Armory

The Armory is unlocked by Crafting the Armory Craftable. You'll use it to collect weapons and items (Swords, Shields, Armor, Helmet, Boots, Ring or Bow) which offer major boosts to gameplay.

Last updated: v5.1.4

###  **Finding Armory Items**

Armory Swords, Shields, Armors, Rings, Bows and Helmets can be equipped to receive a variety of bonuses.

####  **Swords**

The first Bonus Stage completed after crafting the Armory is guaranteed to have an Armory Chest at the end containing a Sword. Thereafter, the base chance to receive subsequent swords for Bonus Stage completions is 0% for Bonus Stage 1, 2% for Bonus Stage 2 and 4% for Bonus Stage 3.

The Ascendant Badge will increase the base chance by 10%. This results in a 10%, 12% and 14% chance to be rewarded with an Armory Chest for completing Bonus Stages 1, 2 and 3 respectively.

The Temporary Craftable Ascendant Badge Boost gives a 60% increase in finding an Armory item in the next complete Bonus Stage. The Ascendant Badge Boost persists over Ascensions (and Ultra Ascensions) and its benefit is only consumed if a Bonus Stage is completed (unless you have crafted Hardened Ascendant Badge Boost, in which case it will only be consumed if an Armory Item drops.)

####  **Shields**

The Astral Ascension Upgrade Chest In a Chest Chest In a Chest provides a 0.5% chance of a Chest Hunt Chest containing an Armory Chest. If you successfully find an Armory Chest in a Chest Hunt, it will spawn on the ground after the Chest Hunt ends to be opened. Multiple Armory Chests can spawn in a Chest Hunt.

There is also a *Key Item*, the Coimbo Shield I. It can be redeemed as a prize from the Slayer's Lounge and has a base level requirement of 1.

####  **Armor**

Once you've crafted the Itinerary and completed a Weekly Quest, you can crack a Giant Dragon Egg and receive an Armory Chest of Armors, which will contain Armor.

####  **Helmet**

After you have built the Lounge in the Village and exchange Slayer Chips for a set of Reptile Eyes, you can crack a Giant Reptile Egg and receive an Armory Chest of Helmets, which will contain a Helmet.

####  **Boots**

Destroying Armory Items will leave some Scrap behind. This can be combined with some Dragon Scales and Simurgh Feathers to create an Armory Item of Boots.

####  **Ring**

Once you've unlocked the Sacred Tome of Death Pact and purchased the Boss Dark Divinity, Alpha Victor, there is a 50% chance that the Bonus Stage Portal leads you to Alpha Victor instead of the Bonus Stage. Defeating Alpha Victor rewards a Ring. Defeating Alpha Victor in under 90 seconds will guarantee that the Ring will have the Excellent Trait.

There is also a *Key Item* ring, the Ring of Luck, that can be purchased from the Slayer's Lounge for Slayer Chips or Jewels of Soul after unlocking Chest In a Chest.

####  **Bow**

There is a *Key Item* bow, as well as regular Armory Bows.

Once you've completed the Boss Fight and rescued Albert from the tree in the Village, you will be rewarded with the Bat Long Bow by Cristino. The Bat Long Bow is a Key Armory Item which cannot be upgraded. The base level requirement of Bat Long Bow is 500.

Once you unlock Advanced Divinities (1Qa / 1.00e15 SP), you can trigger the Dark Divinity, Long Range Weapons, for 500 DP. This will enable you to receive Armory Chests containing Bows rather than Swords at the end of a Bonus Stage.

###  **Storing and Upgrading your Armory Items**

The Armory starts off with 12 slots. You can break Armory items to free up space. You will be refunded between 1 DP and 10 DP for breaking items between level [+1] and [+4] increased to between 2 DP and 15 DP if it has the Excellent Trait. Breaking items will allow you to free up space or contribute to some Achievement progress. Crafting the Crate and Steel Crate will add additional Armory slots.

Later, you can purchase the Astral Ascension Upgrade, Dismantler, which will allow you to recover all invested DP for items [+7] or higher, although materials won’t be refunded.

Each different Armory Item has a Main stat and additional stats for the Options, these stats increase “per level” by a constant amount (based on the stat itself). Increasing the level of an Armory item increases the value of all stats. Items can drop at the base level, [+1], [+2], [+3], and [+4]. There are additional Equipment level requirements that must be met to be able to equip the respective Armory Item. Depending on the level of your Armory Item, this level requirement can grow quite high, and be expensive to reach.

There is no way to add or modify Options on existing Armory Items, they can only be leveled to increase their effectiveness.

Armory items can be upgraded by using Divinity Points, Dragon Scales, Spirit Boosts, and Simurgh Feathers (depending on the level) in the Village by talking to Hammelia, once Hammelia's Hammer has been crafted. Key Armory Items cannot be upgraded.

### **Armory Guide**

When you've first crafted the Armory and Ascendant Badge you're likely to be hovering around 30-35 total USP, making your way through the Village content. As this is relatively early in the game, it is unlikely that you’ll have enough DP to make full use of the Armory. DP is a crucial consideration to keep in mind throughout the entirety of the Armory; while it’s great to get lots of Items, not having the DP to upgrade them makes them only a little more than antiques collecting dust. It can take between 1,500 and 2,000 DP to upgrade an item to a point where it’s considered impactful. With each individual level ranging in cost from 100-300 DP and providing less benefit than any given Divinity, it’s never worth sacrificing Divinities for upgrading Armory Items.

After unlocking the Armory, the initial instinct may be to use the Ascendant Badge Boost to try to get more Swords from Bonus Stages given the low drop rate. This is not recommended as rushing to obtain the perfect drop without the DP necessary to level it is pointless, also all subsequent drops after the perfect one is obtained are useless. Generally, for all Item upgrades, [+14] is a good ceiling for what level to take them to. If you’ve invested DP into an item and found a better substitute, it’s worth considering the DP required to outperform the original and the benefit of doing so.

For additional information regarding armory, as well as the data used for the basis for all discussion on this page, visit Jetnoctis' Armory spreadsheet

Killcrazy99's Calculator is useful for comparing Armory loadouts and Shields.

Wanwan's calculator is also useful for comparing Armory loadouts with respect to Rage Mode.

The official Idle Slayer Calculator is useful for looking at the effectiveness of a complete Armory loadout on the Souls received from each Dimension.

Below is a summary of each Item including when it's valuable, how to go about leveling it, and any other information you could possibly need when entering the Armory.

#### Swords

##### Adranos Blade

The Adranos Blade is the most desirable Sword for SP, with Souls Bonus as the base stat, there's no practical use for any other Options. The Bonus CpS Option is nice but the amount is quite small and isn't too impactful beyond potentially a few levels on each Equipment. The Electric-Type Souls Option is nice to have in Dimensions that house one of the few Electric-Type enemies. Two of the three are in the same place, but the Charged Adult Yeti gets special mention for being the Giant with the most Souls and being Electric-type. Don't worry about the Offline CpS Option too much, a Kishar Greatsword is significantly better for Offline Coins.

It is recommended to level an Adranos Blade up to [+9] (assuming it started off at [+3] or [+4]) if you’re in a position where you could benefit from increased Soul Bonus (for example, during the grind for Chest in a Chest). If you get any Excellent Adranos (regardless of Options), you can consider it to be your go-to Sword for Souls and level it up to [+12]. This should not exceed [+15] as it will become too difficult to reach level 950 Sword consistently.

##### Boreas Longsword

The Boreas Longsword is the most powerful Sword for increasing Fire-Type Souls. Both the CpS and Souls Options are negligible, the Fire-Type Souls Option is multiplicative with the Main stat which makes it a good addition.

Boreas Longsword is only useful in Haunted Castle, the Calculator can be used to calculate the exact benefit of the Fire-Type Souls bonus. Generally, regardless of whether the Delta Worms Upgrade is avoided, Haunted castle will give more Souls than Hot Desert. Despite this benefit, it is never worth leveling a Boreas Longsword as other dimensions will become stronger than Haunted Castle later in the game which do not have any Fire-Type Enemies.

##### Kishar Greatsword

The Kishar Greatsword is the most powerful Sword for Coins, with Cps from Coin as the Main stat, it's a massive boost to coins with no need for other Options. Cps from Coin increases Coins from Coins, Gemstones and Enemies, this also boosts Offline Coins as enemies are slain Offline. The Bonus CpS Option is of negligible value. The increased Enemies Option marginally boosts overall Materials gained, Coins and SP. The Chest Hunt Souls Option is powerful but there is not enough time to swap Items before a Chest Hunt Key is collected. The Emeralds Option is very powerful as the increase is very large compared to the existing cap on Emerald Spawn Chance.

Investment into a Kishar Greatsword is second to having a good Adranos Blade, as Souls are the priority. If you do find yourself to have excess DP, you can consider leveling an Excellent Kishar Greatsword up to [+9] as this will improve the speed of your Ascensions due to the boost in Coins; being able to get to expensive Upgrades quicker is crucial for smoother Ascensions. The Excellent trait is key to Kishar Greatsword as it increases the Main stat substantially. An Excellent Kishar Greatsword with an Emeralds Option can be taken up to [+12] as the additional Emeralds synergises well with Stone of Rage.

#### Shields

##### Adranos Round Shield

The Adranos Round Shield is the most powerful Shield for farming Materials, despite the Main stat increasing Souls Bonus. Neither the Souls Bonus from Criticals Option nor the Souls from Giants Option compare to the Kishar Shield, unless the player is focusing on Chest Hunt drops. The Material Drop Chance Option is marginally beneficial but is the only way to improve Material Drop Chance.

Almost any quality of Adranos Round Shield is worse than the Kishar Shield on average, and is hence never worth investing into for improving Souls (with the exception of Chest Hunt). It is beneficial to equip an Adranos Round Shield when farming Materials; any investment into an Adranos Round Shield should only be into an Excellent Adranos Round Shield with the Option for increased Material Drop Chance, but this would be the last point of investment out of any Item.

##### Boreas Shield

The Boreas Shield serves no purpose, the Main stat is strictly worse than that of the Kishar Shield. The Spirit Boost Chance, bonus CpS, Fire-type Souls and Sapphires Options are all negligible and provide no real benefit.

Even a Boreas shield with perfect Options is worse than a Kishar Shield on average, there is currently no reason to level a Boreas Shield to any degree, nor any reason to keep a Boreas Shield at all.

##### Kishar Shield

The Kishar Shield is the most powerful Shield for Souls as the Main stat improves Souls from Criticals substantially, the Giant Souls Option further boosts the Souls from Giants and lends well to the existing multiplier from Wander’s Path. The in-game Souls Bonus Option is negligible, the Spirit Boost Chance Option is not necessary either.

The Kishar Shield is an extremely powerful Item that can nearly double your Souls (especially in Dimensions with Giants). A Kishar Shield with the Giant Souls Option can be taken to [+12] immediately once obtained. This should not exceed [+15] as it will become too difficult to reach level 950 Shield consistently. As the drop rate for Shields is very low, there is no need to wait for one with the Excellent Trait.

##### Coimbo Shield

The Coimbo Shield is a powerful tool for accruing more cash. Coimbo Mode can activate at any time when this Shield is equipped. Picking up Coins and Gemstones will begin a "Coimbo", giving an increasing multiplier for every collectible picked up. Once a single coin is missed (outside of Frenzy,) the combo will reset. This pairs well with other coin-increasing items such as the Kishar Sword and Armor.

#### Armors

Each Armor has Offline CpS as the Main stat, the difference between each is only 1% per level, so the choice in which to level is given by their Options. A consideration unique to Armor is that it costs 3 Dragon Eggs to Craft each one, it is therefore not recommended to craft Armor indefinitely as Dragon Eggs are useful for obtaining Dragon Scales. Generally, you should craft Armor until you don’t want to invest further Dragon Eggs into them. You should not craft more Armor after choosing to level one.

##### Adranos Armor

The Adranos Armor is the most powerful Armor for Souls if it has at least the in-game Souls option, and ideally the Giant Souls Option too. The Boost Speed Option has negligible benefit. The Giant Souls Option stat is quite low and doesn’t make much of a difference, the in-game Souls Bonus is a bit better but nothing to write home about.

As you would acquire Armor before Shields, even though Adranos Armor with Options can be good for Souls, it is not worth investing in until acquiring both a good Sword and Shield. Even at [+12], An Excellent Adranos Armor with both Souls related Options only increases Souls by +13.9% in a Dimension with Giants, and +11.3% in a Dimension without Giants.

##### Boreas Armor

The Boreas Armor serves no real purpose as it falls short of the Kishar Armor in most aspects, it's only useful if you do not have a Kishar Armor with both Coin related Options. The increased Collectables Magnet Radius has negligible benefit, a [+16] Excellent Boreas Armor with increased Magnet Radius isn't enough to walk under a Chest Hunt key and collect it. A [+17], on the other hand, will accomplish this.

##### Kishar Armor

The Kishar Armor is the most powerful Armor for coins, for the same reason as Kishar Greatsword, having both Coins from Enemies and Cps from Coin Options allows for a significant increase in Coins. Both of these Options help with Offline Coins too. The increased Enemies Option marginally boosts overall Materials gained, Coins and SP.

If you find yourself to have excess DP, you can consider leveling a Kishar Armor up to [+9] as this will improve the speed of your Ascensions due to the boost in Coins; being able to get to expensive Upgrades quicker is crucial for smoother Ascensions. The Excellent trait is not necessary as it is already quite rare to get an Item with 2 Options. After investing into a Sword, Shield and Ring, it can be worthwhile to take a Kishar Armor up to [+12] for even quicker Ascensions.

#### Helmets

All Helmet items have the same main stat and identical options, only differing in potency. A Helmet with Coin Pick Up Bonus is a good one to start with, though it's ideal to have a helmet with at least both Coin options before upgrading one. Helmets overall have a small effect on gameplay and it's generally recommended to wait until one has cleared out most or all of the other Lounge prizes before aiming for an improved Helmet (and upgrading anything else before Helmet, aside from Adranos Armor.) It also costs both Dragon Eggs and Simurgh feathers so bear that in mind before crafting.

#### Boots

All three Boots have the same 1st main bonus and the same three options. The 2nd main bonus is where their individuality shines. As far as the Options go, the Coin Pick Up Bonus is the most compatible Option for Ascendants and their wallets; it can even double Coins / Gemstones once upgraded enough. The Boreas Boots boasts the best bonus in this regard. The others have notably less potency, but their unique bonus isn't locked into a single Dimension. With their rather expensive crafting cost of Scrap, Dragon Scales, and Simurgh Feathers it might do well to craft only a few of these to start with. You can obtain Scrap by discarding Armory Items.

##### Adranos Boots

Another item pitches in to help buff fire-type monsters! Between this, the Boreas Sword, and possibly the Boreas Shield, these could probably make those two fire-types quite a force if the player is okay with making sure that they don't unlock Delta Worms each time they Ascend.

##### Boreas Boots

Frozen Fields makes a comeback in a big way with these - the 2nd main bonus increases the Soul Bonus Multiplier while in Frozen Fields, with its output usually far exceeding any other Dimension once upgraded.

##### Kishar Boots

The second main bonus buffs the souls of any Electric-type enemies. Two out of the three that currently exist are in Frozen Fields, and the Boreas Boots' bonus is much more potent. This is less committal, and can still provide a nice bonus in any of the Dimensions that have Worms in it.

#### Rings

There are two Rings: one is a purchasable item from the Lounge, and the other is a drop from Victor Alpha.

##### Ring of Luck

This item's sole purpose is to increase the frequency and quality of future Armory Items. It nearly doubles the drop rate of Shields and may very well be worth it for that alone.

##### Victor's Ring

Given that Victor’s Ring is a guaranteed drop for defeating Alpha Victor, and guaranteed to be Excellent if defeated under 90 seconds, the only factor to consider is the Options present. The increased Critical Chance Option synergises with the Main stat so it is a necessary Option before leveling. The Temporary Craft Duration provides good Quality of Life (convenience) as the increased duration on Temporary Buffs such as Whetstone, Staves and Compasses are all beneficial. The increased Bow Attack Speed makes firing the Bow smoother, allowing for higher health Enemies to be more easily dealt with.

If you have already leveled a Sword and Shield, it is worth leveling a Ring with at least the Critical Chance option and either of the other Options. It is possible to get a 3 Option Ring within approximately 72 drops.

#### Bat Long Bow

The Bat Long Bow’s main advantage once acquired is the increased Bow damage to Small Enemies as this allows you to kill higher health Enemies, such as Blue Milk Mushrooms, with just 1 arrow. The increased Bow damage to Giants is useless as you cannot kill Giants with only 2 damage per arrow. The increased Bow damage to Bosses is useful as it will allow you to kill Bosses a lot quicker.

The increased Souls from Dark-Type Enemies is very powerful as it increases Dark-Type Souls from all sources, which allows dimensions containing Dark-Type Enemies to take the lead in overall Souls offered.

#### Bows

All Bow Items have the same Main stat and nearly identical Options, the only factors worth considering for leveling a Bow are what Skill it has and how strong the Bow Souls multiplier is from the Option. The main benefit of the Souls with Bow Option is for increasing Bonus Stage Souls as Rage Mode is not available in Bonus Stages.

##### Skills

A unique feature of Bow Items is that they have a very high chance to come with Skills which massively alter how the Bow projectiles work.

###### Parallel Shot

Parallel Shot allows for 2 additional arrows to be fired parallel to the horizontal shot. This massively increases the effective impact area of arrows, while also effectively tripling the damage you can do to Giants. When used in conjunction with Wind Dash, and with a high enough leveled Bow, you will be able to kill Giants with minimal effort. The rewards for doing so allow for a strict comparison between the Bow Souls multiplier against the Rage Souls multiplier as you will be able to kill everything with a Bow, just as how you kill everything during Rage Mode.

###### Piercing Shot

Piercing Shot allows for arrows to pierce through Armored enemies, rendering Armor a non factor when dealing with Enemies. This is extremely beneficial for dealing with large clumps of armored enemies such as Dark Hornets which can spawn in clumps of 8, or dealing with Hordes containing Armored Enemies. When used in conjunction with Wind Dash, and with a high enough leveled Bow, you will be able to kill Giants with a lot of effort. A lot of setup is required to allow you to kill Giants, however this is not the main benefit, it is the convenience of arrows going through Armored Enemies.

###### Electro Shot

Electro Shot allows for arrows to travel the width of the screen almost instantaneously, while electrocuting enemies that cross their path. The increased arrow speed is detrimental as the slower arrow speed without it allows for fewer shots to be fired for the same effect. The electrocution is not useful when dealing with Armored Enemies as the electrocution only deals 1 damage. It is not possible to kill Giants with a Bow with the Electro Shot Skill without exerting an extreme amount of effort.

##### Adranos Bow

The Adranos Bow is the most powerful Bow for Souls as it increases by 3% per level. The Bow damage to Giants Option doesn’t scale well and isn’t necessary for killing Giants.

If you have leveled a Sword, Shield, Ring and Armor, it is worth leveling an Excellent Adranos Bow with the Souls with Bow Option, with either the Parallel or Piercing Skill depending on your preference.

##### Kishar Bow

The Kishar Bows only strength is that the Bow damage to Giants Option scales the best out of the Bows, however the Option isn’t necessary for killing Giants, there is currently no reason to level a Kishar Bow to any degree, nor any reason to keep a Kishar Bow at all.

##### Boreas Bow

The Boreas Bow falls short of a Adranos Bow with equivalent Options, but not by much. An Excellent Adranos Bow with the Souls from Bow Option is overall +25% Bow Souls compared to an Excellent Boreas Bow with the Souls from Bow Option. The Bow damage to Giants and small enemies Options are not necessary for killing neither Giants nor small enemies.

If you are struggling to find an Excellent Adranos Bow with Souls from Bow (with Parallel/Piercing), it would be okay to level an Excellent Boreas Bow with the Souls from Bow Option.

### **Armory Types and Options**

Any Item can spawn as an *Excellent* item, which provides a +25% bonus to the Main stat and any additional Options. While this is a +25% bonus to the base stats, it is important to compare it to the same item without the *Excellent* property. When making this comparison, the actual difference that *Excellent* makes is not very big on most items.

Without any upgrades to drop quality, there is a 3% chance of an Armory Item being Excellent and 18% chance of any particular option. With all upgrades, these chances are 10% and 24% respectively, with the Ring of Luck (below) increasing the Excellent Chance to +11%. Bows have a 75% chance of having a Skill attached.

All Armory bonuses are multiplicative except for Critical Chance, increases to Gemstone Chance and the bonuses to Drop Rate provided by Ring of Luck.

*Skills* are exclusive to bows and the Coimbo Shield.

1. ↑ The base level requirement of Adranos Armor is 50 higher than Kishar and Boreas Armor.
2. ↑ The base level requirement of Adranos Helmet is 50 higher than Kishar and Boreas Helmet.
3. ↑ 3.0 3.1 3.2 Faster arrow speed and hits electrocute nearby enemies.
4. ↑ 4.0 4.1 4.2 Fire two additional arrows.
5. ↑ 5.0 5.1 5.2 Arrows will pierce Armored Enemies.