Raijin

←  Ra
 Rama  →
**~ GODS LIST ~**

***"The drums beat thunder, and you beat the drums. Crash down a percussive storm."***

**Raijin** is one of the playable Gods in SMITE.

## Lore

Thunder is a terrifying element, trembling the very earth with its sound. Herald to storms, accomplice to lightning, thunder is primal, powerful and chaotic. Let this speak, then, of its master, the demon faced God, Raijin, who summons this force with the pounding of his great drums.

Ever in conflict with his equally fearsome brother, Fujin, Master of Wind, Raijin vies for control of the skies above the Realm of the Rising Sun. For mortals, their battles form dramatic storms and devastating tidal waves, but for the brothers, this is just friendly competition; an ongoing tournament to determine the strongest.

Though monstrous in appearance and intimidating in battle, Raijin is generous to his Faithful, clearing the detritus with lightning to leave rice fields all the more fertile. That doesn't stop parents from warning their children to hide when a storm comes, lest Raijin devour their bellies. Raijin no doubt finds this tale amusing but has yet to actually feast on any toddlers.

War has reached the distant shores of Raijin's island realm, and for the first time, he has encountered other Gods that claim dominion over lightning, thunder, and the sky itself. Relishing this opportunity to prove dominance, Raijin enters the fray, drums pounding, and his boisterous laugh indistinguishable from rolling thunder.

## Trivia

### General

* Raijin was the first god released in Season 3.
* Raijin was the first mage in the Japanese Pantheon.
* Raijin is the brother of Tsukuyomi, Susano, and Amaterasu.
* Raijin's three fingers represent the past, present, and future.
* One of Raijin's lines for placing wards, ▶️*"I will look for you. I will find you. And I will kill you."*, is a quote from the movie Taken.
* Raijin's Defeat Screen animation is a reference to a scene from the movie Whiplash.
* The actor who voiced Raijin, Ray Hurd, also voiced Flare Tech Hou Yi and The Mighty Storm Jormungandr.
* Raijin is the only god with a dance emote who doesn't actually dance. He instead plays his drums.

### God Skins

* **Devil Horns**

* Raijin's face paint in this skin is a reference to the Rock band Kiss.
* When placing a ward, he says ▶️  *"Illuminate them like a rainbow in the dark!"*. This is a reference to the song Rainbow in the Dark by Dio.
* One of Raijin's Directed taunts towards Poseidon, ▶️ *"What is you? Some kind of holy diver?"* is a reference to the rock album Holy Diver by Dio.
* His direct quote to Kukulkan is ▶️  *"I rocked you like a hurricane!"*  is a reference to the song Rock You Like a Hurricane.
* His direct taunt to Chiron ▶️  *"I guess school is out!"*  could be a reference to the song School's Out by Alice Cooper.
* When in killstreak, he says ▶️  *"Mama, just killed a man!"* , which is a reference to a lyric in the song Bohemian Rhapsody by Queen.
* As his death line, he says ▶️  *"Nothing else matters..."*. Nothing Else Matters is a song by Metallica.
* The actor who voiced this skin, Ian Sinclair, also voiced Demonic Pact Anubis, Duke dan de Lyons Anhur, The King Bacchus, Druidstone Geb, Nature's Guardian Rama, Tyr, PrivaTyr Tyr and Sock PuppeTyr.
* This skin shares its theme with Stingpunk Ah Muzen Cab, Vicious Apollo, Voodoo Rock Baron Samedi, Portal Punk Janus, Mini Metal Jing Wei, World Tour Nemesis, Cherrybomb Sol and Heavy Metal Thor.

* **Jay Weinberg/Clown/Michael Pfaff**

* These skins are cross promotions between Hi-Rez Studios/Titan Forge Games and Slipknot.inc to promote Slipknot.
* The Michael Pfaff skin along with the Alessandro Venturella Chaac skin are the only Slipknot skins where the members reprise their roles.
* These skins share their theme with Alessandro Venturella/Jim Root/Mick Thomson Chaac and Craig Jones/Sid Wilson/Corey Taylor Poseidon.

* **Drums Out**

* This skin was based on the classic arcade game Donkey Kong.

* The name of the skin was based on the internet meme that came with the Killing of Harambe.

* This is the first skin where Raijin does not beat drums in his ultimate. He instead tosses barrels.
* This skin's voice pack is one of the few voice packs entirely made with grunts along with The Demogorgon Bakasura and Jurassic/Terror-Dactyl Camazotz.

* **Warchief**

* This skin is based on various depictions of orcs in media, seeming to most strongly draw inspiration from the book series Lord of the Rings and the video game franchise Warcraft, where 'warchief' is a recurring position of importance amongst orcs.
* The actor who voiced this skin, Sean Chiplock, also voiced Candy Shop Achilles, Jackal Knight/House Jackal Anubis, Jurassic Slasher Cernunnos, Fabulous Chiron, Valhalla Vice/The Lion Heimdallr, Danny Phantom Janus, Worldwalker Janus and Vamana.
* This skin shares its theme with Hou Ru Kai Hou Yi.

* **Bass Demon**

* There is an announcer pack themed after this skin, You can hear it here: Bass Demon Announcer pack.
* His direct taunt to Apollo ▶️ "The classics aren't my thing, but your music makes for good samples!" is aimed at his Vicious skin.
* This skin shares its theme with Divine Beats Amaterasu, DJ Ohm Ganesha, Techno Basher Hou Yi, BA5S Drop Janus, Basscannon Neith, Electric Dream Nox, Ravin' Ravana, Electro Dancer Shiva and Heaven's Rave Zeus.

* Being part of this set of skins means he has a [VXG] comand that will play along with other skins of the same set.

* **Plushie**

* This skin shares its theme with Plushie Cernunnos, Plushie Ganesha, Plushie Jormungandr, Plushie Khepri, Child's Play Scylla and Plushie Tiamat.

## Skins

* Default
* Nimbus
* Thunder's Roar
* Devil Horns
* Jay Weinberg
* Clown
* Michael Pfaff
* Drums Out
* Warchief
* Bass Demon
* Plushie
* Golden
* Legendary
* Diamond

 Type
 Cost
 Requirements

 Type
 Cost

 Type
 Cost
   This skin can also be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
  This skin comes with custom character animations and ability effects.  This skin can also be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
 Requirements
  This skin comes with custom character animations and ability effects.  This skin can also be obtained as a rare roll from certain Treasure Chests.  This skin was part of the Slipknot Event.

 Type
 Cost
 Requirements
  This skin comes with custom character animations and ability effects.  This skin can also be obtained as a rare roll from certain Treasure Chests.  This skin was part of the Slipknot Event.

 Type
 Cost
 Requirements
  This skin comes with custom character animations and ability effects.  This skin can also be obtained as a rare roll from certain Treasure Chests.  This skin was part of the Slipknot Event.

 Type
 Cost
 Requirements
  This skin comes with custom character animations and ability effects.  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
  This skin comes with custom character animations and ability effects.  This skin was part of the Odyssey 2018 event.  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
 Requirements
  This skin comes with custom character animations and ability effects.  This skin could only be obtained after gaining enough Viewer Points in the Esports & Live Streams Viewer Store.

 Type
 Cost
  This skin comes with custom character animations and ability effects.  This skin was part of the Yulefest event.  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
 Voicelines

 Type
 Cost
 Voicelines

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 Cost
 Voicelines

## Changelog

**SMITE Version 10.13.7832.2 (December 12, 2023)**

* **Percussive Storm**

* Decreased Base Damage from 35/50/65/80/95 to 30/45/60/75/90

**SMITE Version 10.12.7798.1 (November 14, 2023)**

* **Charged Tempo**

* Decreased Cooldown Reduction from 2s to 1.5s

* **Percussive Storm**

* Increased Cooldown from 10s to 12s

* **Thunder Crash**

* Increased Cooldown from 15s to 17/16.5/16/15.5/15s

**SMITE Version 10.10.7739.5 (September 26, 2023)**

* **Raiju**

* Decreased base damage from 40/45/50/55/60 to 20/30/40/50/60
* Increased Cooldown from 14/13/12/11/10s to 15/14/13/12/11s

**SMITE Version 10.9.7702.2 (August 29, 2023)**

* **Charged Tempo**

* Every basic attack on enemies reduces Raijins non-ultimate cooldowns by 0.2s

* **Raiju**

* Added 40/45/50/55/60 (+15% of your Magical Power) initial hit damage on landing Raiju

* **Thunder Crash**

* Reduced Prefire and Setup times from 0.2s to 0.1s

* **Taiko Drums**

* Raijin now gains 5/10/15/20/25% Attack Speed per rank of this ability

**SMITE Version 10.7.7633 (July 11, 2023)**

* **Percussive Storm**

* Increased Magical Power Scaling from 25% to 30% per hit

**SMITE Version 10.6.7598.5 (June 13, 2023)**

* **Raiju**

* Increased Damage per tick on the target that was initially marked with Raiju from 15/25/35/45/55 (+13% of your Magical Power) to 20/30/40/50/60 (+13% to 15% of your Magical Power)

* This only affects the enemy marked and not the bounced targets

**SMITE Version 9.8.7220.3 (August 23, 2022)**

* **Percussive Storm**

* Increased Base Damage from 30/45/60/75/90 to 35/50/65/80/95 per shot
* (from 120/180/240/300/360 to 140/200/260/320/380 for all 4 hits)

**SMITE Version 8.10.6841.2 (October 19, 2021)**

* **Taiko Drums**

* Decreased Magical Power Scaling from 50% per shot to 40% (200% total on full damage options to 160%)

**SMITE Version 8.9.6801.11 (October 5, 2021)**

* **Thunder Crash**

* no longer does damage on the “lightning” smaller AoE before he teleports
* Increased Damage on Thunder AoE – from 40/50/60/70/80 (+30% of your Magical Power) to 60/75/90/105/120 (+50% of your Magical Power)

* Base added together, scaling cut by 10%

**SMITE Version 8.8.6750.10 (August 24, 2021)**

* **Raiju**

* Decreased Bounce Tick Damage from 14/23/32/41/50 to 14/21/28/35/42

**SMITE Version 8.6.6618.8 (June 29, 2021)**

* **Percussive Storm**

* Increased cooldown from 9s to 10s

* **Raiju**

* Decreased Mark Duration from 4/4.5/5/5.5/6s to 4s at all ranks

**SMITE Version 8.1.6381.5 (January 26, 2021)**

* **Percussive Storm**

* Decreased cooldown from 10s to 9s.

* **Raiju**

* Decreased cooldown from 16/15/14/13/12s to 14/13/12/11/10s.

* **Thunder Crash**

* Increased scaling on lightning and thunder damage from 20% to 30%. (40 -> 60% total)

**SMITE Version 7.7.6121.6 (July 28, 2020)**

* **Percussive Storm**

* Decreased Magical Scaling per hit from 30% to 25%.

**SMITE Version 7.5.6039.3 (June 2, 2020)**

* **Taiko Drums**

* Decreased Base Damage per shot from 120/150/180/210/240 to 100/135/170/205/240.

**SMITE Version 7.2.5895.5 (February 25, 2020)**

* **Percussive Storm**

* Increased Damage from 25/40/55/70/85 to 30/45/60/75/90 per shot.

**SMITE Version 6.11.5701.1 (October 15, 2019)**

* **Raiju**

* Increased Raiju's Base Bounce Damage Tick from 9/15/21/27/33 to 14/23/32/41/50.
* Increased Raiju's Bounce Damage Tick scaling from 8% to 10%.

**SMITE Version 5.1.4571.1 (January 30, 2018)**

* **General**

* Now all mages have magic prot scalings of .9 per level.

* **Percussive Storm**

* Reduced Base Damage from 30/45/60/75/90 to 25/40/55/70/85 per shot. (120/180/240/300/360 to 100/160/220/280/340 total).

* **Raiju**

* Reduced damage to targets beyond the first to from 15/25/35/45/55 +13% scaling to 9/15/21/27/33 + 8% scaling per tick.

* **Taiko Drums**

* Increased Cooldown from 90s to 100s.

**SMITE Version 4.20.4385 (October 24, 2017)**

* **General**

* Fixed an issue where Raijin's Warchief Skin's FX did not properly convey his Basic Attack size.

* **Percussive Storm**

* Reduced Radius of Projectiles from 6 units to 4.5 units.
* Updated the targeter visual FX to better convey the overlapping area for the projectiles on the double shot.

* **Raiju**

* Players hit by Raiju will now have the hit visual FX travel to their god more quickly.
* Fixed an issue where the ground hit visual FX would not display when a target was successfully hit.
* Fixed an issue where all targets inside Raiju's targeter would be highlighted, rather than just the target closest to the center.

**SMITE Version 4.19.4362 (October 10, 2017)**

* **Percussive Storm**

* Percussive Storm projectiles now have a radius of 6 units at all times, increased from 4.5 at maximum range. They no longer scale in size.
* Decreased Base Damage from 35/50/65/80/95 to 30/45/60/75/90.

* **Raiju**

* Increased projectile speed by ~20%.

* **Thunder Crash**

* Players will now be able to move during the warm up of Thunder Crash.

* **Taiko Drums**

* Added additional support to limit the times players can become stuck, unable to cast any shots of Taiko Drums.

**SMITE Version 4.18.4332 (September 26, 2017)**

* **General**

* Added description to his Passive to describe the larger than normal size of his Basic Attack hitbox.

**SMITE Version 4.16.4283 (August 29, 2017)**

* **Raiju**

* Fixed an issue where early ranks of this ability were not slowing enemies properly.

**SMITE Version 4.15.4255 (August 16, 2017)**

* **Charged Tempo**

* Fixed an issue where the last ability cast would not receive the Cooldown Reduction.

**SMITE Version 4.14.4227 (August 1, 2017)**

* **Charged Tempo**

* Increased Cooldown Reduction from ~~1s~~ → 2s.

* **Percussive Storm**

* Percussive Storm now pierces enemy gods.

* **Taiko Drums**

* Decreased self Slow from ~~40%~~ → 20%.

**SMITE Version 4.13.4202 (July 18, 2017)**

* **New Passive - Charged Tempo**

* For every 5 abilities cast, Raijin reduces the cooldown of all abilities currently on cooldown (including the one just cast) by 1s.

* **Percussive Storm**

* Adjusted first two shots to now travel down the center of the Targeter.
* Adjusted the last two shots to be closer to the center of the Targeter.
* Increased Shot Radius from ~~3~~ → 4.5.
* Increased Range from ~~65~~ → 70.
* Increased Damage for from ~~25/40/55/70/85~~ → 35/50/65/80/95 per Shot.
* Decreased Scaling from ~~30%~~ → 25% per Shot.
* Decreased Cost from ~~80/85/90/95/100~~ → 50/55/60/65/70.

* **Raiju**

* Now deals its Damage over time.
* Increased Damage from a flat ~~60/100/140/180/220~~ → 15/25/35/45/55 every .5s for 2.5s.
* Reduced Scaling from a flat ~~70%~~ → 13% every .5s for 2.5s (total of 65%).
* Now applies a 15% Slow to marked targets.
* When Raiju is triggered the Slow and Damage are spread to nearby allies. The Slow is increased by 15% on the marked target for a 30% Slow.
* Decreased Cost from ~~70/75/80/85/90~~ → 60/65/70/75/80.
* Decreased Cooldown from ~~18s at all ranks~~ → 16/15/14/13/12.

* **Thunder Crash**

* Is now targetable until he fades away to his new location.

* **Taiko Drums**

* Improved sounds and visuals to better distinguish which drum is being fired.
* Projectile speed reduced from ~~120/s~~ → 100/s.
* Increased Fire Duration from ~~4.5s~~ → 7s.
* Reduced the Damage on Beat Two (Taunt) and Three (Fear) from ~~50%~~ → 30%.

**SMITE Version 4.6.4008.1 (April 12, 2017)**

* **General**

* Fixed an issue where Raijin's passive would not be correctly consumed by Raiju.

**SMITE Version 3.18.3651 (September 27, 2016)**

* **Raiju**

* Reduced Damage from ~~80/125/170/215/260~~ → 60/100/140/180/220.

* **Thunder Crash**

* Reducing scaling on Thunder damage from ~~40%~~ → 20%.

**SMITE Version 3.12.3494 (July 6, 2016)**

* **General**

* Increased base Magical Protection from ~~25~~ → 30.
* Removed Magical Protection scaling.

**SMITE Version 3.10.3438 (June 7, 2016)**

* **Thunder Crash**

* Lightning Damage reduced from ~~20/30/40/50/60~~ → 20/25/30/35/40.
* Thunder Damage reduced from ~~40/60/80/100/120~~ → 40/50/60/70/80.

**SMITE Version 3.9.3416 (June 1, 2016)**

* **Taiko Drums**

* Fixed an issue where some circumstances caused Raijin's ultimate to deal an incorrect amount of damage.

**SMITE Version 3.8.3391.2 (May 10, 2016)**

* **Percussive Storm**

* Increased projectile speed from ~~100~~ → 115.
* Fixed an issue where this ability would not stop upon being silenced.

* **Thunder Crash**

* Removed Raijin's collision during his pre-fire. (while invisible)
* Raijin will no longer be able to be stunned/silenced/etc. once he has become invisible.

* **Taiko Drums**

* Time in air increased from ~~3s~~ → 4.5s.
* Reduce movement penalty from ~~75%~~ → 40%.

**SMITE Version 3.4.3299 (March 15, 2016)**

* **Percussive Storm**

* Fixed Raijin applying 2 procs of Soul Reaver with this ability under special conditions.

**SMITE Version 3.2.3246 (February 16, 2016)**

* Raijin has been added to the game.

**Pre-release**

* **Raiju**

* Increased maximum number of targets from ~~4~~ to 5.

## Replaced abilities

Basic Attacks grant one Charge.
  Damage: +100% of your Basic Attack Power
Ability Video