Console Commands

**Warning: Use console commands at your own risk. Some commands might cause crashes and game breaking errors.**

## Enabling the console

To activate the ingame console, you need to open the "game\data" folder and edit config.xml. Find the line containing: <FullScreen/>. Below it type: <Console/>. Save, then launch the game. The console should be available with a press of "~".

### Lympha

* /add\_fl <lympha\_type> <ammount>: Add free (memory) lympha of type <lympha\_type> with amount [-..-500..0..500..+].
* /add\_al <lympha\_type> <ammount>: Add active (palette) lympha of type <lympha\_type> with amount [-..-500..0..500..+].

### Combat

* /stronger: Gives you the basic battle glyphs and some lympha. Useful for fighting hunters. It is highly recommended to use this instead of /turgor unless you want to jump into the "end of game" state.
* /die: Use to kill a Brother while fighting him; then make a single stroke to finish him.

### Hearts

* /giveall: opens all body zones (all gestures will be availiable) and gives 200 drops of lympha of every color (free and active).
* /open\_zone <organ\_number>: Get organ <organ\_number>.

### Map

* /go <chamber\_code>: Go to chamber <chamber\_code>. Some chambers are not defined. May cause conflicts with game's logic if the player is supposed to enter the chambers manually (e.g. in the beginning of the game you ought to visit three chambers through the world's map).
* /openall: Unlock all chambers. Can't be undone.
* /gopt <name>: Go to the pointer inside a Chamber.

### Savegames

* /save <name>: Save your game to <name> file. Works only on the map (game save system doesn't support saves inside the chambers).
* /load <name>: Load a game from <name>.

### Sisters

* /add\_girl <sister\_name>: Adds the Sister specified.
* /talk\_girl <sister\_name>: Talk to the girl <sister\_name>. Works only on the map. If the Sister is not present you'll get an unrecoverable error.
* /kill\_girl <sister\_name>: Kill the girl <sister\_name>.

### Brothers

* /add\_hunter <brother\_name or brother\_number>: Adds the Brother specified.
* /talk\_hunter <brother\_name>: Talk to the Brother <brother\_name>. The Brother must be present.
* /talk\_hunter <brother\_name> <script>: Talk to the Brother <brother\_name> and play dialogue <script>. Most useful is "/talk\_hunter XXXX meeting", other may be specific for some particular hunter (or not). The Brother must be present.

### Endings

* /turgor: Reach the state of turgor, get all organs, get full lympha. You won't be able to aquire more organs upon using this cheat. Sisters will play dialogues assigned to meeting player in this state.
* /surface\_exit [0..2]: Launch one of the exits to the surface sequences.
* /final <final>: See one of the endings; options are: self, both, <sister\_name>. Works only on the map.

### Technical

* setvar show\_physics <1 or 0>: Enables or disables physical envelopes visualisation. May drastically affect performance. Used mainly to undestand what’s wrong if player is stuck or walks through something. Also may come in handy if the veins in the mines are not displayed (they always have collision envelopes, even when invisible).
* setvar stat <1 or 0>: Enables or disables statistics display.

## Codes

### lympha\_type

* 0 silver
* 1 crimson
* 2 amber
* 3 azure
* 4 violet
* 5 emerald
* 6 gold

### organ\_number

* 0 Vampire
* 1 Ordalia
* 2 Bait
* 3 Magnet
* 4 Donor
* 5 Breakthrough
* 6 Repulse
* 7 Expose
* 8 Sentinel
* 9 Wasp
* 10 Extract
* 11 Ritual
* 12 Hawk
* 13 Owl
* 14 Tumbleweed
* 15 Hysteric
* 16 Shell
* 17 Torch
* 18 Haste
* 19 Web
* 20 Sleeper

### chamber\_code

* 1 Fireflies (reservation)
* 2 Sister's Greenhouse
* 3 Fog (garden)
* 4 Pharynx (mine)
* 5 <<< Deleted >>>
* 6 <<< Deleted >>>
* 7 <<< Deleted >>>
* 8 <<< Deleted >>>
* 9 Uta's Grotto
* 10 Ava's Alcove
* 11 The Caves (garden)
* 12 Heathen (reservation)
* 13 Pangolin (reservation)
* 14 Bastion (mine)
* 15 <<< Deleted >>>
* 16 Una's Smithy
* 17 Twist (garden)
* 18 Ire's Pond
* 19 Eli's Blimp
* 20 Lemna (reservation)
* 21 Ima's Tower
* 22 Moorage (garden)
* 23 The Wall (mine)
* 24 Hump (mine)
* 25 Yani's House
* 26 Worm (reservation)
* 27 Darkness (reservation)
* 28 Ole's Cradle
* 29 Bridge (garden)
* 30 Hull (garden)
* 31 Memory (garden)
* 32 Warden
* 33 The Adit
* 34 Pit
* 35 Mantid

### sister\_name

* ava
* aya
* echo
* eli
* ima
* ire
* ole
* una
* uta
* yani

### brother\_name

* kolesnik Patriarch
* ironclad Ironclad
* stiltman Mantid
* mongolfier Montgolfier
* whaler Whaler
* driller Pit
* caterpillar Caterpillar
* hole Tyrant
* dudochnik Triumphator
* lattice Warden
* doppleganger Doppleganger

### brother\_number

* 1 Patriarch (Kolesnik)
* 2 Ironclad
* 3 Mantid (Stiltman)
* 4 Montgolfier (Mongolfier)
* 5 Whaler
* 6 Pit (Driller)
* 7 Caterpillar
* 8 Tyrant (Hole)
* 9 Triumphator (Dudochnik)
* 10 Warden (Lattice)
* 11 Doppleganger

## References

1. ↑  https://forum.ice-pick.com/viewtopic.php?f=28&t=9044