recursal/Fanatic-Fandom huggingface dataset:
Sharp Sword

**Sharp Sword** is a B quality 3v3 card in *Ninja Must Die*.

## Card effects

* Lv.1: Weapon Skill CD -25%, Weapon DMG -5% (Weapon Skill CD is capped at 25%)
* Lv.2: Weapon Skill CD -25%, Weapon DMG -5% (Weapon Skill CD is capped at 25%), price -2
* Lv.3: Weapon Skill CD -25%, Weapon DMG -5% (Weapon Skill CD is capped at 25%), price -5
* Lv.4: Weapon Skill CD -25%, Weapon DMG -5% (Weapon Skill CD is capped at 25%), price -8
* Lv.5: Weapon Skill CD -25%, Weapon DMG -5% (Weapon Skill CD is capped at 25%), price -10
Great Ninjutsu Potion

## Great Ninjutsu Potion

### Goldfish coin cost

530

**Great Ninjutsu Potion** is an A quality 3v3 card in *Ninja Must Die*.

## Card effects

* Lv.1: Instantly restore 50% Ninjutsu Energy
* Lv.2: Instantly restore 50% Ninjutsu Energy, price -5
* Lv.3: Instantly restore 50% Ninjutsu Energy, price -10
* Lv.4: Instantly restore 50% Ninjutsu Energy, price -15
* Lv.5: Instantly restore 50% Ninjutsu Energy, price -20
Dragon Scale Fan

## Dragon Scale Fan

### Skill

Tornado

**Dragon Scale Fan** is a weapon in *Ninja Must Die*.

## Description

The fan is made of scales from wind-riding dragons.

## Refinement

1. No Refine Effect
2. ATK +20. Score +10%, increase the upper limit of level to 60
3. ATK +30. Score +10%, increase the upper limit of level to 70
4. ATK +40. Score +20%, increase the upper limit of level to 80
5. ATK +50. Score +20%, increase the upper limit of level to 90
Four Symbols Seal

**Four Symbols Seal** is a S quality 3v3 card in *Ninja Must Die*.

## Card effects

* Lv.1: Seal all opponents' Ninjutsu, preventing them from casting Ninjutsu for 6 sec. They will recover 25% Ninjutsu Energy once the seal has expired.
* Lv.2: Seal all opponents' Ninjutsu, preventing them from casting Ninjutsu for 6.1 sec. They will recover 25% Ninjutsu Energy once the seal has expired.
* Lv.3: Seal all opponents' Ninjutsu, preventing them from casting Ninjutsu for 6.2 sec. They will recover 25% Ninjutsu Energy once the seal has expired.
* Lv.4: Seal all opponents' Ninjutsu, preventing them from casting Ninjutsu for 6.3 sec. They will recover 25% Ninjutsu Energy once the seal has expired.
* Lv.5: Seal all opponents' Ninjutsu, preventing them from casting Ninjutsu for 6.4 sec. They will recover 25% Ninjutsu Energy once the seal has expired.
Lightning Shield (All)

## Lightning Shield (All)

### Goldfish coin cost

550

**Lightning Shield (All)** is an A quality 3v3 card in *Ninja Must Die*.

## Card effects

* Lv.1: The entire Team gains Invincible Lightning Shield for 7 sec
* Lv.2: The entire Team gains Invincible Lightning Shield for 7 sec, price -5
* Lv.3: The entire Team gains Invincible Lightning Shield for 7 sec, price -10
* Lv.4: The entire Team gains Invincible Lightning Shield for 7 sec, price -15
* Lv.5: The entire Team gains Invincible Lightning Shield for 7 sec, price -20
Ninja Rank

**Ninja ranks** are a progression system in *Ninja Must Die* that unlocks content and features for the player. Ranks are increased by earning Rank EXP via daily and main quests.

## List of ninja ranks

### Rookie

Rookie rank unlocks:

* Ninja, Wish, and Weapon
* Story Mode Chapter 1
* Race Mode: Score 10% Coin bonus 10%

### Junior Ninja

Junior Ninja rank unlocks:

* Race Mode
* Story Mode Chapter 2
* Race Mode: Score 15% Coin bonus 15%

It takes 20 Rank EXP to achieve the next rank from here.

### Junior Ninja ✦

Junior Ninja ✦ rank offers the following rewards:

* 5 random hammers
* 300 Coins
* 100 Jade
* Race Mode: Score 20% Coin bonus 20%

### Junior Ninja ✦✦

Junior Ninja ✦✦ rank offers the following rewards:

* 1 Gold Key
* 300 Coins
* 100 Jade
* Race Mode: Score 25% Coin bonus 25%

It takes 30 Rank EXP to achieve the next rank from here.

### Senior Ninja

Senior Ninja rank unlocks:

* Bounty
* Story Mode Chapter 3

Senior Ninja rank offers the following rewards:

* 1 Gold Key
* 1000 Coins
* 150 Jade
* Race Mode: Score 30% Coin bonus 30%

It takes 60 Rank EXP to achieve the next rank from here.

### Senior Ninja ✦

Senior Ninja ✦ rank unlocks:

* Ninja Trials

Senior Ninja ✦ rank offers the following rewards:

* 1 Fate Amulet
* 1000 Coins
* 150 Jade
* Race Mode: Score 35% Coin bonus 35%

It takes 60 Rank EXP to achieve the next rank from here.

### Senior Ninja ✦✦

Senior Ninja ✦✦ rank unlocks:

* Clan

Senior Ninja ✦✦ rank offers the following rewards:

* 1 Gold Key
* 1000 Coins
* 150 Jade
* Race Mode: Score 40% Coins bonus 40%

It takes 70 Rank EXP to achieve the next rank from here.

### Senior Ninja ✦✦✦

Senior Ninja ✦✦✦ rank unlocks:

* Story Mode Chapter 4

Senior Ninja ✦✦✦ rank offers the following rewards:

* 1 Fate Amulet
* 1000 Coins
* 150 Jade
* Race Mode: Score 45% Coins bonus 45%

It takes 80 Rank EXP to achieve the next rank from here.

### Elite Ninja ✦

Elite Ninja ✦ rank unlocks:

* Elite Stage Chapter 1

### Elite Ninja ✦✦

Elite Ninja ✦✦ rank unlocks:

* Elite Stage Chapter 2

### Elite Ninja ✦✦✦

Elite Ninja ✦✦✦ rank unlocks:

* 3v3

### Eminent Ninja

Eminent Ninja rank unlocks:

* Story Mode Chapter 5
* Can spend Jade to revive the starter ninja

### Eminent Ninja ✦

Eminent Ninja ✦ rank unlocks:

* Gale Mode

### Eminent Ninja ✦✦

Eminent Ninja ✦✦ rank unlocks:

* Elite Stage Chapter 3
* Second relay

### Super Ninja

Super Ninja rank unlocks:

* Elite Stage Chapter 3
* Second relay

It takes 700 Rank EXP to achieve the next rank from here.

### Super Ninja ✦

Super Ninja ✦ rank unlocks:

* Gale Bow adds the Stage Skipping Charm item

### Super Ninja ✦✦

Super Ninja ✦✦ rank unlocks:

* Elite Stage Chapter 4

### Shadow Ninja

Shadow Ninja rank unlocks:

* Elite Stage Chapter 5 and Normal Stage Chapter 8
* Increase Friend limit by 10

## Quests

Quests are separated into Daily Quests, which can be repeated daily, and Main Quests, which can be completed once.

Available quests for earning Rank EXP include:
Buggy & Flash

**Buggy & Flash** are support ninjas in *Ninja Must Die*. The pair function equivalently to a single support ninja.

## Biography

Super healers who crossed over from Pandada Games. It is said that the portal is in the drawer at the checkout counter of the Nyanta Mart. "The furry little guys are most healing~"

## Perks

 Hidden Infiltration
 Disguise
 Philosophy
 Astrology
 Thought
Wind Blade Scroll

* SS

### Effect(1/3)

Receive a Wind Blade Scroll when entering the battlefield. Cast Wind Blade when triggered (a Ninja can only trigger Scroll Skills once in a battle; takes no effect in Story Mode).

### Effect(2/3)

NONE
+1:"Wind Element" ATK +65
+2:"Wind Element" ATK +130
+3:"Wind Element" ATK +195

### Effect(3/3)

NONE
+1:When triggered, Wind Element Weapon ATK+ 168, last 7 Sec.
+2:When triggered, Wind Element Weapon ATK+ 338, last 8 Sec.
+3:When triggered, Wind Element Weapon ATK+ 506, last 9 Sec.

**Wind Blade Scroll** is a relic in *Ninja Must Die*.

## Description

That towering altar is there to worship the wind artifact which has been guarded by the Great Demon Kamaitachi Clan for generations.

Can't be equipped with Ice Scroll,Thunderbird Scroll and Flame Scroll

## Effects

### SS+3

* Receive a Wind Blade Scroll when entering the battlefield. Cast Wind Blade when triggered (a Ninja can only trigger Scroll Skills once in a battle; takes no effect in Story Mode).
* "Wind Element" ATK +195
* When triggered, Wind Element Weapon ATK+ 506, last 9 Sec.

### SS+2

* Receive a Wind Blade Scroll when entering the battlefield. Cast Wind Blade when triggered (a Ninja can only trigger Scroll Skills once in a battle; takes no effect in Story Mode).
* "Wind Element" ATK +130
* When triggered, Wind Element Weapon ATK+ 338, last 8 Sec.

### SS+1

* Receive a Wind Blade Scroll when entering the battlefield. Cast Wind Blade when triggered (a Ninja can only trigger Scroll Skills once in a battle; takes no effect in Story Mode).
* "Wind Element" ATK +65
* When triggered, Wind Element Weapon ATK+ 168, last 7 Sec.

### SS

* Receive a Wind Blade Scroll when entering the battlefield. Cast Wind Blade when triggered (a Ninja can only trigger Scroll Skills once in a battle; takes no effect in Story Mode).

## Materials

Daruma - Evil(s)

Daruma - Oni(s)
Blue Ninja

**Blue Ninja** is a support ninja in *Ninja Must Die*.

## Biography

An old guy that looks muddled. Often makes mistakes in front of young ninjas, but he actually has plentiful battle experience, and is good at finding out the weakness of enemies.

## Personality

Does not talk much, but will always step out in critical moments.

## Perks

 Hidden Infiltration
 Disguise
 Philosophy
 Astrology
 Thought
Gravity Field (All)

**Gravity Field (All)** is an A quality 3v3 card in *Ninja Must Die*.

## Card effects

* Lv.1: Prohibit all opponent players from performing Triple Jump or Floating for 12.5 sec, can be used 2 times
* Lv.2: Prohibit all opponent players from performing Triple Jump or Floating for 12.8 sec, can be used 2 times
* Lv.3: Prohibit all opponent players from performing Triple Jump or Floating for 13 sec, can be used 2 times
* Lv.4: Prohibit all opponent players from performing Triple Jump or Floating for 13.2 sec, can be used 2 times
* Lv.5: Prohibit all opponent players from performing Triple Jump or Floating for 13.5 sec, can be used 2 times
Bounty (card)

## Bounty

### Goldfish coin cost

300

**Bounty** is a C quality 3v3 card in *Ninja Must Die*.

## Card effects

* Lv.1: Earn 400 extra Goldfish Coins after defeating the first Boss
* Lv.2: Earn 405 extra Goldfish Coins after defeating the first Boss
* Lv.3: Earn 410 extra Goldfish Coins after defeating the first Boss
* Lv.4: Earn 412 extra Goldfish Coins after defeating the first Boss
* Lv.5: Earn 415 extra Goldfish Coins after defeating the first Boss
Saferooms Wiki

安全室简介

欢迎来到Sa集群，旅行者！

……接上信号了？不错，能看到这个网站就代表着你在这里能受到些许指引，而且你是一个在这种奇怪地方都有心思再看一眼手机的人，相信你的意志力和镇静足以让你能遵循我们的指示顺利与其他流浪者安全汇合。现代人手机不离身倒的确有点道理。

首先，不要惊慌，你目前所处的地方没有多少威胁，你自己内心的恐惧和孤寂感才是会给你带来危险的东西。好消息是饥渴感等生理需求在这里被延缓了，并且物资也十分充足。你在看到这个网站后应该有足够的时间来尝试离开危险的安全层，或者多看点其他界面来多了解一下这个地方以作好充足准备。

这里是什么地方？

欢迎来到Sa集群，又名安全室。这里是后室的一个集群，脱离于前室的地方。你所目前所处的地方，被称之为Safe Level 1。这是一般情况下像你这样不小心脱离了前室，或者说，“卡出了前室”的人来到安全室的第一站。安全室就是一个由不同空间，我们一般称之为“安全层”，所组成的迷宫，每个楼层都有它自己奇怪的特性，并以一种诡异而复杂的方式连接在一起。大部分楼层是相对安全的，比如你现在所在的Safe Level 1，和接下来你会来到的Safe Level 2，程度各不相同，但几乎每个楼层都不怎么会存在威胁，这里比你以前所在的后室安全。

这里是安全室，在这个集群的楼层***大多数***都是安全的。当然，这里可能会有些许可以忽略不计的危险。希望你在这里能过的开心。

* Safe Level 12 —— by Bamboo-nt
这里是什么网站？

该网站是我们中文安全室组织的数据库，目前组织也在招聘探险者来探索安全室并撰写报告，待遇从优。您在该数据库上传的每一份可靠内容都将为安全室中的中文使用者的存活添一份保障。

    创作要求

1. 付诸精力。
字数大于400字，明显缺乏认真程度或完整性的页面将被删除。确保你的页面包含适当的信息，且阐述基本符合现代汉语结构及语法。
2. 遵循规则。
页面内容应与安全室相关，且符合本站写作规范。
3. 把所有相关的内容放在一个页面中。
除非你的文在语气或结构上突然有明显的转折，以至于需要一个独立的页面来进行进一步的阐述，否则不要再创建另一个页面来扩展你的文章内容。故事是这个规则的一个例外。
4. 不要剽窃。引用原作的内容首先要征得同意。
抄袭其他页面的内容将导致你的文章被删除，严重者将被封禁。请想出原创的想法。另外，我们鼓励在不破坏对方文章内容逻辑与结构布局的情况下进行出入口联动或开设据点。
**▲ 请确保你已完整阅读并遵循站规、安全室总写作规范等，这样你才能对你的文章不会被删除或加红黄票有万全的把握。楼层的创作请确保数字编号≤3999。**

**△ 你可以通过下面的输入框创建沙盒页。在沙盒页中完成你的作品并在讨论区中邀请他人评价以改良后即可正式发布于本站~**

指导索引
* **站规**
**本维基站点总规范。**
* 申诉政策
账号封禁申诉及被删作品申诉。
* 优秀作品审核制度
邮箱投稿优秀作品要求相关及优秀作品待遇。
* 红黄票政策
优秀作品评选与红黄票机制的施行方式的规章，请务必细致阅读。
* 安全室总写作规范
请务必阅读。
* 安全层写作模板
创作楼层所需要的基本内容。
* 安全实体写作模板
楼层以外类型的作品实际上并没有严格的格式要求，但仍可作为参考。
* 生存难度列表
**安全室的生存难度列表。**
* 楼层列表
楼层列表，包括亚层，异常安全层等等。
* 编辑入门
想编辑 Saferooms Wiki 却不知如何编辑？Fandom的中文社区中心有你想要的东西。
* 公共沙盒
想测试代码的效果？来沙盒试试。
* 红票区
被出示红票的作品集中处。
* 黄票区
被出示黄票的作品集中处。
* 最近更改
这里可以查看最近更改的页面。
* 最近新增页面
这里可以查看新上传的页面。
Souga

**Souga** is a combat ninja in *Ninja Must Die*. He is an elite ninja with his face hidden under a mask.

## Max level attribute(with talent)

 ATK
 Recovery
 DMG-

## Coefficient

0.164-0.167-0.175-0.183-0.191-0.199
-0.208-0.215-0.224-0.232-0.241-max0.247
 Express gratitude: All materials are sourced from the testing account, tested by JGの天枢.

## Description

Wears a mask,has a black hair and a white jacket

## Origin

The future leader of the Radiant Wind Clan.

## Biography

Souga is the young master of the Radiant Wind Clan, as well as an elite ninja in Ninja Village. He chose to hide his face under the mask after one special mission, where he failed to save his teammates in time and ended up surviving himself. Souga has found a series of clues pointing to the one behind this mission, which makes him determined to be strong and find out the truth to avenge his teammates. With this faith, he traveled to the Land of Cloud for cultivation. When on a mission, Souga always gets things done with decisiveness and relentlessness, and hardly ever tell others what he truly thinks. This could also be the influence of losing his teammates.

## Personality

Remains calm while analyzing things and making decisions. Caring for his teammates. Trustworthy.

### Ambition

To investigate what truly happened to his teammates, and avenge them.

## Voice lines

When using Ninjutsu:

* "I won't allow my companions to sacrifice again!"
* "Demonic Shuriken!"
* "Smash it!"
* "Die!"
* "The time has come for you to die!"
* "Don't waste your breath!"

## Ninjutsu

### Race mode

This applies only to race mode:

* Unleash Shadow Gale upon entering that can jump up to 8 times in the Battle.

## Skins

**Default skin**
Once lost someone important while carrying out a quest, he has been having that mask on since. An Elite of the Ninja Village ever since returning from his training in the Land of Cloud.**Oboro**
After his experience with a clandestine quest, Souga joined a secret organization to investigate the truth.**Soul**
The battle suit that Souga had the artisan customize according to the popular pattern when he was training in the Land of Cloud.**Oni**
Souga dressed up as their deceased friend to avenge him.**Shinshoku**
Everyone would dress up to attend the ceremony, and Souga would cast aside his coldness and put on a ritual costume.**Shiba**
Children would be scared to tears every time they see Souga. On Children's Day, Souga actually put on a puppy mask to make them happy.**Diver**
Souga dived into the depths of the ocean to seek peace of mind while on vacation. Chancing upon little Octopus Bobo, Souga decided to help him find his missing girlfriend together.**Origin**
After finishing his tutorship, Souga hit the road and never looked back. Waving goodbye to the fox face of the past, Souga puts on the robe of the Tengu Clan to guard the future that his friends deserve!**Seaside**
For the hard-working Souga, basking in the sun by the sea is always the best vacation.
Wind Blessed - Azure Dragon

**Wind Blessed - Azure Dragon** is a weapon in *Ninja Must Die*.

## Description

One of the Four Sacred Bows of Land of Sunbreak, it uses a dragon's soul as the string and dragon wings for the main body. The Fae Dragon's Arrow, which represents the will of the wind, can penetrate all things and purify all evil spirits in the world.

## Refinement

1. No Refine Effect
2. ATK +30, increase the upper limit of level to 60
3. ATK +60. Score +10%, increase the upper limit of level to 70
4. ATK +100. Score +30%, increase the upper limit of level to 80
5. ATK +140. Score +60%, increase the upper limit of level to 90
6. ATK +140. Score +60%, increase the upper limit of level to 90. ***Skill Damage +5%***
7. ATK +140. Score +60%, increase the upper limit of level to 90. Skill Damage +5%. ***Skill CD -1s***
8. ATK +140. Score +60%, increase the upper limit of level to 90. ***Skill Damage +13%.*** Skill CD -1s
9. ATK +140. Score +60%, increase the upper limit of level to 90. Skill Damage +13%. ***Skill CD -2.5s***
10. ATK +140. Score +60%, increase the upper limit of level to 90. ***Gather the power of wind around the ninja when charging, which can resist damage.*** Skill Damage +13%. Skill CD -2.5s

## Limit breaks

1. ***Within 3 seconds of releasing the first arrow, a second small Fae Dragon's Arrow can be released.*** Maximum Level +2
2. Within 3 seconds of releasing the first arrow, a second small Fae Dragon's Arrow can be released. ***Weapon Skill has a 20% chance of dealing a Crit Hit.*** Maximum Level +4
3. Within 3 seconds of releasing the first arrow, a second small Fae Dragon's Arrow can be released. ***The Damage of small Fae Dragon’s Arrow increased.*** Weapon Skill has a 20% chance of dealing a Crit Hit. Maximum Level +6
4. Within 3 seconds of releasing the first arrow, a second small Fae Dragon's Arrow can be released. The Damage of small Fae Dragon’s Arrow increased. Weapon Skill has a 20% chance of dealing a Crit Hit. ***Weapon Skill Damage +10%.*** Maximum Level +8
5. Within 3 seconds of releasing the first arrow, a second small Fae Dragon's Arrow can be released. The Damage of small Fae Dragon’s Arrow increased. ***Weapon Skill has a 30% chance of dealing a Crit Hit. Weapon Skill Crit Damage +20%.*** Weapon Skill Damage +10%. Maximum Level +10

## Coefficient

 Detailed:The first collision is 2.147,the second to the sixth are 0.469,then start with 0.375 and decrease
by 0.094 every two collisions(like the seventh to the eighth are 0.375,and the ninth and the tenth are 0.281)
 Express gratitude:普通人(SH,헤세) offered full configuration weapon,月枫·疏影 tested data
Lightning Shield

## Lightning Shield

### Goldfish coin cost

350

**Lightning Shield** is a B quality 3v3 card in *Ninja Must Die*.

## Card effects

* Lv.1: Cast Invincible Lightning Shield for 6 sec
* Lv.2: Cast Invincible Lightning Shield for 6 sec, price -5
* Lv.3: Cast Invincible Lightning Shield for 6 sec, price -10
* Lv.4: Cast Invincible Lightning Shield for 6 sec, price -15
* Lv.5: Cast Invincible Lightning Shield for 6 sec, price -20
标准安全层

**常规安全层**有多种规模，安全程度和勘探程度，是安全室的蓝图。大部分安全层能作为长期运转的社区的选址，而另小部分则极其危险。许多安全层都有一种“阈值空间”感，让身处其中的人发毛。在浏览一些安全层的图片时，也许你会兴奋地指着屏幕大叫“这里我熟！”但我们要告诉你安全室与后室不同⸺安全室可以算作是给你在后室中的一个休息站。

安全层“层”如其名⸺对后室来讲，安全室与安全层比它们安全得多。请记住，数字是任意的⸺在大多数情况下，安全层的数字与安全层的属性没有关联。当你在我们的数据库中创建一个新的安全层页面时，请牢记这一点。

你要明白，你的责任是创造一份描述详尽且沉浸感高的文件，让穿越你所记录的安全层的读者和你一样了解这个安全层。记住，你在如何描述你的发现方面有创作自由⸺问问你自己，一个迷路的流浪者在看到你的安全层条目时，能否利用你的信息在这个安全层中找到正确的方向。如果你缺乏信息，不要担心；另一个流浪者总是可以填补的。然而，请确保你对你所记录的安全层有一个大致的了解，并有足够的阐述来使流浪者的旅行更容易。

## 标准安全层列表

* Safe Level 1 - “雾中小区”
* Safe Level 2 - “漫漫长路”
* Safe Level 3 - “赛弗百货”
* Safe Level 4 - “打印店铺”
* Safe Level 5 - “高楼内部”
* Safe Level 6 - “黑暗迷宫”
* Safe Level 7 - “随机房间”
* Safe Level 8 - “先到先得的编号，谁来占”
* Safe Level 9 - “先到先得的编号，谁来占”
* Safe Level 10 - “无垠麦田”
* Safe Level 11 - “城镇中心”
* Safe Level 12 - “雨中矩阵”
* Safe Level 13 - “夏夜之径”
* Safe Level 14 - “先到先得的编号，谁来占”
* Safe Level 15 - “空洞空间”
* Safe Level 16 - **“木板迷宫”**
* Safe Level 17 - “无垠空地”
* Safe Level 18 - “静谧雪原”
* Safe Level 19 - “古早山脉”
* Safe Level 20 - “超级群系”
* Safe Level 21 - “广袤地下”
* Safe Level 22 - “奇异雨林”
* Safe Level 23 - “崎岖不平”
* Safe Level 24 - “近似地球”
* Safe Level 25 - **“安全断档”**
* Safe Level 26 - “至圣天堂”
Snow Benison Bell

**Snow Benison Bell** is a weapon in *Ninja Must Die*.

## Refinement

1. No Refine Effect
2. ATK +30, increase the upper limit of level to 60
3. ATK +60. Score +10%, increase the upper limit of level to 70
4. ATK +100. Score +30%, increase the upper limit of level to 80
5. ATK +140. Score +60%, increase the upper limit of level to 90
6. ATK +140. Score +60%, increase the upper limit of level to 90. ***Arrow Rain Damage +5%***
7. ATK +140. Score +60%, increase the upper limit of level to 90. Arrow Rain Damage +5%. ***Skill CD -1s***
8. ATK +140. Score +60%, increase the upper limit of level to 90. ***Arrow Rain Damage +13%.*** Skill CD -1s
9. ATK +140. Score +60%, increase the upper limit of level to 90. Arrow Rain Damage +13%. ***Skill CD -2.5s***
10. ATK +140. Score +60%, increase the upper limit of level to 90. *Skill Damage +13%.* Skill CD -2.5s.***Giant Ice Arrow Number +1.***

## Limit breaks

1. ***Obtain an Ice Shield during the skill's lasting period.The shield disappears after blocking damage once(the shield will not dissappear if used on Rin or Snow Dance Rin).***Maximum Level +2
2. ***Weapon Skill has a 20% chance of dealing a Crit Hit.*** Obtain an Ice Shield during the skill's lasting period.The shield disappears after blocking damage once(the shield will not dissappear if used on Rin or Snow Dance Rin) .Maximum Level +4
3. Weapon Skill has a 20% chance of dealing a Crit Hit. Obtain an Ice Shield during the skill's lasting period.The shield disappears after blocking damage once(the shield will not dissappear if used on Rin or Snow Dance Rin) . ***The frozen time of Giant Ice Arrow after hitting Bosses+300%.*** Maximum Level +6
4. Weapon Skill has a 20% chance of dealing a Crit Hit. Obtain an Ice Shield during the skill's lasting period.The shield disappears after blocking damage once(the shield will not dissappear if used on Rin or Snow Dance Rin) . The frozen time of Giant Ice Arrow after hitting Bosses+300%.***Weapon Skill Damage +10%.*** Maximum Level +8.
5. ***Weapon Skill has a 30% chance of dealing a Crit Hit.*** ***Crit Damage +20%.***Obtain an Ice Shield during the skill's lasting period.The shield disappears after blocking damage once(the shield will not dissappear if used on Rin or Snow Dance Rin) . The frozen time of Giant Ice Arrow after hitting Bosses+300%.Weapon Skill Damage +10%. Maximum Level +10.

## Coefficient

 Detailed:
The first three arrows:0998\*3
Arrow shower:The first collision is 0.329,then decrease every five collisions,which are 0.281, 0.211, 0.117, 0.0470.028, 0.023 in turn.(the total number of hit:65)
Giant arrow:Hit: 1.2,Explode:0.3
 Express gratitude:月枫·疏影 tested data
Flame Scroll

**Flame Scroll** is a relic in *Ninja Must Die*.

* SS

### Effect(1/3)

Receive a Flame Scroll when entering the battlefield. Cast Firebolt when triggered (a Ninja can only trigger Scroll Skills once in a battle; takes no effect in Story Mode).

### Effect(2/3)

NONE
+1:"Fire Element" ATK +65
+2:"Fire Element" ATK +130
+3:"Fire Element" ATK +195

### Effect(3/3)

NONE
+1:When triggered, Fire Element Weapon ATK+ 168, last 7 Sec.
+2:When triggered, Fire Element Weapon ATK+ 338, last 8 Sec.
+3:When triggered, Fire Element Weapon ATK+ 506, last 9 Sec.

## Description

Legend has it that it is an artifact left by the Ninja Master that possesses the power of flame, capable of ridding the world of all evil.

Can't be equipped with Wind Blade Scroll,Thunderbird Scroll and Ice Scroll

## Effects

### SS+3

* Receive a Flame Scroll when entering the battlefield. Cast Firebolt when triggered (a Ninja can only trigger Scroll Skills once in a battle; takes no effect in Story Mode).
* "Fire Element" ATK +195
* When triggered, Fire Element Weapon ATK+ 506, last 9 Sec.

### SS+2

* Receive a Flame Scroll when entering the battlefield. Cast Firebolt when triggered (a Ninja can only trigger Scroll Skills once in a battle; takes no effect in Story Mode).
* "Fire Element" ATK +130
* When triggered, Fire Element Weapon ATK+ 338, last 8 Sec.

### SS+1

* Receive a Flame Scroll when entering the battlefield. Cast Firebolt when triggered (a Ninja can only trigger Scroll Skills once in a battle; takes no effect in Story Mode).
* "Fire Element" ATK +65
* When triggered, Fire Element Weapon ATK+ 168, last 7 Sec.

### SS quality

* Receive a Flame Scroll when entering the battlefield. Cast Firebolt when triggered (a Ninja can only trigger Scroll Skills once in a battle; takes no effect in Story Mode).

## Materials

Daruma - Princess(s)

Daruma - Oni(s)
Ice Fox Pendant

* SS
* S

**Ice Fox Pendant** is a relic in *Ninja Must Die*.

## Description

The pendant is a condensation of Rin's spiritual power when it burst out for the first time. It enables Rin to manipulate ice and snow with greater ease. A one-of-a-kind exclusive relic for Rin.

## Effects

### SS+3

* Ninjutsu ATK +200
* HP Recovery +3/s
* ATK +275 when full HP

### SS+2

* Ninjutsu ATK +158
* HP Recovery +2/s
* ATK +204 when full HP

### SS+1

* Ninjutsu ATK +132
* HP Recovery +2/s
* ATK +144 when full HP

### SS

* Ninjutsu ATK +111
* HP Recovery +2/s
* ATK +105 when full HP

### S

* Ninjutsu ATK +56
* HP Recovery +1/s
* ATK +70 when full HP
Moonlit Calonyction

**Moonlit Calonyction** is a relic in *Ninja Must Die*.

## Description

Legends say that it is a mysterious flower with sharp leaves and only blooms in August's full moon. It can resonate with talisman of Moon Shrine. Silver Owl was hurt many times when trying to pick this flower.

## Effects

### SS+3

* "Lightning Element" ATK +358
* Max HP +26

### SS+2

* "Lightning Element" ATK +294
* Max HP +26

### SS+1

* "Lightning Element" ATK +227
* Max HP +26

### SS

* "Lightning Element" ATK +188
* Max HP +26

### S

* "Lightning Element" ATK +99
* Max HP +26
Bounty

**Bounty** mode is a game mode where players face a bounty boss in a team of two to five players, depending on boss grade.

## Rules

Players can challenge a boss after obtaining a Bounty, which can be obtained through the following ways:

* Claiming a free bounty from the Bounty Shop
* Buying one from the Bounty Shop using Coins or Jade
* MeowMeow Gacha
* Reward from Race Mode Chest

### Boss grade

Bounties correspond to bosses of different Grades. There are a total of 6 grades.

 SS Boss | 15 days

### Reward Rules

After clearing a bounty, all team members will be reward with Dragon's Blood. The MVP will receive bonus Dragon's Blood.

The Team Leader is guaranteed one Random Reward. Other members can receive random items as rewards before reaching the maximum amount of Reward Attempts.

Random rewards can be Relics or Recipes.

A+ Bounties reward the same Relics as A Bounties, with the only difference being that it rewards more Dragon's Blood.

S+ Bounties reward the same Relics as S Bounties, with the only difference being that it rewards more Dragon's Blood.

A+ Bounties and A Bounties count toward the same reward limit.

S+ Bounties and S Bounties count toward the same reward limit.

B and B+ bounties will drop S or SS Shattered Recipes. The Team Leader will definitely obtain S or SS Shattered Recipes, and the team members have a chance to obtain them

Once a reward limit is reached, Shattered Recipes will no longer drop anymore.

### Invite Members

Team Leaders can invite their friends to join their team as team members.

Team Leaders can send team invitations to the Chat channel. Other players in the Chat channel can Tap the team invitation to join the team.

After joining a Bounty team of B and above through tapping Invite Info in the Region Channel, there will be a 5-minute cooldown that you cannot join a Bounty team through the Local Channel.

### Team Leader Additional Rewards

When a Team Leader successfully challenges a D, C, B, A, or A+ Bounty, they will receive a Team Leader reward, as well as 1 additional team member reward. This costs 1 team member reward. (If the Leader's team member reward limit is already reached, then the additional team member reward will not be granted.)

If the Team Leader is MVP, the Member Reward will also contain bonus MVP Dragon Blood.
Divine Flame Staff

**Divine Flame Staff** is a weapon in *Ninja Must Die*.

## Description

A rare artifact enshrined in Land of Flame. It has been suppressing the raging Flame Spirit for hundreds of years.

## Refinement

1. No Refine Effect
2. ATK +30, increase the upper limit of level to 60
3. ATK +60. Score +10%, increase the upper limit of level to 70
4. ATK +100. Score +30%, increase the upper limit of level to 80
5. ATK +140. Score +60%, increase the upper limit of level to 90
6. ATK +140. Score +60%, increase the upper limit of level to 90. ***Skill Damage +5%***
7. ATK +140. Score +60%, increase the upper limit of level to 90. Skill Damage +5%. ***Skill CD -1s***
8. ATK +140. Score +60%, increase the upper limit of level to 90.***Skill Damage +13%.*** Skill CD -1s
9. ATK +140. Score +60%, increase the upper limit of level to 90.Skill Damage +13%. ***Skill CD -2.5s***
10. ATK +140. Score +60%, increase the upper limit of level to 90.Skill Damage +13%. Skill CD -2.5s. ***25% chance to summon 1 extra Flame Spirit.***

## Limit breaks

1. ***Deals a small area of blast damage when hitting the boss or the margin of the screen.*** Maximum Level +2.
2. Deals a small area of blast damage when hitting the boss or the margin of the screen. ***Weapon Skill has a 20% chance of dealing a Crit Hit.*** Maximum Level +4.
3. Deals a small area of blast damage when hitting the boss or the margin of the screen. ***Has a 25% chance of summoning 1 extra Flame Spirit.*** Weapon Skill has a 20% chance of dealing a Crit Hit. Maximum Level +6.
4. Deals a small area of blast damage when hitting the boss or the margin of the screen. Has a 25% chance of summoning 1 extra Flame Spirit. Weapon Skill has a 20% chance of dealing a Crit Hit. ***Weapon Skill Damage +10%.*** Maximum Level +8.
5. Deals a small area of blast damage when hitting the boss or the margin of the screen. Has a 25% chance of summoning 1 extra Flame Spirit. ***Weapon Skill has a 30% chance of dealing a Crit Hit. Crit Damage +20%.*** Weapon Skill Damage +10%. Maximum Level +10.
Rainwhisker

**Rainwhisker** is a warrior of ThunderClan.

As a kit, she was abandoned by her loner mother alongside her siblings Sharkkit, Chaffinchkit, and Nutkit. They were then found by Weedpatch, who decided to adopt them.

She became an apprentice at moon 20, when she was 6 moons old. She was mentored to Zinniaheart.

She became a warrior at moon 25, when she was 11 moons old. During her warrior ceremony, she was honored for her commitment.
IPhonyXXX

**iPhonyXXX** is a weapon in *Ninja Must Die*.

## Description

The latest version of iPhony. Comes pre-packaged with an anti-theft lightning shield.

## Refinement

1. No Refine Effect
2. ATK +30, increase the upper limit of level to 60
3. ATK +60. Score +10%, increase the upper limit of level to 70
4. ATK +100. Score +30%, increase the upper limit of level to 80
5. ATK +140. Score +60%, increase the upper limit of level to 90
6. ATK +140. Score +60%, increase the upper limit of level to 90. ***Skill Duration +0.5s***
7. ATK +140. Score +60%, increase the upper limit of level to 90. Skill Duration +0.5s. ***Skill CD -1s***
8. ATK +140. Score +60%, increase the upper limit of level to 90. ***Skill Duration +1.3s.*** Skill CD -1s
9. ATK +140. Score +60%, increase the upper limit of level to 90. Skill Duration +1.3s. ***Skill CD -2.5s***
10. ATK +140. Score +60%, increase the upper limit of level to 90. ***Screen Sweep Damage +10%.*** Skill Duration +1.3s. Skill CD -2.5s

## Limit breaks

1. ***Weapon Skill has a 15% chance of dealing a Crit Hit.*** ***Weapon Skill Duration +0.5 sec.*** Maximum Level +2.
2. Weapon Skill has a 15% chance of dealing a Crit Hit. Weapon Skill Duration +0.5 sec. ***Screen Sweep Damage +10%.*** Maximum Level +4.
3. ***Weapon Skill has a 35% chance of dealing a Crit Hit.*** ***Weapon Skill Duration +1 sec.*** Screen Sweep Damage +10%. Maximum Level +6.
4. ***Weapon Skill has a 55% chance of dealing a Crit Hit.*** Weapon Skill Duration +1 sec. Screen Sweep Damage +10%. Maximum Level +8.
5. Weapon Skill has a 55% chance of dealing a Crit Hit. Weapon Skill Duration +1 sec. ***Screen Sweep Damage +25%.*** Maximum Level +10.

## Coefficient

Once collision:6.1
Once collision:7.89
Once collision:9.2
 Tips:Ultimate data requires continuous collision and multiple explode testing
 Express gratitude:普通人(SH,헤세) offered full configuration weapon,月枫·疏影 tested data
Mr. Shiba

**Mr. Shiba** is a support ninja in *Ninja Must Die*.

## Description

Eyebrows like those of Shiba Inu, traditional yukata.

## Biography

Mr. Shiba was once a famed blacksmith who crafted fine blades. He blends swordplay with forging to create darts of unparalleled sharpness.

Mr Inu once was a swordman with some fame. No one knows why he came to Ninja Village except the Grand Elder here, but Kuro knows that he has a tragic past. Mr Inu has mysterious purchase channels and can even get the lastest merchandise from the Land of Steam. No need to mention, his Weapon Store also produces counterfeit weapons......When Ninja Village was being attacked, he was forced to use the long-sealed cursed blade to protect his son, Inu Tairo.

## Personality

A merchant that looks astute. In fact, he is kind-hearted, and cares about his son very much.

### Ambition

Refine a certain unusual metal from weapons to defend the unstable spirit in kendo, and cultivate his son into a great swordman.

## Perks

 Hidden Infiltration
 Disguise
 Philosophy
 Astrology
 Thought
Dispel (All)

## Dispel (All)

### Goldfish coin cost

550

**Dispel (All)** is a S quality 3v3 card in *Ninja Must Die*.

## Card effects

* Lv.1: Remove all statuses from all opponent players
* Lv.2: Remove all statuses from all opponent players, price -5
* Lv.3: Remove all statuses from all opponent players, price -10
* Lv.4: Remove all statuses from all opponent players, price -15
* Lv.5: Remove all statuses from all opponent players, price -20
Water Shuriken

**Water Shuriken** is a relic in *Ninja Must Die*.

## Description

A special shuriken with Water Elements. It has already been charged to the maximum.

Can't be equipped with other Shuriken.

## Effects

### SS

* Shuriken Orb ATK +180 Shuriken Orbs turn to Element Water
* Shuriken Orb ATK +90 (Rin Equip to activate Set effects)

### S

* Shuriken Orb ATK +135 Shuriken Orbs turn to Element Water
* Shuriken Orb ATK +80 (Rin Equip to activate Set effects)

### A

* Shuriken Orb ATK +105 Shuriken Orbs turn to Element Water
* Shuriken Orb ATK +50 (Rin Equip to activate Set effects)
Soul Elixir

**Soul Elixir** is a relic in *Ninja Must Die*.

## Soul Elixir

* SS
* S

### Effect(1/2)

HP Recovery +7/s
+1:HP Recovery +8/s
+2:HP Recovery +9/s
+3:HP Recovery +11/s

### Effect(2/2)

ATK+40
+1:ATK+55
+2:ATK+70
+3:ATK+85

## Description

Perhaps this mysterious potion is the reason for Aoki's eternal youth?

Can't be equipped with Regeneration Hormone

## Effects

### SS+3

* HP Recovery +11/s
* ATK +85

### SS+2

* HP Recovery +9/s
* ATK +70

### SS+1

* HP Recovery +8/s
* ATK +55

### SS

* HP Recovery +7/s
* ATK +40

## Materials

Soul Elixir(s)

Red Frog Oil(s)
Acala Shield

**Acala Shield** is an A quality 3v3 card in *Ninja Must Die*.

## Card effects

* Lv.1: Gain a shield that prevents 1 instance of DMG for 5 sec, and reduces Ninjutsu Energy by 5%, can be used 6 times
* Lv.2: Gain a shield that prevents 1 instance of DMG for 5 sec, and reduces Ninjutsu Energy by 4.9%, can be used 6 times
* Lv.3: Gain a shield that prevents 1 instance of DMG for 5 sec, and reduces Ninjutsu Energy by 4.8%, can be used 6 times
* Lv.4: Gain a shield that prevents 1 instance of DMG for 5 sec, and reduces Ninjutsu Energy by 4.7%, can be used 6 times
* Lv.5: Gain a shield that prevents 1 instance of DMG for 5 sec, and reduces Ninjutsu Energy by 4.6%, can be used 6 times
Flame Master Set

The **Flame Master Set** is a ninja relic set in *Ninja Must Die*. Relics from this set are exclusive to Kuro-Dragon Flame.

## Set trigger

Must equip any two of Fire Rattle, Dragon Spirit Mask, and MVP Trophy to activate Set Effects

## Set effects

* Lv.1: When Dragon Flame Kuro's HP is above 80%, gains ATK +277, ATK against Human Bosses +251
* Lv.2: When Dragon Flame Kuro's HP is above 80%, gains ATK +310, ATK against Human Bosses +285
* Lv.3: When Dragon Flame Kuro's HP is above 80%, gains ATK +344, ATK against Human Bosses +319
* Lv.4: When Dragon Flame Kuro's HP is above 80%, gains ATK +382, ATK against Human Bosses +350
* Lv.5: When Dragon Flame Kuro's HP is above 80%, gains ATK +420, ATK against Human Bosses +380
Wind Shuriken

* SS
* S
* A

**Wind Shuriken** is a relic in *Ninja Must Die*.

## Description

A special shuriken with Wind Elements. It has already been charged to the maximum.

Can't be equipped with other Shuriken.

## Effects

### SS

* Shuriken Orb ATK +180 Shuriken Orbs turn to Element Wind
* Shuriken Orb ATK +90 (Souga Equip to activate Set effects)

### S

* Shuriken Orb ATK +135 Shuriken Orbs turn to Element Wind
* Shuriken Orb ATK +80 (Souga Equip to activate Set effects)

### A

* Shuriken Orb ATK +105 Shuriken Orbs turn to Element Wind
* Shuriken Orb ATK +50 (Souga Equip to activate Set effects)
Meditation

## Meditation

### Goldfish coin cost

250

**Meditation** is a B quality 3v3 card in *Ninja Must Die*.

## Card effects

* Lv.1: Ninjutsu Energy Charging Rate +40%,Ninjutsu DMG -10%
* Lv.2: Ninjutsu Energy Charging Rate +40%,Ninjutsu DMG -9.8%
* Lv.3: Ninjutsu Energy Charging Rate +40%,Ninjutsu DMG -9.6%
* Lv.4: Ninjutsu Energy Charging Rate +40%,Ninjutsu DMG -9.4%
* Lv.5: Ninjutsu Energy Charging Rate +40%,Ninjutsu DMG -9.2%
Riki

**Riki** is a combat ninja in *Ninja Must Die*. He is a young master from Bamboo Village who seeks to be strong.

## Max level attribute(with talent)

 ATK
 Recovery
 DMG-

## Coefficient

Chain lightning:0.168(0.12 when hit twice)
 Tips:The data is limited to full configuration ninja
 Express gratitude: All materials are sourced from the testing account, tested by JGの天枢.

## Description

Likes to hold a bamboo leaf in his mouth, while wearing a bamboo hat.

## Origin

Young master of the Bamboo Village. Pepper's "older brother".

## Biography

Riki is a panda who lives with Pepper and Pandada in Bamboo Village ever since he was a child. "Bamboo juice" is his favorite drink. He appears careless yet has a careful heart. As the young master of Bamboo Village, he was strictly and widely trained to meet the high standard set by the Panda Elder, and was even sent to study ninja techniques as an exchange student with Kuro at the Ninja School. Riki soon made great progress with his strong talent to command lightning, and became a top student in Ninja School as well as an elite ninja.

## Personality

Confident otaku. Appears careless on the outside and naturally acts as an older brother.

### Ambition

To shoulder the great responsibility of guarding the Bamboo Village.

### Hobbies

Drinking Bamboo Village's "bamboo juice", playing games, reading comics, watching movies.

## Voice lines

When using Ninjutsu:

* "Be careful!"
* "The power of Thunder God!"
* "Feel the fury of the Lightning!"
* "Lightning Blast!"

## Ninjutsu

### Race mode

This applies only to race mode:

* Enters the battlefield with a Lightning Shield that lasts for 8 sec.

## Skins

**Default skin**
A Panda trained in the way of the Ninja, young master of the Bamboo Village. Because of its alliance with Ninja Village, he trained alongside Kuro in Ninja School.**Lightning Beast**
Under the guidance of the God of Thunder, Riki was able to activate the Lightning Power within himself.**Villager**
Chopping wood and carrying water buckets are compulsory daily courses for those who practice martial arts, and Riki, therefore became a part of morning exercises.**Kung Fu**
Riki lined up for three days to be able to buy an original Bruce Lee Kung Fu costume! He started doing the splits immediately after buying it.**Cowboy**
Riki traveled through the deserts out west and unexpectedly won the horse racing championship in the Land of Sand. He bought this handsome cowboy outfit with the prize money.**Master**
Riki came to the Capital of Dellicacies when he was out traveling. A gourd of Bamboo Leaf Liquor from Bamboo Village won over a local kickboxing master who imparted his expertise to Riki**Diver**
"i'm counting on you for the extra meal tonight" For the sake of the gluttonous yet unable-to-swim Pandada, young Riki put on a diving suit and headed towards the delicious shoal of fish!
Ocean Oracle

**Ocean Oracle** is a weapon in *Ninja Must Die*.

## Description

A relic left by the Ancient God of the Sea in the depths of the ocean. It is said that its voice can summon all underwater creatures.

## Refinement

1. No Refine Effect
2. ATK +30, increase the upper limit of level to 60
3. ATK +60. Score +10%, increase the upper limit of level to 70
4. ATK +100. Score +30%, increase the upper limit of level to 80
5. ATK +140. Score +60%, increase the upper limit of level to 90
6. ATK +140. Score +60%, increase the upper limit of level to 90. ***Skill Damage +5%***
7. ATK +140. Score +60%, increase the upper limit of level to 90. Skill Damage +5%. ***Skill CD -1s***
8. ATK +140. Score +60%, increase the upper limit of level to 90. ***Skill duration +10%.*** Skill Damage +5%. Skill CD -1s
9. ATK +140. Score +60%, increase the upper limit of level to 90. Skill duration +10%. Skill Damage +5%. ***Skill CD -2.5s***
10. ATK +140. Score +60%, increase the upper limit of level to 90. ***Skill duration +25%.*** Skill Damage +5%. Skill CD -2.5s

## Limit breaks

1. ***Summon a giant shark at the end of the skill duration.*** Maximum Level +2.
2. ***Weapon Skill has a 20% chance of dealing a Crit Hit.*** Summon a giant shark at the end of the skill duration. Maximum Level +4.
3. Weapon Skill has a 20% chance of dealing a Crit Hit. ***Summon two extra swordfish*** and one giant shark ***at the end of the skill duration.*** Maximum Level +6.
4. Weapon Skill has a 20% chance of dealing a Crit Hit. ***Skill Damage +10%.*** Summon two extra sharks and one giant shark at the end of the skill duration. Maximum Level +8.
5. ***Weapon Skill has a 30% chance of dealing a Crit Hit. Weapon Skill Crit Damage +20%.*** Skill Damage +10%. Summon two extra sharks and one giant shark at the end of the skill duration. Maximum Level +10.

## Coefficient

Time:5.625s
Time:7.03125s
 Detailed:Fish:0.205,Shark:0.32,Giant shark:0.691
 Tips:The longer skill duration is by slowing the fish down,which means the density of fish will be lower
This could result in lower damage and too long skill times in daily use
 Express gratitude:普通人(SH,헤세) offered full configuration weapon,月枫·疏影 tested data
Land of Steam Technician

* SS
* S

**Land of Steam Technician** is a relic in *Ninja Must Die*.

## Description

A game-changing technological marvel from the Land of Steam secretly brought into Ninja Village under classified orders.

## Effects

### SS+3

* DMG against Mecha Bosses +445
* When HP is lower than 50%, DMG from Mecha Bosses -13%

### SS+2

* DMG against Mecha Bosses +385
* When HP is lower than 50%, DMG from Mecha Bosses -12%

### SS+1

* DMG against Mecha Bosses +326
* When HP is lower than 50%, DMG from Mecha Bosses -11%

### SS

* DMG against Mecha Bosses +275
* When HP is lower than 50%, DMG from Mecha Bosses -10%

### S

* DMG against Mecha Bosses +201
* When HP is lower than 50%, DMG from Mecha Bosses -8%
Disarm (All)

## Disarm (All)

### Goldfish coin cost

700

**Disarm (All)** is a S quality 3v3 card in *Ninja Must Die*.

## Card effects

* Lv1. Prohibit all opponent players from using Weapon Skills for 25 sec
* Lv2. Prohibit all opponent players from using Weapon Skills for 25.2 sec
* Lv3. Prohibit all opponent players from using Weapon Skills for 25.5 sec
* Lv4. Prohibit all opponent players from using Weapon Skills for 25.8 sec
* Lv5. Prohibit all opponent players from using Weapon Skills for 26 sec
Ice Spirit Mirror

* SS
* S

**Ice Spirit Mirror** is a relic in *Ninja Must Die*.

## Description

A crystal-clear sacred relic of the Jade Fox Clan said to illuminate all the darkness in the world. A one-of-a-kind relic exclusive to Rin.

## Effects

### SS+3

* "Water Element" ATK +242
* DMG from Boss(es) -9%

### SS+2

* "Water Element" ATK +205
* DMG from Boss(es) -8%

### SS+1

* "Water Element" ATK +180
* DMG from Boss(es) -7%

### SS

* "Water Element" ATK +155
* DMG from Boss(es) -6%

### S

* "Water Element" ATK +77
* DMG from Boss(es) -4%
Super Spanner

**Super Spanner** is a weapon in *Ninja Must Die*.

## Description

A special weapon of the Land of Steam. It can grant other weapons a great amount of Skill.

## Refinement

1. No Refine Effect
2. ATK +20. Score +10%, increase the upper limit of level to 60
3. ATK +30. Score +10%, increase the upper limit of level to 70
4. ATK +40. Score +20%, increase the upper limit of level to 80
5. ATK +50. Score +20%, increase the upper limit of level to 90
Blood Contract

**Blood Contract** is a B quality 3v3 card in *Ninja Must Die*.

## Card effects

* Lv.1: A lower HP Percentage results in a higher ATK Percentage, up to a 9% increase
* Lv.2: A lower HP Percentage results in a higher ATK Percentage, up to a 9.2% increase
* Lv.3: A lower HP Percentage results in a higher ATK Percentage, up to a 9.4% increase
* Lv.4: A lower HP Percentage results in a higher ATK Percentage, up to a 9.6% increase
* Lv.5: A lower HP Percentage results in a higher ATK Percentage, up to a 9.8% increase
Eye For Eye

**Eye For Eye** is an A quality 3v3 card in *Ninja Must Die*.

## Card effects

* Lv.1: The card effect from enemy is reflected back to them, only taking effect once. (The card caster can only be affected by the rebound effect once within 1 second.).
* Lv.2: The card effect from enemy is reflected back to them, only taking effect once. (The card caster can only be affected by the rebound effect once within 1 second.), price -2
* Lv.3: The card effect from enemy is reflected back to them, only taking effect once. (The card caster can only be affected by the rebound effect once within 1 second.), price -5
* Lv.4: The card effect from enemy is reflected back to them, only taking effect once. (The card caster can only be affected by the rebound effect once within 1 second.), price -8
* Lv.5: The card effect from enemy is reflected back to them, only taking effect once. (The card caster can only be affected by the rebound effect once within 1 second.), price -10
Dragon's Breath

**Dragon's Breath** is a weapon in *Ninja Must Die*.

## Description

Blaze Fire, the fire used to forge all weapons. It is heard that Ninja Master killed Ancestor Black Dragon and used its head as the origin of Blaze Fire.

## Refinement

1. No Refine Effect
2. ATK +30, increase the upper limit of level to 60
3. ATK +60. Score +10%, increase the upper limit of level to 70
4. ATK +100. Score +30%, increase the upper limit of level to 80
5. ATK +140. Score +60%, increase the upper limit of level to 90
6. ATK +140. Score +60%, increase the upper limit of level to 90. ***Skill Damage +5%***
7. ATK +140. Score +60%, increase the upper limit of level to 90. Skill Damage +5%. ***Skill CD -1s***
8. ATK +140. Score +60%, increase the upper limit of level to 90.***Skill Damage +13%.*** Skill CD -1s
9. ATK +140. Score +60%, increase the upper limit of level to 90. Skill Damage +13%. ***Skill CD -2.5s***
10. ATK +140. Score +60%, increase the upper limit of level to 90. ***Skill Damage +23%.*** Skill CD -2.5s.

## Limit breaks

1. ***Ultimate Blaze Fire release time +1.*** Maximum Level +2.
2. ***Weapon Skill has a 20% chance of dealing a Crit Hit.*** Ultimate Blaze Fire release time +1. Maximum Level +4.
3. Weapon Skill has a 20% chance of dealing a Crit Hit. Ultimate Blaze Fire release time +1. ***Ultimate Blaze Fire CD -4.5s.***Maximum Level +6.
4. Weapon Skill has a 20% chance of dealing a Crit Hit. ***Skill Damage +10%.*** Ultimate Blaze Fire release time +1. Ultimate Blaze Fire CD -4.5s.Maximum Level +6.
5. ***Weapon Skill has a 30% chance of dealing a Crit Hit. Weapon Skill Crit Damage +20%.***Skill Damage +10%. Ultimate Blaze Fire release time +1. Ultimate Blaze Fire CD -4.5s.Maximum Level +6.

## Coefficient

Ultimate:7.95
Ultimate:10.58
Ultimate:12.16
 Detailed:
The first collision is 0.247,then decrease every thirteen collisions,which are 0.11, 0.08, 0.065, 0.043 in turn.
The first collision of ultimate bale fire is 0.275then decrease every thirteen collisions,which are 0.123, 0.091, 0.073, 0.049 in turn.
 Express gratitude:月枫·疏影 tested data
IPhony20

## IPhony20

### Skill

Lightning Shield

**IPhony20** is a weapon in *Ninja Must Die*.

## Refinement

1. No Refine Effect
2. ATK +20. Score +10%, increase the upper limit of level to 60
3. ATK +30. Score +10%, increase the upper limit of level to 70
4. ATK +40. Score +20%, increase the upper limit of level to 80
5. ATK +50. Score +20%, increase the upper limit of level to 90
Weaken (All)

## Weaken (All)

### Goldfish coin cost

700

**Weaken (All)** is an A quality 3v3 card in *Ninja Must Die*.

## Card effects

* Lv.1: All Enemy Player's attack -50%, lasts 9 sec
* Lv.2: All Enemy Player's attack -50%, lasts 9.2 sec
* Lv.3: All Enemy Player's attack -50%, lasts 9.4 sec
* Lv.4: All Enemy Player's attack -50%, lasts 9.6 sec
* Lv.5: All Enemy Player's attack -50%, lasts 9.8 sec