Demolition Devices

* **Game Notes:** A blaststick is treated like a grenade for purposes of determining damage, except they cannot be thrown. Damage is cumulative if more than one blaststick is used.
* **Source:** Adventure Journal 15 (pg. 187)

### Blaststick Detonator

* **Type:** Electric explosives detonator
* **Model:** TasCorp Detonator Model 3E
* **Skill:** Demolitions
* **Cost:** 200cr
* **Availability:** F
* **Source:** Adventure Journal 15 (pg. 187)

### Detonite

* **Type:** Common Detonite
* **Scale:** Speeder
* **Skill:** Demolitions
* **Cost:** 500cr per cube
* **Availability:** 2, R
* **Damage:** 1D
* **Source:** Rules of Engagement - The Rebel SpecForce Handbook (pg. 68)

### Detonite Tape

* **Type:** Adhesive explosive strip
* **Model:** Merr-Sonn Munitions Compound Flex-5 Detonite Tape
* **Scale:** Character
* **Skill:** Demolitions
* **Cost:** 1,500cr (per 5m strip)
* **Availability:** X
* **Difficulty:** 10
* **Blast Radius:** 0-0.5m
* **Damage:** 3D
* **Source:** Gundark’s Fantastic Technology (pg. 44), Rules of Engagement - The Rebel SpecForce Handbook (pg. 69)

### Lowickan Firegem

* **Type:** Natural explosive
* **Scale:** Walker
* **Skill:** Demolitions: Lowickan firegems
* **Cost:** 45,000cr each
* **Availability:** 4, X
* **Blast Radius:** 0-50/100/300
* **Damage:** 8D/6D/4D
* **Game Notes:** Lowickan firegems, when exposed to high-levels of the type of radiation found in starship reactor cores, detonate in a massive explosion (3D minutes of exposure is normally necessary for detonation). A firegem causes 1D of radiation damage after the first hour, increasing the damage by +1D for each additional hour of exposure unless handlers are wearing proper radiation gear.
* **Source:** Gundark’s Fantastic Technology (pg. 45), The Truce at Bakura Sourcebook (pg. 139)

### Merr-Sonn Shaped Charge

* **Type:** Shaped charge
* **Model:** Merr-Sonn Munitions Pre-shaped Detonite Charge
* **Scale:** Character or Speeder
* **Skill:** Demolitions
* **Cost:** 200cr
* **Availability:** 2, R
* **Difficulty:** Moderate
* **Damage:** 2D per charge (plus applicable bonus)
* **Game Notes:** Successful use of the shaped charge increases the explosion’s damage by +2D.
* **Source:** Gundark’s Fantastic Technology (pg. 45-46), Pirates & Privateers (pg. 44-45), Rules of Engagement - The Rebel SpecForce Handbook (pg. 68-69)

### Mesonics Shaped-Charged Explosive

* **Type:** Shaped-charged explosive
* **Model:** Mesonics Focalized Explosive
* **Scale:** Character or Speeder
* **Skill:** Demolitions
* **Cost:** 2,500-3,000cr
* **Availability:** 2, R or X
* **Damage:** 10D
* **Game Notes:** When the explosive is set, reduce the *Strength* dice of the target by -1D.
* **Source:** Gundark’s Fantastic Technology (pg. 46)

### Plasticine Thermite Gel

* **Type:** Controlled pyrotechnic explosive
* **Model:** Gatrellis Plasticine Thermite Gel
* **Scale:** Character
* **Skill:** Demolitions
* **Cost:** 1,000cr per kg
* **Availability:** 2, X
* **Damage:** 20D for a full kg per round, 2D per hundred grams per round; three rounds burning time for 0.50kg application
* **Game Notes:** Ignition by detonator can be achieved by remote relay. Thermite gel can be shaped, molded, or stretched, and a full kg can cover up to 20 square meters. A character must make a *demolitions* skill roll to correctly set the gel; the difficulty is based on how reinforced the target is (light doors require only a Very Easy total; reinforced bulkheads could require a Very Difficult total).
* **Source:** Galaxy Guide 11: Criminal Organizations (pg. 84), Gundark’s Fantastic Technology (pg. 46), Pirates & Privateers (pg. 45), Rules of Engagement - The Rebel SpecForce Handbook (pg. 69)

### Thermal Well

* **Type:** Baradium meltdown device
* **Model:** Alliance-manufactured Thermal Well
* **Scale:** Character
* **Skill:** Demolitions
* **Cost:** Not available for sale
* **Availability:** 4
* **Blast Radius:** 0-1
* **Damage:** 10D
* **Game Notes:** Mishaps - such as rolling a “1” on the Wild Die - indicate premature explosion.
* **Source:** Rules of Engagement - The Rebel SpecForce Handbook (pg. 70)