Space Missions

## **Main Quest Chain**

### **Starship Bow**

* After a random period of time, you will discover the bow section of the ship that brought you to the Rimworld. You'll have to fight your way through the ship and hack into the AI core to find the location of the engines. The ship contains the following hazards:
	+ Large number of mechanoids and raiders
	+ Turrets and IEDs
	+ Leaking reactors that will rapidly kill your pawns if not shut down (look for consoles that can be hacked)
	+ A psychic drone that will give -54 mood to all pawns

### **Impact Site**

* Hacking the AI core on the starship bow will give you the location of the crashed Johnson-Tanaka drive. The drive must be defended for 15 days before you can extract the entanglement manifold and construct your own FTL drive.

### **Psychic Amplifier**

* If you have an AI pilot, you may get a message about discovering a Psychic Amplifier in space. Note that approaching it will begin a ship battle with a very powerful Archotech/mechanoid space station, which is swarming with mechanoids and protected by Archotech shields and lots of weaponry. If you are able to hack the Psychic Amplifier, your ship will gain a blueprint that will allow it to construct the Archotech Spore. This will open up an entirely new Research Tree allowing you to research powerful Archotech technologies, grant you an extremely powerful Archotech AI (whose hologram has all Psycasts and starts with 10 in every skill), and will give you "gifts" if you make it happy (and punish you with "pranks" if it gets unhappy). Through the Research Tree, you can also research new missions to discover the locations of Archotech Pillars, which are a different end-of-game route.

## Repeatable Quests

### **Hostile Ships**

* If your pilot or AI is scanning for ships, you will periodically get notices about hostile ships detected. These particular hostile ships will never attack you and can be ignored, and will leave the area after a few days. (You will not get notices about the ones that will attack you, which is also random.) You can, if you desire, attack the hostile ships (and you will not suffer any Notoriety penalty, if they are not trade ships). Some of these ships are tiny — little cargo pods carrying almost nothing and who will try to escape immediately (and probably be successful, given how small and nimble they are). Some of them are gigantic, or even are fleets of smaller ships.

### **Damaged Satellites**

* Generates a site with a single room building. You need to repair (Construction) and then hack (Intellectual) the computer inside. Success generates 2-4 random artifacts. Failure will either destroy the satellite, instantly killing your pawn, or send a raid of mechanoids to your ship.

### **Derelict Ships**

* Generates a ship of various types, in various states of disrepair and damage. These can include Abandoned Mining Stations, Agricultural Station, Fuel Depots, and some enemy ships. Any powered defenses against colonists will still be active, and some of these sites (esp. the Abandoned Mining Station) contains hard-to-see antigrain mines set into the vacuum of space itself.
	+ These derelicts will be destroyed about 3 days after you get the mission alert — make sure no colonists are on board! (There will not be a warning!)
	+ In order to remove pieces of these ships, you must first take control of them by hacking (Intellectual) their bridges or AI cores. You can, if you have enough room on your main ship map, Capture the entire stations and then deconstruct them at your leisure. These will leave you with huge surpluses of steel, plasteel, components, and advanced components, but this can be very time-consuming, and any ships that attack you *will* target these additional ships on your map. WARNING: If you Capture the Abandoned Mining Station, it may bring granite rocks with you to your home map. You can mine those rocks, but they may leave rock floors on some of your tiles in space. These rock floors cannot be removed (except with Development mode) and will get in the way of you Capturing or moving any other ship parts to that area. If you want to capture the Abandoned Mining Station, make sure to cut it out from the rock pieces, first!

### **Valuable Asteroids**

* Generates a group of rocks to harvest. There are two versions:
	+ A map with large amounts of jade, silver, and plasteel. The largest asteroid has a hidden pocket with mechanoids inside.
	+ A map with large amounts of steel and uranium. Mechanoids will arrive to attack your miners after a few days.

### **Ship Debris**

* Generates a site with a mix of human and mechanoid enemies. Contains small amounts of random loot.

1. ↑ To remove rock floors that have somehow ended up on your map, enable Development Mode in the game options. Then, open the Debug Actions Menu. Here, search for "Terrain," and you will see several Set Terrain options, like "Set Terrain (rect)." When it asks you what terrain type, choose Vacuum. Then draw a rectangle over the area with the rock floor, and they will return to being empty spaces (Vacuum).