Dead by Daylight/BETA

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The **BETA** build of ***Dead by Daylight*** was an exclusive test for streamers and a select few Players, allowing them to test the Game about two weeks before its launch on Steam on 14 June 2016.

The **BETA** included multiple features that did not carry over to the release build, as well as some which were changed shortly afterwards.

## Duration

The **BETA** was available for two weeks, starting on 31 May and lasting until 13 June 2016, one day before the Game's release.

This build used a different App ID on Steam, meaning that Players who had access to the **BETA** still had to purchase the full game once it closed.

## Differences

The **BETA** had multiple differences from the release build in Patch 1.0.0.

### Unplayable Killers

* While all four original Survivors were available to play as, Killers could only play as The Trapper.
	+ The Wraith and The Hillbilly were hidden from Players as they were not quite finished at that time.
		- **The Wraith** had sound issues when cloaked and **The Hillbilly** had missing animations and sounds.
	+ However, a bug allowed some Players to access these Characters anyway, letting them level or even play them.

### Cosmetics

* Some of the Cosmetic options did not yet feature dedicated icons and used the icon of the Skeleton Key as a placeholder instead.

### Items

* Several Items that would not become available until Patch 1.1.2 were already implemented and functional, but remained locked and hidden.

### Levelling

* It was impossible to level past **Level 5**.
	+ However, a bug allowed some Players to circumvent this restriction, and even prestige their characters.

### Locomotion

* When walking on stairs, Survivors would realistically place their feet on the individual steps.
However, this system was later scrapped.

### Realm Offerings

* The rarest Realm Offerings were of **Very Rare** Rarity, compared to the **Rare** they were changed to after a few Patches and remain to this day.

### Maps & Realms

Despite only having the original The MacMillan Estate Maps available to play on, the **BETA** already contained the other two Release-Realms, Autohaven Wreckers and Coldwind Farm, as well as several early version of future Maps for other Realms.

#### Unreleased Sawmill Map

Loading into the Sawmill Map reveals that it uses assets of The Thompson House on a different lay-out.
This Map never made it past early development, and contains no tiles.

#### Early Backwater Swamp Maps

*This Realm would only be added alongside CHAPTER 3: Of Flesh and Mud*
* Loading into the Backwater Swamp Maps reveals many missing assets, but also some that never made it to release, such as a large tree with tunnels in-between its massive roots.
	+ The Pale Rose was nearly finished already.
	+ Grim Pantry's main-building featured some slightly altered lay-out.
	+ A Map was intended to feature the cannibal-village from The Hag's Lore and was even modelled and textured by 1.3.1, but never released.

#### Early Crotus Prenn Asylum Map

*This Realm would only be added alongside CHAPTER 1: The Last Breath Chapter*
* The **BETA** version was located in Coldwind Farm, which, judging by other unreleased Maps, appears to have been used as a Template-Realm by the Developers.
* The Asylum building featured essentially the same lay-out as it did at release, although it contained no textures.

#### Unreleased Coldwind Farm Map

The **BETA** featured an unreleased Map called *"Farm Cross"*, which was in the shape of large '+', as well as fully modelled and textured.
Curiously, it featured the main Landmarks of several Coldwind Farm Maps, almost as if the Map itself was a compilation.
It featured the Silo (Torment Creek), the Slaughterhouse (Rancid Abattoir), and the Farmhouse (The Thompson House).

### Prestige

* Prestige Cosmetics were of **Ultra Rare** Rarity, compared to the **Rare** they were changed to after the first Bloodweb Rework.

### Teachable Perks

* While Teachable Perks already existed, hovering above them in the inventory would only mention its Rarity and omit the Character they belong to.