recursal/Fanatic-Fandom huggingface dataset:
Pixie (Water) - Kacey

Pixie - Kacey ★★★

*Obtainable From:*

*Skill Effects (Awakened):*#ATK SPD DOWN, #DMG Taken UP
*Skill Effects (Unawakened):*#ATK SPD DOWN, #DMG Taken UP

## Skills (Awakened)

 Lv. 2 | * 118.2% of ATK as DMG
 Lv. 3 | * 139.6% of ATK as DMG
 Lv. 4 | * 165% of ATK as DMG

* Lv. 1 ATK SPD DOWN for 10 sec
 Lv. 2 | *Cooldown: 24 sec** 298.9% of ATK as DMG
* Lv. 1 ATK SPD DOWN for 11 sec
 Lv. 3 | *Cooldown: 22 sec** 340.4% of ATK as DMG
* Lv. 1 ATK SPD DOWN for 13 sec
 Lv. 4 | *Cooldown: 20 sec** 387.6% of ATK as DMG
* Lv. 1 ATK SPD DOWN for 14 sec
 Lv. 5 | *Cooldown: 20 sec** 441.3% of ATK as DMG
* Lv. 1 ATK SPD DOWN for 16 sec
 Lv. 6 | *Cooldown: 18 sec** 502.5% of ATK as DMG
* Lv. 1 ATK SPD DOWN for 17 sec
 Lv. 7 | *Cooldown: sec** 572.3% of ATK as DMG
* Lv. 1 ATK SPD DOWN for 20 sec

* (40% Rate) Lv. 1 DMG Taken UP for 10 sec
* *[If target is provoked]* [Bonus Hit] 75% of ATK as DMG
 Lv. 2 | *Cooldown: 24 sec** [Per Hit] 117.4% of ATK as DMG
* (43% Rate) Lv. 1 DMG Taken UP for 11 sec
* *[If target is provoked]* [Bonus Hit] 85.4% of ATK as DMG
 Lv. 3 | *Cooldown: 22 sec** [Per Hit] 133.7% of ATK as DMG
* (45% Rate) Lv. 1 DMG Taken UP for 13 sec
* *[If target is provoked]* [Bonus Hit] 97.2% of ATK as DMG
 Lv. 4 | *Cooldown: 20 sec** [Per Hit] 152.2% of ATK as DMG
* (50% Rate) Lv. 1 DMG Taken UP for 14 sec
* *[If target is provoked]* [Bonus Hit] 110.7% of ATK as DMG
 Lv. 5 | *Cooldown: 20 sec** [Per Hit] 173.3% of ATK as DMG
* (52% Rate) Lv. 1 DMG Taken UP for 16 sec
* *[If target is provoked]* [Bonus Hit] 126.1% of ATK as DMG
 Lv. 6 | *Cooldown: 18 sec** [Per Hit] 197.4% of ATK as DMG
* (55% Rate) Lv. 1 DMG Taken UP for 17 sec
* *[If target is provoked]* [Bonus Hit] 143.6% of ATK as DMG
 Lv. 7 | *Cooldown: sec** [Per Hit] 224.8% of ATK as DMG
* (60% Rate) Lv. 1 DMG Taken UP for 20 sec
* *[If target is provoked]* [Bonus Hit] 163.5% of ATK as DMG

## Skills (Unawakened)

 Lv. 2 | * 118.2% of ATK as DMG
 Lv. 3 | * 139.6% of ATK as DMG
 Lv. 4 | * 165% of ATK as DMG

* Lv. 1 ATK SPD DOWN for 10 sec
 Lv 2. | *Cooldown: 24 sec** 298.9% of ATK as DMG
* Lv. 1 ATK SPD DOWN for 11 sec
 Lv 3. | *Cooldown: 22 sec** 340.4% of ATK as DMG
* Lv. 1 ATK SPD DOWN for 13 sec
 Lv 4. | *Cooldown: 20 sec** 387.6% of ATK as DMG
* Lv. 1 ATK SPD DOWN for 14 sec
 Lv 5. | *Cooldown: 20 sec** 441.3% of ATK as DMG
* Lv. 1 ATK SPD DOWN for 16 sec
 Lv 6. | *Cooldown: 18 sec** 502.5% of ATK as DMG
* Lv. 1 ATK SPD DOWN for 17 sec
 Lv 7. | *Cooldown: sec** 572.3% of ATK as DMG
* Lv. 1 ATK SPD DOWN for 20 sec

* (40% Rate) Lv. 1 DMG Taken UP for 10 sec
 Lv 2. | *Cooldown: 24 sec** [Per Hit] 117.4% of ATK as DMG
* (43% Rate) Lv. 1 DMG Taken UP for 11 sec
 Lv 3. | *Cooldown: 22 sec** [Per Hit] 133.7% of ATK as DMG
* (45% Rate) Lv. 1 DMG Taken UP for 13 sec
 Lv 4. | *Cooldown: 20 sec** [Per Hit] 152.2% of ATK as DMG
* (50% Rate) Lv. 1 DMG Taken UP for 14 sec
 Lv 5. | *Cooldown: 20 sec** [Per Hit] 173.3% of ATK as DMG
* (52% Rate) Lv. 1 DMG Taken UP for 16 sec
 Lv 6. | *Cooldown: 18 sec** [Per Hit] 197.4% of ATK as DMG
* (55% Rate) Lv. 1 DMG Taken UP for 17 sec
 Lv 7. | *Cooldown: sec** [Per Hit] 224.8% of ATK as DMG
* (60% Rate) Lv. 1 DMG Taken UP for 20 sec
Master Request

Once a Summoner reaches level 7 with all four Professions, the Master (Promotion) Request becomes available. Fulfilling the Master Request will unlock the final Master level that unlocks new recipes in Processing, Alchemy, and Cooking.

Below is a list of items required for Master Request.

"Hold up! This area is under construction."*This article is a work in progress. Do check back later for updates.*
## Processing Items

These are crafted via Processing. See Processing/Recipes.

## Alchemy Items

These are crafted via Alchemy. See Alchemy/Recipes.

## Cooking Items

These are crafted via Cooking. See Cooking/Recipes.

**Total Raw Ingredients Required**
The ingredients list changes slightly depending which of the Premium All-purpose Ingredient recipes is followed. Regardless of which ingredients list, the total cost just for crafting (not including purchasing the materials) is 7,940,000.

## Blacksmithing Items

These are crafted via Blacksmithing. See Blacksmithing/Recipes.

1x each (L, 5S A0)

* Lava Heat Weapon
* Madness Research Subweapon
* Tear Scale Earrings
* Tear Scale Necklace
* Madness Research Bracelet
* Lava Heat Ring

(to be edited)
Fairy (Water) - Elucia

Fairy - Elucia ★★★

*Obtainable From:*

*Skill Effects (Awakened):*#HP Recovery, #Remove Poison, #Sleep, #Increase Mana
*Skill Effects (Unawakened):*#HP Recovery, #Remove Poison, #Sleep

## Skills (Awakened)

 Lv. 2 | * 118.2% of ATK as DMG
 Lv. 3 | * 139.6% of ATK as DMG
 Lv. 4 | * 165% of ATK as DMG

* Remove Poison
* *[Upon successful removal]* Increase mana by 2
 Lv. 2 | *Cooldown: 24 sec** Recover HP equal to 667% of ATK
* Remove Poison
* *[Upon successful removal]* Increase mana by 2
 Lv. 3 | *Cooldown: 22 sec** Recover HP equal to 735% of ATK
* Remove Poison
* *[Upon successful removal]* Increase mana by 2
 Lv. 4 | *Cooldown: 22 sec** Recover HP equal to 810% of ATK
* Remove Poison
* *[Upon successful removal]* Increase mana by 2
 Lv. 5 | *Cooldown: 20 sec** Recover HP equal to 895% of ATK
* Remove Poison
* *[Upon successful removal]* Increase mana by 2
 Lv. 6 | *Cooldown: 20 sec** Recover HP equal to 986% of ATK
* Remove Poison
* *[Upon successful removal]* Increase mana by 2
 Lv. 7 | *Cooldown: 18 sec** Recover HP equal to 1089% of ATK
* Remove Poison
* *[Upon successful removal]* Increase mana by 2

 Lv. 2 | *Cooldown: 24 sec** (73% Rate) Sleep for 8 sec (Wake up after receiving 5 hit(s))
 Lv. 3 | *Cooldown: 22 sec** (75% Rate) Sleep for 9 sec (Wake up after receiving 5 hit(s))
 Lv. 4 | *Cooldown: 22 sec** (80% Rate) Sleep for 10 sec (Wake up after receiving 5 hit(s))
 Lv. 5 | *Cooldown: 20 sec** (82% Rate) Sleep for 11 sec (Wake up after receiving 5 hit(s))
 Lv. 6 | *Cooldown: 20 sec** (85% Rate) Sleep for 12 sec (Wake up after receiving 5 hit(s))
 Lv. 7 | *Cooldown: 18 sec** (90% Rate) Sleep for 14 sec (Wake up after receiving 5 hit(s))

## Skills (Unawakened)

 Lv. 2 | * 118.2% of ATK as DMG
 Lv. 3 | * 139.6% of ATK as DMG
 Lv. 4 | * 165% of ATK as DMG

* Remove Poison
 Lv 2. | *Cooldown: 30 sec** Recover HP equal to 667% of ATK
* Remove Poison
 Lv 3. | *Cooldown: 28 sec** Recover HP equal to 735% of ATK
* Remove Poison
 Lv 4. | *Cooldown: 28 sec** Recover HP equal to 810% of ATK
* Remove Poison
 Lv 5. | *Cooldown: 26 sec** Recover HP equal to 895% of ATK
* Remove Poison
 Lv 6. | *Cooldown: 26 sec** Recover HP equal to 986% of ATK
* Remove Poison
 Lv 7. | *Cooldown: 24 sec** Recover HP equal to 1089% of ATK
* Remove Poison

 Lv 2. | *Cooldown: 24 sec** (73% Rate) Sleep for 8 sec (Wake up after receiving 5 hit(s))
 Lv 3. | *Cooldown: 22 sec** (75% Rate) Sleep for 9 sec (Wake up after receiving 5 hit(s))
 Lv 4. | *Cooldown: 22 sec** (80% Rate) Sleep for 10 sec (Wake up after receiving 5 hit(s))
 Lv 5. | *Cooldown: 20 sec** (82% Rate) Sleep for 11 sec (Wake up after receiving 5 hit(s))
 Lv 6. | *Cooldown: 20 sec** (85% Rate) Sleep for 12 sec (Wake up after receiving 5 hit(s))
 Lv 7. | *Cooldown: 18 sec** (90% Rate) Sleep for 14 sec (Wake up after receiving 5 hit(s))

## Monster Book Stats

NA Server
* **Purify**
 Nov 10, 2022(Official launch)
Field Events/Sunday

This is a list of all events happening every Sunday.

## Slay Tyra of Ancient Jungle

>    A stench spreads through the humid air of the jungle. A giant shadow emerges between the thick trees. Stems that root from the shadow are thorned. Defeat Tyra before it destroys the jungle.
>
> This event is available once per summoner.
>
>

 Start
 End
 Goal
 Participation
 Rewards

## Giant Tree Gathering in the Jungle

>     A giant tree was found on Karo's Pilgrimage Road in the middle of Kontana Jungle. All sorts of plants can be obtained from the tree. Gather it before it's gone.
>
> This event is available once per Summoner.
>
>

 Start
 End
 Goal
 Participation
 Rewards

## Finding Treasure in the Jungle

>     Numerous treasure chests have been appearing and disappearing on Karo's Pilgrimage Road on Kontana. Find the treasure before the scholars who came to Kontana after hearing the rumors.
>
> This event is available once per Summoner.
> Complete the goal 3 times to participate. It will be counted up to 10 times and can be carried out even after reaching the limit.
>
>

 Start
 End
 Goal
 Participation
 Rewards
Monster Book/Wind

This is the list of all Wind attribute monsters in the game.

★★★★★

Polar QueenBeast MonkMagic KnightMermaidValkyrjaVampireDesert QueenMonkey KingSylphArchangelOccult GirlUndinePanda WarriorIfritJack-o'-lanternJokerKobold BomberChimeraSky DancerPirate CaptainRavenPioneerOracleBeetle KnightHell LadyMi RyeongVampire HunterTerrible TornadoHellish BlizzardNine-tailed Fox
★★★★

Penguin KnightVagabondMystic WitchHigh ElementalGriffonInugamiBattle MammothLizardmanMartial CatAmazonWerewolfInfernoCow GirlImp ChampionHarpuHowlHargEpikion PriestLich
★★★

FairyLiving ArmorGolemGrim ReaperSerpentFrankensteinSalamanderHarpyCharger SharkMummyImpPixieHellhoundGarudaWarbearElementalYetiGore
★★

Maned BoarMonster FlowerSkull SoldierMischievous BatBattle ScorpionSurprise Box
★

Forest KeeperHorned FrogMushroomMimickSlimeSandmanGhostLow Elemental
Summoners War: Chronicles Wiki

**Welcome to the Summoners War: Chronicles Wiki!**
A wiki for all-things Summoners War: Chronicles, an action RPG created by Com2US.

The SW:CH wiki was started on February 22, 2023 and thus far has 128 pages, 2,769 edits, and has 0 active users today!

Visit different pages to learn information about Summoners, Monsters, Raids and more. We're a collaborative community and in order to stay up to date we need your help. Start contributing now and share how you're becoming the most powerful Summoner in all of Rahil!

### Important articles

Summoner: KinaSummoner: OrbiaSummoner: CleafSummoners War Chronicles Beginner Guide

If you see this, your JavaScript might be disabled or DiscordIntegrator plugin isn't working. If the latter, please contact a wiki administrator.

*Help us create a community for Summoners War Chronicles. Join our Discord server and fill any of the following roles:*

* Contributor
* Moderator
* Editor

**Remember**

* This is an unofficial wiki. All media content is owned by Com2US.
* Our staff will never ask for your personal information.
* We are always looking for feedback and ways to improve. Let us know how we can!

**Our Goal**

We want to become a self-sustaining community that helps each other progress throughout the game. We can't do that without your help. We encourage all users to contribute to our wiki, and you'll be rewarded with special roles for doing so & other prizes in the future. Have fun & leave the negativity elsewhere!
Mumen Rider (Light)

Mumen Rider ★★★★

*Obtainable From:*

*Skill Effects (Awakened):*#ATK DOWN, #Knockdown, #Invincibility, #Provoke
*Skill Effects (Unawakened):*#ATK DOWN, #Knockdown, #Invincibility, #Provoke

## Skills (Awakened)

 Lv. 2 | * [Per Hit] 59.5% of ATK as DMG
 Lv. 3 | * [Per Hit] 70.7% of ATK as DMG
 Lv. 4 | * [Per Hit] 84.1% of ATK as DMG
 Lv. 5 | * [Per Hit] 100% of ATK as DMG

* Lv, 1 ATK DOWN for 10 sec
* (50% Rate) Knockdown for 3 sec
 Lv. 2 | *Cooldown: 24 sec** 469.7% of ATK as DMG
* Lv, 1 ATK DOWN for 11 sec
* (53% Rate) Knockdown for 3 sec
 Lv. 3 | *Cooldown: 22 sec** 558.6% of ATK as DMG
* Lv, 1 ATK DOWN for 13 sec
* (55% Rate) Knockdown for 3 sec
 Lv. 4 | *Cooldown: 22 sec** 664.3% of ATK as DMG
* Lv, 1 ATK DOWN for 14 sec
* (60% Rate) Knockdown for 3 sec
 Lv. 5 | *Cooldown: 20 sec** 790% of ATK as DMG
* Lv, 1 ATK DOWN for 16 sec
* (62% Rate) Knockdown for 3 sec

* (70% Rate) Provoke for 7 sec
 Lv. 2 | *Cooldown: 24 sec** Invincible for 2.5 sec
* (73% Rate) Provoke for 8 sec
 Lv. 3 | *Cooldown: 22 sec** Invincible for 3 sec
* (75% Rate) Provoke for 9 sec
 Lv. 4 | *Cooldown: 22 sec** Invincible for 3.5 sec
* (80% Rate) Provoke for 10 sec
 Lv. 5 | *Cooldown: 20 sec** Invincible for 4 sec
* (82% Rate) Provoke for 11 sec

## Skills (Unawakened)

 Lv. 2 | * [Per Hit] 59.5% of ATK as DMG
 Lv. 3 | * [Per Hit] 70.7% of ATK as DMG
 Lv. 4 | * [Per Hit] 84.1% of ATK as DMG
 Lv. 5 | * [Per Hit] 100% of ATK as DMG

* Lv, 1 ATK DOWN for 10 sec
* (50% Rate) Knockdown for 3 sec
 Lv 2. | *Cooldown: 24 sec** 469.7% of ATK as DMG
* Lv, 1 ATK DOWN for 11 sec
* (53% Rate) Knockdown for 3 sec
 Lv 3. | *Cooldown: 22 sec** 558.6% of ATK as DMG
* Lv, 1 ATK DOWN for 13 sec
* (55% Rate) Knockdown for 3 sec
 Lv 4. | *Cooldown: 22 sec** 664.3% of ATK as DMG
* Lv, 1 ATK DOWN for 14 sec
* (60% Rate) Knockdown for 3 sec
 Lv 5. | *Cooldown: 20 sec** 790% of ATK as DMG
* Lv, 1 ATK DOWN for 16 sec
* (62% Rate) Knockdown for 3 sec

* (70% Rate) Provoke for 7 sec
 Lv 2. | *Cooldown: 24 sec** Invincible for 2.5 sec
* (73% Rate) Provoke for 8 sec
 Lv 3. | *Cooldown: 22 sec** Invincible for 3 sec
* (75% Rate) Provoke for 9 sec
 Lv 4. | *Cooldown: 22 sec** Invincible for 3.5 sec
* (80% Rate) Provoke for 10 sec
 Lv 5. | *Cooldown: 20 sec** Invincible for 4 sec
* (82% Rate) Provoke for 11 sec

## History

NA Server
 Apr 27, 2023

## Notes

* Mumen Rider is a character from the manga and anime One-Punch Man (OPM) and one of the eight monsters added to SW:CH for the collaboration event.
* See also: Genos (Fire), Atomic Samurai (Fire), Garou (Water), Silverfang (Water), Terrible Tornado (Wind), Hellish Blizzard (Wind), and King (Dark)
Field Events/Monday

This is a list of field events happening every Monday.

## Slay Badra of Obot Canyon

>    A loud noise echoed in the rough rock mountain of Rukurangma. Banians who were busy with their work were intimidated by the sound. It was caused by the giant boar, Badra. Banians won't be able to get back to work while Badra is around.
> This event is available once per Summoner.
>
>

 Start
 End
 Goal
 Participation
 Rewards

## Fishing Together

>     Recently, fishing has been a popular hobby in Rahil Kingdom. The fishing spots in Rudelin and Rukurangma are particularly crowded as lots of people want to catch carp and mackerels. It's time to show your fishing skills.
>
>
> This event is available once per Summoner.
>
>
>
> Complete the goal 3 times to participate. It will be counted up to 10 times and can be carried out even after reaching the limit.
>
>

 Start
 End
 Goal
 Participation
 Rewards

## Dancing with Banians

>     As small and nimble as they are, Banians are also cheerful. They sometimes gather to dance together. Recently, they've been searching for a new dance. Show the Banians your dance moves for good fortune.
> This event is available once per Summoner.
>
>

 Start
 End
 Goal
 Participation
 Rewards
Field Events/Friday

This is the list of events happening every Friday.

## Slay Badra of Brini Forest

>    Snow falls from the trees in the depths of the Flurence forest. The
> roar that unsettles the silent snow mountain could provoke Metus. Defeat Badra to stop the disturbance.
> This event is available once per Summoner.
>
>

 Start
 End
 Goal
 Participation
 Rewards

## Giant Outcrop Mining on the Snow Mountain

>     A giant outcrop was found in Blue Crystal Plateau, the highest
> peak of the Flurence Snow Mountain. All sorts of minerals can be mined from the giant outcrop. Mine what you can before it's gone.
> This event is available once per Summoner.
>
>

 Start
 End
 Goal
 Participation
 Rewards

## Finding Treasure on the Snow Mountain

>     Numerous treasure chests have been appearing and disappearing in the Shadow Ice Mountain of Flurence. Find the treasure before the alchemists who came to Flurence after hearing the rumors.
>
> This event is available once per Summoner.
> Complete the goal 3 times to participate. It will be counted up to 10 times and can be carried out even after reaching the limit.
>
>

 Start
 End
 Goal
 Participation
 Rewards
Glossary

List of terms used unofficially by Summoners.

## Numbers

(number1)/(number2)
*e.g. 5/2*
Refers to equipment star grade & awakening level. For example, 5/2 refers to 5★ awakening 2 (5★ total, 2 purple stars).
## A - E

Banner Monster
*Also known as **Banner Summon***
Monster that was available as Rate UP Summon at one point in time.
BF
*Not to be confused with **FB***
Battlefield
Bruiser
Frontline attacker who is HP- or DEF- based and therefore more difficult to defeat compared to standard attackers.
DPS
Abbreviation for Damage per Second, used to refer to attackers whose role is to deal as much damage as possible.
## F - J

FB
*Not to be confused with* BF
Field event boss, such as Badra of Obot Canyon.
## K - O

OPM
Abbreviation for One-Punch Man collaboration.
## P - T

Pity
*Also known as **Pity Summon***
A term for Rate UP Summon, where one does not summon any of the featured monster until the guaranteed summon after 200 scrolls.
PvE
Player versus Environment, usually refers to party dungeon but can also refer to any area where Summoners battle against bosses and/or creatures.
PvP
Player versus Player, usually refers to Brawl and Battlefield.
RGB
Abbreviation for red, blue and green, refers to Fire, Wind and Water attributes.
Tank
Frontline Summoner/Monster whose role is to hold the opponent's attention and absorb damage that would otherwise affect other team members.
## U - Z

Water Collab
Refers to Narin Ha (Water), a Monster from <The Advanced Player of the Tutorial Tower> collaboration who is often compared as a water version of Vampire (Wind) - Argen.
Oh! Darling

**Oh! Darling** es una canción de =LOVE perteneciente a su primer álbum de estudio Zenbu, Naisho.

## Información

* **Artista:** =LOVE
* **Título en japonés:** Oh! Darling
* **Título en romanji:** Oh! Darling
* **Título en español:** ¡Oh, Querida!
* **Álbum:** Zenbu, Naisho.

### Información técnica

* **Letra:** Rino Sashihara
* **Composición:** Takeshi Isozaki
* **Arreglo:** Teppei Shimizu
* **Director de MV:** Toshitsugu Ono
* **Coreografía:** CRE8BOY
* **Center:** Hitomi Takamatsu
Field Events

Field events are recurring events that happen around the field maps of Summoners War: Chronicles. They are held at the same day and time every week, up to 3 times a day, and are done with other players.

Currently all field events are available once per Summoner.

## Event Types

### Competition

Typically for events to slay field bosses. Each Summoner will be ranked according to their contribution, and rewards are given to the following categories:

* Rank 1
* Rank 2
* Rank 3
* Rank 4 - 15
* Rank 16 - 50
* Participation (given to everyone on top of ranked Summoners)

### Cooperation

Typically for fishing/mining/gathering and finding treasure chest events, there is a common goal that all Summoners work towards (such as obtaining 50 lock shards). To participate, each Summoner will need to obtain 3 of the required items (such as lock shards), though up to 10 will count towards the goal.

For mining/gathering and finding treasure chest events, special event-only mining/gathering nodes or treasure chests spawn where they normally would not for the duration of the event.

### Participate

Typically for mining/gathering and social events, where Summoners only need to participate as there is no common goal.

For mining/gathering events, the participation condition is to harvest the mining/gathering point 3 times.

For social events, each Summoner gathers at specified location and uses the emotion chat action (such as greet or sit) once. Do note that using the emotion action before the event starts does not count towards the participation.

## List of All Events

Here is a list of all field events currently implemented. These details can also be found in the Field Events menu in-game, though only the current day events are shown in detail and only summarized details are shown up to 2 days in future.

## Tips

* For cooperation mining/gathering/treasure chest events:
	+ Changing to a less full channel will make it easier to an unoccupied node.
	+ The nodes are harvestable even when the common and participation goals are completed. They are also not counted to the daily mining/gathering limit.
Selective Summon

Selective Summon is a special one-time-per-account only summon that is available from the Guard Journal after Act 1 Chapter 13: Finding Kota quest.

Unlike typical summons where all summoned Monsters are immediately added to the Monster Book, Selective Summon allows the Summoner to re-summon a set of 10 Monsters without committing until the Confirm Summon button is clicked. 30 selective summon counts are provided at first, which can be reset via the Special Qualifications quest to defeat 50 creatures in Rudelin Grassland.

There is no time limit to selective summoning, confirming the summon or performing the reset count quest. Also, the main story quest only requires summoning a Monster (which can be done with the Mystical Scroll provided by Joshua) in order to progress, thus the Summoner can take their time to carefully select the set with the 5★ Monster that they want.

## List of Available 5★ Monsters

Currently, only selected 5★ Monsters are available (typically those that were introduced during game launch) and only with Fire, Water and Wind attributes.

Below is a list of available 5★ Monsters.

## Recommended 5★ Monsters

5★ Monsters that are recommended include:

 (More to come)
Pixie (Dark) - Camaryn

Pixie - Camaryn ★★★

*Obtainable From:*

*Skill Effects (Awakened):*#ATK SPD DOWN
*Skill Effects (Unawakened):*#ATK SPD DOWN

## Skills (Awakened)

 Lv. 2 | * 118.2% of ATK as DMG
 Lv. 3 | * 139.6% of ATK as DMG
 Lv. 4 | * 165% of ATK as DMG

* Lv. 1 ATK SPD DOWN for 10 sec
 Lv. 2 | *Cooldown: 24 sec** 298.9% of ATK as DMG
* Lv. 1 ATK SPD DOWN for 11 sec
 Lv. 3 | *Cooldown: 22 sec** 340.4% of ATK as DMG
* Lv. 1 ATK SPD DOWN for 13 sec
 Lv. 4 | *Cooldown: 20 sec** 387.6% of ATK as DMG
* Lv. 1 ATK SPD DOWN for 14 sec
 Lv. 5 | *Cooldown: 20 sec** 441.3% of ATK as DMG
* Lv. 1 ATK SPD DOWN for 16 sec
 Lv. 6 | *Cooldown: 18 sec** 502.5% of ATK as DMG
* Lv. 1 ATK SPD DOWN for 17 sec
 Lv. 7 | *Cooldown: sec** 572.3% of ATK as DMG
* Lv. 1 ATK SPD DOWN for 20 sec

 Lv. 2 | *Cooldown: 18 sec** [Per Hit] 239.1% of ATK as DMG (Drain 35% of DMG)
 Lv. 3 | *Cooldown: 16 sec** [Per Hit] 272.3% of ATK as DMG (Drain 35% of DMG)
 Lv. 4 | *Cooldown: 16 sec** [Per Hit] 310.1% of ATK as DMG (Drain 35% of DMG)
 Lv. 5 | *Cooldown: 14 sec** [Per Hit] 353.1% of ATK as DMG (Drain 35% of DMG)
 Lv. 6 | *Cooldown: 14 sec** [Per Hit] 402% of ATK as DMG (Drain 35% of DMG)
 Lv. 7 | *Cooldown: 12 sec** [Per Hit] 457.8% of ATK as DMG (Drain 35% of DMG)

## Skills (Unawakened)

 Lv. 2 | * 118.2% of ATK as DMG
 Lv. 3 | * 139.6% of ATK as DMG
 Lv. 4 | * 165% of ATK as DMG

* Lv. 1 ATK SPD DOWN for 10 sec
 Lv 2. | *Cooldown: 24 sec** 298.9% of ATK as DMG
* Lv. 1 ATK SPD DOWN for 11 sec
 Lv 3. | *Cooldown: 22 sec** 340.4% of ATK as DMG
* Lv. 1 ATK SPD DOWN for 13 sec
 Lv 4. | *Cooldown: 20 sec** 387.6% of ATK as DMG
* Lv. 1 ATK SPD DOWN for 14 sec
 Lv 5. | *Cooldown: 20 sec** 441.3% of ATK as DMG
* Lv. 1 ATK SPD DOWN for 16 sec
 Lv 6. | *Cooldown: 18 sec** 502.5% of ATK as DMG
* Lv. 1 ATK SPD DOWN for 17 sec
 Lv 7. | *Cooldown: sec** 572.3% of ATK as DMG
* Lv. 1 ATK SPD DOWN for 20 sec

 Lv 2. | *Cooldown: 24 sec** [Per Hit] 239.1% of ATK as DMG
 Lv 3. | *Cooldown: 22 sec** [Per Hit] 272.3% of ATK as DMG
 Lv 4. | *Cooldown: 20 sec** [Per Hit] 310.1% of ATK as DMG
 Lv 5. | *Cooldown: 20 sec** [Per Hit] 353.1% of ATK as DMG
 Lv 6. | *Cooldown: 18 sec** [Per Hit] 402% of ATK as DMG
 Lv 7. | *Cooldown: 16 sec** [Per Hit] 457.8% of ATK as DMG
Pixie (Light) - Cheryl

Pixie - Cheryl ★★★

*Obtainable From:*

*Skill Effects (Awakened):*#Burn, #Revive
*Skill Effects (Unawakened):*#Burn, #Revive

## Skills (Awakened)

 Lv. 2 | * 118.2% of ATK as DMG
 Lv. 3 | * 139.6% of ATK as DMG
 Lv. 4 | * 165% of ATK as DMG

* (70% Rate) Lv. 1 Burn for 10 sec
 Lv. 2 | *Cooldown: 24 sec** [Per Hit] 222% of ATK as DMG
* (73% Rate) Lv. 1 Burn for 11 sec
 Lv. 3 | *Cooldown: 22 sec** [Per Hit] 252.8% of ATK as DMG
* (75% Rate) Lv. 1 Burn for 13 sec
 Lv. 4 | *Cooldown: 22 sec** [Per Hit] 287.9% of ATK as DMG
* (80% Rate) Lv. 1 Burn for 14 sec
 Lv. 5 | *Cooldown: 20 sec** [Per Hit] 327.8% of ATK as DMG
* (82% Rate) Lv. 1 Burn for 16 sec
 Lv. 6 | *Cooldown: 20 sec** [Per Hit] 373.3% of ATK as DMG
* (85% Rate) Lv. 1 Burn for 17 sec
 Lv. 7 | *Cooldown: 18 sec** [Per Hit] 425.1% of ATK as DMG
* (90% Rate) Lv. 1 Burn for 20 sec

* (50% Rate) Revive 1 Monster(s) with 17% HP
 Lv. 2 | *Cooldown: 30 sec** Revive 1 Monster(s) with 17.5% HP
* (55% Rate) Revive 1 Monster(s) with 17.5% HP
 Lv. 3 | *Cooldown: 28 sec** Revive 1 Monster(s) with 18% HP
* (60% Rate) Revive 1 Monster(s) with 18% HP
 Lv. 4 | *Cooldown: 28 sec** Revive 1 Monster(s) with 19% HP
* (65% Rate) Revive 1 Monster(s) with 19% HP
 Lv. 5 | *Cooldown: 26 sec** Revive 1 Monster(s) with 20% HP
* (70% Rate) Revive 1 Monster(s) with 20% HP
 Lv. 6 | *Cooldown: 26 sec** Revive 1 Monster(s) with 21% HP
* (75% Rate) Revive 1 Monster(s) with 21% HP
 Lv. 7 | *Cooldown: 24 sec** Revive 1 Monster(s) with 22% HP
* (80% Rate) Revive 1 Monster(s) with 22% HP

## Skills (Unawakened)

 Lv. 2 | * 118.2% of ATK as DMG
 Lv. 3 | * 139.6% of ATK as DMG
 Lv. 4 | * 165% of ATK as DMG

* (70% Rate) Lv. 1 Burn for 10 sec
 Lv 2. | *Cooldown: 24 sec** [Per Hit] 222% of ATK as DMG
* (73% Rate) Lv. 1 Burn for 11 sec
 Lv 3. | *Cooldown: 22 sec** [Per Hit] 252.8% of ATK as DMG
* (75% Rate) Lv. 1 Burn for 13 sec
 Lv 4. | *Cooldown: 22 sec** [Per Hit] 287.9% of ATK as DMG
* (80% Rate) Lv. 1 Burn for 14 sec
 Lv 5. | *Cooldown: 20 sec** [Per Hit] 327.8% of ATK as DMG
* (82% Rate) Lv. 1 Burn for 16 sec
 Lv 6. | *Cooldown: 20 sec** [Per Hit] 373.3% of ATK as DMG
* (85% Rate) Lv. 1 Burn for 17 sec
 Lv 7. | *Cooldown: 18 sec** [Per Hit] 425.1% of ATK as DMG
* (90% Rate) Lv. 1 Burn for 20 sec

 Lv 2. | *Cooldown: 30 sec** Revive 1 Monster(s) with 17.5% HP
 Lv 3. | *Cooldown: 28 sec** Revive 1 Monster(s) with 18% HP
 Lv 4. | *Cooldown: 28 sec** Revive 1 Monster(s) with 19% HP
 Lv 5. | *Cooldown: 26 sec** Revive 1 Monster(s) with 20% HP
 Lv 6. | *Cooldown: 26 sec** Revive 1 Monster(s) with 21% HP
 Lv 7. | *Cooldown: 24 sec** Revive 1 Monster(s) with 22% HP

## Monster Book Stats

NA Server
* **Holy Call**
 Nov 10, 2022(Official launch)
Blacksmithing

Blacksmithing is one of the four Professions and is used to craft or upgrade Summoner equipment. Many of the crafting materials required come from Subjugation and Raids.

The max level for Blacksmithing is 7.

## Recipes

For a list of recipes, see Blacksmithing/Recipes.

## Promotion Request

In order to access higher level recipes, the Summoner will need to promote their Blacksmithing level via Promotion Requests. In addition, Blacksmithing Lv. 7 is required in order to begin the Master Promotion Request.

For the Blacksmithing Promotion Requests, see Blacksmithing/Promotion Request.
Transmogrification

Transmogrifications (or transmogs for short) are skins for Monsters, changing both appearance and skill animations. Once a Summoner has obtained a particular transmog, it is permanently unlocked for all Summoners on that account.

## Obtaining

There are 3 ways to obtain them:

1. Package Shop: This is the most common method.
2. Crystals: Only available for certain transmogs, most notably the Origin (pre-awakening appearance) transmogs that is only available for certain Monsters.
3. Events: Transmog that is only obtainable through specific events and is unobtainable after.

## List

"Hold up! This area is under construction."*This article is a work in progress. Do check back later for updates.*
About

## About this Wiki

The **Summoners War: Chronicles Wiki** is a community wikipedia page for the game Summoners War: Chronicles. Chronicles was created by the South Korean game developer Com2Us and is a sequel to Summoners War: Sky Arena.

*Any Summoners War fan* can join our wiki and is encouraged to contribute! This wiki is operated by Administrators who are not members of Com2Us staff. If you need to contact Com2Us please do so through their official communication channels.

## About the Game

Summoners War: Chronicles is an Action RPG that explores the conflicts and decisions that led to the state of the world (as seen in the original Summoners War: Sky Arena). You will play as one of three Summoners: Orbia, Kina, and Cleaf, as you explore the continents, Summon Monsters, and fight back the darkness that leaks through the Rift of Worlds.

### Key Game Features

CHOOSE YOUR CHARACTER - Choose between three Summoners, each with a unique role and skill set.

FIGHT ALONGSIDE YOUR MONSTERS - Summon a team from over 350 Monsters and join them on the battlefield for the first time!

ACTION RPG COMBAT - Evade enemy attacks, command your Monsters, and cast spells in real-time combat encounters.

SUMMONERS WAR REIMAGINED - Experience the expanded universe of Summoners War, and immerse yourself in the untold story of the Rahil Kingdom.

### Platforms

Summoners War: Chronicles is free to play and will support crossplay on PC, Android and iOS platforms at launch, and **will later be available on Xbox**.

**PC:** To play and download Summoners War: Chronicles for PC users will have to utilize Steam or third-party OS emulators such as BlueStacks.

**iOS:** Click here to visit Summoners War: Chronicles in the iOS App Store.

**Android:** Click here to visit Summoners War: Chronicles in the Google Play Store.
Garuda (Wind) - Lindermen

Garuda - Lindermen ★★★

*Obtainable From:*

*Skill Effects (Awakened):*#Stun
*Skill Effects (Unawakened):*#Stun

## Skills (Awakened)

 Lv. 2 | * 118.2% of ATK as DMG
 Lv. 3 | * 139.6% of ATK as DMG
 Lv. 4 | * 165% of ATK as DMG

* (50% Rate) Stun for 2 sec
 Lv. 2 | *Cooldown: 24 sec** 427% of ATK as DMG
* (53% Rate) Stun for 2.2 sec
 Lv. 3 | *Cooldown: 22 sec** 486.2% of ATK as DMG
* (55% Rate) Stun for 2.5 sec
 Lv. 4 | *Cooldown: 22 sec** 553.7% of ATK as DMG
* (60% Rate) Stun for 2.7 sec
 Lv. 5 | *Cooldown: 20 sec** 630.5% of ATK as DMG
* (62% Rate) Stun for 3 sec
 Lv. 6 | *Cooldown: 20 sec** 717.9% of ATK as DMG
* (65% Rate) Stun for 3.2 sec
 Lv. 7 | *Cooldown: 18 sec** 817.5% of ATK as DMG
* (70% Rate) Stun for 3.5 sec

* (50% Rate) Stun for 2 sec
 Lv. 2 | *Cooldown: 30 sec** [Per Hit] 142.3% of ATK as DMG
* (53% Rate) Stun for 2.2 sec
 Lv. 3 | *Cooldown: 28 sec** [Per Hit] 162.1% of ATK as DMG
* (55% Rate) Stun for 2.5 sec
 Lv. 4 | *Cooldown: 28 sec** [Per Hit] 184.6% of ATK as DMG
* (60% Rate) Stun for 2.7 sec
 Lv. 5 | *Cooldown: 26 sec** [Per Hit] 210.2% of ATK as DMG
* (62% Rate) Stun for 3 sec
 Lv. 6 | *Cooldown: 26 sec** [Per Hit] 239.3% of ATK as DMG
* (65% Rate) Stun for 3.2 sec
 Lv. 7 | *Cooldown: 24 sec** [Per Hit] 272.5% of ATK as DMG
* (70% Rate) Stun for 3.5 sec

## Skills (Unawakened)

 Lv. 2 | * 118.2% of ATK as DMG
 Lv. 3 | * 139.6% of ATK as DMG
 Lv. 4 | * 165% of ATK as DMG

* (50% Rate) Stun for 2 sec
 Lv 2. | *Cooldown: 24 sec** 427% of ATK as DMG
* (53% Rate) Stun for 2.2 sec
 Lv 3. | *Cooldown: 22 sec** 486.2% of ATK as DMG
* (55% Rate) Stun for 2.5 sec
 Lv 4. | *Cooldown: 22 sec** 553.7% of ATK as DMG
* (60% Rate) Stun for 2.7 sec
 Lv 5. | *Cooldown: 20 sec** 630.5% of ATK as DMG
* (62% Rate) Stun for 3 sec
 Lv 6. | *Cooldown: 20 sec** 717.9% of ATK as DMG
* (65% Rate) Stun for 3.2 sec
 Lv 7. | *Cooldown: 18 sec** 817.5% of ATK as DMG
* (70% Rate) Stun for 3.5 sec

 Lv 2. | *Cooldown: 30 sec** [Per Hit] 142.3% of ATK as DMG
* (53% Rate) Stun for 2.2 sec
 Lv 3. | *Cooldown: 28 sec** [Per Hit] 162.1% of ATK as DMG
* (55% Rate) Stun for 2.5 sec
 Lv 4. | *Cooldown: 28 sec** [Per Hit] 184.6% of ATK as DMG
* (60% Rate) Stun for 2.7 sec
 Lv 5. | *Cooldown: 26 sec** [Per Hit] 210.2% of ATK as DMG
* (62% Rate) Stun for 3 sec
 Lv 6. | *Cooldown: 26 sec** [Per Hit] 239.3% of ATK as DMG
* (65% Rate) Stun for 3.2 sec
 Lv 7. | *Cooldown: 24 sec** [Per Hit] 272.5% of ATK as DMG
* (70% Rate) Stun for 3.5 sec
Summoner Equipment Comparison

## 6★ Equipment Bonus

Fire/Water/Wind Weapon
 Elite Raid: White Shadow Castle
 Elite Raid: Boiling Waterfall
 Seal: Ruined Temple
 Elite Raid: Twisted Marsh

Light Weapon
 Elite Raid: White Shadow Castle
 Elite Raid: Boiling Waterfall
 Seal: Ruined Temple
 Elite Raid: Twisted Marsh
Summoner DMG Dealt in Arena/Battlefield +

Light Weapon
 Elite Raid: White Shadow Castle
 Elite Raid: Boiling Waterfall
 Seal: Ruined Temple
 Elite Raid: Twisted Marsh
Summoner DMG Dealt in Arena/Battlefield +

SubWeapon
 Elite Raid: White Shadow Castle
 Elite Raid: Boiling Waterfall
 Seal: Ruined Temple
 Elite Raid: Twisted Marsh

Accessories Set
 Elite Raid: White Shadow Castle
 Elite Raid: Boiling Waterfall
 Seal: Ruined Temple
 Elite Raid: Twisted Marsh
Classes

**Classes** are combat archetypes in Summoners War: Chronicles. Each class has its own playstyle with unique base stats and equipment. Chronicles currently has 6 types of classes that apply to both Summoners and Monsters alike.

Understanding the role of each class is vital to progression. Certain classes, such as assassins target ranged enemies, while other classes like knights will attempt to provoke targets to prevent allies from taking damage. Each class excels at certain parts of the game and creating synergy with your main Summoner is a must.

## Knight

* Fights the enemy at the frontline. It has high defense and/or base HP.
* Protects allies using various methods such as provoke, recovery, beneficial effects and more
* Charges to the nearest enemy

## Warrior

* Adept at fighting many enemies at once in melee combat. It has high base HP and well-rounded overall stats.
* Strikes a number of enemies with an AoE attack, and applies harmful effects to a wide range.
* Attacks assasins and melee enemies first

## Support

* Specialized in supporting allies instead of attacking directly.
* Supports allies with high recovery, removal, and beneficial effects and disrupts the enemy.
* Moves to nearby ally when attacked by an enemy or at low HP.

## Mage

* Neutralizes a number of enemies from a long range with powerful spells.
* Deals great damage to a number of enemies or neutralize spells to gain advantage.
* Moves to a safer location to cast spells when an enemy approaches, or upon taking damage.

## Archer

* Takes down the enemy from a long range with their extensive attack range.
* Deals great damage to a single target or applies harmful effects to reduce its battle ability.
* Attacks the closest enemy first and maintains distance from the enemy with deft movement.

## Assassin

* Eliminates the most threatening target with powerful single-target damage and harmful effects.
* Attempts to remove ranged targets first, such as archers or mages.
Casslan

## Rides Keeper

 Blue Plateau Mammoth
 Red Wings Garuda
 Green Mammoth
 Wildlands Inugami
 Colossus Camel

## Event Currency Manager

Can sell extra event currencies after the events end for **1,000 gold** each.

## Pre-Registration Keeper

Can trade **4⭐ and 5 ⭐selection tickets** for monsters. These tickets have been obtained by in-mail events during the beginning of the game and via coupon codes.

Tickets are either Fire/Wind/Water tickets or LD tickets.
Field Events/Wednesday

This is the list of events happening every Wednesday.

## Slay Tyra of Ancient Jungle

>    A stench spreads through the humid air of the jungle. A giant shadow emerges between the thick trees. Stems that root from the shadow are thorned. Defeat Tyra before it destroys the jungle. This event is available once per summoner.
>
>

 Start
 End
 Goal
 Participation
 Rewards

## Giant Outcrop Mining in the Jungle

>     A giant outcrop was found in Gaia's Cradle deep inside Kontana Jungle. All sorts of minerals can be mined from the giant outcrop. Mine what you can before it's gone. This event is available once per Summoner.
>
>

 Start
 End
 Goal
 Participation
 Rewards

## Make a Wish at the Ancient Ruin

>     There are many unidentifiable ruins in Kontana. Some members of the Tuaha tribe believe that the ruins have the power to grant a wish. Maybe the wish could really come true... This event is available once per Summoner.
>
>

 Start
 End
 Goal
 Participation
 Rewards
Arena

**Arena** is a player-vs-player (PVP) gamemode where players fight against other summoners and their monsters. Challenge Arena is commonly referred to simply as arena by the community. In Challenge Arena players fight against defense teams preset by other players and receive rewards. More rewards are awarded for defeating opponents of higher rank. Brawl Arena is a PVP gamemode where players fight other summoners and their monsters in real time.
Quiz Event

Quiz events happen before a game update to introduce the new characters/mechanics coming soon. To participate, visit the question links and submit your answer while logged in to your linked account. There are 5 questions per quiz event and participating in and answering all 5 questions correctly will also reward 3 bonus Mystical Scrolls.

## 01/05 Update Quiz Event

**Event time**: 12/30 (Fri) 18:00 - 01/08 (Sun) 23:59

## 12/21 Update Quiz Event

**Event time**: 12/16 (Fri) 18:00 - 12/25 (Sun) 23:59
Hero Area/Spawn Times

This is the list of spawn times and locations for minibosses and Baphomet in the hero areas.

## Time Zones

The time zones for each server are below:

 NA West Server

For example, a set of Ayah minibosses will spawn at 14:30 PDT in NA West: Camilla server.

## Baphomet

Each day, 1 - 2 Baphomet will spawn at different locations at the same time.

 Monday

## Minibosses

All minibosses spawn at the same location at the same time every day. Do note that they despawn after 2 hours if not defeated.

## Tips

**Baphomet**

* Be sure to be in a full party of 3 for a better change of getting drop rewards in all 5 channels, due to the 2-minute channel change cooldown. Each party member needs to change channel once, e.g.:
	+ Member 1 from Ch. 1 🡲 2
	+ Member 2 from Ch. 2 🡲 3
	+ Member 3 from Ch. 3 🡲 4
	+ Member 1 from Ch. 4 🡲 5
* Bringing a support Monster such as Epikion Priest (Fire) - Chloe may improve survivability.

**Minibosses**

* The minibosses will only spawn in channels where there are at least 1 player in it, so being in a channel at least a few seconds before will ensure they spawn.
* As the minibosses are difficult to solo, go in a party of at least 2 to defeat them.
Summoners/Kina

"Kina is a Summoner with a healing ability. She was asked by the Rahil Guards to join them as an apprentice due to her special healing technique. She's the pride of the Rahil Magic School."

## Battle Style

Heals or empowers allies, using various passive effects to ensure her allies' survival.

## Attributes

Each attribute provides Kina with different ways to buff her allies and debuff enemies. See the table below for all of Kina's skills available based on the attribute of her primary weapon. **All skills are currently listed at lvl 1.**

* Fire
* Water
* Wind
* Light
* Dark

 Fire Smash
 Fire Swing
 Prometheus' Fire (Ultimate)

 Ice Smash
 Ice Swing
 Big Wave
 Ice Boost (Ultimate)

 Green Smash
 Green Swing
 Double Wind
 Green Boost (Ultimate)

 Light Smash
 Light Swing
 Light Bless
 Light Boost (Ultimate)

 Dark Smash
 Dark Swing
 Stardust
 Dark Boost (Ultimate)

**Summary: Fire Kina**
 Debuffs
 Damage

**Summary: Water Kina**
 Debuffs
 Damage

**Summary: Wind Kina**
 Debuffs
 Damage

**Summary: Light Kina**
 Debuffs
 Damage

**Summary: Dark Kina**
 Debuffs
 Damage

1. ↑ "Chronicles Landing Page." Summoners War. Retrieved on February 22, 2023.
Attributes

**Attributes** are the various elements in Summoners War: Chronicles. There are 5 element attributes:

1. Fire
2. Water
3. Wind
4. Light
5. Dark

The same Monster can have different skills, appearances, and awakening names depending on the attribute. Also, Monsters can deal greater damage according to their attributes.

## Attribute Advantage

Wind is strong against water, water is strong against fire, and fire is strong against wind. Light and dark are equal and can deal greater damage to each other. This is called **Attribute Advantage.** Depending on attribute advantage or disadvantage you will receive a bonus or penalty:

* Advantage: +20% bonus DMG and +10% bonus Crit Rate
* Disadvantage: -30% DMG, -10% Crit Rate and -15% Precision

Continents in Rahil also each have a corresponding attribute element. All creatures that are from the same continent will have same attribute.

Rahil Kingdom Attributes
Rate UP Summon

Rate UP Summon is a limited time summon that uses Mystical Scrolls. Unlike Mystical Summon, Rate UP Summon does not trigger Altar's Blessing, but the probability of the featured Monster appearing is higher if a 5★ Monster is summoned, and once 200 scrolls are used, the featured Monster is guaranteed to be summoned. For example, in NA Server as of Apr 12, 2023, Ifrit (Fire) appears at a 0.0077% rate from a Mystical Summon, and a 0.4% rate from a Rate UP Summon.

Each Rate UP Summon usually lasts for 2 - 3 weeks, and there will always be at least 1 Rate UP Summon at any given time. Also, when a new Monster is introduced to the game, Fire, Water and Wind versions of that Monster will have a Rate UP Summon (such as Raven (Fire), Raven (Water) and Raven (Wind).

As of Apr 22, 2023
 ★★★★
 ★★★

Below is the list of current and past Rate UP Summons.

## Current (NA Server)

**May 25 - Jun 07, 2023:**

Valkyrja (Water)
**May 18 - 31, 2023:**

Nine-tailed Fox (Fire)

Nine-tailed Fox (Water)

Nine-tailed Fox (Wind)

## Past (NA Server)

Apr 27 - May 26, 2023:Genos (Fire)Atomic Samurai (Fire)Garou (Water)Silverfang (Water)Terrible Tornado (Wind)Hellish Blizzard (Wind)Mumen Rider (Light)King (Dark)
May 04 - 17, 2023:Vampire (Wind)
Apr 13 - 26, 2023:Ifrit (Fire)
Mar 30 - Apr 12, 2023:Archangel (Water)
Mar 22 - Apr 12, 2023:Vampire Hunter (Fire)Vampire Hunter (Water)Vampire Hunter (Wind)
Mar 16 - 29, 2023:Polar Queen (Wind)
Mar 02 - 15, 2023:Panda Warrior (Fire)
Feb 23 - Mar 24, 2023:Hyeonu Kim (Fire)Narin Ha (Water)Mi Ryeong (Wind)AV (Light)
Feb 16 - Mar 01, 2023:Monkey King (Wind)
Jan 26 - Feb 15, 2023:Hell Lady (Fire)Hell Lady (Water)Hell Lady (Wind)
Jan 19 - Feb 01, 2023:Chimera (Water)
Jan 05 - 18, 2023:Beetle Knight (Fire)Beetle Knight (Water)Beetle Knight (Wind)
Dec 22, 2022 - Jan 04, 2023:Oracle (Fire)Oracle (Water)Oracle (Wind)
Dec 15 - 28, 2022:Desert Queen (Fire)
Dec 08 - 21, 2022:Raven (Fire)Raven (Water)Raven (Wind)
Nov 24 - Dec 08, 2022:Pioneer (Fire)Pioneer (Water)Pioneer (Wind)
Nov 10 - 22, 2022:Ifrit (Water)
Codes

**Coupons codes** are available in Summoners War: Chronicles as a reward for reaching community milestones or the release of new content. Coupon codes can be redeemed in two ways. If you are not on iOS, you can redeem coupons in-game via the 📢 icon at the bottom of the menu screen.

Alternatively, you can redeem coupons via https://coupon.withhive.com/771 if you have your CS code (found in Account Settings).

## Active Codes

Newraidd3

AKA01SHANNON

AKA02KONAMIYA

AKA03ISELIA

AKA04NAOMI

AKA05CHLOE

HAPPYTHANKSGIVING22

THANKFUL4ALL

EGGNOG16

GINGERBREAD19

TRYSEAL22

2022XMAS

HNY2023SWCH

HELLO2023

HNYEAR2023

0111YOURLD

01EVOLVE12

AWAKEN0113

GUILDRAID01

ENJOYGALAGOS

COLLABTU01

COLLABTO02

COLLABRI03

04COLLABAL

05COLLABTOWER

ATUTORIAL

POWER04UP
Pixie (Fire) - Tatu

Pixie - Tatu ★★★

*Obtainable From:*

*Skill Effects (Awakened):*#Burn, #Explode Burn
*Skill Effects (Unawakened):*#Burn

## Skills (Awakened)

 Lv. 2 | * 118.2% of ATK as DMG
 Lv. 3 | * 139.6% of ATK as DMG
 Lv. 4 | * 165% of ATK as DMG

* (70% Rate) Lv. 1 Burn for 10 sec
 Lv. 2 | *Cooldown: 24 sec** [Per Hit] 213.5% of ATK as DMG
* (73% Rate) Lv. 1 Burn for 11 sec
 Lv. 3 | *Cooldown: 22 sec** [Per Hit] 243.1% of ATK as DMG
* (75% Rate) Lv. 1 Burn for 13 sec
 Lv. 4 | *Cooldown: 22 sec** [Per Hit] 276.8% of ATK as DMG
* (80% Rate) Lv. 1 Burn for 14 sec
 Lv. 5 | *Cooldown: 20 sec** [Per Hit] 315.2% of ATK as DMG
* (82% Rate) Lv. 1 Burn for 16 sec
 Lv. 6 | *Cooldown: 20 sec** [Per Hit] 359% of ATK as DMG
* (85% Rate) Lv. 1 Burn for 17 sec
 Lv. 7 | *Cooldown: 18 sec** [Per Hit] 408.8% of ATK as DMG
* (90% Rate) Lv. 1 Burn for 20 sec

* Explode Burn
 Lv. 2 | *Cooldown: sec** 328.9% of ATK as DMG
* Explode Burn
 Lv. 3 | *Cooldown: sec** 374.5% of ATK as DMG
* Explode Burn
 Lv. 4 | *Cooldown: sec** 426.4% of ATK as DMG
* Explode Burn
 Lv. 5 | *Cooldown: sec** 485.6% of ATK as DMG
* Explode Burn
 Lv. 6 | *Cooldown: sec** 552.9% of ATK as DMG
* Explode Burn
 Lv. 7 | *Cooldown: sec** 629.6% of ATK as DMG
* Explode Burn

## Skills (Unawakened)

 Lv. 2 | * 118.2% of ATK as DMG
 Lv. 3 | * 139.6% of ATK as DMG
 Lv. 4 | * 165% of ATK as DMG

* (70% Rate) Lv. 1 Burn for 10 sec
 Lv 2. | *Cooldown: 24 sec** [Per Hit] 213.5% of ATK as DMG
* (73% Rate) Lv. 1 Burn for 11 sec
 Lv 3. | *Cooldown: 22 sec** [Per Hit] 243.1% of ATK as DMG
* (75% Rate) Lv. 1 Burn for 13 sec
 Lv 4. | *Cooldown: 22 sec** [Per Hit] 276.8% of ATK as DMG
* (80% Rate) Lv. 1 Burn for 14 sec
 Lv 5. | *Cooldown: 20 sec** [Per Hit] 315.2% of ATK as DMG
* (82% Rate) Lv. 1 Burn for 16 sec
 Lv 6. | *Cooldown: 20 sec** [Per Hit] 359% of ATK as DMG
* (85% Rate) Lv. 1 Burn for 17 sec
 Lv 7. | *Cooldown: 18 sec** [Per Hit] 408.8% of ATK as DMG
* (90% Rate) Lv. 1 Burn for 20 sec

 Lv 2. | *Cooldown: 36 sec** 328.9% of ATK as DMG
 Lv 3. | *Cooldown: 34 sec** 374.5% of ATK as DMG
 Lv 4. | *Cooldown: 34 sec** 426.4% of ATK as DMG
 Lv 5. | *Cooldown: 32 sec** 485.6% of ATK as DMG
 Lv 6. | *Cooldown: 32 sec** 552.9% of ATK as DMG
 Lv 7. | *Cooldown: 30 sec** 629.6% of ATK as DMG
Getting Started

**Welcome to the Summoners War: Chronicles Community!**

If you're new to Fandom.com, Summoners War, or both use the links below for help on various subjects.

* About the Wiki
* Rules and Guidelines
* Administrators

* Fandom: Basics
* Fandom: Getting Started

**What needs my contribution?**

* Wanted Pages
* Stub Pages
* Community To-do List
Equipment Combination

Equipment combination is the process of combining 3 equipment to roll 1 equipment. While it is costly, it is useful as additional attempts at getting a particular equipment (e.g. a Light/Dark attribute Seal: Ruined Temple weapon since Seal entries are limited per week).

## Requirements

In order to combine, each equipment:

* must be at least 5★ Legend unawakened (can go up to 6★ Legend Awakening 2)
* must be of the same star grade and awakening level, e.g.:
	+ *5★ Legend unawakened cannot be combined with 6★ Awakening 1*
* can be of any type combination, e.g.:
	+ *1 weapon/2 subweapons, or*
	+ *1 subweapon/3 accessories*
* can be equipment for any Summoner, e.g.:
	+ *1 Cleaf weapon/1 Orbia subweapon/1 Kina subweapon*
	+ *1 Orbia weapon/1 Cleaf subweapon/1 Kina weapon*

Each combination costs 150,000 per attempt.

## Result

The resulting equipment will be:

* the same type as the 1st equipment added before combination, e.g.:
	+ *1 necklace/1 earring/1 subweapon = 1 necklace*
* converted to the current Summoner's equipment if it is a weapon/subweapon, e.g.
	+ *Combining 1 Cleaf weapon/1 subweapon/1 accessory as an Orbia = 1 Orbia weapon*
* any raid/seal type (yes, seal weapon is possible!), e.g.:
	+ *1 Foggy necklace/1 White Castle bracelet/1 Dragon ring = 1 (random) necklace*
* any element if it is a weapon, e.g.:
	+ *1 Fire weapon/1 Water weapon/1 Dark weapon = 1 (random) weapon*
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