Maribelle Barlow

## **Appearance**

Maribelle is fairly short, with a slim build. She has light brown eyes, and long, fluffy white hair. She typically wears flowers in her hair. Her outfits are usually feminine, and she wears dresses and ribbon necklaces frequently. She can almost always be found wearing a pair of knee-high boots, with matching socks.

## **Personality**

Maribelle is an upbeat, happy person. She always looks for the positives in situations, and doesn't let things keep her down. She also dislikes argument, and can come off as quite submissive as a result. Maribelle is currently looking to set up a new farm, after losing her last one to bad luck.

Despite her best attempts to increase her dexterity, Maribelle is a very clumsy person. She has a hard time keeping her balance, and often gets sick while traveling. Because of this, she is often covered in scrapes and bruises.

## **Character Sheet**

**Classes:** Breeder (Taken at Lv. 1); Botanist (Taken at Lv. 5)

**Stats and Bonuses:**

 Dexterity
 Constitution
 Intelligence
 Wisdom
 Charisma

 Evasion Bonus
 Perception
 Bluff / Diplomacy
 Damage Bonus
 Knowledge / Academics

## **Features**

### Egg Factory

Static. You may make up to 7 different Breeding Checks per day, and the check for Breeding is 35 instead of 25. Subtract your CHA or WIS mod from the breeding check. Your Pokemon must still have at least 4 hours together. You can identify what pokemon will hatch from an Egg.

### Natural Edge

Free Action, Daily. Add half of your CHA modifier to any of the pokemon’s base stat and add half of your WIS modifier to any different base stat of the same pokemon. This becomes your pokemon’s new base stats. A Pokemon may only have one Natural Edge or Natural Edge + applied to it when it hatches. This bonus may not exceed +6 in either stat.

### Egg Hatcher

Static. Eggs hatch at ¾ of the rate they usually would.

### Latent Potential

Trainer Action, Daily. Targets a Pokemon who is leveling up to a level evenly divisible by 5. Roll 1d20 and add your Wisdom Modifier. If the total exceeds 15, the pokemon learns a move from its tutor list marked with an “‡,” or any move on its level-up list at a level lower than their current level.

### Litters

Free Action, Daily. Roll 1d4. The roll represents how many eggs are produced after breeding if the breeding was successful. This number may not be modified.

### Berry Planter

Static. You create a portable Planter, able to grow and produce plants which grow Apricorns or Berries. Plant an Apricorn or Berry into the Planter Extension, roll 1d4 and add 1. The berry plant will produce Berries in that many days. Once ready to pick, roll 1d4 to determine how many Berries grow per plant. You may plant up to 4 Berries in your planter. You may not plant a fifth Berry until you harvest Berries and make room for it.

### Healer Berry Search

Trainer Action, Daily. Roll 1d20 and add your WIS modifier. On a result of 15 or higher, you find a berry. To determine its type, roll 1d10. The result is the number of the berry you find in the berry index.

## **Inventory**

Portable Berry Planter

2x Pokeball

3x Potion

4x Persim Berries

1x Chesto Berry

$3950

## **Current Pokemon**

Ivy (Female Mareep, Lv. 12)

Lillian (Female Wooloo, Lv. 15)

Logan (Male Wooloo, Lv. 15)

Melody (Female Wooloo, Lv. 5)

Shiloh (Male Mareep, Lv. 12)

Willow (Female Wooloo, Lv. 15)