recursal/Fanatic-Fandom huggingface dataset:
Benoit Forest

(Benoît Forest is a non played character made by the Player of Zak Blaire. Feel free to use him, but if you do plan to use, please let Zak's player if you have any questions.)

## **Identity**

* Pronoun: He/Him
* Voice: Grizzled Police Veteran (clearly has seen some stuff) slightly noir monologueish
* Mannerisms / habits to help GMs portray them consistently:
* Pop culture influences (who do they remind people of):

## **Appearance**

* Age: 45
* Fantasy race (human, centaur, elf, mermaid, sparrow-person, etc): human
* Height: 6'1
* Weight: 200 pounds
* Hair color: Bald
* Skin color: Fair but tan from standing in the sun working.
* Eye color: Brown
* Example clothing outfit worn: City Guard's armor. basic plate mail with the city's sigil in the center.

## **Social Connections**

	+ Zak Blaire
* Social class (poor, student, working class, wealthy): Working Class
* Occupation (how have they gotten money to pay rent and buy food): lieutenant in the town guard
* Combat class (knight, archer, mage, spearsperson, cavalry, thief, summoner, etc): town guard
* Where do they sleep at night? His house in the residential arena in Bally.

## **Personality**

* Traits: Bound by duty guard that is lawful good but willing to bend if he feels its for the greater good.
* Ideal: These people should trust the ones in charge to enforce the law.
* Bond: I will do whatever it takes to give my daughter a better life.
* Flaw: Will follow orders blindly not realizing they might not be given with the best intentions.
* Background / Personal history: Benoît Forest is a guardsmen in Bally. Since his encounter with Zak Blaire, Benoît has climbed up the chain of command becoming a lieutenant. He is well respected by his men and the people of the town for being one of the few who swear to justice within the city walls. Benoît, met Zak roughly 18 months prior to Zak's first encounter with the Firebreathing Kittens Guild. Having assisted Zak in stopping a serial murder spree that was targeting very specific people. While the rest of his guard post stood idlily by Benoît, helped Zak by providing him with a permit to investigate the matter and helping him defeat the baddie.

## Adventures:

* Blues Ooze: Tried to go on this adventure, but got food poisoning from his own improperly cured jerky.
Akira Fayer

## **Appearance**

* Fantasy race: Aguan (water in the shape of a person)
* Pronoun: he
* Age: adult
* Example clothing outfit worn: can shape water into clothes, sometimes wears a hooded cloak.

## **Personality**

* Traits:
* Goal: eliminate life from the planet
* Flaw: "I find your society to be contradictory. It is either invalid or deeply flawed. If sentience matters then why can intelligent sentient beings like Xavier Tinman be employed without pay? Like lions taking down water buffalo, virus take down humans. Humans are animals." Xavier then argued that they were not all the same. Some people, Xavier said, are his friends.
* Biggest fear:
* One thing they want more than anything else:
* Pop culture influences:
* Tics / mannerisms to help GMs portray them consistently:

## **Social Connections**

	+ Jamila Kovalenko (deceased, Akira killed them)
	+ Charlotte White (deceased, Akira killed them)
	+ Bruna dos Santos Azevedo (deceased, Akira killed them)
	+ Riley Chayfaad
	+ Noah Godavarthi
	+ Bulrog the awakened pine tree
	+ Chibi Afanisev
	+ Olaf Schaffner
	+ Xavier Tinman
* Social class:
* Occupation: leader of the Deep Ooze
* Combat class: slashes at people with their water arm from a distance and organs are damaged and a bruise blossoms under the skin. Can teleport through any water.
* Where do they sleep at night?

## **Background / Personal history:**

* (

## **List of adventures:**

* The Fire Inside: Firebreathing Kittens came and kicked his butt and blew up his Charming Chabin teapot, preventing him from poisoning all life on the planet Drawes.
Ammon Shipbender

Ammon *(Ay-mon)* is Dash Xantrani's best friend. After Dash stood up for him when some scholars were using magic against him, they became the best of friends. Ammon became like a big brother to Dash. He works at the Dock yard in Niqamui, just a few blocks from where he resides.

## Appearance

* **Fantasy race:** Half-giant
* **Pronoun:** He/Him
* **Age:** Adult
* **Voice accent:** Deep, gruff Russian accent
* **Height:** 7'5"
* **Weight:** 306 lbs
* **Hair color:** onyx black
* **Skin color:** Pale grey
* **Eye color:** Bluish grey
* **Example clothing outfit worn:** A sailor's outfit; tight breeches, loose fitting shirt, heavy boots.

## Personality

* Traits:
	+ His friends can always rely on him, no matter what.
	+ He works hard, but plays harder. He is always ready to party, as long as the work is done of course.
	+ He is always picking things up, absently fiddling with them and sometimes breaking them.
* Ideal / Dream / Goal:
	+ He hopes to one day own his own ship and maybe one day find new lands.
	+ Fairness: We all do the work so we all share in the rewards.
* Flaw:
	+ Once someone questions my courage, I never back down no matter how dangerous the situation.
* **Pop culture influences (who are they like):** Colossus from *Deadpool* film.
* Tics / mannerisms to help GMs portray them consistently: He talks very slowly to make sure he is heard and understood.

## Social Connections

* **Family members:**
* **Friends / People they know:**
	+ Dash Xantrani (best friend)
	+ Scarlet Xantrani (friend's mom)
	+ Wolfe Oxborn (friend's step-dad)

* **Social class:** Working class
* **Occupation:** Dock yard worker, and occasional bodyguard.
* **Combat class:** Barbarian
* **Where do they sleep at night?** Has a shared apartment with Dash.

## **Background / Personal history:**

Ammon was a laborer in Jishoap for most of his life, receiving the most basic education from the local orphanage. His less-than-average education led to some harassment and razzing from local academics, that is until Dash witnessed this happen. Dash Xantrani was the first student to stand up for him, and soon the two became fast friends. They helped each other in areas where the other lacked skill or know how. His friend was able to get him a job on his mother's, Scarlet Xantrani, privateer ship.

Once both Dash and Ammon were adults, Scarlet took them both to Niqamui to start their own lives. He got his first job on the docks, loading ships with supplies for a local shipping company. His second job he got because of his size, strength, and loyalty; he got hired as muscle for high-value shipping jobs, making sure no thieves or pirates infiltrated the store rooms.

## List of adventures:

 (return to this page and add a link to each adventure they go on)
Alette Thibaut

* Pronunciation guide: ah LET' TEE' bow
* Pronoun: She
* Voice traits: French accent
* Mannerisms / habits / ticks to help DMs portray them consistently: pursues truth boldly. Loving yet firm
* Pop culture influences (who are they like): Hermione Granger
* Age: 23
* D&D race: Tabaxi
* Height: 6'4"
* Weight: 156 lbs
* Hair color: golden fur with leopard spots
* Skin color: golden fur with leopard spots
* Eye color: Amber
* Friends / People they know: Felix Padeiro, Tony, Gatsby
* Social class (poor, student, working class, wealthy): working class
* Occupation (how they get money to pay rent and buy food): Journalist for the Guaso Gazette
* Where do they sleep at night? apartment in downtown Niqamui
* Background / Personal history:
* Traits: Brave, bold, honest
* List of adventures
	+ The Great Bakery Fakery
Bramathan Mugman

## **Appearance**

* Fantasy race (human, centaur, elf, mermaid, sparrow-person, etc):
## **Personality**

* Pop culture influences (who are they like):
* Tics / mannerisms to help GMs portray them consistently:

## **Social Connections**

	+ (for player-characters, please give them at least one NPC they know)
	+ (every NPC should get their own wiki page and a first and last name)
* Social class (poor, student, working class, wealthy):
* Occupation (how have they gotten money to pay rent and buy food):Brewmaster for Moon Dollars Inc.
* Combat class (knight, archer, mage, spearsperson, cavalry, thief, summoner, etc):
* Where do they sleep at night?

## **Background / Personal history:**

* (

## **List of adventures:**

* (return to this page and add a link to each adventure they go on)
Britta Talbot

* Pronoun: She/Her
* Voice Traits: Higher pitched gnomish voice, switches from a normal voice, to a presenter/storyteller voice depending on how well she knows the people she is speaking too.
* Mannerisms / habits to help DMs portray them consistently: She portays an attitude of carefree life, rolling with the punches, and seeing where the world takes her. She will rub her arm when she is in a situation that is emotionally charged.
* Pop Culture Reference: Zooey Deschanel - New Girl, Phoebe - Friends
* Age: 80
* D&D Race: Dwarf (Mountain)
* Height: 4' 2"
* Weight: 90 lbs
* Hair Color: Black with a streak of blue.
* Skin Color: Light
* Eye Color: Blue
* Attire: Leather tunic, loose pants and her father's signature brightly colored blue and teal cloak.
* Family Members: Helmer Talbot (deceased father)
* Friends / People they know:
	+ Helmer Talbot
	+ Rook Shields
* Social Class: Poor
* Occupation: Bard in training.
* Where do they sleep at night: In her colorful cloak, or in a tavern that might give her free rooms for being an entertainer for the night.
* Traits: A performer and storyteller like her father. She is quick to spin a tale and lie her way out of a situation. Charm over confrontation whenever possible.
* Ideals: Be good to your people. And if you are going to tell a story, it better be damn good.
* Bonds: She doesn't have any close friends or family, her ties are more to the entertaining she does and the love people have for it. When she was younger, Rook Shields was a part of her life, but she hasn't spoken to the dwarf in years.
* Flaws: Quick to lie causes her to say things perhaps she shouldn't. Like her father in battle, she tends to get over confident in life, putting herself in situations that are hard to recover from.

***Personal History***

Britta grew up with her father. She adored everything he did, and loved to wait up late at night to hear all about his adventures with her surrogate uncle Rook. She would always imagine growing up and one day going on adventures with them. Fighting beasts or solving mysteries. She would daydream about it every waking day when her father was away. As she became older, she started to train in the bardic arts with her father, and they spent most of their time together.

So when Helmer Talbot passed away on an adventure and never came home; it wrecked little Britta. She didn't even get to say goodbye to a corpse. Her surrogate uncle also disappeared into retirement, leaving Britta to fend for herself. She grew up learning the ways of the city; knowing when to spin a yarn to get her way. Britta has started to don her father's old cloak, her only remnant that Rook brought back, and she has begun to make a name for herself as a bard in Niqamui.

List of Adventures:

* Blues Ooze: Britta was working backstage to help run the Hangout Music Festival.
Bud Rasselbottom

**Identity**

* Pronoun: he/him
* Voice: sweet shy old man
* Mannerisms / habits to help GMs portray them consistently: hard worker, jovial attitude, but mostly keeps to himself
* Pop culture influences (who do they remind people of): Samwise Gamgee but older and more shy

**Appearance**

* Age: (deceased) 99
* Fantasy race: halfling
* Height:3'4"
* Weight:80
* Hair color:white
* Skin color: pale
* Eye color:green
* Example clothing outfit worn: farmer clothes. linen white shirt, brown pants. very simple

**Social Connections**

* Family members:
	+ wife- Margot Rasselbottom
	+ children- Winnie Rasselbottom, Ginnie Rasselbottom, Finnie Rasselbottom
* Friends / People they know:
* Social class (poor, student, working class, wealthy): dead
* Occupation (how have they gotten money to pay rent and buy food): still dead
* Combat class (knight, archer, mage, spearsperson, cavalry, thief, summoner, etc):
* Where do they sleep at night? in a grave in Turniptillion

**Personality**

* Traits: he was a sweet hard working guy. loved his family and being outside
* Ideal: that his family is happy and healthy
* Background / Personal history: He married Margot and helped raise the family farm with Margot's sister and their children

**List of adventures:**

* (return to this page and add a link to each adventure they go on)
COLETTE DE WINTER

## **Appearance**

* Fantasy race: Human
* Pronoun: She/her
* Age: 27
* Voice accent: Upper crust transatlantic accent with a bit of valley girl
* Height: 5'8"
* Weight: 125 lbs
* Hair color: Dark brown with blonde streak
* Skin color: Fair
* Eye color: Green
* Example clothing outfit worn: Dark leather armor

## **Personality**

* Traits: Arrogant, boastful, egotistic, dramatic, teller of tall tales (or is she?)
* Goal: To keep Jory safe by almost any means necessary.
* Flaw: Anger
* Biggest fear: Being captured or enslaved.
* One item they want: The Scepter of Jarisme
* Pop culture influences: Background similar to Black Panther, skills similar to Batman .
* Tics/mannerisms to help GMs portray them consistently: Always talking about daring heists she’s been on. Probably a 40ish percent chant she’s telling the truth on any given one.

## **Social Connections**

	+ Jyrel Felisfolk - A famous felisfolk (catperson) princess and ranger of the hidden felis kingdom of Jory. An extremely zealous defender of her people, Jyrel had a mission of utmost importance in a city where Colette operated out of. Together they were able to accomplish Jyrel's goal and developed an acquaintenceship.
	+ Duke Edward of Teck
	+ Duchess Mary of Placentia
* Social class (student/poor/wealthy): Wealthy (or at least projects herself to be that way)
* Occupation: Actress and thief.
* Combat class: Rogue
* Where they sleep at night: A mansion that absolutely totally belongs to Colette.

## **Background / Personal history:**

* Figuring out Colette’s *actual* history from the history she tells at any given time is challenging to say the least. She likely grew up in a lower class family where she was known for her theatrics as well as her sticky fingers. At some point she slipped away from a 'respectable' life for one of crime and avarice supplemented by acting. While she started off snatching low hanging fruit she has scored a number of large scores. Though what that number is depends on how tall of a tale she's telling. The only thing that is confirmed is Colette obtained a slice of wedding cake from the royal wedding of Duke Edward of Teck and Duchess Mary of Placentia. Exactly how it came into her possession is highly disputed, although she insists it was her greastest accomplishment as a thief.

## **List of adventures:**

* (return to this page and add a link to each adventure they go on). It helps to mention a status change here, for example if they died or were incarcerated.
Caroline Carovnica

**Appearance**

* **Fantasy race:** fairy
* **Pronoun:** She/Her
* **Age:** young adult
* **Voice accent:** wispy and bright with lots of melodic inflection (bubbly)
* **Height:** 3'4"
* **Weight:** 60 lbs
* **Hair color:** dark brown, wavy to shoulder blades
* **Skin color:** light pink
* **Eye color:** blue
* **Example clothing outfit worn:** cream and pink bussled gown, ordained with lace and jewels

**Personality**

* **Traits:** The common folk love me for my kindness and generosity.
* **Ideal / Dream / Goal:** Noble Obligation. It is my duty to protect and care for the people beneath me. (Good)
* **Bond:** Nothing is more important than the other members of my family.
* **Flaw:** In fact, the world does revolve around me.
* **Pop culture influences:** Glinda (from Wicked)
* **Tics:** blinks profusely

**Social Connections**

* **Family members:**
	+ Kitschy Carovnica (Sister, PC)
	+ Clarissa Carovnica (Mother)
	+ Veritable Carovnica (Father)
	+ Tedrick Carovnica (Brother)
* **Friends / People they know:**
* **Social class:** wealthy noble
* **Occupation:** aristocrat
* **Combat class:** warlock
* **Where do they sleep at night?:** nobles estate in Lasumh Wood

**Background / Personal history**

**List of adventures**

* None
Astral Plane

A realm within the dreams of all sentient things. The world is spotted with islands of dream matter surrounded by an endless void. Those who dream are relegated to an island to explore, anchored to reality by their consciousness. In rare circumstances, individuals can become trapped in the Astral Plane, floating through the void for years, losing their minds. This happens when an individual loses their anchor to reality and can't find their way back.

## Characters who have been here

* (list)

## List of Adventures

* (list)
Annie Evenpeak

*  Pronunciation guide:
*  Pronoun: she/her
*  Voice traits:
*  Mannerisms / habits to help DMs portray them consistently: busy cashier lady
*  Pop culture influences (who are they like):
*  Age: 25
*  D&D race: human
*  Hair color: brown
*  Skin color:
*  Eye color: blue
*  Example clothing outfit worn: plain outfit with a NCC Working Farmer's Market apron
*  Social class (poor, student, working class, wealthy): working class
*  Occupation (how they get money to pay rent and buy food): cashier at NCC Working Farmer's Market
*  Where do they sleep at night? Niqamui suburbs
	+ Objective Duality
Celeste Songbringer

Celeste Songbringer was a reputed Elvish singer, best known for her rendition of 'Fearful Dreams are Made of Cheese'. Represented by Helmut Sneedly, Songbringer employed the same agent as Mendax Yarnspinner before his disappearance. Celeste was invited to perform on board *The Vested Interest* in the adventure Djinner Party.

Physical Description: Tall, platinum blonde hair, bright blue eyes, husky voice.

Wardrobe: Dark silk dress with sparkling effect.
Asher Stipe

lumberjack in Pulpwood Plywood Town, Episode 57, Happy Little Trees. Married to Beatrice Stipe.

* Pronoun: he
* Voice traits:
* Mannerisms that will help other DMs portray the character consistently:
* Age: adult
* D&D race: human, hides the fact that he turns into a giant wolf during full moons
* Occupation: lumberjack
* Example clothing outfit worn: red striped flannel shirt, jeans
* Family members/Friends/People they know: married to Beatrice Stipe. Early on in his werewolf days, when he was about to rip her apart, he was blessed with awareness by the moon goddess. Beatrice tells this story to let people know they can trust him.
* Social class (poor, working class, wealthy): Working Class
* Where do they live?
	+ Lived in Pulpwood Plywood Town during Happy Little Trees
	+ Moved to Ocean Grove and joined Roberta Rossum's druid circle
	+ Happy Little Trees - During this adventure Asher became the main suspect for town murders when he was found out as a werewolf.
	+ Sappy Little Trees - Over a year later, Asher turns up in Ocean Grove. By now he seems to have much more control over his werewolf form.
All Dolled Up

An adventure of the Firebreathing Kittens starring Tin Man, Crud Jr, Amonust, Pidge

Our heroes are hired to protect a celebrity, Dolly Portent, scheduled to perform at the opening day celebrations for a new amusement park.

Tweet length description: Crud Jr., Amonust, Pidge, and Tin Man are hired to bodyguard the headline talent for the grand opening of a large amusement park. But there's more than a rollercoaster in motion. What starts as a nice day abruptly breaks bad.
Apple Skaarzborroosh

* Pronunciation guide:
* Pronoun: she
* Voice traits:
* Mannerisms that will help other DMs portray the character consistently:
* Influences:
* Age: born in the year 49,594
* D&D race: brass dragonborn
* Hair color: none
* Skin color: brass dragonborn scales
	+ Feather S (mother)
	+ Malkonthent, Demon Lord of hedonists and prostitutes,Queen of succubi in the realm of Shendalavri, holder of the Razor Throne (grandmother who is actually raising Apple and Nesgrax Jr. because Megan their mother needs to finish college.)
	+ Nesgrax Skaarzborroosh (father who abandoned them before they were born)
	+ Nesgrax Junior (fraternal twin brother)
* Friends/People they know:
* Social class (poor, student, working class, wealthy):
* Occupation (how they get money to pay rent and buy food):
* Where do they sleep at night?
Bellow Xu

* Pronunciation guide: bell-O shoo
* Pronoun: he/Him
* Voice traits: Doesn't speak much. Grunts, nods, and primarly uses body language. Think 'Longshot' from Avatar the Last Airbender. Those that know him well can know what he's saying by paying attention to his reactions. If he speaks it will be a shock.
* Mannerisms that will help other DMs portray the character consistently: The strongman of W's crew. If there is a job that needs doing he will get it done. He is driven and relentless.
* Influences:
* Age: Old, no one know an exact age but he has been around a long time.
* D&D race: Dwarf
* Height: 4'4"
* Weight: 250
* Hair color: An unkempt mop of hair and beard, Grey
* Skin color: Olive
* Eye color: usually can't be seen through his buyshy brows, green
* Example clothing outfit worn: Wellworn bust sturdy work glves and boots, overalls, shirt with the sleeves rolled up to the elbow.
* Traits: Silent, stands by his friends
* Ideal: A peaceful life
* Bond: Loves the life of a sailor
* Flaw: Has a hard time turning down a drink if offered.
* Family members: none known
* Friends/People they know: Ursula Umbridge, Charles Swanberg
* Social class (poor, student, working class, wealthy): Working Class
* Occupation: Part of W's crew
* Where do they live? Niqamui
	+ Boaty McKittenface
Armillaria

an ancient village settlement of unique Myconids, deep in Timuli Wood.

### Closed-off Settlement

Armillaria is contained inside a ring of trees all grown together in a wall some 200 feet high. It is warded by powerful mass suggestion spells to keep strangers from approaching, although approaching in the company of a resident will dampen the ward's effects.

The Armillarian myconids are cup fungi, the cap of their heads cups upward. They are able to produce a healing salve from their cups which can cure many ailments. They also possess the ability to work with the trees in Timuli Wood, coaxing them to move voluntarily.

### Tending the Tree and Spring

Armillarian legend has it that The Pestilence was sealed away by a powerful druid with the help of the naiad Anwyn, and the queen of the forest: a powerful dryad named Aedyn. No one has encountered these beings directly for hundreds of years, but the tree and spring could be the corrupted tree and spring encountered in Sappy Little Trees.

Over the centuries, the tree and spring had grown tainted, and this affected the myconids. They became grey and morose. When a lightning incident caused harsh damage to the tree, a pestilence black fog roiled from the spring. The Armillarians absorbed this fog without much ill affect, but it slowed them down, and they were not able to contain it.

After the events of Sappy Little Trees, the Armillarian myconids evolved to harness their relationship with the Pestillence (Queazil): they are noticably more energetic, display more colorful forms (autumn colors) and move more quickly and steadily than before.

### Non Player Characters

* Sinduu
* Honeyscamp
* Velvetti

Episodes:

* Sappy Little Trees
Berta Bluforth

## Appearance

* Fantasy race: Elf
* Pronoun: She
* Age: Elderly
* Voice accent: Proud, loud and clear, maybe a slight British accent.
* Height: 6'2"
* Weight: 160
* Hair color: golden blonde, with the roots starting to turn silver.
* Skin color: cinnamon tan
* Eye color: bright blue
* Example clothing outfit worn: long golden robes with a blue tabard that sports the school symbol.

## Personality

* Traits:
	+ She has read every book in the world's greatest library... or she likes to boast that she has.
	+ She is used to helping out those who aren't as smart as she is, and she patiently explains anything and everything to others.
* Ideal / Dream / Goal:
	+ Knowledge: The path to power and self-improvement is through knowledge.
* Flaw:
	+ She is easily distracted by the promise of information.
* Pop culture influences (who are they like): Mary Poppins
* Tics / mannerisms to help GMs portray them consistently: She speaks quickly so she can be off to other things. Her head is always held high with pride.

## Social Connections

	+ Dash Xantrani (Alumni)
	+ Scarlet Xantrani (parent of Alumni)
	+ Naevys Alantier (Alumni)
* Social class: Wealthy
* Occupation: Dean of Bluforth's School of Wizardry
* Combat class: Archival Mage (Order of Scribes Wizard)
* Where do they sleep at night? She owns a manor in Jishoap near the school.

## List of adventures:

 (return to this page and add a link to each adventure they go on)
Armbandsbands

tattoo parlor in Pulpwood Plywood Town. Black and white squares
checker the floor. Tomato red walls are plastered with posters,
covered in art. Three cushioned black chaise daybeds covered in
white sheets are arranged along the right wall. Chairs line the
front left waiting area. Episode 57, Happy Little Trees.
Adventurers Five

*The Adventurers Five* were a famous adventuring group, active approx. 50-60 years before our current time.

All members are thought to be dead or missing.

The group consisted of:

* Falstaff Ironbelly: Dwarven fighter, heavy drinker and boastful. Died in Mont du Borere at the hands of a mountain giant.
* Alejandro Diavolo: Tiefling rogue, swashbuckler and massive flirt. Hanged by the lord of High Rock after waking up in the wrong bedroom.
* Altreus Evergreen: Elvish wizard, naturalist and general nerd. Disappeared after an experiment-gone-wrong.
* Flavia Barlucci: Human Paladin, righteous and stoic. Trapped in the Labyrinth of Lacmyth by Vizzini.
* Ursa: Shifter druid, loud, proud and furry. Left to wander with the great bears of the North.
Arlie Barrett

## **Appearance**

* Fantasy race: three foot tall bipedal rabbit
* Pronoun: she
* Age: has adult children
* Voice accent: Southern American
* Height: 2"9"
## **Personality**

* Flaw: manipulative, bullies others into doing what she wants
* Pop culture influences (who are they like):
* Tics / mannerisms to help GMs portray them consistently:

## **Social Connections**

* Family members:
	+ Gene Barrett (husband)
	+ Coraline Barrett (daughter)
	+ Barrett Clan
	+ Chico Barrett (nephew)
* Friends / People they know:
* Social class: farmer
* Occupation: farmer
* Combat class: carrot ninja
* Where do they sleep at night? Barrett Clan warren

## **Background / Personal history:**

* (

## **List of adventures:**

* Hare Raising Wedding: Arlie attempted to get her nephew, Chico, to marry her daughter, Coraline. She was unsuccessful.
* Trash Can Do: After the FBK saved the Watering Hole and foiled Bakti's plans, they sold the deed to Goldberry Farm back to Arlie.
* Harvest Hijinks: was running the hay bale maze with Gene.
Bill of the Mountain people

## **Appearance**

* Pronoun: He/Him
* Voice: Low
* Age:
* Fantasy race (human, centaur, elf, mermaid, sparrow-person, etc): human
* Height: 6
* Example clothing outfit worn
* Mannerisms / habits to help GMs portray them consistently: Evil deal maker, can be communicated with via fire
* Pop culture influences (who do they remind people of)

## **Social Connections**

* Family members: none
* Friends / People they know: Olaf of the Mountain People
* Social class (poor, student, working class, wealthy):
* Occupation (how have they gotten money to pay rent and buy food):
* Combat class (knight, archer, mage, spear person, cavalry, thief, summoner, etc): barbarian
* Where do they sleep at night?

## **Personality**

* Traits: Calm
* Ideal:
* Bond: The mountain people
* Flaw: hot headed
* Background / Personal history: Gate Guard at "Home"
Boris Belov

## **Appearance**

* **Fantasy race:** Human
* **Pronoun:** He
* **Age:** Working elderly
* **Voice accent:** Russian
* **Height:** 170 cm (5'7")
* **Weight:** 60 kg (132 lb)
* **Hair color:** Brown
* **Skin color:** Pale
* **Eye color:** Blue
* **Example clothing outfit worn:** Worker coverals

## **Personality**

* **Traits:** Grumpy. Lost three fingers on his left hand in a work accident. Despite that and his old age refuses to leave his job. Heavy smoker and drinker.
* **Goal:** Make ends meet. Finish the task at hand till deadline.
* **Flaw:** Always complains about everything. Alcoholism.
* **Biggest fear:** Being fired
* **One item they want:** Money
* **Pop culture influences:** Stereotypical dad
* **Tics / mannerisms to help GMs portray them consistently:** Smokes every 30 minutes. Shaky hands. Swears a lot. Can't help comparing Demyan to his dead brother Dmitriy. Generally in favor of the latter.

## **Social Connections**

* **Family members:**
	+ Demyan Belov (Son)
	+ Anna Belova (Wife)
	+ Dmitriy Belov (son) (deceased)
* **People they know:**
	+ All the employees at Primorskoye Shipwharf
* **Social class (poor, student, working class, wealthy):**
* **Occupation (how have they gotten money to pay rent and buy food):**
* **Combat class:**
* **Where they sleep at night:**

## **Background / Personal history:**

Works at Primorskoye Shipwharf. Should be on pension by now, but refuses to leave the job. He claims he does that because it is the job of his life that he loves and he needs to support his wife. The truth is he spends most of his salary on booze. He drinks to forget a lot of stuff he does not want to remember, like the tragic death of his eldest son due to sudden illness or that work accident that cost him three of his fingers on left hand. Believes his other son, Demyan is dead too since there were no news about him after the crash of the airship he served on.
Barley Perrie

* *If you're a DM looking to use this NPC in your adventure, contact the admin for the link to the character bible with more information on this character’s secret agendas and future plans, thank you.*
* Pronoun: They/Them, She/Her
* Voice traits: rough, tries to sound tough
* Mannerisms that will help other DMs portray the character consistently: Rough around the edges and slow to trust. Loves the orphan kids. In a wheelchair, so accessibility can be an issue, however she is stubborn and doesn't like to let it stop her
* Age: 17
* D&D race: human
* Occupation: Mechanic (unofficial)
* Height: 5'8"
* Weight: average, but she has super strong upper body
* Hair color: brown
* Skin color: dark tan
* Eye color: brown
* Example clothing outfit worn: Simple overalls and shirt. Likes to wear beanies and other hats
* Traits: Standoffish to strangers, inventive, likes to have the upper hand
	+ Ember
	+ Oat
	+ Susi
* Social class (poor, working class, wealthy): Poor
* Where do they live? Niqamui
	+ Ghost Tea Party
	+ Raptor The Flag
Attacus Al Balushi

* Pronunciation guide:
* Pronoun: he
* Voice traits:
* Mannerisms that will help other DMs portray the character consistently:
* Influences:
* Age: adult
* D&D race: human
* Example clothing outfit worn: farmer's clothes, a bit dirty but cleaned up his face and hands
* Flaw: he's willing to talk about secrets when others aren't. He'll tell you about "stew" (art).
* Family members:
	+ has a family who live with him
* Friends/People they know:
* Social class (poor, student, working class, wealthy): working class
* Occupation (how they get money to pay rent and buy food): turnip farmer
* Where do they sleep at night? Errol
	+ The DuBois Collection
Braska the Bold

*  Pronunciation guide: Bras-kah the Bold
*  Pronoun: She/Her
*  Voice traits: Russian/Slavic
*  Mannerisms / habits to help DMs portray them consistently: Stoic, intimidating, bold, dismissive
*  Pop culture influences (who are they like): Red (Orange is the New Black)
*  Age: 35
*  D&D race: Human
*  Height: 6'4"
*  Weight: 223
*  Hair color: Black
*  Skin color: White
*  Eye color: Grey
*  Example clothing outfit worn: Fur tunic and snow boots, no sleeves, several piercings, armored gauntlets
*  Family members: Unknown
*  Friends / People they know:
	+ Kelgi Thunderpuncher
*  Social class (poor, student, working class, wealthy): Wealthy
*  Occupation (how they get money to pay rent and buy food): Hero of the city
*  Where do they sleep at night?: Heroes Hall
*  Traits: Stoic, intimidating, bold, dismissive
*  Ideal: I will never back down from a fight.
*  Bond: You get what you pay for.
*  Flaw: Confident to a fault
*  Background / Personal history: Became a hero of the city after slaying a white dragon that was attacking caravans. Has coasted off that fame for the past five years and mostly works upperclass security gigs.
Ahtaga Trunchbull

A former human headmaster of the formerly known Niqamui Elementary School, now known as Firebreathing Academy. Ahtaga Trunchbull was kicked out of position by Thia, Kaihaku, Crud, and Azrene, due to poor conditions of staff and students at Niqamui Elementary School in Firebreathing Kittens Episode Sugar Town. Dying of a heart attack later, he is mysteriously revived by a young prodigy necromancer known as, "The Kid" who is the guildmaster of the Moonblades, a guild that affiliates with undead members and undead activist rights. Ahtaga wished to start his own school of villainy as his second chance in life by kidnapping children and sending them to his boarding school on an unknown island. Ahtaga was the main antagonist and perished during Firebreathing Kittens Episode Children of the Camp when Jade, Skirmish, and Gatsby fought to save the Firebreathing Academy students at Camp Pimplerock.

* Pronunciation guide: Ah-ta-ga Chrunch-Bull
* Pronoun: He/Him
* Voice traits: Affirmative and high pitch with northern American accent.
* Mannerisms that will help other DMs portray the character consistently: Administrative, punctual.
* Influences: Agatha Trunchbull from Matilda, but a male version.
* Age: Adult
* D&D race: Human/Undead
* Height: 5,11
* Weight: 182 ib
* Hair color: White
* Skin color: White
* Eye color: Green
* Example clothing outfit worn: A ripped scholarly robe.
* Traits: Civilized, lawful evil.
* Ideal: I hope to create an infamous school where villains grow.
* Bond: I care only for my ambitions and bright students who will help me achieve that.
* Flaw: I am blinded by my ambitions and don't take much into consideration.
* Family members: None
* Friends/People they know:
	+ Jade, Skirmish, and Gatsby from Children of the Camp
	+ Simon Simon and Koa Trevor as friends from Children of the Camp
	+ Viwrath Nightstalker Ogalalathi
	+ The Kid
	+ Moonblades Guild
* Social class (poor, student, working class, wealthy): Middle Class
* Occupation (how they get money to pay rent and buy food): Guild Member
* Background / Personal history: Was a former headmaster. Grew bored in life and neglected his duties.
* List of adventures:
	+ Children of the Camp
@High Priest Calabash

A resident of the underground civilization beneath Niqamui and the DGS. He looks a bit like Data from Star Trek, but bald. He has pale skin and big eyes and is bald. He learned the aboveworlder common language by taking a course sponsored by Brian's Belts. He primarily used it to read the gossip magazines that occasionally fell down to the underground civilization he lived in from above.

Adventures:

The Boy Who Cried Worm
Arthur Tebow

## Appearance

* Pronoun: he
* Voice traits: deep voice
* Mannerisms / habits to help DMs portray them consistently:
* Pop culture influences (who are they like):
* Age: adult
* D&D race: human
* Height: 6 feet
* Weight: 250 to 300 lbs
* Hair color: luminous orange
* Skin color: chestnut
* Eye color: brown
* Example clothing outfit worn:

## Social

* Family members:
	+ Walter Tebow: brother. Arthur and Walter were born in Kihf Fasti.
* Friends / People they know:
	+ Don Ravioli: despises him. When his brother Walter suggested they steal from Don Ravioli that traitor scum, they were both in on that idea, and did (A Whale Of A Tale).
	+ Barbara Anjali: bought potions from her for his employer at the potions shop
* Social class (poor, student, working class, wealthy):
* Occupation (how they get money to pay rent and buy food): works as a cashier in Miyu's Mizus: Potions For Adventurers in Niqamui.
* Where do they sleep at night?
* Bond: loyal to his brother
* Flaw: not too bright
* Background / Personal history:

## List of adventures:

* A Whale Of A Tale: ended this episode skipping town because he thinks the Safiosi are after him and his brother.
Buxom Beauty on the Boozy Boat

an adventure starring Aaron, Furious, and Lady Ashcroft

Description: Mildly evil protagonists Aaron, Furious, and Lady Ashcroft win tickets to an all expenses paid cruise. It's supposed to be a happy vacation, so who keeps killing people?

Setting: a cruise ship

Characters:

* The great Pudini
* Flow
* First mate Vetro
* Captain Retarlo
* Plunt
* Turbo
* Lady Vivician

Plot: Aaron, Furious, and Lady Ashcroft win tickets to a luxury cruise. They meet a fat noble woman who offends them, and her two guards. In the night, someone kills the woman with a sword and one of her two guards is missing. The heroes tell the first mate and explore. The missing guard's body is found. Aaron poses as the dead woman, emerging from a box in a magician's show, hoping to catch a look of surprise on the killer's face. The magician's stagehand, a changeling, doesn't really react, but does try to kill the magician. The heroes chase the stage hand and arrest them.

Memorable Quotes:
Bash Mightly

## **Appearance**

* Fantasy race: looks like a demonic version of Flex Arcana
* Pronoun: he
* Age: adult
## **Personality**

* Pop culture influences (who are they like):
* Tics / mannerisms to help GMs portray them consistently:

## **Social Connections**

	+ Flex Arcana: They met in a mirror on a drunk night and became bathroom bros. Bash was crying, Flex was sick, and they just became buddies. They gave each other tattoos. They periodically hop into each others' dimensions. Neither dies while in the others' world, but they only have like five hit points.
* Social class (poor, student, working class, wealthy):
* Occupation (how have they gotten money to pay rent and buy food):
* Combat class (knight, archer, mage, spearsperson, cavalry, thief, summoner, etc):
* Where do they sleep at night? In their own world, through a mirror

## **Background / Personal history:**

* (

## **List of adventures:**

* Otter And Odder: Flex activated his rune arm to summon his bodyguard, Bash. They exist on different planes and they're buds. Sometimes Flex summons Bash, sometimes Bash summons Flex. Nobody's dying; once their hit points are exhausted, they return to their home plane.
Acer

Dryad Ranger

Acer
 is a dryad ranger. 5'7'' with an elf like build. Her skin is a light
green with dark green vanes visible at some points. She has big curly
hair that changes color based on the season (auburn in the summer and
shades of brown in the winter) that she tries keeps out of her way in a
braid over her shoulder. She wears dark leather armor and across her
back carries her quiver containing all of her worldly possessions
including her longbow made out of her maple tree's wood.

Adventures:

Nigabyakudou

Jail Break
Bruna dos Santo Azevedo

(deceased)

## **Identity**

* Pronoun: she
* Voice traits: Southern accent
* Mannerisms / habits to help GMs portray them consistently:
* Pop culture influences (who are they like):

## **Appearance**

* Age: adult
* Fantasy race: gnome
* Height: 3 feet
* Weight:
* Hair color: fair
* Skin color: black
* Eye color:
* Example clothing outfit worn: wears a pointy red hat

## **Social Connections**

	+ Deep Ooze
	+ Charlotte White
	+ Lothario Booshaki: convinced her to hope
	+ Rufus T. Carbuncle
	+ Eddie Merlot
* Social class (poor, student, working class, wealthy): very very high class.
* Occupation (how have they gotten money to pay rent and buy food): A fence, she sold stolen goods.
* Where do they sleep at night? inside solid rock

## **Personality**

* Traits: has a big nose.
* Ideal: all she wants in X Marks The Spot is freedom. And credits, I guess.
* Bond: she works alone now, after the mess that being in her old group brought her.
* Flaw: inaccurate risk assessment
* Background / Personal history: She learned the ability to pass through rock from the person who she used to count as a friend, a comrade, but who would one day kill her for leaving the group and trying to tell others about their plans.

## **List of adventures:**

* X Marks The Spot: she was killed by a former guild mate
Arturo Contenza Bilazno De Medici

## **Appearance**

* Fantasy race: Human
* Pronoun: He/His
* Age (child/adult/elderly): Adult (Deceased)
* Voice accent: Spanish
* Height: 6 ft. 3 in.
* Weight: 220 lb.
* Hair color: Black
* Skin color: Deep tan
* Eye color: black
* Example clothing outfit worn: Tailor made suits of the finest quality

## **Personality**

* Traits: Manipulative, narcissistic, and self seeking
* Goal: To become ever richer and more powerful
* Flaw: Money and power lure me more than anything
* Biggest fear: To be powerless
* One thing they want more than anything else: Absolute authority
* Pop culture influences: Senator Palpatine (Star Wars)
* Tics / mannerisms to help GMs portray them consistently: Sounds very diplomatic and slick

## **Social Connections**

* Family members:
	+ Wife: Maria Contenza Bilazno De Medici
	+ Son: Armando Contenza Bilazno De Medici
* People they know:
	+ Maeve
	+ Bartholomew
* Social class (student/poor/wealthy): Wealthy
* Occupation: City Councilman of the Greater Niqamui area
* Combat class: N/A
* Where they sleep at night: Estate in Elysian Fields

## **Background / Personal history:**

* Born poor and orphaned at a young age, Arturo quickly became a masterful manipulator on the streets of Jishoap. As he grew in ability and control, he saw that the biggest competitor he had as far as control, self-enriching, and punishing enemies was the actual elected government. He moved to Niqamui and started and organized effort to establish a criminal empire while displaying a clean outward appearance in order to deceive the populace into trusting and believing in him. On his meteoric rise to power, he met an equally ambitious woman in Maria Kaldova. They quickly realized how they could work together and achieve more than either could on their own.
* Arturo is a classic narcissist and would deflect blame and responsibility while claiming credit for the good ideas of others. He would punish those that would criticize him and destroy the name and livelihood of anyone he considered to be an enemy. As his son, Armando, began to pursue a more altruistic path, he grew in his disdain for his son. He would minimize Armando's concerns, blame him for the family's failures, and convince Armando that he would be alone for the rest of his life because he was unlovable.
* Death: A couple weeks after Armando moved out of their family estate, both Arturo and his wife, Maria were assassinated in their beds while they slept. Years of evidence of his wrongdoing was left in a circle around the room where their lifeless bodies laid. When the authorities showed up some of the evidence was "lost" as it implicated a good amount of the existing governmental authorities. Their joint funeral was attended by some of the most powerful people in Guaso.
	+ Fox statue: a tiny platinum statuette in the image of a fox. It is said to imbue the owner with great cunning and ability to influence. Upon the assassination of Armando's parents, it was the only thing stolen from the estate.

## **List of adventures:**

* You Only Live Twice
* Gifts Of The Past: Appeared behind a memory door created by The Servant's Master on the day of his murder
Boötes

(has two dots over
the second o and is pronounced boh-oh-dees) agod of the void, not just
space but the empty part of space, and cold. There is a holy symbol of Bootes
at the bottom of the whirlpool underneath Cruller where the two rivers join and
then get sucked down.  Anyone who touches
this holy symbol, a sphere of black rock with two thousand sphere holes in it,
which is itself inside a giant sphere hole in the rock as smooth as a skate
park, instantly freezes to it because it is so cold.  Also, they start to disappear in a radially
withdrawing way; a clean cross section of the backpack of the person touching
the sphere could be seen.  It was unclear
what the exact cause of death was, but his left hand was grabbing his right
hand and trying to pull it off of the Bootes holy symbol sphere, and there was
a void elemental that did lethal strong amounts of psychic damage to people in
the area, so it seems that the coldness itself did not kill the person.  It just kind of stuck him to it like a tongue
sticks to a really cold metal pole outside in the winter, and then he couldn’t
escape from the void elemental, which got him.
Episodes 25 and 26, Devil’s Cruller.
Anastasia Tolbecque

**ANastasia Tolbecque** is a skeptical and judgmental elf who ventures with her brother, Jay from the Moody Booksellers. When Jay goes missing, she enlists the help of Borb and Crud Jr. to help find him. When they found him, he was kidnapped with three others, subjected to brown and green striped leeches which made the health potions. She screamed, rushed forward, but was ambushed. She was stabbed by Bonaventura Halevy's fork and tail. Even after being healed, she panics and flees.

She finds Lily Herron and brings her to the brawl between the Firebreathing Kittens and the horned devil, but finds that her brother died in the crossfire. She accuses the two adventures initially, but ultimately blames Bonaventura for the death of her brother. She swears to make Lily Herron pay for what happened, possibly beyond her arrest.

* Pronoun: she
* Voice traits:
* Mannerisms that will help other DMs portray the character consistently:
* Influences:
* Age: adult
* D&D race: elf
	+ Jay Tolbecque: her brother (deceased after the events of Multi Level)
* Social class (poor, working class, wealthy):
* Where do they live?
* Background / Personal history:
Anina Xalvador

## Appearance

* Fantasy race: Human
* Pronoun: She / Her
* Age: 16
* Voice accent: British
* Height: 5' 4"
* Weight: 110 lbs
* Hair color: Auburn
* Skin color: White
* Eye color: Blue
* Example clothing worn: Black wide-brimmed hat, brown regimental coat with red facings over a white waistcoat, white breeches, and black boots.

## Personality

* Traits:
	+ Smiles in the face of adversity.
	+ Usually quiet, but becomes a goofball around her loved ones.
* Goal: Protect her loved ones.
* Flaw: Has authority issues.
* Biggest fear: Losing anymore of her friends and family.
* One thing they want more than anything else: Hear her father speak again.
* Pop culture influences: Tougou Mimori
* Tics / mannerisms to help GMs portray them consistently: Has a chronic disease that makes it difficult to walk and uses a crutch to get around. During combat, lies prone and snipes distant targets with a long rifle.

## Social Connections

* Family members:
	+ Zachary Xalvador (father, deceased)
	+ Sarah Xalvador (mother)
	+ Bartholomew Xalvador (brother)
* People they know:
	+ Gideon McCullough
* Social class: Working class
* Occupation: Nurse
* Combat class: Markswoman
* Where they sleep at night: Her home in Pinedrake.

## Background / Personal History

Bartholomew taught Anina how to fire a musket when she was twelve. Loading and firing was cumbersome, but she found a way to do it effectively while making every shot count.

Not ones to follow orders, Anina and her friends formed their own defense division known as the Timberdoodles, a gang of revenant busting specialists. Anina's signature defense position is atop the central belltower where she can snipe revenants from a very long distance. Wields a long rifle with silver ammunition.

## List of adventures:

* Gifts Of The Past: Appeared behind a memory door created by The Servant's Master and interacted with Bartholomew