Ending

These are the **endings** of the *Baldi's Basics* series that correspond to the decisions made by the player before they complete the games.

So far, *Baldi's Basics Classic* and *Baldi's Basics Birthday Bash* have two endings. All of the demos and *Baldi's Basics Plus* have one ending each. *Baldi's Basics Classic Remastered* has the most endings of them all, having a whole twelve endings. This adds up to a total of 21 endings in the series.

## List

### Games

#### *Baldi's Basics Plus*

* Hide-and-Seek
* Challenge Mode

After completing floor 3 and pressing the button in the elevator, the player will enter an empty room, presumably Baldi's Office. There are some balloons and a desk. Behind the desk, Baldi is standing there and is singing to the player.

Just a few seconds later, the screen starts to corrupt and the song will become super accelerated. The game switches to a distorted and randomly-colored version of the `BadSum` screen with text saying:

**BALDI\_ENDING.EXE HAS**

**ENCOUNTERED AN ERROR(S):**

**18 - UNFINISHED**

**153 - PLACEHOLDERS\_IN\_USE**

**99 -**

**FAKE\_ERRORS\_THAT\_DONT\_LOOK\_R**

**EAL\_AT\_ALL**

**Please read NULL for more info.**

After completing any of the challenges, Baldi's quote "*WOW!*" will play and an image with Baldi giving a realistic thumb and a message appears saying:

Wow, you did it! Baldi gives your

performance a up! See if you can

win them all!

After a few seconds, the screen goes black and the game sends the player back to the title screen.
#### *Baldi's Basics Classic*

* Normal ending
* Alternate ending

    The **normal ending** will end with the message, "**CONGRATULATIONS!!!! YOU WON!**" and have Baldi standing by the chalkboard like the title screen of the game, but with a simplified color palette. Null speaks to the player for a brief moment, saying, "*Wow, great job... Please try and do worse though I need t- \*Glitching\**". The game closes after he finishes speaking.

    The **alternate ending** (also known as the **secret ending** and the **true ending**) is found if the player gets all 21 questions wrong on all 7 notebooks. A tip to get the alternate ending is to stall Baldi by collecting notebooks every few minutes or so, because collecting them quickly makes Baldi move faster.
Upon touching the final exit, the player is teleported just outside of Baldi's Office, in front of a texture that says "**You Won! There's room for improvement though... Go see Baldi in his office for some tips!**" Behind the text, the player can see a Baldi head frowning. Upon entering Baldi's Office, Null speaks to the player for a bit before the game crashes. It is very difficult to obtain this ending as Baldi moves super fast.

#### *Baldi's Basics Birthday Bash*

* Normal ending
* Null

The way to reach this ending is very similar to the normal one in *Baldi's Basics Classic*. However, in this game, the player has to reach the exit door in the cafeteria last because the cafeteria exit will appear after the other three exits are reached.

After reaching the last door, Gotta Sweep, Playtime, Baldi, Principal of the Thing, It's a Bully, Arts and Crafters, and 1st Prize surprise the player, and Baldi then invites them to blow out the candle on top of the cake.

Once the player blows out the candle, the entire Schoolhouse will become dimly lit, and the rest of the characters will float up to a similar height to the player, but they will not be interactive or be able to move at all. The player will be able to float over the floor to leave the elevator platform, and on either side of the top of the cafeteria, there will be an entrance to a hallway that leads to the glitched school that is located above the Schoolhouse.

There will be an ambience of extremely rapid ruler slaps at random intervals and volumes, though Baldi is not the source of the sound. Two of the glitched rooms contain salmon colored notebooks that function normally, though they play a strange remix of Baldi saying "*1*" forwards and reversed over and over, which also sounds like the "Learn" track. Obtaining these notebooks will not affect the game, but the notebook counter will increase. After the player gets a problem wrong, a pitched-down version of Baldi saying "*You need to collect two notebooks before you can use these doors.*" will be heard.

One of the glitched rooms leads to the puzzle room, and once the player enters the correct number of `Baldloon`s, a wall will open to reveal a room with a circle of chairs and a chalkboard, and Baldi saying "*WOW!*" can be heard. When the player enters the room, the game will begin to spawn red `Baldloon` that come out of the walls and follow the player around, making a glitchy noise. `DSCI\_0000 posters` will also begin appearing on random walls.

    As the player attempts to escape the glitched school, more and more red `Baldloon`s will appear. After a few minutes, if the player collects 9/9 notebooks, red `Baldloon`s will keep appearing at a very fast speed that the player will have difficulty moving, and may possibly glitch up to the ceiling of the hallway. After a certain amount of time passes, a dark "Thank you!" screen will appear, and the player will only be able to close the game.

     Null can be found in the Principal's office, able to be reached after the schoolhouse turns dark if the player uses the Teleportation Teleporter or types **53045009** on the You Can Think Pad in the glitched school. He is once again surprised by the player's wit and intelligence in finding him but is disappointed that they have not destroyed the game yet. He warns them again that something bad will happen if they do not destroy it, and the game crashes.
#### *Baldi's Basics Classic Remastered*

* Classic Style
* Party Style
* Demo Style
* NULL/Glitch Style

Before Null is defeated

Both normal and alternate endings are same as in *Baldi's Basics Classic*.

After Null is defeated

In the normal ending, Null's voice won't play upon reaching the final exit, leaving the screen in silence.

In the secret ending, Baldi will stand near the desk and teach the player subtraction problems, especially negative numbers.

Before Null is defeated

While both normal and Null endings are similar to *Baldi's Basics Birthday Bash*, red `Baldloon`s will remove tiles if they come in contact with them in the normal ending. After 3 minutes or longer, the normal ending screen in Classic Style appears. Then, the screen is shortly covered with candle textures, randomly colored and resized "**THIS IS YOUR FAULT**" text, and a crying Baldi texture taken from the rare game over screen.

There are two secret endings, which one is the same as "*Birthday Bash*", while the other one is an altered version. If you let the `Baldloon`'s spawn, and then go to Null, he starts screaming at the player about why they didn't destroy the game, as he told them to do so.

After Null is defeated

After entering the glitched school and using the Dangerous Teleporter to go down and enter the Principal's office, Baldi will be there and play "Baldi's Funtime Song" for the player to listen to, as a surprise. If the player lets the red `Baldloon`'s spawn, and then go to Baldi, his interactions are the same as the regular secret ending, unlike Null.

Before Null is defeated

If the player answers all math machines, they will have to answer 6 bonus questions, where the math machine you got the 7th notebook from doesn't count. When solving the last math machine, it will produce a Portal Poster. Using this item near the Safety Scissors poster shows a tiny hallway. In the hall, there is a ladder that lets the player enter Baldi's Basement.

In Baldi's Basement, after solving a little puzzle and entering a faculty room with the shrink machine, Null will appear and tell the player to destroy the game, until he figures out why they are still playing, as to "*figure out the story and the lore!*".

After Null is defeated

After entering the room with the shrink machine, Baldi will open the door of his shrink machine and ask for the player's help to test it by pressing a button. After the player presses the button, the machine will run, but it ends up with an explosion. Baldi returns looking messy after the door opens and says that the machine still needs repairing.

NULL Style

After throwing an object at Null 10 times, the player will be teleported into a black hallway, connecting to mystman12's Office. After reading the book provided on a desk, Null will appear. He starts telling the player one last time to destroy the game, however, at the end of his speech, he starts intensely glitching out and eventually disappears. Null gets removed from the game after that, along with every trace of his existance, except for one new appearance in the rare game over screen, that can only show up once.

Glitch Style

After throwing the object at red `Baldloon` 10 times, the later is same as the Null Mode, but the only difference is that instead of Null, `Me` will appear and he will thank the player for playing his game.

"*Thanks for playing my game.*"
### Demos

#### *Baldi's Basics - Field Trip demo: Camping*

    This ending appears to be a winning screen when the time runs out while the player survives by constantly putting logs into the campfire. When this happens, it will say "**Wow-time, you won!**" and the final score will be displayed. This is where the player gets some rewards based on their score. It also plays a little jingle that is similar to the title screen. However, the jingle plays in a rather different tone.

#### *Baldi's Basics Full Game Early Demo*

        After collecting all 8 notebooks and entering the functional elevator, a look of Baldi's face but up close will appear, and congratulate the player saying,

"*Congratulations! You beat my demo!*"
Although, for whatever reason, Baldi's voice is glitched out, somewhat similar to the sound of a radio losing signal. After Baldi's speech, Baldi's mouth remains open, and it, his nose, eyes, and eyebrows turn completely black.

After 0.1-0.8 seconds, the game closes.

#### *Baldi's Basics Kickstarter Exclusive Demo*

After completing the third floor in Hide-and-Seek, once the elevator's intermission screen closed up, the player will be brought to an empty but infinite black room with Baldi solely idling. Turning around or pressing spacebar to look back, there is a message which reads:

Some day, you will get the

satisfying, canonical, and exciting

ending that you deserve.

Today is not that day.

When looking at Baldi again after 3 seconds later, Baldi begins to dab, with excessive vibrating across the player's screen, accompanied by a loud bass-boosted sound. Then, the game automatically closes.

This ending was also used in *Baldi's Basics Plus* prior to V0.3, but the game sent the player back to the title screen, instead of closing the game. Also, Baldi seemed darker because of the new lighting system.

#### *Baldi's Basics - Challenges Demo*

It has the same Challenge Mode ending, but not including Baldi's "*WOW!*" quote. Also, the game will not automatically send the player back to the title screen, so they have to press the "**Main Menu**" button to go back.

## Trivia

### General

* In almost all games, the endings look mysterious and end with distortions and glitches.

### *Baldi's Basics Plus*

* The Challenge Mode's ending text has a grammatical error. The phrase "**an** up" is misspelled as "**a** up".
* There were some differences prior to V0.3.3:
	+ The ending room's floor acronym used to be "**F3**", but it was changed to "**YAY**" in this version.
	+ Baldi appears right after reaching the last elevator. Since this version, he will show up when the Dance music plays.
	+ A tape player was standing above the desk of Baldi's Office in a version of *Baldi's Basics Plus*, but since the player couldn't move or use any item to move themselves, it went obsolete.
	+ In the Challenge Mode's ending, there was a "**Main Menu**" button at the bottom in the screen after completing a challenge, instead of the player being taken to the title screen after a few seconds.

### *Baldi's Basics Classic*

* Prior to V1.2, the normal ending had the pre-V1.3 skybox behind it. Since this version, the skybox has been replaced with a white color.
* In V1.3, — the version where the alternate ending was added — there was an error in the game's coding where the game closes when Null begins to speak.
* In earlier versions of the game prior to V1.2.2, the normal ending image lacked the dialogue audio of Null, leaving the game to close after a few seconds. This was changed in V1.3.
* While it seems impossible to get 21 questions wrong without Baldi reaching a speed that the player has no chance of escaping, V1.3 makes it so that Baldi's speed only permanently increases if at least 1 question is wrong per notebook, instead of each incorrectly answered problem making him faster.
* Through hacking in the alternate ending, it is possible to see the stamina bar, inventory, and the text floating high above the school outside the map boundaries. Since they do not show up in the HUD in the alternate ending, they are located here. The inventory and text can even be cycled through.
* Baldi is missing an eyebrow in the normal ending image due to the compressed color palette and the Baldi image seems to be slightly stretched.
* In the alternate ending, by opening the scene in Unity, a hidden thank you message from mystman12 himself can be seen. It reads as:

Note that the word "horribly" is misspelled as "horrily" and there are missing punctuation marks. The message mentioning the game being poorly compiled references that they need to decompile the game to see it. This Easter egg was also briefly mentioned by mystman12 in the second *Baldi's Basics Classic* Lost Bits video.
### *Baldi's Basics Birthday Bash*

* It is confirmed that the alternate ending does not exist in *Birthday Bash*, when the player gets all 21 (27 including the notebooks in the glitched school) questions wrong.

## References

1. ↑ "*Yeah, I don't think I'll beat it first try, but uh... If I d-if I do beat it first try, I'll like-I can at least try going for the true ending, which is, obviously something else I also haven't done yet.*" - Livestream archive 8:10-8:18
2. ↑ "*So in the current version of the game the alternate ending closes the game prematurely. This was due to a simple logic error I made in the code. So to anyone who wants to try and get that ending, you might want to wait for 1.3.1. Again, sorry, should have tested more thoroughly.*" - mystman12. June 1, 2018. Twitter
3. ↑ "*Actually, yeah, I think there might be, 'cause I can't find anybody talking about it online, at least from what's little googling I've done. But there is a hidden thank you message in the game. I'd be surprised if no one's found it yet, but like I said, I- I did a little bit of googling and I can't seem to find any- uh, anyone who has mentioned anything about it.*" - Baldi's Basics Classic LOST BITS (ft. The Developer!) | Unused Content [TetraBitGaming] 9:39~10:00
4. ↑ "*I will spare everyone and confirm that nothing different happens if you get all of the math problems wrong in this version of the game.*" - mystman12. April 3, 2019. Twitter