Narael Tarquin

A big fucking asshole who needs to shove his art projects to all corners of the earth, stick his nose in everyone's business, and be an overall prick to people.

Has little to no redeeming qualities whatsoever.

Overall sucks dick.

## Appearance

Narael is young and handsome, with well-groomed black hair, a clean-shaven face, and sharp elvish features. Though he is technically a half-elf, Narael, for all intents and purposes, appears to be a full-on elf. He is lean and muscular, though not overtly so, preferring to keep his body toned instead of buff. He has cold, piercing bright blue eyes, which is odd considering his parents' eye colors (brown from his father and green from his mother).

Narael tends to wear dark purples or blacks, clothing himself with long tunics or training-wear. His clothing itself is not terribly extravagant, with wool, flax, or cotton making up the majority of his wardrobe. Narael also owns a set of plate armor of an unknown type of metal, which has a glowing red visor on its helmet. He is usually inseparable from his weapon: a glowing red, great-sword previously belonging to an old family friend, Obsidian.

## Personality

Narael is often friendly and affable, presenting a calm and collected disposition to ally and enemy alike. It is unknown as to whether or not Narael actually is this friendly and calm, or if he keeps all of his emotions bottled up on the inside. Rarely, if ever, does he allow this facade to drop.

Narael is a connoisseur of fine art, food, and literature. He considers himself well-cultured, but is not adverse to spending time among more salt-of-the-earth individuals. He also enjoys educating and teaching others about the history of the world (of which he knows a great deal).

A self-described egalitarian, Narael is also something of an anarchist; his rejections of the status quo (which he claims is extremely corrupt) has led him to become extremely dedicated to overthrowing it.

Perhaps most notable of Narael's character is his unending desire to tease out the true potential of those around him. When he sees greatness in an individual, he views it as his responsibility to help them break away from the shackles of whatever pointless or mediocre life assigned to them. This is in part due to the influence of Adam, who taught Narael the importance of cultivating education and nurturing the orphans of Bluegate, but the true roots of this trait lay in the insecurities planted within the young half-elf after the revelations discovered about his father. Upon his realization that Selivan was so completely manipulated by the Gods to continue the status quo, he felt sympathetic towards him, though he would never admit it. His father became a conduit through which Narael directed his anger towards the controlling and manipulative religious systems that had arisen out of beings who only clung onto power for fear of losing it.

## Abilities

   Narael is a spellcaster of nigh-prodigious renown. He has a near mastery of close-ranged teleportation spells and counterspells, backed up by significant telekinetic and telepathic abilities. He was able to easily counter Draven's fully charged Spirit Bomb and Christine's chain lightning, managed to completely shut down Cedric's mental defenses and penetrate his mind, and matched Azura blow for blow with his own telekinesis. Other than this, it is unknown what other magical abilities Narael has in his arsenal, for he has not shown them yet.

Narael is also an incredibly skilled swordsmen. Kyrrol, himself a world-renowned duelist, referred to Narael as being an undisputed master at two-handed blade combat (and this while Narael was at the very young age of sixteen). He often has used his sword skills alone to defeat lower-level combatants, such as Maltri Delkona and Revan Tarquin, and has proven himself more than a match for his father, Selivan Tarquin (though this was more than a decade ago, and Selivan was most likely holding back for fear of harming him). He even was able to defeat the legendary fighter Hector, himself a combat prodigy, after his incarceration for years.

It is known at this point that Narael has significantly augmented his body in order to contend with the higher powers he often meddled with. Through reading his research in his secret lair, Christine discovered that Narael painstakingly altered each of his cells to produce greater amounts of energy output with the same energy intake, giving him higher strength, speed, and resilience while making him appear the same physicality. He also revealed to Obsidian that he could no longer become intoxicated after prolonged exposure to healing crystals. Narael's uncanny speed, which makes him appear as almost a blur in combat, may actually be, as theorized by some, a permanent haste spell enchanted upon his figure. His immense skill with the blade was honed through an undetermined amount of time spent in a pocket dimension practicing. The effects that this time spent alone on his psyche is unknown.

Narael's combat is often a meld of his arcane and martial abilities, though he usually leans more heavily upon one or the other depending upon his opponent. Against Selivan, he ferociously dueled him with his blade, whilst pummeling him with telekinetic blasts. He is quite flexible, and easily adapts to a variety of situations and environments. However, this immense skill has left himself somewhat overconfident against specific foes. While he is fairly cautious when picking his battles, and recognizes when he is going to lose, if he senses that his opponent is inferior, he will often underestimate them, and not fight at his full potential.

Narael, however, is no perfect warrior. When caught unaware and by surprise, it is possible to eke out a victory over him. His only known defeat, at the hands of his sister, Lyanna Tarquin, occurred when she was able to disable his arcane connection and rapidly use the longer range of her weapon to deal crushing blow after crushing blow, snaking in and out of his defenses and subtly controlling his movement. Of course, Lyanna herself is a downright prodigious warrior in her own right, being able to best Selivan, Obsidian, and Kyrrol (using practice weapons) at the young age of sixteen. Narael also only barely won against the incredibly powerful telepath Azura, utilizing his hefty teleporting abilities to confuse her, and enabling himself to position himself for a decapitation. It was, however, a quite narrow win.

## Appearances

Narael Tarquin serves as the primary antagonist of Act 2, and the third, fourth, fifth, sixth, and seventh seasons, as well as the overall main antagonist of the campaign. He is also the secondary antagonist of Act 5, and serves as the final antagonist of the series. Narael is a major character in the third, fourth, fifth, sixth, seventh, ninth, tenth, eleventh, twelfth, and thirteenth seasons. He also appears as a recurring character in the first, second, and eighth seasons.

### Season 1 - 3

Session 6

Session 7

Session 8

### Season 2 - 3

Session 12

Session 17

Session 18

### Season 3 - 4

Session 21

Session 23

Session 24

Session 29

### Season 4 - 5

Session 34

Session 35

Session 38

Session 39

Session 40

### Season 5 - 3

Session 47

Session 48

Session 50

### Season 6 - 3

Session 52

Session 57

Session 59

### Season 7 - 4

Session 63

Session 64

Session 65

Session 66

### Season 8 - 2

Session 75

Session 80

### Season 9 - 5

Session 84

Session 85

Session 86

Session 90

Session 92

### Season 10 - 5

Session 94

Session 95

Session 98

Session 99

Session 101

### Season 11 - 3

Session 102

Session 107

Session 111

### Season 12

Session 113

Session 115

Session 116

Session 118

Session 121

Session 122

Session 123

### Season 13

Session 124

Session 125

Session 127

Session 128

Session 129

Session 131

Session 132

Session 133

Session 134

Session 136

Session 137

Session 138