Dual Fang

Mobile: Kill Elite Lobster 2 times.

> "*After a brief charge up, fires full-auto and alternates shots between corrosion and fire.*"
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Dual Fang has a brief charge before it can be fired. The weapon's charge is not immediately reset upon ceasing fire, allowing brief breaks between shots. Not firing for too long results in the charge quickly decreasing.

Every second shot will inflict  Fire? damage instead of  Corrosion?, with a chance to inflict  Burning? instead. This allows the gun to create  Combustion? fusion effects on its own, however the chance to inflict a single elemental effect is effectively halved.

## Impactful Inscriptions

* **Reload Time** decreases will reduce the amount of charge lost between magazines, letting it start firing again sooner.
* **RoF** and **Projectiles** increase the chance to inflict both elemental effects at once with more hits.
* ◆ +100% Elemental Effect Chance of this weapon greatly increases the chance to inflict both elemental effects at once.
* ✦ *Element share*(full text) allows the weapon to inflict all 3 elements at once if paired with a  Lightning? weapon.

## Ineffective Inscriptions

* **Accuracy** and **Stability** are mostly unnecessary, since the weapon already has high accuracy and negligible recoil.

## Possible Exclusive Inscriptions

◈ Upon firing, +40% Elemental Effect Chance per second (Up to +400%) and +4% base Weapon DMG per second (up to +40%). Resets when the charge is depleted) is exclusive to Dual Fang. Elemental effect chance is increased by 4% every second after fully charging the weapon (even when not firing), starting at 14% and reaching up to 50% chance. Base damage increases up to an equivalent of +2.66 weapon levels. Bonus is not reset until the weapon's charge is empty. This effect persists between reloads as long as the charge doesn't completely empty, allowing its maximum bonus through multiple magazines.

* ◈ Projectiles +1, Consumption +100% increases damage output by +59%. ● -40% Reload Time increases it to +80%, ● Magazine +60% increases it to +109%.
* ◈ *+65% DMG vs any elemental effect*(full text) is decently reliable, the weapon has a 57% chance to inflict Burning or Decay each second.
* ◈ *+15% total DMG each elemental effect*(full text) stacks somewhat quickly, especially when creating fusion effects.
* ◈ +10% Lucky Shot Chance for 3s whenever hit an enemy (up to 150%). stacks very quickly, increasing damage output by up to +100% since shots are almost perfectly accurate.

## Notes

* Dual Fang with the ✦ *Element share*(full text) inscription does **not** allow other weapons to benefit from its  Corrosion?/ Fire? element swapping. By default, other weapons will only receive the Corrosion benefits.
* The charge will immediately reset when the weapon is swapped away from, forcing you to charge it again to continue firing. This makes it somewhat ineffective with  Elemental Weave, despite its fusion effect potential.

## Trivia

* Despite the projectile animation curving shots up and down repeatedly, projectiles fired actually keep a straight trajectory. This can easily be seen when firing just above a low wall or through a gap, and watching projectiles phase through it.

## Update History

* 06/01/2023 update: Exclusive inscription "+40% Elemental Effect Chance per second after firing. (Up to +400%, resets when the charge resets)" changed to "Upon firing, +40% Elemental Effect Chance per second (Up to +400%) and +4% base Weapon DMG per second (up to +40%). Resets when the charge is depleted)".