Patton

***The world is my stage***

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Patton is the name (or possibly a codename) for a new hero coming to Paragon.

## Strings

```
 AttackSpeedRating:              100
 BaseAttackTime:                 1.2
 CleaveRating:                   0
 LeftClickARC:                   0.3
 LeftClickBasePower:             53 - 75.4 (+ 1.6 per lvl)

```

```
 EnergyRegenRate:                1.3 - 5.08 (+ 0.27 per lvl)
 Health:                         500 - 1443.6 (+ 67.4 per lvl)
 HealthRegenRate:                1.25 - 4.05 (+ 0.2 per lvl)
 MaxEnergy:                      280 - 1232 (+ 68 per lvl)

```

```
 AbilityPenetrationRating:       0
 AbilityResistanceRating:        20 - 30.5 (+ 0.75 per lvl)
 BasicPenetrationRating:         0
 BasicResistanceRating:          8 - 22 (+ 1 per lvl)

```

```
 Alternate
    ARC:                                 0.625
    BasePower:                           60 / 110 / 160 / 210
    Cooldown:                            12
    Cost:                                -65 / -70 / -75 / -80
    Food.PerBite:                        25
    Trough.Duration:                     20 / 25 / 30 / 35
    Trough.Melee.Full:                   400
    Trough.Melee.Hungry:                 200
    Trough.Melee.Stuffed:                700
    Trough.Overeat.Explosion.Radius:     800
    Trough.Range:                        1500
    Trough.Ranged.Full:                  200
    Trough.Ranged.Hungry:                100
    Trough.Ranged.Stuffed:               400
    Trough.Taunt.Radius:                 600 / 800 / 1000 / 1200
 Primary
    ARC:                                 1.25
    BasePower:                           100 / 160 / 220 / 280
    Cooldown:                            8
    Cost:                                -100 / -115 / -130 / -145
    Eject.Velocity:                      4000
    Fuel.Magnitude:                      10000
    Fuel.Rate:                           1000 / 750 / 500 / 250
    Helicoptor.Movespeed.Horizontal:     2200
    Helicoptor.Movespeed.Vertical:       1250
    Helicoptor.Yaw.Rate:                 180
    Passenger.Count:                     1 / 2 / 3 / 4
 Secondary
    ARC:                                 0.5
    BasePower:                           60 / 100 / 140 / 180
    Cooldown:                            22 / 19 / 16 / 13
    Cost:                                -80 / -90 / -100 / -110
    Llama.Damage:                        50 / 85 / 120 / 155
    Llama.Health:                        300 / 500 / 700 / 900
    Llama.Movespeed:                     720 / 780 / 840 / 900
    Summon.Llama.Count:                  4 / 6 / 8 / 10
 Ultimate
    ARC:                                 3.125
    BasePower:                           340 / 520 / 700
    Cooldown:                            105 / 90 / 75
    Cost:                                -100 / -125 / -150
    MagaSword.Whirlwind.Cooldown:        4
    MegaSword.InfiniteEdge.ARC:          0.6
    MegaSword.InfiniteEdge.Cooldown:     10
    MegaSword.InfiniteEdge.Damage:       60 / 100 / 140
    MegaSword.LaceratingStrike.ARC:      0.4
    MegaSword.LaceratingStrike.Cooldown: 6
    MegaSword.LaceratingStrike.Damage:   25 / 50 / 75
    MegaSword.MegaSlash.ARC:             0.6
    MegaSword.MegaSlash.Cooldown:        6
    MegaSword.MegaSlash.Damage:          80 / 120 / 160
    MegaSword.ReavingBlade.ARC:          0.3
    MegaSword.ReavingBlade.Cooldown:     7
    MegaSword.ReavingBlade.Damage:       50 / 75 / 100
    MegaSword.SkullBuster.ARC:           1.5
    MegaSword.SkullBuster.Cooldown:      20
    MegaSword.SkullBuster.Damage:        160 / 280 / 400
    MegaSword.SkySlam.ARC:               1.2
    MegaSword.SkySlam.Cooldown:          10
    MegaSword.SkySlam.Damage:            100 / 200 / 300
    MegaSword.SliceNDice.ARC:            0.2
    MegaSword.SliceNDice.Cooldown:       3
    MegaSword.SliceNDice.Damage:         40 / 60 / 80
    MegaSword.Transform.Duration:        40 / 60 / 80
    MegaSword.Whirlwind.ARC:             0.6
    MegaSword.Whirlwind.Damage:          80 / 120 / 160

```

Patton.Primary.Slug

GameplayCue.Patton.Plasma.Fire

GameplayCue.Patton.Plasma.Proj.HitWorld

GameplayCue.Patton.Plasma.Proj.Loop

GameplayCue.Patton.Primary.Fire *"Burst GC for primary fire"*

GameplayCue.Patton.Primary.PelletHitWorld *"Burst GC for pellet hit world"*

GameplayCue.Patton.Primary.Slug.HitWorld

GameplayCue.Patton.Grenades.Fire *"Burst GC for shooting Grenades ability"*

GameplayCue.Patton.Grenades.Proj.Explosion *"Burst GC for Grenade Explosion"*

GameplayCue.Patton.Grenades.Proj.Loop *"Looping GC for Grenade"*

GameplayCue.Patton.Gun.GrenadeForm *"Looping GC to notify pawn of GrenadeForm"*

GameplayCue.Patton.Gun.PlasmaForm *"LoopingGC to inform pawn of gun form"*

GameplayCue.Patton.Jetpack.Active *"Looping GC that plays while Jetpack is on"*

Patton.Balance.Ability.Alternate.Food.PerBite

Patton.Balance.Ability.Alternate.Trough.Duration

Patton.Balance.Ability.Alternate.Trough.Melee.Full

Patton.Balance.Ability.Alternate.Trough.Melee.Hungry

Patton.Balance.Ability.Alternate.Trough.Melee.Stuffed

Patton.Balance.Ability.Alternate.Trough.Overeat.Explosion.Radius

Patton.Balance.Ability.Alternate.Trough.Range

Patton.Balance.Ability.Alternate.Trough.Ranged.Full

Patton.Balance.Ability.Alternate.Trough.Ranged.Hungry

Patton.Balance.Ability.Alternate.Trough.Ranged.Stuffed

Patton.Balance.Ability.Alternate.Trough.Taunt.Radius

Patton.Balance.Ability.Primary.Eject.Velocity

Patton.Balance.Ability.Primary.Fuel.Magnitude

Patton.Balance.Ability.Primary.Fuel.Rate

Patton.Balance.Ability.Primary.Helicoptor.Movespeed.Horizontal

Patton.Balance.Ability.Primary.Helicoptor.Movespeed.Vertical

Patton.Balance.Ability.Primary.Helicoptor.Yaw.Rate

Patton.Balance.Ability.Primary.Passenger.Count

Patton.Balance.Ability.Secondary.Llama.Damage

Patton.Balance.Ability.Secondary.Llama.Health

Patton.Balance.Ability.Secondary.Llama.Movespeed

Patton.Balance.Ability.Secondary.Summon.Llama.Count

GameplayCue.Patton.Ultimate.Active *"LoopingGC to notify while ult active"*

GameplayCue.Patton.Ultimate.Fire *"BurstGC for firing ult rocket"*

GameplayCue.Patton.Ultimate.FireLast *"BurstGC for last rocketFired"*

GameplayCue.Patton.Ultimate.Proj.Explosion *"Burst GC for proj explosion"*

Patton.Balance.Ability.Ultimate.MagaSword.Whirlwind.Cooldown

Patton.Balance.Ability.Ultimate.MegaSword.InfiniteEdge.ARC

Patton.Balance.Ability.Ultimate.MegaSword.InfiniteEdge.Cooldown

Patton.Balance.Ability.Ultimate.MegaSword.InfiniteEdge.Damage

Patton.Balance.Ability.Ultimate.MegaSword.LaceratingStrike.ARC

Patton.Balance.Ability.Ultimate.MegaSword.LaceratingStrike.Cooldown

Patton.Balance.Ability.Ultimate.MegaSword.LaceratingStrike.Damage

Patton.Balance.Ability.Ultimate.MegaSword.MegaSlash.ARC

Patton.Balance.Ability.Ultimate.MegaSword.MegaSlash.Cooldown

Patton.Balance.Ability.Ultimate.MegaSword.MegaSlash.Damage

Patton.Balance.Ability.Ultimate.MegaSword.ReavingBlade.ARC

Patton.Balance.Ability.Ultimate.MegaSword.ReavingBlade.Cooldown

Patton.Balance.Ability.Ultimate.MegaSword.ReavingBlade.Damage

Patton.Balance.Ability.Ultimate.MegaSword.SkullBuster.ARC

Patton.Balance.Ability.Ultimate.MegaSword.SkullBuster.Cooldown

Patton.Balance.Ability.Ultimate.MegaSword.SkullBuster.Damage

Patton.Balance.Ability.Ultimate.MegaSword.SkySlam.ARC

Patton.Balance.Ability.Ultimate.MegaSword.SkySlam.Cooldown

Patton.Balance.Ability.Ultimate.MegaSword.SkySlam.Damage

Patton.Balance.Ability.Ultimate.MegaSword.SliceNDice.ARC

Patton.Balance.Ability.Ultimate.MegaSword.SliceNDice.Cooldown

Patton.Balance.Ability.Ultimate.MegaSword.SliceNDice.Damage

Patton.Balance.Ability.Ultimate.MegaSword.Transform.Duration

Patton.Balance.Ability.Ultimate.MegaSword.Whirlwind.ARC

Patton.Balance.Ability.Ultimate.MegaSword.Whirlwind.Damage

(Tag="GameplayCue.Patton.Primary.PelletHitWorld",DevComment="Burst GC for pellet hit world")

(Tag="GameplayCue.Patton.Plasma.Fire",DevComment="")