Melkor's Realm

**Melkor's Realm** is a dungeon crawler minigame that advances time to play, once per exploration. It is accessed after completing the first part of Erza's “Breaking the Seal" quest: by clicking Melkor's Sarcophagus, the player can now venture into Melkor's Realm.

Melkor's Realm has 4 zones (Dungeon, Jungle, Inferno, Abyss), each having 7 floors. Each floor contains a number of tiles. Every 7 floors up to floor 28, the player will encounter a boss. Melkor's Realm also introduces a new currency named “Epox”, specific to the dungeon.

Melkor's Realm is exited via either choosing to exit it, depleting your HP or on the first time you reach floor 29 (afterwards, after floor 28 you will enter the “Abyss loop”).

Plot-wise, the player is entering Melkor's Realm for several reasons: free Erza from a seal binding her to Melkor's Tomb, find a powerful item that would Ivy an edge against the Duchess, find *Super Creamy Milk* and *Leefa Nut*, two items needed in 2 separate quests in Crystal's and Janet's questlines. You may want to wait until you get the quests from Erza, Ivy and Crystal and Janet before you enter the dungeon. Note that you will need to go through the dungeon at least twice in order for you to buy all the items it proposes, though (scrolls and artifacts are quite expensive indeed).

## Recommended Buffs

* **Butterfly buff**: By clicking the Golden Butterfly that sometimes appears in the Garden during afternoons, you get +20 Wisdom (which is +100MP). Mana is very valuable in this minigame so getting it maxed is interesting.
* **Potion buff** (*Note: you can drink only 1 potion per day, so pick one*)
	+ *Potion of Power XL* for +15 Power
	+ *Potion of Endurance XL* for +15 Endurance
	+ *Potion of Wisdom XL* for +15 Wisdom, thus +75MP (only if you don't already have the butterfly buff)
* **Consume buff** (consume only fully grown plants from the Garden)
	+ *Alluring fruit* x10 for +20 Endurance (do this if you are drinking a *Potion of Power* or a *Potion of Wisdom*)
	+ *Boiling chili pepper* x10 for +20 Power (do this if you are drinking a *Potion of Endurance* or a *Potion of Wisdom*)
* **Artifacts buff**
	+ *Abrac's Horn* for slowly regenerating MP over time. Hint: The “Your inaction slows the pace of time” nerf will not appear when in a trader's (Walnuss, Flor or Mirthal) selling panel. Said otherwise, you will recover all your MPs if you encounter a trader, interact with them and just wait long enough. You can also use chests (lockpick minigame) or Erza's Gift (wait in the following scene for a while) to fill your MP up.
	+ *Orgo's Heart* for healing whenever Mana is used.

## Rule the Realm

A specific, smart approach makes it much less challenging to grind and loot Melkor's Realm:

* Equip *Lirey's Charm*.
* Start in the Dungeon or the Jungle and fight everything, eventually hitting the enemies with your weaker attacks (the “Soul Syphon” spell is particularly good there). Your aim here is to accumulate stat boosts from weak enemies until you've maxed all your attributes, or close enough.
* Equip something else (*Abrac's Horn* comes to mind).
* Blow through the rest of the dungeon.
* Win.

Credits go to Prexot, who mentioned this brilliant approach on Aurelia's Discord server.

## Tile content

Each tile may contain one among:

* On floor 1 only, an **open gift box**, that gives access to a special, Christmas-themed floor. Cf. “Special zone: X-Mas” section.
* On floor 15 only, a **standing open coffin**, that gives access to a special, Halloween-themed floor. Cf. “Special zone: Halloween” section.
* A **pile of gold**, whose size is a hint to the quantity of gold you will get.
* A **crate**: Gives either nothing, some alchemy ingredients or an *S-sized potion*.
* A **chest**: Must be lockpicked in order to open it. Wooden chests have 3 pins and give some Epox and some alchemy ingredients, while red chests have 5 pins and give much more Epox and an *XL potion*.
* A **monster encounter** (cf. dedicated section).
* An **iron maiden**: Clicking it will either give some Epox to the player, or damage their HP.
* An **onion**: Recovers some HP.
* A **“mystic eye”** (black eyeball with an octopus-like pupil floating in the air, surrounded by purple clouds). Clicking it will give the player some MP, unless it summons a “Nightmare”, cf. ”Special enemies” paragraph.
* An **alchemy table**: Will either give the player an alchemy ingredient or explode and damage their HP.
* A **trader** (when entering levels 6, 13 and 20), cf. “Special encounters” paragraph.
* A **statue** – cf. “Statue encounters” section.
* A **pile of bones and skulls**: Completes the current mission in exchange for half the player's current HP (rounded down). May be encountered even if the player has no active mission (but a knight statue will usually be found on the same floor).
* A **magic seal** – Found in the Dungeon zone, floor 6. Needed for one of Erza's quest.
* The ***Staff of Wisdom*** - Found when entering floor 27, only during the specific quest for Ivy.
* A **green orb**: Appears after you win a boss fight. Completely restores your HP and MP.
* A **portal** to the next floor.

Dungeon zone, floor #1 - Open gift box to Christmas-themed zonePile of goldCrateWooden ChestRed ChestAlchemy TableMystical EyeGreen Orb (Jungle zone)Portal (Dungeon zone)Iron Maiden (Dungeon zone)
## Lockpicking

Move the slider either left or right quickly until you see the pin move up, then make fine movements back & forth until you hit the sweet spot where the pin goes up faster. Usually, each sweet spot is in the opposite direction from the previous

The green bar above shows how much time you have remaining to pick the lock. When the green bar is depleted, the chest vanishes into thin air.

## Combat

To fight, the player can use melee attacks or magic spells.

### Melee attacks

Click the left mouse button or press space and hold. Release when the pointer is on green or yellow for increased damage.

### Magic spells

* **Water wave** (12MP): Learnt from Ivy. Does damage and reduces enemy attack by 50%.
* **Fireball** (25MP): Learnt from Ivy. Does damage and burns the enemy for the next few turns.
* **Healing** (50MP): Learnt upon winning against the boss of floor 7. Heals yourself a moderate amount.
* **Steal** (5MP): Learnt upon buying it to the scroll statue on floor 7. Tries to steal the enemy for an item (floors 1-28) or some Epox (floor 29+)
* **Entangle** (25MP): Learnt upon winning against the boss of floor 14. Slows down enemy movement dramatically.
* **Toxic Cloud** (35MP): Learnt upon buying it to the scroll statue on floor 14. Poisons the enemy for long term damage.
* **Fury** (40MP): Learnt upon winning against the boss of floor 21. Makes you extremely fast, exhausts afterwards.
* **Meteor Shower** (60MP): Learnt upon buying it to the scroll statue on floor 21. Summons forth up to 6 damaging meteors.
* **Soul Syphon** (0MP): Learnt upon winning against the boss of floor 28. Feeds on the enemy soul to regenerate mana over time. Regenerates 1 MP per second.
* **Reaper Blade** (100MP): Learnt upon buying it to the scroll statue on floor 28. Your melee attacks will steal health from the enemy. Spell lasts 2 minutes.
* **Erza's Gift** (0MP): Learnt from Erza. Allows Erza to warp reality at the end of the battle (i.e., triggers the monster's sex scene). Needs a full "lovemeter” (at the right of the screen) in order to get cast. The “lovemeter” gets filled automatically when damages get done (to an enemy or to you). Each first time a scene is played with a foe, the corresponding loop scene will get unlocked in your Journal.

## Monster Encounters

*Note 1: Damage dealt by attacks below are calculated based on the player having 20 Power, 250MP (40 Wisdom) and 150HP (20 Endurance). Strategies may change if the player has different stats. Against bosses or monsters that hit very hard (e.g. Tiger), a decent strategy is to first cast “Entangle” spell, then “Water wave” spell, then do a series of melee attacks. Insert “Healing”, “Soul Syphon” or “Reaper Blade” as appropriate, and you should be good to go.*

*Note 2: With the notable exception of Evenezeer Scrooge, all monsters can be stolen from during the fight, using the “Steal” spell (learnt upon buying it from the statue holding a scroll on level 7). The spell may fail with 2 reasons: The “Steal attempt failed!” message indicates that you should make another attempt, while “The enemy has nothing…” means that there is nothing left to steal (very likely, you already stole from that monster during that fight).*

### Dungeon – Floors 1-7

* **Satyr** 16HP: Steal: *Broken fang*. Attack with Melee (Yellow or Green to one-shot).
* **Kobold** 25HP: Steal: *Antique rag*. Attack with Melee (Yellow or Green to one-shot). Hits for 4 DMG on Green.
* **Djinn** 30HP – Steal: *Ectoplasm*. Attack with Melee 2x, at least 1 Green & 1 Yellow. Alternatively, you can cast Water spell. Hits for 3 DMG on Green, 4 DMG on Yellow.
* **Ox** (boss fight) 111HP – Steal: *Super Creamy Milk* (quest item). If you only have "Water wave", “Fireball” and “Steal”, start by casting “Water wave” then throw melee attacks until you win (cast again “Water wave” if the effect stops).

Satyr (Dungeon zone)Kobold (Dungeon zone)Djinn (Dungeon zone)Ox (Boss of Dungeon zone)Dungeon zone, floor 7
### Jungle – Floors 8-14

* **Tiger** 20HP – Steal: *Topaz*. Attack with Melee (Green to one-shot). Tiger hits for 13 DMG on Green, 25 DMG on Yellow: don't get hit!
* **Alraune** 5HP – Steal: *Ancient sap*. Cast “Fireball” spell to one-shot. You want to avoid melee attacks, as they deal 1 DMG at a time. Plant hits for 3 DMG on Green, 4-5 DMG on Yellow.
* **Lamia** 40HP – Steal: *Weird eye*. Perform 2 melee attacks, at least 1 Green & 1 Yellow.
* **Foxy** (boss fight) 160HP. Steal: *Gold Joban*.

Alraune (Jungle zone)Tiger (Jungle zone)Lamia (Jungle zone)Foxy (Boss of Jungle zone)Jungle zone, floor 14
### Inferno – Floors 15-21

* **Imp** 15HP – Steal: *Battered skull*. Attack with Water spell (Green) or Melee 2-3 times (Green) depending on how much HP you have. Imp does 4 DMG on Green, 8 DMG on Yellow.
* **Succubus** 80HP – Steal: *Emerald*. Attack with Melee 2-3 times (Green) or cast Fire spell (Green) if you have a lot of MPs and low HP. Succubus hits for 5 DMG on Green, 8 DMG on Yellow.
* **Cerberus** 33HP – Steal: *Broken fang*. Attack with Melee 2 times (Green). Cerberus hits for 5 DMG on Green, 35 DMG on Yellow, and attacks approx. 3 times when you attack only once.
* **Royal Duo** (boss fight) 120HP. Steal: *Brimstone*.

Imp (Inferno zone)Cerberus (Inferno zone)Succubus (Inferno zone)Royal Duo (Boss of Inferno zone)Inferno zone, floor 21
### Abyss – Floors 21-28

* **Ancient Robot** 50HP – Steal: *Diamond*. Attack with Melee 3-4x (Green). Water spell does 1 DMG. Ancient Robot hits for 8 DMG on Green, 12 DMG on Yellow.
* **Scylla** 100HP – Steal: *Wet boot*. Attack with Melee 4x (Green). Scylla hits for 5 DMG on Green, 8 DMG on Yellow. Attack purely with Melee because you want to save MP for Ice Elementals.
* **Ice Elemental** 10HP – Steal: *Sapphire*. Attack with Fire spell for one-shot. Water spell and Melee attacks do 1 DMG. Ice Elemental hits for 5 DMG on Green, 10 DMG on Yellow.
* **Vampire** (boss fight) 666HP. Steal: *Cherry juice*. As this is obviously a (very) long fight, “Toxic Cloud” spell is doing wonders. A viable strategy would be to first cast “Entangle”, then “Toxic Cloud”, then “Water wave”, then throw melee attacks until you need to cast “Healing” or “Entangle” again. Rinse and repeat. Your best chance is to permanently slow down the Vampire and soften her attacks.

Ice Elemental (Abyss zone)Ancient Robot (Abyss zone)Scylla (Abyss zone)Vampire (Boss of Abyss zone)Abyss zone, floor 28
### Abyss loop – Floor 29+

You may encounter non-boss monsters from any floor. Most often than not, you will be able to roam within the floor and loot its content (chests, crates, iron maidens, etc.) without a single fight. A typical floor contains 3-4 piles of gold, 3-4 chests, 1-2 crates, 1-2 iron maidens, 4-5 monsters, 1 statue, 1 mystic eye. This loops until you lose all your HP or choose to exit the dungeon.

Satyr (Abyss zone)Alraune (Abyss zone)Tiger (Abyss zone)Lamia (Abyss zone)Imp (Abyss zone)Cerberus (Abyss zone)Succubus (Abyss zone)
### Special enemies

* **Nightmare** 50HP – Steal: *Diamond*. May appear when you click on the “mystic eye” that gives some MP back. Attack with Melee. They hit pretty hard: don't get hit!
* **Mimic** (3x floor #)HP – Steal: *Diamond*. May pop up from any chest you attempt to lockpick.

Mimic (Dungeon zone)Mimic (Inferno zone)Mimic (Abyss zone)
### Special zone: X-Mas

You may enter this special zone from the first floor of Melkor's Realm, by clicking on the open gift you will find in a tile of that floor. This will give you access to an alternate, closed dungeon containing 7 levels. The 7th level is heart-shaped and is loaded with loot – typically 1500 gold split across several tiles. The “boss” (Mrs. Claus) is located in the center. This zone is special in that the exploration cannot go on after floor 7: the player will have no other choice but to manually exit Melkor's Realm.

* **Toy Makers** 10HP – Steal: *Diamond*. Attack with Melee.
* **Sucralosy** 60HP – Steal: *Diamond*.
* **Evenezeer Scrooge** 80 HP – Steal: Cannot be stolen from (?!).
* **Mrs. Claus** (boss fight) 250HP – Steal: *Diamond*. She's very slow: using the same strategy as the one suggested for the Vampire boss in the Abyss will likely win the fight without her having the opportunity to attack.

Access to the X-Mas zone from floor 1Toy Makers (Christmas zone)Sucralosy (Christmas zone)Evenezeer Scrooge (Christmas zone)Mrs. Claus (Christmas zone)Christmas zone, floor 7Christmas zone, floor 7 (scouted)
### Special zone: Halloween

You may enter this special zone from the 15th floor of Melkor's Realm, by clicking on the standing, open coffin that is found in a tile on that floor. This will give you access to another alternate, closed dungeon containing 7 levels. The 7th level is skull-shaped and is loaded with loot – typically 2000 gold, 200 Epox, 4 XL potions (4 red chests), ingredients, etc. The “boss” (Witch) is located in the center, between the eyes of the skull. This zone is special in that the exploration cannot go on after floor 7: the player will have no other choice but to manually exit Melkor's Realm.

* **Ghost** 25HP – Steal: *Diamond*. Attack with Melee.
* **Mummy** 100HP – Steal: *Diamond.*
* **Zombie Horde** 150 HP – Steal: Steal: *Diamond* (might be much harder to steal from than other foes).
* **Witch** (boss fight) 250HP – Steal: *Diamond*.

Access to the Halloween zone from floor 15First look at the Halloween zone - oooh, creepyZombie Horde (Halloween zone)Mummy (Halloween zone)Ghost (Halloween zone)Witch (Halloween zone)The skull-shaped Floor 7 of Halloween zone
## Trader encounters

Three traders can be found within the floors of Melkor's Realm:

* **Walnuss** (level 6) is a goblin scribe who will sell you *Lily's portrait* and *Ivy's portrait* (30 Epox each). Those portraits will add 2 naughty pictures to each of Ivy's and Lily's portraits found under the Journal menu, resulting in a somewhat animated portrait (given that you click on those).
* **Flor** (level 13) is a faerie who will sell you two books (*“Livia's Adventures” tomes 1 and 2*, 20 Epox each) that you can read from your bookshelf, at home, and *Leefa Nut* (45 Epox), which is both a consumable and a quest item for one of Janet's quests.
* **Mirthal** (level 20) is a human wizard who will sell you artifacts: *Mystic Cowl* (100 Epox), *Very Pointy Hat* (88 Epox), *Golden Bracer* (70 Epox) and Ohro Mask (999 Epox). The latter one resembles a joke—and as far as I can tell, it is actually one indeed.

Walnuss (Dungeon zone)Walnuss SellingFlor (Jungle zone)Flor SellingMirthal (Inferno zone)Mirthal SellingWalnuss (Christmas zone)
## Statue encounters

Statues may represent:

* The god of greed, holding in its left hand:
	+ A **red** vial: Allows you to trade Epox (upper number, the lower one indicates your current Epox) to recover your **HP**.
	+ A **blue** vial: Allows you to trade Epox (upper number, the lower one indicates your current Epox) to recover your **MP**.
	+ A **green** vial: Allows you to trade Epox (upper number, the lower one indicates your current Epox) to recover your **HP and MP**.
	+ A **scroll** (only on floors 7, 14, 21 and 28): Allows you to trade Epox (upper number, the lower one indicates your current Epox) to learn the spell it holds: “Steal” on floor 7 (100 Epox), “Toxic Cloud” on level 14 (300 Epox), “Meteor Shower” on level 21 (500 Epox), “Reaper Blade” on level 28 (700 Epox).
* A **knight**: Clicking it will give you a mission among “Explore 4 floors”, “Kill 7 enemies”, “Cast 5 spells”, “Attack 10 times” (only melee attacks do count). No other knight statue will be seen until the mission is completed. Completing the mission will reward the player with Epox.
* The **bust of an angel**: Clicking it will reduce to zero the damages that the next attack from a monster will do to the player.
* A **black hand** whose palm is facing the sky: Turns all your MP into HP.

Statue of the god of greed, holding a blue vial (Dungeon zone)Statue of the god of greed, holding a red vial (Dungeon zone)Statue of the god of greed, holding a green vial (Dungeon zone)Statue of a knightStatue of an angel
## Achievements

* **Dungeoneering** – Enter Melkor's Domain
* **I am Groot** – Reach the Jungle level of Melkor's Domain
* **Florida's Summer** – Reach the Inferno level of Melkor's Domain
* **Your ex-wife's heart** – Reach the Abyss level of Melkor's Domain
* **One man's trash** – Interact with 20 dungeon items
* **Thief** – Unlock 10 chests
* **The slayer** – Defeat 50 dungeon monsters
* **OBLIVERATE** – One-shot any monster

## Notes

* After freeing Erza from the effigy in Melkor's Tomb, a sigil in floor 6 must be broken in order to free Erza from the magic field trapping her in the tomb (she won't move out of the tomb, though).
* The *Staff of Wisdom* will be found when entering level 27, but only after advancing Ivy and Scarlet questlines enough for them to actually require that Staff.
* This page was last checked and deemed complete on 14/11/2022, as of version 26.0.