Trial by Lightning

### Walkthrough

* Speak to Ripapa in Mhaura. If you have sufficient fame, she will give you a Tuning Fork of Lightning (key item). If you have never talked to this NPC before you must talk to her a few times before she gives you the quest.
* Travel to Boyahda Tree and find the Cloister of Storms.

* To get to the Cloister of Storms, enter Boyahda Tree at K-12 from Sanctuary of Zi'Tah and follow the path to the first fork, take a left. Take the next right and follow that until you come to a large room with a huge tree in the middle. Travel northwest through the big room and through a second big room until you get to C-5 and head up the tunnel. You will go up another level and eventually come out at E-6 of another map and another huge room. Head SE as much as possible until you see an immense waterfall. Walk under the big waterfall and down the passageway behind it. You will zone into the Cloister of Storms.

* Try to fight Ramuh Prime on Earthsday and do not fight him on Lightningday.
* Keep up Barthundra at all times.
* Once you defeat him, you will acquire the Whisper of Storms (key item).
* Return the Whisper to Ripapa for your reward.

* Alternatively, hold onto it and when you have all six whispers simultaneously, you can give them to Leepe-Hoppe in Windurst Waters to gain the Moon Bauble which allows you to fight Fenrir Prime.
* If you are collecting items for the Evoker's Ring, you will want the Elder Branch from Ripapa.

General Notes
* Everyone who is involved in the fight must have a tuning fork of the correct protocrystal.
* There is no cap on this battle.
* There is a 30-minute time limit.
* Appropriate bar- spells, elemental Torques (or Enhancing Torque), and Mal- rings can be helpful for the fight.
* You can buff up before entering the protocrystal, so feel free to do so and rest up while still outside.
* The battlefield is shaped like a long path up the side of hill, with a switchback about halfway to the top. This allows the mages to stand above the fight (and out of easy reach of the avatar) while still being able to cast spells upon the combatants.
* It is important to keep the correct Bar-spell up at all times.
* It is strongly recommended to fight each avatar on the day it is weak to (i.e. Shiva on Firesday) and even more strongly recommended NOT to fight the avatar on its day (i.e. Shiva on Iceday). Spells of each element are much stronger on their specific day of the week.
* Each Trial By quest is repeatable, but only once per real life day.
* Each time you complete the quest, you can choose one reward from the list, which varies from avatar to avatar.
* In order to get the Fenrir quest (The Moonlit Path), you have to have whispers (key items) from all six elemental avatars. This means that you can't turn them in for reward until you have all six, at which point you can give them to the Fenrir quest giver (Leepe-Hoppe in Windurst Waters).
* Each quest giver is a Tarutaru who stands next to a non-tarutaru warrior. If you don't have sufficient fame, the Taru will just complain about being hurt a lot while his or her companion will discuss perseverance and not giving up. If you have sufficient fame, the Tarutaru will give you the tuning fork. The non-Taru will give you a Trial Size Tuning Fork if you have met the requirements for that quest.

### Game Description

**Client:** Ripapa (In front of the Sailors' Stay, Mhaura)

**Summary:**

Ring the tuning fork of lightning upon the protocrystal in the Boyahda Tree. A path will open to the trial that awaits.
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