recursal/Fanatic-Fandom huggingface dataset:
Abandoned Spacer's Choice Settlement

This infobox is missing key data, please help the wiki by filling it in.

The **abandoned Spacer's Choice settlement** is a location to the west of the geothermal power plant in the Emerald Vale.

## Background

Once a Spacer's Choice settlement, this location is now inhabited by marauders.

## Layout

This location consists of largely inaccessible buildings, with the exception of a residence at the far end on a hill which contains a few consumables but not much else. There is a Spacer's Choice Insta-Merch machine in the center of the settlement and a variety of bins and assorted loot scattered around the location.

## Notable Loot

* 2 Mag-Picks - On a crate near the entrance to the settlement.
Ad drone

This infobox is missing key data, please help the wiki by filling it in.

Creature

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The **ad drone** is a type of drone. They can be found advertising different companies' products throughout Halcyon.

## Behavior

Ad drones are non-hostile automechanicals. When interacted with, they will say a product name and accompanying tagline before playing the corresponding company's ad jingle.

## Variants

* A Rizzo's ad drone can be found at the entrance to the Groundbreaker Promenade. Another one can be found flying around in front of Halcyon Parcel Service and Bureau of Exploration in Byzantium.
* A C&P ad drone can be found on the second level of the Groundbreaker Promenade, near the SubLight Salvage and Shipping Corporation offices. Another can be found flying around Prosperity Plaza in Byzantium.
* An Auntie Cleo's ad drone can be found flying around near the elevator leading to the docking bays of Byzantium.
* A Spacer's Choice ad drone can be found flying around Prosperity Plaza in Byzantium.

## Notes

Although they are not hostile, presence of ad drones triggers the Flaw, Robophobia.
Anton's Office

**Anton's Office** is a point of interest inside the Covert Lab.

## Background

This office belongs to Anton Crane, lead scientist for the outpost of Roseway. He had stored valuable research relating to diet toothpaste in his safe which he asks the Stranger to retrieve for him. However, the safe has been broken into and the research stolen by Cassandra O'Malley in her raid on the the Covert Lab.

## Layout

A small office which is lined with lockers, cabinets and a few sofas. There are two main items of interest: a ransacked safe which used to house Anton Crane's research and a terminal on a desk in the center of the room.

## Logs

* Anton's Safe: From examining the ransacked safe in the office.

## References

1. ↑ The Doom That Came to Roseway
2. ↑ Anton's safe
Abernathy's Gravesite Fee

Martin Abernathy's gravesite fees. Paperwork enclosed. To be delivered to Silas.

## Information

### Weight

N/A
N/A
0.00

**Abernathy's Gravesite Fee** is a quest item in *The Outer Worlds*.

## Description

The fee for Martin Abernathy's gravesite which needs to be paid to Silas during the quest, A Small Grave Matter.

## Location(s)

* Given to the Stranger by Martin Abernathy in his home in Edgewater.

## See also

* Conrad's Gravesite Fee
* Ludwig's Gravesite Fee
* Phyllis's Gravesite Fee
Auxiliary Maintenance Bay

This infobox is missing key data, please help the wiki by filling it in.

"Welcome" sign

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**Auxiliary Maintenance Bay** is a sub-region of the Groundbreaker.

## Location(s)

Point of Interest
* Botanical Lab
* The Unreliable

## Quests

Related
* A Clockwork Mock Apple
* We, in Spacer's Choice's Employ...

## NPCs

* Combat Drone
* Dr. Marion Blakeslee
* The Gardeners

## Key Items

Unique Weapons
* Discharge

Unique Armor
* Electrician's Gear

Quest Items
* HIA Passkey

Logs
* Experimental Notes
* Pink Slip: Gregory Tipton
* Pink Slip: Qadirah Smythe
* To The Local Idiots

Audio Logs
* Observational Notes, Undated
* Observation Log: Percy

## Notes

* If Parvati is in the company and she and Junlei went steady, Gardener Lookout can be persuaded not to "rough up" Junlei's girlfriend and will let the Stranger and Parvati pass.
* All NPCs can become hostile if you fail the checks with the Jim the lookout.
* If you make it past Jim the automechanicals will still be hostile. If you can sneak by them Dr. Marion Blakeslee will turn them non-hostile.
Auntie-Biotics Creme

This infobox is missing key data, please help the wiki by filling it in.

Aerosol Antibiotics

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**Auntie-Biotics Creme** is a ointment manufactured by Auntie Cleo. It applies the Immunized buff for 15 seconds.

## Description

Auntie-Biotics Crème comes in a tube made of plastic and a metal cap with a shield and cross engraved on it. The tube features a black and green product label with orange and yellow lettering.

Upon applying the ointment the consumer experiences a 15 second boost to the removal of harmful status effects.

## Notes

The in-game description describes the ointment as an aerosol.
Boarst Pockets

This infobox is missing key data, please help the wiki by filling it in.

Can be macrowaved in two-and-a-half seconds!

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**Boarst Pockets** is a frozen good manufactured by C&P. It applies the Meat buff for 2 minutes.

## Description

Boarst Pockets come in a box made out of cardboard. The box features a off-white and pale green product label with red and green lettering. The box states "Chunks of Boarst, Dipped in Sauce, Wrapped in a Pastry Like Crust."

Upon consuming the canned good the consumer experiences a 2 minute boost to base health. The product label states the box has a net weight of 255g. or 0.56lbs. However, the box only weighs 0.30lbs.
Adelaide McDevitt

**Adelaide McDevitt** is the leader of the Deserters who are living in Emerald Vale's Botanical Labs. The Stranger first encounters her in the central greenhouse of the labs.

## Background

Adelaide was formerly the only flavor specialist working for the Edgewater Saltuna Cannery. She was good at her job and her skills allowed the cannery to sell exotic flavors of saltuna including citrus-flavored.

Adelaide was one of the first people to leave Edgewater. Her decision to do so followed the death of her son, Marvin. Marvin worked at the Saltuna Cannery and was one of the first people in Edgewater to fall sick with plague. When Marvin died after Reed Tobson refused to use the town's limited resources on treating him, Adelaide gathered her belongings and left the town. She settled in the Botanical Labs and other deserters from Edgewater eventually joined her camp. However, despite starting a new life, Adelaide has never forgiven Reed for the death of her son.

The success of the Deserters' camp springs predominantly from Adelaide's ability to grow food for their members, despite the sourness of the soil which prevented Spacer's Choice botanists from being able to grow any crops for Edgewater. This has not only kept the Deserters fed but also free of plague. Adelaide's secret is that she has been grinding up human corpses and mixing them in with her fertilizer for years.

## Related Quests

* Comes Now the Power: The Stranger has the option of speaking to Adelaide before going to the Geothermal Power Plant. Adelaide will request that they divert the power to the Botanical Labs rather than to Edgewater.
	+ If the Stranger chooses to divert the power to Edgewater, they have the option to replace Reed Tobson with Adelaide, either by killing the former or by convincing him to leave of his own accord.

## Additional information

* Outside of dialogue, Adelaide can be seen drinking Spectrum Vodka right out of the bottle.

## References

1. ↑ Reed Tobson, on Adelaide McDevitt, Saltuna Cannery (Edgewater)
2. ↑ Adelaide McDevitt, on why she hates Edgewater, Botanical Labs (Emerald Vale)
3. ↑ Reed Tobson: *"The soil's gone sour. Company said as much. Our own botanists couldn't grow decent crops for us. So the company got rid of 'em and shut down the greenhouse."*
4. ↑ **Adelaide McDevitt**: *"Tell him how I've made the Vale bloom again. The soil has whispered its secrets to me, and I alone know how to breathe life back into the earth. The secret is human corpses. I've been grinding 'em' up in my fertilizer for years. Marauder. Worker. Don't matter much to me. A human body is rich with nutrients."*
ARMS Building Key

This key unlocks doors in and to the ARMS building outside Stellar Bay.

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The **ARMS Building Key** is a quest item in *The Outer Worlds*.

## Description

This keycard is used to unlock the doors of the Archives, Records and Miscellaneous Storage building in Monarch Wilderness during the quest, BOLT with His Name.

## Location

The keycard can be looted off an Iconoclast's dead body near the bridge leading to Stellar Bay Ruins (South) from Stellar Bay Ruins (North) in the Monarch Wilderness.
Alexander Frey

**Alexander J. Frey** is a man whose body can be found on Relay GB-23.

## Background

Alexander Frey was a man who lived in Byzantium who began hearing strange voices inside his head. The voices told him to "help" the people he saw by killing them and he began having dreams about murder, including one where he strangled his work supervisor, Delilah, to death. He fled Byzantium, believing that he would be locked up, after he once confessed his thoughts to an old friend.

He took refuge on Relay GB-23, bringing with him enough supplies to last decades. In an attempt to stop the whispers in his head, he deactivated the relay station's transmitter relay, creating a risk to Groundbreaker's communications capabilities when their primary comms relay experienced an occlusion event. Unfortunately, deactivating the transmitter failed to stop the voices in Frey's head. This led him to committing suicide to end the whispers once and for all.

The following journal entries written by Frey can be found around the relay station:

* A Beautiful Dream
* Escape
* The Source
* Forgive Me

## Player interactions

When the Stranger arrives at Relay GB-23 Frey is already dead.

### Related quests

* The Silent Voices: The Relay Control Terminal Passcode which unlocks the terminal needed to reactivate the transmitter relay is found on Frey's corpse.

## Inventory

[p] Obtained via pickpocket only

[d] Obtained on death only

## Companion comments

* Ellie: *"You probably don't need my diagnosis, but he's definitely dead."*
* Felix: *"Yeah. He's long gone."*
* Max: *"What happened here?"*
* Parvati: *"Poor fella. You think he did it to himself, Captain? That's... real sad."*

## References

1. ↑ Automechanical Control Terminal, Display Unit Status, Relay GB-23
2. ↑ 2.0 2.1 Frey's journal - escape
3. ↑ Frey's journal - a beautiful dream
4. ↑ Frey's journal - the source
5. ↑ Edna Ingmire, on Groundbreaker's communications problems, Engineering (Groundbreaker)
6. ↑ Frey's journal - forgive me
7. ↑ Frey's corpse on the relay station
At the End of the Spectrum

Murder on Eridanos quest background.

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**At the End of the Spectrum** is a task in the *Murder on Eridanos* DLC.

## Walkthrough

* Go to Nursery Storage and use the Storage Warehouse terminal.
* Go to the Purpleberry Nut Hut and talk to Sidney Moyano about the shipments.
* Purchase or find the eight types of Spectrum Vodka and return to the Rizzo's Research and Development District Labs.
* Use the Spectrum Gatling terminal to open the case and acquire the Spectrum Gatling.

## Quest Stages

You found Spectrum Vodka Red
You found Spectrum Vodka Orange
You found Spectrum Vodka Yellow
You found Spectrum Vodka Green
You found Spectrum Vodka Blue
You found Spectrum Vodka Indigo
You found Spectrum Vodka Violet
You found Spectrum Vodka Black
The Storage Warehouse inventory log noted Spectrum Vodka shipments were delivered to the Puzzlehedges and the Purpleberry Nut Hut, while one remained at the warehouse.
The vendor who works in the Purplberry Nut Hut revealed that she sold Spectrum Vodka to workers at the RR&DD Labs, Hive Control, and the Conservatory. She also sold a bottle to Black Hole Bertie and the Orchards' old groundskeeper.
The vendor who works in the Purplberry Nut Hut let you know that you could purchase Spectrum Vodka from herself or from the bartender at the Grand Colonial Hotel Bar.

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Aqua Regia

This infobox is missing key data, please help the wiki by filling it in.

By Aramid Ballistics

Putrefaction by swinging action!

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**Aqua Regia** is a unique weapon in *Peril on Gorgon*.

## Description

Aqua Regia is a variant of plasma cutter.

## Modifications

* SpeedGrip
* Mr. Acid

## Location

The cutter ran be found in the basement of Compound Harvesting, Enrichment, & Molecularization Lab.

## Additional information

Aqua Regia in Latin means The Royal Water. The term was used - and still sometimes is - to denote a mixture of nitric acid and hydrochloric acid.

## Gallery

Aqua Regia - Location.The weapon as it appears in the inventory.
Anton's Safe

**Anton's Safe** is a log.

## Location

It can be obtained from examining the safe in Anton's Office in the Covert Lab in Roseway Gardens.

## Log Text

The safe has been forcibly opened, with its contents tossed about haphazardly. The remaining notes refer to various aborted projects; Anton's prized research is nowhere to be found. Scorch marks along the rim suggest the work of unsubtle thieves. Outlaws, most likely, made off with Anton's work.
17th Bar

The **17th Bar** is a location in Roseway. It is run by Della Jennings.

## Background

Some people claim that the 17th Bar is so named as a reference to the seventeen rungs in Auntie Cleo's official ladder of corporate of advancement. However, this is untrue and the 17th Bar is actually named after the number of times the bar itself has been established, closed down, renamed, re-established, and then re-opened in the last 40 years. The '17th Bar' is a placeholder name while the corporation decides on a new name. The matter is currently in committee but a decision is expected within the next five to seven years.

## Layout

This single room bar is located near Roseway's southern gate. Della Jennings stands behind a long bar with a cash register on it. Sometimes there are Corporate Troopers sitting at the bar having a drink.

## Companion comments

* Parvati: *"Oh boy. I don't think I'm ready for another bar crawl, Captain."*

## References

1. ↑ The Stranger: *"Why is this place called the 17th Bar?"*
Della Jennings: *"I'm so glad you asked! Some people say the name refers to the seventeen rungs in Auntie Cleo's official ladder of corporate advancement. These people are wrong. Truth is, we've been established, closed down, renamed, re-established, and then re-opened a grand total of seventeen times in the last forty years. Corporate's still deliberating over a new name. The matter remains hotly contested in committee, but we're expecting a decision within the next five to seven years. Exciting times!"*
A Dialog Between Dead Men

This infobox is missing key data, please help the wiki by filling it in.

**A Dialog Between Dead Men** is a side quest in *Peril on Gorgon*. It is activated upon accessing the terminal outside the Secret Hideout in Gorgon Canyon.

## Synopsis

You found the former hideout of the Secret Society of Super Science Sidekicks, a fan club dedicated to pulp comic hero Archibald Excelsior.

To open the hideout's door, you must find the sidekicks' abandoned labs and search them for clues.

## Walkthrough

### Comic books

To complete the quest, four Archibald Excelsior comics must be found, each containing a part of the passphrase.

1. Issue 1 is located at Maurice's Research Site at the SMC observatory. It can be accessed by going to OCI Upper Exterior and heading south between the buildings, and then turning west to go through a trap-filled tunnel up to the research site.
2. Issue 2 is located at Virgil's Research Site in the Abandoned Mines
3. Issue 3 is located at Birdie's Research Site near HIA Facility Rear Exterior.
4. Issue 4 is located at Eustace's Research Site in the Waste Processing Ravine near CHEM Lab Lower Exterior.

### Quiz

Once the comic books have been collected, the passphrase "SPEAK FRIEND AND ENTER" can be entered into the terminal at the Secret Hideout. One must then complete a knowledge quiz about Archibald Excelsior. The answers to the questions can be found by reading the log entries or the description of the comic book issues. The correct answers are the only ones with exclamation marks, and they are as follows:

* In issue #1, THE PLAGUE OF THE MANTI-MEN, what was the name of the Manti-Mastermind's second-in-command whom Archibald defeated in hand-to-claw combat?
	+ Sissak Sassafrass, Spindle Knight of Olympus!
* In issue #2, ATTACK OF THE CRYSTAL CANIDS, what improvised weapon did our illustrious leader, Archibald Excelsior, use to exterminate King Alpha?
	+ The skull of King Alpha's own mother!
* In issue #3, INVASION OF THE FLESH-EATING SPRATS, Agent Buff Hardman foiled Archibald's heroic plan to liberate the underground metropolis of Hephaestus from the Sprat Pack by doing what?
	+ Tricking Archibald with his dastardly Mind Control Ray!
* In issue #4, THE COLOSSUS BENEATH TARTARUS, how did Archibald ignite his signature weapon, the P.E.T., and put the titular giant down for good?
	+ With a bolt of lightning from above!

Alternatively, with a Hack skill of 150 the Villain Protocol can be enacted, enabling the player to enter the hideout without going through the quiz.

With either method, the hideout door opens, and the unique science weapon, The P.E.T. can be acquired and the quest is completed.

## Additional information

* Upon completion of the quest, the Archibald Excelsior poster will appear in the Captain's quarters onboard the Unreliable.
Anodized

Armor modification

## Anodized

Increases body armor and helmet armor ratings against corrosive damage.

## Information

### Weight

2,000
250
0.50

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**Anodized** is an armor modification that fits into the armor's armoring slot.

## Description

This modification increases the armor's corrosive armor rating by 5.

## Location(s)

* Can be found in vending machines:
	+ Rizzo's Self-Serve Snack System
	+ Saltuna of the Deep Merchant Machine
Ambidextrine

This infobox is missing key data, please help the wiki by filling it in.

Nasal stimulant.

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**Ambidextrine** is a drug manufactured by Spacer's Choice. It applies the Sniper buff for 15 seconds.

## Description

Ambidextrine comes in a small red bottle made of glass with a metal nasal spray cap. The bottle features a white, black and yellow product label with white lettering. The fine print reads "TASTE THE FREEDOM IN THIS SUPER TONIC!", and that the bottle contains 12 fluid ounces.

Upon consuming the drug the consumer experiences a 15 second boost to critical damage and headshot/weakspot damage.

## Notes

* The in-game description of the Sniper status effect only describes the effects as Critical Damage +15%.
Beanie, Thick

This infobox is missing key data, please help the wiki by filling it in.

 This article requires an image. Please upload one and add it to the article.

The Outer Worlds light armor

By Spacer's Choice

## Armor Rating

###

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5
5
5

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5
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5

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The **Beanie, Thick** is an item of light armor manufactured by Spacer's Choice.

## Location

All variants can be purchased from Stefan Garcia at the botanical labs in the Emerald Vale.
Augmented Toughening

Armor modification

Upgrades Body Armor and Helmet Armor Ratings against Physical damage.

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**Augmented Toughening** is an armor modification that fits into the armors armoring slot.

## Description

This modification increases the armor's Physical armor rating by 5.

## Location(s)

### Monarch

* Sold by Duncan Elley.

* Eridanos
Abigail Edwards

**Abigail Edwards** runs the dispensary in Stellar Bay.

## Background

Abigail loves her job at the dispensary as she gets to see plenty of people and pick up on all the local gossip. She writes romance novels in her spare time, all which are set on Monarch and some of which boast word counts of over 100,000 words. Her fondness for the salacious is reflected in her overly suggestive manner of speaking.

## Interactions with the player character

### Related quests

* Passion Pills: Nyoka asks the Stranger to get her some Caffenoid from Abigail.

## References

1. ↑ Abigail Edwards: *"Oh, but I am. I get to see plenty of my neighbors here, and I do dearly love a little gossip."*
2. ↑ Terminal, Data Storage - Edwards, A, MSI Dispensary (Stellar Bay)
Berke

**Berke** is a guard in Roseway.

## Background

Berke is usually stationed at the Roseway Landing Pad. When the raptidons broke free from the labs and the alarms went off, he rushed from the landing pad to the town to avoid being killed by the creatures. He is less than thrilled with the shift from his usual job of guarding the tarmac to killing raptidons.

He thinks that raptidons taste like "the north end of a south-bound wooly cow" and wishes they tasted more like cystypigs.
Boarst 'n Baked Beans

This infobox is missing key data, please help the wiki by filling it in.

A can of Boarst 'n Baked Beans.

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**Boarst 'n Baked Beans** is a canned good manufactured by C&P. It applies the Meat buff for 2 minutes.

## Description

Boarst 'n Baked Beans comes in a can made of metal with twist off metal cap. The can features a green product label with red lettering. There is also a very long and fine printed ingredients list.

Upon consuming the canned good the consumer experiences a 2 minute boost to base health.

## Notes

* The product label states the can has a net weight of 283g, or 0.62lbs. However, the can only weighs .30lbs.
Automechanicals

This infobox is missing key data, please help the wiki by filling it in.

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**Automechanicals** are robots in *The Outer Worlds*.

## Background

Taking on various shapes and forms, from quadrupedal walkers, to hovering drones, to large humanoid mechs, automechanicals function to provide various services to corporations and their owners in Halcyon. Such services include actors in films, bartending and cooking, facility security, exploration, companions, and other various functions. Mechanicals are equipped with a large automatic cannon. They are vulnerable to electromagnetic damage weaponry, such as the stun baton.

## Categories

* Drones
* Mechanicals
* Scrap Mechanical
* Sanitation and Maintenance Mechanicals
* Turret drones

Damage type effectiveness against automechanicals :

* Physical : 50% effectiveness.
* Plasma : 50% effectiveness.
* Corrosion : 70% effectiveness.
* Shock : 90% effectiveness.

## Related quests

* Die, Robot
* Solution Vital
* The Cleaning Machine
August Van Noy

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**August Van Noy** is a member of the Iconoclasts, encountered near Terra One Publications.

## Background

August is a relative of May Van Noy. He is less enthusiastic about the mission Graham sends the Van Noys on than May.

### Related quests

* Pay for the Printer: Zora Blackwood asks the Stranger to find August and May Van Noy and bring them back to Amber Heights safely. The Van Noys can be convinced to help with securing the printing press.
Aloysius Clarke

This infobox is missing key data, please help the wiki by filling it in.

**Aloysius Clarke** is the Minister of Halcyon, representing the Earth Directorate.

## Background

Placed put under domiciliary arrest by Charles Rockwell with his communications with Earth cut off, (so Rockwell could conduct business in his name unimpeded), Aloysius is waiting for assistance to send a message to Earth to request aid. Clarke, unlike his predecessor in the role, refused to be the Chairman's puppet and as a result was placed under permanent house arrest.

He is known to pass the time by reading any and all issues of Dissident Hunter that he can get his hands on. He is waiting a package with the latest issue.

### Related quests

* The City and the Stars: The Stranger will need to enter Minister Clarke's residence to obtain his Halcyon Holdings Corporation keycard.
* The Lying Earth: The Stranger will needs to access Chairman Rockwell's terminal and send the message to Earth.

## Notes

* Entering Minister Clarke's estate before getting the quest The City and the Stars he will not spawn in his usual room, making it impossible to obtain his keycard before completing Radio Free Monarch.
* If he is still alive by the end of the game, and the Stranger sides with Phineas Welles, he will have his own section in the epilogue sequence, where it is mentioned that he was released from house arrest and has thrown his considerable efforts and talents towards helping the Halcyon colony. If the Stranger sides with the board, he will have remained under house arrest.
Anubis

This infobox is missing key data, please help the wiki by filling it in.

Peril on Gorgon creature

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**Anubis** is a miniature tamed Canid and a possible pet of the Stranger in *Peril on Gorgon*.

## Description

Anubis is a teacup canid, owned by Milburn Hoates. The Hoates have a family tradition of naming their canids after the legends of the old pharaohs. Anubis is a very picky eater, and dines exclusively on Terra 2 Saltuna. Milburn is worried about Anubis, because he didn't have a proper meal due to the recent Saltuna shortage.

## Location(s)

Musgrave Family Collection, possibly Unreliable. It is unclear how the creature gets to the Unreliable, but the next time the Stranger visits Musgrave Family Collection the canid will not be in the Revue Hall. It may be assumed Anubis followed the stranger to the Unreliable, since Milburn will comment on his absence: "*I let Anubis wander around without supervision as a treat. I am sure he'll be back soon enough.*"

## Companion Reactions

Anubis will do some tricks after the Stranger chooses to pet him. Companions have different reactions to petting the creature:

* Ellie: *Look out. That's what they do just before they piss everywhere.*
* Felix: *Awww. I think he likes you, boss. Can we keep'em?*
* SAM: *Danger, slobber, and trace feces filters equipped.*
* Vicar Max: *If I didn't know any better, I'd say that canid likes you more than its owner.*
* Parvati: *Look at those wiggles! You think that means we're friends?*
* Nyoka: *Careful. They're cute 'till they go for the throat.*
Berthold Fox's C3 Keycard

Keycard to the C3's special weapons locker.

**Berthold Fox's C3 Keycard** is a quest item. It is used to unlock containers in the C3 Barracks.

## Location(s)

* The keycard is given to the Stranger by Berthold Fox in the C3 Barracks for completing the quest Mandibles of Doom.
* The keycard can be pickpocketed/looted off of Berthold Fox in the C3 Barracks or the Devil's Peak Cavern.
Belle's Shells

This infobox is missing key data, please help the wiki by filling it in.

**Belle's Shells** is a store located on the starboard side of the Groundbreaker Promenade, next door to The Lost Hope. It is owned and operated by Belle Everson.

## Background

Belle's Shells is owned and operated by Belle Everson and specializes in the sale of weapon modifications. The store does not discuss impolite topics, in particular the topic of 'warranties'.

## Layout

The store consists of a front counter and shop front where Belle Everson sells her wares. Behind Belle is a locked door (Lockpick 35) which leads to a storeroom containing a heavy machine gun and a significant amount of ammo. This locked storeroom can also be accessed by traversing a service tunnel located behind a locked (Lockpick 35) door in waste disposal.

## References

1. ↑ Belle Everson: *"Sorry hon, here at Belle's Shells we just don't discuss impolite topics, and W-A-R-R-A-N-T-I-E-S tops the list."*
Birdie Sharp's Datapad

**Birdie Sharp's Datapad** is a log.

## Location

It can be obtained by examining a datapad at Eustace's Research Site in Gorgon Canyon.

## Log Text

Hi Dr. Kim,

I hope everything's all right down there in the CHEM Lab Waste Processing Ravine! I know it gets a little smelly, what with the garbage and toxic goo pits and all, so I just want to make sure you're A-Okay.

With Virgil's blessing, I've prepared a revised schedule outlining the remainder of the package's production cycle! You'll note that your propellant solution is blocking Virgil's completion of the packages metal casing. Uh oh!

Would you maybe be able to come visit me so we can go over the timeline in detail? I'm in the little office just outside the top-level exit from HIA, can't miss it!

Let me know! I'm here to help you!

By the marvelous mustache of Excelsior!,
Birdie Sharp
An Unfinished Accusation

Murder on Eridanos quest background.

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> You've investigates two suspects in the case of Helen's death. You're making progress.
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> If you believe you know the name of the murderer, speak to Administrator Ludovico and make your accusation. Otherwise, continue your investigation and look into any additional suspects.
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> —Start Description
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**An Unfinished Accusation** is a main quest in the *Murder on Eridanos* DLC.

## Quest Stages

You're confident that you've investigated everyone who may have had a hand in Helen's death.

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> You named Halcyon Helen's murderer, but then the investigation took a new turn when the Rizzo's Distillery came under attack from an unknow assailant.
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> —End Description
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Adrena-Time

Liquid caffeine with boosters.

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> What time is it? Adrena-Time!
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**Adrena-Time** is a drug manufactured by Spacer's Choice. It applies the Adrena-Time High buff for 15 seconds and the Adrena-Time Crash debuff indefinitely, until the user sleeps.

## Background

Adrena-Time, a drug originally developed to increase worker performance, was developed and synthesized on the asteroid, Gorgon. It consisted of Compound X, which was derived from the metabolic waste of xenocytes - a microbial life form that only grew beneath the surface of Gorgon. They were highly sensitive and attempts to grow them off-world were futile. Development of the drug was very expensive, and after a failed testing phase, the facilities involved in its creation and production were abandoned. However, the drug managed to find it's way into circulation again.

The drug had un-intended side-effects such as heightened extroversion and creative ideation.

### Inception and Downfall

Adrena-Time began when Spacer's Choice employees noticed a steady increase in the productivity of the miner's working there. They then discovered the xenocytes, and thus, Adrena-Time was born. Unfortunately, the product was hindered and eventually ended by the typical cheapness of the Spacer's Choice Corporation, and the mismanagement of 3 of their departments on Gorgon. The Office of Creative Incubation (or OCI) set terrible deadlines and made promises they couldn't keep, these bad deadlines made the Compound Harvesting, Enrichment, & Molecularization Lab (or CHEM Lab) produce a bad product, this bad product caused the Human Inquiry and Auditing or (HIA) department on Gorgon give bad results. These events and the subsequent break out of numerous test subjects on Gorgon eventually caused Spacer's Choice to disavow all knowledge of it and cut any and all ties with the asteroid.

## Description

Adrena-Time comes in a syringe made of metal and glass. The syringe features a blue and green product label with orange lettering. Known side effects of the drug include psychosis and paranoia, the former being significant enough to be listed on the product's label.

Upon consuming the drug the consumer experiences a 15 second high that boost movement speed and melee weapon attack speed. However, once the drug wears off, the consumer experiences a drop in all attributes and walking speed which will remain until they sleep.

## Location(s)

### Groundbreaker

* Sold by Gladys Culkelly.
* Sold by Idris Mfuru.

## Notes

* The only way to remove the crash effect is by sleeping, zoning or saving then reloading.
* It's main slogan on Gorgon is: "Show your boss that you are prime, because you take Adrena-Time"

## References

1. ↑ Mikey Dowling interview on XBox news
2. ↑ Conrad Sadik: "*Eugene overdosed on Adrena-Time, which is known to cause psychosis and paranoia as possible side effects.*"
3. ↑ Constable Reyes: "*Says so right on the warning label. Violent psychosis is a well-documented and legally accounted-for side effect of Adrena-Time.*"
Bellhop Owens' Invoice

This infobox is missing key data, please help the wiki by filling it in.

A list of guest special requests. Some drinks, some food items, and tellingly, a recently fulfilled request for a fresh pteroray bile gland from one Spencer Woolrich.

## Information

### Location

Eridanos, The Complex Between The Grand Colonial Hotel and The Wilderness

### Weight

N/A
N/A
0.00

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**Bellhop Owens' Invoice** is a quest item in the Murder on Eridanos DLC.

## Location(s)

* Can be looted off of Bellhop Owens during the quest The Man Who Chafed.
Algae Lager

The Lichen Lager!

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**Algae Lager** is an beverage manufactured by Rocky Mountain. It applies the Alcohol buff for 30 seconds and the Hangover debuff for 5 minutes.

## Description

Algae Lager comes in a green bottle made of glass with a metal cap. The bottle features a black and blue product label with orange and white lettering. The drink is cold-brewed from a combination of mushrooms, lichen, and algae.

Upon consuming the beverage the consumer experiences a 30 second boost to personality attributes. However, once the alcohol wears off, the consumer experiences a drop in dexterity, perception and charm for 5 minutes.

## Location(s)

* Unreliable: One can be found in the Crew's Quarters.
2-Handed Melee

The **2-Handed Melee** skill increases critical hit chance with two-handed melee weapons.

## Effects

* 20 NOVICE: Unlock Power and Sweep Attacks
* 40 COMPETENT: Unlock TTD Location Hit Effects
* 60 ADEPT: 2-handed melee weapon attacks are Unblockable
* 80 EXPERT: 2-handed melee weapon TTD Drain -50%
* 100 MASTER: Power and Sweep Attack Chance to Knockdown +25%
* 150 VIRTUOSO: Power and Sweep Attack Chance to Stun +50%
	+ Requires Peril on Gorgon

Template:Navbox character mechanics
Boarst taste test

The **Boarst taste test** is an experiment located outside of Clive Lumbergh office in the C&P Boarst Factory. It requires the Stranger to consume Clive's Special Boarst - A, Clive's Special Boarst - B and Clive's Special Boarst - C. Once consumed, Clive will want to hear an assessment about the quality of the samples, specifically which sample increased appetite, which had the smoothest texture and the least smoothest texture, as well as which had the most pungent taste.

* If "green, blue, green, red" is picked, he will think the choice is interesting and peculiar. The other option, "blue, red, green, blue," has no reaction. Either way, he will then ask which one contained human remains.
	+ Regardless of the answer to the previous question, answering blue, green or "I don't know" will net the player 31 bits, and Clive will comment that the latest ratio will do nicely.
	+ If "Is this a joke?" is chosen, the reward is 625 bits and Clive will find immense satisfaction in the answer.
	+ If red is chosen, the reward is also 625 bits and Clive will comment that it is disturbing that the one that increased the Stranger's appetite is also the one they believe contains human remains. After choosing red, Clive will also mention that he must adjust the ratio before the next sampling.
Zodin

**Zodin** is a Cambion that made a deal with Lord Iandek.

## **Description**

### **Appearance**

Zodin is a well dressed, redskinned cambion with long horns and red leathery wings.

## **Biography**

### **Background**

Zodin is a big mystery, all the party knows is that he mentioned something about making a deal with Lord Iandek.

### **"Saruphis" (3x04)**

Zodin attacked the caravan where Leah sleeps, after all his orcs got killed he decided to tell the party about what was happening in the main tent so he could make his own escape.
Bayside Terrace Ruins

This infobox is missing key data, please help the wiki by filling it in.

**Bayside Terrace Ruins** is a fast travel location on Monarch. It is along the road leading from Stellar Bay to Amber Heights.

## Layout

There are two buildings of interest. One is near the large Monarch sign and, although it is sealed, it has a Spacer's Choice Insta-Merch vending machine out the front. The other is accessible and contains various loot and a bed.

There is a large sealed gate leading to the east.
Armory Note

A hastily scribbled note on Auntie Cleo Facilities Management letterhead.

The **Armory Note** is a quest item used in the quest Vulcan's Hammer.

## Text

If you need to get into the armory and don't have the code, ask me. If I'm not around, check the front desk at the Auntie-Biotics Lab.

- Masha

## Location

Can be found on a wall next to the locked armory door in the kitchen, in the Storage Facility in Roseway Gardens.

## Notes

This note provides a clue for obtaining the Storage Facility Passcode from the terminal on the front desk of the Auntie-Biotics Lab. This passcode will unlock the armory door.
Auntie-Biotics Lab

This infobox is missing key data, please help the wiki by filling it in.

## Map

Level 1 -- Detailed Map

**Auntie-Biotics Lab 0013** is a location in Roseway Gardens located just south of the town of Roseway.

## Background

This lab was used to run experiments involving raptidons and their potential usefulness in Auntie Cleo products. One of the experiments run was to determine the maximum amount of raptidon digestive acid that could be safely ingested by humans before adverse effects presented themselves. This experiment was conducted on randomly selected workers. Due to the construction of a newer lab, Lab 0013 is now mostly used for storage.

Reuben Porter is the Chief Site Safety Engineer for the lab.

## Layout

The lab has two floors and two entrances, one on each floor. The ground floor entrance leads to a foyer with a reception desk and an Auntie Cleo's Auto-Vend. There are three doors out of foyer, one of which leads to a hallway and is locked. This locked door can either be picked with Lockpick 45 or by using the terminal on the reception desk. The door to the right leads to a small storeroom containing assorted loot. The door to the left leads to a bathroom where one of the walls has been destroyed, leading to a large warehouse with a hostile Mechanical Sentry MK2 and Mechanical Guardian MK2. A ladder in the corner of the warehouse leads up to the upper level.

The locked hallway also leads to the warehouse with the hostile Mechanical Sentries. A door along the corridor opens into a room with a set of stairs leading to the upper level and the upstairs entrance to the lab.

At the top of this staircase is a room containing a terminal which details one of the experiments being conducted in the lab. Beyond this room is a large office area containing several hostile raptidons. In the corner of this room is a locked door which can be unlocked with Lockpick 25 or the Cleo Lab Office Keycard. Behind the door is one of the lab's scientists, Jameson, who calls for help. There is also another storeroom which contains the corpses of two scientists and a large bin.

## Companion comments

* Max: (when seeing the hole in the bathroom wall) *"That's one way to make an opening. Shall we use it?"*
* Nyoka: *"What...did they... blow through this wall? Why? There are doors. We have doors for a reason, you uncivilized assholes."*
* Parvati: "*I hope that wasn't a load bearing wall*."

## References

1. ↑ Raptidon Fluid Ingestion Test Terminal, Auntie-Biotics Lab (Roseway Gardens)
2. ↑ Vaughn Cortes, on the existence of two labs, Roseway Luxury Apartments (Roseway)
3. ↑ Reception Terminal, Messages, Auntie-Biotics Lab (Roseway Gardens)
Advanced Defensive Armor (Auntie Cleo)

The Outer Worlds heavy armor

By Aramid Ballistics

The heaviest corporate armor. Distributed only to the elite corporate commander units.

### Skill bonus

Dodge +5
Stealth Skills -5

* Standard
* Gold

## Armor Rating

###

###

###

22
22
22

###

###

22
22

## Tinkering Information

### Break down (WB/INV)

9
65
4/3

## Available modifications

### Gadget

✓
Factory Stock Armor Plating
✓

### Utility

✓

✓

## General Information

### Sell

?
38

### Condition

15.00
10,000

## Armor Rating

###

###

###

?
?
?

###

###

?
?

## Tinkering Information

### Break down (WB/INV)

?
?
?

## Available modifications

### Gadget

✓
?
✓
?

### Utility

✓
?
✓
?

## General Information

### Sell

?
?

### Condition

?
?

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The **advanced defensive armor** & **advanced defensive armor gold** are pieces of heavy armor worn by Auntie Cleo corporate soldiers and manufactured by Aramid Ballistics.

## Location(s)

Advanced Defensive Armor

Advanced Defensive Armor Gold

## Variant(s)

* Advanced Defensive Armor (C&P)
* Advanced Defensive Armor (MSI)
* Advanced Defensive Armor (Rizzo's)
* Advanced Defensive Armor (Spacer's Choice)
* Advanced Defensive Armor (UDL)

## Notes

* The advanced defensive armor shares an inventory icon with the elite troop armor.
Battered Mardet Datapad

An old datapad once used by the Groundbreaker's Mardet security forces. From the accumulated dust and grime, this hasn't been accessed for over a decade.

## Information

### Weight

300
0.00

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> Down on their luck smugglers will often purchase old datapads in the hope of finding clues to a forgotten cache of goods they can sell.
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The **Battered Mardet Datapad** is a quest item used in the quest, Weapons from the Void.

## Description

This datapad gives a clue as to how to access the Repair Hangar and find the Prismatic Hammer.

## Location(s)

Can be purchased from Gladys Culkelly for 300 bits on the Groundbreaker.
An Interview with Dr. Ambrose, Pt. 2 (audio log)

This article requires an image. Please upload one and add it to the article.

 This infobox is missing key data, please help the wiki by filling it in.

## An Interview with Dr. Ambrose, Part 2

**An Interview with Dr. Ambrose, Part 2** is an audio log in *Peril on Gorgon*.

## Location

In a second floor apartment in the Executive Suites, near a bed.

## Log text

AN INTERVIEW WITH DR. AMBROSE, PART 2

Roscoe Clanton: So, Dr. Ambrose... Tell me about Adrena-Time. What does it \*do\*?

Olivia Ambrose: Hasn't Clarence already dumped a pile of promotional materials on your head?

Roscoe Clanton: Where's the fun in that? My listeners want to hear it in your own words.

Olivia Ambrose: Ugh... It's an injectable drug that improves a patient's speed, awareness, mental acuity, and endurance.

Olivia Ambrose: In moderation, Adrena-Time will uplift the laboring classes by strengthening their minds and work ethic.

Roscoe Clanton: That's quite the mission. What's driving this vision of "uplift"?

Olivia Ambrose: I am a solutions-oriented woman. I see a problem and I am moved to solve it.

Olivia Ambrose: Poverty is one such problem. Through science, I believe we can improve the poor - and in so doing, improve Halcyon.
Antique Sabre

An exceedingly old sabre. Not much use in combat, but it will look grand on a wall somewhere.

## Information

### Location

Emerald Vale Community Center, Emerald Vale

### Weight

0.00

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The **Antique Sabre** is a ship decoration. The sabre will appear in Ellie's quarters after being brought back to the Unreliable.

## Description

An old sabre that makes an excellent wall decoration.

## Location(s)

The sabre can be found on a shelf in the gift shop on the first floor of the Emerald Vale Community Center.
A Family Matter

This infobox is missing key data, please help the wiki by filling it in.

**A Family Matter** is a quest in *The Outer Worlds*.

## Synopsis

Tucker Needham ran away from Stellar Bay a few weeks ago to join the Iconoclasts in Amber Heights. His mother Agnes is willing to pay handsomely if you can locate her son and convince him to return.

## Walkthrough

Agnes can be found just before Stellar Bay's southern exit. Talk to her and she will ask you to find her 'little boy' who ran off into the wilderness. She points you to Amber Heights, the Iconoclasts headquarters to begin your search. After arriving at Amber Heights head up the incline to your left and find Tucker in the second building on the left side. It turns out he is actually a grown man who left town to join the Iconoclasts.

With a Persuade check of 55 or Intimidate of 35 you can convince him to return to his mother (this will result in positive reputation with MSI). Alternatively, if you ask him what he plans on doing about it you can agree to tell his mother that Tucker is dead so she will leave him alone. Tucker will hand over his ring to help sell the story, and you will receive positive reputation with Iconoslasts.

Killing Tucker without alerting other iconoclasts and looting the ring of his corpse will allow you to return to the mother and tell her that he was killed on his way to the iconoclasts, doing this will have no negative effect on you reputation with the iconoclasts.

Back in Stellar Bay, if you convinced Tucker to return, Agnes will thank you for getting her son back. If you agreed to help Tucker you can either tell Agnes that he is dead or that he wanted you to tell her he was dead. Regardless of your choice you will be rewarded.

### Alternative

Return to Agnes immediately after finding Tucker. With a Persuade check of 55 you can convince her that her son got better life, and she will reward you.

If your Persuade is not so high, the next check is for 35 in or Intimidate of 35. If you cannot pass this check too, no money will be rewarded, experience only.
Anna

This infobox is missing key data, please help the wiki by filling it in.

**Anna** is a resident of Edgewater.

## Background

Anna is a resident of Edgewater. Her mother, a former Spacer's Choice employee, died of the plague after being refused medical treatment, and was buried by her father down by the nearby ocean due to being unable to afford a grave in the local cemetery. Before her mother's death, Anna had a strained opinion of her mother due to a recent, unnamed event that had occured in the family.