Forced Crouch Storage Glitch

The **Forced Crouch Storage Glitch** is a glitch that occurs in *Super Mario Maker* when Mario jumps onto a grinder with Yoshi while holding down, or crouches into a grinder while wearing a shellmet. It will force Mario to crouch whenever a crouch check is performed or an enemy is jumped on. This will remain until Mario is killed or touches a bumper.

## Activating the Glitch

The glitch is activated by either jumping onto a grinder with Yoshi while holding down, or by hitting the bottom of a grinder with a shellmet while crouching, holding down and standing on the ground.

## Mechanics Affected

### Jumping

Whenever Mario jumps on an enemy, or certain objects, he will be forced into the crouched position. If a Spin Jump is performed, then the Spin Jump will be canceled. However, Spin Jumping onto a Thwomp will always cause Mario to take damage because of how Thwomp hitboxes work.

### Crouching With Items

*See Crouching With Items Glitch for full variations and details.*
Crouching with items in the Super Mario Bros. 3 and New Super Mario Bros. U game styles is normally not possible. However, whenever Mario bounces on something he will be forced into the crouched position even if he is holding an item. As long as the down button is held down, Mario will stay in the crouched position while holding the item.

### Crouching as Small Mario

*See Hidden Crouch for full variations and details.*
Crouching as Small Mario in the Super Mario Bros. and Super Mario Bros. 3 game styles in the first game is normally not possible. However, when Small Mario is forced into a crouch through this glitch he will behave exactly how he would in other game styles, except his appearance will not look any different than normal. This includes having a smaller hitbox. It is possible to crouch normally in the sequel in all aesthetics.

## Deactivating the Glitch

There are only 2 known ways to deactivate the forced crouch storage:

* Touching a Bumper
* Dying/Restarting

## See Also

* Crouch Storage

• Bowser Jr. Spin Glitch
• Conveyor/Mole Projectile Glitch
• Fast Muncher Launch Glitch
• Flying Enemy Glitch
• Frozen Enemy Glitch (Beach Koopa)
• High Speed Muncher/Thwomp Glitch
• Magikoopa Stack Floating Muncher Glitch
• Muncher Hitbox Glitch
• Phantom Bowser Jr. Glitch
• Small Koopa Troopa Glitch
• Wiggler Super Jump Glitch
 Items
• Background Items Glitch
• Bill Blaster Fast Item Launch Glitch
• Bill Blaster Physics Glitch
• Clown Car Momentum Storage Glitch
• Clown Car Separation Glitch
• Crouching With Items Glitch
• Disappearing Items Glitch
• Entangled Spring Glitch
• Flying Cannon Glitch
• Frozen Yoshi Glitch
• Goomba's Shoe Duplication Glitch
• Infinite Coins Glitch
• Item Momentum Storage Glitch
• Item Wall Clip
• Items Into Uploaded Levels Glitch
• Jumping Spring Glitch
• No Bounce Spring Jump Glitch
• Non-Interactive Spring Glitch
• Null Sprite Glitch
• Offscreen Coin Glitch
• Pink Coin Duplication
• Pink Coin Respawning Glitch
• Power-up Physics Glitch
• Spring Launching Glitch
• Spring Momentum Glitch
• Super Spring Jump Glitch
• Teleporting Power-up Glitch
• Winged Items Glitch
 Other
• Editor Freezing Glitch
• Ending Sequence Delayed Note Block Jump
• Fake Checkpoint Glitch
• Fire Floater
• Flutter Jump Refresh Glitch
• **Forced Crouch Storage Glitch**
• Hidden Crouch
• Intangible Wall Glitch
• Invincibility Glitch
• Life After Death
• Object Bypassing
• Pipe Conveyor Glitch
• Pipe Teleport Glitch
• Shrunken Mario Glitch
• Slow Motion Glitch
• Small Jump Glitch
• Spawn-Blocked Stack
• Stack Displacement Glitch
• Stack Flipping Glitch
• Teleportation Glitch
• Track Momentum Glitch
• Walking Through Walls
 Visual
• Bumper Sprite Glitch
• Coin Lava Sprite Glitch
• Frozen Shellmet Animation
• Goomba Shoe Sprite Glitch
• Invisible POW Block Glitch
• Missing Shellmet Animation
 Crashes
• Muncher Door Softlock
• Offscreen Pipe Softlock
• Title Screen Game Crash
• Underwater Pipe Softlock
• Yoshi/Fire Flower Game Crash