Aite

**Location:** Milky Way / Phoenix Massing / Typhon System

A garden world located in the Typhon System of the Phoenix Massing Cluster, **Aite** could have been a golden colonization opportunity for the Council to exploit. However, it was discovered soon after colonization that one of the planet’s moons, Litae, was doomed to impact it in the next few centuries. Aite broke off from the Council and gained its independence, and following that, devolved into complete and utter lawlessness. Over the course of the last century, some order has come back to the planet, but it is still considered by many to be one of the seedier parts of the galaxy.

## Description

There are three “main” capitals to Aite. The name of the planet itself changes near-weekly, and it is disputed regularly over which city can lay claim to the planet. There are three however that have undisputable power; nicknamed the Two Sisters and their Garden, these cities are the largest on the planet. For all other settlements, the names and nicknames of such are wildly inconsistent from region to region. Some people insist that there are dozens of Sisters and several Gardens. Others claim that their city is the “true” capital of Aite.

Politics are strange on Aite. Corporations vye for power between militias, gangs and mafia, and wealthy families. To say that the political structure on Aite is feudal wouldn’t be incorrect; usually there is one person, family, or organization that offers protection in the form of mercenary armies, which in turn draws in non-combatants who are expected to support their patrons with various forms of labor and resources. People on Aite call these patrons Houses, to keep things simple. A House usually consists of the main patron and the liaisons through which they work. Anyone else is equivalent to a serf; they support the house but are not members of it. Members of Houses are considered Nobles by feudal rules, however, anyone can declare themselves Noble, even without a House. The problem lies in the attention that brings; to be Noble is to compete with other Nobles for power; it can be a death sentence as much as it can be an opportunity

Houses also employ what they call Knights alongside their standard merc troops. These are like special forces; veteran infantrymen and women of various skills who serve as the elite enforcers of their Houses. Knights can be Noble or just normal people. Regardless, all Knights are funded by their Houses with equipment to perform their duties. Knights also happen to be the most loyal people on Aite; not because they’re honorable by any means, but rather because a Knight’s loyalty is their livelihood. A disloyal Knight is worthless and liable to premature execution at any moment. No matter what kind of person they are, if they’re a Knight, they won’t betray their master, even if they hate them.

The most prominent of Houses as of 2182 is House Kuvitra, led by Vayalin Kuvitra. She is a young asari, under 150 years old, but she is extremely cunning. To outsiders, people with no general interest to her or her planet, she is generally kind but rather dismissive. To the people of Aite however, she is anything but. Vayalin Kuvitra is the self-proclaimed Empress of Aite; that isn’t to say that she has the loyalty of all her subjects, but that they’re cautious of her and mostly will play to her whims to keep her from coming down on them. She is not a unifying force on Aite, not yet; hers is still just a House, among thousands of others. Houses rise and fall like the waves in the ocean; House Kuvitra is fresh. It rose to power suddenly and swiftly, but now it has a target on it’s back. Before it can unify the warring Houses on the planet, it must first establish its proper dominance.

## Notable Locations

### Cities

* Adrasteia
* Acropolis Ardens
* Ayanna

### Facilities

* Atlas Station
* Prometheus Station
* Vulcan Station