recursal/Fanatic-Fandom huggingface dataset:
Divine & Crystalline

An adventure starring Simmond the Kind, Zero and Rook.

Setting: Rhett's Wood, Silverthorn Estate

Non Player Characters:

* Raina Silverthorn
* Punnett
* Then Silverthorn
* Gemma Andri (Silverthorne)
* The Works Brothers
* Loren Works
* Tenton Works

Tweet: Join Zero, Simmond, and Rook as they explore the mysterious happenings in a village. Will our heroes figure out the mystery of the disappearances or risk disappearing in a crystal grave? Join us to find out.

Plot Summary:

The guild is visited by a messenger, offer a quest. A scientist's research location has had problems with guards disappearing and a giant crystal being left in their place. When the guild gets there, they find an enchanting woodlands where everything has a crystaline nature. They also find that any attempts to dig into the ground will see them instantly transported back to the main building. They commune with the area animals and find that the most recent guard was taken away by "the lady" into the sky. Simmond is able to commune with the landscape to find that a celestial being's body is forming a giant crystal just under the surface of the land. Zero is able to summon a celestial himself but there is a magical geas preventing him from speaking too much about the situation. He is able to open a portal down into the hollows of the crystal area. The team explores and finds a mechanical girl playing games. Further they find her body trapped in the crystal, on the verge of death. The missing guards are in the crystal too, with their life force being drained away. A journal reveals that the girl, dying of illness, was sealed away til a cure could be found. this took the ultimate sacrifice from her two mothers, a celestial and a crystal dragon. the team decides to pull the girl from the crystal, and kill her so that she can be saved by a true resurrection spell. this is successful and her spirit returns from the automaton. as the teams leaves, Zero convinces one of the local animals, a crystaline deer, to stay with him.
Chief Gordon

**Identity**

* **Pronouns:** He/Him
* **Voice traits:** very stoic and deep
* **Mannerisms/habits to help DMs portray them consistently:** as head of the village of Motham, Gordon is also seen as protector. He heads a watch there and works closely with Batmoth to thwart crime and danger in the village. He is to be played exactly as you would imagine Commissioner Gordon from Batman
* **Pop culture influences (who are they like):** Commissioner Gordon from Batman

**Appearance**

* **Age:** middle-aged
* **Race:** human
* **Height:** 6’
* **Weight:** 220lbs
* **Hair colour:** black with grey (salt and pepper)
* **Skin colour:** tan (North American indigenous colouring)
* **Eye colour:** very dark brown
* **Example clothing outfit worn:** he wears clothing similar to those of the village which consist of leather pants and shirt but as he is the leader of Motham there are some pieces of regalia that distinct him as such. Gordon’s clothing has ornaments such as inlays and embroidery of local animals of the area and only he is allowed to wear teal which designates him as the leader.

**Social Connections**

* **Family members:** he has a wife and daughter
* **Friends/people they know:** he is friends with almost the entire village by virtue of it being so small and that he is a very friendly man offering help to all those who ask for it
	+ Batmoth: they work together to keep the village of Motham safe.
* **Social class (poor, student, working class, wealthy):** although he holds a position of power in Motham, Gordon does not live beyond the means of the common man. He does have an office that is apart from his house but that is for work and his home appears very similar to any other average home in Motham.
* **Occupation:** chief and guardian of the city of Motham
* **Where do they sleep at night:** Gordon usually sleeps at home with his family

**Personality**

* **Traits:** very kind but able to become an enforcer when he needs to be
* **Ideal:** to protect Motham to the best of his ability
* **Flaw:** can be too adherent to procedure. This can be a problem if something needs to be done but it goes against the policies and procedures of his station
* **Background/personal history:** Gordon became a member of the village watch since he was a young man and climbed through the ranks very quickly due to his innate affinity for being an effective guardian

**List of Adventures**

* Eat Humble Pied
First mate Vetro

A dwarf who is under the command of Captain Rearlo of the SS Niquamui, he is the main go between of the captain and passengers who might have problems. He commands security in the dealings of the murder of Lady Vivician.

* Mannerisms that will help other DMs portray the character consistently:
* Social class (poor, working class, wealthy):
* Where do they live?
	+ Buxom Beauty on the Boozy Boat
Fomui Dunes

a sand dune type desert area in the central region of the country of Guaso. The Fomui Dunes are south of Kihf Fasti, west of Havas Sands, north of Bramblebrook. They are far northeast of the verdant forested Metdifov Treetop City and its suburb, Suklaa. They are southwest and downhill of Safi volcano.

The area is famous for its silk industry and ancient ruins, and the tourist season is generally in Spring and Autumn due to the wild temperature variations in summer and winter.

Adventures:

* The Tomb Where It Happens
* Dreams Unlimited, Ltd.
Cyril Corvidbough

## **Appearance**

* Fantasy race (human, centaur, elf, mermaid, sparrow-person, etc): Halfling
* Pronoun: He/Him
* Age (child, teen, adult, elderly): 50 Years Old (was frozen in an enchanted circus)
* Voice accent: Bewildered
* Height: 3" 0
* Weight: 40 lbs
* Hair color: Light Brown
* Skin color: Olive Complexion
* Eye color: Bright Green
* Example clothing outfit worn:

## **Personality**

* Traits: Loves Ring toss and Carnival style games
* Ideal / Dream / Goal: To entertain and teach children through toys
* Flaw: Easily distracted
* Pop culture influences (who are they like):
* Tics / mannerisms to help GMs portray them consistently:

## **Social Connections**

* Family members:
	+ Errol Corvidbough: Formerly estranged son, reconnected during The Greed of Mr. Greenleaf.
	+ Dr. Laurel Ravenwood: Estranged wife, reconnected during Harvest Hijinks
* People they know:
	+ Rowena Goodwind: Former Acquaintance. She raised his son while he was magically entrapped in the carnival.
* Social class (poor, student, working class, wealthy): Working Class
* Occupation (how have they gotten money to pay rent and buy food): Toy Maker
* Combat class (knight, archer, mage, spearsperson, cavalry, thief, summoner, etc): Dad
* Where do they sleep at night? Currently staying with Errol in his apartment until he can get back on his feet.

## **Background / Personal history:**

* Got caught in an enchanted circus playing ring toss one night after he left Errol with a babysitter. However, he was recently released by Errol and his friends.

## **List of adventures:**

* The Greed of Mr. Greenleaf: Was trapped by an enchanted traveling circus where Errol found him and managed to release him.
* Harvest Hijinks: Dressed up for Halloween as a pregnant nun. Hung out with his son, Errol. Met his wife for the first time in 50 years.
* The Fire Inside: Listened to stories about Errol as a kid told by Rowena at the party.
Doc Tor

## Appearance

* Age: 25
* Fantasy race (human, centaur, elf, mermaid, sparrow-person, etc): human
* Height: 5 ft. 5 in.
* Weight:
* Hair color: curly chestnut
* Skin color: medium brown
* Eye color: dark brown
* Example clothing outfit worn:
* Social Connections
	+ Errol Corvidbough: Mentor (also kind of has a growing crush on him)
	+ Jimmy Flowers: former friend but now with a little bit of baggage
	+ Trevor Horbiger: Doc brought him along for a security mission. Trevor shadowed him on a volunteer security job on a yacht. It was supposed to be an easy task (Water Rising).
	+ Lena Bauer
* Social class (poor, student, working class, wealthy): working class
* Occupation (how have they gotten money to pay rent and buy food): volunteer security guard, current medical school/dietary school student
* Combat class (knight, archer, mage, spearsperson, cavalry, thief, summoner, etc): fighter, aspiring detective
* Where do they sleep at night? Banilla

## Personality

* Traits: eager to learn, eager to impress, a little awkward
* Ideal: to be a great detective
* Bond:
* Flaw: leaps before he looks

## List of adventures:

* Snackspionage!
* Water Rising
* Kitchen Coven Chaos: asked for Firebreathing Kittens help with his volunteer security job on board the Bingo Bakeoff Boat because he had developed a phobia of boats after Water Rising.
* Epilogue: Errol asked Doc on a date hoping to foster a more intimate relationship and they currently work together keeping the town of Daingean as acting sheriff and deputy.
Linhas Aéreas da Força X (Terra 9)

## Linhas Aéreas da Força X

**Linhas Aéreas da Força X**, também conhecida como a LAFX, é uma base militar criada pelo operário Ricardo Fontez, é usada muito para patrulhamento de algumas áreas.

## Membros Conhecidos

* Tenente Quebéqui
* Capitão Marvin
* Sargenta Ana
* Soldado Elieser
* Soldado Marcus
* Soldado Otávio
* Soldado Vinicius
* Soldado Diego
* Soldado Diogo
* Soldada Shayera Hol (Antigamente)
* Soldado Carter Hall (Antigamente)
Corina Lovely, AKA Miss Lovely

beautifulblond lady from episodes 21 and 22 Trust Issues who hired our heroes to
find her sister and Lloyd Tuesday but there was no sister; she’d actually been
setting up our heroes to take the fall and be discovered with her victim, Lloyd
Tuesday, who she had killed and left in the Boar’s Head Inn. Had been recruited
by Matous Schuhmacher to find the black porcupine statue but that didn’t work
out.  Currently in jail.
Dean

Status: in jail because of Firebreathing Kittens

## Identity

* Last name: Paltrinieri
* Pronunciation guide:
* Pronoun: he
* Voice traits:
* Mannerisms that will help other DMs portray the character consistently:
* Influences:

## Appearance

* Age: adult
* D&D race: male flame point Birman (fire cat humanoid)
* Example clothing outfit worn: likes impersonating cops when it makes stealing easier

## Social Connections

* Social class (poor, working class, wealthy): poor. criminal
* Occupation: used to be a thief for the Piqui thief group of Niqamui

## Personality

* Battle Stats: statted as a gladitor
* Where do they live? After in The Forgotten Friend and The Case of the Nacho Dragon, he was in Niqamui's jail. But by the time Deli Of The Beast happened, he was out of jail, then went right back in.
* Background / Personal history:

## List of adventures:

* impersonated a cop to try to steal a diamond, thief for the Piqui thief group of Niqamui, partner of Stewart in Cache Auction.
* The Forgotten Friend and The Case of the Nacho Dragon: theoretically robbed the Combini convenience store because, having stopped working for the Piqui, he no longer has a good solid safe criminal income. But found there was no cash in the till. (Tyfanni Hopana having already embezzled it). Didn't actually appear in these adventures on air.
* Deli Of The Beast: Worked as the delivery driver for the "company" Lavache Beef Industries (con run by Chico Rendicara) until they got caught.
Don Kissel

## **Appearance**

* Fantasy race: human

* Pronoun: he
* Age: adult
* Hair color: dark brown or black
* Skin color: peach
* Eye color: brown
* Example clothing outfit worn: a suit

## **Personality**

* One thing they want more than anything else:
* Pop culture influences:
* Tics / mannerisms to help GMs portray them consistently:

## **Social Connections**

* Family members:
	+ Don Kissel is a member of the Safiosi family. He's often in NIqamui, while the family head Sonel tends to stay in Kihf Fasti.
		- Sonel head
		- **Don Kissel** local head under Sonel
		- Walter Tebow guard
		- Tessa Safiosi low level bread baker and grunt
		- Ruby Safiosi: relative of Sonel
		- Nessa Safiosi: relative of Sonel who left and joined the Monteleone
		- Don Ravioli: disgraced exiled member who lives in Niqamui.
		- Isabela Rossi: Don Kissel's sister, who married Francisco Rossi to solidify the bond between the Safiosi family and the wealthy Rossi family, who already had many business deals
		- Francisco Rossi: Don Kissel's brother-in-law by marriage and, unbeknownst to any of them, the father of "Two-Hands" Rinn Oakenheel
* People they know:
	+ "Two-Hands" Rinn Oakenheel: Former enforcer for Don Kissel, recently released from his duties to join the FBK. Don initially trained Two-Hands as a monk. Unknown to either of them, Two-Hands is actually the nephew of Don through Francisco's affair with Arianna Oakenheel.
	+ Kesh the Brute: Enforcer for Don Kissel, and former partner of Two-Hands
	+ Sarena Copperkettle: Mild-mannered bookkeeper for Don Kissel's branch of the Safiosi family
	+ Kid Redclaw: Runner and procurement specialist who often moved illicit goods throughout the city
* Social class: wealthy
* Occupation: mafia middle man, higher than grunts and responsible for some territory, but not the family head (that's Sonel Safiosi)
* Combat class: punching
* Where they sleep at night: Kihf Fasti. He's often in NIqamui, while the family head Sonel tends to stay in Kihf Fasti.

## **Background / Personal history:**

* member of the Safiosi in Kihf Fasti, a desert slum city in the north of Guaso, far from Niqamui. Initially unwilling to work for family, Don Kissel went out to try to make a name for himself at first. A former adventurer who discovered crime pays more. As a former monk, he prefers to surround himself by his fellow monks as his underlings.

## **List of adventures:**

* A Drive to Succeed: The Firebreathing Kittens burned down his house and set it up to look like the Moody Booksellers did it.
* Hello Citizens: Sonel ordered him to make moves to corner the market on water by working with the The Rusty Gears
Corin DuBois

* Pronunciation guide:
* Pronoun: he
* Voice traits:
* Mannerisms that will help other DMs portray the character consistently:
* Influences:
* Age: elderly
* D&D race: human
* Ideal: wants to be remembered forever through art depicting him
	+ a brother, Constantine DuBois. Their relationship is that they sabotage one another and both have the same goal of immortalizing themselves through art.
* Friends/People they know:
* Social class (poor, student, working class, wealthy): wealthy
* Occupation (how they get money to pay rent and buy food):
* Where do they sleep at night? In a mansion, a villa on a hill overlooking Errol. They live in one wing and their brother lives in the other.
	+ The DuBois Collection
Svärdets Sång / Husregler / Utrustning

Här samlar vi regler som handlar om utrustningen våra "hjältar" bär med sig.

**Hantverk/reparera** - Reparation av ett föremål kan endast ge max det ursprungliga bonusvärdet för föremålet, överstigande sexor ger ingen effekt.

**Koger** - Ett koger krävs för att man ska kunna ha resurstärningar. Med andra måste man ha ett koger för att ha resurstärning T6, T8, T10 eller T12 på Pilar.

**Pilar** - De pilar som vissa yrken har från start är träpilar. Vill spelaren ha pilar med metallspets får dessa köpas.

**Resurstärningar/förbrukningsvaror -** För snällare regler kan den nedre gränsen för resurstärning sänkas från T6 hela vägen ned till T2.

**Ryggsäck/Säck** - Säck ger två extra rader utrustning, dvs STYx2+2 utrustningsrader. Vid belastning över STYx2 får bäraren -2T6 på Rörlighetsslag då bäraren utför rörliga manövrer.

Ryggsäck ger två extra rader utrustning, dvs STYx2+2 utrustningsrader.

Har bäraren således både en ryggsäck OCH en säck så ökas bärförmågan med 4 utrustningsrader.

Tillbaka till Svärdets Sång - Regler
Edmas Thomison

## **Appearance**

* Pronoun: He/Him
* Voice: Quick southern accent
* Age: 150
* Fantasy race (human, centaur, elf, mermaid, sparrow-person, etc): Gnome
* Height: 3' 6"
* Weight: 60lbs
* Hair color: bald, with white fringe
* Skin color: pale and pasty from being inside all day
* Eye color: pale grey
* Example clothing outfit worn: a blue and white pinstriped suit
* Mannerisms / ticks to help GMs portray them consistently:
* Pop culture influences (who do they remind people of): Thomas Edison

## **Social Connections**

* Family members: none
* Friends / People they know:
	+ Azmodeth the Deceiver
	+ Cornelius Cogbright
	+ Obsidianna la Caldere: Were working together to trap Ignatious and Norage.
* Social class (poor, student, working class, wealthy): very wealthy
* Occupation (how have they gotten money to pay rent and buy food): businessman. CEO of Eastinghouse corporation. Eastinghouse corporation: bringing good to life.” Like the Model T is an iconic first car in our world, players, the Eastinghouse logo is the first fire starter upon which they built their success. Edmas signed the CEO rights to Eastinghouse Corporation over to Ignatious in Harvest Hijinks.
* Combat class (knight, archer, mage, spearsperson, cavalry, thief, summoner, etc): warlock
* Where do they sleep at night? in a very comfy bed

## **Personality**

* Traits: greedy. He is always on the lookout for how he can take advantage of every situation. Tries to crush all competition ruthlessly.
* Ideal: money above all else
* Bond: only to himself
* Flaw: greedy
* Background / Personal history: buisness partner to Cornelius Cogbright, stole his business and made a fortune.

## List of Adventures

* Otter And Odder
* Gravity Boost: Briefly appeared to pull Obsidiana la Caldere through a portal to safety.
* Harvest Hijinks: Ignatious finally caught up with Edmas, shot him in the leg and was potentially going to kill him. Edmas had always been wracked with guilt over how kicking out Cornelius from the company made him so destitute that he died, so when Ignatious demanded the company back, despite Azmodeth the Deceiver calling him weak, with his life on the line, and feeling a lot of guilt, Edmas signed it away to make Ignatious now the CEO of Eastinghouse corporation.
Darby Crux

## **Appearance**

* Fantasy race: Changling
* Pronoun: He/Him
* Age: Adult
* Voice accent: Southern English
* Height: 6'2''
* Weight: 180lbs
* Hair color: Greying Black (variable)
* Skin color: White (variable)
* Eye color: Grey (variable)
* Example clothing outfit worn: Dark cloak over a white shirt, dark trousers and leather boots.

## **Personality**

* Traits: Sombre but not entirely unplayful. Logical. Potentially comes off as distant but isn't unapproachable. Physically he his lean, tall and can be imposing should he so choose.
* Ideal / Dream / Goal: To finally retire. To be free of the need to adventure for profit and to adventure on his own terms, should he wish to.
* Flaw: Feigns reluctance to get too involved in things that don't directly concern him. Gets too involved.
* Pop culture influences (who are they like): Christopher Lee.
* Tics / mannerisms to help GMs portray them consistently: Will often keep examples of previous experiences vague and sparse even if they could be of value.

## **Social Connections**

* Family members: His elven father is unknown.
	+ His human mother, Maria has since passed.
* People they know:
	+ His two best friends, Harry Costvine and Alexander Pile are no more but he misses them and the simple pleasures they shared, every day. Their memories are not sad to him but a source of great comfort, even though their passing, at a similar time due to an illness that spread through his hamlet wiped out the entire place while he was away working.
* Social class: Poor but managed an education.
* Occupation: Bard
* Combat class: Bard
* Where do they sleep at night? A tavern, if they'll have him. A barn or tree if not.

## Background / Personal history:

While his status as a changeling wasn't a boon for his mother and him in their hamlet of Malleus, it did allow him to excel in certain areas where full humans do not. His mother, Maria having arrived from a different region whilst pregnant with him is the reason he is gifted with languages and dialects. However it was childhood friends Harry Costvine and Alexander Pile who gave him the most comfort apart from his mother. As they passed at young ages, he has been without them for a number of years but sings songs inspired by them. He has managed to always be in work, even if some of the work/adventures were underwhelming at times. He doesn't feel that his best days are behind him. There's always tomorrow.
Gary Trinkle

* Pronunciation guide: GAH'-ree TREEN'-kul
* Pronoun: He
* Voice traits: medium voice
* Mannerisms that will help other DMs portray the character consistently: Suspicious and cautious. Professional in his approach
* Influences:
* Age: 37
* D&D race: Human
* Height: 5' 11"
* Weight: 185 lbs
* Hair color: black with silver streaks
* Skin color: tan
* Eye color:  copper
* Example clothing outfit worn: dress shirt and slacks when in the field. Wears a tie and jacket when in the office
* Traits: focused and professional. Discerning and hard to fool
* Ideal:
* Bond: I will support my teammates as best as I can
	+ Skirmish (As portrayed in the episode Always Carry a Blarpie)
* Social class (poor, student, working class, wealthy): working class
* Occupation (how they get money to pay rent and buy food): Monster Hunter and investigator
* Where do they sleep at night? Ranch style home in the suburbs of Denver.
	+ Always Carry a Blarpie
Dorothy Gale

\*Contact DM first if you wish to use this NPC

## Identity

***Pronouns***: She/Her

***Voice Traits***:

***Mannerisms/Habits to help DM portray them consistently***:

***Pop culture influences***: Wizard Of Oz

## Appearance

***Age***: 23

***Race***: Human

***Height***: 5'7"

***Weight***: 140lbs

***Hair***: Reddish Brown

***Skin***: Fair

***Eyes***: Blue

***Outfit***: Light Blue Pinafore Gingham Dress, Light Blue Ribbon

***Notable Feature***:

## Social Connections

***Family Members***: Aunt Em, Uncle Henry

***Friends/People He Knows***: Munchkins

***Social Class***: Working Class

***Occupation***: Farm Girl

***Class***:

***Where do they sleep***:

## Personality

***Traits***:

***Ideal***:

***Bond***:

***Flaw***:

***Background/Personal History***: Last seen years after saving Oz again, using the Wizard's Hot Air Balloon and disappearing through a localized twister.
Derek Novakova

* Pronunciation guide:
* Pronoun: he
* Voice traits:
* Mannerisms that will help other DMs portray the character consistently:
* Influences:
* Age: young adult
* D&D race: human
* Example clothing outfit worn: A suit that clearly isn't tailored to his frame.
	+ Stella Argentine: Former employer
	+ Sterling Argentine: Former employer
	+ Zamfira Argentine: Former employer
	+ Ruby Argentine: Former employer
	+ Sheggen: The one who's showing him the ropes at the Rambunctious Raccoon.
	+ Walter Tebow: Took over for a time from Sheggen at the Rambunctious Raccoon when Sheggen was kidnapped. Now works together in the Firebreathing Academy as Bus/Carriage Drivers ever since the cathedral incident.
* Social class (poor, student, working class, wealthy): poor working class
* Occupation (how they get money to pay rent and buy food): Former human servant at Argentine Estate, then working as a bouncer at the Rambunctious Raccoon. Currently working for the Firebreathing Academy as a bus/carriage driver ever since the cathedral incident.
* Where do they sleep at night?
* Background / Personal history: Had a pretty good job working at the Argentine Estate, but had a near death experience with a baby dragon that gave him some trauma. He swore never to work for dragons again. Got a job as a bouncer at the Rambunctious Raccoon, where he gave some adventurers from the FBK the information they needed to find some kidnapped people. Unfortunately he was subsequently kidnapped by the very some Kittens who dragged him along on their adventure.
* List of adventures:
	+ Babysitting The Stars
	+ Flappy and the Mushroom Dust
Dedos de los Pies Centellantes Felices

## **Appearance**

* Alias: Happy Feet (Wrestler Name)
* Fantasy race: Roadrunner
* Pronoun: He, Him, His
* Age: 5 (middle aged for a roadrunner)
* Voice accent: Spanish, Fast Talker
* Height: 1'
* Example clothing outfit worn: Wears a brown paper bag over his head.

## **Personality**

* Pop culture influences (who are they like):
* Tics / mannerisms to help GMs portray them consistently:

## **Social Connections**

	+ Vergazo de Suavemente
	+ Bakti Kuznetsova
	+ The Prodigies
		- Maddox the Malodorous Misfit
		- Thrash Panda
		- Quill the Bamboozling Bird
* Social class: Working Class
* Occupation: Wrestling Trainer
* Combat class: Wrestler
* Where do they sleep at night?

## **Background / Personal history:**

* (

## **List of adventures:**

* Trash Can Do: Happy Feet was working with Bakti to manipulate the FBK to do their dirty work and remove Suavemente from the Watering Hole, however they underestimated them.
Finding Boneset

An adventure starring Firebreathing Kittens  Wicket, Moka, Amonust, and Kah.

Tweet length description: Join the Firebreathing Kittens guild members on a 5th edition Dungeons and Dragons adventure as they set off to find the herb boneset during a medicine shortage.

Setting: Niqamui and Niqamui Sprite Village

Non Player Characters:

* Barry Rawlings

Plot Summary:

Wicket, Moka, Amonust, and Kah are hired to go find boneset for herbal tea. They learn how to identify it, are aided by Barry a hiker on where to find it, and peacefully negotiate with pixies to collect some.

Memorable Quotes:

## Listen

### Part 1

https://player.whooshkaa.com/episode?id=359543

### Part 2

https://player.whooshkaa.com/episode?id=359564
Eugene Masciullo

## **Appearance**

* Fantasy race: human
* Pronoun: He/Him
* Age (child, teen, adult, elderly): young adult
## **Personality**

* One thing they want more than anything else:
* Pop culture influences (who are they like):
* Tics / mannerisms to help GMs portray them consistently:

## **Social Connections**

	+ (for player-characters, please give them at least one NPC they know)
	+ (every NPC should get their own wiki page and a first and last name)
* Social class (poor, student, working class, wealthy):
* Occupation (how have they gotten money to pay rent and buy food):
* Combat class (knight, archer, mage, spearsperson, cavalry, thief, summoner, etc):
* Where do they sleep at night?

## **Background / Personal history:**

* (

## **List of adventures:**

* The Eyes Have It: temporary owner of the Goggles of Mapping before breaking them and employee at the Hut of Pizza. delivery person had goggles of mapping but they broke.
Dear Park

## **Appearance**

* Fantasy race: Aguan, water shaped like a person
* Pronoun: she
* Age: adult
* Example clothing outfit worn: (water shaped like) tricorn hat, a thick wool outercoat, and britches

## **Personality**

* One thing they want more than anything else:
* Pop culture influences (who are they like):
* Tics / mannerisms to help GMs portray them consistently:

## **Social Connections**

	+ Mac McCrell: she left him, her captain, stranded on an island
	+ Felicia Fairwind: fellow pirate on The Deep Cut
	+ Erik Hightide: fellow pirate on The Deep Cut
	+ Aqua Fina: fellow pirate on The Deep Cut
	+ Hamish "Cutlass" McGraw: fellow pirate on The Deep Cut
	+ Rufus T. Carbuncle: her new captain

* Social class: economically predatory, I guess. Pirate. First mate on The Deep Cut. Sometimes very wealthy, sometimes has spent it all.
* Occupation: Aguan first mate pirate on board The Deep Cut, a pirate ship with a switch for “underwater” and “not underwater”
* Combat class: their attacks are like water bending action moves that leave bruises and organ damage without breaking the skin
* Where do they sleep at night?

## **Background / Personal history:**

* (

## **List of adventures:**

* No Rules Just Right
Dorian Bartleby

Lord Dorian Bartleby is the current patriarch of the Bartleby estate (the actual estate having been badly burned by Olive) and their shipwright business. Dorian's father was recently killed by the HHO and he himself was replaced by a Changeling. He is an aristocrat.

* Pronoun: Lord/His Lordship
* Voice traits: Snooty Sounding
* Mannerisms that will help other DMs portray the character consistently: Cold and uncaring to anyone below his station
* Age: 34
* D&D race: Human
* Occupation: Lord, owner of a shipwright business
* Height: 5' 11"
* Weight: 190
* Hair color: Red
* Skin color: Pale
* Eye color: Blue
* Example clothing outfit worn: Frock coat and pants, tricorn hat
* Flaw: Definitely a changeling.
* Family members/Friends/People they know: Tony, Mr. Tan, Giuseppe
* Social class (poor, working class, wealthy): Wealthy
* Where do they live? Not sure, Olive burned down his mansion.
	+ Of Art and Arson
Family Feud

an adventure of Firebreathing Kittens Borb, Nesgrax Skaarzborroosh, and Mendax Yarnspinner.

Setting: Niqamui

Tweet length description: It's finally the day of the Annual Niqamui Fighting Tournament! Blood runs hot as Borb wrestles with his past, Nesgrax confronts a present danger, and Mendax worries for the future.

Nonplayer Characters:

* Iskra Ekuan
* Lala Abildgaard,
* Vinoba Moustakas
* Nesgrax Skaarzborroosh's family members
* Borb's family members

Plot summary:

The adventurers join the Annual Niqamui fighting tournament with Iskra. Vinoba of The HHO threatens Nesgrax's family unless he works with them to throw the fight. Mendax (whose real name is known to The HHO and they threatened to reveal it in Norsing Around) suggests not working with them. They hide Nesgrax's family instead. Borb faces his father in the fighting competition and wins, winning his respect.
Errol

A small town north of Niqamui by about a day. It's got spooky weather and a creaky wooden sign that says "Errol". It's very drab and color-less. There is a butcher's shop, a tavern, a funeral parlor, and a villa on a hill. The expansive villa is owned by the DuBois and has a lot of art in it of the DuBois brothers. Any artists in town get invited to make art of the DuBois brothers, but don't come back down to the town afterwards. The remaining villagers thus do their best to not get invited to make art. No color, no paintings, no sculpture.

The butcher shop and mortician share an interior wall (it's more efficient for the cooling system).

Past and Current Residents:

* Arlo Tesfaye
* Trish "Texas Instruments" Ramey
* Attacus Al Balushi
* Coleus Sunda
* Joyful Babette (former resident of two weeks)
* Savory Vittal (former resident of two weeks)
* Quixotic Emmanuel (former resident of two weeks)
* Corn DuBois
* Constantine DuBois

Adventures:

* The DuBois Collection
Magi

**Nya/korrigerade trollformler**

*Förinta odöd -* Även dödsmagiker har tillgång till trollformeln Förinta odöd.

**Generella regler**

*Ingredienser -* En ingrediens måste inte vara det som står under formeln, om RP (eller SL för den delen) kommer på något annat som passar kan SL tillåta detta, så länge det inte blir ologiskt eller gör formeln för mäktig el dyl. En ingrediens måste ha nån mer eller mindre logisk koppling till en specifik trollformel och en trollformel bör ha ett begränsat antal alternativa ingredienser, det bör inte bli för lätt att få bonusmodifikation.

*Meditera* - En magiker/druid kan lägga ett kvartsdygn på att Meditera för att samla de astrala energierna och kanalisera dem i sig själv. Ett rakt INT-slag ger lika många Kraftpoäng som antalet sexor. Slaget kan pressas och ettor ger då skada på INT och extra KP som vanligt. Meditationen måste ske ostört precis som SÖMN, bryts den ger den ingen effekt. Meditation kan endast genomgöras en gång/dygn. Ytterligare begränsningar kan krävas, tex maxnivå på antalet KP som kan "införskaffas", dvs det ska inte gå att meditera flera dagar på raken och då samla på sig oändligt med KP.
Dylan Sparkstone

## Appearance

* Fantasy race (human, centaur, elf, mermaid, sparrow-person, etc):
## Personality

* Pop culture influences (who are they like):
* Tics / mannerisms to help GMs portray them consistently:

## Social Connections

* Family members:
	+ Tabitha Sparkstone (daughter)
	+ Gregory Sparkstone (son)
* Friends / People they know:
	+ (for player-characters, please give them at least one NPC they know)
	+ (every NPC should get their own wiki page and a first and last name)
* Social class (poor, student, working class, wealthy):
* Occupation (how have they gotten money to pay rent and buy food):
* Combat class (knight, archer, mage, spearsperson, cavalry, thief, summoner, etc):
* Where do they sleep at night?
MUA - Walle

Walle är en stolt medelålders åhljägare som rör sig på Frihetens slätter tillsammans med sitt åhlalag. Under hösten 98 stöter han på en grupp som frågar en del om motorkultister och i synnerhet Det Stora Vråålets Heliga. Walle vet inte så mycket om dom men känner Gunsy som han visste hade haft olycklig kontakt med motormarodörerna i närtid.

Storväxt muterad häst med brun päls och vita strimmor i manen/håret. Bär alltid en rejäl åhlväst och ett åhlaljuster.

Tillbaka till Personer

Tillbaka till Pyrisamfundet
Finding Courage

An adventure starring Crud Jr., Moka, Creedence.

Tweet length description: Crud Jr. ran off to the East, hurling a cone of fire to save a fleeing crowd of people from the flying monkeys above their heads. Creedence dashed to the West, leaping into the air to tackle a flying monkey and catch the baby it was stealing. The orange fluffy haired guy whimpered as he hid under a table. Moka had resisted her initial urge to duck back inside. Now she lay on the ground, having tripped after getting blinded, all alone as projectile roof tiles landed and exploded around her. Will Moka hide inside the guild hall? Or will she face her fears?
Felix Padeiro

* Pronunciation guide: FEE' liks pa DARE' oh
* Pronoun: He
* Voice traits: Castilian Spanish accent
* Mannerisms / habits / ticks to help DMs portray them consistently: driven to succeed but incredibly friendly and courteous
* Pop culture influences (who are they like): Somewhat like Inigo Montoya but more friendly and less driven by revenge
* Age: 25
* D&D race: Human
* Height: 6' 0"
* Weight: 180 lbs
* Hair color: jet black
* Skin color: cappuccino colored
* Eye color: deep brown
* Example clothing outfit worn: simple black button up shirt and slacks. Also an apron (when "baking")

## Social Connections

	+ Improbus Shackleford
	+ Alette Thibaut
* Social class: working class
* Occupation: aspiring baker
* Where do they sleep at night? room in the back of his shop (44 E. Pearl St.)

## Background / Personal history:

In Backup Pan, he was at a cooking convention seeing if his invention, a croissant wrapped in bacon, would catch on. It was pretty popular. He tried out a few names and ended up calling it a Baissant.

## List of adventures

* The Great Bakery Fakery
* Backup Pan
Firebreathing Kittens Podcast Wiki

Main logo of the guild

Welcome to the official wiki for the Firebreathing Kittens Podcast! This is the home for all the information you will need to follow along with the adventures that the guild will embark upon, as we join the Firebreathing Kittens guild members as they explore and get into trouble.

Quick Navigation: List of Firebreathing Kittens characters, list of episodes, and list of all pages in this wiki.

Useful External Links:

* Reddit Discussion Forum
* Books
* Episodes on youtube
* Buy a mid-episode shoutout
* Merchandise
* Official Facebook
* Buy us a coffee
Elucci Tribe

The Elucci Tribe are a community of sea elves living on a little archipelago in the Eastern Sea.

They are known for having developed methods to create magical tattoos that connect their people to the sea. While small in size, this little community is quite rich thanks to this discovery and the many treasures they have accumulated from their exploration under the sea.

They are currently ruled by The Rising Tide, a young sea elf who inherited the title of chief from his father, and Sage Sirina who fills the role of spiritual leader for the tribe.
Enzo Colonna

(yellow skin and claws on his hands and feet instead of nails).  Co-founder of Moldavite, the link between the singing crystals.  He has crystals that record the bards and freely play the songs later for anyone with a crystal to listen to.  These individual crystals have been around for a long time; the link between them, though, is a new artifact from the manufacturing process of synthetic moldavite. He is wearing a shirt that is merchandise from Valentina Thévenot.  When asked where he got it he answers, “a friend loaned it to me”. He’s in it for the popularity, information, attention, fame. Episode: In the Boot's Leg.
Crud

## Appearance:

* Fantasy race: orc
* Pronoun: he
* Age: adult
* Voice accent: American
* Height: 6' 11"
* Weight: 300 pounds of pure muscle.
* Hair color: What hair!
* Skin color: greenish
* Eye color: Whatever you want baby!
* Example clothing outfit worn: As an adventurer he used to wear a loin cloth, a pure White Alpaca Scarf, a hunters badge on his left hip, and a Shark tooth Necklace in memory of his dearly departed friend. On his right arm he has a red tattoo of the devil. Nowadays, he often wears business attire because he has become the headmaster of Firebreathing Kittens Academy.

## **Personality**

* Traits: Very Impulsive.
* Goal: To open one of his IHOC (International House Of Crabmeat) everywhere. Right now he only has his 5 locations in town. Including at the academy where it has replaced the cafeteria.
* Flaw: Very impulsive.
* Biggest fear: Loosing his family.
* Tics / mannerisms to help GMs portray them consistently:

## Social:

* Family members: The Crud Family: Everyone in the Crud family except Jenny is adopted (Jenny was born from an egg he pooped out). Crud loves his entire clan.
	+ Amonust: Husband. They grew closer when adventuring together. It all began with Amonust riding on Crud's shoulders.
	+ Crud Jr.: adopted son
	+ Dr. Crud III: adopted son
	+ Jenny: Dr. Crud III's daughter
	+ Cal: adopted grandson

* People they know:
* Social class: wealthy
* Occupation: headmaster of Firebreathing Kittens Academy.
* Combat class: barbarian
* Where they sleep at night:

## Background

Level 20 Half Orc Barbarian. Crud
 a half Orc Stands at 6 foot 11 inches tall, he has a greenish
complexion that seems to change with his mood. Back in his adventuring days, he wore a loin cloth, a
pure White Alpaca Scarf, a hunters badge on his left hip, and a Shark
tooth Necklace in memory of his dearly departed friend. On his right arm
 he has a red tattoo of the devil. Nowadays, he often wears business attire because he has become the headmaster of Firebreathing Kittens Academy.

## Adventures:

* Rabid Sands
* Griffin Revenge
* Hurricane Zombie
* Trust Issues
* Airship Accused
* Nigabyakudou
* Jail Break
* Trood Awakening
* By Book or By Crook
* Sugar Town
* Mind Game
* We Were On A Break
* Children of the Camp (As Guest NPC). In this episode, Crud acts in his role as headmaster of Firebreathing Kittens Academy
* Companion episodes Charmed, I'm Sure and New Sheriff In Town: Crud was in Daingean town securing funding and scouting for students. He helped the new members out during a fight when an imposter pretended to be Tanager to host a party and steal peoples' valuables and jewelry.
* I Dreamed A Dream: manifested in dreamspace, but not actually present
Edrik Rivers

* Pronoun: He/Him
* Voice traits: Gruff, fatherly
* Appearance: Older male human in his 40s. Salt and pepper black hair, thick beard. Brawny.
* Age: 49
* D&D race: Human
* Height: 6'2
* Weight: 240
* Hair color: Salt and Pepper Black
* Skin color: Tan
* Eye color: Brown
* Example clothing outfit worn: Hunting leathers, Farming Gear
	+ Claudia Rivers (wife)
	+ Alexander Rivers (son)
	+ Alaina Rivers (daughter)
* Friends / People they know:
* Social class (poor, student, working class, wealthy): Teetering between poor and working class
* Occupation (how they get money to pay rent and buy food): Hunting and Farming
* Where do they sleep at night? In a comfy bed in his home next to his loving wife.
MUA - Kärringen Silfverhjässa

En åldersstigen adelsdam som verkar gått å blivit tokig efter problem med familjerörelsen på ålders höst. Har flyttat in i kolkällaren (om än vinterbonad) på Thermopolium sedan en lägre tid tillbaka. Hon är alltid vänlig men verkar inte vara förtrogen med några sysslor på inrättningen. Brukar dricka te och spå i sumpen för de gäster som inte hunnit tacka nej till tjänsten. Har klarare stunder då hon kan berätta fascinerande historier om Pyrisamfundets noblare familjer samt om platser i Pyrisamfundet.

Tillbaka till Persongalleri
Corpses Don't Honk

an adventure starring Dash, Kassie, and Horatio.

## Short Episode Description

A mysterious woman comes to Dash, Kassie and Horatio with an offer they can’t refuse: stealing the prized possession of the Safiosi crime family. The reward? LOTS of money. [TTRPG: Spell Core Mafioso]

## Non Player Characters

* Buck Bullson
* Sylvie Monteleone
* Franziska Sinani: head chef at a Sasfiosi casino
* Valoom Kimbo
* Walter Tebow (the elevator guard)
* Cameron Boneire
* Lena Bauer (the golden goose)
* Nessa Safiosi

## Plot Summary

Kassie, Horatio, and Dash keep watch in the guild hall when a minotaur enters and leads them to a black carriage for a job offer to steal from the Safiosi family mafia.

The party arrives at the Safiosi casino where they sneak in through the kitchen, make a plan to get past the guards and make it to the vault. Dash takes the form of the Head Chef to get in. Kassie meets up with Kaloom Bimbo, who is a "changed man". Horatio helps the party charm past the guards and make it to the high stakes, high rewards area. Their disguises work, allowing them to meet up with Cameron Boneire and get him to help them get into the monitor room. Horatio made "mixed drinks" that allowed Cameron to win his game of cards, and receive the "seedling" as his prize. The monitor room held a puzzle that they passed through to enter the vault. Inside was gold, and the thing they had been sent to steal... the Golden Goose. After successfully escaping the casino with the Goose and a nurse, the party was paid for their troubles and went back to the guild.

Kassie started a nature reserve for the goose, Dash had his memory wiped and now believes his name to be "Squash", and Horatio revealed at the end that they were working with the Montaleoni family and was actually in disguise, secretly a lizard-type being.
MUA - Hindenburg-Kåkstaden

**Stadsdel i Hindenburg**

Arbetarkvarteren övergår gradvis i en nedgången kåkstad – bestående av tält, vindskydd och i bästa fall vingliga ruckel – där stadens riktigt fattiga bor. Den har vuxit allt mer och Hindenburgs ordningsmakt har med tiden givit upp hoppet om att kunna kontrollera den. Till mångas förtret återfinns flera av stadens äldsta byggnader insprängda bland kåkstadens kyffen, och det finns en stark grupp inom överklassen som gärna skulle se att stadsdelen rensades för att rädda dessa kulturskatter

Kåkstadens invånare hankar sig fram som daglönare eller tiggare. Missnöjet med den styrande regimen är våldsamt. Det är knappt att de dagliga allmosorna från Hindenburgs mer välbärgade invånare kan hålla det i schack. Vid ett par tillfällen har kåkstadens folk samlats runt någon reslig anförare och dragit fram genom Hindenburg som en virvelstorm, varför beväpnade konstaplar numera har order att patrullera området. Och det sägs att förklädda kejserliga agenter ständigt befinner sig bland fattiglapparna på jakt efter tänkbara upprorsmakare.

Tillbaka till Hindenburg

TIllbaka till Pyrisamfundet
Fong

Fong was first met in I Dreamed a Dream in Dreamland where a mental connection with Jack Frost identified him as a friend and weapons dealer. He was swiftly murdered by Jane Doe.

## Characteristics:

* Pronoun: he
* Voice traits:
* Mannerisms that will help other DMs portray the character consistently:
* Age:
* D&D race: human
* Traits: makes weapons
## Friends/People they know:

* Jack Frost, although they have no memory of him
Eden Magrathy

Eden Magrathy is Cordelia and Gregory Magrathy's eldest child. She has her father's black hair and aquiline nose, and her mother's tenacity. At 16 she's beginning to seek independence and is eying options for further study, or perhaps apprenticing. She's a gifted athlete, talented baker, and works dillegently with school studies.

In the last year, she's finally grown taller than her mother, a fact that Cordelia is having a tough time with.

* **Pronunciation guide**: **'E** den.  **'Mag** ruh thee
* **Pronoun**: She/Her
* **Voice traits**: Standard American accent.
* **Mannerisms that will help other DMs portray the character consistently**: Outgoing, brave, compassionate
* **Influences**:
* **Age**: 16
* **D&D race**: Human
* **Height**: 5'9"
* **Weight**: 130 lbs
* **Hair color**: Black
* **Skin color:** white
* **Eye color**: brown
* **Example clothing outfit worn**: Simple, athletic clothes for most days, or something a bit more fancy for evenings out.
* **Traits**: If someone is in trouble, I’m always ready to lend help. I’m confident in my own abilities and do what I can to instill confidence in others.
* **Ideal**: Respect. People deserve to be treated with dignity and respect. (Good)
* **Bond**: I protect those who cannot protect themselves.
* **Flaw**: I sometimes act too quickly before having a full picture of the situation
* **Family members**:
	+ Mother – Cordelia, 36.
	+ Father – Gregory, 38.
	+ Brother – Hunter, 11.
* **Social class (poor, working class, wealthy):** Middle Class
* **Occupation**: Student
* **Where do they live?**  In Nicamui.
* **Background / Personal history:**
	+ Eden is a smart kid who works hard, and is eager to begin branching out and starting a more independent life from her folks.

* **List of adventures**:
	+ Eden has not yet appeared in any episodes.
Crow Macrorhynchos

* Alive or dead? Deceased
* Mannerisms that will help other DMs portray the character consistently:
* Influences:
* Age: old
* D&D race: satyr
* Occupation: was a priest
* Social class (poor, working class, wealthy):
* Where do they live? Pan's Folly
* Background / Personal history:
	+ was killed by being stabbed with a hand through his heart
* List of adventures:
	+ The Trial of Tanager Goodfellow
Cohd-Rak Ilthen

## Appearance

Fantasy race: Dark Elf

Pronoun: He/Him

Age: 620 (elderly)

Voice accent: Adventurous British, old but spry

Height: 6'3"

Weight: 182

Hair color: Silver & Black

Skin color: White

Eye color: Ice Blue

Example clothing outfit worn: Leather Armor with Black Cloak and Staff

## Personality

Traits: Trying to remain helpful and useful.

Ideal / Dream / Goal: Simply to be of service before he passes away.

Flaw: Morose. Stuck in past sadness.

Pop culture influences: Donald Sutherland from Hunger Games.

Tics / mannerisms to help GMs portray them consistently: Prone to staring into space and being glum, but nonetheless interested in being of use. Philosophizes about the subjectivity of reality and truth.

## Social Connections

Family members: His human wife and half-elf son passed away 300 years ago.

Friends / People they know:

◦ A'Jeth Shadak - A favorite mentee who he sees as a daughter-figure.

Social class: Humble, itinerant.

Occupation: Currently, an adventurer. Long ago, a wizard at a Mage College. Later, a farmer and family man.

Combat class: Wizard.

Where do they sleep at night?: He travels and stays at inns and mage assemblages.

## Background

Cohd-Rak left the plane of shadows at a young age, sick of the constant evil. He found a home at a mage college in the plane of mortals and had a useful career. He met and married a human wife, left the city, and raised a son with her. As time passed, he watched his wife, son, and granddaughter all grow up and pass away of old age, and he ended up living alone on his farm, morose, contemplative, and with a very different understanding of life from that of others.

It was at this time he decided to start wandering. He has a certain set of skills, and helping others seems the best course of action. Along the way he befriended A'Jeth, and she told him her secret past. He decided that pointing her in the direction of situations that might help her satisfy her need to make amends and bring freedom to as many as possible, might be a good use for his breadth of knowledge.