Creature Codex

<Blood Profiles---------------------- Very basic overview:

Vampires hit hard and fast, but ultimately regeneration is their best ability. They are constricted by vampirism requirements. Common vampires are biologically immortal, but disintegrate in sunlight. True vampires merely get heavily fatigued from being in direct sunlight.

Werewolves hit harder than vampires as well as having literal thickened skin. They aren't constrained by requirements to transfer lycanthropy. True werewolves are biologically immortal, but common lycans only age when in human form. Meaning they can prolong their lives, if they find a way to freely transform instead of being slaves to the moon.

Ghouls are literal predators to humans. As opposed to vampires that drink blood for sustenance and can leave the victim alive, Ghouls require human flesh which will almost definitely result in a fatality. Despite being physically weaker than vampires and werewolves, a ghoul's kagune is an effective weapon against them, if blessed.

Astraemon are basically the physical version of your worst demons, as well as your psyche and astrology sign being a lens to focus that through. This requires time, unlike the other races where near instantly, you have superhuman abilities. Ultimately, this race can be the strongest if it get to Awakened & Tempered status.

## Astraemon

A race oh demon, caused by the 'infection' of a humanoid from another Astraemon or exposure to a released substance of an Astraemon. Which causes the painful transmutation of a person, via creating a second soul from purely negative energy, a blank demon soul. Upon completion of this demon soul, your soul imprints on it. AKA Literally creating your inner demons. Worst part is you're new life is being a mindless demon, until you regain your senses and revert, or you're given a teardrop from a tempered Astraemon.

What makes this race so deadly, beyond the fatality rate of the transformation process (on humans) of 25%, is that it can go with any other race.

Astraemon Shifter:

* An Astraemon that's regained their sentience and can now transform between human & astraemon forms freely. Different ranks to this, have wide thresholds of power. Examples being a Tempered Omega, is only Equal to a Shifter Delta or incredibly weakened Alter Delta.
* Astraemon (Mindless), Astraemon (Conscious), Astraemon Shifter, Astraemon Beta, Astraemon Alpha, Astraemon Omega, Astraemon Delta, Astraemon Zeta. These are the marks of hierarchy, weakest to strongest, going left to right.
* Your strongest emotion when first becoming a Astraemon, will be your emotional trigger for your transformation. Yes this does include anger, meaning some Astraemons will be like Hulk or Super Saiyans.

## Vampire

The undead that some people hunt with a murder-boner and whilst others love and try to bone them. Capable of regenerating everything head to toe, so long as what cut them isn't blessed/holy in nature. Biologically immortal. The transfer of vampirism, has to be to someone who's of the opposite gender to the vampire to successfully turn someone. 'In order to make a vampire they must be a virgins, If you are not a virgin and die you become a ghoul (Failed Vampire, see below).'

### Failed Vampire:

* Zombie-like in appearance, slow moving, mindless, torn up grayish skin and high durability; and automatically sired to the vampire that turned them. These make interesting 'pawns' or minions that vampires sometimes use.

### Pseudo-Vampire:

* Infect someone with a true vampire's blood and transmit that infected person's DNA to a human and get a poor man's Dhampir! (Look under Human category) This is what millennium did to get their shitshow forces.

### True Vampire:

* A race/type of demon that can use it's 'shadows' like an extension of it's limbs. Biologically immortal. Can use the powers/abilities of the souls they've consumed, such as Seras using Pip as a familiar or Alucard using abilities of Alejandro & Rip van Winkle.

## Werewolf

Common Lycan

* These are the classic werewolves you're probably used to. Human until the moon hits their eye like a big pizza pie- you're afu-ucked~! Oh also these more often transform into wolf-like people/hybrids, as opposed to purely wolf or man.

True Werewolf

* True werewolves, are what The Captain, from Hellsing was. They can freely change from human to wolf to 'classic werewolf' form, even specifically as only specific parts transforming. Also a race/type of demon, but not undead, so holy stuff doesn't have any effect on them, instead Silver bullets or weapons are required. Biologically immortal.

## Ghoul

A humanoid species that are the predators of humans, consistently being 4 - 7 times physically stronger. With the ability to produce liquid muscle-like predatory organs, that can be as hard as enamel. As well as the inability to eat normal food, only being able to eat human flesh or ghoul flesh. They are able to drink water, coffee and presumably tea.

### Ghoul Variants

#### One-Eyes Ghoul:

* Ghouls that are the resulted union of a male ghoul & female human. With the opposite roles not being possible, because the female ghoul's body would consume the baby. If that wasn't nasty enough, the human mother will have to eat human flesh to sustain the baby, or it will eat her for nutrients.
	+ Oggai Ghoul (From the Tokyo Ghoul wikia):
		- As a new race of one-eyed ghouls they have the previously unheard of ability to choose either to activate one or two kakugan at once. Each enhanced to be superior trackers and adept ghoul exterminators. Kichimura compares them to Ken Kaneki, the original prototype on which they are all based. In battle, their rinkaku kagune were shown to be much longer, thicker, and capable of generating stronger and heavier blows than that of most ghouls.

#### Quinx Surgery:

* A regular human but given a restrained kakuhou organ via surgery. This being restrained by quinique steel frames, restricting the Quinx's ghoul abilities. Quinx have a gray sclera (white part of the eyeball) when activating their single kakugan.
* When Quinx are made from a human, they retain their ability to eat normal food. In addition, their kagune will react the same way as a regular ghoul.

## Human

Humans have come a long way in the year 2075. Ghouls were introduced as an invasive species to America in 2073 alongside vampires & Astraemon so, the fact that 2 years later there actually is any humans left is astonishing.

### Human Element

#### Sol Human:

* Humans augmented to derive energy from sunlight. Giving them infinite energy on a sunny day, if not for overheating. Such a level of energy generation does however allow them to heal themselves faster. But with this edge comes the reverse edge: they are effectively regular humans when not in sunlight. This is why other augmentations accompany this one, such as ones that save the energy gathered for later.

#### Agua Human:

* These are humans who have opted for a undersea life. Their genetics and physical forms have been augmented towards swimming, as well as passively gathering oxygen form seawater. Other boosts include incredibly thickened skin and
* Underwater colonies have been formed, from people with this augmentation.

#### Holy Mountain:

* Human augmented to destroy vampires, werewolves and by default Astraemon, from the holy alignment these people posses. Super strength, speed, agility, stamina all with blessed weapons. Typically being on par with true vampire & werewolves, these 'paladins' are under the command of members of Aureva's Religion.

#### Dhampir:

* Upon the union of a male vampire & human female, dhampirs are made. These mixes of undead and living, makes a unique sort of undead. More similar to a werewolf in the sense that a transformation occurs under a condition. With Dhampirs though, in this world, once their hunger gets to extreme levels, they take on a more aggressive form resembling a gargoyle.
* They have no weakness to sunlight. But do age, just slowly. They can live off of regular food or blood, but when entering the 'gargoyle state' they will prefer blood to food.

## Worldwide Expansion

### Fanged Quinx:

* These are the Quinx, who have become and/or sired by a vampire. This also includes Quinx that have been turned werewolf, but such a creature is incredibly rare.

### Augmented Vampires:

* Augmented humans, that get turned into vampires. Note: Sol Humans turned vampire can't benefit from that augmentation. Agua Humans turned, will however greatly benefit from being turned vampire.
* In a hilarious twist, strength, speed & healing augments should not work when turned, but they do! Just a lot less effective. About 10 times less effective, but that's still 10% faster than a normal vampire.

### Leviathans:

* Astraemon that in an attempt to combat the rapid increase in energy through their body, proportionally expand in size, but ultimately make themselves into Astraemon with less than 1% chance of returning to human form. If they do, they'd be truly unique.

### Vaewolves:

* The abomination force, that is nearly unstoppable. Getting stronger over time, biologically immortal, strengthened under a full moon, strengthened by rage and resistance or immunity to methods that kill their parent species. The only real way to kill something like this, is with an even higher supernatural force, such as a Awakened or Tempered Astraemon.

### Chimera:

* A creature consisting of 2 or more races. Resulting in true monsters before any god or person, such as the Vaewolves mentioned above. Can't be everything at once though, because of natural restrictions on being certain races, preventing you from being the other. Augmentations can be added to these creatures, though most would be ineffective, except for the Sol & Agua modifications.

### Chaos Behemoth:

* Instead of 3 or more, here's everything at once. Life finds a way in fucking deed, since these are also Astraemon Leviathans. Artificial processes were involved in making a Chaos Behemoth, but the result is technically a thing that can naturally happen. It's just really rare at a 0.0045% chance.