Agathian Fable: Alea Vitae

*This page covers the Main campaign that is currently in place, for the in-game group, see Alea Vitae.*

## Overview

**Agathian Fable: Alea Vitae** is the title of the currently running homebrew Dungeons and Dragons campaign that re-commenced in 2020 after an initial and heavily modified prototype run in 2019.

The campaign overall takes place in a homebrew world known as Famthries, initially with two separate parties playing in the same world, both with the responsibility of experiencing the events in the world and shaping its fate through fighting for their ideals. Featuring original characters, locations and stories, the campaign has been written over time combining initial concepts with ideas that were conceived mid-story. Additionally, the campaign has seen ten total player characters, with three leaving mid-campaign.

## Plot & Themes

The plot focuses around two groups of people recruited by different groups to be used as adventurers in the name of different global causes, with the Deus Vitae party being recruited by the Church of Agathia in Imnamos and the Alea Iacta Est party being recruited by The Union of Axis Alea in Miheldri. Each group was recruited to further the goals of their respective groups, with each party growing weary of their higher-ups, realising that they had been left in the dark in regards to the true events in Famthries.

The Deus Vitae party, who were asked to escort and protect the "Archbishop of the Church", before they discovered he was one of many "seed candidates" birthed to attempt to the goddess of Agathia in a mortal form. They were separated from him and told the truth about their church, leaving them adrift in Famthries, unsure what to do, until they met their new allies; the Alea Iacta Est party.

The Alea Iacta Est party is has seen much more detailed and intrepid beginning, with several players joining and subsequently leaving. The initial players found themselves caught in a militia siege in the capital city of Ohlo in Miheldri. Whilst being taken away to another location, their prison cart was intercepted by members of the The union of Axis Alea. After meeting head researcher for the company, they agree to act alongside them in an attempt to try and "save the world from an unknown threat" - unaware of The Unions plans or motives.

Overall, the plot has varied in success in attempting to explore themes of societal pessimism, nihilism and the virtue of being proactive in enacting change. With key villain Adam acting as an analogy for defeatism when faced with grief, and the several world powers each being a different take on desperation and blurring moral lines when faced with high stakes. Though unplanned, the groups union also explored the idea of breaking loyalty when it is demanded by untruthful groups and entities.

## Canon

Agathian Fable: Alea Vitae is the first story in a group of potential plots, with (at the time of writing) three potential carry on stories in development to explore in subsequent campaigns. When including the concept ideas for other campaigns, Alea Vitae is preceeded only by Agathian Fable: The Godless Lands, which explores the events that led to, and focus on the end of the 4th cycle. Alea Vitae is succeeded by either Agathian Fable: Code White or Agathian Fable: Nos Astra (Which roughly translates from Latin to "We the stars"), which is a LANCER campaign that explores the lives of a group of Mecha Mobile soldiers as a part of the Nothe Crown's URAEUS division.

Currently, only the events of Agathian Fable: Alea Vitae are canonical within the story, future content will only become so if and when it is ran.

## Trivia

* Agathian Fable: Alea Vitae has underwent many changes, many of the notable ones can be seen in the Cut Content page.
* Whilst Alea Vitae has been running, several concepts and story ideas for other entries were being designed and considered, with several being adapted into the lore of Alea Vitae as canon tie-ins, though these may not be apparent until further content is run.
* The subtitle "Alea Vitae", was taken from the in-game group with the same name, which is a combination of the names of the two player parties. This new name luckily translates to "Gambling Life", which is a mentality many players and characters have taken to heart during their gameplay.