Flagships

Flagships are your largest ships. You use and reinforce the flagship, and then build your fleet of Cruisers, Destroyers, and Frigates around it. You can build any of these flagships, through gaining "blueprints". The blueprints can be earned as drops, and through going through the Campaign sections "Campaign Shop".

There are 3 tiers of flagships, Blue, Purple, and Gold, in increasing stats. Each flagship also has skills, which give buffs of some sort to your warships in combat. Blue flagships have only three skills, not counting the flagship main cannon. Purple flagships have four, and Golden flagships have five, including an additional powerful awakening skill.

You can fortify flagships through two methods. The first is "modifying", increasing the rank, by using blueprints of the same flagship. The second is upgrading it by "Flagship Cores", which increases it's displayed level. Upgrading it will increase its HP, its armor, its shield and its damage bonus, and the number of fleet ships in the formation.

You can only have one of each flagship.

When your primary flagship reaches level 15, you gain the ability of using an auxiliary flagship. It also contributes to the fleet's leadership, but only half of its full capacity.

This table shows all of the flagships. You are given a Hercules at the beginning of the game. The working sheet for table is viewable here (Outdated).

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## Trivia

* Before August 2021, you could only have one flagship per fleet.

The remainder of this page is the old Flagship information. This is no longer accurate from at least May 2021, but is being preserved for historic value. As you will notice, some flagships were retired.

Flagships play an important role in the formation of your fleets. The flagships are designated by classes: Hercules, Cyclops, Titan, Argo, Apollo, and Hades. There was a glitch where I would see a Chimera class ship in my flagship bay, but it is either not released yet or I haven't actually unlocked it yet. You have to collect blueprints through completing in game tasks, or buy them with honor points in the Alliance Store. Once you have the required amount of blueprints, you can build that ship type. As you collect more of the same blueprint, you can use them to modify that ship type to higher tiers. The ship tier is designated by color and name:

* Tier progression: Green>Blue>Purple>Gold
* Hercules class: Sarpedon>Perseus>Telemon>Hercules
* Apollo class: Palamedes>Odysseus>Agamemnon>Apollo
* Hades class: Aeacus>Minos>Rhadamanthys>Hades
* Argo class: Peleus>Orpheus>Jason>Hermes
* Cyclops class: Brontes>Steropes>Arges>Polyphemus
* Titan class: Atlas>Menoetius>Epimetheus>Prometheus

Each tier of ship modification has 3 levels designated by a chevron (or lack thereof) on the bottom right of the flagship. Let me see if I can make this more clear....

You start the game with no flagship, but part of the tutorial is building your first flagship which is a Hercules class ship named Sarpedon. So you use the blueprints the mission gives you to initially build the flagship, it is displayed as green with no chevron. When you get enough blueprints and modify it to the next level, it is still green but has a 1 bar chevron displayed. Get more blueprints, modify, becomes green with a 2 bar chevron. More blueprints, modify, becomes blue with no chevron. So on up the ranks until its is a top tier, gold ship. I cannot yet verify if gold ships can also be modified to 1 and 2 bar chevrons.

Flagships also have an experience based level number that is separate from the tier designation. Your flagships gain experience from attacking. The best way to level them up is to attack pirates as often as you can. This is limited by your energy which is displayed as a yellow bar under your commander avatar. It costs 100 energy to attack a pirate and you have a maximum of 1,000 energy. Energy recharges slowly, 1 point every 30 seconds, so it takes 8.33 hours to fully recharge. There are technologies and prosperity bonuses to increase this recharge rate, but it is difficult to tell if it is effective. Back to the point, the higher level pirate you can kill with your fleet means the more experience your flagship receives. As your flagship gains levels, its leadership ability increases. Leadership is the metric that the game uses to determine how many ships can fit into a fleet. Flagships can also be leveled up by using Flagship Data Chips which also come in tiers, and give greater experience respectively when applied to a flagship. You get data chips as rewards from various tasks like participating in the Archean Ghost Ship Hunt everyday at 3:00 pm Central Time Zone or whatever that translates to in your time zone. You can also reset a flagship's level to 1 and receive data chips equal to its experience, then apply those data chips to another flagship.

Each class of flagship has its own unique skills and a specific attack type: Energy(kinetic), Missile, or Laser(light). The regular ships also have these different attack types, but I haven't been able to determine if there are any advantages to one over the other. As the flagship is modified and becomes higher tiers, the unique skills that it possesses become unlocked and leveled up as well. For example, the Titan class flagship has skills which make it ideal for attacking other players bases. Argo is good for mining and gathering from planets. Cyclops class flagships have bonuses for using large warships(Battleships). Apollo class flagships bolster the amount of ships that can be saved by repairs after a battle. Hercules class flagships have bonuses that make them ideal for attacking NPCs like pirates and Archean Ghost Ships. Hades class flagships have bonuses to fleet speed and medium warships(Destroyers).

Last but not least, there is Gear that can be built, upgraded, and installed on the flagships to make them even stronger. The Outfit Depot unlocks at Command Center level 12. If i remember correctly, each flagship starts out being able to equip 4 weapon type Gear and 4 defensive type Gear. As The flagship gains tier levels, it unlocks more slots to install Gear into.