recursal/Fanatic-Fandom huggingface dataset:
Jorvic

## Total population

###

14

## Population by country

The **Jörvic**, also called "Akir", are an immigrant humaniod race, sailing from an unknown land they dubbed "Helvheim" in their tounge. Though the Jörvic are a race, their culture prevails farther through. Many of the people of Jörvic have been altered, if not changed completely by their Gods-see Jörvi for more information-it's believed the Jörvic people traveled through Rýmshör and landed their longships is Eldham, often referred to as Eldheim. It is unclear if out of the 100 ships sailed if more than six people survived Rýmshör.

## History

### Old Jörvi

The history, factually, behind the Jörvic people is scare. The race's head, Torm Kyndarrsson, is very seceretive, but what is known of the race, follows;

* The Jörvic race was wide in their homeland of Helvheim.
* All Jörvic people worship Jörvi.
* The named of "Jörvic", "Jörvi", and "Jörvick" derives from one man, Jörvi, the father of one of their Gods.
* The Jörvic believe almost all Gods are real, and are highly superstitious.
* The Jörvic refer to the Human races of Eldheim as "Akir".

### Within Midjor

Prior to their banishment, the Jörvic people seemed to live in harmony alongside those of the Midjorisk race and culture. The Jörvic people led a town in Midjor called "Draakthakt" in the Jörvi tounge, meaning "Dark Heart".
Intant Kaeru, vassal of Greed

## Mysterious Purple Tree

It was night, I felt cold. Too many thoughts crowded my mind, all I knew was I had to get out of there. My village frowned upon me, I was seen as nothing more than a burden. Quickly, without a second thought, I ran away. I went exploring often, so I had an idea where I was headed. That wasn't the plan... You see I wanted to run far, as far as I can, away from my village, and to never look back. I chose specifically night when the village was asleep, so no one would notice me. As I grabbed my shoes, bagged some food, and packed some clothing... I waited.

Finally, it was midnight. My parents have come home from work, but felt too ashamed to even look at me, or even say goodnight. I hate it here, I wanted to leave. I grabbed my bags and silently walked outside of my house. It was then I made my move, I started running as fast as I could and kept running. Too many thoughts crowded my mind, I was acting impulsively. No time to look back, no time to think, no time to feel, and in an instant... I was gone.

After about ten minutes of running, I grew tired and decided to stop and make temporary shelter. Panting and sweating, I searched the nearby area for a comfortable place to stay. Walking down a hill, I slipped and fell, hurting my knee in the process. I slowly gathered myself, and as I looked up.. it was there. I couldn't believe what bestowed upon my eyes, blinded by its purple glow, I overshadowed my eyes with my hands. Right in front of me, was something I never knew could exist... it was a large mushroom shaped tree. The tree's color was strikingly purple, and it was at this moment... I heard something. I heard the tree's calling. Next to the tree was a large vine, but this was no ordinary vine. I heard a voice, sounded like a woman's voice, and it spoke to me. It promised me things I always desired, promised me wealth and power. A better life. Confused and shaken, I still accepted the vine's offer... Next thing I knew, I passed out.
Jasper Holt

Skin

## About Jasper

### Species

Jasper is a simple elf from a village between the two lands of Eldham and Rathnir. The village being too irrelevant to even be shown on most major maps. The elf species, native to this island is rather bland for many elves. In fact, so bland, you would very well think they are humans, given they don't show the distinguished pointy ears you see on all elves. Their natural skin tone ranges like that of humans.

### Appearance

Jasper is a rather distinguished elf. His clothing shows that he at least has some worth on him. A flashy green and yellow robe with golden rings around the arms. Being a little tanner than pale, if Jasper wore less flashy clothing, he could fit in with a crowd of all sorts. He has brown eyes and medium length, slightly wavy, brown hair. His elf ears come to a sharp point and stick out through his hair, no matter how much he tries to hide them.

### Personality

Jasper has a similar personality to that of pet cat. Depending on the current situation, he could very well convince you he owned the room, and very well do just that. Other times, he simply minds his own business. His mental state is that of a flamboyant pig. When scared, Jasper has a tendency to overdramatize beyond measure. Down to the core, Jasper is an emotional wreck. Having worked hard to get all that he wanted, he lived his best life for years, until he lost it all. Now he must come to terms with this, and in doing so, he could break down crying at any moment for any reason. It is wise to avoid talking to Jasper about the past.
Iris Vaohemszhlak

Iris is a citizen in the Tortugan state of Floria, this woman who is a aspiring writer and a follower of Xeroism, dreams of a Rathnir free from the shackles of imperialism.

## Geneological information

### Parents

(Adoptive) Jazul Vaohemszhlak (father)

Rene Vaohemszhlak (mother)

## Player information

### Early life

Iris was found as an infant by an old couple near a garden of Iris, naming her after the plant's name. Growing up in the southern coast of Azucena, she used to always look at the vast ocean and always begged her father to bring her in his fishing trips, her curiosity for the world was caught by her mother, who then proceeded to gift her a book for every birthday, which developed Iris's reading and writing, and at an early age, gave her a vast understanding of the world's history and geopolitics.

At age 16, Iris's father died of old age and with what little money remained Iris took care of her mother who was not in any better shape either, at an early age she had to take so much reasonability and endure poverty in a war torn Floria. At age 19 her mother sadly passed away and in an immense amount of despair, Iris sold her father's farm and moved to the capital city of Rose to start a new life.

### Introduction to Socialism

During her stay in Rose, Iris stumbled upon other political enthusiasts and was encouraged to read about the Red Turban Rebellion which increased her curiosity even more, which made her read other works like Xeroise Ronango'O's and Gunk's which made her adopt Xeroism.
Jabalism

## Ancient Jabalism

Ancient **Jabalism** believed that the creation of the world we live in was due to a fight between the two divine gods, the goddess of light and the god of darkness, this fight often used to explain nature, and its secrets by ancient Jabalians. The knowledge of the religion, and practices is lost to the sands of time with most of the followers dead or forgot the religion completely. But an important site was left behind praising one of the demi-gods, Oplam, the reason why its called Oplam Pyramid believing that his fight with the demi-god of light resulted in the area abandoned by plants, he built the pyramid as a shelter to who believed in the end of the world in Ancient Jabalism.

## Change of Ideas

With the fall of Ygomir early august, Jabalism mouvement died with it's followers and whoever was alive at the time stopped believing that it's the right way, only the founder king and few loyal servants kept the religion in their minds and hearts. This will change by the return of the founder king of Jabal Kingdom, nadir\_gh that will restore the faith and recall it New-Jabalism.

## New-Jabalism

New-Jabalism is a reformed form of Ancient Jabalism, that doesn't believe in two divine powers but rather one that controls the world and created for an unkown reason, thinkers tend to not attempt to find out why or how the world was created.

Believers and thinkers of New-Jabalism, think that the idea of two divine powers fighting over control of the world is an untrue and a wrong idea made up by ancestors, as the perfection of the world can't be while two gods are fighting over control and dominance. Therefore it was declared that there is only one god that holds all of nature's powers, the creation of the world and everything known to people in our world.

New-Jabalism do praise workers, and loyal people to the ones they pledged themselves to, being a leader or a ruler of Jabal Kingdom. And shall they break this oath, the rage of the only god will strike fear in their hearts, and give a dishonorable death.

People that fight for their kingdom and religion will be immortalized in Heaven, as heroes and fighters of peace, and won't be forgotten in the overworld no matter what, and shall cowards die in the overworld and once again in Hell.
Ipops Noble Family

## Overview

### Members

Dries Ipops, Pine Jaden n`Ardak Ipops, Bet Ipops, Tor Jaden n`Ardak Ipops, Conrade Jaden n`Ardak Ipops

### Motto

Peace. Protect. Prosper.

The Ipops family is a family that originated in Poobshire, Credia, Founded by Dries Ipops. They are originally the noble family of Poobshire and gained jurisdiction over Thelysia after it got abandoned. They are a family of different races but are a family altogether.
Jazz crus

Armored Appearance of Jazz\_Crus

**Jazz** is the residing Chief Diplomat of a Hobbit settlement located in the southern regions of Viodoxa.

## Biography

### Hobbit settlement

After endless days of travel, she claimed to have seen a vision of a scarecrow god with a pumpkins head lead her to the ruins of an old hobbit colony. There, she set up camp, and begun settling what would become a Hobbit settlement. Initially, she had no clue where she was. There were no maps, no people, only ruins and empty mines. This continued for about a day however, as newcomers crashed into her secretive jungle, with the help of a map. Believing it to be the will of the pumpkin god, who had been deemed "Sus Pumpkin", Rosmarie gave herself a new alias, Jazz, in order to better handle the events of the last few weeks.
Jaden'Sahd

The people of **Jaden'Sahd** can primarily be found in the city of Abu'Hamrah in the Emirate of Najer. The Jaden'Sahd are known for their strong dedication to their faith The Lost Gods and their horses.

## Origin

The Jaden'Sahd are closely linked to the nomadic clan Bacri Pom, the Jaden'Sahd wanted to go to the northwards parts of what is now the Emirate of Najer while the Bacri Pom wanted to roam the southern lands of the Emirate of Najer and that's why the two clans seperated, they still share many habits however and uphold close relationships.

The Jaden'Sahd roamed through the deserts of northern Najer for a couple of thousands years, until they stumbled upon the Holy Water of Abu'Hamrah, one of the holy sites of Gafa - the God of Water. That's when the Jaden'Sahd decided to settle down and found Abu'Hamrah, where they still live today.

## Religion

For the people of Jaden'Sahd, religion is the most important part of life. Young clansmen and -women are taught the principles of the Lost Gods from an early age. Many of the older Jaden'Sahd dedicate their life to Menkahour - The God of Sand or Gafa - The God of Water. The people of Jaden'Sahd also contribute to the rediscovering of the Lost Gods by translating ancient transcripts and many excavations.

The Jaden'Sahd follow the the Lost Gods, according to them, in the purest way possible, they call it Abu'Hamrahism. It differs from the Lost Gods that the rest of the world follows in a fews ways. A week after the birth of a new child, it has to be baptized in the Holy Water of Gafa as well as in the Holy Sand of Menkahour. Going to church daily is a must. Through missionary work one's connection with the Lost Gods becomes the strongest. Despite these differences, they still highly respect any other form of the Lost Gods as they are in practice almost the same.
Jedlark

**Jed Fitzjerald** was a Rathnir native. Born in the ocean east of the Huitca Federation, but later forms the City of Haferde and the Nation of Vereden with two others. He hates the idea of violence, leading him to be a pacifist and focus on peaceful diplomacy.

## Biography

#### Childhood and teenage years

Jed was born in the ocean east of the Huitca Federation, his parents, travelling from the lands that later form the Empire of Uldarash, died shortly after his birth. Leaving him alone to fend for himself within the ocean. While he grew up he learned to create a fishing pole, using his parents clothing and bones, to fish out food and books from several cultures and books about the history of those cultures. One day he fished out the *Book of Bedism*. Never hearing of any other deity, he believed and worshiped the idea of *The Prophet*. He'd read the religious book everyday before the sun went down. During one night he witnessed dozens of people, holding a brownish-red flags with an orange design, sail past him heading north. This being the first time Jed's seen actual living beings, besides the corpses of his parents and the fish he catches, he believed this was a sign from *The Prophet* to look for *The Promised Land.*

#### Haferde

After years of isolation and dreams of finding T*he Promised Land*, Jed decided to sail off to find *The Promised Land* from the Prophecy*.* He spent years travelling through the ocean, never seeing another living creature, until he met two others at the exact spot within the *Book of Bedism*. The three of them formed the city of Haferde meaning Ocean's Earth.

During the creation of Haferde, Jed was the one who made 99% of the city. He took the job not knowing much about anything but the ocean, but he was later praised by many for his previous unused skills. He barely took breaks and when he did, he fished. He decided to only make the 5 main islands of Haferde. He wanted others to start making what they wanted after he finished the islands, and the buildings.

#### Priesthood

After a long while in Haferde, Jed decided to become a priest so that people have a great option if they want a wedding. Since not many people went into priesthood he thought it might be a good income source.

His first gig was by accident yet still got the job. He was to get *KiwiiBadd* and *Grug The Goblin* married. And so he did his job and they had a wonderful wedding. Later on that day Grug begged for a divorce. After the divorce Grug would later win the lottery of 255k and creating a religion. After all of this luck Grug decided to marry *Tw'e'rkish*, who is one of the two people Jed formed Haferde with, calling on Jed to be the priest once more.
Jamesington Haywoodington

This article contains the text of a literary source.Please refrain from changing the content of the source and correcting spelling and grammar errors.
In a kingdom long ago, there lived a legendary knight named Sir Jamesington. He was known throughout the land for his bravery, his wisdom, and his unwavering devotion to his people.

From a young age, Sir Jamesington showed a natural talent for combat and strategy. He trained tirelessly with the best knights in the kingdom, honing his skills until he was a force to be reckoned with on the battlefield.

But Sir Jamesington was more than just a skilled warrior. He was a compassionate leader who cared deeply for his people. He spent his days traveling the land, helping those in need and defending the weak and helpless from harm.

As his reputation grew, Sir Jamesington became a symbol of hope and inspiration for the people of the kingdom. They looked to him for guidance and protection, knowing that he would always be there to stand up for what was right.

One day, an evil sorcerer came to the kingdom, intent on taking over and enslaving its people. Sir Jamesington knew that he was the only one who could stop the sorcerer and save his people.

He rallied his fellow knights and set out on a perilous journey to confront the sorcerer. For weeks, they battled through treacherous terrain and faced countless dangers, but they never gave up hope.

Finally, they reached the sorcerer's lair, and a fierce battle ensued. Sir Jamesington fought with all his might, but it seemed that the sorcerer was too powerful for him.

Just when all seemed lost, Sir Jamesington called upon all his strength and channeled the power of his love for his people. With a mighty roar, he struck the sorcerer down and saved the kingdom from certain doom.

From that day forward, Sir Jamesington was remembered as a true hero, a legendary knight whose bravery and compassion had saved his people from the clutches of evil. His legacy lived on through the generations, inspiring knights and commoners alike to stand up for what was right and to fight for justice and freedom.
Ionian League/South Ionian Independence Movement

The Ionian League or otherwise known by forgein powers as the South Ionian Independence Movement is a rebel government occupying the southern tip of Drakonian territory. The League was formed by Mayor NeuJames of Ioni who declared himself the "High Protector of the Ionian People". Within the nation ruins of former settlements and military fortifications reign over the lanscape after ages of bloody conflict in the region. The League has yet to be reconized by any nation but has proposed an alliance with Katolis. Its government is in the supreme hands of the High Protector NeuJames and no other governmental officer seems to exist. Its creation was said to be a counter to "expanding Drakonian influence" within the surronding area of the capital Ioni. While no wars or conflicts have erupted yet the violent nature of the "nation" and its obvious opposition to Drakonia with likely yeild anything but peace.
Iphatic Order of the Alleph

The Iphatic Order of the Alleph is a monastic cubic order located mainly in the holy city of Al-Hajar (meaning "The Stone" in the Hajarin language), of the Aristian province of Greater Bal-Ismer. They are lead by an Ipham who runs the order and receives missives from the Alleph (the most common way they call the cube). Bahir Aldin, their founding and current Ipham, was originally a Rathniri living in the Tovarishan city of Cinnaburg. He devoutly studied the Cinnamon sect of cubism (known as Reformed Cubism, or as the Creed of the Cubic Cranium), a denomination of High Hermitage Cubism. After a Redstone Flu plague washed across Cinnaburg, killing much of the population, Bahir fled to Eldham in a hot air balloon, crash-landing in the Bal-Ismer jungle and founding the city of Al-Hajar on the ruins of an ancient temple.

## The Founding of the Order

### Bahir's time in Cinnaburg

On the first of Sun's Dawn Bahir Aldin was born to a devout Reformed Cubist family in the Tovarishan city of Cinnaburg.
Joint Declaration of Independence of Nova Balreska, Vologda, and Remtal

This document was written by Jane the Bane on commision from GreenToss.

## Text

Joint Declaration of Independence of Nova Balreska, Vologda, and Remtal

The signatories of this document make it known that they oppose the Volkore Kingdoms Act, as well as Volkore’s attack on Nebskoslavia for asserting their independence.

In response, they announce that they are seceding from the Commonwealth of the Ryzani Crowns, and forming a series of independent nation-states.

### 1

1. The nations of Nova Balreska, Vologda, and Remtal are independent nations.  They do not recognize the authority of Ryzan within their territories.
2. The above nations have the right to govern themselves in whatever manner they see fit.  They will not alter or replace their governments on account of external pressures.
3. The territory of these nations shall be made up of their territories when they were regions of Ryzan.

### 2

1. All citizens of Ryzan who reside in these nations shall be made citizens of the nation in whose land they reside, unless objected to by the government of said nation.

### 3

1. The above nations, as well as Nebskoslavia, shall be joined as part of a military, political, and economic alliance.
2. All of these nations shall be obliged to come to the others aid in times of war, as well as other hardships.
3. This alliance shall be known as the Freeholds of Westreach.
Janaera Apisamus

**Dr. Janaera Apisamus** (In Elegaxian, **Janaina Apisamus**), adopted daughter of Koala Apisamus, is a Halondian/Daelyrian paleontologist and zoologist currently residing in the Aurlûnor Velande as a student in Lhûmar.

## Biography

### Adoption

When Janaera was born, her parents couldn't afford to raise her due to the various rebellions and general instability that Helmia was going through. So they abandoned her in the taiga forests of Kastollia. There, Koala Apisamus, owner of a town nearby called Heiwashima, found her crying on the bushes. Koala then carried her and calmed her down. After doing that, he gave her the name "Janaina" (meaning "brave girl" in Elegaxian).

### Academic life

One year after that, Koala Apisamus abandoned Heiwashima and claimed Elesgate, his ancestral land. There, he taught Elegaxian to Janaera. On Elesgate, Janaera started to get interested in wild life and in finding fossils, and Koala supported her interests. When she turned 17, Janaera moved to Illeryon to study about zoology and paleozoology. Her studies allowed her to travel around Helmia and outside of it aswell, researching wild life.

### Present

After finishing her studies, Janaera decided to build a house in Illerya and live there, occasionally going to Elesgate to visit her father. But recently, she moved to Lhûmar to deepen her studies in paleontology, and is living there since.
Jaromir Abarca

## Biography

### Character lore

**Jaromir Abarca**, born into a small household that consisted of his mother, father and himself alongside his two younger siblings. Being raised into a house located in the nation known before as abbadon that was later then annexed by the kingdom of anglunia. His parents, loving and hardworking citizens of the old nation of abbadon, have decided to flee to the small island of Lignum Vitae in order to get away from the conflict. From a young age, Jaromir Abarca found interest in craftsmanship making machines that man could use in agriculture and search of resources. As he grew, so did his dreams of exploring the world beyond his small island. Tales of distant lands and adventures calls upon him, for ideas and new innovations are out there waiting to be discovered and to be known. Despite the comfort and safety of his home, Jaromir Abarca yearned for more. He believed that somewhere beyond the crashing waves lay a brighter destiny, a life filled with opportunities and that seek his inventions and ideas. After his 19 Birthday, with courage and determination, Jaromir Abarca bid farewell to his parents and siblings to set forth on his journey. He prepared himself with a backpack and inside it, are tools to help him survive the unknown journey that he is about to embark. The initial days of his journey were filled with both wonder and hardships. He sailed through the rough seas and climbed through mountains. Along the way, he reached a town and there he wandered for a bit, amazed by the architectural structure of the buildings that were around him, the coastal port where he saw the beautiful sunset as it goes down into the horizon and turns into nightfall as the moon with the stars shine upon the beautiful town, Jaromir Abarca would then run into a knight unknown to him. Interested in the knight he would inquire on who he is as well as what his business was, the knight would inquire on who he is as well as what his business was, the knight would reply with stories of a torn nation and the outcome of a tyrant lord. Later on, the knight would ask Jaromir Abarca if he were to be interested in joining him in the great nation of Anglunia. Starting his new adventure in this life.
International Library

### Nations

Simulami, Featherian Federation, Farthorn, Kingdom of Council, Valeria, Ontarium, United Provinces of Carvinia

## Crew and Employees

### Officers

Ljukkti Glapsviðr

The **International Library** is a network of libraries located in the Simulami Empire that work together to provide access to information and knowledge for people from all countries. The International Library is a space where people can access resources such as books, articles, and databases from all around the world.

The International Library is a global collaboration that is supported by governments, libraries, and other organizations. The purpose of the International Library is to provide access to knowledge and information for people from all countries, which the founders believe is important because access to information is a fundamental right and is essential for personal and professional growth. The International Library aims to promote knowledge and understanding around the world by making it easier for people to learn, grow, and connect with others.

To use the resources of the International Library, people typically need to be members of a participating library or organization or just applying for membership. Members can then use their library card or other credentials to access the resources of the International Library.

## History

The concept of an international library dates back 300 years ago, when there was a growing recognition of the need for greater access to knowledge and information. In modern times, the head Librarian of a University in Müviel, Simulami tried to create this idea with the funding of other organizations.
Jatswanna

The Greater Alneranist Republic of Jatswanna, otherwise known as Jatswanna, was founded on March 21, 2021. It was created after the abandonment of the city state of Emecuya(Located in Northern Aezenfjord). Known as the Contesting Era in the city of New Emecuya

## History

Led by AlexTheIII, the Emecuyan people migrated north to find a new settlement where they can lay claim to. They landed off the coast of the continent of Nieden. They called the geographical area they settled in, the Emecuyan Peninsula (Later Emecuyan Island), located north of the Royal Province of Shiny, South of the city Wyngale, and West of the High Kingdom of Khuzdurin. They founded the first settlement, capitol and fort on the southern tip and named it Fort Jat. In this time, Brainstormkid drafted and created the Constitution of Jatswanna. On 3/25/2021, with Fort Jat operational, Brainstormkid started clearing up and building on the northern side of the peninsula and layed the groundwork for the first city and new capitol of New Emecuya. On 3/39/2021, Brainstormkid began diplomatic talks with the Kingdom of Wahat, but suspended them in order to solve the disputed territory problem between Jatswanna and Theios-Essukdal. Between 3/29/2021-3/30/2021, the Greater Alnerianist Republic of Jatswanna was disbanded and integrated into Theios-Essukdal as the County of Jatswanna.

## Government

The nation is lead by the Darace(Monarch of Jatswannia) and Treman(Elected by the Citizens of Jatswannia).

### leader

In charge of a province in the country(Elected by the people in the province).

### Hern Executive

In charge of districts/cities in a province(Elected by the people in the district/city.

### Ministers

Elected official in charge of running Government programs(Chosen by Darace)

### Gauxman

Second in command to the Darace (Chosen by Darace)

### Cellot

Second in command to Treman (Chosen by Treman)

## Political parties

Imperial Party (Led by Brainstormkid)

Monarchist Party (Led by AlexTheIII)

### Current leader

The government of Jatswannia is led by AlexTheIII, the Darace. Brainstormkid is the Ambassador of Jatswanna.
The Magic Quest Boys of Dragontown Wiki

Ages past in a world called Spanth, the land was ripped asunder and the ocean turned black in a cataclysm called The Marring. Voros survived--a land of long lost magic, mythic beasts and meddling gods. It is here we follow a tale, a tale of heroes, heroes we call: THE MAGIC QUEST BOYS--of Dragontown!

The Magic Quest Boys of Dragontown is an original, homebrew 5e DnD comedy podcast about four unlikely heroes, brought together by fate and an all-knowing Oracle (aka Birdman, aka Crowman, aka Crowmagnon if David is having a stroke). Created was the podcast by host and DM Jayme Andrews, and Morrison Keddie, David Charles Gironda, Jr., Jarad Kopciak, and Noah Langer as the players.
Bryan Konietzko and Michael Dante DiMartino Wiki

**Welcome to the Bryan Konietzko and Michael Dante DiMartino Wiki!**
We're a collaborative community website about Bryan Konietzko and Michael Dante DiMartino that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
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You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Berga Fleetfeed

Berga is a monk from The Spire of the Whispering Winds, she was raised in the spire and is now devoted to Veil, the Lady of Crows.

Like most of the monks she is bold, but wears a black hat and cape, which helps the questboys find her in Goat's Gate.

Because of Bloodswine she has been stuck for 30 days in Goat's Gate and offers the questboys to take them to the spire, if they help kill the dreaded boar.
Janndoede Eaglemore

Janndoede Eaglemore was born in Virothen, the third and last son of Cyrus Eaglemore. We don’t know much about his life, but by cross-referencing various sources it was possible to reconstruct his life.

It is not known the exact date of his birth but it is known that in those days Bardonia won a battle and this would justify the name of Jann: in the vulgar virotheniano Jann means "great" while Doede means "event". Some historians claim that Doede means victory But at the time of the birth of Jann Virothen was a city arrayed against bardonia, even if not officially, so Cyrus would never call that battle a great victory.

## First years

Jann had a special childhood. Unlike his brothers who were often in the city centre, Jann spent a lot of time in the countryside and constantly practiced in combat so much to become stronger than Petrus and Nasayu even if younger than them. He has always been very undecided on the roads to follow in his life but it is known that he was the first virothenian to come closer to Bardonia after many rebellions. This was very useful to the city later when, at the end of the second westmarch war, Jann hold negotiations with the bardonian governement after the raid of Virothen.

## Post Westmarch

Soon after these episodes Jann moved away from the city, taking many trips and spending little time in Virothen. On these trips Jann learned much, especially about economics.

At the age of 25 Jann returned to Virothen but not permanently. After Cyrus' death he considered Virothen too different and thought many times to move to Yuzhen. At this time Jann also rose to the ranks in Annunor becoming first one of the leaders of the Annunorian militia and then Master of Economy.
Oodelally winfestival

The Oodelally food and wine festival is an annual event that is held in Goat's Gate when the questboys arrive for the first time in town. It is a merry celebration of the harvest session, Cortuel and of course Oodelally, their muse that came in their time of need to help the town.

At the last night of this seven day festival the people bring sacrifice for Cortel, picnic and enjoy different entertainments under the harvest moon with lots of apple cider.

**The happenings**

Next to performances from different players, for example, The Theogeneses, the main attraction is a premier of Miss Bevma and her troupe The Soliloqueens play The Windicaters Last Dance, a seven part epic. Beside that, the town also crowns a harvest queen, burns the wicker orc (probably a puppet of sorts) and watches the highly anticipated 71th annual apple pie contest.
Lord Blackbry

Lord Dereth Blackbury is the lord of Mystima. He has long, black hair that he wears slicked back and was killed in his manor Lightsloft from the main dwarf of the Iron Shields.

His wife, Eleanor, is actually the one who is part of the Blackbury family, Lord Orville Blackbury is her father. He also has at least two children, Greydon (18) and Esmerel (16), after his death his son holds on to his magic sword named Mourners Muse.
Wilhelm

Wilhelm belongs to a group of vampires who are chasing the questboys and Pen, probably to get to The Keys of Eon. He is a blood elf, an elf that was bitten by vampires and turned, who looks as a relatively young man with pointy ears, pale red skin and black emo bangs. While the questboys rest on their journey to Goat’s Gate, Wilhelm appears at the campfire. He seems fairly sickly, desperation and hunger is written all over his lean angular face and he has the habit to sharpen his pinky nail on his sharp teeth. After a fight, in which he summons the former guards of Alasne rash and Vahn, who are vampire thralls themself now, Donatello cut off his nose and the questboys escaped with their lives.
SFPD

SFPD is a minor character in After GTA San Andreas.

## Bibliography

### Before he joined the Rodeos

Abraham "SFPD" Pearce was born in Downtown San Fierro, He was friends with LSPD since Elementary, Though they separate from each other, SFPD worked as an San Fierro police officer, While LSPD worked as an Los Santos police officer.

### Joining the Rodeos

He went to Los Santos to solve a random protest, Later, He was asked by Tarnell to join the Grove and told him to call CJ. He called and brought his buddy LSPD to them and became part of the Grove. SFPD used to tell CJ about hidden items somewhere in San Andreas and told him to steal it. He would sometimes get caught, Luckily, They would get home before they came.

However, SFPD accidentally dropped out of the car and was caught, He was fired from his job and became a weed addict, He also didn't join the Rodeo Hotel, Making him less of a secretary. He was last seen in a debate between the Rodeos and the Fourth Reich, When Tarnell calls him up to the stage.
Deus Morti

The Deus Morti (lat. Gods of Death) were a group of terrorists that ruled the land for nearly 5 years, bun mysteriously vanished little over a year before the events of the story take place. The time of their reign is considert a war and a lot of people died.

**Members**
Four members made the Deus Morti.

* Jace, a former vampire ruler that reserviced after decades.

**Their Downfall**

Nobody quite knows how the dreaded group came to be, but it is rumored, that the adventure group Windicaters saved the world from the Deus Morti.
Isaris an Aesperii

Portrait of Isaris during his reign as Imperial Chancellor

### Affiliations

Soleannen Imperium, Imperium, Kingdom of Nieden, Kingdom of Egalia, Holy Order of Ivoras

## Geneological information

### Children

Aurelas an Aesperii, Eros an Aesperii-Crimarii

## Biographical information

### Titles

Imperial Chancellor of the Imperium, High Councilor of Aesperium Niedea, Prince of Escharia, Grand Marshal of the 2nd Crusade.

# Isaris an Aesperii

## Life of Isaris

### Early Life

Isaris was born in 1644 ASC in Lostesrei to a poor family. His father was a military officer in the Imperial Escharian Army and his mother a housewife. Isaris joined the army when he was 17 and left when he became 20 because the armed forces had fully deteriorated to a militia. He entered politics then and worked on reviving Lostesrei.

#### Early Politics

Due his incredibly success he quickly rose up the ranks and by 21 he had been promoted to Kesevor, becoming the youngest person to ever achieve that position. After that Isaris spent 7 years reviving the Aesperium completely which gave it the power to annex Eastern Escharian thus forming the Soleannan Imperium in 1672 ASC. Isaris acted as Imperial Chancellor of the Soleannan Imperium and later continued having this job in the Imperium from 1678-1693 ASC.

#### Crusade Against Aurora

He eventually resigned and left the Imperium and started a crusade against Aurora. After 7 years of guerrilla warfare until 1700 ACS.

#### Late Politics

He then retired for a few months but he was called back into politics during the Escharian succession crisis. Isaris helped revive certain regions and prepared plans to restore it to its former glory. For nearly 2 years he battled to save the nation such as creating plans and inviting professionals from all around the world. He was political rivals to Veriss and the main candidate for Ikassere of Escharia.

#### Death

Unfortunately, none of his plans or reforms were put to the work since he was assassinated in his office in 1702 ACS by Veriss who took the throne and began what is commonly referred as the fall of the Third Escharien Irastrate.
Justice Donatello Whiskers the pure

Donatello Whiskers is a dashing lionlike tabaxi who is also a noble knight of Rodain, the Queen of the white Rose.

**The Cat, The Legend**

This feline fella is admired by many, for he is a well known hero for the locals in( ). The story he likes to tell in his favourite gnome tavern, *The Stinky Foxhole*, goes as follows: One day, Donatello walked through a field of dondelions as an angry ogre attacked him and after trying his best to peacfully stope him, brave Donatello steped aside and with one single swipe of his golden longsword "The Gravel", he cut of the ogres head.

**The Quest for Justice**

When his mentor, Justice Wulfgang Fairheart, also known as The Scales, disapears, the Highjustice of Rondains church premotes Donatello to be a full fledged justice of the white rose. Together with the apprentice of Fairhearts partner, Rondri (), he gets send to Mystima, to search for clues.

**Purrfect Outfit**

This kittycat is not only ferocious, but also good lookind. In his black chainarmor, ornated with white roses, it is hard not to immediately recognize him as a Justice of the wite rose, not only because he is so athletically build. His long, blond lionmane is well keeped und and won't stop growing, but Donatello still keeps his face well shaven.

dagger of his sister \*stare in fire\* (Kyra)
Pen

Pen is a little girl that was catnapped by Amerigo Miaumiau, befor he atempted to sell her in an auction in Lord Blackbry's manor, Lightsloft. He held her in a black box and believed, that she knew where The Keys of Eon are.
A lot of peolpe seem to be interested in Pen, under them are the Ironshields, bloodelfs, snakepeople, tec gnomes and others.
Pen comes from a town on the northern coast names Tipstouch.
The Birdman

The Birdman or the Oracle

Looking for ANSWERS? The greate Oracle is looking for those strong of body, stout of heart, keen of mind and generally experienced with risk to provide his persoage with personal protaction for one night. Upon completion of the task descriped, one question and one question only may be asked of him, with the answer to be devined and provided for services rendert. The oracle sees every truth, what is yet to be fal, the oracle knows what is in store for us all. To apply, submit applycation by showing up to 42 Stablestreet in the city of Mystima. Mus provide own weapons an armor.

**His crows**

They're all named Cassy.

**What you see**

The oracle has pale yet leathery old skin and hides his arproaching baldness under the big hood of his old brown robe. The rest of his hair is white and stringy, as is his short beard. He carries a walking stick of dark wood, engraved in it is a murder of crows, on top are three bird heads that are all going in a diffrent direction, this and the many crows that swarm him at any time are a sure indicater, that he is a oracle of th godesse known as The Lady of Crows.Oh, he is also blind!
Cadillac

The Cadillac is a 4-door black SUV that appears uncommonly due to it's expensiveness. It can be only found around the western part of Los Santos, Although they sometimes can be seen in the eastern part.

## Design

This car is a 4-door black SUV, featuring large wheels, square lamps and soft suspensions. This car is inspired from the Cadillac Escalade, due to it's similarities.

## Performance

The Cadillac has a moderate top-speed, Reaching top speeds of 120kp/h (needs to be confirmed), Due to it's moderate speed and heavy mass, It isn't suitable for escaping from the police, However, Due to it's above-average SUV speed, It is quite suitable for SUV racing, Although not recommended.

## Owners

* Council of Rodeo - The council of Rodeos primarily use this car. Unlocked after killing SOMOBU. It has it's own licenses plate named "WYTCJ", meaning WMYBU, Tarnell and CJ who are the president, the temporary president and the vice president of Rodeo Families.
* Rodeo Families members - They sometimes drive this car, Although it's uncommon.
* SMWYRI - This ped primarily drives this car.
* The President - The only ped that drives this car exclusively.
Jyaggallien building code

* Exceptions can be made when a material requires properties that usually couldn't be provided

### Explanation

The religion of Jyaggallagg worships all sorts of life. This believe has influenced there building practices so as to principally only using material that gives life is alive or comes from life. Which means only block that can grow Plants on(e.g. dirt, sand, nylium) blocks that can be considered alive(e.g. leaves, logs, grass) or blocks that where made form or produced by something alive(e.g. planks, honey, hey bales). But it is important to say that these rules don't apply by all means. So are many blocks considered okay even though they defy these rules mostly because these have properties that can't be achieved otherwise such as crafting blocks and glass.

### General Classification

This list serves as a guideline for which materials to use keep in mind that list might be alter for the specific requirements of the building project.

#### Okay

* Dirt
	+ Grass
	+ Dirt Path
	+ Coarse Dirt
	+ Podsol
	+ Mycelium
* Sand
	+ Glass
* Wood
	+ any kind of wood derivative, nether ones too
	+ Leaves
	+ Nether Wart Blocks
	+ Shroom Lights
* Plants
	+ over world plants
	+ nether plants
	+ water plants
	+ Mushrooms
* Hey Bales
* Melons
* Bamboo
* Sugar Cane
* Pumpkins
	+ Carved Pumpkin
	+ Pumpkin Lantern
* Honey
	+ Honey Combs
	+ Honey Blocks
	+ Bee Nests
	+ Beehive
* Wool
	+ all dyes
	+ Banners
* Cake
* Water
	+ Snow
	+ Ice
	+ Blue Ice
	+ Pack Ice
* Kelp
* Coral
* Soul Sand
* Soul Soil
* Netherrack
	+ Nylum
	+ Netherrack Ores
* Crafting Blocks
* Flower Pots
* Torches
* Lanterns
* Redstone
	+ anything used for redstoning

#### Not Okay

* Stone
	+ Over World Stones
	+ Nether Stones
	+ End Stones
	+ Any derivatives of Stones
* Gravel
* Minerals
	+ (Iron, Gold, Lapis Lazuli, etc)
	+ Mineral Blocks
	+ Mineral derivatives
* Sandstone
	+ Any Derivative
* Sea Prism
* Obsidian
* Lava
* Magma
Lumund

Lumund, also known as the lunar lord, is the god of the moon, masks, deception and transformations and Gallavin believes him to be a protector of elf kind.

He is descriped as an old man with a big wide grin on his face and a walking cane on which ends in a moon, to Gallavin he also appears as a stag.

His sign is an indecsfinger and thumb curled together in a circle over the eye.
Goat's Gate

Goat's gate is a largeish mountain town north of Mystima and lays at the foots of the Twintallon mountains and is surrounded by large fields. The town is known for its crops and as the breadbasket of the north. When the boys arrive in town the Oodelally winefest is in full swing.

**Go have a drink, will ya?**

There are several taverns in Goat's Gate,

The Empty Cask,

The Grumbling hippogriff (witch is lead part time by the local infamous Twosocks aka Loren, a halfling with an embarrassing backstory )

The hopping Scarecrow (in which the boys meet Berga Fleetfeet)

Oodelallys waving Skirt (Joice Peako, tavernowner and Jimmothy, bartender) in which the boys, undercover as The Lords Cellar, play a less then good song.

**Need somethin' else, ey?**

The Roost, raven messages

Statue of Selene, father Christoph

Crates and Barrels, general store

Washburn metalworkshop

Harvey's herbs
Rodeo Hotel

Rodeo Hotel is the main home of Rodeo Families.

## Description

Rodeo Hotel is located in Rodeo, Los Santos. The building is 11 floors high. It includes an underground parking lot. It was opened around 1955. The Hotel costs around $3,000,000-12,000,000

## Events

After OMOST surrendered to the Grove. They bought Rodeo Hotel and brought OMOST with them, Claiming to be the richest gang in Los Santos. It is currently the property of Trey, CJ and Tarnell. Although it can be on fire sometimes due to the Rodeo riots.
John Comberlin

John Comberlin is a farmer that the questboys meet in Goat's Gate. He is described as tanned with soft features, long brown hair that covers his ears. His eyes are always hidden under a farming hat that John is wearing.

In technical terms is his class a arcane trickster and even though he appears human it is speculated that he might be a changeling.

Even though he works as a woodcarpender, he owns a 10 by 10 farm.
Jens Kruse-Ukumari

Jens Kruse-Ukumari

**Jens Kruse-Ukumari**, sometimes known by the username **FeuchterKeks06**, is a Lausán soldier and border patrol agent residing in the United Socialist States of Eldham.

Throughout his political career, he typically was involved in the legislative branch of governance. He ran for the National Assembly on three occasions, representing the city of Liberatum. He ran for a seat in the First Supreme People's Assembly, an election that He lost. He is well known for his military experience, and fought in the Furry War and Trinkets War; and being one of the few to be awarded the now-defunct Chelovek Medal. Today, He is employed with the People's Security Bureau. He is a member of the Communist Party.

Jens Kruse was born in 114 TE in the city of Kazkaya to the Kruse family, early settlers of the city after the Kunir War. He wedded Jus Ukumari and adopted three children, Galactor and Lucky Ukumari and Ulaf Hobert-Ukumari. He ultimately was caught in a cheating scandal which resulted in Jus and Jens eventual divorce.
Gallavin Orelis

Gallavin Orelis of the Orelis-family is a noble halfelf sorcerer with a close relationship to Lumund that he established after slipping on his face. His father was killed by vampires in front of his eyes.

**Serving looks**

Always looking polished, Gallavin charms nearly everyone with a wink of his mercurial, light blue eyes with a white crescent. His light tinblue mahagonie skinn is of cause also very shiny. As clothe he rocks silvergrey robes and an exquisite midnightblue cape with electric blue stitches and silver trim.

**A Halfelf of manny talents**

As a noble halfelf Gallavin had a decent amount of education, next to his very polite manners he also speaks fluend halfling and playes the elfish fiddle, witch he carries with him all time.
Ozhmaiyai

**The lone traveler**

A mysterious traveler helped the questboys find Berga Fleetfeed in Goats Gate. He appeared to be an old man in his 60s with short white hair and beard, dark skin and deep green eyes. He wore traveling gear and well worn sandals. His name was Oz and after helping the boys, he disappeared into a near cornefieldmaze. It was pretty apparent that Oz was really Ozhmaiyai who appeared as a human to help.Why, that is still to be discovered.
Nasle Swimfin's Puzzlebox

Some sort of dark woodrubics cube with different smybols. Rondri gets it from Master Seeker Odint Bronzbeater in Mystima, who got it from Kqu, Rondri's mentor. After he first solves it, a klick is heard at his brain is flooded with the memories of the cubes journey throw diffrent worlds and hands all the way back to the first klick, a rockgnome named Nasle Swimfins. If he is somehow related to Rondri is unclear.

The cube is later discovered to be able to cast artificer cantrips that can have some wild magic sideeffects.