UT/Frisk

## Media

**Frisk**, known also as  **The Human** is the main protagonist of UNDERTALE and the eighth human to fall into the Underground.

## Appearence

Frisk is a human child of average build and height. Their skin is a golden yellow color, and their medium-length dark maroon hair has unkempt flat-cut bangs, the sides being tucked behind their ears. They were born with dark maroon eyes, but after refusing to die to Asriel Dremmurr, their eyes changed into a pale blue with a yellow sparkle for pupils, they also gained a scar on their back from the injury. Most of the time, they can be seen with both their eyes shut.

Their 'main' outfit is composed of a pale azure long-sleeve t-shirt with two magenta stripes on the torso, and a dark maroon collar, as well as pale azure shorts and dark maroon boots. As armor, they wore a gross bandage on their right cheek, said bandage is a reddish-brown color with a heart-shaped detail.

## Personality

Although the game is meant to trick the player into believing Frisk is a blank slate protagonist, they are shown to have a consistent personality throughout minor moments of characterization, climaxing on their identity being confirmed as their own at the end of the True Pacifist route.

Frisk, as indicated by the Ball Game, is a patient, brave, integrous, persevering, kind, and just person- These are all traits that compose their personality, and that they can't help but be sincere and attached to, lest they lose themself. Many of these traits can also be shown through other various actions they take on their own throughout the game.

Frisk shows patience, kindness, and compliance when they listen to characters' monologues and participate in puzzles, contrasted with Chara's impatient interruption. (Even in the pacifist route, they can run out of patience and tell Frisk the answer to puzzles if they take too long) Frisk isn't capable of properly insulting Monster Kid even after they ask, Frisk will feel bad for lightly tapping Mad Dummy, while Chara will punch them confidently and feel good about it. Frisk's integrity is shown by their honesty- with exception of a few player-input choices, they're truthful and upfront about most things, even if it doesn't do them any good in the long run.

Frisk's bravery is shown as they don't back away from danger or give in to things they don't agree with. Their implied reasoning for climbing Mount Ebott − so they can free everyone − is also very noble and just. And, of course, they're very persistent and incredibly determined, enough to be able to refuse death itself.

They are also a very playful child, despite not being interested in the "cool toys" provided by Toriel, they like playing around with leaves and dogs. They're also incredibly forgiving- making friends with several people who were previously trying to have them killed.

Frisk has a preference for healthy foods and is not fond of hot/spicy food and drink. They also have a childish sense of humor, being notably fond of Sans's whoopee-cushion-in-the-hand trick. They're also very flirty- Not only are there many flirting options for various characters, but when roleplaying with Alphys, they appear to come up with the more wacky, forward, and flirty replies, while Chara's are more serious talking points.

## Abilities

### Encounter Options

* **[🗡️FIGHT]** -
* **[💬ACT]** -
	+ **[✨SAVE]** -
* **[💰ITEM]** -
* **[❌MERCY]** -
	+ **[🛡️DEFEND]** -

### Determination Abilities

* **SAVE** -
* **LOAD** -
* **RESET** -
	+ **True Reset** -
		- **ERASE** -