Bosses patterns

## Introduction

Bosses are enemies encountered every 3 floors and 1 pre-boss room. They deals an extra half a heart of damage compare to normal enemies, and their attacks follow specific patterns. This page will go through the best strategy for each of them. (a/n to the best of my abilities at least)

Each bosses has normal attack pattern and a phase transition. Phase transition is uninterruptable.

## Chapter 1: Prison

### 1st Mid-boss: Evil Cluster

This boss has three phases and 2250 health. Here are the attacks in phase 1:

1. Summon 4 Flying Eyes (twice)
2. Roar (around 2 seconds)
3. Bullets Blast (They will always shoot outwards)

For the Flying Eyes, kill them as fast as posible as their attacks would throw you off when dodging the boss's.

For the Roar, just stay outside of the radius and you'll be fine.

For the Bullet Blast, the bullets are too packed to just slip through, so either Dash through them or just stay inside the circle. Don't worry about the boss, it doesn't contact damage bro.

Once you drain it down to 1350, it will stop any attack it's going through, so focus on dodging the Charge. Dash through it or jump over it, either way works.

After the charge, it will recover on the 3rd collumn from the left, you can start attacking that spot beforehand to ensure the maximum damage possible.

In phase 2, these are the attacks:

1. Summon 5 Flying Eyes (Twice)
2. Roar
3. Bullet Blast

Basically just stronger phase 1.

After its' down to 562 health, it will do two Laser Sweep attacks, first from the left, then from the right. There is a small safe area to the very end of the room where the attack comes from, or you can just Dash through it.

The final phase is the same as the second.

### 2nd Mid-boss A: Foreboder

There are two possible bosses you can encounter here, this is for the Mage type.

First, the map. As soon as you enter the boss room and see a platform above you, jump on it immediately. Once the boss spawn it will turn the floor into lava (actually just burn it) and the fire will give you the Burning status, which is annoying because it will damage you 2-4 times, each time stunning you a little. The map itself has 6 platforms, one top, one bottom, two to the left and two to the right, arranging in a circle-ish pattern.

This guy has 2 phases and 3600 health.

Phase 1:

1. Teleport to the closest platform the opposite side of you and set the platform you're standing on on fire. For example, if you're standing on his left and both of you are on the bottom platform before the animation begin, he will teleport to the lower right platform.
2. Teleport to the next platform clockwise/counterclockwise depending on how he started and set the platform you're standing on on fire. If the platform he's teleporting to would be put on fire, it will not be put on fire.
3. Laser. Relax on this one and let the warning zones time out, the actual laser will come when the next one times out.

When down to 360, he will teleport to the center of the circle of platforms and shoot 4 spinning lasers. The lasers will always spin counterclockwise. Do NOT Dash through them. The platforms are usually small enough that a Dash can send you to the burning ground.

Phase 2 is just phase 1.