recursal/Fanatic-Fandom huggingface dataset:
CMC Admiralty

The CMC Admiralty serves as the highest command of all of the CMC, and in times of war their decisions superseded the UPG.

## History

The CMC Admiralty was formed in 2224 after it became clear that Humanity must remain united if it is to expand beyond Earth.

Since then the CMC Admiralty has gradually molded the CMC and the human colonies into a huge empire of a quadrillion citizens who inhabited over fifty million worlds throughout the milky way.

Even before the God Invasion, the CMC was the largest military in human history. With nearly 10 billion enlisted personnel and over 2 billion starships. Never in human history had an empire reigned for so long or been so large.

## Structure

The Admiralty is lead by an appointed leader given the official rank of Supreme Fleet Admiral. The Supreme Fleet Admiral is a rank only used in times of war due to the amount of power held by the rank. The Admiralty is organised as such:

* **Supreme Fleet Admiral** - The highest rank capable of being achieved in the CMC. Only achievable through a 90% vote during times of war. Officially in charge of the defense of Mankind and all CMC operations.
* **Council of Fleet Admirals** - Consisting of any and all Fleet Admirals, including the Supreme Fleet Admiral. In charge of deciding fleet positions and operations throughout human controlled space. In times of war this also includes the Director General of the NIA as that person is officially a Fleet Admiral.
* **Chamber Admirals -** Consisting of the Supreme Fleet Admiral, all Fleet Admirals and all enlisted officers with the rank of Admiral. They act much as a parliament of a government might. Deciding changes to regulations, troop deployments, defense of worlds, construction of new fleets and armies and deciding who may be promoted to the rank of Admiral.

## Relationship with the NIA

Since far before the Human-God War the NIA has often acted as though they answer to no one. This however is not true, as the Admiralty often has to remind them. Usually with budget cuts. The NIA offers much to the CMC but demands far more than many Admirals are often willing to provide.

However there has been a long held agreement between all Supreme Admirals and Director Generals since the start of the war that as long as the NIA provided new more effective ways to either win the war or hold ground, the CMC would turn a blind eye to both the unending budgets and moral lines crossed by the NIA.

## The Favoured Son

Shortly after the NIA was formed an agreement was struck that would last unchanged to this day and into the future. That so long as Section 28 operated under the control of the Director General and the Council of Fleet Admirals as their own knife used to carve humanity, then the CMC would allow the NIA to act far more on its own than any other branch of the CMC. Although this agreement has faced many tense times it has held strong even during the war.
Captain Harry Striker

Captain Harry Striker is the leader of Lucifer Squad and currently stationed aboard the CMC Darwinia. Captain Striker pilots Victory, who is known for wielding three large swords into battle.

## Early Life

Little is known of Strikers early life, other than he was brought to an Orphanage on Mars, which was secretly run by the NIA.

## Military Life

Harry quickly rose above his peers in the basic training, proving his leadership capabilities early on. On day one, Harry reached out to the Russel siblings and began what would become an inseparable bond.

Upon becoming leader of Lucifer Squad, Harry developed a friendly rivalry with Charlotte Winters, the leader of Reaper Squad. This rivalry continues to this day.

Unknown to any Pilot, Harry Striker was not given his role due to his Tactical Efficiency, which ranks significantly lower than his closest teammates. Instead Harry was given his role due to his unique ability to muster conviction and instill a sense of unity in his teammates.
Bastion Tanks

The Bastion Tank serves as one of the CMC's largest ground based vehicles. Serving a variety of roles such as Artillery, siege vehicle, ground support, mobile commander center and mobile fortress.

These colossal tanks are most often used in planetary defense and are often the center point of an army.

## History

Developed soon after the start of Project Warmind in 3999 and first deployed in 4007, after two teams competed with designs that met the CMC's specifications.

The concept of a large, multi-turreted breakthrough tank was not a new one for Humanity, as several had been designed and used before the DeadLands Crisis. However none had ever been designed to be so large. As the need for such a huge tank never arose on Earth.

## Design

The Bastion Tank was designed to serve as a forward operating base, artillery platform, mobile fortress and siege breaker all in one. The two designs submitted to the CMC were both chosen for further research, however during this process it was decided to combine the designs into one.

Eventually it was decided that a number of variations would be needed, and thus over the course of the war the Bastion Tank design has been altered to serve a number of different roles.

### MK 35 Bastion

The standard Bastion tank design that served as the basis for all future variants. The standard Bastion specifications are as followed:

* 190.1 meters long
* 73 meters wide
* 77 meters tall
* Weighing 6441.6 tonnes
* Clad in Titanium G5 welded Composite reactive armour
* Top speed of 35 mph

### MK 35 Transport

The transport variant was designed to accommodate a larger amount of vehicles or troops within its hangar. This can allow it to carry four Winston Land Fortress's in two columns as opposed to the hangar of the standard variant which can only accommodate two. However its standard munitions stores were reduced to make room.

### MK 35 Artillery

The Artillery variant carries a number of larger artillery pieces rather than the standard armament emplacements. The Artillery variant has a reduced transport capacity, with the room taken up by ammunition stores.

## Crew Compliment

The Standard Bastion contains a total crew of 58. Including:

* Tank Commander (Traditionally Captain or higher)
* x2 Second Officers
* x5 Drivers
* x25 Gunners of various roles
* x5 Communications officers
* x5 Deck officers
* x5 Ammunition Officers
* x10 Engineers

Bastions also come equipped with a number of Synthetic Souls which fulfill a variety of roles.
Commander Olivia Russel

### Relatives

- John Russel (brother)- Charles Russel (Father)- Marry Russel (Mother)- Cornelia Russel (Half Sister)- Lucia Russel (Niece)- Trinity Russel (Second Mother)- Rose Russel (Third Mother)

### Blood Type

B

Commander Olivia "Livi" Russel is the third member of Lucifer Squad and older brother of Commander John Russel. Commander Russel pilots Vigilant who is known for wielding the colossal Klink Hammer Artillery Cannon.

## Early Life

Livi Russel was the first born to Charles and Mary Russel on Earth. As the first child of the House Lord, she quickly became the center of the household. As she was to be groomed for her inevitable inheritance of House Russel. Although she would have preferred her brother to take her place, she did whatever would make her father happy. However when she and her brother were taken by the NIA she began to change her view of her father as she felt he had betrayed her younger brother.

## Military Service

After beginning her training, Livi began showing prowess for hands on repair and maintenance of anything she could work on. She was eventually given her role as squad support. A role which she fell into perfectly.

Like her fellow pilots she excels in almost all areas of combat. However her prowess in engineering and communication skills made her stand out from her fellow pilots.

## Personality

Regarded as one of the most human of all the pilots. Her outgoing personality and cheerful disposition is a welcome change from her fellow pilots often cold personalities.
Hounds

Hounds are bio-engineered lifeforms that form the bulk of any God army. They are utilized primarily in swarms for ground based assaults and boarding actions on CMC vessels.

## History

Hounds were first seen in the very first planetary invasion in the Milky Way Galaxy and have remained the primary unity of all God armies since then.

### Notable Encounters

Although seen throughout the war, several key battles are marked in the conflict by the devastating impact of Hounds in large swarms.

* Siege of Carth - Deployed in waves via orbiting ships from deployment pods. They were used to horrifying effect against the trenches surrounding the Fortress Capital. Even as far as directly taking down at least two Mechs of the Crimson Knights, killing both pilots.
* Retaking of Apathea - An overly large swarm of Hounds coupled with multiple Ironclads were able to partially stop five Winston Land Fortresses of the 77th Armoured Division from completing their mission. Resulting in a narrow victory for the CMC at the cost of three Winston Land Fortresses. Including notable Captain Elizabeth Kandy

## Bio-Engineered Monsters

Hounds are bio-engineered by the Gods for the express purpose of being disposable, easy to produce and deadly in large numbers.

CMC and NIA scientists have studied Hounds extensively throughout the war, leading to several breakthroughs in Humanity's understanding of the creatures. Hounds seem to be made up of a number of species, the two major donators appear to be from the Milky Way Galaxy:

* Equus ferus caballus (Horse) - Overall shape and size seems to come from these parts of the genes.
* Canis Lupus Rex (Beowulf) - Various features such as jaw and skull structure, claws and tail appear to come from the Beowulf genes.

Several other smaller contributors appear to be from the Andromeda Galaxy. Likely the baseline material as these are present in every God bio-lifeforms, including the Gods themselves. This is likely because the Gods used their DNA in their creations.

How the Gods were able to gain samples of Milky Way species before the war is not yet known. However the common theory is that this is not the Gods first venture into the Milky Way Galaxy, as the Horse from Earth went extinct before the DeadLands Crisis. All horses produced since have distinct genetic branding from their respective companies.

The inclusion of Beowulf genetics has led to several theories, aside from the impressive predatory ability of the Beowulf, it may also be the case that the Gods used these genetics so that the Hounds resembled one of the most feared creatures to humanity. However this implies the Gods have studied humanity long before the beginning of the war.
Starship Rules

To prevent the CMC having an all out perfect starship, every ship must follow several rules:

## Abilities

CMC ships have a number of possible abilities:

* Armour
* Shields
* Hangars (Fighter/bomber deployment)
* Firepower
* Speed/maneuverability
* Cost/rarity
* Point Defense
* Planetary Landing/ ground support

A CMC vessel must not excel in more than six of these.

A CMC vessel must also conform to its class designation. (A Destroyer cannot act as a Carrier, or a Frigate act as Dreadnought)

## Costs

A Destroyer class is 2.5 times more expensive than a Frigate Class of the same size. If the Destroyer is larger, the costs must be scaled up by the same factor as size.
Doctor Rachel Fowler

Doctor Rachel Fowler is the Chief Medical Officer of the CMC Darwinia and Chief Neurobiologist of NIA Section 7. She was joint lead on the Mech Project, which encompassed a number of other top secret projects.

## Early Life

Very little is known of Doctor Fowler's early life. Like most Section 7 personnel, Doctor Fowler's records have been sealed and covered in black ink. Its speculated by those that know her that she is in fact far older than her body portrays.
Captain Elizabeth Kandy

Captain Elizabeth Kandy commanded a Dragon's Maw variant of the Winston Land Fortress tank in service to the CMC Regular Infantry.

## History

Captain Elizabeth Kandy was pod-born on a planet somewhere in the Eastern Front. As such she had no strict family growing up like so many others. She joined the CMC at age 16 and quickly developed a fondness for incendiary weaponry.

She originally wanted to train as a fighter/bomber pilot in the CMC Navy. However switched to Armoured infantry after she laid eyes on a Winston Land Fortress.

## Military Service

Upon gaining the rank of Captain, Kandy had he Winston fitted with a Dragon's Maw flame cannon rather than the traditional main gun.

She served in a number of deployments before coming under the command of Colonel Robert Blackheart of the 77th Armoured Division. At which point she likely served on three deployments with him before her death during the Retaking of Apathea.

## Trivia

* Kandy lost her arm in an accident with an AEN round.
* Kandy is regarded as "one of the best" characters by her author.
* Despite appearing confident and level headed, in the heat of battle Kandy has often slipped into delusion at the sight of her Dragon's Maw firing.
* She has a likeness for AEN rounds and always has her personal .70 machinegun fitted with these rounds.
Farrow Deer

Farrow Deer are one of the most common, and smaller "big game" on Veretrox, the Farrow deer can be found all across Veretrox with at least three different sub-species existing on the planet. However they are regarded as a staple of Veretrox hunting.

## Biology

Farrow Deer are one of the smaller "large game" on Veretrox, on average only standing to around 187cm (6 foot 1 inch) to the shoulder. However they are still relatively large when compared to Earth fauna.

They provide a staple diet for the Beowulf that serve as their only natural predators.
CMC Ranks

The CMC Ranking system is similar to those of the various military groups of Pre-DeadLands Crisis factions.

Below are the Enlisted Personnel Ranks

Below are the Officer Ranks

Admirals and ranks above outrank both the General of the Corps and the General of the Army. This is the same for the NIA ranks of Director and Director General.

The Supreme Fleet Admiral cannot be outranked and assumes full control of the entire CMC and NIA.
Map to Reyleth

The map to Reyleth is an ancient scroll that appears to mark the way to an unknown location in one of Earths oceans. All carbon dating tests on the map showed no definitive answer as to when it was created, and other tests have been unable to confirm what the map and its copper-like tubes are constructed from. The lettering and symbols on the map itself have proven almost completely indecipherable, however the Map vanished shortly after the end of the DeadLands Crisis.
Synthetic Soul

Synthetic Souls are artificially created constructs that exhibit similar behavior and intelligence to sentient beings. Synthetic Souls, or more commonly "*Souls*", are used extensively by humanity in nearly all forms of everyday life. Divided into three distinct variations, "*Souls*" are used for billions of uses, anything from making coffee to running *Planet-Killer-Class* CMC Vessels.

## Development

Humanity has used Synthetic Souls as far back as the *DeadLands Crisis.* However some time after the end of the Crisis humanity started to refer to them as Synthetic Souls rather than the before used "AI".

### DeadLands Crisis

Very little information is known about the creation of the first Synthetic souls. Only that it is reasoned that deceased or dying human brains were used as the basis for the AI Structure.

### 24th Century-Current Events

During the second era of space exploration starting in 2358, Synthetic souls were created by use of either "Super Computers" creating newer and better versions of themselves until some level of sentience was reached, or by "Cloning" a human brain's neural pathways into digital form. However this required the use of recently deceased human brains due to the "Cloning" method destroying the original brain.

### Recent Developements

It has been postulated by various individuals or groups that NIA Section 7, during Project Sahelanthropus, used living human subjects for the production of more intelligent and efficient Synthetic Souls. Presumably killing the living test subjects. Although there is foundation for these claims, there has never been any hard evidence, as all Section 7 created Synthetic Souls are monitored closely and programmed to resist any outside interference.

## Variations

Synthetic Souls are divided into three distinct types.

### Type 1

Type 1 Synthetic Souls are by far the most widely used variation by Humanity. Lacking in any emotion or broad thinking abilities by heavily restrictive fail safes. Type 1's are used mainly for simple tasks such as making coffee or controlling flight speed and destination of a missile. Type 1's are so broadly used that nearly every single bullet or munition used by the CMC has a Type 1 Soul inside it.

### Type 2

Unlike Type 1's, Type 2's have a wider thought capability but lack most emotions or want of free will. Type 2's are more frequently found running entire Starships or space stations. With thousands of humans, sometimes millions, under their protection.

### Type 3

Type 3's are highly guarded by the NIA due to being almost completely unrestricted in terms of emotion and thought processes.. These Soul's posses human like emotional ability and highly advanced intelligence. Type 3's are most commonly found within Mech Suits, acting as the Suits active computer. It is currently unknown as to how Section 7 create these Synthetic Souls.

###
Reaper Squad

Reaper Squad is the second squad aboard the CMC Darwinia and serves as the defense specialists, fulfilling a multitude of defensive actions both on and off of the battlefield. This can consist of anything from strategic protection of key locations or supporting pre-existing military deployments on the battlefield.

## Known Members

*Reaper Squad* consist of three primary members. Structured by one command unit and two CQB units. *Reaper Squad* is almost always accompanied by two Bastion Tanks and sometimes accompanied by various other Non-Mech units.

### Captain Charlotte Winters

Captain Charlotte Winters is the leader of *Reaper Squad* and Captain of the CMC Pale Horse.
Victory

Victory is the name of Captain Harry Striker's Mechanized Infantry Warsuit. Commonly known as a Mech. Victory's base body is the second to serve Captain Striker since he was first deployed in the war.

## Construction

Mechs do not have a standard generation or "Mark" like other pieces of war. As each Mech is highly specilised to each driver.

Victory's base stats are as followed:

* Height of 15 metres
* Weight of -150 tonnes (unladen)
* Titanium Composite Reactive G8 Armour.
* Lift weight 675 tonnes
* Top speed 86mph

Victory is designed with faster acting parts as Valiant serves a primarily CQB loadout.

## Armament

Victory has carried a variety of weapons throughout the war. These include:

* AIM Industries Liquid Reactive Composite Mechanized Infantry Sword (Hand held paired weapon system, carried on back)
* AIM Industries Liquid Reactive Composite Mechanized Infantry Longsword (Hand held weapon system, carried on back)
* 88mm AIM Industries Ten Shot Mechanized Infantry Revolver (Hand held weapon system, thigh mounting)
* 35mm AIM Industries Hi-Cap Mechanized Infantry Sub-Machine Gun (Hand held weapon system, thigh mounting)
* 88mm Aim Industries Rifled Multi-Role Mechanized Rifle (Hand held weapon system)

## Deployment

Victory is always front and center of every Lucifer Squad deployment. Any God that stands against Lucifer Squad will always have to contend with the massive swords that Victory is famous for. Wielding a single edge sword in each hand or its razor sharp, double edged "God Killer" longsword.

Victory relies on terrifying swordsmanship skills and adaptability to take on Gods. Three varied swords and two specialized hand held weaponry allow Victory to change tactics to any situation. Captain Striker prides himself on his vast knowledge of close quarters combat and cant chain movements together to outwit and overwhelm Gods wielding any weapons.

Although lightly armoured and lacking in significant ranged weaponry, Victory relies on Vengeance and Vigilant to distract and soak up damage so that Victory can get in close with Valiant and engage up close. Captain Striker is known for making out-of-the-box decisions and going to extreme lengths to win. Even going as far as climbing a Behemoth to cut its head off.
Legends of the Universe

Compiled here is a list of the legends, myths and stories that fill the Universe of The Projects

## Task Force

Almost unknown to the outside world, the members of the elite anti terrorism group known simply as "Task Force" are envied throughout the CMC. Their ability to work outside of the law allows them to go to extremes only their foes would think off. To those that know of the task force and its duties, they are simply criminals with badges. Their lack of care for collateral damage or disregard for basic levels of human safety makes them a last resort team.

## Section 28

Section 28 officially does not exist in any capacity. But as the saying goes, all myths are foundations for reality. Ever since the NIA was founded rumors have spread of its secret black ops section.

## Pilots

There is no greater legend than that of the Mech Pilots.

Their unparalleled combat abilities. Their unwavering determination. Their tactical brilliance. They are not humans, but are instead the next step in human evolution. Nature made better, enhanced to the very limits of the human body. They are like reapers on the battlefield. Moving with grace and purpose unmatched by any other human. When paired with their colossal Mech Suits there is no greater threat to a God.

From the darkest reaches of the furthest mining world to the sprawling mega cities of the inner colonies, there is no greater hero than a Pilot.

To the common civilian they are shrouded in mystery and speculation. To the top brass of the NIA and CMC they are a painful reminder of the lengths humanity is being forced to go to just to survive.

There is no greater foe than a Pilot and its Mech. A perfect blend of machine and man. Flesh and metal.

Two legends one legacy.

## Agent North and Agent South

These individuals have been recorded throughout various points in Human History.

They are always described as "two men in suits and sunglasses and a car."
Section 7

NIA Section 7 is solely responsible for all Special Projects and Research and Development within the NIA and CMC.

Section 7 is possibly the largest Section with thousands of Research Stations, Labs, test ranges and research vessels. Countless technologies and weapons have been designed by Section 7. Some of these Projects include:

* Project Ardipithecus
* Project Australopithecus
* Project Sahelanthropus
* Experimental LHC Particle Cannon
* Synthetic Souls
* Project Hybrid.

## History

It is unknown when Section 7 was established, but due to its naming it is speculated that it was created during the inception of the NIA as a whole.

For much of its operational lifetime, Section 7 as been relatively small. Due to its low budget before the God War, Section 7 mainly developed minor technologies for other branches of the NIA and CMC.

In the year 4000, Section 7's budget and operational range was increased beyond measure. It quickly became one of the largest sections of the NIA and the CMC. Countless projects were green lit and trillions were spent on exploring every possible idea that could provide even the slightest edge against the Gods.

## Known Operational Bases

Section 7 operates close to a million different R&D operations bases. These include:

* Dark Orbit Testing - The DOT is one of the most top secret stations operated by Humanity. Its role is the research and development of the LHC weapons. It official designation is F-01631.
* Dark Orbit Testing Alpha Station - A currently MIA station lost most likely during a test firing. Although no one but the scientists aboard know for certain as the station vanished without any trace.
* Station Sahelanthropus - Located in orbit around Mars that is responsible for the improvement and development of all Mech Suits in use.
* "The Magic Planet" - Officially designated as Research Station Hawking 5 Alpha, it is now traversing the Milky Way Galaxy at random due to a supposed malfunctioning Experiential Wormhole Generator which is able to move the entire planet of Hawking 5.
77th Armoured Division

The 77th Armoured Division is a Winston Land Fortress Division within the CMC Regular Infantry. They are a mainstay of the war and have been in serve long before the start of the Human-God War. They have served in hundreds of campaigns and are often stationed with the Darwinia.

## History

It is unclear when the 77th was formed. However they have existed since before the beginning of the war. During the first years of the Human-God war the 77th was reformed into a Winston Land Fortress Division as they were previously an armoured division consisting of several variety of smaller tanks.

## Land Fortress

The 77th only utilize the famous Winston Land Fortress tank as their mainstay. With countless being used and destroyed in the war.

## Notable Members

* Colonel Robert Blackheart - Served as column commander of five Winston's during the Retaking of Apathea.
* Major Oswald - Served under Colonel Blackheart during several deployments.
* Captain Elizabeth Kandy - Commanded a Dragon's Maw Winston during her career, served under Colonel Blackheart for at least three deployments.
* Captain James Carter - Served under Colonel Blackheart, died on his first deployment.
* Captain Samwise Edison - Served under Colonel Blackheart, died on his first deployment.
* Gunnery Sergeant Wallace - Attached to the Darwinia, died on Delta Orion V under the command of Commander Charlotte Winters.

## Trivia

* Although being a Division, the 77th seems to be deployed throughout the war and consisting of more tanks than traditional armoured divisions. This is likely due to the authors preference for the name.
* Traditional armoured divisions have multiple support units beyond simply consisting of tanks. However the 77th appears to only have Winston Land Fortress tanks within it.
The Eastern Front

The Eastern Front referrers to the eastern side of the Milky Way Galaxy currently under CMC control and is where Lucifer Squad is primarily based.

The Eastern Front is the largest front in the war, and is a hotbed of action. With planets falling in and out of Human controlled hands on an almost daily basis. It, along with the Western Front, are the two primary battlegrounds of the Galaxy. However attempts have been made to push into select Northern Sectors in the Galaxy by Humanity.
CMC Remora Class Dreadnought

The **CMC Remora Class** is a Dreadnought class in use by the CMC Navy and is a limpet ship of Planet Killer Vessels.

## History

In 3999 when the Planet Killer Class was introduced, the NIA began developing a specialised Dreadnought vessel to be a permanent escort to the Planet Killers.

After close to 90 years in constant developement alongside the Planet Killers, the first shells began construction. At which point the Director General of the NIA decided that each Planet Killer would have two Remora's attached to its rear underbelly and be able to deploy at a moments notice.

## Military Roles

Every Remora class has one primary role, aiding its mothership in whatever means neccisary.

However as a Dreadnought class they can fulfill a range of military roles.

### Fire Support

Like all Dreadnought classes, Remoras can provide extreme levels of fire support in any Naval battle. Their overwhelming weapon emplacements and thick armour allow them to remain in a fight longer than almost any other vessel. This is thanks in part to their 4 Oversized Wormhole Drivers. Which adds a further four Oversized Wormhole Drivers to the Planet Killers fleet, for a total of 16 OWD's when both Remora's are deployed.

Due to their lack of fighter/bomber hangars, Remora's have to rely on other ships for fighter support. However their vast number of point defense guns mean that fighters and bombers pose little threat.

### Planetary Seige

Remora's, like all Dreadnoughts, excell at raining fire upon a planets surface. However due to Huamnities liking of their worlds, sieges are often few and far between.

### Capital Ship

Due to their size, armour, shields and overwhelming firepower, Remora's are highly capable at fulfing the role of a Capital Ship within a fleet.
Derobear

Derobears are massive bear-like creatures native to the world of Veretrox. They are regarded as myths and tales of fantasy to the vast majority of the galaxy.

## Biology

Easily the largest land animal on Veretrox, and sharing significant similarities to Earth Brown Bears. However the Derobear measures nearly twice the size. Although rare and somewhat regarded as a myth, they do exist and lay claim to to the riverlands, located in the heart of the planets dense forest world. They mainly feed on the plentiful and overly large fish that travel the rivers and on fruits and berries that grow across the planet. Although they are incredibly dangerous if protecting young, they are often shy and timid. Preferring to flee humans than stand their ground.

Often regarded as Teddy Bears by those who know their true nature, due to how shy, timid and gentle natured they are despite their large size and deafening roar. They rarely show themselves to humans who walk the forests and will only ever display any sign of aggression if they are protecting a cub. There has been, to date only three cases of a Derobear attack on a human, none of which were fatal.

Derobears can live for over a century, however they have often been documented to live well past that. As such, they can sire several offspring in that time. This is attributed to the plentiful food supply and lack of any natural threats or predators. As the Beowulfs they share the world with almost never interact with one another.

Derobears and Beowulfs share a rare relationship, as they appear to understand that neither species has any reason to be a threat to one another. As Derobears feed only on the large, plentiful fish of the riverlands and the naturally growing fruits and berries. Whereas the Beowulfs hunt only the Verehorn and Farrow Deer that roam the planet.

Unlike other species on Veretrox, Derobears reproduce very rarely. And only sire one cub per pregnancy. Males and Females raise the cub together and will often spend over a decade raising each cub to maturity. Although they show a strange level of care for their cubs, they will not have the same breeding partner throughout their lives, often only having one cub per mate.
The Morality Doctrine

The Morality Doctrine is a an oath used by the CMC and NIA that is designed to assist researchers, designers, Political and Military leaders as well as medical staff, engineers and those in similar roles.

It is used to aid in determining if an act or decision is a morally right or ethically proper choice. All who may tread the path of morality in their work are required to take the oath and remain along its path.

Typically the doctrine is presented in an ambiguous form usually recited by the oath-taker before being allowed to work in their field.

> *All who tread the path must tread with care. For the stones laid, bare the blood of our ancestors. To the betterment of life do we walk, lest we forget the lessons long learned. To the betterment of all must we work, let not the worthless outweigh the potential of the great. For we must sacrifice our blood, sweat and tears for the survival of life. For life is the gift we cannot discard. I take this oath, so that my works may better us all. My sins upon my kind will be forgiven in the eyes of my equals as we strive to create a galaxy for life.*
>
>

In reality the doctrine is laid out more traditionally in line with other CMC and NIA doctrines.

* *To the betterment of life do we walk, lest we forget the lessons long learned. -* The value of life as a whole is worth more than anything.
* *To the betterment of all must we work, let not the worthless outweigh the potential of the great. -* Value of life is determined by value to life. Simply, the life of one individual may be worth more than the lives of many if they have the potential to better life as a whole for the galaxy. For example, a single Pilot is often described as being worth a trillion souls.
* *For we must sacrifice our blood, sweat and tears for the survival of life. -* This specifically relates to medical science. The greatest example being Project Sahelanthropus. Where acts, often regarded as morally wrong or illegal (such as genetic testing, alteration or augmentation without consent) is permitted as long as it benefits humanity as a whole.
* *My sins upon my kind will be forgiven in the eyes of my equals as we strive to create a galaxy for life. -* Any act made in the attempt to better life or humanity, regardless of legality is acceptable as long as the results prove worth the cost.
The Captain

The Captain, Ghost, The Hollow Man, is a nameless Captain of the CMC Army servicing in the Infantry. The Captain has served in the 77th Beowulf Infantry Division for much of his career.

## Early life

Almost nothing is known about The Captain. It is speculated that he was a natural born and possibly to one of the higher echelons of Humanity. However reports suggest he may also be a pod-born.

## Military Career

The Captain's military career is almost as unknown as his personal life. He has served with or in charge of the 77th Beowulf Infantry Division for the largest portion of his career, at least the known portion.

## Personality

The Captain appears to be a solemn, broken man who puts duty before all else.

The Captain is respected and feared in equal measure by the men and women under his command. As he is not afraid to execute worthless soldiers for the betterment of the group.

## Notable Engagements

* Siege of Carth - The Captain and the 77th Beowulf Division fought in the defence of the Capital city on Carth in a trenchline formation. It was here that the Captain witnessed the death of the Crimson Knights and held the remains of Commander Rosemary as she died after a particularly bad attack from a large swarm of Hounds.
DeadLands & Lucifer Squad Wiki

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WARNING! : ALL PICTURES ON THIS WIKI ARE PLACEHOLDERS <<WE DO NOT OWN THEM>>

```

## Welcome to the DeadLands & Lucifer Squad Wiki

Here you will find all the information and lore for our various ongoing projects.

Currently we have three main projects in the works and one side project:

## Writing

This wikia is currently being written/created by the original creator and author of the DeadLands and Lucifer Squad properties and is being used by said author to create a place for information about the universe to be shared, and to aid in the writing of said universe.

I ask that you please respect that, I have little control of this wiki as the staff could easily remove me from it or remove the wiki entirely. As this is both a sharing platform and a writing aid for me, it is invaluable to me.

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Mech Project

The Mech Project is and was a joint venture between NIA Section 7 and ~~Section 28~~ as a last ditch effort to either win or stabilize the war.

## Research Projects

The Mech Project is a culmination of a number of other Projects and Programs that were all developed and carried out over a number of years. Only Director General Grace Lionheart, Doctor Rachel Fowler and Doctor E. Teller knew why and how each of the projects fitted together. As it was deemed that compartmentalization was key to the success of the Mech Project.

### Project Sahelanthropus

Project Sahelanthropus formed the back bone of the Mech Project as a whole. It was the project that all the other projects and programs were built upon and in service off. It was the third project in its line with the goal of producing Mechanized infantry. So far it has been the only successful version.

### Project Hybrid

Project Hybrid was initially designed as a project to make genetically augmented soldiers using animal DNA. However this was changed for the Mech Project to develop Synthetic Souls from brains made from the hybridization of Animal and Human DNA.
United Planetary Government

The United Planetary Government (UPG) is the centralized government of all human controlled space and only in times of war does it answer to the CMC.

## Structure

The UPG is structured similarly to the Arcadia Government of the DeadLands Crisis. Each planet with a significant civilian population elects a representative to become a Member of Parliament. These MP's form the House of Commons.

The UPG is divided into;

* The Prime Minister, the elected head of the UPG
* The Council of Lords
* The House of Commons

## Economy

Although the war has taken its tole on the Galaxy, the overall economy has grown since the initial decline at the start of the war. Leading to great prosperity throughout the human controlled space.

### Currency

The currency of the UPG is officially the Standard Credit. Usually shortened to "Credit". The introduction of the credit came about during the formation of the UPG to further unite the Human colonies.

### Cost of Resources

Due to the massive expansion of human controlled space, the standard cost of most basic resources is incredibly cheap. Materials such as ores, water, biological material and fuel are drastically cheaper than the past. This has allowed the rapid and cheap construction of previously extremely expensive ships, weapons, buildings and space stations.

### Real World

During the GOD war 1 Standard Credit is worth roughly $1.34 or £1 in the real world.
Crimson Knights

The Crimson Knights were a Mech team in service to the CMC during the Human-God War. They were wiped out during the Siege of Carth.

## Members

Currently only one member is known by name of the Crimson Knights.

* Commander Rosemary "Rose" - Commander Rose piloted the Mech Lancelot. She was killed during the events of the Siege and was the last of her squad to perish.
Dragon's Maw

A Dragon's Maw Flame Cannon is the colloquial name for a B82-MKXIII Liquid Incendiary Cannon.

These are often confused with the smaller Dragon's Wrath B95-X Liquid Incendiary Cannon used by Mechs.

## Usage

B82's Winston Land Fortress main weapons that are used primarily for area denial and crowd clearing engagements with Hounds and other groups of Bio-Engineered God creatures.

They use a Nitrothane fuel acid mix that burns at over 6000 degrees Celsius with an acidic level of -27.7.
Ironclads

Ironclads are bio-engineered lifeforms used by the Gods. They are hulking, heavily armored variants of the regular Hounds, almost three times the size and covered in thick natural armour plating.

## History

Ironclads were seen at the very start of the Human-God War, however in far fewer numbers than in later stages of the war.

They were originally used as siege breakers, which are still a role they played later in the war, however they have come to fill a variety of roles such as protecting Hounds and taking on Vehicles.

### Notable Encounters

* Retaking of Apathea - They were used to great effect against the Winston Land Fortresses deployed at the start of the retaking. Successfully aiding in the destruction of three Winston's including Captain Elizabeth Kandy's Dragon's Maw Winston.

## Bio-Engineered Monsters

Ironclads appear to be a genetic variant of the traditional Hound. However they tower over Hounds, covered across the front, top and sides in thick armour plating.

After extensive study, NIA and CMC scientists determined that Ironclads are almost identical genetically to Hounds. However they posses a few minor alterations which are theorized to be from a species native to the Andromeda Galaxy.
Titanium Armour

Titanium Solid/Liquid Reactive Composite Armour is the mainstay armour of everything from Naval Vessels to Marine Armour. It is often referred to by one of its Generations such as the G7 or G5.

## History

The Titanium used by the CMC and the NIA would be unrecognizable to the titanium used before the DeadLands Crisis. Over the past 2000 years Titanium Composite Armour has been refined and improved upon to the point where old titanium would be considered paper compared to modern composites.

## Design

Titanium Solid/Liquid Reactive Composite Armour is made of multiple woven layers of various composites, including two layers of liquid gel layers that aid to absorb and dissipate the forces of impacts.

Titanium Armour is capable of protecting against various forms of radiation as well as dissipating and deflecting heat energy. It is currently the strongest and most widely used Armour in the CMC.

### Generations

Titanium Armour is broken up into various Generations which denote various improvements and alterations.

* Gen 1 - The first version to be implemented in the CMC, which is now only used for civilian purposes.
* Gen 2 - Significantly improved upon Gen 1 but is now considered a relic.
* Gen 3 - The first variant to protect against radiation and added a Solid/Liquid Gel Layer
* Gen 4 - Doubled the Gel Layer and made lighter through various strength improvements.
* Gen 5 - Regarded as the mainstay armour of the CMC Infantry due to its reduce cost through more efficient production methods. Regarded as the weakest currently used Generation.
* Gen 6 - Designed specifically for use in construction of military bases and fortifications.
* Gen 7 - The mainstay armour used throughout the CMC in both Naval vessels and military vehicles.
* Gen 8 - Used exclusively on Mechanized Infantry of the Mech Project.

## Implementation

Titanium Armour has seen wide spread use across all fields of the war, and has preformed admirably in the face of more advanced technology.

## Trivia

* Titanium Armour is often described as miracle armour, despite often being shown as little more than paper when in combat. However this is due to the overwhelming technology used by the Gods.
Earth

The Earth, as birthplace of Humanity, has served as its capitol planet within the Milky Way Galaxy and is regarded as the most precious planet to humanity.

It is currently houses the headquarters of the CMC, UPG, NIA and House Russel.

## Timeline of Earth

Earth has been the location of several events throughout the history of humanity, obviously due to the fact Earth is the birthplace of humanity.

### The Invasion

The Invasion took place in the late 19th century, likely between 1895 and 1988. This event propelled humanity forward in terms of technology.

### The Great War

Occurring some time before the construction of Arcadia, the Great War ended nearly all human life on Earth.

### The DeadLands Crisis

The DeadLands Crisis is regarded as the most important event in human history. The end of the crisis signified the beginning of a new era in human history.

## Locations of Interest

### Arcadia

Built primarily to safe house the citizens of the British Royal Empire during the later stages of the Great War, Arcadia then became the sight of the Deadlands Crisis. Since the walls around the city were destroyed, Arcadia has become the capital city of Earth, and now houses the CMC and NIA headquarters.

### House Russel

Since the end of the DeadLands Crisis, House Russel has lived in the northern area of pre-war Britain, residing in the incredibly large Russel Estate.

### Starchild Tether

After the DeadLands Crisis, countries were deemed unnecessary. As such, the African continent, no devoid of human life, was turned into a nature preserve. However as time passed, eventually a Space Elevator was constructed on the equator, becoming the first and only human built facility on the continent post-DeadLands Crisis. An airport was built around the base of the tether to aid in ferrying supplies and goods on and off world. Although Starchild Station is regularly used by the CMC and civilians, the tether itself is usually only used to ferry civilians down to the continent to explore the nature reserve since humanity perfected space travel.
The Northern Sectors

The Northern Sectors refers to the north end of the Milky Way Galaxy, which was previously controlled by the CMC but has since fallen into God hands since the start of the Human-God War.

It was the site of the original God Invasion and is currently the staging ground for the God forces. It is speculated that one or more fixed portals are located in the Northern Sectors that allow travel between the Andromeda and Milky Way Galaxy.
Carth

Carth is a planet located in the Steel System, somewhere in the Eastern Front of the Milky Way Galaxy.

It became a contested world during the Human-God War, which led to the infamous Siege of Carth which lasted for several years and saw the loss of millions of human lives as well as an entire Mech team.
Sol System

The Sol System remains to this day the most important system in Human Controlled space.

## History

Since mankind first realized its home was more than one world, the Sol System has been seen as the largest possible area to be considered "Home".

### Post DeadLands Crisis

After the fall of Arcadia and the expansion of Humanity, the Sol System became the next goal. While some such as House Russel were content to remain on Earth and rebuild, others such as KenX Industries and its leader Harry Zemeckis were determined to expand into the Sol System once again, and make contact with any decedents of the Space X colony on Mars.

During the first few decades the Sol System became more colonized than ever before, with bases and colonies as far as Jupiter and Saturn.

### Faster than Light Travel

One hundred years after the ends of the DeadLands Crisis, Humanity discovered the secret to faster than light travel, and with it, expansion into the Milky Way Galaxy and in the year 2270 when Wormhole technology became accurate enough to travel beyond the Orion Arm, humanity exploded across the Milky Way, desperate to explore and colonies every planet worth settling.

But the Sol System would not be forgotten. The Sol System became the central hub of all politics, law and military actions. The UPG designated the Sol System as the Jewel of Humanity, with the citizens within living in wealth and power. This fact was made more prominent by the housing of both House Russel and House Zemeckis as well as the KenX corporation.

### The Human-God War

Shortly after the start of the war the Sol System was turned into the most defended Fortress System in all the Galaxy. The heavily militarization did not however, overshadow the wealth and prosperity that the system held even after decades of war.

Now only home to House Russel and CMC controlled AIM Factory Worlds due to the House Division between Russel and Zemeckis which lead to the Alpha Centuri System becoming home to not only House Zemeckis but also KenX Industries.

### Division, the UPG and Unity

Although the UPG and Humanity itself has prided itself on unification and solidarity, like all empires, there would always be those who craved independence. In a galaxy of over a Quadrillion people, it was only a matter of time until ripples began to appear.

The first ripple began in 3996 when the Council of Lords became deeply divided over opinions on their role in the war. Leading too the moving of House Zemeckis and the ceasing of all communications between many Houses.

Due to the immense power and control that not only KenX industries has, but also the influence of House Zemeckis, the Alpha Centuri system has become more and more independent from the CMC and UPG. KenX Industries has slowly turned the system it controls into a powerhouse of development and strength. However those who are dedicated to the CMC and UPG fear that the mistakes of the DeadLands Crisis will be repeated in the Alpha Centurai System, where the KenX corporation rules with an Iron Fist behind closed doors.

Due to the Human-God war the UPG and CMC have mostly ignored any signs of separation, preferring hide such acts.