Battle Royale

Battle Royale is a gamemode where everyone is your enemy. The objective of the gamemode is to be the last player standing by eliminating and outlasting other players.

## Lobby

### Waiting

Players begin at a lobby, such that once 4 players enter into the same lobby, a 90 second countdown will start, however if the number of players returns to less than 4, the lobby will return to a waiting state until 4 players enter, and the countdown starts again, ad infinitum, until the countdown actually ends. After the countdown ends, each player in the lobby will be spawned in the air at a random position above the map's mainland.

### Training Island

There is an island called "training island" (approximately circular) at the top left, such that players start at this region, that is centered at approximately -411 in x and -411 in z (the lobby and the island both share the same center), and if a player reaches a distance greater or equal to 200, the player is transported back to this area, speculatively, the player will spawn in a distance of 90 to 100 blocks away from the centre of the island.

The training island has one building from the mainland in the center. Castaway has a large open stone structure, and Lost Temple has a reinforced village with a stone castle border.

## Spawn Point

After the player has spent some time in the lobby, the player spawns somewhere facing down and forwards and at y = 300 approx (in terms of block position), and random x and z but possibly within the first circle of fog while skydiving. When the player falls below 40 blocks above the nearest block (excluding foliage/leaf blocks) below the player, the parachute opens on its own, and it's no longer possible to untoggle it (even if it was already open, or if one was over a block of high elevation and rapidly changes to a block of low elevation).

### Skydiving

See: Skydiving

When skydiving a player descends at a constant velocity of y = -0.4, and in other directions the momentum is conserved, that is, air in this game is frictionless. To increase or decrease velocity in the other directions and downwards, one has to press the keys. Velocity will be increased if the keys are congruent with the orientation, and will decrease if they go against the orientation (you could use the dot product of the two to figure that out). The maximum velocity that one can attain downwards is y = -0.8 while in other directions is 0.28.

### Parachuting

*See:* Parachuting

There is the possibility of toggling and untoggling a parachute using space, which lets a player descend at a velocity of y = -0.2 instead, for other directions it's the same thing as skydiving.

## Loot

Chests are the only way to get weapons and supplies, other than getting that of fallen soldiers'. Throughout the battle mainland there is a chance of a surface block having a red x on it, which indicates that there is a chest underneath. They are also found in POI's (Point of Interest), buildings like pyramids, temples, houses, or other structures.

## Toxic Fog

*Main Article:* Toxic Fog

After 30 seconds from spawning (after spending time in the lobby), the player receives information about the toxic fog, that as the game continues, will progressively advance, and the safe area will continue to decrease in size.

## Block Limits

*Main Article:* Limits of the World

In Battle Royale, the world is 3 chunks tall, and has a base of 40x40 chunks (aligned at 0). Outside these regions it's not possible to build any blocks, though the player can still try jumping beyond.

## Points System

*Main Article:* Points System

In Battle Royale, you obtain the same bonus points you would get from killing others in other gamemodes, in addition to 1 point per each 5 seconds you survive, and 100 points if you obtain 1st place.

## Battle Royale Maps

There are two Battle Royale maps: Castaway and Lost Temple. See Battle Royale Maps for general information.

### Castaway Map (added v.0.2.5)

Castaway is the only map that has gone through any changes (as of April 2021). It has many firsts, such as being the first map to have snow, the first map to include villages, and the only map that contains the Mudlands Biome. The island is separated by a long river with a small island near the center of the river. A stone tower sits on top of the island. Southwest of the map is the desert biome, with a large pyramid and 4 sandstone towers at the corners. There is also a smaller desert temple nearer to the biome bordering the desert, the plains. The plains feature a 4-tower stone structure next to a small river/lake, a temple, an abandoned stone building compound, and across the river, a village. East of the village is the snow biome, with an iron block building POI with ruby and sapphire decoration. On the east side across the river from the snow biome is a small mudlands biome. Dirt, stone, or sandstone foot paths wind throughout the land connecting the POI's, with bridges crossing the river.

###### Plains

As the name suggests, this biome is a vast expanse of grass. Trees are scattered across or in groups. The trees can be used to harvest berries. A lot of structures generate in this biome.

###### - Temple

The Temple seems to look like a pyramid structure from the ancient Mayans. It is made of temple bricks, containing mossy, cracked, and regular bricks. Stairs lead up to the top where there is a chest in the middle and a chest on each corner tower. At surface level there are entrances at the corners of the temple, with a simple maze-like hallway leading to the center room where 3 iron chests sit, usually containing valuable loot. A more efficient way to get to the central chests is to go to the top of the pyramid and break the block below you, then you will drop into the middle; although be aware that you will take fall damage.

The temple is the central and most popular landmark, so be on high alert when landing there as it can be challenging to make it out alive.

###### - Stone Structures

Just southeast of the central temple are 4 open stone brick structures: One large square one and 3 skinny rectangular ones, all with 3 levels. The large one has 2 rooms on the main floor with a chest in each. (tbf)

###### - Village

Some village houses may generate with an Iron Chest in it (the central Stone Brick building at the centre of the Stone Brick village has an Iron Chest generated on the roof). It is rather common to find Buried treasure and standalone chests here.

### Plains Tactics

This place is good for submachine guns and shotguns due to having a lot of buildings and trees providing cover.

###### Desert

This place is mostly sand and sandstone. Cover is very low here.

### Lost Temple Map (re-added Jan. 11, 2024; v0.9.1)

Lost Temple was the first map added with the initial release of the game. (info to be added)

## Strategies

So far, there are two main strategies:

1. Head for the nearest chest or building immediately after dropoff. make sure you stay directly above the ground and only go above the building when your parachute is open. Then you will land fastest. Don't break any chests; only take the contents. Don't take anything you don't need. If you have a weapon and find a higher their version, replace your old one with your new one. Then, keep moving all the time, kill anyone who come nearby with your best weapon and continue until you are the champion.
2. This strategy is more likely to work but it requires patience. When you are dropped off, head for the nearest boulder and make sure there are trees nearby. Get 4 wood, 4 iron and 4 emerald. Make your 4 wood into 36 planks to make a workstation. Upgrade your shovel to legendary. Find a hiding place and dig to bedrock. Don't forget to fill up the hole behind you. Then, dig towards the centre of the toxic fog circles. If you think you can't outdig the fog, dig up and go to the surface. Then, sprint inside the next toxic fog circle and dig down again. Keep tunneling and saving any iron you find. When there are only 2 players left, craft all your iron into reinforced iron and make an iron box around you (only during the last toxic fog circle because then it's obvious where you're hiding). The other player will either die in the fog or find you underneath them. BUT because you are in a reinforced iron box, they'll wear out their shovels trying to get to you! Then you win (if you have more health than they did).
3. Usually this is better than the one above, but both are ok:
	1. DO NOT CRAFT
	2. After getting a uncommon or rare shovel, dig to rock. don't dig any further.
	3. Only at the last times, dig to the very bottom.
	4. Point your gun (SMG or shotgun best, ARs, pistols and snipers are very hard) up.
	5. Wait for the other person to quit OR wait till they dig down enough.

## Trivia

* When you first join that lobby, you start on the Training Island, which is the one on the top left. (You can't take any items from the Training island or kill anyone till you are in the battlegrounds)

* The Castaway was the first map added. It is also the first map to have a snow biome, first map to include stuctures, and only map that contains the now removed Dirt Mountains Biome.