Owl Drone

## Description

Deploy and take control of an owl drone that shoots marking darts that reveal the location of any player struck.

## General

### Default Key

C

For Ultimate costs or Ability cooldowns in Team Deathmatch, see here.

— In-game description

**Owl Drone** is a basic ability for Sova.

## Description

Owl Drone is an Intel ability that Sova must equip before casting. Upon casting he deploys an owl drone that he takes control of. Sova's body will remain still in a channeling position whilst using the drone, leaving him vulnerable to enemy gunfire and utility. The drone can fly through the air, is controlled using movement keys, and will self destruct once it expires. If Sova's body takes damage whilst he is in control of Owl Drone, the ability will be ended early.

Whilst using Owl Drone, Sova can aim at enemy agents and fire to shoot marking darts at them. If a dart hits an enemy it will periodically reveal their location with real-time silhouettes over several seconds.

Enemies can deal damage to the drone and destroy it.

Owl Drone equippedOwl Drone castOwl Drone view
## Stats

  Duration
 Total 2 pings1st ping 1.6 seconds after dart impact2nd ping 1.2 seconds after 1st ping ends

\* Values that are not marked as confirmed (i.e. values not provided explicitly in game or from patch notes) are only estimates. Whilst they may not be the true value, they have been tested so that they should be very accurate.

## Update History

**v7.12**
* Fixed an issue causing kills with  Shock Bolt to not be awarded while using Owl Drone

**v5.12**

* Now immune to all allied damage

**v4.08**

* Duration reduced 10s >>> 7s
* Health reduced 125 >>> 100
* Number of reveal pings reduced 3 >>> 2
* Initial delay before first ping reveals increased 1.2s >>> 1.6s
	+ Delay between the first and second ping remains 1.2s
* Changed crosshair color to green to better stand out against the white HUD
* Removed delay on [Target Hit] confirmation text
* [Target Hit] confirmation text now remains on the player HUD when transitioning out of Owl Drone
* Duration that [Target Hit] confirmation text remains on screen increased 1s >>> 2s
* Adjusted audio on drone dart hits for both Sova and the player hit to make confirmations more noticeable
* Fixed a bug where the Dart Cooldown UI element would not properly update after tagging an opponent

**v3.0**

* Cost increased 300 >>> 400

**v2.05**

* Fixed a rare bug that could leave players unable to move or process inputs until they died when entering or returning from Owl Drone
	+ *"We previously addressed some causes of this bug last patch, this fix should address the remaining known causes"*

**v2.03**

* Fixed issue where Sova could sometimes get the voice over for  Hunter's Fury to play, even though it isn’t used, by trying to equip Owl Drone at the same time
* Fixed issue where Owl Drone could clip through specific map geo and view the other side
* Fixed a couple input bugs around possessing and unpossessing Owl Drone in the same frame which lead to locking all inputs or locking view direction

**v1.09**

* Fixed issue where Sova’s hitbox was incorrect while using Owl Drone

**v1.05**

* Fixed issue causing Owl Drone to rotate slower

**v1.04**

* Fixed jittering when reaching the max flight height

**v0.50**

* Now includes a layer of sound for engine rotors.
	+ Audio should better reflect thematics, while maintaining how noticeable the previous version of Owl Drone audio was for allies and enemies, as heard in 3rd-person
* Sova will no longer float in the air if the Sage  Barrier Orb wall he is standing on is destroyed while using Owl Drone
* No longer rapid-fires darts if the prior one hits an enemy