The Unity

The Unity is a custom faction within Fallout Incursion. Unlike most Low-Karma factions, the Unity is unique in the aspect that they actively attempt to deceive the wasteland to make them appear as a peaceful group, with differing levels of success. The Unity is the sole Super Mutant centered faction on the server, being the go to for many mutant players.

The Unity has only made one large-scale appearance within the Fallout Series, being the main enemy within Fallout 1. Despite this, their huge influence within the Fallout universe is still being felt today, with their existence having wide spread influence throughout the West Coast, from NCR all the way to Vegas.

## **History and Background**

Originally, the Unity was converted from a previous version of Vault Tec, being a direct conversion from the group. The owner of the Unity, known as "The Wrath of the Master", or simply Wrath, has stated that the conversion from Vault Tec into the Unity was a "logical progression" in terms of the themes of both factions.

Incursion's Unity start their story after the events of Fallout 1

### Server Lore

After the destruction of the Unity, many Super Mutants travelled West and North, whilst many Children of the Cathedral either reintegrated into society, joined the mutant remnants, or committed suicide after their escape. During this time, many Super Mutants were prosecuted due to their involvement in the Unity, and the Master and his goals faded into obscurity.

Sometime during the 2200's, a Super Mutant, with a small group of supporters, dubbed himself the "Wrath of the Master", and attempted to reforge the Unity. Claiming himself a prophet of the Master, his group of supporters revered him nearly as much as the Master himself. Eventually, the Wrath of the Master and his followers were able to infiltrate and take over a Vault. After finding some intact strains of FEV-2, the Wrath of the Master and his group dipped all the vault dwellers, with various degrees of success, and had a sizable army. Eventually, the FEV-2 was modified to allow for the creation of multiple unique abominations, such as Centaurs and Behemoths, more reliably, whilst still allowing for the normal mutification humans. After this, the Wrath of the Master refounded the Children of the Cathedral, and officially dubbed his army as a reformed version of The Unity, with extremely similar structure to the original Unity, by the 2080's

The Master's Army and the Children of the Cathedral, newly reformed, spread through lower Utah and the Mojave desert, continuing their operations as they did over 100 years ago. Despite them being relatively new in the area, the reformed Unity was able to stand their ground against multiple experienced opponents, from the Brotherhood of Steel, to the New California Republic, to even the Enclave and Caesar's Legion. With the creation of New Mariposa, a coalition between the Unity and multiple other groups, the Unity has set several strongholds within the area, attempting to continue the Master's plan.

### Ideology

The Unity believes that humanity is inherently flawed and weak. Due to this, all of humanity must become Super Mutants and join the Unity hive-mind, to become immune to disease, aging, and become physically stronger and much more intelligent. Once all of humanity are converted and the "Nexus of Rebirth" is reached, humanity can reach an age of prosperity and progress as one nation and one people.

### Relations

The Unity, whilst appearing to have close ties with their allies, only use their allies as tools. In the end, the Unity will eventually either absorb or eliminate their allies, based on their willingness to join the Unity. Despite that, the Unity has "close ties" to those who oppose the Brotherhood of Steel and the Enclave, and those that have similar ideologies to the Unity (such as communists). The only group that has genuine close ties to the Unity is Chimera, a former New Mariposa member group.

## Hierarchy

### **The Master's Army**

The Master's Army is divided into 2 main divisions, the Master's Fist and the Master's Mercy. All of the Unity is led by the Executioner, who is under the authority of the Wrath of the Master. Above the Wrath is the Master, even though he is dead.

#### The Master's Fist

The Master's Fist is the main fighting force of the Unity. Usually comprised of Super Mutants with lesser intelligence, they are mainly used as cannon fodder and bodies to throw at the enemy. NCOs and Officers within the Master's Fist are usually more intelligent, often bearing Power Armor and Heavy Weaponry. The majority of the Super Mutants within the Master's Army are within the Fist. The Fist is led by the War Master, an intelligent mutant who strives to conqueror the Unity's enemies.

#### The Master's Mercy

The Master's Mercy is a division mainly focusing on kidnapping, torturing, and interrogating the Unity's enemies. Due to the complexities of these tasks, more intelligent Super Mutants are assigned to the Master's Mercy compared to the Master's Fist. Along with this, excelling members of the Master's Mercy are often selected to become Nightkin. The Master's Mercy are led by the Judicator, an experience torturer and leader.

### **The Children of the Cathedral**

The Children of the Cathedral are the religious branch of the Unity. The Children of the Cathedral act as missionaries to the outside world, and are comprised of 3 main sections; The Congregation, The Clergy, and the High Council.

#### Congregation & Clergy

The Congregation of the Cathedral is mostly comprised of wasters who believe in the Unity's goals, who have joined the Cathedral. They often have basic medical skills, and basic understanding of the religion and the Unity. Often times, these members are simply there for the protection and shelter provided.

The Clergy is comprised of more experienced members, known as Servitors, who undergo torture to become extremely fanatical to the beliefs of the Unity. Usually being Doctors and Priests, the Clergy hide their fanaticism from the public in an attempt to rope in new members.

#### High Council

The High Council of the Cathedral is comprised of veteran servitors who are completely devoted to the Unity, and know the true nature of the organization. The High Council is led by the High Elder, who has final say on all matters within the Cathedral.

## **Unity Special Forces**

#### Nightkin

The Nightkin are elite Super Mutants, often originating from the Master's Mercy, who are experienced in torturing, intelligence gathering, and stealth. Equipped with stealthboys, Nightkin are able to hide in the shadows and observe their enemies before striking.

#### Inquisition

Inquisitors are Children of the Cathedral who are beyond fanatical, trumping even the Servitors. Being willing to do literally anything for the Unity, they often engage in missions that are likely to end in death, such as suicide bombings and infiltrating groups. Due to their status as humans, they are unexpected combatants for those fighting the Unity.