recursal/Fanatic-Fandom huggingface dataset:
I&R Infantry

A truly unique unit for the United States of America faction. these units just a group of three riflemen armed with a special Lee Enfield can cloak and ambush their enemies.

Although incredibly weak in open field combat, when used from cover they are extremely deadly long range units.

### Pros

* Good Long range fighting ability
* Get's ambush bonus on first volley
* Can cloak in cover
* Good support unit
* Has soldier armor(provides -25% received damage vs small arms)

### Con's

* can be easily wiped by a Light Vehicle such as a Armored car.
* Takes a bit for them to rack up kills
* Small 3 man squad.
* Only 55hp(riflemen HP)
Avatar of Creation

## Location

The Avatar of Creation is located in his lair, and can be accessed through the teleport interface; Teleport->(B)Bosses->(Z)Donator Only->(N)Avatar of Creation.

## Requirements

In order to kill the Avatar of Creation, you need the Respected Donator rank, or $1000 total donation amount.

## Drops

* Pet Avatar of Creation
* Chaotic Staff
* Chaotic Maul
* Chaotic Kiteshield
* Farseer Kiteshield
* Eagle-Eye Kiteshield
* Dragon Chainbody
* Dragon 2h Sword
* Skilling Supplies (Small)
* Skilling Supplies (Medium)
* Skilling Supplies (Big)
* Darkmeyer Hood
* Darkmeyer Torso
* Darkmeyer Trousers
* Darkmeyer Boots
* Bathus/Marmaros/Novite Full Helm
* Bathus/Marmaros/Novite Chainbody
* Bathus/Marmaros/Novite Platebody
* Bathus/Marmaros/Novite Plateskirt
* Bathus/Marmaros/Novite Platelegs
* Bathus/Marmaros/Novite Boots
* Bathus/Marmaros/Novite Gauntlets
* Torstol Seed
* Magic Seed
* Yew Seed
* Magic Logs (100)
* Tooth Half of a Key
* Loop Half of a Key
* Zogre Bones
* Avatar of Creation (IT)
* Clue Scroll (Easy)
* Clue Scroll (Medium)
* Clue Scroll (Hard)
* Clue Scroll (Elite)
Revenants

### ID

Lowest > Highest Levels: 13465, 13470, 13472, 13473, 13474, 13475, 13477, 13478, 13479, 13480, 13481

## Location

**Revenants are located in the WILDERNESS Revenant Cave (Teleport; Enter x2 > B > R)**

## Requirements

There are no hard requirements to kill Revenants, but they are not for the weak.

## NPC Info

Revenants are located inside the wilderness, thus caution is required as the only way in is by teleport. When you teleport in to the Revenant Cave, you will find yourself in level 25 wilderness; therefore you may only teleport out by using an amulet of glory to begin with. The wilderness levels in the cave (10-68) increase rapidly as you move north into the cave, so caution is advised. Note you can also teleport out using a tele tab under level 20 wilderness.

All Revenants deal melee, magic and range based attacks. Revenants have the ability to teleport block you for 5 minutes if you are a non-donator, however donators are exempt from this so needn't worry.

**Revenants & Levels:**

1. *Imp (7)*
2. *Icefiend (45)*
3. *Hobgoblin (60)*
4. *Vampyre (68)*
5. *Werewolf (75)*
6. *Cyclops (82)*
7. *Demon (98)*
8. *Ork (105)*
9. *Dark Beast (120)*
10. *Knight (126)*
11. *Dragon (135)*

## Strategy

The best strategy for killing revenants is to bring melee gear and using the Soul Split prayer, alternatively you can use the protect from magic prayer as the Revenants use magic attacks more often than range or melee. Be sure to bring good food (Sharks & better) if you plan on killing the higher leveled Revenants, as they are able to deal some decent damage.

## Notes

This is a hotspot for PKer's so extreme caution is advised when killing any revenant, be sure to bring a few Saradomin Brews and a teleport tablet or a charged glory to teleport out of the cave at the appropriate levels (20 for tablet, 30 for glories).
Woodcutting

## Information

Woodcutting is a gathering skill that primarily involves chopping trees to obtain logs used in Fletching and Firemaking. Players with a higher Woodcutting level can chop down new types of trees and cut down trees quicker. As levels increase, players can use better hatchets to chop trees faster. Players with high enough Attack levels can equip the hatchets that match the respective metals, but you don't need to equip an axe to use it to cut down a tree. Having it in your inventory will suffice.

## Trees

### **Tree**

**Woodcutting Level: 1**

**Locations:** Everywhere

**XP:**

* Grand Master - 100
* Immortal - 500
* Legend - 2500
* Extreme - 7500
* Iron Man - 1250
* Ultimate/Hardcore Iron Man - 250

### **Oak Tree**

**Woodcutting Level: 15**

**Locations:** Draynor Village, Seers' Village and Catherby.

**XP:**

* Grand Master - 150
* Immortal - 750
* Legend - 3750
* Extreme - 11250
* Iron Man - 1875
* Ultimate/Hardcore Iron Man - 375

### **Willow Tree**

**Woodcutting Level: 30**

**Locations:** Draynor Village, Seers' Village and Catherby.

**XP:**

* Grand Master - 270
* Immortal - 1350
* Legend - 6750
* Extreme - 20250
* Iron Man - 3375
* Ultimate/Hardcore Iron Man - 675

### **Maple Tree**

**Woodcutting Level: 45**

**Locations:**Seers' Village

**XP:**

* Grand Master - 400
* Immortal - 2000
* Legend - 10000
* Extreme - 30000
* Iron Man - 5000
* Ultimate/Hardcore Iron Man - 1000

### **Yew Tree**

**Woodcutting Level: 60**

**Locations:** Falador, Edgeville and Seers' Village

**XP:**

* Grand Master - 700
* Immortal - 3500
* Legend - 17500
* Extreme - 52500
* Iron Man - 8750
* Ultimate/Hardcore Iron Man - 1750

### **Magic Tree**

**Woodcutting Level: 75**

**Locations:** Seers' Village

**XP:**

* Grand Master - 1000
* Immortal - 5000
* Legend - 25000
* Extreme - 75000
* Iron Man - 12500
* Ultimate/Hardcore Iron Man - 2500

### **Cursed Magic Tree**

**Woodcutting Level: 85**

**Locations:** Donator Zone

**XP:**

* Grand Master - 1500
* Immortal - 7500
* Legend - 37500
* Extreme - 112500
* Iron Man - 18750
* Ultimate/Hardcore Iron Man - 3750
Calliope

## US Calliope

One of the most feared pieces of artillery in the game comparable to the priest in terms of effectiveness. Another more unique unit for the US. Shooting over 20 rockets in a wide Area with a shorter barrage cool down the calliope can effectively penetrate tanks. Over the course of the game due to it's peppering volley of rockets the calliope is best killed ASAP.

### Pro's

* Fires over 20 rockets(even more with doctrines)
* Has a huge Area that it can cover
* Can "Shotgun" if it gets close enough.
* Low cool down in comparison
* Fairly Mobile.
* Can penetrate tanks easily

### Con's

* Can be easily Rushed(has no main gun)
* Needs time to deal significant damage
* Can harass big tanks
* Low damage rockets( 50 damage)
* Lower range then most other artillery.
Trade Route

Trade routes are established through the random event Trade Route Established. There is nothing you can do to make them happen faster. You just have to have at least two cities or more, and then you have to be in-game a lot, so you get a lot of random events and then hope you get a trade route.

Trade routes create visible links between cities, and they grant both cities a Culture Revenue boost, The average income of the trade route is 10k

.

Also the more population cities have the more money trade route brings when established. So it's better to build one city and increase it's population to 1 million. Then build a lot of small cities. When trade routes will be established, big cities will give a high revenue, whereas small cities will give small revenue.
Kal-ger The Warmonger

## Location

Kal'Ger the Warmonger is located in his lair, and can be accessed through the teleport interface; Teleport->(B)Bosses->(Z)Donator Only->(W)Kal'Ger the Warmonger.

## Drops

* Karg'Lor the Battlemonger
* Chaotic Longsword
* Chaotic Kiteshield
* Demon Horn Necklace
* Occult Necklace
* Necromancer Hood
* Necromancer Robe Top
* Necromancer Robe Bottom
* Bathus/Marmaros/Novite Full Helm
* Bathus/Marmaros/Novite Chainbody
* Bathus/Marmaros/Novite Platebody
* Bathus/Marmaros/Novite Plateskirt
* Bathus/Marmaros/Novite Platelegs
* Bathus/Marmaros/Novite Boots
* Bathus/Marmaros/Novite Gauntlets
* Kal-Ger the Warmonger (IT)
* Clue Scroll (Easy)
* Clue Scroll (Medium)
* Clue Scroll (Hard)
* Clue Scroll (Elite)
Armadyl

## Location

Kree'Arra is located inside the God Wars Dungeon. To get to her, players must first run south and grapple a pillar in order to cross a chasm using a crossbow and a mith grapple. The quick access teleport to reach God Wars Dungeon is Teleports -> Bosses -> God Wars Dungeon (B->W).

## Requirements

Kree'Arra can only be killed using range or magic, due to the fact that she is airborne. A range level of 70 is required to cross the chasm with a grapple. It is highly recommended to have high 80s in range, if ranging, and 95+ magic if you will use magic at Kree'Arra.

## NPC Info

To reach Kree'Arra, one must first obtain a kill count of 15 (0 if respected donator or using an ecumenical key). This is achieved by killing Armadyl affiliated NPCs inside the God Wars Dungeon. Kree'Arra is an aggressive boss and will attack anyone entering his domain. Along with him are his three minions. Each of his minions are capable of attacking with a particular style. Together, the three of them can attack with all three styles.

## Drops

Some of the prominent drops by Kree'arra are:

* Godsword Shards
* Armadyl Hilt
* Armadyl Platebody
* Armadyl Chestplate
* Armadyl Chainskirt
* Armadyl Helmet
* Armadyl Crossbow
* Pet Kree'arra
* Kree'arra (IT)
* Book of Law

Some of the common drops by Kree'arra are:

* Blue Charm
* Clue Scroll (elite)
* Clue Scroll (hard)
* Crystal Key
* Yew seed
* 3x Super Defence (3)
* 3x Ranging Potion (3)
* Rune Crossbow
* Black d'hide body
* 20x Dragon Bolts (e)
* 180x Runite Bolts
* Feather
* Big Bones

## Strategy

There are two primary methods of fighting Kree'Arra:

* If a player has very good magic equipment such as Virtus Robes and Chaotic Staff+, they can choose to mage Kree'Arra and the minions with the blood barrage spell. It's possible to stay there for extremely long durations doing this. The speed at which the boss is taken down is slightly slower in comparison to the normal methods.

* The other alternative is to use ranged. It is advisable to use the soul split prayer, if it is available, or otherwise to protect from range. Ranged is a very fast and efficient method to take down Kree'Arra, and is probably the most advisable. Pretty much any ranged weapon works well over at Kree'Arra, although a successful cheaper option is to use the Karils crossbow rather than a rune or chaotic crossbow for fast kills.

## Notes

Kree'Arra drops the Armadyl Hilt which goes for a hefty sum, as the Armadyl Godsword is a very popular weapon among people who participate in player-versus-player. Kree'Arra is also the only monster in Runique to drop the Armadyl Crossbow, a coveted crossbow with a slightly higher chance to activate enchanted bolt effects.
Wildywyrm

## Location

Wildywyrm is located in the **DEEP WILDERNESS**, hence it is recommended to only take items that you are willing to lose. The Wildywyrm is located along the east coast of the wilderness, near level 27. It is north of the east wilderness green dragons area. A quick way to get to the Wildywyrm is by using the teleports interface. Select Bosses->Wildywyrm. (Quick code: B→Y).

## Requirements

To efficiently kill the Wildywyrm, it is advised to have all your combat stats well above 90. The Wildywyrm can hit upwards of 70 with surprisingly good accuracy. As the boss is located in the wilderness, it is recommended to have access to an insured void set as it is below 30 wilderness. This will mean that you can reclaim the void set from diango if you happen to die.

## Drops

Notable drops:

* Amulet of Fury
* Barrows - Dharok's Set
* Saradomin Sword
* Dragon Platebody
* Pet Wildywyrm
* Ragefire boots
* Abyssal Whip
* Full Slayer Helm
* Dragon Hatchet
* Warrior Ring
* Berserker Ring
* Korasi's Sword

## Strategy

As the Wildywyrm is in deep wilderness, it's advised to bring gear which you are willing to risk. A good idea for a setup is to use a void set with a divine spirit shield and a good weapon. If by chance you get attacked by other players while fighting the Wildywyrm, you will at least retain the divine spirit shield and your weapon. The main strategy against Wildywyrm is to use a steel titan familiar's steel of legends special attack. This lets you kill the Wildywyrm at a very good pace. It's recommended to use Melee or Range. In case you get attacked by player-killers, try to use an amulet of glory(4/3/2/1) to teleport out at level 27 wilderness. If you do not have one, you will have to run south to level 20 wilderness and teleport out from there.

## Notes

Wildywyrm is a slayer task assigned by 'Captain of the Guard'.
Wildywyrm also drops 1-2 blood money on every kill. Seeing as it's the wilderness boss with the least health, it is the fastest way to obtain blood money points while doing player-versus-monster.
Tethys

## Paradise Habitability

> *With the lowest density of any major moon in the solar system, Tethys is likely composed almost entirely of water ice with very little rock. Its surface contains the usual craters, ridges, and cryovolcanoes you might expect from a body of its size and composition, with one notable impact crater being over 400 kilometers wide. To be honest, Tethys isn't a terribly exciting moon. It's a large, unusually pure snowball in space.*
>
>

> *At least, that used to be true: after today, it will be your home.*
>
>

## About

Tethys was discovered on 21 March 1684 by G. D. Cassini.

## Strategy

This world is truly tiny. The goal for the water level is incredibly low. This will make it hard to reach Paradise habitability, because the range which is considered 'paradise' is really small: It’s only 6,000cm! Use a couple of Cloud Seeders to put it into habitable stats but do not let it upgrade them to Level X.

First need to get rid of the frozen in ice part before warming up the world. It does not take much to flood this one.

## Trivia

Tethys is named after Tethys who was a Titan daughter of Uranus and Gaia, sister and wife of the Titan Oceanus, mother of the river gods and the Oceanids.

Tethys is composed of water ice, that's because of its low density.
Bandos

## Location

General Graardor is located inside the God Wars Dungeon. To get to him, players must first run north-west and bang on the big door with a hammer.
The quick access teleport to reach God Wars Dungeon is Teleports -> Bosses -> God Wars Dungeon (B->W).

## Requirements

A minimum of level 70 strength is required to use the hammer on the door leading to Bandos' stronghold. It is highly recommended to only fight this boss if you have melee levels of 80+ all around.

## NPC Info

To reach General Graardor, one must first obtain a kill count of 15 (0 if respected donator or using a ecumenical key). This is achieved by killing bandos affiliated NPCs inside the God Wars Dungeon. General Graardor is an aggresive boss and will attack anyone entering his domain. Along with him are his three minions. Each of his minions are capable of attacking with a particular style. Together, the three of them can attack with all three styles.

## Drops

The most prominent drops from General Graardor are:

* Godsword shards
* Bandos Hilt
* Bandos Chestplate
* Bandos Tassets
* Bandos Boots
* Pet General Graardor
* General Graador (IT)
* Book of War
* Amulet of Fury
* Dragon Boots

Some of the common drops by General Graador are:

* Blue Charm
* Clue Scroll (hard)
* 260x Nature Rune
* 105x Onyx Bolts (e)
* Snapdragon Seed
* 3x Grimy Snapdragon (noted)
* 5x Rune Bar (noted)
* 15x Adamantite Ore (noted)
* 15x Magic Logs (noted)
* 115x Coal (noted)
* 10x Ourg Bones (noted)
* 2x Ourg Bones (noted)
* Ourg Bones

## Strategy

It is recommended to use the melee combat style while at Graardor. Graardor is one of the more difficult bosses in Runique. He is able to hit very consistently, and consistently hard at that. The unique factor of General Graardor are his two special moves.

* Graardor Smash

General Graardor will yell "Graardor smash!". This will lead to additional damage being taken by the player, therefore it is advised to stay at a relatively higher percentage of one's health.

* Graardor Protect

When General Graardor says "Graardor protect!", half of the damage dealt will be sent back to the player, similar to Deflect Curses. It's easy to counter it by not attacking him.

When General Graardor uses Graardor Protect, it is usually efficient to attack his minions with the soul split prayer to obtain some more health.

## Notes

General Graardor is one of the most adventured bosses because he drops the much sought after Bandos Chestplate and the Bandos Tassets. These are some of the best mid-range gear available in Runique.
Bork

## Location

Bork is located by using the following teleport hotkeys; (Enter x2, B, B)

## Requirements

It is recommended to have 80+ combat stats before trying to kill Bork.

## NPC Info

Bork is regarded by many as a beginner boss due to him being easy to kill.

## Drops

* Seers' Ring
* Archers' Ring
* Berserker Ring
* Warrior Ring
* Onyx
* Chaotic Maul
* Bearhead
* Berserker necklace
* Anger Battleaxe
* Ourg Bones
* Bork (IT)
* Pet Bork

## Strategy

Most of his damage is negated by the melee protection prayers. His other source of damage is his range attacks. They are random and will hit you and other people that are near Bork.

It is recommended to bring armor that is strong against range based attacks.

## Notes

The most sought after drop is the Chaotic maul, His other drops include the 3 Fremennik rings and Ourg bones.
Royal Commandos

Royal Commandos are the most aggressive doctrine available to the **Commonwealth**. Boasting extremely specialised and expensive units, it excels at hit-and-run tactics or surprising the enemy, yet suffers from extremely effective counters. To be used effectively - this doctrine **must** support other companies. This Doctrine is **NOT** recommended for less-experienced players or 1v1 games.

### Pros

* Able to hit hard and get out with few losses.
* Good scouting ability
* Great at finishing off vulnerable enemy vehicles

### Cons

* Most common tactics easily counterable by experienced players
* Unable to efficiently hold the front line
* Expensive units

Acc. 1.2, Cooldown 0.8, .
Cannister shot +1 use
Commandos gain sabotage
Commando Smoke -180s recharge.

Commando Smoke +2s duration
Firefly +20% speed
Defensive

## Oberkomando

The Infantry Doctrine for Wehrmacht. Lacking the versatility of the Allied doctrines but no less Fearsome.Oberkomando Excels in holding the line and crawling up the field With it's defensive officer astride it's Godlike 4Man Oaks leaf no infantry can endure the axis units 1v1.

### Pros

* Oaks Leaf are the toughest infantry in the game
* Defensive officer Boost the effectiveness of infantry
* Flak88
* Almost impossible to remove when dug in
* Great 1v1 powers of the axis

### Cons

* Not Very versatile
* Oaks are expensive
* No mobility
* Can get hard countered.

Flak 88 gains artillery barrage

Pak40/Pak 38 gain cloak/mobile cloak.
while moving

H.M.G.42 incrimental accuracy set to 1.2, full acc vs smoke
Pios/volks/support weapons +5/+5/+10 hp per man
Rex

## Location

Dagannoth Rex is located inside of the Dagannoth lair located by using the following teleport; (Enter x2, B, D)

## Requirements

It is required to have 70+ all combat stats before attempting Dagannoth Kings.

## NPC Info

Dagannoth Rex is one of The Legendary Dagannoth King's. Dagannoth Rex is a hard hitting melee based boss.

## Drops

* Warrior Ring (i)
* Berserker Ring (i)
* Berserker Necklace
* Dragon Hatchet
* Dagannoth Ribs
* Hard & Elite Clue Scrolls
* Fremennik Round Shield
* Pet Dagannoth Rex

## Strategy

It is recommended to use full melee void or strong melee equipment with a Balmung equipped. Balmung is a 2 handed greataxe which allows you to attack all three Dagannoth King's so bringing switches for each boss is not required.

## Notes

It's recommended to kill Dagannoth Prime first since he is the only aggressive one before attacking the other King's as so only one of the Dagannoth King's will be attacking you.
Wehrmacht

The **Wehrmacht** is the German Army featured in both Company of Heroes and Europe in Ruins : Reinforcements. It is incredibly diverse and has a wide range of units to choose from, starting from the lowly **Volksgrenadier** and ending with the fearsome **King Tiger**. It is seen as the most beginner-friendly faction in the mod.

## Basic Unit Composition

* **Infantry Squads**
* **Support Weapons**
* **Light Vehicles**
* **Medium Vehicles**
* **Heavy Vehicles**

## Doctrines

* **Blitzkrieg**
* **Defensive**
* **Terror**
Warriors Guild

The **Warriors' Guild** is a large building located just west of Burthorpe. You get there from the minigame teleports. When players perform well in these minigames, they are rewarded with Warrior guild tokens, which are used to gain entry to the top floor of the guild and kill cyclopes for defenders.

**Warriors' Guild**
 Teleport
 Recommended levels

## Animation room

The animation room of the Warriors' Guild is located on the ground floor[U.K. floor], southwest of the Guild entrance. This room is one of the most commonly used rooms out of the whole guild to gain tokens. Playing this minigame requires players to bring a set of normal metal armour, such as bronze or mithril. This set should consist of a full helmet (medium will not substitute), platelegs and a platebody. To begin the minigame, one uses any piece of the armour on one of the animation machines. After using the armour on the machine, the player will be forced to walk away from it and the armour will come to life and begin attacking them. Upon defeating the animated armour, the player may pick it up again along with tokens for defeating it. Each tier of armour will drop more tokens than the one before it i.e Bronze armour will drop 20 Warrior Guild Tokens whereas Iron armour drops 25.

A table of each armour set, with how much hitpoints each set has, how many tokens each drops, and its combat level is as follows:

## Top floor

On the top floor of the **Warriors' Guild** is a large room where you will find about fifteen Cyclopes, which may be either level 56 or 76. This is where you get the coveted defenders. Entry to the Cyclops room requires a minimum of 50 Warrior guild tokens. 25 Warrior Guild tokens will be taken off you on entry and then 25 tokens are charged for every 5 minutes you stay.

On your first entry you can get a bronze defender as a drop from Cyclops. Each time you pick up a new defender, you will be able to acquire stronger defenders, up to the Dragon defender.

Once you reach the Dragon Defender stage, you may come across a Cyclossus (level 156). This has a 100% chance of dropping a Dragon Defender, along with a chance of dropping Cyclops Mask or the Cyclossus Pet.

Defenders are desirable for their offensive bonuses, as well as being untradeable, which makes them popular to use in PvP.
Zamorak

## Location

K'ril Tsutsaroth is located inside the God Wars Dungeon. To get to him, players must first run north and cross the bridge. The quick access teleport to reach God Wars Dungeon is Teleports -> Bosses -> God Wars Dungeon (B->W).

## Requirements

A minimum of 70 constitution is required to face K'ril Tsutsaroth. It is highly recommended to only fight this boss if you have melee levels of 80+ all around or the same in range and or magic.

## NPC Info

To reach K'ril Tsutsaroth, one must first obtain a kill count of 15 (0 if respected donator or using an ecumenical key). This is achieved by killing Zamorak affiliated NPCs inside the God Wars Dungeon. K'ril Tsutsaroth is an aggressive boss and will attack anyone entering his domain. Along with him are his three minions. Each of his minions is capable of attacking with a particular style. Together, the three of them can attack with all three styles.

## Drops

Some of the prominent drops from K'ril Tsutsaroth are:

* Godsword Shards
* Zamorak Hilt
* Zamorak Spear
* Zamorak Halo
* Dragon Boots
* Staff of the Dead

## Strategy

There are two primary methods of fighting zamorak:

* If a player has very good magic equipment such as Virtus Robes and Chaotic Staff+, they can choose to use mage against K'ril Tsutsaroth and the minions with the blood barrage spell. It's possible to stay there for extremely long durations doing this. The speed at which the boss is taken down is slightly slower in comparison to the normal methods.

* The normal methods would be to just take the best melee or range gear one possesses. It's recommended to use the soul split prayer. If it is not available, then any of the protect from melee/magic prayers or curses will suffice. K'ril Tsutsaroth is very easy to take down and can be done solo.

## Notes

K'ril Tsutsaroth is the only NPC in game to drop the Staff of the Dead. It is an item which is coveted by player-killers as it can be converted into a Toxic Staff of the Dead - an item which has great potential in player-versus-player scenarios due to it's ability to inflict venom on opponents.
Titan

*Not to be confused with Titania*

## Paradise Habitability

> *With a mass greater than all of Saturn's other moons combined, Titan truly deserves its name. It is 50% larger than the planet Mercury, and it is the only moon in the solar system to have a significant atmosphere and stable pools of surface liquid.*
>
>

> *Hominizing Titan will be a unique challenge, but there are significant attractions as well: in addition to its size and unbeatable views of Saturn, Titan's mix of high air pressure and low gravity make it possible to live the dream of Daedalus and Icarus, strapping wings onto your arms and flying by your own strength!*
>
>

## About

**Titan** is the largest moon of Saturn and the second largest moon of the solar system. It was discovered by Christiaan Huygens in 1655. It has a thick atmosphere of nitrogen, methane and traces of hydrogen.

## Strategy

An easy world to terraform, Titan requires no specific strategy to be beaten. The advisable route is to begin to decrease the water level before heating it up to prevent flooding, as well as increase the oxygen level. The atmospheric pressure that Titan starts with can suffice for habitability due to being considered barely habitable, though one must thin the starting atmosphere if playing Daughters of Gaia or one wants paradise condition as the UNSA, Horizon Corp. or FFI.

## Trivia

* Titan is one of the most Earth-like places in the Solar System and the most likely for life outside of Earth besides Europa. It has methane lakes and seas on the surface and liquid water under its ice shell. It has a thick atmosphere and solid water ice that makes up the surface that is hard as bedrock. Interestingly, it rains liquid methane on Titan.
* Some say that Titan is a better candidate for colonization than even Mars. (Except for the fact that it’s extremely far away).
* If you could get a pair of wings on Titan, you can theoretically fly because of its low gravity and high atmospheric pressure.

* This moon has nothing to do with the planet called Titan in the Marvel comics universe.

* Titan is slowly escaping from Saturn. After billions of years, it will get faster and become a planet in the Solar System.
* Titan's elevation is changing probably because of a subsurface ocean.
* Titan probably has a liquid water ocean beneath its surface.
* Titan has a 3:4 resonance to Hyperion, an egg shaped moon of Saturn.
Vesta's Equipment

**Vesta's Equipment** is a part of the Ancient Warriors' equipment, obtained by killing revenants in the Revenant Cave located by using the following teleport hotkeys (Enter x2, B, R). Careful teleporting as this is in the wilderness and other players can attack you. Vesta can also be obtained as a rare drop from the Chaos Elemental. Each piece of this equipment requires 78 Attack or Defence.

Once worn and taken damage it will become degraded (deg) and will no longer be tradeable, but will not turn into dust.
Rammernaut

## Location

The Rammernaut is located in his lair, and can be accessed through the teleport interface; Teleport->(B)Bosses->(Z)Donator Only->(R)Rammernaut.

## Drops

* Mininaut
* Chaotic Maul
* Ring of Vigour
* Profound Decorative Sword
* Profound Decorative Platebody
* Profound Decorative Platelegs
* Profound Decorative Helm
* Profound Decorative Shield
* Marmaros Full Helm
* Marmaros Chainbody
* Marmaros Platebody
* Marmaros Plateskirt
* Marmaros Platelegs
* Marmaros Boots
* Marmaros Gauntlets
* Rammernaut (IT)
* Clue Scroll (Easy)
* Clue Scroll (Medium)
* Clue Scroll (Hard)
* Clue Scroll (Elite)
How to Play?

## Setup

1. **Download Europe in Ruins from :** http://www.europeinruins.com/EiRR\_Setup.exe
2. Run the Setup, install to to C:\Program Files\Steam\steamapps\common\Company of Heroes Relaunch or equivalent file path.
	* Double check to make sure there is now a europe in ruins folder inside the COH relaunch folder like in the picture below

* Run AutoUpdater application. This will download all the latest files

3. Create an account on EIR forums **here**, and then create a launcher account **here**

4. Launch the Mod Launcher using AutoUpdater, log in using your launcher account credentials. Click the + icon on the profile screen, type in your steam name and choose a doctrine.

5. Now you're good to go to create your first company and join your first battle. You can find more tutorials to help you with these steps **here**

 If you have any questions or in case of problems - just ask the community or the devs on Discord or the Forums!

*Installation tutorial prepared by Unkn0wn, all credit to him.*

## Building your Company

**This step is available in video format. In the video everything is explained in more detail. Click here to watch the video tutorial. [*outdated, but gives you a general understanding of the launcher*]**

Now the fun begins - It's time to create your army. First click on the Doctrine tab. Here you unlock your doctrine specific units, offmaps and bonuses. after each battle you gain points to unlock more.
Yvonne Genet

> *The Chief Physician at New Mombassa Medical Center, Genet has consistently maintained the lowest infant mortality rate in the facility's history for over 15 years.*
>
>

## Strategy

When you assign the common governor - **Yvonne Genet** - to a city, the native birthrate of that city will be increased. This does not affect the population growth caused by facilities such as the Transit Network, or by events such as Population Boom.

Early game, birthrate is not very high yet, but it will increase the more population the city has. Therefore, this governor is more useful late game than early game.

## Lore

From TerraGenesis' instagram account.

When Yvonne Genet began her career as a physician, Earth's global infant mortality rate had been steadily climbing for over two decades. While the first few nations were just beginning to climb out of the hole left by the Sundering, the rest of the world suffered from widespread food shortages, rampant disease, and often a total lack of access to even basic medical care.

⁣Born in a suburb of Addis Ababa just two years before the First Impact, Genet grew up in an aid camp and spent much of her time helping the sick and injured. After going to medical school on a UNSA scholarship, she began her residency in New Mombassa Medical Center and quickly became a well-respected figure throughout the local medical community. With a cunning diagnostic mind and a talent for spreading knowledge and motivation among her patients, her efforts slowly began to move the needle in her community, and eventually in her entire region.

⁣By the time she was appointed Chief Physician, Genet had become a household name the world over and had transformed New Mombassa Medical Center into one of the premiere medical facilities on Earth. Once described by a journalist as "the most famous healthcare professional since Florence Nightingale," Genet has continued to work tirelessly to help the people of Earth heal after their long and trying ordeal.
Sea Troll Queen

The Sea Troll Queen is a level 170 NPC that is located in the boss teleports (Quick code: B Q).

## Requirements

There are no specific requirements, but it is recommended to have 80+ Hitpoints, 70+ Prayer, 80+ Range.

## NPC Info

The Sea Troll Queen is one of a few bosses in Runique that drains your prayer points on hit. Therefore, it would be advisable to use a Spectral Spirit Shield to lessen the prayer drain. Another way to reduce her prayer drain would be to use Prayer Renewal Flasks, bought from the Runique Store (accessed through ::store in game)

You can only attack this boss with magic or range as melee will not be able to reach (she is located in the sea).

## Drops

* Abyssal Tentacle
* Ship toy
* Brine Sabre
* Shark's Tooth Necklace
* Crab Claw
* Flippers
* Mudskipper Hat (5)
* Pet kraken
* Uncharged Trident
* Odium Shard 2
* Sea Troll Queen (IT)
Nex

## Location

Nex is located by using the following teleport hotkeys (Enter x2, B, N)

## Requirements

It is strongly advised to 90+ in hitpoints, strength, defense attack if you plan on melee'ing or 90+ range alongside 70+ Prayer.

## NPC Info

Nex is one of the toughest bosses in the whole of Runique, She deals all three types of damage maxing out at 56\*

## Drops

* **Torva Full Helm:**1/2,500 - 3,000

* **Torva Platebody:**1/3,500 - 4,000
* **Torva Platelegs:**1/4,000 - 4,500
* **Pernix Cowl:**1/2,500
* **Pernix Body:**1/1,750 - 2,000
* **Pernix Chaps:**1/2,000
* **Virtus Mask:**1/1,500
* **Virtus Robe Top:**1/2,000- 2,500
* **Virtus Robe Legs:**1/1,750 - 2,000
* **Zaryte Bow:**1/3,500 - 4,000
* **Draconic Visage:**1/1,000
* **Pet Nex:**1/1,000 - 1,250

## Strategy

It's highly recommended that you duo with a partner when you face Nex, Having a tank helps greatly if you have low defense gear such as void. it's advised to eat above 70 Hitpoints
Demonic Gorilla's

## Location

Demonic Gorillas are located deep within the wilderness. They are stationed near to the entrance of the lava maze between level 38 and 42 in the wilderness. The quick teleport for Demonic Gorillas is Teleports→B→A, with a confirmation dialog popping up to warn you about the risks of going there. They can also be accessed quickly by using the wilderness obelisks and running southeast from the obelisk at level 44 wilderness.

## Requirements

Demonic Gorillas use protection prayers and hence it is mandatory to use two different attack styles to kill them. It's not recommended to fight them without high combat stats (90+), as they have extremely accurate attacks making it inefficient to kill them without good stats.

## NPC Info

Demonic Gorillas always use protection prayers. This forces players to use two different attack styles to kill them. They change their protection prayer every time they take 40 damage or more from the same attack style. The gorillas also attack with all three combat styles i.e. Magic, Ranged and Melee.

## Drops

Some of the most prominent drops from Demonic Gorillas are:

* Zenyte Shard
* Ninja Monkey Greegree
* Zombie Monkey Greegree
* Monkey Tail
* Light Frame
* Heavy Frame
* Ballista Spring
* Ballista Limbs

## Strategy

Demonic Gorillas require the use of multiple combat styles to kill them as they change their protection prayers every 40 damage they take. A robust strategy against Demonic Gorillas is to use a combination of melee and ranged attacks and switch your attack style every 40 damage. It is advised to use the *Soul Split* curse if possible.

Demonic Gorillas are located in deep wilderness so it is advised to use equipment you are willing to risk due to the threat of player-killers. The gorillas are located in a single combat zone however and thus it can be used to obtain a precious few seconds in running away from any player-killers.

As you require changes in attack styles while attacking, the ideal solution would be to use Void gear as you can easily perform the switches while still dealing respectable damage to the gorillas. However, most people are unwilling to risk that. An economical alternative would be to use black dragonhide gear along with an abyssal whip and a rune crossbow switch.

While leaving the area, it is advised to run down to sub-level 20 wilderness and teleport away instead of using the obelisks as there's a chance you may be teleported to ones with impending danger.

## Notes

Demonic Gorillas also drop blood money if you are killing them on world 1. If you are not a player in the HCI game mode, then feel free to let it remain on the ground as it will be transported to Diango. This saves a sometimes crucial inventory slot.

Demonic Gorillas can also be assigned as a slayer task from **Captain of the Guard**.

Demonic Gorillas are also the only monster to drop Zenyte shards. These shards are used to make the best amulet-slot items for melee combat and ranged combat, Amulet of Torture and Necklace of Anguish respectively.
Prime

## Location

Dagannoth Prime is located inside of the Dagannoth lair located by using the following teleport; (Enter x2, B, D)

## Requirements

It is required to have 70+ all combat stats before attempting Dagannoth Kings.

## NPC Info

Dagannoth Prime is one of The Legendary Dagannoth King's. Dagannoth Prime is a hard hitting magic based boss.

## Drops

* Mages' Book
* Seers' Ring (i)
* Dragon Hatchet
* Crystal Key
* Tooth half of a key
* Loop half of a key
* Fremennik Round Shield
* Hard & Elite Clue Scrolls
* Dagannoth Ribs
* Pet Dagannoth Prime

## Strategy

It is recommended to use full melee void or strong melee equipment with a Balmung equipped. Balmung is a 2 handed greataxe which allows you to attack all three Dagannoth King's so bringing switches for each boss is not required.

## Notes

It's recommended to kill Dagannoth Prime first since he is the only aggressive one before attacking the other King's as so only one of the Dagannoth King's will be attacking you.
Void Knight Armor

//STILL NEED TO FIGURE OUT THE SET PERCENTAGES

*This article is about the regular version. For the improved version, see Elite Void Knight equipment.*

**Void Knight equipment** can be purchased from the Void Knights with Void Knight commendation points earned through the Pest Control minigame. To buy the items, a player must have 42 Attack, Strength, Defence, Hitpoints, Ranged, and Magic, along with 22 Prayer.

Void Knight armour contributes Defence bonuses to all stats equally (including Magic and Ranged) without lowering any attack bonuses. The set bonus (see below) makes the armour a popular choice for all forms of attack (melee, ranged, and magic).

A full set of Void Knight armour with the mace costs 1100 points.

***Note:**Void equipment is kept on death as long as you did not die in an instanced area or above level 20 wilderness.*

## Set effects

Void Knight armour has a set effect in addition to each item's stats. These depend upon *which* of the three Void Knight helmets are worn:

    Void ranger helm
     Void mage helm

1. The upgraded Elite version provides a 20% damage boost instead of 0%.
2. The upgrade Elite version provides an addition 20% damage boost.
3. Normal void range does **NOT** increase range damage, but it does improve accuracy.

In addition to 1 of these 3 helmets, the player also needs to wear all the 3 items below:

* Void knight gloves
* Void knight top
* Void knight robe

## Obtaining

Void Knight equipment requires Commendation points, which must be obtained from Pest Control.

### Cost

In total, a full set without the Deflector costs 1250 commendation points.

### Gaining commendations

Players who wish to get the top, bottom, gloves, and one helmet must **win** the following number of games for the set:

 Intermediate
 Veteran

**Note:** It takes approximately 2 minutes per game. The time estimates above are under ideal conditions (minimal to no wait time between games, no losses, etc.).

## Uses

Void armor is popular in the Wilderness and other PvP situations where the extra damage caused by the set effect can be very useful for player killing, and because you can switch between helmets quickly for the effects without having to switch between a lot of equipment. Additionally, Void armor is low risk, as it is protected on death below level 20 wilderness.

The set can be used to speed up Slayer tasks when a Slayer helmet isn't a priority.

Also, note that the boost to Ranged accuracy and damage is 10% with Void range. However, on Slayer tasks, the Slayer Helmet provides 15% Ranged accuracy and damage, which coupled with the accuracy of black dragonhide or Armadyl armor, is better than the 10% boost from Void.

 Ranged
 Magic
Pest Control

WIP

**Pest Control** (often known simply as **PC**) is a co-operative combat-based activity. Players must defend an NPC (non-player character) known as the Void Knight from an onslaught of monsters, while at the same time destroying the portals from which the monsters spawn.

**This is a 'safe' activity.** Players who **die** keep their items, Including player in ironman gamemodes.

The only requirement to participate in a game of Pest Control is to have a combat level of 40 or above.

* A minimum combat level of 40 is required to use the **novice** lander. In this boat each portal has 2500 hitpoints and there is a 15 minute time limit.
* To use the **intermediate** lander, a player must have a combat level of 70 or higher In this boat each portal has 5000 hitpoints and a 10 minute time limit.
* To use the **veteran** lander, a player must have a combat level of 100 or higher. In this boat each portal has 7500 hitpoints and a 5 minute time limit.

How to Play Pest Control

To begin a game of pest control, enter one of the above mentioned boats and wait for the boat to depart. You are able to play the game with just by yourself, or with up to 25 people total.

When you first spawn in, all portals will have a shield. Over a brief amount of time, this shield drops exposing the portal to be attacked.

The order in which shields drop are: Purple --> Blue--> Yellow --> Red

*Note: All you need to do to beat pest control is destroy portals in allotted time. You DO NOT need to protect the void knight.*
Gluttonous Behemoth

## Location

The Gluttonous Behemoth is located in his lair, and can be accessed through the teleport interface; Teleport->(B)Bosses->(Z)Donator Only->(G) Gluttonous Behemoth.

## Requirements

Super Donator ($50) is required to be able to teleport to and kill Gluttonous Behemoth. It is also recommended to have the soul split prayer due to Gluttonous Behemoth's special ability.

## NPC Info

The Gluttonous Behemoth is one of the more difficult donator bosses due to his special ability, requiring constant concentration.

## Drops

* Gluttonous Maximum Jr.
* Chaotic Staff
* Farseer Kiteshield (Broken)
* Staff of Light
* Zogre Bones
* Hexcrest
* Intricate Decorative Sword
* Intricate Decorative Platebody
* Intricate Decorative Platelegs
* Intricate Decorative Helm
* Intricate Decorative Shield
* Bathus Full Helm
* Bathus Chainbody
* Bathus Platebody
* Bathus Plateskirt
* Bathus Platelegs
* Bathus Boots
* Bathus Gauntlets
* Gluttonous Behemoth (IT)
* Clue Scroll (Easy)
* Clue Scroll (Medium)
* Clue Scroll (Hard)
* Clue Scroll (Elite)

## Strategy

It is recommended to use the soul split prayer against the Gluttonous Behemoth due to his special ability which inflicts damage over time. This hits up to 5 consistently for a few seconds, and is inflicted multiple times throughout defeating the Gluttonous Behemoth. If you do not have this prayer unlocked, you should protect against magic and be prepared to eat regularly. It is therefore recommended to take an overload and saradomin brews so that you can prolong trips - as regular food doesn't last very long at the Gluttonous Behemoth.
Supreme

## Location

Dagannoth Supreme is located inside of the Dagannoth lair located by using the following teleport; (Enter x2, B, D)

## Requirements

It is required to have 70+ all combat stats before attempting Dagannoth Kings.

## NPC Info

Dagannoth Supreme is one of The Legendary Dagannoth King's. Dagannoth Supreme is a hard hitting range based boss.

## Drops

* New Crystal Bow
* Amulet of Ranging
* Archers Ring (i)
* Dragon Hatchet
* Spined Chaps
* Spined Body
* Ranger Boots
* Seercull
* Dagannoth Ribs
* Crystal Key
* Tooth half of a key
* Loop half of a key
* Hard & Elite Clue Scrolls
* Pet Dagannoth Supreme

## Strategy

It is recommended to use full melee void or strong melee equipment with a Balmung equipped. Balmung is a 2 handed greataxe which allows you to attack all three Dagannoth King's so bringing switches for each boss is not required.

## Notes

It's recommended to kill Dagannoth Prime first since he is the only aggressive one before attacking the other King's as so only one of the Dagannoth King's will be attacking you.
Fight cave

## **Brief Summary**

\*\*The boss fight is only 1 wave (Jad himself), as opposed to the standard 63 waves on Runescape.\*\*

Tz-Tok-Jad is one of the most infamous bosses on Runescape due to his ability to near kill you with one hit if you're not careful with your prayer flicking. If you do however manage to kill him, you'll get access to one of the best melee capes on the game (Fire cape), this provides bonuses such as +4 strength bonus, +2 prayer bonus and much more!

## **Location**

   \*\*Open up the teleport interface, by hitting the space bar or enter button twice, then hitting the letters M -> F for quick tele access!\*\*

## **Requirements**

* 40+ Prayer for protect mage/range. (You'll die almost instantly without them).
* Good combat stats, 70+ is recommended.

## **Jad minions**

Once you've reduced Jad **to about half health** **he will spawn 4 minions.** These minions heal him, and if you don't quickly distract them, he will be almost impossible to kill. You can simply tag each one of them (hitting them individually) or if you feel more comfortable, just kill them but remember to keep concentrated on Jad's attacks as well! A good idea is to take Chinchompas, which hit all the healers at once, decreasing the time taken to kill the minions.

## **How to: Tz-Tok-Jad**

The boss fight itself can take some practice, you will be required to prayer flick between mage & range based off of his stance. When he kind of bends down and tucks his head in, thats when you need to pray magic and when he stands up on his back legs that means you must pray range, (**I'll leave a video of me killing him below**)

-> http://recordit.co/drRkcUp8lN <-

## **Rewards**

* Fire Cape guaranteed upon completion.

* Jad pet upon completion as long as you don't eat any food. (super sets, overloads, super restores etc are fine)
* 25k (25000) Tokkul upon completion if no food is used.
* 18.25k (18250) Tokkul upon completion if food has been used.

## **Tokkul shop**

* You can spend the tokkul you earn on items such as the tokHarr-Kal (kiln cape/better version of the fire cape), Onyx's, Fury necklaces etc.

## **Fire cape gambling**

* If you decide to gamble your fire cape(s), you will need to head over to the bank area north of the actual fight caves themselves. Here you should talk to the npc "Tokhar-Hur-Tell" (this is also where you spend your tokkul), who will ask you if you want to gamble your fire capes, just hit yes and an interface will pop up where you will be able to gamble the capes. The more capes you spend at once, the better chance at hitting the rarer rewards. These rarer rewards include; obsidian armour and the TokHaar-Kal, the less rare rewards consist of amulets of fury, onyx necklace, uncut onyx, onyx ring etc.