Jhin/History

## Patch History

V9.12
* Dancing Grenade
	+ Bug Fix: Now properly bounces to other targets even after its damage is consumed by  Sivir's  Spell Shield.

V9.8
* Deadly Flourish
	+ Bug Fix: Range/cast indicator now appears correctly.
* Captive Audience
	+ Trap duration increased to 180 seconds from 120.
	+ Recharge time to reduced to 28 / 25 / 22 / 19 / 16 seconds from 28 / 27 / 26 / 25 / 24.
* Curtain Call
	+ Damage multiplier increased to  from .
	+ Bug Fix: Fixed a bug where the level-up tooltip was displaying incorrect values.

V9.5
* Dancing Grenade
	+ Minimum AD ratio increased to 45 / 52.5 / 60 / 67.5 / 75% AD from 40 / 47.5 / 55 / 62.5 / 70% AD.

V9.1
* Deadly Flourish
	+ New Effect: Can now ping whether the ability is within range or not.
* Curtain Call
	+ New Effect: Can now ping whether the ability is within range or not.

V8.22
* Whisper
	+ Bug Fix: Movement speed bonus on crit is now determined based on his attack speed when the basic attack fires, rather than when it hits.
	+ Bug Fix: If he crits multiple times in a row, his movement speed bonus is now recalculated for each crit, rather than each crit refreshing the duration of the first crit's bonus.
	+ Bug Fix: Fixed a bug where he was getting an empowered haste off his first  Hail of Blades attack (the one that triggers it).
	+ Bug Fix: Fixed a bug where he was **not** getting an empowered haste off his third  Hail of Blades attack.

V8.13
* Captive Audience
	+ Bug Fix: No longer fails to play sound and animation if the trap is triggered in brush.

V8.12
* Whisper
	+ Bug Fix The fourth shot now overrides Şablon:İis guaranteed-crit damage modifier.

V8.11
* Stats
	+ Base health increased to 556 from 540.
	+ Health growth increased to 91 from 85.
	+ Base armor reduced to 24 from 29.
	+ Base health regeneration reduced to 3.75 from 6.
	+ Base attack damage reduced to 57 from 61.
	+ Attack damage growth increased to 4.7 from 4.

V8.9
* Whisper
	+ Bug Fix: Fixed a bug where it interacted recursively with Şablon:İis bonus attack damage-granting effect to grant more attack damage than intended. Now it stacks multiplicatively.
* Captive Audience
	+ Bug Fix: Fixed a bug where they would trigger repeatedly against intro bots.

V8.6
* PROJECT: Jhin
	+ Bug Fix: Music once again plays at the beginning of the game upon first move.

V8.5
* Whisper
	+ Passive attack damage increased to  from .
* Dancing Grenade
	+ AD ratio increased to 40 / 47.5 / 55 / 62.5 / 70% AD from 40 / 45 / 50 / 55 / 60% AD.
* Deadly Flourish
	+ New Effect: Any of **Jhin's** damage now marks enemy champions with **Caught Out**, allowing the Şablon:Pst1root with *Deadly Flourish*.

V8.3
* Curtain Call
	+ Base damage increased to 50 / 125 / 200 from 50 / 115 / 180.

V8.2
* Dancing Grenade
	+ New Effect: Now draws nearby minion aggro when targeting an enemy champion.

V7.22
* Stats
	+ Base attack damage increased to 61 from 53.
	+ Base armor increased to 29 from 20.

V7.19
* High Noon Jhin
	+ Curtain Call
		- Bug Fix: Model no longer stretches when shooting during *Curtain Call*.
* Blood Moon Jhin
	+ Bug Fix: Shields now follow the model during his recall animation.

V7.17
* Blood Moon Jhin
	+ Curtain Call
		- Bug Fix: Now has enemy and ally indicators.

V7.12
* Dancing Grenade
	+ Base damage reduced to 45 / 70 / 95 / 120 / 145 from 50 / 75 / 100 / 125 / 150.
	+ AD ratio increased to 40 / 45 / 50 / 55 / 60% AD from 30 / 35 / 40 / 45 / 50% AD.
* Curtain Call
	+ Base damage increased to 50 / 115 / 180 from 40 / 100 / 160.

V7.9
* Stats
	+ Magic resistance growth increased to 0.5 from 0.

V7.7
* Captive Audience
	+ Bug Fix: Lifesteal no longer applies when hiting traps.

V7.6
* Blood Moon Jhin
	+ Bug Fix: No longer uses **Classic Jhin's** critical strike VFX.

V7.5
* High Noon Jhin
	+ Curtain Call
		- Bug Fix: Fixed a bug where the range indicator was too large.
* Dancing Grenade
	+ Bug Fix: Fixed a bug where casting it from fog of war / brush would not reveal **Jhin** to enemy champions.

V7.4
* Captive Audience
	+ New Effect: Targetable hitbox increased to 125 units from 50.
* Curtain Call
	+ Slow duration reduced to 0.5 seconds from 0.75.

V6.24
* Deadly Flourish
	+ Bug Fix: No longer plays  Jayce's  Shock Blast audio on cast if both champions are in the same game.

V6.17
* Deadly Flourish
	+ AD ratio reduced to 50% AD from 70% AD.
	+ Damage modifier versus minions and monsters increased to 75% from 65%.
* Curtain Call
	+ Base damage reduced to 40 / 100 / 160 from 50 / 125 / 200.
	+ Bonus damage per 1% of enemy's missing health increased to 2.5% from 2%.
	+ Removed: Cooldown refund.
	+ Clarity: Enemies now have an indicator for the max range of *Curtain Call*.

V6.7
* General
	+ Bug Fix: Restored High Noon's harmonica sound effect when his fourth shot is ready.
* Dancing Grenade
	+ Mana cost increased to 40 / 45 / 50 / 55 / 60 from 30 / 35 / 40 / 45 / 50.
	+ Base damage reduced to 50 / 75 / 100 / 125 / 150 from 60 / 85 / 110 / 135 / 160.
		- Maximum damage reduced to 123.01 / 184.52 / 246.03 / 307.54 / 369.05 from 147.62 / 209.13 / 270.64 / 332.15 / 393.66.
* Captive Audience
	+ Mana cost reduced to 30 / 35 / 40 / 45 / 50 from 40 / 45 / 50 / 55 / 60.

V6.4
* Stats
	+ Base health regen increased to 6 from 5.5.
	+ Health regen growth increased to 0.55 from 0.5
	+ Movement speed increased to 330 from 325.
* Whisper
	+ Bug Fix: Şablon:İi's buff would consume itself if Jhin reloaded.
	+ New Effect: Death In 4 Acts' final shot's critical strike applies against structures.
		- Clarity: The bonus physical damage isn't applied.
		- New Effect: Every Moment Matters' critical damage reduction is increased to 44%.
	+ New Effect: All bonus attack speed is affected by attack speed slows affecting Every Moment Matters' bonus attack damage.
* Deadly Flourish
	+ New Effect: The Caught Out mark cannot fall off during the cast animation.
	+ New Effect: Applies spell effects as a single-target ability versus champions.
* Captive Audience
	+ New Effect: Constantly applies the Caught Out mark rather than just to the enemies inside upon activating and/or detonating.
* Curtain Call
	+ New Effect: Applies spell effects as a single-target ability versus champions.
	+ Bug Fix: Enemies will no longer 'stutter' on the edge of Jhin's screen while ulting.

V6.3
* Curtain Call
	+ Animations improved for players with high-resolution screens.

V6.2
* Added