recursal/Fanatic-Fandom huggingface dataset:
Moriton

Moritan head

**Moriton** (also spelled **Moritan**) is a Mongolian-inspired fan-made tribe created by Polluted Kickoo. This tribe influenced the "Silk Road" theme of the Yădakk tribe, as confirmed by Zoythrus.

## Description

"*Riding on the great grass ocean of the west, the Moritan's best friends are their horses and their grass. In a land void of trees and mountains skilled riders like the Moritan reign supreme, but without rich land, they depend on the other tribes they raid. Luckily for them, they have some of the best rangers in the square. Their horse raiders can shoot as far as the Hoodrick can but are on horseback."*

## Units

The Moritan start with riding, but unlike the Oumaji these riders are horse raiders that can shoot with the range of an archer and can retreat after attacking. Their Knights are the same but with boosted stats and the ability to attack again if they take out their opponent with their first shot.

## Appearance

* Field: Grassy steppe
* Fruit: Durian
* Forest: 4 thin trees
* Wild Animal: Brown horse
* Mountain: Small hill
* Color: Jade
* Cities: Square tents

## Spawn Rates

* Forests: Highly reduced
* Fruit: Increased
* Crop: Increased
* Mountains: Highly reduced

## Monuments

* Eye of God: Really tall deer-stone with smaller stones at bottom similar to Bardur
* Emperors Tomb: Statue of Genghis Khan
* Grand Bazaar: A group of deer-stones like Stonehenge
* Tower of wisdom: Wooden pole with a horse statue on top
Fg'nas

Fg'nas is a mushroom themed special tribe by Apizku7.

They start with the Mycelium tech (modified Roads).

## Description

*Far far into ancient times, there was war between Elyrions and Vengir, after it, they left rotting battlefield there, decades after that Elyrion magic rises again from it, and with Vengirs hate and corruption, Elyrion magic and Vengir hate merge to create New life... To shrooms.*

## Appearance

* Colour: mushroom stem gray
* Headwear: mushroom hat
* Fields and mountains: covered in mycelium
* Fruit: a fine fungus
* Animal: moo-shroom
* Cities: big mushroom houses

### Mycelium

Modified Roads tech, let's you place mycelium, they work like roads, but no other Tribe can use it as roads.

### Mold shrooms

Replaces Riding, instead of Rider, they can train Mold shroom units for 2 stars. They can't attack, upon dying, leaves mold tile for 3 turns, that does 3 damage to enemies, when walking on that.

### Re-rooting

Replaces Chivalry, this tech gives all units the ability to re-root: When Fg'nas troop dies, it leaves root, that can be destroyed by walking at top of it, If you leave it for 3 turns, Fg'nas troop resurrects.
Lasuyaku

Lasuyaku is a fan-made tribe based off of pre-Inca Perian and Bolivian Kingdoms, It is created by Polygonseverywhere.

Starting tech: Mining.

## Appearance

* Forest: Tall trees with leaves only at the top.
* Fruit: Guava.
* Game: Armadillo.
* Mountains: Like Ai-Mo but shorter and a snowy top.
* Field: Green-Yellow grass on top of a sand-dirt mix.
* Cities: Traditional Bolivian architecture, stone brick houses.
* Hat: none
* Color: Deep Gray

## Description

*Tall metal rich mountains, lush forests, sweet juicy guava, the home of the Lasuyaku seems perfect.*

## Terrain rates

Most resources are very common, except game, there will be a notable lack of water bodies in their environment.
Oluxum

Oluxum is a trading tribe, based on the Axum empire, an North East African kingdom who was close allies and trading partners with the Roman Empire. Oluxum was created by Polygonseverywhere.

They start with the trading tech.

## Description

*Rulers of trade in their time period, the Oluxumites get rich on trading what weapons they have to the Imperius, they start with the trade tech.*

## Appearance

* Mountain: Like Oumaji but shorter and with no secondary peaks.
* Forest: Like Oumaji but no oasis.
* Game: Brown Horse
* Field: Mix of light green grass and dead grass.
* Cities: Pale brown rounded clay huts will be above large wooden monestarys with bardur roofing.
* Fruit: Oranges.

## Terrain

Seventy percent land, there will be lots of fruits and farmland, all fruits will grow on the coast, trees will be a bit common and will be more inland, mountains will be very uncommon. Most water will have fish as always, only 10% whales in the ocean tiles.
Etrurius

Template:Fan Made tribe template

**Etrurius** is a tribe based on the (pre-Roman) Etruscans of Etruria, made by Lavsvs.

## Description

*In rolling hills stands a great civilization. Fine trees, luxury lives, plenty of olives and grapes. The Etrurius have dominated this land. But will their civilization last? Or will they fall to another, one surprisingly alike them?*

*Etrurius starts the game with the Smithery technology.*

### When meeting Imperius

*You meet the Imperius. It's almost like looking into a mirror.*

## Appearance

* Fruit: Olives
* Forest: Olive trees
* Buildings: Same as Imperius, but slightly stone colored instead of white and blue parts become golden
* Mountain: Hill
* Game: Goat

## Might tech (replaces Chivalry)

The Might technology allows the player to train soldiers that have a circular shield and a spear, who have 2 movement.

## Monument appearance

* Park of fortune: Again, like Imperius, but with olive trees.
* Altar of peace: Imperius one
* Emperors tomb: Imperius one again
* Grand bazaar: Oumaji one except white instead of yellow and the tower in it is a pillar
* Tower of wisdom: Imperius one with vines growing on it
* Gate of power: Aquarion one without vines and pink replaced by gold
* Eye of god: Exact same as Imperius.

## Unit change

The Swordsman appears to use a round shield and a spear; this change is only cosmetic.
Caanetzi

**Caanetzi** is a fan-made tribe base on Judea and Caanan around the time of Jesus, created by Polygonseverywhere. They start with the Philosophy technology.

## Description

*"A peaceful tribe, they long to stop the conflict of the world by showing the others their way of peace by simply converting others to their ways."*

## Appearance

* Forest: Mediterranean Oak.
* Game: Camel
* Fruit: Fig
* Mountain: Mid-height mound with dead grass.
* Field: Paler Imperius grass with sand underneath.
* Cities: Sandstone square houses with few Windows and wooden flat roofs with a cathedral spire here and their.
* Hat: Crown of thorns
* Color: Beige

## Special unit: Apostle

Replaces the Mind Bender. It is essentially the same thing except the Apostle has 2 defense but can't counter-attack. It has the preach skill, where it converts any enemies in a one tile radius.

## Terrain rates

Mostly field and farmland, forests and game are relatively common while fruit mountains and water will be more rare.
Craseranon

The Craseranon tribe are based on the Celts.

### History

In the war between the Hoodrick and Bardur, who were once allies, some of the Hoodrickians, ones that were still friends with the Bardurians, started a new tribe. Their starting tech was mining. After the fifth king, Ateranoteus Esardiexinon, was killed fighting the Imperians, the next king, Asaperinius Crateiserdius, who was from an Imperian family divided Craseranonia into Eastern Craseranonia and Western Craseranonia, who were called the Atersiuesert and the Avateusernan. When Asaperinius Crateiserdius died the new king of Atersiuesertia, Apernertçeus Crateiserdius was the king. In his reign, the most famous battle in the history of the Craseranon tribe, which happened in the Imperian war, The Battle of Ascereaxerapatere, one third of the Craseranon army was destroyed by the Imperian king, Aservius Cæsarius. But after this, the Craseranon burned the famous city, Musica. Musica was where most of the Imperian army came from. An Imperian writer wrote in one of his books:' And Musica, where most of the army comes from was burnt by a Craseranon army of around five hundred units for fifty turns and left us to be destroyed by tribes like Sumericanis and Sebona and Vulcantis. But they did not know that we are friends with the Vengir tribe who most Polytopians, apart from us and them, think have been destroyed.' The next king Avernon Ierpiccelgauleus made Craseranon one tribe again. This was the first time in two thousand turns the Craseranon were one tribe.

### Appearance

Land: Hoodrick

Forest: Imperius

Animals: Cow

Helmet: Similar to Hoodrick

Colour: Green

Mountains: similar to Imperius

Cities: Celtic roundhouses.

### Language

atre, ghe, asu, var, io, ia, su, us, ger, sium, erv, ae, ser, na, osut

Examples of city names

Vario

Iasium

Aeser

Varervae

Iaatreosut

Ghenaus

Osutatresiumser

Usosutatreia

Aesersuum
Ceastrolo

**Ceastrolo "who watched the Skies"** is a astronomer tribe created by Bardurwashome.

## Description

Night is forever but still the sky changes. All fail to watch the movement of the stars but the Ceastrolo who’s quest is to solve the ever changing expanse of space and light..

## Appearance

* Field: Greenish-blue
* Fruit: Star-shaped, yellow and blue
* Forest: Tall, oddly-shaped, brown-purple trunks and green-blue leaves with a slight mist
* Wild Animal: Capybara
* Mountain: Tall, gray, and rocky with mist near the base
* Head: Non-human
* Color: Dark blue
* City: Medieval astronomy buildings, monastery-like buildings, and observation decks

### **Monuments**

* Eye of God: A telescope on a platform
* Park of Fortune: Would have a similar design to Stonehenge but square and well.. different
* Emperor's Tomb: Would be a pile of rocks but fit together to form a cave like structure

## Spawn Rates

* -fruit
* -crop
* -game
* +mountain

## City Syllables

Prefixes: ste, sta, sol, ce, cea, fer, ski, lun, da, dar, ni, he, hea, ob

Suffixes: ll, ar, er, phon, pho, po, o, ka, ke, nae, ner

## Technology Changes

* Stargazing: Replaces Meditation and unlocks the Observatory (replaces Mountain Temple).
* Astronomy: Replaces Philosophy.
* Sky Mapping: Replaces Shields and unlocks a modified Literacy bonus (moved from Philosophy/Astronomy) and the Star Father unit (replaces Defender)

## Units

### Star Father

* Attack: 0
* Defence: 1
* Movement: 1
* Range: 1
* Health: 10
* Cost: 5
* Skills: Daze

### Howler

Super unit

* Attack: 4
* Defence: 5
* Movement: 2
* Range: 1
* Health: 30

## Unit Skills

* Daze: When this unit attacks an enemy, the enemy will be unable to retaliate for that turn.

## Buildings

### Observatory

Produces 2 stars per turn for each adjacent Temple, Forest Temple, Water Temple, and Mountain Temple. Only 1 Observatory can be built per city.
Jtoltska

Jtoltska terrain

**Jtoltska** is a Russian/winter tribe created by u/CaptainCherryPit on the Polytopia subreddit.

## Lore

The Jtoltska Tribe were created from a group of exiled criminals from the Bardur tribe. Forced into the Tundra wasteland down south, and with nowhere else to go, they decided to settle, and make do with what they have. After less then a year of building up their empire, they discovered why noone had settled here before. The winters in the Tundra are the worst of any area. Every year, the Jtoltska has to endure the freezing blizzards that come with this terrible season. Although, unlike their previous tribe, the Bardur, the Jtoltska can easily adapt to the climate. Soon, these deadly snowstorms were nothing but a breeze to these people, and they continued to thrive just as much as they do in the summer.

## New ability

The Jtoltska starts the game with a unique ability. Every 10 turns, the Jtoltska's land is caked in snow, and any enemy troops that enter, or are already inside the Jtoltska Tribes borders are frozen until the winter ends. (Winters last 10 turns)
Frieso

## Frieso

### Starts with

Forestry

The Frieso is a fan made tribe made by Terebo.

Fan-Made description (made by Oaskldk):

*The Frieso live in the flat, plentiful plains near the sea.*
Their choice has rewarded them with unending acres of farmland, lush
forests, tasty fruits to gather, and  schools of fish to catch. The
Freiso start out with the Forestry tech.

## Appearance

* Fruit: Cabbage

* Land: Dark green grass
* Forest: Birch trees
* Animals: Friesian cows
* Mountain: Similar to Hoodrick (not very common)
* Cities: Celtic houses (on a mound)
* Helmet: Red hair
* Color: Brandeis blue
Lettic

Lettic terrain

**Lettic** is a Baltic fan-made tribe created by Polluted Kickoo.

## Description

*The Lettic were one of the oldest tribes on the square but were quickly overwhelmed by the Imperius and the Lytsar, they stayed weak for most of polytopian history but after conflicts arise with the bigger tribes beginning the battle of polytopia, the balts see their opportunity and had some sweet sweet carpe diem (sieze the day).*

## Terrain

* Not much land, usually situated in a coastal region. Lots of trees about as much as the Bardur, lots of game as well (stags or deer.)
* Fruit is sea buckthorn, a berry that grows around the baltic sea.
* some farmland, some mountains.
* Overall pretty balanced except for an abundance of forest.
* Color is amber

## Starting advantage

At the beginning of the game they can get one tech, ANY TECH, even a 2nd or 3rd tier tech, for FREE, this allows them to make use of any start, but to combat this they also don't have as many resources as their neighbors.
Mareldians

**Mareldians** is an Attack on Titan-inspired fan-made tribe created by Oaskldk.

## Lore

The Mareldians lived once with the zebasi but then a girl in a powerful family while adventuring found the devil and made a deal with him. She then gained the power to turn people into giants she used this power to make her family the leaders of the zebasi . After 13 years passed the girl died and her powers were given to 9 people with the strongest always being in her family. With 9 people having this power it caused alot of fighting amonst the zebasi the 104th king decided he was tired of it so he caputered the other 9 Giant shifters and left for an island off the zebasi coast known as pardise. And started a new civilization.

## Abilities

The Mareldians can train up to 8 speacial warriors or riders who when low on health tranform into a giant there can only be 8 of this alive at a time even if captured by another tribe they also once philosphy is learned they can train a speacial mind bender who can make enemy troops giants these speacial troops cost double the amount of a normal troop to train and once one of them turn into a giant it will automatically die in 13 turns same goes for the speacial mind bender it dies in 13 turn after being trained. Also the sword mens do more damge to giants but less to other humans. Also there land is on an island always off of the zebasi coast which has 3 citites on it . They dont start with 3 cities just there are 2 other nomadic villages that they can take over.

## Disadvantages

They have been away from the rest of the world for so long they see everyone as an enemy also there is a 1in75 chance that once a warrior or rider transforms into a giant it will attack there own people for 2 turms and im not sure if this is a good or bad thing but every city when given the option must build walls as they are pretty paranoid.

## Land

Their food is potatos and their animal are cows, their trees are thick and leafy.
Shuvia

Shuvia is a fan-made tribe that is based on people from India.

## Appearances

Shuvia's clothes are colored saffron and their heads are draped in a saffron cloth around their heads.

Fruit: Papaya

Forests: Banyan Trees

Animal: Tiger

Fields: Brown Dirt

Mountains: Large piles of Dirt.

Cities: saffron and green with straw roofs.

## Information

*Beautiful Banyan Trees and many surface gold help the Shuvia survive the harsh conditions in polytopia, but will they be able to take over the other tribes?*

Shuvia start with the "Mining" tech, and are surrounded by many mountains.

Shuvia cities normally start with the prefixes Beng, Chen, Jai, Chandi, Nag, Amrit, Raj and Shim and end with the suffixes bad, bai, pur, sar, rai, rao, gar, and nai.
Pre-release Cymanti

**This page is an archive of pre-Cymanti release hype and speculation.**

We know an insect tribe will come to Polytopia February 17th!. This page is here to put together all the stuff we know about it.

On February 5th Midjiwan released a 30 second teaser video, revealing many new sprites and the tribe's release date.

A hive?Terrain for the tribe, leaked by MidjiwanStrange pink objects (These look like a forest)A possible fieldAnother forest design, from the terrain leaked by Midjiwan.Caterpillar - it's so cute!Terrain for the bug tribe, using the water drops leaked on Reddit as fruitTerrain for the bug tribe, using the pink things as fruitA strange structure that resembles Imperius's altar of peaceDragonfly-like creature from the trailerNecromancer-like unit that holds a staff, has a tooth necklace, and wears a black cloakAn insect that resembles the hull of a boat, or a bathtub.A dome-shaped creature with many legs, seen trailing behind the bathtub-like creature. It is possible that the bathtub-like bug and this thing make up a centipede-like unit.What a centipede that uses the two previous sprites might look like.A trilobite-like creature.An insect with a scorpion-like tail and four legs. It might be a ranged unit that throws projectiles out of its tail.A recreation of the large insect shown in the video. Some people say it resembles an Ohmu from Nausicaa of the Valley of the Wind.An insect with pink spines, shown at the end of the video. Affectionately nicknamed the Bowser Bug.
Aethis

Aethis head

This tribe is created by Battleshipsrule. It is based on a heaven.

Sorry for the poor quality of the pics.

In game description:

*The Aethis are a holy race that descended from the clouds angelic by order of the small god of the square (the bigger being Midwijan) to rid the humans of evil. The Aethis fight not with sword and arrow, but with small wand and wing.*

*The Aethis have a slightly different tech tree and can train what no other tribe can,*

*For example, the Aethis begin the game with a Fairy, a small winged troop.*

The Aethis is a remade more religious version of Aetherion and Aelo, because both of them just come from the clouds while Aethis comes from the heavens. Difference.

## Appearance:

Color: Light cornflower blue (google drive color)

Fruit: White apples (Sesejus)

Animal: White and blue stag (Deietis)

Forest: Huge x2 size white elyrion trees.

Plains: Cloud

Mountain: Olympus

Helmet: Teal fairy hat that glows.

City: Other parts of tribes but cool colors that glow at level 5+

Village names: Saintus, Holia, Gradenus, Holli, Ahbria, Angelica, Teompelis.

Spire: Stacking clouds up to a statue of a polytopian with a cone on him.

Warrior: No difference

Rider: No difference

Archer: No difference

Defender: Attack 1, Defense 4, Range 1, Movement 1, 1max Health 15, Cost 4 stars

Angel: Attack 2, Defense 2, Range 2, Movement 3, Max Health 15, Cost 6 stars

Tree Spirits: Attack 3.5, Defense 2, Range 2, Movement 0, Max Health 15, Cost 3 stars

Fairy: Attack 0, Defense 1, Range 1, Movement 4, Max Health 5, Cost 3 stars

Navalon: No difference except Cost Whale+8 stars.

Deity: Attack 6, Defense 4, Range 2, Movement 1, Max Health 45, Cost superunit+30 stars

Mind Bender: No difference

Wizard: Attack 2.5, Defense 2.5, Range 2, Movement 1, Max health 15, Cost 8 stars.

Prophet: Attack 3, Defense 2.5, Range 2, Movement 2, Max Health 15, Cost 10 stars.

Different tech: Fish and Forest Magic (Turn Animal or fish into Angel)/Fishing and Hunting

Peace (5% less cost on tech/Defense bonus on mountains)/Meditiation : Whale Magic (Make Navalon)/Aquatism : Holy Engineering (Make tree spirit and forest temple)/Forestry : Sails (Can make Farly and port)/Sailing : Free Spirit can make holy statue as well (Holy statue makes 2 pop and grows like a temple 35 stars)

Sainthood (Allows you to build the Prophet and the Star giver (Makes 1 pop for 10 stars a turn))/Chivalry : Staves (Make Wizard)/Smithery
Ilekca

Ilekca head

**Ilekca** is a Mediterranean fan-made tribe created by Quissberry.

## Description

Located in islands filled with rocks and plants, they build their buildings with limestone, and they eat kógs from the local fruit tress. They live down to the beaches and up to the hills. This is the great home of the Ilecka.

## Appearance

* Fruit: Kógs (Purple Figs)
* Forest: Undecided
* Wild Animal: Kri-kri (Cretan Goat)
* Mountains: Undecided
* Tribe Head: Some feather hat or something, not like Imperius hopefully
* Color: Light blue

## Spawn Rates

* -Forests
* -Animal
* ++Mountain
* -Gold
* ++Water
* -Fish

There always be only a single whale in the capital city (can be on a shallow tile). Normal whale spawn rates, otherwise. Additionally, Ilekca can see whales without having researched Fishing, just as Zebasi can see crops without researching Organization.
Ti'Kava

**Ti'Kava** is a tribe based on the indigenous people of the Oceanian islands, created by Polygonseverywhere. The Ti'Kava start the game with the Navigation tech.

## Description

*Enternal explores, the Ti'Kava never spend more than a generation at a particular island, these lusty boaters dedicate their lives to the perfection of navigation."*

## Appearance

* Forest: Lemon aspen
* Fruit : Dislodged Lemon Aspen fruit.
* Game: Kiwi
* Mountain: Short and stubby grassy hill.
* Field: Emerald green grass, like kickoo, but with a darker dirt that is still a light color but not sand like kickoo.
* Cities: Like Kickoo's, but made of wood and decorated with green and blue banners on the sides.
* Hat: Green headband with brown kiwi feathers.
* Color: Periwinkle.

## Special unit: Canoe

Replaces the Battleship. Only costs 10 stars and has 3 attack other than 4, besides appearance; they are basically the same in defense, movement, and skills.

## Terrain

Mostly field and water, likely to start on a resourceless island, but fear not as a starting port will grant you quick access to the outside world. Other than that, game is the next most common thing. Farmland will also be a common occurrance, fruit will spawn next to forests, and mountains will be extremely uncommon.
Rococoro

The Rococoro are fierce cannibals and slavemasters, normally they'd wait for some innocent adventurers to come across their islands.. But now they're up for global domination!

Rococoro start with Navigation.

### Rococoro spawn rates

15% Mountains

5% Mountains w/ ore

15% Land

5% Land w/ fruit

25% Forest

25% Forest w/ game

### Rococoro appearance

Villages: White palm wood huts decorated with skulls, skull effigies, bones laying around, with spiked leaves as roof

Mountains: Round white rock volcanoes

Forests: White palm trees with very spiked neon green leaves

Land: Completely white dirt with neon green grass

Fruit: Coconut

Game: Polytopian person template (yes, they eat AND ride them)

Hat: Wearing polytopian skulls

Color: Mint (green-white)

Language (random village names): Ro Co Cho Po O Lo Ho Cor Toc Roc Choc Bon I
Chuktuk

**Chuktuk** is a Native American fan-made tribe created by Polluted Kickoo.

## Description

The Chuktuk tribe rose in a far off land with the Quetzali and the Polaris, this is why they were separated from most of the other tribes for such a long time this seperation was hardly a bad thing, the Chuktuk have everything they need: clean flowing rivers, lots of trees, tons of game, they have no need for crazy technology. The Chuktuk starts with no tech but everything harvested gives one extra population.

Note: this tribe is based off of the native Americans in the forests only, a plains Indians tribe will be made soon.

This means one fruit will give two pop. One mine will give 3, etc. This is due to abundance of resources.

## Appearance

* Field: Like Quetzali but with some piles of brown leaves
* Fruit: Blackberries
* Forest: Redwood trees
* Wild animal: Deer
* Mountain: Tall but not as tall as Imperius. Rocky with patches of grass near the bottom.
* Head: Traditional Native American headdress
* Color: Teal
* City: Like Bardur but with brown wooden roofs, corners of the city have totem poles that act as framework. Wood is lighter. Maybe a teal piece of cloth hung up on the sides of each building.

### Monuments

* Eye of God: Totem pole, on top is a thunderbird with large wings
* Gate of power: Crude wooden archway held up by totem poles
* Park of Fortune: Small patch of white and yellow flowers
* Grand Bazaar: Some tents in a circle around a totem pole
* Emperor's Tomb: Adena Mound
* Altar of peace: Shorter totem pole with deer on top
* Tower of wisdom: Tall totem pole with owl on top

## Resource spawn rates

* Lots of forest, maybe even more than Hoodrick. Lots of game as well.
* Some fruit.
* Lots of mountains. (With all of the forests and mountains, riders will be pretty useless.)
* Average amount of land, some shallow water, some ocean, above average amount of whales.
* Very little farmland, almost none.

## Strategy

Just play normally, the advantage this tribe has can benefit any strategy because your cities will grow much higher than anyone else's.
Bulwark

The Bulwark are a fan made tribe made by Typhoic. They start with the Shields tech. The Bulwark are based off medieval knights.

## Fan-made description

*As the tribes compete against each other, Bulwark is the only tribe who protects their own Fortress. They do not like companies especially Bardur. They have the greatest defense, no one shall ever contend them.*

## Appearence

* Fruit: Raspberries
* Field: Dark Green
* Forests: Oak Trees
* Animals: Percheron (Horse)
* Mountain: ?
* Cities: Fortress like, Dark grey walls towers in each corners
* Helmet: Knight Helmet
* Color: Iron Grey / Dark Blue

## Ability

* Defenders will have 400% defense bonus around their cities/capitals
* Defenders will be tired and disband themselves if it walks 15 tiles above
Polytopia Minecraft Heads/Skins

Hi! For quite some time, I have been working on some Polytopia-inspired Minecraft heads, and skins! The heads only cover the head part of your Minecraft avatar, but the skins will also cover your body. **Note: Do not repost these skins without crediting Aetholis1. Thanks!**

## Heads

### Canon

#### Normal

Xin-xiImperiusBardurOumajiKickooHoodrickLuxidoorVengirZebasiAi-MoQuetzaliYadakk
### Fan-Made

AetholisAathjaiDalaoriuFuturisFriesoMarinooSushangBalsamKleptoroMamn'ParamasSymõknãCriztrixNitorBootilaBogbog
## Skins (full body)

### Canon

#### Normal

Xin-xiImperiusBardurOumajiKickooHoodrickLuxidoorVengirZebasiAi-MoQuetzaliYădakk
Venuspucci

**Venuspucci** is an Italian fan-made tribe made by Polluted Kickoo.

## Lore

The Venuspucci were one of the States in the Imperius lands. All of the other dates united to form Imperius, the Venuspucci who were the strongest decided to stay independent. They are a relatively peaceful tribe are at good terms with their Imperius neighbors and most of the other tribes. Their cities are built at sea level so they can move through their cities on boats, they start with sailing tech.

## Appearance

* Field: Imperius, maybe a bit brighter.
* Fruit: Cherries
* Forest: Beech trees
* Wild Animal: Pig/boar
* Mountain: like the Odle mountains.
* Head: Wears an Italian straw boater hat.
* Color: Red and yellow like the flag of Sicily, or gold.
* Cities: This will be interesting... imagine Venice, the buildings will look like your usual venetian homes, like Venice the bottom of the city will be at sea level so the water will flow in between your buildings.

## Resource spawn rates

* Lots of shallow water like the Kickoo, but still a good amount of land. City is guaranteed to start with shallow water adjacent to it.
* Lots of mountains, average amount of ore.
* Some fruit, some game, good amount of fish, very few whales.
* Very little farmland, almost none.

## Strategy ideas

The strategy will be similar to the Kickoo, get trade, build ports and custom houses. I think it would be cool if they started with port for free (won't give pop.) it might be too overpowered being able to get boats right at the start though, idk.
Hellintha

**Hellintha**, once known as **Elladicus**, is a Greek fan-made tribe created by Polluted Kickoo.

## Description

*"The Hellintha inhabited the greenest grasses and cultivated the finest grapes, olives, figs, and more.*

*They made various revolutionary inventions and philosophies, beginning polytopias ascent from tiny little tribes to massive empires, the Hellintha will always be the most technologically advanced.*

*The Hellintha start with the 'Philosophy' tech."*

## Terrain

### Appearance

* Shape: Usually one medium sized chunk of land with tons of various little islands scattered in the water, like kickoo but more broken up.
* Grass: The Brighest healthiest green you can think of (but not so bright that it looks radioactive.)
* Fruit: Black olives (figs or grapes could also work but I think olives are the best.)
* Mountains: Big rocky mountains with valleys in between.
* Forests: Simple oak trees with greenish yellowing leaves underneath.
* Game: Griffons, the mighty griffon represents their balance of strength and intelligence.
* Cities: like Constantinople, green domes, whitish yellow walls.
* Head: Wears a laurel.

### Resources

* The lush Hellintha coasts harbor an abundance of fish and water.
* Inland Hellintha is full of ore rich mountains with a few forests speckled about.
* Wherever you go there is always an abundance of olives, but not too much general farmland or whales though.

## Hoplite unit

* 20 health
* Costs 6 stars
* Like a swordsman but with slightly less damage and slightly more defense.
Kelts

Kelts are a tribe inspired of celtish culture ,especially ,the scottish celts. The Kelts start with "war culture" tech that enables them to train berserkers ,units with same health defense and speed as warriors but with one more damage and with a cost of 6 stars, they also have the ability to enter in "berserk state" for a turn in which they health is increased by 5 their speed by 2 their defense by 2 and their damage by 4 they also get the persist and dash skill for the duration of the buff, after it ends you will have to wait another 7 turns to use it again you also cant promote it during the berserk.

They spawn with fairly mountainous terrain with not much ore and some also fairly forested areas with a regular amount of game they also have an above normal number of plains but with a very litlle fruit or crops their seas have an above normal number of fish and whales

Color: a very bright green

Appearance: they will be bald with wolf skins as their clothes and with the face full of bright blue lines

Cities: they will be a bunch of somewhat viking style huts

Mountains: like hoodrick but rockier

Forest: thin pines

Fruit: brown mushrooms

Game: wolves

Language:aclu-ich-bal-neó-nach-tha-an-cá-nan-eabh-ra-dui-lich-ao-nadh-po-blachd-sói-sea-lach-a-tha-ag-o-bair
Kok-ru

Kok-ru head

**Kok-ru** is a tribe based on the medieval powers of Central Asia, created by Ariamaaaaaan.

## Description

A rich and proud people, green meadows, it smells of flowers, happy laughter spreads across the steppe, herds graze fattening, all this pleases the heart of a nomad, but all this can be lost instantly, the cunning enemy does not sleep, and for this Kok-ru should act when the ancestors of Kok-ru created a powerful state that even the imperiuses feared, but the state disintegrated, a war for the throne took place in the state, after this war the state was greatly weakened, the weakened Kok-ru were quickly ousted by Mongol-like tribes such as Moriton, Gööbar and others , when these tribes were tributaries to Kok-ru, somewhere in the mountains the relatives of Kyzyl-uruu live, once they were a single people, but after the defeat the fragments of the state scattered around the world, one of the fragments is Kok-ru, they recovered enough to return the former greatness of their ancestors, you need to drive out the impudent invaders from the steppe steppes, where the grandfathers of our grandfathers lived, you need to show again to all the tribes who their master is! on horses! "attan" !!!

## Appearance

* Forest: Saxaul
* Fruit: Jadec berries
* Animal: Horse
* Mountains: grassy mountains with snowy caps
* Helmet: Turkic helmet
* Color: blue
* Music: includes the sounds of flute and dombraForestFruitAnimalMountainSample terrainExample terrain art

## Buildings

### Aul

A nomad camp, replacing the Windmill. The aul can be resettled by clicking on the *nomadic* button. Then, the aul, and all the herds that are connected with it, will be replaced with a nomad unit that resembles a Scout. This unit has unlimited movement within the territory of tribes. Outside of it the unit walks by 4. The aul can be deployed again on the land of a captured city, this city will add a population equivalent to how much it could bring, the city moved from the convicts, the aul will decrease the population by half of the amount that it brought to this city.

### Herd

Herds can be built on fields instead of farms. Herds level up auls, which provide population for the city.

## Units

### Batyr

Noble husbands of their people, sword masters and excellent riders. They replace knights, they can move one cell further than ordinary riders, and the damage is one more unit.

### Steppe Storyteller

Knows all the legends of the people, supports the spirit of the people in difficult times and accompanies the warriors on their campaigns. When this unit approaches friendly units, their attack damage increases, and when you press the button heal from all health is replenished.

* Health: 20
* Attack: 3
* Movement: 2
Golderùm

Template:Fan Made tribe template

**Golderùm** (pronounced Gol-dur-oom) is a mesa fan-made tribe created by Most Likely Woof777!#7359 on the FMT Discord server.

## Description

The Golderùm tribe inhabits the squares mesas. Mining and selling to make profit and to create bustling cities in the valleys of the Mesa.

Golderùm starts the game with the mining tech.

## Appearance

* Field: Ground that is a bit oranger than that of Oumaji
* Fruit: Green beans
* Forest: Trees similar to Kickoo's, but with less-saturated leaves that point downwards
* Wild animal: 2 large cottontail rabbits; Riders and Knights only ride on one each.
* Mountain: Mesa
* City prism is a normal shape with torches on the walls
* Color is a brownish-dark orange color

## Terrain

The terrain they spawn in would have an increased chance of mountains and an increased rate of gold in said mountains and a lesser chance of fruit, animals, and forests.

## City syllables

gol, mon, pla, re, des, de, go, am, tu, ra, ou, mu
Pholyxi

Pholyxi art by Polysthetic

**Pholyxi** is a fan-made tribe that lives in the air, made by Polysthetic.

## Tiles and Resources

Forest ("Halo Trees", inspired by Terraria's "Hallowed" biome)Animal (Leornithix)
## Cities

Only one (beautiful looking) city building and no syllables have been given, so here is the one building.

## Special Units

### Phalanx

Pholyxians see themselves as angels, so much so that they attach wings and halos to their helmets. This unit is the Phalanx, replacing the Swordsman. It has the special ability “Skewer”, where they can damage units behind the units they attack.
Sænemmia

The Sænemmia tribe are based on a previous humans who lived before actual humans. Those previous humans from a fictional alternate universe left the Earth after destroying it but the Sænemmians stayed in bunkers for millennia until Earth regenerated and the actual humans appeared. They lived in the Urals originally, but they had been migrating their bunkers west during the glaciar era, so they now are in south-east Belarus, west Russia and north Ukraine

### Etymology

The name Sænemmia comes from the native word Sǽ nemmì, which means "land of the people". Sǽ nemmì comes from sǽ (person, people), nem (land,country), and the possessive suffice mì (thus, nemmì means "land of").

### Appearance

Fruit: Oat (does not spawn in forest tiles)

Colour: Green.

Land: Dark green

Forests: Norway Spruce trees (green with thin brown trunk).

Mountains: The same shape as the Bardur mountains, but green with snow on top.

Cities: Beige blocks with green rooftops.

Animals: Wild boar.

Helmet: Similar to Bardur, but without the horns.

### Language

\* n and m can geminate (become double) between vowels: anna, amma, for example.

### Starting tech

The Sænemmia tribe's starting tech is Plasma Works, but they spawn with a warrior, like most other tribes.

### Land

The Sænemmia tribe's lands have many forests, but they have slightly more fruit than most other tribes. There aren't lots of mountains, about a half of which have metal. The Sænemmia's villages and capital city do not often spawn near water, but when they do there is usually quite a lot of fish and whales.

###
Skyykov

Skyykov has +mountain, --crop, ++forest, and -fish.

Game: Yednabara (Polar Bear)

Field: Tundra with bits of snow

Forest: fir trees

Mountain: Snowy Hoodrick

City: Red and yellow buildings with domes similar to the ones in St. Basil's Cathedral.

Helmet: Gray Ushanka

### Tribe Celebrations

2022 Tribe Moon: At midnight, The villagers in Yetovgrad often are woken up by the loud prayers of the monks in the temples and their neighbors complaining about it. The prayers often include multiple Madyovs (morin khuur), drums, and VERY loud singing.

### City Naming Syllables

[space], [dash], gor, yev, ov, tok, ner, kva, yer, sky, ye, ma, rov, mov, grad, ber, bo, tov, var, ash, en, ga, vol, tek, chu, o, no

### Most realistic city names (that rarely occur)

Yetovgrad, Varovsky, Volgor, Churov, Marov, Kvagor, Yeyev ~~Mama no, --, Gradgrad, oooo~~

### Monuments

Emperor's Tomb: A red and white cathedral with golden domes

Eye of God: A statue of a man with his hand pointing forward

Altar of Peace: A fountain with four fir trees around it.

Grand Bazaar: Multiple tents scattered around a dirt road plaza

Park of Fortune: The Red Square.

Tower of Wisdom: A red clock tower.

Gate of Power: ~~I'm running out of ideas help~~ A brick, Arc of triumph-esque thingy with a golden dome on top and a white stripe in the middle.

### Miscellaneous

The ambience heard while playing as the Skyykov includes footsteps in the snow, hissing of polar bears, and chanting.

Skyykov's tribe theme is "Gorov Skyykov", which can be listened to here.

The AI of Skyykov in Easy, Normal, and Hard mode expand as much as possible, and when provoked, spam warriors if they don't have the Archery tech. Otherwise they spam Archers.
Lytsar

Lytsar terrain

The **Lytsar** thrive on the windy, grassy, mountainous region where they live off of their fertile valley farms. The tribe was created by Tachos Quebechos and Polluted Kickoo. The Lytsar are based on Slavs in eastern Europe and look like winged Hussars.

## Appearance

* Field: Bright green grass
* Fruit: Horseradishes
* Forest: Tall coniferous trees
* Mountain: Like Imperius' but much rockier
* Color: Could be lavender, sandy grey, maroon, or reddish grey
* City: Mix of Ukrainian and Russian architecture

## Spawn Rates

* Lots of land, mountains, and farmland, lots of game.
* Some fruit, some forest.
* Not much water, same with fish and ore.
* Very little ocean or whales.
Iberusio

The Iberusio Tribe is a Spanish-based tribe created by Yonkaflonk.

## Description

*”Deserts, mountains, green valleys, arid land. This is the home of the Iberusio. They build large palaces and cities atop the semi-dry land, known for their beautiful architecture and towering pillars. The Iberusio are an outgoing and adventurous tribe, often conquering the weaker ones; they claim they are not fit to survive. Will this perilous and dangerous tribe survive the battle for the square? They start with the ‘Sailing’ Tech.”*

### Appearence

Hat: Conquistador’s helmet, red feather on front

Forests: Imperius

Game: Ibex

Land: Tan-green Imperius

Mountains: More detailed Imperius, Tan-Green bottoms

Fruit: Orange

#### Architecture

Cities: Red roofs, tan buildings, many arches, circular pillars, arched windows

##### Monuments

Emperor’s Tomb: Large Spanish palace

Eye of God: Tall pillar, arched windows and pointed red top

Gate of Power: Tan Gate (couldn’t think of anything)

Park of fortune: Trees with path running through, fountain in center

Grand Bazaar: tan buildings ringing area with red and white stalls on the inside

Tower of wisdom: Alchemist’s tower

Altar of Peace: Tower with stairs spiraling up

#### Language

Ib, Er, Qu, Gue, Rid, Ora, Is, Los, Nos, Ez

Example names: Ridgue, Ibora, Quer, Ergueora, Quibez, Oralos
Lumberjacks

Lumberjacks is a fan-made tribe by PolytopiaGaming.

They start with the Forestry tech.

## Description

Deep in the woods of several U.S.A. states, you will find member of the friendly Lumberjack tribe. How they got there? No one knows for sure, but scientists believe it was due to their mothers giving birth to them. They are remarkably friendly and will befriend almost anyone they meet. However, once startled, they will be angrier than you when Imperius spam catapults.

## Appearance

Fruit: Pancakes

Forest: Trees

Animals: Duck

Cities: Unkown

Color: Bright Orange
List of Fan made Units

Feel free to add units as it would be very helpful

Here is a list of Fan Made Units by Category, Their are four: Air, Amphibian, Land, & Sea. It is possible to sub categorize Land into preferred terrain (E.g. Polaris performance if far superior on Ice which is a specific terrain set) but that could get lengthy. Later categories may be added when units with movement configurations fully distinct from those above are met.

If a unit is able to move on another terrain by transforming themselves only that transformation is noted, for a unit to be amphibian it has to keep the same form and cross between land and sea anywhere from a unit such as a Crab who suffers no penalty or bonus from wither terrain or a Navalon or Amphibian whose stats differ drastically but are still the same unit.

## Air

* Blimp (Aetherion) **Battle Stats:** Attack:3, Defence: 1, Health: 10, Range: 2, Movement: 1, Skills: Dash, Explore, Fly, **Logistical Stats:** Unspecified

## Land

* Giant bull (Aagamea): **Battle Stats:** Attack:10 damage, Defence: Unspecified, Health: 20, Range: 3, Movement: Unspecified, Skills: Unspecified, **Logistical Stats:** Cost: City Level Up (Super Unit), Prerequisite Research: None
* Mounted Archer (Aatilion) **Battle Stats:** Attack: Unspecified, Defence: Unspecified, Health: 20, Range: 2, Movement: 2, Skills: Persist, **Logistical Stats:** Cost: City Level Up (Super Unit), Prerequisite Research: None
* Sand Skiff (Aelo) **Battle Stats:** Attack: 3.5, Defence: Unspecified, Health: 20, Range: 2, Movement: 2, Skills: Escape, Return, **Logistical Stats:** Cost: 10 Stars, Prerequisite Research: Sand Sailing
* Sandstorm (Aelo) **Battle Stats:** Attack: 5, Defence: 4, Health: 40, Range: 1, Movement: 1, Skills: Dash, **Logistical Stats:** Cost: City Level Up (Super Unit), Prerequisite Research: None
Qu-Orb

Qu-Orb is a remake of the Marinoo tribe, made by Guaycul.

## Appeaance

* Color: Greyish Brown
* Helmet: Green skin with techy helmet
* Cities: Looks like a space base but in city shape [1]
* Mountains: Very tall mountains (1 and a half times bigger taller than imperius mountain).

## Advantage/Strength

* Can train these special units: Monster (instead of knight): Movement: 2, Attack: 4, Defence: 2, Health: 20, Skills: Persist.
* Starting Tech: Mining
Chaput

**Chaput** is an Incan fan-made tribe created by MrDayCee.

## Description

*High mountains and colorful forests. The Chaput is rich of trading industries.*

## Appearance

* Hats: Like Kickoo's but with 3 green feathers in the forehead attached by a helmet with no top, the edges of the hat near the cheeks are dull.
* Starting Technology: Roads
* Fields: Green, a BIT darker.
* Fruit: Starfruit
* Animal: Deer with very long antlers.
* Forests: Golden Alders
* Mountains: Well, some from Macchu Picchu
* Cities: Google up paititi. It describes the cities you could think of!
* Color: Mint Green
* Syllables: mac, pic, hu, pac, uti, pat, ti, qui, toy, chi, hua.
Sovsky

Sovsky head

**Sovsky** is a Russian fan-made tribe created by DocteurDu.

## Appearance

* Color: Dark red Fruit: Potato Animal: Reindeer Forest: Like Bardur's but with higher and fewer trees Land: Light brown with some snow Mountains: Like Hoodrick's, but light brown with snow on the top of the mountain Cities: Grey and brown, with some red and green. The roof are like Kremlin's.
* Park of Fortune: a building like the Kremlin.

## City syllables

* Prefix: Or, Nov, Mid, Ninjy, Mos
* Suffix: Grad, Oï, Sky, Kov
Azanah

**Azanah** is a cultist tribe created by an unknown user on the FMT Discord server.

## Tribe description

*Note: This description was written by a server admin, not the creator.*

The Azanah are a tribe that wandered too far into the forest, and became entranced by the mystical energy that flowed through it. Driven to insanity, they never escaped their natural prison and embraced the forces of chaos that prevented them from doing so.

Azanah starts the game with the Sacrifice technology.

## Technology modifications

* Philosophy is replaced by Maddening, which unlocks the Cult Leader/Priest (replaces Mind Bender)
* Free Spirit is replaced by Sacrifice, which unlocks the Altar (replaces Temple) and the Sacrifice ability (replaces Disband)

## Units

### Cult Assassin

* Health: 15
* Movement: 2
* Attack: 3
* Defense: 2
* Range: 1
* Skills: Dash, Escape, Fortify

### Cult Leader

* Health: 10
* Movement: 1
* Attack: 0
* Defense: 1
* Range: 1
* Skills: Madden

### Accursed One

Super unit

* Health: 20
* Movement: 2
* Attack: 2
* Defense: 3
* Range: 2
* Skills: Dash, Fly, Madden

## Unit Skill: Madden

The Madden skill modifies the affected unit's AI so that is no longer belongs to any tribe and tries to deal as much damage to adjacent units as possible.

## Sacrifice ability

Sacrifice can only be done at an Altar, which costs 10 to build; each sacrifice gives 1 population and 100p, costing 2 stars per use.

## Gallery

Azanah unit, drawn by ThatOneKid#5541Azanah terrain, drawn by ThatOneKidAccursed One, drawn by ThatOneKidAzanah warrior, drawn by The Bhalk
Pewdiepie

Alien tribe that promotes Pewdiepie.

## General description

You must subscribe to pewdiepie to be able to use this tribe. The units are 9 year old kiddos, and the super unit is pewdiepie.

## Design

* Normal warriors are 9 year old kiddos, with subscription weapons that haves the Subscribe button texture.
* The super unit is Pewdiepie.
* Boats and weapons are designed out of the subscribe button as well.
* The texture of terrain is the Subscribe button.
* Mountains are pewdiepie heads.
* Forest are doge heads.
* Ocean is pewdiepie logo.
* Color: Pewdiepie black and red waves design.

## Special

There's a 2nd tier tech which replaces free spirit but haves the free spirit contents. The tech gives you 1 star every 1000 subscriber he earned.

Every subscriber he earns gives you a point and every 10 views gives you a point.
Trándo

The Trándo are Spanish cultural inspired created by IDeciduous, as they start with "Mining" tech, meaning they can rapidly upgrade their cities and get "Smithery." The reason I choose mining was because, in real life, especially during the renaissance era, the Spaniards were some of the best bladesmiths and blacksmiths, as they made high-quality steel and forged incredible blades, so I kind of went with the idea and assigned them "Mining" tech.

## Appearance

* Mountains: Dark grey ridges
* Animal: Oxen
* Forest: Oak
* Food: Melon
* Color: Yellow
* Cities: Forge/peeking spires
* Start: Smithery tech
Sumader

The Sumader are a Fan Made Tribe. Their culture is based off of Indonesian Javanese culture, but possesses elements of Chinese, Balinese and foreign cultures. They are known for their technique in farming, which is their starting technology in game.

Food: Stuffed Rice

Animal: Capybara

Terrain: Dark Green, Short Trees

Buildings: Terracotta roof, Similar to Water Towns of the People's Republic of China

Words: Gua, Sal, Mur, Zho, Bil, Hua, Nya