recursal/Fanatic-Fandom huggingface dataset:
M48A1

# **Vehicle name: M48A1**

Unlock Level: Lvl 20 SGT V

Unlock Type: Progress

R&D cost: 2100 bucks
**Stats (Stock --> max):**

* HP: **12672**
* Turret Armor Strength: **4769**
* Front Armor Strength: **2500**
* Side Armor Strength: **1750**
* Rear Armor Strength: **1250**
* Top speed: **33.55 km/h**
* Acceleration: **3400**
* Steer: **3464**
* Ground Vision: **833.142 m**
* Aerial Vision: **833.142 m**
* Turret rotation: **30 degrees / sec**
* Cannon Reload Duration: **7 seconds**
* Cannon Range: **2571.433 m**
* Cannon movement scattering angle: **1100**
* Cannon scattering angle recovery rate: **500**
* Cannon elevation angle: **4 degrees**
* MG Magazine size: **18 rounds**
* MG Reload duration: **7 seconds**
* MG range: **1585.722 m**
* MG accuracy: **100**
* MG movement scattering angle: **1000**
* MG scattering angle recovery rate: **3000**
* MG elevation angle: **16 degrees**
* MG depression angle: **-16 degrees**
* Missile Reload Duration: **36 seconds**
* Missile Range: **2442.862 m**
* Missile elevation angle: **8 degrees**
* Missile Depression angle: **-16 degrees**

**Real-life counterpart:**

The M48A1 is a Cold War-era American main battle tank that served as the successor to the M47 Patton. Developed in the 1950s, the M48A1 was designed to address the shortcomings of its predecessor and incorporate improvements in firepower, mobility, and armor protection. It featured a 90mm M41 gun, a powerful engine, and a distinctive turret design.

The tank played a significant role during the Vietnam War, where it faced various challenges in the jungle terrain. Despite some limitations, the M48A1 demonstrated its durability and adaptability in combat. Over time, the M48A1 underwent upgrades and modifications, with some variants incorporating a 105mm gun and other improvements.

While the M48A1 eventually became obsolete with the advent of more advanced tank designs, its legacy persists, and some countries continued to use modified versions for several decades. The M48A1 remains a notable part of military history, representing an era of tank development and warfare during the mid-20th century.

1. ↑ https://en.wikipedia.org/wiki/M48\_Patton
Clash of panzer Wiki

**Welcome to the Clash of Panzer Wiki!**
The ultimate tank battle game, Clash of Panzer, is now available for download! Join millions of players and experience the thrill of this fast-paced, action-packed online PvP battle. Choose from more than 400 legendary vehicles, not only tanks, but also legendary armored vehicles and powerful helicopters, and participate in intense 12v12 real-time battles. Get ready for epic clashes with players from all over the world and show off your strategic skills. Download Armored Clash now and conquer the battlefield like never before!

We're a collaborative community website about Clash of panzer that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

P.S. I created this community myself, coz i saw there isn't a community dedicated to Clash of Panzer. I do not have any experience in creating pages or editing, so please contribute if you play the game. All of your efforts are much appreciated! ￼. Also the max stats of any vehicle depends on the stars of the equipment you put on it and the painting also.

***VERY VERY VERY IMPORTANT NOTE!!!!!!!!!***

* ***As this game is created by a chinese company, the translated version of the game might contain errors. Do bear with me if you spot obvious language errors. I'll do my best to ensure my articles is at least readable (bruv i am chinese am not good english so yeah).***

## Important content

Table of contents
 Abnormal status

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Grand Sword.

This is how Grand Sword look like.

Grand Sword is a Master tier ore found in the Stone Layer. It has a 1 in 91,492,939 chance to spawn. It has no use.

## Records

* The first person to obtain **Grand Sword** legit is **sisupuu1**.
* The lowest amount mined to obtain **Grand Sword** is at 2,993 blocks by **Superoscar100** using Wooden Pickaxe.

## Notes

* This is the rarest Master tier ore in the game.

## Trivia.

* **Grand Sword** looks like a sword. *(Kinda obvious but its a trivia).*
Мунглам

Мунглам из Элвера — воплощение Вечного Спутника и, возможно, единственный человек в мире, которого Элрик из Мелнибонэ считает настоящим другом. В отличие от Элрика, он человек, и его описывают очень низким, с уродливым лицом, широким ухмыляющимся ртом и копной рыжих волос. Он сражается парой мечей: один длинный и изогнутый, другой короткий и прямой. Мунглам по профессии вор, но он также занимается наемнической работой.

## Знакомство с Элриком

"Без твоей помощи схватка могла бы продолжаться дольше. Ты лишил меня неплохого развлечения, но руководствовался лучшими побуждениями. Меня зовут Мунглам."

Элрик и Шаарила отправились в путешествие за Книгой Мертвых Богов и по пути встретили в Безмолвных Землях всадника, за которым охотились охотничьи собаки Дхарзи. После небольшой стычки и помощи от альбиноса, к группе присоединился рыжеволосым человек маленького роста, переполненный чувством оптимизма, полная противоположность Император Руин. Поиски Книги увенчались успехом, но само сокровище Древних Богов не выдержало испытание временем и рассыпалось в прах. В последствии Мунглам сопровождал Элрика почти в каждом его путешествии.

## Родина

Мунглам являлся характерным представителем Элвера, этой весёлой, поющей столицей страны Эшмир. Эшмир был золотым садом Востока, до его разорения Терарном Гаштеком, властелином Конной орды. В остальном о родине рыжего воина мало что известно, но исходя из описаний спутника Элрика и характера наёмника - Эшмир, его столица и жители так же веселы как и сам Мунглам.

## Судьба

"Я никогда не знал, почему я решил разделить с тобой судьбу. Может быть, я делал это не по своей воле, а по предначертанию, потому что мне теперь осталось совершить последний акт дружбы..."

Как и почти все друзья Элрика, Мунглам погиб от лезвия Буревестника, проклятого меча, подводившего альбиноса и приносившего ему горе множество раз. Но эту жертву Мунглам принёс сам, ради своего друга и нового мира.
M26

# **Vehicle name: M26**

Unlock level: SSG V

Unlock method: level up
**Stats (Stock --> max):**

* HP: **13440**
* Turret Armor Strength: **5537**
* Front Armor Strength: **3230**
* Side Armor Strength: **2261**
* Rear Armor Strength: **1614**
* Top speed: **32.53 km/h**
* Acceleration: **2634**
* Hull rotation: **24.3 degrees/sec**
* Steer: **2880**
* Ground Vision: **655.7 m**
* Aerial Vision: **771.4 m**
* Turret rotation: **27 degrees / sec**
* Cannon Reload Duration: **7.3 seconds**
* Cannon Range: **2554.3 m**
* Cannon movement scattering angle: **1000.0**
* Cannon scattering angle recovery rate: **500.0**
* Cannon elevation angle: **4.0 degrees**
* MG Magazine size: **15 rounds**
* MG range: **1525.7 m**
* MG accuracy: **100**
* MG movement scattering angle: **1000.0**
* MG scattering angle recovery rate: **3000.0**
* MG elevation angle: **15 degrees**
* MG depression angle: **-16 degrees**
* Missile Reload Duration: **37 seconds**
* Missile Range: **2382.9 m**
* Missile elevation angle: **7 degrees**
* Missile Depression angle: **-16 degrees**

**Boosts:**

* Cannon projectile velocity: +6 (Tech)
* Acceleration: +6 (Tech)
* Durability: +20 (Tech)
* Cannon range: + 18.55 m (Member)
* Cannon reload duration: -0.02% (Member)
* Cannon ATK Crit resistance: 0.02% (Member)
* Durability: +295 (Member)
* Burning DMG resistance: +0.64 % (Member)
* Front armor strength: + 30 (Member)
* Rocket ATK Crit resistance: +0.2 & (Member)
* Autocannon ATK Crit resistance: +1 % (Member)
* Steer: +107 (Member)
* Top speed: +0.48 km/h (Member)

**Real-world counterpart:**

The M26 tank, nicknamed the Pershing, was a formidable heavy tank employed by the United States during World War II and the Korean War. Introduced in the later stages of WWII, the M26 boasted a potent 90mm gun, providing superior firepower compared to its predecessors. The tank's design prioritized a balance between firepower, armor, and mobility, making it a versatile and effective battlefield asset.

Equipped with thick armor, the M26 offered improved protection for its crew, enhancing survivability in combat situations. The tank's mobility was also a notable feature, allowing it to maneuver effectively on the battlefield. The M26 played a crucial role in late-war engagements, contributing to the Allied victory.

Beyond its World War II service, the M26 continued to be utilized in the Korean War, demonstrating its enduring relevance. The tank's performance in both conflicts showcased advancements in tank design, influencing future developments in armored warfare. The M26 Pershing left a lasting legacy as a symbol of American tank technology evolution, combining firepower, armor, and mobility in a formidable package.

1. ↑ https://en.wikipedia.org/wiki/M26\_Pershing
Modes

Currently, there are 3 official modes available and 1 free mode (similar to your 'private rooms'). The 3 official modes are: Regular Mode, Ranking Mode and Hero trial.

* **Regular mode:**
	+ This mode has 3 sub-modes, namely Skirmish, Flag Occupation and Annihilation. Players will fight in squads of 5.
		- **Skirmish:**
			* Players will have the destroy a set limit of enemies before the other team within the time limit to win.
		- **Flag Occupation:**
			* Players will have to capture designated strategic points in the map. These points will be marked with the flag symbol. They will also provide players with points. If a team reaches the required amount of points, they automatically win. If both teams fail to reach the required points, the team with the highest number of points at the end of the match wins instead.
			* It will take some time to capture the flag, but with more players, the process is considerably sped up
			* The capture progress only increases if there are no enemy vehicles around
			* Captured points can be recaptured by enemy vehicles
			* Leaving a captured point will not incur any penalties. But leaving a point before it is *fully* captured will reset its progress.
		- **Annihilation:**
			* Players must destroy more enemies than the opposition team in order to win. If both teams destroyed the same number of vehicles by the time the match ends, the team which dealt more damage than the other wins.
* **Ranking Mode:**
	+ Similar to regular mode, but with larger maps and more players in each team. The number of bots in this mode is lesser, and newbie players might find it difficult to win a match as most experienced players with superior vehicles play this mode. Ranking mode also determines a player's rank. The higher the rank, the more rewards the player gets when the ranking season ends. Winning a rank match will give a player more ranking points. Losing a rank match meanwhile will cause a player to lose ranking points.
	+ Matchmaking time might be a bit longer than regular mode
* **Hero Trial:**
	+ This is a special mode, as players will have to fight alone against bot enemies. There will be no teammates to help players, so players must rely solely on their vehicles to win in this mode. There is only one map in this mode. Players will have to defend a weapon from waves of enemies, which increase in difficult after each wave. If a player survives, he will be given huge rewards. However, these rewards can only be given out for once in each stage. After that, players will only get a material loot box which is of a lower level than their reward. The rewards will increase as one clears each stage.
Muchi Wiki

**Welcome to the Muchi Wiki!**
All Characters

We're a collaborative community website about Muchi that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Abnormal Status

* Engine Damage:
	+ Vehicle's speed is reduced and a small amount of health (1%) is lost periodically. Minimum duration is 5 seconds
* Weapon Damage:
	+ When a vehicle's weapon is damaged, it cannot be used to shoot. This applies to \_ALL\_ weapons in-game, including rockets and autocannons. Note: Game did not say how long this effect will be.
Fetish

I **Fetish** sono dei nemici di *Devil May Cry*. Sono simili ai Marionette, ma più potenti e in controllo di un corpo creato da forze maligne.

## Descrizione

I Fetish sono grandi all'incirca quando i Marionette, condividendo con loro le braccia sproporzionate, ma sono leggermente più massicci e dall'aspetto disumano, con la testa fusa direttamente sul torace per dargli un aspetto più ingobbito. Il corpo e gli arti sono avvolti da bende di metallo e le creature indossano braccialetti dorati intorno a polsi e caviglie. Le gambe sono simili a zampe con grandi artigli, mentre la testa è un becco simile a quello degli uccelli, adornata da un ciuffo di piume, mentre altre si trovano sulle caviglie e sui gomiti. Il centro del petto di un Fetish ha la forma di una gabbia, con l'interno che brilla di uno strano blu che emana un'aura elettrificata.

I Fetish brandiscono due armi simili alle lame crescenti dei Marionette, ma con le estremità prolungate e che terminano in una fiamma arancione. Hanno il potere di lanciarle come degli yo-yo o di usarle come scudi per bloccare gli attacchi di Dante.

## Curiosità

* I Fetish (italianizzato come "feticcio") sono oggetti inanimati che si crede posseggano poteri sovrannaturali. Vengono comunemente usati nel Voodoo.
* Per via di limitazioni di memoria, i Fetish e i Marionette sono gli unici nemici a poter apparire in una stessa area assieme.
A page about your topic

# **Vehicles classification:**

The vehicles in Clash of Panzer are generally classified into 4 main categories: Tank, AFV, Heli, MLRS. Each of the classes have its own pros and cons. Players should switch between each class before deciding which best suits their play style.

* **Tank:**
	+ Vehicles in the "Tank" class have great armor, excellent fire power and long attacking range. Players should generally take advantage of the attacking range and strike enemies from afar. There are two major flaws for this class. One weakness is that all of the tanks do not have great anti-air (aa/AA) defenses, with most being only able to use its machine gun (MG/mg) to fire at enemy helicopters. Another weakness is that these vehicles do not have great maneuverability and cannot escape tricky situations quickly enough. Players who tried to do so have found themselves to be pummeled by enemy fire, which usually resulted in their destruction.
* **AFV:**
	+ As the name suggests, AFVs, which mean Armored Fighting Vehicle, are covered by protective armor. They have great maneuverability, decent firepower, a huge field of vision (FOV/fov) and are strategically versatile. One other advantage that this class has is that the angle of elevation for most AFVs is at least 15 degrees. This enables most AFVs to act as anti-air vehicles and pose a significant threat to helicopters. However, AFVs do not have a huge HP (health pool) and are vulnerable when forced into close-quarters combat (CQC), especially when the opponent is a MBT (Main Battle Tank). It is encouraged that players find cover before opening fire, as AFVs are usually attractive targets to enemy players.
* **Heli:**
	+ Similar to its real-word counterparts, helicopters in Clash of Panzers have devastating firepower and are used as close air support vehicles, due to the fact that they are able to launch salvos of rockets at enemy vehicles, with a short reload time. This means that if a player knows his vehicle well, he can deal an enormous amount of damage per match. On a friendly reminder: All helicopters have decent HP, but their armor is not ideal. As said previously, AFVs generally pose a huge problem to Helicopters due to their autocannon being able to elevate enough to open fire at them. However, this can be mitigated by flying directly above them and rain hell on them. The enemy will have no choice but to pray that his vehicle is fast enough to escape the wrath of the helicopter.
* MLRS:
	+ One of the most important fire support vehicles in modern land warfare, MLRS's can launch entire salvos of rockets in a short period of time. This gives them the ability to suppress the enemy. Another sub-class of the MLRS belongs to howitzers. This type of vehicle is usually single-shot but the range is large and can prove fatal to anyone unlucky enough to get hit by the shot. The self-defense capabilities of the MLRS are not great. As such, MLRS generally engage the enemies behind the front lines
Diplempigonidés

Les **Diplempigonidés** sont des habitants insolites de Xerion-6. Ces exopoissons étranges munis de doubles propulseurs défient les lois de la physique sous-marine. Dans ce guide de survie spatial, plongeons ensemble dans le monde sous-marin des Diplempigonidés, explorant les mystères de leur anatomie, leur comportement social, et les défis uniques que les voyageurs de l'espace pourraient rencontrer en croisant leur chemin.

## Étymologie

Les Diplemnigonidés tirent leur nom de l'union de deux racines grecques anciennes. Composé du préfixe "diplóos," dérivé du grec ancien *διπλόος*, signifiant "double", et du terme *εμπήγων,* "empígon", qui se traduit par "propulseur". Littéralement "double propulseur", le nom fait référence à leurs appendices propulsifs. En utilisant le suffixe -*idae* ou idés, commun en taxinomie pour indiquer l'appartenance à un groupe d'organismes, les Diplemnigonidés sont clairement définis comme faisant partie d'une catégorie distincte au sein du règne biologique de Xerion-6.
In-game currency

* There are five in-game currency: Bucks, Gold, Blackgold, Proof of Trial, Exploit Medals
	+ **Bucks:**
		- Can be obtained through many ways. Easiest way is to finish a match. No matter win or lose, a player will still get bucks, provided that he had enough exploit medals to play the mode in the beginning (i.e., if a player has only 10 exploit medals, he will not get any reward, including exp and bucks from the Regular Mode. However he will receive rewards if he played the Ranking Mode.)
		- Cannot uses real money to buy bucks
	+ **Gold:**
		- Used as a secondary form of currency. Can be obtained through many ways. Some ways are:
			* Completing missions
			* Completing achievements
			* Winning a match (Chances of gold dropping increase with privilege level)
			* Using real money to top up gold
			* Leveling up
			* Opening chests.
		- Gold is primarily used for buying chests, which may or may not give players a huge reward, depending on the type of chest bought. Gold is also required if a player wants to level up their vehicle but lacks certain material. In this case, gold can be used as a substitute instead.
	+ **Black Gold:**
		- The only currency in the game that cannot be obtained through non-monetary methods. Players have to spend real world money to top up black gold. Black gold is used in the Trading shop for certain equipment and materials, though it can also be used to buy vehicles, such as the AH-1 Ninja, which can only be obtained through spending 500 black gold on it in the Trade section.
		- Cannot be used for anything else.
	+ **Proof of Trial:**
		- Can only be used in Hero Trial store, used to buy materials and chests. Can be obtained only be completing stages in Hero Trial, there is currently no way to top up Proof of Trial tokens through monetary methods.
	+ **Exploit Medals:**
		- This type of currency is needed if a player wishes to get rewards after finishing a match in any of the three modes except Hero Trial, which cost zero exploit medals. Exploit medals cannot be obtained through monetary methods. Instead, players have to complete missions, complete achievements to obtain exploit medals. Players can also send exploit medals to other players as a form of a daily gift. The amount sent is set at 1 exploit medal per person.
Burning World Red Lotus

## Lin Feng's ownership

* A withered red lotus flower that entered Lin Feng's shattered Dantian after he left the Starry Abyss Sect healing it. **Ch 6**
* This red lotus seemed to possess a spiritual nature. **Ch 6**
* This lotus was the Burning World Red Lotus, a rare heavenly treasure in the world. **Ch 6**
* Even in its withered state, the Burning World Red Lotus had reached the Inquiring Journey Realm, surpassing the Heavenly Origin! **Ch 6**
* As long as he consumed any elixir, he would be able to infuse it with power and gradually restore its vitality. **Ch 6**
* It can be restored by an spiritual plant but benefits greatly from fired attributed medicine. **Ch 21**
* Burning World Red Lotus also possesses unique healing effects and can cure various complex and challenging illnesses. **Ch 24**
	+ via consuming the source of said ailment or affliction. **Ch 28**

## Jiang Chen's ownership

* It was pillaged by Jiang Chen (**Ch 54**) and absorbed by him (**Ch 55**).
	+ on absorption it brought the Mysterious Platform, within Jiang Chen's Dantian, to an even more flawless state, with virtually no imperfections to detect. **Ch 55**
	+ The strength of his physical body and the rate at which he recovered from injuries also demonstrated a substantial enhancement. **Ch 55**
	+ he exhibited a greater affinity for fire-based cultivation techniques and secret arts! **Ch 55**
	+ Simply by consuming spiritual plants, one can grow stronger, augment their aptitude, and boost their combat power. **Ch 57**
	+ The medicinal pills and spiritual plants can synergize with each other, enabling Jiang Chen to grow stronger at an accelerated pace! **Ch 57**

### Spirituality

When it failed its tribulation, only one-billionth of its original soul remained, leading to an almost negligible trace of spirituality.

However, this sliver of spirituality had now significantly expanded. While it still couldn't match the Silver Immortal Sword, its potential was boundless.

Should this growth continue, the spirituality within the Burning World Red Lotus would eventually gain its own sentience, effectively becoming a new life form. Naturally, this new entity wouldn't mirror the former **Red Lotus Great Demon;** rather, it would be an entirely new being. **Ch 381**

## Origin

The Burning World Red Lotus was the remnant of a demon race expert (Red Lotus Great Demon) who failed to cross the tribulation at the Third Step of the Cultivation Path, the 'Void Tribulation Realm'.

This expert should have vanished into dust and smoke, but by a fortuitous coincidence, one in a billionth of their residual soul was preserved, and a hint of negligible spiritual essence merged into the remains... **Ch 54**

## Burning World Raging Flame

* the innate skill brought by the Burning World Red Lotus **Ch 31**
* Powerful crimson flames **Ch 31**
Fancy Pretentious Super God System

## About

* a gender-neutral voice had suddenly resounded within his Sea of Consciousness, proclaiming that Mo Hao had lived for a full hundred years, thereby formally activating a mysterious system and unlocking his sealed memories! **Ch 309**
* By acting with unabashed arrogance and demonstrating superiority over others, he could earn Pretentious Points. These could then be exchanged for:
	+ Wealth - encompassed the general resources essential for cultivation. **Ch 309**
	+ Companions - referred to Dao companions, implying that even wives could be exchanged for. **Ch 309**
	+ Methods - covered a range of martial techniques and secret arts, inclusive of ancient tomes on alchemy, refining treasures, formation arrays, and talismans. **Ch 309**
	+ Land - pertained to territories! Provided the Pretentious Points were ample, even the acquisition of a planet like the Prosperous Stone Immortal Star was not out of the question. **Ch 309**
* During the past hundred years, Mo Hao had unwittingly performed acts that fit the system's criteria for being pretentious and proving others wrong. The system had tallied these Pretentious Points, and now it distributed them all at once. The total amount was as staggering as 100,000 Pretentious Points. **Ch 309**

## Pretentious Points

* Pretentious Points served two purposes: they could be exchanged for valuable treasures or directly used to enhance one's realm of cultivation. **Ch 315**
* The latter option, although available, was less cost-effective. Unless pressed for time, it was generally wiser to exchange the points for treasures that could aid in self-improvement. **Ch 315**
Dooyu Shayve Yor'Poosy

* All Stars 1
* Season 4

**Dooyu Shayve Yor'Poosy** is an Indian drag performer and one of the contestants of the fourth season of *Drag Dash!*.

Dooyu was eliminated in Episode 3, with great fan outcry at her elimination. She would later be awarded Robbed Diva at the season's finale, having placed 11th.

Dooyu later went on to compete on All Stars 1, where she not only managed to win the title of Glow Up Diva, but also won the season.

## Trivia

* Dooyu is the first Drag Dash! contestant to...
	+ win All Stars.
	+ be awarded Glow Up Diva.
	+ win 4 challenges in a single season.
* Dooyu has the greatest yield of prize money of any Drag Dash! contestant, having earned a combined total of $301,000.

## Gallery

#### Drag Dash! All Stars! Season 1

Promo LookCast MugWinner Congratulatory Image
## Track Record(s)

#### Drag Dash! Season 4

 11th(Robbed Diva) |  | HIGH*MiniChall.Winner* | HIGH
Sin Scissors & Scythe

I **Sin** sono una famiglia di demoni minori apparsi in *Devil May Cry* che condividono tutti caratteristiche simili. Un altro nemico chiamato Death Scissor appare in *Devil May Cry 5*, anche se sembra essere più un ibrido tra le varianti "Scissor" più simile alle Sin Scissor. Volano, posso attraversare i muri e sono immuni a tutti gli attacchi eccetto quelli che li colpiscono in testa. Una loro varietà più potente prende il nome di **Death**.

## Descrizione

I sin sono dei demoni di bassa lega che possono esistere solo assumendo la forma di un oggetto fisico e indossano una cappa nera che ricorda quella del Cupo Mietitore. Questi spiriti malvagi hanno scelto armi letali come cesoie o falci come forma corporea. Dipendono inoltre dalle maschere che indossano: non possono infatti esistere senza di esse. I loro mantelli non sono altro che illusioni e gli attacchi li attraversano.

### Sin

I Sin hanno due versioni, a seconda dell'arma che usano: **Sin Scissor** e **Sin Scythe**. Entrambe indossano maschere per mantenere non solo la loro forma, ma anche il loro potere nel mondo umano. I loro corpi sembrano essere composti solo da mantelli permeati di un'energia oscura, quasi eterea.

Come il loro nome fa intuire, i Sin Scissor usano un paio di cesoie arrugginite per squartare e affettare i nemici, mentre i Sin Scythe usano delle falci per farli a brandelli. Entrambi sono capaci di volare e di attraversare le pareti. È bene continuare a muoversi quando questi nemici iniziano a scendere. I Sin Scythe sono identici ai Sin Scissor, ma enfatizzano gli attacchi veloci e a colpo multiplo. Il loro attacco più pericoloso li vede lanciare la falce come un boomerang. Il modo più semplice per indebolire queste due varietà è sparare alla maschera con un'arma da fuoco, con il Fucile che risulta la più efficace. La loro risata maniacale può essere udita mentre si muovono e anche quando vengono sconfitti.

### Death

Delle versioni più potenti dei Sin, che indossano delle grandi maschere a forme di teschio e munite di corna. I loro corpi sono simili a quelli dei Sin, ma con un'aura di un cremisi acceso. Come i Sin, posseggono due varianti: **Death Scissor** e **Death Scythe**. Entrambe possono indebolire il potere demoniaco di Dante concentrando energia demoniaca nella maschera (come indicato dalla maschera che si illumina). Poiché sono più potenti, i loro attacchi sono più variegati; in particolare, è bene fare attenzione al loro attacco a trapano che può infliggere danni ingenti. Come nel caso dei Sin, il loro punto debole è la maschera. I Death Scythe sono i più potenti. La loro risata, più terrificante e imponente, echeggia quando si muovono e quando muoiono.

In *Devil May Cry 5*, la loro meccanica è leggermente diversa: le loro cesoie possono essere distrutte e fungono come una sorta di armatura. Rompendole, i demoni entreranno in uno stato di vulnerabilità dove la maschera si illumina di rosso. In questo stadio, è possibile ucciderli con un singolo sparo.
Beelzebub

I **Beelzebub** sono demoni minori insettoidi che Dante incontra in *Devil May Cry*.

## Descrizione

Sciami di queste vili creature infestano i condotti dell'acqua sotto l'antico castello di Mallet Island. Sono un tipo di mosca posseduto da un demone la cui vera forma non viene mai visto. Ne esistono due forma separate: quelle azzurre e più piccole possono volare, mentre quelle verdi sono più grandi e rimangono a terra, attaccando con le zampe anteriori o mordendo.

## Comportamento

I Beelzebub azzurri si aggrappano alle pareti fino all'arrivo di Dante oppure semplicemente volano freneticamente in aria, come le reali mosche.

I Beelzebub verdi sono invece piuttosto codardi, preferendo restare a distanza, cibandosi dei compagni caduti o cercando di attaccare Dante alle spalle.

## Curiosità

* Il loro nome, in filippino, significa "signore delle mosche". Nella cristianità. "Belzebù" è un altro nome che viene usato per descrivere Satana, mentre nella demonologia cristiana è considerato un principe demone dalla grande forza.
* Come i Blade, sono creature reali possedute da un demone.
Temizsuïchthes

Les **Temizsuïchthes** *(Temizsuïchthyodae)*, sont des petits Thalassovoracifères inoffensifs. Ressemblant à nos poissons terrestres, ces créatures peuvent varier très largement en taille et en forme.

## Étymologie

De l’Azerbaïdjanais *təmiz su*, ou "eau douce" et du grec ancien *ἰχθύς*, *ikhthús*, signifiant "poisson". Littéralement désignés comme des "poissons d'eau douce", ces êtres évoluent exclusivement dans les rivières et les lacs, établissant ainsi leur habitat privilégié au sein de ces eaux claires et tranquilles.
Wiki Xerion-6

**Bonjour, explorateur spatial**Bienvenue sur le guide de survie dédié à Xerion-6, une exoplanète mystérieuse et inhospitalière située aux confins de la galaxie. Explorez avec précaution ce monde étranger où les règles de la nature défient toute compréhension terrestre. Des paysages hostiles aux créatures énigmatiques, ce manuel vous fournira les connaissances nécessaires pour survivre dans l'environnement extrême de Xerion-6. Attachez vos ceintures, aventuriers interstellaires, car l'inconnu vous attend au-delà de l'atmosphère de cette planète exotique.
**Arbre Phylogénétique de Xerion-6 :**

* **Photoracanthes**
	+ Lucidophytum
		- Nimbustriates
		- Lophacaulis
		- Fungulifoliaux
			* Hygrophora
		- Lynchobulbés
		- Kunjophytes
		- Fteriphylles
		- Gazéophytes
			* Flotafolium
			* Plynurhizoïdes
	+ Photozoïcanthes
		- Photozoïcanthes marins
			* Voltacoraliforme
				+ Zapentaculata
				+ Electractinii
				+ Joulecryptidés
				+ Chromaspirellidés
			* Aquiloptères
				+ Rhopalorhynchales
				+ Auroroptérygiés
			* Luminactines
				+ Photofauniformes
				+ Radiantactylidés
				+ Lumichelonia
				+ Hydroglutinidés
		- Photozoïcanthes terrestres
			* Summuceps
				+ Pygoscelisauridés
				+ Nénuphorusidés
				+ Galoplodocusidés
				+ Longinembratiformes
			* Chromozoïcanthes
				+ Mangosauridés
				+ Solacertinii
				+ Caesosauridés
			* Kantiornides
				+ Ailes Cornues
				+ Ailes Huppées
				+ Allaptéridés
				+ Cristornidés
				+ Gallivelox
				+ Microptères
* **Biovorentia**
	+ Articularoïdes
		- Arachnoptériformes
		- Velonthelminthes
		- =insectes coléoptères
		- =crabes/homards/crustacés
		- Gigapinces
		- Homardillon
	+ Osmovores
		- Chylexudra
		- Lymphoruptores
		- Succionucléotidés
	+ Plasmaosmides
		- Succonorphaïdés
		- Vesicoprospatha
		- Sanguiphagusidés
	+ Gigantrophae
		- Securicepsidés
		- Probotroncidés
		- =antilopes
		- Lapetheriumidés

* **Prédacères**

* + Spondylotères
		- Thalassovoracifères
			* Monostomidés
				+ Skavioceps
				+ Temizsuïchthes
				+ Benthovenatores
				+ Diplempigonidés
				+ Retroopsidés
			* Polystomidés
				+ Arcanéthys léviathan
				+ Impulvenator
				+ =baudroies
				+ =poissons simples
		- Saurizoïdés
			* Therapsiformes
			* Sarikoridés
			* Necrolosaurusidés
			* Masiakodonidés
			* Trimalosauridés
			* Siklophosauridés
		- Aviozoïdes
			* Letenjequetzaliformes
			* Imbuvelavis
			* Struthioraptoridés
			* Ramphognathidés
			* Aegoraptor
			* Ornicosoïdés
		- Carboréactines
			* =oursins kamikazes explosifs
			* =insectes empoisonnés qui se propulsent
			* Rapanicères
		- Plasmophagides
			* Luminocaudata
			* Lithoptéridés
			* Tritotrophidoïdés
			* Silurizymes
		- Autres (= jsp trop ou ça va eft)
			* Deinotherusoïdés
	+ Malacanthides
		- Benthugeroïdes
			* Succubosomidés
			* Zymogorgionides
			* Cytovoriformes

* + -
The Mines

**The mines is the main world of The RPG Mines - Otherwordly, it's built of 4 layers.**

## Trivia.

* Underneath the bottom layer, you will be met with a 1 block layer of nothing else but stone. Under this one layer of stone is the barrier which you could manage to break using pickaxe abilities. This bug will get fixed and the barrier probably wont save.
Armi della serie di Devil May Cry

Tutte le varie armi apparse nella serie di *Devil May Cry*:

## Armi demoniache

* **Sparda**
* **Alastor**
* **Spadone di Nelo Angelo**
* **Ifrit**
* **Nightmare-β**
* **Yamato**
* **Rebellion**
* **Nightmare-γ**
* **Cerberus**
* **Agni & Rudra**
* **Artemis**
* **Nevan**
* **Beowulf**
* **Gilgamesh**
* **Pandora**
* **Lucifer**
* **Balrog**
* **Cavaliere**
* **Spada demoniaca Dante**
* **Dr. Faust**
* **King Cerberus**
* **Mirage Edge**

## Altre armi da mischia

### Spade

* **Vendetta**
* **Merciless**
* **Cutlaseer**
* **Klyamoor**
* **Zambak**
* **Caliburn**
* **Durandal**
* **Red Queen**

### Altro

* **Devil Bringer**
* **Mani nude**
* **Bastone di V**

## Armi da fuoco

* **Ebony & Ivory**
* **Fucile**
* **Lanciagranate**
* **Arpione**
* **Luce & Ombra**
* **Missile Launcher**
* **Submachine Guns**
* **Spiral**
* **Kalina Ann**
* **Blue Rose**
* **Coyote-A**
* **Pistole**
* **Kalina Ann II**
* **Kalina Ann gemelli**

## Altre armi a distanza

* **Spade evocate**
* **Throwing Daggers**
* **Darts**
* **Cranky Bomb**
* **Bow Gun**

## Devil Breaker

### Base

* **Overture**
* **Gerbera**
* **Punch Line**
* **Helter Skelter**
* **Tomboy**
* **Buster Arm**
* **Rawhide**
* **Ragtime**

### DLC

* **Gerbera GP01**
* **Pasta Breaker**
* **Sweet Surrender**
* **Mega Buster**
* **Monkey Business**

## Famigli

* **Shadow**
* **Griffon**
* **Nightmare**
Nemici di Devil May Cry 2

La seguente è una lista di tutti i nemici apparsi in *Devil May Cry 2*:

## Demoni minori

* Msira (Msira, Homromsira, Gbusmsira & Jomothumsira)
* Finis (Agonofinis, Terreofinis, Mortfinis)
* Mancer (Pyromancer, Auromancer & Brontomancer)
* Goat Clan (Goatling, Blood Goat & Abyss Goat)
* Savage Golem
* Puia
* Demonochorus
* Flambat
* Spicere
* Sargasso
* Erupt Gel
* Blade
* Infestant

## Boss

* Orangguerra
* Jokatgulm
* Infestant (Infested Tank & Infested Chopper)
* Nefasturris
* Tateobesu
* Furiataurus
* Noctpteran (che evoca Larva)
* Bolverk (insieme a Freki & Geri)
* Tartarussian & Plutonian
* Phantom
* Trismagia
* Arius (che evoca Secretary)
* Possessed Arius e Arius-Argosax
* Argosax the Chaos e The Despair Embodied
Marionette

I **Marionette** sono i demoni minori più comuni di *Devil May Cry*. Erano un tempo burattini creati per ricordare gli occupanti del castello, ma sono stati posseduti dagli spiriti maligni al servizio di Mundus.

## Descrizione

I Marionette sono pupazzi di legno vestiti con abiti medioevali, leggermente più alti di Dante e con le braccia sproporzionate e lunghe quasi quanto il suo intero corpo. I fili sono visibili sopra il loro corpo mentre si muovono. Sono vestiti con abiti verdi, blu, viola o rossi, con quelli vestiti di rosso chiamati "Bloody Mari" e provvisti di un file dedicato.

Sono capaci di manifestare delle armi nelle loro mani: esse possono essere due lame a mezzaluna, due pugnali da lancio che ricordano dei classici kunai giapponesi oppure un fucile simile a quello che Dante può raccogliere. Quelli muniti di lame possono lanciarle e tornare a generarle all'infinito.

Ne esiste anche una versione più potente e non creata dagli esseri umani, i Fetish.

## Comportamento

I Marionette solitamente penzolano dal soffitto per le corde finché non ci si avvicina, momento in cui si lasciano cadere e attaccano. Li si può incontrare anche distesi a terra. I loro attacchi variano a seconda del loro armamento. Il loro equipaggiamento è spesso casuale. Non vanno sottovalutati: pur essendo lenti e sgraziati, le loro dimensioni portano i loro attacchi ad avere un ampio raggio d'azione e spesso attaccano da più direzioni contemporaneamente.
Kyklops

I **Kyklops** sono enormi demoni minori dalle fattezze aracnidi incontrati da Dante durante gli eventi di *Devil May Cry*.

## Descrizione

I Kyklops sono spiriti maligni che si sono manifestati nel mondo umano creandosi dei corpi composti da terra e roccia. Benché il risultato ricordi Phantom, non sono in alcun modo legati a lui e sono creature molto più deboli. Ricordano delle copie di Phantom fatte di pietra con le giunture in terra e quattro occhi verdi circondati intorno a uno più grande e centrale. Copiano le abilità in mischia e i balzi di Phantom, ma sono privi di pungiglione. Poiché demoni più deboli, sono anche privi delle sue abilità di controllo sulla magia: il loro unico attacco a distanza è un getto simile a un fucile di roccia dalla bocca.

## Comportamento

I Kyklops sono creature che vagano senza scopo, e nei casi in cui non sono immediatamente ostili restano semplicemente fermi senza fare nulla. Quando iniziano a combattere sono implacabili, ma la loro determinazione li porta a ignorare il fatto che possano ferirsi a vicenda.

## Curiosità

* Il loro nome proviene dalla pronuncia greca dei ciclopi.
Nemici di Devil May Cry 4

La seguente è una lista di tutti i nemici apparsi in *Devil May Cry 4*:

## Demoni minori

* Spaventapasseri (braccia, gambe & mega)
* Frost
* Assault
* Blitz
* Gladius
* Cutlass
* Basilisk
* Chimera Seed & Chimera
* Mephisto & Faust
* Alto & Bianco Angelo
* Fault

## Boss

* Dante/Uomo in rosso
* Berial
* Bael & Dagon
* Sala della katana
* Echidna
* Angelo Credo
* Angelo Agnus
* Sanctus & Il Salvatore
* Sanctus Diabolica
* Falso Salvatore
Modifications made to mods

## Modified default config files

* Bountiful
* Chunkyborder

## Bountiful

boardGenFrequence reduced to 1.

bountiful.json:

```
{
 "boardUpdateFrequence": 45,
 "boardGenFrequency": 1,
 "flatBonusTimePerBounty": 0,
 "shouldBountiesHaveTimersAndExpire": true,
 "dataPackExclusions": [
 "bounty\_pools/bountiful/something\_here"
 ],
 "objectiveModifier": 0
}

```

## Chunkyborder

Set the border and shape for chunky

borders.json:

```
{
 "minecraft:overworld": {
 "world": "minecraft:overworld",
 "centerX": 0.0,
 "centerZ": 0.0,
 "radiusX": 18000.0,
 "radiusZ": 13500.0,
 "shape": "ellipse",
 "wrap": "non"
 }
}

```
Nemici di Devil May Cry 3: Risveglio di Dante

La seguente è una lista di tutti i nemici apparsi in *Devil May Cry 3: Risveglio di Dante*.

## Demoni minori

* 7 gironi
* Enigma
* Pezzi dannati
* Spilla sangue
* Aracne
* Dullahan
* Soul Eater
* Caduta
* Abyss

## Boss

* Anticamera infernale
* Cerberus
* Gigapede
* Jester
* Agni & Rudra
* Cuore di leviatano
* Nevan
* Beowulf
* Geryon
* Lady
* Doppelganger
* Arkham
* Vergil
Nether Qi Extraction Secrets

## About

* The mantra of the secret art contained a mere ninety-three lines in total. **Ch 157**
* Within the **Everlasting Baseless Immortal Domain**, a formidable entity once devised a secret art predicated upon the cultivation method of the Nether Demon Clan. **Ch 157**
	+ Used in conjunction with certain commonplace natural treasures, it can alleviate the symptoms of the Nether Demon Spiritual Qi invasion. **Ch 157**
	+ The requisite materials are the Returning Profound Grass, the Connecting Heaven Flower, the Origin Gathering Vine, the Condensing Lesser Sun Azure Ginseng... **Ch 159**
Devil May Cry Ita Wiki

## Benvenuto nella wiki

Benvenuto su **Devil May Cry Ita Wiki**!
Siamo una community di collaboratori e soprattutto un'enciclopedia libera su un argomento specifico a cui tutti, compreso te, possono contribuire. Clicca sul pulsante "modifica" in cima a qualsiasi pagina per iniziare!

```
Argomento ==

```

Una wiki dedicata a tutta la saga di *Devil May Cry*, creata da Capcom. Includerà pagine relative a tutti i videogiochi della saga e anche ai vari manga, romanzi e altri materiali canonici (e non).

**Note:**

* Non sono ammesse immagini fan-made.
* Inserire solamente contenuti ufficialmente annunciati e non leakati.

## Videogiochi

* Devil May Cry
* Devil May Cry 2
* Devil May Cry 3: Risveglio di Dante
* Devil May Cry 4
* Devil May Cry 5
* DmC: Devil May Cry

## Navigazione

* Media
* Personaggi
* Demoni
* Boss
* Armi
* Oggetti
* Luoghi
* Musica
Shadow

Gli **Shadow** sono demoni felini mutaforma che Dante incontra in *Devil May Cry*. Sono immuni ad ogni attacco fisico finché il loro corpo non viene temporaneamente disgregato, il che permette di attaccarne il nucleo sferico.

## Descrizione

Gli Shadow sono demoni antichi e molto esperti nel combattimento contro i cavalieri con armi da mischia, ma poiché sono stati sigillati negli Inferi non hanno avuto occasione di adattarsi alle armi moderne e sono vulnerabili alle armi da fuoco. La forma che assumono nel mondo umano non è altro che la loro ombra permeata di una magia che li protegge e permette loro di cambiare forma quando desiderano: la loro forma normale ricorda quella di una tigre dai denti a sciabola.

## Comportamento

Gli Shadow spesso iniziano lo scontro attaccando a mezz'aria, ma sono in realtà piuttosto docili se non li si attacca: passano infatti gran parte del tempo semplicemente a girare intorno a Dante se lui non si muove, come a studiare le sue intenzioni. Quando li si attacca, diventano estremamente aggressivi, inseguendo Dante e attaccandolo implacabilmente.

È possibile capire che uno Shadow si trova nella stanza dal costante rumore di passi leggeri.

## Altre apparizioni

### *Devil May Cry 2 (romanzo)*

Uno Shadow appare come il leader della resistenza contro Mundus, sostituendo Nelo Angelo, che è stato ucciso. Pur essendo inizialmente umano, può assumere la sua vera forma quando attiva il suo Devil Trigger. I suoi abiti sono simili a quelli di Dante, ma di colore nero.

### *Devil May Cry 5*

Shadow appare come uno dei famigli di V ed è il responsabile degli attacchi in mischia. Questo Shadow è una manifestazione dei ricordi di Vergil come Nelo Angelo e condivide molte delle sue abilità.

## Curiosità

* Gli Shadow sono probabilmente basati sulla lonza della *Divina Commedia*, una delle Tre Fiere che bloccano Dante nella Selva Oscura.
* Se uno Shadow afferra Dante con la sua presa quando si trova a una salute critica, lo ucciderà con un'animazione speciale. Il demone lo sbatterà a terra e poi esploderà, obliterandolo; la scena si sposterà poi su Alastor che si conficca al suolo.
* Il rumore che gli Shadow fanno quando camminano sono gli stessi dei Licker di *Resident Evil 2*.
* Quando *Devil May Cry* era ancora in sviluppo come *Resident Evil 4*, gli Shadow sarebbero dovuti essere dei gatti mutanti chiamati Witch.
* I Blitz di *Devil May Cry 4* sono simili agli Shadow, poiché è necessario sparare con armi da fuoco per rallentarli e, una volta indeboliti, cambiano colore e cercano di afferrare il giocatore e farlo esplodere.
Clovium

This is how Clovium looks like.

### Spawn Message

***A strange crystal appears in the mines, blessing you with it's magical luck...***

## More Information

### Ore Core Color

Unknown

**Clovium** is an **Extreme** tier ore, it has a **1 in 336,735,840** to spawn in Rhyolite layer. It has no use.

## Notes

* **Clovium** is the rarest **Extreme** tier ore in the game.

## Trivia

* While many people think this ore gives luck because of the name. **Clovium** does not boost luck for someone if they have it in the inventory.
Тиара Вики

**Добро пожаловать на Тиара Вики!**
Это онлайн-энциклопедия о **Тиара Вики**, куда любой участник может внести свой вклад. Мы рады каждому участнику! Просто нажмите «Править» в верхней части любой страницы или «Создать страницу» в меню рядом со счётчиком статей.

## Описание

*Основатели*, расскажите подробно о теме вашей вики и посетите кабинет администратора, чтобы увидеть больше советов о вики.

## Навигация

PlaceholderСтатья о теме викиPlaceholderСтатья о главном персонажеPlaceholderСтатья о главном антагонистеPlaceholderСтатья о первой серии/игровой миссииPlaceholderМесто действия темы викиPlaceholderСтатья о ключевом событииPlaceholderВажная статья

Вот список служебных страниц, которые пригодятся любому участнику вики:

* Все статьи вики
* Категории
* Свежие правки
* Изображения на вики
* Справка
* Инструменты вики
* Управление вики
* Оформление вики

Посетите Вики Сообщества и задайте любой вопрос в обсуждениях.
Roll Your Own Adventure Wiki

**Welcome to the Roll Your Own Adventure Wiki!**
A wiki for the podcast 'Roll Your Own Advenuture'.

**Roll Your Own Adventure** is a tabletop storytelling podcast with a healthy dose of audience interactions. Audience members can submit items, spells, dice rolls or word games to every episode – and help decide the fate of the party in other ways...

*Enter at your own risk! This wiki* *will contain spoilers for released episodes.*

**WE'RE NEW:** We're a collaborative community website about Roll Your Own Adventure that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

```
🚧 CONSTRUCTION IN PROGRESS 🚧

```

## Key spaces

* Characters
	+ Mazj
	+ Ka'met
	+ Rustle
	+ Brynnleigh

* Locations
	+ Main locations
	+ Secondary locations

* Items
	+ Audience items
	+ Other items
* Story
	+ Main story
	+ Special episodes

## Image gallery

Ka'met by @illuxia.artKa'met by @jazzymandiasBig Book of WordsBox of Otherworldly ItemsPouch of Drawstring MagicOrb of Second Chances

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Nemici di Devil May Cry 5

La seguente è una lista di tutti i nemici apparsi in *Devil May Cry 5*.

## Demoni minori

* Empusa
* Empusa verde
* Empusa rossa
* Hell Caina
* Hell Antenora
* Hell Judecca
* Pyrobat
* Death Scissors
* Riot
* Empusa regina
* Proto Angelo
* Scudo Angelo
* Baphomet
* Behemoth
* Nobody
* Chaos
* Hellbat
* Fury
* Lusachia

## Boss

* Urizen
* Radici del Qliphoth
* Goliath
* Artemis
* Nidhogg
* Elder Geryon Knight
* Gilgamesh
* Cavaliere Angelo
* Miraggio Angelo
* Mirage Goliath
* Mirage Artemis
* Malphas
* King Cerberus
* Griffon
* Shadow
* Nightmare
* Vergil
* Dante