Project MUPUS

MUPUS comes from **MU**lti **PU**rpose **S**urvey. The aim of this project is to characterize the large mainland continents based on several distinct properties, like types of land, land restrictions and land usage. The data is collected for each Microsector and detailed for each Continent.

## Tools

The survey is conducted with 10 sensors attached to a drone. Basically, ten surveys are covered in one. The survey returns encoded data for each sim and combined data for each scanned microsector.

**Scanner functions**:

* *Sims* returns the number of sims in the microsector. In practice, scanning was done for each microsector as a whole. Some microsectors contain sims from two or more different continents. Microsectors were allocated to the continent that hosts most sims.
* *Blockades* returns the number of entity orbs encountered. This is useful for airplanes and other travelers. The scan was done usually by flying at 5000 m altitude. Entity orbs detected operate at high altitude. There might be many other entity orbs operating at lower elevation, not detected by the survey itself or that are working on a certain area.
* *Sandbox* returns the amount of land where objects can be rezzed. Its presence does not automatically mean the land is a sandbox, it only means that a percent of the land allows objects to be rezzed.
* *Object entry* returns the amount of land where unseated objects can enter. This is important for airplanes and automated transportation.
* *Scripts* return the land where scripts are allowed to run. Places where scripts are disabled affect the behavior of passing by residents and not only.
* *Restricted access* detects Land With Restricted Access by presence of ban lines. It does not automatically detect entity orbs (which are listed above).
* *Linden* refers to any Linden-owned land as Protected Land and anything except for abandoned land. Please note that some Linden-owned parcels are held under special accounts and could not be detected. They appear as resident-owned land.
* *Abandoned* refers to Abandoned Land. Some special cases of abandoned land (for example land set for resell or land auctions, as well as land abandoned in Bellisseria or the Premium Continents, cannot be identified as abandoned land properly.
* *Estate* was a function designated to identify land owned by estate corporations. However, there are many such corporations, some of them holding various accounts. The function actually finds land that is group-owned and where the individual owner cannot be identified.
* *Resident* refers to land owned by individuals or land deeded to group where the individual owning land can be identified. Sometimes it includes, by mistake, Linden-owned land held by rare accounts.
* *Prims* shows the land usage, percent of rezzed objects out of land capacity.
* *Population density* shows how many residents are online in the microsector.

**Inferred functions**:

* *Blockades %* is a function that estimates the chance of finding an entity orb by random flying through the length of a sim (256 m).
* *Resident tot* is the total amount of land owned by residents, the land on which tier is paid for sure.
* *Linden total'* is the amount of land that is Linden-owned and for which no tier is paid.
* *Resident restricted* includes the amount of Land With Restricted Access - land using ban lines - as a percent of total resident-owned land.
* *Resident blockades* is an approximation of the risk of finding an entity orb while flying 256 m only over resident-owned land.

**How to read the map**

For each continent, there are two maps, one above and one behind. Each map contains data from five sensors, each sensor depicted with a single color. Each sim is depicted as a small square. For each sensor, if result is zero, color will be black. If result is 100%, color will be according to sensor's color in the key map.

## Continents

### Heterocera

* Sims 436
* Blockades 37
* Sandbox 19.81485736
* Obj entry 54.26692843
* Scripts 91.02858804
* Restr acc 13.10256004
* Linden 26.17185181
* Abandoned 15.94488233
* Estate 0.000463349
* Resident 53.25037781
* Prims 38.5634814
* Population d 1.215115374
* Blockades % 8.486238532
* Resident tot 53.25084116
* Linden total 42.11673414
* Resident res. 25.20309019
* Resi. Block. 15.20897121

Heterocera is known to have almost all Protected Land set to allow scripts and objects entry. The continent has a vast network of roads, railways and waterways stretching basically to any sim. All Abandoned Land is set to allow scripts but bloc objects entry. Resident-owned land is more then half of the continent.

The scan included a few sims that are actually in Sansara, as each Microsector is scanned separately. This does not affect the result significantly.

Heterocera appears to have many similarities with Sansara.

### Sansara

* Sims 979
* Blockades 66
* Sandbox 20.26985454
* Obj entry 52.80611318
* Scripts 88.81804706
* Restr acc 13.5378472
* Linden 33.98663305
* Abandoned 13.59887541
* Estate 0.000567443
* Resident 45.92279504
* Prims 32.46962813
* Population d 1.184671798
* Blockades % 6.627550657
* Resident tot 45.92336249
* Linden total 47.58550846
* Resident res. 29.68083931
* Resi. Block. 14.40484221

The scan of Sansara did not include a few sims located close to the border with Heterocera and included a few sims in Bellisseria.

Sansara appears to be the most diverse of all continents. As the map shows, each area is different. The old parts of the continent appear to be far more resident-friendly, with large areas without restricted access and allowing object rezz. By contrast, the South-West lands show more restrictions.

The seas of Sansara are also visile, as large chunks of Linden-owned land. Abandoned land is almost absent in the old part of the continent, but it is found much more common in the newest areas.

### Bellisseria

* Sims 1120
* Blockades 37
* Sandbox 4.176638423
* Obj entry 9.797815821
* Scripts 89.99042101
* Restr acc 0
* Linden 80.75289733
* Abandoned 0.049185509
* Estate 0.000433638
* Resident 13.52170427
* Prims 55.96901373
* Population d 0.60188341
* Blockades % 3.23489011
* Resident tot 13.52213791
* Linden total 80.80208284
* Resident res. 0
* Resi. Block. 22.91893131

A few sims in North were included in Sansara. As the scan was independently done for each microsector, the demarcation line between Bellisseria and Jeogeot was not respected. A few Jeogeot sims were included in Bellisseria and vice versa.

Bellisseria is surprising in many aspects. The continent is currently (2020) the largest of all, covering 1120 sims, far more then Sansara. However, it shows a striking uniformity. Bellisseria is the continent with the highest amount of Linden-owned land. All land, with little exceptions, does not allow object entry, but it does allow scripts. It is also the lowest when it comes to rezz permissions.

Land does not allow the use of ban lines, that is why Bellisseria shows 0 at *restricted access*. However, entity orbs do exist in the area. The chance of a flying avatar to meet an entity orb in a direct flight of 256 m is 3.2%. However, if we keep in mind that 80% of the land is Linden-owned, the chance becomes 23% by flying 256 m over resident-owned land.

### Jeogeot

* Sims 816
* Blockades 63
* Sandbox 20.03707327
* Obj entry 35.36133655
* Scripts 83.77671493
* Restr acc 13.30931237
* Linden 12.37002863
* Abandoned 30.01545212
* Estate 0.000454752
* Resident 43.01793236
* Prims 25.50643505
* Population d 0.970717824
* Blockades % 7.49476757
* Resident tot 43.01838712
* Linden total 42.38548075
* Resident res. 37.11124187
* Resi. Block. 15.84209162

### Corsica

* Sims 801
* Blockades 70
* Sandbox 14.18498598
* Obj entry 46.86117475
* Scripts 96.02309365
* Restr acc 13.11919704
* Linden 30.38893948
* Abandoned 24.08331326
* Estate 0.000483627
* Resident 44.06134412
* Prims 31.27734394
* Population d 1.17346569
* Blockades % 8.876659278
* Resident tot 44.06182775
* Linden total 54.47225274
* Resident res. 31.85766924
* Resi. Block. 21.07682524

### Gaeta 5

* Sims 399
* Blockades 41
* Sandbox 13.27290692
* Obj entry 43.09534547
* Scripts 92.98124069
* Restr acc 16.26722757
* Linden 26.79139544
* Abandoned 22.30423213
* Estate 0.000463596
* Resident 46.26998378
* Prims 29.34530249
* Population d 1.517986321
* Blockades % 10.27568922
* Resident tot 46.27044738
* Linden total 49.09562757
* Resident res. 38.69696499
* Resi. Block. 22.10814424

### Nautilus

* Sims 837
* Blockades 93
* Sandbox 21.9616224
* Obj entry 62.0494756
* Scripts 93.86320043
* Restr acc 12.57522803
* Linden 26.67788771
* Abandoned 13.77421274
* Estate 0.000566843
* Resident 53.87862109
* Prims 36.06830293
* Population d 0.994535378
* Blockades % 11.11111111
* Resident tot 53.87918794
* Linden total 40.45210045
* Resident res. 23.16545236
* Resi. Block. 21.25845062

### Blake Sea

* Sims 300
* Blockades 8
* Sandbox 39.10909754
* Obj entry 79.09819992
* Scripts 99.01692468
* Restr acc 0.797413037
* Linden 19.16290315
* Abandoned 0.33333339
* Estate 0.000380863
* Resident 76.69480867
* Prims 29.61277649
* Population d 0.68323179
* Blockades % 2.666666667
* Resident tot 76.69518953
* Linden total 19.49623654
* Resident res. 1.395526739
* Resi. Block. 3.527495375

### Satori

* Sims 805
* Blockades 66
* Sandbox 16.37506083
* Obj entry 44.60743458
* Scripts 92.95517826
* Restr acc 13.50237269
* Linden 22.88302932
* Abandoned 26.34397933
* Estate 0.000430789
* Resident 46.46565164
* Prims 31.24848234
* Population d 1.150453558
* Blockades % 8.198757764
* Resident tot 46.46608243
* Linden total 49.22700866
* Resident res. 36.95712579
* Resi. Block. 17.75774992

### Sharp Continent

* Sims 60
* Blockades 7
* Sandbox 14.57613173
* Obj entry 67.76131613
* Scripts 91.71604708
* Restr acc 9.81481465
* Linden 51.40329298
* Abandoned 7.034979417
* Estate 0.000382833
* Resident 37.73251105
* Prims 23.4786274
* Population d 0.981666733
* Blockades % 11.66666667
* Resident tot 37.73289388
* Linden total 58.4382724
* Resident res. 14.97859137
* Resi. Block. 44.10638656

### Gaeta 1

* Sims 141
* Blockades 9
* Sandbox 12.5175802
* Obj entry 53.15890372
* Scripts 93.77994747
* Restr acc 13.45345363
* Linden 37.49466676
* Abandoned 18.43738849
* Estate 0.000392837
* Resident 40.14312887
* Prims 25.92121213
* Population d 0.992368816
* Blockades % 6.382978723
* Resident tot 40.14352171
* Linden total 55.93205525
* Resident res. 26.82423398
* Resi. Block. 15.53218192

### Zindra

* Sims 404
* Blockades 28
* Sandbox 19.45412282
* Obj entry 38.44864566
* Scripts 92.98359061
* Restr acc 18.86675976
* Linden 36.65798431
* Abandoned 0.360729666
* Estate 0.000586243
* Resident 57.11961303
* Prims 33.91571749
* Population d 4.298706948
* Blockades % 6.930693069
* Resident tot 57.12019927
* Linden total 37.01871398
* Resident res. 47.41749584
* Resi. Block. 15.3343132

### Premium East

This continent is representative for all the four Premium Continents.

* Sims 320
* Blockades 2
* Sandbox 8.651620313
* Obj entry 17.67746915
* Scripts 26.2287807
* Restr acc 6.462191534
* Linden 81.01273259
* Abandoned 0.003858044
* Estate 0.000518038
* Resident 13.80208332
* Prims 38.25772069
* Population d 0.41562485
* Blockades % 0.625
* Resident tot 13.80260135
* Linden total 81.01659063
* Resident res. 58.3884214
* Resi. Block. 4.099762634