Hunter's Journal (r/RefugeOfSilksong Version)

*The original Hunter's Journal was a compendium of every enemy found in Hallownest. However, the RP introduced a bunch more creatures located in Hallownest and beyond. Here is a compilation of just some of the creatures introduced.*

*The notes of the creatures were canonically written by some bugs such as Vecto, Silene, and the Hunter.*

Click here for the original Hunter's Journal.

Click here for the "species" category.

# The Expanded Hunter's Journal

## Vessels

Weak Higher Beings mixed with void that consist of mostly warriors.

"Far down below us, beneath the kingdom, the air grows stiller and a sense of emptiness pervades. Can life flourish down there? If so, I will hunt it."

- The Hunter

## Will-o-Wisps

Gaseous luring predators.

"These intelligent beasts were once used by many civilizations as guards for tombs. Because of their affiliation with swamps, most are found deep within Guham and the Southern Marshlands. Will-o-wisps, much like Nosks, can mimic loved ones and lure prey to their "nests". It is unclear how exactly they feed but they sorround their prey with fog and all that is left is the skeleton."

- Silene

## Acidbulbs

Floating omnivores filled with acid.

"Acidbulbs are aggressive pests that are most commonly found in Guham and the Southern Marshlands. Due to their biological similarities with the Hallownestian Squits, they are often mistaken for one. They have been found mimicking lifeblood seeds to ambush prey and using acid stored in their appendage offensively."

- Silene

## The Soulless

Beings whose souls were drained but kept living.

"Beings who were drained completely of soul, but whose vengeance and rage was too powerful to allow them the sweet release of death. They exist only to drain soul from the area around them, and continue living their paradoxical life. A bug requires soul to move and soul to live, but without soul to move and live what drives these beings other than pure unadulterated rage?"

- Unknown, likely Mugwunp.

## Leviathans

Massive creatures that bend elements to their will.

"The Leviathans all seem to share a common characteristic, that being possessing a singular attribute or elemental affinity, such as being able to breath fire or spit acid." "If you encounter such a beast in the wild, it is advised to turn back and run, fighting should be avoided at all costs."

## Aspid Primordium

Apex predators and ancient Aspids.

"The zenith of the Aspid chain. These gigantic beasts have been around for eons, surviving cycle after cycle of [REDACTED], growing bigger, meaner, and stronger. They command Aspid Overhives, consisting of over tens of thousands of Aspids." "They inhabit Aspid Overnests and Wasteland Caverns."

## Sceritals

Intelligent predatory creature.

"Sceritals can go without food for a long time, but when they do get hungry they feast on different residents of Ancient Basin of Hallownest... and bypassers. They are also known to sometimes come up to the top of Ancient Basin to kill husk sentries and drag their corpses down into their nest."

- Unknown, likely Vecto.

## Void Anglers

Almost completely extinct void creatures.

"Only one known individual of this species exists, that being Anatea, an Apex of the Abyss ecosystem. They are said to be one of the oldest beings in the world, predating even some Higher Beings, and with no known predator." "Their sting can be very poisonous, decaying normal skin within minutes. However, their main danger is in their control of void, being able to partially twist and morph it to their will, using it as a deadly weapon."

## Chrysalians

Moth-like intelligent creatures.

"Chrysalians are probably the closest thing to a Moth that isn't one, with their fuzzy wings, long antennae, and their prowess in shaping Essence. They are more combat-oriented though, and they most likely don't come from anywhere near Hallownest."

## Cliffstalkers

An almost-apex predator that stalks the regions.

"A formidable predator, not an apex where it comes from, but very much feels like one in Hallownest. A pair of them almost made Deeplings and Deephunters go extinct in Deepnest."

## Leeches

Disturbing things that evolve rapidly.

"Many many years ago, a Wyrm referred to as Sweef, had a dalliance with a strange beast far out in the West, likely beyond the Great Frontier. From the beast's womb came the first generation of ancient leeches. Sweef and his kin decided to migrate towards the kingdom of Hallownest. When their journey was finished however, an Apex attacked Sweef in a hole while he was asleep - mind you Sweef was in his giant wyrm form. And thus, the Wyrm hath died in a hole."

## Swirlkins

Small Shrimp-like beings.

"They can create massive schools to intimidate predators."

## Spike Helms

Small, timid little beings.

"Apparently delicious, if a bit slimy unless properly cooked."

## Powerslugs

Large, slug-like creatures.

"Powerslugs will use an electric shock to fry anything that comes too close."

## Hermit Bees

Beefier, more powerful bees.

"Those things are gonna use anything to survive: rocks, branches, other bugs. However, they taste a lot better than their hive comrades, if you find one, try to corner it."

- The Hunter

## Fumecrawlers

Little creatures that crawl in hot places.

"They are immune to lava and can shoot toxic hyper-itchy fumes. A rather small creature that can annoy you."

## Tropical Water Striders

Lanky, tall bugs that can "hover" over water.

"Those thing are weak, but damn fast, especially on water. Keep them away from any body of water, and you will win."

- The Hunter

## Scoundrunners

Ghastly creatures that invade dark areas for food and territory.

"Sometimes I think about those white creatures. They are prey, yes, but not at the bottom. They are predators too... And they can be quite annoying, don't let them bite you - it hurts like hell"

- The Hunter

## Northern Aspid

Smaller tamer Aspid variant.

"They come from very far away, definitely not from Gran-Nest." "Smaller than regular Aspids and easier to tame, this species is often kept as a pet."

## Enraged Fool Eaters

Plant that resembles a Fool Eater that has an extremely long stalk.

"Do: cut them from their stems. Don’t: Struggle, unless you’re cutting their stem. The more you struggle, the more likely it is to find and eat you."

- Unknown, likely the explorer that first discovered them who would rather not be mentioned.

## Borenian Moths

Primitive moth-like creatures.

"They are usually friendly, but if you attack them, prepare to get attacked by at the very least 3 of them. Worth hunting and trading with because of their wool and meat."

- The Hunter

## Wailers

Extremely cryptic odd creature.

"Don't attack them, it's not worth it"

- The Hunter

## Serpens Ouroboros

Extremely dangerous behemoths.

"If they were to find a way into civilization, the consequences would be apocalyptic." "Pray to your god for a quick death if you ever find this affront to nature."

## False Vessels

Vessel mimicking creatures that feed off of psychological warfare.

"All False Vessels are born normal vessels, but give in to an unknown force for greater power. They gain this power at the cost of their sanity and become False Vessels."

- Unknown, likely Docak.

## Thrips

Very annoying little pests.

"Really small and really annoying. They are everywhere."

## Lifeblood Things

Odd creature made of lifeblood.

"They crawl out of their hiding places, usually near large holes or bodies of water, to snatch their prey, usually children. It seems to enjoy tormenting it’s prey, but it only attacks lone targets."

## Slythrians

Venomous predator.

"The Slythrian is a bizarre creature that's colour-blind and covered with spikes."

## Mogarinx

Large powerful carnivore.

"[The Mogarinx] is really dangerous. It can turn you into a puddle with one swing of its tail, it can make you bleed out with just one kick, and it can obviously eat you."

## Snottlers

Fast and powerful dangerous predator.

"By far the strongest Cesirian discovered, with chitin-crushing jaws, powerful legs, and tail spikes. It runs kind of fast and lives in lush areas."

## Kamachops

Strong shelled mounts.

"Kamachops are... peculiar, to say the least. But hey, at least they are good mounts. Just make sure not to use yourself as bait."

## Forgemites

Weird little creatures that live in hot environments.

"How does it get enough nutrition from metal? Does it eat anything other than metals? How can it survive in lava? One thing is for sure: the Forgemite can hurt."

## Aquapeds

Long centipede-like aquatic creature.

"The Aquaped is a very long creature, able to run on water by repeatedly moving its numerous legs. It's very aerodynamic, and able to survive extreme speeds due to the unique carapace"

## Obserflies

Odd little hivemind creatures.

"The Obserflies are odd-looking, rather small creatures that have a sort-of short-ranged hivemind. Basically, if an Obserfly sees something, the same thing can be seen by other Obserflies in a small area."

## Conkers

Weird creatures susceptible to becoming pets.

"Conkers are good pets."

## Demarcoris Sunderbana

Clumsy bulky predator.

"[It] has a thick exoskeleton that allows for it to take more hits, it's also larger than the average member of it's species, preventing it from climbing."

## Serpentine Wyverids

Dangerous territorial beast.

"The Serpentine Wyverid is a long-necked predator that can be called the guardian of the Land of Storms due to its extremely territorial behaviour."

## Tremendous Ashmaws

Giant predatory creature.

"The Tremendous Ashmaw is a predator that truly deserves its name. It uses a coating of ash to protect its weak underside and prevent heat from escaping its body. The creature is nearly blind, and uses its other senses for hunting."

## Silkgobblers

Cryptic predator.

"A cryptic predator, perfectly suited for killing and consuming spiders. Its powerful venom can stun opponents and dissolve silk. The massive legs of the creature are covered in armour just as hard as a Baldur Shell, and its arms can crack a skull open."

## Crimson Lumaflies

More lethal cousins of Lumaflies.

"Much like their main species, the Charged Lumafly, these creature are capable of emitting a strong electrical discharge every few seconds. Unlike their brethren however, these creatures produce a more potent red coloured electricity, capable of putting a full grown Goam out of commission. They often travel in swarms and are highly aggressive, swarming and shocking anything that moves in the nearby vicinity."

## Leptacarns

Terrifying flying beasts.

"The Leptacarn is a terrifying opponent, able to outsmart or kill even a Serpentine Wyverid. Its shrieking roar lowers the opponent's morale, forcing them to retreat if they're cowardly."

## Scareeners

Moderately powerful critter.

"This creature isn't especially dangerous if you don't provoke it." "You can just try to flip it upside down and stab its weak underside."

## Flowajangs

Dangerous predator that can shred its prey.

"Its strategy is to stab someone with the venomous stinger and then shred the opponent into very small pieces using the constricting moves of some [Wyrmkin]."

## Stone Titans

Creatures that utilize stone-like mimicry.

"What would supposedly be some stony shelter may turn rough quickly. They butcher their prey with large, unique stony weapons that can shatter shells and any man made clover."

## Sparkbugs

Intelligent bugs that can "breathe fire".

"Uses [their] small but very sharp teeth to produce sparks by clashing those mandibles against metal. The sparks are then stored in a special area in its mouth, making it able to produce a fiery breath."

## Crystal Devourers

Carnivorous centipede-like creature.

"Long grey centipede with a blue crystal like jaw, it tunnels throughout the Stony wastes and sticks out of the ground and eats anything that inches too close."

## Infernal Basaltalisk

Beast that utilizes its hot environment as a weapon.

"The Infernal Basaltalisk is another really powerful beast. Around the same level as a Leptacarn, or maybe even stronger. One thing is for sure: this thing is hella dangerous."

## Demarcoris Aggregor

Apex predator near extinction.

"Nothing can defeat these creatures other than capable warriors, many have fought these beasts and have never been found again. Due to their extreme aggression, they kill even potential mates, leading to the species only having one left."

## Phorficula

Intelligent predators.

"Vicious predators that hunt creatures twice their size. Most bear the gift of intelligence but they only possess it to a certain degree. They are extremely susceptible to the infection and most of their kind are under the The Husks Rule."

## Mesmeree

Hypnotic plant.

"This small plant earned its scientific name from its ability to change colour and put bugs to sleep."

## Dream Demons

Parasites made of Essence.

"Dream Demons are intelligent species that thrive off of worship - some primitive tribes considered them Higher Beings. Most Dream Demons are either dead or worshipped by small numbers." "Their biology is strange and unique as they have a physical form in the Dream Realm but have a gaseous form of essence in the real world that decays and permanently corrupts them to their very core if they remain that way for too long. If a Dream Demon's worship is diminished, it ceases to exist."

## Flukes

Parasitic creatures that have a hivemind.

"Dangerous, unpredictable foes that infest the pipes below Hallownest's capital. Even when it seems you've killed them, you need to stay on guard."

- The Hunter

## Grothnar's Grimmchildren

Half vessel half nightmare essence creatures that heavily resemble a normal Grimmchild.

"You can get your own Grimmchild for just 50 geo which includes a collar - there is only one billion of them so take one wile you can!"

- Grothnar