Power Class

Power Class is used to register a character's capability to manipulate, create and destroy objects or intangible things. If a 0 is present, that means the character does not scale to anything. If the thing they scale to has a subtract (-) in front of it, they rank slightly lower but approximately the same as average. If the thing they scale to has an addition (+) in front of it, they rank slightly higher but approximately the same as average.

# Manipulation

Each character has some form of manipulation, unless they scale by 0 in which they possess none. Incapable of influence on anything basically means that they are non-physical, not beyond anything and below everything. Influencing by default means that they are present in the first place, with the only requirement being physical and everything beyond that. Magic functions as a staple for everything conscious, as the mind is linked to the SOUL and the trait. Magic does not scale above dimensions and is therefore considered as matter manipulation, with the limitation to creation and destruction being the matter within a Universe. If one has a symbol of infinity (∞) rather than a number, then they have an endless reserve and capability with magic. The need for magic is simply a basis and not a key to everything alive. If someone or something is beyond magic, they're scaled by the use of a Null (∅) sign. This doesn't have to apply always, as characters can have infinite reserve even while possessing manipulative capabilities beyond that.

## Creation

Everyone and anything possesses the capacity to create something, depending on nature if it is unconscious, but magic and/or manipulative capability if it's conscious. Things such as creating a hole in a wall do not count as creation, since you're destroying something in the process. For it to actually be considered creation, you'd have to do something grand rather than normal things during usual life-to-life circumstances, such as lowering the pressure of a dying star to create a Supernova or a Black Hole.

## Destruction

Likewise creation, everyone and everything possesses the capacity to destroy. Unlike creation, you can create something to destroy. The destruction itself is solely based on the power of one singular attack, and can not be a combo of any sort unless that's a part of the said attack. Weapons such as firearms or swords can be used, but no object (Such as an excavator, a car, or even a particle accelerator) that can support an entity to destroy will be registered within the very power class of the entity.

# Universe

Everything begins within the 4-dimensional, vast expanse of a Universe. Matter is all that exists, with the concepts being ideological things for physical beings rather than the actual concepts themselves. The list will start from the smallest point to the strongest.

### Subatomic

This is the smallest point of all physical things. One could be a subatomic, magic-wielding entity limited by the said structures. This naturally means you could manipulate, destroy and create new subatomic structures. However, you're still the weakest.

### Atomic

Simply enough, you're the size of an atom and can manipulate atoms by limited means through magic. One does not possess the ability to manipulate the entire periodic table, yet instead finite to only manipulate a singular and simple atom.

### Molecular

Above an atomic scale, one can manipulate an entire molecule through limited means as usual.

### Microorganism

Being larger than Molecules with a magic reserve relative to your size, you are capable of mutating through said magic in various ways and can harm other microorganisms such as blood cells, animal cells, and certain bacteria.

## Mass

This is when something develops a significant amount of mass when animals such as rodents, primates, and a lot more come into play. The amount of magic one has is dependent purely on the SOUL trait and mental capacity, as the magic can only be directed if one has a sense of will to do so. Intelligent animals are naturally stronger, although size has a role here too.

### Insects

Generally, insects are the least intelligent form of animals. They lack size and magic, practically useless within those terms. Although some insects are more intelligent than others, it's not enough to make up for their lack of size. Can't use magic.

### Reptiles

Reptiles aren't most often intelligent, but not enough so to relate to their size. The most intelligent reptile in the world is the frilled-neck lizard, which can understand their environments to an extreme extent. Can't use magic.

### Amphibians

Relatively small animals, but can be incredibly intelligent. The green-and-black poison frog is the most intelligent amphibian, possessing a mental map of its surroundings. Reptiles and amphibians are considered equal in terms of intellect, so they can't use magic either.

### Fish

Fish are generally small and unintelligent, but can be large and/or somewhat intelligent. To give an example of this spectrum, a sunfish is large but is the most unintelligent fish in the world, while manta rays are large but the most intelligent fish in the world. Can use magic, but not to a great extent.

### Birds

Birds are considered the second most intelligent form of animal, with some being able to do problem-solving. Depending on the species of birds, some can use magic to a low extent while others can to a high extent.

### Mammals

Mammals are the most widely inhabited form of animal in any AU or Universe, boasting intelligence beyond all other animals. The most intelligent ones, such as the primates, whales, and elephants, possess a near-complete capability to use magic when compared to Humans and Monsters. They're also the only animals using their SOUL trait, rather than possessing it but not utilizing it.

## Matter

Matter will be estimated through the size of a cube. The cube will depend on the amount of matter they can manipulate, as it is assessed through comparison to other objects. This is only through magic, so the smallest of scales can't manipulate every form of an atom. This will matter later on.

### Small Cube

Characters scaled by this can manipulate an area of matter within the size of your usual shelf. Or approximately 1-2 meters in length, and width similar in size.

### Medium Cube

A character possessing such a manipulative capability can control matter around the size of a house to a relatively small transport vessel.

### Large Cube

If one is capable of such manipulation over matter, one can approximately manipulate an amount of matter the size of a large building to an entire skyscraper.

### Heavy Cube

Anyone scaled by Heavy Cube can approximately manipulate an area of matter the size of the 162173 Ryugu Asteroid.

### Town

Towns can vary by size, which is why it's put into sub-categories to give a better insight into it. The amount of magic needed for a small town is about 10, for a medium-sized town it's around 100, and for a large town, it's 1,000.

#### Small Town

A small town usually has a population of over 5,000 people and an approximate size of 5 Km². A similar town to this would be Telluride in the USA.

#### Medium Town

A Medium-sized Town usually has a population of over 20,000 people and a size of over 10 Km². A relatively comparable town to this is Taos in New Mexico.

#### Large Town

A large-sized Town usually has a population of over 50,000 people and a size of over 40 Km². A suitable Town for this description would be Rothenburg in Germany.

### City

Cities, like Towns, will be estimated through sub-categories. This will make things a lot easier other than adding a plus or a minus in front of the word. Depending on what variety in size they're capable of manipulating, it could cost 10,000 magic for a small city, 100,000 magic for a medium-sized city, and 1,000,000 magic for a large-sized city.

#### Small City

Any city must have a population of over 100,000 and this is no exception. A befitting city for this size would be Zurich in Switzerland, which is 87 Km².

#### Medium City

A city of this scale of size would be extremely large, and the amount of magic needed to manipulate an amount of matter that big is gigantic. A perfect example of this would be New York, which has a size of 783 Km² and a population of over 8 million.

#### Large City

A large city is considered as such for as long as it's larger than 1000 Km² and has a population well over 10 million. A prime example would be Tokyo, which is oftentimes in almost every AU, the largest city there is on Earth.

### Country

If one has enough magic reserves to manipulate an amount of matter the size of a nation, then the amount of magic they have to do so is likely above 10⁹. This could have a large effect on a planet, such as civil complications or the melting of the entire affected area.

### Continent

Manipulating something of such size is no easy feat, as the magic acquired to do so is above trillions or 10¹² in prefixes. This could accidentally lead to the erasure of all life on a planet, depending on how the matter manipulation was conveyed.

### Moon

If anything slightly larger than a continent exists, a moon would be a good guess. The amount needed to manipulate such a large amount of matter would be one quadrillion or 10¹⁵ in prefix.

### Planet

An extremely large amount of matter, and would kill anything within said planet if one were to manipulate it. Extremely powerful, and would require one quintillion or 10¹⁸ in prefix.

## Interstellar

Anything capable of manipulating matter beyond a simple planet is scaled by this, going from a star to the very Milky Way itself. From this point, the amount of magic needed to accomplish a certain feat is not stated, as the number basically jumps to different stable googolplexes. This will give you an idea of what they'll need to possess and will make it easier to write.

### Weak Star

Basically, anyone capable of manipulating this amount of matter can manipulate other aspects, such as gravitational pull or low amounts of nuclear fuel. Can also manipulate Radiation to a certain point.

### Ordinary Star

This defines a star similar to our own, stable in a lifetime and fully fueled with nuclear energy. Anyone possessing the ability to manipulate as such can fully manipulate nuclear energy and gravity to a near-mastered extent, alongside being capable of manipulating all types of radiation within the spectrum.

### Neutron Star

Anyone beyond ordinary star level can manipulate a Neutron Star, a form of star strictly possessing a compact amount of neutrons. Although not big in size, their density is beyond all else, meaning that you've practically mastered the ability to manipulate gravity as a result of that. One could form another neutron star right next to the already existing one, causing them to collapse to create a black hole.

### Solar System

A Solar System is a large collection of multiple planets, different in size and length apart from the very star they circulate. A Solar System could have upwards of three stars, meaning that an addition mark can only be used within the definition of a Solar System rather than a subtract.

### Multi-Solar System

To make an entity a full-fledged Multi-Solar System manipulator, light-years are counted. This means their capability to manipulate matter has an extremely long range, and expanse quicker than what a Solar System can travel in compared to the perceived time dilation.

## Galactic

Anything scaled to this level is beyond the capability to manipulate the inside of a galaxy and can instead affect entire galaxies. This will begin from one singular galaxy to multiple and even a large cluster of them.

### Galaxy

A Galaxy is defined by simply being a little smaller or bigger than the Milky Way, but it can not be smaller than a Dwarf Galaxy, otherwise, it's pulled out from that regard as a whole.

### Galaxies

Entities possessing a matter manipulation to this extent can manipulate multiple galaxies at once. This extent only registers by 2-100 galaxies, otherwise, the entity would be scaled up to a Galaxy Cluster

### Galaxy Cluster

A Galaxy Cluster is a collection of 100-1,000 galaxies, kept together by gravitational pull. Anyone of this level can almost completely manipulate Dark Matter, alongside Antimatter.

## Universal

A universe is the peak for those strictly possessing magic, counted by infinite reserves of it. Entities classified by this level can completely manipulate matter, Dark Matter, and Antimatter. Dimensions do not count, as it is strictly scaled by the things inside a Universe rather than the entire Universe itself.

# Beyond

Anything scaled by this is beyond magic itself, capable of achieving things beyond anyone born within an ordinary Universe. This is the last categorization.

## Dimensions

Anyone scaled to this can manipulate both the matter within a Universe and every single dimension that it's constructed of. This will be classified from one dimension to multiple ones.

### 1-Dimensional

An entity scaled by this can manipulate the first dimension within a Universe, which is length.

### 2-Dimensional

An entity scaled by this can manipulate the first and second dimensions within a Universe, which is the width of a Universe.

### 3-Dimensional

An entity scaled by this possesses the ability to manipulate all three dimensions that construct space itself, allowing them to alter the size aspects of a Universe.

### 4-Dimensional

An entity scaled by this can manipulate every dimension within a Universe, including time itself. This means that they are a full-fledged Universal entity, as they can manipulate every single aspect of a Universe

## Multiversal

If one is scaled by this, one can manipulate more than four dimensions and various types of Universes in a singular collection. This is categorized in different ways, as there are multiple types of Multiverses.

### Miniverse

If an entity can manipulate a Miniverse, it can control a collection of Universes ranging from 2-60 Universes. This scaling has the same Dimensional value as an ordinary Universe, since they have no unique dimension apart from the usual four dimensions.

### Alterverse

An entity capable of manipulating an Alterverse can manipulate the fifth dimension, which is the very idea of alternative timelines. An Alterverse always has more Universes than a Miniverse, since there are multiple possibilities for alternatives.

### Multiverse

Being an ordinary Multiverse, they scale roughly from 62 to an infinite amount of ordinary Universes. As a result of that, they can manipulate the sixth dimension, which is the possibility of an infinite amount of ordinary Universes in a singular Multiverse.

### Ultraverse

An entity with this capability can manipulate a Multiverse with infinite amounts of alternative timelines to their very ultimate extent, with a prime example of such a Multiverse being the Delaverse. As a result of this, they can manipulate the seventh dimension, which is the possibility of infinite alternative timelines within a singular celestial construct.

## Extradimensional

An Extradimensional entity can manipulate several dimensions beyond the seventh one, which is categorized by three distinct verses.

### Extraverse

To manipulate an Extraverse, one must be able to only manipulate 8 dimensions and above. These dimensions are unknown to a simple mind capable of high intellect, meaning one must possess Nigh-Omniscience to do as such.

### Superverse

An entity capable of manipulating a Superverse has capability beyond a finite amount of dimensions. Unlike a Hyperverse, which has infinite unknown dimensions, a Superverse has a transfinite amount of dimensions. This is nearly infinite, so an entity scaled to such a level has almost absolute capability comprised of dimensions, but not quite infinite in that regard.

### Hyperverse

To manipulate a Hyperverse, one must have a presence equal to the required manipulative capability, being an infinite amount of dimensions. This is the very peak of dimensional capability, as anything beyond that would be considered **Conceptual**.

## The Outerverse

### Outerverse

The Outerverse is a singular, non-conceptual verse comprising every verse stated prior to it. It is defined as existence itself, as everything conceptual is considered intangible by physical means. It's bound to every other verse inside it, meaning that you'd need the ability to manipulate boundaries to effect it. It has an opposite version of itself, strangely enough.

### Nilverse

The Nilverse is the opposite of The Outerverse, in which nothing can exist within it. No light or darkness can exist inside it, as that defines the existence of something. Everything is set to an absolute zero within it, as no matter, no dimensions, and no boundaries can exist inside or outside it. To manipulate it, you'd need the ability to manipulate possibilities, as that could open a possibility to make it concrete in the first place.

## Conceptual

A conceptual being embodies a concept, but is incapable of manipulating other concepts unless it's comprised within a verse. There are two verses contained within this category.

### Exoverse

If an entity can manipulate an Exoverse, it can manipulate a concept encompassing the dimensional existence of the said verse. They can manipulate everything stated before this, alongside the ability to manipulate the concept of something existing. In this singular case, an Exoverse.

### Endoverse

An entity capable of manipulating an Endoverse can control a concept existing not as the verse itself, but instead when the concept is considered separate from the verse. This means you'd have to gain access to the concept hidden within it to manipulate it. The verse is basically opposite to an Exoverse in a way that the concept functions differently from the verse itself.

## The Metaverse

### Metaverse

A being scaled to The Metaverse is beyond dimensional constructs, possibilities, impossibilities, probability, improbability, existence and non-existence. Every single concept, both capable and incapable, is comprised within this singular verse. It's the sole reason why every concept within fiction can be present, with the exception of **one**.

## All-Comprising

### The Omniverse

An entity scaling to The Omniverse scales above anything and everything, including every concept, the ability to exist and not exist, and the ability to be beyond anything; dimensions, Boundaries, probability, improbability, possibility, impossibility, narratives, and fiction as a whole. They are what could be described as completely capable and all-powerful, as nothing can be equal or beyond them. They are present everywhere and cannot be present anywhere. Nothing can be unknown to them, including something or someone unknown or outside the graspable knowledge of anything.

# State

The state of being describes how an entity functions outside the ability to manipulate, consisting of four main categories. These are the following categories: Bodily Function, SOUL Type, SOUL Trait, and Mental Function.

## Bodily Function

There are many forms of bodies, both concrete and beyond. The list for this will vary from word to word, as each type has different names and meanings applied to them.

### Weak Body

A weak body has nearly no magic whatsoever but can function properly within the physical realm. Can be compared to any life form similar to an insect, or anything of such similarity in a way of not being able to use magic but possessing a SOUL.

### Basic Body

A basic body is what any Monster or Human has, alongside mammals and birds. They can use magic proficiently and are fully capable of combat, both defensive and offensive by the use of magic. Has the speed and strength of any ordinary animal, which peaks at a 130 Km/h like that of a Cheetah and the strength of a Blue Whale.

### Strong Body

A strong body is not generally considered normal within your average AU, as anyone possessing such a body has a high amount of determination and will to survive. Goes beyond physical attributes that are regarded as the peak for any Human and Monster, alongside being able to RESET and undergo certain things no being can for an infinite amount of time.

### Ultimate Body

An ultimate body serves as the peak body for a Universe, being unaffected by things such as Supernovas, Black Holes, Antimatter, Dark Matter, and even the end of a Universe. They have no need for water, food, and rest, as their bodies surpass primal needs.

### Transcendent Body

A transcendent body surpasses the dimensional value that any other magic-bound entity would need, as it possesses control over every possible dimension as a whole.

### Boundless Body

A boundless body has no tie to limitations whatsoever and can surpass anything that keeps it unbound to do so. Anything that Is bound or unbound to them, can be manipulated to suit their needs.

### Odd Body

An odd body can manipulate the possibilities of things to happen and not happen, both on anything and everything. This includes boundaries, as they can manipulate the possibility of a boundary to exist in the first place.

### Conceptual Body

A conceptual body surpasses everything that stands beneath it. Dimensions, boundaries, and possibilities can all be overridden, as they are all just concepts.

### God-Like Body

A god-like body is simply god-like, possessing superiority over concepts, boundaries, possibilities, dimensions and far more. To be categorized with such a body, one must have a complete form of Omnilock.

### Absolute Body

Is present absolutely anywhere, everywhere, and even nowhere. They are unbothered and uncontrolled by all, as there is not a single place where they can't exist. They are truly Omnipresent.

## Soul Type

A SOUL is sometimes a deriving factor for all living beings, even if a being does not possess magic in the first place. The SOUL has two extremely important categorizations, which completely remove the initial name to rename it into something different. If the SOUL has no trait, it will be called a SOUL Shell. The SOUL is the weak point for every character, with the exception of those considered exempt from weaknesses.

### Normal Soul

Any basic animal or human has this, including beings that have Universal up until 4-dimensional capabilities, in which a specialized SOUL, in many cases, is needed to move further into the classes. This could be your average SOUL, a Boss SOUL or even an artificially-made SOUL.

### Specialized Soul

A specialized soul has an aspect that no other Soul Type has, which is that it can exist in any form of body, even when the magic is weak or overwhelmingly strong. This opens up for many more opportunities, such as weak physical capabilities but potent magical capabilities.

### Unique Soul

Any being above the average standard of Humans and Monsters possesses a Unique SOUL. Although a Unique SOUL lacks variety in forms like that of a Normal SOUL, what makes them special is how separate they are from the average and how unique their attribute is.

### God-like Soul

A god-like soul has no magical, physical or supernatural weakness, other than breaking the boundary it has to the Outerverse. This essentially means they can't be killed by anything dimensionally-bound, but can be defeated if the boundary is broken to kill them via non-existence.

### Divine Soul

A divine soul has no weakness, concluding immunity to anything and everything capable of causing harm or alteration to the SOUL itself.

## Soul Trait

The soul trait of a being defines a character's very own personality and functions as an important factor for an entity. If an entity has a SOUL but is devoid of a trait, it will be called EMPTY. This only has two categories.

### Simple Trait

Any trait, both contained within the usual Undertale or sub-categories to the traits, will be registered as a basic trait.

### Complex Trait

A complex trait is for those outside the usual traits, being unique but sometimes not unrivalled by the usual traits, as they all derive from the same thing.

## Mental Function

Anything alive possesses a mental function to some extent unless they don't exist in the first place, or if they are actually present but don't need a mind to function. The way this works is similar to how some degree of knowledge is needed to use magic, but it goes to a deeper degree.

### Insufficient

Anything below the requirements stands at this level. Animals such as insects, certain fish, certain amphibians, and certain reptiles fall under this class. They're simply primal.

### Moderate

Any mammal or bird falls into this category since they have enough mental capacity to use magic. Primates such as Gorillas, Chimpanzees, and Orangutans fit as the smartest animals within this category.

### Sufficient

Has a significantly better mental function than that of Primates or any other mammal. Can be compared to a mentally disabled or mentally unstable person, in which they lack self-control rather than intellect.

### Significant

Any adult Human or Monster without any mental restraint comes into this category. They have full capability to use magic and are truly connected to their Soul Trait.

### Exemplary

A Human or Monster entering this category has above-average mental function for their individual species. They can potentially gain infinite amounts of magic, being the true capacity for an underlying species as a whole. A good example would be Chara Valhinduleste.

### Beyond

An entity with mental function beyond Humans and Monsters surpasses the limitations of said species. These entities can be personally complicated, as their mentality may function differently from Humans and Monsters as a result of being above.

### Nigh-Omniscience

They have nearly no limitations to what they can understand, acknowledge, and perceive except one singular limit. Anything incapable of being understood cannot be understood by them, which keeps them from being truly Omniscient.

### Omniscience

They have, in all regards, no limits to their knowledge and understanding. This goes to the point of where something devoid of knowledge over itself, can be known to them.

# Magic Modes

Magic has two separate types, despite the given name of the original being the primary calculation. The format will go like this as an example: β− Magic: 700MM. Rather than being calculated through MM (Matter Manipulation), the latter will be calculated by two states that it has: Neutral and Aggressive.

## β− Magic

The basic and most common type of magic is matter manipulation. An entity can manipulate magic through the generation of matter, either by generating said magic into its arsenal or by manipulating certain compounds and materials. Pretty basic, yet a unique interpretation of it.

## β+ Magic

This is the opposite of magic by being created not by an individual, but instead by a realm. Its given name is Chaos Magic, and it surpasses normal magic by all means necessary. The neutral form of Chaos Magic is the ability to constantly jump over normal magic, even when the Matter Manipulation meets up with its limitation. The aggressive form of Chaos Magic basically functions the same as normal magic, albeit the effect on a SOUL and mind is detrimental in comparison. More information can be found here.

## Trivia

* The scaling was named differently before and was heavily inspired by NyteTheLad, but I changed that interpretation into my own.