Gazbin Corp. Logging Camp

Gazbin Corp. Logging Camp is the second dungeon in Act 1.

The entrance to the Gazbin Corp. Logging Camp is just south of the stairs right at the start of act 1.

# Walkthrough

1. You will spawn into the dungeon in a forest that is being destroyed by the Gazbin! You will guide your sapling friend as you help reclaim the forest!
2. Fight your way through infected treants to get to the Gazbin Alchemist. As soon as you start fighting the alchemist, he will cast an ability that turns the trees below him into more infected treants.
3. You will come to a wooden gateway that says "G-CO" above it. There are archer towers on either side of this gate with Gazbin archers on each one. After this gate you will fight your way through a Gazbin brute and several Gazbin peons that are cutting down the forest.
4. The next wooden gate you come to will have a Gazbin archer in a tower on the left and a peon through the gate.
5. Upon crossing through this gate, Gazbin Mercenaries with ranged attacks will arrive in Zeplins.
6. Continue westward and Sludge Golems will jump out of the sludge pit just behind where the Zeplins had arrived. Fight these and a few more peons to continue.
7. Continue beyond the broken down wooden equipment to find a group of Gazbin Berserkers.
8. After clearing the Berserkers you will see a Gazbin Brute in the distance. HE IS NOT ALONE. There are 3 archer towers to the left of him with multiple Gazbin archers in each, as well as a group of Gazbin archers behind him, all waiting to ambush you. Be careful in higher difficulties. You might be able to avoid the archer towers if you hug the right side of the path.
9. You should now run into 3 Gazbin Explosives Experts. Their attacks will knock you back and interrupt your channeled abilites.
10. You should find a treasure chest in a wooden house on the north side of the path. Collect your loot and defeat the two peons just beyond the house.
11. As you continue along the path you will see Shredder Max (Mini Boss). He will launch high damage saws that persist on the ground. Try to avoid standing in them as they will continue to damage you.
12. After defeating Shredder Max, continue onward behind him and you will reach a cut-scene where the Ancient Protector leads the final charge against the Gazbin for control of the forest!
13. Once you have defeated 120 of the Gazbin horde, the Gazbin Corp CEO will take matters into his own hands! Walk into the Gazbin camp to start the boss fight.
14. After completing the boss fight, walk back along the path that that you came in through to find the portal back to act 1.

# Boss Fight: Gazbin Corp CEO

The Gazbin Corp CEO is a flying enemy that has two main attacks, both ranged:

1. Sticky Napalm: applies a stacking debuff that increases the Gazbin Corp CEO's damage to you and reduces your turn and movement speed.
2. Ranged basic attack with knock-back

# Tips

* Killing the Gazbin Alchemist quickly enough can prevent him from turning the trees below him into infected treants.
* If you are not adequately prepared, it is easy to get overwhelmed when the Zeplin enemies come or when you are fighting the Gazbin defenders just before the boss fight. Work with a team!
* Shredder Max does the most damage right when he releases his saws. Keep this in mind if you are having a hard time fighting him.
* Because of the Gazbin Corp CEO's Sticky Napalm attack, it can help if your team takes turns tanking the hits so that no one person receives too many stacks at a time.
* Remember that the Gazbin Corp CEO's ranged attack will knock you back and interrupt your channeled ability. Keep this in mind when deciding when to use your abilities.

# Unique Drops

* Talk to the Ancient Protector after fighting the Gazbin Corp CEO to receive a Steelbark Guard.

# Bugs

* Abilites and attacks with long enough range can damage and kill the CEO without entering the camp, so he will not fight back.