Natasha

**Natasha** is an Uktena.

## Biography

While the other kids in your housing project were joining gangs and passing around drugs on the playground after school, you father made you stay home and crack the books.

After a while, you found that you enjoyed studying --- particularly African history and the civil rights movement. You also discovered detective novels, and soon you learned to figure out "whodunit" by the end of the first chapter.

Nothing prepared you for the night a group of drunken skinheads from the white projects down the street broke into your apartment and started trashing the place. Your father put up a fight, but one of the punks blew him away with a bullet to the head. That's when you forgot everything else but your anger. The world turned red, and you felt your body expanding to a monstrous size.

When you came back to yourself, you found yourself surrounded by the bloody remains of your attackers. You did the only thing you could do, and ran from the scene, leaving behind the shattered remnants of your life.

A few weeks later, the Uktena found you and claimed you as one of their own. After putting you through your Rite of Passage and teaching you a little bit about being a Theurge, they set you up with a family of Kinfok who helped you make it through law school and assisted you in setting up your own private detective agency. Your father helped put you on the path to your dream; now, as a Garou, you have found a way to make it real.

You work as a private investigator, taking on cases for people and groups who can't otherwise afford the high cost of justice. You've taken on shady land developers, worked with activist lawyers to assemble evidence for civil rights grievance cases, and delved into the backgrounds of the faceless men who promote racial and ethnic hatred among the poor people of your city. As you work, you look for signs of the Wyrm -- and they are everywhere. Your Theurge Gifts make it easy for you to spot agents of the Wyrm, and deal with them as necessary.

Part private detective part corporate troublemaker, you delight in exposing the Wyrm's underbelly to the bright light of Gaia's truth.

You are proud of your African heritage and prouder still of your Garou blood. Your father's death at the hands of bigoted puppets drives you to uncover just who is pulling their strings.

**Equipment:** Trenchcoat, battered fedora, 9mm pistol, 35mm camera with zoom lens, latest issue of Alfred Hitchcock Mystery Magazine

## Stats

**Breed:** Homid

**Auspice:** Theurge

**Camp:** Raiders

**Physical:** Strength 2, Dexterity 2, Stamina 2

**Social:** Charisma 2, Manipulation 3, Appearance 3

**Mental:** Perception 4, Intelligence 3, Wits 3

**Talents:** Alertness 2, Brawl 2, Dodge 1, Intimidation 1, Primal Urge 1, Subterfuge 2

**Skills:** Animal Ken 1, Etiquette 1, Firearms 1, Melee 1, Stealth 2

**Knowledges:** Computer 2, Enigmas 2, Investigation 3, Law 3, Linguistics 1, Occult 1, Rituals 1

**Backgrounds:** Allies 2, Fetish 1, Rites 2

**Gifts:** Persuasion, Sense Wyrm, Sense Magic, Spirit Speech

**Rage:** 2

**Gnosis:** 4

**Willpower:** 5

**Weakness:** INTENSE CURIOSITY: BECOMES EASILY OBSESSED WITH LEARNING SECRETS