World Changes

## General map changes

### **Limgrave**

Added a new mini-boss, the "Fallen Cavalry" on the path around Stormveil Castle towards Liurnia of the Lakes. Drops an additional "No Skill" Ash of War.

Swapped the position of the Academy Scroll and Royal House scroll so that the Shard spells are available earlier.

#### Stormveil Castle

General lighting and atmosphere updates.

Added Deathblight buildup when standing near the Corpse of Godwyn under the castle.

### **Caelid**

Dectus Medallion Pieces now drop from Blood Knights in Fort Gael and Fort Haight. The Dectus Medalion half is no longer in Fort Faroth.

Dragonbarrow can no longer be reached via the Caelid cliff shortcut or the skull climbing path. It must now be accessed via Sellia, Town of Sorcery. Can also be accessed via Gurranq, Beast Clergyman. See NPCs.

Added a Site of Grace to Gowry's Shack.

Removed the Primeval Sorcerer Azur and Inner Aeonia sites of graces.

Reworked the special Guardian Golem fight in Dragonbarrow. Now drops a special sorcery, Ancient Tracer.

#### War-Dead Catacombs

Ulcerated Tree Spirit boss replaced with a Misbegotten Warrior, who drops the Ruins Greatsword.

#### Redmane Castle

The Waygate leading from Fort Gael to Redmane Castle has been removed.

Completely overhauled into a proper dungeon with a new major boss, Azash, Pride of the Redmanes. Azash drops a brand new weapon, the Fury of Azash. The Ruins Greatsword has been moved to the War-Dead Catacombs.

Entirely new progression through the dungeon, new enemy layout, new item and Site of Grace placements (Red-Hot Whetblade and Cookbooks still present), and general expansion to turn it into a proper dungeon.

Defeating Azash is now required to activate the Radahn Festival, even if other criteria have been met.

The Crucible Knight + Misbegotten Duo has been removed. Ruins Greatsword moved to War-Dead Catacombs.

### **Liurnia of the Lakes**

Added a new mini-boss to the area before the Grand Lift of Dectus.

Various waygates allowing you to skip huge chunks of the region have been removed and replaced with smithing stones.

#### Glintstone Dragon Smarag

Added a new encounter mechanic with the Glintstone Dragon Smarag. If Smarag is awakened, it will take the Glintstone Academy Key.

* To obtain the Glintstone Academy Key without fighting Smarag, players must actually sneak around it.
* If awoken, Smarag will take the key and will require you to fight to get it back.
	+ It is possible to obtain the Glintstone Academy Key from Smarag's mouth by stance breaking.

#### Four Belfries

* The bosses accessed via the Four Belfries are now much more difficult, and intended to be returned to later in the game.
* The Grafted Scion at the Chapel of Anticipation will be much stronger on a revisit, roughly Leyndell level in terms of scaling. Guards what he normally does, as well as 10 Starlight Tokens.
* The Crucible Knight is now a unique boss, scaled to endgame levels. Drops the Fortune of the Crucible.

#### Raya Lucaria Crystal Tunnel

The Ringblade Crystalian has been replaced by the Staff Crystalian.

#### Academy Crystal Cave

A Ringblade Crystalian has been added to the existing Spear and Staff duo. To help players who may need it, Old Knight Istvan now appears as a summon right before the boss.

Added a new Site of Grace at the end of the Academy Crystal Cave - "Locus of Concordance"

The area after the elevator with Terra Magica now features a new hidden mechanic.

* *Tip: You should read item descriptions sometimes.*

#### Academy of Raya Lucaria

General lighting and atmosphere updates.

Changed the water in the Abductor Virgin area to red, and added a small number of Rot Larvae to the area.

Twinsage Glintstone Crown crab has been moved, it's now shortly before the room containing Azur's Glintstone Staff: there is a little balcony on the left, jump there to get the crown. https://youtu.be/KJovI50BoeI

Added Stakes of Marika to the Rennala and Red Wolf fights.

#### Caria Manor

Greatly increased difficulty of the Glintblade Hail trap. It can still be avoided in roughly the same way, but is more challenging.

* Tip: Approach from one of the sides and do zig-zag motions on Torrent. This works fairly consistently, especially with Torrent's improved speed.

#### Moonlight Altar

* Switched the Cerulean Amber Medallion +2 from Lunar Estate Ruins to Moonfolk Ruins
	+ Lunar Estate Ruins now contains a Somber and standard Smithing Stone 8.

### **Altus Plateau**

Added a new Site of Grace to the Capital Outskirts area. The new "Inner Wall Lake" Site of Grace can be found near Blackguard Boggart's second location.

Removed the waygate leading to the opposite end of the Forest-Spanning Greatbridge.

To allow for full traversal of the map from any direction, Magma Wyrm Makar's boss room can now be entered from behind. A Stake of Marika was also added to the boss room, and is active if the back entrance was taken.

#### Leyndell, Royal Capital

* General lighting and atmosphere updates
* Added a root leading from the entrance of Leyndell to the area before the Forbidden Lands entrance. As the door to the main street can't be opened from this side, this only allows early access to the Forbidden Lands.

### Mount Gelmir

#### Volcano Manor

* The doors leading outside to the mountain can now only be opened from the outside.

### Siofra River

Removed the Waygate that warps the player to the Dragonkin Soldier of Nokron's upper area of the Siofra River, and replaced it with a path up the stone pillars made of scaffolding and ladders.

### **Nokstella, Eternal City**

Removed the free shortcut in the lower area of Nokstella. Going through the upper crypt and down the elevator at the top is now required.

### **Moghwyn Palace**

The Blood Crow that is sniped from a ledge and lured to it's death can no longer be safely sniped, thus remove the original game's most widely used rune farm.

### **Crumbling Farum Azula**

Added a new Site of Grace, on the floating rocks on the way to the Placidusax boss fight.

## Archery Challenges

Main article: Archery Challenges

The **Rainbow Scarab Archery Challenges** are a new overworld activity introduced in ELDEN RING Reforged. By interacting with new fallen imp statues around the world, you can put your bow mastery to the test in a timed challenge. Completing an archery challenge rewards you with a unique, themed Palette, containing a set of Body Hues that can be used to dye your character at the Clouded Mirror Stand in Roundtable Hold.

## Boss Resurrection

A feature that allows one to resurrect bosses and fight them again, accessible from the Roundtable Hold Site of Grace. Any currently supported bosses will automatically appear in the menu once defeated.

## Enemy Camps

Camps are a new encounter type that can be found in the overworld. Each camp includes a set of stronger 'Leader' enemies with red eyes, and a locked chest. Leaders have increased stats, improve the senses of other enemies when they find you, and disable Torrent while active.

Upon defeating all Leader enemies, the chest will unlock and the player may take their reward. This chest will contain a themed set of items, instead of having to farm for these items.

Items that are available in camp chests have had their drop rates drastically reduced, to reduce inventory clutter.

### Limgrave Camps

#### Gateside Ruins

* Location: north-east of the "Agheel Lake North" site of grace
* Leaders: 2x Kaiden Sellsword
* Reward: Kaiden armor set + Dismounter

#### Southward Overlook

* Location: east of "Agheel Lake South" site of grace, on the cliff
* Leaders: 2x Noble Sorcerer, 1x Banner-wielding Wandering Noble
* Reward: Great Épée + Glintstone Staff

#### Stormhill Encampment

* Location: north-east of "Warmaster's Shack" site of grace
* Leaders: 1x Godrick Knight
* Reward: Knight's Greatsword + Blue Crest Heater Shield

### Liurnia Camps

#### Academy Blockade

* Location: west of Academy Gate Town area, directly north from Finger Reader Crone
* Leaders: 2x Mad Pumpkin Head
* Reward: Pumpkin Head Sledgehammer + Chainlink Flail

#### Beneath the Belfries

* Location: at the base of the Four Belfries, guarding the western pass.
* Leaders: 1x Raya Lucarian Soldier, 1x Cuckoo Knight, 1x Noble Sorcerer
* Reward: Cuckoo Greatshield + Raya Lucarian Soldier armor set

#### Fortified Bellum Highway

* Location: Across the path between Raya Lucaria Academy and the Dectus Lift, past the Bellum Church
* Leaders: 1x Mounted Cuckoo Knight, 1x Cuckoo Knight
* Reward: Lordsworn’s Straight Sword + Cuckoo Knight armor set

#### Lakeview Advance Post

* Location: just before "Liurnia Lake Shore" site of grace
* Leaders: 1x Godrick Knight
* Reward: Gilded Greatshield + Godrick Soldier armor set

#### Raya Lucaria Rooftops

* Location: On top of the Church of the Cuckoo, accessed from the rooftop path after the Debate Parlour grace. The chest is on the wooden scaffolding just off the edge of the roof.
* Leaders: 4x Avionette Soldiers
* Reward: Avionette Pig Sticker + Marionette Soldier Birdhelm

#### Tableland Encampment

* Location: north of "Artist's Shack" site of grace
* Leaders: 1x Fire Monk
* Reward: Monk’s Flamemace + Great Mace

#### Thief-Taker Encampment

* Location: south-west of "Scenic Isle" site of grace, where Fire Monks' Prayerbook is
* Leaders: 2x Fire Monk
* Reward: Monk’s Flameblade + Fire Monk armor set

### Caelid Camps

#### Abandoned Roadside

* Location: north-west of "Rotview Balcony" site of grace
* Leaders: 1x Giant Crow
* Reward: Warpick + Radahn Soldier armor set

#### Fort Gael Ascent

* Location: outside Fort Gael
* Leaders: 2x Redmane Knight (1 greatbow, 1 spear)
* Reward: Redmane Greatshield + Redmane Knight armor set

#### Sellia Gateway Ambush

* Location: Outside the gateway to Sellia (to the south, before Gowry's shack). Against the far west side of the gateway wall, the location highlighted by a giant broken puppet and a blue torch. The chest is above them on a gravestone, which can be reached on Torrent from ground level.
* Leaders: 2x Mirage Twinsage Sorcerer
	+ *Like the other Mirage enemies, they're invisible until you're close.*
* Reward: Marionette Short Sword + Avionette Scimitar

#### Smoldering Watchpost

* Location: south-west of "Smoldering Wall" site of grace
* Leaders: 1x Redmane Knight
* Reward: Lordsworn’s Shield + Foot Soldier Helm + Scarlet Tabard

### Altus Camps

#### Craven's Advance

* Location: south-west of "Outer Wall Battleground" site of grace
* Leaders: 1x Crowned Operatic Bat, 1x Mad Pumpkin Head
* Reward: Crude Iron Claws + Pumpkin Helm

#### Curse-Stricken Encampment

* Location: south of "Outer Wall Phantom Tree" site of grace
* Leaders: 1x Ulcerated Tree Spirit
	+ *As in vanilla, rather than the soldiers inhabiting the camp, you'll instead face a surprise Ulcerated Tree Spirit that drops from above and crushes the soldiers.*
* Reward: Giant-Crusher + Leyndell Knight armor set

#### Outer Altus Defenses

* Location: west of the "Altus Highway Junction" site of grace
* Leaders: 1x Mounted Leyndell Knight, 1x Leyndell Knight.
* Reward: Golden Greatshield + Gilded Foot Soldier Cap + Leather-Draped Tabard.

#### Outer Wall North Gate

* Location: just outside the gate near "Outer Wall Battleground" site of grace
* Leaders: 2x Leyndell Soldiers and 1x Mounted Leyndell Knight
	+ *The mounted knight can be found by proceeding from this encampment towards the Highway Lookout Tower.*
* Reward: Brass Shield + Leyndell Soldier armor set

### Mt. Gelmir Camps

#### Heart of the Mountain

* Location: Below the balcony with the waygate to Rykard.
	+ *In the second half of Volcano Manor, on the balcony with the waygate to Rykard, jump off the center of the balcony railing to a platform on the lava below. Three Man-Serpents will ambush you from the lava. The chest will be just behind you.*
* Leaders: 1x Man-Serpent (Magma Whip)
* Reward: Gelmir Glintstone Staff + Molten Armament

#### Laeidd Battleground

* Location: just outside Fort Laeidd
* Leaders: 4x Flame Chariot
* Reward: Staff of the Guilty + Briars of Penance

#### Sulphuric Climb

* Location: after "First Mt. Gelmir Campsite" site of grace, the whole section with ladders
* Leaders: 4x Marionette Soldier
* Reward: Marionette Spiked Spear + Marionette Soldier armor set

### Other Camps

#### **Elphael Inner Camp**

* Location: Just east through the hall and on the left side by the Elphael Inner Wall Site of Grace
* Leaders: 3x Putrid Crystalians
* Reward: Rotten Crystal Sword + Rotten Crystal Spear + Rotten Crystal Staff

#### **Haligtree Graves Camp**

* Location: From the Haligtree Roots Site of Grace, up the elevator, through the building, and towards both the left (Pests) and the right (Haligtree Knights)
* Leaders: 2x Lesser Kindred of Rot (Pests), 3x Haligtree Knights
* Reward: Haligtree Crest Greatshield + Haligtree Knight Set
	+ *Chest is a bit out of the way - It's up the nearby ladder and on a ledge.*

## Latent Spiritsprings

Added Latent Spiritsprings and Spiritspring Stormhawks.

In some areas of the Lands Between, idle winds now gather in circles, indicating a latent spiritspring that may be awakened. Somewhere in the area - either high above or far below the latent spiritspring - a Spiritspring Stormhawk lies hidden in winds of its own, appearing when approached by the Tarnished. Defeating the Spiritspring Stormhawk unleashes the winds, awakening the spiritspring as a new path or shortcut. Some old Spiritsprings are now guarded by Spiritspring Stormhawks, as well as many new ones.

Known locations of the Stormhawks:

* Limgrave, on the cliff directly above Highroad Cave;
* Liurnia of the Lakes, behind Church of Vows;
* Liurnia of the Lakes, east of Royal Grave Evergaol near the jutting rocks;
* Caelid, next to Swamp Lookout Tower;
* Altus Plateau, inside Stormcaller Church;
* Altus Plateau, north-west of Shaded Castle;
* Nokron, same place and room as Clarifying Horn Charm +1 talisman;
* Deeproot Depths, before Crucible Knight Siluria bossfight;
* Moonlight Altar, north-east of Cathedral of Manus Celes;
* Mountaintops of the Giants, north-east of Lord Contender's Evergaol.

## Ruins

Added a new mechanic to the Ruins in the overworld, making accessing the cellar more challenging than simply running down the stairs.

Revealing the cellar of a Ruins now requires breaking all the seals placed in and around the area. These seals have an easy to spot visual effect of a glowing blue circle, but require an animation to break, and so are dangerous to interact with while in combat. The Gatefront Ruins provides an easy to understand example of this mechanic as it only has a single seal placed close to the cellar.

Some more difficult ruins will have additional Birdseye Telescopes added, to make it easier to find seals.

As an extra reward for clearing these more challenging Ruins, each cellar chest now contains a smithing stone as well as the original item.