recursal/Fanatic-Fandom huggingface dataset:
Version History

## Version 1.0

* 26/08/2019, the game was released, not globally, but in some parts like Australia, Canada etc.

## Version 0.104.3

Need more Gold for upgrades? Check out the new Gold Packages to fill up 10%, 50% and 100% of your Gold Storage!

After the last defense is taken out, the speed of the game immediately gets boosted by 250% so you can quickly destroy all of the left buildings! Rush more!
4/09/2019
New Maps
Added 5 interesting Megacity maps.

# Card Levels Adjusted

There are some new changes to the card levels. This is simply a visual update. There is actually no new level added.

This new change helps simplifies the readability in Rush Wars and allows you to compare differing power levels of each rarity!

The cards in-game now start from these levels to level 20:

Commons: Level 1 → Level 20

Rares: Level 5 → Level 20

Epics: Level 9 → Level 20

Commanders: Level 13 → Level 20

# Tweaks/Improvements

Limited to iOS 10+

Battle Log allows viewing player profiles.

Key Timer shows when out of keys.

New cards you claim from the chest will no longer get skipped.

# Balancing

Sneaky Ninja: After deactivated, invisibility will not switch back.

Bazooka extra damage bug fixed.

When troops leaving the Boost area (including Coach’s skill), affected for next 0.5s
instead of 2s.

# Unlock Changes

Mortar: HQ 2 → HQ 3

Tank: HQ 2 → HQ 3

Bazooka: HQ2 → HQ3

Laser: HQ3 → HQ4

Rocket Truck: HQ4 → HQ5

Helipod: HQ5 → HQ6

# And Other Changes:

Player’s profile nows display correctly in Dominations (Preparation Day)

Fix bug causing troops getting stuck on lower bridge

Domination rewards not adjust to player’s HQ.

Not able to remove the last member from a Team.

Team chat opens at the latest received message

Fixed the Bonus Defense exploit.

Card upgrade sequence can be skipped by tapping.

Fixed bug causing music turning off when checking defenses as spectators.

Rocket Truck’s attack looping SFX fixed.

Fixed bug causing people not able to see other players league badge.

Attack Stars now do not count towards player’s total attack Stars.

Fixed bug that makes Ninja not able to find his path.

Fixed crashing on some devices.

Minor text changes/edits.
Headquarters

**Headquarters**

***“The headquarters is the main building in your camp. Upgrading makes more cards available, increases gold production, and improves your free boxes.”***

**Headquarters Statistics**

## Pictures

Level 1 HeadquartersLevel 2 HeadquartersLevel 3 HeadquartersLevel 4 HeadquartersLevel 5 HeadquartersLevel 6 Headquarters
Okinawa 2 Zombie Outbreak

This was an incident that happened during the attempted 3rd production run of Super Soldiers. While this information is unrelated to the incident itself, the 3rd production run was a project to get more Super Soldiers into PARMA's semi-private military (this project was mostly at the request of greedy UN officials).

The personnel did not notice that a retrovirus of unknown origin had contaminated the SSU candidates. The water supply in the EZ was also contaminated and several people were infected. This resulted in the deaths of all on-site personnel, including the soldiers and civilian security members. The zombies soon began killing people outside the facility.

Several people who went out for a walk were killed by the zombies, and soon the zombies began attacking villages. Local police forces and PARMA troops were overwhelmed due to their inability to eliminate the intelligent and durable zombies. Civilian casualties were in the thousands after the first 3 hours. Most outposts were overwhelmed before they could call for reinforcements. However, Second Lieutenant Francis Thompson and a few other soldiers managed to hold out long enough to call for reinforcements. He and the other soldiers who were at the Sword Bunker were presumed dead. His call for help was heard by PARMA special forces, and a company was sent to destroy the facility where the zombies originated. The soldiers did this with heavy casualties, and contact was lost with the remaining special forces shortly after the objective was completed.

Several military commanders, bureaucrats, and scientists had a meeting and they decided that nuking the island would cause more damage to the nearby environment than the virus itself. PARMA would also be put under heavier scrutiny by numerous organizations (not to mention visco girls SAVE THE TURTLES). They decided to send in Super Soldiers to contain the outbreak.

Out of the 80 Super Soldiers who were sent in, 64 of them survived. Strangely, none of the deceased Super Soldiers were infected, they just died from their wounds. Even more strangely, a ship of unknown origin deployed zombies onto the island, although these were also defeated easily.
PARMA security protocols and procedures

Clearance levels.

Level 1- Assigned to very new and/or low-ranking staff such as janitors, public sector technicians, low ranking civilian security, and scientists who are assigned to public and/or low-risk projects. These staff members are generally new and are assigned to work on easy and safe projects or to work in close proximity to non-employees. Journalists by default have level 1 access to PARMA facilities. Higher levels of clearance (up to 3) can be given to journalists and other press members by a senior PARMA official.

Level 2- Assigned to the majority of employees at PARMA. These employees are usually regular CS, scientists, and engineers working on projects which the civilian population has all or some knowledge about. Some projects are considered minimal-low risk and require basic employee training to prevent incidents. Civilians generally know very little about the semi-private projects. Level 2 is given to people who are experienced PARMA workers.

Level 3- Most of the employees participating in PARMAs private projects have level 3 access. Level 3 employees are usually high ranking public and semi-private project officials, low ranking bureaucrats, regular military members, medium-high risk project scientists, and foreign military operatives. level 3 acess is given to trustworthy PARMA workers who can handle dangerous situations.

Level 4-

Level 5-

Level 6-
Plumber Van

***“The van parks up, then the Plumbers pile out - like an army of handyman ants who won't fix your pipes.”***

## Description

The Plumber Van is a common troop that can be unlocked at HQ 4.The van itself is blue, with wrench painting on the side of the van. The plumbers appear to have yellow hard hats with a red stripe and wield pieces of pipe.

## Strategy

* Plumber Vans are known as the worst card in rush wars. Their high storage cost along with terrible stats makes them extremely unviable and outclassed by almost every other troop. They may be useful in Domination due to the opponent not having any splash units, though this is very rare. They are utter trash, and are only useful in domination.

* The Plumber van only spawns six plumbers, which makes this troop extremely useless.
* Place the Plumber Van behind all troops, as even a single pitcher can destroy it.

## Balance Changes(History)

* 26/08/2019: Plumber Van was released in the Soft-Launch release. They have not received any buffs or nerfs yet.
* 21/10/2019: The Plumber Van got a Halloween Skin, that replaced the normal plumbers with skeletons.

## Trivia

* The plumber van moves very slowly at first, but then speeds up as it gets moving.
* These Plumbers are known to eat hot pockets on sundays, as seen in the game files.

## Traits

* This part of the page will be updated soon.
Backstory

So, the Island is one of 9 man-made islands built by PARMA on an old nuclear dump off the coast of Japan. Work began on the first Island, 0001 (known as HQ Island), in 1978 and was completed in 1985. The Islands where battle royales were 0002 (normal), 0003 (desert), 0004 (spring), and 0005 (50v50) were all completed in 1988. From that point on, PARMA began to work on the Intiative, a project to create super soldiers. The Soviet Union found out about the project and began funding PARMA. The Japanese were suspicious of these new Islands, so they sent a spy into the ranks of PARMA: Dr. Chandler Tallow.
Weapons

G18C: brought over by American mercenaries

M93R: choice of Pistol by the Survivr Army, brought over by Europeans

OT-38: brought over by Russians as the OTs-38. Was modified to be a mass-production variant without the special quiet bullets by the PI DOAW

DEagle 50: choice of Pistol by the Professionals, brought over by Americans

Peacemaker: brought over by Americans

M1911: was found near the Islands, brought over Americans

OTs-38: choice of Pistol by the Liberation Front

P30L: brought over by Dmitri

#### Sub-Machine Guns

MP5: brought over by American mercenaries

MAC-10: choice of Assault Weapon by the Survivr Army, brought over by Americans

UMP-9: brought over by American and European mercenaries

Vector: brought over by American mercenaries

M1A1: brought over by Thai soldiers

CZ-3A1: brought over by European mercenaries

### Shotguns

MP220: brought over by Russians and Americans

M870: choice of Shotgun of the Survivr Army, brought over by Americans

Saiga-12: choice of Shotgun by the Soviet Infantry, the Professionals; brought over by the Soviets

SPAS-12: choice of Shotgun by the Bunker Brigade, brought over by Italian mercenaries

USAS-12: brought over by American mercenaries

M1100: brought over by Americans

Super 90: brought over by Italian mercenaries
Mundo Invertido

Demogorgon (espécie)

Tendrills

O Mundo Invertido é uma dimensão alternativa existente em paralelo ao mundo humano. A maioria, se não todas, a flora e a fauna presentes na dimensão estão ligadas em uma mente colméia controlada pelo Devorador de Mentes, formando essencialmente um enorme superorganismo. Um componente-chave dessa mente colméia era uma espécie de predadores humanóides, chamada Demogorgons, que se originavam da dimensão.

Em 1983, durante uma experiência realizada no Laboratório Nacional Hawkins, um sujeito de teste infantil chamado Eleven fez contato interdimensional com um Demogorgon e sem querer abriu o Portal. Através deste portal, o Devorador de Mentes, começou a usar seu domínio sobre o Mundo Invertido para invadir a cidade de Hawkins, espalhando a matéria biológica tóxica presumivelmente com o objetivo de eventualmente invadir a Terra inteira. No entanto, esse plano foi interrompido quando o Portal foi fechado, supostamente cortando a conexão da dimensão com o mundo normal.
Coach

***“Always referring to himself in the 3rd person, Coach believes in shouting first and asking questions later - said Coach.***
ABILITY: Boosts your units' attack speed and move speed”

## Description

The Coach is a very powerful commander who works with most team compositions. His ability allows him to increase other troops' attack speed and movement speed. He's unlocked at Headquarter level 8.

## Strategy

* Coach acts as a great free Boost spell and can be used with any strategy to buff your troops.
* A popular strategy consists of using mass Hotshots alongside a Heal or an Invisibility spell. This strategy is extremely effective and quick.

## Trivia & History

26/08/2019: Coach was released in the soft-launch release

9/4/2019: Coach's boost effect leaving was decreased from 2 seconds to 0.5 seconds.

9/17/2019:Coach's unlockability was changed from HQ 4 to HQ 8

## Stats

###
Cannon

***“Targets air and ground at long range with lethal efficiency. Another Henchman making Mother proud.”***

## Description

The cannon is a powerful defense which is used to defend your gold mine. It has a green body, with a silver nozzle and a henchman at the controls.

## Strategy

* Placing the cannon behind other defenses makes it quite useful, as it can do enough damage to stop an opponents attack.
* If protected properly, it can take out troops with extremely high health, such as the gorilla, tank and Mother.
* The cannon can take out swarms, due to it's high health and fast attack.
* Using multiple Sneaky Ninjas and airdrops like the Fridge or Invisibility can easily destroy the cannon.

## Trivia

* Cannons can be found in every Supercell game except Hay Day.
Nancy Wheeler

**Nancy Wheeler** é uma personagem principal de Stranger Things. Nancy é a filha mais velha de Karen e Ted Wheeler, irmã de Mike e Holly Wheeler. Na 2° temporada, Nancy termina o namoro com o popular Steve Harrington. Na 3° temporada, ela começa a namorar Jonathan Byers. Na 4° temporada, junto de Eddie Munson, Steve Harrington, Dustin Henderson, Max Mayfield, Lucas Sinclair e Onze, Nancy ajuda a derrotar Vecna.
Boost

## Description

Boost is a rare airdrop in Rush Wars. It's function is exactly the same as a rage spell in Clash Royale or Clash of Clans. When played, it shows a spinning megaphone emitting a pinkish/purple aura.

## Strategy

* Using Boost with Troopers can increase their attack speed and they will be able to take out high health troops such as the gorilla and the tank.
* Use boost on slow attacking troops to increase their effectiveness, such as the rocket truck and the tank

## History

* 26/08/2019: Boost was released in the Soft-Launch release.

## Trivia

* The megaphone can be seen in Coach's card image, which shows his special ability is the Boost airdrop
Locked Loot

## Story (Regular)

Their was a school named for middle school called Tiram. Somebody named Jixlen, put a piece of gold in their locker, but little did she know, that some one was stalking her secretly, he opened her locker, grabbed the piece of gold secretly, it was on the news "Kid puts gold in locker", and has become some famous story on the news. Jixlen remembered that and never put anything rare to her in her locker again, other people put rare stuff in a locker in their house, a bunker, and more, but, they lock it with a lock, the reason why Survivors can easily open it without guessing the password is because their first are so strong they can punch through wood, but, it doesn't say that, that is only a theory, and that is how the regular locker was made

## Story (Gold)

Their was a person named Vintox, he was a great police, he put the loot the robbers stole in the lockers in tell he can figure out where they robbed it from. One time, a world known but unknown robber robbed from a place that had a clean, clear and fresh diamond in it! After a while, they tripped on a rock on the floor, and the police caught up to one of there robberies and caught him, his named was Ohom, he was a rude kid and lived alone because he broke a lot of things, so his parents send him out, and said, "Don't ever come AGAIN!" And he lived alone with no food or water, when he arrived at the Police Station , he put him on a SUPER locked and strong cage, he put his diamond in a locker, with a gold knob, because it was SUPER rare, that is how the gold locker was made

## Story (Initiative)

As you know there are currently 8 bunkers, 1 bunker, also another one has it to but before we get into the story, our known bunker makers are [Will be updated]

* Mr. Hrdyrion (Hydra Bunker)
* And The person who created the bunker with the initiative locker.....
* Ms. Flydoyly (Chrysanthemum Bunker)

She created a bunker, but she wanted to be different then 6 of the bunkers, she added some Initiative lockers too it, which have the gray suits (mostly), her 2nd favorite color was gray, her first was red, the Chrysanthemum Bunker Was the only bunker with the initiative locker, but, a guy named ??????? Used Initiative lockers for his bunker, he created.... .....The Crossing Bunker.
Will Byers

**William "Will" Byers** é um personagem principal de Stranger Things. Will nasceu em 1971, ele é o filho mais novo de Joyce e Lonie Byers. Na 1° temporada ele foi capturado pelo Devorador de Mentes e ficou preso no mundo invertido. Após reaparecer, ele ganhou o apelido de "Garoto Zumbi", por conta de ter morrido e depois ter sido ressuscitado por Onze.
Joyce Byers

**Joyce Byers** é uma personagem principal de Stranger Things. Joyce é mãe solteira e divorciada de Jonathan e Will Byers. Joyce passa por dificuldades financeiras e conta com a ajuda de seu filho mais velho Jonathan Byers para sobreviver e arcar os custos da família. Na 3° e 4°temporada ela é Hopper estabelecem uma relação de amor entre eles.

er
Billy Hargrove

**William "Billy" Hargrove** é um personagem principal da 2° a 3° temporada de Stranger Things. Billy se veio da Califórnia para Hawkins com seu pai Neil Hargrove, sua madrasta Susan Hargrove e sua meia irmã Max Mayfield. No verão de 1985, Billy começou a trabalhar como salva-vidas no Piscina comunitária de Hawkins. Billy gostava de surf quando criança, após a morte de sua mãe, ele nunca mais realizou essa atividade.
Onze

**Jane Hopper (nascida Ives)** é uma personagem principal de Stranger Things. Onze é filha única de Terry Ives e Andrew Rich. Ela cresceu no laboratório de Hawkins e viveu lá por toda a sua vida até seus 12 anos, lá passou por testes mentais e físicos comandados pelo Dr. Martin Brenner. Um dia, Onze fugiu e foi encontrada na floresta por Mike, Lucas e Dustin enquanto procuravam por Will Byers. Na terceira temporada após a luta com Mind Flayer (Devorador de Mentes), ela se muda com Will, Joyce e Jonathan para a Califórnia.

Onze foi sequestrada e criada no Laboratório Nacional de Hawkins, onde foi testada por suas habilidades psicocinéticas herdadas. Depois de escapar do laboratório, ela foi encontrada por Mike, Lucas e Dustin. Ao descobrir suas habilidades, Mike acreditou que ela poderia ajudar a encontrar

## Personalidade e Traços

Criada no Laboratório Nacional de Hawkins
Indiana

```
Este artigo é um esboço, ajude adicionando conteúdo

```

Indiana é um estado dos EUA localizado nas regiões centro-oeste e dos Grandes Lagos da América do Norte.

Indiana é a 38ª maior em área e a 17ª mais populosa dos 50 Estados Unidos. Sua capital e maior cidade é Indianapolis. Indiana foi admitida nos Estados Unidos como o 19º estado dos EUA em 11 de dezembro de 1816.

Indiana faz fronteira com o Lago Michigan ao noroeste, Michigan ao norte, Ohio ao leste, Kentucky ao sul e sudeste e Illinois ao oeste. A cidade de Hawkins, onde a maioria dos eventos de Stranger Things ocorreu principalmente, estava localizada lá.

## Locais incluídos

* Condado de Roane
	+ A localização de Hawkins, a pequena cidade sonolenta em que os eventos de Stranger Things ocorrem principalmente.
		- A cidade é notável por ser o local do Laboratório Nacional de Hawkins e do Portal.
* Condado de Kerley
	+ A localização da Pennhurst, uma instituição mental.
	+ O local onde Dale e Henry foram caçar.
	+ "Mirkwood" em Hawkins está implicado em estar perto de Kerley.
* Indianapolis: a capital de Indiana, onde vivem Lonnie Byers e Cynthia.
Wiki Stranger Things (PT-BR)

**Wiki Stranger Things (PT-BR)**

### **Bem-vindo a Wiki Stranger Things (PT-BR)**

Aqui você encontra todas as informações em Português sobre a série Stranger Things da Netflix, você pode também ajudar com informações extras.

## **Sobre Stranger Things**

   **Stranger Things** é uma série de televisão de terror de ficção científica criada, escrita e dirigida pelos Duffer Brothers e produzida por Shawn Levy. O programa foi lançado como uma série original da Netflix, que estreou em 15 de julho de 2016. O programa acontece na cidade fictícia de Hawkins, Indiana, no início dos anos 80. Quando um jovem garoto desaparece, Hawkins se envolve em um extraordinário mistério envolvendo experimentos secretos, terríveis forças sobrenaturais e uma menina estranha ...

## **Personagens**

* Onze
* Devorador de Mentes
* Demogorgon

## **Artigos em destaque**

* **O Devorador de Mentes**
* **O Mundo Invertido**
* **O Portal**
* **Hawkins**
Tendrills

As Vines, também conhecidas como tendrills, crescem predominantemente em todo o lado oposto. Will Byers estava preso a uma videira enquanto ele estava preso no equivalente de cabeça para baixo da biblioteca pública de Hawkins. Além disso, Jim Hopper também foi preso pelas videiras ao explorar os túneis corrompidos sob Hawkins.

## Descrição

As videiras mostraram ter algum tipo de consciência própria, pois podiam se mover até certo ponto, além de amarrar, acumular e enredar-se sobre muitas coisas, inclusive pessoas. Além disso, os tentáculos também apresentaram vulnerabilidade à força bruta e ao fogo.

## História

### **Novembro de 1983**

Joyce e o Chefe Hopper encontraram Will Byers com a gavinha na boca, estendendo-se através da traquéia e pulmões. Hopper tirou-o da garganta antes de atirar e destruí-lo.

### **1984**

#### **24 de Junho**

Quando os russos estão tentando abrir um portão próprio, duas videiras são vistas crescendo.

#### **Novembro**

Quando Jim Hopper estava explorando os túneis subterrâneos sob Hawkins para descobrir uma saída, ele descobriu que as videiras eram vulneráveis ao fogo, obrigando-o a fazer uma tocha. Afugentando as videiras, ele tentou implacavelmente cavar uma saída, mas seus esforços foram inúteis. Ele foi então enredado pela massa de trepadeiras. Mais tarde, com a ajuda de Joyce e Bob, ele foi libertado.

Para testar a misteriosa conexão de Will com o monstro das sombras, um tentáculo foi exposto ao fogo por um cientista do Laboratório de Hawkins. Após respostas dolorosas simultâneas de Will e da videira, o Dr. Owens confirmou suas conexões com a mente colméia.

Depois, quando as crianças entraram nos túneis e as queimaram para distrair os Demodogs de Eleven e Hopper, Mike foi pego por uma videira durante o retorno e ficou para trás. Steve voltou no tempo e atacou vigorosamente a videira com seu bastão, libertando-o da contração no processo.

## Por trás das cenas

As tendrills foram feitas de borracha e editada com efeitos visuais na versão final.
Team Gacha Wiki

**Welcome to the Team Gacha Wiki!**
Welcome to the Team Gacha Wiki! This is a wiki created for the mini movie series by GardenHeadYT! Read about characters like Future BrianGH, Axle and even Niru! If you want to see the other seasons, click here - Seasons

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Mortar

***“Deals area damage at very long range, Fun,”***

## Description

The Mortar is by far one of the most strongest defenses in Rush Wars. The Mortar can deal splash damage, which makes it dangerous. It can be unlocked at HQ 3

## Strategy

* If you have the **Invisible** **Airdrop**, you can spawn it near the mortar and use a **boost** to make things go faster. You'd be able to take the Mortar out almost instantly.
* You can also use strong units like **Gorilla** or **Tank**to take the Mortar out. You can use the Laser to pierce through defenses and **Troops** while the strong units advance towards the mortar.
* You can use the **Paratroopers** to destroy the mortar by placing it at the mortar blindspot.

* Set the Mortar behind your gold mines so it could do damage. If you set it behind the gold mines, use your other defenses and traps in the front so you could kill your enemies easier.

## History

* 26/08/2019: Mortar was released in the Soft-Launch release.

## Trivia

* All Supercell games (except Hay Day) have mortars. For example Penny's mortar in Brawl Stars, Mortar in Clash Royale and Clash of Clans, and a bit different looking Mortar in Boom Beach. So, it isn't that surprising of a defense.
Shields

***“Put them at the front to soak up damage with their riot shields - but really it's their healthy skepticism that keeps them safe.”***
The Shield's are **Common** Cards. They have strong shields that tank for them as they do and take damage.

## Description

* This part of the page will be updated soon.

## Strategy

* You can use ****Shields**** and **Bazooka's** in attacks. Shields because they can tank for the Bazooka's.
* **Gorilla**trategy is also overpowered. You can take a **Boost** to increase the damage.

## Balance Changes(History)

* 26/8/19, he was added in the game along with the other troops and along with the Beta Release. He has not received any nerfs or buffs yet, however.

## Trivia

* This part of the page will be updated soon.

## Traits

* This part of the page will be updated soon.
Maps and Stories

The 1983 recursion led to the famous 50v50 battle. PARMA soldiers (blue) and Soviet forces (red), each empowered with the cloud, fought at the island of surviv.io. After the war, it seemed like some other interesting things happened. One of the only remains of 50v50 was the recording at the desert saloon's cellar, which speaks of a great storm. Perhaps this could imply as Storm Mode, which was a variation of the woods map. Could it be possible that trees and leaves covered the original 50v50 island? Then, as the climate changed, the island turned into a vast savanna. One interesting fact is that the Egg Bunker (Bunker No. 8) existed all the way from 50v50 to desert. This tells us that the Egg Bunker was a survival bunker constructed by PARMA.

As sands blew across the island, it eroded away the original landscape, exposing the remains of the 50v50 war. Eroded statues, a dried-up river, broken bridges, and a new desert town with lots of flares. In the desert map, perks are a lot more rare, due to that golden airdrops are very rare. Original perks in 50v50 are replaced with new ones, like Broken Arrow, Explosive Rounds, .45 ACP in the chamber, Fabricate, etc. Interestingly, the Flak Jacket perk owned by the grenadier still exists.

Few perks in the savannah still exist in Desert, but the Flak Jacket perk does not exist in the Savannah map. It seems like that PARMA decided to make some new perks in the Cloud Bunker, but still included old perks like the Flak Jacket and Endless Ammo. The cloud bunker is an unreleased bunker that only exists in the form of a crate. A savanna patch in the middle of a desert, a helmet that gives endless ammo, the cloud probably implies "a derivative from reality".

Perks continue to exist in two other modes: Potato and Cobalt. Potato mode offers potatoes, which is basically magic. Destroying a potato gives you a random weapon swap, also giving a chance to drop a perk. Getting a kill also gives you a weapon swap. The fact that it is built on the normal map implies that PARMA decided to give a little "twist" to the ordinary. Airdrops still exist, but they have a higher chance of being golden. Golden airdrops, of course, gives the potato cannon. As of the Free Fryer update, there is a new Spud Missle Generator-8, which is an interesting SMG that shoots explosive potato wedges. PARMA, congrats on recovering from the 50v50 war.
Red Bull

**Red Bull** (engl. „roter Stier“) ist ein Energydrink des österreichischen Unternehmens Red Bull GmbH. Seit seiner Einführung im Jahr 1987 wurden weltweit mehr als 81 Milliarden (Stand: 2019) Dosen des Getränks verkauft, was es zum mit Abstand meistverkauften Energy-Drink der Welt macht.

## Geschichte

Die Idee für taurinhaltige Getränke kam aus Japan, wo sie im Zweiten Weltkrieg japanischen Piloten zur Steigerung der Leistung verabreicht wurden. Aus Thailand importierte der Gründer der Red Bull GmbH, Dietrich Mateschitz, später die Idee nach Europa. Bei einem Besuch 1982 in Thailand stellte er fest, dass ihm ein Getränk namens Krating Daeng half, den Einfluss des Jetlags zu überwinden. Zusammen mit dem Thailänder Yoovidhya Chalerm gründete Mateschitz in Österreich die Red Bull GmbH, sie übernahmen Marketingkonzept und Grundrezeptur, passten diese dem westlichen Geschmack an und gingen damit 1987 auf den europäischen Markt. Ende der 1980er Jahre wurde Red Bull vor allem durch geschicktes Marketing in der alternativen Jugend- und Club-Szene (Techno, Mountainbiking, Snowboarding) erfolgreich.

Von Beginn an wurde über gesundheitliche Gefahren sowie langwierige Zulassungsverfahren für einzelne Inhaltsstoffe diskutiert. Dadurch verzögerte sich die Marktzulassung in Österreich und später in Deutschland und anderen Ländern. Mitunter wurde dies in manchen Medien als *Verbot* kolportiert. Es entstand wiederum ein „Hype“ um dieses für den europäischen Markt neue Getränk. In Frankreich blieb der Energy-Drink tatsächlich verboten, bis Red Bull 2008 das Taurin durch Arginin ersetzte. Die französischen Behörden stützten dieses Verbot auf angebliche Gesundheitsschäden durch den übermäßigen Konsum von Red Bull. Der Europäische Gerichtshof entschied 2004, dass das französische Verkaufsverbot nicht gegen die Warenverkehrsfreiheit verstößt. Ähnliche Verbote bestanden bis Anfang 2009 in Dänemark und Norwegen. Im Mai 2008 wurde ein Abkommen zur Wiederzulassung von Red Bull mit Taurin in Frankreich unterzeichnet und seit 15. Juli 2008 ist das originale Getränk wieder erhältlich.

Red Bull hat keine eigenen Produktionsstätten, sondern lässt das Getränk bei der Firma Rauch Fruchtsäfte in Nüziders (Vorarlberg) produzieren und abfüllen. Für den Export wird Red Bull nicht als Konzentrat produziert, sondern fertig in Dosen abgefüllt nach Übersee exportiert. Für den amerikanischen Markt wird es von Rauch in der Schweiz abgefüllt, wo ein Werk in Widnau SG errichtet wurde. Dieser Standort wurde gewählt, um bei Handelsstreitigkeiten zwischen der EU und den USA nicht betroffen zu sein. Red Bull ist der größte Abnehmer von Schweizer Zucker.

## Inhaltsstoffe

Zutaten laut Angabe auf der Dose sind (in Österreich und Deutschland, Red Bull mit Zucker): Wasser, Saccharose, Glucose, als Säureregulator Natriumcitrate, Kohlensäure, dazu sind Taurin (0,4 %), Koffein (0,03 %), Vitamine (Niacin, Pantothensäure, B6, B12) zugefügt sowie Aromen und Farbstoffe (Zuckerkulör, Riboflavin).
No Cave Like Home

**No Cave Like Home** is the fifth episode of *Chucklewood Critters* season one. It first aired on February 3, 1998.

All the critters are forced to evacuate Chucklewood when they hear explosions from a mountain, which they think is a volcano.

## Characters

Characters in order of appearance.

* Rosie
* Bridgette
* George
* Abner
* Rusty
* Buttons
* Ranger Jones
* Franklin
* Bearbette
* Frisky
* Skeeter
* Turner
* Quacker
* The Squirrels
* Bluebell
* Skipper
* Bearnadine
* Darwin
* Arnie (debut)
* Willard (debut)
* Porcupine Sam
* Lester

## Trivia

* The M.C. Franklin segment is about ways to say hello in any language.
Alle Red Bull Energys

Hier findest du eine Liste aller Red Bull Sorten, die jemals erschienen sind. Das Erscheinungsdatum und der Name der Sorten wurden nach dem deutschen getroffen.

## Aktuelle feste Sorten

OriginalSugarfreeZeroBlue EditionYellow EditionPurple EditionWhite EditionRed Edition 2021Green Edition 2022Apricot EditionSea Blue Edition
## Special/Limited Edition

Editionen die zuerst als Special bzw. Limited nach Deutschland kamen bevor sie übernommen oder wieder rausgenommen wurden.

Red Edition 2011Blue EditionSilver Edition 2011Orange Edition 2018Purple EditionDie Blue Edition von 2011 ist im festen Sortiment geblieben, die Purple Edition 2018 ist im festen Sortiment geblieben.

## Summer Edition

Summer 2015Summer 2016Summer 2017Summer 2018Summer 2019Summer 2020Summer 2021Summer 2022Summer 2023
## Winter Edition

Winter 2017/18Winter 2019Winter 2020Winter 2021Winter 2022Winter 2023
Season 2

In season 2 hasn't been released yet but we have a teaser. We will change this page when more info has been released.

**Timeline:**

Most likely after Mike VS. BrianGH: The Finale

**Trivia**

1. In Teaser 1, the female looks like Camper. This could mean Camper is returning but it could just be the plush version from Mike Vs. BrianGH: The Finale
2. The 2nd teaser looks like Malakai as his hacker form. This means he will return in Season 2.
3. In Teaser 3, we think he is the new main Villain of Season 2.
4. In the trailer, we see John, BrianGH and Camper and a portal appears. This must be the new main Villain for Season 2, although Mike, Charli and Niru is in it. This could mean in Time Twist: Part 1 or Time Twist: Part 2, they have a cameo.
Red Bull Wiki

## Willkommen im Red Bull Wiki

Willkommen im Red Bull Wiki! Hier findest du alle Informationen zu den Dosen und deren Ursprung

Jeder ist willkommen, der hilft, dieses Wiki weiter zu vervollständigen

## Die Sommer Editionen

Summer 2015Summer 2016Summer 2017Summer 2018Summer 2019Summer 2020Summer 2021Summer 2022Summer 2023
## Die Winter Editionen

Winter 2018Winter 2019Winter 2020Winter 2021Winter 2022Winter 2023
## Organics

### by Red Bull

Bitter LemonGinger AleTonic WaterViva Mate
VHS Releases

## United States of America

1. The Christmas Tree Train
2. Which Witch Is Which
3. The Turkey Caper
4. A Chucklewood Easter
5. The Adventure Machine
6. What’s Up Mom?
7. Honeybunch
8. Twas the Day Before Christmas
9. School Daze

## United Kingdom

1. The Christmas Tree Train & T'was the Day Before Christmas
2. The Big One, Scenter of Attention, Mother Nature's Missing

## Australia (ABC Video)

1. Buttons & Rusty and A Special Christmas
2. Buttons & Rusty and the Halloween Party
3. Buttons & Rusty and the Turkey Gang
4. Buttons & Rusty and the Easter Bunny
5. The Adventure Machine
6. Honeybunch
7. What’s Up Mom?
8. Twas the Day Before Christmas
9. School Daze
10. Mudcats Galore
11. The Big One
12. No Cave Like Home
13. Anything You Can Do
14. Scenter of Attention
15. Family Feud
16. Where Did I Come From
17. Spring Eternal
18. The Lone Pony
19. Smile Please Lester
20. Winter Wonder
21. The Treasure of Chucklewood
22. Sing Along Songs
Raging Rivers

**Raging Rivers** is the tenth episode of *Chucklewood Critters* season one. It first aired on March 10, 1998.

Jonesy reminds the critters that the Critter vet is coming to do some sort of inoculation. Meanwhile, the cubs set off for adventure, water rafting and camping, and are caught in the rapids. They reach a cave and meet a critter named Selma, who ran away from something scary.

## Trivia

* This was the second of two episodes which Franklin does not appear.
* Jonesy raps the boy cubs and Skeeter about directions in the style of M.C. Franklin. This marks one of four episodes of the series which features an M.C. Franklin segment but not rapped by Franklin.
Season 2 (1999)

* Where Did I Come From
* Nora Know It Owl
* The Creature of the Chucklewood Lake
* Spring Eternal
* The Lone Pony
* The Wishing Stone
* Smile Please Lester
* Arrival of the Fittest
* The Gram Who Came to Dinner
* Unidentified Furry Object
* Winter Wonder
* The Treasure of Chucklewood Part 1: The Search
* The Treasure of Chucklewood Part 2: The Rescue
The Salmon Are Running

**The Salmon Are Running** is the third episode of *Chucklewood Critters* season one. It first aired on January 20, 1998.

Buttons is caught in a dilemma; he has to choose to either go fishing with his father or go to Bearbette's birthday party. The cubs come up with a way for Buttons to do both.

## Characters

Characters in order of appearance.

* Rusty
* Buttons
* Bird (debut)
* Mountain lion (debut)
* Ranger Jones
* Frisky
* Bearbette
* Franklin
* Abner
* George
* Bridgette
* Rosie
* Bluebell
* Skipper
* Turner
* Skeeter
* The Squirrels
* Freddie
* Porcupine (debut)

## Trivia

* This and "The Big One" are the only two episodes to feature an M.C. Franklin segment that do not use the traditional M.C. Franklin music.
Smile Please Lester

**Smile Please Lester** is the eighth episode of *Chucklewood Critters* season two. It first aired on May 27, 1999.

## Trivia

* The dance movements for *The Bayou Critters Romp* are:
	+ One step forward.
	+ Turn around.
	+ One small jump forward.
	+ One step forward.
	+ One step backward.
	+ Bump your partner.
	+ Do a swimming move with arms.
	+ Slide left.
	+ Slide right.
	+ Stomp three times.
* The M.C. Franklin segment features Lester teaching how to take care of teeth. This is the second of five M.C. Franklin's which Franklin does not rap.
Chucklewood Cousins

**Chucklewood Cousins** is the second episode of *Chucklewood Critters* season one. It first aired on January 13, 1998.

Buttons' Uncle Woodrow, Aunt Francine, and Cousin Bruce visit Chucklewood. However, when Bruce shows off in front of Rusty and the girl cubs, Buttons loses his confidence. How can he get his confidence back?

## Characters

Characters in order of appearance.

* Bridgette
* Abner
* Buttons
* Rusty
* Rosie
* George
* Francine (debut)
* Bruce (debut)
* Woodrow (debut)
* Turner
* Ranger Jones
* Bearbette
* Frisky
* Shark (debut)
* Lester
* Baby birds (debut)

## Trivia

* There is no M.C. Franklin segment in this episode.
The Mystery of the Sneaky Snacker

**The Mystery of the Sneaky Snacker** is the eighth episode of *Chucklewood Critters* season one. It first aired on February 24, 1998.

The critters celebrate Chucklewood's birthday. When a bobcat named Jonah comes to Chucklewood, food starts mysteriously disappearing, and Jonah is accused of stealing and eating it. Buttons and Rusty set a trap to catch the real thief.
Where Did I Come From

"**Where Did I Come From**" is the third episode of *Chucklewood Critters* season two. It first aired on April 22, 1999.

While the cubs learn about family trees and how not all families are the same, Frisky goes on a search to find her long lost family and finds out she was adopted.

## Characters

Characters in order of appearance:

* Buttons
* Bearbette
* Frisky
* Rusty
* Franklin
* Rosie
* Bridgette
* Bearnadine
* Darwin
* Craig (debut)
* Charlotte (debut)
* Lester
* Porcupine Sam
* Panther (debut)
* Abner
* George

## Trivia

* The M.C. Franklin segment features Buttons, Rusty, their mothers and Bearbette rapping about family trees.
A Chucklewood Easter

"**A Chucklewood Easter**" is the fourth special of the *Chucklewood Critters* franchise. It first aired in 1986.

## Characters

Characters in order of appearance:

* Winnie (debut)
* Ranger Jones
* Abner
* Bridgette
* Buttons
* Rusty
* George
* Rosie
* Skipper (debut)
* Bluebell (debut)
* Gertrube Turtle (debut)
* Edwina (debut)
* Owl (debut)
* Rabbits (debut)
* Captain (debut)
* Easter Bunny (debut)
* Baby turtle (debut)
* Baby owl (debut)
* Baby woodpecker (debut)
* Eustis (debut)
Jester

Jester is a grey beaver who first appeared in the Buttons & Rusty Special: The Adventure Machine.

Jester originally lived in the Enchanted Valley then later moved to Chucklewood. Whether he gets angry (mainly when the Enchanted Valley Dam gets broken by a critter or scolding anyone to get off the valley), he turns purple.
Cbbc

CBBC is a British free-to-air public broadcast children's television channel owned and operated by the BBC. It is also the brand used for all BBC content for children aged 6–12. Its sister channel, CBeebies, is aimed at younger children aged 6 and under. It broadcasts every day from 7am to 7pm, timesharing with BBC Three The Channel Shown Chucklewood Critters TV Series In The UK
John

He is one of the original heroes from Team Gacha but in Mike Vs BrianGH: Part 1, Charli kills him.

**Season 1**

**John: The Movie**

In John: The Movie or John: The origin, we see a young John heading to school. When he gets to school, we see DanTDM, Charli and Ms Elizabeth. When they are about to learn something, John Wick comes from nowhere and kills DanTDM. When John Wick is about to kill John, Ms Elizabeth tells John Wick to kill her instead. Then John Wick shots her. John then throws a chair at John Wick which throws him out of the room. John asks Charli if she is ok and they kiss. They run away and the credits roll.

**Bad Boy Vs. BrianGH (John: The Movie End Credits)**

In this, we only see him when Future BrianGH tells the heroes to attack. They go and fight Bad Boy and then he runs away.

**Bad Boy Vs. BrianGH 2**

So we see John when Brian smiles and John slices Bad Boy so he falls to the ground. While he does that, Brian does a backflip and when John says something to Bad Boy and John Wick, John Wick says never. Then John Wick dies and John asks Brian why he did that. Brian tells Bad Boy to 'Run off' and tells John so he wouldn't kill him.

**Charli (Post credits)**

Although not seen, we heard Charli talking to Mike about how she wanted to kill John.
**Mike Vs. BrianGH: Part 1**

So when we see John, he sound depressed. Then a gold trophy falls to the ground. He asks who's there and Charli appears. Then Niru throws something at him and John falls to the ground. Charli rans at John and before John can stop her, she stabs him in the head. She and Niru run off, leaving John dead.
In the end credits, we see Brian and Axle walk in and they start to cry and then the episode ends.

**Mike Vs. BrianGH: Part 2**

We never see him in this episode or after but we do see a picture of him when Brian says that he is dead.

**Season 2**

Although John is dead, we think in teaser 1, we see Camper. This could mean Camper, John and even Brian could return.

**Trivia**

1. John might've went to the same school as Brian. This might not be confirmed yet but we know Brian was going to school in BrianGH: The origin until Mike kidnapped him.
Daisuke Ido

Ido en el capítulo #1 del manga

**Daisuke Ido** (イド ダイスケ, *Ido Daisuke*) es un cibermedico de Tiphares, responsable de traer nuevamente a Gally luego de encontrarla en Ciudad Desperdicio. Ido también tuvo una segunda línea de trabajo como cazador-guerrero mientras vivía en Ciudad Desperdicio.

## Apariencia

Ido es un hombre alto y de piel clara que parece tener entre 30 y 40 años. Su cabello rubio siempre se muestra con un corte de cepillo alto y usa anteojos sin patillas. Cuando apareció por primera vez, su cabello era más tupido, pero este aspecto se redujo en capítulos posteriores. Parece una versión más joven del Dr. Russell, lo que sugiere que comparten el mismo stock genético, una ocurrencia común en Tiphares. Como todos los tiphareanos adultos, lleva un tatuaje en la frente que significa que se ha sometido a la "iniciación" necesaria para convertirse en ciudadano de Tiphares.

Cuando trabaja en su clínica, Ido usa una bata blanca de laboratorio con una camisa de vestir, corbata y pantalones. Cuando salía o trabajaba como guerrero cazador, llevaba una gabardina negra y un sombrero a juego con un borde circular. La gabardina es marrón en el OVA. Después de que borró sus recuerdos y se mudó a la Granja 21, Ido trabaja a tiempo completo como ciberfísico y parece haber dejado de usar la gabardina y el sombrero.

## Personalidad

Ido es una persona abierta, amigable y compasiva, rasgos que le son útiles como ciberfísico, aunque rara vez se lo llama por su nombre de pila. También es muy curioso, ya que uno de sus pasatiempos es visitar el basurero de Tiphares y buscar artículos útiles. Esta curiosidad lo llevó a descubrir el Cuerpo Berserker y más tarde a Gally.

Aunque tuvo que convertirse en un cazador-guerrero para sobrevivir después de llegar al Scrapyard, Ido continúa persiguiéndolo como una segunda línea de trabajo mientras practicaba a tiempo completo como ciberfísico a medida que crecía para disfrutar de la emoción de la muerte. No ha compartido este aspecto de su personalidad con nadie más.

Cuando se enfrenta a los experimentos de Desty Nova en humanos, Ido ve las acciones de Nova al principio como infernales y repugnantes. Sin embargo, después de descubrir más tarde la existencia de los chips biológicos del cerebro, comienza a comprender por qué Nova está realizando su trabajo. Si bien su psique es lo suficientemente fuerte como para no llevarlo a suicidarse, no es lo suficientemente fuerte como para permitirle continuar viviendo con el conocimiento de esta verdad. Por lo tanto, posee el deseo suficiente de seguir viviendo, incluso si hacerlo implica borrar sus recuerdos.

Daisuke tiene miedo a las alturas.
Scenter of Attention

**Scenter of Attention** is the eleventh episode of *Chucklewood Critters* season one. It first aired on March 17, 1998.

When Rocky Ridge, which was on the other side of a ravine from Chucklewood, catches on fire, a skunk named Eugene escapes it and meets the critters. However, they find his scent a little disturbing.
Australian VHS & DVD Releases

Mudcats Galore

Chucklewood Cousins

The Big One (1999):

The Salmon Are Running

The Big One

No Cave Like Home (2000):

No Cave Like Home

Raging Rivers

Anything You Can Do (2000):

Anything You Can Do

An Eye of a Tooth

Scenter of Attention (2000):

The Mystery of the Sneaky Snacker

Scenter of Attention

Family Feud (2001):

Mother Nature’s Missing

Timeout

Family Feud

Where Did I Come From

Nora Know It Owl

Spring Eternal (2002):

The Creature from the Chucklewood Lake

Spring Eternal

The Lone Pony (2003):

The Lone Pony

The Wishing Stone

Smile Please Lester (2003):

Smile Please Lester

Arrival of the Fittest

Winter Wonder (2003):

The Gram Who Came to Dinner

Unidentified Furry Object

Winter Wonder

The Treasure of Chucklewood (2004):

Part 1: The Search

Part 2: The Rescue

Mudcats Galore

Chucklewood Cousins

The Salmon Are Running

The Big One

No Cave Like Home

Raging Rivers

Anything You Can Do

An Eye of a Tooth

The Mystery of the Sneaky Snacker

Scenter of Attention

Mother Nature’s Missing

Timeout

Family Feud

Series 2 (2005):

Where Did I Come From

Nora Know It Owl

The Creature from the Chucklewood Lake

Spring Eternal

The Lone Pony

The Wishing Stone

Smile Please Lester

Arrival of the Fittest

The Gram Who Came to Dinner

Unidentified Furry Object

Winter Wonder

The Treasure of Chucklewood Part 1: The Search

The Treasure of Chucklewood Part 2: The Rescue

Holiday Adventures (2006):

The Christmas Tree Train

Which Witch is Which

The Turkey Caper

A Chucklewood Easter

The Adventure Machine

The Honey Bunch

What’s Up Mom

T’was the Day Before Christmas

School Daze
T'was the Day Before Christmas

**T'was the Day Before Christmas** (also known as ***Buttons & Rusty’s Christmas Jamboree***) is the eighth special of the *Chucklewood Critters* franchise. It first aired in 1993.

## Characters

Characters in order of appearance:

* Quacker (debut)
* Rusty
* Buttons
* Bearbette
* Frisky
* Abner
* Bridgette
* Lester
* Rosie
* Jefferson
* Bluebell
* Skipper
* Skeeter (debut)
* George
* Skunk
* Beavers
* Squirrels (debut)
* Owl
* Deer (debut)
* Turner
* Fireflies (debut)
* Bearnadine
* Darwin
* Ranger Jones
The Adventure Machine

"**The Adventure Machine**" is the fifth special of the *Chucklewood Critters* franchise. It first aired in 1991.

## Characters

Characters in order of appearance:

* Ranger Jones
* Rusty
* Buttons
* Bluebell
* Skipper
* Crows (debut)
* Abner
* Jester (debut)
* Sally (debut)
* Beavers (debut)
* Barnibus (debut)
* Possums (debut)
* Mr. Ricky (debut)

## Locations

* Chucklewood Park
* Ricky's Store
The Honeybunch

"**The Honeybunch**" is the seventh special of the *Chucklewood Critters* franchise. It first aired in 1992.

## Characters

Characters in order of appearance:

* Buttons
* Rusty
* Abner
* Bridgette
* Bearbette (debut)
* Ranger Jones
* Turner
* Lester (debut)
* Porcupine Sam (debut)
* George
* Bearnadine (debut)
* Darwin (debut)
* Frisky (debut)

## Locations

* Chucklewood Park
* Crystal Bayou
The Turkey Caper

"**The Turkey Caper**" is the third special of the *Chucklewood Critters* franchise. It first aired in 1985.

## Characters

Characters in order of appearance:

* Rusty
* Buttons
* George
* Abner
* Rosie
* Bridgette
* Marty (debut)
* Priscilla (debut)
* Ranger Jones
* Keeto (debut)
* Indian chief (debut)
* Wildlife Conservation Society man (debut)
* Joe (debut)
* Husband rabbit (debut)
* Wife rabbit (debut)

## Locations

* Chucklewood Park
	+ Wild Turkey Valley
Mother Nature's Missing

**Mother Nature's Missing** is the sixth episode of *Chucklewood Critters* season one. It first aired on February 10, 1998.

A barrel of chemicals falls into the Chucklewood creek and Mother Nature becomes affected by it, which causes strange things to occur around the forest, like a rainbow at nighttime. The cubs set off to find a flower called the Shepherd's Goblet which will save Mother Nature and restore the natural balance in Chucklewood.