recursal/Fanatic-Fandom huggingface dataset:
Makaimura Gaiden: The Demon Darkness

*"こんにちは! Makaimura Gaiden: The Demon Darkness (魔界村外伝 The Demon Darkness) is a faithful port of the NES/Famicom version to the Game Boy. Unfortunately it is exclusive to Japan, but as a fan of Capcom, Ghosts n' Goblins, and Gargoyle's Quest, I did not let that detour me from getting a copy and playing it. A little background: I was in college when I got my hands on this game, so obviously I didn't have it growing up or anything, although I had it's NES counterpart Gargoyle's Quest II. Anyway, I got it because I really wanted more Gargoyle's Quest games in my collection, but also I was getting into learning Japanese, so I thought that this game might be a good opportunity to do so. Now... to be fair... It really only helped me learn how to take katakana/kanji and translate it. Other than that, it didn't help much past that. But oh well, guess it's time to give you a quick review of the game... First off, this version of Gargoyle's Quest II includes additional content in the form of two new dungeons that offer two new abilities: Homing Fire, and the After Image Technique. Aside from those new features, the game is almost exactly like the NES version. I would argue it might be a little easier than the NES version, likely from having to rework the game's physics due to being on a different system, although it can still have some pretty annoying parts. Controls are still pretty good and responsive. It looks pretty good for a Game Boy game. The audio quality takes a small hit due to being on the Game Boy, but otherwise the music is still pretty good. If you don't know Japanese you may be able to beat the game without needing to know any, but you might be lost at some parts since you wouldn't be aware of what you are doing. This is a cheaper alternative to the NES version, but equally as good, if not probably better due to being slightly easier."*

* Logo
* Box Art

### Genre(s)

Action,
Adventure,
2D Platformer

### Value

Price Charting
Static Value:
$25 Cart
$6 Instruction Manual
$10 Box

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor

## External Links

Makaimura Gaiden: The Demon Darkness at GameFAQs
Dragon Warrior II

*"A slight improvement over the original Dragon Warrior. While it does use very similar graphics to the first one (due to being updated versions of the original Famicom versions), it has improved sound effects and the music sounds pretty decent. There is also more of a story here than in the original, but not by much. They also have a pseudo class mechanic with your party, which is new to the Dragon Warrior games at this point. The controls are a little more clunky now than before, not so much in the combat or menu, but during movement (I would find myself stopping for random reasons). The biggest difference between the first and this one is the difficulty. While the game is relatively normal in terms of JRPG difficulty (needing to grind sometimes), the ending is insanely, and mercilessly difficult. You typically reach the end game around level 22, but need 10+ more levels to even be ready to fight the final boss. The monsters you need to grind are incredibly difficult to deal with (looking at you Blizzard), being capable of wiping your entire party out in a single turn, all the while only rewarding roughly 400 EXP when sometimes you need around 30,000 EXP to level up once."*

* Logo
* Logo 2
* Box Art

### Release Date

JP: January, 1987
NA: September, 1990

### Value

Price Charting
Static Value:
$42 Cart
$20 Instruction Manual
$38 Box
$306 Sealed

## YouTube Information

* Thumbnail
* Title Card

### YT Link

Part 1
Part 2
Part 3
Part 4
End

### Score

 Graphics
 Sound
 Control
 Fun Factor
Super Mario Land

*"Even though Tetris was the bundle game with the Game Boy, I recall the first game I played on the Game Boy was Super Mario Land. Not a bad handheld port."*

* Logo
* Box Art

### Release Date

JP: April, 1989
NA: July, 1989
EU: September, 1990

### Genre(s)

Action,
2D Platformer

### Value

Price Charting
Static Value:
$13 Cart
$5 Instruction Manual
$25 Box
$360 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Castlevania II: Belmont's Revenge

*"Castlevania II: Belmont's Revenge is SIGNIFICANTLY much better than the prequel, Castlevania Adventure. The controls are astronomically improved, the level design isn't extremely unfair (though lacking on health pick ups), it graphically looks similar, however it feels smoother and doesn't seem to lag at all. Musically it's still impressive, and it's generally fun to play. Highly recommend for Castlevania and Game Boy fans."*

* Logo
* Box Art

### Release Date

JP: July, 1991
NA: August, 1991
EU: November, 1992

### Genre(s)

Action,
Adventure,
2D Platformer

### Value

Price Charting
Static Value:
$55 Cart
$49 Instruction Manual
$160 Box
$435 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor

## External Links

Castlevania II: Belmont's Revenge at GameFAQs
Wonder Boy in Monster World

*"Wonder Boy in Monster World is an extremely well designed action RPG for the Genesis. Very bright and well designed graphics, great sound effects and music, good controls, and extremely fun. The small segments of RPG, such as collecting items or farming gold, aren't too difficult or grind heavy, so don't expect to get bored. The ending is also very challenging, with the overall game progression being pretty balanced and enjoyable (as long as you remember to save)."*

* Logo
* Box Art

### Release Date

JP: October, 1991
NA: February, 1992
EU: April, 1992

### Genre(s)

Action RPG,
Adventure,
2D Platformer,
Metroidvania

### Value

Price Charting
Static Value:
$30 Cart
$19 Instruction Manual
$15 Box
$99 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Ghostbusters II

*"Not a terribly good game, not a terribly bad game. I will admit, I did have to use cheats to beat the final level, but with patience and practice, it is beatable."*

* Logo
* Box Art

### Game Mode(s)

Single Player,
Multiplayer (2 Players)

### Value

Price Charting
Static Value:
$10 Cart
$9 Instruction Manual
$20 Box
$175 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Celebrity A-Z: A

### Joss Ackland

***Joss Ackland*** (born February 29, 1928) is an English actor who has appeared in more than 130 film and television roles.

* Z Cars (December 25, 1967-May 28, 1968)
* July 8, 1988: *It Couldn't Happen Here*Go to https://en.wikipedia.org/wiki/It\_Couldn%27t\_Happen\_Here%7Clinktext=Wikipedia
* March 29, 1989: Codename: KyrilGo to https://en.wikipedia.org/wiki/Codename:\_Kyril%7Clinktext=Wikipedia
* September 15, 1989: *Lethal Weapon*Go to http://lethalweapon.wikia.com/wiki/Lethal\_Weapon\_2%7Clinktext=lethalweapon.wikia.com
* **January 3, 1992**: Bill & Ted's Bogus JourneyGo to https://en.wikipedia.org/wiki/Bill\_%26\_Ted%27s\_Bogus\_Journey%7Clinktext=Wikipedia
* November 17, 1991: Ashenden
* December 29, 1991: Miss Marple - They Do It With Mirrors
* July 2, 1993: *The Mighty Ducks*Go to https://en.wikipedia.org/wiki/The\_Mighty\_Ducks%7Clinktext=Wikipedia
* June 2, 1995: Mad Dogs and EnglishmenGo to https://en.wikipedia.org/wiki/Mad\_Dogs\_and\_Englishmen\_(1995\_film)%7Clinktext=Wikipedia
* January 31, 1996 (video): *A Kid in King Arthur's Court*
1/10Dates given are UK release dates unless stated otherwise.
Kirby's Adventure

*"Kirby's Adventure is one of my favorite games for the NES, next to Crystalis, Mega Man 2, Castlevania III, and Super Mario Bros. 3. Being a game from the later life of the NES, the developers were able to really use everything the NES had to offer, and it shows. Incredibly good graphics, amazing and memorable music, very tight controls, and a whole lot of fun! It's one of the best games for the system, and honestly brought more for the Kirby franchise than the first one on the Game Boy. If you are collecting Kirby or NES, I recommend this one 100%, you will not be disappointed."*

* Logo
* Box Art

### Release Date

JP: March, 1993
NA: May, 1993
EU: September, 1993

### Genre(s)

Action,
Adventure,
2D Platformer

### Value

Price Charting
Static Value:
$18 Cart
$8 Instruction Manual
$28 Box
$123 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Batman: The Video Game

*"Batman: The Video Game is graphically beautiful and the music is top tier quality! It's probably one of the few good movie licensed games on the NES. The controls are sometimes iffy; sometimes working and sometimes not being as responsive, but it doesn't take away too much from the gameplay. I will say, however, that this game is quite challenging, but when you finally beat the Joker, you feel like you're on top of the world. Highly recommend for Batman fans and anyone looking for a good platformer to play on the NES."*

* Logo
* Logo 2
* Box Art

### Release Date

JP: December, 1989
NA: February, 1990
EU: September, 1990

### Genre(s)

Action,
2D Platformer

### Value

Price Charting
Static Value:
$11 Cart
$6 Instruction Manual
$25 Box
$280 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Castlevania

*"Castlevania is one of my most favorite video game franchises of all time! I was really excited to finally do this video!"*

* Logo
* Logo 2
* Logo 3
* Box Art

### Release Date

NA: May, 1987
EU: December, 1988
JP: February, 1993

### Genre(s)

Action,
2D Platformer

### Value

Price Charting
Static Value:
$25 Cart
$13 Instruction Manual
$38 Box
$450 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Lightening Force: Quest for the Darkstar

*"Lightening Force: Quest for the Darkstar (otherwise known as Thunder Force IV in other parts of the world) is a shoot 'em up that is widely known for it's quality. Amazing visuals, extremely good music and sound effects, good gameplay and controls, and one of the pinnacle shooters that helped influence the entire genre (amongst others at the time). It is very difficult if you are not into shoot 'em ups, but you can change the difficulty by pressing A+Start before you start the game, allowing newbies (like myself) to still enjoy the game. Even though I suck at it, I still think it's probably one of the best games on the Genesis."*

* Logo
* Box Art

### Release Date

JP: July, 1992
NA: December, 1992
EU: December, 1992

### Value

Price Charting
Static Value:
$35 Cart
$13 Instruction Manual
$52 Box
$184 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Strider Returns: Journey from Darkness

*"Strider Returns: Journey from Darkness (or just Strider Returns) is the unofficial sequel to Strider on the Genesis; unofficial because it wasn't canon under Capcom, but Capcom gave third party companies (like U.S. Gold) the ok to publish their own Strider title, creating Strider Hinjo as this game's protagonist. The graphics are ok, but nothing amazing. The sound and music are also ok, but nothing amazing (though the title theme and Castle Metropolis are pretty good soundtracks). The game can be a little difficult early on, but you'll likely adapt to it. The controls are also not bad, but the sluggish movement can be kind of a hindrance."*

* Logo
* Box Art

### Release Date

EU: November, 1992
NA: November, 1992

### Genre(s)

Action,
2D Platformer

### Value

Price Charting
Static Value:
$14 Cart
$16 Instruction Manual
$10 Box
$87 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Golden Axe II

*"Golden Axe II is an incredibly fun beat 'em up on the Genesis, one of the best in the early years of the system. The controls are responsive (though if you play with a 6 button controller, you won't like how the controls work), the difficulty is pretty decently fair, the graphics are pretty good, the sound quality is great, and it is genuinely fun to play, including a two player option. Definitely recommend for SEGA and Genesis fans."*

* Logo
* Box Art

### Release Date

JP: December, 1991
NA: December, 1991
EU: January, 1992

### Genre(s)

Action,
Beat 'em Up

### Game Mode(s)

Single Player
Multiplayer (2 Players)

### Value

Price Charting
Static Value:
$14 Cart
$15 Instruction Manual
$7 Box
$130 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Putt-Putt Joins the Parade

*"As a kid, I always really loved the games produced by Humongous Entertainment, and Putt-Putt Joins the Parade is their first big blockbuster game they made, allowing for many more Putt-Putt games to follow as well as other franchises like Freddi Fish, Spy Fox, and let's not forget, Pajama Sam. Many kids didn't get to start out with PC games like DOOM; that was more of an adult, maybe even teenager game; and even though many of us would inevitably get to DOOM, we started out with games like Putt-Putt. The first time I played it was in preschool, and the idea of collecting items to solve puzzles was such a cool idea that it really stuck with me for many other games in the future, like Resident Evil. So graphically it's not bad looking, but they definitely would improve the designs of their characters and worlds as time went on. The audio is alright, the many sounds and voices are appreciated, though something sounds off about their quality, although it might just be me. The controls are really good, but it's hard to mess up controls on a point-and-click game. As for the game being fun? Well, I'm not a kid anymore, but it was a nice trip down memory lane. If I take what I remember as a kid, I would say the game is decently fun, but it does lack in some departments. I know later down the road they flesh out the puzzle solving parts of their games, and those games I remember being the really fun ones. I recommend any of the Humongous Entertainment games for parents to let their kids play."*

* Logo
* Box

### Release Date

MS-DOS
US: November, 1992
Windows
US: November, 1995

### Genre(s)

Point & Click,
Adventure

### Value

Price Charting:
Putt-Putt Joins the Parade
Digital:
Steam

## YouTube Information

### Score

 Graphics
 Sound
 Control
 Fun Factor
Taz-Mania

*"Taz-Mania is by far the worst game I own for the Game Gear, yes, even worse than Sonic the Hedgehog 2. It is abysmal in quality, a far cry from it's Genesis or SNES versions. The best part of the game, which isn't even that great in itself, is the graphics. There is a bit of detail in Taz's animations, and sadly that is the best thing to say about this game. The sound effects are nearly non-existent, and the music is AWFUL, just a pixelated mess of audio. The controls are garbage, only during the mine car level do they seem responsive, and it's likely because the game isn't suffering from slowdown on that level. Every other level the controls are not responsive, at best sluggish to respond. The jump is a gamble, sometimes being controlled by how long you hold the button, but sometimes it just doesn't work when you need it to. The level designs are relatively simple, but the controls and slowdown are what make this game a grueling nightmare to traverse through. Do not play this game unless you love to torture yourself."*

* Logo
* Box Art

### Release Date

NA: October, 1992
EU: December, 1992

### Genre(s)

Action,
2D Platformer

### Value

Price Charting
Static Value:
$4 Cart
$2 Instruction Manual
$4 Box
$19 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Gargoyle's Quest II

*"Gargoyle's Quest II, also known as Gargoyle's Quest II: The Demon Darkness, is an amazing game for the NES! Incredible graphics and music quality, responsive and tight controls, and generally really fun and challenging. I will admit, that the early section of the game can be a challenge, but at least it prepares you for what to expect from the game from that point on, and while the game does continue to give you a challenge, it is nothing too extraordinarily difficult."*

* Logo
* Box Art

### Release Date

JP: July, 1992
NA: October, 1992
EU: June, 1993

### Genre(s)

Action,
Adventure,
2D Platformer

### Value

Price Charting
Static Value:
$64 Cart
$28 Instruction Manual
$83 Box
$429 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Castlevania II: Simon's Quest

*"I am a big fan of the Castlevania series, but Simon's Quest tends to get all the negative criticism. Understandably, it does have a lot of minor annoyances, but it's only real flaw is how badly it doesn't relay information on where you need to go. Other than that, I don't think it's that bad, as long as you have a walkthrough to help guide you."*

* Logo
* Logo 2
* Box Art

### Release Date

JP: August, 1987
NA: December, 1988
EU: April, 1990

### Genre(s)

Action,
Adventure,
2D Platformer,
Metroidvania

### Value

Price Charting
Static Value:
$13 Cart
$10 Instruction Manual
$35 Box
$600 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor

## External Links

Castlevania II: Simon's Quest at GameFAQs
Doctor Who Magazine 1998

Take the TARDIS back to **Doctor Who Magazine 1997**

***Doctor Who Magazine*** is the world's longest running magazine based on a television series. It is currently published every four weeks and offers Doctor Who news, reviews, articles and comic stories.

The magazine was born as Doctor Who Weekly, published by the UK branch of Marvel Comics in mid-October 1979. The first issue arrived on newsstands midway through broadcast of City of Death, and Tom Baker spent some time promoting it while in the midst of production of the ultimately cancelled Shada.

Since its first issue, a major feature of each issue has been an ongoing comic strip based upon the series. It has featured adventures of every incarnation of the Doctor and many of his TV companions. There have also been, from time to time, back-up comic strips featuring different characters. **Source** tardis.wikia.com

## Doctor Who Magazine

Doctor Who Magazine's 1998 issues spanned from issue 260 to issue 272 and were published every four weeks by Panini Comics, however covers were still branded with "Marvel Comics" logo.

For all of this year's issues the cover price in the United Kingdom remained at £3.00. Except for December's issue 272, it rose to £3.20, this issue celebrated Doctor Who's 35th anniversary, with a page count increase to 68 pages (usually the magazine had 51 pages), this issue also sported a shiny metallic-like finish to the magazine's cover. The following issue, however continued at £3.20 despite the drop in page count back to 51 pages.

Issue 260: January 14, 1998Issue 261: February 11, 1998Issue 262: March 11, 1998Issue 263: April 8, 1998Issue 264: May 6, 1998Issue 265: June 3, 1998Issue 266: July 1, 1998Issue 267: July 29, 1998Issue 268: August 26, 1998Issue 269: September 23, 1998Issue 270: October 21, 1998Issue 271: November 18, 1998Issue 272: December 16, 1998Take the TARDIS forward to **Doctor Who Magazine 1999**
Darkwing Duck

*"Darkwing Duck, otherwise known as Disney's Darkwing Duck, is an action platformer (practically a clone of Mega Man) made by Capcom based off the hit TV show... Darkwing Duck. Alright, let's get dangerous! The game is excellent! As I said, it's basically a clone of Mega Man, but it's done so well that it actually feels like a Mega Man game. The controls are tight, and you can quickly adjust to them even if it's your first time playing. The graphics are top notch, to be expected of a Capcom game, with all the characters being represented very well, and each level being unique with one another (although the bridge and tower level do appear to share some assets). The music is pretty good, even having the Darkwing Duck theme. If it's your first time through, the game might feel difficult, but after awhile, you can probably breeze through it fairly easily."*

* Logo
* Box Art

### Release Date

NA: June, 1992
EU: December, 1993

### Genre(s)

Action,
Adventure,
2D Platformer

### Value

Price Charting
Static Value:
$37 Cart
$22 Instruction Manual
$64 Box
$483 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Strider

*"Strider on the Genesis is a more faithful port of the arcade game than the NES version. It's also MUCH better in comparison. It's not perfect, but it's definitely much more enjoyable than the NES version. While it can be difficult, you have the option of what difficulty you want to play on, and you can add additional lives to extend you chances. The sound is probably the worst part of the game. It seems absent, randomly, throughout the game. The music is a mix of some good hits, and some obvious misses. The controls are alright, though they should've maybe polished them just a little bit more. If you like the character Strider, I say give this game a chance, as it's a much better representative of the series compared to it's 8-bit counterpart on the NES."*

* Logo
* Logo 2
* Box Art

### Release Date

JP: September, 1990
NA: November, 1990

### Genre(s)

Action,
2D Platformer

### Value

Price Charting
Static Value:
$16 Cart
$15 Instruction Manual
$10 Box
$79 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
INXS: Make My Video

*"The "Make My Video" games are very odd games. For starters they are interactive games that simulate video editing. They are also probably the earliest music oriented games as well. There are three of them, each one focusing on a different band, this one being INXS, an Australian rock band, whose album "Welcome to Wherever You Are" is the primary musical centerpiece for this game. There is also a "Make My Video" game for the band Kris Kross, but I do not own that one. The third one... well, I'll get to that one later. So what is the game like? Well, unfortunately, due to the primitive tech used to record FMVs (Full-Motion Videos) in the early 90s, the graphics are horrible. Even properly upscaled, I can barely make them look better. There is the likelihood that these games would look better on a CRT TV, but I'm pretty sure people complained about the quality back in 1992 as well. What about the controls? Well, there isn't really any controls to worry about, but I suppose interacting does have some minor problems while using the editor, such as the slider jumping between edits due to overly sensitive controls. The audio is the best quality of the game, but it's not that great. I can sort of understand the actors, some of their speech is a little muffled. The music is understandable, but also suffers from muffling. And what about overall fun? It's not fun. For instance, I cannot understand what the characters want sometimes, making it incredibly difficult to edit their videos correctly, while on the other hand, there are instances where it's incredibly easy to the point it's boring. The characters were definitely of their time, but I think they were purposely overplaying the roles to be funny, so at least the actors did a decent job making the game somewhat entertaining. I did like the metal chicks who were asking for Megadeth though, definitely have good taste in music if you ask me."*

* Logo
* Box Art

### Genre(s)

Interactive,
Music

### Value

Price Charting
Static Value:
$11 CD
$6 Instruction Manual
$9 Box
$28 Sealed

## YouTube Information

### Score

 Graphics
 Sound
 Control
 Fun Factor
Super Mario Bros. 2

*"I remember this game being a LOT easier as a kid."*

* Logo
* Box Art

### Release Date

NA: October, 1988
EU: April, 1989
AU: May, 1989
JP: September, 1992

### Genre(s)

Action,
2D Platformer

### Game Mode(s)

Single Player,
Multiplayer (2 Players)

### Value

Price Charting
Static Value:
$24 Cart
$7 Instruction Manual
$27 Box
$500 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Zelda II: The Adventure of Link

*"The Legend of Zelda series is filled with many memorable and really great games. This game is definitely memorable, but for the wrong reasons. It's not inherently a bad game, but it's way more difficult than it needs to be. This is definitely from a time before Nintendo realized that a good game doesn't need to be difficult to be fun."*

* Logo
* Logo 2
* Box Art

### Release Date

JP: January, 1987
EU: September, 1988
NA: December, 1988

### Genre(s)

Action RPG,
Adventure,
2D Platformer

### Value

Price Charting
Static Value:
$20 Cart
$11 Instruction Manual
$39 Box
$450 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor

## External Links

Zelda II: The Adventure of Link at GameFAQs
Blaster Master

*"Probably one of Sunsoft's most well known titles, Blaster Master takes the Metroid formula and improves on it in some places. However, this game is definitely more of a challenge, and the final area is excruciatingly painful."*

* Logo
* Box Art

### Release Date

JP: June, 1988
NA: November, 1988
EU: April, 1991

### Genre(s)

Action,
Adventure,
2D Platformer,
Metroidvania

### Value

Price Charting
Static Value:
$8 Cart
$8 Instruction Manual
$20 Box
$210 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Super Spike V'Ball

*"A pretty decent arcade style, volleyball game. It can be incredibly challenging for some players."*

* Logo
* Box Art

### Release Date

JP: November, 1989
NA: February, 1990
EU: January, 1992

### Game Mode(s)

Single Player,
Multiplayer (4 Players)

### Value

Price Charting
Static Value:
$4 Cart
$1 Instruction Manual
$3 Box
$88 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
8 Eyes

*"Somewhat of a clone to the Castlevania series, 8 Eyes adds some cooperative play by allowing player 1 to control the main character, Orin, and player 2 to control his falcon, Cutrus. The player must defeat each mansion in order to unlock the final mansion, which, if you look into it, is actually a copy of Mega Man's progression system. The biggest problems this game has, however, is that it didn't copy any of the fun from the other two series listed and is unnecessarily hard. By the way, I really suck at this game."*

* Logo
* Box Art

### Release Date

JP: September, 1988
NA: January, 1990

### Genre(s)

Action,
Adventure,
2D Platformer

### Game Mode(s)

Single Player,
Multiplayer (2 Player)

### Value

Price Charting
Static Value:
$13 Cart
$6 Instruction Manual
$14 Box
$150 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Ecco the Dolphin

*"Ecco the Dolphin was one of the popular titles for the Genesis in 1992, eventually becoming a franchise for SEGA. Ecco the Dolphin is infamous for it's difficulty, and having finally beat it after years of never getting past the City of Forever, I can say with confidence that, yes, it is a very hard game, probably the hardest Genesis game I've ever played, and I'm openly going to admit I needed to use cheats, so I guess technically I didn't beat it authentically, but this is likely as close as I'll ever get. Graphically it looks amazing, and the audio is definitely spooky... actually thinking about it, the game is kind of like a horror game unintentionally... and if you wanna go even deeper, read into the inspirations for the game, and you'll find that this game has probably the darkest backstory of any game in existence, it's pretty crazy. Got a little off topic there; the controls and level design ultimately are the reasons for the difficulty. The controls are bad, and I feel they were intentionally made this way to emulate being a dolphin moving in water, and I get it, but for most of the game I didn't feel like I had any control over Ecco. The level design is unforgiving, and I'm sure everyone who has played this can agree with me, especially the final level, my god. And the funny thing is... it's a game about a dolphin. Like who thought that this game was gonna be so insanely hard when they bought it? Who thought they were gonna be traumatized by it for the rest of their lives?"*

* Logo
* Box Art

### Release Date

EU: December, 1992
NA: December, 1992
JP: July, 1993

### Genre(s)

Action,
Adventure

### Value

Price Charting
Static Value:
$8 Cart
$2 Instruction Manual
$6 Box
$55 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Final Fantasy Legend III

*"Final Fantasy Legend III continues the trend of improvement from the previous title. The game uses more complex tiles in dungeons, animations look great, and sprites look fantastic. With some observation, it actually looks like they used some graphical assets from Mystic Quest, or vice versa. The sound and music is still good, the controls are still pretty good with barely any lag on input (honestly only appears while moving around, and just barely at that). While the story takes a hit, being slightly more simpler than it's predecessor (though dealing with time travel), the game play is heavily improved upon, and the difficulty has been adjusted to being slightly easier, though being an RPG, you are still required to prepare yourself for difficult encounters, however; I was able to beat the game by almost exclusively exploiting the overpowered usage of spells and transformations, so even the more difficult parts of the game can be cheesed with the right knowledge. Saving anywhere you want returns to this game as well, and you all should know by now how easily exploitable that was. All and all, it's not a bad game, I think if you don't want to exploit the overpowered parts of the game (except maybe the saving wherever you want, that's pretty useful), you might have a lot of fun with this one."*

* Logo
* Logo2
* Box Art

### Publisher

Square
SunSoft

### Release Date

JP: December, 1991
NA: August, 1993

### Value

Price Charting
Static Value:
$14 Cart
$11 Instruction Manual
$31 Box

## YouTube Information

* Thumbnail
* Title Card

### YT Link

Part 1
Part 2
Final Part

### Score

 Graphics
 Sound
 Control
 Fun Factor
Sonic the Hedgehog

*"The blue blur himself, Sonic the Hedgehog, SEGA's mascot and Mario's rival. Sonic is probably the franchise that has the biggest impact on my life. It solidified me as a SEGA fan at a young age, and I still am an avid supporter to this day. This is Sonic's first journey, and it's definitely pretty tough for non-veterans of the series. It's not as good as the sequels, but I still like it."*

* Logo
* Logo 2
* Box Art

### Release Date

NA: June, 1991
JP: July, 1991
EU: July, 1991

### Genre(s)

Action,
2D Platformer

### Value

Price Charting
Static Value:
$9 Cart
$8 Instruction Manual
$7 Box
$64 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Dinosaurs for Hire

*"Dinosaurs for Hire is an action platformer based off a comic of the same name from the late 80s and early 90s. The general premise of the game is pretty amazing for the time. You play as dinosaurs (your choice of a T-Rex, Triceratops, or a Stegosaurus) who use giant guns fighting ninjas, punks, robots, other dinosaurs, aliens, and other types of monsters. This is a pretty cool concept for a game in the early 90s, using pop culture that was popular with kids and teens at the time. But what about the game? Graphically the game looks pretty good, the main characters, enemies, bosses, and level designs are pretty interesting. The sound is also pretty good, with pretty cool music, the only problem being the variety of music is pretty limited, though not to the same degree as other games like Addams Family. Controls are pretty good and responsive, I didn't have any real issues with moving around, though some parts of levels don't utilize the controls to a better degree (such as moving up on some platforms, jumping with the jet ski, or jumping down from platforms you aren't sure you can jump down from). As far as fun factor, the game is not necessarily hard, unless you actually play on Hard, of which the game then proceeds to be pretty unforgivable in difficulty. If you play as the Stegosaurus the game does become slightly harder regardless of the difficulty you pick as his jump is much lower than the T-Rex or Triceratops. Overall, however, I would say the game is pretty fun to play, if not a little short. Another cool feature is the game has co-op which definitely brings more fun to the action."*

* Logo
* Box Art

### Genre(s)

Action,
2D Platformer,
Shoot 'em Up

### Game Mode(s)

Single Player,
Multiplayer (2 Players)

### Value

Price Charting
Static Value:
$20 Cart
$13 Instruction Manual
$9 Box

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Xexyz

*"Xexyz is an uncommon game developed by Atlus and published by Hudson Soft. It's a decent platformer that also includes horizontal shooter levels. The game isn't too bad, but it has one major flaw: You have to button mash the fire button A LOT."*

* Logo
* Box Art

### Release Date

JP: August, 1988
NA: April, 1990

### Genre(s)

Action,
Adventure,
2D Platformer,
Shoot 'em Up

### Value

Price Charting
Static Value:
$10 Cart
$9 Instruction Manual
$11 Box
$148 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Burgundy Realty Corporation, et al. Vs. MAA General Assurance Phils., Inc. G.R. No. 225610. February 19, 2020

Burgundy Realty Corporation, et al. Vs. MAA General Assurance Phils., Inc. G.R. No. 225610. February 19, 2020

Inting

https://elibrary.judiciary.gov.ph/thebookshelf/showdocs/1/66240

## Issues

Res judicata applies in the concept of "bar by prior judgment" if the following requisites concur:
(1) the former judgment or order must be final;
(2) the judgment or order must be on the merits;
(3) the decision must have been rendered by a court having jurisdiction over the subject matter and the parties; and
(4) there must be, between the first and the second action, identity of parties, of subject matter, and of causes of action.

## Decisions

**WHEREFORE**, the petition is **DENIED** for being **MOOT**.
Final Fantasy: Mystic Quest

*"Final Fantasy Mystic Quest is the "easy mode" of JRPGs. The game is heavily designed around people who have never played an RPG, let alone a JRPG. It's pretty easy, even if you struggle on certain segments of the game, a lot of the system is designed to help you succeed, with the only real difficulty coming from status effects in battle. With that said, there are some decent mechanics built into the game that make it fun and interesting, like the different ways of using your weapons. The music and audio is pretty top notch. The graphics are technically not bad (especially enemy sprites), however the level design is very simple, while the general pallets are basic, and the world map is the worst effected by this as you simply select a level to visit, rather than for exploring (which takes away from world building). It's not the best game I've played on the SNES so far; however, it still can be an entertaining game."*

* Logo
* Box Art

### Release Date

NA: October, 1992
JP: September, 1993
EU: October, 1993

### Value

Price Charting
Static Value:
$10 Cart
$8 Instruction Manual
$18 Box
$134 Sealed

## YouTube Information

* Thumbnail
* Title Card

### YT Link

Part 1
Part 2
Part 3
End

### Score

 Graphics
 Sound
 Control
 Fun Factor
Mega Man 3

*"Mega Man 3 is disappointing compared to Mega Man 2. It is essentially as difficult as the original Mega Man, maybe even slightly harder, but is twice as long. Some stages feel unforgiving, or outright cheap. The controls are not as responsive as Mega Man 2's controls, and there is a ton of slow down. The robot master power ups are not as useful as before; I rarely found myself using any of them through most of the game. However, Rush, Mega Man's companion, is EXTREMELY useful, and his addition makes the game a lot more bearable to play. The music is still pretty good, not as catchy as Mega Man 2, but still pretty decent."*

* Logo
* Box Art

### Release Date

JP: September, 1990
NA: November, 1990
EU: June, 1992

### Genre(s)

Action,
Adventure,
2D Platformer

### Value

Price Charting
Static Value:
$16 Cart
$14 Instruction Manual
$51 Box
$584 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Mickey's Safari in Letterland

*"A kid friendly adventure game involving the alphabet. Honestly, that's the best way to describe it."*

* Logo
* Box Art

### Genre(s)

Adventure,
2D Platformer

### Value

Price Charting
Static Value:
$12 Cart
$10 Instruction Manual
$25 Box
$68 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor

## External Links

Mickey's Safari in Letterland at GameFAQs
Legend of Zelda: A Link to the Past

*"The Legend of Zelda: A Link to the Past is one of the best action adventure games on the SNES. I would say it's probably the best game on the SNES, but it has a lot of competition. Still, it is exceptionally well made and extremely fun to play! As always for SNES games, it looks beautiful, and the audio quality is very well done. Returning musical themes from previous Zelda titles sound immaculate and the addition of brand new themes that are as equally amazing is heaven to the ears. The controls are tight and responsive without any flaws. The gameplay is fun and challenging, but not too difficult or too easy. If you haven't played this game yet, I strongly suggest you do, it is a SNES staple, but also one of the best games in general."*

* Logo
* Box Art

### Release Date

JP: November, 1991
NA: April, 1992
EU: September, 1992

### Genre(s)

Action RPG,
Adventure

### Value

Price Charting
Static Value:
$23 Cart
$10 Instruction Manual
$29 Box
$305 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor

## External Links

The Legend of Zelda: A Link to the Past at GameFAQs
Mega Man 5

*"Mega Man 5 is very similar in quality to Mega Man 4, with great graphics and sound (although lacking in memorable soundtracks), controls that are responsive but a little too sensitive sometimes, and the game is generally fun to play and gives you the urge to complete it; however, I would say that unlike Mega Man 4, Mega Man 5 is a little bit more difficult. The Crystal Man stage in particular is pretty difficult due to the sheer randomness of the stage hazards. Aside from that, the game is pretty decent."*

* Logo
* Box Art

### Release Date

JP: December, 1992
NA: December, 1992
EU: March, 1993

### Genre(s)

Action,
Adventure,
2D Platformer

### Value

Price Charting
Static Value:
$74 Cart
$52 Instruction Manual
$80 Box
$712 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Bible Adventures

*"Well... another Wisdom Tree game, which means another bible game. At least this one is actually based on stories from the bible, unlike Spiritual Warfare. In general, all 3 games function similarly, mostly involving mechanics with picking things up (David does get a slingshot later in his game). Each one consists of a few levels that aren't very long. They all have bland, tasteless graphics, and the same repetitive music, that is ironically iconic to anyone who has played the game. The game is very buggy and glitchy, but doesn't become unplayable. However, the controls are the worst part of the game... You will constantly feel like you are on ice, you'll accidentally throw stuff, or accidentally jump more than you meant to (or randomly not jump at all). Noah's Ark is probably the only reason to play this game, and mostly because of it's status as a meme (and probably because out of the three games, it's the best one)."*

* Logo
* Box Art

### Genre(s)

Action,
2D Platformer

### Value

Price Charting
Static Value:
$13 Cart
$6 Instruction Manual
$14 Box
$102 Sealed

## YouTube Information

* Thumbnail
* Title Card

### YT Link

Baby Moses
David and Goliath
Noah's Ark

### Score

 Graphics
 Sound
 Control
 Fun Factor
Sonic the Hedgehog 2

*"Sonic returns better and faster than before! He brings along his new sidekick, Miles "Tails" Prowler, to defeat Dr. Ivo "Eggman" Robotnik once again, before he lets loose his newest and most destructive invention yet, the Death Egg! While the first Sonic game was already fairly great looking graphically, Sonic 2 definitely refines the look, but also brings along a better means of making Sonic feel faster without any of the slow down. The music is far superior to the previous title, having many iconic soundtracks that would last in the franchise for years to come. The gameplay is very good, with very tight controls. My only gripe with the game is the special stages, they are way more difficult than they really needed to be. I would recommend this title for any Sonic and SEGA fans, but the likelihood is that most of you have probably already played this banger title."*

* Logo
* Box Art

### Genre(s)

Action,
2D Platformer

### Value

Price Charting
Static Value:
$5 Cart
$6 Instruction Manual
$9 Box
$250 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Kid Dracula

*"Kid Dracula is a Castlevania spin-off that follows the son of Dracula, Alucard, AKA Kid Dracula, in his adventure to save his father's castle from the evil... dinosaur? Alien? Demon? Galamoth (incorrectly translated to Garamoth in English). It's definitely a kid friendly experience in comparison to the darker elements of... pretty much every other Castlevania, but it certainly kept the difficulty. The controls are pretty responsive, but there are segments of the game with slowdown, and this effects the input lag, which in turn effects the difficulty. The sound is amazing for a Game Boy game, especially the music. The graphics on the sprites and during the cutscenes are pretty good, but the level designs are lacking details. As for the fun... The game is fun, but it is hard. Not incredibly hard, but for a game that seems geared towards kids, it seems pretty tough. Granted, it's extremely fair with giving away lives and giving infinite continues, as well as using a password system, so I would say the fairness of the experience balances out the harder parts of the game. I would recommend Game Boy and/or Castlevania players check it out, but unfortunately the game is insanely expensive on the Game Boy, however; You're in luck! The Castlevania Anniversary Collection that is available for newer systems includes a copy of Kid Dracula, so if you really wanna try it out, I recommend that."*

* Logo
* Box Art

### Release Date

JP: January, 1993
NA: March, 1993
EU: December, 1993

### Genre(s)

Action,
Adventure,
2D Platformer

### Value

Price Charting
Static Value:
$109 Cart
$69 Instruction Manual
$240 Box

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Strider (NES)

*"Strider is one of my favorite franchises from Capcom, Strider himself is a really badass character, but while the later games in the series ranged from good to really great, the first one on the NES was not really that good. It's largely due to the very bad controls, having no immunity after taking damage, and the game telling you NOTHING about what you need to do. At least it looks decent and has decent music."*

* Logo
* Logo 2
* Box Art

### Genre(s)

Action,
Adventure,
2D Platformer

### Value

Price Charting
Static Value:
$10 Cart
$7 Instruction Manual
$17 Box
$125 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Gargoyle's Quest

*"One of the best games I've played on the Game Boy. The challenge isn't too difficult, the graphics are amazing, the sound is great for a Game Boy game, the controls are responsive and feel good, and the game is extremely fun! If you like the Game Boy, this is a game you should play, I highly recommend it."*

* Logo
* Box Art

### Release Date

JP: May, 1990
NA: July, 1990
EU: December, 1991

### Genre(s)

Action,
Adventure,
2D Platformer

### Value

Price Charting
Static Value:
$30 Cart
$20 Instruction Manual
$51 Box
$200 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Guardian Legend

*"What an amazing game. The mix of an action adventure game with a shoot 'em up was a pretty interesting and fun experience. The game is definitely good looking, and feels great to play. It's difficult but not overly punishing. This is a quintessential "good" game."*

* Logo
* Box Art

### Release Date

JP: February, 1988
NA: April, 1989
EU: December, 1990

### Genre(s)

Action,
Adventure,
Shoot 'em Up

### Value

Price Charting
Static Value:
$17 Cart
$15 Instruction Manual
$32 Box
$230 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Final Fantasy Adventure

*"While under the alias "Final Fantasy Adventure" here in America, this game was technically the first of the Mana series of games. It is a fun action adventure RPG, feeling like a combination of Legend of Zelda and Final Fantasy, with very good controls and pretty good music. Obviously there are limitations to the audio and graphics, due to being on the Game Boy, but it is still pretty good even then. I would strongly recommend this game to anyone who likes the Game Boy."*

* Logo
* Logo2
* Box Art

### Publisher

Square
SunSoft

### Release Date

JP: June, 1991
NA: November, 1991
EU: December, 1993

### Genre(s)

Action RPG,
Adventure

### Value

Price Charting
Static Value:
$32 Cart
$11 Instruction Manual
$39 Box
$170 Sealed

## YouTube Information

* Thumbnail
* Title Card

### YT Link

Part 1
Part 2
End

### Score

 Graphics
 Sound
 Control
 Fun Factor
Super Mario Bros.

*"Thank you Mario! But our princess is in another castle!"*

* Logo
* Logo 2
* Box Art

### Release Date

JP: September, 1985
NA: October, 1985
EU: May, 1987

### Genre(s)

Action,
2D Platformer

### Game Mode(s)

Single Player,
Multiplayer (2 Players)

### Value

Price Charting
Static Value:
$12 Cart
$11 Instruction Manual
$16 Box
$475 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor
Mega Man 4

*"Mega Man 4 is a slight improvement over Mega Man 3, being that the controls return to being more responsive, though not as perfect as Mega Man 2's controls. The difficulty is also slightly easier than 3, and even though there is roughly the same amount of levels, 4 doesn't feel like it drags on forever. That being said, it's still kind of difficult. Visually it looks the same as 3, though there seems to be improvements on lowering the amount of pixel flickering that happens when too many objects are on screen. The music and audio is still pretty good, though this time around there aren't as many catchy soundtracks."*

* Logo
* Box Art

### Release Date

JP: December, 1991
NA: January, 1992
EU: January, 1993

### Genre(s)

Action,
Adventure,
2D Platformer

### Value

Price Charting
Static Value:
$25 Cart
$26 Instruction Manual
$44 Box
$312 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor