recursal/Fanatic-Fandom huggingface dataset:
Quest: Technicolor

This is a quest Leo receives from Nico upon speaking to him in the amphitheater at Camp Half-Blood. He will tell Leo that Chiron has asked him to investigate a strange occurrence in a small New England town, wherein everything and everyone has lost its color. If the player agrees to help, they will be teleported to Bar Harbor, Maine. Once here, they will not be able to fast travel.

Once there, Leo and Nico will need to investigate the front door of the second building on the left. Doing so will reveal that the door is locked and they need to find another way inside. If the player travels to the back of the building and interacts with the gate, Leo will declare that he can pick the lock on the gate- but he will need something to help him do it.

The player then needs to interact with the frozen pedestrian on the bottom right of the map- opposite the hardware store. (note: they may need to interact with her twice, if it is the first time they've interacted with any of the pedestrians) Leo will pluck a hairpin out of her hair, for his nefarious lock-picking needs. The player can then go back to the gate and unlock it. They may then enter the ice arena.

Inside, they will see the goddess Iris trapped in a net. In order to get to her though, the boys will need to cross an ill-kept ice rink. The puzzle will require the player to walk on each black piece of ice one time. The player cannot miss any tiles or walk on any tiles more than once. The correct path is shown below. (If the autorun option is turned on, it may be a good idea to turn it off- or hold shift to walk while doing this puzzle)

Once the player has made it to the other side, Leo and Nico will free Iris and she will restore color to the town. The player can walk around in the town if they want to, but there isn't anything to find there. To leave, they must walk to the end of the road (near where they first appeared in the town) Nico will shadow travel the two of them back to camp, where he will thank Leo and give him a reward for his help.
Quest: Capture the Flag

### Rewards

Hedge's Natural Healing x2; Sea Stone; Percy's Bead; Mythomagic Card: Poseidon; Fortuna's Blessing (if you won Capture the Flag); 50 drachmae; 6000 EXP

This is a quest Annabeth receives from Percy upon speaking to him outside of the big house in Camp Half-Blood. Percy will tell Annabeth that he's been looking for her and that they are running late to their Capture the Flag match with cabins 9 & 1. She tells him to go on ahead and that she will meet him there soon. The player can then make their way to the woods to start the game.

**The Start**

Once the player arrives, Chiron will explain the rules of the game. After that, he will allow the teams to split off and discuss their strategy before the game begins. The player's team consists of Annabeth, Percy, and four other Athena campers. The player's job during the quest is to decide the best way to use their team members. Annabeth will give the player a brief rundown of each team member's strengths and weaknesses before the game starts. The player will need to make at least two good choices for their team in order to win the match.

**The Team**

* Percy: Agile and a good swordsman. Easily distracted and quick to anger. Good with water.
* Nolan: Strong but slow. Good with a shield.
* Rita: Quick on her feet and quiet. Easily overpowered.
* Malcolm: Good tactician. Quick thinker. Poor battle skills.
* Toby: Large build. Good with a sword. Versatile for offense or defense.

**Picking Guards**

The first choice the player will need to make is who to put on guard duty of their own flag. This is a tough choice- since the player has no way of knowing what obstacles they will need to face later. It needs to be two campers who are decent fighters- but not so useful that they may come in handy later. This means the player's best choice here is;

* Nolan
* Toby

**The River**

As the player approaches the river, Annabeth makes note of some monsters near the bridge. They need someone to fend them off. Since they are close to water, there is really only one good choice here.

* Percy

**The Red Flag**

As the player approaches the red team's flag, Annabeth will make note of the red team's guards. They need to send in someone to distract them. To capture the flag, Annabeth needs someone with her who is quick on their feet. She also needs the person distracting the guards to be able to come up with a good tactic to draw their attention away from her. Which means there is only one person left who would make for a good distraction.

* Malcolm

If the player has chosen at least two of those choices, they will win the game. If they haven't, they will lose. The quest concludes no matter what the outcome of the game was. The player will be transferred back to cabin six, where Annabeth and Percy will talk about their victory/loss. He will give her a few rewards for her leadership and be on his way.
Stygian Iron Sword

A three foot blade made of Stygian iron belonging to Nico. It's unclear exactly where it came from, but its owner wields it well.

Stygian Iron Sword- Level 1
 Defense
 M. Attack
 M. Defense
 Agility
 Luck
 Max HP
 Max MP
 Add. Abilities

**Upgrading**

After Nico reaches level 40, he can upgrade the Stygian iron sword at the Blacksmith in New Rome for 200 Drachmae.

**Stygian Iron Sword- Level 2**
 Defense
 M. Attack
 M. Defense
 Agility
 Luck
 Max HP
 Max MP
 Add. Abilities
Quest: Beauty & the Warrior

### Rewards

Shield of Boreas; Demeter's Rose Elixir; Annabeth's Bead; Mythomagic card: Athena; 6000 EXP

This is a quest Piper receives from Annabeth upon speaking to her in the arena at Camp Half-Blood. She thinks Piper could use a bit more training and she intends to help her.

It is recommended that the player be at least level 42- with decent mid-game armor sets (Boreas or Helios sets, at least) to take on Annabeth. They will not fail the quest if they lose to her. She will give them as many chances to fight her as needed until they can claim victory. Once they do, she will thank them for training with her and give them their quest rewards.
Summon From (godly parent) (Dmail)

"Summon From <godly parent>" is the title of the Dmail the player receives from Hermes. In order to trigger the notification for this Dmail the player needs to be level 50 or over. They must also make their way to the main gate of Camp Half-Blood. Once the notification triggers, they must then read the Dmail to unlock the next steps. The title and the message within will vary depending on the character the player has chosen to play.

**Dmail Details- Percy**

***Subject:*** *Summon From Poseidon*
***From:** Hermes*

*Dear Mr. Jackson,*

You have been summoned to
Atlantis by your father, Lord
Poseidon. Please come at your
earliest convenience.

(Though I wouldn't keep
a god waiting if I were you.)

*Sincerely*

-Hermes

**Dmail Details- Jason**

***Subject:*** *Summon From Jupiter*
***From:** Mercury*

Dear Mr. Grace,

You have been summoned to Mt.
Olympus by your father, our Lord
Jupiter. Please come at your
earliest convenience.

(For your sake, I should
hope it's most convenient now.)

*Sincerely*

-Mercury

**Dmail Details- Annabeth**

***Subject:*** *Summon From Athena*
***From:** Hermes*

Dear Miss. Chase,

You have been summoned to Mt.
Olympus by your mother. Please
come at your earliest
convenience.

(She says to finish your
studies first.)

*Sincerely*

-Hermes

**Dmail Details- Piper**

***Subject:*** *Summon From Aphrodite*
***From:** Hermes*

Dear Miss. McLean,

You have been summoned to Mt.
Olympus by your mother. Please
come at your earliest
convenience.

(Oh, and knock on the door
first- learned that the hard way.)

*Sincerely*

-Hermes

**Dmail Details- Leo**

***Subject:*** *Summon From Hephaestus*
***From:** Hermes*

Dear Mr. Valdez,

You have been summoned to the
forges by your father. Please come
at your earliest convenience.

(Don't mind the fumes, they're
only a little bit toxic.)

*Sincerely*

-Hermes

**Dmail Details- Hazel**

***Subject:*** *Summon From Pluto*
***From:** Mercury*

Dear Miss. Levesque,

You have been summoned to the
Underworld by your father, Lord
Pluto. Please visit at your
earliest convenience.

(I'm fairly certain he doesn't
intend to keep you there)

*Sincerely*

-Mercury

**Dmail Details- Frank**

***Subject:*** *Summon From Mars*
***From:** Mercury*

Dear Mr. Zhang,

You have been summoned to Mt.
Olympus by your father. Please
come at your earliest
convenience.

(I will remind you, he is rather
impatient.)

*Sincerely*

-Mercury

**Dmail Details- Nico**

***Subject:*** *Summon From Hades*
***From:** Hermes*

Dear Mr. di Angelo,

You have been summoned to the
Underworld by your father, Lord
Hades. Please come at your
earliest convenience.

(He requests you get
there before your step-
mother arrives.)

*Sincerely*

-Hermes

If the player goes to see their godly parent, they will be able to start the quest: Griffin's Gold.
Hedge's Natural Healing

A healing salve concocted by Coach Gleeson Hedge. It is comprised of various natural elements, both common and (for lack of a better word) uncommon. It is more potent than any nectar or ambrosia- recovering 100% of the drinker's maximum HP. It can be bought, found in chests, won through a gacha machine, given to the player as a reward, dropped by enemies, or crafted using a Brewing Table at any level.

**Crafting**

**Recipe**

**Bought from:**

* Camp Half-Blood: Camp Store- Potion Corner
* New Rome: Forum- Charlie's Potion Emporium
* Olympus: Skyway of the Gods

**Won from:**

* Olympus: Potion Shop- Potion Gacha Machine

**Dropped by:**
 Ogre | -The Sewers
 Mantid | -Bunker: Level 4
 Corrupt Satyr | -Pennsylvania
-Indiana
-Nevada
 Stympalian Bird | -Hephaestus' Forge
Slayer of Monsters

"Slayer of Monsters" is an achievement the player can earn after defeating 100 monsters in the Bunker. It will trigger automatically after the player slays their 100th monster.

Achievement Entry:

- "Defeat 100 monsters in The Bunker."

(note: this is a hidden achievement. The player will not be able to see the entry for it until they have earned it.)
Juvenile Glebe Basilisk

A giant serpent that uses its green color to hide in tall grasses and ambush its prey. In its juvenile form, it's no longer than your average Ball Python.

**Found in:**

* Ohio (mid-level)
* Utah (mid-level)
* Monster Storage, CJ (low level)
* The Deep Woods, CHB (low level)
* The Slums (Frank only)

**Possible Drops**
 Strength of Bellona | 1/13 (mid-level)
Pioletta Flower

## Pioletta Flowers

Pioletta flowers are a near extinct species of flower which Grover needs your help saving. They are few in number due to a boom in the bird population- which tend to use their sturdy stems for their nests. They are robust plants- able to grow almost anywhere. However, they don't produce nearly as much pollen as most flowers.
Gacha Machines

The gacha machines are little machines scattered throughout the game. There are four different types of machines, each yielding different rewards. If the player puts 50 drachmae into one of these machines, they will receive a random item of a particular type.

The gacha machines that allow you to pull a random healing/power item are located in the Potion Shop on Olympus.

**Potion Gacha Machine**
 Demeter's Rose Elixir (Ultra Rare)

The gacha machines that allow you to pull a random food item are located in the Grocery Store of New Rome and the Camp Half-Blood Mess Hall.

**Food Gacha Machine**
 Celia Meal (Rare)

The gacha machines that allow you to pull a random crafting resource are a bit trickier to get to. They will spawn in the room you're in after defeating the boss for your character's weapon quest. (Example: If you're playing as Percy, the machine will spawn after you defeat the boss for the quest: Find Riptide.)

**Crafting Gacha Machine**
 Light Crystal (Ultra Rare)

The gacha machines for pulling random items are located at Grand Central Station in Manhattan and Forest Hill Station in San Francisco.

**Random Gacha Machine**
 Frost Flower (Rare)
Helm of Hermes

The helm of Hermes is a mid-level helmet given to you by Grover for completing Quest: Save the Flowers. When equipped, the player can press "pg up" on their keyboard to open the fast travel menu at any time. It's one of two items in the game that allows unlimited fast travel. Though it can be sold, it is highly unrecommended to do so, as it is not craftable and cannot be obtained elsewhere.
Quest: Turkey and Toast

This is a quest given to you by a Hephaestus at the forge on Mt. Olympus. He tells you that he was tasked with teaching the minor river god, Scamander, a lesson that he clearly hasn't learned, since he seems to still be causing trouble. If the player accepts the quest, Hephaestus will create a door that will lead the player to Turkey- where they will need to put Scamander in his place.

Before they leave, Hephaestus will also give the player the Flames of Hephaestus to use during the quest. The player will not be able to leave the forge until they have either completed the quest or given the flames back to Hephaestus.

In Turkey, the player will need to make their way to Scamander's house. They will need a pry bar to get inside.

Inside, the player will have to defeat Scamander.

After he has been defeated, the player can go through the door on the north wall to head back to Hephaestus' Forge. Speaking to him will complete the quest.

**A few things of note:**

1. Two items can be found in Turkey if the player has accepted the quests they correspond to. The first is a Sibylline Page, which can be seen just northwest of Scamander's house if the player has accepted the quest: Sibylline Pages. The other is a Pioletta flower, which can be found right outside the shed you enter the area from. (if the player has accepted the quest: Save the Flowers. The player can always return to this area later by going back through the door in the Olympian Forge.
2. The player can find the "wild" skin for the game inside a chest in the room where they fight Scamander.
Frank's Keychain

Frank's Keychain is a mid-level piece of armor that is given to the player as a gift for reaching friendship level 10 with Frank Zhang. It deals physical damage and allows the player to always strike first during battles. Although the player is able to sell the keychain, they are discouraged from doing so, as it can not be crafted or obtained elsewhere.

(Note: if the player is playing as Frank and they complete "A Daughter's Gift", this item will be called the "Keychain of Ares" The stats all remain the same.)
Helm of Mercury

A golden helmet with wings. The player is gifted this helm by Hermes after reaching level 15 in a New Game +. It will be attached to a Dmail: Godly Gift #2.

Pressing "pg up" on the keyboard while wearing this helmet will bring up the fast travel menu- allowing the player to quickly travel to any key location they have previously visited.
Annabeth Chase

Annabeth Chase is one of the eight playable characters in Demigod Simulator. She was added to the game in the 0.4.0 Update of the alpha, alongside Jason Grace. If the player chooses to play her, they will begin their story at Camp Half-Blood, having mysteriously lost their drakon bone sword.

**Character Selection Description**

Daughter of Athena and bookworm, Annabeth is skilled in many different fields. An architect at heart, she has been charged with rebuilding Mt. Olympus after the 2nd Titan War.

**Annabeth's Main Quests**

* Find your Sword
* Trick or Treat (Frank)
* Diplomatic Approach (Hazel)
* Leo's Riddle (Leo)
* Training With A King (Nico)
* Sell Sword (Jason)
* Capture the Flag (Percy)
* Party Planner (Piper)
Master of the Forges

Master of the Forges is a level 75 skill that Leo can learn after completing the quest: Mother in Distress. In addition to his quick wit- Leo has a very unique talent for lighting himself on fire. Though he doesn't use it often in battle, it can be a very useful defensive tool. Not even monsters want to be set on fire.
Helm of Tartarus

The Helm of Tartarus is a helmet you can receive after trading in 75 monster tokens in the Bunker. It inflicts darkness damage, increases the player's critical rate and regenerates MP over time, allowing the player to use skills more frequently in battle without the use of magic. Although it can be sold, it is highly unrecommended to do so, as it can not be crafted or obtained elsewhere.
Quest: Stoned

This is a quest Hazel receives from Percy after speaking to him outside of Cabin 3 at Camp Half-Blood. (note: he will not spawn until the player reaches level 16 or higher) Percy will tell Hazel that he needs to find another demigod to join him on a quest. If the player agrees to help, Percy will explain that Chiron has sent demigods to investigate demigod-shaped statues near the highway in Ohio. He suspects it to be the work of Medusa. Percy will tell Hazel to let him know when she's ready, giving the player a chance to get their gear in order before the quest.

Talking to Percy again will teleport he and Hazel to the Ohio woods, which are crawling with serpentine creatures. When the two of them make it to a cave, they will face off against Medusa herself. She has a weakness for water, so having Percy along for the ride should make the fight a bit easier. It is recommended the player have at least iron or gold armor sets on them for this fight, as well as a few potions or food buff items.

After Medusa is defeated, Percy and Hazel will head back to Camp Half-Blood, where he will thank her for her help and give her the quest rewards.
Promethean Clay

*Clay used by the titan Prometheus. It just seems like normal clay, really.*

Promethean clay is a quest item that the player receives as a reward for completing the side quest: Token of Love when playing as Annabeth. It cannot be bought or sold at any shop. The only use for it is an offering to Dolos during Frank's quest; Trick or Treat.
Quest: Beauty is Pain

### Rewards

Hedge's Natural Healing x2; Pretty Brooch x2; Piper's Bead; 60 drachmae; 6000 EXP

This is a quest Hazel receives from Piper upon speaking to her in the arena at Camp Half-Blood. Piper could really use some help with her training and she thinks you are just the person to help her.

It is recommended that the player be at least level 42- with decent mid-game armor sets (Boreas or Helios sets, at least) to take on Piper. They will not fail the quest if they lose to her. She will give them as many chances to fight her as needed until they can claim victory. Once they do, she will thank them for helping her train and give them their quest rewards.
Cap of Invisibility (armor)

The Cap of Invisibility is a mid-level piece of armor that is given to the player as a gift for reaching friendship level 10 with Annabeth Chase. It deals strategic damage and increases the player's evasion rate. The primary benefit of having this helm equipped however, is its ability to reduce random monster encounters by half. Although the player is able to sell the cap, they are discouraged from doing so, as it can not be crafted or obtained elsewhere.
Quest: The Hole

This is a quest Hazel gets from Frank by speaking to him at the barracks in Camp Jupiter. He will tell her that a mysterious hole has popped up in San Francisco, just outside of camp. He asks her to investigate it. If the player agrees, they can then make their way back into the city and go down the hole.

Inside, there are a series of hallways the player will have to navigate to get to the final room. If the player makes a wrong turn, they will be teleported back to the first hallway. This is the correct sequence;

* Turn right at the first 4-way intersection.
* Go straight at the second 4-way intersection.
* Turn right down the first hallway.
* Turn left down the second hallway.
* Turn left at the final 4-way intersection.

If the player has navigated correctly through the halls, they will end up in the final room. A cut scene will trigger, introducing Hazel to Comus- the Greek god of festivity. He will tell Hazel that he created the hole as one of his "dens of revelry." When he learns that he built his den near a Roman camp- he is horrified and agrees to abandon it immediately. He assures Hazel that it will disappear once he leaves and they will never hear from him again. Hazel can then go back to Camp Jupiter and tell Frank the good news. After which, he will give the player their quest rewards.
Medusa

Medusa is one of the three Gorgon sisters. She was once a maiden who was assaulted by Poseidon in a temple of Athena. For her part in dishonoring her temple, Athena cursed Medusa by transforming her into a hideous creature, like her sisters. Any mortal who met her eyes would instantly be turned to stone. She was later beheaded by the hero Perseus. Then many centuries later, beheaded again by Percy Jackson. She has something of a grudge against the Percys of the world.

**Found in:**

* Ohio- Woods

**Drops**
 Stygian Iron Ingot | 1/3
Quest: Training With A King

This is a quest Annabeth receives from Nico upon speaking to him in the arena at Camp Half-Blood. He thinks she is just the person to spar with in order to improve his swordsmanship.

It is recommended that the player be at least level 42- with decent mid-game armor sets (Boreas or Helios sets, at least) to take on Nico. They will not fail the quest if they lose to him. He will give them as many chances to fight him as needed until they can claim victory. Once they do, he will thank them for helping him train and give them their quest rewards.
Sea Stone

Sea Stones are mysterious gemstones that imbue the magic of Poseidon into anything they touch. They're used to craft various weapons and armor throughout the game. They can be traded in for other stones/obtained through trading other stones via talking to Grace in Orea's Trade. They have a much higher chance of being dropped by certain bosses.

**Obtained by:**

These stones are a fair deal more rare than the Sun Drop or Frost Flower. They can be primarily earned by completing certain quests or trading other rare stones for them in Orea's Trade. However, certain bosses (for certain playable characters) may occasionally drop them.

**Won from:**

Crafting Gacha Machines (located in the boss rooms where each character retrieves their lost weapon. It only spawns after the boss has been defeated)

**Crafting**

Sea Stones are used to craft many useful items in the game, such as;

**Used to Craft:**
 Sword of the Sea | 1 sea stone
Vial of Achilles' Curse

A salve concocted of underworld magic and water from the river Styx, this awful purple juice will apply the state "immortal" to the drinker for a short time. It can be found in chests, given to the player as a reward, dropped by monsters, won from the Lotus Casino, or bought from the potion shop on Olympus.

**Bought from:**

* Olympus: Potion Shop

**Won from:**

* Lotus Casino: Pickboard
* New Rome: Plutarch's Playland (can be bought for 150 Plutarch Playland Tickets)

**Dropped by:**
-Wyoming
-Sewers
 Corrupt Dryad | -Iowa
-Wyoming
-Idaho
 Arctic Pit Scorpion | -Palace of Boreas
Corrupt Dryad

### Possible Drops

Ambrosia; Nectar; Four Leaf Clover; Ginseng Root; Hedge's Natural Healing; Vial of Achilles' Curse

Dryads are a race of nature spirits that embody various forms of plant life. Although typically peaceful, these dryads have been poisoned by the influence of Tartarus.

**Found in:**

* Iowa (high level)
* Wyoming (high level)
* Idaho (high level)
* The Woods, CHB (mid-level) (only spawn during the quest: Poisoned Ivy)

**Possible Drops**
 Vial of Achilles' Curse | 1/8 (high level)
Gear Head

Gear Head is a level 50 skill that can be learned by Leo after completing the quest: Find Your Toolbelt. Even for a son of Hephaestus, Leo's ability to problem solve with the use of odd contraptions remains unmatched. With his toolbelt back where it belongs, he can now pull gadgets and gizmos from it, using them in very out-of-the-box ways during battle.
Harpy

### Possible Drops

Ambrosia; Sack of Drachmae; Harpie's Breath; Mythomagic Card: Harpy (high level)

Winged monsters- who were once somewhat benevolent manifestations of storm winds. Over time they have grown corrupt and vicious- eager to tear apart any nearby demigods.

Found in:

* Nebraska (mid-level)
* Sewers (mid-level) (Nico only)
* The Bunker: Level 5 (high level)

Possible Drops
 Sack of Drachmae | 1/10 (mid-level)
New Rome: Your House

Just north of the Housing District in New Rome is a vacant lot that the player can purchase for 800 drachmae. After which, the player will be able to build their own house- that they can decorate and fill with various utilities and pets. This house serves as a place where the player can replenish their HP and MP by sleeping in their bed, craft items using various crafting stations, store items in their vault, and generally express a bit of creativity. Once built, it will be available as a fast travel location if the player uses Hermes' shoes, the Helm of Hermes, the Helm of Mercury, or the Crown of Bones. It is also a crucial location for at least one side quest.

**Crafting Stations on Lot:**

* Forge
* Stone Slab
* Stove

**Crafting Stations that can be bought:**

* Brewing Table

**Utilities on Lot:**

* Bed (for replenishing HP & MP)
* Vault & Refrigerator (storage)
* Mailbox (checks Dmail)

**Furniture**

As Mira will tell the player after they've built their house, they may now furnish it by buying various items from Vulcan Furnishings in New Rome or from Olympian Furnishings on Olympus (must be level 25 to unlock travel to Olympus). Every piece of furniture has a specific slot on the lot that it will always be placed. (i.e sofas will always be placed in the center of the front room) and cannot be moved. Some slots will have more than one piece of furniture attached to it- in which case, the newest piece of furniture will replace the older one. (there will always be a warning, letting the player know they are about to replace another piece of furniture in this case)

**Available Furniture Slots**

**Front Room & Hallway**

* Sofa slot
* Coffee table slot
* Floor lamp slot
* Side cabinet slot
* Fireplace slot
* Left corner slot
* Wall clock slot
* Right corner slot
* Piano/brewing table slot
* Hallway mirror slot
* Hallway banner slot
* Hallway cabinet slot

**Bathroom**

* Cabinet slot

**Kitchen**

* Chair slots
* Hanging pan slots

**Bedroom**

* Bed slot
* Side table slots
* Curtain slots
* Shelf slot
* Vanity slot
* Floor plant slot

**Outdoor**

* Column slots
* Statue slots (3)
* Fountain slot

**Pets**

After building their house, the player can buy little furry friends to fill it with. Regular pets can be bought at Diana's Pets in New Rome and the player can buy a monster pet to roam their garden at Orea's Trade in New Rome. In total, there are four pet slots- one for each type of pet. (dog, cat, small animal, and monster). Outside of that, there are five additional slots for farm animals- one for each type of animal (cow, chicken, goat, pig, and sheep) Though there are a few varieties of each type of animal, the player may only have one of each type on their property.

Once the player has bought a pet, they are given a few interaction options- including the option to rename their new friend. Most pets simply serve as a little companion and not much more. However, the cow is able to be milked and the chicken will lay eggs every so often- giving the player a few cooking ingredients once in a while.
Godly Compensation

Godly Compensation is the title of the Dmail the player receives from Hermes after starting a New Game +. They must read the Dmail in order to be able to collect the attached weapon; Lance of Iapetus.

**Dmail Details**

***Subject:*** *Godly Compensation*
***From:** Hermes*

*Hello, demigod. It has come to the attention of Olympus that you have not been given proper compensation for your involvement in saving the world. While this alone would not normally be enough to qualify a hero for godly compensation, your actions have helped the gods directly. For this, you periodically be sent gifts, as a token of the god's gratitude. Here is your first.*

If the player goes to the Ivory Tower Apartments in the Housing District of New Rome- they will be allowed to enter Rachel's Apartment and speak to her. Doing so, will allow the player to accept her collection quest; Sibylline Pages.
Quest: Surprise Party

This is Jason's quest for Annabeth- Although she doesn't have much involvement in it. The player receives the quest by talking to Rita in cabin six. Rita tells them that Annabeth's birthday is fast approaching and they plan to celebrate it by throwing her a surprise party. Rita has already invited all of Annabeth's close friends and some of the Athena kids. But she's been so busy, she needs Jason's help to send an invitation to the remaining five.

**Athena Campers**
 Toby
 Amelia
 Janet
 Lance

After the player has informed the campers about the party, they can head back to Rita and let her know. Rita will tell them that they need someone to lure Annabeth to the mess hall the next day- and not raise her suspicions. Jason agrees to do this. A cut scene will trigger, sending Jason back to cabin one to sleep until the next day. After which, the player can head to cabin 17 and talk to Annabeth. They will be given three excuses to give her in order to get them to follow them. It doesn't matter which excuse they use- she will follow them either way (although she may suspect where the player is taking her).

The player will need to lead her to the mess hall. (While she is in the player's party, they will not be able to fast travel). Once at the mess hall, there will be a cut scene for her surprise party. After the party ends, she will give you gifts for your part in organizing such a nice party for her.
Quest: A Daughter's Gift

This quest becomes available when the player reaches level 26, after which they can access the areas north of Kansas. If they make their way to Wyoming, they will encounter Persephone having a disagreement with her mother. After Demeter leaves, the goddess of spring will ask the player to plant a mysterious seed just outside Cabin 4 at Camp Half-Blood. Once the player does this (and uses the well nearby to water the seed) they can come back to tend to the seed every 20 minutes. Once the seed has been watered 8 times, it will grow into a beautiful pomegranate tree. Persephone will appear and thank the player for tending to the seed. She will also give them their quest rewards, which include the player character's own friendship rewards. (i.e. If the player is playing as Leo, they will receive the Lens of Looting, Nico would receive the Crown of Bones, etc)
Flower Power

"Flower Power" is an achievement the player will earn from completing Grover's side quest: Save the Flowers. The player will trigger the achievement after placing 30 scarecrow tees.

Achievement Entry:

- "Help Grover save 30 Pioletta flowers."

(Note: This is a hidden achievement. The player won't see the entry for it until they have completed it.)
Quest: Cleaning the Beach

This is a small side quest given to you by Chiron in the sitting room of the big house. He asks you to head over to Canoe Lake and clean the beach after a bunch of unruly campers left it in shambles. If you're playing this quest as Annabeth, Piper, Leo, or Nico- you will be given Proof of Diplomacy in order to be able to enter Camp Jupiter. Otherwise, you'll only be given Ambrosia and EXP for completing the quest.
Domesticated

"Domesticated" is an achievement the player can earn by buying a pet monster from Orea's Trade. They will only be able to buy one after they have built a house in New Rome.

Achievement Entry:

- "Buy a monster from Orea's Trade."

(note: this is a hidden achievement. The player will not be able to see the entry for it until they have earned it.)
Quest: Sibylline Pages

This is a quest given to you by Rachel Dare, after reading and replying to her Dmail (Fun Quest?). After talking to her, the player learns that Ella the harpy was spooked by a sound a couple days prior and flew away with a talon-full of Sibylline pages that they had written. Although Ella has since returned, the pages are still scattered throughout the Greek and Roman worlds. Your job is to find all 50 of them.
Nectar

A drink of the Gods. It heals demigods and tastes like the drinker's favorite beverage. It recovers 25% of the player's maximum health. It can only be used on one ally at a time.

**Bought from:**

* Camp Half-Blood : Camp Store (Potion Corner)
* New Rome: Forum (Charlie's Potion Emporium)
* New Rome: Forum (General Store)
* New Rome: Service District (Alexandria Hospital vending machine)
* New Rome: New Rome University (vending machine)
* Olympus: Skyway of the Gods
* Demigod Express
* The Bunker

**Won from:**

* Lotus Casino- Pickboard
* Olympus Potion Shop- Potion Gacha Machine

**Dropped by:**

* Most monsters have a high probability to drop nectar.
Grover Underwood

Grover Underwood is a satyr of Camp Half-Blood and one of the Lords of the Wild. He was chosen by Pan himself to take up his mantle as the supreme guardian of nature; a role that Grover takes very seriously. As such, he's found himself very distressed by the near extinction of many of nature's most beautiful creatures.

**Save the Flowers**

This is a quest you can accept from Grover after receiving his Dmail (Help Plz!) and speaking to him in the woods in Camp Half-Blood. He will show you a pretty purple flower that he calls Piolettas. He tells you that they are going extinct and he needs your help setting up devices to keep them safe.
Storage Pouch

A thick leather pouch. Using it unlocks 10 more slots in the player's inventory. The player starts the game with 10 inventory slots. There are a total of 7 storage pouches in the game. Finding all of them will give the player 80 inventory slots total.

**Storage Pouches #1-4:** These four storage pouches can be found in Dmails from Hermes. All of the Dmails will trigger at different levels, in different locations.

**Storage Pouch (#1-4) Dmails**
 20
 30
 any

**Storage Pouch #5:** This pouch can be found in a chest inside the Desert Temple during the quest: The Lost Satyr/Faun. The player will need to grab it during the quest, since they will not be able to return to this area after the quest is complete. They will need a pry bar to open the chest.

**Storage Pouch #6:** This pouch can be found in a chest inside the Lotus Hotel & Casino. The player will need to rent the hotel room in order to access the chest. They will also need a pry bar to open the chest.

**Storage Pouch #7:** This pouch is dropped by Scamander after defeating him during the quest: Turkey and Toast.
Quest: Trick or Treat

This is a quest Annabeth receives from Frank upon speaking to him in his room at the Praetor House in Camp Jupiter. Frank will reluctantly tell Annabeth that some campers were sent to investigate a questionable suburban town in Michigan and they never returned. He now needs to go there himself to find out what happened to them. He asks Annabeth if she could join him, since he really doesn't know what to expect.

(**note**: While this quest can be accepted at any time- the player will need to be at least level 15 to complete it.)

If Annabeth agrees, Frank will give her a chance to get her gear and supplies in order. The player can talk to Frank whenever they are ready to embark. Frank will transform into a pegasus and fly Annabeth to their destination.

Once there, the player can walk around the town and talk to the locals. They will notice something very odd, as all of the townsfolk seem a little too pleasant and obsessed with their town. To move the quest along, the player needs to speak to the man standing to the right of the big fountain. He will use magic to try and coax Frank and Annabeth into moving into the town, but the two of them manage to resist the spell. The man then reveals himself to be Dolos; the Greek god of trickery.

He explains that he's trapped a group of people in this town out of boredom. Annabeth demands he let them go and he agrees, for a price. He asks Annabeth and Frank to bring him some Promethean Clay. If they do that, he promises to let everyone go.

(**note**: Promethean Clay can only be acquired by completing the side quest: Token of Love. They will need to leave the map and go back to Camp Jupiter. Once they have completed Token of Love and obtained the Promethean Clay, they can then talk to Frank in his room at the Praetor House to travel back to Dolos.)

After offering the clay to Dolos, he honors his promise and releases all of the trapped townsfolk. Frank takes Annabeth back to Camp Jupiter and thanks her. This completes the quest.
Platinum Ingot

Platinum ingots are used to craft various weapons and armor throughout the game. It can be smelted using a forge that has been upgraded to level 10.

**Crafting Recipe**

**Bought in:**

New Rome: Alexandria Trade (only if player is level 50 or above)

**Won from:**

Crafting Gacha Machines (located in the boss rooms where each character retrieves their lost weapon. It only spawns after the boss has been defeated)

**Dropped by:**

N/A

**Crafting**

Platinum ingots are used to craft many useful items in the game, such as;

**Used to Craft**
 Sword of Light | 4 platinum ingots
Quest: What Did Leo Do?

### Rewards

Celestial Bronze Ingot x2; Imperial Gold Ingot x2; Leo's Bead; 60 Drachmae; 6000 EXP

This is a quest Hazel receives from Leo after speaking to him outside of Cabin 9 in Camp Half-Blood. She will find him lying down in the grass, covered in something red. Upon discovering that he isn't injured, she asks him what happened. He says he doesn't remember everything- since he volunteered to drink an experimental elixir made by Malcolm. He then discovers a set of blueprints he had been working on are nowhere to be found. He insists that he needs to know where he went yesterday and what he did- so he can retrieve his lost blueprints. Hazel will tell him to sit tight while she tries to piece together what happened.

Hazel's search will begin in Cabin 6; with Malcolm. Upon speaking to him, the player will learn that Leo did, in fact, drink an elixir he had been working on. He claims the elixir was only meant to boost energy levels. He says after Leo drank it, he ran out of Cabin 6, screaming about needing to get a rotary saw. This should point Hazel in the direction of the camp forge.

Heading to the forge and talking to Amy will reveal that he was, in fact, there and that he built a machine then left. Amy has no idea where he might have gone and the trail runs cold. Hazel thinks she should ask around.

The next step is to speak to Calypso in the Big House sitting room. She will explain that she saw Leo yesterday and that he said he needed to go to the "boo-boo room." This should lead the player to the Infirmary.

Once at the infirmary, the player can talk to Will. (If the player wants to speed run this quest- they can skip almost all of the steps above and come straight to the infirmary from cabin 9) Will tells Hazel that Leo showed up a few hours ago, disassembled a wheelchair and left to sell some things to the Stolls at the camp store.

Talking to the Stolls at the camp store will reveal that Leo sold them his blueprints. They will give them back- for a price, of course. The player will have two options- to buy the blueprints for 50 drachmae or try and haggle the price down. If they choose to try an haggle, the Stolls will reply in one of three ways (which is randomly chosen). They will either drop the price by 5 drachmae, drop the price by half, or not haggle at all. (note: once the final price is set by the Stolls, Hazel will pay it without the player's input. (if she has enough drachmae in her wallet))

With the blueprints in hand, Hazel can head back to Leo at Cabin 9. She can give him his blueprints and he will pay her with the quest rewards.
Proof of Diplomacy

A scroll from Chiron stating that you are a Greek demigod and you come to Camp Jupiter in peace. This item is needed by certain playable characters in order to enter Camp Jupiter. You can get it by talking to Chiron in the big house and completing the quest; Cleaning the Beach. Characters with strong ties to Camp Jupiter will not need Proof of Diplomacy to enter.

**Characters that require it:**

* Annabeth Chase
* Piper McLean
* Leo Valdez
* Nico di Angelo
Copper Ingot

Copper ingots can be smelted using a forge at any level. Copper ingots are primarily used to craft bronze ingots.

**Crafting Recipe**

**Won by:**

Crafting Gacha Machines (located in the boss rooms where each character retrieves their lost weapon. It only spawns after the boss has been defeated)

**Dropped by:**
 Stympalian Bird | 1/2

**Crafting**

**Used to Craft**
The Bunker (Dmail)

"The Bunker" is the title of the Dmail the player receives from Thalia Grace. In order to trigger the notification for this Dmail the player needs to be level 20 or over. They must also enter the cabin courtyard in Camp Half-Blood (if they started the game in CHB) or Mess Principia in Camp Jupiter (if they started the game in CJ). Once the notification triggers, they must then read the Dmail to unlock the next steps. After Reading the Dmail, they can claim the attached key card.

**Dmail Details**

***Subject:*** *The Bunker*
***From:** Thalia*

*Hey, so I've got this thing I was hoping you might be able to help me out with. You don't have to, obviously, but it would be pretty nice if you did. Plus, there are some cool, shiny things in it for you if you agree. So, if you feel like it, meet me at The Bunker. It's this little shack off of Highway 10, in Kansas. You can't get in without an invitation, which is why I sent you one. Hope to see you soon.*

*-Thalia*

If the player goes to The Bunker in Kansas and speaks to Thalia- they will be allowed to enter the dungeons there and slay monsters in order to earn various prizes.
Master of History

"Master of History" is an achievement the player can earn for watching the short movie at the Imaginarium Theater in New Rome. The video itself runs about 5 minutes and if the player decides to go see it, they will be locked in until the video ends. However, if the player sits through it, they will get this nifty achievement.

Achievement Entry:

- "Watch the show in the Imaginarium Theater."

(note: this is a hidden achievement. The player will not be able to see the entry for it until they have earned it.)
Cabin Key

The key that unlocks the door to your cabin at Camp Half-Blood. The door that the key unlocks depends on the character you choose to play as in the beginning of the game. It can be obtained from talking to Dionysus at the big house.

**Unlocks**
 Annabeth Chase
 Hazel Levesque
 Piper McLean
 Leo Valdez
 Frank Zhang
 Nico di Angelo
Quest: Party Planner

This is a quest Annabeth receives from Piper upon speaking to her in the meeting room or the big house in Camp Half-Blood. Piper will explain that she has been tasked with planning a big party to celebrate the beginning of summer. She has some ideas but is having trouble deciding which ones to choose. She wants Annabeth's advice on where the party should take place, what the theme should be, and what she should offer as the raffle prize.

**The Location**

Piper will ask where Annabeth thinks the party should take place. She offers her two options to choose from. (Note: the location the player chooses will look different for the rest of the game. It will also be the location the player will find Piper after the quest ends)

* The Cabin Courtyard: A spacious and familiar area. Seating will need to be arranged.
* The Amphitheater: A smaller and less familiar area. Seating already established.

**The Theme**

Piper will then ask Annabeth what she thinks the theme of the party should be. She offers her three options. (Note: this choice will affect the appearance of the party area for the rest of the game)

* Far East: Eastern Asian inspired decor- with a lot of reds and earth tones.
* Starry Night: Celestial shapes- with deep blues and purples (and yellows) for the color scheme.
* Summer Love: A romantic theme, with hearts and a lot of pinks, whites, and reds.

**The Raffle Prize**

Piper will then tell Annabeth the three items she was considering for possible raffle prizes- the problem is, she doesn't actually have any of them to give away. She asks Annabeth if she can find one of the items and bring them to her.

* Demeter's Rose Elixir
* Sack of Drachmae
* Light Crystal

Once the player has one of the items in their inventory, they can give it to Piper as a raffle prize. She will thank them and head off to set up the party, after giving the player their quest rewards. After this point, the area the player chose for the part will be decorated with the theme they chose for the rest of the game.
Nerites

Nerites is the former flame of Poseidon. The two of them were so enamored with one another at one point that their love spawned Anteros; the minor god of requited love. Nerites was appointed as Poseidon's charioteer sometime during their romance. He found himself to be so skilled at it, that he challenged the sun god; Helios to a chariot race. When he inevitably lost the race, Helios turned him into a creature of the deep- half man, half shellfish. After which, Poseidon moved on, leaving Nerites behind. Over time, Nerites has become embittered by years of resentment. He decides to steal the sword of Poseidon's favorite son; Percy- to lure the demigod to him, so that he may use him to get back at the god who wronged him so long ago.

**Found in:**

* U.S.S. Integrity

**Possible Drops**
 Celestial Bronze Ingot | 1/1
Hermes' Shoes

Herme's Shoes are items the player can find or earn throughout the game. They are a one-time use item that will allow the player to fast travel to any key location that they have already been to. The shoes will be consumed if the player uses them to travel. They will not be consumed if the player attempts to use them but chooses not to travel. They can be found in chests, bought in New Rome, won from various places, and dropped by certain enemies.

**Bought from:**

* New Rome: Shopping District (Alexandria Trade)

**Won from:**

* Grand Central & Forest Hill Stations: Random Gacha Machines
* The Lotus Casino- Pickboard

**Dropped by:**
 Cursed Daemon (low level)
 Titan Vine (high level)
Godly Gift 4

Godly Gift #4 is the title of the Dmail the player receives from Hermes while playing a New Game +. It will trigger after reaching level 40 and going to the Camp Half-Blood Entrance. They must read the Dmail in order to be able to collect the attached weapon; Shield of Midas.

**Dmail Details**

***Subject:*** *Godly Gift #4*
***From:** Hermes*

*Hello, demigod. Here is your fourth gift from Olympus for your part in saving the world. Don't get too greedy with it now.*