Construction Site

The working zone from the air.

Construction Site Track.

**Construction Site** is a track that is first introduced in the first episode "Rigged To Blow".

## Description

Construction Site is a race track that is set within the city of Velocity. In it, consist of short to long straightaways with some curves and bends in the mix. It is assumed to be set around construction of the set after the race of Downtown Central. Since it is a working zone, it's powerplays are limited from vehicle to structural destruction. Like majority of tracks, it has a 3-lap count.

Due to being in between large structures, Construction Site is limited to Quick Race, Detonator, Elimination and Deadline

## Track

The track starts the racers just after the intersection where the curve from Downtown Center conjoins. It is a small straight into the highway tunnel before it leads to a right sweeping turn into the lower-level roadway, while the upper section is being constructed on. The road follows into another right bend before reaching a straightaway that is split into two lanes. The road leads to a right, then left sweeping turn whilst the terrain turns into gravel before leading to a small straight past a nearby building under construction. The road then leads to a sweeping right turn, where it will take racers below a subway train line, along with another small straight.

Coming from under the subway line, the track leads to a short left turn, and another straightaway, going under a footbridge. The track then turns into an elevated hairpin. It leads to a one-way road before it leads to a left turn and down a long ramp. It then leads to a sharp right curve into an intersection, approaching the Convention center on the left side, followed by a sharp left turn.

Racers will then be led to the longest section of the track: a very long straight with crests in the roads and two elevation changes. Just after the straightaway is a left hook and then a right turn before racers reach the start/finish line again.

#### Pseudo-Shortcut

There is a "shortcut" that the player can use, but it involves triggering Phase 3 of the Construction Building after the upper portion creates a ramp due to debris. Triggering Phase 3 will blow away track side barriers on the right side and will lead players into the rear of the building. The crane that topples over and land on the subway line will create a makeshift ramp onto said line. Players can either drop down to the original route or continue to go straight and run through a ground level car-park, before going on an acceleration ramp and down the original route, continuing at the point where they reach the ramp going down.

## Powerplays

Construction Site's powerplays mainly consist of structural and vehicle damages, including trucks and taxis to environmental destruction. Construction Site has neither Route Changers or Shortcuts, although a shortcut can be made in the aforementioned paragraph. Construction Site has a total of **25** powerplays with **24** being Level 1 powerplays and only **1** being Level 2. These include the following:

* **5** Taxis
* **3** Phases of Construction Building (Leaning, Ramp, and Full Collapse)
* **3** Tanker trucks
* **3** Building fascia blasts
* **3** Chopper bombers
* **2** Charter buses
* **1** Bargo truck
* **1** Foot bridge collapse
* **1** Pair of three rolling vans
* **1** Sweeper crane
* **1** Skycrane/dump truck takedown
* **1** Skycrane explosion

Combine with Downtown Central, it shares only **4** powerplays, and **4** with Expressway.

## Replay

Construction Site has a total of **4** replays, sharing the numerical amount as Quarry and Port Bridge. These include the following:

* **Skycrane/Dump Truck Takedown**
* **Leaning**, **Ramp and Collapse** phase of **Construction Building**.

## Unlockable Stickers

Beat The Team - Beat 1 minute 7 seconds on Construction Site in Detonator.
## Trivia

* An achievement is rewarded if the player sets a time of 67 seconds or less in Detonator.
* If the player triggers the explosion of the sky-crane twice after it was initially taken down, the collision for the nearby dump-truck will disappear, meaning that the player can go through it with no consequence.
	+ This also happens in Expressway.
* On PSP, the Taxis are parked adjacent to the Building Facade powerplay.
* In the beta, there were a few differences:
	+ The Construction Building's 3rd Phase was a Level-2 powerplay.
	+ The Rolling Vans were placed on the opposite side of the track.
	+ The taxis parked outside the building was placed further down the road instead.
	+ The downed Skycrane was deemed a Level 2 powerplay.
* There is a glitch involving the footbridge if the player triggers it at the same time an AI opponent does, it will take both bridges down, blocking the track entirely.
	+ This can also happen in Downtown Central.