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Scrapped Planners

**Scrapped Planners** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Scrapped Planners is a rare construct elder that sets its strength back to its original strength when damaged. Its strength and ability can be increased by leveling it up. Scrapped Planners is a card that serves the role of a durable, hard-to-kill unit.

## Strategies

Scrapped Planners is best used to take out weaker enemies. It forces your opponent to use a stronger card to remove it.

* Increasing Scrapped Planners' strength to high numbers is usually a bad idea, as any damage it takes will cause it to lose all of its gained strength.
* Unlike other elders, Destructobots does not have much interaction with Scrapped Planners as it will almost always be at its original strength or dead.
* Try to play Scrapped Planners in a way that makes it hard for your opponent to ignore, so that it puts the most pressure on them to use their stronger cards.
* Scrapped Planners is relatively weak against high-strength enemies.
* Instead, play it to soak up medium-strength units and gain tons of value.

## Change History

* October 24, 2019: Added in Brawl Mode
* November 6, 2019: Made available to be crafted and randomly collected
* October 1, 2020: Increased strength by 1
* December 1, 2021: Decreased ability by 1

### Card Versions

* Initial Version
* October 1, 2020
* December 1, 2021 (Current)

## Differences

This is the original version of the card.

## Differences

Scrapped Planners' strength was increased by 1 at all levels.

## Differences

Scrapped Planners' ability decreased by 1 at all levels.
Stormbound: Kingdom Wars

*This article is a stub. You can help Stormbound: Kingdom Wars Wiki by expanding it.*

*Ages ago, a mighty Storm shattered the empire, breaking the lands and bringing magic to the world. From the destruction rose rock islands, drifting on the winds, and new kingdoms emerged from the ashes.*

Stormbound: Kingdom Wars is a tactical CCG where your cards come to life. Collect cards, build your deck, play your hand – and watch the battle unfold!

## Description

Immerse yourself in the rich world of Stormbound, as four kingdoms struggle for dominance. Construct a deck of unique and powerful cards and then dive into real-time battles against other players.

Novel gameplay combines your favorite aspects of collectible card games with the tactical strategy of board games. Play cards from your hand to the game board and then watch your units march on the enemy base.

## Features

* Tactical gameplay that rewards the most clever strategists
* Real-time PVP battles against players all around the globe
* Dozens of powerful cards to collect and upgrade!
* Incredible 2D and 3D art immerses you in the world of Stormbound
* Four distinct kingdoms with unique advantages and playstyles
Lonely Witch

**Lonely Witch** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Lonely Witch is a campaign-only card played by the CPU. It appears in several chapters of the Tribes of Shadowfen campaign.

## Notes

Like all campaign-only cards, Lonely Witch cannot be collected and is a level 1, common card.

Lonely Witch shares its art with Token Ravens, Cult of the Sky, and Untamed Cultists.
Stormbound: Kingdom Wars Wiki

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Welcome to *Stormbound: Kingdom Wars* Wiki
The *Stormbound: Kingdom Wars* guide written and maintained by the players.
We are currently maintaining 1,741 pages (352 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

About Stormbound: Kingdom Wars

**Stormbound: Kingdom Wars** is a tactical collectible card game where your cards come to life. Collect cards, build your deck, play your hand – and watch the battle unfold![Read more...]

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Mischiefs

**Mischiefs** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Mischiefs is a common undead unit that deals direct damage to the enemy base. The damage can be upgraded by a little at late levels. Mischiefs are commonly found in aggro decks.

## Strategies

Mischiefs' direct damage can end games or at least weaken the enemy base.

* Mischiefs alongside Vindicators and Pillars of Doom can continuously chip away at the enemy base without the need of escorting a unit there.
* Cheap aggro decks can also support Mischiefs. The quick cycling of cards lets you play Mischiefs frequently.

## Change History

* October 11, 2017: Increased strength by 1
* November 16, 2017: Increased mana and strength by 1
* July 9, 2018: Decreased strength by 1
* May 1, 2023: Strength increased by 2–3.
* September 1, 2023: Strength decreased by 1.

### Card Versions

* Initial Version
* October 11, 2017
* November 16, 2017
* July 8, 2018
* May 1, 2023
* September 1, 2023 (Current)

## Differences

This is the original version of the card.

## Differences

Mischiefs's mana cost and strength were increased by 1.

## Differences

Mischiefs's strength was increased by 2-3.
Treasurous Bosuns

**Treasurous Bosuns** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Treasurous Bosuns is an epic pirate ancient unit that before moving replaces the most expensive card in your hand with a cheaper one from the deck. The strength of Treasurous Bosuns can be increased by leveling it up.

## Strategies

Treasurous Bosuns' ability to act as a second replace effect makes it great for cycling your deck or finding combo cards.

* Treasurous Bosuns' ability can be used as a second discard in heavy decks with little cheap cards.
* Treasurous Bosuns' ability paierd with cheap cards and cards such as Collector Mirz can create really strong combos (for example if you have only Summon Militia in hand when playing Treasurous Bosuns then you are guaranteed to get a token, if you have it in your deck)

## Differences

This is the original version of the card.
Jade Speedster

**Jade Speedster** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Jade Speedster is a campaign-only card played by the CPU. It appears in several chapters of the Tribes of Shadowfen campaign.

## Notes

Like all campaign-only cards, Jade Speedster cannot be collected and is a level 1, common card.

Jade Speedster shares its art with Token Toads, Saplings, and Limelimbs.

.
Neutral

The Neutral faction is a faction in the game available to all decks.

The Neutral faction is available to any deck, and contains a variety of unit types.

Although the Neutral faction contains every single unit type in the game, three are unique to it: knights, pirates, and felines.

The Knights usually have no special abilities, save a few like Brothers in Arms and Victors of the Melee, Felines use the confusion effect to make enemy units potentially run off course, attack friendly units or buildings, and Pirates manipulate the cards in your hand: discarding cards, drawing them, or replacing them. The different types of units in the neutral faction are designed to be "refugees" from their respective kingdoms, sharing a portion of that faction's theme.

The Neutral faction also has structures and spells that are adaptable to all decks.

## List of cards in Neutral

(Note: You can sort the table by using the arrows next to each heading.)

If this list is not available, see Category:Neutral.
There are 125 Neutral cards in the game currently.

Toggle table/card display
Tribes of Shadowfen

Tribes of Shadowfen is one of the 4 kingdoms in the game you can choose.

The alliance of toads and ravens forms the Tribes of Shadowfen. Like any other faction, the Tribes of Shadowfen also has dragons.

The Tribes of Shadowfen weaken their enemies by poisoning and draining their strength, sometimes even converting them to their own side.

Cards such as Copperskin Ranger and Crimson Sentry work well to poison enemies, and draining cards like Witches of the Wild and Feral Shamans bring great value. However, the Tribes of Shadowfen lack any strength-giving ability.

## List of cards in Tribes of Shadowfen

(Note: You can sort the table by using the arrows next to each heading.)

If this list is not available, see Category:Tribes of Shadowfen.
There are 39 Tribes of Shadowfen cards in the game currently.

Toggle table/card display
Snowdrifts

**Snowdrifts** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Snowdrifts is a common Frostling that deals damage equal to its strength after attacking. Snowdrifts can work well in control decks.

## Strategies

Snowdrifts' ability to deal damage after attacking can make it very strong if your opponent has many units next to each other.

* Always try to use Snowdrifts on units on a low strength unit in order for it to deal the most damage through its effect.
* Snowdrifts' effect makes it deal damage to units that would otherwise be unreachable
* Try to set up enemy units in the right position, so Snowdrifts can clear them away.

## Change History

* April 21, 2023: Added to the game
* January 1, 2023: Strength decreased

### Card Versions

* Initial Version
* January 1, 2023 (Current)

## Differences

This is the original version of the card.

## Differences

Strength was decreased by 1-2 across all levels
Untamed Cultists

**Untamed Cultists** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Untamed Cultistsis a common raven unit without an ability. Its strength increases when upgraded. Untamed Cultists can be used in any deck that needs a very heavy unit.

## Strategies

Untamed Cultists's very high strength can be utilized in several ways.

* Untamed Cultists is very good at holding frontline thanks to its high strength. However, it is still vulnerable to cards like Confinement.
* You can also use Untamed Cultists to match and take out a high-strength enemy.

## Change History

* September 25, 2019: Added to the game
* January 1, 2023: Strength increased by 2

### Card Versions

* Initial Version
* January 1, 2023 (Current)

## Differences

This is the original version of the card.

## Differences

Untamed Cultists' strength was increased by 2 at all levels.
Sunbeam Serpents

**Sunbeam Serpents** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Sunbeam Serpents is an epic dragon unit that can copy and gain the strength of a friendly dragon. Upgrading it will increase its strength. Sunbeam Serpents works well in dragon decks.

## Strategies

Sunbeam Serpent's main use is to double down on any high-strength dragon you have.

* Dangerous Suitors is the prime target for Sunbeam Serpents to gain the strength of, but there are also other good options like Broodmother Qordia or Ludic Matriarchs.
* Cards like Spare Dragonling and Potion of Growth can also serve to strengthen your dragons for Sunbeam Serpents to gain from.

## Change History

* December 17, 2018: Added to the game
* January 1, 2021: Ability now looks at all friendly dragons

### Card Versions

* Initial Version
* January 1, 2021 (Current)

## Differences

This is the original version of the card.

## Differences

Sunbeam Serpents's ability was changed to no longer be limited to bordering dragons, and now looks at all friendly dragons on the board.

## Notes

All Tribes of Shadowfen dragons are serpent-like in their art.

## Trivia

Its name is a reference to Sunny, a splendid player on the discord and creator of the Stormbound Fan Site.
Sparkling

**Sparkling** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Sparkling is a campaign-only card played by the CPU. It appears in several chapters of the Winter Pact campaign.

## Notes

Like all campaign-only cards, Sparkling cannot be collected and is a level 1, common card.

Sparkling shares its art with Token Frostlings, Silent Rimes, and Iced Droplings.
Siro the Resurrector

**Siro the Resurrector** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Siro the Resurrector is a legendary Ancient Hero who an respawn your non-legendary units that were destroyed since the beginning of the turn. Due to the high mana cost, it is important to play in a deck that is focused on surviving until the late game.

## Strategies

Siro the Resurrector's ability can reward aggressive unit placement, since destroyed units will respawn before Siro moves. Siro will likely fit well into decks that can generate extra mana to play Siro as well as cheaper units to surround it.

## Change History

* April 17th, 2022: Added to the game
* March 1, 2023: Mana decreased by 1 and strength rescaled

### Card Versions

* Initial Version
* March 1, 2023 (Current)

## Differences

This is the original version of the card.

## Differences

Siro the Resurrector's mana cost was decreased by 1, and the strength on level 1 and 5 was decreased by 1 as well
The Hearth

**The Hearth** is one of the cards in Stormbound: Kingdom Wars.

## Overview

The Hearth is a common structure that gives strength to a allied unit or structure. The amount of strength given can be upgraded. The Hearth can be found in control decks.

## Strategies

The Hearth's ability to target structures as well as units is one of its main capabilities.

* The Hearth can be used to buff your own units, much like Emerald Towers, except it has the chance of targeting a structure and does not require any positional conditions.
* This card can be inefficient when there are a lot of targets that aren't being attacked anyway, for example static structures that your opponent has opted to bypass rather than destroy. Additionally, an aggressive opponent may destroy targets as you build them, while leaving The Hearth intact, which can lead to several early game turns where the frontline closes in on your base.
* The Hearth can also be used to fortify other important structures such as Frozen Core or structures built by Rockworkers.

## Change History

* November 16, 2017: Increased strength by 1, decreased ability by 1
* September 18, 2018: Decreased mana by 1

### Card Versions

* Initial Version
* November 16, 2017
* September 18, 2018 (Current)

## Differences

This is the original version of the card.

## Differences

The Hearth's strength was increased by 1 while its ability's strength was decreased by 1. Its leveling was adjusted accordingly.

## Differences

The Hearth's mana cost was decreased by 1.
Original Blueprints

**Original Blueprints** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Original Blueprints is a rare construct ancient that gives strength to itself and a friendly unit before moving. Its own strength and strength given can be increased when leveled up. Original Blueprints can work in construct decks well.

## Strategies

Original Blueprints' ability to give strength to other units can make them very durable if your opponent cannot kill Original Blueprints fast.

* Always try to use Original Blueprints in the center of the battle so that friendly units will be nearby to gain strength.
* To prevent opponents from destroying Original Blueprints, boost its strength so it can survive through attacks and while attacking. However, your opponent can use destroy effects from cards like Icicle Burst and Broken Truce.
* Like all other constructs, Original Blueprints benefits from Linked Golems and Upgrade Point.
* Original Blueprints' makes it unable to buff units that are in more advanced row than its (because the unit there will move before Original Blueprints and therefore be out of range for the buff)

## Change History

* June 16, 2023: Added to the game
* September 1, 2023: Increased strength by 1

### Card Versions

* Initial Version
* Sep 1, 2023 (Current)

## Differences

This is the original version of the card.

## Differences

Original Blueprints' strength was increased by 1 and its leveling was increased accordingly.
Temple of the Heart

**Temple of the Heart** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Temple of the Heart is a common neutral structure that takes strength from the stronger base and gives it to the weaker base at the start of your turn. Upgrading it increases its strength and the amount of strength it drains. Temple of the Heart can be used in decks to purposefully steal strength from your opponent, or punish your opponent for damaging you.

## Strategies

Use Temple of the Heart to keep each base's strength equal throughout the game. Note that if both bases have the same strength, Temple of the Heart will not do anything.

* Use cards like Restless Goats and Broken Truce to damage your base, then gain that strength back by stealing it from your opponent.
* Players with a lower Fortress Level than their enemies have an innate advantage with Temple of the Heart, as it will immediately start equalizing the bases' strength.
* Temple of the Heart can also be a good tool for control decks to counter chip, as its effect will provide your base strength while damaging your opponent's.
* Use Temple of the Heart's cheap cost to pressure your opponent early, and over time.
* Like other temples, Temple of the Heart can trigger Temple Guardians's ability.

## Change History

* February 8, 2021: Added to the game
* February 1, 2022: Strength increased by 1

### Card Versions

* Initial Version
* February 1, 2022 (Current)

## Differences

This is the original version of the card.
Pirates

**Pirates** are one of the unit types in Stormbound: Kingdom Wars.
Their abilities usually relate to your hand and the cards there.

## List of Pirates

Toggle table/card display
(Note: You can sort the table by using the arrows next to each heading.)

There are 19 pirates in the game currently.
If this list is not available, see Category:Pirates.
Underground Spring

**Underground Spring** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Underground Spring is a rare structure that slowly gives your base strength at the cost of its own. The strength of Underground Spring can be increased by leveling it up. Underground Spring can work well in decks that benefit from small base-strengthening over time.

## Strategies

Underground Spring's potential lies in its survivability and synergy with strength-giving cards.

* The Hearth, Blessed with Brawn, and Fleshmenders are all ways to increase Underground Spring's strength to keep it alive.
	+ Keep in mind that no matter what strength Underground Spring is at, it will always transfer only 1 strength to your base.
* Underground Spring is not a very effective card to play when you need to defend, like most structures.
* If you can manage it, having multiple Underground Springs on the board at the same time will lead to massive strength gaining.
* If this card is played on your enemy's baseline, it's almost always worth ignoring it and attacking elsewhere. The squeeze on your enemy's deployment helps you, and any damage you deal to it is no better than dealing damage to the opponent themselves. If you are playing this card, consider playing it further forward, in order to maintain your frontline at the same time as feeding you life, as any damage it soaks up from attacks is functionally the same as healing passed to you, in the long run.

## Change History

* May 9, 2019: Added to the game
* June 27, 2019: Increased strength by 1
* November 26, 2019: Increased strength by 1
* September 1, 2020: Increased strength at higher levels, increased ability at higher levels
* May 1, 2022: Ability increased at levels 3-5

### Card Versions

* Initial Version
* June 27, 2019
* November 26, 2019
* September 1, 2020
* May 1, 2022 (Current)

## Differences

This is the original version of the card.

## Differences

Underground Spring's strength was increased by 1 at all levels.

## Differences

Underground Spring's strength was increased by 1 at all levels.

## Differences

Underground Spring's strength and ability was increased at higher levels.

## Differences

Underground Spring's strength and ability was increased at higher levels.
Makeshifter

**Makeshifter** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Makeshifter is a campaign-only card played by the CPU. It appears in several chapters of the Ironclad Union campaign.

## Notes

Like all campaign-only cards, Makeshifter cannot be collected and is a level 1, common card.

Frenzied Troops shares its art with Token Constructs, Rough Patchers, and Operators.
Snowmasons

**Snowmasons** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Snowmasons is a rare dwarf unit that gives strength to nearby allies when it dies. The amount of strength given on death can be increased by leveling it up. Snowmasons can fit into lots of decks where extra strength is needed.

## Strategies

Snowmasons can give a lot of strength to allies, but it needs to die with them around.

* One way you can use Snowmasons is to attack a strong enemy and have it die while other allies nearby get buffed.
* Snowmasons can also provide a large amount of strength to a single unit, much like Potion of Growth.
* Technically, Broken Truce could be used to trigger Snowmasons' ability without using an enemy. However, its current mana cost and base HP cost make that not effective; it is more effective to spend mana on Potion of Growth instead.

## Change History

* August 14, 2017: Increased strength from ability by 1
* November 16, 2017: Area of ability restricted to surrounding
* March 20, 2018: Art updated

### Card Versions

* Initial Version
* August 14, 2017
* November 16, 2017
* March 20, 2018 (Current)

## Differences

This is the original version of the card.

## Differences

Snowmasons' ability strength was increased by 1 at all levels.

## Differences

Snowmasons' ability was changed to only give strength spread among surrounding friendly units instead of among all friendly units.

## Differences

Snowmasons' art was updated to use a brown and green color palette and its Winter Pact logo was replaced by a leaf.

## Notes

Like all cards that give strength, Snowmasons' art contains a green leaf.
Linked Golems

**Linked Golems** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Linked Golems is an epic construct unit that can give itself and another construct strength when played. The strength of Linked Golems and the strength it gives can be increased when leveled up. Linked Golems sees play in construct decks.

## Strategies

Linked Golems' ability only works when you have a construct to play it with.

* Alongside having lots of constructs in your deck, Mech Workshop can create a steady supply of them for Linked Golems to use.
* Combined with other cheap constructs such as Destructobots or Green Prototypes, Linked Golems provides a very powerful way to gain strength during the early parts of a battle.
* Linked Golems can also be used just to deal damage while giving strength to an ally.

## Change History

* July 9, 2018: Decreased mana by 1
* May 9, 2019: Decreased strength by 1 and increased ability by 1 at higher levels
* January 1, 2021: Increased strength by 1 at lower levels and decreased ability by 1 at all levels.

### Card Versions

* Initial Version
* July 9, 2018
* May 9, 2019
* January 1, 2021 (Current)

## Differences

This is the original version of the card.

## Differences

Linked Golems's mana cost was decreased by 1.

## Differences

Linked Golems's strength was decreased by 1 and its ability strength was increased by 1 at higher levels.

## Differences

Linked Golems's strength leveling was adjusted and its ability strength was decreased by 1 at all levels.

## Notes

Like all cards that give strength, Linked Golems' art contains a green leaf.
Pillars of Doom

**Pillars of Doom** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Pillars of Doom is an epic structure that deals small damage directly to the enemy base. At late levels, the damage increases. Pillars of Doom can be found in chip or aggro decks.

## Strategies

Pillars of Doom's slow and steady damage can either build up over the course of a game, or finish it off after a strong hit.

* Pillars of Doom alongside Mischiefs and Vindicators can create a chip deck that slowly destroys the enemy base.
* After you land a large amount of damage onto the enemy base, Pillars of Doom can eventually destroy it safely.
* You can protect it using immobile structures such as Fort of Ebonrock so it stays alive.
* This card creates a lot of pressure on the enemy, forcing them to play cards that could've been used against you in other situations.

## Change History

* August 7, 2017: Increased mana and strength by 1
* September 18, 2017: Fixed strength at level 3
* April 22, 2018: Increased damage done by 1

### Card Versions

* Initial Version
* August 7, 2017
* September 18, 2017
* April 22, 2018 (Current)

## Differences

This is the original version of the card.

## Differences

The mana cost and strength of Pillars of Doom were increased by 1.

## Differences

Pillars of Doom's level 3 strength was corrected after an error.

## Differences

The ability damage of Pillars of Doom was increased by 1 and its strength and ability leveling was adjusted to match.
Spare Dragonling

**Spare Dragonling** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Spare Dragonling is a rare dragon unit that gives strength to a friendly Dragon on death. The amount of strength it gives on death can be increased by leveling it up. Spare Dragonling works well in dragon decks.

## Strategies

Spare Dragonling works well as a way to synergize with dragons as well as to act as a combo piece for them.

* Spare Dragonling should generally be played when it can attack and die, or in the back to set up a combo with another dragon.
* However, playing Spare Dragonling without immediate effect can be countered by Execution or other damage effects.
* Being the cheapest dragon, you can also use Spare Dragonling as a cheap target for other dragon cards, like Greengale Serpents or Ludic Matriarchs.

## Change History

* March 20, 2018: Added to the game
* August 7, 2018: Decreased ability at lower levels
* June 27, 2019: Ability increased at lower levels and decreased at higher levels

### Card Versions

* Initial Version
* August 7, 2018
* June 27, 2019 (Current)

## Differences

This is the original version of the card.

## Differences

Spare Dragonling's ability was decreased at lower levels.

## Differences

Spare Dragonling's ability was increased at lower levels and decreased at higher levels.

## Notes

Spare Dragonling was named after aspareforyou, a Kongregate forum user.
Tode the Elevated

**Tode the Elevated** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Tode the Elevated is a legendary toad hero that can jump in front of enemies and gain strength. The strength of Tode the Elevated and the strength gained when jumping can be increased when leveled up. Tode the Elevated can fit into toad decks, but is very versatile.

## Strategies

Tode the Elevated's ability to jump in front of enemies can give you huge front boosts, or sometimes, shrink your front.

* If your opponent has a unit or structure near their base, Tode the Elevated can jump to it and give you a massive front boost. On the other hand, if Tode jumps to an enemy near your base, your front will recede.
* The less enemy targets you have, the more you'll be able to predict where Tode the Elevated will jump, so destroying enemy units can control his movement.
* The more clumped the enemy board is, the more Tode the Elevated will be able to make use of his repeated strength gaining.

## Change History

* August 10, 2017: Increased mana, strength, and ability by 1
* September 18, 2017: Decreased ability by 1
* March 20, 2018: Art updated
* April 22, 2018: Decreased strength by 1, increased ability by 1
* September 18, 2018: Decreased mana and strength by 2
* November 26, 2019: Increased strength and ability by 1 at higher levels
* November 1, 2021: Decreased ability by 1 across all levels

### Card Versions

* Initial Version
* August 10, 2017
* September 18, 2017
* March 20, 2018
* April 22, 2018
* September 18, 2018
* November 26, 2019
* November 1, 2021 (Current)

## Differences

This is the original version of the card.

## Differences

Tode the Elevated's mana cost, strength, and ability strength were all increased by 1 and its leveling was adjusted.

## Differences

Tode the Elevated's ability strength was decreased by 1 and its leveling was decreased accordingly.

## Differences

Tode the Elevated's art was updated with the Tribes of Shadowfen logo.

## Differences

Tode the Elevated's strength was decreased by 1 while its ability strength was increased by 1. Its leveling was adjusted accordingly.

## Differences

Tode the Elevated's mana cost and strength were decreased by 2, and its leveling was decreased accordingly.

## Differences

Tode the Elevated's strength and ability strength were increased by 1 at higher levels.

## Differences

Tode the Elevated's ability strength was decreased by 1 at all levels.
Westwind Sailors

**Westwind Sailors** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Westwind Sailors is a common pirate unit with no abilities. The strength of Westwind Sailors can be increased by leveling it up. Westwind sailors can fit into any kind of deck, but mainly pirate and aggro decks.

## Strategies

Like Gifted Recruits, Westwind Sailors is a cheap, 1 movement unit that is useful in many situations.

* When the game starts, you can use Westwind Sailors to advance your front fast. Combined with other 1 mana cards with movement like Green Prototypes or Restless Goats, you can push your front very far.
* Westwind Sailors can also be used to finish off weak units that have been damaged already by other allies.
* Like all pirates, Westwind Sailors can trigger Lucky Charmers and cannot be replaced by Goldgrubbers.

## Change History

* July 9, 2018: Decreased strength by 1
* April 1, 2023: Increased strength by 1

### Card Versions

* Initial Version
* July 9, 2018
* April 1, 2023 (Current)

## Differences

This is the original version of the card.

## Differences

Westwind Sailors' strength was decreased by 1 at all levels.

## Differences

Westwind Sailors' strength was increased by 1 at all levels.
Unstable Build

**Unstable Build** is a card in Stormbound: Kingdom Wars.

## Overview

Unstable Build is a common structure that damages itself each turn. Upgrading it will increase its strength. Unstable Build can usually fit into structure decks.

## Strategies

Unstable Build's high strength for its low mana cost makes it an excellent tool in the short-term.

* Unstable Build's cheap cost makes it a good card to combo with Fortification Tonic or Hearthguards.
* Additionally, Unstable Build is also good for its raw strength. You can have an enemy destroy it before it triggers its ability.
* You can also use Unstable Build as a cheap way to hold your frontline. Because it damages itself, your opponent may ignore it to let it decay naturally. At higher levels, Unstable Build will take more turns to destroy itself when ignored.
* A Doctor Mia can trigger the Unstable Build, so it is best to play around that, unless the card is already at a high level. Mia's ability can also be used to destroy Unstable Build to free up space.

## Change History

* March 21, 2019: Added to the game
* September 1, 2020: Increased strength by 1
* June 1, 2021: Increased ability damage by 1

### Card Versions

* Initial Version
* September 1, 2020 (Current)
* June 1, 2021 (Current)

#### Card as of March 21, 2019

This is the original version of the card.

#### Card as of September 1, 2020

Unstable Build's strength was increased by 1 at all levels.

#### Card as of June 1, 2021

Unstable Build's ability damage was increased by 1.
Melodious Sisters

**Melodious Sisters** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Melodious Sisters is an epic feline unit that deals damage to enemies near a confused unit. Its strength and damage cap can be increased by leveling it up. Melodious Sisters works well in decks that have many sources of confusion.

## Strategies

Melodious Sisters works well as a card to capitalize off of confusion with swift damage.

* Sweetcap Kittens and Fluffy Badboxers are good sources of confusion that can help activate Melodious Sisters' ability.
* Note that Melodious Sisters will only deal up to a maximum of the attacked unit's strength as damage.
	+ If a level 1 Melodious Sisters attacks a confused 7 strength unit, it will only deal 4 damage to enemies bordering that unit.
* Melodious Sisters will also damage enemy structures and the enemy base if they attack a confused unit bordering them.

## Change History

* June 27, 2019: Added to the game
* November 26, 2019: Increased strength and ability by 1
* March 1, 2022: Increased ability by 1 and "bordering" to "surrounding"

### Card Versions

* Initial Version
* November 26, 2019
* March 1, 2022 (Current)

## Differences

This is the original version of the card.

## Differences

Melodious Sisters' strength and ability damage were increased by 1 at all levels.

## Differences

Increased ability by 1 and "bordering" to "surrounding"
Ozone Purifiers

**Ozone Purifiers** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Ozone Purifiers is a common rodent unit that can push a nearby enemy away. Its strength can be increased when leveled up. Ozone Purifiers can fit into any deck, because of its versatile ability.

## Strategies

Ozone Purifiers' ability can be used for many purposes, but mainly to manipulate the position of enemy units.

* In order to have the freedom to play Ozone Purifiers where it's needed, make sure you have a good front and plenty of open tiles.
* Compared to other pushing cards like Windmakers or Flaming Stream, Ozone Purifiers can push in any direction, not just back. This can be useful for doing anything: moving a unit out of the way, or into your own unit's path.
* Ozone Purifiers can combo with cards like Unhealthy Hysteria or Hair-Raising Cats in order to force a strong enemy to attack the enemy base.
* When deckbuilding, view this as a control effect for the mid to late game. While it's cheap enough to open with, it lacks the strength to be considered a good first turn play.

## Change History

* November 16, 2017: Added to the game
* January 31, 2018: Removed range from pushback, decreased strength by 1
* March 20, 2018: Art updated

### Card Versions

* Initial Version
* January 31, 2018
* March 20, 2018 (Current)

## Differences

This is the original version of the card.

## Differences

Ozone Purifiers's strength was decreased by 1 and its ability was updated to use new push mechanics.

Previously, pushing had a range of 1 tile. Units would only be moved back 1 tile when pushed. Now, units are pushed as far back as possible until they are blocked.

## Differences

Ozone Purifiers's art was updated with paler colors.

## Notes

Like other cards that push units, Ozone Purifiers' art contains gusts that represent its ability to push units.
Siren of the Seas

**Siren of the Seas** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Siren of the Seas is a legendary hero that sets its enemies' strength to 3. The strength of Siren of the Seas can be increased by leveling it up. Siren of the Seas works well in control decks.

## Strategies

Siren of the Seas' high movement and ability make it useful for taking out multiple high-strength enemies.

* Having 6 strength and 3 movement, Siren of the Seas is effective at finishing off the enemy base. However, it needs a lot of empty space in order to not go off course.
* The stronger enemies you let Siren of the Seas attack, the more value you get from its ability.
* Alternatively, Siren of the Seas excels at destroying enemy units by initially weakening them and then attacking. With 3 movement, that can happen many times.

## Change History

* November 16, 2017: Set ability to 3 for all levels, increased strength at higher levels
* March 20, 2018: Art updated
* May 9, 2019: Decreased mana by 1

### Card Versions

* Initial Version
* November 16, 2017
* March 20, 2018
* May 9, 2019 (Current)

## Differences

This is the original version of the card.

## Differences

Siren of the Seas' mana cost was decreased by 1.

## Differences

Siren of the Seas' art was updated to include hearts and music symbols.

## Differences

Siren of the Seas' mana cost was decreased by 1.
400.45

- Setup loot table overrides for DevKit (Devkit patch incoming)

- Fixed a server-side crash

- Disabled 2x Bonus Event on Officials

- Updated Gamepad controls screen to reflect new gunport and anchor controls

- Action Wheel toggle for Yell and Whisper Modes for gamepad (PC)

- Fixed Atlantean heavy helmet colorized icon

- Fixed Atlantean female medium shirt colorization (added region for emissive)
16.0

**Released** - January 25, 2019

## Server Changes

* Player Movement Optimisation for an approximate 15-20% performance gain on servers
* Server Launch Option which locks the Fountain of Youth to one Golden Age Ruins server: `-AlwaysActiveFountainsOfYouth`

## Balance Changes

**Land**

* Stone Structures crafting costs have decreased by reducing the metal cost by 55% and reducing the organic paste requirement by 25%

**Ship**

* Steering Wheels are now considered 'stone' when it comes to their defence type, so they cannot be hurt by fire and take less explosive damage

**Creatures**

* Dragon now has 65% less HP when Tamed
* Dragon now takes 40% more bullet and explosive damage when tamed
* Dragon now recovers stamina 25% more slowly when flying
* Dragon can no longer be healed by Nature's Touch
* Dragon tamed timer reduce from 8 hours to 6 hours
* Dragon Fire Damage reduced by 50%
* Dragon Token cost increased to 40,000 gold coins
7.6

**Released** - December 28, 2018

* Further server/networking optimisation to improve server performance, stability, and connection issues.
* Further tweaks made to Ship of the Damned should no longer wander close to shore, however they may chase you.
* Shipyards are now properly tagged on the server side, so enemy players will not be able to demo them unless the decay timer has truly hit 0 on the server.
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Animals/H15

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Reason: "*Obsolete, already included on the main region page and it is hard to edit on additional pages and nobody wants to see this in the "random page" mechanic also, please*"

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Advanced Shipyard

**Resources breakdown**
**1000 ×  Fibers**
**500 ×  Stone**
**2000 ×  Thatch**
**4000 ×  Wood**

The **Advanced Shipyard** is used for crafting the Cog and the Carrack
All of the other modular ships are now found in Blueprints around the world and are craftable at the Advanced Shipyard.

## Requirements

To craft the Advanced Shipyard you will need to unlock Seamanship Skill Tree.

## Quality

The durability of the shipyard affects the max level of the ships made from it. A standard ship will have a max level of 42 but with high enough shipyard durability will add up to 10 levels.

203% shipyard -> 183% quality ship: max level: 50

211% shipyard -> 190% quality ship: max level: 50

217% shipyard -> 194% quality ship: max level: 51

221% shipyard -> 197% quality ship: max level: 51

223% shipyard -> 199% quality ship: max level: 51

224% shipyard -> 199% quality ship: max level: 51

225.59% shipyard -> 200% quality ship: max level: 52

226% shipyard -> 200% quality ship: max level: 52

231% shipyard -> 200% quality ship: max level: 52
8.72/es

**Liberada** el 2 de Enero de 2019

* Solución a algunas caídas del servidor
* Ligeras mejora en el rendimiento del servidor y reducción en los bloqueos de los servidores
* Se finaliza el evento de Año Nuevo (Los sombreros se mantienen pero ya no dan el doble de oro en los tesoros, y ya no se pueden comprar en el comerciante de elementos cosméticos del juego)
* Se aumenta el HP de las criaturas domesticadas y el daño un 25%
Personal Servers

**Personal Servers** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Personal Servers is a common construct unit that gives strength to a random friendly unit when played. The strength of Personal Servers and the amount of strength it gives can be increased by leveling it up. Personal Servers can work in any deck, but especially construct decks.

## Strategies

Personal Servers can be used to buff a friendly unit while also providing a unit to attack.

* Cards that have abilities that trigger when they survive or are stronger than the enemy like Lich Summoners or Soulcrushers benefit greatly from Personal Servers.
* The difference between Personal Servers and Potion of Growth is that Personal Servers provides a unit for you to use and attack with.
* Like all constructs, Personal Servers can trigger Linked Golems and be strengthened by Upgrade Point.

## Change History

* November 1, 2020: Decreased mana and strength by 1, leveling adjusted
* October 1, 2023: Increased ability by 1 - 3/3/4/4/5 (up from 2/2/3/3/4)

### Card Versions

* Initial Version
* November 1, 2020
* October 1, 2023 (Current)

## Differences

This is the original version of the card.

## Differences

Personal Servers's mana cost and strength were decreased by 1. Its strength and ability leveling were also adjusted.

## Differences

Personal Servers's ability now grants 3/3/4/4/5 (up from 2/2/3/3/4)

## Notes

Like all cards that give strength, Personal Servers's art contains a green leaf.

Interestingly, the gears in Personal Servers's art are very similar to the gears in Mech Workshop's art.
16.33

**Released** - January 29, 2019

* Fixed Barshot so that it now targets sails and acts a slow through to incapacitating a ship's movement as intended.
* Company Flags will now update properly onto www.playatlas.com
* PvE servers will now automatically kill any character that has not been logged in for 4 weeks. Official Network only.
* PvE servers can now use the homeserver option which disables replication on sleeping/logged off bodies. (Non Default but enabled on Official Network)
	+ **Game.ini:**
	+ **[/script/shootergame.shootergamemode]**
	+ **bHomeServerDontReplicateLoggedOutPlayers=1**
	+ **(enables logged off/sleeping players from replicating on home servers)**
	+ **bPvEDontReplicateLoggedOutPlayers=1**
	+ **(enables non-replicating logged off/sleeping players on all PvE servers)**

* Climbing on other boat's ladders now disabled in PvE if the ship is anchored
* PvE claim flags now only allow logged in players to contest the claim
* Fixed a bug which would cause the activity timer on PvE claimflags to tick into the negatives. Also updated so the timer now displays days, hours, minutes, and seconds.
* Tamed Dragon lifespan reduced to 3 hours
* Tamed Dragon damage reduced by 33%
* Tamed Dragon health reduced by 33%
* Added Effect descriptions to Music and Cooking Recipes
* Fixed an incorrect fiber reference in crafting barshot
* Fixed a bug where Dead Bodies wouldn't be replicated on servers with replication turned off (Freeports and all PVE)
Windmakers

**Windmakers** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Windmakers is a rare rodent unit that can push stronger enemies away while dealing damage to them. The damage done can be increased by leveling it up. Windmakers sees play in control decks, especially.

## Strategies

Windmakers' unique ability to push away multiple units and in different directions creates a lot of strategic possibilities for it.

* While Windmakers can be used against a single strong enemy to push it back and deal damage, its 2 movement makes it also possible to deal damage to another enemy to the side of the first.
* The push effect of Windmakers can be used to delay an enemy's advance, much like other pushing effects.
* Windmakers' 2 movement can also be used to attack the enemy base quickly.
* If the pushed opponent has exactly one empty space behind them, then Windmakers will push and damage them once, move forward, then damage them again, and then attack. This can result in massive amounts of damage dealt for the cost.

## Change History

* August 14, 2017: Increased mana by 1
* January 31, 2018: Removed range from pushback
* July 9, 2018: Decreased mana by 1
* February 13, 2019: The push effect is executed before the damage
* May 9, 2019: Decreased mana and strength by 1

### Card Versions

* Initial Version
* August 14, 2017
* January 31, 2018
* July 9, 2018
* February 13, 2019
* May 9, 2019 (Current)

## Differences

This is the original version of the card.

## Differences

Windmakers's mana cost was increased by 1.

## Differences

Windmakers's ability was updated to use the new push mechanics.

Previously, pushing had a range of 1 tile. Units would only be moved back 1 tile when pushed. Now, units are pushed as far back as possible until they are blocked.

## Differences

Windmakers's mana cost was decreased by 1.

## Differences

Windmakers's ability was changed to push the enemy unit back before dealing damage to it.

Previously, this caused any on-death or damage triggers to occur at the unit's original location. Now, they occur at the new location.

## Differences

Windmakers's mana cost and strength were decreased by 1 at all levels.

## Notes

Like other cards that push units, Windmakers' art contains wind lines.
Plague Monarchs

**Plague Monarchs** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Plague Monarchs is an epic Toad Ancient that drains strength from surrounding poisoned enemy units. It also makes your friendly Ancients and Toads do the same.

## Strategies

Cards like Venomfall Spire and Copperskin Ranger pair nicely with Plague Monarchs' ability to poison large amounts of enemy units at once. Combined with Ancients or Toads like Erratic Neglects, Copperskin Ranger, and Brood Sages, you can drain a lot of strength from your enemy's units.

## Change History

* March 21, 2022: Added to the game.
* March 17, 2023: Ability made to also targets Toads.

### Card Versions

* Initial Version
* March 17, 2023 (Current)

## Differences

This is the original version of the card.