December 6th, 2017 Patch

The following changes were made during the December 6 2017 patch. The patch note can also be read here.

## End of Season 3

The Season 3 of Black Survival will conclude at 9:30 a.m. of December 6th, 2017 (KST, 12:30 a.m. of the same day in GMT).

* After this patch, Black Survival will go through Pre-Season.
* During Pre-Season, your records, rank points, or previous season rewards will not be reset.
* Rewards for Season 3 will be given out with the start of Season 4, based on the highest rank achieved.

## General Changes

* Account Synchronization Fixes
	+ Account will be *copied* instead of *transferred*.
	+ One Black Survival account may be synchronized with one Google account, one iOS account, and one Steam account (total of 3 platforms).
	+ Once synchronized, the account may not be de-synchronized from that platform.
* The matchmaking algorithm has been fixed so that highest-ranking players do not need to wait as long anymore.
* The Game Result screen at the end of a game has been remade.

## General Combat Changes

* Using a character’s skill will trigger a special sound effect or a signature line.
	+ Some characters do not have their own skill sound.
	+ Skill lines are not supported in English yet; a future patch will update them.
* Announcement Fixes: Dr. Thomas will announcement area restriction after the fact.
* The number of survivors will be displayed next to the area restriction timer in a match. This feature is disabled in the tutorial or in spectator mode.
* The character skill tooltip box’s size has been expanded to make it easier to read the text.
* The Run button has been removed in certain animations where it should not appear, such as during Counter Attack or Ambush
* Status Effect “Slowed” Adjustment: 15 secs duration → 11 secs duration

## Character Changes

### Sua (New Character)

* Dreaming Sua skin added
* Limited New Character Package (Sua + Dreaming Sua) available until the next update
* Four default Research Diaries added

### Lenox

* Lenox’s Interview article added
* Fishing channeling requirement: 5 secs → 3 secs

## Item Changes

### New Items

* Mithril Helm
	+ Quality: EPIC
	+ Category: Head
	+ Recipe: Chain Coif + Mithril
	+ Armor: 45
* Wizard’s Fishing Pole
	+ Quality: RARE
	+ Category: Special
	+ Recipe: Spear Handle + Piano Wire
	+ Skill: Sage’s Hook

### New Item Skills

* Sage’s Hook: After channeling for 3 secs, find a random fish (Wizard’s Fishing Pole is used up)
	+ Items with effect: Wizard’s Fishing Pole
* Shock Absorption: Damage taken by Blunt weapons -10%
	+ Items with effect: Law of the Shield
* Menacing Spikes: Inflict 2 additional skill dmg against enemies with Hand weapons
	+ Items with effect: Rocker’s Jacket
* Sacrosanct: Damage taken by Hand weapons -10%
	+ Items with effect: Crusader Armor

### Item Skill Adjustments

* Veritas Lux Mea: Dmg taken -10% → Total Armor +20%
* Optical Camouflage
	+ Activation delay: 5 secs → 7 secs
	+ Chance to Be Found reduction: 20% → 15%
	+ Unsheathe: Activation conditions now include basic attack & combat skills that include basic attack

### Other Changes

* Golf Club
	+ Damage: 38 → 36
* Optical Camouflage Suit
	+ Armor: 50 → 41
* Spear Handle can no longer be crafted

## Bug Fixes

* Fixed a bug where changing the nickname recorded both the old nickname and the current nickname on the leaderboard
* Fixed a bug where wild animals would spawn before 3 minutes
* Fixed a bug where the player death action log and the kill announcement would repeat twice when someone was killed with Counter Attack
* Fixed a bug where Sissela’s Agony-Bearer would not reset normally in certain circumstances
* Fixed a bug where completing the combat practice counted as having played twice
* Fixed a bug where winning as Nathapon did not play his victory line in Japanese
* Fixed a bug where resurrecting during combat practice did not process sometimes
* Fixed a bug where weapon destruction warning would repeat unlimitedly during combat practice
* Fixed a bug where Game Start became untappable when playing in single player mode

## December 8 Follow-Up Patch

The following changes were made on December 8 to address additional issues.

* Fixed a bug where the game lagged on iOS devices sometimes
* Fixed a bug where private games could not be entered on iOS devices sometimes
* Fixed a bug where emojis would not display
* Fixed a bug where attacking while being Ambushed caused an unintended behavior on PC

1. ↑ https://medium.com/@cs\_90978/patch-note-3-7-01-17-12-08-5a494a506426