recursal/Fanatic-Fandom huggingface dataset:
The Algorithm

Mission
 Faction
 Boss 1

Hop into a Story Mission called **The Algorithm**, and play solo or in up-to 5-player online co-op. Rogue AI-Magnus, ISIC, is dead set on rebooting the universe. It is up to the Battleborn to take down and debug this war machine. Earn  Credits and collect Loot Packs for all kinds of awesome procedurally generated Gear and customize your hero’s Loadout.

## Mission Tips

### H3NCHM4N

H3NCHM4N will spawn near to the beginning and will be pretty easy to deal with, but will create a copy of himself. Use range and hide behind things when he attacks since he'll attack with bolts which can do massive damage if they hit you.

### GEOFF

Geoff seems to be a bit easier than the other bosses, since you can just do damage once you've cleared the other enemies. You'll need to stand on the unlocks to spawn the bug spray which will block his upgrades "enhancements" from continuing. He'll drop a rare Loot Pack.

### Galactic Emperor

The Galactic Emperor isn't really considered a Boss, but I found him to be pretty much harder to deal with than the other "Bosses". You'll need to deal damage to him quickly since he'll drop down and heal while he summons 3 micro copies of himself, which is a pain if you're not aware that he can heal from basically no health to full if you're taking your time. Destroy the frozen shield and take him out ASAP.

### ISIC Magnus

You'll fight against ISIC (Magnus version) who can be quite rough to deal with. Use some Gear that will help you recharge your shields, since one of the slam moves depletes your entire shield. Target one of the single feet and once you've destroyed it ISIC will drop down in the middle for a moment so you'll get some critical attacks if you attack quickly. Once you've brought him down to 1/4 health, he'll pop out of the machine and just be the head, floating around, which is pretty easy to deal with.

## The Story

Ghalt: A rogue Magnus AI has seized control of one of their old Bliss settlements, and they've called us to help clear it out.

Kleese: Psh! Nothing we can't handle. Apropos of nothing, did the UPR metion a name?

Ghalt: Yeah, actually. ISIC.

Kleese: Oh! Well then, heh! We're all going to die! Lovely.

Here we go! It's us against the craziest... deadliest... most insaney-ist AI the Last Light Consortium ever produced! Hoohoohoo... this is gonna SUCK, make no mistake. Get going.
ISIC: Attention, minions! My douchebag sensors are going all kinds of bonkers...
Mellka

**Mellka** is one of the Eldrid Heroes in Battleborn.

## Bio

Born as a refugee, **Mellka** was raised and trained among an aggressive Eldrid commando group known as the Vigilant. Proficient at several combat styles, but prefers exotic weaponry such as her biologically-active Eldrid gauntlet, now permanently fused with her left hand.
Ambra

**Ambra** is one of the Jennerit Heroes in Battleborn.

## Bio

**Ambra** long served within the Jennerit Silent Sisters - priestesses who weaved secrets of the stars into prolonged life called "Sustainment". Betrayed by Rendain, Ambra now fights with the Battleborn, healing her allies and devastating foes with localized solar anomalies.
Shardjumping

**Shardjumping** is the most common and lucrative theft in the remaining universe. As stars are put under duress in a Darkening process, they exude waves of energy which coalesce into plasmite crystals (aka " Shards") when they pass through certain particles or atmospheres. These shards are highly charged with energy, and therefore, are prized where resources are low. Rogues are very adept at tracking shard formations and beating other claimants to those shardfalls. Or just taking the shards from someone else.
H3NCHM4N

Mission
 Faction

**H3NCHM4N** is one of the mini Bosses you face in the Story Missions of Battleborn.

## Strategy

**H3NCHM4N** will spawn near to the beginning and will be pretty easy to deal with, but will create a copy of himself. Use range and hide behind things when he attacks since he'll attack with bolts which can do massive damage if they hit you.
Structures

Use  Shards to purchase buildable tactical **Structures** which are located strategically around the map. These Buildables can then be upgraded using Shards to make them more efficient and more resistant to enemy attacks. Buildables will be available to purchase again approximately 20 seconds after they’ve been destroyed.

## List Of Buildables

* Automatic Turrets - Turrets have different types of offensive armaments and will attack any foe in sight, enemy minions and Battleborn alike.
* Healing Stations - The Healing station will regenerate health over time in an area around the station for the team who purchases it.
* Accelerators - Accelerators give a speed boost to friendly Battleborn and minions when passing next to them.
* Super Minions - Super Minions can be purchased in the team’s base and are well worth the Shards. Their ability to sustain and deal more damage than other minions adds additional firepower to your team.
* Drones - Build attacking or defensive drones to help your aggressive or defensive stance, choose also bubble drones to keep you sustained in the fight.
Ghalt

**Ghalt** is one of the United Peacekeeping Republics Heroes in Battleborn.

## Bio

Former Peacekeepers officer and capable commander Captain Trevor Ghalt wields his charisma and shotguns with equal effectiveness. As one of the first among the factions to call for unity against the Varelsi, Ghalt is considered the first Battleborn.
Attackers

The **Attackers** Class is one of the Hero types in Battleborn. Charge into the fight with a variety of offensive Battleborn heroes. Throw punches, slice ‘em up, blast ‘em down, or break out the big guns.

## List Of Attack Heroes

Rath, Deande, Phoebe, Whiskey Foxtrot, Mellka, Thorn, Marquis, Oscar Mike, Benedict, Caldarius, El Dragón, Orendi, Shayne & Aurox, and Ghalt.
Thorn

**Thorn** is one of the Eldrid Heroes in Battleborn.

## Bio

Teshka Elessamorn -- nicknamed "**Thorn**" for her short temper -- was the last aelfrin child of her homeworld before it was darkened by the Varelsi. Thorn ranges the jungle-wilds of Ekkunar and beyond with her bow "Kreshek" and her battle-honed skill with advanced Eldrid "magic."
Meltdown

Each team has to march waves of their minions to their death at the chompers at the ends of lanes on the map. Sounds like fun, right? Think of it like a homicidal robotic sport. You score points for every minion who throws themselves into the incinerator and the team with the most scrap metal, wins. Teams of heroes must guide their minions as they march to their death at the center of the map. Points are scored for every minion who throws themselves into the incinerator, and the team with the most points wins.

## Key Mode Tips

A couple keys to owning a **Meltdown** map, according to the Gearbox team:

1. Owning the supply buildable underneath the bridge in the center of the map is key to controlling the match
2. Maintain the logistics buildables at the choke points on your team’s end of each lane. They can make the difference between an organized retreat and a team wipe.
3. The large  Shard clusters spawn every 2 minutes. Make sure you own those areas so you can control the map via buildables
4. Just because the enemy team beat you to the half way mark doesn’t mean the match is a lost cause. Their chomper locations will move further back, making it much harder for them to score and easier for your team to catch up.
5. Minion waves spawn once per minute. Keep track of the match timer and it will give you an edge on hitting the other team’s minions before they can respond.
Minion Robotics

The L.L.C. are comprised of dozens of guilds and corporations - with the most notable of these being **Minion Robotics**. In a universe where combatants are running low, Minion Robotics positioned itself to become the "premier provider of custom-built – and cost effective – war machines for every need in the modern military campaign." They have become the dominant, if not monopolistic, crafter of death-dealing droids, ships, and weapons. Their products (including minions, sentries, and buildable battlefield augmentations) are in high demand from every corner of the rapidly-shrinking universe.

**Minion Robotics** has been around for nearly 500 years, and for most of that time was led by the Magnus CEO, ISIC. During the Great Severance, ISIC left Minion Robotics to seek other "interests." For a brief stint, the CTO of Minion Robotics, Gunnar Kleese, took over as CEO. Well, at least for a few hours until it became painfully apparent that no human could perform the complex administration needed for optimal efficiency.
Attikus

**Attikus** is one of the Jennerit Imperium Heroes in Battleborn.

## Bio

Slave. Laborer. Greatest warrior among the Jennerit underclass – the Thralls. All his life, Attikus’ been told what to do, shoved into the deepest mines of Tempest and kept down. Thanks to an experimental biotech harness, this already-imposing brute was given the one thing the Jennerit didn’t expect: Intelligence. The only thing more dangerous than a huge, imposing beast with an axe to grind against his oppressors... is a smart imposing beast with an axe to grind against his oppressors.

Attikus’ attacks are largely close-range damage with a chance of draining enemy shields – so only engage up-close if you must. Otherwise, keep your distance!
Sawhorse

The sawhorse is used to cut logs into usable pieces. In order to be available for crafting in the sawhorse logs must be placed in a timber stockpile. It is rendered obsolete by the Circular Saw, but not immediately, since without the carpenter perk **sawhorse** provides more billets per log than the Circular Saw.

Horizontal and vertical : 4 X 3

Rotation : No

## Recipes

### Church

  1×Wooden marker |  2×Flitch
 1×Nails
Rath

**Rath** is one of the Jennerit Imperium Heroes in Battleborn.

## Bio

Verod **Rath** is not a vampire, though he gets that a lot. Rath is a master bladesmith and swordsman of the Jennerit Empire, once a member of the Keepers of the Blade - the elite guard of Empress Lenore. Rath is deeply focused on the art of battle, applying his three energy blades with lethal efficiency.
Magic: Legends Wiki/Section 3

Guides

* How to play guide for Magic: Legends

Videos

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Galactic Emperor

Mission
 Faction

**Galactic Emperor** isn't really one of the mini Bosses, but is hard enough to be considered one that you face in the Story Missions of Battleborn.

## Strategy

The **Galactic Emperor** isn't really considered a Boss, but I found him to be pretty much harder to deal with than the other "Bosses". You'll need to deal damage to him quickly since he'll drop down and heal while he summons 3 micro copies of himself, which is a pain if you're not aware that he can heal from basically no health to full if you're taking your time. Destroy the frozen shield and take him out ASAP.
Oscar Mike

**Oscar Mike** is one of the Peace Keepers Heroes in Battleborn.

## Bio

A discarded clone soldier from a long-forgotten war, **Oscar Mike** is a capable front-line fighter, engaging enemies at range with his assault rifle, cloaking for quick exits from tight spots, and inspiring allies with his... unconventional personality.
Artifacts

**Artifacts** are a form of equipment in *Magic: Legends* and are one of the key ways to customize character loadouts.

*This article is a stub. You can help Magic: Legends Wiki by expanding it.*

## Artifact types

### Lesser Artifacts

These tend to be small trinkets and oddities that provide benefits in the form of passive character buffs. A player can slot three Lesser Artifacts to augment their planeswalker. An example of a Lesser Artifact is the Arcane Talisman, which provides a buff of +12.5 Utility Recharge Potency at level one, reducing the cooldown length of a player’s Utility class ability.

### Greater Artifacts

This type of Artifact represents something more powerful and the effects that come with them reflect that. Greater Artifacts provide passive buffs, but they also introduce triggered abilities, which are effects that activate as the result of a player’s actions. A player can choose to design a deck around one of these effects or select Artifacts that fit the playstyle they’re already comfortable with. Players can slot two Greater Artifacts.

An example of this would be the Demonic Contract, which at level one heals the player for 10% of their health upon sacrificing a summoned creature. Simultaneously, the strongest creature the player controls gains 3 seconds of Greater Might.

### Legendary Artifacts

Reserved at the highest level of power is the Legendary Artifacts. These are much like Greater Artifacts, however, they provide effects that can more dramatically impact the battlefield or augment a player’s deck. Only one Legendary Artifact can be slotted in the player’s loadout, so players must weigh their power choices to complement their deck according to their preference.

For example, when a player slotted with level one Boots of the Vinewood casts a creature spell, they deal 25 damage to foes between themselves and each creature they currently control. Affected foes are then rooted for 0.25 seconds.

A list of Legendary Artifacts can be found on the List of Artifacts page
Cryptic Studios

*This article is a stub. You can help Magic: Legends Wiki by expanding it.*

**Cryptic Studios** is an industry leader in the development of free-to-play massively multiplayer role-playing games on PC and console. They bring popular properties to life with innovative gameplay mechanics, gorgeous graphics, and impressive sound to create an engaging and immersive player experience.

In June 2017, they announced *Magic: The Gathering MMO*.
Gravesite

The gravesite is where you'll bury corpses. All you must do to designate an area as a grave place is select it as an option at the graveyard blueprint desk. Digging out a grave will use durability on your shovel. Each grave can take two decorations, one grave fence and one grave marker and each decoration will effect the  of the graveyard as a whole.

The number of positive modifiers to  a grave can benefit from is based on the number of  and  on the corpse buried there. A grave's positive score cannot exceed the number of , any modifiers added beyond that point will have no effect. Modifiers can be gained through decorations but also from the corpses themselves, attempting to remove a  when none are available will cause a corpse to gain an intrinsic +1. For more information on corpse rating see corpse and for more information on preparing corpses see the morgue location page.
Magic: Legends Wiki/Section 1

Welcome to the Magic: Legends WikiWelcome to the Magic: Legends Wiki
The Magic: Legends guide for Wizards, Soldiers, Clerics and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

We are currently maintaining 330 pages (35 articles).

About Magic: Legends

Cryptic Studios is developing a new free-to-play, action MMORPG based on Magic: The Gathering, the acclaimed strategic card game.

Experience stunning visuals and sound as Magic is brought to life in this next generation MMORPG. As a Planeswalker, you explore amazing worlds, combat powerful creatures, and meet the legendary beings that shape the fate of the multiverse.[Read more...]
Shayne & Aurox

**Shayne & Aurox** is one of the Rogue Heroes in Battleborn.

## Bio

Bound by an uneasy alliance, this 16-year-old, boomerang-slinging punk and her companion omnidimensional horror are one of the Rogue's best brawler teams. Formidable on their own but fearsome together, Shayne and Aurox fight for nobody but themselves, and like it that way.
Magic: Legends Wiki

Welcome to the *Magic: Legends* Wiki
the *Magic: Legends* compendium by the players, for the players.
We are currently maintaining 330 pages (35 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

Basics

* How to play
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About

An ancient force moves in the darkness and it’s up to you to walk the planes and gather the power needed to fight. Choose your path through the planes, collect spells to create powerful spell hands, and control the chaos of battle as you fight to save the Multiverse from its greatest threat yet.

**Developer:** Cryptic Studios**Publisher:** Perfect World Entertainment**Genre:** MMORPG**Mode:** MultiplayerPlatforms and Release dates
**Open beta**: March 23, 2021
**Full release**: Late 2021

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Magic: Legends Wiki/Top section

Welcome to *Magic: Legends* Wiki
The Magic: Legends guide for Wizards, Soldiers, Clerics and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Magic: Legends

Cryptic Studios is developing a new free-to-play, action MMORPG based on Magic: The Gathering, the acclaimed strategic card game.

Experience stunning visuals and sound as Magic is brought to life in this next generation MMORPG. As a Planeswalker, you explore amazing worlds, combat powerful creatures, and meet the legendary beings that shape the fate of the multiverse.

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Objectives

Work towards the  **Objectives** in Battleborn; reach  Checkpoints and find  Credits. Every Story Mode episode and Competitive Multiplayer Mode has a distinct objective to meet and not doing so may cause you to fail the episode or match. In Story Mode, be sure to follow the  yellow diamond which points towards the next objective. In Competitive Multiplayer, the loading screens and animated tutorial at the beginning of a match display the objectives. Getting kills is great, but it’s working towards the objective that turns the tide of a match.
Battleborn Wiki/Section 2

**Quick Navigation Basics**

Getting Started
Game Mechanics
General Tips | Game Modes
Story Missions
Incursion
Capture
Meltdown | Game Lore
List Of Heroes
Factions
Gear

**Heroes of Battleborn**

BeatrixAlaniKid UltraPendlesErnest

Shayne & AuroxWhiskey FoxtrotKelvinKleeseEl Dragon

AttikusGalileaDeandeGhaltToby

MellkaAmbraISICBenedictReyna

CaldariusOscar MikeThornOrendiBoldur

PhoebeMontanaMikoMarquisRath

**Check out Game Screenshots**
Varelsi

The Varelsi is an enemy type in Battleborn, and a main part of the story line.

## Story

The Varelsi is a band of enter-dimensional beings that paired up with Rendain in order to take over the universe and pull all the stars into the void. They collect all the stars except for Solace, and the remaining life in the universe travels there to protect it.
Race

*This article is a stub. You can help Magic: Legends Wiki by expanding it.*

**Race** is expected to be one of the determining characters' attributes in *Magic: The Gathering MMO*. The original card game included dozens of different races, both humanoid and non-humanoid. This is expected to continue.

## Races

* Elves
* Human
* Merfolk
Magic: Legends Wiki/Flex section

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Rodney

*This article is a stub. You can help Project Genom Wiki by expanding it.*

Rodney is a female NPC in the Puzztech area in the Ark. She plays a part in some quests.

# Quests

She loses a communicator in the quest Next and requests you to find it. You can find her communicator next to the tree on the right side of the Limping Moth.
How to play guide for Magic: Legends

*This article is a stub. You can help Magic: Legends Wiki by expanding it.*

This page will be a guide for playing *Magic: The Gathering MMO*.

## Overview

*This section should cover the basics of gameplay.*

## PvE

*This section should cover aspects of gameplay unique to the PvE experience.*

## PvP

*This section should cover aspects of gameplay unique to the PvP experience.*
Implants

*This article is a stub. You can help Project Genom Wiki by expanding it.*

In *Project Genom*, the player is initally awakened from a cryodream and cannot be classified as a human being. They must progress their character towards becoming either human, mutant or synthetic.

Rather than the typical game mechanic of allocation points to attributes such as strength, agility, stamina, intelligence, perception and endurance, the game has players investing points in their system of internal organs.

Each system provides access to active and passive skills for humans, mutants or synthetics, but to access these skills a player needs to invest a certain amount of points. These points are obtained when applying particular **implants** which can be developed and replaced to get more points and more skills. In this way, each internal can be improved by acquiring either active or passive skills.

While the choice of human, mutant or synthetic upgrades is up to the player, starting down any one path very often leaves no way back to the other two. Through his or her choices, the player changes the balance of his/her body parts, thus becoming more and more like a human, mutant or synthetic.

An implant allows for up to 3 chips.
Gavon Deniz

Race
 Location(s)

**Gavon Deniz** was the Benalish lord of Alric's Landing in Shiv. Deniz brought with himself to Shiv several troops of soldiers, claiming they would help the Ghitu people.

## Diplomacy

### Goblins

Deniz made a deal with the goblin king Omek, trading him several crates of Benalish swords in exchange for a few hundred goblins. After the weapons shipments arrived, Omek decided to cut off the trade, claiming the weapons were "no good"-- they made the "lowest of the low" look greater than their king because they were too shiny. However, Omek rescinded the throne hastily before he could cut trade relations off with Deniz.

The goblins acquired through the trade were pressed into military service or imprisoned in the Mana Rig cave. Those pressed into service unsuccessfully raided the Ghitu settlement of Old Onkoom.

### Dragons

Deniz met the red-haired planeswalker, who helped him frame Darigaaz. Using an artifact she brought, he cornered Darigaaz in his lair and put him in an unconscious state. Meanwhile, the red-haired planeswalker used an artifact to control the dragon Keltaz, causing him to attack some Benalish soldiers. Later, Deniz killed several goblins who might have heard him discussing the conspiracy, including Squee, who didn't stay dead for long.

Deniz had Darigaaz framed for the deaths of his soldiers and burst into a Shivan Council meeting ordering Darigaaz's immediate arrest on that charge. Consequentially, Deniz found himself in the favor of Kyashatar and his brood.

## Mana Rig

With the path to the Mana Rig secured, Deniz captured the contraption and activated it so he could start producing powerstones. Squee led Darigaaz, Adeliz, and the *Magic: Legends* planeswalker in a campaign to reclaim the Mana Rig. The machine produced several Thran artifact creatures that overwhelmed his forces, and the *Magic: Legends* planeswalker dispatched him at the rig's helm.

## Succession

The lord of Alric's Landing was succeeded by his son Markolf Deniz.

## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 *Magic: Legends*. Perfect World. Accessed 25 Mar 21.
2. ↑ 2.0 2.1 2.2 2.3 *Magic: Legends*. Perfect World. Accessed 26 Mar 21.
3. ↑ 3.0 3.1 *Magic: Legends*. Perfect World. Accessed 27 Mar 21.
List of Artifacts

* note - this list is a work in progress. Please contribute if you possess any artifacts not on the list.

### Legendary Artifacts

 Whip of Erebos | When a creature you control dies for the first time, it ressurects with **28**% of its hitpoints and gains **Lifelink**. That creature gains **Lesser Haste** for **5.25** seconds and loses 5% of their max hitpoints every second. | +12.5 Soulsteal Potency | +1 second of **Lesser Haste** for each Sorcery spell in your deck
Resurrection of a Dinosaur

*This article is a stub. You can help Project Genom Wiki by expanding it.*

 Reward | Rare Warlock Jacket, Rare Lone Ranger Jacket, Unique Reaper Rifle, Unique Oracle Pistol

Resurrection of a Dinosaur is a story mission recommended for level 20 in the Harbinger. It's part of Chapter 1: Awakening and Chapter 2: Tincan.

# Task(s)

* Find **1** Support Processor
* Find **1** Speech Analyzer
* Find **1** Frame
* Find **1** Controller
* Find **1** Power Adapter
Avalon

*This article is a stub. You can help Project Genom Wiki by expanding it.*

**Avalon** is a planet with a hostile, vicious environment. You will often find yourself in a situation where you’ll have to fight for your right to live and for the survival of humankind. Without your help, there may be no future at all. So grab your weapon and defend your race or your personal interests.

## Known Locations

  Harbinger Airlock Ark Outskirts Ark Surroundings Avalon Creta Cryo Unit Harbinger Hound Lair Lame Moth Medical Unit Prologue Puzztech Starsheep The Hole The Obelisk
Project Genom Wiki/Bottom section

What is *Project Genom*?

*Project Genom* is a sci-fi mmorpg which will let you participate in the battle for the survival of humanity. Having destroyed Earth, humans have found a new home and a seemingly happy life on Avalon. But Humans are not the only ones who have found Avalon. What has attracted the mysterious Almer to this planet? More evolved, powerful and united, they destroy human forces wherever they clashed. It seemed there was no hope left, but the tides of time bring new heroes, and you have a chance to become one! Defend your race and stand up for what you believe in! Feel the new power that Humanity will come to possess, with Project Genom.

Project Genom is a one-of-a-kind shooter with a sophisticated role system that enables you to create very unique characters. Whether you are going to stand up for Humanity’s right to live with powerful, mental abilities and diverse firearms, or if you prefer to slam into the enemy’s ranks for close combat; whether you want to excel in trade or seek adventures; whether you intend to fight solo or gather a team – it's completely up to you!

*Project Genom* Wiki

AboutThe gameThe developersThe wiki

Help WikiGeneral HelpGetting StartedEditing pagesNew pagesMoving pagesBasic imagesLinks

Joining inRegisterCommunity / How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

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	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
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Project Genom Wiki

Welcome to the Official *Project Genom* Wiki
the official *Project Genom* compendium by the players, for the players.
We are currently maintaining 1,188 pages (196 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

Useful Links
AvalonNPCsArmorBestiaryCraftingEnemiesItemsLocationsQuestsSkillsVehiclesWeapons

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*Project Genom* Links
Official pagePublisher

What is *Project Genom*?

*Project Genom* is a sci-fi mmorpg which will let you participate in the battle for the survival of humanity. Having destroyed Earth, humans have found a new home and a seemingly happy life on Avalon. But Humans are not the only ones who have found Avalon. What has attracted the mysterious Almer to this planet? More evolved, powerful and united, they destroy human forces wherever they clashed. It seemed there was no hope left, but the tides of time bring new heroes, and you have a chance to become one! Defend your race and stand up for what you believe in! Feel the new power that Humanity will come to possess, with Project Genom.

Project Genom is a one-of-a-kind shooter with a sophisticated role system that enables you to create very unique characters. Whether you are going to stand up for Humanity’s right to live with powerful, mental abilities and diverse firearms, or if you prefer to slam into the enemy’s ranks for close combat; whether you want to excel in trade or seek adventures; whether you intend to fight solo or gather a team – it's completely up to you!

*Project Genom* Wiki

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Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Skills

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In character progression, groups of **skills** are known as "directions". There are 12 directions, each consisting of at least 6 skills. The 12 directions include:

* Weapon
* Armor
* Equipment
* Crafting
* Upgrades
* Research
* Loot
* Devices
* Transport
* Sidekicks
* Building
* Space
Merchant John

*This article is a stub. You can help Project Genom Wiki by expanding it.*

Merchant John is a male NPC located in the surroundings of the Ark.

You can trade with him.

He sells the following items:

* Raider Shoulderpads
* Raider Jacket
* Raider Bracers
* Raider Gloves
* Raider Hood
* Raider Pants
* Raider Boots

* Specter Pistol
* Moray Rifle
In the Name of Truth

*This article is a stub. You can help Project Genom Wiki by expanding it.*

 Reward | Upgraded Spectre Leggings

In the Name of Truth is a secondary mission recommended for level 19 in the Ark Surroundings.

To trigger it, you have to stay put near Lada Fans.

# Tasks

* Reach an agreement on the documents with Tina.
* While discussing with Tina, you get two choices:
	1. Tell me about this paper and I'll get it.
		+ Find Tina's Book.
		The book drops from Daredevils.
		+ Bring the book to Tina.
	2. Name your price.
		+ TBA
* Contact Lada via radio.
Multiverse

*This article is a stub. You can help Magic: Legends Wiki by expanding it.*

The **Multiverse** is the near-infinite number of different planes. Nobody really knows how many planes there truly are. Urza for one believed that there is a finite number of planes, merely more than can ever be counted in the combined lifetime of every being in existence. However another source notes that the multiverse is "boundless".Technically this is not a contradiction. As an analogy, Earth's surface does not have any bounds, but it is still finite.</ref>

## References

1. ↑ *Planeswalker*
2. ↑ Wizards of the Coast. (July 25, 2008.) “You Are a Planeswalker”, magicthegathering.com, Wizards of the Coast.
Lost Fastener

*This article is a stub. You can help Project Genom Wiki by expanding it.*

Lost Fastener is a quest recommended for level 2 in the Ark Surroundings.

## Description

My sudden appearance from the belly of the ventilation duct seems to scare the technician working they to death. The poor fellow not only fell of the ladder but lost some screws. Perhaps it would be better if I help to pick them up.

## Task(s)

Collect the screws from the floor (total of four)

## Reward(s)

EXP: 168

Credits: 34

Items: Raider Shoulderpads (Requires Tactics 2; Armor 3-4 Shield 8-13 Energy 13-26 Weight 6)

## Tips/misc

The screws look very similar to hockey pucks and are exclusively found on the ground, so keep your eyes peeled. The low amount of lighting in the area makes finding them rather difficult, especially with the fourth screw.

## Walkthrough/SPOILERS

To acquire the quest interact with the puck just left of the ladder base that Engineer Lancer is standing on.

### First Screw

From the quest acquisition spot (facing Engineer Lancer and the wall) turn left (about 135 degrees) until you can see some railing. The puck is in front and to the right of it. It's also halfway between Engineer Lancer and the three stacked orange cylinders next to an NPC working on one of the large fans.

### Second Screw

From Engineer Lancer turn right (about 160 degrees) until you spot an upright yellow canister/barrel. Head towards it, and to your right there should be 3 upright metal/chrome canisters/barrels and a fourth that's on it's side. Another screw is just on the other side of the fallen canister/barrel trying to hide under the trolley thing.

### Third Screw

From Engineer Lancer Head north (90ish degrees left) on your map toward the area marked "Cyro Unit" on your map. Stop about halfway between and turn left about (90 degrees). There is a open area with two upright yellow canisters/barrels next to the far wall. Halfway between you and those two canisters/barrels is a "bridge" like formation in the floor. The screw is near the left side of your end of this "bridge" but is not actually on it.

### Fourth Screw

Head back to the area marked "Cyro Unit" until you're next to the giant red light on the wall where a wall fan should probably be. To your left (90ish degrees) there should be a large doorway. Head toward it but don't go through it. The final screw is very sneakily hidden in the shadow of the corner on the doorway's right. You won't find it outside of dumb luck or foreknowledge.
Huxley

*This article is a stub. You can help Project Genom Wiki by expanding it.*

Huxley is a NPC in the Ark Surroundings, who can be found right outside, when the player is running down the ramp a bit, until the tentacles rising from a huge crevice can be seen. He needs help in the quest "Fear of the Unknown", a quest recommended for level 12.
Mysterious Events

*This article is a stub. You can help Project Genom Wiki by expanding it.*

 Reward | Rare Warlock Pants, Rare Marauder Pistol

Mysterious Events is a research mission recommended for level 10 in the Harbinger.

## Task(s)

* Find a file with translation
	+ This file can be found in the Lost Cave, in the desert area filled with desert raiders.
NeuronHaze

*This article is a stub. You can help Project Genom Wiki by expanding it.*

**NeuronHaze** is a young Russian game development studio, consisting of experienced developers from all over the world gathered together to create their own games. The first big project of the studio is the MMORPG *Project Genom*, which successfully passed GreenLight and is currently in the active development phase.
Prologue

*This article is a stub. You can help Project Genom Wiki by expanding it.*

The Prologue is where you start the game after creating your character. Once you leave it, you'll never be able to go back to it.

Be sure to pick up the starting gear offered here. If you happen to miss it, you can still pick up a full set of level 1 armor and level 1 weapons at the trader vendors in Ark (which is the next area you will find yourself in). These vendors are located just north of the Airlock.
Project Genom Wiki/Top section

Welcome to the Official *Project Genom* Wiki
the official *Project Genom* compendium by the players, for the players.
We are currently maintaining 1,188 pages (196 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

Useful Links
AvalonNPCsArmorBestiaryCraftingEnemiesItemsLocationsQuestsSkillsVehiclesWeapons
Lift

## Summary

The Lift is one of the most vital rooms in Pixel Starships. It's a 1x1 Room that allows you to transport your crew vertically up and down your ship. When crew goes into the room, they cannot be damaged as the Lift is impossible to target. Placements of your Lift is very important as too many or too little can cause a massive hold up when your crew tries to use the Lift. Upgrading your lifts makes them faster and your crew won’t need to wait as long. It is very important to upgrade your lifts when using a Qtarian Ship and Oracle Ship.

## Lifts and Crew

Lifts let your crew move everywhere where the lift extends. Sometimes, Lifts can seem too short to be able to transport crew, but if placed correctly, your crew will preform a crawling animation and move to the room. Below are some examples of what will allow your crew to use and get off the lift.

## Strategy

### Lift Tactics

Lifts should always be on a ship, especially if your using the Qtarian Ships and Oracle Ships. You Lift shouldn't be too far right or too far left either as that can cause a long crew holdup. Instead, put the lift near the middle so each side is somewhat equal distance away from the lift. Also, NEVER EVER leave a powered room that is not reachable by any crew.

### Other Tactics?

If the enemy has one main lift and alot of repair crew, your boarders (if you use the Teleport) can have a real easy time picking the crew off one by one due to the slow release of crew. Note that all crew waiting for the lift will ignore any enemy boarders and repairs if their AI doesn't tell them to.

There also is another advanced tactic with Service Vents. If you have alot of crew holdup and want to save your crew you can do this tactic. The vent allows your crew to be safe while waiting for the lift.

Lifts can also be used as cheap Service Vents, just make sure the Lifts aren't connected to another Lift.

## Upgrade Data

* Fully Upgrading One Lift Will Cost 6,567,225 .
* It Will Cost A Grand Total Of 197,016,750  To Max Out Every Lift At Level 11.

## Statistics

Statistics

**Non-Powered Rooms**

**Armor / Corridors**

**Armor** • **Small Beacon** • ****Lift**** • **Service Vent**

**Support Rooms**

**Bridge** • **Command Center** • **Computer Room** • **Fleet Council** • **Laboratory** • **Gym** • **Zaki Dragon Gym** • **Galaxy Gym** • **Academy**

**Crew Rooms**

**Bedroom** • **Extra Crew Rooms**
Railgun

Statistics

## **Summary**

The Railgun is a 3x2 weapon room that can be built on the Medium Weapons Platform. The Railgun takes quite a bit of time to reload, but the payoff is a massive burst of damage capable of instantly destroying rooms like the Shield Battery.

## **Usage**

### **In Combat**

The Railgun is a burst fire weapon, with long reloads and high damage. With the highest damage out of the three Medium Weapon rooms, the Railgun can be useful when attacking heavily Armored rooms, especially with its 2 AP Damage. However, it does struggle to deal hull damage once a room is destroyed due to its low System Damage.

### **When To Use**

When to use the Railgun really depends on individual playstyle. The Laser Blaster has much better overall DPS, but when targetting a heavily armored room, the Railgun can be the better option. This becomes more are more apparent near the end-game, where commonly targeted rooms have 4-8 Armor blocks around them.

### **AI**

AI for rooms like the Railgun is relatively straightforward. As long as the Railgun’s AI is targeting the same rooms in conjunction with the other weapons on a player’s ship, it should be fine.

### **Crew Interactions**

The Railgun is buffed with the Weapon  stat on crew. The reload reduction formula applied when the Railgun is buffed can be found here.

## **Gallery**

* Exterior of the Railgun on Federation Ships, Qtarian Ships, and Pirate Ships.
* Exterior of the Railgun on Visiri Ships, Gray Ships, and Ardent Protector Ships.
* Exterior of the Railgun when destroyed.
* The Railgun's destroyed sprite.
* Slug Bullets fired from the Railgun.

* The Slug bullet animation when the Railgun fires.

**Powered Rooms**

**Weapon Rooms**

**Laser Rooms:** Mineral Mining Laser • Kias Phaser • K Blaster • Photon Phaser • Plasma Discharger • Particle Discharger • Laser Blaster • Photon Disruptor • EMP Cannon • Ion Cannon

**Ballistic Rooms:** Bolter • Minigun • **Railgun**

**Missile/DOA Rooms:** Missile Launcher • Multi Missile Launcher • Hangar • Teleport • Small Weapons Platform • Medium Weapons Platform

**Defensive Rooms**

**Defends Via Damage:** Anti Craft Laser • Security Gate • Gas Trap • Zaki Tentacle Garden • Disintegrator Gate

**Defends Via Support:** Shield Generator • Shield Battery • Med Bay • Toilet • Android Studio • Visiri Mechbay • Radar

**Defends Via Dodge:** Engine • Fusion Drive Engine • Cloak Generator

**Reactors**

Small Reactor • Fusion Reactor • Coal Reactor
Explorer

*This article is a stub. You can help Project Genom Wiki by expanding it.*

An unusual announcement, so to say. It may be a lure for simpletons as well as an invitation to a very profitable enterprise. It is necessary to find everything out in advance to avoid getting trapped.

## Reward

* EXP: 1,758
* Credits: 586
* Armor: ???
Armor

## Summary

The Armor (Block) is one of the most vital rooms for defense in Pixel Starships. Armor takes up a 1x1 Space, is Indestructible, and serves as a barrier to your crew in regards to movement. Armor when placed, reduces system and hull damage done to the room on all 4 sides of it, not diagonal. This placement of armor is incredibly important as it can greatly increase your survival rate when done right.

## Armor Blockage

So what does Armor really do? Well Armor reduces all damage done to the room it's protecting by a certain percentage. This includes things like:

* Any Damage Dealing Bullet/Laser Hitting The Room
* Penetrator Missile Hull Damage
* Ultra Dismantle Damage

## Armor and Crew

Armor can block crew from moving into a certain room. Here are a few pictures showing what will work and what won't work to allow crew movement:

## What To Armor

Armor placement is an incredibly advanced and hard to learn subject in Pixel Starships. To get you started, here is a list of rooms you NEED to armor:

* Coal Reactor
* Toilet & Medical
* Anti Craft Laser
* Any Weapon Room
* Shield
* Teleport
* Engine & Fusion Drive Engine

Here are Rooms that should be armored if you have room:

* Security Gate
* Android Studio & Visiri Mechbay
* Reactor & Fusion Reactor

Here are Rooms that DO NOT EVER need armor:

* Any Support Room
* Any Resource Room

## Upgrade Data

* Fully Upgrading One Armor Block Will Cost 2.95 Million .
* It Will Cost A Grand Total Of 132.75 Million  To Max Out Every Armor Block At Level 11.
* Armor Reduction Stacks Additively.

## Statistics

Statistics

**Non-Powered Rooms**

**Armor / Corridors**

****Armor**** • **Small Beacon** • **Lift** • **Service Vent**

**Support Rooms**

**Bridge** • **Command Center** • **Computer Room** • **Fleet Council** • **Laboratory** • **Gym** • **Zaki Dragon Gym** • **Galaxy Gym** • **Academy**

**Crew Rooms**

**Bedroom** • **Extra Crew Rooms**
Diseases

*This article is a stub. You can help Project Genom Wiki by expanding it.*

Traveling around the world, you may catch a **disease**. A disease affects an organ and begins to block gradually active and passive skills dependent of this organ, and casts additional effects on the character.

If you can’t find a cure, the disease will progress, affecting nearby organs, and can destroy the organism altogether.

However, strange though it may sound, players will almost always have a chance to cure a disease and even make use of its effects. It is up to you whether to treat a disease without losing any skills and organs or to experiment with it.
Fear of the Unknown

*This article is a stub. You can help Project Genom Wiki by expanding it.*

Fear of the Unknown is a quest recommended for level 12 in the Ark Surroundings. The player is getting this quest from the NPC Huxley, who can be found outside of the Ark.

## Description

From a conversation with Huxley, I learned that he needs help with some things like tentacles sticking out of crevices. The nature of this phenomenon is not clear, and his partner has apparently drifted in his mind. It does not sound very promising, but I'm sure to get down to bed-rock.

## Reward(s)

* EXP: 1,911
* Credits: 382
* Armor: ???
Creta

*This article is a stub. You can help Project Genom Wiki by expanding it.*

Creta is a zone located at the east of the Ark Surroundings. The name has not been yet translated to English.

It leads to The Wall and Ark Surroundings (which can be reached through road or the river).

# Mobs

* Nanny Trog
* Young Trog
* Slider Larvae Alpha
* Daredevils
* Gregor Polonaise
* Lost Droid (lvl19)

# Trivia

* The original name in russian is spelled "слита", pronounced "Creta".