Bruce Wayne (Prime Reality)

* Biography
* Threat Assessment
* Trivia, Notes and Links
* Gallery and Quotes

* Batman
* Bruce Wayne

### Other Aliases

The Dark Knight, The World's Greatest Detective, Gotham City's Guardian (Titles)
Detective, Master Bruce (Nicknames)
John "Matches" Malone (Aliases)

## Affiliation and Relationships

### Relatives

Alan Wayne (Great-Great-Grandfather, Deceased),
 Catherine Van Derm (Great-Great-Grandmother, Deceased),
 Patrick Wayne (Paternal Grandfather, Deceased),
 Constance Wayne (Paternal Grandmother, Deceased),
Roderick Kane (Maternal Grandfather, Deceased),
 Thomas Wayne (Father, Deceased);
 Martha Wayne (Mother, Deceased),
 Thomas Wayne, Jr. (Possible Brother, Deceased),
 Damian Wayne (Son),
 Alfred Pennyworth (Legal Guardian),
 Dick Grayson (Adopted Son),
 Jason Todd (Adopted Son),
 Tim Drake (Adopted Son),
 Cassandra Cain (Adoptive Daughter),
Philip Kane (Maternal Uncle, Deceased),
 Jacob Kane (Maternal Uncle),
 Gabrielle Kane (Maternal Aunt, Deceased),
 Helen Wayne (Paternal Aunt, Deceased),
 Kate Kane (Cousin),
 Elizabeth Kane (Cousin),
 Bette Kane (Cousin),
see Wayne Family and
Kane Family for more

### Affiliation

Justice League,
 Batman Family,
 Gotham Knights,
 Wayne Enterprises,
 Guild of Detection

### Friends & Allies

Superman, (Best Friend)
Lucius Fox (CEO of Wayne Enterprises),
James Gordon (Friend/Ally)
Avengers, Justice League Dark, Titans (Allies)

### Rivals & Enemies

Joker (Arch-Enemy), Batman's Villians (Enemies)

## Personal Information

### Occupation

Vigilante, Gotham City's Guardian, Co-Leader of the Justice League, Businessman

## Location

### Base of Operations

Gotham City,
Batcave,
Hall of Justice,
Justice League Watchtower

### Universe

Prime Universe

 *His parents died when he was so young. Shot. Killed right in front of him. He was raised alone. A kid in a huge mansion. With his memories of his mother and father. He had love, and they took it from him. He should be a killer. He should want to tear the world apart for what it did. And yet he took that pain. That shock of death. And he turned it into hope.*
—Superman

**Batman** is the superhero protector of Gotham City, a tortured, brooding vigilante dressed as a bat who fights against evil and strikes fear into the hearts of criminals everywhere. In his public identity, he is **Bruce Wayne**, a billionaire industrialist and notorious playboy. Although he has no superhuman abilities, he is one of the world's smartest men and greatest fighters. His physical prowess, technical ingenuity, and tactical thinking make him an incredibly dangerous opponent. He is a founding member and co-leader of the Justice League.

## Assessment

### Powers

* Peak Human Condition: Through intense training, a specialized diet, and biofeedback treatments, Batman represents the natural pinnacle of human physical prowess. His physical attributes roughly exceeded that of an Olympic level athlete. His strength, speed, stamina, agility, reflexes and coordination are at peak human perfection. He has spent his entire life in pursuit of physical perfection and has attained it through constant intensive training and determination. He can hold his breath underwater for eighteen minutes. Due to his contact with Dionesium, Batman was healed from all trauma and scarring received throughout the years of crime-fighting; enhancing his peak physical prowess to newer heights.
	+ **Peak Human Strength**: Batman's strength is at the peak of human potential, far beyond that of an ordinary human.
	+ **Peak Human Speed**: Batman's speed is at the peak of human potential, far beyond that of an ordinary human. Batman's so fast that his punches and kicks are blurs in combat.
	+ **Peak Human Agility**
	+ **Peak Human Durability**
	+ **Peak Human Reflexes**
	+ **Peak Human Senses**: Throughout Batman's years of fighting crime and intense training, his senses became so heightened that he can identify magic by feeling it, detect invisible objects, and can even see spirits like Deadman; who remain unseen by normal people. Batman has the best senses in the entire Batman Family, as he was the only one capable of sensing Nightwing's presence, when the rest of them couldn't. Not even Orphan or the Flash are capable of sneaking up on Batman, without him knowing.
	+ **Peak Human Stamina**: Thanks to Bruce's training and experience, his stamina and endurance has allowed him to fight for 28 hours straight. He underwent and survived the Thogal Ritual, where he spent 7 weeks in cave while undergoing a dangerous type of meditation in order to simulate an experience of death and rebirth. Bruce barely sleeps and is capable of regularly functioning on as little as two hours of rest in order to operate as Batman.
	+ Toxic Immunity: Bruce has acclimated himself to most toxins and poisons.

### Abilities and Skills

* Acrobatics: Bruce is known as one of the finest human athletes on Earth, as well as proficient in gymnastics and acrobatics. Even before leaving to train as Batman, he was a very skilled acrobat.
* Archery
* Athletics
* Equestrianism
* Genius Level Intellect: Batman is considered one of the smartest beings on the planet, alongside Lex Luthor. He possesses a speculator collection of books and is claimed to have read every book in the world.
	+ **Polymath:** Batman is highly knowledgeable in various academic fields including Biology, Physics, Chemistry, Mathematics, History, English, Criminology, Forensic Science. While Bruce never attended college in this universe, he spent years studying under several mentors in numerous scientific fields and engaging in autodidactic studies on his own time during his global sojourn.
	+ Eidetic Memory: Bruce knows the "Memory Palace Technique", a strategy of memory enhancement that allows him to treat and store memories like a museum. He was taught this technique by Ra's al Ghul. With this technique, Bruce has developed a memory palace which allows him to store information for easier recall through a series of mnemonic devices and images.
	+ Hypnosis
	+ Forensic Pathology: Bruce is an expert forensic scientist.
	+ Gadgetry
	+ Aviation
	+ Disguise: Bruce is a master of disguise having been trained by Alfred.
	+ Driving: Bruce was trained by Brazilian criminal, Don Miguel, in tactical driving. He is capable of driving many vehicles including cars, motorcycles & trucks, and can pilot jets, planes, helicopters, boats and submarines.
	+ Escapology
	+ Business Management: Bruce has years of experience in business management. He has throrough understanding of financial marketing and management. His industrial and business skills are on par with Lex Luthor and Tony Stark.
	+ Investigation: Hailed as the World's Greatest Detective, Batman has few equals when it comes to forensic investigations and solving crime mysteries. He is able to use even the smallest clues and slightest details to solve extremely difficult cases and accurately deduce the identity of unknown criminal masterminds. He is capable of observation, forensic investigation, and inductive and deductive reasoning of the highest caliber. Human intuition is an unlearnable trait and one of Batman's most effective tools. Given any mystery, he can arrive at the correct conclusions with a fraction of the data.
	+ Tactical Analysis: Batman is known as one of the greatest strategists and tacticians in the universe.
	+ Tracking
	+ Chemistry
	+ Criminology
	+ Mechanical Engineering
	+ Robotic Engineering: Batman created the android Failsafe.
	+ Medical Science: Bruce was able to perform brain surgery on Two-Face that completely negated Harvey's darker side for some time. He was able to implant a device in Jason that induces him with a sense of fear whenever he experiences heightened adrenaline.
	+ Computer Hacking: Bruce was able to hack and record the mobile frequency of the Suicide Squad members' brain bombs and deactivate them. He can even hack into a Green Lantern Ring and a Apokolyptian computer.
	+ Multilingualism: Batman is fluent in Portuguese, Dhari, Latin, Mandarin, Turkish, Russian, Indonesian, Greek, Icelandic, French, Korean, Shanghainese, Spanish, Gaelic, Polish, and Kryptonese. He can also understand American Sign Language, Morse Code, and Argot of the Ancient Sea People.
	+ Occultism: Batman hates magic, but has allowed himself to learn at least a few spells, as a contingency for Superman. He is knowledgeable enough on magic to be able to instantly identify it, stating he can feel the sensation of it. He knows a spell that can expel demons. He even knows a spell that allows him to summon a magical armor form that allows to challenge and beat the likes of Kryptonians.
	+ Leadership: Bruce has experienced leading the Justice League and the Bat Family.
	+ Lock Picking: Bruce learned how to pick a lock when he was in grade school. He can pick handcuff locks in a few seconds, and can even pick a lock with his mouth.
	+ Prestidigitation: While Bruce hates magic and admits that it isn't his area of expertise, he does have some knowledge of the field. Bruce was taught sleight of hand by Giovanni Zatara.
* Pedagogy: Bruce has trained multiple members of the Bat-Family in a wide variety of subjects, including martial arts and investigation.
* Interrogation: Batman is well adept in interrogation techniques, often using law enforcement methods as well as torture.
* Intimidation: Batman is able to instill great fear into others. His ability to do this was so great, he was capable of wielding a Yellow Power Ring. Sinestro even stated that he considered Batman a worthy member of the Sinestro Corps.
* Martial Arts: Batman is one of the finest martial artists on the planet, having been trained by the best fighters around the world. In turn, he has also been able to pass on his learnings to his many proteges. Batwoman was able to identify at least fourteen different styles of martial arts from watching footage of Batman fight. Bruce even learned a technique called "language of combat," wherein he can communicate with others while fighting without speaking. Thanks to his years of martial arts training, Bruce can identify the martial art that his opponent uses against him and counter nearly any opponent. He is also capable of deducing when opponents are holding back in a fight.
	+ Boxing: Bruce studied boxing during his time at Roxbury Fielding Academy. He was also trained in this fighting style by Wildcat.
	+ Bam Pow: Bruce has also trained in a unique fighting style that he invented to combat the Batman Who Laughs, which Alfred calls "Bam Pow".
	+ Dim Mak: Batman is skilled in this ancient form of martial arts where you strike vital points of the opponent's body causing paralysis, intense and prolonged pain or death. He knows a two-finger nerve strike technique that, if not executed perfectly and with the precise amount of pressure, can easily kill someone.
	+ Ninjitsu
	+ Karate
	+ Klurkor: Batman is skilled in Klurkor, a form of Kryptonian martial arts that he has learned.
	+ Krav Maga
	+ Kung Fu
		- Wushu
	+ Muay Thai
	+ Stick Fighting: Batman is skilled in multiple stick-based martial arts, having trained the Robins to use bo-staffs.
	+ Tae Kwon Do
	+ Wrestling: While weary and suffering from blood loss, Bruce managed to wrestle with a bear.
* Meditation
* Music: Bruce is skilled at guitar.
* Precognition: After receiving training from a Mongolian Pastoralist, Bruce learned how to read the environment, to feel the subtle shifts in the Earth, in temperatures and the changing in the wind. He has even had a prophetic dream vision of the future.
* Stealth
* Swimming
* Ventriloquism
* Weaponry: Through his martial arts training, Bruce has become an expert in melee weaponry. He has displayed exceptional sword fighting capability and proficiency with knives, sticks, and various other weapons. He practices during his combat sessions to keep his skills intact, but he prefers unarmed combat.
	+ Demolitions
	+ Firearms: Despite his opposition to the use of firearms, Bruce is one of the world's top ten marksmen.
	+ Fencing: Bruce studied fencing during his time at Roxbury Fielding Academy.
	+ Swordsmanship
	+ Throwing: Batman is a master marksman, capable of throwing his batarangs with immense precision.

### Weaknesses

Normal human weaknesses, refuses to kill unless absolutely necessary and is reluctant to use firearms due to childhood trauma

## Character Statistics

**Tier**: 8-C | 4-B

**Key**: Base | With Preparation

### Range

* Standard Melee Range normally, Several Meters to Tens of Meters with Batarangs and gadgets. Far higher with preparation and more advanced Batsuits.

## Resources

### Weapons

* Batarangs: His main set of weapons. Some of these bat shaped blades are electrically or sonically charged, while others are explosive. He even carries batarangs that are made of Nth Metal that can disrupt the presence of ghostly entities, magical creatures, and even break enchantments.

### Equipment

* **Batsuit**: The costume Batman wears is composed of Kevlar and a small percentage of titanium; it's bullet-proof and resistant to various types of attack (explosions, impacts, falls, among others). Bruce later upgraded the suit to be made of an unknown synthetic polymer stronger than Kevlar that he designed. It is also flame-retardant and insulated. The gloves and the boots are reinforced to rebound the impact of punches and kicks. The gloves have some metallic blades on their sides. The cape is super-light, and it can be used to glide. The mask has a small percentage of lead, which shields Batman's face from X-ray powers or X-ray technology, and incorporates an infrared and night vision viewer, auditory sensors and a sonar. The mask is accessorized with some security systems (aggravating gas, electric blasts, etc.) like the utility belt, and also integrates an audio and video transmitter receiver device. The Batsuit can withstand temperatures of atmospheric re-entry (1477° C/2691° F) and can absorb energy and redirect it back at his opponents.
* **Utility Belt**: Batman keeps most of his personal field equipment in a signature piece of apparel, a yellow utility belt. The utility belt has a button to call the Batmobile, and a command for teleportation. Over the years it has contained items such as plastic explosives, nerve toxins, batarangs, smoke bombs, a fingerprint kit, a cutting tool, a grappling hook gun, torches, and a "re-breather" breathing device. Superman entrusted Batman with a ring made of kryptonite, to be used should the Man of Steel ever need to be reined in (due to being mind-controlled by a villain, etc.). The kryptonite ring is contained in a lead pocket, in order to shield Batman from its radiations. Along with a portable EMP, the belt also has its own automatic security systems preventing outside users from accessing it. The belt even houses a **portable spherical device** that he created, that can scan technology, levitate and identify magic. It has been counted that 42 sets of items, covers at least 30 percent of how much the Utility Belt can carry; meaning that the average belt can carry at least 140 sets of items.
* **Hellbat**: Making its first appearance in Batman and Robin Vol 2 issue 33, this suit is one of the three most powerful suits that Batman has ever used. Made for the battle, for the most extreme situations, due to Batman not having powers of his own. Although he couldn't originally access this suit by himself, without the permission from the rest of the Justice League. Batman now has full access to the suit and can summon it to him whenever he wants. Powerful enough to contend with a demon that was capable of containing Etrigan, beat down Kalibak and even stalemate Darkseid.
* **Batcomputer**: The central focus of all of Batman's computer-based technology, wired into nearly all of Batman's equipment. Built and manufactured by Batman, Alfred Pennyworth and Lucius Fox. It even possesses security protocols so that only Batman and members of the Bat-Family are allowed to use it. The Batcomputer is capable of initiating commands that involve hacking, scanning, solving, storing and processing any information that Batman or the Batman Family desires. Holding a plethora of cryptic data and information, that even someone like Amanda Waller would find valuable. The communication connection and transitional frequencies can span up to 3,137 million light years. Bruce has even expanded its processing power and other capabilities by adapting a bot root code known as the Genie A.I. into it, including a Mother Box. It can even detect supernatural forces, such as magic energy.
	+ **Genie A.I.**
* **EMP Mask**: Batman carries EMP tech that he can use as holographic disguise to morph his face to even his entire body.
* **Magic Gauntlets**: Batman was gifted a pair of magical gauntlets by John Constantine, which allow him to fight non-corporeal beings hand-to-hand, as he did with Gentleman Ghost. Constantine won the gloves in a card game with a demon and gave them to Batman because he "doesn't like fighting with his hands".
* **Black Lantern Ring** ***(Formerly)***
* **Helmet of Fate** ***(Formerly)***
	+ Magic
		- Eldritch Blast
		- Flight
		- Teleportation
* **Mobius Chair** ***(Formerly)***

### Transportation

* **Batboat**
* **Batcycle**
* **Batmobile**
* **Batplane**
* **Bat-Copter**
* **Batwing**

### Other Resources

* Bruce Wayne is a billionaire with a net worth of $100 billion.