Rise of nation drafts

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## Russian China War

### China Declares War

If Template:Flag refuses to enter an alliance, it is most likely that it will at least prevent you from forming the USSR by annexing Template:Flag.

The worst-case scenario and the most common situation is of going to war with a skilled Chinese player. In this case, you have little choice but to try as hard as possible, to either stalemate or possibly win. You must get a strong superpower ally, either the Template:Flag, Template:Flag or both, who is skilled and willing to help you defeat China.

* Ally India and/or the United States immediately.
* Begin construction of 4 steel and 2 motor parts factories in Moscow and its surrounding cities as soon as possible. Choose the smallest surrounding cities and the cities farthest west yet still within an easy reach possible.
* Build a single fortification and anti aircraft on Moscow.
* Switch ground doctrine to Massed Attack, as tanks will be valuable for the invasion of Chinese cities.
* Justify and annex Template:Flag and Template:Flag. Send your default units there but do not use your manpower reserves.
* China will likely declare war on you before you are finished with these steps. Build around 200 artillery in Moscow but do not spend money on anything else or panic spam units.
* Once factory construction is complete trade-off at least 1 steel and motor parts per 5 days, to your ally. Adjust this as you lose resources and supply. Adjust your factories as you lose resources as well to prevent yourself from going in the red. Always watch the resource menu closely.
* Make as many tanks as possible, maintaining a stable income. Merge them and move them close to the Siberian frontlines to get them ready.
* By now, if your ally is India, they should have already begun to invade through southern southern China (Template:Flag and Template:Flag).
* Make sure both have government spending on low and their invasions have commenced before sending in your tanks.
* The United States should immediately have sent some ground and naval support across the Pacific Ocean to Shanghai or Template:Flag, and assure both have government spending on low and their invasions have commenced before sending in your tanks, during the war.
* Send your tanks directly to Beijing. Once you have captured it, split your units and begin to auto-capture China.
* If they have too many entrenched troops and have built fortifications, form a line with your units (make it the longest possible) and set them to auto-capture. Direct your tanks to avoid Beijing until the entrenched army has moved away from it if you feel like you can defeat the army. Otherwise, simply focus on capturing as many cities as possible.
* Keep your home guard on standby if they manage to push to Moscow. Your defenses will be more than enough to destroy the weakened Chinese military.

Eventually, the stress of a three-front invasion will cause China to white peace, leave the game, or collapse. Although your country will be most likely be exhausted from destabilization, with a paralyzed economy from the war effort, with time wasted, while it could have been used for forming.

It is best to either switch servers, or complete the run. Attempt to ask your two superpower allies to aid some money and manpower, if they still have a prosperous income. Other than that, good luck.
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