2017-07-10

**Developer Patch Hotfix 2017/07/10**

### GENERAL UPDATES

* Both the premium and normal skinboxes are now permanently removed from the in-game marketplace. These skinboxes have been available for a very long time and we think it's time to remove them once and for all.
* Regenerated the physics of some buildings where player were able to noclip through the walls.
* Fixed the description of the Survival-Mode-Tab where it said "resouces" instant of "resources". Thank you for the report.
* Tweaked the Alien-Super-Zombie loot. It should be worth now to kill them. Feedbacks are welcome.
* Added a new Skin Manager in the menu! This allows you to see / learn / open boxes and preview the skins in 3D. Now you don't have to join a Open World Character just for the sake of learning a skin or opening a box.
* Skins are GLOBAL items, they can be transferred between game modes.
* You can now see the positions of dead or revived characters in the character screen map!
* Added new first tab in the PVP server section, this tab will show every single server.
* Many Global changes to the code, maps and quality settings have been done to maximize fps for everybody.
* The Health Bar n﻿o longer shows 1% when you are below that or dead.
* Fixed some small UI issues related to the fast-load indicator.
* Fast-load will now force-load faster when in a vehicle, like the old fast-load. This is to prevent people from driving through objects.
* Using Call for Help will no longer bug the opening / closing of the in-game menu. (Inven﻿tory, Map, etc..)
* Fixed new weapons not wanting to stack with old ones, if you still have this issue, join the lounge, take everything out and back in.
* Fixed a bug with loadouts missing items, this happened because it tried to use a item from the wrong game mode.

### ITEM UPDATES

* Updated the textures of Riot Shield Best Smoke.
* Fixed a problem with the Mosin Nagant. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the Blaser R93. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the Mauser SP66. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the M4A1. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the Famas. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the M16. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the Sig Sauer 556. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the IMI Tar-21. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the Desert Eagle. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the FN Scar CQC. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the FN P90 S. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the VSS Vintorez. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the G36. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the M4. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the PKM. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the SVD. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the AW Magnum. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the M107. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the FN M249. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the MP5/10. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the Honey Badger. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the FN P90. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the B92. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the B93R. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the Crossbow. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the Kruger .22 Rifle. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the Kruger Mini-14. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the AUG A3. Some skins were causing the gun to have different statistics. This has now been fixed.
* Fixed a problem with the M200. Some skins were causing the gun to have different statistics. This has now been fixed.

### SKIN UPDATES

* Fi﻿x﻿ed the Kruger Rifle Survival store icon / texture.

### COMMUNITY UPDATES

* **Seasonal Leaderboards:**
*With survival being released this patch we have finally reworked the leaderboards in the main menu. There's now independent leaderboards for each game-mode meaning survival will have it's own unique leaderboard. This also means that for the new game-mode, everyone will start from an entirely wiped / clear leaderboard. Isn't that awesome? Battle Royale leaderboard for now, only contains wins.*

### SURVIVAL UPDATES

* **Release Notes:**
+ Bandages are now "allowed" even when full health and bleeding, so you can fix your bleed even with full health.
+ Improved Zombie AI, they should be less buggy now.
+ Water and Food decrease 50% faster in survival.
+ Fixed a bug where bleeding wouldn't always deal damage to the player overtime.
+ NEW Health will now regenerate slowly if your water and food bars are above 80% and you are not bleeding / infected. This heal is capped at 70%, so after 70% helath, this system is not active.

* **Map:**
+ Fixed the military place (also known as the "Secret Spot") far north where no zombies were spawning.
+ Fixed some flying objects around West Boulder Meteorological station.
+ Updated some trees that were missing physics causing players to be able to walk through them.
+ Updated the loot at Ridgeway Airport where some loot wasn't spawning correctly.
+ Increased the amount of zombies at Ridgeway Airport. It should be more balanced now with more zombies which means more loot.
+ Placed loot in a hidden military place close to Glenwood Springs.
+ Fixed a glitched building in Survivalist Outpost where players had massive FPS drops.
+ Lowered the grass render distance.
+ Lowered the quality of the terrain on medium settings to improve performance.
+ Lowered the render distance for objects to improve performance.
+ Fixed the "flying" rocks all over the map.
+ Fixed a invisible wall in the Norad Military Base at the tunnel.

* **Loot:**
+ Fixed t﻿he super zombie loot. Super zombies will now always drop something. In case you experience a super zombie that does not drop any loot, please report that to us on ﻿the Bug Report Section so we can look into it.
+ Slightly buffed Super Zombie loot.

### MAP UPDATES

* **Lounge**﻿
+ Ol﻿d Lounge got removed
+ New Lounge got added﻿
+ Day/Night circle got added back because of the ﻿lights and the glowing skins﻿﻿.

* **Caliwood**﻿
+ Lowered the quality of the terrain on medium settings to improve performance.
+ Lowere﻿d the grass render distance.
+ Lowered the objects render distance.
+ Removed the color correction.
+ Optimized the shadow qual﻿ity.

* **Rocky Ford**
+ Lowered the quality of the terrain on medium.
+ Removed the tint option from the grass.
+ Optimized the shadow quality overall.

* **Smallville**
+ Lowered the quality of the terrain on medium settings to improve performance.
+ Optimized the s﻿hadow settings.
+ Lowered the overall render distance.
+ Removed the tint option on grass.

* **SpringValley**
+ Optimized the shadow qual﻿ity overall.
+ Lowered the quality of the terrain on medium settings.

* **Colorado V1**﻿
+ Fixed loot spawns at Ridgeway Airport.
+ Fixed tons of misplaced objects at Ridgeway Airport.
+ Fixed floating objects at Hidden Forest Ranch.
+ Fixed and added some loot to Boulder City.
+ Fixed overal terrain issues.
+ Fixed a collision wall where you could walk outside of the map.

* **Colorado V2**﻿
+ Lower﻿ed the quality of the vertex on low quality, which will decrease FPS drops.﻿
+ Optimized the shadow quality overall.﻿
+ Removed the color correction.﻿
+ Fixed the bridge on the north side of Boulder City where players were able to no clip.﻿
+ Fixed a terrain issue at the Varo Containme﻿nt Area.﻿

**Patch will roll out ANY TIME after these patch notes get published.**

*Best Regard,*

*Infestation: The New Z - Staff Team*

**You can find the original Patch Notes in our forums here**