recursal/Fanatic-Fandom huggingface dataset:
A siege?

Bunker Keeper: "I'm sure that something is going on. Perhaps, you should collect some resources. What if we're waiting for a siege?"

**Previous Task:** Thugs

**Requirement 1:** Collect Water (0/20)

**Requirement 2:** Collect Pitch trees (0/20)

**Requirement 3:** Exchange the Radio collection (0/2)

**Rewards:** 670 xp, 1,500 coin, 1 Cherry Jam

**Next Task(s):** Stocks running short

**Task Line:** Big Road

## Notes

* For the first requirement, what is counted is only the number of times a Pumpstation is collected from.
Check this, check that...

Spot: "I would come and check them myself! I can't open those Armored doors with my eyes. We'll have to use dynamite again!"

**Previous Task:** Storeroom

**Requirement 1:** Create Dynamite at the Chemical laboratory (0/10)

**Requirement 2:** Open all Armored doors (0/5)

**Rewards:** 760 xp, 2,700 coin, 2 Fittings

**Next Task(s):** Lack of liquid, Pitiable condition, Fixing the generators

**Task Line:** To the New Lands

When you finish this task you receive the following message:
Message from Government General:
Creator

*This page is about the lootable element. For the building, see Creator (building)*
*This page is about the original lootable element. For the lootable element when a Time Transformer is placed near it, see Creator (new)*
New with Through time update (2015 10 31)

**Creator** is a lootable element found in the Ship's rooms. Due to its location, it can only be searched by Spot. Doing so requires 2 Explosives and does not cost Energy. It is related to the Repairs task.

It drops 70-110 coin, 25-60 xp, Cooling System, Storage Element, Space Toys, 1-3 Transistor, 1-4 Plastic, 1-4 Glass and 1-3 Instructions. It may drop Spring, Rubber Pipe, Mainboard, Ventilator, Corrugated Pipe, Microcircuit or Silver. It may also drop access cards, depending on location.

Placing a Time Transformer near it turns it into a New Creator.
Christmas Tree Branch

* Can be sold at the Market for: 10 coin each.

* Resources
* Production
* Furniture

Occasionally found in The Small Box with Decorations

Use 1 when making The Armchair (34)

Use 1 when making The Armchair (37)

Use 2 when making The Armchair (44)

Use 3 when making The Wardrobe (42)

Use 15 when building Step 3 Christmas Tree

Use 20 when building Step 5 Christmas Tree
Apple acid

*This page is about the task. For the material, see Apple Acid*

Gartney: "After the trouble I noticed that Acid came out of these Apples, but if you process Tree with this Acid, it will stop burning."

**Previous Task:** Spoilt apples

**Requirement 1:** Make Apple Acid in Gartney's Hut (0/5)

**Rewards:** 500 xp, 500 coin

**Next Task(s):** Expensive research, Unordinary rock, New research

**Task Line:** To the New Lands

When you finish this task you receive the following message:
## Notes

* Apple Acid produced at the Chemical Laboratory in the Bunker does not count towards this.
* If you move Gartney's Hut outside the Abandoned Power Station using Portal of Buildings, Apple Acid produced there will not count towards this either.
Canola Oil

* Can be sold at the Market for: 1,362 coin, 27 xp each.

* Resources
* Production
* Buildings
* Monuments
* Tasks
* From Scratch
* From Scratch (Steps)

Create in Food Plant

Occasionally found in New Sturdy Barrel

Use 1 when making Eucalyptus tree in Greenhouse

Use 1 when making Chips in Food Plant

Use 1 when making Lantern in Glassworks
Bottle

* Can be sold at the Market for: 589 coin, 11 xp each.

* Resources
* Production
* Buildings
* Monuments
* Tasks
* From Scratch
* From Scratch (Steps)

Create in Glassworks

Gain 1 for each Perfume turn in

Occasionally drops from Holoprojector

Use 1 when making Oil in Food Plant

Use 1 when making Wine in Drink Plant

Use 1 when making Cola in Drink Plant
Ancient Coins

Can be found in:

Abandoned cupboard, Box, Collapse, Heap of Stones, Heap of tyre casings, Knight's Castle, Water Gigantum, Pile of garbage, Ruins, Granite Rock, Barrel, Freedom, Stub, Sharp rocks, Marble, Hole, Water bush, Pot of Gold, Thorns, Washstand, Brown rock, Dynamiting Ruins, Provisions Magnet, upgrading Excavations, Sorter, Quartzarium, Garbagebot Box, Feeding Holoprojector, upgrading Ice Fir-tree, New Year's Present, Ice Sheep, Ice Monkey, Holoprojector

Reward: 50xp, 1,000 coin

 001.041Moneychangers | Exchange the collection of **Ancient coins** (0/6)
 017.013A crazy expenditure! | Exchange the **Ancient Coins** collection (0/36)
A small preparation

Spot: "The House is not far from us so I think that we will be able to walk there. We only need to stock up items against Pests.Who knows what can happen on the road!"

**Previous Task:** Good Pest is Broken Pest!

**Requirement 1:** Create Boots in the Processing Shop (0/15)

**Requirement 2:** Create Slipper in the Processing Shop (0/18)

**Requirement 3:** Receive Bat as gift from a Friend (0/6)

**Rewards:** 340 xp, 1,260 coin, 1 Nuclear Battery

**Next Task(s):** The Old House

**Task Line:** Earth Many Years Later
Atlers for people

Bunker Keeper: "Make people happy with fresh and juicy Atlers in the Bunker."

**Previous Task:** Atlers

**Requirement 1:** Deliver 10 Atlers

**Rewards:** 150 xp, 3Stamp

**Next Task(s):** Outfit to the Press, Outfit to the Factory, Search for something useful, Production of drinks

**Task Line:** Plant Synthesis

When you finish this task you receive the following message:
Blue key

*This page is about the item from the Utility room. For the item from the Bunker, see Blue Access*

**Blue key** is a special item used in the Utility room. It does not show in the Warehouse and is not consumed when used.

## Where found

More or less in the order in which they can be found:

* 3 in Baggage rooms in the Main corridor
* 1 in the top Grid in the Main corridor
* 1 in Baggage rooms in the Top right Generator
* 1 in Safe in the Top right Generator
* 1 in bottom Grid in the Top right Generator
* 1 in Grid in the Central Generator
* 2 in Storage capsules in Storeroom
* 1 in Washstand in Living room
* 2 in Cryogenic chambers in Living room
* 1 in Grid in the right Storage
* 1 in Locker in the right Storage
* 2 in Safes in the left Storage
* 1 in Laboratory coat in the Laboratory
* 3 in Storage capsules in the Laboratory (all but the second from right one)
* 1 in Baggage rooms in the Laboratory
* 2 in the two left Cryogenic chambers in the Laboratory
* 1 in Grid in the Bottom right Generator
* 2 from top left and bottom safes in the Bottom right Generator
* 1 in Table in the Top left Generator
* 2 in safes in the Top left Generator
* 1 in Baggage rooms in the Polygon
* 2 in the top and bottom Grids in the Polygon

## Where used

* 1 Needed to open Storeroom
* 4 Needed to open Living room
* 8 Needed to open Distribution
* 12 Needed to open left side Storage
* 12 Needed to open right side Storage
* 17 Needed to open Laboratory
* 23 Needed to open Polygon
* 33 Needed to open Control room
Bam-baam again!

Bunker Keeper: "On your left you have the high access level door which is impossible to open, meanwhile on your right there's an Armored door. Let's blow it up!"

**Previous Task:** Key-cards

**Requirement 1:** Blow up the Armored door with Dynamite (0/1)

**Rewards:** 560 xp, 2,200 coin, 1 Wire

**Next Task(s):** It's horrible, Prepairing to repair

**Task Line:** To the New Lands
Console

**Console** is a lootable element found in the Bunker, Bunker Basement and Utility room. Due to its location it can only be looted by Spot. Doing so costs 1 Explosives, but not energy.

It drops 100 xp. It may drop Sunglasses, 1-2 Tools and Fireman's Equipment. It may also drop task items, depending on the location.
5 stage of the technologies introduction

Bunker Keeper: "For the fifth stage of the Old tree modernization produce the following materials."

**Previous Task:** 4 stage of the technologies introduction

**Requirement 1:** Produce Foil in the Blasting furnace (0/12)

**Requirement 2:** Produce Flask in the Glassworks (0/20)

**Requirement 3:** Produce Magnet in the Factory (0/3)

**Rewards:** 2,500 xp, 8,000 coin, 6 Rivet

**Next Task(s):** Request for admission

**Task Line:** Old Tree

When you finish this task you receive the following message:
Message from Bunker Keeper:
Catacobms of the Power unit 1

Message from Government General:

Government General: "Lets start with the Power unit #1, it used to power the Observatory. Go down into the Catacombs of the Power unit #1 and report the condition of the Turbine. The Bunker keeper will provide you with the other instructions."

**Previous Task:** Wall insulation

**Requirement 1:** Go down to the Catacombs of the Power unit #1

**Rewards:** 150 xp, 1,450 coin

**Next Task(s):** Secure access

**Task Line:** To the New Lands

## Notes

* Entering the catacombs is actually not required for finishing the task, having Power Unit 1 built seems to be enough.
Cleaning the territory!

Bunker Keeper: "The Scientist arranged a mess in the Thorns meanwhile I was putting things in order in the Bunker. I'd send him to weed, but we know how it's going to end. I'll have to ask you to weed!"

**Previous Task:** The Extermination

**Requirement 1:** Visit the Thorns Thickets (0/3)

**Requirement 2:** Collect the Rainbow Petal (0/5)

**Requirement 3:** Use the Cleaner in the Neighbourhood (0/3)

**Rewards:** 3,000 xp, 7,000 coin, 3 Rainbow Reagent

**Next Task(s):** A Dangerous Substance

**Task Line:** Space Exploration

When you finish this task you receive the following message:
Message from Spot:
Compartment to the left

Bunker Keeper: "There is a Review room to the left. It's likely that there is a lot of equipment, explore it, maybe you'll be able to repair something there."

**Previous Task:** Captain's bridge

**Requirement 1:** Open the door to the Review Room

**Requirement 2:** Repair the Control unit (0/2)

**Rewards:** 1,100 xp, 2Stamp

**Next Task(s):** Numbers as a keys, Compartment to the right

**Task Line:** Through Time

## Notes

* As with all building tasks, it is not required to actually finish building, but to start the last step of building and reenter the area.
Abandoned safe

**Abandoned safe** is a lootable element found in the Neighbourhood and in the Bunker, Bunker Basement and the Catacombs of Power unit 2. Opening it requires 1 Explosives.

## Neighbourhood

A Neighbourhood safe may be found in the Wasteland, Rare Forest, or Ruins.

It always drops

* 10 xp, 50/100 coin
* Car Parts, Radios, Lids of Legendary Beer
Chocolate Fountain

* Stage 1
* Stage 2
* Stage 3
* Stage 4
* Stage 5
* Stage 6
* Stage 7
* Stage 8

1/8
A building that is dependent on visiting friends for charging. It is not related to any quests, but it's a good way of obtaining Paper Hearts. The fountain is only available from the shop during the Valentine period.

Cost: 20,000 coin.

## Construction

A Chocolate Fountain can be given one free charge a day by any of your friends.

* Spending frenergy may give 5-20 xp (50 %), 2-40 coin (50 %), **1 Paper Heart  (100 %)**, 1 Handbags (50 %), 1 Pipes (30 %), 1 Water (50 %) and 1 Salt (10 %). A friend cannot charge frenergy if it has reached the next stage, until you collect from the completed stage.
* Spending 1 5-energy camp batteries may give **20-60 xp (100 %)**, **50-150 coin (100 %)**, **1 Precious Decorations (100 %)**, 1 Pipes (30 %), **1-2 Paper Heart  (100 %)**, 1 Lock Picks (20 %), 1 Handbags (50 %), **1 Instructions (100 %)** and **1 Gingerbread Hearts (100 %)**.
* Spending 1 10-energy camp batteries may give **20-100 xp (100 %)**, **50-250 coin (100 %)**, **1 Precious Decorations (100 %)**, **1 Gingerbread Hearts (100 %)**, 1 Bat (20 %), 1 Humus (20 %), 1 Salt (20 %), 1 Metal Sheet (20 %), 1 Lock Picks (10 %), **1-3 Paper Heart  (100 %)**, 1 Plastic Panel (60 %), 1 Rubber Pipe (30 %), 1 Instructions (90 %), 1 Optical Fiber (30 %), 1 Water (50 %), 1 Humus (40 %) and **1 Romantic Decorations (100 %)**.

You can also use Stamp to charge your own Chocolate Fountain.

The Chocolate Fountain has 8 stages. Each stage gives larger rewards. Afterwards, it's possible to disassemble the fountain for extra rewards.

## Disassembling

Disassembling may give **1-20 Water (100 %)**, **1-10 Stones (100 %)**, 1-5 Boards (50 %), 1-2 Rope (40 %), 1-2 Nails (30 %) and **1-10 Crushed Stone (100 %)**.
Antennas' repair

The Scientist: "I suppose it's not too difficult to restore these old Antennas. Let's try to collect materials for their repair."

**Previous Task:** The Mutating plants

**Requirement 1:** Repair the Antenna (0/2)

**Rewards:** 5,000 xp, 7,000 coin, 1 Golden Voucher

**Next Task(s):** Bearing!

**Task Line:** Space Exploration
Big Greenery

Bunker Keeper: "Green trees can be bred besides the plants at the Greenhouse. New wood can be got out of them, and it is very nice to make territory comfortable with the help of them."

**Previous Task:** Vegetable crops

**Requirement 1:** Breed Green tree at the Greenhouse (0/1)

**Requirement 2:** Make New wood out of Green wood (0/10)

**Rewards:** 780 xp, 1,200 coin, 1 Eucalyptus Leaves

**Next Task(s):** Get ready for the building, Products are at the production line, Finish materials

**Task Line:** Plant Synthesis

When you finish this task you receive the following message:
Message from Bunker Keeper:

## Notes

The imaged Green tree (looks like a weeping willow) is the only one which counts towards completing this task.
Bicone

* Can be sold at the Market for: 50 coin each.

* Resources
* Production
* Buildings
* Monuments
* Tasks

"Can be found when you visit friend or in the Neighbourhood"

Occasional drop from Pyramid

Occasional drop from Provisions Magnet

Occasionally found when upgrading Launcher, Excavations, Ice Fir-tree

Occasionally found in Broken Pest, Box, Barrel, Trap for the Pest

Use 2 when making Nuclear Battery in Power Station

Use 6 when making Blue Mutagen in Chemical Laboratory
Energy dope

Spot: "Long performances and endless tours require a lot of Energy. Care about it."

**Previous Task:** Precious kit

**Requirement 1:** Collect Batteries from Satellite (0/8)

**Requirement 2:** Collect Batteries in the Neighbourhood (0/9)

**Rewards:** 250 xp, 1,450 coin, 10 Sulfur

**Next Task(s):** Street order

**Task Line:** Movie! Movie!
1 stage of the technologies introduction

Bunker Keeper: "A process of tree modernization will be conducted in several stages and it is necessary to prepare different materials for each stage. Start preparation right now!"

**Previous Task:** New discovery

**Requirement 1:** Produce Pesticides X1 in the Chemical lab. (0/10)

**Requirement 2:** Produce Rivets in the Press. (0/32)

**Requirement 3:** Produce Red Mutagen in the Chemical lab. (0/2)

**Rewards:** 800 xp, 6,000 coin, 5 Cutting Pliers

**Next Task(s):** Big money, More Coins, Metal is forged in it.

**Task Line:** Old Tree

When you finish this task you receive the following message:
Message from Bunker Keeper:
Behind seven locks!

Spot: "Tables and cabinets are locked as always. You will have to go to the surface to get Lock picks and Explosives."

**Previous Task:** Storeroom

**Requirement 1:** Create Lock picks at the Factory (0/18)

**Requirement 2:** Create Explosives at the Chemical laboratory (0/12)

**Rewards:** 600 xp, 2,200 coin, 5 Wire

**Next Task(s):** None

**Task Line:** To the New Lands
Engulfed hatch

Gartney: "When the forest was normal, I saw there a big hatch. It under the deadfall, but it can be found. We will go there together."

**Previous Task:** Samples for analysis

**Requirement 1:** Remove broken tree from the hatch

**Requirement 2:** Open old hatch

**Requirement 3:** Go to the Utility rooms

**Rewards:** 300 xp, 500 coin, 12 Nickel

**Next Task(s):** Liquid from pipes, Pipe repairs, A lot of metal

**Task Line:** To the New Lands

When you finish this task you receive the following message:
Message from Spot:
Counter expedition

Spot: "It's time to go on the road in search of adventure and the lost expedition"

**Previous Task:** Thorny thickets

**Requirement 1:** Visit Thorns Neighborhood

**Rewards:** 350 xp, 1,000 coin

**Next Task(s):** Construction again, New info

**Task Line:** Scientific Samples

When you finish this task you receive the following message:
Message from Spot:
Backpack

* Can be purchased in an active Drop Zone for 30 Stamp
* Can be exchanged for in Winter Dwelling for 120 Fir Cone
* Gained for growing a 50 Carat stone at the Incubator

Open to gain a random assortment of these goods:

* Ordinary Items (75% chance)
* Expensive Items (50% chance)
* Valuable Items (25% chance)

 Ordinary Voucher x1
 Silver Voucher x1
 Golden Voucher x1
Catch him, catch him!

Spot: "It is impossible to distinguish a Garbagebot from another! We can only take their boxes away, maybe one of them will contain the wonderful seeds!"

**Previous Task:** Hurry up!

**Requirement 1:** Destroy the Garbagebot's Box (0/10)

**Rewards:** 800 xp, 1,200 coin, 1 Coins Booster

**Next Task(s):** Catastrophe!

**Task Line:** Space Exploration

When you finish this task you receive the following message:
Message from Spot:
Camp Battery (5)

Gives 5 Camp energy.

## Sources

* Gain 1 for every Radios turn in
* Gain 1 for every Space Toys turn in
* Occasionally dropped when hitting Pests
* Occasionally dropped when hitting Vulture
* Occasionally found when opening Broken Pest
* Occasionally dropped from Pyramid
* Occasionally found in Box, Garbagebot Box, Present Is in the Wire
* Occasionally found when dynamiting Ruins
* Produced by Camper every 24h
* Found in General's Box
* Occasionally dropped by Sorter
* Can be exchanged for in Winter Dwelling
* Possible reward from Tavern
Disturbing news

Bunker Keeper: "I know the local tramps, but I haven't heard anything about him. He can be very dangerous. We should take care of the fences if we do not want any problems with this uninvited guest."

**Previous Task:** Oh, what a cunning man!

**Requirement 1:** Place Fence (0/4)

**Requirement 2:** Place Thorns (0/3)

**Rewards:** 175 xp, 1,200 coin, 1 Nuclear Battery

**Next Task(s):** Farm

**Task Line:** Earth Many Years Later
Fast search

The Scientist: "Use my Bombs properly: Aim the thickest area for the best effect. Inspect immediately the cleaned area for the Telescope parts."

**Previous Task:** Bombs

**Requirement 1:** Use the Bomb (0/3)

**Requirement 2:** Find a Telescope Part (0/1)

**Rewards:** 3,000 xp, 5,000 coin, 5 Accumulator (trade)

**Next Task(s):** Dump, Another part, No strength absolutely!

**Task Line:** Observatory
Current!

Bunker Keeper: "Steam engines copes quite well with their task, but modern technologies require a lot more energy. We need a lot of wires to conduct electricity."

**Previous Task:** Steel and glass

**Requirement 1:** Create Wire at the Factory (0/11)

**Requirement 2:** Collect Optical fibre at the Neighbourhood (0/9)

**Rewards:** 720 xp, 3,800 coin, 15 Water

**Next Task(s):** None

**Task Line:** Space Exploration
Fender work

Bunker Keeper: "There is a lot of Stones all around, you can make Crushed stone, Cement and Blocks out of them. Pick up as much as possible, they will be useful."

**Previous Task:** Stone quarry

**Requirement 1:** Pick up Stones for production of materials (0/16)

**Rewards:** 30 xp, 200 coin

**Next Task(s):** Mutual help, Building materials, Visit someone

**Task Line:** Earth Many Years Later
Energy production

Bunker Keeper: "To help scientific progress - a holy cause! And we should restock. We need Seaweeds for production of batteries. It's time to pick up the hoe."

**Previous Task:** Unexpected guests

**Requirement 1:** Gather Seaweeds (0/20)

**Requirement 2:** Create Biofuel (0/10)

**Rewards:** 220 xp, 2,100 coin

**Next Task(s):** None

**Task Line:** Scientific Samples

## Notes

* Although the first step of the task asks you to grow 20 Seaweeds, you will actually need 30 to create the 10 Biofuel.
Blind Spot

***Blind Spot*** is de elfde aflevering van het tweede seizoen van Arrow en de 34ste aflevering over all. De aflevering werd voor het eerst uitgezonden op 22 januari 2014.

## Plot

### Heden

Sebastian Blood bezoekt zijn moeder in het St. Walker's Hospital en hij ondervraagt haar over het bezoek van Laurel Lance. Als hij vertrekt wordt ze door de man met het doodshoofdmasker bezocht. Ondertussen is Oliver Queen naar die gemaskerde man opzoek, maar weet hem nog steeds niet te vinden.

Op kantoor wordt Laurel door het St. Walker's gebeld met de mededeling van Maya Resik is overleden. Ze spreekt vervolgens haar meerdere aan om Sebastian Blood te onderzoeken, maar Adam Hunt weigert mee te werken. Daarop besluit ze de Arrow in te schakelen om onderzoek naar Blood te doen en hem te stoppen.

Roy Harper besluit Sin in vertrouwen te nemen over zijn lichamelijke mogelijkheden en vertelt haar dat hij zelf nu ook een paar klappen wil gaan uitdelen. Met de hulp van Sin weet hij zijn eerste slachtoffer te vinden, maar hij verloor de controle en ging helemaal los.

Samen met Laurel breekt de Arrow in bij het archief van de stad om de documenten te vinden over Sebastian Blood. De politie zit hen echter op de hielen en net op tijd weet Laurel het dossier te vinden en weten ze te ontkomen. Het dossier blijkt echter leeg te zijn.

Oliver zoekt Sebastian Blood op in diens campagnehoofdkantoor. Die avond zoekt Slade Wilson hem op op die plek. Laurel wordt door de politieagent Daily opgezocht in haar appartement en aangehouden vanwege verboden drugsbezit. Quentin Lance zoekt haar vervolgens op en is hard tegen zijn dochter.

Oliver helpt Laurel in haar appartement, maar wordt knock out geslagen door Brother Blood. Als de Arrow gaat hij vervolgens op zoek naar Laurel. Oliver gaat in gevecht met de gemaskerde man en Laurel weet hem vervolgens te doden. Als ze hem ontmaskeren, blijkt het echter Daily te zijn. Hij krijgt hierdoor later ook mede de schuld in de schoenen geschoven van de dood van Lucas Hilton. Ondanks dat ze wordt vrijgesproken van een aantal aanklachten ontslaat Donner Laurel toch.

Via Thea Queen hoorde Oliver over het gevecht van Roy Harper. Hij besluit dan Roy op te zoeken in de gedaante van de Arrow en biedt hem zijn hulp aan om hem te trainen.

### Vijf jaar geleden

Sara Lance praat op Oliver in om in te gaan op het aanbod van Anthony Ivo, maar deze weigert. Ze besluit eigenhandig contact op te nemen met Ivo en deze zegt haar dat hij haar nodig heeft. Toch geeft ze hem te kennen dat ze niets meer met hem te maken wilt hebben.

## Cast

### Sterrencast

* Stephen Amell als Oliver Queen
* Katie Cassidy als Laurel Lance
* David Ramsey als John Diggle
* Willa Holland als Thea Queen
* Emily Bett Rickards als Felicity Smoak
* Colton Haynes als Roy Harper
* Manu Bennett als Slade Wilson
* en Paul Blackthorne als Quentin Lance

### Gastcast

* Kevin Alejandro als Sebastian Blood
* Caity Lotz als Sara Lance
* Bex Taylor-Klaus als Sin
* Dylan Bruce als Adam Donner
* Jesse Hutch als Daily
* Ana Mercedes als Maya Resik
* Dylan Neal als Anthony Ivo
First-aid kit on board

Technologist: "Accidents can trap even robots! No one knows that better than me! Make a set of the most useful parts, I'll put them in the car."

**Previous Task:** DMC-13!

**Requirement 1:** Deliver 5 Lens, 4 Spring, 3 Canola Oil

**Rewards:** 970 xp, 32,000 coin

**Next Task(s):** None

**Task Line:** Space Exploration

When you finish this task you receive the following message:
Copper trip

Bunker Keeper: "Two travellers came back from the nearby Neighbourhood and say that they saw many Copper mines. You should also go to the Neighbourhood in search of Copper."

**Previous Task:** Decoding

**Requirement 1:**

**Requirement 2:** Get Copper in the Neighbourhood (0/38)

**Rewards:** 1,700 xp, 3,400 coin, 3 Optical Fiber

**Next Task(s):** None

**Task Line:** To the New Lands
Exhausted

Bunker Keeper: "Your supply of energy will be used up soon. It is seen the fallen satellite in the Old dropping zone, you can take a battery out of it."

**Previous Task:** A lot of rubbish

**Requirement 1:** Take a battery out of Satellite (0/6)

**Rewards:** 100 xp, 350 coin

**Next Task(s):** None

**Task Line:** Drop Zone

### Notes

Only batteries taken from Satellite originally found in Old Dropping Zone counts for this quest.
Brushwood

* Related to Collect Brushwood Achievement.

* Can be sold at the Market for: 10 coin each.

* Resources
* Production
* Buildings
* Monuments
* Tasks

Harvest from Dry bush, Broken tree, Green bush, Thorns, Peony

Use 3 when making Sawdust in Sawmill

Use 3 when making Matches in Factory

Use 7 when making Fire in Factory

Use 60 when rekindling the Halt
Control panel

**Control panel** is a lootable element found in the Ship's rooms. Due to its location, it can only be searched by Spot. Doing so requires 2 Lock Picks and does not cost Energy. It is related to the General inspection task.

It drops 30-70 coin, 20-35 xp, Space Toys, 1-2 Transistor, 2-5 Plastic and 2-5 Glass and may drop Mainboard, Silver, Ventilator, Microcircuit, 2-4 Instructions or Rubber Pipe. It may drop task items, depending on location.

Placing a Time Transformer near it turns it into a New Control panel.
Brown Stone

* Cannot be sold at the Market or Trade Outlet.

* Resources
* Production
* Buildings
* Monuments
* Tasks

Harvest from Brown rock with Cutter

Use 12 when making Red Liquid in Chemical Reactions Laboratory

## Notes

* This material was introduced first in New lands, but since access to Brown rock was not available, it was not obtainable. It was reintroduced properly in On the outskirts of the Power station.
Christmas Decorations

Can be found in: Sorter, Present Is in the Wire, upgrading Ice Fir-tree, New Year's Present, Ice Kitty, Ice Sheep, Ice Monkey, Huge Snowdrift, Medium Snowdrift, Usual Snowdrift, Small Snowdrift, charging Ice Fir-tree with Battery

Rewards: 150 xp, 700 coin, 1 Fir Cone, 1 Scissors

## Notes

* Although officially introduced in Winter rush, it was in fact available in the game long before that.
Almost all parts!

The Scientist: "A little more effort and you will have all parts of the Telescope. Look for more on the left from the Dump, there where the land is all made of craters."

**Previous Task:** Another part

**Requirement 1:** Open the Tattered land territory (0/1)

**Requirement 2:** Find a Telescope Part (0/1)

**Rewards:** 2,170 xp, 4,000 coin, 2 Orange Reagent

**Next Task(s):** Eager character

**Task Line:** Observatory
Defense against Vultures

Bunker Keeper: "Vultures usually do not go alone. If you met one, then it's very likely that there are a lot of them on the ship. Prepare weapons to get rid of them"

**Previous Task:** Carefully, Spot!

**Requirement 1:** Receive Bat as a gift from your friend (0/15)

**Requirement 2:** Make Boots at the Processing shop (0/12)

**Requirement 3:** Make Shocker at the Processing shop (0/8)

**Rewards:** 350 xp, 1,200 coin, 2 Metal Sheet

**Next Task(s):** None

**Task Line:** Through Time
Factory

*This page is about the building. For the task, see Factory (task)*
Resin, Matches, Paper, Fire, Biofuel, Rope, Clay, Glue, Microcircuit, Grindstone, Wires, Mainboard, Sandpaper, The Lock Picks, Binoculars, Magnet, Solid Oil, Fuel Filter, Machine Oil and Kerosene can be produced at the Factory.

1/4
Unlocks at Level 8

Associated Task: Factory, Many resources

Cost: 14,500

Manufacturing Slots: 3

Building Steps: 3

* Construction
* Production
* Tasks
Favourable haggles

Government General: "At the Trade outlet you can buy valuable materials cheaper than by Tradesmen at the Market. Rent compartments at the Trade outlet to sell your materials."

**Previous Task:** Go on a hike for a prey

**Requirement 1:** Buy some offers at the Trade outlet (0/3)

**Requirement 2:** Rent a compartment at the Trade outlet (0/2)

**Rewards:** 110 xp, 1,200 coin

**Next Task(s):** None

**Task Line:** Earth Many Years Later
Factory (task)

Bunker Keeper: "Factory is a very necessary building. You can make many useful materials in it. Start its building."

**Previous Task:** Let there be light!

**Requirement 1:** Buy Factory

**Requirement 2:** Finish building of Factory

**Rewards:** 200 xp, 1,200 coin, 1 Metal Sheet

**Next Task(s):** Factory business

**Task Line:** Earth Many Years Later
Diplomatic mission (Update)

2016 04 26

The radio station Survivor's ECHO informs: the Secret government is preparing a congress of representatives of all survivors. Safety and order must be at a high level.

* Paint can now be made in Factory
* Parquet can now be made in Sawmill

* 17 tasks added to the Big Road task line.

New in this update:
Black Hole

Black Holes are located in the  old ship, which you have discovered in the Signal Zone. While inspecting the ship's deck, you find a Mystical Cube.
When you enter the Cube, you find an other room on the ship including 7 Black Holes.

Related Task(s): Get to the Hole; It doesn't work!; Destroy everyone!

A Black Hole can only be interacted with by Spot. In total you have to throw a Electromagnetic Bomb inside each Black Hole 17 times to destroy it.
Each interaction spawns 2 Vultures of different strength and you receive 1 Trash.

Vultures spawned in this manner must be dealt with before the Black Hole can be interacted with again.
Energy for friends

Bunker Keeper: "Well, we are doing well! And what's going on at your friends? Maybe, some of them are in need of help. You need to check this."

**Previous Task:** Space threat

**Requirement 1:** Visit your friends (0/8)

**Requirement 2:** Help your friend with building a launcher. (0/15)

**Rewards:** 120 xp, 1 Camp Battery

**Next Task(s):** Old Bob

**Task Line:** Space Exploration
Finding a muse

Bunker Keeper: "It's so hard to find inspiration. I need help! If you decorate the territory to create the right atmosphere... Soffits and cameras inspire me!"

**Previous Task:** Paper boom

**Requirement 1:** Place Soffits (0/3)

**Requirement 2:** Place Camera (0/2)

**Rewards:** 350 xp, 5,000 coin, 2 Wire

**Next Task(s):** Minute of glory

**Task Line:** Movie! Movie!
First mantrap

Bunker Keeper: "Well, while Pathfinder is here, let's create sever traps under his leadership and then hunt with them."

**Previous Task:** Pathfinder's haven

**Requirement 1:** Create a trap for a Pest (0/3)

**Requirement 2:** Place a trap for a Pest (0/3)

**Requirement 3:** Collect loot from the Trap (0/3)

**Rewards:** 280 xp, 2 Pesticides X4

**Next Task(s):** First-aid kit

**Task Line:** Earth Many Years Later

When you finish this task you receive the following message:
Message from Pathfinder:

## Notes

* Finishing this task causes the timed task First-aid kit to start immediately, a task which yields Data Crystals, which are in turn required for finished the Holoprojector and the Neighbourhood map task. If you miss the timer on that task you will need to use stamps to finish the Holoprojector. Therefore, it is imperative not to finish this task if you don't have enough time to finish the following timed task.
Brick

* Can be sold at the Market for: 215 coin, 4 xp each.

* Resources
* Production
* Buildings
* Monuments
* Tasks

Create in Stone Quarry

Scavenge in Wasteland

Occasionally drops from Collapse

Use 3 when building Step 4 of Processing Shop

Use 4 when building Step 2 of Factory

Use 10 when building Step 1 of Greenhouse

Use 20 when building Step 1 of Food Plant

Use 32 when building Step 1 of Glassworks

Use 20 when building Step 1 of Drink Plant

Use 24 when building Step 1 of Blast Furnace

Use 56 when building Step 4 of Selection Laboratory

Use 24 when building Step 1 of Chemical Laboratory

Use 12 when building Step 2 of Diplomatic Center

Use 42 when building Step 1 of Power Unit 3

Use 50 when building Step 1 of Dark Complex

Use 50 when building Step 1 of Technological Center

Use 40 when building Step 1 of Chemical Reactions Laboratory

Use 4 when building Step 2 of Freedom

Use 36 when building Step 2 of Stele of Space Exploration

Use 20 when building Step 4 of Stele of Space Exploration

Use 30 when building Step 2 of Stela of Dark Era

Use 40 when building Step 2 of High Building

Use 36 when building Step 1 of Water Tower

Use 36 when building Step 2 of Transformer Room
Fir Cone

* Can be exchanged for items at Winter Dwelling

Gain 1 for each Christmas Decorations or Christmas Stockings turn-in.

Occasionally drops when harvesting Huge Snowdrift, Medium Snowdrift, Usual Snowdrift, Small Snowdrift, Pile of garbage, Heap of Stones, Heap of metal, Quartzarium, Heap of tyre casings or Collapse.

## Notes

* Although officially introduced in Snowman returns, the item was in game for a very long time before that, from the christmas collections.
Excavations

1/8
A building that is dependent on visiting friends for charging. It is related to the Restless scientist, Fossilized robot and Cleaning tasks.

Cost: 24,000 coin.

## Construction

An Excavations can be given one free charge a day by any of your friends.

* Spending frenergy may give 5-20 xp (50 %), 2-40 coin (50 %), 1 Ancient Coins (10 %), 1 Pipes (10 %), 1 Bat (10 %), 1 Humus (10 %) and 1 Salt (10 %).
* Spending 1 5-energy camp batteries may give **20-60 xp (100 %)**, **50-150 coin (100 %)**, **1 Precious Decorations (100 %)**, 1 Pipes (30 %), 1 Metal Sheet (30 %), 1 Explosives (10 %), 1 Lock Picks (20 %), 1 Scissors (50 %), 1 Rubber Pipe (50 %) and **1 Instructions (100 %)**.
* Spending 1 10-energy camp batteries may give **20-100 xp (100 %)**, **50-250 coin (100 %)**, **1 Knight's Armor (100 %)**, **1 Pipes (100 %)**, 1 Bat (20 %), 1 Humus (20 %), 1 Salt (20 %), 1 Metal Sheet (20 %), 1 Lock Picks (10 %), 1 Mainboard (20 %), 1 Plastic Panel (60 %), 1 Rubber Pipe (30 %), 1 Instructions (90 %), 1 Optical Fiber (30 %), 1 Sulfur  (20 %), 1 Humus (40 %) and 1 Ventilator (20 %).

You can also use Stamp to charge your own Excavations .

The Excavations has 7 stages. Each stage gives larger rewards. Afterwards, disassemble and build a new one.

* Stage 1
* Stage 2
* Stage 3
* Stage 4
* Stage 5
* Stage 6
* Stage 7

## Disassembling

Disassembling may give **1-2 Pressed Metal (100 %)**, **1 Rivet (100 %)**, **1 Scrap Metal (100 %)**, **1 Nickel (100 %)**, **1 Nut (100 %)**, **1 Sulfur  (100 %)**, **100 coin (100 %)**, 50-100 xp (50 %), **1 Rope (100 %)**, **1 Resin (100 %)**, **1 Nails (100 %)** and 1-3 Pipes (80 %).
Dangerous rust

Bunker Keeper: "Robot-engineers got used to sterile bunkers. They could forget to take rust-removing liquid. Bring me wine and coke, I'll pack them for transportation."

**Previous Task:** Navigation system

**Requirement 1:** Deliver 4 Wine and 3 Cola

**Rewards:** 2,500 xp, 34,000 coin, 30 Sulfur

**Next Task(s):** Risky freight

**Task Line:** Scientific Samples
Electronic container

*This page is about the brown variant. For the white variant, see Electronic container (white)*

**Electronic container** is a lootable element found in the Ship's rooms. Due to its location, it can only be searched by Spot. Doing so requires Digital Code and does not cost Energy. It is related to the Numbers as a keys task.

It drops 30-50 xp, 40-80 coin, 2-4 Instructions, 3-4 Water, 1-3 Biofuel and Glue.
It may drop Red Reagent, Rosarium Petal, Seeds of Omelkius, Blue Reagent, Sulfur, Pest Components, Catalyst or Spores.

Placing a Time Transformer near it turns it into a New Electronic container.
Darkness is not a problem

Spot: "That means I'll work like people in ancient times and use torches. Hope they'll give enough light to let me repair cables."

**Previous Task:** Phew, done!

**Requirement 1:** Make a Torch in Factory (0/5)

**Rewards:** 600 xp, 2,000 coin, 1 Camp Battery (5)

**Next Task(s):** It's time to repair

**Task Line:** To the New Lands
Disco Music

Fly: "I have the chip now and I'm ready to perform on the stage! Disco music is a very energizing music however let's check our equipment to avoid the fire!"

**Previous Task:** Tools

**Requirement 1:** Create Hose in the Processing Shop (0/12)

**Requirement 2:** Gather Water from Pumpstation (0/30)

**Rewards:** 260 xp, 2,300 coin, 1 Copper

**Next Task(s):** Glitter and glamour glitter and glamor

**Task Line:** Movie! Movie!
From the past with love! (Update)

Date: 2017 02 28

The radio station Survivor's Echo informs: government Archivist discovered ancient records with the secret laws of humanity. It appears in early spring the men of Earth were supposed to give presents for women. The Government has decided to support this bill and proposes to rent robots to deliver gifts.

New in this update:
Do more, think less!

Bunker Keeper: "Focus on finding the source of the signal, you're right next to it! There's nothing in this room, but there's a door that leads somewhere. Find an access card to open it."

**Previous Task:** Hatch at the surface

**Requirement 1:** Search the Storage room (0/1)

**Requirement 2:** Search the Grid (0/1)

**Requirement 3:** Open the door to the Ship's corridor

**Rewards:** 250 xp, 1,200 coin, 1 Explosives

**Next Task(s):** General inspection, Armor on the capsules, First victim

**Task Line:** Through Time
Everything became rusty!

Technologist: "I have spent so much time in this damp place, that all my components rusted at all. I still have 10 Red accesses and I can give them to you for a bottle of Cola and Oil."

**Previous Task:** Extra components

**Requirement 1:** Provide 1 Cola and 1 Canola Oil

**Rewards:** 120 xp, 10 Red Access

**Next Task(s):** Go down

**Task Line:** At the Bunker
Cutting pliers for nothing

Bunker Keeper: "To quickly search all the Lockers and Tables in the rooms of the Power unit #1, ask your frineds to send you some Cutting pliers."

**Previous Task:** Obstruction again

**Requirement 1:** Receive Cutting pliers as a gift from your friends (0/15)

**Rewards:** 370 xp, 2,500 coin, 1 Mainboard

**Next Task(s):** None

**Task Line:** To the New Lands
Dump

Bunker Keeper: "There's a Dump right at the Dense Forest exit. Ugliness! It is necessary to sort all the garbage there."

**Previous Task:** Fast search

**Requirement 1:** Open the Dump territory (0/1)

**Requirement 2:** Remove completely Heap of Tires (0/1)

**Requirement 3:** Remove completely Heap of metal (0/1)

**Rewards:** 2,200 xp, 4,500 coin, 2 Nuclear Battery

**Next Task(s):** None

**Task Line:** Observatory
Continue with repairing

The Scientist: "Now we can continue with the Ferris Wheel restoration. I would gladly have risen it with you."

**Previous Task:** Strong pipes

**Requirement 1:** Repair completely the Ferris Wheel (0/1)

**Rewards:** 10,000 xp, 1 Mail bag

**Next Task(s):** None

**Task Line:** Unknown Trails

When you finish this task you receive the following message:
2 stage of the technologies introduction

Bunker Keeper: "For the second stage of the Old tree modernization produce the following materials."

**Previous Task:** Metal is forged in it.

**Requirement 1:** Produce Hose in the recycling department (0/24)

**Requirement 2:** Produce Resin in the factory (0/32)

**Requirement 3:** Produce Nails in the Press (0/7)

**Rewards:** 900 xp, 3,000 coin, 10 Nickel

**Next Task(s):** Preheat furnace

**Task Line:** Old Tree
Fixing the generators

Government General: "Survivor, correct work of Technical generators is very significant for us. Without them we won't be able to restore the the work of the Abandoned power station!"

**Previous Task:** Check this, check that...

**Requirement 1:** Repair Technical generators (0/5)

**Requirement 2:** Load Red Liquid to Technical generators (0/5)

**Rewards:** 1,800 xp, 8,000 coin, 5 Optical Fiber

**Next Task(s):** Last room

**Task Line:** To the New Lands

## Notes

* To complete the first step you will need 50 Repaired Pipes. You should already have 20 from the Pipe repairs, repairing the Pipes in Main corridor. The other 30 (20 of which you get on More pipes) are as follows:
	+ 3 in Top right Generator
	+ 3 in Central Generator
	+ 2 in Top left Generator
	+ 3 in Living room
	+ 5 in Distribution
	+ 8 in Laboratory
	+ 6 in Bottom right Generator
* To get the above you will need to open Laboratory, and therefore finish Not so simple!, as well as opening all 5 Armored doors in Check this, check that...
* To complete the second step, you will need 100 Red Liquid.
* It is not recommended to open Polygon during this task, even if you already have enough Blue keys. See Last room for instructions of how to do this optimally.
Cat M3

**Cat M3** is a pet, which you can

* buy for 99 Stamp, under Building > Producing
* win from an Armored container
* get as award for be #1 on Weekly vote contest
* exchange for 999 The Iron Acorn at Turkey Nest during the Air Festival
* buy from Limited offer.

It produces a Hole every 9 hours and must be fed 2 Instructions every 18 hours.
Defensive container (new)

A "new" **Defensive container** is what appears when a Time Transformer is placed near a Defensive container, in the Ship's rooms. Due to its location, it can only be searched by Spot. Doing so requires Wrench and Machine Oil and does not cost Energy.

It drops 10-30 coin, 35-60 xp, 1-4 Pipes, 1-3 Glass, 2-3 Plastic and 1-3 Scrap Metal. It may drop 2-3 Rubber, Metal Sheet, Aluminium, Nut or Nuclear Battery. It may also drop access keys of different colors, depending on the location.
Everything's locked! Again!

The Detective: "All the doors in the building are locked again. We'll have to examine Wardrobes and Tables, perhaps we'll find the spare Keys. But we will need several Lock Picks. Do you have some?"

**Previous Task:** Two Skyscrapers

**Requirement 1:** Create Lock Picks in the Factory (0/24)

**Requirement 2:** Examine Tables and Wardrobes. (0/6)

**Requirement 3:** Get the Keys bunch (0/1)

**Rewards:** 2,200 xp, 3,750 coin, 2 Lock Picks

**Next Task(s):** The algorithm is clear!

**Task Line:** Unknown Trails

Note: Double locker and Lab table also count for Requirement 2.
Energy!

Bunker Keeper: "Soon we will be able to launch the satellite. We need to create the power circuit. We will need energy storage and wires. Wires again !"

**Previous Task:** Minor improvements

**Requirement 1:** Create Wires at the Factory (0/20)

**Requirement 2:** Create Nuclear Battery (0/3)

**Rewards:** 170 xp, 1,300 coin, 1 Copper

**Next Task(s):** Clean fuel

**Task Line:** Space Exploration

## Notes

* The text is misleading, Nuclear Battery should be collected from satellite, not created.
Flask

* Can be sold at the Market for: 570 coin, 11 xp each.

* Resources
* Production
* Buildings
* Monuments
* Tasks
* From Scratch
* From Scratch (Steps)

Create in Glassworks

Use 1 when making Fuel Filter in Factory

Use 1 when making Blue Mutagen in Chemical Laboratory

Use 1 when making Red Mutagen in Chemical Laboratory

Use 24 when building Step 5 of Old Tree
Enough grumbling!

Bunker Keeper: "Spot, what is going on now? I've been listening to your grumbling for a long time now! If Headquarters has decided something, then it should be like that! You'd better to repair the computer quickly!"

**Previous Task:** Where's the computer here?

**Requirement 1:** Repair the Computer in the Control room

**Rewards:** 2,000 xp, 25,000 coin, 1 Radar

**Next Task(s):** Report data

**Task Line:** To the New Lands
Construction again

Bunker Keeper: "I looked at the drawings, this construction will be marvelous. We'll need a lot of material. Let's start production of some of them."

**Previous Task:** Counter expedition

**Requirement 1:** Create Cement at the Stone Quarry (0/20)

**Requirement 2:** Create Machine oil at the Factory (0/8)

**Requirement 3:** Create Lens at the Glassworks (0/6)

**Rewards:** 550 xp, 1,650 coin

**Next Task(s):** Foreman's trouble

**Task Line:** Scientific Samples
General inspection

Bunker Keeper: "Take a look around, you may find more access cards. It would be great to receive acces to the Repository. Room name speaks for itself!"

**Previous Task:** Do more, think less!

**Requirement 1:** Inspect Grids (0/5)

**Requirement 2:** Inspect Control panel (0/2)

**Requirement 3:** Open the door to the Repository

**Rewards:** 460 xp, 1,650 coin, 3 Lock Picks

**Next Task(s):** Delicate parts, Carefully, Spot!, Repairs

**Task Line:** Through Time

When you finish this task you receive the following message:
Message from Spot:
Expenses, expenses

Bunker Keeper: "These archeaological researches are very expensive. We need money and rare materials. It's time to devote some time to the budget issues."

**Previous Task:** Amazing armor

**Requirement 1:** Collect Coins from Flower generator (0/5)

**Requirement 2:** Collect coins from Solar generator (0/5)

**Requirement 3:** Collect Nickel from Friends (0/10)

**Rewards:** 300 xp, 10 Sulfur

**Next Task(s):** None

**Task Line:** Back to the Past
Don't relax!

The Scientist: "You must not interrupt the Dark complex construction. We do not fit in the budged because of the side expenses."

**Previous Task:** Miracle!

**Requirement 1:** Collect income from any Generators (0/25)

**Rewards:** 230 xp, 10 Water

**Next Task(s):** None

**Task Line:** Scientific Samples

## Notes

* Generators that count for this task: 5k Generator, 900 Generator, Air Generator, Generator of Cutting Pliers, Generator of Instructions, Magic Generator, Solar Generator, Rocket Generator
* Generators that don't count for this task: Flower Cone, Capsule with Flower
Danger round any corner

Bunker Keeper: "Pests may hide in these ruins, not for nothing their remains scattered in front of the Power station. You need to be prepared if they get out and attack."

**Previous Task:** Builders' wagon

**Requirement 1:** Get Bat as gift from your friend (0/18)

**Requirement 2:** Create Slipper at the Processing shop (0/12)

**Requirement 3:** Create Boot at the Processing shop (0/8)

**Rewards:** 750 xp, 1,800 coin

**Next Task(s):** None

**Task Line:** To the New Lands
Data request

Bunker Keeper: "This is an uncommon robot, so the Government or Headquarters have some info about him. I have requested the data, we only need to wait for the reply."

**Previous Task:** Farm

**Requirement 1:** Receive reply from the Secret Government

**Requirement 2:** Receive reply from the Headquarters

**Rewards:** 250 xp, 1Stamp

**Next Task(s):** Little hunt

**Task Line:** Earth Many Years Later

When you finish this task you receive the following message:
## Notes

* The task is considered completed when Information check and Military archives are completed.
Go to friends house to take rubber

Bunker Keeper: "Go to Friends' houses, look for rubber and other useful things for building."

**Previous Task:** Oh, how much rubbish

**Requirement 1:** Examine piles of rubbish at friends' house (0/16)

**Requirement 2:** Examine stones at friends' house (0/10)

**Requirement 3:** Examine heaps of metal at friends' house (0/8)

**Rewards:** 90 xp, 700 coin

**Next Task(s):** None

**Task Line:** At the Halt
Delivery again!

Government General: "GRE expedition has successfully overcome a mountain pass and continues to move. Engineers have sent a request for a batch of living plants for their experiments."

**Previous Task:** Looking into the distance

**Requirement 1:** Deliver 20 Maize and 20 Morel

**Rewards:** 300 xp, 7,500 coin, 20 Rubber

**Next Task(s):** Covering of costs, Equations and formulas

**Task Line:** Scientific Samples
Digit and film

Government Scientist: "The Secret Government has announced the restoration of the great masterpieces. But we need materials. We ask all survivors to help us."

**Previous Task:** Camera!

**Requirement 1:** Provide 10 Film

**Rewards:** 300 xp, 2,000 coin

**Next Task(s):** Costumes

**Task Line:** Movie! Movie!
Fossilized robot

The Scientist: "I think we found a Giant robot. Now that's a find! There's no sense to keep this giant here. Unearth it completly and send this guuy to the Headquarters."

**Previous Task:** Restless scientist

**Requirement 1:** Send the Robot to the Headquarters

**Rewards:** 1,800 xp, 4,000 coin, 1Stamp

**Next Task(s):** Cleaning

**Task Line:** Scientific Samples
Equations and formulas

Bunker Keeper: "Before the expedition arrival we should decorate the territory in a special way. Let the engineers know that the robots, which live here, are educated and theyu respect science and progress."

**Previous Task:** Delivery again!

**Requirement 1:** Buy and place Chemical works sign (0/1)

**Requirement 2:** Buy and place Chemical element tile (0/10)

**Rewards:** 240 xp, 1,600 coin

**Next Task(s):** Rubber delivery

**Task Line:** Scientific Samples