Specialist

> "If needed an eye for crowd control, the Specialist is the right choice. Fitted with numerous tools to stun Anomalies, the Specialist is great at keeping enemies at bay, never to reach your team or yourself."
>
> In-game Description

## Overview

The **Specialist** is a class that utilizes technologies like cameras to help crowd-control anomalies. They have good survivability and can be quite versatile, but lacks in firepower. The cameras are able to keep enemies at bay, but only for a brief moment.

Their class specialization mainly focuses on buffing their F-CAM unit or their build-in unit.

## Abilities

**Passive Ability:**

An in-built flash system on your unit will stun any Anomalies that get near you on a cooldown. [Range: 15 studs] [Cooldown Duration: ???]

**Active Ability:**

O.D.D. F-CAM Unit: Deploy a small camera system fitted with flash powder, capable of stunning any Anomalies that cross near by it. [Range: 35 studs] [Cooldown: 40 seconds] [Capacity: 1]

## Class Specialization

**Players can choose one of the three choices offered per tier.**

### Tier 1

* Light Mirrors
* Wider Lens
* Faster Shutter

Reduce cooldown from your in-built Unit by 25% and boost movement speed and sprint speed by 10%.

Increases the stun range by 40% on Detection from O.D.D. F-CAM Unit.

O.D.D. F-CAM Unit will flash 30% faster.

### Tier 2

* Digital Sensor
* Stun Viewfinder
* Escape Relay

The O.D.D. F-CAM and your in-built Unit will now highlight through walls all anomalies that have been flashed.

Your damage output is now increased by by 35% against Stunned Anomalies.

Upon a flash with your build-in Unit, you will gain temporary Speed Boost for 6 seconds.

### Tier 3

* Spare Eletronics
* Light Elements
* Dual-Pentaprism

You can now carry and deploy 1 additional O.D.D. F-CAM Unit.

The O.D.D. F-CAM Unit will now release several Flash Pellets in random directions on Anomaly Detection which will stun any nearby Anomalies on detonation.

The O.D.D. F-CAM Unit will now flash an additional time after the first with a short delay.

### Tier 4

* Incendiary Film
* Flash Aperture
* Filter Implant

The O.D.D. F-CAM Unit and in-built Unit will now ignite any Anomalies caught in the flash.

Every 3rd Anomaly Elimination will now release several Flash Pellets on the eliminated Anomaly and yourself, stunning any nearby Anomalies on detonation.

Permanently Highlight All Anomalies through walls within 75 studs of you. Once Highlighted, it will last indefinitely.

Visible only to yourself.
## Notes

* The O.D.D. F-CAM Unit and your in-built flash system leaves particles, around the area in which the enemy is stunned. This can be used to help find Ghost-walker in the case, it engage on you.
* Only 1 O.D.D. F-CAM Unit by be active at a time (the exception being 'Spare Electronics', which you can have up to 2.)
* Be aware that not all anomalies will be able to be stunned, instead some will tend to cover their face, when the O.D.D F-CAM Unit or in-built flash system activates. During this time, the Anomaly cannot attack and will be slowed briefly.
* Incendiary Film will still damage enemies, regardless if they are stunned or not.
* Anomalies WILL NOT give you XP, if they die by the Incendiary Film, you will only get XP from the initial stun.