Sakamoto Mio

* FRONT SIDE
* BACK SIDE

"Ha ha ha!!"

"My magic shield may be gone, but this blade has plenty of strength left!"

⬅️ | Back to List of Playable Witches

501st Joint Fighter Wing

Fuso Empire

**Sakamoto Mio** is a playable Witch in World Witches: Operation Cardfight! She's one of a handful of Fuso Witches and the only that flips. She's also one of the few playable melee witches in the game.

### References

For more information regarding this witch within the World Witches Series, visit her wiki page *here*.

### Cardfight! Story Quote:

*"A competition hm? I suppose this will be a good excuse to see how a few certain someone's have been doing, ha ha ha!"*

## Play Style

Because Mio's magic shield is at the end of its strength, her MSHLD stat is non-existent. To make up for this, she has the highest possible starting HP a Witch can have. Since she's already in a weakened state upon entering combat, the player must proceed cautiously with Mio and make sure she is surrounded by good supportive Witches.

Despite the limitation of having no starting MSHLD, Mio is capable of becoming incredibly powerful if given the opportunity. While her front side is strong, when flipped over she becomes a one-hit KO wonder. Her ability to also boost the raw ATK damage of other Witches in your party by +15 makes her a great choice to have, especially when partied with Witches like Adriana or Heinrike.

## Card Abilities (Front)

**(PA) Magic Eye:** Whenever Mio rolls 3 or lower, evade all ATK damage dealt to her on your opponent's turn. So long as another member of the 501st is in your party, Mio cannot be dealt Critical Strikes. Your party has protection from *"Slow" "Silence"* and *"Target Lock"*.

**(TA) Decimation:** Whenever Mio breaks another Witch's MSHLD, flip her. Her HP value carries over. Any +ATK bonuses she has also carry over.

**(SA 1) Tri-Burst:** *Roll 3 times -* The total damage rolled is dealt to 2 target Witches'. If the same number is rolled twice, this ability's total damage is a Critical Strike: x2 damage.

**[v1.5] (UA) Iron Commander:** 50 damage to up to 3 target Witches | Pierce: Target Witches MSHLDs are cut in half. If their MSHLDs are already broken, they take an extra +5 damage instead, Stun: -4 AP, Bleed 2: -15HP. Mio loses -25HP each time this ability is used.

## Card Abilities (Back)

**[v1.5] (PA) Focus:** When Mio is below 100HP, *"Reppuzan"* deals Critical Strike: x2 damage. She also gains +5HP for each member of the 501st in your party. Mio has protection from  effects.

**(TA) Exertion:** Every 4 turns, Mio loses -3 ATK. *\*If Mio used "Reppuzan" this turn, flip her at the beginning of your next turn.*

**(SA 1) Into the Fray:** Other Witches in your party gain +15 ATK and the cost of their Special Abilities are reduced by -1 for 2 turns.

**(UA) Reppuzan:** 70 direct damage to target Witch | Cripple: *(flip card to backside)* She cannot perform any actions for 1 turn. Mio loses -10HP this turn.

## Creator's Notes

*"Mio has undergone a lot of changes during Cardfight!'s development. First, she was a melee witch, then a ranged attacker for a while, and then she finally became a flip card when those were introduced. I believe she works best as a flip card as it showcases her personality and fighting style the best. When things get serious, Reppumaru comes out. She's definitely one of the more powerful melee witches in the game, and for a good reason. Sometimes I forget just how strong her flip side can make a party full of attackers, regardless of their ATK damage stat. Junko would be so proud of her, ha ha ha!"*

- Luckystrike

## All Card Versions

v1.4.1 Front - Current VersionBeta v1.3 -Flip (Current Version)