recursal/Fanatic-Fandom huggingface dataset:
THE DIARY OF FRANNY

Franny is a 17 year old girl from London, her family is under the Armilius regime, and lives in totalitarianism.

This is the Diary of this shy girl, trying to live her normal life, in an abnormal world.

"..This morning my father came from work early, he said it was because he missed me and mum. I know that is a lie, he doesn't like working for the new system. The S.A.P patrol came over last night to give him a warning about rebellious behavior, but that didn't seem to help. I don't know what to do anymore, they are everything to me, I would be lost without them, and we would be lost without him. I'm scared, but I try not to show it, since that's what the system wants. They want to control us with fear. I have school tomorrow, I don't want to go, I don't have much friends to talk too, but it gets me out of the house so I figured it's for the best. Sally was the only girl I was speaking too at school, but since her father tried to buy plane tickets too Iceland for the holidays, I haven't seen her since. Mum tells me she's okay, that she is just getting home-schooled, but I find that hard to believe.."
Lore about The Alternate Constant

As the name implies, this world and the stories described are not canon, but a fan creation.

The following lore is NOT CANON:

The Constant was discovered by a hunting party from a primitive human tribe in the year 10,000 BC.

This hunting party's decedents made up 100% of the human population in the Constant up until the Great Death.

This ancient society of hunters is called Menyo lepi Zermiyi. This is what they are called in the native Constant tongue. Which translates to Men of the Unknown.

The story mode of the original Don't Starve does not happen in this alternate Constant.

For expanded lore, click here.
The Hidden Rise

The Hidden Rise follows the secret expansion of a hidden regime founded in the High Mountains by a long-thought-dead dictator, Mein Führer and a group of old Nazi loyalists.

## The Hidden Rise

### Writer

UltraBlock1234

It's 246 PGD(Post Great Death) in the Constant, the long-thought-dead dictator, Aldolf Hitler founded a military group known by no-one as the Red Eagles. They held strong anti-animalian (hate for sentient creatures other than humans) ideas. They secretly kidnapped human children from New Germany and indoctrinated them into being avid specieists. 99% of the human population was Aryan, meaning their only obstacle was the 36 million animalian people (Boars, Pigs, Merms, Spiders, Walruses, Bunnymen, etc). Their indoctrinated soldiers were taught how to shoot, use basic dark magic, and how to hide in plain sight. Hitler had learned that being outspoken from the start let the enemy prepare, and they needed the element of surprise. The old Nazi loyalists forged new identities to stay hidden in their assigned nations to infiltrate that nation‘s government. They integrated themselves into their enemies governments, making themselves indispensable. Their party name was the United Constantines. Their public ideas were weaker military, more government control, along with weak borders, and a "we're all in this together" mentality. The public was skeptical at first, but the party made their made their followers feel convicted to help others who choose not to help themselves. Slowly, the UC started winning more and more votes into the parliaments in every civilized country until they dominated the political playing-field. Then they slowly started to roll out their secret plans. Bans on weapons and ownership of weapons and making public schooling mandatory(This is how they secured the loyalty of the youngest generation) were among the most prominent. This whole process took a total of 23 years from 250 to 273. They had been so deliberate with their moves and made sure that they put their true plans into action as discreetly as possible. The most important plans were the censorship of opposition, adding anti-animalian doctrine into schools, and only allowing the "properly educated" into the military. It took an additional 5 years for them to put half of their plans into place as discreetly as possible. Before the Führer could make his last move, he had to curb stomp all remaining opposition. A secret police was dispatched in every country, killing everyone who had ever spoken out against the U.C. Over 350 people were killed that night, ending any opposition that would stand in the way of the Red Eagles’ greatness. On December 12th, 278, Red Eagle flags rose up around the Constant, the long dormant war machine of the Red Eagles was awoken, the first animalian concentration camps were opened, and for the first time in over 70 years, the Führer proclaimed to the public: “We were long thought to be dead, oh how foolish to think that the greatest power, could ever truly die.”
Instruments

Here is the list of the instruments that "The Ultimateboy13 and the Family Heros Crew" play.

## Instruments

* Ultimateboy13 - ???
* Robin Hood - Violin
* Maid Marian - Piano
* Little John - ???
* Skippy Rabbit - Triangle
* Judy Hopps - Cello
* Nick Wilde - Guitar
* Finnick - Electric Guitar
* E.B. - Drums
* Mr. Bunny - Double Bass
* Rover Dangerfield - Trumpet
* Daisy Dangerfield - ???
* Ducky and Bunny - ???
Hymns from the Hypogean

((note: So far "Hymns from the Hypogean" aren't connected towards "Tales from an Alternate Constant" and/or any creations by Ultrablock1234 and by DavetheDa001))

**Hymns from the Hypogean** is a story following Whistler, Wylie, Worshipper and Wynn and their adventures and stories in the "Hypogean"-a deep subterranean level of the constant's underground caves and caverns.

"The Hypogean was once a great area densely populated by many inhabitants of the constant and its many lands. However, new dangers and a sudden plague had now left the once thriving complex of mines and tunnels into a creature filled maze where either natives or dauntless survivors remain."
Water Gem

**Origin:** The Water Gem did not originate in the Alternate Constant, but in an paralell reality that intersects with the Alternate Constant, this paralell reality contains an Alternate Shipwrecked world. These two realities started colliding after the Power Gem had a tremor similair to the one that caused the Great Death. During one of these rare collisions, the Water Gem drifted from the Alternate Shipwrecked world into the Alternate Constant, and sank to the bottom of a lake on the mountaintop.

**Uses:** The Water Gem can be used to manipulate any body of water.
Spider Kingdom

The Spider Kingdom is made up of several spider villages that serve one monarch. The Spider Kingdom used to be made up of spider villages that had their own monarch. The Spider Kingdom is allied with the Boar Kingdom and the Merm Empire. The Spider Kingdom exports a material that is used in Boar industry called Silk Steel.
Dark Gem

**in:** Lore, Walter, Maxwell

The Dark Gem is one of the most powerful gems, aside from the Light Gem, and the Power Gem.

**Origin:** No one quite knows the origin of the Dark Gem, but they were discovered by the Men of the Unknown.

**Uses:** The Dark Gem can be used to create Shadow Gems. The Dark Gem can power a Staff of Mystery that is wielded by a dark being.
Power Gem

The Power Gem is the most powerful of all the gems. It has the power to create worlds, and the power to destroy them. The Power Gem was responsible for the Great Death, which wiped out 92% of all sentient life in the Constant. It was believed by the Men of the Unknown that the Power Gem created the Constant.
The Betrayer

The Betrayer starts immediately following the events of The One.

The powerful wizard they call Maxwell was not wrong, he granted Wilson unimaginable power. Wilson spent a few months becoming acquainted with that power. He had moments where he was genuinely terrified of his power, though his teacher and mentor Maxwell kept him together. Wilson was told by Maxwell that he needed him to design a staff. This staff was necessary to complete the project that Maxwell had started, and he thought that with Wilson’s knowledge of science and magic he could finally finish it. The staff would serve as a key, or more accurately, a transmitter. It would transmit an activation code to a wall that surrounds the plateau/mountain, when raised and activated, it creates a pocket dimension that can only be passed through with the use of the transmitter/staff. The staff will transmit the activation code from a gem inside the staff, specifically, the Gem of Sealing. Maxwell came to Wilson with these requests and Wilson dug his heels in and started coming up with a way to make it work. The wall would provide protection from foes, if any still existed beyond the plateau. Wilson worked for long days and nights, consulting ancient literature in Wickerbottom's new library. He read of the old society before the Great Dying and of their magical weapons that their soldiers used in the Light and Shadow War. These weapons were powerful, using powerful elemental magic from enchanted metals, these metals were not nearly as powerful as a gem but the soldiers who fought for the shadows had little understanding of the use of enchantments in weapons. Only when the shadow's followers learned of the true power of enchantments for an army did the lights steamroll halt. Though Wilson was not building the weapon, the enchantments used by those ancient weapons had nowhere close to the power that Maxwell requires to form the pocket dimension. So Wilson began modifications to fit a staff to hold the Gem of Sealing that did not yet exist. He spent several days working with a skeleton slave that operated the forges in the lower level of the castle, almost everyone lost track of him in his frantic research to finish Maxwell's project until he had done it. He and the skeleton were able to forge a functioning prototype after dozens of failed tests with even the tamest of gems. This prototype could withstand every potency category of gem and was able to project all manner of necessary spells. Maxwell was very pleased with Wilson’s progress and was ready for him to finish the wall. Despite his progress, Wilson was wary of how it might end when he rose the wall, would he be set free? Or had he just been played for a fool? He just needed to work at the gem forge and make the Gem of Sealing and all his work would come to fruition. And so he did, he spent many more days with incantations and cantrips, working a piece of bluestone to make the Gem of Sealing. Maxwell watched carefully as Wilson was in the final hours of the project, waiting, with his lust for power growing every second.
Creatures in the Hypogean

The Hypogean is home to many native creatures; many are hostile and feral while others are as harmless. It could be something familiar or it could be a strange alien looking monster.

## List of the known Creatures.

-Hues

-Photophantos

-Construct canines

-Eyesores

-Mites

-Ohlms

-Cave bats

-Lizard men

-Dryads

-Levitens

-Pneumas

-Corrosive Moss (Believed to be Extinct)
Characters

Some of the characters that appear in our stories are from the original Don't Starve and it's three DLCs.

The following characters are a creation of Klei Entertainment and appear in The Tales from an Alternate Constant:

-Wilson

-Willow

-Wolfgang

-Wickerbottom

-Abigail

-Maxwell

-Charlie

-Woodlegs

-Wilbur

-WX-78

-Webber

These are the original characters in our Tales from an Alternate Constant:

-Wielder

-Walter

-Weston

-Wade

-Wilhelm

-Walker

-Whitelaw

-Willis

-Wynzlie

-Wharshaw

These are characters from Hymns of the Hypogean:

-Whistler

-Wayward

-Wylie

-Worshipper

-Wynn

-Wight

-Wessex

-Wexler

-Wax

-Wade (Not from TFAC)

-Waylon

-Wisp

-Wattz

-Wyvern

-Wailer

-Winni
Wynzlie

Wynzlie is a main character in The Sons and Daughters.

**Life in the Constant:**

Wynzlie was born to Whitelaw and his wife on the family manor in Porkwright, Pig Kingdom. She was taught various skills from her ex-freedom fighter father and when she was 12, Whitelaw gave her a Boar side-by-side shotgun and taugh her how to hunt with it. Wynzlie, her siblings, her mother, and an old man they had never met were by Whitelaw's bedside when he passed at the age of 67 due to an uncurable disease. That day, something changed in the now adult Wynzlie, especially after an ominous conversation with the old man about an object that Whitelaw owned when he knew him well. For the next few years Wynzlie spent her time unearthing her father's secret past, when he went by a different name..... When she found his very old diary skewn about with other objects like a magical buck knife, a pendant carved from the tooth of a Deerclops, and a magical staff. When she presented these to her mother, she was shocked when her mother said that she had never seen any of these things. Together they learned about the life of Walter the Traitorous Rogue . Through their research they found out the horrible things that he had done but they never lost respect for Wynzlie's father because he was blinded of his actions by a heart-wrenching desire to see his family again. They concluded that Walter/Whitelaw was a good man, though he had fought for the very thing he later destroyed, there was a strong underlaying presence of good in his heart. Though this time it was Wynzlie who was blinded, in her pursuit of her father's past, she ignored local politics and the expansion of the Red Eagles until they showed up to kill them because of their lineage. Wynzlie was unable to save her mother or siblings but managed to escape with her side-by-side and her father's old staff.
WX-78

WX-78 is a secondary character in The Few.

The WX-78 that is refered to is not the WX-78 that you can play as in game. He is a replica built by Wilson. He is called WX-78 2.0, but for simplicity, he will be refered to as WX-78.

**Life in the Constant:**

WX-78 was built by Wilson on the Wagon Company while they were headed east towards The Trench and The Forgotton Spires. He was Wielder's second-in-command after Walter went AWOL, and joined Maxwell.
Shadow Gem

**Origin:** Shadow Gems do not occur in nature but are created by the Dark Gem.

**Uses:** Shadow Gems are used by wizards and magicians in spells and potions. They are also used by weapon smiths to make powerful weapons.

**Additional Information:** Shadow Gems are weaker than the Dark Gem, but since there is only one Dark Gem, they are covoted by whoever can get their hands on them. An imperfect recipe to synthesize your own Shadow Gems does exist, but Shadow Gems that are created this way cannot bear the same strain.
Deerclops

Deerclops appear in all episodes from Tales of an Alternate Constant.

Tiers of Deerclops:

The tier 1 Deerclops are the weakest and smallest tier. They are twice as tall as Wilson. They can be tamed and ridden. These Deerclops hunt in packs, and are a minor threat to a faction that doesn't use magic.

The tier 2 Deerclops are the ones you see in game. These roam around the Constant and are a reasonable threat to any faction that does not use magic.

The tier 3 Deerclops are the most formidable Deerclops. These titans can crush a small village in a single stomp. The Menyo lepi Zermiyi or Men of the Unknown, considered these creatures god-like. Only the Menyo lepi Zermiyi recorded the knowledge on how to defeat these creatures.
Factions

In Tales from an Alternate Constant, there are several factions but most are either on the Light side, or the Shadow side.

**Here is a list of factions that are loyal to Maxwell in The One:**

-Shadows

**Here is a list of factions loyal to Maxwell in The Betrayer:**

-Deerclops

-Merms

-Treeguards

**Here is a list of factions loyal to Wielder in The Few:**

-Boar Kingdom

-Skeletons

-Merm Empire

-Winter Treeguards

-Spider Kingdom

**Here is a list of factions that are loyal to Maxwell in The Few:**

-Clockwork

-Pig Kingdom

-Shadows

**Here is a list of independent factions:**

-The Skeleton Republic

-Hounds

-Tallbirds

**Factions exclusive to The Forgotten Ones:**

-New Germany

**Factions exclusive to the Legacy Trilogy**

-Red Eagles

-Firelands
Wisp

"Toys are meant to be played with, even by us."-Wisp, "The Poltergeist"

Wisp is a character in hymns from the hypogean. A pneuma with a rather cold, gadfly-esque and distant feeling towards everyone that isn't her kind;Except for trinkets, she views them as fun little friends. Like pneumas, she is able to talk and gave herself a name despite it not originally being hers, "Lily."

## Personality

On the surface, Wisp seems to just be a massive pest. She regularly possess trinkets that she uses to just spook any animals and survivors. Not only that, survivors who have regularly talked about her recount her being hostile as she often berates them and even triggers frostbite via wrapping around their necks. The only way to appease her is to offer a trinket that could be enticing to her-often stuffed toys and objects with moving parts.

However, Wisp is deeply sensitive on her emotions and in several instances has been shown to kind to those less fortunate than her. Where this comes from is answered should someone gain her trust. Only two creatures have been known to achieve this and both rarely speak about it. One account is that she used to be a performer and puppet maker who failed to appease an audience which caused severe repercussions and the other is her being a creative child angry at her murder and who blames the death of the town for its careless defenses.

## Trivia

-Wisp is based on a Will O'Wisp but retains the power of poltergeists and apparitions.

-A poster found for a certain circus was discovered inside one of her stuffed trinkets, the only word visible was a name written in some sort of ancient language.

-She often possess stuffed bunnies, bears and robots. Often using them to scare animals but also to entertain little children down on their luck.

-If Wisp was given perks they'd be the following.

* Spirit (Can haunt objects that can change or affect certain objects and can't go hungry. However healing is reduced by 70% and she can't attack.)
* Former Toy-maker (Can craft trinkets, effigies as bodies. Some are normal while others are unique to her)
* Easily angered (Failing to do certain actions, getting hit and not killing a mob within a certain time limit will cause her to lose sanity and attacks get weaker but swing faster.)
Light Gem

**in:** Lore, Wielder,

*For Dark Gem, see Dark Gem*

 The Light Gem is a powerful gem that is only less powerful than the Power gem. It is equal in power to the Dark Gem.

**Origin:**

 The origin of the Light Gem is not yet known, but it was discovered by the Men of the Unknown

 **Uses:**

 The Light Gem was used by the Men of the Unknown to power Proto-Staffs. Practiced magicians and wizards can harness it's power to use in spells and potions. It can also be used to make Glow Gems.

**Information:**

 The Light Gem is said in legend to be made of the power of all the past Light Beings. When the Power Gem absorbed all the magical beings' powers all the light beings lost the abilities to perform magic without a third party object. Not even Wielder is able to do this, he needs the Staff of Mystery to perform magic.
Wynn

**>Warning: This and some other characters may be used in different projects<**

"We're enjoying our stay. It'd be a shame to leave, but jobs always have deadlines."-Wynn "The Collector"

Wynn Diboaux is a survivor and main character in Hymns from the Hypogean. A marauder working for an unknown employer along with several other employees in order to collect and pawn artifacts. She's considered a criminal and someone who should be banished despite her practices being legal, however that may not be the reason as it often seems like she and her crew aren't from the Hypogean or the Constant and instead of being trapped, are taking a small expedition.

## Life before arriving in the Constant

A key difference in Wynn and her band of misfits is that they always imply that they weren't from the constant and they also weren't part of the human world despite a handful being human or human-like. Wynn herself has however confirmed herself and a handful of others as Human. Despite this, she almost always talks about the Hypogean as less of a cage and more as a fence without razor wire almost as if she not a captive but instead a visitor. It is also noted that they are rather alien-looking when compared to the rest of the Hypogean inhabitants.

One of the member does know about Wynn's life but refuses to speak on any details. "Before we arrived to her house, we thought she was a boy, so we had to make some changes to the plan. Some stuff was planned, but other stuff wasn't," is all they said.

## Life after arriving in the Constant

How Wynn or her cohorts arrived into the constant is nothing short of an enigma.

It is known that her group-dubbed the "Ballroom Whalers"-are frequently seen stealing, collecting and either pawning or containing certain artifacts worth money or containing some sort of power. They also have been seen to be hired killers or workers as seen during the "The Entrenching Plague" when they were hired to fend off several creatures shown to be under the effects of "Corrosive Wax" and to guard supply vans.

After the plague had subsided and most of the Hypogean had died off, Wynn and her group had changed to a life of piracy and theft to collect artifacts; the Toxic Aquifer is their most common route of travel.
Staff Of Mystery

**Staff Of Mystery**

The **Staff Of Mystery** is the Wielder's signature item/we**a**pon. In **The Few,** Wielder's allies are identified by a miniature model of the Staff. There are three Staffs. The Wielder owns one, Walter owned one before it was destroyed, and the third one is unknown.

Wielders Staff of Mystery was forged by Wilson in The Betrayer, but ended up in Wielder's hands.
Merm Empire

The Merm Empire appears in The Few and The Forgotten Ones.

The Merm Empire has always been one to put it's people first, no matter what, even in the face of overwhelming odds. Under the rule of Emperor Žába, the Merm Empire made the most dangerous decision in their entire history: defy Maxwell. For some context, the Merm Empire was in a one sided relationship with Maxwell and his allies as a resource exporter. The Merm Empire was required to export 90% of it's resources to Maxwell's Castle in order to stay "protected" by him. This relationship was quickly destroying the Merm economy. So under Emperor Žába, the Merms refused to continue exporting to Maxwell's Castle. Maxwell needed these resources in order to finish his war machine, so he sent 1,000 skeletons armed with muskets and flintlocks, and demanded the resources. Maxwell thought the Merm Empire would cave when met with such a force, but they didn't, they fought back. The Emperor sent 900 Merms armed with the finest muskets that the Imperial Army had to offer. Even though they were outnumbered, the Merms fought more ferociously than Maxwell's skeletons had ever seen. The Merms easily tore the skeletons to pieces winning the battle with only 50 casualties, while Maxwell's force was completely destroyed. The Emperor knew that Maxwell would send more skeletons, so he ordered them to dig lines of trenches and prepare for another attack. As expected, an attack came the next morning, but the Merms were ready for it. Maxwell sent 2,000 skeletons armed with muskets and flintlocks, and 200 tier 1 Deerclops to back them up. This was harder for the Merms, but they held the trenches, and took out the skeletons with ease. The Deerclops were difficult to take down but the Merms managed to do it after reinforcements arrived. The battle was long, grueling, and bloody, but the Merms won the day once again. After this battle, Maxwell gave up, and allowed the Merms to rebuild themselves. The Merms later allied with the Boar Kingdom and the Spider Kingdom in their fight against Maxwell.
Wielder

**in:**Lore , Light Gem , Light Beings , And More.

Wielder is an original character that is a main character in The Few, and a secondary character in The Forgotten Ones.

**Life before the Constant:**

Wielder lived in Boston, MA as a museum owner. He became friends with Walter Hues, the owner of the Boston Blade Show in May of 1941. Wielder had a functioning replica of Maxwell's Door in his museum, and he was pushed into it by a Terrorbeak, which sent him to the Constant.

**Life In the Constant:**

Wielder was a nomad for a long time in The Few. With his good friend Walter, they traveled across the Constant trying to survive Maxwell's attacks on them. During this time period, he collected different elemental gems that give his Staff Of Mystery its magical powers. (See Staff Of Mystery).

**Lore and Background**

**Stats**

Health: 100

Hunger: 100

Sanity: 100
Wessex

**\*Warning: This and other characters may be used in a different project\***

“Open your mind, not your hand.”-Wessex "The Fighter"

**Wessex** is a survivor and main character in Hymns from the Hypogean. Right hand to Wynn, this fencer is known for his strict but smart advice. Many question as to why he isn’t the leader of the Ballroom Whalers but anytime he is immediately challenges the person to a duel; often the person who asked ends up with broken limbs and a slash in the shape of a whale with a top hat.

## Life before arriving in the Constant

Wessex is a member of the Ballroom Whalers and just like many of their other members, their entire personal history is mostly unknown. He is a member of the same company that his cohorts work for and has mentioned several times that he had a rather abusive father. While on the other hand, he also talks about his mother as if she was a sweet angel; even though he also recounts her hunting animals for sport at any chance she had.

## Life after arriving in the Constant

How Wessex and his group arrived into the Hypogean is unknown.

He and his other Ballroom Whalers always refer to the Hypogean as a temporary visit or as a small attraction.

It is known that he played a key part in driving back the "Entrenching plague" along with his cohorts. Unlike most others in his group, he refuses to complete a job without some sort of reward. Further more, several inhabitants of the Hypogean have been left with lacerations and cuts just by either making him angry or by cheating him out of a deal.
Wight

"Strange.... how come everything looks so bland and lifeless?"-Wight "The Abandoned"

"Wight" is a main character and native in Hymns from the Hypogean. A Hue with a keen interest in colors and in showmanship, he was never destined to fight nor to even survive. But fate has a rather interesting way on deciding one's life.

## Personality

Wight is-to put it bluntly-childish, easily distracted and rather dopey. He often doesn't understand most situations and cares less about what's going on and more about what he can do to make people smile during whatever is going on. This sometimes works and several people laugh at his antics or it has the opposite effect which usually makes him silence for the next few minutes. Colors and his surrounding are very alarms to him as they almost always look the same; lacking bright or unique colors that differentiate a town from the rest of the Hypogean.

## Life during the Constant

Wights life is mostly known through Worshipper as they are almost always seen together. According to her-and just by looking at him-Wight is a hue and is one that was used mostly as canon-fodder by his species. She found him lying flat on his face several feet away from a small spring; hues were surrounding his body and upon noticing Worshipper scattered, leaving Wight behind. She had approached him and he begun to convulse violently, Worshipper attempted to help him but it was fruitless and his body had remained still, often shedding a white oak-like shell.

Sometime later, Worshipper had managed to resuscitate Wight and had taught him some forms of combat; being a pacifist and an inexperienced warrior, Wight wasn't keen on mastering fighting but only listened to make Worshipper happy. His face was changed dramatically as only a snippet of his face had any remnants of his shell which he seems to never acknowledge.

He considers Worshipper to be his ally and friend but mostly he feels indebted to her, often following her orders without question or hesitation and even often attempts to cheer her up should she ever be knocked down a peg. In his life, he has met his kind two more times after they had abandoned him, often treating them less like family and more acquaintances as they often did the same.
Historical References

Tales from an Alternate Constant contains a lot of references to our own history, the list below contains all of the historical references in Tales from an Alternate Constant.

-The mysterious disappearance/death of Adolf Hitler - Hitler had been a pawn of Maxwell since Germany's defeat in the Great War. Maxwell had been feeding radical ideas and political bias to the young Hitler, and had befriended him. Due to his staggering defeat in WW2, he fled to the Constant, along with several grunt and armored divisions he had sent prior. These forces greatly aided Maxwell's fight against Wielder and his insurgents.
Willow

Willow is a character created by Klei Entertainment. She has a non-canon backstory in Tales from an Alternate Constant.

## Willow

### Relatives

Parents (Deceased), Wilson (Husband), Willis (Son)

## Physical description

### Gender

Female

**Life before the Constant:**

Willow lived in the local orphanage in Chicago for most of her childhood after her mother went missing and was never found. While living in the orphanage, she had an encounter with a Terrorbeak and was able to fend it off with a toy bow and arrow and her special power. During skirmish, the orphanage caught fire and eventually burned down as she made her escape. She was later found walking alone in the middle of the night by police and when attempted to bring her in, her hands caught fire and she burned the officers and ran away. As she grew up, she encountered more shadow monsters, fending them off with her fire abilities she was now in tune with. She eventually landed a job with an arms dealer where she made high-quality hunting bows and learned how to use them. She was later commissioned to make a bow, quiver, and arrows with very specific designs like the bow string being dipped in a crushed crystal suspended in water. She finished the commission, but she tested it before
Walter

Walter is a main character in The Few.

**Life before the Constant:**

Walter was born in 1924 in Boston, MA. Walter stills lives in Boston, MA. He owns the Boston Blade Show. He

## Physical description

### Gender

Male

has a wife and two kids. He is friends with Wielder, and helped him open his museum. He was abducted backstage at his 11th annual Blade Show by a Shadow Watcher.

**Life in the Constant:**

Walter lived a nomadic lifestyle along with Wielder, defended from Maxwell's attacks, and served a Wielder's second-in-command. He eventually joined Maxwell after he promised to send him home to his family.

He is one of the only people to ever be fully crystallized.
History of The Men of the Unknown

The Men of the Unknown did not originate in the Constant, they are a people from Earth, trapped in the Constant. Isolated from the development of society, able to develop at their own pace. The Men of the Unknown were descendants of a hunter-gatherer society from Central Europe that discovered the Constant in 10,000 BC. The Men of the Unknown created the first proto-staffs, a powerful weapon that can harness the power of a gem. They laid the foundation for dominant factions like the Pigs, the Merms, and the Boars. They were the greatest society until an argument sparked amongst the entire society. The argument was which magical source would lead them into a prosperous future. The northern cities were fond of the Light, and the southern villages were leaning more toward the Darkness. This argument went from one that two gentlemen on a porch smoking their pipes would talk about, to a full civil war. This civil war tore the society in two, loyalties changed, territories were split, and families were broken. The war killed millions across the world, the alliance Territories under the Shadow was formed along with the United Territories of the North, and magical and occult research sky rocketed for both factions. This civil war successfully shattered the Men of the Unknown and their history was lost in the tides of war.
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Lucky the Leprechaun

**Lucky the Leprechaun** is a mascot of the Lucky Charms cereal and his a character in "Ultimateboy13's Adventures" series.

## History

Lucky the Leprechaun always tried to escape kids who we're after his cereal called "Lucky Charms". One day, Lucky uses his Crystal Ball to escape the kids and finds himself in The Hundred Acre Woods where he meets Ultimateboy13, Winnie the Pooh and their friends. After Lucky tells them why he is hiding from kids, Ultimateboy13 lets Lucky on the travel ship to hide the "Lucky Charms" cereal.

## Marshmallows

* Pink Hearts - power to bring things to life.
* Shooting Stars - power to fly.
* Purple Horseshoes - power to speed/slow down time.
* Clover Hats - luck, but you will never know what kind of luck you will get.
* Blue Moons - power of invisibility.
* Hourglasses - power to control tine.
* Rainbows - instantaneous travel from place to place.
* Red Balloons - power to make things float.
* Unicorns - according to the inaugural cereal box, unicorns can "cleanse water with a touch of their horn," "heal whatever troubles you," and "always know when you are telling the truth".
* Pots of Gold - power to shine.

## Friends

* Ultimateboy13
* Robin Hood
* Maid Marian
* Little John
* Skippy Rabbit
* Judy Hopps
* Nick Wilde
* Finnick
* E.B.
* Mr. Bunny
* Phil
* Fred O' Hare
* Rover Dangerfield
* Daisy Dangerfield
* Rover and Daisy's Children
* Ducky and Bunny
Ballroom Whalers

**>Warning: These characters may be used in a different project<**

The Ballroom Whalers are a group of survivors who are known for their collection of artifacts along with their temporary acts of heroism during the time of the "Entrenching plague" and how they are rather mysterious. The often dress in formal and/or traditional entire that represent their ranking and roles. They are commonly referred to as marauders and pirates as they often perform practices akin to them such as sailing, plundering and even sing shanties while facing several monsters from the "Toxic Aquifer" and other locales in the Hypogean.

## List of Known Ballroom Whalers

-Wynn

-Wessex

-Lynn

-Salee

-Nurse

-Spanner

-Laurie

-Tom

-Syx

-Talia

-Penumbra

-Mal

-Hachi

-Fumerate

-Piper

-Emitter (In-training)

-Hoffman (CEO)

-Marie (Executive assistant)
Wayward

*"...Fruit!"-Wayward "The Freak Show"*

Wayward is an albino bat and a main character from Hymns from the Hypogean. Little is known about Wayward or his life before and even after arriving in the Constant, often telling very little or simply denying or confirming questions asked by other inhabitants of the Hypogean.

## Life before the Constant

Very little is known of Wayward's past with only snippets of history being revealed on the rare occasions he speaks-assuming he even knows the correct words.

What little is known is as follows. In the early 1900's Wayward appeared as a Circus animal for the Darwin Brothers Circus Extravaganza; he often served as an unusual spectacle of a species of Bat and was dubbed "The freak of nature cave" and was taught to speak and follow most orders given. Despite these tricks being taught to him, most visitors often gawked at his discolored fur and wings, what made it worse was the words he managed to say only begun with the letters "F, M, O" and "P" limiting his speaking capabilities.

In 1923 the Darwin Brother's Circus, several visitors, animals and its performers were deemed missing. Black puddles, large sums of money and hints of foul-play were the only thing that showed a resemblance of what could have possibly caused the sudden disappearance.

In 1924 a small cage meant for animals that used to belong to the Circus had been found in a submerged trailer. Inside were pages with scribbled out words and a vial of blood belonging to a juvenile Chiroptera.

## Life during the constant

It is unknown when or how Wayward went down into the Hypogean as he often refuses to speak.

The following is known from the rare occasions were he has spoken about his life. He had originally stayed close towards his Circus and its followers during his initial days into the constant.

What happened them, how or why he branched off is unclear. He also refuses to say how he managed to find the Hypogean.

Some short time after finding the Hypogean, Wayward had been surviving along with Batalisk's before being found by a "Pied-piper" and subsequently staying with said Pied-piper. The only reason he gives for staying with them is "Friend parallel of me." Along with a the Pied-piper he also encountered a pessimistic spirit.

## Trivia

-Wayward is an albino Giant golden-crowned flying fox. He is also overgrown/suffers from a condition similar to gigantism.

-Should Wayward be playable his perks would be the following.

* Looks like a Batalisk (allies with Batalisk, passive mobs will attack, can fly over very small gaps for a small period of time)
* Photosensitive (-8 sanity per minute loss near light)
* Loves fruit and small meat, hates bigger meals, (fruit and morsels will be more full-filling while crockpot and normal meat will be slightly hindered.)
The Gems

Gems play a big part in Tales from an Alternate Constant. The story practically revolves around them. The power of the gems can only be fully harnessed by a Staff of Mystery. Proto-Staffs were created by the Men of the Unknown, they were powerful, but could not fully control and manipulate the gem's properties.

Here is a list of gems that appear in The Few:

-Light Gem

-Dark Gem

-Shadow Gem

-Water Gem

-Ice Gem

-Plant Gem

-Magma Gem

-Rock Gem

-Power Gem

-Mud Gem

The Dark Gem is what the dark beings used to get their dark powers.

The same goes for the Light Gem.

The Shadow Gem does not occur in nature, but is a synthetic gem that is used in powerful dark spells.
Shooting Best Collection 1st Stage

***Shooting Best Collection 1st Stage*** (シューティング・ベスト -1st Stage-) is a *doujin* music CD arranged by EXCELSIA, and published by salvation by faith records on December 30, 2009 in Japan.

The soundtrack contains doujin/indie arrangements of music from many shooting video games, including "Credit", "Equipment", "Tabidachi", "Burning Heat" and "Farewell" from *Gradius II*.
The Fence

The fence is a massive structure that encases the entire mountaintop, closing it off to the rest of the Constant. The fence was risen by Wilson after he made the first Staff of Mystery and activated it. The world outside the fence was later referred to as The Canvas because everything outside of the fence was white nothingness.
Boar Kingdom

The Boar Kingdom appears in The Few and The Forgotten Ones.

The Boar Kingdom is ruled by Wielder after the council voted him into kingship because the queen had no heir to the throne before she was assassinated. After Wielder came to the throne, the Boar Kingdom became the most technologically advanced faction in the Second Light and Shadow war. They are allies with the Merm Empire and the Spider Kingdom, and have a mutual friendship with the Skeleton Republic.

## History

The Boar Kingdom doesn't have as long of a history as all of the other things in the world. The Boars were an ethnic minority of the Pigs for centuries. Preferring to live in cold places, the boars have different habits, a different culture, and enjoyed the protection of the Pig Kingdom. The Boars had one quarrel with their Pig leaders before the Fence era. The Boars didn't like the fact that the Pigs could make decisions about the Boars without the Boars thoughts. The Boars attempted a rebellion but it failed. They were put under very strict watch and forced to move from the colder places so the Pigs could keep a better eye on them. When the Fence was made the Boars were forced to live in very close to their Pig leaders again. This time they were treated like slaves and only had the badlands to themselves. The last straw was when the Pigs signed an alliance with Maxwell, but this was many centuries before Walter and The Weilder showed up. The Boars never approved of the Darkness and didn't like that the entire Kingdom was going to be a harborer of the Darkness. The Boars rebelled again but this time all of the Boars were granted an exodus from the Kingdom. The Boar nomads traveled through the Merm Empire for protection. This sparked a war between the Pig Kingdom and the Merm Empire, The Pig Kingdom wanted to get the Boars back, the Merms didn't like the Pigs invading their territory. The Boar Nomads found themselves in the middle of the conflict. The Boars disappeared sometime in the middle of the conflict, which led to the assumption that they were massacred by the Merms as a cover up. The Boars had actually split into smaller groups and made their way to the mountains. They navigated through the mountains and settled in the valley. The only other inhabitants in the Mountains were the Winter Treeguards who had gone through a very similar situation with the Treeguards. Forming a tight friendship the two groups settled in the valley. The Boars formed their own Kingdom which eventually annexed the Winter Treeguard territory. The Boars were never found until events some three hundred years later.
The One (Missions and Objectives)

The following is the list of missions of missions and objectives the players will play through in The One.

## Chapter One: The Arrival

Environments: Grassy Savanna, Boulder Savanna, and Sparse Forest.

Enemies: Big Catcoons, Tallbirds, and Feral Skeletons.

Passive creatures: Rabbits

## Mission: What am I doing here?

**Objectives:**

Push onward (completed when the player moves to the next area)

Gather flint 0/2 (completed when the player collects two flint)

Craft a flint dagger 0/1 (completed when the player crafts a flint dagger)

Fight the bird (completed when the player kills the Tallbird that is spawned offsreen)

Push onward (The player has an opportunity to gather extra materials that will prove useful later before moving forward)

(At this point the sun begins to set and dawn comes and the player quips about the need for fire.)
Skeletons

The skeletons that are loyal to Wielder are the ones that allied with him when the water rose and islands emerged from the sea. The other loyal skeletons are the ones that were raised by Wielder to aid him in battle. His skeleton forces defected and created the Skeleton Republic. The Skeleton Republic is not loyal to Wielder, but have a mutual friendship to each other.
Hymns from the Hypogean: Home page

## **Welcome to Hymns from the Hypogean!**

The following is a small little universe and mini collection of characters, stories and ideas made by user Dagwood pines. Absolutley none of this is canon to DS or any of its other works and nothing is attached the Tales from an alternate constant (apart from being in the same wiki and occasional feedback on each users works). Hope you enjoy!

CharactersStory
Winni

"Weird is good, well, most of the time."-Winni, the Fascinated.

Winni Declara is a character and a survivor in Hymns from the Hypogean. Throughout her life, Winnie always founds the freaks and oddities of the world nothing short of amazing, sadly, her love for the strange brought her somewhere that even she think it too weird.

## Life before the Constant

Winni Declara was born on the 13th of April in 1919. The minute she was born was the first, what she considered, oddity in her life. Her mother passed due to complications with birth and her father became defensive to anyone that came near her.

At the age of 6, she had an encounter with two older children that left her intrigued at the strange parts human mind and body. She met with them a few more times for study and eventually compiled a few of her findings into a makeshift evidence file. Her studies went from humans, to animals and then plant life; anything that was odd and unexplainable she studied.

She was determined to understand the oddity that is death and to make sure no-one ever had to lose another loved one.

On the 25th of April in 1925, Winni was deemed missing along with her Father who was found dead behind their house. In her room were pages written in gibberish, black tar and a broken mirror.

## Life in the Constant

Winni didn't arrive into the constant and instead directly into the Hypogean. How this had happened neither she nor anyone knows.

She spent most her life wandering from the makeshift towns to small abandon areas. Studying the creatures, plants and wildlife that lived free.

At the end of her days exploring, she often makes a small camp site before leaving and continuing her exploration.

## Trivia

-Winni often draws the animals she comes across but notes her drawings are rather crude.

-If Winni we're to have perks they'd be the following;

* Ambidextrous-Winnie can use a light source and a tool at the same time.
* Prefers thinking first-5% damage increase when examining animals and objects.
* Easily distracted-Often cancel actions for no reason and will say a randomly generated quote (eating, chopping, mining, etc).