recursal/Fanatic-Fandom huggingface dataset:
CREEP ARTIST

The **Creep Artist** is a graffiti artist in Rengkok South who, unlike other Creeps, prefers art to violence.

## Biography

The Creep Artist was a Third Child who eventually found his way into the Creeps. He started out as just another thug but eventually picked up an aesthetic sense and painted graffiti all around the Creeps' Nest. Shifting completely from violence to painting, he started putting up graffiti outside the hideout. He credits his early days in the Nest with helping him develop his style but now tasks himself with tagging secure or hard-to-reach areas.

## Databse Entry

> A born criminal. He was two years old when his mother first smuggled drugs in his belly (hence the scar). He has been on the wrong side of the law ever since. Hard to say what awakened his sensitive side. One day he saw beauty where others saw filth and ugliness. He put down his weapons, but still wears his gang tats and focused all his energy on his art. His ambition is to have his graffiti everywhere, especially those places that are most dangerous and inaccessible.
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Karma

**Karma** is the currency of Rengkok City.

## Summary

A digital currency that defines the entire life of a Rengkok resident, Karma is gathered by PUPPY to unlock new skills. While most of PUPPY's activities would cause him to hemorrhage Karma, HER and Mechanix have modified his Citizen Chip so he can obtain the Karma of people he kills and can't be tracked by it.

## Database Entry

> The currency in Rengkok City, part of Heaven's Citizen Management System. The more Karma you have, the higher your citizen status, and the more and better stuff you can have. Karma is accumulated by citizens for - catch! - choices and behaviors approved by the system. It can be lost for unauthorized behaviors like a prohibited hair style or... murder! Don't worry, I found a back door. I sneak in before each enemy you kill goes offline. I snatch the Karma and stack it in your account. So you can get new gadgets and upgrades. How awesome is that?
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DRAINED HOSTS

**Drained Hosts** are an enemy type found in the Imagination Farms.

## Summary

Drained Hosts are the sad end result of those who sign up to be used as human hosts for the Virtuality business, allowing their their minds to be used as sensory stimulus for those using the system of Virtuality. Drained hosts lack any sense of free will or carry anything of their former selves, more or less making them zombies. The Drained Hosts wander around the Imagination Farms deep below Rengkok City after the Angel machines spit them out deeming them useless they are either killed or kept as slaves and drones to the Sick Sisters.

## Database Entry

> Virtuality workers who earn their Karma by being a source of entertainment. Trapped and wired inside virtuality pods, their stimuli are transferred to clients as part of those real sensations of the virtual worlds.
> Drained and powerless, these poor souls can be manipulated into anything. They pose no real danger individually, but can be overwhelming in swarms.
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## Combat

Drained Hosts are powerless individually, but their real threat comes from their sheer numbers and they will always attempt to swarm PUPPY in all directions to mob and kill him. The best counter is to carry the Hellfire flame thrower in order to kill them and burn the pile of bodies from where they spawn and above all never let them put PUPPY in a corner otherwise they will swarm him and kill him in mere seconds.
SUBZERO

The **SUBZERO** is a heavy beam weapon that freezes enemies caught in its blast.

## Practicality

Upon hitting an enemy, the SUBZERO's beam begins to deal damage and slow them down. If the beam is kept on the enemy they will freeze completely shortly after. The beam takes a moment to charge before firing and, given that it's a beam, is difficult to use effectively against spread-out groups of enemies but is fairly effective against single opponents. Among the "elemental" beam weapons, SUBZERO is the least effective one, taking the longest to kill anything.

## Database Entry

> Part of a research program conducted by Arms Tech to create new elemental-based weapons. When properly charged, the Subzero launches a cloud of hyper accelerated nitrogen droplets, instantly covering and freezing any matter in comes in contact with.
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Chief Watayama

**Chief Watayama** is the security chief of Heaven.

## Biography

Born in Japan roughly a half century before the events of the game, Watayama was brought up and raised in Yakuza culture and lived in, what he believed, to be the waning days of a once honorable organization. At some point the Yakuza lost its "sense of purpose" and as such Watayama left the organization.

At some point he became an employee of the Heaven, though not nearly as early as other Heaven Elites, he would eventually become the right hand of the Boss, being described as his most loyal servant by HER and fulfilling the role of the near untouchable Head of Security in Heaven's HQ where he'd work closely with BOSS but also be put in charge of overseeing the Guards who work under him.

During the events of the game he would be present at Heaven HQ when Wizard would awaken PUPPY from his stasis and Watayama, recognizing the clone was going after his employer, scrambled the security force to try and stop him. Ultimately his attempts to stop PUPPY would fail and he personally would be forced to confront PUPPY outside the private office of the Boss along with a contingent of guards at his side.

After a brief and one sided exchange of words the two would battle each other, with this ultimately leading to Watayama's death at PUPPY's hand. It is left unclear to if the BOSS purposely let Watayama die as bait or if Watayama was aware of the betrayal of the other Heaven Elites.

## Appearance

Chief Watayama is a tall pale skinned man of slender build. He sports bags under his eyes and a slightly greying receding hairline denoting his apparent age or the effects of stress. He appears to have augmented eyes as well as large scars running along the length of his face. He wore a shabby grey suit with a white shirt and black tie lying underneath and his hands don black fingerless gloves with the left hand holding a cigarette.

## Database Entry

> Brought up by the Yakuza, he left the organization, believing it had lost its way and sense of purpose. Virtually untouchable as the Head of Security in Heaven's HQ, he is the Big Dog's most trusted servant and has dedicated his life to protecting his master.
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## Combat

Armed with a simple assault rifle and the dashing technique, he is the first and easiest boss fight of the game. In fact the real challenge of the fight is dealing with the other Guards who will also be providing support fire for Watayama. The winning strategy is to try to use the cover provided to pick off either one of the Guards or Watayama himself as killing him will immediately end the fight.
ELECTRA

The **ELECTRA** is an energy weapon with arcing electricity.

## Practicality

The ELECTRA is interesting as it has another effect that is not stated. If a target is hit directly by the orbs produced they will be stunned for a short duration leaving them more open to further attacks or giving you time to recover and that it fires three orbs in a burst. The Electra is flexible in its use as you can either try and have the damage more concentrated or sweep the weapon to disperse the damage across a wider area to fit the situation.

## Database

> Truly unique in its design and operation, this cutting-edge device was developed by an unknown inventor. Perhaps they didn't want the blame for all the carnage it has created. The Electra produces a ball of electricity that discharges deadly doses of voltage to every living creature in its path. An experiencrd operator can even bounce the electro balls off walls to fry their foes. The longer you charge it, the larger the ball.
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## Tips

Despite its arcing capabilities try to land direct hits to proc its stun effect.

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SUPRA-U95

The **SUPRA-U95** is a small ballistic pistol. Visually, it looks identical to the PAE 12, which it is a modification of, but with gold plating and an underbarrel attachment. It's also incredibly statistically similar; the only difference shown in the database page is that the SUPRA-U95 has a slightly smaller ammo capacity.

## Practicality

Being so similar to the PAE 12, the SUPRA-U95 is difficult to recommend for or against as the difference between the two is effectively cosmetic.

## Database Entry

> ArmsTech designed this pistol to be a modified and enhanced version of the Spec Ops PAE 12. But the finance department had an issue with the budget and the final version is barely improved from its predecessor.
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T30 BISHOP

The **T30 BISHOP** is an explosive shotgun made available in the Hanza Compound. It fires multiple projectiles that explode on impact.

## Database Entry

> What do you get when you combine a double-barreled shotgun and a grenade launcher? This baby! The T30 Bishop rains down a double burst of micro grenades that detonate in a cloud of righteous fire. Used mainly by the military, it is occasionally used by police cyber squads and paramilitary groups.
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ZP-3R ARC GUN

The **ZP-3R ARC GUN** is an electric beam weapon found in Hell.

## Practicality

The Arc Gun is great as a crowd control tool killing or weakening multiple enemies at the same time but due to its low damage it is best reserved as a trash clearer and should only be used against bigger mobs if there are no other options

## Database

> Part of the reasearch program conducted by Arms Tech to create new elemental-based weapons. When charged up, this weapon delivers a devastating bolt of electricity. Precise aiming is not required as the electrical discharge has a tendency yo jump to nearby "conductors", regardless of how many there are.
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## Tips

Excellent against crowded groups of enemies and forgiving for those inaccurate.

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HEAVY CYBORG

**Heavy Cyborgs** are powerful robotic soldiers found in the Imagination Farms.

## Summary

Heavy Cyborgs are powerful enemies that pose a high threat level to PUPPY. Heavy Cyborgs are likely very similar to Harpies in that they are made up of dead or enslaved hosts and augmented to be used as a special combat unit. In game Heavy Cyborgs are designed like the stereotypical Minotaur, with a tall and broad humanoid body and a head shaped like a bull skull.

## Database Entry

> Still in production. One of NagaShiwa Corps first and most successful designs. Different models are fashioned after different animals, armed with all kinds of killing tools, from adamantium claws to grenades; the mythical Minotaur being the favourite. Slow and crude, but strong as hell, heavy cyborgs can rip you a new one.
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## Combat

Heavy Cyborgs are boss battle in of themselves, always appearing on their own whenever encountered and are some of the most intimidating melee units in the game. They're attack patterns are in a way, a more damaging version of Nerve as they will charge at PUPPY, do a spin attack and jump and create a damaging shockwave around itself. Heavy Cyborg also sports a projectile attack - hurling a double fireball volley. This attack has a suprisingly wide hitbox, so stay far away from it, preferably Dashing to the side the moment it is launched.

One of the most effective ways of taking care of a Heavy Cyborg is to stun it regularly, slowing down its attacks and movement. It is recommended to take advantage of the Energy Shield Ram Stun ability to paralyze the Cyborg then get in a few good hits with your sword while its stunned and repeat until its defeated. Other reliable means of stunning the Heavy Cyborg include the Stun Grenade and the ELECTRA's shocking lightning orbs.
NANO-7

The NANO-7 is a katana with a nano molecular edge.

## Practicality

At the start of the game, the NANO-7 has almost universally slightly higher stats than the METAL PIPE making it a good alternative when available. After acquiring NERVE, however, it becomes somewhat redundant as the NERVE is basically an infinite-use NANO-7.

## Database Entry

> Wakazinaze Armory presents its timeless classic. A durable katana with a nano molecular edged blade that will cut through anything. It's fast. It's deadly. You are a ninja.
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TRIAD

**Triad** or **Triad Killers** are an enemy faction encountered midway through the Hanza Compound.

## Summary

Claiming descent from the original triad gangs of China, these new triad soldiers have transitioned from organized crime to mercenary work. They are employed by TrafficKing to defend the inner sections of the Hanza Compound against anyone who manages to get past the Techno Dogs.

## Database Entry

> Assembled and operated by the self-proclaimed descendants of Chinese Triads, they are organized and run like military units. These professional assassins specialize in ruthless and bloody work. Cheap and effective, they appear from seemingly nowhere as they dash and blink and attack when you least expect it. Their whispering voices can strike terror into the hearts of the most battle-hardened fighters.
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## Combat

By far the most notable aspect of the Triads in combat situations is their frequent use of their cybernetics to dash and use their invisibility to seemingly teleport all around the battlefield. This can make them especially hard to hit.
NP-Z COBRA

The **NP-Z COBRA** is a ballistic SMG found in the early game.

## Practicality

Though less powerful than the KRIS SV-4, the COBRA has a faster fire rate and is fully automatic, making it a decent replacement for an non-upgraded RUINER when available.

## Database Entry

> There are some designs that never go out of style. The FN P90 was unique in many ways. Nadal Praktica borrowed quite a bit from that famous submachinegun and designed its model Z COBRA to be its special forces variation. This baby fires like an assault rifle, launching its bullets at hypersonic speeds. With a weapon like this, not as much praying is needed while spraying.
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## Trivia

* The COBRA features prominently on a number of promotional images being wielded by PUPPY.
* As the database entry suggests, the NP-Z COBRA is very similar in appearance to the real-world FN P90.

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RUINER Wiki

**Welcome to the...**
**RUINER Wiki**
**106 articles • 129 files • 1,166 edits**

**ABOUT THE GAME**

RUINER is a top-down action shooter created by REIKON GAMES for PC, PS4 and XBOX ONE. It was published by Devolver Digital and released on September 2017.

**NAVIGATION**

* Weapons
* Abilities
* Characters
* Enemies
* World

**HELPFUL LINKS**

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Bab 11 (Quartet Knights)

## **Karakter Yang Muncul Dalam Penampilan**

1. Julius Novachrono
2. Marx Francois
3. Yami Sukehiro
4. Asta
5. Nero
6. Finral Roulacase
7. Yuno
8. Klaus Lunettes
9. Sylph

## Galeri Gambar

**Menuju Ke Ibukota Kerajaan** 「王都へ *Ōto e*」 adalah bab ke-11 dari sang penulis Tashiro Yumiya dalam *Black Clover Side-Story: Quartet Knights*.

## Penjelasan

Di Ibukota Kerajaan dengan di Wilayah Bangsawan, Asta, Yami, Finral, Yuno, dan Klaus bertemu dengan Kaisar Sihir Julius. Julius meminta maaf kepada mereka karena mereka terlalu sibuk dan mereka tidak punya cukup waktu untuk mengatur transportasi untuk mereka. Asta mengatakan bahwa tidak apa-apa dan Julius dapat memanggil mereka kapan saja, yang Klaus menyuruh Asta untuk tenang atau lukanya akan terbuka. Julius memperhatikan penampilan muda Yami dan setelah menjemput Yami, berkomentar tentang bagaimana hal itu mengembalikan begitu banyak kenangan. Yami mengatakan kepadanya untuk menghentikannya atau dia akan membunuhnya, yang Klaus berkomentar tentang apa yang dikatakan Yami tidak sopan dan bahwa Julius adalah penyihir terkuat di sini. Asta bertanya-tanya mengapa Julius sangat bahagia, yang menurut Klaus pasti nostalgia karena setelah Yami menyapu pantai ke Kerajaan Semanggi, Julius mengundang Yami ke Ksatria Sihir. Komentar Finral tentang bagaimana dia ditarik ke sesuatu yang berbahaya lagi dan hanya ingin menjemput wanita yang datang di ibukota. Sylph memberitahu Yuno untuk menyelesaikan ini dengan cepat sehingga mereka bisa pergi kencan, yang Yuno menjawab bahwa mereka tidak akan melakukannya.

Marx memberi tahu Julius bahwa mereka bukan waktunya untuk ini, yang disetujui Julius. Marx memberi tahu yang lain bahwa mereka melakukan penyelidikan terhadap wanita bernama Karna yang telah ditemui kelompok itu. Marx terus mengatakan bahwa mereka dapat mengetahui nama lengkap Karna adalah Karna Freese dan bahwa ayahnya, Lord Freese, telah meninggal 30 tahun yang lalu. Asta mengatakan bahwa dia telah mendengar nama Freese sebelumnya, yang Finral mengatakan bahwa itu adalah nama tanah tempat mereka menemukan Yami muda. Marx memberi tahu mereka bahwa mereka mengetahui bahwa putri Lord Freese telah meninggal 14 tahun yang lalu tetapi tidak ada mayat yang ditemukan. Klaus mengatakan bahwa orang yang menyerang mereka kemungkinan besar adalah orang Karna ini, yang menurut Yami ingin melihatnya secara pribadi jika orang itu benar-benar Karna. Julius memberi tahu kelompok itu bahwa Lord Freese diserang oleh bandit, yang Finral menjawab bahwa mereka telah mendengar tentang itu dan seluruh klan dihancurkan dalam serangan itu. Julius juga memberi tahu mereka bahwa kemungkinan mereka itu bohong, yang membuat semua orang terkejut dengan berita ini.
Shadow

**Shadow** is a Triad mercenary and Head Hunt target.

## Database Entry

> Like most of the brainwashed Triad troops, not much is known about his origin. He goes by many aliases, but is listed as Shadow on INTERPOL's latest terrorist watch list. No one younger has been accused of committing more murders. Currently, he is wanted for genocide and crimes against humanity.
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E2517 SHEPHERD

The **E2517 SHEPHERD** is a missile launcher first wielded by Captain Bogdan.

## Database Entry

> The E2517 SHEPHERD was clearly designed with punishment in mind. It delivers a single high-explosive rocket that will exterminate anyone and anything in its immediate vicinity. The immense devastation delivered compensates for its low rate of fire.
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PAE 12

The **PAE 12** is a ballistic pistol and one of the first firearms available after acquiring the RUINER.

## Practicality

The PAE 12 is, on its own, slightly more powerful than the RUINER but lacks its ability to fire automatically. This paired with the fact that there are better alternatives that drop almost as often means it's not usually worth it to pick up unless you have good aim.

## Database Entry

> Standard side arm used by every junkhead and gun for hire in town. Mass-produced by Arms Tech, this weapon has a pretty decent kick. It's not top of the line, but at least it's not plastic.
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Captain Bogdan

**Captain Bogdan** is a Head Hunt target.

## Biography

Born in Romania, Bogdan Balan would eventually enlist in the Romanian Military and take part during the Balkan Uprising of 2054, rising up through the ranks to become a captain. During the uprising he committed war crimes, most notably the mass execution of civilian populations, although Bogdan claims he was in fact a hero in the war.

Now a wanted man, Bogdan deserted and went on to commit further criminal acts of robbery, assault, and extortion before finally coming into the service of TrafficKing, the overseer of Rengkok's Hanza Compound and right hand to the BOSS himself. He doubtless became one of King's best men, overseeing the army of Techno Dogs guarding the compound.

He would eventually be dispatched to try and stop PUPPY and HER from reaching TrafficKing but after an intense gunfight with PUPPY he would be killed in action.

## Appearance

Captain Bogdan is a tall bald man of average build which hides heavy cybernetic augmentation. He wears a honey mustard yellow face mask and black visor made by Arms Tech as well as a puffy yellow and black neck high jacket a navy blue shirt underneath with a gold star on either side of the cuff. He also wears brown pants and has a holster on his right leg where he carries his side arm.

## Database Entry

> War Criminal wanted for civilian mass executions during the 2054 Balkan Uprising. His augments are antiques, but still frighteningly effective. Also wanted for armed robbery, aggravated assault, and extortion.
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## Abilities

Captain Bogdan, no doubt from his years of military and later mercenary experience along with his cybernetic enhancements is very physically capable as an opponent unlike early boss fights, capable of easy matching PUPPY's speed and will outshoot him in a direct firefight thanks to his superior firepower. Despite having older augments he is able to pull off some of the same ability that PUPPY can and can tank just as much damage as he can and more.

## Tactics

* Bogdan's weapon is an E2517 Shepherd that will kill you very easily. Avoid his fire at any cost and stay on the move.
* Bogdan's secondary attack is throwing three grenades at you, but they aren´t that dangerous.
* Another ability of Cpt. Bogdan is his deflective shield. Try not to get hit by your own bullets.
* Try to stay in the center of the field. Use the cargo chests to hide from his attacks and shoot him down with the peekaboo tactic.
* The barrier ability blocks the trajectory of thrown grenades turning

## Trivia

* Some in the community have claimed that Bogdan has a passing resemblance to Soldier 76 from Overwatch
* Bogdan is the only Head Hunt target to acknowledge the bounty on his head.
Citizen Chip

**Citizen Chips** are implanted in Rengkok citizens at birth to track behavior and Karma. PUPPY is implanted with a false one by Mechanix after being rescued.

## Database Entry

> Introduced and widely adopted in 2047, implanted in the body of every citizen at birth, this nano-electronic device not only stores the citizen's Karma but also tracks their movements, biodata, encounters, behavior, and some say even thoughts. Mechanix registered you with a new chip, under a false name - better not to ask where it came from. That way you can access Rengkok's systems and gain Karma, without anyone knowing who you really are.
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RUSTAM

**Rustam** is a former police officer who is now a street-level information dealer in Rengkok South.

## Biography

Given his previous job, Rustam's Karma score should allow him to live comfortably in one of the higher-level districts. His business (and drinking habits), however, lead him to spend most of his time on a barstool in the slums. Despite his surly demeanor he's now one of the most reliable sources of information most people have access to in Rengkok South.

PUPPY goes to meet Rustam in the aftermath of his attack on Heaven to get the location of Wizard. While talking, Rustam also makes a deal to give PUPPY the locations of several bounty heads and collect the reward when he kills them in exchange for an even split.

## Database Entry

> An ex-cop with a shady past. He could likely afford to live in one of the highest districts in the city. Instead he spends his days warming a stool in the sleaziest bar in Rengkok South. I guess that's how he keeps his finger on the pulse, his ear to the ground, and his brain perpetually pickled. No one knows more about what's going on around here. For the right price, he'll share it with you. If he's in the mood.
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## Trivia

* Interestingly, Rustam's jacket has a NASA logo emblazoned on the right shoulder.
* The name Rustam is Persian in origin, referring to a legendary hero from the Persian national epic. Since then, however, its use has spread out to other regions.
* Rustam's met TrafficKing before, and at least once arrested him.
EXO MERCS

**Exo Mercs** are a heavily armored enemy type deep in the Hanza Compound.

## Database Entry

> A top-tier unit of elite heavy thugs, employed exclusively by the individuals and organizations who can afford them. Tough, heavily armed and extremely mobile, their jetpacks allow them to strike from nearly any direction. Not only can they fire from above but can quickly descend with great force, slamming into the ground to create a shock-wave attack.
> A subtype of this enemy is even more heavily armored to create a super heavy tough unit.
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Felix Perpena

### Likes

Helping people and animals, Peace, Freedom, Animals, being a Farmer, Democracy, his Home planet, meeting new people, Nature, Harmon Bristol

### Dislikes

War, Garrick Bush, His home planet being under attack, innocent people dying, Forests being Deforested,

### Weapons

Stoill-64Katana

Vz.61

M41A

AA-12

### Languages

Augustian/ LatinEnglish/ Harlish (New Zealand accent)

### Quotes

(While seeing the Lights from the imperial earth Soldiers) "Don't stand, don't stop, Don't look back, just Run." (to Garrick) "Get off my World!"

"This Galactic Resistance is built mostly for Fighting for freedom, Democracy, the right to live and to give back what's ours. Don't you realise that the Resisitance stands for? Hope! I chose PATO, the UN, the Remnants of Earth's resisting population, Èowyn, my World and all of the worlds beyond ours to lead the people, fight for democracy, Freedom and their Homeworlds together! The Dreadful Earth Empire will be no match for the Resistance! Onwards! Let us all Unite!!"

Felix Perpena is a Human of Whenuan (Augustian Refugee) Origin.

He was Born to a Male Wolf-man Julius Perpena and Human female Augusta Pontius.

In the year 2135 A.C.G. Felix has witnessed the Beginning of the invasion of the Earth Empire at Breog after a Forest fire was caused by one of their VG-21 Spies.

After Defeating Garrick Bush in the end of the battle of Breog, Felix became a Founding leader of the Galactic Resistance to fight the Earth Empire and bring back the Earth Refugees who opposed the Human Supremacist ideology.

Like most Whenuans, Felix Speaks Harlish with a New-Zealand Accent (Maori).
METAL PIPE

The **METAL PIPE** is simply a length of piping picked up and used as a weapon. It's the first weapon available and is initially the only permanent melee weapon available. PUPPY enters the tutorial level holding it and uses it until replacing it with NERVE, which becomes the permanent melee weapon for the rest of the game.

## Database Entry

> There is nothing like well-balanced piece of corrosion resistant metal. This same stainless steel pipe is used in sanitation networks the world over. You can rest assured that if someone is hit hard enough with it, they will stay down.
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Soundtrack

TRACK LIST

TRACKLIST

Sidewalks and Skeletons    / Memory / 0:04:00

Zamilska / Rise / 0:03:58

Zamilska / Quarrel / 0:05:20

Memotone    Ritual / 0:04:51

Antigone & Francois X    / We Move As One / 0:03:23

Zamilska / Call / 0:03:16

Zamilska / Ruin / 0:03:37

Antigone & Francois X / Journey Home    / 0:07:03

Zamilska / Enemy / 0:01:32

Zamilska / Flag / 0:06:38

Sidewalks and Skeletons / Drifter / 0:03:34

DJ Alina / äîëÿ / 0:03:45

Sidewalks and Skeletons    Sleep / Paralysis / 0:03:25

Sidewalks and Skeletons / Disappear / 0:02:50

ORION\_GmbH / RUINER Theme / 0:04:16

Total Time    1:01:28
GRID CONVERTER

**GRID CONVERTER** is an ability that regenerates health (and later energy and ammunition) at the cost of energy.

"This GRID MATRIX enhancement can program nanofactories to produce rejuvenation nanotech or reverse the process by discharging nanobots and restoring energy to the GRID MATRIX. By expending additional energy, it can even use nanofactories to produce ammunition for weapons." In game description

## Upgrades

### Level 0: Grid Converter

Regenerate 5 health per second at the cost of energy. Use [Smartware button] to toggle on/off.

**Cost:** 2 Skill Points

**Available at:** Level 4

**Energy Cost:** 5 On Use, 20 Upkeep

### Level 1: Healthcare

Enables healing over time at NO energy cost while Grid Converter is active.

**Cost:** 2 Skill Points

**Available at:** Level 8

**Energy Cost:** 0 On Use, 0 Upkeep

### Level 2: Reverse Engineering

Generate energy at the cost of health. Hold [Smartware button] to switch this mode on and off.

**Cost:** 1 Skill Point

**Available at:** Level 8

**Energy Cost:** 0 On Use, 0 Upkeep

### Level 3: Shock Treatment

Increases healing and energy regeneration speed by 200%

**Cost:** 2 Skill Points

**Available at:** Level 10

**Energy Cost:** 0 On Use, 10 Upkeep

### Level 4: Street Medicine

Decreases the energy cost of healing by 50% of the base value

**Cost:** 2 Skill Points

**Available at:** Level 12

**Energy Cost:** -2.5 On Use, -10 Upkeep

### Level 5: Abstract Factory

Grid converter additionally restores ammunition. If health or energy is fully restored, ammo is generated at %50 of the current cost.

**Cost:** 3 Skill Points

**Available at:** Level 14

**Energy Cost:** -2.5 On Use, -10 Upkeep
Light and Darkness Wiki

## Welcome to the Light and Darkness Wiki

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## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

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T99 ARCHBISHOP

The **T99 ARCHBISHOP** is an explosive shotgun and modification of the T30 BISHOP.

## Practicality

The T99 is an interesting case in the fact that it makes one think it to be as hard hitting as the Shepard, a proper grenade launcher, when in fact it doesn't it's purpose is to weaken the enemy rather than outright kill them in a single pull of the trigger. Which places in a weird niche that isn't fulfilled too well. The halo is not that large in diameter and doesn't do much damage. While the direct hit is more than decent.

## Database

> This modified version of the T30 sends a single grapeshot projectile that bursts on impact, spreading a halo of explosive fiery shrapnel that ignites anything in range that's the least bit flammable.
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## Tips

Aim for tightly clustered together enemies

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ICHING ORACLE

The **Iching Oracle** is an oracle who tells fortunes in exchange for obsolete coins.

## Biography

If thrown three coins, three of which can be found each level as part of Iching Fortune, the Oracle will make a prediction of things to come. Unlike the Hag, whose premonitions are based around the nature of reality and the broader situation, the Iching Oracle's predictions concern the immediate future and fairly closely resemble what actually happens.

## Database Entry

> An ancient Chinese oracle for today. Connected to the flow of KARMA, she sees all and knows all. Some believe she's actually one of Heaven's inventions, manufactured for the sole purpose of collecting old coins. Why would Heaven care about collecting that obsolete medium of exchange? Beats me. But there's no end to the suckers who want to see into the future. That's for damn sure.
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XAAR

The **XAAR** is a ranged laser weapon found after defeating Mother in the Hanza Compound. It has a short warm-up but great range.

## Practicality

The XAAR is a fine weapon. Due to its continuous damage and piercing capabilities along with its burning effect it is excellent when it comes to crowds or searing down particularly powerful enemies. Due to its nature, the laser beam also offers excellent range and perfect accuracy. Incredibly easy to use.

## Database Entry

> In the mid-fifties, a group of engineers from the Old Russian Republic managed to build the world's first fully functional handheld laser cannon. They dubbed it the XAAR. Like another famous Russian gun, it made history. This one is a cheap knockoff, but is still capable of burning holes in people. The only downside? You have to warm it up before you start frying. After that just keep it steady and on target and it will do the job.
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## Tips

Don't be afraid to laydown on the trigger and let the bodies fall but be mindful of the charge time.

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Donald and Douglas

**Donald** and **Douglas** (originally known by their old numbers, **57646** and **57647**, respectively) are twin Scottish Caledonian Railway McIntosh 812 class mixed traffic engines. Douglas tagged along with Donald to Sodor in order to escape from scrap, despite Donald being the only engine expected. After proving themselves to be really useful, they were both allowed to stay. They now work as utility engines on the NWR; working wherever they are needed. They work primarily on The Little Western, but sometimes on Edward's Branch Line and the Main Line
Jurek

## Appearance

Jurek a muscular and somewhat physically broader member of the Creeps gang, sporting boxing shorts and more notably football chest and shoulder pads and football helmet, all of which spray painted with Creep Gang colors. Below the helmet similar to other Creeps he wears a sort of face plate to hide the scard and disfigurements common to memebers of the gang.

## Database Entry

Some say he was brought up by stray dogs which made him hate humanity. He is the CREEPS' chief recruiter and has convinced hundreds of street kids to join their ranks. Wanted for murder, kidnapping, extortion and general mayham.

## Abilities

As the Chief Recruiter for the Creeps Gang, Jurek was a highly charismatic individual in the gang, as he has been able to drag several hundred memebrs of kids who have fallen victim to the Third Child Policy into joining the gang. Due to his powerful positon and charisma it may be possible he played a key role in cementing the Creep's dominance over their territory. He was also an adept combatant, being stronger then all except Nerve in his gang he would have some experience with murdering and kidnapping others.

## Trivia

* One of the few things one can make out on his armor is a sticker of a woman with the caption "Holy Shit"
Hongshi

**Hongshi** is a Triad operative and Head Hunt target.

## Database Entry

> Born to the imperial Manchu clan, he was banished by his father for fraternizing with commoners. He climbed he military ladder of the People's Army of Manchuria and executed all the leaders of his own clan, including his father, in the Communist Uprising of 2071. Wanted for murder, torture, and terrorist threats.
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Donvius

**Donvius** is a Creep and Head Hunt target.

## Appearance

Donvius is a lanky, scrawny young man wearing a bloodstained T-Shirt along with baggy green jogging pants with red letters running down the left pants leg. He carries a mine launcher like weapon which he uses to deadly efficiency in combat and also sports a face mask which is common amongst members of the Creep's faction.

## Database Entry

A young self-taught game designer with millions of views on YT, he soon grew impatient with the industry. Too many request and criticisms from whiny and entitled viewers eventually caused him to go postal. He is now wanted to for countless murders of former fans.

## Abilities

Donvius seemed to have been a skilled programmer back in the day, having garnered millions upon millions of followers who followed the development of his game on YT. However he didn't have the willpower or the patience to deal with the constant complaints and demands that came with being in the gaming industry and so he snapped and despite being insane he seemed to have the skill and intelligence to carry out countless murders of his former fans without being caught by authorities. While Physically he as a character is fairly unimpressive compared to other boss fights, he is able to use his signature weapon, the Predator to an impressive degree, able to make the prospects of PUPPY beating him in a gunfight a tall order.

## Tactics

* He uses a Predator assault rifle that fires explosive blades. Don´t let him hit you and evade his fire by dashing.
* Donvius will also hurl grenades at you.
* An effective strategy is to close in and attack him from behind with your melee weapon, while avoiding his ricochets.

## Trivia

* Donvius' shirt is a reference to *DOOM*, specifically the *Brutal Doom* mod.
* His name is based off of one of the developers, Michał "Donvius" Drogomirecki, who was a 3D modeler and animator for the game.
CREEPS

## Database Entry

Like many of Rengkok's gangs, Creeps are Third Children who have turned to crime. This particular outfit operates out of an old parking garage in Rengkok South, near the border between the 1st and 2nd District.
They live like animals in the dank, darkness of that festering garage. And they fight like rabid animals as well. Brutal and ferocious, they use fists, feet, rebars, pipes, molotovs, guns, anything they can find. Behind the masks, their faces are often as gruesomely disfigured as their souls.
A criminal gang made up entirely of Third Kids. They are led by Nerve, rumored to be a Third Kid himself. A stone cold killer, Nerve rules the CREEPS with an ironclad code and a steel fist. He has convinced his followers that he is saving their lives, but in the reality is he uses them to generate profits and if they die in the process he knows there are more where they came from.

## Notable Members

### Nerve

Nerve is the leader of the Creeps Gang, he was the founder of the game as well. He rules with an imperious set of rules and commands loyalty of his subordinates, a sense of Loyalty that extends to PUPPY when he became the new leader.

### Jurek

A Head Hunting target, he is the Chief Recruiter for the Creeps Gang and is the right hand of sorts to Nerve. He was killed by PUPPY in the Creeps' Nest.

### Donvius

A wanted man on the Head Hunt Questline, it is not clear why he joined the Creeps but his use of the Creeps' mask and his signature on their group photo would suggest he's a full member.

### PUPPY

The new unwitting leader of the gang after defeating Nerve in single combat, however he is never shown really interacting with the gang after killing Wizard and the gang seems to be operating just fine without him, although they do occasionally take it upon themselves to help him in his fight against HEAVEN.

## Trivia

* The Creeps are the only faction that goes from enemies of PUPPY to Allies.
* The Creeps are the only enemy faction in game to give PUPPY an item that's not Karma, that being the Creeps' Photo.
* The Creeps are the only faction that PUPPY gains a new permanent weapon from, that being Nerve's sword.
Third Children

**Third Children** are born violating Rengkok's two-child policy requiring families to give up the illegal third children to a public service. Those who go through the system end up taken advantage of by the government while those who escape often turn to crime. Entire gangs, such as the Creeps, will often be overwhelmingly made up of Third Children.

## Database Entry

> In Rengkok, a two child policy is strictly in force. Families are obliged to give their third child up for public service. They can become anything from a Virtuality host to an organ donor to an under-aged escort - and those are the least scary scenarios.
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> No surprise then that some parents risk arrest and hide their children to shield them from that horrible fate. A few children escape, join local gangs and become outcasts. That's no problem for the powers that be since criminal gangs play an important role in the economy. Nothing escapes the system.
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## Trivia

* The two-child policy is likely based on China's one-child policy as both were enforced for population control. While China has since adopted what is called a two-child policy, this is meant to encourage *more* children due to the declining birth rate.
HOOLIGAN

**Hooligan** is part of an organization that seeks to defend Rengkok South from Heaven's influence.

## Biography

Hooligan and her alliance look for ways to loosen the grip of Heaven on Rengkok South. You can help them by finding and hacking C.A.T.S.; cat-shaped surveillance devices with malicious intent. In exchange PUPPY can access alliance stashes hidden throughout levels.

## Database Entry

> A member of a secret underground organization resisting Heaven's surveillance and manipulation. Her mission is to neutralize the C.A.T.S. (Cute Autonomous Transmission Systems). These adorable agents of Heaven spy on the citizens of Rengkok South and send the collected data to CMS servers. If you help her hack the C.A.T.S. she'll give you access to the alliance's secret stashes with weapons and other goods. Worth a try!
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Wolf-Person

Wolf-people also known as the *Tol-Jan* is one of the Oldest Post-Tolarian species along with Humans.

A Male individual is a wolf-man, a female which is a Wolf-woman, a young which is called the Wolf-child (If it's a male, it's a Wolf-boy and if it's a female, it's a Wolf-girl)

## Sociocultural characteristics

### Language

Proto-Homolupo/Basqueany Earth/Èowyn languages

### Members

Rupert KensingtonKakeru Tayami

Lucius Priscus
Rengkok South

**Rengkok South** is the poorest part of Rengkok, with the most crime and poverty and the least oversight.

## Summary

As the poorest area in Rengkok City, the only people who live there either have such abysmal Citizen Scores that they can't live anywhere else or they want to deal with Heaven's control as little as possible. Criminal enterprises have their roots in deep. This makes it the best place to lay low or engage in dirty business. PUPPY stumbles here after the botched assassination attempt at Heaven.

## Database Entry

> The poorest, dirtiest and least interesting part of town. Only outcasts, freaks, criminals and the unlucky wash up there. There's no reason to visit, unless you get off on grime, poverty and/or psychosis. Or you want to disappear. It's the perfect place to lay low, at least for a while.
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> The upside of this pit is that, hidden among the lazies and crazies, are some really smart bastards. People who know exactly what they're doing and want to stay under the radar. Look around, maybe you'll make some new friends.
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TRAFFICKING

**TrafficKing** is one of the Heaven Elite and controls the Hanza Compound. Officially, he's second-in-command to the BOSS but given that the Sick Sisters seem to be more powerful than him it's possible this is just because they aren't official employees.

## Biography

Rumored to be at least 200 years old, TrafficKing is certainly an incredibly old man; kept alive through numerous cybernetic and biochemical treatments he's now little more than a decrepit head and shoulders, and requires a hovering vehicle to move himself around.

Some time before 2091 he formed a conspiracy with Wizard and the Sick Sisters to kill BOSS and take over Heaven. Unwittingly playing into BOSS's own plans, the attempt on his life by his clone, PUPPY, failed and Wizard went to hide from any blowback. TrafficKing stuck to his work in the Hanza Compound until PUPPY tore through it looking for his brother. This led him to TrafficKing and, after a battle, PUPPY enabled HER to take some physical control of an irate TrafficKing as they needed his bio-signature to make it through Hell.

Forcing TrafficKing to help them through Hell by electric shock, PUPPY and HER made him hover over red-hot heat sinks to shut them off, causing him to seemingly burn to death. He was secretly recovered by the Sick Sisters and placed on a heavy cyborg body but was then enslaved to their will. He fought PUPPY in this form and was finally killed off for good.

## Database Entry

> Heaven's second-in-command, answering only to the Boss. Controls Hanza Compound, the region's major assembly line and depot.
> Now I get why they call him the head of this place. He has no body. That can happen if you live too long. Rumor has it he's 200 years old. Heavy experimentation and the constant messing with his body eventually led to its degradation. All that's left is his fat, ugly head. Since then he's become one with Hanza, his brain connected directly to all the circuits, software, and data.
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> The head will be our key to the otherwise inaccessible depths of the Imagination Farms. It all works on his biosignature, so we're pretty darn lucky!
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> Poor old King, betrayed by his kin, died doing the right thing, for a change. I will miss his continuous whining but we have more important matters to attend to.
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> Shithead doesn't know when to die. Sick Sisters resurrected him as a cyborg but you kicked his ass, puppy! Hopefully for good this time.
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## Trivia

* The name TrafficKing is a pun. He's in charge of the Hanza Compound, which is a transportation center, making him the king of trafficking.
HF BLADE

The **HF BLADE** is an oversized two-handed sword. It becomes available by the Hanza Compound level.

## Practicality

Despite being weaker and slower than the ARMOR BREAKER, its special effect makes it good at clearing out multiple enemies at once.

## Database Entry

> A big bad sword from the hardworking folks at Wakazinaze Armory. It relies on well-timed, long and broad sweeps which can sometimes leave the swordsman vulnerable to counter-attacks. Though if the swordsman manages to connect they are like the Grim Reaper during a death harvest. Anyone they hit is history.
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HYPERBLASTER

The **HYPERBLASTER** is a prototype energy minigun found in New Game+.

## Practicality

Operating like a souped-up VULCAN, the HYPERBLASTER can tear into hordes and bosses alike as long as the wielder compensates for the spin-up time. However, the HYPERBLASTER also suffers from a lack of accuracy, making it impractical against faster individual enemies.

## Database Entry

> The Hyperblaster prototype was virtually three Storm V rifles spot welded together and hard wired to an outlet in a scorched lab somewhere deep underground... all because the power cells they normally used burned out halfway through the spin up cycle. Regardless, Heaven Corp. found that prototype in the latter days of its development, and added the one thing that was missing: a viable power source. I won't pretend to know what they stuck in there, but I do know the magnanimous spray of face-melting death that comes out of it would put the Vulcan to shame.
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HOMING MINES

**Homing Mines** are automated drones that seek out enemies and explode in their vicinity.

## Database Entry

> Semi-intelligent drone with a death wish. Will chase you around until it catches you and explodes. Will sometimes explode by itself due to the excitement overload.
> Still. It's dangerous, especially in groups.
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## Combat

Homing mines can be dealt with in a variety of ways, but generally requires timing or accuracy. Shooting them will cause them to explode, and weapons that push back enemies (even melee weapons) can get you out of the blast radius before they go off. Additionally, continuously dodging them until their counter reaches zero will cause them to self-destruct.

## Trivia

* They act almost identical to the suicide bombers found in the Creeps and the Harpies and effectively stand in for them in factions that don't use those kinds of units.
FLAK

The **FLAK** is a shotgun cannon found in New Game+.

## Practicality

The FLAK deals high damage and the projectiles ricochet but the spread is so massive that aiming is basically pointless. If there are lots of enemies in a confined space it will tear through them no problem, but in an open environment or fewer opponents it's probably better to just use another weapon. Because of the enormous shot spread, it is better to treat this gun more as a second slot melee weapon - this way, the whole volley has a chance to connect, which will deliver tremendous damage to any poor thing on the receiving end.

## Database Entry

> This thing used to be mounted on specialized Anti-Air Drones back in the days when we had to worry about oversized birds shitting on the city. Jokes aside, this thing is barely a proof of concept. It's chock full of gears and gizmos that do nothing, and only a few working spare industrial parts. Basically, a super-hot ion core in the middle fries everything around it and jets the molten slag out of it in more directions than I care to name. It's an oversized and dirty blunderbuss of a gun, but recently I've seen more of them pop up in the hands of some more acclaimed mercenary outfits. To their credit, I've yet to see anything it hits come back from oblivion.
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> ~V3RTIGO
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