Story Mode

**Story Mode** is a unique game mode distinct from a main, Adventure mode. Key differences: the map is not auto-generated; you can't repeat the scenes you've already seen, encounters have scenarios *exclusive* to the Story Mode; your class is always Enchanter. You'll mostly meet the characters you've already seen in the main game, but they're all the part of a new plot.

Story Mode is more challenging, as your character cannot benefit from Starting Bonuses, and the amount of experience available to you is limited with what you get from enemies which do not respawn. The amount of Game Overs is also increased, as your playable character usually gives up quickly after falling victim to abuse.

## Plot summary

Your character is a son of famous heroine who once freed the land from the evil Moon Lord's clutches. All of his life he was a layabout (and taking liking in girly clothes, apparently), provided with what people's gratitude to his mother gave him, until the new menace of Demon King loomed over his people.

Now he's determined to change his life and become a hero to once again save the homeland, but the class choosing didn't go well, and the life of adventurer was not exactly what could'be been expected. By an angel of long forgotten goddess the hero is told about prophecy that the Demon King will be defeated by a chaste person, so, while the world turned out to be less dangerous in a sense of losing his life, it's a big challenge to him to not lose other things of particular importance. And that's what the player has to deal with.

## Encounters

The aim, accordingly to developer, is to give each character a kind of own original plotline, so you would eventually meet with them multiple times and see their stories unfolding accordingly to your actions. The walkthrough is more linear in this mode: you just travel all the way up, having a few branches. You either meet some particular person or take part in a particular event.

The unique feature is **alteration** in some events when an amount of in-game time passes. After the 6 days pass, one path through the mountains gets more difficult, another is impossible. Until 12 days pass, you can freely travel through the border gates.

#### Combat

Same system of battles is used there, though you have only the basic stats the Enchanter class can provide you with at the start, as well as limited stores on your way.

The enemies get stronger over time, and the biggest challenge is to beat each and one of them with the unfarmable resources, so you need to see everyone and exploit every opportunity to be a success (take the full-course training in the very beginning, don't avoid fighting Ogre and looting the fort etc.), as well as carefully building a good character.

#### Places

There's a number of places you can visit.

* **Nadir** — hometown. Can find a blacksmith there.
* **Fort (Story)** — can steal money and armor there, also an item to possibly learn a Blitz stance.
* **Bandit Village** — can help people and earn some cash.
* **Cottage on the Outskirts** — some chat with the old adventurer.
* **Village of Sighs** — can meet a shapely-figured Nurse there, as well as Dark Knight before she actually reveals herself.
* **The border gates**.

#### Characters

Witch (Story)
Goblin (Story)
Ogre (Story)
Angel (Story)
Trudy (Story)
Kylira (Story)
Brigand (Story)
Harpy (Story) | Orc (Story)
Ghost (Story)
Isla (Story)
Nurse
Dark Knight (Story)
Minotauress (Story)
Catgirl (Story)
Jester (Story)