Abyssal Blade

Item

Lore

Old Abilities

Changelogs

**Abyssal Blade** is an item purchasable at the Main Shop under Weapons. However, it can only be completed with items from the Secret Shop.

## Additional Information

* The item's attributes grants the following additional bonuses:
+ 220 health and 1 health regeneration.
+ 10 main attack damage to  heroes.
+ 7 main attack damage to  universal heroes.

## Abilities

Overwhelm  ▶️

**Ability**
Target Unit
**Affects**
Enemies

Stuns a target enemy unit for 1.6 seconds.

Pierces Spell Immunity.

**Cast Range:** 150**Stun Duration:** 1.6

 35
 75Modifiers []
Strong

NOTES

* Upon cast, the caster is ordered to attack the target.

* The effect is instant despite the visual effects.

* Triggers  Bash's cooldown upon cast.

* Can be cast on  Couriers.

Bash  ▶️

**Ability**
Passive
**Affects**
Enemies
**Damage**
Physical

Grants melee heroes a 25% chance on hit to stun the target for 1.2 seconds and deal 120 bonus physical damage. Bash chance for ranged heroes is 10%.

**Melee Proc Chance:** 25%**Ranged Proc Chance:** 10%**Damage:** 120**Stun Duration:** 1.2

 2.3
Modifiers []
StrongAbility Draft Notes:
Fully stacks with  Time Lock,  Bash of the Deep and  Greater Bash.

NOTES

* Does not stack with the bash of  Skull Basher or other Abyssal Blades.
	+ Does not stack with  Bash of the Deep,  Greater Bash or  Time Lock either. If any of these are present, Bash cannot proc.

* For multiple items with the bash ability, only the one that has been continuously the longest in the inventory works.

* The proccing attack first applies the debuff, then the damage.

* The bonus damage is considered as a conditional attack damage bonus.
	+ Although the attack damage bonus values are not displayed in the HUD, it is still considered and directly added to the wielder's attack damage.
	+ The attack damage bonus values are not considered by critical strike and cleave.
	+ However, it is considered by lifesteal, and it can be reduced only by flat reductions (e.g. damage block).
	+ Since it is considered bonus attack damage, it is not affected by percentage-based attack damage bonuses or reductions.

* Adds an average of 30 and 12 damage to every attack for  melee and  ranged heroes respectively.

* Does not work against wards and buildings, but works against allied units.
	+ Clones cannot use Bash.

* Bash uses pseudo-random distribution.

* Goes on cooldown when  Overwhelm is cast.

* Bash uses a custom cooldown system. It is neither displayed on the item icon when procced, nor is affected by cooldown manipulation.

Damage Block

**Ability**
Passive
**Affects**
Self

Grants a 60% chance to block 70 damage from incoming attacks on melee heroes, and 35 damage on ranged.

**Proc Chance:** 60%**Blocked Damage (Melee):** 70**Blocked Damage (Ranged):** 35

NOTES

* Damage Block uses pseudo-random distribution and has the following properties:
	+ When multiple different sources proc on the same attack, the one with a higher value takes priority. However, multiple sources of the same value stack multiplicatively.
	+ Does not work against damage from wards sources (e.g.  Death Ward etc.).
	+ Does not reduce physical damage from abilities, except for these abilities.

## Tips

* Use Overwhelm to interrupt the enemy heroes' channeling such as  Town Portal Scroll or any channeled abilities like  Freezing Field.
* Although sometimes optional, it is best to buy items that grant attack speed which procs Bash more.
* Since the Bash pierces spell immunity, it is best used when facing heroes with spell immunity (e.g.  Juggernaut or  Lifestealer). The active ability also has a guaranteed 2-seconds stun that also pierces spell immunity.
* Be careful when facing heroes with skills/items that applies strong dispel (e.g.  Aphotic Shield or  Dark Pact), it is best to use abilities with silence or mute to compensate this.

## Gallery

* Using Abyssal Blade
* Bashed

## Recent Changes

Main Article: Abyssal Blade/Changelogs

VersionDescription

7.34

* Increased attack damage bonus from 30 to 35.

7.33

* **Item cost** changes:
	+ Reduced  Vanguard cost from 1825  to 1700 .
	+ Increased  Recipe cost from 1550  to 1675 .
	+ Total gold cost remains at 6250 .
* Reduced  Overwhelm stun duration from 2 to 1.6.
* Reduced  Bash stun duration from 1.5 to 1.2.

7.32e

* Increased attack damage bonus from 25 to 30.