Marshadow

**Marshadow**is a newcomer fighter in Super Smash Bros. Extreme.

## Unlocking Criteria

* Play 140 matches (must be defeated in battle afterwards)
* Get a score of 15 in Electro Squeeze (must be defeated in battle afterwards)
* Beat Marshadow's stage in Extreme Labyrinth
* Scan a Marshadow amiibo

## Overview

Marshadow is a fast, close-range attacker. Its attacks come out very quick, and it has several unique tools at its disposal, such as Spectral Thief and Swagger. Despite its impressive mobility and tricky options, its attacks have very short range, meaning projectiles will likely make short work of it.

Marshadow also crouches and crawls differently than the rest of the characters. Instead of crouching, Marshadow will plunge half of its body into a portal.

## Moveset

### Ground Attacks

* **Standard Attack:**Marshadow creates a small purple vortex a good distance in front of it for a jab attack. The finisher involves Marshadow delivering a dashing strike.
* **Forward Tilt:**Marshadow punches straight forward.
* **Up Tilt:**Marshadow delivers an uppercut, similar to Mario's old up air.
* **Down Tilt:**A shadow thrusts diagonally upward in front of Marshadow.
* **Dash Attack:**Marshadow leaps forward, spinning around, and slashes with two shadow blades.
* **Edge Attack:**Marshadow points at the ground and creates a shadow.
* **Wake-Up Attack:**Marshadow briefly becomes surrounded by a shadow dome.

### Grab

* **Grab:** Grabs the opponent with one hand.
* **Pummel:**Squeezes the opponent with shadow damages.
* **Forward Throw:**Encases the opponent in shadows and sends them flying forward.
* **Back Throw:**Marshadow takes the opponent, surrounds them both in shadows, then slides backward before releasing the opponent.
* **Up Throw:**Marshadow throws the opponent upward, then performs a bicycle kick with a shadow blade sticking out of one of Marshadow's feet.
* **Down Throw:**Both Marshadow and the opponent disappear, the opponent will reappear above where they disappeared and be meteor smashed down, then Marshadow will reappear.

### Aerials

* **Neutral Air:**Marshadow covers itself in shadows.
* **Foward Air:**Marshadow performs a sweeping leg kick forward.
* **Back Air:**Marshadow kicks behind itself. This attack pushes Marshadow backward slightly.
* **Up Air:**Marshadow sticks a foot upward with a shadow blade sticking out of it.
* **Down Air:**Marshadow shoots three shadow blade projectiles down at the ground in a sweeping motion. This is one of the few projectile aerials in the game.

### Smash Attacks

* **Side Smash:**Marshadow slashes forward with Shadow Claw.
* **Up Smash:**Marshadow disappears, then reappears above where he originally was and performs a diagonal stall-then-fall kick, similar to Reimu's Down C attack from Antinomy of Common Flowers.
* **Down Smash:**Two shadows rise up from either side of Marshadow.

### Special Moves

* **Neutral Special:***Spectral Thief -*Marshadow spawns shadows with eyes that appear next to it. This attack does not deal much damage or knockback. However, if the character has any sort of power boost, Marshadow will remove it from them. Marshadow can use this attack to remove Shulk's Monado Arts, remove Arsene, remove the power boost Incineroar gets from using Revenge, remove Cloud's limit, and much more.
* **Side Special:***Brick Break -*A brick appears in front of Marshadow, which it then karate chops. This attack pierces shields.
* **Up Special:***Phantom Force -*Marshadow turns into shadow energy for a few seconds, and has complete control of movement during this, allowing it to fly as it pleases. If opponents are hit by this, they will be trapped in the shadow energy and take damage until the move is over.
* **Down Special:***Swagger -*Marshadow emits a spark of light next to it. If the opponent is hit by this, the power of their moves will be increased for a small duration, but they will also become more susceptible to tripping. Marshadow can use Spectral Thief to steal the power boost that Swagger gave them, but it does not pick up the tripping susceptibility.
* **Final Smash:***Soul-Stealing 7-Star Strike -*A large wall of shadows will appear. If any opponent is hit by this, a cutscene will play in which Marshadow rapidly punches the target, dashes into them, then causes the target to explode in shadow energy.

## Stats

**Weight:**78

**Walking Speed:**1.525

**Dashing Speed:** 2.294

## Alternate Costumes

1. *Skin A*
2. Skin B
3. Skin C
4. Skin D
5. Skin E
6. Skin F
7. Skin G
8. Skin H
9. Skin I
10. Skin J
11. Skin K
12. Skin L
13. Skin M
14. Skin N
15. Skin O
16. Skin P