Black Dragon

* Base
* Awaken
* Altered

## Black Dragon King

**The occupier of the top of the hierarchy. No spells can hurt him.**

*A murderous tyrant dominates the top of the food-chain underground. The mortal spell cannot hurt him at all.*

# Skills

\*Each Unit can only use one of the 'Red' tier skills at a time. However, the player may freely choose between them out of combat for each individual Unit, similarly to Awakened abilities choices.

# Black Dragon King

*Any spell in front of the Black Dragon King is like the smoldering firefly. The only thing that can shine with the darkness is its own breath and anger.*

## Awakening Missions

*Mysterious and great power devour the places where the sun can't shine. Dark warriors, rise from the underground world and everything will be shrouded in the shadows!*

**Minimum Level**: 72

 4. Deploy **Black Dragon** with at least 2 other Dungeon units and win a Duel of Champions battle.

## How to Obtain

* Limited Time Recruitment
* Faction Altar
* Cross-Server Store
* Quiet Pearl Exchange

## Awakened Skills

 Maximum number of stacks is increased up to 6. The buff can't be dispelled.
 Black Dragon Scale

 Whenever **Black Dragon** receives a Critical Hit, it now restores 2% of its max HP. Singular damage taken by **Black Dragon** can't exceed more than 10% of its Max HP.
 Dragon Breath

 Flat damage dealt by Dragon Breath is doubled. Whenever a hostile spell is cast, Dragon Breath is triggered, with a cooldown of 15s. Does not count as a Spell Breaker ability.

# Star Soul Awakening

## Star Soul Quests

**Minimum Level**: 80

 Star Soul VI

## Star Soul Skills

 **Star Soul III** | *(Black Dragon Scale)* - **Black Dragon** gains 20% more healing received and Unit Damage Reduction.
 **Star Soul IV** | *(Magic Immunity)* - **Black Dragon** gains 300 Block Value by 300.
 **Star Soul VI** | Unlocks Dragon Scale Regeneration skill.

# Talents

 Hitpoints
 Damage
 Damage Reduction

# Synergies

## Units

Red Dragon is immune to Burn, Bleed and Plague.
While on the battlefield, Red Dragon decreases Fire Magic Resistance of enemy units by **20% + (2% x level)** (doubled for Tower units).
Roaring Blaze has a **25% + (1% x level)** chance to trigger the following non-awakened abilities of friendly dragon units:
* Green Dragon - Reinforcements from the Skies
* Bone Dragon - Fear
* Hydra - Chaos Mist
* **Black Dragon** - Dragon Breath
* Wyvern - Wild Miasma

When 3 or more Dungeon units are deployed, Evil Sorceress gains **15% + (1% x level)** Unit Damage and Unit Damage Reduction.
At the beginning of battle, if there is an enemy Dragon Golem on the battlefield, friendly Dungeon units gain 30% Unit Damage and Unit Damage Reduction.
Whenever Evil Sorceress casts Soul Burst, it conjures a "Bloody Dungeon" Domain for 15s (30s cooldown).
* When conjured, all enemy units lose 1300 Accuracy for **5s + (0.2s x level)**.
* Friendly Dungeon units are immune to blind. Stun duration on them is decreased by 35%. Also gain **15% + (1% x level)** Attack Speed and **100 + (20 x level)** Critical Hit.
* Friendly Dungeon, Charging units are immune to stun and gain **75 + (15 x level)** Block Value, **1% + (1% x level)** Unit Damage Reduction and **18% + (2% x level)** Magic Resistance.
* Enemy non-Dungeon units are 30% longer affected by stun and lose 10% Unit Defense (effects doubled on Tower units).
* Spell Breaker skills of friendly units are triggered every 5s. **Black Dragon** casts "Silent Dragon Breath".
	+ Deals 300% damage to enemy units in a large range
	+ Deals 5% Max HP Damage to nearby units
	+ Friendly Dungeon units gains 10% Unit Damage Reduction and Unit Damage (doubled for **Black Dragon** itself).

# How to Obtain

Shards are available in:

* Gold Altar
* Faction Altar
* Limited Time Recruitment
* Dungeon Week Event
* Barracks Redemption: Dragon Blood Crystal