Bone Golem

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**Bone Golem** is a front-line tank minion that players can create, adding to Iratus' army of undead.

## Unlocking Condition

Gather 70 Bones.

Note: Bones created in Alchemy tab are **not** counted.

## Abilities

Terminate | +5
Destroy | +1

- Deals an additional 1 point of damage for every 6 points of Vigor the minion is missing.
- Deals an additional 1 point of damage for every 8 points of Vigor the minion is missing.
- Deals an additional 1 point of damage for every 8 points of Vigor the minion is missing.

Mutilate | +5
Maim | +4

- Interrupts Stances.
- The target loses 1 Attack for every 8 missing Vigor\* for 2 turns.
- Interrupts Stances.- The target loses 1 Attack for every 10 missing Vigor\* for 2 turns.
- Interrupts Stances.- The target loses 1 Attack for every 10 missing Vigor\* for 2 turns.

\*Bone Golem's missing Vigor

Abyssal Engine | +2
Nefarious Engine | +2

- Removes all debuffs from the Golem.

Fitted Armor | +2
Bone Armor | +1

- The Golem loses 15 Vigor.
- The Golem loses 25 Vigor.
- The Golem loses 15 Vigor.

Annihilation System | +4
Self-Destruct | +2

- The Golem can't miss with this attack and dies after using it.
- The Golem can't miss with this attack and dies after using it.
- The Golem can't miss with this attack and dies after using it. Has a 50% chance to resurrect after the battle ends.

Splinter Hell | +10
Splintering March | +5

- Has a 25% chance to stun target for 1 turn.- The Golem loses 25 Vigor.
Cost: 25 Wrath
- Has a 25% chance to stun target for 1 turn.- The Golem loses 25 Vigor.
Cost: 25 Wrath
- Has a 50% chance to stun target for 1 turn.- The Golem loses 50 Vigor.
Cost: 25 Wrath

## Strategy

***Roles******: Physical damage dealer  - Tanker***  - ***Berserker  - Self-Buff*** - ***Block , Ward  support - Debuff*** ***support - Stunner***  ***- Position disrupt  - Stance*** ***interrupt - Self-healer  - Suicide***

***Best Positions:***

With its high base Vigor  unmatched by other minions, Bone Golem is meant to stand on the very front to take damage for its squad. While being able to withstand a lot of punishment, Bone Golem can provide precious Block  and Ward  protection for its vulnerable allies as well. Bone Golem mainly employs a berserk-like play style, becoming more dangerous as it loses Vigor , either though its abilities or enemies' constant attacks, then heal up to get back on its feet when its Vigor  is too low. Note that some enemies counter Golem's low-Vigor  play style, such as Rogue dealing more damage the more Vigor  his targets lose. Bone Golem depends on its Vigor  to sustain in battles as it starts with no defenses and has below-average Accuracy  and Initiative . Investing in Armor  and Resistance  helps the Golem tank more safely. Increase Golem's Vigor  as much as possible so that it reaps more benefits from its abilities.

***Destroy*** deals much better damage when Golem is at low Vigor . ***Onslaught*** is useful against enemies that push Golem to the back (Mad Mage, Conjuress,...) and drag back-liners to the front (Geomancer, Musketeer,...)

***Maim*** also scales with Golem's missing Vigor  and has a more defensive utility, interrupting Stance and targets any position but requires the Golem to be in the first position. If Golem's Vigor  is low enough, it may remove more than 10 Attack  from a target. Attack  can be debuffed even further with Banshee  and Black Widow , in case one needs to hold down an especially dangerous target with very high damage (Rock Golem, Dwarf Hammerer, Dhampir,...).

If intended to be cannon fodder, Bone Golem can kill itself at low Vigor  by using ***Self-Destruct*** to deal massive damage to the first 2 positions. This suicidal strategy can be considered if the player has abundant Skulls and Bones to craft Bone Golems. Pick ***I'll Be Back*** upgrade so that they have 50% chance to resurrect. Insurance Deal artifact raises the resurrection chance to 75%. ***Splintering March*** can stun  party and quickly depletes Golem's Vigor  so that it can use ***Self-Destruct*** early.

***Nefarious Engine*** quickly pushes Golem the front and heals the it by percentage %. This means that the higher Vigor  Golem has, the more Vigor  it gains from this ability, increasing Golem's tankiness. Taking advantage of Golem's toughness, the item Martyr's Rag will let Golem redirect attacks and protect a weak minion behind it. With unique item Stack of Bones, the Golem receives less damage the less Vigor  it has.

***Bone Armor*** protects minions that are at risk. Since Lost Soul  can't heal herself, she greatly benefits from the Block  or Ward  provided. It is recommended to have 2 Bone Golems, each with either ***Fitted Armor*** or ***Bone Ward*** to deal with enemy squad with different damage types: physical or magical.

## Dialogue

* **Starting turn:** *"INITIATED."*
* **Killing an enemy:** *"NEUTRALIZED."*
* **Ally gets killed:** *"BROKEN."*
* **Getting hit by critical attack:** *"REVENGE."*
* **Delivering a critical attack:** *"CUT TO THE MARROW."*
* **Enemy** **flees:** *"SMART."*
* **Buffed by Iratus:** *"ENHANCED."*
* **Vigor** **gets low:** *"I...CRUMBLE."*