Session 94 "The Gathering Storm"

Session 94 recap: The Gathering Storm

After meeting with the Oracle, The Lucky Seven set out traveling west in the direction of The City of Mytros, the jewel of Thylea, to pursue a meeting with the king. The Oracle had said that by aiding the king you would come into contact with one of the original Dragonlords who would be able to help you find The Treasure of The Dragonlords, and there in, one of the pieces of The Rod of Seven Parts.

As the trip would take more than a day, you made camp for the night, and shared a rather unsettling dream: you saw Ageis tied to a stake and heard the voice of a woman mocking him and you. As she spoke the shadows descended upon him as he struggled against his bonds, and then a butchers knife came out of the darkness at his face. You collectively woke up screaming, the experience leaving you shaken. Kyrah said it sounded like the work of Lutheria, one of the entities she had noted amongst the Gods you would be able to sacrifice the boar to. The Oracle had warned you of Lutheria who was also known as The Lady of Dreams, and spoke of her connection to The Feywild.

After getting back to sleep you spent most of the next day trekking towards Mytros, with Rhys riding astride Grin who he had summoned in the night. It was along this journey that you encountered three other dragon riders, agents of King Acustus of Mytros who had been sent out looking for you. Identifying as Dragonlords, Kyrah privately told you that they were no Dragonlords and that they were pretenders to the title. They offered to escort you to Mytros and within hours you had reached the grandeur of the city, but all was not right. A storm quickly picked up on your approach, nearly on the level of the one you had encountered on your journey by sea. It was then that something very unusual happened: the clouds formed a face, one Gram recognized from his dreams and that Kyrah noted was Sydon, another of the beings she had mentioned as a God of this land. After scanning the city and shore, the face locked onto your position and shot a bolt of lighting down, striking Rhys.

You quickly made your way into the relative safety of the city, and with the King’s guard escorting you, you were lead to the palace where you took a meeting with King Acustus. He was in council with four other individuals, his wife the queen who turned out to be Vallus the Goddess of wisdom, a blue skinned tiefling in black robes, a centurion wearing a blue cloak who was apparently a follower of Sydon's, and a well dressed woman. Each were proposing solutions to dealing with Sydon’s wrath, something the city had been dealing with for weeks if not longer, most recently in the form of this storm.

Each of the plans seemed to have a complication or be outright distasteful but it was Gram who offered a plan which everyone could get behind. Sydon was a being that Gram had spoken with in his dreams, and Gram felt that if he could fly in his bird like form up to the storm he could perhaps take council with Sydon again. With Rhys casting magic to allow Gram to fly unimpeded by the storm's winds, Gram connected with Sydon, spoke to him and made efforts to convince Sydon that their goals were aligned. Sydon said if this was true, Gram should bring the pieces of the Rod to him at the tower of Praxis in the Forgotten Sea. Having gleaned some information and not wanting to push his luck, Gram returned to the throne room and informed what remained of the council, at this point just the king and queen of what he had learned. The King offered this solution: the Heroes of the Prophecy, The Lucky Seven, should go to Praxis and deal with Sydon in person. For this, however, you would need a ship, and only the ship of his ancestor, one of the former Dragonlords, who’s ghost now haunted his dreams was known to be truly unsinkable. Only The Ultros could brave the storm. So with a map to the location of where the Ultros was thought to be based on his dreams, and some blatant flirting with the Queen on Gram's part, you went off to recover the ship.

A day and a half later as night was falling you arrived at the Dead Falls. Navigating a treacherous and seemingly magical pathway through a canyon along river rapids, you made your way to wear the falls silently spilled over, into what would appear to be nothingness. Following a small inlet you came across a lake with high canyon walls surrounding it, and there anchored with no earthly way of being at this lake, was a magnificent ship in pristine condition shinning in the moonlight. The Ultros. You boarded and quickly learned it was haunted. Spirits silently appeared as you made your way below deck to the rowing deck. The only one to speak to you was a drummer there to set the pace of the rowers. She asked if you wanted to go to Mytros. Gram told her no as you continued to explore the ship. However when she asked Muffy who had taken on her horrific visage, Muffy said “yes”. And with that, the anchor raised and the ship began to move.