Update V30

## Related links

* Patch Notes

**Release Notes - v.30 Update**

## **General Changes**

* Featured page in the store has been redesigned.

## **AI**

* Fixed bots sometimes not noticing enemies and running past them.

## **Agora**

* Updated some collision around Agora to prevent AI getting stuck.
* Fixed a bug where missing geometry collision allows heroes to fall through the map.

## **Cards**

* Consumables
	+ Starter Health/Mana potions and Rare Potions of the same regen type (Health or Mana) can no longer be activated at the same time.
* Equipment
	+ Hydroverser
		- Increased damage based on current mana from 5% to 7%.
	+ Traitor’s Touch
		- Reduced passive damage based on enemy player’s current health from 5% to 3%.
* Fixed a bug with Battle Mantra that would allow it to fill up the status bar with icons that persisted.
* Added new decal for Stasis Gem to better highlight use of the card to other players.
* Fixed incorrect visual effects for Order and Fury Potions.

## **Matchmaking**

* Improved Quick Chat description in Draft Lobby when selecting Any Lane/Role.
* Fixed a bug where players could sometimes fail to get their Hero if they locked in too quickly.

## **HUD & UI**

* Updated the loading screen art to be consistent.
* Fixed a missing sound effects in the main menus.
* Fix for PS4 player not having a suggested players list if they have more than 100 PSN friends.
* Fix for PSN invitation error when PC player is promoted to leader of the party.
* Fixed a bug where the incorrect emote animations were playing when looking at Feng Mao, Grux, or Sparrow’s Master Challenge trees.
* Channelling card abilities will block players from entering the shop.

## **Audio**

* Fixed a bug where looping audio sometimes persists in Agora.
* Fixed a bug that would allow audio from victory animation to continue after the porting out.
* New music during loading screens.

## **All Heroes**

* Heroes affected by movement speed steroids (e.g. Muriel’s Alacrity or Gadget’s Speed Gate) now have attached visual FX.

###  **Dekker**

* Bug Fix/Polish
	+ Sprint Mode animations have been adjusted.

###  **Gadget**

* Seek & Destroy
	+ Can no longer be interrupted once activated.

###  **Gideon**

* Inquisitor Gideon skin added to in-game store.
* Torn Space
	+ Distance teleported is now reflected in the tooltip.
* Cosmic Rift
	+ Area of Effect has been reduced.
	+ All ability damage applied in one meteor impact - no adjustment to damage.
	+ Meteor visualization changed to match new gameplay.
* Burden
	+ Movement slow is now reflected in tooltip.
* Black Hole
	+ Initial cast time reduced from 1.0 second to .5 seconds.
* Bug Fix/Polish
	+ Fixed an issue where Gideon could charge sprint during Burden’s tether period.
	+ Fixed an issue where Gideon could teleport through environment geometry using Torn Space.
	+ Sound FX added for recall, taunt and level start animations.

###  **Greystone**

* + Killing the Prime Guardian with the damage from Reforged now properly awards Greystone with the Orb Prime Buff.

###  **Grux**

* Ruby Scarab Grux skin added to in-game store.

###  **Iggy & Scorch**

* Fireball Iggy & Scorch skin added to in-game store.
* Bug Fix/Polish
	+ Fixed an issue where turrets could deal slightly more damage than reflected in the tooltip.
	+ Added sounds to recall, taunt and level start animations.

###  **Kallari**

* Death Sentence
	+ Improved targeting of nearby enemies.
* Crippling Dagger
	+ Movement slow is now reflected in the tooltip.

###  **Khaimera**

* Ambush
	+ Improved targeting of enemy players.
* Bug Fix/Polish
	+ Fixed an issue which prevented Ambush and Cull from targeting heroes in the Shadow Plane who were visible to Khaimera.

###  **Murdock**

* Bug Fix/Polish
	+ Updated Long Arm of the Law’s sound effects.

###  **Muriel**

* Consecrated Ground
	+ Cooldown has been reduced by 2 seconds at all levels [18, 17, 16, 15] to [16, 15, 14, 13]
* Reversal of Fortune
	+ Improved targeting of nearby allies.
	+ No longer targets teammates that are in the process of recalling.

###  **Riktor**

* Shock Therapy
	+ Can now be cancelled by re-activating the ability.
	+ Movement slow is now reflected in the tooltip.

###  **Sevarog**

* Bug Fix/Polish
	+ No longer leaves a lingering effect after death.

###  **Sparrow**

* Bug Fix/Polish
	+ Added sounds to recall, taunt, and level start animations.

## **Bug Fixes**

* Fixed an issue where player movement blocks were not respected upon disconnect/reconnect.
* Fixed some rare cases where a PS4 player would fail to join a party after accepting an invite from a PC player.
* Fixed a bug where a user would run out of memory while scrubbing in a replay.
* Fixed an issue where the carried buffs were becoming black in lower quality settings.
* Projectiles, Jungle buffs and other placed abilities no longer show up during end game cinematic.
* Fixed a bug where during the end of match cinematic would allow Greystone’s camera animation to play once the game was over.
* Fix for players not appearing on scoreboard in replays of games they played in.
* Fixed ability screen FX on movement abilities addressing visibility inconsistency.