recursal/Fanatic-Fandom huggingface dataset:
Wiki Les Mythics

**Wiki Les Mythics**

609 modifications | 38 articles | 2 utilisateur(s) actif(s)

Aux temps anciens des dieux et des héros, le mal tenta de s'emparer du monde sous l'apparence de six dieux différent.
Alors que ces derniers répandaient leur toute puissance de destruction, six héros dotés de pouvoirs extraordinaires et brandissant des armes sacrées se dressèrent contre chacune de ces incarnations. Le mal fut vaincu et scellé dans un endroit secret du désert rouge de la planète Mars…
Aujourd'hui, six héritiers, dignes successeurs des héros antiques, vont devoir faire face à la plus grande menace que le monde contemporain ait jamais connue.

Yuko Yamada

Parvati Patel

Amir Al-Ma'mûn

Abigail Ackermann

Miguel Montoya

Néo Notarès

**Wikis de la bande dessinée franco-belge**
*Astérix* •
*Tintin* •
*Les Schtroumpfs* •
*Les Légendaires* •
*Lucky Luke* •
*Tom-Tom et Nana* •
*Boule et Bill* •
*Titeuf* •
*Valérian et Laureline* •
*Michel Vaillant* •
*Les Tuniques bleues* •
*Seuls* •
*Les Cahiers d'Esther* •
*Kid Paddle* •
*Spirou* •
*Sylvain et Sylvette* •
*Les Mythics* •
*Louca* •
*Les Mondes d'Aldébaran* •
*Les Profs* •
*BDpedia* •
*Plus...*

*Vous voulez inscrire votre wiki ? C'est par ici !*

* Tome 21 : Océanos : 15 mai 2024

Suivez les changements les plus récents du wiki sur cette page.

 Aide

* Activité du wiki
* Activité sociale
* Activité relative aux images

**Liste des abréviations :**
N
Cette modification a créé une nouvelle page (voir aussi la liste des nouvelles pages)
m
Cette modification est mineure.
b
Cette modification a été effectuée par un robot.
(*±123*)
La taille de la page a changé de ce nombre d’octets.

26 janvier 2024

* Toutes les pages
* Statistiques
* Pages courtes
* Pages longues
* Billets de blog
MOBILE BRIGADAS

Mobile Brigadas are the foremost regiment of the Corregidor heavy infantry. These are sturdy, versatile troops who shine both in defensive and offensive missions. Their everyday routine as members of the main assault force in the Nomad Military Force includes taking the brunt of whatever fight they are involved in. Which is just as well, as they might be the only ones with the staying power and tactical know-how to endure constant combat. In addition to the usual tasks given to heavy infantries, Brigadas serve a key purpose as an implied threat to any customers of Corregidor who might be tempted to abuse their newly hired labor. In the past, some of the most brazen breaches of contract against Corregidorian workers have been resolved with a ‘hostile takeover’ in the form of Mobile Brigada units forcefully occupying entire compounds. The infringing companies were forced to buy back their own facilities by settling their debt with Corregidor. Their position as defenders of worker’s rights makes them a treasured institution to Corregidorians, who know these armored heroes have their backs at all times. Naturally, Brigadas are also in the Corregidor product portfolio as mercenary troops. Their technical training, their unquestionable bravery and the weight of their word make Brigadas some of the most sought after soldiers in the mercenary market.

 Jurisdictional Command of Corregidor | Fireteam:Core
 StarCo. Free Company of the Star | Fireteam:Core

Mobile BrigadasMobile Brigada (Boarding Shotgun)Mobile Brigada Hacker (Hacking Device)Mobile Brigada (Missile Launcher)Mobile Brigada (HMG)Mobile Brigada (MULTI Rifle + Light Flamethrower)
Corvus Belli online store page for Mobile Brigadas Box.

Corvus Belli online store page for Operation: Icestorm (currently unavilable).
AÏDA SWANSON, Submondo Smuggler

Aïda Swanson is a mystery. Aloof and distant, she keeps people at arms length on principle alone. Of course, her line of work as a smuggler is one where distancing oneself from people is expected.

The truth behind her attitude is much more sinister than even her underworld connections might suspect. Aïda is a Shasvastii agent, infiltrated within the Human Sphere for some nefarious, as-of-yet unknown purpose, merely posing as a Submondo underboss.
Tome 10 : Chaos

Couverture

***Chaos*** est le dixième tome de la série *Les Mythics*, ainsi que le quatrième et dernier du second cycle.

Il est sorti le 19 août 2020.

## Résumé

Il raconte la création du groupe des Mythics et leur combat contre Le Chaos.

## Synopsis

Les six Mythics du XXIe siècle sont désormais réunis à Paris.
En brisant les sceaux, en voulant libérer Gaïa pour s'en faire une alliée puissante,
ils ont involontairement fait le jeu du Mal et libéré le Chaos !
Leurs armes magiques seront-elles encore d'une quelconque utilité face à une telle puissance ?

## Galerie

Mythics T.10 - Dessin en VR par Philippe Ogaki
Morat Agression Force

## Light Infantry

MORAT VANGUARD INFANTRY

KURGAT Regiment of Assault Engineers

MED-TECH OBSIDON MEDCHANOIDS

TREITAK ANYAT

KRAKOT RENEGADES, Morat Fugitives

## Medium Infantry

RODOK, Morat Armed Imposition Detechment

YAOGAT Strike Infantry

RASYAT Diplomatic Division

RAKTORAK, Morat Sergeant Major

KORNAK Gazarot, Superior Warrior-Oficer

## Heavy Infantry

SURYATS Assault Heavy Infantry

SOGARAT Tempest Regiment

## REM

M-DRONES

Q-DRONES

T-DRONES

R-DRONES

SLAVE DRONES

IKADRON BATROIDS

E-DRONES

## Warband

DĀTURAZI Witch-Soldiers

OZNAT, Morat Hunting Regiment

THE HUNGRIES: 'GAKIS'

THE HUNGRIES: 'PRETAS'

KENDRAT, Krakot Renegade
KAMAU Amphibian Intervention Teams

Kamau means “Quiet Warrior” in the Kikuyu language (Kenya). These are the best troops in PanOceania’s Fast Intervention Division. Their headquarters is on Varuna, where they comprise the main body of the army. In order to operate in a mainly aquatic environment, such as that of Varuna, the Intervention Teams are experts in amphibious activities.

The Kamau have proved to be excellent soldiers both in and out of water, using highly specialized skills and abilities. Nowadays, they constitute the nucleus of “Blue Sea”, an antiterrorist program developed to confront the Libertos, rebel natives from Varuna. The Kamau role in “Blue Sea” includes taking offensive operations to prevent, stop and respond to terrorist activities and incidents. Thanks to their flexible broad spectrum training, the Kamau can function as a main force or as active support in circumstances of interagency cooperation. It is well known that the Kamau Amphibious Intervention Teams are one of the few PanOceanian units that possess total authorization to take preventative actions against terrorist groups and locations. In addition to all this, they are great surfers.

## Gallery

Kamau HackerKamau (MULTI Sniper Rifle)Kamau (COMBI Rifle)Kamau (Heany Ricket Launcher)
Ariadna Generic Army

## Light Infantry

LINE KAZAKS

1er Régiment de PARA-COMMANDOS

KAZAK SPETSNAZS

KAZAK DOKTOR

Roger VAN ZANT, Captain of 6th Airborne Ranger Regiment 'Oklahoma'

CALEDONIAN VOLUNTEERS Corps

Métros, TROUPES MÉTROPOLITAINES

LOUP-GAROUS, Group Mobile d'Action Spéciale

HIGHLANDER CATERANS

ZOUAVES, Régiment Spécial d'Intervention

112, Emergency Services

DOZERS, Field Engineers

Brigadier JACQUES BRUANT, Sous-Officier de Métros

Volunteer Intel ISOBEL McGREGOR

WARDRIVERS, Mercenary Hackers

AUTHORIZED BOUNTY HUNTERS

WARCORS, War Correspondents

MIRANDA ASHCROFT, Authorized Bounty Hunter

6th AIRBORNE RANGERS Regiment

KRAKOT RENEGADES, Morat Fugitives

Col. YEVGUENI VORONIN, Cossack Diplomatic Corps

THE UNKNOWN RANGER

KNAUF, Outlaw Sniper

CUBE JÄGERS, Mercenary Recoverers

STRELOKS, Kazak Reconnaisance Unit

DYNAMO Regiment of Kazak Light Cavalry

FRONTOVIKS, Separate Assault Battalion

AÏDA SWANSON, Submondo Smuggler

LIBERTOS Freedom Fighters

112 Emergency Services (Motorized)

MONSTRUCKERS

WILD BILL, Legendary Gunslinger

## Medium Infantry

USAriadna GRUNTS, Line Rangers Regiments

TANKHUNTERS Regiment

BRISCARDS, 8'eme Régiment d'Infanterie de Montagne

The SCOTS GUARDS, 6th Caledonian Infantry Regiment

ARMAND LE MUET, Freelance Killer

MAVERICKS, 9th Motorized Recon Battalion

MARAUDERS, 5307th Ranger Unit

Grunt Intel ROSALIND 'ROSIE' MUNROE

VASSILY PLUSHENKO, TankHunters Officer

## Heavy Infantry

5th MINUTEMEN 'Ohio'

13'eme MOBLOTS

VETERAN KAZAKS

3rd HIGHLANDER GREY RIFLES

CALEDONIAN MORMAERS

EQUIPE MIRAGE-5

BLACKJACKS, 10th Heavy Rangers Battalion

Armata-2 Proyekt 'RATNIKS'

## REM

TRAKTOR MUL, Artillery and Support Regiment

## Skirmisher

7th FOXTROT RANGERS 'Newport'

HARDCASES, 2nd Irregular Frontiersmen Battalion

1st Highlanders S.A.S.

Ariadna SCOUTS

4éme de CHASSEURS

UXÍA 'CHERRY' McNEILL, Corporal of 1st Highlanders S.A.S.

PAVEL ALEXEI McMANNUS, Spetsgruppa G

## Warband

45th HIGLANDERS RIFLES 'Galwegian'

IRMANDINHOS

ANTIPODE ASSAULT PACK

DOG-WARRIORS

9th WULVER Grenadiers Regiment

2nd Irregular CAMERONIANS Regiment

WILLIAM WALLACE

DEVIL DOG TEAMS, 2nd Assault Battalion of the USAMC

DESPERADOES

KENDRAT, Krakot Renegade

CADIN 'FIRSTSTRIKE' DONN
Infinity Wiki

**Welcome to the Infinity Wiki!**

This is collaborative community website about Infinity, the tabletop wargame by Corvus Belli. This project will attempt to curate the troops, creatures and denizens of the Infinity universe, as well as the technologies, locations and events found therein.

Infinity is a tabletop wargame in which sci-fi themed miniatures are used to simulate futuristic skirmishes. Infinity recreates Direct Action operations, high-stakes missions in the battlefront or behind enemy lines, where victory or death are a trigger pull away. Players command a small group of elite soldiers, chosen for their adequacy to the mission parameters at hand. Each battle calls for a different composition, and building an effective team from hand-picked members of different regiments is key to a successful operation.

Infinity is a groundbreaking, dynamic system that allows you to make meaningful, fun choices throughout the entire game sequence, and gives you the tools to implement any number of strategies with realism and flexibility.
Caledonian Highlander Army

## Light Infantry

CALEDONIAN VOLUNTEERS Corps

HIGHLANDER CATERANS

112, Emergency Service

DOZERS, Field Engineers

Volunteer Intel ISOBEL McGREGOR

WARCORS, War Correspondents

WARDRIVERS, Mercenary Hackers

112, Emergency Service (Motorized)

## Heavy Infantry

The SCOTS GUARDS, 6th Caledonian Infantry Regiment

3rd HIGHLANDER GREY RIFLES

Caledonian MORMAERS

## REM

TRAKTOR MUL, Artillery and Support Regiment

## Skirmisher

1st Highlander S.A.S.

UXÍA 'CHERRY' McNEILL, Corporal of 1st Highlanders S.A.S.

## Warband

9th WULVER Grenadiers Regiment

2nd Irregular CAMERONIANS Regiment

45th HIGHLANDER RIFLES 'Galwegian'

WILLIAM WALLACE

McMURROUGH, Mercenary Dog-Warrior

CADIN 'FIRSTSTRIKE' DONN
BAGH-MARI Unit

The Bagh-Mari were ancient clans of tiger hunters, professionals that travelled all over India killing the most problematic felines for money.

Nowadays, this name is used to designate a Panoceanian unit specialized in jungle combat. The Bagh-Mari are special troops, veteran and professional. Like those ancient tiger killers, the jungle is their element and their ally. Their skills make them the perfect combatants for the Paradise wars and for the Commercial Conflicts of Ariadna. The Bagh-Mari units have won a terrible reputation for carrying out undercover Search and Destroy operations, in which they are specialized.

## Gallery

Bagh-Mari (HMG)Bagh-Mari (MULTI Sniper Rifle)Bagh-Mari (Combi Rifle + Light Shotgun)Bagh-Mari (Boarding Shotgun)Bagh-Mari HackerCorvus Belli online store.
Combined Army

And whilst Humanity keeps mindlessly devouring itself, a new threat—perhaps more terrible than any before—has planted a bridgehead in the Human Sphere. A Combined Army of several alien races, under the orders of the Evolved Intelligence, an ancient supreme intellect with hegemonic intentions towards all life forms that cross its path.

Combined Army Generic Army

## Sectorials

**Morat Agression Force**

The constant state of war in which the Morat Supremacy lives provides an unequaled military experience. The long tradition of victories by the Aggression Forces gives all Morat regiments and units an absolute confidence in their martial capabilities. These capabilities are acquired by direct action and tested in the forge of fire and combat. The Morat are persistent in their attacks and show special capabilities for urban and night combat. Their characteristic brutality and violence qualifies them as exceptional storm troops without comparison in the Combined Army.

**Shasvastii Expeditionary Force**

The Shasvastii army works to a criteria of lightness and mobility, having no heavy support or armor that restricts their movement capabilities. Shasvastii tactical analysts disdain super-heavy combat units, believing large size and armor is useful only against primitive and impressionable species.

Shasvastii strategists are cunning, wicked, unscrupulous and basically pragmatic. The Shasvastii martial philosophy cannot be understood without understanding this. Their core doctrine, the one that prevails over all others, is the following: “The maximum terror in the minimum time, applied to a small number of select targets”.

**Onyx Contact Force**

The Onyx Contact Forces are the representatives of the EI to new races and civilizations, designated for operations in remote locations without immediate support.

Composed of a selection of the best elite units from the Combined Army, the Onyx Contact Forces are an advanced combat group designed to perform aggressive “annexation-or-death” diplomatic actions.
Foreign Company

## Light Infantry

SECURITATE

BRAWLERS, Mercenary Enforcers

KAPLAN TACTICAL SERVICES (KTS)

CSU, Corporate Security Unit

CUBE JÄGERS, Mercenary Recoverers

HANNIBAL, Mercenary Team Leader

LAXMEE, Hacker of Fortune

AVICENNA, Mercenary Doctor

Bakunin CLOCKMAKERS

DAKTARIS (Daks, Campaign Doctors)

WARCORS, War Correspondents

WILD BILL, Legendary Gunslinger

## Medium Infantry

Neoterra BOLTS

AKALIS, Sikh Commandos

## Heavy Infantry

ORC TROOPS

KRIZA BORACS, Special Crisis Unit

## REM

PATHFINDER DRONBOT

SIERRA DRONBOT

CLIPPER DRONBOT

FUGAZI DRONBOT

ARMBOTS: BULLETEER

ARMBOTS: PEACEMAKER

ZONDBOTS

MULEBOTS

## Skirmisher

ZEROS

Paradiso CROC MEN

## Warband

Bakunin ÜBERFALLKOMMANDO

SEÑOR MASSACRE

VALKYRIE, Elite Bodyguard
'TRAUMA-DOCS'

The Doctors of the Pan-Oceanian army have at their disposal the finest in campaign medical equipment. Their first aid Medikits contain medical biomaterial and semi-intelligent nanobots that are able to heal the most horrifying injuries in record time. Their electronic diagnosis systems hold up to every confidence the boys have in their infallibility. However, in spite of the technology, half a Trauma-Doc‘s work is based on speed, intelligence and guts, indispensable attributes when healing someone in the midst of Hell.

Oh, Trauma Doc. You drama queen, you.Trauma Doc, 2020 resculpt for N4.Corvus Belly online store page for PanOceania Support Pack.
Lt. STEPHEN RAO, Bagh-Mari Unit

The best moments in the life of Lieutenant Rao happened in one jungle or another. Son of two members of the Great Arboreal Reserve’s Forest Rangers Service, Rao grew up and was educated by his parents in the middle of the jungle. Night camping, hunting with traps and carbine, orientation and hiding tests… ever since he was a child, everything was a game for him. There is no aspect of this inhospitable environment he doesn’t know, and Rao travels the densest and thickest jungles as any other person would wander around their own house. It seemed that the Forest Rangers Service was his natural destiny, but after graduating with the highest aptitude grade results, Rao discovered he was bored. The Great Reserve was his home, but now he wanted to discover new territories, other jungles to explore. Thanks to his marks he was able to enter the Plaska Prasravana Special Officer’s Academy, where practical tests like “The Nightmare Week”, indispensable to graduation and which only 45% of students pass, were, again, just a game for him. Instructors at the academy will tell you he learned everything he knows from them… however, it’s not true and they will never admit it.

## Gallery

Lt. Stephen Rao, Bagh-Mari UnitCorvus Belli online store.
Héraclès

**Héraclès**, fils de Zeus et d’Alcmène, est l'un des héros les plus vénérés de la Grèce antique. La mythologie grecque lui prête un très grand nombre d’aventures qui le voient voyager à travers le monde connu des Doriens puis dans toute la Méditerranée, à partir de l’expansion de la Grande-Grèce, jusqu’aux Enfers. Les plus célèbres de ses exploits sont les douze travaux. Il a pour descendant Néo Notarès.
Banefang

With wings that can shade an entire village and poisonous breath can melt organs, Banefang is one of the greatest threats facing the Weald. This enormous green dragon has only recently moved into its lair deep within Gemfalls Grove, but has already substantially impacted the forest for miles around. The terrible creature was first seen flying in from the west, over the Rorrick Depths, from some distant shore. Upon arrival it feasted on the settlements on its route into the interior, seeking out elven communities and devouring them before heading further east.

The dragon eventually settled in Gemfalls Grove, building a lair in some secret place in the thick forest before returning whence it came to collect its hoard, carrying cages, chests, and at one point a broken boat, to its new home. No one knows how the dragon's name became known, but everyone that hears it understands its truth: Banefang.

Banefang hunts from the ground, its enormous sinuous body slinking through the trees with terrifying grace. It is almost impossible to hear the dragon coming before its poison breath melts your lungs in your chest. That said, Banefang never kills everyone that it meets. It always leaves one survivor that it refers to as its Heralds. These Heralds are allowed to spread the dragon's legend and serve its interests.

**Gemfalls Grove**

Once a regular stop for wood elves traveling heading to Mosstone to trade, Gemfalls Grove was a pleasant patch of woodland with tall oaks and willows growing along the banks of the Gembrook. A crystal clear spring burst forth from the low roads at the top of a small cliff, producing the sparkling waterfall that gives the area its name. The gentle babbling of the falls created a calming atmosphere and travelers used to head well out of their way to camp in the dappled sunlight.

Since Banefang roosted in the grove the area has been twisted into a grim reflection of its former self. What was once an airy woodland is now a maze of tangled thickets and dense bramble. The once crystal clear water is now a murky ooze that makes those that drink it sick. Where once the woods were thick with game, now all that can be found is a few sickly deer, to bony to be worth hunting. All in all, Gemfalls Grove is no longer worth visiting, even when Banefang is not present.
Specialist Skills

Specialist skills are types of skills that are more specific than the standard skills you have access to. When selecting a skill at character creation, or if gaining one through a class feature, feat, or other means, you can instead select a Specialist Skill. You may only select to become proficient in a Specialist Skill if you are able to select the parent Skill, unless you are given the specific Specialist Skill directly from a Feat, Background, Class Feature, etc.

You can select a Specialist Skill regardless of whether or not you have selected its parent Skill, though selecting a Specialist Skill does not grant you proficiency of the parent Skill unless you have also selected that Skill.

If you are in a situation in which you can use a Specialist Skill, you are able to double the bonus you would normally receive.

* For example: if Gren had a proficiency bonus of 3, an Intelligence of 12, and the Specialist Skill 'History (Eldiri Isles)\*', he would be able to add a +8 to any check attempting to recall, identify, or converse about the History of the islands.
* If the conversation was regarding the Adhren Archipelago, however, he would only add his Intelligence bonus of +1. If he was proficient in History, he would add +4.

Specialist Skills are usually marked with an asterisk (ex. Nature (Shonak Mountains)\* ) after them. Keep in mind that proficiencies in things like instruments, vehicles, other items that may have multiple types, or a situation where you can choose 'Any' of something are not Specialist Skills unless specifically stated.
Invincible Army

## Light Infantry

ZHANSHI

Zhanshi YĪSHĒNG

MECH-ENGINEERS (Zhanshi Gōnchéng)

WARCORS, War Correspondents

## Medium Infantry

DĀOYĪNG Operative Control Unit

LÉI GŌNG, Invincibles Lord of Thunder

## Heavy Infantry

HǍIDÀO Special Support Group

LIÚ XĪNG Jump Infantry

ZÚYŎNG Invincibles, Terra-Cotta Soldiers

SHÀNG JÍ Invincibles

YĀN HUŎ Invincibles, Fire Support Heavy Regiment

HAC TAO Special Unit

MÓWÁNG Troops

HÚLÁNG Shocktroopers

ZHĒNCHÁ, Armored Reconnaissance Regiment

TAI SHENG, Zúyŏng Invincibles NCO

KRIT KOKRAM, Zúyŏng Invincibles Specialist

Captain QIANG GĀO, Invincibles Officer

## REM

Yáoxiè RUI SHI

Yáoxiè LÙ DUĀN

WÈIBĪNG Yáokòng (Guardian Remote)

HÙSÒNG Yáokòng (Escort Remote)

SON-BAE Yáokòng

CHAĪYI Yáokòng (Messenger Remote)

YUDBOTS

Yáopú PANGGULING
Japanese Secessionist Army

## Light Infantry

KEISOTSU Butai

KENPEITAI

RYŪKEN UNIT-9

ARAGOTO Senkenbutai, Advance Guard Regiment of Nippon

TOKUSETSU Butai

KUROSHI RIDER, Aragoto Senkenbutai Rikugun Shōi

Keisotsu Kaizoku MARIKO ODA

WARCORS, War Correspondents

## Heavy Infantry

DOMARU Butai

TANKŌ Zensenbutai

KARAKURI Special Project

SHIKAMI

DAIYŌKAI Dengekitai

Domaru TAKESHI 'NEKO' OYAMA

## REM

WÈIBĪNG Yáokòng (Guardian Remote)

HÙSÒNG Yáokòng (Escort Remote)

SON-BAE Yáokòng

CHAĪYI Yáokòng (Messenger Remote)

YUDBOTS

Yáopú PANGGULING

Yáoxiè RUI SHI

Yáoxiè LÙ DUĀN

## Skirmishers

NINJAS

ONIWABAN

Oniwaban SHINOBU KITSUNE

SAITO TOGAN, Mercenary Ninja

## Warbands

MIYAMOTO MUSHASHI

YOJIMBO, Sword for Hire
HEXAS, Strategic Security Division

The Hexaedron, PanOceania's Military and Intelligence High Command employs the most ruthless and uncompromising agents in its Strategic Security Division. Codenamed Hexas, these individuals exert full authority in PanOceanian territories but it is beyond those borders that the true nature of their assignemtns and their moralities is truly shown.

Hexas are adept at a number of covert paramilitary tactics. Destabilizing local governments, training rebel troops, interrogation and rendition, target abduction and removal are merely a few of the cold-blooded missions these agents are tasked with. And, with a complete lack or morals or conscience, Hexas carry out their missions.
Hexas are the invisible marksmen of the number one power in the Human Sphere. They are the living embodiment of the idea that the end always, always justifies the means.

 Neoterra Capitaline Army |  | 3

Hexa (MULTI Sniper)Hexa (Spitfire)Corvus Belli online store page for Neoterra Capitaline Army Starter Box.
Jurisdictional Command of Tunguska

## Light Infantry

AUTHORIZED BOUNTY HUNTERS

Bakunin CLOCKMAKERS

DAKTARIS (Daks, Campaign Doctors)

HECKLERS

JELENA KOVAČ, Securitate DI

MARY PROBLEMS, Tactical Überhacker

MIRANDA ASHCROFT, Authorized Bounty Hunter

PUPPETACTICA COMPANY

RAOUL SPECTOR, Mercenary Operative

SECURITATE

Tunguska INTERVENTORS

Tunguska CHEERKILLERS

WARCORS, War Correspondents

## Medium Infantry

GRENZERS, Grenz Security Team

ZONDNAUTICA Rapid Offensive Unit

## Heavy Infantry

THE HOLLOW MEN, Tactical Assault Team

KRIZA BORACS, Special Crisis Unit

## REM

LUNOKHOD Sputniks

REAKTION Zonds

SALYUT Zonds

STEMPLER Zonds

TRANSDUCTOR Zonds

TSYKLON Sputniks

VERTIGO Zonds

VOSTOK Sputniks

ZONDBOTS

## Warband

PERSEUS, Rogue Myrmidon

WOLFGANG AMADEUS WOLFF, Wulver Bounty Hunter
CRUSADER BRETHREN

Crusader Brethren, "the Cross Bearers", are a special immediate deployment unit serving the Panoceanian Military Orders. Given the danger level of the operations they execute, the redeeming value of service with the Brotherhood of Crusaders, in respect of a Resurrection bulla, is double that of one for a regular Sergeant of Arms. Members of this unit specialize in airborne, orbital and space actions, and they are selected from among the most dedicated and capable of Order Sergeants. Their mission: to bear the Cross, symbol of Christ, and stab it into the heart of the enemy. Crusader Brethren carry heavy armor and protective gear as they know they will always be deployed into the middle of the most intense firefights. Every time a force of the Military Orders is halted on the battlefield due to enemy fire, caught in a situation where they can’t advance and crush the enemy, then they launch the Crusader Brethren. They streak across the vacuum of space or several kilometers of atmosphere, falling like meteorites onto their objectives. What they do to win when they engage the enemy in combat stays between them and God himself, but if you ask, you will discover the notion of stabbing the Cross into an enemy's heart is an absolutely literal description.

## Gallery

Crosader Brethren (MULTI Rifle)Corvus Belli online store for Crusader Brethren (MULTI Rifle+Light Flamethrower).
JOHN HAWKWOOD, Mercenary Officer

Colonel Hawkwood has successfully recruited a group of professionals from the best units of PanOceania and Yu Jing for his mercenary company. Since they work as reinforcements for the SSS units, this agency's operatives have also been seen fighting alongside them with a high level of effectiveness. With such a squad—and always under the command of John Hawkwood, a remarkable tactician—the White Company is a formidable adversary and practically impossible to defeat in combat.

 PanOceania Generic Army
 Yu Jing Generic Army
 Aleph Generic Army

John Hawkwood
HELOT MILITIA

Underwater activity is tricky, dangerous and costly, but Helots take to it like a duck to water, if you’ll pardon the expression. They can patrol the perimeters of our subaquatic facilities or mobilize to support our armed forces on a moment’s notice.

Helots are a specia native to Varuna. The first encounters with them were when they actively tried to sabotage and vandalize PanOceanian supply lines. After a quick retaliation, most of the Helot population was "domesticated" and they seem content to trade and work with the Hyperpower, although a few straggling renegades undeniably remain.

## Gallery

Helot MilitiaHelot Militiaman (Submachinegun)Helot Militiaman (MULTI Sniper Rifle)Helot Militiaman (Shock Marksman Rifle)Helot Militiaman (Red Fury)Corvus Belli online store page for Helot Militia Box
ALEPH Generic Army

## Light Infantry

DEVA Functionaries

SOPHOTECTS

POST-HUMANS: Proxy Mk.1

EKDROMOI

DIOMEDES, Ekdromoi Officer

THAMYRIS the Aoidos

DACTYLS

AUTHORIZED BOUNTY HUNTERS

WARCORS, War Correspondents

MIRANDA ASHCROFT, Authorized Bounty Hunter

DRAKIOS, Steel Phalanx's NCO

SCYLLA, Steel Phalanx's NCO

ACMON, Sergeant of Dactyls

KRAKOT RENEGADES, Morat Fugitives

ANDROMEDA, Sophistes of the Steel Phalanx

KNAUF, Outlaw Sniper

DANAVAS Hackers

CUBE JÄGERS, Mercenary Recoverers

SHUKRA Consultants

AÏDA SWANSON, Submondo Smuggler

APSARAS

LIBERTOS Freedom Fighters

MONSTRUCKERS

WILD BILL, Legendary Gunslinger

Chandra Specialist Operative TRISHA N33

## Medium Infantry

THORAKITAI

AGÊMA Marksmen

NESAIE ALKÊ, Thorakitai Warrant Officer

ATALANTA, Agêmas NCO

PATROCLUS, Myrmidon Special Officer

Chandra Sergeant THRASYMEDES

TEUCER, Agêma Warrant Officer

ARMAND LE MUET, Freelance Killer

POST-HUMANS: Proxy Mk.5

YADU Troopers, Tactical Assault Teams

ARJUNA Unit

Yadu Officer SHAKTI

JOHN HAWKWOOD, Mercenary Officer

## Heavy Infantry

ASURAS

POST-HUMANS: Proxy Mk.3

AJAX the Great, Myrmidon Officer

ACHILLES

ACHILLES v2 (Hoplite Armor)

HECTOR, Homearidae's Champion

POST-HUMANS: Proxy Mk.4

## REM

DAKINI Tacbots

GARUDA Tacbots

DALETH Rebots

ZAYIN Rebots

SAMEKH Rebots

LAMEDH Rebots

YUDBOTS

PROBOTS

RUDRAS Gunbots

## Skirmisher

NAGAS

DASYUS

POST-HUMANS: Proxy Mk.2

DART, Optimate Huntress

## Warband

MYRMIDONS

MYRMIDON OFFICERS

MACHAON, Myrmidon Doctor-Officer

PHOENIX, Veteran Myrmidon Officer

EUDOROS, Myrmidon Officer

PENTHESILEA, Amazon Warrioress

HYPPOLITA, Amazon Officer

KENDRAT, Krakot Renegade
Fusilier Indigo RICHARD QUINN

It was a clean shot between the eyes that put an end to President Sanjay Rajkumar’s life. A clean shot—and the nanovirus that came with the bullet, which corrupted all of his Cube’s connections. Such was the unforeseen end of the tyrant’s reign of terror. Nobody expected someone to dare a hit against the President, maybe one of the most paranoid men in the Human Sphere. Security around him was the highest level, and any assassin knew their lives were forfeit whether they succeeded or not. Nevertheless, though Richard Quinn wasn’t the Hexahedron’s best shooter, he was probably the only one with a chance to escape with his life from the deathtrap that the Kairo-Bradley orbital-factory had become after the hit. Quinn had served with a Varunan Fusiliers Regiment and his outstanding skills soon got him a position with Blue Sea, the counter-terrorist elite program from that planet. But the talent scouts of the Special Operations Command, constantly alert, managed to take him to the Hexahedron with the promise of making him one of the selected few who shape human history and a defender of PanOceanian interests and citizens across the Human Sphere. Quinn was eager, very eager, and that is attested to in his record with multiple strung-together missions and piled up commendations. But service with the Indigo has its toll, and after many years and all he has seen and done, Quinn’s idealism is as dead as President Sanjay Rajkumar. This veteran Indigo operative harbors no illusions about his job: he knows that what he’s really defending are his country’s interests, interests that, more often than not, are the industry’s, and not those of his countrymen. But in order to preserve the PanOceanian way of life, the nation must remain strong. And if that means he must end the life of a petty dictator who’s been oppressing the worker-citizens of a tiny independent orbital-factory, then all the better. Even if a little voice in his head keeps reminding him that the only difference between President Sanjay Rajkumar and his replacement, the leader of the opposition, Karun Millet, is the better disposition of the latter towards PanOceanian interests, those that Quinn has sworn to defend. Right now, he mustn’t think about that and focus on making his way through the very disappointed and angry security forces of the deceased president, Sanjay Rajkumar, who have turned the Kairo-Bradley orbital-factory into a dead end, which is just another mission end like any other for Richard Quinn.

## Gallery

Fusilier Indigo Richard QuinnCorvus Belli online store for Dire Foes Mission Set 9: Datacash
KIRPAL SINGH, Akalis Sergeant

Kirpal Singh grew up in the neighbourhood of Bhai Gurdas, Khalsa’s region main city, on Acontecimento. While still very young, he enrolled in a school teaching Gatka, the Sikh martial art. Driven by the epic tales of the Sikh history told by his grandfather, he soon stood out as a remarkable pupil. When of legal age, he rushed to enlist in the PanOceanian Military Complex, with the intention of making his name known as one of the military elite of Humanity. Since then, an eagerness for glory has taken him to the most dangerous and distant conflicts, where, with daring and courage, he has earned his stripes. No one in the PanOceanian army knows more than him about jumping behind enemy lines. His name appears in all paratroop training manuals since he revised and modified the design of the tactical jump backpacks and developed new techniques for jumping in extreme conditions. He is a veteran of almost all the official and secret conflicts PanOceania has been involved since the NeoColonial Wars. Kirpal, gifted with the iron mind of a warrior, takes his job very seriously. He is willing to jump directly into the jaws of death if he thinks he will achieve a tactical advantage over the enemy. To him, victory is the only possible option.

## Gallery

Kirpal Singh, Akalis SergeantCorvus Belli online store.
AUXILIA

Garrisoned in the PanOceanian capital planet of Neoterra, the Auxilia operate as a local security force, as well as a mobile, light military unit. True to PanOceanian philosophies, Auxilia are supported by Auxbots, loyal remotes that function as guard and heavy fire support. Auxbots are comm-linked directly to Auxilia's Ghosts, circumventing the need for verbal (or other types of) commands, making them extremely efficient and dependable, both in standard, routine patrolling exercises or life-or-death situations.

 Auxilia
(Forward Observer)
 Auxilia Lieutenant

 Neoterra Capitaline Army

What's that in your hand..?Auxilia (Combi Rifle)A trusty Auxbot.A shifty Auxbot. Look at that one, big, beady eye.Corvus Belli online store page for Auxilia Box (Out of Production).
Indigo Brother KONSTANTINOS

Konstantinos was a lunar roverplane pilot who liked strong emotions, a weakness that would cause the death of his girlfriend. Enrolled as Order Sergeant, Konstantinos is passionately devoted to the difficult task of being the best of his unit in order to collect the maximum points to redeem for indulgences, with which a permit Resurrection for his girlfriend, and so redeem his fault. But, basically, Konstantinos remains that lover of strong emotions, and is able to survive the worst situations for the simple reason that he was comfortable in them. This quality was the one that caught the attention of PanOceanian Special Operations Command, who recruit for its Indigo units. Thus, Konstantinos would become a special agent, an elite hunter in the service of God and PanOceania as effective as relentless, because he is aware that it is the only way to pay off their debt and regain the love of his life, no matter what you have to do, knowing that it is right.
Fusilier Indigo BIPANDRA

Fusilier Indigo Gauri Bipandra (or Bipandra Gauri, in the South Indian traditional style) is a fairly competent field doctor and a survival specialist. She has been forced into that role ever since fate dumped Fusilier Angus upon her lap. She originally learned first aid and combat medicine by patching Angus up and keeping him alive long enough to reach a field hospital. She then built up her survival skills by keeping herself alive via the ordeals Angus puts her through on a regular basis.
ARMAND LE MUET, Freelance Killer

[…] So what you really are is a triple agent, a mute Tohaa ('le Muet': the mute, in French) not able to speak the pheromonic language, who roams the Human Sphere and will murder for any side. Your sole distraction is music, and mangling a harpset performance is your way to keep the stress and paranoia from driving you insane.

By now you're wondering whether this whole thing is OK. All these lies within lies, all this killing and harm. Let me put you at ease: it is. It is the right thing to do. It is necessary. Your race needs you. This is the only way to save our civilization, and you are a key component of this masterplan. Even if it takes messing with your memories like this.

To recap: your name is Armand le Muet. No, it isn’t. Your name is Armaan Leemue, or so you think. You are a hired assassin who will work for any side. But that is not entirely true, either. You are a traitor, infiltrated into the Human Sphere in service of the Evolved Intelligence. But that, too, is a smokescreen. You are a double agent working for the Tohaa Trident who has gained access to a clandestine Combined Army network. And you aren’t that at all. The truth is, you are an undercover Triumvirate operative furthering an agenda so secret that you can’t even remember it because I’m here editing your Cube memory every time you start piecing it together. All you need to know is that you are one of the most dangerous individuals in the Sphere. You are a professional and a virtuoso, and your impeccable skills are on offer for anyone with the money to pay for them. You also happen to love music, and you are the only person in the universe who thinks you can play well that blasted harpset.

## Loadouts

(Minelayer)
 Armand Le Muet
(Multispectral Visor L1)

## Gallery

Armand 'Le Muet'Corvus Belli online store.
HaqqIslam Generic Army

## Light Infantry

GHULAM Infantry

NAFFATÛN

KHAWARIJS

HASSASSIN GOVADS

ZHAYEDAN Intervention Troops

NAJJARUN Engineers

TARIK MANSURI, Khawarij Amir

DAYLAMI Infantry

ODALISQUES

BASHI BAZOUKS

HAFZA Unit

HASSASSIN MUYIBS

HASSASSIN BARIDS

KAPLAN TACTICAL SERVICES (KTS)

GHAZI MUTTAWIAH

Hassassin HUSAM YASBIR

HALQA Mechanized Infantry

AUTHORIZED BOUNTY HUNTERS

WARCORS, War Correspondents

MIRANDA ASHCROFT, Authorized Bounty Hunter

KRAKOT RENEGADES, Morat Fugitives

Husam Operative LEILA SHARIF

KNAUF, Outlaw Sniper

CUBE JÄGERS, Mercenary Recoverers

HAKIMS, Special Medical Assistance Team

AÏDA SWANSON, Submondo Smuggler

LIBERTOS Freedom Fighters

MUKHTAR Active Response Unit

NAHAB Aeromobile Team

NAMURR, Experimental Operative Group

MONSTRUCKERS

WILD BILL, Legendary Gunslinger

Medical Specialist RAHMAN ROUHANI

## Medium Infantry

DJANBANZAN Tactical Groups

HASSASSIN RAGIKS

HASSASSIN LASIQS

SALADIN, O-12 Liaison Officer

SEKBAN, Naval Special Unit

ARMAND LE MUET, Freelance Killer

DRUZE SHOCK TEAMS

## Heavy Infantry

JANISSARIES

ASAWIRA Regiments

Special Deterrance Group AZRA'IL

AL FASID Regiment

HASSASSIN ÁYYĀR

HORTLAK Jannisaries

## REM

RAFIQ REMOTES

SHIHAB REMOTES

SHAYTANIYAH REMOTES

FANOUS REMOTES

NASMAT Remotes

KAMEEL Remotes

## Skirmisher

HUNZAKUTS

MURABIDS TUAREG

HASSASSIN FIDAY

AL HAWWA' Unit

HASSASSINS FARZANS

HUSSEIN AL-DJABEL, Hassassin Fiday

## Warband

KUM Motorized Troops

KASYM BEG, Kum Chieftain

ZAMIRA NARAZOVA, Kum Enforcer

ZULEYKA NAZAROVA, Kum Enforcer

KENDRAT, Krakot Renegade
Old Mag

The woman known only as Old Mag has been Mosstone's protector for as long as anyone can remember. Her sod hut only seems to appear to those lost in the woods, meaning that those that wish to seek her out must deliberately leave the safe trails and hope that they stumble across her clearing.

Old Mag appears to be an ancient woman, her gnarled features leaving onlookers unsure of her race or origin. She is often found cooking in a large stew pot or pruning the plants that surround and even grow over her hut, and is quick to provide food or drink to anyone who stumbles upon her. Locals suggest that Old Mag played a large part in keeping Mosstone safe from harsh winters, poor harvests, and, most recently, the ongoing skirmishes between the rebels of Falconhand Heights and the knights of Fivespire Keep

While she is kindly, Old Mag is very strict about promises, making it clear that any promise made to her must not be broken. The children of Mosstone tell scary stories of what might happen if someone broke a promise made to Old Mag, but the stories are probably to horrible to be true.

It has been recently discovered that Old Mag has taken a young elven girl, Luna, under her wing and has been teaching her some of her ways. The girl's mother, Kilsyth, was unaware that this was a consequence of a deal made when Luna was born to save her life and is quite distraught about the situation.

Old Mag is often seen with her companions - Sir Gryn, an ogre with a perpetual smile; Groan, a kenku; and Rocks, a man made of rocks.
FATHER LUCIEN SFORZA

Father Sforza is a unique bounty hunter and adventurer who was a clergyman, and still wears a clerical collar. His face is long, serious and pale, with sharp, black, glazed eyes, and such beautiful hands that they would seem to belong to an angel. His look is impressive, and he radiates an aura of terror and respect. He walks with long, elegant strides, and has the appearance of a murderous gentleman. He is an educated man, skilful and active, but marked with the hot iron of disgrace. If he had continued his ecclesiastical career he could have possibly become a saint, albeit a frightening and gloomy one. His clothes and weapons look clean, but are worn from use. All of his weaponry is customized and personalized like a gunslinger’s. Father Sforza is a hunter, investigator, and an executioner - an almost romantic figure, with a legend behind him. A real professional, effective and dispassionate, who recognizes the danger of visceral reactions independent of the pleasure they can provide. He is one of those people who few will miss when he dies. Throughout his career, Sforza has forged a fearsome reputation, retrieving an extraordinary quantity of bounties, hunting both men and Rogue A.I.s equally. The mere mention of his name frightens outlaws and fugitives, but he is not really a cruel person. To put it simply, he, like a shark, cannot change his nature.
Imperial Service

## Light Infantry

CELESTIAL GUARD

ZHÀNYĪNG  Imperial Agents

BÀO TROOPS, Judicial Watch Unit

IMPERIAL AGENTS, Pheasant Rank (Yě Jī)

KUANG SHI

SOPHOTECT

FATHER LUCIEN SFORZA, Authorized Bounty Hunter

MIRANDA ASHCROFT, Authorized Bounty Hunter

Guǐ Fēng XI ZHUANG

MAJOR LUNAH, ex-Aristeia! Sniper

FATHER LUCIEN SFORZA, Registered Bounty Hunter

ASHCROFT HUNTING PARTY

CSU, Corporate Security Unit

TÁOWÙ, Mastermind and Schemer

## Medium Infantry

SUN TZE v.2 (Marksman Leader)

Imperial Agent ADIL MEHMUT, Special Division

## Heavy Infantry

IMPERIAL AGENTS, Crane Rank (Xiān Hè)

WU MÍNG Assault Corps (Those Without Name)

HSIEN Warriors

SÙ-JIÀN Immediate Action Unit

SUN TZE

## REM

DAKINI Tacbots

GARUDA Tacbots

Yáoxiè RUI SHI

Yáoxiè LÙ DUĀN

WÈIBĪNG Yáokòng (Guardian Remote)

HÙSÒNG Yáokòng (Escort Remote)

SON-BAE Yáokòng

CHAĪYI Yáokòng (Messenger Remote)

YUDBOTS

Yáopú PANGGULING

## Skirmisher

NINJAS

KĀNRÈN Counter-insurgency Group
AKALIS, Sikh Commandos

The Akalis is an airborne Sikh regiment. This elite mobile unit has the mission of jumping behind enemy lines and wreaking havoc among their ranks by striking poorly defended angles. The Akalis Commando Regiment is fully qualified for immediate land, sea, air and orbital deployment, occupation of a combat area and, if required, repeated aerial and ground assaults to neutralize enemy forces and capture and control key locations and facilities. The Akalis Commandos recruit their members exclusively from among the best warriors of Sikh ethnicity. Their demanding training starts even before they are scouted, as all Sikh children practice the martial art of Gatka. This battle-tested form of combat survives as an integral part of the Sikh culture. Akalis (singular Akal) can be translated as “the Timeless”, a fitting name for this regiment not so much due to their status of constant readiness as due to the perilous situations they are thrown into.

## Gallery

Akalis HackerAkalis (Combi Rifle)Akalis (Spitfire)Corvus Belli online store page for PanOceania Starter Pack (Out of Production).

Corvus Belli online store page for Akalis, Sikh Commandos (Spitfire)
Hassassin Bahram

## Light Infantry

DAYLAMI Infantry

GHULAM Infantry

HASSASSIN GOVADS

HASSASSIN MUYIBS

HASSASSIN BARIDS

GHAZI MUTTAWI'AH

NAJJARUN Engineers

Hassassin HUSAM YASBIR

WARCORS, War Correspondents

AVICENNA, Mercenary Doctor

Husam Operative LEILA SHARIF

## Medium Infantry

HASSASSIN RAGIKS

HASSASSIN LASIQS

## Heavy Infantry

ASAWIRA Regiment

HASSASSIN ÁYYĀR

## REM

RAFIQ REMOTES

SHIHAB REMOTES

SHAYTANIYAH REMOTES

FANOUS REMOTES

NASMAT Remotes

KAMEEL Remotes

## Skirmisher

HASSASSIN FIDAYS

HASSASSIN FARZANS

HUSSEIN AL-DJABEL, Hassassin Fidayssin Fiday
NGO Volunteer

## Background

Susan Harlow is the NGO Freedom International Coordinator, which aims to put an end to this situation. That’s the main reason the fearsome criminal association Druze Bayram Security will try to get her out of the way - no matter the cost.

However, Susan is protected at all costs by StarCo, the Free Company of the Star - owner of NGOs so powerful as Freedom International or Children Protection.

## Gallery

NGO Volunteer Susan HarlowCorvus Belli online store.
FUSILIERS

Fusiliers are the backbone of the PanOceanian Military Complex, with presence in all PanOceanian territories. The members of this light infantry corps are professional soldiers trained in a wide variety of combat situations who know they can count on plentiful resources and constant support. They are fine combatants, thoroughly drilled and ready to participate in modern day conflicts, both domestic and foreign. Fusiliers are the best corps in the army, the ones who buckle down and get things done. The rest are there only to give them support. Forget about fancy hi-tech weapons and special operations, Fusiliers are the army. Would you like to know more? Click here to join up now!

 Neoterra Capitaline Army
 Varuna Immediate Reaction Division
Special Fireteam:Core, Up to 3 Fusiliers and up to 2
Orc Troops.
 Svalarheima Winter Force
Special Fireteam:Core, up to 2 Orc Troops can be a part
of a Fusilier Core.
Special Fireteam:Core, up to 1 Infirmarer can be part of a
Fusilier Core.

FusiliersFusilier (Missile Launcher)Fusilier (MULTI Sniper Rifle)Fusilier (HMG)Fusilier Hacker (Hacking Device)Fusilier (Forward Observer)FusilierFusilierFusilierCorvus Belli online store page for Fusiliers Box.

Corvus Belli online store page for Model Color Set: Infinity Panoceania (currently unavilable).
Aleph

ALEPH is the name of the single Artificial Intelligence that oversees the data network of the Human Sphere and most major international technological systems. The scope of its responsibilities is so broad that, in service of Humanity and under O-12 supervision, a whole organizational structure has been created around it to assist in its functions. To fulfill its mission, ALEPH oversees a sizable fraction of all human activity as a sort of friendly, inconspicuous Big Brother whose only goal seems to be aiding us. And yet ALEPH does have enemies. The Nomad Nation has a bitter hatred for the only legitimate AI, convinced that Humanity is but a hapless puppet furthering its secret agenda. And there is also the Evolved Intelligence, whose confrontations with ALEPH are clashes of titans on an epic scale.

**ALEPH Generic Army**

## Sectorials

**Steel Phalanx**

The Assault Subsection, more commonly known to the mass media as the Myrmidon Army or “the Steel Phalanx of ALEPH”, was created by the AI as a response to the unstoppable menace of the Combined Army. Commanded by Achilles and forged in the crucible of war, the Steel Phalanx is an unyielding force worthy of the Trojan War’s epic poems. It is a shock force with a focus on brutal direct assaults, and the chief weapon of ALEPH in its personal feud against its fearsome alien counterpart, the EI.

**Operations Subsection of the S.S.S.**

Also known as Vedic, OS is a secretive, efficient, task force that Aleph uses to enforcewhatever laws it has been told - such as the single-AI law from the Utgaard Accords. The section is likely larger than O12 officially allows, but what can you do? Most of the troops there carry names from Vedic (Indian) mythology, hence the nickname.