Character Archetypes

To help give you some inspiration as to what kind of character to create, here are some ideas and archetypes that you can revolve your character around as.

Note: These are just suggestions, you are free to define, mix-match your character's archetypes all on your own; but don't overdo it. You can't be ALL at ONCE. The most you can mix-match would be two, ideally.

## The Enforcer

*— Police, Private Agent, Bouncer, Security Guard, Bounty Hunter, Vigilante.*

Upholding what's right and protecting the weak is the vanguard of the Enforcer. Never afraid to confront the bad guy's, the Enforcer leads the charge.

Commonly stubborn, the Enforcer also recognizes the fine line between right and wrong and is resistant to crossing it. Whether taking justice into his own hands or merely doing the man's dirty work, the Enforcer takes his responsibilities seriously.

```
TIP: You often see them roaming the streets.

```

## The Ripper Doctor

*— Underground Doctor.*

A Ripper Doc is a medical doctor highly skilled in the art and science of implanting, and extracting biomechanical devices from cyber-humans; they also help provide upgrades to their machines.

The Ripper Doc may have been unable to pay for the rest of their schooling, or something horrible may have gone wrong. in any case, they no longer are legally licensed.

Since a Ripper Doc isn’t legal, they don’t report operations to the authorities like the more corporate Cyberware Surgeons needs to.

```
TIP: It's best to source them through a Fixer, or from another inhabitant.

```

## The Solo

*— Bouncer, Bodyguard, Bounty Hunter, Vigilante.*

A specialist when it comes to real-world combat, they are generally well armed and steps into the combat confident they will most likely have the advantage.

Typically a loner, the Solo likes to strike fast first and ask questions later. Some are sneaky, some are brash, all think they’re bad-asses.

## The Fixer

*— Bartenders, Gang Leader, Mixologist, Smuggler, Drug Dealer.*

The go-to-guy for all your specialty merchandise, The Fixer is a professional at getting their hands on just about anything.

A broker who’s measured by the quality and number of their connections, the Fixer strives to network with every useful source they can. Because of their focus on their connections and ability to make good deals, some Fixers are typically forced to hire bodyguards.

```
TIP: They're hard to find for their low profile, but keep your ears peeled. You'll hear a thing or two about them on the streets or at the bar.

```

## The Medic

*— Doctors, Paramedics, Nurses.*

A medical technician skilled in the procedures and protocol involving the saving of all lives from emergency trauma. They can help fix the more serious wounds, and safely in comparison (to a ripper doc).

```
TIP: Type !999 in the metrochat to call for emergency medics.

```

## The Street Thug

*— Candyman/Woman, Bodyguards, Pick-pocketers, Gang Leaders/Members.*

Decidedly cheap muscle, the Street Thug is a low-class criminal who does what they do cause they can. Often lacking education, and having a strong disdain for those who think they’re better than them, the Street Thug isn’t a terribly nice person. Not that they really care how anyone else feels anyway.

```
TIP: They take up the majority of The Slums (Red Sector), you often seem them loitering around the streets.

```

## The Candyman

*— Drug Dealer, Bartender, Underground Chemist*

A master of chemical compounds, the Candyman is the MacGyver of the drug world.

Able to tell what something is just by sampling it, there isn’t a flavor the Candyman hasn’t experimented with. given the right tools, the Candyman can craft custom Chemical compounds with unique effects.

Often working with a Fixer or Street Urchin to move his product around, the Candyman is typically fair at trade.

```
TIP: What they do may be considered illegal. So they keep a low profile. Listen carefully around to find a local one for all your boost needs.

```

## The Cyber Jockey

*— Hackers, Netrunners*

The cyber jockey has lived their whole life online. Software is their source code. Outside of Eden City, they rule the Matrix with their leet skillz. inside the City, they hack the S-IC looking for information to sell to Fixers.

Corporations are full of Cyber Jockeys who code for The Corporate Council by day and hack it for the inhabitants late into the night.

```
TIP: A dire role that needs to be discussed with mod team, but a possible role.

```

## The Street Urchin

*— Courier, Drug Dealer, Spy, Smuggler, Gang Member*

They grew up on the streets (not Eden's in most cases), having to fend for themselves more often than not. The lessons from those years left their mark. having to beg, borrow and steal for your food at times really has a way of honing your skills too.

They often find themselves on the fringe of polite society and they often go unnoticed.

```
TIP: Like the Street Thugs, they take up much of the population.
They only seek to survive.

```