Level 150

## Level Classification

* Difficulty: ?/5

* Security System: 5/5

* Entity Count: ?/5

* Stability: ?/5

**Level 150**, also known as "Past Memories", is the 150th level of The FullRooms.

## Description

**Level 150** is an adaptive level which is supposed to take the appearance of an explorer's childhood or, more precisely, their past. For most explorers, the level will show their house in the real world. However, for other explorers, it may show a playground where they used to play with their friends, their old primary school or the entire street, city, neighborhood or wherever they used to live. The interior of the places looks identical to how an explorer remembers it. If someone happens to look outside the window, they will notice that it's always raining.

As one continues to explore the level, you will start to see different writings, usually black letters, written on the walls of the level. These writings tell a story, a story about the location that you are currently at. The story about the good times you spent there and the story about the past in general. Along with these writings on the walls, whispers will also be heard near them, reading out what's written on the walls. They will be louder, the closer you are to the writings and upon attempting to touch them, you will get a bad headache which will not go away for hours or until you've escaped.

Rarely, one may encounter holograms of people one used to know. These holograms will be stuck in a certain pose. Upon attempting to encounter those holograms, they will instantly disappear. The holograms can be in every location on this level. Speaking of which, although the level is different for everyone, the themes seem to be the same. As of now, there are currently five of them. One taking the appearance of the house, one looking like the school, the other one resembling the whole city, one looking like your favorite street where you used to play with your friends and one taking the appearance of a neighborhood you grew up in. The level will take the appearance of the theme you have the most connection to.

* The House
* The Street
* The City
* The School
* The Neighborhood

As mentioned above, all locations will take the appearance of places from your past. This location will be a complete replica of the house you grew up in. The furniture will be the same, everything is going to be just as you remembered it and there is even going to be food in the fridge. The water and electricity are working and you can even watch TV. Even your computer will be working and it will have all of your files, apps and favorite games. Unfortunately, the more time you spend here, the more unsettling things will become. At first, you wanted to stay forever, but now you feel like this is not it.

You'll realize that you don't miss the house itself, but rather your family and friends. You will try to convince yourself that you should stay or maybe you are going to be unable to make up your own mind. Either way, escape from this location is extremely easy. All you need to do is exit through your front door to get sent to another location or perhaps end up on a different level. Attempting to escape through the windows will not work as they are unbreakable and for that reason it is impossible to come upon them. If you look outside, you can see your street, which is probably why most people will end up there after leaving the house.

The street is a pretty weird location. Upon entering, you will notice that the street lamps are on, even though it is still daytime. There aren't any cars on the road and there is this thick fog surrounding the place and you can not go inside the houses. This location is also the smallest one and there isn't much to talk about. It just appears as a street where you and your friends have spent the most time together and created amazing memories. You can sometimes even hear their laughter coming from the fog.

The street is the most common location explorers may encounter and it is the easiest one to escape as all you need to do is simply follow the road till you reach the end of the street, which usually takes about half an hour. As one walks on the sidewalks, they may stumble upon a bike that they used to ride around and their friends. As you reach the end of the street, you'll slowly move to the next location or most likely exit the level as the ones who end up here are said to be the ones that had the happiest childhood and the level will usually let these types of people go.

If you've grown up in the city, then this is probably going to be the location you will end up in. This location does not take the appearance of just one part of the city, instead it's the whole city. All stores, malls, shops, cafes, supermarkets, plazas, clubs, apartments and office buildings will be open and you will be able to see areas of the city you have not seen before. The sky on this part of the level is always cloudy and the buildings, despite being completely decorated on the inside, still give an extreme feeling of isolation and fear that something is not right.

Cars and other vehicles can rarely be found on the roads. Upon reaching the end of the city, you will either exit the level, end up in a new location, or appear at the completely different part of the city, usually the one where you haven't been before. Due to the extreme paranoia that explorers experience, this location has the best chance to trigger an event which will later cause you to wake up in Level 151. It is unknown what this big event is as all explorers will eventually forget about it as soon as it ends. The last thing they will remember before the event is seeing an extremely bright source of light. Trying to remember any kind of details about this event will eventually cause you to experience a really bad headache.

As expected, this location will take place at your elementary/primary school, depending on which country you used to live in. Like the house, all the things are there. However, there is one thing which should not be there and that is one of your notebooks. This notebook is usually the notebook of your favorite subject and it is filled with everything you wrote as a child. Upon turning to the last page, there is a sentence written at the bottom right corner saying "I hope you'll remember this." Speaking of weird writings, this location is filled with them. You can find them on the walls of almost everything within the building.

Once you enter the hallways of the school, you will notice that all doors are locked besides the door that leads to your classroom, the bathroom and the exit. The bathrooms look completely demolished, the sinks are broken and toilets don't flush properly. The more time you spend here, the stronger the rain will become and thunder will occur more frequently. The neon exit signs which have not been there before will appear, trying to force you to go in the wrong direction. However, as one walks in the direction opposite of the exit signs, they once again start to feel like something is wrong, causing them to change their minds and follow the sign, leading them signs around the school for an unknown amount of time.

This location is the rarest one to occur and it's the only location where the time of the day is night, or more precisely, midnight. The Neighborhood and The Street are extremely similar to each other, although there are 2 major differences. The first being that the neighborhood will specifically be your neighborhood and the second one being able to enter all the houses except yours. Just like your house, the other ones are complete furniture, there is water and electricity, but you are unable to turn on the TV and the computers. The lights work perfectly fine, both on the inside and outdoors.

Other than what's already been mentioned, there isn't much to say about the location itself. However, there is one strange thing that can happen when you enter this part of the level. Your whole vision will be completely in white and black and you will start to encounter the corrupted version of the holograms. These corrupted holograms, once interacted with, will start to glitch out till they just don't disappear from existence. After interacting with one of those holograms, some explorers will start to feel extreme guilt as if they actually hurt the person that the hologram was representing.
## Entrances and Exits

### **Entrances**

* Thinking about the past in Level 50 will make exits bring you here.

### **Exits**

* Since this level is an adoptive level, the exit is different for each person, although remembering a certain event will trigger something that will bring you to Level 151.

## Author and Image Credit

This level was originally written by Clousure.

Rewritten by FullRooms Operator(FullCraft99)

https://commons.wikimedia.org/wiki/File:WILDEY\_HOUSE\_-\_INTERIOR.jpg licensed as CC BY-SA 3.0

https://commons.wikimedia.org/wiki/File:Foggy\_street.jpg licensed as CC0 1.0

https://commons.wikimedia.org/wiki/File:New\_York\_City\_street.JPG licensed as CC0 1.0

https://commons.wikimedia.org/wiki/File:Highland\_Park\_Middle\_School\_-\_006\_-\_hall.jpg licensed as CC BY-SA 3.0

https://commons.wikimedia.org/wiki/File:Foggy\_Street\_%286863854877%29.jpg licensed as CC BY 2.0