Investigative Archetype

## Media

*Corporations rule the world. They dump toxins, destabilize economies and commit murder with equal impunity. The Government won't stop them; they own the Government. The people deserve to know the truth, or whatever version of it suits you. That’s where the media comes in. Wherever there’s a story of corporate corruption or criminal activity the media is there exposing it to the world; even at the risk of making powerful enemies.*

### Trained Wiretapping

Every journalist knows how to do at least a little hacking, as it helps get to the bottom of all hidden networks. At 3rd level you gain access to the Interface quickhack and one other of your choice, and two RAM units from the Netrunner class. The saving throw for your quickhacks is 8 + your Proficiency Bonus + your Tech Modifier.

### Journalistic Integrity

As a media you know how to ignore the bluster of those around you and can keep a cool head to remember the situation. Starting at 6th level you have advantage on saving throws made against the frightened condition. Additionally you can ignore attempts to intimidate you using the intimidation skill.

### Dedicated

You have learned how to focus through even the worst trauma. Starting at 9th level you gain proficiency in Mind saving throws, if you already have proficiency with Mind saving throws you instead gain proficiency with Fortitude saving throws. If you already are proficient in both Mind and Fortitude saving throws, increase your hit point maximum by two per character level.

### Get To The Bottom Of This

You know how to get your hands on secrets that others would rather keep buried, either through hacking their security software, or through advanced interrogation techniques. At 10th level you learn the Override and Advanced Interface quickhacks from the Netrunner class.

You can only use each quickhack once per long rest.

## Private Investigator

Everyday someone in the city gets into trouble way above their pay grade. A kid goes missing, kidnapped by some gang, and the cops won’t do anything about it. Maybe they’re in on it. For some, there’s only one place to turn: a private investigator.

### Bonus Proficiency

The street has taught you a trick or two and you play fast and loose with your hands. You gain proficiency with Investigation and Sleight of Hand. If you already have Proficiency in either of these skills then your proficiency bonus is doubled with that skill.

### Preferred Mark

You are an expert at tracking and following particular individuals. Beginning at 3rd level you can choose a particular group with which you are an expert about. Choose one from the following list: Civilian, Corporate, Criminal, Machines.

You gain advantage on Intelligence (Tracking) to follow your chosen target and Intelligence (Investigation) checks to learn information about your mark's activities. You gain an additional preferred mark at 9th level. Additionally if you successfully hit a creature which is one of your marks you may accurately follow that creature within a 1 mile radius. Only one creature may be subject to this effect at a time, it ends when the target gets outside of the 1 mile radius, the target becomes incapacitated, or you take a long rest.

### Can I Talk To You For A Minute?

You’re an expert in talking your way into areas and places you don’t belong. Starting at 6th level you gain advantage on presence, deception, and disguise kit checks made to hide or alter your identity.

### Killer Instincts

You know more than you ever thought possible about your preferred marks. Starting at 9th level you gain a +2 bonus to hit and a +2 bonus to damage dealt against your marks.

### Expert Shadow

You have learned to hide in and move between shadows with ease. Starting at 10th level you gain proficiency with the stealth skill. If you already have proficiency with the stealth skill, your proficiency bonus is doubled for this skill, and you can take the hide action as a bonus action. Additionally, making ranged attacks while hidden only reveals your location if the attacks hit.