Path of the Summoning Arcana

*“Allies on command”*

**Requirements**

Summon Jellies (Spellcaster)

**Path Completion Bonus**

+1 Spirit

**Improve Jelly**

**Cost**: 400 XP

**Expedited for**: Magic

**MP Cost**: [ 0 / 1 / 2 ]

**Casting DL**: [ 9 / 13 / 16 ]

**Activation**: 1 Action

**Range**: 12 meters

You augment the power of one Jelly creature under your control. It gains [ 1 / 2 / 4 ] of the following abilities. Each ability can be taken multiple times. A jelly can have a maximum of 4 improvements. You can have a number of augmented Jellies active at once equal to your SPI.

* +10 HP
* +20 Accuracy
* +30 Vim
* +1d6 damage
* +4 Speed
* The jelly can hold (but not use) a single object weighing up to 5 Bulk

**Conjure Object**

**Cost**: 400 XP

**Expedited for**: Magic

**MP Cost**: [ 3 / 4 / 5 ]

**Casting DL**: [ 9 / 13 / 16 ]

**Activation**: 1 Action

**Range**: Personal

You manifest the shape of a mundane object or equipment no larger than a cubic meter and up to a Bulk of [ 0 / 1 / 5 ] which appears to be made from arcane wisps but functions normally. This object can be used as if real but confers no benefits on use or consumption. The object lasts for the rest of the Encounter.

**Summon Hawk**

**Cost**: 400 XP

**Expedited for**: Magic

**MP Cost**: [ 1 / 4 / 8 ]

**Casting DL**: [ 9 / 13 / 16 ]

**Activation**: 2 Actions

**Range**: 6 meters

You summon a [ weak / normal / augmented ] hawk with [ 1 / 4 / 8 ] Summon Points. See Summoning for details. The summoned creature is a magical construction and can't refuse orders or feel pain. This spell lasts while maintained as a Reaction.

**Summon Horse**

**Prerequisite**: **Summon Hawk**

**Cost**: 500 XP

**Expedited for**: Magic

**MP Cost**: [ 1 / 4 / 8 ]

**Casting DL**: [ 9 / 13 / 16 ]

**Activation**: 2 Actions

**Range**: 6 meters

You summon a [ weak / normal / augmented ] horse with [ 1 / 4 / 8 ] Summon Points. See Summoning for details. The summoned creature is a magical construction and can't refuse orders or feel pain. This spell lasts while maintained as a Reaction.

**Enchanting Taunt**

**Cost**: 400 XP

**Expedited for**: Magic, Charm

**MP Cost**: [ 1 / 2 / 3 ]

**Casting DL**: [ 9 / 13 / 16 ]

**Activation**: 2 Actions

**Range**: 12 meters

You entice [ 1 / 3 / all ] enemies within range to attack an ally creature of your choosing. This has the effect of the ally of your choosing **threatening** the affected enemies.

**Summon Bear**

**Prerequisite**: **Summon Horse**

**Cost**: 600 XP

**Expedited for**: Magic

**MP Cost**: [ 2 / 5 / 10 ]

**Casting DL**: [ 10 / 14 / 18 ]

**Activation**: 2 Actions

**Range**: 6 meters

You summon a [ weak / normal / augmented ] bear with [ 2 / 5 / 10 ] Summon Points. See Summoning for details. The summoned creature is a magical construction and can't refuse orders or feel pain. This spell lasts while maintained as a Reaction.

**Mass Summon**

**Prerequisite**: **Summon Bear**

**Cost**: 700 XP

**Expedited for**: Magic

**MP Cost**: [ 3 / 9 / 18 ]

**Casting DL**: [ 11 / 15 / 20 ]

**Activation**: 3 Actions

**Range**: 6 meters

You summon [ 2 / 4 / 8 ] weak hawks, horses, or bears with 0 Summon Points each. See Summoning for details. The summoned creatures are magical constructions and can't refuse orders or feel pain. This spell lasts while maintained as a Reaction.

**Summon Outsider**

**Prerequisite**: **Summon Horse**

**Cost**: 600 XP

**Expedited for**: Magic

**MP Cost**: [ 5 / 10 / 20 ]

**Casting DL**: [ 11 / 15 / 20 ]

**Activation**: 2 Actions

**Range**: 6 meters

You summon a [ weak / normal / augmented ] angel or demon with [ 5 / 10 / 20 ] Summon Points. See Summoning for details. The summoned creature is a magical construction and can't refuse orders or feel pain. This spell lasts while maintained as a Reaction.

**Summon Exploding Jelly**

**Prerequisite**: **Improve Jelly**

**Cost**: 500 XP

**Expedited for**: Magic

**MP Cost**: [ 3 / 6 / 9 ]

**Casting DL**: [ 11 / 15 / 20 ]

**Activation**: 2 Actions

**Range**: 12 meters

This spell functions as **Summon Jellies (Spellcaster)** with one exception: when a Jelly summoned by this spell attacks an enemy or takes damage, it explodes. This destroys the Jelly and deals [ 1d6 / 2d6 / 3d6 ] + SPI damage to the enemy and half as much to everything in a [ 1 / 2 / 3 ] meter radius. This Area of Effect attack uses SPI for Accuracy.

**Prolonged Summons**

**Prerequisite**: **Summon Outsider**

**Cost**: 700 XP

**Expedited for**: Magic

**Activation**: Passive

Your summoned creatures last until dead or dismissed and don't need to be maintained as a Reaction. While a creatured is summoned, you can't regain the MP spent to conjure them.

**Summon Creature**

**Prerequisite**: **Prolonged Summons**

**Cost**: 800 XP

**Expedited for**: Magic

**MP Cost**: [ 5 / 15 / 30 ]

**Casting DL**: [ 13 / 17 / 24 ]

**Activation**: 2 Actions

**Range**: 6 meters

You summon a [ weak / normal / augmented ] creature with [ 10 / 20 / 40 ] Summon Points. See Summoning for details. The summoned creature is a magical construction and can't refuse orders or feel pain. This spell lasts as described in **Prolonged Summons**.

**Improved Summons**

**Prerequisite**: **Summon Creature**

**Cost**: 900 XP

**Expedited for**: Magic

**Activation**: Passive

Any spell you cast which uses Summon Points has an additional [ 5 / 10 / 15 ] Summon Points based on the spell's cast strength.

**Continual Improvement**

**Prerequisite**: **Summon Creature**

**Cost**: 900 XP

**Expedited for**: Magic

**MP Cost**: [ 5 / 10 / 15 ]

**Casting DL**: [ 13 / 17 / 24 ]

**Activation**: 2 Actions

**Range**: 12 meters

A target Summoned creature within range gains [ 5 / 10 / 15 ] Summon Points.