Prospection (RoR)

## Powers

* **Death Sight [5 Points]**
	+ Type: Enhancement (Faint Focus)
	+ Description: *The Aspirant attunes themselves to death and its creeping influence; allowing them to sense its presence in mortals and undead alike. This can be anything from a potentially terminal disease, a tumor, a necromantic power affecting someone or the presence of a Gravespawn or Afflicted to an actual death.*
	+ Active: After a successful Evocation Roll the Aspirant may sense the presence of death within the local area, which requires a Perception + Inner Eye Roll. The more subtle the presence of death, the harder it is to sense. While an outright death will almost always be sensed, a terminal disease, a necromatic cast or the presence of an Afflicted may be more challenging.

* **Morbid Foresight [5 Points]**
	+ Type: Target Effect (Touch, Active)
	+ Description: *Allows the Aspirant to tap into Akasha and predict the fate and possible death of a mortal. This information is delivered through flashes of insight, often painful or overwhelming.*
	+ Active: The Aspirant must make an Evocation Roll and a Perception + Inner Eye Roll while touching a mortal. They will recieve a short vision concerning a harmful fate or their destined death.

* **Minds Eye [10 Points]**
	+ Type: Enhancement (Active)
	+ Description: *This power shields the Aspirants mind and soul against supernatural influences, making them more resilient against supernatural attacks. While it is mostly an active defense, trained individuals can also use it subconciously against certain types of mental attacks.*
	+ Active: When targeted by a necromantic power the Aspirant may make an Evocation Roll. Should it be successful they will negate the effects of the power cast on them. Stronger casts fully focussed on them may require a contested Composure + Willpower Roll.
* **Memory Theft [10 Points]**
	+ Type: Target Effect (Touch; Absolute Focus)
	+ Description: *This power allows the Aspirant to break into a victims unprotected mind and extract their memories.*
	+ Active: After a successful Evocation Roll the Aspirant may touch a sleeping or paralysed mortal and make a Perception + Investigation Roll. For every success they may extract a chosen memory out of their victims mind. They may repeat this as often as desired after establishing a connection; each time requiring about 15 minutes of Absolute Focus.
* **Uncanny Reflexes [15 Points]**
	+ Type: Enhancement (Active)
	+ Description: *The Aspirant rapidly increase their situational awareness, reflexes and their reaction speed at the expense of Essence. This might even grant them precognition of imminent danger.*
	+ Active: Instead of spending Initaitve the Aspirant may make a defensive Roll at the cost of a single point of Essence. When faced with a suprise attack the Storyteller may ask the player if they want to spend Essence in order to react to it.

## Rituals

* **Haruspicy [5 Points]**
	+ Casting Time: 1 AP / 1 hour
	+ Requirement: Corpse
	+ Description: *The Aspirant may ritualistically dissect a corpse in a drawn out ritus. The more parts of the corpse they remove the more memories of the deceased will flash into their minds, often in cryptic or shadowy fragments. For amature casters these insights can often be painful or even overwhelming. A skilled Haruspex will be able to focus on certain parts of the corpses former life to cut out chosen memories.*
	+ Effect: The Aspirant must make a Perception + Inner Eye Roll as they dissect a prepared corpse during the ritual. They will recieve fragments of the corpses memory and experiences.
* **Attuned Senses [10 points]**
	+ Casting Time: 1 AP / 1 hour
	+ Requirement: Sympathetic Link
	+ Description: *The Aspirant must gather a sympathetic link to their target and perform a ritual centered around it. After it is complete the Aspirant may attune their senses to the target or persons with similar properties; like liars, adulterers, eldery or inhabitants of london.*
	+ Effect: After the rituals completion the Aspirant may attune themselves to a type of person and sense it around them with a seventh sense. They may have to make Perception + Inner Eye Rolls to determine the accuracy and range of this ritual. This effect lasts for up to a session.
* **Spectral Guidance [10 points]**
	+ Casting Time: 2 AP / 1 hour
	+ Requirement: Sympathetic Link
	+ Description: *The Aspirant must gather a sympathetic link to their target and perform a ritual centered around it. After it is complete the Aspirant may connect themselves to their target; seeing through their eyes and hearing through their ears.*
	+ Effect: After the rituals completion the Aspirant may access the senses of the chosen target for a full session; which requires *Absolute Focus* when doing so. Against certain targets this requires a contested Perception + Willpower Roll against their Composure + Inner Eye. Should it fail the target will become aware whenever the power is used on them; which Afflicted can use to sever the connection instantly.

## References

* **Death Sight** can be used to sense a variety of things connected to death. Below are a list of examples:
	+ Deaths or dying mortals
	+ Diseases or parasites
	+ Tumors or wounds
	+ Gravespawn, Afflicted or Ghosts
	+ Necromantic Casts and Rituals