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Adventure Craft Wiki/Top section

Welcome to the Official *Adventure Craft* Wiki
the *Adventure Craft* guide for Enemies, Items, Weapons and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Adventure Craft

Inspired by games like Don't Starve, Starbound and The Legend of Zelda, Adventure Craft combines the best elements of these games together with procedural game design! Adventure Craft takes place in a MASSIVE, virtually endless, constantly evolving, PROCEDURALLY GENERATED world, created on the fly by a special algorithm that arranges the game's content and characters to create a living and breathing world for you to play in. The more you explore the world the LARGER it gets and no two worlds will be exactly the same.

Content

* Enemies
* Equipment
* Items
* Pets
Adventure Craft Wiki/Bottom section

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To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Flaming greatsword greatsword

recipe: 1 oak greatsword 25 fire crystal 20 fire crystal shards 2 blood core or 1 oak greatsword 1 rainbow skulls

```
                                                                                                                                                               stats
                                                                                                                                                               dmg 7
                                                                                                                                                               dur 200
                                                                                                                                                               acc 90
                                                                                                                                                               crt 25
                                                                                                                                                               spd 40
                                                                                                                                                               effects: burn 30%

```
Treadmill-5

## Description

The platinum model treadmill with build-in LCD touch screen features. For the platinum experience.

## Trainings Allowed

###  Core training

* Strength
* Conditioning
* Agility

###  Core disciplines

* Boxing
* Muay Thai
* Brazilian Jiu Jitsu
* Wrestling

###  Strike training

* Punches
* Elbows
* Knees
* Kicks & Knees
* High Kicks
* Low Kicks

###  Ground & Wrestling trainings

* Clinchwork
* Takedowns
* Submission
* Ground Grappling

###  Defense training

* Strike Defense
* Kick Defense
* Knee Defense
* Takedown Defense
* Submission Defense

## Cardio

 Exercise machines used to train conditioning.

###  Rowing machine

* Rowing Machine #1
* Rowing Machine #2

###  Treadmill

* Treadmill #1
* Treadmill #2
* Treadmill #3
* Treadmill #4
* **Treadmill #5**

###  Training Bike

* Training Bike #1
* Training Bike #2
* Training Bike #3
* Training Bike #4
* Training Bike #5

###  Stepper

* Stepper Board #1
* Stepper Machine #1
* Stepper Machine #2
* Stepper Machine #3
* Stepper Machine #4
Shelf

**Shelves** are used to store products and material more efficiently throughout the factory. They allow workers to stack more products on the same amount of floor space, while also speeding up the time it takes to put down and pick up each item. In addition, workers will have a much easier time walking near shelves, compared to products scattered randomly all over the floor.

## List of shelves

* Small Shelf
* Large Shelf
* Scrap Container
Deduction

*This article is a stub. You can help Gamedec Wiki by expanding it.*

**Deduction** is one of a gamedec's primary means of leading an investigation, alongside aspects.

* You, as a gamedec, gather info – this can be a **statement, some intel, your findings, pieces of evidence, etc**. They unlock the possible interpretation of facts (i.e., *deductions*). They are usually phrased in a precise way – e.g., if someone tells you they were unconscious during the murder, the deduction screen will state that “they say they were unconscious,” and not “they were unconscious.” Finding and interpreting contradictory statements is up to you.
* But the more critical part of deduction is on the right side of the screen. Those are the actual deductions: gamedec’s understanding of the investigation — a spanning network of choices that unlock the next set of reasoning structures. And, of course, there will be moments when you make the deduction and are corrected minutes later (e.g., when you deduce someone ran into the alley, and after going there you see no trace of the perpetrator). But most of the time, the game will allow you to roll with it.
* What is extremely important is that what you think happened is not the same as what you think **\*about\*** what happened. So you can deduce that a person is responsible for murder (and you may or may not be right), but you can still decide whether you would condemn them or let them free, depending on what you think about the whole context.
Professions

On the mechanical level they define character progress, on a narrative one – they help you flesh-out details about your gamedec’s past.
When navigating the profession tree – you can as usually, choose whether you are a focused expert, brilliant in one chose field or rather a jack of all trades, master of none. The latter gives you specific freedom of approach when dealing with day-to-day challenges of medium difficulty. Still, it might be impossible to tackle complicated situations – you won't be in control anymore, left with a need to improvise and hope for the best.

For example, let's say you have a pack of three bottom tier professions, like Influencer, Medic, and Technician. That would allow you to work your natural charisma to manipulate people around, find hidden data caches that belong to virtualia designers, and give someone a CPR. But if you were to invest fully in the News-related branch (that is: go from Influencer to Journalist, Reporter and finally a Swapper), you would become a real information-broker. You have a press pass, own informants, ability to install and disable micro-cameras, and an inhuman ability to find your way into any database.

On the other hand – being an expert in a specific path lets you thrive in some environments but leaves you somewhat awkward in others. Not every case can be solved only by your vast knowledge of Chi-Tong - a programming language based on ideograms, allowing you to hack the hell out of everything, sometimes you might need to be able to perform a field operation or use the strength of your muscles.

Aspects, while describing your character further, are here for a different reason. They are used as a currency for unlocking different branches of the Profession tree. And Professions are – next to the Deduction system – your primary way of leading your investigations. Think of them as skills you obtain to unlock specific dialogue options or environmental actions. Want to manipulate your suspect? Professions are your answer – unlock a profession to be master in people skills. Locked door? Bypass the lock if you chose to go with a "Hacker" profession.
Small Forge

**Small Forge** is a Workstation in *Little Big Workshop*.

## Description

 Used to mold metal. Even though the big forge also molds metal, it doesn't replace the small forges.

## Achievements

The following achievements are associated with Workstation:

* Sweatshop
* Center of attention

## Tips

* Only the small ones can mold the low-level items.
Fallen Hero - What was Ken up to?

This in one of the three deductions made simultaneously in the Yeti's Coming bar.

## The Plan

In this deduction the player needs to decide on what was Ken's plan. Possible choices include:

* He was taking revenge on the trolls
* He was spying on the Hon Clan
* He joined the Hon Clan
* He came back to Low City

## Continuation

Making this deduction can help the player in making the choice on the main deduction made inside the bar, Who is the killer?

Before making that main deduction, the player will probably be interested in completing the other two deductions, that support the main one: Who had the motive to kill Ken? and Who Shot Me?
Ken Zhou

**Ken Zhou** is one of the characters in Gamedec.

## Lore

Born in Low City, Ken has a massive sense of justice. He played for Goodabads, one of the most popular esports teams. Unfortunately, he quit his career in a fit of rage provoked by Ticks's Trolls. He vehemently hates cheaters and trolls. Ken can be hot-headed. He will be a mirror image of Gamedec in many ways and will try to gain the player's trust.
How to play guide for Gamedec

*This article is a stub. You can help Gamedec Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Gamedec***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Gamedec's equipment

**Gamedec's equipment** consists of a **computer**, a **couch**, a **suit** and a **helmet**. The computer is controlling it all. It’s the brain of the whole system. And it’s the firewall of the system because it is connected to the Global Net. So if somebody is trying to hack you, they must go through your computer – which is connected to the couch, suit and helmet.
Lord

*This article is a stub. You can help Gamedec Wiki by expanding it.*

**Lord** is one of the characters in Gamedec.

## Lore

One of the oldest senior players in Knight's Code, he remembers the beginnings. For years he was a member of the Shin House. He served as Lord Commander of the provinces of Sahan and Ridarra, and from this period he was nicknamed "Lord". He was the first to find the Tree of Truth in Knight's Code. Members of the Shin House decided to meet in reality, where Gallo was not accepted as a poor Low City resident. When, despite many attempts, it turned out that he could not enter the inner chamber of the Tree, his position weakened. His old friends turned away from him, and his girlfriend could not stand the relationships with an older man. Soon after, he left the Shin House and began the path to discovering the secrets of the Tree. He took on a lot of activities in the game, becoming more and more permeating the virtual universe and stopped treating reality as something worth attention. He came to the conclusion that the ruffled life of the playboy he led as a hero of the Shin clan is unacceptable to the Tree, and to learn its secrets, he must get rid of his impulses and focus on perfection of the spirit. It became a code of the  Arete/Hon, which he founded, seeking to find the Tree again.
Like Father Like Son - Who May Know What Happened to the Boy?

This deduction follows directly after the investigation in the Southern Alley.

## Who May Know What Happened to the Boy?

There are 2 different options here.

* Trolls
* The Clan

## Trolls

If the player deducts that the Trolls may know what happedned to Fredo, they will need to investigate further, depending on the gathered clues, to find the Trolls responsible for Fredo's disappearance.

## The Clan

Deducting that the Clan may know what happedned to Fredo will lead the player to interaction with clan members. The next task is to deduce Who is the Clan Leader?
Nutrifluid

**Nutrifluid** is one of the drugs (or gaming chemicals as they commonly known) used by gamers whenever they enter the virtualias.

## Usage

It's a nourishment. You attach it to the couch, and the nutrifluid warms the couch. Then, you attach it to the nano-socket in your forearm so that you don’t starve while staying in the Net.
Knight's Code

**Knight's Code** is a sensory world.

## Lore

Knights Code is a MMORPG game. The only support for the players consists of drifting islands that carry Strongholds and the small islands scattered between those on which Strongholds can be built, used for gathering forces, regrouping and fighting. Clans control their own Strongholds and try to conquer the Strongholds of their opponents, thus expanding their territory. A home to the Hon Clan, where only extraordinary people are invited to be a part of.
Harvest Time

**Harvest Time** is a sensory world stylized as a Wild-West-themed, free-to-play game where you can grow crops, milk cows and enjoy a happy life filled with nature. Collect coins and spend them to upgrade your farm, or show off with a kick-ass skin.

## Lore

At first glance, *Harvest Time* is an idyllic game, perfect for people who want to relax after a long and industrious day. And it is — unless you approach it too seriously, or take advantage of the game’s mechanisms to make money. People automatically react to hierarchies, always trying to improve one’s position—and the game designers exploit this. You start grinding, without ever knowing why. And if there’s any chance of earning real money, players will take advantage of it.
Gamedec Wiki/Top section

Welcome to the Official  Wiki
The *Gamedec* guide written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

**About Gamedec**

**Gamedec** is a single-player, non-combat cyberpunk, isometric RPG from Anshar Studios, based on books by M.S.Przybyłek. Players take on the role of a gamedec, a private detective who fights crimes in virtual worlds, solving cases and making choices that will affect later parts of the game.

The game has been released on 16 September, 2021

[read more]

**Interesting**
* Professions
* Deduction
* Achievements

**Content**

Cases

Characters

Gameplay mechanics

**Lore**

Technologies in Gamedecverse

Glossary of terms

Realium

Sensory Worlds
Twisted & Perverted

**Twisted & Perverted** is a sensory world, where you develop your character through murder.

## Lore

Twisted & Perverted is a perfect place for thrill-seeking sadists and nymphos. Hence the name of the game. You get points for either having sex or killing people - bonus points and multipliers if you combine these two. People wear skins in T&P so that no one knows who they really are.

**Twisted & Perverted** maps are divided into separate districts connected by long steel bridges over the lower parts of the city, which are not the game area, just the background. There are several asylums in each district. You can only enter and exit the game through the asylums (telephone booths with a logout symbol above them).
High City

**High City** is one of the locations in Gamedec.

## Lore

The rich and spoiled have reached the tops of Warsaw City, where natural sunlight is still shining through skyscrapers’ windows. High City is home to many corporations and fat cats. Many people aspire to get out of the lower parts of the city. Maybe, one day, they will succeed, but many have failed before.
Stanley

Stanley is one of the characters in Gamedec.

## Lore

He lives and works in a Low City mushroom with other kids under a direct surveillace of Kid. Stanley is responsible for gathering the money needed to hire and contact Gamedec on behalf of the majority of kids working along with him. The official problem they have is related to frequent disconnections leading to losses of progress that members of Orange Dream experience.

## Story appearances

### Harvest Time

Stanley works for an organization called Orange Dream, led by Acke and Beauford. Stanley leaves puzzling notes with spelling mistakes on notice boards for the Gamedec to follow. He can be met for the first time on the graveyard.

### Low City

There is an option to find Stanley in Realium to see where he lives.
Venom Vera

**Venom Vera** is a character in Gamedec.

## Lore

An idealist battered by the world. He is a genius, self-taught engineer. He designed the first CKM buoys but got scammed by the corporations. He is now desperately trying to earn enough for a motomb and retire. These days, Venon seems not to care about anything except money. He follows no regulations nor orders but, as an expert on old CKM Buoys, is impossible to fire. He deals with problems in his own way and is very efficient.
Mutation Control Center

The **Mutation Control Center** (or **MCC** for short) is an international institution that scans the Earth's biosphere for new species. Stations and automatic MCC beacons (or CKM beacons) are spread across the whole planet. The MCC's basic responsibilities include: examining new species, evaluating their harmfulness, and – if they prove to be dangerous – determining whether they can be separated by ABBs.

## Beacons

In the 1970s, nature turned against man. In addition to increasing tornadoes, hurricanes, and weather anomalies, insects began to transmit deadly diseases, and the first representative of them was a common mosquito, which during a single bite infected humans with galloping viral encephalitis.

Other insects started to mutate behind mosquitoes, and soon the birds and bats that fed on them began to mutate. Living in villages and small towns became so dangerous that global migration from smaller towns to larger ones began. A Mutation Control Center (MMC) was established, and the first primitive ABB (Anti Bios Barriers) barriers were erected. Shortly afterward, Out-Rangers, an international formation, was created to patrol the mutating natural environment.

One of the first activities of the MMC was the creation of antigravitational beacons, which were meant to monitor the area in search of mutating species of fauna and flora. It turned out that birds and bats did not like these devices and destroyed several hundred cameras. In response, the constructors installed plasma guns in them.

When megapolis separated from the aggressive ecosystem by ABB barriers were created on the city ruins, the MMC buoys were placed not only behind these barriers but also inside the polis. The MMC beacons now guard the lowest parties of the polis against aggressive representatives of flora and fauna from undercities, the ruins of ancient cities.
Gamedec Wiki/Flex section

**Videos**

**Guides**

How to play guide for Gamedec

Game support

**Twitter**

Tweets by @GamedecTheGamewindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));

**Featured images**

File:Gamedec screenshot 9.png
File:Gamedec screenshot 8.png
File:Gamedec screenshot 7.png
File:Gamedec screenshot 6.png
File:Gamedec screenshot 5.png
File:Gamedec screenshot 4.png
File:Gamedec screenshot 3.png
File:Gamedec screenshot 2.png
File:Gamedec screenshot 1.png
Like Father Like Son - Haggis's Office

This is the continuation from case's Intro.

## Arrival

When the player arrives, they will be greeted by Alfred, Haggiss's butler. He will inform player, that Geoffrey is awaiting them.

Before talking to Haggis, the player can interact with computer and painting. Doing so however, will make Haggis angry, as the player will be late.

## Geoffrey Haggis

The player will be introduced to this case's basics. Geoffrey's son, Fredo is playing for 4 days straight and doesn't wake up. The player needs to come up with a way to help Fredo.

To do so, the player can interact with several things. The options include:

* Talking to Timmy
* Examining the devitalised woman
* Searching through Haggis's computer
* and several others

## Continuation

The case continues when the player makes deduction choice: How to help Fredo?.
Ramona

*This article is a stub. You can help Gamedec Wiki by expanding it.*

**Ramona** is one of the characters in Gamedec.

## Lore

Her goal is to move out of Low City and provide a better life for her beloved grandfather. She is a member of the Sleeves. A hard worker and risk-taker, she’s never feared to take on tasks typical of the sleeve. Trying to escape poverty, she joined the Hon Clan to recruit for them.
Fallen Hero - How Did Ken Die?

This is the most important deduction made in the case. It unlocks after the four parallel deductions that represent different hypotheses about Ken's death (MCC Beacon Hypothesis, Accident Hypothesis, Gunshot Hypothesis and Game Hypothesis).

## How Did Ken Die?

The four clues about this deduction are unlocked by completing four aforementioned deductions. The player can then conclude the real cause of death.

## Continuation

Completing this deduction will trigger the conversation with Hiru Hamalau and the player will need to gather Ken's Psychoscan.
Like Father Like Son - Intro

Like Father Like Son is the first case in Gamedec.

## Apartament

This case starts in apartament. To begin the case, the Player can contact Geoffrey Haggis by checking mails on your computer. Alternatively, Haggis will sense to you through walktel. You are to meet him in his office.

In the meantime, the player can:

* Ponder through the window
* Talk to Bliss
* Watch news

## Continuation

The case continues in the Haggis's Office
Technologies in Gamedecverse

This page lists the definitions of various technologies in the Gamedec universe.

## List of technologies

Links below lead directly to technologies' definitions.

* ABB Barriers
* Aurocars
* Autoluxes
* Biorecliners
* Biotechnology
* Climate controller
* Couch
* Devitalization
* Digi
* GWG
* Gamedec's equipment
* Gamepill
* Gaming chemicals
* Gravidence
* Helmet
* Infusion fluid
* Mobriums
* Nanobot
* Nanoplug
* Netriums
* Nutrifluid
* Omnic
* PSD
* PTT
* Pershell
* Rendan
* Rendanite
* Revitalization
* Safe
* Servobot
* Skin
* Suit
* Telesense
* Viper
* Walktel
Low City

**Low City** is one of the locations in Gamedec.

## Lore

Low City is a place where, even on a sunny day, it’s so dark you can’t get by without artificial lighting. It’s where apartment prices plummet, Public Transport Tubes terminate, and aurocar stops start to show up.
The lower you get, the lower the population becomes. At the very bottom, called RoU (Roof of the Undercity), you can find both deserted places and areas bustling with life.

If you stand on the lowermost walkway of Low City and look 150 meters down, you will see the mist and dust-covered ruins of Old Warsaw. That’s Undercity. Inhabited by savages who rejected civilized life and nasty creatures like poisonous bats or toxic, mutant rats. Low City is protected from those oddities by MG buoys. Whenever they detect a bat approaching or a rat climbing one of the towers, they open fire, eliminating the menace.

Temperature disparities between Low City and Mid City can cause weather anomalies like dirty rains, created by vapor condensation under the walkways of Mid City.
Low City’s biggest allure are the night clubs that are open 24/7. If you don’t come from this polis layer and you intend to visit it, take a few words of advice.

First, watch your account. Don’t let any suspicious-looking individual, even a kid, come near you without a good reason. Second, don’t believe everything you’re told. Third, think twice before going online using local equipment: it’s all knockoffs and patched-up salvage, infusion liquids are not original, and a “cheap gamepill” can damage your metabolic pathways.
Fallen Hero - Winning the Trust of the Witnesses

This is a sub-task in the case, that will allow the player to gather more informations in the Yeti's Coming bar. The player needs to behave in certain way to attract the sympathy of either the Sleeves or the Trolls.

## Sleeves' Respect

To become one of the Sleeves own, the player will need to act tough and confrontational. Supporting the good memory about Ken will also help.

Fully completing the required quests and tasks will award the player with the "A muscle to rely on" achievement.

## Life of a Troll

To earn to Troll's respect, the player will need to drink, party and grief other people in the bar.

Fully completing the required quests and tasks will award the player with the "Who wouldn't love a troll?" achievement.

## Continuation

Either way, the player will complete one side of this task and gain the respect of one faction. This will unlock some additional dialogue lines with new clues about identity of the unknown shooter.
Characters

*This article is a stub. You can help Gamedec Wiki by expanding it.*

There are many **characters** to interact with in Gamedec while solving cases. Some characters will appear multiple times throughout the story, and will respond to you differently based on previous choices.

## Known characters

* Herman Tick
* Kid
* Lord
* Old Yet
* Ramona
Temporists

A parareligious terrorist organization active in the early 22nd century, whose objective was to introduce a holistic temporal chaos on Earth. Their actions (see Great Temporal Crash) led to damaging the digital data coding dates and periods. The Temporists destroyed hundreds of thousands of cemeteries and monuments, works of art, and commemorative plaques. They created thousands of fictional objects complete with dates from the future. Those objects were found not only in public places but also in private homes. According to the most common theory, the Temporists bred and released into the air the RAC-5 virus that caused the **TRID** illness, and then used the symptoms and the Net to recruit around ten million supporters. The computer attack, hundreds of thousands of acts of vandalism, and other disorienting actions all combined with the epidemic and resulted in total chaos: nobody knew what had happened, when, or how long it had lasted, and since data was not recorded in material form (see Information Era), there were no sources to rely on. Most dates and periods were reconstructed on the basis of recovered information and detailed logical analyses, yet even today, it is uncertain whether the reconstructed historical realities of the Information Era are correct. The leaders of the Temporists were never captured. Most circumstantial prosecutions of their supporters were dismissed due to a lack of evidence and significant extenuating circumstances.
Fallen Hero - Gather Psychoscan

Gathering Ken's psychoscan is a subtask the player will need to complete in order to solve the mystery of Ken's death. It occurs after making a deduction choice on the cause of Ken's death. It takes place on the Streets of the Low City, as did the preceding deductions.

## Gathering the Psychoscan

This task will begin on a conversation with Hiru Hamalau that will trigger after deductiong the cause of Ken's death. Depending on past player choices, this may be the first time the player speaks to Hiru.

There are four ways of obtaining the psychoscan. The most straightforward is getting it from Hiru - that will require the player to sign the paperwork Hiru provides. If the player refuses that deal on the inital conversation abut the psychoscan, it will still be avalible - Hiru will be wiating near Sgt. Delia.

Other three ways to obtain the psychoscan require some hacking skills. The scan can be made with the help of MDK Drone, Pax's Medmat or Advertisment Drone. Depending on player's past choices, some of these three options may be unavalible.

## Continuation

Having obtained the psychoscan, the player will need to analyze it in the apartment. The player needs to leave the Low City.
African Federation

**AF** is one of the four existing countries in the world.

## Military Forces

This is the poorest and second-largest army. It consists of five million soldiers divided into armies according to tribal affiliation and one hundred thousand drones. Inadequate equipment and poor training, not the best motivation. AF is essentially a fictional country torn apart by corporations.
Fallen Hero - Yeti's Coming Bar

The Yeti's Coming bar ia an optional area in the Low City. It can be reached if the player was shot by an unknown shooter while leaving the Low City.

## Entrance

After entering, the player will be stopped by the Quitter. He needs to be paid for before entering the bar, but there are several ways to omit this.

## Bar Interior

Inside the bar, the player is free to raom around, with the exception of upper floor, where the virtual couches are located. Notable interaction include:

* Talking to the Old Yet
* Waking KillThemAll up
* Talking to Fedra Phoebus
* Talking to Nahum Reyes
* Talking to Cam Grozny
* Asking Robot Rick for a drink
* Disrupting the DJ
* Playing with Slick
* Talking to Glue
* Interacting with several Troll groups
* Interacting with some groups of Sleeves
* Talking to Ramona and Idris
* Using Brainfix
* and some others

## Ken's last moments

The two deductions: "Who had the motive to kill Ken?" and "What was Ken up to?" will open-up as the player investigates the bar.

The player will have some time to figure them out, but they are not necessary to finish the case.

## Who shot me?

The deduction about the identity of the unknown shooter will be the player's main goal here. An optional task, "winning the trust of the witnesses" will appear, that will help the player in uncovering additional facts.

## Continuation

The three deductions made here, mentioned above (Who had the motive to kill Ken?, What was Ken up to? and Who shot me?) will unlock the clues to the main deduction made in this location: Who is the killer? Making a choice in that deduction is required to continue the case.
Fedra Phoebus

**Fedra Phoebus** is one of the characters in Gamedec.

## Lore

Self-absorbed Miss Universe. Vocation - wife. She’s always looking nice, no questions asked, and taking care of herself and her family. She has a son with Geoffrey named Fredo. He is her everything. She allows him to do whatever he wants and is overprotective. She also understands that Geoffrey is not a good man, but pretending otherwise is a part of the deal. She drowns her sorrows in alcohol.
Vishnu

Brahma's sister world, created for zoenets who are ideologically against homo realium. Contrary to Brahma, Vishnu is free from the laws of physics, chemistry, and biology that are in force in realium. That's why the habitants of Vishnu are able to fly, pass through walls, see through obstacles, etc.
Information Era

Sources from various countries indicate that it started around the 2040s and spread all over the globe within the next ten years. The 2050s saw the abandonment – and later the ban – of the practice of keeping written information on physical materials. There were several reasons for that: saving the lungs of the Earth (paper production), environmental concerns (after synthetic substitutes replaced paper), as well as problems with increasingly expanding amounts of data in terms of physical storage. The Information Era was distinguished by an unprecedented rate of technological development. It was then when the great skyscraping metropolises were built, and many vital discoveries in the fields of information technology and physics were made. After the TRID epidemic at the beginning of the 22nd century, many countries permitted the use of real writing for documents of great importance.
Brahma

**Brahma** is a world that replicates the realium, created to fulfill the special needs of zoenets. Thanks to the implemented software, zoenetic children can experience the development of their own bodies, watch the hormonal changes, etc. All physiological processes, such as eating, defecating, and sweating, are also active.
Gamedec Wiki

Wiki.png

Welcome to the Official  Wiki
The *Gamedec* guide written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

**About Gamedec**

**Gamedec** is a single-player, non-combat cyberpunk, isometric RPG from Anshar Studios, based on books by M.S.Przybyłek. Players take on the role of a gamedec, a private detective who fights crimes in virtual worlds, solving cases and making choices that will affect later parts of the game.

The game has been released on 16 September, 2021

[read more]

**Interesting**
* Professions
* Deduction
* Achievements

**Content**

Cases

Characters

Gameplay mechanics

**Lore**

Technologies in Gamedecverse

Glossary of terms

Realium

Sensory Worlds

**Videos**

**Guides**

How to play guide for Gamedec

Game support

**Twitter**

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Happy Hunting Grounds

**Happy Hunting Ground** is a sensory world.

## Lore

Happy Hunting Grounds is an illegal sensory world in which sensory blockades have been lifted in the software, so every injury feels real. When vital organs or blood vessels are virtually damaged, the player's autonomic nervous system can react with shock or a sudden rise in blood pressure, leading to a stroke. You’ve been warned. This world is entered by wealthy people looking for thrills, snobs, and really influential people who are bored with the predictability of life.
Aurocars

**Aurocars** are a means of transport in the lowest parts of polis, where piloting pneumobiles is prohibited, and Public Transport Tubes have no tracks. It is the oldest way of moving from A to B, in fact the first public transport in every polis in Gamedecverse. They have strong lights as in Low Cities it is always dark. Some old people say, you had to buy tickets in special machines to use aurocars. Those times are gone now. But the vehicle still work.

## Story

In Warsaw City, there are several ways to move from point A to point B, and they do not depend solely on your whim. Pneumobile does not fly in the lower layers of the city (because of the urban density), while Aurocars do not appear in the higher parts of cities. These air buses are associated only with the lowest parts of the city. They travel through mazes of tangled sidewalks and tower brackets, always with the lights on, taking residents from one dark part of the city to another.

Aurocar's stops usually work flawlessly. Always supported by an anti-g unit, often well lit. In Low City, there are sudden air turbulences, which is why they are covered. It happens that someone tries to buy a ticket (very old residents), forgetting that such operations take place digitally and without conscious intervention of the user.

The Aurocars symbol was designed by Sebastian Brzuszczak, a graphic artist who saw Warsaw, his hometown, being destroyed, and Warsaw City towers being erected on its ruins. He decided to include a few messages in this sign: first of all, to give Warsaw citizens a taste of the past. The logo is associated with classic, ground-based means of transport, which have been forgotten during the process of construction.

The association with a friendly face was supposed to give comfort to people. The times when the city was created were full of injustice and despair. However, some see the symbol of aurocars as the symbol of the evil spirit of modern times, which, like a fate, destroyed the old order of the world.
Old Yet

*This article is a stub. You can help Gamedec Wiki by expanding it.*

**Old Yet** is one of the characters in Gamedec.

## Lore

Old Yet was a contract soldier in the Thunder PMC (Private Military Company). He fought in the jungle of Belize along with Herman Tick. During the fighting, he lost his hand and then consciousness. Yet did not regenerate his arm, but, according to the soldier's tradition, equipped himself with the original military prosthesis of Soldier's Things.

Old Yet is the informal leader of the Sleeves. After his military service, he got a small pension and a broken robot, Rick. He fixed the robot, complaining that they were both considered broken by the army and thrown away. He bought an old striptease joint and turned it into a bar. He allows Trolls to hang out there and use couches to browse the Net because they pay, but he’s not a fan of that faction. He used to be friends with Cam Grozny but recently stopped trusting her. His only living passion is gravitational ball and the Barcelona Breakers team. Stoic calmly, he sells the "cheap gamepill" to the players.
Fallen Hero - MCC Beacon Hypothesis

This is one of the first four deductions made simultaneously in this case. It is unlocked by gathering clues on the Streets of the Low City.

## MCC Beacon Hypothesis

After gathering clues, the player can deduct that:

* This hypothesis is valid
* The beacon shot Ken on the walkway
* Somebody used the beacon to kill Ken
* This hypothesis in nonsense

## Continuation

After the player makes their deduction, the related clue will unlock in next deduction: How Did Ken Die? The player can proceed to make that deduction instantly, but it is strongly advised to deal with other three hypotheses regarding the cause of Ken's death first (Accident Hypothesis, Gunshot Hypothesis and Game Hypothesis).
Fallen Hero - Crime Scene Entrance

The player arrives here after the weird telesense in their apartment. This is the moment where the player learns about Ken Zhou's death.

## No Entry

The player is refused entrance by Sgt. Delia. She can be convinced to let plater pass by using one of three high-level professions (Mindfluencer, Vox Populi, Reeducator). If the player lacks all three of these, the is an alternative way - the player will need to talk to Hiru Hamalau.

Either way, the player will be able to enter the crime scene through some way or another.

## Continuation

The case continues on the Streets of the Low City, where the player needs to gather clues for deduction.
Bliss

**Bliss** is a character in Gamedec.

## Lore

Bliss is a virtual companion designed and produced by the Blue Whales Interactive corporation. Bliss acts as Gamedec's digital housekeeper: it pays the bills, orders food for the empty fridge, and watches over Gamedec's safety while he is on the case inside a sensory world. Bliss appears as a holographic projection and has a universally appealing, symmetrical appearance.
Hor Ney

**Hor Ney** is a character in Gamedec.

*The disappearing extras to the mining laser in Thug is a bug, which is causing many a sleepless night for designers and players alike.*
*Void Stars may still be in alpha, but people still play it and mine.*
*I'm counting on your tester's experience and intuition. Check exactly when that shit disappears, and figure out the conditions.*
*QAers believe it happens when you use the Hexen to drill in an asteroid containing Ytr, but no one is 100% sure. There must be another factor.*
*You're the only one who can figure this out. I'm counting on you, magic maker :).*
*QA director*
*Jack Martyn*
Fallen Hero - Accident Hypothesis

This is one of the first four deductions made simultaneously in this case. It is unlocked by gathering clues on the Streets of the Low City.

## Accident Hypothesis

After gathering clues, the player can deduct:

* First high, then crashed
* Overdose
* The fall was cause od feath
* This hypothesis makes on sense

## Continuation

After the player makes their deduction, the related clue will unlock in next deduction: How Did Ken Die? The player can proceed to make that deduction instantly, but it is strongly advised to deal with other three hypotheses regarding the cause of Ken's death first (MCC Beacon Hypothesis, Gunshot Hypothesis and Game Hypothesis).
Gamedec Wiki/Bottom section

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Great Temporal Crash

The largest information crisis in the history of humankind, induced by the temporists. As a result, the human population lost its temporal orientation: the destruction of dating information data and the illness known as TRID led to a paralysis in all areas of human activity. Factories, power stations, service companies, stockbrokers, and banks came to a standstill, and armies, space stations, and oceanic complexes were also plunged into chaos (the RAC-5 virus was probably transported to those places with food). Many countries experienced riots and bloody confrontations, with acts of violence and vandalism rife. After the Crash, seventy years of human history had to be reconstructed on the basis of warped data. The Chinese IT company TAO provided invaluable assistance, especially its reconstruction programs, which ultimately determined that it was the year 2120. The Great Temporal Crash is attributed a significant role to the start of the Renewal Era.
Fallen Hero - Ken's V-Ghost

The player will reach their apartment after a brief conversation while leaving the low city or after a standoff at the Yeti's Coming bar. Here, the player will need to create a V-Ghost from aquired psychoscan of Ken.

## Creating the V-Ghost

To create the V-Ghost, the player will need to first find the program to do so. It can be done through an interaction on the computer. Next step is to talk to Bliss.

After that, the V-Ghost of Ken will appear near the player.

## Conversation with Ken's Psyche

Depending on the way, the player aquired the psychoscan, V-Ghost will remember different things and will have different answers.

During the conversation, the player will get to know some things about the Hon Clan and the Tree of Knowing.

In the end, the case concludes here and the player will deduct that the next step is to enter the Knight's Code virtualium to investigate further.

## Case Outro

The player enters the Knight's Code virtualium using their virtual couch.
Geoffrey Haggis

**Geoffrey Haggis** is the director of the programming division of Blue Whales Interactive.

## Lore

Programming director of Blue Whales Interactive. Geoffrey is a self-made man of power. He married an ex-Miss Universe, Eleonore Podgorski. He talks down to people until they prove themselves to be equal partners, not tools. Brutal and vulgar, he shows his caring side only toward his son, Fredo. He is sometimes abusive towards both his employees and family.
Pacific and Indian Ocean Federation

**Pacific and Indian Ocean Federation** (PIOF) is one of the four existing countries in the world. It consists of separate districts including **Mother Russia**, **Middle Kingdom** and **Australia**.

## Military Forces

Without a doubt the most powerful army globally, with forty million soldiers and ten million drones. Everything looks fantastic. Technology, however, does not catch up with that of the FSA, and experts have no doubt that in the event of a clash, the FSA would win.
Like Father Like Son - Who is the Clan Leader?

This is the mid-case deduction, that happens on the Streets of Twisted & Perverted. The player may end up at this point either by deducting that Fredo met with the Clan Leader or after the investigation carried out in the Southern Alley.

## Clan Leader Identity

There are two plausible options in this deduction.

* Umbra
* Ramon
Like Father Like Son - Twisted & Perverted: Streets

This is the main hub for events in Twisted & Perverted, when the player enters the virtualium to search for clues regarding Fredo. The Player can first arrive here after making deduction about searching Fredo (How to help Fredo?).

## Streets of Twisted & Perverted

The player spawns near the metro entrance, where they will spawn again whenever they die. You can see the game rules displayed nearby.

The possible interactions include:

* Asking Bob Zappa about his problem
* Talking to Mia and Maya
* Talking to Umbra Ptah
* Talking to veteran players (KillThemAll, Trepanator and Panisator)
* Interrupting Ken and Zed
* Listening to Ramon's Conversation
* Talking to Mr. Unicorn
* and some others

## Continuation

To continue, the player will have to make a deduction choice: What was Fredo's nickname?.
Diginet

**Diginet** is a person living in the Net whose psyche is housed within a rendan. Unlike a Zoenet, a diginet has never been organic. A diginet's psyche was created by humans and implemented into a synthetic brain. Despite the differences in their origin, in formal terms, a diginet is no different from a zoenet.
Herman Tick

*This article is a stub. You can help Gamedec Wiki by expanding it.*

**Herman** Tick is one of the characters in Gamedec.

## Lore

Tick comes from the lower class. He lives mostly in the games. Tick is a king of Trolls who takes pride in being banned from many virtualias. Trolling is his way of life. He’s a weirdo with a military past connecting him with Old Yet.
Renewal Era

Enthusiastic cultural movement encompassing most of the world’s population, following soon after the Great Temporal Crash. This resulted in the re-evaluation of many concepts and the emergence of new fashions and trends, including a retro wave – a return of old materials such as ‘chrome’ and ‘glass,’ the promotion of old lines of pneumobiles, clothes, etc. The traces of those times can still be seen today, e.g., due to the fact that the Renewal Era was characterized by name changes. This was the period when such family names as Aymore, Dal, Eim, and Ernal came about.