recursal/Fanatic-Fandom huggingface dataset:
Repeaters

*This article is a stub. You can help Rend Wiki by expanding it.*

**Repeaters** is one of the skills in Rend. It governs your ability to use Repeaters effectively.

## Leveling

Hitting any creature with a Repeater weapon

## Perks

At each of these levels, you choose one perk.

### Level 5

* Packed Clip: Increases the Clip Size of Repeaters by 30%
* Punishment: Each hit with a Repeater increases the damage you deal with Repeaters by 5% for 1 second per hit.

### Level 10

* Dart Efficiency: When you craft Darts you create 50% more darts.
* Piercing Needles: Increases Penetration with Repeaters by 10%

### Level 25

* Spray and Pray: Your Repeater Attack Speed is increased by 50% but your Accuracy is reduced by 50%
* Relentless: Each time you hit with a Repeater, you movement speed is increased by 5% for 1 second.

### Level 50

* In Your Face: Reduces Weapon Swap Time of all weapons by 25%
* Adrenaline: Each critical hit with a ranged weapon reduces the time of your next Reload by 10%.
Shard Blaster

*This article is a stub. You can help Rend Wiki by expanding it.*

**Shard Blaster** is one of the skills in Rend. It governs your ability to use Shard Blasters effectively.

## Leveling

Hitting any creature with a Shard Blaster weapon.

## Perks

At each of these level, you choose one perk.

### Level 5

* Rapid Fire: Increase your Attack Speed with Shard Blasters by 20%
* Steady Hand: Shard Blaster Reload Speed increased by 20%

### Level 10

* Now That's a Kick: Increase Knockback you cause by 20% and reduce the amount you are knocked back by 10%
* True Grit: Increase your Armor by 100% for 4 seconds after firing a Blaster. (One trigger per 45 seconds)

### Level 25

* Shredding Shards: Increase Shard Blaster Penetration by 10%
* Tenacious: When you hit with a Shard Blaster, you reduce the duration of Movement Impairing Effects by 20% for the next 6 seconds.

### Level 50

* Taste the Pain: While below 30% Health, each hit with a Shard Blaster heals you for 5 Health.
* Killing Field: Killing a target with a Shard Blaster reduces the time of your next reload by 75%
Personal Forge

*This article is a stub. You can help Rend Wiki by expanding it.*

The **Personal Forge** is a crafting station in Rend. The Personal Forge can be placed on a foundation or out in the open. This item can be upgraded.

Personal Forge - 500 HP 0 Armor

Hearty Forge - 1000 HP 0 Armor - 300 Crumblestone, 20 Cement, 20 Bronze Bar

Fiery Forge - 2000 HP 0 Armor - 200 Cragrock Chunk, 30 Viscid Tar, 20 Iron Bar

Blaze Forge - 4000 HP 0 Armor - 160 Granite Slab, 20 Amber Paste, 20 Skyfall Iron Bar

Blast Forge - 5000 HP 0 Armor - 100 Aesirok Slab, 20 Divine Adhesive, 10 Divinite Bar

## Crafting

### Recipe

Used to craft
*No crafting recipes found.*
Roc

*This article is a stub. You can help Rend Wiki by expanding it.*

The **Roc**, previously known as a Hookbill, is a hostile creature in *Rend*. It is a large non-flying bird-like creature found in the Highlands and the Roots of Yggdrasil. They are a pack creature, so provoking one will set the whole flock attacking you.

## Variants

* Vetr Roc
	+ Roots of Yggdrasil

## Drops

### LMB

Feather
Black Feather
Roc Breast

## Taming

Roc whelps have very low health, fire very slowly with the spirit taming bow and be prepared to tank a lot of hits. The large Rocs spit acid and do quite a lot more damage, but have higher health so you will not risk killing the Roc before it is tamed.

They have decent stamina and decent speed, a good beginner mount

## Notes

* Primary Critical hit location: Face (top of head)
* Secondary Critical hit location: None
* Key Behavior: Swarms prey in with numbers.
* Surprisingly slow, Very easy to kite.
* Can sometimes be referred to as a *Chocobo* or *Terror Bird*

## Gallery

[[1]]
Plug

Plugs are items that can be added to a Personal Crafting Table. They can be placed into one of four slots on the table. The two upper slots are used to determine what can be crafted at that table. The two lower slots are considered buff slots to the items you are crafting at that station.

The buffing effects of lowers plugs do not appear to stack.

A plug anywhere under the table will affect all items crafted on that table. To verify place a enchantment plug on the left side, a weapons plug on the right side then craft: Simple bow(no crit enchantment possible, and default no enchantment) you can get 1 enchantment(from plug) or a basic makeshift bow(can crit enchantment and default no enchantment) you can get 2 enchantments on it(crit and plug).

### Upper slots:

Advanced Weapons Improvement - Allows crafting of Spike launchers and Shard blasters

Builder's table Improvement - Allows crafting of storage, fortifications, cosmetic, and construction components.

Alchemist's tools improvement - Allow crafting of alchemy and mysticism components.

Basic weapons improvement - Allows crafting bows, crossbows, and repeaters.

Light armor Improvement - Allows crafting Cloth, Silk, and Swamp Walker armor.

Heavy armor improvement - Allow crafting of Ironsiege, Arrowbreaker, and Warplate armor.

Medium armor improvement - Allow crafting of leather and Fur.

### Lower slots: Four levels Minor, Major, Superior, and Greater

Craft speed - Increases the speed of items you craft at this station

Enchantments - Adds the chance to get an additional Enchantments on a piece of gear

Break Chance Reduction - Reduces the chance of a failed craft this at this station

Critical Chance - Increases the chance of getting a critical success while crafting at this station. Note: A critical craft for non-weapon items normally gives extra of that item, for weapons you get a + version of the weapons which can increase durability, increase damage, and add an enchantment.

Inventor's station upgrade - Does all the things!
Research Stones

*This article is a stub. You can help Rend Wiki by expanding it.*

The **Research Stones** are starting buildings that every faction starts with in their stronghold. Players can spend their Sparks of Genius here to contribute to clan research. Unlike other starting buildings, they can not be upgraded.

There are 4 research stones: Adventuring, Mysticism, Invention, and construction, each with 5 tiers of research, costing 5, 10, 15, 20, and 50 sparks per act of research, contributing 1% towards the unlock. Research unlocks are shared by all members of the faction.

 Capstones | 100000 | 2850
Mystic Shrine

Redirect to:

* Mystic Altar
*This article is a stub. You can help Rend Wiki by expanding it.*

The **Mystic Shrine** is one of the starting buildings. Each faction starts out with a Mystic Shrine frame in their stronghold that the faction must collectively contribute to upgrade.

## Levels

### Level 1: Mystic Shrine

Cost: 100 Roughwood Log, 100 Crumblestone, 120 Goldpoppy Petal, 30 Tanglevine

Benefits:

### Level 2: Mystic's Sanctuary

Cost: 1000 Roughwood Log, 100 Essence of Bjornheather, 100 Essence of Goldpoppy, 120 Rough Rope, 250 Sticky Sap

Benefits:
Personal Base Building

This guide briefly explains key points to crafting a personal base.

Be sure to note that since the game is still in pre-alpha that a lot of the information in these guides can and may be subject to change!

# Initial Base and Stations

1. Gather enough materials to make a three or four dozen foundation and wall pieces.
2. For a starter base, in your Basic Survival craft list, if you have not already, create a Construction Hammer and a Lesser Divinity Seed. This is used to protecting your new base. There are more powerful Divinity shards you may want to create later in the game.
3. Craft a Personal Crafting Table at the Construction Shop. Look in the "Personal Base" section of the crafting table, the sub-section is "Personal Station." Note that this building may be upgraded to the Construction Yard or even higher level building. This is the place where you craft base parts, storage, siege weapons and personal base building items.
4. Search the map for a challenging, rewarding or clever spot!
5. Craft foundations and walls. Upgrade your walls to protect from enemies!
6. Place your Lesser Divinity Seed or other divinity seed to protect your base. Clan leaders note you can only place one Clan Divinity Seed!
7. Place a few storage containers, you will need them!
8. At your faction base, craft several Personal Crafting Tables.
9. Peruse the Personal Crafting Table menu. Select one or two plugs in modules for each crafting table.

# Tips

* Note that some plugins affect the type of items each table will make.
* Pair up enchantment effects with your armor and weapon stations.
* Consider augmenting refining stations with plugins that improve crafting speed.

# Personal Refining Stations

Once you have placed your first crafting station at your base, in the *Personal Crafting Table*, look for the "Personal Refineries" and you'll see that personal versions of the alchemy, tanning, loom, stone cutter, sawmill and forges are available. These are the stations you will place to support wood, stone, ore, and alchemy refining.

# Etiquette

If you are going to build your own base, don't forget to take care of the faction base! It is in good form to contribute towards and secure the faction base, then farm your own materials for personal base building. Use refining stations to forge, saw and refine and increase the output important materials for your faction!
Shaman

*This article is a stub. You can help Rend Wiki by expanding it.*

**Shaman** is one of four possible Archetypes your character can choose in *Rend*. The other three are Assassin, Pathfinder, or Warlord.

The Shaman is for those who enjoy bending the nature of game mechanics to support and lead their faction to victory. By spending points in the Shaman path, otherwise enfeebling situations like nighttime and the Spirit Realm become your strengths.

Every point invested in the talent tree increases:

Experience Gained for Harvesting Spirits: +1% per point

Weapon Accuracy: 1% per point

Max Carry Weight: 1.5 per point

## Skills

Max Ranks: 5
Increase your Harvesting Speed at night by 2% per rank.
Max Ranks: 5
While in the Spirit Realm you heal for 0.5% of your Maximum Health per rank every 5 seconds.
Max Ranks: 5
 **Banish**
Max Ranks: 1
Banish your foes to the Spirit Realm and reduce their armor.
Max Ranks: 1
Summon a spectral light to illuminate your path and increase your perception.
Max Ranks: 1
 **Night's Embrace**
Max Rank:5
At night, increase your health regeneration by 20% and allow 5% of your health regeneration to apply in combat per rank.
Rank: 5
Reduce the effects of Spirit Sickness suffered while in the Spirit Realm 8% slower per stack and recover from Spirit Sickness 8% faster per stack.
Max Ranks: 5
 **Spiritstep**
Max Ranks: 1
Activate to cross over to the spirit realm and gain a burst of Movement Speed for 10 seconds.
Max Ranks: 1
Gain an aura that heals yourself for 5 health and nearby allies 2 health every 5 seconds.
Max Ranks: 1
 **Witching Hour**
Max Ranks: 5
Increase the damage you deal at night by 3% per rank.
Max Ranks: 5
Grants a 6% chance per rank to gain Sparks of Genius when collecting Spirits.
Max Ranks:5
 **Spiritual Empowerment**
Max Ranks: 1
Calling upon the old god, you empower yourself and all nearby allies, causing 20% bonus damage as Spirit damage.
Max Ranks: 1
Open a rift to enter the Spirit Realm.
Max Ranks: 1
 Shaman Mastery
Max Ranks: 1
Reduce all spells cool-downs by 30%
Skarsyre

The **Skarsyre** is one of the Biomes in Rend. It is to the left as you stand in each Faction's Hearthholm when facing the great tree, Yggdrasil. In order to the left, from Hearthholm, you will pass through Stagswood, then **Myrkfen**, then **Skarsyre**.

## Creatures

* Rotne
* Draak
* Ravener
* Hammerskull - can be found near the Highlands

## Resources

* Granite ( Slab | Chips )
* Pumice Drops from Skarsyre Granite
* Bleak Ash ( Branches | Sticks | Vitreous Bark )

+Plant Resources+
Durien ( Black Durien | Durien Barb ), Sage Lichen, Bitternut, Tensile Vine, Angelbraid, True Fiber

Need expansion

## Climate

The Skarskye is supposably a Volcanic area. A unprepared player can burn to death easily. It is suggested to wear Swamp Stalker Armor to help keep you cool.

Confirmation on the type of area needed

## Additional Notes

* The Skarskye has many Acid pools across the landscape that'll more than likely instantly kill you if stood in or drunk.
* Much like the Myrkfen, there are small pools of safe drinking water that drain away once drunk. They'll reappear after a while.

## Gallery

* Temp.jpg
* Temp.jpg
Metallurgy

*This article is a stub. You can help Rend Wiki by expanding it.*

**Metallurgy** is one of the skills in Rend. It governs your ability to smelt ores into ingots.

## Perks

At each of these levels, you choose one perk.

### Level 5

* Forceful Swing: While harvesting metal every fourth swing of your pick deals 500% harvest damage but generates significantly more noise.
* Prospector's Eye: Gain the ability to find small bits of metal in stone

### Level 10

* Gold Rush!: Gain Gold Rush ability. When activated your movement speed and carry capacity is increased for a time. The cooldown of Gold Rush is reduced every time you strike a metal node.
* Steelskin: Increase your Armor but reduce your Lightning Resistance

### Level 25

* All That Glitters: Increase yields of rare precious metals and gain a small chance to find bonus gemstones in precious metal veins
* Saving the Scrap: Grants a chance to find bonus secondary metal drops from ore veins

### Level 50

* Heart of the Forge: Increase your Heat Resistance and convert 5% of your damage to Fire
* Delving the Ancients: Increase yields of Divinite and gain immunity to lesser curses.
Rend Wiki/Top section

Welcome to the Official *Rend* Wiki
the *Rend* compendium by the players, for the players.
We are currently maintaining 4,505 pages (1,117 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

Quick Links
AscensionCraftingSkillsTalentsTamingWeapons
BeastsFactionsMap

Game Elements
Capture PointsPortalsRoots of YggdrasilSparks of GeniusStatus Effects
Rarity

**Rarity** is a statistic applying to most items that indicates how often an item is likely to be acquired.

Items with high rarity (e.g. Epic) are more rare, and therefore less likely to be acquired. Low-rarity items are more likely to be acquired often.

Rarity is indicated in-game by the color of an item's name text.
Server Setup

it is strongly suggestes you just use SteamCMD to install the server.

Install SteamCMD: https://developer.valvesoftware.com/wiki/SteamCMD

create a bat file with:

@Echo off
start "" steamcmd.exe +login anonymous +force\_install\_dir "D:\Games\Rend Server" +app\_update 550790 validate +quit

put the bat file where SteamCMD is installed to. Run the bat file, that will install the rend server (use this same bat to update the game, server must be shut down to update).

create another bat file with:

@Echo off
start "" "D:\Games\Rend Server\steamapps\common\Rend Server\Otherlands\Binaries\Win64\OtherlandsServer-Win64-Shipping.exe" -maxplayerslots=60 -BeaconPort=7777 -Port=15000

change the settings/path to your likings.

edit the Game.ini in Rend Server\Otherlands\Saved\Config\WindowsServer (including the Engine.ini if running a Classic/Exploration server)by default this will setup a faction war server..

once that's done, simply run the bat and the server will start up (note: server will be running in the background so check the task manager to see if it's running).

## To setup other map types see below

in both to setup without a faction base

after making the below change DELETE the save game folder to spawn ruins instead of main base.

Engine.ini changes

[/Script/EngineSettings.GameMapsSettings]
GlobalDefaultServerGameMode=/Game/Game/Blueprint/BP\_GameMode.BP\_GameMode\_C

ServerDefaultMap=/Game/Map/NoFactionGameMode/NoFaction\_Persistent.NoFaction\_Persistent

## Exploration

GAME.INI changes

[/Script/Otherlands.ServerSettings]

ServerName=[SERVER NAME]

FactionLimit=20

ServerGameMode=Exploration

bFactionlessClans=true

bNoFactions=true

bNoFactionShields=true

bNoFactionVictory=true

bPersonalTechTree=true

GameModeFlags="NoFaction"

MaximumPlayTimeForDeleteMinutes=0

MaximumDeletesPerAccount=0

PvpDamageMultiplier=0

PlayerSiegeDamageMultiplier=0

bNoSafeLogoff=false

bSafeLogoff=true

PetPvpIncomingDamageScalar=0

PetPvpOutgoingDamageScalar=0

## Classic

GAME.INI changes

[/Script/Otherlands.ServerSettings]

ServerName=[SERVER NAME]

FactionLimit=20

ServerGameMode=Classic

bFactionlessClans=true

bNoFactions=true

bNoFactionShields=true

bNoFactionVictory=true

bPersonalTechTree=true

GameModeFlags="NoFaction"

MaximumPlayTimeForDeleteMinutes=0

MaximumDeletesPerAccount=0

bNoSafeLogoff=true

bSafeLogoff=false
Map

*This article is a stub. You can help Rend Wiki by expanding it.*

The Rend **Map** is a triangular layout consisting of roughly four major regions: one for each of the three Factions at each point in the triangle, plus a central area surrounding Yggdrasil. The three Faction areas are nearly identical in terms of resources and layout. The outer edges of the Map drop off into an abyss of empty space. Players who wander off the Map's outer edge will fall and die.

In the outer regions of the triangle, each Faction has similar access to their own respective versions of the Hearthholm, Stagswood, Myrkfen, Dreadveil, and Skarsyre Biomes. Moving inwards, the Highlands, Frystfel, and then the Roots of Yggdrasil Biomes comprise the central layers of the triangle.

The Biomes can be categorized into different tiers based on the materials their nodes and animals provide.

Tier 1
* Heartholm
* Stagswood

Tier 2
* Highlands
* Myrkfen

Tier 3
* Skarsyre
* Frystfel
* Dreadveil

Tier 4
* Roots of Yggdrasil

## Features

* Ancient Water
* Bottomless pits
* Capture Points
* Faction Strongholds
* Portals
* Runic Obelisks

## Biomes

### Hearthholm

*Main article:* Hearthholm
Each Faction's Stronghold resides in their respective Hearthholm biome.

### Stagswood

*Main article:* Stagswood
A forested area on either side of Hearthholm, with relatively few dangers.

### Highlands

*Main article:* Highlands
The Highlands contains Hardwood trees, all Homeland Capture Points and Byway Capture Points, and all Portals. It is cold enough in the upper parts to inflict cold status debuffs up to Hypothermia.

### Myrkfen

*Main article:* Myrkfen
The Myrkfen is a hot and humid swamp found through the west Stagswood from the Faction Stronghold. You can pas through the Myrkfen to get to the Skarskye. Myrkfen's creatures and trees will commonly inflict diseases upon the player.

### Skarsyre

*Main article:* Skarsyre
Skarsyre is an extremely hot area with acid pools and rock shelfs giving it two different layers. Touching an acid pool is normally instant death, although extremely rarely players may get out of the acid in time. It's hot temperature inflict the hot status effects all the way up to Inferno.

### Dreadveil

*Main article:* Dreadveil
Dreadveil is a temperate mushroom forest without clear view of anything outside. Poison is prolific in this biome and caution should be exercised to ensure safety.

### Frystfel

*Main article:* Frystfel
Frystfel consists of hazardous snow-capped mountains. Its cold temperatures inflict the cold status effects on players up to Flash Freeze, and it contains dangerous creatures. The mountain ranges of Frystfel contain a path into Roots of Yggdrasil.

### Roots of Yggdrasil

*Main article:* Roots of Yggdrasil
The Roots of Yggdrasil is the most difficult biome. It is a magical-looking area that features glowing blue trees, crystalline outcroppings, and other whimsical features. Prime Capture Points are found here. It goes through 4 different seasons that each have their own unique challenges.
Patch 5 Hotfixes

Released Sep 28, 2018
* Fixed a bug that was causing master-quality weapons to deliver 3x intended damage.
* Restricts Essence debuff from Spirit Arrows to 25 stacks.

'Sourced straight from https://community.rendgame.com/discussion/2689/official-servers-rolling-restarts-september-28-3-00-pm-pdt-utc-7/ '

Released Oct 4, 2018
* Fixed an issue that was causing Spirit Arrows to grant credit for stacks past the stack cap of 25.
* Spirit Tools are now soulbound when crafted.

'Sourced straight from https://community.rendgame.com/discussion/2703/official-servers-rolling-restarts-october-4-3-30-pm-pdt-utc-7/p1'
Medium Leather

*This article is a stub. You can help Rend Wiki by expanding it.*

 **Max Stack** | 200

**Medium Leather** is a crafting material. Can be harvested by using RMB with a Tool on Roc,Stag,Wildcat,Allidon,Rockjaw and tier 2+ Wolf. To a much lesser degree **Medium Leather** can also be harvested from the Wasprey and Blisterwig using a tier3+ tool.
Rockjaw

*This article is a stub. You can help Rend Wiki by expanding it.*

The **Rockjaw** is a creature in *Rend*. It is a large creature found in Tier 2, Tier 3, and Tier 4 biomes. When tamed it is referred to as a "Turtle".

## Taming

Pet Score 698: lvl 1
HP: 900s
Stamina: 860
Carry weight: 1287

Pet Score 415: lvl 1
Carry weight: low 1000s

## Notes

* Critical Spot: Lower Face
* Reduced Damage to shell
* Harvests Metal Nodes
Runeoak Bows

**Runeoak Bows** are the fourth tier of bows that require a crafting station. The Long bows are also available at this tier after completing the Divine Sniper Bows research.

Runeoak Hunting Bow

Adept Runeoak Hunting Bow

Superior Runeoak Hunting Bow

Journeyman Runeoak Hunting Bow

Runeoak Long Bow

Master Runeoak Hunting Bow

Adept Runeoak Long Bow

Superior Runeoak Long Bow

Journeyman Runeoak Long Bow

Master Runeoak Long Bow
Permafrost Sapphire Geode

*This article is a stub. You can help Rend Wiki by expanding it.*

**Permafrost Sapphire Geode** is a salvage material. It is collected from Frystfel Granite Rocks using a Tier 3 Hammer.

## Uses

The only known use for the Permafrost Sapphire Geode, much like other Geodes, is to Salvage it into its appropriate Gems which are Permafrost Shards, Permafrost Sapphire and Glaciers Heart.
Salvaging

Many items in rend can be salvaged, which breaks them down into another set of items. Examples of items that can be salvaged include geodes (which are salvaged into appropriate types of crystals), wolf abdomens (which salvage in to various things a wolf might've eaten), and meat (which salvages into animal blood).

To salvage an item, use RMB on the item in your inventory, and then click salvage on the popup menu.
Troubadour

**Troubadour** is one of 12 classes in *The Iron Oath*.

## Overview

Troubadours are armed with their trusty lute, and through song they can heal, buff & lift the spirits of their allies. They are accustomed to being on the front line of battle where they can be most effective to the party, and as such they are heavily armored and quite durable against enemy aggression. They are one of the few classes that possess the ability to charm an enemy: convincing them to fight for you for a few rounds.
Pathfinder

*This article is a stub. You can help Rend Wiki by expanding it.*

**Pathfinder** is one of four possible Archetypes your character can choose in *Rend*. The other three are Assassin, Warlord, or Shaman.

You’re kind of the do everything type of player. You want to help the faction out as much as possible, so you don’t want to have to worry as much about food, water, carry weight, or health. The Pathfinders are the players who want to be able to last for a length of time away from the faction. If you want the ability to move faster while crafting, or increase harvest yields, Pathfinder is for you.

Every point invested in the talent tree increases:

Stamina Recovery: 2% per point

Weapon Swap Speed: 1% per point

Max Carry Weight: 3 per point

## Skills

Max Ranks: 5
Increase the rate that you earn skill experience by 2% per rank.
Max Ranks: 5
Increase your base Energy and Hydration by 10% per rank
Max Ranks: 5
 Roc's Wings
Max Ranks: 1
Activate to reduce your falling speed by 80% for 10 seconds.
Max Ranks: 1
Hitting the same target 3 times in a row grants a burst of Movement Speed for 5 seconds.
Max Ranks: 1
 **Pack Rat**
Max Rank:5
Reduce the weight of Raw Materials by 5% per rank.
Max Rank: 5
Increase your resistance to Cold and Heat by 5 per rank
Max Ranks: 5
 **Forage**
Max Ranks: 1
Quickly gather materials from the nearby area and increase your harvest rare find by 10% and your harvest yields by 30% for 10 seconds.
Max Ranks: 1
Activate to toggle Exhausting Shots.
While under Exhausting Shots, each shot drans 10 Stamina and applies a Wound that drains 3 Energy and Hydration every 5 seconds for 1 minutes
Max Ranks: 1
 **Man's Best Friend**
Max Ranks: 5
Increase Mount Movement Speed by 5% per rank. Increase Mount Carry Capacity by 5% per rank.
Max Ranks: 5
Up to once every 10 seconds your pet's attack have a chance to apply a Hunted mark on a target.
Dealing a critical hit to a Hunted target will deal bonus Physical damage based on you and your pet's combined Level, as well as heal you for 1% of your missing Health over 6 seconds.
Max Ranks: 5
 **Bestial Fury**
Max Ranks: 1
Increase your damage and your pet's damage by 20% for 20 seconds.
Max Ranks: 1
Instantly remove all Poison, Disease, and Wound effects
Max Ranks: 1
 Pathfinder Mastery
Max Ranks: 1
Increase Harvest Speed by 15%
Increase Rare Resource Find by 20%
Increase Max Carry Weight by 30%
Trickster

**Trickster** is one of 12 classes in *The Iron Oath*.

## Overview

With an arsenal of traps, tricks and projectile flasks, Tricksters help to incapacitate and take down enemies without getting their hands dirty. They excel at causing chaos among the opposition and can probably be best described as a support class. Their highest damaging ability is Shrapnel Party, in which they lay a directional trap that triggers after 2 rounds or when an enemy passes over it. Enemies caught in the blast are damaged and inflicted with a bleed.
Nightfall Quartz

*This article is a stub. You can help Rend Wiki by expanding it.*

 **Nightfall Quartz**  is an item in Rend. It can be obtained by mining Quartz Nodes using RMB or Salvaging Quartz Geode mined from Myrkfen Cragrock Stone (Quartz nodes are spikey white glowing rocks similar to topaz nodes. This will be removed once Quartz node page is updated with a picture).
Snowfur Ursa

*This article is a stub. You can help Rend Wiki by expanding it.*

The **Snowfur Ursa** is a creature in *Rend*. It is a member of the Ursa family and can be found in Frystfel.

## Taming

Ursa can be used as mounts and can farm Tier 1, Tier 2 and Tier 3. Its very effective to farm sticks, thornwood barbs and gnar wood brench
Patches

List of the alls patchs to the game. The current patch is **6.3**.

It seems to be a common trend of of Frost Keep to release patches and fixes on Tuesdays or Thursdays

* Early Access Patch 3
* Early Access Patch 4
* Early Access Patch 4.1
* Early Access Patch 5
* Early Access Patch 5.1
* Patch 5 Hotfixes
* Patch 6
* Patch 6.1
* Patch 6.2
* Patch 6.3
Roots of Yggdrasil

*This article is a stub. You can help Rend Wiki by expanding it.*

**Roots of Yggdrasil** is a biome in *Rend*. It resides at the very center of the Map, beneath Yggdrasil. The Roots of Yggdrasil is one of the more difficult areas of the Rend map.

The way to Roots of Yggdrasil is generally blocked by the tall and dangerous snow-capped mountains of Frystfel, but breaks in those mountains exist near each Byway Capture Point.

Reaching the Roots of Yggdrasil therefore generally requires locating a Byway Capture Point — located midway between every two consecutive Faction Strongholds, on the border between Skarsyre and Dreadveil — and heading towards Yggdrasil. Although this is the most viable route, it is still treacherous and requires careful navigation. It contains dangerous creatures, cold temperatures, dense foliage, several bottomless pits, and steep hills that block paths.

## Features

The Roots of Yggdrasil biome has 4 seasons: Spring, Summer, Fall, and Winter. Each season lasts 30 real life hours and comes with its own buff or debuff.

* Bounty of Alfheim (Spring): Massively increases harvest yields.
* Fever of Muspelheim (Summer): Significantly increases body temperature.
* Gloom of Helheim (Fall): Removes passive health regeneration.
* Chill of Niflheim (Winter): Dramatically decreases body temperature.

Shrines of Power

* Shrine of Elemental Power: Blessing of Elemental Damage - Increase your Elemental damage by 20% for 10 minutes.
* Shrine of the Bountiful Harvest - Increases Harvest Yields by 50% and chance to find Rare Resources by 20% for 10 minutes.

## Creatures

Creatures spawned in the biome may vary depending on the season.

### Summer

* Draak
* Banshee

### Winter

* Var Hammerskull
* Houst Hammerskull
* Vetr Roc
* Houst Glutt
* Vetr Rockjaw
* Var Rockjaw
* Vetr Widow
* Var Blighter
* Houst Banshee

### Woodcraft

* Runeoak Log
* Runeoak Stick
* Runed Stick
* Rune Etched Bark
* Glowing Sap

### Stonecutting

* Aesirok Slab
* Aesirok Chunk
* Aesirok Boulder

### Metallurgy

* Eternium Ore
* Eternium Splinter
* Suspended Eternium Cluster
* Divinite Ore
* Divinite Dust
* Ancient Diamond Geode
* Worthless Dust

### Botany

* Scribe's Leaf
* Nettle Shard

### Butchery

* Charger Shoulder
* Roc Breast
Valkyrie

**Valkyrie** is one of 12 classes in *The Iron Oath*.

## Overview

The Valkyrie is a terrific off-tank to have in your front lines. Equipped with plate armor and pole-arm, they are able to both take and deal damage while also possessing the abilities to support their allies. The reach of their pole-arm allows them to attack from both close and medium range. Skewer is their greatest ability, which pierces multiple enemies and drags them forwards.
Permafrost Shard

*This article is a stub. You can help Rend Wiki by expanding it.*

 **Permafrost Shard**  is an item in Rend. It can be obtained by mining Frost Bark Trees using a Pickaxe (LMB or RMB) or Salvaging Permafrost Sapphire Geode mined from Frystfel Granite Stone.
Frost bark Trees are dead, leafless trees that can also be found in the Frystfel.
Skyfall Coldfire Torch

*This article is a stub. You can help Rend Wiki by expanding it.*

**Skyfall Coldfire Torch** is a torch in *Rend*.

**Skyfall Coldfire Torch** is a portable light source. It is equipped in the second-bottom equipment slot, and then activated with "G" (default). A Torch can be held while mining and gathering, but cannot be used while wielding a weapon.
Outcast

## Outcast System

* The Outcast System is designed to remove bad actors who are trying to destroy their own faction.
* Faction elders may initiate a two-minute interface popup vote to label a faction member as an outcast. If a successful vote is achieved (60% of online faction members and a scaling minimum vote count by reputation level), the faction member becomes an outcast and loses their faction representation (tattoo color) and most faction base permissions. Outcasts may still deposit research, spirits, and building upgrade materials. Attacking outcasts or their structures does not incur a faction reputation penalty.
* Outcasts are queue-vulnerable meaning that if their faction is at capacity (20 players) and another player queues up, the outcast will be kicked from the server. Newly branded outcasts will be immediately kicked if there's a queue.
* Outcast status lasts for 24 hours on the first successful vote, 72 hours on the second successful vote, and is permanent on the third successful vote. An outcast player can redeem themselves and remove their outcast status by earning 10,000 faction reputation.
* Outcasts may only join the server they are outcast from if it doesn’t have a queue.
* Outcast status carries over between sagas but does not carry over between servers.
* The Outcast System will continue to be improved per player feedback and is just one aspect of our ongoing efforts to give players more control over their faction communities in Rend.
Skyfall Iron

*This article is a stub. You can help Rend Wiki by expanding it.*

 **Skyfall Iron**  is a resource in Rend. It can be found in Tier 3 Areas and will produce either Titian Skyfall Iron Ore, Viridian Skyfall Iron Ore, or Amaranthine Skyfall Iron Ore, depending on which faction area they are found. Skyfall Iron Flakes will also be produced as a byproduct in all regions and factions.

## Drops

 **LMB**

* Order - Titian Skyfall Iron Ore
* Conclave - Viridian Skyfall Iron Ore
* Revenant - Amaranthine Skyfall Iron Ore
* Skyfall Iron Flakes

RMB

* Skyfall Iron Flakes
Permafrost Sapphire

*This article is a stub. You can help Rend Wiki by expanding it.*

 **Permafrost Shard**  is an item in Rend. It can be obtained by mining Frost Bark Trees using a Pickaxe (LMB or RMB) or Salvaging Permafrost Sapphire Geode mined from Frystfel Granite Stone.
Frost bark Trees are dead, leafless trees that can also be found in the Frystfel.
Darth Maul

*This article is a stub. You can help Star Wars: Battlefront Wiki by expanding it.*

 Abilities | TBC

**Darth Maul** is one of the Characters in the game Battlefront 2.

## Abilities

* Choke Hold: Maul chokes a few enemies at close range. The choke ends with enemies being thrown to the ground.
* Furious Throw: Maul hurls his lightsaber straight ahead of him, damaging all enemies it touches.
* Spin Attack: Maul goes into a high velocity lightsaber spin attack, cutting down enemies in his path as he leaps forward.
Abilities

Characters possess special **abilities** that determine their effectiveness in combat. These can be improved on level-up. Each ability has a skill tree associated with it, allowing for extended customization.

## See also

* Classes
* **Abilities**
* Traits
* Alignment
* Mentors

*This article is a stub. You can help The Iron Oath Wiki by expanding it.*
Sage

**Sage** is one of 12 classes in *The Iron Oath*.

## Overview

Sages are deeply connected with nature and use it to both heal their allies and harm their enemies. They can be classified as a supporting healer, but are not incapable of dealing significant damage in the right situations. Their Tree of Life ability places a healing tree in a vacant cell that restores the health of nearby allies over time. Their most dangerous ability, Natures Abyss, is a violent upheaval of earth that damages and swallows the enemy, removing them from play for one round.
Stormcaller

**Stormcaller** is one of 12 classes in *The Iron Oath*.

## Overview

The Stormcaller calls upon the violent forces of nature, using lightning and wind to devastate their enemies from afar. Though they have a few support abilities, dealing damage is their strength, and they possess some of the highest potential for it in the game. Wearing only cloth armor, getting into the fray is a risky proposition and they are best suited towards the back lines. Their Conduit ability allows them to channel the power from all hostile magic attacks in the vicinity and eventually release it in a massive discharge onto their target.
Alignment

Reason: "*No reason has been provided*"

**This page is a candidate for deletion.**
Reason: "*No reason has been provided*"

**Alignment** is one of the three character-defining traits in *The Iron Oath*.

## See also

* Classes
* Abilities
* Traits
* Goals
* **Alignment**
* Mentors

*This article is a stub. You can help The Iron Oath Wiki by expanding it.*
The Iron Oath Wiki/editcopy

Welcome to the Official The Iron Oath WikiWelcome to the Official The Iron Oath Wiki
The definitive guide for classes, combat, lore and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

We are currently maintaining 338 pages (64 articles).

About *The Iron Oath*
*The Iron Oath* is an upcoming turn-based tactical RPG set in a dark fantasy world. You will recruit and manage a roster of adventurers across decades and centuries, and send them on missions where they must confront their mortality. Every decision made carries weight and can have a minor or major influence on the world around you. As you and your guild progress, the world changes dynamically, opening up new paths to follow and resulting in a unique experience for every playthrough.[Read more...]
Kickstarter

Guild Management
Strategic considerations

* Gold
* Reputation

* Gold
* Reputation

Mission planning

* Recruitment
* Party selection
* Affinity
* Synergy

* Recruitment
* Party selection
* Affinity
* Synergy

Characters
Classes

* Balladeer
* Guardian
* Huntress
* Icebinder
* Pugilist
* Pyrolancer
* Stormcaller

* Balladeer
* Guardian
* Huntress
* Icebinder
* Pugilist
* Pyrolancer
* Stormcaller

Development

* Attributes
* Abilities
* Traits
* Goals
* Alignment
* Mentors

* Attributes
* Abilities
* Traits
* Goals
* Alignment
* Mentors

Gear

* Weapons
* Armor

* Weapons
* Armor

Overworld
World map

* Missions
* Factions
* Regions
* Settlements
* World events
* Random encounters

* Missions
* Factions
* Regions
* Settlements
* World events
* Random encounters

Lore

Guides
* System requirements and release date
* How to Play Guide for The Iron Oath

Twitter
Tweets by @theironoathwindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));

Wiki Community
We are currently maintaining 338 pages (64 articles)!

Recent changes | New pages | Missing pages

How to help
See how you can help contribute to The Iron Oath Wiki! Remember to maintain a standard for grammar and punctuation in your contributions, please.

Register
Register an account to keep track of your contributions.

Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed **here**.
Guild

The **guild** is the basis of your activity in the world, allowing you to manage your party roster, equip your characters, purchase items, and so on and so forth.

## Overview

As you travel throughout the overworld and complete missions of your choosing, you will earn gold and reputation for your actions. Gold is obviously valuable, but your guild’s reputation can be equally important. Do you want to be known as cut throat mercenaries, leaving a pile of bodies and enemies in your wake? Or do you want to remain honorable by helping those in need and forging meaningful alliances. Whatever path you choose will have an effect on the missions and opportunities made available to you. Keep in mind, your characters have their own motives, opinions and a sense of loyalty towards the guild. Making choices that they do not agree with can decrease their Loyalty, leading them to question, abandon or even betray you.

Maintaining your guild is a costly venture; you will need to pay expenses for travel, accommodations, and supplies. Your characters don't risk their lives for free either, and they will expect to be paid on time and by the terms of their contracts. Planning out your travel route and accepting the right missions goes a long way to running a successful organization.

## Renown

Renown is a measure of your overall fame within the world. As your Renown grows, you will be trusted with more difficult contracts and gain access to better recruits. Additionally, you will gain Renown Points which can then be spent on Company Upgrades.

## See also

* Combat
* Recruitment
* Characters
Rend Wiki/Bottom section

What is *Rend*?

*Rend* is a hybrid survival game that summons players to align with one of three Factions before they’re dropped into a beautiful but brutal fantasy world where they must strategically team up with other players and friends to battle enemy creatures and rival Factions in a relentless, competitive race towards Ascension.

Featuring PvP and PvE, Rend challenges the traditional survival game blueprint with the introduction of player factions, RPG elements, win/loss conditions and massive, culminating in war experiences never before witnessed by players in this genre. In Rend, players choose how they interact and participate in the world, and are immediately connected to a larger community that creates a place and purpose for every type of player.
Read more...

*Rend* Wiki

AboutThe gameThe developersThe wiki

Help WikiGeneral HelpGetting StartedEditing pagesNew pagesMoving pagesBasic imagesLinks

Joining inRegisterCommunity / How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
How to Play Guide for The Iron Oath

*This article is a stub. You can help The Iron Oath Wiki by expanding it.*

This page will serve as a basic **how to play guide for *The Iron Oath***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Patch 6.3

Cross posting from posted patch notes

This interim patch introduces significant bomb damage rebalancing as well as fixing a number of missing or outdated recipes to resolve progression blockers. Also, the much-missed Stonefire Oven has made its return.

## Balance

```
   Reduced Wood Siege Bomb damage from 250 to 150.
   Reduced Bronze Siege Bomb damage from 750 to 300.
   Reduced Iron Siege Bomb damage from 2500 to 500.
   Reduced Divinite Siege Bomb damage from 5000 to 1250.
   Reduced the crafting time of Adhesives.
   Dramatically increased Feather drop rates given how common they are required in new recipes.
   Increased output of Amber Paste recipe to where it was before the latest patch.

```

## Crafting

```
   Hardwood building pieces (such as walls) no longer require Dross Metal.
   Personal Mysticism Table and Faction Mysticism Table now have the Mortar tab, allowing creation of Adhesives, Explosive Powders, Cements, and more.
   Flash Powder and Black Powder are now craftable.

```

## Bug Fixes

```
   Fixed missing Stonefire Oven recipe. Note, this crafting table can currently only be crafted at Construction Tables in personal or clan bases but it can still be placed in faction strongholds. We'll be adding the missing recipe back to the faction stronghold Construction Table in our next patch.
   Fixed some recipes that were still using Bricks, Lumber, Twine, or other removed/not-yet-in materials.
   Fixed Stringy Shoulder Roast and Lesser Totem of Spirit Calming recipes that were still requiring the removed Essence of Bjornheather.
   Fixed Heavy Armor recipes to correctly follow the crafting progression path.

```
Warden

**Warden** is one of 12 classes in *The Iron Oath*.

## Overview

Wardens are equipped with plate armor, a mace and a large tower shield. As you might have guessed, they are the prototypical tank class in the game, possessing a range of abilities to disrupt and distract their opponents, while also being able to shield their allies from harm. None Shall Pass is their best defensive ability in which they slam their shield into the ground and steady themselves behind it, forming a defensive barrier that negates all damage coming from the opposite side.
Traits

**Traits** are, alongside alignment and goals, one of the three defining elements of a character. There are both positive and negative traits, which can be modified by assigning Mentors to characters.

## See also

* Classes
* Abilities
* Goals
* Alignment
* Mentors

*This article is a stub. You can help The Iron Oath Wiki by expanding it.*
Pugilist

**The Pugilist** is one of 6 classes in *The Iron Oath*.

## Overview

*"The Pugilist thrives in close-quarters-combat where their fists reign supreme. Their deep connection to the Aether allows them to enhance their abilities and support their allies."*

The Pugilist is a damage and buff oriented class that excels in close-range single and multi-target combat. Their offensive abilities allow them to control the flow of battle by quickly flanking enemies and putting them in disadvantageous positions, in addition to dealing serious damage. They possess several defensive abilities that allow them to buff themself and their allies, raising their Defense, Evasion, and Power. They wield a fist-type weapon in their main-hand and their-off hand, preventing them from wielding a shield. Their main attributes are Physique and Finesse.

## Abilities

The Pugilist possesses three defensive abilities and three offensive abilities, in addition to their basic attack and their passive ability, *Mind Over Matter*. The Pugilist is capable of ridding themself of the first negative conditions applied to them in combat.
Characters

The **characters** your recruit into your guild are the backbone of your operations throughout the world. Characters age and die as normal, meaning they can and will be replaced by new adventurers as time goes by. *The Iron Oath* introduces a number of complex features, such as affinity, synergy, and personal goals and ambitions: Characters might not get along as you want them to, which may result in tension and even mission failure.

All characters are defined by a number of features on top of their personal views and goals. Of course, they can also succumb to various illnesses and other problems that can affect their performance. Death is particularly severe, of course.

## See also

* Classes
* Abilities
* Traits
* Goals
* Alignment
* Mentors
Guardian

**The Guardian** is one of 6 classes in *The Iron Oath*.

## Overview

*"Armed with a holy conviction, the Guardian is uniquely suited to healing and aiding her allies, though she remains more than capable of punishing her enemies."*

The Guardian is a high versatility class that is well suited to multiple roles and several styles of play. Their *Dawn* ability makes them a strong healer as they are capable of buffing and healing allies several hexes away. They wield a one-handed sword weapon and are capable of equipping a shield in their off-hand, giving them extra protection in close-quarters combat and making them particularly suited to a heavy armor tank role. The Guardian's offensive abilities are capable of inflicting large amounts of holy damage and can burn, blind, or root the target. Their main attributes are Conviction and Insight.

## Abilities

The Guardian possesses two defensive abilities and four offensive abilities, in addition to their basic attack (which deals holy damage) and their passive ability, *Radiance*. Each ability that the Guardian uses generates a stack of Radiance - or more, in the case of Dawn's *Radiant Dawn* augment. Upon receiving 3 stacks of Radiance, a random ally adjacent to the Guardian is cleansed of all negative conditions.
The Iron Oath Wiki/Section 4

Wiki Community
We are currently maintaining 338 pages (64 articles)!

Recent changes | New pages | Missing pages

How to help
See how you can help contribute to The Iron Oath Wiki! Remember to maintain a standard for grammar and punctuation in your contributions, please.

Register
Register an account to keep track of your contributions.
Paladin

**Paladin** is one of 12 classes in *The Iron Oath*.

## Overview

Paladins possess the gift of holy magic to both heal their allies and strike at their enemies. They are outfitted with platemail, a sword and shield. They are a well-rounded class that can be used to tank, heal and deal damage--especially against the undead. Holy Barrage is their most potent ability, dealing a high amount of damage against up to 3 targets in a row.