Pyke/LoL/Gameplay

de:Pyke/LoL#tab-**Lua error in Module:Translator at line 21: attempt to call field 'arguments' (a nil value).**

## Ratings

```
           <div class="stat-wheel" data-values="**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**" style="width:250px;">
```

### Difficulty

<div style ="cursor:help;" title="This champion has a difficulty rating of **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.">[[File:Champion\_difficulty\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.png|link=|160px]]

## Base statistics**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).****Edit**

 Health<span id="Health\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="Health\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource Unhandled

 Health regen.<span id="HealthRegen\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="HealthRegen\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource regen. Unhandled

 Armor<span id="Armor\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="Armor\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Attack damage<span id="AttackDamage\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="AttackDamage\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

 Magic resist.<span id="MagicResist\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="MagicResist\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Crit. damage**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**% ( ×  **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**)

 Move. speed<span id="MovementSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).** <span id="MovementSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**}
 Attack range<span id="AttackRange\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Attack speed

Base AS**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
Attack windup**Expression error: Unexpected < operator.**% (mod. **Expression error: Unexpected < operator.**)

AS ratioN/A
Bonus AS<span id="AttackSpeedBonus\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**%

Missile speed**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Unit radius

 Gameplay radius**Expression error: Unexpected < operator.**
 Selection radius**Expression error: Unexpected < operator.**

 Pathing radius**Expression error: Unexpected < operator.**
 Auto radius**Expression error: Unexpected < operator.**

## Special statistics

* ARAM
* Nexus Blitz
* One For All
* Ultra Rapid Fire

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

## Recommended items

* Summoner's Rift
* Jungle
* Howling Abyss

## Abilities

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**Info**

### Targeting input

Passive

Notes
* Game elements that increase health based on the champion's health (e.g **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 219: attempt to call field 'arguments' (a nil value).**) will increase the health before getting converted by *Gift of the Drowned Ones*, thus granting increased <span style="color:**Script error: The function "keyword" does not exist.**;">bonus AD.
* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** and  Grievous Wounds take effect after *Gift of the Drowned Ones's* healing cap.
* **Pyke's** *Grey Health* does not have a time limit, and will stay on his <span style="color:**Script error: The function "keyword" does not exist.**;">health bar until **Pyke** leaves enemy vision or dies.
* Since **Pyke's** **maximum** health cannot be increased, *Gift of the Drowned Ones* reaches the upper cap of <span style="color:**Script error: The function "keyword" does not exist.**;">60% of **maximum** health at <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="(0.6\*(**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\*(x-1)\*(0.7025+0.0175\*(x-1)))-80)/8" data-values="" data-values1="☂" data-values2="☂(0.6\*(**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\*(x-1)\*(0.7025+0.0175\*(x-1)))-80)/8" >(0.6\*(**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\*(x-1)\*(0.7025+0.0175\*(x-1)))-80)/8 (based on level) <span style="color:**Script error: The function "keyword" does not exist.**;">**bonus** attack damage.
* Amount of attack damage granted from list of items that grants health, converted with *Gift of the Drowned Ones*:

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**Info**

## Damage type

### Sub-type

Spell damage

Physical

## Counters

### Projectile

Blocked

See Notes

Notes
* **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** and **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** will only block the charged ability.
* **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).** can be used during the cast time and *Bone Skewer* will affect enemies at the new location.
* **Pyke** can still use summoner spells besides **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).**, and **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).** / **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).** while hurling the harpoon but he cannot perform any other action.
* The following table refers for interactions while **Pyke** is  channeling:

 Attacking
 Abilities
 Movement
 Items
 Disabled
 Interrupted by
 Consumables
 Spells
 Interrupted by
- Silencing effects

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**Info**

### Targeting input

No Target

Notes
* When **Pyke** is hidden nearby in his *Ghostwater Dive*, sharks will circle underneath nearby enemies' feet and a sound will be played, changing based on the amount of health they have left.
	+ Enemies will hear a disturbing deadly warning tone if their health bar is under the threshold of **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**.
* The maximum amount of  <span style="color:**Script error: The function "keyword" does not exist.**;">**bonus** movement speed gained possible from all lethality sources is 154.5%.
	+ **Relevant mathematics:**
		- **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**: **+** **37.5%** bonus MS
			* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**: **+** **27%** bonus MS
		- **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**: **+** **31.5%** bonus MS
		- **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**: **+** **27%** bonus MS while Blood Pursuit is active
			* **+** **15%** bonus MS while inactive
		- **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**: **+** **18%** bonus MS
		- **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**: **+** **15%** bonus MS
		- **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**: **+** **15%** bonus MS
		- **Lua error in Module:ImageLink at line 219: attempt to call field 'arguments' (a nil value).**: **+** **10.5%** bonus MS
			* **Total Increased Percent**: *37.5% + 31.5% + 27% + 18% + 15% + 15% + 10.5%* = **154.5%** bonus MS
				+ **Total Bonus Movement Speed**: 154.5% + 40% = 194.5%

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**Info**

### Insufficient dash range

Dash will gain bonus range through terrain.

## Damage type

### Sub-type

Area damage

Physical

## Counters

### Grounded

Blocked

Blocked

Disabled

### Knockdown

Interrupted

Notes
* The  dash distance can be extended to up to 900 units (estimated) when targeting across terrain.
* The maximum increase in  stun duration possible from all lethality sources is 1.03 seconds, with the base duration included for a total of 2.28 seconds.
	+ **Relevant mathematics:**
		- **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**: **+** **0.25** seconds
			* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**: **+** **0.18** seconds
		- **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**: **+** **0.21** seconds
		- **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**: **+** **0.18** seconds while Blood Pursuit is active
			* **+** **0.10** seconds while inactive
		- **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**: **+** **0.12** seconds
		- **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**: **+** **0.10** seconds
		- **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**: **+** **0.10** seconds
		- **Lua error in Module:ImageLink at line 219: attempt to call field 'arguments' (a nil value).**: **+** **0.07** seconds
			* **Total Increased Duration**: *0.25 + 0.21 + 0.18 + 0.12 + 0.10 + 0.10 + 0.07* = **1.03** seconds
				+ **Total Stun Duration**: *1.25 + 1.03* = **2.28** seconds

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**Info**

## Damage type

### Sub-type

See Notes
 <span style="color:**Script error: The function "keyword" does not exist.**;">Physical damage /  <span style="color:**Script error: The function "keyword" does not exist.**;">True damage

## Counters

### Grounded

Blocked

Disabled

Notes
* Applies  raw damage to executed targets and  area damage to targets above the threshold.
* *Death from Below* cannot execute decoys. They are always dealt 50% <span style="color:**Script error: The function "keyword" does not exist.**;">physical damage.
* Only the target's current health will count as **Pyke's** damage in post-game statistics and  spell vamp healing if executed.
	+ If the target's current health is less than 50% of the post-mitigation non-executing damage, **Pyke** will heal less from spell vamp.
* If the target is saved by  resurrection, *Death from Below* does not grant **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** nor the recast.
* Spell shield does not prevent **Pyke** from  blinking.
* **Pyke** is special cased to not  blink from *Death from Below* if it hits an enemy champion while he's  suppressed.
* If an enemy champion dies inside the *X* before *Death from Below* performs, **Pyke** will be shown as having received an assist in the kill feed, but this will not grant him  takedown effects.
* *Death from Below* cannot be  interrupted; **Pyke** will always appear at the target location if enemy champions are caught inside the *X* even if he is moved (e.g. by being  displaced) during the cast time.
* The maximum execution threshold increase gained possible from all lethality sources is <span style="color:**Script error: The function "keyword" does not exist.**;">154.5 health.
	+ **Relevant mathematics:**
		- **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**: **+** **37.5** health
			* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**: **+** **27** health
		- **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**: **+** **31.5** health
		- **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**: **+** **27** health while Blood Pursuit is active
			* **+** **15** health while inactive
		- **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**: **+** **18** health
		- **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**: **+** **15** health
		- **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**: **+** **15** health
		- **Lua error in Module:ImageLink at line 219: attempt to call field 'arguments' (a nil value).**: **+** **10.5** health
			* **Total Increased Execution Threshold**: *37.5 + 31.5 + 27 + 18 + 15 + 15 + 10.5* = **154.5** health
				+ **Total Execution Threshold**:  **<span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-values="6 to 18" data-values1="☂6☂7☂8☂9☂10☂11☂12☂13☂14☂15☂16☂17☂18" data-values2="☂404.5☂444.5☂484.5☂524.5☂554.5☂584.5☂604.5☂624.5☂644.5☂664.5☂684.5☂694.5☂704.5" >404.5 − 704.5 (based on level)** <span style="color:**Script error: The function "keyword" does not exist.**;">+ 80% **bonus** AD health