Mage Wars

The **Mage Wars** were a series of conflicts in the realm of Ars Magica between the Mages of Light and the Dark Mages, led by the Archmage. The Dark Mages were victorious.

Prior to the conflict, another series of events known as the Goblin Wars resulted in the extinction of the dwarves, according to Hoodie in Episode 9, with the goblins operating as minions for the Dark Mages.

## History

### 2013

*"This is what happens when a war of mages devastates the land, nothing seems to look right."*
―Hoodie in "Wizard's First Day"
Ars Magica was once a peaceful realm protected by powerful Mages of Light, until the evil Archmage attacked with the Dark Mages. Hoodie was just a boy during the Mage Wars, and it lasted for many years. Both sides suffered losses, including the Archmage and Hoodie's father. The Dark Mages won the conflict, forcing the surviving Light Mages into hiding as their enemies hunted them down. Notably, Hoodie and his mother Erika found refuge underground, but when the Dark Mages found them, Erika teleported her son to safety in Pine Grove Valley. Many years passed, and remnants of the Mage Wars remained, including old mage towers and hideouts built following the war One of the mage towers was near Pine Grove Valley, which Hoodie explored. He decided to take residence in the tower, and later mistook a dungeon for a Light Mage hideout. Henry Punchwood later revealed that the mage tower belonged to Hoodie's parents during the Mage Wars for a little time, and that there was hidden treasure in the tower's basement. Their library and tools were buried under dirt and stone to prevent the Dark Mages from finding them. Hoodie planned on finding more Light Mages like himself to reunite them, and defeat Dark Mages. On a quest for resources, Hoodie mistook a village home foundation for a mage tower, and he found a jungle village with houses that had been buried as a result of mages fighting, as well as a hermit hut which he wondered if it was left over from the Mage Wars. He read the books inside and concluded that the resident was a Mage of Light, and he also found an old mage structure which appeared to be a maze; the building was magical, as Hoodie could not use his pickaxe to breach the roof and the magic in the walls prevented him from placing torches, which reminded him of illusionary walls.

Hoodie later found a mage tower in the jungle. He later recalled how the Archmage led the Dark Mages into battle, and that he had a tower his mother instructed him to find. Hoodie found another mage tower in an autumn forest. He later found another maze and a mage tower in the snow-capped mountains. The tower was nearly identical to that of his parents' and had fire runes and a podium in the basement. Once he finished investigating the basement, he found another mage tower close by. Before he could make his way to the structure, he encountered Mages of Light for the first time: he aided the ice mages in fighting monsters, and when he believed himself to be doing most of the work, he wondered if the skirmish was a test and if they were sent by Henry. He introduced himself and learned that they had taken an oath of silence. When they telepathically told him to prove himself, he pledged to recruit all the Light Mages and build an army to reclaim the realms. When the conversation was finished, Hoodie saw what appeared to be another structure in the water, as well as a third mage. When he went to explore the next tower, he passed by a battle between Light Mages and Dark Mages, and aided the Mages of Light. He wondered if the structure by the water was the mages' hideout. He spent the night in the icy mage tower and left in the morning. He found another tower on his way back home, and explored it.

Dark Mages attacked the village known as Red Rock Town, and the Hedge-Wizard Herbie Punchwood received help from his brother, Henry to restore the village. Hoodie later found *Zorses 4 Dummies* in his parents' library. While on foot looking for horses and dyes, he found a mage tower that he believed he had previously visited because it was very similar to his own; it was actually a new tower, because he found new spells inside, along with another podium. Shortly after, he found another mage tower, also identical to his own with a podium, by a village. After he explored the tower, he asked around if anyone had seen any Light Mages. On his way back, Hoodie found two more mage towers and a different-looking structure. When he found a trap in the first tower, he suspected that Dark Mages were responsible. He also investigated the strange structure. Hoodie later explored the second mage tower he previously found. He suspected a mage battle caused a weather anomaly, where it was snowing on two sides of an area but raining in the middle. The tower he explored was also trapped by Dark Mages.

In the desert, Hoodie supported a group of Light Mages in battle against monsters of the night to prove his worth. However, one died in the fight. Hoodie later found another mage tower, but realized that he had already looted it. After reading *Zorses 4 Dummies*, Hoodie informed his pet rabbit Puff that there were no more bookstores around the realms because they had been destroyed. During his quest for a zebra, Hoodie happened upon a mage by the hermit hut; upon closer inspection, it was actually several mages, the same ones from a previous encounter still protecting the desert. Still wanting to prove his worth to them, he fought monsters in their proximity. On his search for pumpkins, Hoodie found a mage tower that felt familiar and he thought he had previously explored it, but proved himself wrong when he found a chest with new items inside. He finished exploring the tower and noted that the world was falling apart. Later on, Hoodie saw a mage outside his tower, revealed to be a Dark Mage. Suspecting him to be a scout who was involved in his goat Buttercup's absence, Hoodie killed him with his Arcane Bolt but feared that "the floodgates had been opened" and he was found by the enemy: he concluded that darkness was spreading throughout the lands. Not long afterwards, Hoodie found a group of mages. One attacked Hoodie, forcing him to kill the former, as well as the next mage who attacked him. Another Dark Mage later attacked Hoodie by surprise. When he killed him in self-defense, he suspected that the Dark Lord must have been aware of his activities and was sending minions after him. Flying on his new bat-horse, Hoodie surprised other Dark Mages converging on his location with his Arcane Bolt and Fireball.

Hoodie found a mage tower in the Nether and explored it, deducing that it was owned by a Nether mage. Later, he believed he saw a dark mage in the desert. He saw another and engaged in battle. After searching for bat-horses, Hoodie found a new structure in the forest and decided to revisit it once he completed his task. With so many enemy creatures out and about, Hoodie concluded that the Dark Lord wanted to stop him from transforming his bat-horse into a Pegasus. Hoodie was later attacked by Dark Mages outside the hermit hut, and inspected the structure he had previously happen upon. Shortly afterwards, he spotted another tower, and two more after he explored that mage tower. He believed the swamp of ruins was caused by the Mage Wars, and just as he finished his thought he saw a strange structure guarded by monsters. He explored the strange structure. Hoodie later confirmed that there were no more book stores due to the Mage Wars. In the desert, he saw a group of Dark Mages and battled them. That night, he saw a new mage tower and inspected it, and he also inspected a magic maze. The next night, he fought another mage by the hermit hut.

Hoodie eventually returned to the Swamp of Ruins (also known as the Dead Marshes), which he understood used to be a salt marsh in which Light Mages would retire (near a jungle where wizards would retire), and he intended to restore what the Dark Mages destroyed. He explored three towers in the swamp and saw a zombie riding a horse, suspecting him to be a fallen knight. Afterwards, he explored another mage tower. When he was in the desert, or "the hunting grounds," he ran into a Dark Mage, and he ran into another one underground.

### 2014

While on a journey for the dark tower, Hoodie came across the tree by which he had first met Mages of Light. Close by, he found a broken maze by a village and a rainbow eucalyptus tree. Afterwards he found and explored a mage tower, finding a Dark Mage in the basement. Continuing east, he found another tower and explored it, and he found another maze to explore. Shortly afterwards he explored another tower, and then another tower. He found a village nearby (possibly the same jungle village by the hermit hut) with a good number of residents inflicted with lycanthropy and introduced himself to the Hedge-Wizard. He performed good deeds to help the villagers get back in their homes, until he saw a Dark Mage. However, he was mistaken and learned the stranger to be affiliated with the light. Before he left the village, he saw another Light Mage, and learned he was actually a Dark Mage when he was attacked. Hoodie blasted him back in self-defense, causing him to fall to his death. Hoodie believed the damage caused to the village was the mages' doing. He saw another tower by a water village before leaving.

Hoodie suspected the village had been flooded during the Mage Wars. After he explored the tower by the houses, he saw a Hedge-Wizard fighting a scorpion with his stone golem. He was also attacked by a Dark Mage, but received help from the local Hedge-Wizard. He ran into another mage, but affiliated with the light. Still heading east, Hoodie found and explored another mage tower. In the basement he fought a mana creeper, a Dark Mage, and a standard creeper. Outside, he found another Dark Mage and defeated him. Hoodie left again and found yet another tower, but by a witch hut. He explored said tower and went home. On the way home, he found one more mage tower and a strange structure and explored them.

Hoodie tested his new lightning affinity spells in the desert, notably against Dark Mages. He woke up the next morning in a house of the jungle village (referred to as Jungleham), having been brought by the villagers. He found a note from Henry explaining that his powers were corrupting him, and encouraged him to explore a mage tower by Redwood Hillsville. Hoodie did so, believing it to be his father's. Inside, he found his father's secret chamber, containing a note stating that the Academy of Ars Magica had been abandoned since the Mage Wars. After making his Master Armor, Hoodie ventured towards the Academy.

He explored the academy, finding a book dated 12/44/5627, which detailed that the Mages Guild was established in 3448 and that the Mages Guild founded and ran the Academy of Ars Magica. The notes stated that there are only ever 12 Master Mages, and that the Archmage and Masters make up the Wizards Council. According to a book written by Henry, Benicio wanted to succeed Fladnag as the Archmage, but the latter refused, thus sparking the Mage Wars. On his way home, Hoodie fought some Dark Mages.

## References

1. ↑ *Wizard's First Day*
2. ↑ *Arcane Power-Up!*
3. ↑ *Playing With Firebolt*
4. ↑ *Hidden Heirlooms*
5. ↑ *Baby Pet Scorpion*
6. ↑ *Hermit Hut*
7. ↑ *Summon Rift*
8. ↑ *Bartie and Buttercup*
9. ↑ *Hidden Note from Mom!*
10. ↑ *Icy Mage Tower*
11. ↑ *Mages of Light!*
12. ↑ *Hedge-Wizard Brothers*
13. ↑ *Spell Recipe: Electrocute*
14. ↑ *Accidental Beam Discharge!*
15. ↑ *Cinnabuns*
16. ↑ *Birds and the Bees*
17. ↑ *Slash the Zebra!*
18. ↑ *Dark Mage Spy!*
19. ↑ *Zoey the Bat-Horse!!*
20. ↑ *Nether Raid!*
21. ↑ *Pegasus Transformation!*
22. ↑ *Swamp of Ruins!*
23. ↑ *Zeek the Unicorn!*
24. ↑ *Salty Crab!*
25. ↑ *Zokey the Fairy Horse!*
26. ↑ *Cellar Dweller!*
27. ↑ *Good Samaritan!*
28. ↑ *A New Hope!*
29. ↑ *Battle Chicken!*
30. ↑ *Lightning Power!*
31. ↑ *Dad's Secret Chamber!*
32. ↑ *Forsaken Academy of Magic!*
33. ↑ *The Dark Lord*