Oria Ronan

Oria Ronan is a first year member of Team GOLD at Haven Academy.

## Background

Born within a coastal Faunus village outside the kingdom of Mistral, Oria was raised by the town leader who lead the town political matters
and in their chief economic trade, pearls. Many of the village Faunus were salt
water animal-based, making them more comfortable in the sea than the standard
human or even most Faunus. Therefore, there was an easier time for gathering
both pearl divers and guardians to fight against any underwater Grimm they
might run across. Oria's father made sure the village wasn't swindled out of a
fair price and that the village resources were adequate against the Grimm from
both land and sea.

§    Oria's Faunus trait made
her a prime underwater guardian since she didn't even have to go up for air and
so could hold out air wise if Grimm pined her down. And so as soon as she could
walk, she learned to swim. Her aura was unlocked as soon as she was old enough
to start weapon training, but those early years also included fun, play time
with some of the other children, cookies and flower gardening with her mom,
swimming and/or talking with her father. Even as her weapon and aura lessons
took up along with homework the majority of her time, she still managed to have
time to not be working all day and still have some fun. One fun thing she did
was try to find out about human culture, for she was curious about it. She kept
begging her father to let her visit one of the human cities in the kingdom,
until he promised that one day she would visit.

§    When she was 15, she was
placed in guardian details both underwater and above ground so she would have a
good feel for both. At 16, her semblance revealed itself during one of the aboveground
encounters when dealing with some griffins and Oria's father realized that his
daughter actually had the potential to become a full blown Huntress. He then
asked Oria would she want to go study at Haven. She accepted with barely any
hesitation, knowing she would feel homesick but that she would come back
stronger and more capable than before with the bonus of finally studying humans
up close. She packed her bag and traveled to Haven Academy, on the way bumping
into Dolma on the way there himself. The two decided to travel together and on
the way became friends. When they arrived, they figured out a way for them to
become partners and then joined Luke and Liadan in becoming team GOLD.

## Personality

§  Curious, straight-forward small town girl, she's had a rather
sheltered upbringing and has a more naive and innocent outlook of the world.
One big aspect is that while she knows that there's an undercurrent of friction
sometimes between humans and Faunus, mostly from the business deals she has
witnessed before, she thinks that friction is just a natural aspect of the
relation between business partners that don't know each other personally plus
some remnant of the humans suffering from the sins of their fathers since she's
sure true Faunus discrimination ended after the Faunus Rights Revolution.

§    Even so, she is loyal and
obedient but finds joy in what she does. She may have come to like fighting for
the sake of fighting and getting stronger, but that doesn't mean she'ld let
innocent people suffer just because she wants to show off.

§  Likes: Swimming, Early Mornings, The Sea Shore, Singing, Sweet
Peas, Flowers, Fighting

§  Dislikes: Wearing shoes or socks (has given in somewhat on the
shoes part since her feet aren't that callused, but refuses to wear socks or
stockings), Pavement, Run-Down places, Brushing or Fussing with her hair

## Weapons and Skills

### Weapon

§  Name: Dinglehopper

§  Wielder: Oria

§  Maker/Smith: Oria

§  Type: TDSQ (Tri-Dagger Spear Quarterstaff)

§  Weapon Derivation: Dagger, Spear, Trident

§  Design: A four foot Ash pole topped by a steel trident head with
flower engravings and flower heads being made into buttons on the intersections
between the prongs and the main trident head. Pressing one of those buttons
reveals one of three 5 in. triangle daggers, steel made and weighted for
throwing with a leather handle and ordinary hilt

§  Holstered/Inactive Form: Trident form looped onto the back of
her belt, the trident head on the left side of her head

§  Form 1: Trident

§  Form 2: a Dagger and Bident

§  Form 3: Two daggers and a spear [usually releases the two side
ones and leaves the middle to be the spear point]

§  Form 4: Three daggers and a quarterstaff [The remnant of the
Trident head folds together around the pole and slides down to the middle to
become the handle.]

§  Function: Each prong of the trident has a button that releases
the prong, releasing a dagger

§  Usage: Form 1: Thrusts and some slashing;

§    Form 2: Can duel wield
the two to an extent, but the bident is less controlled. The best course then
is to quickly throw dagger then rush thrust the opponent. The bident then could
just be used alone in a way similar to the trident;

§    Form 3: Can duel wield
the daggers and leave the spear on her back, which then can be used for CQC
slashes, thrusts, parries. Or one of the daggers could be thrown/placed close
by then use the spear and remaining dagger in some way reminiscent of Form 2.;

§    Form 4: Can duel wield
daggers and have the extra placed close by/already thrown at enemy. Or duel
wield the quarterstaff and dagger for some twirling head smacking followed by a
dagger thrust. Or the quarterstaff can be used alone two-handed for better
control and more proper use.

§  Planned/Possible Upgrades: Add Dust capabilities, hopefully in some
way that would be work underwater

Notes: The name is my only
straight-up allusion to the Disney version. In-Universe, her co-workers were
saying she ought to name it and so she named it the first thing that came to
her mind that sounded sort of weapony

### Semblance

§  Name: Wind Swimming

§  User(s): Oria

§  Type: Physical(enhances/adds/alters physical capabilities at the
cost of aura

§  Purpose: Utility

§  Short description: Allows the user to "swim" on air
currents

§  Activation cue: The air around the user looks almost watery

§  Range: Personal

§  General limitations: Only works where there's air currents. Can
only be where there's breathing material, limiting how high she can go mostly.
Is more susceptible to hits while semblance is active, meaning a medium hit
will register as a hard hit for her. Any kind of wind vortex would be a trap,
if not a death trap, for her.

§  Passive ability: Has a instinctive feeling for air currents like
one has a feeling for water currents

§  Active ability: Tier One: Rides on air currents like she swims
on ocean currents, her aura making her body light enough to ride them. The
weaker the air current, the more aura required to make her light enough.

§  Active ability: Tier Two: She can use her gills in clouds to
breath, also aura costs lessen.

§  Active ability: Tier Three: Can carry someone with her while air
swimming, also aura costs lessen.

§  Notes: Inspired by the flying animation for Legends of the
Guardians: Owls of Ga'hoole and how the little mermaid becomes a daughter of
the air

## Trivia

* Alludes to Han Christian Andersen's The Little Mermaid
* Notable Relationships
	+ §  Godfrey Luke Sinclair: The team leader, wonders why he's so

jumpy around her and the rest of GOLD, but mostly attributes it to a shy
nature. Seemingly a nice enough fellow though, so Oria hopes they'll become
friends in time. Either way, he's the first human she's extensively interacted
with.

§                Liadan
Anamcha: The other girl of the team, Oria isn't sure what to make of her. On
the one hand, she had been looking forward to hanging out with a fellow warrior
female and was disappointed when the biggest "hang out" they did was
a silent sparring match except for exclamations on Lia's side of "Too
slow," "Pay attention," or "Is that the best you've
got?" But Oria figures maybe Lia just needs the time like Luke does.

§                Dolma
Cabernet: Oria's partner, he's been acting as a sort of guardian for her ever
since they first met. Though Oria appreciates that this is his way of being
friendly, she doesn't understand why he feels such a need to look after her at
Haven and wishes that he'ld stop or just blurt out what he's protecting her
from. Other than that, they converse well and he can usually tell some wild
stories that will amaze her or make her laugh and they often swim together and
compare techniques.

§                Grey Ronan:
Oria's dad, a just and loving one that expects excellence from his daughter and
is proud of what she has already achieved. He also enjoys talking with her and
answering any questions she has on her mind to the best of his abilities.

§                Madrone
Ronan: Oria's mother, a kindly, loving woman and a really good cook who was
glad of any chance to let Oria touch some of her feminine side and sorry that
her daughter had to grow into so much of a tomboy so quickly. But recognizes
that it was necessary for her daughter to be tomboyish in order to be a really
effective warrior, though is still put out by some of the results of that like
liking long hair for the sake of showing femininity and liking the way it blew
in the wind, yet hating it when anyone messed with or brushed it.

* + I've looked up the lungfish multiple times now and every

time I read about it, there are mentions of both lungs and gills, putting this
here as a disclaimer. Ronan is Irish for "little seal," referencing
how the Irish sea people turned into seals while underwater