recursal/Fanatic-Fandom huggingface dataset:
Key of daemons

**Max Level 10,000,000**

## Effect

Adds 50% of chest HP for each level of the artifact's upgrade.

## Strategy

*Do not buy this, and if you did, do not upgrade it.*
The **Key** is plausibly intended to raise the player's gold per second by providing tougher chests (that presumably contain more gold), but gold is plentiful for maxing any hero hired, and the real bottlenecks are shard packs, loot and equipment, and quests that require the player to defeat foes and levels as fast as possible, rather than more slowly. The **Key** and the Mimic are thus considered the two artifacts likely to slow your progress rather than speed it up.
Emperor: Ministry Tabs/ Monuments/ Tab2

In the lower section, structures can be selected
for placement using this Ministry tab.

These structures are;

Emperor: Ministry Tabs/ Monuments/ Laborers' Camp

Emperor: Ministry Tabs/ Monuments/ Carpenters' Guild

Emperor: Ministry Tabs/ Monuments/ Ceramists' Guild

Emperor: Ministry Tabs/ Monuments/ Masons' Guild

Place-able monuments (room for 4 of the monuments listed)

Pre-placed monuments are Grand Canal & Great Walls(Earthen or Stone)
Puzzle

This page was created for players who are looking for a small challange and adventure. Recommended for intermediate players. **Don't ask for help or reveal the ending !**

      *- Hello, I want to be a stronger Hero. How can you help me?*

*- Let's play game, if you dare ]:-)*

*Solve my puzzle and you will see:*

*Search where are almost all the answers to this game and ask about **SAPLING***.

*Only good decision will lead you to the next part of the adventure. (-:[*

*Puzzle & page created by Catcsak ;]*
Clan Science/Higher Science II

## Higher Science II

*Higher Science II* — Includes many sciences for increasing DPS, as well as gold (gold) and soul (soul) income. Unlike previous books, the per research goldcost remains constant throughout, instead of increasing at each step further down.

To see Higher Science II as a tree of research, click the [Expand] ->
Sir Sunward

## Stats

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Necrophagist Trooper

"*1001011 1101001 1101100 1101100 100000 1100001 1101100 1101100 100000 1001010 1100101 1100100 1101001"*

## Stats

 Deals massive ATK-based damage to 2 random enemies with a power of 200%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Ophaniel

**Ophaniel** is an fixed point award in the The Lair of the Necromancer siege.

During this siege, he is depicted with a crown to indicate his active Elite trait.

## Stats

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Flavius Springius

This hero is received from Spring Champion Chest.

## Stats

 Morph a random enemy into a skeleton bodyguard.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Ethelinda

*"If it comes for you, die boldly or die swiftly — for die you will."*

## Stats

 Raises WIS, AGI to 3 random allies by 35%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a permanent boost, as heroes with Skills ***cannot*** be used in the Altar.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Arbiter of Light

*"Scholars say that arbiters exist on every world, created by an unknown hand to enforce justice."*
Currently only obtainable via crafting from re-awards of the 800bottle pack's Arbiter.

## Stats

 Raises ATK, DEF, WIS, AGI to 2 random allies by 55%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Arbiter of Fire

*"Scholars say that arbiters exist on every world, created by an unknown hand to enforce justice."*
Currently only obtainable via crafting from re-awards of the 800bottle pack's Arbiter.

## Stats

 Morphs a random ally into a pyromancer.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Inpu, the Underworld keeper

**Inpu** is one of the three Gods, along Zeus and Lord of Mictlan.

If you own all the Gods, you will get 150bottle, 40emerald, 17gild and 3 pieces of equipment lvl 4-5 every first login of the day.

## Stats

 Summons Inpu, the Underworld keeper.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a permanent boost, as heroes bought from the Shop ***cannot*** be used in the Altar.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Almmaharret

*"There are few in this world who have ever spoken with sphinxes, but there are none who could remain unaffected by their influence."*

## Stats

 Restores a fixed amount of HP of all allies.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Damage Types

All Heroes when attack are useing one of three types of damage. Some heroes like Mecharion, may strike with 2nd type of damage when useing skill. In game are 3 types of damage:

* ATK - sword icon
* WIS - mage staff icon
* AGI - wing icon

Use your buffers support, runes, traits and alliances wisely.

ATK and AGI damage can only be weakened by DEF statistics. WIS only by WIS statistics.

**Damage formula:**

**ATK/AGI or WIS - 0.4x DEF or WIS**
Darthu

*"10 years of studying his race and nobody is still able to translate these 3 words he continues to say."*

## Stats

 Deals massive ATK-based damage to 6 random enemies with a power of 50%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a permanent boost, as heroes with Skills ***cannot*** be used in the Altar.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Kalelah

His actual name should be listed as "Katelah." You can get this hero randomly after sacrificing Nushkilan, Sicri, or Kalethah at the altar. He looks like Kalethah, except he is adorned with gold rings on his face and braids.

His skill is: "Summons a powerful dragon into an empty hero slot." (See the summoned dragon image below.)

Below is a mobile screenshot of a Katelah who is Legendary, graded two stars:
Anarijel`

Unable to get. Could just be obtained from a Youtube streamer in May 2020.

## Stats

 Deals massive ATK-based damage to 2 random enemies with a power of 165%
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Colossus

*"The rocks keep memories of the heroes who walked on them"*

**Colossus** was a hero obtainable through promo-codes and PR-events, but it is now unknown how to acquire it.

## Stats

 ???
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Orion

This hero is received from Autumn champion chest II.

## Stats

 Summons two strong random mechanisms into two empty hero slots.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Prenax The Deceiver

*"His main features: duplicity, resourcefulness, cunning, deceit."*

## Stats

 Chance:
 Reflects 75% of a physical attack back to 2 random enemies.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Dalrur

This hero is received from Dragon's chest II or Winter Chest.

## Stats

 Deals massive ATK-based damage to 3 random enemies with a power of 100%. Decrease the enemy's DEF by 30%
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Agaxoz the Ravager

**Agaxoz** is one of the four Demons, along with Karamal, Surgrazoth and Kozeentch.

## Stats

 Deals massive ATK-based damage to 5 random enemies with a power of 80%. The attacked enemy can no longer use abilities.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a permanent boost, as heroes bought from the Shop ***cannot*** be used in the Altar.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.
}

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Lord of Mictlan

**Mictlan** is one of the three Gods, along Zeus and Inpu.

If you own all the Gods, you will get 150bottle, 40emerald, 17gild and 3 pieces of equipment lvl 4-5 every first login of the day.

## Stats

 Raises WIS of all allies by 150%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a permanent boost, as heroes bought from the Shop ***cannot*** be used in the Altar.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Commander Ved'akhen

*"Burn them all. This world is ours."*

## Stats

 Deals massive ATK-based damage to 2 random enemies with a power of 200%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Kuzja

This hero is received from Dragon's chest II or Winter Chest.

## Stats

 Chance:
 Deals massive AGI-based damage to 4 enemies with a power of 85%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
RTX-10

This hero is received from Spring Chest or Dragon's Chest III.

## Stats

 Deals massive AGI-based damage to 5 random enemies with a power of 75%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Necrophagist Warrior

## Stats

 Deals massive ATK-based damage to random enemy with a power of 450%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Grasshopper

*"This insect might appear harmless... But it's only in appearance."*
"*Let's play game, if you dare" -* Puzzle

## Stats

 Deals massive AGI-based damage to 6 random enemies with a power of 65%. Decreases the enemy's DEF by 20%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
McCliff

*"In this world there two kinds of people, my friends: those who loaded gun and those who dig. You — dig."*

## Stats

 Deals massive ATK-based damage to 1 random Undead enemies with a power of 600%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Judge of Nature

*"Scholars say that arbiters exist on every world, created by an unknown hand to enforce justice."*

Currently only obtainable via crafting from re-awards of the 800bottle pack's Judge, or from Arbiter of Nature shards.

## Stats

 Knock out all guild points from 2 random enemies.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Billy

*"A little Christmas elf."*

**Billy** is a fixed point award in the Christmas weekly events.

## Stats

 Raises all stats of all allies by 15%
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Mecharion

*"He killed one hundred engineers who created his first armor, because they were too slow."*

*Mecharion* is one of the heroes required for the **Glory to Robots!** set-bonus.

## Stats

 Deals heavy WIS-based damage to all enemies 1 times with a power of 100%. The chance to miss is 15%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Cow King

**Cow King** is awarded for doing extremely well in the weekly event, Cow Rage.

In this event, 1st place wins the hero outright, while 2nd through 30th only get some shards. (150x for 2nd-3rd, 75x for 4th-10th, 50x for 11th-20th, 25x for 21st-30th)

## Stats

 Deals Massive ATK-based damage to 5 random enemies with a total power of 85%
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Skeechi

This hero is received from Dragon's chest VI, Winter Chest III.

## Stats

 Deals massive ATK-based damage to 5 random enemies with a total power of 400%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Ebnord peacemaker

**Ebnord peacemaker** is awarded for doing extremely well in the Goblin Caves siege.

In this siege, 1st place wins the hero outright, while 2nd through 250th only get some shards. (750x for 2nd-5th, 500x for 6th-35th, 250x for 36th-100th, 100x for 101st-250th).

## Stats

or 2,000

 Summons two Troll Warlord to a free places.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500 gild, while Legendary X goes up to 1,750 gild. After Legendary X, each increase of rarity will give you +75 gild until you reach Galactic X with the max of 5,500 gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Gemstones

There are 5 Gemstones that can be crafted from dropped items, these are used to craft other items.

## Imperial Amethyst

3 Magnetite

1 Counterfeit Aqua (see Potions)

3 Pure Ice

## Regular Topaz

3 Block of Sand

1 Liquid Gold (see Potions)

3 Pure Ice

## Star Ruby

3 Red Stone

1 Blood of Heroes (see Potions)

3 Pure Ice

## Radiant Saphire

3 Blue Stone

1 Frozen Drop of Magic (see Potions)

3 Pure Ice

## Perfect square Emerald

3 Nephritis

1 Troll's Mojo (see Potions)

3 Pure Ice
Falvieth Khazirzie

**Falvieth Khazirzie** is an fixed point award in the Goblin Caves siege.

During this siege, he is depicted with a crown to indicate his active Elite trait.

## Stats

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Davy Jones

**Davy Jones** is awarded for doing extremely well in the Fiddler's Green siege.

In this siege, 1st place wins the hero outright, while 2nd through 250th only get some shards. (750x for 2nd-5th, 500x for 6th-35th, 250x for 36th-100th, 100x for 101st-250th)

## Stats

 Deals massive ATK-based damage to 3 random enemies with a total power of 465%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Shenlong

*"Your blows must flow from one to the next in an endless succession to overwhelm a superior foe"*.

Sacrificing Sun Wukong at Altar may, after a Dark Ritual, instead return **Shenlong**.

## Stats

 Trait:
 Raises all own stats by 150% if the enemy team includes a Dragon.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Kozeentch Changing the Ways

*"Do not ask which creature screams in the night. Do not question who waits for you in the shadow."*
**Kozeentch** is one of the four Demons, along with Karamal, Surgrazoth and Agaxoz.

## Stats

 Deals massive ATK-based damage to 5 random enemies with a power of 80%. Decreases the enemy's WIS by 20%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a permanent boost, as heroes bought from the Shop ***cannot*** be used in the Altar.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Siege Adventure Bosses

## Obtaining the Karamal the Destoyer map fragment

There seem to be conditions which allow a player to track or find a special boss, but they are not transparent. A high amount of activity seems to have a better chance of triggering the boss, but this could also be coincidental.

     Map fragment can be obtained from special bosses in Siege mode by getting the MVP reward. The special siege bosses include Lord Draador, Cow King, and Granados, Lion King. To track Lord Draador you need to have 65K gild points.

## Using the map

In your bag, you'll receive an "Adventure Chest lv. 1" and a lockpick to open it. The chest contains rewards including the map fragment. Using the map fragment will lead you to a special clan boss (Karamal the Destroyer). Killing this boss will drop a Lv. 2 chest, containing a new summon token ("Blueprints") for the next level of special boss. After you pass that boss it will drop Lv. 3 chest with Raven Tusk for next boss.

## Rewards

Each boss will provide an increasing number of Siege points, plus extra rewards such as Star Elixir.
Dakkot, the Falling Star

*"Its hunger and ire are no less for being wrought of lies and mist."*

## Stats

 Chance:
 Deals heavy WIS-based damage to all enemies 1 times with a power of 100%. The chance to miss is 15%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Loot and Equipment

Since the September 15, 2017 update, there is now a chance for items to be dropped while killing monsters. Sometimes they are ready pieces of equipment for upgrading heroes, but most often parts that can be used in the game's crafting system.

Click on Expand to see the Equipment Items. Lvl 6 Equipment starts to drop after lvl 5000!

Mythical Equipment is crafted **ONLY**.

There are 5 kinds of habitat in the world map, with (more or less) corresponding colours: Caves (Purple), Desert (Yellow), Goblin Pit (Red), Winter Forest (Blue) and Jungle (Green). There are also some distinctive material categories, each containing five pieces in relation to the different habitats. Other items, such as ingots, scrolls of craft, equipment parts etc, can be found at any of the habitats.

**[ Item only drop after lv.60 and only drop in progress , so you can't farm ]**

After Lv 1000, the frequency of Level 1 equipment goes down enough to effectively stop dropping.
The same happens to Level 2 equipment after Lv 1500.

## Listed Location Items

Here's a table of the materials, in order of appearance on the inventory:

## **Unlisted Location Drops**

Note: For the items listed as "From x456 to x460", these items seem to drop only within levels with a *marshy* background (not a visible distinction on the map display), which have only been seen on these ***5*** levels every 1,000 levels. As such, this may explain why these items are **so** hard to acquire in any quantities.

## **Crafted Items**

See Recipes to craft these items.

AnvilBronze ingotIron ingotGold ingotMithril ingotAdamantine ingotDark StoneLight StoneStone of starsStone of wisdomStone of powerScroll of CraftBannerSoul CleanerMixing potionHyper-
sphereBone TotemBirdFish-mutantArrowsBlank ShardEssence of LuckEssence of LuckEssence of LuckEssence of LuckEssence of LuckBugleGjallar-
horn
Bobzets the Brave

## Stats

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Dwarf Miner

*"He was an ordinary miner once... But it's all gone."*

**Dwarf Miner** is one of the heroes required for the Great Unclean Ones! set-bonus. He was obtainable through promo-codes and PR-events, but is now a fixed point award in weekly events.

If earned again while already earned, 5 *Dwarf Miner* shards are granted instead.

## Stats

 Chance:
 Decrease ATK, WIS, AGI, DEF of 2 random enemies by 35%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.