recursal/Fanatic-Fandom huggingface dataset:
Sir Roland

Sir Roland Tentais (AKA Sir Roland The Just.

After working his whole life to become a Knight and serve the Good King Omund, he finds himself lost without a purpose. Charged with the sacred duty of collecting healers from across the land, in the hopes to heal his master, he rejects this new lifestyle. He longs for purpose, to serve rightness and justice. Even if, perhaps especially if, it costs him his life.
Trant Thorn

**Trant Thorn** is the king of Caer. He lives in Bramble Rose Castle with his many princes and princesses. He is a businessman by nature whose acumen built up the small village of Hempitt into the thriving metropolis of Caer.

Trant Thorn maintains a Trophy Room full of artifacts in his castle. This is thought to be the location of Blood Drinker. The Trophy Room also contains a yellow stuffed dragon.

Trant has a major fear of being poisoned.

## Trant Thorn's Princes and Princesses

Trant Thorn houses a number of princes and princesses in his castle. None of these individuals are Trant Thorn's biological children; all of them were "lost" in one way or another before they came to live in the castle.

Thorn's current roster of royalty include:

* **Daisy -** A Dryder, blue skin, white hair, skinny with a Victorian-era dress
* **Riprap -** A Bullywug who fights with a spear and says "Cowadunga" like a moron
* **Haiko -** An Elf woman who seems be to be entirely ice encrusted
* **Ebin -** A Bugbear who fights with a maul
* **Scram -** A Gnoll, looks like an Australian Shepard, was kidnapped and brought to Caer
* **Teyla -** A snake person
* **Calista -** Melts into liquid and reforms elsewhere
* **Rego Jenrak** - Tiefling cleric, left but won a fight to regain his position in the castle

### Former Princes and Princesses

* **Michael -** A Minotaur, talks like a dope but pretty strong. Took over for Rego then forced to fight him upon Rego's return. Fatally defeated by Rego and his fellow heroes.

## Battles for Entertainment

Trant Thorn famously holds weekly arena death battles in Caer. His princes and princesses are forced to participate in these fights that are held for the amusement of the people of the city. There is only one fight a week so princes and princesses fight every month or so.

Cheating is highly encouraged in these battles, and circumstances can change at any moment.

Rego Jenrak famously deafeated **Michael** the Minotaur in one of Trant Thorn's battles, which allowed him to regain his position in the castle.
Dingles Dongles

A seemingly magical contraption made out of wood and gears and used by a guard of Black Knife Keep to control Joren in a battle against our heroes. The Dingles Dongles allowed Joren to stay upright in battle even when he was getting absolutely annihilated by our heroes.

After Hiram killed the guard using the Dingles Dongles, Rego Jenrak took the contraption out of the quickly-collapsing Black Knife Keep. After encountering sleeping monsters outside of the Keep and noticing that the Dingles Dongles didn't affect the monsters, Rego trashed the contraption.

The heroes later paid homage to this device when they named their trivia team "Dingles Dongles" during a winning trivia round at The Foaming Tankard in Mastwick.
Aylin Fenro

An aspiring member of **The Honest Men.** When Aylin first meets the heroes, she is on a mission to find **Blood Drinker** in order to secure he spot in The Honest Men. She seems to know Grongur and refers to him as "Footpad."

The heroes next run into Aylin at Trant Thorn's castle. She has been caught trying to steal **Blood Drinker** and is in the dungeon. The heroes manage to both secure Blood Drinker and save Aylin before escaping.

Aylin is last seen wishing the heroes well as she heads towards Mastwick to join **The Honest Men.**
Hashim

Hashim was a Dustruean refugee famous for leading one of the only successful rebellions against Bellatoan rule. He worshiped a spirit named Anzu, who gave him special powers which he used to free his people from Bellatoan rule, leading them to Gallicia. The Dustrueans never trusted Hashim and although most were thankful, they also chose to give him a very wide berth. Hashim was unceremoniously killed by a member of the Gallician royal guard, Pierre.
Iguanama the Witch

Iggy, as she is known to her friends, was born to a witch in the Gull Coven to a father she never knew. She's got a touch of strangeness about her, and she has a knack for predicting the whim of the "fates," based on the movements of the stars and the roll of the dice. She has an eye for spotting things that are out of place, and she knows all about the superstitions and stories of sailors of every nation. When the ship pulls into port, she loves to gamble and part fools with their money.

## Personal History

### Childhood

Iguanama was born in the city that would become Puerto Lejo to a Sea Witch named - - - and a
List of Nations

This is a list of all of the nations in our campaign. The term nation can be pretty slippery but in general if a group can write laws and go to war, then it's a nation, even if that's not how they'd describe themselves.

The World Map
## Nations of the New World

* Bellatoa
* Bukavu
* Greater Galicia
* Lesser Galicia
* The Faithful
* Kaha (AKA The Island Hoppers)
* Nagovia
* ~~The United Duchies of Thaud~~
* The Wise
* The Teshir Khanate

## Nations of the Old World

* Carollia
* The Ten-Thousand Year Mandate of the Jade Emperor

## Nations of the Middle Seas

* Puerto Lejo
* The Sunrise Fleet
List of Languages

## True Languages

**Bellatoan** - Spoken

**Carollian** - Foremost language of the Eastern nation Carollia.

**Gallician** - Spoken by the people of Greater and Lesser Gallicia, and serves as something of a *lingua franca,* especially in the West.

**Inuk** - A very complex language spoken by the Inuk of the far north.

**Mandate Common** - The official language of the Ten Thousand Year Mandate of the Jade Emperor. While regional languages exist within the Mandate, Mandate Common is nearly universal there.

**Nagovian** - Spoken in Nagovia, to the south of Gallicia.

**Tarowak** - Spoken by the Tarowak people of the Central Isles. Regarded as an artistic language, sometimes learned by poets and musicians, with little practical use outside of the Central Isles.

**Thaudhic** - Language of the people from the region of the former United Duchies of Thaudh. While Thaudhic is culturally important, many people who speak Thaudhic--especially those living outside of the Thaudh region--also speak Gallician, due to its political and economic importance.

## Pidgins & Creoles

**International Trade Sign** - A sign "language" created by the Sunrise Fleet to facilitate commerce--which is, unsurprisingly, is essentially the only thing it can be used to communicate about. Despite being based entirely on hand signs, its grammar is rooted in Mandate Common. As the name suggests, International Trade Sign is widely used across the world.

**Mollizaniloa** - Also known as "spice talk" or "sauce speech," which is exactly what the pidgin's name means, Mollizaniloa originated in the Central Isles. Due to the booming spice trade, it is focused heavily on spices, sauces, and cooking. While it is based around the Tarowak language, it pulls culinary vocabulary from sources as diverse and disparate as Thaudhic, Carollian, and Mandate Common, and it has spread far beyond the Central Isles--at least among cooks and spice traders. It is not uncommon to hear people from all over the world haggling over long peppers and grains of paradise in Mollizaniloa.
The Capricious

The Capricious was once a Thaudic exploration vessel before its crew heard about the fall of Thadh and turned to piracy. The crew of the capricious consists primarily of former Thaudic sailors, but a significant number of the original crew have been replaced. The Capricious itself is a merchant Sloop with some significant modifications.
List of Geographic Regions

This is a list of major geographic regions of our setting. These divisions are based on climate and don't necessarily have much to do with which nations are in charge.

## The Middle Seas

This region was un-explorable until quite recently. Standard navigation tools simply do not work and the stars above have a habit of changing at random. Advanced navigation tools work some of the time, but not consistently. The Tarowak people are capable of navigating from their home island to surrounding islands without much trouble, their assistance in navigating these waters is therefore incredibly useful.

## North Polar Region

Although it's technically possible to simply walk form the Khanate to the Mandate, nobody would've considered trying this until the two hemispheres were connected by The Sunrise Fleet. The region is far and away the coldest in the world, even colder than one would expect given its location. The region is also speckled with dangerous magical ruins. All who have attempted the land journey from the Khanate to the Mandate have disappeared and are presumed dead.

## South Polar Region

The southern ice sheet is much less cold than its northern counterpart. There are a handful of whaling outposts scattered around this area, and occasionally some foolish soul will attempt an exploration of the area. It has been hypothesized that dragons breed under the southern ice sheet, but so far nothing of interest has been discovered.

## The West (AKA the New World)

This region contains a majority of the world's nations, although these nations are much less technologically advanced than the nations of the East. The West also contains The Island, a relatively large landmass that is ostensibly easy to access but from which no one has ever returned.

## The East (AKA the Old World)

The East contains a minority of the world's nations, but nations with more power and land than any in the West.
The Once and Future Player Characters

This is a list of all the current and previous player characters. The PCs that are no longer at-large have a slash through their name.

## The Revolution

* Aurélie la Rouge
* ~~Camille Laperoux~~
* ~~Hashim~~
* Brother Bernard Cordonnier
* Louise Du Corbeau
* Silas of the Axe
* Valentin

## The Coup

* Bee
* Bonk
* Spider
* Light (Formerly Whisper)
* Valentin

## The Crew

* Captain Xochipilli
* Caspian de la Mer
* Iguanama the Witch
* William “Bonesaw” McGraw
* Valentin
* Eve of The Damned
The Faithful

The Faithful is one of the two Yashidi kingdoms that make their homeland in the islands of the coast of Alagon. While their king holds the power to levy taxes, declare war, raise an army, conduct diplomacy, and do many of the other important matters of state, a great deal of the actual power sits with the priesthood, who while officially sit as an advisory body to the king, in actuallity, write their agenda and makes most of their decisions. The crown is hereditary, and passes on from parent to eldest child, who is then crowned "king" regardless of gender. If a king's eldest child fails to show the proper sympathies with the church and its ideology, they are promptly removed from the lineage to make way for a more favorable ruler.
The Sunrise Fleet

The Sunrise Fleet are, depending on who you ask, a merchant company, a terrorist group, or a pirate admiralty. They raid, pillage, and plunder any group who refuses to pay them tribute, but also conducts some of the only cross ocean trade between the Middle Islands, the Old World, and the New World, making them a highly important group in global trade. While the Mandate would love to get rid of them, it is believed that their newly industrializing economy may be dependent on the international trade conducted by the Fleet.
Bellatoa

Bellatoa is the largest country in the New World. Bellatoa is a plurinational dictatorship in which each nation nominates a representative to the Council of Truth which in turn elects the Emperor of Bellatoa. The emperor is invested with godliness during their reign and is the central figure of Bellatoan religion. Aside from electing the emperor, the Council writes the Dictates of Truth which determine what's true, untrue, and what is subject to opinion within the borders of Bellatoa.
The Ten-Thousand Year Mandate of the Jade Emperor

The Ten-Thousand Year Mandate of the Jade Emperor, or more commonly the Mandate, is a world power of sorts. The Mandate has the largest military of any nation as well as technology that surpass anything seen in the New World. Fortunately for everyone else, the Mandate is ruled according to the 2,803 principles of the Jade Compact, one of which unambiguously forbids the Mandate from expanding beyond its shores.

## The Jade Compact

Legend has it that the Jade Compact was handed down to Zhou the Consoler by the Jade Emperor himself. The Compact is an incredibly long list of rules for proper governance. The rules detail everything from how a trial is to be conducted, to what forms of taxation are acceptable, to which meals are acceptable for a king to consume. The rules have guided the behavior of the Mandate ever since its inception 300 years before the current era. Although the rules are all easy to interpret, many of the rules are downright bizarre. One rule, for example, completely prohibits statesmen from eating meals whose total preparation time exceeds 3 hours, except for on holidays. Every third time the emperor dies of natural causes one fifth of all money in the treasury is to be redistributed to a single citizen at random. None who have seen the jade tablets of the Compact with their own eyes may every eat duck.

Despite the apparent pointlessness of many of these rules, nearly everyone within the Mandate accepts the premise that if these rules are violated the Jade Emperor will withdraw his support and the Mandate will fall. Part of the reason that this arrangement has proven to be so stable is that few of the Compact's rules have anything to do with the common people. Those that do read more like patronizing suggestions than hard and fast rules. For example, it is considered important for parents to rule the household as equals and for children to cultivate positive feelings towards those who raise them, but few consider this a proper rule.

Other rules specify proper comportment in bizarrely specific situations. Rule 804 runs for tens of thousands of words and describes in detail the things that must be done by a single young man so that the human species might continue beyond the Mandate's collapse.
Puerto Lejo

Puerto Lejo is a modern port built on an island previously inhabited by ancient Tarawak peoples. Shortly after the beginning of the Gallician Revolution, a sailing party founded a colonial port on the coast of the island now known as Puerto Lejo, but it quickly fell into chaos, and was captured by the Drinking Man's Association. Today, it is an incredibly important part of trade and piracy in the Middle Islands.
The Drinkingman's Association of Puerto Lejo

The Drinkingman's Association of Puerto Lego is what some might call a guild, what others might call a racket, and what their members might call a family. While their stated purpose is to advocate for the dockworkers, entertainers, and laborers of Puerto Lejo., they often engage in organizing community events, limitted mutual aid, and sometimes "legal" defense of worker's who scrape up against the courts.
Quests

There are 2 different types of Quests in the game, Daily Quests and Challenges. Daily Quests reset every day at midnight (UTC) and are the same every day. Completing these daily is what allows a player to slowly power up even when they are stuck on a particular level. Challenges are the achievements of Idle Arena. Once completed, they cannot be completed again for extra rewards. However, for most challenges there are multiple tiers that can be completed.

## Daily Quests

There are 10 regular Daily Quests and an additional Quest to complete 8 Daily Quests

## Challenges

Challenges are 1-time achievements that are awarded for passing specific milestones in the game.

### **Hero Challenges**

Hero Level Challenges
 Level up 1 Hero to Lv. 150
 Level up 1 Hero to Lv. 250

### **Guild Challenges**

Guild Quest Challenges
 Complete Guild Quest 30x
 Complete Guild Quest 80x
 Complete Guild Quest 500x

Help Guild Members Challenges
 Help Guild Members 15x
 Help Guild Members 50x
 Help Guild Members 250x

Specific Tech Challenges
 Upgrade General Stalwart Tech to Lv. 20
 Upgrade General Shieldbearer Tech to Lv. 20
 Upgrade General Sniper Tech to Lv. 20
 Upgrade General Weapons Master Tech to Lv. 20

Guild Boss Challenges
 Fight against Guild Boss 5x
 Fight against Guild Boss 10x
 Fight against Guild Boss 15x
 Fight against Guild Boss 20x

### **Air Cruiser Challenges**

Air Cruiser Ride Challenges
 Ride the Air Cruiser 10x
 Ride the Air Cruiser 80x

Unknown Land Monster Challenges
 Defeat 30 Unknown Land Monsters
 Defeat 100 Unknown Land Monsters
 Defeat 500 Unknown Land Monsters

Unknown Land Chest Challenges
 Open 10 Unknown Land Chests
 Open 30 Unknown Land Chests
 Open 80 Unknown Land Chests
 Open 150 Unknown Land Chests

### **Artifact Challenges**

Refine Artifact Challenges

Artifact Level Challenges
 Upgrade 1 Artifact to Lv. 3
 Upgrade 1 Artifact to Lv. 4

### **Misty Land Challenges**

Misty Land Chapter Challenges
 Clear Misty Land Chapter 6
 Clear Misty Land Chapter 8
 Clear Misty Land Chapter 10

Misty Land Star Challenges
 Ear a total of 100 Stars in Misty Land
 Earn a total of 350 Stars in Misty Land

### **Miscellaneous Challenges**

Misc Challenges
 Get 1 Legendary Hero
 Join a Guild
United Duchies of Thaud

The United Duchies of Thaud was founded in the year 501 TE after the Duchy of Braelia combined with the Duchy of Wollich, the Duchy of Kartoffelburg, the Duchy of Holtennen and others under King Salmey I.

## Regions

* Braelia: Ruled by the von Eitgau line.
* Kestrichburg: Ruled by a Bishop, traditionally of the von Eitgau line.
* Kartoffelburg: Ruled by the von Kartoffelburg line.
* Laagland: Ruled by the von Lanternenstadt line.
* The Smyrtova Waldgraviate: Ruled by the Smyrtova line.
* Rygansk: Ruled by the von Rygansk line.
* Wollich: Ruled by the Dracwat line.
* Holtennen: Ruled by the von Holtennen line.

## The Imperial Diet

The United Duchies is ruled by a feudal system of government. In case of the death of the King, a representative, usually the Duke or King of the four high houses of von Braelia, Dracwat, von Kartoffelburg, and von Holtennen send a representative to Braelia to vote on a new High King. While technically the King can come from any noble house, it traditionally remains in the hands of the von Braelia line.

The Diet is also called in case of an insurmountable crisis, a tax on the whole Kingdom or an aggressive war, in which the King is required to hear the suggestions of the Diet.
A page about your topic

In the ancient times when story happened, when people began to build cities, The earliest human ancient civilizations was born. You will play a ruler, the small village will be bloomed into an empires.

Civilization included Egypt, Persia, Greece, China, in the game, you will appreciate the exotic scenery, building cities, production resources, scientific research, training troops, and even the construction of the wonders of the world.
Чавес

Флаг города

**Чáвес** или **Чáвез** (исп. *Chávez*, рофл. *Чáвес Обáма*) — город в штате Нотфлай, расположенный севернее Сантьяго де лос Перрос. Градообразующим объектом Чавеса является аэропорт им. Обамы Чавеса. Город, как и аэропорт, название получили в честь нулевого Президента Республики Подливико Обамы Чавеса.

Существует, также, план объединения Чавеса с Сантьяго де лос Перрос, посредством переобразования города в один из боро последнего.

## География

Чавес расположен в лесу, в центральном Нотфлае. Равнинная поверхность, среди прочего, позволила создать самый большой аэропорт в Республике Подливико. Чавес распологается в лесном биоме, недалеко от залива, благодаря которому поддерживается мягкий континентальный климат с умеренными осадками и относительно плавными скачками в температуре.

Мимо Чавеса проходит дорога П-21, ответвлённая от П-02.
Rego Jenrak

Rego believes himself to be a 625 year old Tielfling cleric. He is just over six feel tall with red skin. He is able to cast various spells when he rubs a large, yellow and red canine tooth that he keeps in an inner jacket pocket. Rego is constantly writing in his tome, which you are reading right now.

### Early Life

Rego was born as a human, but eventually found himself in Hell. He did not realize he was in Hell, as Hell looks less like it does in the movies and more like the Library of Congress. Lame either way. Rego organized an expedition of Riff Raff who also wanted to escape the library. As the plan unfolded, it began to fall apart until Hell's power players revealed themselves to Rego and admitted that his entire escape plan was nothing more than a ruse created by the Librarians to drive the denizens of Hell crazy.

At this point Rego was forced to make an agreement with the Devil to continue the Sisyphean task of leading others in escape attempts that were destined to fail, binding him to Hell and causing his transformation into a Tiefling.

It is yet unknown how Rego escaped Hell and ended up in Eorith.
Административное деление Республики Подливико

**Республика Подливико** — федеративное государство, состоящее из административных единиц («субъектов») разного уровня. Административно-территориальный состав Республики Подливико контролируется федеральными органами страны, непосредственное исполнение процесса изменения статуса отдельных единиц возложен на Верховный Суд Республики Подливико.

## Таблица субъектов

По примечанию возле типа субъекта можно узнать информацию о данном типе административной единицы.

## Примечания

1. ↑ **Штат** — основной тип административной единицы Республики Подливико; территория, управляемая губернатором-адекватом PODLIVA.fm. Штат имеет право голосовать на федеральных выборах и референдумах, а также обладает некоторой автономией.
2. ↑ **Доминион** — особая административная единица Республики Подливико, имеющая статус, аналогичный штату, но лишённая отдельных прав штата (согласно Пятой поправке к Конституции Республики Подливико). Деятельность данных субъектов на практике регулируется Президентом. В отличие от штата, губернатором доминиона не обязательно должен быть адекват PODLIVA.fm.
3. ↑ **Столичный округ** — безправительственная особая административная единица Республики Подливико, где размещены здания федеральных органов власти — администрация Президента и Конгресс.
4. ↑ **Ассоциированная территория** — переходная форма управления перед получением статуса штата. Данная территория имеет собственное правительство и право голосовать на выборах и референдумах (если обратное не будет решено Президентом), но не ратифицировала в полной мере Конституцию Республики Подливико. Следовательно, такая административная единица не представлена членом на флаге Республики Подливико.
5. ↑ **Организованная территория** — субъект Республики Подливико, управляемый губернатором, не входящим в состав адекватов PODLIVA.fm. Организованная территория не имеет права ратифицировать Конституцию Республики Подливико и при желании получить статус штата должна обеспечить себе разрешение федеральных властей.
6. ↑ **Свободная экономическая зона (СЭЗ)** — специальная территория Республики Подливико, не входящая в её состав, но управляющаяся её федеральными органами. В СЭЗ действуют облегчённый режим налогообложения и льготные условия для иностранных инвестиций. СЭЗ создаются для развития отдельных регионов и отраслей экономики Республики Подливико и имеют определённое назначение.
7. ↑ **Неприсоединённая территория** — субъект Республики Подливико, не входящий в её состав и не предназначенный для будущих преобразований (в отличие от неорганизованной территории). Управляется на основании указов Президента.
8. ↑ **Делолизированная зона** — субъект Республики Подливико, не входящий в её состав. Является специальной охранной зоной, где ограничено движение лиц и товаров, связанных с игрой в ЛоЛ.
The Aurelian Cycle Wiki

**Welcome to The Aurelian Cycle Wiki!**
We're a collaborative wiki about Rosaria Munda's critically acclaimed trilogy, The Aurelian Cycle. Our mission is to build an encyclopedia about the universe of Callipolis that anyone can edit. We'd love your help!

We are currently editing 23 articles since July 9, 2020.

Warning: this wiki contains spoilers!

Characters

Dragon Riders

Books:

Fireborne

Flamefall

Furysong

## Books

Book 1: FireborneBook 2: FlamefallBook 3: Furysong

*Need help? Visit these pages:*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Starting Game Experience

As you enter the game for the first time (or after you resetting your Civilization) you will see the Civilization Select window.

* Egypt
* Greece
* Persia
* China

Chose whichever civilization you want to build up, if you decide later that you do not like the civilization you chose, you can reset your game with a free reset provided by the system, however do decide early on, resetting when you are higher level is frustrating. If you ever feel you want to reset and your account is higher level, it maybe better to just start another civilization in either another server or another account .

Chapters: In this game your level is called chapter, meaning you have completed a list of tasks in the long list of tasks that will be given to you as your progress in the game.

The chapters intro has a little bit of information on why you are getting the tasks you are getting next, and an overall description of what you will accomplish.

Consultant: This useful and pesky character will give you warning, advise and instructions on what to do in game. She is handy, but can get annoying later on.

Tasks: Given by different system characters, these NEED to be completed in order to go forward in game. Pay close attention to the instructions, they will give you a hint of where to locate what you need to do, what technology needs to be learned, and also pay attention to the amount of things they request, ie. It may ask you to build a farm, not 2 farms, but 1 farm. This is important as when you are just starting your resources and your workers (population) is very limited, so DO NOT OVERBUILD!
Callipolis

Callipolis is a meritocratic island nation led by Atreus Athanatos and the Guardians. Before the Revolution, it was ruled by the dragonborn Triarchy, consisting of the three Houses Stormscourge, Skyfish, and Aurelian. Most Callipolans speak Callish, but Dragontongueeeeee, the language of the old regime, is still spoken by members of higher social classes.

## History

Callipolis was ruled by the dragonborn Triarchy. Power was passed down through the dragonborn lineage, to the sons of the previous . Their regime was cruel to the lowborn people, and the higher social classes rarely concerned themselves with the lower social classes' problems. Society also was prejudiced against commoners and women.

About twelve years before the events of Fireborne, Callipolis was ravaged by a great famine. The Famine was caused by a blight that swept across the nation, crippling farm production. For the lowborn, this meant starvation and death for many people, such as Annie's mother and brother. According to Lee, the only effect on the higher society was fewer feasts than usual. The dragonborn explained the Famine as a simple crop failure and apparently downplayed its severity.

Nine years before the events of Fireborne, the ruling triarchy was overthrown by revolutionaries. This happened gradually, culminating in the massacre of the dragonborn on Palace Day. The entire month leading up to it was called the Red Month. The patricians played a part in the Triarchy's downfall, betraying them to the revolutionaries. When they got into the palace, the dragonborn were made to hand over their summoning wristbands. This was a turning point in the revolution. After this, the dragonborn were placed on house arrest, and those who tried to escape were punished, as was the case with the Stormscourge triarch, Julia's father. On Palace Day, the members of the ruling class were systematically tortured and slaughtered by zealous revolutionaries. Most of the dragonborn died this way, though some did escape to New Pythos and Leon Stormscourge's youngest son, Leo, was hidden in an orphanage under a new name. The First Protector put a stop to the Palace Day violence, later admitting that it went farther than he wanted. This marked the rise of the new regime. The Palace Day perpetrators were executed or imprisoned, but it is commemorated as a nationally recognized holiday celebrating the downfall of the old regime.
Fireborne

**Fireborne** is the first novel of the Aurelian Cycle, a young adult epic fantasy trilogy by *Rosaria Munda*. It was first published in hardcover on October 15, 2019, with a paperback edition following on October 1, 2020.

The paperback edition featured a cover redesign. The new cover is available on Rosaria Munda's website to fit the hardcover edition.

## Plot Summary

Annie and Lee were just children when a brutal revolution changed their world, giving everyone–even the lowborn–a chance to test into the governing class of dragonriders.

Now they are both rising stars in the new regime, despite backgrounds that couldn’t be more different. Annie’s lowborn family was executed by dragonfire, while Lee’s aristocratic family was murdered by revolutionaries. Growing up in the same orphanage forged their friendship, and seven years of training have made them rivals for the top position in the dragonriding fleet.

But everything changes when survivors from the old regime surface, bent on reclaiming the city.

With war on the horizon and his relationship with Annie changing fast, Lee must choose to kill the only family he has left or to betray everything he’s come to believe in. And Annie must decide whether to protect the boy she loves . . . or step up to be the champion her city needs.

## Synopsis

Coming soon! This section will contain spoilers
Reezer

Reezer is a Red Dragonborn mercenary who traces his lineage to House Vidalis. He has a pronounced cognitive deficiency that renders him unable to remember names. He is a mass murderer with raw sexual energy emanating from his being. He's 7'2".

### Early Life

Though Reezer has few memories of his early life, he was at one point a soldier in the military, famously fighting in the Battle of Whoo-zie-Whatzie.

### Weapons

Reezer is in possession of Blood Drinker, a fierce weapon with which he has a codependent relationship.
Annie

**Antigone sur Aela** is a dragonrider and the current Firstrider of the Callipolan fleet. She rides an aurelian named Aela. Annie is a former serf from the highlands, but her family was killed by Stormscourge dragonfire. She eventually goes on to start a training school for dragonriders

## History

Annie was born into a serf family in Holbin, a highland village. She was the youngest, having two older brothers and two sisters. When the Famine swept Annie's village, her mother and baby brother both died. Annie taught herself to read, which was nearly unprecedented in her village. With her help, her father led a movement to keep some of the crops the village had grown from being taken away by the dragonlords' tax, but they were found out and punished by the Drakarch of the Far Highlands, Leon. Annie was forced to watch her entire family burn to death inside of their house.

After being orphaned, Annie lived with another family from her village, the Mackeys, at first. Later, she was sent to Albans, the orphanage. It was here that she met Lee. Annie was described as small and her clothes were ragged, though Lee says that she was in all of his classes at school despite being a year younger. At Albans, Annie continued to be haunted by her family's deaths, while being harassed by the other children. When Lee stepped in one day to defend her, she forged a friendship with him, which would last through their time at the orphanage before tension caused them to grow apart. Lee would ask for Annie's help in planning an escape to New Pythos, and though Annie knew that he was likely dragonborn, she helped him anyway. Annie also said later that Lee made sure that the others didn't take her food and stopped them from hurting her.
Building Your Civilization

These are the first steps to get your civilization going.

* Building
	+ To build anything you need to select the Hammer icon then from the selection menu chose the category you want to build from, select the building and DRAG the building into the are where you want to place it. Your building will start only after you have checked the check mark icon, you can cancel the attempt by clicking on the x mark icon.
	+ Radius: Some buildings have a radius of coverage, make sure that that radius covers the building you want to get benefit from it (they will glow green if they are within the radius), this is very important to pay attention to, you will want to maximize the usage of those buildings, try to build the least amount that cover a maximum area, ie. If you build a water well, make sure that all your residences are glowing green. Another example is if you build a Fire prevention building, make sure all the buildings that need protection are glowing green (decorations or other safety municipal buildings do not need protection from safety buildings).
	+ Watch video to view the process of basic building:

**IMPORTANT:** Although there is an option to destroy a building, please do not use it unless you absolutely have to, such as when a building has been destroyed by not being covered by a protection building, or when you are in dire need for gold and want a refund (just wait for your tax levy if this is the case!). Instead of destroying, just move the building by using the option to "Pick Up" building, it will save you tons of money and resources. If the building you want to move is a production building, you need to stop the production before the icon to move the building is visible. Tip: Decorations can be moved also, roads can't those have to be destroyed.

**Below you will find several videos made by Жар Gaming, they are very good, and include a lot of nice tips for your game progress! Please subscribe to his channel! Videos are in Russian, however you can use close caption auto translate in your own language. If you want to join him in Discord or Email here are the links: Discord - https://discord.gg/UtGPwKa 👋 Gmail - s.e.gamelibrary@gmail.com ✉ - Show him your support!!**

Images about what I discussed above are shown on the table below.
Basic Beginner

* Loading Game
* Starting Game Experience
	+ Consultant
	+ Tasks
* Building Your Civilization
	+ Basic Building
	+ City Planning
	+ Residences
	+ Immigrants
	+ Taxes
	+ Basic Technology
	+ Beginner's tasks
	+ Safety Buildings
	+ Murders, Fire, Collapsed buildings
	+ Sawmills
	+ Production buildings
	+ Upgrading Residences
* Friends
	+ Chat
	+ Adding Friends
		- Benefits of Adding Friends
		- Friends' Log
		- Learn Technology from Friends
		- Visit Friends
* Description of User Interface

(Under construction...more to come)
Furysong

art by Steve Stone

**Furysong** is the third and last novel of the Aurelian Cycle, a young adult epic fantasy trilogy by *Rosaria Munda*. It was first published in hardcover on August 9, 2022, with a paperback edition following on September 19, 2023.

## **Plot Summary**

A new revolution is underway, and nobody will emerge unscathed.

In New Pythos, Griff is facing an execution by the dragonborn, who are furious at his betrayal. He has allies on both sides seeking to defy his fate, but the price of his freedom might come at a dear cost. And Delo will have to make a choice: follow his family, or finally surrender to his conscience.

Meanwhile, Annie must race home to hatch a plan to save her Guardians and their dragons. With Callipolis on the brink of collapse and the triarchy set to be reinstated, she may be the one person who can save the city—if she can overcome her own doubts about her future.

Lee is a revolutionary at heart, but now he’ll have to find a way to fight with diplomacy. Going up against the dragonborn court and a foreign princess, he faces a test of loyalty that sets his head against his heart.

As the fate of Callipolis darkens, Annie and Lee must determine what they are willing to sacrifice in order to save each other, defeat their enemies, and reclaim their home.

## **Synopsys**

Coming soon! This section will contain spoilers
Flamefall

art by Steve Stone

**Flamefall** is the second novel of the Aurelian Cycle, a young adult epic fantasy trilogy by *Rosaria Munda*. It was first published in hardcover on March 23, 2021, with a paperback edition following on April 12, 2022.

## Plot Summary

After fleeing the revolution and settling into the craggy cliffs of New Pythos, the dragonlords are eager to punish their usurpers–and reclaim their city. Their first order of business was destroying the Callipolan food supply. Now they’re coming for the dragonriders.

Annie is Callipolis’s new Firstrider, her first task to lead the war against New Pythos–but with unrest at home, her role enforcing the rationing program risks turning her into public enemy number one.

Lee struggles to find his place after killing kin to prove himself to a leader who betrayed him. He can support Annie and the other Guardians . . . or join the rebels who look to topple the new regime.

Griff, a lowborn dragonrider who serves New Pythos, knows he has no future. And now that Julia, the Firstrider, is no longer there to protect him, he is called on to sacrifice everything for the lords that oppress his people–or to forge a new path with the Callipolan Firstrider seeking his help.

With famine tearing Callipolis apart and the Pythians determined to take back what they lost, it will be up to Annie, Lee, and Griff to decide what to fight for–and who to love.

## **Synopsys**

Coming soon! This section will contain spoilers
Friends

Friends are a very important factor for your progress in game.

* Benefits:
	+ Save gold and reduce time on learning Technology from friends.
	+ Earn gold from friend's earning technology from you.
	+ Your friend earns from you learning technology from them.
	+ Earn 10 gold a day per friend's visits to your city daily.
* Adding friends:
	+ Via Chat: SE has a unique form of chat, you can click on the text in the chat and several options will pop up, for non friends you will see the option to "Add Friend", when you click on that it will send an automatic email to that person requesting friendship.
	+ World Map: You can select any of the cities in world map and then select "Add Friend" from the popup window.
* Collecting earned gold from friends:
	+ Friend's log: Click on the + icon in your SE UI, then click on the Friend's icon; this will open the friend's list and log, scroll down to view the history and collect all the gold you have earned. Remember to visit your friends and learn technology from them so they earn gold too!
* Learning Technology:
	+ On the window selection to learn technology select the "Learn from Friend", it will show you all the friends who have learned that technology, select any friend you wish to learn from, I have a principle to learn from the lowest level friend, this way help them out giving them free gold.

Remind friends who don't visit, they may not be aware of this benefit!
Articles of the Capricious

Every good pirate ship has a code of conduct, governance, and procedures for dividing treasure. They are all signed by the crew before setting sail on their first voyage.

1. Every member of the crew has a vote in affairs of the moment, except in battle and times of crisis, during which the captain’s word is absolute. If, after such a period, there are widely-held grievances concerning the captain’s conduct with this privilege, a vote to replace them may be held, and they may be held accountable as the crew sees fair and just.
2. Each member of the crew has equal title to the fresh provisions, or strong liquors, at any time seized, and may use them at pleasure, unless a scarcity makes it necessary, for the good of all, to vote a retrenchment.
3. Each member of the crew is entitled to an equal share of treasures seized, with the following exceptions: the Captain is to receive two shares, the Quartermaster is to receive one share and a half, all other officers one share and a quarter.
4. If any member of the crew shall defraud the company or steal from any other member of the crew, then marooning shall be their punishment. If the robbery was only betwixt one another, the robbed may content themselves with slitting the ears and nose of them that were guilty, and set them on shore in an unfriendly port.
5. Lights and candles are to be put out at eight o'clock at night: if any of the crew, after that hour still remained inclined for drinking, they are to do it on the open deck.
6. Each member of the crew must keep their pieces, pistols, and cutlass clean and fit for service.
7. Deserting the ship or the quarters in battle, shall be punished by death
8. None shall strike by either hand or cutlass, another member of the crew while on board. Every member’s quarrels are to be ended on shore, at sword and pistol. The quarter-master of the ship, when the parties will not come to any reconciliation, shall accompany them on shore with what assistance they think proper, and shall turn the disputant back to back, at so many paces distance. The crew member who draws first blood shall be announced the winner.
9. Should any member of the crew lose a limb, or become a cripple in their service, he was to have five-hundred eighth gals or equivalent, out of the public stock, and for lesser hurts, proportionately.
10. Should any member of the crew, while the ship is at anchor, commit an offense that brings excessive disrepute or hardship upon the crew or the company, or causes the ship and her crew to become unwelcome in a port, marooning or abandonment in a hostile territory shall be their punishment.
Поёт-Аул

Вид города

**Поёт-Ау́л** (енв. *Påjöt-Aul*, кор. *포요테 아율*, рофл. *поёт невыдомо чащоб не буде аул*) — посёлок без постоянного населения в штате Енвиелдия, Республика Подливико, находящийся в округе Сьерра-Анвилия.

Население — 0 человек и 0 эго Анвила (2к293).

Поёт-Аул расположен высоко в горах (хребет Сьерра-Анвилия) и является комплексом-спутником для радиотелескопа им. Скайшада, хорошо заметного даже с больших расстояний благодаря своему внушительному размеру. В посёлке работают учёные-операторы телескопа. Исследования, проводимые на радиотелескопе, засекречены и неизвестны широкой общественности.

## Примечания

1. ↑ Эго Анвила — сущности, занятые в различных отраслях в штате Енвиелдия.
Хивен масахи

*Не следует путать с Хивен*.

Описание территории от её губернатора
Хивен Масахи -це місце далеко в небесах ,де вовки можуть жити у спокої і не торбуватись ні про що .У нас більше тисячі вовків ,але серед них вилідяються 8 вовків яких ми називаємо "вісім ауферів хивена ".Кожної неділі ми дресеруємо всіх вовків на нашому стадіоні хивена і вчимо правилам ітекету і самообороні.Ми розуміли що воки не леви чи тигри тому що в цирку не виступають і можуть не слухатися нас ,тому ми вигадали для них страшилку що існує ліс яким правлять так називаємі і якщо вони не будуть нас слухатись ,то ми відпавимо їх в той ліс грати в барбі .Ми розуміємо що тн не існує ,але вовки вірять нам і тепер слухаються нас завжди .

Наостанок наші вовки хочуть продемонструвати їх творчість :

1)Дед это как волк только не волк

2)Как ни старайся ,когда больно-болит

3)Хороший асфальт на дороге не валяется

4)Красиво идет по жизни только тот , кто умеет ходить

5)У батарейки есть только один плюс , и один минус

6)Бесплатный сыр бывает только бесплатный

7)Неважно кто напротив тебя ,а насрал Валик

8)Я больше не гоняюсь ни за кем .Я теперь гоняю лысого
Политика Нотфлая

*Это загатовка статьи. Вы можете помочь PODLIVA.fm Wiki дополнив её.**Слева мужик для привлечения внимания.*Нотфлай — один из штатов Республики Подливико, прокламировавший свой устрой как республику, начиная с момента его создания. Парламентаризм в Нотфлае является основой политической системы и, посредством выборов, назначаются члены трёх палат Конгресса. В отличие от других штатов Республики Подливико, таких как Енвиелдия, в Нотфлае автоматически зарегистрированы на местные выборы общенациональные политические партии.

## Обязанности

Основными политическими фигурами Нотфлая являются губернатор, конгрессмены, председатель Кабинета Нотфлая, члены Кабинета Нотфлая.

Губернатор Нотфлая является основным представителем штата в общегосударственных органах и уполномочен принимать решение о стратегии развития Нотфлая, ветировать или подписывать принятые в штате законы, принимать решение о введении чрезвычайного положения на территории штата. Губернатор, также является председателем Агентства безопасности Нотфлая, что даёт ему право на отдачу приказов войскам Нотфлая на территории штата. Губернатор возлагает свои исполнительные обязанности на исполнительную власть в лице Кабинета Нотфлая. Посредством Исполнительных распоряжений, Губернатор может управлять органами власти Нотфлая, а также издавать законы, на время . Губернатор назначается Президентом Республики Подливико, до момента согласованного с ним отзыва.

Конгресс Нотфлая — основной законодательный орган Нотфлая. Конгрессмены избираются на выборах по спискам политических партий или как вписанные кандидаты. Конгресс Нотфлая разделён на нижнюю, среднюю и верхнюю палату. Нижняя палата состоит из конгрессменов, выбранных по принципу большинства с каждого округа. Средняя палата выбирается с каждого графства из трёх наиболее популярных кандидатов на место. Выборы в Верхнюю палату проходят по принципу большинства, где каждая партия получает количество мест пропорционально их результату на общештатных выборах.
Хаготня

Флаг города(Нотфлай)

**Хаготня** (енв. и исп. *Hagåtña*) — посёлок, построенный совместными усилиями штатов Нотфлай и Енвиелдия, расположенный на юго-западе Республики Подливико. Енвиелдская часть посёлка без постоянного населения, когда нотфлайская часть имеет население 100. Расположен на границе штатов Енвиелдия и Нотфлай и является первым в стране общим населённым пунктом, и единственным, который не был разделён вследствии конфликтов. В Енвиелдии Хаготня административно относится к округу Эвергейс, в Нотфлае находится на территории графства Монтегранде.

В настоящее время планируется, что посёлок будет туристическим пунктом.

## История

Посёлок был задуман губернаторами штатов Енвиелдия и Нотфлай anvil и not\_fly как общий населённый пункт, что являлось бы символом сотрудничества и дружбы между двумя штатами. Строительство нотфлайской части началось в 2к293 году, возведение енвиелдской части было начато в январе 2к324 года.