recursal/Fanatic-Fandom huggingface dataset:
Kessler Sagikkun

The Crusaders of the Sterling Serpent

The Wizards of the Coast

**Kessler Sagikkun** is a tiefling mercenary and (tentatively) a member of the Brigade. He was previously a member of Taliesin's Marauders, re-joining after the loss of his bar in the Southern Mantle, but defected after being sent to Icefoot Fortress with a couple of children, assuming that Taliesin sent them there specifically to get them all killed. After meeting with the Brigade members sent to establish the fortress as an outpost, he assisted them in stopping one of the silver dragon corpses from being risen, earning their good graces despite otherwise being a seemingly shifty character.

🔖

**This section/page is a stub!**
It provides the basics, but we'd love to have more written for it. Remove this tag when sufficient info has been written.

**Reason -** *Needs to be finished*

## Backstory

Due to his tongue being cut out and not many people knowing sign language, Kessler has difficulties communicating properly with others.

At some point in his past prior to having his tongue cut out, he assisted in establishing the Droosebury Continental. However, after a "business dispute" he was thrown off the island in the Vortex Isles, only to be caught again and thrown in prison in the Whiteshock Citadel for several years.

Presumably after he was freed from prison, Kessler joined up with Taliesin's Marauders. Little is known about his time with them, but after some sort of altercation he shattered Taliesin's left hand beyond repair, and in turn the bandit leader cut Kessler's tongue out of his mouth.

## Activity

Kessler first appeared between arcs in Halintar: Respite of the Gods, as the as-of-yet unnamed party stopped at his bar, the Kessler Bed & Breakfast, in order to rest before reaching the Ashen Breach. While there they had a run-in with some of the regulars, a group of bandits called Lowtor's Decimators. Among them was an orange dragon named Lowdik, who, while attempting to fight the party accidentally set the bar on fire. While it was reduced to ash, Kessler was able to salvage a chest with some of his adventuring gear from the rubble, and decided to go back out into the world rather than try to bring the bar back again.

Though he apparently had a bad run-in with the leader of Taliesin's Marauders, destroying Taliesin's left hand beyond repair, he was somehow able to sneak his way back into their ranks. Rather than immediately destroying him upon his discovery, the bandit leader instead sent him alongside a couple of grunts to Icefoot Fortress. Kessler realized that they were sent here to die rather quickly, and seeing an opportunity to network decided to ally himself with the Brigade members who had come here in order to clear out the undead infestation beneath the fortress proper. After things were taken care of and the Marauders were fended off, he was welcomed into the Brigade.

## Gallery

A headshot of Kessler. Crabmalique.An expanded version of his headshot, revealing several misc doodles. Crabmalique.Kessler's Spotify album cover. Lilgreenfox.Kessler in GRAND DAD Apparel. Lilgreenfox
Sapphire Gauntlets

The **Sapphire Gauntlets** are a set of magical weapons that grant their wielder the ability to scale difficult surfaces, as well as let loose dangerous electric attacks. It was gifted to Aster Dewlight at the end of MOTHER OF GOD by the Lama Shai-Kozu, after proving his worth with the others by completing the Beguiler's trials.

## Description

Despite appearing to be made of a translucent blue gemstone material, these gauntlets are surprisingly heavy and strong. They've been sculpted to look almost chitinous, the fingertips ridged and barbed at each end. A thin web-like pattern is weaved within it's inside, providing a cool layer of padding that adheres to the wearer when equipped.

## Powers

Once a wearer is attuned to these gauntlets, they get access to their unique climbing power. Attuned users may wield the gauntlets as if they had unarmed proficiency, though they do not get unarmed proficiency with other items in this way.

These gauntlets function as a +1 spiked gauntlet weapon. On a hit, you deal an additional 1d8 lightning damage. If wielding a weapon in a hand that wears the gauntlets, they may administer the 1d8 lightning damage through their weapon instead as long as it's made completely of a material that can conduct electricity.

### Spider Climb

Attuned wielders of these gauntlets obtain a climb speed equal to their land movement speed. By expelling a thin layer of sticky webbing, the wearer can climb difficult surfaces, even going upside down on ceilings as long as one hand is making contact. They may use an action to coat a 5ft x 5ft square within 5 feet of them with the substance, allowing them (and only them) to walk across it without issue. Up to 20 ft of webbing can be expelled at once, with the first expelled square magically disappearing if the limit is reached.

## History

These magical gauntlets were forged in the Beguiler's Forge by the Lama Shai-Kozu.

The Sapphire Gauntlets were created alongside the by the Ivory Iron Wandblade, the Jade Steel Talisman, the Onyx Bow, the Flame Metal Fauld, and the Orange Headband of Tephra's Strength.

## Notable Owners

After being created, the Sapphire Gauntlets were gifted directly to Aster Dewlight.
Ferdinand Portsmith

"I'm just a normal guy, looking for information."

**Ferdinand Portsmith** is a current Brigade member, having been recruited during the events of Sentimentality. Raised in the western countrysides of the High North, Ferdinand moved to Cinadaria where he studied the divine.  He eventually left to work at the Oreo Shore, before an incident there involving members of the Thunderfleet brought the Brigade to his attention.  As the enemy of my enemy is a friend, Ferdinand sought to join, and continue his campaign against them.

🔖

**This section/page is a stub!**
It provides the basics, but we'd love to have more written for it. Remove this tag when sufficient info has been written.

**Reason -** *Needs to be finished*

## Gallery

Initial headshot. CrabmaliqueCarrying some carrots. LilgreenfoxSerenading Burgh. Lilgreenfox
The Thunderfleet

The Thunderfleet is a mysterious guild, nestled deep within the

"Giving the world a winning hand"

mountains of the Southwestern Fringe. They’re noted as breeders of exotic and odd mounts, providing the Glitterati with extra mobility on the battlefield during the days before the truce.

These days, the Thunderfleet is rarely heard from. The evangelists of the Glitterati still use their mounts, and they sell their specimens to the rich and famous for a pretty penny.

Its dareeee
Kilroy Komodo

F.I.R.E.

**Kilroy Komodo** (kihl-roy koh-moh-doh) is a current member of the Brigade, having joined after breaking out of Fort Breakneck alongside Gant Oakarthel and Octavian Rush and accompanying the as-of-yet unnamed Knights of Nadir back to Nadir's Zenith.

🔖

**This section/page is a stub!**
It provides the basics, but we'd love to have more written for it. Remove this tag when sufficient info has been written.

**Reason -** *Needs to be finished*

## Personality

Anything about the character's personality

## Appearance

Describe character's general appearance

Add subsections for specific outfits if desired

## Backstory

Her parents owned a series of food stalls and carts in Nakada, of which she spent her days serving food to the dock workers, who were primarily Selachii.

Kilroy was a rather standard peasant minding her own business in the middle of nowhere in Ohwald when she was abducted by the Glitterati, being transported.

## Brigade Activity

Kilroy briefly considered using the tower to get to the High North and attempting to return to her home in Ohwald, but dismissed such as being too expensive.

## Gallery

Headshot. CrabmaliqueKilroy being scared. LilgreenfoxKilroy being scared, again. Lilgreenfox
Damascus Nifeton

"We are not friends"

**Damascus Nifeton** is an ex-convict and ally of Rhyn, and by extension a member of the Brigade.

🔖

**This section/page is a stub!**
It provides the basics, but we'd love to have more written for it. Remove this tag when sufficient info has been written.

**Reason -** *Needs to be finished*

## Backstory

Damascus was imprisoned in Naan'ba after attempting to kill Adrian Nifeton during the Nifeton killing games.
Wind Sylph Short Sword

### Basic Bonuses

+1 magic weaponDeals 2d4 slashing + 1d4 force, so long as the wielder is not bloodied

## History

### Current Owners

Rabi Phendara

The **Wind Sylph Short Sword**, known colloquially as the **Feather Sword** or **Feather Blade**, is a scimitar that was discovered by the as-of-yet-unnamed party of Halintar: Respite of the Gods while pursuing Andromeda in Crooksbarrow. A powerful weapon, it's utility has been an essential tool for Rabi Phendara since it was discovered.

## Description

A graceful, barbed sword that's been constructed to look and feel as light as a feather.

The blade itself has one flat edge, with the other one extending out numerous small barbs. It has a fanciful look to it, with a wispy handle and guard. It looks and feels very lightweight.

## Powers

By default, the weapon is a +1 scimitar. It deals 2d4 slashing damage instead of the standard scimitar damage.

### Wielder's Strength

So long as the wielder is not bloodied, the weapon deals an additional 1d4 force damage. A faint hum of power can be heard emanating from the weapon so long as this requirement is met.

Additionally, while the bloodied requirement is met the weapon may strike further away than it's standard 5 ft range. It can attack up to 15 ft away from the user- however, if the foe is further than 5 ft from the wielder, the damage is converted fully to force damage, as it shoots out a blast of forceful air to hit them.

### Press the Weak

If the wielder is not bloodied and their target is, they may attempt to physically push the foe with the feather's force energy. After an attack hits, the target and wielder must make opposing Strength (Athletics) checks. If the target fails, they are pushed back 5 ft. If the wielder succeeds by 10 or more, the target also falls prone.

## History

(Add Shadowfell oneshot stuff)

Presumably discovered by Andromeda as she was building her lair beneath the abandoned greenhouse in Crooksbarrow, the party found it laid aside in a chest in the midst of their pursuit. Rabi claimed it, and has continued to wield it ever since.

## Notable Owners

(Shadowfell oneshot stuff)

* Rabi Phendara is the current owner of the blade.
Versel von Dastudr

**Madame Versel von Dastudr**  (vurr-sehl vahn dass-too-duhrr) was the previous arch-mage of Karomatzu. Having somehow persuaded those of the Glitterati who defected to the side of Curunthsh to keep her in power, she assisted in the extraction, imprisonment, and experimentation on Shards at Fort Breakneck.

Though they were only reunited briefly before they were made to face off against the leaders of the Glitterati, Versel seemed to address Professor Hydran as if he were her father. The exact specifications of their past relationship are unknown, though this bond influenced her to aid the group in breaking Shards out of her confines and distracting the Glitterati directors enough to let the group escape. She was last seen vanishing in the midst of the the battle as the group was escaping.

🔖

**This section/page is a stub!**
It provides the basics, but we'd love to have more written for it. Remove this tag when sufficient info has been written.

**Reason -** *Needs to be finished*

## Personality

Versel appears to be a very serious individual, carrying her power and responsibilities with the utmost respect. She seems to have no tolerance for errors or tomfoolery, preferring harsh punishment or displays of power in order to put her lowers in their place.

## Appearance

Versel is a wild elf, tall and umber-skinned, with scars riddling her arms and chin. She's got freckles on her shoulders and along the bridge of her nose. Her hair is a deep forest green, with lighter green tabby stripes goign through her hair and along her ears, which end in typical wild elven tufts of fur. She tends to wear her hair up in a tight, tidy bun, clasped in place with a band of what appears to be some sort of fangs or teeth pointed up to the sky.

## Backstory & Activity

Any backstory details that you want to be public knowledge. Pre-first appearance, add as many subsections as you want

Post-first appearance activity. Add as many subsections as you'd like. Link oneshots they've been in

## Item(s) of Note

* **Wand of the Tyrian One**, a wand made with one of Karomatzu's feathers

## Gallery

A full-body shot of Versel investigating her wand, which was supposedly crafted with a feather from Karomatzu himself. Lilgreenfox
Kabo'Tris

**Kabo'Tris** is a populated village, one of many along the Southern Mantle edge of the Rade River. With over three fourths of the town sheltered by dense, lush jungle, it uses it's placement to prosper as well as protect itself against attacks from bandits or beasts.

🔖

**This section/page is a stub!**
It provides the basics, but we'd love to have more written for it. Remove this tag when sufficient info has been written.

**Reason -** *Needs to be finished*

## Layout

* Sectors (if any)
* Places of Note

## Population

* Shi'ko and Brick Tris are from this town,

## Trivia

* The Knights of Nadir passed through this town on their way to investigate the disappearance of Oakarthel.
	+ While there, they rescued Brick Tris and his classmates from the CIP. This caused his guardian/uncle Shi'ko Tris to volunteer his services to their cause, whereupon he took himself and Brick and moved to Nadir's Zenith.
Sung

**Sung** is a member of the Brigade, recruited alongside Koya and Goby during the events of Arson's Lament.

🔖

**This section/page is a stub!**
It provides the basics, but we'd love to have more written for it. Remove this tag when sufficient info has been written.

**Reason -** *Needs to be finished*

## Personality

Anything about the character's personality

## Appearance

Describe character's general appearance

Add subsections for specific outfits if desired

## Relevant/Known Backstory

Any backstory details that you want to be public knowledge. Pre-first appearance, add as many subsections as you want

## Campaign/Oneshot/Brigade Activity

Post-first appearance activity. Add as many subsections as you'd like. Link oneshots they've been in

## Item(s) of Note (if any)

If the character has any items that are especially interesting or powerful, or otherwise have their own wiki page or smthin.

## Quotes

Any funny/interesting/sad quotes, if desired.

## Warmup Questions

*(See: Warmup Questions)*

**Warmup Question Written in Bold**

Answer answer answer in any amount of detail you'd like
The Battlefield

The **Battlefield** is a no-man's land located within the heart of Halintar. So terribly scarred by endless generations of war, only the bravest of souls choose to venture through it.

🔖

**This section/page is a stub!**
It provides the basics, but we'd love to have more written for it. Remove this tag when sufficient info has been written.

**Reason -** *Write more about it, ie landmarks, oneshot appearances, etc*
Voorat Gutslinger

**Voorat Gutslinger** (vuu-rat gut-slihng-ehr) is an ex-member of Taliesin's Marauders and current tentative ally of the Brigade. Having joined the Marauders several years ago on a quest to "earn his name", he's now realized that there may be more to life than gut-slinging.

## Activity

Voorat is the grandson of Kruna Gutslinger, a last name he desired to finally attain. Voorat hated everything about being in his hometown, his parents both dying in the final days of the war, his grandmothers pacifist attitude, practically everything. he was violent to other children when he was growing up and has a lot of outward rage towards the world at home, too early to fight, to late too enjoy more in life.

Voorat escaped Groasblouk as soon as he could at the age of 14 and traveled with a mercenary group to the battlefield. They were promptly killed and raided by Taliesin's Marauders. Taliesin took the youngest of this merc group, Voorat himself, and raised him. It is only now, at 19, that Voorat is starting to have some doubts about the organization he's in.

Voorat has committed atrocities and murdered many people, desiring a good fight. He has seen much of the Battlefield's chaos.
Shang Mofuay

**Shang Mofuay** (shayng moh-foo-aye) is a veteran of the 8th Division of the Iron Claw and a member/associate of the Brigade. After the settlement he founded in Kissander Fortress fell to the hands of cultists, he remained with the Brigade, feeling aimless for some time. Upon reflection, he decided to leave and settle a new outpost in the Battlefield, in order to regain a small leadership position and do something he felt was more meaningful with his life.

## History

Shang was a part of the 8th Division of the Iron Claw during the lattermost end of the war, earning his keep as a soldier and making several close allies along the way. Upon the end of the war they established Kissander Fortress as a safe place to live for those who "don't belong anywhere else", however the rest of the division left once things were properly secured.

## Activity

During the events of Blood Party, the community that Shang had spend so many years cultivating and protecting was destroyed, as they had been permeated with cultists who attempted to sacrifice Kris Nifeton in order to summon a demon named Yannos. One of the few survivors, he went with the others to join the Brigade.

After spending much of his time there moping, Shang eventually came up with the idea to try and establish a new outpost in the Battlefield, in order to utilize his leadership abilities and also service both the Brigade and other wanderers looking for shelter in the neutral territory. Several members, including a previous inhabitant of Kissander, Zetaruul, went with him to accomplish this task. Shang also called in his old allies from the 8th Division, who agreed to meet him at Icefoot and assist in protecting the space.
Taliesin Procon

Kessler Sagikkun

**Taliesin Procon** is the leader of Taliesin's Marauders, a nefarious group of bandits that plagues the Battlefield. Underhanded and cruel, he has no qualms with claiming the hard work of others for his own profit, as well as taking advantage of the weak and vulnerable.

🔖

**This section/page is a stub!**
It provides the basics, but we'd love to have more written for it. Remove this tag when sufficient info has been written.

**Reason -** *Needs to be finished*

## Appearance

Taliesin is in his late 40s early 50s, and has dark blue/graying hair. He has a beard with no mustache that is neatly taken care of and curled in the style of viking. He wears a metal helmet that covers the top half of his face, only revealing his piercing eyes. Adorned in Brass Scalemail that is colored in browns and greens for camouflage. He wields a handaxe in a gloved hand, and if payed close enough attention to, you can notice he isn't very strong with the swings, but still has excellent aim. he is also wearing a fauld with several fingerbones hanging off of it, indicating the nobles he has killed, with rings attached to each one.

## Relationships

### Kessler Sagikkun

Taliesin's relationship with Kessler seems to be one of deep-seeded hatred- his left hand is destroyed permanently due to the tiefling's hammer, and in turn he cut Kessler's "silver tongue" right out of his mouth. Before that incident, it's implied that Kessler was a valuable member of the Marauders for some time.

## Activity

Taliesin has been taking advantage of the chaos spread about by the defecting of Tephra and disappearance of Dinante, often inviting impressionable or orphaned youth into is group in order to groom them into ideal bandit material. He attempted to claim Icefoot Fortress after the Brigade had cleared it out of undead, but after boasting their power decided it would be better to save that altercation for another day.

## Gallery

The first illustration of Taliesin. Crabmalique.
Vittorio Runegazer

**Vittorio Runegazer** (vih-toh-ree-oh roon-gae-zher) is a neutral to antagonistic force against the Brigade. While he has worked alongside them in some situations, he most recently teleported away with an important artifact, taking it from both the Cabal of the Brass Arrow and the Brigade's custody.

Within the ruins cleared out during Dirty Martini, Vittorio founded Abark College, continuing to grow its ranks over time.

🔖

**This section/page is a stub!**
It provides the basics, but we'd love to have more written for it. Remove this tag when sufficient info has been written.

**Reason -** *Needs to be finished*

## Personality

Vittorio is a very proud man, regularly keeping an aloof air and a venomous tongue even when faced with insurmountable odds. Privately, he both loathes and is fascinated by the dragon gods. He believes that the dragon gods are the cause of war and strife in Halintar, and that mortals should rule themselves rather than look to any higher power. Rather than rely on faith or mysticism, he regularly emphasizes the importance of logic and understanding. Vittorio takes every opportunity to test his wit against others. He has no qualms with manipulating and humiliating others to get what he wants, and often lies out of sheer habit. Despite his reasoning, he lets his hubris get the better of him and often rushes his work as a result. He has regularly shown a lack of empathy for anyone save Margeaux, with whom he can be honest with.

## Appearance

Vittorio is a slender man with a sharp face and long blonde hair that he regularly keeps in a braid behind him. Perpetually filthy spectacles hide striking blue eyes. Despite his noble lineage, he usually wears comfortable, fitted clothes under a well-kept lab coat. His most striking feature is his inhuman left arm. Where there should be skin, his flesh is hard and segmented into a dark purple carapace.

## Relationships

### Family

Taivan Runegazer - Father

Darya Karras Runegazer - Mother

Rosabelle Runegazer - Sister

Leonzio Runegazer - Elder Brother

## Item(s) of Note

Currently in possession of a powerful artifact currently sought by the Brigade.

Come and get it.

## Quotes

"Of course there's a risk. Nothing worth doing is ever without risk."

"I cannot believe I am surrounded by idiots again."

## Warmup Questions

*(See: Warmup Questions)*

**Warmup Question Written in Bold**

Answer answer answer in any amount of detail you'd like

## Trivia

When his magic is unavailable, Vittorio's bug-arm greys

## Gallery

Headshot. CrabmaliqueVittorio and his girlfriend, Margeaux. LilgreenfoxThe initial art, drawn by the player himself. VoltsungVittorio in his "vacation" suit. LilgreenfoxVittorio in his less vacation-themed suit. Lilgreenfox
Trading Dynasties

The Dynasties of the The Southern Mantle make up the government of the region, as Tephra cares little for meddling in the affairs of her people wishing them to do as they please. Most civilized peoples of the Mantle at least acknowledge the Dynasties as the major power of the Mantle. The Dynasties don't create borders, as these were put in place before the dynasties long ago.

**The Kodai Dynasty:** This Dynasty rules The Black Lands in the powerful capital of Orkenest, focusing mostly on strong border control, and trading resources with the outside countries. Solidifying a strong bond with the BGT to the point that a member of the Kodai family is a member of the prestigious group. The Kodais are much more of isolationist then the rest of the dynasties, only focusing on work, and not letting the complicated family dynamics get in the way of policy. That said, if someone looks close enough they can tell that the family is riddled with vicious in-fighting. In current era, F.I.R.E. has wiped out most of the Kodai dynasty.

**The Rocvaiana Dynasty:** Laid claim to the state of Shamtha'tra, high up within the mountains. During intense wartime, it was the Rocvaiana druids that blended the very nature of the world against the oncoming silver hordes. Nowadays, the shamans of the Rocvaiana focus on agriculture, and the protection of their lands most precious secrets. The villages under the Rocvaiana Dynasty tend to be large farmlands with small villages, and have some protection from Dynasty personal militia. The Rocvaiana Dynasty since 906 have Franchised into the **Vai Rice Corp**

**The Evinla Dynasty:** Claim ownership of the state of Aung, the Evinla Dynasty was primarily known for it's heavy moderation of the Rade River. The position of Dynast was highly sought after,  and many members of the populace were aware of the infighting of the Evinla Dynasty in general but chose to ignore it. The Evinla dynasty was also exposed in 905-906 for human trafficking, drug smuggling and animal cruelty. F.I.R.E. has promptly put down the Evinla Dynasty.

**The Koo-Sol Dynasty:** The dynasty of Pamiko, The Koo-Sol family has always taken a very relaxed position when it comes to ruling, only really focused on honing their craft as professional weapon manufacturers. They live high in the mountains so keep away from any prying eyes, and apparently have vaults of stockades from wars past. The Koo-Sol quickly gave in to F.I.R.E. and have franchised as the Sol Federation, developing the advanced diamond armor that the Elite military of F.I.R.E. use.

**The Shi Dynasty: Kuang'Shi**

The Yama Dynasty: Tarim
Salt Dwarf Political Parties

This is a list of current or past known Salt Dwarf political parties active in Caus Drukat.

## Active Political Parties

### The Coalition

**Leader**: Hydro Nestbeaker

**Second**: Cerium Castiron

A science-based party, and currently the strongest one in the polls.

### Thalassocrats

**Leader**: Titani Vand

**Second**: Scandium Alloy

Naval Military party, highly autocratic. Was the leading party until their leader was slain at Moore Bay several months ago.

### Socialites

**Leader**: Snowynn Colalthane

**Second**: Negracity Thanium

Party striving for (positive) relationships with the surface world.

### DDtO (Don't Drown the Orphans) Party

**Leader**: Thefabera Barrelriver

**Second**: Dedrigit Castiron

Doesn’t want you to drown the orphans.

### League of Authors

**Leader**: Bradrean Minecraft

**Second**: Etsuhan Lutieum

Values writers and reading, wants to increase emphasis + social value on writing of all kinds

### Abbathor's Chosen

**Leader**: Stodd Stodder

**Second**: Srangveth Akheilos

“Athiest state suxx, we want structure and religion is proven to add it. Plus, science proves there’s an afterlife and dedicating ourselves to it will ensure we end up somewhere."

### Baby Powder Party

**Leader**: Igg Clefpi

All members are 15 or younger, and want to set strict limits on the age of those who can contribute to society

### Demo-Ex-Socialites

**Leader**: Tiles Serack

The Socialites still want to hurt the surface dwellers, whilst the Demo-Ex-Socialites want to let the dwarves and surface dwellers live separately in peace.

### The Material Marquis

**Leader**: Matrium Sidigg Clefpi

Material Marquis wish to expand enterprises and wealth for all, lower taxes and allow free enterprise to rule. They are highly popular due to the radical difference

### The Debate Commission

**Leader**: Judge Jebb

A political party focused on keeping the balance of dwarven society. They run all the debates held to elect new leaders of Caus Drukat.

## Defunct Political Parties

### The Textilites

**Leader**: Osium Vanif

**Second**: Therdulir Magnesium

Wants to kidnap people, NOT for food or slavery, but for better clothes

Disbanded due to the VDC clocking them for voter fraud.
Sothe Moulder

**Sothe Moulder** (soh-thh mohld-ehr) is a current member of the Brigade, serving as the primary manager of the Radish Rack Bed & Breakfast. He was recruited by the Knights of Nadir, having been offered safety after they assisted in temporarily defusing the anti-tiefling sentiments that proliferated his hometown of Steurwharet.

🔖

**This section/page is a stub!**
It provides the basics, but we'd love to have more written for it. Remove this tag when sufficient info has been written.

**Reason -** *Needs to be finished*

## Personality

Anything about the character's personality

## Appearance

Describe character's general appearance

Add subsections for specific outfits if desired

## Backstory

Any backstory details that you want to be public knowledge. Pre-first appearance, add as many subsections as you want

## Brigade Activity

Post-first appearance activity. Add as many subsections as you'd like. Link oneshots they've been in
The Ashen Breach

The Ashen Breach is the embodiment of power and strength for the Southern Mantle, and makes up most of the Southern Mantle as a whole. The Breach makes up a large iron city that surrounds the volcano, moats of magma, and a giant fortress within the volcano itself. Tephra is the lord of Ashen Breach, and lives within her palace lavishly, helping her people only when necessary, but in times of war, the Breach is an unstoppable attack force capable of causing great amounts of destruction

The farmlands around the breach provide a huge sum of vegetables and fruits for trade throughout the country. Iron and steel deposits are plentiful in the volcano, and fishing off the coast is another great source of food. The Ashen Breach can be seen as a reverse mirror of White Shock in many ways.

### History

Through the backbreaking efforts of Orcs, Tieflings, and Dragons, A molten fortress was created at the beginning of time. Tephra has decreed this, and her recounting of this simplistic history is followed by her many subjects.

Most of what the people of The Ashen Breach only know of war, so this peace time has come to a bit of a shock to them. Most former warriors have traveled away, or stayed home and become farmers, so the Ashen Breach is a bit less occupied then before. Tephra herself doesn’t seem to care too much.
Andromeda's Staff

### Basic DCs

DC 13 Constitution saving throw (DC 15 for plant-based individuals) or take poison damage every turn until the save is made

## History

### Location Found

Crooksbarrow (original)Nadir's Zenith (replica)

### Current Owners

Professor Hydran

**Andromeda's Staff** is a mage's staff that was used by Andromeda, a plantfolk who had previously been trapping other plantfolk in order to fuel her experiments in Crooksbarrow. The item was recovered by Hydran, and thought to have been lost for good after it was broken after beaching near the town of Groasblouk. However, thanks to 42tr-4y, a replica of the staff was recovered and is now in Hydran's pockets.

## Description

The original staff was very floral-themed, presumably crafted by Andromeda herself. It was woven with petals, leaves, and vines, and was surprisingly sturdy.

The replica is a bit more Hydran-flavored, a straight and sturdy staff with an aquatic aesthetic and a small magic conch at it's peak.

## Powers

By default, the staff provides a +1 to spell attacks made while holding it.

### Deadly Spores

The staff has a spore-releasing effect that can be used two times a day. The charges are regained at dawn.

When expelled, all creatures within a radius of 30 ft of the wielder must make a Constitution saving throw. The DC is 13 for most beings, but any creature with plant-based origins (such as Plantfolk) must make a DC 15 save. On a failure, a creature takes 2d6 poison damage, and at the start of each of their following turns they take an additional 1d6. They may continue attempting the save at the end of each of their turns.

## History

The original staff was wielded by Andromeda, who used it in combat against the party of Halintar: Respite of the Gods. After her demise, Hydran claimed it.

Upon being kidnapped by Salt Dwarves in Moore Bay, the staff was lost. Later, while perusing Trinket Beach, the party discovered the staff broken in two.

Far later, thanks to Darwin's creation of 42tr-4y, the staff was recovered with a new aesthetic to it. It still had the same effects, and Hydran still keeps it on his person as of late 905 ME.

## Notable Owners

* Andromeda was the original owner of the staff, though it was claimed by Hydran and later broken after being kidnapped by salt dwarves.
* Professor Hydran was able to obtain an aquatic-themed replica of the staff with help from Darwin.
The Hootsman

**The Hootsman** (who-tss-man) is a Brigade member that first appeared in Parentnapped! Hailing from the Isle of Unst to the far east, he was unsatisfied with his homeland and wished to conquer more. Into the west, the hero quested to far Halintar and wished to gain the popularity of the populace by destroying local threats.

## Personality

The Hootsman is a valiant hero, if direct with his methods. Strength is highly valued and he wishes to share his strength with the muscularly impaired. He is also caring towards children, having been described as 'a very aggressive father'.

## Appearance

The Hootsman towers over many, being roughly eight feet tall. Long golden red hair and a braided goatee frame his face. He is described as wearing 'armour made from wolf'.

## Relationships

### Friends

Angus McFife

Ralathor

## Backstory

The Hootsman was instrumental in offensives against The Evil Wizard Zargothrax, who threatened the neighboring Kingdom of Fife. It was his sudden appearances that turned the tides of many battles.

## Brigade Activity

### Parentnapped!

The Hootsman met up with several other Brigade members in order to investigate the kidnapping of the parents of Maya Rosetree.

## Quotes

"I demand your strongest drink!"

"Ride on my shoulders, small child!"
Valyrian

**Valyrian** (vah-leer-ii-ahn) is a current member of the Brigade, and shared friend of Bane and Omen. She befriended the two after arriving in Halintar from Kaiken, later assisting several Brigade members in investigating the Lightning Tribe.

🔖

**This section/page is a stub!**
It provides the basics, but we'd love to have more written for it. Remove this tag when sufficient info has been written.

**Reason -** *Needs to be finished*

## Personality

Anything about the character's personality

## Appearance

Describe character's general appearance

Add subsections for specific outfits if desired

## Relevant/Known Backstory

Any backstory details that you want to be public knowledge. Pre-first appearance, add as many subsections as you want

## Campaign/Oneshot/Brigade Activity

Post-first appearance activity. Add as many subsections as you'd like. Link oneshots they've been in

## Item(s) of Note (if any)

If the character has any items that are especially interesting or powerful, or otherwise have their own wiki page or smthin.

## Quotes

Any funny/interesting/sad quotes, if desired.

## Warmup Questions

*(See: Warmup Questions)*

**Warmup Question Written in Bold**

Answer answer answer in any amount of detail you'd like
Shashank Dempti

**Shashank Dempti** was a kobold cleric and childhood friend of Kris Nifeton. She had joined Caravan 17 as they docked in the High North as they prepared to head to investigate the Shining. At some point between their departure from the High North and their arrival at the Tipsy Tengu, Shashank and Kris expressed mutual affection for one another, becoming girlfriends. However, this relationship didn't last long, as soon after arriving at the Tengu she was murdered after witnessing the death of Cyrus Groslind at the hands of Neville Poshkin.
To Rescue a Cactus Bird

Ishi

Octavian Rush (NPC)

**To Rescue a Cactus Bird** was a Brigade oneshot following the quest to seek out and rescue the lost mount Kima "Bitchslayer" Phendara and familiar Perdue. After several scouting missions and town visitations, they discovered that both beasts were being held by Dynasty leader Xian Evinla, with the former being forced to fight in a pit-fighting ring. Finn Mito, alongside a couple of allies he met in Bahn-Hapeye, broke into the fighting ring in order to free the trapped beasts and return Kima and Perdue to their rightful owners.

## Character Developments

* First appearances:
	+ Player Characters
		- Hurc Broadblade
		- Ishi
	+ Both new PCs joined the Brigade
* Kima "Bitchslayer" Phendara and Perdue were rescued after being accidentally abandoned in the wilderness of the Southern Mantle.

## Summary

The session began with Finn Mito and Octavian Rush just arriving in Bahn-Hapeye, the city prospering after being declared the champion of the Estuhire Race (which the Knights of Nadir won in their name). A representative of F.I.R.E. is preaching the goodness of his guild to an uneasy crowd, who begins to attempt to harass the man into leaving.

Knowing of the underground pit-fighting ring that Kima and Perdue were trapped in, but unsure of their power alone being able to release them, they approach the adventurers Ishi and Hurc Broadblade, who they had spotted in the crowd beforehand. Offering wealth, a place to stay, and future jobs, the two newfound allies decided to join the Brigade members on their mission.

Using stealth, charisma, and a hint of brute force, the crew broke into the Red Room, a nest of criminal activity located on the third floor of a tall building in the fancier side of town. They broke the locks on all the creatures being held for combat, releasing them all into the pit-fighting ring at once. Overwhelmed and frightened, the spectators and humanoid combatants went into a panicked frenzy. Xian Evinla, the head of the Evinla Dynasty and coordinator of this ring, began angrily shooting spells at the four adventurers. Despite the assault and the chaos, Finn flew through the tent and snatched Perdue right out of the dynast's clutches and the party of four fled all the way back home with their rescued animals in tow.
Satin Daggerhart

**Satin Daggerhart** was a Daggerhart refugee, fleeing the Fringe after the death of Karomatzu incited a civil war in the noble family. Led by Pauline and Mr Curse, she eventually joined the Brigade upon arriving at Nadir's Zenith. Despite putting up a tough fight, she was unable to fend off the assault of one betrayer Celica Nictosich and was slain in the greenhouse.

## Personality

Satin had a warm, friendly personality, with a bit of a brash-but-encouraging attitude towards those she perceived as weak-willed. She enjoyed spending her time in nature, and believed in the natural cycle of life and death as part of everyday life.

## Appearance

In her true form, Satin appeared as an elderly human woman, with pointy-tipped ears inferring a slight elven heritage. She had snowy white hair and pale skin, with a gaunt face littered with scars. Her left eye was a golden orange, while the other was white and long-since blinded. She wore leathers and furs of her own creation, with a stuffed rabbit with button eyes draped around her neck.

In her werewolf form, the snowy hair on her head stretched to coat her whole body, gaunt and ragged, more like a wild dog left on the streets of a city than a full wolf. She had a short, cropped tail, and unsightly uncut talons. She tended to only take this form when hunting at night, spotted on occasion outside of the township proper alongside her fellow elderly werewolf Albi Rose.

## Relationships

### Family

Reportedly, Satin had a family back in the Fringe that aligned themselves with Curunthsh. Though she didn't feel strongly either way, she spotted the other Daggerharts escaping and decided on a whim to go with them rather than stay.

### Friends

Albi Rose was Satin's best friend as soon as the treant joined the Brigade. They were practically inseparable, only apart at the time of Satin's murder due to Albi being out on a solo hunt at the time.

## Backstory

Back in her youth, Satin was a powerful fighter, serving as a bodyguard for various "lightweights" that needed protection in the Glitterati. She got to travel the world on these jobs, not just in Halintar but also visiting Ohwald, Kaiken, and the Vortex Isles, meeting all sorts of curious folks. She would frequently tell winding tales about these journeys, though many seemed rather far-fetched.

## Brigade Activity

Satin was largely an inactive member of the Brigade, having not nearly as much energy in her old age as she did in her youth. The most she would do is hunting excursions, which became far more frequent after Albi Rose joined the Brigade.

She was the second victim of Celica Nictosich, falling to a silver dagger in the greenhouse.
The Liar

The Liar is a member of the Abark College who first appeared in Oozeapalooza. A tall tiefling that tells even taller tales, he earned his name by spreading stories to which the nature of their validity is up for debate. His most well known one is the story of The Hunters, a group of 4 (including a ranger, a sorceress, a rouge, and a fighter) took down a massive beetle-like monster said to have been many times stronger than a Tarrasque.

🔖

**This section/page is a stub!**
It provides the basics, but we'd love to have more written for it. Remove this tag when sufficient info has been written.

**Reason -** *Needs to be finished*

## Personality

Despite his name, The Liar does not lie very often. In his own words, "They only call me The Liar." His primary motive is to travel and find new adventures to make folk songs about, and to Dis with anyone that thinks the stories are made up.

###

###

###

###

## Campaign/Oneshot/Brigade Activity

In Oozeapalooza, The Liar was found marooned on a makeshift raft and saved by an adventuring party. Joining along, he participated in the ultimate destruction of the ooze that was causing the island to transform, freeing a woman named Nyhr and dealing the final blow himself.

## Item of Note

A bronze rapier, found in the remains of a gelatinous cube.

## Quotes

"Some folks call me The Liar. Some folks don't tell the truth."

"They only call me The Liar."
Phinks

**Phinks** (finx) is a current member of the Brigade, recruited early on as an escapee after the events of Journey to the Ashes. She, alongside Cecilia Teriko, was visiting the Breach from Kaiken in order to investigate the Shining. After joining the guild she became a valuable member due to her in-depth knowledge on creating various poisons as well as her general survival skills.

She seems to have some sort of parent-child relationship with Yucca Thistleclaw, who made her way all the way to Nadir's Zenith despite her intense old age.

🔖

**This section/page is a stub!**
It provides the basics, but we'd love to have more written for it. Remove this tag when sufficient info has been written.

**Reason -** *Needs to be finished*

## Personality

Anything about the character's personality

## Appearance

Describe character's general appearance

Add subsections for specific outfits if desired

## Relationships

### Family

#### Yucca Thistleclaw

Though particularities are unknown by anyone other than Cecilia, Phinks seems to have some sort of parent-child relationship with the old druid Yucca Thistleclaw, who made her way all the way to the High North on her own and traveled with the Knights of Nadir to get back to Nadir's Zenith to see her.

### Friends

#### Cecilia Teriko

Phinks and Cecilia are best friends as well as business partners, working the potion/poison mixture of apothecary skills together.

Though they're both lesbians, they are "not be each others' types", instead remaining close friends.

#### Rhyn

Due to the rogue's appreciation of medicine and poisons, Rhyn and Phinks have gone on a small number of outings together in order to gather materials and for Phinks to tutor Rhyn on the topic of medicine. This has caused Phinks to slowly develop a crush on the tiefling, though it appears to be unrequited.

## Backstory

Any backstory details that you want to be public knowledge. Pre-first appearance, add as many subsections as you want

## Brigade Activity

Post-first appearance activity. Add as many subsections as you'd like. Link oneshots they've been in

## Gallery

A full body image. LilgreenfoxA headshot. CrabmaliqueThinking about Rhyn. Crabmalique
Pell Mell

**Pell Mell** (pehl-mehl) is a spirit that haunts the Endless Library of Nadir's Zenith, having perished there after being afflicted by a book-reading curse.

## Personality

Pell Mell is a rather peaceful individual, always on the lookout for new knowledge. Despite it being the literal death of them, they still seem to enjoy reading, and if their soul isn't dormant they can usually be found browsing the shelves of the Endless Library. However, any attempts to damage or steal from the library causes them to become irate, and they have no qualms with wielding their undead abilities in order to protect it.

## Appearance

In dormancy, Pell Mell's soul vanishes into their skull. It is the top half of a kobold skull, decorated with delicate chains, spectacles, and a brown gem at the center of their forehead. Two horns curve inward, with sharp corners at the top that end in points.

When awake, Pell Mell's spirit forms around the skull. They appear to have been small in stature even for a kobold. On either side of their head are two little "head-wings". They wear simple scholar's clothes, with a small satchel at their hip. Their tail is long and prehensile, curling into a curly-q at the very tip. The overall outline of this spirit is almost "sketchy" in appearance, almost as if their soul is outlined with roughly drawn ink. Small will-o-wisps surround their upper half. They are rarely ever seen without a book of some kind.

## Backstory

According to Pell Mell, they were once a right-hand aide to a previous owner of the tower. however, they were enthralled by the contents of the Endless Library, and would often sneak away at night to peruse the boundless knowledge of it's countless shelves. Upon figuring out Pell's actions, the enraged tower owner decided to use them as an example to his other servants, striking a dark curse onto Pell that forced them to read every book in the library until none remain. As the library is endless, Pell Mell eventually died within its halls, and their soul is trapped forevermore.

After the death of the previous owner, Pell no longer felt compelled to read constantly, though their spirit is still trapped in the Endless Library. While offers have been made to look into releasing their spirit, until an actual solution is provided they seem content to serve as a librarian to the area with their spare time.

## Activity

Pell Mell first appeared in Call Me Opti-Mystic, where they were drawn to the meeting of wizards in the tower. Listening in for a while, they eventually revealed themself and offered a boon to the present individuals in order to advance their scholarly journeys.

## Gallery

**Pell Mell**'s skull. Lilgreenfox**Pell Mell** full shot. Lilgreenfox
Tristan Talmi

**Tristan Talmi** is a kobold and veteran of the 8th Division of the Iron Claw. He is a longtime friend of Shang Mofuay, answering his call for aid in the attempt to settle the ruins of Icefoot Fortress as an outpost for the Brigade.

## Information

Reaching 60 years of age, Tristan has had then most experience out of the group. He's a bit overweight for a kobold but most of that weight is due to the bulk he's got on him. Standing at an impressive 4'5, with a nearly 7 foot long trident as his major weapon, Tristan commands respect from any group he is a part of. Stoic and quiet he lets his actions talk for him, but when he does is well spoken and wise. Tristan had a small family, a wife, two kids and three grandchildren, they all live in a settlement in the battlefield that was set up by the 7th Claw Regiment known as Kordi.

Tristan in his youth was a maniac on the battlefield, and had a harsh survival of the fittest attitude, something that rubbed off on Warren a bit, now older he's shed this belief a bit.