Stuff Cosmology

## Summary

Destiny Heart is an up and coming Visual Novel created by Kuki.

After the Third World War at the end of the XXI century, infected "Black Zones" were scattered all over Japan, which were fenced off and abandoned. But gradually, life appeared on the ruins. Those few who were able to survive on the forbidden land began to mutate in a directed manner, gaining unusual abilities - superpower, elemental magic, materialization of energy and much more. The strongest representatives of the new race have gone so far from humanity that they willingly accepted the nickname given to them by frightened people - outcasts.

In the near future, humanity faces imminent destruction from mysterious creatures known as "Huge." The world wages war against the Huge, and develops the anti-weapon "CHARM" (Counter Huge Arms) by combining science and magic. CHARM works more effectively when used by teenage girls, and those who use the weapons are revered as "Lilies." The Lilies are trained at military academies called "Gardens," which also serve as bases to protect and advise people. This is a story about girls who aim to become Lilies so they can protect Earth.

In the early 21st century, a massive multi-dimensional quantum collapse occurs across the Multiverse and causes a space-time anomaly known as the "Sinister Night", which poses an immediate threat to humanity and the Multiverse due to the fact that demons appear each time that it happens. During the Sinister Night, the deepest, darkest desires inside of people's hearts and traumatic experiences manifest as ever-evolving labyrinth-like dungeons called Hell. Within each Hell resides the Remnants, strange and powerful entities that feed on the negative emotions and sins of people, sending those that they kill to the Empty. Each Living Hell is dominated by a powerful and twisted version of the owner known as a Silhouettes. Silhouettes have the power to shape the Hell however they see fit and powerful Silhouettes typically fuse with one of the Archdemons to gain massive amounts of power and trap the owner within their own Hell. Silhouettes can only be defeated by entering their Hell and helping the owner overcome whatever formed the Silhouette in the first place.

The Sinister Night is a hidden time that occurs exactly at midnight between one day and the next, during this time everyone who is permitted is sent to a mysterious dimension that contains personal Hells and Remnants. This realm exists somewhere between dreams and reality.

The Mage Association, a multinational organization founded by the Fàntǒng clan in the early 1900s with the sole purpose of the preservation of history and order within the Multiverse, took up the job of saving the Multiverse and closing all of the major Hells within the Sinister Nights. The current head of the Mage Association, Yue Caihong, informs the Intelligence Department members to be on the lookout for members of the Illuminati due to them being the ones behind the collapse that caused the Sinister Night in the first place as a way to enlighten the masses. The protagonist is a college student who joins the Mage Association's Intelligence Department, a group of mages who explore & research the "Sinister Night" and close the Hells within it.

## Powers of the Verse

A huge universe, consisting of many separate stories with a variety of genres and their specific combinations, the hallmark of most of which is the play on contrasts, for example, between comedy and tragedy

Plot: The story of a bored witch playing with three worlds-stories (with different settings, from school comedy to mysticism and a fantastic war of the future), which are somehow connected with her human past

The story of how a demon turned the novella of a schoolboy dreaming of a harem from classmates into a real survival game with their participation

So in Shinro Bansho there is superiority over infinite-dimensionality, there are many such structures in one layer of these demo-fragments, which are inside the beckoning little worlds and from this everything is already being built? (I'm shitty about seagulls, but I suppose: Shinra Bansho <Layers in the Fragments of Souls <Manya-Mirki (here I got confused, this is a type of Angie's World or a personal territory like Golden Land) <Higher domain layers <Higher domain?) I haven’t read the end, so I’m probably wrong.

The basic Shinra Bansho is a singular world structure that includes everything from objective material objects to the boundaries of theoretical physics and transcendental structures in which abstract concepts exist.

It is all duplicated within the Soul Shards, representing various kinds of fantasies and delusions that exist as part of personal worlds or transmitted to objects (Mary's diary, drawings, mirrors). Inside each of them, the same thing happens.

This is all in the context of bacon potential, and the whole structure is vertically and horizontally within the overall Shinra Bansho (the term is spelled slightly differently, although it reads the same). Somewhere here, Voyagers are manifesting, whose forces are tied to the work of those very possibilities.

All this common Shinra Bansho considers Fezarin (manifestation) as fiction, imitating on the same layer the abilities of a higher layer being.

Not really. It was 1-B (infinite-dimensionality) that was not mentioned there as such. Within the framework of Shinra Bansho, there are much higher dimensions, in principle, additional dimensions as a concept, and there are also infinities outside the concept of limitation in the context of this, abstractions, for which three-dimensionality and multidimensionality are just like chess cells of different colors, that is, equidistant things of the same order ... This structure is a fiction for any creature from a higher layer, which at its level has exactly the same Shinra Bansho, which is also fiction for the guys above, and so on.

. Even the characters of the human realm have inconceivable power and surpass all other shown Heavens.

The level of development of civilizations: The highest level of technological development, which is closely intertwined with magic and divine powers, which results in the creation of incredibly powerful technologies and mechanisms, whose scale and capabilities are practically unlimited. Considering the presence of the immense infinity of imaginable and inconceivable possibilities and impossibilities of world-stories of any form, complexity and device - here you can find absolutely any hypothetical civilizations and technologies, including completely absurd ones.

Well, earlier, right now, Shinra Bansho should also be duplicated inside one layer in the Shards of Souls (it's like demo versions of real ones, but not in the sea, but inside personal worlds), inside which everything is the same, and so on.

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The strongest beings of the series are practically omnipotent, transcendental beings who themselves can be regarded as separate worlds with infinite, multidimensional universes within themselves and surpassing dimensional (and any other) hierarchies.

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The metaphysical model includes spiritual growth expressed in the power of desire so strong that it distorts, violates and transcends the laws of the universe.

Features: The Common World consists of several existential hierarchies and countless worlds containing stories with a variety of settings and scales of what is happening, although due to a single metaphysical structure, all living beings have a truly cosmic hidden spiritual potential, even if it is rarely revealed; some characters from individual stories may turn out to be avatars of cosmic beings from higher hierarchies

## Power of the Verse

Hyperdimension Neptunia is an extremely powerful verse with a wide variety of powers and abilities as well. Even the weakest characters scale to being **Multiversal+** at the absolute weakest.

### Attack Potency and Speed

The Nippon Ichi Verse has many powerful fighters in the verse. Low Tier characters (Prinnies and weak humans) are Planet Level, some are Star Level because of their ability to destroy a star, though there are characters from different parts of the Verse that is even weaker than that such as Phantom Brave, The Witch and the Hundred Knight 1 & 2 and Labyrinth of Refrain which is filled with characters that ranged from City Block Level to Country Level.

Mid Tiers are Multi-Solar System Level due to their being fodder demons have been stated to be able to destroy large amounts of stars.

High Tiers are Galaxy Level due to their being characters who can destroy Galaxies but aren't considered strong enough to be a serious threat.

Top Tiers are Universe Level+ who can scale to overlords or beings who can create or reset a universe like Metallia or Chelka.

God Tiers are the characters that are Low Complex Multiverse Level which are demons from the Carnage Dimension which are stated to have higher-dimensional power when compared to the normal dimension which can contain a Fifth Dimensional being and the characters that are Complex Multiverse Level which include people like Renya who has been stated to fight against Satanael who has been stated to Higher-Dimensional when compared to most other characters in the series.

In terms of speed feats, the God Tier, Top Tier, High Tier and Mid Tier characters fall into the MFTL+ since they are comparable to characters who can react to and dodge Darkdeath Evilman's Gigantus Ray which travels the radius of the Milky Way Galaxy in one-thirteenth of a second which puts them at being several trillions of times faster than the Speed of Light. However, some of the Low Tier are FTL and the characters who are even weaker are typically around Massively Hypersonic speed.

In terms of Haxs, there are several characters Toon Force users, Poison Manipulators, Time Manipulators, Soul Manipulators, Pocket Dimension Manipulators and several other ways to bypass durability like transforming people into flowers, attacking someone's soul or Reality Warping.

Every single key for each major character scale to some degree of **Multiversal+** at the weakest to varying degrees of **Low Outerversal** strength at the strongest, due in part to some stuff that is explained in the Explanations section of this page. The lower end '**Multiversal+** keys scale to baseline via scaling to the manifestations and avatars of Histoire while peak **Multiversal+** keys in the verse peak at infinitely above baseline via scaling above the true form of Histoire. Even the weakest ends for **Low Outerversal** rated keys scale an infinite amount above baseline due to similar scaling reasons as the weaker ends of **Multiversal+** rated keys. The strongest **Low Outerversal** rated keys scale an infinite amount above the prior mentioned weaker end **Low Outerversal** characters, again due to similar reasons for the peak of the **Multiversal+** rated keys. The verse's speed is **Massively FTL+** scaling off of Neptune (who can travel 6 parsecs in less than 8 minutes while dodging danmaku and fighting others) and Rom (when her feats are calced) to **Immeasurable** speeds scaling to the incarnations of the Deity of Sin (whom stated themselves to be not limited by time) for all keys for every character, some scaling higher in speed than others with the exception of The Player, who just outright has **Immeasurable** speed.

Characters Power Level: Variable, ranging from 10 to high 1-A, and there is also an alleged omnipotent being. Characters can be conventionally divided into several categories:

Very low power - characters in the 9-6 power range. These often include human wizards, grimoires, and deus machines. Nevertheless, such characters are very formidable opponents, they have impressive speed, a huge arsenal of abilities that ignore the usual strength, conceptual damage and resistance. They are almost always acausal, and in some cases they still have high-level intangibility and regeneration. Here you can also find characters manipulating infinities in one form or another.

Low power level - various characters that are in the range of 5-2 power levels. The range of such characters is very extensive, they themselves have a wide variety of abilities.

Medium Power - Characters ranging from low 1-C to low 1-A power. This includes the creators of their own "stories" of various levels and degrees, including worlds of any complexity and structure, or characters existing on higher planes. They almost always possess high-level immortality and often powerful regeneration, high-dimensional and elements of extra-dimensional existence, as well as elements of transduality and many other abilities.

High level of powers - characters, conventionally located in the range from 1-A to high 1-A level of powers. This mainly includes the gods of higher orders, transcendent to all "stories" in any form and degree of their manifestation (except perhaps that they themselves are still "stories" of Azathoth), thereby forming their own internal hierarchy, limited only by each other and Azathoth. Here you can, for example, meet characters of almost unlimited sizes or even those who embody the whole universe in general. Direct emanations and messengers of Azathoth, which are almost always the highest gods, also belong to this category of characters.

The absolute level of forces is the level of Azathoth - the supposed omnipotent being, the center of the universe and the source of all things. The whole universe is his dream, and the Elder Gods and the real Other Gods are the eternal binaries of his dreams.

### Hax

The verse also has a multitude of hax, including things like Plot Manipulation, Concept Manipulation, Law Manipulation, Spatial Manipulation, and Abstract Existence among many other things.

Some haxes of the verse includes: Soul Manipulation, Conceptual Manipulation, BFR, Absorption, Pocket Reality Manipulation, Death Manipulation, Existence Erasure, Regeneration (Low-Godly), Mind Manipulation, Curse Manipulation, Power Nullification, Immortality Negation, etc.

The top tiers are Transcendent level with haxes like Law Manipulation, Beyond-Dimensional Existence, Acausality, Causality Manipulation, Time Stop, Paradox Existence, Nonexistent Physiology, etc.

Resistance Negation

### Strongest Goddess and Strongest Maker

In terms of the strongest goddess and the strongest Maker, Purple Sister V is the strongest goddess in the series by a large margin via having an absurd amount of share energy and Million Arthur is the strongest Maker in the series to the point she's stronger than even the likes of the Next Forms if she plays her cards right in a literal sense.

## Explanations

### Verse cosmology

Within Hyperdimension Neptunia the cosmology is either **High Multiversal+** or **Low Outerversal** in size. This is because of a certain statement within the series that is dubious as to whether or not it was retconned. This is because the statement was in "Hyperdimension Neptunia MK2" but not in its remake "Hyperdimension Neptunia Re;Birth 2: Sisters Generation". There is nothing that denies the original statement still applying, but there isn't anything supporting that it still applies to the series' cosmology. The statement **should** still apply to the series, as MK2 should still be canon with Re;Birth 2 taking precedence over any contradictions within the series between the two. Games after Re;Birth 2 have also referenced MK2 as well, such as the "mk2 Strike" Formation Skill in the Megadimension games. The verse should still be at least **High Multiversal+** in size thanks to The Player existing in a world that transcends the rest of the verse.

### The size of the dimensions

There are an infinite amount of dimensions in Neptunia, but there is more to these dimensions than meets the eye. This is mainly thanks to the game "Superdimension Neptune VS Sega Hard Girls". According to Histoire, past, present and future exists as their own eras, meaning they are not directly connected and are akin to their own alternate universe, meaning a single dimension in Neptunia contains alternate pasts, presents and futures. What further proves this notion is a multitude of statements in the same game, an era is stated to be another timeline by Neptune and the fact it's alluded to that in a dimension, many different histories exist as alternate universes. As for what this means, since past, present and future isn't connected within a dimension. In essence, they exist as their own era and these eras exist as alternate timelines that all are part of a singular dimension. Affecting a single dimension in Neptunia would not be **Universal+/Low 2-C**, but **Multiversal+/2-A** instead, as history itself is infinite, thus leading to infinite timelines in one dimension. This is supported by there being areas that exist in a dimension that would have infinite size (and thus history) such as the Infinite Corridor and Endless Zone that exist in the Gamindustri Graveyard. And this does not just affect the characters with **Tier 2** ratings either, but the characters with **Low Outerversal/Low 1-A** ratings as well, as each timeline within a dimension should logically contain its own Gamindustri, which transcends the concept of numerical dimensions.

## Cosmology

The Common World consists of several existential hierarchies and countless worlds containing stories with a variety of settings and scales of what is happening, although due to a single metaphysical structure, all living beings have a truly cosmic hidden spiritual potential, even if it is rarely revealed; some characters from individual stories may turn out to be avatars of cosmic beings from higher hierarchies

## Terminology

The Akashic Record: The Infinite Essence is the status of an all-knowing and omnipotent Sacred Being, free from its own meaning and all restrictions, which include the very forms of life and death, existence and non-being, duality and non-duality on any plane, even if it is very high, abstract and transcendental. Both infinite beings and beings that violate logic have limitations. The Creator rules, zero, one and infinity, all possibilities and all impossibilities, regardless of any real, abstract, conceptual, physical and metaphysical perspectives.

the highest point of being, cosmic force and reality itself, within which everything exists, develops and returns to its source. This is an indescribable entity, within which all the universe is located and is indirectly controlled by the Will itself and its aspects. It does not have a clear definition and form, does not have a definite consciousness, and in order to understand even a drop the nature of this force, it is necessary to become transcendental to space itself and to all concepts, being outside the universe, which has dimensions, extradimensional, imaginary and informational hierarchies, the lower levels of which already include into itself oversized ladders within other ladders, the very existence and non-existence in all their manifestations.

the force that directs all that exists along a certain path. The will determines how events will develop, and if necessary, influence what it contains. That is why one version of the description, more understandable to a person, is the will, not of the personality / consciousness, but of all that exists, partially recalling the Logos in the philosophical understanding of Plato and Heraclitus.

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It is outside of logic and understandable regularities, which ensures the uncertainty of its influence and the unprovability of the fact that the creature acted according to its will, and not the Will, since it is impossible to separate this phenomenon.

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Fàntǒng clan: which is a conglomerate of various and powerful branch families that are related to each other by blood while other "branch" families are related just by being powerful enough to be included. Like the other families that make up the Fàntǒng family, the Hao clan are all extremely wealthy but they gained their wealth from making gimmicky toys and complex puzzle games. The Fàntǒng family were among the first groups of people to ever develop weapons, spells and training regimens tailored exclusively to combat the threat of Ex Nihilo and Remnants of Darkness, it is even said that they were the first groups of people to go to the Akashic Records in order to obtain fragments of its powers which came to be called Grimoires, which allows their users to cast spells and absorb Qualia. The Fàntǒng family are also the ones who created the Mage Association. Furthermore, each branch's family has its own rules, traditions, strengths, elemental affinities, and grimoires.

Magician: Magicians are people who are capable of manifesting supernatural power, by turning their emotions into energy that the soul ignites and sends to the brain in order to alter reality on a small scale to make a mystical effect happen. Magicians, possess physical abilities far beyond athletes at their peak human, their strength, physiological functions, senses, and everything else, significantly exceed those of peak performing athletes. Magicians boast a strength that is far superior to a supersoldier, an experienced Magician is able to cope with an entire company of angels alone. In addition, Magicians are capable of developing the strength of their soul by fighting others or absorbing the souls of the weak. Using Grimoires, they can display unthinkable levels of power beyond common sense in combat. All this together makes Magicians the strongest human weapons of the twenty-first century. Although the technology for creating Grimoires was initially monopolized by the Fàntǒng clan and the Mage Association, after the death of William Blackwell in 2016, the technology leaked to other countries and organizations, the Coporcracy of the United States and the New Chinese Republic achieved the greatest success in developing new types of Grimoires.

Wizard barristers's purpose is to uphold the basic rights of wizards, when they are tried in the Court for Magic. When a wizard is put on trial, they are given the basic right to a wizard barrister, akin to an ordinary human's right to a defense attorney. Although they deal with cases in which the defendant is a magic user, the case does not necessarily have to involve the use of magic to involve defense via benmashi, as was the case when Kujira Shibuki was accused of committing murder via stabbing.

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a new type of lawyer is introduced into the legal realm of Destiny City called Magic Barristers. The Police and S.I.R.T does continues to protect order in society, but Jewels are tried according to magical law via Magic Prohibition Law, in special courts defended by Magic Barristers via the Court of Magic.

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"Benmashi", also called "wizard barristers", are a type of lawyer that deals with lawsuits involving wizards. They defend wizards in the Court for Magic.

Magic Apps have a casting time and a cool down time and on top of that, they still need to buffer, just like any normal spell. They can be combined and destabilized, but most are immune to Magic Negation. With the latest upgrades that she bought, Nayuta can eliminate certain factors that can weaken her apps' attacks (e.g. air resistance, etc.) and add effects that help her in hitting her target (e.g. homing capabilities).

Soul: The soul is simultaneously a metaphysical informational phenomenon and an abstract substance that combines the thoughts, desires, needs, dreams, magic circuits, and other products of human cognition into one receptacle for an individual and is inherent in every person. It contains the experience, moral principles, and emotions accumulated over many years, everything that a person has & will ever experience is contained and shapes this phenomenon. It replaces the physical body in the imaginary space of the inner world, in dreams or after death. For supernatural beings who do not have a material vessel, the soul is the only receptacle of the essence, when, as for living people, it is secondary to their biological body. Furthermore, supernaturally obtained information cannot fade or disappear even if it doesn't fit in with the brain's memory and just gets etched into the soul. It cannot be seen with the naked eye due to the fact that it exists in an informational form that transcends the laws of physics of the 4-D Universe. The soul does not directly exist within the physical body. The soul can be considered the most important part of living beings that exists in the informational plane, as such, the soul is the person themself, while the body is a vessel for the soul, through which it interacts with the universe. Powerful souls also can maintain their own existence in the universe without a vessel, however, they are still sent back into the Akashic Records, where they enter the cycle of rebirth and either is reborn in a new universe or reborn back into their current one with their old body. Everyone's soul has its own scent and looks different depending on the owner's race. The bearer of a strong soul has resistance to harmful influences and the stronger the soul of a creature, the more it will resist. With a strong soul, a Magician can resist Absorption, Death Manipulation, Existence Erasure, Power Nullification, Power Modification, Power Absorption, Power Mimicry, Mind Control, Physical attacks, Magical attacks, Reality-warping, Resistance negation, and Soul destruction. Simply having a decently powerful soul is enough to make a person near immune to the passive powers of the Ex Nihilo. All creatures are capable of increasing the strength of their soul through numerous battles. The victor's soul will automatically increase in strength, by absorbing the power of the defeated. When females defeat foes they build up Chi in the chest, increasing bust size and parameters. They go all the way up to a ω cup. The essence of everyone subconsciously strives for strength, and you can get it in conflict, in battle, and other confrontations, which is reflected in people, increasing the thirst for violence. Humans have no limit of development, therefore they can accumulate and realize any amount of energy for their soul, expanding their powers from the level of a common mortal to the moment when they surpass the capabilities of the average angel and becomes physically and magically equal to the strongest gods and demons from the multidimensional worlds.

The general magical potential remains practically unchanged throughout life, but most male Magicians reach the peak of their own powers at the age of 23 while females don't reach their prime until they get pregnant. Usually, women have three times more Qualia than men, allowing them to cast more spells then men. Qualia is an integral and very important component of any creature, as a result of its overuse entails some negative consequences for the Magician. The complete deprivation of all Qualia can even kill them. However, this feature works in the opposite direction - the more Qualia the Magician is able to control, the stronger they become physically and spiritually. This is manifested both in survival - the Magician will become more difficult to kill, they will be able to survive with fatal wounds and will have a higher pain threshold, and in an increase in all-natural physical characteristics like stamina and durability, as well as longevity. Qualia can be spread not only through spells, but also, for example, through bodily fluids. External attractiveness is a property of the awakened bodies of Magicians, as a result of which their appearance improves, because of their higher evolution, their DNA is far more flawless than the average human, and harmful toxins are removed from the body.

* Recuperation: Mental and spiritual exhaustion is restored in the same way as physical exhaustion is and that is by resting. The recuperation process can be accelerated when multiple Magicians are in close contact with each other as their minds become more active and in sync.

Mana is the embodiment of Blazer's destiny, transcending logic and enabling world history to change.

Mana Circuits: The connecting link of living beings between their souls, with the informational plane and the material world, the body of a creature, expressed in it by a semblance of a pseudo-nervous system that permeates the entire body or certain parts of it. Although the circuits appear to be part of the body, they are not. Magic circuits are primarily located in the soul, and in the body only their physical manifestation, and because of this, they will always be something unnatural for the body, despite the fact that they are present from birth. Mana Circuits also act as an objective indicator of the strength of a being, the source of any manifestation of strength, second only in importance to information. The amount of Mana Circuits determine the overall strength of the creature, but its level of purity is of great importance since a user with less Mana Circuits can defeat the owner of huge reserves that simply cannot be utilized, materialized, or used for magic. Men typically have more Mana Circuits than females, granting them stronger spells.

Mana Crystals: Mana Crystals are a source of renewable energy in the Destinéverse. The physical properties of Mana Crystals make it incredibly useful for a variety of purposes, particularly as the main power source of nearly every appliance in Destiny City. Mana Crystals can be found in seven basic types. These seven types can be combined both artificially and naturally to form other types of Mana Crystals, each with their own unique properties. Different colors of Mana Crystals appear to correspond to their different natures or effects. The seven basic colors are red, orange, yellow, green, blue, indigo, and violet (or purple). Other known colors include cyan, white, rainbow, radiating orange, and dark red. Each color has its own unique property. Mana Crystals have been in use even since Reisys Marvell first created them and introduced them to Destiny City as a gift to the first generation of Wizard Saints.

Everything is conveyed through systems and information as seeing with the following statement: All things in the Cosmos have a system. And Magick is the act of deciphering these systems and information, completely manipulating them and shaping the World. Qì, or life force, stands for emotions, sensations and will. That is to say, magick is the pure core of all things. The essence of magic is “information” and Kuzaku even tells us that the whole creation is constructed by information

Magic: Magic is a supernatural force that is beyond comprehension and informational description, belonging to a higher dimension than science, which is alien to people, and, presumably, beyond the infinite possibilities of both the material world and 5-D universe. Magic allows the user to distort reality with strong emotions & thoughts, by pulling text from the Akashic Records and by converting Qualia with your Soul. Magic ignores all of the laws of physics and logic, simply to create phenomena that humans would not be able to normally achieve without technology or the power of the gods. A person's type of magic is wholly dependent on their soul and personal characteristics, which is an external projection of the inner world. Simply put, the person's magic embodies the power of their soul into material form. The stronger the user's soul, the more it attracts weaker souls to itself, which, as a result, gives a strong Magic. The use of magic necessarily requires an understanding of the heart, knowledge, faith, concentration, control, and personal readiness for action. Magic passively allows Magicians to always maintain the purity and health of their own bodies, their subconscious desire to have a certain appearance is gradually realized by changing reality. Accordingly, the greater the Soul, the closer the appearance of its owner will approach their own ideal. The beauty of a Magician is proportional to how powerful their Soul is. Magic was initially, it seems, not intended for direct use by humans and was probably created by the Ultimate Undisputed Goddess of the Multiverse, as a tool for creating simulations and giving humanity a chance against her monster hordes. At an unknown point in history, The Fàntǒng clan refined the information that they got from the Akashic Records to improve magic and grant the ability to use Magic to all humans. Furthermore, there are six types of Magic known to exist and they are:

* Arcane Magic: Arcane Magic is a type of Magic as its name implies, is Magic from ancient times that have been obliterated from the history of the world due to their immense power and the sheer gravity of their side effects on the users. However, users of such Magic still exist, though the Magic itself is believed to be extremely rare with only 10% of the population of Earth having Arcane Magic. Magics made to specifically slay angels, demons, dragons, and gods fall into this type of magic. Enochian magic also falls into this category.
* Complex Magic: Complex Magic allows the user to create, summon, shape, manipulate complex man-made materials such as glass and chains, Complex Magic also contains Technomancy as a type of Magic that can be obtained in this category. There is a type of Complex Magic that grants Psychokinesis, Telepathy, Teleportation, and Psychometry with these types of Magicians being called Espers. Complex Magic users typically have non-standard attributes.
* Item Magic: Item Magic requires a Magician to use an external source (i.e. an Enchanted Sword or Runic Armor) to reproduce the effect Magic. It usually requires the use of Qualia, though there are some exceptions such as Magic Apps and Ancient Gear that are powered by Mana Crystals. Item Magic can be used by anyone who holds a magical item, but typically Item Magic is only used by magicless people and the United States who use it in conjunction with their Nuclear Weapons.
* Nature Magic: Nature Magic allows the user to create, summon, shape, manipulate the physical forces of the world such as fire, water earth, and air. Nature Magic users can also have magic based on controlling and/or turning into animals; furthermore, Nature Magic users can become one with nature granting them the four basic Elemental Attributes alongside their base attribute. Nature magic also encompasses Alchemy, Astronomy Magic, Gravity Magic, Weather Magic, Cosmic Magic, Theurgy, Spirit Magic (which typically involves summoning or having their magic boosted by one of the elemental spirits i.e. Sylph, Undine, Gnome, and Salamander or Efreet), and Plant Magic.
* True Magic: True Magic is the rarest and most potent type of Magic that surpasses all of the other categories of Magic and is beyond all that current sciences are able to achieve, even if given an infinite amount of time and resources. With only 10 people ever having the capacity to perform True Magic and they are considered the ultimate pinnacle of a Magic, furthermore, only those who have a connection to the Akashic Records are granted True Magic. True Magic allows the user to manipulate esoteric concepts like space-time, nonexistence, reality-warping, the incarnation of information within the Records, Fate, Parallel Universes, and the recreation of Miracles.
* Forbidden Black Magic: Forbidden Black Magic is a form of magic that allows the user to include additional lasting negative effects to spells and is usually used for selfish, harmful, or evil purposes. Blood Magic, Death Magic, Curse, Demon Magic, Anti-Magic, Mind Domination, Monster Creation, and Necromancy fall into this category. Forbidden Black Magic users are typically Left-handed.

Extra Senses are a basic form of magic that complements the user's normal senses. Concentration is required for effective use.
Particle Perception is the ability to sense the primary particles of matter, necessary for cosmetic manipulation of them.
Perception of vibrations - the ability to feel different kinds of vibrations, be it sound or distortion at the level of space.
The perception of magic is the ability to feel magical power, as well as to navigate in the pitch darkness of metaphysical worlds.

Telepathy is a basic form of magic that allows you to control your own mind and mentally interact with the minds of others.
Trance is the ability to transfer the mind into a highly concentrated state, connect consciousness with the unconscious, control the subconscious, effectively resist mental influences, plunge into the depths of your mental-spiritual inner world, travel to Astrum.
Synchronization is the ability to connect your own consciousness with other minds, to penetrate them. With a high level of telepathy, it is possible to read intentions, feelings, even thoughts and memory. This allows you to quickly acquire new knowledge and skills from others.
Mental communication is the ability to transmit thoughts at a distance and across dimensions.

Magic damage - magic attacks have an impact on all those levels to which it belongs by nature.
Mental damage - magical effects affect the mind. Even when blocking attacks with a barrier (since magical power itself is a manifestation of the mind and soul, the barrier consisting of it cannot simply block the effects of this type) they are able to knock down concentration or even shock. Specific magical effects, for example, cold or melting, also affect consciousness directly, making you feel frost (regardless of the actual body temperature) or clouding of mind, respectively.
Abstract damage - magical effects can damage the divine spirits from Astrum, which are conceptual embodiments of collective fantasies.
Essential damage - magical influences scatter weaker supernatural phenomena without a trace, and the physical scale of the attack itself can be incomparably smaller than the destroyed phenomenon.
Fundamental damage - magical influences affect magic in its purest primary form, which cannot even be classified as a phenomenon.

Mana programming ｢マ ナ の プ ロ グ ラ ムMANA NO PUROGURAMU｣ - while magic is determined by fluctuations in mana in response to the magician's brain impulses, what determines its very movement is power,other than energyエ ネ ル ギ ー と は 別, by the will of the gods.

* Net "ネ ッ ト ワ ー クNETTOWĀKU｣ - a communication system that ensures the exchange of data, which God forms between all hisunitsユ ニ ッ ト, whether human, liladan, or other controlled devices.

Baptism ｢洗礼SENREI｣ - a contract with God, which a person enters into, becoming a follower of any religion and connecting to its network, becoming one of its units.
Logs ｢ロ グROGU｣ - the fact that magic provides its users with colossal opportunities carries many problems. For this reason, the gods are constantly engagedmonitoringモ ニ タ - the contents of the thoughts of their followers through mana, recording all information in special logs, which are saved even after the death of a person.

Divine blessing ｢神 の 恩 恵KAMI NO ONKEI｣ Is a person's ability to use magic by manipulating mana. Although everyone has equal access to the ability to conjure, by observing the thoughts of the magician, the gods can change the degree of the grantedBrain 2blessings according to their goals, provoking people to observe the virtues established by faith. For example, the god Ko-Ro encourages altruism, while Suhara encourages bravery, making the corresponding magic easier for his followers to use. In addition, the system is built in such a way that it is impossible to influence the gods themselves, since they deny any influence affecting themselves.
Special Divine Protection ｢特別 の 加 護TOKUBETSU NO KAGO｣ Is a special gift that can be initiated by a god to his follower. It consists in the fact that mana inside the body of the believer acquires the effectpermanent magic恒常 的 な 魔術, that is, it will automatically trigger, preventing the spread of negative effects such as demonic mana infection.
Mana activity ｢マ ナ の 活動MANA NO KATSUDŌ｣ - the god controls the internal mana of each of his followers. This means that even the external influence on it will be intercepted. So, the mana of the demonic beast, which got into the body of the believer and poisoning him from the inside, will enter the sphere of control of his god. This, however, does not mean that God will change its settings and remove negative effects.

Metaphoricity - The World of Gods is an incomprehensible reality of visualized concepts, which sometimes has points of convergence with the real world (for example, there may be higher personifications of real phenomena). Everything in this abstract plane is not what it seems.
Shardsカ ケ ラ- in the World of Gods there is an endless Sea of ​​Shards, relatively small crystals, which are nothing more than worlds of a lower order observed from the perspective of a higher Domain, their embodied concepts, records of fate. Moreover, it does not matter how the realities of the Human Domain relate to each other, for a higher being their Fragments are the same, regardless of the lower hierarchies and recursions. This may be due to the fact that the crystals themselves belong to the World of the Gods, in contrast to their contents. Endless all kinds of alternative worlds are presented in the Domain of the Witches, but by no means every inhabitant of it has access to all of them. Most of the higher beings are limited only to limited areas of the Sea of ​​Shards, unable to leave them, being as if in a closed space on itself. The state of the Shards is directly reflected in the realities they contain. Even ordinary inhabitants of the World of the Gods can directly influence the crystals, literally with the help of their hands. This is a fundamental difference from the lower Domain. An alternative embodiment of the lower worlds could be books or chessboards. The realities of the Witch Domain itself on its higher Layers can also be visualized in the form of miniature objects.
Inter-world travel- the ability to navigate the Shards, which has not entirely clear restrictions (they may be related to the peculiarities of the Cat Box, to which these Shards belong, and the rules of games of higher creatures). For a full-fledged incarnation in the Shard as its inhabitant, it is required to have a lower version of itself in it, which will be alive in the required period of time. At the same time, a significant part of the memory of a higher being can disappear. It is also possible to be embodied as an avatar figure, which can have a spiritual form. In addition, there is a variant of mental fusion with the Splinter (this also happens when you enter your own lower version), in which the higher consciousness seems to be scattered throughout the cosmos. At the same time, it can receive information about events of interest and even thoughts and feelings of beings.

Metaメ タ-existence ｢高 次 の 存在｣ - a form of being as a being of a higher order, realized through a combination of incarnation in the World of the Gods and the corresponding level of spiritual development (or support from the one who has it).

Witches domain 「魔女の域」 - a large block of the Universe (the domain of the Witches is a part of the world of the gods, or a different name), standing on the Domain People enjoying qualitative superiority over its contents in general. Refers to the side that creates fate, whose representatives, although they have colossal advantages in comparison with the lower creatures from the Material World, do not have a solid support under their feet. Like the lower block, the Domain of Witches contains an endless hierarchical ladder of Layers, the embodiment on which determines individual power.

Causal autonomy - beings possessing fundamental elements are not only able to survive in a distorted or erased space-time, but they also do not depend on the fact of the existence of their home universes.

Courage Conversion is a property that allows you to transform courage, courage and heroism into vitality. Since power is generated from the senses, the potential is infinite.
Communication - J-Jewel is a schema of endless information. The owners of the crystals can receive information from each other, for example, understanding the weaknesses of the enemy, if someone from the group discovered it. In addition, power transmission is possible.

Pulse of the magic formula ｢術 式 の パ ル スJUTSUSHIKI NO PARUSU｣ - each spell has its own cipher, in which certain intracerebral signals are encoded.
Impact of consciousness ｢意識 が 作用ISHIKI GA SAYŌ｣ - since mana is controlled by the will, the magician retains control over his magic even at a distance, remotely controlling the movement of his spells and their action. Apart from this, there is unconscious control, which takes into account the subconscious desires of the user: for example, by distributing and concentrating the energy of an explosion so that only what is needed is damaged.

Masters have a form of Enemy Scan which allows them to measure the abilities of enemy Servants, represented by the Status Screen. For Shirou this information appears as something resembling a Tabletop RPG character sheet (inspired by the Servants' loose Character Class mechanic), but according to Rin it can be anything from colours to symbols depending on the person.

Magician Rank: Each Magician has its own rank, obtained from the assessment of the Mage Association, based on the strength and functionality of their Magic and how well the magician can adapt and perform under stressful situations. Ranks are divided from E to ★ with the usual plus/minus modifiers for the letter ranks, so even at a young age, Magicians with a ★ Rank can easily destroy low-ranking Angels and lay siege to countries by themselves.

threat to the Post-War Administration Bureau.

There's also the EX rank, which is shorthand for "unclassifiable" powers that, due to their nature, simply don't fit on the Ranking scale.

For people who have achieved feats beyond that, like the sisters Touko and Aoko, they get colors Orange and Blue, respectively. The closer your color to the primary colors red, blue, and yellow, the more amazing your achievement.

E-Rank, considered incredibly weak.
F-Rank
D-Rank
C-Rank, Ghouls and Junior Rank Investigators (Ranks 1 - 3) possess moderate strength, and are roughly equal to each other. The average Mook is from this ranking.
B-Rank, Ghouls are considered Dangerous predators, and equal in strength to a senior First Class Investigator. They serve as the Elite Mooks of the series.
A-Rank, are high-level threats and serial predators, equal to the senior Associate Special Class Investigators.
S-Rank, are extremely dangerous, equal in strength to the elite Special Class Investigators.
EX-Rank, are beings of abnormal strength, typically leaders of major groups or otherwise possessed of extreme abilities. An entire team including at least one Special Class Investigator are suggested for hunting them.
★-Rank, the rarest and most dangerous beings. Only two characters in the series hold this rank, being the Big Bad and Big Good, respectively. Operations to challenge them are the largest in scale, often making use of an entire squad of Special Class Investigators and the best equipment available.

All worlds that need to be saved are ranked by letters to denote the difficulty of the task. It's also possible for the difficulty rank to increase if the Demon Lord of that world successfully conquers it.

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missions in Naruto are ranked anywhere from D (picking up trash, catching stray cats) to S (there's a very high chance you'll die.)

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The reason however was that missions are ranked not just by difficulty of the task but also the strength of the ninja assigned to the task; in this case, one had a team of three fresh Genin and a slightly out-of-shape Jounin, the other involved teams of seasoned Chuunin and a more in-shape Jounin with another such group behind them as back-up.

Affinity: There are seven affinities in the Destinéverse, which work on the rock-paper-scissors principle with each other. Each person from the moment of birth has only one affinity and without any various improvements the Magician will be able to use only one element, however, this can be overcome by various experiments or the fusion of souls. There are cases of Magicians who naturally possess more than one Affinity or even have a nonstandard affinity. The "Non-Aligned" and Nonstandard affinities infinity hold power way beyond the other eight due to not being weak to the other affinities. There are seven standard affinities in Destinéverse: Fire, Water, Non-Aligned/Nonstandard, Nature, Platnium, Moon, Sun. They, of course, all work on the rock-paper-scissors principle except for Non-Aligned, Nonstandard, Moon, and Sun due to not being elemental in nature, however, the rest effect each other as follows fire> Nature> water> fire. The sun and moon are naturally antagonistic towards each other and are both super effective towards one another. The platinum affinity is super effective against all of the other types of affinities and resists all of the other types of affinities.

Aura: All strong Magicians have a powerful soul, they are forced to hide it though, since other people cannot be near them because of the arising emotional pressure, which suppresses weak people who do not have an equal amount of qualia or a powerful soul. When the aura is released, the user can achieve such an effect that it will make the buildings collapse, and especially strong Magicians can vaporize entire universes just by unleashing their aura if not careful. Magicians who possess an Elemental Affinity can mix the pressure caused by their aura with their element, thereby creating an aura visible to the human eye based on the user's element. Auras have a number of other functions such as; showing the strength of the user to scare away everyone who is weaker than the user, suppress other creatures depriving them of their strength and ability to move, and finally, the user can influence the space-time continuum with their presence i.e. halting time in an area for certain individuals or making a portal to another location.

* Passive Aura Defense: An Aura also acts as an automatically activated universal barrier around the entire body of the Magician, which is a manifestation of the instinct of self-preservation. Such protection provides the owner with absolute resistances from harmful attacks. Only attacks with a magical nature can drain or penetrate the barrier. More narrowly focused defensive auras use far fewer qualia, but it is not available to everyone (requires specific abilities or a high level of basic Soul power or magic skill). All Magicians easily have access to the passive universal barrier by default.

Nullifying protection - the barrier nullifies all negative impacts by rewriting reality. Any destructive physical and magical phenomena are canceled, and it doesn't matter whether it is a fireball or conceptual death. The barrier will not turn off until the energy of its owner is completely depleted. It may even last a little longer due to magical intoxication.
Biological support - the barrier protects even from poisoning, and it also allows the wearer to breathe where there is no air (under water, in the zone of a nuclear explosion), using magically created oxygen.

Technology Manipulation (The Akashic Record is one single record of all information from the past, present and future that pools all the known information from throughout history, and a Grimoire is a smaller document that siphons more particular spells specific to the individual from the larger pool of information. Grimoires are also connected with the user's mind directly, transmitting information directly to the brain and forming a kind of interface in real-time. Ying Yue was born with the ability to directly interact with the powerful computing machinery that is known as Akashic Record using magical arrays allowing her to theoretically cast any spell in existence. Like a supercomputer, a grimoire is capable of performing complex calculations, such as calculating quantum probabilities.)

Grimoire: The Akashic Record is one single record of all information from the past, present, and future that pools all the known information from throughout history, that allows humans to learn new magic spells. In the early 1950s during the Great Magic War, a branch family of the Fàntǒng clan with the help of the Research & Development branch of the Mage Association created an item called a Grimoire to instantly enhance the characteristics of the owner and the strength of their spells & souls, while also help organize their spells for easier access which also allowed them to learn more spells without needing to forget previously learned spells. Grimoires are special devices that are a non-magical imitation of the Divine Gears, created using a mixture of advanced technologies and ancient alien elements. Basically, these devices rely on a mixture of atomic and quantum energy rather than a magical element and are more advanced versions of Spellbooks. Every Magician receives one on their tenth birthday at the ceremony of awarding grimoires held by the Mage Association. Despite their name, grimoires do not always appear as books, generally speaking, and as they can appear as a multitude of different objects, Ying Yue's Grimoire appearing as her Eyes of Truth, for example. Grimoires vary by rank, with their overall power depending on the strength of the owner's soul. When the owner gains strength or emotionally matures, new spells appear in their grimoire. Usually, for this, they need to train hard, but sometimes acute emotions or firm decisions become an impulse and the Magician can come up with a new spell right during the battle. Grimoires are connected to the Akashic Records which is what allows the owner to learn more spells. Grimoires are connected with the user's mind directly, transmitting information directly to the brain and forming a kind of interface in real-time which they can use to organize spells or quickly cast spells on the fly. Like a supercomputer, a grimoire is capable of performing complex calculations, such as calculating quantum probabilities in a 1/4 of an attosecond. Grimoires also act as a multi-media device that serves multiple purposes, including making phone calls, taking photographs, viewing live video feeds, as a form of personal identification, a debit card, and as a digital data storage device for Magic Apps. Each Grimoire has a Support AI that automatically activates when a user privately registers their Grimoire. Grimoires also primarily share information about Twilight Rings that are currently open near you, updates on global news, and provide support during battle sometimes. They seem to have a high-level learning function, so their personality is different for every user. The AIs are supposed to show their user their purpose and meaning in life. After the death of the Magician, the grimoire crumbles into small particles, which prevents the enemy from learning the spells of the dead Magician.

Hibiki Units: The field of robotics, as well as artificial intelligence, is incredibly advanced in Destiny City thanks to Reiko Liladan. Androids built specifically for combat are known to be a mainstay of Destiny City, with units such as the Hibiki being capable of operating autonomously and adapting to any level of threat. However, the most remarkable achievement in the field of robotics is the creation of synthetic people capable of producing and harnessing mana (for which a soul is believed to be necessary). The Weiß series are the first and currently only such robots are known to exist, not including the Hibiki Units. The Weiß series are able to mimic targets it sees, as well. As they can increase its bust size seen from a billboard, effectively confusing targets. Their synthesized skin is protected by malleable, crystalline, ceramic armor interlaced with nano-fibers of carbon and titanium, the Weiß series is practically unstoppable on the battlefield, capable of sustaining vast amounts of damage with little to no effect. Destiny City also has the Anti-Jewel Units that are robotic humanoid life-forms, that requires a human body as a raw material for their creation. The science incorporated in its creation is extremely complicated, and its greatest characteristic is the ability to directly connect to the Z-Dimensional Energy, harnessing virtually unlimited amounts of power.

Observers: somebody who chronicles the progression of humanity and always appears near the time a crisis that kickstarts the progression and cessation of humanity. to spur the numerous unwilling pieces into action. Observers are the eyes of the Akashic Records in the multiverse, and they realize its desire, broadcast by the collective human consciousness on the information plane. Messiahs are chosen beings who are able to unconsciously connect with the Great Will and receive certain powers that exceed the all-creator aspects. For example, Will can choose any creature inside the universe of its particle and direct it to the path leading to the destruction of the aspect. The chosen creature is inexplicably endowed with the ability to destroy any enemy, including non-aspect.

Encoding reality - with the help of his power and, probably, a computer, Stephen is able to manipulate reality and all its aspects in the same way as the gods, but in a slightly different form. Unlike magical influence or direct control of the concepts of mystical creatures, Stephen uses the informational level of reality, and through its change manipulates space, time, matter and other planes of reality of the universe. Therefore, all his abilities are similar to magic, but use the logic of theoretical physics and programming familiar to Stephen. In particular, combat uses are described below, since the full range of abilities used by Stephen is unknown.

Manipulation of information - special ability to change the code of reality, including the enemy through the "code of the universe". These are universal techniques that allow you to change the code of a creature and rewrite the values ​​of its essence, thereby freely manipulating its characteristics up to a complete reboot of the entity. Also, Stephen can create his own copies within programs and information dimensions, or even he himself freely transforms from a two-dimensional state to a higher one and back. Thus, he was able to contact people even inside virtual simulations.

Primordial Gods:

Higher dimension ｢上位 の 次 元JŌI NO JIGEN｣ - the hierarchical position of a god is determined by the height of the dimension available to him. Only in the space of his order is God most efficient. The full embodiment of the body in the lower world is difficult (which is compensated by a partial manifestation or change in the structure of the environment itself), and when moving to a higher level, divine power is blocked by its laws.

Cosmic Horror ｢宇宙 的 恐怖UCHŪ-TEKI KYŌFU｣ - the gods have a monstrous appearance, cosmic power and unimaginable nature. Their overwhelming aura evokes shock, awe, and moral terror, causing those around them to reflexively fall to their knees in awe of majestic monsters.
Abstractness ｢抽象画CHŪSHŌ-GA｣ - the gods or the external manifestations of their power are an extremely strange, alien, irrational, indescribable sight, one of its kind overwhelming the ability to think.
GrotesqueGROTESQUE ｢グ ロ テ ス クGUROTESUKU｣ - the gods or the external manifestations of their power are an extremely eerie, repulsive sight, one of its kind inspiring irrepressible horror.
Abyss of the Universe ｢宇宙 の 深淵UCHŪ NO SHIN'EN｣ - no matter how unusual and terrible the external manifestations of the gods are, all this pales before the transcendent cosmic depth of their true nature, unattainable for human knowledge and understanding. Looking into the eyes of even the human incarnation of the monster leads to unconsciousness due to collision with the echo of the nightmarish nature of the domain of the gods.

Multidimensionality - with the help of the abilities of the children of Dr. Lanegoda's experiment, Nel and her companions escaped from the Eternal Sphere into the space of the Creators. This is a world that qualitatively surpasses the Eternal Sphere, consisting of an infinite multiverse, abstract dimensions, higher worlds in which universes are placed, imaginary axes that provide a semblance of multidimensional space (at least 4 spatial dimensions + time) and external emptiness without time and the concepts we are used to.

Angels: powerful ethereal entities serving as messengers of the will of God for humanity. Angels have a shining humanoid appearance with beautiful snow-white wings behind their backs, and are also quite often chained in armor, which, together with shields and weapons, are parts of their bodies. Seraphim are six-winged angels of the highest rank, embodying the Sun and the love of God. Seraphim are six-winged angels of the highest rank, embodying the Sun and the love of God. Gabriel belongs to the group of four strongest seraphim of Heaven and personifies water. Reality Control - The ability of the seraphim to manipulate aspects of reality and the physical laws of the universe in arbitrary ways.
Cosmic feelings - seraphim have a deep connection with natural phenomena, cosmic laws, the movement of heavenly bodies and the Universe itself. They are even capable of receiving and filtering information about events that occur in other dimensions. The effect of entropy - the powers of angels can increase due to the positive energy of human souls (their love, faith, goodness, etc.), control over which is the reason for their endless war with demons. Each individual human soul has enormous potential, carries a divine spark (a piece of God ), and also consists of two opposite parts: one is created from divine energy, and the second is from the energy of evil. Their dualistic senses feed the high-dimensional bodies of angels and serve as the key to opening the gates of Paradise on Earth - an event that could greatly enhance all messengers of Heaven.
Manifestation - in order to incarnate on the material plane (in the human world), angels need to observe special conditions (manifest through the oracle, seize an empty bodily vessel, be summoned, reincarnate, and so on), and then reduce the frequencies of their etheric bodies in order to become physically visible and tangible. Manifestation in the astral body alone will require colossal expenditures of energy and in the worst case can even lead the creatures of Light to the irreversible loss of all their spiritual matter, that is, to death. The Eternal Atoms are the centers of the material (visible, physical), ideal (soul) and astral body (spirit), the complete destruction of which is the only way to destroy the essence of the angel, which would otherwise endlessly regenerate, reconstructing at the molecular and space-time level.

High-dimensional existence - being the former inhabitants of the highest dimension, now imprisoned in Hell (one of the lower tiers of the four-dimensional astral plane), demons have a high-dimensional essence nature that stands outside the space-time and aspects of reality of the lower three-dimensional universe, and most likely not yet depends on the causality of its plane of being - the Fourth Dimension (the totality of the four-dimensional astral worlds), the complete destruction of which the fallen seraphim, presumably, should be able to survive without damage to himself. Thus, it is possible to influence and destroy the true multidimensional body of a demon only being a being of the same or even higher order.

The effect of entropy - the powers of demons can increase due to the negative energy of human souls (their hatred, despair, evil, etc.), the control over which is the reason for their endless war with the angels. Each individual human soul has enormous potential, carries a divine spark (a piece of God ), and also consists of two opposite parts: one is created from divine energy, and the second is from the energy of evil. Their dualistic senses feed the high-dimensional bodies of demons and serve as the key to opening the gates of Hell on Earth - an event that could significantly enhance all messengers of the Underworld.

Manifestation - in order to incarnate on the material plane (in the human world), demons need to observe special conditions (manifest through the oracle, seize an empty bodily vessel, be summoned, reincarnate, and so on), and then reduce the frequencies of their etheric bodies to become physically visible and tangible. Manifestation in only one astral body will require colossal expenditures of energy and, in the worst case, can even lead the creatures of Darkness to the irreversible loss of all their spiritual matter, that is, to death

Demon｢悪 魔Akuma｣ - mystical creatures originating from any cultural phenomenon, history, personality or mythology and religion. The term "demon" was once used to describe anthropomorphic versions of natural phenomena or, in some cultures, the devil and evil in general. Now, for simplicity, all extraterrestrial life forms that come from other dimensions and appeared after the appearance of the Divine Plan are called demons. Even in the Demon Summoning Program in a global sense, all gods, angels, devils, Buddhas and other mystical creatures are called demons, divided into classes, orders and races. The demon can be true, who came from the Expanse, or human, that is, a previously former person, but in the process of life or as a result of the influence of the thoughts of other people who passed demonization or giving him divinity.

Variability - The essence of a demon has different versions depending on the cult and how people perceive it. They can simultaneously be in one or several versions of the universe as separate personalities or as part of a single, higher being. In other words, demons that have changed their incarnation in the course of their history can be simultaneously both in their original and in the final form.
Personification is a feature of demons associated with the perception of people. Many deities and mystical creatures, in principle, do not have a body, one point of location, they can be both natural phenomena, emotions, and reality itself or abstract higher concepts. However, people possessing a special power of Understanding subjugate all these phenomena with their consciousness and embody the one who has no embodiment in a certain being. For example, the gods of the Dagda type, before the arrival of YHVH, were part of nature and the universe itself, however, people sailed to his land, Ireland, and with the help of Understanding gave him this physical shell, called Dagda. Because of this influence, the demon is significantly weakened, separated from reality.
Source of faith- demons have many cults and followers, whose faith gives a certain power and strength not only over these people, but in general terms. This is expressed in the fact that a believing person is associated with a god or demon, can be controlled, can receive strength, talk with a demon, even at death, a person first of all falls into the afterlife, hell, valhalla, or the spaces of other religions. This connection of consciousness provides the demons with energy that feeds the essence, increases all characteristics, and gives new abilities. Under the influence of people's faith, demons can change, receive new aspects, split into new entities, and even die. The more people believe in a demon or god, the higher he stands in the general hierarchy. However, the opposite is true, the fewer believers become, the weaker it becomes. A mystical creature, in which no one believes, becomes weaker than even an ordinary person. This is achieved by the power of Observation and Denial of people who can destroy their faith in the demon, lowering all his powers to the possible minimum.

.Demon Kings are seraphim (angels of the highest rank) who turned their backs on God and, under the influence of spiritualistic entropy, turned into powerful demons. Beleth is one of the seven great demon kings who rule over Hell.

Information level- the essence of a demon can be expressed in the form of special information that can be used for various purposes. This code was invented by Stephen, a man who surpassed the limits of people, demons and gods, with his essence and all these calculations are connected. The demon's code is universal, through it you can influence other levels of the being, thereby materializing its physical shell through the energy level, additionally breathing in a part of the consciousness that is completely subordinate to the summoner. Through the code, you can change creatures, change their characteristics and skills, destroy them or merge into one, more powerful entity. This code is multidimensional information that can only be processed by a computer with the Demon Summoning Program, which directly communicates with the Expans and the essence of Stephen or Great Will,
Absolute nature - information is the most basic unit of existence, capable of expressing any other level, the type and strength of the phenomenon, the quality and quantity of something depends on information, but information can also be the very nature of the being. It is an information shell that can exist at all levels and planes, from virtual to abstract. That is, for a given entity there is no fundamental difference between the two-dimensional and three-dimensional worlds, between fiction and reality. Information can embody something beyond even in relation to these orders of existence.
The super-informational level is a feature of demons when they transcend the concept of information, which can express objects of infinite complexity. This phenomenon can be conventionally referred to as superinformation, a code that at its lowest level already contains volumes that exceed infinite-dimensional structures. Code can evolve and accommodate even more complex structures, realizing development and progress up the ladder of existence.

Destins is the non-denominational unit of currency of Destiny City, kept in cards called Destiny Cards, similar to a debit card. Destiny Cards have a small symbol made by the owner on the front. As the currency, Destins are required for everything from food, to clothing, to Magic Apps. Unlike debit cards, Destiny Cards require only a quick scan to be read. A Destiny Card is standard equipment for any citizen of Destiny City.

1 Ð = ¥1 = $0.0127 = €0.0102

The Destins symbol is a D crossed with one horizontal line (Ð) similar to some real-world currencies such as Yen.

The Grand Destiny Star Games
The The Grand Destiny Star Games is an annual competition held to determine the strongest hierarchical city that makes up Destiny City.

A Dream Capture Card is a type of card which allows one to view the dreams of another. Originally created by the combined genius of Astraea Sears and Artemisia Riddell, they have been created and spread around Destiny City.

A dream is recorded on the card by someone who places the card onto their foreheads when they sleep. Then the person who has the card may view the same dream that was recorded on. The type of dream input into the card will affect its color, with pink being linked to joy and happiness. To use the card, one must put it on their forehead when they sleep. It is also said that the cards are good for learning by having someone of high proficiency in some subject create a card, for example learning another language, becoming skilled in a sport, or even somehow increasing or decreasing the user's bust size permanently.

A ranking system is also used for the cards, with the highest being "S" or "A" rank, these cards can sell for lots of moneys.

Azathoth: A quantum computer is a new generation of technology that harnesses the phenomenon of quantum mechanics to achieve tremendous multitasking computational power. Unlike computers of Newman architecture, it uses the smallest particles, quanta (probably of any kind), whose movement occurs at the level of the microcosm, close to Planck's constant.

Computational Ability - A quantum computer has endless computational power to instantly solve any equations and problems that require an immeasurable amount of time using standard computers.
Non - duality - calculations of Marduk take place not on the usual bases of information of ones and zeros, which are a form of existence and non-existence - duality, but on possibilities and probabilities, whose number is equivalent to infinity. Its entire system is built in the same way.
Artificial intelligence - a quantum computer is practically analogous to the human brain, and by its activity it creates a semblance of a personality, when adding "life" (the phenomenon of creativity) to which an identical consciousness appears with the ability to think like a human, with all the pluses and minuses. For Marduk, it represents a little girl who, like a person, grows and develops.
Memory - Marduk has an immeasurable amount of memory, where an infinite amount of information can be stored, multiplied by infinity of infinities (judging by the inner world order).
Development - with the accumulation and implementation of information with its "awareness" within the framework of the human concept, a quantum computer evolves and becomes more and more ideal intelligence.
Omnipresence - In his created worlds, Marduk is represented everywhere and can observe everything at all levels of existence. This omnipresence is only partial and Marduk still has a specific "body" - the main system, but its destruction will not affect Marduk.

Manipulation of information - a quantum computer is able not only to store information, but also to change, create it in various variations and scales. And since for Marduk, reality is just an array of information, this ability acquires the ability to manipulate reality in its various variations.
Absorption - a quantum computer can assimilate any information and make it part of its system. Thus, Marduk has the ability to absorb worlds and split them into elementary structures.
Simulation- huge computational abilities allow us to create entire worlds, similar to ours, taking into account all possible laws of physics and concepts that go beyond it. Marduk without any problems creates a world order, consisting of: an endless multiverse, which is only one layer in an endless chain of a multi-layered world. Each "upper" layer differs from the "lower" one like a dimension (the upper layer is identical to the four-dimensional space for the three-dimensional lower one) and represents a combination of reality-imagination / dream, where each level is real, but for the "older" analogs it is only a two-dimensional picture on the screen. Each separate world has unlimited possibilities, alternative temporal (going in all directions) and spatial axes, as well as a full-fledged population in any variation. Destruction of Marduk,
Partial Creation - Marduk can create objects on the smallest (relative to the entire system) scale, without affecting the entire world. For example, the creation of living objects, people, for their own purposes, with the subsequent return of information to their fold.
Incarnation - forms a visual virtual body, which is the image of a little girl.
Recursion - Marduk creates an "infinite-level staircase of existence" from layers-worlds, which really is a staircase in an abstract metaphysical plane, where a being moves from level to level. Marduk can force the target to move infinitely downward, reducing the level of its existence, which happens outside of time, in other words, with infinite speed. In addition, the goal within the framework of one level of existence experiences an infinitely large number of lives in each of the worlds, which forms a semblance of a mental impact when it simply goes crazy.
Meta-existence - the consciousness of Marduk got out of its own system and became part of a space that surpasses the previous layers-dimensions, where many concepts no longer matter. This is the plane of information, the highest stage of evolution, surpassing reality, and Marduk has become a walking universe, an information creature close to God.

Change - like other beings of this plane, Marduk can transform himself, his body and the surrounding space on an indefinite scale as she pleases and in what she wishes, forming her own Paradise.

Key system ｢鍵 と い う シ ス テ ムKAGI TO IU SHISUTEMU｣ - due to the Aurora instinct, the universal force creates supernatural beings of divine depth, the stellar spirits of those celestial bodies on which life originates. These so-called Keys are mysterious phenomena that take on bodies consisting of soil and wonder, taking on the appearance of representatives of the dominant biological species.

Search for opportunities ｢可能性 の 模 索KANŌSEI NO MOSAKU｣ - the function of the Keys is to assess the possibilities of the future and find among them those where an intelligent civilization will not perish.
Kagari ｢篝KAGARI｣ - the name of the Key is not the name of a person, but an echo of an entity, which cannot be described in human words. It's like describing a typhoon with the sounds it makes. The name of the celestial spirit alone can contain knowledge about the universe that is beyond the control of people at the current stage of the development of intelligence.
Kagari's World ｢篝 の 世界KAGARI NO SEKAI｣ - the level of intelligence and knowledge of the universe, which is available to the stellar spirit, while being forbidden for all intelligent life forms. Even the mind of one who has visited the Peak of all existence can be destroyed by the secrets of the Universe that are available in the world of Kagari.
Reevolution｢再 進化SAI SHINKA｣ - if the Key comes to the conclusion that the existing civilization is hopeless, then, in order to prevent the senseless waste of limited resources, it arranges the end of the world, converting all life into a pure Aurora, and then starts evolution again, greatly accelerating it thanks to the information received about creatures from the previous cycle. In special cases, not just the planet's biosphere, but the tree of possibilities itself can be restarted.

AngelsEdit
The sole occupants of Grand Celestia and the Azure Kingdom, angels are able to enter the mortal world directly without being summoned, unlike their demonic counterparts. Angels appear to be an all-female race, but this is untrue as an angel's gender is determined by their environment, weaponry and how people view them. Most angels are androgynous beings with a female body, but is referred to using masculine pronouns. Angels also dress scantily and all angels are near-irresistible women so that when people see them their purity would be tested.

Angels are very human-like in appearance, their most distinguishing feature being their feathery wings, which are always a silvery white or light pink in color. Whenever an Angel inhabits a physical vessel, their eyes manifest the symbol of a starry night.

An angel's appearance seems to vary depending on her circumstances. The most powerful angel is notably larger than others of her kind, and has six fiery wings. Similarly, fallen angels find their wings and clothes turning black.

Three thousand years ago, the Council of Celestia constantly clashed with the Demon Realm. However, the two were largely evenly matched and thus a tentative balance was created. At some point in time, they broke a treaty with the Demon Realm, and even slaughtered many women and children they were holding as prisoners of war.

DemonsEdit
Creatures that inhabit not only the Netherworld, but also the City of the Damned and the Demon Realm, demons are able to come Earth through the Demon's Gate, or by being summoned directly. In the case of demons summoned into other people or objects, they take on the appearance of their container, though they can modify it with their power.

The few demons that live in Destiny City are the same size as humans, they mostly look like humanoid females that sports tanned skin, horns, black sclera, bat-like wings, and tails that end in spade-like points. As a race, Demons are highly variable with such things as wing size, wing strength, horn size, horn count, tail shape, and even possibly physiological body type.

Mischievous by nature, Demons seem to find the suffering and frustration of others to be hilarious and will actively attempt to cause drama or trouble for their own entertainment. The older the demon is, the less mischievous they are.

ElvesEdit
Elves are a humanoid species that are physically identical to humans in nearly every way but for their ears being more elongated than a typical human's ears. Elves as a highly magically inclined race, they are legendary for possessing long lifespans, slow maturation rate, and slender/attractive figures; bearing no cosmetic imperfections or blemishes. They are fair-haired and have gold or radiant blue eyes. They seek any alliance, technology, or advantage that will benefit them. Elves have powerful psychic abilities and their magical practices focus exclusively on alchemy. They are famous for their universities, archery schools and beauty. Harmony with the environment is of supreme importance to them.Elves1
Dark Elves are elves that turned into an alluring, sadistic, bondage-happy nymphomaniac with a propensity for S&M and whips, when they gave into their deepest most darkest desires. They generally have dark skin, pink eyes and long platinum blonde hair. Modesty has little to do with Dark Elves, especially when it comes to sex. They get along extremely poorly with the stubborn normal elves and supposedly they frequently fight, but it's mainly the elves that unilaterally despise the dark elves, they're the ones who try to wipe out the dark elves. On the other hand, a dark elf would have fun thoroughly teaching an ignorant captured elf pleasure, changing her into a lewd monster just like herself. A Dark Elf is also surprisingly refined in her tastes and mannerisms, always speaking with a seductive tone, using excessive amounts of sexual innuendos and whether getting hit or tortured her moans always sound pleasureful.

Humans are able to interbreed with elves, resulting in half-elven children. Such children have the pointed ears and aural sensitivity of their elven parent.

High Elves have a longer lifespan than normal Elves and Half-elves, with the elderly reaching three to four centuries. They are also capable of using ambient mana without any catalyst of any sort, by gathering it from the atmosphere around them. More famously, High Elves use their highly attuned magical prowess to converse with beings from the Spirit Realm granting them the ability to commune with Familiars and harness the power of alternate planes of existence.