Arms Warrior

Armor Type: **Plate**

Damage - [40 + Spell Power\*0.4].

Cooldown - [2 seconds].

Rage cost - [15].

###  **Slam [W]**

Slams an opponent to deal massive damage. Base attacks and Mortal Strike [Q] have a 20% chance to reset Slam [W] cooldown and apply Crushing Assault buff that increases damage of your next Slam [W] by 25%.

Damage - [85 + Spell Power\*0.85].

Cooldown - [6 seconds].

Rage cost - [25].

###  **Whirlwind [E]**

Unleash a whirlwind of steel, striking enemies within 275 range every 0.5 seconds.

Damage per strike - [50 + Spell Power\*0.5].

Duration - [0.5 seconds].

Cooldown - [6 seconds].

Rage cost - [30].

###  **Warbreaker [R]**

Smash the ground, dealing damage to enemies within 300 range. Then, the main target gets a debuff that increases incoming damage by 15%, secondary targets receive debuffs that increase incoming damage by 10%.

Damage - [150 + Spell Power\*1.5].

Cast Time - [0.75 seconds].

Duration - [10 seconds].

Cooldown - [40 seconds].

Rage cost - [40].

###  **Execute [D]**

Execute a powerful blow exploiting the enemy's vulnerabilities. Only deals damage to targets below 30% health.

Damage - [250 + Spell Power\*2.5].

Cooldown - [5 seconds].

Rage cost - [40].

###  **Deadly Calm [F]**

Reduces the rage cost of your next 4 abilities to 0. If the original rage cost of the used ability is less than 30, it will additionally generate [(30 - Original Rage cost)\*1 + Resource Regen]

Only works on Mortal Strike [Q], Slam [W], Whirlwind [E], and Execute [D] abilities.

Duration - [30 seconds].

Cooldown - [30 seconds].

Rage Cost - [0].

###  **Heroic Leap [G]**

Leap through the air toward a target location, slamming down to deal moderate damage to enemies within 150 range.

Damage - [10 + Spell Power\*0.25].

Cooldown - [30 seconds].

Rage cost - [0].

###  **Avatar [T]**

Transform into a colossus to increase Attack Power, Spell Power, and Maximum Health.

Attack Power Buff - [20 + Bonus Attack Power\*1].

Spell Power Buff - [50 + Spell Power\*0.5].

Health Buff - [50 + (Bonus Health\*0.5) \* (1 + Versatility \* 0.02)].

Duration - [20 seconds].

Cooldown - [90 seconds].

Rage cost - [40].

###  **Switch Stances [X]**

Choose the most efficient stance for the upcoming battle.

Cooldown - [0.25 seconds].

Rage cost - [0].

Increases Damage Buff of Berserker Stance, Rage Generation of Battle Stance and Damage Reduction of Defensive Stance by [(Mastery\*0.3) %].

Base attacks generate [7.5 \* (1 + Resource Regen)] rage.

####  **Berserker Stance [Q]**

A wild stance that increases damage dealt by spells by 10% and damage taken by 20%.

####  **Battle Stance [W]**

Assumes a balanced combat stance allowing to generate 50% more range.

####  **Defensive Stance [E]**

A wild stance that reduces damage dealt by spell by 10% and damage taken by 20%.

## **Glyphs**

###  **Tier 1: Sudden Death**

Abilities affected by Deadly Calm [F] also reduce Warbreaker [R] cooldown by [4 + Mastery\*0.01] seconds.

###  **Tier 2: Deep Wounds**

Whirlwind [E] applies Rend debuff on the enemies with 6 seconds duration that deals [5 + Spell Power\*0.5] damage and generates [1 \* (1 + Resource Regen)] rage per second.

### **Tier 3: Fervor of Battle**

Mortal Strike [Q] has a chance to reset its cooldown equal to a percentage of your current rage.

## **Changelog**

20.04 - Updated for 5.8.4.

01.05 - Updated for 5.8.6.

10.08 - Updated for 7.0.8.