Saphira

> *Did you really think you could put me down so easily?*
>
>

**Saphira Belrose** is the Dragon type Gym Leader of the Reborn League, and the older sister of Laura and Charlotte. She hands out the Treasure Badge, the 18th and final Gym Badge the player receives.

Saphira is shown as a embittered young woman with a extreme thirst for revenge on those who she deems her enemies. Though labelled as a coldblooded killer who will recklessly destroy any obstacle in her way, she justifies her actions in the name of protecting her two younger sisters. Despite her stoicism, she deeply cares for her family and would go to great, albeit reckless, lengths to protect them.

## Story Events

### Lapis Ward

When the player first arrives in the Lapis Ward, Saphira can be seen calling out to her sister Laura in front of Dr. Connal's Orphanage - if the player interacts with her, she apologizes before leaving without introducing herself.

### Tanzan Cove

Later, when the player is about to battle Noel outside the Belrose Manse, Saphira flies in on her Dragonite and interrupts to announce that Dr. Sigmund Connal and Team Meteor have joined forces and intend to lay siege to the Mansion in the hopes of retrieving the twins, Charlotte, and Heather. She then instructs Anna, Charlotte, Shelly and Noel to get inside, tasking Laura and the player with defending while she halts Team Meteor's advance to cross the lake atop her Dragonite.

### Tanzan Mountain - Tanzan Depths

**From here, the game can split into 4 paths**, which vary from Laura, Charlotte and Shelly, Noel and Anna, or Saphira herself being captured by Team Meteor. If either of her sisters are kidnapped, Saphira expresses disappointment in the player for failing to keep them safe, and orders them to assist her in their rescue. Regardless of the outcome of the siege, the player infiltrates the depths of Tanzan Mountain in order to rescue their allies. Even if she is captured, Saphira will hijack the security from the inside of the base. She and the player proceed to the heart of the facility, where they encounter Sigmund, Sirius, and ZEL. Utilizing the PULSE Abra, ZEL teleports Saphira and the player (and optionally Laura, if Saphira was kidnapped) into the Tanzan Depths.

After the player is teleported to the Tanzan Depths, they reunite with Saphira, who speaks to the player from the bottom of a chasm. Guiding the player through the area, Saphira warns them about something causing tremors from within the depths. The player soon encounters the Gargantuan Steelix, the source of the earthquakes plaguing the areas surrounding the Tanzan Mountains. Once the player defeats the Steelix, it crashes into the chasm with Saphira on its back to clear a path for their escape. After the group leaves the Tanzan Depths, Saphira tells the player to deal with Team Meteor, informing them that she plans to use the wild Steelix to dig through the mountain and set their kidnapped allies free. Following their rescue and the player's subduing of the PULSE Abra, Lin and Saphira battle at the mountain's peak. Saphira is defeated by Lin's Hydreigon, and is subsequently knocked out of the sky.

Saphira is briefly suspected to be dead after the incident. The player is tasked with proceeding north into Route 1 while the rest of the Orphanage escapees and Laura travel to Calcenon City, fearing that the mansion is no longer safe. The player travels through Tanzan Mountain once more, where Saphira is confirmed to still be alive, blasting through a section of the mountain to reunite with the player. She gives the player the Ruby Ring and the Amethyst Pendant for safekeeping and leaves the player to travel alone as she joins her sisters in escorting their allies north.

### Route 3

Saphira next appears on her Dragonite on Route 3, having accidentally deflected a shot from the PULSE Clawitzer into the path of the player and their party, destroying the southern entrance to Calcenon City. She explains that Team Meteor is using the PULSE as an artillery cannon from inside a guarded Labradorra City, using it to lay siege to Calcenon. She tells the player - along with Aya, Cain and Hardy - that their best route into the city is to continue eastward along Route 3 and Route 4. Saphira then takes off, assumedly continuing to deflect the PULSE while the player continues through the route.

### Calcenon City

When the player finally arrives in Calcenon City, Saphira can be seen waiting in front of the barrier guarding Labradorra City along with Hardy. She explains that while the PULSE Clawitzer was shut down, the barrier remains active. Saphira opts to remain in Calcenon to defend the city in case of another siege. Some time later, Sirius approaches the Meteor side of the barrier with Aya in tow, bargaining the Ruby Ring for her life. Hardy tells the player to give Sirius the ring immediately, but Saphira cuts in, saying the ring is far more important than Aya's life. Hardy questions Saphira on whether or not she'd change her answer if it was one of her sisters' lives that was being bargained, but she doesn't budge, saying her answer would remain the same. Charlotte arrives on scene, agitated at hearing Saphira's answer, and questions the player on whether or not they'd be willing to bargain her life for the Ring. Regardless of the player's answer, Charlotte takes the ring and tells Sirius she'll meet him for an exchange. Hardy is furious, saying Charlotte just ran off with the only bargaining power they had over Team Meteor, giving them no reason to keep Aya alive. Saphira informs him that he has it backwards— Charlotte just saved Aya's life. Saphira reiterates her absolute trust in Charlotte's judgement, and tells the player to go find her.

Saphira can once again be seen after the player speaks with Charlotte with Sigmund, who is on the opposing side of the barrier. Saphira threatens Sigmund, telling him that when the barrier falls, she will hunt him down and kill him, calling herself his "worst nightmare".

Saphira remains in Calcenon City for a prolonged period of time thereafter. She is not heard from again until the player returns to the city, having acquired all badges except hers and Hardy's. During an investigation of the LCCC, Saphira ends up finding a lock of Laura's hair and proceeds to go on a rampage, destroying much of the machinery and knocking herself out in the process. She is eventually found by Charlotte, who remains with her in the eastern gate of the city while the player departs for the Glass Workstation. Following the retrieval of most of their allies, Saphira awakens, enraged that Laura has not returned. Charlotte tries to convince her to remain in Calcenon, to no avail, and Saphira sets off to find her sister, Bennett, and Zero.

Following the Battle of Agate, the player and their allies assemble in Calcenon City in preparation for the Battle of Labradorra, their final confrontation with Team Meteor. Saphira returns some time later, carrying an unconscious Zero over her shoulder and dragging Bennett by the ear. Saphira attempts to extract information out of Bennett through force, to which he replies that she'd have better luck winning his compliance if she threatened her sister instead. Saphira hits him multiple times until Laura intervenes, pleading with her to stop. The two argue over a person's inherent right to mercy, with Laura believing than anyone, no matter how horrible, can be worthy of a second chance, even people like Sigmund. Hearing this breaks Saphira, with her asking how Laura could dare to even consider forgiving a person like Sigmund, let alone showing him mercy. Unable to continue the argument further, Saphira begins to walk away, with Laura following to reconcile and comfort her.

Following Bennett's plan to disable the barrier, the player and their allies, Saphira included, assemble on their side of the barrier as Bennett carries Zero to the other side. Saphira voices her belief that they're all fools for allowing Bennett to escape, and that this plan was just a ploy of his to escape captivity. Radomus confronts Saphira on her ideology and unwillingness to trust anyone but her family. Saphira reveals that there was indeed a time when she was "naïve" and "innocent", but the death of her parents and her time at Sigmund's Orphanage sent her down her current path. Radomus reiterates that the best move forward oftentimes requires trust in others, as well as patience. With this, the barrier dissipates, and the party begins its siege on Labradorra.

### Labradorra City

Saphira's sole objective in the Battle of Labradorra is to find and kill Sigmund, but in spite of this, she becomes locked in battle with Lin. Unable to make any headway in her conflict with the PULSE Clawitzer reactivated, she is forced to rely on the help of her fellow Gym Leaders to subdue Lin, while the player progresses deeper into the city to confront Zero and destroy the PULSE. The player returns to their allies following Zero's defeat to find that Sigmund has ran directly into the conflict, prompting Serra and Cal to restrain him. Saphira arrives on scene to finally get revenge, prompting her allies to protect Sigmund, trying to prevent more needless violence. Saphira voices her disgust with her allies for considering Sigmund to be anything short of a monster, and Sigmund attempts to plead for mercy, to which Saphira recalls all the times her pleas for mercy fell on deaf ears. Before she is able to enact her revenge, however, Lin reappears, throwing Saphira into a building and incapacitating her. Lin then abducts Sigmund and drags him into the depths of the LCCC.

### Labradorra Arena

Inside the Labradorra Arena, the player encounters Saphira and Cal, who explains that ever since she woke up, Saphira has been demanding the whereabouts of Sigmund. The player informs her of Sigmund's gruesome fate in the depths of the LCCC, and upon being denied the revenge she desired, a furious Saphira attempts to leave in search of Sigmund. Before she is able to exit the Tournament Building, the door disappears, and Terra appears over the building's intercom to inform the contestants that they will be forced to compete in a tournament for the right to continue pursuing Team Meteor. Unable to let go of her lust for revenge, Saphira simply resolves to hunt down and kill Lin for denying her the right to kill Sigmund.

* Zekrom Route/Mixed Route
* Reshiram Route

In the first round of the Tournament, Saphira partners up with Charlotte versus Shelly and Julia, as Terra, among other rude names to the rest of the group, refers to Saphira as "ANGER MANAGEMENT." Saphira apologizes to Shelly, saying that she won't stop in her pursuit of revenge whether against friend or foe, and Shelly tells her that she isn't afraid. Saphira and Charlotte emerge victorious, and, after a statement that they will always stand together as sisters, discover in the next round that they will be facing against their partners from round one.

In the first round of the Tournament, Saphira partners up with Charlotte versus Shelly and Victoria, as Terra, among other rude names to the rest of the group, refers to Saphira as "ANGER MANAGEMENT." Saphira apologizes to Shelly, saying that she won't stop in her pursuit of revenge whether against friend or foe, and Shelly tells her that she isn't afraid. Saphira and Charlotte emerge victorious, and, after a statement that they will always stand together as sisters, discover in the next round that they will be facing against their partners from round one.

Before her battle with Charlotte in the second round, Saphira attempts to forfeit, unwilling to sacrifice her sister. Upon hearing this, Terra implements a new rule-- anyone attempting to forfeit will result in the punishment of their opponent. Charlotte tells Saphira this is for the best, as between the two of them, Saphira is far more capable of defeating Team Meteor and finding a way to return and save her. Faced with no other option, Saphira defeats Charlotte, "deleting" her.

In the lobby of the third round, Saphira tells the remaining contestants that the battles from this point forward are little more than a formality, and that their defeat is guaranteed. Saphira faces off against Hardy in the third round, and uses the opportunity before the match to interrogate Terra over the intercom. She concludes that there's only one possible reason her allies are forced to fight one another: for entertainment, and tricks Terra into admitting that the "deletion" of her allies is not permanent. She neglects to explain to Hardy the significance of her findings, however, as his defeat is inevitable. In spite of the disadvantage, Saphira informs Hardy that she is capable of defeating anybody, no matter the field disadvantage. Saphira goes on to win the third round, and meets the player in the lobby for their final showdown.

In the lobby before the finals, Saphira proposes to Terra that the final round takes place in her Gym, so that the player may also have the opportunity to defeat her for their final Gym Badge. Terra acquiesces, and the two are allowed to enter Saphira's Gym. It is here that Saphira uses the Reborn League intercom to mute Terra and prevent her from interfering. If the player leaves Saphira's Gym, an angry Terra will strike a deal with them to get back at Saphira, allowing them to leave the tournament building and gather the resources needed to defeat Saphira. Upon progressing through Saphira's Gym, the player is presented with a question: What is their most precious thing? Regardless of their answer, Saphira reveals that the Labradorra Gym doesn't have a puzzle like conventional Gyms, but rather a challenge. She directs the player's attention to a large treasure chest in the middle of the gym, explaining that whatever they proclaimed was their "most precious thing" is located inside the chest, and they must defend it. The chest will then be besieged by a horde of wild Pokémon, as well as Knight Trainers from Never After. The player will be forced to protect the chest from their assault, which ultimately culminates in the reveal that Saphira kept the Gargantuan Steelix as the final challenge. With the Steelix defeated, the player is free to challenge Saphira.

Before their battle commences, Saphira admits that she had Terra give her the Dragon's Den field through her Gym as a means of ensuring her victory over the player. Against the odds, the player emerges victorious, and Saphira laments her inability to get revenge on Sigmund, which she considered her sole reason for existing. Even her sisters, who she claims to put above all else, were nothing more than tools and excuses she used as a means of advancing her goal. She questions what purpose she has to exist anymore and informs the player that they'll find their badge in the treasure chest used for her Gym's challenge before she asks Terra to put her down for good. She is subsequently "deleted".

### Victory Road

She can next be encountered at the beginning of Victory Road, once again atop her Dragonite, covering the player's advance as they take repeated Icicle Crashes from Blake's Sandslash. At one point, a surprise attack from Sirius sends Saphira and her Dragonite straight through a wall, revealing a path the player utilizes to move forward. Right before the player and Hardy collapse a giant stalactite onto Team Meteor's defensive position, Saphira knocks Aya out of the way of the impact. Outside, in Charous Path, Saphira's Dragonite can be seen knocked out over the edge of a clifftop.

Within the Ruby Room, Hardy, Charlotte, and potentially Titania (if the player is on the **Reshiram Route**) are locked in a stalemate with Sirius, who is still holding Aya hostage. Sirius goes on to gloat to Charlotte, revealing to her that the fire of the Belrose Manse was in fact his doing, and that the murder of her parents was not an accident, but a deliberate ploy in an attempt to secure the Sapphire Bracelets. Saphira, having survived her fall, hears this and appears from behind Sirius, throwing him into a pool of lava, killing him and proclaiming if he is to live by fire, he may die by fire.

In the aftermath of Aya's rescue, having finally enacted a form of revenge, Saphira is content to leave Victory Road with her sister. The two depart to console one another, leaving the player to continue on to the Pokémon League for their final showdown with Lin.

### Nightclub

Saphira can be found in the Nightclub once the player enters Tier 2.5 of the postgame. She greets the player, assuming they’ve already been filled in by the other characters in the Nightclub. Though she does not reveal what Julia told her about the player, she assures them she won’t press them about it or judge them. She predicts the player will help out with emerging Legendary Pokemon, and assures them that help will be appreciated.

### Mirage Tower?

The Belrose sisters decide to have a family outing to Mirage Tower. Things take a turn for the worse when Charlotte calls out Saphira for being over-protective of her. This turns into an argument, causing Charlotte to run away higher up. Laura sets off after her, and while she’s alone, Saphira instead moves down to the Tower’s basement, and into Mirage Tower?. Unexpected to her, the player comes to her. She admits how over-protective she is, and how she won’t let Charlotte protect her in return. However, she claims she can’t let her do that because a part of her is still stuck in the past, fighting in a war against someone she doesn’t know. She could burn the spiderweb in front of her to advance, but she chooses not to. Saphira is tired of violence. She ends up burning the web anyways.

Saphira’s found again not long after, and she comments on the ugliness of this New World area. She thinks it showed up at the wrong place and the wrong time, and that there is no redeeming that. Later, she adds that her only purposes were to take care of her sisters and destroy Sigmund, yet that she failed regardless. Saphira believes singular purpose is who she is, and that she doesn’t have anything else.

After the player defeats Lugia, Saphira arrives at the comparatively more beautiful New World space with glass, waterfalls, and stars illuminating the background. Saphira says she’d almost finished bonding with the dusty and cluttered basement space, but realizes no one would really want someone like that. She comes to the understanding that, like the New World space, she can learn to see herself in a different perspective. Realizing she can choose to be a better sister, she decides to head back up to her sisters, but not before taking the scenic route so she can see more of Miracle Tower?.

Now reunited with her sisters, Saphira is able to take a joke from Charlotte. Laura is relieve by this, though Saphira then tells her she shouldn’t have to a peacemaker between her and Charlotte. Saphira admits she has been a bad sister. However, Laura tells her the problem is precisely that she places that burden on herself, even when there’s no need to. She asks Saphira to let her and Charlotte help. This feels wrong to Saphira, who chooses to accept Laura’s judgment, not knowing that’s right. Charlotte later says not being sarcastic isn’t fun to her, so Saphira reminds her that their fight wasn’t fun, either. Laura makes a comment on being able to relax and enjoy smelling flowers together, to which Charlotte reminds her that they’re in a desert. Laura claims these are figurative flowers, which smell of love, trust, and the experience of growing together. This makes Saphira cringe somewhat.

### Another Time

* Zekrom Route
* Reshiram Route

Ten years into the future, Saphira is still the Gym Leader of Labradorra. Now, she also runs a home for young runaways and strays, looking for a safe place. In Agate, she is found speaking with Victoria. The two are frequently in contact with each other, as they discuss how to best help, and those who are in their care. The first thing Saphira says when she sees Taka, is that he should make up for his own mistakes by owning up to his parent’s mistakes and always working to be better than them. As Victoria makes some comments regarding the communications they have, Saphira explains that her life is still crazy, but in a different way. As she says, people often dismiss the needs of runaways, who she finds to be children who are strong, but shouldn’t need to be. She now also gets moments to herself, when she can relax, and also carry on with her new hobby on baking. Unfortunately, she is not particularly good at it, as the children she takes care of frequently turn her cooking down. It’s not just them, as nearly everyone in Agate City has also turned down her brownies. Those who tried them did not find them tasty, like Victoria and Taka, who comment on Saphira’s “interesting” flavor choices. When the player speaks to her without Taka, she tells them to work hard, and try to be who they would’ve wanted to have for themselves when they were younger. This is something she also declares she is doing through her work. She also tells the player to make what they do purposeful by being the very best at it, even surpassing Shelly in their time. Lastly, Saphira appears in the group photo of Reborn’s League.

Ten years into the future, Saphira is still the Gym Leader of Labradorra. Now, she also runs a home for young runaways and strays, looking for a safe place. In Agate, she is found speaking with Victoria. The two are frequently in contact with each other, as they discuss how to best help, and those who are in their care. Before Elias can even finish his first sentence, Saphira rejects him. She walks right up to him, and orders him to leave, which he does. Saphira then tells the player it’s nice to see them, and none of the future would have been possible without them. As she says, people often dismiss the needs of runaways, who she finds to be children who are strong, but shouldn’t need to be. As Victoria explains Saphira’s work and their cooperation, Saphira explains that her life is still crazy, but in a different way.She now also gets moments to herself, when she can relax, and also carry on with her new hobby on baking. Unfortunately, she is not particularly good at it, as the children she takes care of frequently turn her cooking down. It’s not just them, as nearly everyone in Agate City has also turned down her brownies. Those who tried them did not find them tasty, like Victoria, who comment on Saphira’s “interesting” flavor choices. Lastly, Saphira appears in the group photo of Reborn’s League.

## Story Battles

### Labradorra Gym Battle

Saphira is battled on a Dragon's Den in a Single Battle format and she has three Ultra Potions.

## Boss Rush Battles

### Normal Mode

Saphira is battled on a Dragon's Den in a Single Battle format. All of the player's Pokemon will be set to level 100.

### Hard Mode

Saphira is battled on a Dragon's Den in a Single Battle format. All of the player's Pokemon will be set to level 100.

## Theme Teams

### Naga

Saphira is battled on a Psychic Terrain in a Single Battle format. All of the player's Pokemon will be set to level 100.

### Hydra

Saphira is battled on a Water Surface in a Single Battle format. All of the player's Pokemon will be set to level 100.

### Wyrm

Saphira is battled on a Fairy Tale Field in a Single Battle format. All of the player's Pokemon will be set to level 100.

### King

Saphira is battled on a Holy Field in a Single Battle format. All of the player's Pokemon will be set to level 100.

## Trivia

* Saphira is named after a dragon from Eragon.