recursal/Fanatic-Fandom huggingface dataset:
Event Pokemon

These Pokemon do not naturally appear on the Raccolto Island Chain. They can only be found during special events or if summoned with an Event Orb. The library also offers up eggs of a select few as a library reward. Each resident may only own one event mount and one event ranch pokemon and cannot be bred.

###

 Frillish/Jellicent
 Lapras
 Golett/Golurk
 Drifloon/Drifblim
 Psyduck/Golduck
Harvest Sprites

## The Harvest Sprites

* Trill
* Loam
* Lulu
* Puck
* Listel
* Peaches
* Ahirst

Harvest sprites are mini NPCs that correspond with an active moderator. They can appear for group events but they are primarily used in the discord chat room.

## Discord Sprites

Ever so often- a moderator may drop one of the following sprites in the discord #ooc-chat. Tag the corresponding moderator for a chance to win that sprite's held item. Only the first person to tag will get this chance.
Rare Candy

A mysterious candy that holds the answers to all questions about Pokemon Evolution. Rare Candy can be obtained as prizes from Events, trading with Amir and exploring Raccolto.

## Using a Rare Candy

Rare Candy can be used on Pokemon and residents, each having their own effects.

### Pokemon

Using a Rare Candy on a Pokemon will skip the Heart Point requirement for Evolution.

### Resident

The only method of evolving a resident's totem is through the use of a Rare Candy. This can be done at any time, but new designs must be approved by mods before the change can take effect.
Modify Stone

## What is it?

Sometimes you may want to make your pokemon unique, so that they stand apart from others.  You are allowed to alter your Pokemon in slight ways so that they are unique, just as every creature should be! However, so you do not go over board and the Pokemon begins to deviate too much from its original species, we ask that you try and limit your Pokemon's differences to about **one** change from the original Pokemon.

Duller, or more vibrant colors are allowed no matter what. The same goes for the weight of Pokemon.
You may lengthen the ears, or the tail. You may add slight freckles, or maybe broaden or shrink original markings.

What would not be okay would be to alter the Pokemon too much from the original.
This means making too many variations, or pushing the one different quality too far. While some variations may be pretty, such as putting a sunflower on the Skiploom's head, or a lotus flower, that just isn't the flower the Pokemon species is born with. Or a long Skiploom may be cute, like a weiner dog, but it is simply too far away from the original Pokemon.

With the **Modify Stone** (also known as Mod stone) you can add spots or stripes where there were none before. You can make a black Meowth, or a fair skinned, dark-haired Jynx. You can make a Phantump into an Aspen tree, or in Skiploom, make the flower almost resemble a lotus without actually being one!
This means, that you may make one or two slight differences to your Pokemon.
*However, be sure to check your design with the mods first.*

This is something perfectly alright in the group! So long as it remains recognizable as the Pokemon and it stays within the one-variation rule.
Sometimes it is best to note the group if you are unsure your realistic representation is going too far. But if you are confident you can submit the Pokemon to the group. If it trips the mods up and confuses us at first, we may contact you to make some slight alterations and work along side you to make it fit to the group. However, if it is accepted, then you know that everything is okay!​​​​​​​

## How do I get it?

Harvest Sprite Slipper x5
Krabby Claws x5
 Trading
 Event Prize

## Similar Items

   **Dyes** as they collectively apply, are a form of modification. They're a more restrictive version of the modify stone that allow you to change the colour of one Pokemon accordingly. A design must still be submitted for approval upon using the dye.

e.g. Torchic Dye allows you to recolour any Pokemon with Torchics colours.

**Indignant Tiki Figure** is not a modification item in the sense of changing the design of a Pokemon. It is the only existing item that allows you to change a current Pokemon into its corresponding Alolan variant. It was available for purchase from Amir in commemoration of the release of Pokemon Sun/Pokemon Moon.
Mermaid Orb

## What is it?

While extremely rare, mermaids do exist in the setting of Harvest-Lunatone. A **mermaid orb** is an item used to create a mermaid character, or turn a existing character into a mermaid.  Mermaids will be more harshly critiqued than the ordinary application and are bound by more rules than a non-mermaid resident.

### What totem can a mermaid be?

It needs to be a marine-based Pokemon. Which means it lives in the water all the time. It must also be a Pokemon without hind legs, and has a body that ends in a sort of tail (ex. Kingdra, Basculin, Dragagle, etc.).  Pokemon who do not work would be Pokemon such as Sealeo, Frillish, Mantine etc.

Mermaids may not walk on land on their own. Mounts or vehicles such as wheelchairs are needed for them to move on land.

Mermaids, during *Cirque de la Luna* may not gain legs. They will be given random totems from the acceptable mermaid totem list. However, totem-swap events separate from the circus may allow your characters temporary legs.

A list of acceptable mermaid totems is as follows:

* Horsea, Seadra, Kingdra
* Goldeen, Seaking
* Magikarp, Gyarados
* Quilfish
* Barboach, Whiscash
* Feebas, Milotic
* Relicanth
* Luvdisc
* Finneon, Lumineon
* Basculin
* Skrelp, Dragalge
* Tynamo, Eelectrik, Eelectross
* Wishiwashi
* Bruxish
* Remoraid (can’t evolve)
* Carvanha (can’t evolve)
* Huntail, Gorebyss (no pre-evolution)
* Lanturn (no pre-evolution)

> Can't Evolve - These totems may not evolve in the group, unless they want to give up their marine life forever.
>  No Pre-evolution - These totems will have started their life on land, and evolved into permanent sea dwellers.
>  We will not accept histories for characters who entered the group as normal land walking gijinkas, but started their life as a mermaid.
>
>

> If you have a totem you are unsure about, please feel free to note the group asking if it is okay.
>
>

## How to obtain a mermaid orb

Waterstones x5
Krabby Claws x10
 Prize
Trading Post

* Trading Form
* Trading Items
* Trading Pokemon

To complete a trade, both parties should fill out the following form and note it in:

Trading With: :dev (insert username here) :
My half: (Put your inventory/Pokedollars you agreed to trade)
Their half: (Put the inventory/Pokedollars you agreed to trade for)

Trading Items:

To trade something with someone, both of you must send a note to the group titled "I'd like to trade!" Fill out the trade form and put it in both notes. If there are any discrepancies, the trade will not go through, and you both will be notified of the differences so that you may work it out.

In the cases where art is being traded for an item, the group is not responsible for delivery of the non-tangible exchange. It would best if the members agree on when the payment should be sent (whether upon seeing a WIP, before receiving art, after receiving art etc) and then sending the payment items as a gift.

Gifting:

If you would like to gift something, you can simply send a note labelled, "I'd like to gift" and include to whom what will be gifted in the note.

Sometimes you just cannot care for your pet any longer, or you see a person in better need of it than you. Maybe you just want to present a friend with a Pokemon gift! When such a situation arises, merely follow the protocols below!

**Trading Pokemon for a Pokemon**

You can trade a Pokemon for a Pokemon, however, they must be in the same class. A pet can be traded for a pet, a ranch Pokemon for another ranch Pokemon. Exotic Mounts can be traded for other Exotic Mounts, but not a normal Mount. Business Assistants cannot be trading unless they are going to a Pet Slot, as Business Assistants are licensed for a specific job.

Pokemon to Pokemon - 0 PD

**Gifting Pokemon**

To give a Pokemon to another person, the receiving member must have an opening for the Pokemon, and the gifter or the receiver must pay the appropriate fee to the group.

**Trading Fees**

These fees also apply to moving Pokemon around your own inventory.

Trading to a Mount Slot - 2000 PD
Trading to a Pet Slot - 1500 PD
Trading to a Ranch Slot - 600 PD
Trading to a Farm Slot - 600 PD
Trading Business Assistants to a Pet Slot - 600 PD
Garden Pokemon - Cannot be Traded (Unless traded to a Pet Slot.)
Pokemon Ownership

## BASICS

There are different types of slots that a pokemon may occupy, depending on the resident. Business assistant slots are unique to Business Owners, ranch slots are unique to Ranchers and farm slots are unique to Farmers.

* Slots
* Catching

## POKEMON CATEGORIES

These are the various categories that a Pokemon may fall under within the parameters of the group. Any one Pokemon may appear in many categories..

* Pet
* Business
* Ranch
* Farm
* Mounts
* Garden
* Pest
* Alolan
* Event
* Fossils
* Misc
Boss Guide

This is a handy guide to fight all of the bosses in this mod.

## The Grave Robber

Make sure you make a platform above him, and then have some lesser healing potions. Your gear should be Iron/Lead, and you never want to get hot. If you are a Melee character, then you may want to use a spear, or a weapon that fires a projectile. Make sure to stay out of his reach at all costs. For Rangers, use an Iron Bow with some Frostburn Arrows. For Mages, Make a box Arena, and use the Water Bolt. For summoners, use the Slime Staff to smash him.

Potons are needed for this fight. He can and will, one shot the player (Possessed Heart of Oblivion only). Recommended potions are: Ironskin Potion, Regeneration Potion, and the others are optional.

However, he only has 750 health, rendering him the easiest boss of Spectra.
Farmers/Crops

Crops are the main form of income by Farmers.

The crops available to farmers must be purchased, and once they are, they must be drawn to grow before the season ends. Seeds are only available for purchase during their growing season. Plants that begin growing in one season, but are not fully grown by the beginning of the next season will wilt. The exception to this is the crops able to grow in all the seasons.

Crops can be grown out of season via the Greenhouse.

### Purchase Prices

Crop Seeds (1 plot) 100 PD each (up to farm size)

Flower Seeds (1 plot)-- 100 PD each (up to farm size)

Berry Seeds (1 plot)-- 50 PD each (up to farm size)

Grain Seeds (1 Grain field plot)-- 150 PD each (up to five slots)

Tree Seeds (1 Orchard plot)-- 150 PD each  (up to five slots)

Coffee Tree Seed (1 permanent plot)-- Event Prize. (Limited to One per Farm.)

Hibiscus Seed (1 permanent plot)-- Event Prize. (Limited to One per Farm.)

* Spring
* Summer
* Fall
* Winter
* All Growing Seasons

Requirement
Requirements
Potato
Strawberry
Cucumber
Cabbage
 Flower
Carnation
Daisy

Requirements
Requirements
Spinach
Carrot
Yam
Bell Pepper
 Trees
Grape
 Flowers
Gerbera

Requirement
Gentian

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Iago

Iago is one of the main protagonists in *Animation Acres*.

## Creation and original origins

Iago was originally the secondary antagonist in the 1992 Disney animated film, *Aladdin*. A loud-mouthed and sarcastic parrot, he served as the henchman of Jafar, during the latter's attempt to rule Agrabah. Iago's primary obsessions are riches and fame, which—coupled with his hatred for the Sultan's crackers—motivated his villainous acts. In the sequels and TV series, he reforms and joins Aladdin's side.

Iago was originally developed as a "British" calm and serious character. But after the filmmakers saw Gilbert Gottfried's performance in *Beverly Hills Cop 2*, Gottfried was cast in the role.

## *Animation Acres*

Iago's portrayal here is much closer to his portrayal in the original 1992 film. He's Jafar's  pet and partner in crime, but also serves as his spy on what's going on. After being foiled by Timmy and Spot with the Crystal of Ashman in *Jafar's Finest Hour*, he, like Jafar, swore revenge on them. Iago also gets in trouble a few times with Sylvester, as whenever he's near, the cat takes a break from Tweety to hunt Iago instead.
Green Pixie

5  5  5  (at 100% chance)

The **Green Pixie** is a Hardmode Post-Golem flying enemy that spawns in the Hallow biome. It acts much like the normal Pixie, but stronger with more HP, defense, and damage. Like normal Pixies, they drop Pixie Dust and some money at a guaranteed 100% chance.

Green Pixies are immune to all debuffs.
Calcium Ore

**Calcium Ore** is an early-Revenge Mode ore used to make the Calcium Bar and other items. It is generated in a world when Revenge Mode has started, and after a Hellish Altar has been smashed at least once. It can also be sold for some money, too.

## Notes

* It is one of the three Revenge Mode ores that generate after a Hellish Altar has been smashed.
Groot Staff

The **Groot Staff** is a Pre-Hardmode summoning weapon that summons a little Groot to fight for you. It only consumes a puny amount of 2 mana per use. When a groot comes near an enemy, the groot will shoot leaves and sharp sticks at the enemy frequently, dealing 32 damage.

## Trivia

* It may as well be a reference to Guardians of The Galaxy, as Groot is an character.
Class setups

*Quick Note: This is merely a list of recommendations, and while this list is good to follow, your playstyle can equate to your own setup, so do what you think will work, and if you're having some trouble just check this area out*

## Pre-Mage Master

* This is the first main boss in the mod, so you wont have access to much at this point in progression

Ranger:

Armor: Shadow armor / Crimson armor

Weapons: Demon Bow / Tendon Bow, Minishark, Star Cannon

Accessories: None

Buffs: Archery Potion, Ammo Reservation Potion, Ammo Box

Melee:

Armor: Shadow armor / Crimson armor / Molten Armor

Weapons: Fiery Greatsword, Nights Edge, Code 1, Amazon

Accessories: Feral Claws, Counterweight, String

Buffs: Ale, Sake, Sharpening Station

Magic:

Armor: Meteor armor / Jungle armor

Weapons: Space Gun, Crimson Rod, Water Bolt, Demon Scythe

Accessories: Mana Flower, Celestial Cuffs

Buffs: Mana Regeneration, Mana Power

All Classes:

Buffs: Ironskin, Swiftness, Regeneration, Endurance

Accessories: Anything crafted with Hermes Boots, Cobalt / Obsidian Shield, Band of Regen, Cloud in a Balloon
Food Preparation Station

The **Food Preparation Station** (or the Food Prep Station) is a crafting station sold by the Chef for 60  after the King Slime and the Eye of Cthulhu have been killed. It is used to craft all of the same things the Cooking Pot does but has a chance not to consume the ingredients, similarly to the Alchemy Station. It has a Halloween variant called the Witches Workshop.
Ranchers/Pokemon

## Ranch Pokemon

Livestock, bought from [Juan Vaquero], always begins at its earliest evolution. Please choose a species, gender, and name for your new buddy! Remember to check out the livestock Info for what you wish to have as your livestock.

Livestock cost **1,000PD**

All Mounts purchased as livestock cost full mount price: 4,000PD

Psyduck is the only ranch Pokemon that cannot be obtained from Juan Vaquero. It must be obtained via other means such as through an horde triggered by an event orb or from the library. Psyduck who are ranch Pokemon can produce eggs but may get confused on this task and will not lay them. However, when they do, they are worth more than Ducklett eggs. Golduck eggs are worth their weight in gold! *Psyducks are limited to one per Ranch*.

Mature Milktank are any Milktank with 5 or more hearts on their Animal Tracker. Note the group to update the status of your milktank.
Grassman

The **Grassman** is a Pre-Hardmode boss servant summoned by the Keeper of Nature himself. They run towards the player using the Fighter AI, but will occasionally stop to toss a grass spear in the players direction.

It drops grass seeds, so it can be used to farm seeds.

## Notes

* The spear is not very accurate.He has a relative,the Grasswoman.
Gold Shuriken

The **Gold Shuriken** is a Pre-Hardmode weapon that can pierce several enemies. Gold Shurikens have a 75% chance of being retrievable again after use, even if they've hit enemies. Gold Shurikens act exactly like normal Shurikens, but stronger. Gold Shurikens can be found in Pots and Chests around the world. They are also craftable.

## Crafted With

* 50x Shuriken

###

## Trivia

* It appears to be a mini-buffed version of the normal Shuriken.
* The counterpart to this weapon is the Platinum Shuriken.
Jafar

Jafar is one of the main antagonists in *Animation Acres*.

## Creation and original origins

Jafar was originally the main antagonist to the 1992 Disney animated film, *Aladdin*.

As Royal Vizier of Agrabah, he was presented as the Sultan's most trusted and loyal councilman. In truth, the imperious Jafar held passionate disdain for the Sultan, and dedicated the latter half of his life to gaining ownership of a magic lamp containing an all-powerful genie—to that end, Jafar would control cosmic power, to which he would use to overtake the kingdom and the world at large.

He was voiced by Jonathan Freeman. The actor had known songwriters Howard Ashman and Alan Menken when auditioning for a part in *Little Shop Of Horrors*, and was invited by them to audition for both *The Little Mermaid*and *Beauty and the Beast*. Freeman said that the artwork of Jafar is what drew him in. saying "once I saw those heavy lidded eyes, that long narrow face, I knew that Jafar was going to be something really special".

## *Animation Acres*

Jafar appeared as someone who studied much in magic similar to Twilight Sparkle, but instead plans to use it for evil purposes. Much like the original film, Iago is his parrot and partner in crime. In *Jafar's Finest Hour*, he tricked Spot   to get him the Crystal of Ashman, but was tricked by Spot when he revealed he was a dog, which distracted him long enough for him to lose the Crystal. He has vowed revenge on Timmy and Spot ever since.
Hallowslime

1  (at 100% chance)

The **Hallowslime** is an early-Hardmode enemy spawned in the Hallow biome. It acts much like the Corrupt Slime and Crimslime respectively. It splits into three (3) Hallowed Slimelings upon death. Both of its original form and the Hallowed Slimelings can inflict the Cursed debuff.

The Hallowslime is immune to the Poisoned and Venom debuffs.

## Drops

* Hallowslime Banner (every 50 kills)
* 33-66x Gel (at 100% chance)
* 1  (at 100% chance)

## Notes

* The Hallowslime acts much like the Corrupt Slime, however, it splits into 3 Hallowed Slimelings upon death, behaving much like the said enemy.

## Trivia

* It appears to be a hallowed version of the Corrupt Slime and Crimslime respectively.
Blood Guardian

### Attack Damage

350 / **600** / **750** / **900** / **13500** (melee)300 / **500** / **700** / **900** / **13500** (laser)

300 / **500** / **700** / **900** / **13500** (blood laser)

300 / **500** / **700** / **900** / **13500** (earth laser)

300 / **500** / **700** / **900** / **13500** (fiery laser)

290 / **480** / **660** / **880** / **13200** (lesser laser)

## Drops

### Drops

Blood Piece (at 100% chance)

The **Blood Guardian** is a Revenge Mode boss servant summoned by Slayer God upon reaching 90% / **95%** / **97%** / **99%** / **100%** . When summoned, Blood Guardians protect Slayer God and deal very high  damage to the player. They have 1000  defense and 800000  HP, (higher in higher difficulty modes and whilst the Possessed Heart of Oblivion is active). Blood Guardians are slowly, pretty fast and they also summon minions too, just like Slayer God does, having the similar/same/different act. When defeated, Blood Guardians only drop 1-2 / **2-4** / **4-8** / **8-16** Blood Pieces.

## Trivia

* The Blood Guardian is one of the entities with very-high .
* The healing counterpart to this enemy is the Blood Healer, which heals up Slayer God.

## History

* 12.1.88: Introduced
* 13.00.0: Buffed HP values
* 15.55.00: Nerfed stats
* 19.00.0: Edited stats
Safari Zone

Fields of lush green grass, sparkling ponds and deep forests filled with all sorts of creatures. This is the Safari Zone.
A place that offers rare Pokemon and you are allowed to catch them. Even pests roam these plots of lands, making it the perfect place to obtain some pets you wouldn't be able to catch otherwise. However, this offer doesn't come cheap as many rangers need to be hired to look after these parks and their inhabitants. If you are willing to pay the money to go on your very own safari, don't hesitate to stock up your inventory with a Safari Ball or two and go to find a rare pet.
In case none of the present Pokemon tickles your fancy, keep an eye out as the swarms and herds are changing monthly.

No ghosts

No event pokemon

First evolutions only

One chance to obtain pests
Fiery Muramasa Blade of Grass

The **Fiery Muramasa Blade of Grass** is a craftable Pre-Hardmode sword. It has a very fast swing speed. The Fiery Muramasa Blade of Grass appears to be a combination of three (3) swords mixed together into one big blade. The blade is still a material in for the Night's Edge. It has a 100% chance of inflicting both On Fire! and Poisoned debuffs. It has an auto-swing.

## Crafted With

* 1x Muramasa
* 1x Blade of Grass

## Notes

* The Fiery Muramasa Blade of Grass is considered one of the best melee weapons of Pre-Hardmode.

## Trivia

* The Fiery Muramasa Blade of Grass appears to be a combination of Fiery Greatsword, Muramasa, and Blade of Grass.
	+ It is said to be an upgrade of the three (3) said swords.
Blood Healer

### Attack Damage

300 / **500** / **700** / **900** (melee)290 / **480** / **660** / **880** (healing orb)

222 / **444** / **666** / **888** (healing laser)

310 / **520** / **740** / **980** (greater healing orb)

## Drops

### Drops

Blood Piece (at 100% chance)

The **Blood Healer** is a Revenge Mode boss servant summoned by Slayer God upon reaching 42% / **65%** / **80%** / **95%** / **100%** . When summoned, Blood Healers heal Slayer God 7500 . Blood Healers also deal very high  to the player. They have 700000  and 1100  (higher in higher difficulty modes and whilst the Possessed Heart of Oblivion is active). Blood Healers are pretty fast and they also summon minions too, just like Slayer God does, having the same/similar/different act. When defeated, Blood Healers only drop 1-2 / **2-4** / **4-8** / **8-16** Blood Pieces.

## Trivia

* The Blood Healer is one of the entities with very-high HP.
* The guardian counterpart to this enemy is the Blood Guardian.

## History

* 12.1.88: Introduced
* 13.00.0: Buffed HP values
* 15.55.00: Nerfed stats
* 19.00.0: Edited stats
Dirt Pickaxe

The **Dirt Pickaxe** is an early-Pre-Hardmode pickaxe and is somewhat intended to be the first pickaxe that the player can obtain. It is known to be the worst pickaxe in the mod, having only a mere 5% pickaxe power. It cannot mine Stone Blocks or metal ores, which require a Copper Pickaxe or better. It is crafted from 10 Dirt Blocks. The only objects that the player can mine with this pickaxe are listed below:

* Dirt Block
* Clay Block
* Mud Block

## Notes

* It can only mine Dirt, Clay and Mud, nothing else.
* It is the weakest pickaxe tool in the mod.

## Trivia

* The pickaxe appears to be made of Dirt.
* This is one of the tools that deal only a mere 1 damage.
Contagion Bolt

The **Contagion Bolt** is a craftable Pre-Hardmode magic weapon. When used, it fires a 3-block thick contagion ball that pierces up to 9 enemies at once. They can also be found in Ancient Shrines, too.

## Crafted With

* 35x Contagion Crystal
* 20x Virulent Energy

## Notes

* The bolt fired from the weapon does not pass through blocks.
Emblem of Slayer

The **Emblem of Slayer** is a Revenge Mode accessory. It is dropped by Slayer God at a 67% chance. When worn, the accessory entirely buffs the player with all of the following:

## Effects

* +20 defense
* +20% increased damage to all types of weapons
* +20% critical strike chance
* +20% movement speed
* +20% melee speed
* +20% knockback
* +20% accuracy
* +20% chance not to consume ammo
* +20% mining speed
* +20% increased flight
* Minor improvements to all stats

## Notes

* It is somewhat the best accessory in terms of fighting most bosses.
* This is one of the items that give +20% of every buff.

## History

* 10.00: Introduced
* 11.11: Nerfed
Black Beetle

The **Black Beetle** is an early-Pre-Hardmode harmless critter. They are usually found in the Purity biome and they are passive critters. It is caught by using the Bug Net. Black Beetles have a puny amount of  and are easy to kill from any weapon in the mod.

See Black Beetle (item)'s page for the item version.

## Trivia

* This is one of the critters with the lowest health available in the Spectra mod.
* The sprite is a recolor of the Buggy.
Bottled Lava

**Bottled Lava** is a Pre-Hardmode item crafted by hand from Bottle whilst standing near a body of lava. It is used to make many items, such as the Solar Vortex. Unlike Bottled Water, Bottled Honey, and Bottled Milkwater, this cannot restore life at all. But if consumed, it would inflict the On Fire! debuff.

## Trivia

* It is the only crafting material that inflicts the On Fire! debuff.
Ghastly Bosses

**Ghastly Bosses** are a trio of Revenge Mode bosses. They are buffed versions of previous bosses, with the ghost look of themselves. Ghastly Bosses are considered to be harder than ordinary style bosses, with much more HP, defense, damage, speed, power, and a better AI. When all three of these entities are defeated, the player is permanently buffed with the following buffs.

## Ghastly Bosses

### **Ethereal Spider**

The **Ethereal Spider** is a ghastly spider with 800000 , **1000000** in Expert Mode, **2000000** in Professional Mode, **4000000** in Slayer Mode, and **???** whilst the Possessed Heart of Oblivion is active. It appears to be a buffed version of the Queen Spider and Mechaspider respectively. When summoned, it acts much like the two said bosses, giving off the similar attacks.

### **Heaven Wyvern**

The **Heaven Wyvern** is a spiritual dragon with 3100000 , **5200000** in Expert Mode, **7400000** in Professional Mode, **9400000** in Slayer Mode, and **???** whilst the Possessed Heart of Oblivion is active. It appears to be the buffed version of the Solar Wyvern respectively. When summoned, it acts much like the two said bosses, giving off the similar attacks.

### **The Slayer God's Ghost**

**The Slayer God's Ghost** is a spectral devilish spirit with 8999999 , **9999999** in Expert Mode, **17200000** in Professional Mode, **33000000** in Slayer Mode, and **198000000** whilst the Possessed Heart of Oblivion is active. It appears to be the super-buffed version of Slayer God. When summoned, it acts much like the said boss, giving off the similar attacks. The death spin now instakills the player on contact.

## Player Buffs

* +5 defense
* +5% increased damage to all types of weapons
* +5% increased critical strike chance
* +5% movement speed
* +5% melee speed
* +5% knockback
* +5 minion capacity
* +5% minion damage
* +5% minion knockback
* +20 max mana and life.
Earth Goldfish

**Earth Goldfishes** are Pre-Hardmode critters that swim in water, and walk on land during Rain. They can be caught by using the Bug Net and used to craft several items. Earth Goldfishes share the same tactic as normal Goldfishes.

During a Blood Moon, or when hit with the Vile Powder or Vicious Powder, Earth Goldfishes turn into Corrupt Goldfishes, or Crimtane Goldfishes, which have much more health and now attack players.

See the Earth Goldfish (item)'s page for the item version.

## Notes

* Earth Goldfishes have the same stats as the normal Goldfish.

## Trivia

* They are Underground or Cavern critters.
Emblem Shield of the Multiverse

The **Emblem Shield of the Multiverse** is a Revenge Mode superaccssory. It is the most powerful super accessory in the whole of Spectra. When worn, it powerfully buffs the player with all of the following:

## Effects

* +150 defense
* +95% increased damage to all types of weapons
* +95% critical strike chance
* +95% movement speed
* +95% melee speed
* +95% knockback
* +85% accuracy
* +95% chance not to consume ammo
* +500% mining speed
* +75% damage reduction
* +33 minion capacity
* +85% minion knockback
* +85% minion damage
* +85% minion speed
* Minor improvements to all stats
* Permanent immunity to lava
* Provides life regeneration and reduces the cooldown of healing potions
* Turns the holder into a werewolf at night and a merfolk when entering water
* Grants immunity to knockback and most debuffs
* Puts a shell around the owner when below 60% life that reduces damage
* Increases melee knockback and inflicts fire damage on attack
* Restores mana when damaged
* Increases pickup range for stars
* Increases pickup range for weights
* Increases pickup range for lightning bolts
* Increases pickup range for hearts
* Increases item pickup range
* Faster life regeneration
* 85% reduced mana usage
* Automatically use mana potions when needed
* Increases coin pickup range and shops have lower prices
* Hitting enemies will sometimes drop extra coins
* All attacks have a chance to inflict White Inferno
* Increases maximum mana and life by 850

## Crafted With

* 1x Emblem Shield of the Universe
* 1x Greedy Ring
* 1x Annihilated Essence
* 50x Soul of Slayer
* 50x Soul of Anger
* 50x Soul of Hate
* 75x Blood Piece
* 75x White Flame Orb
* 75x Instahydrogeniuminium Bar
* 50x Slayersteel Bar
* 50x Calcium Bar
* 100x Universe Fragment
* 100x Brass String

## Notes

* This superaccessory pairs super well with the Devilish Slayersteel Armor, because of how powerful it is.
* Equipping Devilish Slayersteel Armor and this accessory, along with 2150 life points can allow the player to survive 5-7 hits from the Slayer God's death spin in Slayer Mode.
* This effect stacks with that of the Emblem Shield of the Universe.

## Trivia

* It is the most powerful superaccessory in the mod.
Deathblade

The **Deathblade** is a Revenge Mode melee weapon dropped by Slayer God at a 6.66% chance. It has an autoswing and it deals no knockback at all. It is the second-longest sword in the mod, having a range of 30 blocks, only beaten by the Vertex Soulblade at 33 blocks.

## History

* 10.00: Introduced
* 10.11: Now inflicts debuffs
* 18.00.0: Damage increased from 320 to 3200
Debuffs

This is a list of all debuffs that have been added to Spectra:

## Debuffs

* Blood Inferno
* Slayerized!
* White Inferno
* Hated
* Blasted
* Forgotten
* Hallowed Fire
* Oblivion Venom
* Multiple-Mixed Rainbow Inferno
* Logical Legendary Mix
* Black Inferno
* Ultrabright Daybreak
* Blind
* Broken Bones
* Electrified Armor
* Ludicrous Temperature
* Spectre Inferno
* Platinum Inferno
* Earth Flames
* Armageddon Fire
* Oblivion Inferno
* Gullible
* Ethereal Curse
* Ice Burn
* Aegis Curse

## History

* 10.00: Introduced
* 16.00.08 to 21.99: Hated and all other debuffs introduced
Earth Guardian

### Health

3000 / **6000** / **12000** / **24000** (Pre-Slayer God)770728 / **944000** / **1200000** / **2400000** (Post-Slayer God)

### Defense

478 (Pre-Slayer God)1000 (Post-Slayer God)

### Attack Damage

300 / **600** / **900** / **1800** (melee)

## Drops

### Drops

Earth Guardian Banner (every 50 kills)Terra Magnet (at 50% chance)

Terra Blaster (at 0.01% chance)

5  67  67  (at 100% chance) (Pre-Slayer God)

35  98  78  33  (at 100% chance) (Post-Slayer God)

The **Earth Guardian** is a mediocre Revenge Mode enemy that spawns in the Dungeon. When encountered, it chases the player repeatedly, attempting to deal melee damage. It walks at a very fast speed, so cautions may be taken when encountering this enemy. When touched, it will deal massive amounts of damage on contact. It has very high amounts of defense.

The Earth Guardian is immune to all debuffs.

## Notes

* The Earth Guardian runs faster than any other Dungeon enemy, maiking it the fastest enemy in the Revenge Mode Dungeon.
* When Slayer God is defeated, The Earth Guardian is massively buffed.

## Trivia

* The Earth Guardian is one of the enemies that deal an immense amount of damage.
* It is one of the enemies with a massive amount of defense, only beaten by Slayer God, Slayer Clown, Oblivion Rocketeer at 3000 defense, The Slayer God's Ghost at 6000 defense, Celestial Guardians, Planetoid Shielder's spinning form, Slayer God's daytime fight at 99999 defense, and the Cosmic Universe Void Guardian at a whopping 9999999 defense.
* The Earth Guardian is also one of the fewer enemies that get immensely buffed after defeating Slayer God.
Chef NPC

The **Chef** (also known as the **Food** NPC) is a Pre-Hardmode NPC that sells food. The lowest price he has is the Bowl of Soup for a , and the Pumpkin Pie for 15  each. He even sells a Chicken Dinner, which lasts for 25 minutes. Once Slayer God has been defeated, he sells a Gold Cake. It lasts for an hour and a half, and cost only 15 . The conditions for him to spawn are:

1. You have a house ready for him.
2. You have any food in your inventory.

He also sells drinks, such as Coffee, Bottled Water, and Milk, and they each cost 1 . He attacks with a Pumpkin Pie, dealing 30-40 damage each pie hit.

## Names

* Chef Nag
* Mwa
* Yut
* Wip
* Mono
* Nono
* Don
* Ramsay
* Gordan
* Jamie

## Items Sold

* Bowl of Soup 1
* Pumpkin Pie 15
* Chicken Dinner 33
* Coffee 1
* Bottled Water 1
* Milk
* Cooking Pot 30
* Cauldron 35  (Only during Halloween at night)

### Post-Eye of Cthulhu

* Fruit Salad 5
* Tabbouleh 10
* Food Preparation Station 50
* Witches Workshop 55  (Only during Halloween at night)

## History

* 16.00.08: Introduced
* 18.00.0: Fruit Salad, Tabbouleh, Food Preparation Station and Witches Workshop Introduced and sold
Clown Blade

The **Clown Blade** is an early-Hardmode melee weapon dropped by the Clown King boss at a 35% chance. When used, The Clown Blade shoots clown heads that home in on enemies. The clown head projectiles pass through solid blocks. It has an autoswing.

## Notes

* The Clown Blade's projectiles can pass through blocks.
* The clown heads fired by the Clown Blade can only pierce up to 7 enemies.
Godslayer Shield

***This will be your grave!***

This article pertains to stuff that is only obtained or spawned in Slayer Mode worlds.

## Godslayer Shield

### Tooltip

Grants immunity to all debuffs except Potion Sickness and Chaos StateMultiplies all damage by 40%

+50 defense

+15% damage reduction

Slayer

### Dropped By

**Slayer God** **(at 100% chance)**

The **Godslayer Shield** is a Revenge Mode Slayer Mode-exclusive accessory dropped by Slayer God only if that world is in Slayer Mode. It is the best shield in the mod. When equipped, it grants a total of 50 defense, immunity to all debuffs except Potion Sickness and Chaos State, +15% damage reduction, and increases all damage by 40%.

## Effects

* +50 defense
* Immune to all debuffs except Potion Sickness and Chaos State
* Multiplies all damage by 40%
* +15% damage reduction

## Notes

* This accessory can be used for defeating multiple bosses in Expert Mode.

## History

* 15.55.00: Introduced
* 20.00: Buffed
Brass Shortsword

The **Brass Shortsword** is a craftable Pre-Hardmode melee weapon. It is the highest tier of all early mod metal shortswords, dwarfing the Gold Shortsword, Platinum Shortsword, and the rest of the Pre-Hardmode shortswords respectively, although it is still somewhat weak. Like all shortswords, this sword has a stabbing motion, which is less useful for killing flying and jumping monsters than broadswords. Being the Brass Shortsword, it is weaker than the Brass Broadsword. It is crafted from 8 Brass Bars at an Iron Anvil or a Lead Anvil.
Armageddon Bar

**Armageddon Bars** are Revenge Mode crafting materials. Armageddon Bars are crafted from 7 Armageddon Ore at an Oblivion Forge. Armageddon Bars are used for creating several armageddon tier items, weapons, tools, and an armor set. They can also be sold for some money. Armageddon Bars can also be placed too.

## History

* 10.00: Introduced
* 20.01.0: Buffed the sell price
Armored Reaper

The **Armored Reaper** is a Revenge Mode enemy that spawns during a Solar Eclipse. They are functionally similar to normal Reapers, having more stats, HP, defense, damage, power, amount, and KB resist. Armored Reapers act exactly like normal Reapers, but stronger. They rarely drop a Carnage Sickle upon death.

Being stronger than normal Reapers, Armored Reapers are immune to knockback, and all debuffs.

## Notes

* Armored Reapers tend to be slightly rarer than normal Reapers.

## Trivia

* The Armored Reaper appears to be a buffed version of the normal Reaper with yellow instead of purple.
Hatred Slime

Hatred Slime Banner (every 50 kills)

The **Hatred Slime** is a Pre-Hardmode slime that spawns after you kill The Grave Robber for the first time. When The Grave Robber is killed, 3 Hatred Slimes will spawn, and will drop Hatred Bars at a 5% chance and only drops at max of five, and minimum of 2 bars.

## Notes

* Hatred Slimes can be somewhat hard at times, because of their stats in Expert Mode, Professional Mode and Slayer Mode.
* They are not affected by knockback.
* Oddly, they do not drop Gel, but Hatred Bars.
Brass Broadsword

The **Brass Broadsword** is a Pre-Hardmode melee weapon. It is the highest tier of early mod metal swords, being stronger than all of the Pre-Hardmode broadswords. Like all broadswords, this sword has an arc motion, which is more useful for killing flying and jumping monsters than short swords. Whilst it doesn't do much damage, its faster speed means that it is equally if not more powerful than the War Axe of the Night.
Boss Health Boost

### Duration

1 hour / **2 hours** / **3 hours** / **4 hours** (by Boss Health Boost Flask)Infinite (Challenger Talisman equipped)

### Inflicted By

Boss Health Boost FlaskChallenger Talisman

**Boss Health Boost** is a buff enacted by consuming the Boss Health Boost Flask or equipping the Challenger Talisman. The buff ludicrously increases bosses' HP so much, they are insanely hard to defeat. It lasts for 1 hour if the Boss Health Boost Flask is consumed, or infinite if the Challenger Talisman is equipped, being far longer than any other buff in Spectra Mod. Logically, It appears the be more powerful than any other buffs. The buff can be cancelled by right-clicking the icon.

## Trivia

* It is the only buff that buffs bosses' health.
* The buff's time has the same duration to that of the Troll Potion.
* The Challenger Talisman has the Boss Health Boost effect when equipped.
Ichor Inferno Fork

The **Ichor Inferno Fork** is a Revenge Mode magic weapon. When used, it fires an exploding ichor projectile that leaves a lasting explosion on screen. It acts exactly like the normal Inferno Fork, but stronger. The ichor ball inflicts the Ichor debuff.

## Crafted With

* 99x Living Ichor Fire Block
* 99x Ichor
* 99x Ichor Torch
* 1x Golden Shower
* 1x Ichor Shard

## Material In

* 99x Living Frost Fire Block
* 99x Snow Block
* 99x Ice Block
* 99x Frost Torch
* 1x Flower of Frost
* 1x Frostburn Shard

## Trivia

* This item is an upgrade of the Inferno Fork in the Inferno Fork Upgrades line.
* The counterpart of this weapon is the Cursed Inferno Fork.
Greater Poison Staff

The **Greater Poison Staff** is a late-Pre-Hardmode magic weapon dropped by Queen Spider at a 75% chance. The Greater Poison Staff shoots 20 poison fangs at once that inflict Poisoned on hits. The fangs have an infinite piercing.

## Trivia

* Despite being Pre-Hardmode, The normal Poison Staff is also dropped by Queen Spider too.
* It appears to be a buffed version of the normal Poison Staff.
Ebonsand Slime

The **Ebonsand Slime** is a Hardmode slime enemy spawned only in the surfaces of Corrupted Deserts at daytime. This means they are abundant in Corrupted Deserts. They can be recognised by their ebonsand color and texture. Ebonsand Slimes can drop a Slime Staff at slightly higher odds than nearly all other slimes, excluding Pinky.

Ebonsand Slimes look like normal Sand Slimes, but with stronger stats.

## Notes

* The Ebonsand Slime has surprisingly mediocre stats for a Hardmode slime, having more stats than the original Sand Slime.
* The Ebonsand Slime is the Corruption counterpart to the Crimsand Slime.

## See Also

* Crimsand Slime
* Pearlsand Slime
Essence of All

***Fortune and glory, kid.***

This article pertains to stuff that is only obtained or spawned in Expert Mode worlds.

The **Essence of All** is a Revenge Mode Expert Mode-exclusive item dropped by Slayer God only if that world is in Expert Mode. It is used to summon every boss in the mod depending on which biome.

## History

* 10.00: Introduced
* 22.15: The Lunatic Cultist, and the Wall of Flesh is now summonable with this item
Guardian's Shield

***This will be your grave!***

This article pertains to stuff that is only obtained or spawned in Slayer Mode worlds.

## Guardian's Shield

### Tooltip

Makes all enemies passiveIgnores damage

Slayer

### Dropped By

**Dungeon Guardian** **(at 100% chance)**

The **Guardian's Shield** is a Pre-Hardmode Slayer Mode-exclusive superaccessory dropped by Dungeon Guardians at a 100% chance. It is only dropped by Dungeon Guardians if that world is in Slayer Mode. When equipped, The Guardian's Shield makes all enemies passive, meaning that the player will take no damage whatsoever. However, Slayer God, and Arises, The Eldritch Worm will still inflict some debuffs. The effect is like a godmode and lasts for an infinite time until the player removes the accessory off the slot.

## Notes

* The Guardian's Shield's affect is like Godmode, making enemies become friendly, however, debuffs will still be inflicted to the player.
* It is somewhat considered to be one of the best Slayer Mode accessories of Spectra Mod.

## Trivia

* This is one of the items that sell for 1 Death Coin.

## History

* 12.00: Introduced
* 13.00.0: Now sells for all coins
* 15.55.00: Now has the Slayer Mode-exclusive Gold Rarity
* 16.00.08: Now sells for much more money
* 19.00.0: Now sells for 1 Death Coin
Grab Bags

**Grab Bags** are consumable items that contain loot chosen at random when they are opened. They can be opened from within a player's inventory by right-clicking their inventory icons.

## Types

 Platinum Present
 Armageddon Present
 Evil Goodie Bag | Halloween-themed stuff
 Treasure Bags | Items regularly dropped by bosses, including their Expert Mode/Professional Mode/Slayer Mode exclusive item(s)

## History

* 10.00: Introduced
* 23.33.30: Gold Present, Platinum Present, Armageddon Present introduced
Heaven Crystal

The **Heaven Crystal** is a Revenge Mode permanent-power-up that increases mana. The Heaven Crystal is only used once. When used, it permanently increases the player's mana capacity by +500, making the player have 1750 mana in total.

## Crafted With

* 1x Hellish Crystal
* 25x Cloud Block
* 25x Cloud Wall
* 50x Aerial Bar
* 33x Feather
Blood Inferno

**Blood Inferno** is a Revenge Mode debuff that is introduced in the Spectra Mod. When the debuff is active, the player loses 50 HP per second. Like Cursed Inferno, The flames are ***not*** extinguished by water. The only way to cancel this debuff is by talking to the Nurse NPC and by pressing "Heal".

It is one of the Revenge Mode Debuffs in Spectra.
Boss Health Bar

***This article pertains to stuff that will be implemented in a future update!***

## Boss Health Bar

Sprite work in progress

The Spectra Mod will add a **boss health bar** to the player's interface that will be toggled with the Boss Health Bar Toggle key (Default Shift Enter).

## Features

* Will appear at the top of the screen when a boss or superboss is summoned.
	+ Bosses with multiple parts (e.g. Moon Lord, and Earth God) will be factored in and have their own seperate bars.
* The boss health bar can also be moved anywhere on the screen by clicking on it and moving the mouse.

## Notes

* The boss health bar would also work with other bosses from other Terraria Mods, though it might not work as intended.

## Trivia

* It will be implemented in the next update.
Armageddon Tomahawk

The **Armageddon Tomahawk** is a craftable Revenge Mode melee weapon crafted from 25 Armageddon Bars and 25 Oblivion Bars at an Oblivion Anvil. When used, the Armageddon Tomahawk will swing insanely fast, killing enemies very quickly.

It is also sold by the Weapon Master for 30 .

## Notes

* The Armageddon Tomahawk has an insanely fast swing speed, making some boss fights easier.
* It has a rarity of Dark Slate Blue.
* It can also be used for boss fights, enemy hordes, and/or farming stuff.

## Trivia

* This weapon is sold by the Weapon Master.
* it sells for more than the price to buy it,unlike most items.
Giant Slime Tredectet

The **Giant Slime Tredectet** are a tredectet of Revenge Mode bosses. They are biome slime bosses that appear onto 13 entities altogether, varying on which slime that corresponds to the type of biome. They all act much like King Slime, and all share the same stats together.

## Stats

### Health

200000 / **400000** / **600000** / **1000000** / **6000000**

### Attack Damage

200 / **400** / **600** / **800** / **12000** (melee)

## Stats

### Health

200000 / **400000** / **600000** / **1000000** / **6000000**

### Attack Damage

200 / **400** / **600** / **800** / **12000** (melee)

## Stats

### Health

200000 / **400000** / **600000** / **1000000** / **6000000**

### Attack Damage

200 / **400** / **600** / **800** / **12000** (melee)

## Stats

### Health

200000 / **400000** / **600000** / **1000000** / **6000000**

### Attack Damage

200 / **400** / **600** / **800** / **12000** (melee)

## Stats

### Health

200000 / **400000** / **600000** / **1000000** / **6000000**

### Attack Damage

200 / **400** / **600** / **800** / **12000** (melee)

## Stats

### Health

200000 / **400000** / **600000** / **1000000** / **6000000**

### Attack Damage

200 / **400** / **600** / **800** / **12000** (melee)

## Stats

### Health

200000 / **400000** / **600000** / **1000000** / **6000000**

### Attack Damage

200 / **400** / **600** / **800** / **12000** (melee)

## Stats

### Health

200000 / **400000** / **600000** / **1000000** / **6000000**

### Attack Damage

200 / **400** / **600** / **800** / **12000** (melee)

## Stats

### Health

200000 / **400000** / **600000** / **1000000** / **6000000**

### Attack Damage

200 / **400** / **600** / **800** / **12000** (melee)

## Stats

### Health

200000 / **400000** / **600000** / **1000000** / **6000000**

### Attack Damage

200 / **400** / **600** / **800** / **12000** (melee)

## Stats

### Health

200000 / **400000** / **600000** / **1000000** / **6000000**

### Attack Damage

200 / **400** / **600** / **800** / **12000** (melee)

## Stats

### Health

200000 / **400000** / **600000** / **1000000** / **6000000**

### Attack Damage

200 / **400** / **600** / **800** / **12000** (melee)

## Stats

### Health

200000 / **400000** / **600000** / **1000000** / **6000000**

### Attack Damage

200 / **400** / **600** / **800** / **12000** (melee)

## Drops

* Gauntlet of Slimes (at 1% chance)
* Rainbow Slime Pack (at 50% chance)
* 200-500 Gel (at 100% chance)