recursal/Fanatic-Fandom huggingface dataset:
Ayeswell

**Ayeswell** is the mining town of Sivania. Nomerous NPCs can be found here.

## Quests

* Miki's Delivery Service, given to the player from Osono. Starting this Quest rewards the player with  Miki's Boots.

## Areas

### Areas this town is connected to

* Pesonen Peak to the East.

* Sivania Forest to the West

### Sub-Areas

* Osono's Inn

* Ayeswell Smithy

## Points of Interest

* Ice Mirror hanging on the wall in the second from the left room in the second story of Oson's Inn

* Stash in Ayeswell Smithy and in the basement of Osono's Inn

* Work Bench in the second story of Osono's Inn

* Iron Anvil and  Furnace in the Ayeswell Smithy

* Jesse's monument, under the cherry blossom tree: **In Loving Memory of our Dear Friend, Jesse (Jessex)**

## Fishing

Fishing in Ayeswell can be done in the well. To catch stronger fish, one must level up their Fishing level.

## Secrets

* Creeper Egg in a chest in the attic of Osono's Inn
Damage

Damage can be categorized into 3 types, melee, ranged and magic. Different armor types and consumables provide bonuses for different types of weapons.
At tier 2, Armor will start to provide various set bonuses depending on the helmet variant used.

**Damage** is the amount of health points subtracted from an entity's current health. It can be inflicted by a multitude of entities, most prominently weapons, enemies, and NPCs (and all related projectiles). Furthermore, it can be caused by environmental hazards (such as thorny bushes, traps, or lava) and game mechanics (such as fall damage, drowning, or debuffs). Damage can generally only be inflicted on entities with a health statistic, i.e., players, most enemies, and NPCs. Most damage additionally inflicts knockback on the damaged entity.

Damage can be categorized into 3 types, melee, ranged and magic. Different armor types and consumables provide bonuses for different types of weapons.
At tier 2, Armor will start to provide various set bonuses depending on the helmet variant used.

Damage inflicted by player-wielded weapons is categorized into three different types: melee, ranged and magic. Accessories, buffs, and other damage-boosting or damage-decreasing effects often only affect one of these damage types. A few weapons as well as all other damaging entities are not categorized into any of the five types. Starting from Tier 2, Armor will start to provide various set bonuses depending on the helmet variant used, including damage based effects.

## Damage types

### Melee

Melee weapons are used in close- to medium-ranged combat. Their defining trait is the fact that they do not consume ammunition or mana upon use. They are roughly categorized into broadswords, shortswords and spears.

### Ranged

Ranged weapons are used in medium- to long-ranged combat. Their defining trait is the requirement of ammunition in order for the weapon to operate. They are roughly categorized into bows, boomerangs and guns.

### Magic

Magic weapons are used in short- to long-ranged combat. Their defining trait is the consumption of mana upon every use.They are roughly categorized into wands, staves and spellbooks.
1.8a

*Super Terraria World* alpha version 1.8 was released on March 26th, 2016.

## Added Things

* Finished A Dryad's Distress quest!
* Quest Log Hero Menu Updates:
	+ Quests are now in alphabetical order.
	+ Added A Dryad's Distress to the Quest Log.
	+ Fixed some quest log text for Minecart Junction.
	+ Renamed Temple of Ra "The Temple of Ra" in the Quest Log.
* Added a few more NPC spawn areas to Sivania.
* Added logic to support large doors. Currently we have 1 large door: SandStone.
* Added Brazier tile support which includes Sandstone Brazier. The first brazier has been added to the game: Sandstone!
* Added Viking Shield Tile Set. We currently have four Viking Shield tile sets: Red, Blue/Yellow, Gray, and Green!
* Added "Always solid tiles" logic. Khaios actuates some tiles to make them look better, but in reality, we need them to besolid.
* Added teleport logic for the pyramid entrance/exit.
* Added Sandstone Tables, Dark Wooden Stools, Melted Candles, and Sandstone Beds.
* Added solid tiles on the Viking Ship in Desert Outpost.
* Added more teleport locations.
	+ Desert Outpost: Drain system.
	+ Fossil Cave: Entrance and exit.
* Added two background rooms for the Desert Outpost and the Background rooms from Osono's Inn.
* Added the following enemies: Piranha, SandSlime, Vultures, and Scorpions.
* Added zone logic for players. Currently only being used to correct the background.
* Added and coded the traps in the Pyramid Dungeon.
* Added 6x4 wall signs. Made them work like signs.
* Added Sarcophagus. Added special logic for Sarcophagus to spawn a mummy.
* Added melted candles, sandstone tables, sandstone beds, and dark wood stools to Desert Outpost.
* Added test background for the desert outpost.
* Added the Bound Dryad NPC. Updated how she spawns.
* Added Corrupt Cultists. Corrupt cultists now spawn around the Bound Dryad.
* Added text about no clues for Tim yet.
* Added Viking Shields to boat.
* Added Braziers to pyramid.

## Quality of Life and Bugfixes

* Moved leaf tile closer to where Dryad stands during the ritual.
* All beds will work as spawn point now regardless if they are in a valid room.
* Change to NPCs (loot + xp), changes to Projectile Status.
* Updated NPCs to spawn one at a time.
* Updated the Temple of Ra quest.
* Updated shortcut logic for Temple of Ra.
* Updated the spawn points of green and blue slimes.
* Updated the Viking's chat text in the Desert Outpost of Sivania.
* Tweaked some traps in the pyramid.
* Fixed two small bugs with new NPC Spawning.
* Fixed a few typos in some lore.
* Fixed Arrow crafing.
* Fixed the spawn points of the NPCs in the desert outpost.
* Fixed a bug with Temple of Ra Quest that made your progress increase every time you grabbed a new bottle.
* Fixed some signs that were causing problems.
* Cactus does not grow in the sand dunes of Sivania.
0.3.5.0b

*Super Terraria World's* first Beta version, released on February 2nd, 2019.

Much of the content from the singleplayer alpha have been made unavailable as it gets reworked, however you can see everything that made it into the release of beta below.

## Available Content

* Tutorial Island. A place to learn many things leading into the future of what Super Terraria World has to offer.
* Tutorial Troubles Quest. New players will start their Adventure here with a Quest to help guide them.
* Sivania Region. The initial region that new players of Super Terraria World will start in after completing the Tutorial Troubles Quest on the Tutorial Island. When a new player starts they will be near a beach on the Eastern side of Sivania.
* Temple of Ra Quest. Make your way past the Desert Outpost of Sivania and try your best to survive the Desert Pyramid's traps if you dare. A high reward is waiting for those who survive.
* Miki's Delivery Service Quest. Head on over to the Mining Village of Sivania and find a new town NPC named Osono ready for some help! You'll meet two other new NPCs before being unable to process further. The final stage of the quest will be readded later.
* A Dryad's Distress Quest. Inside Sivania Forest you will encounter a group of evil cultists keeping the Dryad captive. Defeat the cultist to recieve a reward from the Dryad.
Defense

*This article is a stub. You can help Super Terraria World Wiki by expanding it.*

**Defense** is a player statistic that determines how much damage can be absorbed per hit. On worlds, damage the player takes is reduced by half of their defense value, rounded up. Defense can be increased by equipping armor, or temporarily boosted by various buffs. No attack can be reduced below 1 damage.

Some forms of damage are impossible to reduce through defense. Damage from health-draining Debuffs like drowning in water, or colliding with a boulder are not reduced by defense.

## Mechanics

Defense gives an arithmetic reduction in damage: i.e. damage is reduced by a fixed amount per hit (as opposed to a geometric damage reduction, which would reduce damage by a percentage).

### Formula

The formula is:

```
net damage = attack - (defense * 0.5)

```

For example:

* With 10 Defense, a 20 Damage attack is reduced by 5, resulting in 15 damage taken.
* With 21 Defense, a 20 Damage attack is reduced by 11, resulting in 9 damage taken.

## Enemies

Enemies have the same Defense mechanics as players. Accordingly, when fighting high defense monsters, high damage weapons are preferable.
Armor

*This article is a stub. You can help Super Terraria World Wiki by expanding it.*

**Armor** is a set of equipable defense items that reduce damage taken from enemies and most other damage sources. armor pieces are equipped by placing them in the armor slots of the player's inventory. armor can also be placed in vanity slots to change the player's appearance without affecting stats.

All these sets have a crafting requirement.
Ores

*This article is a stub. You can help Super Terraria World Wiki by expanding it.*

Ores in *Super Terraria World* are almost identical to the vanilla *Terraria*. Instead of disappearing ores turn dark and eventually replenish. Sometimes, an ore vein can upgrade to a higher Tier.

Ores could be found under Ayeswell (Mining Town) in the Central Mines and Eastern Mines or in Goblin Instance Worlds. Goblin Instance Worlds' ores broke into shards which would then be changed into ores when you left the instance world and did not regenerate, unlike their normal world counterparts. Shards were worth half the amount of experience points produced by normal ores.

Mining any ore gives experience points counting towards the Mining skill.

## Update History

* **0.3.5.2b** Demonite is now the highest tier of the ores that could be found in the worlds.
* **1.12.1a** Crimtane and Obsidian were made obtainable from Crimson and Obsidian Goblins from Goblin Instance Worlds respectively.
Ferrousanguis armor

*This article is a stub. You can help Super Terraria World Wiki by expanding it.*

**Ferrousanguis armor** is an armor set that consists of the Ferrousanguis Helmet, Ferrousanguis Chainmail, and Ferrousanguis Greaves. The individual pieces provide a total of 8 defense. Wearing a full set does not grant a set bonus currently.

Crafting a full set requires a total of 35 Iron Bars and a set of Broken Ferrousanguis armor.

## Set

 **Body slot** | Pants

 **Body slot** | Shirt

 **Body slot** | Helmet
1.3a

*Super Terraria World* alpha version 1.3 was released on May 24th, 2015.

## Added Things

* Remodeled the Underground Lake in Sivania.
* Fishing Challenges implemented! Visit the Angler at the underground Bait Shop in Sivania. Read the sign at the Mountain Underpass Entrance for more information.

## Quality of Life and Bugfixes

* Replaced Angler's Quests with Fishing Challenges.
* Revamped Fishing Skill for Adventure Mode.
* Journeyman Bait is now craftable with 3 Gel.
* Added Shadow (Demonite) Range and Mage Helms:
* Shadow Range Set Bonus:
	+ 10% faster missile speed/use speed
* Shadow Mage Set Bonus:
	+ 10% reduced mana usage
	+ 10% faster use speed on magic items
* Fixed a bug with Crimson Armor sets not requiring for set bonus.
* Fixed sprite for Obsidian Bar.
* Added Temple of Ra Quest to the Quest Log - Quest coming soon!
* Edited some Quest Log text for Frozen Mirror on the Wall.
Phillip's Journal

**Phillip's Journal** is the Lore. It can be obtained in Sivania.

 **Entry 3:** It’s been a week, and things are good. I get worms from under the rocks outside the caves, which the fish LOVE. Met this kid named Siv while I was out the other day. Not much older than me. Says he’s studying slime. Sounds weird, but he’s nice. Told him about my fishing hole, and he wants to help me set up a my bait shop. He even helped me make advertisement signs! He even buys some of my fish now and then. My first customer! Not everything is good tho...learned I can’t swim in the lake...some of the fish bite...
0.3.8.0b

*Super Terraria World* beta version 0.3.8.0 was released on May 31st, 2019.

## Additions

* You'll now be able to craft pistols and staves up to Demonite/Crimtane, provided you have the right crafting level.
* Base mana regeneration has gone up a bit.
* The Guide, Siv will now sell bottled water to players who have completed his quest.
* Many of the creatures in Sivania now drop some choice ingredients for your long-awaited chemistry projects.

## Bugfixes

* Bees and Beetles have had their stats reduced, making travel through Sivania's forests feel more like a walk in the park.
* NPCs seem to have gone a bit walkabouts lately. We've made a small change that should help bring them in line for the time being.
* Terrarians who are less.. attentive.. to their belongings will find they can now craft copper pickaxes, with enough copper bars.
Boomerangs

*This article is a stub. You can help Super Terraria World Wiki by expanding it.*

**Boomerangs** are a type of ranged weapon. Boomerangs have average/high damage. Boomerangs does not use any Ammunition and are thrown in front of the player at a very fast speed. Boomerangs have average knockback. Some have special properties. Boomerangs progress through the Tiers of the game, without any Wooden types.
1.2.1a

*Super Terraria World* alpha version 1.2.1 was released on April 18th, 2015.

## Quality of Life and Bugfixes

* The Merchant NPC now sells Bottled Water instead of Empty Bottles.
* Fixed display logic on the Chemistry Unlock Menu for potion unlock points between levels 47-52.
* Fixed a bug that prevented XP gains for potions when you used your last ingredients.
* Fixed a bug that prevented you from leveling up when you gained the exact amount of XP required to level.
* Fixed a bug that prevented you from gaining potion unlock points.
* Lowered the depth of where cave-ins can occur on Sivania.
* The Guide NPC will only offer the Quest option for Mushroom Picking when the active map is Sivania.
Jungle Minnow Fry

The **Jungle Minnow Fry** is a crafting material that can be gathered through Fishing. It is used to make Potions

## Gathering

### Fishing

To catch certain fish, you must level up you Fishing Skill.

## Crafting

### This item is used in

Potions are crafted at a Chemistry Station, such as mugs or bottles placed on tables throughout the world. To craft Potions one must first unlock the Chemistry Unlock Menu by completing the Mushroom Picking Quest.
The Nightly Show

*This article is a stub. You can help Not For Broadcast Wiki by expanding it.*

**The Nightly Show** is a Song in *Not For Broadcast*, as part of the Not For Broadcast Original Soundtrack. It appears on Disc 3 of the soundtrack.

## Lyrics

Coming to you live from the Channel One Buildings in the heart of the Capital, it's…

The Nightly Show!

Jordan Rankly!

Visions of the Future!

Wheel of Truth!

Jordan Rankly!

Into The Kitchen!

Prime Minister Julia Salisbury!

Wheel of Truth!

Crafty Corner!

## Extra Dialogue

The soundtrack version of "The Nightly Show" contains various snippets of dialogue from the broadcast on Day 2602, including its various ending paths.
0.3.5.6b

*Super Terraria World* beta version 0.3.5.6 was released on March 22nd, 2019.

## Quality of Life and Bugfixes

* Added a ping checker, which you can already see demonstrated on the Launcher. Simply type /ping in the ingame chat to check your ping.
* Fixed a bug where players would not gain the appropriate amount of mana when leveling up Magic.
* Fixed a bug where players would receive way more xp than expected.
* Fixed a bug that prevent consumable items from being used when they were selected with the mouse.
* Finally found the keys to lock some doors that were meant to stay closed in Sivania.
* Fixed a typo in the Old Hermit's Dialogue.
* Fixed a typo on the Splash Screen.
1.1a

*Super Terraria World* version **1.1a** was released on March 21st, 2015.

## Additions

* Damage formula was implemented.
* Some furniture was added to the game: Boreal Lectern, Wooden Closet, Boreal Closet and Palm Wood Closet.

## Quality of Life

* Updated Chemistry Unlock Menu hover text.
* Added more rope to access the Island in Sivania more easily.
* Replaced the Wooden Signs in The Lost Caverns with Boreal Lecterns.

## Bugfixes

* Fixed bugs with damage being reduced on weapons when you level up.
* Palm Wood and Boreal Wood Chest armor no longer crash the game when equipped.
* The Guide (Siv) now correctly says the cave is to the west for Mushroom Picking Quest.
* Added comma to the home screen copyright.
Knockback

*This article is a stub. You can help Super Terraria World Wiki by expanding it.*

**Knockback** is a basic mechanism in Terraria, whereby players and enemies are repelled in the opposite direction of an attack. Most weapons and environment objects that cause damage also cause knockback, to varying degrees. Some enemies are immune to knockback, particularly Bosses and other enemies that travel through blocks, like Worms and Man Eater. Some enemies also have varying degrees of knockback resistance.

Equipping most Shields will grant the player knockback immunity.

The most player-inflicted knockback comes from the Slap Hand, which has a knockback value of 20. This is followed immediately by the Golem Fist with a knockback value of 12, and the Thorns Potion, which retaliates with 10 knockback when its effect triggers.

Knockback is capped at 16 (22.4 if it is a Critical hit). This cap is applied after calculating the enemy's knockback resistance.

Various modifiers, and the Titan Glove accessory, can increase player-inflicted knockback.

## Immune enemies

* All Bosses except Brain of Cthulhu in its second phase, and Golem's Fists.
* All Plants except Angry Trapper
* All Worms (Not including the critter Worm)

Other:

* Antlion
* Blazing Wheel
* Dungeon Guardian
* Lihzahrd (2nd form)
* Paladin
* Pirate Captain
* Spike Ball
* Headless Horseman
* Gray Grunt
* Lunatic Devote
Death Seed

The **Death Seed** item is not yet implemented to the game, but when it is it will be used to create Potions.

## Crafting

Potions are crafted at a Chemistry Station, such as mugs or bottles placed on tables throughout the world. To craft Potions one must first unlock the Chemistry Unlock Menu by completing the Mushroom Picking Quest.
Lead

*This article is a stub. You can help Super Terraria World Wiki by expanding it.*

**Lead** is a Tier 1 metal, with associated items requiring level **8** in Crafting to create and level **8** in any Combat Skill to use. It is an early game metal, with its equivalent being Iron. Lead Ore can be found in most areas of Sivania and can be smelted in a furnace to create Lead Bars, which can be used to make a wide variety of items, such as Lead Tools, Weapons, Armor, and more.

## Gathering

**Iron Ore** can be found in ore deposits all over Sivania, for example in the Pesonen Caves, and requires Mining Level **8** to be gathered.
1.11a

*Super Terraria World* alpha version 1.11 was released on August 16th, 2016.

## Added Things

* Instance Worlds and Player Owned Worlds Added!
	+ Instance Worlds are extra small, randomly generated and ready to explore!
	+ Travel to your player's unique world and build your dream home in STW!
	+ See in Game Tip in-game for more information.
* Major update to Odin's Fjord:
	+ Completely revamped the Lost Caverns and Frozen Mirror on the Wall quest.
	+ Solve the Caverns and fight a unique Mini-Boss to unlock new some new chilly weapons!
	+ The Viking Village known as Kriki has been implemented and is accessible after completion of Frozen Mirror on the Wall.
* Added ability to obtain the Shackle accessory.
* Implemented Travel Menu for Sivania and Odin's Fjord via the Viking.

## Bugfixes

* Fixed a couple world transitioning bugs that removed players spawn point.
* Fixed a bug that prevented potion unlock points from being earned.
* Fixed a bad bug that caused the game to freeze when fishing.
* Fixed a bug that caused the Minecart Junction in Sivania to charge you four times.
* Fixed a bug that allowed players to infinitely mine ore nodes without using the respawn timer.
* Fixed a bug that kept ore nodes colored in active.
* Fixed a bug that allowed players to right click on the shackled debuff to remove it.
Installation

2

## Download

Установщик Super Terraria World можно скачать с форумов сообщества Terraria

By Downloading the mod, you agree to the **Disclaimer and Agreements** below.

**NOTE**: STW is a standalone mod, and is currently not compatible with any other Terraria mods.

## Disclaimer & Agreements

By download, playing, and/or running Super Terraria World or the Super Terraria World Launcher, you agree to everything in this Disclaimer and Agreements.

This Disclaimer and Agreements can be updated at any time by the Super Terraria World Team.

Super Terraria World is free to download and play.

Super Terraria World доступен только через Super Terraria World Launcher.

Super Terraria World and the Super Terraria World launcher are only distributable by the Super Terraria World Team.

Super Terraria World requires a legally obtained copy of Terraria on Steam to play.

Super Terraria World automatically collects and saves certain information from you to provide a persistent gaming experience during and between gaming sessions including, but not limited to:

* Your Steam ID and Username
	+ Steam ID is used for User Authentication and Management
	+ Other users will be able to see your Steam Username
* Patreon data for users who link their Patreon accounts
	+ Patreon data is not accessible to other players
	+ Your Patreon status may be visible to other players in game
* Your Player data generated while playing Super Terraria World
	+ You can delete your player data at any time
	+ This data includes is generally Public and includes things such as your Player Levels
* Gameplay Data generated while playing Super Terraria World
	+ This data is owned by the Super Terraria World Team

The Super Terraria World Team is able to delete all personally identifiable data of yours upon your verified request. Please allow one week for any requests to be completed.

You are not guaranteed nor entitled at any time to play Super Terraria World.

* Access may be restricted due to both intentional (e.g. User Bans) and unintentional (e.g. Server Outage) reasons

Super Terraria World Developers retain the right, at any time, to:

* Mute you (restrict your ability to chat) in Super Terraria World
* Restrict your access to Super Terraria World, both temporarily and permanently
* Delete your Super Terraria World data

The Super Terraria World Team is not responsible for anything that happens to you, your computer, or your Steam account.

The Super Terraria World Team is not responsible for online interactions with other players.

You are free to create any content regarding, featuring, or involving Super Terraria World, so long as it does not violate this Disclaimer and Agreements
Bows

**Bows** are a type of ranged weapon. Bows have average base damage, which can be increased with Arrows. Bows require Arrows, which are shot in an arc at an average speed. Bows have no base knockback, their knockback depends on the type of Arrow. Some have special properties. Bows progress through the Tiers of the game, along with all types of Wood, except for Cactus.

Holding right click will charge a shot that flies with higher velocity and damage. A player may release the bow at any point during charging, and it will fly and do damage based on how charged it was when released. Spamming right click will result in normal shots fired, albeit at a slower rate than left clicking.

Bow damage scales with the Ranged skill.
Mushroom Slime

*This article is a stub. You can help Super Terraria World Wiki by expanding it.*

**Mushroom Slimes** - slimes whose are spawned after destroying a Glowing Mushroom in the mushroom biome. As Green Slimes spawn commonly in the forest during the daytime, they are likely the first enemy a player will come across in a new world. Green Slimes follow the Slime AI, passively wandering during the day but chasing the player at nighttime or after being attacked.
Pets

*This article is a stub. You can help Super Terraria World Wiki by expanding it.*

 **Pets** are little critters that follow you around. They are completely invincible and have no set duration: They will follow you until you die, summon a different pet, or cancel the associated buff.

Pets can activate Teal Pressure Pads.

## Notes

* Pets give the player a buff with the same name as the pet.
Ice Imp

**Max Life** | 100 (100 \* Ammount of players)

The **Ice Imp** is a Boss found at the end of the Frozen Mirror on the Wall quest. You fight the boss shortly after having crafted the Silver Ice Blade and entered into its arena. it has 100 HP and can only be damaged by reflecting its own projectiles towards it using the Silver Ice Blade. The **Ice Imp** will teleport around the arena to various platforms over time and if a player moves to close to the boss itself.

## During the quest Frozen Mirror on the Wall

During the fight with the **Ice Imp**, you will have to reflect its own projectiles back towards it using the Silver Ice Blade. The **Ice Imp** will teleport around the arena to various platforms over time aswell as doing it if the player moves to close to the boss during the fight.

## After quest completion

After having completed the quest required to fight the boss in the first place, players will unlock a group variant of the fight, which has 100 HP for each player fighting it, so if 3 players are present it will have 300 HP. The group variant of the fight also works differently, as every weapon can now damage the **Ice Imp**, even with melee attacks as it no longer teleports away if players move to close, but it also has new attack patterns throughout the fight.
Hasib

**This is a Town NPC.**
**Hasib** is an NPC who can be found in the Desert Outpost of Sivania.

When threatened, he will defend himself with a scimitar.

## Quotes

* "The merchant in Ayeswell and I often trade goods."
* "Come check my goods. You'll find them beneficial."
* "I come to Sivania to trade goods with the locals."

## Trivia

* Hasib means "noble, respected" in Arabic.

## History

* **1.12.3a**:
	+ Introduced

1. ↑ http://www.behindthename.com/name/hasib
1.8.4a

*Super Terraria World* alpha version 1.8.4 was released on May 21st, 2016.

## Added Things

* Fixed the minimap not saving bug
* Access to the Ferrousanguis Region has been opened up!
	+ Head to the West in Sivania to find the trade route tunnel to Ferrousanguis.
* The exciting conclusion to Miki's Delivery service has been implemented!
* A brand new and beautiful Quest Log has been implement.
* Alternative right-click attack mechanics added for the following weapons:
	+ Bows: Charged Shot
	+ Broadswords: Block
	+ Pistols: Melee Swing
	+ Staves: Charged Shot
	+ Spears: Charged Stab
* Added Arrow (Up, Down, and Up & Down) indications above the player's head when standing in front of a teleport/transition location.
* Added 10 new NPC types that can be found in the Praesidium Fortress.
* Added 26 new furniture sprites, most can be found in the Praesidium Fortress.
* Added Shackled Debuff:
	+ Movement speed reduced severely, can not use items, and thrown in jail.
* Added the following Hotkeys:
	+ C: Opens Chemsitry Menu
	+ L: Opens the Quest Log
	+ O: Opens the Lore Log

## Quality of Life and Bugfixes

* Updated quest log text for nearly each quest.
* Doors will now try to open the opposite direction the player is facing if they cannot open the way that the player is facing.
* Added our own title and subtitle to the application.
* Fireworks now shoot off when the player gains a level.
* Added new "neutral" NPC AI. The first NPC to have this AI is the Ferrousanguis Soldiers. They are friendly towards the player, but will attack back if struck first. More town type NPCs with this AI will be added.
* The Angler in Sivania now sells bait!
* The Frozen Merchant can no longer be killed by enemies.
* Removed Sandbox Mode - Will be replaced shortly with something better.
* Removed Multiplayer since it does not work yet.
* Fixed a nasty bug causing traps to fire off way too quickly in the Pyramid Dungeon when a player leaves Sivania and comes back in the same game session.
* Fixed a nasty bug causing ore to respawn way too quickly in Mines when a player leaves Sivania and comes back in the same game session.
* Fixed a bug causing ores to not return to their normal color after Save and Exiting from Sivania.
* Fixed a bug that caused two acorns to automatically be planted when a tree is chopped instead of just 1.
* Fixed a bug causing the background images in Sivania's Desert Outpost from drawing correctly.
* Fixed various enemie NPC spawn issues.
* Fixed a bug where the Angler's Terraria Quest was not using the STW terminology: Challenge
* Can no longer say "Yes" or "No" right after the Demolitionist says you need to train your skills to start Minecart Madness.
Odin's Fjord

*This article is a stub. You can help Super Terraria World Wiki by expanding it.*

**Odin's Fjord** - a location in STW. You can get there by talking to the Viking located at the East side of Collapsed Bridge or at the Desert Outpost. When you talk to the Viking and pick Travel, the Travel Menu will appear. In "Odin's Fjord" there are multiple quest including the Frozen Mirror on the Wall which allow you to get to the viking village known as Kriki Village.
Desert Outpost

Location(s) | Sivania

The **Desert Outpost** is a town in Sivania. It is located in the desert west of Sivania Forest and east of The Temple of Ra. The viking can be found here, and can help you Fast Travel between certain locations.

This is one of the four locations that can be Fast Travelled to via the Viking

## Quests

* The Quest Miki's Delivery Service passes through here, a delivery must be made to Idla

## Areas

### This area is connected to

* Sivania Desert

* Sivania Forest

## Points of Interest

* Stash Box in Avi's room, and to the left of the huge door
* Cauldron in the left room in the second story
* Potion crafting at the cups placed in both rooms
* Work Bench in between the rooms in the second story

## NPCs

Nomerous NPCs can be found in the Desert Outpost:

 Hasib |  | Merchant | Small town on the east of the outpost

## Fishing

Fishing can be done in any of the water in the outpost. To catch stronger fish, one must level up their Fishing level.

## Secrets

* A  Suspicious Looking Tentacle can be found through an underwater pipe under the dock.
0.3.9.1b

*Super Terraria World* beta version 0.3.9.1 was released on June 29th, 2019.

## Bugfixes

* Platinum Pistol has had it's damage brought in line with the Gold Pistol
* Fish now give the correct amount of XP
* Buff Potions will now correctly persist between gameplay sessions
* Chemistry Unlock Points are correct assigned when leveling up
* NPCs now have the correct names displayed on the Map
* You will now receive the correct amount of XP if you crit an enemy
* Arapaima has now spawns with the correct amount of HP
* Fixed all reported locations that players could get stuck
* Fixed an area in Sivania's Forest where Slimes would get stuck
* A crate is no longer partially gray
* Removed placeholder Cobalt walls

## Changes

* Can no longer enter a background door when you're typing or when your player is dead
* Updated the location of a Quest Notification for Temple of Ra
Chemistry

*This article is a stub. You can help Super Terraria World Wiki by expanding it.*

**Chemistry** allows players to brew powerful potions from Plants, Fish, and other Resources. The potions are currently seperated into five categories: Damage, Speed, Recovery, Defense, and Luck. Each category is leveled and you can unlock more powerful versions of each potion as you level up your character's chemistry skill. To do this, the player needs an **Unlock point**. One is acquired every five levels in the chemistry skill. To use the points open up the Chemistry Unlock Menu by pressing C, and click on the lock icon on the catergory you wish to unlock. All potions are crafted at an Alchemy Station or an empty Bottle. Before a player can craft potions, they must first complete Mushroom Picking Quest. The bottled water needed to craft potions can be bought from Siv on the Eastern side of Sivania.

## Damage Potions

These potions give the player a boosted damage output in certain classes.

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## Speed potions

These potions increase the player's attack and movement speed.

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## Recovery potions

These potions Effect Health, and Mana. The non-buff potions are limited in use by the Potion Sickness and Mana Sickness debuffs, respectively.

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## Defense potions

These potions give the player increased defense and damage resistance.

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## Luck potions

These potions are used to increase your critical hit chance.

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Paul B.

**This is a Town NPC.**
**Paul B.** is an NPC found just outside of the Sivania Forest. He is currently only involved as a part of a quest.

Here is the following dialogue during quest Miki's Delivery Service:

(Interacting with Paul B. with Pancake in a Box) \*Random Paul B. Quote\*

Quest -> I wonder when Osono's pancakes will be coming, I'm getting hungry.

Pancake Time! -> Those are Osono's pancakes, thanks! Hmm.. usually Miki delivers my pancakes. Did Osono hire on some extra help..? Well, just be here more quickly next time, like Miki.

Claim Reward -> REWARD? …. HA HA HA! I like your sense of humor! First, Osono pays you, not me. Second, you're not done yet with the job. You need to take this Syrup to my good friend in the Desert Outpost to the west. Her name is Idla and she is the Ferrousangui Commander stationed at the outpost. I wish I could bring it, but… uh… she.. well I'm just too busy with work.

Get Delivery Item -> Deliver the Syrup to Idla at the Desert Outpost to the west. Be careful with the bottle.
Pat

**This is a Town NPC.**
**Pat** is an NPC found in Ayeswell Mining Town. When you talk to him, he will ask if you would like to become a Patreon to support the mod, which includes a link to the *Super Terraria World* Patreon site.

He also acts as a vendor for special patreon and developer vanity items.
0.3.6.1b

*Super Terraria World* beta version 0.3.6.1 was released on May 3rd, 2019.

## Bugfixes

* No longer showing other instanced player's hit damage.
* No longer playing other instanced player's hit sound.
* The crystal in the background on Tutorial Island will correctly destroy when the main crystal is destroyed.
* Chemistry Interface correctly shows unlock points and categories after relogging in.
* Reduced the number of spawn points in Sivania.
* Temple of Ra lore correctly unlocks after completing the quest.
1.5a

*Super Terraria World* alpha version 1.5 was released on June 27th, 2015.

## Added Things

* Minecart Madness Quest has been added! Head on over to the Mining Village of Sivania and find the Demolitionist to start the quest - he's had some trouble with the newly implemented Mining Junction of Sivania.
* Sivania has had a big update to not only help players navigate, but also to add more atmosphere to the game.
	+ Some areas still under construction and this is pointed out now.
	+ Some new features include:
	+ New directional (Right and Left) signs help indicate where things are.
	+ New mineshafts have been added in the Eastern parts of Sivania; an Upper and Lower section.
	+ Clear path the Bait Shop has been added.
	+ Areas that are underconstruction are clearly marked by signs now to give you a warning.
	+ Ore deposits are located within and nearby the mining shafts.
* With the huge update to Sivania we have introduced a new ore regeneration mechanic:
	+ Ore is statically located in the Upper and Lower Eastern Mines of Sivania.
	+ When ore is mined it will turn a darker color and cannot be find for a fixed amount of time.
	+ When the ore respawns it has a chance of spawning a different type of ore.
	+ After ore has been mined, even if the ore is still there, it has a chance of changing its type.
	+ Copper - Platinum ore will now spawn in said ares.
	+ NOTE: Higher tiered ore will not spawn abovea certain depth.
* Meteor set effects have been added (these are Work-In-Progress).
	+ Melee: Meteor falls on player upon taking damage, deals damage to enemy.
	+ Magic: Chance to also cast a meteor projectile on spell cast.
	+ Ranged: Upgrades all ranged weapons to pierce enemies better (one additional pierce).
* Obsidian Breastplate has been added.

## Quality of Life and Bugfixes

* When a tree is completely chopped a sapling will be automatically planted in its place.
* Trees no longer drop Acorns.
* Copper-Crimtane bullets have been added - the rest will be coming soon.
* The Guide correctly says the cave for Mushroom Picking Quest is to the West (he wrongly said to the East).
* Updated the altar sprite in the Pyramid for the Temple of Ra Quest.
* Updated the lectern sprite in Ra's Temple.
Making a Second User

The following is a guide for how to create and use a second user in Super Terraria World.

First create a second Steam Account. You must then either purchase Terraria or spend 5$ on something else and then share your main user's library with your new user to be able to play Terraria on the new one. Go to your STW Launcher and open the settings. At the bottom you can log out of steam, do this and a window will pop up telling you to close and reopen the launcher. Do this and then you have to log into your second Steam Account, and then you can launch your game!

**NB!** Always make sure that you are logged into the account you wish to use on both Steam and the STW launcher, otherwise STW will use the user you are logged into on steam.
Jesse

Jesse is an NPC that is involved in two quests which are Miki's Delivery Service and A Ghoulish Task. He is the General of the Ferrousanguis Kingdom. Here is his share of the following dialogue of the two quests:

Miki's Delivery Service:

(Interacting with Jesse with Ferrousanguis Letter) \*Random Jesse Quote\*

Quest -> You better explain yourself right away! I'm very busy dealing with the aftermath of that battle.

A letter from Captain Idla -> I did not realize you were a messenger for the Captain since you are not wearing our colors. Why did she send you? Hmm.. Oh. I see it's explained here in this letter… It seems that our battle here with Cthulhu had some rippling effects in Sivania, and she couldn't spare any soldiers.

Cthulhu?! -> Yes, that's correct. We tried hard to keep this contained to just our kingdom, but it seems like we have some cleaning up to do as well… I need you to leave now while I plan our next steps.

I can help! -> Maybe you can since Idla has chosen you, and I trust her judgement more than any of my other Captains. Right now though I will need to strategize. You may walk freely around my fort and train you skills, but do not anger my soldiers or they will throw you in a cell.

Accept Terms -> (Miki's Delivery Service Complete!)

Quest Rewards:

* Miki's Boots! Use these to run really fast!
* Can now use crafting stations throughout the fort.
* +5 Max HP

A Ghoulish Task:

\*Random Jesse Quote\*

Are you ready to prove your abilities to me?

No -> The Ferrousanguis Kingdom doesn't mess around. Get out then!

Are you ready to prove your abilities to me?

Yes -> This should be a simple, but messy task. Last night there was a ghoul attack and some soldiers were slain. I need you to go out on the battlefield and burn their bodies with a torch. The ghouls feed off of the dead flesh and will continue to spawn from that nest of theirs while food is around. Destroy that nest as well. Come back when you're done, and don't get yourself eaten!

Burn the bodies, destroy the ghoul nest, and don't die. Simply enough, right?

(Interacting with Jesse after task is complete) \*Random Jesse Quote\*

Quest -> Burn the bodies, destroy the ghoul nest, and don't die. Simply enough, right?

I've finished the task -> See that was simple, just like I said. Please continue to burn any bodies that you come across. Now go to the medical bay and to get healed up. I'm almost ready to announce our next steps to reunite with the castle in the west.

Will do sir! -> (A Ghoulish Task Complete!)

Quest Rewards:

* Access to materials to craft Ferrousanguis Armor - requires level 8 in crafting.
* +5 to Max HP!
Developers

Born in the foothills of Michigan, **Flippi** moved to Pittsburgh to start his life anew. There he attended the University of Pittsburgh with CursedMoose, whom he had the good fortune to meet years prior, and laid the seeds that would grow into Super Terraria World. He currently lives with his loving wife and spends most of his free time playing Runescape and coding in tiles for Super Terraria World. When he’s not busy with that, he’s designing content, quests, and areas with the whole team.

### Cursed Moose

**CursedMoose** helped nurture Super Terraria World from its humble beginnings after Flippi first pitched the idea to him. Two years later, they’re still at it, along with a few new faces. His current focus is on the gameplay mechanics of Super Terraria World, but he also helps design and implement new content with the rest of the team. In his free time, he can be found drinking tea and complaining about bad code that he may or may not have written himself.

### Jestex

Raised by wolves in the mythical forest land of Finland, **Jestex** found his passion for pixel art after his wolf-dad killed a trespassing Russian and brought him back a Nokia phone. Today, Jestex spends most of his time playing video games and wondering why the Super Terraria World team can’t work as fast as he does.
In June of 2016 Jestex passed away. He will forever be in our hearts, and his pixels forever in STW.

### Khaios

Khaos is the Greek word for ‘emptiness’ or ‘the void’, and as such, **Khaios** always has been and always will be. Overshadowed by the other primordial beings, and especially the physical beings, Gaia and Ouranos, Khaios grew tired and underappreciated. Thus, he started making worlds himself, albeit in Terraria.

### Darthmorf

A short time ago in a country far, far away.... In the fantasy realm of England, a wee lad began to tinker with a few lines of code, a hunk of metal and electricity. In time, this young boy would take on the name **Darthmorf**, and his grand creation would become a reality. Tales speak of the terrifying creation he devoted his life to creating - a complete robotic replica of himself with the horrifying name "Fromthrad". No one has ever really seen it though, and few really think it exists, which is probably why he decided to build a launcher and installer for Super Terraria World instead. Recognizing his talents, the rest of the Super Terraria World team immediately scooped him up and took him on board... all according to his evil plan... In his spare time, you can find him eating tea and crumpets and building (probably gold communications) robots.
Pistols

*This article is a stub. You can help Super Terraria World Wiki by expanding it.*

**Pistols** are a type of ranged weapon. Pistols have low base damage, which can be increased with Bullets. Pistols require Bullets, which are shot in front of the player at a very fast speed and have no base knockback, as their knockback depends on the type of Bullet. Pistols progress through the Tiers of the game, without any Wooden types.
1.9a

*Super Terraria World* alpha version 1.9 was released on June 25th, 2016.

## Added Things

* Tutorial Troubles quest has been implemented! New players will now start their Adventure with a brand new Quest to help guide them.
* Added a transition point in Sivania to the Tutorial Region for existing characters - some quest issues may arise for these characters.
* Added the following Hotkeys:
	+ P: Opens Game Tip Menu.

## Quality of Life and Bugfixes

* Quest Items can no longer be dropped and instead will move to the trash slot if attempted.
* Completing Miki's Delivery Service grants now correctly grants +5 HP.
* Fixed a bug that reset the ore respawning timer to frequently.
* Fixed an issue with monsters not spawning due to despawning monsters filling up the monster spawn list.
* Fish are catchable again!
* Graves no longer create tiles thus cannot block doors.
* Upset Nimbus now rains again.
* Several graphical fixes for alternate right clickattacking weapons.
* Pistol no longer hits twice with alternate attack.
* Magic Leaf's price has been adjusted to zero.
* "Press control for more info" removed from non-weapon items.
Recipes

*This article is a stub. You can help Super Terraria World Wiki by expanding it.*

*See also: Guide:Crafting.*
**Crafting** is the process of combining Materials into new items, and is one of the primary means of creating new weapons and tools. Crafting is done through the crafting bar, visible on the left side of the interface below the player's Inventory, which presents all craftable items available to the player. Items will only appear in this list if the player has the ingredients in their inventory. Clicking an item in the list will consume its required ingredients and place the item on the cursor, from which it can be placed in the inventory. Holding the right mouse button to craft a stackable item will begin to repeatedly produce the item until the stack is filled. Crafting takes no time, though there is a very small delay between the creation of items in a stack. The longer the right mouse button is held, the shorter this delay.

While many items can be crafted using only the materials in their recipes, most will require a Crafting station to make their recipe available. Items that require a station will appear in the crafting bar while the player stands near the required item, requiring no interaction with the station. In this way, a player may craft from multiple nearby stations at once.

## By Hand

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## Campfire

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## Cooking Pot / Cauldron

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## Furnace

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## Iron Anvil / Lead Anvil

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## Frozen Anvil / Frozen Anvil

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## Placed Bottle / Alchemy Table

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Template:Game mechanics
Multiplayer Adventure Mode (MMO)

**Multiplayer** is a game mode in which Terraria could be played with or against other remote players.

In server multiplayer games, the host server provided the world file, and had the ability to communicate with players, save the map, close the server, set the time of day, and kick or ban players.

## Notes

* Multiplayer games cannot be paused by participating players.

## History

* **1.0a**: Multiplayer added.
* **1.8.4a**: Multiplayer removed.