recursal/Fanatic-Fandom huggingface dataset:
Dust Mite Mount

The **Dust Mite Mount** is a craftable trophy structure. It is a mounted trophy that displays a Dust Mite. It can be placed on vertical surfaces.

Activating the trophy will provide the player with a damage bonus against Dust Mites for 15 minutes.

## Material Variants

There are variations of the Dust Mite Mount made from different materials, each for varying similar creatures.

* Mite Mount
* Tick Mount
* Infected Mite Mount
Grass Floor

**Grass Floors** are basic Base Building structures that provide a solid, flat floor for players to build on. They can also act as ceilings. They are the weakest type of flooring in the game.

## Material Variants

There are variations of the Grass Floor made from different materials, each with varying durability.

* Stem Floor
* Bur Floor
Infected Broodmother Brazier

The **Infected Broodmother Brazier** is a craftable Décor item. It is a customizable light source that can only be placed on horizontal surfaces.

It is unlocked by analyzing Infected Venom.

## Customization

Selecting the "Customize" prompt on the Infected Broodmother Brazier opens a customization menu. This menu allows the player to alter the Max Brightness, Color, and Saturation of the light.
Infected Ladybug Mount

The **Infected Ladybug Mount** is a craftable trophy structure. It is a mounted trophy that displays the head of an Infected Ladybug. It can be placed on vertical surfaces.

Activating the trophy will provide the player with a damage bonus against all Infected for 15 minutes.

## Material Variants

There are variations of the Infected Ladybug Mount made from different materials, each for varying similar creatures.

* Ladybug Mount
* Ladybird Mount
Depths Mouth

**Depths Mouth** is a landmark found in the Koi Pond biome. It is an underground cave that serves as a direct entrance to the Pond Depths.

Using Depths Mouth is a shorter path to the Pond Lab than from the Sunken T-Rex entrance, but it is more dangerous due to the large amounts of Diving Bell Spiders in the area.

The location is slightly north of the Calvo Can, Reccomended items to take with you: EverChar Torch or Slime Lantern and a pair of Fin Flops and a Bubble Helmet
Fire Worker Ant Mount

The **Fire Worker Ant Mount** is a craftable trophy structure. It is a mounted trophy that displays the head of a Fire Worker Ant. It can be placed on vertical surfaces.

Activating the trophy will provide the player with a damage bonus against all Fire Ants for 15 minutes.

## Material Variants

There are variations of the Fire Worker Ant Mount made from different materials, each for varying similar creatures.

* Red Worker Ant Mount
* Black Worker Ant Mount
Koi Statue

The **Koi Statue** is a medium-sized acorn statue of the Koi Fish. It can be placed on horizontal surfaces.

Its figurine can be found in the Pond Lab, in the flooded connecting room that leads to the console that opens the entrance to the Pond Dome. It is located in the room above the Clay wall that leads to a SCA.B Scheme, snuggled behind the left corner of the entrance to said room.
Raw Tadpole Meat

* Tadpole Mount
* Stuffed Tadpole

**Raw Tadpole Meat** is a resource obtained from harvesting the remains of Tadpoles. It can be eaten as a snack.

Consuming Raw Tadpole Meat restores a small amount of hunger, but will also damage the player across 15 seconds.

Raw Tadpole Meat will turn into Spoiled Meat if it has existed in the world for 30 in-game hours, unless placed in Fresh Storage.
Rock Bottom (Quest)

* Scan plant fiber at a resource analyzer.

**Rock Bottom** is a tutorial quest that the player will start if they do not analyze both Plant Fiber and a Pebblet. It will not appear if the player already completed the objectives.

## Walkthrough

The player needs to simply find both a Pebblet and Plant Fiber from the ground and bring it to a Field Station, preferably the one near the start. Using 2 of the 3 charges, the player needs to analyze both Resources to complete the quest.
Resource Surveyor

The **Resource Surveyor** is a object located in a Field Stations and labs that allows the player to scan for different Resources. It can be activated from a outpost located in the Hedge near the Apricop Punch-O, in the middle the zipline near it.

## How to Use

The Resource Surveyor will be active once flipping a switch in a hedge outpost to the left of the first zipline. Once active, its distance for when it can scan resources will be determined by the amount of Field Stations and labs the player has discovered. Each station has its own radar that will differ in size. If the resource selected is in the radars zone, it will be pinged by a red or orange square on the map in which the player can place a waypoint on it. All field stations will automatically start scanning once one field station starts to scan, meaning (ex: the player could scan for Fungal Growth in the Haze from the Hedge). A resource will be added to the list after it has been analyzed in the Resource Analyzer, unless it is unable to be analyzed in which it must simply be discovered. The surveyor can also scan for other resources such as Dew Drops, which only need to be discovered to work. Finite or useless resources such as Pet Memorials or Rotten Equipment won't be able to be searched for. If the item or resource comes from Creatures/Resource Nodes will instead ping the node/creature (ex: scanning for Spider Chunks will show the location of Infected Wolf Spiders, Orb Weavers, Orb Weaver Jrs, and Wolf Spiders.)

It should be noted if a creature has a rare drop and are scanned, they will still appear as a ping during the scan (ex: Green Shield Bugs will be pinged for Stinkbug Gas Sacks as they have a very rare chance of dropping one).
Rotten Billy Hog

* Spoiled Meat (9)

**Rotten Billy Hogs** are rotten variants of Billy Hogs found around the Trash Heap along with Rotten Apples and Rotten Donuts. They produce a noxious gas that is stronger then the Haze gas, and can quickly kill a player not wearing a Gas Mask. Destroying the Rotten Billy Hog will temporarily eliminate the gas until the node respawns in its original spot.
Picnic Table

* Max
* Pete
* Willow
* Hoops

The **Picnic Table** is a smaller biome located in the western portion of the Backyard and requires multiple very specific ways of reaching the top of it.

## Overview

The biome itself is fairly small, only encompassing the seats and top of the actual picnic table. The area is one of the more difficult areas to navigate in *Grounded*, requiring very hard or difficult ways to navigate it. On the seats of the table are some food holders and a cooler that can have juice boxes that will still leak Juice Drops. The top of the area holds multiple plates and a maze for the fictional tabletop game *Minotaurs & Myrmidon*. The plates in this area will sometimes have food remains on them, in the form of the bits of large foods and sometimes Salt Shards. Along with this, the maze can be navigated on the table, even having some Chewed Gum and a chest that requires a key to open. On the side of the table is also a large honeypot meaning multiple swarms of Bees commonly will be around the eastern side of the table, but will get mad if approached. There is a zipline anchor that connects to The Sandbox which the player needs 12 Silk Rope to build.

### Reaching The Table

The Picnic Table is fairly hard to reach, being only accessible via one way. To reach it, the player needs to go to the Leaning Shovel landmark with one Bratburst or Splatburst, and throw it on the rock keeping the shovel up. When the bomb explodes, the shovel will fall onto the table, allowing a way up. However, this is only to the seats, and the top requires the player to go to the Cooler Box on the northern side of the table, and hit the handle of it with an Insect Hammer or Black Ox Hammer. This will cause it to fall and allow entry to the entire area.

* Abandoned SCA.Bs
* Resources
* Creatures
* Landmarks

* Dog Loaf
* RPG Module

* Natural
* Creatures

* Brittle Marble Shard
* Brittle Quartzite Shard
* Sturdy Marble Shard
* Sturdy Quartzite Shard
* Apple Bits
* Billy Hog Bite
* Candy Cornlet (During Halloween)
* Cookie Sandwich Bits
* Crusty Roly Poly Legplates
* Gum Nugget
* Rotten Food
* Rust
* Salt Shard
* Spoiled Meat
* Wooden Splinter

- Black Ant Head

- Black Ant Part

- Bee Fuzz

- Bee Stinger

- Bee

- Black Worker Ant

- Cooler Box

- Field Station

- Minotaur Maze's End
Resource Nodes

**Resource Nodes** are large structures that can be harvested for Resources via tools such as the Pebblet Hammer or Pebblet Axe. There are three types of harvesting, chopping for axes and daggers, busting for hammers, and digging for shovels. When an item is submerged, chopping must require a dagger due to the fact axes don't work in water.
Score Board

The **Score Board** is a Gizmos & Gadgets item exclusive to Playgrounds that can count a "score" that is connected to it via a trigger. When a trigger is activated, it will increment by one value. This trigger can be anything from a Basketball Hoop, a Button, or anything else. Along with this, the link connected to it can be modified to give a specific point value other than one, or even take away points.

Its color can also be changed.

## Customization

The Score Board solely be customized via its color, in which the lights on it can be changed color. Links attached to it can also be customized in a unique way, being able to customize the amount of points it adds to the board, the amount of points it can take away, and also changing its color.
Glue Masher

The **Glue Masher** is a Production utility. It is used to create Repair Glue.

It takes 1 in-game hour (2 min) to complete a recipe at the Glue Masher. Recipes are crafted individually.

It can be purchased after turning in the Black Anthill Chip.

## How To Use

Once opened, the Glue Masher UI will show a list of the player's "Recipes Memorized". Selecting a recipe will show the resources needed to craft it. Confirming the selection will immediately add it to the Glue Masher's crafting queue in the *Status* box. Once crafting has finished, the item will be moved to the "Complete" section, where the player can collect the finished product.

Only 5 items can exist in the *Status* area at one time, regardless of how many are already completed.

## Trivia

* Before Update 0.14, the Glue Masher used the original model of the Smoothie Station (pre Update 0.13)..
* The Glue Masher's design is based on a butter churn.
Rotten Apple

**Rotten Apples** are rotten variants of Apples found around the Trash Heap along with Rotten Billy Hogs and Rotten Donuts. They produce a noxious gas that is stronger then the Haze gas, and can quickly kill a player not wearing a Gas Mask. Destroying the Rotten Apple will temporarily eliminate the gas until the node respawns in its original spot.
Sand Castle Tower

**Sand Castle Tower** is an Explorer Quest Location located on top of the sand castle located in the Sandbox. It is inaccessible in any natural way and must be built up to with base structures, such as Clover Roofs or Grass Stairs. The Trail Marker is located on top of the largest tower of the sandcastle.
Pupa

**Pupa** are a node found across the upper yard, though in mass under the deck of the shed, in the trenches across the Shed Surroundings, and the Undershed. The ones under the deck come in clusters of 1-3, making it the most reliable way to gather Pupa Hide. The ones that are under the deck can also be knocked down via Arrows or throwing an object, similar to the Berries in the Hedge.
Pinecone Armoire

The **Pinecone Armoire** is large Décor structure that doubles as a storage container, storing 50 stacks of items. It has 2 other variants, the Short Pinecone Dresser and Tall Pinecone Dresser.

## How To Use

Once opened, the Pinecone Armoire UI will show the player's inventory. Selecting and confirming an item will deposit it into the Pinecone Armoire's inventory. Both inventories can be sorted from this screen.

The Pinecone Armoire's inventory can be accessed by other buildings as Nearby Storage.

### Hot Deposit

If the player's inventory holds an item that is already in a Pinecone Armoire, it can be automatically deposited by holding the "Open" button or by pressing the hot deposit input.

Pinecone Armoires can be excluded from hot deposit by unchecking "Nearby Hot Deposit" in its menu.

## Customization

The Pinecone Armoire can be customized with a label and a colored icon that will be visible in the world.

## Material Variants

There are variations of the Pinecone Armoire made from different materials, each with varying visuals.

* Short Pinecone Dresser
* Tall Pinecone Dresser
Red Ant Club

* Red Ant Club
* Rotten Variant

## Base Stats

The **Red Ant Club** is a Tier 2 club made of various red ant parts. It is a 2-handed weapon. It is a very strong early-game weapon that can be used to kill stronger Creatures such as Orb Weavers, Bombardier Beetles, or Stinkbugs. It delivers both high damage and stun to any creature that is hit.

Its has a rotten variant found in a cave located in the Hedge, located on the side of the wall of the larger plateau the Hedge Lab is located.
Player Spawn

The **Player Spawn** is a Gizmos & Gadgets item exclusive to Playgrounds that acts as a respawn point for the player when in an active state. It can also be customized to only respawn specific teens at it rather than all of them. If multiple valid Player Spawns exist for a dead player, the one they respawn at will be random.

If in an inactive state, a link can enable it or vice versa. A link can also change its customization options.

## Customization

The Player Spawn can be customized to only allow a specific teen to be respawned at it, either all of them or Max, Pete, Willow, and Hoops as individuals. It also can be customized to be in an active or inactive state, in which it won't be able to respawn players in a inactive state unless it is turned on using another trigger.
Red Worker Ant Mount

The **Red Ant Worker Head Mount** is a craftable trophy structure. It is a mounted trophy that displays the head of an Red Worker Ant. It can be placed on vertical surfaces.

Activating the trophy will provide the player with a damage bonus against all Red Ants for 15 minutes.

## Material Variants

There are variations of the Red Worker Ant Mount made from different materials, each for varying similar creatures.

* Black Worker Ant Mount
* Fire Worker Ant Mount
Rust

**Rust** is a Resource found on metal surfaces and harvested with a Black Ox Hammer. It can be found in the form of several different Nodes, such as small patches on metal surfaces, and rusty nails and screws near the toolbox in the Upper Grasslands.

It is used to craft Ash Cement and other late-game items.
Mushroom Chunk

**Mushroom Chunks** are a resource obtained from chopping mushrooms with a tier 2 (or higher) axe. They are obtained from the large yellow mushrooms found around the Backyard, giving one upon fully chopping a Mushroom and a further 3 when they fall apart. They can be used in the Grinder to produce 6 Mushroom Slurry, or in a Garden Patch to produce more large yellow mushrooms.

It can also be obtained as a rare drop from Weevils and Infected Weevils.
Quartzite (disambiguation)

Disambiguation page for Quartzite (disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
## Quartzite (Node)

* Brittle Quartzite
* Sturdy Quartzite
* Supreme Quartzite

## Quartzite (Resource)

* Brittle Quartzite Shard
* Sturdy Quartzite Shard
* Supreme Quartzite Shard
Lil Red Helm

The **Lil Red Helm** is a type of Armor that is a smaller variant of the Ant Helmet that can be placed on players' pets by interacting with them at the Pet House. Like all pet armor, the armor doubles max health, gives some defense, and increases overall happiness.

## Trivia

* In Medium Mode and Mild Mode the **Lil Red Helm** is purely for cosmetic because pets are invincible by default.
Rotten Donut

**Rotten Donuts** are large Resource Nodes found around the Trash Heap along with Rotten Apples and Rotten Billy Hogs. They produce a noxious gas that is stronger then the Haze gas, and can quickly kill a player not wearing a Gas Mask. Destroying the Rotten Donut will temporarily eliminate the gas until the node respawns in its original spot.
Mant

* Max
* Pete
* Willow
* Hoops

## Stats

* **Combo Punch**: 100
* **Overhead Smash**: 80
* **Spore Toss**: 150
* **Back Explosions**: 300
* **Web Shot**: 15

## Inflicts

The **Mant** is a Boss Creature found in the Undershed Lab, blocking the path to Dr. Wendell Tully. It can only be defeated once, similar to the Assistant Manager.

## Fight

### Phase 1

During this phase, it has 3 attacks: A normal punch, a violent slam that reduces movement speed, and a 3 hit combo of side swipes that will move it forward. Dealing with this phase is fairly simple, as the only threat is direct contact with the Mant itself. It also gains 25% damage resistance at this phase.

### Phase 2

At 75% health, it will slam its chest and scream, summoning a Fire Worker Ant to its aid. In addition, it gains access to 2 new attacks; a ranged spore bomb that it will pick from the fungal growths on its back and hurl at the player, and an explosive eruption similar to the way Infected Larva attack, in which it will bend down and unleash 3 close-range explosions from the fungal growths on its back. It also gains 50% damage resistance at this phase.

### Phase 3

At 50% health, it will scream once more, this time summoning a Fire Soldier Ant. It will also gain the ability to shoot a ball of web from its arms that, should it make contact, will slow the player down and reel them in closer to the Mant. In addition, its three-hit combo occasionally gains an extra swipe at the end, turning it into a four-hit combo. It finally gains a total of 70% damage resistance at this phase.

Upon defeating the Mant, the player will unlock the Mantsterious Stranger Mutation, which has a 1% chance of summoning the Mant to your aid every time you attack something. They will also gain access to a button which opens the way to the final area of the Undershed Lab, where Dr. Wendell Tully awaits.

## Strategy

The Mant is a somewhat challenging fight, but some additional strategies can be used to make it easier:

* Use the Mint Mace to exploit its Fresh weakness and deal heavy damage.
	+ A Toenail Scimitar, Tick Macuahuitl, or a Rusty Spear are also viable.
* Bring a good shield to help defend against its powerful punches.
* Be sure to prioritize its ant summons, as they can be annoying if left alive.
	+ Its fungal attacks can actually damage or even kill its minions in the right situation.
* Be sure to avoid its fungal back attack, as its damage is strong enough to 2-shot a well armored player.
* Running with a Black Ox Crossbow and Mint Arrows can be a useful alternative if the player is underprepared, weak, or bad at perfect blocking its attacks.

## Trivia

* The name, "Mant", is a portmanteau of the words Man and Ant, which quite accurately describes this creature.
* The creatures seen in the lab seem to hint at the Mant being an amalgamation of traits from Orb Weavers, Infected Larvae, and Fire Worker Ants with some added traits from Tully's inventions.
* The Mant's web attack animation is a reference to Spider-Man's signature "web sling" hand position, in which a person makes an inverted "Sign of the Horns".
Orb Weaver Mount

The **Orb Weaver Mount** is a craftable trophy structure. It is a mounted trophy that displays the head of an Orb Weaver. It can be placed on vertical surfaces.

Activating the trophy will provide the player with a damage bonus against Orb Weaver for 15 minutes.

## Material Variants

There are variations of the Orb Weaver Mount made from different materials, each for varying similar creatures.

* Diving Bell Mount
* Wolf Spider Mount
* Black Widow Mount
* Infected Wolf Spider Mount
Pinecone Table

The **Pinecone Table** is a Furniture Décor structure. Other structures (excluding Base Building and Advanced Building) can be built on top of it.

It is unlocked by reaching Coziness Level 5.

## Material Variants

There are variations of the Pinecone Table made from different materials, each with varying visuals.

* Grass Table
* Clover Table
Lean-To

The **Lean-To** is a Sleep utility. It is used to pass time and to set the player's spawn point.

## How To Use

Once opened, the Lean-To UI will show options to "Sleep" or "Set Respawn Point", the current time, and the time the player will wake at.

### Sleeping

The sleep option will change depending on the in-game time. From 22:00 to 11:59, the player can only sleep for 8 hours. From 12:00 to 21:59, the player will always wake up at 6:00.

After awaking, the player will restore 40 health, but their hunger and thirst will be drained to 25%, unless it was already below that.

There is a 12 hour cooldown between consecutive uses of the Lean-To.

### Setting Respawn Point

Players can also set a Lean-To as their respawn point. Upon death, the "Respawn" option will bring them there. Only one respawn point can be set at a time.

## Material Variants

There are variations of the Lean-To made from different materials, each with varying effects.

* Simple Bed
* Bunk Bed
* Petal Bed

## Relevant Quests

* *Build Shelter (Quest)*
* *Catching Some Zs (Quest)*
* *Settling In (Quest)*
Infected Broodmother Trinket

The **Infected Broodmother Trinket** is a tier 3 Trinket, obtained as a 1% chance to normally drop or a 1/21 chance from stealing from the Infected Broodmother.

When equipped, the player gains the Blastwave status effect. This gives player-summoned Creatures a 25% chance to cause a mini explosion when they attack, dealing 70 explosive damage. It will also provide double damage to all friendly summons.
Mint Glob

The **Mint Glob** is a Material Resource that allows players to upgrade their tools to do "minty" damage, which will more or less damage depending on the creature attacked. It can be used on weapons at the Smithing Station or for making the Mint Mace and Mint Staff. It's unlocked by purchasing it from BURG.L after you get the Sandbox Chip.
Milk Molars

**Milk Molars** are a mechanic that allows the player to upgrade their stats such as max health, stamina, water and food drain, and more. Milk Molars are found throughout the world in hidden areas and require an Insect Hammer to bust them. Due to the fact that ones in water cannot be busted with a hammer, they will commonly be found pre-opened, but surrounded by Soggy Root. A rarer variant called the Mega Milk Molar can be found in hidden areas as well, but these variants upgrade stats that affect all players that join the game. There are 78 Milk Molars scattered around the yard, along with 45 Mega Milk Molars hidden for the player to discover.

## List of Milk Molar Upgrades

Upgrades can be purchased from BURG.L as soon as the player saves him and finds a single molar. These upgrades will unlock permanent stat boosts.

### Normal Upgrades

Normal Upgrades are bought with the more common, normal Milk Molars, and only apply boosts that affect the user who bought it.

### Mega Milk Molar Upgrades

Mega Milk Molars provide permanent stat boosts that affect both the user who bought it and all other players, regardless of if they played in the world when they were purchased.

## Milk Molar Map (Outdated as of 1.3)

This is the map of every Milk Molar and Mega Milk Molar currently collectable in the game. Contributed by community member, *RetroBits*. Updated to update 1.2 by Chillax.

## List of Milk Molars

* Anthills
* BBQ Spill
* Brawny Boy Bin
* Caves
* Flower Bed
* Grasslands
* Haze
* Hedge
* Koi Pond
* Moldorc Highlands
* Oak Hill
* Picnic Table
* Pond Depths
* Sandbox
* Shed Surroundings
* Trash Heap
* Undershed
* Upper Grasslands
* Upper Yard Caves
* Woodpile

## List of Mega Milk Molars

* Anthills
* BBQ Spill
* Caves
* Grasslands
* Flower Bed
* Haze
* Hedge
* Koi Pond
* Moldorc Highlands
* Oak Hill
* Picnic Table
* Pond Depths
* Sandbox
* Shed Surroundings
* Trash Heap
* Undershed
* Upper Grasslands
* Upper Yard Caves
* Woodpile

## Relevant Quests

* *Mega Milk Molars (Quest)*
* *Milk Molars (Quest)*
Lil Fire Helm

The **Lil Fire Helm** is a type of Armor that is a smaller variant of the Ant Helmet that can be placed on players' pets by interacting with them at the Pet House. Like all pet armor, the armor doubles max health, gives some defense, and increases overall happiness.

## Trivia

* In Medium Mode and Mild Mode the **Lil Fire Helm** is purely for cosmetic because pets are invincible by default.
Effect Spawner

The **Effect Spawner** is a Gizmos & Gadgets item exclusive to Playgrounds. It allows the player to spawn a particle effect/sound wherever it is placed. All effects can be found in the base game, minus the "???" effect, which spawns an explosion of Stuffed Aphids.

## Customization

The Effect Spawner can be customized to change its displayed effect, the size of the effect, and toggle the sound it makes.
Pull Switch

The **Pull Switch** is a very simple Gizmos & Gadgets item exclusive to Playgrounds that can be placed only on ceilings. It functions as a very simple trigger, being identical to the Switch and Lever Switch. It can be flipped to be turned on or off, in which is on state acts as a trigger and the off state removes this trigger. The difference is that it can only be placed on ceilings, and it cannot be turned on via a trigger from a different device.
Pond Hatch

The Pond Hatch is a transitional Landmark located near the Pond Lab Dome that leads directly to the Pond Lab. Despite this, it is only accessible after interacting with a console that opens a majority of doors in the Lab. Until this has been done, the hatch will be locked. After unlocked, it can be used as a easy way to access the Pond Lab and by extent, the Pond Depths.
Raw Weevil Meat

* Weevil Shield
* Weevil Mount

**Raw Weevil Meat** is a resource obtained from harvesting the remains of Weevils. It can be eaten as a snack.

Consuming Raw Weevil Meat restores a small amount of hunger, but will also damage the player across 15 seconds.

Raw Weevil Meat will turn into Spoiled Meat if it has existed in the world for 30 in-game hours, unless placed in Fresh Storage.
O.R.C. Receiver

**O.R.C. Receiver** is a resource found in the Mysterious Lab and rarely dropped from O.R.C. Fire Worker Ants, and O.R.C. Bombardier Beetle. It is only used in the O.R.C. Disruption Bomb, which is intended to be used in the JavaMatic Event. They can also be used to start Ominent Factional Raids with a Waft Emitter.

A single O.R.C. Receiver can also be found in a skeleton located in the Wasp Nest.

# Usage

The O.R.C Receiver is used in the O.R.C Disruption Bomb.
Damage Types

**Damage Types** categorize the type of damage dealt by various sources like tools, creatures, and other items. Damage Types are not to be confused with Damage Augments; another variable that can alter the damage of a tool.

Damage dealt to a creature can be affected by their weakness or resistance to that damage type. Unarmed/Fist attacks are an exception to the damage types, as they deal True Damage. True Damage ignores all armor types and deals the same damage regardless of resistances.

## List of Non-Tool Damage Types

There are certain items that, while not a tool, are still capable of dealing a certain damage type. They do not have type icons in-game.

## List of Creature Damage Types

Creatures can also deal special Damage Types. Some interact with certain mutations, like Fresh Defense and Spicy Safety. Creature attacks that deal Chopping damage also damages chopping nodes like grass.

**Notes:**

* Any unlisted creatures or creature attacks deal Generic damage, meaning it has no special effects.
* Smashing is the creature equivalent of Busting.

* Fire Worker Ant (Acid Shot)
 Chopping
* Black Worker Ant
* Fire Soldier Ant
* Fire Worker Ant
* Infected Larva (Bite, Combo Bite, and Charged Bite)
* Ladybird (Bite and Charge)
* Ladybug (Bite and Charge)
* Larva
* Red Soldier Ant
* Red Worker Ant
* Stinkbug (Bite)
* Termite Worker (Bite and Charged Bite)
* Termite King
 Explosive
* Infected Ladybug
* Infected Larva (Explosion Attack)
* Infected Weevil
* Infected Wolf Spider (Jump Attack, 3-Combo Bite, and Spore Shot)
* Mant (Spore Toss and Back Explosions)
 Shock
* Director Schmector (Ranged Shot, Charged Shot, and Green Laser)
* RUZ.T (Charged Jab)
 Slashing
* Ladybird Larva
 Smashing
* Black Ox Beetle (Head Shake)
* Ladybird (Slam Combo)
* Roly Poly (Bite and Charge Roll)
* RUZ.T (Hit and 3-Combo Hit)
* Sickly Roly Poly (Bite and Charge Roll)
* Stinkbug (Gas Leap)
 Stabbing
* Black Ox Beetle (Horn Stab and Charged Stab)
* Black Widowling
* Bombardier Beetle (Bite)
* Diving Bell Spider
* Hedge Broodmother
* Infected Broodmother (Bite, 3-Hit Combo, 5-Hit Combo and Charged Pounce)
* Mosquito
* Orb Weaver (Bite, 3-Combo Bite, and Charged Bite)
* Orb Weaver Jr
* Spiderling
* Spiny Water Flea
* Tiger Mosquito
* Wasp (Bite, Sting, Charged Sting)
* Wasp Queen (Sting, Sting Combo, and Charged Sting)
* Water Flea
Moldorc Highlands

The **Moldorc Highlands** is a biome located in the east of the upper yard, bordering the Hedge and Koi Pond. It is the primary location for a lot of Pond Moss, as well as other helpful resources.

## Overview

The north portion of the highlands is a fairly flat and open space, filled with small Berry bushes. A MIX.R and a Small Wasp Hive is also located here. The spot becomes full of infected if the Weedkiller is sealed. The main point of interest in the area is the Castle Moldorc Playset, located in the center of the area around a moat. In this moat are tons of Spiny Water Fleas and Pond Moss for harvesting. As well as this, multiple Tiger Mosquitos patrol the skies of this pond, making it very dangerous to be near. The south section of the area is mostly filled with large stones and a rusty once water fall. Below these stones is also a Black Widow the player needs to be aware of when traveling to the area. A pair of Black Ox Beetles can also be found below the rocks.

* Abandoned SCA.Bs
* Resources
* Creatures
* Landmarks

* Moldorc
* Porridge

* Natural
* Creatures

* Berry Chunk
* Brittle Marble Shard
* Brittle Quartzite Shard
* Clay
* Clover Leaf
* Cookie Sandwich Bits
* Dandelion Tuft
* Donut Chunk
* Dry Grass Chunk
* Flower Petal
* Fungal Growth (After Sealing The Weed Killer)
* Grass Plank
* Gunpowder Clump
* Mushroom
* Pebblet
* Plant Fiber
* Pond Moss
* Rotten Food
* Rust
* Sap
* Sour Lump
* Spiky Bur (After Sealing The Weed Killer)
* Sprig
* Sturdy Marble Shard
* Sturdy Quartzite Shard
* Supreme Marble Shard
* Supreme Quartzite Shard
* Thistle Needle
* Toenail
* Wasp Paper
* Web Fiber
* Weed Stem

- Acid Gland

- Black Ox Horn

- Black Ox Part

- Black Widow Fang

- Fungal Growth (After Sealing The Weed Killer)

- Gnat Fuzz

- Ladybug Head

- Ladybug Part

- Larva Spike

- Mosquito Blood Sack

- Moth Fuzz

- Moth Scale

- Spider Chunk

- Spider Fang

- Spider Venom

- Super Spider Venom

- Tick Fang

- Tiger Mosquito Beak

- Tough Gunk

- Wasp Leg

- Wasp Shell

- Water Flea Meat

- Web Fiber

- Black Ox Beetle

- Black Widow

- Black Widowling

- Gnat

- Infected Gnat (After Sealing The Weed Killer)

- Infected Larva (After Sealing The Weed Killer)

- Infected Wolf Spider (After Sealing The Weed Killer)

- Ladybird

- Ladybird Larva

- Moth

- Spiny Water Flea

- Tick

- Tiger Mosquito

- Wasp

- Wasp Drone

- Wolf Spider

- Castle Moldorc Playset

- Field Station

- Mysterious Lab

- Super MIX.Rs
Mysterious Machine

The **Mysterious Machine** is a landmark found in the Grasslands biome. It is located on the trail near the Baseball.

It is the pad of the SPAC.R, the shrinking device developed by Dr. Wendell Tully. It must be activated to open the Oak Lab. It is also used to grow the player at the end of the game with conjunction with the Embiggening Cocktail.

## Walkthrough

### Early Game

When the player finds the machine, they must press the "target" button on the machine to make all the lasers target the machine. When pressed, only one laser is working. Another one is being obstructed while the other is blinking. The obstructed one is easily fixed by chopping the Grass that is blocking the laser. To fix the blinking laser, the player must reach the base of the laser and kill all the Lawn Mites chewing on the wire that feeds into a nearby cave. Once they are all killed, the player must go back to the machine and press "activate", which will cause the lasers to charge up and blast the machine. There is a malfunction that causes an explosion at the Oak Hill.

### Late Game

After completing the JavaMatic and obtaining the Filled Embiggening Cocktail, the player must install the cocktail into a device pinned to the inside of the Mysterious Machine. After doing this, Wendell will ask to speak with the player. However, this isn't necessary for progression. All the player needs to do is target the lasers and fire them; identical to the start of the game. This will activate the last cutscene, ending the game.

## Relevant Quests

* *Go Big Or Never Go Home (Quest)*
* *Grounded for Repairs (Quest)*
* *The Mysterious Machine (Quest)*
* *The Mysterious Machine Part 2 (Quest)*
Moldy Matriarch Armor

**Moldy Matriarch Armor** is a Tier 3, Heavy Class armor set crafted from Infected Broodmother parts. Each armor piece applies the Big Boom effect; giving a stacking buff of 5% critical hit damage when using explosive weapons. The effect stacks 20 times then stops, and resets when not in combat. When the full set is worn, the player gains the Cluster Bomb set bonus. This gives explosive attacks a chance to chain into smaller explosions.

At a Smithing Station, enhancing a Moldy Matriarch Armor piece down the Sleek Upgrade path imbues it with the DynaMighty effect. This gives explosive attacks a 20% chance to lower the target's explosive resistance by 20% for 10 seconds.

## Armor Set

 **Mask of the Moldy Matriarch**

**Defense:**10
**Resistance:**7.5%
A grossly fungal piece of equipment crafted from the infected broodmother.

**Defense:**20
**Resistance:**15%
A grossly fungal piece of equipment crafted from the infected broodmother.

**Defense:**10
**Resistance:**7.5%
 **Repair Cost:**
1  Infected Chunk
1  Berry Leather
1  Infected Chunk
1  Berry Leather
1  Infected Chunk
 **Recipe Unlock:**
Analyze Infected Chunk
Analyze Infected Fang
 Piece Effect
Pressure Plate Switch

The **Pressure Plate Switch** is a Gizmos & Gadgets item exclusive to Playgrounds that can be placed anywhere. It functions as a very simple trigger, but instead of being activated by the player, its activation is triggered by "weight". Its weight can be switched to either light, medium, or heavy, in which it increases the amount of items or things that need to be on top of it. Any player, creature, or dropped item counts towards the total weight. Once the weight is the required amount, it will go down and send a trigger signal.

Links can also be connected to the Pressure Plate Switch to change its customization options.

## Customization

The Pressure Plate Switchs weight requirement can be changed between light, medium, or heavy. These weights are not dependent on say the size of the item put on it, but more or less just the amount of items on it. Light is 1 item, medium is 2, and heavy is 3 items total.
Normal Chair

The **Normal Chair** is a Furniture Décor structure. The player can lounge on it. While lounging, the Relaxed status effect is applied; slowing hunger and thirst rates.

It is unlocked by analyzing Red Ant Part.

## Material Variants

There are variations of the Normal Chair made from different materials, each with varying visuals.

* Koi Scale Chair
* Berry Chair
Mysterious Lab

* Wendell

The **Mysterious Lab** is the final lab in the game, located beneath the Castle Moldorc Playset. It holds the final story related boss of the game, Director Schmector.

## Walkthrough

### Entering The Lab

To enter the lab, the player needs to actually reach Castle Moldorc in the Moldorc Highlands. To reach the area, the player needs to build to it. The player needs to build to it by using floors or other methods, as there is no natural way to reach the castle. The best spot to build from is the back, as there are few patrolling Tiger Mosquitos. Once the player has reached the castle, they can go into the mouth of the castle and into the breach at the bottom. This will lead to the lab. The lab will be locked unless the player has Dr. Wendell Tully with them, which will start some dialogue of BURG.L hacking into the lab and opening it.

### Inside The Lab

Once the lab is open, there will be one room with some O.R.C. Fire Worker Ants and some O.R.C. Receivers, as well as a chest with some loot. Once past this room is a hallway, showing many contained O.R.C. Creatures in little pods. At the end of this hallway is an arena for the final boss, Director Schmector, which will be summoned by pressing the button in the middle of the room and either exhausting his dialogue or selecting the "fight" option. For tips on the fight, see his page. Once he is defeated, the player will obtain the Ominent Data Disk and will have completed the lab.

* Resources
* Creatures

* Natural
* Chest Loot
* Creatures

* O.R.C. Receiver

- Supreme Marble Shard

- Supreme Quartzite Shard

- Fire Ant Head

- Fire Ant Part

- O.R.C. Receiver

- Director Schmector (Manually Summoned)

- O.R.C Fire Worker Ant
Random Access Memories (Quest)

* Retrieve a Super Chip for BURG.L.
* Retrieve one of the three remaining Super Chips for BURG.L.
* Retrieve the next Super Chip.
* Retrieve the last Super Chip.

**Random Access Memories** is the main quest for the game, tasking the player with finding all current Super Chips and returning them to BURG.L.

## Walkthrough

It starts with BURG.L telling the player to scan their hand on the nearby Biometric Scanner in the Oak Lab, in which it will give the player access to the ASL Terminal and the rest of the labs across the yard.
Walkthroughs for all the chips can be found on the chips corresponding quests:

* The Hedge Lab (Quest)
* The Pond (Quest)
* The Haze Lab (Quest)
* The Black Ant Lab (Quest)
Fire Soldier Ant

* Max
* Pete
* Willow
* Hoops

* Lawnmower MIX.R
* Mant Fight
* Undershed Lab
* Upper Grasslands
* Upper Grasslands MIX.R

* Fire Ant Mandibles (1-2)
* Fire Ant Part (0-2)

**Rare Drop**

* Fire Ant Mandibles (0-1)
* Fire Ant Part (0-3)

## Stats

* **3-Combo Bite**: 60
* **Charged Bite**: 108
* **Stunning Bite**: 48

## Inflicts

The **Fire Soldier Ant** is an aggressive creature found in high amounts in the Upper Grasslands and their anthill. They can be very dangerous when encountered with other workers.

## Behavior

### Interaction with Player

The Fire Soldier Ant is aggressive and will attack the player on sight. It will give chase for a while but may rapidly lose interest. Similarly to the Red Soldier Ants however, it shares all of its attacks, including its normal side bite, charged bite, and 3 bite combo.

### Interaction With Other Creatures

Fire Soldier Ants are passive and defend their workers if attacked. Fire Soldier Ants are also less aggressive to Creatures they run into, but will still attack weaker creatures like Aphids

## Advanced Loot Table

This is a more advanced covering of the loot-table of Fire Soldier Ant. Each item has an independent chance and count, in which the chance is the chance it can drop and the count is the amount of items that have that chance. If a count larger than 1 is in one section, then each item has an independent chance from one another (EX: Instead of getting say 2 of a resource, you can get 1 with a 70% chance and another with an additional 70% chance). In terms of Stealing, it can take one item from every section of the loot table, so even if a item count is say 5, the player will only steal one from that section.

Creature Loot Tables also tend to have large amounts of 1% items, which is intended to make stealing more rare items harder, as the player is more likely to steal the large amounts of 1% items than a singular 50% item.

**Note**: For consistency sake, all duplicate categories have a multiplier next to them, but function as unique loot types when say using Stealing.

### Normal

  Fire Ant Mandibles | 1
  Fire Ant Mandibles | 1
  Fire Ant Mandibles | 1
  Fire Ant Part | 2
  Fire Ant Part **x3** | 1

### Raid Variant

  Fire Ant Part | 2
  Fire Ant Mandibles | 1
  Fire Ant Mandibles | 1
  Fire Ant Part **x2** | 1

## Strategy

Their aggressive nature renders the Fire Soldier Ant a constant threat in the upper yard, as much as their workers in fact. Encountering a lone soldier isn't very dangerous, as the player should be well versed in countering soldier ant attacks at this point. If a group of soldiers and workers happens to be nearby, running is likely a good idea unless the player is extremely endgame. A Mint Mace is a valid weapon due to their fresh weakness. Tier 3 armor is recommended for encountering them.
Petal Bed

The **Petal Bed** is a Sleep utility. It is used to pass time and to set the player's spawn point.

## How To Use

Once opened, the Petal Bed UI will show options to "Sleep" or "Set Respawn Point", the current time, and the time the player will wake at.

### Sleeping

The sleep option will change depending on the in-game time. From 22:00 to 11:59, the player can only sleep for 8 hours. From 12:00 to 21:59, the player will always wake up at 6:00.

After awaking, the player will restore 40 health, but their hunger and thirst will be drained to 25%, unless it was already below that. The player will also receive the *Comfy Energy* and *Comfy Defense* effects, increasing energy and defense by 10% for the rest of the day.

There is a 12 hour cooldown between consecutive uses of the Petal Bed.

### Setting Respawn Point

Players can also set a Petal Bed as their respawn point. Upon death, the "Respawn" option will bring them there. Only one respawn point can be set at a time.

## Material Variants

There are variations of the Petal Bed made from different materials, each with varying effects.

* Lean-To
* Simple Bed
* Bunk Bed
Mint Mace

## Base Stats

The **Mint Mace** is a tier 3 late-game club weapon, being the one of strongest club weapons in terms of damage, dealing less than the Club of the Mother Demon, but with added fresh damage.

If upgraded past level 6 using the Smithing Station, it will gain an additional effect called Combo Finisher AOE. This effect will cause a AOE blast that deals 50 Fresh damage and 16 stun when the player hits a creature with the third hit of the weapon's combo. It also applies a -Movement Speed debuff that decreases enemy speed by 20% for 5 seconds. The blast will deal damage to all creatures in the general area of the blast.

Its crafting recipe is tied to the Picnic Table Chip. To acquire it, the player must find the Minotaur Maze Key in the pipe nearby and unlock the chest at the Minotaur Maze's End.

## Trivia

* The Mint Mace was originally obtainable as soon as Ice Cap Mints could be broken, making it accessible very early in the game.
* The Mint Mace used to be called the Mint Mallet and worked as a hammer as well as a club.
	+ This was likely changed due to making the Insect Hammer invalid during the games progression at the time.
	+ This fact was also later showed in the description with it saying, "Deals patented Mouthtown fresh damage on hit but useless for busting."
* It is possible the design and shape may be a reference to the giants' mallets from Elder Scrolls V: Skyrim; the irony lies in the size of the wielder.
* The Mint Mace is one of the four flavour-based weapons, the others being the Spicy Coaltana, Salt Morning Star and Sour Battle-axe. It is the first of the four to be added.
Rake Rock Point

**Rake Rock Point** is an Explorer Quest Location located in the lower portion of the Grasslands, near the border with the Haze. The marker itself is located on the highest point of the rock near some Raw Science and a SCA.B Scheme. The area is likely to be patrolled by multiple infected creatures at the top, so it's recommended to proceed with caution or be ready to kill these creatures.
Roman Candle

## Base Stats

The **Roman Candle** is a Tier 2 ranged unique weapon that can fires bolts of fire at foes. The Roman Candle is able to fire a bolt every second, and can be held down for continuous fire. However, once the weapon is used it is lit, and sets a timer for 13 seconds before the weapons durability drains and it is destroyed. The Roman Candle can be unlit by unequipping it, but its durability will remain the same. As such, the player can only fire 13 shots with the Roman Candle before it breaks.

The weapon is currently unobtainable in Survival, only being obtainable in Creative or Playgrounds.
Mosquito Needle

## Underwater Stats

The **Mosquito Needle** is a Tier 2 rapier weapon, a type of thrusting sword, crafted from Mosquito parts. It is a 1-handed weapon. It is weaker than most other tier 2 weapons, but has the unique ability of Life Steal, restoring health equal to 6% of the damage you deal. When the player deals damage to any enemy with the Mosquito Needle, it restores some health to the player.

Despite being a sword, it can be used underwater.
Raw Science

**Raw Science** is a currency-like item that can be collected by the player in various ways. BURG.L explains that Raw Science is an elusive resource that has unknown properties and is a byproduct of both the experimentation and shrinking process. It can be used to buy blueprints or abilities from the Tech Chip Swap Shop from BURG.L. It can be collected through quests, or can be found in a solid form in secret or hard to reach areas across the world. In the story, Raw Science is also very powerful, having the ability to make lifeforms more susceptible to rapid mutation. The known candidates to this mutation are the Haze Fungus and the Muscle Sprouts, with both their irregular appearances and qualities being caused by exposure to Raw Science.

## Trivia

* The scientific name of Raw Science is SNPI-42Z.
* In some languages, the Raw Science icon is just a white square.
Peach Fuzz Punch-O

**Peach Fuzz Punch-O** is a Landmark located in the Haze section behind Rake Rock Point. Like any other Juice Box, it produces juice for the player to drink, but they should be careful due to the nearby infected Creatures and the dangerous haze gas. The Peach Fuzz Punch-O and its flavored variants appear to be produced by the Mouthtown corporation.

See also: Apricop Punch-O, Lemon Crime Punch-O, Tropicop Punch-O, and Armed Raspberry Punch-O
Leaning Shovel

* Max
* Pete
* Willow
* Hoops

The **Leaning Shovel** is a landmark located near the Picnic Table leaning on a small rock. The use of the landmark is to gain access to the lower section of the Picnic Table when the rock below it is destroyed. To destroy it, you must use a Bratburst or Splatburst to blow up the rock and cause the shovel to fall and allow access to the table.