recursal/Fanatic-Fandom huggingface dataset:
Cnoc Cain

**Cnoc Cain** (Old Hyllidan: **Kainiya**) is the capital of Red Skull County in the Duchy of Redlyre. Historically, it was the capital of Great Skull and the Freehold of Kainiya. The town was conquered in 650 AW during the Wyrsian Invasion of Great Skull. Cnoc Cain is currently ruled by Can IV, the current Count of Red Skull, and a direct descendant of Can Cille, the leader of Red Skull during the Great Skull Migration.

In recent years, Cnoc Cain has gained a sizeable Vulpesian community.

## Ownership

* Freehold of Laenius (66-33 BW)
* Freehold of Kainiya (33 BW-210 AW)
* Great Skull (210-650 AW)
* Kingdom of Wyrsia (650-1228 AW)
* Duchy of Redlyre (1228 AW-)

## Buildings

* Cnoc Cain Castle
* Palace of Dyffias
Julian Stinge

**Julian Stinge** is a Crestian criminal and gang leader of the Crow Street Gang. He is a minor leader in the Crestian Syndicate.

The son of Maas Stinge, Julian inherited the Crow Street Gang after his father's assassination in 1225 AW. This decision was controversial, as Julian was unproven and unloved amongst the ranks. He was quick to anger and very energetic, though he failed to motivate the men under his command. Hoping to prove himself to the Crows, he foolishly attacked the Dirtcloaks in a move that saw many men and much territory lost, and the gang was nearly kicked out of the Syndicate. The Crow Street Gang was no match for an organisation as large and politically influential as the Dirtcloaks, and most agreed that the attack would be a suicide mission. This caused many officers to outright disobey orders and stay in position, with those that did launch attacks finding themselves without support because of it. After the attack, the gang's surviving officers smoothed things over with the Dirtcloaks and thoroughly berated Julian. However, this had the opposite effect as intended. Instead of becoming less reckless, Julian became highly cautious and passive, never setting foot outside Crow Street anymore.

With Julian reduced to little more than a figurehead, Nathan Blackmoore, the nephew of William Blackmoore and a senior officer, became the gang's de facto leader. Nathan has worked hard to re-establish some of the gang's lost glory, most notably building a vast network of experienced fences and offering administrative services to other factions in the Syndicate. While the Crow Street Gang is undergoing a minor comeback under Nathan Blackmoore, Julian Stinge isn't present for most of it, and many of his supposed followers have been highly critical of this. There are some whispers that one day he may be deposed and replaced by Nathan Blackmoore properly, though this would most likely change little compared to the current situation.
Yukus I, Prince of Arkhalesk

**Yukus Volkiva** was an initially Arkahleskian farmer who later became the 3rd Prince of Arkhalesk, ruling from 26 to 30 AW in the Golden Empire of Toscov.

The uncle of the famous brothers – Kusma and Kaziuf Volkiva – Yukus adopted the two boys onto his farm after the destruction of Volkiv by Inyne during the Divine War. Ultimately, the brothers stowed away and joined the Kingdom of Humanity in the South.

Ultimately, the pair returned to the Eastland, with Kusma gaining control over his native Volkiv. Later, Kusma defected to the Human Kingdom of Toscov during their conquest of Arkhalesk and was made the first Prince of Arkhalesk in the Golden Empire of Toscov. However, his reign would end prematurely when Kaziuf killed Kusma for the Principality in a supposedly non-lethal duel.

With the court being against Kaziuf, they secretly contacted Yukus with the intent of making him the Prince of Arkhalesk. While reluctant, Yukus eventually agreed, and the plot ousted Kaziuf in 26 AW, replacing him with his uncle. Yukus decided to release the imprisoned Kaziuf, who returned to Volkiv and rebelled against Yukus, ultimately dying in a skirmish in early 28 AW.

Yukus tried to stabilize the Principality after Kaziuf's failed revolt. However, the already old Yukus died shortly after in 30 AW, before significant progress could be made. The succession to the Principality was relatively unclear, with his son Onma claiming the Principality next. However, a new series of disputes would follow after Yukus' death, passing hands four times before finally stabilizing from 38 AW onwards.
Joghal Beg

**Joghal Beg**, personal name **Joghal Harkusu**, is an Agumian commander and former bodyguard to Banthas Khan. After the construction of the New Castle of Tsazhahn, Banthas personally appointed Joghal as commander of the garrison, a post he holds to this day under Chinek Khan.

A charismatic blademaster, Joghal is popular with the locals of his native Tsazhahn. This could potentially lead to some security risks, however, as Joghal regularly invites females to the castle for a night of frolicking.
Zachary II of Wyrsia

**Zachary II of Wyrsia**, born **Zachary Mitthel**, was the King of Wyrsia for a short period in 770 AW. He is Wyrsia's shortest reigning monarch, as he contracted the Second Plague of Ihyll soon after taking the crown due to his father's abdication. The disease would ultimately kill Zachary, passing the crown to his younger brother Henry.

## Biography

Born in Woodhall as a prince, Zachary grew up as the ideal heir. He trained in the arts of chivalry, becoming a squire and a knight, and built a vast network of connections at the Wyrsian court. He was well-educated and well-spoken and would act as a solid successor to his father. He pursued a military career, eventually reaching the rank of Knight-Captain.

Gerald I of Wyrsia, Zachary's father, abdicated the crown after twenty-one years of rulership. Zachary was crowned as Zachary II of Wyrsia and began laying out plans for reforms to both Wyrsia's military as well as its espionage network. He then began a tour of the country to visit the most important vassals.

However, Zachary II never made it further than Mellowood, where he collapsed due to fatigue. When he was taken to the nearest hospital, grey patches were found on his back, indicating signs of the Second Plague of Ihyll, also known as Shadowrot.

Zachary II was rushed back to Woodhall, where he underwent treatment under the Kymelian Order. However, the Kymelian Order was unable to cure Zachary's case of Shadowrot, as the king slowly began to wither away in Woodhall. By the 17th of Redfall, over three weeks after he collapsed in Mellowood, the king finally died, putting an end to his misery. He had no legitimate sons, so the crown passed to his younger brother, Henry III.

There is not much to be said about Zachary II. He had much potential and initial prospects looked good, yet he simply ended up with an unlucky death. Kings are still mortals, at the end of the day.

## Career

Kingdom of Wyrsia

* Heir Apparent (720-770 AW)
* Squire (732-738 AW)
* Knight (738-750 AW)
* Knight-Captain (750-770 AW)
* King of Wyrsia (770 AW)

## Awards

* Service Medal - Kingdom of Wyrsia
* Chivalry Medal - Kingdom of Wyrsia

## Personality

Surviving sources on Zachary II's personality are scarce, as most works about him briefly gloss over him before moving on to Henry III. The few sources that survive describe the man as social and hard-working. However, near the end of his life, he became noticeably quieter as the Second Plague quietly gnawed away at him. When he eventually collapsed, it was already far too late to stop the disease. His vocal cords deteriorated soon after, so the man's thoughts in his final weeks will never be known.
Harm Dull

**Harm Dull** was a Crestian-born Human who acted as the ringleader of the Group Zero branch in the City-State of Whitecrest. An eager supporter of the Republican cause, he was recruited personally by Adrian Strickmann as early as 1206 AW.

Harm Dull made it his life's work to further Republican ideals in Whitecrest, enlisting a vast network of agents who could efficiently operate amongst the chaos of the War for Whitecrest. He spoke positively of Armin Oligel's rise to power and Albert Schmied's occupation of the City-State in 1215 AW.

After 1215 AW, many of Dull's agents began dropping like flies to the Crestian Syndicate, and Dull suspected a double agent amongst his ranks. He was correct, as Jannah Kristoff had flipped to the Red Serfs and was slowly pulling apart the local spy ring of Group Zero.

By 1220 AW, Harm Dull's location in the Port District was exposed by Kristoff. He became aware of this and tried to flee at night, presumably attempting to leave the country. He was intercepted by the Anti-League, who stabbed him to death in an alley. Dull's death caused the collapse of the already weakened Group Zero spy ring in Whitecrest.
Rosendorf

**Rosendorf**, also known as the **Holy City of Rosendorf**, is the capital city of the Free City of Rosendorf and the seat of power of the Grey Temple. It is the second largest city in the Marenbach Mountains after Marenistadt.

Rosendorf was founded in 491 AW in the New Bachi Kingdom as a mining settlement due to nearby iron and gold veins. However, politically, the town was largely irrelevant until the late 10th century AW. During this time, a native of the city, Alwin the Holy, came across the Archangel Fyl-Cia while hunting. The Messenger of the One elevated Alwin as her champion and tasked him with spreading the will of the One across Enselonde.

Alwin the Holy returned to Rosendorf and founded the Order of the Grey Knights, who later convinced the local count, Jon I, to hand over control of the city. Together, the Grey Knights founded a rapidly growing religious movement that came together under the banner of the Kingdom of the One. It was under this kingdom that Rosendorf earned its status as a holy city.

Unsurprisingly, the Kingdom of the One was considered a rebellious state by the Kingdom of Marenbach. Together with the Kingdom of Fühlgart, they defeated Alwin the Holy in 1013 AW outside Rosendorf, killing him and destroying his kingdom. While Alwin the Holy lay dead and Fyl-Cia had disappeared, some Grey Knights survived the fall of their country and passed down the teachings received by Alwin the Holy. Like small embers, these ideas continued to exist in the South amongst exiles and their descendants, until finally, they arose into a majestic phoenix. At the head of this metaphorical phoenix stood Gabriel Grossheim.

With the aid of the then-exiled queen Cecilia of Wyrsia, Grossheim took Rosendorf in a lightning siege in 1222 AW, proclaiming the Free City as the spiritual successor to the Kingdom of the One. Rosendorf also became the seat of the Grey Temple, the now-international alliance of worshippers of the One. While the wars between Rosendorf and Marenbach went back and forth, Rosendorf never came under any real threat of being recaptured by the Republicans.

The city has reclaimed much of its former glory under Grossheim, experienced explosive growth and has drawn many pilgrims and zealots, flocking to Rosendorf to either pay their respects to the One or pledge their loyalty to the Grey Temple. Over the city towers a marvellous complex known as the Grand Temple of Rosendorf, the construction of which finished in late 1228 AW. The Grand Temple acts as both the seat of the Free City and the Grey Temple and is the third-largest temple ever constructed in the history of Enselonde, beaten only by the High Temple of Enselonde in Torstadt and Elemental Temple in Jeta'ag Aniri.

## Ownership

* New Bachi Kingdom (491-690 AW)
* Mareni Dual-Monarchy (690-702 AW)
* Kingdom of Marenbach (702-996 AW)
* Kingdom of the One (996-1013 AW)
* Kingdom of Marenbach (1013-1219 AW)
* Republic of Marenbach (1219-1222 AW)
* Free City of Rosendorf (1222 AW-)

## Buildings

* Grand Temple of Rosendorf
* Halls of Saint Zivura

## Notable People

* Alfred Grossheim (965-1027 AW)
* Alwin the Holy (977-1013 AW)
Battle of Taragha (963 AW)

Combatants| * Wyrsia

Commanders| * Laith Ennithas
* Dordos I
* Keo Velor
* Gaethar Kovahl
* Vance Graham Smith

Forces| * Army of Woodhall
* Army of Redlyre
* Army of Sunfort
* Army of Wyrgate
* Army of Whaler's Bay

Casualties| * 100~ dead or wounded

The **Battle of Taragha** was a major battle of the Red Skull Rebellion. After the failed Ambush at Taragha one week prior which backfired on him, Mochan I returned to the town to further fortify it. The Wyrsian forces began gathering around the town on the 7th of Starhearth, regrouping and preparing for an assault for two days in which no skirmishes took place as both sides waited.

On the 9th of Starhearth, the Wyrsian generals launched a frontal assault on Taragha from the north, west, and south. With overwhelming numbers, the Loyalists of Mochan were rapidly losing ground. However, as the Wyrsians pushed deeper, they came under attack from civilian conscripts, forced to fight against their will against the advancing armies. All Wyrsian generals offered these conscripts a chance to surrender freely, which they gladly took them up on. One incident occurred in the Army of Whaler's Bay as some underofficers of Vance Graham Smith cut down these conscripts without hesitation, leading to inflated civilian casualties.

As the battle turned on him, Mochan came under attack by his own conscripts inside the town. He realised Taragha was lost, yet this realisation reached him far too late. His calls to retreat never reached most of his army as communication between officers broke down. The Loyalists of Mochan fell apart instantly, and the Count of Red Skull fled Taragha as fast as he could with barely fifty men in town. Most of his army was left behind to be killed, while many others either surrendered or deserted on the spot.

After the Battle of Taragha, a period of relative peace followed, with only the occasional small skirmish breaking out. Mochan I returned to Cnoc Cain to lick his wounds, regain his power base, and fortify the capital. The Wyrsians went on to take control over the remainder of Red Skull County. Maria I and Dordos I also came together to install Cheron Cille as Count Cheron I of Red Skull to act as a counterweight to his brother Mochan.

Throughout the winter, Cnoc Cain was surrounded and slowly starved out. As the pressure mounted, the population launched a failed assassination attempt against Mochan's life. While Mochan narrowly lived, he was driven out of town with a force about a hundred strong. This left him cornered between the walls of Cnoc Cain and the Wyrsian armies awaiting outside. The resulting Battle of Cnoc Cain marked the end of the Red Skull Rebellion and the death of Mochan I.
Bear (Dogs of Whitecrest)

**Bear** was a Crestian fighter and criminal who acted as the fifteenth leader of the Dogs of Whitecrest. He was made boss after killing Traitor in 1193 AW. He was killed by Fisherman in 1194 AW, who became the new boss.

Bear was a nickname granted by the Dogs of Whitecrest; his real name is unknown. Apparently, he was extraordinarily hairy, earning him his name.
Imperial Princes (Golden Empire of Toscov)

The Imperial Princes used the flag of the Empire.

**The Imperial Princes** were the largest of the five factions that arose during the War of the Fifteen Princes in the Golden Empire of Toscov between 146 and 156 AW. The most populous faction, the Imperial Princes were loyalists who swore allegiance to Ludimik II as the rightful ruler of the empire.

The Imperial Princes are ultimately considered the inconclusive victors of the civil war. However, concessions had to be granted to the Rebels to negotiate a peace treaty in 156 AW.

## Members

* Ludimik II of Toscov
* Imperial Prince Deslov
* Imperial Princess Zviglena †
* Okus II, Prince of Arkhalesk (POW)

## Forces

* Anti-Krighal Watchmen
* Princely Army of Arkhalesk
* Princely Army of Kinzova
* Princely Army of Machayya
* Princely Army of Ozach
* Princely Army of Toscov
* Princely Army of Trestovo
* Princely Army of Vozhirishia
* Backup Fleet
* First Imperial Volunteer Army
* Golden Army
* Golden Fleet
* Imperial Guard
* Prince Deslov's Warband
* Princess Zviglena's Warband
* Second Imperial Volunteer Army
* Trade Protection Group
Uncle (Dogs of Whitecrest)

**Uncle** was a Crestian fighter and criminal who acted as the fourth leader of the Dogs of Whitecrest. He was made boss after killing Butcher in 1166 AW. He was ultimately killed in a duel by Eagle in 1170 AW, who became the new boss.

Uncle was a nickname given by the Dogs of Whitecrest; his real name is unknown. A Crestian native, Uncle happily embraced his nickname and took the role of the "fun uncle" within the Dogs, befriending many of the fighters. The origins of the nickname are unknown, however.
Red Crest Castle

**Red Crest Castle** is a ruined castle of the larger Highlands of Death. It served as the centre castle of the Central Line alongside Sloethorn and Treewatch Castles.

Red Crest was designed to be the heart of the Highlands of Death, so it came to a great disappointment when it was overrun by Fühlgartians during the Republican-Wyrsian War. In response, the Wyrsians made Thunderwatch Castle their new headquarters for the remainder of the Battle of Stavia.

Red Crest was submitted to the same form of pyromantic bombardment by Richard Trappike, yet the castle was slightly more resilient than the others. As a result, some of it survived the war, though the castle is little more than a ruin. The newly established Republic of Southern Wyrsia has been unwilling to repair Red Crest Castle thus far.
Silent Guard (Kingdom of Llendus)

The **Silent Guard**, also known as the **Kouriosic Guard**, is an elite bodyguard and palace guard unit in the Kingdom of Llendus. Originating as a subgroup of the Royal Guard under the reign of Kourios I, the Silent Guard has since been organised as a separate unit altogether and is generally regarded as the more prestigious and elite of the two.

Members of the Silent Guard take up life-long vows of silence which they retain even in retirement. While involuntary noises, such as sneezes, are allowed, anyone caught breaking this vow of silence by speaking will be faced with immediate dishonourable discharge and, often, imprisonment. These vows of silence are symbolic, taken in honour of Kourios I who lost his ability to speak as a child. However, there is also a practical element to the Silent Guard, as their lack of speech makes them immune to eavesdropping and espionage. The Silent Guard are often posted to chambers where sensitive conversations are held as a result of this advantage.

The Silent Guard is currently led by the ageing Captain Seragas.
Raven's Watch Castle

**Raven's Watch Castle** was a castle of the larger Highlands of Death. It served as the right castle of the Suttock Line alongside Riverfront and Blackthorn Castles.

Raven's Watch became a military target to the Fühlgartian invaders in the early stages of the Battle of Stavia in the Republican-Wyrsian War. In response, the Wyrsian garrison ultimately chose to fall back. However, before doing so, they intentionally sabotaged the keep, causing Raven's Watch to collapse in on itself.
Frozen Ocean

The **Frozen Ocean** is one of Enselonde's four oceans. It is the smallest ocean, spanning between the North, Wintersong's Wasteland, and the northern shores of the Eastland. The established border between the Frozen Ocean and the Western and Endless Oceans are the Mellow Cape in the Kingdom of Wyrsia and Ildius' Spear in the Third Union of Clans.

The Frozen Ocean derives its name from its cold water caused by cold northern winds blowing down from Wintersong's Wasteland. Ports on the Frozen Ocean, especially in the Wasteland, are prone to freezing over in the winter, whereas obstacles such as ice sheets and icebergs may also pose a danger to ships.

The ocean is significant for shipping and trade. Despite its sometimes treacherous conditions, it is a much faster – and safer from pirates – route than the Southern Ocean. It is also a favourite spot for fishermen due to its large amount of saltwater fish. The Frozen Ocean also has cultural ties to naval cultures on its banks, such as the Third Union of Clans, the Kingdom of Gurtenn, and Orange Skull.

## Islands

Notable islands located in the Frozen Ocean are:

* Fortress Island
* Ice-Rock Island
* Nytalyrian Islands
* Redemption Island
* Serpent Island
* Speartip Island

## Shorelines

Countries with shorelines on the Frozen Ocean are:

* Clan Shadow-Guard
* Duchy of Redlyre
* Empire of Nytalyria
* Freehold of Hykkfjord
* Freehold of Nytalyria
* Frozen Horde
* Kingdom of Gurtrenn
* Kingdom of Toscov
* Kingdom of Wyrsia
* Orange Skull
* Protectorate of Toscov
* Republic of Avateaux
* Republic of Southern Nytalyria
* Third Union of Clans
* Wintersong's Republic
Reigau Monastery

**Reigau Monastery** is a monastery that overlooks the town of Reigau in the Republic of Fühlgart. It serves as the home of the Azure Sky Movement's warrior monks. Reigau Monastery was founded by Saint Neilius, who also became the patron saint of the monastery. Reigau Monastery has also become a centre for Anir Worship, mostly due to the efforts of Alhwin Glennam.
Okimir I, Prince of Arkhalesk

**Okimir iz Arkhalesk** was a Toscovish noble who ruled over the Principality of Arkhalesk between 251 and 274 AW. A prominent merchant with a good brain for economics, he expanded trade routes with the neighbouring Principalities of Trestovo and Kinzova, earning Arkhalesk a small fortune.

He died of natural causes in 274 AW and was succeeded by his son Zhincis.
Nanois

***“**Amongst this frozen corner of the Eastland lies a small and historic city: Nanois, once Trestovo. Its cosy atmosphere, old town, beautiful blue rooftops, and promise of a warm bed have lured travellers to this remote part of the continent for centuries.**”***
— Guide to Cities of the Eastland

**Nanois**, alternatively called **Trestovo** (Toscovish) or **Trystyvas** (Old Hyllidan), is a small city in the Republic of Avateaux. It currently acts as the seat of Eveline Lecuyer's Blue Rose Rebellion. Historically, it was the centre of the small Duchy of Trestovo within the Golden Empire of Toscov, though its small size and geographical isolation meant that the city never truly obtained a large amount of political power.

## Ownership

* Freehold of Inafel (153-130 BW)
* Human Freemen (130-127 BW)
* Kingdom of the Eastland (127-101 BW)
* Human Kingdom of Trestovo (101-18 BW)
* Human Kingdom of Toscov (18-17 BW)
* Golden Empire of Toscov (17 BW-873 AW)
* Blue Skull (873-875 AW)
* Kingdom of Avateaux (875-1214 AW)
* Republic of Avateaux (1214 AW-)
List of Awards

Below is a list of medals and awards, military and non-military, awarded by countries. These are often rewarded for exemplary service of soldiers or civilians to a country in wartime, yet some are also granted for other reasons.

## Modern Countries

* Kingdom of Wyrsia
	+ Service Medal - Awarded for military service
	+ Colonial Service Medal - Awarded for military service in a Wyrsian colony
	+ Injury Medal - Awarded for being wounded in combat
	+ Chivalry Medal - Awarded upon being knighted
	+ Bravery Medal - Awarded for an exemplary deed in combat
	+ Hero of Wyrsia Medal - Awarded for committing a deed that benefits the entirety of Wyrsia
	+ Wyrsian Defense Medal - Awarded to soldiers who fought in any of the defensive wars against Fühlgart
	+ Great War Service Medal - Awarded to soldiers who fought in the Great War
	+ Reclamation Medal - Awarded to soldiers who fought in the Woodhall Campaign
	+ Homefront Medal - Awarded to soldiers fighting in the Wyrsian Civil War
	+ **Obsolete Medals**
		- Wyrsian Unification Medal - Awarded to soldiers who fought in the Wars of Wyrsian Unification
		- Great Skull Victory Medal - Awarded to soldiers who fought in the Wyrsian Invasion of Great Skull
		- Innyrian Victory Medal - Awarded to soldiers who fought in the Wyrsian-Innyrian War
		- Fühlgartian Victory Medal - Awarded to soldiers who fought in the Wyrsian-Fühlgartian War
		- Five Kings' Victory Medal - Awarded to soldiers who fought in the Five Kings' Invasion
		- Eastland Defender Medal - Awarded to soldiers who fought in Lesterwood Revolt or on Bleakbanner Island
		- Red Dove Honor Medal - Awarded to anyone who showed exemplary service for the Order of the Red Dove.
Red Skull

The **Red Skull** are an ethnic group present in the Duchy of Redlyre, the Kingdom of Wyrsia, and the Kingdom of the Green Grove. They are one of the groups that arose during the Great Skull Migration after the Wyrsian Invasion of Great Skull in 650 AW.

Whereas other Great Skull remnant factions opted to either violently resist Wyrsian rule or migrate someplace else and carve out a new path for themselves, the Red Skull chose to align themselves with the Wyrsians. Led by former Great Skull Warlord Can Cille, the Red Skull were instrumental in defeating the violent rebels known as the Yellow Skull. Soon after, in 652 AW, Can Cille was appointed as the count of the newfound Red Skull County as an act of goodwill by Zachary I.

Since 652 AW, the Red Skull have proven their worth to the Wyrsians many times over, with any doubts about their loyalties having faded away centuries ago. Having served as loyal subjects for centuries, the Red Skull have adopted many Wyrsian cultural practices and are – at first glance – indistinguishable from any other Wyrsian. Despite this, they still cling to some traditional aspects of the Great Skull and retain an independent identity to some degree.

Despite their continued loyalty, one major incident did occur during the reign of Count Mochan I, also known as Mochan the Serpent. After publicly assassinating his own father, Mochan raised the Army of the Red Skull and marched against Duke Dordos I of Redlyre, starting the Red Skull Rebellion. A mostly stagnant conflict, it rapidly turned against Mochan's favour when Maria I of Wyrsia personally summoned all forces available to crush the revolt. After Mochan's death in 964 AW, his brother Cheron I, who had fled to Redlyre to avoid being killed by Mochan and remained loyal to the kingdom throughout the conflict, replaced him. While some trust had been lost, and Red Skull County was temporarily placed under oversight, the lost trust was rebuilt over time, particularly under Count Henry I.
Modern Kainiyan Language

**Modern Kainiyan** is a language that originated in the Kingdom of Wyrsia amongst the Red Skull people roughly a century after the Wyrsian Invasion of Great Skull in 650 AW. The language is a modernised version of the older Kainiyan Human spoken by the Great Skull and includes many modern Wyrsian elements.

It uses some loan words incorporated from Wyrsian and speakers of the two languages have some rudimentary understanding of each other.
Bloodbeak Matron Occyra

**Bloodbeak Matron Occyra**, alternatively spelt **Oc'cyra**, is a Bloodbeak Harpy who acts as the Matron to the entire Bloodbeak Harpy Clan.

Born in Temaya Phis'ala, the Bloodbeak Capital, Occyra trained from a young age in worship of Adyana and the art of Anemomancy. Eventually, she joined the selective Bloodbeak Skypriests, who handle the religious worship of the clan and hold much power. From here, she ultimately manoeuvred herself to become the head Skypriestess.

However, uncontent with her already prestigious position, Occyra would gather the support of her fellow Skypriests and overthrow the previous Matron of the clan. Occyra personally defeated her and ripped out her throat. The Bloodbeak Pridehunters seemed to be planning to intervene, but Occyra killed their leader and bribed the rest into submission, consolidating her rule.

As the Matron of the Bloodbeak Harpies, Occyra has pledged to strengthen the clan's borders, and aggressions by the Bloodbeak against the Amagoians have notably increased in recent years. Occyra has drawn the ire of the Amagoians to the point where they put a bounty on her head large enough to last someone ten lifetimes, though none have been brave or foolish enough to try to claim it.
Zorau

***“**An erupting volcano does not care about the people foolish enough to build their houses on its slopes, nor do I care to entertain the pathetic mortals cowering before me for my favour.**”***
— Zorau

**Zorau** is the Undergod of Volcanoes and Lava. He serves under the God of Earth, Ivos.

Zorau is a solitary Undergod who cares neither for his fellow Divines nor the mortals that try to worship him. More often than not, those who dare disturb him in his seat at Gar Vy'el (a volcano near Qu'Zell City) are often burned to a crisp by him. Offerings and insults fall on deaf ears, and the flow of lava and erupting of volcanoes remains ever unchanged under Zorau.
South Stavia Castle

**South Stavia Castle** is a ruined castle of the larger Highlands of Death. It was the central castle of the Stavia Line alongside King Virgil and King Edward Castles.

South Stavia was undisputedly the weakest fortification of the Highlands, as it was little more than a converted watchtower and a surrounding palisade. This is because South Stavia was covered by the much more heavily fortified King Virgil and Edward castles on its flanks. Furthermore, Edward V never considered that any invading force would ever make it to the Stavia Line, to begin with.

His guess was correct, though the Fühlgartians eventually reached South Stavia without opposition during the Republican-Wyrsian War. In the chaotic Wyrsian retreat northwards after the Battle of the Green Grove, Wyrsian sappers began destroying the neighbouring castles thoroughly. However, due to the general weakness of South Stavia, general Trappike merely bombarded it with pyromancy and collapsed the central watchtower. What little remains today is simply a rotting palisade and a ruin in the middle.
Phantom (Dogs of Whitecrest)

**Phantom** was a Crestian Shadowfang, fighter, and criminal who acted as the ninth leader of the Dogs of Whitecrest. He was made boss after killing Tits in 1178 AW. He was ultimately killed in a duel by Four-Fingers in 1183 AW, who became the new boss.

Phantom was a nickname granted by the Dogs of Whitecrest; his real name is unknown. The nickname is based on his membership of the Crestian Shadowfangs and his expertise as a master assassin. Due to his ties with other Naerisi, Phantom began loosely cooperating with the Sons of Innyria for the first time in the Dogs' history.
Red Serfs

A modified flag of House van Corberg

The **Red Serfs**, sometimes shortened to the **Reds**, are a Crestian organisation operating out of Whitecrest's Red District. They are a major member of the Crestian Syndicate and the second-most numerous group in the city after the Sons of Innyria. The Red Serfs are not considered a criminal gang like other members of the Syndicate, acting more as its own separate legal entity.

Founded by House van Corberg, the founders of the small village of Corberg, which ultimately became the Red District of the larger Whitecrest, the Red Serfs have always been focused on protecting the innocents within their part of the city. They are generally considered one of if not the most honourable group in Whitecrest and are usually open to negotiating with and protecting smaller groups.

Based out of the Hall of the Red Serfs, formerly Corberg Castle, they were the only organisation in the Eastern Districts in control of a proper military fortification until the capture of Greihill Keep during the War for Whitecrest.

## Leaders

* Herman van Corberg (1165-1218 AW)
* Alexander van Corberg (1218 AW-)

## Members

* **Alexander "the Patriarch" van Corberg**
* Andreas "the Bureaucrat" van Corberg
* Annemiek "the Spymaster" van Corberg
Shadowfangs

Most commonly used Shadowfang flag

***“**Ten guerillas can cripple a thousand soldiers.**”***
— Shadowfang Motto

**Shadowfangs** are decentralised Naerisi organisations consisting mainly of guerillas, paramilitaries, assassins, saboteurs, and spies. These groups first appeared in the South during the Darkest Decade to resist the expanding influence of the Sapphire Inquisition, which was targeting any non-Human for extermination. Shadowfangs are overwhelmingly deemed illegal and are banned in most countries, though the underground nature of these groups results in these laws having little effect.

Shadowfangs mainly consist of Naerisi civilians who, upon the perceived outbreak of an event or conflict that could lead to the extermination of the local Naerisi population, disappear and group up to form an organised clandestine resistance. Shadowfangs are considered some of the most effective and deadly guerillas in all of Enselonde, and played an instrumental role during the Darkest Decade, killing thousands of inquisitors while taking minimal losses.

In the wake of the Darkest Decade, secret Shadowfang infrastructure remained largely intact, as these groups continue to exist to this day. Most Naerisi view the Shadowfangs as a grim but necessary last resort, which has allowed these groups to thrive for over 200 years.

Shadowfangs have begun their operations once more in many parts of Enselonde due to the recent Great War and ongoing Epilogue Wars. Shadowfang influence is greatest in and around Western Innyria, the last Naerisi state in Enselonde. The Crestian, Wyrsian, Innyrian, and Fühlgartian Shadowfangs have done the most damage in recent years, though other groups have resumed resistance in the South and Eastland, too.

## Known Shadowfang Groups

* Crestian Shadowfangs
* Daletian Shadowfangs
* Fühlgartian Shadowfangs
* Innyrian Shadowfangs
* Sallanthian Shadowfangs
* Wyrsian Shadowfangs
* Yratessian Shadowfangs
Lisseia Monastery

**Lisseia Monastery** is a fortified monastery west of the town of Lisseia in the Kingdom of Llendus. It was constructed shortly after the establishment of the Grey Brotherhood of Llendus, which was founded four years before the monastery was constructed.

After the monastery fortress was built, it became the headquarters of the Llendan knights. In recent years, Lisseia and the monastery have increased in economic importance due to the Llendan Brotherhood creating ever more wealth for the Grey Temple. Lisseia has become a minor economic centre, as well as a minor religious one from the handful of pilgrims passing through to see the monastery.

The monastery features a series of walls, almost resembling a castle. Inside its walls are numerous facilities, such as some shops, a barracks, a chapel, a visitor's lodge, a hospital, and even a small dungeon. Lisseia Monastery, therefore, resembles a miniature city.
Sons of Innyria

Flag used by the Sons of Innyria

The **Sons of Innyria** are a Naerisi Crestian crime gang operating primarily out of Whitecrest and Asyus in Western Innyria. They are widely considered the largest criminal organization (excluding the Syndicate itself) in Enselonde. They are a major member of the Crestian Syndicate, yet also control the Innyrian and Wyrsian Syndicates.

Born from opportunism, the Sons first appeared under Noryan Hijaeli in 1163 AW. They originated from the Innyrian District of Whitecrest but gradually expanded their smuggling operations into the neighbouring Duchy of Western Innyria. From here, their influence rapidly grew, amassing vast amounts of wealth.

Fiona Hijaeli took over after her father's death. Many disputed her reign when she took over, leading to some minor factions breaking away. However, she has recovered her losses and significantly increased the Sons' influence, expanding smuggling operations into Wyrsia and even as far as the Nytalyrian Islands.

## Leaders

* Noryan Hijaeli (1163-1212 AW)
* Fiona Hijaeli (1212 AW-)

## Members

* **Fiona Hijaeli**
* Kelyhn Othaerian
* Lyari Nalfir
Wyrsian Shadowfangs

Flag used by the Wyrsian Shadowfangs

The **Wyrsian Shadowfangs** are a Naerisi Shadowfang paramilitary group founded during the Darkest Decade. They operate in the former territory of the Kingdom of Wyrsia, including the recently founded Republic of Southern Wyrsia, Free City of Whaler's Bay, and Duchy of Redlyre.

The Shadowfangs in Wyrsia have always been more numerous than in other Human states thanks to the former territory of the Naerisi Freehold of Innyria being largely integrated into Wyrsia. This has left a large Naerisi community, centred around Stavia (formerly Innyria) that flocked to join the Shadowfangs in droves.

The Wyrsian Shadowfangs were particularly active during the Darkest Decade and one of the key reasons why the Sapphire Inquisition failed to expand its influence into Wyrsian territory. While they remained idle throughout the Republican-Wyrsian War, the Wyrsian Shadowfangs have responded in force against Naerisi discrimination in the Republic of Southern Wyrsia and skirmishes directed at the Duchy of Western Innyria. A string of sabotage and assassination ultimately forced Gert Brokmann to back down on these policies.
Ulto V, Count of Red Skull

**Ulto V of Red Skull**, also known as **Ulto the Old**, born **Ulto Cille**, was a Wyrsian nobleman who served as the Count of Red Skull and leader of the Red Skull people from 1190 AW until his death in 1214 AW. Ulto V famously led the Army of the Red Skull, attached to the larger Army of Redlyre, during the Republican-Wyrsian War of 1211-1212 AW despite being over 80 years old.

When the Wyrsian mainland began to fall to Fühlgartian invaders under Albert Schmied, the Army of Redlyre, not present at the Battle of Stavia, marched north to defend the Duchy itself. Ulto V considered this act cowardly, detached his own forces, and headed south towards the Second Army, hoping to salvage the situation or, at the very least, buy time. While he had no real chance to stop the fall of Wyrsia, Ulto V was stubborn and extremely patriotic.

Ulto V met Albert Schmied and his Second Army north of Sunfort at the Battle of Sollwood. Sollwood was a resounding defeat for Ulto V, who was captured and imprisoned by Schmied. However, the Army of the Red Skull survived the battle when Ulto V put his son, Iar Cille, in charge and told him to return home shortly before the battle was lost.

With Ulto being the Count of Red Skull in absentia, Iar took over as acting leader of the Red Skull. Ulto V was brought in chains to the now-captured ruins of Stavia and held for ransom. Iar considered paying the ransom, yet Ulto V sent him a letter telling him not to do it. By 1214 AW, annoyed that the elderly count was draining resources wasting away in his prison, Gert Brokmann, the leader of the newfound Republic of Southern Wyrsia, had Ulto V put before a firing squad and executed, officially passing the county to Iar III.

## Military Career

* **Republican-Wyrsian War**
	+ Battle of Sollwood - Defeat (Captured)
Stories

**OOC:** I've struggled quite a bit with how to actually present the world I've come up with. What started out as scribbles in a notebook born out of boredom has transformed over and over again. First, I wanted to write a book, then I wanted it to be an Inkle-like interactive story where you played as Erik von Kalzberg and tried to win the Great War. Then I made an over-ambitious plan to design an MMO with quests and whatnot around Enselonde (good luck with that) before, ultimately, settling on this: the format of a Wiki.

There is, however, one problem with that. A wiki is unmoving. You choose a point in time within your world and write the wiki around how it is at that moment. Yet, how are you supposed to tell stories in an unmoving format where time is at a standstill. The results of that are stories.

Stories, lore-wise, send you back in time to witness events as they happened. Outside of the lore, they're just that: stories. My attempts to make my frozen-in-time characters a bit more lifelike. They go hand-in-hand with documents, which serve the same purpose of breathing life into the world. I hope you enjoy them because I find it much easier to write an analytical Wiki-like page of information than a short story.

Note for any would-be writers: Please make sure to give your story a proper title that fits the format. The format I've settled on is:

"Story: (Character) - (Title of Story)"

So, if I wanted to write a story about some farmhand called Jimmy Red who let a pig escape, and now he has to find it, the page would be called: "**Story: Jimmy Red - Hog Hunt"**.
Maksov iz Taranovkh

**Maksov iz Taranovkh** is a Republican Toscovish Captain serving in the Toscovish First Army. Though he has served throughout the majority of the Toscovish Civil War, he is best known for being the son of Elsov iz Taranovkh, the Toscovish Head of the Republic.

Captain Maksov specialises in the use of ambush tactics, acting as an infamous opponent to the Monarchist forces in the conflict. He often leads smaller detachments behind the enemy, launching attacks on supply lines and unprepared reservists before disappearing back into the night.
Redmile Liberation Front

The **Redmile Liberation Front** or **RLF** were a group of rebels and mages operating out of the Wyrsian city of Redmile under the rule of the Protectorate of Woodhall. When the Kingdom of Wyrsia invaded the Protectorate in 1228 AW, the RLF were one of the first groups to rise up. In the resulting Redmile Uprising the vast majority of the city's civilian population burned alive due to the reckless use of pyromancy.

Once the Army for the Liberation of Wyrsia reached Redmile, they immediately had the RLF disbanded and its mages arrested and later put up on trial for war crimes. The RLF's leader, Lia Donille fled to Whitecrest, but was later arrested and brought back to Wyrsia by the Wyrsian and Crestian Syndicate, eventually being executed in Woodhall.
Okus I, Prince of Arkhalesk

**Okus Volkiva** was an Arkhaleskian horse breeder living in Arkhalesk. He served as the Prince of Arkhalesk under the Golden Empire of Toscov from 34 AW until he was deposed and executed in 37 AW.

He was the younger brother of Yukus. When Yukus became the 3rd Prince of Arkhalesk, Okus felt he was next in line to the succession. However, after Yukus' death, his son Onma claimed the Principality for himself. With Onma's legitimacy highly disputed, Okus tried to sway the court to his side but ultimately failed.

Instead, he had Onma poisoned at a banquet in 34 AW, claiming the Principality for himself. This immediately sparked a rebellion by Onma's brother, Ki. The uprising soon became a stalemate until Artule Volkiva, the son of the the late Prince Kaziuf, defected to the rebellion. Ultimately, Okus was ousted in 37 AW, with Ki briefly being made the new Prince. Ki had Okus beheaded in late 37 AW.
Knights of the New Dawn

The **Knights of the New Dawn**, or **Knights of the New Fühlgart**, are a Monarchist military order based out of Neuesfeld, and a minor faction of the Second Fühlgartian Civil War. With roots in Nyara Worship, the Knights of the New Dawn are heavily sponsored by the Kingdom of the Green Grove, though ultimately swear loyalty to the Kingdom of Fühlgart.
Stonecrusher (Dogs of Whitecrest)

**Stonecrusher** was a Crestian fighter and criminal who acted as the thirteenth leader of the Dogs of Whitecrest. He was made boss after killing Priest in 1189 AW. He was killed by Traitor in a duel in 1190 AW, who became the new boss.

Stonecrusher was a nickname granted by the Dogs of Whitecrest. His real name is unknown. He was reported to be a gigantic man of great strength who could crush stones with his bare hands, earning him his nickname.
Laith Ennithas

**Laith Ennithas** was a Naerisi Wyrsian knight-general who led the Army of Woodhall during the Red Skull Rebellion and Fifth Fühlgartian-Wyrsian War. He was a military advisor, personal favourite, and close friend to Queen Maria I of Wyrsia and played a key role in her ascendance to the throne, securing control over the capital in her name in 953 AW.

Ennithas died in 985 AW of natural causes and was buried with full military honours in Woodhall. His funeral was attended personally by Maria I, who was reported to be in deep mourning.

## Military Career

* **Red Skull Rebellion**
	+ Battle of Cnoc Iar - Victory
	+ Ambush at Taragha - Victory
	+ Battle of Taragha - Victory
	+ Battle of Cnoc Cain - Victory
* **Fifth Fühlgartian-Wyrsian War**
	+ First Battle of the Highlands - Defeat
	+ Second Battle of the Highlands - Defeat
	+ Third Battle of the Highlands - Stalemate
	+ Fourth Battle of the Highlands - Victory

## Awards

* Kingdom of Wyrsia
	+ Service Medal - Kingdom of Wyrsia
	+ Chivalry Medal - Kingdom of Wyrsia
	+ Wyrsian Defence Medal - Kingdom of Wyrsia
	+ Hero of Wyrsia Medal - Kingdom of Wyrsia

## Relationships

* **Allies**
	+ Maria I of Wyrsia
William I, Count of Red Skull

**William I of Red Skull**, born **William Cille**, was a Wyrsian knight and nobleman who served as the Count of Red Skull and leader of the Red Skull people from 1119 AW until his death in 1130 AW. A brave and accomplished warrior, William I won several duels and even a tournament, becoming an icon of gallantry in his lifetime. He died in 1130 AW, being succeeded by his son, William II.
Zaio Ganglu

**Zaio Ganglu** was a native Qiuan merchant who operated within the Sapphire Empire. He was a co-founder of Ganglu Family Shipping alongside his two brothers, Shao and Yankang. After Shao was shipwrecked and died in 873 AW, Zaio gained complete control over the company, and his descendants continue to run the company to this day. Zhina Ganglu, the current owner of the company, is a descendant of Zaio's branch of the family.

Zaio is recorded as slightly less corrupt and shady than his older brother Shao. Only slightly.
Princess Radchava's Warband (Golden Princes)

**Princess Radchava's Warband** was the personal Warband of Golden Princess Radchava, the leader of the Golden Princes between 146 and 150 AW during the War of the Fifteen Princes. Radchava opted for infantry, primarily those with spears and shields. Her Warband was one of the most steadfast infantry formations during the civil war.

The Warband and the princess met their fate at the Fourth Battle of Machayya. Overextended across the left side of the city, Radchava was tricked and outmanoeuvred by Rebel Prince Zhincis, who overran her position and killed her. The Warband would take heavy losses, with what survivors remained absorbed into Prince Gradimr's Warband after the battle.

## Battles

* War of the Fifteen Princes
	+ Battle of Vseba
	+ Battle of Tybikye
	+ Fourth Battle of Machayya
Grass Sea

The **Grass Sea** is an area of largely unspoiled nature between the Rivers Innyr and Suttock, located to the west of the Innyrian Valley and ending near the border of Whitecrest. The Grass Sea is almost exclusively controlled by the Duchy of Western Innyria but has been the site of Crestian, Wyrsian, and Fühlgartian settlements.

The Grass Sea is often described as being the most untouched piece of nature after the Green Grove, sometimes being nicknamed "the Little Green Grove." The local Innyrians have done very little to damage the landscape, as they use the tall grasses, hills, and forests as natural defenses against would-be invaders. After all, what good is an army if the enemy is camouflaged? The Sea is also a popular vacation spot for citizens of the North.
Zachary I, Count of Red Skull

**Zachary I of Red Skull**, born **Zachary Cille**, was a Wyrsian nobleman who served as the Count of Red Skull and leader of the Red Skull people from 1063 AW until his death in 1080 AW. He was named after the famous King Zachary I and his reign sparked a century-long trend amongst the Red Skull of giving children more traditionally Wyrsian names. He died in 1080 AW and was succeeded by his son Henry I.
Knight Academy (Aboniah)

The **Knight Academy** of Aboniah is a royal-sponsored school for prospective knights and the only one of its kind in the Kingdom of Llendus. It was constructed in 1024 AW under the reign of Anasthos II, the so-called "King of Roses", who devoted much of his life to chivalry and tournaments.

The Knight Academy of Llendus is exceptionally meritocratic. Whereas most kingdoms of its kind only allow for nobility to enroll, in Llendus, anyone showing much potential are allowed to enlist. This has lead to the creation of a new class of wandering knights unique to Llendus.

The current headmaster of the Knight Academy is Sir Lambar Isidos, one such knight of commoner birth. While a lion in winter beyond his prime, Isidos is one of the most famous knights in Llendus and enjoys the personal support of King Gitaeus II.