Isaac Ronaldi

Character Art by Kiyoshuki

### Proficiencies

Athletics, Deception, History, Insight, Perception, Performance, Persuasion, Sleight of Hand, Thieves Tools, Disguise Kit, Forgery Kit

## Character Biography

### Early Years (pre-campaign)

Growing up, Issac often fought with his older brother Siegfried, mostly in the form of pranks. After one particularly notable bucket-over-door prank that soaked Siegfried's suede finery and shattered a priceless urn, their father took them on one of his adventures as his squires.

Growing up, Issac often fought with his older brother Siegfried, mostly in the form of pranks. After one particularly notable bucket-over-door prank that soaked Siegfried's suede finery and shattered a priceless urn, their father, David, took them on one of his adventures as his squires.

Unfortunately, their relationship did not improve. One fateful evening, the group set up camp near the Witchlight Carnival. After overhearing a conversation between Siegfried and his father and believing they did not want him around, Issac decided to run away and snuck into the Carnival. Even after he lost three inches of height, he chose to stay as an employee, seeing the Carnival as a way to satisfy his wanderlust and travel the world like he always wanted.

Occasionally, he sent letters to his family but never received a reply due to the itinerant nature of the Witchlight Carnival. He mistakenly concluded that they were better off without him. However, they were never far from his mind, as he would dream of what fate befell his family--everything ranging from his father being grievously wounded, his uncle stealing the family fortune and, worst of all, his father and brother declaring how happy they were that Issac had run away (episode 11).

### Witchlight Carnival

When the Witchlight Carnival returned to Ylos, an anonymous benefactor bought tickets for Ni'ico Freiya, Sarcyra Novis, Gwendolwyne Shafra and Lúthienne Aeradel. Much to Isaac's surprise, a ticket was purchased for him as well, signifying an unexpected night off.

While touring the Carnival, they met an aged displacer beast named Dirlagraun, whose cub, Star, had vanished many years ago. When the party agreed to look for Star, Dirlagraun gave them Star's favourite toy, a small mirrored ball. Lúthienne kept it for safe keeping.

They also assisted the mime Candlefoot gain his voice back. In gratitude, he gave the party an impromptu acting lesson.

As they got to know each other, they determined that each of them had visited the Witchlight Carnival previously without purchasing a ticket, that they had each lost something during that visit, and that they were not the first ones to have something stolen from them. These thefts were linked back to the Hourglass Coven, a group of hags (Skabatha Nightshade, Bavlorna Blightstraw and Endelyn Moongrave) who had overthrown the archfey Zybilna and claimed the Feywild domain of Prismeer for their own. The party vowed to enter Prismeer, retrieve what had been stolen from them and set things right.

The party orchestrated a series of events to ensure one of them would be crowned the Witchlight Monarch and use the ceremony to steal Mister Witch's watch, without which the Carnival could not stay on schedule. The intent was to return the watch in exchange for information from the owners, Mister Witch and Mister Light, and access to Prismeer. Their efforts were successful, as Wyne was crowned the Witchlight Monarch, the watch was stolen and the party was able to negotiate access to Prismeer through the Carnival's Hall of Mirrors (episode 3).

### Hither

The party began their Feywild adventure in the splinter realm of Hither. At some point, they rested in The Inn at the End of the Road. It was there that they adopted the name Taisteal for their adventuring group.

While in the Prismeer splinter realm of Hither, Issac played a pivotal role in mending relations between the party and a gang of harengon brigands, particularly after the defeat of the gang's leader, Agdon Longscarf. This culminated in a tryst with the harengon Jebbek.

The party stopped at a merchant's stall called Wondrous Wares and Fair Fares, consisting of a basket of black wicker and wood attached to a storm cloud. The darkling merchants offered their wares for sale. Sarcyra traded the memory of her first kiss for a unicorn horn. Issac traded his eye colour for a pair of Goggles of Night.

Ni'ico and Issac discovered Sarcyra's artistic creativity and Issac's lost height in Bavlorna's cottage, transformed into a Pipe of Smoke Monsters and a Pole of Collapsing, respectively. As soon as Issac touched the pole, his full height was restored. The pole itself remained intact. Ni'ico and Issac successfully stole the pipe and returned it to Sarcyra, allowing her to regain her artistic creativity. The party made a hasty escape from Hither by balloon (episode 9).

### Hither to Thither

En route from Hither to the splinter realm of Thither, Wyne discovered a bag of sleeping powder lodged inside the dead basilisk that she insisted on carrying with her. Unfortunately, the bag got snagged on a basilisk fang and tore open, spilling the contents into Issac's face and putting him to sleep for the duration of the trip. He exhibited childlike behaviour during his sleep, much to his party members' amusement.

Meanwhile, Wyne volunteered to pilot the balloon for part of the journey to Thither. All went well until she misinterpreted Clapperclaw's instructions and sent the balloon down too fast, knocking the party out into the branches of a nearby tree (episode 10).

### Thither

Shortly after they extracted themselves, they learned that Granny Nightshade was known to abduct children and put them to work in her toy shop. They were advised to seek out the human Nib, find Will of the Feywild and the Getaway Gang at Little Oak, and seek out the unicorn Lamorna at Wayward Pool (episode 11). Along their travels, they found and befriended a domesticated owlbear named Juniper, who was yoked to a dilapidated elven chariot, and appropriated them for their travels (episode 12).

They found Nib inside a cave, and learned he had been cursed by Granny Nightshade to spin the gold he earned from exploiting his many tenants' misery into magical items for anyone he met. After some thought, he spun a set of Gloves of Thievery for Issac (episode 12).

Later on, they came across a gnarled, sick oak that housed a band of pixies. The pixies revealed that redcaps had begun to appear in Thither after Granny Nightshade took over (three of whom had recently attacked until the pixies polymorphed them into goats), courtesy of the hag's garden, and that their oak would likely recover if Granny Nightshade was removed from the splinter realm one way or other. They also met a tavern-sized spider named Yarnspinner who told them (and various forest animals) a series of stories that revealed Will of the Feywild was not what he seemed, how the Hourglass Coven defeated Zybilna and locked her in her castle, and how the Hourglass Coven turned Mr. Witch and Mr. Light into their vassals and used the Witchlight Carnival to target visitors who did not buy a ticket. Yarnspinner created a bridge to help the party reach Little Oak in exchange for a story, which Ni'ico provided by telling how they lost their brother.

Before long, the party arrived at Little Oak and and met Will, who appeared to be a human boy. Between Yarnspinner's tale and Ni'ico's Truesight, they realized he was actually an oni. Seeing the jig was up, Will admitted he was an oni but insisted the party keep quiet so as not to scare the children. He explained he used to kidnap children for Granny Nightshade before a curse warmed his heart (and changes his alignment). Under the guise of Will, he'd been trying to rescue all the children enslaved by the hag ever since, with enough success to prompt her to post wanted posters for his capture.

To the party's surprise, Will also had a pet displacer beast kitten, who they immediately recognized as Dirlagraun's cub Star. After some discussion, Will agreed to provide information on Granny Nightshade and her lair Loomlurch, return Star to his parent, and provide a guide (Squirt, an animated oilcan) to lead them from Thither to Yon. In return, Will wanted them to help rescue the children. Squirt also requested some boggle oil for lubrication.

Once they agreed, Will introduced them to the rest of the Getaway Gang. They discussed Granny Nightshade's weaknesses, the defences around Loomlurch and began forming a plan. The Getaway Gang also advised the party to seek out Lamorna, adding that the Hourglass Coven had killed her mate, Elidon, and used his horn to seal Zybilna away. Lamorna could be summoned by lighting an iron bowl on an island in the centre of Wayward Pool. Unfortunately, a protective enchantment around the pool prevented anyone who wasn't a unicorn from approaching its shores. Fortunately, the enchantment could not distinguish between real unicorns and facsimiles.

Wyne and Issac dressed up in a (very) basic unicorn costume, with Ni'ico hiding underneath. Lúthienne attached a replica unicorn horn filled with candy (acquired at the Witchlight Carnival) to her head. Sarcyra did the same with the unicorn horn she bought in Hither (with the memory of her first kiss), which a surprised Will identified as Elidon's. These measures proved sufficient to grant them access to Wayward Pool, where they successfully summoned Lamorna. After explaining their goals, the unicorn agreed to help them... just before they were all ambushed by a small orc (episode 13).

The orc landed several surprise attacks, forcing Lamorna to vanish. However, the party quickly retaliated and immediately gained the upper hand, killing him when he tried to retreat. While Wyne healed Sarcyra (with her fists), Lúthienne and Ni'ico examined the orc. They found a fake unicorn horn (explaining how he'd reached the pool), some money and a pewter coin with a skull and pair of horns. Recalling some warnings from Mr. Witch and Mr. Light, Issac recognized it as a guild token from the League of Malevolence, a group of evil adventurers who travelled the multiverse.

A bloody Lamorna reappeared, repeating her pleas to save Prismeer and granting them leave to rest. She also advised them to seek out Amador the Dandelion, who could guide them from Yon to the Palace of Heart's Desire, where Zybilna lay captive. Lamorna also confirmed how the Hourglass Coven overthrew Zybilna and imprisoned her using the horn of her mate, Elidon... only to be astonished when Sarcyra revealed she had it in her possession. Once Wyne finished her meditations and healed Lamorna, the unicorn told them that Elidon's horn would be needed to free Zybilna and that she believed Elidon was still alive as a captive. The party promised to free him if their paths ever crossed.

Now grateful, Lamorna provided more information. While Zybilna was in power, a magical barrier prevented anyone from entering the Palace without permission, but the Hourglass Coven were not powerful enough to maintain such protect. A library on the second floor might have valuable arcane knowledge, including potential clues on how exactly to free Zybilna. Finally, they were warned to avoid a fierce and relentless dragon-like creature called the Jabberwock, who roamed Prismeer and had a lair inside the Palace.

At that point, Will and the Getaway Gang arrived. While Will were eager to rescue the children, the party persuaded him to let them rest for the night.

During the night, Issac was approached by the half-orc Zennor. The two wound up wrestling and sparring against each other. Issac would later take part in a dagger throwing contest with Sarcyra.

The next day, before the sun rose, the party made their way to Loomlurch. Once they arrived, Issac, Ni'ico and Wyne scouted around while Lúthienne and Sarcyra went to the goblin market, noting a garden patch that appeared to be growing redcaps. Reconnaissance complete, they went around the redcap patch, over to the market and wound up visiting the Skyfire Coffee outlet. Issac ordered steamed milk with a black tea bag and a shot of lavender syrup.

With their caffeine needs sated, the party reconvened. Issac, Ni'ico and Wyne were surprised to see the transformations Lúthienne and Sarcyra experienced. Curious, Issac tried an ant-covered chocolate (Whatchamacallit) bar, only to find himself leaving indelible chocolate stains on everything for the next hour. He tried to chase after Lúthienne and Wyne to smear chocolate on them, to no avail.

The party elected to visit another tent, attracted by the arcane mutterings heard within. They were greeted by the proprietor, who seemed to know their names and various things about them. An irritated Sarcyra stormed in, followed by the rest of the party, who found the tent was larger on the inside and filled with a variety of mismatched chairs and stools. The proprietor introduced herself as Razili, a fortune teller by trade, and offered her services. After Wyne recognized and outed her as a red hag, a being not known for forming covens with other hags, she admitted a desire to see Skabatha suffer (either by making her less valuable to the Hourglass Coven or by death) and offered to make a deal. She drew a glyph with her blood, which Sarcyra identified as a binding contract in Infernal.

Of the party members, Ni'ico was the most tempted, especially when Razili promised to send them directly to their brother if they fulfilled their end of the bargain. Issac reminded Ni'ico that the offer was not the only option available, but chose to respect whatever decision they made. Ultimately, Ni'ico agreed to the deal and signed the contract with her own blood. In a flash of blinding light, Razili and the tent vanished. The Skyfire Coffee barista then called out a coffee order for Taisteal. When they approached, they found a coffee cup with a rough drawing of the inner workings of Loomlurch, signed by the hag.

Sarcyra sought out Chucklehead and asked if he could arrange a meeting with Skabatha. He agreed, but only if someone else had a candy. Wyne quickly ate an ant lollipop and soon found her footsteps made musical notes. With that settled, Chucklehead led them to Loomlurch, through the front door and into a waiting room. He advised them to wait until Skabatha woke up and offered to leave a note saying that she had guests. The party provided false names, though Issac had to intervene before Wyne blurted out her real name.

While waiting, Issac investigated an ornate jack-in-the-box with smoke billowing out. Opening it, he woke a green dragon wyrmling who immediately attacked (episode 14). The party quickly gained the upper hand during the combat that ensued, but not before Issac went down from a blast of noxious gas to the face. Sarcyra and Wyne were able to convince the wyrmling they meant him no harm. After Sarcyra stabilized Issac (with mouth-to-mouth resuscitation) and Wyne healed him (with her fists), Lúthienne (still Polymorphed into a butterfly) intimidated the wyrmling into giving information on Skabatha. He revealed that the hag slept inside a tiny dollhouse within Loomlurch and that they would not be able to enter without a magic word (Rumbleclump).

Ni'ico proposed catching Skabatha while she was still tiny and suffocating her to death in the Bag of Holding. However, when Sarcyra asked the wyrmling where their lost items might be, the wyrmling admitted that, while they were most likely in the dollhouse, they could very well be anywhere. The party was thus forced to consider keeping Skabatha alive so they could interrogate her. After some exploring, they entered a workshop, where three children were playing. Issac stole a doll-sized guillotine (natural 20 on a Sleight of Hand) before doing some card tricks for the children... only to be interrupted by a ball that almost hit him. The party saw a creature that the children identified as a boggle. Wyne tried to catch the creature, who slipped out of her hands due to its oily, slippery nature. That action prompted some more boggles to emerge from hiding and attack. In the end, Wyne managed to catch one in a bucket, Sarcyra put one to Sleep and Issac killed the third (due to Lúthienne's butterfly distractions). Ni'ico slipped the surviving boggles in their Bag of Holding. Unfortunately, the commotion drew attention from the goblin market, whose employees quickly attacked. As the children ran, the party hurriedly left the workshop, passing through a room into a nearby hallway. There was some momentary concern when a troop of tin soldiers marched out but, thanks to the stealthy actions of the party, the troop mistook the goblin market employees as invaders and engaged them instead.

Opening one of the doors, they found a room full of cupboards along with a little girl wearing a ragged dress and a pig mask, lying in a silk cocoon. Lúthienne had a flashback to her first visit to the Witchlight Carnival, realized she was Skabatha's agent and demanded she return her sense of direction. The girl, who was later identified as Sowpig, was deceived into believing Skabatha misplaced Lúthienne's lost item and wanted the party brought to it. Meanwhile, Issac and Sarcyra investigated the cupboards and found some items including a cold iron fingernail. As Sarcyra attached it to her middle finger, Ni'ico recalled the will o' the wisps they'd met earlier and their tale of someone coming to trade for an iron nail.

Sowpig led the party into a circular chamber with three doors and a staircase. What drew the party's attention were a series of animated portraits nestled in a tangle of tree roots and brambles. The portraits displayed four hags, including the hags of the Hourglass Coven, and a svelte, dark-haired woman with a commanding presence. While most of the party felt the woman looked just like the mannequin outside the Hall of Illusions in the Witchlight Carnival, Lúthienne recognized her as the infamous demonologist Tasha. The party followed Sowpig to the northernmost door. Sowpig was momentarily puzzled to find it was locked, but Sarcyra was able to distract her while Issac picked the lock under the pretense of having the key. Somewhat mollified, Sowpig and the party entered a squalid kitchen where a shackled girl was talking to a man locked underneath a floor grate. After Sowpig intimidated the girl and spat on the man, Issac offered her a comforting wink. Sarcyra sent a Message to her warning of what was coming. In return, the girl indicated a key was needed to unlock her shackle and they should free the man if at all possible.

The group then entered a study, where they found Chucklehead still working on the note he'd promised. The party tricked him into leaving by telling him his underlings were revolting, then fooled Sowpig into thinking the goblins needed her (thanks to Issac's uncanny mimicry of Chucklehead's voice). After Issac locked the door and Ni'ico barricaded it, Wyne and Lúthienne snuck up the stairwell and found a tidy room with a bell jar of moths and a dollhouse. Having found Skabatha's resting place, Wyne and Lúthienne retrieved the party. Issac took care to take out the doll-sized guillotine before following. As Ni'ico prepared to open the Bag of Holding, Lúthienne realized that the moths would likely be the first thing Skabatha saw after waking. Recalling that Skabatha forgot the first thing she saw each morning, and not wanting that potential advantage to go to waste, she advised Ni'ico to put the jar in her Bag of Holding. Sarcyra and Wyne pulled out some rope and fishing tackle, respectively.

Lúthienne tried to peer into the dollhouse but got herself stuck, waking the hag. Issac tried to convince her they were Chucklehead, but ultimately failed. Ni'ico used Disguise Self to turn into Lúthienne (as an elf) just before Skabatha emerged from the dollhouse, only to be foiled by Skabatha's Truesight.

Sarcyra cast Sword Burst and used her tattoo to lasso Skabatha, triggering combat.  Issac then gagged the hag with the end of the rope.  Unfortunately, Skabatha shrunk to Tiny size, slipped out of the rope and Polymorphed Issac into a tiny white kitten before bolting for the stairs, though she took Sneak Attack damage from Issac the kitten.  Rushing forward, Wyne grappled Skabatha and began wrapping her in fishing tackle.  Lúthienne headbutted the dollhouse, inflicting enough damage to return her to her elven form and prepared to fire her gun.  Ni’ico tried to get her in the Bag of Holding, missed and summoned a Shadow Blade.  Sarcyra held a Chromatic Orb if Skabatha went big.  Issac tried to frighten Skabatha with a Daunting Roar, failed and pounced on her—making it easier for Ni’ico to get her into the Bag of Holding. Skabatha then grew back to her normal size, inadvertently enlarging the fishing tackle as well, prompting Lúthienne to shoot (and deliberately miss). Sarcyra hit her with a Chromatic Orb, causing her to lose concentration and freeing Issac from her Polymorph spell. At that point, the key in her back stopped turning, her eyes lit up with rage and she began struggling furiously to free herself. In response, Wyne punched her twice.

Lúthienne asked Skabatha where she could find her Lost item. In return, Skabatha demanded they free her first. Not trusting her that much, Lúthienne allowed Ni'ico to scoop the hag up into her Bag of Holding. Suddenly, Lúthienne began to sense something. The tip of her gun began moving like a dowsing rod towards the dollhouse. Lúthienne walked towards the dollhouse and said the word Rumpleclump. In response, the dollhouse opened. Looking in the attic, she saw several items, including an ornate lantern displaying a butterfly in silver filigree. As soon as Lúthienne touched the lantern, her sense of direction was restored.

As Sarcyra began keeping track of how long Skabatha was in the bag (and how long she'd have before running out of air), Issac lost the ability to leave chocolate stains on anything he touched. He reached out to console Lúthienne as she cried in grief. Wyne opened one of the adjoining doors, entering a room filled with cages of clockwork sparrows, a writing desk with letters, paper and quills and a pair of windows marked 'Hither' and 'Yon'. She surmised that this was how Skabatha communicated with her sisters. Reading the letters, she made enough noises of interest to attract the attention of the party.

Apparently, the Jabberwock was a friend of Zybilna, rather than an ally of the Hourglass Coven. In fact, the hags had sought a unicorn horn to kill the creature, even going so far as to suggest killing Lamorna for her horns if they could not retrieve Elidon's. More importantly, Wyne discovered the reason they needed the unicorn horn to free Zybilna: it would defeat the time-freezing properties of a cauldron holding her captive.

At that moment, they heard a crackling noise. Looking around, they saw thorny vines growing to form the framework of a door between Ni'ico and the others. Through the door, they could see an opulent palace that they recognized as the Palace of Heart's Desire.

Ni'ico realized that Skabatha must have died in the Bag of Holding and Razili was honouring their contract. Tearfully, they told their friends that this gate must lead them to their brother, who they had been searching for over the last thirty years. While they did not want to leave their friends when there was still much to be done, they desperately wanted to be reunited with Lorien again. The party understood her desire and wished them all the best. As they said their goodbyes, Razili's voice echoed through the air, pronouncing the completion of the contract. As the others watched, Ni'ico dissolved into rose petals, which floated through the gate and recombined into Ni'ico: frozen in time, standing next to a younger Kits'Adria male, reunited at last (episode 15).

Issac desperately tried not to cry, gruffly stomping down the stairs. Wyne darted after him, trying not to break down as well. The two returned to the study, where they could hear the tin soldiers trying to break in. Issac and Wyne Intimidated them into leaving and finding another target. Spotting them emerge outside, Sarcyra cast a Grease spell that caused most of them to slip and fall.

As Issac began removing the barricade blocking the door from the study to the kitchen, he heard Sowpig getting emotional over Skabatha's death. Issac tried to redirect her growing anger towards Razili but failed. Grabbing a sickle, Sowpig declared she would kill the party before kicking over the oven and releasing a fire elemental. Wyne struck Sowpig multiple times, knocking her through the fire elemental and into the oven, which she kicked shut. The burning hot metal of the oven quickly killed the ghoul. Meanwhile, Lúthienne fired on the elemental before moving to the little girl they'd met earlier. Coming down, Sarcyra contemplated whether a Dispel Magic spell would work on the elemental before casting Knock to free the man who was trapped in the cellar. Meanwhile, Issac began throwing jars of pickles at the fire elemental, trying to douse the creature with the brine. In response, the fire elemental slapped Lúthienne, knocking her down near the girl. Now free, a stocky dwarf climbed out of the cellar and joined the fight.

At that point, the door exploded as four redcaps burst in. Wyne struck several blows against the closest recap before retreating. Ignoring her flaming coat, Lúthienne shot the lock off the frightened girl, who dove into the cellar, and fired another round at the fire elemental. Sarcyra noticed the redcaps were clustered by the door and happily dropped a Fireball on them. As Issac continued throwing pickle jars, and Wyne killed the surviving redcap, the fire elemental pleaded for mercy. Lúthienne finally patted out her burning coat and helped the girl, who introduced herself as Mishka, out. Meanwhile, the party tried to heal the now-friendly fire elemental by feeding books from the nearby library, only to find the books turned to ash when they left the room. After giving its name, Coal, the elemental opted to head directly into the library and feed itself.

Acting on a hunch, Issac threw another pickle jar into a corner and stunned the boggle hiding there. He picked up the boggle and stuffed it into the jar. Mishka asked Lúthienne (and the party) to help rescue the other children. The dwarf, who introduced himself as Elkhorn, asked for help finding his magic sword and shield, which Mishka found in one of the cupboards. He also expressed a desire to pursue the League of Malevolence, but quickly agreed to help find the children first. Issac investigated the cupboard further and found six brass egg cups, an ornate hourglass and some mushrooms, one of which acted as an antitoxin.

The party, Mishka and Elkhorn returned to the room with the animated portraits. Upon closer examination, they identified the fourth hag, an ancient crone next to a hut on chicken legs, as Baba Yaga. They also saw that Bavlorna looked frustrated. Surprisingly, the portrait of Skabatha was no longer animated. Furthermore, her eyes looked like they were scratched out, which the party interpreted as further proof that she was dead. Lúthienne noted that Endelyn looked quite skeletal, but wore a theatrical contraption resembling a dress. When Wyne took a closer look, she inadvertently pricked her finger on one of the nearby brambles. To everyone's surprise, the portraits suddenly changed to three humans and a half-elf.

Eventually, they chose to go upstairs and entered a room where a young goblin and two gnome children were operating looms under the watchful eye of a pair of tin soldiers. Sarcyra and Issac convinced the soldiers to leave by telling them their colleagues needed help quelling a revolution. Once they left, Sarcyra told the children that Skabatha was dead and they were free. The children looked fearfully at the boggles hiding in the corner, but the party were able to reassure them that they'd be safe. Outside, they heard Will drawing the tin soldiers' fire while children pelted them with stink bombs.

As the party went back down, Issac and Sarcyra took another look at the portraits and saw a certain family resemblance to Wyne. On a hunch, Sarcyra pricked her finger and saw the portraits change to display her parents and two of her grandparents. Issac did the same and saw an older, scarred Siegfried, a tired older sister, his mother and his uncle (smiling and scratching a stump where his left arm would be). To his surprise and sorrow, Issac did not see his father, implying he had passed away. Lúthienne touched the portraits, which abruptly went black as the enchantment could not find any living relatives (her parents and Amdír dead and Lúthienne having no children). Seeing that, Elkhorn did his best to console and distract her. Wyne finally understood what the portraits displayed and pricked herself again. After some examination, she determined that the portraits did not show her parents, but some cousins and more distant relatives.

Continuing their search for the children, the party passed Sowpig's body and a room of bustling tin soldiers before coming across another staircase, where they heard Chucklehead before he started coming down. When the party confirmed Skabatha was dead, Chucklehead told them one of the children was hurt and needed help. They followed him into a dormitory, where they found a human child and a coughing, sweating, dwarf child. The human hushed them, motioning to the balcony. Issac saw two marching tin soldiers there and, noting they looked battered and sounded demoralized, Persuaded them to stand down. Meanwhile, the human child told the party that the dwarf had eaten nightshade due to his desperate hunger. While he seemed relieved to hear Skabatha was dead, the party sensed he might have betrayed them if the hag was still alive. However, they were able to heal the dwarf with the anti-toxin mushroom they'd found earlier.

Chucklehead expressed a willingness to help the party find the remaining children, prompting Skabatha to ask if he was cursed. The goblin admitted Skabatha turned his head into a caramel apple and a maggot that had crawled in was eating it from the inside out. Chucklehead declined Sarcyra's offer to find a way to remove the maggot, even if it would eventually kill him, as its presence had made him a kinder, better person.

Together, they made their way to a sewing room where a young halfling and bugbear were working under the watchful gaze of a living doll and an animated rug. Sarcyra cast Dispel Magic on the rug and Lúthienne Intimidated the doll into letting the children go. Wyne convinced the doll that Skabatha was dead and it could pursue whatever dreams it had. The doll grew increasingly excited as the thought struck home.

Their mission accomplished, the party and children began to leave when they found Will. After comparing their various accomplishments, they agreed to continue their conversation outside Loomlurch, cognizant of Coal potentially burning the place down. Will was delighted to hear Skabatha was dead, but was sorry to hear about Ni'ico's fate. He agreed to send Star back to his parents (with a note from Issac), proposed to have his Little Oak move and take root near Loomlurch and care for the rescued children as part of the Getaway Gang until they were old enough to return home. The party introduced him to Chucklehead, who agreed to help look after the children (and put out any flames caused by Coal).

Squirt the animated oilcan approached the party, wondering if they had found any boggle oil. Issac took out the jar holding the captive boggle and handed it to Sarcyra, who handed it to Wyne, who shook it over Squirt and filled him up. Now oiled up, Squirt was ready to guide them through the mists from Thither to Yon. Elkhorn offered to go with them, explaining he had been separated from his adventuring band, Valor's Call, when they pursued the League of Malevolence into Prismeer. The party gladly accepted and the five adventurers followed Squirt into the mists (episode 16).

### Yon

After a journey through the mists, Squirt, Elkhorn and the party made their way from the wooded lands of Thither to the mountainous terrain, roiling thunderclouds and howling winds of Yon. A flash of lightning revealed a castle atop a pinnacle of rock in the distance, which Squirt identified as Endelyn's castle, Motherhorn. Sarcyra was surprised by the bleakness of Yon and wondered whether the Feywild was reacting to the death of Skabatha and Sowpig at their hands. Seeing how narrow and precarious the trails were, and recalling Wyne's clumsiness, Sarcyra gave her the toy spider she'd won at the Witchlight Carnival that could grant a single use of Spider Climb. Elkhorn took the lead and they set off.

As they walked, they noted thirty-foot tall lightning rods erected on various mountaintops. They also saw how variable and inconsistent the harsh weather could be. One of the clouds overhead momentarily assumed the shape of a craggy old woman whose tears rained down on them before the wind blew it away, leaving behind a smell of burnt pigskin, prompting the party to wonder if Sarcyra's speculation was correct after all. Given the misery they had caused, Issac and Lúthienne found it hard to muster any sympathy.

With their keen vision, Lúthienne and Wyne spotted some figures standing on an outcrop of rock before them: a slender female elf wearing a crescent moon mask, a three-foot tall dandelion with a small rapier strapped to its stem and a honeybee who buzzed around the dandelion. The elf noticed the party and pointed in their direction, prompting the dandelion to draw its rapier and assume a defensive pose. As Wyne looked at the elf, she suddenly remembered her first visit to the Witchlight Carnival and how the entity who stole her luck in the Hall of Mirrors looked almost identical to the elf standing before her.

The dandelion warned the party not to approach, but they persuaded him they meant no harm. Mollified, he sheathed his sword and apologized, saying he sought to protect his queen and friend. After he and Wyne exchanged bows and curtsies, he also recognized her as the Witchlight Monarch. The dandelion introduced himself as Amidor and his queen, the bee, as Pollenella. Some of the party recognized Pollenella was literally a queen bee. The elf introduced herself as Gleam. When Issac accused her of stealing things like Wyne's luck, Gleam pleaded ignorance, saying she used to be an employee of the Witchlight Carnival. Issac revealed he also worked at the Carnival and the two began comparing experiences when Amidor interrupted them, suggesting they continue their discussions out of the rain.

After the party introduced themselves, Amidor led them to a nearby alcove. He apologized again for being so confrontational, explaining he'd recently freed Pollenella from a cyclops beekeeper who had held her captive as a prisoner, and they'd been running ever since. At some point, they met Gleam, who joined them in their travels.

Gleam told the party that she and her twin sister, Glister made a name for themselves at the Witchlight Carnival. Issac recalled hearing stories about the acrobatic duo. He also remembered old posters of the pair, one of whom wore a costume like the moon, while the other had a costume like the sun. Furthermore, one had a deep skin tone while the other was quite pale. Finally, he remembered that one poster advertised the duo and their Dance of the Eclipse. After Issac divulged his memories, Gleam added that she and Glister were invited to Yon to perform for Endelyn. Due to her fear of eclipses (literal and symbolic), the hag forced Gleam to leave without her sister, but not before magically cutting off her shadow and turning it into her agent. Wyne then realized that it was the *shadow*, acting under Endelyn's orders, who'd stole her luck.

The party suggested they all work together. Amidor was willing to help them, so long as his queen was unharmed, but told them his honour dictated he reunite Gleam with her sister first. When he learned their ultimate goal was to free Zybilna, he revealed that he'd originally traveled to Yon from the Palace of Heart's Desire and could act as their guide. It wasn't long before the party realized that helping Gleam free Glister would reunite the sisters *and* serve as the best option for defeating Endelyn and retrieving Wyne's luck.

A grateful Gleam told them some information she'd learned while she was a guest at Motherhorn:

* The mountains were home to clans of korreds (fey creatures with hair like iron). They were known to gather and dance in a place called Lockbury Henge. Given their hatred of Endelyn for what she'd done to Yon, they could make willing allies.
* An elf prince named Alagarthas made a deal with Endelyn and was now trapped in Yon. He could be found at the Fey Beacons, near the centre of the realm, looking for a way home.
* Endelyn had made a deal with a bugbear named Hurly, who was now forced to perform for her. He was apparently the brother of Burly, Issac's colleague at the Witchlight Carnival.

When Sarcyra inquired about the lightning rods, Amidor explained that Endelyn harnessed their energy to power her theatre inside Motherhorn. Gleam added that it was macabre and disturbing, yet intriate and unique. Amidor also cautioned them to watch out for the cyclops beekeeper. After they agreed to avoid the cyclops, sensing Amidor was quite irrational where Pollenella was concerned, the dandelion led them out of the alcove and back onto the trails. As they travelled, Amidor warned them to watch their footing. No sooner had he spoken, than a tornado formed and descended towards them, sweeping Saryra off her feet. Lunging forward, Lúthienne grabbed her by her tail, but was dragged towards the trail's edge. Issac and Wyne grabbed her jacket while Sarcyra cast Enlarge/Reduce to shrink herself. With a final effort, Lúthienne pulled Sarcyra to her and threw themselves away from the edge. Once Lúthienne and Sarcyra had recovered from their near-death experience, Issac used some rope, provided by Lúthienne, to tie everyone together.

Some time later, they came upon three giant goats, each with silvery-grey fur, wizened faces and golden hourglass-shaped pupils. Each goat said something cryptic in Elven, then stared at the party. Seeing one open its mouth, Wyne tried to fish out a honey bun, only to lose it to the wind. Issac and Sarcyra realized the goats had given them something and were waiting to see if the party would honour the rule of reciprocity. The goats, with growing impatience, told them they would appreciate food (particularly root vegetables), but they were not overly picky. After some searching, Issac offered one of the mushrooms he'd found in Skabatha's kitchen, which was readily accepted by one of the goats. Lúthienne offered the unicorn horn of candy she'd won at the Witchlight Carnival to the second goat, who slurped it from her hand with a copious amount of saliva that she wiped on Issac. Curious about the sheer amount of food Wyne seemed to have, Issac combed through her hair and found two Werther's Originals candies, which Wyne offered to the last goat (and wiped the resulting saliva on Issac as well). The goats revealed they had been blessed with the ability to hear and recite prophecies before leaving.

The group paused to discuss their next move, ultimately deciding to head south and seek out the korreds. Issac expressed a desire for a short rest and recuperate, which Wyne assisted with her Hands of Healing. When Issac cautioned Wyne against disturbing his mustache, as he did not know how strong Sir Talavar's mustache wax might be, Amidor perked up. Apparently he remembered the faerie dragon from his visit to the Palace, and was relieved to hear he was alive and free. He then whispered sweet nothings to Pollenella, a public display of affection that seemed to affect Gleam in some way.

A short time later, the group came across a throne hewn from a boulder and etched with astronomical symbols. An inscription around the seat had a cryptic message and the name Mazikoth. After investigating for traps, Issac sat on the throne. He immediately grew drowsy and sagged against the throne. Issac felt his spirit leave his body and hurtle through space, eventually approaching a faraway dead star. As he watched, his spirit slowed down and drifted to a stop on the star's surface. After an hour, Issac came to with a newfound proficiency in History, which allowed him to remember Mazikoth was a celebrated elven astronomer who claimed to hail from a black star at the edge of night. Apparently, sitting on the throne had granted Issac some of Mazikoth's knowledge.

Issac reassured the party he was all right and they took their last few steps onto a boulder-strewn plateau with a circle of eight megaliths. In the centre, they saw a small checkered gaming board with stone playing pieces near the dying embers of a campfire. Lúthienne and Sarcyra examined the board, recognizing it as a game of Crowns, with each side represented by slate or chalk pieces. The 'slate' side was one move away from victory. Reaching over, Sarcyra completed the winning move.

A korred immediately emerged from one of the henge stones crowing in celebration, followed by a a notably more disappointed korred. The victorious korred introduced herself as Queen Argantle. To thank Sarcyra for helping her win, the queen picked up a rock and squeezed it into a star sapphire, which she gave to a surprised and grateful sorceress. Lúthienne appraised it and determined the gem was worth about one thousand gold pieces.

A round of introductions were made just before the faint sound of pickaxes tapping on stone was carried to them on the wind. This angered the korreds, enough that Argantle hurled a boulder in the general direction of the noise, screaming "Death to the brigganocks!" She explained to the startled group that the brigganocks helped Endelyn build contraptions, hiding schematics for new ones in their mine. In addition, the sound of their mining was extremely upsetting to the korreds.

When the party offered to help, Argantle told them the korreds had crafted statues outside the mine in a failed attempt to frighten the brigganocks off. She also revealed that a galeb duhr ally had infiltrated the mine and overheard talk about a secret tunnel hidden by brigganock magic that connected the mine to Motherhorn. Excited by the prospect of aid, the queen began drumming her hooves on the ground. Several other korreds emerged and joined in a ceremonial dance. As the rain abated and the sky lightened up, the party joined the korreds in the dance, doing so well that they were taught a special jig to manipulate korred hair as if they were korred themselves. When Sarcyra pondered how korred hair looked like iron and wondered if that could be used against the hags, Argantle revealed that Endelyn was known to use their hair in her contraptions.

Seeing how several party members looked tired, Argantle suggested they sleep on the plateau while some of her people stood watch. Sarcyra took the opportunity to ask if the korreds could help disable the lightning rods that Endelyn used for power, to which the queen agreed. Argantle also told them about the elf prince, who her people found odd as he kept trying to light the Fey Beacons (braziers atop eight rock columns situated around a deep crater lake) even though they never stayed lit. After some discussion, the party decided to deal with the brigganocks, backtrack to enlist Alagarthas's aid, then double back to the mine and seek out the tunnel if needed.

Despite the korreds' offer, the party decided to keep a watch of their own. Issac and Elkhorn took the first watch, followed by Lúthienne, while the rest of the party enjoyed a quiet night's rest. As they stood watch, Elkhorn told Issac more about his adventuring party, Valor's Call, how he'd spent his life fighting evil, and how he probably wouldn't stop until his dying days. Issac admitted that 'Runegling' wasn't actually a name or a place, but was something he'd made up because it sounded good (episode 17). When pressed, he said he came from a family of con artists and thieves, but used his skills to give what he stole to the less fortunate. Elkhorn replied he did not entirely approve, but would rather work with someone like Issac than a more villainous companion. He also said he'd heard of the Ronaldis, to which Issac acknowledged were powerful warriors and leaders. Elkhorn added that they were good drinkers too, as he remembered drinking with his father and grandfather (David and Theodore, respectively) in the city of Sigil about twenty to forty years ago, and said that he'd be proud of Issac. A sober Issac indirectly told him that his father was likely dead (episode 17).

The party left the korreds and set off, quickly reaching the brigganock mine. As promised, statues of angry korreds were erected outside the entrance. Sounds of pickaxes and hammers striking stone reached the party's ears. After some discussion, Issac turned himself Invisible and sneaked forward to scout ahead. The rest of the party would follow, with Sarcyra using Message to communicate. Despite making some noise, Issac was able to enter the mine without being detected. In fact, he was so stealthy that a brigganock miner unknowingly urinated on his foot, much to his chagrin.

His companions arrived shortly and were equally unaware of his presence. Mildly amused, he continued scouting, noting that the tunnels were fairly fresh and spotting hoofprints in the dirt.

Issac eventually felt safe enough to respond to one of Sarcyra's Messages, reporting the coast was clear. Shortly afterwards, he fell asleep.

Sarcyra was the first to wake, casting a Firebolt in her confusion that narrowly missed Lúthienne and the human, singed Isaac's face (waking him up) and igniting one of Wyne's boots. Lúthienne reassured Sarcyra that everything was all right while Issac put out the fire. The human continued finishing her earlier statement about being a member of Valor's Call, poured tea for everyone and finally introduced herself as Molliver. Having heard her mention Valor's Call, Issac woke Elkhorn, who was surprised to see her. Wyne eventually woke up and was so charmed by the brigganocks that she squealed in delight.

Once he was assured he wasn't about to be murdered, Issac asked for some soap and water to clean the foot that had been urinated upon. The offending brigganock approaches him and apologized, citing ongoing bladder problems that had caused no end of embarrassment, before using their Time Lapse ability to clean his entire outfit in seconds. A grateful Issac accepted their apology and learned their name was Trypp.

Now that most of the party was awake, Molliver gave a quick summary: she was a member of Valor's Call, they had entered Prismeer in pursuit of a rival band known as the League of Malevolence and she had dedicated herself to protecting the brigganocks from the 'evil' korreds who were working with Endelyn. The hag had recently kidnapped Golmo, the chief brigganock engineer, and was forcing him to build and maintain new contraptions using korred hair that was 'donated' by the hag's allies. Issac and Lúthienne told Molliver that there might have been a misunderstanding as the korred were so opposed to the hag that they had agreed to take down some of her lightning rods.

Amidor finally woke up at that point. He was briefly concerned until Queen Pollenella brought him up to speed.

Issac added that they were taught a jig to manipulate korred hair, suggesting it was fairly easy to come across. Wyne wondered if they could use that against any contraptions using korred hair, admitting she was the one who Endelyn had stolen something from.

Molliver was easily convinced of the party's motives and advised them to send their most persuasive members to speak to Obud, the brigganock leader. She also suggested that those individuals be capable of combat, as they would have to cross a haunted bridge. Issac, Lúthienne, Sarcyra and Wyne decided they would go. Molliver handed Lúthienne a pair of sugar cubes, which Sarycra guessed had something to do with the hoofprints they saw earlier.

As it turned out, the bridge was in the same cavern where they'd been talking. It spanned a two hundred feet deep chasm, known as Rivenwish Chasm, beneath which was an expanse of darkness dotted with purple lights. After a countdown, Molliver began walking briskly along the bridge. The party, following closely, could hear rattling before three orange lights began glowing beneath them. The lights rose up, revealing themselves as flameskulls, who promptly began challenging them to a fight. One tried to intercept Wyne and collided with her, prompting the monk to grab it (burning her hand in the process) and push it into its comrades. Sarcyra and Lúthienne, using words and rapier, respectively, convinced the flameskulls to stop. They apologized, introduced themselves and advised against picking up any stones at the bottom of the chasm.

Once the flameskulls returned from whence they came, the party finished crossing the bridge and entered a grotto, where they met a piebald pony with blinders and a small wooden hut strapped to its back. Sarcyra was the first to approach. Seeing the pony eye the tiefling's hand, Issac prompted Lúthienne to step forward and offer the sugar cubes (then quickly moved away so he wouldn't be used as a towel to wipe off pony drool).

While Sarcyra petted the pony (with Advantage on Animal Handling due to the candy she'd received while sleeping), Lúthienne knocked on the hut's door. Obud opened the door and greeted the adventurers, who explained they were here to broker a truce between the korreds and the brigganocks (again correcting some assumptions about the former), seek out the tunnel to the Motherboard and stop Endelyn. Wyne offered her lemon drop candy from the Witchlight Carnival in exchange for access to the tunnel.

Obud offered them to give them something else, provided they offer a gift in return. After some discussion, Lúthienne offered a pair of sunglasses (to the pony). Obud used his Time Lapse ability to teach her Giant.

True to their word, the party arranged a meeting between Queen Argantle and Obud. After an amiable discussion, the leaders agrred to work together and promised to meet the party at the Motherhorn. Issac invited Trypp to join them as a guide through the brigganock tunnel. After some hesitation, he agreed.

The party also amused themselves by taking advantage of Elkhorn's lack of language proficiency.

The party went back over the bridge, stopping only to talk to the flameskulls. Trypp explained that echoes of any wishes made on the Material Plane were crystallized in the depths of Yon as wish stones, which the brigganocks mined and refined into gems. They also revealed that their souls existed outside their bodies as the floating wisps of light the party had observed earlier (and was subsequently unnerved by some of their follow-up questions).

Trypp led them to the tunnel they were seeking and was about to lead them in when another brigganock, Ajak, came with a cart of wish stones. The party noted some of them glowed in a variety of colours. Ajak explained the colours were determined by the quality and goodness of the original wish. As an example, they picked one up and shook it, surprising the party as they heard Ni'ico's voice wishing to find their brother. Ajak willingly handed that gem over to the party when asked, and shook several other gems:

* One gem, a neutral hue, had Issac hoping for a lovely time.
* Another gem, a medium hue, had Sarcyra wishing in a monotone voice to find her lost item.
* The next gem, with a decidedly evil hue, had Lúthienne wishing to know which direction Skabatha lay. Her voice had a notably murderous undertone.
* The last gem, clearly good, had Wyne wishing the bird Sarcyra roasted (in Episode 1) was okay.

The brigganocks offered to chisel Issac's wish stone into a more valuable gem, but warned it would lose its glow and illumination. Issac agreed and the brigganocks, working together to employ multiple uses of Time Lapse, turned his wish stone into a 50 gp tiger's eye.

After acquiring their new gems, the party journeyed down the tunnel. Eventually, they reached a hatch marked 'Fey Beacons' and went through, emerging by a deep crater lake surrounded by eight rock columns, each with rough-hewn steps spiraling around to a brazier at the top. A rowboat was moored by one of them with a torch-bearing figure trudging up the steps, heckled and taunted by eight winged beasts with antlers that Sarcyra recognized as perytons. Amidor confirmed that this was the elf prince Alagarthas, who had to light all eight beacons to go home despite the interference of the perytons who kept blowing them out. Issac and Sarcyra proposed to distract them. Molliver elected to head back and escort the brigganocks to Motherhorn. Trypp hid down Issac's shirt.

Issac and Sarcyra managed to draw the perytons by pretending to be reporters for a fictional news service who were writing an article about them. Flattered, the perytons revealed they were once a troupe of actors called the Greyhawk Mummers, who were lured from Oerth to Yon to perform for Endelyn at the Motherhorn. After they got rowdy, Endelyn locked them up until they begged her to set them free, a wish that she granted... by turning them into perytons. Sensing they might have mixed feelings about the hag, the party tried to enlist their aid. The perytons counteroffered by proposing the two groups perform for each other. Taisteal obliged, gaining advantage after the impromptu lesson they'd received from Candlefoot at the Witchlight Carnival and impressing the perytons. For their part, the perytons put on a pantomime show that lasted an hour and earned them thunderous applause from the party.

Meanwhile, Lúthienne had snuck away to light one of the beacons, drawing Alagarthas's attention. The prince was surprised but gratefully accepted the aid of a fellow elf.

The perytons wished Taisteal luck in killing Endelyn. Before they left, though, Sarcyra asked if they'd be willing to help light the beacons. The perytons agreed, as it would probably annoy the hag, and transported each party member to one of the beacons. Between Issac, Sarcyra, Wyne, Elkhorn, Lúthienne and Alargarthas, the remaining beacons were successfully lit. Beneath them, the surface of the lake shifted to reveal a forest of ancient trees shrouded in mist. Alagarthas thanked the party for their help and encouraged them to seek him out if they ever traveled to Toril, declaring them all to be his friends. He extended an invitation to Lúthienne to join him as he traveled back to his home. When she declined, he gave her a Ring of Water Walking and dove into the lake. As the party descended, the lake became still and the beacons went out one by one.

Issac, Lúthienne, Sarcyra, Wyne and Elkhorn joined the others by a campfire they'd built near the lake. As Lúthienne tested out her new Ring of Water Walking, Wyne overheard a muffled cry in the distance (episode 18). Looking around, the party saw a goblin child being pulled towards the edge of a blustery plateau by the kite she was flying. Issac lost his balance and fell into the lake. He told the rest of the party to go without him.

Wyne raced up the cliff face using her incredible mobility, keeping pace with Sarcyra who chose to float up with a dose of pixie dust. Lúthienne climbed up after the two of them. The child cried out that she was getting tired, but couldn't let go of the kite as that would trigger Endelyn's curse and cause her to prematurely age. According to the goblin, the curse was attached to the bows on the kite string, which would not come off while the kite was aloft.

Sarcyra was temporarily blinded by the lightning at the top (natural 1), so Wyne tackled the goblin to the ground and began reeling in the kite. Once Lúthienne joined them, she examined the kite. She noted the grotesque face stretched over its frame, the blue bows on the string and sensed a correlation between the goblin's emotional state and the strength of the surrounding winds. As Sarcyra cast Reduce on the kite to lower its wind resistance, Lúthienne managed to calm down the child. Sure enough, the wind abated and the kite fell to the ground.

The kite insulted Sarcyra, much to her annoyance, and fooled her into thinking they'd die if they touched the bows. However, the child insisted that removing the bows was not only safe, but the only way to lift Endelyn's curse. Wyne suggested they hold down the kite while the goblin, still holding onto the kite string, remove the bows. After some convincing, the child agreed, managing to remove all but one before Sarcyra's spell wore off and the kite returned to its original size. Sarcyra managed to pin the kite down long enough for the goblin to remove the last bow. Then Sarcyra and Lúthienne destroyed the kite in retalitation for its rudeness.

Now freed, the goblin child introduced herself as Feenia. She explained that Endelyn had caught her stealing theatre props, but promised not to punish her as long as she flew the kite. Feenia had agreed, not realizing the catch until it was too late. She added that her parents were still working at the Motherhorn, but she was reluctant to return as the hag's lair scared her. When asked by Wyne, Feenia revealed that there were three ways to enter the theatre: through the front door (which was foolish), via one of the tornadoes (which was dangerous) or by scaling the walls (which the party agreed was the best course of action). Feenia also revealed that Endelyn forced all her workers to put on two plays a day for her, which gave Sarcyra an idea: if they could organize the workers beforehand, they could perform an eclipse in front of the hag and weaken her. Hearing their plans, Feenia suggested one of the workers, Hurly, might be willing to help. With a start, the party recognized him as Burly's missing brother.

Before they could talk any further, Taisteal felt a rumble beneath their feet, which they quickly traced to an giant cyclops that had been lured by the sounds of the dying kite. They realized that it was the beekeeper that Amidor and Pollenella had been running from. Wyne tried to motion to the dandelion and queen bee to run (or fly) away to no avail. As Amidor unsheathed his rapier, the goblin threw down a piano key (made of satyr horn) by Sarcyra's feet and ran away. Spotting Amidor, the beekeeper shouted at him in Giant. Having recently learned Giant, Lúthienne was able to understand that the beekeeper, whose name was Mudlump, was accusing Amidor of stealing Pollenella, who he needed to make honey mead.

Lúthienne and Amidor acted as translators for Mudlump and Pollenella, respectively. Together they explained to Mudlump that Pollenella was not happy staying with him as she had fallen in love with Amidor. While some time was spent exploring the possibility of a part-time working arrangement, the conversation soon turned to explaining the concept of love to the cyclops. After much thought, Mudlump agreed to let Pollenella go if the party found someone for him to love. Having found themselves in the position of matchmaker, the party managed to gather some information on what Mudlump would look for in a true love before he walked away.

At that point, Issac spotted a wagon approaching them, accompanied by a tall figure wrapped in robes and a cowl. As it got closer, the party could see the wagon was painted with stormy, windswept landscapes and carried a puppet theatre. Ignoring Wyne's greetings, the cowled figure silently pulled back the theatre curtains to reveal a painted backdrop that matched the party's location. Music played as marionettes trundled into view, each resembling and talking like the party members. The marionettes proceeded to re-enact several of Taisteal's adventures in Yon, including the lighting of the Fey beacons and their encounter with Mudlump, before concluding with a banner with the words 'To be continued'. The cowled figure handed each party member a ticket, but collapsed into a pile of clothing when Wyne tried to shake its hand. Upon closer inspection, each ticket was topped with a miniature puppet resembling the recipient, who was invited to a single 'private audience with Endelyn Moongrave--no strings attached.' The party was skeptical of that promise. While the party discussed their next move, the wagon vanished, leaving them wondering how much Endelyn knew about them and their activities in Yon (episode 19).

Wyne felt a pull in her chest as something from the Motherhorn seemed to call out to her, only to be distracted as a ball of dust hit her in the face. While Lúthienne cleaned her off, Issac discovered Trypp was still hiding in his shirt and 'recruited' him as his spy. Sarcyra recalled some of her past lessons on hags and suspected Endelyn could have been scrying them, but believed the moving theatre they'd just encountered had put on a play based on their thoughts as the hag probably didn't have the time to scry on them constantly. Issac used his Disguise Kit on Elkhorn and applied mustache wax to his beard, which caused it to become elastic. The dwarf was not amused.

The party then came across eight goblins shuffilng forward, wearing headdresses made from animal skulls and necklaces of dangling bones. They solemnly rang handbells as they walked. Their leader introduced themselves as Dead Ringers, who rang bells for the dead they believed lay in the rock beneath them, and offered the party a chance to commune with the dead in exchange for a trinket. After accepting a bottle of blood-red ink from Lúthienne, which she acquired from Skabatha's lair, the goblins began chanting and ringing their bells. Mist billowed out and a spectral unicorn emerged from the ground, offering to answer three questions. To Sarcyra, it revealed that Ni'ico was trapped in a timeless state between life and death. It told Elkhorn that his adventuring party, Valor's Call, had been separated following their arrival in Prismeer, but were still alive... unless the rival League of Malevolence got to them first. Issac hesitantly asked the unicorn about his father and received confirmation that he was dead. Wyne, Sarcyra and Lúthienne consoled him for his loss.

After the unicorn vanished, the goblin leader asked if anyone wanted to ask more questions, explaining his group could repeat the ritual an additional two times so long as a gift was offered. Curious, Sarcyra offered a spool of thread. Lúthienne interjected, thinking they could use it to stitch Gleam and her shadow back together. However, the goblin scoffed at the notion, explaining only thread specifically crafted for that purpose would work, before offering to tell a secret in exchange for a trinket. When Sarcyra handed over the spool, the goblin explained that Endelyn had recently 'acquired' a spool of thread from Bavlorna and nodded to the Motherhorn. Wyne spotted a stationary storm cloud, recognized it as the storm cloud balloon of Wondrous Wares and Fair Fares that the party had encountered in Hither and pointed it out to the party. Taisteal realized that the merchants must have stolen the thread while in Hither.

The goblin leader repeated his offer, allowing Sarcyra's thread to count as payment, and the party agreed. A horned centaur with a broken neck crawled out of the mist, introducing herself as Periwinkle, a former performer who was demoted to a stage hand and subsequently fell to her death. When asked, she told the party that Endelyn could not read minds. She added that the hag could see the future with a device called the Orrery of Tragedies, but that the contraption was not infallible. Lúthienne asked if there was anything Endelyn would desire above all else, to which Periwinkle replied that Endelyn loved watching plays (so much so that she held two of them each day), lusted for a unicorn horn Skabatha possessed, believed that Bavlorna stole her cat and was always eager to use her Scissors of Snipping to free people from their shadows. After the centaur vanished, Sarcyra remembered seeing a dead, stuffed cat in Bavlorna's cottage. She also realized that it would be best to keep the unicorn horn hidden from Endelyn.

The Dead Ringers left the party, with the goblin warning them about a path that led to a group of hostile goblin shadows. Taisteal continued on their way after indulging in some rhyming banter. They eventually got close enough that they could see a citadel looming ominously above them, with lightning being captured by rods protruding from its spires. As the rounds of applause reached their ears, Gleam warned that Endelyn would not be happy to see her again. The party assessed their options and chose to disguise Gleam as an older drow (with makeup) who was using magic to look younger out of vanity (with magic face paint that duplicated Disguise Self). Issac also used his forging skills to modify Gleam's ticket so it matched her new identity.

Once their preparations were complete, and Sarcyra had woken up a sleeping Elkhorn, they ascended a spiral staircase to a stone balcony. The set of double doors assumed the likeness of a hag and, after the party introduced themselves, allowed them passage. Taisteal went down the corridor and entered an open-air amphitheatre where masked goblins were making final preparations for a play, which a discarded program revealed was The Tragedy at Twilight. Issac and Sarcyra recalled the play was about the numerous conversations surrounding a light, that appeared and grew larger during a royal wedding, before the guests realized it was a comet descending upon them. During the performance, Wyne wondered about repeating the performance with an eclipse. Issac expressed disappointment in one of the actor's skills before realizing it was Hurly.

As the performance concluded, the party heard Endelyn behind them offering some criticism. The more observant party member got a thorough look at her as she withdrew. One of the goblins announced the next play would begin in an hour. Taisteal wondered if rushed rehearsals were responsible for the poor performances. Gleam confirmed that possibility, explaining that every play was different. She also pointed out the darklings stationed throughout the amphitheatre, but said they would not be too attentive as they were forced to oversee all rehearsals and performances.

The goblins were in the midst of preparations when Endelyn returned, caught the attention of one of the performers and motioned to the party. That goblin approached Taisteal, introduced himself as Stagefright and asked them to join him on stage. As the confused party complied, Endelyn greeted them, revealed that she knew of the trouble they had caused for her sisters and asked why they had come to Yon. Wyne and Issac claimed their presence was part of Wyne's first royal tour as the Witchlight Monarch, a suggestion that was somewhat spoiled as an errant bucket of glue and feathers fell on the monk. Endelyn sensed they were here for something and challenged them to put on a performance that was entertaining enough to put her in a bargaining mood. Wyne resisted the urge to respond with an insult.

Stagefright gathered the party and frantically suggested performances that none of them had heard of. Ultimately, he decided they did not have time to prepare and that they would have to improvise, though he assured them that he could feed them lines from the side if need be. He hurriedly handed out roles: Sarcyra would be the high and mighty princess; Issac a nervous apothecary; Lúthienne an honourable knight risen from the dead and Wyne a cowardly noble. He ushered them into a prop room and gave them twenty minutes to prepare before escorting them to a dressing room where Hurly sat dejectedly. After Stagefright left, Issac greeted him. The party noticed how a nearby mirror offered a more haggard reflection of the bugbear than his actual appearance suggested. Shocked by the state he was in, Issac asked Hurly how long he'd been in Yon. Hurly thought he'd been in the Feywild for about three years, though Issac knew he'd only been missing for a few months. The bugbear told him he was lured here by Endelyn, who said she could make people like him. However, people had looked down on him ever since the hag snipped his shadow, as those without shadows were treated as second-class citizens.

When the party looked in the mirror, they saw everyone looked haggard... except for Wyne, who looked like a skeleton. Hurly explained the reflections represented how Endelyn felt about them. A passing human actor by the name of Klee added that the hag clearly hated them, suggesting they perform a creepy or depressing story to change her mood. The party brainstormed ideas to appease the hag, including the reenactment of how they killed Skabatha, something that caught the attention of a tiefling actor named Elegy. They also rummaged through the various props available and found various items (along with a Wand of Web) that would suit their needs.

Stagefright came back and dragged them onto the stage. The party noted a ten thousand foot drop to the base of the mountain below. Amongst the workers were two shadowless goblins who were working the wooden cranes at the rear of the stage. The more perceptive members of the party noticed they bore a strong familial resemblance to Feenia.

The party stepped onto the stage and successfully ad-libbed their way through a performance. Endelyn was successfully appeased and, through Stagefright, told them she was now willing to bargain (episode 20). The party agreed to meet her after taking the time to return the costumes and props they'd borrowed.

In private, the party considered their options. They agreed that they should not reveal their possession of the unicorn horn and considered inciting the theatre workers to riot as a distraction. When Hurly dropped by, Wyne asked what Endelyn did with the items she stole. The bugbear replied that he'd had similar questions but had not found any answers. With Hurly's help, the party and some of the actors began brainstorming ways to start a riot. Shortly after considering how to deal with the darkling guards, Trypp reminded Issac about their brigganock and korred allies. Looking around, Issac realized much of the wiring and cables around the theatre was made of korred hair and thought they might be able to manipulate them with the dance they'd learned.

Sarcyra asked about Gleam's sister and was told by a gnome actor named Diamanda that she was in the dungeon. Klee warned that if Glister was in the dungeons, the party would have to bypass the Shadow Theatre (where shadows created by Endelyn and her scissors of shadow snipping gathered and performed), something they'd discovered when trying to learn about someone named Charmay. Another actor explained to the party that Charmay was a haughty, albeit attractive, human who kept screaming at the goblins for calling her Skylla. Elkhorn started at that name, identifying her as a warlock from the League of Malevolence who served Baba Yaga herself.

With that in mind, Taisteal decided to touch the actors how to perform the korred dance before meeting with Endelyn. The actors would use the dance to collapse the theatre ceiling on the darklings, which would hopefully draw out Endelyn and buy the party time to search for the lost things taken by the hag.

At that point, Stagefright came back and asked if they were ready. The party barely managed to convince him they needed more time to make the Witchlight Monarch presentable. They then taught the actors the dance despite Elkhorn's lack of dancing talent. As a further distraction, Issac encouraged Hurly to cause some damage.

Sarcyra and Issac persuaded Amidor (and Pollenella) to stay behind and lead the actors' revolution. The rest of the party followed Stagefright through some rooms and up a flight of stairs, where they beheld a contraption of metal spheres, sickles and arms whirling around.  Issac was mildly disoriented thanks to his Goggles of Night amplifying the lightning that was crackling about the device. Words floated from the contraption which, according to Stagefright revealed prophecies to Endelyn, confirming that this was the Orrery of Tragedies they were told about.

Keeping a careful distance from the lightning, Stagefright led the party to an audience chamber and ushered them inside. The room held five ornate, high-backed armchairs facing a raised dais with a curtained alcove. After a moment, Endelyn emerged from the alcove and greeted them, complimenting them once more for the tragic improvised performance they had given earlier.

Wyne admitted she was here to retrieve what she'd lost, which Endelyn eventually remembered. The hag admitted she enjoyed collecting lost things, including (at Issac's prompting) shadows. She complimented them a third time on their performance and expressed interest in seeing them perform again, as more time to prepare and less prompting from Stagefright might yield results that would surprise her. Endelyn admitted it had been a long time since she'd been surprised, due to her ability to see the future and her determination to avoid or 'hide from' death. The party expressed greater acceptance of its inevitability and, in Wyne's case, faith in the Orphan greeting them in due time.

Eventually, Endelyn proposed trading Wyne's luck for her shadow. When she expressed reluctance, Endelyn revealed she wanted her cat back and offered that as a substitute trade. Issac suggested they would be more willing to perform that task, particularly if the hag could provide a balloon for transport to Hither and back. Endelyn also mentioned her desire for a unicorn horn, but turned down Lúthienne's offer of her replica horn of candy as she wanted a genuine horn. The hag also made repeated offers to show the party members how they would die, none of which were accepted. The conversation moved to differences of opinion regarding traveling to other places and seeing their wonders versus having the wonders brought to you.

Sarcyra also mentioned Bavlorna's 'burn book' as a possible item to trade. Endelyn considered that before agreeing to send for a balloon so the party could retrieve her cat, for which she would return Wyne's shadow. The monk was unable to hide her reaction and, when pressed, was forced to admit she saw a cat dead and stuffed. Endelyn insisted she wanted her cat back, stuffed or not. Sarcyra asked to see where Wyne's luck was stored, but was firmly rebuffed: the hag was willing to provide food, lodging and free run of the performer's area until the balloon arrived, but no more. As a 'free gift', and possibly a punishment for Sarcyra's impudence, Endelyn used her puppet theatre to foretell the sorcerer's death by drowning.

With that, the party left Endelyn and were escorted back by Stagefright. The goblin seemed quite loyal to the hag, but was willing to show them the prison. Turning around, he led the party to a featureless stone door flanked by two rusty suits of armour. A large skeletal version of Endelyn's face appeared on the door. After Stagefright waved his fool's sceptre, it opened its mouth wide, creating an archway (albeit one that the party found disturbing) into the prison. Inside, they saw four cells, one of which was occupied by an elf whose face was partially hidden under a sun mask--Gleam's twin, Glister. Taisteal noted that the cell was lavishly furnished with a divan, a crystal decanter of wine, a gold-embroidered wall tapestry and a porcelain chamber pot with gold filigree. Stagefright noted how comfortable the cell appeared, prompting the party to ask if he wanted to go inside. The goblin was hesitant, but ultimately agreed so long as someone else joined him. Elkhorn insisted on accompanying Stagefright inside. While the two enjoyed wine and figs, the party talked to Glister to see how familiar she was with Motherhorn and whether she'd be willing to guide them. This aroused Stagefright's suspicions, as prisoners were not supposed to leave. At that point, Glister kicked Stagefright's head into the wall. Wyne followed suit with a swift punch before grabbing the staff, causing the goblin to choke on a fig. Sarcyra tried to apply first aid but failed, prompting a mildly exasperated Issac to intervene and successfully extract the fig. As Stagefright slipped into unconsciousness, Lúthienne told Elkhorn it was time to leave.

Glister urged Gleam to leave using the Fey Beacons, but Gleam wanted to retrieve her shadow. When pressed, Glister revealed:

* The goblins had boarded up a belfry in one of the towers, as the bell within provided the safest and fastest way to the Palace of Heart's Desire.
* Endelyn lost a key (Sarcyra wondered if it was the one she found in the props room).
* Endelyn could only be destroyed during an eclipse. Glister was willing to stage a performance using a moon prop currently in storage to simulate an eclipse. When the party asked about the dance she and Gleam used to perform, Glister insisted she didn't want her sister near the hag. Gleam quietly replied that she wanted to help.

Glister was reluctantly grateful the party had spared Stagefright's life, as he'd offered a few gestures of kindness, including a book on bullywug history titled Tales from the Gloaming Court, Volume 8.

The party wondered if the actors had started to riot yet and pondered their next move, ultimately deciding to explore and confront any hostile shadows after Issac settled the matter with a coin toss. Lúthienne pulled out her lantern so they could keep track of Endelyn's movements. They went down a passage and stopped outside a door. Hearing voices, Sarcyra pressed her ear and eavesdropped on the conversation, soon realizing that she was listening to the darkling merchants that the party had met in Hither. One of them seemed pleased at acquiring a spool of thread from Bavlorna, but was disappointed that the unicorn horn was traded for Issac's eye colour.

Sarcyra decided to ambush the room's inhabitants, flinging open the door and casting a high-level Sleep spell that put two darkling merchants and a shadow into a magical slumber. The darkling elder, Charm, remained unaffected. A Fire Bolt and Dazing Shot from Sarcyra and Lúthienne, respectively, knocked her out. Unfortunately, she collapsed on her shadow and woke it up. Wyne punched the shadow with a Stunning Strike, then turned to Sarcyra and asked why they were attacking. Issac took out the shadow with a shot from his crossbow.

Lúthienne pocketed the spool of tread while Issac tied up the darklings and Sarcyra answered Wyne's question. Issac and Sarcyra ran to the unattended merchant balloon, though a voice on the wind warned they were at risk of breaking the rules of hospitality. Issac opened the lockbox and retrieved his eye colour while Sarcyra put down a wooden wand with Prestidigation charges as an exchange. Issac also left a coin as additional payment while he and Sarcyra figured out how to restore his eye colour.

Meanwhile, Lúthienne bandaged up Charm so she didn't bleed out, waking up the darkling elder in the process. Charm was confused as to why Taisteal were showing mercy. When Wyne asked why she worked for the hag, Charm replied that she was the only employer who would accept her, noting that the former ruler, Zybilna, was unlikely to hire a darkling. After some discussion, Charm agreed to remain neutral while the party and Endelyn fought each other. It was at that point that a ruckus arose as the actors' riot began (episode 21).

The party moved down the corridor towards the ruckus. Noting the walls were trembling and seeping liquid as if it was crying, Wyne offered a gesture of comfort. Just before entering the room where the Orrery of Tragedies stood, Issac put on his Goggles of Night and used the korred dance to collapse the device. Endelyn cried out in dismay from one of the spokes above. Sarcyra ran into the room, Polymorphed herself into a young crystal dragon, began climbing the collapsed Orrery and released her Scintillating Breath at the hag. Lúthienne fired her revolver while Wyne Spider Climbed up the wall and attacked. Glister and Gleam began their dance with Issac's assistance. In response, Endelyn Polymorphed Glister into a rat, knocked Sarcyra back and ran. Sarcyra pursued the hag, slamming through a door and the Bigby's Hand guarding it into a room. Undeterred by the wooden marionettes hanging from the ceiling or the hourglasses attached to the walls, she clawed at Endelyn. Lúthienne, with a boost from Elkhorn, hopped up to the second floor, acquired line of sight to the hag and put two shots into Endelyn's head. Wyne arrived in time to see the hag vanish into a cloud of inky smoke. She and Lúthienne guessed they hadn't seen the last of the hag.

Issac pulled himself up to the balcony. Lúthienne brought him up to speed and pulled out her Witchlight Lantern. The flicker of light suggested there were no hags in the immediate vicinity, but that Endelyn was still alive. Issac wondered if they should check on the revolution. Sarcyra agreed, thinking her dragon form could help swing things in their favour, and allowed an eager Issac to climb on her shoulder. They climbed back over the balcony and returned to the amphitheatre, which had descended into chaos. Hurly and Elegy were bleeding out. Ten of the twenty-five darklings were still alive and attacking the remaining actors (who tried to maintain the korred dance), Amidor, Pollenella and Squirt. Sarcyra flew down and unleashed another Scintillating Breath that killed several more darklings. Issac killed another darkling that was threatening Pollenella. Amidor saluted the leonin in thanks before attacking yet another darkling. While the fey creature retaliated, Pollenella struck the final blow. As Sarcyra bit into still another darkling, Issac bellowed for Wyne (the only healer in the party) and ran to Hurly.

Meanwhile, three darkling elders arrived. They assessed the situation and (wisely) chose to leave.

Amidor killed yet another darkling. Sarcyra let the survivors flee, keeping a wary eye out for Endelyn. Issac tried to perform first aid on Elegy, but inadvertently killed her (natural 1).  Sarcyra encased the tiefling's body in crystal with her Glistening Breath while Wyne healed Amidor with her fists. At that point, their korred and brigganock allies arrived, reporting that they'd killed or driven off some more shadows. After some thought, Issac asked where the shadows were as the party wanted to return them to their owners. A korred replied that they'd locked some in one of the back rooms and agreed to lead the way. As the party prepared to head out, Wyne hopped up with perfect balance. A glob of mechanical oil fell down seconds later... completely missing her. Issac, Lúthienne and Sarcyra saw that and realized Wyne's luck had been restored.

The party followed the korred up a stairwell, through a library and up to a room guarded by two korreds. Beyond them lay a shadowy hallway partially blocked by a fallen wooden backdrop. Making their way past the backdrop and over the hole in the floor, they reached a sound-dampening curtain. Pulling the curtain aside, they saw a small theatre. Rows of seats faced a stone stage with wooden silhouettes of trees on either side. A moon-like glass sphere shedding light and a trapeze hung from above. The korred insisted there were shadows inside. Issac could not see any, but Lúthienne spotted at least two. Uncertain whether the shadows would be hostile, the party decided to enter with Glister and see what happened.

Issac entered first, claiming he was from the union office and had been sent to represent the shadows and reunite them with their owners. Sarcyra squeezed her way in the room, sensing at least seven shadows. Wyne was sure that shadows should come back to their owners, to which Gleam said that would certainly happen if they were destroyed. Sarcyra destroyed the glass sphere with her breath, an act that triggered the shadows to attack. While the party was eventually victorious in destroying the shadows, they dealt enough damage to temporarily drain the strength of Issac and Sarcyra. Behind them, they heard Glister discover her sister's shadow had returned, much to Gleam's relief. The sisters expressed a desire to return home.

Lúthienne pulled out her Witchlight Lantern to better detect Endelyn's presence. Meanwhile, Issac asked if Gleam and Glister could stay a little longer in case their services were needed, as their dance had proven effective during their earlier encounter. With the party's encouragement, Gleam and Glister reluctantly agreed. Wyne searched the room and found a pair of opera glasses. Issac suggested the party return to the stage and see if the items Wyne had found in the glass-doored wardrobe belonged to anyone. The party went back to the stage and did indeed find the owners of the items. Issac also proposed releasing Stagefright from the prison, which the actors reluctantly agreed. Furthermore, Issac and the party organized the actors and theatre staff to help them paint eclipses on all the rooms in the Motherhorn as another way to permanently defeat Endelyn. Two of the goblins were especially willing to help after learning their daughter, Feenia, was safe. Issac checked on Hurly, who was still hurt. Seeing that, Wyne gave him some more healing.

The party, bolstered by their new allies, began painting eclipses throughout the Motherhorn. Wyne and Sarcyra searched the rooms as they were being painted, with the latter Fire Bolting any creepy dolls she came across. They found several books, including Tales from the Gloaming Court Volume 3 and two black books with an hourglass and chicken foot on the cover. Sarcyra skimmed through the former, finding it was yet another history of bloody regicide and betrayal. Issac looked at one of the latter, but put it back once he determined it listed possible futures, as he desired to forge his own path.

Before long, there was only one room on that floor that the party had not explored. Peering inside, they saw the walls were adorned with wooden masks, most looking like goblin faces. There were two cages in the far corner, one occupied by a panicked goblin. In the middle of the room, two copper poles tipped with copper spheres descended from the ceiling, with a shackled goblin struggling between them. As the party watched, a darkling elder pulled a lever, causing lightning to arc between the spheres, hitting the goblin and turning him into a wooden mask. The party confronted the darkling and, after a brief conversation, convinced the fey to leave. They freed the caged goblin and assured her the Motherhorn was under new management. The goblin thought they were talking about Charmay, who claimed to have made a pact with Baba Yaga and belonged to some kind of league. The party remembered the name, realized she was part of the League of Malevolence and knew they would have to deal with her. Sarcyra cast Dispel Magic to restore the shackled goblin to his original form.

Issac would spend the majority of the combat firing his crossbow and helping the others gain tactical advantage. Sarcyra cast what few spells she could, most notably a Twinned Haste spell to bolster an already formidable Wyne and Lúthienne. Wyne would use her mobility, Haste and still-active Spider Climb to drop down, strike at her enemies, then repeat back up to the ceiling. Lúthienne fired her gun, alternating between Trick Shots and her keen Sharpshooter skills.

Seeing that her animated props were having limited effectiveness, Skylla was forced to engage with her own spells. While her Faerie Fire failed to affect anyone, she had more success with a Hypnotic Pattern, charming Sarcyra (which had the effect of ending the Haste spell on Wyne and Lúthienne) and Issac. The charm, however, was soon broken when one of the props landed a successful hit on them. Skylla's next move was to turn invisible, sneak up on Sarcyra and hit the tiefling with her Eldritch Staff, a blow that was amplified with the power of lightning. Sarcyra responded with a Hellish Rebuke that sent the warlock flying into the wall.

The party eventually gained the upper hand and finished off their opponents. Elkhorn arrived just in time to stab an already-destroyed prop and quickly recognized Skylla who was trying to crawl away. Issac tied her up (and gag her when she started talking about safe words). The party retreated to the actors' quarters for a much-needed Long Rest while the goblins and actors continued painting eclipses (in groups of three). Before Issac slept, a small brigganock climbed out of Skylla's clothing. Noting the chain attaching him to the warlock, Issac picked the lock. The brigganock introduced himself as Golmo, the chief architect of his people. After a restful sleep, Issac woke up and enjoyed a meal of honey, courtesy of Wyne. He then used his last application of mustache wax, which let him Misty Step three times over the next twenty-four hours.

Elkhorn surprised the party by the sheer amount of food he carried, including bacon, eggs, bread and lettuce. When asked, he reminded them he had been held captive in Skabatha's kitchen. Before cooking a meal with the unexpected bounty of food, the party discussed what to do with Skylla. Elkhorn was impressed they had shown her mercy. Hearing the warlock wake up and try to speak through the gag, Issac dragged her out in front of them (still tied to a chair) and removed the gag. Elkhorn asked her about the whereabouts of Valor's Call. She claimed ignorance, but Lúthienne and Sarcyra recognized she was lying. Sarcyra tried a novel interrogation technique by using Prestidigitation in front of Skylla. Wyne joined in, eating some of it in front of the warlock before dipping the remainder in her honey. Sarcyra drizzled some of the honey on another strip of bacon and cooked it in front of an increasingly hungry Skylla.

After being reassured that the party was not going to kill her, Skylla offered to trade what she knew in exchange for her freedom, her Eldritch Staff and some bacon. Taisteal responded by telling her how they'd killed or thwarted Endelyn and her sisters, prompting Skylla to tell them about the League of Malevolence: their leader, a sorcerer named Kelek, wanted the staff of power carried by Ringlerun, a wizard of Valor's Call. He brought the League to Prismeer to blackmail Zybilna into taking Ringlerun's staff, apparently having some kind of leverage on her. Skylla was sent as an ambassador due to her Pact with their mother, Baba Yaga. However, she betrayed the League by leaking Kelek's plans to the Hourglass Coven. The hags subsequently used the League as a diversion while they rebelled against Zybilna. As a result, the (rest of the) League now worked for the Hourglass Coven, while Skylla felt her status had been upgraded.

Sensing Skylla was holding something back, Sarcyra decided to fry some more food for the warlock as a means of persuasion. Skylla initially refused to divulge any further information unless they returned her Staff, but relented after Issac spoke to her. Skylla revealed that 'Zybilna' was actually an alias. Her real name was Iggwilv, an archmage hailing from a world called Oerth who had been adopted by Baba Yaga. When the Hourglass Coven rebelled, they used her cauldron to freeze Iggwilv in time. The cauldron could apparently be destroyed by a flame tongue sword, such as the one wielded by Kelek's bodyguard, Warduke.

Eventually, Skylla conceded that Sarcyra would not relinquish her Staff and she was not in a strong bargaining position given her lack of rest and magic, so she offered a secret in exchange for her freedom. The party agreed and had Issac untie her. Skylla led the party back to Endelyn's room. Lúthienne's lantern flickered as they passed the spot where the hag had been killed. The warlock told them that Endelyn would return to life twenty-four hours after her 'death' at that location, though the hag would likely use magic to immediately escape. Sarcyra felt that the fate of Ni'ico and Prismeer was more important than waiting for Endelyn to return. The warlock told them that the hag had kept stolen items in the drawers at the base of the wardrobe in her room and had an ornithopter that could fly them to the palace, only to learn that Wyne had already searched the wardrobe and Sarcyra could Polymorph into a dragon.

Skylla lamented that she'd spent so much time as 'Charmay' and that the play she'd been working on was starting to show promise. She asked for Sarcyra's name, having only known her as 'Sassy', but the tiefling refused to tell her. The warlock promised to remember Sarcyra and vowed to reclaim her Staff, before uttering the word 'Bandersnatch' and diving into the mirror. Looking through, the party saw that Skylla had been transported to the Hall of Illusions in the Witchlight Carnival. Issac suggested that they let Endelyn resurrect herself and slink off to her (surviving) sister in shame. Meanwhile, now that they knew the secret of the wardrobe, they could use its mirror to free the prisoners of Yon.

The party searched the rest of the Motherhorn. In a wicker basket, they found some clockwork birds. They also discovered a chest, which Sarcyra unlocked with the iron key she'd found earlier. The chest contained gold bedpost knobs, bottles of elven wine and a shriveled hand of an elf wearing a ring and clutching the script for a play written by Endelyn titled 'The Agonies of Alagarthas'. Issac thought of the throne he'd sat on that bore the inscription of the elf Mazikoth and attuned to the ring, eventually learning it was a Ring of Shooting Stars.

Taisteal then gathered the goblins and performers of the Motherhorn and brought them to the mirror. They all felt that the Witchlight Carnival had to be better than Yon, and its nomadic nature might eventually lead them to their actual homes. Stagefright went through the mirror with Gleam, Glister and the others, but not before running to Issac and giving him a hug. Hurly thanked the party for freeing him, admitting that he'd learned a lot about himself during his ordeal, and promised Issac he'd put in a good word for him with Mr. Witch and Mr. Light before returning to the Carnival.

Amidor agreed to honour his promise of guiding the party to the Palace. Elkhorn admitted his age had slowed him, but offered to accompany them if they wanted. Taisteal unanimously agreed. They decided to load the wardrobe onto the storm cloud balloon, which they would use to fly out of Yon. At Issac's insistence, they also loaded the ornithopter aboard. The party then boarded the storm cloud balloon and took off, flying past the Motherhorn and over the mountains of Yon towards their final destination: the Palace of Heart's Desire (episode 23).

### Palace of Heart's Desire

Before long, they saw a twilit palace emerge from the clouds, boasting a great marble tower ringed by delicate spires and another tower torn from its foundations and held aloft by beanstalks (which also clung to the palace walls. The party could also see Prismeer in its entirety, giving them enough knowledge to travel throughout the realm without guides should the need arise). However, they were interrupted as the basket was suddenly knocked to one side. Sarcyra and Squirt were knocked out, but managed to grab purchase in time. Birds scattered from the forest below as a sinewy dragon took to the sky, flew around the palace briefly, then dropped down out of sight. The party realized that this was the infamous jabberwock.

Amidor brought the balloon down in front of a set of silvery gates and the party reviewed what they had to do. Squirt timidly decided to stay in the balloon. As he did not want to risk Pollenella's safety inside the Palace, Amidor proposed to stay behind as well in order to guard the balloon (and his queen). Elkhorn, however, volunteered to join the party.

Peering through the gate, Wyne saw a vast garden, with a ring of standing stones rising from beds of fragrant flowers and glittering streams that ran throughout the landscape only to connect with a large pond. She could also hear sounds of music and voices, which she traced to a pavilion. Meanwhile, Sarcyra and Lúthienne made some improvised earplugs from supplies they found in the balloon. Hearing the music and chatter, Sarcyra called out. When there was no response, Issac knocked on the gate, which obligingly opened.

The party entered the garden and saw numerous items and people (petals, pixies, pollen, animals, gnome gardeners and so forth) frozen in time. Issac tried to rescue a gnome that was frozen mid-fall, but was unable to move them. He was, however, able to push a bush over. Healso noted that some of the petals were now stuck on his shirt. When he voiced his observations, Sarcyra realized that this phenomenom might be tied to how living beings had True Names, meaning they might need to know the True Name of whoever they tried to free from stasis. With that in mind, they went to the pavilion, seeing various people eating and talking next to two other people who were frozen in time. A string quartet of badger minstrels provided the music they'd heard earlier. The pavilion guests greeted the party and asked if they were waiting to see Zybilna, but soon dismissed them after disagreeing with Wyne's suggestion on how to eat their scones. One of the guests, a living elven statue, introduced himself. The other pavilion guests soon followed his gesture and the party introduced themselves in turn.

It soon became apparent that the guests were waiting for an invitation to speak to Zybilna, were unaware what had happened to her, and had lost track of time. The badgers intervened when the party pressed the issue, requesting that they enjoy the refreshments and refrain from entering the Palace without an invitation by order of three ladies they called 'Sweetness, Kindness and Charity'. Sarcyra attempted to see if the badgers were under a charm effect, only to be distracted by the cakes. As she ate one, a bit of custard squirted out and landed on an ornate box that the guests had not opened out of politeness. The party saw the box was addressed to them. Wyne volunteered to open it, revealing a chime bell and a note in Draconic. One of the pavilion guests read the note, as none of the party could read Draconic, and told them it was a gift from Sir Talavar. Issac recognized the bell as a Chime of Opening.

The badgers insisted they could not enter the Palace, prompting Issac to ask some pointed questions. After some prodding, the badgers revealed that three ladies, who the party guessed were the Hourglass Coven, had appointed themselves as regents of Prismeer during an undisclosed moment of crisis, Awakened the badgers and charged them with entertaining any guests to the Palace and discouraging them from leaving the garden. The party told them to continue their performance while they expored the garden. At Sarcyra's request, the party examined the ring of stones. Sarcyra studied the sigils inscribed on the stones and determined they allowed the stones to function as a teleportation circle. Furthermore, any teleportation circle spell used in conjunction with that particular sequence of sigils would allow it to connect to the ring of standing stones, provided it was cast within the Feywild.

Lúthienne's eye was caught by the iridescent reflection of the fountain and brought the party over to investigate. Elkhorn and Wyne discovered the water could be manipulated like dough while it was in the fountain, but would return to its liquid state once removed. Wyne molded a statue reminscent of Issac and tossed it at him, only to splash Sarcyra's boots. Hearing the leonin laugh, Sarcyra tried to splash Issac to no avail. The party also saw a woodcutter's axe on the other side of the river. One by one, the party would try (and fail) to remove it. Then Wyne saw a rose garden covered by spiderwebs and surrounded by a bronze fence. After peering through the fence and seeing some movement, she tossed a stone in, causing three ettercaps to erupt from the earth and hiss at her.

The party trudged over to a pond encircled by willow trees. Dragonflies flew about, feeding on motionless fireflies frozen over the pond. The party saw that neither they nor the dragonflies cast areflection. When Sarcyra tried to touch the pond, a hand made of black fish emerged, clutching a crown made of silver needles. After some thought, Sarcyra waded into the pond to retrieve the crown. A voice echoed in her head, reciting a riddle, before the hand let go of the crown and became a mere school of fish. Sarcyra returned to the party and repeated the riddle. They were able to solve it, determining the solution was the word 'Wrath'.

Taisteal eventually made their way towards the closest tower and entered, finding themselves in a large room filled with oak trees. A metal lion on a marble pedestal identified themselves as Envy and demanded they kneel before them. After the party complied, the lion smelled the crown of needles and asked if they'd spoken to their sibling, to which the party admitted they had not. Envy told them they were created with their hart counterpart to protect the gardens in Zybilna's absence andadvised them to stay in the garden as the Palace was dangerous. When the party admitted they were here to help Zybilna, Envy told them the crown could be transformed into a crown of golden roses if it was placed on the correct guardian, which would unlock certain doors in the Palace. However, Envy did not know who was the correct guardian, only that placing the crown on the wrong guardian would banish them and the crown to their demiplane.

The party left Envy and headed towards the Palace. Issac made an effort to gather flowers and start making a leis, as Envy had indicated they would accept it in exchange for relinquishing the crown. Wyne rung the Chime of Opening when she saw the entrance had a lock with a hart's head, granting them access to the Palace. They entered a hall whose walls were illustrated with painted panels of a starry sky and decided to go to the hart's tower. They entered a circular chamber with reliefs of humans and demons in grotesque revels, took the stairsup, passed through a set of double doors and found themselves on a balcony overlooking the palace grounds. They could see the tower they sought below, accessible by a catwalk. Wyne offered to Slow Fall down to the catwalk and investigate.

Sarcyra soon grew bored of waiting for Wyne and made her way to a turret. She saw a circular room with an enameled white coffer sitting on a black basalt pedestal. After reporting what she'd found, Issac and Lúthienne followed her while Elkhorn stayed behind to wait for Wyne. Issac searched the coffer and determined there were no traps. Sarcyra promptly opened the coffer and found a plum-sized jewel made of translucent white crystal. When the jewel rolled into her hand, Sarcyra felt it was warm to the touch. She also experienced a surge of emotion and somehow sensed it was Zybilna's crystallized desire to show kindness to the destitute and unfortunate. The party decided to keep the jewel for the time being, intending to return it if they did not need it. Issac tucked the jewel away in his pocket.

They returned to Elkhorn in time to hear Wyne calling out to him. Emerging on the balcony, they saw the monk, who asked Sarcyra to pull out the unicorn horn. The tiefling was confused, as she thought talking about it out loud was unwise, but complied. Satisfied, Thinnings told them that the Hourglass Coven had used Zybilna's cauldron to neutralize the archfey and most of her court. After their coup, the hags left the League of Malevolence in the Palace to guard the cauldron. Only three members of the league—Kelek, Warduke, and Zargash—were still there. The League's efforts to guard the cauldron were rendered ineffective by the jabberwock, who Zybilna had befriended years ago and trained to drink from her cauldron. The only creature who could stand up to the jabberwock was Zybilna's great owl, Bloodybeak, who resided in the Palace aviary. He also confirmed that, in order to free someone frozen in time, they had to touch that being with a unicorn horn while speaking the creature's true name. Thinnings offered additional information if each of the party reveal a secret. After they complied, Thinnings revealed Zybilna was actually Iggwilv (which the party later remembered discovering). He warned them that the League of Malevolence was searching for a unicorn horn so Kelek could free his archenemy Ringlerun from stasis and steal his staff of power.

The rest of the party joined Wyne and learned what she had seen before opening nearby doors. One room had a crystal carriage hitched to glass pegasus statues. Another room had a rug woven with images of thorny white roses and doors with alabester pedestals in the rooms beside it. The pedestals bore alabaster vases, which held several long-stemmed white roses and bore the words "Take one" in Common. The party eventually decided to find the hart's tower, which they were able to reach after Wyne climbed up and dropped a rope for them to follow. Entering the tower, which was filled with hawthornes, they were greeted by an iron hart who angrily pawed the base of a marble pedestal. The hart, who later identified themselves as Wrath, demanded to know why they were here. Sarcyra admitted they had brought the crown. After obeying Wrath's demands to kneel, the party was told to hand over the crown. The party had a hurried discussion, wondering if Wrath was truly wrathful enough in demeanour and whether the guardians might lie in order to return to their demiplane. However, they ultimately decided that the riddle they'd solved meant that Wrath was in fact the intended recipient of the crown and put it on their head. After a moment, the crown blossomed into gold.

Leaving Wrath, Issac suggested Wyne show them what she'd seen earlier. The monk agreed, but warned they would have to be quick as they would be intruding on the servants' quarters. Returning to the quarters, they asked Thinnings for permission to enter. The butler agreed, adding that they could reach the aviary through the kitchen. Taisteal decided that that should be their next destination. Before the party left, Sarcyra thanked Thinnings for his information and gave him the glove puppet she'd won at the Witchlight Carnival that could cast Minor Illusion a limited number of times.

The party returned to the kitchen, noting that the beanstalk continued to grow. As they headed north, though, they had a strange feeling. Moving past the cake and vines, they saw a flash of blonde hair. Their eyes followed to a room filled with stained glass windows, where the central beanstalk grew. To their shock, they saw their friend Ni'ico, frozen in stasis with their brother (episode 24).

While Issac froze on the spot, Sarcyra rushed towards Ni'ico. After murmuring she knew they would be reunited someday, Sarcyra touched the warlock with the unicorn horn and said her name out loud. The room filled with a blinding golden light before subsiding to reveal Ni'ico, revived and unfrozen. Ni'ico was visibly surprised when Sarcyra pulled them into a hug, and even more so when she said she was saving them.

The party explained to Ni'ico that they'd been frozen in time since completing their deal with Razili and reversing the stasis required contact with a unicorn horn while the wielder uttered their True Name. Sarcyra offered to let Ni'ico use the horn to unfreeze their brother. After a moment's shock, Ni'ico did so. There was a flash of light and a plume of pink smoke before a small doll fell to the ground where Lorien once stood. Ni'ico recognized it as a fox-tailed doll that they and Lorien fought over, one they hadn't seen since their first visit to the Witchlight Carnival as Lorien had wandered off with the doll.

To the party's surprise, the doll looked at them and blinked. A moment later, they heard a man walk through the kitchen, passing Elkhorn and entering the room behind them. He wore a three-piece suit and bore an opulent, brownish-red mustache. Ni'ico immediately recognized him as their patron, Renard. He explained that he was once Ni'ico's brother, Lorien, before being abducted by the Hourglass Coven thirty years ago. When he was brought to Prismeer, Zybilna intervened and freed him due to her fondness of children. Lorien/Renard spent what for him was the next three hundred years studying magic. Unfortunately, he was still prone to mischief and, during that time, agreed to help the Hourglass Coven surprise Zybilna. After that surprise led to Zybilna being overthrown and frozen, Lorien/Renard continued studying, eventually gaining enough power to become an archfey in his own right. At some point, he would meet Ni'ico again as Renard, forming a warlock pact with them and leaving a little piece of himself in the doll so they would eventually come to him. Feeling responsible for the role he played in Zybilna's, and Prismeer's, current state, he asked Ni'ico to help fix his mistake. Ni'ico agreed, with the two recognizing they drew their strength from each other. In a moment of levity, Renard also admitted that he found Issac attractive. Renard told Ni'ico that he needed to rest and begged them to fix things before dissolving into motes of golden light. All but one of the motes flowed into Ni'ico, with the remaining light entering the doll and transforming it into a talking animate doll (that could give them advantage on Fear checks). Ni'ico scolded, laughed and hugged the doll, who bore the essence of Lorien/Renard.

The party quickly introduced Elkhorn and gave Ni'ico a cursory summary of what they'd missed. Elkhorn mentioned the multi-layered cake and asked if anyone wanted some, only to retreat in shame to the kitchen when Ni'ico remembered seeing him captive and in a state of undress in Loomlurch. They decided their next course of action was to free Zybilna's owl, who was the only being the jabberwock feared, before finding Zybilna. At that point, Elkhorn returned with plates of cake for everyone (revealing it was a sponge cake with fruit and white icing). After eating it, Ni'ico was surprised to find that Wyne's hair was free of cotton candy. Wyne blithely explained that it had been washed off in Yon, where she'd found her lost luck. Issac reiterated that they needed to find the owl and firmly prodded the party into action.

As they left the room, Sarcyra told Ni'ico she'd Polymorphed into a dragon, much to Ni'ico's delight. Issac pulled Ni'ico aside briefly to express regret for not saying goodbye, telling them how pleased he was to have them return and claiming he did not cry after they'd left. Wyne quickly put the lie to that claim.

Taisteal then entered a banquet hall, whose walls were lined with paintings of fey creatures and mounted heads of majestic elk with golden horns. Their attention was drawn to a deformed giant who was squatting at the head of a table and alternating between slobbering mouthfuls of food and gulps from a barrel of beer. Seeing them, the giant demanded they bring her the cake she'd been promised before devouring an enormous ham hock. As he started chomping on the bone, the stunned party quickly agreed to her demand and retreated to the kitchen, where they realized the cake was the one they'd just taken slices from. Issac, with help from Ni'ico, filled in the gaps with icing and rock sugar while Wyne hacked up enough vines to clear a path from the kitchen to the hall. They carefully rolled the cake to the giant, who declared that it was just as Kelek promised her before questioning why the candles were unlit. Sarcyra quickly lit them with multiple Fire Bolts. Satisfied, the giant began eating. The party took advantage of her distraction to leave.

Following the hallways northward, the party came to the aviary. An enormous owl stood perfectly still in the room, wings partially outstretched. A wall of iron bars stood between the party and the owl. On the other side of the room, they saw a twenty-foot-wide, circular opening in the wall, sealed with hinged, semicircular windows in wrought-iron frames. They also could not help but notice that the marble floor was littered with the bones of giant rats and enormous owl pellets. After consulting with each other to remember the owl's name, they began brainstorming ways to get past the iron bars and touch the frozen owl with the unicorn horn. Ni'ico and their fox form was considered, but rejected due to the logistics of having their items drop to the ground or be incorporated into them during the transformation (not to mention the awkwardness of their brother becoming such an intimate part of them). Ultimately, Ni'ico would use their fox form to slip through the bars and their Kits'Adria form to reach the window, only to realize it was stuck. Sarcyra solved the problem with a Knock spell. Meanwhile, Wyne tied the unicorn horn to her quarterstaff as a makeshift spear and used it to touch the owl. Uttering the name 'Bloodybeak' successfully revived the owl, who looked around in confusion as Wyne offered a greeting. At that point, they heard the jabberwock and belatedly realized how much noise the Knock spell made. Bloodybeak also heard the jabberwock and flew through the window in pursuit.

Realizing that the League of Malevolence would have heard the Knock spell as well, the party was even more determined to find Zybilna. After discussing the most likely places to find her, they went down a hallway and through an ornate door with a stag's head. They found themselves in a room lined with compartments containing scrolls. An elderly dwarf sat still in the middle of the room, quill dipped into a nearby inkpot and eyes fixed on a sheet of parchment in front of him. Sarcyra read the parchment and saw it was a reply to 'Rotten Ethel' and her coven denying them access to rituals that could fulfill bargains. Sarcyra mistook the end of the letter to mean the dwarf was a dark wizard named Mort. Ni'ico, however, realized the dwarf had been interrupted before finishing the word 'mortals'.

Looking around, Lúthienne saw several parchments in a language she could not understand. Sarcyra recognized the script as Infernal, and quickly determined they were contracts with warlocks, transcripts of conversations and letters. Reading the latter, she found:

* a post-by-post game of three-dimensional chess between Iggwilv and Mordenkainen
* a thank-you note from Iggwilv to an emissary of the Nine Hells named Lysithian Callisto, thanking them for the gift of a fruit basket from Asmodeus himself
* a replacement hellhound from Iggwilv to a Mister Wick, along with the request that he stop invoking her mother's name

The party also gathered that Zybilna was on good terms with many people, which lent urgency to the need to free her. Lúthienne, however, had concerns over how so many people seemed to know the name Iggwilv and wondered if that was, in fact, her True Name. After some discussion, which was confirmed by Lorien, they decided that the unicorn horn could be used an infinite number of times, and thus they could simply try all the names they knew.

Following Lorien's directions, they passed through a demolished open-air room to the ballroom. Their eyes passed over the various motionless courtiers and settled on two similarly frozen figures standing near a black iron cauldron atop a dais. One was a young woman clad in armour, wearing a white cape and clutching a quarterstaff. The other was an imperious, middle-aged woman with long white hair and white robes who reached desperately for the cauldron. Looking at the older woman and her fey beauty, the party had no doubt that they had found Zybilna.

Wyne immediately went to the couple, only to be stopped by Issac, who asked Lúthienne to pull out her lantern. Lúthienne complied and quickly determined that Zybilna was a fey, but not a hag. Elkhorn recognized the younger woman as Mercion, prompting Sarcyra to ask if he would like to free her before Zybilna freed everyone else. A grateful Elkhorn thanked Sarcyra and gladly used the unicorn horn to revive his comrade. The party gave a confused Mercion a brief summary of events before Wyne tried to free Zybilna with the name 'Iggwilv'. However, nothing happened. Wyne tried again with 'Zybilna', with similar results. Issac asked Mercion what was the last thing she remembered. Mercion replied that Zybilna had tried to reach the cauldron and reverse the effects of whatever the Hourglass Coven had put in. Wyne tried a third time with the name 'Baba Yaga', but failed to bring her out of stasis.

Recalling all the things she'd seen since the Witchlight Carnival, Lúthienne asked Wyne to hand over the unicorn horn. Once she had it in her hands, Lúthienne touched Zybilna's heart and said the name 'Tasha'. When nothing happened, she realized that True Names were typically complete names and tried one last time with the name 'Natasha'. Purple-pink light flooded the room as Zybilna came to life. She lurched forward, regained her balance and realized the target of her wrath had fled. It was at that point, she saw the party and asked if they'd met before. The party explained what had transpired since she had been frozen in time.

A stunned Elkhorn decided to sit down on the floor. When Issac joined him, he admitted feeling confused: Valor's Call had allied themselves with Zybilna, but they were aware of Iggwilv's past reputation. Issac suggested that people could be complicated, and fey were even more so.

Zybilna admitted that it would take a long time to repair the damage done to Prismeer. She offered to deputize the party and send them after the hags. While the party considered the offer, Zybilna turned to the cauldron and used it to free everyone in the Palace. In the distance, the party could hear the League of Malevolence making their escape. Zybilna then expressed her gratitude to the party for saving her and all of Prismeer. Given that they had done so without damaging the cauldron, she had more options to properly thank them: including a free casting of the Wish spell. She asked them what they desired. Issac replied that he'd found what had been taken from him. He admitted he subsequently discovered that he'd lost other things as well, namely his family, but accepted that it was the consequence of his actions.

After the party spoke, Zybilna voiced her recognition that the Hourglass Coven had robbed them of their childhood and all they could have been. She offered a deal to use all her power to make a Wish for them if they trusted her as their fairy godmother. One by one, they agreed. Zybilna thrust her hands into the cauldron and bade the party to close their eyes. As they did so, they felt the world shift around them. When the world settled and the sounds of a calliope prompted them to open their eyes, they found themselves outside the Witchlight Carnival on a cool autumn evening. Wyne, Issac, Sarcyra, Lúthienne and Ni'ico looked at each other and realized Zybilna had returned them all to the same age they had been when they first entered the Witchlight Carnival, while allowing them to retain the memories and experiences of their previous lives. Looking over his shoulder, Issac saw the light of his family's campfire and realized he could experience a lifetime with his family, free of the hags' interference.

Seeing that they all had a golden ticket, one final gift from Zybilna, they decided to enter the Witchlight Carnival. Wyne eagerly climbed onto Issac, who obligingly gave her a piggyback ride. Sarcyra summoned a few sparks in her hand. Ni'ico and Lorien argued over which ride to try first before Lúthienne intervened, the latter bemused by the realization that she was now the 'adult' of the party. Together, the six ran into the carnival... and would ultimately live happily ever after (episode 25).

THE END

## Appearance

* Very tall
* White-haired
* Luxuriously maintained mustache

## Character Build

* Expertise: Sleight of Hand, Thieves Tools
* Known ASIs/Feats: Shadow Touched (Charisma)
* Known Spells:
	+ 1st Level: Disguise Self\*
	+ 2nd Level: Invisibility\*

*\* = Shadow Touched feat*

## Trivia

* Possession include:
	+ Dagger (heirloom and birthday gift from his parents. The only item he kept with a link to his family)
	+ Coin on a necklace (first coin he made at the Witchlight Carnival)
	+ Lockpicks
	+ A set of sturdy combs and brushes for grooming
	+ Mustache wax
* Secretly desires to make a name for himself as an adventurer and return to his family.
* Occasionally used by his party members as a makeshift towel, much to his chagrin.
* Rode the Mystery Mine ride at the Witchlight Carnival. The illusions in the ride were terrifying enough to give him nightmares and lingering exhaustion. This condition was lifted when he waded into Wayward Pool in Thither (episode 13).
* Consumed a mushroom in episode 13. While nourishing, it also cursed him with an illusory glamour that made him appear old (though he mistakenly thought it was real until an amused Ni'ico set him straight). The illusion was also lifted when he waded into Wayward Pool.
* In episode 17, Issac revealed that 'Runegling' was not actually a name or place. He'd taken to adding it when introducing himself because it sounded good.
* In episode 24, the party was asked to tell a secret to Zybilna's butler, Thinnings. Issac revealed he stole his father's pocket mirror and blamed the theft on his brother.
* In Universe 23N, Issac was killed by the Klingon Tsak'om Jid and was fed to the Eldritch Beast Alf. However, the universe was erased from existance.
* In episode 8 of Strixhaven: A Curriculum of Chaos, the cast of students found a doll that bore a striking resemblance to Issac.
* In episode 9 of Dreams of Arkos, Issac delivered a message from Mr. Light to Forn.