Mary

**Mary** is one of the Characters in the game HeroWarz. She specializes in hand-to-hand combat, utilizing her grappling and striking skills with pinpoint accuracy to cripple enemies, entrap them, or beat them down with a ferocious onslaught of hits.

## Summary

Mary is a bright and righteous person. She never loses her smile and always works hard to become a shining beacon of light in other people's lives. She moonlights as the vigilante, Hera, to bring corrupt organizations to justice.

## Personality

Orphaned at a young age, Mary sought to bring peace to the slums where she lived. She is much stronger physically and mentally than she appears, as a result of her rough upbringing. Despite this, she is known for her captivating smile.

## Background

Mary had grown up in the slums and lost her father and rice farm to organized criminals. Despite the difficulties she encountered, she still grew up to be a righteous strong-willed striker. After getting into university, she joined the student movement and spent the day lambasting corporate corruption.

## Skill modifications

### Head Mods

You can now use [Suplex] in the air and when it activates in the air, it will grab more enemies with 50% increased damage.
 **Complete Beat Down** | **[Beat Down]**
 **Counter Grapple** | **[Danger Escape]**
 **Dat \*\*\*** | **[Chain Grapple]**
When activating [Chain Grapple], fall on your behind and have a chance to cause a fracture. Recovers mana depending on the number of enemies hit.
 **Death Ring** | **[The Ring]**
 **Frame Shot** | [Chair Shot]
 **Grapple Fracture** | **[Running Neckbreaker]**, **[Back Breaker]**, **[Screw Piledriver]**
 **Grinder** | **[Clothesline]**
When using [Clothesline], drag your enemies on the floor and damages them multiple times.
 **Power Kick** | **[Tornado Kick]**
 **Repeat** | **[Grapple Rhythm]**
If you do not successfully perform another grapple within the duration of [Grapple Rhythm], have a 40% chance to reset the condition time of **[Grapple** Rhythm].

### Shoes Mods

If there is an enemy nearby in attack motion when activating [Danger Escape], damage all nearby enemies for 200% damage and recover 50 mana.
 **Critical Strike** | **[Mixed Martial Artist]**
If you critically hit during the duration of [Mixed Martial Artist], cause additional damage.
 **Efficient Cost** | **[Clothesline]**
 **Fracturing Strike** | **[Kick Master]**
 **Lee Slide** | **[Lee Kick]**
After landing with [Lee Kick], slide and deal additional damage. Has striking effect.
 **Rebound Kick** | **[Flying Knee Kick]**
When using [Flying Knee Kick], if you hit a wall, bounce off and fly off in the opposite direction.
 **Rope Finisher** | **[Running Neckbreaker]**
When you hit a wall or rope with [Running Neckbreaker], spin backwards and deliver a powerful attack.
 **Speed Grappler** | (no description)
 **Super Flying Finisher** | **[The Ring]**
Pressing the 3 when Mary is inside [The Ring] will consume 180 mana and make her stand on the corner. Mary will perform the finishing move after a set duration or when 3 or LMB is pressed. Striking.
 **Vivache** | (no description)
***This skill has nothing written, and after testing no visible changes were found.***

## Patch history

 Patch 1.57 | * Buff icon of [Within My Grasp] will no longer disappear when Mary uses some skills
 Patch 1.51 | * Chain Aerial Grapple item option has been fixed to correctly show as Chain Grapple.
* Weapon reward for clearing Draft Day can no longer be dismantled.
* [The Ring]
	+ Description now shows mana cost of 45
	+ Resolved issue where if the skill was placed within a wall and a monster touches it, the ring will move and be placed awkwardly.
 Patch 1.47 | * Skill option
	+ Society of Justice, Hera, the Goddess of Vengeance
		- Duration increased 30% → 40%
			* Overtime: The Ring duration increased +4 seconds → +6 seconds
		- Skill
			* Justice Combo
				+ Overall damage increased
					- 1st Hit 80% → 95%
					- 2nd Hit 110% → 130%
					- 3rd Hit 95% → 115%
					- 4th Hit 230% → 255%
			* Chair Shot
				+ Decreased both the cooldown and mana cost
					- Cooldown: 7 sec → 5 sec
					- Mana Cost: 28 → 26
			* Giant Swing
				+ Decreased both cooldown and mana cost, along with increased additional damage to Boss, Champion, and Mutants
					- Mana Cost: 225 → 200
					- Additional Damage do Boss/Champion/Mutant: 30% → 50%
					- Cooldown: 38 sec → 30 sec
			* Shoryuken
				+ Cooldown decreased
					- Cooldown: 6.5 sec → 6 sec
			* Suplex
				+ Added additional function
					- Suplex and other related skills deal 30% additional damage to boss/champion/mutant
				+ Mana Cost decreased
					- Mana Cost: 33 → 20
			* Flying Knee Kick
				+ Cooldown decreased
					- Cooldown: 24 sec → 20 sec
			* Running Neckbreaker
				+ Damage increased
					- Grapple Damage: 510% → 560%
					- Shockwave Damage: 450% → 500%
				+ Skill option damage increased
					- Rolling Crush
						* Each Hit 40% → 55%
			* Within My Grasp
				+ Instead of dealing additional damage with each grapple, for the duration of the effect, grapple attack power is greatly increased.
				+ When skill is upgraded, so will the effect.
				+ Skill’s enhance effect adjusted
				+ Cooldown decreased 75 sec -> 60 sec
			* Clothesline
				+ Cooldown decreased
				+ Cooldown: 18 sec -> 14 secGrapple damage increased
					- Damage: 20% -> 30%
			* Hera, the Goddess of Vengeance
				+ Buff effect has been increased.
				+ Fixed issue where grapple damage increase was not being properly applied.
					- Attack Power Increase: 10% → 15%
					- Attack Speed Increase: 12% → 20%
					- Grapple Damage Increase: 8% → 12%
			* Lee Kick
				+ Damage: 520% → 630%
				+ Cooldown: 26 sec → 24 sec
				+ Fixed issue where the skill description did not explain the additional damage to boss/champion/mutant monsters.
					- Also percentage has changed from 50% → 30%
				+ Mana Cost: 75 → 60
			* Flash Elbow
				+ Damage Per Hit: 85% → 105%
			* Iron Fist
				+ Cooldown: 75 sec → 60 sec
			* Beat Down
				+ Mana Cost: 300 → 270
				+ Damage:
					- Multi Hit Damage 500% → 550%
					- Final Fit Damage 1200% → 1350%
					- Multi Hit Shockwave 450% → 500%
					- Final Hit Shockwave 1000% → 1100%
			* Chain Grapple
				+ Cooldown increased 5 sec -> 7 sec
				+ Mana recovery increased per hit hit 4 > 5
		- Bug Fixes
			* Clothesline
				+ Fixed an issue where the grapple damage increase didn’t activate nor did the damage boost increase amount.
			* Queen of Foul Play
 Patch 1.41 | * Fixed cost for selling Mary's weapon.
	+ The price has now been correctly applied and the selling price for the weapon at shops has decreased by 30~60%
 Patch 1.35 | Mary is back! Along with lots of changes:
* Suplex
	+ Increased the grab range
		- No limit on the number monsters grabbed
	+ Muay Thai Step
		- With Kick Master, Fracture will happen 100% of the time
		- Decreased mana consumption from 40 to 30
	+ Running Neckbreaker
		- Instead of stepping on enemies within a small range during the cooldown, Mary will slam down from above.
		- Skill will still activate even when there are no enemies to grab, which in that case there is no cooldown.
	+ Lee Kick
		- Mary will no longer fly in a random direction or stop midair.
	+ Chain Grapple
		- [Aerial Chain Grapple] is now named [Chain Grapple]
		- Skill Key changed to R
			* Swapped with [Danger Escape]
		- Improved targeting of enemies when slamming down
		- Improved combination when used with [Screw Piledriver]
	+ Danger Escape
		- Increased invincible time
	+ Giant Swing
		- All enemies caught in the skill will be grabbed.
	+ Beat Down
		- Description should now display the correct amount of damage that will be dealt
	+ Screw Piledriver
		- Improved targeting control when slamming down
		- Camera shifts to improve targeting control in air
	+ Hera, the Goddess of Vengeance
		- Increased the duration of the skill due to the amount of time required to activate it
	+ Mixed Martial Artist
		- Increased skill duration
	+ You're My Sunshine
		- Greatly increased skill duration
* Game Balance
* Item Skill Option Fixes/Changes
	+ [Dat \*\*\*]: No longer freezes when activated
	+ [Super Flying Finish]: When in Keyboard Mode, you can target using your mouse when activated.
	+ [Lightning Suplex]: Now correctly works even when other items with Suplex skills are equipped
 Patch 1.26 | * When [Chair Shot] activates [Chair Throw], it will now hit the monsters instead of landing near them.
* Basic attack motions have been adjusted to feel smoother.
 Patch 1.25 | * [Running Neckbreaker] should now happen as intended when holding down RMB (right mouse button)
* [Running Neckbreaker]'s description should now correctly display that RMB will make Mary stop
* The skill option [Stampeded] should now work as intended when equipment with [Mach Kick] and [Stampeded] are equipped.