recursal/Fanatic-Fandom huggingface dataset:
Merrion

> *"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat."* -Merrion, teaching the angels of his army.
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## Summary

Merrion is the firstborn angel son of Flaviarte, and was the result of a virgin birth. He is the patron of battle tactics and strategic warfare, and the commander of the angelic armies.

## History

As The First Flavian, Merrion was put in charge of the great commander of the angelic armies. The most loyal of the archangels was Bezelkaide, who Merrion quickly promoted to second-in command.

## Relationships

Before the Astral Breaking, Merrion was part of a trinity of war gods consisting of himself, Horkos, and Abika. Horkos fought brutally and bloodily, intent on inflicting pain on his enemies. Abika was the best duelist of the trinity, usually able to defeat the other war gods in a 1-on-1 battle. Merrion was the best tactician and strategist, the best mind for fighting, constantly considering all variables on the road to victory. When Abika issued her challenge for her hand in marriage, the remaining two members of the Trinity agreed that they would not fight Abika, nor help others who wished to defeat her (despite Swendall's pleas).

During the Astral Breaking, Merrion experienced a betrayal from Bezelkaide, his best friend, lover, and second-in-command. Bezelkaide and his angelic dissenters had aligned themselves with Thureen and the betrayer Gods, marking themselves as enemies of the Celestial Court. Bezelkaide was not defeated in this battle, but was instead banished to hell forever.

Furthermore, Merrion and Abika were forced to fight against their good friend and fellow triumvir Horkos in the Astral Breaking. Despite orders from the Sun and Moon Tyrant, they intentionally missed every strike, allowing Horkos the opportunity to escape. However, as the War God was retreating, the Moon Tyrant struck him with a powerful moonbeam that destroyed his physical form.

## Organizations and Factions

The Roigerdam Church of Flaviarte was partially reformed to include a greater emphasis on Flaviarte's motherly presence, involving worship of Merrion in conjunction with the Life Mother.

## Associated Ceremonies and Texts

Merrion's techings are written in the Merrionics, an ancient tome of battle strategy and tactics. It has been rewritten and republished a myriad of times, due to its immense popularity.
Deities

## Mainland Pantheon

### Celestial Court

* Athelta
* Dewriarch
* Erotite
* Flaviarte
* Kolt
* Lady Lunaris Eleusia
* Liza De Wisp
* Momenus
* Opum Magnum Pyrus
* Swendall
* Yeris

### Celestial Eternals

* Fortina
* Tol'Kor
* Val'Kalar

### Other Main Pantheon

* Abika
* Akira Vandulsiam
* Bandor
* Ex Vandulsiam
* Merrion

### Betrayer Gods

* Horkos
* Obscurum
* Rokkette
* Szigrid
* Thureen/Ikandruss
* Wabbis/Sibbaw

## Elterwind Elemental Deities

* Al'Kabra Di'Abla
* Noz'Ri'Dan
* Terragon
* Xillij
* Zephyrus

## Lost Pantheon

* Akroma Mortis, The
* Antimorph, The
* Corruptor, The
* Heart of Darkness, The
* Heart of the Pale, The
* Imperator in Yellow, The
* Myddraal, The Last Aboleth
* Narcolith, The
* Neolethotep, The Djinni of Chaos
* Nihilim, The
* Overmind, The
* Shub'Nezzeroth, The Darkmother
* Yimh'ongolkos, The Goat-Child
Saint Kord

> *"Dormanian, we'll need covering fire from that treeline. Petra, take Carter and flank them with your combined might. Jorgen, I'll need you assisting me on the frontline- we've got incoming undead. Oh wait, before I forget- Raffolk! Hand me that **wooden bucket**." -* Anton Kord planning out a battle.
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## Summary

Saint **Anton Commodus Kord** (he/him) was a legendary human in Cerrellan history. He is most commonly associated with Pyrus, and is the patron saint of peaceful communication and mercy. There is some controversy surrounding this interpretation, with the saint's past having been sanitised by the Church of Saint Kord.

## Early Life

Anton Kord was born in The Capital to Castierre Kord (she/her) and Umara Stojin (she/her). Both of his parents were well-known military commanders in their time. Thus, Anton's childhood was constant stream of combat training and tactical information. At age 10, he was knighted after defeating his first vampire. The Church of Kord considers this to be an inspirational story of a prodigy, whereas most modern historians claim that this makes Anton a child soldier. His older brother Rufus was cast aside in favour of focusing efforts on Anton, the prodigy. Naturally, this name Rufus extremely jealous of the attention his brother got, and eventually this would lead to pain for the both of them.

## Geistveil

When the Geistveil Crisis came to a head, Anton Kord gathered a force of heroes to aid him in closing the portal to the Underworld.

These forces included:

* Petra Van Schtonehardt, a tiefling witch who eventually renounced her dark magic and began worshipping Pyrus.
* Dormanian Duskcrest, an elven woodsman with an uncanny ability to hit his mark.
* Jørgen Eagle-Eye, a stoic dwarven holy man searching for a missing family member.
* Raffolk Carter, a gentleman thief who learned a new sense of morality with Kord.
* Mist Widow

Together, these heroes stopped the Geistveil incident and saved Cerrellus.

## The Kordian Knights

Anton Kord and Petra were married some time after Geistveil, and the Heroes of Geistveil fought together in the Vampire Wars.

## Kordian Wrath

Anton Kord personally slew the first Kaiser.

## Saal's Vengeance

Anton Kord was killed during by Lord Saal, who immediately proclaimed himself the Second Kaiser upon his victory. During their battle, Anton Kord's sword, The Kordian Avenger, was shattered into many pieces. Some historians believe that the figure that killed Saint Kord was not Lord Saal, but the Betrayer God Horkos.

## Kordian Legacy

After his death. Anton Kord was canonized as a saint, and his worship is centered around the values he followed in life- mercy and peace. Anton Kord was also the namesake of Antonius Ironlight, the current leader of the Iron Paladins. He also spent a some of his time writing about philosophy, expanding upon theories written by Vacturian Karnumn.
Aryas

*"C'mon big fella, s'that all ya' got?"* -Aryas, getting cocky in his fight against Gorbo.

## Physical description

### Weight

70kg

Aryas Dorne is a male half-elf boxer from the Seven Flowers Circus. He has fought Gorbo twice, and won both times. Although not initially known to the party, Aryas is the brother of Namaranth Dorne.

## The First Fight

While the party was travelling from Ottler to Roigerdam, they encountered the Seven Flower's Circus. The ringmaster Jitrik introduced the party to Aryas, his undefeated champion. Gorbo challenged Aryas to a bout, and Kromus watched from from the sidelines with suspicion.

During the fight, Kromus noticed that Aryas's fists were not actually making contact with Gorbo.

## Travelling with the Party

Aryas traveled with the party to Roigerdam. He became close with Hildern and Saran Brightmoss. After the Triumvirate attacks, Aryas eventually returning to Sterling to see his brother. He currently helps his young brother improve Shadowboxer, although he naively thinks that he can still beat the construct in a fight.

## The Second Fight

In the Undercity of Roigerdam, Gorbo purchased entry to the Kingbreaker Tournament, and had a surprise battle with Aryas again. Aryas knew how to fight Gorbo, taking advantage of his temper and size.
Ottler

> "You couldn't save them all." -The DM, making Gorbo cry.
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Ottler is a small town in central Alvatorn, with a tiny population of less than fifty residents. Ottler was originally discovered by Victor when he made a survival check and rolled a seven (although this is a common point of contention, because the DM made the roll). Ottler is at the end of one of Roigerdam's three rivers, (the Vepwa river).

Ottler was unable to pay the water tax that was being extorted from them by Roigerdam officials, so they asked the party to bring back the river. Upon their success, the town of Ottler was restored to its former glory.
Leddith Rowe

> "Good night my sweeties, I love you all." -Leddith, to the orphans
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**Leddith Rowe** (she/they) was the co-founder of the Enchanted Stray in the Copperclaw Coast. Leddith came from the Rowe noble line, which had previously been a slaveowner family back before the war. Leddith's family had a terrible history, and she wished to make up for that with the Enchanted Stray.

## The Enchanted Stray

Leddith and their brother, Eddemoore, built the Enchanted Stray around the time of the Great Sinking-- when the Puddles District, Theatre District, and Swanmire, sank. Previously, they had donated to charity efforts, in attempt to rid themselves of the guilt of their family's past. However, the siblings felt that they could be doing much more than just donating, and thus they made the Enchanted Stray.

## Pomegranate Palace Crisis

The Rowes donated heavily to the Lion's Pomegranate Palace project. However, when this fell through, and the tower was taken by Honbattsu, Leddith increased her efforts, working with renegade ex-Captain Torbon Troutcatcher to search for homeless and orphaned. Although Leddith believed in the Lions, she often bypassed their slow bureaucracy to better serve the people. The Enchanted Stray was recognized as a haven for the Palace immigrants, and word of it spread to others.

## Death

According to Lion investigation, Leddith was attempting to get Joyce Greyporte a spot at the Enchanted Stray. However, when Joyce did not show, Leddith and Eddemore went to investigate, and were both murdered later in the same gang conflict that killed Joyce.
Bitarkh Haddassi

> "Ah, yes." - Bitarkh's catchphrase.
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## Summary

**Bitarkh Haddassi** (he/him) is William's evil father. Bitarkh is also known as Gian-Gao and Ri'Dorn. This is because he was blessed with The Mark of Infinite by the Suneater Serpent.

## History

Bitarkh was born as one of the first humans in Cerrellus as Gian-Gao. As Gian-Gao, he led the cult of the Pan-Liang, conquering peoples in the name of the the Suneater Serpent.

## Appearances

* Soul Searching
* Zenith
* Nadir
Messenger, The

The Messenger is a small close range weapon easily capable of shredding unarmored foes. Will developed this tool as he found The OathBinder inadequate of dealing with hostiles in close quarters effectively. He decided to name it ‘The Messenger’ in spite of the phrase “don’t shoot the Messenger”.

## Stats

Reload: 1 (action)

Damage: 6d6 piercing

Ammunition: Shell.

Misfire: 4 (20%)

Range: 10/20ft

Additional properties: On hit, the target must make a DC 15 Strength saving throw or be knocked back 10ft and fall prone. (This effect depends on the size of the creature).
Marsk Nuttan

Marsk after his injury

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> *"Argghhh!"* -Mark Nuttan, blowing up
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## Summary

**Marsk Nuttan** (he/him) *(pronounced as Mask New-Tan)* was a Braetian mercenary hired by Calassa Praefaire to remove Yalla, Gillyrd, and Lideen from her tail. (Rhubarb Arc). During the encounter at Zelulae's Wagon's Graveyard, he was was hit on the head very badly, partially caving in his skull. This drastically changed his personality, and so the party left him to his own devices, but not before Lideen procured his spellbook. The party captured Zarakine Virtue, the only other surviving mercenary of the encounter, and waved Marsk Nuttan goodbye.

While left alone, the added Braetian cared for Zelulae's dog, Wags, and tended the vegetable garden. After a couple of hours of making himself at home, nature called, and so he decided to use the outhouse. Unfortunately, not all of Zelulae's wards had been deactivated, and as Marsk stepped into the outhouse, he was blown up by a ward.

Later, with Regis in tow, the party retraced their route back to Rhubarb to return the ring to the crypt and remove the curse. It was upon this journey that the party discovered Marsk's body in the outhouse.
Grit's Den

> *"Welcome to our home, please wipe your feet."* -The Doorman, addressing Dradli's party.
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Grit's Den, (or as it was previously known as by it's original dwarvish occupants, *Yikerhun*) is a converted hill-dwarf settlement that currently houses many goblins. As it's name suggests, it is governed by Grit, the goblin aristocrat.

Notable inhabitants include Grit, MacGregor, Zolo, and Spoons. Some of the inhabitants of Grit's Den posses firearms and other advanced technology, which is rumoured to have come from the South. Grit's Den is currently allied with the people of Limestown.
Fiona Beetlebutter

> *"No- They've never fought back before! This isn't fair!"* - Fiona's last words
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## Summary

**Fiona Beetlebutter** (she/her) was a lowly mercenary from Ubbin that Murrat sent after Gillyrd, Yalla, and Lideen. Unfortunately, she wasn't very good at her job, and was killed in the battle in the wagon graveyard.

## History

Fiona was a baker for the longest time, working for her parents. The most fun part of baking was always her family's namesake beetlebutter. Fiona loved watching those little bugs squirm and die. In fact, Fiona realised, it wasn't just bugs. She could get even greater satisfaction throwing stones at birds. Unfortunately for her, this now meant her enjoyment with the beetles waned, and not even crushing thousands of them into beetlebutter paste did anything for her anymore. So, Fiona did the only logical thing. She bought a crossbow. Oh yes, she thought. This is much better than throwing rocks at those birds. But eventually, this fun began to wane too. She needed something bigger. Cats went missing in the neighbourhood. Then dogs. After a while, horses started going missing all over town. But still, this wasn't enough. What's better than a horse?

As if by fate, Fiona saw it. A poster calling for mercenaries, from the city's government-verified crimelord Filean Murrat. Fiona signed up, and was accepted, heading straight out towards Rhubarb. At last, she thought. I can smell the blood already...
Rin's Consciousness counter

Rin's Consciousness counter are FNWH2 One of the game mechanics.

## Exterior

Rin's consciousness counter is a white rectangular tank, or if the player looking around on the monitor in the office at Rin, the counter will increase when the counter is filled up, Rin will attack the player.

## trivia

This game mechanic may be similar to the exposure value of ONAF
Doria Shortbolt

## Summary

**Doria Shortbolt** (she/her) was a famous hofflin sniper from Lanyon-colonised Braetia. She famously (or infamously, depending on your view) worked with the Braetian resistance to assassinate several high-ranking Lanyon officials. She was publically executed in 105ND for her numerous acts of terrorism against the Imperium.
Captain Albair

> *"Really, ahh, y'know, just really bringing the community together, ahh, just helping out the people, y'know?" -Captain Matthew Albair, rambling about the glory of the Triumvirate.*
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## Summary

Captain Matthew Albair (he/him) was a member of the Triumvirate leadership, manipulated by High Priest Rosad. His final act was refusing to kill Lord Sterling VIII, resulting in the Captain's execution.

## Early Life

Matthew Albair hailed from the Albair family, once famous for their ferocious loyalty like their namesake 'owlbear'. Unfortunately, the family had fallen into financial hardship when little Matthew was born. Early on, Matthew was an exemplar of the Albair name, devoting himself to the practice of personal scribe to Sir Kiri Boldenhold (she/her).

## Little Amelia

Lord Sterling VIII (allegedly) killed his daughter- Apparently she was sick and he refused to give her the healing she needed.

## Fall From Grace

Worked as a forger and orator, but was jailed for defamation of the Sterling Dynasty, and conspiracy against the Sterling Dynasty.

## Joining the Black Rose

* When released, the Rosad specifically sought him out
* Ran an excellent campaign to win support from criminals to join the Black Rose as part of their "redemption"
* Blinded by grief, he was manipulated by Rosad, who claimed he could communicate with Albair's dead daughter

## Black Rose Captain

* Rosad tamed an imp for Albair, which allowed him to see his daughter 'alive' again
* He approximated the location of the resistance base
* Spent a week at the Triumvir's Tower

## Final Reward

At last, it was time. Rosad was going to give him his reward: He would get to kill Lord Metellus Sterling XIII. This was the day he had been waiting for. At long last, he could finally bring to justice the tyrant who killed Amelia.

## Death

But Albair refused to kill Lord Sterling VIII when ordered. When the orcs carried the king into the room and forced him to kneel in front of the captain, Albair saw his own face staring back at him. A leader. A husband. And most importantly, a father. Albair had never killed anyone before - after all, he was a scribe. Sure, he'd written death reports, obituaries, even stories (off the clock, of course) where he cast himself as a great warrior who had slain hundreds of evildoers. But now, faced with actually looking a man in the eyes and killing him?

"I can't do it. I... won't do it. It's not what Amelia would've-"

And those were last words that left Albair's lips as Zul'Vak's lightning-spear pierced the body, crackling green as it flew.

The body was launched out the high window of the tower, landing in front of the Sterling Six. Lideen saw the whole affair through her scrying.
Ashveil Peaks

## Summary

The Ashveil Peaks are a mountain range that seperate the Disciples of the Dragon from the Untamed East. The Peaks get hotter the higher up they go, with the rising ash and smoke from the summit making it impossible to see over from one side to the other. The heat also makes the mountains nigh-impossible to navigate for non-draconic or elemental species.
Bellruphon the Ninth

> *"But I don't wanna" - The Bellruphon we all know and love.*
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## Origin

Bellruphon the Ninth was a horse originally belonging to Neddler and one of the only horses in Rhubarb. He was purchased by Lideen, Gillyrd, and Yalla to help them catch up with Calassa. After Yalla's frequent chats with him he soon became an integral part of the party and was beloved by all its members. His ancestry is unknown and where he gets the name Bellruphon the Ninth is a great mystery. He does not seem particularly thoroughbred or expensive though and is likely to be making it up. Bellruphon has traveled far and wide. He has been to Ubbin, Roigerdam, Rhubarb, Sterling, and even the Copperclaw Coast.

## Personality

Bellruphon thought very highly of himself, believing that was is a very important horse with great aspirations. He enjoyed delicious apples, specifically the kind that Yalla has. Yalla and Bellruphon were very close, with Bellruphon considering Yalla to be a father figure. He had a mild rivalry with his fellow party-horse, Duke.

## Adventures

During his adventures in Rhubarb, Bellruphon was kidnapped by the Triumvirate. This caused Yalla, Lideen, and Gillyrd to drop everything to hurry after him. After they had left, they realized Regis and Villiam had been taken too and they should probably rescue them while they were at it. After surviving the encounter in the Scorched Fields session, Hank reported back to his boss Priest Rosad about the party. When the Vek'Shan shamans interrogated Bellruphon, they discovered that he was owned by someone named "Yalla". Hank and Rosad connected the dots, working out that the powerful druid in the scorched fields encounter was Yalla, Bellruphon's owner. Bellruphon was tortured and experimented on for information- he even had a bomb put inside him that Hank planned to for "leverage". He was on the verge of death when Lideen found him, utilizing a form of divine intervention to remove the bomb and heal the horse back up.

## Current

After Yalla became the Spider-Speaker, he merged Duke and Bellruphon into one horrific spider-horse creature. This creature retreated into the Shadowfell portal in the Yerisettical after facing against the power duo of Will and Vrak'si.
Disciples of the Dragon

## Summary

The Disciples of the Dragon are one of the major nations of Cerrellus that split off from The Capital, alongside the Iron Paladins, and the Lanyon Imperium. As their name suggests, the Disciples are devoted to the teachings of dragons. As such, they are primarily dragonborn, but have a surprising number of other species in their fold.

## Leadership

Unusually for a previously Imperial-aligned group, the Discipes are not a monarchy. Instead, they are a democratic oligarchy led by 5 representatives, one from each dragonborn colour. This group is known as the Chromatic Council. The two most famous members of this council are Val'Killis and Lok'Zhern.

## Territories

The Discples of the Dragon have control of the Eastern mainland, but not anything beyond the Ashveil Peaks.
Lukas Loreweaver

"Your honour, my client pleads opposite day." -Lukas, losing another case (and his life)

**Lukas Loreweaver** was a Half-Elf Bard who was in Roigerdam during the same time as Kromus, Zenera, Victor, and Gorbo. His IQ is estimated to be lower than his body weight. Lukas Loreweaver had a crush on Zenera, which was not reciprocated.

## The Riverwatch Case

Lukas met the party during The Riverwatch Case, where he was assigned to be Zenera's defence attourney. Xar'Bil intentionally placed Lukas with the party, in the hopes that his stupidity would slow the party down, and keep them focused on the murder case, and not Xar'Bil's conspiracy.

Lukas was incredibly useless during the case, but Kromus heroically bit the bullet and distracted the bard, allowing the party to solve the case.

## Boast on the Coast

When Moeben Ercen became the Supreme Justice of Roigerdam, Lukas was immediately fired from his role in the justice system for "lacking in legal competency". Saddened, Lukas began traveling West, where he eventually arrived at the Copperclaw Coast. He began a tiny law firm where he tried to defend criminals from minor infractions. However, Lukas was very confused, since things that were illegal in Roigerdam (verbal abuse) were perfectly legal on the Copperclaw Coast (freedom of speech). Soon, he came to the incorrect conclusion that his expert lawyering was the reason his clients were getting away with infractions. His ego inflated by this apparent 'skill', the lawyer began talking a big talk, and attracting attention from real criminals. Eventually, this lead to Lukas' demise.
Saran Brightmoss

> *"So... Where are we going?"* -Saran, not paying attention to the plan
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Saran "tricksy" Brightmoss is a female dwarven level 6 valor bard with a knack for getting in and out of tricky situations. She travels alongside her stepsister, Hildern Brightmoss. Unlike her sister, has blondish-white hair, and is smaller in build. Saran uses this to her advantage, utilizing minimal armour and concealed weaponry.

Saran is currently trekking to the Erunor Highlands with the rest of her clan.
Bhriggs

## Summary

Bhriggs is a very tall dwarf who lives on the Copperclaw Coast. He is notable for giving his ship to Vrak'si, after losing it in a drinking game.

## Teutartans

During the Vampire War, Erunor sent an elite division of giant dwarves to the front lines. This group of dwarves were known as the Teutartans, or the Hartwells. Each member of the Teutartan team were able to manipulate their hair like additional limbs. Members of Bhrigg's squadron included:

* "Seadog" (Bhriggs)
* "Little Red"
* "Beardfist"
* "Spines"
* "Eights"

## Appearances

* A Night To Remember (And Forget) - Sea Devils
* I Put The "Fun" In Funeral
Pyrus' Revenge

## Summary

**Pyrus' Revenge** is a magical longsword that aids the wielder in resisting bleeding out, and allowing them to smite their opponent as they stand up. It has an extremely ornate blade: One side is polished to near a flawness reflection, the other side bears a detailed carving of Opum Magnum Pyrus and the Celestial Court fighting against the Betrayer Gods.

## History

Pyrus' Revenge was forged in preparation for the war by a Capital blacksmith named Krodon (they/them). Krodon, however, was no fighter. They gifted the weapon onto their partner, Idsen. When war was declared, Idsen fought in the battle of Rue Lan Lac, and was knocked down by a vampire. However, he survived his grave injuries through sheer force of will, it seemed. Pyrus' Revenge granted him the strength to return to his feet and smite the vampire into the earth. Despite this feat of bravery, Idsen was slain in the battle, and Pyrus' Revenge was dropped. It was collected from the battlefield by a construct, returned to the Capital, and the process repeated itself many times with many Pyrusian soldiers. Eventually, the sword was lost in battle at the same time the Capital was destroyed, so there was nowhere to return the sword to. Post-war traders swapped it for other commodities, before eventually Silvaven Siros found it.

Victor Dorne purchased the blade from Silvaven during his first visit to Roigerdam, where it quickly became his trademark weapon. He wielded Pyrus' Revenge in the battle against Xar'Bil Tav'Arj's Forces, Grand Mother Koebelle, and during the Roigerdam riots. He would wield the blade until his death due to vampiric infection from Grand Mother Koebelle. Pyrus' Revenge would then be wielded by Abaddon, Victor's vampiric alter ego. Abaddon used Pyrus' Revenge to cut off Tar'Djin Ful'Korne's right arm. Zenera Riverwatch used Pyrus' Revenge's life-saving properties to save Tar'Djin as he bled out after his brutal injury, and Tar'Djin would carry Pyrus' Revenge for the next few days.

Tar'Djin later gave Pyrus' Revenge to Zenera Riverwatch, as he did not feel comfortable wielding the blade that took his arm. At the same time, Zenera felt honoured to carry on Victor's true legacy.

## Death and Taxes

> *"The Tax-Man cometh..." -*Tar'Djin's violent entrance.
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After the Sterling Six and the Dragon's Hoard met at a bar and drank alcohol that had been supplied to Skilicipo by Swendall, Pyrus' Revenge ended up in the possession of Tar'Djin Ful'Korne. The sword then acted as a conduit of Pyrus himself, as he guided Tar'Djin on the trail of the Marcadian kidnappers who took his beloved, the Copper Tiefling. During his relentless pursuit, Pyrus' Revenge began to burn with holy fire, turning Tar'Djin's foes to ash as he dual wielded it alongside his trident. Eventually, Tar'Djin was able to rescue his beloved and slaughter the Marcadians.

## Notable Kills

* Coaltooth's Iron Golem (Wielded by Victor Dorne)
* Ms. Brambuckle- Marcadian Ivory Poacher (Wielded by Tar'Djin Ful'Korne)
Kobold

## Summary

Kobolds are short dragonborn-like creatures. In a way, they are like what hofflins are to humans.

## Origins

Where the dragons and dragonborn were created Val'Kalar, kobolds were created by dragons themselves.

## Stereotype

Unfortunately, kobolds are often portrayed as being animalistic and 'savage'. This is because it is not uncommon for dragons to have selectively bred their servants. Honbattsu's gang on the Copperclaw Coast famously bred his kobold servants to have low intelligence and extreme ferocity. This produced kobolds that were very popular in *Srak'zhzeens* (the kobold equivalent of 'mandingo fights').
Dorne Shield, The

### Effects

Powerful Defensive Shield that works best directionally: +4 AC, but only from the front. Halves movement while deployed. On deployment: Slam ground to deal minor damage to nearby foes, knocking them prone on a failed save.

## Summary

**The Dorne Shield** was a large tower shield that belonged to Victor Dorne. It disintegrated along with his corpse after he was killed in vampiric form by Zenera Riverwatch.

The Dorne Shield was intially owned by Tirrius Warren, but was claimed by Pyrus for Victor Dorne after Tirrus managed to offend Momenus in some way. It was then carried by Victor and later his vampiric counterpart Abaddon, but was destroyed along with the vampire.
Caela Vinestringer

*"Nae, best not go that wae, there be a looooot of spiders"* -Caela, advising the party

* Youngest member of Vinestringer clan in the resistance (still over 100)
* Expert in stonecutting and cave exploration
* Axe-thrower ranger
* Aided the party in taking down the Triumvirate
* Very close to Nar'Thak
* Both trekking to Erunor
Nightmares 6

Nightmares 6 are FNWH4's Bone Nightmare，To Nightmare It's the hardest nightmare in the game because all the enemies are very radical tonight.

### Parent's Remarks

（Noise）（Evil's Sound）You must die... We can get revenge right away... Waiting for us... Haha ha ha ha ha ha...

### Strategy

Don't Check Kitchen, bedroom 2 and any room outside the bathroom will only waste time and even kill you. Be careful when you walk around the house. Nightmare Umi and Nightmare Maki and Nightmare Kotori may hinder your progress or kill you. Hiding in the bathroom temporarily is a temporary refuge (but not permanent, because Nightmare Honoka and Nightmare Kotori Angery Puppet, Nightmare Umi and Nightmare Hanayo can find and kill you, but you need to pay attention to the power consumption of the flashlight, and Nightmare Maki may enter the bathroom.

At the same time, players need to pay attention to Nightmare Kira, listen to her laughter carefully to determine her location, and try to avoid meeting her (when she meets with the flashlight to repel her reaction time is very little (0.2s), and need to take two shots to repel her!) When you use the monitor, be careful Nightmare Yukiho, because when you see her, you only have one second to turn off the TV and return. Watch Nightmare Rin, she will make your nervousness rise by x 4 times tonight. If you find her on the floor, focus the light on her as soon as possible to repel her. If you find anyone in the wardrobe, run over and close the wardrobe door to repel them. Whoever you are, pay more attention to the situation of nightmare and anger puppets. Don't let them come out. Save the power consumption of desk lamps.

At 5AM, nightmare will take the place of other enemies. She is a very difficult enemy. Players need to close the door as soon as they find her. Otherwise, she may break into the door and kill the player. If she hears her laughter, checks the wardrobe, TV and behind her, locate her and try to repel her (closing the wardrobe door in the wardrobe, closing the TV in the wardrobe and running back to the bed, Avoid meeting her in bed. The faster you unlock the camera in Bedroom 2 in this nightmare, the better for the player, because the player can switch the lamp switch of Bedroom 2 Nightmare Anger Puppet remotely, which can reduce the chance of running out to meet the nightmare (it's almost impossible for you to turn on the flashlight three times to beat her back in 0.1 seconds).
Aziel Churchborn

*"I'm going to use my insight to hug him." -Aziel, using her wisdom score for empathy*.

Aziel Churchborn was a dwarven Roigerdam priestess of Flaviarte, and aided Gorbo in returning water to the people of Ottler. Aziel is bouncy, cheerful, and highly empathetic. As a cleric, this makes her a very emotive and understanding person to confess to. As a sex worker, this means she can deliver her service with a smile.
Rakom Brightmoss

Rakom, charging into battle

> *"It states that if they cross the river in an act of war, the river spirits will rise up and attack them."* -Rakom, describing the dangerous situation of the river and the conflict between the Brightmoss clan and the Moonwhisper family.
>
>

## Summary

**Rakom Brightmoss** (he/him) is the leader of the Brightmoss hill dwarf clan. He has a long ginger beard, and is usually cheery. He died in the Moonwhisper conflict, but was resurrected by Tallyium the Restorer. He is currently on a pilgrimage to Erunor with the rest of his clan.
Brallaban Whitepage

> *"Veto that immediately, please, it's not worth our time"*
>
>

## Summary

**Brallaban Whitepage** (he/him) is a Vjorknordian human member of the council of Sterling and one of Lord Sterling IX's primary advisors. He mysteriously appeared alongside Hecuba Whitepage to apparently aid the council in political matters. He is a senator from Marcadia but keeps this a secret. Brallaban wears a dark blue and white senatorial robe, and keeps his beard in a style similar to Socrates. His political opinions tend to be conservative and favour tradition and Pyrusian religious orders. He voted against making Yalla the provincial saint of Alvatorn and Hunnick.
Allay Twineflinger

> *"I leave rumors of somebody named Allay Twineflinger"* -Yalla, hatching a wild plan
>
>

## Summary

Allay Twineflinger is Yalla's alter ego that he used to spread misinformation about the party's whereabouts. Allay Twineflinger greatly confused Filean Murrat, and delayed him for several days. Allay Twineflinger's appearance was identical to Yalla's, except he had a large fake beard. Allay was apparently a very promiscious gay dwarf, which caused a great day of gossip in the Ubbin Book Club. Allay Twineflinger is incorrectly listed as one of the several people who went missing in the Triumvirate conquest of Alvatorn-Hunnick.
Nightmare Nico

Nightmare Nico are FNWH4‘s enemys of one.

### Appearance

Her eyes were torn, she had no eyes, her jaw was missing, she had sharp teeth in her mouth, she was wearing casual clothes, her abdomen had a big mouth with sharp teeth, her body had many small pits.

### behavior

She will start activities in Nightmares 4. She will rush into the room from the left and hide in the wardrobe. When she hides in the wardrobe, the wardrobe door will be pulled. If the player does not close the wardrobe door in time or irradiate her with light for too long, she will kill the player.

In addition, if the player finds her in the corridor, the player needs to close the door, the light can not scare her away.

She can't see it on the camera, but she can be found when the player walks around the house in person. When the player walks around the house, the player can use the light to repel her for unknown reasons.

### Trifles

Sometimes she would appear outside the windows of some rooms in the house during non-Nightmares 4 nightmares and later nightmares, but at this time she was not threatening.
Hector ex Demopolis

## Summary

Hector of Demopolis is a famous Mirroclesian hero from an age long past. He is known to have been a legendarily powerful figure who accomplished many tasks.

## Myths and Legendds

### The Nabla of Lokris

* Defeating the Aboleth-Tyrant of Lokris.

### Secrets of the Underworld

* Sailing into the Underworld to recover the secrets of a dead loremaster.

### A Vinifixian Duel

* Journeying into the Nine Hells to defeat a powerful archfiend.

### The Heist of Jinzu-Long

* Stealing from a Philosopher-Divinity with the help of Wabbis.

### The Last Task of Theonidas

* Assassinating King Theonidas of Parathon.

* Defeating Corvus Mortis, the giant three-headed raven monster.
* Surviving the gaze of the deadly Maedar- and subsequently killing it.
* Taming the ancient Tarrasque (and building a city on its back).
* Beating the Jade Serpent in a game of Dragon's Chess (with the help of some time travel).
* Gaining immortality (although hotly debated)...
Mok'Dhan

> *"Heh. Bullseye."* -Mok'Dhan's catchphrase
>
>

## Summary

Mok'Dhan was an axe-sniper Tav'Arj orc who was one of the generals of The Triumvirate. He led an army against the Sterling Six after the defeat of the Triumvirs, but was killed by Yalla.

## Pre-Campaign

Mok'Dhan was raised as a warrior by his half-orc parents.

## First Appearance

Mok'Dhan appeared first in Flight of the Sun Eagles when he was supervising the transportation of the Sterling children (Thaiban Keen and Lord Sterling IX) to the top of the tower for interrogation. Also present was Triumvir Xar'Rhan Tav'Arj. Suddenly, Yalla appeared on two giant eagles, saving the children, and causing the Triumvirate the greatest humiliation they had ever experienced. Yalla flew away with the prisoners. The orcs began to argue, although Yalla was out of earshot.

> Mok'Dhan: *"Dorokor, throw your axe!"*
>
>

> Xar'Rhan: *"No point, they're too smar for me-"*
>
>

> Mok'Dhan, grabbing the axe from Xar'Rhan: *"Well they're not too smar for **me**."*
>
>

With a roll of a 19 on the dice (a critical from Mok'Dhan), the axe embedded itself into Yalla's back, dealing a serious amount of damage to him, causing severe bleeding. Mok'Dhan grinned, giving his classic catchphrase. This grave wound forced Yalla to land, resulting in the Triumvirate forces nearly trapping Yalla and the rescued prisoners in the nearby woods. Mok'Dhan was praised by the Triumvirs for his excellent shot, and was promoted rapidly.

## Between Appearances

With his new promotion, Mok'Dhan began operating as a general of his own army: The Flying Axes.

## Final Appearance

Later, during the Battle for Sterling Citadel, Mok'Dhan noticed that Namaranth was sniping from the tower. Putting all his strength behind his throw, Mok'Dhan hurled an axe towards the artificer, destroying the railgun and injuring Namaranth. Without the sniper hassling him, Mok'Dhan rained down axes on his foes from the relative safety of Sterling crenilated walls, taking out key targets from a distance. It was then that he saw the hofflin that had caused the Triumvirate so much humiliation: Yalla. Axe after axe he pelted at the druid, keeping him pinned down in cover for the latter half of their confrontation. Yet Mok'Dhan underestimated the druid and got cocky. All it took was one missed axe, one hestitation, one predictable timing between throws... Yalla stood up, channelling the power of the storm above, and called upon a bolt of lightning from the heavens. Mok'Dhan with a lightning bolt. To Mok'Dhan, Yalla was the face of all he stood against. To Yalla, he was just another orc.
Nightmares 2

Nightmare 2 is the second playable nightmare of FNWH4. N.Hanayo and N.Umi are active tonight. From this nightmare, the difficulty of the game begins to increase. This nightmare is also the first nightmare for players to survive in the house.

This Nightmares Player can Use Camern's Frist Nightmares.

### Parental voice

Children, the next day, I hope you don't be afraid, Mom and Dad will have five days to come back. If you feel hungry today, you can go to the kitchen to see if you are afraid to bring a flashlight, and we will buy one for you. TV, you can look at the home surveillance camera to make sure there is no thief at home, if you are afraid, hold your little Honoka doll, child.

### strategy

Tonight, Nightmare Umi and Nightmare Hanayo will start activities, so tonight players will have to walk into the kitchen to ensure survival. It is a good idea to observe the kitchen through the camera, but pay attention to Nightmare Kotori, pay special attention to the Nightmare Umi and Nightmare Kotori when going to the kitchen. they are a deadly threat, unless you are willing to travel from the left to the kitchen (don't worry about Nightmare Kotori, but still need to pay attention to Nightmare Umi!), remember to return to the bedroom to check the Nightmare Honoka's Mini Nightmare Honoka, make sure they don't exceed three In order to avoid the attack of Nightmare Honoka, beware.
Lady Lunaris Eleusia

> *"Though phasing dusk and darkening soon,/ Beware the dark side of the Moon."* -Vampiric proverb
>
>

## Summary

**Lady Lunaris Eleusia** (she/her) is the austere wife of Opum Magnum Pyrus. She is the ancient Moon Goddess, or Moon Tyrant, depending on your beliefs. Eleusia is stern like an old headmistress, constantly grumpy and complaining about the state of the Celestial Court. Unlike her husband, her anger is restrained and cold, being let out in long scheming calculations rather than fiery bursts. Because of this, she is one of the most feared deities in all of Cerrellus.

As one of the original deities, Eleusia is incredibly old and powerful, thus having many domains. As a Tyrant, she embodies the force of cunning authority, and is thus considered a kind of Lawful Neutral.

**Domains**: Order, Light, Twilight, War, Ambition.

## History

The Moon Tyrant appeared alongside the Sun Tyrant during the age of chaos. The Tyrants deposed the Elemental Chaos, and banished them to separate planes of existence. Through battle with the Elemental Chaos, other deities were sparked into existence, birthed from the celestial conflict. She considered the deities from the Second Astral Birthing 'lesser' but 'useful'. With the Elemental Chaos defeated, this left the shapeless world of the Prime Material ripe for a new genesis. Seizing this, Eleusia established herself and Pyrus as the rulers of these new beings, considering they were far more powerful than all of the Second Deific Generation put together. This ruling system became the first Celestial Court, technically containing all the known beings currently in existence, barring the Elemental Chaos of course. A formless universe awaited them with infinite possibilities. The deities got to work.

## Relationships

* Abika
* Akira Vandulsiam
* Al'Kabra Di'Abla
* Anton Kord
* Athelta
* Bandor
* Dewriarch
* Erotite
* Ex Vandulsiam
* Flaviarte
* Fortina
* Horkos
* Kolt
* Lady Lunaris Eleusia
* Liza De Wisp
* Merrion
* Momenus
* Noz'Ri'Dan
* Obscurum
* Opum Magnum Pyrus
* Rokkette
* Sibbaw
* Szigrid
* Swendall
* Terragon
* Thureen
* Tol'Kor
* Val'Kalar
* Wabbis
* Xillij
* Yeris
* Zephyrus

## Forms and Representations

The most recognizable form of Eleusia is that of the moon itself. The silver-blue orb is the soul of Eleusia, with its cold light partly illuminating the night sky. Pyrus' sun watches the Prime Material during the day, while Eleusia's moon watches the night. However, it has been noted that the moon can be seen during the day alongside the sun. Sources believe that this is Eleusia spying on her husband.

## Associated Ceremonies

### Feywild

It is only through the worship of Eleusia that the Feywild can be worshipped. The doorways between the two realms are closest at full moon, which is at the start of every month. Thus, there are 12 points in a year where access to the Feywild is the easiest.
Athena

"look. froggie" -Athena, catching a frog

## Summary

Athena is a powerful dragonborn sorcerer from the Copperclaw Coast.

## Origins

Lord Jito Zhang created a clone of himself as a contingency, in case his controlled reincarnation project failed. It was a resounding success, but in the process, the green lightning struck the tower, merging part of Lideen's power and personality with Lord Jito Zhang's inactive clone. The dormant clone was brought to life when Cunt Gang and Ambroys found a hidden room in Lord Jito Zhang's tower.
Locations

## Locations

* Acropolon, The
* Alvatorn
* Amber Hill Mine
* Ammon-Zaal
* Angulvane
* Applesalt Manor
* Ashveil Peaks
* Baksun
* Blekned Skess
* Blue Lady's District
* Brittlebuck Basin
* Broken Run
* Braetia
* Broken Shield Tavern
* Caddanad
* Cerrellus
* Chime Road
* Coaltown
* Colbert's Rush
* Copperclaw Coast
* Demopolis
* Dustfall
* Dwin Balesh
* Eel Trap, The
* Elterwind Empire
* Erunor Highlands
* Foxhill
* Freeport
* Frostsong Glacier
* Geistveil
* Golden Fields
* Golden Grain City
* Green Herald's Lantern
* Greywake Marsh
* Grit's Den
* Hakrun (Dradli's homeland, in Saffron Hills)
* Highvalve
* Hunnick (Province containing Ubbin, Rhubarb, and the Estates)
* Larrows, The
* Lighthouse Five
* Limestown
* Little Braetia
* Liza's Academy
* Longwall
* Marcadia
* Morganview County
* Nybrich
* Old Country, The
* Ottler
* Parathon
* Poisoned Tankard, The (Thieves Guild Tavern of Ubbin)
* Pyrrum
* Rallium
* Redridge County
* Rhubarb Village
* Rocwell County
* Roigerdam
* Scorched Fields, The
* Serune (Moonwhisper homeland)
* Seymour Springs
* Shadowfell, The
* Sharkwind Cove (Cove in Copperclaw Coast)
* Sinfully Sweet (Bakery and Sweetshop in the Copperclaw Coast)
* Spitlynch Gully
* Sterling Citadel
* Sunscar, The
* Svornen (Far North Country)
* Swanmire
* Tian-Dong
* Tolovita
* Tunnel 24C
* Ubbin
* Untamed East
* Vinterjul (Far North Country)
* Vjorknordia
* Welcome Inn, The
* Withered Oak Tavern
* Yerisettical
* Yerkin
* Yikerhun
* Zenterra
Eel Trap, The

## Summary

**The Eel Trap** is a major city at the end of the Sarl Wine River. It is considered the unofficial "capital" of the Sarl Wine provincial area. Its native population are humanoid bird-people, but non-feathered tourists are permitted.

## Pecking Order

The city is divided into strict social castes that dictate everyday life within the city.

### The Roc

At the top of this order is the Roc, a gigantic, hill-sized bird. It sits on the tallest tower of the city, watching and waiting, tending to its egg.

## Education

Mallard University is the city's only tertiary institution.
Endo

> *"How the fuck did my golem take piercing damage when it's made of stone?"* -Jaxx, being salty.
>
>

```
Note: This article is considered Kaiser timeline content.

```

## Summary

Endo was a badly damaged stone golem, inherited by Jaxx after the previous owner (Talabar) died. Endo was one of Jaxx's several minions, making him far more powerful than all other players. Jaxx was later nerfed, but not before this became a huge problem.
Satrinus

## Summary

**Satrinus Morredly** (he/him) is the current Grand Father of the Roigerdam Church of Flaviarte. According to the Twin Provinces epilogue from Fresh Faces and Old Flames, Satrinus has recovered from his alcoholism.

## Early Life

Satrinus Morredly was born in the Southern Badlands on Morredly Ranch. He worked on his parents farm as soon as he was able, although his family struggled when their horses kept getting stolen. Year after year, horses went missing. Eventually, Satrinus had had enough, and decided to catch the horse thieves on his own. He travelled further South, armed with his trusty bow.

## The South

Yet luck was not on Satrinus' side that night. Once he had left the safty of the civilised Northern badlands, he could hear the sounds of hooves behind him. The horse theives? Or worse, slavers. A gunshot behind him confirmed that they were not well-mannered. Satrinus rode as fast as his horse could go. He drew his bow and turned in the saddle, firing an arrow at his pursuer. The arrow missed, and the manoeuvre had caused him to become unbalanced, confusing his horse, and causing them both to crash down onto the hard ground.

When he came to, he was bound and gagged, lying down next to a fire. He looked at his captors, and in the dim light of the fire he could see that they were not like any people he had seen before. Their skin was covered in thousands of hardened bumps, like fingernails overlapping each other... not *nails*... scales! Their faces were elongated, like lizard snouts. And they spoke in raspy tones, harsh barks, infernal words. But what scared him most was not what the creatures were, but what they were eating. Above the fire, cooking on a spit, was a human body. Horrified, Satrinus realised he was their next meal. He tried to scream, but of course, he was gagged. He tried to struggle, but his hands and feets were bound. One of the creatures laughed, then all of them did. All he could hear was the cackling of these aliens, laughing into the night, terrified and waiting to be their next meal.

## The Voice of the Sun

But that moment never came. Instead, the laughter was cut of abruptly by a booming Dynakin chant that tore the dragonborn's face to shreds. The tribals immediately took action, and Satrinus was shoved to the ground. He didn't see what happened next, but he heard the chants that left his ears ringing, and the screams of the lizard-people. And then... Silence.
Children of the Maw, The

## Summary

The Children of the Maw were a group of hofflins that lived inside the mouth of The Biggest Fish on the Sarl Wine River. They were known for being religious zealots who ate the young antibodies (whale-worms) to understand the language of the worms. The Children were ruled by a pope who wore a tooth for a hat. They had one inquisitor named Toothbrusher. The Children of the Maw were defeated by the Suffer Squad when they slew Trimachus and lifted the curse from the gold in the whale's heart.