recursal/Fanatic-Fandom huggingface dataset:
FA-2 Ahrlac

Next project," Chief Matt gestured to another file. "We plan to replace the Fighter / Attacker - 1 Cobras with FA - 2 Advanced High Performance Reconnaissance Light Aircraft or Ahrlac for short."

"It will be a third larger than the Cobra and more than 3 times heavier and seats two, a pilot and copilot / observer" Chief Matt explained. "With the data taken from building the Cobra and its combat and flight behavior, we came out with a brand new redesign of the Cobra."

"The Ahrlac will come with a newly developed turboprop engine instead of the rotary engine currently used by the Cobras," said Chief Matt proudly as he and his team managed to design and produce the new turboprop engines successfully. "It will be 10 times more powerful than our current gen rotary engines!"

"10 times?" Blake whistled in admiration. "That is very impressive."

"In addition to the engine upgrades," Chief Matt smugly continued. "The aircraft hull will be full metal and better armored compared to the Cobras. It will also feature an internally mounted 20mm autocannon and magazine of 950 rounds and six hardpoints capable of carrying either the 250 kg All Purpose bombs or the 70 mm rocket pods."

"Range wise, it will have four times the range of the Cobras, meaning it can make the trip directly to Falledge without the need to refuel," Chief Matt said. "Speed wise, it will have at least twice the speed and maneuverability compared to the Cobras."
World 10

110-1

2
210-2

3
310-3

4
410-4

5
510-5

6
610-6

7
710-7

8
810-8

 Speed Trial Goal
 Initial BPM

## Unlock

PC: Beat World 1, World 2, World 3, World 4 and World 5

Mobile: Beat World 5

## Mechanics

* Intervals (beat): ¼, ⅓, ⅔, ¾, 1, 1⅙, 1¼, 1½, 1⅔, 1¾.
	+ A 315° angle corresponds to 1¾ beat *(double dotted crotchet)*.
	+ ⅓, ⅔, and 1⅔ are common (mainly because the song is in swing).
* Swirls are present.
* Snails and Rabbits are present.
* Checkpoints are present **(1)**.
* This level is in swing (sometimes).

## Trivia

* Losing in 10-X causes a kaleidoscope of butterflies to burst out in a circle as the planets collide.
Story

write the plot

Grayson took a sip of water before continuing. "We got 3 machine shops, 1 in flight, 1 in cargo and a final 1 in the forward reactor. All are tooled for maintenance and simple parts fabrication. We could tweak around with the software to produce other things but don't expect to build a warp drive out of it."

"Total active manpower standing at, 424. While 34 are still in recovery. We have set up 5 Wind, Tidal and Solar (WTS) power generators taken from the 5 remaining lifeboats, it currently provides enough power for our basic needs. Also, the ship's water purifiers are still working, just that we need to find a proper water source, seawater works too but I don't really recommend it. We will need to build a water supply line or we have to transport water to be purified every day." Grayson looked up from his notes. "For inventory," He nods to the Asian male sitting on his left. "Quartermaster Chen will update us."

'Good morning sir," QM Chen greeted Blake. "We have a total of 22 days worth of food both perishables and preserved if running on full rations for 500 people. We have water enough for 16 days at current usage. 92 power tools, 5 forklifts, 19 heavy hand lifters. Zero fuel in the tanks. 2 space haulers and 4 buggies."

QM Chen looks toward Lt Frank, and continues, "On the Marines and Security section side, we have a total of 37 M7A1s, 2 M7 DMRs, 220 Glock G88Cs, 50 M8 shotguns, 4 PK-299 HMGs and 217 PDWs. 30,000 rounds of 6.5mm C type. 50,000 rounds of 6.5mm AP, 179,000 rounds of 5mm and 10,000 12 ga shotgun shells." He pauses and flips his notes. "The Marines armorer says that once the ammo is used up, we do not have the advanced materials to produce any more ammo, except for simpler ammunition like the 12 ga."

"Medical wise, I am almost all out of biomaterials to produce much vaccines or medicine." Dr. Sharon spoke next. "We used up almost all of it to produce the cyro shots. We need to see if there are any native plants here with medical properties that we can use if we want more medicine."

"Is there any signs of viruses or pathogen that we need to be

Lord Sturm

Empire's 3rd Lancers
Shiska Språk

De **Shiska språken** är en familj av språk som främst talas i Mrotowir, sydöstra Shohanten och på Gluecia. Dess spridning stämmer överens med de områden som historiskt styrts eller influerats av United Chi. Det största shiska språket är ninshiska, vilket är officiellt språk i United Chi. Språkens gemensamme förfader är urshiska.

## Språkträd

* Nordshiska språk
	+ Nordvästshiska språk
		- Ninshiska
		- Sagoanska
	+ Nordöstshiska språk
		- Glueciska
* Sydshiska språk
	+ Heanska

**Denna artikel är än så länge en stubb och saknar väsentlig information.**
YF-1 Cobra(Prototype)

## Origin

The first generation air superiority prototype is heavily inspired by Airco DH1, from the intact historical archive database within UNS Singapore spaceship.

## Build and Design

### Design:

Overall design follows closely with the original DH1 and DH2, with addition of practical modern improvement thanks to the knowledge level of the space age.

The bi wings are spaced slightly further away from each other to reduce aerodynamic friction between the two wings and it has flaps installed.

Aircraft hull and wings are more streamlined and the cockpit is made enclosed instead of the open design the historical variant had. It could seat 2 crewmembers, the Pilot at the back and the Gunner at the front. All of this made the aircraft look more sleek and deadly despite referencing from the "antique" models.

The engine is a 9-cylinder radial engine in pusher configuration with an output of 220 Horsepower, which is more powerful than the historical variant that had around 80HP(for prototype and early variant of DH1) to 120HP(improved variant of DH1.a with Beardmore engine). The stronger engine allows overall better plane performance as well as enabling it to carry additional armaments depending on mission requirements.

### Build:

As the YF-1 is the Terran's first attempt in mastering the ancient old air technology, most of the plane structure is made out of wood, glue and bonding techniques that are mix of modern and magical origin.

The most unique "magical bonding technique" involved is the use of glue made from the alien planet's native Everblue tree sap. When used to bind parts together and dried, it's capable of making the hull and wings airtight and weatherproof. Captain Blake even remarked that the native glue is akin to an "Aircraft Dope", as the ingredient is like magical equivalent of modern day treatment of plane hulls/wings. The practical peculiarity of the native tree sap even left the usually scientifically well versed Terran engineer to remark:

"*Well Sir, frankly, I also don't know how everything works either! My techs just tell me that everything is being held up by duct tape and magic.*" - Tommy

## Armament

At present the plane has no suitable armaments available as smokeless gunpowder was still in midst of development at that time.

However the general planned loadout included:

1. 20mm Cannon(to counter Heavyweight class dragons).
2. 70mm unguided rockets.
3. 100kg unguided bomb(for soft target).
4. 250kg unguided bomb(for hard target).
Kevin Ford

Kevin Ford was the commander of the UNS Singapore before it crash landed on Blake's World.

## Background

Commander Ford was a career officer who graduated with top grades from the academy. He started his first command on a destroyer and after doing some fairly good combat exercises, he was soon awarded a position as commanding officer under Captain Blake ostensibly to gain more experience in command.
Fireball

Balls of fire grew into existence over the center of the magic circles hovering in the air. The temperature in the surrounding instantly heats up from the number of fireballs created. Another gesture from the mages and the massive fireballs flung themselves out like rockets, arcing into the sky and dropping downwards onto the middle of the Goldrose lines.
Out of Space Wiki

**Welcome to the Out of Space Wiki!**
You discord ppl, halp me.

https://discord.gg/A8Tm86V

## Important articles

The New World

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
New World

## **Geography**

The New World is a peach shaped continent roughly 4,000 kilometres wide and 3,600 kilometres in length. The coast of the continent is a continuous mountain range and in the middle lies an inland sea. The entire continent is also surrounded by a superstorm of around 14,000 kilometres in diameter with the New World being in the eye of the storm.

## **History**

write how the elves came

Ford nods and opened the scanned Goldrose map, interposing over the current area mapped by the humans on the main display.

All the way up north of the Pass laid the old Goldrose Kingdom, and further up their borders stands the Empire, and another two nations to the northeast and east of Goldrose, the Meccan Kingdom, and the Foral Kingdom.

The entire continent is similar in shape to a pear, with several clusters of islands to the southeastern part of the continent. The Isles laid around that cluster of islands.

The interesting feature is that the entire continent appeared to be surrounded by a ring of mountains, with a giant inland freshwater sea in the middle of the continent. The nations appeared to walled in by the mountains. The elves named the land as the New World.

Another two continents laid south of the New World, where their ancestors came from were labeled as the Old World. "Do you know how far are the distance between New and the Old World?" Ford enquired Joesph.

"Well the old texts said, as much as 20 5 day weeks or more," Joesph replied.

"Why didn't you return to the Old World?" Blake asked, "And did the Old World send any more ships over?"

"Well, from what the old history texts wrote, our ancestors were too busy trying to defend as the goblin horde to devote much attention to the Old World. Outposts and forts built in the untamed lands get overrun easily if not garrison enough or supply lines get constantly raided. Therefore the decision to stop sending men to their deaths was made." Joseph explained. "I am sure it is the same for the other nations."

suggest the curse thingy

write about the cyclone

## **Geopolitics and resources**

### The Isles

<name basic policy/fact

make a resource map

make a species map>

## **Flora and fauna**

name all species

Ironwood

Everblue tree

species map(where are oerkin,alves, goblins, trolls...

give links to eg Nitroshrooms etc.
Swarm

## **First contact**

Humankind first encountered the Swarm 9 years before the disappearance of UNS Singapore. The Swarm first attacked humanity in the colony Himpra Prime. The colony was soon swiftly overtaken as the Swarm started terraforming the land into a mass of gooey substance. It then used the organic materials of living beings and spawned more creatures. When the reinforcments arrived, Himpra Prime was bombed out of orbit into glass in order to complitely wipe all traces of the Swarm.

## **Swarm "subspecies"**

### **Swarm warrior drones**

A typical Swarm warrior drones stands two meters tall and has two sets of legs and arm claws. A flat triangle carapace protects its braincase and teeth covered mouth which was located at the chest area. It uses its four claws to rend, tear and pull its prey into its mouth. Typical low caliber weapons bounce off or were unable to penetrate its carapace

### **Swarm parasite cruisers**

50,000 tons each

in space detected by analysing ion emissions

Parasite class bio cruisers were the Swarm's mainstay space-borne weapons, born whole right out of a Queen class hive ship like some insect. They were made of living tissue combined with a super hard carapace and had a simple brain that controlled the bio cannons and the organic ion propulsion at its back. Scientists have yet to discover how they are able to generate wrap fields to travel faster than light.

It looked like a giant space squid with 2 trailing tentacles like limbs which the only purpose was to grapple objects. It has a mouth cavity under the ventral front that when opened, stretched as long as seven meters allowing it to swallow small asteroids or even ships whole, crushing them into chunks before its stomach processed them down into resources to be used as fuel or organic materials.

The sides of the parasite cruiser have several spike like protrusions, which fire out spores or acid seeds. Each spore seed contained over a dozen of warrior drones in stasis, protected by a jelly-like sac that acted as shock and temperature absorbents, allowing the drones to survive re-entry into a planet or even slamming against a planet surface or a ship. The jelly also acts as a sort of nutrients for the drones, allowing them to survive in space for over a week. Once the seeds land on a surface, the jelly sacs will break open and the drones will awaken. The parasite cruisers will fire their spore cannons to land their warriors on ships. Once the ship's crew has been subdued, they will ingest the ship and produce more spore seeds. Swarm ships are known to feed on their own wounded kin to sustain and repair themselves.
World 6

16-1

2
26-2

3
36-3

4
46-4

 Speed Trial Goal
 Initial BPM

## Unlock

PC: Beat World 1, World 2, World 3, World 4 and World 5

Mobile: Beat World 2, World 3, World 4 and World 5

* Intervals (beat): 1, ½, 1½.
	+ Quadruple and quintuple tiles separated by ½ beat intervals are present.
* Snails are present.
	+ A Snail corresponds to a 2× slowdown.
* Rabbits are present.
* Checkpoints are present **(1)**.
* Tile Patterns:
	+ Z-Bends
	+ S-Bends
	+ 3-Point S-Bends
	+ 4-Point S-Bends
	+ 5-Point S-Bends

## Trivia

* 6-X has an irregular time signature, alternating between 8/8 and 7/8.
	+ This time signature is a classic ending for games by 7th beat games. For example, 1-XN in Rhythm Doctor has also 8/8 and 7/8 time signature.
Land dragon

land dragons not to be confused with War Dragons or dragons are "domesticated animals which will help out with manual labor and transportation. They have 184 of those giant crocs like creatures which they called land dragons"

Blake glances at his tablet on the images of the land dragons which truly looked like some kind of docile giant dark blue crocodile with huge packs saddled on its back and sides

1. ↑ 1.0 1.1 Chapter 52
Richard Blake

Richard Blake is currently the head of the United Nations in the New World alongwith Sherene who overseers the civilian government while he looks after the military.

## Appearance

He is described as having his left leg only till his thighs and using a prosthetic instead.

## Personality

He is a rather well liked officer with a very positive outlook on life. This positive attitude helped him build up the most powerful nation in the New World but the events after The Protectorate arrived in the New World later changed his outward demeanor entirely.

## Background

Originally from Himpa Prime, Richard Blake was one of those 15,000 survivors from the planet. He was in a polytechnic lecture on mechanical engineering when the Swarm fell on the other side of the planet. Soon a planet-wide emergency was declared and he was called up to his reserve commission as a part of the Planetary Defense Force. Over several months, he would be part of the desperate action to delay the Swarm as the government attempted to evacuate as many people as possible.

After that, Blake enrolled in Fleet Naval Academy and fought in several distinguished actions before having his ship boarded with Swarm spores and losing it along with his leg. As the war with the Swarm continued, he felt left out and discarded in the safety behind front lines.
Wind Wolves

## **Appearance**

Wind wolves are humongous versions of Terran (Earth) wolves. They have a blue-gray fur coat and two buffalo like horns on their head. The horns can go up to 2 meters long.

## Characteristics

### Body characteristics

Wind wolves cover themselves into a coat of air using their mana stone. This coat has 2 purposes, one is to improve their speed and the other is for protection from ranged attack by cushioning incoming projectile.

Their furs are penetration resistant as the fur tensile strength is almost equivalent to nano-carbon, making it a natural armor against projectiles. However the skin beneath the fur is normal as animals do, its easily cut with sharp objects and shot through if fur is bypassed.

Another unique characteristic is their blood, it contain large amount of copper. Making the blood blue in color.

Their body is overall two to three times tougher than that of a Terran wolf.

Currently recorded largest specimen is/was 9m tall and 18m long.
Clara

<comms officer>

Feeling better, Clara climbs into the rear compartment of the half-track and places down the microcomputer loaded with the universal translator and boots it up. She rubs her forehead and pats her chest to smoothe away the nausea feeling. Damn jugheads, but she had to admit the speeding jeep through the forest was pretty exciting and fun, except for getting carsick.

Alright to work. She connects her tablet to sync up with the microcomputer and inputs the commands to the universal translator software, which was older than her, used at the time for the first contact with meeting other alien races when mankind just started exploring the galaxy.

She read the manual before heading over in that hellish drive, the translator will require comparisons from the language you want to translate and the language to be translated to. For example, the word Tree will require both languages to be input. The more references the better, as the system will learn and get better and better over time.

Her tablet beeped twice, indicating the transfer is completed and the software is in sync with the universal translator. Now what I need is an elf to chat with.
M7A1 pulse rifle

## Specifications

Capacity : 50 rounds

Caliber : 6.5mm

Ammunition types : Cased telescoped.

* AP(Armor Piercing)
* Ceramic Frangible

## Firing mechanism

M7A1 pulse rifle that fires 6.5 mm cased telescoped ammunition

### **Ammunition**

50 ceramic frangible rounds. This type of ammunition was used to prevent shots accidentally penetrating the hull of the ship or sensitive locations like the reactor or engine. The bullet fractures into tiny pieces upon contact with metal but against soft tissue, it will penetrate and fragment inside.

https://www.youtube.com/watch?v=xAH5XF3mnIk

Ceramic rounds just gave those Scum, as the Marines like to call the Swarm, bruises. The AP rounds will penetrate easier on less armored parts of the Swarm warrior drones but in an old spaceship without internal armored bulkheads, AP rounds were a disaster just waiting to happen.
AIM-32H Space Sparrows

## Specifications

Effective detection range : 1,000km

Velocity : Mach 3

## Production history

The AIM-32H Space Sparrows missiles used by the United Nations of Man, manufactured on Earth by the Ford Aerospace Industries were created as a multiple role strike system, allowing it to be used in any situation and environment, be it in point defense mode, anti-ship or submarine mode or as a cruise missile.

Having a multi-role weapon helps cuts down the logistics of supplying a naval force with a single weapon system instead of having multiple weapons.

## (service history?)

It screams out of its launch tubes, exiting at a speed of over 100m/s. The missiles' smart brain chip digested the targeted lock information given by the combat information center within a microsecond, adjusted its flight path in midair, it then ignites its second stage booster, flinging itself towards the target.

In seconds, the missiles' speed reached Mach 3, its electronic brain picking up the infrared signature of the dragon it has target lock on, its homing radar system picking the radar returns from the dragon allowing it to be even more accurate, slams itself into the center of mass of the flying reptile, before the brain chip happily denotates its 15kg warhead of Composite-9 blast frag explosives.
Army

## Personnel

chain of command

numbers

## Equipment

Guns:

1. M1 Magilock Bolt-action Rifle.

tanks, mortars guns...

## Missions/Wars

tis gonna be the anti crazy church war

First Bluewood Empire War

<Battle of Sawtooth Pass>

<Dungeoning>

<Bringing Freedom™ to Falledge Town>

<Sin City/Snake>

<Dante battle>

<Empire war>

<Iraqing the Goblin city>

<Protectorate battle>

then combined with SDF
Joseph Tokin

"My Lady," A middle-aged male, with sharp eyes and hair turning grey at the roots, hands a skin of water to Sherene. "We must hurry, the Empire soldiers will be upon us soon. We have no time to rest!" He wears a half plate with a long sword belted to his waist and in addition a backpack of supplies.

"But the people are tired! We can't just push them too much!" Sherene pleads with the veteran. "We can't let them be taken by the Empire!"

He sighs. Joseph Tokin had served the Goldrose family for over 30 years, he knew the young princess since she was a baby and her temperament very well. But as she is the only last surviving member of the Goldrose royal family, her parents, brothers and ultimately the kingdom losing their lives to the Mad Emperor Varacen in the, he has to protect her at all cost!

"My Lady, I will dispatch men as a rearguard to buy us as much time as possible." He sighs inwardly, thinking of the men and women he will be condemned to death. "But we must hurry, please get on the wagon!" He dictates a wagon, pulled by a large lumbering land dragon.
Blue Thunder

Information below sorced from https://www.patreon.com/posts/blue-thunder-aka-24083822

Bred and born in Mountain City of Dagonshire. Blue Thunder started in his service with the 26th Imperial Dragon Corps, bonded under with the third son of a small time Baron, Qon Oynxton.

Growing up confined in the dragon pens and only learning to fight since he was a hatchling, Blue Thunder had taken part in several minor border skirmishes and support roles over the years before encountering the Humans who shot it down from the sky.

After listening to the leader of the Humans, and promised pay and meat, Blue Thunder decided to join the Humans and forsake the Empire.

Sprint speed 180 km/h

Cruising speed 120 km/h

Unloaded weight 33,460 kg

Max weight 66,000 kg

Range - 3,900 (dependant on mood)

Blue Thunder

Level 9

Exp 23,546/ 64,000

Class - Heavy Weight Dragon

Strength 127

Dexterity 43

Constitution 77

Charisma 42

Intelligent 57

Wisdom 58

Luck ???

MP - 730

Hp - 990

Atk - 8D8+6 Slash  Tail Sweep (10D10+6 Blunt)

AC - 60

Special Atk - Fireball ( 100 MP cost 9D6+6 Target take DEX saving throw, fire damage on a failed save, or half as much damage on a successful one )

3 x Mounted Machine Gun Atk - 3D8+1 (after each attack needs one full action to reload)

Bonded to no one (Free Dragon)
Jeep

4-wheeler and points out its characteristics. "We took an old jeep design as it was the simplest to build with what we have. It is powered by an overclocked 50kW electric motor salvaged from the auto doors, providing 67 horsepower."

The 4-wheeler has no doors, just a simple car body frame with a driver seat, front passager seat and bench bolted to the back for 2 more passengers. "Of course, since the terrain here has no proper roads, it has 4 wheel drive capability, able to hit speeds up to 110 km/h with a max load of 450 kg and a range of 520 km on a full battery charge."

"Tested?" Blake sat on the driver seat, holding onto the steering wheel. He looks at the primitive design of the steering wheel, gearbox and foot pedals. "How do you drive this thing?"

Chief Gale gives a brief run-through of how the steering wheel, gearbox, and foot pedals work. "This turns the direction of the vehicle, while this controls the speed and this is the accelerator, brakes, and clutch."
Combat Forces

what is it

overall numbers

ranks

Officers (Fleet / Marines)

Admiral / General

Vice Admiral / Lieutenant General

Rear Admiral / Colonel

Captain / Lieutenant Colonel

Commander / Major

Lieutenant Commander / Captain

Lieutenant 1st Class

Lieutenant 2nd Class

Ensign

.......

NCOs

Master Chief Petty Officer / Master Sergeant

Senior Chief Petty Officer / Staff Sergeant

Chief Petty Officer / Sergeant 1st Class

Petty Officer 1st Class / Sergeant 2nd Class

Petty Officer 2nd Class / Sergeant 3rd Class

,,,,,,,

Enlisted

Spaceman Senior / Corporal

Spaceman / Lance Corporal

Spaceman Apprentice / Private

Spaceman Recruit / Recruit
Radiation poisoning

Symbol

Radiation poisoning is an effect that is caused by having radioactive items in your inventory without any protective armour. You can protect yourself by wearing Lead armour, which is the most effective, or a Hazmat suit, which is made of rubber.

Radiation poisoning can cause nausea, poison, wither, and confusion.
World 11

111-1

2
211-2

3
311-3

4
411-4

5
511-5

6
611-6

 Speed Trial Goal
 Initial BPM

## Unlock

PC: Beat World 1, World 2, World 3, World 4 and World 5

Mobile: Beat World 8 and World 9

## Mechanics

* Beat Intervals: 1, ½, 1½, ¾, 1¼, ¼, 1¾, ⅔, 1⅓.
* Checkpoints are present *(2)*.
* Swirls are present.
* Snails are present.
* Double Snails are present.
* Rabbits are present.
* Double Rabbits are present.
* Not all tiles are displayed for certain sections (past tiles only).

## Trivia

* Upon completion, instead of "Congratulations!" being displayed, the message "Cong-rat-ulations!" is displayed.
* This is the only level which's music has an extended version.
Drake

Pvt Drake grew up in a sprawling metro hub on the outskirts of LA. The war had started and with the new law stating that young men had to enlist, he decided to join the Marines. Travel to exotic planets, find aliens and kill them, the Marine recruiters said. Complete your term of enlistment and get a nice pension they said. He grew up playing CoD XV and other shooters, fancying himself a pro shooter.

Yet despite all the time in VR games, the reality was different as he went through four months of grueling training in death worlds and airless moons. And he really wanted to kill some aliens.
Far-seeing eye

forming a circle and started chanting. A small bright blue magic circle appeared, forming over his hands before the air shimmered and appeared to thicken.

Trader Omaj stood behind the boy, adjusting the direction by turning his shoulders, and peers through the boy's hands. The magically thicken air, bends the light and allow Omaj to see objects far away. The image between the boy's hands looked like a magnifying glass, displaying the three ships chasing them.
Troll

I decided to name it a Troll since it looks like one. Body composition is very similar to the green skins, except that its skin toughness is almost as good as steel. DNA for the troll and the green skins almost match at 99%. They should be from the same family tree but developed different, like monkeys and apes." She types in more commands. "Here is a very interesting thing I found. It has a separate organ which secretes a type of adrenaline, that I have never seen before. It actually increases healing of cells by a factor of over 1,000 times!"
An Guide on How To Create Your Country-Page

## **Disclaimer**

Hello folks! It's your favorite East Asian Country Hua Dynasty here. Today, I'm gonna tell you how to create a quality page for your nation.

## **Steps**

### Step 1: Go to the List of Nations

First, you'll need to head to the list of nations to find your nation. It should be highlighted in red, indicating it does not have a page.

### Step 2: Create Your Page

After you find and click your nation, a pop-up message will ask you to make a name for your nation. The page name should be the full name of your nation. Example: Kingdom of Example, Example Empire, Example Dynasty. If you don't comply, a admin will change the name of your page.

### Step 3: Write Your Info

After the page is created, you'll have to write up the info of your nation. Required info include the history, the population, the gdp, the head of state, the areas claimed, and the flag.

### Step 4: Wait For An Edit

An admin will scroll through the created pages and edit your page, creating an infobox, fixing your grammar errors, and editing the page.

### Step 5: Profit

You now have an fully functioning wiki page all for yourself. you'll need to manually fill out the historical events that happen later yourself.
Mercury

## Cold Mercury

Mercury is a type of metal found in liquid form in the overworld. It can be made solid by placing cold blocks near it (Ice, liquid nitrogen, etc). It can be picked up in a bucket, or in block form it can be mined with a stone pickaxe or above. However, if left out for too long, the block will melt (even inside chests; in that case it will spill out on the gound aroud your chest). To stop this from happening, you can leave cold blocks near it or place it inside a refrigerator.
All Elements Minecraft Mod Wiki

**Welcome to the All Elements Minecraft Mod Wiki!**
Welcome to the official wiki for the All Elements Minecraft mod! The mod is currenlty in developpement, but you can still browse articles about all the different elements(and other things) that will be in this mod in the future! Along with all(or almost all :/) the elements, the mod also adds other ores and uses for them!

## Main Articles

ElementsItemsOresEffects

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Rådsunionens Statsskick

**Rådsunionens statskick** är baserat på Zyrhenism-Skåningismen. Rådsunionen är en federation vars högsta ämbete *generalsekreterare* som är en talesperson för *Folkrådet* som har den beslutsfattande makten i landet, och har sitt säte i Vielleru.

Folkrådet består av två sorters *rådsledamöten*. De första är utsedda en av varje prefekt för att representera delrepubliken. De andra kallas *permanenta rådsledamöten* och är utsedda av generalsekreteraren. Innehar en spelare en rådsledamotpost på flera sätt får den röster i folkrådet lika med antalet sätt den har posten.

## Administrativ indelning

Rådsunionen består av fem delrepubliker och ett särskilt förvaltningsområde.

### Delrepubliker

Högsta ämbetet i en delrepublik är *prefekt* och innebär att man har byggrättigheter i delrepubliken samt att man ska utse en rådsledamot till Folkrådet.

De fem delrepublikerna med deras prefekt är som följande:

* Behiria - Den falske skåningen
* Sandanien - Den falske skåningen
* Roud - Ebicgamer
* Netib - Allskin
* Zingo - Thrashmetal

### Särskilda förvaltiningsområden

Till skillnad från delrepublikerna har ett särskilt förvaltningsområde ingen prefekt som styr området.

Det ett särkilda förvaltningsområde som finns just nu är en militärbas belägen direkt norr om Glartés spets.
1st battle of the Sawtooth Mt Pass

results

From Chapter 52

"Alright, the last few days were quite a test. We had lost men and elves to enemy attacks and also we retaliated back." Blake looked around the room, catching the eyes of everyone. "Chin up people, we beat back a force over three times our weight." He spoke in elvish for the benefit of the newcomers.

"Let's start the meeting. Status on our forces?" Blake asked Lt Frank.

"Yes, Sir," Frank stood up, the combat action he led had matured him, giving him more confidence than before. "Our current Marine combat strength is at 25, with one KIA and two WIA, while the supporting security section's strength is at 93, with 12 KIAs and 17 WIAs." He paused and flipped his notes, "Under Lord General Joseph command, he has a total of 970 soldiers of varying equipment. In the course of the last few days, his command had suffered 111 KIAs and 215 WIAs."

We lost 3% of our current manpower in just 2 days of fighting while the Goldies lost almost 10 times the amount! Blake mentally calculated. He looks at the princess next to him, knowing she will be greatly affected by the news.

Sherene lowered her head in sadness, when she heard the number of deaths, struggling to keep her eyes from tearing and smiles in gratitude as Blake places a calming hand on her arm.

"He also has erm, 14 mages under his command." Flipping his notes again, Frank continued, "We captured over 137 POWs, all of them wounded but not life-threatening. 43 of those creatures they called war dragons and over 400 sets of swords, spears, and armor. A total of 372 confirmed kills and another estimated 900 kills from the missile strikes. 900 is the low end of the estimation, we calculated that as high as 1,800 deaths to be exact. That's all for my report."

status

Grayson stood up and did a quick report "The census as of this morning for the elven civilians joining us stands at 2052, the security working with the elven mages had screened them to prevent another incident like the day before from happening. The total number of elves including the soldiers is at 3039." Finishing his part, Grayson sat down.

QM Chen stood up next, "We need to watch our ammunition expenditure or train the troops to fire more conservatively. We expended over 40% of our existing stores of small arms munitions over the past three days, at this rate we will be fighting with swords and spears soon."

"Understood," Blake said, "I have a plan for that problem which I will go through with everyone later."

Chen nods and continues, "In the past week we fired off 10 AIM-32s, while the action with the wolves we burn eight missiles. Now we have left a total of 82 missiles in our inventory."

"The elves had brought along several of their domesticated animals which will help out with manual labor and transportation. They have 184 of those giant crocs like creatures which they called land dragons, 142 of those woolly 'muffalos' and over 300 small chicken-like wyverns which they breed for eggs and meat."
World XC

1XC-1

2
2XC-2

3
3XC-3

4
4XC-4

5
5XC-5

 Speed Trial Goal
 Initial BPM

## Unlock

PC: Beat World 6

Mobile: Drag a planet over the glitch on the colour select menu, then again on the main menu (only appears after beating World XF)

## Mechanics

* Beat Intervals: 1, ½, 1½, ¾, 1¼.
* Swirls are present.
* Snails are present.
* Rabbits are present.
* Not all tiles are displayed for certain sections.

## Triava

* The decorations in XC-X represents the original BGA of the song.
Intel i740 Graphics

The i740 Graphics was an integrated graphics solution by Intel, launched in January 1998. Built on the 150 nm process, and based on the Auburn graphics processor, the device supports DirectX 5.0. Since i740 Graphics does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. It features 2 pixel shaders and 0 vertex shaders, 1 texture mapping unit and 1 ROP. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). The GPU is operating at a frequency of 66 MHz.

Its power draw is not exactly known. i740 Graphics is connected to the rest of the system using a PCI interface.
World 7

17-1

2
27-2

3
37-3

4
47-4

5
57-5

 Speed Trial Goal
 Initial BPM

## Unlock

PC: Beat World 1, World 2, World 3, World 4 and World 5

Mobile: Beat World 4

## Mechanics

* Intervals (beat): 1, ½, 1½.
	+ Sextuple tiles separated by ½ beat intervals are present.
* Swirls are present.
	+ Swirls are common and placed in confusing positions.
* Double Snails are present.
* Double Rabbits are present.
	+ A Double Rabbit corresponds to a 4× speedup.

## Trivia

* Obtaining a Pure Perfect on 7-X causes "Pure Purrfect!" to be displayed at the end of the round instead.
ATI VGA Improved Performance

The VGA Improved Performance was a high-end graphics card by ATI, launched in January 1987. Built on the 800 nm process, and based on the 16899-0 graphics processor, the card does not support DirectX. Since VGA Improved Performance does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The 16899-0 graphics processor is a relatively small chip with a die area of only 90 mm². It features 1 pixel shader and 0 vertex shaders, 0 texture mapping units, and 1 ROP. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has paired 0 MB DRAM memory with the VGA Improved Performance, which are connected using a 32-bit memory interface. The GPU is operating at a frequency of 10 MHz, memory is running at 10 MHz.

Being a single-slot card, its power draw is not exactly known. Display outputs include: 1x VGA. VGA Improved Performance is connected to the rest of the system using a PCI interface. The card measures 178 mm in length, and features a single-slot cooling solution. Its price at launch was 449 US Dollars.
Cheat codes

In the PC version of A Dance of Fire and Ice, there are several cheat codes that the player can input in the hub world to trigger certain events.

## Codes

### Colour combinations

These are codes that set the planets to specific colours

* `transrights`: Changes the fire planet to azure with a white trail, and the ice planet to pink with a white trail
* `nbrights`: Changes the fire planet to yellow with a white trail, and the ice planet to purple with a black trail
* `↑↑↓↓←→←→ba[Enter]`: Changes both planets to cycle their colours through a rainbow (internally considered and displayed as white for any events that use planet colors)
	+ On mobile, this colour can be accessed by dragging a planet through all the color options currently available to them. This will only affect the planet currently being held instead of both.

### XO access

These are codes that can be used to access World XO early in some fashion.

* `quree`: Takes the player to World XO
* `star4th`: Takes the player to World XO's speed trial
* `imacheater`: Takes the player to the challenge island, or to the main hub world if used while on the challenge island

### Miscellaneous

* `typing`: Shows each key the player presses when moving from one tile to the next
* `kaboom`: Takes the player to a minesweeper minigame. Requires the Neo Cosmos DLC.
	+ On mobile, this can be accessed by tapping on all four mines in the Puzzle Rooms screen accessible after beating World T5. A short jingle will play once done before warping the player to the minigame.
* `thonk`: Toggles the emoji faces on both planets
	+ This is functionally identical to using the emoji face tiles in the colour area, but doesn't require clearing World MO beforehand.
* `samurai`: Turns both planets into the Samurai from 7th Beat Games' other game, Rhythm Doctor
	+ Entering this code while it's active will disable it.
	+ The colour of the Samurai's armour is whatever colour the planet is normally. This means that it'll work with any of the colour combination cheat codes.
World MO

1MO-1

2
2MO-2

3
3MO-3

 Speed Trial Goal
 Initial BPM

## Unlock

PC: World ML speed trial

Mobile: Complete the speed trial for World ML and World MN

## Mechanics

* Beat Interval: 2, 1, ½, 1½, ⅓, 1¼.
* Checkpoints are present *(5)*.
* Swirls are present.
* Snails are present.
* Rabbits are present.
* Not all tiles are displayed for certain sections.
* Certain tile types are covered by emojis:
	+ 360° turns are covered with 🔄.
	+ Spins are covered with ↪/↩.
		- Not all spins are covered with emojis.

## Trivia

* Like World XO, EMOMOMO (MO) used to be a **custom level** published in March 21, 2020.
* **World MO** is the first official level to use **BGA/Video** as a background decoration.
* **Riya**, the creator of **MO-X**'s BGA, is also the **guest artist** for World XH and World 12.
* Alongside the release of **World MO**, **"Emote Planets"** were also added as a cosmetic, unlocked by completing **World MO.**
World T1

* Normal
* EX

1T1-1

2
2T1-2

3
3T1-3

4
4T1-4

T1-X

 Speed Trial Goal
 Initial BPM

## Unlock Method

All platforms: Purchase Neo Cosmos DLC & Beat World 1

## Mechanics

* Intervals (beat):
* This is the first level to use Hold Tiles, where you must hold for the duration of that tile.

1T1EX-1

2
2T1EX-2

3
3T1EX-3

4
4T1EX-4

T1EX-X

 Speed Trial Goal
 Initial BPM

## Unlock Method

All platforms: Beat World T5 and get at least 3 gold medals on World T1

## Trivia

* This is the only EX level in Neo Cosmos where the song is extended.
Herbalism

Common Medicinal Herbs

Bloodfield Seed are from plants that bloom red on the field of battle. Fresh blood makes these colored plants germinate quickly. This seed is used to treat Head Hives.

Masonhold Vine is a long pale blue vine that grows on stones and in urban environments. If guided with sticks or rope, then can form patterns on the side of homes. This vine is used to treat Musclerot.

Nightbell Flower is a purple bell like flower that chimes in the wind, but only at night. This flower is used to treat Bilge Blight.

Sparkledrip Sap is stored in older trees of all types that have been blessed by a Fae spirit. Many of these trees only leak this green sap if asked with a small offering of dirt and water. This sap is used to treat Grave Rash.

Sunfan Leaf is from a wide leaf plant that can turn its leaves with the passing of the sun. At night or during storms, the leaf curls up to help prevent wilting. The center of the leaf tends to be yellowish in color while the sun is at noon. This leaf is used to treat Rock Joint.

Quillsmear Root is from several different plants that are grounded up to make dyes. These roots can be used as chalk to draw on hard surfaces. Orange is the most common of these plants. This root is used to treat Palephage.

Common Spiritual Herbs

Quinna Cactus are solidarity cactus that grow away from other plants. It is used by Drudic cults to connect with the land. Typically the areole is tapped to collect a light green gel, which is combined with various greeny and burned in a censer or bonfire to creature green tinted smoke. The smoke is inhaled while doing a ritual dance to seek enlightenment. Other users find that putting the gel on various textured surfaces and licking causes hallucinations. This is called "Tasting the Gardens." If used recreationally it can lead to an addiction.

Sky Caps are mushroom that grow on high cliffs and upon maturing, release their caps to the wind to spread their spores. It is used in rituals by Druidic cults to connect with the skys. Typically the caps caught with a net when they take flight, then rolled in dyes, then grind into a find powder that is throw into the air. The user then lets the powder fall onto the body, then walks to the edge of a high cliff with arms outstretched to seek enlightenment. Other users find that boiling and then eating the soggy shrooms causes the user to experience hallucinations. Doing so is called "Riding the Hippogriff." If used recreationally it can lead to an addiction.

Seascum Weed is an aquatic plant that often gets trapped on the bottom of sea faring vessels. It is used in rituals by Drudic cults to connect to the seas. Typically the seaweed is sun-dried until it browns, then sprinkled with salt water and wrapped around the head. The wearer then wades into a body a water to seek enlightenment. Other users find drying the Seascum Weed, cutting it into long strands then smoking it causes the user to experience a hallucination. Doing so is called the "Sailing the Reef." If used recreationally it can lead to an addiction.
ATI Graphics Ultra XLR VLB

The Graphics Ultra XLR VLB was a graphics card by ATI, launched in January 1993. Built on the 700 nm process, and based on the Mach32 graphics processor, in its Mach32 LX variant, the card does not support DirectX. Since Graphics Ultra XLR VLB does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The Mach32 graphics processor is a relatively small chip with a die area of only 90 mm². It features 1 pixel shader and 0 vertex shaders, 0 texture mapping units, and 1 ROP. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has paired 1 MB VRAM memory with the Graphics Ultra XLR VLB, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 10 MHz, memory is running at 10 MHz.

Being a single-slot card, its power draw is not exactly known. Display outputs include: 1x VGA. Graphics Ultra XLR VLB is connected to the rest of the system using a PCI interface.
Nvidia Riva 128 PCI

The Riva 128 PCI was a graphics card by NVIDIA, launched in April 1997. Built on the 350 nm process, and based on the NV3 graphics processor, the card supports DirectX 5.0. Since Riva 128 PCI does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The NV3 graphics processor is a relatively small chip with a die area of only 90 mm² and 4 million transistors. It features 1 pixel shader and 0 vertex shaders, 1 texture mapping unit and 1 ROP. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has paired 4 MB SDR memory with the Riva 128 PCI, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 100 MHz, memory is running at 100 MHz.

Being a single-slot card, the NVIDIA Riva 128 PCI does not require any additional power connector, its power draw is rated at 4 W maximum. Display outputs include: 1x VGA, 1x DB13W3. Riva 128 PCI is connected to the rest of the system using a PCI interface.
World 9

19-1

2
29-2

3
39-3

4
49-4

5
59-5

 Speed Trial Goal
 Initial BPM

## Unlock

PC: Beat World 1, World 2, World 3, World 4 and World 5

Mobile: Beat World 2

## Mechanics

* Intervals (beat): 1, ½, 1½, ¾, 1¼, ¼.
	+ A 45° interval corresponds to ¼ beat *(semiquaver)*.
	+ Consecutive ½-interval tiles can fall on offbeats (every other ¼ beat).
* Not all tiles are displayed for certain sections.

## Trivia

* Losing on a tile that gets sucked into a UFO in 9-X causes the Planets to get sucked along instead of colliding and exploding.
ATI 3D Rage IIC PCI

The 3D Rage IIC PCI was a graphics card by ATI, launched in September 1996. Built on the 500 nm process, and based on the Rage 2 graphics processor, in its 215R2PZUA21 variant, the card supports DirectX 5.0. Since 3D Rage IIC PCI does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The Rage 2 graphics processor is a relatively small chip with a die area of only 39 mm² and 5 million transistors. It features 1 pixel shader and 0 vertex shaders, 1 texture mapping unit and 1 ROP. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has paired 2 MB SDR memory with the 3D Rage IIC PCI, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 60 MHz, memory is running at 83 MHz.

Being a single-slot card, its power draw is not exactly known. Display outputs include: 1x VGA. 3D Rage IIC PCI is connected to the rest of the system using a PCI interface.