recursal/Fanatic-Fandom huggingface dataset:
Ghost Expansion Pack

***Languages*** : **English** Français

## Publisher's Description

The durable VCX-100 light freighter and nimble *Sheathipede*-class shuttle can fight as a docked pair or split up to attack from multiple angles. When helmed by heroes like Hera Syndulla, Kanan Jarrus, and Ezra Bridger, these ships can be some of the greatest assets of the Rebellion.

You’ll find both a VCX-100 light freighter miniature and a *Sheathipede*-class shuttle miniature that can physically dock with the larger ship in this expansion, giving you the freedom to fly them separately or as a powerful combined force. Alongside these miniatures, new players will also find reprints of eight ship cards—four for the VCX-100 and four for the *Sheathipede*-class shuttle—as well as reprints of sixteen upgrade cards to further customize your ships. Finally, four Quick Build cards help you combine ships and and upgrades to get into the battle right away.

## Included Components

### Ships

* VCX-100 Light Freighter
* Sheathipede-class Shuttle

### Pilots

#### Sheathipede-class Shuttle

* •AP-5
* •Ezra Bridger (Sheathipede)
* •Fenn Rau (Sheathipede)
* •"Zeb" Orrelios (Sheathipede)

Ship tokens are dual sided and have the following front/back combinations:

* Fenn Rau / "Zeb" Orrelios
* Ezra Bridger / AP-5

#### VCX-100 Light Freighter

* •"Chopper" (VCX-100)
* •Hera Syndulla (VCX-100)
* •Kanan Jarrus (VCX-100)
* Lothal Rebel

Ship tokens are dual sided and have the following front/back combinations:

* Kanan Jarrus / Lothal Rebel
* Hera Syndulla / "Chopper"

### Upgrades

#### Crew

* •"Chopper" (Crew)
* •Hera Syndulla (Crew)
* •Kanan Jarrus (Crew)
* •Maul (Crew)
* •"Zeb" Orrelios (Crew)

#### Force

* Hate
* Predictive Shot

#### Title

* •*Ghost*
* •*Phantom*

### Tokens

* Calculate Tokens (x2)
* Charge Tokens (x4)
* Focus Token
* Force Tokens (x4)
* Ion Tokens (x3)
* Jam Token
* Reinforce Token
* Shield Tokens (x5)
* Stress Token
* Medium/Large Turret Arc Indicator
* Sheathipede-class Shuttle Dial ID Token
* VCX-100 Light Freighter Dial ID Token
* Sheathipede-class Shuttle Dial
* VCX-100 Light Freighter Dial

## Additional Information

* Small Base
* Small Base Pegs (x2)
* Large Base
* Large Base Pegs (x2)
* VCX-100 Light Freighter Quick Build Cards (x2)
* Sheathipede-class Shuttle Quick Build Cards (x2)
IG-88D (Crew)

***Languages*** : **English** Français

## Card Text/Ability

You have the pilot ability of each other friendly ship with the IG-2000 upgrade.

After you perform a  action, gain 1 calculate token.

+ .

### Extended Legal :

Yes

*IG-88D was the fourth and last model of the IG-88 droid line. He and IG-88C were sentries on Mechis III after the four droids revolted against their creators.* read more

## Card Text/Abilities

You have the pilot ability of each other friendly ship with the IG-2000 upgrade.

After you perform a  action, gain 1 calculate token.
Jek Porkins (Battle Of Yavin)

**4**
Init
**Jek Porkins**
*Battle of Yavin*
Limited: 1

## Pilot/Ship Abilities

### Pilot Ability

After you receive a stress token, you may roll 1 attack die to remove it. On a  result, suffer 1  damage.

### Ship Ability

* ***Hope:*** After another friendly ship at range 0-3 is destroyed, you may perform a  or  action.

## Loadout

* **Advanced Proton Torpedoes**: **Attack** (): Spend 1 . Change 1  result to a  result.

* Attack: 5 (Range 1, no range bonus)
* Charges: 1

* **R5-D8**: **Action:** Spend 1  to repair 1 facedown damage card.

**Action:** Repair 1 faceup **Ship** damage card.

* Charges: 2

* **Unstable Sublight Engines**: After you are destroyed you **must** execute a (1) maneuver, then each other ship at range 0-1 suffers 1  damage.
Ketsu Onyo (Lancer-class Pursuit Craft)

***Languages*** : English Français

**5**
Init
**Ketsu Onyo**
*Black Sun Contractor*
Limited: 1

## Maneuver Chart

Maneuvers

***Ketsu Onyo** was a human female Mandalorian who worked as a bounty hunter in the employ of Black Sun in the years prior to the Battle of Yavin. She was a friend of Sabine Wren and helped the cadet escape from the Imperial Academy on Mandalore. The two became bounty hunting partners before she and Wren parted on bad terms, and Wren joined the Spectres. After leaving Sabine for dead, Ketsu joined Black Sun.* read more

## Card Text/Abilities

At the start of the Engagement Phase, you may choose 1 ship in both your  and  at range 0-1. If you do, that ship gains 1 tractor token.

 Titles

* •Shadow Caster

## Availability

* Scum and Villainy Conversion Kit (Pilot Cards and Dials Only)
Hound's Tooth Expansion Pack

***Languages*** : **English** Français

## Publisher's Description

The reptilian bounty hunter Bossk is as tenacious as he is notorious, pursuing his targets doggedly in his customized YV-666 light freighter, the *Hound’s Tooth*, or launching his Z-95-AF4 Headhunter to engage other starfighters up-close and personal. Beside Bossk, the YV-666’s spacious triple-decker design makes it popular with bounty hunters of all stripes, who often retrofit an entire deck for prisoner transport.

The *Hound’s Tooth Expansion Pack* contains everything you need to start your own bounty hunting career, including a YV-666 light freighter miniature and a Z-95-AF4 Headhunter miniature painted in the striking Nashtah Pup scheme. Joining these miniatures are six ship cards—four for the YV-666 and two for the Z-95-AF4 Headhunter—and fourteen upgrade cards. Finally, three Quick Build Cards give you even more options for deploying your YV-666. The Bossk Z-95-AF4 ship card contained in this expansion is also be available in the Hotshots and Aces Reinforcements Pack for the benefit of veteran players.

## Included Components

### Ships

* YV-666 Light Freighter
* Z-95-AF4 Headhunter

### Pilots

#### YV-666 Light Freighter

* •Bossk (YV-666)
* •Moralo Eval
* •Latts Razzi (YV-666)
* Trandoshan Slaver

Ship tokens are dual sided and have the following front/back combinations:

* Bossk / Latts Razzi
* Moralo Eval / Trandoshan Slaver

#### Z-95-AF4 Headhunter

* •Bossk (Z-95)
* •Nashtah Pup

Ship tokens are dual sided and have the following front/back combinations:

* Bossk / Nashtah Pup

### Upgrades

#### Crew

* •Cikatro Vizago
* Freelance Slicer
* GNK "Gonk" Droid
* •Jabba the Hutt
* Tactical Officer

#### Gunner

* •Bossk (Gunner)
* •BT-1
* •Greedo

### Tokens

* Charge Tokens (x10)
* Critical Hit Token
* Disarm Token
* Focus Token
* ID Token #10 (x3)
* Ion Tokens (x3)
* Jam Token
* Lock Tokens #10 (x2)
* Reinforce Token
* Shield Tokens (x5)
* Stress Token
* Tractor Tokens (x3)
* YV-666 Light Freighter Dial ID Token
* Z-95-AF4 Headhunter Dial ID Token
* YV-666 Light Freighter Dial
* Z-95-AF4 Headhunter Dial

## Additional Information

* Small Base
* Small Base Pegs (x2)
* Large Base
* Large Base Pegs (x2)
* YV-666 Light Freighter Quick Build Cards (x2)
* Z-95-AF4 Headhunter (Scum) Quick Build Card
Ketsu Onyo (Crew)

***Languages*** : **English** Français

## Card Text/Ability

At the start of the End Phase, you may choose 1 enemy ship at range 0-2 in your firing arc. If you do, that ship does not remove its tractor tokens.

### Extended Legal :

Yes

***Ketsu Onyo** was a human female Mandalorian who worked as a bounty hunter in the employ of Black Sun in the years prior to the Battle of Yavin. She was a friend of Sabine Wren and helped the cadet escape from the Imperial Academy on Mandalore. The two became bounty hunting partners before she and Wren parted on bad terms, and Wren joined the Spectres. After leaving Sabine for dead, Ketsu joined Black Sun.* read more

## Card Text/Abilities

At the start of the End Phase, you may choose 1 enemy ship at range 0-2 in your firing arc. If you do, that ship does not remove its tractor tokens.
Gamut Key

**This article is a disambiguation page for Gamut Key**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Gamut Key can refer to the following pages:

* Gamut Key (Crew) (upgrade card)
* Gamut Key (HWK-290) (pilot)
Gray Squadron Bomber

***Languages*** : **English** Français

**2**
Init
**Gray Squadron Pilot**
'

## Card Text/Abilities

*Long after the Y-wing was phased out by the Galactic Empire, its durability, dependability, and heavy armament help it remain a staple in the rebel fleet.*

## Availability

* BTL-A4 Y-Wing Expansion Pack
* Rebel Alliance Conversion Kit (Pilot Cards and Dials Only)
IG-88D

**This article is a disambiguation page for IG-88D**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

IG-88D can refer to the following pages:

* IG-88D (Aggressor) (pilot)
* IG-88D (Crew) (upgrade card)
IG-11

## Card Text/Ability

**Setup:** Equip this side faceup.
 Before you would be dealt a faceup damage card, you **must** place 1 fuse marker on this card and gain 1 calculate token instead. Then, if there are 2 fuse markers on this card, flip it.

## Card Text/Ability

During the End Phase, remove 1 fuse marker from this card. Then, if this card has no fuse markers on it, you are destroyed and each other ship at range 0-1 suffers 1  damage.

### Extended Legal :

Yes

Note that during setup, this card can't be equipped with the IG-11 (Anti-Capture Protocol) side face up. As such, only the IG-11 side points count for Squad Building.

## Card Text/Abilities (IG-11)

**Setup:** Equip this side faceup.

Before you would be dealt a faceup damage card, you **must** place 1 fuse marker on this card and gain 1 calculate token instead. Then, if there are 2 fuse markers on this card, flip it.

## Card Text/Abilities (IG-11 (Anti-Capture Protocol))

During the End Phase, remove 1 fuse marker from this card. Then, if this card has no fuse markers on it, you are destroyed and each other ship at range 0-1 suffers 1  damage.
General Grievous (Crew)

***Languages*** : **English** Français

## Card Text/Ability

While you defend, after the Neutralize Results step, if there are 2 or more / results, you may spend 1  to cancel 1  or  result

After a friendly ship is destroyed, recover 1 .

Charges: 1

### Extended Legal :

Yes

*Grievous was a Kaleesh male warlord who served as a commanding officer in the military forces of the Confederacy of Independent Systems during the last years of the Galactic Republic. Although he was known by his rank as a general, Grievous was the Supreme Commander of the Separatist Droid Army that engaged the Grand Army of the Republic throughout the pan-galactic conflict of the Clone Wars. Noted for his ruthlessness and extensive cybernetic enhancements, Grievous inspired fear as he travelled across the galaxy, invading entire worlds and engaging the Jedi Knights of the Republic.* read more

## Card Text/Abilities

While you defend, after the Neutralize Results step, if there are 2 or more / results, you may spend 1  to cancel 1  or  result

After a friendly ship is destroyed, recover 1 .

* Charges: 1

## See Also

* General Grievous (Belbullab-22)
* General Grievous (Epic)
Black Sun Enforcer

***Languages*** : **English** Français

**2**
Init
**Black Sun Enforcer**
'

## Card Text/Abilities

*Prince Xizor himself collaborated with MandalMotors to design the* StarViper*-class attack platform, one of the most formidable starfighters in the galaxy.*

 Titles

* •Virago ?

## Availability

* Scum and Villainy Conversion Kit (Pilot Cards and Dials Only)
Green Squadron Pilot

***Languages*** : **English** Français

**3**
Init
**Green Squadron Pilot**
'

## Card Text/Abilities

*Due to its sensitive controls and high maneuverability, only the most talented pilots belong in an A-wing cockpit.*

## Availability

* Phoenix Cell Squadron Pack
* Rebel Alliance Conversion Kit (Pilot Cards and Dials Only)
* RZ-1 A-Wing Expansion Pack
K-2SO

**This article is a disambiguation page for K-2SO**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

K-2SO can refer to the following pages:

* K-2SO (Crew) (upgrade card)
* K-2SO (U-Wing) (pilot)
Haor Chall Prototype (Vulture-class Droid Fighter)

***Languages*** : English Français

**1**
Init
**Haor Chall Prototype**
*Xi Char Offering*
Limited: 2

## Card Text/Abilities

After an Enemy ship in your  at range 0-2 declares another friendly ship as the defender, you may perform a  or  action.

## Availability

* Servants of Strife Squadron Pack
* Vulture-class Droid Fighter Expansion Pack

## See also

* Haor Chall Prototype (Siege Of Coruscant)
Hera Syndulla (RZ-1 A-Wing)

***Languages*** : **English** Français

**6**
Init
**Hera Syndulla**
*Phoenix Leader*
Limited: 1

***Hera Syndulla** was a female Twi'lek rebel who lived during the transitional period between the fall of the Galactic Republic and rise of the First Galactic Empire. Born as a scion to an influential family on Ryloth, she would see the devastating effects of the Clone Wars and the tyrannical Empire that arose to supplant it. Daughter to famous Twi'lek Resistance leader Cham Syndulla and an adept pilot, Syndulla would travel across the galaxy in hopes of forming her own resistance movement against the Empire in her VCX-100 light freighter Ghost.* read more

## Card Text/Abilities

While another friendly ship at range 1-2 defends or performs an attack, during a Modify Dice step, you may transfer 1 of your focus tokens, evade tokens, or locks to that ship.

## Errata / FAQ

Should read: "...defends or performs an attack, **during a Modify Dice step**, you may transfer..."

(Replaced "...defends or performs an attack, you may transfer...").

* Atomic Mass Games (Effective 04 May 2021) Twitter.com

## See Also

* Hera Syndulla (A/SF-01 B-Wing)
* Hera Syndulla (Attack Shuttle)
* Hera Syndulla (Crew)
* Hera Syndulla (VCX-100)
Ghost Company

***Languages*** : **English** Français

## Card Text/Ability

After you perform primary attack, if you are focused, you may perform a  attack against a ship you have not attacked this round as a bonus attack

## Card Text/Abilities

After you perform a primary attack, if you are focused, you may perform a  attack against a ship you have not attacked this round as a bonus attack.

+ ►
Kallus

**This article is a disambiguation page for Kallus**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Kallus can refer to the following pages:

* Agent Kallus (upgrade card)
* Alexsandr Kallus (pilot)
Imperial Raider Expansion Pack

***Languages*** : **English** Français

**Notice: Unreleased Content**
*This page is based on pre-release information on upcoming products, such as official AMG posts and events, unboxing videos, or unofficially leaked information.*

*This product is not yet available for purchase, and some information may be unknown or inaccurate until the product reaches stores. Products can be announced many months before becoming available for purchase, and the exact timeline is hard to predict.*

## Publisher's Description

An advanced patrol vessel developed by the Empire, the *Raider*-class Corvette is built to strike swiftly and decisively crush the embers of rebellion wherever they can be found. Capable of spewing out salvoes of ordnance or firing focused blasts at any target hapless enough to be caught in its killzone, the Raider is a terrifying opponent on the battlefield.

Within this expansion, you’ll find everything you need to add a *Raider*-class Corvette to either your Galactic Empire or First Order squadrons, including two ship cards and variety of upgrade cards inviting you to outfit your ship with Commands, Teams, Cargo, and potent Hardpoints. You’ll also find everything you need to fly a Raider-class Corvette or any other huge ship, including a huge ship maneuver tool, a huge ship range ruler, a resource tracker, and a huge ship damage deck.

## Included Components

### Pilots

* First Order Collaborators
* Outer Rim Patrol

### Upgrades

#### Command, Crew

* •Admiral Ozzel
* •Captain Needa
* •Stalwart Captain
* •Strategic Commander

#### Hardpoint

* Ion Cannon Battery
* Ordnance Tubes
* Point-Defense Battery
* Targeting Battery
* Turbolaser Battery

#### Missile

* Cluster Missiles
* Concussion Missiles

#### Crew

* Novice Technician
* Seasoned Navigator

#### Gunners

* Agile Gunner
* Hotshot Gunner

#### Team

* Bombardment Specialists
* Comms Team
* Damage Control Team
* Gunnery Specialists
* Ordnance Team
* Sensor Experts

#### Cargo

* Adaptive Shields
* Boosted Scanners
* Optimized Power Core
* Tibanna Reserves

#### Titles

* •*Assailer*
* •*Corvus*
* •*Impetuous*
* •*Instigator*

### Tokens

* Charge Tokens
* Ion Tokens
* Reinforce Tokens
* ???
* ???
* Huge Ship Damage Deck
* Huge Ship Maneuver Tool
* Huge Ship Range Ruler
Guri

***Languages*** : **English** Français

**5**
Init
**Guri**
*Prince Xizor's Bodyguard*
Limited: 1

## Maneuver Chart

Maneuvers

*Guri was a Human replica droid, designed to be an almost perfect replica of a Human female, and the only one of her kind engineered as an assassin. She was created around 7 BBY by the Imperial researchers Simonelle and Massad Thrumble for Prince Xizor, head of the Black Sun crime syndicate. After being sold to Xizor for nine million credits, Guri served as his lieutenant and was one of the few individuals the necessarily paranoid crime lord believed he could trust. Xizor left Guri to attend to much of the day to day running of Black Sun and many incorrectly assumed that she was the leader of the syndicate. Guri also served as an assassin, eliminating several of Xizor's enemies, including Imperial Advisor Fendrilon Koozar, the Ubese bounty hunter Boushh and the leaders of the rival company Ororo Transportation.* read more

## Card Text/Abilities

At the start of the Engagement Phase, if there is at least 1 enemy ship at range 0-1, you may gain 1 focus token.

 Titles

* •Virago ?

## Availability

* Scum and Villainy Conversion Kit (Pilot Cards and Dials Only)
Gamut Key (Crew)

***Languages*** : **English** Français

## Card Text/Ability

At the start of the End Phase, you may spend 2  to choose a ship at range 0-1 with 1 or more circular tokens. During the End Phase, circular tokens are not removed from that ship.

Charges: 2▴

## Card Text/Abilities

At the start of the End Phase, you may spend 2  to choose a ship at range 0-1 with 1 or more circular tokens. During the End Phase, circular tokens are not removed from that ship.

* Charges: 2▴

## Availability

* Fugitives and Collaborators Squadron Pack
Gar Saxon (Gunner)

## Card Text/Ability

When you perform the action, you can only choose an object in your or .While you perform a primary attack, if the defender is in your or , you may remove 1 orange or red token from the defender to roll an additional die, to a maximum of 4.

## Card Text/Abilities

When you perform the  action, you can only choose an object in your  or .

While you perform a primary attack, if the defender is in your  or , you may remove 1 orange or red token from the defender to roll an additional die, to a maximum of 4.

## Deckbuilding

* Scum
* Large or Huge Ship
Heff Tobber

***Languages*** : **English** Français

**2**
Init
**Heff Tobber**
*Blue Eight*
Limited: 1

## Maneuver Chart

Maneuvers

*Heff Tobber was a human male pilot who served as a lieutenant in the Alliance to Restore the Republic during the Battle of Scarif. Initially, Tobber was stationed as a transport pilot at the Rebel outpost on the planet Crait. However, when the base was abandoned, the pilot ventured to the moon Yavin 4 and joined Blue Squadron. There, Tobber quickly became one of the most popular U-wing pilots with the infantry. In the year 0 BBY, he took part in the Battle of Scarif under the callsign of Blue Eight, but did not get through the planetary shield over Scarif with his U-Wing starfighter and therefore supported Green Squadron in orbit around the planet.* read more

## Card Text/Abilities

After an enemy executes a maneuver, if it is at range 0, you may perform an action.

 Configurations

* Pivot Wing

## Availability

* Rebel Alliance Conversion Kit (Pilot Cards and Dials Only)
IG-2000

***Languages*** : **English** Français

## Card Text/Ability

You have the pilot ability of each other friendly ship with the IG-2000 upgrade.

### Extended Legal :

Yes

*The***IG-2000***was the starship designed and used by the bounty hunting assassin droid IG-88. It was produced on the foundry world Mechis III. The vessel was 20 meters long and had been specially designed for combat. While its mass was significantly greater than most starfighters, this was because the majority of the interior space was devoted to engines and weapon systems.* read more

## Card Text/Abilities

You have the pilot ability of each other friendly ship with the ***IG-2000*** upgrade.

## Deckbuilding

* Scum
* Aggressor Assault Fighter

## Alternative Art

* **Availability:** 2018 System Open Series, 2019 System Open Series
* **Artist:** *Mariusz Gandzel*
Huge Ship Damage Cards

This is the page for Huge Ship damage cards. For the Standard ship damage card, see Damage Cards.

## Card Anatomy

Crits for huge ships are a bit more complicated than for standard ships. There are two effects the huge ship could suffer listed on each card: main and precision shot. The main is always suffered. If the arc requirements are met, then the precision shot effect will also trigger, causing even more disabling effects.

### Black Section: Precision Shot

On the top of the card is an additional effect that will be suffered only if the attack is in the listed arc(s). If the card is exposed by means other than an attack, then this requirement cannot be met.

#### Arc Requirement

The Precision Shot effect only triggers if the attacker is in the correct arc of the huge ship. For example, Turret Disabled requires the attacker to be in the huge ship's Left or Right arc (). If they are not, then skip the Precision Shot effect.

#### Precision Shot Effect

This is the effect you suffer if the attacker is in the listed arc.

### White Section: Main Effect

The main portion on the bottom of the card is white and lists an effect that is always suffered when the card is dealt or turned faceup.

#### Crit Type Keyword

This area will say either Crew or Ship (similar to Pilot or Ship on standard damage cards). These are keywords for other game effects, such as Droid Crew and Compassion.

#### Crit Effect

This is the effect you suffer for being dealt the crit or exposing it.

## Deck Composition

There are a total of 30 cards in the huge ship damage deck. Each card is numbered and its distribution in the deck is as followed:

### Precision Shot

Because the same four Precision Shot effects are shared across 10 card types, this is their distribution:

1. Bridge Hit! x2 (6.7%)
2. Controls Disrupted x8 (26.7%)
3. Drive Damaged x10 (33%)
4. Turret Disabled x10 (33%)

### Card Types

For effects that care about crit type, here are their ratios:

1. Crew: 11/30 (37%)
2. Ship: 19/30 (63%)

## Card Details

### Precision Shots

Since there are only four precision shot effects spread among the 30 cards of the deck, we'll list them here separately.

Precision Shots

Lose all  from each of you  upgrades.
Lose all of your .

Gain 1 jam token.

Gain 2 ion tokens.

The attacker chooses one of your  upgrades that is not **Offline**. Flip that card.
I'll Show You The Dark Side

***Languages*** : **English** Français

## Card Text/Abilities

When this card is assigned, if there is no faceup damage card on it, the player who assigned it searches the damage deck for 1 ***Pilot*** damage card and places it faceup on this card. Then shuffle the damage deck.

When you would suffer 1 , you are instead dealt the faceup damage card on this card. Then remove this card.

Limited: 1

## Assigned By

* Kylo Ren (Crew)
* Kylo Ren (TIE Silencer)

## Availability

* First Order Conversion Kit
* TIE/vn Silencer Expansion Pack
Informant

***Languages*** : **English** Français

## Card Text/Ability

**Setup:** After placing forces, choose 1 enemy ship and assign the Listening Device condition to it.

## Card Text/Ability

**Setup:** After placing forces, choose 1 enemy ship and assign the Listening Device condition to it.

## Errata / FAQ

**Q**: What ship’s initiative does Listening Device condition assigned by Informant  trigger at?

**A**: Listening Device’s effect triggers at the initiative of the ship that has the condition.

* Rules Reference 1.0.3 (released April 10, 2019)

## Availability

* First Order Conversion Kit
* Galactic Empire Conversion Kit
* Millennium Falcon Expansion Pack
* Punishing One Expansion Pack
* Rebel Alliance Conversion Kit
* Resistance Conversion Kit
* Scum and Villainy Conversion Kit
K-2SO (Crew)

***Languages*** : **English** Français

## Card Text/Ability

During the System Phase, you may chose a friendly ship at range 0-3. That ship gains 1 calculate and 1 stress token.

### Extended Legal :

Yes

*K-2SO (Kay-Tuesso), abbreviated K-2 (Kay-Tu or Kaytoo) or Kay, was a KX-series security droid originally created for use in the Galactic Empire's armed forces.*

*At some point, the droid encountered Captain Cassian Andor, a member of the resistance movement—known as the Rebel Alliance—that sought to overthrow the Empire and restore democracy to the galaxy. Andor was able to reprogram K-2SO to serve the Alliance. In 0 BBY, K-2SO participated in the Battle of Scarif, where he sacrificed himself so that Andor and Jyn Erso could steal the plans to the Empire's moon-sized battle station, the Death Star.*  read more

## Card Text/Abilities

During the System Phase, you may chose a friendly ship at range 0-3. That ship gains 1 calculate and 1 stress token.

* +
* +
Garven Dreis (Battle Of Yavin)

**4**
Init
**Garven Dreis**
*Battle of Yavin*
Limited: 1

## Pilot/Ship Abilities

### Pilot Ability

After you spend a focus token, you may choose 1 friendly ship at range 1-3. That ship gains 1 focus token.

### Ship Ability

* ***Hope:*** After another friendly ship at range 0-3 is destroyed, you may perform a  or  action.

## Loadout

* **Advanced Proton Torpedoes**: **Attack** (): Spend 1 . Change 1  result to a  result.

* Attack: 5 (Range 1, no range bonus)
* Charges: 1

* **R5-K6**: **Action:** Spend 1  to repair 1 facedown damage card.

**Action:** Repair 1 faceup **Ship** damage card.

* Charges: 2

## See Also

* Garven Dreis (ARC-170)
* Garven Dreis (T-65 X-Wing)
Gauntlet Fighter Expansion Pack

***Languages*** : **English** Français

## Publisher's Description

The Gauntlet Fighter is a massive presence in any battle whether serving as a flagship, hard- hitting gunship, or troop dropship for Mandalorian super commandos. Collar mounted swivel wings allow the craft to rotate in place, threatening numerous angles at once. Used by many factions from Pre Vizla's Deathwatch during the Clone Wars to Clan Wren's resistance fighters of the Galactic Civil War, this intimidating craft has flown in countless battles across galactic history.

The *Gauntlet Fighter Expansion Pack* contains everything you need to add a Gauntlet Fighter to your squadrons, including a beautifully painted miniature in a classic Mandalorian color scheme, multiple maneuver dials (for each faction), and tokens. Additionally, fourteen ship cards let you choose the pilots who fly this iconic assault ship into battle and eighteen upgrade cards invite you to customize your ship to fit your strategy.

## Included Components

### Pilots

* •Maul
* •Rook Kast
* Shadow Collective Operator
* •Bo-Katan Kryze (Nite Owl Commander)
* •Nite Owl Liberator
* •Bo-Katan Kryze (Vizsla's Lieutenant)
* •Pre Vizsla
* •Death Watch Warrior
* •Ezra Bridger
* •"Chopper"
* •Mandalorian Resistance Pilot
* •Captain Hark
* •Gar Saxon
* Imperial Super Commando

> Ship tokens are dual sided and have the following front/back combinations:
>
>

* •Maul/Shadow Collective Operator
* •Rook Kast/•Nite Owl Liberator
* •Bo-Katan Kryze (Vizsla's Lieutenant)/•Bo-Katan Kryze (Nite Owl Commander)
* •Pre Vizsla/•Death Watch Warrior
* •"Chopper"/•Mandalorian Resistance Pilot
* •Captain Hark/•Ezra Bridger
* •Gar Saxon/Imperial Super Commando

### Upgrades

#### Crew

* •Clan Wren Commandos
* •Death Watch Commandos
* •Imperial Super Commandos
* •Mandalorian Super Commandos
* •Nite Owl Commandos

#### Payload

* Blazer Bomb x2
* Concussion Bombs x2

#### Remote

* Clan Wren Commandos (2x; Teams A & B)
* Death Watch Commandos (2x; Teams A & B)
* Imperial Super Commandos (2x; Teams A & B)
* Mandalorian Super Commandos (2x; Teams A & B)
* Nite Owl Commandos (2x; Teams A & B)

#### Title & Modification

* •Gauntlet
* •Nightbrother

### Tokens

* ID Tokens #18 x3
* Lock Tokens #18 x2
* Dial ID Token (Gauntlet Fighter)
* Dials (Gauntlet Fighter) x5
* Blaze Tokens x2
* Blazer Bomb Tokens x2
* Calculate Tokens x4
* Charge Tokens x4
* Concussion Bomb Tokens x2
* Critical Hit Marker
* Deplete Tokens x2
* Evade Token
* Focus Token
* Force Tokens x3
* Fuse Tokens x4
* Jam Tokens x4
* Reinforce Token
* Shield Tokens x2
* Strain Tokens x6
* Stress Token
* Clan Wren Commandos A/Death Watch Commandos B Token
* Death Watch Commandos A/Nite Owl Commandos B Token
* Imperial Super Commandos A/Mandalorian Super Commandos B Token
* Mandalorian Super Commandos A/Imperial Super Commandos B Token
* Nite Owl Commandos A/Clan Wren Commandos B Token

## Additional Information

* Large Base
* Epic Peg
* Gauntlet Fighter Quick Build Cards x5
Impervium Plating

## Card Text/Ability

Before you would be dealt a faceup Ship damage card, you may spend 1  to discard it instead.

Charges: 2

## Card Text/Abilities

Before you would be dealt a faceup ***Ship*** damage card, you may spend 1  to discard it instead.

* Charges: 2

## Notes

* Discarding the damage card instead of being dealt it prevents all effects of that card. Some examples of cards that are very nice to avoid include Direct Hit, Weapons Failure, and Damaged Engine, but nearly all the ship crits are harmful to a Belbullab.
* Discarding the damage card also effectively reduces the damage to your ship, since that card is not on your ship anymore and not counting against its hull. In other words, this card lets you prevent up to two damage to your Belbullab! *However*, that depends on actually suffering crits and drawing ship cards.
* Of the 33 damage cards, 25 are Ship cards: any faceup card you receive has about a ~76% chance of being a ship card.
* I'll Show You The Dark Side of course bypasses this by only dealing a pilot card of the opposing player's choice.
* Your odds of a ship card grow or shrink as cards are dealt from the damage deck. Faceup cards and the discard pile are public information which you can review, which can be useful. If, for example, the crits on your ships and in the discard pile are mostly pilot cards, you have a better chance moving forward of drawing more ship cards.
* Each die has a 12.5% chance of rolling a crit (one in 8 rolls *on average*; dice variation swings this wildly from game to game, of course). Your expected suffered crit % (as a percent of damage suffered) raises further because they are cancelled last, and are the most likely to get past your evade results. To make things even trickier, the number of crits you can expect to suffer in a round varies not just on odds and dice variance, but also on your *opponent*. A TIE Advanced/x1 or Vulture swarm with Energy-Shell Charges, for example, can be expected to deal crits quite regularly. When high-crit fleets are popular, this card increases in value.
* Crits dealt to your shields don't matter for this card, and a standard belbullab has only 3 hull. Soulless One gets the best use out of this card thanks to its 5 hull.
* Because you don't know how many ship crits (and which ones) to expect in the future, shedding the damage whenever able is generally a good plan (instead of waiting for future crits that may not come).
	+ Keeping a Damaged Sensor Array in hopes of later discarding something more serious like Direct Hit could be a good idea, but you might not draw another faceup damage card afterwords (and miss out on simply preventing one damage).
	+ Here's an example of a funny strategic dead end: Allowing Hull Breach through would guarantee future damage cards are dealt faceup, so that you have a high chance to shed the next two damage with this card. However, each has a ~24% chance of being a pilot card instead. Even if both are ship cards, on balance you're only shedding one additional card (since you let hull breach through instead of preventing that one damage), all at the great risk of whatever comes later thanks to Hull Breach.
Kaz's Fireball

***Languages*** : **English** Français

## Card Text/Ability

**Setup**: When you resolve **Explosion with Wings**, you may search the damage deck and choose a damage card with the ***Ship*** trait; you are dealt that card instead. Then, shuffle the damage deck.

You can perform actions on damage cards even while ionized.

## Card Text/Abilities

**Setup**: When you resolve **Explosion with Wings**, you may search the damage deck and choose a damage card with the ***Ship*** trait; you are dealt that card instead. Then, shuffle the damage deck.

You can perform actions on damage cards even while ionized.

## Deckbuilding

* Resistance
* Fireball
Joph Seastriker

***Languages*** : **English** Français

**3**
Init
**Joph Seastriker**
*Reckless Bodyguard*
Limited: 1

## Maneuver Chart

Maneuvers

*Joph Seastriker was a male pilot from Gatalenta who served the New Republic as a lieutenant twenty four years after the Battle of Endor. He frequently worked with Leia Organa, Greer Sonnel, and Ransolm Casterfo in the dangerous mission of bringing down a major paramilitary group known as the Amaxine warriors and the cartel of the crime lord Rinnrivin Di. Joph later joined the Resistance as an X-wing pilot, along with Temmin Wexley, Greer Sonnel and others.* read more

## Card Text/Abilities

After you lose 1 shield, gain 1 evade token.

## Availability

* T-70 X-Wing Expansion Pack
* Resistance Conversion Kit (Pilot Cards and Dials Only)
Hotshots and Aces II Reinforcements Pack

***Languages*** : English Français

## Contents

### Republic

* •Adi Gallia (Delta-7 Aethersprite)
* •Adi Gallia (Delta-7B Aethersprite)
* •"Sicko" (LAAT/i Gunship)
* •Kit Fisto (Eta-2 Actis)
* •"Slammer" (V-19 Torrent Starfighter)
* •Gavyn Sykes (Naboo Royal N-1 Starfighter)

### Separatist

* •Volan Das (Droid Tri-Fighter)
* •Aurra Sing (Firespray-class Patrol Craft)
* •Durge (Rogue-class Starfighter)
* •The Iron Assembler (Vulture-class Droid Fighter)
* •••Kelrodo-Ai Holdout (Vulture-class Droid Fighter) (x3)

### Rebel Alliance

* •Corran Horn (T-65 X-Wing)
* •Wes Janson (T-65 X-Wing)
* •Tycho Celchu (RZ-1 A-Wing)
* •Keo Venzee (RZ-1 A-Wing)
* •"Pops" Krail (BTL-A4 Y-Wing)

### Galactic Empire

* •Flight Leader Ubbel (TIE/rb Heavy)
* •Juno Eclipse (TIE Advanced x1)
* •Second Sister (TIE Interceptor)
* •Magna Tolvan (TIE/ln Fighter)
* •Yrica Quell (TIE/ln Fighter)

### Scum

* •Hondo Ohnaka (Firespray-class Patrol Craft)
* •Tor Phun (Fang Fighter)
* •Durge (Rogue-class Starfighter)
* •Doctor Aphra (YV-666 Light Freighter)
* •Lapin (Modified TIE/ln Fighter)

### Resistance

* •Poe Dameron (Scavenged YT-1300)
* •Lando Calrissian (Scavenged YT-1300)
* •Venisa Doza (T-70 X-Wing)
* •Zay Versio (T-70 X-Wing)
* •Taka Jamoreesa (Resistance Transport)

### First Order

* •Lieutenant Galek (TIE/fo Fighter)
* •Jul Jerjerrod (TIE/se Bomber)
* •DT-798 (TIE/fo Fighter)
* •Lin Gaava (TIE/fo Fighter)
* •Agent Tierny (Xi-class Light Shuttle)

### Cards:

#### Conditions:

* Primed For Speed (x3)
* Broken Trust
* Sickening Maneuver

### Pilot Tokens

Ship tokens are dual sided and have the following front/back combinations:

#### One/same sided:

* Taka Jamoreesa / Taka Jamoreesa (Resistance)
* Lando Calrissian / Lando Calrissian (Resistance)
* Tor Phun / Tor Phun (Scum)
* Durge / Durge (Scum)
* Lapin / Lapin (Scum)
* Hondo / Hondo (Scum)
* Durge / Durge (Separatist)

#### Double sided:

* Wes Janson (Rebel) / Yrica Quell (Empire)
* Tycho Celchu (Rebel) / Magna Tolvan (Empire)
* Keo Venzee (Rebel) / Second Sister (Empire)
* "Pops" Krail (Rebel) / Juno Eclipse (Empire)
* Corran Horn (Rebel) / Volan Das (Separatist)
* Lin Gaava (First Order) / Iron Assembler (Separatist)
* DT-798 (First Order) / Kelrodo-Ai (Separatist)
* Jul Jeljerrod (First Order) / Adi Gallia (Republic)
* Lieutenant Galek (First Order) / Zay Versio (Resistance)
* Agent Tierny (First Order) / Flight Leader Ubbel (Empire)
* Kelrodo-Ai (Separatist) / Kit Fisto (Republic)
* Kelrodo-Ai (Separatist) / "Slammer" (Republic)
* Aurra Sing (Separatist) / "Sicko" (Republic)
* Doctor Aphra (Scum) / Poe Dameron (Resistance)
* Gavyn Sykes (Republic) / Venisa Doza (Resistance)
Gunnery Specialists

***Languages*** : **English** Français

## Card Text/Ability

While you perform a primary or  attack, you may spend 1 or more  to reroll that many attack dice.

+  ►

## Card Text/Ability

While you perform a primary or  attack, you may spend 1 or more  to reroll that many attack dice.

+  ►

## Availability

* C-ROC Cruiser Expansion Pack
* Huge Ship Conversion Kit
* Imperial Raider Expansion Pack
* Tantive IV Expansion Pack
* Trident-class Assault Ship Expansion Pack
Iden versio (SSP)

**4**
Init
**Iden Versio**
*Inferno Leader*
Limited: 1

## Pilot/Ship Abilities

### Pilot Ability

Before a friendly TIE/ln fighter at range 0-1 would suffer 1 or more damage You may spend 1 . If you do, prevent that damage.

## Loadout

* **Disciplined**: After another friendly ship at range 0-3 is destroyed, if that ship is limited or has the **Disciplined** upgrade, you may perform a  or  action.
* **Elusive**: While you defend, you may spend 1 to reroll 1 defense die. After you fully execute a red manouver recover 1

* Charges: 1
Ion Clouds

***Languages*** : **English** Français

## Card Text/Abilities

Obstacles: 1 Asteroid, 2 Debris Clouds, 3 Gas Clouds

**Setup:** In player order, players take turns choosing an obstacle and placing it into the play area until all obstacles have been placed.

* Obstacles must be placed beyond range 1 of each other obstacle and beyond range 2 of each edge of the play area.

**Special Rule:** After a ship moves through or overlaps a gas cloud, it gains 4 ion tokens.
Keo Venzee

**5**
Init
**Keo Venzee**
*Auspicious Ace*
Limited: 1

***Keo Venzee** was a Force-sensitive Mirialan pilot who served as a member of the New Republic's Vanguard Squadron during the Galactic Civil War. Following the Battle of Endor, Venzee fought against the Galactic Empire's Titan Squadron. read more*

## Card Text/Abilities

If you have no active , after you reveal a bank ( or ) or turn ( or ) maneuver, you may increase the difficulty of that maneuver. If you do, perform that maneuver as a sideslip and regain 1 .

 Configurations

* Vectored Cannons (RZ-1)

## Availability

* Hotshots and Aces II Reinforcements Pack
Han Solo (Modified YT-1300 Light Freighter)

***Languages*** : English Français

**6**
Init
**Han Solo**
*Scoundrel for Hire*
Limited: 1

*Smuggler. Scoundrel. Hero. Han Solo, captain of the*Millennium Falcon*, was one of the great leaders of the Rebel Alliance. He and his co-pilot Chewbacca came to believe in the cause of galactic freedom, joining Luke Skywalker and Princess Leia Organa in the fight against the Empire.* read more

## Card Text/Abilities

After you roll dice, if you are at range 0-1 of an obstacle, you may reroll all of your dice. This does not count as rerolling for the purpose of other effects.

 Titles

* •Millennium Falcon

## Availability

* Millennium Falcon Expansion Pack
* Rebel Alliance Conversion Kit (Pilot Cards and Dials Only)

## See Also

* Han Solo (Crew)
* Han Solo (Gunner/Rebel)
* Han Solo (Gunner/Scum)
* Han Solo (Custom YT-1300)
* Han Solo (Scavenged YT-1300)
* Han Solo (Battle Of Yavin)
Jessika Pava

***Languages*** : **English** Français

**3**
Init
**Jessika Pava**
*The Great Destroyer*
Limited: 1

## Maneuver Chart

Maneuvers

*Jessika Pava, also known as Jess or Testor, as well as the Great Destroyer by droids, was a human female pilot of the Resistance during the war against the First Order. A native of the planet Dandoran, Pava was born in a time when the New Republic governed the galaxy, restoring democracy after decades of totalitarian rule by the Galactic Empire. Raised on the legends of Jedi Master Luke Skywalker, Pava was a great admirer of the Jedi who defeated Emperor Palpatine and became known as the best star pilot in galactic history.* read more

## Card Text/Abilities

While you defend or perform an attack, you may spend 1  or 1 non-recurring  from your equipped  upgrade to reroll up to 1 of your dice for each other friendly ship at range 0-1.

* Charge: 1▴

## Availability

* T-70 X-Wing Expansion Pack
* Resistance Conversion Kit (Pilot Cards and Dials Only)
JumpMaster 5000

***Languages*** : **English** Français

## Maneuver Chart

Maneuvers

*The JumpMaster 5000, also known as the JM-5K, was designed during the final years of the Galactic Republic. The bounty hunter Dengar flew a modified JumpMaster 5000 during the Galactic Civil War, named Punishing One.* read more

## Available Through

* Hotshots and Aces Reinforcements Pack (Pilot Cards Only)
* Punishing One Expansion Pack
* Scum and Villainy Conversion Kit (Pilot Cards and Dials Only)

## Pilots

* •Dengar
* •Manaroo
* •Tel Trevura
* •Nom Lumb (JumpMaster 5000)
* Contracted Scout
Insatiable Worrt

***Languages*** : **English** Français

## Card Text/Ability

Add  slot.

During the End Phase, you may recover 1 additional shield or .

 +3 Hull
 −1 Shield
 −1 Energy

## Card Text/Abilities

Add  slot.

During the End Phase, you may recover 1 additional shield or

 +3 Hull

 −1 Shield

 −1 Energy

## Deckbuilding

* Scum
* C-ROC Cruiser

## Availability

* C-ROC Cruiser Expansion Pack
* Huge Ship Conversion Kit
Gideon Hask (TIE/ln Fighter)

***Languages*** : **English** Français

**4**
Init
**Gideon Hask**
*Inferno Two*
Limited: 1

## Maneuver Chart

Maneuvers

*Gideon Hask, nicknamed "Gid," was a human male native of the planet Kuat. During the Galactic Civil War, Hask served as a soldier and starfighter pilot before joining the ranks of Inferno Squad—an elite commando unit of the Galactic Empire.* read more

## Card Text/Abilities

While you perform an attack against a damaged defender, roll 1 additional attack die.

## Availability

* TIE/ln Fighter Expansion Pack
* Galactic Empire Conversion Kit (Pilot Cards and Dials Only)

## See Also

* Gideon Hask (TIE/in Interceptor)
* Gideon Hask (Xi-class Light Shuttle)
Hondo Ohnaka (Epic)

***Languages*** : **English** Français

## Card Text/Ability

During the System Phase, you may spend 1  and choose 1 friendly ship at range 0-1. Move 1 victory counter or scenario remote from is ship card to your ship card, or from your ship card to it's ship card.

Charges: 2

### Extended Legal :

No

***Hondo Ohnaka** was a male Weequay pirate and outlaw whose varied exploits garnered him notoriety and infamy throughout the galaxy. Over the course of Ohnaka's storied and decades-long career as the head of self-styled operations such as the Ohnaka Gang and Ohnaka Transport Solutions, he often became intertwined with the conflicts of his time. Although primarily self-serving, he provided crucial aid and assistance to his allies in the Galactic Republic during the Clone Wars, the Alliance to Restore the Republic during the Galactic Civil War, and the Resistance during the First Order-Resistance War. In addition to his prolific escapades, Ohnaka authored several books and inspired many outlaws to follow in his footsteps. read more*

## Card Text/Abilities

During the System Phase, you may spend 1  and choose 1 friendly ship at range 0-1. Move 1 victory counter or scenario remote from is ship card to your ship card, or from your ship card to it's ship card.

2

## Availability

* Trident-class Assault Ship Expansion Pack
Greedo

***Languages*** : **English** Français

## Card Text/Ability

While you perform an attack, you may spend 1  to change 1  result to a  result.

While you defend, if your charge is active, the attacker may change 1  result to a  result.

Charges: 1▴

### Extended Legal :

Yes

***Greedo** was a male Rodian bounty hunter who grew up on Tatooine in Mos Espa. During the Clone Wars, he was hired by the Trade Federation to kidnap Chi Eekway Papanoida and Che Amanwe Papanoida, the daughters of Chairman Papanoida, but was forced by the chairman to lead him and his son Ion to them. He was occasionally hired by crimelord Jabba the Hutt for various mercenary jobs, including the capture of Han Solo, who killed the luckless Rodian.*

## Card Text/Abilities

While you perform an attack, you may spend 1  to change 1  result to a  result.

While you defend, if your charge is active, the attacker may change 1  result to a  result.

* Charges: 1▴

## Availability

* Hound's Tooth Expansion Pack
* Scum and Villainy Conversion Kit
Greer Sonnel

***Languages*** : **English** Français

**4**
Init
**Greer Sonnel**
*Kothan Si*
Limited: 1

## Maneuver Chart

Maneuvers

*Greer Sonnel was a human female pilot and the personal assistant of Senator Leia Organa. Sonnel was a racer who piloted a purple RZ-1 A-wing interceptor, the Ossifrage. Sonnel suffered from bloodburn, a rare affliction that ultimately ended her racing career.* read more

## Card Text/Abilities

After you fully execute a maneuver, you may rotate your .
Kad Solus

***Languages*** : **English** Français

**4**
Init
**Kad Solus**
*Skilled Commando*
Limited: 1

## Maneuver Chart

Maneuvers

*Kad Solus was a Human male Mandalorian mercenary active during the Galactic Civil War.* read more

## Card Text/Abilities

After you fully execute a red maneuver, gain 2 focus tokens.

## Availability

* Fang Fighter Expansion Pack
* Scum and Villainy Conversion Kit (Pilot Cards and Dials Only)
Jam

Jam is one of the Actions available in the game.

Pilots can jam to conduct electronic warfare and confuse other
ships’ systems. When a ship performs the [Jam] action, it jams. A jamming ship is a ship that is attempting to jam by performing the following steps:

1. Measure range from the jamming ship to any enemy ships.
2. Choose an enemy ship at range 1, or at range 1-2 in the jamming ship's .
3. The chosen ship gains one jam token.

A ship is jammed if it has at least one jam token. Jam tokens are circular, orange tokens. When a ship becomes jammed, the player whose effect caused the ship to gain the jam token chooses for the ship to either remove one of its green tokens or break one of its locks. If either effect is resolved, it removes the jam token. If the ship does not have any green tokens or is not maintaining any locks, it remains jammed. (If there are multiple locks or tokens, the player who applied the jam token chooses which lock to break or green token to remove.)

After a jammed ship gains a green token or acquires a lock, the jammed ship removes that token or breaks that lock. Then it removes one jam token.

* Some special weapons inflict jam tokens instead of dealing damage.
* While a ship attempts to jam, it fails if no ship is chosen.
* Any abilities that cause a jammed ship to gain a green token or acquire a lock still trigger any effects that occur from resolving that ability even if the token is removed or the lock is broken. The jam token does not cause that ability to fail.
* If an ability instructs a ship to jam, this is different than performing a  action. A ship that jams without performing the action can still perform the  action this round.
* If a ship has multiple green tokens or locks, the player whose effect caused the ship to gain the jam token chooses which green token is removed or which lock is broken.