recursal/Fanatic-Fandom huggingface dataset:
Chris Wood/Full Bio

Chris Wood
Biography
 Showing all 5 items

## Overview

* Born: April 14, 1988 in Dublin, Ohio, USA  (Age 29)
* Birth Name: Christopher Charles Wood
* Height: 6' (1.83 m)

## Mini Biography

Chris Wood was born on April 14, 1988 in Dublin, Ohio, USA as Christopher Charles Wood. He is an actor, known for Containment as Jake Riley (2016), Supergirl as Mon-El (2015), The Vampire Diaries as Malachai Parker (2009) and Wolfverse (2017).

## Personal Quotes

*"[on mental illness] We have to talk about it. If we don't talk about it, we continue to stigmatize it."*
-Chris Wood
## Television and Movies

### Television

* Wolfverse
	+ Christopher Chamberlain
	+ Justinian Chamberlain
	+ Maverick Chamberlain
* The Vampire Diaries
	+ Malachai Parker
* Containment
	+ Jake Riley
* Supergirl
	+ Mon-El
* Primacy
	+ Hectate
	+ Maverick
* The Werewolf Diaries
	+ Jacob Chamberlain
	+ Christopher Chamberlain
* Vengeance
	+ Christopher Chamberlain
Lava Island (Map)

Lava Island is one of the maps on Dragons Online.

**Enemies: Phoenix; Dragon**

## Appearance

Lava Island is a series of islands in a ocean of lava. All islands have a rocky terrain and giant brown-red mushrooms are scattered in small groups across the map. There is a island where a path goes in a rectangle. There is also what appears to be some sort of old space station.

## Nest Locations

1. Holy - Middle of group of mushrooms
2. Earth - Tunnel Entrance
3. Fire - Lava Ocean
4. Water - Island Path (Rectangle shape)
5. Death - Space Station Ruins
6. Ice - Island with shrine
7. Lightning - Small Island next to 2 lava tunnels
8. Wind - Floating Platform

## Tips

* It's best to have the fire element while on this map.
* If you don't, be sure to have plenty of stamina for flying across lava.
Chat System

The chat system is one of features of the game. To enter chat while on a server, click on the chat bubble icon located on the upper right hand corner next to the Settings/Options button.

## Chat color

You change your chat/name color by opening the chat and clicking the ABC 123 button located on the right side of the chat. You can keep clicking the button until you get the color you want. This can also be done in the Create menu.

## Censorship

If something said in the chat isn't "approved" it will been seen as "Rawwrr". As mentioned when you first open the game, adult language is not allowed. This applies to curse words and some other words as well.

## Spam

To prevent chat spam, you can not say the exact same phrase twice. If you attempt to do this, the message will not be sent.

## Commands

Some specific words have special effects instead of sending the message. They are not case-sensitive. Currently known commands are:

* RANDOM EVENT - Causes enemies and sheep to wear random cosmetic items
* CHRISTMAS EVENT - same as above, but Christmas themed
* HALLOWEEN EVENT - same, but Halloween themed
* NO EVENT - clears any event effects
* TIME - displays your local date and time in the chat for everyone to see. Useful in explaining timezones
* FPS - toggles fps counter in the corner of the screen on/off
* CLEAR - clears your chat
* PROFILE - creates a message that is inviting everyone to check out your profile
* PACK - displays in what pack you are for everyone you see
* RANK - displays your rank
* SUPPORTER - tells you how many times you supported

## Did you know?

Your chat layout color depends on your theme color.

The amount of characters in a message is limited.
Servers

Servers are the main part of the game. You can do all sorts of things while on a server!

How to host a server:

Step 1: Tap the big arrow icon, this is the "Play" button.

Step 2: On the further right on your screen, tap the earth icon. This is the "Create Server" button.

Step 3: Choose your map & amount of players.

Step 4: Click "Play"

Step 5: Enjoy!

On servers, you can chat, fight, claim egg nests, explore, and even get your own hatchling!

## Connection Issues

Most of the time when making and joining servers, the internet connection will be limited. Nobody knows why this happens. If you try to join a server but it takes too long, then it didn't work.

To join a server, tap the arrow icon and select a server. The developer hosts servers too, but he's never on them. Developer servers are always the most full as well.
Season 3

**Season 3 (Part 1)** of Brotherly Love consists of 10 episodes.

## Plot overview

Logan Hatcher (Marquan Pierce) live in New York with his parents (Vivica A. Fox & Duane Martin) & his other brother Omega (Damien & Dimitri Neal) and have crazy adventures with his neighbor Nadine (Alaya Kemp). In this season, Logan & Omega find out they have a half brother named Lamar. In one episode, Logan mentions Lamar to Lucas and then Lamar and Lucas talk to each other.

## Cast

MAIN CHARACTERS:

* Marquan Pierce as Logan Hatcher
* Camron Wesfield as Lamar Hatcher
* Alaya Kemp as Nadine
* Vivica A. Fox as Tasha Wade-Hatcher
* Duane Martin as Duane Hatcher
* Jaleel White as Hunter Hatcher (supporting character episodes 5; main character episodes 6-10)

RECURRING CHARACTERS:

* Damien & Dimitri Neal as Omega Hatcher
* Telma Hopkins as Estelle Hatcher
* Kirianna Isaac as Jada McKenney
* Carl Anthony Payne ll as Principal Allen Cassidus
* Cedric Yarbrough as Coach Brooks
* Noel St. Bassick as Eric
* Yazmeen Grayson as Tricia Freeman

SPECIAL GUEST STAR:

* Massey Pierce as Lucas Hatcher

## Theme song & cast changes

* The theme song changed by having the cast driving around the city.
* After Massey Pierce left the cast, he was replaced by Carmon Wesfield as Lamar Hatcher who is Logan, Lucas & Omega's half brother.
* Starting with episode 8, Jaleel gets a starring credit: Featuring Jaleel White as Hunter

## Trivia

* In "Treehouse Studies" Jada becomes Lamar's girlfriend after she tells Lucas that they have to break up on the webcam

## Episodes

01. My Half Brother (Part 2)

02. New Student

03. Omega's 1st Birthday

04. Treehouse Studies/ The Return of Lucas

05. Hunter's Back

06. The Driving Test

07. Welcome to Kinkow

08. First Job

09. The New Dad

10. High School Reunions
Maps

There are currently 7 different maps in the game.

Lava Island

Fear Pit

Blizzard Falls

Fort Wildfire

Stronghold Lagoon

Orions Vortex

City 51

When hosting a server, you must choose one of these maps. The map can be changed by the host of the server by going to Settings-Page 2.

When this is done, the server refreshes and the map is successfully changed.
Enemies

Enemies are hostile creatures that will spawn in certain areas depending on the map. The current enemies in the game are..

Fairy

Dragon

Caveworm

Phoenix

Tripod

Just like players, enemies will have their own element. Element strengths and weaknesses do in fact apply to them. Enemies can also have any skin that players can have, but the phoenix and tripod stay the same.

## Events

Just like with sheep, the enemies can wear any clothing item players can wear. They will also match with whatever event is activated. If the "Random" event is activated, the enemy will wear a random piece of clothing.

## Maps

Different enemies will spawn in different maps. Here are the enemies you should expect to see in these maps.

Lava Island - Dragon, Fairy, Phoenix

Fear Pit - Caveworm, Dragon

Blizzard Falls - Dragon, Caveworm

Fort Wildfire - Fairy, Dragon

Stronghold Lagoon - Dragon, Fairy

Orions Vortex - Fairy, Phoenix, Dragon

City 51 - Tripod
Non-Playable Characters (NPCS)

A Non-Playable Character (NPC) can be found on all maps with the exception of Lava Island, Orions Vortex, and City 51. These are the names of the NPCS and what map you can find them on:

* Fear Pit - Mad Scientist Jekyll & Hyde
* Blizzard Falls - Orphanage Elsa
* Fort Wildfire - Artist Leo
* Stronghold Lagoon - Doctor Cosmo

**Do the NPCS do anything?**

With the exception of Leo, each NPC has a way of helping your hatchling. All you do is use physical attack on the NPC and they will introduce themselves. You must defeat a certain enemy on the map so the NPC can help.

**What do the NPCs do? Do I need to do anything other than talk to them?**

Most NPCs will ask for you to kill an enemy in the area, and some will additionally ask for an egg. To pick up an egg, claim a nest and then use your physical attack on the nest.

Here's a list of what the NPCs can do and what you need to do for them:

* Jekyll & Hyde can change the element, icon or size of your hatchling. The selection is randomized and you can only choose if you want to change the element, icon or size. They require you to kill 1 or 2 CaveWorms. You don't earn XP
* Elsa takes your hatchling to her "orphanage" to be adopted (*once you do this, it cannot be undone*). You don't need to do anything for her to take in your hatchling. After giving her your hatchling, you earn 15 XP. After a while, you can go back to Elsa to see what happened to your hatchling.
* Leo allows you to change the color of your touch buttons. He wants you to kill 1 or 2 dragons and to bring him an egg. You don't earn XP.
* Cosmo can heal your hatchling. He requests that you defeat a fairy. After healing your hatchling, you earn 10 XP.

## Trivia

Judging by Artist Leo's introduction, he's supposed to be Italian.

NPCS were most likely added because of hatchling problems (ex. dying easily, no longer wanting it).
Twins & Twins

**Twins & Twins is the 5th episode of Season 2**

## Plot synopsis

Duane takes Logan & Lucas to talk to two twins about their crazy adventures; Tasha and Estelle give Nadine a makeover

## Appearances

MAIN CHARACTERS:

* Marquan Pierce as Logan Hatcher
* Massey Pierce as Lucas Hatcher
* Alaya Kemp as Nadine Preston
* Vivica A. Fox as Tasha Wade-Hatcher
* Duane Martin as Duane Hatcher

SPECIAL GUEST STARS:

* Tia Mowry-Hardict as Tia Landry
* Tamera Mowry-Housley as Tamera Campbell

GUEST STARRING:

* Telma Hopkins as Estelle Hatcher

## Trivia

* *This is a crossover with the tv show, Sister Sister since the two main characters appear. Characters like Ray, Lisa & Roger are mentioned in this episode.*
Blizzard Falls (Map)

Blizzard Falls is one of the maps on Dragons Online.

**Enemies: Caveworm; Dragon**

## Appearance

Blizzard Falls is a treeless snowy tundra. It has 2 tunnels, 2 buildings, and rocky structures. The target dummies are replaced with snowmen. There are also snowy mushrooms.

## Nest Locations

1. Earth - Right of tunnel (near normal igloo)
2. Ice - Outside giant igloo
3. Water - On top of building near caveworm
4. Holy - Inside tunnel
5. Nature - On top of structure near enemy dragon
6. Lightning - Base of snowy structure (near normal, different igloo)
7. Death - Base of snowy structure (near NPC Elsa)
8. Fire - Under mushroom

## Tips

* If you want nobody to see your name, then change it to white. It matches the snow!
* Blizzard Falls is good for a Christmas roleplay or video.
* Blizzard Falls is also good for xp farming caveworms.
Fear Pit (Map)

Fear Pit is one of the maps on Dragons Online.

**Enemies: Caveworm; Dragon**

## Appearance

Fear Pit is a rocky area with an eerie-looking style to it. There are 2-3 graveyards, the entire map is dark. Every player has a flashlight (can not be toggled). Hence the name, Fear Pit is a giant pit in the ground.

## Nest Locations

1. Water - Corner of Graveyard (Left)
2. Ice - Back Right Corner of Graveyard
3. Earth - Middle of 2nd Graveyard

## Tips

* Watch out for enemies!
* The flashlight can not be toggled.
* You cannot change your shadow settings here.
Empire Cold Gun Prototype

300 OM - *Requires: Ranged Proficiency, Debuff Proficiency*

A small prototype gun based on a cyclotron that was built by the Empire to test if they could create a weapon that could freeze opponents solid so that they could easily arrest them, though the prototype is not as effective as they hoped. This prototype model can be drawn out from Aquamarine's Gem and is capable of launching a 3 inch wide beam of concentrated freezing solution at the opponent, and charging and firing the gun only takes one second. The beam travels as fast as a bullet, has a maximum range of 80 feet, and lasts for 8 seconds in the air before dissolving, but if it hits one of the opponent's limbs, the beam will cover the opponent's limb in the solution, which will quickly freeze the limb for 5 seconds and make it half as effective in combat for that duration, though it will not damage the opponent. In addition, if a beam were to hit a frozen limb, it would refresh the debuff/ Aquamarine does not need to focus while using the move and can use the move with other Moves and while moving, though after firing three beams the gun takes 7 seconds to reload due to running out of solution. Lastly, while using the gun only uses up small amounts of stamina, reloading the gun takes 7 seconds, and the gun draws a big chunk of stamina from Aquamarine in order to reload, which can make the Gem more and more exhausted after each reload, and only being able to reload up to 3 times a day without using up too much stamina.
Player vs. Player (PVP)

PVP (Player vs. Player) allows players to battle each other. Both players MUST have PVP toggled on or else they can't deal damage to each other.

**How do I turn PVP on?**

To turn on PVP, go to Settings, and tap the "Player vs Player" button. You must wait 10 seconds for it to activate, then 20 seconds for it to deactivate, then 30 seconds, etc.

The higher rank the player you defeated, the more experience points (XP) you'll earn. XP from defeating enemies increases for every active player on the server.

## Trivia

PVP was made to protect new players or those who want to explore, fight, chat etc.

During Beta Testing in Feb. - March, PVP didn't exist, meaning that players could freely attack each other. Some players complained. This is why it was added in the first place.

PVP does not exist in Raptors Online, despite it being the first game made by Stephen Allen.

**Other:**

When a player is defeated, a message pops up on all player's screens saying "(Username) was defeated by (Username)". Example: Rumiya was defeated by Faesin.
Tripod (Enemy)

**Map: City 51**

## About

Tripod is an enemy/boss from Dragons Online.They come in a range of elements.

## Abilities

Tripod shoots out laser beams and attempts to stomp on players.

High beams which allow it to find player dragons.

## Appearance

The tripod is a giant robot with 3 legs. Their color doesn't change depending on element, unlike most enemies.

## Trivia

The tripod is inspired by the alien tripods from H.G. Wells War of the Worlds.
Chris Wood

### Personal Quote

* *We have to talk about it. If we don't talk about it, we continue to stigmatize it.*

### Links

* IMdB
* Famous Birthdays
* Wolfverse Wiki

## Biography

Chris Wood was born on April 14, 1988 in Dublin, Ohio, USA as Christopher Charles Wood. He is an actor, known for Containment (2016), Supergirl (2015) and The Vampire Diaries (2009).

## Filmography

The Vampire Diaries as Malachai ParkerContainment as Jake RileyWolfverse as Christopher Chamberlain,Justinian Chamberlain and Maverick ChamberlainSupergirl as Valor
## Personal Quotes

*[on mental illness] We have to talk about it. If we don't talk about it, we continue to stigmatize it.*
## See Also

* Ian Somerhalder/Full Bio
* Chris Wood/Full Bio

## References

1. ↑  https://www.famousbirthdays.com/people/chris-wood-tvactor.html
2. ↑  http://www.imdb.com/name/nm5534096/bio?ref\_=nm\_ov\_bio\_sm#quotes
Ian Somerhalder

## Biography

Ian Somerhalder was born and raised in the small southern town of Covington, Louisiana. His mother, Edna (née Israel), is a massage therapist, and his father, Robert Somerhalder, is a building contractor. He has Cajun (French), English, and Scots-Irish ancestry. Boating, swimming, fishing and training horses filled much of his recreational time growing up, as did the school drama club and performing with the local theater group. With his mother's encouragement, at age 10, he began a modeling career that took him to New York each summer. By junior high, he opted to put modeling on the back burner and focus more on sports and school. A few years later, when the opportunity to model in Europe arose, Somerhalder grabbed it, embarking on an enriching path of work, travel and study that took him to cities, including Paris, Milan and London. At 17, he began studying acting in New York and, by 19, had committed himself to the craft, working with preeminent acting coach William Esper. His fate was sealed while working as an extra in a club scene in the feature film, Black & White (1999). A talent manager visiting a client on the set spotted Somerhalder in a crowd scene of 400 and immediately signed him for representation. He was cast later for the drama Changing Hearts (2002) directed by Martin Guigui. Happy to be anchored in New York, Somerhalder spends much of his time studying acting, writing and practicing yoga. His recreational interests include water and snow skiing and horseback riding.

## Filmography

The Vampire Diaries as Damon Salvatore
1. ↑  https://en.wikipedia.org/wiki/Ian\_Somerhalder
2. ↑  http://www.imdb.com/name/nm0813812/
Fire Powder

300 OM - *Requires:* *Ranged Proficiency*

13 grabs one glass containers that contain the powder that he uses on his bullets and he throws it at his enemy or something he wants to burn down. The Shape of the container is a 7cm high dome that is around 4cm wide, when thrown it will erupt in a shower of red powder that will more or less make a circle with a 30cm diameter on the ground. 13 can only throw this up to 5 meters and it won't actually erupt into flames as soon it it comes into contact with someone, instead some form of kinetic energy will need to be applied and it will then burst into flames, what this means is that if 13 immediately shoots or even punches someone coated in the powder they will be set on fire. Enemies can set themselves on fire in this way as well if they try to brush it off. The powder starts to fall off within 5 seconds of being on exposed skin and taking a lot longer on enemies who are wet or have fur. This move is especially powerful against anyone who can turn themselves into a liquid or sand because the grains will stay on them when they turn back, this can make the phospher pistol much more effective but if they turn into animals, can teleport or move extemely fast the dust will fall off. The glass that hold the powder is made to cause damage, it will annoy the opponent and possibly cut them but the glass shattering isn't the point of the move. The glass can trigger the powder though but this is highly unlikely with the amount of time it takes for it to settle and with the chances of the glass staying in the area. The fire will only set the person on fire where the dust touched which will be a reasonably small area. When it sets on fire the dust can be brushed off extremely easily. 13 can only have five of these on his belt at once and taking them out of his backpack and putting them onto his belt will around 10 seconds. They are farily accurate but travel slow so dodging isn't hard. The fire is used mainly as a distraction but if left can cause up to a second degree burn. 13 throws them at 50 KMh so an opponent who is skilled enough could easily catch them and send throw them back.
Caveworm (Enemy)

**Maps: Fear Pit; Blizzard Falls**

## About

Caveworm is an enemy/boss from Dragons Online. They come in a range of colors and elements.

## Appearance

Caveworms are a spider-like creature with 6 legs. They come in 3 sizes: Large, medium, and small.

## Trivia

Caveworms might possibly be a reference to Creepers from Minecraft, judging by their design.
Stronghold Lagoon (Map)

Stronghold Lagoon is one of the maps on Dragons Online.

**Enemies: Dragon;Fairy**

## Appearance

Stronghold Lagoon is a beach-like area. It is mostly ocean with sandy beaches and palm trees scattered across the map. There is a castle in the middle of the map that has small buildings inside along with a group of sheep. Under the castle, there's a secret den with a death egg nest, aquatic fossils, and a treasure chest for decoration. Underwater, there are also yellow signs spread across the place for humor. Near the castle, there is a small yellow submarine in the water that can fit one player inside.

## Nest Locations

1. Earth - Inside the castle, inside a small building (far side of castle)
2. Lightning - Outside castle
3. Wind - Above small castle entrance
4. Death - Inside secret den under castle
5. Water - Underwater mini-maze/ruins (far side of map)
6. Ice - Middle of 3 small surfboards (far side of map)

## Tips

* It's best to have the water element while on this map
* It is very easy to get lost in this map
* It is possible to get to the secret den WITHOUT the water element. However, you're gonna need plenty of health and stamina.
Fort Wildfire (Map)

Fort Wildfire is one of the maps on Dragons Online.

**Enemies: Dragon; Fairy**

## Appearance

Fort Wildfire is a green forest like area. There are pine trees scattered across the map. There is also a fire pit in the middle of Fort Wildfire (hence the name) and several areas which have at least one egg nest. Outside it, there is an array of flowers and a picnic bench along with a red & white checkered blanket. The map has 2 windmills as well.

## Nest Locations

1. Fire - Next to fire pit (located in the middle of the map)
2. Lightning - Middle of Stonehenge-like area
3. Ice - Near enemy dragon
4. Holy - Right to enemy dragon (Area with small buildings)
5. Earth - Left to enemy fairy (Area with small benches and small buildings)
6. Nature - Right to enemy fairy, then take a left turn.
7. Death - Right to enemy fairy, then keep going
8. Water - Near windmill (Outside of the small sections/areas)
9. Wind - Of top of windmill (Nearby water egg nest)

## Tips

* This map is good for roleplays
* Good if you're new to the game.
Phoenix (Enemy)

## About

Phoenix is an enemy from Dragons Online. They come in a range of elements.

**Maps: Lava Island; Orions Vortex**

## Abilities

Depending on element, the wing tip color will be different.

## Appearance

The phoenix is an medium-sized orange bird. The wing tips match its element.

## Trivia

Phoenix is based off of the mythical creature.

It was added into the game in Feb. 2017, in one of Dragons Online's biggest updates.
Dark Elf

**Dark Elf** es una miembro de la raza de Elfos Oscuros quien asiste al grupo con una versátil combinación de habilidades de combate y uso de la magia.

## Personalidad

Inicialmente era algo ruda cuando se unió, ha cambiado mucho su actitud cuando las cuatro continúan aventurándose juntas. Es bastante arrogante y también de mal genio.

## Trivialidades

* En enero del 2016, Megahouse publicó la figura de 24 cm. de Dark Elf, modelo de la linea de figuras "Excelent Model Core".
Ranking

Ranking up is one of the main parts of the game. Every time you rank up, you gain 1 stat point. Adjust your stats and dragon in the "Create" menu.

**How do I rank up?**

You rank up by earning enough xp. Whatever rank you currently are, is how much xp you need to achieve to the next rank. Example: If you're rank 673, then you need 673 xp to rank up.

You can check how much xp you need to rank up by going to Settings, which is located at the upper right hand corner of your screen. You'll only see it if you're in a server.

To see your or another player's rank, go to chat and tap their name. It will show their profile.
Dragon (Enemy)

**Maps: Lava Island; Fort Wildfire; Stronghold Lagoon; Orions Vortex**

## About

Dragon (not to be confused with player dragon) is an enemy from Dragons Online. Dragons come in a range of different colors and elements.

## Appearance

Enemy dragons have an appearance much similar to the player dragon, but bigger in size. They can have a range of different spikes and tail items on default (without events).
Daily Skins

Daily skins are a minor and one of the newest parts of the game. Everyday, a special skin (either player-made or for special occasion) will be wearable for all players. The daily skin will show up as the last skin in the Create menu.

**How do I make my own skin?**

To create your own skin, go to the Create menu - Colour- Skin Scan. Camera will be enabled and you can use your surroundings to create a skin. Once you save your skin, you can wear it whenever you like!

## Glitches and Bugs

When on Offline mode, the daily skin will appear completely white. Not to be confused with the real thing.

Some daily skins will appear more than once.

**Bonus: A galaxy themed skin was once released (the photo).**
Events

Events are a minor feature of the game. To activate an event, open the chat (view Chat System if you aren't sure on how to enter the chat) , then type \_\_\_\_\_ event. There are only a couple of events. Example: Halloween event. Raptors Online also does this.

Halloween

Easter

Random

Christmas

**What do events even do?**

Events allow enemies, hatchlings, and even sheep to wear player items. Here is a list of player items that can be wore during events. These events do not apply to players.

Random - All items

Halloween - Witch hat, pumpkin mask

Christmas - Santa hat, Antlers

Easter - Rabbit ears

## Did you know?

During the Random event, enemies, hatchlings, and sheep can wear any color. Same goes for Halloween event, as there are different variations of the witch hat.
Historian Wiki:Políticas

**La siguiente es una lista de políticas aplicadas en la Historian Wiki.**

Se espera que todos los usuarios, independientemente de su estado y posición, los sigan. Sin embargo, ninguna de estas políticas se establece nunca en piedra. Cualquier persona que no está de acuerdo con una política es bienvenido para sugerir cambios en la página de un administrador de la charla o en el tablero de anuncios de la comunidad. Los administradores y los burócratas pueden emitir bloques en caso de denegación repetida de las políticas. Si no está seguro y tiene alguna pregunta con respecto a cualquier política, póngase en contacto con un miembro del personal, ya que hacemos todo lo posible para ayudar a los editores.
Hatchlings

Hatchlings are small dragons that follow the player around. Hatchlings were requested by many players which is why they're in the game.

### How do I get my own hatchling?

Here's how to get one step by step.

Step 1: Claim a nest

Step 2: Use physical attack to take an egg from it

Step 3: Claim another nest and put the egg in it

The nest will sparkle and a hatchling will appear!

The hatchling's skin is determined by its element and its element is determined by its egg. If you put a wind egg in a holy nest, it will be wind.

The hatchling inherits your name color and you can name your hatchling in the "Create" menu. The hatchling's icon is random and its personality which is portrayed by the emote above its health bar, is also random.

## Commands

Command your hatchling to follow or stay by tapping the small dragon icon on the upper right of your screen. Hatchlings can only be damaged by magic and its yours until its sacrificed by you or another player.

Sacrificing your hatchling gives you full health and 1 xp.

Hatching one gives you 10 xp

Note: You can only have ONE hatchling at a time!

## Trivia

Hatchlings were added to the game due to the high amount of requests for baby dragons.
Описание

Бобби и ночные кошмары - кроссплатформенная 2.5D игра в жанре Hero Defense.

Главной целью игры является защита домика от монстров используя оружие, ловушки и укрепления.

Главным героем выступает Бобби - мальчик 10 лет с очень бурной фантазией(от которой не редко сам страдает).

Игра выделяется необычным сеттингом и уникальными механиками.
Absorption

0 OM - *Fluff*

By stabbing his tail into a downed target, Cell can literally drain their lifeforce to fuel his own growth. Targets that Cell feels are particularly deserving, or will further his own evolution, are instead swallowed whole. The point on his tail opens up into a body-swallowing orifice, engulfing his foe and placing them whole within his body. In the Omniverse, this is how he extracts Omnilium from Secondaries and how he will generally kill a defeated Prime.
Egg Nests

Egg nests are small nests with 5 dragon eggs inside that will spawn in a map. The eggs in the nest will look different depending on the element egg nest it is. Nests can be claimed for a small amount of experience points (xp).

### How do I claim a nest?

To claim one, either stand near it or use magic attack to destroy and claim it.

When you claim a nest, a message will pop up on all player's screens saying "(Username) claimed (element) egg nest". Example: Rumiya claimed wind egg nest (The message will NOT appear in chat).

### Colors of eggs:

 Fire
Red & Yellow-Orange
 Nature

 Water
Blue with some light blue spots
 Lightning

 Holy
Yellow & White
 Death

 Earth
Reddish brown & Yellowish brownwith gray spots
 Wind

 Ice
Light Teal & Turquoise

## Did You Know?

 You can get XP for destroying nests you already own! You can claim same nest twice if you first claim it by waiting, and then destroy it.

If you use a physical attack, you will pick up an egg. Eggs are useful to hatch hatchlings or for NPCs.
Factions & Governments

**The Swarm** - A monstrous, locust-like hivemind of many different insectoid species that travel the galaxy looking for new planets to consume to feed their ever growing ranks. The Shirren originated as one of those species before breaking from the hivemind's control and fleeing to the Core Worlds.
Vesk

Heavily muscled and covered with thick scales and short, sharp horns, the reptilian vesk are exactly as predatory and warlike as they appear. Vesk originally sought to conquer and subdue their stellar neighbors, as they had all the other intelligent races in their own system, until an overwhelming threat forced them into a grudging alliance.

## Racial Traits

### Size and Type

Vesk are Medium humanoids with the vesk subtype.

### Armor Savant

Vesk use armor in a way that complements their uniquely sturdy physiology. When wearing armor, they gain a +1 racial bonus to AC. When they’re wearing heavy armor, their armor check penalty is 1 less severe than normal.

### Fearless

Vesk receive a +2 racial bonus to saving throws against fear effects.

### Low-Light Vision

Vesk can see in dim light as if it were normal light.

### Natural Weapons

Vesk are always considered armed. They can deal 1d3 lethal damage with unarmed strikes and the attack doesn’t count as archaic. Vesk gain a unique weapon specialization with their natural weapons at 3rd level, allowing them to add 1–1/2 × their character level to their damage rolls for their natural weapons (instead of just adding their character level, as usual).
Negative Karma Ball

300 OM - *Requires: Ranged Proficiency, Remote Control Proficiency*

Syn Shenron channels dark energy through the cracked Dragon Ball on his head and creates a ball of negative energy right in front of his chest before launching it at the opponent with full power. The ball is around half the size of Syn Shenron at around 4 feet in diameter, and is launched at 20 MPH at the opponent, with Syn being able to control where the ball can go for up to 10 seconds before losing control. Once it collides with an opponent, it implodes onto the opponent, launching them up to 25 feet in the opposite direction of where the ball hit them and causing a great amount of damage to them. If it does not collide into a opponent however and hits anything else, the ball just dissipates into thin air. The maximum range for the Negative Karma Ball is 50 feet.

Creating the ball of negative energy costs a ton of stamina for Syn Shenron, so he can only use this move twice in battle before being too drained to create the Negative Karma Ball. Syn Shenron must also be completely still, though not necessarily on the ground while charging the Negative Karma Ball, though he can move around after the charge time is done and while controlling the ball, and can not take hits while controlling the ball, as otherwise he loses control. It also takes 6 seconds for the ball to be created due to the great amounts of negative energy needed to create the ball. Lastly, Syn Shenron cannot use most other moves alongsides this move while charging or throwing the Negative Karma Ball.
Planets & Space Stations

Absalom Station - A sprawling, densely inhabited space station filling a similar orbit that the forgotten planet Golarion once held around its sun. Its inhabitants include races native to, or descended from natives of, Golarion, making the station the last relic of the lost planet remaining in the Core Worlds system. The station is also a focal point of the galaxy due to the Starstone, which makes the station effectively near every place in the galaxy via the Drift.
Interstellar cloud

An interstellar cloud is the generic name given to an accumulation of gas, plasma, and dust in our and other galaxies. Put simply, an interstellar cloud is a denser-than-average region of the interstellar. Some interstellar clouds are loose and can only be viewed from within or far away. Others are much denser, such as the Static Zone, and can create low visibility for spacefarers travelling through the region.
Races

**Android** - *Playable* - Biomechanical humanoid constructs that resemble humans, but unlike robots or artificial intelligences, androids are possessed of and animated by mortal souls.

**Human** - *Playable* - Humanoids native to the Core Worlds system who are known for their adaptability, ambition, curiosity, and history of impulsive violence. They are one of the dominant races of the Core Worlds.

**Kasatha** - *Playable* - Four-armed humanoids native to the desert planet Kasath. Their homeworld's star is dying, and they consolidated their race into a massive worldship called the Idari to settle in the Core Worlds.

**Lashunta** - *Playable* - Humanoids native to the planet Castrovel in the Core Worlds. They are psychics with a unique self-determined pair of subraces, and are a prominent race in various governments.

**Shirren** - *Playable* - Locust-like humanoids commonly found in the Core Worlds. They were formerly members of a predatory, telepathic hive mind known as the Swarm, but have recently become independent and unique individuals - though they still strongly value communalism, they also seek harmonious relations with other races.

**Space Goblin** - *Playable* - Goblinoid creatures originally from Golarion who dwell on the fringes of other societies, scavenging amongst their waste and building their society in squalor. Though weak on their own, goblins often gather in huge numbers to overwhelm their enemies.

**Vesk** - *Playable* - War loving humanoid race resembling lizards who hail from Veskarium, an interplanetary empire near the Core Worlds.

**Ysoki** - *Playable* - Passionate and scrappy, the ratlike humanoids are experts at getting both into and out of trouble. They let their love of technology, exploration, and adventure carry them throughout the galaxy.

**Zyjen** - *WIP* - An aquatic war loving humanoid race resembling a hammerhead shark.
Absalom Station

At five miles in diameter, **Absalom Station** is a tiny structure compared to the planets and moons of other worlds. It has artificial gravity and relies heavily on recycling. However, it is also a densely populated place that more than 2 million people call home.

## Details

Absalom Station is a hub of intragalactic space travel thanks to the Starstone, which both powers the station and serves as a mysterious but extremely powerful Drift beacon. Thanks to the Starstone, a starship with a Drift engine in Drift-accessible points of the galaxy can reach Absalom Station in less than a week, even if travel to any other location would take longer.

The Starstone that powers the station served as a powerful Drift beacon that drew newly gifted Drift-traveling visitors from across the galaxy. After vesk incursions into the Golarion system (as the Core Worlds system was then known), officials from Absalom Station, Verces, and Castrovel called for the formation of a system-wide defense and governance pact. The Absalom Pact was named for the station, and the Core Worlds' formation made Absalom Station its effective capital.

## Geography

From above, it is shaped like an asymmetrical six-pointed star, spread across a flat disk with the central habitation zone covered in a dome.

### Districts

The station is divided into several districts:

### The Armada

A flotilla of spaceships, many of them semi-permanent structures comprised of several ships rafted together, form a transient and chaotic neighborhood surrounding the station.

### The Arms

Radial arms extend from the station's center and form its many docking bays.

### The Ring

Corridors connect the Arms to the central Eye, forming a decidedly middle-class neighborhood.

### The Eye

The central dome of the station houses its most upscale residents, largest businesses, and most prominent organizations.

### The Spike

Slums and gang warrens fill the space beneath the Eye, extending down to the heavily defended Starstone Reactor.
Welcome to Hollywood (Part 1)

**Welcome to Hollywood (Part 1)** is the 9th episode in the series.

## Plot synopsis

The Hatcher family & Nadine win a trip to Hollywood by a radio station; Tasha takes Logan, Lucas & Nadine to see Craig Redd; By the end of the episode, somebody kidnaps Logan, Lucas, Tasha & Nadine.

## Appearances

MAIN CHARACTERS:

* Marquan Pierce as Logan Hatcher
* Massey Pierce as Lucas Hatcher
* Vivica A. Fox as Tasha Wade-Hatcher
* Duane Martin as Duane Hatcher

SPECIAL GUEST STAR:

* Ice Cube as Shadow

GUEST STARRING:

* Alaya Kemp as Nadine
* Lanley Gadson as Craig Redd
* Telma Hopkins as Estelle Hatcher

## Trivia

* Telma Hopkins & Ice Cube previously worked on a tv show, Are We There Yet?
Duo Jongen's Trap

Duo Jongen was upset at DUO so he set out to plan revenge on one of the most hated terminators, Björn Afterbirth. The idea was simple; set up a jigsaw-esqué trap, so Duo Jongen did. Bjorn had to make decision: He had to put the headphones on and hear some progrock (which stands for progeria rock) and get progeria from it in 8:29 minutes or he would die by being buried alive in a pit of acid spiders. Bjorn chose to face the music and gain progeria.

Because Jigsaw doesn't like copycat-killers he put Duo Jongen in a trap, which he easily survived of course, being the Duo Jongen. Duo Jongen had to answer every question on the exam deliberately wrong and if he had at least 1 question right he would be beheaded with a ruler.
Human

Ambitious, creative, and endlessly curious, humans have shown more drive to explore their system and the universe beyond than any of their neighbor races—for better and for worse. They’ve helped usher in a new era of system-wide communication and organization and are admired for their passion and tenacity, but their tendency to shoot first and think about the consequences later can make them a liability for those races otherwise inclined to work with them.

## Racial Traits

### Size and Type

Humans are Medium humanoids and have the human subtype.

### Bonus Feat

Humans select one extra feat at 1st level.

### Skilled

Humans gain an additional skill rank at 1st level and each level thereafter.
Yes, Mom?

Yes, Mom? is the 7th episode of Season 2

## Plot synopsis

The Hatcher men & Nadine got to be Tasha's maids for the days and they try to figure out why; By the end of the episode we find out that Tasha's pregnant

## Appearances

MAIN CHARACTERS:

* Marquan Pierce as Logan Hatcher
* Massey Pierce as Lucas Hatcher
* Alaya Kemp as Nadine Preston
* Vivica A. Fox as Tasha Wade-Hatcher
* Duane Martin as Duane Hatcher

## Trivia

* *This is the first episode with no guest stars.*
Zyjen

SHORT DESCRIPTION HERE - WIP

### Sexually Dimorphic

All Zyjens have a thick rubbery skin (+2 Constitution at character creation) but are brutish and arrogant (–2 Charisma at character creation).

* *Male* Zyjens are stout and muscular (+2 Strength at character creation).
* *Female* Zyjens are typically slender and flexible (+2 Dexterity at character creation).

### Blood Scent

Zyjens' sensitive nose grant them blindsense (scent) up to 30 feet. If a biological creature has taken damage, a Zyjen can detect that creature from up to 60 feet away. When a Zyjen detects a scent, the exact location of the source is not revealed—only its presence somewhere within range. The creature can take a move action to note the direction of the scent. A Zyjen can use their sense of smell to track a target with a Survival check. Zyjen ignores the Stealth bonuses from any form of visual camouflage, invisibility, and the like when attempting a Perception check opposed by a creature’s Stealth check. Even on a successful Perception check, any foe that can’t be seen still has total concealment (50% miss chance) against a Zyjen, and the Zyjen still has the normal miss chance when attacking foes that have concealment. A Zyjen is still flat-footed against attacks from creatures it can’t see.

### Aquatic Affinity

Zyjen originate from a water world, granting 30 feet of swim speed. In addition, Zyjens receive +8 racial bonus to all Athletics checks to swim and don't need to attempt Athletic checks to swim except in hazardous circumstances.

### Apex Predator

Zyjen evolved from a species that dominated the food chain, making other races naturally unnerved by their appearance and granting them +2 racial bonus to Intimidation checks.
Access to trimeria

In order to get access to trimeria u need to find the trimeria map, this map is located on paradise island and u can travel to paradise island from kaer morhen.

But in order to actually take the Map, you need to have spoke with Kip-san first & maybe Captain in Oxenfurt about Trimeria.

**While you're at Kip-san. follow picture.**

this video will show u the way from paradise island boat to the map.

https://streamable.com/1gzmo

Give the map to Captain in Oxenfurt, Now you'll be able to travel to Trimeria.

Head towards Raymond Striker, Go out south gate and follow the path south untill you hit a mountain and a ramp, go up the ramp and head south, once the bridge is over go left and down the mountain and head north west. You'll find "Port hope" and Explorer's society house with Raymond inside it.

   Ask Raymond about a "letter" and "yes".

He'll ask you to bring a letter to Kip-san.

Once you've delivered the letter, go back to Raymond and mention "letter", "join", "mission", "Adela".

Now you got your first mission in the Explorer Society.
Shirren

Once part of a ravenous hive of locust-like predators known as the Swarm, the insectile shirrens only recently broke with their hive mind to become a race of telepaths physically addicted to their own individualism, yet dedicated to the idea of community and harmony with other races.

## Racial Traits

### Size and Type

Shirrens are Medium humanoids with the shirren subtype.

### Blindsense

Shirrens’ sensitive antennae grant them blindsense (vibration)—the ability to sense vibrations in the air—out to 30 feet. A shirren ignores the Stealth bonusesfrom any form of visual camouflage, invisibility, and the like when attempting a Perception check opposed by a creature’s Stealth check. Even on a successful Perception check, any foe that can’t be seen still has total concealment (50% miss chance) against a shirren, and the shirren still has the normal miss chance when attacking foes that have concealment. A shirren is still flat-footed against attacks from creatures it can’t see.

### Communalism

Shirrens are used to working with others as part of a team. Once per day, as long as an ally is within 10 feet, a shirren can roll a single attack roll or skill check twice and take the higher result.

### Cultural Fascination

Shirrens are eager to learn about new cultures and societies. Shirrens receive a +2 racial bonus to Culture and Diplomacy checks.

### Limited Telepathy

Shirrens can communicate telepathically with any creatures within 30 feet with whom they share a language. Conversing telepathically with multiple creatures simultaneously is just as difficult as listening to multiple people speak.
Static Zone

A large interstellar cloud just outside of Core World space also known as the "**Deadzone**". The Static Zone is considered an uncharted region of space due to the natural hazards within the zone. The thick matter that make up the cloud significantly reduces vision, causing explorers to sometimes crash into debris or meteors in the densest parts of the cloud. Without scanners or communications, a coordinated exploration effort is nearly impossible. In addition, the Static Zone is an attractive area for pirates trying to hide from the law or setting up an ambush and desperate scavengers looking to scrap the various ship debris hidden within the cloud.

## History

During a prolonged conflict between the Vesk and the Core Worlds, a fleet of Core World ships attempted to traverse the Static Zone in order to ambush and flank the Vesk offensive. Unbeknownst to them however, Vesk intelligence intercepted this information and it resulted in a long, chaotic fight between the two fleets. The Core Worlds were eventually overwhelmed and forced to retreat. The debris of that battle was left behind, as neither side wanted to risk sending a salvaging crew to retrieve what resources could be found on the lost ships. As a result, the Static Zone has become an appealing sight for scavengers and the pirates that prey on scavengers.
Take Me to the Club

**Take Me to the Club** is the 6th episode of Season 2

## Plot synopsis

After hearing about Lucas & Nadine having dates to Club Bustiful, Logan looks for a date of his own; Tasha & Duane have a movie night

## Appearances

MAIN CHARACTERS:

* Marquan Pierce as Logan Hatcher
* Massey Pierce as Lucas Hatcher
* Alaya Kemp as Nadine Preston
* Vivica A. Fox as Tasha Wade-Hatcher
* Duane Martin as Duane Hatcher

GUEST STARRING:

* Kirianna Isaac as Jada McKenney
* Najheir Kirk as Mason
* Yazmeen Grayson as Tricia Freeman
* Jacobius Danford as DJ
* Maya Haddali as Girl #1
* Leisa Aldea as Girl #2
* Ariela Sanders as Girl #3

## Trivia

* The first and last appearance of Mason until Season 4.
* The first appearance of Tricia
Space Goblin

Goblin legend claims that long ago, a tribe of goblins stowed away on a spacecraft leaving Golarion and made its way to Absalom Station, infiltrating the station's worst neighborhoods and setting up camps in its engineering passages. Over time, the goblins learned to build weapons and armor from scavenged parts, albeit without a great deal of proficiency. While goblins have since managed to hijack ships and spread to the stars, nowhere are they as prevalent as on Absalom Station - a fact for which all other worlds are grateful.

## Racial Traits

### Size and Type

Space goblins are Small humanoids with the goblinoid subtype.

### Darkvision

Space goblins can see up to 60 feet in the dark.

### Fast

Space goblins are fast for their size and have a base speed of 35 feet.

### Scrounger

Space goblins receive a +2 racial bonus to Engineering, Stealth and Survival checks.

### Tinker

As a move action, a space goblin can remove the penalties associated with the broken condition from a single piece of equipment until the start of his next turn. The item then becomes unusable for 10 minutes (and retains the broken condition after that until it is fixed).