recursal/Fanatic-Fandom huggingface dataset:
Misty

Misty is the Gym Leader of kanto's Gym. She specializes in Water-type Pokémon. Once defeated, she will give you Cascade Badge. Cascade Badge will make your level cap in Kanto to level 32. It will also allow you to use Cut outside battle. After defeating Misty she will give you the TM for Water Pulse.

Misty is the Gym Leader of the Cerulean Gym, which is the second Gym that the player challenges on their journey. Her strategy is an all-out attack with Water-type Pokémon, and she is constantly looking for ways to improve her technique. A swimmer herself, she trains at the Seafoam Islands. She admires Lorelei of the Elite Four. It is said that she has high hopes for Cerulean Cape, a romantic date spot. She also expresses a desire to travel one day once she has become stronger. In addition to the Cascade Badge, Misty gives out TM - Water Pulse

## Pokémon

### Normal

Trainers

 Goldeen  |  *Water*  | 16

### Post Game

Somethings to note about this fight

* Doubles battle
* 2 Full Restore
* Scales with party level
Johto Route 35

## Route 29

A bright path with a lake that's easy on the eyes and easy to traverse.

## Required for Navigation

HM - Cut

HM - Surf

## Location

Location of Route 29 in Johto

Route 35 is a route in central Johto, connecting Goldenrod City to National Park and the Pokéathlon Dome. The route also has a shortcut that leads directly to Route 36.

## Description

The route is a relatively short route, leading the player in an S-like curve, around a small body of water, and north to the southern entrance to the National Park. At the gate leading from Goldenrod, a guard named Webster will give the player a Spearow with Mail attached to deliver to his friend.

## Trainers

 * Class: Picnicker
* Reward: $240
* Rematch: No

* Lv.13
 * Class: Camper
* Reward: $240
* Rematch: No

 * Class: Picnicker
* Reward: $256
* Rematch: No

* Lv.10
* Lv.14
 * Class: Camper
* Reward: $224
* Rematch: No

* Lv.6
* Lv.10
* Lv.14
 * Class: Juggler
* Reward: $448
* Rematch: Yes

* Lv.16
 * Class: Firebreather
* Reward: $512
* Rematch: Yes

* Lv.14
 * Class: Policeman
* Reward: $560
* Rematch: No

 * Class: Bug Catcher
* Reward: $240
* Rematch: Yes

* Lv.14
 * Class: Bird Keeper
* Reward: $448
* Rematch: No
Diglett

**Diglett** is a Ground-type Pokémon introduced in Generation I.

It evolves into Dugtrio starting at level 26.

## Biology

Diglett is a tiny, brown Pokémon that seems to be perpetually buried within the earth, leaving only its head visible. Its small stature makes it both the lightest and shortest Ground-type. It has beady black eyes and a large, round, pink nose. A Diglett in Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team mentions that it has feet, though their size and appearance are unknown. It spends much of its time underground and has very thin skin. If Diglett is exposed to sunlight, its blood will heat up and cause it to grow weak.

Diglett lives in tunnels and caves under the earth, where it feeds on tree roots and vegetables. It also sometimes lives in burrows near forests and has even been shown to live inside of trees. Diglett digs regularly through the earth at a shallow depth, leaving perfectly tilled soil in its wake. Some farmers welcome Diglett because it tills their fields and its droppings enrich the soil, but others consider it a pest for eating their vegetables. In Generation II, Fissure was its signature move. Druddigon is a natural predator of Diglett.

Gender ratio: 50% male, 50% female

## Locations

 Cave
 Grass
Dragon's Den

An Icy cave that connects Route 44 to Blackthorn City.

## Location

Location of Dragon's Den in Johto

The **Dragon's Den** is inaccessible before defeating Clair in the Blackthorn Gym, as it is blocked off by a man in front of the cave. After defeating Clair, it must be traversed to obtain the Rising Badge.

## Points of Interest

### Dragon Shrine

The Dragon Shrine sits in the center of the main cave. To access it trainers have to overcome the Whirlpool in the west.

Once inside the Dragon Shrines main room trainers are confronted by the Master with a quiz.

 What helps you to win battles?
 What kind of Trainer do you wish to battle?
 What is most important for raising Pokémon?
 Strong Pokémon. Weak Pokémon. Which is more important?

After Answering the Quiz Claire will give in and give the player the Rising Badge.
If the player comes back to the Master after having recieved TM - Dragon Pulse they will recieve a Dratini from him. Had the trainer answered all question correctly it will also know Extreme Speed.

## Trainers

* Lv.41
 * Class: Ace Trainer
* Reward: $2460
* Rematch: No

* Lv.40
* Lv.40
 * Class: Ace Trainer
* Reward: $2400
* Rematch: No

* Lv.39
 * Class: Twins
* Reward: $468
* Rematch: No
Johto Route 47

## Route 47

A road on a cliff that strikes fear in the hearts of those who dare to pass.

## Required for Navigation

HM - Surf

HM - Rock Climb

HM - Waterfall

## Location

Location of Route 47 in Johto

Route 47 is a route in western Johto, connecting Route 48 and Cianwood City via the Cliff Edge Gate.

## Description

Only accessible after the SecretPotion has been given to Jasmine in the Glitter Lighthouse, Route 47 is vastly different from all other routes in Johto, being carved out of the face of the sheer cliffs west of Cianwood.

The route begins rather high up as Trainers exit from Cliff Edge Gate, and heads due west past a Hiker, where it takes its first branch. From here, Trainers can go north two paces and into Cliff Cave, which connects the various levels of the route, or continue westward across a bridge in front of a roaring waterfall. There is very little across the bridge, however, as only a Camper appears, separating the player from a Revive.

Inside Cliff Cave, the player can either go up or down; each path contains its own perks. Going down and out from Cliff Cave leads the player to the sea, where they can explore, and with HM - Waterfall, climb to the only tall grass on the route.

Further west is another waterfall; climbing it will lead the player to a White Flute.

The upper path will take travelers to Route 48 and Johto's brand-new Safari Zone; a Double Team waits to challenge any player exiting the Cliff Cave. Passage is free to the west, across several bridges over beautiful waterfalls, and eventually onto a grassy path near a billboard advertising the Safari Zone. North of here are the final Trainers on the route, a Young Couple, and a bit further north, Route 48.

## Points of Interest

### Cliff Cave

*Main article: Cliff Cave*
Cliff Cave assists in navigating between the levels of Route 47; going up leads to Route 48, while going down leads to Embedded Tower and the only tall grass and surfable ocean on the route.

### Embedded Tower

*Main article: Embedded Tower*
Accessible only with HM - Rock Climb, Embedded Tower is the whereabouts of Kyogre, Groudon, or Rayquaza (if both are captured and shown to Professor Oak). West from the entrance to Embedded Tower is the westernmost accessible point in Johto, a small spit of beach at the bottom of climbable rocks.

## Trainers

* Lv.30
* Lv.29
 * Class: Hiker
* Reward: $1240
* Rematch: No

* Lv.30
 * Class: Camper
* Reward: $480
* Rematch: No

* Lv.31
 * Class: Bird Keeper
* Reward: $992
* Rematch: No

* Lv.32
 * Class: Double Team
* Reward: $2560
* Rematch: No

 * Class: Pokéfan
* Reward: $2112
* Rematch: ?

* Lv.31
 * Class: Young Couple
* Reward: $1984
* Rematch: No
Mt. Moon

A mystical mountain that is known for its frequent meteor falls. The shards of stars that fall here are known as Moon Stones.

## Location

Location of Mt. Moon in Kanto

**Mt. Moon** is a mountain located in northern Kanto, between Pewter City in the west and Cerulean City in the east. Climbing does not seem to be possible; to get past it, travelers always need to travel through the caves.

Mt. Moon is known for being one of the few places where wild Clefairy can be found and for its frequent meteor falls. The shards of meteorites that fall here become Moon Stones, which explains the mountain's name. The mountain is also known for being home to Pokémon Fossils.

## Description

Mt. Moon's interior is a large cave spanning three floors. Being the first cave that the player will come across with, Mt. Moon has a very long and complex structure. The first floor contains several ordinary Trainers, while the basement floor contains members of Team Rocket who are trying to steal Fossils from Mt. Moon to market them for money. On the player's way out to Cerulean City, the player will find two Fossils, the Dome Fossil and the Helix Fossil that a Super Nerd claims to have found first. After being defeated in battle, the Super Nerd lets the player choose one of the Fossils while he will take the other one.
Glitter Lighthouse

## Trainers

* Lv.27
 * Class: Gentleman
* Reward: $2700
* Rematch: No

* Lv.27
 * Class: Sailor
* Reward: $864
* Rematch: No

* Lv.23
* Lv.26
* Lv.24
* Lv.25
 * Class: Bird Keeper
* Reward: $832
* Rematch: No

* Lv.26
* Lv.26
 * Class: Gentleman
* Reward: $2600
* Rematch: No

* Lv.26
 * Class: Lass
* Reward: $416
* Rematch: No

* Lv.26
* Lv.26
 * Class: Sailor
* Reward: $832
* Rematch: No

* Lv.26
* Lv.26
 * Class: Bird Keeper
* Reward: $832
* Rematch: No

 * Class: Sailor
* Reward: $896
* Rematch: No

* Lv.26
* Lv.26
 * Class: Sailor
* Reward: $832
* Rematch: No
Doduo

**Doduo** is a dual-type Normal/Flying Pokémon introduced in Generation I.

It evolves into Dodrio starting at level 31.

## Biology

Doduo is a two-headed, bipedal avian Pokémon. Each head has a long sharp beak and two beady black eyes. It has a bristly, down-like covering of brown feathers on its body and both heads. A male has black flexible necks, whereas a female has brown necks; both genders have brown legs. Each foot has four digits ending in a sharp claw. Both heads have an identical brain. However, it is believed that on occasion they may possess different brains. It is also theorized that the two heads communicate with some form of telepathy for coordination. Even when sleeping or nourishing itself with food and water, one head is always awake and alert and keeps a keen eye out for enemies.

Due to its almost non-existent wings, it cannot fly very well. However, it has developed legs that make it a powerful runner. Reaching speeds of 60 mph (96.5 km/h), it energetically strides across the plains leaving large 4 inch (10.6 centimeter) deep footprints behind it. By raising and lowering its two heads, it is better able to maintain balance while running. Doduo lives in wide open plains, grasslands, and savannahs.

Gender Ratio: 50% male, 50% female
Jynx

**Jynx** is a dual-type Ice/Psychic Pokémon introduced in Generation I.

It evolves from Smoochum starting at level 30.

## Biology

Jynx is a bipedal, humanoid Pokémon that resembles a woman. It has a purple face, pink lips, saucer-like eyes, and long blonde hair. It wears a red gown with two gold circlets on the chest. While the anime has shown it to possess feet, the 3D games show only blackness under the dress and it lacks a footprint. Despite this, it is able to learn the kicking move Triple Axel. It has white arms and five-fingered purple hands. Jynx is a female-only species with no male counterpart.

Originally, its face was colored black. Pokémon Stadium's fainting animation had it disappear leaving only its hair behind, implying that what appears to be dark-colored skin is actually just darkness.

Jynx has a language that sounds similar to human speech and includes several cry patterns. However, this language has yet to be deciphered. It prefers to communicate by using dance-like movements. There are some musicians who compose songs for Jynx to sing. These rhythmic movements often cause people to dance along with it. It puts its enemies to sleep using its signature move, Lovely Kiss.

Gender ratio: 100% female

## Locations

 Cave
 Cave
 Cave
Kanto Route 20

## Route 20

An ocean route separated down the middle by the Seafoam Islands.

## Location

Location of Route 20 in Kanto

**Route 20** is a water route located in southern Kanto. It connects Route 19 in the east to Cinnabar Island in the west. The Seafoam Islands are located on this route.

## Description

From the southern entrance to the caves underneath Seafoam, guarded by a Trainer, Route 20 curves west, passing south of Route 19's western terminus through a narrow channel before expanding to the width of Route 19 west of the Seafoam Islands. In every Generation, there is a small rest platform just west of the Seafoam Islands, though this has become a single, large island. This rest area is occupied by a Trainer.

The route continues directly west to Cinnabar, where it encircles the island and meets Route 21 on Cinnabar Island's north side.

## Points of Interest

### Seafoam Islands

*Main article: Seafoam Islands*
The caves beneath the islands are full of twists and turns and have five separate floors. To complete the trek through them, a series of puzzles involving using Strength to move boulders to block the flow of water, as the current is too fast to Surf across, need to be solved. Any attempt to surf on the currents will result to being sent back to where the current ends each time, and it is impossible to fight the currents. When the puzzle is solved, the boulders will stay in the water permanently.
Mankey

**Mankey** is a Fighting-type Pokémon introduced in Generation I.

It evolves into Primeape starting at level 28.

## Biology

Mankey is a simian Pokémon, similar to a New World monkey. It is bipedal and has a round body covered in whitish, shaggy fur. Its nose is similar to a pig's snout, and it has narrow, red eyes and triangular ears with brown insides. Mankey's three-fingered hands, two-toed feet, and the tip of its curved, prehensile tail are brown. Along with Stufful, it is the smallest known Fighting-type Pokémon.
Mankey specializes in physical fighting and is very aggressive and short-tempered. When angry, it begins shaking and its breathing turns rough. Its rage peaks quickly, preventing its victim from being able to flee. It will rampage until it falls asleep, but its anger remains in its dreams. This causes it to wake up and become furious all over again. However, this constant release of stress grants it a long life. Mankey can be found in the mountains, where it lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason. If it loses sight of its colony or if it is left alone to rage, its loneliness causes it to become infuriated.

Gender Ratio: 50% Male, 50% Female
Eevee

Eevee is a Normal-type Pokémon.

It evolves into one of eight different Pokémon through various methods:

* Eevee evolves into Vaporeon when exposed to a Water Stone.
* Eevee evolves into Jolteon when exposed to a Thunder Stone.
* Eevee evolves into Flareon when exposed to a Fire Stone.
* Eevee evolves into Espeon when leveled up with high friendship during the day.
* Eevee evolves into Umbreon when leveled up with high friendship during the night.
* Eevee evolves into Leafeon when leveled up near a Moss Rock.
* Eevee evolves into Glaceon when leveled up near an Ice Rock.

## Biology

Eevee is a small, mammalian, quadrupedal Pokémon with primarily brown fur. The tip of its bushy tail and its large furry collar are cream-colored. It has short, slender legs with three small toes and a pink paw pad on each foot. Eevee has brown eyes, long pointed ears with dark brown interiors, and a small black nose.

Eevee is rarely found in the wild and is mostly only found in cities and towns. However, it is said to have an irregularly shaped genetic structure that is easily influenced by its environment. This allows it to adapt to a variety of habitats by evolving. Eevee can potentially evolve into eight different evolutions. Eevee can also adapt the face of the Trainer that owns it. Eevee's genes are believed to have the key to solving the mysteries of Pokémon evolution.

## Type effectiveness

 Weak to
 Immune to
 Resistant to
Nuvema Town

A rural town whose sea breezes give the sense of something coming.

## Location

Location of Nuvema Town in Unova

Nuvema Town is a small town located in southeastern Unova. It is the hometown of the player. It is also the hometown of Cheren and Bianca, the rivals of the player. Professor Juniper's lab is located in the town.

The town has only one exit; to the north is Route 1, leading to Accumula Town.

After Alder has been defeated, Bianca can be found in the town on weekends, challenging the player to a rematch.

## Points of Interest

### Player's House

The player's house lies in the middle of Nuvema Town and is where the player lives before beginning their journey. The player's mother lives here. The player, Cheren, and Bianca get their starter Pokémon from Professor Juniper here at the start of their journeys, and the latter two promptly challenge the player to a battle. There are two stories in the house, the first being a living room and kitchen area, and the second being the player's bedroom. The player's bedroom contains a Wii controlled with a Wii Remote, connected to a plasma TV given to the player by their father, and a PC, although this PC only includes information on "Pokémon Basics". After they have defeated Team Plasma, Looker meets the player here and gives them a Super Rod.

### Bianca's House

Bianca's house is located in the southwest of the town. Bianca's parents live here. Upstairs is Bianca's room, which contains a bookshelf lined with Pokémon picture books, a shelf and two cabinets filled with goods, two plants, and a desk. The bed has pink covers and is on a turquoise rug. A window is on the back wall, with a desk in the bottom-right corner.

When the player first visits the house, Bianca's father is yelling at her for thinking of going on a journey by herself. Ultimately, however, Bianca goes on her journey anyway.

### Cheren's House

Cheren's house is located in the southeast of the town. Cheren's parents live here. Cheren's room has five shelves of books, a widescreen TV, a PC with information on how to play the game, a maroon rug in front of the television, and a bed with brown covers in the bottom-right. A sliding window is located above the staircase.

### Juniper Pokémon Lab

Professor Juniper's lab lies in the northwest of the town. When the player first starts their journey, Cheren and Bianca are waiting for the player outside. When the trio enter the lab, Professor Juniper is waiting for them. She lets the player nickname their starter Pokémon before giving them a Pokédex. When spoken to, Professor Juniper asks to see the player's Pokédex and counts the number of Pokémon they have seen in the Unova Pokédex; she will give three different prizes throughout the game based on the number. Cedric Juniper can be found here after the player has entered the Hall of Fame, providing a count of Pokémon registered in the National Pokédex. After the tutorial on how to catch Pokémon, the Patrat Professor Juniper caught can be seen wandering around the lab.
Canyon Entrance

## Location

Location of Canyon Entrance in Sevii Islands

The **Canyon Entrance** is a small area between the town of Seven Island and Sevault Canyon, serving as a transition between the city and the canyon's rugged landscape.

## Trainers

* Lv.50
 * Class: Aroma Lady
* Reward: $1400
* Rematch: Yes

* Lv.47
* Lv.47
* Lv.47
 * Class: Juggler
* Reward: $1880
* Rematch: Yes

* Lv.51
 * Class: Pokémon Ranger
* Reward: $1836
* Rematch: Yes

* Lv.51
 * Class: Pokémon Ranger
* Reward: $1836
* Rematch: Yes

* Lv.50
 * Class: Young Couple
* Reward: $1400
* Rematch: Yes
Machop

**Machop** is a Fighting-type Pokémon introduced in Generation I.

It evolves into Machoke starting at level 28, which evolves into Machamp when traded.

## Biology

Machop is a humanoid, bipedal Pokémon that has gray skin. It has three brown ridges on top of its head, large red eyes, and a relatively flat face. On either side of its chest are three, thin, rib-like stripes. Its feet appear to have no toes, while its hands have five fingers. Machop also has a short, stubby tail.

Machop's entire body is covered with muscles that will never tire or cramp. With these muscles, it can lift many times its own body weight. Machop is capable of hurling up to 100 adults. It trains by lifting Graveler every day and becomes more dedicated the more its muscles grow. Machop's muscles can never get sore, no matter what training it does. It spends its time and energy practicing all different forms of martial arts and trying to improve its abilities. Once it feels confident, it challenges Makuhita to a battle. Machop lives in the mountains. In Generation II, Vital Throw was its signature move.

Gender Ratio: 75% Male, 25% Female
Donator Status

**Donator Status** can be obtained by using one of the Donator Status Tickets. These can only be purchased in the Giftshop or the Global Trade Link and grant the player donator status for a limited time.

This status has many differences to other boost items, including:

* The timer for donator status runs even when the player is offline.
* The effect can be stacked with other boost items of a similar category.
* There are no benefits for players in a link.
* The benefits can be used by any character connected to the account.

## Donator Benefits

Donator status has a set list of bonuses. All that changes between the individual items is the duration.

Benefits include:

* +25% EXP in battles.
* +10% chance of encountering shinies.
* +10% faster egg hatching.

 Donator Status Ticket - 30 DAYS | 30 days
Two Island (Town)

A tiny town nestled in small mountain path.

## Location

Location of Two Island (Town) in Sevii Islands

**Two Island** is the second town in the Sevii Islands, located on Two Island, and one of the smallest.

## Points of interest

### Move Maniac

*Main article: Move Maniac*
Also called mushroom maniac. They require 1 Big Mushroom, or 2 Tiny Mushroom to teach one move.

### Joyful Game Corner

*Skip&Chomp!*

After you enter, the NPC will ask you to find his friend, Lostelle on Three Island
Three Island (Town)

The biggest of the Sevii Island towns

## Location

Location of Three Island (Town) in Sevii Islands

**Three Island** is the biggest of the Sevii Islands towns. While not as busy as major cities in Kanto or the other regions. It's located on a "parent island" connected to it's "child" in the west through Bond Bridge.

When the player first comes to Three Island the town is invaded by a gang of Bikers from Kanto, but they will only challenge the player after their leader joins them, which happens after the player has visited the Joyful Game Corner. After they are defeated, the player can continue in their mission to rescue Lostelle.

## Trainers

*These encounters only occur during the storyline*

* Lv.40
* Lv.40
 * Class: Biker
* Reward: $840
* Rematch: No

* Lv.40
* Lv.40
 * Class: Biker
* Reward: $840
* Rematch: No

* Lv.40
* Lv.42
 * Class: Biker
* Reward: $840
* Rematch: No

* Lv.41
* Lv.41
* Lv.42
* Lv.42
 * Class: Cue Ball
* Reward: $1032
* Rematch: No
Geodude

**Geodude** is a dual-type Rock/Ground Pokémon introduced in Generation I.

It evolves into Graveler starting at level 25, which evolves into Golem when traded.

## Biology

Geodude is a brownish-gray boulder Pokémon. It has bulging, rocky eyebrows, trapezoidal, brown eyes, and a wide mouth. Its arms are muscular with five-fingered hands. Geodude uses its arms to climb steadily up steep mountain paths. As a result of their physical appearance, Rhyperior sometimes mistake this Pokémon for actual boulders and fire them through their hands.

Geodude is proud of its sturdy body and will bash against others of its kind in a contest of sorts to prove whose body is harder. It will even go as far as to compare itself with other species such as Roggenrola and Carbink. The longer it lives, the more chipped and worn its body becomes. Long-lived Geodude are completely smooth and round and they have a calm demeanor. However, Geodude's heart remains rugged and tough, no matter what. Geodude can be most often found on mountain trails and fields, with a scholar counting about 100 of them on just one route. It will sit still in these areas, which is why it is often mistaken for a rock. It is often stepped on and will sometimes swing its arms in anger when this occurs. When Geodude sleeps deeply, it buries itself halfway into the ground. Once buried, it will not awaken even if someone steps on it. In the morning, Geodude rolls downhill in search of food.

Gender ratio: 50% male, 50% female
Kanto Route 25

## Route 25

A path that winds through the forest and comes out overlooking the sea.

## Location

Location of Route 25 in Kanto

**Route 25** is a route located in northeastern Kanto. It connects to Route 24 in the west. The Sea Cottage is located on this route, at the eastern end.

## Description

Heading from west to east, Route 25 initially begins as an extension to Route 24. To the east, Route 25 comes to a maze of shrubs. The maze is full of Trainers ready to battle. Note that if the player loses to Cooltrainer Kevin at the end of the route, he cannot be rematched; however, since he gives the player a Nugget before the battle begins, there's no extra benefit by defeating him besides the prize money, which all Trainers give. To the northwest of the maze is a patch of grass containing wild Pokémon.

Near the east end of the maze, there is a cuttable tree blocking an area that contains an item. By removing the tree, Trainers can collect a certain item. The item can also be accessed by challenging the Camper blocking the alternative path to a battle and making him move out of the way.

East of the maze, the route opens up to its widest point before condensing slightly near a pair of Trainers and the first of two ponds near the east end of the route, known as Cerulean Cape. To the north of a land bridge between the two ponds is the Sea Cottage, the home of Pokémon expert Bill.

Route 25 continues east, turning south at the ocean shoreline and passing along a narrow strip of land between the ocean and the eastern pond. At the southern tip of the pond, the route turns west, intersecting the land bridge as it runs along the southern edge of the ponds. Just to the west of the pond, the route turns north for a yard before doubling back to the west, running along the southern edge of the route's main path as it feeds into the "express route", one way portion of Route 24. The existence of the long, narrow bypass south of Route 25 allows for quick, hassle-free travel between Cerulean Cape and its namesake city. However, due to a ledge at the southern terminus of Route 24 in Cerulean City, the reverse is not possible.

## Points of Interest

### Sea Cottage

The Sea Cottage is home to Bill. While experimenting with his Teleporter, he was accidentally combined with a Clefairy, and he asks the player to help him by running the Cell Separation System for him. After he is back to normal, he rewards the player with a ticket for the S.S. Anne.

Bill's computer contains info about Eevee, Flareon, Jolteon, and Vaporeon, allowing the player to add their seen entries to their Pokédex.
Fly

## Acquisition

### Kanto

Route 16, obtained from the girl in the house in the northwest area of the route (requires Cut). Requires the Thunder Badge to be used out of battle.

### Hoenn

Route 119, obtained from May after defeating her. Requires the Feather Badge to be used out of battle.

### Sinnoh

Veilstone City at Team Galactic HQ, to the right of the entrance. Requires the Cobble Badge to be used out of battle.

### Unova

Driftveil City, obtained from Bianca after defeating her.
Pokémon Center

A **Pokémon Center** (or Pokécenter for short), is a type of building that provides regulatory services for Pokémon Trainers. Pokémon Centers are found in most towns and cities of the Pokémon world; every major city or town holds a Pokémon Center. Some Pokémon Centers can be found outside of towns next to large forests or caves. Pokémon Centers are built where many Trainers gather and the area becomes popular. This is to accommodate those Trainers in need and serve as a resting spot. The most common service the Pokémon Center offers is healing Pokémon free of charge.

Pokémon Centers consist of a healing station run by a Pokémon Center Nurse, a PC, a trading connection club, a battling connection club, and various NPCs that vary upon location (in rural areas, no NPCs may be present).

Fly brings the player to the Pokémon Center in the town or city chosen, and Teleport brings the player to the Pokémon Center they last visited (or to the Pokémon Center of the city or town they are currently in). Also, if defeated in battle, the player will appear at the Pokémon Center most recently visited (unless the player has not visited a Pokémon Center, in which case the player will appear outside his or her home).
Blissey

**Blissey** is a Normal-type Pokémon introduced in Generation II.

It evolves from Chansey when leveled up with high friendship. It is the final form of Happiny.

## Biology

Blissey is a Pokémon that has a large, ovoid body with a pink upper body and white lower body. It has hair-like curls on either side of its head. White, wing-like tufts grow from its hips and shoulders, creating the impression of a dress. Its stubby arms and feet are pink and lack any digits. A small, pink pouch on its belly holds a single egg, which brings feelings of happiness and makes a person pleasant and caring if ingested.

The egg can cause a person to start acting kindly to others and calm down even the most ferocious Pokémon. Eating a Blissey's egg is said to bring good fortune to those who have consumed it. Blissey's egg can fetch the highest price at markets. Blissey can use its fluffy fur to sense sadness and will rush to anyone feeling sad or ill and attempt to nurse them back to health. Blissey is said to be overflowing with love. Its evolutionary line is the only one capable of learning Soft-Boiled via level up. Blissey is a female-only species with no male counterpart. An urban Pokémon, it is rarely seen in the wild. In Pokémon Legends: Arceus, if the player is injured, any nearby Blissey will come to help heal them, and then flee when they're fully healed.

Gender ratio: 100% Female
Nidoqueen

**Nidoqueen** is a dual-type Poison/Ground Pokémon introduced in Generation I.

It evolves from Nidorina when exposed to a Moon Stone. It is the final form of Nidoran♀.

It is related to the Nidoran♂ line, but unlike Nidoran♀, Nidoqueen cannot breed.

## Biology

Nidoqueen is a large, bipedal blue mammalian Pokémon with distinct reptilian features. Its body is encased with extremely hard scales that serve as excellent protection from any attack and stand up when Nidoqueen is excited or provoked. It has a blunt snout, narrow brown eyes, and large ears with brown insides. There is a small horn on its forehead, a single spine on each ear, and a line of toxic spikes running down the length of its back. Each hand has three short claws and each foot was two claws. Its lower jaw, the front of its abdomen, and two plates on its chest are cream-colored. It has a thick, powerful tail. Nidoqueen is a female-only species.

Nidoqueen can be quite fierce and is very protective of its young. This Pokémon is at its strongest when it is defending its young, and it will try to seal the entrance to its burrow to protect them. It also places it young on its gaps between its gap spikes which never relate poison when the children are placed on it. Nidoqueen is more adaptive at being defensive than offensive. Nidoqueen's scales like armor allow it to defend its children from any attack. When in contact with foes, it can poison them with the spikes from its back or cause small tremors by slamming the ground. It is also adept at sending foes flying with harsh tackles and it uses its hefty bulk to execute powerful moves. Being the result of an evolution via Evolution stone, Nidoqueen is rarely found in the wild, though they can be found in savannas and plains.

Gender ratio: 100% Female
Olivine Gym

The Olivine Gym is the official Gym of Olivine City. It is based on Steel-type Pokémon. The Gym Leader is Jasmine. Trainers who defeat her receive the Mineral Badge.

After the player has earned all 16 Badges, they can return to the Gym, where Jasmine offers to trade them a Steelix in exchange for any Pokémon they offer.

## Description

The Gym clearly reflects its Steel-type theme. There are two Gym Trainers, Gentleman Preston and Lass Connie, but they won't battle the player. Instead, they simply express their gratitude of the player for helping the sick Ampharos at the Glitter Lighthouse, thus serving no problem for reaching Jasmine.
Nimbasa City

A bustling city of entertainment, with many theme parks.

## Location

Location of Nimbasa City in Unova

Nimbasa City is a city located in central Unova. There are three routes connecting to it: to the south of the city is Route 4 and the vast Desert Resort, to the west is Route 5, and to the east is Route 16. Nimbasa City is the most populous city in the Unova region and the most populous in the Pokémon world. In contrast to Castelia City, which is the heart of business and economy in the region, Nimbasa serves as the heart of leisure and entertainment. Nimbasa City is well known for its grand-scale landmarks such as the Musical Theater, Gear Station, Big Stadium and Small Court, Battle Institute, and the Rondez-View Ferris Wheel and amusement park.

Elesa is the Gym Leader of Nimbasa City. She specializes in the Electric-type and hands out the Bolt Badge upon defeat.

## Places of Interest

### Gear Station

Gear Station is the central hub of the Battle Subway. All eight lines of the Battle Subway are accessed through Gear Station, including the only available route to Anville Town. The stats judge which can appraise a Pokémon's IVs is located in Gear Station as well.

### Nimbasa Gym

*Main article: Nimbasa Gym*
The Nimbasa Gym is the official Gym of Nimbasa City, specializing in Electric-type Pokémon. It contains a series of roller coasters. The Gym Leader is Elesa, who gives out the Bolt Badge and TM - Volt Switch upon being defeated.

## Trainers

* Lv.18
 * Class: Team Plasma
* Reward: $720
* Rematch: No
Electivire

**Electivire** is an Electric-type Pokémon introduced in Generation IV.

It evolves from Electabuzz when traded while holding an Electirizer. It is the final form of Elekid.

## Biology

Electivire is a large, humanoid Pokémon covered in yellow fur with black stripes. It appears to lack a neck and has red eyes, a black spot on its forehead, and a pair of antennae with bulbous tips. A pattern on Electivire's back resembles an electric outlet. The fur on its cheeks and shoulders is spiky and ruffled. It has two black tails with red rounded ends, resembling open electrical wires. Electivire has black feet with three, clawed toes, and five black fingers on each of its hands.

Electivire is said to have the best electrical-energy output of all Electric-type Pokémon. Electivire is known to be recklessly careless regarding enemy attacks. The tips of its tails generate electricity, which shock opponents on contact with over 20,000 volts. It can also electrify its punches by gripping on to its tails. Blue sparks fly between its antennae as its electric charge amplifies. It thumps its chest when excited, causing thunder and sparks to fly around it. The voltage it makes can increase when it is battling. The amount of electric energy it can produce depends on Electivire's pulse. Electivire usually feeds off electric currents. In the anime, Electivire has been seen eating fruits from trees. A single Electivire is capable of powering a large city for an entire year.
Kingler

**Kingler** is a Water-type Pokémon introduced in Generation I.

It evolves from Krabby starting at level 28.

## Biology

Kingler is a crustacean Pokémon resembling a crab. Its strong shell covers the outside of its body, featuring a red upper half and a light tan lower half. Its upper half is topped with six tall, thin spikes that resemble a crown. Its light tan arms are also connected to its upper body. Its lower half doubles as its jaw with six fangs overlapping its upper body. Its two outer fangs are much larger than the inner four and are roughly half as tall as Kingler's entire body. Its hips visibly protrude from its lower body and connect to its four long, thin legs. Each leg has a single, claw-like foot. Kingler's main features are its orange pincers. Its left claw is roughly twice as large as the other and is as hard as steel.

Kingler is often found on the edges of water, usually the ocean. Its powerful claws have 10,000 horsepower and are capable of prying open the shells of Shellder and Cloyster. While Kingler's large, left claw is its main tool for offensive maneuvers, it is so large and heavy that Kingler can barely lift it. It causes balancing problems and Kingler may quickly become fatigued from continuous use. However, it has been shown to communicate with other Kingler by waving its pincers around. Prior to Generation III, Crabhammer was its signature move.

Gender Ratio: 50% Male, 50% Female
Chansey

**Chansey** is a Normal-type Pokémon introduced in Generation I.

It evolves from Happiny when leveled up holding an Oval Stone during the day, and evolves into Blissey when leveled up with high friendship.

## Biology

Chansey is a pink, ovoid Pokémon with stubby arms and dark pink feet. It has tiny eyes and three hair-like growths on each side of its head. The tufts of hair have dark pink tips. On the center of its belly is a dark pink pouch that contains a single white egg. The egg is said to be very nutritious and it lays several new ones every day. Finally, it has a short tail. Chansey is a female-only species with no male counterpart.

A kindhearted Pokémon, Chansey will share its eggs with injured people and Pokémon. However, Chansey will never share its egg to those with evil hearts. This is the basis for its signature move, Soft-Boiled. The eggs become more delicious if Chansey is raised with love and care. Chansey's egg is used as a high-class cooking ingredient due to the nutrition it has. As a result, Chansey have been referred to as *doctors' doubles* because of its eggs. Due to its egg being over-harvested, Chansey is extremely rare in the wild and is said to bring good luck and happiness to those who manage to catch it. Fleeing from those seeking its egg has made this once-slow species much quicker on its feet than in the past. It is more commonly found in urban settings. Chansey is the only Pokémon capable of using the Lucky Punch item. In Pokémon Legends: Arceus, if the player is injured, any nearby Chansey will come to help heal them, and then flee when they're fully healed.

Gender ratio: 100% Female
Seven Island (Town)

## Seven Island

A small town surrounded by the rocky terrain.

## Location

Location of Seven Island in Sevii Island

**Seven Island** is the seventh and most southern of the Sevii Islands towns, and the farthest from any major cities.

The town Seven Island is located on Seven Island, and as such is surrounded by the rocky terrain of the island. However, the population has adapted to this, and do not have a problem with Sevault Canyon's landscape in the slightest.
Petrel

**Petrel** is one of the four Team Rocket Executives introduced in the Johto region.

Petrel is apparently Team Rocket's master of disguise. He is first seen dressing as Giovanni and then battled in the Team Rocket HQ. After this, a Murkrow will imitate Petrel's voice to allow the player to progress. In Goldenrod Radio Tower, he uses his disguise skills again, this time dressed as the Radio Tower Director.

Petrel's motives on Team Rocket are more mild-mannered, as he freely gives out information such as passwords and the location of the Director. He even considers himself a "nice guy" and hands over the Basement Key. Though he believes that the player can't use the information, it is his giving out of this information that leads to many of Team Rocket's defeats.

## Pokémon

### First battle

Team Rocket HQ

Trainers

  Golbat  |  *Poison*   *Flying*  | 35
Kanto Route 9

## Route 9

A road that forms a maze crossing a small, rocky mountain.

## Location

Route 9 is a route located in northeastern Kanto. It connects Cerulean City in the west to Route 10 in the east.

## Description

Heading east from Cerulean, the route quickly utilizes the rocky terrain of the area, hopping down a ledge and passing a Trainer, making this portion of the route a one way, eastbound only passage. Turning east, the route passes an opening to the south that leads to another Trainer and TM - Take Down. Moving away from the passage, route 9 comes to a four-way intersection. To the north is the one way, westbound only passage that returns to Cerulean and is occupied by two Trainers and a grassy area containing wild Pokémon. To the south is a long passage that ultimately results in a dead end, containing one Trainer and a Twisted Spoon. The main path of Route 9 takes the east fork.

To the east of two hills connected by ledges, the route turns north into the path of another Trainer. The route also comes to a three-way intersection here, with a fork to the west leading to yet another Trainer and a small patch of grass. Route 9 continues northward, turning east, passing another Trainer and turning south to the northeast of another small hill. After hopping another ledge that makes the passage east of the four-way intersection a one way, eastbound only path (and which utilizes the dead end passage, which is bordered to its north by a ledge for most of its length, as the westbound only path), the path crosses ways with another Trainer as it turns east.

Just east of the Trainer is a pair of ledges that allow Trainers heading west from the Rock Tunnel to reach the four-way intersection that ultimately leads to Cerulean. Farther east, the route comes to an end at the western extent of a large grassy area, at which the path becomes Route 10.

## History

* Updated after 4.28 game patch that introduced lures.
Starmie

**Starmie** is a dual-type Water/Psychic Pokémon introduced in Generation I.

It evolves from Staryu when exposed to a Water Stone.

## Biology

Starmie is a Pokémon that resembles two violet starfish with five appendages each. The front starfish has a golden formation in the center. In the center of the golden casing is its red jewel core, which can glow in seven colors and has developed to resemble a cut precious stone. The second starfish is semi-attached to the back of the first and can spin 360 degrees. This rotational action is how Starmie swims through the ocean. It can also launch itself out of the water and fly through the air for short periods, as seen in Pokémon Snap.

From its core, Starmie can emit electrical waves that are powerful enough to reach the furthest parts of the universe. The multi-color glowing of its core is also believed to be a method of communication with other members of its species. As seen in the anime, the core will go dark if Starmie is knocked unconscious and will sometimes flicker if Starmie is low on health. Because of its body shape and habit of sending transmissions skyward, some people believe this Pokémon to be extraterrestrial. It is rarely seen in the wild since it requires a rare Evolution stone to evolve, but it can be found in the deepest parts of the ocean. It feeds by absorbing tiny plankton into its body while swimming, and it is preyed on by Lumineon.
Cinnabar Island

The town at the foot of a volcano. The Pokémon Mansion is located here.

## Location

Location of Cinnabar Island in Kanto

Cinnabar Island is a large island located off the southern coast of the Kanto region, south of Pallet Town. It is home to a large volcano. Blaine is the resident Gym Leader specializing in Fire-type Pokémon. Cinnabar is a kind of red mineral, associated with hot springs and volcanoes. The island is connected to the mainland by two water routes: Route 20 in the east and Route 21 in the north, leading to Fuchsia City and Pallet Town, respectively.

## Description

The journals scattered throughout the abandoned Pokémon Mansion reveal that Mewtwo was created there. The scientists at the Pokémon Lab have the ability to resurrect Pokémon from their Fossils.

## Points of Interest

### Pokémon Mansion

*Main article: Pokémon Mansion*
The Pokémon Mansion is a decrepit, burned-down mansion on Cinnabar Island. It got its name because a famous Pokémon researcher once lived there. To access the Cinnabar Island Gym the player has to enter the mansion and find the Secret Key to unlock the door of the Gym. Many Burglars come to the mansion, trying to steal valuable items that may have been lost in the wreckage. Several journal entries can be found around the mansion, describing the discovery of Mew and the creation of Mewtwo.

### Pokémon Lab

The Pokémon Lab is a laboratory located on Cinnabar Island. It was founded by Dr. Fuji. The west room of the Pokémon Lab has two people who will offer to trade Pokémon. In the east room, there is a scientist who will revive the Fossils the player has obtained. In Silph Co., there is a Pokémon Report stating that Pokémon Lab created Porygon.

### Cinnabar Island Gym

*Main article: Cinnabar Gym*
The Cinnabar Gym is the official Gym of Cinnabar Island, it is based on Fire-type Pokémon and the Gym Leader is Blaine. Trainers who defeat him receive the Volcano Badge. The player is unable to enter the Gym initially; only when they obtain the Secret Key from the Pokémon Mansion can they unlock the door to the Gym.
Type

Each Pokémon has their own **typing**, which suggests moves they may learn and what moves are super effective against them. There are seventeen types total, which include Bug, Dark, Dragon, Electric, Fighting, Fire, Flying, Ghost, Grass, Ground, Ice, Normal, Poison, Psychic, Rock, Steel, and Water. Each type has their own weaknesses, resistances, immunities, and strengths, which judge what damage a Pokémon will take or do. A Pokémon can have and upward of two types, which will blend together both of the types' weaknesses, resistances, and immunities.

A move has exactly one type. The type of a damaging move typically defines which types of Pokémon it is super effective against, which types of Pokémon it is not very effective against, and which types of Pokémon it is completely ineffective against. If the type of Pokémon using it matches the type of the move it will gain an 50% boost in power.