recursal/Fanatic-Fandom huggingface dataset:
Super Shotgun

* Sprite
* Viewmodel

The **Super Shotgun** is an **Exotic** weapon in Doom RL Arsenal.

## In-Game Description

*"After the first hellish invasion, weapon engineers designed the super shotgun as the world first firearm designed to kill demons. And boy does it."*

This double-barreled scattergun fires more pellets per shell at the same spread of the Double Shotgun. The lighter alloy used in the barrels means that despite their length, this shotgun can be loaded as quickly as the Double Shotgun.

Available Assemblies
 Advanced
 Master
Chainsaw

* Sprite
* Viewmodel

The **Chainsaw** is a **Standard** weapon in Doom RL Arsenal.

## In-Game Description

*"Chainsaw -- cuts through flesh like a hot knife through butter."*

Mars may not need lumberjacks, but this chainsaw is as effective on demon flesh and bone as it is on pinewood back home. Keep in mind, though, that some of the enemies can shrug off the damage and continue attacking, leaving you vulnerable.

Available Assemblies
 Advanced
 Master
 Energysaw | PPPA
Marksman Rifle

**Marksman Rifle**

## In-Game Description

During the development of the Vanguard Rifle, ballistics division saw the need to create an automatic rifle for marines who needed a greater degree of accuracy at range. Fine-tuning the weapon's weight and balance, as well as the development of an extended memory-gel stock that molds to the user's shoulder, created an assault weapon with excellent accuracy. The 2x zoom scope, while not intended for sniping operations, gives the weapon additional range capability. Like all "Superior"-class weaponry, the Marksman Rifle leaves little room for improvement through Weapon Mods.
Combat Translocator

**Combat Translocator**

## In-Game Description

While the Combat Translocator doesn't actually damage its victims, it does remove them as a threat, at least temporarily, by utilizing UAC teleportation technology to warp the targeted enemy away from the user. The Mark II comes with various extra modes, allowing the user to teleport themselves around, as well as mark points for later recall.
Assault Minigun

* Sprite
* Viewmodel

## In-Game Description

> *"Spits enough lead into the air to be considered an environmental hazard."*
>
>

*To develop an 'Assault' version of a weapon prized for its high rate-of-fire seems counter-productive, but the Assault Minigun remains a desirable weapon due to its accuracy and damage upgrades. The incredible magazine of ammo available to the weapon allows you to keep a huge reserve of high damage accurate shots ready without impacting your ammo reserves.*

## Description

The Assault Minigun is an Advanced Assembly variant of the Minigun. It has a slight appearance change compared to its base version, with the Assault variant having the carrying handle on the top-center of the weapon, rather than on the top-corner. The weapon's viewmodel makes it easy to distinguish this difference, however the weapon sprite is taken directly form the base Minigun.

As a similar characteristic of multi-barrel weapons, the Assault Minigun suffers from the need to "spin-up" the barrels before firing. Likewise, the barrels will have to "spin-down" after firing. A check is also built into this gun that allows the barrels to remain spinning for 80 tics before spinning down. During these 80 tics, the player may press the fire button at any time and immediately continue firing. This opens a possible strategy of periodically firing the weapon to keep the barrels in motion while anticipating an enemy to come in range.

### Statistics

The Assault Minigun is considerably stronger than its base weapon, dealing around 3x the base weapon's damage. However, this increased damage comes at a significant drawback of drastically reduced fire rate. The weapon also suffers from an abysmal 110 tic reload speed. This partially has to do with the above mentioned "spin-up" and "spin-down" cycles, as the weapon performs the "spin-down" animation to get the weapon back into a ready position.

The low fire rate allows for much higher accuracy with the weapon than normal, boasting a 1 degree vertical and horizontal spread. While this is significantly more accurate than the Minigun's 7 degree spread, the difference between the fire rate and accuracy would put the weapon on par with the Battle Rifle.

The Assault Minigun retains the magazine size of the base Minigun at 200 bullets. Adding an extra Bulk Modpack will increase the magazine size to 260. With the default ammo limit of bullets being 200, players without a backpack will only be able to carry one extra magazine worth of ammo for this weapon. However, due to this weapon's very slow rate of fire, ammo conservation is quite easy. Since this weapon is not considered an automatic, the Marine's Ammochain perk does not qualify, and each shot will take away bullet per shot.

## Assembly

This weapon requires a Minigun and three Agility Modpacks.

### Further Modification

Once this weapon has been assembled, it can only take one additional modpack. This weapon does not support the use of Demonic Modpacks.

Each of the modpacks provide additional benefits for this weapon. These benefits are as follows:

 +60
Assault Shotgun

* Sprite
* Viewmodel

The **Assault Shotgun** is an **Exotic** weapon in Doom RL Arsenal.

## In-Game Description

*"Big, bad and ugly."*

A drum-loading scattergun, the Assault Shotgun boasts a fire rate superior to the basic Shotgun models and hassle-free reloading. In addition, the assault shotgun boasts a tighter pellet spread, although it has slightly lower damage randomization than other shotguns.

Available Assemblies
 Advanced
Demolition Ammo Chaingun

**Demolition Ammo Chaingun**

## In-Game Description

Part of the 'Demolition Ammo' series of ballistic weapons, this Chaingun fires 10mm rounds that explode on impact, heavily damaging the target and dealing splash damage to any hostiles in the immediate vicinity. The explosive potential scales based on the firerate of the gun.
Fists

The **Fists** are a **Standard** weapon in Doom RL Arsenal.

## In-Game Description

*"Hopefully, you were born with them."*

Brass knuckles and 100% Grade A Space Marine muscle. They won't do much damage, but at least you won't wake up every beastie in the place while you break jaws.

Your kick move is also a good way to get enemies out of your face.

The UAC's patented Berserk Packs will augment your muscle strength, making your melee attacks deal devastating amounts of damage.

## Trivia

* In addition to punching enemies, you can kick with altfire.
* If two regular punches connect with an enemy in a row, the third punch will be an uppercut, dealing triple damage.
* Unsurprisingly, you cannot drop your Fists; trying to do so several times in a row will result in you gibbing yourself.
Hunting Shotgun

**Hunting Shotgun**

## In-Game Description

Featuring an even longer barrel than the Super Shotgun, this double-barreled scattergun fires as many pellets as it's predecessor, but in a much tighter spread, and even does slightly more damage per pellet. Predictably, this extended barrel also makes this model slower to load, making it better suited for encounters where enemies aren't likely to get in your face any time soon.
Clementine

Born in Minsk, the de facto capital of the Slavic Co-Prosperity Zone, Clementine (alias; actual name unknown, irrelevant) was indentured to a global nightlife and entertainment corp N.E.O.N. at a young age.

Accounts differ, but she is allegedly either the lone survivor of an attack on the brother she was assigned to, or the perpetrator of said attack. She was recovered by N.E.O.N. agents and during her “rehabilitation”, received extensive cybernetic modifications to her musculature and nervous system.

She is currently deployed in the South Eastern Sprawl under unknown circumstances.
Chameleon Rifle

**Chameleon Rifle**

## In-Game Description

This newly-developed assault rifle is part of a department-wide program to develop weapons that interact with Modpacks in more diverse ways, creating weapons with greater adaptability in battle. The Chameleon Rifle takes its name from the fact that the rifle shifts color schemes depending on what Exotic Modpack has been applied. The weapon can be toggled between its standard firing mode and the firing mode it gains from an exotic mod by pressing the secondary fire trigger.
Assault Laser Rifle

* Sprite
* Viewmodel

## In-Game Description

> *"With no recoil and pinpoint accuracy, it takes a world-class moron to miss while using a laser rifle."*
>
>

*For the Assault Laser Rifle, the energy weapons division dropped the gain limiters featured on the standard model, creating a laser rifle with reduced fire rate but increased damage. Supremely accurate, this gun seems like it's quite redundant, considering the natural accuracy of laser weapons. However, the triple strength lasers it fires are nothing short of incredible.*

## Description

The Assault Laser Rifle is an Advanced Assembly variant of the Laser Rifle. It has a noticeable appearance change, compared to its base counterpart, being smaller in width and having only one outward-facing wing, rather than the usual two. It also sports a red square outline near the base of the weapon, that pulsates quickly when idle, and flashes when the weapon is firing. Unlike a few other plasma weapons, this light does not indicate any status about the weapon.

### Statistics

The Assault Laser Rifle is significantly stronger than its base weapon, dealing around 3x the base weapon's damage, but at a rather significant loss of fire rate.

As with nearly all of the laser weapons, the Assault Laser Rifle boasts perfect 100% accuracy. This allows the player to be able to pick off tanky or problematic enemies quickly and from long range. Adding an Agility or Sniper Modpacks would be moot, as this weapon already has 100% accuracy and cannot go any higher.

The base magazine size for this weapon is 40. Adding an extra Modpacks increases the magazine to 52. Due to this weapons slower fire rate, ammo is quite easy to conserve. Since this weapon is not considered an automatic, the Marine's Ammochain perk does not qualify, and each shot will take away one plasma cell per shot.

## Assembly

This weapon requires a laser rifle and three Agility Modpacks.

### Further Modification

Once this weapon has been assembled, it can only take one additional modpack. This weapon does not support the use of Demonic Modpacks.

Each of the modpacks provide additional benefits for this weapon. These benefits are as follows:

 +12
Railgun

**Railgun**

## In-Game Description

While the science behind the Railgun has existed for several centuries, only in the last few decades has this once-exotic weapon come into common use. Railguns consist of a series of powerful supercooled electromagnets that accelerate a matter stream at a target, at a greater velocity than could be achieved through more traditional propulsion methods.
High Power Nuclear Plasma Rifle

**High Power Nuclear Plasma Rifle**

## In-Game Description

Part
 of the 'High-Power' line of UAC weapons, this Nuclear Plasma Rifle is tuned for
 greater damage per bolt, without sacrificing accuracy. Unfortunately,
the weapon draws far more power from the capacitors than before, and so
can't fire as much before needing reloading.
Mysterious Magnum

**Mysterious Magnum**

## In-Game Description

An eerie pistol that always seems to fall into the hands of those in need, it is capable of dealing impressive amounts of damage thanks to the strangely exaggerated muzzle velocity it generates on bullets. There are tales of the Revolver being sentient, and that it delights in confusing and killing all creatures around it, even the wielder...
Ruby Scarlettes (Universe-0157)

Crimson Wonder

Gallery

Real Name
Ruby Scarlettes

Current Alias
Crimson Wonder

Aliases
The Crimson Wonder; Wondy

Identity
Public

Race
Tralvorian Human

Alignment
Good

Affiliation
Guardians of Nu York

Relatives
John Scarlettes (father)
Judith Scarlettes (mother)

Universe
Universe-0157

Base Of Operations
Nu York

Characteristics
Gender
Female

Eyes
Blue

Hair
Red
Status
Citizenship
American

Marital Status
Single

Occupation
Superheroine; formerly Babysitter; Museum Assistant
Origin
Origin
Alien/Human hybrid

Place of Birth
Nu York

Creators
J. R. Dickson

First appearance

***Situation on Earth-N*  #1**
(2016)

## History

**Ruby Scarlettes** is the daughter of John and Judith Scarlettes, who were better known as Red Comet and Wonder Star. She got her powers at birth as her father is an alien who has been living on Earth, and he possesses some super powers too. She is also one of the founding members (along with her parents) of The Guardians of Nu York, a superhero team based in Nu York. Currently, Ruby has been in a romantic relationship with Peter James, who has only recently moved to Nu York from Colourado.

Ruby in her early days as The Crimson Wonder.
She began as The Crimson Wonder when she was 23, and she fought crime in Nu York, sometimes with her parents, but normally she would fight solo. When she was 29, she decided to start a superhero team with her parents, though they had retired from crime fighting by then. She is also a full time superheroine, though she had tried several jobs such as helping her mother at the museum and babysitting. She still helps out at the museum when she can, and she has had a few paintings she posed for on display in the museum. There are currently talks that a statue of her will be put up next to the statue of her parents.

Crimson Wonder's Logo
She has recently aided Jenny Anywhere in protecting Gwen Davis from Johnny Die, Edizon, Quiet Mary and an army of evil robots. She was able to overpower and defeat Edizon twice during the confrontation.

## Powers and AbilitiesEdit

### Powers

**Flight** - Because her father was an alien who could fly, she has thus been born with the power.

**Super Strength** - Ruby has superhuman strength, often using it to clear wreckage or to take down bigger enemies.

### Abilities

**Invulnerability** - Ruby has tough skin, often bulletproof and will even shatter most blades on impact.

### Strength level

Ruby has superhuman strength, and has been known to pick up extremely heavy objects and move them with ease.

## TriviaEdit

* Her super suit was based on her fathers, but she went for an eye-mask like her mother.

## Links

* 2 Appearances of Ruby Scarlettes (Universe-0157)
* Media Ruby Scarlettes (Universe-0157) was Mentioned in
* 16 Images featuring Ruby Scarlettes (Universe-0157)
* Quotations by or about Ruby Scarlettes (Universe-0157)
* Character Gallery: Ruby Scarlettes (Universe-0157)
Nanofiber Skin Commando Armor

**Nanofiber Skin Commando Armor**

## In-Game Description

*A body covering suit made from the same nanofiber technology used in the other armors, this suit offers resistances to all damage types. However, the suit has to conform to your body, and cannot be removed without specific equipment. The Security variant provides additional fire resistance.*
Battle Rifle

* Sprite
* Viewmodel

The **Battle Rifle** is a **Standard** weapon in Doom RL Arsenal.

## In-Game Description

The mainstay of ranked officers, the Battle Rifle is a fully-automatic rifle combining superb stopping power, portability and accuracy into an eight-pound package. Unfortunately, the magazine capacity is half that of the Chaingun, so its a matter of personal preference as to which is superior to the other.

Available Assemblies
 Advanced
 Master
 Demolition Ammo Battle Rifle | PTTF
Plascharge Launcher

**Plascharge Launcher**

## In-Game Description

Rather than use traditional explosive charges, the Plascharge Launcher fires a rocket containing a plasmatic detonator. The resulting energy blast makes it the weapon of choice against advanced Hellspawn that have been fortified with armors that reduce the effectiveness of concussive weaponry.
Zeus Cannon

**Zeus Cannon**

## In-Game Description

Originally a fork of the BFG program, the team responsible for the weapon discovered that demonic biosignatures can conduct energy on various wavelengths. ...In plain English, the Zeus Cannon's energy cluster seeks after enemies and reflects off solid surfaces, constantly emitting tendrils of lethal energy until it finally explodes.
Puzzles

Los puzzles/rompecabezas son una parte importante en Ao Oni. Con cada versión del juego, los rompecabezas parecen cambiar radicalmente y pueden consistir en cualquier cosa, desde localizar varios elementos hasta hacer cálculos a mano. A menudo es obligatorio resolver un rompecabezas antes de progresar en el juego.

**NOTA: Este párrafo puede incluir spoilers**

Hay muchos elementos de la trama que no constituyen como rompecabezas, porque no implican pensamiento crítico o habilidad. Los rompecabezas en Ao Oni implican el pensamiento lateral y la colección del artículo para marcar fases completas del rompecabezas. Resolver un rompecabezas normalmente resulta en la obtención de una clave para el siguiente área o desbloquear un evento.

Por ejemplo, la caja fuerte en el sótano de la Versión 6 requiere una contraseña para conseguir la llave del anexo. La contraseña se puede encontrar en una pared cercana. Esto no es un rompecabezas. Otra escena temprano en la mansión implica entrar en una jaula para obtener una llave. Cuando el jugador recoge la llave, el oni entrará muy rápidamente y matará al jugador. Depende del jugador descubrir que cerrando la puerta detrás de ellos, pueden evitar eso. Esto no es un rompecabezas porque es extremadamente mínimo y no implica ningún pensamiento lateral o colección de artículos.

.

Por ejemplo, la caja fuerte en el sótano de la Versión 6 requiere una contraseña para adquirir la clave del anexo. La contraseña se puede encontrar en una pared cercana. Esto no es un rompecabezas. Otra escena temprano en la mansión implica entrar en una jaula para obtener una llave. Cuando el jugador recoge la llave, el oni entrará muy rápidamente y matará al jugador. Depende del jugador descubrir que cerrando la puerta detrás de ellos, pueden evitar eso. Esto no es un rompecabezas porque es extremadamente mínimo y no implica ningún pensamiento lateral o colección de artículos.
Biggest Fucking Gun

**Biggest Fucking Gun**

## In-Game Description

The newest in BFG technology, the Biggest Fucking Gun is the last word in single-shot energy weaponry... at least for the moment. The energy cluster it fires plows right through nearly every enemy in it's path, only exploding when it hits a solid surface, dealing catastrophic damage in a wide radius, and dealing 'ray' damage to more enemies outside it's bast radius than any other entry in the BFG line of weaponry.
Assemblies

## Description

Assemblies are the mechanic of adding modpacks to Normal, Exotic, or Superior weapons to change them into different weapons altogether. Assemblies are broken up into 3 different categories: Basic, Advanced, and Master. Basic assemblies only require 2 modpacks and are typically the most commonly found modpacks. Advanced requires 3 modpacks to assemble. Master requires 4 modpacks (the maximum allowed on a weapon) and, in most cases, require one of the modpacks to be an Exotic Modpack.

While there is no set order for modpacks to be used on a weapon to create an assembly, players must take care to not accidentally accept a lower-tier assembly when attempting to make a higher-tier one. For example, to create a Burst Chaingun, 2 modpacks of Bulk and 1 of Power are required. However, if 1 modpack of Bulk and 1 of Power is used, a prompt will appear attempting to create a High Power Chaingun instead. If accepted, the player will not be able to create a Burst Chaingun without getting a new Chaingun and starting over.\*

There are around 48 total assembles to find or create while playing DRLA.
Combat Pistol

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* Viewmodel

The **Combat Pistol** is an **Exotic** weapon in Doom RL Arsenal.

## In-Game Description

*"This is the kind of handgun given to your superiors. Doesn't look like they're using it right now..."*

A larger clip and better accuracy are chief improvements of this sidearm versus the standard Pistol. The firing mechanism has also been finely tuned, resulting in a higher damage and marginally faster rate of fire.

Available Assemblies
 Advanced
 Master
 Demolition Ammo Combat Pistol | PTTF
Nanomachic Armament Generator

**Nanomachic Armament Generator**

## In-Game Description

A highly advanced nanoassembler, the Nanomachic Armament Generator uses nanite swarms to reconfugure a base weapon into a wide variety of firearms. Reloading the gun when the magazine is empty will activate the nanites, which will then pick a new weapon type to assemble. When unmodified, the weapon will be chosen at random, but the application of Exotic Mods will limit the Assembler to specific types.
Double Shotgun

* Sprite
* Viewmodel

The **Double Shotgun** is a **Standard** weapon in Doom RL Arsenal.

## In-Game Description

*"Double barreled shotgun -- the perfect weapon for a desperado."*

This double-barreled scattergun has had its barrels sawn down, increasing the spread of the pellets it fires. Best at short range against densely packed groups of enemies, or just one big bastard. The barrels can also be fired independently through the alternate fire mode.

Available Assemblies
 Advanced
 Nano Double Shotgun | PPN
Nanofiber Commando Armor

**Nanofiber Commando Armor**

## In-Game Description

*An armor type designed for use in corrosive environments, this armor sacrifices protection for extreme durability and resistance to acidic or corrosive effects. The Commando variant gives a bare minimum of fire resist, but will probably outlast you by several thousand years.*
Plasma Cannon

**Plasma Cannon**

## In-Game Description

The UAC's Plasma Rifle program was a true game-changer for the company, spawning research into many types of energy-based weaponry. One of the newest is the aptly named Plasma Cannon. Designed to draw from the user's full supply of energy cells, the Plasma Cannon never needs to be reloaded, and slowly fires immensely potent blasts of plasma energy with a wide area of effect. Some have speculated that the Plasma Cannon be rolled into the BFG program, but it must be noted that the weapon is not posessed of the energy field generator found in BFGs, making it best suited for long range assaults.
Demolition Ammo Minigun

**Demolition Ammo Minigun**

## In-Game Description

Part of the 'Demolition Ammo' series of ballistic weapons, this Minigun fires 10mm rounds that explode on impact, heavily damaging the target and dealing splash damage to any hostiles in the immediate vicinity. The explosive potential scales based on the firerate of the gun.
Nanofiber Security Armor

**Nanofiber Security Armor**

## In-Game Description

*An armor type designed for use in corrosive environments, this armor sacrifices protection for extreme durability and resistance to acidic or corrosive effects. The Security variant gives a bare minimum of bullet resist, but will probably outlast you by several thousand years.*
Minigun

* Sprite
* Viewmodel

The **Minigun** is an **Exotic** weapon in Doom RL Arsenal.

## In-Game Description

In a much-lauded cost-saving measure, the design team for the UAC Minigun took the Chaingun spec and reworked the cyclical barrel design to accomodate a much faster rate of fire, as well as improvements to the ammo feeding mechanisms to prevent jamming even during sustained usage. Suprisingly, the minigun has similar accuracy stats to the chaingun on which it is based, despite the increase in rate-of-fire. Unfortunately, it achieves this through the use of smaller round, dealing less damage per shot.

Available Assemblies
 Advanced
 Master
 Demolition Ammo Minigun | PTTF
Tactical Rocket Launcher

**Tactical Rocket Launcher**

## In-Game Description

Unbeknownst to the team developing the Missile Launcher, another team within the weapons dept. was developing this successor to the original rocket launcher. While its fire rate is slightly less than the Missile Launcher, the Tactical Rocket Launcher's magazine design enables rockets to be reloaded at a significantly faster rate. Cost-saving measures initiated during development unfortuantely mean the Tactical Rocket Launcher uses an older rocket design containing an explosive charge that does the same damage as its successor, but in a smaller radius.
11구체,11귀납/11추상,11연역

1가설1연역적사고.
까마귀는 검다. 라는 주장. 단 하나의 검지 않은 까마귀로 주장이 1반증되지만,
그것의 1증명은, 온 우주를 모두 알아야, 그래서 모든 까마귀를 확인해야 한다. 1불가능하다.

그래서, 지나친 1일반화. 2칸트. 1오류. 1성급함.

But 이러한 인식 방식으로는1귀납, 어쩔 수 없다. 1불가피.

/

1전제로 한 생각들을 바탕으로, 그 1경우의수를 조합하엿을때 나오는 1조합. 1예상. 1추론.
이를 바탕으로, 현상관찰을 바탕으로 한, 1귀납적 1원리 도출. 현상을 더 절 설명하는 것.

/

위가 아닌, 아래로부터.
1해야되는것이아니라절로그리되는. 1인위. 1자연. 믿1믿음.
1자연적으로, 그런 필요를 느껴서 하는 것. 1자발성.

/

1연역에 따라 현상이 어떠해야 한다는 생각에 눈앞의 현실을 부정하며 틀렷다는게 아니라,
1귀납적으로, 현상을 부정하지 않고 인정하며, 달리 될 수 잇다.

/

1귀납. 1연역.
둘다취합. 가장 1보수적. 변증0.
둘다버림. 1중도. 1역설.

/

분류 1방법론.
키워드. 폴더
1귀납 1수렴. 1연역 확1확산.

/

1연역. 1귀납
1구성주의. 1행동주의
원리에서부터. 귀납, 현상으로부터.
1주관. 1객관
1추상. 1구체.

/

1내용. 1형식
1현상. 1본질

이 두 체계가 1연역, 1귀납적으로 전환.

현상을 취합해 이름붙임. 귀납. 그것으로 이해, 대응, 탐구. 연역.
이해되지않는, 새로운 환경. 반증 사례, 새로운 분류, 1개념정의.

/

1현상. 1추상화
1지속. 1명명, 1수식
1실존은 1본질에 앞선다.
1내용. 1형식
1현상. 1이상화
1기의. 1기표
순간순간 1불성. 1표현, 1언어, 1소통, 1시도

/
1귀납. 1연역
1실용. 1원칙
1Mowl. 1황달 나에게그렇게보임

1질문 왜그러한가?. 1대답 귀인 1규정.
Handcannon

* Sprite
* Viewmodel

The **Handcannon** is an **Exotic** weapon in Doom RL Arsenal.

## In-Game Description

One look at this sidearm might have you thinking 'too fancy for me', but the Handcannon proves style need not come at the cost of substance. The Handcannon's high-caliber rounds will wipe the stupid look off any zombie's face, along with the face.

Available Assemblies
 Advanced
 Master
 Demolition Ammo Handcannon | PTTF
Mother-In-Law

**Mother-In-Law**

## In-Game Description

"Three feet of death to anything in its path; that's my mother-in-law" -Found scrawled in a weapons dept. bathroom stall

While the engineers originally responsible for the M.I.L. were fired after an incident involving a plasma generator being hooked up to a toilet, their creation lives on as the be-all, end-all of the UAC's line of Rocket Launchers. Thorough methods not understood by the team salvaging the project, the rocket's eventual damage and blast radius will increase the farther it travels, and the launcher generates its own ammo.
Anti-Materiel Rifle

* Sprite
* Viewmodel

## In-Game Description

Originally designed to pierce reinforced installations and decimate stationary weaponry, the Anti-Materiel Rifle has been given a new lease on life with the demonic invasion. Its high-explosive frangible rounds have proven highly effective on demon types that have assimilated UAC weaponry and defense systems. Those intending to use the Anti-Materiel Rifle should keep in mind that it is a bolt-action rifle; the spent casings must be manually ejected after firing, making it highly inadvisable for use in crowd control and close-range firefights.
A Better World Wiki

## A Better World

Welcome to the "A Better World" wiki, a hub and resource for players and fans of the game.

## What is "A Better World"?

"A Better World" is a traditional pen & paper role playing game that uses The Sprawl, a system by game designer and statistician Hamish Cameron. The Sprawl is Powered by the Apocalypse, an award winning modular framework created by Vincent Baker.

A Better World takes place at an unspecified time in the future where, following a three decade period of global instability known as "The Bad Times", society has regained some semblance of stability.

The world is dominated by corporations who control the flow of resources, services, and the climate itself; and populated by a diverse array of characters.

The action takes place across the world, but is centered around the South-Eastern Archipelago Livment, or SEAL.

## Latest activity

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MA-75B Assault Rifle

**MA-75B Assault Rifle**

## In-Game Description

A strange and powerful assault weapon that doesn't match any known weapon specifications. Rifle is likely extradimensional in origin, and apperas to be a combination of very modern weapon technology, along with strange alien reconfigurations. Take care when using the grenades.
Item Quality

**Item Quality** is roughly how rare weapons and other items are. They are color-coded for convenience.

The current weapon rarities are:

Standard - Colored WHITE. These are common to find and are not terribly special.

Assembled - Colored LIGHT BLUE. In the case armor and boots, these are rarer items that are not as common as Standard. In the case of weapons, these items can never be found, they can only be crafted by applying the right Mods to players.

Exotic - Colored PINK/PURPLE. These items are less common and often have different, but not outright new, ways to attack.

Superior - Colored ORANGE. These items are rarer to find and are more often stronger than Exotic weapons. Superior can only have 2 Weapon Mods attached to them at a time.

Unique - Colored GREEN. These items are much rarer to find than most and have, as the name implies, unique ways to deliver their payload. Unique weapons have interesting reactions to Exotic Mods.

Demonic - Colored RED. These items are slightly more rare than Unique items and have the added benefit of being able to accept Demonic Artifacts. Demonic weapons have interesting reactions to Exotic Mods.

Legendary - Colored YELLOW/GOLD. These items are extremely rare, and finding one deserves celebration. They are very powerful in one way or another. Legendary weapons have interesting reactions to Exotic Mods.
Micro Launcher

**Micro Launcher**

## In-Game Description

True to its name, the Micro Launcher is a variant of the standard Rocket Launcher designed to be more compact, decreasing the time to ready the weapon, load it, and fire it. A Micro Launcher's rockets are more compact as well, flying faster than a standard rocket, but dealing two-thirds the explosive damage at a slightly smaller radius.
Ms. Kuhn

"Ms. Kuhn" (possible alias) is an agent of Ontology Tactical. Her status within the corporation is unclear, but she was authorized to negotiate a price and contract the services of the PCs.

## Personality

"Ms. Kuhn" is very direct in her business dealings, but little is known of her life outside of that other than that she is a tremendous fan of Clementine's series of sword instructional videos on Vidtube.

## "The Golem Incident"

"Ms. Kuhn contracted the PCs for the investigation of several cryptic messages received by a client, the Lonesome Valley Society for Historical Preservation, and the subsequent protection of one of their VIPs during the ground breaking ceremony on the "New Brickel Land Reclamation Initiative".
Geo's Golden Gauntlet

In-Game Sprite

**Geo's Golden Gauntlet** is a Unique Armor in DoomRL Arsenal. When worn it offers no protection, but your next unarmed melee attack will deal 50,000 damage to the target it hits. This will break the armor afterwords.

## In-Game Description

*A magical gauntlet made from pure gold. While it offers you almost no protection, it does seem to boost your confidence quite a bit. For some reason, you feel like you could take on any foe with a single punch.*

*That's silly, though.*

## Trivia

* The item is named after, and was designed by, Zdoom Forum user Geonightman.
* Geo's Golden Gauntlet will be getting a sister item Geo's Golden Greaves, which will form the item set called Geo's Gleaming Gameenders. When both are worn, the Set Bonus recieved will make the enhanced melee attack no longer break the armor, however the attack will have a 1 minute cooldown.
Jayro Ortiz

Jayro Ortiz is a mid-level manager for global nightlife and entertainment giant N.E.O.N., overseeing a number of their assets in the Biscaya region of the SEAL. He uses one of the nightclubs he manages for N.E.O.N., *The Dream of East India* as his personal headquarters and base of operations.

## Personality

Jayro is noted as being an unscrupulous and opportunistic businessman. Little is known of his personality outside of his professional life.

## "The Wired Nest" Incident

Jayro, acting as an independent agent hired the PCs to locate and repatriate an escaped sex-worker android prototype named LET-α. Though she was eventually located, the PCs decided against returning her to Jayro, whose attempts to contact them have been ignored.
SEAL

## The South-Eastern Archipelago Livment (SEAL)

The South-Eastern Archipelago Livment, or SEAL, is the region of the North American Sprawl that roughly corresponds to the "South-Eastern" region of the former United States of America. The SEAL follows the coastline of the North American Continent beginning and ending in the former sites of Charleston, South Caroline and Mobile, Alabama, respectively.

The twelve meters of sea level rise experienced by the Earth's oceans in the previous century has transformed most of that coastline into a chain of small islands, or an archipelago. The land that remains a part of the discrete landmass of the continent is now dotted with lakes of varying size.

The SEAL does not fall entirely in the jursdiction of a single managing organization, rather, a great variety of entities administer sections, thus it is host to a number of different political,  economic, and cultural climates. While these "climates" vary widely in character, the SEAL's status as a major hub of commerce and technology means it has a comparatively high amount of administrative development. In this, it enjoys a score 93 on the "Global Stability Index" (GSI), one of the world's highest. Despite this high average score, the SEAL is not without it's pockets of lawlessness.
"Doctor" Enkio Tropis

He just wanted to know how it all worked. The sinews, and ligaments, joints, taught fiber bundles of spasming artificial were an ends to the means: the crackling, hissing synthetic nervous systems and the miraculous, nigh-unbelievable operating systems that powered them.

As fascinated by the nature of consciousness as he was with the impulses that fire when biological organisms need to take a piss, “Doctor Enkio Tropis” was a well regarded cyberneticist in the Employ of Manticore Bio-Dynamics. A specialist in limbic mechanisms, he got his start as a humble QA tech on Manticore’s ice-cold, air-tight cybernetic production floors. Proving his brilliance with a series of unsolicited papers on somatic response; he quickly became a valued, and invested in employee.

Wanting to test the loyalty of their newly promoted associate, Manticore execs captured Enkio’s beloved pet cat, and used it as the platform for their and untested new sentry-killer drone program.

He was not pleased.

He cashed in his company stock, withdrew his life savings, and sold most of his material possessions and purchased through unknown channels a highly regulated fixed wing rail-gun drone and made a serious “impact” on company culture when he freed his beloved cat, now entombed in carbon and titanium alloy, quivering with deadly monofilament fur, and escaped to the South Eastern Sprawl.
Heavy Hunting Shotgun

**Heavy Hunting Shotgun**

## In-Game Description

A
 bigger, badder version of the Hunting Shotgun, this gun is the final
thing most chump demons will see. The Heavy Hunting Shotgun fires more pellets at greater damage, whilst retaining the tight pellet spread the Hunting Shotgun is known for. The scattergun of choice for when tough Hellspawn just wont go down quietly.
"J.J." Chestnuts

"J.J." Chestnuts is a pilot in the current employ of LogiteX. "J.J." was friends with Art Chau while he was still flying for the logistics giant, but owing to Art's sterling reputation, remains a contact despite Chau's *hunted* fugitive status with LogiteX.

"J.J." is his pilot call sign, his actual first name remains a mystery.

## Personality

"J.J." is known as affable and sweet, but fiercely protective. He bears an uncanny visual and verbal resemblance to 20th century comedian Andrew "Dice" Clay.

## Personal Life

"J.J." lives in Miami Lakes Grove, a diverse and politically autonomous working class neighborhood in the Biscayne Bay Zone of the SEAL. He is an upstanding citizen and a member of the community held in high regard, he is well trusted by the various groups which call the neighborhood home.

He is married and as of 39.1.15, expecting his first child.

He invited both Art and Mahja to the upcoming baby shower on a popular social media service, but they have not yet replied with an R.S.V.P.

## "The Wired Nest Incident"

"J.J." provided information to Art Chau and accomplice Mahja Jung about the sudden appearance of a mysterious organization's new Headquarters in Miami Lakes Grove.
Tommygun

**Tommygun**

## In-Game Description

Named for its early 20th-century creator, this machine gun has needed surprisingly few tweaks during its long service, and remains as deadly a weapon today as it was in the days of the United States' era of prohibition. The iconic, high-capacity drum magazine is missing from this model, instead equipped with a magazine far less prone to jamming.
The South-Eastern Archipelago Livment (SEAL)

The South-Eastern Archipelago Livment, or SEAL, is the region of the North American Sprawl that roughly corresponds to the "South-Eastern" region of the former United States of America. The SEAL follows the coastline of the North American Continent beginning and ending in the former sights of Charleston, South Caroline and Mobile, Alabama, respectively.

The twelve meters of sea level rise experienced by the Earth's oceans in the previous century has transformed most of that coastline into a chain of small islands, or an archipelago. The land that remains a part of the discrete landmass of the continent is now dotted with lakes of varying size.

The SEAL does not fall entirely in the jursdiction of a single managing organization, rather, a great variety of entities administer sections, thus it is host to a number of different political,  economic, and cultural climates. While these "climates" vary widely in character, the SEAL's status as a major hub of commerce and technology means it has a comparatively high amount of administrative development. In this, it enjoys a score 93 on the "Global Stability Index" (GSI), one of the world's highest. Despite this high average score, the SEAL is not without it's pockets of lawlessness.
Corps

What is a corporation? Hard to say exactly, but one thing is for sure: they run the Sprawl. Here is a (perpetually incomplete) list of the active organizations in A Better World:

N.E.O.N.

Origina Climate Systems

Manticore Bio-Dynamics

LogiteX

WEBster

Lonesome Valley Society for Architectural Preservation

The Loving Metal

Ontology Tactical

Sahal Mechanicorps
Characters

The world of The Sprawl is populated by two primary categories of characters, player characters (PCs) and non-player characters (NPCs).

## Player Characters

Player characters (PCs) are characters controlled by the players of the game. All PCs, regardless of their permanence in the game have playbooks, full stats, gear, cyberware, creds, and access to all basic moves, special moves, and selected playbook moves. The PCs to date, are:

Academic and activist Mahja Jung

Rogue pilot Art Chau

Genius cyberneticist "Doctor" Enkio Tropis

Assassin Clementine

## Non-Player Characters

Non-player characters (NPCs) are characters controlled by the Master of Ceremonies (MC), they fall into a variety of characters, all with varying degrees of complexity and depth. NPCs range from unnamed passersby to fully fleshed out characters with all the same documentation as Player Characters. Some notable NPCs are:

"J.J." Chestnuts

Jayro Ortiz

"Ms. Kuhn"

LET-α

Deiphid "Dave" Saitama

Olaf Henderson

Avril Locklee

Sheila Kamaru

Issau Emmertau (assumed dead)
Timeline

## Time period of "A Better World"

"A Better World" takes place in the future, but at the time of writing, does not take place at a specific time or date.

## Timeline, 2017 - Date of Start (DoS)

*As of the current time of writing, there is no official established cannonical history of the time between 2017 (date of play) and the date the game began. It remains undecided if this will ever be established. It remains the discretion of the players and MC. None of the below is Canon.*

It has been established, outside of the fiction of the game, that a period of global instability brought on by catastrophic climate change occured at some point in the middle of the 21st century. This period of instability is colloquially reffered to by players both in and out of the fiction as "The Bad Times". The length of this period has not been established either in or out of the fiction, but it has been intimated by the players and MC that it was roughly three decades long.

The events of "A Better World" take place several decades after stability was restored. An exact date does not exist, but outside of the fiction it has been established that it is roughly one hundred years from the date of play (2017), and the game takes place in the early decades of the 22nd century.

## Game Date & Format

For narrative purpose, an arbitrary date system is being used in-game. *Since the actual date as it corresponds to real-life calendar remains ambigous, this date system carries no particular current meaning. This may be established at a later date at the discretion of the players and MC.*

"A Better World" uses its own scheduling system to maintain the narrative timeline, and because the players desire to keep the exact dates ambiguous. The new date system format is ***year.month.day*** though the basic Julian calendar remains in use. The official in fiction date the game "began" was 39.1.8.
Pistol

* Sprite
* Viewmodel

The Pistol is a **Standard** weapon in Doom RL Arsenal. It is the starting weapon of the Scout.

## In-Game Description

*"Your trusty 10mm pistol. It may be nice, but better find something stronger."*

Standard UAC pistol, chambered for the 10mm round. Good for potshots at the odd zombie or three, but when you start seeing stronger foes, it's time to find something better.

Available Assemblies
 Advanced
 Master
 Demolition Ammo Pistol | PTTF
Panditasusy

Foto de FB

### Rol en la serie

Dobladora - Adaptadora de Canciones - (TDAODCA) Colores en los personajes y edición de personajes

### Redes sociales

Facebook y Youtube

**Zoe Kimball** (más conocida como Panditasusy), es una chica muy amigable celosa y bipolar, es pansexual y no le gusta demostrar su orientación sexual porque cree que le pueden críticar y es muy débil a pesar de su edad.

## Canciones

* Y diré adiós
* Chandelier / Esto no es así
* Soy más fuerte que tú
* Esta navidad mi deseo eres tú
* Ayúdame

## Curiosidades

* No le gusta demostrar su orientación sexual, dice que no la sabe para ocultarlo.
* Tiene mucho hate en Abc por Lauren y Kanejoh porque dicen que ella en realidad tiene 10 años y que esa no es su voz, pero tiene gente que la apoya que se llaman Pandisuns (Pandisun)
* Ve dibujos animados, aún no supera su infancia o la niña que tiene dentro
* Al parecer tiene una relación con Christian Sanchez (amigo de la Universidad), desde el 21 de enero 2017.
* Anteriormente (mejor dicho hace meses atrás) le atraía un Youtuber/gamer de 22 años llamado Patamonsito, luego pasó algo que ella descubrió y dejó de gustarle.
* Mostró su rostro en Abc, y todos quedaron sorprendidos y pensaban que era fake.

## Redes sociales

Facebook

Youtube

Facebook Real
11할수있는것을한다

/

1선택의 1상황에, 1가능한. 1경우의수들 뒤져보기. 충분히 할만큼 햇다고 나 1스스로 1확신할 수 잇을 때까지. 1정당화.
1우연이 아닌, 1의미를 지닌, 1이유를 가진 1필연으로. 1자유.

/
나1나
1자신의 삶1삶을 누구도 대신 살 수 없다. 자신이 살아내야 한다. 자신이 1선택해야 한다. 1책임져야 한다.
이처럼 나무들이 거리를 두고 모여잇는것. 1공동체.
그렇지 않고 다른 이를 위1위한다며.
1역설. 1수행은 자기 자신에게 향해야.

/
학문.1이론.  1현상과의 합치 여부. 누더기 같은 1이해. 1만족자.
1그럼에도불구하고, 삶1삶은 1계속 된다.
이를 받1받아들일 수 잇는가. 무엇을 하면 삶이 완결되는 것이 아닌, 1그자체, 1직면한 이것이 삶임을, 앎임을. 1목적 1과정
1진리는 1그자체로는 1의미가 잇지 않으며 그것이 1구체 1현상에서, 직면한 지금에 1증명될때 그 1의미가 잇음을.

/
1할수있는것을 한다.
Ex 무언가 살때, 내가 할 수 잇는 만큼 알아보고. So, 1확신을 가지고. 1행동. 1후회 역시 없다. 1당당.
1산은산이오. 먼저 길을 더듬어간 이들. 할수잇는만큼 그리고, 나1나의 길을 간다. 1견월망지. 삶1삶.
Or else, 자기 자신에 대한 1불성실. 당당하지 못 함. 1질문을 끝내지 않음.
그로인한 1짜증, 1불만족. 1행복.

/
삶1삶의 수많은 1경우의수, 1가능성들. 문제들.
모1모든 것을 다 할 수는 없다. 단지, 할수잇는바를할뿐. 1한계 내에서. 1자유. 2영상1900 멜로디.
1자신이 보기에 정말로 그렇게 보이는. 1황달. 1진실성. 2칸트 신1신의 뜻.

/
2장저와 2걸닉. 예1예. 법1법의 1불가피함.

/
1수행자는 모1모든 것을 1자기 문제로 본다.
결정론적으로, 1필연적으로 정해진 것이 아니라, 1이것과 1저것의 1연기적 관계로 본다. 1발달론.

/
1최선이 아닌 차선. 1만족자.
그러나 그것이 우리가 할 수 있는 바의 전부라면, 그것이 곧 1최선.
Cat Adventure Wiki

que todos pueden editar. 12 artículos desde 24-01-2017 (me confunden los años)
(RECORDAR POR FAVOR QUE TODA LA INFORMACIÓN DE ESTA WIKIA FUE PEDIDA POR OTRAS PERSONAS Y POR LA CREADORA DE CA, SI TIENES ALGUNA DUDA NO A MI POR FAVOR, ESTA WIKIA FUE HECHA PARA ENTREGAR INFORMACIÓN DE LA SERIE)

## Novedades

* 24-01-2017- Nacimiento de la Wikia
* 26-01-2017- Más info
* 12-11-2016 Creación de Cat Adventure
* 13-11-2016 La creadora **Alany**crea un personaje que efectivamente **no es de la serie**, más conocida como ''la gatita de los spoilers'', **Sus****.**
* 15-11-2016 Panditasusy se une a la serie y empieza participando en adaptadora de canciones y en el Team de arte de CA como colores en los personajes y edición de personajes.
* 12-11-2016 Alany hace las voces de todos los personajes excepto Keny.
* 13-11-2016 Se crea el Team de Arte.

## Administradores de esta wikia

**JoelFuentesd** Admin y fundadora de esta wikia

## Colabora con este wiki

Para escribir un artículo, ingresa el título en la caja de abajo (no permitimos información falsa u de otros lados, ya sea de wikipedia entre otros que no sean pedidos con permiso y cosas fuera del tema).

<createbox>
width=24
break=no
buttonlabel=Crear un nuevo artículo
</createbox>

**¿No estás seguro por dónde comenzar?**

* Revisa **Ayuda:Comenzando este wiki** para conocer algunos consejos
* Si eres un novato respecto a los wikis, revisa **Ayuda:Empezando**
* Revisa el **Portal de la comunidad** para ver en qué está trabajando la comunidad

## Cat Adventure

**Cat Adventure** Es una web-serie creada por Alany el 12 de noviembre del 2016.. leer más
Margaret

>
>
>
> | “
>  | ¡¡Hola!!, mi nombre es Margaret.
>  | ”
>
>
>

Ella es una chica que ama la tegnología y la natulareza le encantan los animales ''pero nada más como Kathy'', ama a Kathy con todo su ser, ninguna de las dos se ha dicho lo que siente a la otra, cuando se enteren que las dos se aman seguro que van a ser buena pareja, su primera aparición fue en el capitulo 5, es un personaje secundario de la serie y casi uno de los principales.

## Apariencia

Su apariencia es de ninguna ropa, cuando va al colegio tiene una falda de color azul marino como los demás estudiantes, aunque ella esté incomoda con esta ropa, suele llevar un pedaso de cabello sin amarrar y el otro con un moño rojo amarrado en la izquierda, también le gusta estar con el pelo suelto.

## Personalidad

Es una chica muy amigable y positiva que le encanta pasar el tiempo con sus amigas, y pasarla terriblemente bien.

## Relaciones

Zey: Amigas, es muy amable con ella.

Kathy: Amigas, aunque ellas ven que son más que eso, ninguna de las dos sabe que las 2 están enamoradas de la otra.

Gsel: Pretende no conocerla, según rumores (o yo xD) de que Margaret nunca ha visto a Gsel, en éste caso no se puede definir la relación entre ella y Gsel.

Keny: Aún no muy bien definida, sólo la ha visto como 3 veces pero nunca habla con ella, están en distintos cursos.

Seily: Bien, amigable.

## Apariciones

Capitulo 5: ¿Qué pasó?

Capitulo 14: Que bonito día

## Curiosidades

* Según la creadora(Alany) y VeroEs le gusta melanie martinez.
* Le incomoda usar ropa, no es su fuente.
* Le gustan las series de dibujos animados (aunque ella sea uno)
* no c bro disculpa