Pike

**Pike** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Rhún Badlands;
* Umbar;
* Swanfleet;
* Far Harad Bushland;
* Eryn Rhúnaer;
* Tolfalas;
* Rhûn Forest;
* Gulf Forochel;
* Gondor;
* Northern Lone-lands;
* Shire Woodlands;
* Ithilien Hills;
* Northern Mirkwood;
* Far Harad Bushland Hills;
* Gulf Forest;
* Near Harad Oasis;
* Emyn Winion;
* Kanuka Forest;
* Moria;
* Southron Forests;
* Enedwaith;
* Khand Foothills;
* Vales of Anduin;
* Eregion;
* The Angle;
* Dor-en-Ernil Hills;
* Weather Hills;
* Anfalas;
* Foothills of the Wind;
* Uttermost East Forest;
* Far Harad Grasslands;
* Lamedon Hills;
* Drúwaith Iaur;
* Fangorn Clearing;
* The Sea;
* Uttermost East Wet Forest;
* Near Harad Fertile;
* North Red Mountains;
* Shire Marshes;
* Andrast;
* Far Harad Arid Grasslands;
* Harad Desert Riverbank;
* Adornland;
* Iron Hills;
* Rhúdel;
* Umbar Forest;
* River;
* Field of Celebrant;
* Pelennor Fields;
* Woodland Realm;
* Emyn Muil;
* Tol Rhúnaer;
* Harnennor;
* Gulf of Harad;
* Western Gondor;
* Lossarnach;
* West Northern Forests;
* Source of Anduin;
* Dale;
* The Shire;
* White Mountains Foothills;
* Belegaer Island;
* Eriador Downs;
* Last Desert;
* Coldfells;
* Anorien;
* Gladden Fields;
* Mouths of Anduin;
* Rhún Half-desert;
* Harhudor Jungle Edge;
* Western Ettenmoors;
* The Sea;
* Ringlo Vale Hills;
* Taurethrim Clearing;
* Rhûn;
* Taur-i-Thorogrim;
* Blue Mountains;
* Fertile Khand;
* Pinnath Gelin;
* Khand Mountains;
* Barrow-downs;
* Far Harad Jungle Edge;
* Lebennin;
* The Sea;
* Blackroot Vale;
* Desert Hills;
* South Red Mountains;
* Misty Mountains Foothills;
* Lone-lands;
* Drúedain Forest;
* Far Harad Cloud Forest;
* Minhiriath;
* Grey Mountains Foothills;
* Lake;
* Harhudor Jungle;
* Uttermost East;
* Ringlo Vale;
* Gondor Woodlands;
* Lindon;
* White Downs;
* Near Harad Coast;
* Far Harad Jungle;
* Eryn Garan;
* Bamboo Forest;
* Erebor;
* Eryn Vorn;
* Half-deserts;
* East Northlands;
* Lostladen;
* White Mountains;
* Imloth Melui;
* Perdorogwaith;
* Ettenmoors;
* Rohan Gate;
* The Wold;
* Dwarf Camp;
* Woodland Realm Hills;
* Great Desert;
* Rohan Woodlands;
* East Northern Forests;
* Uruk Highlands;
* Forest Shelter;
* Northern Extreme East;
* Shire Moors;
* Wilderland;
* Lindon Coastline;
* Umbar Hills;
* Beornings Domain;
* Ithilien;
* Bree-land;
* Harad Mountains;
* Fangorn Wasteland;
* South Red Mountains Foothills;
* Grey Mountains;
* Lindon Woodlands;
* North Red Mountains Foothills;
* Old Forest;
* Tower Hills;
* Far Harad Arid Hills;
* Chetwood;
* Rhúdel Hills;
* Dimrill Dale;
* Sea of Rhún;
* Island;
* Red Desert;
* Rivendell Hills;
* Fangorn;
* Rhúdel Steppe;
* Rhún Swamp;
* Long Lake;
* Khand;
* Northern Wilderland;
* Rohan;
* Harhudor ;
* Corsair Coasts;
* Pelargir;
* Blue Mountains Foothills;
* West Northlands;
* Dor-en-Ernil;
* Harad Jungle Mountains;
* Anduin Hills;
* Northern Rhún;
* Harondor;
* Misty Mountains;
* Dunland;
* Mountains of the Wind;
* Lamedon;
* Rivendell;
* Trollshaws;
* Long Marshes;
* Dorwinion;
* Far Harad Jungle Lake;
* Mouths of Entwash;
* Far Harad Forest;
* Eriador;
* Ithilien Wasteland;
* East Bight;

## Behaviour

* Pike, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Pike has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Pike can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Pike, like most mobs, spawns in the daytime.