recursal/Fanatic-Fandom huggingface dataset:
Howling Griffons

Howling Griffons armorial with Legion iconography.

Howling Griffons Preceptor-Sergeant of the 4th Great Company, 5th Tactical Squad.

## Space Marine Legion

### Noteworthy Domains

Mancora, Mancoran System; (Segmentum Ultima)

### Observed Strategic Tendencies

Combined Arms & Multi-Sprectra Warfare, Use of Complex Manoeuvre & Discursive Tactical Planning, Exterminatus & Purgation Campaigns, Swordsmanship

### Allegiance

Imperium of Man
(*Fedelitas Totalis*)

### Colours

Quartered Red & Yellow

The **Howling Griffons** are the XII Legion of the Legiones Astartes and are the chivalrous sons of Aymon.

## Notable Members

Aymon Eldhide: Master of the 1st Great House of Eldhide and Primarch of The Howling Griffons.

Emyrion Galahad: Master of the 2nd Great House.

## Legion Appearance

### Legion Colours

Red and Yellow to represent Rage and Honour, separated and together at once. The Fractal nature represents the idea of them separating apart but bordered on the same line.

### Legion Badge

The Griffon is the badge of the Howling Griffons. The Griffon represents the honour and ferocity of the legion, their dual nature. It also represents the idol of Aymon's family and his own family iconography,

## Notable Quotes

### By the Howling Griffons

"*For a man to be truly whole he must be in touch with the savage nature of his instincts and the honest, chivalric and composed nature of his humanity. One without the other makes a being that is less than."

"We are fury, we are hope. Inspiration and downfall, savageness and control. We are of a dual nature just as the beast that marks our heraldry. Brave and feral lion, wise and inspired Eagle in one twisted perfected form. We are the Howling Griffons and we are the unifiers of man."

"One day my Sons, we may rest our blades on a crimson field and know that it is the final act of bloodshed to unify humanity. One day we shall know true peace and all the bliss that comes from it. Until that day we fight. We fight as we always have, for that dream where war is a long forgotten thing and unity is all that has ever been known. A day when we may settle and forget attrocities of the past for the beauty of days to come. That is our dream, that is what we fight for.*"
— Aymon, Primarch of the Howling Griffons Legion
### About the Howling Griffons

"*They are efficient in their nature, they adapt and overcome the obstacles they face, however they do so with comeradery and hope. I have seen their units burn cities of the enemies of the emperor and I have seen one of their battle brothers hoist a child above his head so they may reach an apple. I have seen them slaughter rebels on desert plains and yet protect the loyalist villages with a determination unknown. I have seen them care and hate, burn and build. They follow the dreams of their father with a zeal of their own, that even the Black Templars could come to admire. I am proud to fight next to them as my brothers.*"
— Unknown Legionary
Nd u nxt 2 me ✿

## "**nd u nxt 2 me ✿ (demo)**"Single by Lucy Loone

**Nd u nxt 2 me ✿ (demo)** is a song by Lucy Loone. It released on October 29th, 2023 as a single on soundcloud.

## Lyrics

I need you right here

I need you right here

I need you right here

Oh baby not much astray

For the state of my brain

I been kay you said

Without you baby, out you baby, out you

So close to me up high on me

But things are so much better when you here

When you at, oh well, When you at

I need you next to me right

Next to me right, next to me right

I do, cause things are so much better

When i'm not in fuckin with you

When you at, oh well, When you at

I'm sick of love, the way you hold me

I'm so fuck up, you're never hold me

This is the last drama see

I don't want to goodbyе you

Cause i need you next to me right

Nеxt to me right, next to me right

I do, cause things are so much better

When i'm not in fuckin with you

When you at, oh well, When you at

I need you baby, fuck in to me safety

This could be forever, I become in not a feeling

But now I say it this thing i been thinking

There's no one i want, you could do it like you

Like you, like you, like you, like you, like you

Like you, like you, like you, like you, like you
Legiones Astartes

The **Legiones Astartes** or Space Marine Legions, are the culmination of the Emperor's Primarch Project and serve as the principal military organization in the Imperium of Man. This massive formation consists of legions of transhuman warriors created by the Emperor of Mankind. First, they were utilised to unify the techno-barbarian nations that dominated Mankind's birthworld of Terra.

The Emperor began by creating his pseudo-Astartes - the Thunder Warriors. They were only the first step in the creation of superhuman fighters, which finally peaked in the creation of that which would later become known as the Space Marine Legions. The Unification of Terra successfully reunited the ravaged birthworld of Mankind, which rapidly became the Throneworld of the burgeoning Imperium of Man.

The Unification of Terra was only the beginning, and thus, the time of the Terran Wars of Unification was ended and the age of the Great Crusade was begun. With the union forged between Terra and the technologically advanced Mechanicum of Mars, the Great Crusade advanced onward, ready to reclaim the rest of the solar system in the name of the newly born Imperium.

## The Black Halo

The **Black Halo** is the formation of ten Legions, consisting of Legios XXI through XXX, which are responsible for providing tactical support to the first 20 as well as guarding and maintaining Mankind's most endangered zones.These Legions consist of the Emperor's most fearsome, grim and unorthodox marines. Those who are part of the Black Halo are referred to as '**Black Knights**'.
Successor Chapters as Legions Wiki

**Welcome to the Successor Chapters as Legions Wiki!**
**Hello Ladies and Gentlemen!** This is the Successor Chapters as Legions Wiki which is based around the ideas created by **u/NelGorgo88** (Wedmur on here (hello)). This is an AU (Alternate Universe) from Games Workshop's Warhammer 40,000. This alternate universe, like the name suggests, is an Alternate Heresy wherein which a select amount of Successor Chapters have been converted into Legions.

**The wiki is in a very primal and small state right now, hopefully you can expand it!**

### **The Imperium**

* Legiones Astartes
* Legio Custodes
* Sisters of Silence
* Imperial Army

### **Xenos**

* Eldar
	+ Faeries
	+ Caballan
	+ Dragon
* Skray
* Orks
* Necrons
	+ Oblivion Guard
	+ Gauntkin
* Dark Eldar
* Strigol

## Important articles

PlaceholderLegiones AstartesPlaceholderThe EmperorPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Oblivion Guard

The **Oblivion Guard**, also known as the **Last Stand**, the **Black Wardens** or the **Watchers of the End** are an elite subfaction of Necrons lead and summoned by Szarekh, the last Silent King in order to absolutely eliminate the Tyranid race, which Szarekh believes to be the ultimate enemy to their race and the entire galaxy itself.

The Oblivion Guard is one of the most mysterious and powerful forces of military might in the galaxy, however, they only strike at Tyranid Hive fleets or swarms, fundamentally avoiding all other races as it would be a waste of their technology.

## Society and Organization

Considering that Szarekh, the Silent King, was the at the peak of the Triarch, threes are a recurring number in the organizational structure, society and appearance of the Oblivion Guard. For example, the Oblivion Guard, below Szarekh himself is lead by its own triarch of leading individuals named Paragons.

There exist three Paragons in the Guard; the Paragon of Whispers commands the many thousands of covert agents, Lords and Overlords who offer their support to the Guard in secret, the Paragon of Dread commands the combat and military presence of the Oblivion Guard and has authority over their largest segment and the Paragon of Annihilation who commands the scientists, crypteks and engineers of the Guard who are all bent on creating the most lethal, cruel and destructive technologies possibly to eradicate the Tyranids once and for all.

## Notable Members

### Silent King

* **Szarekh** - Silent King and leader of the Oblivion Guard
Pentagon

### IMDb

**Pentagon** is the second episode of the second season of *Undercover*. It aired on September 13, 2020 on Eén.

## Synopsis

Bob maneuvers his way inside the El Dorado Ranch, where waitress Nathalie's search for a new job riles up owners Laurent and JP Berger.

## Cast

### Main

* Tom Waes as Bob Lemmens
* Ruth Becquaert as Nathalie Geudens
* Sebastien Dewaele as Jean-Pierre Berger
* Wim Willaert as Laurent Berger

### Recurring

* Frank Lammers as Ferry Bouman
* Sanne Samina Hanssen as Sharon / Lisa De Wit
* Emma Verlinden as Polly Lemmens
* Warre Verlinden as David Lemmens
Blood King

The **Blood King** is the current ruler of the Blood Eldar, the War Chief of Cult Drakmond and the Castellan and overlord of Gashtoth, the Crimson Citadel. His real name having been lost to time, the Blood King is one of the greatest living Eldar warriors, said to rival the likes of Aegis, Sirilien Dawnfyre, Caradoc Gwyn, Vorëion Solmund, Drazhar and Ouroboros. A freakish hulk, the Blood King stands at a colossal upper-eight-feet in height, something almost unheard-of for an Aeldari to achieve.

The Blood King is considered by the Blood Eldar to be the perfect equilibrium between the savage cunning of Anath Raema and the furious bloodlust of Kaela Mensha Khaine. The Blood King manages this equilibrium very skillfully, carefully modulating his personality and battlefield performance to perfectly balance these two sides. As well as being incredibly tall, the Blood King is also fiercely strong, being able to fight brilliantly in with equipment heavy enough to make regular Eldar immobile, let alone competent fighters.

## Wargear

* Worldslayer - sword
* Bloody Panoply - armour
* Hunter's Cloak - tabbard
CTC:About

***Cat's Tale Canopy Wiki*** is a wiki mainly about Final Fantasy XIV which was founded on November 14, 2019. There are currently **17** articles on the wiki.

## Goal

Cat's Tale Canopy Wiki aims to be a valuable resource for the community while sharing our community's creativity, achievements, and memories with visitors and friends.
Enrichochet

### IMDb

**Enrichochet** is the seventh episode of the second season of *Undercover*. It aired on October 18, 2020 on Eén.

## Synopsis

When Nathalie's run-in with Laurent leaves Bob's case hanging by a thread, he bends the rules to the breaking point to motivate JP to make a deal.

## Cast

### Main

* Tom Waes as Bob Lemmens
* Ruth Becquaert as Nathalie Geudens
* Sebastien Dewaele as Jean-Pierre Berger
* Wim Willaert as Laurent Berger

### Recurring

* Frank Lammers as Ferry Bouman
* Sanne Samina Hanssen as Sharon / Lisa De Wit
* Emma Verlinden as Polly Lemmens
* Warre Verlinden as David Lemmens
Exodites

The **Exodites**, as they are known are an outcast faction of Eldar that abandoned the degradation and collapse of their culture and dignity into mindless, savages. The Exodites took shelter and isolated themselves from the rest of their species on newly colonised planets known as Maiden worlds and managed to distance themselves from the Fall, remaining relatively unscathed.

As a result of their abandonment of technology to a certain degree, Exodite eldar are a far more hardy, powerful and enduring folk than regular eldar and are similar to the Dúldor in this aspect. While the Exodites are quite honourable and proud and social with the Asuryani, the Dúldor are quite icy and savage due to their time in the Ghoul Stars.

## Forces

### Walkers

* Night Wanderers
* Eldar Knight

### Commanders

* Worldsinger
* Avatar of Kurnous
Mikael Corveda

Remembrancer sketch of the Primarch of the Blood Ravens.

Primarch **Mikael Corveda**, known also as the 'Lord Arbiter' and the 'Spear of Judgement', is the Primarch of the Legio XVII 'Blood Ravens'. He was created on Terra, by the Emperor, but found himself on the feral world of Aurelia by the will of the Chaos Gods.

## History

Mikael corveda was one of the sons of The Emperor crafted in the gene labs under the Himalayzian mountains. Mikael amongst his other Brothers was taken by the chaos gods and hurtled towards the planet Aurelia where he found himself adopted by Avraham and Efrat Corveda from the Eyn'sofiel Tribe, one of several nomadic tribes in the planet's mountains. He was trained as a psyker by Shaman King Barki'el. His tribe arranged for him to become a cadet in Novus Fluvius. He quickly rose the ranks and became Chief of Justice, where he gained a reputation for public displays of force. After toppling the criminal empire of Venus, he was approached by the Emperor of Mankind. Mikael instantly recognized his father, and happily joined the Great Crusade.

After being appointed Primarch of the Legio XVII, he encouraged the use of psychic powers, and developed the legion into an elite shock force, with a focus on psychic warfare.
Clan Fukuda

## Reputation

A relatively low profile name to the outside world, Clan Fukuda is the polarizing symbol of ultimate charity or of ultimate betrayal to the residents of Yanxia. Their rising wealth having been taken for a steep climb as a result of establishing trade with the very invading Imperial forces that threatened the lives of their kinsmen, the Fukuda are recognized for their ruthless quest for power by most.

In battle, their banners of black lettering over golden silk— the trademark palette of the Clan Head— proudly paint the skies as does the rising sun, though such harsh colors are nowhere to be found within the village the family presides over.

Being lovingly dubbed the "Sons of the Heavens" by those loyal to the clan, they are rumored to be blessed by the Kami himself as the leading family had, without fail, produced a male heir for their first child for generations past.

## Known Members

Clan Fukuda

Related Others

## Trivia

* The Clan's original banner consisted of crimson lettering over jade green fabric in honor of their loyalty to their homeland, though this changed when the Patriarch Yamaoka Fukuda took over the family.
	+ It was rumored and later proven that Clan Fukuda's new banner of black lettering over golden fabric indeed were made with real golden silk.
Arpaza

(To be added)

## Character

### **Aliases**

Grey Ghost, Lord of the Dead, Bone Keeper, Silent Son, Sovereign of the Night, Shade Lord

### **Language(s)**

High Gothic, Low Gothic, Posulan, Unknown number of xenos languages.

## Biographical Data

### **Relatives**

Emperor of Mankind (Gene-Father)
Primarchs (Brothers)

## Physical Description

### **Weight**

(To be added)

**Arpaza** is one of the 30 Primarchs - the genetically-superior sons and consummate leaders of the Space Marine Legions - created by the Emperor of Mankind. He is the father of the XX Legion known as the Mortifactors.

## A tale of Ash

The primarch that became known as Arpaza, the Frozen Shade, or Lord of the Dead; would be stolen from his father like the rest of his brothers by the fell machinations of the chaos gods. But unlike the rest of his lost brothers cast adrift Arpaza did not land on a world to someday rule. It was a human world, though its inhabitants had long since died from mysterious causes, leaving naught but a desolate silent landscape of vast deserts, shallow oceans, crumbling knowledge filled ruins, and towering morose mausoleums constructed in the dying worlds last days.

Over time the Lonely primarch collected the knowledge of the world, its history and its culture. He began to grow a strange affiliation with death, and with nothing else to fill his time he began performing burial rights for the many in the ruins.
Airelinna Reverie

Pihqo Reverie (Younger sister)

Fenna Reverie (Younger sister)

Garrett Reverie (Younger brother)

Mika Reverie (Younger brother)

> “A smile a day keeps the rain clouds away!”
>
>

Eager and able, **Airelinna Reverie** has no qualms with helping people whenever she can.

Finally settling in life outside of the comfort of her family’s wheat farm in Western La Noscea, Airelinna works as a freelance carpenter often tasked with group construction projects or maintenance work. In her spare time, Airelinna often finds herself tinkering with things, occasionally making a toy or two. Such activities would become a growing passion for her. Lately Airelinna would find herself involved in the affairs of an adventurer's guild called The Matron's Rest, eventually becoming a sort of adventurer herself. Trusting her instincts, Airelinna tackles everyday one step at a time.

## Biography

Airelinna grew up on her family’s wheat farm in Western La Noscea. She was the oldest out of five siblings. Airelinna was a doting older sister and she always made sure they felt loved and safe. Whenever her father and herself went to Aleport to sell the crops, Airelinna would always try to buy a souvenir or two to bring back to them. Airelinna thought of it as: “bringing a piece of the world to them.” Enamoured by the idea of handmade crafts, Airelinna decided to test her mettle in making trinkets of her own-a hobby that would persist to adulthood.

Early on Airelinna’s life, she would tend to the fields and do her daily chores. Life was fairly uneventful for Airelinna, nonetheless she was happy. When Airelinna became a fledgling adult, her family’s wheat farm did not have a good harvest and that put them through a lot of financial strain. Airelinna decided it was best to move out to the city in an attempt to alleviate the problem. Hoping to send any surplus money she made to her family, Airelinna landed a job as a carpenter. Much of what she knows about carpentry came from her father and she thrived in the profession.

It took awhile for Airelinna to adjust to life away from her family and often times she felt lonely. Despite being homesick, Airelinna took great comfort in exploring her new and broaden world. In order to earn extra coin, Airelinna took on jobs meant for adventurers. The very first one she took was a mission to hunt down hedge-moles for an adventurer's called The Matron’s Rest. She continued to work with the people from The Matron’s Rest, eventually becoming a mainstay member herself.

## Trivia

* Airelinna enjoys black coffee
* Airelinna can’t stand sweet things like candy or cake.

## Notes

* Those glasses aren’t just for show, Airelinna is hopelessly near-sighted.
Prestige

After completing level 5, the **Prestige** tab will be unlocked. This page allows you to restart the game back to the beginning, collecting the prestige points you collected after completing a level but keeping the Trophies you have already earned. You get one point per number of the level completed so 1 point for level 1, 5 points for level 5 etc. Completing levels 1 to 49 gives you 1225 points. Prestige points are used to buy percentage-based upgrades to the amount of storage you can have of blood/brains, and the rate you get brains/blood/bones/parts. Bonuses are:

* A Small Investment - *Each rank gives you an additional 500 Blood, 50 Brains and 200 Bones when starting each level.* Starting Cost: 10 points increasing cost with each level.
* Time Warp - Buys the Spell of Time Warp which speeds up the flow of time for 30 seconds with a cooldown of 90 seconds. Time Warp uses no Energy to cast. Cost: 50 Points
* Master of Death - Each rank reduces the energy cost of summoning a zombie by 1. Buy this upgrade 5 times at a cost of 1K Points each.
* Blood Storage - *Additional 20% blood storage for each rank.* Starting Cost: 10 Points
* Blood Rate - *Additional 20% blood income rate for each rank.* Starting Cost: 10 Points
* Brain Storage - *Additional 20% brain storage for each rank.* Starting Cost: 10 Points
* Brain Rate - *Additional 20% brain income rate for each rank.* Starting Cost: 10 Points
* Bone Rate - *Additional 20% bones income rate for each rank.* Starting Cost: 10 Points
* Parts Rate - *Additional 20% creature parts income rate for each rank.* Starting Cost: 10 Points
* Auto Construction - *Unlock the ability to automatically start construction of the cheapest available building option. Cost: 250 Points*
* Auto Shop - *Unlock the ability to automatically purchase items from the shop. Cost: 250 Points*
* Graveyard Health - *Additional 10% graveyard health during boss levels with each rank.* Starting Cost: 146 Points

The following information becomes moot when you get the Skeleton Champion after completing level 50 as he adds to Prestige Points per kill (with a 20 second cooldown).
Rock Bottom

### IMDb

**Rock Bottom** *(Bodem)* is the ninth episode of the first season of *Undercover*. It aired on April 21, 2019 on Eén.

## Synopsis

Unable to let the case go, Bob figures out another way to lure Ferry, but Kim feels uneasy once the targets are identified.

## Cast

### Main

* Tom Waes as Bob Lemmens
* Anna Drijver as Kim De Rooij
* Frank Lammers as Ferry Bouman
* Elise Schaap as Danielle Bouman
* Raymond Thiry as John Zwart

### Recurring

* Robbie Cleiren as Marc Gevers
* Manou Kersting as Nick Janssens
* Katrien De Ruysscher as Liesbeth Mertens
* Emma Verlinden as Polly Lemmens
Nemesis Legion

Nemesis Legion armorial with Legion iconography (post-reunification).

Nemesis Legion Battle-Brother of the 17th Chapter, 4th Tactical Squad.

The **Nemesis Legion** is one of the ten Legions of the Legiones Astartes that make up the so-called Black Halo - the formation of ten Legions consisting of Legions XXI through XXX, which are responsible for providing tactical support to the First Founding Legions as well as guarding and maintaining Mankind's most endangered zones. The Nemesis Legion are the XXI Legion, the first the Black Halo, hailing from the lineage of their Primarch Aemilian. This legion is considered one of the most power Legions within the ranks of the Legiones Astartes as they possess a formidable armoury containing an array of relic and forbidden weaponry and vehicles.

## Legion Appearance

### Legion Colours

The Nemesis Chapter's colours are dark green. A yellow Aquila or Imperialis is worn on the chest guard. As a *Principia*-compliant Legion, a white squad specialty symbol (designating Tactical, Devastator, Assault or Veteran) is worn either on the right shoulder pauldron or one of the poleyn (knee guards). A black Roman numeral is stenciled in the centre of the squad specialty symbol, which indicates squad number.

### Legion Badge

The Nemesis Chapter's badge is a large stylised white skull centred on a field of dark green. Its former iconography during the Great Crusade was an ancient scale and death's head icon of judgment.

## Gallery

Nemesis Legion armorial with legion iconography (pre-reunification), early Great Crusade era.Nemesis Legion Tactical Legionary (pre-reunification), early Great Crusade era.Nemesis Legion chart.
The Matron's Rest

## Reputation

Having prided itself on providing honest work for honest coin, remnants of The Matron's Rest's past survived in the minds of the guild's locals. How the guild would behave under the new ownership, however, remains a mystery.

## Known Members

Player Characters

NPCs

## Trivia

* The Matron's Rest gets its name from the deity Nophica(whose title is "The Matron"), the patron deity of the founder Althaia Leto.
Sekiro Tsunashi

* Pre-Amnesia
* Present

> “One day I woke up battered, cold as shit, and laying in a ditch in the Ishgardian tundra, but look at me now. A glorified errand boy... little steps....”
>
>

**Sekiro Tsunashi** is an amnesiac for hire, and the attendant to the young Fukuda heir. His past prior to his amnesia remains shrouded in mystery, but his employer keeps him far too busy to leave much time to think on it.

Having been introduced to The Matron’s Rest through Fukuda, Sekiro often finds himself as the go between of The Matron’s Rest and the young master. Essentially a glorified errand boy, Sekiro very unhappily, though diligently does his duties in hopes that the next will be the last.

## Biography

Sekiro Tsunashi was born to a humble merchant family on the outskirts of Kugane. Growing up, Sekiro and his little sister, Akiyama were introduced into their family’s humble lifestyle, and as such, never really had too much to themselves. However, that didn’t stop a young Sekiro from discovering his penchant for art, and since then, his life was never the same.

## Notes

* Sekiro has a prosthetic to replace his left arm and right leg, both with utilities of their own built in.
	+ To further add to his unique appearance is his unevenly graying hair at a young age, most likely as a product of stress.
The Matron's Rest (Storyline)

## Description

**OOC**

*Serving as the main storyline for our Free Company, the story progression of The Matron's Rest is a readily available drop-in and drop-out kind, promoting both ongoing to event-based RP to allow individual players much wiggle room for character growth for themselves, and general impact over The Rest.

Due to the casual nature of this storyline as it represents the entire FC, however, members are strongly encouraged to seek out RP sessions over waiting for the next official gathering or event.*

## Recurring Related Groups

* The Matron's Rest
* Clan Fukuda

## Prologue

#### **Major Characters**

*[Click 'Expand' to view.]*

* Althaia Leto
* Airelinna Reverie
* Mimiki Mimirin

#### **Summary**

*[Click 'Expand' to view.]*

*(chapter commenced October 2018)*

Where trouble lies, jobs follow. And where there are jobs, there are adventurers.

This was simply a fact of life in the post-Dalamud realm of Eorzea, where survival demanded coin and coin produced life. Yet admist the scramble to escape one's newly summoned misery rose a lone woman from a land far away to challenge what simply *was*.

She called herself "Leto", a name her friends only knew her by; Leto, of Thavnair.

From the ashes did she construct a humble guild for lost souls and aspiring youth alike, their combined efforts raising the business into a respectable hospice and place of opportunity for those who sought to rebuild the razed realm.

Yet good fortune in the morrow of the Calamity was short in supply. As one by one did their numbers dwindle and their business placed at the mercy of crippling reality, by some spite of the Twelve was Leto struck down by a mysterious illness for which the surviving guild members saw no cure nor means of healing.

And thus, did The Matron's Rest rise and fall, its legacy lost before it even began.

## Chapter 1: The Rise of the New Sun - **ONGOING**

#### Major **Characters**

*[Click 'Expand' to view.]*

* Althaia Leto
* Yamaoka Fukuda
* Mimiki Mimirin
* Airelinna Reverie

#### **Summary**

*[Click 'Expand' to view.]*

As does the mountain's breeze revitalize a woodcutter, a golden storm enveloped the surviving remnants of The Matron's Rest in the form of one Lord Yamaoka Fukuda, a Doman silk lord with an apologetic love for coin and luxury.

Upon his arrival did the mysterious Lordling purchase the Rest out of its debt and into renovation, rebranding what was once a home to wayward souls into the very essence of greed and danger-dealing its former owner had been so against.

With the previous matron still out of commission, the remaining family of The Matron's Rest of old must band together lest they lose the spirit of their beloved home...
Dawnstriders (Storyline)

## Description

*A doomed journey enkindled by the smallest flicker of hope for a doomed land.*

*It had been many years since the Flood of Light ravaged Norvrandt and massacred its people, leaving the surviving few to fend for themselves against its hallowed horrors. Eventually, new societies were formed and some semblance of order was found, yet the fear of the ever present madness and death continued to rack the livelihoods of all those who have yet to relinquish their conscience.﻿*

## Prologue

#### **Major Characters**

*[Click 'Expand' to view.]*

#### **Summary**

*[Click 'Expand' to view.]*

...
Damahe Erynfarr

**Damahe Erynfarr** is a Player Character in the Fields of Ren D&D campaign. He is a Half-Elf researcher who has come from the seas to study the surface world after growing up in the underwater kingdom of Namuria. Despite his studious appearance, he is a skilled swordsman and archer, having trained to fight like his hero, Corzo the Dashing.

## Background

While Damahe was in his mother's womb, she was cast into the seas for making herself impure in the eyes of the High Elf royal family. Luckily for her and her unborn child, a powerful sorcerer from the nearby kingdom of Namuria saved their lives when he enchanted her with the ability to survive underwater.

This incantation altered her child's biology, giving him the appearance and abilities of a Water Genasi when he was born. Throughout Damahe's early childhood, his mother told him stories and sang songs of a noble and kind man named *Corzo the Dashing*, who he grew up to idolize as a legendary hero of the surface world.

For as long as he's been able to read, he's studied the world of humans and elves, longing to roam the land his parents did before him. But all the time he spent in the kingdom's library never distracted from his goal of training to be a mighty warrior like his hero Corzo the Dashing, and he worked tirelessly every day to become strong enough to defend all he held dear.

On the day of his seventeenth birthday, he was deemed capable of surviving on his own. And thus, with a hug, a kiss, and a tear in her eye, his mother helped him pack his supplies so he could follow his dreams. On the day he left, she gifted him with a silver locket that had his birth father's likeness inside. As he traveled through the Eastern Ren Current, he became determined to discover who his father was. And by Corzo, he wasn't going to fail!

## Equipment

* Scimitar
* Shield
* Longbow
* Handaxes *(2)*
* Small Knife
* Rope *(50 feet)*
* Notebook
* Quill
* Ink *(1 ounce bottle)*
* Waterskin
* Silver Locket

## Magical Abilities

* Shape Water
* Create or Destroy Water
Yenne Adia

> I know! I know. I'm just like any other dumb sheltered girls to you, right? Never knew starvation, never faced real danger, and probably never killed. And you'd be right. But that doesn't mean I don't know what it's like to feel pain, and scared and alone.
>
>

**Yenne Adia** (also known as **Yennie** by her squadron) is a Crystarium guard under the direct command of Captain Seumas Hughes. Having been tossed a variety of odd jobs as a result of diminishing manpower in the fortified city, Yenne spends much of her days daydreaming of the chance to meet and travel with the famed Warrior of Darkness.

After a chance encounter with the mysterious Sen, the rogue's stories of hardships inspired Yenne to venture outside of the Crystarium walls to provide aid to the healing realm.

## Biography

Born and raised within the relative safety of the fortified city of the Crystarium, Yenne was one of the few children who grew up without fear of starvation or death. Her parents and soldiers, Duncan and Marinetta Adia, were each an inspiration to their fellows with their displays of abundant love and care for the aching realm, the traits which the young Adia adopted early on.

### A Light that Illuminates the Realm

In the days of her fourteenth summer a tragedy struck: a devastating invasion from the frenzied wicked whites had decimated an outpost of Lakeland, claiming Marinetta's life and rendering Duncan in a nearly vegetative state. In mourning but steeled with determination, Yenne followed after her parents' footsteps to join the ranks of the Crystarium's guards under a vow to protect those who can; prevent another child from burying their own parent.

Initially reprimanded for her supposed naivety and boundless optimism, Yenne's unyielding hope for a brighter future was infectious, earning her the love and respect of her peers over her decade of service.

## Trivia

* Yenne whose in-game character model is Yamaoka Fukuda, was designed to serve as the Doman's foil in spirit.
	+ Yenne's partner Sen shares a similar naming scheme with her based on their in-game models as pure coincidence.

## Notes

* It is heavily implied that Yenne has a crush on Captain Hughes.
Gladysberg Hunting Guild

"*Leave him out of this..."*
"...Or this will concern everyone.*"*

―Simon and Corzo, right as Corzo throws a mug at the Guild Leader's head.[src] The **Gladysberg Hunting Guild** are a group of large, hairy men that hunt animals in the forests near Gladysberg. While the Virtuous Vigilantes were camping by the river outside of town, Simon was hunting animals to sell to the local tavern for gold, which angered the leader of the Hunting Guild. They went into the local tavern to confront Simon, but Corzo and Cringleborb were there with their friend, and they all ended up getting into a bar fight. A fight that resulted in the deaths of two hunters, and the Virtuous Vigilantes becoming fugitives, forcing them to flee to Verendale the next day.
Sir Michael's Coarse Lemonale

**Sir Michael's Coarse Lemonale** is an alcoholic drink within the Fields of Ren universe with very low alcohol content. It becomes Corzo's drink of choice shortly after defeating a Bezelfar in the forests outside of Gladysberg. Corzo once offered Eli a waterskin of it, but she decided to instead gave it to another member of the party.
Jupitesh

**Jupitesh**, also known as the **Silver Titan** and the **Grand Schemer** is the Necron Phaeron of the Saudarmakh Dynasty. Jupitesh is instrumental in the expansion of the Saudarmakh Dynasty from a fledgling gathering to the most dominant Dynasty in the known Galaxy. Jupitesh is widely considered among his peers to be one of the most powerful, influential, successful and intelligent Phaerons to have ever lived.

Jupitesh is known for many highly successful campaigns. Before the War in heaven, he is known for the Battle of the Singularity, in which he outsmarted and out maneuvered the Old Ones during void combat by anticipating their usage of a Singularity Bomb and harmlessly relocating, allowing them to destroy the Old Ones' battlefleet.

## History

Originally, Jupitesh was the Nemesor of the Saudarmakh Dynasty before the Great Sleep and was a highly successful military leader during the War in Heaven. Jupitesh felt he was held back by the strict rules of his Phaeron, Saturekh, who wanted to keep him on a tight leash for fear of the Phaeron being usurped. These restrictions lasted from prior to bio-transference to shortly after the Great Sleep and many contemporaries believe that, if given his freedom, their dynasty would have been even more successful. Jupitesh had a clear vision for how he would apply his army if given complete freedom and his visions often included untold prosperity for their race and scores of systems claimed in their name; however, the paranoia of his phaeron kept him shackled like an obedient dog.

After the Necron race awakened, in M30, Jupitesh set to work with gathering together his Dynasty and forming a rudimentary army together. The senior Lords of the Saudarmakh dynasty appreciated Jupitesh's intelligence and initiative and promptly elected him to replace the Phaeron in this chaotic time, much to Saturekh's chagrin. However, as he promised, Jupitesh utterly crushed the shard of an Ork Waaagh that invaded their Crownworld and established connections to neighbouring Tombworlds.

## Wargear

* Necrodermis
* Sempiternal Weave
* Phylactery
The Virtuous Vigilantes

## Members

### Current

Naasimakawa'oni (Leader), Corzo Sunmane, Dofcom Kimaiz, Theovaria Naïlo, Mordecai, Bloodwing, Damahe Erynfarr, Dolf

### Former

Cringleborb Whizard, Eli Mistmore, Heathcliff/Sebas

## Interactions

### Foes

The Empire, The Evil One, Chatu, the Gladysberg Hunting Guild

**The Virtuous Vigilantes** are a group of adventurers looking to topple the tyrannical Empire, and defend their realm from demon attacks. They are the main cast of characters in the Fields of Ren universe.
Mr. Hippo

**Mr. Hippo** is an anthropomorphic hippopotamus and a member and leader of the Mediocre Melodies, He makes his first debut in pizzeria simulator and soon comes back again in ultimate custom night.

* He was finally give a voice by Joe Gaudet which gave him a bit of an elderly type character with a Boston/New York accent.

## Appearance

Mr. Hippo is a purple hippopotamus animatronic with lavender accents around his muzzle, belly, and eye sockets. He was modeled after the original animatronics from the first game. He has blue eyes, four teeth from the bottom jaw, and a black top hat. On his chest is a flower with red petals and a yellow center.
Palewhite

**Palewhite**, also known as the **Crooked Rider**, the **Hag of Morai Heg** or **The** **Mist That Rides**, is a mysterious and highly enigmatic female Eldar associated with the Handmaidens sect of the race, she is said to be the shadowy agent of Morai-Heg herself. Palewhite's origins are unclear, she hardly ever speaks and only comes to the Handmaidens in their time of greatest need. It is speculated among the Handmaiden Nightseers that she is the first ever Phantom Queen of the Handmaidens who was lost in a war with the Skray.

It is further theorised that Palewhite may even be a physical manifestation of Morai Heg, perhaps her spirit, a severed part of her body or a vessel controlled by her enigmatic will.

## Appearance

Palewhite is a figure of Aeldari proportions, she is tall, lithe and walks with a graceful stride. The Hag is dressed in all-white robes over ancient ceremonial armour that is plastered with runes. Upon her face she wears an ancient Shriekmaw mask with a truly titanic mane flowing from its back. Each hair of her mane shimmers like silver, her eyes glow red and her snow-coloured cloak is also the colour of her perpetually screaming helmet.

## Notable Interventions

* **The Empty Skeleton War** - Palewhite rode through a writhing sea of Skray to smite their leader, Meister Karlek and cut through hundreds of malignant foes who was posing Craftworld Saim-Hann and Exodite tribesmen great duress during the Third Webway War.

## Wargear

**Mugenn** - Palewhite carried a giant lofty blade, similar in design to a Sacrisian Claymore with which she wields as deftly as a child would wield a twig. Mugen is a deathly blade, midnight black with runes cut into the blade that glow when it claims a kill.

**Helhest the Eternal** - Palewhite rides upon a grim and deathly steed, a Caballan of unknown origin. Helhest is a Caballan that has been all-but consumed by necrosis, rot and rigor mortis. A flimsy cadaver of a creature, Helhest is a skeletal steed that is missing one of his forelegs. Despite the lack of flesh and muscle as well as a missing leg, Helhest rides with agility, power and strength that are supernatural from a creature of its appearance. Helhest can gallop, stop and charge better than many Caballans who are taller and stronger than it with ease.
Althaia Leto

> It's scary, isn't it? An incredibly frightening thing it is, to brace for the unforeseen and the unknown. But as does the sun trek across the skies, so must we forward, lest we risk our spark drowned by our fears.
>
>

**Althaia Leto** (better recognized as simply **Leto**), the founder and former owner of The Matron's Rest, is an herbalist by trade and the assigned mascot of the Adventurer's Guild under Yamaoka Fukuda.

After surviving a deadly struggle against her fated aetheric decomposition, Althaia made for a sudden and miraculous recovery that had taxed her with inexplicable amnesia.

## Biography

Althaia is the only child of Wihmo'ya Nheli and S'sisne Duyah. Being blessed from birth with an etherial beauty adorned with features a rarity to be found within the lands of Thavnair, Althaia grew pampered and self-centered with nary a voice of reason to mend her increasing egocentrism.

### Life before Eorzea

Not much is known about Althaia's childhood or time before her eventual arrival on Eorzean soil, save for the precious few information she had shared with friends prior to her amnesia: Althaia, the name itself having been granted by her then-husband back in their homeland of Thavnair, hinted of her forcible isolation prior to meeting the man, the process of which had rendered her both homeless and without family.

It was shared that the couple eventually sailed for Eorzea to find Althaia a new life, though the details behind Zirnblaet's sudden disappearance from her chapter is unknown.

### Founding of The Matron's Rest

After years of meticulous saving, Althaia purchased a small run-down inn in the heart of the Goblet that she had later repurposed into an adventurer's guild.

Though business boomed at start and its members inseparable, The Matron's Rest soon faced hardships in the form of many ill-fated tragedies and financial shortcomings, forcing its doors shut for good... if not for the intervention from a most unlikely investor. Now bedridden from a mysterious illness, Althaia signed over the ownership of the guild to the stranger from foreign lands in her last ditch hopes to protect the few adventurers that remained under its banner.

### Passing of the Torch

Her condition having taken a turn for the absolute worst, Althaia awoke after long months of slumber under the care of Doman physicians employed by the new owner of The Matron's Rest, Yamaoka Fukuda, the information of which she could not remember, alongside any lucid memories of the years past.

Now assigned the mascot by the new owner, Althaia works hard to provide good food and smiles for the ever growing ranks of the adventurer's guild.

## Trivia

* Althaia's name is derived from **Althaea**, which is the Latin rendering of Greek Ἀλθαία *Althaia*, which may be related to Greek ἀλθος *althos* "healing".

## Notes

* It is unknown exactly how old Althaia is, with the last keeper of this knowledge being the amnesia-afflicted woman herself.
	+ However, it is estimated through pure speculation in regards to her recollections and mannerisms that she had embraced more years than her youthful appearance suggests.
Keikan Takuma

> Huh. Swords break. Forgot about that. BACK TO FISTS!
>
>

**Keikan Takuma** is a Doman whose patriotism rivals his unquestioning love for his family and friends. Brash, passionate, but surprisingly agreeable, he was brought to Eorzea first as a traveling companion for his childhood friend, Yamaoka Fukuda.

His repressed hatred for Garlemald further fuelling his desire to strengthen the Calamity-ravaged realm, Keikan took up the occupation of adventurer under his friend's referral.

## Biography

Keikan is the second child and only son of Miyamoto Takuma and Minami Satoko. Recognized for his confident and passionate go-getter attitude since a very young age, he had made a name for himself among his friends as a fearless leader with nary a shortage of charm. His eagerness to please and love for traditions earned him great adoration from the village elders, a perk the village lord Yamaoka Fukuda inadvertently enjoyed thanks to the two youth's long-standing friendship.

### A Whole New World

Having made his living as a woodcutter, Keikan took it upon himself to accompany Yamaoka on his friend's journey to establish trade for their village. Eorzea was a strange and foreign world for the culture-shocked Keikan, who ironically began to act as a bridge between the locals and his prickly friend to ensure relations and goodwill, growing into a reliable business partner of sorts as they continued on with their ventures.

What Keikan did not expect, however, was that the esteemed Fukuda heir would settle outside of their home.

## Trivia

* The kanji behind Keikan's name are 警官, meaning "policeman" in Japanese.
* Keikan and Yamaoka are best friends by canon despite never having interacted in a non-negative light.
* Despite being seen with various weaponry at his disposal, Keikan almost always discards or breaks them at the start of the fight to utilize his fists.

## Notes

* Keikan had a crush on the martial artist Xue Li since childhood, her eventual betrothal to Yamaoka further causing a rift between the best friends.
Koi

"*The frog didn't NEED to die, you violent psychopaths!"*
"The frog sure as hell appreciates it.*"*

―Cringleborb and Corzo.[src] The **Frog Monster *(dubbed "Koi" shortly before death)*** was a normal frog that was transformed into a monster by Cringleborb's green potion in the beginning of the second campaign session. The monster was created with the intention that it would become Cringle's new magical pet, but it was clearly in pain after the transformation, and was put out of it's misery by The Virtuous Vigilantes. It's meat provided them with food on their first night in the woods south of Gladysberg.
Jean-Pierre Berger

**Jean-Pierre 'JP' Berger** is a stubborn, somewhat arrogant loner who, after his short army career, started working as a salesman at a weapons manufacturer.

## Description and Personality

Blood creeps where it cannot go and after his discharge JP starts on his own. A few deals later, he is betrayed by his business partner and ends up in prison. After his release, he started a lucrative arms network with Laurent who smuggles weapons from Ukraine to Belgium and JP takes care of the sale. JP is the brains behind the operation, he sets up the foreign contacts and negotiates the deals. He doesn't engage in politics, ethics or religion. The highest bidder wins, regardless of which side of the conflict he is on. Business without scruples.
Highly Sensitive

### IMDb

**Highly Sensitive** *(Hoogsensitief)* is the second episode of the first season of *Undercover*. It aired on March 3, 2019 on Eén.

## Synopsis

Attempts to make inroads with Ferry hit a roadblock when Bob antagonizes a member of his crew and a secondary operation spins out of control.

## Cast

### Main

* Tom Waes as Bob Lemmens
* Anna Drijver as Kim De Rooij
* Frank Lammers as Ferry Bouman
* Elise Schaap as Danielle Bouman
* Raymond Thiry as John Zwart

### Recurring

* Robbie Cleiren as Marc Gevers
* Manou Kersting as Nick Janssens
* Katrien De Ruysscher as Liesbeth Mertens
* Emma Verlinden as Polly Lemmens