Ballistic Shield

Derived

## Attributes

* Melee
* Armor Bonus
* Shield (Shield mode)
* Flashlight (Shield mode)
	+ Blindness
* Projectile Deflection (Shield mode)

Shield mode:

* 40 (no headshot attack)

Shield:

* 100
* 16 (weight)
* 55 (post-15.3.0)

## Gameplay Information

The **Ballistic Shield** is a Melee weapon introduced in the 13.5.0 update. It is essentially the "upgraded" counterpart of Riot Shield.

## Description

*This world-class shield features the world-class durability and impenetratable layer, this shield is an excellent tool for defense use for soldiers. What makes this a very great help is that it can deflect ALL rocket and explosive projectiles when hit directly towards the shield, with failsafe mechanism. Various benchmarks show that this weapon protects the user from ALL kinds of irregular projectiles, be it acidic, heat-related and explosive. As well, to seamlessly resist the weigh that all projectiles possess, the shield is equipped with the invisible anti-gravity membranes that renders the shield much more gravity-resistant. No matter how speedy the projectiles, the user will be unaffected by that speed and watch thse bullets ricochet to somewhere else depending on the certain angle.*
*Furthermore, you will be able to transform this weapon into a sword when needed, since it is not solely for defensive purposes. The blade it possess are made of hardest of metals to ensure durability and more damage was dealt on the target.*
*Last but not the least, when this weapon is in shield mode, the shield will generate the force waves that manifests inside the shield itself, allowing the shield to take down enemy fires, all kinds of piercing rounds, wall break projectiles, all kinds of outside kinetic forces (impacts, shockwaves and more!) and even melee attacks. As a result, all forms of attack being said wkll just bounce or even ricochet out of its way in a certain angle if the attack happens to be a ranged one.*
*Lastly, the shield has a best-in-class fail-safe overload protection circuits (made from high-quality materials) that effortlessly prevents ALL forms of electric attacks from deactivating the shield's ultimate ability.*
*In one test, being performed and checked rigously, even the Arirang's Revenge cannot damage any portion of the shield, due to the super-durability technology it is equipped. Overall, this shows how strong its no-compromise defense is.*

## Appearance

It is the large ballistic shield with a dent-proof shield and ballistic window (with the "INTRUDER" mark on the top) and the flashlight.

## Strategy

It deals low damage, average attack, and mobility. However its disadvantages is offsett with its ability to rebound the projectiles of ANY kind (including wall break).

### Tips

* Unlike the Reflector gadget, this weapon is able to rebound melee attacks to the user of that weapon.
* Use this weapon when encountering multiple enemies using area damage/wall break weapons most to often, so use this weapon to effectively shrug off the AoE/wall-break effect.
* Take advantage of its unlimited durability.
* Whenever you encounter Sly Wolf users, encounter its users face-to-face zo when he tries to dash towards you, you will just harmlessly bounce him to certain angle, further aggro'ing the user.
* It is a hard counter against Ice Club spammers, since its projectiles will just bounce away depending on certain angle after hitting the shield. As well, the said projectile will also damage or even kill the Ice Club user if he is going reckless.
* The users of the Sword Soul Card will be on great disadvantage when they try to hit you while you use this weapon, since these projectiles will bounce away in a certain angle and even cause the user to be killed by his own weapon if he is not careful.
* Have a range weapon in case of ranged attacks.
* Even Consecutive Explosions weapons cannot escape this defense's abilities, as you can gloat that the Consecutive Explosions projectiles (for example, Battle Falcon) will simply ricochet back to the enemy, killing himself in the process.
* It is an excellent counter against Battle Rook since that weapon will just bounce away and hit ayone else or even the user.
* Bash the enemies in the head to deal damage, if in shield mode.
* All enemy projectiles being ricochet back to the said enemies by this shield can make them incur self-destruction penalty if they got hit by their own shots, be it explosive, bullets, or even wal break.
* Take into the account that its shield effectively rebounds the projectile of all kinds, leaving you semi-invulnerable.
* The Battle Axe's attack cannot penetrate this shield, instead it will bounce away to other directions. Kn wordt case scenario, the projectile may bounce back to the weapon user, which results to self-kill penalty.
* If you are teamed with the extremely skilled teammates of this weapon, then you can perform trick shots that would continuously deflect the projectiles, putting these projectiles in a "pinball" effect.
* In the Slender Forest campaign, if the Slender Boss tries to attack you face-to-face in milliseconds while you are using this shield, you can effortlessly deflect his attacks without having to hold the fire button, since the Slender Boss will just damage himself due to the Ballistic Shield attribute, which allows the shield to ricochet all attacks.
* It is a hard counter against three category spammers face-to-face, since his shots will just simply bounce away off track.
* This is the great counter against Ghost Lantern and/or Soulstone and Adamant/Toy Bomber users, since if the ghost-like projectiles try to hit you directly, the ghost will just deviate from its original trajectory, eventually deviating its one-shot ability.
* Use the flashlight in case someone gets close trying to melee you.
* This is an effective counter against users of Champion Solar Cannon, as the red energy balls can just only rebound after it hits your shield, fouling its trajectory.
* This is also a foolproof counter against wall-break weapon spammers, as the wall-break will just fail to hit you facing you in long range.
	+ Also, this weapon is a foolproof counter against Christmas Ultimatum spammers, wherein the cluster bomb rocket tries to fire at you in front of you point blank, it will just instead ricochet to the other place, hence defeating the spammability of that weapon, and thus possibly resulting to the C.U. user's suicide. However, you should watch out for solid objects around you.
* This is also an effective counter against Anime Scythe users, because when its projectiles try to hit your shield, it will just simply rebound depending on the angle, hence reducing the said weapon's usefulness. It is also possible that the user may damage themselves if the projectile hits hack to them.
* It is a perfect counter against Supercharger spammers as its projectiles will just rebound and that it will explode on the other place or even back to themselves, but watch out for walls behind you.
* It can block melee attacks, with an exception of area damage melee attacks (however, the AoE will be reduced as this shield can still block them from passing through it). Benefit from that.
	+ As well, you can use the flashlight to distract or even blind them temporarily, making them vulnerable.
* This is a perfect counter against Combat Yo-yo spammers, because whenever the Combat Yo-yo's object tries to kill you in the front while using the Ballistic Shield, the Combat Yoyo will just simply rebound, hence defeating its ability to hit enemies, or even making the Combat Yoyo users committing suicide while trying to kill you using that shield. Be careful, since he may flank you if you do so.
* The shield itself can effortlessly deflect all kinds of attacks, whether wall break, explosive or even melee.
* **ALL** spell-based projectiles will just rebound if hit to the shield. Take advantage of that.
* This is an excellent counter against Archangel users, as this shield can defeat the Archangel's wall break ability. That way, provided that your weak spot is not exposed, you can temporarily disable the wall break effect and that you will not suffer from its gadget-blocking feature.
* As the Piranha is commonly used in close-ranged maps (due to its ability to burst fire six barrage of rockets per fire), this melee weapon is a perfect solution as these rockets can just ricochet from the shield depending on the angle. However, try to maintain the distance between you and the obstacles, as the piranha users can take advantage of its massive radius. Luckily, however, if these projectiles tries to hit in front of you provided that the projectile angle is 90° in angle, it can just ricochet back to the Piranha, even giving the user the taste of their own medicine by committing suicide in a hopeless attempt to kill you while you are trying to use this projectile-proof shield.
	+ The same goes for Demolition Exoskeleton, ultimately.
* Flamethrowers and electro-throwers are not immune to this weapon's defensive ability. If the user of the flamethrower-based weapons try to kill you while you are using this shield, the flames will just disperse away and you will remain as if nothing happened to you.
	+ This is even true in terms of countering the Frozen Dragon and the "Heartburn".
* If you encounter the Carnage users, immediately activate the shield effect to reflect its projectiles to lure him into committing suicide, but be aware of your surroundings.
* No matter how powerful the wall break effect of the specific weapon, the wall break projectile will just rebound if hit to the shield, the same goes for the one with Shield Destruction, since the shield boasts the topnotch defense mechanism and state-of-the-art impenetratability.
* Useful when encountering the flurry of projectiles lobbed out by powerful bosses, since these projectiles will just bounce off of you. Take note of your surroundings though.
* Useful for defending your teammates due to its ability to bounce off all projectiles.
* The HE rounds (especially that from "Tanks-Giver"), if hit directly to the shield, will just bounce in a certain degree (depending on the position), take advantage of that. However, be alert of your surroundings as the users of these explosives will take advantage of the splash damage.
* When encountering the Titan Lance, benefit from this shield's attack-deflecting technology. That way, if the user tries to make a  Charge Attack on you (provided it is done in front of this shield), he will just bounce to a certain angle (rather than committing suicide, so as to give him at least a chance) in the process. However, be aware of its weak spot, since this area allows enemy to attack you from behind.
* With the advent of the Armadillo (Weapon), many players are now spamming with this weapon and that there is little chance to counter them. But fortunately, no. This does not mean it is the end of the world, since this melee weapon will just bounce of the cluster rockets in a certain angle when it is hit directly to the shield, hence possibly causing the user of that Heavy weapon to commit suicide.
* Switch to melee mode if you want to deal more damage.
* It can obstruct explosions when these explosions is near you face-to-face.
* The higher mobility for the melee mode grants you to confuse enemies trying to aim at you.
* Useful as a counter against Ninja Shuriken users, since these Gadgets will just rebound by certain angle if hit to your shield, even making its user damage himself in the process, resulting to self-destruction penalty in the process.
* Since it passes in multitudes of rigorous endurance tests, it can be classified as a best form of defense method.
* With the rising numbers of Hyper Mega Cannon used by players who do not know how to aim well, the Ballistic Shield can perfectly forestall these weapon's projectiles by deflecting it and possibly rebound back to the weapon user, which results to self-destruction penalty. However, keep an eye of its users' location since he may attack you from above.

### Counters

* Do not use any ranged weapons since its projectiles would just rebound if hit directly to the shield.
* The wall-break projectiles **CANNOT** pass through its shield, no matter how strong its effect is.
* **DO NOT USE THE AREA DAMAGE WEAPON (whether or not it has instant travel time) DIRECTLY TO THE SHIELD!!!** You are likely to die for doing that (except if you are equipped with Resurrection or if you trap them with your respective area damage weapon's blast radius) or miss a shot even if you aim to that player very well.
* Attack its users from behind and sidewards, where it is its weakest.
* Avoid using Multitaskers or Hitman Exoskeleton since you will just waste time trying to finish him, since you will just miss the shots even if your aim is well-places.
* Do not be fooled by its weakness-inducing spot (the window) since it is entirely protrcted from all (including Wall Break) projectiles.
* Rain  Area Damage projectles to the floor close to him and that he will be unable to counter them, except if they are using  Speed Boost gadgets/accessories. Be aware, though, that the shield can effectly block the explosion radius, so attacking from behind is recommended.
* Even biological weapons in the game (in nature) are not immune to the impenetratability effect, so it is still recommended that you are to attack him from behind.

## Awards

* Awarded as the  1st-place performance by the Armed Forces of United Blocks.
* Awarded as MIL-SPEC-compliant.
* Awarded internationally for its unique ability.
* Awarded for excellent performance for the S.W.A.T Opsrations.
* Certified Ultra-Durable defense.

## Trivia

* It is based on the real-world Ballistic Shield.
	+ However, the weird thing is that unlike the real-life counterpart, this weapon could also deflect Rockets and other Area Damage projectiles, which would be unrealistic, due to these projectile's destructive nature.
* It is the first weapon with "Ballistic Shield" attribute.
	+ However, the "Ballistic Attribute" has been renamed to "Projectile Deflection" in 15.8.0
* It is essentially the heavily reinforced version of Riot Shield (MatthewGo707).
* This is the first melee weapon that offers semi-invulnerability.
* It has been given "Damage Reflection" and the sub-attribute "Blinding" in the 15.3.0 update.
* This is the only melee weapon that can deflect **ALL** (including melee and wall break) projectiles.
* The concept of this shield weapon reflecting all kinds of projectiles without problems is based from the Pokemon move named "Reflect".
* Its damage was reduced to 16 in the 15.4.0 update, making it usable only for extremely-fortified defense mode.
	+ However, this is no longer the case as its efficiency is increased from 14 to 50 in the 15.8.0 update, making it useful as also an attack weapon rather than being the defense-only weapon. At the same time, the damage reflection has been removed.
* It can also perfectly block **ALL** kinds of flamethrower-based weapons.
* It now has a melee mode in the 17.3.0 update, just as it had on the Arirang's Revenge.
* Many people thought it is a Joke weapon, but it is not.
* It is an only shield-based weapon that causes the enemy projectiles to damage the source weapon's user (for example, if the Anime Scythe user tries to kill the Ballistic Shield user while the shield is deployed, then the Anime Scythe's projectile will be able to damage the Anime Scythe user him/herself if he/he is unfortunate to be on its projectile's way)
* The mobility of the shield mode of this weapon has been reduced to 100 (55 as of now).
* It had been voted by many as wall break and area damage weapon's worst enemy.
* Despite not being listed, it can even perfectly block ALL kinds of projectiles from ALL forms of collaborated champion-themed weapons.