recursal/Fanatic-Fandom huggingface dataset:
Midnight Town

**Midnight Town** is a location in Everhood. It is accessible through the wavy purple door in the Cosmic Hub. It houses several characters and is the main focus of the trading quest.

## Appearance

Midnight Town is entirely black and purple. There are several buildings, with thin purple paths connecting them. In the center of the town, there is a fountain. Attempting to walk into the void surrounding the town will eventually lead the player to the other side of the town, creating a loop. However, traveling directly south of the fountain will lead to the locked door of Brown Mage's house.

## Story

### Pre-Arm

Entering Midnight Town before Red retrieves their arm serves little purpose until completing the Mushroom Forest. However, there are a few things the player can do before then. By talking to the characters around the town, they can learn what they need to gather for the trading quest. They can also get the "Taking It Slow, Smell The Flowers" achievement by interacting with all the flowers in the shop.

Upon completing the Mushroom Forest, the previously-locked door to Green Mage's house will be open, and the player can begin the game of Medallion by sitting on the empty chair. This will eventually lead to another Blue Door piece.

If the player completes the trading quest, they can collect the Golden Key from Brown Mage, allowing them to open the shop's locked chest. Opening the chest initiates the fight with Light Being.

### Post-Arm

There are a few new fights available in Midnight Town for the player when they return with their arm, but the normal entrance via the Cosmic Hub is initially blocked by Green Mage. To reach Midnight Town, go through the Grey Door and travel back to the start of the game in Peaceful Forest. Talking to Blue Thief there will open up the secret back entrance to Midnight Town. Through the door, the player reunites with Rasta Beast, who will try to kill them. If the player fails to kill Rasta Beast within the allotted time, they will move to the Cart Carnival. Once Rasta Beast is gone, either through killing or sparing, the player can explore Midnight Town once again.

The player can fight and kill the Trash Can and Shopkeeper, as well as the Goldfish. If they failed to complete the trading quest, they can break into Brown Mage's house south of the fountain and kill them as well as the Crocodile. The player can also use their arm to break into the basement of Green Mage's house, where they can find Green Mage. To the right is the endless corridor, and to the north is their playroom, which is accessible after the first attempt to kill them. Within the playroom are toys scattered around the floor, which can be bumped around the room by walking into them. There is also a note from Brown Mage which discusses the location of the gems. Green Mage can be interacted with to fight and kill them.

## Gallery

Concept artwork of Midnight TownMidnight TownFlower shopBoard game houseBrown Mage's house
Red

*For the other playable character, see Pink. For the other wooden doll, see Yellow.*

## Red

* Overworld
* Battle
* Portrait

### Species

Wooden Doll

> "*...*"
> ― Red
>
>

**Red**, also referred to as **Red Mage**, is the main playable character in Everhood. They mysteriously awaken in the woods, right after their arm is stolen by Blue Thief, who runs away. Later in the story, it is revealed that Red is actually the "shell" for Pink.

## Characteristics

### Appearance

Red is a brown wooden doll. They have a red cloak and bandana, greasy yellow hair, blue pants, gray and brown shoes, and a black belt with a golden buckle.

During the optional Super Racket fights, Red wears a gray headband and a red and gray tennis outfit.

During the Medallion game hosted by Green Mage, they wear gray armor and a blue tunic. They wield the Sword That Deflects Red Attacks, a sword with a gray pommel, a brown grip, and a blue cross-guard.

### Personality

Red is silent for most of the game, revealing little about their nature. Blue Thief interprets Red to be a kind individual, as Red assists them in retrieving their legs back from Gold Pig. A mirror version of Red speaks at the Mirror Of Truth in Cursed Castle, where they are filled with self-loathing against themselves while hinting that Red has committed evil in the past.

## Combat

In combat, Red can move horizontally between five lanes. Maneuvering between the lanes allows Red to dodge attacks. Red can also jump or perform roll jumps to dodge any flat projectiles the opponent shoots at Red. After obtaining their arm during the story, Red can attack enemies by absorbing two notes of the same color and reflecting them back.

## Story

Red's quest is to find and recover their lost arm, which was stolen by Blue Thief under Gold Pig's command. During the main events of the game, Red must fight battles with many strange creatures in order to retrieve their arm. They eventually reach Gold Pig's Temple, where they defeat Gold Pig and reclaim their arm. Shortly afterwards, Frog requests for Red to kill the inhabitants of Everhood, in order to end their suffering and free their souls.

During the normal route, Red uses their power to kill the remaining 30 souls in Everhood. However, if the player chooses not to kill anyone, this upsets Frog, resulting in a fight called "Frog's Wrath."

## Trivia

* Red is around 1 meter tall.
* Red was originally designed for a different video game, but their design was recycled for Everhood after said game was cancelled.
* Red's design incorporates the elements of several different video game characters.
	+ The idea of a doll character was inspired by Geno from Super Mario RPG.
	+ The bandana was inspired by Eri from the Metal Slug series.
	+ The cape was inspired by the Wayfarers from Journey.

## References

1. ↑ File:Reference Red Height.png
2. ↑ 2.0 2.1 https://everhood.itch.io/everhood/devlog/136407/scrapbook-how-red-was-made
https://steamcommunity.com/games/1229380/announcements/detail/2232038750739893446
Super Racket

**Super Racket** is a minigame in Everhood. It is a tennis-based video game played on a SMEGA console. The only two opponents are Noseferatchu in Cursed Castle or Sam in the Cat God's Lair.

Super Racket utilizes the same five-lane arena as normal combat but temporarily grant the player a new gameplay mechanic: the deflection of tennis balls using a racket. The player and opponents wear unique tennis clothing for this minigame.

## Gameplay

In Super Racket, the goal is to prevent any balls from passing the south side of the screen, similar to racquetball or tennis. The minigame continues until the player either misses a ball or until enough time passes and the opponent is overwhelmed. Since the player will lose as soon as they miss even a single shot, the minigame does not allow for any mistakes.

## Trivia

* SMEGA is a reference to the Japanese video game developer and publisher, SEGA. The company used to have its own console brand.
* If the player kills Noseferatchu and then interacts with their copy of Super Racket in Cursed Castle, no opponent will appear. The player will win after one tennis ball spawns, even if they do not deflect it. The victory music is a slowed-down version of "Victory Song" rather than "Victory Song" at its normal speed.

## Gallery

Battle sprite of Red during Super RacketBattle sprite of Noseferatchu during Super RacketBattle sprite of Sam during Super RacketNoseferatchu's copy of Super RacketPlaying against Noseferatchu in Super RacketPlaying against Sam in Super Racket 2
Irvine

* Overworld
* Portrait

> "*I'll take my mailbox and chill out somewhere else. Don't bother coming after me.*"
> ― Irvine
>
>

**Irvine** is a character in Everhood. They are a large rat that can be found hiding in peculiar spots around Everhood. Although they are hidden, a visible mailbox on the overworld hints at where to find them. They are found before Cursed Castle's entrance, in the Dark Forest, and in Midnight Town in order.

## Characteristics

### Appearance

Irvine is a large anthropomorphic rat. They are rather portly, with fuzzy gray fur, brown hands and feet, and a reddish pink tail. Irvine is distinguished by their bright red and green Hawaiian shirt and pointed black sunglasses.

### Personality

Irvine speaks and behaves much like a rat would, skittish and sly, preferring solitude in their various dark hiding holes. Their personality is reminiscent of a greaser, which is showcased in their accent.

## List of Locations

If Irvine is available to be interacted with, their mailbox will be close by. They will not appear at their next location unless they have been discovered at their previous location.

 #2
 #3

## Story

After riding through the mine cart tunnel between Dark Forest and Cursed Castle, there is a mailbox situated outside the castle. If the player heads left of the mailbox and behind the foreground's stalactites, they can interact with the wall to talk to Irvine. Irvine reveals themselves and is annoyed with the player barging onto their private property and runs off to hang out somewhere else.

Irvine is met again in the Dark Forest before the mine cart tunnel, which can be accessed through the Green Door in the Cosmic Hub. The player can locate Irvine by taking the north path, finding the green circular area, then heading roughly northeast. Interacting with the darkness reveals Irvine who is annoyed by the player's presence and runs off once again.

Irvine's final location is in Midnight Town, south of the Goldfish's fish bowl. Once again, Irvine is invisible, so the player will have to interact with the air to find them. After being located, Irvine is upset and vows to leave the realm entirely. They create a portal using travel dust and leave through it, but they mistakenly leave behind their mailbox, which contains a note.

The final interaction with Irvine unlocks the "Hasta La Vista Baby" achievement, while reading the note in the mailbox unlocks the "Hierarchy Note" achievement.
Rob

* Overworld
* Battle
* Portrait

**Rob & Zob's Tag Battle**
100 HP (Story Mode)
130 HP (Easy)
220 HP (Normal)
290 HP (Hard)
370 HP (Expert/Insane)

> "*I AM ROB, FORMER WORLD CHAMPION!! RAISED FROM THE DEAD!!*"
> ― Rob
>
>

**Rob**, self-proclaimed **Former World Champion**, is a character in Everhood. They speak using capital letters and have loud voice blips, giving them the impression that they are yelling. Rob is close friends with Zob.

## Characteristics

### Appearance

Rob is a tall skeleton with a particularly large head, which they smash into the ground in order to create music. They wear a big metallic helm and casual clothing.

### Personality

Rob has a boisterous personality. They are overly eager to fulfill their role of defeating Red, in order to be released from their binding contract with Purple Mage. They are friendly with Zob, who they see as a close friend and ally.

## Battle

### Rob

The first Rob fight occurs while traveling though Gold Pig's Temple. Dodging all attacks will unlock the "No Hit Rob Former World Champion" achievement.

The Rob fight is not very difficult. It is very short, the only hazard being the skulls, which deal double damage.

### Rob & Zob's Tag Battle

*For more information, see Rob & Zob's Tag Battle.*
## Story

At Gold Pig's Temple, Rob is resurrected by Purple Mage in order to stop Red from reaching Gold Pig. The only way they can rest again is if they kill Red. After the player kills at least one soul and visits the Cursed Castle, Rob will try to kill Red again, this time with Zob by their side.

## Trivia

* Rob's voice is based off of a sound sample of a scream from Cazok, one of the game's music composers.
* Rob is known internally as **8Ball**.
Medallion

**Medallion** is a fantasy tabletop RPG that exists in the Everhood universe. It features a unique mechanic, the Sword That Deflects Red Attacks, and a different skin for Red. Once entered, it cannot be exited until fully completed. It consists of several small areas.

## Locations

### Village

The game of Medallion starts in a small village, where Red, playing the hero of the story, will receive the Sword That Deflects Red Attacks. Immediately after taking the sword, Goblin will smash through the wall and attack Red. Defeating them and walking out of the building will officially begin the quest.

### Outskirts of Village

Outside of Village is a small forest with a path winding through. Along the path, the player will meet Rasta Beast, who they can challenge to a sparring battle for practice with their new sword. This fight is optional. Further along the path is Flan, who has been attacked by squirrels. Helping them up is optional but leads to some funny dialogue.

The exit to the Outskirts is blocked by Dark Knight, who must be defeated in order to move on to the Badlands of Chaos.

### Badlands of Chaos

After defeating the Dark Knight, Red can cross the bridge leading to the Badlands of Chaos. The area deliberately looks rushed, with simple graphics and confusing music. There is only one boss here, Flan's Chaos Machine VI. Defeating it allows Red to enter the Evil Wizard's Tower.

### Evil Wizard's Tower

The final area of Medallion is a straight walk up a tower to meet the Evil Wizard. If Red does not deplete the Evil Wizard's health by the end of the fight, Rasta Beast will break free from their cage and deliver the final blow. Defeating the Evil Wizard completes the game of Medallion, and after a short cutscene, Green Mage will award Red with a piece of the Blue Door.

## Trivia

* The name of Medallion and the shape of its board are likely based on the board game, Talisman. However, the contents of the games are not at all similar, aside from the general fantasy setting.
* If the player attempts to backtrack to the Village after reaching the Outskirts, an optional cutscene will activate where Green Mage blocks the pathway with a tree. During the ending of Medallion, Zigg will make a brief comment about the tree.
* The Red Attacks were originally in a crescent shape, like most other projectiles in the game, instead of a hexagon. They still spun like the final projectiles, however.

## Gallery

Unused spritesheet named "SwampOfChaos"Opening cutscene of the VillageOpening cutscene of the Evil Wizard's TowerOpening cutscene of the Village's templeOpening cutscene of the swordCutscene of the Evil Wizard's TowerEnding cutscene of Red and Rasta BeastEnding cutscene of Flan's bakeryEnding cutscene of Zigg taking over the Evil Wizard's TowerEnding cutscene of Noseferatchu dressed as a Mushroom"Quest Complete" achievement icon
## References

1. ↑ https://everhoodgame.com/presskit/media/Funny.gif
2. ↑ https://everhoodgame.com/presskit/media/BattleWithGoblin.png
Sam

* Overworld
* Battle
* Portrait

> "*Do you want to go on a treasure hunt?*"
> ― Sam
>
>

**Sam** is a character in Everhood. They are a secret character that the player can find in the Cosmic Hub after getting their arm back during New Game+. They lead the player to the Cat God fight.

## Characteristics

### Appearance

Sam is an anthropomorphic gray and white cat with two yellow eyes and a pink nose. They are dressed like a burglar. They wear a black cap with their ears sticking out, a blue coat, a red bandana around their neck, and gray pants.

While playing Super Racket, they wear a blue headband and blue short pants. They still have the same coat (albeit with rolled-up sleeves) and bandana. They also have red armbands.

### Personality

Sam is a treasure-loving, treasure-seeking cat burglar. They enjoy playing Super Racket.

## Story

After the player retrieves their arm in New Game+, they can wander around the Cosmic Hub until a pair of glowing yellow eyes starts talking to them. From the shadows, a cat named Sam appears and explains they located a secret treasure being guarded by a powerful monster. They ask for the player's help to defeat it and offer to split the treasure in half.

If the player accepts Sam's offer, Sam will reveal the Lair Door, leading to the Cat God's Lair. When the player approaches the lair, the Cat God becomes enraged and fights them. After they are defeated, the player enters the lair with Sam. Sam unfolds the treasure, which disappointingly turns out to be an old dusty TV connected to a SMEGA console with Super Racket 2 inside. They will challenge the player to play with them. After winning against Sam or quitting the minigame early, they will get bored and suggest to do something else.

Sam opens a locked door on the right side of the room. They enter it but become scared of what is inside and run out of the lair. If the player enters the unlocked door, they will learn that it is an Incinerator that they cannot survive. They will experience either the Yellow Doll ending or Alone ending, depending on whether or not Professor Orange is alive.

## Trivia

* Sam will break the fourth wall and notice if the player is either on "Story Mode" or "Insane" difficulty.
	+ If the player is on "Story Mode" difficulty, they will comment that the player is already on the easiest difficulty.
	+ If the player is on "Insane" difficulty, they will comment that it seems like the player enjoys living dangerously.
* If Sam is killed, they will appear in the Waiting Room.
* Sam is based upon one of Chris Nordgren's real-world cats. His other cat is named Eddie.
	+ Real-world Sam's eyes are green, while Everhood Sam's are yellow.
Ruby

* Overworld
* Inventory

The **Ruby** is an item in Everhood. It is obtained after completing the Brown Slim Mushroom fight in Mushroom Forest.

This item is one of three gems required to access the Dev Gnomes fight, alongside the Aquamarine and the Emerald.

## Story

According to a few of the notes, Brown Mage gave the Ruby to Green Mage in order to keep the gems separated, as together they would be "too powerful in the wrong hands." Some time afterward, Green Mage visited the Mushroom Forest, taking the Ruby with them, which eventually ended up with Brown Slim Mushroom.
Lewmoth

> "*I have a feeling we'll see each other again, human.*"
> ― Lewmoth
>
>

**Lewmoth** is a character in Everhood. They are a self-insert for one of the game's soundtrack composers, of the same name. Lewmoth is a secret character that the player can find in the far north section of the Mushroom Forest after getting their arm back during New Game+.

## Characteristics

### Appearance

Lewmoth is a purple moth creature with six white legs, two black antennae outlined in blue, and two black wings outlined in blue. Their wings are covered in colorful specks.

### Personality

Lewmoth is a cordial individual who engages the player in a short conversation before flying off. They make cryptic references to a future reunion.

## Story

If Lewmoth is interacted with in Mushroom Forest, they will mention they are caught off-guard by the player's sudden appearance. They go on to explain that they normally come to this particular location to unwind and relax. Lewmoth states it is likely that the two will meet again and bids them farewell before flying off.

If the player attempts to kill Lewmoth, it will fail. They explain that Red's powers have no effect on him because they are not like the other inhabitants of Everhood. They acknowledge that the player's eagerness will prove to be a useful skill in their future, then bids them farewell before flying off.

## Gallery

Lewmoth in the Mushroom ForestLewmoth explains they like relaxing in the Mushroom Forest
Information Sign

> "*Hey! Quit ogling me!*"
> ― Information Sign
>
>

The **Information Sign** is a character in Everhood. It is a readable sign that is also alive.

## Characteristics

### Appearance

The Information Sign is a brown sign board with a white paper pinned to it. Above the paper, it has large black eyes with angry eyebrows.

### Personality

The Information Sign dislikes being examined and complains whenever the player does so.

## Story

When first arriving at Cart Carnival, Red is met with two characters: Muck and Information Sign. Interacting with Information Sign for the first time will let the player learn how to run, although they'll remark on the player being a creep. What the sign reads will change throughout the game and will indicated how the player can progress the story further such as hinting the player about the board game in Midnight Town, or using the Magic 8 Ball after getting Red's arm. If killed, they'll sarcastically compliment Red for being a vandal.

Information Sign will appear in the Waiting Room where they will congratulate the player, say they've been brought to a strange place, and then vanish.

## Gallery

Spritesheet of Information SignInformation Sign complains
Winged Panther

Mágikus, ***szárnyas párduc***, ami egy bestia és egy párduc hibridjeként írható le. Olyan dzsungelkörnyezetben élnek, mint a normál párducok, még akár párosodhatnak is. A szárnyas párduc jóval intelligensebb mint az átlag állatok, akár még beszélni is tudnak. sőt, mágusok is lehetnek. Büszke, független lények, amik nem gonoszok.

## Források

* Warhammer Fantasy Battles (1st Edition) - 45. oldal
Munou na Nana Wiki

**Welcome to the Munou na Nana Wiki!**
Your online source for information on the **Manga** and **Anime** of *Munou na Nana*. We are currently editing:

This wiki is dedicated to *Munou na Nana*(*Talentless Nana*, 無能なナナ), a supernatural thriller where teenagers with extraordinary abilities fight monsters known as the "Enemy of Humanity." Amidst these talented individuals, Nana Hiiragi fights with them against the enemy despite having no special abilities whatsoever.

The original manga is written by **Looseboy** and the art is by **Iori Furuya**.

Anime Characters

Manga Characters

Information

We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Check out any of the above links to get started, or ask the administrators or Wiki Manager if you'd like a bit of help or direction on where to start.

**Synopsis**

It is the year 20XX. Earth has been assaulted by monsters known as 'the Enemy of Humanity'. In order to deal with this threat, special schools comprised of teenagers with extraordinary abilities were formed. These people, who came to be known as 'the Talented', have abilities that defy the rules of reality. Among these superpowered individuals was an outlier, someone who was sent to one of these schools despite having no innate special abilities whatsoever. This is the story of our protagonist, who attempts to defeat the Enemies of Humanity through the use of intelligence and manipulation. Source: Anilist

Episode Releases
* Episde 1
* Episode 12
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Manga Releases
* Volume 1
* Volume 2
* Volume 3
* Volume 4
* Volume 5
* Volume 6
* Volume 7
* Volume 8
* Volume 9
* Volume 10
1/10
* Chapter 1Go to Chapter 1
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Helping Out

Affiliations

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Sword That Deflects Red Attacks

* Overworld
* Cutscene

The **Sword That Deflects Red Attacks** is an item in Everhood. It is a weapon that Red acquires during the fantasy board game, Medallion. This changes the mechanics of gameplay by giving the *Down* or *S* key a new function, which will parry red attacks on the game grid. Deflected red attacks are capable of piercing flat wave, and other red attacks. Typically tall attacks will stop a parried red attack, except for the tall attacks in the Chaos Machine VI fight.

## Story

The Sword That Deflects Red Attacks is granted to the player immediately upon starting the fantasy game, and the Mushrooms in the room will cheer as they obtain it. Shortly after being given it, Warrior Red is attacked by the Goblin.

## Trivia

* Red wields a similar-looking sword in some promotional art for Everhood.

## Gallery

Medallion cutscene that showcases the swordRed receiving the swordRed wielding the sword
Muck

* Overworld
* Battle
* Portrait

> "*Talk to my brother if you want to rent a plank!*"
> ― Muck
>
>

**Muck** is a character in Everhood. They are one of the two slime brothers, alongside Flan.

## Characteristics

### Appearance

Muck is a green humanoid slime creature. They wear a red baseball cap, a white T-shirt, and a blue jacket.

### Personality

Muck is an easygoing and friendly individual. They enjoy watching and participating in the Kart Race. Muck loves their brother and enjoys hanging out with them, although they appreciate having their alone time as well.

## Battle

*For more information, see Flan and Muck.*
## Story

At the Cart Carnival, Muck can be seen watching the karts ride through the race track, while their brother, Muck, is in the theater. If the player chooses to participate in the Kart Race, Muck will appears as one of the competitors.

At the Cursed Castle, Flan and Muck run Slime Co., a business that sells both regular and very long planks. Before Red can acquire a very long plank, the slime brothers will battle them for a certificate of handling very long planks. After which, Red can proceed through the castle to reach the maze.

## Trivia

* Though both Flan and Muck are genderless, they refer to each other as brothers.
* If the player participates in the Kart Race minigame, Muck will have an additional line of dialogue at Cursed Castle, where they mention having met the player earlier at the race track.
Reese

* Overworld
* Portrait

> "*I forgot what I was talking about...*"
> ― Reese
>
>

**Reese** is a character in Everhood. They have a job at the Dance Club and sit behind the counter. They also appear at the Cart Carnival to watch the racers at the race track. If Red participates in the Kart Race, Reese appears as one of the competitors.

## Characteristics

### Appearance

Reese is a humanoid with purple hair, a bun, and bangs that hide their eyes. They wear a short black dress with light grey sleeves and a light grey collar, and they wear white stockings and black shoes.

### Personality

Reese is generally apathetic and feels unmotivated to work at their job at the Dance Club. They also feel it is pointless to learn new skills, although they are contemplative and realize that enjoying the present may be worthwhile.

## Story

The player can talk to Reese at the Dance Club to hear them complain about their job. If spoken to at the Cart Carnival, Reese contemplates that it is pointless to learn new skills or maintain skills such as driving. Reese can be killed after the arm is obtained.

## Trivia

* In the vertical slice demo of Everhood, Reese is referred to as "PurpleHair." They also have a different design, having shorter hair and differently colored skin.
Munou na Nana (Manga)

Volume 1 cover by Square Enix

***Talentless Nana*** (無能なナナ, *Munō na Nana*) is an ongoing monthly published manga written Looseboy and illustrated by Iori Furuya. It is published in Japanese by Square Enix in the Monthly Shōnen Gangan magazine.

New chapters are released on the 12th of each month.

## Synopsis

It is the year 20XX. Earth was assaulted by monsters that would come to be known as "the Enemy of Humanity". In order to deal with this threat, special schools comprised of teenagers with extraordinary abilities were formed. These people, who came to be known as "the Talented," had abilities that could defy the rules of reality. Among these people with supernatural powers was an outlier, an individual who was sent to one of these schools despite having no innate special abilities whatsoever. This is the story of our protagonist, who attempts to defeat the Enemies of Humanity through the use of intelligence and manipulation alone.

Source: MangaPan

## Gallery

### Volume Covers

* Japanese Covers
* French Covers
Maze Monster

* Overworld
* Battle

> "*I F-FAILED-D, MASTER GOLD PIG!*"
> ― Maze Monster
>
>

The **Maze Monster** is a character in Everhood. Within Cursed Castle's maze, it guards the Crystal Key to the Mirror Of Truth and the secret entrance to Gold Pig's second hideout, Bubblegum Land.

## Characteristics

### Appearance

The Maze Monster is a black spider-like creature with a large mouth filled with sharp teeth. It has eight long legs on its sides, four shorter legs at its front, and eleven eyes.

### Personality

The Maze Monster is murderous and violent. It is determined to protect the maze from intruders. At the end of its life, it is disappointed in itself for failing to meet Gold Pig's expectations.

## Battle

Dodging all attacks will unlock the "No Hit Maze Monster" achievement.

The Maze Monster can be a difficult fight without the right arm, as it attacks the player very fast with all sorts of notes. However, there are jump pads in certain parts of the fight that will spring the player up, end the fight, and drop Red in one of four random locations of the maze if they are hit. Getting hit with one is desirable pre-arm as it is the only way to get out of the fight without quitting the game, since the fight is an endless loop.

## Story

In Cursed Castle, the inhabitants were so afraid of the Maze Monster that they broke the bridge to the maze to trap it inside. Red reaches the maze by obtaining a Very Long Plank from Flan and Muck. The Maze Monster roams the maze in search of intruders and will start a fight if it catches Red. When it is near Red, a sound of distorted voices will play, giving the player a rough idea of the monster's location.

Red can return later after retrieving their arm in order to kill the Maze Monster. Upon being killed, it verbalizes its regret for failing to protect Gold Pig. Killing Maze Monster causes pink spirits to guide the player to the north side of the maze, towards the secret entrance to Bubblegum Land.

## Trivia

* The Maze Monster repeatedly runs a fixed path through the maze. It takes around 55 seconds for it to complete one loop.
* When Red hits the jump pad to escape the Maze Monster fight, they spawn in one of four predetermined locations in the maze.

## Gallery

Spritesheet of the Maze MonsterBattle spritesheet of the Maze MonsterBattle spritesheet of the jump pad that appears during the Maze Monster fight"Bad Luck" achievement icon"No Hit Maze Monster" achievement iconThe maze in Cursed CastleThe Maze Monster wandering through the mazeThe Maze Monster's dying wordsRed fights the Maze MonsterThe jump pad
Very Long Plank

* Overworld
* Inventory

### Description

A sturdy long wooden plank. Seems quite durable, but a bit of a hassle to carry.

### Locations

Cursed Castle

The **Very Long Plank** is an item in Everhood. It is obtained in Cursed Castle after defeating Flan and Muck. It is placed over the empty gap on the west side of Cursed Castle in order to gain access to the maze which contains the Maze Monster and the Crystal Key.
Rob & Zob's Tag Battle

**Rob**
40 HP (Story Mode)
50 HP (Easy)
70 HP (Normal)
90 HP (Hard)
120 HP (Expert/Insane)

**Zob**
60 HP (Story Mode)
80 HP (Easy)
150 HP (Normal)
200 HP (Hard)
250 HP (Expert/Insane)

**Rob Death**
80/100 HP (Story Mode)
100/130 HP (Easy)
140/220 HP (Normal)
180/290 HP (Hard)
240/370 HP (Expert/Insane)

**Rob & Zob's Tag Battle** is a battle in Everhood. It takes place in Cursed Castle after Red obtains their arm and kills at least one soul.

Dodging all attacks during Rob & Zob's Tag Battle will unlock the "No Hit Rob & Zob's Tag Battle" achievement.

## Strategy

During Rob & Zob's Tag Battle, Rob and Zob will alternate taking turns as the active fighter. Whoever is active will have their song playing and their attack layout present on the battlefield. This swaps each time the player lands a successful hit in any lane. Both Rob and Zob have separate health bars, although Rob will always die first since they have less health than Zob.

The fight will automatically end at the end of either character's song, with Rob's song being shorter. The song timer for either character only decrements while they are the active fighter. However, if Rob dies, the fight will continue to loop until Zob also dies.
Romain Grosjean

**Romain Grosjean**, (17 Nisan 1986 yılında Cenevre, Canton of Geneva/İsviçre'de doğdu.) 2009'da **Renault**, 2012-2015 yılları arasında **Lotus** ve güncel olarak Haas için yarışan **Fransız-İsviçreli** yarış pilotudur.

İsviçreli olmasından dolayı çifte vatandaşlığa sahiptir fakat **Fransız yarış lisansı** kullanmaktadır.

**2012 Belçika Grand Prix**'i sırasında Hamilton, **Alonso** ve **Perez** ile yaşadığı büyük kazadan sonra Grosjean, 1 yarış men cezası aldı ve **2012 İtalyan Grand Prix'**inde Grosjean yerine Lotus'un test ve yedek sürücüsü olan **Jérôme d'Ambrosio** yarıştı.

Grosjean, Lotus'taki 4. sezonunda **10 kez** podyuma çıkmayı başardı. En iyi yarış sonucunu **2013 Amerika Grand Prix**'inde Sebastian Vettel'in sadece 6 saniye arkasında **2.** olarak elde etti.

2016 senesi için Grosjean, **Esteban Gutiérrez**'in takım arkadaşı olarak F1'e yeni katılan Haas takımına geçti. Yeni takımıyla ilk puanlarını sezonun ilk yarışı olan **2016 Avustralya Grand Prix'**ini 6. bitirerek elde etti. Bu sonuç, Toyota'nın **2002 Avustralya Grand Prix**'ini 6. bitirmesinden bu yana yeni bir takım için en iyi başlangıç ​​oldu. Grosjean, Bahreyn'deki ikinci yarışı 5. sırada tamamlayarak iyi başlangıcına devam etti. **100**. Grand Prix'ine **2016 Amerika Grand Prix**'inde çıkan Grosjean, 17. sıradan başladığı yarışı 10. sırada bitirip puan almayı başardı.
Laboratory

The **Laboratory** is a location in Everhood. It is accessed by traveling through the Mushroom Forest for the first time and getting caught in Professor Orange's trap. After clearing the Laboratory for the first time, it can be accessed through a large gray mechanical door on the east side of the Mushroom Forest.

## Appearance

The Laboratory is gray and filled with machinery. Broken laboratory junk is strewn across a few areas.

## Story

### Pre-Arm

As the player makes their way through the Mushroom Forest, they get caught in a trap after crossing a lake. They are knocked out by Professor Orange's stun gun and are dragged into the Laboratory by Professor Orange's assistant, GRUNDALL. From there, the player must fight with GRUNDALL, the Masterpiece, and finally Professor Orange's Quantum Battle. Afterwards, they can collect a Blue Door piece.

### Post-Arm

After obtaining Red's arm, the player can return to the Laboratory to navigate through Professor Orange's "impenetrable death fortress," which is a maze filled with deadly traps. Getting hit will send the player back to the beginning of the Laboratory. This is similar to other special overworld encounters, such as the Incinerator or Quantum Battle. Once all the traps are cleared, the player must kill GRUNDALL in order to gain access to the rest of the Laboratory. Inside the Laboratory is Professor Orange and Harrowed Haley, who do not put up a fight when killed.

## Trivia

* On the first visit to the Laboratory, the player can interact with an object in the room east of the Save Point, which states "A strange-looking machine." The internal name for this object is "EarthquakeMachine," a reference to the earthquake machine mentioned in Brown Mage's Desert Temple note.
* Pieces of Yellow's body can be seen attached to ceiling hooks in the first room of the Laboratory.

## Gallery

Laboratory entranceThe domeHarrowed Haley's roomJunk and a Blue Door pieceSawblades during the second visitRadar beams during the second visitElectric tiles during the second visitFire tiles during the second visitFire tiles during the second visitGreen rolling pin during the second visitHarrowed Haley's room during the second visit
Items

**Items** are collectibles in Everhood. They can be viewed within the player's inventory.

## Trading Quest

The trading quest is required to unlock the door on the west side of Mushroom Forest and the treasure chest in Midnight Town's flower shop, in order to obtain two of the three gems. The locks are opened using the Golden Key acquired from Brown Mage at the very end of the trading quest.

* A Flower Pot is obtained from Green Mage while progressing through Mushroom Forest the first time.
* Give the Flower Pot to the Shopkeeper for the Frisbee Hat.
* Give the Frisbee Hat to the Trash Can for Toilet Paper. Alternatively, if the player has their arm, they can kill the Trash Can to obtain the Toilet Paper.
* A Cake is obtained by completing Vampire's Obstacle Course in the Cart Carnival under 34.5 seconds.
* Give the Cake to the Stone Guardian in Midnight Town for a Fishing Hook. Alternatively, if the player has their arm, they can attack the Stone Guardian to obtain the Fishing Hook.
* Give the Fishing Hook to the Goldfish in Midnight Town for a Nice Stick.
* Batteries are obtained from the broken car in the Desert.
* Talk with Brown Mage in Midnight Town to give them the Toilet Paper and the Batteries in order to reach their house. At their house, give them the Nice Stick. In return, Brown Mage gives the player the Golden Key.

## Trivia

* There is an unused item in the game files.
White Skeleton

The **White Skeleton** is a character in Everhood. They appear in the Post Mortem fight after falling into the flames of the Incinerator.

## Characteristics

### Appearance

The White Skeleton resembles a one-armed skeleton with a dinosaur head for a hand. They are composed entirely out of white outlines, which gives them a two-dimensional appearance.

In the vertical slice demo of Everhood, the White Skeleton changes into a cubical 3D floating gray skull for the second phase of their boss fight.

## Battle

### Vertical Slice Demo

The first phase of the post-Incinerator battle is fairly normal, with little to nothing notable. The first phase ends off with a brief break featuring a colorful background and no notes before granting the player a checkpoint just as they enter the second phase. In the second phase, the tempo is faster, and the White Skeleton starts attacking with side-to-side barrages, similar to ATM and Zigg's attacks. In the third phase, the White Skeleton disappears and is replaced by Buddha. The background changes to a very colorful pattern that expands from the center of the screen. Lastly, the fourth phase consists of Frog, which plays similarly to the Frog section in Post Mortem.

## Trivia

* The music used during the vertical slice demo version of the White Skeleton's battle is "Shponglese Spoken Here," which does not appear in the final version of the game.
* The White Skeleton has a much longer appearance time in the vertical slice demo of Everhood compared to the final version of the game. Their battle is one of the longest non-looped battles, spanning 6 minutes and 37 seconds.
* The vertical slice demo of the White Skeleton's battle incorporates elements of both the Post Mortem and Gnome battles, where the White Skeleton, Cube, Buddha, and Frog will fight the player in order.
* The White Skeleton's internal name is "ShpongleSkeleton."

## Gallery

Battle spritesheet of the White Skeleton"No Hit Post Mortem" achievement iconThe White Skeleton during the Post Mortem fightFaces appear next to the White SkeletonThe White Skeleton dancesThe White Skeleton goes haywireThe White Skeleton dies
Vampire

* Overworld
* Portrait

> "*Hi! Ho! Ha!*"
> ― Vampire
>
>

**Vampire**, previously known as **Vampire Boy**, is a character in Everhood. They first appear at the Dance Club and appear in several areas throughout the game. In nearly every confrontation, Vampire changes their name, sometimes multiple times in a single conversation, though in the end they seem to settle with **Tonby**. They have a habit of occasionally saying "Hi, Ho, Ha" in conversation.

## Characteristics

### Appearance

Vampire has the appearance of a small child. They have pale skin, pointy ears, black hair, and two pointy fangs. They wear a red jacket, a black shirt, and brown shorts.

### Personality

Vampire is a spirited and youthful child, always happy and talkative. They often talk a bit too much and reveal something they did not want to mention, which causes them to become nervous and stop talking.

## Battle

The fight with Vampire occurs in the Cart Carnival, after the player speaks to them after obtaining Red's arm. Dodging all attacks will unlock the "No Hit Vampire" achievement.

Vampire can be tricky when fighting against, as they possess above-average health and an abundance of black attacks. The good news is that there is a lot of opportunities to build up attacks throughout the battle, as there are few tall notes present. Be aware that this battle has a lot of differently-colored attacks, so focus on finding a pair quickly.

## Story

Vampire is first met in the Dance Club, dancing on the dance floor with Knight Lost-a-lot and Red Dead Mushroom.

After Gold Pig escapes from the V.I.P Room, Vampire can be found at the Cart Carnival. They will re-introduce themselves, this time as Cassius, as if they had never met Red before. They have an Obstacle Course, and they offer a piece of Cake for anyone who manages to beat the universal record, which is 34.5 seconds. The Obstacle Course can be completed again even after beating the record, but it will grant no additional rewards.

After Red gets their arm back, Vampire will leave the Dance Club. They will still appear at the Cart Carnival, where they can be killed, though they will fight back.

## Trivia

* The "No Hit Vampire" achievement was previously named "No Hit Vampire Boy."
* Vampire's role in the official Everhood Discord server calls them "Vampire Kid."
* Vampire's various aliases were selected from a Discord contest. A few of them may be references to other medias.
	+ "Victor Valentino" may be a reference to a Cartoon Network cartoon called "Victor and Valentino."
	+ "Disco Jimmy" may be a reference to a character of the same name in Beach Buggy Racing 2. Like Vampire, the character likes to race and dance.
* During the fight, Vampire splits into five identical copies of themselves, reflecting their multiple facets.
Kart Race

The **Kart Race** is a minigame in Everhood. It is a vehicle-based race that is hosted by Racebot in Cart Carnival. The Kart Race places the player in a graphical setting that is similar to normal combat, but instead of a five-lane grid, they can freely maneuver left and right while riding a kart along a long race track. The track has many curves, and there are fire hydrants as obstacles.

There are three total laps against 19 other competitors. If the player achieves first place, they will be rewarded with a Trophy. The Kart Race must be completed at least once in order to progress through the story and reach Mushroom Forest.

## Gameplay

The player holds the *Up* or *W* key to accelerate and releases the key in order to slow down. If they drive into a fire hydrant that is in the middle of the race track or a pillar that is outside of the race track, it will immediately stop their kart. If they drive off of the race track, it will slow their kart down to a halt. Bumping into other competitors will push the player away horizontally.

## Trivia

* Racebot has unique opening dialogue for the second, third, fourth, and fifth races. The first race, the sixth race, and subsequent attempts do not have unique opening dialogue.
* Despite Knight Lost-a-lot appearing in the cutscene before the start of the Kart Race, and despite Racebot announcing Knight Lost-a-lot's presence during the opening of the fifth race, Knight Lost-a-lot is not one of the 20 competitors.
* During the Kart Race, Zigg will throw up to one bottle per race to hinder the player's vision, then speed away. However, after Zigg throws three different bottles, they will run out of them. They will make a comment mid-race pointing out this fact and will no longer throw bottles in future races.

## Gallery

Pillars and fire hydrantsZigg throws a bottle at RedZigg's bottle obscures the player's visionZigg runs out of bottles
Zob

* Overworld
* Battle
* Portrait

**Rob & Zob's Tag Battle**
100 HP (Story Mode)
130 HP (Easy)
220 HP (Normal)
290 HP (Hard)
370 HP (Expert/Insane)

> "*You heard what the mage said. Imma mess you up.*"
> ― Zob
>
>

**Zob**, also known as **Zob The Zombie**, is a character in Everhood. Zob initially moans like a zombie but transitions to casual language after clearing their throat. They are close friends with Rob.

## Characteristics

### Appearance

Zob is a green zombie. They wear torn clothes and some of their brain is exposed. Before being fully summoned by Purple Mage, they briefly take on the appearance of a Lost Spirit.

### Personality

Zob is nonchalant and straightforward. Their only motivation is to defeat Red, in order to be released from the weariness of the world of the living. They are friendly with Rob, who they see as a close ally and friend.

## Battle

### Zob

The first Zob fight occurs while traveling though Gold Pig's Temple. Dodging all attacks will unlock the "No Hit Zob The Zombie" achievement.

The Zob fight is not very difficult. The only real danger is the swinging notes since they are difficult to predict. To avoid them, the player should jump every time one of the notes gets to the end of the lanes, even when it is unclear if the note will hit them. Sometimes the notes can barely touch the player at the edge.

### Rob & Zob's Tag Battle

*For more information, see Rob & Zob's Tag Battle.*
## Story

At Gold Pig's Temple, Zob is revived by Purple Mage in order to stop Red from reaching Gold Pig. Their contract will not let them die again until they kill Red. After the player kills at least one soul and visits the Cursed Castle, Zob will try to kill Red again, this time with Rob by their side.
Zigg

* Overworld
* Battle
* Portrait

> "*No one has survived my famous... MARATHON RED DEATH TECHNIQUE*"
> ― Zigg
>
>

**Zigg** is a character in Everhood. They first appear in the Dance Club as a V.I.P member, where their battle takes place.

## Characteristics

### Appearance

Zigg is a tall skinny humanoid with blue-gray skin and short spiky blond hair. They are dressed in a well-fitted gray suit with a white collar, long white sleeves with cuffs, and a red tie. They also wear gray dress pants with a belt, and green shoes. Sunglasses hide their white eyes, which glow red when releasing laser beams. Their ears are pointy, and the left one has a golden piercing.

### Personality

Zigg is very abrasive and rude, best shown during Green Mage's roleplaying game, Medallion, where they comment that having a swamp level is cliché, upon which Green Mage changes the level, leaving Zigg dissatisfied with how ugly and unfinished it looked. They also try to prevent Red from taking the lead in the Cart Carnival race by throwing a bottle at them.

## Battle

Zigg's fight starts when the player walks into them in the Dance Club. Dodging all attacks will unlock the "No Hit Zigg" achievement.

For the first section of the fight, it is recommended to remain in lane 3 as much as possible, jumping over notes and only moving to the side for tall attacks. During the second section's red attacks, follow their pattern and jump when necessary.

## Story

At the Dance Club, Red walks into Zigg, causing them to drop their 2,000,000 Schmuck drink. Zigg attacks Red, but they are defeated. They fall backwards onto the dance floor, dropping their V.I.P Card.

Zigg appears again to participate in Medallion, where they excessively criticize small details. In the Badlands of Chaos section, Zigg's roleplaying character gets stomped into the ground by Flan's Chaos Machine VI. In the ending of Medallion, their character takes over the Evil Wizard's Tower.

After obtaining Red's arm, Zigg can be found once again at the Dance Club, where they can be killed.

## Trivia

* During the demo version of Everhood, silhouettes of several humanoids can be seen in the background of Zigg's battle. However, they were removed in the final game.
* During the Kart Race minigame, Zigg will throw up to one bottle per race to hinder the player's vision, then speed away. However, after Zigg throws three different bottles, they will run out of them. They will make a comment mid-race pointing out this fact and will no longer throw bottles in future races.

## References

1. ↑ File:Reference Zigg Species 1.png
File:Reference Zigg Species 2.png