Burning Wasp

{{#vardefine:Name|Burning Wasp}}

## {{#var:Name}}

 Transmutable

* BurningWaspCombo0.gifExcalibur performing Buzzing Sting.
* BurningWaspCombo1.gifExcalibur performing Sparking Torture.
* BurningWaspCombo2.gifExcalibur performing Guided Claw.
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**Burning Wasp** is one of two available Stance mods for Whip type weapons. It is a specialized Stance that trades speed for range, its focused lashing attacks being able to hit targets from deceptively long ranges. The style of the stance utilizes a more flowing combo as opposed to {{#vardefine:Name|Coiling Viper}}{{M}} "{{#var:Name}}" not found's slithering, coiling style.

Can be equipped on:

* Atterax ✓
* Lecta ✓
* Scoliac
* Secura Lecta ✓

*✓ denotes weapon with matching Stance polarity*

## Combos

* Modern look
* Legacy look

* PS4 Players E  = O
* Xbox Players E  = B

## Notes

* Differently from other Stances, Burning Wasp's forced procs are determined according to damage distribution.
* **Rolling Thunder** can only be performed either immediately following the first two attacks of **Buzzing Sting**/**Sparking Torture**, or immediately following another **Rolling Thunder**; otherwise, when holding E  without initiating a combo first, the Tenno will launch into the second strike of **Guided Claw**, if it is unlocked, and only perform a single attack if it is not. (This may potentially be a bug, as until **Guided Claw** is unlocked, the Tenno will simply perform only the first melee strike under these conditions.)
* The final vertical swing of **Buzzing Sting** and lunging strike of **Guided Claw** both possess a guaranteed Proc.
* The third hit of **Sparking Torture** (immediately following the pause) is a lunging strike with a wide-swinging arc. Like most melee moves with built-in lunge or dash movements, the distance the Tenno covers is directly affected by their Attack Speed.
* The final strikes of the **Sparking Torture** combo sweeps the air twice a few meters in front of the wielder, but may miss enemies that are too near to the Tenno.
* **Guided Claw**'s second attack is a spinning arc which hits enemies around the user; its lunging final thrust possesses innate Punch Through, hitting all enemies in the path of the strike and bypassing physical barriers.
* The last hit of **Buzzing Sting** strikes approximately 7m away from the Tenno. **Guided Claw**'s final attack has approximately the same physical reach, but is a straight thrust, rather than a downward swing.

## Tips

* Being aware of the Tenno's positioning relative to enemies is key to maximizing the effectiveness of this stance; the majority of Burning Wasp's attacks strike further from the Tenno than most melee stances, and can potentially miss enemies that are too close to the Tenno.
* {{#vardefine:Name|Reach}}{{M}} "{{#var:Name}}" not found mods will extend both the *striking surface* and *length* of all whip weapons. (tested 24Nov2016)
	+ The default range for whips is 1.5m-7m.
	+ With a maxed {{#vardefine:Name|Reach}}{{M}} "{{#var:Name}}" not found it becomes 1m-9m
	+ With a maxed {{#vardefine:Name|Primed Reach}}{{M}} "{{#var:Name}}" not found it becomes 0.5m-13.5m making whips the longest reaching melee weapons (excluding the gunblade's projectiles).
* It is advisable, when using **Sparking Torture**'s lunge, to aim for open space alongside a group of enemies, to maximize the number of impacted targets and compensate for the final attack's tendency to miss particularly close targets.
* **Guided Claw** possesses both a guaranteed status proc and innate Punch Through on its final strike, bypassing all physical cover, including crates, walls, and Blunts. This allows for delivering crowd-control status affects to enemies without waiting for them to expose themselves--or, without exposing the Tenno themself.
* **Guided Claw** is most easily performed by holding E  on the first strike, as it supersedes **Rolling Thunder**.
* Similarly, **Sparking Torture**'s final strike can also be performed by holding E  after the pause; the Tenno will automatically follow through after the lunge attack.
* The lunging strike on **Guided Claw** and final swing of **Buzzing Sting** can be swept to hit a spread of enemies, either by turning the camera while the whip is extended, or (if Align Attacks to Camera is off in the Options > Controls menu) by rotating the Warframe directly, potentially allowing skilled Tenno to deliver guaranteed procs to multiple targets simultaneously.

## Trivia

* Two of Burning Wasp's combos, **Buzzing Sting** and **Sparking Torture**, bear names that speak to the nature of the two whips that match Burning Wasp's polarity: Lecta's electric shock, and the grinder-like Atterax's use as a torturous execution device, respectively.

## Media

GamesWise BURNING WASP MOD Whips Melee 2.0 - Warframe Hints TipsWarframe - Burning Wasp mod Melee 2.0 Gameplay !-1Burning Wasp Combos (Warframe)The Stance Spotlight Whips Edition (Burning Wasp vs. Coiling Viper)

de:Brennende Wespe