Oggleoboros

### Worshipers

Troglodytes, some aboleths and other groups of aberrations, small cults of coastals, psychic casters and races living within the deepest caves or depths of the ocean

### Teachings

"Your mind is your greatest tool"
"Guidance must be forced"

"Evolution is the key"

### Edicts

Have an unhinged mentality, seek to evolve, force your way

### Anathema

Let others walk over you, lose control of your followers, put your faith in others

### Domains

Darkness, Earth, Evil, Knowledge, Law, Magic, Water

### Subdomains

Corruption, Fear, Thought, Slavery, Tyranny

### Sacred Colors

Dark blue, Dark teal, Purple, Black

> "*Only if I will it*"
>
>

Oggleoboros, as it is known in the mortal tongue, is a mysterious and evil God that once ruled over the deepest reaches of the Realm of Mortals. Oggleoboros is neither man nor woman and its true form is one of endless debate. Even the name Oggleoboros is not its true name, as the word was only created by the mortals as a means of reference. When the Realm of Mortals was still young and unknown to the Gods, legends say that Oggleoboros was the first to become aware of this new realm and wasted no time in subjugating it. Oggleoboros quickly hid itself in the center of this realm, away from the rest of the Gods and from there, established control over all that its tentacles could reach. The Realm of Mortals already had some basic lifeforms present when Oggleoboros arrived; the most prominent were the aboleths living in the oceans. Oggleoboros found these beings easy to overpower with its psychic abilities. Oggleoboros enslaved them and the rest of the aberrations and started to create new mutated creatures in its image. The corruption and power of Oggleoboros spread wide, but the other Gods were unaware of what was happening within the darkerst depths of the Realm of Mortals. Oggleoboros only cared about ruling over its subjects and stayed away from the wars and conflicts that raged between the other Gods.

When the Gods started to lose their grip on the Realm of Mortals following the First Demon War, Oggleoboros was well-prepared. Before Oggleoboros returned to its own realm, it broke off many of its countless tentacles and left them in various places within the deepest caverns and oceans, planting them much like seeds. Oggleoboros hoped that in the future, when its subjects brought these pieces together and called, it could answer and return to them. Unfortunately, as many of these subjects were unwilling slaves, they took control back for themselves once Oggleoboros was gone. The myths surrounding these tentacles still persist and some cults have formed around the sole purpose of collecting these parts of Oggleoboros to complete this planned resurrection. However, they have not gotten far and these rumored pieces of Oggleoboros remain a mystery to this day.

## Relations

> "*These feeble-minded mortals were made to serve*"
>
>

Regarding relations between Oggleoboros and the other Gods, they are hard to measure. Oggleoboros has always tried to stay away from the rest of the Gods, sensing that psychic tricks do nothing against them. It could also be that many Gods do not truly realize the presence and power of Oggleoboros and may not even consider it to be a God among them. The only Gods that know Oggleoboros better are Torim and Tyrel, both of which have had a long and confusing conflict with it. The aberrations that Oggleoboros had enslaved often came into contact with the subjects of both Torim and Tyrel. Torim fought for control over deep caverns while Tyrel fought for control over the oceans. Oggleoboros withstood them both and claimed the deepest parts for itself. These conflicts are still ongoing, even if many aberrations are no longer followers of Oggleoboros. Especially the aboleths are greatly divided, as some of them see that freedom from the rule of Oggleoboros is a great blessing and others think that Oggleoboros gave them purpose and power. Among civilized humanoids, only the coastals, mostly Brecians, have been known to worship Oggleoboros in secret.

## Religion traits

* **Covenant of Abaddon:** You gain a +2 trait bonus on Fortitude saving throws against level-draining effects.
* **Deformed:** You gain a +1 trait bonus on Intimidate checks, and Intimidate is a class skill for you.
* **Flounderer:** You gain a +1 trait bonus on Swim checks, and can hold your breath for a number of rounds equal to three times your Constitution score before you risk drowning.

## Cleric alignments

* Lawful Neutral
* Neutral
* Lawful Evil
* Neutral Evil