Ironpeak Necropolis

*For the Encounter in Keturah's token chain, see Ironpeak Necropolis (Keturah).*

## Event

*You attend to the request for an armed mercenary put forward by the Goldwell family - A name once respected in the town of Ironpeak.*

*On reaching the dilapidated manor, you are presented to a small, aging woman flanked by three men.*

*"I'll get straight to the point," Mrs. Goldwell says with few formalities.*

*"Ever since my father's death in the Goblin Town arena, our family has faced one ill turn of fate after another."*

*"He was entombed with his lucky [Equipment] - a family heirloom that should have been passed to Will, my oldest son."*

*"Aunt Gertrude knew it was to be mine!" one of the men exclaims.*

*"The fate of our family," Mrs. Goldwell declares firmly, rests upon returning my father's [Equipment] from the Ironpeak Necropolis."*

*"My father was also put to rest with a significant amount of coin - it is yours as payment if you aid us."*

1) Go and inspect the necropolis by yourself.

*You tell the Goodwells that you will consider the matter as you leave to inspect the necropolis personally.*
*The journey from the Goldwell's home to the Ironpeak Necropolis is brief.*
*You quickly locate the tomb of Alfred Goldwell amid the looming statues of long-dead Ironpeak nobility.*
*Pushing open the door, you feel the cold fingers of a dark power grasp your heart.*
**The player is cursed with Ire of the Dead.**
*"Who comes, Beatrice?" comes a cracked, woman's voice from within the darkness.*
*"Someone dares to interrupt our ceremony," a second, softer voice replies.*
**The Dealer draws a Shaman of Frost, a Shade of Skulls, a Chanter of Mischief, and a Necromancer of Skulls.**
*You back away from the tomb as the terrible creatures advance upon you.*
A) Fight.
**The player enters Combat.**
*You enter the tomb alone and find the Goldwell family's prized heirloom resting upon a gilded casket.*
**The player gains 2 Fame.**
**The player acquires the revealed Equipment.**
*You also empty a small coffer of coins and leave the cemetery.*
**The player draws 1 Gold Gain Card.**
*You pause at the gates to consider your destination.*
A) Return to the Goldwell family.
*Mrs. Goldwell is happy to see you return, and with her family's prized heirloom.*
1) Give back the family heirloom.
*"Thank you for returning this to us - perhaps fortune will finally look favorably upon the Goldwells again."*
2) Give back the family heirloom and the recovered gold.
**The player draws 1 Gold Pain Card.**
**The player loses the acquired Equipment.**
*"You will long be remembered in our hearts for your generosity!" Mrs. Goldwell cries as you give her the gold and family heirloom.*
**The player gains 4 Fame.**
**The player gains this card's Bounty Shard.**
**Encounter ends.**
3) Demand more gold in exchange for the heirloom.
*Mrs Goldwell is silent a moment as she considers your words.'**"What treachery is this?" Will exclaims, leaping up to grab his weapon.***

*"Will- stop!" Mrs Goldwell exclaims. "I see we have a real mercenary here. I will not see any of my sons killed over mere gold."*
*She removes her jewelry and hands it to you.*
**The player gains 4 Gold.**
*"Now go."*
**Encounter ends.**
B) Continue your journey.
**Encounter ends.**
2) Go with the Goldwell brothers to the necropolis.

*"We will surely succeed together," Will declares as the three men clasp hands.*
**The player draws a 3 of Toil.**
*The journey from the Goldwell's home to the Ironpeak Necropolis is brief.*
*You quickly locate the tomb of Alfred Goldwell amid the looming statues of long-dead Ironpeak nobility.*
*"None of us dare open it," Will says. "My Aunt Gertrude cursed our grandfather's tomb and our family has known enough bad luck these past few years."*
*Pushing open the door, you feel the cold fingers of a dark power grasp your heart.*
**The player is cursed with Ire of the Dead.**
*A moment after the seal on the door is broken, you are startled by the arrival of a trio of mages.*
**The Dealer draws a 3 of Arcane.**
*"Thank you, warrior, for breaking the seal and facing the consequences. But now you are no longer required."*
*With a gesture of her hand, another portal opens and a small horde of creatures pile through.*
**The Dealer draws 2 Gnomes Cards.**
*The diminutive creatures stream forward.*
A) Fight.
**The player enters Combat.**
*Will takes a moment to attend to his fallen brothers before entering the tomb with you.*
*Resting upon a gilded casket is the family heirloom, as expected.*
**The player gains 4 Fame.**
*Will takes a number of gold coins from a coffer and offers them to you, in thanks for helping them enter the tomb.*
1) Demand to keep the family heirloom as well.
*"You cad!" shouts Will, "You'll have our grandfather's [Equipment]* *over my dead body!"*
*The brothers press their attack, forcing you out of the tomb.*
**The player draws 1 Pain Card.**
**The Dealer draws Rabble Card.**
**The player enters Combat.**
With the Goldwell brothers dispatched you return to the tomb and retrieve everything of value.
**Player gains [Equipment].**
**Encounter ends.**
2) Accept the gold and be on your way.
**The player draws 1 Gain Card.**
**Encounter ends.**
B) Flee.
The Player receives 1 Curse
3) Decline.

You leave the Goldwell family to solve their own problems.