recursal/Fanatic-Fandom huggingface dataset:
Bow

The Bow is one of the original weapons of Supreme Duelist Stickman

## Description

### Origins

The bow and arrow is a ranged weapon system consisting of an elastic launching device (bow) and long-shafted projectiles (arrows). Humans used bows and arrows for hunting and aggression long before recorded history, and the practice was common to many prehistoric cultures.

### In-game

* The bow is one of many weapons available to select in Supreme Duelist. In terms of looks, it looks just like a real life bow.
* Of course its normal attack is that it shoots arrows. These arrows are considered good because of their damage and knockback.

* The bow's special ability is that it fires many arrows at a fast pace. This is good when you are in a situation when the enemy is close

* This ability seems to decrease falling speed, but I'm still not sure. Overall, the bow is a solid weapon to use with solid damage, decent knockback, and a decent recovery due to its special power.

## Ability

* It shoots 5 arrows in under 2 seconds and the recharge is 4 seconds.
	+ Using this ability will also push you in the opposite direction, decent for recovery.

## Analysis

### Pros:

* Extremely powerful against melee-players
* Solid recovery technique
* OK DMG output

### Cons:

* Weak against special-players
* Slow projectile speed

## Trivia

* It is one of the weapons with a changed/removed ability.
	+ It had an ability where you would gain invisibility and disabled collisions with your enemy for 5 seconds, making it extremely overpowered in its time where the "Instant-KO" option wasn't still a thing. (Removed on New update.)
Minigames

The **Minigames** are a set of gamemodes that, most of the time, have very different gameplay and goal from the usual gameplay (more different than Survival mode). Each of the games have their own set of rules.

## List of minigames

### Football

Football or soccer is the first minigame ever added to the game. It's about kicking the ball (With Boots) into your opponents goal. The player who get 3 points first wins.

### Space Pong

Space Pong (or Space Ball) is the second minigame added to the game. It is about geting the ball into the goal of the opponent (this time with Gauntlets),however, players can fly and they are limited to each side. Whoever scores 3 goals first wins.

### Dodgeball

Dodgeball is the third minigame added to the game. It is about avoiding the ball (and blocking with Flails). A player has to be hit 2 times with the ball to lose and explode brutally. Whoever dies first loses.

### Tetrisk

Tetrisk is the fourth minigame added to the game. It is about avoiding getting stuck while multiple tetris blocks fall, players can use Cards as weapons and avoid the rising lava.

### Double Trouble

Double Trouble is the fifth minigame, added in December 2023. It is a variant of the usual Battle mode. The only difference is that player use two weapons instead of just one. The weapons and the combinations are currently random, as well as the stages.

## Scrapped minigames

### Brushball

This minigame for october update has been announced on tiktok, but it was never released. Looks like it's a minigame about the PaintBrush weapon, and with the beam of the brush, players have to move a damaging ball to hurt others. Whoever got killed loses and the other, won.
Cards

Cards

Cards are one of the most fun weapons to play with. It has 3 skills.

## Description

### Origin

A playing card is a piece of specially prepared card stock, heavy paper, thin cardboard, plastic-coated paper, cotton-paper blend, or thin plastic that is marked with distinguishing motifs. It's magical properties in the game is due to cards being a very popular item used by magicians and is often associated with them.

### In-game

Cards is unique in many ways. The closest weapon to it would be Scepter since they both have similar attacks. Card projectiles cannot hit your allies and is affected by gravity.

## Abilities

### Red

Explodes when it hits an enemy/projectile or after a duration of time and deals knockback. It leaves a trail upon throw that becomes larger the longer it is in the air, which affects it's damage output and knockback, making it somewhat useful for long-ranged combat.

### Pink

Switches your position to your enemy position and vice versa upon hit. This can be useful if strategically used in some situations, such as teleporting your enemy into the water/lava.

### Green

Upon hit, the card becomes completely stationary and significantly restrains an enemy or projectile. This can be used on the enemy, it's weapon, or a projectile. It's useful for hindering your enemies or, if skilled enough, stopping certain projectiles. Green cards deal light damage if they hit an enemy.

## Tips and Tricks

Cards can be useful both in long-range and short-range combat as the Red card can deal more damage the longer it stays in air. If you are fighting a Grapple user, dodge the grapples and fire Red or Green cards at far distances for the best result.

The best way is throw your red card to the sky and you need your luck, if you do that and your red card hit, your enemy 99% die.

By using green to stop your opponent from moving you can use pink to switch places and they will come rushing towards you because of the sticky green and you can use your melee to deal lots of damage. To do this requires a lot of skill and needs to be performed fast, small mistakes can lead in this benefiting the opponent.
Dragon Ball Xenoverse 3

## Characters

### Custom characters

* Earthling (Base, Kaio-ken, Kaio-ken x3, Kaio-ken x20, Power Pole Pro, Potential Unleashed)
* Saiyan (Base, Kaio-ken, Kaio-ken x3, Kaio-ken x20, Super Saiyan, Super Saiyan 2, Super Saiyan 3, Super Vegeta, Super Vegeta 2, Future Super Saiyan, Super Saiyan God Super Saiyan, Potential Unleashed)
* Namekian (Base, Kaio-ken, Kaio-ken x3, Kaio-ken x20, Become Giant, Potential Unleashed)
* Frieza Race (Base, Kaio-ken, Kaio-ken x3, Kaio-ken x20, Turn Golden, Potential Unleashed)
* Majin (Base, Kaio-ken, Kaio-ken x3, Kaio-ken x20, Purification, Potential Unleashed)

## Stages

* World Tournament Stage
* Hyperbolic Time Chamber
* Wasteland
* Pod Landing
* Mountains
* Mountains (Night)
* Planet Namek
* Destroyed Planet Namek
* Tree of Might
* Archipelago
* Cell Games Arena
* Destroyed Cell Games Arena
* West City (Suburbs)
* West City (Industrial Sector)
* Capsule Corporation
* West City Ruins
* Kami's Lookout
* Sky
* Beach
* Hell (*Fusion Reborn*)
* Supreme Kai's Planet
* Space (Earth)
* Space (Planet Vegeta)
* Underground Lake
* Glacier
* Planet Tuffle
* Open Field
* Time Rift
* The Nameless Planet
* Future in Ruins
* Tournament of Power Arena
* Earth from an Unknown Time (West City Ruins)
* Frieza's Spaceship (Interior)
* Future in Ruins (Rift in Time)
* Godly Training Space
* Time Storage Vault
* Toki Toki City (Plaza of Time)

* Destroyed Toki Toki City
Flail

## About

### Origins

A flail is an agricultural tool used for threshing and then later was used as a weapon. Despite its name in-game the Flail looks more like a Mace.

### In SDS

Flail is one of the simple but effective weapons in SDS.

## Analysis

It is a melee weapon. Has one unique ability: When you activate it, it will release a shockwave that deals some damage and knocks back any opponent in the AOE as well as any projectiles in the radius of impact. Also, when using the ability, the flail will be anchored for a short moment, which prevents the opponent from deflecting it and allows you to perform some aerial shenanigans with it. The flail also appears in the minigame Dodgeball, it protects you from getting hit by the ball.

## How to maximize efficiency

To maximize the effect of the flail, you need to get close to the enemy, put flail's head right next to the opponent's body, then activate it. The opponent's body will be pushed back and take medium damage.

You can put flail's head on the opponent's body and pin it, by pressing it, which is also a good attack.

When far away from the opponent, you can use flail to move around in the air in a quite unique way:

-If you use the flail's ability while aiming upwards and falling, you can stall in the air.

-When jumping to any direction with enough momentum, using the ability the opposite way allows you to swap directions mid-jump. You need some momentum, though, otherwise you'll just awkwardly stay airborne for a bit, then fall.

## Conclusion

Pros:

* Simple weapon with a low skill floor
* Pushes the opponent well
* Can counter enemy projectiles
* Can save you from the void when activated closer to a safe surface
* Has a nice ammount of tech

Cons:

* Bad damage
* When using your ability, you are left vulnerable to most attacks
* If you decide to face your opponent head on, and clash melees and use the ability, your flail will go behind you leaving you vulnerable
* Failing to properly use flail in the air can actually hurt you more than it helps
Gun

## Description

### Origins

A gun is a device designed to throw a projectile using pressure or explosive force. The gun depicted in the game is specifically a pistol handgun.

### In SDS

The gun is one of the most simple and most effective weapons to use, proving to be a deadly weapon time and time again.

## Usage

Its basic attack is to shoot out a single bullet, which does some OK damage. For further damage, it can be used to hit the player with. When you use its super, 3 bullets are released in a spread, similar to a shotgun. This can deal heavy damage, and is equipped with some decent knockback.

After 3 basic shots, the gun reloads, signified by smoke coming out of the gun.

## Tips & Tricks

This weapon requires a good sense of aim to use to its full potential, as this will allow the user to attack their opponent from a long distance, meaning that if they have a melee weapon they could not deal damage to you. The knockback can also be taken advantage of, as this can push your opponent into the void.

Save your shotgun attack when you are reloading, allowing you to create a constant barrage of bullets at the enemy.

## Trivia

This weapon was one of the original ones released in the first version of the game.
Zra'az

**Zra'az** was a demon from the Abyssal Wasteland and now the essence within Judge's sword, *Exile*.

## Biography

Zra’az was once a member of the Court of Blood but when he failed to close the Gate of Rhann’szen he was exiled from the Court and swore to destroy it. This is not unusual, the Court of Blood is a court of chaos and only the strong rule there, titles and hierarchy be damned. But Zra’az in his hate and desperation turned to the one ally that would assure he would be forever an enemy of the court.

Zra’az made a pact with the Seraph of the Celestial Court.

Eventually and somewhat unusually, the entire Court of Blood came together to stop Zra’az as he wielded the holy power of the Seraph to obliterate armies of lesser demons. Zra’az’s heart was extracted from his chest by powerful rituals which bound his essence within, and the heart was expelled from the Abyssal Wasteland.

The rituals that extracted Zra’az’s heart and expelled it into the Mundane World forbid the heart of Zra’az from ever returning to the Wasteland. It is unknown what would happen should someone attempt to return it.

## References

1. ↑ 1.0 1.1 http://www.squaremans.com/Exile.pdf
Portal gun

## Summary

### Origin

The Aperture Science Handheld Portal Device a.k.a. the Portal Gun, ASHPoD, Aperture Science Quantum Tunneling Device, ASHPD and colloquially the Portal Gun is a device from the game Portal. It is the experimental tool designed to place two portals that objects can pass through.

### In-game

Portal Gun is one of the weapons that have weak damage but can teleport.

## Analysis

Portal Gun's main skill: Shoots bullets and after a medium-range creates a portal, after firing the second bullet creates two portals with a black background, which will teleport between those two portals. Enemies entering that portal will take light damage. After a while, the portal will disappear.

## Tips

Thanks to the teleport skill, you can put one bullet in the void, then fire a second bullet right next to the enemy, they will be teleported to the void and you win.

When you are about to fall into the void, which has a portal on the ground, then you should shoot one directly below you, then you will hit the portal and be safe.
Harp

## Description

### Origin

A harp is a musical instrument consisting of a frame supporting a graduated series of parallel strings, played by plucking with the fingers.

### In-game

Harp is a ranged weapon that works similarly to Guitar. It uses notes to attack and hinder foes. The damaging notes have a high damage output and the pink note can disable opponent movement.

### Red Note

A note that moves in a zigzag-like pattern. If the note hits your opponent, it will explode and deal good amounts of damage.

### Green Note

A note that follows its user around in an ever-growing orbit. The note deals damage and can deflect projectiles. Its orbit can be used for tricky traps or when the enemy is dodging.

### Pink Note

A note that follows a fast straight trajectory. This note disables movements from the enemy, which can be used to hinder or trap enemies. However, the enemy can still use special abilities. Be careful when approaching the enemy, especially when they have a melee weapon.

## Pros and Cons

### Pros:

* Abilities deal good damage.
* Green note blocks and deflects projectiles.
* Pink note can hinder opponents.

### Cons:

* Abilities are easy to dodge.
* Melee attack deals low damage.
* Green note loses track when moving.
* Despite disabling movement, enemies can still use a special attack when hit by the pink note.
Potion

A special weapon.

## Description

### Origin

A potion is a liquid "that contains medicine, poison, or something that is supposed to have magic powers.” The effect of the pink potion is similar to a stimulant while the green potion is similar to a poison gas.

### In-game

It contains two abilities as of the current update, a throwable green bottle, and a consumable purple bottle. The weapon generallly has a good offensive and defensive capabilities and can function both as a melee and ranged weapon.

## Abilities

Green bottle - A throwable projectile. Spawns a minor repellant force when it shatters on the ground, damaging anything that comes into contact with it. It can also get larger when you drink purple potion temporary.

Pink bottle - Functions like the mushroom in Mario. Increases the player's size and enables him to do a lunging attack.

## Pros and Cons

### Pros

* The Pink Potion's effect can be stacked.
* The lunge attack given by the Purple Potion deals very high damage and great knockback especially when the effects are stacking.
* The Green Potion can be used to block enemies. It can be also enlarged by the pink potion.
* The bigger the Green potion the more damage and bigger area and effectiveness.
* Since your big when you drink the Pink Potion, you can do more damage.

Cons

* The Green Potion deals very little damage without pink potion enlargement.
* The user becomes larger when using the pink potion making the user more vulnerable to attacks.
Maps

Maps are stages that serve as the main battlefield of Supreme Duelist Stickman. Every map in the game has different layouts and gimmicks. Most of the maps contain hazards and a void which will one-shot the player, or hurt them if Instant KO is on or Health Bar is off.

Some maps are added in the game through updates. As of later updates, some existing maps have also recieved a design overhaul, though still retaining the layout and gimmicks of the stage. There are a total of 44 stages: 41 are for battles and 3 are for survival. Players can also make maps for battle mode through Map Editor.

## List of Maps

As mentioned earlier, Battle mode and Survival mode have a different catalogue of maps. Here are the lists of maps:

### Battle Maps

These maps are available for 1, 2 and 3-4 player battles and Boss Fights. Some maps also recieved names in later updates. Fifteen of these maps are named.

* Map 1: Rebirth
* Map 4: Dojo
* Map 9: Inferno
* Map 14: Valhalla
* Map 15: Cold Storage
* Map 16:
* Map 17: Relic
* Map 18: Desolation
* Map 19:
* Map 20: Kraken
* Map 21: Colossus
* Map 22: Lockout
* Map 26: Legacy
* Map 33: Equilibrium
* Map 34: Forge
* Map 38: Ghost Town
* Map 39:
* Map 40: Guardian
* Map 41: Castle Rock

### Survival Maps

These maps are exclusively for Survival Mode. Unlike battle maps, these doesn't contain hazards. Currently, one map has a name.

* Map 1:
* Map 2: Wake Up
* Map 3:
Lollipop

## Description

### Origin

A lollipop is a flat, rounded candy on the end of a stick. Candies can be a bit sticky when consumed, which is reflected by one of its abilities in game.

### In-game

The lollipop is one of the most powerful weapons in SDS. It acts somewhat like the grappler of the game: if it lands, it \*will\* count.

## Analysis

The lollipop has a skill with two outcomes depending on what it hits:

If it touches the opponent's body, it will grab the opponent and hurl the opponent out after 3 consecutive spins. This usually results in massive flings, which at the same time results in your opponent getting quite hurt from hazards.

If it parries the opponent's weapon or a projectile, it will charge and fire a large bullet that deals damage and explodes.

## Tips and Tricks

Since it has a dash ability, the lollipop can move midair. Feel free to use this as a recovery move or to close distances with an opponent.

When far away from the opponent, walk towards them most of the time and use any chance to parry their projectiles to pressure them while approaching. When at mid range, aim at their weapon to keep on pressure OR dash at them slightly upwards so that you can get to close range. Once you reach close range, fight the opponent with melee and inmediately use the ability the moment you get a hit on their body to throw them (which is basically your win condition), then react to the distance created by the throw. When edgeguarding, only go for the grab when they're close to getting back in stage; you don't want to risk a side switch.

## Conclusion

Pros:

- Good control

- Big bullets deal great damage

Cons:

-Throw deals poor damage

-Not good on closed maps

## Trivia

* On an update, the lollipop's skill was changed. Instead of throwing the opponent, it projected a beam that could levitate enemies. In the Magnet Update, it was shown that such skill was meant for the Magnet.
Iron hand

Example

## Description

### Origin

The hand is a part of Iron Man's armor. Much like in-game, the hand is used by Iron Man to shoot energy blasts and fly.

### In-game

Iron hand is one of the 4 weapons that is based on some Marvel weapons. It has a great offense and 3 special abilities

## Abilities

### Red Flamethrower

Allows you to shoot out fire like a flamethrower. It is good since it can continuously damage your enemy and it has a little bit of knockback.

### Pink Bullet

Allows you to shoot out a bouncing pink ball. It is good on maps with a lot of walls since it will bounce around those walls giving your enemy a hard time to dodge.

### Green Burner

Allows you to shoot out fire from your hands which acts like a jetpack. It is great when you're falling in the void since you can activate it to fly and you can also push your enemy in the void since it has a great knockback.

## Pros and Cons

### Pros:

* The green burner can propel the user, allowing it to recover from the void.
* The green burner can also push opponents to the void.
* Pink bullet can bounce on walls.
* Flamethrower can deal great damage if pulled correctly.

### Cons:

* Iron hand has weak melee damage.
* Flamethrower can be blocked and dodged easily.
* Pink bullet can be deflected easily.
Dual Saber

Dual Saber

The Dual Saber is a weapon introduced in the Football Update. It is the variant of the Laser sword. Released April 12, 2020

## About

The Dual Saber is based on the Laser sword from older versions, where it has two lightsabers as opposed to one like what it has now. The two lightsabers can be also merged together, forming a double-bladed lightsaber or saberstaff.

## Abilities

As a variant of the Laser sword, Dual Saber shares its special abilities with it, sans Force throw. These abilities also functions the same as laser sword. To see a full summary on its abilities, click here.

At the same time, it has another ability that overlaps with its other ones: every time the joystick is released, it will swap between a dual wield and a saberstaff. This ability has no cooldown.

## Analysis

Pros:

* High Damage.
* Very newbie friendly.
* Can be used like the Shield to block most projectiles in its saberstaff form.
* Can consistently rack up damage in its dual wield form.
* One of the, if not the best melee hitboxes in the game, since each lightsaber is fairly long and it has two of them. Hitting its user in melee is very hard unless you just attack them from another angle (or with an AOE of some sort).

Cons:

* Can be countered easily by ranged and special weapons.
* Long Cooldown

## Trivia

* Despite the Laser sword having a new skin, the Dual Saber still uses the same skin as the older versions.
Worldbuilding Streams

*This article is about the worldbuilding in Capital. For the world created by Twitch chat, see Collabris.*

The **Worldbuilding Streams** are a streamed web series hosted by Matthew Colville. In the streams, Matt will show his process of creating the city of Capital for The Chain, such as the many different factions.

“*The goal of this, the reason to stream it, is just so you get to see someone else's thought process. My thought process is not privileged, it's just another point of view. If you're a new dungeon master, just seeing a second example can be hugely useful.*”
— Matt Colville
## Episodes

*Main article: List of Episodes#Worldbuilding*
The first three episodes were about the patrons and culture of Rioja and done prior to MCDM owning their own building and instead done at Matt's home. Unlike most of his streams, these episodes were not collaborative as Matt promised to show his process of creating Capital. Finally, the work was done on Microsoft Word, instead of Microsoft Excel or Google Sheets.

## References

1. ↑ https://www.youtube.com/watch?v=j2CFuQ6pcm0#t=3202 “**Character Subplots for The Chain**” (Episode 12) at 3202
Lance

## Description

### Origin

A lance is used to refer to a spear that is used in cavalry. Ironically, the lance in this game is used on foot.

### In-game

Lance is a melee weapon with a fairly simple skill but quite powerful, combined with a good length that makes it one of the strongest weapons in all maps.

## Analysis

Lance has 2 abilities: electric orb (head lights up) and electric circle (head lights up and tail is round).

### Electric Orb

The electric orb has the ability to paralyze the opponent, dealing small damage.

### Electric Circle

When this skill is activated, a circle will rotate around you (5 circles), and when the opponent touches that circle, will take small damage and be pushed away for a distance, and paralyze the opponent. You won't be able to move while spinning, but you can jump. The circle can be stopped if its head is blocked by an enemy's weapon. If you activate this skill while you are in the air, you are very likely to be thrown, lose your balance and possibly fall into the void.

## How to maximize efficiency

Since Lance's skills deal low damage, you can do this trick, paralyze the enemy, then use Lance's head to attack the enemy, and if you pin it, the enemy will have to take it. great damage.

Using Lance's swing skill is also an effective defense, just like Hammer

## Conclusion

Pros:

* Simple and effective skills
* Good attack and defense
* A powerful weapon in both PvP and Survival

Cons:

* When rotating in the air, it is easy to lose balance and fall into the void.
* Both 2 abilities deal low damage.

## Trivia

• The Lance stacks damage in the game. You can insta-kill the opponent by both using Electric Circle, and dealing continuous damage together.
Sword

## Description

The Sword is a simple yet effective Melee weapon to use in the game. It's a melee which possesses a single ability; Rocket Thrust. This ability allows the user to thrust forward which deals total damage, but could also be used for recovery.

It is very simple and beginner friendly, whose ability excels in Defense and Offense and with high recovery, making this weapon very versatile.

## Overview

When you release the movement button, you launch forward with a somewhat rocket-like resemblance.
It is used by jabbing your opponent with it, which if used effectively can accumulate some decent damage. When activated, it thrusts forward in the direction it is pointed in, capable of dealing huge amounts of damage.

### **Summary**

#### *Pros*

* A beginner friendly weapon.
* Ability is easy to use; versatile and has low cooldown, and deals high amounts of damage.
* Can accidentally impale opponents, dealing total damage.
* Possesses good recovery using it's ability.

#### *Cons*

* Despite it's versatility, it's very weak against certain weapons, i.e *Ranged Weapons* due to it's lack of range.
* Although it does *medium-high* damage, it's stats aren't very special, thus becomes easily outclassed by other melee weapons.

### **Tips & tricks**

* The sword is a good all-rounder, able to deal good damage and with a fairly quick reload time. It can also be used for recovery as well. This can be done by pointing the sword upwards and activating the skill, which will allow the player to hover and even rise into the air. However, players should be wary not to mistime the skill, as this can lead to the player flying into water and losing the battle.

## Gallery

Before visual rebuffAfter visual rebuffIngame Texture
## Trivia

* This is the first weapon EVER to be in the game, assumed to be the only weapon during it's development.
* It's old texture appeared as a gradient.

## Update History

* v**3.1.?**: Changed Texture
* **v1.0.0**: Added
Shield

Shield

## Description

### Origin

Captain America's Shield is the primary defensive and offensive piece of equipment used by Captain America, and is intended to be an emblem of American culture.

### In-game

The Shield is one of the few weapons in the game that is based off on Marvel movies, the others being Gauntlet and Iron Hand. It has a solid defence, thus making it good against ranged weapons.

## Abilities

### Green

Makes your shield bigger and more stable. You can't move your weapon while using this ability but it is good at blocking projectile and also does solid damage to your enemy. If used midair, your falling speed is dramatically decreased while momentarily boosting you up, which makes it a good mobility ability.

### Pink

This one is more of an offensive move. It lets you throw your shield at where you're aiming it. Once the weapon hits the enemy or reached a specific range limit, it will come back to you. It also can collide with walls.

### Red

Makes you shoot out a vibration wave. It is both offensive and defensive since it can both damage your enemy and block projectiles (Though it can stopped when a projectile hits it).

## Pros and Cons

### Pros

1. Good defense
2. Decent damage
3. Has 2 ranged moves

### Cons

1. Sacrifices defense when using pink ability
2. Can't move the shield when using green ability

## Trivia

* It has a close resemblance to Captain America's shield.
* It is one of the weapons that had an added ability.
	+ It did not have the green ability before the Cards update.
Supreme Duelist Community Wiki

Twitter

**Welcome to the Supreme Duelist Community Wiki!**
 Today is Sunday, 28 / January / 2024

**ABOUT THE WIKI**

Supreme Duelist Stickman is an RHG or stick-fighter based game where players (or duelists) fight in one of **46** **maps**, with **46 different weapons and accessories.** Some of these weapons could be purchased by **coins** or need **EXP** which could be earned by playing the game. The game is made by Neron and Xeike (his brother) and was released on July 16, 2018. It is played on mobile and could be emulated on PC.

Note: This page is about Supreme Duelist Stickman If you're referring to Stickman Project, Click Here.
Illrigger

## The Illrigger

An Illrigger, art by Conceptopolis

The **Illrigger** is a custom class created by Matt Colville for Anna's character in the Chain, Judge. This class shares some similarities to the Paladin, but focuses more on spellcasting and invoking seals upon their enemies.

## The Illrigger

The Lords of the Seven Cities of Hell scheme and plot endlessly, eternally. Each seeks to bring the others to heel, and ascend to the Throne of Hell, uniting the nine cities and every infernal thing that lives there, leading an infinite army of devils across the timescape until all worlds burn.

Their elite shock troops, the terror-commandos of Hell, are the Illriggers. Knights of Hell, they are high charisma counter-paladins who master devils and cast their own unique spells.

## The Order of Desolation

Acceptance into the Order of Illriggers makes you a comrade with every other illrigger, regardless of which Archdevil you serve. Each Archdevil has churches, underground fanes, secret societies, cults. All with leaders maniacally devoted to the Archdevil who grants them their power. But the association of Illriggers consider themselves each more alike to the others in the order than to the priests and warlocks who serve the same master.

Members of the Order of Desolation, also known as the Desolate or the Knights of Desecration, are expected to be intelligent, resourceful, tactical, manipulative. A temple or cult may believe that the presence of an Illrigger in their midst is a sign that their Archdevil approves on their actions, but the Illriggers are independent. They serve no order, no hierarchy, no authority but the Archdevil themselves and pride themselves on being separate from all other organizations. It is not unusual, therefore, for a member of the Order of Desolation to seek help, and find it, from other members of order first, even from Illriggers who serve other Archdevils before going to any church, cult, or temple to their own archdevil.
Supreme Duelist 2019

**Supreme Duelist 2019** is a version of Supreme Duelist Stickman based on a version prior to the March 2019 update. It is released on on the Play Store by March 14, 2023.

## About Description

"*Supreme Duelist Stickman [2019 version] made by Neron's Brother.*

*Are you a fan of the original Supreme Duelist Stickman game? Then relive the nostalgia of the early days with the 2019 version! Featuring the same hilarious physics and epic stickman battles, the 2019 version is a throwback to the game's roots.*

*Supreme Duelist Stickman is a free-to-play game that provides hours of entertainment. Whether you're a casual gamer or a hardcore player, this game has something for everyone.*

*So what are you waiting for? Relive the nostalgia of the 2019 version and download Supreme Duelist Stickman now. And don't forget to give us your feedback – we're always working to make the game even better!*"
Skins

## Description

Skins can be worn to make your stickman look cooler or better at the cost of coins. Putting on a 'skin' has no benefit in any way. To put on a 'skin' press either the hat button or paint bucket or paintbrush. (Also pressing your stickman will give it an black or white outline.)

### Hats

There are different types of skins: Hats, Scarfs, and Masks. Hats cover your head, scarfs act like ragdolled limbs, and masks cover your whole head.

(Some hats here are obviously referencing media like Luffy's hat, a scarf, an ushanka,an crewmate (or imposter), and so on.)

### Paint

Paint doesn’t do anything either. You can press the paint bucket to color your whole stickman in one color, or use the paintbrush to color different parts of your stickman.

## Trivia

* A lot of hats here replace deleted hats and was available in Supreme Duelist 2019, mainly the reason why this game updates every so often. Such hats include:
	+ Goku Hat
	+ Weird-ass Mickey Mouse Hat
	+ OG Steve Hat
	+ Spiderman Hat
	+ Deadpool Hat
	+ Captain America Hat
	+ Iron Man Hat
	+ Miles Morales Hat
	+ Naruto Headband
	+ Jotaro Hat
	+ X\_X Hat (for people that truly play the game)
	+ Darth Vader Hat
	+ Luffy's Straw Hat
	+ Cappy Hat
	+ (More hats to be banned or I might have forgotten some)

* In the old versions, some accessories are unlockable.
Accessories

## Description

Accessories can be worn to make your stickman look cooler or better. Putting on an accessory has no benefit in any way. To put on an Accessory press either the hat button or paint bucket or paintbrush. (Also pressing your stickman will give it an black or white outline.)

### Hats

There are different types of accessories: Hats, Scarfs, and Masks. Hats cover your head, scarfs act like ragdolled limbs, and masks cover your whole head.

(Some hats here are obviously referencing media like Luffy's hat, a scarf, an ushanka, and so on.)

### Paint

Paint doesn’t do anything either. You can press the paint bucket to color your whole stickman in one color, or use the paintbrush to color different parts of your stickman.

## Trivia

* A lot of hats here replace deleted hats and was available in Supreme Duelist 2019, mainly the reason why this game updates every so often. Such hats include:
	+ Goku Hat
	+ Weird-ass Mickey Mouse Hat
	+ OG Steve Hat
	+ Spiderman Hat
	+ Deadpool Hat
	+ Captain America Hat
	+ Iron Man Hat
	+ Miles Morales Hat
	+ Naruto Headband
	+ Jotaro Hat
	+ X\_X Hat (for people that truly play the game)
	+ Darth Vader Hat
	+ Luffy's Straw Hat
	+ Cappy Hat
	+ (More hats to be banned or I might have forgotten some)

* In the old versions, some accessories are unlockable.
Axe

Updated texture for the Axe.

## Description

### Origins

An axe is an implement that has been used for millennia to shape, split and cut wood, to harvest timber, as a weapon, and as a ceremonial or heraldic symbol. The axe in-game is a double-bladed axe called labrys.

### In-game

The Axe is a melee weapon in Supreme Duelist Stickman. It has an axe shape with details on the handle. The color of the handle corresponds to which player is using it - blue for player 1 and yellow for player 2 accordingly.
Upon releasing the movement button, the player flies up and subsequently plummets until they touch a surface. A explosion is emitted upon collision with the ground, dealing damage and knockback.

## Tips and Tricks

When using the axe skill, aim at the opponent as it will deal a massive amount of knockback and damage and. It will also cause temporary trauma on your opponent.

## Trivia

* Previously, the axe had an earlier skin where there is more of the blade, and the handle is always colored black regardless of the player using it.

## Bugs and Glitches

* While using the axe ability, turn the handle/joystick up as far as you can while trying not to make the axe touch the ground. If successfully done, you'll have the explosion ability stored in the axe and will be released when the axe touches your opponent or the ground. (Keep note that this glitch will not last long and will disappear if the ability recharge is complete.)

## Gallery

The axe's old texture.A player wielding the axe.
Light Wheels

Light WheelsSTATSTYPESpecialDMG OUTPUTLow (melee)Low - High (activated/fully charged)MISCUPDATE ADDEDJun 24, 2023PRICE150 coins

## Description

Light Wheels is a difficult to control and ineffective Special weapon, similar to the hoverboard. It possesses an ability, like the hoverboard, which is to switch modes once the joystick is released.

It deals increased damaged once equipped. However, the hitbox isn't very great, thus dealing low damage. Though if used correctly, it can deal high damage if used properly can also have a knock back ability but can't allow you to ride on water , lava or poison.

## Overview

When you release the movement button, you may equip the weapon. You appear as a vehicle, being faster, and having blue circles around the wheels that signify increased damage.

## Trivia

* This weapon, alongside Hoverboard, are the only weapons you could equip.
* It bears a resemblance to Go Go Tomago's Mag-Lev Discs from *Big Hero 6*.

## Update History

* v**3.2.6**: Added
* v**3.2.9**: Enhanced maneuverability
Bazooka

## Description

### Origin

Bazooka is the common name for a man-portable recoilless anti-tank rocket launcher weapon. Unlike in the game, the bazooka in real life doesn't shoot rapidly. It's fire rate is much more slower than the sniper rifle due to it having a more heavier ammo. Nevertheless, it is still effective since it's a rocket launcher.

The effect of the added abilty, banana peel is based on the humorous "slipping on a banana peel" gag.

### In-game

Bazooka is a ranged weapon making it good if you and your opponent are far away from each other.

## Abilities

Bazooka has 1 ability which is shooting a banana. If your opponent steps on the banana then they will spin giving you a chance to attack

## Pros and Cons

### Pros

- Good for long ranged attacks

- Ability gives you a chance to escape or attack your enemy

-Banana Jump

### Cons

- Low defensive capabilities
Updates

In order to help improve the game, the developers occasionally issue an update for Supreme Duelist Stickman. Updates often bring new features overhaul, new weapons, new cosmetics, new maps, new modes and minigames and most importantly bug fixes and tweaks. Due to the game increasing popluarity, the game recieved many update from the past few months.

## List of Updates

* Survival Update
* Oct 2018 Update 1
* Oct 2018 Update 2
* Oct 2018 Update 3
* A.I. Update
* May 2019 Update
* Iron Update
* PaintBrush Update
* Aug 2019 Update
* Arm Cannon Update
* New Modes Update
* New Katana Update
* Feb 2020 Update
* Cards Update
* Map Editor Update
* 3 and 4 Player Update
* Magnet Update
* Snowflake Update
* Football Update
* November Update
* Hoverboard Update
* Valhalla Update
* March 2023 Update (There is no official name of this update)
* Legacy Update
* Dojo Update (i guess)
* Forge Update
* Light wheels Update
* 12 June 2023 Update
* Dodge Ball Update
* Tetrisk Update
Scythe

* Current
* v1.0.0

## Description

The Scythe is a Ranged weapon which possesses the ability to create multiple orbs that act as boomerangs, which return to you. Each individual orb deals Very Low damage, however all the orbs combined deal Medium damage.

In previous versions, the Scythe used to summon orbs, which gravitate toward you upon activation, and making you invulnerable to damage within a short period of time. Each orbs are summoned every 20 seconds and deal Low damage.

## Overview

When fully charged, it unleashes a fierce current which travels forward and back, pulling your opponent closer to you while doing so. The current will lower the opponent's health bar the more it comes in direct contact with them.

The cooldown is around 3.5 seconds.

### **Summary**

#### *Pros:*

* Powerful against low-ranged melee weapons.
* Each individual orb deal high damage combined.

#### *Cons:*

* Low range
* Long cooldown
* Control

### **Tips & Tricks**

* Try to unleash the souls as close as possible to easily control them.
* Make sure that the enemy is in between you and the souls.
* Try to unleash maximum souls (3) to deal as much damage as you can.
* Though, the scythe is technically melee, your main playstyle is ranged. Difference is that you have to run away in two directions, in most situations. Run away to unleash souls then try to switch directions such that the enemy is in between you and the souls.

## Abilities

* Current
* v2.9.1
* v1.0.0

 Death Call

## Gallery

Ingame textureDitto, but older.Before visual rebuffAfter visual rebuff
## Trivia

* On March, 11 2022, the scythe was reworked.
* In an unknown version, The Scythe used to cost 45 coins.
* In previous versions, The Scythe used to be known as "Sickle"
* This is the first weapon to be given a tutorial on Neron's Brother tiktok.

## Update History

* **v?.?.?**: Changed Price
* **v2.9.1**: Changed Ability
* **v?.?.?**: Changed Ability
* **v1.0.0**: Added
Hoverboard

* Current
* Pre-release

## Description

It is a complex yet somewhat effective Special weapon introduced on December 2022. The board can act as melee while held and displays a bar that charges to access its main ability.

The hoverboard relies heavily on its bar so the more charge it holds, the longer you are able to stay airborne. You may build strategy against ranged weapons by hovering away to throw your opponents' aim off. You may also counter incoming fire by quickly dismounting and parrying attacks.

## Overview

If the bar holds a decent charge, the player is granted *Flight*; hops you onto the the board for takeoff. You may choose to inflict damage by bumping into the opponent while airborne or hover away as you like. and *Board Throw;* While airborne, you can throw the board to the opponent. This skill has great range and can go through walls.

### **Pros and Cons**

#### *Pros:*

* The board charges fast enough.
* You may fly with any amount of charge.
* You may escape the void via flight.
* You can quickly dismount to use the board for melee while allowing it to charge and riding back up.
* When thrown, the hoverboard may reach a range similar to Spear's second skill.

#### *Cons:*

* It requires precise manual control so inexperienced players might face great difficulty.
* If not properly controlled, you may hover into the void.
* If no charge is left, you may descend into traps or the void itself.
* Board Throw may prove challenging to use.
* Certain skills like Gauntlet's Space Stone and Laser sword's Force Throw can separate you from your weapon, leaving you vulnerable.

## Abilities

* Current

 Throw

## Gallery

Ingame texturePre-release (attempted remake, trust me, i tried..)GameplayPre-release
## Trivia

* The weapon is present in a teaser posted by Neron's Brother on tiktok. This shows the hoverboard as a simple gray tube with outlines.
	+ The gameplay is exactly the same, albeit without the throw ability.
Winchester Spendthrift

Winchester Spendthrift is a Knight of the Word and second in command of the Knights of the Word.

He frequently travels with Captain Zorj, carrying around a notebook and writing furiously in it. It is generally accepted that while Zorj commands the word, it is likely Spendthrift who handles the majority of the administrative tasks for the knightly order and reminding Zorj of appointments and finer points of the law.

Though Spendthrift is second in command of the Knights of the Word, he feels he is ill equipped to actually take command if he had to, and is more than content to serve as Zorj's second for the next thirty or forty years.

Spendthrift has stated that while Zorj seems to believe law enforcement should be an epic and bloody ordeal worthy of bard song, he would rather all his men just go home to their families at the end of the day.

## Lady Czorgan Crisis

After the death knight Lady Czorgan threatened to murder Captain Zorj if he did not hand over the Rod of Count Rodar von Glauer within a day, Spendthrift went to visit the Chain of Acheron.

Spendthrift spoke with Boots and advised that he and Zorj both strongly suspected that the Chain possessed the Rod, Zorj would still refuse Lady Czorgan's request and deny knowing of it's existence out of spite and pride.

Boots assured Spendthrift that the Chain had no intention of allowing Lady Czorgan to murder Zorj, and that if it came to it they were willing to destroy the death knight to defend the captain. Spendthrift was hugely relieved to hear this, and recommended the old abandoned courthouse as a possible site for confrontation, stating that it was empty and therefore if a fight did break out civilians were far less likely to be caught in the crossfire.

Boots proposed having Zorj marshal the Knights of the Word to attend the meeting as a show of force. Spendthrift, concerned after the safety of his men countered by suggesting that Boots marshal the Chain's army instead, but admitted that if requested Zorj would likely do as Boots suggested.
Hammer

## Description

The Hammer is a simple yet effective weapon to use in the game, similarly to the Sword. It's a melee which possesses a single ability; Spin. This ability allows the user to rotate the hammer for ~4 seconds which deals total damage, much like the sword. However, unlike the sword, this weapon deals way more damage and cannot be used for recovery.

It is very simple and beginner friendly, whose ability excels in Defense and Offense, with high knockback towards the opponent, and if hit midair, will fly.

## Overview

When you release the movement button, your hammer will spin clockwise dealing high amounts of damage for a short period of time, followed by a long cooldown. It is used by slamming your opponent with it, which if used effectively can accumulate some decent damage.

### **Summary**

#### *Pros*

* A beginner friendly weapon.
* Ability is easy to use, and deals high amounts of damage.
* Deals great knockback.
* Counters multiple melee weapons easily due to it's ability.

#### *Cons*

* it's very weak against certain weapons, i.e *Ranged Weapons* due to it's lack of range.
* Due to it's long cooldown, you will be forced to use it's melee damage which is mediocre.

## Gallery

Before visual rebuffAfter visual rebuffIngame texture
Ice cream

## Summary

### Origins

Ice cream is a frozen dessert, typically made from milk or cream and flavoured with a sweetener, either sugar or an alternative, and a spice, such as cocoa or vanilla, or with fruit such as strawberries or peaches.
It isn't used very much as a weapon like in-game.

### In-game

Ice cream is one of the weapons with simple skills, easy to get used to.

## Analysis

The only ability of the ice cream is to shoot snow. When the snow hits any surface, it will spring upwards a rather big, cone shaped mountain.

The mountain lasts for about 3 seconds, dealing low damage on contact (every 0.2s) while also blocking most projectiles.

Snow will deal poor damage when passing through the opponent, but has the ability to stop bullets.

## Tips

You should use of the ice cream's mountain skill effectively, because when you pin the enemy, and they take damage from the mountain+weapon in your hand, they will take a huge amount of damage, you can quickly K.O. enemy.

Snow can deal minor damage, good for when you can't create mountains.

Mountains can be created in void, so you can use this skill to save (but takes skill and luck to succeed)

## P and C

Pros:

-Simple, good skills

-Can stop bullets

-Can save you

Cons:

- Short