Misc Items

## Introduction

This page lists misc item that are helpful to the player in various situations. The main categories are: Elemental Defense, Offensive Miscs, and Utility.

**Notes**:

* Miscs which have effects such as +x% damage or +x BtH, apply this effect with a /0.75 modifier for Magic attacks and a /2 modifier for spells, unless otherwise indicated.
* Miscs should be assumed to have an SP upkeep unless otherwise indicated (Upkeep costs at lv150 will be added at a future date).

• Offensive Miscs
• Utility Miscs

## Filters

Guardian
Rare
Premium
Z-Token
Golden Giftboxes

Seasonal
GGB Crossover
Mogloween
Frostval
Snugglefest
Blarney
Aprils' Fools
Grenwog
Cinco DOOM Mayo
Harvest Fest
Void Rotation

## Elemental Defense Miscs

* Fire
* Water
* Wind
* Ice
* Earth
* Energy
* Light
* Darkness
* Multi-Elemental

### Grakma Warhorn (SP)

MC Fire misc. Reduces Fire damage taken and Boosts CHA (x0.5 Dmg Taken; +35 CHA at 150).

MC: Compresses a toggle and a Guest

* **Toggle**: Applies a -[BtHMod] Berserk\* lean to the player. [BtHMod] = 15.3 at 150. \*Similar to a negative BtH lean, reduces BtH but increases damage by x85/(85-[BtHMod]).

#### Grakma (SP)

Compressed Fire Guest. All guest attacks have a +10 BtH lean.

* **Flavour Effect**: Has a 33% chance to not attack. Deals x1.5 damage to compensate.

Can toggle between two modes:

* **Damage Mode**: Deals full damage.
* **Status Mode**: Deals -48.7% damage. Attempts to inflict a +50% damage taken Fire EleVuln for 1 turn. This has a -20 Save Bonus, player CHA/LUK vs. monster CHA/LUK.

Location: Travel Map -> Sail East -> Mt. Thrall -> Hollow's Garage -> I'm Here to Kick Some Demon Tail! -> Grakma Horn Misc Shop (After Finding 2 Horns)

Info-Subs (Misc): Link

Info-Subs (Guest): Link

### Unbound Revelation (SP)

MC Fire misc. Reduces Fire damage taken and Boosts [STATS] (x0.5 Dmg Taken; +50 [STATS] at 150).

MC: Can toggle [STATS] between STR/INT/END and CHA/DEX/END.

Location: Frostval 2020 Painting -> Welcome Home

Info-Subs: Link

### Amulet of Drakonnan (SP)

Fire misc. Reduces Fire resistance, boosts INT, and increases Magic blocking (-10% Resist, +50 INT, +9 Blocking at 150).

Location: Speak to Twilly -> Anniversary Events -> The Dragon of Time -> Drakonnan

Info-Subs: Link

### Wyrm Knight's Crest (SP)

MC Fire misc. Reduces Fire damage taken and increases Melee and Magic blocking (x0.5 Dmg Taken; +9 Me Blocking; +10 Ma Blocking at 150).

MC: Compresses Fire skill. Deals Ranged or Magic damage based on player stats. Has 1 hit. Pays 70% damage and attempts to inflict a Power: 2 Fire Burn for 10 turns. This has a -20 Save Bonus, player [DEX/INT]/LUK vs. monster DEX/LUK. This costs 88.52% Melee in SP for Ranged and 90.8% Melee in SP for Magic (347 Ra; 445 Ma at 150).

Location: Warlic's Shop -> Mastercraft Sets -> Maze of the Mana Dragon! -> Defeat Ancient Mana Dragon -> Dragon Knight's Crest

Info-Subs: Link

### Kitsune Mask (SP)

Fire misc. Reduces Fire damage taken and increases Magic blocking (x0.5 Dmg Taken; +7 Blocking at 150).

Location: Valencia -> Golden Giftboxes -> Common Shop

Info-Subs: Link

### Mother's Charm Necklace (MP)

Neutral misc. Reduces Fire resistance, boosts CHA, and increases Magic blocking (-10% Resist; +25 CHA; +5 Blocking at 150).

Guardian Bonus: Can toggle Fire resist and CHA boost to Ice resist and INT boost.

Location: LTS around Mother's Day.

Info-Subs: Link

### Mark of The'Galin (SP)

MC Neutral misc. Reduces [Element] damage taken, Boosts STR, and increases Melee blocking (x0.5 Dmg Taken; +50 STR; +10 blocking at 150).

MC: Can toggle [Element] between Fire and Darkness.

Location: Valencia -> Enter the Z-Token Shop! -> Enter the Z-Token Item Shop!

Info-Subs: Link

### A Favour Repaid (SP or MP)

MC Neutral misc. Reduces Water damage taken and boosts STR, DEX, and INT (x0.5 Dmg Taken; +50 STR/DEX/INT at 150).

MC: Can toggle between SP and MP upkeep cost.

Location: Frostval 2021 - Part 2

Info-Subs: Link

### Brainwreck (SP)

MC Water misc. Reduces Water damage taken and increases MRM blocking (x0.5 Dmg Taken; +7 Blocking at 150)

MC: Once per battle, heals 50% Melee in SP (196 at 150).

Location: Mogloween -> 2022 Quest: Cauldron Trouble

Info-Subs: Link

### Eye of the Sacragon (SP)

MC Water misc. Reduces Water resistance and increases Magic blocking (-10% Resist; +7 Blocking at 150).

MC: Compresses an Energy spell. Has 4 hits. Pays 50% damage and attempts to inflict a Power: 2.08 Energy Burn for 1 turn for every successful save made (max 4 turns). This has a -10 Save Bonus, player INT/LUK vs. player CHA/LUK. Heals player HP equal to Burn damage. This costs 125% Melee in MP (653 at 150).

Location: Travel Map -> Sail East -> Sail Southeast -> Taladosian Set -> Skip Pre-Intro

Info-Subs: Link

### Zfinity Gauntlet: Mind (SP)

MC Water misc. Reduces incoming Water damage taken and increases Magic blocking (x0.5 Dmg Taken; +7 Blocking at 150).

MC: Compresses 2 quickcast skills:

* **Sate Mind**: Once per battle: Heals 125% Melee in MP (653 at 150). This costs 87.5% Melee in SP (343 at 150).
* **Slake Mind**: Once per turn: Heals 125% Melee in MP (653 at 150). This costs 6.875% of 0-END HP (203 HP at 150). Cost increases by x1.25 for each time the skill is used in a given battle.

Location: LTS in August/September.

Info-Subs: Link

Info-Subs - Update: Link

### Father's Day Tie (SP)

Neutral misc. Reduces Energy damage taken, boosts STR, and increases Melee blocking (-50% Dmg Taken; +25 STR; +5 Blocking at 150).

Guardian Bonus: Can toggle Energy Dmg reduction and STR boost to Water Dmg reduction and END boost.

Location: LTS around Father's Day.

Info-Subs: Link

### Mark of Serenia (SP)

MC Neutral misc. Reduces [Element] damage taken, Boosts DEX, and increases Melee blocking (x0.5 Dmg Taken; +50 DEX; +10 blocking at 150).

MC: Can toggle [Element] between Water and Light.

Location: Valencia -> Enter the Z-Token Shop! -> Enter the Z-Token Item Shop!

Info-Subs: Link

### Mark of Sylvanus (SP)

MC Neutral misc. Reduces [Element] damage taken, Boosts END, and increases Ranged blocking (x0.5 Dmg Taken; +50 END; +10 blocking at 150).

MC: Can toggle [Element] between Water and Earth.

Location: Valencia -> Enter the Z-Token Shop! -> Enter the Z-Token Item Shop!

Info-Subs: Link

### Hollow Dragon Amulet (SP)

MC Wind misc. Reduces Wind damage taken, boosts STR, DEX, and CHA, and increases BtH (x0.5 Dmg Taken; +40 STR/DEX; +50 CHA; +10 BtH at 150).

Effect: Rather than reducing Wind damage taken directy, heals half of Wind damage taken.

Location: Warlic's Shop -> Mastercraft Sets -> Haunted Dragonlord Set -> Inner Keep

Info-Subs: Link

### Lost Talon Vision Shard (SP)

MC Wind misc. Reduces Wind damage taken and Boosts DEX, END, and LUK (x0.5 Dmg Taken; +50 DEX; +40 END/LUK at 150).

MC: Compresses a toggle that costs 20% Melee in SP per turn (78 at 150). After any player normal attack/special/spell attempts to inflict a Power: 2 Wind Siphon (renamed Poison) for 1 turn. This has a +0 Save Bonus, MainStat/LUK vs. END/LUK. Heals player HP equal to Siphon Damage.

Location: Warlic's Shop -> Mastercraft Sets -> Lost Talon Set -> Temple of Four Skies

Info-Subs: Link

### Yasakani Jewel (SP)

MC Wind misc. Reduces Wind damage taken and boosts DEX and CHA (x0.5 Dmg Taken; +50 DEX/CHA at 150).

MC: Player Heal resistance was increased by +10%.

Location: Warlic's Shop -> Mastercraft Sets -> Fujin Set!

Info-Subs: Link

### Windter Crown (SP)

MC Wind misc. Reduces Wind damage take, Boosts CHA, and increases damage (x0.5 Dmg Taken; +50 CHA; +20% Dmg at 150).

MC: Compresses a quickcast skill. Can be used 4 times per battle. Pays 100 MurderKillosity to heal 50% Melee in SP.

Note: At the end of a battle, there is a ([RoundsMiscEquipped/TotalBattleRounds]x100)% chance to gain (100x[MonsterPower])% MurderKillosity. Other items in the Windter Warrior set can also generate MurderKillosity in a similar fashion.

Location: N/A

Info-Subs: Link

### Father's Day Sock (SP)

Neutral misc. Reduces Earth damage taken, boosts END, and increases Melee blocking (-50% Dmg Taken; +25 END; +5 Blocking at 150).

Guardian Bonus: Can toggle Earth Dmg reduction and END boost to Wind Dmg reduction and STR boost.

Location: LTS around Father's Day.

Info-Subs: Link

### Mark of Loco (SP)

MC Neutral misc. Reduces [Element] damage taken, Boosts LUK, and increases Magic blocking (x0.5 Dmg Taken; +50 LUK; +10 blocking at 150).

MC: Can toggle [Element] between Wind and Energy.

Location: Valencia -> Enter the Z-Token Shop! -> Enter the Z-Token Item Shop!

Info-Subs: Link

### Nemesis Crest (SP)

MC Ice misc. Boosts STR and END (+50 STR/END at 150). Toggles between two modes:

* **Punisher**: Pays 100% Melee in HP (348 at 150) when using weapon-based attacks. Attempts to inflict a Power: (5\*[Hits]/[Attempts]) Ice Poison for 2 turns. Poison heals the player's HP equal to the true damage dealt (IE limited by the monster's remaining HP). This has +0 Save Bonus, player STR/LUK vs. monster END/LUK.
* **Paragon**: Pays additional upkeep to reduce Ice damage taken (0.5x Dmg taken at 150).

Location: Warlic's Shop -> Mastercraft Sets -> Nemesis

Info-Subs: Link

### Horo-Show Void Visor (SP)

MC Ice misc. Reduces Ice damage taken, boosts END, and increases MRM blocking (x0.5 Dmg Taken; +45 END; +9 Blocking at 148).

FSB: With the matching armor and weapon equipped, reduces Harm and Void damage taken (x0.5 Harm Dmg Taken; x0.75 Void Dmg Taken at 148)

Location: Twilly -> Anniversary Events -> The Dragon of Time -> Treasure Chest (Unlocked completing the BONUS quest).

Info-Subs: Link

### Zfinity Gauntlet: Time (SP)

MC Ice misc. Reduces incoming Ice damage taken and increases Ranged blocking (x0.5 Dmg Taken; +7 Blocking at 150).

MC: Compresses 2 quickcast skills:

* **Halt Time**: Once per battle: Inflicts Paralyze for 1 turn. Has no save, only monsters with Stun immunity can block this effect. This costs 80.9% Melee in SP (317 at 150).
* **Slow Time**: Once per turn: Attempts to inflict -7.5 BtH Blind and -10.625 MRM DefLoss for 4 turns each. The Blind and DefLoss inflict separately and have a +0 Save Bonus, player MainStat/LUK vs. monster END/LUK. This costs 55% Melee in SP (215 at 150).

Location: LTS in August/September.

Info-Subs: Link

Info-Subs - Update: Link

### Mother's Charm Necklace (MP)

Neutral misc. Reduces Fire resistance, boosts CHA, and increases Magic blocking (-10% Resist; +25 CHA; +5 Blocking at 150).

Guardian Bonus: Can toggle Fire resist and CHA boost to Ice resist and INT boost.

Location: LTS around Mother's Day.

Info-Subs: Link

### Mark of Falerin (SP)

MC Neutral misc. Reduces [Element] damage taken, Boosts INT, and increases Ranged blocking (x0.5 Dmg Taken; +50 INT; +10 blocking at 150).

MC: Can toggle [Element] between Ice and Darkness.

Location: Valencia -> Enter the Z-Token Shop! -> Enter the Z-Token Item Shop!

Info-Subs: Link

### Morningstar Helm (SP)

MC Earth misc. Reduces Earth damage taken, boost DEX, and increases Ranged blocking (x0.5 Dmg Taken; +50 DEX; +10 Blocking at 150).

MC: Breaks the player out of stun-type statuses (Paralyze, Freeze, Petrify, etc.). The first activation of this effect is free, and subsequent activations cost 75% Melee in SP (294 at 150).

Location: Travel Map -> Morningstar Set

Info-Subs: Link

### Bell Shell (SP)

Earth misc. Reduces incoming Earth damage (x0.5 Dmg Taken).

Effect: Heals HP based on a percentage of damage dealt (13.5% at 150). Magic attacks heal /0.75, and Spell-Type attacks heal /2 of this amount.

Location: Travel Map -> Chessmaster Sage -> A Cavernous Chronicle

Info-Subs: Link

### Minotaur's Pride (SP)

Earth misc. Reduces Earth resistance and boosts STR (-10% Resist; +35 STR at 147).

Effect: Player pays -10 MRM and player Melee normal attacks/specials deal x95/85 (x1.11765) damage.

Location: Travel Map -> Sail East -> Travel South -> Legends of Lore (Minotaur Day)

Info-Subs: Link

### Zfinity Gauntlet: Space (SP)

MC Earth misc. Reduces incoming Earth damage taken and increases Ranged blocking (x0.5 Dmg Taken; +7 Blocking at 150).

MC: Compresses 2 quickcast skills:

* **Harden Space**: Once per battle: Applies +60 MRM Defense Boost for 1 turn. This costs 60% Melee in SP (235 at 150).
* **Soften Space**: Once per turn: Applies a x0.5 All-Element EleShield for 1 turn. This costs 70% Melee in SP (274 at 150).

Location: LTS in August/September.

Info-Subs: Link

Info-Subs - Update: Link

### Father's Day Sock (SP)

Neutral misc. Reduces Earth damage taken, boosts END, and increases Melee blocking (-50% Dmg Taken; +25 END; +5 Blocking at 150).

Guardian Bonus: Can toggle Earth Dmg reduction and END boost to Wind Dmg reduction and STR boost.

Location: LTS around Father's Day.

Info-Subs: Link

### Mark of Sylvanus (SP)

MC Neutral misc. Reduces [Element] damage taken, Boosts END, and increases Ranged blocking (x0.5 Dmg Taken; +50 END; +10 blocking at 150).

MC: Can toggle [Element] between Water and Earth.

Location: Valencia -> Enter the Z-Token Shop! -> Enter the Z-Token Item Shop!

Info-Subs: Link

### Mecha Knight Power Core (SP)

MC Neutral misc. Reduces [Element] damage taken, boosts LUK, increases Magic blocking (x0.5 Dmg Taken; +50 LUK; +10 Blocking at 150).

MC: Can toggle [Element] between Energy and Darkness.

Location: Travel Map -> Sail East -> Mt Thrall -> Hollow's Garage -> I'm here to kick some demon tail -> Demonite Misc Shop (After finding 2 Demonite).

Info-Subs: Link

### Shock Collar (SP)

Energy Misc. Reduces Energy resistance and increases Pet damage (-10% Resist; x1.325 Dmg at 150).

Location: Travel Map -> Chessmaster Saga -> 13. Fallen Fisherman

Info-Subs: Link

### Taladosian Pendant (SP)

MC Energy misc. Reduces Energy damage taken (x0.5 Dmg Taken at 150).

MC: Grants +10 Potence for Berserk, Control, Fear, Panic, Sleep, and The Cold.

Location: Valencia -> Golden Giftboxes -> Rare Shop

Info Subs: Link

### Zfinity Gauntlet: Power (SP)

MC Energy misc. Reduces incoming Energy damage taken and increases Melee blocking (x0.5 Dmg Taken; +7 Blocking at 150).

MC: Compresses 2 quickcast skills:

* **Replenish Power**: Once per battle: Heals 10% of Max HP. This costs 170% Melee in SP (666 at 150).
* **Crushing Power**: Once per turn: Attempts to inflict a +25% damage taken All-Element EleVuln effect for 4 turns. This has a +0 Save Bonus, player [MainStat]/LUK vs. monster END/LUK. This costs 55% Melee in SP (215 at 150).

Location: LTS in August/September.

Info-Subs: Link

Info-Subs - Update: Link

### Father's Day Tie (SP)

Neutral misc. Reduces Energy damage taken, boosts STR, and increases Melee blocking (-50% Dmg Taken; +25 STR; +5 Blocking at 150).

Guardian Bonus: Can toggle Energy Dmg reduction and STR boost to Water Dmg reduction and END boost.

Location: LTS around Father's Day.

Info-Subs: Link

### Mark of Loco (SP)

MC Neutral misc. Reduces [Element] damage taken, Boosts LUK, and increases Magic blocking (x0.5 Dmg Taken; +50 LUK; +10 blocking at 150).

MC: Can toggle [Element] between Wind and Energy.

Location: Valencia -> Enter the Z-Token Shop! -> Enter the Z-Token Item Shop!

Info-Subs: Link

### Mark of Lorithia (SP)

MC Neutral misc. Reduces [Element] damage taken, Boosts CHA, and increases Magic blocking (x0.5 Dmg Taken; +50 CHA; +10 blocking at 150).

MC: Can toggle [Element] between Energy and Light.

Location: Valencia -> Enter the Z-Token Shop! -> Enter the Z-Token Item Shop!

Info-Subs: Link

### Irt of Osiris (SP)

MC Light misc. Reduces Light damage taken, boosts STR, INT, and END, and increases BtH (x0.5 Dmg Taken; +40 STR/INT; +50 END; +10 BtH at 150).

Effect: Rather than reducing Light damage taken directy, heals half of Light damage taken.

Location: Warlic's Shop -> Mastercraft Sets -> Osiris Set

Info-Subs: Link

### Communicant's Wisdom (SP)

MC Light misc. Reduces Light damage taken and boosts STR and INT (x0.5 Dmg Taken; +50 STR/INT at 150).

Effect: Grants +10 Omni Status Resistance.

MC: Against Undead, reduces damage taken from **all** elements (including Harm and Void).

Location: Travel Map -> Travel South -> Alnaphar -> Click Rainbow

Info-Subs: Link

### Zfinity Gauntlet: Soul (SP)

MC Light misc. Reduces incoming Light damage taken and increases Melee blocking (x0.5 Dmg Taken; +7 Blocking at 150).

MC: Compresses 2 quickcast skills:

* **Sate Soul**: Once per battle: Heals 45% Melee in SP (176 at 150).
* **Slake Soul**: Once per turn: Heals 125% Melee in SP (490 at 150). This costs 6.875% of 0-END HP (203 HP at 150). Cost increases by x1.25 for each time the skill is used in a given battle.

Location: LTS in August/September.

Info-Subs: Link

Info-Subs - Update: Link

### QuadForce/Quad Mod (SP)

MC Light misc. Reduces Light damage taken, boosts LUK, and increases damage (x0.5 Dmg Taken; +50 LUK; +20% Dmg)

MC: Compresses 4 toggles. Each toggle pays [SPCost] per turn to set\* STR, DEX, INT, and/or CHA to 250 (SPCost = 236 at 150). \*Note: "Set" means that normal stat boosts from miscs/shields/armors won't apply while active, only status-based stat boosts will work.

A completely broken item that flies in the face of game design and balance. Quad Mod is the definition of "win more". Prohibitive upkeep means it will never be useful when it matters. Should only be picked up as a luxury.

Location: Valencia -> Golden Giftboxes -> UltraRare Shop

**Note**: QuadForce is the original, rare version.

Info-Subs: Link (Listed SP cost formula is outdated).

### Angel Bells (SP)

MC Light misc. Reduces Light damage taken, Boosts CHA, and increases MRM blocking (x0.5 Dmg Taken; +50 CHA; +5 MeRa Blocking; +6 Ma Blocking at 150).

MC: Compresses a Guest, see Light section on the  Guests page.

Location: Frostval 2015 Portal Painting -> Gift Delivery!

Info-Subs: Link

### Mother's Charm Earrings (MP)

Neutral misc. Reduces Light resistance, boosts INT, and increases Magic blocking (-10% Resist; +25 INT; +5 Blocking at 150).

Guardian Bonus: Can toggle Light resist and INT boost to Darkness resist and CHA boost.

Location: LTS around Mother's Day.

Info-Subs: Link

### Mark of Lorithia (SP)

MC Neutral misc. Reduces [Element] damage taken, Boosts CHA, and increases Magic blocking (x0.5 Dmg Taken; +50 CHA; +10 blocking at 150).

MC: Can toggle [Element] between Energy and Light.

Location: Valencia -> Enter the Z-Token Shop! -> Enter the Z-Token Item Shop!

Info-Subs: Link

### Mecha Knight Power Core (SP)

MC Neutral misc. Reduces [Element] damage taken, boosts LUK, increases Magic blocking (x0.5 Dmg Taken; +50 LUK; +10 Blocking at 150).

MC: Can toggle [Element] between Energy and Darkness.

Location: Travel Map -> Sail East -> Mt Thrall -> Hollow's Garage -> I'm here to kick some demon tail -> Demonite Misc Shop (After finding 2 Demonite).

Info-Subs: Link

### Shattered Horizon (MP)

MC Darkness misc. Reduces Darkness damage taken and boosts INT, END, and LUK (x0.5 Dmg Taken; +50 INT; +35 END/LUK at 150).

Effect: Rather than reducing Darkness damage taken directy, heals half of Darkness damage taken.

MC: Compresses a toggle. This costs 20% Melee in SP (77 at 143) per turn. Attempts to inflict a x0.916 damage taken Panic effect until the monster makes a save every time player takes Darkness hits. This has a +0 Save Bonus, player INT/LUK vs. monster CHA/LUK.

Location: Warlic's Shop -> Quests -> Dragonlorn Keep -> Darker Memories

Info-Subs: Link

### Shikyo Mask (SP)

Darkness misc. Reduces Darkness damage taken and increases Magic blocking (x0.5 Dmg Taken; +7 Blocking at 150).

Location: Valencia -> Golden Giftboxes -> Common Shop

Info-Subs: Link

### 13th Mask (SP)

Darkness misc. Reduces Darkness damage taken and increases BtH (x0.5 Dmg Taken; +7 BtH at 150).

Location: Valencia -> Golden Giftboxes -> Common Shop

Info-Subs: Link

### Mother's Charm Earrings (MP)

Neutral misc. Reduces Light resistance, boosts INT, and increases Magic blocking (-10% Resist; +25 INT; +5 Blocking at 150).

Guardian Bonus: Can toggle Light resist and INT boost to Darkness resist and CHA boost.

Location: LTS around Mother's Day.

Info-Subs: Link

### Mark of Falerin (SP)

MC Neutral misc. Reduces [Element] damage taken, Boosts INT, and increases Ranged blocking (x0.5 Dmg Taken; +50 INT; +10 blocking at 150).

MC: Can toggle [Element] between Ice and Darkness.

Location: Valencia -> Enter the Z-Token Shop! -> Enter the Z-Token Item Shop!

Info-Subs: Link

### Mark of The'Galin (SP)

MC Neutral misc. Reduces [Element] damage taken, Boosts STR, and increases Melee blocking (x0.5 Dmg Taken; +50 STR; +10 blocking at 150).

MC: Can toggle [Element] between Fire and Darkness.

Location: Valencia -> Enter the Z-Token Shop! -> Enter the Z-Token Item Shop!

Info-Subs: Link

### ZardAde (SP)

Neutral misc. Reduces damage taken and boosts STR (x0.6 Dmg Taken; +40 STR at 150).

Effect: Reduces damage taken from the element that the player is first hit with during the monster's turn. All further monster attacks are reduced by the multiplier listed above. The element that the misc defends against can change mulitple times per battle, but only once per monster turn.

Location: Blarney -> Past Blarney Rewards

Info-Subs: Link

### Cyclop's Eye (SP)

Neutral Misc. Reduces damage taken (x0.6 Dmg Taken at 145).

Effect: Reduces damage taken from the element that the player is first hit with during the monster's turn. All further monster attacks are reduced by the multiplier listed above. The element that the misc defends against can change mulitple times per battle, but only once per monster turn.

Location: Travel Map -> Sail East -> Travel South -> Legends of Lore:Cyclops Day

Info-Subs: Link

### Communicant's Wisdom (SP)

MC Light misc. Reduces Light damage taken and boosts STR and INT (x0.5 Dmg Taken; +50 STR/INT at 150).

Effect: Grants +10 Omni Status Resistance.

MC: Against Undead, reduces damage taken from **all** elements (including Harm and Void).

Location: Travel Map -> Travel South -> Alnaphar -> Click Rainbow

Info-Subs: Link

### Mana Trap (SP)

MC Neutral Misc. Reduces Magic damage taken, Boosts DEX and LUK, and increase Magic blocking (x0.45 Dmg Taken; +40 DEX/LUK; +10 Defense at 150).

MC: When monster use MP to cast spells, performs a counter attack that deals Harm damage equal to [MPSpent]/[MPCost]x[Dmg]. Where [MPCost] = (38.1 + 2.3375x[MobLvl] + 0.01125x[MobLvl]^2), and [Dmg] = 539.781 at 150.

Location: Valencia -> Golden Giftboxes -> Rare Shop

Info-Subs: Link

### Necromancer Minion Helmets (SP)

MC [Element] miscs. Reduces [Element] damage taken and boosts INT, CHA, and END (x0.5 Dmg Taken; +50 INT/CHA; +30 END at 150). Some versions cost Tokens.

Effect: After any player or pet attack attempts to inflict either a Burn or Bleed effect depending on Helmet Variant:

* **Burn**: Attempts to inflict a Power: [BurnPow] [Element] Burn for 1 turn. This has a +0 Save Bonus, player [MajorStat]/LUK vs. monster DEX/LUK.
* **Bleed**: Attempts to inflict a Power: [BleedPow] Bleed effect until the monster makes a save. This has a +0 Save Bonus, player [MajorStat]/LUK vs. monster END/LUK.

Set Bonus: Save Bonus on the Burn/Bleed is -20 if wearing the Necromancer Class Armor.

**Notes**:

* [MajorStat] = MainStat for Players, and CHA for Pets.
* [BurnPow] = 20/7 for Players, and 8/7 for Pets at lv150.
* [BleedPow] = 1/7 for Players, and 2/35 for Pets at lv150
* [Element] See table below:

Location: Travel Map -> Obsidia's Lair -> Necromancer Gear

Info-Subs: Link

**Back to Top**

## Offensive Miscs

* General
* Warrior
* Ranger
* Mage
* Beastmaster

### Blood Contract

Neutral misc. Increases damage (x1.2 at 150).

Note: Rather than a traditional upkeep cost, player takes x(1.6/1.4) damage to pay for the above effect.

Location: 7500 Z-Token Package

Info-Subs: Link

### QuadForce/Quad Mod (SP)

MC Light misc. Reduces Light damage taken, boosts LUK, and increases damage (x0.5 Dmg Taken; +50 LUK; +20% Dmg)

MC: Compresses 4 toggles. Each toggle pays [SPCost] per turn to set\* STR, DEX, INT, and/or CHA to 250 (SPCost = 236 at 150). \*Note: "Set" means that normal stat boosts from miscs/shields/armors won't apply while active, only status-based stat boosts will work.

A completely broken item that flies in the face of game design and balance. Quad Mod is the definition of "win more". Prohibitive upkeep means it will never be useful when it matters. Should only be picked up as a luxury.

Location: Valencia -> Golden Giftboxes -> UltraRare Shop

**Note**: QuadForce is the original, rare version.

Info-Subs: Link (Listed SP cost formula is outdated).

### Windter Crown (SP)

MC Wind misc. Reduces Wind damage take, Boosts CHA, and increases damage (x0.5 Dmg Taken; +50 CHA; +20% Dmg at 150).

MC: Compresses a quickcast skill. Can be used 4 times per battle. Pays 100 MurderKillosity to heal 50% Melee in SP.

Note: At the end of a battle, there is a ([RoundsMiscEquipped/TotalBattleRounds]x100)% chance to gain (100x[MonsterPower])% MurderKillosity. Other items in the Windter Warrior set can also generate MurderKillosity in a similar fashion.

Location: N/A

Info-Subs: Link

### Mastery Emblems (SP)

Neutral misc. Increases normal attack/special damage (x1.19 Dmg at 145).

Note: Misc only works when used with the relevant type of weapon (e.g., Sword Master Emblem only works with Swords).

 Staff / Wand
 Spear / Bow

Info-Subs: Link (Replace Axe w/ relevant weapon type.)

### Grakma Warhorn (SP)

MC Fire misc. Reduces Fire damage taken and boosts CHA (x0.5 Dmg Taken; +35 CHA at 150).

MC: Compresses a toggle and a Guest

* **Toggle**: Applies a -[BtHMod] Berserk\* lean to the player. [BtHMod] = 15.3 at 150. \*Similar to a negative BtH lean, reduces BtH but increases damage by x85/(85-[BtHMod]).

#### Grakma (SP)

Compressed Fire Guest. All guest attacks have a +10 BtH lean.

* **Flavour Effect**: Has a 33% chance to not attack. Deals x1.5 damage to compensate.

Can toggle between two modes:

* **Damage Mode**: Deals full damage.
* **Status Mode**: Deals -48.7% damage. Attempts to inflict a +50% damage taken Fire EleVuln for 1 turn. This has a -20 Save Bonus, player CHA/LUK vs. monster CHA/LUK.

Location: Travel Map -> Sail East -> Mt. Thrall -> Hollow's Garage -> I'm Here to Kick Some Demon Tail! -> Grakma Horn Misc Shop (After Finding 2 Horns)

Info-Subs (Misc): Link

Info-Subs (Guest): [Info-Subs: Link

### Prime Chaos Orb (SP)

MC Neutral misc. Boosts CHA and LUK (+45 CHA; +30 LUK at 150).

MC: Compresses a quickcast skill that has 2 effects. Resist both at once with -20 Save Bonus, player CHA/LUK vs. monster CHA/LUK. This save is considered a Form Shift effect. If successful, applies the following effects:

* **Element Scramble**: Scrambles the monster's standard 8 elemental resistances.
* **Monster Damage Lean**: Applies a damage lean to the monster. This causes the monster to deal increased damage but also take more damage from all damage sources. Each successful infliction of this effect applies a x(1+ [0.1 x Uses]) Damage Dealt/Damage Taken lean.
* The first activation of the skill each turn is free. Subsequent activations (regardless of successful infliction) disable certain parts of the menu until the next turn at random:
	+ Normal Attacks (includes weapon-skills)
	+ Spells + Class Skills
	+ Changing Weapons
	+ Changing Armors + Shield
	+ Changing Pets
	+ Changing Miscs + Using Potions (also disables further uses of the skill)
* This means that a maximum of 7 activations can happen in a single turn if the Misc/Potion category is chosen last.

A completely broken item that flies in the face of game design and balance. PCO is the definition of "win more". Due to its inherently broken nature, it rightfully does not work against modern challenge bosses. Should only be picked up as a luxury.

Location: Valencia -> Golden Giftboxes -> UltraRare Shop

Info-Subs: Link

### Hollow Dragon Amulet (SP)

MC Wind misc. Reduces Wind damage taken, boosts STR, DEX, and CHA, and increases BtH (x0.5 Dmg Taken; +40 STR/DEX; +50 CHA; +10 BtH at 150).

Effect: Rather than reducing Wind damage taken directy, heals half of Wind damage taken.

Location: Warlic's Shop -> Mastercraft Sets -> Haunted Dragonlord Set -> Inner Keep

Info-Subs: Link

### Nemesis Crest (SP)

MC Ice misc. Boosts STR and END (+50 STR/END at 150). Toggles between two modes:

* **Punisher**: Pays 100% Melee in HP (348 at 150) when using weapon-based attacks. Attempts to inflict a Power: (5\*[Hits]/[Attempts]) Ice Poison for 2 turns. Poison heals the player's HP equal to the true damage dealt (IE limited by the monster's remaining HP). This has +0 Save Bonus, player STR/LUK vs. monster END/LUK.
* **Paragon**: Pays additional upkeep to reduce Ice damage taken (0.5x Dmg taken at 150).

Location: Warlic's Shop -> Mastercraft Sets -> Nemesis

Info-Subs: Link

### Irt of Osiris (SP)

MC Light misc. Reduces Light damage taken, boosts STR, INT, and END, and increases BtH (x0.5 Dmg Taken; +40 STR/INT; +50 END; +10 BtH at 150).

Effect: Rather than reducing Light damage taken directy, heals an equivalent percentage of Light damage taken.

Location: Warlic's Shop -> Mastercraft Sets -> Osiris Set

Info-Subs: Link

### Minotaur's Pride (SP)

Earth misc. Reduces Earth resistance and boosts STR (-10% Resist; +35 STR at 147).

Effect: Player pays -10 MRM and player Melee normal attacks/specials deal x95/85 (x1.11765) damage.

Location: Travel Map -> Sail East -> Travel South -> Legends of Lore (Minotaur Day)

Info-Subs: Link

### Perion Crest (SP)

MC Earth misc. Boosts STR, END, LUK, and CHA (+50 STR/END/LUK; +20 CHA at 150).

Effect: After each player hit, attempts to inflict a Power: 2.2 Earth Burn for 1 turn. This has a +0 Save Bonus, player MainStat/LUK vs. monster DEX/LUK.

Location: Warlic's Shop -> Quests -> The Last Ride -> The Scourge

Info-Subs: Link

### Samukematsuri Oni Mask (SP)

MC Fire misc. Boosts STR, END, LUK, and CHA (+50 STR/END/LUK; +20 CHA at 150).

Effect: After each player hit, attempts to inflict a Power: 2.2 Fire Burn for 1 turn. This has a +0 Save Bonus, player MainStat/LUK vs. monster DEX/LUK.

Location: ~~Guardian Giftboxen 2017~~ Rare

Info-Subs: Link

### Unbound Revelation (SP)

MC Fire misc. Reduces Fire damage taken and Boosts [STATS] (x0.5 Dmg Taken; +50 [STATS] at 150).

MC: Can toggle [STATS] between STR/INT/END and CHA/DEX/END.

Location: Frostval 2020 Painting -> Welcome Home

Info-Subs: Link

### Hollow Dragon Amulet (SP)

MC Wind misc. Reduces Wind damage taken, boosts STR, DEX, and CHA, and increases BtH (x0.5 Dmg Taken; +40 STR/DEX; +50 CHA; +10 BtH at 150).

Effect: Rather than reducing Wind damage taken directy, heals half of Wind damage taken.

Location: Warlic's Shop -> Mastercraft Sets -> Haunted Dragonlord Set -> Inner Keep

Info-Subs: Link

### Lost Talon Vision Shard (SP)

MC Wind misc. Reduces Wind damage taken and Boosts DEX, END, and LUK (x0.5 Dmg Taken; +50 DEX; +40 END/LUK at 150).

MC: Compresses a toggle that costs 20% Melee in SP per turn (78 at 150). After any player normal attack/special/spell attempts to inflict a Power: 2 Wind Siphon (renamed Poison) for 1 turn. This has a +0 Save Bonus, MainStat/LUK vs. END/LUK. Heals player HP equal to Siphon Damage.

Location: Warlic's Shop -> Mastercraft Sets -> Lost Talon Set -> Temple of Four Skies

Info-Subs: Link

### Celestial Phoenix Feather (SP)

MC Fire misc. Grants DEX and END (+50 DEX/END at 150).

Effect: At the end of the player's turn, attempts to inflict either a Fire EleVuln effect or a Choke effect for 1 turn (EleVuln = x142% and Choke = x0.58 at 150). Both have a +10 Save Bonus, player DEX/LUK vs. monster END/LUK.

MC: Can toggle between inflicting EleVuln and Choke.

Location: Guardian Tower -> The Void -> Challenges -> Avian Trio.

Info-Subs: Link

### Sunburst Amulet (SP)

MC Fire misc. Boosts CHA, DEX, and LUK (+50 CHA/DEX; +40 LUK at 150).

Effect: Grants +20 Burn Potence.

MC: Compresses an overcharged skill. Pays full damage and attempts to inflict a Power: 5.87 Fire Burn for 5 turns. This has a -20 Save Bonus, player CHA/LUK vs. monster CHA/LUK. This costs 133.33% Melee in SP for Melee/Ranged and 166.67% Melee in SP for Magic (523 MeRa; 653 Ma at 150).

Location: SnuggleFest -> Last Resort

Info-Subs: Link

### Venomjade Crown (SP)

MC Neutral misc. Boosts CHA, DEX, and LUK (+50 CHA/DEX; +40 LUK at 150).

Effect: Grants +20 Poison Potence.

MC: Compresses an overcharged skill. Pays full damage and attempts to inflict a Power: 5.87 Harm Poison for 5 turns. This has a -20 Save Bonus, player MainStat/LUK vs. monster CHA/LUK. This costs 133.33% Melee in SP for Melee/Ranged and 166.67% Melee in SP for Magic (523 MeRa; 653 Ma at 150).

Location: Harvest Festival -> The Ratty Crown

Info-Subs: Link

### Unbound Revelation (SP)

MC Fire misc. Reduces Fire damage taken and Boosts [STATS] (x0.5 Dmg Taken; +50 [STATS] at 150).

MC: Can toggle [STATS] between STR/INT/END and CHA/DEX/END.

Location: Frostval 2020 Painting -> Welcome Home

Info-Subs: Link

### Irt of Osiris (SP)

MC Light misc. Reduces Light damage taken, boosts STR, INT, and END, and increases BtH (x0.5 Dmg Taken; +40 STR/INT; +50 END; +10 BtH at 150).

Effect: Rather than reducing Light damage taken directy, heals an equivalent percentage of Light damage taken.

Location: Warlic's Shop -> Mastercraft Sets -> Osiris Set

Info-Subs: Link

### Warlic Oblivion Sphere (MP)

MC Neutral misc. Boosts INT and LUK, and increases Magic blocking (+50 INT/LUK, +9 Blocking at 150).

MC: At the end of the player's turn, attempts to inflict a Mindlock\* effect on the monster for 1 turn. This has +0 Save Bonus, player INT/LUK vs. monster CHA/INT.

* The Mindlock effect sets the monster's MP to 0 for a specified duration. This instance of the effect does not show up in the status panel.

Location: Valencia -> Golden Giftboxes -> UltraRare Shop

Info-Subs: Link

### Shattered Horizon (MP)

MC Darkness misc. Reduces Darkness damage taken and boosts INT, END, and LUK (x0.5 Dmg Taken; +50 INT; +35 END/LUK at 150).

Effect: Rather than reducing Darkness damage taken directy, heals half of Darkness damage taken.

MC: Attempts to inflict a x0.916 damage taken Panic effect until the monster makes a save every time player takes Darkness hits. This has a +0 Save Bonus, player INT/LUK vs. monster CHA/LUK.

Location: Warlic's Shop -> Quests -> Dragonlorn Keep -> Darker Memories

Info-Subs: Link

### Necromancer Minion Helmets (SP)

MC [Element] miscs. Reduces [Element] damage taken and boosts INT, CHA, and END (x0.5 Dmg Taken; +50 INT/CHA; +30 END at 150). Some versions cost Tokens.

Effect: After any player or pet attack attempts to inflict either a Burn or Bleed effect depending on Helmet Variant:

* **Burn**: Attempts to inflict a Power: [BurnPow] [Element] Burn for 1 turn. This has a +0 Save Bonus, player [MajorStat]/LUK vs. monster DEX/LUK.
* **Bleed**: Attempts to inflict a Power: [BleedPow] Bleed effect until the monster makes a save. This has a +0 Save Bonus, player [MajorStat]/LUK vs. monster END/LUK.

Set Bonus: Save Bonus on the Burn/Bleed is -20 if wearing the Necromancer Class Armor.

**Notes**:

* [MajorStat] = MainStat for Players, and CHA for Pets.
* [BurnPow] = 20/7 for Players, and 8/7 for Pets at lv150.
* [BleedPow] = 1/7 for Players, and 2/35 for Pets at lv150
* [Element] See table below:

Location: Travel Map -> Obsidia's Lair -> Necromancer Gear

Info-Subs: Link

### Unbound Revelation (SP)

MC Fire misc. Reduces Fire damage taken and Boosts [STATS] (x0.5 Dmg Taken; +50 [STATS] at 150).

MC: Can toggle [STATS] between STR/INT/END and CHA/DEX/END.

Location: Frostval 2020 Painting -> Welcome Home

Info-Subs: Link

### Amulet of Drakonnan (SP)

Fire misc. Reduces Fire resistance, boosts INT, and increases Magic blocking (-10% Resist, +50 INT, +9 Blocking at 150).

Location: Speak to Twilly -> Anniversary Events -> The Dragon of Time -> Drakonnan

Info-Subs: Link

### Aria's Rattle (SP)

Neutral misc. Increases Pet damage and BtH (+45% Dmg; +8 BtH at 150)

Location: Aprils Fools -> 2014: Babes of Battleon

Info-Subs: Link

### Shock Collar (SP)

Energy Misc. Reduces Energy resistance and increases Pet damage (-10% Resist; x1.325 Dmg at 150).

Location: Travel Map -> Chessmaster Saga -> 13. Fallen Fisherman

Info-Subs: Link

### Summoning Stone (SP)

MC Neutral misc. Boosts CHA and LUK, and increases MRM blocking (+40 CHA/LUK; +8 Blocking at 150).

MC: Can toggle between the following effects:

* **Guest Damage**: Guests deal +[GuestDmg]% damage (GuestDmg = 26.7 at 150).
* **Counter Damage**: Deals [CounterDmg]% Melee Harm damage based on [HitsBlocked/HitsAttempts] after the monster attacks (CounterDmg = 90.7 at 150).

Location: Valencia -> Golden Giftboxes -> UltraRare Shop

Info-Subs: Link

### Optico (SP)

MC Neutral misc. Boosts LUK (+50 LUK at 150).

Effect: Grants +10 Omni Status Potence.

MC: Compresses a quickcast skill. Pays -6 MRM + -8.5 BtH and grants +6 Pet Hypercritical effect for 1 turn.

Location: Yulgar's Inn -> Devourer Saga -> The Beacon

Info-Subs: Link

### Clever Disguise (SP)

MC Neutral misc. Reduces monster BtH and boosts CHA and LUK (-4 BtH; +40 CHA/LUK at 150).

MC: Compresses a skill. Grants Celerity to the player's Pet and Guest. This costs the player's turn and 25% Melee in SP (98 at 150).

Location: April Fools -> 2020 Quest.

Info-Subs: Link

### Necromancer Minion Helmets (SP)

MC [Element] miscs. Reduces [Element] damage taken and boosts INT, CHA, and END (x0.5 Dmg Taken; +50 INT/CHA; +30 END at 150). Some versions cost Tokens.

Effect: After any player or pet attack attempts to inflict either a Burn or Bleed effect depending on Helmet Variant:

* **Burn**: Attempts to inflict a Power: [BurnPow] [Element] Burn for 1 turn. This has a +0 Save Bonus, player [MajorStat]/LUK vs. monster DEX/LUK.
* **Bleed**: Attempts to inflict a Power: [BleedPow] Bleed effect until the monster makes a save. This has a +0 Save Bonus, player [MajorStat]/LUK vs. monster END/LUK.

Set Bonus: Save Bonus on the Burn/Bleed is -20 if wearing the Necromancer Class Armor.

**Notes**:

* [MajorStat] = MainStat for Players, and CHA for Pets.
* [BurnPow] = 20/7 for Players, and 8/7 for Pets at lv150.
* [BleedPow] = 1/7 for Players, and 2/35 for Pets at lv150
* [Element] See table below:

Location: Travel Map -> Obsidia's Lair -> Necromancer Gear

Info-Subs: Link

### Sunburst Amulet (SP)

MC Fire misc. Boosts CHA, DEX, and LUK (+50 CHA/DEX; +40 LUK at 150).

Effect: Grants +20 Burn Potence.

MC: Compresses an overcharged skill. Pays full damage and attempts to inflict a Power: 5.87 Fire Burn for 5 turns. This has a -20 Save Bonus, player CHA/LUK vs. monster CHA/LUK. This costs 133.33% Melee in SP for Melee/Ranged and 166.67% Melee in SP for Magic (523 MeRa; 653 Ma at 150).

Location: SnuggleFest -> Last Resort

Info-Subs: Link

### Venomjade Crown (SP)

MC Neutral misc. Boosts CHA, DEX, and LUK (+50 CHA/DEX; +40 LUK at 150).

Effect: Grants +20 Poison Potence.

MC: Compresses an overcharged skill. Pays full damage and attempts to inflict a Power: 5.87 Harm Poison for 5 turns. This has a -20 Save Bonus, player MainStat/LUK vs. monster CHA/LUK. This costs 133.33% Melee in SP for Melee/Ranged and 166.67% Melee in SP for Magic (523 MeRa; 653 Ma at 150).

Location: Harvest Festival -> The Ratty Crown

Info-Subs: Link

### Unbound Revelation (SP)

MC Fire misc. Reduces Fire damage taken and Boosts [STATS] (x0.5 Dmg Taken; +50 [STATS] at 150).

MC: Can toggle [STATS] between STR/INT/END and CHA/DEX/END.

Location: Frostval 2020 Painting -> Welcome Home

Info-Subs: Link

**Back to Top**

## Utility Miscs

* Resource Management
* General
* Potence/Resistance
* Defensive
* Beastmaster

### Essence Orb

MC Neutral misc.

Effect: Quickcast skill. Converts 25% Melee in HP to 22.5% Melee in SP. (75 HP\*; 88.98 SP at 150).
Note: Uses old HP costs.

MC: Has an 8% chance to instead heal 36.5625% Melee in SP (144.59 SP at 150).

Location: Guardian Tower -> Guardian Shop

Info-Subs: Link

### Zfinity Gauntlet: Soul (SP)

MC Light misc. Reduces incoming Light damage taken and increases Melee blocking (x0.5 Dmg Taken; +7 Blocking at 150).

MC: Compresses 2 quickcast skills:

* **Sate Soul**: Once per battle: Heals 45% Melee in SP (176 at 150).
* **Slake Soul**: Once per turn: Heals 125% Melee in SP (490 at 150). This costs 137.5% Melee in HP (203 HP at 150; uses old HP standard). Cost increases by x1.25 for each time the skill is used in a given battle.

Location: LTS in August/September.

Info-Subs: Link

Info-Subs - Update: Link

### Windter Crown (SP)

MC Wind misc. Reduces Wind damage take, Boosts CHA, and increases damage (x0.5 Dmg Taken; +50 CHA; +20% Dmg at 150).

MC: Compresses a quickcast skill. Can be used 4 times per battle. Pays 100 MurderKillosity to heal 50% Melee in SP.

Note: At the end of a battle, there is a ([RoundsMiscEquipped/TotalBattleRounds]x100)% chance to gain (100x[MonsterPower])% MurderKillosity. Other items in the Windter Warrior set can also generate MurderKillosity in a similar fashion.

Location: N/A

Info-Subs: Link

### AQ's 16th Birthday Cupcake (SP)

MC Earth misc. Reduces incoming Earth damage taken and increases MRM blocking (x0.5 Dmg Taken; +7 Blocking at 150)

MC: Compresses a quickcast skill. Once per battle: Heals 75% Melee in SP (~294 at 150). Can only be used if the character is over 16 months old.

Location: ~~Limited Time Shop~~ Rare

Info-Subs: Link

### Brainwreck (SP)

MC Water misc. Reduces Water damage taken and increases MRM blocking (x0.5 Dmg Taken; +7 Blocking at 150)

MC: Once per battle, heals 50% Melee in SP (~196 at 150).

Location: Mogloween -> 2022 Quest: Cauldron Trouble

Info-Subs: Link

### Discount Mogloween Candy Bag

MC Neutral Misc.

Effect: Quickcast skill. Twice per turn: Converts 50% Melee in MP to 45% Melee in HP (261 MP; 158 HP).

MC: Has an 8% chance to heal 73.125% Melee in HP (257 HP at 150).

Location: ~~Valencia -> Golden Giftboxes -> Rare Shop~~ Rare

Info-Subs: Link

### Bell Shell (SP)

Earth misc. Reduces incoming Earth damage (x0.5 Dmg Taken).

Effect: Heals HP based on a percentage of damage dealt (13.5% at 146). Magic attacks heal /0.75, and Spell-Type attacks heal /2 of this amount.

Location: Travel Map -> Chessmaster Sage -> A Cavernous Chronicle

Info-Subs: Link

### Zfinity Gauntlet: Power (SP)

MC Energy misc. Reduces incoming Energy damage taken and increases Melee blocking (x0.5 Dmg Taken; +7 Blocking at 150).

MC: Compresses 2 quickcast skills:

* **Replenish Power**: Once per battle: Heals 10% of Max HP. This costs 170% Melee in SP (666 at 150).
* **Crushing Power**: Once per turn: Attempts to inflict a +25% damage taken Omni EleVuln effect for 4 turns. This has a +0 Save Bonus, player [MainStat]/LUK vs. monster END/LUK. This costs 55% Melee in SP (215 at 150).

Location: LTS in August/September.

Info-Subs: Link

Info-Subs - Update: Link

### Pixel Ether

MC Energy misc.

Effect: Quickcast skill. Converts 25% Melee in SP to 22.5% Melee in MP. (98 SP; 118 MP at 150).

MC: Has an 8% chance to instead heal 36.5625% Melee in MP (191 MP at 150).

Location: ~~Guardian Giftboxes 2014~~ Rare

Info-Subs: Link

### Zfinity Gauntlet: Mind (SP)

MC Water misc. Reduces incoming Water damage taken and increases Magic blocking (x0.5 Dmg Taken; +7 Blocking at 150).

MC: Compresses 2 quickcast skills:

* **Sate Mind**: Once per battle: Heals 125% Melee in MP (653 at 150). This costs 87.5% Melee in SP (343 at 150).
* **Slake Mind**: Once per turn: Heals 125% Melee in MP (653 at 150). This costs 137.5% Melee in HP (203 HP at 150; uses old HP standard). Cost increases by x1.25 for each time the skill is used in a given battle.

Location: LTS in August/September.

Info-Subs: Link

Info-Subs - Update: Link

### Rejuvenating Necklace (SP)

Neutral Misc. Increases Magic blocking (+10 Blocking at 150).

Effect: Heals MP based on a percentage of damage dealt (21.7% at 146). Magic attacks heal /0.75, and Spell-Type attacks heal /2 of this amount.

Location: Travel Map -> Sail East -> Travel South -> Legends of Lore (Naga Day)

Info-Subs: Link

### Shadowfeeder Pendant (MP)

MC Neutral misc.

Effect: Converts MP to SP ever turn while the misc is equipped (69 MP; 42 SP at 145).

MC: Compresses a quickcast skill. Attempts to apply Celerity to the player's side for 1 turn. This has a +0 Save Bonus, player VStat/LUK vs. monster INT/LUK. This costs 60% Melee in SP, or 84% Melee in SP if a pet is equipped (221 No Pet; 309 Pet at 145).

Location: Travel Map -> Travel East -> Travel South -> Ultimon's Fortress -> Ultimon's Fortress Part 3

Info-Subs: Link

### QuadForce/Quad Mod (SP)

MC Light misc. Reduces Light damage taken, boosts LUK, and increases damage (x0.5 Dmg Taken; +50 LUK; +20% Dmg)

MC: Compresses 4 toggles. Each toggle pays [SPCost] per turn to set\* STR, DEX, INT, and/or CHA to 250 (SPCost = 236 at 150). \*Note: "Set" means that normal stat boosts from miscs/shields/armors won't apply while active, only status-based stat boosts will work.

A completely broken item that flies in the face of game design and balance. Quad Mod is the definition of "win more". Prohibitive upkeep means it will never be useful when it matters. Should only be picked up as a luxury.

Location: Valencia -> Golden Giftboxes -> UltraRare Shop

**Note**: QuadForce is the original, rare version.

Info-Subs: Link (Listed SP cost formula is outdated).

### Zfinity Gauntlet: Time (SP)

MC Ice misc. Reduces incoming Ice damage taken and increases Ranged blocking (x0.5 Dmg Taken; +7 Blocking at 150).

MC: Compresses 2 quickcast skills:

* **Halt Time**: Once per battle: Inflicts Paralyze for 1 turn. Has no save, only monsters with Stun immunity can block this effect. This costs 80.9% Melee in SP (317 at 150).
* **Slow Time**: Once per turn: Attempts to inflict -7.5 BtH Blind and -10.625 MRM DefLoss for 4 turns each. The Blind and DefLoss inflict separately and have a +0 Save Bonus, player MainStat/LUK vs. monster END/LUK. This costs 55% Melee in SP (215 at 150).

Location: LTS in August/September.

Info-Subs: Link

Info-Subs - Update: Link

### Zfinity Gauntlet: Power (SP)

MC Energy misc. Reduces incoming Energy damage taken and increases Melee blocking (x0.5 Dmg Taken; +7 Blocking at 150).

MC: Compresses 2 quickcast skills:

* **Replenish Power**: Once per battle: Heals 10% of Max HP. This costs 170% Melee in SP (666 at 150).
* **Crushing Power**: Once per turn: Attempts to inflict a +25% damage taken All-Element EleVuln effect for 4 turns. This has a +0 Save Bonus, player [MainStat]/LUK vs. monster END/LUK. This costs 55% Melee in SP (215 at 150).

Location: LTS in August/September.

Info-Subs: Link

Info-Subs - Update: Link

### 2021 Olympax Gold/Silver/Bronze/Unity Medal (SP)

MC Neutral misc. Increases [Element] damage and boosts CHA and END (+20% Dmg; +50 CHA/END at 150).

Effect: [Element] matches the player's Paxian Clan, defaulting to Earth if not in one.

MC: Compresses 2 quickcast skills. Only one skill can be used per turn:

* **Imbue**: Applies an [Element] Imbue and player [Element] normal attacks/specials deals +25% damage for 2 turns. This costs 150% Melee in SP (588 at 150). Unlike other Imbues, the cost of this Imbue is tied to the item's level, rather than the player's.
* **Empower**: Applies an x1.25 [Element] EleEmpower effect for 2 turns. This costs 50% Melee in SP (196 at 150).
* Both the damage boost portion of the Imbue and the EleEmpower effect are subject to an outlevel formula.

Location: Travel Map > Sail East -> Paxia Clans -> The Olympax (Dot under "Mecha War!")

Info-Subs: Link

### Celestial Phoenix Feather (SP)

MC Fire misc. Grants DEX and END (+50 DEX/END at 150).

Effect: At the end of the player's turn, attempts to inflict either a Fire EleVuln effect or a Choke effect for 1 turn (EleVuln = x142% and Choke = x0.58 at 150). Both have a +10 Save Bonus, player DEX/LUK vs. monster END/LUK.

MC: Can toggle between inflicting EleVuln and Choke.

Location: Guardian Tower -> The Void -> Challenges -> Avian Trio.

Info-Subs: Link

### Sunburst Amulet (SP)

MC Fire misc. Boosts CHA, DEX, and LUK (+50 CHA/DEX; +40 LUK at 150).

Effect: Grants +20 Burn Potence.

MC: Compresses an overcharged skill. Pays full damage and attempts to inflict a Power: 5.87 Fire Burn for 5 turns. This has a -20 Save Bonus, player CHA/LUK vs. monster CHA/LUK. This costs 133.33% Melee in SP for Melee/Ranged and 166.67% Melee in SP for Magic (523 MeRa; 653 Ma at 150).

Location: SnuggleFest -> Last Resort

Info-Subs: Link

### Venomjade Crown (SP)

MC Neutral misc. Boosts CHA, DEX, and LUK (+50 CHA/DEX; +40 LUK at 150).

Effect: Grants +20 Poison Potence.

MC: Compresses an overcharged skill. Pays full damage and attempts to inflict a Power: 5.87 Harm Poison for 5 turns. This has a -20 Save Bonus, player MainStat/LUK vs. monster CHA/LUK. This costs 133.33% Melee in SP for Melee/Ranged and 166.67% Melee in SP for Magic (523 MeRa; 653 Ma at 150).

Location: Harvest Festival -> The Ratty Crown

Info-Subs: Link

### Eye of the Sacragon (SP)

MC Water misc. Reduces Water resistance and increases Magic blocking (-10% Resist; +7 Blocking at 150).

MC: Compresses an Energy spell. Has 4 hits. Pays 50% damage and attempts to inflict a Power: 2.08 Energy Burn for 1 turn for every successful save made (max 4 turns). This has a -10 Save Bonus, player INT/LUK vs. player CHA/LUK. Heals player HP equal to Burn damage. This costs 125% Melee in MP (653 at 150).

Location: Travel Map -> Sail East -> Sail Southeast -> Taladosian Set -> Skip Pre-Intro

Info-Subs: Link

### Wyrm Knight's Crest (SP)

MC Fire misc. Reduces Fire damage taken and increases Melee and Magic blocking (x0.5 Dmg Taken; +9 Me Blocking; +10 Ma Blocking at 150).

MC: Compresses Fire skill. Deals Ranged or Magic damage based on player stats. Has 1 hit. Pays 70% damage and attempts to inflict a Power: 2 Fire Burn for 10 turns. This has a -20 Save Bonus, player [DEX/INT]/LUK vs. monster DEX/LUK. This costs 88.52% Melee in SP for Ranged and 90.8% Melee in SP for Magic (347 Ra; 445 Ma at 150).

Location: Warlic's Shop -> Mastercraft Sets -> Maze of the Mana Dragon! -> Defeat Ancient Mana Dragon -> Dragon Knight's Crest

Info-Subs: Link

### Optico (SP)

MC Neutral misc. Boosts LUK (+50 LUK at 150).

Effect: Grants +10 Omni Status Potence.

MC: Compresses a quickcast skill. Pays -6 MRM + -8.5 BtH and grants +6 Pet Hypercritical effect for 1 turn.

Location: Yulgar's Inn -> Devourer Saga -> The Beacon

Info-Subs: Link

### Communicant's Wisdom (SP)

MC Light misc. Reduces Light damage taken and boosts STR and INT (x0.5 Dmg Taken; +50 STR/INT at 150).

Effect: Grants +10 Omni Status Resistance.

MC: Against Undead, increases reduces damage taken from all elements (including Harm and Void).

Location: Travel Map -> Travel South -> Alnaphar -> Click Rainbow

Info-Subs: Link

### Cracked Ornament (SP)

Neutral Misc.

Effect: Grants +10 Omni Status Potence.

Note: This is still available for owners of the portal painting.

Location: Frostval Portal Painting 2017 -> Finale [Last Quest]

Info-Subs: Link

### Sunburst Amulet (SP)

MC Fire misc. Boosts CHA, DEX, and LUK (+50 CHA/DEX; +40 LUK at 150).

Effect: Grants +20 Burn Potence.

MC: Compresses an overcharged skill. Pays full damage and attempts to inflict a Power: 5.87 Fire Burn for 5 turns. This has a -20 Save Bonus, player CHA/LUK vs. monster CHA/LUK. This costs 133.33% Melee in SP for Melee/Ranged and 166.67% Melee in SP for Magic (523 MeRa; 653 Ma at 150).

Location: SnuggleFest -> Last Resort

Info-Subs: Link

### Venomjade Crown (SP)

MC Neutral misc. Boosts CHA, DEX, and LUK (+50 CHA/DEX; +40 LUK at 150).

Effect: Grants +20 Poison Potence.

MC: Compresses an overcharged skill. Pays full damage and attempts to inflict a Power: 5.87 Harm Poison for 5 turns. This has a -20 Save Bonus, player MainStat/LUK vs. monster CHA/LUK. This costs 133.33% Melee in SP for Melee/Ranged and 166.67% Melee in SP for Magic (523 MeRa; 653 Ma at 150).

Location: Harvest Festival -> The Ratty Crown

Info-Subs: Link

### Taladosian Pendant (SP)

MC Energy misc. Reduces Energy damage taken (x0.5 Dmg Taken at 150).

MC: Grants +10 Potence for Berserk, Control, Fear, Panic, Sleep, and The Cold.

Location: Valencia -> Golden Giftboxes -> Rare Shop

Info Subs: Link

### Frostgale's Remorse (SP)

MC Neutral misc. Boosts DEX, and increases [Element] damage (+50 DEX; +22% Dmg at 150).

Effect: Grants +20 [Status] Potence.

MC: Can toggle [Status] and [Element] between Freeze + Ice, and Paralyze + Wind.

Location: Warlic's Shop -> Mastercraft Sets -> Frostgale Set -> Part 3 -> Misc Shop

Info-Subs: Link

### Zfinity Gauntlet: Space (SP)

MC Earth misc. Reduces incoming Earth damage taken and increases Ranged blocking (x0.5 Dmg Taken; +7 Blocking at 150).

MC: Compresses 2 quickcast skills:

* **Harden Space**: Once per battle: Applies +60 MRM Defense Boost for 1 turn. This costs 60% Melee in SP (235 at 150).
* **Soften Space**: Once per turn: Applies a x0.5 All-Element EleShield for 1 turn. This costs 70% Melee in SP (274 at 150).

Location: LTS in August/September.

Info-Subs: Link

Info-Subs - Update: Link

### L'ouie (SP)

Neutral misc. Increases MRM blocking (+10 Blocking at 150).

Free Effect: Toggles to apply a -10 BtH lean to the monster.

Effect: Deals 60% Melee Harm damage based on [HitsBlocked/HitsAttempts] after the monster attacks. If the above Free Effect is active, the damage is reduced to 42.857% Melee.

Location: Yulgar's Inn -> Devourer Saga -> The Beacon

Info-Subs: Link

### Hairmuffs (SP)

MC Energy misc. Reduces Energy damage taken and increases MRM blocking (x0.5 Dmg Taken; +4 Blocking at 150).

Effect: At the end of the player's turn, attempts to apply a -[BtHMod] Berserk\* lean to the monster. This has a +0 Save Bonus, player VStat/LUK vs. monster INT/LUK. [BtHMod] = 25.3 at 150.

* Similar to a negative BtH lean, reduces BtH but increases damage by x85/(85-[BtHMod]).

Location: Yulgar's Inn -> Yulgar -> Memorial Shop

Info-Subs: Link

### Summoning Stone (SP)

MC Neutral misc. Boosts CHA and LUK, and increases MRM blocking (+40 CHA/LUK; +8 Blocking at 150).

MC: Can toggle between the following effects:

* **Guest Damage**: Guests deal +[GuestDmg]% damage (GuestDmg = 26.7 at 150).
* **Counter Damage**: Deals [CounterDmg]% Melee Harm damage based on [HitsBlocked/HitsAttempts] after the monster attacks (CounterDmg = 90.7 at 150).

Location: Valencia -> Golden Giftboxes -> UltraRare Shop

Info-Subs: Link

### Excelsior Elixir (SP)

Neutral misc. Grants +8 MRM defenses.

Location: Yulgar's Inn -> Yulgar -> Memorial Shop

Info-Subs: Link

### Angel Bells (SP)

MC Light misc. Reduces Light damage taken, Boosts CHA, and increases MRM blocking (x0.5 Dmg Taken; +50 CHA; +5 MeRa Blocking; +6 Ma Blocking at 150).

MC: Compresses a Guest, see Light section on the  Guests page.

Location: Frostval 2015 Portal Painting -> Gift Delivery!

Info-Subs: Link

### Necromancer Minion Helmets (SP)

MC [Element] miscs. Reduces [Element] damage taken and boosts INT, CHA, and END (x0.5 Dmg Taken; +50 INT/CHA; +30 END at 150). Some versions cost Tokens.

Effect: After any player or pet attack attempts to inflict either a Burn or Bleed effect depending on Helmet Variant:

* **Burn**: Attempts to inflict a Power: [BurnPow] [Element] Burn for 1 turn. This has a +0 Save Bonus, player [MajorStat]/LUK vs. monster DEX/LUK.
* **Bleed**: Attempts to inflict a Power: [BleedPow] Bleed effect until the monster makes a save. This has a +0 Save Bonus, player [MajorStat]/LUK vs. monster END/LUK.

Set Bonus: Save Bonus on the Burn/Bleed is -20 if wearing the Necromancer Class Armor.

**Notes**:

* [MajorStat] = MainStat for Players, and CHA for Pets.
* [BurnPow] = 20/7 for Players, and 8/7 for Pets at lv150.
* [BleedPow] = 1/7 for Players, and 2/35 for Pets at lv150
* [Element] See table below:

Location: Travel Map -> Obsidia's Lair -> Necromancer Gear

Info-Subs: Link

### Clever Disguise (SP)

MC Neutral misc. Reduces monster BtH and boosts CHA and LUK (-4 BtH; +40 CHA/LUK at 150).

MC: Compresses a skill. Grants Celerity to the player's Pet and Guest. This costs the player's turn and 25% Melee in SP (98 at 150).

Location: April Fools -> 2020 Quest.

Info-Subs: Link

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