recursal/Fanatic-Fandom huggingface dataset:
Journey of Weeks

The **Journey of Weeks** was a colloquial name given to any voyage undertaken by a group or individual to the tabaxi homeland of Zatal (or vice versa) via an extensive cave system.

## First Journey

The first recorded instance of anyone completing a voyage to Zatal through the Ruloi caves was in 1919 LA, when the dark elf sorceress Zao, the tabaxi rogue Rainbow After Rain, and the dwarf cleric Calund Lavabelly traveled through the caverns to find a way to counter the threat of the fallen paladin Alris Ocedius.

## Second Journey

The return of Calund and Safira to their respective homelands of Rowangga and Veil were usually counted as a completion of the Journey of Weeks, even though they did not continue to the surface and Safira never traveled the Veiled Road to the dwarven lands again.

## Third Journey

In 1995 LA, the third instance of a completed Journey of Weeks occurred (and the first after Calund Lavabelly gave it the moniker). The paladins Lady Rosamund, Druuv McCord, Ristine Jandreau, and Grundle of Rowangga all traversed the treacherous path to reach Zatal in hopes of acquiring the fabled Serpentsbane Orb.
Elf

An **elf** (plural **elves**) was a sentient being originally created in part by Sehanine and Avandra. Elves were sometimes considered either the first or the last of the First Races, depending on doctrine and point of view.

They were slender mortals with knife-shaped ears and sharp, distinct features. Elves were notable for several characteristics, including an incredibly efficient digestive system, which prevented all but the most gluttonous to gain excess fat, and a Feywild-influence ability to rest through a trance-like state, bypassing the need for sleep.

## Elven Ethnic Groups

There were considered five distinct ethnic groups of elves: dark, high, roseblood, sea, and wood.

### Dark Elves

Dark elves, often called **drow**, were elves who rebelled against the influence of Corellon and Sehanine in the Dawn War. With very rare exceptions, they were unrepentantly evil, serving the Prime Evil Lolth instead of their original creators.

### High Elves

High elves were characterized by light, almost pale skin, blond or light brown hair, and a strong connection to the Weave. Earned or not, high elves had a reputation for being arrogant and disdainful of non-elven races.

### Roseblood Elves

Roseblood elves were originally offshoots of wood elves, but in tune with specific energies emanating from the Feywild. They were notable for their rosy pink skin.

### Sea Elves

Originating from the Seven Isles and having a penchant for swimming and maritime prowess, sea elves had skin and hair ranging from dark brown to pale blue or green. Sea elves were capable of withstanding oceanic pressures dangerous to most other mortals, including other elves.

### Wood Elves

Wood elves were denizens of the forests of Echelon, making their homes amongst great trees using fiber and stone. Most wood elves considered damaging trees of their native forest a serious crime, and would defend woodlands with fierce prejudice.

## Elves and Death

Elven societies regarded death differently than most other mortals. Since elves regularly lived to be many centuries old, dying of age was a step prepared for and generally regarded as the culmination of a lifetime of works. Similarly, as elves did not "grow old" and show signs of aging (hair turning white, skin becoming wrinkled, spots growing darker, etc.) death was sometimes sudden to outsiders.

Most elves believed in the doctrine of **Denouement**, which involved the ritualistic "letting go" of the mortal life. Denouement was intensely personal, shared only by the closest family or spouses- and even then, not always. Most elves knew when denouement was at hand, and would often become increasingly isolated.
Holy Church of the Tetrarchs

The Church of the Tetrarchs, the Orthodoxy, or sometimes just "the Church", referred to a religious organization that operated extensively on the Mainland. It was established in the last few years of the Ancient World age, and was the dominant religion for most human nations throughout the Middle Era.
Crescent Empire

The **Crescent Empire** was a primarily Khufiri human nation in the 2nd and 3rd millennium Light Age. It was known for its merchant fleet, which operated extensively in the Stardragon Sea.

## Notable Cities

* Arak (capital)
* Urud
* Bybarah

## Government

Despite its malleable and dynamic noble House structure, the Crescent Empire was remarkably stable. Some scholars claimed this was largely owed to its homogenous population, which tended to distrust outsiders, especially tieflings.
Jaguar Gate

The **Jaguar Gate** was a massive planar doorway on the continent of Zatal. It was the largest teleportation gate in existence, and the focal point of the tabaxi city of Calcoatl.

## Dimensions

The Jaguar Gate was different from most tabaxi constructions in that it was a perfect square, rather than a more organic and free-flowing shape. The Gate measured 215 feet in total height and width, though some of the base was buried under other constructions. The picture frame-like design made for a useable central space measuring 169 feet in diameter.

## Construction and Materials

The Jaguar Gate appeared to be made entirely out of stone, with carvings and bas reliefs engraved in the tabaxi style all along its surfaces. It was held together by a mysterious power, and could not be moved or damaged in any way. It was not known how the early tabaxi managed to engrave the surfaces, as any attempts to mar or chip the gate proved impossible after its construction. Even dust and paint would not stick to its surfaces, leading some to theorize that the Jaguar Gate was slightly out of phase with the Material Plane.
Kingsbridge Pass

Kingsbridge Pass was a geographical formation in the Brackish Mountains. It connected the valleys of Elsir and Nentir in the eastern Mainland. It was known for heavy snows in the winter that often closed the pass to travel. A mountain settlement, Danziger, was located in the middle of the pass as a way station.
Catch (devil)

Catch was the given name of a kyton, or chain devil. In the Blue Timeline, he bypassed the Seal when magic was sapped from the world by the Millennial Spell, but was defeated by Ridley Price and Kyndle Sunhand. In the Median Timeline, Catch commanded a force of lesser devils during the invasion of Echelon by Vecna in the Ultima War. Along with the bone devil Flayer, he was killed by Kevice Dryadson in the first century of the Dark Age, and sent back to the Nine Hells.
Arcana Regulation Bureau

The **Arcana Regulation Bureau** (sometimes abbreviated **ARB**) was an official organization of the Arlanestran Territories. The Bureau's primary responsibility was to enforce government law regarding the usage of magic; in particular, to hunt down and capture those practicing magic without a license.

## Early History

The Bureau was founded in 616 LA as a response to the growing distrust of practitioners of magic, particularly wizards. The horrors of the Logos War, wherein the kingdom of Chernarus used a weapon called the Logos Vortex to destroy two cities, was still fresh in the minds of Arlanestran citizens. Though the Vortex was dismantled not long after the fall of Chernarus, fears that the unstoppable mass destruction would be repeated caused Executor Duncan Varner to form the Bureau.

The ARB created formal licenses, essentially making the practicing of magic a government-sponsored activity. Only by submitting a formal request, along with rigorous testing and a steep fee, could an individual be allowed to use magic within Territorial borders. Wizarding schools and even Bardic colleges were not immune; those organizations would have to heavily regulate their students, and report any violations to the government.

The Bureau exploded in popularity with the citizens of both the Arlanestran Territories and the Kessler Dominion. Eventually, the Bureau became so powerful that its reach exceeded the borders of Arlanestra, pushing into the Dominion and beyond. Magic-users, on the other hand, were usually resentful of the ARB, though few dared to challenge their ever-growing authority in public.

## Shaping of Frontier Life

While magic was practiced in Arlanestra and Kessler, it was carefully watched. The expansion of the Arlanestran Territories westward created a Frontier, where clockworks and technology became standard, but without the infrastructure and history of formal magical practice as in the east, arcane arts were relegated to the realm of the outlaw. Hedge wizards and outlaw sorcerers would occasionally escape Arlanestra and head west to the Frontier, where the Bureau's resources were thin enough that local sheriffs had to be utilized to prevent violations of Arlanestran law.

## The Rise of the Thaedran Imperium

Eventually, three wizard schools in Arlanestra- the Aurora Tower, the Elysium Tower in New Volkenburg, and the Starspire- organized a secret plot to rid themselves of the heavy fetters of arcane regulation. Grand spells cast in 659 LA allowed the towers and the lands surrounding them to tear out of the ground and rise into the air, causing widespread ecological destruction and massive earthquakes. A brief attempt to stop the rising rebel "Skylords" by the ARB's agents was stymied, and an uneasy truce was established.
Aegis

**The Aegis** was an order of warriors, hospitallers, ordained knights, and occasionally, paladins. It was founded by Ristine Jandreau, Lady Rosamund, and Druuv McCord in 1995 LA after the fall of the Knights of Mastermarch. It became an affiliate organization of the kingdoms of Trigonon and Rowangga around 2006 LA, and persisted for centuries thereafter.

The emblem of the Aegis was a white shield against a green-and-red background, reflecting the White Order, Green Order, and Red Order origins of its three founders. A standard bearing the emblem and the words "This area under protection of the Aegis" was a common sight in the civilized regions of Mastermarch, Stormchapel, and beyond.
Harbingers of Vecna

The **Harbingers of Vecna** were a group of five chromatic dragon liches in service to the god of undeath. Seeking forbidden power through the art of necromancy-- an idea anathema to most dragons-- the five Harbingers were promised rule over Echelon in exchange for their efforts to help Vecna bypass the Celestial Seal.

In Vecna's Timeline, the Harbingers fulfilled their destiny and dominated the planet.

## The Five Chromatics

The Harbingers of Vecna were:

* Nix the Black
* Astorwratha the Blue
* Keela the Green
* Ryrrotil the Red
* Golghenna the White
Effigy

Effigy was the name given to the guardian of the Vault of the Ancients. More than just a simple automaton, Effigy was one of the first prototypes of wholly living constructs ever made. He was created by the arch-wizard Mordenkainen as part of his Final Legacy, centuries before the Zathos dwarves would attempt the construction of sentient machines.
Elsanna Aerondell

**Elsanna Aerondell**, also known as **Elsanna the Blind**, was a human sorcerer and criminal who lived during the 9th century of the Light Age. She was one of the renegades of Centennial Hill, whose cry was to "free the Frontier". She perished in the crash of the Thaedran dreadnought *Zero Hour*.

Elsanna was a player character played by Kelsee Herrick.
Desiree Brockenheimer

**Desiree Brockenheimer** was a citizen of the Pennant Regency in the Middle Era. She, along with her brother Drake, fought in the Keelan War, while her older sister Maria worked as a Regency engineer. Years after her brother's pyrrhic victory in defeating Keela the Green, Desiree and her ship, the PRS *Seahawk*, would succumb to the Null in the Ultima War. The curse of the Null would transform Desiree into **Captain Calamity**, terror of the legendary ghost ship *Deathshead*.
Ankhenhamef

**Ankhenamef**, the **Last Pharaoh**, was a powerful tyrant of the Red Desert in the Ancient World. His moving palace, the Pyramid of Death, expanded the desert via powerful transmutation magic. The Pyramid would later become his tomb, after Mordenkainen the arch-wizard ended Ankhenamef's reign of terror around 850 BME.
Heart of Moradin

The Heart of Moradin was the name given to a residuum-infused astral diamond. It was the size of a full-grown dwarf and was said to weigh a thousand pounds.

The Heart was first uncovered in a mining expedition in Echelon's Spine by the Arkul Clan in the Ancient World. The Heart became a source of power for dwarven clerics until it was moved to Galvanheim, and then later to Kodonholm.

The stone was used as a focus for the spell *Lionni's divine shield*, which protected the city from the Null during the Dark Age. It was ultimately destroyed in 797 DA by the arcane pressures of holding back the Null.
Air Rules

The Air Rules were a set of unilateral demands placed upon all peoples who lived on the surface of the world. These, coupled with the Ground Rules, established expectations that the Thaedran Imperium (654 LA - c. 2000 LA) would have uninterrupted control of the skies, and in return, would not interfere in the nations and peoples of the ground.

The writing of both sets of Rules officially ended a brief conflict between the Imperium, the Arlanestran Territories, and the Kessler Dominion in 655 LA. However, individuals and organizations would still violate the Air Rules throughout their existence, though it usually meant swift reprisal from the increasingly isolationist and xenophobic Imperium.

## Text of the Air Rules

In order that life may be continued and a balance kept, the sovereign Thaedran Imperium does hereby establish and expect these Air Rules:

1. No sovereign nation, nor an organization or individual member of a sovereign nation, is permitted to use artificial or arcane means to rise to an elevation higher than 200 feet above the level of the ground.
2. Mechanically and magically powered flying apparatuses are prohibited by all who are born on the ground.
3. Ground-based constructions shall not exceed 500 feet above the level of the ground or 7,000 feet above the level of the sea, whichever is lower.
4. Both travel through and dwelling in the skies by any creature nonnative to the skies, via any means, is a violation of these Rules.
5. The Thaedran Imperium and all its territories are not to be contacted, accessed, or scryed upon by any means.
6. The Thaedran Imperium reserves the right to respond to violations of the aforementioned Rules with lethal or coercive force.
Grand Cross

The **Grand Cross** was the collective name for a group of paragon heroes during the Ancient World era. Chief among their accomplishments was achieving victory for the peoples of Echelon during the Dawn War.

## Members

* Claudia the Reaper, a human player character played by Emilea McCracken
* Vladimir, a dwarf player character played by Joey Minnix
* Meiying, an elf player character played by Jannah Minnix
* Alhamazad the Wise, a human player character played by Kelsee Herrick

## Metagame Information

The one-shot of the Grand Cross was played in the twilight of 4th edition D&D. It was the last game played before switching to 5th edition. The Grand Cross one-shot also featured the highest level characters of any Tabletop at Castle game; each character was level 30, the maximum for 4th edition.
Arcadia

The **Peaceable Kingdoms of Arcadia** was the Outer Plane embodying **lawful good** and **neutral good** alignments. It was one of the Twin Planes of Bytopia; the other was Arborea, and the two planes shared a daylight sky sandwiched between them. Arcadia was the dwelling place of the gods Pelor and Ioun. Many good humans and halflings were ferried there after death, existing until the end of days in perfect harmony, order, and truth.
Arborea

**Arborea** was one of the Twin Planes of Bytopia. It was an Outer Plane, and afterlife for many mortals of **chaotic good** or **neutral good** alignment. Many halflings and most elves were carried to Arborea as their final destination, and it was the home of great hunters and farmers. It shared a sky of eternal daylight with Arcadia; travel between the Twin Planes was as simple as flying "up" through the sky to the other realm.
Drake Brockenheimer

**Drake Brockenheimer** was a soldier and hero from the Pennant Regency who lived during the latter Middle Era. He served with Green Company as a cadet, earned a field promotion to lieutenant, and eventually fought and died at the hands of Keela the Green.

Drake was a player character played by Kelsee Herrick.

## Family

The Brockenheimer family were wealthy and respected landowners from Heaven's Anchor. They had a long history of military service to the Pennant Regency. Drake had three sisters, the younger Aeron, and the older Desiree, with the eldest being Maria.
Bael Turath

Bael Turath was the first major human kingdom to spread across the southern region of the supercontinent of Echelon. Its subjects were eventually cursed by the Prime Evils as the kingdom betrayed the gods and allied with the zarum in the Dawn War. The subjects, cursed by an infernal bargain, became the world's first tieflings. Bael Turath survived on the southern landmass for over 500 years, until it was overthrown by its zarum slaves.
Gwen Strongarm

**Gwen Strongarm** (180 DA-249 DA) was a human adventurer and psion from the town of Oasis. She was one of the Nullwreckers, an adventuring group responsible for slaying Votava the Black and Morovec the illithid. She was widely considered the first outsider to visit the Stygian Lands after the Sundering.

Gwen was a player character played by Erin Kinnear in the Dark World campaign.
Light Age

The **Light Age** was a period in Echelon's history immediately proceeding the Dark Age. It began with the Passing of the Null and continued for approximately 2360 years.

## Notation

The New Calendar was adopted by the influential Harper College of Lore and quickly spread to all corners of the map. It shrugged off the obsolete Chronographer's Calendar of the Dark Age and modified the old According Calendar System of the Middle Era. After chronicling several traditions, a series of 12 months were named as follows:

1. Frostdawn
2. Deepwinter
3. Snowmelt
4. Bloom
5. High Spring
6. Brightwind
7. Heavysun
8. Longshadow
9. Redleaves
10. Harvest
11. Feastmonth
12. Yearsend

The weekly calendar from the old ACS was revamped as well, with 7 days (instead of the previous 5):

1. Pelorsday
2. Melorasday
3. Lucksday
4. Windsday
5. Kordsday
6. Freeday
7. Starsday

The addition of Melorasday and Kordsday reflected the traditions of non-Tetrarchal faiths, and made for a more mathematically sound calendar than the simplistic, 91-day seasonal divisions of the ACS.

## Significant Events

* 22 LA: The tabaxi peoples use the Jaguar Gate to return to the Material Plane from the safety of their demiplane, Sanctuary.
* 275 LA: Thyr Chernarus I establishes a kingdom west of the Red Desert.
* 599 LA-602 LA: The Logos War occurs.
* 616 LA: The Arcana Regulation Bureau is established in Arlanestra.
* 654 LA: The aerial Thaedran Imperium is formally established.
* 786 LA: The Thaedran dreadnaught *Zero Hour* is destroyed, preventing the Steel Timeline. This marks the final major break in the Shattered Prophecy. The Melding occurs.
* 1019 LA: The Planar Wars begin.
* 1102 LA: The Dragon Federation is established between Calogero, Galvanheim, and Kodonholm.
* 1650 LA: First contact between humans and tabaxi is made.
* 1994 LA: Explictica Defilus forms the Black Alliance in the western Mainland.
* 2000 LA: The Thaedran Imperium is destroyed by Teonide the Gold, causing the Welkin Maelstrom.
* 2348 LA: The titan Seaeater, a primordial kraken, is banished from the Material Plane. The goddess Melora begins to die with the effort of containing the kraken's power.
* 2356 LA: The Meloran Crisis begins.
Chaosball

Chaosball was a team sport played on a field or inside a specialized structure. It went through several iterations throughout the ages of Echelon and the sport's makeup changed wildly, but generic elements (including the use of multiple balls, scoring zones, and special equipment) remained the same.
Council of Trigonon

The Council of Trigonon was an assembly of leaders from many cities and political regions in the western Mainland in 1447 LA. Its purpose was to define and redraw the borders of the fractured and impotent Arlanestran Territories. The Council met in the city of Trigonon, former capital of Arlanestra, and Chernarus before it.
Ancient World

The **Ancient World** was the name given for the period of time before the synchronization clause of the Juriatas Accord began a new historical era. It was used as a catch-all to encompass any time prior to the beginning of the Modern (later renamed Middle) Era.

## Notation

The notation BME for the According Calendar System was the most widely used reference to the Ancient World. Any numbers, prior to the signing of the Juriatas Accord, were noted in ascending order of temporal distance from the Accord. Therefore, the notation 1200 BME would indicate a time in the Ancient World 1200 years before the signing of the Juriatas Accord and the adoption of the According Calendar System.

## Timeframe

Since the primordial millennia of Echelon were so obscured in myth and legend, it was difficult to pin down exactly how much time had passed between the planet's creation and the Middle Era. Most sources, including the Moradindrian, admitted a span of no fewer than 6,000 years before recorded history began. However, the questions surrounding prehistorical time remained unsolved.

## Significant Events

* 5500 BME: The Temple of Numbers is built. The Dawn War begins. The supercontinent begins to fracture.
* 3200 BME: Alhamazad is born.
* 3000 BME: The Dawn War ends with the Grand Cross defeating the zarum on the Dawning Isle. Echelon is Sealed. The Red Timeline begins.
* 2054 BME: Mordenkainen is born.
* 1800 BME: The Arkhosian Empire is formed.
* 1325 BME: The kingdom of Velgassi is formed.
* 1319 BME: Mordenkainen's Final Legacy is completed.
* 500 BME: The War of Man's Destiny occurs.
* 322 BME: Kithanya Maruk finds the Gnomon Grimoire.
* 300 BME: The Sovereign Seven cast the Millennial Spell. The Blue Timeline begins.
* 45 BME: The Great Racial War begins.
* 0 BME: The Juriatas Accord is signed.
Human

**Humans** were a race of sentient beings created by Pelor, Erathis, and Melora. They, along with halflings, were sometimes considered the third of the First Races. Humans were the most numerous race on the planet, with their dominant genes often spreading even in pairings with other races.

## Genetic Compatibility

Humans could produce offspring with elves, orcs, dwarves, tieflings, and halflings. Children born as a result of these pairings were generally considered human, as the human traits were most pronounced in the offspring. They did often have characteristics of the non-human parent; however, in the case of a pairing with an elf, the child would be a half-elf.

There were no known children born to human pairings with tabaxi, gith, dragonborn, or "monstrous" races.
Bahge's Horde

Bahge's Horde was the name of a hobgoblin army which operated near the Brackish Mountains in the 4th century ME. Led by a cunning leader, Bahge, the horde enjoyed successes in raiding settlements and caravans in and around the Kingsbridge Pass.

In 310 ME, Bahge set his sights on the biggest prize in the Elsir Vale at the time-- Kodonholm, city-state and potential trove of wealth. His 150-plus hobgoblins marched to raid Kodonholm in late Winter, hoping to catch the city off-guard.

The horde was completely destroyed when they suffered an attack from the rear by 40 Velgassi knights, led by Odiss Pennant I, south of Oxwood. The event galvanized Kodonholm and Camp Pennant, and the defense of Kodonholm by Pennant was thought to be a major contributing factor in the foundation of the Pennant Regency.
Bardic Immunity

**Bardic Immunity** was a principle of noninterference designed by the Harpers to preserve historical events without "contamination" by the college. It was also a condition cited by many bards of the college, cementing their identities as recorders and storytellers (rather than influencers) of history.

Punishments for breaking the rule of Bardic Immunity were severe, as the college's reputation as a neutral entity was seen as crucial to the success of its mission. The Saga Nova College of Valor was sometimes employed to hunt down and imprison rulebreakers. Occasionally, the Deliria College of Glamour was also hired to covertly (or explicitly) discredit and disparage the offender, effectively ruining them for life.
Alastaire Breowan

**Alastaire Breowan** was an elf arch-wizard of incredible power, eventually rivaling the likes of Alhamazad, Mordenkainen, and Bigby. He was one of the prophesied Determined who destroyed Vecna at the end of the Middle Era. Alastaire was also the focal figure in the Shattered Prophecy, when he used a *wish* spell to create the power of chronomancy and indirectly caused the multiple timelines of Echelon.

Alastaire was a player character played by Jannah Minnix.
Grand Design

The **Grand Design** of Emperor Rothwaite XIV was a plan to establish the Velgassi Empire as the dominant force in the eastern Mainland. It was a massive undertaking, ushering in an age of imperialistic expansion for the nation and, in the eyes of many, cementing Velgassi as a threat to smaller sovereign nations. The plan was not without its critics from within the Empire as well; the Grand Design was cited as the main reason for the rebellion of Odiss Pennant and the establishment of his rival nation.
Eastmarch

The Eastmarch was the name given to a mass exodus of humans and some dwarves from the western Mainland in the Ancient World.

## Cause of the Eastmarch

Most notably, the Eastmarch was a direct result of the kingdom of Kerouet's fall. However, King Ardius Pelycto's order to remove east was not the only deciding factor, nor was it the first. Years prior to the rise of Thuun Shatterbones and the subsequent destruction of Kerouet, the dwarven seer Ark predicted a cataclysm in the west. He and his followers crossed the Red Desert and settled in Echelon's Spine around 2300 BME.

Due to the Racial diaspora following the Dawn War, others had made their way to the Nentir Vale as early as 3800 BME, but the consensus was that these settlers were not included in the Eastmarch.
Amariel Burge

**Amariel Burge** was an infamous pirate in the 24th century LA. He operated extensively in the Stardragon Sea, terrorizing shipping lanes and small ports for over 20 years. He captained a fast-moving caravel, the *Seahag*, for the majority of his pirate career.

Amariel Burge was killed when the *Seahag* was scuttled in the northern Aquidium Archipelago by a shot from Ill Will. Raised as an undead servitor of Captain Calamity, Burge then continued to wreak havoc under Calamity's banner, until he was finally put to rest by the *Stardragon's Ruby*.
Green Timeline

The Green Timeline was a series of events that occurred parallel to the Median Timeline and as a direct result of the Shattered Prophecy. It began with the defeat of the Pennant Regency at the Second Battle of Slate by Keela the Green, and ended with the Determined's defeat in the Ultima War, allowing Vecna's Timeline to take shape.
Jasperdoif

**Jasperdoif** was a dwarven city on the Mainland under the Echelon's Spine mountains. It was a labyrinthine network of tunnels and halls, and proved a challenge to navigate for non-natives. It was built sometime in the late Ancient World, succumbing to the effects of the Null during the Ultima War.
Adamantine

**Adamantine** was a dull alloy made of adamant, iron, and other metals. The terms "**adamantine**", "**adamant ore**", "**adamantite**", or simply "**adamant**" were often used interchangeably to refer to either the metallic ore adamant, or the refined alloy into which it was forged.

Raw adamant was found only veins deep underground or in meteorite deposits.

## Applications

When smelted, adamantine was incredibly hard and durable. It was considered the hardest substance in existence, eclipsing even mithril or diamond. This process was very costly, but resulted in weapons and armor that were nearly unbreakable. Besides its rarity and incredible processing cost, refined adamant was heavier than most other metals, limiting its use somewhat in battlefield applications. It was generally deemed too heavy for ship-bound armor, though the dwarven smiths of Antipode toyed with adamant-lined triremes for a few decades in the Light Age.

As a construction material for superstructures and buildings, adamantine was unparalleled in its durability. Dwarves and drow often used cut stone latticed with adamantine to ensure their structures, mines, and scaffolds stood the test of time.

Adamantine was famously used in the construction of the Overshield of Galvanheim-- a massive dome designed to protect against dragon attacks-- in the early Middle Era.
Greensend Festival

The **Greensend Festival** was a weeklong cultural holiday in the Kingdom of Thracenwood. It was a celebration of the freeing of the kingdom from the oppressive reign of Kluthameer the Green.

## History

From the mid-1900s to 2356 LA, the dragon Kluthameer ruled Thracenwood. In exchange for protection, the dragon demanded tribute in the form of treasure, artwork, and slaves. Organized resistance to Kluthameer's reign was shrewdly destroyed, as the cunning dragon often turned Thracenwood's citizens against themselves for his own benefit. The dragon was also known to be particularly cruel and sadistic, occasionally sending demands to Borvald for ritual sacrifices, which served no purpose other than to amuse him.

In 2346, the Saga Nova College of Valor in Aquidium caught wind of the isolated kingdom's plight. Bards from Saga Nova posted bounties on Kluthameer; at least some of these bounties were traps set by the dragon himself to lure treasure-bearing adventurers to his lair. One of these groups of adventurers-- a party from Antipode consisting of Ser Brom Thirdwind, Erelmil the Sage, and Ser Darae Sanzid-- was defeated and captured in 2347. Another group, the crew of the tiefling vessel *Kord's Thunder*, was also captured in late 2355.

When the famous heroes Undine, Zinrora Tyrros, Haxifal of Silvera, and Saint,
Ill Will (weapon)

The residuum cannon ***Ill Will*** was **a weapon** powered by magic. It was a Siroccan smoothbore culverin, approximately 13 feet in length, fashioned for the defense of the city of Sirocco during the Ultima War. *Ill Will* was thereafter used to protect the city during the Dark Age, and was much later used to deal a serious blow to the kraken Seaeater.

*Ill Will* was also the name of a ship in the Light Age.
Heaven’s Anchor

**Heaven's Anchor** was the name of a port town on the east coast of the Mainland. In its heyday, it was one of two main ports of call for the Pennant Regency. The town was the birthplace of the Brockenheimers, including Drake, Aeron, and Desiree.

Heaven's Anchor was destroyed by Vecna's forces in the Ultima War.
Exotica

**Exotica** was a rare flowering plant often used as an alchemical reagent, but had an even more significant presence in the drug market. It was considered contraband by several states, including the Arlanestran Territories, the Crescent Empire, Frostholme, and the territories of the Crown Alliance.
Kord

**Kord** was the storm god and the lord of battle. He was classified as a Transcendant Celestial, though he did occasionally (if rarely) see fit to speak to his followers on the Material Plane.

## History

**Kord**, known in some circles as **Trithereon**, reveled in strength, individuality, and self-defense. The fighters and athletes of Echelon revered him. The more religious of the githzerai race revered Kord as **Zuoken**, a deity of physical and mental mastery.

Kord struck a vicious blow with his thundering spear, *Gungnir*, against the Prime Evil Bane in the Dawn War. Whereas Gruumsh and Corellon fought and wounded each other, there was no record of Bane landing a blow in the duel against Kord—a silent testament, perhaps, of the thunder god’s sheer martial power.

## Dogma and Followers

Kord gave few commands, usually in verbal tradition:

1. Be strong, but do not use your strength for wanton destruction.
2. Be brave and scorn cowardice in any form.
3. Prove your might in battle to win glory and renown.

Kord was a foe of evil and slavery. He loved liberty and the power of the individual; ergo, he was sometimes depicted as a friendly but spirited rival to Erathis. Paladin avengers often chose to follow Trithereon, aligning with his values of retribution and battle prowess. Even evil warriors acknowledged Kord in song, though they were more likely to draw inspiration from dark deities like Bane, with whom Kord was eternally at odds.

## Personality

Kord was sometimes seen as a mercurial god, unbridled and wild, who summoned storms over land and sea; those who hoped for better weather appeased him with prayers and spirited toasts. However, there were manuscripts who describe Kord as a patient hunter as well as a thundering warrior.
Bolt (Key to Infinity piece)

**The Bolt** was the name given to the end of the Key to Infinity. It was a small cylinder, much like a tumbler lock, with an opening on one of its surfaces. This opening was the receptacle for the Bit and subsequently connected it with the rest of the Key.

The Bolt was lost when the Thaedran dreadnought *Cry Havoc* crashed into the Stygian Lands, causing the Spiral.

## Powers

When separated from the Key, the Bolt allowed its wearer to cast the spells *arcane lock* and *charm person*, requiring no material components. However, the Bolt was also cursed; use of these spells would siphon negative energies to the wearer, bringing ill omens and general bad luck.
Hades

The **Gray Waste of Hades** was an Outer Plane, and eighth layer of the Nine Hells. It had magical connections to the Shadowfell, and was said to be a representation of the Shadowfell (and therefore, Echelon) if good in the Material Plane was snuffed out. It was considered **neutral evil** in alignment, with nothing but gloomy regions devoid of emotion, hope, and peace in all directions.
Catalina Erstanzo

**Catalina Erstanzo**, nicknamed the "**Lady of the Skies**", was a human gunslinger and outlaw who lived during the 9th century of the Light Age. She was involved in several criminal activities across the Mainland. Her infamous contributions to the destruction of the dreadnought *Zero Hour* and the killings of Rion Clyde and Pev Jessup stalled Arlanestran reclamation of the Frontier.
Cape Noble

Cape Noble was a mid-sized port town on Sterling Isle in the Stardragon Sea. At one time, the town was a part of an alliance of city-states, but it persisted after the dissolution of the alliance following the rise of Seaeater the kraken. It was notably the home of *Mimic's Heart* crewmember Rachel Warder.
Druuv McCord

**Druuv McCord** was a human hero, paladin knight, and king during the 20th and 21st centuries of the Light Age. He had a long and storied life, and his most notable accomplishments included the destruction of Explictica Defilus and the establishment of the Aegis.

Druuv was a player character played by Jeff Jackson.
Blue Timeline

The Blue Timeline was a series of events that occurred as a result of experiments with chronomancy approximately 300 years before the Middle Era. It began with the Sovereign Seven using the Gnomon Grimoire to erase magic from the world, and ended with the destruction of the planet by a *wish* spell in 777 ME.
Aeron Brockenheimer

**Aeron Brockenheimer** was a human female who lived during the last years of the Middle Era. While her brother Drake became a member of the fabled Green Company and her older sisters Maria and Desiree served in the Regency military, Aeron lived a relatively unremarkable life until becoming a casualty of the Ultima War in Heaven's Anchor.
SS Great Eastern

After the launch of the CS *Faraday*, a ship built for the purpose of laying cables, the SS Great Eastern was purchased by LINE and refitted as an ocean liner. She would serve as a passenger ship for almost two decades until 1896, when she was beached in Halifax. While the damage wasn’t too severe, she was abandoned by her owners and was let to rust.

This time however, she was commercially successful.

After scrapping her proved to be unsuccessful, the SS Great Eastern was left to rust in a dock. A shell of her former self, she was soon turned into a floating warehouse.
Herald (angel)

**Herald** was the Common name for a particular angelic being. He and his lover, Hark, were first noted as figures fighting in the Dawn War, until Hark betrayed Herald and imprisoned him in a magic sword.

Herald would exist for some 7,000 years as a prisoner inside the sword, seeking a worthy soul to release him from the blade. Finally, in 2355 LA, the paladin Jacques managed to complete a lengthy ritual and freed Herald. As a reward, Herald ascended Jacques into Arcadia, and established him as an exarch there.
Judoc Teutorigos

**Judoc Teutorigos** (lit. in old Common "*grand royal castle*") was a fortress constructed during the early years of recorded history in the Ancient World. It became a focal point of the Whispering Timeline and, later, the underground superstructure of Parec Bitan, when it was ripped from time by Alastaire Breowan.
Chernaran-Kessler Cold War

The Chernaran-Kessler Cold War was a political, cultural, and occasionally military conflict between the nations of Chernarus and Kessler Dominion. It lasted from the mid-5th century Light Age to 599 LA when Kessler's territory was surrendered following the unleashing of the Logos Vortex by Chernarus.
IDoctor Who

**The Destroyers** is a British-American science fiction television series created by Terry Nation, which originally aired between 1967 and BLANK on ABC.

## Cast

* Jean Marsh as Sarah Kingdom
* Charles Spencer as Colonel Mark Forest

## TBA

* Susan Foreman married a young American and briefly moved to Seattle and before divorcing, had two children. Their oldest daughter would be Susan Shay while the youngest would be Minerva Dorfman.

## The Story

The TARDIS lands on an empty field. After a bit of walking, The Doctor and his companion realize that they are in London in the year 1984 and soon encounter highly esteemed inventor Professor Tether. While somewhat familiar with the scientist, The Doctor has some suspicions about him.

Professor Tether explains that he has been working on a computer which keeps track of all his microcomputers sold. He had wanted his it to be "the computer of all computers" until learning that similar projects exist.

* The Master resurrects WOTAN by scavenging objects such as magnetic tape, remnants from the Apocalypse Clock like the processor, the hardware from The Vault, etc. He got access by posing as a scientist named Professor Sam Tether (a name derived from a French word meaning head). He wants to use the computer to make humanity obey him. Citizens complain of weird noises in town
Dustwalkers

**The Dustwalkers** was the name given to the group of adventurers, bounty hunters, and gunslingers who were active during the mid-600s LA until their eventual collapse in 931. The Dustwalker Initiative, a suggestion put out to the various adventurers in the Frontier by Medrash Turnaroth, eventually created the organization. They were effectively destroyed in the year 931 after a heroic last stand against the encroaching Arlanestran Territories; however, some would continue the Dustwalker traditions and name until at least 1998 LA.
Antipode

**Antipode** was the name of the only landmass which spanned both sides of the Equatorial ley line. Unlike the other landmasses of Echelon, it was not a part of the supercontinent Turalisjedar. Rather, it came into being after the Sundering when chunks of land crossed the Inner Planes during the Dawn War. They crashed and coalesced into a continent with polar opposites on either side of the Equatorial.

## Northern Antipode

The northern section of the continent was rife with variegated flora and fauna. It had a temperate climate, fertile soil, and a tendency for arcane aberrations, including the magical sub-Weave of the Aether and the Feywild-touched Mosslight Hour. Occasionally, though rarely, monstrous creatures in northern Antipode achieved sentience.

## Southern Antipode

In contrast to the north, the southern "pole" of Antipode was harsh and mostly barren, with stormy weather and no discernible seasonal changes. Entire regions in southern Antipode were covered in an *antimagic field*, while others were nexuses of magic fed directly from the Equatorial ley line. Another curious byproduct of the Shadowfell's primordial influence on southern Antipode was the fog that surrounded the landmass. It often blocked out views of the sun, moon, and stars, and surrounded the subcontinent in diffused light.

## The Boundary

Colloquially known as "the Boundary", the Equatorial ley line that ran through the center of the continent made for an arcane barrier between northern and southern Antipode. The Boundary was characterized by magical effects similar to a *prismatic wall*, though its appearance was ever-changing, roiling with arcane energies. Attempting to travel across the landmass across the Boundary was nearly impossible, except when the Boundary weakened.

Not unlike the phases of the moon, the Boundary went through periods of varying intensity and visibility. When the Boundary was in a waning phase, migration (or invasion) between northern and southern Antipode was possible, though still dangerous.
Crescent Lake

The town of Crescent Lake sat nestled within the arms of a body of water with the same name in the northeastern Mainland region of Nentir Vale. It was a town with shifting allegiances, especially between the nations of Velgassi and Pennant. The town was razed during the Keelan War by the green dragon Keela as punishment for attempting to rejoin the Pennant Regency.
Aether

The **aether**, also known as **aetherwave**, was a frequency of arcane energy that persisted in and around the continent of Antipode. It was created as a result of the arrival and coalescence of magical forces from the Feywild and Inner Planes during the Sundering, and was a phenomenon unique to the region.

In aether communication, aetherwaves were used to carry information across space from a transmitter to a receiver, by magically modulating an aetherwave signal. This was used in northern Antipode to create a communication and entertainment network, simply known as "the aether", which became a cultural cornerstone of many societies across the continent.
Corellon Larethian

**Corellon Larethian** was an Imminent Celestial and patron lord of elves.

## History

Corellon was one of two gods to have seriously wounded a Prime Evil (the other being Kord). He fought the orc god Gruumsh to a standstill, taking out his eye during the Dawn War-- though most orcs adamantly claimed this to be untrue. His finesse and battle prowess was outstanding even among gods like Bahamut and Kord, but Corellon’s true love was creativity.

It was this preoccupation with creativity that got him into trouble. For reasons unknown to mortals, Corellon was not tapped to be one of the Creative Celestials, despite his penchant for innovation and artistry. When he was injured in the battle with Gruumsh, it was said that his blood was taken by his wife Sehanine Moonbow, and mixed with her tears to create the first elves. He allowed the formation of the race to continue, but the elves were doomed to be as the savage orcs. Avandra—who some said was a sister to Corellon—took pity on the creations, and gave them a soul.

## Dogma and Followers

The lord of elves, Corellon delighted in beauty, art, and music. In non-elven circles, he was most often associated with artistry. He was the primary deity and head of the Seldarine pantheon. As such, he played a central role in elven society. Whereas a human or halfling might pray to Corellon for guidance on an artistic endeavor, an elf would consult Corellon’s teachings on nearly every aspect of daily life.
Black Timeline

The Black Timeline was a series of events that began in the Dark Age as a result of the Shattered Prophecy. It began with the deaths of the Nullwreckers in their battle against Morovec the illithid. Although it technically never ended, the Black Timeline was considered by Temporal Medians as lost in 909 DA when the mind flayers successfully dominated all life on the planet Echelon.
Fleeing to America

1746: Being barely ahead of British troops, Charles hid in the moors of Scotland with the aid of several loyal Highlanders, who disguised him as a commoner. With their help, he successfully fled Great Britain by boarding a merchant ship which was headed towards Virginia.

After settling in the colonies, he met
Coztamotl

Coztamotl, or "The Column", was an arcane geographical region in the center of the planet Echelon. It erupted from the tear in the Weave left behind by the sundering of the supercontinent during the Dawn War. A gravity-defying column of seawater, Coztamotl rose to a height of 2 miles above the natural sea level.

The Column held, suspended on its surface and connected to the planet by a complex series of caves, the continent of Zatal.
Dragon

**Dragons** were **powerful magical creatures**, nearly as old as gods and titans. They were regarded as ancient, wise, and terrifying by smaller creatures, including the mortal races fashioned during the formation of Echelon. There were two types of true dragons: **metallic** and **chromatic**, which were good and evil, respectively.

## Origins

It was not known how dragons first came to Echelon, but many scholars believed they arrived from a different planet in the Material Plane entirely. The original progenitor god of dragons, Asgorath, was said to have fashioned the first dragons from their own body even before the Material Plane had "set", or "cooled". It was believed that this act of creation sundered Asgorath's body into two "halves", or "children": Bahamut and Tiamat. When Tiamat betrayed Bahamut in the First War, she signaled to all the gods and primordial beings that she and her brood of chromatic dragons would be enemies of good for all time.

## Categories

The two types of dragons were called **metallic** and **chromatic**, so named for the appearance of their scales. Metallic dragons had scales of luster and shine, while chromatic dragons had matte scales of primary and secondary colors. Metallic dragons aligned with Bahamut, while chromatic dragons followed Tiamat.

### List of Metallic Dragons

* Brass Dragons
* Bronze Dragons
* Copper Dragons
* Gold Dragons
* Silver Dragons

### List of Chromatic Dragons

* Black Dragons
* Blue Dragons
* Green Dragons
* Red Dragons
* White Dragons

## Personality

All dragons, regardless of type, were inherently inclined toward power. For a dragon, projecting force and strength to bend the world to one's will was not only necessary, but right. Dragons were almost always arrogant, believing themselves as superior to all others. Even good-aligned dragons viewed mortals with, at best, a critical eye. Metallic dragons almost never saw mortals as equals, but as creatures needing protection and guidance. Chromatic dragons viewed mortals with even more disdain- subjects, playthings, and slaves.

## List of Famous Dragons

Famous dragons throughout Echelon's history included:

* Glaranga the Blue (? BME - c. 2000 BME)
* Ruin the Red (? BME - c. 2000 BME)
* The Harbingers of Vecna, including:
	+ Nix the Black (98 ME - 854 ME)
	+ Astorwratha the Blue (98 ME - 855 ME)
	+ Keela the Green (98 ME - 848 ME)
	+ Ryrrotil the Red (98 ME - 855 ME)
	+ Golghenna the White (98 ME - 840 ME)
* Xedr the Green (c. 450 ME - 770 ME)
* Tyndyrth the Gold (c. 1000 BME - 6 DA)
* Nagendrus the Brass (c. 795 ME - c. 300 DA)
* Votava the Black (c. 10 DA - 206 DA)
* Arlanestra the Copper (191 LA - 608 LA)
* Geborgenheit the Silver (1891 LA - ?)
* Kluthameer the Green (c. 1900 LA - 2356 LA)
* Teonide the Gold (1 LA - ?)
* Ia'atrix the Black (c. 1900 LA - 2348 LA)
* Pjirrik the Bronze (c. 1850 LA - ?)
Battle of Trigonon

The **Battle of Trigonon** (also known as the **Siege of Trigonon**) was a military operation carried out by the rebel nation of Arlanestra against the capital of the kingdom of Chernarus. It was the culminating engagement of the Logos War, and resulted in the destruction of the Logos Vortex and the fall of Chernarus.