Seilenos

**Seilenos**, known as **He Who Hunts with the Green**, is a legendary and much-feared Satyr Faun who was, at one time, the last and greatest Satyr Hunter within the continent of Atlantis, an ancient being who was alive when Wyrm first came to this world. Since his return from the Corrupted Worlds, Seilenos has waged a war of revenge against the fell powers. How the Faun detects the Royal Dragons’ minions is unknown, yet time after time, the Dragons arrive to find Seilenos already ensconced nearby, a hidden nuisance that always finds a way to thwart their immortal plans.

When the draconic legions burst forth at Merposis in numbers beyond count, the beastmen garrison could not have withheld against their onslaught were it not for the timely arrival of Seilenos. He arrived leading several bands of Satyr Fauns and appeared just as the defenders were beginning to collapse. From atop the uppermost ruins of that once fabled city, Seilenos, and his well-camouflaged troops rained down showers of poison arrows that turned back every enemy breakthrough.

At the height of the Siege of Solarinnr, Seilenos left the fighting and made his way to the long-corrupted jotnar shrine now known as the Altar of Sorrows. There, secreted in the ruins of that once sacred site, he met Y Draig Wen, a drake general of Enlil, even as he appeared on the surface. Y Draig Wen intended to open a rift, allowing dark hosts to lend their weight to the attack against Solarinnr, yet the Drake found only death in a hail of poisoned arrows, and he fell with his vile ritual incomplete. After each great death, Seilenos merely fades back into the forests, perhaps already en route to where he is headed next.

## History

Seilenos was alive during the time of the First Great Wyrm Invasion. He and his kin mounted bold ambushes against the hordes. However, they were forced to retreat within the sacred walls of the great city of Muspelstadr, a host of Drake Generals nearly catching them before they could duck within the protection of the magical barriers created by the Centaurs. Yet the barrier crumbled before the Wyrm onslaught until the Dragons stalked the plazas, and the Beastmen's defense shrank back into the mountain district. In a last effort for victory, the Centaur mage-shaman Lord Hylonome attempted to summon a nova blast of energy to banish his foe. He needed time to conjure the mystic forces to power the spell, however. He called upon his last surviving Canis, Seilenos, and his Satyr Fauns to protect him, buying him precious moments while the ritual was completed. But alas, the fickle powers of Wyrm tricked Hylonome, and he tapped deeply into the Magical Waters – colossal energies spiraled out of control, ripping holes in the fabric of reality. The Centaur and his last protectors were sucked into the Corrupted Worlds. Muspelstadr was destroyed in scant seconds; large portions of the city, along with its inhabitants, crumbled to dust.

Seilenos awoke to find himself in a living nightmare. He was surrounded by all manner of Dragons, many of which were feeding on the sprawling entrails of his lord. He was alone in a land of living shadows, untruths, and impossibilities. Luckily, his innate ability to blend in remained effective; despite the unnatural surroundings, Seilenos was invisible, unnoticed by the creatures of that realm; although they detected him after a time, he survived the way he did in the wilds – by instincts and cunning. Seilenos covered his scent against the wyrm tracker beasts that tracked him by daubing himself in the blood of his pursuers. He ambushed mystic sentinels that lusted for his warm blood, and he willed himself to resist all temptations.

The passage of time flows strangely among the Corrupted Worlds. A year may pass in that twisted unreality, while centuries may pass in our time. Now, in timeless torture, Seilenos was forced to exist in the full horror of Wyrm. He glimpsed firsthand the fate of all races of the Midgard should the fight against the Wyrms falter, and the Royals overtake their planet. At last, after trials almost beyond enduring, Seilenos found a path back to Atlantis. He passed through fell places that he could not recount to others or even himself for fear of going mad. He has discovered and walked through the fabled Lost City of the Giants, yet he tells no tales. Upon his return to Atlantis, thousands of years had passed, and the Beastmen's realm had fallen low while the other races had spread through the world. Portents of Dragons returning and war eternal abound. Indeed, Seilenos' return is regarded as one such omen. It is unknown how Seilenos escaped, for he dares not speak of it, and no Centaur will read his mind, lest the Wyrm taint remain within him. Yet Seilenos has gathered others of his recently emerged kind and resumed the hunt, mustering his strength against the return of the hated foe.