Possessing Pure Intentions/Transcript

*It is daytime, and the weather is thunder.*

**[Dustin]** Joey, it is with regret that I must tell you that I have concerns about this group you are in.

**[You]** What is the root of these concerns? I have already told you, they want the same thing we do. We have the same goals, there is nothing to fear.

**[Dustin]** We had a plan. And that plan was to root out the Undead from this world on our own. Like you yourself said, you already did it once, why could you not do it once more?

**[You]** Cousin, what about this do you not understand? We are two, they are many. Many minds are better than two.

**[Dustin]** And many minds also lead to problems. The more people involved, the thinner trust becomes. How do you know this group is legitimate, that they possess pure intentions?

**[You]** Dustin, that is enough of this nonsense. Thanks to their help, I found a Drainer Star. Remember those?

**[Dustin]** Yes, I remember. Those cursed artifacts brought to Kohzin by the Bandits, which caused the summoning of the Undead to our world.

**[You]** If it were not for The Ascendancy, the Drainer Star most likely would not have been found, and certainly not this quickly. They are currently researching its purpose, and I am due to meet them shortly. So I must go again.

**[Dustin]** Whatever. I still have a sour feeling about this cult. I believe it is in our best interest if you quit.

**[You]** That will not happen, at least for right now. When the Undead are defeated, I will consider it. Goodbye, Dustin.

**[New Objective]** Meet up with The Ascendancy

*When the player gets to The Ascendancy out in the Peltara Badlands, and enters the building, dialogue will trigger.*

**[You]** Good afternoon, gentlemen.

**[Cody]** Welcome, Joey. You are just in time.

**[Damian]** We have large news. We have researched the Drainer Star by snooping around and uncovering some intel. We have concluded that these items are what power the portal to the Third Dimension, which is where the Undead originate from.

**[You]** Holy schidt. How the hell did the Bandits get them a second time?

**[Damian]** That information is unknown. However, what is known is that the Drainer Stars emit a certain aura which can be tracked. This one possesses an aura which leads to the Rortvedt Fortress, a known Bandit stronghold.

**[You]** Then the portal must be within there. I shall head there now.

**[Cody]** Expect significant resistance. If the portal is there, the Bandits will be guarding it with their lives.

**[New Objective]** Infiltrate the Rortvedt Fortress

*When the player enters the perimeter of the desert fortress through the main gate, waves of Bandits will spawn. Like Quest 4, this mission will be more of a traditional adventure map mission and won’t feature any horror elements. The player must navigate through the multiple rooms and flip a few switches to uncover a hatch leading into the ground. When the player enters this hatch, it will teleport them to an alternate location which will serve as the location for the Boss Battle.*

**[David]** You believe you can just infiltrate our fortress, and defeat dozens of my men?!

**[You]** Who in three tarnations are you?

**[David]** David Krappenschitz, secondary leader of the Bandits. You best believe you ain’t getting past us.

**[You]** I have already gotten past hundreds of your men, both in Kohzin years ago and here, now! You are no different!

*When the player clicks to continue, the second boss battle with David Krappenschitz will officially be underway. Like last time, the player must shoot the buttons with their Revolver, but this time they must do it three times each. Once the boss bar reaches zero, David will be released and he will be more powerful than the usual Bandits and possess more health, but regardless, the player must defeat him. When he’s defeated, a secret room will be unlocked which contains the deactivated portal, and three empty slots where the three Drainer Stars go.*

**[You]** I knew it. This must be the portal to the Third Dimension where the Undead came from. The Bandits would only guard something like this with their lives.

**[New Objective]** Return to The Ascendancy

*When the player returns to The Ascendancy, dialogue will trigger.*

**[Damian]** Any success, Joey? We heard the chaos from down here!

**[You]** The mission was definitely successful. You guys were right: the portal lies deactivated within the bowels of the Fortress.

**[Cody]** The Bandits must have used it to summon the Undead to our world, then shut it off when it got out of control.

**[You]** There were also three empty slots which were directly connected to the portal.

**[Damian]** Those must be the triggers, which the Drainer Stars are inserted into to power up the portal.

**[Cody]** That must mean that there are three Drainer Stars required to power up the portal. We already recovered the first one, so there must be two more.

**[You]** We will find those in due time.

**[Damian]** Due time, coming shortly. I fear we do not have much time before it is too late. This must be done quickly.

**[Damian]** For now, get some rest. We will regroup tomorrow with further plans.

*When the player clicks to continue, they will be teleported outside of the building, and the Quest will end. The Mining Business will unlock.*