Deneghra 3

# Deneghra, the Soul Weaver

Deneghra, the Soul Weaver (Deneghra 3) is a Battle Engine Warcaster available to Cryx. In Prime, this Leader is available in Dark Host.

Deneghra 3 has the typeline **"Cryx Battle Engine Dark Host Warcaster"**.

## Abilities

### CTRL

14

* **Unstoppable** - This model does not have to forfeit its Combat Action when it advances or is placed out of one or more enemy models' melee ranges during its Normal Movement.
* **Undead** - This model is an undead model and is not a living model.
* **Flight** - This model can fly.
* **Dual Attack** - This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. This model cannot make ranged attacks after making a power attack.
* **Construct** - This model is a construct and is not a living model.
* **Cavalry** - This model is a cavalry model. Cavalry models gain boosted charge attack rolls.

**Reposition [5"]** - At the end of this model/unit's activation in which it did not run or fail a charge, this model can advance up to 5", then its activation ends.

**Soul Mastery** - At any time during its activation, this model can spend soul tokens to use one of the following effects for each token spent:

* **Dark Whispers** - This model can cast a spell with COST 3 or less without spending focus.
* **Vengeful Spirits** - Choose a warjack in this model's battlegroup within 10" of it. That warjack gains up to 3 focus points.

**Soul Taker: Cull Soul** - This model can gain soul tokens. When a living enemy model is destroyed within 2" of this model, this model gains the destroyed model's soul token. After this model replenishes its focus during your next Control Phase, replace each soul token with 1 focus point.

**Soul Weaver** - Once per turn at any time during its activation, this model can remove soul tokens from one friendly Faction model within 10" of it and place them on itself.

## Weapons

 **Venomous Breath**

 **Pistol** - A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.
 **Damage Type: Corrosion** - This weapon causes corrosion damage.
 **Continuous Effect: Corrosion** - A model hit by this attack suffers the Corrosion continuous effect.

 **Malefactor**

 **Damage Type: Magical** - This weapon causes magical damage.

## Feat

**Hell Gate** - Deneghra immediately gains seven soul tokens.

## Spells

**Ghost Walk**

**Ghost Walk** - Target friendly Faction model/unit gains Ghostly for one turn. (A model with Ghostly can advance through terrain and obstacles without penalty and can advance through obstructions and models if it has enough movement to move completely past them.

**Grave Wind**

**Grave Wind** - Target friendly Faction model gains +2 DEF and Poltergeist. (When an enemy model misses a model with Poltergeist with an attack, immediately after the attack is resolved you can choose to push the enemy model d3" directly away from the model with Poltergeist.)

**Mortality**

**Mortality** - Target model/unit suffers -2 DEF and ARM, loses Tough, and cannot have damage removed from it. Mortality lasts for one round.

**Scourge**

**Scourge** - On a direct hit, models hit by this attack become knocked down.