First Day

* First Day refers to the starting status of Our Shelter and Survivors, or, anything you begin with on Day 1.

## Starting Survivors

Any Season Starting Groups:

* Zlata, Pavle, Anton, Cveta (one starts off severely sick);
* Katia, Roman (one starts off wounded);
* Anton, Cveta (Starts with two beds and an armchair).

Summer Starting Groups:

* Pavle, Bruno, Marko (One is slightly sick and another is slightly wounded, which ones vary);
* Pavle, Bruno, Katia;
* Arica, Roman, Bruno;
* Zlata, Roman, Bruno;
* Arica, Marin, Katia (One starts off severely sick);
* Emilia, Zlata;
* Emilia, Roman;
* Marko;
* Roman, Katia (One starts off wounded).

Winter Starting Groups:

* Marin, Boris, Emilia (One starts off slightly sick);
* Arica, Marin, Katia (Can also start in late Autumn.).

## Builds

All **First Days** start out as either a Passive, Neutral, or Aggressive build. They have notably different starting survivors, available locations, Our Shelter layouts, and different events.

### Aggressive

* Aggressive builds start with a chair.
* Starting locations usually have hostiles.
* Starting survivors usually have medium sized inventory (10 - 12), with scavenge related traits.
* A knife, Broken Pistol, or both can sometimes be found at Our Shelter in the starting stashes.
* Roman is **very common** with this build.
* Like all builds, a Simple Heater is also found in Our Shelter on cold day starts.

#### Tactics

Stealing and murder can offer this build an advantage.

### Neutral

* Neutral builds start with a chair.
* Starting locations are a mix of hostile, possible trade, and quests.
* Starting survivors usually contain a higher inventory survivor. (12 - 17)
* Survivors are often slightly injured or sick.
* Marko or Boris are common with this build.
* Like all builds, a Simple Heater is also found in Our Shelter on cold day starts.

#### Tactics

The most universal build, a larger inventory allows for much more supplies to be collected. This build is capable of crafting and upgrading more in Our Shelter than other builds.

### Passive

* Passive builds start with 2 beds, a crude stove, an armchair.
* Starting locations usually grant early access to possible trades.
* Starting survivors usually have small inventory sizes (8-10).
* Passive builds get additional supplies from friendly neighbours which the other 2 builds don't.
* Survivors are usually healthy, with no sickness or injury.
* Cveta and/or Anton are common with this build.
* Like all builds, a Simple Heater is also found in Our Shelter on cold day starts.

#### Tactics

* Due to the small inventory sizes of the starting survivors, bartering is almost essential.
* With Anton theft and murder become morally viable, albeit using inferior combat skills.
* Scavengers should bring home the highest barter valued items possible; shotguns, Assault Rifles, military vests, Bandages, Medications, Pure Alcohol, Canned Food.
* Stealing and/or murder is almost out of the question for Cveta, she is heavily saddened by these actions.

## Cold First Day

Sometimes it can be the coldest weather when starting, this build starts with a bonus simple heater. Keeping survivors warm in the early days can prove challenging but it offers a different experience than other starts.

* The game can also begin in less than optimal weather approaching cold days, but this build does not begin with a simple heater hence is not technically a cold **First Day**