Lance de Castro

* Casual
* Hero

## Appearance

### **General Appearance**

Lance is not known for his looks which explains why he always looks messed up. He has short, brown hair with longer strands that cover his ears. He has small, rectangular eyes with dull, blue irises. He’s tall and plump, measuring at 5’10” and 173 lbs. And lastly, he has brown (leaning towards light because of his mother) skin.

While wearing his uniform, he never buttons the jacket up. He usually fixes both his polo and the tie, but the jacket’s either on his back without the sleeves on or it’s around his waist. Whenever he’s not wearing his uniform, he’s wearing plain-colored t-shirts with those green jackets with fur around the neck. He also wears brown pants and black sandals.

### **Costumed Appearance**

Harbinger doesn’t have a final costume yet. For now, he wears a green turtleneck-like jacket with black around the neck with sleeves that reach ¾ of his arms. The jacket has a mask which he uses to cover half of his face. As for the lower body, he wears dark brown pants with white stripes around them. He wears dark brown gloves that don’t cover his fingers, black with green-striped boots, and a belt that keeps the pants up. The gloves, boots, and belt are all for design.

## Personality

Lance is usually seen as a bully to most people due to his height and the scowl on his face. With that in mind, most of the people he tries to socialize with will ignore him, just because of their first impression.

Even with what he looks like, he's actually a decent person. Growing up in the Philippines, he's been disciplined to treat others well. He's respectful, helpful, and overall, a guy people could befriend. He has a habit of adding "po" in some sentences, depending on who he's talking to.

He may be nice, but it's not a full-time trait. He can be sarcastic when he wants to which may offend some people. He can also be angered easily. He has a tendency to shout at people whenever he's not in the mood to chat, even with people who look like they want to talk to him. At the same time, don't expect him to be nice even if you're close. He can be in a bad mood for the whole day, making it impossible to socialize with him.

He isn't the brightest person around. It takes a while for him to understand some things. It also takes him a lot of time to be able to remember certain things, whether they be events or facts for class. The fastest way for him to remember things is by photos. His photographic memory can be better than most, if that's something to be judged. Even with this, he's hardworking. He's willing to learn, if it means he's getting new information about something. That doesn't mean he's open-minded though.

He's very serious about his beliefs. If there's something he's supposed to do but it's against his moral compass, he's not going to go with it. He can be stubborn, possibly threatening the conditions of the people around him. He knows what's good and what's bad, but his beliefs sometimes tell him that something that's seen as bad can be good. And sometimes, those beliefs make him do ruthless (and stupid) things that could make him end up in terrible situations.

A secret he normally doesn't share, he has feminine traits. Being called a *bakla* (a guy with a feminine attitude) in his hometown, he's shown to talk in sophisticated accents sometimes. He shows it to people who he thinks may be comfortable with it, aka people who aren't

To Lance, the most important thing is family. He's a family-oriented person, always wanting the best for them. He's willing to take risks and do those stupid things, just to keep them safe. The same could happen to people he happens to be close to. He's somewhat overprotective at times, but that doesn't mean he doesn't let others do their own thing. Actually, he encourages it. He's a firm believer of people being able to do what they want to do.

And that's why he wants to be a hero. He wants to help his family and the people he considers close, to the point he's willing to sacrifice everything just to make sure they'll be okay in the end.

## Character Background

Lance was born and raised in Nueva Ecija with his Filipino father, his Vietnamese mother, and his four siblings. He was the second oldest with the two younger siblings being in his care as the oldest works in a pharmacy outside of the province. Both parents work as farmers for a wide and thriving field near their home. At the age of five, he discovered his quirk while interacting with a carabao. His parents were somewhat happy, but at the same time, they thought his quirk... wasn't the most useful.

Growing up, Lance’s education wasn’t the best. When he was in Grade 4, he was barely passing subjects and exams to the point he was nearly expelled. On the other hand, his job on the farm (taking care of the animals) was going well somehow. He had been developing his quirk, meaning he was slightly able to take care of the buffalos better than his parents. That made his parents think he should take over the farm and be a farmer alongside his younger sister. But, they decided not to do that.

When he was 11, his education improved, but his family’s condition didn’t. His father was struck with arthritis which meant he couldn’t work as much as before. His mother had to take all the tasks, risking her own stress and health problems. What’s worse is that the oldest child was recently fired and sent back home. They weren’t able to gain as much money as before at this point. Lance was willing to stop studying and help, but his parents decided he should continue.

By the time he was 14, he was on a roll with his studies. He was still struggling in some subjects, but he somehow got into the top 10 every year. How did he get better? Watching TV and comics. Weird, but that’s how he learned either way. At the same time, he had been training his quirk little by little, hanging out with the other carabaos in his farm to learn how they fight and move around.

Soon, he was already 16. He had been studying in Grade 10 for about six to seven months. A teacher approached him, thinking he’d be the perfect student for this school due to his "newfound ability to learn through photos" and his strength in spars. He gave him an offer to transfer to the distinguished Yuuei High's latecomer program. That same teacher paid for everything, from his plane ticket to his temporary residence. He accepted this offer, telling his parents the news. Surprisingly, even with the state they were in, they let him go. That's when he left for Musutafu, Japan.

Even though he knew he’d be a hero in this school, his No. 1 goal was to make sure he’d do a good job for his parents.

## Character Aspects

1. Needs to Help
2. Hotheaded
3. \_\_\_\_\_\_\_\_\_\_\_\_\_

## Stat Points

 Agility
 Perception
 Durability
 Stamina
 Total

## Quirk

#### **Animal Influence**

For a period of time, the user of this quirk can make themselves able to mimic the abilities and features of animals. Currently, Lance is only able to use the abilities of a carabao. The abilities he can get from this animal are quadrupedal motion and increased height, weight, and strength alongside colorblindness and possible concussions.

#### **Quirk Cost**

 Total QP
 QP Spent

 Self(+1)
 * Nervous Habit(-2): When transformed, the user may begin to act like the animal in question. The user still retains their ability to speak.
* Clear Trail(-1): When transforming the user will emit a red aura and a very fragrant smell similar to dirt after a rain shower.
* Nearsighted(-2): When the user's quirk wears off they will become nearsighted for the next 3 turns.
* Altered Form(+5): The user takes on the tendencies and some physical traits of a carabao. The user will be able to easily move on all fours without issue and will adapt some of the mannerisms of the animal. In addition, the user's body will become 13% larger and heavier.
	+ Attach(+1)
	+ Locked In(-4): Once started, the user is stuck in this form for 10 of their turns.
	+ Cool Down(-2): When their transformation ends, the user cannot access this form for four turns.
	+ All Thumbs(-2): When transformed, the user will only move on all fours and becomes unable to use their hands properly, costing them a noticeable amount of dexterity.
	+ Color Blind(-3): While in this state, the user becomes colorblind, and is unable to see reds or greens.
	+ Super Strength(+16): When transformed, the user's strength is temporarily enhanced past their norm.
		- Attach(+1)
		- Concussions(-2): Despite their strength in this form, the user's head is still sensitive to damage from bashing it. After 3 consecutive hits using their head, the user will begin to feel dizzy. After 5 consecutive hits, they'll pass out for at least four turns.

## Techniques

 Slots Used

Techniques are something that’s been touched upon in the manga, which you can consider to be similar to the Super Move in a Fighting game. Techniques are examples of something that might be a little too much for your character to attempt to perform like a normal action, being a much stronger or unorthodox usage of one’s quirk. You can check out the Techniques Guide to learn more.

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## Gear

Various items or special clothing you might wish for your character to wear or have on them when they're in the field. For students, gear is purchased through an in school system, using points earning through roleplay. You can find out more by visiting our Gear Guide.

 Gear Points Spent
 Gear Points Remaining

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