Prefixes

All swords and shields can get a prefix in the item name, and this modifies the item functionality significantly. Gear dropped by Alpha Monsters will automatically have a prefix chosen when you pick it up.

Items found laying on the ground or sold by vendors will not initially have a prefix. Rather, you can talk to Appraiser Nibi in First Village and pay her 1500 to add a random prefix to your gear. As the prefix is chosen when you pay Nibi and not when you acquire the gear, if you don't like it, you can reload the game and try again. That way, you can effectively choose your prefix.

There are 42 prefixes in total, and most of them are available to both swords and shields. I'll split the prefixes into several categories to list them below.

Prefixes are also present in the sequel. There is a section about that below, but it is wildly incomplete. The ones listed here are only for the original game, though if you find a prefix in the sequel with the same name as one listed here, it probably has the same effects.

### Modify base stats

Some prefixes modify the base stats of gear. This is pretty self-explanatory, as prefixes either increase the base attack or defense of an item or add mark slots. Wonderful and Huge are obviously the best prefixes of this section.

 Big | +1 mark slot

### Damage modification

Damage modification prefixes will increase the damage you deal with a sword or decrease the damage you take with a shield under particular circumstances. The amount of damage change and the circumstances varies by prefix. The effect column lists only the circumstances under which your damage is modified.

### Other common prefixes

 Gambling | Half or double damage randomly

## Sequel

Based on a translation of the Japanese wiki, it appears that most of the prefixes from the original game are back in the sequel. This section will focus on differences. I haven't seen most of the prefixes in the sequel, so uncertain names are in *italics*. Feel free to remove the italics, update the name if I guessed wrong, and create the page if you've seen the prefix and know what the English translation is.

### Returning prefixes

The prefixes to modify an item's base stats are updated. The negative ones (Bad, Degraded, and Crude) seem to be gone. The positive ones are now more positive, with Good now +3, Great now +6, Amazing now +9, and some others +12 and +15. The high ones presumably replace Wonderful, though there must also be something new because that's only one name for two prefixes.

The prefixes to add mark slots (Big and Huge) are still around. The base stats and mark slots prefixes are also available on accessories. Other sword or shield prefixes generally aren't.

Most of the other prefixes from the original game are also listed on the Japanese wiki, though Foggy, Bloodsucking, Adapt, Chicken, and Overpowered are not. Some that were listed as both sword and shield prefixes before are only listed there as sword prefixes. It's possible that they're also available on shields, as the wiki is presumably still incomplete.

Some of the prefixes that I've seen have been renamed. Firehouse is now Risking. Small Eater is now Small-Eating. Staffer is now Staff-y, which doesn't really make sense, but while "staffer" is a real English word, its meaning isn't related to the prefix. Melte Silver is now Melte-Silver. Maybe someday the translator will learn how to spell "melt".

### New prefixes

The Japanese wiki lists a number of prefixes that weren't in the original game. Machine translation is rough, so I don't know the English name for ones that I haven't seen. I'll give a link for those that I have. Some that are listed there as only on swords or shields may well be available on both. Any prefixes listed in *italics* are highly speculative and unconfirmed.

#### Sword and shield prefixes

 Adventurer's | Smaller chance to not use charges on books, staffs, fruits, bread.

#### Sword only prefixes

If you replace MP by HP below, you would get the effect of the Bloodsucking prefix.