recursal/Fanatic-Fandom huggingface dataset:
Community:Wiki Formatting Policy

This is the **Bubble Wiki's** Formatting Policy, which outlines the considerations that must be made while writing articles. Following these guidelines will result in high-quality, enjoyable-to-read, accurate, and well-organized articles.

## Topics

Articles can only be created if they fall into one of these categories and are deemed important enough to receive their own page. Articles on other topics, such as real-life individuals, businesses, or merchandise, should be avoided. Instead, links to Wikpedia should be used when they are mentioned in other articles.

## General writing style

* The content of this wiki is expressed in **English**. This is an English language wiki and all edits are expected to be carried out in English
* Avoid the use of obscenities, slang terms, and euphemisms in articles. They can be used only in the context of quotes from characters.
* Keep the tenses of articles/sections consistent.
* History sections of character articles should be written in **past tense**
* All Synopsis sections should be written in **present tense** even if the character whose synopsis it is has died.
* Refrain from using personal bias or assumptions when editing articles, unless it is specifically mentioned within the series or by the author via a media platform

## Images and Media

*See the Image Policy page for more information. If you have any questions or concerns please contact an admin'*

## Layout Guide

### Characters

Character pages should not be created before the character's name or al'**ias has been revealed. Tabs and Subpages should only be added when a character's page has become extremely lengthy due to a surplus of content.**

If applicable, character pages should begin with a meaningful quote by the character. It should then be followed by the character's name in English and Japanese, along with a 1-2 sentence general description. The following headings should be used in order if applicable to the character:

The Infobox should be this:
* **Appearance**
* **Personality**
* **Abilities** (if applicable)
* **Relationships** (if applicable)
* **Trivia** (if applicable)
* **References**

## Source Referencing

* The wiki's information should only come from anime, game, official websites, official material, officially proven interviews and the creators.
* All information added to articles on this site should be referenced.
* While referencing is expected and encouraged, it is advised to not add a reference after every sentence as to avoid cluttering the writing. Once per paragraph is usually more than enough.
* When adding trivia or any other information coming from an official outside source, **references to the source are required**. Do not add unconfirmed information.

These policies are based off the Attack on Titan and My Hero Academia wiki policy pages.
Qra'nrr

Reference Picture for Qra'nrr (Salarian concept art)

> TO BE ADDED
>
>

**The Qra'nrr (Kra'narr)** or **Frogheads** are warm-blooded amphibians native to the planet of Sydra. They are an overly friendly and active race with lifespans shorter than humans. Qra'nrr reproduce similar to frogs, able to swap their gender and lay eggs. They do not belong to The Intergalactic Coaliton, but have been known to trade and deal with them quite often. Despite their friendly appearence, these rapid-moving amphibians make frightening soldiers, especially their special forces who deal with stealth operations across the galaxy. They have sleek designed ships and sleek armour to fit their slim bodies. On occasion, Qra'nrr make their way into the Interplanetary Coaltion for special missions or trade.

## Biography

Slim, tall bodies with a lifespan of about fifty years. They hare large eyes and smooth skins, with large heads upon thin necks.

### Additional Notes

* The Qra'narr's red star and home system of Treroq is adjacent to the Alpha Draconis system and had contact with the Draconians and Lacerta early on in their civilisation, due to having seen one another through astronomy.
* They are friendly with the Lacerta, sharing stealth technology.
Cephalopod

Cephalopod Temp Nation Logo (credit to https://www.artstation.com/shademeadows)

> "The Cephalopods are the biggest, scariest thing I've ever seen in sentient life... And they're all just wise old grandpa's and grandma's who'll give you a cookie.
>
>

**Cephalopods** or **Squids** are very much as their name suggest. They are very rarely seen outside of their armour, which is used to breathe outside of their own home planet and out of water. They are few in number but are able to take on a small army division on their own with their advanced power armours and ships.

The Squids bring in 'tank' support to the Conglomerate, being the primary air \*and\* armour support.

## Biology

Squids are as their name suggests, a variety of giant squid looking aliens. They have more diversity than other species, whether it be in their sizes or other proportions. Most are 'massive' in human standards. It is extremely rare to see a Squid, as it is nigh impossible to get them out of their armour or ships while keeping them whole.

### Additional Notes

* The name 'Squids' is misleading, as in reality the majority of them look more like giant cuttlefish than anything.
* The surface of their homeworld is covered entirely in water. The dominant species are very similar to Earth's squids, octopus and cuttlefish, albeit much, much larger. Autopsies have suggested they are related to Earth's marine animals. Some suggest Eldrae took specimens from Earth and places them there or vice versa.
* TO ADD: Ethical science, rare numbers and don't speak, use computers/tech to speak. Their 'ships' and 'tanks' are suits of armour they wear. They -are- the tanks.
Griseo

Griseo Concept (I do not own credit)

> They've always been slaves without their own will. Even if they want to join the Coalition, they shouldn't. They need to figure out themselves first.
>
> Ghost

The**Griseo**, **Martians** or **Greys** are one of the more common species seen in Combine space. They are the typical 'Martian' as humanity knew them in sci-fi movies. They were subjugated by the Cerebrum after their planet's climate collapsed, believing the Cerebrum to be saviours at first.

Officialy, the Griseo are now independant as per the Treaty of Titan, though the majority of them willingly go back to being claves to the Cerebrum, Kreeshnak or even pirates, preferring the life they know over the unknown future. This is, partially, due to the Interplanetary Coalition refusing them membership and the siege of their world, which left it hard to inhabit once more.

## Biology

The Greys have fairly common psionic powers, passed down by the Cerebrum, albeit limited in ability. They are smaller than the average human and stand at the size of young teenagers, with slightly weaker muscle due to the gravity on their world. Greys do not appear very frightening and will often avoid fights, though that does not mean one should underestimate them. Between their intelligence and their psionics, they can be very dangerous if cornered.

Sporting black eyes and four digits, they are the definition of early-space era Earth 'aliens'.

### Additional Notes

* The Rosswel Incident was a real Grey that was captured, tortured and autopsied after it had passed away. This is their original reason for hostilities to humanity.
Симулятор виртуальной реальности мозга-матрёшки

## Создание на базе мозга-матрёшки до четырёх виртуальных миров с особыми постройками

 1.5
 Симулятор виртуальной реальности 2
 1.5
 Симулятор виртуальной реальности 3
 1.5
 Симулятор виртуальной реальности 4
 1.5
Создает виртуальную планету на 10 ячеек

* **Может быть построен только на базе существующего мозга-матрёшки**
* **Симуляторы виртуальной реальности это особые планеты, которые имеют идеальную приспособленность, но не позволяют расти биологическим поселениям (необходимо переселять их). У биологических поселений значительно снижено потребление еды.**
* **Симулятор виртуальной реальности может быть улучшен до своей "промышленной" или "обрабатывающей" версии при помощи планетарного решения**
* **Так как это виртуальные миры, некоторые ресурсы невозможно на них получить**

### **Характеристики миров**

**Симулятор виртуальной реальности**
-10000% скорость прироста
+20  Жильё
+30  Блага
-1000%  от рабочих
-100%  содержания всех поселений
-1  содержание биологических поселений
-1  содержание литоидов
+1  содержание всех поселений
Цена:  2000,  640
Содержание  50
Модификатор  20
 Симуляция мира
Цена:  2000,  100,  640
Содержание  10,  2
Модификатор  10
+0,5  производство учёными
+1  содержание учёных
 Виртуальный развлекательный центр
Цена:  2000,  100,  640
Содержание  10,  2
Модификатор  10
Работники культуры: +1  производство
Работники культуры: +1  потребление
 Виртуальный бюрократический сервер
Цена:  2000,  100,  640
Содержание  10,  2
Модификатор  10

**Промышленный сегмент виртуальной реальности**
-10000% скорость прироста
+20  Жильё
+30  Блага
-1000%  от рабочих
-100%  содержания всех поселений
-1  содержание биологических поселений
-1  содержание литоидов
+1  содержание всех поселений
Цена:  2000,  640
Содержание  50
Модификатор  20
 Район панелей Дайсона
Цена:  2000,  100,  640
Содержание  10,  2
Модификатор  10
Техники производят +1
 Район звездного подъемника
Цена:  2000,  100,  640
Содержание  10,  2
Модификатор  10
Шахтёры производят +1
Шахтёры потребляют +0,5

**Обрабатывающий сегмент виртуальной реальности**
-10000% скорость прироста
+20  Жильё
+30  Блага
-1000%  от рабочих
-100%  содержания всех поселений
-1  содержание биологических поселений
-1  содержание литоидов
+1  содержание всех поселений
Цена:  2000,  640
Содержание  50
Модификатор  20
 Район плавилен
Цена:  2000,  100,  640
Содержание  10,  2
Модификатор  10
Металлурги производят +1
Металлурги потребляют +1
 Мануфактура стратегических ресурсов
Цена:  2000,  640
Содержание  10
Модификатор  10
Очистители производят +0,5
Очистители потребляют +1
 Сегмент верфи\*
Цена:  2000,  640
Содержание  10,  2
Модификатор  10
Металлурги производят +1
Металлурги потребляют +1
Позволяет произвести солнечную верфь.
Подключает строительство зданий и
модулей космической базы
Psionics

Psionics are most latent abilities that almost everyone has, yet cannot unlock the true potentional of. Most commonly these include telekineses powers, simple ones. Some species develop these more naturally like the Elders, where as some like the Cerebrum base their society around it and do anything and everything to unlock these abilities, going as far as powering their vehicles with it.

Some less common abilities are mind reading, mind control and even rare cases have been reported to been able to alter small pockets of time itself.
Sâu Sa Mạc Khổng Lồ

**Sâu Sa Mạc Khổng Lồ**, hay còn được gọi là **Sâu Tử Thần**, là một quái vật cư ngụ tại Sa Mạc Lehert của lục địa Derkarr.

Chạm trán lần đâu tiên tại mạch truyện chính của Chương 3, sau đó nó sẽ trửo thành một kẻ địch loại thường có thể được tìm thấy ở phía bắc của sa mạc.

## Thông Tin

*Một con sâu tử thần ăn bọ cạp sa mạc.*

 SM
 SMPT
 NN
 PN
 PNPT

## Rơi

* Gai Sâu Sa Mạc ×1
* ?–230 NLS

## Ghi Chú

* Vì thuộc loại kẻ địch thường, nên nếu Eirudy thua trận chiến, cô sẽ biến về thay vì bị game over. Tuy nhiên, khi thua cuộc thì con sâu sẽ quay trở về cái hố và cô sẽ mất đi Bom Cáo Sa Mạc. Bạn sẽ phải tải lại file lưu trước để có thể chơi tiếp.
Drakan Serpentus

The lush jungle and swamps of Drakan Serpentus (Dragons Kingdom, or translated to Dragon Serpent) bore fruit to many, many different species, from the most poisonous insect, to the toughest reptilian. Out of all of these bacteria, organisms and plants, many evolved to live to this day. The entire planet itself is as deadly to outsiders as it's inhabitants. From flesh-eating plants to ferocious predators, Drakan Serpentus is the home of the Draconian, Hy'druss, Draken and Vi'pe'rat, to mention a few.

Strangely enough, Drakan Serpentus is almost similar to Terra as far as geography goes, with a few changes to actual landmass and a few additional pieces of land in the oceans. The biggest of these changes being that the majority of the planet is covered in ruins overgrown in jungles and forests. This makes satellite imaging extremely hard, combined with the fact that outsiders are not welcome on Drakan Serpentus, it makes it nigh impossible to verify any information.

Made up stories, pictures and videos even show what looks like ancient Roman architecture and many conspiracy theorists believe that Drakan Serpentus is Earth from a different universe, where humanity ended up being wiped out.

They cling to this theory being correct due to most Draconians seemingly being able to understand ancient languages, such as Roman, Greek, Egyptian and even some of the languages of Han China.
Ekxkun

Reference Picture for Ekxkun (Geth concept art)

## Quick Information

### Native Name

01010100 01101000 01100101 00100000 01000110 01110010 01100101 01100101 (The Free)

### Field Name

* Binaries
* X's
* Tubeheads, Pipelords

## Sociocultural characteristics

### Language

Ekxkun Binary / Ekxkun Telepathy

> TO BE ADDED
>
>

**The Ekxkun** are a machine species that were on subservient to the Elders, or so it is told. The truth of the situation can only be known by the Elders and Ekxkun, something neither of them will speak of.
The Ekxkun claim the Ekxkun rose up against the Elders after a series of immoral choices on the Elders' part that they wanted the Ekxkun to partake in. The Elders claim the Ekxkun and their immoral, computer ran heads were committing crimes against organics and had to stop them. Part of the Elders large society was said to collapse, effectively splitting most of the known Elder space in half as soon as the uprising came. The Elders retook a small portion of these worlds at extreme costs before ending any assaults. While an official peacy treaty never came, the Ekxkun and Elders have not been in open warfare for some time, but it is well known they resent one another heavily. The Ekxkun - while not being part of the Coalition - were involved as a third party in The Longest War. They ran several operations that seemed very contrary to one another. Some ran refugee operations to aid those starving or trapped, others went in to steal research and left all the refugees in the areas behind. Despite some misunderstandings, Ekxkun are artificial intelligence and the largest number of said AI too. They have individual personalities but can the majority can connect to one another and connect memories, thoughts and ideas.

## Biography

Slim, tall bodies with a lifespan of about fifty years. They hare large eyes and smooth skins, with large heads upon thin necks.

### Additional Notes

* A variety of Ekxkun are part of the Collective, due to the different kinds of robots needed by the Elders. The main Ekxkun is based off of the Elder physique, minus the head, which is a flexible, one 'eyed' head, long and tube like.
Sone hege

{Stonehenge} {is} a {prehistoric} ymbfæstnung onufan and {Salisbury} {Plain} birihte Wil−s¯æte, Angelðeod, ðrîe {kilometres} {(2} {mi)} sunset un−l¯æd {Amesbury}. {It} {consists} orgilde ealdgenîðla ûtera hring orgilde {vertical} {sarsen} steall {stones}, ân uppan {4.1} {metres} {(13} {ft)} stic−ol, {2.1} {metres} {(6} {ft} {11} {in)} reclic, mid âpinsung {25} {tons}, {topped} fram from {connecting} {horizontal} oferslege {stones}. {Inside} {is} bêgra hêafodbêag of {smaller} {bluestones}. {Inside} {these} brêman {free-standing} {trilithons}, wit {bulkier} {vertical} {Sarsens} {joined} by beorhtlic oferdyre. {The} onwealh ymbfæstnung, stund {ruinous}, {is} {orientated} tôgêan sê ûpgang lýtesne sê sumor sungihte. {The} {stones} indryhto wyrtwalian inne {earthworks} to dôð middeweard un−l¯æd sê m¯æst ðicce {complex} râd {Neolithic} swâðêana {Bronze} {Age} {monuments} into Angelðeod, {including} {several} hundtêontig {tumuli} {(burial} {mounds).[1]}
Weed

**Weeds** in the *Animal Crossing* series are small clumps of grass that change color according to the seasons. Three new weeds appear in the player's town each day at 6 AM. In *New Leaf* the player (as mayor) can put in effect the beautiful town ordinance, lessening the chance of weeds.

## Effects on the town

Weeds do not necessarily have to be pulled up but will affect the town's environment. Forgetting to pull out the weeds for a long period will result in the appearance of a rafflesia, a large, red flower which attracts flies, further lowering the town rating.

Weeds are also contaminants as they will lower the chance of flowers breeding.

## Effects on villagers

If a town contains a large number of weeds, villagers may comment about an abundance of weeds in the area. Isabelle (*New Leaf*) or Pelly/Phyllis (*Wild World*, *City Folk*) also comment on the player when asked about Citizen Satisfaction. The player can pull out weeds alone; however, Wisp is the only character able to uproot all weeds at once, but it will take a maximum of two weeks to complete. He is absent in *Animal Forest* and *Wild World*, and he no longer provides this service in *New Leaf*. In *New Leaf*, Leif replaces Wisp and once T.I.Y. is completed, offers a weed pulling service that only takes a day to complete.

#### Weed types

* Small grass
* Clover
* Dandelion and Dandelion puffs
* Rafflesia

## Role in *New Horizons*

In *New Horizons*, weeds are redesigned to more closely resemble realistic weeds and can be plucked and collected as a clump of weeds. They can be stacked up to 99. One bag of weeds sells for 10 bells, or 20 bells when sold to Leif. Selling weeds can earn Nook Miles via the Greedy Weeder stamp card and Nook Miles+. Bags of weeds are used in some DIY Recipes.

Weeds spawn randomly while there is room for them to grow on the island, and are self-propagating. The type of weed depends on the season, and the stage of weed depends on a range of days the weed has gone unplucked. Early stage weeds have 3 different varieties, but they all become homogeneous as they reach full maturity. Unlike previous games, weeds do not affect the player's island rating until a certain threshold is reached.
Thuốc Tím

**Thuốc Tím** là một vật phẩm tiêu thụ xuất hiện trong *Witch Spring 3* và *Witch Spring 4.*

## Witch Spring 3

*Một lọ thuốc tím giúp tăng cường thể chất.*

### Thu Thập

* Chế tạo từ Thịt Lợn Rừng Con x5 , Nước Suối x1

## Witch Spring 4

*Một lọ thuốc chứa chất được đã được trung hòa của Tobra. Được cho là sẽ làm tăng tuổi thọ của con người, nhưng vẫn chưa được chứng minh*.

### Thu Thập

* Món quà từ Thương Nhân Công Cụ Marone khi bạn tiêu hơn 40,000 Vàng (x3)
Kreeshnak

### Religion

State Atheism. It is said they believe in their own people more than any possible gods and can often be heard shouting "Karak'zhan!" in as a battle cry.

## Biological classification

### Subspecies

* Ruling Class (psionics)
* Middle Class (main society)
* Lower Class (slaves)

## Sociocultural characteristics

### Diet

Omnivore, though their diet general consists of flavourless, protein filled sludge.

### Language

Unknown

> "The Kreeshnak are far, far worse than the ones they serve. They take war and make it their personal playground of torture, murder and slavery. The only good thing about them is they're so professional they don't harm the merchandise... Usually.
>
>

**Kreeshnak** or **Grunts** are a civilisation based around mercenary work-- they are trained from a very young age and enhanced with cybernetic parts. They are well known for slavery (they ran the African slave camps during the siege of Earth) and their lack of a moral compass. As long as it won't pose too much of a risk to backfiring, they'll take on any job.

Kreeshnak society has three levels - upper, middle and lower.

The Upper Class are often taller, skinnier yet somehow stronger, more pale and blue hued and more often than not having psionic capabilities. Their off-spring are partially bio-engineered to be 'worthy' of the Upper Class. They are often the assassins and best fighters in the Kreeshnak, and with rare exception, are the officers and rulers of Kreeshnak society.

The Middle Class are the bulkier, darker, orange hued skin soldiers, workers and pilots in the society of Karak'zhan. They are generally more intimidating than the upper class purely because of their appearance.

Finally, there is the lower class which consists of slaves and the lowest of jobs, kept for traitors failured who are more often than not enslaved as a result.

While there is an obvious difference between Upper Class and other Kreeshnak, the lower class do not seem to resent the upper and the upper does not seem to think of the lower as less. They are an extremely well functioning society.

## Biology

They're muscular compared to humans generally and have cybernetic implants for better hearing, eyesight, etcetera. The difference between the upper and lower class can be seen above.

### Additional Notes

* While their military technology is superior to that of the EDC/humanity, it is suggested they were aided when their civilisation was still growing by an outside force. In reality, this is the Eldrae's efforts to make an unstoppable warrior race, having influenced the minds and habits of the Kreeshnak early on. Unfortunately, the Kreeshnak were abandoned after the Eldrae decided they wanted to move to other projects.
* All of their weapons are magnetically enhanced and their armour is thick, metallic, as most of their style seems to be. Bulky.
Among us

***Among Us*** is a 2018 online multiplayer social deduction game developed and published by American game studio Innersloth. The game was inspired by the party game *Mafia* and the science fiction horror film *The Thing*. It allows for cross-platform play, first being released on iOS and Android devices in June 2018 and on Windows later that year in November. The game was then ported to the Nintendo Switch in December 2020, and will release on PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S in December 2021. While the game was initially released in 2018, to little mainstream attention, it received a massive influx of popularity in 2020 due to many well-known Twitch streamers and YouTubers playing it.

*Among Us* takes place in a space-themed setting where players look like colorful armless cartoon astronauts; however, since the release of "The Skeld" spaceship, three other maps have been added in later years: the floating "MIRA HQ", the "Polus" planetary station, and "The Airship" (based on *Infiltrating the Airship* from the *Henry Stickmin* series, also developed by Innersloth). Each player takes on one of two roles—most are *Crewmates*, but a small number play *Impostors*—which does not alter their appearance. Players suspected of being Impostors may be eliminated via a plurality vote of the remaining players, which *any* player may initiate by reporting a dead body or calling for an Emergency Meeting (except during a crisis). The goal of the Crewmates is to identify the Impostors, eliminate them, and complete tasks around the map; the goal of the Impostor(s) is to covertly sabotage the mission either by killing the Crewmates before they complete all their tasks or by triggering a disaster that cannot be resolved.
Ending 6

```
Stop right there! This area contains MAJOR spoilers for JOHN DOE! It is recommended you play the game before reading this page, but who are we to stop you?

```

Ending 6 can only be achieved if ending 5 was completed in the previous game. It can be achieved by telling Doe that You do not love him.

In this ending, after waking up in the new reality, You tells Doe that they do not love him.

This ending was released on 27/03/2022 with JOHN DOE+.

### Summary

*NOTE: due to the fact that You's decisions do not matter apart from the final 'Do you love me?" in this ending, this summary cannot be as specific as others.*

You wakes up in the morning to a significantly different reality, but they seem not to notice, more focused on the fact that they woke up on time for once. Throughout You’s altered morning routine, small eyeballs appear around You’s house. These are evidently connected to Doe spying on them.

When Doe appears on the bus, he is standing with much a more healthy posture, is wearing his jacket in the intended way, and makes polite eye contact with You, a closed mouth smile upon his lips. He appears as if he could be a normal citizen.

In the gas station, Doe introduces himself, but cuts himself off, saying You can call him John Doe, or Doe for short. After being told that You is busy after work, Doe is silent, seemingly shocked, before leaving the gas station.

After You has finished work, they mention how they have not seen Doe all day. Suddenly, Doe appears, scaring You. He apologises, then proceeds to ask the usual questions; Do you like being scared? And if he can come home with You. Regardless of You's answers, Doe will not appear on the bus home.

When You arrives home, their front door is open. They begin to feel uneasy, carefully stepping into their house, calling for any intruders.

Doe is waiting for You in their living room. He greets them, and responds to their shock and anger by telling them that it’s not fair that they didn’t give him a chance. He explains that he did everything right, exactly how he thought they’d like. He tells You that he can be anything You wants, before glitching between his two forms. He settles on his original form, sweating intensely. He appears to be incredibly anxious and upset. He asks You, “What’s wrong with me? Don’t you love me?”

You says that they don’t love him, and his expression drops. After You explains to Doe that they want him to leave them alone, he begins sweating even harder, he could almost be melting. He explains that he doesn’t understand, that he did everything right. He asks You why they don’t love him. You bids him a final farewell, and he lurches forwards, seemingly leaning against the inside of the screen. He pounds on the screen, pleading “NO! DONT LEAVE ME! I DON’T WANT TO BE ALONE!” the glass begins to shatter. “I HATE IT HERE!” black tendrils cover the screen. “Please… Don’t leave me here…”
JOHN DOE Wiki

You work at a gas station.

***CONTENT WARNINGS: mild blood/gore, surreal/unsettling visuals, dreamlike atmosphere, unreality, stalking, self harm, flashing images***

A fanmade wiki for the horror visual novel JOHN DOE, made by mortisfox.

Obviously, this will contain spoilers, you can download the original JOHN DOE here, and JOHN DOE+ here!

Game transcript: Game transcript

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Kai

Kai is the leader of the Blue Blazes. Little to no information about his past is known.

## Personality

Kai is an outgoing person and a strong leader. He shows fierce determination to win matches and is insistent on teamwork and cooperation.

Although he can sometimes come off as cold, he puts the benefit of his team before his own personal benefit, as shown when he gives Hibiki a jump boost on two separate occasions (once during the Blue Blazes vs Undertakers match, the other during the Team BB tower run), despite meaning he would be out of the match or not as useful by the end of the run.

He is somewhat open to change, displayed when he lets Shin take over as the leader in their tower run due to his further experience with the nature of said tower. However, this could be counterpointed considering his apparent reluctance to accept Uta into their team. He appears frustrated, in several instances, that Uta could connect so easily with Hibiki.
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Ending 1

```
Stop right there! This area contains MAJOR spoilers for JOHN DOE! It is recommended you play the game before reading this page, but who are we to stop you?

```

Ending 1 is achieved by answering the dialogue in the following pattern, yes, yes, no, yes, yes, yes.

In this ending, John Doe lets himself into You's house and declares that he will be staying there forever. The ending card reads "Doe loved you,"

### Summary

You wakes up in the morning, in a panic, they realize that they are late for work. After taking a quick shower, they board the bus. Across from them on the bus, a person stares at them with a smile. You is slightly creeped out, but still thinks he's kinda cute (in a gross stalker kind of way).

When You arrives at the gas station where they work, the person from the bus approaches them and immediately asks for their name. Hesitantly, You tells him their name, to which he replies with "That's certainly one of the names I've heard." The person then introduces himself as a radio static noise while disturbing images flash quickly in the background; but he says You can call him John Doe. Doe then asks if You is doing anything after work. After You says that they are not doing anything after work, Doe leaves the gas station, leaving You slightly confused and creeped out.

After work, John Doe confronts You outside the gas station. You is startled and tells Doe that he scared them. Doe then asks if You likes being scared. You replies with yes, Doe tells them they're cute when they're scared. He then asks if he can come home with You, they say yes. Doe replies with, "You shouldn't invite strangers home. But don't worry! I'm not a stranger! You know me now!", then proceeds to follow You home.

When You arrives home, John Doe is gone. You shrugs this off, then goes to get a snack from the kitchen. While in the kitchen, they step in something sticky, red, and smelling strongly of blood. After this, they lose their appetite and go to watch some TV before going to bed. From offscreen, John Doe asks them what they are watching.

You spins around, demanding to know how Doe got in their house. Doe informs them that the door was unlocked, then asks if he can stay. Before You can answer, Doe reaches into the text box and presses the 'yes' button, saying that he'll choose for them and that he knows they want him to stay. Forever. He then leans in close to the screen, visibly blushing, before finishing his sentence with "And ever. And ever and ever and ever and ever," etc.

### Gallery

Doe reaching for the text boxDoe's final sprite for this ending
You's House

You's house is the first location found in JOHN DOE.

It consists of what appears to be a bathroom, bedroom, entryway, kitchen, and living area.

All images were created in neuralbender.

### Bedroom

You's bedroom has a pinkish theme and appears to have some kind of bunk bed and desk space. It also seems to have some kind of plant in the corner. This is where You begins the day.

#### Alarm Clock

You's alarm clock gets its own screen. It is red, with yellowish-green symbols on it, presumed to be numbers. Beside it appears to be a lamp or cup and it is sitting on a brown surface, presumed to be You's bedside table.

### Bathroom

You's bathroom, like their bedroom, has a pink theme. Salmon coloured tiles cover the back wall. The sink and cupboard are distorted and messy. To the right is what seems to be the shower. This room is only accessed if You decides to take a shower in the morning.

### Kitchen

You's kitchen can be accessed by selecting to have a snack after work. Unlike the other rooms, it has a yellowy tinge to it, more similar to Doe's house.

It consists of wooden cupboards as well as many devices that look like they could be either microwaves or overhead cupboards. Along with the walls and door, these are all yellow. The floor is made of large slabs of stone tiles.

#### Doe's Gift

Inside the kitchen, You steps in some kind of bloody mangled mess left on the floor. It appears to have spilled out from a bottle or other clear container. It is hinted in the 4th ending that this was a gift from John Doe.

### Living Room

You's Living room is the last room found in JOHN DOE for all endings except the 4th. It is a quite large room, having many windows and low couches to make it feel more open. It has many peices of art hanging on the walls and a sort of purple/blue overlay.

Also in the living room, is You's TV. You ends every day by watching some TV before bed.

### Gallery

You's bedroomYou's alarmclockYou's BathroomYou's KitchenBloody Mangled MessYou's Living Room
Ending 3

```
Stop right there! This area contains MAJOR spoilers for JOHN DOE! It is recommended you play the game before reading this page, but who are we to stop you?

```

Ending 3 is achieved by answering the dialogue in the following pattern, no, yes, no, yes, no, no.

In this ending, John Doe loses interest in You. The ending card reads "Doe lost interest".

### Summary

You wakes up in the morning, in a panic, when they (the player) realize that they are late for work. After deciding to take a quick shower, they board the bus. Across from them is a person staring at them with a smile. You is very creeped out and does not find him cute at all.

When You arrives at the gas station where they work, the person from the bus approaches them and tells them they smell nice, before asking for their name. Hesitantly, You tells him their name, to which he replies with *"That's certainly one of the names I've heard."* The person then introduces himself as a radio static noise while disturbing images flash quickly in the background; but he says You can call him John Doe. Doe then asks if You is doing anything after work. You tells him that they are busy after work. Doe stares at You for a while, before leaving without a word.

After work, John Doe confronts You outside the gas station. You is startled and tells Doe that he scared them. Doe then asks if You likes being scared. You tells him no. Doe still tells them they're cute when they're scared. He then asks if he can come home with You, they say no and that they don't even know him. Doe replies with, "Sure you do! We met earlier! We're practically best friends now! We could be more..." You then leaves, asking Doe not to follow them. Doe does follow them.

When You arrives home, John Doe is gone. You shrugs this off and decide against getting a snack from the kitchen. They watch some TV before going to bed.
The Uncanny Valley

The Uncanny Valley is the warped city/general location in which JOHN DOE is set. It is most notably home to John Doe and You.

## Description

The Uncanny Valley is a fairly dark, distorted place, that is apparently full of creatures. The buildings are uneven and warped and the landscape is just as strange, painted with bright, contrasting colors. According to mortisfox, "There's many strange and scary things in the uncanny valley, but they're all presented as if it's totally normal and everyday life. Things that may appear human need second looks, and things that don't appear human, you probably shouldn't be looking at."

Doe is apparently one of the least intimidating creatures in The Uncanny Valley, and when asked about the eyes and mouths pictured outside of Doe's house in ending 4, mortisfox said, "They're like birds."

## Trivia

* Doe is one of the least scary things in The Uncanny Valley.
* The average IQ level of creatures in The Uncanny Valley is lower than in reality.
* According to mortisfox, The Uncanny Valley is an island.

## Gallery

An outside view of The Uncanny ValleyThe Uncanny Valley's gas staion
Илкка Вилли

**Илкка Вилли** (фин. *Ilkka Villi*) — финский актёр и сценарист. Наиболее известен по роли Алана Вейка в играх «Alan Wake», «Alan Wakes American Nightmare», «Quantum Break» «Control», а также в мини-сериале «Брайт Фоллс».

## Биография и карьера

Родился 4 августа 1975 года в городе Хельсинки. До того, как стать актёром, работал радио-журналистом и сценаристом.

Дебютировал как актёр в 2004 году, снимался в фильмах «Тали – Ихантала 1944» и «Развод по-фински». Первую известность в Финляндии Вилли получил благодаря появлению в серии рекламных роликов компании Sonera.

В 2010 году вышла игра «Alan Wake» в жанре психологического экшен-хоррора, главный герой которой, писатель Алан Вейк, был смоделирован с актёра. В том же году Илкка Вилли сыграл роль Уэйка в мини-сериале «Брайт Фоллс», который является приквелом к игре. Также он появился в клипе группы «Poets of the Fall» на песню *War*.

В интервью Bazicenter (2010) на вопрос, что общего у актёра и его персонажа, Алана Вейка, он ответил:

В 2013 снимался в одной из ведущих ролей в телесериале «Нимфы». С 2014 по 2015, в течение двух сезонов, Илкка Вилли был ведущим телешоу *SuomiLove* на канале Yle TV2.

В 2016 получил одну из главных ролей (полицейского Нико Ууситало) в телевизионном детективном сериале «Сорйонен».

В 2018 появился в автобиографическом фильме режиссёра Тимо Койвусало «Олави Вирта» в роли финского певца Тапио Раутаваара.
Геотермальный стабилизатор

Устройство, способное охладить и стабилизировать Расплавленный мир, сделав его пригодным для жизни, хотя и безжизненным

Эффекты от технологии: +5% к скорости терраформирования
Предшествующие технологии: *Гипермасштабное атмосферное очищение*
Перки вознесения не требуются

* На планете не будет сельскохозяйственных районов и будут следующие модификаторы:

+10% от работ; + 15% от работ; -50% от работ (перманентно)

-15% обитаемость; + 10% исследований (1800 дней)

* Не может быть установлен на планете с неизученной аномалией
* Требует отсутствия мегаструктур или орбитальных станций
Ending 7

```
Stop right there! This area contains MAJOR spoilers for JOHN DOE! It is recommended you play the game before reading this page, but who are we to stop you?

```

Ending 7 can only be achieved if ending 5 was completed in the previous game. It can be achieved by telling Doe that You love him.

In this ending, after waking up in the new reality, You tells Doe that they love him.

This ending was released on 27/03/2022 with JOHN DOE+.

### Summary

*NOTE: due to the fact that You's decisions do not matter apart from the final 'Do you love me?" in this ending, this summary cannot be as specific as others.*

You wakes up in the morning to a significantly different reality, but they seem not to notice, more focused on the fact that they woke up on time for once. Throughout You’s altered morning routine, small eyeballs appear around You’s house. These are evidently connected to Doe spying on them.

When Doe appears on the bus, he is standing with much a more healthy posture, is wearing his jacket in the intended way, and makes polite eye contact with You, a closed mouth smile upon his lips. He appears as if he could be a normal citizen.

In the gas station, Doe introduces himself, but cuts himself off, saying You can call him John Doe, or Doe for short. After being told that You is busy after work, Doe is silent, seemingly shocked, before leaving the gas station.

After You has finished work, they mention how they have not seen Doe all day. Suddenly, Doe appears, scaring You. He apologises, then proceeds to ask the usual questions; Do you like being scared? And if he can come home with You. Regardless of You's answers, Doe will not appear on the bus home.

When You arrives home, their front door is open. They begin to feel uneasy, carefully stepping into their house, calling for any intruders.

Doe is waiting for You in their living room. He greets them, and responds to their shock and anger by telling them that it’s not fair that they didn’t give him a chance. He explains that he did everything right, exactly how he thought they’d like. He tells You that he can be anything You wants, before glitching between his two forms. He settles on his original form, sweating intensely. He appears to be incredibly anxious and upset. He asks You, “What’s wrong with me? Don’t you love me?”

You tells Doe that they do love him. He blushes and his pupils contract even further. You explains that they do love Doe, but not when he's pretending to be something his not. You says that Doe doesn't have to change for them, and they're beginning to remember past loops. Doe confesses that he loops this day and tries to romance You every single night. You replies; "Doe. We're just going to keep meeting like this, aren't we? It's an endless loop... So... .We may as well see what happens." Doe drops to his knees, hand over his heart, and genuinely smiles.
Chaus

## Overview

A Chaus is someone that can use a PRECEDE. While UEC PRECEDEs are crafted to suit the particular neurology of a specific Chaus. All PRECEDEs with a lineage tracing back to Belenko's PRECEDE are more general use, allowing for any Chaus to operate them, albiet at a slight efficiency loss and higher subsceptability to Miyazaki Condensate.

While some extraordinary minds are capable of training themselves to intuitively grasp the underlying quantum mechanics required to operate a PRECEDE, almost all current Chaus are raised in an artificial womb and birthed in a simulated reality that operates under the laws of quantum mechanics in a macro scale to make interfacing with a PRECEDE second nature.
World Preservation Accord

## Overview

First proposed at a UN summit by UFESC representative William "Willie" Dustice. The WPA was formed in direct response to Atmospheric PREs in an attempt to stop their use.

## Members

Noteable members include UFESC, Commonwealth States, PRC, and European Confederacy.

## Timeline

Initially peaceful and primarily focused on using diplomacy backed with economic sanctions, the sudden disappearance of Dustice and replacement by Anthony Gwindell turned the Council more and more hawkish until they initiated Bellum Sanitatem.
Lacerta

A Lacerta in it's true form

> "Some people say that the lizards are the best thing that ever happenned to them," he said. "They're completely wrong of course, completely and utterly wrong, but someone's got to say it." - Douglas Adams
>
>

**The Lacerta**, **Scalies** or more commonly known **Lizard People** are cold-blooded reptilian-mammal mixes that share a system with the Draconians, namely Alpha Draconis. They are shapeshifters that are rarely seen in their own bodies when not on their homeworlds.

The 'lizard people infiltrated us' conspiracy theory of the humans turned out to be in good spirit, as many people of some influence around Earth and The Interplanetary Coalition alike had been infiltrated before the war even started. It was in fact the discovery of a Lacerta shapeshifter that made the Conglomerate move their plans up ahead of time.

Able to take any humanoid shape - and even other organic shapes for those truly gifted shapeshifters - the Lacerta can take their place in other sovereignties society. This process can take from several days (in rare cases, hours) to several weeks depending on the innate shapeshifting abilities. This is only for the body, however. Many Lacerta take months or years to study their targets to be able to mimic them perfectly, often getting in the same workplace as their targets, infiltrating somebody in their friend circle or even forming romantic attachments.

After the end of The Longest War, the home of the Lacerta was put under a blockade, yet this has not deterred them. The Lacerta are extremely strong headed and several groups of them have been continuing their war against the Interplanetary Coalition, even if it has officially ended. The practice of their shapeshifting abilities was banned, effectively stripping them of some of their natural habits.

## Biography

Green, lizard like looking humanoids with bright, examining eyes. The Lacerta are very rarely seen in their natural bodies. Unlike Draconians, they are not as human looking when it comes proportions on their bodies and have flatter, more lizard like looking bodies, making it at times to distinguish male or females of middle age when fully covered in clothes.

### Additional Notes

* The Lacerta have many dealings with the Qra'nrr Scientocracy, working together on stealth programs.
UFESC

# United Federation of English-Speaking Countries

## Overview

Founded in 2174 AD, it was more a formalization of decades of interconnected diplomatic ties between the predomoninantly English speaking countries of the world in response to the power of corporations surging in the face of PRE technology.

Being both the initiator of the WPA and the only member to survive Bellum Sanitatem thanks to Belenko's defection, their surrender marked the official end of the war. However it wasn't long that the corporate interests they were formed to combat tore them apart with the official dissolution being AW0003, only 49 years after its founding, and 3 years after acquiring the power of a PRECEDE.
Miyazaki Condensate

## Overview

Named after the scientist to first recognize and categorize it; Miyazaki Condensate is the result of subatomic particles so warped that they cannot be destructured. Known by some as a "knot" in the cosmic strings for their inability to be detangled, and as atomic "prions" by others more alarmingly due to their ability to similarly destructure any subatomic particle it interacts with.

Fortunately MC requires direct contact with other sub-atomic particles to destructure them, making the contamination rate virtually non-existant.

## Creation

Miyazaki Condensate was first observed in the earliest PREs when subatomic contamination ultimately made its way into Engines, causing them to lose performance exponentially. After Universal PREs took over, MC creation was virtually not-existent. Only during the era of PRECEDEs did MC make a return due to the fact that under extreme duress, Chaus will start making mistakes.
DOGEN's SPTS Player Database Wiki

**Welcome to the DOGEN's SPTS Player Database Wiki!**
Describes players met in public lobbies of ROBLOX game Super Power Training Simulator.

In order to be indexed on this "database", some requirements must be met:

* At least 1 stat Qa or above
* Must be met in a public lobby and must have spawned in
* OR the player piques my interest in some other way if they do not fit these requirements

Relevant information includes observed personality, language spoken, stats at time of meeting, mannerisms, and anything else interesting and describable.

I'm unsure why anyone would find this wikia, but if you do, please keep in mind that the structure of this wikia is still a WIP.

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