Yulian Party

## Membership

### Members

Ametrine, Elizabeth Anders, Rokket Skimgold, Yardak Truefinger, Athiraj-Gold-Mask

## Relationships

### Enemies

Osa

The **Yulian Party** was an as-yet unnamed adventuring party that were present in numerous important events on the continent of Yulia beginning in 9879 AR. The group originally featured Ametrine, Dram Angrin, Elizabeth Anders (originally adopting a disguise as a sentient metal golem known as L1-Z), Deliliah Williams, and Yardak Truefinger. Rokket Skimgold and Ivor would later become members. Eventually, Delilah would retire to start a tavern business in Hewliss and both Dram and Ivor would leave the group and try to make new lives in the Yulian village of Sigow.

## History

### The Deloraine and a shipwreck

In the autumn of 9879 AR, the original members of the group departed the Tretchi city of Fallsea aboard the Deloraine en route to the Breckish colony of First Landing. The ship was caught in a raumo and later wrecked on the coast of Yulia, near the mouth of the River Hewliss. There the party had their first encounters with Janko Kukovic, another passenger of the Deloraine and Blackguard spy, as well as the local ruler of the native Yulian Bullywugs, Amazilus the Magnificent, whom they assisted by killing a rather aggressive alligator. It was after this event the party first came across one of the orbs.

The party discovered Janko's true allegiance and held him in captivity, eventually continuing overland to First Landing with the other survivors of the wreck in tow.

### First Landing, a Goodbrother, and reaching Hewliss

After about a week of travel the group came across another band of shipwrecked kith, these being the surviving crew of an Antean vessel, including the famed corsair Yendris Tolinado. Eventually, a Hewlian patrol of Abdead horseborn encountered them all, allowing the Anteans to continue on their way south towards their city and escorting the **Yulian Party** to the gates of First Landing. They released Janko and eventually met Eldon Trumbo at the Brownseye. It was at this tavern that Rokket and Ivor joined the group and the party took a job from Trumbo, delivering more of the orbs to some buyers in Hewliss via submarine.

Once in Hewliss, the party was released from Trumbo's agreement and Elizabeth Anders revealed their true nature as a Human student of the College of Hewliss. The group was allowed into the southern part of the city and treated to Anders' hospitality. It was about this time that Delilah retired from the group and started a fledgling curio business out of Elizabeth's house. Over the ensuing weeks, Delilah would eventually interest some investors enough to start their own tavern and inn, located south of the Pyramid Stone, and called the "Puppet's Strings."

It was also during this visit that Anders reconnected with her mentor Gerellan Falar and learned that the harbor of Fallsea had been destroyed in an apparent explosion, prompting the major powers in both Tretch and the Sisters to call a series of talks. This summit was to be held in the city of Hewliss after all invited parties were able to arrive.

### Kartakass, the Weaver, various werewolves

Shortly after reaching Hewliss, it became known that Dram was not only afflicted with lycanthropy, but also a member of an order of "hunters" that operated a unique form of blood magic, worshiping their deity Ichor. There was a monastery for one such order located in Hewliss and Dram was originally sent to Yulia to answer their summons. Huruk, abbot of the monastery, asked Dram and the rest of the **Yulian Party** to perform two tasks: to get to the bottom of a strange increase in werewolf attacks north of Hewliss, and to discover the whereabouts of some of their rangers who had been lost while investigating.

The party traveled north, discovered the lost rangers, and found that a portal between the prime material plane and a strange pocket dimension had allowed extra planar creatures, werewolves, and strange mists to enter Chebeth. Briefly venturing to this dimension, the group had their first encounter with the Weaver. They eventually manage to close the rift and return the hunters to full cognizance, also bringing some seemingly friendly werewolves that Dram deigned to eventually "train."