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Eoarl

**Eoarl,** also referred to as The Violet Sunis worshiped almost exclusively by the Vencarel. Before the Vencarel left their homeworld of Carell, their sun had a purple hue, along with magical properties which sustained the Vencarel people. Eventually, however, Eoarl informed a Vencarel knight named Ef'Ni Sel'Fan that he was dying. He instructed her on how to create a ship which could "travel to the stars" so that they may find a new home. At the heart of the ship was a crystal imbued with the last of the dying sun's energies.

Eventually, following Eoarl's guidance, they arrived on another world, one they would later learn to be called Verail. With aid from the Hengeyokai and Kahvlarashar, they were able to stabilize the dying remnant of Eoarl's energies. The crystal, now closer to a much smaller version of Eoarl's former appearance, was placed at the center of Evei'Carel, where it continues to slowly regain strength. While there is doubt over the actual sentience of this fragment of Eoarl, most scholars do believe that the Violet Sun is in fact sentient.

Priests of Eoarl are known as the Prophets of Eoarl, and comprise a sizable portion of the Vencarel people. While their magic appears tinted with a violet hue, like the being they worship, they are otherwise capable of functioning similar to a priest of Verail's other deities. The highest ranking priest in Vencarel society is known as the Herald of Eoarl, who also serves as the leader of the Vencarel.

Paladins of Eoarl, known as Knights of Eoarl, are also surprisingly common despite the Vencarel's disdain for conflict. Knights of Eoarl are the highest ranking members of the Vencarel military, and are led by the Exarch of Eoarl.

 Vencarel have a strong belief in the idea of reincarnation. Their belief centers around the Zhishaia'Vekish, or “The Army of Thirty Million”. They believe that there are thirty million Vencarel souls, constantly reincarnated until the end of time, by which point the Vencarel race will be extinct until Eoarl revives them all to fight in the final war for existence. High ranking Prophets of Eoarl have the ability to end the cycle of rebirth, which is the ultimate punishment in Vencarel society as is extremely rare. As of 992 ADX, a cycle has not been broken for five thousand years.

## Follower of Eoarl Variant

The magic of a divine caster who derives their power from Eoarl functions slightly differently than followers of other deities. Positive energy, such as from the Channel Energy ability or a Heal spell, when produced by a follower of Eoarl through divine abilities, are treated as negative energy when used on undead. If the effect would usually deal damage or apply harmful effects to undead, it instead harms Evil Outsiders in the same manner. Damage dealt this way is considered divine damage.

Those does not change effects which are not of divine origin, such as a Cure Light Wounds spell produced through bardic magic.
Invade the House of the Military God!

*Sekai Ninja Sen Jiraiya, Episode 19*

**Invade the House of the Military God!** (武神館を占領せよ!, *Bushinkan o Senriyō seyo!*?) is the ninteenth episode of *Sekai Ninja Sen Jiraiya*.

## Synopsis

Dokusai hires a ninja master of disguise to cause distrust in the Yamaji so he can kick them out of their apartment and gain their piece of Board.

## Notes

* This episode aired alongside *Kamen Rider BlackFile:Icon-crosswiki.png* episode 33, *The River of a Father and Child's LoveFile:Icon-crosswiki.png*.
* As seen on an arrest warrant, Toha Yamaji was born on July 19th, 1970, making him just over six years younger than his actor Takumi Tsutsui.

## DVD releases

 File:61pxMUHmunL.jpg
*Sekai Ninja Sen Jiraiya* Volume 2 features episodes 11-20.
Strong Ninja Abdad

**Strong Ninja Abdad** (剛忍 アブダダ, *Gōnin Abudada*?): A ninja from the fictional Democratic Republic of Amel who appears in Episode 8. He is uncle of a young girl named Maira, who was chosen to serve peace ambassador on behalf of Amel. He plots the assassination of his niece in order to turn Amel back into a dictatorial monarchy. Not wanting to kill his elder brother's daughter with his own hands, he hires the Sorcerers Clan to do the deed by paying them with 100-carat (20 g) diamond. His weapons includes a dagger and a double-barreled handgun. He also uses a ninpo technique that allows him to cause large explosions with a mysterious type of powder. His ninja mask is a turban that wraps his entire face.

## Ninninger

An image depicting Jiraiya fighting Abdad is among those seen when Kasumi MomochiFile:Icon-crosswiki.png looks up the legendary ninja in the thirty-fourth episodeFile:Icon-crosswiki.png of *Shuriken Sentai NinningerFile:Icon-crosswiki.png*.
Yamaji family

File:Yamajiclan.jpg
The **Yamaji family** (山地族, **Yamaji-zoku**?) are the main characters of the series, *Sekai Ninja Sen Jiraiya*, descendants of **Togakure-ryū** (戸隠流, ***Togakure-ryū***?), an ancient ninja order whose duty is to protect the Inscription, a piece of stone that points the location of Pako, a capsule that fell from space somewhere in Japan over 300 B.C., said to be the most valuable treasure in the world.

## Yamaji Family

* Toha Yamaji (山地 闘破, *Yamaji Tōha*?)/**Jiraiya** (磁雷矢 (ジライヤ), *Jiraiya*?)
* Kei Yamaji (山地 ケイ, *Yamaji Kei*?)/**Princess Ninja Emiha** (姫忍 恵美破, *Himenin Emiha*?)
* Manabu Yamaji (山地 学, *Yamaji Manabu*?)
* Tetsuzan Yamaji (山地 哲山, *Yamaji Tetsuzan*?)
Sound Ninja Uha

**Sound Ninja Uha** (音忍 宇破, *Otonin Uha*?): A surviving member of the cruel Sound Ninja Clan who dresses like a Komusō. He cooperates with the Sorcerers Clan to seek revenge on the Togakure school for destroying his clan. When he plays his shakuhachi, he can control his adversary with his People Controlling Ninja Art (忍法人操り, *Ninpō Hito Ayatsuri*?), as well as cause an illusionary group of ninjas to appear within a fog with his Demon World Encampment Secret Art (秘術魔界陣, *Hijutsu Makai Dan*?). Although he is defeated by Jiraiya, he is brought back to life by Dokusai in Episode 32 and begins summoning ghosts at the beach dormitory of the Saint Mariana Girl School in order to lure out a powerful psychic girl and bring her under his control.

## Ninninger

An image depicting Jiraiya fighting Uha is among those seen when Kasumi MomochiFile:Icon-crosswiki.png looks up the legendary ninja in the thirty-fourth episodeFile:Icon-crosswiki.png of *Shuriken Sentai NinningerFile:Icon-crosswiki.png*.
Sekai Ninja Sen Jiraiya Wiki

**Welcome to the Sekai Ninja Sen Jiraiya Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Important articles

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Takumi Tsutsui

File:Takumi Tsutsui.jpg
**Takumi Tsutsui** (筒井 巧, *Tsutsui Takumi*?) played Toha Yamaji/Jiraiya in *Sekai Ninja Sen Jiraiya*. He reprised his role in a special guest appearance in the thirty-fourth episodeFile:Icon-crosswiki.png of the third ninja-themed *Super Sentai* series, *Shuriken Sentai NinningerFile:Icon-crosswiki.png*.

## External links

* https://ja.wikipedia.org/wiki/筒井巧
* Takumi TsutsuiFile:Icon-crosswiki.png at the Kamen Rider WikiFile:Icon-crosswiki.png
* Takumi TsutsuiFile:Icon-crosswiki.png at RangerWikiFile:Icon-crosswiki.png
The End of the Sorcerers Clan! Farewell, Pako and Jiraishin!!

*Sekai Ninja Sen Jiraiya, Episode 50*

**The End of the Sorcerers Clan! Farewell, Pako and Jiraishin!!** (妖魔一族の最後!さらばパコ＝磁雷神!!, *Yōma Ichizoku no Saigo! Saraba Pako＝Jiraishin!!*?) is the fiftieth and final episode of *Sekai Ninja Sen Jiraiya*.

## Synopsis

After completing Pako's final wish, Toha must settle one final score with Dokusai in order to finally bring an end to the long, hard ninja conflict.

## Notes

* This episode aired alongside *Kamen Rider Black RXFile:Icon-crosswiki.png* episode 12, *The Assassin in the DreamsFile:Icon-crosswiki.png*.
* After the end of the episode, a preview for *Kidou Keiji Jiban* airs for the first episode.
* Takumi Tsutsui would return as Toha Yamaji/Jiraiya over 26 years later in a special guest appearance in the thirty-fourth episodeFile:Icon-crosswiki.png of the third ninja-themed *Super Sentai Series*, *Shuriken Sentai NinningerFile:Icon-crosswiki.png*, broadcast on October 18th 2015, featuring the return of the Optical-magnetized Light Vacuum Sword. Prior to this, elements from *Jiraiya* recur elsewhere.
	+ Manabu will team up with Jiraiya's successor Metal Hero, Jiban, in episode 31 of his following series.
	+ The power of Jiraiya, among other Metal Heroes, will later be used by someone else in *Kamen Rider × Super Sentai × Space Sheriff: Super Hero Taisen Z* (2013).

## DVD releases

 File:811P92lfJuL. SL1378 .jpg
*Sekai Ninja Sen Jiraiya* Volume 5 features episodes 41-50.
Devious Ninja Black Thorn

**Devious Ninja Black Thorn** (邪忍 黒い茨, *Janin Kuroi Ibara*?): Appears in Episode 30. A young shinobi who was raised and trained by the ancient ninja master **Genchi Koshimura** (越村玄斎, *Koshimura Genchi*?). Despite being trained by Koshimura to be a champion of justice, being the one who gave Black Thorn his name, Black Thorn rejected his master's values after his mother's death and turned to a life of crime by becoming a bank robber, believing that he could've saved his mother's life if he had money. Presumed dead after a fight with his former master, he returns four years later to plot revenge on Koshimura by framing him for various bombing and blackmailing incidents against the Government. He uses rose thorns as weapons.
Nobutora Sword

The **Nobutora Sword** is a treasured sword which was kept at a museum in Paris. It was stolen by Changing Ninja Parchis in cooperation with a group of international thieves. Policewoman and ninja Catherine was sent to Japan undercover as a tourist to retrieve the sword. Ultimately, the sword was found by Anthropomorphic Ninja Vermillion Lizard, who returned it to the authorities. Discovered in Paris: Takeda Shingen's Beloved Sword
Jiraishin's Power! A Bridge of Love and Hope

*Sekai Ninja Sen Jiraiya, Episode 45*

**Jiraishin's Power! A Bridge of Love and Hope** (磁雷神の力! 愛と希望のかけ橋, *Jiraishin no Chikara! Ai to Kibō no Kake Hashi*?) is the forty-fifth episode of *Sekai Ninja Sen Jiraiya*.

## Synopsis

Oruha is drawn once again into combat when Madame Spider forces him to assassinate Touha or lose his sister.

## Trivia

* This episode aired alongside *Kamen Rider Black RXFile:Icon-crosswiki.png* episode 7, *SOS! The Story of FriendshipFile:Icon-crosswiki.png*.
* Last appearances of Paper Ninja Oruha and Kasumi Mimura and only appearance of the Paper Ninja Clan Leader.

## DVD releases

 File:811P92lfJuL. SL1378 .jpg
*Sekai Ninja Sen Jiraiya* Volume 5 features episodes 41-50.
Jiang Chen/Alchemy

## **Pills**

* **Gathering Qi Pill - (Ch 14)**

* **Hua Yuan Pill - (Ch 17)** - Helps a warrior from the Condensing Qi State to advanced to the Gathering Yuan State.
* **Pure Yang Pill - (Ch 40)**
* **Black Yuan Elixir - (Ch 72)** - Similar to a Gathering Qi Pill. It could help a guy in the Gathering Yuan State double his results with half the effort in practice.
* **Revival Elixir - (Ch 72)** - Help one recover his strength quickly. Recovers 45% of a warriors Qi in the Gathering Yuan State.
* **Sky Yuan Elixir - (Ch 72)** - Purifies the genuine yuan of a guy in the Gathering Yuan State.
* **Liquid Medicine for Monstters - (Ch 111)**
* **Blood Elixir - (Ch 179)**

## **Formations**

* **Flying Sword Formation - (Ch 39)**
* **The Grand Formation of Crack and Doom - (Ch 83)**
* **An Immortal Thought - (Ch 163)**
* **Heaven's Anger - (Ch 175)**
Natural law School

### **Vice-Leaders**

Jiang Wei

Ning Haotian

### **Grand Supreme Elders**

Mo Xu - Formation Master

Medicine Elder - Alchemist Master

Yuan Hong - Ning Haotian's Master

Elder Technique Impartation

### **Elders**

Elder Cloudcrane

Elder Li

Elder Wu

Xiao Haoran - Martial Technique Department

Ding Bai - Hall Master of Hall of Penal Law

Elder An - Demoted to reserve Elder

#### **Disciples**

Jiang Chen - Key Disciple

Li Xue'er - Key Disciple

Li Qin - Key Disciple

Xiao Xiao - Senior Disciple

Bai Xuan - Senior Disciple

Li Song - Senior Disciple - Dead

Hong Youjun - Junior Disciple

Wen Xin - Junior Disciple

Wen Meng - Junior Disciple

Meng Hao
Jikkou Shinkuuken vs Ankokuken

*Sekai Ninja Sen Jiraiya, Episode 41*

**Optical-Magnetized Light Vacuum Sword VS Dark Sword** (磁光真空剣VS暗黒剣, *Jikkō Shinkū Ken VS Ankoku Ken*?) is the forty-first episode of *Sekai Ninja Sen Jiraiya*.

## Synopsis

A discovery by Benitokage forces Touha to face against the rival sword of Jikkou Shinkuuken, which Demost wishes to regain.

## Trivia

* This episode aired alongside *Kamen Rider Black RXFile:Icon-crosswiki.png* episode 2, *Covered in Light! RXFile:Icon-crosswiki.png*.
* Eiji Maruyama appears in this episode as Anthropomorphic Ninja Vermillion Lizard. He is the third voice actor for the character.

## DVD releases

 File:811P92lfJuL. SL1378 .jpg
*Sekai Ninja Sen Jiraiya* Volume 5 features episodes 41-50.
The 2300-Year Old Man: Space Ninja Demost

*Sekai Ninja Sen Jiraiya, Episode 37*

**2300-Year Old Man Space Ninja Demost** (2300年生きた男 宇宙忍デモスト, *2300 Nensei Kita Otoko Uchūnin Demosuto*?) is the thirty-seventh episode of *Sekai Ninja Sen Jiraiya*.

## Synopsis

The Yamaji and Rei search for Jiraishin believing it as a clue to Pako, but end up discovering a bizarre ancient warrior who has been freed from an underground tomb.

## Trivia

* This episode aired alongside *Kamen Rider BlackFile:Icon-crosswiki.png* episode 50, *The Creation King's True Identity?File:Icon-crosswiki.png*.
* First appearances of Space Ninja Demost and Witch Ninja Madam Spider.

## DVD releases

 File:51MPK+nJMfL.jpg
*Sekai Ninja Sen Jiraiya* Volume 4 features episodes 31-40.
Jiang Chen/Items

## **Weapons**

### **Sword**

* **Scarlet Heaven Sword - (Ch 33)** - Has a Sword Spirit and is one of the reknowned swords. It is damaged when Jiang Chen found it, and its original grade was a Human Level Dao Artifact.
* **Flawed Heaven Sword - (Ch 671)** - Rank 9 Magic Artifact Sword Crafted by Jiang Chen 500 years ago. He left it to the first master of Ancient Sword Sect. It has potential to become a Dao Artifact. Jiang Chen eventually makes it into a Dao Artifact.
* **Lighting Sword - (Ch 728)**- Magic Treasure.

### **Blade**

* **Black Moon - (Ch 234)** - Number one Blade. Given by Headmaster Su Xiuyi of Heavenly Dao Sect.

### **Bow & Arrow**

* **Star Chasing Bow - (Ch 417)** - Magic Treasure.

## **Others**

* **Mustardseed Ring - (Ch 33)**- Top Grade Storage ring.
* **Vermillion Bird State History Book - (Ch 97)** - Written in characters from the **Era of the Hero** so only Jiang Chen could read it.
* **Universal Darkfire Lamp - (Ch 100)** - Top Grade Spiritual artifact. It's original name was **Soul Sealing Lamp**.
* **General on his Horse Statue - (Ch 104)** - Is a stone statue of a general on his horse. The general holds a spear in his right hand and a shield in his left hand.
* **Eight Classes of Supernatural Beings** - Magical Treasure
* **Bronze Cauldron - (Ch 616)** - Divine Artifact.
* **Divine Fire Ring - (Ch 759)** - Part of the Emperor Yan's Inheritance. It is a medium for Emperor Yan to communicate with his successor.
Jail Ninja Haburamu's Treasure!!

*Sekai Ninja Sen Jiraiya, Episode 3*

**Jail Ninja Haburamu's Treasure!!** (牢忍ハブラムの秘宝!!, *Rōnin Haburamu no Hihō!!*?) is the third episode of *Sekai Ninja Sen Jiraiya*.

## Synopsis

Toha investigates a powerful Turkish ninja who has come to Japan to take back a treasure from his homeland.

## Trivia

* This episode aired alongside *Kamen Rider BlackFile:Icon-crosswiki.png* episode 18, *Holy Sword Bilgenia!!File:Icon-crosswiki.png*.
* First appearance of Jail Ninja Haburamu.

## DVD Release

 File:51F9cHuX32L.jpg
*Sekai Ninja Sen Jiraiya* Volume 1 features episodes 1-10.
Star Elf

An example of the typical star elf

One of the five high elf races, star elves are best known as artists and musicians. They value individual accomplishments over the advancement of their nation, and display much more variance in their clothing and architecture than other high elves.

Before arcane magic became widely available beyond the Kahvlarashar, star elves had already discovered their own type of magic, drawn from song or artistry. This bardic magic was considered similar to typical arcane magic, and, until the Arcane War soured relations between them, star elven bards often learned to perfect their craft at Kahvlarashen academies. The most successful bards, however, believed such a formal education was of little use to their craft.

Their mastery of bardic magic made them more difficult to persuade into joining the war on the Kahvlarashar. They felt they already had their own magic, and had little need to steal that of the Kahvlarashar. After the start of the Arcane War, however, the Kahvlarashar imprisoned the star elven students living in Vhaiersoane, believing they may be acting as spies or assassins for the high elves.The star elves joined the other high elves in the war against the Kahvlarashar soon after.

## Biology

Star elves tend to have peach colored, oftentimes with a red or gray hue. Their eyes and hair most commonly come in gold, red, silver, or purple. The most iconic physical trait of the star elves is their speckled skin, resembling stars in the night sky, which is believed to be the origin of their name.

## Racial Traits

- **Ability Score Modifiers (0 RP):**Star elves are charismatic and agile, but, like most elves, their bodies are more fragile than most other races. They gain +2 Dexterity, +2 Charisma, and -2 Constitution

- **Size (0 RP):**Starelves are medium creatures and thus receive no bonuses or penalties due to their size.

- **Type (0 RP):** Star elves are humanoids with the Elf subtype.

- **Base Speed (0 RP):** Star elves have a base speed of 30ft.

**- Languages (0 RP):**Star elves begin play speaking Elven and Common.

**- Skill Bonus: Performer (2 RP):**Star elves receive a +2 racial bonus on Perform checks with any one perform skill.

- **Elven Immunities (2 RP) :**Elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.

- **Star Elven Magic (3 RP)**

Star elves cast harmless spells and spell-like abilities with a duration other than instantaneous at one caster level higher for the purpose of determining that spell's effects and duration.

**- Weapon Familiarity (2 RP)**

Sun elves are proficient with starknives and chakrams, and treat Battle Pois as martial weapons.

**- Low Light Vision (1 RP)**
The Brilliant Fighting Master Wiki

**Welcome to the The Brilliant Fighting Master Wiki!**

## **Description**

The war of gods left the earth no winners, but a broken world.

Thousands of years later, the soul of the God of war created a new world from the ruins.

Nine reincarnations for the same one belief.

A youngster looked up at the starlit sky with his sword in hand.

Monsters, demons, evil persons…Whoever had the nerve to damage this world would end up dying.

To see how a youngster got onto the top of the world little by little, inherited the soul of the God of war, and defend his own world!

## Readable address

Original

Other

### **Associated Names**

* TBFM
* 神武战王

### **Author**

* Zhang Muzhi
* 张牧之

### Genre

* Action
* Adventure
* Martial Arts
* Xuanhuan

## Important articles

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*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Jiang Chen

**Current Life**
Gao Yue (Mother)
Ning Qingyu (Father)
Gao Jinghong(Grandfather)
Ning Wentian (Grandfather)
Gao Ke(Uncle)
Ning Tianxiong(Uncle)
Ning Jian(Cousin)
Ning Feng(Cousin)

**Jiang Chen** is the main character of **The Brilliant Fighting Master.**

## **Introduction**

### **Previous Life**

Jiang Chen was born in the Over Cloud Palace and is the child of the Palace Lord, one of the Sages in the Sacred Zone. He was born with an exhausted pulse and could not cultivate. Instead of giving up, he used his other talents and mastered many things, such as having achievements in elixirs, tactical formations, ware pattern, and beast mastery, which could match the achievements of any experts.

### **Current Life**

Jiang Chen was awakened into a body of Ning Chen. He was born with a unique holy pulse but was stolen by the First Lady of the Ning Clan main branch.
Bugbear

**Bugbears** are the largest and strongest of the goblinoids, and are typically used as heavy, front-line soldiers within their ranks. They are also the least common of the goblinoids, and thus are almost always expected to become soldiers. The few that do not will typically work performing difficult manual labor for the other goblinoids,

## Biology

Bugbears have gray or brown skin, but are covered in matted brown or black fur. Like other goblinoids, they have large, pointed ears, although their ears are known to droop down to the sides of their heads. Without their fur, bugbears appear strikingly similar to large hobgoblins.

## Racial Traits

- **Ability Score Modifiers (1 RP):**Bugbears are strong and hardy, but rather dull-witted They gain +2 Strength, +2 Constitution, and -2 Intelligence

- **Size (0 RP):**Bugbears are medium creatures and thus receive no bonuses or penalties due to their size.

- **Type (0 RP):** Bugbears are humanoids with the Gobinoid subtype.

- **Base Speed (0 RP):** Bugbears have a base speed of 30ft.

**- Languages (0 RP):**Bugbears begin play speaking Common and Goblin.

- **Gatecrasher (2 RP):** Bugbears gain a +2 racial bonus on Strength checks to break objects and a +2 racial bonus on combat maneuver checks to sunder.

**- Cornered Fury (4 RP):** Whenever a bugbear reduced to half its hit points or fewer and has no conscious ally within 30 feet, it gains a +2 racial bonus on melee attack rolls and to Armor Class.

**- Ancient Foe (3 RP):**Bugbears gain a +2 dodge bonus to AC against humans a +2 bonus on combat maneuver checks to grapple humans.

- **Darkvision (60ft) (2 RP)**
Verai Arvajsh

Verai Arvajsh is a day celebrated on Verail for as long as records exist. It is often recorded as being celebrated on different days by different groups of people, with no solid consensus as to where it should occur, or what should be done to celebrate it. As travel across continents became more accessible, various interpretations of Verai Arvajsh started to merge together, leaving the end result that's remained mostly the same for the past two thousand years.

It is celebrated at the beginning of a new year, with children believed with receive gifts from Kelviena. In truth, as even deities lack the power to create objects for millions of children over a single night, this is usually the work of their parents, though sometimes nylans try to carry out this tradition as well. Towns will often hold reenactments of the battle between the deities, Velyr "The First God", and the enigmatic "Dark Lord" spoken of in ancient history, although the historical accuracy of these events is highly suspect.

While this is celebrated by most nations, the Kahvlarashar tend to care little for festivals, and the Vencarel tend to put more emphasis on days important to themselves and those close to them, rather than universal holidays. Dracadians often combine Verai Arvashj with their winter solstice, and the people of Ir tend to have different customs due to being mostly withdrawn from society on the surface.

The name "Verai Arvajsh" is believed to translate in the Ancient Tongue to "Victory Day". As years were originally counted in Fharvashz Verai, or "After Victory", a belief eventually came about that years began to be counted on the first Verai Arvajsh, leading to the timing of the modern celebration.
Magma Elf

An example of a typical magma elf.

**Magma Elves** are one of the five high elf races, and one of the two afflicted by the Blacklight Curse alongside the storm elves. Those that remained were mercilessly hunted down by Valtheris Kalthin'Ishetar, and few have managed to survive. Valtheris prioritized the extinction of his own people, the storm elves, over the magma elves, however, and a few survivors remain mixed into the societies of other nations. Most magma elves try to interbreed with out races, giving up their heritage so that their children are less likely to be targeted by Valtheris, though some have chosen to retain a pure bloodline, hiding away as the last few survivors of a dying race.

Prior to the Blacklight Curse, magma elves were known as skilled craftsmen, rivaled only by the dwarves, and supplied many of the weapons used in the Arcane War. The volcano Rythsa Aseri served as a major city for the magma elves, earning their name. In more ancient eras, they were recorded to have regarded Rythsa Aseri as a deity, often sending animals into the volcano as a ritualistic sacrifice.

Much of their culture was intertwined with the storm elves, and most of that culture was lost entirely after the Blacklight Curse.

## Biology

Magma elves have orange, yellow, or red tones in their skin, hair, and eyes. Their bodies are well adapted to heat, and their skin is much more difficult to burn than that of other elves. They are more muscular than most elves, making them stronger than most of their cousins, but also causing them to lack the usual agility that is common in elves.

## Racial Traits

- **Ability Score Modifiers (0 RP):**Magma elves are charismatic, and stronger than most elves, but still just as fragile. They gain +2 Strength, +2 Charisma, and -2 Constitution

- **Size (0 RP):**Magma elves are medium creatures and thus receive no bonuses or penalties due to their size.

- **Type (0 RP):** Magma elves are humanoids with the Elf subtype.

- **Base Speed (0 RP):** Magma elves have a base speed of 30ft.

**- Languages (0 RP):**Magma elves begin play speaking Elven and Common.

**- Skill Bonus: Magma Elven Craftmanship (2 RP):**Magma elves receive a +2 racial bonus on either Craft (Weapons) or Craft (Armor) checks.

- **Elven Immunities (2 RP) :**Elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.

- **Child of Rythsa Aseri (3 RP)**

Magma elves gain Resistance 5 to Fire damage, and cast spells of the Fire subtype at one caster level higher, and spells of the Cold subtype at one caster level lower.

**- Weapon Familiarity (2 RP)**

Magma elves are proficient with longswords, shortswords, and greatswords (including composite shortbows), and treat any weapon with the word “elven” in its name as a martial weapon.

**- Low Light Vision (1 RP)**
Kelviena

**Kelviena** is primarily worshiped by children, with most children on Verail worshiping Kelviena, but usually turning away from her as they grow older. Those who continue to follow her in their later years are often mocked as childish, which causes a unique issue among her followers, as most of them "grow out of" worshiping Kelviena, making it difficult to keep a stable clergy.

An exception to this are the Nylans, children blessed with immortality by Kelviena, usually marked by gaining certain animal-like traits, although evidence exists that some Nylans have remained physically unchanged. These chosen children are usually the highest ranking followers of Kelviena, and add stability to the otherwise changing clergy of Kelviena.

The Hengeyokai of Elenderina also tend to favor Kelviena more than other races, most likely due to the evidence that she is responsible for their creation in some way. Their view of her tends to be different from other cultures, emphasizing her mainly as a goddess of nature and creation.

## Avatars

The only known appearance of Kelviena's avatar was during Elenderina's war against Nightmare Winter, when Kelviena set free a battalion of Winter Deer, creating the first of what would later become the Moon Blessed. After this battle, it is said she broke off a branch from the Tree of Life and formed it into a powerful staff.'

## Notable Worshipers

- Naytala Starwhisper

- Sylesha Velissen

- Cream Hooves

- Alessi Neteli
Henry Rakuchin

**Henry Rakuchin** (ヘンリー 楽珍, *Henrī Rakuchin*?):

 File:15 - Henry Hakushin.jpg   A comical fortune teller who gets himself involved with the activities of Toha and co. Although he was trained to become a ninja, he gave up and ran away from his master's place. Has a one-sided crush on Mei.

 File:16 - Henry Hakushin Ninja.jpg
Storm Elf

An example of a typical Storm Elf

One of the five High Elf races, **storm elves** are a mostly extinct race in modern Verail, with most of their people, along with the magma elves, having been turned into the Drow by the Blacklight Curse. Those of the storm elves who managed to avoid the curse were mercilessly hunted down by their former king, Valtheris Kalthin'Ishetar. Very few storm elves still remain, with the only known survivor being Neveira Shadowslayer.

Prior to their extinction, the Storm Elves were known for their speed and agility, surpassing most other elves, and through their mastery over the weather through Primal Magic. Storm even Storm Druids were valued aboard any ship, and in towns that suffered from severe weather conditions. With the extinction of the Storm Elves, this art has been mostly lost, although some members of other races who had learned the secrets of the Storm Druids were able to continue their traditions.

Storm elves were often impulsive and free-spirited, and, prior to Valtheris, most of their monarchs had held little actual power, serving more as a figurehead, and an emissary with other races. Rather early in their history, the storm elves had joined together with the magma elves, causing much of their culture of be intertwined.

## Biology

Storm elf skin was usually some shade of purple, and their eyes and hair were usually red, purple, or blue. While not universal, their features tended towards darker tints of these colors.

## Racial Traits

- **Ability Score Modifiers (0 RP):**Storm elves and willful and agile, but suffer the fragility that is common in elvenkind. They gain +2 Dexterity, +2 Charisma, and -2 Constitution

- **Size (0 RP):**Storm elves are medium creatures and thus receive no bonuses or penalties due to their size.

- **Type (0 RP):** Storm elves are humanoids with the Elf subtype.

- **Fast Speed (1 RP):** Storm elves have a base speed of 40ft.

**- Languages (0 RP):**Storm elves begin play speaking Elven and Common.

**- Skill Bonus: Storm's Grace (2 RP):** Storm elves receive a +2 racial bonus on Acrobatics checks.

- **Elven Immunities (2 RP) :** Elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.

- **Electric Resistance (2 RP) :** Storm elves gain Resistance 5 to Electric damage.

- **Lightning Strikes (3 RP)**

When a storm elf makes a successful reflex save, if they are carrying a melee weapon, they may make an attack of opportunity against a target within melee range.

**- Low Light Vision (1 RP)**
Sereniva

**Sereniva** is one of the most common deities to find worshipers of in everyday life in nations that do not have another established deity, such as Agarus, and the high-elven nations. Her churches often hold a prominent position in major cities in those areas.

Often, however, her followers prove not to be particularly devoted, choosing to worship her because she is an "easy" deity to follow. She lacks the negative stereotypes associated with some other deities such as Vaera and Kelviena. Her teachings are relatively simple for an ordinary commoner to follow, and her churches are easy to find.

A more active sect of Serenivites has begun to gain traction in more recent years, although evidence suggests they've existed for quite some time. Calling themselves "Star Seekers", they consider themselves the true devoted of Sereniva, and are dedicated to improving the world in whatever way they can, often exposing corrupt nobles, opening hospitals, and fighting back atrashai incursions. Their actions have unfortunately been tarnished somewhat in the public eye due to their arrogance, often putting down other worshipers of Sereniva as "fake".

## Association With the Felatrashai

While the Felatrashai, like most atrashai, are not associated with any deity as a group, many have been known to appear to Sereniva's followers, and most claim to have been sent by her. This remained a mystery for many years, and often spawned the misconception that the Felatrashai were servants of Sereniva.

In 20,341 FV, this mystery was finally solved when a Kahvlarashen plane traveler by the name of Yhelsievh Mierloan discovered a sect of Felatrashai in Syella which were devoted to Sereniva. He discovered that these Felatrashai had been there for quite some time, despite being considered a sort of cult among their fellow Felatrashai, and were the members of their kind that had been associated with Sereniva.

## Avatars

Sereniva is known to have made the most avatar appearances out of any deity in Verail. Unlike most others, however, she has generally not appeared during major battles as other deities have. Instead, most of her appearances have been during smaller conflicts or even times of peace. Her appearance for all of these has been a slightly ethereal human woman with eyes that appear to be small stars.

- After the Destruction of Xentharin, Sereniva appeared to aid the survivors in setting up a small town on Verail and reuniting with friends and family members that had also survived. With the recent revelation that Xentharin itself was not destroyed, questions have been raised as to why she never revealed this fact.

- She has appeared to fight off sevatrashai sieges on four separate occasions throughout history.

- Three people have reported Sereniva saving their lives, twice to wild animals and once to a falling tree. Powerful magical signatures left in these areas suggest a powerful being did appear in the area, lending credibility to the claims.
The Treasured Pako

**The Treasured Pako** (秘宝パコ, *Hihō Pako*?):

 File:Pacocapusule.jpg  Voiced by Jun Yoshida and played by Tomoko Taya, who portrayed Rei Yagyu. An alien time capsule that fell from space during 4th century B.C. It holds a mysterious super energy equivalent to the Sun itself, causing the Sorcerers Clan and most of the World Ninjas to fight fiercely to obtain it. Its location is inscribed on a clay board (粘土板, *nendo ita*?), which was split into two by Dokusai when he betrayed the Togakure school and took one of the halves, with the other half being kept by Tetsuzan. Its true form is that of an energy being from the Dark Star that originally intended to invade the Earth, but was reformed when it experienced the kindness of earthlings. It can only communicate telepathically via Reiha, who is descended from one of the aliens that brought Pako to Earth.

 File:75 - Pako.jpg
Renthal

**Renthal** is a prominent deity among soldiers and leaders. He is worshipped by members of many cultures, however the dwarves have especially claimed him as a signature deity of sorts, generally citing shared ideals, along with records suggesting Renthal was a dwarf himself as a mortal.

Most monarchs, at least those who have been viewed positively by their subjects, have also been followers of Renthal. This has led to the side effect that, even if a major world leader follows a different deity, they often claim worship of Renthal to avoid losing public support.

Like most deities, however, very little is actually known of the god himself. His followers preach loyalty to one's companions, honor, and strength in combat, and so it is assumed Renthal holds to the same ideals.

## Avatars

One avatar of Renthal appeared during the Arcane War, after being called by a group of fifty dwarven priests, in a famous event known as the Battle of Elspael Hill. After Renthal's avatar appeared, in the form of a dwarven warrior, he is reported to have laid waste to hundreds of Kahvlarashen warriors. After the battle, however, it is said that he ordered the priests to "never call upon him again" and stripped them of all divine power.

Another avatar of Renthal appeared during the Agarus-Demon War, although no ritual was used to call him. This time, he appeared in the form of a human warrior, which later led to fierce debates for years after as to which avatar was Renthal's true appearance. He is said to have cut down a horde of demons, and saved the life of Cevoir Khahlar, but allowed one single demon to escape, a succubus according to most accounts.
NekoKami

**NekoKami** is the primary deity in the land of Sukatein, and is barely known elsewhere, although the people of Dracadia tend to be at least aware of NekoKami due to their proximity. Unlike most deities, NekoKami resides on Verail rather than in another plane, and has done so for as far back as history records. Acting as a monarch as well as a deity, his presence has resulting in Sukatein being one of the most unchanging cultures on Verail.

NekoKami has been known to have a long held rivalry with the wererats that inhabit the land of Sukatein. This conflict eventually led to his creation of another race through unknown methods, the Tibits, also known as NekoKamiKo. These small cat-like humanoids, considered to be the children of NekoKami, have since held important positions in Sukatein's society.

NekoKami tends to consider himself above the leaders of other nations due to his status as a deity, a trait that has caused Sukatein to remain rather isolated to the rest of Verail. The physical presence of a deity has, however, also deterred any attempts at invasion aside from the wererats.

## Trivia

- NekoKami has often been compared to the Erekkadar, especially Darion. Both reside on Verail acting as leaders of their nations, and both take animal-like forms. These similarities have led to theories that Darion and NekoKami share similar origins. The fact that the name "Hengeyokai" bears more similarities to the Sukatein language than the language of the Hengeyokai themselves lends further credence to this theory.
Vephar

Vephar is primarily known as the god of death, and as such, the majority of people often shy away from Vephar and his follows, finding his association with death somewhat creepy. Those that do worship Vephar are usually people have experienced the death of someone close to them, or people that have reason to believe their own death is imminent.

Also among Vephar's worshipers are a particularly notable group, the Reapers of Vephar, or simply Reapers. People that exist in a strange state between life and death, not entirely undead, yet certainly not able to be considered living either. How they become this way varies, but most of them are people who died and made a deal with Vephar to return to the world of the living as his agents.

Devoted followers of Vephar, especially the Reapers, know that his true nature differs somewhat from the common perception. Vephar does not control death on Verail, at least not any more than other gods do. The souls of the dead go to a dark and desolate realm called Anliaeth unless some powerful being pulls them somewhere else. To that end, Vephar has empowered his followers to direct souls to his domain.

## Avatars

Vephar has never been known to appear entirely as an avatar, however many significant historical figures are said to have been "taken by a ghostly skeletal hand" upon their death, which is commonly believed to be Vephar's doing. It is unknown why this is. Some theorize he fears powerful beings may find a way to survive unless he handles their death personally.

The most recent example of this Valtheris Kalthin'Ishetar, who was grabbed by a ghostly skeletal hand upon his death after being slain by the Reaper Novain Vir'Ednith.
Ikara

**Lady Ikara,** like the other Sjions, is a god rejected by most civilizations, and likely for good reason. The ancient writings that comprise her teachings depict a sadistic warmonger who believed that the strongest and the smartest would rule the world. Most worship of her was relegated to small cults, until Valtheris Kalthin'Ishetar discovered her writings.

Valtheris worshipped her in secret at first, but after his people were forced underground, many of the drow that stayed with him took up her teachings as well, creating a society not unlike what she believed in.

She is often considered to be the reverse of Renthal. While he is depicted as a kind and loyal soldier fighting to protect others, Ikara was a soldier who fights for the thrill of it, and would happily kill her superior to take their position was such an opportunity to arrive.

One of the strangest details about Ikara's worship comes from the fact that she is, and has been for as long as history records, dead. How, exactly, she is able to grant power to those who follow her has yet to be determined, although enough evidence exists to support people deriving power from concepts in the absence of a singular being to grant it. Other theories suggest she may be alive, and simply hiding until some plan comes together to reveal her survival. Even stranger theories suggest that she is even giving power from Anliaeth, possibly in hopes of one day returning her soul to the world of Verail.

## Ikara's Weapon

One of the strangest mysteries on Verail, not at all limited to Ikara's worshipers, is the weapon dubbed simply "Ikara's weapon". It is used in symbols to depict her, in records of her fighting style, and is said to be her favored weapon. It does not, however, seem to exist anywhere in the world. It seems to be something like a curved stick, yet is used at range and functions similarly to a crossbow, firing small metallic objects instead of bolts.

The gnomes are especially interested, and have put much of their effort into recreated the mythical weapon. In recent years, a few of such weapons have been created, although they have been reluctant to share their techniques with the rest of the world.
Half-Elf

An example of a typical half-elf

The **half-elves** are not exactly a true race of their own, but rather hybrids of elves and humans. They are found in both elven and human nations, though often never feel that they entirely fit into either. They are often expected to act as diplomats between the two races, and, having spent their life trying to be accepted, have often already learned to fill this role quite nicely.

Many half-elves are drawn to the freedom of the halfling caravans, and may run off to join them and free themselves of the expectations placed on them. Others still may simply strike out on their own, living the life of travelers and adventurers.

## Biology

As the children of elves and humans, half-elves possess traits of both races. Their ears are usually pointed, but not as long or defined as those of elves. Their skin, hair, and eyes can vary wildly if they take after their elven parent, depending on which subtype of elf they were born to. Some half-elves may grow body and facial hair, but it is much less pronounced that that of humans.

## Racial Traits

- **Ability Score Modifiers (0 RP):**Half-elf characters gain a +2 bonus to one ability score of their choice at creation to represent their varied nature.

- **Size (0 RP):**Half-elves are medium creatures and thus receive no bonuses or penalties due to their size.

- **Type (0 RP):** Half-elves are humanoid creatures with both the human and the elf subtypes.

- **Base Speed (0 RP):** Half-elves have a base speed of 30ft

**- Languages (0 RP):**Half-elves begin play speaking Elven and Common

**- Diplomat: (2 RP):**Half-elves receive a +2 racial bonus to Diplomacy checks

- **Linguist (2 RP):**Half-elves gain a +2 Racial bonus with Linguistics checks.

- **Elven Immunities (2 RP) :**Half-elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.

- **Adaptability (2 RP):** Half-elves receive skill focus as a bonus feat at 1st level

**- Multitalented (2 RP):** Half-elves choose two favored classes at first level and gain +1 hit point or +1 skill point whenever they take a level in either one of those classes.

**- Low Light Vision (1 RP)**
Orc

**Orcs** are a savage and aggressive race. Most orcs live in small tribes, rather than forming a centralized nation, and while they can survive on the same foods as most races, they prefer meat, and primarily live off of hunting rather than farming. While inherently antagonistic, orcs are generally short tempered, and have a tendency to search for violent solutions to their problems over peaceful ones.

Not all orc tribes are hostile towards people, and many have been known to live peacefully away from civilization. Many, however, turn to raiding the settlements of various other races around their tribe. As it is difficult to know which orcs are enemies and which are not, orcish tribes are almost universally considered dangerous to have around.

Orcs value strength above all else. Even those that are not raiding settlements are formidable warriors, and often target dangerous prey. A dragon making its home near an orc tribe is considered a challenge, and not a threat, to the orcs. The strongest orc in a tribe tends to be their leader by default, and the only way to usurp their position is to best them in combat. Magic is not commonly used by orcs, but most tribes do have at least one or two shamans, acting as healers, and giving advice to the tribe's chief.

Orcs are one of the most common races found in Gak'Hatar, and were the primary founders of the nation. Many of the more peaceful tribes of orcs travel to Gak'Hatar, although not all orcs have a means of accessing a ship.

## Biology

Orc bodies are typically well-built and muscular, aiding, or perhaps being responsible for, their combat-oriented lifestyle. Their skin is typically dark brown or gray, although on rare occasions, orc tribes have been known to make pacts with hags for power, which turns their skin a dark green. Their hair is typically black, or gray in older orcs, and they have brown, black, red, or gray eyes.

The most prominent feature of orcs is their two large tusks which protrude from their mouth.

## Racial Traits

- **Ability Score Modifiers (1 RP):**Orcs are brutal and save. They gain +4 Strength, -2 Intelligence, -2 Wisdom, and -2 Charisma.

- **Size (0 RP):**Orcs are medium creatures and thus receive no bonuses or penalties due to their size.

- **Type (0 RP):** Orcs are humanoids with the Orc subtype.

- **Base Speed (0 RP):** Orcs have a base speed of 30ft.

**- Languages (0 RP):**Orcs begin play speaking Common and Orcish.

- **Intimidating (2 RP):**Orcs receive a +2 racial bonus on Intimidate checks due to their fearsome nature.

**- Ferocity (4 RP):**Orcs possess the ferocity ability which allows them to remain conscious and continue fighting even if their hit point totals fall below 0. Orcs are still staggered at 0 hit points or lower and lose 1 hit point each round as normal.

- **Weapon Familiarity (2 RP):**Orcs are always proficient with greataxes and falchions, and treat any weapon with the word “orc” in its name as a martial weapon.

- **Darkvision (60ft) (2 RP)**