recursal/Fanatic-Fandom huggingface dataset:
Zarakt (city)

## Description

Major city in the Snake Kingdom in the Zarakian Islands Province. founded by Zarakt and is the seat of the major house of Zarakt.

## Geography

City is located on Kalzynn Island in the Fareast Sea. Near the center of the island on the southern shore of Lake Kyzanei.

## City

The city is small and dirty. The water is cloudy and brown making it difficult to tell if it contains waste. The city is usually quiet and ghostly and rarely gets visitors. The one exciting affair is "Islanders day" a day of celebration adapted from a native religious holiday. The city is build on a fairly tropical island which results in mostly outdoor areas.

## People

Zarakians are quiet and reserved but quick to crime. Work in the city is rare so they turn to crime to feed themselves and their families. They are often boring and have little to offer.

## Castle

A small and boring castle. Although it is the most colorful and well lit area of the city. It is built in the middle of the city surrounded by the markets making it the most active part of the city.

## Food

The city relies mostly on imports as there is little to hunt or fish on the islands. There are a variety of exotic fruits grown on the island providing unique cuisine for Zarakt. It is also the primary export.

## Military

The army is small and untrained as they do not expect conflict to come to them and they will unlikely be an aggressor in any fight. They have a fair sized navy however the ships are often used for trade or transport, dwindling the fleet.
Kemper (House)

## Description

Major house founded by Kemper on the western shore of the Bear Kingdom in the city of Kemper. The house is a sworn child house of house Rown.

## Sigil and Motto

### Sigil

The sigil of house Kemper is a purple and white fish on a blue background

### Motto

The words of house Kemper are: "Perservere to Achieve"

## Notable Child Houses

* Trout
* Clos
* Gill
* Spradley
* Gruppe
Sivers (House)

## Description

Major house founded by Sivers on the southwestern shore of the Lion Kingdom in the city of Sivers. The house is a sworn child house to house Belgate.

## Sigil and Motto

### Sigil

The sigil of house Sivers is a row of small lighter green trees in front of a row of darker green trees on a brown background

### Motto

The words of house Sivers are: "Thick Woods, Thick Skin"

## Notable Minor Houses

* Forrest
* Romawn
* Baset
* Aitken
* Mikael
Chrichtan (City)

## Description

Major city founded by Chrichtan in the Wolf Kingdom that is the seat of the major house of Chrichtan.

## Geography

The city on the southern shore of the Wolf Kingdom, towards the west. Has ports on the Brown Bay of the Great Sea.

## City

The city is designed fairly well. Plans laid out by Ganoule's brother, Telwad who is a man of perfection. The city is very organized into four quadrants and a fifth specifically for the fairly large castle. The city however is very dirty with quite a lot of poverty. The many decorations do not make up for the filth and rottenness of the city. Travelers often come to the city however they rarely stay long. Most of the city's activity is caused by travelers and merchants. There are small patches of fairly docile Creatures near the city that don't cause too much trouble but still some in the towns and villages are Chrichtan.

## Castle

The castle was built without much care, builders were told to do whatever they wanted with it, making it very crudely built and tough to navigate, there are many tight hallways and small rooms, lowered ceilings and dead ends, the wife of Chrichtan, Ganoule, wanted it to look like nice so she tried decorating, however because of the natural ugliness of the castle it's said the castle 'looks like somebody put a flower on a mound of shit."

## People

Citizens don't really take care of themselves or the city, throwing most of their waste in the sea, which provided for the name Brown Bay which used to be named the Blue Cove. Have a nature of caring about only themselves. If something does not benefit them they will not include themselves, even if somebody elses life is in danger. Fairly lazy so there is not much productivity in the city.

## Food

Hunting is not very common yet it provides for plentiful game, fishing is not common due to most of the fish in the bay have moved or died out, however nearby fishing villages provide for some. Farming is surprisingly not very common despite the good farmland, it provides well enough for the city. The food prepared in the city uses some strange methods of preparation and combination of ingredients and spices. The citizens are used to it but travelers are known to vomit or starve because it is unusual and bad.

## Army

The army of Chrichtan is of decent size but not well trained, most soldiers are lazy and have not bothered with enough training causing them mostly to fool around and they are undisciplined and poorly led by commanders of the army. The navy is rather small and not well equipped enough for a battle as the ships are barely usable for sailing on patrol.
Grusby (House)

## Description

Major House founded by Grusby on Marshemere of the Scattered Isles in the Southern Sea, in the southeast of the Crowned Kingdom, in the city of Grusby. the house is the sworn child house to the house of Eden.

## Sigil and Motto

### Sigil

The sigil of house Grusby is a pair of opposite facing boars on a puke green background

### Motto

The words of house Grusby are "Brotherhood is All"

## Notable Minor Houses

* Manzo
* Toren
* Bumstead
* Hugo
* Swenson
Pat

## Description

The third of The Opened, prophet of Mobtwoa, God of the Sky.

## Appearance

A shorter, thinner man, flowing light brown hair down to his shoulders and sharp sky blue eyes. Has a small nose, pointy and thin lips, light facial hair covering a pointy chin.

## Personality

Often described as a free spirit, fun and comedic, very often has a smile on his face. Enjoys bringing smiles to peoples faces and making others happy. has a way of always being calm and is good at finding solutions to almost any problem.

## Family

Born to a farmer named Fimuler and his wife Hilma, he was the middle of three boys, all close in age. His brothers, Mat and Kat were just as playful as Pat and but did not share his adventurous spirit. Pat is unmarried and had no children.

## Life

### Early Life

Pat was born on a small isolated farm near Rhoedar. From a young age, Pat began working with his brothers on his fathers farm. Never enjoyed the work and always dreamed of doing something else when he was older. There was a small mountain near his farm that Pat would often climb to reach the top and get a view of miles in every direction. It was his own isolated place where he would go to be alone and often meditate. He often dreamed of leaping off the mountain and flying to the bottom, back to his home.

### Teenage Years

At the age of 16 raiders came by his farm and destroyed everything and looted his home. With his land destroyed, Fimuler decided to move his family to Wildevale to attempt to find work and support his family. He struggled to find a job but Pat managed to become a weavers apprentice. He was never very good at his work and his master was a huge asshole. Pat wished to go to his mountain to forget his troubles but instead became a regular at a nearby tavern where he became friends with Shaim, another regular and Helto, who worked at the tavern.

### Joining the Opened

One afternoon, he and Shaim were sharing a drink when Helto, who had no longer worked at the tavern, approached them with a man who he did not recognize, and later introduced himself as Yenal. Yenal began telling them about the new Gods that he now follows and how he wants Pat and Shaim to join him in his cause. They were initially very skeptical about the concept but Pat listened to Yenal's words and began to feel how he did when he was on his mountain, the way he spoke made him feel free and at peace again. Since he did not enjoy the current life he was living as a weaver's apprentice he figured he had nothing to lose and agreed to join The Opened and began preaching the words of Mobtwoa who he felt he the most connected to.

### After Return

After winning the battle of Wildevale, He became a prayer teacher in Wildevale and later returned to his mountain where he then taught his Heltons as he believed it to be a holy location. There was a shrine built to him at the top fo the mountain and thats where he died years later at the age of 79, he was buried at the top of the mountain under his shrine.
Sommariva (City)

## Description

Major city in the Bear Kingdom, founded by Sommariva that is the seat of the major house of Sommariva

## Geography

City is built landlocked on Tehcap, the farthest northern part of the Bear Kingdom near the Icy Forest.

## City

The city is very cold especially during the harsh winters. Was not well built to be able to withstand the cold so many freeze in the city. There are many fire pits around the city so the people can keep warm. There have been many reports of a Creature that thrives off the cold weather found on Tehcap that torment the city but mostly only during the winter.

## Castle

The castle that was build was very thick and plenty of fireplaces to be able to keep warm in the cold climate that is faced in Tehcap. It is rather small however and strangely designed where some parts of the some floors are not connected and it is required to go down and up stairs or up then down in order to get to a different part of the same floor.

## People

Sommarivans are known to have multiple large pelts on when walking around, especially at night. A very non verbal people but have a need to get themselves known. Feel as though they deserve respect and recognition even if they have done nothing to earn it.

## Food

There is very little farmland that is usable in the area and fishing in the Icy Sea and Northern Sea does not produce a lot. Hunting is very common, practiced by almost everyone. It provides for much of the food for the city as well as furs and pelts which are in high demand.

## Army

The army is small and not very powerful, but they are accustomed to cold weather so other forces would face a tough battle trying to attack. fairly decent fighters but are too arrogant for their own good.
Cislaghi (City)

## Description

City in the Snake Kingdom, founded by Cislaghi that is the seat of the major house of Cislaghi.

## Geography

City is near the center of the Snake Kingdom, south of Glys, west of the Walker River with ports on the Deluca Bay.

## City

The city is bleak and scary, some citizens are scared to go outside out of fear that the many guards would beat them for almost nothing. Outsiders and travelers are often imprisoned just for looking different or even showing up in the city. A very dirty city that is not very appealing to look at, not much care is put into the looks of the city so it is falling apart. There is no plan for the city, buildings just went up wherever someone felt like building it and roads were built around them

## Castle

Castle built is not very large, more area taken up than having many floors. Has the dungeons directly below the castle, although less dungeons and more torture chambers for his own pleasure. Nobody who has ever been sent to the dungeons has ever come out and only Cislaghi himself, his sons, and a few gaolers know what is down there and what happens down there. Those who live relatively near the castle or have been near the castle are sometimes able to hear screams from prisoners even if nobody is under there. Citizens can only speculate as to what happens down in the dungeons.

## People

Citizens are very unwelcoming of outsiders and super judgemental. The fear that the government of the city that is put on them, they like to put on others to feel like they have a little bit of power.

## Food

Farmland is fertile but the lack of farmers means that it doesn't no produce many crops. Hunting is extremely common, yields plenty but also results in a fair amount of human deaths. fishing is also fairly uncommon despite plentiful amount of fish in the Deluca Bay.

## Army

The army raised is very large and brutal, they are trained to kill as many as they can. When enemies are faced with fight or surrender. Many choose to fight because they know surrender will lead to horrible torture and probably and ultimate death. So soldiers often show no mercy when it comes to killing but if they have a chance to take prisoners, they will take as many as they can. Small packs of soldiers will go to raid nearby and sometimes farther villages just for fun.
Gurish (Person)

## Description

8th son of Glys. Established the house of Gurish to the southwest of the Snake Kingdom with ports on the Disputed Sea. First Secondale of Gurish

## Appearance

A tall and lean man, strong and quick. Shoulder length black and auburn hair wavy and flowing. a stubbly beard that grows all down his neck to his chest. Fierce looking brown-orange eyes with a mean-looking brow. A large, crooked nose but a straight smile. Brown skin with scars on his forehead, chest, and back from dueling with foes.

## Personality

A man who loves to joke and jest. Finds his fun in being better than others at fighting, which he commonly is. Likes to believe that he deserves more and will be greedy in acquiring land and goods. He is a clever and quick-witted man but is often rude and uses humor to demean others. Has few close friends as few tend to enjoy his company but it does not bother him at all.

## Family

Married an apathetic woman named Muter. Together they only had one child, Silikuoy, who is heir to the title of Secondale of Gurish.
Primale

## Description

The title given to the leaders of the Bear Kingdom, Lion Kingdom, Hawk Kingdom, Wolf Kingdom, and Snake Kingdom. The Crowned Kingdom is excluded because the leader is the King.

## Original Primales

This is a list of the original Primales that founded their houses

* Rown
* Belgate
* Ellison
* Westhurst
* Glys

These are the first five children of Kudor, who exiled them in the year 500
Ettner (Person)

## Description

9th son of Rown, establishes house of Ettner on the western side of Oakhedge Lake, towards the center of the Bear Kingdom. First Secondale of Ettner.

## Appearance

A tall fit man with dark brown hair and brown eyes, and a small, well kept goatee. Has a thin nose and small ears and splotchy skin. Has a broken tooth and large birth mark on his side. Has hairy arms and legs with hairy hands and feet.

## Personality

He enjoys fighting others for fun, his end goal to do them harm, whether he is friends with them or especially if he does not know them. Values speed over strength. Short tempered and gets angry often and causes him to kill his opponent rather than just hurt him with his favorite weapon, the mace. Enjoys verbal spars with those around him but can dish it more than he can take it.

## Family

Son of Rown and Gine Marries the daughter of an axeman named Neena, together they have six children: Dominick, Brod, Davon, Axel, Rose, and Karlie. Dominick being the oldest was named the heir to title of Secondale of Ettner.
Ettner (City)

## Description

City in the Bear Kingdom, founded by Ettner that is the seat of the major house of Ettner.

## Geography

City lies near the center of the Bear Kingdom, just west of the Oakhedge Lake.

## City

The city was constructed quite well but has seen a lot of damage. City is quite loud as people are always out doing something. Although most of the things getting done are for fun or for sport and provide no progress for work. Lumbering is very common in the city so the city has gotten quite wealthy off of selling lumber to other cities despite the fact that they all have wood of their own.

## People

Ettnians are quite loud and often poke fun of those around them, especially if they are not from the city. Tend to seek out having a good time but times are often ruined by small things that upset them.

## Castle

A medium sized castle overlooking the lake. Worn down and broken and has injury due something falling or breaking while somebody is around.

## Army

The army is well sized and gets plenty of practice fighting hitting each other as much as they can. Soldiers are known to be seriously hurt in playful fights, and there have even been a few deaths.
Westhurst (House)

## Description

Noble house founded by Westhurst on Cragnaw's Peak in the Kuzma Mountains of the Wolf Kingdom in the city of Westhurst. The house has nine sworn child houses in the Wolf Kingdom.

## Sigil and Motto

### Sigil

The sigil of house Westhurst is a howling black wolf with a white head on a gray background with a black and white noble house border

### Motto

The words of house Westhurst are: "Howl Loud"

## Notable Minor Houses

* Neeson
* Levito
* Dockery
* Shesko
* Cariani
The Sealing

The sealing was High King Gunderson's response to a demonic invasion from the depths.

## The Calling

The blood and death from the dwarven civil war lead to the sounds of war and the smell of filled blood filling the mining tunnels surrounding Alberich. The demons came from farther in the depths and attacked the outskirts of the city ,killing miners.

## The War

The demons had massed a large force outside the city and the veteran dwarven army met them in force, barley fighting them back. Gunderson then ordered them to hold the line while the smiths constructed a metal gate to keep the demon's out.

## The Sealing

The dwarves held the line while the gate was constructed, only to find that it was a wall that they were building, and that they would be locked in the tunnels with the demons. They held the line long enough for the wall to finish, and were not heard from again.

## Aftermath

A rift grew between the people and High King Gunderson, whose every decision was being questioned and the rift growing day by day. After several months of this, he was murdered in his sleep along with his family, by his royal guard.
Pinecliff (House)

## Description

Major house founded by Pinecliff on Lightmeadow in the far north of the Lion Kingdom in the city of Pinecliff. The house is a sworn child house of house Belgate.

## Sigil and Motto

### Sigil

The sigil of house Pinecliff is a cliff on a green background

### Motto

The words of house Pinecliff are: "Enemies are thrown"

## Notable Minor Houses

* Peterkin
* Huntor
* Bickle
* Cavitch
* Loughman
Tourkiavini (Person)

## Description

5th son of Glys, establishes the house of Tourkiavini in the far northeast of the Snake Kingdom with ports on the Northern Sea. First Secondale of the city of Tourkiavini.

## Appearance

A tall, skinny man with very dark skin and jet black hair. Very large beard and tons of body hair. small brown eyes and very large slender nose. Has a large mouth with a very wide and crooked smile.

## Personality

A quiet and independent man, however very intimidating. Will rarely do any of his own dirty work and will send some of his very loyal guards to do his bidding. Never says much but always says something important when he does. His silence is a huge part of his intimidation as people cannot figure out what he is thinking.

## Family

Son of Glys and Hevre, married a sly and intelligent woman named Vera. Together they have three children, Aind, Daria, and Reven.
Gouzoule (Person)

## Description

6th son of Westhurst, established the house of Gouzoule towards the south east of the Wolf Kingdom Landlocked but close to the Great Sea. First Secondale of Gouzoule.

## Appearance

A slender man of average height with longer thin black hair a large beard and brown eyes. A slightly crooked nose, ears pointed outward and a twitchy mouth. A skinny body with small arms and legs and small hands and feet.

## Personality

A man who often disappears and reappears out of nowhere, very good at slipping away and hiding. Not a very good leader so the city is most run but his wife and children. Quite quiet and nobody knows what he thinks of anything or his position on any matter. Gouzoule and his descendants are rumored to have magic blood, but it is only a rumor with no proof and is very commonly hated on as a belief.

## Family

Son of Westhurst and Marita. Marries a farmer's daugher named Iliena, together they have 4 children: Feina, Wileema, Hermes, and Yonlea. Hermes being the only male was named heir to the title of Secondale of Gouzoule.
Yenallum Wikia

## Welcome to the Yenallum Wikia

The World of Yenallum! An ancient society with many different characters and places

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.
Bashevis (Person)

## Description

5th son of Westhurst, established the house of Bashevis on the southern shore of the Wolf Kingdom. First Secondale of Bashevis.

## Appearance

A shorter man, yet fit and quick. Fairly handsome man with black hair and well kept, short goatee and gray eyes. Slender nose, round ears, plump lips, and smooth pale skin. Lean torso with fairly muscled arms and legs with large hands and feet.

## Personality

Quite lively and happy despite some animosity with his family. Always been independent and enjoys traveling, is quite kind and fond of visitors. Enjoys meeting new people and has a strong belief in good first impressions. Puts himself out to new experiences and learning about new and different cultures.

## Family

Son of Westhurst and Marita. Marries a woman from Allcoast named Katya, together they have six children: Mariel, Sare, Audrie, Merriz, Heema, and Grem. Grem being the only boy was named heir to the title of Secondale of Bashevis.
Ellison (City)

## Description

Capital city of the Hawk Kingdom, founded by Ellison that is the seat of the noble house of Ellison.

## Geography

City is build in the center of the Hawk Kingdom on the Knob Penninsula on the south of Talon Lake.

## City

The city is very organized and lively. Set up in a grid pattern stretching very far out but is still packed with streets, houses, shops, and farms covering the entire knob. The city is very clean and happy. very low crime and is very wealthy. The city is alive with merchants and shops day and night, nearly no rest in the city. Because of the entire knob being so crowded it is hard to tell where the city ends or if it just goes all the way to the waters edge.

## Castle

Build a large and beautiful castle in the center of the city which is in the center of the Knob. One of the largest castles in all of Yenallum, has many bedrooms and one giant ballroom where many parties are hosted. Castle is beautifully decorated with painting ands ornate designs all over.

## People

Ellisonians are very kind people and welcoming. They are very energetic and very efficient at their work. In addition to being hard working they also find plenty of time for fun in their lives.

## Food

Food is very plentiful in the city, nobody goes hungry. Rich farmland produce many crops, the Talon Lake is stocked with plenty of fish year round, and hunting has never been an issue. Any leftover food is either given to the very few impoverished in the city or sold to merchants or others around the world.

## Army

The Ellison Army is very large, very well trained and very fierce. Not only can they fight well but are very tricky and can outsmart and strategize opponents very well. Has a high population because of the fantastic living conditions and guards are good at keeping out potential threats to the city. City has notable good relations with the crown, more than any other city or Kingdom.
Gaeta (City)

## Description

City in the Lion Kingdom founded by Gaeta, that is the seat of the major house of Gaeta.

## Geography

City is in the southern part of the Lion Kingdom, built on the northern side of Rooster Lake.

## City

The city is very poorly designed and built even worse. People didn't really care how it looked buildings of all different styles were erected in random places and poor attempts were made to tie them together. It is very dirty and broken and there are a lot of people living in the streets as many people are impoverished and poor.

## Castle

The castle that was built is very small and crudely made. Very poorly designed and grotesque to look upon. Is very dirty and broken down in some areas.

## People

Gaetans are very lazy and do not ever seem to get anything done. Are poor and do not seem to care about it enough to work. Are grouchy people and do not like being told what to do because most of the time they won't do it, or anything else for that matter.

## Food

Most of the food is imported as the farming, fishing, and hunting are all very limited due to lack of number of people doing it. There is widespread hunger throughout the city.

## Army

The army is very small and very untrained and lazy. They do not expect to be attacked so they just lay around do nothing with their time.
Casacchia (House)

## Description

Major house founded by Casacchia in the southeast of the Hawk Kingdom in the city of Casacchia. The house is a sworn child house of house Ellison.

## Sigil and Motto

### Sigil

The sigil of house Casacchia is a pair of sand dollars and a pair of sea shells on a light blue background

### Motto

The words of house Casacchia are "Powerful in all Environments

## Notable Minor Houses

* Scelp
* Westling
* Koval
* Wager
* Lange
Balshaw (House)

## Description

Major house founded by Balshaw in the far east of the Wolf Kingdom in the city of Balshaw. The house is sworn child house to house Westhurst.

## Sigil and Motto

### Sigil

The sigil of house Balshaw is a battle axe with the symbol of women on formed on the handle on a dark red background

### Motto

The words of house Balshaw are: "Life Handled by Women"

## Notable Minor House

* Parks
* Tubman
* Anthony
* Curie
* Winfrey
Loaiciga (City)

## Description

Major city in the Lion Kingdom, founded by Loaiciga and is the seat of the major house of Loaiciga.

## Geography

Build on the southern shore of the Saltrick Lake, which became known as such because Loaciga thought it was the Wilde Sea of the Northern Sea because the water was salt water.

## City

The city somewhat organized but walls were assembled and put up too far apart so there is a lot of empty space in the city. City is clean and has low crime, although it can get fairly loud for seemingly no reason at all.

## Castle

The castle is near the water and put large ports on the water for big ships, however since it turned out to be a lake, it is now used for fishing but is quite large for a fishing pier. Castle is quite large so many rooms go unused.

## People

Loaicigans are very independent, do not need nor like the help of others. They do not like to be told their place especially if it is below somebody else. Prefer to be above all others but are content with everybody to be equals.

## Food

Fishing is quite limited but hunting is decent. The farms do not produce much. The city suffers a little bit from hunger but nothing too concerning

## Army

The army raised is fairly large but is relatively untrained. The weapons they have are different and made by great blacksmiths in the city but the soldiers do not know how to use them because of the difference. With proper training the weapons can be used against any opponent an extreme advantage but not knowing how to use them cause a major disadvantage.
Cislaghi (House)

## Description

Major house founded by Cislaghi in the Snake Kingdom on the Deluca Bay in the city of Cislaghi. The house is a sworn child house to house Glys.

## Sigil and Motto

### Sigil

The sigil of house Cislaghi is a bloody dagger on a dark yellow background

## Members

* Founder: Cislaghi
	+ His wife: Jueklia Cislaghi
	+ Heir: Geran Cislaghi
	+ Other Children: Farnika, Liean and Rekaya

## Notable Minor Houses

* Kekaki
* Bariid
* Tordur
* Heldki
* Aslip
Ettner (House)

## Description

Major house founded by Ettner in the Bear Kingdom west of the Oakhedge Lake in the city of Ettner. House is a sworn child house of house Rown

## Sigil and Motto

### Sigil

The sigil of house Ettner is a black and gold spiked mace on a purple background

### Motto

The words of house Ettner are: "Armed and Ready"

## Notable Child House

* Worthy
* Wood
* Dehaven
* Meany
* Vetter
Hoffman (City)

## Description

City in the Crowned Kingdom, founded by Hoffman that is seat of the major house of Hoffman

## Geography

The city was build, landlocked in the center of Merricliff Isle, in the Wilde Sea, northeast of the Capitol.

## City

The city is very extravagantly decorated with gold and other gems found in the cities many mines. Beautiful ornaments and tapestries are hung everywhere and are constantly being made. The city is surrounded by beautiful grassland. and farther out on the island there are cliffs and beaches commonly visited. The forests and lands are flooded with a wide array of wildlife such as rabbits, deer, and beavers. And the island has never seen a single Creature. City is very lively, day and night with the markets and mostly in the large center Pillar Square that has a large pillar in the center and numerous large shops around that are mostly always open and frequently visited. The city is well organized and has beautiful architecture seen everywhere. Fairs, parties, wedding and tournaments are often held so the people are always entertained and it also brings in sufficient coin for the city.

## People

Hoffmanians are very kind and welcoming, high energy people. They enjoy working and making the beautiful decorations for their house and the city itself. They are very protective of their land however, damages to the surrounding environment annoy them. The many travelers and merchants that come to the city are greeted warmly.

## Castle

Much like the rest of the city, the Hoffman castle is very ornately decorated made by Hoffman himself and some master craftsmen. It is very large and the architecture of the castle is very complex and people all over Yenallum have traveled to the city just to see it.

## Food

Farms are scarce around the city so much of the food is imported with the exception of fish and small game. The city has the money to pay for the food so it is uncommon that someone would go hungry.

## Army

A sufficient army has been built to keep the city and the island safe although the soldiers feel safe and don't believe they will be attacked because of the isle's cliffs, so they are pretty lack luster. The armor of soldiers is known for being ornately decorated however it takes away from the purpose of the armor, making it less effective than regular armor.
Hladky (City)

## Description

A major city in the Snake Kingdom founded by Hladky that is the seat of house Hladky.

## Geography

The city is in the west of the Snake Kingdom on the southern shore with ports on Deluca Bay.

## City

The city is outside of the Cobra Desert but very close. The city was built in a fairly grassy area with ports along beautiful beaches on the Deluca Bay. The city has an excessive number of pubs and breweries. It is usually a very lively city that consists of day drinking for most citizens. There is a decent amount of poverty in the city but there are many rich citizens that live separately from the poor. The city engages in a lot of trade across the Deluca Bay with the Lion Kingdom, particularly with Licklider.

## Castle

The castle is extravagant and nicely decorated. It overlooks the bay with numerous balconies. There is an enormous wine cellar and a pub inside the castle. It has a large thrown room, which has a balcony behind it that is overlooking a fighting yard, used for wager fights.

## People

Hlakians are often drunk people and lively for the most part. However late at night the city usually gets violent and street fights start over small disagreements. There is a beef between the rich and the poor of the city and the poor have been known to attack the rich for appearing in the wrong part of the city and vice versa. However, all are very loyal to the Hladky family.

## Food

The city relies primarily on fishing to feed the city. Farming and hunting are existent but scarce in the surrounding area. However, the city receives much in trade.

## Army

The army is large, fierce and loyal. It is considered an honor to fight for the Hladky army so most of the men in the city become soliders. There is an elite squad of fighters which are the largest and most fierce, they are known as "Gods Chosen" and are some of the most feared fighters in all of Yenallum. The requirements to be chosen are nearly impossible to complete, including winning a four vs one fight against Secondale guards and being able to cut a large log clean in half.
Gurish (House)

## Description

Major house founded by Gurish in the southwest of the Snake Kingdom in the city of Gurish. The house is a sworn child house of house Glys.

## Sigil and Motto

### Sigil

   The sigil of house Gurish is a black castle tower on a dark red background

### Motto

The words of house Gurish are "Desire to Conquer"

## Notable Minor Houses

* Colibus
* Vespi
* Errikson
* Ndria
* Kaan
Creatures

## Description

Creatures are an animal/monster hybrid created by Efren on orders of Orbane in order to keep The Opened out of Wildevale. After the Battle of Wildevale, Creatures were scattered all over Yenallum.

## Creation

When Orbane, the self appointed leader of Wildevale got word that The Opened were returning, he wanted to make sure they stayed out as he was unsure if his army alone could deter them. Orbane knew of a scientist named Efren who was half crazy and willing to try almost anything. Orbane ordered for a special type of dangerous soldier that would be loyal and could take down a human. Efren began his experiments with animals such as rats, mice, small birds, lizards, and even fish. Feeding special chemicals and potions to the animals and exposing them to extreme conditions, and cross breeding them with one another. It is also believed that some human blood was involved in breeding the Creatures. Slow progress was made as they mutated to become larger, stronger, and more violent. Other experiments did not work out as a new species was just created that wasn't much use since they were docile. As he made progress, Efren continued his experiments on larger animals like cats, dogs, pigs, cows, and rumors were he even secretly tested on one of his human assistants. The exact experiments Efren performed on these animals are unknown as his workshop and most of his records were missing or destroy when his workshop was searched after the battle. The intensive testing and breeding of different animals cause for many different species of Creatures who were almost all ferocious and violent. Before the battle, Efren had breaded nearly 3,200 Creatures ready for fighting.

## Spreading around Yenallum

During the battle, Creatures were loyal to Orbane, Efren, and their army and were good fighters, however after Elijan's powerful explosion in the city, many of the Creatures were killed but the one's that survived fled the city in all different directions, although mostly staying with their own species. It is a mystery how some Creatures made it across large bodies of water, some may have been able to swim long distances while other, smaller creatures may have hidden in ships. Many of the breeds exposed to extreme hot or cold conditions naturally fled to areas of Yenallum that have those conditions.
Christie Eden

## Description

1st daughter of Eden, Princess of the capital and sister to King Aron.

## Appearance

Long straight brown hair, big brown eyes, and very beautiful, slender legs and smooth skin.

## Personality

Very outgoing, likes to enjoy herself and meet new people. Loves her family and is very close with her siblings, especially her sister and brother Aron, who she sees more often.

## Family

1st daughter of Eden and Paige, marries a friend of Aron, a swordsman, named Wilson, who is later knighted. Together they have two kids: Adriane, and Misha.
Tarmote (City)

## Description

City in the Crowned Kingdom, founded by Tarmote and is the seat of the major house of Tarmote.

## Geography

The city lies on the southern half of Redvale, which is on the the eastern shore of the Crowned Kingdom, the city lies close to The Pass, however is not directly on the water.

## City

The city is very strangely organized, only those who have lived in the city for many years know how to navigate the city. There are many secret passages that for the most part go unused. City is very colorful and clean. It is said that are underground tunnels yet few have been able to find them. City is vey lively and there are always citizens going in and out. There are many caves a mysterious areas around the city and throughout Redvale. Some are harmless, some are dangerous, and many are still unexplored.

## People

Tarmotes are very adventurous people and lively. They are constantly on the move, either doing their work within the city or going out and exploring the area surrounding the city. A difficult people to try to get to know but are very exciting and friendly when known.

## Castle

Castle is fairly small but much like the city is also very colorful. Has many secret passages and tunnels that go to various places around the city, designed by Tarmote himself. Although never found, Tarmote has been said to have made escape tunnels to get out of the city if need be.

## Food

Lots of rich farmland that provides plenty for the city. The hunting grounds are fairly well stocked for the city to hunt however, going too far north to hunt is dangerous, and hunters have commonly run into Creatures. The fishing villages are also quite plentiful so the city has no trouble getting by.

## Army

Plenty of weapons supply a decent sized by well trained army of formidable fighters. Soldiers are excited for a good fight. The soldiers are very loyal and stick together they rarely separate from the small groups of other soldiers that they have.
Merrill (House)

## Description

Major house founded by Merrill in the southeast of the Lion Kingdom in the city of Merrill. The house is a sworn child house of house Belgate.

## Sigil and Motto

### Sigil

The sigil of house Merrill is a blood splatter on a light green backgound

### Motto

The words of House Merrill are: "Never Back Down"

## Notable Minor Houses

* Pertect
* Gorelova
* Burlew
* Marglin
* Netter
Malova (City)

## Description

City in the Crowned Kingdom that is the seat of the major house of Malova.

## Geography

The city was built in the northern half of the Crowned Kingdom on the northern side of Lake Long towards the east.

## City

City is smaller than average and has a random layout to it. but is suitable and fitting for the type of lifestyle lived there. City is kept very clean and neat, coupled with the extremely low crime rate makes it a very peaceful place to live. Since of it being right next to Lake Long there are often people swimming in the Lake or going out in small boats.

## People

A very small population which fits with how the people want to live. Malovans are very kind and welcoming people, travelers are shown compassion and a nice hot meal and bed. The people enjoy modest fun, socialization and small games but never go crazy with extravagance.

## Castle

Like the city it is on the small size but is very cozy and comfortable. Has been decorated nicely with paintings, sculptures and other artwork. Again like the city, seems to have no specific design to it in terms of where things are.

## Food

Farms are common and produce a surplus of food for the city, this allows crops to be sold to other cities. Fishing is extremely common and since Lake Long and Lake Short are always well stocked it provides for a lot of fish for the city. Often competitions are held for catching the biggest fish and cooking the best fish, the judge being Hilda to honor her time as a fisherwoman. Hunting is almost unheard of so it does not yield too much game but not to the disappointment of the Malovans as they prefer fish anyway

## Army

The Army is very small due to the fact that Malova is a strong believer in peace. Despite this, the soldiers are trained fairly well, mostly in defense but will kill if they need to.
Wildevale

## Description

The city which was renamed to The Capitol after the great exile and the installment of King Eden.

## Geography

The city lays on the eastern shore on what is now the Crowned Kingdom with ports on the Wilde Sea

## History

### Founding

There is no recorded founding of the city but for hundreds of years, Wildevale was just a small fishing village.

### Becoming a City

As time went on, more people moved to the village and became wealthy through fishing, farming, and trade. Wildevale then became one of the largest known cities and boasted a plethora of incredible warriors. The village was previously run by a small council of elders but as it started becoming more of a city one of the elders, Lammen, seized power for his family using his wealth and family strength. Lammen and his family lied and said that the council elected them because it was what was best for the city. This was the beginning of dictatorship in the city. Lammen paid the warriors in the city to arm himself and the city.

### Battle for Wildevale

The Opened reclaiming the city for good and installed, Terlong as Mona, a leader without complete tyranny.

blah blah history, up to Kudor, last mona and great exile
Emera Belgate

## Description

2nd daughter of Belgate, sister to heads of major families in Lion Kingdom and to Gremon, second Primale of Belgate

## Appearance

A short woman with short light brown hair and green eyes, has a crooked smile

## Personality

Quiet and short, doesn't talk to many people and has a general disliking for most people she comes in contact with. Spends most of her time alone in boredom.

## Family

Daughter of Belgate and Yseh. Marries a man named Herole, together they have one child named Teresa.
Calvert (House)

## Description

Major house founded by Calvert, on the southern shore of the Bear Kingdom in the city of Calvert. The house is a sworn child house of house Rown.

## Sigil and Motto

### Sigil

The sigil of house Calvert is a glowing yellow lantern with a single white candle on a dark grey background.

### Motto

The words of house Calvert are: "Glowing Bright"

## Notable Minor Houses

* Hayman
* Savett
* Battson
* Sonland
* Decker
Westhurst (Wolf)

## Description

4th son of Kudor, exiled during the Great Exile and sent north west. Renames himself Westhurst and establishes house of Westhurst in the Kuzma Mountains on the very top of Cragnaw’s Peak, the highest point in the mountains and in the known world. First Primale of Westhurst.

## Appearance

A large man very hairy with thin grayish black hair, very long wavy hair and large bushy beard. Very pale skin and gray eyes. A large nose, large ears, large chapped lips. and not very pleasant to look at Fat yet strong arms and legs with large, hairy hands and feet.

## Personality

A quiet and brooding man, always seems to be angry at one thing or another. Non loving and non forgiving and has the tendency to be violent. Enjoys being above others and putting down the weak and poor to make himself feel better. Grew more agitated as he grew older mostly because of his “daughter curse”. Very impulsive and would make ill advised decisions without being rational or thinking things out. A dangerous hunter, something he always enjoyed doing starting at a very young age.

## Family

Son on Kudor and Fyra. Marries his first wife a huntress named Margthe, together they have eight daughters: Magdalena, Evania, Adora, Jeanel, Giorgia, Marja, Ertha, and Phedra. After Margthe dies from frostbite. Westhurst remarries another huntress named Geyst, together they have twenty children: Collette, Mirella, Maran, Vled, Letisha, Shirley, Lebbie, Tautsch, Leesa, Doretha, Ursa, Estele, Merrille, Iniss, Deva, Elysia, Olia, Sisley, Chrichtan, and Devina. Devina caused damage during birth, lucky to be alive Geyst would not be able to have anymore children. Westhurst then takes another wife named Marita, together they have sixteen children: Beca, Bashevis, Myrtia, Leslie, Deeyn, Gouzoule, Willyt, Lianna, Laurena, Oralla, Sadal, Krista, Linell, Bahrmashi, Catarina, and Alline. Marita is killed giving birth to Alline, who survives. Westhurst takes a fourth wife, Frayne, together they have twenty-two children: Dayna , Krista, Termon (who dies in infancy), Liuka, Reeba Pam, Robin, Ardyce, triplets Kalway, Bellis, and Balshaw, Silvie, Julis, Desiri, Kayle, Morlot (who dies in infancy), Anselma, Ilyse, Fawn, Athene, Joaine, and Touborg. Vled being the oldest male was named heir to the title of Primale of Westhurst.
Barrant (House)

## Description

Major house founded by Barrant in the far north of the Hawk Kingdom in the city of Barrant. The house is a sworn child house to house Ellison.

## Sigil and Motto

### Sigil

The sigil of house Barrant is a green tree losing leaves in a small reflecting pond on a white background

#### Motto

The words of house Barrant are: "Tricky and Positive"

## Notable Minor Houses

* Candaele
* Lathrop
* Humbert
* Attanasio
* Corresin
Balshaw (City)

## Description

Major city in the Wolf Kingdom founded by Balshaw that is the seat of the major house of Balshaw.

## Geography

City is built in the far east of the Wolf Kingdom, south of the Bear Kingdom border on the shore of the Great Sea.

## City

The city is designed in a sort of oval pattern with the castle centered by closer to one of the edges, opposite to the Ute Lake, a small watering hole, often used for swimming but rarely for drinking, inside the city walls. the lake is quite deep and nobody knows how deep or where it leads. City is often lively with many travelers that try to get in through the main gates however many are pushed away with a disgusting glare from Balshaw. Some attempt to sneak in the less used back gate but are pushed away with force. Sometimes the city gets slightly flooded from the sea but not enough that it deters citizens from moving about. A few times during the year however, Ute Lake overflows (leading citizens to believe the lake is connected to the Sea underground) that leaves the city almost uninhabitable with enrages the citizens. The City also has a large number of weapons due to a very plentiful iron mine that goes primarily to forging new weapons, and of course most of those weapons are axes. There are dangerous Creatures that lurk outside the city in the hunting grounds, they are not often encountered but cause plenty of casualties for hunters and travelers.

## Castle

The castle built is very interestingly designed, it is very nice looking and well organized and not even the architect or builders don't know how they got it to look that nice despite thinking it would be a disaster during the building process. On top of the center tower, the tallest tower, there stands a battle axe representing Balshaws favorite weapon, she is very proud of her weapons and fighting skills so she displays them everywhere including her first of each weapon forged above her master bed with the axe in the middle.

## People

Balshaw is the only city where the women seem to be more powerful than men. Balshites are very ferocious people that enjoy fighting although they are very friendly and welcoming, the fighting is more for sport. They are a very proud people that don't like being told their place. They have a beautifully friendly community where most of the city's residents are good friend with each other.

## Food

Hunting is common and groups go out with enthusiasm and try to come back with more than others, it is a fierce competition. Farming is less common but it still provides plenty for the city. Fishing is extremely common as it yields a tremendous amount that leaves the city smelling like fish quite often.

## Army

The army is large and fierce and has the largest percentage of women fighting as opposed to other cities that would have very few women fighting if any at all. Soldiers are well trained and fierce and always looking for a good fight, axes are very commonly carried to honor Balshaw. Also has a very strong naval fleet with fierce sailors.