Lireia Narésiel

*"The future is always in motion. What use are our skills if not to manipulate the course of fate itself? If we spend too long trying to understand our prophecies, we lose the ability to change them."*

-Lireia Narésiel, Farseer of Craftworld Ithyl-Loc, debating a more active approach to the other Craftworld seers.
Lireia Narésiel is a potent Farseer on Craftworld Ithyl-Loc, known for her battlefield support and surprising martial prowess for a Farseer who has never walked the Path of the Warrior.

Originally born in Commorragh as a Drukhari Trueborn, Lireia is a controversial Farseer due to the Drukhari's usual hatred of psykers, though since leaving Commorragh, Lireia has seen her people's psychic potential as a path to power. While she harbours some disdain for Craftworld seers who debate their interpretations of visions until it's too late to affect them, she undertook her journey on the Path of the Seer to change this, much in the way her elder sister, Thalinia Narésiel, walked the Path of Command to change the Craftworld's stagnation.

Highly intelligent and possessing a Drukhari's aptitude for politics, Lireia was the one who negotiated their original survival when they were betrayed by their Dracon during a realspace raid and were about to be executed by Craftworld Ithyl-Loc. She found it easy to slip into Craftworld life, originally only doing it to keep up appearances, but embracing the security and lack of open treachery that she had become so accustomed to in Commorragh.

## History

*"I've often been looked at like some sort of wild beast and I've heard the whispers of other Aeldari aboard the Craftworld. They think us to be no more than wild animals, but the laws of Commorragh make the laws of the Craftworld look like a circus performance. At least here you don't have to worry about being assassinated for having better hair than those in charge."*

-Farseer Lireia Narésiel
### Cult of the Crimson Dance

As a Trueborn in Commorragh, Lireia was born into a privileged class. She was afforded the best weapons and training to fight in the pits of Commorragh. However, this did not mean she was afforded a comfortable upbringing, being thrust into the arenas as soon as she was old enough to hold a blade. Her mother, a Hekatrix named Arinella Eranwyn, demanded a lot from her daughters, insisting they live up to her high standards in the arena, both in combat and in putting on a spectacle.

She found herself training with her older sister, Thalinia Narésiel, who was the superior fighter and performer of the two sisters, though Lireia's tactical mind was far above that of Thalinia, so the training relationship was symbiotic, each teaching the other to cover their weaknesses. She became quite the Hekatrix Bloodbride, mastering many forms of death along with her sister until the pair were discovered by their father, Dracon Myrthanil Narésiel of the Kabal of the Envenomed Chalice.

### Kabal of the Envenomed Chalice

Upon discovering his daughters, Dracon Myrthanil Narésiel demanded they be released from the Cult of the Crimson Dance and turned over to him. While Arinella was a talented Hekatrix, it would have been political suicide for her to deny the request and she reluctantly agreed. The girls were brought into the Kabal of the Envenomed Chalice and almost immediately were chosen for realspace raiding, since their combat experience and Trueborn status placed them well-equipped to enjoy the thrill of a raid.

Lireia orchestrated the capture of many slaves, and while Thalinia gained the fame for the act of capturing, everyone knew that it was Lireia's genius that led to the act in the first place. However, this sat poorly with their commander, especially when their father wrestled control of the Kabal from its previous Archon. Dracon Caeth Malathis did not like being upstaged by the pair, and so he orchestrated their transport to be shot down during a battle with the Aeldari of Craftworld Ithyl-Loc. Lireia managed to drag herself from the wreckage, though she was in no condition to fight and barely held onto life as it was. She saw her sister ready to fight the encroaching Aspect Warriors to the death, but she did not wish to die to such heavy-handed treachery. She called for parley, talking Thalinia down from the idea of making a last stand by the burning wreckage of their Raider.

### Negotiations

The pair were taken captive and brought to the leader of the warhost, a Farseer named Kelethan Velnoriel. Lireia could feel the burning hatred in her sister's heart, so she quickly started her negotiations. She started to fiercely debate with the Farseer, challenging his points and refuting his claims with her own counter points with the zealotry of a statesman. Amused by the exchange as he was passing judgement, Farseer Velnoriel decided to postpone his decision until the next day, wishing to meditate on what the two of them had discussed.

In truth, he wanted to consult the runes on the future of the two girls. There were many paths of fate that ended here, either with their execution or, what seemed more likely, the elder one would fight back and kill some of his warriors as she is brought down. However, what caught his attention were the lines of fate that intersected with that of his Craftworld. With this prophecy in his mind, he decided to take them back to the Craftworld as prisoners, sharing that they would be instrumental to the Craftworld's future success.

While in captivity, Lireia was brought before the Farseer many times to continue their discussions. Knowing it was perhaps the only thing stopping their execution, Lireia obliged and debated the Farseer on many topics, though the Farseer had ulterior motives. He was subtely re-wiring her brain through subtle psychic manipulations through their debates. It started slowly, a creeping infection into her mind that started to twist her thoughts to be more accepting to the Craftworld way of life. After her almost fatal wounds when her transport was shot down, her mental defenses were lower as her body recovered from the injuries she had sustained, and it didn't take too long for Farseer Velnoriel to convert the young Drukhari to accept their way of life, though she still harboured certain Drukhari tendencies that had to be monitored.

### New Experiences

Lireia spent many years bouncing from Path to Path. While her sister embraced her Drukhari upbringing and favoured mastery over the Path of the Warrior, Lireia moved between the Path of the Artisan, Path of the Mariner, Path of the Merchant and Path of the Healer before she seemingly settled on the Path of the Seer. All of these new experiences fascinated Lireia and she spent hundreds of years on each, perfecting her craft before moving onto the next.

Some questioned her ability to fight during her first deployment as a Warlock, since she had never trodden the Path of the Warrior, however during this deployment she proved them wrong when she single-handedly carved a path for the Guardian squad she was in charge of, her witchblade was a flash of lightning fast movements and acrobatic strikes carving through Chaos Space Marine and Cultist alike. Others questioned her ability to tap into her psychic potential, since she had been born and raised in Commorragh, where psykers are forbidden, though her squad's survival amidst the tempest of war was testament that she was at least doing something right.

### Lost on the Path

Losing herself on the Path of the Seer came out of desperation more than anything else. She had not wished to stick to the Path of the Seer for too long, since she still held the Drukhari belief that psykers acted like a beacon to She Who Thirsts, but she saw no other choice. She could see the Craftworld was in a steep decline and it was consuming itself over the recent appointment of Thalinia Narésiel as an Autarch.

Frustrated by the childish bickering of her people, Lireia found herself delving deeper and deeper into the Path of the Seer, consulting her own visions and debating the other seers with more and more ferocity. Before she realised she had delved too deeply and lost herself, it was too late. If her becoming lost on the Path of the Seer was what it took to save her Craftworld, then she was willing to make that sacrifice.

When Autarch Thalinia Narésiel was denied one more time when she wished to intervene in external conflicts, Lireia revealed her own visions to her sister. Thalinia was horrified to find her sister had become a Farseer, but would not squander the support. Against the will of the Craftworld, Thalinia mustered an army of supporters and left for the planet of Amarah Prime at the behest of Lireia's prophecy.

### Trusted Advisor

Since her sister had made enemies with most of the Craftworld seers through her defiance and open disgust on their methods, Lireia made it her job to provide the psychic assistance that Thalinia would need in her campaigns, as well as her path as a leader. There were no other seers that Thalinia trusted, but equally there were few who trusted in Lireia's visions. Only after their huge success on Amarah Prime did others start to listen to either of the two sisters.

However, neither forgot the judgements of their fellow Aeldari and moving forward they would typically only rely on each other for support. Thalinia would only act on Lireia's visions, and Lireia would only accompany warhosts led by Thalinia. While they disapproved, nobody could force either sister to work with them and eventually they justleft the two sisters to operate as a pair, since they seemed to be incredibly effective while working as a team.

Lireia was happy to let her sister take the limelight. Since their days in Commorragh, Thalinia had always been the better performer and Lireia the quiet, but well-known enabler, so this arrangement on the Craftworld felt like a return to normal.

## Wargear

* Aeldari Jetbike - Aeldari Jetbikes are single-person anti-grav vehicles commonly used by Aeldari, Drukhari, and occasionally Harlequin, warriors in battle.
* Singing Spear - The Singing Spear is a heavily psychically impregnated weapon used by Eldar Farseers and Warlocks.