Closed Beta Build 1.0.2470.0

**Closed Beta Build 1.0.2470.0** - May 17, 2013

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* Black Panther: Black Panther's Ultimate 'Panther God's Gift' can no longer be interrupted.
* Daredevil: 'Restorative Trance' can now be interrupted.
* Deadpool: Reduced the amount of health regained from using 'Get Better Fast'.
* Deadpool: Reduced the rate at which health is regained via 'Superior Healing Factor'.
* Hawkeye: 'Destructive Volley' now deals more damage and the arrows will now pierce targets 100% of the time.
* Scarlet Witch: 'Ruinous Tempest' no longer has a duration and can be toggled. This power will now reduce Scarlet Witch's max spirit by 40 and now has a damage synergy with 'Chaos Tempest'.
* Wolverine: Reduced the rate at which health is regenerated via 'Healing Factor'.

### UI/Usability Changes

* Medals and medallions have switched inventory icons, with medals now being silver and medallions being gold.
* There is now a teleport to party members feature, right-click a party member portrait to select the menu option.
* The bodyslider will now display a cooldown timer and return location.
* Improved visual appearance of NPC chat bubbles.
* A confirmation dialog is now shown when attempting to donate items that you have purchased through the in-game store to a Vendor or Crafter.
* Added additional tutorial notes in the Raft.
* You will no longer receive a chat message when another player adds you to their friends list.

### Other Changes

* Fast lunge powers now feature a small hidden cooldown. This is designed to be long enough to prevent you from queuing it up, but not long enough to prevent back-to-back usage.
* Pressing the Shift key will no longer stop movement powers.
* Restructured flow of Taskmaster Video mission so you need to return the video to an NPC.
* The Latveria and Hydra Island travel NPCs in Helicarrier have swapped positions.
* Iron Man's Mark 1 armor now has unique VFX for flight.
* Some heroes who do not primarily use physical damage will not no longer receive bonuses to it as a Weapon Affix.

### Enemy Changes

* Enemy health has been reduced globally.
* Bosses and some enemies have been granted resistance to charm effects.
* AIM Soldier projectile speed has been reduced.
* Flying enemies are now immune to knockup, knockback, and knockdown effects.
* Mercenary Marksman enemies have had their damage reduced.
* Enemies in PVP will now drop orbs 100% of the time.

### Kingpin Boss Battle

* Elektra's health has been reduced by 40%.
* Elektra now buffs her allies' move speed by 50% and attack speed by 40%.
* Bullseye's health has been reduced by 40%.
* Bullseye now slows nearby player movespeed by 50%.
* East River enemies summoned by Kingpin will now drop orbs in order to assist with the fight.

## Bug Fixes

* Fixed the ‘never-ending damage-over-time’ issue, when certain enemies are defeated with exactly the right timing.
* Players will no longer auto-party upon entering Treasure Room instances.
* Pets can now be summoned in social hubs.
* Fixed an issue in which Ultimate Power ranks were reset with the use of a Retcon Device.
* Fixed an occasional issue where your inventory items would not appear with and with a bome to kill
* Fixed an issue where normal experience and rested experience will display incorrect values.
* Fixed an issue in which your hero could never resurrect another hero.
* All Heroes in PvE endgame / PvP will now have appropriate overhead health bars.
* Fixed an issue where boosts could stack when used in different zones during the same play session.
* Items that grant +1 to all powers (or a category of powers) will no longer apply to powers you have not actually spent a point in.
* Fixed some erroneous levels for select enemies.
* Fixed an issue in which you could cancel resurrecting another player, but they would be automatically resurrected regardless.
* Fixed an occasional issue where certain NPCs would not appear or disappear properly after using Story Warp.
* Fixed an issue where low obstacles would block jumping powers.
* Fixed an issue where some sound effects would loop until the client was restarted.
* Scarlet Witch: Fixed an issue with Ultimate Power, where some enemies would not be affected.
* Damage Over Time effects applied by some projectile powers should now properly apply damage with bonuses.
* Rocket Raccoon: Time Dilator should now work as described.
* Fixed an issue that could cause certain auras to last indefinitely on party members.
* Fixed a bug where Spawners were spawning in all directions for Aquatic Assault event.
* Powers that move the character are no longer affected by attack speed bonuses.
* Captain America: Fixed an issue where Quick Block would block multiple hits within a given time.
* Hulk: Fixed a bug where Hulk’s Unbridled Rampage increases spirit cost instead of decreasing it
* Hulk: Ultimate Power (Meteor Strike) tooltip now shows correct cooldown info.
* Hulk: Ultimate Power (Meteor Strike) is now interruptible by left-clicking or activating another power.
* Hulk: Fixed an issue where Hulk's Anger (Secondary Resource) would not add damage to Hulk's powers as stated in the tooltip.
* Fixed various animation bugs during certain animated NPC sequences.
* Fixed an issue in which the LMB and RMB power fans were not accessible while the powers menu was open.
* Fixed an issue where toggled auras were not having any effect after entering a hub and then heading back to the combat area.
* Fixed an issue where PVP Defenders were unable to be killed.
* Fixed an issue where enemies in PVP were not leashing properly.
* Fixed missing sound effects for Cable's Viper Pulse Cannon power.
* Made adjustments to the login screen so that it would appear properly in 1080p.
* Storm: Freezing Tempest should no longer stop applying slow to targets lingering in the effect beyond the scaled up duration.
* Fixed an issue that can prevent certain press-and-hold style powers from correctly orienting towards the mouse cursor.
* Gorgon Medal will now correctly display a red dot for enemies on the minimap.
* Hand Ninja champions in the Hand Tower are now marked as Elite enemies.
* Cooldown tooltips have been added for Cyclops, Captain America, Rocket Raccoon, and Scarlet Witch's Ultimate Power.
* The UI will now display the correct icon for crafted potions that have been used.
* Fixed an issue in which summoning Groot would leave the green "pet ring" effect once the summon had ended.

## Known Major Issues

* Daily Quests are currently turned off. After Doom is defeated, PVP and purple endgame terminals are still available!
* Some single target projectile power do not damage destructible objects properly.
* Teleport to Party feature currently does not work.
* Those using a vertical resolution of 720 (such as 1280x720) may have issues equipping powers.
* Thrown objects such as Captain America's shield or Daredevil's billy club may not return to their user with some powers.
* Placeholder power icons remain for Cable, Jean Grey and Rocket Raccoon.
* Social UI: Friends that are online can show up as offline.
* Tooltips may not always match power names.
* Players can no longer attempt to revive other players if they are interrupted.
* Some load ‘hitching’ may be experienced.
* Spider-Man: Ultimate Power will crash the game, including for anyone who sees the effect. Do not use!
* Punisher: When firing Rifle Shot at an adjacent target, two hit VFX show up.
* Hawkeye: ‘Nullifier Arrow’ VFX continue to show indefinitely.
* Hawkeye: Wave of Arrows does not function as described.
* Bajillion Entertainment instance currently has no enemies inside. They’re all working on a game.
* Exiting some instances spawns the player at the start of the PCZ mistakenly.
* Story Notification constantly interrupts Dr Doom Phase 3.
* Ben Urich disappears from Avengers Tower after story warping.
* Client may crash when fighting in Ruined Projects.
* Seemingly infinite Raptors will spawn during the Raptor Survey Station instance.