recursal/Fanatic-Fandom huggingface dataset:
Trick Deck

Trick Deck is a Tier 0 item which adds sept to the leftmost side. (sept: 7x if this has the same value as the 6 previously used dice this turn.)

## Unlocking

This item is unlocked by completing the I wish I could undo this achievement achievement. To do so, the player has to use the Undo option 500 times. Completing this achievement also unlocks Snake Oil, Toy Sword, Fidget Spinner, Hidden Strength, **Trick Deck**, Flea, Corroded Bomb, Grass, Bent Fork and Spanner.

## Strategy

There are very few situations in which seven dice can be played. Raid mode and Wanderer are the two most obvious examples
Winfield

Winfield is a recurring character. He is the former roommate of Rick and a former housemate of John and Alex. He has strong relationships with a group of women including Amira, Vanessa, and Alyssa. He lives with Winston. Winfield has headed many theories, such as the theory of the tiers of virginity.
Heavy

**Heavy** is a keyword which forces the user to target an enemy with the most hp. If a monster has this, they include incoming damage in their calculations (and their targets are locked).

## Appearance

**Heavy** usually appears as a yellow quarter-circle in a corner, but has unique sprites for damage sides in some cases, namely:

• Damage (Heavy) - Hero: (big sword) **|** Enemies: big (broom), bosses (teeth)

### Items

• Big Hammer

• Tower Shield

• Clumsy Hammer

• Leaden Handle

• Charged Hammer

### Blessings/Curses

• Heavy Weapons

• Hero Heavy
Cantrip

Cantrip is a keyword. It activates during rolling if it lands face-up

## Description

Targets chosen randomly. This one is a bit weird... Whilst rolling dice, if this side lands face-up, it gets used instantly without taking up that hero's turn. You can still reroll it and use it as normal.

## Appearance

Cantrip will usually appear as a purple exclamation point in the bottom left corner of the side, but has a custom sprite in some cases.

## Items

• Twin Daggers

• Square Wheel

• Silver Imp

• Mana Jelly

• Jester's Cap

• Ink Bottle

• Catnip

• Early Grave

• Flute

• Sushi

• Timestone

• Mithril Shields

• Whirlwind
Flea

Flea is a Tier 0 item. It gives +1 to all sides with exactly zero pips.

## Unlocking

This item is unlocked by completing the I wish I could undo this achievement achievement. To do so, the player has to use the Undo option 500 times. Completing this achievement also unlocks Snake Oil, Toy Sword, Fidget Spinner, Hidden Strength, Trick Deck, **Flea**, Corroded Bomb, Grass, Bent Fork and Spanner.

## Strategy

This item is suprisingly useful. Very often there are sides with 0 pips, or you have curses that reduce your pips to 0, and Flea can help with that. Not bad actually. It works very well with Gambler's Ace, for example
Poison

**Poison** is a keyword, which inflicts N unblockable damage at the end of each turn. The amount of poison damage is equal to the pips on the side. The poison part of **poison** damage is unblockable. You can't prevent yourself from being poisoned except by using cleanse or killing the attacking foe.

## Appearance

**Poison** usually appears as a green 'P' in a corner of the dice, but have unique sprites in some cases, namely:

• Damage (poison)

• Damage (ranged, poison)

• Damage (poison, single-use)

• Damage (poison, plague)

And in enemies case:

• Damage (poison) - tiny, hero-sized, big (poisoned apple/drop)

• Damage (poison, cleave) - big & boss

• Damage (poison, weaken) - boss

### Items

• Hissing Ring

• Poison Dip

• Horned Viper
Petrify

**Petrify** is a keyword, which transforms N sides to petrified blanks. (N is the total value of the used dice/spell)

## Petrification order

The sides of the dice affected by **petrify** are turned into stone in an order:

## Appearance

**Petrify** usually appears as a yellow 'P' in a corner, or in an enemy's case, as an eye with yellowish cracks under it.
Ranged

**Ranged** is a keyword. It allows the attack to target enemies in the back row and ignores on-hit passives.

## Appearance

Ranged usually appears as diagonal stripe in the side's corner, but in many cases takes on the appearance of a bow to signify it's main characteristic. Occasions of custom ranged sprites are as follows:

• Damage (ranged)

• Damage (ranged, poison)

• Damage (ranged, engage)

• Damage (ranged, cleave)

• Damage (ranged, copycat)

• Kill an enemy with X or less hp (ranged)

Items that posses the keyword ranged:

• Longbow

• Fletching

• Rain of Arrows

• Lightning Rod

• Splitting Arrows

• Mini Crossbow

• Spell: Hex

• Shining Bow

• Shuriken

• Spell: Beam

The following spells contain the keyword ranged:

• Hex

• Beam

• Zap

The following blessings/curses contain the keyword ranged:

• Hero ranged
Slice & Dice Wiki

**Welcome to the...**
**SLICE AND DICE WIKI**
**204 articles • 261 files • 1,460 edits**

**ABOUT THE WIKI**
A wiki for the roguelite game Slice & Dice! The second-best encyclopedia for the game.

A big update for Slice & Dice has just released, making much of the meagre content on this wiki out of date. Any help getting content up is deeply appreciated! You can help by signing in with a Fandom account and just starting to write (or upload images). We need to get details up for the heroes, enemies, items, curses, blessings, modes, etc.

One way to help is to look at Special:WantedPages, which lists pages that are linked to but don't exist yet, and start writing those pages. Alternatively, take a look at pages with outdated content.

**NAVIGATION**

HeroesEnemiesItemsSpellsAchievement

**HELPFUL LINKS**

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Bent Fork

Bent Fork is a Tier 0 item which multiplies all sides by one.

## Unlocking

This item is unlocked by completing the I wish I could undo this achievement achievement. To do so, the player has to use the Undo option 500 times. Completing this achievement also unlocks Snake Oil, Toy Sword, Fidget Spinner, Hidden Strength, Trick Deck, Flea, Corroded Bomb, Grass, **Bent Fork** and Spanner.

## Strategy

As all tier 0 items have in common, this item is practically useless. Theoretically if there was an item which raised numbers of other items, it could work, but since there is none, this is completely useless.
Thief

The Thief is a tier 1 orange hero.

They are unlocked by default on the start of the game.

# Dice

Sides Explanation

**Bow (2 damage and Ranged) -** This side does 2 damage to an enemy and have the *Ranged* Key-Word, making that attack able to target enemies in the *Back Row* and also avoiding *On-Hit* passives.

**Blank -** This side does nothing.

**Sword (2 damage) -** This side does 2 damage to an enemy

## Strategy

They focus on dealing damage. They have no defensive sides and have some of the lowest hitpoints for a tier 1 hero (the only ones lower being from Lost at 3HP). However, they are the only tier 1 hero with a 2 damage ranged side, which means they can sometimes deal with the Archers encountered early in the game without first having to kill all front row enemies.
Back-row

"Back-Row: Starts at the back"

This Monster can only be hit by a *Ranged* attack or after killing all the other monsters that don't have this ability. At low levels, only the Orange Hero *Thief* have bow sides capable of hitting such enemies while in the Back-Row because of the *Ranged* Key-Word.

Archer, Lich, Sniper and Wizz are such enemies that have this type of ability.
Statue

File:Statue-icon.png
The Statue is a tier 2 grey hero.

They (it?) are unlocked by completing their self-named achievement, by rolling 300 crosses total.

Being seemingly made of stone, the Statue has the highest health in the game, with a whopping 20 hit points, eclipsing even the beefiest tier 3 heroes easily. This comes at the slight downside of having zero (0) usable skills.

## Dice

File:Statue.png

```
blank

```
```
blank

```
```
blank

```
```
blank

```
```
blank

```
blank

```

## Obtaining

To obtain Statue you must complete the achievement 'Statue'.
Las Pistas De Blue & Los Wiggles

***Las Pistas De Blue & Los Wiggles*** (Latin American Spanish live-action/animated children's television)

## Hosts

* Fernando Wiggle (Yellow Wiggle) (2006-2007)
* Francisco Wiggle (Red Wiggle) (2006-2007)
* Zoe Wiggle (Blue Wiggle) (2006-2007)
* Katty Wiggle (Purple Wiggle) (2006-2007)

## Episodes

1. List Of Las Pistas De Blue & Los Wiggles Episodes (2006-2007)

## Internationals Dubs

* Las Pistas De Blue & Los Wiggles (Brazilian Portuguese Dub)

## Films

* They are filmed in the green screen from 2005 to 2006.
* Season 1 was filmed in 2005.
* Season 2 was filmed in 2005.
* Season 3 was filmed in 2005.
* Season 4 was filmed in 2006.
* Season 5 was filmed in 2006.
* Season 6 was filmed in 2006.
Mrs. Violet Valencia (Mrs. V)

Mrs. V is Melody’s next-door neighbor and a former nurse who worked with Melody’s mother, Diane, at the hospital. She watches Melody after school and while her parents are at work. Mrs. V is one of the first people, aside from Melody’s mother and father, to see her intelligence and potential. She pushes Melody in every aspect of her life, teaching her how to roll over if she falls out of her wheelchair, and how to read. Mrs. V is responsible for “giving [Melody] language,” since she redesigns Melody’s communication board to fit more words, and convinces Melody’s parents to get her a Medi-Talker. Mrs. V also pushes Melody academically and is the one to convince her that she can and should try out for the Whiz Kids team.
Mage

⚠️

**Outdated**

This page contains information that predates the latest game update, and may therefore be out of date. Edit the page to update it, and then remove this template when the information has been confirmed to be accurate in the latest version of the game.

File:Mage-icon.png
The Mage is a tier 1 blue hero.

They are the main spellcaster of the party. Their role is to produce mana for casting spells; thus their dice can only produce mana. They inherently know the damage spell Flare.

## Dice

```
+1 mana

```
```
+2 mana

```
```
+2 mana

```
```
blank

```
```
blank

```
+1 mana

```

## Strategy

Because they have two blank sides, they're a good candidate for items that replace sides, such as Castor Root.
Acolyte

File:Acolyte-icon.png
The Acolyte is a tier 1 red hero.

They are the healer of the starting party. They are able to provide both healing and max HP increase. They also have two sides that yield mana, contributing somewhat to the ability to cast spells. They inherently know the healing spell Restore.

## Dice

File:Acolyte.png

```
Heal 1
Cleave

```
```
Heal 2
Cleanse

```
```
Heal 2
Cleanse

```
```
+1 mana

```
```
+1 mana

```
Heal 1
Cleave

```
Secrets

Secrets are really obscure requirements that don't reward anything for completion, but are fun to attempt.

## Achievements

There are about 45 secrets in the current version:

* Victory+++++++ - Win 1000 fights
* Victory++++++++ - Win 10000 fights
* alone - complete classic with a single hero in your party (permadeath via "glass helm" or permadeath curse)
* Custom Party Masochist - Beat CUSTOM PARTY on any difficulty with all combinations of 5x the same hero type/color.
* Classic Normal Streak - Get to a streak of 2 on Classic Normal
* Classic Brutal Streak - Get to a streak of 2 on Classic Brutal
* Classic Hell Streak - Get to a streak of 2 on Classic Hell
* Blanked - Roll 4+ different types of blank(Purified,Single,Blanked ... )
* Fully-Petrified - Roll 5 Petrified sides at once
* Bedtime - equip Pillow and Duvet at a same hero
* Hoard - Equip 3 items to Hoarder
* Collection - Equip 3 items to Collector
* Museum - Equip 3 items to Curator
* Barrel Roll - Allow a barrel to flee
* Dragon Flight - Allow a Dragon to flee
* Hell victory - Complete any mode on Hell
* Speedrun - Complete classic on Normal or harder with a time below 45 minutes.
* Brute Force - Complete Custom Party on Unfair or harder with no red or blue heroes
* All T1 - Complete Classic mode on any difficulties with only t1 heroes
* Quick Shortcut - Complete Shortcut on Normal or harder in 15m or less
* turns-taken<=30 - Complete Classic with 30 or fewer turns-taken
* turns-taken<=25 - Complete Classic with 25 or fewer turns-taken
* total-deaths=0 - Complete Classic with 0 total-deaths
* undo-count=0 - Complete Classic with 0 undo-count
* crosses-rolled=0 - Complete Classic with 0 crosses-rolled
* total-kills=0 - Complete Classic with 0 total-kills
* damage-taken=0- Complete Classic with 0 damage-taken
* total-blocked=0 - Complete Classic with 0 total-blocked
* total-healing=0 - Complete Classic with 0 total-healing
* spells-cast=0 - Complete Classic with 0 spells-cast
* (2~6)-revive - Revive (2~6)(eg:Double-Revive - Revive 2 heroes with one action)
* Dead Horse - Overkill an enemy by 10+
* Chaos+++ - Use a side with 10+ keywords
* Challenge Accepted - Defeat a dragon before level 20
* Oops++ - Lose 3 hero by using an ability
* Oops+++ - Lose 4 hero by using an ability
* Oops++++ - Lose 5 hero by using an ability
* Oops+++++ - Lose 6 hero by using an ability
* hex hex - cast hex on hexia
* die! - cast blaze on illusion
* 999 achivements - secret(maybe just fun)
Squire

File:Squire-icon.png
The Squire is a tier 1 grey hero.

## Dice

File:Squire.png

```
Redirect all enemy attacks/effects from an ally to you
Self-shield 2

```
```
Shield 2
Focus

```
```
1 damage
Focus

```
```
Shield 1

```
```
Shield 1

```
Redirect all enemy attacks/effects from an ally to you
Self-shield 2

```

## Obtaining

To obtain Squire you need to complete the achievement '20 achievements'.
Out of My Heart (book 2)

## Out of My Heart

The sequel to the book Out of My Mind is Out of my heart, writted by Shannon M. Draper and published on September 29, 2021.

## Synopsis

Melody, the huge-hearted heroine of *Out of My Mind*, is a year older, and a year braver. And now with her Medi-talker, she feels nothing’s out of her reach, not even summer camp. There *have* to be camps for differently-abled kids like her, and she’s going to sleuth one out. A place where she can trek through a forest, fly on a zip line, and even ride on a horse! A place where maybe she really can finally make a real friend, make her own decisions, and even do things on her own—the dream!

By the light of flickering campfires and the power of thunderstorms, through the terror of unexpected creatures in cabins and the first sparkle of a crush, Melody’s about to discover how brave and strong she really is.
Drop

File:Drop-icon.png
Drop is a 3-mana spell with no keywords. Drop is innate to the Evoker. Drop deals 4 damage to the topmost enemy. It does not target, and thus is able to hit monsters in the back row.

## Strategy

Drop is very mana-efficient, dealing more than 1 point of damage per mana spent. This makes it generally useful for optimising the value of your mana. It is also particularly useful against back row targets, giving a way to kill most back row monsters outright and strongly damaging others. Finally, it deals 4 damage, which is a particularly important breakpoint to hit as it allows killing zombies in one hit. Drop is therefore a very powerful effect in many situations.
Grass

Grass is a Tier 0 item which turns all blank sides into petrified blank sides.

## Unlocking

This item is unlocked by completing the I wish I could undo this achievement achievement. To do so, the player has to use the Undo option 500 times. Completing this achievement also unlocks Snake Oil, Toy Sword, Fidget Spinner, Hidden Strength, Trick Deck, Flea, Corroded Bomb, **Grass**, Bent Fork and Spanner.

## Trivia

This item references drugs, becouse weed is used to 'stone' people.
Sniper

The Sniper is a Tiny sized Monster with 3 Max HP.

## Dice

Sides Explanation

**Arrow (5 Pips) -** This side does 5 damage to an enemy.

**Targeted Shot (4 Pips) -** This side does 4 damage to an enemy and has the *Eliminate* Key-Word, meaning that the attack has to target the enemy with the least amount of Hit Points.
Bones

Bones is a Tiny sized Monster with 4 Max HP

## Dice

Sides Explanation

**Bone (4 Pips) -** This side does 4 damage to an enemy.

## Strategy

Killing Bones causes damage to be dealt to adjacent enemies. This, combined with the Bones's high damage output, means the player should usually treat them as a priority target. Bones tend to appear in large numbers, which can allow the player to set up very efficient turns, leveraging the Bone Shards's effect to bring adjacent Bones within range of lethal damage.

## Trivia

Bones are one of the most common and iconic enemies in the game. They even have an entire online leaderboards category dedicated to the number of killed bones by a player.
Blanks

Blanks are dice sides that do absolutely nothing, and are a way of balancing different builds.

## Variations

There are 4 variations of a blank:

• Normal blank (appears as a red x)

• Single-use blank (appears as two crossed sticks forming an x)

• Petrified blank (appears as a piece of stone with a carved out x in the middle)

• Exerted blank (appears as a blue hourglass with a slightly brighter blue x in the middle)

Every blank variation can appear in many different ways, mostly through curses, using a dice, or blessings.
Fidget Spinner

Template:SnD ItemFidget Spinner is a Tier 0 Item. Equipping it replaces the hero's middle side with 'Target hero can use their dice again' side, which has a duplicate keyword. That means using this side would replace all sides of all heroes with this side, locking the player into fidget-spinner-like chain of reusing dice until they undo the move or end their turn.

## Unlocking

This item is unlocked by completing the I wish I could undo this achievement achievement. To do so, the player has to use the Undo option 500 times. Completing this achievement also unlocks Snake Oil, Bond Certificate, Toy Sword, Hidden Strength, Trick Deck, Flea, Corroded Bomb, Grass, Bent Fork and Spanner.

## Strategy

Fidget Spinner is a Tier 0 item and doesn't provide much of benefit to the player. While the idea of using a dice again appears appealing at first, the duplicate keyword ensures the item's uselessness. It does, however, synergize with the Stasis item, which prevents a hero's dice from being changed in any way. That means, in a typical party of 5 scenario, four 'Target hero can use their dice again' sides can be obtained using a Fidget Spinner, and then spent on the hero whose dice is still intact, thanks to the effects of Stasis.
Thorn

The Thorn is a Tiny sized Monster with 2 Max HP.

## Dice

Sides Explanation

**Petrifying Gaze (1 Pips) -** This side does 1 damage to an enemy and has the *Petrify* keyword that transforms 1 side of the target's dice to stone for 1 turn (making it useless like a Blank Side).

**Petrifying Gaze (2 Pips) -** This side does 2 damage to an enemy and has the *Petrify* keyword that transforms 2 sides of the target's dice to stone for 1 turn (making it useless like a Blank Side).

**Targeted Shot (4 Pips) -** This side does 4 damage to an enemy and has the *Eliminate* keyword, meaning that the attack has to target the enemy with the least amount of Hit Points.

## Strategy

Thorns are one of the more dangerous enemies in the early game for unprepared teams and can be encountered as early as level 1. Their attacks are moderately threatening and become more troublesome over time, but the real difficulty is actually killing it. Thorns are immune to all spell damage so they cannot be harmed with burst or even any of the spells that otherwise hit all enemies, like the slice spell from Student. They also deal 5 spike damage to any hero that attacks them with a non-ranged attack. Most tier 1 heroes have 5 or less health, so they will die immediately without shields. The only real weakness for this enemy is their low health of 2.

The easiest and safest way to kill a Thorn is for a hero (usually orange) to hit it with ranged attacks. Out of the early heroes, the Thief is ideal since they have a 2 damage ranged side, but Lost can deal ranged poison damage to kill it after one turn. Shielding a regular attacker with the gray hero can work, but will leave them dangerously low on health and they can be easily picked off by other enemies. One last tactic that can work is if there are skeletons on that level. Skeletons deal 1 damage to adjacent enemies when they die, so kill the enemies in an order that places the skeletons next to the Thorn before they die. Since the damage is coming from an enemy, the spike effect will not apply.

Otherwise, this enemy will likely kill at least one hero before being defeated. If there is no safe way to kill the Thorn, it is usually best to save it for last. That way, when a hero dies to spikes, it will be at the end of the fight and it won't be necessary to fight the rest of the enemies while missing one or both of the team's damage dealers.

## Abilities

* Refractive
* Spiky (5)
Healer

File:Healer-icon.png
The Healer is a tier 1 red hero.

## Dice

File:Healer.png

```
Heal 3

```
```
+2 mana

```
```
+1 mana

```
```
+1 mana

```
```
blank

```
Heal 3

```

## Strategy

Healer is one of the better red hero options, providing decent healing and potential mana, but she doesn't have any unique abilities that maka her feel special. Definitely upgrade as one of the last heroes, as you can get her pretty far without an issue.
Adept

⚠️

**Outdated**

This page contains information that predates the latest game update, and may therefore be out of date. Edit the page to update it, and then remove this template when the information has been confirmed to be accurate in the latest version of the game.

File:Adept-icon.png
The Adept is a tier 1 blue hero.

They are the main spellcaster of the party. Their role is to produce mana for casting spells; thus their dice can only produce mana. They inherently know the damage spell Slice.

## Dice

File:Adept.png

```
{{{dicevalues}}}

```

## Strategy

Because they have two blank sides, they're a good candidate for items that replace sides, such as Castor Root.
Blinding Spellbook

⚠️

**Outdated**

This page contains information that predates the latest game update, and may therefore be out of date. Edit the page to update it, and then remove this template when the information has been confirmed to be accurate in the latest version of the game.

Blinding Spellbook is a tier 8 item.

It teaches the spell Light.
Collector

The Collector is a tier 2 yellow hero.

## Dice

```
2 damage
Ranged

```
```
3 damage
Exert

```
```
1 damage
Duplicate

```
```
1 damage
Cleave

```
```
1 damage
Focus

```
2 damage
Self-shield

```

## Strategy

The Collector has various damage types. All sides are allocated with damage action. Player can use dices which deals with in any situation.
Gambler

The Gambler is a tier 2 orange hero.

## Dice

```
blank

```
```
5 damage

```
```
2 damage

```
```
1 damage

```
```
blank

```
blank

```

## Strategy

The Gambler is basically what it says on the tin. It's a risk-versus-reward type of hero. With a left side dealing 5 damage, the Gambler is able to deal a lot of damage per turn. This is balanced by their other sides being weak or blank. They offer no utility other than raw damage.

There are essentially two ways to make effective use of the Gambler. The first is to focus on high-rolling. Items that boost the left side at the cost of weakening the other sides are a good option here, since you're going to re-roll aggressively to hit the left side anyway. The second way is to mitigate the risk by using items (or other effects) that fill out the Gambler's many blank sides. Early items such as Worn Arms or Longbow help a lot in this respect, drastically raising the floor of what the Gambler is able to do on average.

## Special Interactions

Gambler has unique dialog boxes that sometimes appear depending on the side of his die that has been rolled.

5 damage - "*100% skill*"

0 damage - "*snake eyes...*"
Bond Certificate

Template:SnD ItemBond Certificate is a Tier 0 item. Equipping it adds 15 to all hero's sides, but only on turn 15.

## Unlocking

This item is unlocked by completing the I wish I could undo this achievement achievement. To do so, the player has to use the Undo option 500 times. Completing this achievement also unlocks Snake Oil, Toy Sword, Fidget Spinner, Hidden Strength, Trick Deck, Flea, Corroded Bomb, Grass, Bent Fork and Spanner.

## Strategy

As a Tier 0 item, Bond Certificate is useless. While the boost to all sides is very significant, the player would have to survive 14 rounds while also not killing all the enemies for 14 rounds in order to reap the benefits, forcing the player to go for a very defensive approach. This could be done to challenge oneself but is insanely impractical as an actual strategy.
Cleanse

**Cleanse** is a keyword. It reduces negative effects on the target by the value of the used side/spell.

## Appearance

Cleanse usually appears as a circle with two diagonal stripes in the middle of it in one of the sides corners, or as two white stripes on some occasions, mainly:

• Shield (cleanse)

• Heal (cleanse)

Cleanse appears in following items:

• Cleanse Potion

• Infused Herbs

• First-aid Kit

• Spell: Remedy

• Pure Heart Pendant

• Spell: Heat

• Eucalyptus

In the following spells:

• Remedy

• Heat

• Liquor

• Ritual

• Save

And in the following blessings/curses:

• Save Spell

• Hero cleanse
Imp

The Imp is a Tiny sized Monster with 4 Max HP.

## Dice

Sides Explanation

**Bite (4 Pips) -** This side does 4 damage to an enemy.

**Poisonous Bite (1 Pip) -** This side does 1 damage to an enemy and has the *Poison* Key-Word, making it also inflict 1 unblockable damage at the end of each of the enemys turn.

**Bone Ritual (1 Pip) -** This side summons 1 *Bones* Monster.
Evoker

⚠️

**Outdated**

This page contains information that predates the latest game update, and may therefore be out of date. Edit the page to update it, and then remove this template when the information has been confirmed to be accurate in the latest version of the game.

File:Evoker-icon.png
The Evoker is a tier 2 blue hero.

The Evoker is primarily focused on generating mana and dealing damage. They inherently know the spell Drop. They only have basic mana sides.

## Dice

File:Evoker.png

```
blank

```
```
+3 mana

```
```
+2 mana

```
```
+1 mana

```
```
blank

```
blank

```

## Strategy

With so many blank sides, a good idea is to look for items that can turn those blank sides into something useful, such as Powdered Mana and Sparkly Ring which give them ~2.6 mana per turn. This mana generation allows you to use Drop or support your party with other spells.

If The Evoker doesn't have this regeneration, the best thing you can do is pray for Luck or The Bard re-roll side.
Chest

The Chest is a Tiny sized Monster with 5 Max HP.

## Dice

Sides Explanation

**Bite (5 Pips) -** This side does 5 damage to an enemy.

**Petrifing Breath (2 Pips) -** This side does 2 damage to an enemy and has the *Petrify* Key-Word that transforms 2 sides of th target's dice to stone for 1 turn (making it useless like a Blank Side).

**Bone Ritual (1 Pip) -** This side summons 1 *Bones* Monster.
Defender

File:Defender-icon.png
The Defender is a tier 1 grey hero.

True to their name, they are focused on defending the party from incoming damage. To this end, three of their sides provide shielding, and only two deal damage. They also have the highest hit points among the tier 1 heroes at 7 HP.

## Dice

```
1 damage

```
```
Shield 3

```
```
Shield 2

```
```
Shield 1

```
```
blank

```
1 damage

```
Chi No Kami

## Story

Kami küçükken abisi gibi olmak istiyordu abisi onu tüm Takumi soyunun kullandığı karanlık nefesini öğretmeye başlamıştı. Kami 13 yaşına geldiğinde karanlık nefesini öğrenmişti ama o daha güçlü olmak istiyordu. 15 yaşında kan nefesini keşfetmesiyle birlikte kan nefesini kendi başına öğrenmeye başlamıştı. 20 yaşına bastığında delikanlı bir kan hashirası olmuştu.

## Perconality

Kendisi iyilik sever birisidir fakat iblislerden nefret eder ne olursa olsun pes etmez ve iradesi çok fazladır

## Abilities

754 km hiz

2 farklı dövüş sitili biliyor

Ve nefesini 20 dakika boyunca tutabilir

### Breathing Style

* 1. Form damarlar: Bu formda kami bir varlığın atardamarlarını dönerek keser
* 2. Form Kan banyosu Bu formda kami rakibini yüksek hızda yakalayıp havaya atar ve 10 parçaya böler her taraf rakibin kanları saçılır.
* 3. Form kanama Bu formda kami rakibine dikiş tutmayacak şekilde derin ve keskin saldırılar yapar.
* 4. Form Kan iyileştirmesi Bu formda kami kendi kanını hızlandırıp iyileşmesini hızlandırır.
* 5. Form ölümcül darbe Bu formda kami havaya sıçrar ve gözle görülemeyecek bir hızda rakibin boğazını keser.
* 6. Form kan sarmalaması Bu formda rakibinin etrafını kanlı bir top saracak ve onu orada boğacaktır.
* 7. Form kansızlık Bu formda kami rakibinde istediği bir yerde kesik açar ve oradan tüm kanı boşalmaya başlar
* 8.form dönen pervane Bu formda Kami havaya sıçrayarak yüksek hızlarda dönerek rakibine saldırır bu saldırıda tek gorünen şey dönen kanlardır
* 9. Form kanlı ölüm Bu saldırıda Kami rakibine önden X şeklinde iki darbe atacak ve dönerek rakibinin bogazını kesecektir
* 10. Form kan koruması Bu formda Kaminin kılıcına ekstradan kanlar gelecektir ve bir darbeyi savuşturmasına yardım edecektir
* 11. Form kanlı vuruş Bu formda Kami en yüksek hızıyla rakibe 3 darbe yapacaktır 1. Sag koluna 2. Si sol kokuna 3. Sü ise boynuna yapılacaktır
* 12. Form kan ağlayışı Bu formda rakibin karnına bir tekme atar ve kılıcıyla tek bir darbede 2 gözünüde kör eder
* 13. Form Son Saldırı... Bu formda Kami kendi limitlerini aşar ve toplam 25 adet vücuda hızlı bir şekilde saldırıp ardından son bir özel vuruş yaparak rakibini parçalara ayırır
Big Heart

Big Heart is a tier 1 item. Big Heart replaces the middle side of the hero's dice with 'Heal 5'.

## Strategy

This item could be used to replace a middle side that is undesirable or a lower value basic healing side. This, however, is uncommon, as the middle side is of decent to great value for most heroes. It could also be used to replace the middle blank side for the Statue or the Eccentric.

## Unlocking

This item is available by default and does not need to be unlocked.
Slimelet

Slimelet is a Tiny sized Monster with 2 Max HP.

## Dice

Sides Explanation

**Blob (3 Pips) -** This side does 3 damage to an enemy.

## Strategy

It usually appears after you damage a slimer, and the best way to deal with them is either ignoring them when they roll blanks, or if they roll damage just kill them probably the at the very end with a two pip attack or burst.
Enchanter

File:Enchanter-icon.png
The Enchanter is a tier 2 red hero.

## Dice

File:Enchanter.png

```
Add Self-shield to target's sides this turn

```
```
Heal and shield 1
Mana-gain

```
```
Add Self-heal & Self-shield to target's sides this turn

```
```
Heal 1
Boost

```
```
Heal 1
Cleanse

```
Add Self-heal to target's sides this turn

```

## Obtaining

To unlock Enchanter you must complete the achievement 'Chaos'.
Granite

File:Granite-icon.png
The Granite is a tier 3 grey hero.

## Dice

File:Granite.png

```
Redirect all enemy attacks/effects from an ally to you
Self-shield 3

```
```
Shield 2
Repel

```
```
2 damage
Steel

```
```
Stun an enemy with equal or less hp than you

```
```
blank

```
Redirect all enemy attacks/effects from an ally to you
Self-shield 3

```
Neguses

## **Kişilik**

Neguses isterse hiçbir duygu göstermez biri olabilir. Tam olarak yapacağı bir şey yoktur. Beklenmedik şeyler yapabilir ve bu yüzden tahmin edilemez. Bu ise onu bir canavar gibi gösterebiliyor. Tam olarak niyeti kötü olmasa bile en az saldırganlık gösteren varlıklara saldırabiliyor. Kendisi bir iblis olsa bile pek iblise benzer o kadar yanı yok.

## **Güçler / Yetenekler**

**Mutlak Hız ve Kuvvet:** Neguses iblis olmasından bir nevi olarak kaynaklı sonsuz hıza ve sonsuz kuvvete sahiptir. Fiziksel olarak taşıyamayacağı bir ağırlık yoktur. Ulaşamayacağı bir hız yoktur...

**Direnç ve Dayanıklılık:** Neguses sonsuza kadar hiçbir şey yemeden içmeden kalabilir. Hiçbir hastalık türüne veya zehir etkisine maruz kalamaz. Normal bir kılıç, silah gibi ekipmanlar onun bedenine zarar veremez.

**Aktif Yenilenme:** Neguses gözle gözükemeyecek hızlarda yenilenebilir. Biri onu ortadan ikiye kesse bile rakip onu keserken kesilen kısımlar yenilenmiş olurdu.

**Byaku Gözü:** Neguses'in sağ gözü rakibin zayıf noktasını görebilir. Zamanı daha yavaş görebilir ve bu sayede rakibin hamlelerini kusursuz bir şekilde yapabilir, ezberleyebilir veya öğrenebilir.

**Ateş Manipülasyonu:** Neguses ateşi manipüle edebilir. İsterse ateşi cisimleştirebilir. Ateşin sıcaklığını istediği dereceye kadar manipüle edebilir.

**Mutlak Kılıç Ustası:** Neguses kılıç ustalığının zirvesine ulaşmış, kılıçlarda maksimum ve sınırsız düzeyde yeterlilik, yetenek ve bilgiye sahip olmuştur. Kılıçlar ve onları nasıl kullanacakları hakkında her şeyi bilirler ve herhangi bir biçimdeki tüm dövüş ustalarını geride bırakır; ister bilinmezler, ister ustalaşması neredeyse imkansız veya yasak olsunlar ve ayrıca kendi dövüş biçimlerini yaratabilir.

## **Ekipmanlar**

**Lotus Kılıcı:** Lotus kılıcı kırılmaz ve mutlak bir keskinliğe sahip olan kılıçtır. Havayı bile kesebilecek kadar keskindir. Kesilemez olan şeyleri bile kesebilirken isterse sonsuz bir güçte büyüye maruz kalsın kırılmazdır.
Blue's Room & The Wiggles

***Blue's Room & The Wiggles*** (Australian puppet television series)

## Hosts

* Sam Wiggle (Yellow Wiggle) (2008-2010)
* Murray Wiggle (Red Wiggle) (2008-2009)
* Simon Pryce (Red Wiggle) (2009-2010)
* Clarky Wiggle (Blue Wiggle) (2008-2010)
* Jeff Wiggle (Purple Wiggle) (2008-2010)

## Episodes

1. List Of Blue's Room & The Wiggles & The Wiggles Episodes (2008-2010)

# TV Shows

1. Blue's Clues & The Wiggles (1998-2009)
2. Blue's Clues & The Wiggles & You! (2019-2023)

## Internationals Co-Productions

* Blue's Room & The Wiggles (Respiuro English)
* 蓝色的房间 & 这 Wiggles (Mandarin Taiwan)
* El cuarto De Blue & Los Wiggles (Latin American Spanish)

## Internationals Dubs

* ブルースの部屋 & ザ・ウィグルス (Japanese Dub)
* Blue's Room & I Wiggles (Italian Dub)
* 블루스 룸 & 위글스 (Korean Dub)
* El cuarto de Blue & Los Wiggles (Castilian Spanish Dub)
* As Pistas de Blue & Os Wiggles (Brazilian Portuguese Dub)
* As Pistas de Blue & Os Wiggles (European Portuguese Dub)
* La chambre bleue & Les Wiggles (French Dub)
* Blue's Room – Blaues Zimmer & Die Wiggles (German Dub)

## Films

* They are filmed in the green screen from 2007 to 2009.
* Season 1 was filmed in 2007.
* Season 2 was filmed in 2008 to 2009.
Devıl Girl

## Story

Long ago there was a girl but she had devil horns so they called her the devil girl. One day, her mother and father died, she had to live with her sister, then one day, while her sister was doing an experiment in her room, the devil girl entered the room while her sister was not in the room, she noticed the room and coloured drank that ink, then it turned black.

## Perconality

She loves to eat strawberries and loves to eat candy, if someone gives her candy, she will fly with happiness

## Relationships

Mother: Sophia, Father: Peter, Older Sisters: Emily Queen, Blonde haired girl, Black haired girl Sister: Unknown Older Brother: Michael

## Abilities/Power

Hose: A large hose can come out by drawing a circle on a piece of paper

Fire: Can shoot fireballs from their hands

Teleport: It can teleport anywhere it wants

Invisibility: Can be invisible.

Sandstorm: Can make sandstorms.
Ashley

Ashley is the youngest of Melody’s classmates in room H-5. Though she is nine, Ashley is as small as a three-year-old and uses the smallest wheelchair Melody has ever seen. Ashley has doll-like good looks and perfectly matching pink outfits. Her muscles are so stiff that she can rarely participate in class activities. Her communication board only has “yes” and “no.”
Metgenry

"Uzay benim kontrolümde. Burası, orası her yer benim kontrolüm altında. Bana meydan okuduğun için pişman olmalısın çünkü ayak bastığın her yer benim kontrolümde."

-Metgenry

## **Kişilik**

Metgenry, ne zaman iyi ne zaman kötü olacağı belli değildir. Eğer iyi gibi görünürse kötüdür, kötü gibi görünürse iyidir ama bu şekilde de insanları kandırır eğer insanlar onun böyle bir kişiliğe sahip olduğunu biliyorsa iyi gibi görünürse gerçekten iyi gibi görünebilir veya kötü gibiyse gerçekten kötü gibi görünebilir. Kısaca tahmin edilemez bir kişiliğe sahiptir.

## **Güçler/Yetenekler**

Metgenry, etrafa hükmederek savaşır. Etrafı kontrol ederek karşıdaki rakibine üstünlük sağlayan bir karakterdir. Temel güçleri şunlardır;

* Meta Yerçekimi Manipülasyonu
* Erişim manipülasyonu
* Mekansal Çarpıtma
* Mekansal Manipülasyon [Nihai Seviye]
* Mekansal-Zamansal Kilit
* Mekansal Bozulma
* Mantık Manipülasyonu [kendi manipüle ettiği alandaki mantığı bükebilir]
* Ön Görülemez [Nihai/Mutlak]
* Meta-Teleportation
* Olay Manipülasyonu

## **Önemsiz Bilgiler**

Metgenry'nin kodu ve ruhu vardır fakat ruhu ve kodunu uzayın en gizli bölgelerinde saklar.

Metgenry, 404'ün piksel manipülasyonunu etkisiz bırakmıştı.

Kendi manipüle ettiği alanda yenilmez olarak bilinir.
List Of Blue's Clues & The Wiggles & You! Episodes (2019-2023)

Here are the episode list of Blue's Clues & The Wiggles & You!. From November 11, 2019 to July 10, 2023.

## Season 1 (2019-2020):

* 1. Meet Josh! (November 11, 2019)
* 2. Playdate with Magenta (November 12, 2019)
* 3. Big News with Blue (November 13, 2019)
* 4. ABC's with Blue (November 14, 2019)
* 5. 123's with Blue (November 18, 2019)
* 6. Sad Day with Blue (November 19, 2019)
* 7. Laugh with Blue (November 20, 2019)
* 8. Song Time with Blue (November 21, 2019)
* 9. Getting Glasses with Magenta (December 13, 2019)
* 10. Growing with Blue (January 10, 2020)
* 11. Happy Birthday Blue (February 7, 2020)
* 12. Story Time with Blue (March 6, 2020)
* 13. The Thinking Squad (April 3, 2020)
* 14. Science with Blue (May 5, 2020)
* 15. Colors Everywhere with Blue (June 2, 2020)
* 16. Pajama Party with Blue (June 16, 2020)
* 17. Bluestock (July 14, 2020)
* 18. Spooky Costume Party with Blue (July 14, 2020)
* 19. Thankful with Blue (July 14, 2020)
* 20. Getting Healthy with Blue (July 14, 2020)

## Season 2 (2020-2021):

1. Blue's Big Beat Band (August 19, 2020)
2. Hide and Seek with Blue (September 16, 2020)
3. Blue's Treasure Hunt (September 30, 2020)
4. Welcome to Blue's Bistro (November 13, 2020)
5. Blue's Big Baking Show (November 20, 2020)
6. Blue's Night Before Christmas (December 4, 2020)
7. Sleepy Singalong with Blue (December 18, 2020)
8. Blue's Big Dance Party (January 1, 2021)
9. Blue's Big Imagination (January 22, 2021)
10. What I Like About Blue (February 12, 2021)
11. Blue's Show and Tell Surprise (March 5, 2021)
12. Blue's Rainy Day Rainbow (March 12, 2021)
13. Spring is Here! (April 23, 2021)
14. Blue's Big Neighborhood Adventure (May 21, 2021)
15. Blue's Beach Bonanza (June 4, 2021)
16. Blue's Anywhere Box Surprise (June 25, 2021)
17. Mystery of the Missing Pies (July 2, 2021)
18. Blue Makes a Movie with You! (August 20, 2021)
19. It's Your Birthday! (September 17, 2021)
20. Blue's Big Costume Parade (September 18, 2021)

## Season 3 (2021-2022):

1. Our New Neighbor (October 1, 2021)
2. The Ghost Of The Living Room (October 18, 2021)
3. Jurassic Blue (November 5, 2021)
4. Construction Sites (November 5, 2021)

## Trivia

* They are filmed where in the green screen from 2018 to 2022.
妙妙狗 & 这 Wiggles

***妙妙狗 & 这 Wiggles*** (Taiwanese Mandarin live-action/animated children's television)

## Hosts

* Carlos Wiggle (Yellow Wiggle) (2003-2005)
* Anni Wiggle (Red Wiggle) (2003-2005)
* Vivi Wiggle (Red Wiggle) (2005-2007)
* Arthur Wiggle (Blue and Yellow Wiggle) (2003-2007)
* Samuel Wiggle (Blue Wiggle) (2006-2007)
* Danny Wiggle (Purple Wiggle) (2003-2007)

## Episodes

1. List Of 妙妙狗 & 这 Wiggles Episodes (2003-2007)

## Films

* They are filmed in the green screen from 2002 to 2006.
* Season 1 was filmed in 2002.
* Season 2 was filmed in 2003.
* Season 3 was filmed in 2004.
* Season 4 was filmed in 2005.
* Season 5 was filmed in 2005.
* Season 6 was filmed in 2006.
Blue's Clues & The Wiggles

***Blue's Clues & The Wiggles*** (Australian live-action/animated children's television)

## Hosts

* Greg Wiggle (Yellow Wiggle) (1998-2006)
* Sam Wiggle (Yellow Wiggle) (2006-2009)
* Murray Wiggle (Red Wiggle) (1998-2009)
* Anthony Wiggle (Blue Wiggle) (1998-2004)
* Clarky Wiggle (Blue Wiggle) (2004-2009)
* Jeff Wiggle (Purple Wiggle) (1998-2009)

## Episodes

1. List Of Blue's Clues & The Wiggles Episodes (1998-2009)

# TV Shows

1. Blue's Room & The Wiggles (2008-2010)
2. Blue's Clues & The Wiggles & You! (2019-2023)

## Internationals Co-Productions

* Blue's Clues & The Wiggles (Respiuro English)
* 妙妙狗 & 这 Wiggles (Mandarin Taiwan)
* Las Pistas De Blue & Los Wiggles (Latin American Spanish)

## Internationals Dubs

* ブルーズ・クルーズ & ザ・ウィグルス (Japanese Dub)
* Blue's Clues & I Wiggles (Italian Dub)
* 수수께끼 블루 & 위글스 (Korean Dub)
* Las Pistas De Blue & Los Wiggles (Castilian Spanish Dub)
* As Pistas de Blue & Os Wiggles (Brazilian Portuguese Dub)
* As Pistas de Blue & Os Wiggles (European Portuguese Dub)
* Jeu de Bleue & Les Wiggles (French Dub)
* Blue's Clues – Blau und schlau & Die Wiggles (German Dub)

## Films

* They are filmed in the green screen from 1997 to 2008.
* Season 1 was filmed in 1997 to 1998.
* Season 2 was filmed in 1999 to 2001.
* Season 3 was filmed in 2002 to 2003.
* Season 4 was filmed in 2004 to 2005.
* Season 5 was filmed in 2005 to mid 2007.
* Season 6 was filmed in late 2007 to early 2008.
Diane Brooks

Melody’s mother, Diane Brooks is a nurse who knows deep down how special and intelligent Melody is. She will not give up her fight to get Melody the education and resources she deserves. Many opportunities Melody receives through her school are the result of her mother advocating for her. She sometimes worries that it is her fault that Melody has a disability.
Penny Brooks

Melody’s little sister who is eight years younger. Penny is a sweet and healthy child, and everyone in Melody’s family loves her a lot. Watching Penny develop normally (she can talk, hold her own bottle, and feed herself) brings up complicated feelings for Melody. On the one hand, Melody is happy that her little sister is strong and healthy, but on the other it reminds Melody of all the things she cannot do.
Out of My Mind (book 1)

## Overview

Eleven-year-old Melody has a photographic memory. Her head is like a video camera that is always recording. Always. And there's no delete button. She's the smartest kid in her whole school-but NO ONE knows it. Most people-her teachers and doctors included-don't think she's capable of learning, and up until recently her school days consisted of listening to the same preschool-level alphabet lessons again and again and again. If only she could speak up. If only she could tell people what she thinks and knows... but she can't, because Melody can't talk. She can't walk. She can't write. Being stuck inside her head is making Melody go out of her mind- that is, until she discovers something that will allow her to speak for the first time ever. At last, Melody has a voice... but not everyone around her is ready to hear it.
Blue's Clues & (British English) Episodes (1998-2006) (Fanmade)

This is a list page for episodes from *Blue's Clues* UK. nine seasons were aired during season one's run to season nine's run.

1. Blue Wants to Play a Game!
2. What Story Does Blue Want to Play?
3. What is Blue Afraid Of?
4. Pretend Time
5. The Grow Show!
6. Blue's News!
7. Magenta Comes Over
8. What Does Blue Want to Make?
9. Tickety's Favorite Nursery Rhyme
10. A Snowy Day
11. The Trying Game
12. Blue Wants to Play a Song Game!
13. Kevin Gets the Sniffles
14. What Does Blue Want to Build?
15. Blue's Senses
16. What Experiment Does Blue Want to Try?
17. What Does Blue Want To Make Out of Recycled Things?
18. What Was Blue's Dream About?
19. Blue's ABC's
20. Math!
21. Blue's Birthday
22. What Does Blue Want To Do With Her Picture?
23. What Does Blue Want To Do On a Rainy Day?
24. The Lost Episode!
25. Blue's Sad Day
26. What Game Does Blue Want to Learn?
27. What Did Blue See?
28. Nurture!
29. Blue is Frustrated
30. Art Appreciation
31. Weight and Balance
32. Blue's Surprise at Two O'Clock!
33. What's That Sound?
34. What Is Blue Trying To Do?
35. Thankful
36. Mechanics!
37. Animal Behavior!
38. Geography
39. Signs
40. Hide and Seek
41. Occupations
42. Anatomy
43. Blue's Big Treasure Hunt
44. Pool Party
45. Draw Along with Blue
46. Nature
47. Inventions
48. What's So Funny?
49. Blue's Big Costume Party
50. Blue's Big Pajama Party
51. Blue's Big Mystery
52. Blue's Big Holiday
53. Blue's Play
54. Prehistoric Blue
55. Periwinkle Misses His Friend
56. Environments
57. Words
58. Stormy Weather
59. Blue's Collection
60. The Wrong Shirt
61. Café Blue
62. Imagin Nation
63. The Anything Box
64. Adventure!
65. Supurfriends
66. Bugs!
67. ¡Un Día Con Plum!
68. What's New, Blue?
69. Blue's New Place
70. Mr. Salt and Mrs. Pepper Day
71. The Baby's Here!
72. Making Changes
73. What's Inside?
74. Something to, Do Blue?
75. Blue's Book Nook
76. Let's Boogie
77. Blocks
78. Blue's School
79. Rhyme Time
80. Blue's Backyard Ballgame Bonanza
81. Let's Plant
82. Puppets
83. I'm So Happy!
84. Shape Searchers
85. The Big Book About Us
86. The Boat Float
87. Can You Help?
88. The Scavenger Hunt
89. A Surprise Guest
90. Colors Everywhere!
91. Blue's Big Band
92. The Snack Chart
93. A Brand New Game
94. Playing Store
95. Contraptions!
96. Patience
97. Kevin's Surprise Party
98. The Alphabet Train
99. Numbers Everywhere!
100. Bedtime Business
101. The Story Wall
102. Blue's Predictions
103. Dress-Up Day
104. Up, Down, All Around!
105. Magenta's Messages
106. Let's Write!

## Season 8 Episodes:

1. Blue Take You to School
2. Our Neighborhood Festival
3. Meet Polka Dots!
4. Body Language
5. Blues Big Car Trip
6. Look Carefully...
7. I Did That!
8. Animals In Our House?
9. Morning Music
10. Love Day
11. Blue's Wishes
12. Kevin's Clues
13. Skidoo Adventure
14. Playdates
15. The Fairytale Ball
16. Soccer Practice
17. Bluestock
ByronFanon2004 Wiki

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Sharon M. Draper

Sharon M. Draper is the author of *Out of My Mind* and *Out of My Heart.* She is an American children's writer, professional educator, and the 1997 National Teacher of the Year. She is a five-time winner of the Coretta Scott King Award for books about the young and adolescent African-American experience.

She says that the idea of *Out of My Mind* came from the fact that she was raising a physically challenged child, her daughter. However, she did mention that Melody was NOT her daughter, but a piece of her imagination.
Ollie

Ollie was the pet goldfish of Melody Brooks. He lived for almost two years before he jumped out of his bowl and died.

## History

Ollie was won at a fair by Melody’s father when Melody was about 5 years old. Ollie lived in a small fish bowl with pink rocks and a log decoration. He was almost two years old when he died. Nobody knew Ollie’s name but Melody.

Melody was listening to music on the radio when Ollie jumped out. She was screaming and yelling, trying to get her mother’s attention from downstairs. Melody knew that Ollie would die without water. She thought that if she got him wet, just a little bit, he could survive a bit longer. She tried to get him wet, but knocked over the bowl by accident.

Her mom then arrived upstairs and tried to save Ollie, but it was too late.