Blueprint availability

**Location:** Infinite Lagrange Wiki - Game Mechanics

Note: subject to change by NetEase at any time

**See also:** Blueprints

Most of the ship types that are available in the game, the blueprint for that ship can be acquired by the player, allowing the player to build ships of that type. However, there are a several blueprints that are only available under special circumstances, such as when the player's base is docked at a specific docking point, or can not be acquired by players at all.

## Server types

**Main article:**  Phases and servers

Currently, when a player starts a new account, it will be on a Phase I server. Note that it is reasonably easy for a player to have multiple accounts on the same Phase I server, or accounts on multiple Phase I servers. When the Phase I server ends, the account will move to a Hub System. In the Hub System, if the player is in a union, the union leader will be able to sign the union up for a Phase II server. If the player is *not* in a union, they can sign up for a Phase II server on their own.

Currently there are four options for Phase II:

* Dawn Exploration Agreement 2.0 servers
* Trojite Mining Agreement servers
* Node Recover Agreement/Galactic Mutual Cooperation Agreement (NR/GMC) servers
* Data Rescue Agreement servers

## Default Availability

The default availability is that blueprints can be gained (subject to the random nature of Tech Files) in any server from Black Market Tech Files Ship & Aircraft BP Files. In addition, there are four special cases of default availability: starting blueprints, Dawn Accord Standard Military Ship Research blueprints, the ST59 - Defensive Battlecruiser blueprint, and generic blueprints.

### Starting Blueprints

At the very beginning of Phase I, for a new account, players start out with only a few blueprints.

* FG300 - Multi-Role
* X8 - Small Utility Ship
* X10 - Medium Utility Ship
* X20 - Large Utility Ship

### Dawn Accord Standard Military Ship Research

As of the Patch on 2022-09-28, these are awarded as a series of 6 Tech files by satisfying a series of "Tech Requirements". These are accessed via the  event button icon in the upper left corner of the Expanse View, the **Sailing Point** tab, Dawn Standard Tech Research (bottom left corner).

All together, the player receives the following blueprints:

* FG300 - Armored Frigate
* FG300 - Recon Frigate
* AC721 - Heavy Logistics Destroyer
* AC721 - Heavy Dual-Purpose Assault Ship
* CAS066 - Generic Cruiser
* KCCPV2.0 - Light Attack Cruiser
* KCCPV2.0 - Light Aircraft Cruiser
* CV-II003 - Light Corvette

**Previously known as:** FG300 Ship Tech Files, Standard Military Ship BP Files (?), it was in a single, massive tech file that was awarded during Phase I for completion of Chapter 1 of the Main Missions.

#### Standard Tech Files - Frigate I

To receive this file, the player must meet one requirement:

* Signed Dawn Exploration Agreement

Since it is not possible to play without signing this agreement, the player can claim this file and begin research immediately. It contains the blueprint for the FG300 - Recon Frigate.

#### Standard Tech Files - Frigate II

To receive this file, the player must meet two requirements:

* Expanded Base to Zone 2
* Research FG300 - Recon Type (from the previous box)

Satisfying these requirements will allow the player to claim this second box and begin research. It contains the blueprint for the FG300 - Armored Frigate.

#### Standard Tech Files - Destroyer

To receive this file, the player must complete two requirements:

* Expanded Base to Zone 3
* Research FG300 - Armored Type (from previous box)

This box contains the AC721 - Heavy Logistics Destroyer (highly useful in mining, see Maximizing resource production).

#### Standard Tech Files - Aircraft

To receive this file, the player must complete two requirements:

* Expanded Base to Zone 4
* AC721 - Generic Type Completed

This box contains AC721 - Heavy Dual-Purpose Assault Ship and CV-II003.

#### Standard Tech Files - Cruiser I

To receive this file, the player must complete two requirements:

* Expanded Base to Zone 6
* Research CV-II003 - Multi-Role Type

This box contains the KCCPV2.0 - Light Aircraft Cruiser and the KCCPV2.0 - Light Attack Cruiser.

#### Standard Tech Files - Cruiser II

To receive this file, the player must complete two requirements:

* Cruiser Dockyard reaches Lv 1
* Research KCCPV2.0 - Integrated Type

This box contains the CAS066 - Generic Cruiser.

### ST59 - Defensive Battlecruiser

In Phase I, **and only in Phase I**, upon completion of level 50 of the Partnership Agreement, the player can claim a special tech file that contains the blueprint for the ST59 battlecruiser.

The partnership agreement can be finished consistently within 6-7 weeks, given that a player remains active for phase I, visiting the game for some time every day and expending action points on attack or movement to progress the agreement.

### Generic Blueprints

There is a group of ships that are categorized as "generic" blueprints because these are the only blueprints that are available in the Generic Tech Files (1.0 and 2.0). These ships are all authorized by the Dawn Accord Organization and consist of the blueprints that are either starting blueprints, in the Dawn Accord Standard Military Ship Research, and the ST59. In addition, there are four others, so the complete list of generic ships is:

* SC002
* CV-M011
* CV-II003
* CV-T800 - Pulsar Corvette
* FG300
* AC721 (except for variant C, ion cannon type)
* CAS066
* KCCPV2.0
* ST59 - Defensive Battlecruiser
* FSV830 - Fast Combat Support Ship
* CV3000 - High-Speed Carrier

Generic blueprints are also commonly found in the Black Market Tech Files as well as Ship & Aircraft BP files. This is a source of tremendous anger and disappointment in the game.

### 799 Boxes

In the Black Market tab of the Store, new accounts will find three Special Package **United Tech Files** boxes, at or near the top, that cost 799 Proxima Coin. Once all three of these boxes have been purchased, they are gone forever.

These boxes contain a "guaranteed" blueprint for either the Winged Hussar, Mare Tranquillitatis, or Reliat.

The issue with guaranteed blueprints is that there is no guarantee that the blueprint won't be a duplicate, in which case the player will have the choice between a **chance** (not a guarantee) at a variant, tech points, or research points.

### Eris I Special Offer

New accounts are offered a chance to buy the blueprint for the base Eris I at a reasonably low price ($0.99 US for American players).

## Star System Limited (AKA Phase II) Blueprints

Currently, there are six blueprints that can only be obtained on one of the Phase II servers. During the first three days of each server, the Star System Limited Blueprints are only available in special 450 Proxima tech files. After the third day, they can be obtained through all normal means, such as Black Market Tech Files 2.0, the Ship & Aircraft BP Files 2.0, or any special tech files that are offered (Interstellar Caravan).

Originally, the Phase II exclusive blueprints were specifically available only in a particular type of Phase II server, but with the introduction of the 2.0 version tech boxes, all of the Phase II blueprints are available in any Phase II server.

When the Star System Limited Blueprints were first introduced, the Jaeger was included, but in a patch, the Jaeger was moved to the pool of blueprints with default availability.

Phase II blueprints are marked with the letters RE in a blue square.

* Aldabra
* Conamara Chaos
* Mistral
* Quaoar
* CV-T800
* Marshal Crux - Carrier
* FSV830 - Fast Combat Support Ship
* Ediacaran - Heavy Firepower Auxiliary Ship

Note that all of the Auxiliary Ship blueprints are Phase II only. This means that the Auxiliary Ship Dockyard is useless in Phase I.

## New Ship Tech Files

When new ships are introduced, during the first week of availability, their blueprints are normally only available from special tech files that are sold as part of the ship introduction. There are normally 10 tech files offered per player account for 450 Proxima each. These special files are not really all that special because the chance of getting the new ship blueprint from these files is no better than getting it from the Black Market Tech Files, i.e. 10% chance of getting **any blueprint at all** and if the player does get a blueprint, getting the new blueprint is the same chance as pulling it from a Black Market Tech File.

Many times, the introductory boxes include double tech points, which can make them worth buying, despite the very low chance of pulling the blueprint for the new ship.

## Research Agreement

During play in Phase II star systems, the player will have access to the Research Agreement (RA). This is an alternative to buying Ship & Aircraft BP files. For 25 research points, the player can go through up to three phases of research, where each phase narrows down the possible ship blueprints that can be obtained, but takes significantly longer time (days!).

The RA can be a good way to significantly improve the chance of getting a specific blueprint but is still random and there are no guarantees except of pulling **some** blueprint.

## Damaged tech files in the Angulum Cluster

**Incomplete/work in progress**

During play in the Angulum Cluster, players can acquire tech files that have been damaged.

First two nodes in each tech file are free, then follow-on nodes cost 200-800-1500-3000 (or 2500?) Proxima.

## Temporary Blueprints

In one of the system updates, the concept of "temporary blueprints" was introduced. There are several varieties of temporary blueprints, but the key thing to remember is that, **in all cases, these blueprints are not part of the player's permanent blueprint collection**. So, for example, player's cannot assign permanent tech points to those blueprints and when the circumstance that makes the blueprint available ends, the player will no longer have access to those ships.

All temporary blueprints are marked with the letters TE to remind players that those blueprints are not part of their permanent blueprint collection.

###  Docking Point Blueprints

When the player's *base* is docked at an appropriate docking point then they will gain temporary access to one specific blueprint. When the base undocks from that docking point for any reason, the blueprints are no longer available and no more ships of that type can be built.

 Corvette Research Center
 Carrier Research Center
 Sacrum Chu Imperium Destroyer Research Center
 Sacrum Chu Imperium Cruiser Research Center
 Ion Weapon Research Center
 Spaceflight Technology Research Center

###  Galactic Mutual Cooperation Agreement and the Indefatigable

For players on Phase II NR/GMC servers that sign the GMC agreement, they will gain temporary access to the Indefatigable - Missile Battlecruiser blueprint.

### Data Rescue Agreement and the D20

For players on Phase II Data Rescue Agreement servers, they will be given temporary access to the D20 - Data Utility Ship which is specially designed for collecting and storing data.

## Other special circumstances

There are circumstances in which a player may gain ships without constructing them. These ships may be marked with the **TE** indicator used by the system to remind players that these ship types are not part of the player's permanent blueprint collection.

### Reward Ships

The system may give the players ships for various reasons such as quest rewards or exploration rewards, if the player has available command points.

###  Purchased Ships

Some ships can be purched at trading posts. The player must have the necessary resources to pay for the ship *and* available command points. Purchased ships *do not* give the player access to the ship blueprint nor can they be adjusted or enhanced. They also *do not* require the appropriate dockyard for the ship class - if they can find a trading point for a level 7 or 10 city, and they have the resources, they will be happy to sell them a Star Sweeper, even at Expansion zone 2. You must have the Liaison Command Center in order to liaiase with the trading point in order to make purchases.

**One special note:**, if the player has not built the appropriate dockyard for the class, repair of purchased ships will be at 10% of the normal repair rate.

### Salvaged Ships

In a server that is governed by the Data Rescue Agreement, there are some ships that can be obtained by collecting them from a ruin. When these ships are transported back to the player's base, they are repaired and added to the player's fleet.

    It is possible, to a limited degree, to exceed the normal Command Point limits with salvaged ships, but if the system decides the player has too many ships, some of them will be "lost"

## Galactic Faction Ships

The various galactic factions, including both city and privateer fleets, have access to all blueprints currently in use. This may include a small number of blueprints that are not available to players under any circumstances, including the one known model of battleship.

## Beta Ships

There is some information available about ships that were available on beta testing servers.

None of these ships are currently available, though the Hayreddin's Loyal - Pulsar Fighter appears to be similar to and possibly based on the Astro-tracer.