recursal/Fanatic-Fandom huggingface dataset:
¿Quien es penny wise ?

**¿Qué tan fuerte es Pennywhise The Dancing Clown (2017)**
**Pelicula: IT (Eso) 2017**
**Historia:** No se sabe absolutamente nada acerca de el, aunque lo unico que se sabe, es sobre que vino hacia la Tierra mucho antes que existiera la humanidad y cada 27 o 30 años, sale alimentarse de los miedos de los niños, para luego asesinarlos y posteriormente invernar

**Sobrehumana+++:** Capaz de arrancarle el brazo a Georgie con solo sus dientes, para despues arrastrarlo hacia la alcantarrilla, ha podido asesinar a multiples personas tanto niños, adolescentes y adultos hace ya varios largos años (eso segun se nos da a entender en la pelicula), pudo levantar a Beverly con solo una mano, al igual que arrojar a Mike fuertemente hacia una pared.
**- Resistencia:**
**Sobrehumana++++:** Ha podido soportar desde una lanza le atravesara su craneo por parte de Beverly, una apuñalada en la frente por parte de Bill y multiples golpes con armas contundentes por parte del todo el grupo de perdedores.
**- Velocidad:**
**Humano Maximo+++++/Desplazamiento:** Fue capaz de saltar desde muy lejos hacia Beverly y someterla con suma facilidad antes que ella escapara, ha podido llegar hacia la casa de Beverly y salir por su espejo del baño, aunque esto va con cierta habilidad que mencionare a continuacion, tambien pudo escapar del grupo de perdedores por el desagüe cuando le clavaron la lanza.
**Superior:** Con su teletransportacion es capaz de moverse de un lugar a otro con suma facilidad incluso kilometros, como teletransportarse antes que Eddie reaccionara y notara su presencia, salirse del proyector (aunque esto lo ayudo un poco su Crontrol de la Realidad) y escapar antes que los chicos abrieran la puerta del garaje.
**Nivel Humano++++/Reaccion y Combate:** Bastante lamentable, pues hasta un grupo compuesto por niños llegaron atacarlo con armas contundes como palos, fierros, etc, sin que Pennywhise pudiera reaccionar o someter uno que otro ataque, aunque como se dijo con anterioridad, fue capaz de saltar desde muy lejos hacia Beverly y someterla con suma facilidad antes que ella escapara y tambien posee su teletransportacion.
**- Inteligencia:**
Puede engañar a otros niños con su forma iconica de Payaso, saber donde estaba el grupo de perdedores en la parte de proyector, tambien usar los desagües para poder desplazarse mas efectivo y rapido para atrapar a sus victimas.

**Habilidades:**
- Cierto grado de la Alteracion de la Realidad: Pues ha podido salirse de un proyector sin problema alguno, al igual que estar dentro de un televisor.
- Cierto grado del Control de la Materia: Ha podido materializar globos de la nada.
- Cierto grado del Control de Mental: Capaz de que sus victimas puedan verlo y las demas no, como la sangre que salio del lava manos en el baño de Beverly.
- Telekinesis (A cierto grado).
- Cambiar de forma.
- Teletransportacion.

- Regeneracion.

**Debilidades:**
- Llega hacer bastante confiado, pudiendole atacar muy facilmente
¿ Quien es michael myers ?

historia : Michael con 6 años mata a su hermana mayor, intentando huir de casa es interceptado por sus padres. Michael fue llevado a un manicomio, donde paso 15 años esperando salir .

fuerza : demostro romper una ventana con un golpe . puede levantar personas
, puede levantar lapidad y llevarlas en su auto , bajarla y llevarsela mientras sube las escaleras . y no usa ninguna herramienta para sacar la lapida. puede romper un closet con sus mano , matar a varias personas de un martillazo , ETC.
resistencia : en H20 es golpeado por palos de golf y ni se inmuta , lo golpean con un extintor , resibe un hachazo y ni se inmuta , en HR lourie lo golpea fuertemente con una lampara , michael termina ahorcado ( aunque se dice que no murio ) pudo resistir cortes de motosierra , pudo resistir que lo golpeen con una pala , que la pala se rompio con el golpe, resistio ser electrocutado , quemado ETC.

desplazamiento : a veces camina rapido . pero si la victima no corre michael la
sigue lentamente ,.
reaccion : en H20 pudo esquivar cuchillos que iban a gran velocidad.
combate : pudo retener golpes de algunas personas.
inteligencia : pudo conducir sin que le hayan enseñado , pudo encontrar a su hemana que habia cambiado de identidad ETC.

Debilidades : es muy distraido pudiendo ser atackado por otras personas sin que el reteniera o esquive el golpe..
Mi opinion sobre Jeff the killer VS, Jason vorhees

Mi opinion sobre Jeff the killer VS. Jason vorhees,

en mi opinion es un combate absurdo , que ocurrio por el simple hecho de que ambos representan un genero , jeff the killer representa a los creepypastas y jason vorhees representa al cine de terror.

Resumen de jason : Jason es un loco con un machete que busca venganza por la muerte de su madre , puede romper puertas levantar y arrojar personas puede regenerar heridas pequeñas , puede resucitar , puede quebrar caderas ETC.

Jeff the killer resumen : jeff es un adolescente loco que se corto la boca y los parpados, puede perseguir autos a poca velocidad , pudo golpear a jane con una silla y arrastrarla por el piso , resistio fuego pero salio muy herido ETC.

Conclusion  : todos los comparan por que son asesinos , es un combate muy disparejo pero yo creo que el ganador seria jason , por que ...
 ¿ que le haria jeff a jason que no le hayan hecho antes ?
quemarlo ? NO , Apuñalarlo ? NO menos , Dispararle ? NO . jason gana por que puede regenerarse , podria agarrar a jeff y partirlo a la mitad ETC.
el punto es que jason tiene millones de formas de matar a jeff the killer , y no por que jeff sea mas famoso no significa que gane el combate.

Excusas de fans :
1- Jeff esquiva balas : en niguna creepypasta canon se dijo que jeff esquiva balas solo se dijo que randy no le dio , ademas si esquivara balas en este combate no le serviria por que jason no tiene pistola.

2- Jeff gana por que es mas rapido : que sea mas rapido no significa que gane el combate , por que jeff podria apuñaladar 2 o 4 veces a jason pero si jason lograra agarrar aunque sea una vez a jeff lo haria MIERD@.

Conclusion : este enfrentamiento solo surgio por que los dos son famosos piensenlo , nadie compara a eyelessJack con jason por que jack no es muy conocido . o tambien nadie compara a sad kyle con jason por que nadie conoce a sad kyle , esto es todo chau.

si te gusto el post unete a la comunidad y espero que no seas el tipico fan boy de jeff the killer que dice que jeff esquiva balas solo por que randy no le dio.
Call of the Raven's Order

Call of the Raven's Order, also known as the "evil campaign," is a periodic secondary campaign taking place in the same world as the main campaign.

## About

Call of the Raven's Order takes place in Elin, roughly four years prior to the start of the main campaign. The campaign follows the actions of the Raven's Order, a secretive organization with the goal of "maintaining peace" by "disposing of undesirable individuals." The group primarily operates in Elinstad, but has influence over most of Elin. The purpose of the campaign is to explore the world of Elin from a different (much more evil) perspective, and to give insight into why Elin exists as it is in the main campaign.

## Current Party Members

All party members are powerful members of the Raven's Order that have served the organization for years.

* Brother Orchid, A Human Rogue. Played by Gray.
* Brother Rue, A Human Bard. Played by Dragon.
* Sister Iris, A Human Sorcerer. Played by Shonna.
* Sister Ren, A Human Warlock. Played by Toby.
* ??? - Played by Dark.
* ??? - Played by Ella.
¿ de que se trata ?

¿ De que se trata ?

Esta pagina va a estar tratando de los temas de terror osea creepypastas , tops , versus entre slashers ,

Biografias de personajes Etc. mayormente compartire los videos que haga en mi canal de youtube.

tambien si quieren pueden escribir creepypastas de cualquier cosa de videojuegos de peliculas ETC,

Podrian hacer debates tambien y muchas cosas mas .
Agma.io general info

Agma.io is one of the latest browser-based IO games inspired by Agar.io. There have been so many games like this released on the internet for a long time, and Agma.io is a new one with better features, graphics as well as more interesting challenges. If you are looking for a game like Agar.io to upgrade your gaming experience, then feel free to join Agma.io! You will have another chance to meet new players and challenge them to more matches for a chance of reaching the top.

Agma.io is an Agario-inspired Strategy IO game that you play in a browser for free. When you jump into the map, you begin directing a cell to collect a lot of generated colored dots scattered on the ground for increasing your size. Keep eating them as much as possible to grow your size bigger, giving you a higher chance to win.There are plenty of enemies around you, so if you don’t stay careful when you make every move, you can get destroyed anytime. The most annoying thing about this game is that your cell can’t move at a fast speed. It’s very slow when you jump into the arena, which can get you annoyed. You have to accept this fact, but if you want to better your movement speed, try to eject some mass or hit the viruses on the map to split your cell into pieces. By doing so, you can move faster a bit, but you won’t be able to grow in size rapidly.An important thing you need to know when you decide to split your cell into smaller pieces is that the chance of you getting eaten by other enemies is very high. Your pieces are defenseless when they bump into enemies with bigger sizes. Therefore, you will become a tasty prey of the opponents easily, causing your game to be over or you have to grow your size again. If you are at risk, just quickly combine the smaller pieces again. This will save your life and you won’t be eaten by others. The main objective of Agma.io game is to reach the highest rank on the leaderboard where you will become a powerful ace of the whole playfield.

Besides familiar yet addictive gameplay, Agma.io also contains a shop where you can buy many items using the currency you gathered in the game. Go to the shop to buy your favorite stuff after earning some money. You can also engage in a party to play with some online friends for vanquishing the whole arena. Have fun, guys!
Enoverse Canon

**The Enoverse** is a timeline of fictional and non-fictional events primarily designed by Hunter Eno (User BongoBot). Whether or not something is canon is up to Hunter Eno and occasionally his friends. If an event, person, place etc. are to be added to the wiki by someone other than Hunter, it will be looked over by him and decided if it fits or not. If it does, it is made canon to the Enoverse. If not, it will be deemed non-canon and possibly deleted.

Official set in stone canon is found here.

* Enoverse Timeline
Popov Tadei Victorovich

**Popov Tadei Victorovich** (or simply **Popov Victorovich**) was a Soviet loyalist who devoted most of his life to starting a second Russian Revolution. Though he did not live to see it, his son Dmitri Victorovich successfully overthrew the Russian Federation in a Second Russian Civil War as leader of the Ultranationalist Force.

## Early life

Not too much is known about Popov's early life, but it is known that he was a strong supporter of the USSR.

## Fall of the Soviet Union

Following the downfall of the Soviet Union, Popov was greatly angered and refused to believe that Russia had lost the Cold War to the anti-communist forces of America. As a result of this, Popov dedicated his life to forming a military force powerful enough to reestablish the ideals of the USSR and claim Russia as it's own.
Viren Adventurer's Guild

## Location

Viren Adventurer's Guild is located in the market square of Viren.

## About

Viren Adventurer's Guild has a small reception area with a lot of back rooms. It is a far more bureaucratic version of the Haven Cross Adventurer's Guild. If something needs to be done here, it will take far longer than it should.

The guild uses a group of runners to quickly traverse the alleys of Viren and deliver messages.

Viren Adventurer's Guild is not connected to Haven Cross Adventurer's Guild, although they seem to have some sort of working relationship, with jobs involving Viren often including dropping off paperwork at its guild.

## People

The receptionist of the guild is pompous and hard to deal with. He takes his job very seriously, especially when paperwork is involved.

## History

Viren Adventurer's Guild first appeared when the party continued Donny Clearletter's job into Viren, facilitating the military supplies being transported to Haven Cross.

## Notes & Trivia

* Claire has a particular dislike of Viren Adventurer's Guild and refuses to even enter it.
Enoverse Timeline

This is the **official timeline** of the **Enoverse**. All major events in the Enoverse are displayed here in chronological order. If any events listed in this timeline contradict with established Enoverse canon, please put it **here**.

## 1945

### April 30

* Adolf Hitler is found by the Soviet Union and is escorted to safety. To throw off the other countries of the Allies, the Soviet forces report that Hitler had killed himself.

### Unknown date

* Hitler goes under a different alias and changes his appearance. He and several other Nazis are safely transported to Argentina by Russia.

## 1950

### April 5th

* Popov Tadei Victorovich is born in the Soviet Union

## 1955

### Multiple unknown dates

* The CIA becomes aware of Hitler's survival when an ex member of the Waffen SS contacts CIA operative code named "CIMELODY-3".

### October 17

* A photo of Hitler and the ex SS officer is taken in Colombia. The photo is classified by the CIA.

## 1981

### May 22nd

* Maria Ochoa is born in the United States.

## 1982

### June 9th

* Brian Colemann is born in the United States

## 1986

### June 12th

* Daniel Cima is born in the United States

### August 9th

* Joshua Meglio is born in the United States

## 1991

### December 25th

* The Soviet Union collapses, ending the First Cold War. Soviet loyalist Popov Victorvich begins to gather support from fellow Soviet loyalists to build an army.
Linus

Linus is the former blacksmith's apprentice at Haven Cross. He is currently working at the blacksmith in Viren.

## Personality

He is cheery and happy that the party seems to be happy with his skills. He is willing to go out of his way for The Party, possibly due to their repeat business, but doesn't know much about what's going on.

## Biography

Linus was previously the apprentice blacksmith at Haven Cross, where the party commissioned him for multiple knives of various types.

During the Battle of Haven Cross, he evacuated to Viren and decided to stay there, working in Viren's blacksmith.

## Affiliations

* **The Party:** Linus is very friendly towards the party after multiple business deals with them.
* **Haven Cross:** Coming from Haven Cross, Linus still thinks fondly of the town despite his move to Viren.
'How To' Novels

The 'How To' novel series is a trilogy of homoerotic books written by Gloria Glitter. Thur far only two out of the rumored three books have been obtained by The Party, alongside a supposed draft of the third.

## How To Find Love In An Enemy Camp

This was the first book that was discovered by the party. Asimoff found it in a tent shortly before the Battle of Haven Cross, initially belieiving it be a form of instructional manual.

The story follows a middle-aged man taken prisoner by an enemy force and interred in one of their forward camps. Later into story, he falls in love with one of the male guards charged with keeping watch. The climax involves their confession of love before escaping together.

## How To File A Claim For Affection

This was the second book that the party found. It was given to Asimoff by Big Marco after they accepted his job proposal.

It follows a young man called Rickey who has recently become a PR consultant in an unnamed governmental organisation. His relationship with his boss rapidly declines, leading to various comedic scenes in the first third of the story, and he is struggling to keep up with his social life with his new responsibilities. However, relatively soon into the novel a strong looking muscular male hunter enters Rickey's branch for regular paperwork and they immediately fall in love. The book follows Rickey attempting to find as many loophole in said paperwork in order to try and keep the Hunter to keep coming back as much as possible. The climax involves the admission from both sides that love was mutual. The final page says "look out for the final book in the 'How To' Trilogy" - presumably a reference to the next book, 'How To Tame Desires in the Wild'.

## How To Tame Desires In The Wild

This will be the third book in the series. Nick was discovered to have drafts of this book in his possession. As of yet, it has no cover, instead being bound in unmarked plain white.
Haven Cross

Haven Cross in its' destroyed state after the Battle of Haven Cross.

## Location

Haven Cross is a town situated between Elinstad and Viren. It is a 4 day walk from Viren.

## About

Haven Cross is a medium sized cross-roads town centred around a bustling adventurer's guild. The town is far smaller than Elinstad or Viren and seems to have a large transient population of adventurers working for the guild who are constantly coming and going.

## People and Places

Haven Cross is ruled by Lord Nathaniel Haven, who also founded the town. He resides on the uppermost floor of the Adventurer's Guild.

The Adventurer's Guild is the main point of the town. It is managed by Wiseman Bill (also known as William the Wise), with various receptionists including Nick Moragon handling day-to-day affairs.

The Drunken Horse's Inn is another highlight of the town. It is currently owned by Hilda, with the previous owner, Huroda, having died during the Battle of Haven Cross.

The town also sports a General Store, owned by John Mercy and a Blacksmith. Also, there is a temple to the goddess of luck, Tymora, located within the outer wall.

## History

Originally a bandit camp, Haven Cross was conquered by Lord Haven in order to provide a safe route between Elinstad and Viren. The town sprung up in order to defend the point, however some older residents were not happy with the way this had occurred.

At the start of the campaign, Haven Cross was a happy place, with the Adventurer's Guild providing jobs such as finding a lost dog, but things quickly got darker. Soon the party found themselves transporting military supplied from Viren as the town fortified itself and prepared for battle against the bandits, who had come to take back Haven Cross.

A large portion of the population of Haven Cross sought refuge in Elinstad, while most of those remaining hid within the walls of the Adventurer's Guild, however not all made it inside.

The town was mostly destroyed during the battle, with only the Adventurer's Guild being left unscathed. It is currently probably rebuilding, but there's no way to know what's happening there right now.

## Notes and Trivia

* The sole inn in Haven Cross, the Drunken Horse's inn, is decorated with Ikea furniture and was once thought by some characters to be a brothel.
* Haven Cross was the starting point for season one of the campaign.
The Gilded Fork

## Location

The Gilded Fork is located in the upper commercial district of Elinstad.

## About

The Gilded Fork is a place of residence catering to the well-off population of Elinstad. It is currently unknown whether it is an apartment complex or a hotel.

If you do not have an invitation, it is impossible to get beyond the reception of The Gilded Fork, due to guards on the interior stairs of the building. It is advisable to either wait in the lobby or use an alternative means of contacting the resident.

## People

Nick Moragon currently resides in room 26, acting as Martin's caregiver.

The receptionist of The Gilded Fork is a quiet elf who always has her head in her notes. She will generally not acknowledge anyone's presence, but she will have it noted down anyway. She also records and handles complaints from the residents.

There are also a series of guards within the building, on the stairs beyond the reception, as well as further up.

## Notes & Trivia

* They don't like it when people knock on random windows using Mage Hand.
* The party has a forged invitation from Nick Moragon (made by Roscoe), which they have not used.
Big Marco's Shipping & Storage Emporium

Big Marco's Shipping & Storage Emporium is one of the largest businesses in Elin, specializing in the transport and storage of goods as well as ensuring their safety. It is currently owned by 'Big' Marco Marcovitch.

## Location

Big Marco's Shipping & Storage Emporium is located, as of now, in the warehouse district in the east of Viren and just north of the docks. Though it is clear the business has connections to similar businesses in other cities such as to Crafty Carl's Cart and Crate, it is unknown if Big Marco's has established official branches in any other location.

## About

Big Marco's Shipping & Storage Emporium is warehouse and shipping company initially based in Viren's commercial district. Since the Battle of Haven Cross, it has been rapidly expanding and is likely one of the biggest, if not the biggest, transport businesses in Elin. Before this expansion the business was known more commonly as Big Marco's Storage Emporium.

The business appears to be structured into multiple specially focused Departments. All employees are given badges of identification, which likely vary depending on department. The quantity of these departments is unknown, but there is at least two known

#### Security Department

As a business, they seem to take their security seriously. They use a unique sequence code for every crate transported and have individuals frequently check each and every crate alongside their contents. Any lost goods, such as those stolen by Sander, are quickly recognised and retrieved.

#### Asset Recovery Department

A department of unknown size operating inside of Big Marco's. Employees are well equipped (in the case of Curt's stone) and given badges of authority (though the power of said badges is unknown). Curt and Alia's association with The Resistance makes their current relation to Big Marco's unknown.

## People

'Big' Marco Marcovitch is the only currently known owner of Big Marco's, and he may in-fact operate as a sole proprietor.

Alia and Curt were both known to be part of the Asset Recovery Department as of when they joined The Party. However, their fates are currently unknown, especially considering Alia's falling out from the other members of The Party and Curt's choice to stay with Sander as they left.
Hilda

Hilda is the new owner of the Drunken Horse's Inn in Haven Cross. She is the daughter of its old owner, Huroda.

## Personality

Hilda is generally a happy person. She is polite, which can cause problems when interacting with her mother or Penny as they often have trouble telling when she is displeased.

## Biography

Even before officially taking over the inn, Hilda was a far more prominent figure inside it than her mother was. She became close to Penny and when Penny asked for a job in the lead up to the Harvest Festival, she suggested that she could help decorate the inn. Penny's definition of 'decorate' and hers were very different, leading to Hilda's exasperation.

Hilda managed to find shelter within the Adventurer's Guild during the Battle of Haven Cross, although her mother died during the fighting.

## Affiliations

* **Haven Cross:** Hilda is the owner of the town's inn and had previously worked there alongside her mother.
Temple of Many Faith

## Location

The Temple of Many Faith is a large building located in the centre of the lower disctrict of Elinstad.

## About

The Temple of Many Faith is a large building with rooms dedicated to most gods. The size of the room is dependant on the number of followers. There is a list of gods in the centre of the entrance hall.

## People

The priests and priestesses are welcoming and happy to accommodate new faiths.

There is also a small private library within the temple, located in an isolated backroom. It is curated by a prickly and posessive man from whom Asimoff bought the book, 'Pocket Guide to the Laws and Regulations on Magical Items in Elin'.

## Notes & Trivia

* Doobely almost received a room of worship in this temple.
The Bizzaro's

A crew of characters similar to the main crew (and Nick).

## About

A group of individuals that are extremely similar to other characters in every aspect aside for gender. Most of them seem to have an affiliation with the Viren Adventurer's Guild, but little is known about them aside from this.

## People

Bizarro versions listed with their counterparts.

* Dime the Dangerous - Penny the Perilous
* Jane - Dain
* Colin - Cailynn
* Clarence - Claire
* Nancy - Nick

## History

The party encountered their bizzaro versions with Nick following the wolf quest at The Drunken Horse's Inn. The two groups got into a brief competition before drinking together for the rest of the night.

## Notes & Trivia

* Newer party members are assumed to have bizarro versions as well.
* It is confirmed that Gloria Glitter is not the bizarro version of Asimoff, for all that it would fit.
St Mary Fitzroy-Howard

Lady St Mary Cora Fitzroy-Howard is the eldest child of Edward and Cora. She has two younger brothers, St Joseph, and St George, and three younger sisters, St Joan, St Anne and St Florentina. She also has an older half-brother, St Thomas. She is ten years old.

She is named after Saint Mary and her mother.
Asimoff, Travelling Scholar

Asimoff is a mysterious and socially oblivious Warlock of seemingly Human build with a currently unknown origin and goal.

## Appearance

Asimoff has yet to be seen by the party without his garb, cloak and backpack. He is of relatively short height with a seemingly average human build, but his many-layered robes play some part in obscuring this.

His mask has yet to be removed in the company of the party - made of metal riveted together onto boiled leather to make the rough shape of a smiling face. It has not been observed to be able to allow him to manifest any special powers, magical or otherwise.

Little is known about his physical appearance, other than that he appears somewhat like a thinnish Human.

## Personality

Asimoff is known to be somewhat awkward in social situations but is otherwise loyal to any friend he does make.

Though usually friendly, he is known to become far colder and more intense during any event involving intense conflict - for instance social, physical or otherwise. For a short time afterward, however, he will likely be upset by the events that transpired such as after manipulating the bandit Daniel, before rapidly bouncing back.

He takes a notable interest in books, literature and any other source of knowledge. He also seems to be incapable of separating fiction and non-fiction, potentially resulting in - or as a result of - some or all of his social ignorance.

## Biography

He joined the party (at the time consisting of Cailynn, Claire, Dain and Penny) during season 2 during the first bandit ambush and death of Donny Clearletter along the road from Haven Cross to Viren. After the party's business there was complete Asimoff left the party briefly before returning during the attack on the bandit camp. This was also the introduction of Asimoff's albino Raven Familiar, Earl.

His origin is unknown to The Party, and before Roscoe had joined he was the only member of the party not be part of the Haven Cross Adventurer's Guild.

## Affiliations

* **The Party:** Asimoff latched onto the party early during their journey to Viren, quickly declaring them friends.

## Notes & Trivia

* Asimoff first appeared during season 2.
* He is known to sometimes be accompanied by his albino Raven Familiar, Earl.
The Resistance

## Location

It is currently unknown where The Resistance is based, if it has any centralised area at all.

Sander, a known member, lived near Elinstad, but she was separated from the group at the time. Daniella, a probable member, was active around and within Haven Cross in the lead up to and during the Battle of Haven Cross. Curt was working for Big Marco while undercover, who is based in Viren.

## About

Very little is known about The Resistance. They are very hard to find information about, but seem to be watching the party closely. They don't mean the party any direct harm at this point, having helped to heal them and give them shelter multiple times.

They claim that they will contact the party in the future and that the party cannot talk about them to anyone.

## People

Daniella is the first (possible?) member of The Resistance that the party met. She gave gave the party shelter and some sort of healing potion in the woods during the Battle of Haven Cross. She was later confirmed to be somehow related to The Resistance by Curt.

Curt is a member of The Resistance who was tasked with finding Sander after she went missing. He did this by working for Big Marco in asset recovery and tracked her using a device hidden amongst some coin she'd stolen. He hid his intentions from Alia, who was very upset when he found out that Curt was not who he claimed.

Sander was working separately from the resistance during the party's first two encounters with her. There had been an incident that resulted in her thinking that everyone had died, so she had been acting alone, although her interests did apparently align with those of the Resistance. She rejoined The Resistance upon being reunited with Curt.

Haruz may have some ties to The Resistance, but very little is known about this. He knew that Curt wasn't coming back when the party returned to Elinstad and was pleased to find out that the party had not said anything when they were questioned at the castle in the city centre. This may just have been due to ties to Curt himself, rather than the group as he did say that he didn't know anything and didn't want to know.

## Notes & Trivia

* Even members of the party who split up are watched, as noted by how Curt knew Penny's whereabouts when questioned near Elinstad.
Donny Clearletter

Donny Clearletter was a dwarf who worked for the Haven Cross Adventurer's Guild that the party was assigned to protect during a trip from Haven Cross to Viren. He carried a third rank brooch.

## Personality

Donny was a very self-important person. He was demanding and felt that his rank made him superior to the party despite the fact that the party was assigned to protect him. It was this attitude that caused him to insist on placing the camp as he did, ultimately resulting in his death before combat had even started.

## Biography

The party was assigned to an urgent job just after the Harvest Festival. That job was to guard Donny Clearletter, a tier 3 guild member, on his trip from Haven Cross to Viren. Unfortunately Donny was murdered in his tent during the first night of the trip, caught unawares by a bandit named Carl.

During the fight with Carl and the rest of the bandits, Asimoff joined the group. The bandits were captured and Donny's notes were found by the party. They then decided to take his badge and letters (opened beforehand, with a broken seal of Lord Haven and his signature) and continue on the job that he had been assigned to, eventually leading to them bringing the military equipment to Haven Cross.

## Affiliations

* **Haven Cross Adventurer's Guild:** Donny was a tier 3 member of the guild.

## Notes & Trivia

* Asimoff joined the party during the fight that was started by Donny's death.
Prince Henry, Count of Clarence

Prince Henry, Count of Clarence: **Harry Adelin**. Was eldest the eldest son of Prince William, Count of Wessex and Princess Eleanor of Portugal. He has a younger brother, Prince William, Count of Lancaster He was married to Isabella Martel, they had one child, Princess Matilda, Countess of Clarence. He also had a bastard son, Lord Eustace FitzPrince.

He killed himself before the story begins.
Nick Moragon

Nick Moragon is a good friend of the party and current caregiver for Martin.

## Personality

Nick is a simple man, often speaking in a monotone voice and rarely shows much enthusiasm. This frequently leads to others finding him to be boring. He is, however, unusually happy to talk about an adventure he had with the party which involved him killing a wolf.

Nick is generally knowledgeable about rules and facts about the world, and likes to plan ahead when possible. He does not seem to drink much.

## Biography

Prior to the party's arrival in Haven Cross, Nick had been working as a secretary for the Haven Cross Adventurer's Guild for some time, overseeing aspects such as quest assignment and recruiting. He liked his job, but he dreamed of going on an adventure someday. One of the quests Nick was assigned with handing out involved clearing out a local wolf den. Believing this to be his ticket to adventure, Nick kept this quest hidden from his co-workers. Following this, Nick started gathering some equipment in preparation.

Later, Nick ended up helping with The Party's guild initiation and their first quests. Guessing that the party might be the type to help him with the quest he had been storing, he managed to convince them to take the quest along with a second quest that involved taking him with for the adventure. Nick did not do much to help, but he did manage to land the killing blow on one wolf. The party took him out drinking afterward (despite some reluctance), and he ended up meeting his bizarro counterpart, Nancy.

Nick's job continued as normal until Haven Cross was preparing for attack. As he would not have helped much in combat, he was tasked with taking Martin to Elinstad and looking after him there. He met up with the party in Elinstad later on, and stated he had decided to stay in the city with Martin after learning Martin's family may have died.

He is currently living in room 26 at The Gilded Fork in the upper commercial district of Elinstad. During a meeting with the party, he mentioned having something potentially exciting that he was looking forward to. At this same meeting, he was revealed to have Gloria Glitter books in his collection, as well as some early drafts of her next book.

## Affiliations

* **Haven Cross Adventurer's Guild:** Worked as a secretary for the group prior to the attack on Elinstad.
* **The Party:** Became close friends with the group following the wolf quest.
* **Martin:** Currently acts as his caregiver.
* **Gloria Glitter:** Has "connections" that allow him to get early drafts of her books (these "connections" may be that he is Gloria Glitter).

## Notes & Trivia

* Nick is interested in helping the party set up a bakery.
* At his apartment, he did not want The Party to see a particular painting seemingly made by Martin.
World War IV

## Previous

World War III and Second Russian Civil War

## Began and ended

October 26th, 2040

August 5th, 2045

## Bellegerits

United States of America, Canada, Korea, China, United Kingdom, Arizonea (as of 2041)

Ultranationalist Russia and Ultranationalist Ukraine (as of 2041)

## Casualties

### Label

Very heavy

**World War IV (WW4 or WWIV),** also referred to as the **Last Great War** and the **Pointless War** by Arisonea**,** was a global conflict that involved many major powers in the world. The war lasted from 2040-2045, similar to the length of World War II (1939 - 1945).
Doobely

Portrait of Doobely by his owner.

Some say Doobely is a dog. But he is a god.

## Personality

Doobely lives by his own rules. His intelligence may not be the best, but he loves being pampered and is said to bark frequently. If not watched he may run off. He knows he is the cutest boy out there.

## Biography

Prior to the campaign, Doobely was looked after by his rich owner in Elinstad. Given his qualities, Doobely certainly deserved to live this life. One day his owner decided to take him to visit her poor son in some dirty city. Doobely seemed to have been offended by this, so he went to run off into the woods.

While his owner forced her plebian son to form a rescue party, Doobely gained an entourage in the form of a small bandit party. They intended to hold the precious pooch for ransom, but the leader had taken a liking to Doobely and treated him like the king he is. By the time the rescue party slaughtered the rest of the bandits, the leader had become Doobely's first true worshipper.

The party felt sympathy for this poor man, who only wished to remain in Doobely's grace, so they gave him some proper clothing and begged the owner to let Doobely keep the man as a servant. The owner reluctantly agreed, and decided to return Doobely to his rightful abode in Elinstad with his newfound worshipper.

## Notes & Trivia

* Doobely has the unique ability to cause people to become absolutely enamored with his appearance. This ability is not magical, it is all natural.
* A cult of Doobely has not yet been formed. It's formation, however, is inevitable.
* Doobely's alignment is unknown.
Cailynn Liadon

Cailynn is a Wood Elf Ranger who has been traveling with the group since she first arrived in Haven Cross to join the Haven Cross Adventurer's Guild. She is a Leather Worker.

## Appearance

Cailynn is a bit shorter than average, at a height of 5"2', with a slender and slightly muscular build. She has fair skin, chocolate brown hair, and light green eyes. With a quick look you can tell she is a craftswomen of some kind. She has calluses on her hands from cutting leather, scars from using chemicals during the long processes of tanning and curing hides. She usually dons leather armor.

## Biography

Before joining The Party, Cailynn was employed by a Leather Workers Guild. She has revealed to the party that she left on bad terms, going behind the guild masters back to complete a task and failing miserably at it. It is unknown to the party exactly why she came to Haven Cross though.

She joined the party at the beginning of Season 2, at the time consisting of Claire, Dain, and Penny.

## Affiliations

* The Party: Originally, Cailynn hadn't had the intention of making friends when she planned to travel to Haven Cross, but the shared battles they've had together have brought them together naturally. She now cares for them and would risk her own safety for them.

* Martin: While not being close with Martin, she still thinks of herself as partly responsible for his safety. For her own reasons, and because they promised his family that they would watch over him during the Battle of Haven Cross.

* Leather workers Guild: The guild Cailynn originally left before joining the party. The party doesn't know much about it other than she left on bad terms.

* Fargi's Garments: During their stay in Elinstad, Cailynn decided to work at Fargi's Garments, A shop in the Commercial District, to help pay for their stay at The Broken Bottle.

## Notes & Trivia

* Cailynn was once called the mom of the group, a title which she doesn't seem to mind at all.
Haruz

Haruz is the Chief of Security for Big Marco's Shipping and Storage Emporium.

## Personality

Haruz is confident and blunt, but fair. He takes his job seriously but was willing to hear the party out when the rest of the crew had turned against them after the theft at the warehouse on the way to Elinstad. He is a good source of advice and seems to care about those who work for him.

## Biography

Haruz greeted the party when they boarded the ship from Viren to Elinstad after accepting a job from Big Marco. He has been their main contact since taking that job, acting as their boss throughout the trip.

He appears to have ties to either The Resistance or to Curt. He knew Curt would not be returning when the party arrived back in Elinstad after tracking down the missing money. He was also pleased that the party had not said anything when questioned by Elinstad's guards at the castle. However, he did say that he did not know anything and did not want to know anything.

Alia said something in private to him before splitting from the party.

## Affiliations

* **Big Marco's Shipping and Storage Emporium:** As Chief of Security, he plays a large role in this organization.
Elin

## About

Elin is the setting in which the campaign takes place. It is a region found north of Lake Elin, consisting mainly of the lands around Elinstad, Haven Cross and Viren. It also features a mountain range, a swamp and multiple towns as well as a dense forest to the north. Otherwise, it is mostly open planes with sparse vegetation.

## People and Places

It is home to Elinstad, Haven Cross and Viren as well as smaller areas such as Momo's Inn.

## Notes and Trivia

Elin is based off northern Europe. Think southern Sweden to northern Germany.
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Wiseman Bill

Wiseman Bill, also known as William the Wise, runs the Adventurer's Guild in Haven Cross.

## Biography

Wiseman Bill runs the Adventurer's Guild in Haven Cross, but mostly does so from behind the scenes. He is rarely seen at the guild's reception, mostly keeping to its upper floors. If he appears, either details need to be sorted out or something very wrong has happened. He generally leaves the day to day running of the guild to receptionists such as Nick Moragon.

After the party returned from a job that had gone in a very different direction from the way it was meant to, leaving some bandits dead and a dog rescued, he questioned the party and ascertained the details of what actually happened.

He is on Haven Cross' town council and is a close confidant of Lord Haven. He played a vital role in organising the defense of the town during the Battle of Haven Cross.

## Affiliations

**Haven Cross:** Wiseman Bill is a member of Lord Haven's council.

**Haven Cross Adventurer's Guild:** Wiseman Bill runs the Haven Cross Adventurer's Guild.

## Notes & Trivia

* He is in possession of an item that allows him to tell when someone is lying or telling the truth.
Daniel

Daniel was bandit involved in the Battle of Haven Cross. He had a short but notable interaction with the party before the siege itself.

## Personality

Daniel showed extreme loyalty to other members of the Haven Cross Bandits and especially to their cause of destroying Haven Cross.

## Biography

The party first saw him travelling down the road away from the camp during the attack on the bandit camp early in season 2. Asimoff, Dain and Penny hid as Cailyn and Claire had already scouted ahead.

Unfortunately, at a critical moment Penny had fell from the tree she was hiding in directly in front of Daniel. Instead of allowing Penny to be taken captive in an attempt to infiltrate the camp, Asimoff spoke out and proclaimed himself a 'master illusionist' and that everything that had transpired was a joke - with Dain's spear as a recording device.

Throughout the process, he was unswayed, attempting to attack nonetheless while repeatedly claiming that 'no one can know'. This resulted in Asimoff panicking and casting a Phantasmal Force spell upon him, summoning a crowd. Unfortanately, this only enraged Daniel further, resulting in Asimoff turning the crowd hostile and attempting to severely injure him with it.

By the time Cailyn and Claire had returned, Asimoff was contemplating on his own while Dain and Penny, who had not seen the illusion, tried to care for the unconscious bandit. Not long after this event another bandit travelled down the road and he was also captured (with Asimoff attempting and failing to pull off the same trick again).

Soon after the party had arrived at an agreement with the bandit to allow them a nights rest before they told everyone what they knew, as many had trouble trusting the Haven Cross Adventurer's Guild as much as the bandits themselves. They were honest, and claimed their goal was no more to raise Haven Cross to the ground and claim the land once again as their bandit territory between Viren and Elinstad. This aggrivated the party - Penny in particular - leading to their immediate executions. Nonetheless this meant that the bandit camp mission had been delayed by a vital day.

## Affiliations

* **Haven Cross Bandits:** Daniel was a, presumably low rank, member.

## Notes & Trivia

* His actions provoked Asimoff's first usage of obvious magical power, including his telepathic abilities.
Momo's Inn

## Location

Momo's Inn is a small inn located along the road about a day's walk west of Haven Cross.

## About

Due to its location, Momo's Inn is a frequent rest stop for travellers. It has been known to host fights outside the inn, where people can bet on the outcome. Momo's Inn has an assortment of rooms upstairs as well as the option of bunks in the basement.

## Momo's Inn Menu

### Food

Boiled Eggs - 2CP/SideBread - 5CP/Meal

Smoked Chicken - 1SP/Meal

Vegetable Soup - 17CP/Meal

### Drink

Milk - 4CP/MugStrong Ox - 5CP/Mug

Bolgu's Special - 8CP/Mug

Red Moon - 5GP/Bottle

### Room

Common Room - 3SP/NightOne Bed Room - 8SP/Night

Two Bed Room - 15SP/Night

Royal Suite - 5GP/Night

The vegetable soup is a very basic soup that is told to be entirely made out of vegetables. It tastes very bland, but is the least bland food offered at Momo's Inn.

The Strong Ox is the special offer ale of Momo's Inn. It, like most items in the menu, is very bland. Nonetheless, like the name suggests, it packs a wallop.

Bulgu's Special is a slightly more refined beer with a lesser alcohol content. It goes down smoother but will not get you drunk without some seriously bad choices.

The Red Moon is an import from Elinstad only sold by the bottle. It is a fine red wine of relatively high quality.

## History

Momo's Inn was a frequent stopping point during season 1. It is also the place where season 1 ended. After this, Penny was left there for some time while the rest of the group went their separate ways. She was then met by a small group who were sent from Haven Cross Adventurer's Guild to track her down and find out why she and her group had not finished their job. This led to the formation of the original season 2 party.

After this, Penny suggested that we all have some cake to celebrate, but Momo's Inn does not carry cake. This was the start of the Cake Story Arc.

Momo's Inn played a vital role during the Battle of Haven Cross, acting as a staging point for refugees fleeing to Elinstad via carriage.

## Notes & Trivia

* Momo's Inn does not stock cake and Jolly Momo thinks the idea of doing so is ridiculous.
Dain

Dain is a kindhearted dwarf paladin with religious passions which has been a part of the party for some time.

## Personality

Dain is known to be a calm and caring person, eager to help out others, especially via use of his healing abilities, generally acting honestly. However, Dain will occasionally act unlike the average paladin, having been seen participating in lies or intimidating foes, seemingly out of impulse.

Being fairly religious, Dain is drawn to frequently visit places such as the Temple of Many Faith. He is a follower of the god Lathander, but seems to have little issue with other deities.

Often trying to be rational, Dain likes to think his actions through and analyze situations. This frequently leads to him getting lost in his own thoughts, distracting him from events going on around him.

## Biography

Not much is known about Dain's past.

Dain originally joined the party on their initial quest to retrieve a package and discover the fate of the original party. Since then, he has journeyed with the party in their adventures around Elin.

## Affiliations

* **The Party:** Dain considers the party to be close friends of his.
* **Haven Cross Adventurer's Guild:** Dain is (or at least was) a second tier adventurer for the guild.
* **Big Marco:** Dain's current employer.

## Notes & Trivia

* On The Party's first visit to Elinstad, Dain was nearly mugged but managed to get out of the situation safely.
	+ Later that same day, Dain walked into a crack den and was successfully mugged.