Sci-Fi Valks: Episode 9

Sci-Fi Valks: Episode 9 is the ninth episode of the third main Sci-Fi Mercs Campaign, Sci-Fi Valkyries. It Features the returning cast of Doc, Akiyama, Hoth, Grink, Kalarak and Leonrik. It follows up after the completion of the groups last adventure in episode 8 and reveals forgotten memories from Grink's past life.

### Leonriks revival

The session opens up with Leonrik in shock after recently being killed and turned into smush. After the crew begins to describe to Leonrik what had happened to him, Kalarak eventually takes him to his room where they begin to meditate in order to relax Leonrik's mind after his tragic experince.

### What is Stetmann cooking ?

As Kalarak and Leonrik begin to meditate, the rest of the crew go to check on Stetmann to get his thoughts on the subject. As the crew enters the lab though, they are suddenly hit with a very strong smell. The crew examine the lab further and notice strange purple liquids in jars producing the strong smell. Leonrik and Kalarak are eventually alerted to the room and begins to join the crew in questioning Stetmann on why he made the strange purple liquids in the first place. Meanwhile, Grink splinters from the group and heads towards the ships cock pit and puts in coronates to an unknown planet. The crew soo notices Grink's absence causing Hoth and Akiyama to find Grink. Grink scurries off into the vents before he can be questioned further while Hoth discovers what Grink has done. Meanwhile, Doc, Kalarak and Leonrik are still questioning Stetmann on what the purple liquid dose but Stetmann reveals he dose not really know himself. This leads to Akiyama returning back to the lab and offering to test out the effects of the purple liquid on himself. When Akiyama drinks it, he notes how he dose not really notice any effects until suddenly his body seems to melt and turn into mush. Doc quickly uses his ability of reinvigorate to revive Akiyama and he soon returns back to normal.

### Grinks past

Eventually the ship lands on the planet Grink sent the ship too causing Grink to exit the vents and the ship. Hoth follows shortly behind Grink and he finds himself on a sandy beach with a strange steel structure in the distance and a thick forest of palm trees behind them. Hoth attempts to follow Grink much to Grink's constant dismay. Hoth tries to figure out why Grink sent them to this planet but Grink just asks to be left alone for a bit. Before they can contuse their argument though, a Knight slowly walks up to them seemingly coming from what looked to be the massive building in the distance. The Knight tells Grink and Hoth that they are on private property and tells them to leave. It is only when the Knight discovers Grink's name that he offers him a tour. Grink tells the Knight he will return for the tour shortly and quickly leaves Hoth and the Knight alone as he heads further into the thick forest of palm trees. As Grink makes his way through the trees he finds what he was looking for no longer there? Meanwhile more Knights approach the ship and begins to surround it. Eventually Grink returns and not seeing much choice of escaping the Knights, agrees to go on the tour with them. While the rest of the crew try to figure out what is going on, Grink is escorted towards the structure in the distance by a few Knights. As Grink enters the structure he is soon after thrown in a cage alongside other Goblins who seem to have a few human features on them. A man then appears in front of Grink welcoming him back home. Grink, confused, asks the man what he means only for the man to reveal that Grink escaped the facility ten years ago with another Goblin called Jizzabel. While Grink was able to escape successfully, Jizzabel would be shot and killed in the process. Grink initially dose not believe the man, telling him that he was an accountant ten years ago only for the man to point at a cage with a type writer on it implying that was also untrue. The man leaves claiming he will be back to experiment on Grink's backwards brain soon.

### Gogo Doc Sperm mode

Meanwhile, the rest of the crew try to figure out a way to get Grink back. realising they can't fight the amount of Knights there Doc speaks to his shard for guidance. The shard taking the form a wise mystical tree tells Doc that he must find a way to plant a seed he will give him within the base holding Grink. Doc takes the seed giving to him by his shard and ejects his head and spine from his robotic body down the ships toilet and slinging out of the ship. From there Doc swings on the palm trees using his robotic spine, eventually reaching to the base holding Grink. Doc manages to fling himself to the top of the base and enter through a hatch. There Doc finds himself in room and starts looking around for a way to plant the seed within the base. Doc requests some help from one of the crew members and Akiyama using his ninja skills is able to sneak past the knights and on the top of the base with some help from his cat. Doc then instructs Akiyama to drop down the vent but as he dose he accidentally lands on Docs head, crushing it. Doc then wakes up naked infant of the wise mystical tree again. He explains that he can bring Doc back to life but it will take a lot of sacrifice on the shards part. The shard brings Doc back to life but only slightly as Doc's brain appears in front of Akiyama with a communication chip sticking out of it. Akiyama eventually finds a pot and plants the seed within it but realise they have no water to grow the seed. Akiyama decides to spit on the seed but after no effect notes how it seemed to be a failure before a massive plant emerges rapidly in front of them flipping both Doc and Akiyama into some palm trees to land on.

### Escape

Everyone outside the base see this massive mushroom emerge from where the base once stood. The Knights around the ship begins to run towards it while Grink and the rest of the Goblins find themselves outside the base after being launched out of it thanks to the mushroom. Grink, Akiyama and Doc all regroup back onto the ship but before they leave Grink points out the remains Goblins that was trapped in the base only moments ago and how they can't leave them here. The crew bring the Goblins on and begin to fly off but as they do Grink notices the man from earlier looking at their ship fly off on what's left of the base roof. Grink tells the crew to turn the ship around and mans the ship guns as he begins firing at him. As the bullets fly towards the man though, a being in a blue cloak appears from behind the man, shielding him from harm as he teleports both of them away.

### Orphanage

After the crew escapes the planet they start to question what to do with the Goblins onboard. Stetmann then pilots the ship towards a planet and after talking to someone outside a building, returns to the group and points out how the Goblins can stay at this orphanage, guaranteeing theirs safety.

### Grink Lore

Now that the Goblins was safe, the crew begins to question Grink on why he went to that planet in the first place. Grink reveals that in his memory, ten years a go he was an accountant but met a female Goblin called Jizzabel. He explained how the two got married and ran away toghther but one night while sleeping, Grink awoke to his wife's decapitated body next him. Taken by poachers. Grink went to the planet to pay respect to his wife's grave but when he wen to the location of where her grave should be, he found no trace of it ever being there. It was only after he was captured by the man that he discovers his memory of events was slightly altered and not what they seemed.

### Doc Upgrade

Doc's replacement body was now his original one but instead of having a head he was just a brain in a jar that could talk. Doc talks to his shard once more and it reveals to him that thanks to his gamble on Doc and planting the seed he gave him, the massive mushroom will now produce more Goblin life on the planet making it a Goblin occupied world. "life creates life".

### New mission

As the crew adjust to all that had happed they suddenly get another mission request, this time from a Dwarf. The Dwarf requests that the crew explore a town on a relatively isolated planet to make sure its free to be mined under. Seeing no real risk and needing the money, The crew accept the mission and set fourth on another adventure.