Victor Petrovsky

**Victor Petrovsky**, also referred to as **Mr. Petrovsky**, was an antagonist in Bonesaw577's 2023 indie horror game, *Manny's*.

Petrovsky was a previous customer at Manny's, meaning that he had killed someone before the main events of the game. Petrovsky attempts to murder the game's protagonist, Bryan, in order to afford a meal at the restaurant, but he is killed and his body is used in a ritual that takes place in the Underworld.

## Background

Petrovsky was the survivor of a plane crash and a previous customer of Manny's as revealed by the restaurant's sole employee, Tyler. It is also revealed that Petrovsky has eaten a meal, which means that he has murdered somebody previously, though who the victim was is never revealed. Like Bryan, Petrovsky wears a Hawaiian shirt, suggesting that he was also on vacation at the time of the plane crash. How and where Petrovsky finds Manny's is also never revealed, though it can be surmised that the events leading up Petrovsky's discovery of the restaurant is similar to Bryan's.

## Manny's

Petrovsky appears on the deserted island during second night inside Manny's, sitting at a booth and looking rather anxious. He taps his foot nervously and barely pays Bryan any mind when he enters the restaurant. Petrovsky overhears the violent escalation between Tyler and Bryan during their conversation after Bryan is prevented from ordering a second meal. He watches the confrontation carefully before joining in on the conversation. Tyler explains that since they both want a meal, either Petrovsky and Bryan will have to kill the other. Tyler plays a game with Petrovsky and Bryan by spinning a knife on the countertop, giving the knife to Petrovsky after it stops spinning and is pointed in his direction.

Petrovsky then takes the knife and mercilessly hunts for Bryan around the island. At some point, Petrovsky finds Bryan and tackles him into a palm tree. He tries to stab Bryan, but misses, lodging the knife into the trunk of the tree. Unable to get the knife free, he resorts to strangling Bryan, who uses his elbow to hit the palm tree, causing a coconut to fall on Petrovsky's head, gravely injuring him.

The initial injury does not kill Petrovsky, but the impact forces Petrovsky's left eye out of its socket. Dazed and in shock by the impact, Bryan uses the opportunity to collect the coconut, using it to hit Petrovsky on the back of the head, killing him.

Petrovsky's corpse disappears into the Underworld, where Bryan uses it to create an Improvised Explosive Device (IED) by cutting open his stomach with a sacrificial blade and planting several sticks of dynamite inside. During a demonic ritual where the employees of Manny's intend to feed Petrovsky's body to a giant demonic creature known as a Maneater, Bryan lights the dynamite, detonating Petrovsky's body and killing the Manny's employees within the immediate vicinity.

## Trivia

* If the player gets the bad ending, the employees of Manny's will successfully feed Petrovsky's body to the Maneater, taking him by the arms and legs and throwing him into the creature's mouth. It is unknown what happens to Petrovsky or to his soul as a result of the ritual.
* Initially, Petrovsky was going to live until the ritual in the Underworld. When Bryan attempts to light the dynamite in Petrovsky's body, there was a planned gag where Bryan would realize Petrovsky is still alive as he sees that Petrovsky is watching, horrified, at what Bryan is doing to his body, though he is too injured to do anything about it. This was scrapped after it was realized that it wouldn't make sense for Bryan to be able to afford his second meal if Petrovsky were still alive.
* Though Petrovsky's face model is that of a default male Reallusion model, his features are slightly edited to resemble those of Josh Hartnett.
* The shirt that Petrovsky wears is an actual shirt owned by Bonesaw577.
* There was a glitch in the early versions of the game where Petrovsky could see through walls. This was a glitch with Petrovsky's cone of vision bypassing solid geometry that was labelled as an obstruction.
* When Petrovsky is in pursuit of Bryan, he will not follow Bryan into the water, even though he is capable of going anywhere Bryan can. This is due to a glitch where if Petrovsky is faced with even a slightly angled slope in the terrain, he will float off into space.
* Petrovsky is programmed to follow an invisible cube that is animated to move around the restaurant for his patrol path. If he finds Bryan, his target will switch to Bryan's model, but the cube will continue to move on its animated path. If he loses Bryan, Petrovsky's target will switch back to the cube and he will run as fast as he can back to the cube's position, regardless of where it is.