Combat simulation

Combat simulation is a minigame, where you can get upgrade kits for free. It can be accessed via the upper-left-corner-menu and have a few gamemodes.

## Main gameplay

### Entering

After entering via button, your controlled vehicle with all its contents (storage items/resources, inner parts, etc.) Will be **saved** and sent to a different location.

You will spawn on a flat circle (in gamemodes without ally outpost) and near the center tower (more in "Enemies and allies") in gamemodes with ally outpost. **All your saved resources will be here**, in your vehicle.

If you die, you will **respawn with all saved resources** (they will be refilled to the saved level) after 10 seconds at the spawnpoint, if enemies are present on spawnpoint, you will be spawned somewhere near.

You cant build anywhere in the simulation (even modules, guns, etc.), although there is your outpost area around spawn.

### Difficulty

Difficulty is measured in **vehicle level** (+3;+infinity) and scales from it, although it can be raised manually for better rewards.

From +4 difficulty rocket turrets start to appear (on turrets and vehicles) and boss will get significantly stronger.

### Rewards

Rewards in simulation are only upgrade kits, level of which depends on played difficulty, and is [kit lvl ≥ difficulty] for example, on difficulty +4 you can get kits levels +4,+5,+6,+7(i dont know the limit, but i think it is about 3 lvls higher) and their specification depends on vehicle you are using (on a car you will get suspension, engine and wheel kits, and basic ones like generator or armor)

Kits are awarded only for destroying vehicles (around 30% chance)

and winning the simulat(2-4 kits)ion. And you will get them in your inventory only after you exit the simulation.

You cant destroy ally or captured buildings for resources, and you cant access any inventories except your own in the simulation.

After exiting the simulation you will get all earned upgrade kits in the inventory and all **saved** resources will be back.

### Map

Map in simulation is endless and consists of 1 biome, it is devoid from any resources, structures, artifacts (to be confirmed about artifacts). The only objects on the map is enemy and ally outposts and spawning circle.

Player is spawned on a flat circle of ground.

Both outposts are located on a relatively flat area, but it is not completely flat.

Around the spawn are is a zone of your outpost you started simulation from.

## Enemies and allies

To win you need to capture outpost, which is impossible until all stationary defence is down, after destroying stationary defence a boss will spawn.

### Outpost structure

Both enemy and ally outposts are pretty much the same, except ally one is weaker. outposts are made of main building, 2-8 small turrets, and alot of different generators

#### Main building

Main building can be very different from time to time, but most often it looks like a cube of walls with a turret on top. Main building always have some kind of radioactive material, from which it always taking damage and repairing itself. Main building's storage have 2-4 upgrade kits (if you can somehow reach them ;) ).

#### Turrets

From my experience there is only 1 design for small turrets, which is small cube of walls with a turret on top. The gun on top can be laser, minigun, ballistic and rocket turret (to be discovered), for now i did not see any lvl 2 weapons (to be discovered).

#### Generators

Around the outpost there is scattered generators of varying types, sizes and levels of complexity. They can vary from a single solar panel placed on the ground to big buildings with combustion chambers, wind turbines and solar arrays. There is almost no reason in destroying them, because they wont give you anything, and there are too much of them to really have effect.

#### Vehicles

All vehicles in this minigame are flying and all of them except boss have 1 weapon and 1 support module (anti-rocket defence, etc.), Although to be proved on higher difficulties.

###### Boss

Boss is a significantly stronger vehicle, which has electromagnetic weaponry, besides basic. It spawns after destroying all turrets on the enemy outpost.

### Other

#### Bugs

Your death waypoint will show up on radar.

Turret may spawn in a rock, making it impossible to complete.

*Add your bugs here*

#### Tips and tricks

Dont rush and use terrain as your defence.

You can evade rockets on fast enough vehicle.

*Add your tips here*

### Disclaimer

Im not a native english speaker, and im new to fandom, so feel free to correct me.

Images will be here soon.