Earth Spells

*For more information about the Earth Affinity and how to obtain it, click here.*

## Spell Information

### **Spell Levels:**

The spells are categorized by spells that go from level one, to five. The higher the spell level, the harder it is to cast it and the more training you're required to do.

* Level one spells: ★
* Level two spells: ★★
* Level three spells:★★★
* Level four spells: ★★★★
* Level five spells: ★★★★★

### **Spell Draw Backs:**

Drawbacks are exactly what they sound like- things about the spells that can backfire or go wrong if done properly, or even if preformed perfectly, can do to the caster's body. The higher level the spell, the larger the drawbacks. Cooldown time, taxation on the body, and other symptoms are common drawbacks. Drawbacks vary by caster's ability, skill, and simply by spell.

## Metal Spells

The following entails a list of the spells listed under this spell category. These spells can be used to predict what will happen in the future, and to execute attacks in the future while seeing into it. They are organized by the levels (from 1-5).

Metal-like spikes are summon that run down the back of the caster. They can either launch the spikes at a target, or use them as a shield from paw-to-pand combat. If the spikes are touched, instant bleeding will occur.
 ★★
Using metal, the caster wraps pieces of it against oppenents legs and arms as a means to slow them down. In return, the opponent *is* indeed reduced in their speed and due to how heavy the slacks are, have harder trouble moving.
 ★★★★
Caster summons a metal wall which can protect said caster, as well as allies from magical attacks.

## Sand Spells

The following entails a list of the spells listed under this spell category. These spells can be used to predict what will happen in the future, and to execute attacks in the future while seeing into it. They are organized by the levels (from 1-5).

The caster bends down, keeping two paws glued onto the ground. From there, they mumble the spell, summoning various summoning circles around the targets of choice. The ground in which the summoning circles are placed on will then turn into sand, causing sand-like-spears to be sprung out and jab into the targets or throw them into the air.
 ★★★★
Two large sand-made hands erupt from the ground, grasping hold onto the targets leg(s). It'll drag them under the sand in an attempt to suffocate them.
 ★★★★
The spell begins with simple winds that gradually begins to become stronger and stronger, which will begin to circle the area. Once they have reached their top strength, the spell will absorb a high amount of earth energy to collect bits of stone, sand, dust, and anything in between, causing a massive sandstorm to rage. The storm will pretty much render sight temporarily useless and will continuously dig into anyone trapped within it. It lasts for roughly 3 minutes before scattering. Casting the spell is incredibly energy-consuming and must be used carefully.

## Mud Spells

The following entails a list of the spells listed under this spell category. These spells can be used to predict what will happen in the future, and to execute attacks in the future while seeing into it. They are organized by the levels (from 1-5).

The caster summons mud-like bullets which they throw forward at an opponent. The bullets explode on impact, stinging the target and throwing them back in a push. It also sticks to their pelt, trapping them in muddy-piles.

## Flora Spells

The following entails a list of the spells listed under this spell category. These spells can be used to predict what will happen in the future, and to execute attacks in the future while seeing into it. They are organized by the levels (from 1-5).

The caster is able to summon small vines to control an opponent. However, most of the vines are relatively small. Point at your opponent and calmly say the incantation.
 ★★
The user puts their paw to the ground and raises it while saying the ncantation- a shield of roots should form in front of the user.
 ★★★
The caster shouts the incantations and summons an almost spear-like pillar od leaves to direct at an opponent and strike them down. The leaves are serrated and can easily tear flesh. A popular finishing move for a weak foe.

## Terrain Spells

The following entails a list of the spells listed under this spell category. These spells can be used to predict what will happen in the future, and to execute attacks in the future while seeing into it. They are organized by the levels (from 1-5).