Udoroth

## Titles

**Torturous King:** Your name is misery, so loathsome even demons tremble. Once per day you may expend this title when you score a critical hit to also cause the creature to be Frightened for a number of rounds equal to your crit multiplier. Additionally, while equipped you gain a +4 bonus to diplomacy and intimidate checks.

## Techniques

**Mastering the Hellish Death Domain (Udoroth 3)**

Spell Resistance: no

*A feast of flesh, to dominate, devour*

*Growing in atrocious obscene power*

*Mastering the hellish death domain*

*Demon blood now courses through his veins*

As a standard action, Udoroth can gain access to the Death domain, or one of it’s sub domains for 1 minute per level. This treats your current level as your Cleric level to determine the abilities. While this is active, Udoroth can cast the spells from the domain as well, though they all possess the usual drawbacks for casting the spells as an Atomic Adept. If this technique Is used multiple times, any abilities that are expended as part of the domain ability remain expended if the powers are gained again within the same day.

**Laying waste to man’s dominion with his horde (Udoroth 6)**

Spell Resistance: no

*He will bring forth subjugation*

*Of the damned for all to see*

*Souls enthralled, the culmination*

*Of his torment mastery*

*Cults enslaved to his destruction*

*Summon forth a new rebirth*

*Udoroth, the lord of demons*

*Rise up, overthrow the earth*

Using this technique can allow Udoroth to summon demons or devils as per the summon monster VI spell or the summon Infernal Host spell. If he summons a non demon he must summon a creature with the fiendish template. Added to the list of creatures that can be summoned with this spell are Augur Kytons, Chained Devil Kytons, Lampadarius Kytons, and Ostiarius Kytons,

When summoning Kytons of a lower level, they possess the Bard simple class template but gain no spells per day.

Alternatively, Udoroth can Cast the spell Planar Ally by taking 10 minutes, though this does not require the typical gold cost. Using the technique must be used to summon a creature with an evil alignment. All Kytons of 12 hd or less are available on this list. (Apostle, Augur, Cantor, Feral, and Lampadarius). This technique can be used multiple times, to gain permanent followers, however you do not regain the technique slots used to summon them until their service has ended or they have been slain in addition to the rest requirement usually required to regain technique slots.

If using this technique while a creature under his control is summoned, it can be used as a swift or immediate action to instead simply swap places with that demon so long as they are within 100 feet.

**Evil Reckoning will burn the future (Udoroth 9)**

Spell Resistance: See text

*Now called again through to the other side*

*On hell and earth his power undenied*

*A plan in motion from the ages born*

*To rule the living, dead, with no divide*

*An evil reckoning will burn the future*

*And no one ever will deny him of his right*

When activating this technique, Udoroth can select one of the following abilities.

* **His grip is tighter than manacles of iron and chain**: As a standard action, Udoroth can activate the dancing ability of his chain or grant the dancing ability to a chain he has effected with his animate rope ability. These chains deal an additional +1d6 unholy damage and +1d6 radiation damage, inflicting 5 rads upon a creature struck by it. Animated chains effected by this ability that entangle or constrain a creature gain a constrict attack that deals normal damage from the chain +1/2 again the strength modifier, and dancing weapons effected gain an additional attack each round at the highest base attack bonus.If the chain is effected by both effects the chains can make attacks of opportunity, using their enchantment modifier to determine the number they can take. This lasts for 1 round per level.

* **A feast of flesh to dominate, devour**: As a full round action, Udoroth can make a single attack against a creature with 100 hitpoints or less, Or against a creature with more hitpoints if they are at ½ of their health or less. This attack can be a vital strike. If the attack hits, it deals normal damage as well as an additional 1d6 per 2 levels (Max 10d6). Damage dealt through this technique is recovered as hitpoints. If the creature is slain by this technique, a Kyton with equal hit dice emerges from their body under Udoroth’s control as if summoned through Planar Ally.

* **The Scrying Pool foretold the epoch of his reign**: This works as the spell Foresight, however it can be ended at any point to grant Udoroth a natural 20 on a single saving throw.

* **All who stand before him shall be made to crawl**: Upon activating this technique as a standard action, all creatures within 60 feet of Udoroth must succeed in a DC: 19+Strength modifier will saving throw or drop their weapon and be knocked prone. This can be activated as a swift action if done when he enters his critical meltdown, applying it’s damage to the area as well. Creatures within 60 feet of Udoroth take double the penalties to being prone, and gain none of the benefits from being prone. Creatures within this area must make a saving throw every round to be able to stand. Any creature that attempts to leave this area provokes attacks of opportunity from their movement regardless of if they took a withdraw action or were similarly cautious. Udoroth  must still be within range to make these attacks. This lasts for 1 round per 2 levels.

* **There’s no escape from eyes of flame and torment**: As a standard action, your eyes are filled with the hatred of the damned. When using your nuclear strike ability, you deal +2d6 unholy damage. In addition when using your unnerving gaze ability, you deal your nuclear strike damage to the creature (1/2 on a successful saving throw) and use the range of the nuclear strike instead of the unnerving gaze range. You can end this technique immediately to create the effects of a magic missile spell. Each missile deals radiation damage instead of force, and inflicts rads as if you had struck the creature with your nuclear strike. The first missile deals damage as if it were your nuclear strike instead (5d6). Otherwise this lasts for 1 round per level.

* **He whips the backs of his choir to make them sing**: As a standard action, Udoroth can grant himself and all creatures under his control with the bard template immunity to sonic energy. He also grants the creatures the ear piercing scream spell which effects enemies within the range of their bardic music on the first round. Udoroth can  at any point spend a standard action to allow each creature to use this spell again. Udoroth can expend a use of mythic power to use the mythic version of this spell. This technique lasts for 1 round per level. The save DC for this spell is 19+Strength modifier.