Era

In *Humankind*, an **Era** the represents levels of advancement your Empire has experienced. All Empires start in the Neolithic Era, and they will progress towards the final Contemporary Era.

Every **Era** contains new Cultures to adopt, new Narrative Events to experience, new technologies to research, new Wonders to build, and plenty of Fame for your Empire to obtain!

## List of Eras

There is a total of seven **Eras** in *Humankind*, ranging from the Neolithic Era to the Contemporary Era. All Empires will advance through the **Eras** at their own pace, meaning that some will be more advanced than others.

1. Neolithic Era
2. Ancient Era
3. Classical Era
4. Medieval Era
5. Early Modern Era
6. Industrial Era
7. Contemporary Era

## Era Stars

*Main article:* Era Star

Every new **Era** comes with up to 21Era Stars that the Empires may obtain by completing various objectives, which are based on the seven Culture affinities. Upon finishing an objective, the Empire will be awarded with an Era Star and Fame. These objectives are specific to each Empire - if an Empire achieves one, it will not impact the objectives of other Empires.

In order to advance to a new **Era**, an Empire requires at least 7Era Stars. If the player wishes to do so, they may remain in the **Era** for longer to gain additional Fame from the **Era's** objectives, although they will not benefit from more Era Stars.

## Cultures

*Main article:* Culture

Every Empire will start off the game as a Nomadic Tribe. At the end of every **Era**, Empires may choose to **Adopt** a new Culture or **Transcend** the current one that they have. Every **Era** contains multiple unique Cultures that the Empire may adopt, all of which have different Legacy Traits, Emblematic Districts, and Emblematic Units. Once a Culture is claimed by an Empire, no other Empires may adopt that Culture - if you lag behind in **Era** advancement, you could end up missing a desired Culture. You may want to advance through the **Eras** faster so that you can get the first Culture!

## Events

*Main article:* Narrative Event

Narrative Events can occur during gameplay and can impact your Empire and its Ideology, as well as giving various bonuses and Statuses to your Cities and Units. All Narrative Events are specific to only one or two **Eras**. When you advance to a new **Era**, you may encounter many new Narrative Events and will no longer be able to experience most Narrative Events of the previous **Era**.

## Technologies

*Main article:* Technology

Technologies may be researched with Science, unlocking new Districts, Units, Infrastructure, and more. Usually, Empires are only capable of researching technologies from the **Era** that they are currently in, so an Empire will be forced to advance if they wish to research advanced technologies. Only Scientist Cultures are capable of researching future technologies one **Era** ahead.

## Cultural Wonders

*Main article:* Cultural Wonder

Starting from the Ancient Era, every new **Era** that your Empire progresses to will also unlock several new Cultural Wonders that your Empire may now build. These magnificent Wonders grant powerful abilities, as well as a large amount of Fame. Before an Empire may build a Cultural Wonder, it must be claimed using Influence. Once a Cultural Wonder is claimed, no other Empire may build them.