0.6.7.5

0.6.7.5 is a version of Super Mario Scralaxy. It was released on 21st September, 2022.

This update introduced a new scrolling system which was implemented into most of the game’s levels. This allows for these levels to no longer be constrained to a single screen, as instead multiple sections of these levels along with objects, enemies, etc now move together based on the player’s position, creating a more open environment.

Many graphical changes were made in this update as well, either to keep the art style more consistent across different sprites or to add further polish to them.

## Changelog

### Main Features

* SCROLLING! Most levels now feature scrolling, allowing for levels to no longer be constrained to a single screen
* Lots of small visual updates throughout the game to keep the art style consistent and for extra polish

### Gameplay

* Various gameplay adjustments to account for scrolling

### Graphical

* Reworked the changelog so viewing it via title screen doesn't send you to the options menu (still viewable there)
* Flip Switch Scralaxy is now set at night because I felt that the mysterious, space-y feel of the music added in v0.6.7 didn't match the bright, colourful background of the stage, as well as to set it apart from Cloud Ship Scralaxy
* Updated the grassy platforms in Cloud Ship Scralaxy to the newer ground style
* Small changes to ground sprites to account for scrolling
* Flip switch platforms now flash when switched
* Updated the logos throughout the game to match the improved one found on the new title screen from v0.6.7
* Fixed Stefano's inconsistent eyebrow colour
* Updated seesaw sprite
* Updated "Too Bad!" text
* Updated various power-up sprites
* Updated block sprites
* Updated SM64 wooden door sprite to be flatter and to have a handle
* Simplified Stefano Fly background
* Updated floating platform sprites in Minecart Mayhem
* New back and exit level button icons
* Updated Power, Big and Grand Star sprites (thanks for the Power Star sprite, CreativeCat)
* Updated flip switch platform sprites
* Updated Toad and Captain Toad sprites
* Improved HUD number outlines
* Updated coin sprites and slowed down coin animation
* Changed the zero of the "-30 coins" message to the correct Mario font
* Updated many enemy sprites (again, thanks for the Koopa sprite, CreativeCat)
* Recoloured shell sprite to appear more flat
* Renamed "Tiki Treehouse Scralaxy" back to "Tiki Tropic Scralaxy"
* Improved question block coin animation
* Enemy defeat animation now shrinks instead of grows
* Changed Life Mushroom health colours
* Modified 50 coin sprite
* Modified pill sprite
* New Golden Mushroom sprite
* Changed water particle shape
* Changed colour of Underground Goombas' torso
* More meaningful names for information option buttons (view -> changes, info -> about)
* Effects option button now reads "on" or "off" to match the music button
* Swapped positions of the effects and control style button
* The credits button now has an icon beside it to match the rest of the option buttons
* Changed the info/about button to a slightly darker shade of yellow for better legibility
* Other small graphical changes

### Audio

* Changed Golden Mushroom sound
* Collecting a coin pile/treasure now plays a sound
* Changed dialogue box option select sound
* Added a sound for when dialogue box text is skipped
* Quietened pipe enter sound a little
* Changed objective popup sound
* Brought back SMG2 power star fanfare
* Shortened Cloud Ship Scralaxy music loop
* Shortened some player voice clips (Stefano and C. Toad)
* Added jumping and landing sounds for the minecart
* Changed some of Wafano's voice clips

### Developer/Technical

* Created notes within ground, parallax background and ground decoration sprites explaining how to use them

### Other

* Option to enable/disable fps-based physics
* Hold R while pressing restart on the pause menu to go
* back to the start of the stage instead of checkpoint
* Various bug fixes