recursal/Fanatic-Fandom huggingface dataset:
Hill Climber Mk2

El Hill Climber Mk2 es un vehículo automovil que se desbloquea al llegar a la liga Plata I. Este vehiculo tiene la caracteristica de ser uno de los 2 que posee su propia jaula antivuelcos, util para evitar morir en los techos o al volcarte. Su apariencia es similar al Hill Climber aunque con un chasis y ruedas más grandes, una suspension notable y la jaula antivuelcos.

## Aspectos de mejora

Motor: Más velocidad, y turbo más agil y potente

* Lv20: Potencia de 380 // Propulsión Máx de 400

Agarre: Agarre optimizado para mejorar la tracción y distribución de potencia hacia el suelo

* Lv20: Agarre de 280

Suspensión: El punto de peso a menor altura y la amortiguación mejorada aumenta la establidad a altas velocidades

* Lv20:  Amortiguación de 172 // Centro de masa igaul a -600

Jaula: ¡Protege tu cabeza!

* Lv20: Resistencia de 100

## Costos

Los costos son los mismo para cada nivel en cada aspecto de mejora

* Lv2: 1200 monedas

* Lv3: 1900 monedas

* Lv4: 2700 monedas

* Lv5: 3600 monedas

* Lv20: 41000 monedas

## Piezas instalables

En este auto se pueden instalar las siguientes piezas una vez las hayas desbloqueado:

* Imán
* Gran peso
* Alas
* Control aéreo
* Neumático de invierno
* Propulsor de arranque
* Propulsor de caballito
* Más humo
* Propulsión con voltereta
* Amortiguadores para salto
* Propulsor de aterrizaje
* Turbo sobracargado
* Quemador
* Propulsores aéreos
* Propulsión con combustible
* Propulsión con monedas
Aventura

El modo aventura es un  modo de juego sin necesidad de conexión a internet que consiste en llegar lo más lejos posible en un camino generalmente lleno de baches y altibajos y aveces otros obstáculos. Este modo de juego era la principal forma de jugar en su predecesor Hill Climb Racing. Presenta varios escenario, cada uno con sus caracteristicas y obstáculos propios

## Campo

* Costo: Gratis

* Obstáculos comunes: Puentes, graneros

## Bosque

* Costo: 4000 monedas

* Obstáculos comunes: Troncos, agua, lagos
Escúter

El escúter es un vehiculo moto que se desbloquea en Bronce II. Es una moto pequeña con grandes problemas en su equilibrio, por lo que es común volcarte seguido. Es una de los 4 motos existentes en todo el juego.

## Aspectos de mejora

Motor: "Más velocidad, y un impulso más ágil y potente"

* Lv12: Potencia de 447 // Propulsión Máx de 230

* Lv13: Potencia de 458 // Propulsión Máx de 244

Agarre: "Agarre optimizado para mejorar la tracción y la distribución de potencia hacia el suelo"

* Lv13: Agarre de 245

* Lv14: Agarre de 253

Suspensión: "La amortigución mejorada aumenta la estabilidad a altas velocidades"

* Lv13: Amortiguación de 260

* Lv14: Amortiguación de 269

Equilibrio: "Un peso delantero más equilibrado y a menor altura mejora la estabilidad y el control"

* Lv11: Centro de masa igual a -131

* Lv12: Centro de masa igual a -143

## Costos

Los costos son siempre los mismo en cada nivel de cada aspecto de mejora

* Desbloqueo: 5000 monedas

* Lv12: 10000 monedas

* Lv13: 11000 monedas

* Lv14: 13000 monedas

## Piezas instalables

En esta moto se pueden instalar las siguientes piezas una vez las hayas desbloqueado:

* Imán
* Gran peso
* Alas
* Control aéreo
* Jaula
* Neumático de invierno
* Propulsor de arranque
* Propulsor de caballito
* Más humo
* Propulsión con voltereta
* Amortiguadores para salto
* Propulsor de aterrizaje
* Turbo sobracargado
* Quemador
* Propulsores aéreos
* Propulsión con combustible
* Propulsión con monedas
Flubberschnub and its Secret Meaning

Flubberschnub is an important foundational concept of this universe. Speaking it aloud causes a butterfly effect, with the word expanding in force until it reaches the other side of the universe, where it causes a quantum fluctuation so large and powerful that intelligent life suddenly comes into existence. The word is used by many cultures as a filler word. The entire language of the Flubberschnubs of the planet Flubberschnub consisted of this one word, a mistake that brought disaster upon the civilization.
What is a TARDIS?

TARDIS. It stands for Time And Relative Dimensions In Space. A TARDIS, otherwise known as a TT Capsule, timeship, or a time capsule, is an eleven-dimensional space-time event created by the Time Lords of Gallifrey. Its main purpose is to be a mode of transport across the universe, but it has the potential for many other things.
The Silence

The Silence is a dangerous enemy introduced in Episode 2.

## Appearance

The Silence appears as an emaciated human corpse with wrappings covering its eyes, dripping a viscous, shadow-like substance. It blindly gropes at the air but if alerted to the player's position it rapidly closes in with jerky, erratic movements. If the player is successful in hiding, the Silence disappears in a cloud of darkness. If the Silence gets too close to the player, it will kill them. In Episodes 4 and 5, it has a scary humanoid appearance.

## Gameplay

> It can't see you...but it sure can hear you.
>
>

> Running is futile. You need to keep calm and stay quiet. In order to do so, you need to control your breathing by gently moving LT + RT
>
>

> Try to keep the white circle as close to the frame as possible.
>
>

> If it feels your presence, it will come closer and closer with each mistake you make. Don't let it reach you!
>
>

Unlike the Presence, the Silence cannot be detected by listening through doors.
Kaede Mayuro

**Kaede Mayuro** is the female protagonist of 'Playmate: BRAVE!!' and the childhood friend of Miharu Akaoi.

She is a playful, enthusiastic and childish girl and a fire-attributed player. She attends S School and is apart of the Play Master club.

## Appearance

Kaede has fair skin and a mature body. Her blonde and green, long, wavy hair is usually seen in a ponytail.

Her usual attire consists of her school's uniform - a white blouse and plaid skirt. She wears a sleeveless jumper on top and the academy tie with a red jewel in the middle.

## Deck

Kaede's original Playmate was Corbara, whose deck consisted of:

* Strangulation (Ace)
* Hustle (Support Ace)
* Kindle (ATK)
* G (ATK)
* G (ATK)
* Rebirth (Effect)
* 2 (Effect)
* 2 (Effect)
Enduro

El Enduro es una moto que se desbloquea en Plata II. Se trata de una moto similar a las de Motocross, que posee una gran velocidad y agarre a cambio de un desequilibrio como el del Escúter. Es una de las 4 motos disponibles dentro del juego.

## Aspectos de mejora

Motor: Más velocidad, y un impulso más ágil y potente

* Lv12: Potencia de 420 // Propulsión Máx de 230

* Lv13: Potencia de 430 // Propulsión Máx de 244

Agarre: Agarre optimizado para mejorar la tracción y la distribución de potencia hacia el suelo

* Lv12: Agarre de 438

* Lv13: Agarre de 464

Suspensión: La amortiguación mejorada aumenta la estabilidad a altas velocidades

* Lv12: Amortiguación de 278

* Lv13: Amortiguación de 297

Equlibrio: Un punto de peso a menor altura mejora la estabilidad y el control

* Lv13: Centro de masa igual a -273

* Lv14: Centro de masa igual a -292

## Costos

Los costos son los mismos en cada nivel de cada aspecto de mejora

* Lv13: 17000 monedas

* Lv14: 20000 monedas

## Piezas instalables

En esta moto se pueden instalar las siguientes piezas una vez las hayas desbloqueado:

* Imán
* Gran peso
* Alas
* Jaula
* Control aéreo
* Neumático de invierno
* Propulsor de arranque
* Propulsor de caballito
* Más humo
* Propulsión con voltereta
* Amortiguadores para salto
* Propulsor de aterrizaje
* Turbo sobracargado
* Quemador
* Propulsores aéreos
* Propulsión con combustible
* Propulsión con monedas
PLAYMATE ORIGINAL

**PLAYMATE ORIGINAL** (플레이메이트 오리지널) follows the story of Kim Minsoo who has a reputation as the most skilled and highly ranked player of the new game: PLAYMATE at *Chongsan Highschool*. Her reputation suffers after a battle with the new boy Choi Jiyoo doesn't end in her favour.

## Characters

* Kim Minsoo
* Choi Jiyoo
* Lee Doyun
PLAYMATES

The avatars within the game are simply known as **PLAYMATES (플레이메이트스)**. These are essential to the game as they are the characters that players base their decks around ranging from the cards they use, their effects and what style they play with. There are two different levels of PLAYMATES.

PLAYMATES have a range of factors that differentiates them, this includes:

* ENERGY
* COLOR
* LEVEL
* Effects
* Titles
* Playstyle

## L1: PLAYMATES

The first level of PLAYMATES contain 60 different Avatars to choose from. There are ten unique PLAYMATES per COLOR.

PLAYMATES in this level have ENERGY ranging from 0-500.

## L2 : PLAYMATES

The 2nd Level Avatars are specialised forms of the 60 original avatars. What separates PLAYMATES from the first level and the second is:

* Unique to each player, these avatars have evolved alongside their players.
* ENERGY may range from 500-1000.
* Two different effects, whilst level 1 avatars have a singular effect.
* May come in the two combined attributes unique only to avatars: ICE and ELECTRIC.

#### PLAYMATES

* Sirene
* Irqueen

* Erlking
* Onaga
* Uramia
* Meduza
Léopoldine Éléonore Joséphine du Palatinat

Madame la Princesse Douairière de Condé, circa 1705

## Noble Titles

### Primary Title

Princesse Douairière de Condé, Duchesse Douairière de Bourbon, et Comtesse de Charloais

## Occupations

### Court Posts

Dame d'Honneur à Reine Douairière Anne Contessine (1725 - present)Gouvernante des Enfants Royaux (1707 - 1725)

Dame d'Atours à Reine Anne Contessine (1705 - 1707)

Dame d'Atours à Reine Louise Joséphe (1703 - 1705)

## Biography

### Full Name

Léopoldine Éléonore Joséphine de Wittelsbach(German: Leopoldine Eleonora Josefine von Wittelsbach)

### Born

27th December 1689 (age 64)Brieg, Electorate of the Palatinate

### House

Maison de Wittelsbach (birth)Maison de Savoie de Condé (marriage)

### Spouse

Louis II, Prince de Condé (m. 1704 - 1729)

### Issue

Louis III François Maximilien de Savoie de Condé, Prince de CondéMarie Adélaïde Françoise de Savoie de Condé

Louis Auguste Georges de Savoie de Condé †

Louis Bénédict Philippe de Savoie de Condé, Duc de Bourbon

Marie Anne Thérèse de Savoie de Condé †

### Siblings

Maria Anna von Neuberg †Elizabeth Augusta Sophie, Pfalzgräfin von Neuburg †Theophila Elisabeth Franziska Felicitas von Neuberg †Anna Elisabeth Theophila von Neuberg †

### Mother

Ludwika Karolina Radziwiłł, Kurfürst Pfalz †

### Religion

Roman Catholicism

**Léopoldine, Princesse Douairière de Condé** (Léopoldine Éléonore Joséphine de Wittelsbach; 27th December 1689 - present) was the wife of the late Louis II, *Prince de Condé*. Léopoldine was a *princesse électorale* as the daughter of the *Électeur Palatin* and *princesse du sang* by her marriage into the Savoie de Condé branch of the Savoie dynasty. In 1703, at the young age of fourteen, Léopoldine traveled from the Palatinate and was presented to the court of Charles XI & VI, *Roi de France*, and was engaged to the *Prince de Conti*, Louis François Maximilien. The couple would then become *Prince & Princesse de Condé* in 1709.

## Titles, Styles, & Honors

### **Titles & Styles**

**27th December 1689 - 9th April 1703** *Son Altesse Sérénissime*, Princesse Léopoldine du Palatinat

**9th April 1703 - 28th February 1709** *Son Altesse Sérénissime*, Madame la Princesse de Conti et Duchesse de Bourbon

**28th February 1709 - 3rd May 1729** *Son Altesse Sérénissime*, Madame la Princesse de Condé et Duchesse de Bourbon

**3rd May 1729 - present** *Son Altesse Sérénissime*, Madame la Princesse Douairière de Condé, Duchesse Douairière de Bourbon, et Comtesse de Charloais
Kim Minsoo

**Kim Minsoo** (김민수) is a student at *Chongsan Highschool* and a skilled player of PLAYMATE. Although many don't know her personally, she is known by name and therefore most people assume she is male.

She is recognised for being the first 2nd Global Rank player with a level 1 PLAYMATE. Furthermore, she is acknowledged as a innovative player for being able to successfully run an OFS playstyle with a DEF-PLAYMATE.

## Appearance

Minsoo has pale skin (due to staying indoors a lot) which is prone to turning red quite easily when exposed to the cold. She has two moles, one on her cheek and one on her chin, these parallel each other. Her eyebrows are long and her hair is red, usually curled to look wavy.

Minsoo's casual attire consists of a simple style - including a large sweatshirt with shorts, or sweatpants and a large coat. When wearing her uniform, she often wears her signature coat too.

## Deck

Minsoo, despite playing a DEF PLAYMATE, plays an almost exclusive OFS deck. Her DEF cards are from 'The Cursed Flood' collection with the rest being OFS-style.
Playmate : BRAVE!!

**Playmate : BRAVE!!** follows the story of Miharu Akaoi and his ability to communicate with Playmates.

* **Black Guild**- A dark-attribute group ran by Erin and Kobra.
* **Blue Guild** - A water-attribute group ran by Blue and Chiyo.
* FIRE
* EARTH
* AIR
* LIGHT

## Characters

* Miharu Akaoi
* Kaede Mayuro
* BOB Tentoga
* Chiyo Mizuko
* Erin Seizawa
* Ryoya Etou
* Ayato Chisaka

Chiyo
COLORS

There are six main **COLORS** (컬러) in PLAYMATE. COLORS may be attributed to both PLAYMATES and cards.

* RED
* BLUE
* BROWN
* GREEN
* WHITE
* BLACK

Additionally, for PLAYMATES past the first level there are two combination COLORS available exclusively. For PLAYMATES with these two COLORS they are able to harness the effects of both parent COLORS but at the cost of all absorbing the negative effects too.

* ICE (BLUE + WHITE)
* ELECTRIC (RED + BLACK)
Hill Climb Racing 2 Wiki

## Hill Climb Racing 2

Hill Climb Racing 2 es un juego de carreras en 2D creado por la empresa Fingersoft, es una secuela y mejora de su anterior gran juego Hill Climb Racing. Esta secuela incluye una selección de 20 vehículos, y cuenta con una amplia variedad de eventos semanales, eventos de equipo y carreras con amigos, a todo esto se le suma el modo multijugador, además del modo aventura que ya se encontraba en su anterior entrega.

Actualmente, el juego se encuentra en la versión 1.33.3.

## Artículos

Automóviles

Piezas

Aventura

## Colabora con este wiki

Para escribir un artículo, ingresa el título en la caja de abajo.

<createbox>
width=24
break=no
buttonlabel=Crear un nuevo artículo
</createbox>

**¿No estás seguro por dónde comenzar?**

* Revisa **Ayuda:Comenzando este wiki** para conocer algunos consejos
* Si eres un novato respecto a los wikis, revisa **Ayuda:Empezando**
CARDS

In PLAYMATE, there are three different types of cards a player will have in their deck, and a number of how many they need.

* ASSIST (9 cards)
* SPELL (13 cards)
* TRAP (13 cards)

Each deck requires 35 cards in total, being 5 of their PLAYMATE's signature cards along with 30 other cards.

## ASSIST Cards

Each PLAYMATE has 3 **ASSIST Cards** that are made exclusively for it, the other 6 in a player's deck must be picked out by the player.

Just like TRAP Cards, these cards are placed on the field, but unlike TRAP, these are placed on the player's own field and can only be used if they reach the tile its placed on. Their effects become negated if they are placed on top of a TRAP card.

ASSIST Cards do not require the use of ENERGY and can only be used during the second round of a game.

## SPELL Cards

**SPELL Cards** are the most unique of the three and have their own conditions. Similar to ASSIST Cards, PLAYMATEs also come with two specific SPELL Cards which are often dubbed as their **ACE**.

SPELL Cards can be activated whenever (during the second round), however they use up a PLAYMATE's ENERGY - for example a SPELL worth 300 ENERGY cannot be activated if the PLAYMATE has less than 300 ENERGY. Hence, one way to stop your opponent from activating their SPELL Cards is by decreasing their PLAYMATE's ENERGY. ENERGY requirements may go up to 1000 for level 1 and 1500 for level 2.

Furthermore, SPELLS are the only card that can be either OFS or DEF. OFS SPELLs are offensive and aim to attack the opponent's HP whereas DEF aim to protect the player and it's PLAYMATE. A deck can have one or the other or a mix of OFS and DEF cards - depending on the player's personal choice, however some PLAYMATES may have a play style that fits them better.

## TRAP Cards

Unlike both ASSIST and SPELL, **TRAP Cards** are not exclusive to a singular playmate - though may be exclusive to certain COLORS or ENERGY ranges. Used in both rounds, TRAPS are set on the opponent's field and are only visible to the player that set them.

TRAPS can be activated anytime after a player steps on them, however some may activate automatically depending on their description. If a player decides not to activate their TRAPS during the first round, they can reuse to card in the second round even if it was triggered.
Marie Seraphine Raphaëlle Xavière de Montmorency de Luxembourg

## Occupations

### Court Posts

Dame d'Honneur à Reine Marie-Élisabeth (1753 - present)Dame d'Honneur à Dauphine Raphaëlle (1752 - 1753)

Dame d'Honneur à Reine Élisabeth Thérèse (1729 - 1752)

Fille d'Honneur à Reine Élisabeth Thérèse (1729 - 1729)

## Biography

### Full Name

Marie Seraphine Raphaëlle Xavière de Aumont

### Born

22nd August 1714Château de Saint-Cloud, Hauts-de-Seine, Royaume de France

### House

Maison de Montmorency de Luxembourg (birth)Maison de Fitz-James (marriage)

### Issue

Anne-Marguerite de Fitz-James †Louis-Grégoire de Fitz-James

Anne-Catherine de Fitz-James

Louis-Maximilien de Fitz-James †

Louis-Edouard de Fitz-James

Anne-Justine de Fitz-James †

### Siblings

Louis Charles Edouard Frédéric de Montmorency de Luxembourg, Duc de ChâtillonLouis Jacques Henri Philippe de Montmorency de Luxembourg, Marquis de Fosseux

Louis Jean Alexandre Henri de Montmorency de Luxembourg, Comte de Joigny †

Marie Louise Gabrielle Françoise de Montmorency de Luxembourg, Mademoiselle de Montmorency-Luxembourg †

Marie Thérèse Hélène Catherine de Montmorency de Luxembourg, Duchesse Douairière de Sully †

Louis François Guillaume Auguste de Montmorency de Luxembourg, Comte de Maillé †

Marie Alexandrine Élisabeth Romaine de Montmorency de Luxembourg, Mademoiselle de Joigny †

Marie Louise Catherine Bénédicte de Montmorency de Luxembourg, Duchesse d'Aumont

### Father

Charles Louis Melchior de Montmorency de Luxembourg, Duc de Montmorency-Luxembourg

### Mother

Marie Henriette de Béthune, Duchesse de Montmorency-Luxembourg

### Religion

Roman Catholicism

**Seraphine, Duchesse de Fitz-James** (Marie Seraphine Raphaëlle Xavière de Montmorency de Luxembourg; 22nd August 1714 - present) was the second wife of Henri, *Duc de Fitz-James.*
Gran peso

Es un yunque que se coloca encima del capot de cada vehiculo y hace que el vehículo inflija un mayor daño a los objetos rompibles, útil para romperlos de una y no atascarte y perder tiempo.

## Mejoras

* Lv1: Peso de 10

* Lv2: Peso de 13

* Lv3: Peso de 17

## Cantidades requeridas por mejora

* Lv2: 3 piezas
* Lv3: 10 piezas

## Costos

* Lv2: 2400 monedas
* Lv3: 4600 monedas
Playmate Wiki

**Welcome to the Playmate Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Natalie LeGrant

**Natalie LeGrant** (???? - 1913) is a background character introduced in Episode 5. She is the wife of Argos LeGrant and the mother of Elayne and Ariadne.

Natalie was killed by Argos while he was under the influence of the Presence alongside her daughter Elayne. Her portrait remains in her former home.
FE

**Field Effects** (FE) are effects that players may trigger by stepping on certain tiles that are decided at random. These cannot be controlled and will activate automatically unlike ASSIST Cards or TRAP Cards. However, the effects and types of FE differ depending on which half of the game they're activated in.

1st Half Field Effects
 Blocked

In the first half of the game, there is a total of 6 different FE. All of these are in relation to movement and will be randomly selected when triggered.

In the second round, There is a total of 12 FE, with the exception of a few from the first round, most of these are new and can affect movement, HP or even a PLAYMATE'S ENERGY. However, there is a 33% chance that the effect will be one of the six negative ones instead of the positive ones.
Gravity Lift

The Gravity Lift in the Primary Console Room

Gravity lifts are a safe, efficient, and stylish way to move a user vertically. The TARDIS manipulates its interior gravitons in a specific field to allow a user to be pulled up or down with minimal effort. To use a gravity lift, simply step into the area indicated by floating particles. Once in a gravity lift, looking up will cause the user to move upward, while looking down will cause the user to go down. Looking straight ahead will allow the user to hover in place. Exiting the gravity lift area while in operation is not recommended due to the fact that falling from a high position will cause fall damage.
Sirene

**Sirene** (사이린) is a BLUE PLAYMATE and the evolved form of Symer. It belongs to Chiyo. It resembles a Siren, and is based on one.

## Effect

Sirene possesses the abilities *...* and *...* which is stated on it's card:

"..."

*If her opponent is either Water or Dark attributed, Sirene gains +100 mana. Once per turn, Sirene is able to neglect a cards ability, but only if its a Defence or Effect card*".

Queen of the Seas
Maintenance

TARDIS maintenance is important, as one must learn how to repair a damaged capsule in order to keep it in working order.

The TARDIS can be damaged by multiple factors, such as leaving the shields down and taking damage from the exterior and crashing. There are four main components that can be damaged:

1. Fluid Links
2. Circuits
3. Engines
4. Main Space-Time Element

There is also a Health system for the TARDIS. More on that later.

## Description

### Purpose

Used to synthesize various TARDIS components for repairs.

The Synthesizer is crucial to the maintenance process, as it is used to create the circuits and fluid links.

## Fluid Links

These are arguably the easiest part of the TARDIS to fix and craft. They are located in the underconsole, arranged on the sides of the outer walkway. They look like grey tubes of translucent liquid in item frames.
Engines

The engine room of the TARDIS

The engine room of the TARDIS contains four dynamorphic generators that produce counter-magnetization thrust within the vortex.  Upon entering, if the engines are active, the user will be able to hear the dynamorphic dimensional pistons thumping loudly.  In the center of the engine complex is the Main Space Time Element, the first heart of the TARDIS.  Without it, the TARDIS cannot function.

The four Engines can break down in a crash. After a crash, you should see if the engines are still thumping, if they aren't take the stairs down underneath the Main Space Time Element to find blocks that keep the engines up. There is the Hardware, Framework, Software, and Exitonics Engines. To repair it put the corresponding block below the sign

Hardware-Gold Block

Framework-Iron Block

Software-Lapis Block

Exitonics-Redstone Block
Main Space-Time Element

The First Heart of the TARDIS. The Main Space-Time Element hold huons, an extinct subatomic particle that is the basis of TARDIS life. It is the blood of the TARDIS, and without it, energy cannot be brought throughout the timeship and it will die. Removing the Element will render a TARDIS unflyable, though its structural integrity will remain.

## Description

### Purpose

General conduction of all processes, huon particle container

### Room

Engines

The Main Space-Time Element cannot be crafted, since huon particles no longer exist in this universe. The only way one could possibly obtain huons is by opening a rift to another dimension in which huons may abide...
Console Layout

The MCC (Master Control Console) in the console room of the TARDIS is where most important actions are carried out and performed from, so it is important to learn its layout and therefore how to operate the TT Capsule more effectively.

There are four panels on the MCC.

1. Flight Operations Panel (The panel closest to the main doors)
2. Multi-Functional Panel (The panel on the left with your back to the main doors)
3. Manual Repeater Panel (The panel on the right with your back to the main doors)
4. Artron Panel (The panel farthest from the main doors)

## Flight Operations Panel

   The Flight Operations Panel is where the main flight controls reside, where a flight is initiated and terminated.

## Multi-Functional Panel

   The Multi-Functional Panel holds the Minisynth for sonic screwdriver and key generation, the blue switches, the gamemode toggle, self repair circuits, and door controls.

## Manual Repeater Panel

This panel houses the manual repeater controls for setting a destination.

## Artron Panel

This panel is responsible for powering up and down as well as checking energy levels.
Louis-Joseph de Savoie de Condé

Monseigneur le Prince de Conti

### Died

18th November 1754 (aged 25)Bastille Saint-Antoine, Paris, Île-de-la-Cité, Royaume de France

### Spouse

Marie Jeanne Isabelle de Guise d'Armagnac (m. 1750)

### Siblings

Marie-Anne de Savoie de Condé, Mademoiselle de Condé †Marie-Philippine de Savoie de Condé, Mademoiselle de Conti

Marie-Catherine de Savoie de Condé, Mademoiselle de Bourbon †

### Father

Louis III François Maximilien de Savoie de Condé, Prince de Condé

### Mother

Marie-Hortense Catherine de Savoie d'Angoulême, Princesse de Condé

### Religion

Roman Catholicism

**Louis, Prince de Conti** (Louis-Joseph de Savoie de Condé; 16th October 1729 - 18th November 1754) was the son of the illustrious Louis III de Savoie de Condé and Catherine de Savoie d'Angoulême, *Prince & Princesse de Condé*. Louis was born just months after his grandfather passed away, and he was styled as *Monseigneur le Prince de Conti* upon his birth as the immediate heir. He was known to be a scandalous figure, cuckolded by his wife and Charles XII & VII. His death in 1754 raised many brows and launched the Condé family into a tumultuous period for their ever-glowing reputation.
Master Control Console

Main Console of the TARDIS

The Master Control Console is likely the most essential part of the entire TT Capsule user experience. Almost every action is executed via the Master Control Console and propagated throughout the timeship. It is located in the Primary Console Room and consists of four control panels and a central Time Column. The default console included with the Type 89.5 is the Abyss Console, which has a quartz and glass palette and minimalistic themes.

For standard control scheme layout, refer here.

## Blueprints

Blueprints for the MCC, made by TheTrickishbow.
Primary Console Room

The Primary Console Room (aka Desktop, Primary Control Complex, Primary Control Compound, Control Centre) is the first room one enters upon walking through the main doors. It is where the Underconsole, Master Control Console, and other primary functions are located. The default desktop theme is the Abyss console, but so far no supported method exists for changing the desktop theme.

## Description

### Aliases

Flight deck, Main Console, Primary Control Compound/Complex, Console Room, Bridge

### Purpose

Safest room in the TARDIS, contains Master Control Console (MCC), and Underconsole. Flight activities carried out here.

## Location

### Door

Main

Four doors mark the edges of the console room, including the main doors and the hallway access doors. A gravity lift allows access to the Underconsole. There are three main divisions of the Primary Console Room:

1. Main Control Platform
2. Upper Pedestrian Infrastructure
3. Underconsole

## Main Control Platform

This is the glass-and-quartz platform situated in the middle of the compound, where the MCC is located. Also called the Flight Deck.

## Upper Pedestrian Infrastructure

These are the system of quartz walkways that lead to the four doors in the control complex. They form a circle around the Main Control Platform. Upon entering from the main doors, the user will be in the Upper Pedestrian Infrastructure.

## Underconsole

The underside of the control centre, where the circuits and fluid links are located. Mainly used for maintenance activities. More info here.
Main Doors

The main doors (aka Real World Interface) are the primary means of ingress and egress from the exterior of the TARDIS to the interior and vice versa. The outside of the main doors can change depending on the Chameleon Preset, but the inside will always be a 3x3 barrier. The main doors, when sealed, will isolate the interior from the exterior completely, obstructing access to either side from the other. The main doors must be closed during takeoff, but can be opened while in flight. Similarly, they must also be closed during landing procedures.

The main doors can only be opened from the outside with the TARDIS Key. This is to secure the TARDIS from possible intruders. From the inside, however, they can be opened by a button at the door or from the Master Control Console (MCC). In fact, the only button on the MCC that still works in a powered-down state is the door control.
Underconsole

Underside of the Primary Control Complex

The Underconsole is a portion of the Primary Console Compound located under the Master Control Console. It houses some essential flight components, including the Circuits and the Fluid Links. It is accessed from the main console platform via a gravity lift. It also contains the repair duct, for maintenance purposes. A beacon is located in the center, one of the power conduits connecting the circuits to the MCC.
Getting Started

The TARDIS is a complex, eleven-dimensional space-time event extruded haphazardly into our plane of existence. Therefore, it will take time to truly get to know it. But for first-time Timelords, this is the go-to page to learn how to start using the universe's most powerful timeship.

## Description

### Aliases

Flight deck, Main Console, Primary Control Compound/Complex, Console Room, Bridge

### Purpose

Safest room in the TARDIS, contains Master Control Console (MCC), and Underconsole. Flight activities carried out here.

## Location

### Door

Main

Upon opening the world for the first time, the player should have a key in their inventory. The TARDIS is nearby, under a tree. To open the doors, simply right click the TARDIS with the key. Then, walk in.

Yep, it's bigger on the inside, et cetera et cetera. Get over it.

When entering the TARDIS for the first time, the player receives an advancement indicating that they have indeed entered the time capsule. The first room the player will enter is the console room.

The most important part of the console room is, of course, the MCC, or master control console.

At first, the TARDIS is shut down, and the console will be dark and quiet. The lever used to power up the console is located on the panel farthest from the door to the left under the time column base when facing the door.

Once it is flipped, the TARDIS will go through its startup sequence and tell you when it's finished.

Now your TARDIS is running and ready to go!

Here are the suggested first things you learn about the TT Capsule:

* Vortex travel
* Pedestrian Infrastructure
* Maintenance
Console Circuit

The TARDIS has four main circuits. They are needed for proper function and travel through time and space. They are:

* Banshee Circuit: In charge of the security and safety protocols
* Dematerialization Circuit: Allows the TARDIS to enter and exit the Time Vortex.
* Time Circuit: Allows time travel. It can also maintain temporal paradoxes, such as having two of the same person from different points in a timeline.
* Telepathic Circuit: Can absorb a destination from the mind of a crew member. Generates a telepathic field that permeates the interior, allowing for interactive interfaces directly projected into an operator's consciousness.

**Very Important:** *It is not possible to operate the TARDIS without any of these circuits.*
Louis II Guillaume Léopold de Savoie de Condé

### Born

27th June 1685Château de Chantilly, Domaine de Chantilly, Seigneurie de Chantilly, Royaume de France

### Died

3rd May 1729 (aged 43)Château de Saint-Cloud, Hauts-de-Seine, Royaume de France

### Burial

9th May 1729Crypte Chantilly, Domaine de Chantilly, Seigneurie de Chantilly, Royaume de France

### Spouse

Léopoldine Éléonore Joséphine du Palainat (m. 1704 - 1729)

### Issue

Louis III François Maximilien de Savoie de Condé, Prince de CondéMarie Adélaïde Françoise de Savoie de Condé

Louis Auguste Georges de Savoie de Condé †

Louis Bénédict Philippe de Savoie de Condé, Duc de Bourbon

Marie Anne Thérèse de Savoie de Condé †

### Siblings

Louis Philippe Raphaël de Savoie de Condé, Duc de Montmorency †Élisabeth Charlotte de Savoié de Condé, Duchesse de Lorraine †

### Father

Louis Philippe Henri de Savoie de Condé, Prince de Conti †

### Mother

Marie Thérèse de Guise d'Armagnac, Princesse de Conti †

### Religion

Roman Catholicism

**Louis II, Prince de Condé** (Louis II Guillaume Léopold de Savoie de Condé; 27th June 1685 - 3rd May 1729) was a French *prince du sang* that reigned as *Prince de Condé* upon the death of his great-grandfather, Louis I. In 1704, he was married to Léopoldine du Palatinat, and the couple produced several children. Throughout his tenure as *Prince de Condé*, Louis built a reputation as an esteemed courtier, a gentleman of the king, and a minister of the government, among other things.

From birth, as third in the line of succession to the principality, Louis was styled as *Monseigneur le Duc de Bourbon*. Louis's great-grandfather was Louis I, *Prince de Condé*, son of Henri IV de France. Louis I's son, Louis Georges Auguste, the *Prince de Conti*, died in 1692, leaving Louis I's grandson, Louis Philippe Henri, as *Prince de Conti*. However, in 1701, he also died, leaving Louis himself as heir to his great-grandfather.
Jeanne de Bade-Bade

Duchesse d'Angoulême

### Issue

Charles Louis Philippe de Savoie d'Angoulême, Duc de ChâtelleraultMarie Zéphryine Raphaëlle de Savoie d'Angoulême, Mademoiselle d'Angoulême

### Siblings

Ludwig Georg, Markgräfin von Baden-BadenAugustus Georg, Markgräfin von Baden-Baden

### Father

Ludwig Wilhelm, Markgräfin von Baden-Baden †

### Mother

Sibylle von Ascansia, Markgräfin Witwe von Baden-Baden †

**Jeanne, Duchesse d'Angoulême** (Auguste Marie Jeanne de Zähringen; August Marie Johanna von Zähringen; 10th November 1704 - 8th August 1728) was a French courtier and noblewoman and a foreign courtier as the daughter of the Margrave of Baden-Baden. By marriage to Louis V, *Duc d'Angoulême*, from 1724-1728, Jeanne was a *princesse du sang*. With her husband, Jeanne would have two surviving children, dying in childbirth with her second child, the *Mademoiselle de Châtellerault*.
Marie Thérèse Hélène Catherine de Montmorency de Luxembourg

Madame la Duchesse Douairière de Sully

### Issue

Louis-Théodose Raphaël de Béthune, Duc de SullyMarie-Florentine Alexandrine de Béthune, Mademoiselle de Sully †

Marie-Pétronille Augustine de Béthune, Mademoiselle de Orval

Louis-Jacques Alexandre de Béthune, Comte de Muret

Marie-Élisabeth Isabelle de Béthune, Mademoiselle de Montricoux

Louis-Philippe Henri de Béthune, Vicomte de Champrond †

### Siblings

Louis Charles Edouard Frédéric de Montmorency de Luxembourg, Duc de ChâtillonLouis Jacques Henri Philippe de Montmorency de Luxembourg, Marquis de Fosseux

Marie Seraphine Raphaëlle Xavière de Montmorency de Luxembourg, Duchesse de Fitz-James

Louis Jean Alexandre Henri de Montmorency de Luxembourg, Comte de Joigny †

Marie Louise Gabrielle Françoise de Montmorency de Luxembourg, Mademoiselle de Montmorency-Luxembourg †

Louis François Guillaume Auguste de Montmorency de Luxembourg, Comte de Maillé †

Marie Alexandrine Élisabeth Romaine de Montmorency de Luxembourg, Mademoiselle de Joigny †

Marie Louise Catherine Bénédicte de Montmorency de Luxembourg, Duchesse d'Aumont

### Father

Charles Louis Melchior de Montmorency de Luxembourg, Duc de Montmorency-Luxembourg

### Mother

Marie-Henriette de Béthune, Duchesse de Montmorency-Luxembourg

### Religion

Roman Catholicism

**Hélène, Duchesse Douairière de Sully** (Marie Thérèse Hélène Catherine de Montmorency de Luxembourg; 17th June 1719 - present) was the consort of the Maison de Béthune from 1733 to 1747 as wife of the *Duc de Sully*. Upon the death of the Duc, she was left as a widow and regent of the Sully estate until 1749.
Imán

El imán es una pieza instalable común, la cual sirve para recoger más facilmente monedas y combustible en la pista.

## Mejoras

* Lv1: Atracción de 5.00 // Fuerza de 10.00

* Lv2: Atracción de 5.15 // Fuerza de 10.84

* Lv3: Atracción de 5.34 // Fuerza de 11

* Lv4: Atracción de 5.55 // Fuerza de 12

* Lv5: Atracción de 5.78 // Fuerza de 14

* Lv6: Atracción de 6.02 // Fuerza de 15

## Cantidades requeridas por mejora

* Lv2: 3 piezas
* Lv3: 10 piezas
* Lv4: 17 piezas
* Lv5: 25 piezas
* Lv6: 34 piezas

## Costos

* Lv2: 2400 monedas

* Lv4: 7000 monedas

* Lv6: 13000 monedas
Henri Joseph François de Guise d'Armagnac

François de Guise d'Armagnac, Duc de Guise

### Spouse

Charlotte Florentine Louise de Montmorency-Luxembourg, Duchesse de Guise (m. 1731)

### Issue

Marie Jeanne Isabelle de Guise d'Armagnac, Princesse de ContiMarie-Anne Françoise de Guise d'Armagnac, Duchesse de Mercœur

Louis François Henri de Guise d'Armagnac, Duc de Chevreuse

### Romantic Interests

Marie Anne de AumontÉlisabeth Alexandrine Ignacie de Béthune

### Siblings

Anne Joséphine Thérèse de Guise d'Armagnac, Duchesse de Châtillon

### Father

Louis François Henri de Guise d'Armagnac, Duc de Guise

### Religion

Roman Catholicism

**François, Duc de Guise** (Henri Joseph François de Guise d'Armagnac; 26th July 1712 - present) was the head of the Maison de Guise d'Armagnac, a grand house at the French royal court. Inheriting at the age of nine, François rose to be a prominent courtier and nobleman within the realm.
Louis Bénédict Philippe de Savoie de Condé

Philippe, Duc de Bourbon in military uniform, circa 1754

## Occupations

### Court Posts

Surintendant de la Maison de Monsieur d'Anjou (1749 - present)Gentilhomme du Château (1726 - 1749)

### Government Posts

Gouverneur de Dauphiné (1748 - present)Gouverneur de Bourgogne (1748 - present)

Sous-Secrétaire de Guerre (1736 - present)

### Military Posts

Maréchal de l'Armée Royale de France (1748 - present)Colonel de l'Armée Royale de France (1732 - 1748)

## Biography

### Full Name

Louis Bénédict Philippe de Savoie de Condé

### Born

11th November 1710Château de Chantilly, Seigneurie de Chantilly, Royaume de France

### Issue

Charles Louis Guillaume de Savoie de Condé, Comte de SoissonsLouise Cornélie Raphaëlle de Savoie de Condé, Mademoiselle de Bourbon

Charles Bénédict Laurent de Savoie de Condé, Comte de Clermont-Ferrand †

Louise Amélie Philippine de Savoie de Condé, Mademoiselle de Soissons

Louise Léopoldine Lucinde de Savoie de Condé, Mademoiselle de Charloais

### Siblings

Louis III François Maximilien de Savoie de CondéMarie Adélaïde Françoise de Savoie de Condé

Louis Auguste Georges de Savoie de Condé †

Louis Bénédict Philippe de Savoie de Condé

Marie Anne Thérèse de Savoie de Condé †

### Father

Louis II Guillaume Léopold de Savoie de Condé, Prince de Condé †

### Mother

Léopoldine Éléonore Joséphine du Palatinat, Princesse Douairière de Condé

### Religion

Roman Catholicism

**Philippe, Duc de Bourbon** (Louis Bénédict Philippe de Savoie de Condé; 11th November 1710 - present) was a French courtier, military commander, politician, nobleman, and *prince du sang* at the court of Charles XII & VII, *Roi de France* and the court of Victor Emmanuel, *Monsieur d'Anjou*. hilippe was the son of Louis II, *Prince de Condé*, and Léopoldine du Palatinat. During his tenure as *Duc de Bourbon*, Philippe rose to prominence at the court of Charles XII & VII in his youth before serving the *Duc d'Anjou* (styled as *Monsieur*) from 1749 onward. Philippe's military prowess and intellect were put on display during the War of Austrian Succession, in which he served loyally and successfully in the name of the French Crown. After the war, he was promoted from a colonel to a marshal, and was famed for his illustrious military endeavors.
Hekek

**Hekek** (히켁) is a BLUE PLAYMATE. Despite it's intimidating title, It resembles a pathetic and worn-out frog with a branch as a staff. Hekek is based on both Heqet and Kek of Egyptian mythology.

It is most noted for being the favourite PLAYMATE of respected Player: Kim Minsoo.

## Effect

Hekek possess the ability *Fire-Belly (파이오벨리)* which is stated on it's card:

"**Fire-Belly** Once per round, Hekek can change it's COLOR to RED. When activated, Hekek takes double BLUE damage but normal RED, YELLOW, GREEN, WHITE and BLACK damage. At the end of the round, it's COLOR changes back to BLUE."

The Cursed Flood
 Ringing (450ᴱ)
Philippe Guillaume Raphaël de Aubusson de la Feuillade

Guillaume de Aubusson de la Feuillade

### Siblings

Marie Xavière Fleurine de Aubusson de la Feuillade, Duchesse de MazarinMarie Olympe Amélie de Aubusson de la Feuillade, Duchesse de Broglie

Louis Philippe Frédéric de Aubusson de la Feuillade, Marquis de Boisy †

### Father

Louis-Victor de Aubusson de la Feuillade †

### Mother

Catherine Henriette de Clermont-Tonnerre, Duchesse Douairière de Roannis

### Religion

Roman Catholicism

**Guillaume, Duc de Roannis** (Philippe Guillaume Raphaël de Aubusson de la Feuillade; 26th June 1733 - present) was the head of the distinguished Aubusson de la Feuillade family. Succeeding his granduncle, the famous tutor of the Dauphin, Guillaume and his wife were heavily favored by Raphaëlle, *Madame la Dauphine*, and their court presence was enjoyed by many courtiers.
Automatic Systems

The Automatic Defense Systems, aka Defense Systems, autosys, or ADM, are a set of functions that can be toggled on or off to provide safety and security within and without the TT Capsule. The autosys includes the banshee system, temporal grace field, exterior force shields, and life support. These systems can be toggled on and off by the blue switches.

## Banshee Systems

The banshee systems (not to be confused with the Console Circuit) of the TARDIS keep the users and inhabitants of the TARDIS as safe as possible while inside the interior. They apply a regeneration effect to any registered users of the Capsule. To register an entity to the TARDIS, the Pilot must use the Companion Menu in the Master Control Interface. Any unregistered users who come close to the MCC will be rendered weak and unable to move. In addition, any entity in the TARDIS holding a block of TNT will be instantly transported to the Catch-All Area, where they will be detained until they let go of the TNT.

One aspect of the Banshee Systems remains active even when the TARDIS is shut down. This is the Explosion Prevention Circuit. Any primed TNT or ignited creeper in the console room will be instantly diverted away from the console. The energy from the explosion will be rerouted to the Artron Capacitor. There is no overriding this function.

## Temporal Grace Field

The Temporal Grace Field causally prohibits the use of ranged weapons in the TARDIS. Any arrows fired will be frozen in mid-air. The same applies to tridents. However, melee combat can still be executed.

## Exterior Force Shields

The exterior force shields of the Type 89.5 are less than a millimeter thick, but they are powerful enough to withstand the force of physical attacks from any entity in existence, save those in creative mode. This feature protects the exterior of the capsule from physical harm and causes the ship to be invulnerable.

## Life Support

The life support systems of the TARDIS allow a user to breathe underwater even when outside of the capsule.
Louise Joséphe de Lorraine

Sa Majesté, Reine Louise

### Died

20th January 1705 (aged 38)Château de Fontainebleau, Seine-et-Marne, Royaume de France

### Burial

1st February 1705Basilique Royale de Saint-Denis

### House

Maison de Lorraine (birth)Maison de Savoie (marriage)

### Spouse

Charles XI & VI, Roi de France (m. 1686 - 1705; her death)

### Siblings

Léopold Joseph de Lorraine, Duc de Lorraine †Charles Joseph de Lorraine, Archévêque de Tréves †

Joseph Emmanuel de Lorraine †

François Antoine de Lorraine †

### Religion

Roman Catholicism

**Louise Joséphe, Reine de France** (Louise Joséphe de Lorraine; 23rd May 1667 - 20th January 1705) was the daughter of Charles V, *Duc de Lorraine*, and his first wife, Charlotte de Lorraine. By marriage to Charles XI de France, she was the *Reine de France, Navarre, et Sardaigne* from her marriage in 1686 to her death in 1705. Louise was quite popular at the court of her husband, though was frequently snubbed and looked down upon by the female courtiers for her suspected infertility, which plagued her for most of her life.
Charles XI & VI

## Charles XI Louis

Charles XI & VI, Roi de France, de Navarre et de Sardaigne, c. 1711

### Regent

Anna Contessina Maria Luisa de Médicis, Reine-Consort de France, de Navarre et de Sardaigne (1724 - 1725)

### Coronation

3rd February 1716, Cathédrale Notre-Dame de Reims, Reims, Kingdom of France

## Biography

### Full Name

Louis Jean Baptiste Auguste Charles de Savoie

### Born

18th September 1665, Palais du Luxembourg, Paris, Kingdom of France

### Died

5th June 1725, Château de Fontainebleau, Seine-et-Marne, Royaume de France (aged 59)

### Spouse

Louise Josephe de Lorraine † (m. 1686 - her death, 1705)
Anna Contessina Maria Luisa de Médicis (m. 1705 - his death, 1725)

### Issue

Charles Henri, Monseigneur le Dauphin de France †Charles XII & VII, Roi de France, de Navarre et de Sardaigne

Victor Emmanuel, Duc d'Anjou

François Joseph, Duc d'Alençon

Henriette Françoise, Reine d'Espagne

### Siblings

Charles X & V, Roi de France, de Navarre et de Sardaigne †Élisabeth Charlotte, Princesse Royale †

Augustine Louise, Électrice de Bavière †

Philippe V, Roi d'Espagne †

### Father

François III & I, Roi de France, de Navarre et de Sardaigne †

### Religion

Roman Catholicism

**Charles XI** (Louis Jean Baptiste Auguste Charles; 18th September 1665 - 5th June 1725) was the fifth monarch of France from the House of Savoie, having succeeded his elder brother Charles X at the age of fifty in 1715. He also reigned as King of Navarre in union with France, as well as King of Sardinia and Duke of Savoy as **Charles VI.** Born Louis Jean Baptiste, he adopted the name of Charles XI upon his ascension to the throne in honour of his late elder brother and numerous other Savoyard rulers by that name. Louis was never expected to inherit the French throne, it was only when Charles X's only child and heir, the Dauphin Louis, died in a hunting accident in 1706. This left Louis, then known as Duc de Bourgogne, as heir to his elder brother. His ten-year reign was best known for his prudence and frugality.

King Charles XI was considered by his son, the later KIng Charles XII, as a remarkably dull man. He established a militaristic court which was incredibly bland in comparison to the courts kept by his brother and later by his son.