Potential Unlocked

All beings are born with a certain amount of latent potential that can never truly be realized and wielded for long.  It takes a life time of specialized training to achieve even a small fraction of that ability. Fortunately for you, there are short cuts, and you've earned one. A visit to the grand elder of namek has seen some small fraction of your potential unlocked. Androids can not take this path.

**Path Features:**

More power (Level 21): Increase your PUB by 1. PUB fades at the end of your next turn, instead of the one it's activated on.

More Speed (Level 25): Your movement speed increases by 1/2 speed.

Unlocked potential (Level 29): You start the day with an additional action point, and may increase one of your damage dice to the next category. This feature may not increase a damage die above a D10.

Potential Unlocked Powers

Level 21 At-will powers

Twin burner

At-Will ✦ Martial, Ki

Standard Action    Ranged 8

Target: One creature

Attack: discipline vs Reaction

Hit: 3[k] + spirit damage.

Miss: If the attack misses, it goes off again immediately. If both miss, you deal no damage.

Slicing kick

At-Will ✦ Martial, Unarmed,

Standard Action    Melee

Target: One creature

Attack: Strength vs Reaction

Hit: 3[P] + strmod damage. If your strength is higher than the opponents body, you deal an additional Tier D4 damage.

Level 21 Encounter Powers

Shifting Strike

Encounter ✦ Martial, Unarmed,

Standard Action    Melee

Target: One creature

Attack: Speed vs Reaction

Hit: 4[P] + spirit damage. You may immediately shift your movement as a free action.

Miss: You shift double your speed as a free action.

Controlled burst

Encounter ✦ Martial, Ki

Standard Action    Burst 3

Target: all Enemies in range

Attack: Discipline vs Repulse

Hit: 4[P] + wismod damage. If you hit a number of enemies equal to your wis mod minus tier, you knock all targets prone.

Level 24 utility powers

Charge!

Encounter ✦ Martial, Personal

Minor Action    Personal

Effect: You may use any of your abilities as part of a charge as an immediate reaction to this

Stop the blow

Daily ✦ Martial, Unarmed,

Immediate Reaction    Melee

Trigger: An enemy targets you with a melee ability below ultimate level

Effect: you automatically block the attack, taking no damage, and being pushed back a number of squares equal to the targets strength

High speed dodge

Daily ✦ Martial, Teleport

Immediate Interrupt    Personal

Trigger: An enemy targets you with any ability other than an ultimate

Effect: You immediately shift your speed in a random direction, suffering no damage and avoiding the attacks effects, if any.

Level 26 daily powers

Rengeki

Daily ✦ Martial, Unarmed,

Standard Action    Melee

Target: One creature, three attacks.

Attack: Strength vs Reaction

Hit: 2[P] + strength damage. If all three attacks hit, the target suffers an additional die of damage and is knocked prone

Masendan

Daily ✦ Martial, Unarmed, Ki,

Standard Action    Melee 1

Target: One creature

Attack: Instinct vs Reaction

Hit: 2[P] + strength damage. Make a secondary attack

Secondary target: Same as primary

Secondart attack: Tenacity+3 vs repulse

Hit: 3K + spirit damage. If both attacks hit, the target takes an additional die of damage.

Level 30 ultimate powers

Gekiretsu Madan

Daily ✦ Martial, Ki,

Fullround Action    Ultimate blast 7

Target: All creatures in range

Attack: Tenacity vs fortitude

Hit: 7[K] + spirit damage. If you hit a number of targets equal to your instinct -tier, you deal half the total damage again as additional damage.

Miss: You regain an amount of power surges equal to 2 + tier.