Grenade Launcher

* Item
* HUD

As it looks when dropped.

As it looks when equipped.

## Class Perks

**Fireangel (Demolitionist)**Splash damage immunity

**Scavenger (Technician)**Convert weapon into a Mod Pack

## In-Game Description

*The rocket-propelled explosives this weapon fires can be* *bounced off walls, over barriers and around corners, enabling skilled users to eliminate enemies before they can retaliate, and enabling unskilled users to bounce explosives right back into their own faces, for a quick and ignominious death.*

*You have been warned.*

### Assembly Description

*Converts the weapon into an arcing, bouncing projectile launcher, allowing it to be used in different ways.*

## Tactical Analysis

A Grenade Launcher is an unusual advanced assembly explosive weapon that requires a **Rocket Launcher** and 3 Agility modpacks, which can be either very hard or very easy to create in early game, depending on lucks.

The Grenade Launcher, despite being part of the Rocket Launcher type and uses the same ammo pool, works in a different ways. Instead of launching a rocket at the target directly, the Grenade Launcher fires a grenade in an arc with shorter range that bounces off any kind of terrain and obstacles but will detonate after a certain number of bounces or hitting any hittable 'things' such as an enemy or a barrel, with roughly the same amount of damage as a rocket. This makes the GL more of a sidegrade rather than an upgrade of the Rocket Launcher.

General rules of the Grenade Launcher are :

* The projectile is very small compared to a rocket, able to slip past a gap between structures or into a hole without exploding, A player can hug a gate or a fence with a gap between them and fires a projectile past it with little to no problem.
* The Projectile is incredibly bouncy. From the firing position, the closer a grenade bounces off something, the more bouncy, more speed, more erratic it becomes.
* The Grenade has a fixed launching trajectory. It means that with the same height and same angle, all grenades will follow the same path with no deviation. However this also means even a small camera movement can causes a grenade to bounces in a widely unpredictable manner.

As such, extreme care must be taken while using the GL in a small room or attempting a trick shot as the projectiles can bounces right back at the player and can easily kill themselves. The Demolitionist can however, enjoy the full extent of the Grenade Launcher's capability without having to worry about this same problem, thank's to his Fireangel perk.

The nature of the GL's non-conventional projectiles allows player to break many combat sequences in their favor, such as by bouncing a grenade at the wall infront to hit enemies sitting at the same side as the player but seperate by a wall, lobbing a grenade up or down the terrain to attack enemies without direct line-of-sight, Shootiing a grenade into a open-top box that hides enemies (AKA monster closet), or maximize the AOE damage by bounce a grenade off the ceiling into the dead center of an enemy blob. The possibilty is limitless.

Being an advance assembly weapon, The Grenade Launcher has only one mod slot available.

* **Bulk** and **Power** mod increases impact damage and AOE damage respectively. As such the Bulk modpack is a better pick as some explosive using enemies are made Immune to AOE damage, namely the Cyberdemon. as to prevents them from being damaged by their own projectiles and easily killed.
* **Agility** modpack provides a marginal increase in projectile speed, not recommended.
* **Firestorm** modpack greatly increase the size of the explosion and potential damage to a group of enemies. Not recommended to a non-Demolitionist user however, as they can no longer make a single mistake when using this weapon.

### Pros

* Flexible use in many situations, depending on the terrain and structures.
* Fast projectiles.
* Fast reloading.
* Fixed trajectory as long as the player keep steady hands.
* The more skilled the user, the better the weapon becomes.

### Cons

* Same damage as the base weapon use to create it, average damage for a tier-3 weapon.
* massive self-harming potential. High-speed bouncing projectile from a nearby wall is unreactable.
* Projectiles has limited amount of bouncing before going off.
* Too much bounciness, unpredictable the longer the projectiles travel.
* Has no infinite range as other Rocket Launcher line.

## Trivia

* Seems to be based on the iconic M79 Grenade Launcher with green synthetic-like instead of a wooden stock.