recursal/Fanatic-Fandom huggingface dataset:
Institute Central Network

The **Institute Central Network** is a computer system that operates within the Institute's facilities.

## Usernames

Usernames on the Institute Central Network use the following form:

**Last.F**
Where:

* Last = user's last name
* F = user's first initial

### In use

* Ayo.J - Justin Ayo
* Binet.A - Alan Binet
* Binet.L - Liam Binet
* Carmine.M - Marcella Carmine
* Filmore.A - Allie Filmore
* Holdren.C - Clayton Holdren
* Karlin.I - Isaac Karlin
* Li.M - Madison Li
* Loken.M - Max Loken
* Ormand.R - Rosalind Orman (username contains a d)
* Secord.A - Alana Secord
* Syverson.C - C. Syverson
* Thompson.E - Enrico Thompson
* Virgil.B - Brian Virgil
* Volkert.D - Dean Volkert
* Watson.E - Evan Watson

## References

1. ↑ The Institute terminal entries

Template:Navbox Institute
Resources

## Description:

A necessity for living in the Metro, resources of all types and sources will prove necessary in order for delegates to traverse the treacherous system and some of its more dangerous afflictions such as hunger, feral animals, and worst of all, other survivors. Up until the outbreak of the civil war, the Coalition amassed a decent stockpile of resources from each other and from the entrances of the Metro. However, these supplies will be nowhere near enough to sustain them, especially if there is the chance of a prolonged conflict. How delegates aim to collect these resources will prove to be one of the largest challenges facing the Coalition throughout their time in the Civil War. There are 3 primary resource types that delegates will have to keep track of during the conference.

### Natural Resources (Class A)

Resources that are mandatory to keeping you and your people fed and well.

### Technical Goods (Class B)

Resources that are mandatory to keeping you and your people safe and protected

### Luxury Goods (Class C)

Resources that act as a means of luxury for you and your people. Can affect many different things outside of wealth.

## Methodology:

Carefully managing the quantity of resources that the Coalition has will be vital to survival. Delegates will have access to a spreadsheet that will highlight the number of units that the Coalition possesses of each resource.
List of monarchs in Cyrodiil by length of reign

The following is a list, ordered by length of reign, of the monarchs of the Cyrodilic Empires. Emperor Tiber Septim became the longest-reigning Emperor of Cyrodiil after ruling for 81 years on the throne.

## Longest-reigning Cyrodilic monarchs

These are the ten longest-reigning monarchs in the Empires of Cyrodiil for whom there is reliable recorded evidence.

 1
 2
Roscrea

**Roscrea** is an island that was conquered by Uriel Septim V in the year 3E 271, three years after his ascension to Emperor in 3E 268. It is located in the Sea of Ghosts. It was the first of the four known islands conquered by Septim and his expeditionary force. According to records, it took his armies roughly three years to conquer the island. The island was later on annexed by Solitude.

During the events of *The Elder Scrolls: Wyrmstooth*, Empress Marcella Valeria set a hero to the island of Wyrmstooth which Roscrea have pledge with Vulthurkrah, a troublesome dragon that nearly destroyed the island.

## Trivia

* Roscrea shares a name with the real-life Irish town of Roscrea

## References

1. ↑ 1.0 1.1 *Brief History of the Empire, Book III*
2. ↑ 2.0 2.1 *Pocket Guide to the Empire, Third Edition: Skyrim*
3. ↑ Events of *The Elder Scrolls: Wyrmstooth*; non-canonical

es:Roscrea
pl:Roscrea
ru:Роскреа
uk:Роскрея
cs:Roscrea
Engineers

## Overview:

Architects, creators, engineers. People of all kinds found themselves adrift within the Metro, none more so than the academic and technical communities that managed to find safe refuge within the Metro walls. Despite their recognition that the world they knew and their present reality could never be reconciled was hardly an issue, as many set out to make the most of the situation that they were dealt. Many of these people found work salvaging and fixing the numerous run down technologies in the Metro itself, while others concerned themselves with researching and finding the answers to even greater questions in their newfound home. Needless to say, their presence had changed the way that the Metro was seen. As the civil war raged out, engineers became higher and higher in demand, to ensure the technological superiority of stations could match those of others. Whether they liked it or not, Engineers would forever change the face of war in the Metro.

## Engineers in Committee

* Yuri Evangrad
* Nadia Cragsniz
* Anastasia Strelnikov
* Vasily Ramius
Battle of Grimpen Ward

**Commanders**| * Helvgvar Fine-Shield (killed in battle)
* Brelyna (killed in battle)

## [Source]

**Battle of Grimpen Ward** took place in 4E 184 was an battle between The Stormcloaks lead by Helvgvar Fine-Shield and the Fourth Empire lead by Emperor Caius Varian at The Pale, Skyrim.

The result of the battle was with the Imperial victory, but both sides with heavy loses and did lost their commanders—on the Stormcloak side, Helvgvar Fine-Shield was killed by Emperor Caius, which Caius Varian and his wife, Brelyna was also killed.

Caius Varian and his wife's bodies was brought back into Cyrodiil to be buried.

## Trivia

* The Battle of Grimpen Ward was taken by Elder Scrolls Fanon Wiki also called the Battle of Grimpen Ward, click here.
* During the battle, all of the commanders on both Stormcloaks and the Empire were killed. Caius Varian was killed along with his wife, Brelyna. Helvgvar was killed by Caius Varian, hour before his death.

## References

1. ↑ 1.0 1.1 1.2 *The Emperor Killed in Skyrim*
Technical Goods (Class B)

## Types of Technical Goods

#### Medical Bays:

For obvious reasons, these are an integral commodity for larger Metro coalitions, especially those with large armed forces. Medical bays hold medical supplies that can also be used in the field if required. While not specifically tied to R&D, certain medical bays offer key insight into problems that can be used to create better technology.

#### Books/technical documents:

A novel is hard enough to find in the Metro, but a technical document with useful information is worth gold. Books are rare and extremely valuable commodities in the Metro, where entertainment is few and far between. Because of the connection books have to the past, they are highly sought after by treasure hunters and common folk alike. Fictional books are a luxury that improves the happiness of Metro residents; non-fiction books/technical documents have useful information that would otherwise have been forgotten. Several self published pieces of literature float around the Metro, aiming to rekindle the print medium for at least a little bit longer.

#### Power Generators:

Power to fuel lights are essential to survival in the Metro. All Metro stations have a power generator that helps run the various utilities and necessities provided to its citizens. However, like most things in Moscow, not all things were equal. Due to the construction of various stations with different thought processes going into their designs, certain stations are resorted to using old hand-cranked generators which can take immense man power to properly use. Inversely, better built and resourceful stations have found way to utilize crude oil, wind turbines in the tunnels, and water turbines in some corridors to power generators without the need for human intervention.

#### Water Filters:

All creatures need water. Water filters are active in all stations taking in water from the surface or rivers in the Metro tunnels. Many a conflict have been tied to these filters, and their usage is so necessary underground that there have been mass operations to manufacture and develop new filters with materials found within the Metro.

#### Rail Cars, Trains, Rail Tanks:

1) Rail cars: Most stations own at least one small four-man hand-operated rail car. Richer stations may own motor-operated rail cars.

2) Trains: Very few subway trains work nowadays in the Metro. Only the most powerful factions, such as the Red Line and the Hansa, own working trains.

3) Rail Tanks: As the name suggests, a rail tank is a battle tank on rails. Only the most militaristic factions own rail tanks, such as Das Faust and the Red line.

#### Firearms/weapons:

Weapons are found in grades in the Metro: makeshift weapons and military grade weapons (see weapon types). The wealthier powers of the Metro, such as Das Faust, the Red line, and the Hansa, as well as famous individuals, can afford the military grade gear unlike the rest of the Metro which only deals in makeshift weaponry.
Aedra

The **Aedra** are original beings that arose from the interplay of Anu and Padomay. They are regarded as the counterparts and opposites of the Daedra, but the distinction originated *after* their birth, during the creation of the Mundus. The Aedric beings played a leading role in the creation of Mundus (and became bound to the Earth Bones) causing them to commonly be considered the creators of the mortal world. As part of the divine contract of creation, the Aedra can be killed. Aedra translated into Aldmeris means "ancestors". The proper singular form is "Aedroth", but the Aedra are almost never referred to in singular.

Eight of the Aedra are worshipped as the Eight Divines, namely Akatosh, Arkay, Dibella, Julianos, Kynareth, Mara, Stendarr, and Zenithar (with the additions of Talos, the human god-hero Tiber Septim, and of Marcella Valeria, the popular Empress, and Dragon Queen of Man, they have become the Ten Divines). These eight represent those who sacrificed parts of themselves to become the founders of Nirn. Other minor spirits disappeared into the stabilizing elements known as the Earthbones, or degenerated into mortal life, after the creation of Mundus caused by Lorkhan's trickery. Since that act at Convention, the identities of the Aedra have changed greatly and become subject to disruption and even modification by the actions of mortals.

1. ↑ *The Annotated Anuad*
Avento Dynasty

The **Avento Dynasty**, sometimes called the **Avento Family**, is the second ruling family of the Valerian Empire, during the middle Fifth Era. During the end of the Orsinium invasion of Cyrodiil led by King Shamar gro-Rogdul becomes Emperor (usurper) of the Empire after the death of Titus III, and which Shamar himself took the throne of himself and turned it to an puppet state of the Orsinium. But General Crassius Avento killed the Usurper and become Emperor Lioninus Avento as well of dynasty.

## History

### Lioninus Avento's Reign

*Main article: Lioninus Avento*
**Emperor Lioninus Avento** (5E 690 - 5E 758), also called **Octavian Lioninus Avento**, **Hero of Anvil**, and the **Lion King**, was the twenty-seventh and first Emperor of the Valerian Empire, as well of founder of the Avento Dynasty. He spent his years as nobility with the and become a Legate within the Cyrodiilic Legion and such later become the youngest General of the Legion.

During the Orcish invasion of Cyrodiil, lead by King Shamar gro-Rogdul. He return to military service, he met with his fellow Generals Cartian Arridicus and Cresian Tiber Wotriosus, and Admiral Ralon Macrustius, which they successfully defeating Shamar's Warlords both Chiefs Umugnzul Bogarkub in 5E 723 at near Bruma and Ughautto Urgarg in at the mountains of Colovian Highlands, near Chorrol. He then successfully re-took Bruma and Kvatch. Avento's not present during the Siege of Imperial City when Shamar took the city, killing Titus Septim III and usurped the throne for few months.

Avento made his return by killing the usurper and that on four-date siege and managed to kill Shamar in single combat. When Avento himself was about to retired, he was offered by the Elder Council and accepted the Ruby throne and Lioninus Avento was crowned Emperor in 5E 725. As Emperor, he remaining his early reign rebuilding Imperial City, Kvatch and Bruma. Lioninus Avento then re-recognized the Praetorius Gustos, the military guard that once banned by Shamar. After 30-years on the throne and become one of most popular Emperors, Lioninus Avento voluntary abdicated the throne at 65 years old, in favor of his son, Uriel. He then return to his Kvatch where he died three years later.

### Uriel Avento's Reign

*Main article: Uriel Avento*
**Emperor Uriel Avento** was the second Emperor of the **Avento Dynasty**. At aged 38, his rule starts after his father's death in 5E 758. During his 10-year reign, Uriel was nothing like his father, but he continued how he left off. His entire reign was spent rebuilding Cyrodiil and the Imperial City, mostly.

Sometime around 5E 766, the rumors spread that Hades to return to Tamriel, and the Prince of the Dead returns and launched an invasion of Cyrodiil. Which Uriel was killed by Hades. His brother, Cavotan Avento become Uriel's successor.

## References

1. ↑ **The Avento Dynasty**
2. ↑ *The Fifth Era Timeline*
3. ↑ 3.0 3.1 *The Ten Year of Two-Emperors*
4. ↑ Events of *The Elder Scrolls VI: Underworld*

Varian Dynasty
Avento Dynasty**
5E 725/5E 733 ‒ present

**Incumbent**
Yuri Evangrad

Just a grunt in Moscow’s police force, Yuri was never made for front line duty. Despite being more accustomed to the filing and organisational duties of
his desk worker peers, he was transferred out because of his exceptional
physical test scores, assigned to letting people through the gates. He was
among the many guards to abandon post and seek refuge within the Metro, and one
of the few who managed to escape from the commissar’s bullets unscathed. Delving
deeper and deeper into the underground, Yuri found solace among his travelling
companions and eventually settled on Coalition grounds.
Reman Cyrodiil III

Lore character

**Reman Cyrodiil III** was the last emperor of the Reman Dynasty. His wife was Empress Tavia and his son was Juilek Cyrodiil. He fought the Four-Score War with Morrowind during the conclusion of which he and his son were assassinated by the Morag Tong, causing the rise of the Akaviri Potentate.

## References

1. ↑ *2920, vol 12 - Evening Star*
2. ↑ *The Brothers of Darkness*
Skyrim Civil War

**Commanders**| * Ulfric Stormcloak (killed)
* Galmar Stone-Fist (killed)
* Yrsarald Thrice-Pierced
* Kai Wet-Pommel
* Gonnar Oath-Giver
* Frorkmar Banner-Torn
* Hjornskar Head-Smasher
* Thorygg Sun-Killer
* Kottir Red-Shoal
* Arrald Frozen-Heart
* Istar Cairn-Breaker
* Ralof
* Gunjar
* Uriel Septim VIII
* Marcella Septim (wounded)
* Vittoria Septim
* General Tullius
* Legate Rikke
* Captain Aldis
* Hadvar
* Imperial Captain
* Legate Adventus Caesennius
* Legate Constantius Tituleius
* Legate Emmanuel Admand
* Legate Fasendil
* Legate Hrollod
* Legate Quentin Cipius
* Legate Sevan Telendas
* Legate Skulnar
* Legate Taurinus Duilis

* Battle at Helgen
* Battle of the Western Watchtower
* Battle of Kynesgrove
* Mission at the Thalmor Embassy
* Duel Atop the World
* Imprisonment of Odahviing
* Battle of the Tongues
* Forsworn Rebellion

## [Source]

The **Skyrim Civil War**, called the **Stormcloak Rebellion** by the Empire, and frequently shortened to simply the **Civil War** is an ongoing civil war in the province of Skyrim. It began several years prior to the death of High King Torygg, but worsened after he was slain by the Jarl of Windhelm, Ulfric Stormcloak. According to Igmund, the Jarl of Markarth, the war "truly started" after Ulfric and his millitia (who would later become the Stormcloaks) were imprisoned.

The result of War ended with Imperial victory, with Jarl Ulfric Stormcloak and Galmar Stone-Fist was killed and peace been restored and Stormcloaks had been defeated. Empress Marcella Septim were badly wounded. After the battle, Brunwulf Free-Winter becomes new Jarl.

1. ↑ *An Explorer's Guide to Skyrim*
2. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `DWI`
3. ↑ Intro of *The Elder Scrolls V: Skyrim*
4. ↑ *The Elder Scrolls V: Skyrim* — dialogue with General Tullius
5. ↑ Dialogue with Hadvar
6. ↑ Dialogue with Solaf
7. ↑ Dialogue with Vulwulf Snow-Shod
8. ↑ Loading Screens (Skyrim)
9. ↑ Dialogue with Elisif the Fair
10. ↑ Dialogue with Igmund
Federation-Seguri Treaty of 2384

The Federation-Seguri Treaty of 2384 is a non-aggression treaty drawn between the United Federation of Planets and the Seguri Imperium after the conclusion of the Federation-Seguri War.

The treaty set down a mutual border for the Federation and the Seguri Imperium, which would not be crossed by either government for any purpose unless specifically requested for non-hostile purposes. The treaty also forced the Federation to officially recognize the sovereignty of the Seguri Imperium, while the Imperium had to return all worlds taken by force during the course of the war.
USS Bishop

Commissioned on Stardate 61619.2 (August 14, 2384), the USS *Bishop* was named after the famed Hawaiian philanthropist Bernice Pauahi Bishop for her support of education in the Hawaiian Islands during the 19th century. The *Bishop* became one of the first *Flyer*-class shuttles to enter Starfleet service after revisions were made on the original design plans produced by Lt. Tom Paris during his trip to the Delta Quadrant aboard USS *Voyager*. The shuttle was originally assigned to Starbase 62 to be used as an auxiliary craft for specialized missions near the rimward border of the Federation.

On Stardate 64665.7 (September 1, 2387), the Bishop was reassigned to Starfleet Headquarters to be used by Admiral Tricia Danielson as a personal shuttle in association with her duties with Starfleet Operations. When Admiral Danielson took command of the USS *Starspeed*, she arranged for the shuttle to be reassigned to the starship to allow her to continue using it.

## Technical Information

* Class: Flyer
* Cruising Speed: Warp 4
* Maximum Speed: Warp 6
* Armaments: Type V Phaser Arrays (x2), Pulse Phase Weapon System, Photon Torpedoes (x10), Photonic Missiles (x4)
* Defensive Systems: Primary and Secondary Shielding, Immersive Shielding, Unimatrix Shielding, Parametallic Hull Plating
* Engineering Systems: Type V Impulse System (x2), Type IV Warp Injection System, Type VII Computer Core
USS Starspeed Wiki

## Welcome to the USS Starspeed Historical Archive!

In early 2016, a Star Trek roleplay group formed in Second Life to complete their own missions in a pre-existing starship group. In 2017, that group gathered on their own starship to continue their adventures aboard the USS *Starspeed*. This website serves as a knowledge hub, database, and history file for that group and the missions they ran.

USS STARSPEEDUSS Starspeed
## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!
Starbase 62

Starbase 62 was a Federation starbase located approximately 100 light-years rimward from Earth, straddling the boundary between the Alpha and Beta Quadrants. It was located near the Brechtian Cluster, Camus, and the Federation border with the Klingon Empire.

While other starbases such as Starbase 24 provide a variety of services for Starfleet vessels and private starships, Starbase 62 acts as a hub and forward base for Starfleet operations for the rimward sectors near and past the edge of Federation space. Access to the starbase is restricted to Starfleet vessels only, and any unauthorized vessels entering sensor range are intercepted and removed from the area.

Most operations taking place at Starbase 62 are classified, but sources indicate activities such as covert operations and experimental technology research and development take place here. What is known is that most Starfleet vessels, including the USS Starspeed, visit the starbase on a regular basis while conducting missions within the rimward sectors of the Federation.
Edge of the Unknown

The crew of the *USS Starspeed* investigate a signal emanating from near the edge of the galaxy and discover more than what they originally expected.

## Summary

### Act One

The ship arrives at a Class D planet around HK243698. As soon as they begin to establish a standard orbit, the ship is captured by a tractor beam, which threatens to pull it to the planet's surface. The crew fights the tractor beam enough to establish orbit, at which point the tractor beam cuts off. Sensors traces the source of the beam to a facility, and an away team wearing bio suits transports down to the surface.

Shortly after their arrival, the facility dating back over a hundred million years becomes active and generates a breathable atmosphere. Investigations lead them to a room that seals after walking in, and a message plays from the race who had created the facility long ago warning them of a great danger. At that point, something loud and heavy pounds on the room's door. The facility's computer system detects the threat and begins to self-destruct, forcing the away team to beam back to the ship.

### Act Two

The away team discovers they had beamed something back with them, some sort of misty entity which flees into the ship's ventilation system after being detected. Within minutes, the entity finds its way into the main computer and takes over key ship systems, including propulsion, life support, and weapons which it uses to destroy the facility on the planet's surface. It makes itself known through the computer and demands to be taken to another star system, taking the crew hostage in order to get its way.

### Act Three

 One of the crew, Lt JG Suren of Betazed, reaches out with her mental abilities and determines the entity wished to propagate itself on other worlds but at the cost of all other life on those worlds. With all other methods to expel the entity from the ship ending in failure and the crew taken hostage by the entity, Admiral Danielson put into action a plan of last resort by plunging the ship into a hard dive toward the planet's surface, forcing the entity to flee before being destroyed by the ship's destruction. Pulling out of the dive in time, the Starspeed sent a message to Starfleet Command to have the star system isolated to prevent further contact with the entity, and departed on course for Starbase 62.

## Log Entries

* *"Captain’s Log – stardate 68148.9. The Starspeed has been ordered to look into the source of a series of strange radio signals emanating from beyond the rimward border of the Federation. Long-range sensors have pinpointed the source to a world orbiting HK243698, and we have set course to investigate."*
Segundo Capítulo: "La gran fiesta universitaria"

Transcurridos 15 años...

En la universidad “JAGUAR” hace un día muy caluroso. Khanan festeja el día del universitario la gente esta muy alegre, hoy hay fiesta y baile.

Sabrina, estudiante de veterinaria, junto a sus compañeros, organizan el baile, ubican reflectores, la barra de tragos y los puestos de venta de pizza y hamburguesa. Terry y sus amigas colocan mesas y sillas.

Los estudiantes de veterinaria y las maestras jardineras se encargan de que todo salga perfecto ¡Planificaron un concurso de baile!

Llega la noche, comienzan a llegar los invitados, hay mucha alegría, las luces quedaron hermosas, los adornos relucen. ¡¡Es una noche mágica!!

Suena la música, el locutor anuncia el comienzo del concurso de baile.

Primer pareja: Bautista y Terry

Segunda pareja: Harry y Sabrina.

Tercer pareja: Ana y el profe Agustín.

¡La gente aplaude enloquecida!

Las tres parejas se lucen pero la pareja de Terry y Bautista se llevan el 1er puesto; un  trofeo precioso.  Sabrina no está feliz ,le parece injusto y tiene evidentes celos de la bella maestra jardinera, la espera en el baño y cuando Terry entra se miran con odio. Sabrina la insulta diciéndole:

- ¡No te mereces el primer puesto, eres muy fea, quien te puede querer!

Terry se asusta y sale muy rápido a buscar a Bautista.
Tercer Capítulo: "La maldad de Sabrina"

Luego de la fiesta comienzan los problemas, Terry se convierte en la victima de Sabrina.

A partir de ese momento, Sabrina molestaba a Terry todo el tiempo. Si iban a nadar, la ropa de Terry desaparecía; reemplazó su shampoo por tinta; le echó arena adentro del auto; manchó los asientos con salsa de tomate; colocó cucarachas dentro de su mochila; le dejó una araña en el bolsillo de la campera.

Una tarde, Terry se sentó a llorar en las escaleras de la Universidad cuando se acercó una chica muy amable y le preguntó:

- ¿Qué te pasa? ¿Por qué lloras?

Terry miró a la joven estudiante de historia llamada Ana y no contestó.

- ¿Te puedo ayudar? - insistió Ana.

- ¡Estoy desesperada! ¡Nadie me cree!

- Contame, yo te escucho, podés contar conmigo.

- ¿Tanto odio?¿Se conocen de antes? - preguntó Ana luego de escuchar la historia.

Terry comienza a sospechar que hay resentimiento oculto hacia ella.
Primer capítulo: "El enigma de las hermanas"

En la madrugada del martes a la 1:00 am aproximadamente sucedió un hecho delictivo en el domicilio 278 de la calle Boulevard San Juan. Hasta allí llegó personal policial y encontraron un hecho de sangre, una mujer de 25 años se encontraba sin vida en la cocina y un hombre de 30 años, que en el traslado al hospital, falleció. En la casa, también se encontraban dos pequeñas, de 7 y 3 años, escondidas en un placar, muy asustadas. Las niñas fueron entregadas a servicios sociales.

Hasta el momento, la policía investiga este trágico hecho. Los médicos forenses se encuentran haciendo autopsia a los cuerpos. Los investigadores realizan interrogatorios, buscan huellas y todas las pistas que puedan apartar datos.

La sociedad está conmocionada...
Gauntlets of Peace

The **Gauntlets of Peace** are a unique piece of heavy armor Gauntlets set found in *The Elder Scrolls V: Skyrim*. The effects is unique which bear which the Prices are 20% better and 15% increase in Sneak.

It was semi-worn by Marcella Septim way before she was Dragonborn, crusader or even when she was Empress. Before heading in Skyrim to High Hrothgar to proclaim her Dragonborn or nor both Crusader.

## Enchantment

Wearing this piece of armor grants the following skill bonuses:

* Fortify Barter: 20 points
* Fortify Sneak: 15 points
USS Nylonia

The USS *Nylonia* (NCC-51603) is a 24th-century Federation *Niagara*-class cruiser operated by Starfleet. It was built at the Earth Station McKinley shipyards and completed on Stardate 31170.6 (March 4, 2354).

## History

Commissioned on Stardate 31204.2 (March 16, 2354), the USS *Nylonia* was originally assigned to patrol duties along the Romulan border under the command of Fleet Captain Amanda Cruisier. Upon her promotion and reassignment to Starfleet Operations in the Beta Quadrant on Stardate 51404.3 (May 28, 2374), command was handed over to newly-promoted Captain Tricia Danielson and reassigned to patrol and exploration duties along the rimward border of the Federation near Klingon space.

The USS *Nylonia* was the first Federation ship to make contact with the Seguri Imperium on Stardate 52079.4, when they discovered a team of Seguri warriors had occupied a Federation science station claiming it was built within their space. (NYL: "The Seguri Incident")

After an incursion involving an experimental transwarp catapult positioned near a black hole and unexpected transport to the Andromeda Galaxy, Captain Danielson was incapacitated, and Commander Susi Deischer assumed temporary command. Due to her performance record and Danielson's transfer to Starfleet Command, Deischer was promoted to Captain and assumed command of the *Nylonia*.

## Command Crew

* Commanding Officer: Captain Susi Deischer
* Executive Officer: Commander ?
* Chief of Security: Lieutenant ?
* Chief Engineer: Lieutenant Commander ?
* Chief Science Officer: Lieutenant Commander ?
* Chief Operations Officer: Lieutenant Commander ?
* Helmsman: Lieutenant ?
* Chief Medical Officer: Doctor
* Ship's Counselor: Lieutenant ?

## Technical Information

* Class: Niagara
* Decks: 16
* Cruising Speed: Warp 6
* Maximum Speed: Warp 9.6
* Armaments: Type IX Phaser Arrays (x6), Photon Torpedoes (x150)
* Defensive Systems: Primary and Secondary Shielding, Regenerative Shielding
* Engineering Systems: Type XI Impulse System (x4, 2 - Primary Hull, 2 - Secondary Hull), Type XII Warp Injection System, Type X Computer Core (2642 TeraQuads of Information)
* Auxiliary Craft: Type 6 Shuttlecraft, Type 9 Shuttlecraft, Cargo Management Units, Captain's Yacht (DeSoto)
Quinto Capítulo: "El peor destino"

Terry sale corriendo tan aterrada que cruza la calle sin mirar. En ese momento, la atropella una moto que venía a alta velocidad.

La muchacha queda tirada en el piso a unos metros de la motocicleta. El motociclista corre desesperado y se acerca a auxiliar a Terry que ha dado de cabeza contra las piedras, pierde mucha sangre de su rostro.

El joven llama enseguida a una ambulancia y acompaña a la muchacha al hospital.

Las heridas eran muy graves, los médicos tratan de reconstruir su rostro lo mejor posible. Pero será difícil.

Harry, yel muchacho preocupado por Terry, no quiere dejarla sola. Decide quedarse a su lado hasta que despierte quedándose dormido un momento; al abrir los ojos, la chica se había ido.

Pregunta por ella en todo el hospital pero nadie la había visto.

Terry había desaparecido.
Cuarto Capítulo: "El encuentro con la verdad"

Ana conoce a una persona que puede ayudarlas... Bautista. Las chicas se dirigen a la casa del misterioso personaje. Terry está nerviosa.

Cuando llegan, Bautista las hace pasar. Es una casa normal.

Inmediatamente, se transforma en un extraño lugar, bajan una escalera a lo que parece un sótano; el muchacho que en apariencia se ve como cualquiera, tiene algo raro. Sienten escalofríos, hay antorchas encendidas en las paredes, se ven dibujos extraños, ruidos temblorosos.

De pronto, sobre una mesa se encuentran con una bola de cristal que destella colores. Bautista dice:

- Ya sé lo que quieren saber.

Su voz suena tranquila pero muy grave. Coloca sus manos sobre el objeto. Todo se ilumina.

En un instante, aparece la imagen de dos niñas felices. La imagen siguiente está teñida de sangre, aparecen policías que están tapando dos cuerpos y dos pequeñas llorando asustadas dentro de un placar.

Terry se asusta, comienza a llorar y se quiere ir.

El mago deja de pasar imágenes de su vida y decide que todavía no está preparada para saber la verdad.

- Pero vas a volver - termina diciendo él.
Renemath Interregnum

**Leader**| Forebears Generals and Leaders | **Prior to 5E 345*** Forebears Magnates and Generals
**From 5E 345–346*** Manileen

The **Renemath Interregnum** was a eighty-one year period that occurred during the early Fifth Era, which the Renemath Dynasty went extinct. It all began when the last Renemath High King Kaydoc IV died without a heir in 5E 264, leading many to make claims of the Kaydocid Throne including Hammerfell's dominated factions, the Crowns and the Forebears.
Das Faust

The Emblem of Das Faust

A nationalist police state
within the inner ring of the Metro, Das Faust wishes to control all power in
the Metro system. It is characterized by an ideological drive to keep humanity
pure of radioactive mutation and impurity, placing an intense focus on purging
those who submit to the status quo without aspiring for greatness. Purity and
being non-radiated are heavily valued in the faction. Das Faust therefore directly
clashes with the Red Line over power and ideological difference. While not as
large or influential as the Red Line, Das Faust has accumulated increasing
support from neighboring stations as it assimilates them into their legion. Its
technological research is notorious for being extremely strong and intricate. The
Coalition must find clever methods of dealing with this faction as it is strong
and focused on survival and success in its search for power.

## Origins

Formed from the remnants of an anti-soviet rebel group, Das Faust gained popular attention quite easily throughout Moscow for their disruptive and generally violent actions. Their method of resisting the Soviet leadership was to consistently harass and publish smear campaigns meant to either terrify or turn the local populace against their government. It is unsurprising that a number of their members were able to escape to the Metro and to continue their struggle in the hallowed corridors. However, the absence of a traditional police force had brought a new dimension to their aggression. Members of Das Faust in the Metro began to accumulate weaponry in greater and greater amounts, bringing forth more and violence in their pursuit of power.

## Present Day

Sworn enemies of the Red Line and all that they stand for, Das Faust is in the constant process of waging war against their rivals. Although their influence is much smaller and contained than that of the Red Line or other larger factions, the compactness of their Metro faction enables stronger defensive position, and has proven to be a difficulty for even the Red Line to break through. In the pursuit of survival, the Coalition will more than likely cross their paths sooner or later. What happens as a result of this meeting will be up for delegates to decide.
Vlad Kusteva

## Vlad Kusteva

### Job

Elder

An elderly man of humble
standing, Vlad’s great fortune allowed him entry into the Metro long before
throngs of people rushed through the gates. He is a principled man, guided by
the Church and a strong devotion to the common good. Since arriving in the
Metro, he has made a living distributing reading material to disgruntled people
who remember the days of living in sunlight rather than the artificial
emergency light underground. As a guardian figure in his small community, he
has been inducted into the council to offer what will hopefully be a voice of
reason to debate.
Lurius Liore

This article contains spoilers. Read at your own risk!

Lore character

**Lurius Liore** is an Imperial Representative of the East Empire Company during the Fourth Era in *The Elder Scrolls: Wyrmstooth*. He is a arthur of *Wyrmstone and Brimstone*.

## Background

Lurius was an representative of the East Empire Company and acting duty manager for all the mining operations in the island of Wyrmstooth that was send by Empress Marcella Varian. In his early years, he met and knew four mercenaries with exceptional talents whom he hired to deal with numerous problems relating to the company.

## Attire

Lurius wears an unique, unobtainable set of clothes with an fur cape-like coat along with Fine Armguards and Pleated Boots.

## Interactions

### Dragon Hunt

Lurius sends a letter to the Dragonborn via his personal assistant and courier Theodyn Bienne requesting that the Dragonborn assist Lurius in a matter involving a troublesome dragon. He tasks the Dragonborn in recruiting 4 special mercenaries who previously worked for him to assist the Dragonborn in hunting down the dragon. After the failed ambush in Ancient's Ascent, the Dragonborn tells Lurius that the Dragon wants the Dragonborn to follow him to the island of Wyrmstooth. Though suspicious of a trap, Lurius states that they have little choice and decide to follow the dragon to Wyrmstooth by aquiring a vessel in the docks of Solitude and using it to travel to the mining island.

### Barrow of the Wyrm

Upon arriving at Wyrmstooth, Lurius, along with the Dragonborn and the 4 mercenaries, travel to the nearby Imperial Mining Settlement. They discover that it has been attacked by the dragon prior to their arrival. After lamenting the fate of the mining settlement and its inhabitants, Lurius asks the dragonborn to travel to Wyrmstooth Barrow, a barrow in the far end of the island, to try and find the dragon's lair. Should the Dragonborn choose to travel along with Lurius Liore, he will explain a short summary of Wyrmstooth and it's early days.

After some progress in the quest, Lurius takes his leave of the Dragonborn, stating that he needs to watch over the Imperial Mining Settlement in case the dragon should decide to attack the mining settlement once more. Soon when the Dragonborn narrowly survived an trap laid down by Vulthurkrah, Lurius meets up with him/her once more outside an exit from Dimfrost and informs the Dragonborn that the Empire has lost it's patience with their dragon hunt and decided to send an contingent of the Imperial Legion to 'speed things up'. After realizing that the dragon Vulthurkrah wanted an army of undead to storm Tamriel by using those who have fallen, Lurius, the Dragonborn and the 4 mercenaries decide to return and defend the mining settlement from Vulthurkrah along with the contingent of the Imperial Legion.

When the long and grueling battle, the Dragonborn and his/her allies defeat Vulthurkrah, and Lurius congratulates and thank the Dragonborn for all the help as he lends the 10,000 gold bounty placed on the head of the dragon.
Eirk Grunefelder

A deposed character in the previous political scene; Grunefelder was an expat of Germany that was co-opted by the Soviet authorities to act as a symbol for those that wished to jump from unallied West Berlin territory to the Soviet Controlled East side. He later became a member of the German’s for Soviet Victory party as an avid supporter of the cause. He was proud of his achievements, until he found himself underground at the hands of a particularly merciless group of Red Line infantrymen in the tunnels. Disposed and distraught of his previous title, he aimed to used the one skill he did have to help those around him. His voice was loud and structured, poised and confident. He might not be able to right all the wrongs that he suffered, but maybe he could at least help others from committing the same mistakes.
Victor Reznikoff

## Victor Reznikoff

### Job

Soldier

A decorated veteran from
the Soviet-Afghanistan war, Victor was a hero in the Soviet Union for action in
Afghanistan, but his previous achievements now hold little meaning. He was
among the many tasked with both opening the Metro’s doors to funnel people to
safety and closing them to screams as bombs approached. Seeing little
opportunity in his line of work as a guide for displaced peoples due to danger
posed by gang rivalry, he stuck to small stations in the north where he first
came to the Metro as security for a modest price. He has since taken up helm of
the security detail of the Coalition, protecting its southernmost tip from
intruders that may cause harm.
Leaders

## Overview:

Beacons of inspiration and motivation, leaders comprise some of the most charismatic persons in the Metro system. Their passions and experience in spurring action are integral for keeping humanity alive within the darkened corridors of the Metro. Settling in different stations, Leaders became a necessary force in the governance of these small societies, aiding local populations by directing change and creating opportunity. During the Civil War, their expertise will be integral in extending the olive branch with others, or shifting the tide of war.

## Leaders in Committee:

* Vlad Kusteva
* Sasha Baren
* Eirk Grunefelder
* Veronika Kazansky
Alignment

## Description:

A special committee mechanic introduced for the Metro 2033: Ascension Committee.

Alignment is a simple modifier to make delegate actions feel like
they have greater influence, and will take the form of a numeric value that will change based off the decisions and actions collectively made by the Coalition. Alignment affects
the Coalition’s reputation, which can will play a predominant role in how the faction is viewed by other agents within the Metro. Alignments that run in favour with other factions can see easier negotiations, or a greater willingness to co-operate or feign ignorance in certain scenarios. It can also lead to greater chances of capitulation, and a diminished sense of morale in counter offensives. Certain alignments will render the opportunity for co-operation impossible, and at times could provoke initial combat from other factions. Before major actions
are taken such as resolutions, negotiation plans, or skirmishes; the crisis team will announce the relative shift in Alignment that the Coalition would suffer consider should they decide to follow through with their decision. This goes
for any other interaction that will have repercussions on Alignment, such as
allying with another large faction or being compassionate versus cruel.

How delegates plan to use their alignment will be dictated by the delegates in committee, and will have a definite impact on the outcome of committee itself.
Ivan Rokossovsky

## Ivan Rokossovsky

### Job

Chef

A prolific chef who cooked some of the most famous
dishes in Europe but was forced to pick up shop and run away to the underground
Metro with barely any fresh food in sight. He was once known as the King of
Cuisine in the western part of Moscow, but his title quickly faded, as did many
things in the Metro. Distraught, Ivan fell into a small depression that would
have deepened, if not for a pious tradesman that saw capability in Ivan’s
speaking and presentation abilities. His experience getting the best
ingredients for his dishes was not lost on him, and he quickly shifted his
preferences to things more material in value. While he pledges to cook no
longer; his astute sense for business and trade have made him a key asset for
the Coalition in broadening their agricultural industry.
Nadia Cragsniz

A nun continuing in the service of her church despite arriving in the underground with nothing. Despite her reservations concerning the subject, Nadia made little fuss when she was chosen as the vessel to continue on the legacy of her local church; being told to keep the values of the community strong. She has stayed true to the commitments that she was given to uphold; and lets these principles guide her in her work. When not creating a section of an area for prayer; or bandaging up those that require the lord’s salvation; she follows her morals to an ungodly limit. Despite the moralistic differences she shares with certain members of the community; her understanding of religious environments as well as her achievements in charity and medicine have earned her a valuable seat on the committee table.
Andrei Rienofski

A stark capitalist whose libertarian views
contrasted pre-Metro life, Andrei strongly believes in the free market, though
he could not engage with this concept for years due to Cold War politics.
Entering the Metro by sheer luck (by kindly asking for directions), he realized
that the inherently chaotic environment of the Metro could potentially serve
his own interests. He started proliferating large quantities of bullets, the Metro’s
currency, to use for his own benefit. Pragmatic, though somewhat sleazy, Andrei
started his own preliminary trade network in less than three years, his success
enabling him to become a financial manager for his local station who oversees stations’
profit markets. His insight into trade networks makes him essential to dealing
with the increasingly oppressive Hansa, and the coalition is grateful for his
assistance.
Security Specialists

## Overview:

The moment the doors to the Metro closed, and the whizzing of bombs subsided, the survivors of the Metro believed themselves to be safe. They rejoiced in their survival, pledging to build a better tomorrow, but some knew better. Trained in arms management and security operations before or during their time in the Metro, Security Specialists have made a living doing the one thing they can do well, protection at any cost. As the flames of war were fanned, and the conflict evolved into systemic killings, many Security Specialists were quick to align themselves with a willing employer for their services. Despite the dubious nature of some of their activities, they stand prepared to use whatever means necessary to achieve their goals.

## Security Specialists in Committee

* Victor Reznikoff
* Maksim Krelmar
* Mikhail Guschev
* Anna Volkova
Artery

## Description:

A collapsed Metro station holding many resources on the account of it being the home of the previous jeweler's district. Found on BL2 on the Blue line.

## History:

Artery was formed form the remains of Mitino station following the evacuation into the Metro. Known for its bustling jewelry stores and fashion boutiques, the station was an easy way for riders to connect throughout the various sectors of Moscow.

## Present Day:

A rumour has been spread throughout the Metro of untold riches and wealth to be found within the wreckage of Artery. As it is so far away, it has been overlooked by treasure seekers. Of course there is no guarantee of any rewards, but who could resist the possibility of finding goods?
"Home"

## Description:

The home station of the Coalition, resting on station P-14 on the Purple line.

## History:

The station was formerly on Moscow's east end and was extremely close to numerous bakeries and national monuments. The interior of the Metro station reflects its background as an acknowledgement of the architects that built the illustrious Metro system and the heroes from the Soviet Union's past. Famous for its stained glass overtures and brimming marble white arches, it became a popular destination for culture and idealism.

## Present Day:

The walls of the Metro system continue to stay beautiful, however with obvious decay from the refuse of nuclear dust and Metro conditions. The large arched hallways of the station have enabled many to set up more luxurious set ups for their living spaces, but has made privacy and secrecy much harder to achieve, primarily due to loud echoes frequently reflecting off the arches. The station is home to one of the most prosperous moss farms in the Metro, long offering ample supplies of nutritious moss that has become a staple for cooking in the Metro. Coalition HQ is stationed in Home and unlike most other stations present throughout the Metro; losing Home will result in a failure for committee.
Maksim Krelmar

Maksim was just a young
child when he was snuck into the Metro in the picnic basket of a family friend
that managed to slip through the hordes of people. The first years without a
real family unit cemented Maksim’s survival of the fittest attitude,
emboldening him to live a lifestyle of excitement and action. This was only
compounded by the eventual death of his adoptive family at the hands of
travelling gangs along the roaming the railways. Seeing the harsh reality of
life in the Metro; Maksim quickly aspired to never be killed behind his back.
As a member of the outer defensive guard of his home station, his input regarding
the expansion of the Coalition is integral, especially with his unique set of
skills meant to achieve his ends, no matter the cost.
Veronika Kazansky

A politician of the people,
Veronika has always been surrounded by the common folk, feeling their desires
with every fibre of her being. She took up partisan resistance at a young age,
which led to several nights spent in the local jail houses for instigating
riots. This continued into adulthood as she inspired more rebellion among
locals. One solemn morning, she received a knock at her door and a pistol to
her head: she would cooperate, or they would blow her brains out. She was
forced to comply. On their way to a black car, a siren rang out overhead, much
to her captors’ confusion. Seizing the opportunity, she ran into the Metro,
blending in with the crowds until it was safe. She eventually came to enjoy life
in the Metro, inspiring the masses to revolt against their oppressors. Her
resistance was key in inspiring the creation of the Coalition and has been
since co-opted as a rallying cry for all members of the Coalition; rich and
poor alike.