Minibosses

Minibosses are large and moderately dangerous enemies in Ugmania that can occasionally spawn naturally or can be manually spawned with an Idol. They are large and can kill an unprepared player very quickly.

All minibosses, upon spawning, will cause a circular health meter at the top of the screen to appear. This health meter goes down depending on how much health the miniboss has left. It also has an icon of the miniboss and its name in the centre of it, alongside a number to show how much health the miniboss has left.

## Owlbomination

### Home Location

Can spawn on all planet types

Owlbomination was the first miniboss added to Ugmania, added with other minibosses in v0.6. It takes the appearance of a large owl, with 2 enormous horns. It has 2 attacks: A long-range up-smash where rocks emerge from the ground under the player, requiring the player to strafe around it, and a melee down-smash which it does when the player gets too close to the Owlbomination. It has 300 health and drops 15 tough meat, 6 Iridescents, occasionally stone tools, occasionally owl horns, and 1 gem.

It is pretty easy to defeat since all of its attacks can be easily dodged by keeping moving. One strategy is to strafe around it while keeping within its melee range, and repeatedly hitting it.

### Trivia

* The Owlbomination was originally called the Owltaur and was designed to look like a mix between an owl and a minotaur.

## Brawny Blonk

### Home Location

Can spawn on all planets

Brawny Blonk is a huge bird-like biped, with 2 antlers and a beak. It has one melee attack where it smashes its face into the ground, creating rocks around it. This attack launches the player a long way, so caution should be taken to avoid it.

It has 400 health, and drops 5 tough meat, 3 Iridescents, and will occasionally drop a gold bar, up to two Blonk Antlers, and a Blonk Brain. They will also occasionally roar, leaving them open to attack for a few seconds. Their attack is easily able to be dodged since it has a half-second wind-up part of the animation.

### Trivia

* The Brawny Blonk, just like the Scrawny Blonk, was originally designed to look like a Tawny Frogmouth.

## Pellucid Tempest (OUTDATED)

### Home Location

Can spawn on all planets from Idols

The Pellucid Tempest is a flying energy storm made of glass that possesses the ability to shoot deadly lasers and can forcefully smash the ground when the player is near. The Pellucid Tempest flies just high enough that the player must stand right underneath it to be able to attack the Tempest with normal weapons.

The Pellucid Tempest has 400 health, and drops 20 glass and 5 Iridescents upon defeat.

In an update the Pellucid Tempest was changed to become its own bossfight, and is no longer spawnable from the Idol.

### Trivia

* The Pellucid Tempest's laser deals a constant stream of tiny damage instead of one large hit, so the player doesn't take any damage while equipped armour can quickly be broken.
* Upon the Pellucid Tempest's death, while the death animation occurs, the model of the Pellucid Tempest can still be seen if the player goes inside of the death animation sphere.
* The Pellucid Tempest's laser was able to have decal effects on it, such as explosion decals.
* He is no longer a miniboss.

### Home Location

Can spawn on all planets from Ramage

Scrawny Blonk is a small bird-like biped, about the same size as the player. It uses the same model as the Brawny Blonk, just without antlers and a slightly lighter colour. It is as fast as the player, and faster when it charges, making it easily avoidable by dodging around it. Its melee attack is simply slashing the player with its beak. Occasionally it roars, leaving it open to getting hit.

It has 250 health, drops 3 tough meat, 1 iridescent and occasionally drops other items.

### Trivia

* The Scrawny Blonk, just like the Brawny Blonk, was originally designed to look like a Tawny Frogmouth.
* The Scrawny Blonk is also known as the dumbest being in the universe.
* The Scrawny Blonk was a miniboss until v0.7, where it became a spawnable of the Ramage.