Kylor's Reavers

Kylor's Reavers armorial with corrupted iconography.

Kylor's Reavers Heretic Astartes

### **Specialty**

Poison gas, biological weapons, bioengineering, chemical warfare, enviormentaö warfare

### **Warband Size**

1.250 Chaos Space Marines7.000 Servitors 12.000 Warrior Cultists

## Pre-Heresy

### **Colours**

Unknown

**Kylor's Reavers** are a Chaos Space Marine Warband of Kylor the Manical, a deranged Chaos Space Marine version of a Apothecary who lead his Warbands as his personal cult. They are infamous for their biological creatures and weapons which they let loose. Many reports about plagues, attacks of mutated creatures and even the increase of mutations are secretly their deeds. How many of such biological disasters were orchestrated by them is unknown, they could caused tens of thousands of such acts or even just a couple of such attacks, even how many were truely started by them and not just worsened by them is unknown. However, two things can`t be ignored: the terrible damage done by them and the nightmarish experiments or weapons unleashed on their victims.

## History

### The first years

The origin of Kylor's Reavers is unknown. They could originate from the Death Guard, worshiper of Nurgle, or from the Alpha Legion. Even the Night Lords or the Iron Warriors could be possibilities. Exactly for the core of the Warband, then its know that Kylor recruits from other Warbands and Renegades giving his Band a "colourful " mix of Geneseed.

A start date of the Reavers can be assumed to be in M37 when they used a chemical agent on a Deamon World to reduce the number of cultists and make the surviving ones infertile, rendering the world in a generation free of non-deamon life. Such action brought the young warband the wrath of the once-existing Chaos Warband Murdering Preachers. What next followed was an odyssey through the galaxy for three Millennia, while they sabotaged and purged entire worlds ranging from Death Worlds over Imperial Agri-Worlds to Xeno Worlds, until they reached the Haars System a system in the Segmentum Tempestus allowing to use the surrounding Sectors as hunting grounds.

### A home found

The terrible Kylor's Reavers found after nearly three thousand years the Haars System a small system in Segmentum Tempestus. Its planets were home to Xeno civilisations. Some were settled by criminals or refugees while one other was home to a primitive Xeno civilisation. Kylor ordered to wipe out each world with different methods, however letting a small ammount of survivours to use as slaves.

One world fell victim to an engineered plague which destroyed a world organized into a kingdom, another lost its cities to an organised chemical bombardment with the remaining hunted down. The primitive civilisation was attacked by Chaos Spawn and mutated top predators from Death Worlds and the planet occupaid by the criminals suffered a total climate change thanks to the experiments done by Kylor and his most trusted members.

### The new Millenium

Kylor`s Reaver had taken part in the 13th Black Crusade and served in the sieges of the other planets in the Cadia System and supported actions against the Terran Crusade. However they soon split from both campaigns and took part in the internal fights of the Chaos forces where they proffed their combat skills in conventual combat. After the return to their domain proclaimed Kylor the daring plan to launch an invasion of the Leman Sector. Kylor is for the time being organizing alliances with other Warbands and only time will tell if they will succeed.

## Notable Campaigns

* **Poisoning of Drakuls Maw (unknown.M37):** The first known action by Kylor's Reavers was the Poisoning of Drakuls Maw the Homeworld of the Murdering Preachers killing the Cultist population or making them barren. After a generation died every non-deamon life on the Deamons out robbing the Murdering Sons their workforce and new aspirants weakening them critically, which collidet with several other event who combined lead to the exctinction of the Murdering Preachers.
* **Devastation of Glynx Four (unknown.M39):** The Jungle World of Glynx Four fell victim to a mutant uprising when animals and Humans were suddenly born with genedefects making them faster growing, aggressiver and added poisonous claws. In the beginning were local PDF forces able to quell local attacks but found themself under attack by Traitor Astartes destroying walls and further releasing more genetic plagues.
* **13th Black Crusade and Terran Crusade (999.M41-002.M42):** The members of Kylor's Reavers took part in both the 13th Black Crusade and the Terran Crusade as flanking force in conventional combat.

## Domain

The Warbands Domain is the Haars System with at least three habitable planets settled by the Chaos Cultists and serve as hunting grounds for experimental creatures. Haars I one is a small planet not far from the sun and is used as a form of Industrial World. Meanwhile have Haars III and Haars IV no specialisations and harbour only few life. All planets have a sizable garrison and a few well-developed outposts central for the managment of the production of new weapons or the ruling of the planets.

### The Laboratory

The Laboratory is either a ship or the base of Kylor's Reavers. Whatever it is, it is the home of Kylor and his men. Kylor personally oversaw the construction of the labor facilities and storage units for the creatures and weapons developed. A prison serves also as testing ground for new vile creation and its effects on its hosts. A central sphere in the Laboratory serves as religious and cerimonial heart of the base.

## Warband Organisation

### Hierachy

#### Warband Leader

* **Master -** Kylor the Manical
* **Grand Captain -** The highest ranking military leaders.
* **Arch Apostel -** The officer for religious and cerimonial matters.
* **Bio Sorcerer -** The highest ranking Alchemists but commonly only one to two Bio Sorcerers exist to each time and have themself specialized into a specific aspect of biological warfare and engineering.

#### Specialists

* **Warpsmith**
* **Alchemist -** Bio-Engineer and Apothecary.
* **Plague Surgeon**
* **Biologus Putrifiers -** In Kylor`s Warband only the specialists who use the biological weapons.
* **Beast Handler -** Officers responsible for stored creatures and command the creatures. Some are Psykers and are called **Beast Apostel**

#### Line Officers and Line Ranks

* **Huscal Master**
* **Huscal Seargent**
* **Chaos Space Marine**
* **Warrior Cultist**

### Specialist Units

* **Shaman Squad:** Psykers who were trained to use the Warp to mutate so many people as possible into Chaos Spawns.
* **Burning Ones:** A group of Chaos Terminators responsible to contain uncontrolled creatures in the Warbands domain or to find and kill new creatures and bring DNA probes back for analyzing.
* **Shadow Infectors:** A mixed force of Cultists and Chaos Space Marines who release the biological weapons on unsuspecting victims in infiltration operations.

### The Maniple System

A Maniple describes a version of a Company in Kylor`s Reavers but who are temporary formations - unlike the Squads. A Maniple is lead by a Grand Captain supported by one or two Huscal Masters. Normally are Maniples formations equipped with Line Squads, Meele Support Squads, Fire Support Squads, vehicles and cultists and supplies for campaigns but if needed can be a Maniple cover just 3 Squads and a hand full of Cultists. Maniples operate normally only apart from the other Maniples and is supported if needed only some indipendent Squads.

## Warband Doctrine

The Kylor`s Reavers will not immediantly enagage the enemy in conventual combat if needed but use biological and chemical weapons for a first strike often long before they start the war. Weakened by plagues, mutating and rampaging creatures and famines are the defenders an easy prey to Kylors men. In regular combat relay his men on regular Space Marine tactic while Chaos Spawns block weaker forces from interviening or even to harass the enemy in his home territory. Kylor`s Reavers can controll the creatures, which is important for their warfare style. When defending retreat the Kylor`s Reavers back to fortified positions and use their creatures and bio weapons to kill and disrupt as many enemies as possible.

## Relicts

* **Kylor`s Sample Collections:** A set of skulls serving as storage containers for 70 samples of viruses, bacterias and warpspawned plagues. Kylor himself collected each sample during his long life. All samples are extremly dangerous and each one could kill an entire planet.
* **Dragon Chest:** The Dragon Chest describes as a storage container which houses more than 100 DNA samples from caught creatures and a further number of DNA samples from successful engineered or mutated creatures.

## Believes

The Kylor`s Reavers are like a Chaos Undivided Cult with leaning to Nurgle as well as a personal cult of Kylor the Manical. He his seen as a Chosen of Nurgle, a champion of the decaying god, one who creates deathly plagues and bizzar mutantic creatures able to kill hundreths. Under normal circumstances would be he and his Warband a classicle Nurgle Warband, however Kylor doesn`t sees himsel neccessary as a champion of Nurgle, although embraces Nurgles gifts in the forms he offers. Also is the worship of the other Gods accepted. This all together is the reason why they aren`t embraced by their deity and Kylor may never embrace the sweet tast of Deamonhood, however Nurgle isn`t called in vain favourably Grandfather and his wayward sons may even one day embrace his gifts.

## Notable Members

* **Kylor the Manical:** Kylor the Manical is the leader of the Warband Kylor`s Reavers and a genius bio-engineer. He created many biological weapons and mutated creatures. The Manical leans to the worship of Nurgle but still is a follower of Chaos Undivided. He wears an old model of Terminator Armour. Kylor uses as weapons an Assault Gun and a special Gauntlet which can either shot two bolts or can be used as a - for the lack of a better word - flamethrower spraying chemical and acids at his enemies.

## Fleet

* **Desolater class Battleship *Galactic Pest*** - the capital ship
* **Hades class Heavy Cruiser *Eternal Plague***
* **Carnage class Cruiser *Nurgles Rod***
* 2 **Pestilaan Light Cruisers**
* 3 **Idolator Raiders**
* 4 **Iconoclast Destroyers**