Alpha Wolf

Alpha Wolf

Old Abilities

Changelogs

**Alpha Wolf** is a neutral creep found in:

* Wolf Camp

## Abilities

Critical Strike

**Ability**
Passive
**Affects**
Enemies

The cruel Alpha Wolf attacks his enemy's unprotected vitals at every opportunity, inflicting critical damage.

**Proc Chance:** 20%**Critical Damage:** 200%/225%/250%/300%
Aghanim's Shard Upgrade:

 Holy Persuasion increases the level of certain persuaded creeps' ability by 1 and unlocks the 4th ability level.

Illusion Notes:Critical strike values shown are before illusion outgoing damage and armor reduction.Modifiers []

NOTES 5308
`alpha_wolf_critical_strike`

* Increases attack damage by an average of 20%/25%/30%/40%.

* A critical strike proc is determined during the unit's attack point.

* The proc chances of multiple critical strike sources stack.
	+ If two sources of critical strike proc at the same time, the higher crit multiplier has priority.

* Critical Strike uses pseudo-random distribution.

* Critical Strike has 4 levels by default, but the 4th level can only be unlocked by the following sources:
	+ Holy Persuasion
	+ Helm of the Overlord's Dominate

Packleader's Aura

**Ability**
Aura
**Affects**
Allies

The Alpha Wolf's ruthless attacks do extra damage. His commanding presence inspires nearby allies to attack ruthlessly as well.

**Neutral Radius:** 800**Player-Controlled Radius:** 1200**Attack Damage Bonus:** 30%**Aura Linger Duration:** 0.5Illusion Notes:Bestows and benefits from the aura.Does not benefit from the flat attack damage bonus.Modifiers []

NOTES 5309
`alpha_wolf_command_aura`

* Grants flat bonus attack damage based on the affected unit's main attack damage. Does not further increase bonus attack damage.
	+ Fully stacks with other attack damage increasing auras.

* Multiple instances of the aura do not stack.
	+ When player-controlled, all neutral creep auras have a 1200 radius.
	+ Does not affect invulnerable units.
	+ The aura's buff lingers for 0.5 seconds.

### Innate

Neutral Upgrade

**Ability**
Passive
**Affects**
Neutral Units

Neutral creeps now increase their stats as time passes by.

**Max Stack:** 30**Upgrade Interval:** 450**Health Bonus per Interval:** 30**Armor Bonus per Interval:** 0.5**Base Attack Damage Bonus per Interval:** 3**Attack Speed Bonus per Interval:** 5**Gold Bounty Increase per Interval:** 1**Experience Bounty Increase per Interval:** 5Modifiers []

NOTES

* Each upgrade interval is at 7.5 mins after the game horn.
	+ Instantly updates all existing neutral creeps upon each upgrade interval.

* Grants the following total permanent bonuses at max stacks during the 225th minute (3:45:00 game-time):
	+ 900 health bonus.
	+ 15 armor bonus.
	+ 90 base attack damage bonus.
	+ 150 attack speed bonus.
	+ Additional **30**  and **150XP** bounty.

* The total values on each upgrade cycle can be seen in each of the camps' articles.

* Additionally, certain neutral creeps' abilities instantly update their ability level every 15 mins, up to 2 times, after the game horn.

## Recent Changes

VersionDescription

7.33

* Increased  Critical Strike Damage from 200% to 200/225/250/300%.[]

7.31

* Increased base attack time from 1.35 to 2.
* Increased attack speed from 100 to 150.
* Increased turn rate from 0.5 to 0.9.
* Reduced gold bounty from **30‒36** to **34‒36**.
* Increased experience bounty from **66XP** to **60XP**.
* CHANGED attack class from Basic to Default. []
* CHANGED defense class from Basic to Default. []
* Packleader's Aura is now a 800 radius aura when unit is not player-controlled. []

7.28

* Increased unit level from 4 to 5.