Takeshi Sendou

## Summary

Takeshi Sendou is a featherweight professional boxer from the Naniwa Boxing Club and a former JBC featherweight champion. He played the main antagonist during the events of the Rocky of Naniwa Arc and Lallapallooza Arc, serving as the second Japanese champion Ippo faced for the title. Over time he's become one of the recurring characters after the main cast in the story, a friend to Ippo. His one and only goal is to fight the strongest around, since he was very young.

## Powers and Stats

**Tier:** **9-B**

**Name:** Sendou Takeshi

**Origin: Hajime No Ippo**

**Gender:** Male

**Age:** 27

**Classification:** Boxer, West Japan Rookie King, #3 WBA Boxer

**Powers and Abilities: Superhuman Physical Characteristics**, **Skilled Boxer**

**Attack Potency: Wall level** (Comparable to Makonouchi Ippo, who is able to break ribs with his punches and destroy tables)

**Speed:** **Subsonic** with **Transonic** reactions and combat speed

**Lifting Strength:** At least **Class 1** (Comparable to Takamura, who could lift a small truck)

**Striking Strength:** **Wall Class**

**Durability:** **Wall level**

**Stamina:** Superhuman. Was able to continue fighting when unconscious.

**Range:** Standard Melee Range

**Standard Equipment:** Boxing Gloves, Mouth guard

**Intelligence:** Average

**Weaknesses:** His guard is essentially non-existent, and his main offensive technique, the Smash, requires a large swinging motion, leaving him completely open for counters. (Though, rather than improve the technique's defence, Sendō instead chose to increase the power with a lower and more vertical punch.)

His instincts can also be used against him, as they often lead him to make rash decisions too quickly to judge the danger behind them. Sendō has also pointed out that his style is very weak against counters, but in a spar with Miyata after he defeated him in the first round Sendō memorised the timing of the Miyata's left and with pure instinct, was capable of cornering him with no guard.

**Notable Attacks/Techniques:**

* **Smash**: This punch is naturally between a hook and an uppercut. It is thrown with the same trajectory as an uppercut, starting from the waist and ending over the boxer's head. The difference is the fist is turned sideways, and the arm is more straightened out at the finish. The target is always the chin. It can be performed with either arm. The Smash attacks from an unexpected angle and can catch a fighter unaware. It is best suited for in-fighters who rely heavily on sheer power to destroy opponents who come in contention with it. It is unblockable due to its trajectory. The Smash shares the same weaknesses as the uppercut: it requires a large swinging motion so it can be easily dodged or countered.
* **Deadly Smash**: A Smash done with the right arm instead of the left, making it more powerful.
* **Cross-Arm Block**: The user crosses both of their arms to protect their upper-body area, with the inner forearm facing outward, absorbing even the heaviest punches. The arms make either a form of a plus or an X. The plus is tighter and protects the frontal area more completely. The user can rush forward with the guard to get into their favoured range.