Slinging

## Slinging | (Spawning Ground Units)

"Slinging" is a generic term for spawning ground units. It's integral to the ground war, and is the main way to produce ground vehicles for you and your team. It's also a great way to make warbonds, both actively and passively. DCS: Combined Arms is not required to spawn ground units, but is nevertheless essential if you plan on controlling any ground units yourself. Even if you don't have CA, it doesn't mean your team can't use those ground units.

### Helicopters Capable of Slinging

* Mi-8MTV2 Hip
* Mi-24P Hind
* UH-1H Huey

### Spawning Crates

1. Land near a friendly hardened shelter in one of the previously mentioned helicopters.
2. Open the F10 menu, and navigate to Acquisitions menu, usually F5 or F7.
3. Select the vehicle you want to spawn in. Note that **crates cost nothing to spawn in**, and that the price listed is the price it takes to unpack the unit once everything else has been completed, not the price it takes to buy the crate. If you don't unpack the crate at the end, you don't pay anything.
4. Fly over to the newly spawned crate, and land next to it. If you want to hook the crate from the air, complete Step 6 first and hover over the selected crate.
5. Navigate to the F10 menu again, then select F6, "All Cargo". The nearest cargo crates (within a certain distance) will appear, in order of how close they are. The only important thing to pay attention to is the distance, weight, and what unit the crate will spawn. Once a crate is selected, a red smoke marker will appear over it. This marker will disappear once you get close, and might not appear at all if you're already close. You are the only one who can see the smoke.
6. Use the "Cargo Hook" control in DCS (use Adjust Controls to bind it) once close to the crate. This isn't necessary if you decide to pick it up from the air by hovering over it for a few seconds. If you don't see a rope snake it's way over to the crate, try moving closer, and verify it's the correct crate and correct keybind.
7. Take off with the crate and fly at least 800 meters (0.430nm) away from the shelter. If you attempt to unpack it while too close, you'll get a message telling you to move further away.
8. Gently land the crate. All four helicopters have a rope length of 55ft. It's recommended that you manually unhook it once it's firmly on the ground, rather than use Autounhook.
9. Land near the crate, and unpack the unit by going to the F10 menu, Actions, and Unpack Crate or Unpack Crate along Heading. This will spawn a unit, and cost you warbonds. If it says "No Crates Nearby", try to rehook the crate and settle it down. If it doesn't show in All Cargo, go and sling a new one.

### Tips:

* Use the Unhook command rather than Autounhook. Autounhook will often lead to crates not being recognized as valid, and not settling evenly.
* Make sure the crate isn't swinging before attempting to land it.
* Don't unhook as soon as the crate hits the ground, descend a little bit further.

Illustrated Step-by-step Slinging Guide
 Hooking Method A

## Voice Attack in DDCS

Voice Attack can be used to assist in the slinging process. With Voice Attack you can do the following with a simple voice command--

* Spawn crates or load units
* Select crates in "Cargo Options" to make them ready to sling
* Unpack crate or unload units

For an even more immersive experience, check out VAICOM Pro, a Voice Attack addon customized for DCS.

## More Information

* Visit the VIDEO LIBRARY and check out "4. DDCS Newbie Guide - Slinging" Created by Sin.