Rules

Here are explained all the guidelines and rules to coordinate gameplay between Realpolitiks simulated AI and the role-playing in the server of Discord. It is not necesary that you read them all, but rather check them if you need to do it. Most things will be explained in the discord server by admins and mods.

## Basics and in-game rules

The use of Realpolitiks will be necessary to play an organic and dynamic evolution of the story role-played in the server. Thus, all events happening in the game will be cannonic, even if they are modified in terms of lore to implement them properly to the lore in-server. These decisions will be handled by a team of higher moderators, known as *masters*, who will each have a specific theme of supervision, and who all in democratic discussions will decide the best path to evolve the story in-game and blend it with the story in-server.

For this, such are the current decided rolemasters:

* **Gamemaster:** In charge of coordinating and directing the game's evolution, as well as playing the savegame file in Realpolitiks. It will also have maximum control in any case of emergency, or call for urgent decisions, as long as these are related to gameplay mechanics involving both in-server and in-game situations (e.g., trolling/raiding, etc). It will also have the right to appoint and remove other masters, as well as any other member of the game.
* **Keepmaster:** In charge of playing the savegame file in Realpolitiks whenever the Gamemaster cannot by itself. It cannot take decisions related to control of the game's evolution without making a concensus with other masters.
* **Servermaster:** In charge of general organization, inviting new players, and harmonizing the game for everybody. Has admin capacities what can only be used in case of emergencies and that cannot be handled following a *roleplayed* situation.
* **Loremaster:** In charge of coordinating the evolution of the world's history and lore with other masters and players of the game. The Loremaster will have the final word when it comes so solve any tie or dispute relating to lore. It's in charge of assigning and removing the role of Historian, Philosopher and Priest to other players.
* **Nationmaster:** In charge of coordinating the evolution of all Nation's politics, leaders, certain events, and also part of the lore with the Loremaster, and if needed, with the other masters. It's in charge of assigning and removing the role of Ambassador to players who want to play a foreign character, and coordinating their actions.

## In-server

### Roles

Here is a list of the roles players can have in the server and what does it mean, what capabilities does it grant, and with it, which responsabilities, bout OOC as well is IC, are expected from the player:

#### Leading Government Roles

* **Head of State:** It *only* informs other members of the government about events, reports, news, etc. *It cannot take decisions,* e. The Gamemaster will communicate info in-game exclusively with the bearer of this role, and occasionally, according to certain cirscumstances, with other members, on an necessary arbitrary decision call. It is the most important and relevant role in matters of urgency. Needs to be active and present all the time.
* **Head of Government:** In charge of making or suggesting cabinet appointments, urgent call decisions, and ultimately, leading all the areas of the government according to what's established in the Constitution. Needs to be present almost all the time.
* **Grand Commander of the Forces:** In charge of deciding the members of the Army Staff, and the different strategies to follow at the theater operations for any war or military combats. It will also decide the future lore of the Army.
* **Director of State Affairs:** In charge of deciding the foreign policy of Jusseria, either entirely on his own, or under the direction of the Head of Government. It will be the bearer of this role who will communicate to the Gamemaster the orders of diplomacy.
* **Director of the STRINTD:** In charge of controlling all actions refered to the Strategic Interests Directive - 1st (Empress), Strategic Interests Directive - 2nd (State), Strategic Interests Directive - 3rd (Home), and Strategic Interests Directive - 4th (Exterior), as well coordination the COSO along with the Army Staff.
* **Director of National Convention:** The leader of the largest party of the winning coalition in the Parliament will be assigned with this role, and the responsibility to moderate the debates in the National Convention, rule the legislation, as well as to decide the discussion subject of all sessions in the Parliament. It can take suggestions from it Legislator colleagues.
* **Director of the Electoral Committee:** In charge of organizing in-server elections, sharing statistical information from the game, updating the national census, and facilitating electoral polls when needed.
* **Director of the Grand Court:** In charge of appointing the Grand Magistrate and organizing the in-server judiciary system. It has semi-admin abilities, and it's one of the most relevant roles. It's gotta be present almost all the time. Might receive information about special events happening in-game.
* **Grand Magistrate:** Second final word bearer of the game. Has the responsibility of solving any in-server disputes, by listening to both sides of the story and making a harmonizing decision. The order of the server lies at its hands. Has the power to decide the destiny of in-lore characters and if necessary, members of the server as well.
* **Legislator:** The bearer of this role has to be elected by vote or another legal form of constitutional appointment, and will be granted access to the National Convention where, as part of a parliament, where it will vote to either approve or reject the incumbent government proposition of projects and legislation, as well as to debate, suggest political stances, suggest and vote in the appointment of other public functionaries, and supervise the well-doing of the current government in representation of the people of Jusseria and the other members of the server.

#### Offices

Some projects required the participation of more than one office's directors.

* **Office of Interior:** Approves and suggests on energy, infrastructure, immigration and bureucracy related projects. Responsible for certain urgent events.
* **Office of Finance:** Approves and suggests on financial sector related projects, manages debt and taxes. Responsible for certain events.
* **Office of Economy:** Approves and suggests on economy, trade, and industry related projects. Responsible for certain events.
* **Office of Defense:** Approves and suggests any military related projects, deals with the budget of the Grand Forces of Jusseria, recruits troops, buy equipment, assign the suppliers of military weaponry, is in charge of controlling the effective quality of the army, and helps the Grand Commander in establishing the theater of operations, along with other members of the Army Staff. Non-optional.
* **Office of Social Affairs:** Approves and suggests projects to protect the welfare and safety of the population, including children, women, families, LGBTQ+ people, minorities, and workers. Responsible for certain urgent events.
* **Office of Education, Science & Culture:** Approves and suggests scientific research related projects, as well as cultural, and determines the education policy of the country. Necessary for building Tourists Infraestructures. Responsible for certain events.

#### Professions

* **Commander:** Needed to assign troops to a military operation. The Grand Commander appoints them. If there isn't any, the Grand Commander acts as one, and leads all operations needed.
* **Carabinier:** Acts as moderator according to what is established in the Constitution.
* **Civil servant:** Helps out in the Government actions in-server, such as making census, etc.
* **Bussinessperson:** Needed to build projects in provinces in-game. Depending on the type of economy of Jusseria, they might do so without the permission of the State.
* **Politician:** Needed to run for a government position. Needs to be affiliated to a political party.
* **Historian:** Writes the historic lore of the world. Has to be appointed by the Loremaster.
* **Priest:** Writes the religious lore of the world. Has to be appointed by the Loremaster.
* **Journalist:** Writes news and events happening in-game and interpretates them in lore terms for all other players. Can work for the government if its assigned in the Public Media.
* **Celebrity:** Granted to most famous, active, and beloved players of the server, as long as they are not playing a political character. Eventually, they can start a political career and keep this trait.
* **Ambassador:** In charge of writing the present and future lore of a foreign nation. Can't run for political charges in Jusseria with the character bearing this role. Will have constant communication with the Nationmaster (who appoints them) and the Gamemaster to roleplay events in-server.

#### Traits

This are traits that have no special functions or capacities, and that serves more as *role-play* roles for information purposes, with the exception of first specific roles, which rules can be easily understood by their names, or by asking another player in the server of Discord.

* **Citizen**
* **Foreign**
* **Imprisoned**
* **Exiled**
* **Killed**

* **Philosopher**
* **Union Leader**
* **Member of the Royal Family**
* **Separatist**

There can be more distinctive traits, just ask for one in the moderation channel of the server.