Eclipse

### Color

Midnight Blue with Silver accents (Symbolizing the night sky and the fleeting visibility during an eclipse)

Eclipse follows the three D's: Discretion, Discipline, and Decisiveness. They believe in getting the job done efficiently, without questions, and always ensuring that their employer's interests are upheld - as long as the price is right. They maintain a neutral stance in global affairs, making them an unpredictable wildcard in any conflict.

### Identity

Eclipse is an enigma in the mercenary world, never seen but always felt. Known for their silent tactics and swift operations, they move like a shadow, ensuring their presence is known only after their objective is completed. They are remnants of special forces teams from disbanded or failed states, brought together by a shared understanding of warfare's evolution in a rapidly changing world.

### History

Founded by the renowned "Specter", a former Navy Seal commander, Eclipse quickly rose to prominence after a series of high-profile operations that showcased their strategic brilliance and martial prowess. Their efficiency has made them a favored choice for governments, corporations, and other entities looking to execute covert operations or resolve complex problems. The organization is very exclusive, but they keep an eye for talent for those who can greatly bring profit to the clan as a whole.

### Perk: Bounty

A bounty is a good way to get someone killed, either to remove them from the leaderboard, teach them a lesson, or have some gear removed from them. Considering this is their profession, however, every hit contract has to involve Eclipse. Any attempt to begin an assassination costs 10 Eclipse tokens, which has to be given to staff. This is valid both for Eclipse mercs as well as unaffiliated. Other factions cannot actively participate in a bounty of the sorts - doing so would cause a war.

Eclipse operatives can easily buy the tokens from their shop, but unaffiliated survivors have to get the blessing of the guild and purchase the tokens from them. Depending on relations with them, this can be cheap, or extremely expensive, as they have total control over the prices they charge. Fortunately, each operative operates more or less independently, so even if one denies a unaffiliated survivor from undertaking a bounty, another may be more amenable.

Whenever a contract is accepted, staff or an eclipse member will announce in the intel channel that a mark has been placed on a player. The assassin gets the right to kill the target at any time, so long as the target is aware of their presence and has had at least 5 seconds to react, unless the target reacts in a hostile way, which begins the fight.

While Eclipse may infiltrate it once per day to complete a contract, unaffiliated survivors are not allowed to ambush a target in their faction HQ.

The contract remains active as long as either the assassin or the target has been killed as a result of the confrontation. Any deaths outside of the confrontation between the target and the assassin does not affect the contract. If the assassin is killed as a result of the battle, then the contract is considered failed, and additional tokens have to be spent to make another attempt - at which point the process starts over.

Bystanders can defend a target if they so wish, but this exposes them to being attacked by the mercenary.

## Eclipse Special Rules

**Faction member cap**

Eclipse can only have up to four members.

**Buy-in membership**

Unlike other factions, Survivors who want to join Eclipse do so not by proving themselves like with other factions. Instead, they have to gather 50 dollar bills and 100,000 copper, then make a ticket in Discord, where they will fill out the standard application. If accepted, a staff member will take the money.

**No weekly objectives**

Unlike other factions, Eclipse do not have weekly objectives.

**KOS rules**

Whenever an Eclipse mercenary get a contract on a target, they have to announce it on PDA (tag the target). Doing so allows them to kill a target by announcing their presence first. If a survivor has an active contract on their head, they are allowed to kill all Eclipse members after announcing their presence, for as long as the contract is active. Anyone wishing to do so and present at the moment of a fight may defend the target contract, but they expose themselves to be shot as well.

**The job will be done, no matter what**

While actively working on a contract, Eclipse mercenaries are immune to fear, and do not have to value the lives of anyone standing in the way of their payday.

**Loosely affiliated**

Eclipse members can opt to work together or independently. They cannot work against each other, however.

**In for the money**

Eclipse is not a political faction. They cannot start a war, and factions cannot start a war against them.

**No faction safehouse**

Mercs do not get access to a faction HQ. They must build their own safehouse and will have a vendor placed nearby. Two Mercs can choose to take the same safehouse, but they agree that everything stored inside it belongs to the owner of the safehouse.

**Infiltration**

Every Eclipse mercenary can infiltrate a faction HQ or a player safehouse once per day if it helps them progress their contract (IE, kill another player or raid a HQ while helping a faction in wartime). Regardless of whether they are accompanying another merc or a raid group, they do not get additional entrance in a day.

**Gun for Hire**

As their faction title implies, Eclipse operatives are the only members of a faction that can be hired as mercenaries to participate in a war, and are treated as having the same rules as unaffiliated helping a faction during wartime. Wartime KoS rules and the hiring process is done independently. If only one mercenary is hired during wartime, then only that merc can KoS and be KoSed. They must announce their affiliation publicly.

## Trading

Items they have available for sale:

*Note: Item availability may depend on leadership and/or your relationship with them.*

## References

1. ↑ https://discord.com/channels/1115275511476789289/1151089778381570048