recursal/Fanatic-Fandom huggingface dataset:
North Meanos

### Realms

Illith Asur, The Eternal Empire of the Vulture-King, The Sulphurous Realm of Muspelheim

### Mountains

Daemonspine Peaks, The Mountains of Meanos

### Other

Daemonspine Point, The Hell-barrows, The Passage, The Sickened Sea, Shadowgrove

North Meanos encompasses the northern most parts of the super-continent of Meanos. It is the home of three mighty realms - Illith Asur in the west, The Sulphurous Realm of Muspelheim in the centre, and The Eternal Empire of the Vulture-King in the east.
Vermin Lord Skreech

Vermin Lord Skreech has been summoned to the mortal realm by the Council to face the daemonic threat of the north. What better way to fight daemons than with another rat-daemon! Wielding a massive glaive and punch-dagger Skreech instills dread and fear into even the hardiest of enemies.

## Army of Vermin Lord Skreech

### **Characters:**

Vermin Lord Skreech (945): Army General, 4 Spells, Wizard Master, Deceiver Upgrade.

Sicarra Assassin (450): Armlet of Power, Blessed Sword, Lethal Strike, Scout and Ambush.

Sicarra Assassin (390): Divine Icon, Lethal Strike, Scout and Ambush.

### **Core:**

15x Footpads (220): Vanguard

15x Footpads (220): Vanguard

14x Footpads (220): Vanguard

14x Footpads (220): Vanguard

60x Giant Rats (380)

### **Special:**

6x Rat Swarms (210)

6x Rat Swarms (210)

### **Tunnel Gunners:**

10x Gutter Blades (350): Scout and Ambush, Throwing Weapons

10x Gutter Blades (350): Scout and Ambush, Throwing Weapons

10x Gutter Blades (350): Scout and Ambush, Throwing Weapons
Grand Magister Trassk

Grand Magister Trassk is the face of the council of thirteen on the battlefield. Riding atop a giant magical bell he is able to inspire the large number of vermin under his control. With incredibly white fur he is seen as a legend among the lower classes.

## Army of Grand Magister Trassk

### **Characters:**

Magister Trassk (590): General, Book of Arcane Power, Crown of Autocracy, 3x additional spells, Doom Bell Mount, Two Dark Shards, Wizard Master.

Chief Karskk (262): Battle Standard Bearer, Armour of Destiny, Halberd, Shield.

Rakachit Machinist (210): Heavy Armour, Eye of the Storm.

Rakachit Machinist (195): Blade of the Swarm, Heavy Armour.

### **Core:**

32x Rat-at-arms (280)

30x Rat-at-arms (260)

40x Vermin Guard (730): Full Command, Lightning Rod.

### **Special:**

15x Giant Rats (110)

15x Giant Rats (110)

Meat Grinder (140)

Meat Grinder (140)

### **Tunnel Gunners:**

Dreadmill (250)

3x Jezzails (120)

Lightning Cannon (250)

Plague Catapult (170)

Rotary Gun (150)

Rotary Gun (150)
Skink High Priest Zuhtze-Xa'e's Jungle Ambush

The forces of High Priest Zuhtze-Xa'e's defense force are comprised entirely of small yet deadly skinks! Lurking in the shadows they use poison to their advantage, supported by other large monsters.

### Characters:

Lord Frog Zuhtze-Xa'e (Cuatl Lord) (500): General

Skink Captain (210): BSB, Taurosaur, Spear of the Stampede, Poisoned Javalin

Skink Priest (280): 1 Additional Learned Spell, Dispel Scoll.

### Character + Jungle Guerrilla:

Skink Captain (280): Alpha Ramphodon, Ogre Sword, Lucky Shield, Poisoned Javalin, Talisman of Shielding

### Core

40x Skink Braves (880): 4x Caiman, Full Command, Icon of the Relentless Company

19x Skink Braves (220):

### Jungle Guerrilla:

3x Skink Sky-Riders (290): Ramphodons, Shields.

3x Skink Sky-Riders (290): Ramphodons, Shields.

### Thunder Lizards:

Thyroscutus (280): Altar of the Snake God

Thyroscutus (250): Sun Engine

Taurosaur Mount (530): Engine of the Ancients
Ilicyne

Ilicyne is Naalthyr's fortress on the north east coast of Nehonore. the Naalthyr pirates would berth at this formidable fortress for supplies prior to voyaging on sea raids.

Ilicyne is as populace and as busy in its commercial trade as any city, thriving from the Naalthyr pirate raids.

Following the gold and slaves captured during Queen Caenith's raids of Dancing Chrysalis coasts, Ilicyne has since prospered and grown beyond the fortress walls into a city.

In the Spring of year 0 ACG, the gold earned from pirate raiding of Highborn Elf and Goblin coastlines, allowed the Governess to upgrade the Fortress.
Kaldros

Kaldros has been a menace to the people of Craxumia since the time of the Grand Empire. While Kaldros has been “tamed” by many during their centuries-long life, they have eventually tired of and eaten all of their masters. Their current master is Gorefiend, who is more Kaldros’ master than any previous rider. Only time will tell if Kaldros tires of this arrangement.
Episode 132/Summary

We're home! Let us regale you with tales from our travels, with wonders from across this great land of ours, and with ...

...who am I kidding? There is a mixture of good, bad, and ugly in this show. I'll let you be the judge of which is which, and we certainly give you our opinions. It is time, once again, for us to utter our battle cry :

"We Eat It, So You Don't Have To!"
Underboss Craggdar

Underboss Craggdar was a pit boss when Warlord Skarsnik was rising through the Broken Moon tribe. He was canny enough to realise that Skarsnik would rise a long way and offered him fealty in exchange for a place by his side.

Craggdar is a cunning goblin. He realises that making any move on Warlord Skarsnik would have him thrown to his own squigs. Therefore he is quite content to stay as his right hand goblin, after all who knows what will happen in the heat of battle.

When not in combat Craggdar acts as Skarsnik's chief enforcer. Many goblins fomenting thoughts rebellion have found themselves at the mercy of Craggdar's hunter squig packs.

When Warlord Skarsnik called his great Waagh Underboss Craggdar was given the task of taking the Dragonhold Mines. Realising that a frontal assault on the gates would be suicidal Craggdar commanded that his squig packs and riders would scale the seemingly unscalable crags surrounding the mine.

Having made their way up the crags, losing only a quarter of their number in the attempt, the squig waves fell upon the defenders of the mines in a flurry of teeth. Having eaten the invaders the squig riders opened the gates of the mine. It was now theirs.

Underboss Craggdar now works the mines slaves near death to produce the ores and gold needed to feed the armies of Warlord Skarsnik. He eagerly awaits the word to mobilise the squig hordes again.
Kylantha's Army

## Characters (1249 points)

Oracle (Kylantha) (670 points)

* General
* Wizard Master
* 3 Learned Spells
* Pegasus
* Book of Arcane Power
* Talisman of Supreme Shielding

Captain (Zumydarks) (256 points)

* Heavy Armour
* Shield
* Great Weapon
* Repeater Handbow
* Fleet Commander

Cult Priest (Wrandithas) (323 points)

* Divine Altar with Paired Weapons (380 points)
* Battle Standard Bearer
* Light Armour
* Executioner's Blade
* Dragonscale Helm
* Obsidian Rock

## Core/Raiders (1292 points)

Corsairs x17 (462 points)

* Champion
* Musician
* Standard Bearer
* Repeater Handbows
* Paired Weapons

Blades of Nabh x30 (830 points)

* Champion
* Musician
* Veteran Standard Bearer
* Banner of Movement

## Special (1465 points)

Executioners x30 (880 points)

* Champion
* Musician
* Standard Bearer
* Stalkers Standard

Raptor Chariot (190 points)
Harduin

The history of Harduin, the southern most city of the Sannr Alfheim, dates as back as far as Draug Marda. To was founded to provide rest of the kingdom with timber and other building materials, and continues to do so to this day. Despite its distance from the capital, Prince Lylas Tyrnea’mitore ensures Harduin is not neglected and the city continues to grow.
The Sulphurous Realm of Muspelheim

Muspelheim is a land of industry and pollution located in
the centre of North Meanos. A majority of its population are slaves, brutally controlled by an elite of Infernal Dwarves. The realm is ruled from the capital, also named Muspelheim, by the Gathering of Sorcerers. This mysterious group of the 10 most powerful sorcerers is led by a tyrant known only as Balegyr.

## Economy

Muspelheim derives most of its wealth from mines worked by
slave labour. For the past three centuries it has also enjoyed a close trade
alliance with The Eternal Empire to its east.

## History

Muspelheim was once a powerful Dwarven realm within the Grand
Empire. It supplied the Empire with metal and Weirdstone from its mines.
However, the corrupting influence of Weirdstone began to change the Dwarves,
twisting them into the Infernal Dwarves that they are today. After several
violent insurrections, the Emperor sent multiple armies to put down the
Infernal Dwarves. Most were caught and massacred, though a small population
managed to survive in the depths of Mount Muspelheim. Here, the survivors
became even more corrupted and paranoid. Their civilisation thrived below the
ground, where they succeeded in enslaving Cave Goblins and Vermin Swarm.

## Pre-Great Council

The Infernal Dwarves of Muspelheim emerged from the depths
following the cataclysm that destroyed the Grand Empire. They quickly seized
territory on the surface, and enslaved any who had survived the collapse.

## The Great Council

At the Great Council, Muspelheim and The Eternal Empire
jointly refused to negotiate on the mining and use of Weirdstone. Follow heated
argument and the outbreak of actual violence, Muspelheim withdrew its emissary.

## Post-Great Council

Muspelheim has cut diplomatic ties with all realms save the
Eternal Empire. Within their black-iron citadels, the Infernal Dwarves bide
their time.

## The Uprising

In Autumn of Year 1 AGC, an enormous slave revolt broke out across the realm. Rampaging hordes of half-starved Cave Goblins and Vermin left Muspelheim in ruin. It is unknown whether any Infernal Dwarves survived the butchery.

## Armies

* The Army of Báleygr
* Rymr's Vanguard
* The Mage Host of Bölvasmiðr
Putrid Priest Pankk

Grand Priest Pankk of the followers of Pestilence leads a large army of disease ridden rats. These rats follow the evil god of Pestilence instead of the Great Horned Rat. Riding a monstrous construction into battle their aim is to spread disease throughout the world.

## Army of Putrid Priest Pankk

### **Characters:**

Plague Prophet Pankk (330): General, Deciever's Buckler, Ring of Fire, Wizard Apprentice, Plague Pendulum.

Chief Graekk (262): Battle Standard Bearer, Armour of Destiny, Shield, Paired Weapon & Tail Weapon.

Rakachit Machinist (210): Heavy Armour, Eye of the Storm

Rakachit Machinist (178): Heavy Armour, Halberd.

### **Core:**

50x Plague Brotherhood (760): Full Command, Icon of Ruin

### **Special:**

18x Giant Rats (128)

Meat Grinder (140)

Meat Grinder (140)

### **Tunnel Gunners:**

Dreadmill (250)

Dreadmill (250)

8x Grenadiers (180)

3x Jezzails (120)

Plague Catapult (170)

Globe Launcher (150)

Globe Launcher (150)

### **Large Mounts:**

Plague Pendulum (510): Cauldron of Blight
Lokin's Teeth

## Lords of the Seas (Prince Lokin Con'Dia, 890 pts)

* General
* High Prince
* Dragonforged Armour
* Great Weapon
* Great Bow of Elu
* Lucky Shield
* Talisman of Supreme Shielding
* Young Dragon

## Mage (Magister Esui, 740 pts)

* Wizard Master
* Asfad Scholar
* 3 Learned Spells
* Book of Arcane Power
* Ring of Fire
* Talisman of Greater Shielding
* Elven Horse

## 10x Citizen Archers (200 pts)

* Musician

 30x Citizen Spears (550 pts)

* Champion
* Musician
* Standard Bearer
* Banner of Speed

## 20x Sword Masters (570 pts)

* Champion
* Musician
* Standard Bearer

 Sea Guard Reaper (180 pts)
The Army of Boss Wyrmkicker

## The Army of Boss Wyrmkicker (4498pts)

The army of Boss Wyrmkicker is comprised of those who can fly and those who bring down enemy fliers so that they may rule the skies .

### Characters (1410pts)

Boss Wyrmkicker (550): Iron Orc Warlord, General, Waaagh!, Shield, Divine Icon, Dragonscale Helm​, Sword of Strength, Talisman of Supreme Shielding, Wyvern

Chief Elfmuncha (260): Feral Orc Chief, Shield, Lance, Plates of Tuktek, Crown of Scorn, Wyvern

Chief Gazza (230): Iron Orc Chief, Shield, Paired Weapons, BSB

Chief Bouncy (126): Cave Goblin Chief, Lance, Shield, Bow, Cave Gnasher

Chief Prouncy (122): Cave Goblin Chief, Lance, Shield, Cave Gnasher

Chief Flappy (122): Cave Goblin Chief, Lance, Shield, Cave Gnasher

### Core (1142pts)

The Wolfs (220): 8 Common Wolf Riders, Light Lance, Shield, Standard Bearer

Rain o' Death (476): 47 Common Goblins, Musician, Standard Bearer, Bows, Shields, 3 Shady Gits, War Standard

The Deathier Rain (446): 47 Common Goblins, Musician, Standard Bearer, Bows, Shields, 3 Shady Gits

### Special (1566pts)

Squig Force One (270): 10 Gnasher Dashers

Squig Force Two (270): 10 Gnasher Dashers

Squig Force Four (270): 10 Gnasher Dashers

The Heavies (756): 26 Iron Orcs, Champion, Musician, Standard Bearer, Mikinok's Totem

### Big n' Nasty (380pts)

Feral Orc Wyvern Mount (170)

Iron Orc Wyvern Mount (210)
The World's Edge Mountains Timeline

#### Summer

Warlord Skarsnik claimed the territory around him before moving to the near by ruins and despite whipping his workers found nothing in them.

Spiderking Ghax claimed nearby territory and moved to Barak Varr to prepare for the future...

Underboss Craggdar moved to remove the last of the dwarven scourge from the mountains, but was beaten there by the elves of Tor Alindril.

#### Autumn

An ally was made of The Eternal Empire forming the Dark Pact

Warlord Skarsnik once again searched the ruins, but found nothing. He then headed towards Nahuatl, claiming territory along the way.

Spiderking Ghax whipped his underlings into upgrading Barak Varr into a city before heading south to head off Elven aggression.

Underboss Craggdar annoyed at being beated to the dwarven hold turned his gaze towards Nahuatl only to arrive at the same time as the Elven army headed by Lokin. After a three way battle between both attackers and the defender the goblin flag flew above the city.

#### Winter

The Duchy of Bordelaux was lured into the Dark Pact with promises of wealth and power.

Warlord Skarsnik seeing that Nahuatl was in goblin hands headed to the Dragonhold Mines and turned it into a fortress.

Spiderking Ghax claimed the territory around him and stood guard against aggression.

Underboss Craggdar headed south and claimed territory

#### Spring

The true allies of the Dark Pact revealed themselves to be The Under-Empire and slaughtered the inhabitants of The Duchy of Bordelaux

Spiderking Ghax chopped the local trees down to make boats and set sail for New Lustria

Underboss Craggdar moved towards to Squiggopolis intending to use it's magical powers to teleport.

Boss Ardstuf moved south east and took out his rage on the local trees.

Warlord Skarsnik used the chopped trees to upgrade Dragonhold into a city and moved south to claim terrritory.

### Year 1

#### Summer

The Elf Alliance showed their true colours and foolishly declared war on the triple alliance.

Spiderking Ghax abandoned his trip to New Lustria and made landfall to the south of Tor Alindril

Underboss Craggdar defended Squiggopolis from the dark elves of Naalthyr

Boss Ardstuf patrolled the border

Warlord Skarsnik and Boss Wyrmkicker fought Haspar and pushed him back claimed large swathes of territory in the progress
Ararieth

Ararieth is a coastal city located to the west of the Dread Realm of Naalthyr's Capital, Nelmthyr, among dense jungle.
Ararieth is a popular destination for slave laden pirate ships en-route to the Nelmthyr slave markets.

Following the gold and slaves captured during Queen Caenith's raids of Dancing Chrysalis coasts, Ararieth has since prospered and grown from a town into a city.

In the Autumn of year 1 ACG, the gold earned from pirate raiding of Highborn Elf and Goblin coastlines, allowed the Governess of the Ararieth to buy a royal charter of city-ship.
Episode 101 - Apocalyptic Fun

*Episode link*

## Summary

This week, we fling crap at the Mayan Apocalypse. We also eat some crap, but that isn't really out of the ordinaty, now is it? We have crap cider, crap flavored water, and even crap pasta. Oh, and crap potatoes.

But there are some gems in this one as well, so you better listen soon, before the velociraptors come.

And if we survive the food and the end of the world, we'll be back next week because We Eat it, So You Don't Have To.

## Transcription

No transcript exists; click here to add one.

## Sponsor Segues

* Episode 101/Segue 1
* Episode 101/Segue 2
Thagdur

Thagdur is a Dwarven Hold that lies in North Meanos. It is the home of the famed Dwarven Engineers Guild.

## Lord (355 points)

Master Engineer (Voltar Saltpepper) (355 points)

* General
* Forge Repeater
* Runic Armour (Rune of Iron)
* Talismanic Runes (Rune of Shielding x3)

Daemon Seeker (190 points)

* Fear
* Grim Resolve

## Heroes (490 points)

Dragon Seeker (95 points)

* Fear
* Grim Resolve

Engineer (75 points)

* Forge Repeater

Engineer (75 points)

* Forge Repeater

Engineer (75 points)

* Forge Repeater

Thane (170 points)

* Battle Standard Bearer
* Banner of Discipline
* Runic Armour (Rune of Iron x2, Rune of Mountains)

## Core (850 points)

Clan Marksmen x20 (310 points)

* Champion
* Musician
* Standard Bearer
* Guild-Crafted Handguns
* Shields

Clan Marksmen x20 (270 points)

* Champion
* Musician
* Standard Bearer
* Shields

Clan Marksmen x20 (270 points)

* Champion
* Musician
* Standard Bearer
* Shields

## Special (560 points)

Cannon (135 points)

* Rune Crafted
* Engineering Rune

Catapult (155 points)

* Rune Crafted
* Engineering Rune

Organ Gun (185 points)

* Rune Crafted
* Engineering Rune

Flame Copter (85 points)

## Rare (245 points)

Grudge Buster (165 points)

Dwarf Ballista (80 points)

* Rune Crafted
* Engineering Rune
Queen Caenith's Royal Host

## Characters (1293 points)

Oracle (Caenith, Queen of Naalthyr) (670 points)

* General
* Master Wizard
* 3 Learned Spells
* Pegasus
* Book of Arcane Power
* Talisman of Sheilding

Oracle (Rhovaneth) (300 points)

* 1 Learned Spell
* Wizard Apprentice
* Dispell Scroll

Cult Priest (Cithel) (323 points)

* Battle Standard Bearer
* Divine Altar with Paired Weapons (380 points)
* Executioner's Blade
* Light Armour
* Dragonscale Helm
* Obsidian Rock

## Core (1402 points)

Dark Raiders x5 (290 points)

* Champion
* Musician
* Standard Bearer
* Repeater Crossbows
* Shields

Blades of Nabh x30 (830 points)

* Champion
* Musician
* Veteran Standard Bearer
* Banner of Movement

Repeater Auxiliaries x11 (282 points)

* Champion
* Musician
* Shields

## Special (1070 points)

Executioners x30 (880 points)

* Champion
* Musician
* Standard Bearer
* Stalkers Standard

Raptor Chariot (190 points)
The Whip of Sureeth

## Party Info Edit

Realm: The Legion of Abholos

Party Type: Corrupted Carnival

Rating: 75

Number of Members: 11

Gold: 35

Weirdstone: 0

## Members

**Carnival Master - 70pg**

Double Handed Sword - 15pg

Light Armour - 20pg

(105pg)

**Tallyman 50pg**

 **Tallyman 50pg**

**3x Brethren - 75pg**

bows - 45pg

(120pg)

**5x Brethren - 125pg**

Axes - 25pg

Shields - 25pg

(175pg)
Cruel-Pox

Cruel-Pox is a mysterious figure who rules the town of Amelager in The Eternal Empire of the Vulture-King. He arrived alongside the terrible plague that devastated the settlement - some say he is the embodiment of the disease itself. It is unclear whether he is human or monster, or both.

Cruel-Pox is commander of Cruel-Pox's Putrid Host.
Nytebelle

Nytebelle is an enormous volcano located in the centre of Nehonore. At the foot of Nytebelle lie the ruins of a lost and forgotten civilisation. It is assumed that its inhabitants once worshiped the volcano as a deity, until an eruption destroyed them.

A more recent eruption occurred approximately 100 years ago which, according to legend, was when Caenith, Queen of Naalthyr, and the Dark God Slaanesh, copulated within Nytebelle itself. This act resulted in the death of Caenith’s father, and her rise to Queen of Naalthyr.
Yil'dali's Rangers

## Lord of the Seas - Yi'dali G'sun - (560 pts)

* General
* Commander
* Master of Canreig Tower
* Dragonforged Armour
* Great Weapon
* 3 Learned Spells
* Dragon Mantle
* Spear of the Blazing Dawn

## Lord of the Seas - Kisun Bakara - (296 pts)

* Commander
* Queen's Companion
* Great Weapon
* Heavy Armour
* Moonlight Arrows
* Great Bow of Elu

## 30x Citizen Spears (545 pts)

* Champion
* Musician
* Standard Bearer
* Flaming Standard

## 20x Citizen Spears (320 pts)

* Champion
* Musician
* Standard Bearer

## 15x Lion Guard (485 pts)

* Champion
* Musician
* Standard Bearer
* Stalker's Standard

## 19x Sword Masters (545 pts)

* Champion
* Musician
* Standard Bearer
The Host of Neferata

## Lords (405 points)

Vampire Countess (Neferata) (405 points)

* Lamia Bloodline
* Level 3 Wizard
* Mask of Innocence
* Ogre Blade
* Talisman of Shielding

## Core (630 points)

Ghouls x31 (275 points)

Skeletons x40 (190 points)

* Standard Bearer

Zombies x50 (165 points)

* Standard Bearer
* Musician

## Special (863 points)

Court of the Damned (195 points)

* 4+ Ward Save

Vampire Spawn x8 (390 points)
Barrow Guard x28 (278 points)

* Shields
* Standard Bearer

## Rare (600 points)

Wraiths x5 (75 points)

Wraiths x5 (150 points)

* Ghost Steeds

Dark Coach (190 points)

Winged Reapers x2 (185 points)

* Light Armour
* Paired Weapons
Charon's Boat

## Geography

The continent of Charon's Boat is completely covered in dense jungle. The centre of the island contains a fetid swamp surrounded by the Carak Merka mountain range.

### The Perpetual Darkness & Unnatural Twilight

The eastern half of Charon's Boat has forever been shrouded in an unnatural darkness.

The western half never has a true night - the sky gets no darker than twilight during the night.

### The Black Season

Occasionally, and without warning, the entire continent is shrouded in near pitch-black darkness. This darkness could last hours, or months - there is no pattern.

### Winds of Magic

The island is source of strong magical winds, and only spell-casters with great power would dare to cast magic on the continent, as to do so risks madness or death.

## Current Events

In the centuries since the colonisation of Charon's Boat, many Elven clans have fled to establish their own kingdoms, except for the Tyrenea'mitore. They remain the stalwart guardians of the continent, preventing the vampires of Chrisvania from spreading to other lands. Prophecies older than the memory of men say that when the vampires triumph and kill the last of the true Elven kings, an unending night will cover Charon's Boat.

The Elves of Charon's Boat had hoped that they would gain the support of the other realms following the Great Council, but with its failure, there is no united effort to contain the vampires. Only time will tell if the Prophecy will come true...
Gisoreux

The small town of Gisoreux is the center of faith within the Duchy, with many fanatical peasants travelling there in the hope of gaining the blessing of the Lady. With more temples than any other place in the duchy it is no wonder the town produces a large number of magic imbued damsels, trained in heavens and wilderness magic to aid the armies of the Duchy on the battlefield. As the final resting place of many famous Knights of the Grail, Gisoreux is always visited by wandering questing knights in search of the grail, hoping to gleam some knowledge of its whereabouts from the spirits of the dead. In recent years the number of spirits encountered by the general populace has increased, with not all of them seeking to help the living. Many foul creatures have been encountered on the outskirts of the city, and the religious fanatics believe this to be an invasion of their Holy place. Fueling themselves with rage at the otherworldly beings seeking to desecrate their city they organize themselves into small units ready to fend off the invaders with religious zeal!
The Zealots of Zaexun

The Zealots of Zaexun are a Daemon worshiping cult from the city of Zaexun. In the Summer of Year 0 AGC, they were recruited by Shoazoro, the Vulture-King to search nearby ruins for precious Weirdstone.

The Zealots of Zaexun are led by Cherzoch, an insane and vile sorcerer. The party worships a Warped One named Xazran, whom they believe is possessed by a great Daemon of Change.

## Party Info

Realm: The Eternal Empire of the Vulture-King

Party Type: Mutant Cult

Rating: 87

Number of Members: 9

Gold: 30

Weirdstone: 0

## Members

Cherzoch - Sorcerer

* Spell - Wings of Darkness
* Sword
* Spear
* Dagger
* +1 Ld

Xazran - Warped One

* Great Claw
* Daemon Soul
* Sprint

Marxur - Mutant

* Great Claw
* Sword
* Dagger
* +1 W

Berlon - Mutant

* Tentacle
* Axe
* Dagger
* +1 T

The Tainted - 5x Darkhearts

* Double-handed Weapons
* Daggers
* +1 S
The Empire of Soleir

## Known History

**P**reviously known as the empire of flame, the once proud cities of the now insidious empire of Soleir where known as centers of learning and enlightenment. After a cataclysmic event that bought the Kingdom of flame to its knees, the newly appointed young king vowed to re-build the empire no
matter the cost.

Some 1000 years of hardship and strife followed. Famine and war broke the back of the empire and when they cried out for help to the mortal
races of Craxumia, allies of old turned their backs. Broken and defeated, the young king cried out to the either, and to his surprise something cried back.

The Queen of blood had answered his call. With honeyed words the eleven prince was seduced, offering power and a means to re-build his fallen empire. With reckless abandon the elves of the empire of flame embraced this new-found power, their gates shut to all outsiders and so the decent into madness began.

8 Years to the day, open have swung the gates and out poured an unholy alliance of elves and the newly risen dead. "Gifts" of military might given as part of a dark and unholy pact.

Now cruel armies surge forth, pillaging and reaping as they go. The Empire of Soleir is born, and they will have their vengeance on a world that left them to die.

## Army Lists

Generals Army

Raiders Bounty

Shambling Hordes
Duke Laudethaire the Beloved (Deceased)

Lancel Laudethaire was born in the fortress city of Parravon and raised in a noble family. Quickly mastering the ability to train and ride Pegasi he eventually became the chosen champion of Parravon, riding to battle on his trusty Pegasus steed. After fighting many battles for the Duchy of Bordelaux, his mount was killed in combat. Laudethaire searched far and wide for a replacement before finding an unruly hippogryph that none could control. Using his superior skill with beasts he was able to bond with the magnificent creature, earning him an even greater reputation within the Duchy. When Duke Frederick passed away, the vote from the Damsels of the Grail was unanimous in the decision to place Laudethaire upon the throne as Duke of Bordelaux. Known throughout the land for his heroic deeds he quickly became adored by the general peasant populace, earning him the endearing title of Duke Laudethaire the Beloved.

**Duke Laudethaire's Army (Generals Army)**

**Lords:**

Duke Laudethaire (381): General, Morning star, Hippogriff (AP1 + Devastating Charge), Grail Oath, Virtue of Might, Shield, Armour of Percival, Dragon Lance, Blessed Scripture.

Grail Damsel (325): Lvl 4 Wizard, Unicorn, Tome of Arcane Lore, Talisman of Supreme Shielding.

**Heroes:**

Paladin (201): Battle Standard Bearer, Great Weapon, Barded Warhorse, Questing Oath, Virtue of Audacity, Shield, Armour of Destiny.

**Core:**

6x Knights Aspirants (122): Light Armour, Standard Bearer.

11x Knights of the Realm (296): Full command.

10x Knights of the Realm (270): Full command.

**Special:**

9x Knights of the Quest (289): Hedge Knights, Full Command.

3x Pegasus Knights (196): Barding, Devastating Charge, Skirmish.

3x Pegasus Knights (196): Barding, Devastating Charge, Skirmish.

**Rare:**

6x Knights of the Grail (224): Champion, Standard Bearer
Bhonlodar

Bhonlodar is a Dwarven Hold situated in the southern World's Edge Mountains in Dancing Chrysalis. It was captured by The Elven Realm of Tor Alindril in Summer of Year 0. It is well-known for its gold veins, and much of the gold-craft on Craxumia comes from the hold.

## History

Bhonlodar was once a minor Hold of the Dwarven Empire. However, after the collapse of the Empire during the rise of Warlord Skarsnik, the Dwarven nobility under King Erizoc Silveraxe fled to the hold. Its population was swelled by these refugees, and expansion and fortification projects were quickly initiated. Skarsnik has eyed this final hold in the World's Edge Mountains for years.

Suprisingly however, It was the Elves of Tor Alindril that finally captured Bhonlodar while King Silveraxe was away campaigning against Skarsnik's lieutenants.
Tchargrad

Founded in Winter of Year 0 AGC, Tchargrad is a small port town of The Eternal Empire on the northern shore of The Great Basin. It is ruled by His Supreme Excellency, High Vizier Selune II ‘the Bedazzling’ of the Silken Palace. The major source of income for Tchargrad is the dredging of Weirdstone from the floor of The Great Basin.
Nimue's Dread Legion

## Characters (1635 points)

Oracle (Nimue) (670 points)

* General
* Master Wizard
* 3 Learned Spells
* Pegasus
* Book of Arcane Power
* Talisman of Supreme Shielding

Oracle (Kyrenic) (300 points)

* 1 Learned Spell
* Wizard Apprentice
* Dispell Scroll

Cult Priest (Nimronyn) (323 points)

* Battle Standard Bearer
* Divine Altar with Paired Weapons (380 points)
* Executioner's Blade
* Light Armour
* Dragonscale Helm
* Obsidian Rock

Assassin (Drannor) (342 points)

* Path of Bloody Murder
* Cult of Nabh
* Paired Weapons
* Blood Root Poison

## Core (1406 points)

Blades of Nabh x30 (830 points)

* Champion
* Musician
* Veteran Standard Bearer
* Banner of Movement

Legionaries x30 (540 points)

* Champion
* Musician
* Standard Bearer
* Spears
* Shields

## Special (1125 points)

Dancers of Yema x15 (370 points)

* Champion
* Musician
* Standard Bearer
* Light Armour
* Shield

Dark Acolytes x5 (360 points)

* Champion

Raptor Chariot (190 points)
Da Hunterz

Da Hunterz are tasked with tracking down interlopers in the World's Edge Mountains and feeding them to the gnashers

## Party Info

Realm: The World's Edge Mountains

Party Type: Cave Goblins

Rating: 149

Number of Members: 17

Gold: 1

Weirdstone: 0

## Members

Boss Cunnin' - Boss

* Boss Pole
* Helmet

Basher Greg - Basher

* Helmet
* 2 Handed Club

Basher Steve - Basher

* Axe
* Shield

Hunter Fred - Hunter

* Helmet
* 2nd Dagger

Hunter Gary - Hunter

* Helmet
* 2nd Dagger

Shaman Brain - Shaman

* Green Gaze

Gnashers - 4 x Gnashers

Minders - 2 x Cave Goblins

* Gnasher Prodders

Gitz - 2 x Mad Gits

* Ball and Chain

Pokers - 3 x Cave Goblins

* Short Bows
Duke Markus (Deceased)

Duke Markus, the sole remaining heir of the rebellious knight of Mousillion currently presides over the ruined and cursed city. His dream is to return the town to the glory days of old, before the terrible betrayal of his ancestor. He has assembled an army of the remaining noble nights of his house and surrounding lands to undertake a quest for redemption. His followers are fanatic believers in his cause, and it is said that the spirit of the rebellious knight fights with him in an attempt to redeem his honour. Duke Laudethaire believes Markus can achieve this task, and has sent reinforcements to help redeem and rebuild the dread city of Mousillion.
Battle for Then Darul

The murderous horde of Gorefiend arrived on the eastern shores of the Contested Continent in Winter of Year 1 AGC eager to spill blood. They set their sights on the city-fortress of Then Darul, which had seen off a Vermin invasion only season prior. Rangers from the city quickly spotted Gorefiend's Butchers and sent warnings back.

Many dwarves had succumbed to this state of near constant siege, but those who remained were stubborn veterans. The ruler of Then Darul, King Kirfur Mountainhorn, had himself starved to death during the previous siege. His two sons, Skardaen and Thrazzor took joint responsibility for the hold. They had the ancient anvil of Then Darul dragged to the gates and prepared for the inevitable.

Scarcely a week later, the blood-maddened marauders from across the Everblue Ocean stood before the hold's gates. They had constructed an enormous siege tower, which they stuffed to the brim with their finest warriors.

The battle began when this construction was shoved forward into the range of the dwarven artillery. Vicious salvos blew the tower to pieces, and over half the elite warriors within were mangled beyond description.

The handgunners lining the walls scythed down a group of frothing maniacs with rusty flails, while Gorefiend himself was severely wounded by the hold's elite handgunners and their guild-crafted rifles.

After these initial shots, the barbarian horde surged forward. Gorefiend slammed into the elite handgunners, decapitating Thrazzor before the dwarf could even draw his axe. The rest of the defenders jumped from the walls as Gorefiend's manticore tore at their prince's ragdoll corpse. The warlord and his mount then leapt from the walls onto the anvil of Then Darul, fighting madly with the anvil guards before fleeing into the skies following a flank charge by a unit of handgunners.

A group of Crusher Knights and their pet giant attempted to throw Prince Skaerdaen and his royal guard from the walls a total of three times, but each time were forced to retreat. Prince Skaerdaen himself lopped the heads off two of the madmen, before turning his attention to the gates.

At the hold gates, a mauler chariot slammed into the defenses, with support from King Hrolf the Mad and his maniacal guards. They eventually claimed the gates, before being turned to mincemeat by Prince Skaerdaen.

Nearby, those warriors that had survived the collapse of the siege tower charged into the ruins of one of the fortress towers, easily slaying the crew of a cannon before scaling the walls and routing a group of handgunners. Following a series of bloody melees, these warriors and their battle standard bearer were eventually chopped to pieces by the enraged Prince Skaerdaen atop the gates of the hold.

On the far right sections of the fortress, two groups of depraved mutants and their cowardly hounds attempted to rout a group of death seekers from the walls. They succeeded in slaying one and devoured the crew of a catapult before being beaten back.

With Gorefiend taking to the skies, his army quickly lost coherency and routed. The dwarves of Then Darul had survived another terrible siege.
Dwarven Holds

The Dwarven Holds of Craxumia are a collection of independent underground city-states. Rather than attending the Great Council, the dwarves decided to adopt an isolationist policy.

The Dwarven Holds once formed a united Dwarven Empire, with its capital at Karak Eight Peaks in the World's Edge Mountains. However, Cave Goblins under Warlord Skarsnik conquered the entire mountain range, and the Dwarven Empire splintered.

## Holds

* Bhonlodar (Lost - The Elven Realm of Tor Alindril)
* Monum
* Thagdur
* Then Darul
* Virnduhr (Lost - The Empire of Soleir)
Rhovaneth

Rhovaneth is the youngest sister of Caenith and Cithel. She is very young for an elf, less than two hundred years old. She does possess the sorceress gifts of her eldest sister, and her powers are still raw and untamed. Unusually, Rhovaneth typically branches out into magical paths other than the Dark Arts, favouring Fire Magic.

Rhovaneth does not ride to battle on a beast or shrine like her sisters, but marches on foot accompanied by the soldiers.
Episode 151/Summary

Spring is here, and that means mojitos for Ursula. As there are new herbs in the garden (not that kind), Ursula is mixing two different mojitos to see which tastes better.

There are also a variety of chips, a knock-off mac & cheese, chocolates, and at least two beers.

All that and the coconuts' agenda, when We Eat It, So You Don't Have To.
Fangs of Shade

## Party Info

Realm: The Elven Realm of Tor Alindril

Party Type: Grey Watchers

Rating: 98

Number of Members: 6

Gold: 0

## Members

Heathcliffe Anar - Shadow Master

* Ithilmar Sword
* Elf Bow
* Dagger

Mirian - Shadow Weaver

* Spell - The Living Shadows
* Dagger

Shadow Walker

* Sword
* Elf Bow
* Dagger

Shadow Walker

* Elf Bow
* Dagger

Shadow Walker

* Elf Bow
* Dagger

Grey Watcher

* Elf Bow
* Dagger
All Grown Up!

***All Grown Up!*** is an animated television series created by Arlene Klasky and Gábor Csupó for Nickelodeon. After the success of the Rugrats 10th anniversary special *All Growed Up*, Nickelodeon commissioned *All Grown Up!* as a spin-off series based on the episode. The series ran from April 12, 2003 to August 17, 2008, and currently airs in reruns on TeenNick's "The Splat". The show aired in reruns on Nickelodeon from August 18, 2003 until November 12, 2005, it was dropped from the channel on February 2006, but then returned in April 2007 until June 25, 2009, then on July 7, 2009, All Grown Up! was dropped from Nickelodeon again. The show began re-running on TeenNick as part of The Splat on October 10, 2015. The show's premise is that the characters of the Rugrats are now ten years older. Tommy, Chuckie, Angelica, the twins, Susie, Dil and Kimi are now have to deal with pre-teenagers issues and situations.

## Production

Production of the show began in September 2002. During summer 2003, teasers for *All Grown Up!* aired. However, the scenes shown were not clips from actual episodes of the show.

 File:All grown up characters.jpg
The show premiered on April 12, 2003 as a preview before starting its regular run in late November 2003. When the series did start its regular run, more than 3.2 million viewers tuned in, enough to put it into the 2nd place slot for the week (behind an NFL game on ESPN) and making it the highest-rated premiere in Nickelodeon's history at the time. (The April sneak peek didn't make the top 15 cable programs for that week, due to the ongoing war in Iraq.) It aired on Nick on CBS on March 13, 2004 and ended on September 11, 2004. The original titles for this series were *All Growed Up!* and *Rugrats: All Growed Up!.*

In addition, in its first season, *All Grown Up!* had its first and only celebrity guest star. This was Lil Romeo playing Lil Q (Cupid) in episode 11, "It's Cupid, Stupid".

In early 2007, *All Grown Up!* was removed from the Nickelodeon schedule in the United States. Although it later returned, no new episodes have been produced since 2005. The show premiered on Nicktoons on July 6, 2008.

Nickelodeon USA aired most of the final season of All Grown Up! in November 2007. This started on November 12 and ended on November 30. The final three episodes aired on August 3, 10, and 17, 2008.

## Episodes

*Main article: List of All Grown Up! episodes*

The show lasted for fifty-five episodes and five seasons, not including All Growed Up.

## External links

* *All Grown Up!* on Wikipedia
* All Grown Up! on IMDB
* TV.com
The Army of Boss Ardstuf

## The Army of Boss Ardstuf (4500pts)

The army of Boss Ardstuff is comprised of only the toughest creatures and the spies of Warlord Skarsnik

### Characters (810pts)

Boss Ardstuf (360): Iron Orc Warlord, General, Waaagh!, Paired Weapons, Shield

Chief Crumper Elfsmasha (250): Iron Orc Chief, Shield, Crown of Scorn, Obsidian Sword

Notaspy Sneky (200): Cave Goblin Chief, Battle Standard Bearer, Shield, Crown of the Cavern King

### Core (1131pts)

Why? (791): 59 Cave Goblins, Champion, Musician, Spears and Shields, 3x Mad Git, Standard Bearer, Ironhide Icon

Sissy Sticks (340): 25 Cave Goblins, Musician, Bows, Standard Bearer, Mad Git, Nets

### Special (2559pts)

Where (140): 6 Grotling Swarms

Boss' Ladz (860): 30 Iron Orcs, Champion, Musician, Standard Bearer, Mikinok's Totem

Crumpers (835): 30 Iron Orcs, Champion, Musician, Standard Bearer, Aether Icon

Slow in da Head (724): 8 Cave Trolls
Thalion's Army

video
Following the forming of the elven alliance Thalion, the younger son of Lylas, mobilized his army under his father's directive. The cold war between the two major alliances didn't last long and a war has started at beginning of year 1. Meaning elves would need more armies in order to defend what is rightfully theirs Craxumia itself!

## Prince Thalion (General)

Royal huntsman
Great Weapon, Heavy Armour
Lion Chariot
Bluffer's Helm, Talisman Supreme Shielding

## BSB

MoCT
4 spells
Great Weapon
Glittering Cuirass , Charm of Cursed Iron

## Core

20 x Archers
Musician

25 x Spearmen
Full command - Flaming Banner

5 x Elein Reavers

5 x Elein Reavers

## Special

Giant Eagle

Giant Eagle

7 x Knights of Ryma
Full command

21 x Sword Masters
Full command

## Peace Keepers

Sea guard reaper

Sea Guard Reaper

## Elder Service

10 x Queen's Guard
Muso, Standard,

Spears
The Host of Ti'Lath (Generals Army)

## Lords

**Weaver of Change (1050pt)**

Daemonic General (Change)

Level 4 Wizard - Path of Thaumaturgy

Daemonic Arcane Item - Mirror of Change (50)

Daemonic Enchanted Item - Hellish Crown (80pt)

Daemonic Weapon - Aether Wand (30pt)

Daemonic Talisman - Weaver's Eye (20pt)

## Heroes

**Harbinger of Pestilence (240pt)**

Battle Standard Bearer (50pt)

Aspect - Bloated Putrefaction (80pt)

Daemonic Talisman - Iron Hide (70pt)

Daemonic Weapon - Trident of Torment (30pt)

## Core

**30x Tallymen (700pt)**

Full Command (60pt)

**30x Tallymen (700pt)**

Full Command (60pt)

## Special

**3x Sky Serpents (250pt)**

**Blazing Chariot (270pt)**

**Pestilent Beasts x3 (390pt)**

**Plaguelings x3 (185pt)**

**Plaguelings x3 (185pt)**
Weirdstone

Weirdstone is a valuable ore found throughout Craxumia. It is heavily infused with magical energy, and is therefore valued for its magical applications such as item enchantment and magical focus. Weirdstone is a dangerous substance, and if misused, can mutate or kill the user. It is believed that a Weirdstone accident destroyed The Grand Empire. It can be found in abundance in the ruins of that lost empire.
Zaexun

Zaexun is a bizarre fortress-city, capital of The Eternal Empire, and the home of Shoazoro, the Vulture-King, found at the mouth of Shimmerstream. It is a brilliantly colourful place. Many of its weirdly shaped buildings have mirrors for walls that cast multicoloured light in all directions. In the city’s centre lies Shoazoro’s Sorcerous Palace. The Palace is an enormous, impossibly tall tower. On particularly cloudy days, the tip of the tower seems to completely disappear. It is rumoured that it is in fact crossing the void into Shoazoro’s daemonic dimension, where he convenes with the Dark Gods themselves.
Plague-March of Marchosias

## Lords

**Father of Pestilence (1205pts)**

 2x Add up to three additional Learned Spells (100pts),

Army General,

Aspect: Contamination (40pts),

Eternal Sword (70pts),

Evocation, Iron Hide (65pts),

Portal Gem (50pts)

## Heroes

**Harbinger of Pestilence (560pts)**

 Battle Standard Bearer (50pts),

Pestilent Palanquin (90pts),

Portal Gem (50pts),

Supreme Aspect: Bloated Putrefaction (80pts),

Trident of Torment (30pts),

Weaver’s Eye (20pts)

## Core

**Tallymen (740pts)**

 Champion (20pts)

May take Aspect: Contamination (100pts),

Musician (20pts),

Standard Bearer (20pts),

25x Tallyman (600pts)

**Tallymen (740pts)**

 Champion (20pts)

May take Aspect: Contamination (100pts),

Musician (20pts),

Standard Bearer (20pts),

25x Tallyman (600pts)

## Special

**Blight Flies (410pts),**

 3x Blight Fly (420pts),

Champion (20pts),

May take Aspect: Contamination (30pts),

Standard Bearer (20pts)

**Pestilent Beasts (432pts)**

 May take Aspect: Contamination (42pts),

3x Pestilent Beast (390pts)

**Plaguelings (203pts)**

 May take Aspect: Contamination (18pts),

3x Plagueling (165pts)

**Plaguelings (203pts)**

May take Aspect: Contamination (18pts),

3x Plagueling (165pts)
Bain Ethir

Bain Ethir is wealthy port city and the former capital of Sannr Alfheim, located south of Draug Marda on the mouth of a great river. When Prince Lylas Tyrnea’mitore took power in Sannr Alfheim, Bain Ethir ceased to be the capital. Since then it has fallen behind Draug Marda, though it is still a rich and prestigious city.
Karak Eight Peaks

Karak Eight Peaks is the capital city of the World's Edge Mountains. Previously a jewel in the Dwarven Empire, greenskin cunning has seen the dwarves expelled. The greenskins, in an exceptional display of cunning, tunneled in from beneath the hold. Coming in from so deep many thousands of greenskins were able to pour in before the alarm was raised. This once proud hold now sees itself plundered and defaced by the capricous greenskins. Here Warlord Skarsnik draws those to his banners and sets his eyes on the rest of Craxumia.
Duke Laudethaire's Army

### **Characters:**

Duke Laudethaire (460): General, Grail Oath, Virtue of Might, Shield, Armour of Percival, Dragon Lance.

Grail Damsel Elena (540): Unicorn, Wizard Master, 2 extra Learned Spells, Talisman of Supreme Shielding

Paladin Marius (492): Battle Standard Bearer, Great Weapon, Barded Warhorse, Questing Oath, Virtue of Audacity, Shield, Armour of Destiny.

### **Core:**

6x Knights Aspirants (304): Standard Bearer.

9x Knights of the Realm (496): Full command.

10x Knights of the Realm (550): Full command.

### **Special:**

7x Knights of the Quest (524): Hedge Knights, Full Command.

6x Knights of the Grail (512): Champion, Standard Bearer

### **Airborne Gallantry:**

3x Pegasus Knights (360): Skirmish.

Laudethaire's Hippogryph (260)
Redscale's Adventure Wikia

## Welcome to the Redscale's Adventure Wiki

Redscale's Adventure is a NSFW mostly-text Flash game created by Istaran and hosted on inkbunny. In it, you play the role of an orphaned young adult red dragon, setting out into the world beyond his mother's corpse. Over the course of the game you can devour your enemies, rape and/or seduce numerous foes, enslave or recruit others to form a growing empire.

As of 2019, details of the development on Redscale's Adventure is unknown. However, there is a rework of the game currently being worked on and updated often called Redscale's Adventure Online. There are SFW and NSFW versions of this available as well as a Wiki

## Categories

Basics

Locations

Races
Zarathavel's Army

Zarathavel is Angol'tur's most promising protege. He spent years training with Angol'tur until the war against Chrisvania broke out in year 0. Since then Zarathavel had been trained by Queen Almiel at the capital. Following Lylas' victory over Count Voloch Sannr Alfeim has found itself in a position to support her allies across Enaid Aeron.

With Queen's and Angol'tur's recommendation Lylas promoted Zarathavel to lordship and made him the general of the 5th battalion. Arkenea Mitore, an apprentice mage and distant niece of Lylas, and Kylyn, a promosing officer are also given high ranking positions in the battalion.

### Lords

Zarathavel (740)

General, MoCT, 4 Spells

Great Weapon, Mithril Mail, Charm of cursed iron, Talisman of Supreme Shielding

Kylyn (382)

BSB, Queen’s Companion

Dragon Armour, Shield, Long Bow, Moonlight Arrows, Dragon Mantle, Spear of the Blazing Dawn

Arkenea Mitore (460)

ASFAD Apprentice, 4 Spells

Shielding Scroll

### Core

20 Archers (380)

Muso

25 Spearmen (455)

FC, Flaming Banner

7 Highborn Lancers (362)

Muso

### Special

Giant Eagle (100)

Giant Eagle (100)

Lion Chariot (230)

Lion Chariot (230)

24 Sword Masters (700)

FC, Icon of Relentless Company

### Peace Keepers

Sea Guard Reaper (180)

Sea Guard Reaper (180)
Gorefiend's Butchers

## Anointed (Gorefiend, 850 pts)

* Lord of Chaos
* General
* Mark of Wrath
* Ogre Sword
* Dueler's Shield
* Talisman of Supreme Shielding
* Soul Reaper
* Wasteland Manticore

## Anointed (490 pts)

* Harbinger of Chaos
* Battle Standard Bearer
* Mark of Wrath
* Halberd
* Lucky Shield
* Talisman of Greater Shielding
* Potion of Swiftness
* Icon of the Relentless Company
* Waste Hardened Skin

## Barbarian Chief (King Hrolf the Mad, 344pts)

* Osklander Jarl
* Mark of Wrath
* Throwing Weapons
* Heavy Armour
* Shield
* Spear of Gagnir
* Ring of Fire

## Barbarians x24 (482 pts)

* Champion
* Musician
* Standard Bearer
* Mark of Wrath
* Flail
* Throwing Weapons
* Banner of Speed

## Fallen x6 (220 pts)

* Champion
* Mark of Lust

## Fallen x6 (220 pts)

* Champion
* Mark of Lust

## Chosen x19 (724 pts)

* Champion
* Musician
* Standard Bearer
* Chosen of Wrath
* Halberd

## Crusher Knights x4 (728 pts)

* Champion
* Standard Bearer
* Daemon Weapon
* War Standard

## Wasteland Chariot (340 pts)

* Mauler
* Mark of Lust