Yopparai Drunken Fist

## Jutsu Effects

The Sober Drunken Fist is needed as this technique is merely an enhancement of said technique, triggered by a special alcohol, and controlled by the user to a certain degree. The effects are multi-tiered and each tier requires an increase in rank and plenty of practice in order to master.

***(C Rank)Tier 1:*** Tier one is the most basic of the technique and is told to be mastered by the younger ones of the family. In this state, the user becomes a bit tipsy and the special increase the users base speed, stamina, strength, and Taijutsu abilities by 100%. For the most part, the user still has control over ones self and can make cognitive decisions, but things such as chakra control is disabled, as well as ones intellect is halved. Causing Ninjutsu to not be of use when active. Any large enough force can knock someone out of this tier so the user must be careful to end a fight fast, or dodge most of their opponents attacks and slowly do their damage. The draw backs to this tier is that it is only short lived, lasting for only around a few minutes and after the effects have gone away, the user is left sluggish and with a slight hangover. Not to mention hits in general shorten the time the user is in this tier. Each hit will effectively knock off some overall time in the tier, if it doesn't completely knock them out of it. Head aches and noise sensitivity is common and the user will find it hard to maintain balance and keep focused. A simple rest of a few hours will return the user back to a normal state.

***(B Rank)Tier 2:*** Tier two is only to be attempted by those with a older body and one that is more use to the effects of Pawafuruna furūtsuwain, or else they could die of alcohol poisoning. This tier increases stats by an additional 50% of the users base speed, stamina, strength, and Taijutsu abilities. At this point, the user is drunk and loses a vast amount of control over their body. They still have an intellect defection, as well as they have a hard time deciding who is friend, and who is foe, and will often forget if someone is an ally shortly after being told; meaning the user would have to constantly be reminded who is who. Anyone and everyone is considered a target, and the enhanced speed and strength makes it extremely hard for any ally to hold the user down long enough for the effects to pass. A significant amount of force is needed to knock someone out of this form, and the effects take an addition ten minutes to pass than the first tier. This also means more hits are required to knock a person completely out of the tier. Therefore the draw backs are worst as well. Afterwards, the user is partially paralyzed and will have a really hard time moving. The user will suffer severe migraines as well as a fever and nausea. These effects can be lessened by simply using the second tier more often and allowing the body to adapt to the side effects, same goes for the first tier, but not the third.

***(A Rank)Tier 3:*** Tier three is the final, most powerful, and also most dangerous tier of the three and can possibly cause death. This tier grants an additional 25% onto the speed, stamina, strength, and Taijutsu states. The user will achieve a level of power almost unrivaled by most shinobi, depending upon their base stats. The user will basically be god like in their own right. The effects can last for half an hour, and only life threatening blows will snap them out of it instantly, or a good amount of hard blows. But of course, they're side effects. The user will literally attack anyone, as they've lost their mind to the Pawafuruna furūtsuwain. They will have no recollection of what happens when this form passes over, and will be left in an extremely bad shape. They will be left in a comatose state for days as they run an extremely high fever that can basically bake the brain if not helped and treated. Seizures are common during the coma, as well as death. Making this form a complete last resort for any fight as the likeliness of recovering afterwards are slim to none. Most users will tend to stick to the first two tiers, as Tier three doesn't offer as big of a boost compared to the first two, but the duration and durability of tier three is the highest of any of the tiers.

## Jutsu History

Among the Yopparai family, the jutsu is said to have been invented years ago, when a Shinobi Sect was rewarded by a Kage for completing a mission for him. They were rewarded a large surplus of money, meat, rice, and wine. The pact of the sect was that they never partake in alcohol, or eat meat, but for the occasion, they lifted that rule. After said celebration, they went back to their normal ways and rules, all except one. A Namikaze clan member who refused to put the bottle down, therefore he was kicked out of the Sect. Seeking revenge, he went from village to village training and learning new techniques. Eventually he came across this village that grew a special fruit, a fruit that granted the eater an enormous amount of power but in exchange for ones life. He acquired the fruit from the villagers and proceeded to ferment it and make it into a special wine that garnered the same effects, but reduced the lethal effect of the fruit. He then proceeded to the Sects hideout and after consuming the wine, defeated them with ease. After which, he died of over consumption. This origin is still said to be a myth, the only truth being the special fruit and the wine made from it.

## Jutsu Pros & Cons

The user gets a great boost in power, but at the cost of ones physical control, cognition, and possibly life.