recursal/Fanatic-Fandom huggingface dataset:
Update 10-14-21

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

# SCUM - Hotfix 0.6.10.39397

Hello everyone and welcome aboard another hotfix. We also have an important announcement for you as well so pay close attention!

## Scum International

Big news on the International front. Not only have the people in the translators section working hard nad already delivered on in game translations, we are now launching the Community ambassadors section. You already know on our steam forums we have multi lingual section where you can write in your own native language now we have people capable to rely that information to us. They will have the mod tags so you know they are legit. but it will not only be available on Steam forums but on our official discord.
New international channels have been created where you can communicate with each other and the ambassadors. You are not in the official discord yet? What are you waiting for, you can join in **here!**

## Bug Fixes

* Fixed the bug where sometimes electric doors in the Killbox would be open right from the start of the game.
* Fixed the bug where photomode would prevent players from treating wounds.
* Fixed the bug where check firing mode would show a white square.
* Fixed the bug where sometimes item in prisoners hands was visible even though the prisoner is not.
* Fixed the bug where there was no tooltip for the INT stat.
* Fixed the bug where announcement messages would not show up properly.
* Fixed the bug where custom zone base building setting not working properly.
* Fixed the bug where it was possible to claim kills more than once.
* Fixed the bug where you could not wash rags and rag strips.
* Fixed the bug where some items would not show up in inventory UI when taken in hands.
* Fixed the bug where third person cam in vehicles would randomly twitch.
* Fixed the bug where server list would sometimes not refresh properly.

## Quality of Life Additions

* Removed the environment temperature indicator from the ICU monitor as it was too confusing, you can still see the temperature in the STATS panel.
* Bicycles are now repairable with toolbox.
* Decreased AI perception loudness of bicycles.
* Explosion damage now works on doors properly.
* Removed the extra baseball bat in deathmatch brawl.
* Popcorn can now be crafted with an empty pot.
* Improvised fishing rod will now only be craftable with long wooden sticks.
* Tweaked vehicles cameras.
* Barbed spike trap no longer damages player while driving a vehicle.
Tournament Event

This article has the following issues:

*This article is an orphan, meaning it is not linked to anywhere else on the wiki. You can help Scum Wiki by adding a link to this page "**Tournament Event**" elsewhere on the Wiki.*

*This article has the following issues:*

*This article is an orphan, meaning it is not linked to anywhere else on the wiki. You can help Scum Wiki by adding a link to this page "**Tournament Event**" elsewhere on the Wiki.*

# Tournament Mode

We've received a lot of feedback from both tournament participants and viewers alike, and now we're releasing the tournament mode out to the world! **Activating tournament mode:** #startournamentmode <Center X> <Center Y> <Delay> <Duration>

* Center X/Center Y - center point of the event (last point), bare in mind that it can't be outside of the map boundaries so it automatically gets moved within the borders even if you place it outside.
* Delay - time in minutes from activating the tournament to the tournament actually starting, a preparation time of a sort.
* Duration - you've guessed it, the duration time of the tournament, also in minutes.

**Ending tournament mode:** #endtournamentmode Rules:

* If you leave the zone, you have about 5 second to return before dying.
* You can respawn normally by using fame points, but "At Shelter" respawn is prohibited.
* When the zone is at 10% of it’s original size, Sudden Death mode will be activated which means no more respawns.
* The winner is the last person to be alive after Sudden Death is activated.
* The area is closing in dynamically and the smallest area has a radius of 1 meter.
* You will get notified (visual and sound notification) about tournament being activated, a little before tournament starts, start of the tournament, sudden death activation and tournament ending.
* Each participant gets a set of starting gear on every respawn and the starting gear includes:
	+ Improvised Handgun .50cal
	+ Improvised Courier Backpack
	+ 20 rounds of .50AE
	+ Painkiller pills
* Toggle scoreboard by pressing F1.

There is a lot of room to twist the tournament mode to your liking, you can change the map size beforehand, change respawn costs, tweak fame points, tweak loot and a lot of other stuff to customize the whole experience.
Trainer Shoes

## Trainer Shoes

Most popular shoes for daily use. Offer comfort but not the best durability.

## Overview

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Stats

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Procurement

*This section is currently empty, You can help Scum Wiki by expanding it.*

## See Also

*This section is currently empty, You can help Scum Wiki by expanding it.*
Tomato Seeds

## Tomato Seeds

A bag of Tomato Seeds. Plant the seeds in a garden and watch them grow.

## Overview

A bag of Tomato Seeds. Plant the seeds in a garden and watch them grow.
To learn more about how to grow your own food, check out Gardening

## See also

* Chemicals
	+ Herbicide
	+ Pesticide
	+ Fungicide
* Fertilizer
	+ Natural Fertilizer
	+ Industrial Fertilizer
* Tools
	+ Watering Can
	+ Hoe
	+ Improvised Hoe
* Other Seed Types
ThePurge

## Server Summary

Describe your server, its settings, its community, whatever you want!

## Custom Map

Explain the changes to your map, unique features, images of safe zones, or your custom map URL (Don't have a custom map URL yet? head over to SCUM-MAP to create one!)

## Upcoming Events or Features

Add any events that happen on the server, or interesting custom settings.

Add whatever else you want! Feel free to ask in the discord if you have any questions about how to format stuff, we're happy to help!
Update 03-19-19

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

* We fixed the doors that couldn’t be opened (bathroom stalls, the coal mine elevator etc.) - if you run into any others please report them to us!

* We fixed the client crash that was occurring due to a drone bug, so now everything should go back to normal.
Update 12-23-19

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

We're back for just a little bit to bring you a few balance changes before the holidays.

## Quality Of Life Additions

Balanced recipes when making palisades
Reduced usage of toolbox needed for repairing base elements

## Bug Fixes

Adjusted crafted demolition recipes (some items did not use materials required for the recipe)
Update 01-24-20

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

## Loot Rework

Mainly loot was reduced. Also we reworked our loot groups to have better consistency through the game and various different locations (rural, police, city, military etc...)

## Quality Of Life Additions

* Added weight to all mines.

* Adjusted weight of repairing kits.

* Disabled getting any kind of xp from events.

* Removed warning sound from trap detection.

## Bug Fixes

* Explosives now deal damage if you ride over them with a sledge.

* You can fix quads now with vehicle repair kit.

* Cabins and watchtowers have been upgraded with rainproof roofs. They wont leak anymore

* Trap detection warning is no longer triggered by unarmed traps.

* Added Play interaction to instrument.
THE PURGE SOUTH AFRICA PVE-PVP

## Server Summary

Great server with great helping community that is not to hard but not to easy

## Custom Map

Explain the changes to your map, unique features, images of safe zones, or your custom map URL (Don't have a custom map URL yet? head over to SCUM-MAP to create one!)

## Upcoming Events or Features

Add any events that happen on the server, or interesting custom settings.

Add whatever else you want! Feel free to ask in the discord if you have any questions about how to format stuff, we're happy to help!
Thiccboi

## Server Summary

Describe your server, its settings, its community, whatever you want!

## Custom Map

Explain the changes to your map, unique features, images of safe zones, or your custom map URL (Don't have a custom map URL yet? head over to SCUM-MAP to create one!)

## Upcoming Events or Features

Add any events that happen on the server, or interesting custom settings.

Add whatever else you want! Feel free to ask in the discord if you have any questions about how to format stuff, we're happy to help!
Vision Glasses

## Overview

**Vision Glasses** are a clothing item in SCUM.
It is only a cosmetic item for now.

## Stats

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Procurement

*This section is currently empty, You can help Scum Wiki by expanding it.*

## See Also

*This section is currently empty, You can help Scum Wiki by expanding it.*
Tights

## Tights

Most common pants that can be found in any wardrobe.

## Overview

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Stats

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Procurement

*This section is currently empty, You can help Scum Wiki by expanding it.*

## See Also

*This section is currently empty, You can help Scum Wiki by expanding it.*
Update 07-28-22

# SCUM - Patch 0.7.14.50435

Hey there everyone, happy Thursday! We have a big patch coming up! So check out the new stuff we have deployed to the island.

## UE 4.27

First up we are transferring to the final version of Unreal engine! This is a big deal for us and a milestone we worked on for a while now. Not only does it allows us more options on the backend end of things and more options to develop features, but it also has more optimized packet ending and streaming features in in it. But what does this mean to you, the player?
It means that you will see better performances on the game than before and it means you have more and better things to look forward to in the future.

PSA if you are still playing on Windows 7 OS like a dinosaur and the game won't boot up, please delete the Saved folder found at C:\Users\%USERPROFILE%\AppData\Local\SCUM\

## Attachments

We are adding a couple of new attachments for you. Let's start with some suppressors. Everyone love suppressors! Not only do they look cool, they also make you feel super tactical and make you think you shoot better with them equipped when in reality your aim is still the same.

This is a new collection of suppressors for the AWP and the AWM rifles.

Next up we have a new under-rail attachment for the M1911.

It can go on all versions of the M1911 and it allows you to attach flashlights to your handgun (and gives way to attach future attachments to it wink wink).

## Bug Fixes

* Fixed the issue with reloading the new bolt actions in prone position.
* Fixed the issue where parts of the VHS wouldn't update their wear and tear while in ADS.
* Fixed the bug where explosive traps would not activate when buried.
* Fixed the bug where entering an event would disrupt logout process.
* Fixed the bug where knocked out player could join an event.
* Fixed some issues with the VHS-2 animations.
* Fixed the bug where part of the compound bow would hang in air after login.
* Fixed some visual issues with sight attachments.
* Fixed the bug where player was unable to unload ammo from VHS-2 with a magazine loaded.
* Fixed the bug where player could get indefinitely stuck if the boat they are driving got flipped.
* Fixed the bug where Ratatat crossbow generated the same amount of noise as a rifle towards AI.
* Fixed the bug where Phoenix Tears would not apply to bleeding injuries properly.

## QoL Additions

* Added FSR2 support.
* The buy button now refreshes automatically when adding money to inventory.
* Carbon Hunter can now be zeroed up to 1000 meters.
* GL kills now properly log in the killlogs.
* Removed the hand drill from the spawn pool.
* Adjusted the VHS-2 inventory size.
* Tweaked the tooltip for "Picking World Locks" admin setting.
* Adjusted several crafted ammo captions.
* Adjusted headsack chopping recipe.
* Adjusted Painkillers uses and weight.
* Prisoners now spawn in air with their hands tied, they will automatically untie them after some time.

* Carbon Hunter will now be repairable with carbon hunter specific weapon parts.
Throwing

This article has the following issues:

*This article is an orphan, meaning it is not linked to anywhere else on the wiki. You can help Scum Wiki by adding a link to this page "**Throwing**" elsewhere on the Wiki.*

*This article has the following issues:*

*This article is an orphan, meaning it is not linked to anywhere else on the wiki. You can help Scum Wiki by adding a link to this page "**Throwing**" elsewhere on the Wiki.*

Every single throwable item has its own set of animations, whether they are one-handed or two-handed.

## One Handed Throwables

To throw a one handed item:

* Long throw: by holding the throw button, now G by default.
* Short throw: by pressing SHIFT+G.
* Cook grenade: automatically applies as you hold the grenade.

## Two Handed Throwables

To throw a two handed item:

* Long throw: by holding the throw button, now G by default.
* Short throw: by pressing SHIFT+G.

## Preparing to Throw

You can prepare grenades that you have in your inventory, so they can thrown at any time.

How it works is as follows:

Have a grenade in your inventory and put it into a quickslot of your choice.

When set on a quickslot you will see a white hand icon, which you can press to make the item ready to throw.

Then at any time you want to throw the item just press G and the character will throw the said item. If you had anything in your hands before will be put in free inventory space, or empty back slot if eligible. The character will then pull the previous item back in hands. If there is no free space the item will be dropped in vicinity.

If perhaps you have multiple items you want to make ready to throw we have a solution for that as well. Add the other item to another free quickslot and check the white hand icon again.

Then simply switch between items by pressing the according number button to make ready to throw.

## Notes

* If you have a throwable item in your hands, it always takes priority over whatever you have assigned.

## Change History

 Update 07-23-20 | Revamped Throw Mechanic
Added preparing to throw
Added unique animations for all throwables
Added short throw
Added cook grenade
The Tavern

# The Tavern [5X Loot] [PVP PVE] [Seasons] [BOT] [Mechs] discord.gg/NkZNzHAjTV

## What does The Tavern have to offer?

Welcome to The Tavern! We are a American SCUM server that aims to provide a fair SCUM playing environment. We focus on fair and equal raids, and having a place for PVE players to enjoy their time playing the game. We DO use a bot system, but fear not because all the buyable items do not create an un-fair advantage as seen in previous servers. Instead, packs that can be bought with in-game currency are time limited, expensive, and do not pose "OP" gear to be given out. Packs that are sold on the server serve as a way for players to get needed items in a hurry. All the admin commands that are issued on the server are public for everyone to see, to avoid the issue of admin abuse.

The Tavern introduces "seasons" that have a complete server wipe every three months. This is to ensure the server stays fresh and does not create lag due to massive amounts of bases. When SCUM better updates, seasons will likely be extended. Furthermore, raiding only happens on the weekends to create a fair experience for everyone to defend their bases! Raid weekends are 6PM EST Friday to 6PM EST Sunday. Season resets will look like the following each season:

* `**New Season Rest:**` All items, vehicles and bases removed. Loot modifier changed accordingly (5X - 8X Loot multipliers) along with puppet and damage modifiers (1X to 2X modifiers)
* `**Season Week 0 - Week 1:**` No raiding allowed to allow players to gather loot and build bases (one weekend. Monday to Monday)
* `**Season Week 2 - Week 10:**` Raiding only allowed on the weekend schedules
* `**Season Week 11 - Week 12:**` Raiding allowed anytime; known as "The Tavern Purge"

## The Tavern SCUM Server Settings

* **Location:** New York, USA
* **Loot Multiplier:** 5X
* **Max Flags Per Person:** 2
* **PVE Locations:** Many - Please see the map
* **Random Respawn Cost:** Free
* **Sector Respawn Cost:** 150
* **Shelter Respawn Cost:** 500
* **Bank and Coins:** Convert Discord coins to in-game money and visa versa!
* **PVE Zones:** A1, A2, A3, D0, Z4
* **Puppets:** Default Values
* **Mechs:** Enabled
* **Raids:** Weekend only (6PM EST Friday to 6PM EST Sunday)
* **Resets:** Every Three Months Server Restarts: Every 4 hours (12AM EST, 4AM EST, 8AM EST, 12PM EST, 4PM EST, 8PM EST)
Update 09-18-18

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

## Gold Plated Update

Hello prisoners, we are happy to announce that with your support SCUM has surpassed 1 million copies sold. As a thank you, everyone will get a golden DEagle .50!

Players can get your gun through your prison wallet, the first time nature calls. The Deagle 50 will be available for all users until September 25.

All Supporter Pack owners will also get a Nice Watch - that's the name of the watch in-game, we are comedy geniuses. Right now, it merely checks the time of day, but in future updates, it will have some more useful features.

* Various client/server performance tweaks
* Added Atlas LODs for Factory Hangar 01 (cleanup old LOD fbx files)
* Projectile initial lifespan reduced to 6 seconds
* Increased server tick rate
* Added Atlas and bake LODs for Silo Factory and Hangar to Chimney bridge (edited materials, added textures)
* Added new Atlases and recreated all new LODs for Jail Entrance Building Bridge01/02/03
* Refinery elements - Added Extra Lods (Distant City optimization)
* Added Atlas LODs for Jail Workshop
* Added silver version of DEagle .50 and .357 that can be found through the world.
* Fixed a bug where it was possible to add an item to a container inside a container (e.g. backpack inside a backpack), should fix an item duplicating exploit
* Added admin command #SetTime to control server time
* Disabled pace adjustment with the scroll wheel in inventory
* Added DEagle to event loadout (You can use the silver ones in events)
* Actions which need a selected item should by default take the item in hands into account (You do not need to select the item in your hands anymore to perform various actions: Fire starting, can opening, etc... but the corresponding item for the action still needs to be in hands)
* Disabled prisoner visibility hiding in first person view, if not camouflaged. (Players won't pop invisible/visible randomly in first person anymore)
* Tweaked footsteps attenuations. (Lowered the radius of footstep sounds)
* Added distinct sound to granades when they impact with the ground
* Landscape C\_4, D\_4 grass.flushcache (Fixed a bug where on D4 was no foliage)
* Prison - Added Extra loot packages (Cover)
* Fixed collision on barracks where you were stuck in it.
Update 12-03-19

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

## Night Vision Goggles

We reworked the night vision goggles, the contrast before was too much and you could spot players on much bigger distances than you should.

## Bug Fixes

* Level up notifications no longer loop.

* Fixed the bug where you could put 2 flashlights on the AK47.

* Weapon attachment flashlight can no longer be turned on while weapon is in holster.

* Fixed the bug where base elements decayed too fast.

* Flashlight context menu no longer goes out of screen on certain aspect ratios.

## Quality Of Life Additions

* Decreased auto destroy time for wooden logs and sticks.

* Adjusted intensity of flashlights.

* Weapon attachment flashlight casts shadow for local player.

* Adjusted main menu lighting due previous changes in ambiance lightning.

* You can now press SHIFT+E to turn the flashlights on and off.
TEC01 M9

A short recoil, semi-automatic, single-action/double-action pistol. Damage HS (with helmet) 120+??? Damage CH with (Bulletproof vest) 9

## Admin Information

### Spawn ID

Weapon\_M9\_Silver

The **TEC01 M9** is a semi-automatic pistol, chambered in 9MM with a 15 rnd Capacity Magazine.

## Attachments

* Improvised Bottle Suppressor
* Improvised Can Suppressor
* Improvised Oil Can Suppressor
* M9 Suppressor
* M9 Flashlight
* Sentry RDRS
* Shark Reflex Sight
* Snake Reflex Sight
* Wasp Reflex Sight
Update 05-10-19

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

## Check Taste

* We added a new option in cooking so you can check in what state is the chicken that you're roasting over the fire.

## Bug Fixes

* Fixed the bug where you couldn't patch wounds after being burned by fire.

* Fixed the bug where cutting down a tree would cause other trees of the same type to disappear.

* Fixed the bug where cutting down a tree would leave tree collision on the server and cause floating logs above ground

* Fixed the bug where trees and bushes would appear to be duplicated.

* Fixed the bug where you couldn't get off the quad bike if the driver side was blocked.

* Fixed fire damage being framerate dependant. Before fire would do different damage values depending on the server performance. Now it's always the same.

* Fixed the bug where you would lose famepoints during events

* Fix for item/event duplication bug

* Fixed quad scale

## Quality Of Life Additions

* Finished adding aging/degradation/wear to all clothing items.

* Lowered heat effects of candle and torch items

* Searching a puppet now drops items near the prisoner that did the searching instead the puppets position on the server.

* Items transfer heat slower if they are contained within clothing items (clothes, backpacks ...)

* Items no longer reach cooking temperatures while in clothes or hands.

* Killing a prisoner via a headshot by a high powered rifle will result in his head exploding. (If we don't get videos from this in the first week we are removing it...it's a joke, but really get us some headplosion videos)

* Added 10 new tracks to the radio station

* Changed number of required days to unlock the survival achievements. Now its: 1, 2, 4, 8, 16, 24 and 32 days.

* Reduced chance for rain. (We got too many rainy days here at the office so at least we can get you some rays of sunshine!)

* Lowest shadow settings removed from options

* Resolved the issue where meat would continue sizzling after being eaten

* Resized the quad a bit so it doesn't look like a toy quad anymore

## Optimizations

* Wetness system has been updated, wetness calculation is now much faster.

* Penis optimization. The D had a mind of its own, but we've managed to tame the beast. Don't ask what this means, just trust that we know what's best for you.

* Optimized weather controller on client side. (We are giving your CPU a little breather). It should result in better client performance = more FPS.

* Different dedicated server optimizations. It should result in better server performance = less lag.
Tomato

The tomato is the edible fruit commonly known as a tomato plant, which belongs to the nightshade family, Solanaceae. The species originated on Central and South America. Tomato is consumed in diverse ways, including raw, as an ingredient in many dishes, sauces, salads, and drinks.

## Procurement

**Tomatoes** can be found as world loot

They can also be grown from a seed

## Crafting

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Admin Commands

*Click the icon to copy the command to clipboard*

* Tomato - #SpawnItem Tomato
Update 12-09-21

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

# SCUM - Hotfix 0.6.15.41064

Hey everyone we are back with the hotfix, we are continuing the optimizations streak. Here is what we got and we will have more news for you soon! Check it out - >

## Bug Fixes

* Fixed the bug where it was able to place multiple cabin doors on one location.
* Fixed wrong caption on desert ghillies.
* Fixed the bug where quick access was not saved after relog.
* Fixed the bug where sound wouldn't stop playing after exiting to the main menu.
* Minor fixes and improvements for settings menu.
* Fixed the bug that could cause player to get stuck when opening/closing vehicle door.
* Fix the bug where resolution was being displayed incorrectly in the settings menu.
* Fixed the bug where voice chat volume slider would not show up.
* Fixed the bug that prevented prisoner from dropping an item in hands while drinking from some water containers.
* Wells can now be damaged with all damage sources.
* Further server optimizations.

### Known issues

* If you try to equip a backpack whilst sitting inside the vehicle and having a backpack equipped, your backpack will disappear.
* If you try to drop a chest out of the vehicle by using the "Drop" interaction or dragging it out of the vehicle while sitting in the vehicle, the chest will be inside of the car. To temporary fix this issue move the vehicle a bit, and drag the chest around while near the vehicle you removed it from.
* Some players might experience lower render resolution on startup and will need to increase it again in settings.

## Quality of Life

* 9mm ammo can now be stacked up to 30 bullets per stack
* Reduced damage to footwear.
* Reduced energy and water consumption rates.
* Removed unusable items from the spawn pool.
* Disabled interaction while aiming down the sights and scoping, preventing player to get stuck in some cases.
Trucker Jacket

## Trucker Jacket

A standard jacket that gives decent protection from the weather.

## Overview

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Stats

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Procurement

*This section is currently empty, You can help Scum Wiki by expanding it.*

## See Also

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Change History

*This article is a stub. You can help Scum Wiki by expanding it.*
The Final Days

## Server Summary

Describe your server, its settings, its community, whatever you want!

## Custom Map

Explain the changes to your map, unique features, images of safe zones, or your custom map URL (Don't have a custom map URL yet? head over to SCUM-MAP to create one!)

## Upcoming Events or Features

Add any events that happen on the server, or interesting custom settings.

Add whatever else you want! Feel free to ask in the discord if you have any questions about how to format stuff, we're happy to help!
Update 07-06-21

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

# SCUM - Hotfix 0.5.9.35890

Hello everyone, happy Tuesday! We have hotfix for you with an important update. Check it out!

## Anti-Cheat

Here it is folks! We have heard your feedback and got to work to address a concern that has been troubling us. We started with the first wave of new anti-cheat methods and reprimands. We cannot exactly say what that entails for obvious reasons but you should be having a much better experience.

Remember the more feedback and reports you provide us the better experience we can provide you, so keep them rolling

## Bug Fixes

* Fixed the bug where items in inventory would sometimes overlap.
* Fixed the bug where camo jacket would stay floating when dropped.
* Fixed the bug where sewing kits would still disappear even if the repair action was cancelled.
* Fixed the bug where it was possible to do shenanigans with burying items.
* Fixed the bug where it was possible to build BB elements on top of cargo drops.
* Fixed the bug where it was possible to reignite flares indefinitely.
* Fixed the bug where igniting flares would sometimes cause a crash.
* Fixed the bug where entering photo mod with weapon in hand would bug out your character.
* Fixed the bug where blueprint would recognize items with 0 uses.
* Fixed the bug where you could not jump through windows that recently had fortifications on them.
* Fixed the bug where some items would not get destroyed when reaching 0 usages.
* Fixed the bug where it was not possible to bury items on steeper slopes.
* Fixed the bug where player could move for a while before the cutting interaction.

## Quality of Life Additions

* M16A4 folding sights are now repairable with toolbox
* Bonfires and fireplaces can now be crafted with both dirt and clean rags.
* Reduced the range of where you can start defusing suicide puppets.
* Players can now damage signs with melee weapons.
* Hatchets are now repairable with grinding stones.

## Admin Commands

* Logs will now show traps when activated not every time they deal damage.
Trench Foot

This article has the following issues:

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*This article is an orphan, meaning it is not linked to anywhere else on the wiki. You can help Scum Wiki by adding a link to this page "**Trench Foot**" elsewhere on the Wiki.*

*This article has the following issues:*

*This article is a dead end. You can help Scum Wiki by adding links on this page to other similar pages.*

*This article is an orphan, meaning it is not linked to anywhere else on the wiki. You can help Scum Wiki by adding a link to this page "**Trench Foot**" elsewhere on the Wiki.*

Now for a feature that builds on an old one. WE promised more metabolism depth and here we go. You can now get a new condition: Trench foot. Contrary to the name you don't get it from being in a trench but by constantly keeping your feet wet.

There are different stages to it and ways to treat it. If you keep your footwear and feet wet constantly without drying them out, you will progress through 3 different stages.

* Stage 1

-In stage 1 your character will start feeling pain signaling that Trench foot is forming.

* Stage 2

-In stage 2 your character will not only have pain but blurred vision as well and your health will slowly start dropping.

* Stage 3

-In stage 3 Trench foot has completely developed. Your character is experiencing extreme pain and will start limping. Health will start dropping more rapidly and if untreated will die.

The way to treat trench foot is easy. Get your feet somewhere warm and dry. Then wait till the wound goes into recovery.

Now here is the kicker that you need to be aware of: **Terrain wetness is now determined by the terrain itself as well. that means areas like snow and swamps will get you wet.** So make sure you have proper shoes for proper terrain.

*This article is a stub. You can help Scum Wiki by expanding it.*
Update 12-21-19

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

It's us again, coming back again with a small hotfix. We heard your feedback so we have reverted to a version of the old inventory system.

All items have the same sized icons as before, but with the inventory split as it was in the 0.3 update. Also rotation stays as well!

Your characters and base building elements are where they were before, and you have been given the starter prisoner clothes. All chests, cars and anything that can contain items have been wiped.
Update 08-30-19

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

## Bug Fixes

* Fixed the bug where chests were not saved.

* Fixed the bug with depth of field not working properly on weapons.

* Fixed client crash while looking at base elements with a drone.

* Fixed the bug where the wooden TV would disappear after relog.

* Fixed the bug where the wooden TV didn't use planks properly.

* Fixed the bug where the mouse cursor would disappear in main menu.

* Fixed a visual bug on character creation menu.

* Fixed the exploit where you could dupe items with vehicle inventory.

* Fixed the bug where "rest" option popped out but it was not possible to rest.

* Fixed the bug when you destroyed an element on which a player was resting he would continue to rest.

* Fixed the exploit where people could take melee weapons from events.

* Fixed the bug where you could take your holstered weapon while being tied down.

* Fixed AK15 fire animations. Magazine was visible when inserting a single bullet.

* Fixed the bug where oxygen mask would one shot kill you on throw.

## Quality Of Life Additions

* Increased flare render distance to 200m.

* Decreased oxygen consumption while diving.

* Tractor now has a bit better driving control on dirt surfaces.

* Now you can tie down people with the rest of "rope" items not just the regular one.

## Optimizations

* Optimized new locations so gameplay should be smoother around them.
The Shenanigangstas

PVE w/ PVP Zones (FP/Skill Gain+, Loot+, Welcome Pack, No Mech Weekends)

## Server Summary

Are you an Outcast? Misfit? Gremlin?

Well, then you'll fit right in!! Come one, come all - Welcome to the Land of Chaos - Welcome to the Shenanigangstas!!

This server is majority PVE with a hint of PVP thrown in (to break the monotony). Server admins are available 75% of the day, and a Welcome Pack is available upon entry (just buzz an Admin in Global chat) to help you survive your first couple days. We have No Mech Weekends every weekend.

## Server Rules

1. Respect the admins and each other.
2. No bigotry, hate speech, or discrimination allowed.
3. No bullying, trolling, or griefing other players.
4. Close doors after done looting an area.
5. Name your Vehicles & Chests so if lost they can be returned.
6. Instant ban if caught cheating!!
7. All in all - Don't be a dick!!

## Building Restrictions

1. No locking buildings within perimeter of POI's. (Admins WILL remove locks if found!)
2. No building bases on roadways or within of POI's. (If building near POI's - flag border must be at least 100m from POI border.)
3. No excessive locking of vehicles. (Only lock the ones you OWN or the ONE that you're working on.)
4. 1 flag per SQUAD, unless SOLO - 1 flag allowed if SOLO. (Any additional flags will be removed by Admins.)
5. 1 four-wheeled & 1 two-wheeled vehicle per PERSON; 1 boat & 1 plane per SQUAD. (Any extras will be relocated to Havens as Temp Vehicles)

## Custom Map

Entire Map is PVE with exception of PVP Zones. No building or locking buildings within POI's or building ON the roadway (refer to Restriction #1 & #2).

"Havens" are **TEMPORARY** "Starter Camps" for those struggling to get a base built. Nothing is to be taken from the Havens without Admin approval (refer to Rule #1 & #7). Loaner vehicles will be located here for **TEMPORARY** use while newcomer finds their own. (No PVP'ing allowed)

Admin Bases are locations to meet up with Admins to receive Welcome Packs, claim Treasure Hunts/Bounties, or settle disputes between players outside of standard PVP.

There are three main PVP zones. In addition, there will be two bunkers and one abandoned bunker chosen randomly every week or two as additional PVP areas. :D

Disclaimer: Bases CAN be raided in PVP Zones. Build at your own risk!

## Upcoming Events or Features

* No Mech Weekends (Starting every Saturday at 12:00AM CST and ending every Monday at 12:00AM CST)
* Weekly "Discount Day" - Random day each week where EVERYTHING at Traders is 50% Off (chosen day is announced in-game via Daily Message the Sunday prior)
* Treasure Hunts/Bounties & PVP Events - TBA
The Black Forest

Botshop enabled with a welcome pack and weekend raiding.

## Server Summary

Loot settings are at 3.5, we have weekend raiding only, 3 pve zones and a fully enabled bot and botshop. We do weekend raiding to give new players a chance build up a base and also do no allow bases to be completely destroyed.

## Custom Map

Nothing special just 3 sectors that are PVE zones.

## Upcoming Events or Features

We run 2 events, once a month for each. We have a no Mech week (mon-fri) and high loot week with loot set to 6 (mon-fri) These events run 2 weeks apart.
Update 07-01-19

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

 **Next** | 0.2.43.15148 (Hotfix)

## Bug Fixes

* Adjusted some achievements when checking time played on character.

* Doubled the time it takes to grow hair and beards.

* Item duplication exploits have been fixed.

* Various LOD fixes (e.g. female gloves).

* Removed the option to gain fame points by infinitely refilling water containers.

* Changed base element draw distance to 600 meters (seriously improved client performance).

* Reduced placement bounds for all base elements by 20 cm.

* Made "Open Inventory" default interaction for inventory items.

* Fixed other inventory related issues.

## Quality Of Life Additions

* Adjusted tree chopping recipes.

* Removed small wooden logs and wooden sticks as loot from chopping large trees.

* Increased ToolBox spawn rate.

* Lowered the cost of using the toolbox for base building elements.

* Increased the amount of metal scrap you gain from searching wrecked vehicles (not the ones you wreck yourself unfortunately).

* Sped up the log pick up animation.

* You will now be able to carry logs faster than before.

* Adjusted car repair cost (1 toolbox use repairs 10%).

* Added the ability for admin drones to be able to destroy base elements.

* Added a new item - Improvized toolbox.
Trading

*This article is an orphan, meaning it is not linked to anywhere else on the wiki. You can help Scum Wiki by adding a link to this page "**Trading**" elsewhere on the Wiki.*

**Every outpost has each of the traders but not the same economy or stock!**

Each outpost tracks on the traffic of the same outpost and the more trade in it the higher the prosperity. That means that traders in that outpost will have more funds and a bigger stock available to do business with players.

We also have a stock system for all traders. Not every trader have what you need in stock even if it is on the list. If you are trying to buy something and the count remains the same it means that trader has no more stock of the same item. And lastly of course the price you will get for an item will be affected by the durability of the said item.

## Buying

For the buy option interact with the trader and interact to the BUY menu.

On the screen you will see a selection of items available at the trader.

Once you select the item you wish to buy you can choose the amount of which you want to add to the cart and it will show the related items if you want to get those as well. Once you selected what you want to get press on the CART button.

In the cart you will get a chance to review the items you want to buy one more time. If you are satisfied with your choices and you have the funds you can go ahead and purchase the items.

Your purchased items are going to temporarily be placed in the depot and await for you to transfer them to your inventory. **Be careful tho, if you logout, leave the area or sit around for too long the trader will take items back with no refund. This is not your personal safe to keep the items.**

## Selling

For the sell option interact with the trader and interact to the SELL menu.

Just click to select the items you wish to sell and then press the SELL button. If the trader has enough funds the cash will be transferred to a free inventory slot you have or be dropped in the vicinity where it's finders keepers.

## Vehicles

Buying/selling vehicles work similarly to the rest of the items. The difference is for selling you need to park near the mechanic for it to show up in the vicinity so you can sell it, and when buying a vehicle it will spawn in front of the mechanic.

## Price effects

Prices are effected by the following factors:

* Number of players online
* Quantity purchased/sold recently
Update 03-08-19

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

**This week our biggest priority was to handle the issue with storing items into containers. So for now we disabled item storing in world containers (You can still safely store items in chests, your character and vehicle.) more about that you can read up here**

## Coal Mine

Lets start things of with our new nice vacation place, the Coal mine! For now the omnious and dark depths of the mines lay empty, but for how long?

Here you can see the area that the mine encompasses.

This is how deep it goes...for now.

## M1887 Shotgun

The M1887 can be your best friend in stick situations, the leave-action shotgun uses 12 gauge shells, and it was used widely on the island by small shop and gas station owners for self defense.

## Pickup Truck Variations

Just to spice things up a bit we added more color variations to our pick up truck, also enhanced some of the details on it.

Here you can see how some of the details looked before and after.

Also next week we will talk a bit more about handling vehicles in SCUM, and how does it work. We did some reworking on our whole pyhsics system, and we can't wait to share all the info with you guys!

## 20+ New Islands

Yup, you read it right, we added 24 new smaller islands all around the big island. For now they are still bare but with time interesting things will pop up on them for you to find out!

## Lockpick Rework

We made little changes to lockpicking and how it works. We had a feel it was too easy to break a lock down, so we made it little harder:

* Reduced the angle needed to unlock a door successfully.

* The screwdriver has now 40 uses, before you could it use indefinitly

* Normal lockpick uses reduced to 4, and added an advance lock pick with 6 uses.

## Server Admin Commands

We added 3 more commands for you guys so you can customize your server even more.

* AllowSectorRespawn

* AllowShelterRespawn

* AllowSquadmateRespawn

With this you can control how respawning works.

## Bug Fixes And Other Goodies

* Adjusted third person clipping prevention for crouch stance.

* Bugfix for players dying when climbing windows.

* Fixed placement of fortification blueprints being placed wrong sometimes.

* Maximum resolution scale is now 200%

* Small improvement for DLSS.

* More .ini file restrictions.

* More server optimisations by reducing count of replication objects.

* Fixed a bug where the player could not level up awareness in multiplayer

* Fixed a bug where cargo drop would drop multiple cargo drops.
The Cleansing

## Server Summary

Describe your server, its settings, its community, whatever you want!

## Custom Map

Explain the changes to your map, unique features, images of safe zones, or your custom map URL (Don't have a custom map URL yet? head over to SCUM-MAP to create one!)

## Upcoming Events or Features

Add any events that happen on the server, or interesting custom settings.

Add whatever else you want! Feel free to ask in the discord if you have any questions about how to format stuff, we're happy to help!