Prime Armors

## Overview

Prime armors are indestructible variants of the already existing ones in the game, plus a couple versions of the Tek armor. All these armors except Prime Scuba and Hazard suits have new buffs which improve character specs + give different bonusses. First 3 regular armors can be unlocked manually, all others require killing Savage Tier creatures (for regular ones), Tek Tier creatures (For Prime Tek), Mega Bosses (for Warden), Robo Bosses (for corrupt), Warchiefs and World boss.

## List

* **Regullar armors**

1. Prime Cloth Armor
2. Prime Hide Armor
3. Prime Desert Cloth Armor
4. Prime Chitin Armor
5. Prime Fur Armor
6. Prime Camouflage Armor
7. Prime Metal Armor
8. Prime Hazard Armor
9. Prime Riot Armor
10. Prime Scuba Gear

* **Tek Armors**

1. Prime Tek Set
2. Corrupt SET
3. Warden SET
4. Warchief SET
5. Prome Knight Armor

## Health regeneration

* Prime Cloth Armor will restore 1 point health per second - any piece of them (5 points max if you wear full set)

* Prime Desert Cloth Armor will restore 1 point health per second - any piece of them (5 points max if you wear full set)

* Prime Hide Armor will restore 2 point health per second - any piece of them (10 points max if you wear full set)

* Prime Chitin Armor will restore 5 point health per second - any piece of them (25 points max if you wear full set)

* Prime Camouflage armor will restore 5 point health per second - any piece of them (25 points max if you wear full set)

* Prime Fur Armor will restore 10 point health per second - any piece of them (50 points max if you wear full set)

* Prime Metal Armor will restore 25 point health per second - any piece of them (125 points max if you wear full set)

* Prime Riot Armor will restore 50 point health per second - any piece of them (250 points max if you wear full set)

* Prime Tek Set will restore 150 point health per second - any piece of them (750 points max if you wear full set)

* Corrupt Armor will restore 300 point health per second - any piece of them (1500 points max if you wear full set)

* Warden Armor will restore 500 point health per second - any piece of them (2500 points max if you wear full set)

* Warchief Armor will restore 500 point health per second - any piece of them (2500 points max if you wear full set)

* Prome Knight Armor will restore 1000 point health per second - any piece of them (5000 points max if you wear full set)

## Other Buffs/Bonuses

1. Prime Armors reduce food and water consuming during regens
2. Almost every armor piece have big amount of stamina regeneration
3. Almost every armor piece will restore a different amount of torpor, this makes you almost impossible to be knocked out from most creatures. If you are knocked out this bonus will help you wake up fast.
4. All armors should give you temperature resists, but not sure if this is working properly.
5. Prime Tek type armors have bigger bonuses than the normal armors.
6. All boots except cloth, desert and hide should protect you from fall damage
7. Every piece can give you a boost - they add to your character specs different percentage boost - health, stamina, oxygen, weight, movement speed, crafting skill, and fortitude. Those are the basic boosts which you actually see when you equip some armor piece and this percentage boost depends, again, on the type of armor you equip.
8. Full Set buffs - Only Tek type armors and Prime Hazard have full set buffs which should boost protections more, though it is unclear if this works or not since the game doesn't tell you.

* + but 1 think i saw - if you mix prime metal helmet with some other armor he doesnt protect you from wyverns poison balls, but if you have all metal armor pieces it protect you