High Roller

* Phase 1
* Phase 3

The **High Roller** is a Cashbot Regional Manager who made his debut in the MAYpril Toons 2023 event. His first appearance was on the cogs.ink Employee Panel with a corresponding blog post that details into an ARG. He can be found in The Musical Master of Melody located on Tenor Terrace in Mezzo Melodyland, but only during the April Toons event.

## Content Sync

Toons fighting against the High Roller will have Content Sync applied to them. They will be synced down to the following stats:

* All rewards restricted

## Overview

The Major Player enters the stage and introduces a special guest, the Duck Shuffler, to the audience of the remaining Regional Managers and some other specific Cogs. The Toons enter the arena from the side of a wall, with the Major Player keeping his word about meeting them again (from their last fight). The two Managers do a little dance before fusing their bodies into the High Roller. The Toons step onto the stage and the fight begins.

This fight has 3 phases in total. The first one is where the High Roller prepares a minigame for you, and you must complete its conditions to avoid losing Laff. Afterwards, you go into a commercial break for 2 rounds, where you have to fight Cogs and deal damage to the High Roller in the process.

After reducing the High Roller's HP to 1, he will spin the wheel one more time and land on a very tiny "Uh Oh" wedge with a sad Toon's face on it. The High Roller then summons 3 25.exe Hollywoods and forces you to fight them as he sinks into the floor.

The last phase is the High Roller's magnum opus. He dons a fresh coat of black paint on his suit, slowly manifesting four silhouettes of himself. Toons have to win against the High Roller's incredibly massive health pool, whilst fighting his carbon copies that will not hesitate to drag the fight any longer than it has to. After defeating him, the High Roller will congratulate the Toons and poses for the camera with them as the credits roll. He questions the source of a random whistling noise, which so happens to be a Toontanic about to fall on his head. More credits featuring the surviving Toons begin to roll, and the fight ends here.

## Attacks

\*Indicates a Cheat Move.

\*\*Each of these four attacks has an equal chance at being chosen for one of the High Roller's two attacks, but will not show up more than once in a single turn.

## Cheats

Throughout the entire fight, rather than having an item count, Toons only use their Gags by using Pips given by the High Roller at the end of every round. The level of the Gag equals to the cost of the Pip (provided no discounts are made from Dice, as seen below).

**Dice** - When entering the fight, Toons are asked to buy a **Golden 6-Pip Dice** in order to use gags. If the Dice is not chosen they will have no access to Gags until they do so. This counts even after Phase 1. After selecting the Dice, they are granted the ability to use special Dice to further buff their Gags at the cost of Pips. Each number is a different buff. They are:

* **1-Pip Dice** - Reset your current Dice menu.
* **2-Pip Dice** - Make your next Gag have perfect accuracy for 1 turn. Duration stacks through multiple uses of this phase.
* **3-Pip Dice**- Reduce Pip and Gag costs by 2 Pips for 1 turn. Duration stacks through multiple uses of this face.
* **4-Pip Dice** - Makes everyone's Gags 15% more powerful for 1 turn. Power stacks additively (+15% each use), but cannot stack duration.
* **5-Pip Dice**- Grants the user and another Toon a random IOU boost. Once used, this face will go on a 2 round cooldown.
* **6-Pip Dice** - A free 30% Toon-Up unite for everyone. Once used, the face will go on a 3 round cooldown.

**Battle Timer Increase** - The battle timer will now last 60 seconds instead of the usual 40.

### Phase 1

**Max Laff** - Toons start at 15 Laff. As the High Roller dwindles in HP, this max will be increased, up to 150. If he is defeated before the Toons reach 150 Laff their Laff will automatically increase to 150.

The High Roller starts a new minigame, which is one of the following; **Puzzle**, **Shuffle** or **Trivia**. The same minigame cannot be played twice in a row. The difficulty of the minigames increase every round.

* **Flunky Trivia** - Answer a piece of Trivia by attacking the Cog with the correct answer as their nametag.
* **Puzzle Show** - Figure out how to defeat the Cog(s) before the end of the turn while using a required Gag in the process.
* **Cog Shuffle** - 4 Cogs spawn, and one of them will speak. All four will then be shuffled around under cups. Toons will have to find the speaking Cog after the shuffle.

To keep the game fair, the High Roller disables all your Toon's buffs and Dice effects during Game Time. This will not count down rounds or have any effect during the minigame.

**Game Over** - This cheat acts as a punishment for each Toon that fail Game Time. They lose 20% of their max Laff, with the amount increasing an additional 10% with each fail. Fail enough games and the damage can go well over 100% of the Toon's max Laff. If Squirt or Sound is used to hit a correct and incorrect Cog at the same time, the Toon will still be applied with the punishment.

**Commercial Break** - After a minigame ends, the High Roller will go on break for the next two turns. During these two turns, Cogs will fill the battle at the beginning of each turn. These Cogs can be from any department, can be any Cog Tier, can be Executive, and range from any level between 1-35\*. This can break the level cap for lower tiered Cogs. Destroying these Cogs will deal damage to the High Roller dependent on the level of the Cog destroyed, **4x**for regular Cogs and **7x** for Executive Cogs. At the end of Commercial Break, any Cogs left are disintegrated and the fight returns to Game Time. The Cogs become stronger in level the more that the Cogs are destroyed per round, in a streak-based manner.

### Phase 2

**Hollywood Star** - Once the High Roller drops to 1 HP, he will summon 3 level 25.exe Mr. Hollywoods to back him up and turns intangible until they are defeated (meaning he cannot be attacked at all). These Hollywood Stars have 1250 HP and a growing damage boost that increases by 5 damage every round. They also have a -10 hidden damage debuff.

### Phase 3

**Raising the Ante** - Toons have a maximum of 999 Laff and all of their Gags deal 10x more damage.

The High Roller summons 4 different colored Silhouettes. These Silhouettes are translucent copies of the High Roller that come in 8 different colors, each with their own cheats. The High Roller will summon them at the beginning of Phase 3, then do it again the following round after the High Roller is left with no Silhouettes.

**Silhouettes** are Level 25.mgrs that start with 8,000 HP, which is reduced by 2,000 every time the High Roller summons a new set, with a minimum of 4,000 HP. Each Silhouette has the Status Effect **Refraction Barrier**, a passive damage resistance of -200 damage, and an additional Status Effect of one of the following, unique to the color of the Silhouette:

* **C45HB4CK:** Hits Toons affected by Toon-Up (not self-heal) for half the Gag's base healing.

* **TR4P-C4RD:** Retaliates for 100 damage if Trap is placed or if unlured when Cogs attack. Retaliation damage is increased by 100 each time another Trap is placed.

* **GR33NL1GHT3R:** Immune to Lure, gives other Cogs the Virtualized buff which grants -2 turns of Lure, and makes a random other one completely immune each turn.

* **F4C3 V4LU3:** Prevents all combo damage. Does not prevent Lure's knockback damage.

* **SPL45HB4CK:** If Squirt is used (regardless if this Silhouette was hit by it or not), hits the user for the Squirt Gag's base damage and greatly nerfs further Squirt Gags for a few turns, as well as granting soaked cogs 50% damage resistance.

* **F1ZZL3:** Makes Zap jumps do only 1 damage.

* **S1NG1N' BLU35:** Grants everyone 500 turns of Winded while alive. If all 500 rounds have passed, the status effect goes away for 1 round then returns to 500 by the next round.

* **J0K3R:** Has a chance to either promote or destroy the level of a Toon's Gag, and is more likely to trigger on Drop Gags. Promoted Level 8 Gags do 2x damage. The Pip cost will depend on the original Gag that the Toon has chosen (e.g., picking a Birthday Cake that promotes to a Wedding Cake will deduct 7 Pips instead of the usual 8).

**Harmonious Colors** - The High Roller is invincible at the beginning of the round where he summons Silhouettes. He will drop this ability the following round and start with a 95% resist modifier. This decreases by 5% for every Silhouette destroyed, then goes away after the last one is destroyed.

The High Roller will hit up to two times in one round.

**Dice Roulette** - On the TV screen, two Dice labeled "Damage" and "Targets" will be shown. The higher the number, the higher the damage and the amount of Toons that will be hit by the dice. The target dice, however, will not hit the Toons if it lands on a 5 or 6. The former will deal no damage to anyone while the latter will attack the High Roller and any available Silhouettes. If this cheat is used, it will be counted as credit towards the two attacks the High Roller can use in a round.

**Ace in the Hole** - 1 round after reaching 2/3 of his health (or 29000 HP), the High Roller slams Toons with a giant card, making them take 333 damage and applying a 15% damage vulnerability for the rest of the fight. This cheat can only be used once, and it is counted as credit towards the two attacks the High Roller can use in a round.

## Trivia Answers

Important information to know:

If multiple answers are correct, they must all be hit (i.e. Sound on 4 correct answers, Squirt on 2-3 correct answers)

If no answers are correct, do not select anything and just pass.

*Click the Link below to view all Trivia Answers*

## Loot

These rewards will be unlocked upon defeating the High Roller a specified amount of times.

High Roller Sticker
Low Baller Hat
 5 Defeats

Dice Roll Sticker
High Roller's Suit (Shirt)
 10 Defeats

High Roller's Hat
High Roller's Prodigal Suit (Shirt)
High Roller's Prodigal Suit (Pants)

* 40 Gumballs
* 5 Bundles of Materials

* 30 Gumballs
* 4444 Jellybeans
* 300 Toon Experience

## Version History

v1.3.2.4 BETA
* High Roller will no longer play the same minigame twice in a row.

v1.3.2.3 BETA
* Tons more questions have been added for the Trivia minigame!
* The Puzzle minigame should now be a bit easier. "Impossible puzzles" should also no longer spawn.
	+ Reduced the possible level values of Cogs during Puzzle Show.

v1.3.2.2 BETA
* A new outfit is now available as a drop from the High Roller fight!
	+ The High Roller's Prodigal Suit was added.
* Reduced the volume of the sigils in the Major Player's lobby.
* Other small, spoiler-free tweaks.
* Fixed an issue causing Toons to have their max Gag pouch size increased beyond the normal amount when levelling up during a High Roller fight.
	+ Toons who were affected by this issue should have their Gag pouch size returned to normal when they next log in.

v1.3.2.1 BETA
* Various visual & mechanical tweaks have been made to a few attacks found in the fight.
	+ When additional Silhouettes are spawned during Phase 3, their HP will be reduced by 2,000 for a minimum of 4,000 HP.
	+ The HP gate for the High Roller's Ace in the Hole cheat was adjusted.
* Fixed a rare disconnect with one of the attacks found in the fight.
* Fixed a visual issue caused by hitting the High Roller with a Throw gag.
* Fixed an issue with using Zap gags in the fight.

v1.3.2 BETA
* The High Roller is in town!
* Find his hypeducks, the Low Rollers, in your local Playground to watch the High Roller's High Roller! There are no barriers to join.
* Attendees risk winning fabulous prizes. Consult your doctor before attending High Roller's High Roller.
* High Roller
* High Roller

## Trivia

* On the cogs.ink website, the High Roller's username is "\_\_\_\_\_\_\_" (seven spaces) and his password is "B!NGO\_H3R0\_UNT0LD".
	+ You must also click on the "I am a:" tab and label him as a Contractor, although nothing in-game indicates he is one.
* The High Roller's profile has an entirely different layout and theme compared to others.
	+ It was inspired by websites created in the 90's/early 2000's.
	+ The Technical Team limited themselves to using HTML 4.0 and CSS2 which are both from 1998 to add to the effect.
	+ All images were filtered to use "web safe" colors only which was an important thing to consider for older websites.
* When viewing the employee list on Jennifer's cogs.ink account, the High Roller's honorific will change every time you reload the page. It can choose from the following honorifics: Mr., Ms., Mrs., Ms./Mrs., Mx., Mx./Mr./Ms., Don, It, and Your Quackjesty.
* On March 21st 2023, the High Roller's laughing sound was teased in the official Corporate Clash discord titled "HAHAHAHAHAHAHA.ogg".
	+ Later on April 2nd 2023 a preview for Ffiscofect was teased under the title "quack.ogg".
* Like the Duck Shuffler, the High Roller speaks with a lisp to that of Looney Tunes' Daffy Duck. Although every "s" sound he makes is instead replaced with "ff".
	+ This change is not always consistent, as seen on his blog via his profile and during Trivia segments.
* The High Roller has the highest amount of health and the highest Level out of any Cog to date, beating previous records by miles.
* When the Duck Shuffler and the Major Player perform their fusion dance, the High Roller will appear creating the iconic pose of Sailor Moon completing her transformation into a magical girl.
* In the audience of the High Roller's fight, all 16 Regional Managers (except Duck Shuffler as he is on stage), a few miscellaneous Cogs, previous contractors Count Erfit and Count Erclaim, Rain, the Derrick Man, and the Litigation Team can be seen.
	+ These miscellaneous Cogs include two Satellite Investors, three Big Wigs, two Advocates, a Big Cheese, a Factory Foreman, and a Brianbot.
	+ Rarely, the Major Player will appear in the audience despite being on stage or fused into the High Roller.
	+ Count Erfit is only peeking through the seats, barely visible. If examined closely, you can actually see a suit underneath. It is not his signature maxed out arms look and is merely a buff Cog's suit model.
* All the Cogs in this fight have white gloves, similar to how they do in the Major Player's fight.
* The "Uh Oh" slice of the wheel is not visible before Phase 2. After Phase 2 it becomes visible and stays on the wheel.
* There are several concepts of the High Roller that never made it into live game, as shown in its respective Backstage Blog.
	+ One of the major ones was the planned ability for the High Roller to "roll" in order to use a random Manager's ability. This was scrapped due to time constraints and was used for Overclocked Face the Family.
* High Roller is the first and only Cog in the game to have a voice clip in coherent English.
* A high roller is the name of a person who gambles or spends a very large amount of money.

## Gallery

* Official Artwork
* Screenshots/Misc. Images
* Renders

The High Roller's logo seen from his cogs.ink profileThe High Roller in an MAYpril Toons promoColoring sheet of the High RollerEarly concept art for the High RollerThe final design artwork for the High RollerThe High Roller in the comic "The April Toons 2023 Comic"

An image of the High Roller playing the piano to promote an update to the High Roller's fightThe High Roller appearing after the Major Player and the Duck Shuffler fuseCogs standing at their podium for the Shuffle minigameThe cups that the Cogs are shuffled underThe High Roller preparing to spin the wheelThe High Roller about to spin his hatThe High Roller showing his hat spinningThe High Roller leaving the wheelThe High Roller standing at his podiumThe Toons entering the stageThe High Roller and his HollywoodsThe High Roller and some of his SilhouettesThe High Roller while he is invincibleThe High Roller performing his Ace in the Hole cheatThe High Roller during his end creditsEarly implementations of the Silhouettes not shown in gameUnused promo art for the High Roller revealed in the Treasure TroveThe High Roller performing his Ace in the Hole cheat revealed in the Treasure Trove

The High Roller's walking animation during Commercial BreakAn unused death animation of the High Roller