recursal/Fanatic-Fandom huggingface dataset:
Sikmura-Gubat

**Sikmura-Gubat**, colloquially known simply as **Sikmura**, is a Mangaraw-inhabited universe in the Anima Project Series. It is known for its oppressive and wild natural energy, immense spectrum of plant life, and the relatively recently-formed sentient race known as the Mangaraw.

The Mangaraw worship the anomaly which sustains them, the Mother Tree of Sikmura.

## Other Universes

Sikmura has absolutely no interraction to speak of with outside universes. Mangaraw society did not 'create' the ability to travel between universes, but instead simply discovered the means to do so through the Mother Tree. They are not comprehensively aware of how to utilize these mechanisms themselves, and are less than socialized with other universes due to Sikmura's reputation for its horrendously aggressive plantlife.

## Structure

Sikmura is a borderline anarchistic realm of plants. The Mangaraw are the first self-aware life to stem from Sikmura, leading them toc reate vaguely tribal structures within Sikmura's jungles where they do little more than organize hunts and worship the Mother Tree.

The Mother Tree, while not self aware like the Mangaraw, is the anomaly which is believed to have caused them to achieve sentience over the course of the immense genetic diversity coming from the tree's ever-expanding roots. This is not lost on the Mangaraw or wildlife of Sikmura; every living thing on the planet will aggressively defend their primary source of nourishment.

## Countries and Features

With no political lines or true understanding of its geography, Sikmura has only one feature which is presently understood.

### **The Mother Tree**

The Mother Tree is an enormous tree which eternally extends its roots into the planet. It gives off a mutagenic energy through the natural energy of Sikmura, which causes all life on the planet to reach volatile rates and extents of genetic diversity when they inevitably come to the tree's roots to feed on its leaves and water storage. The tree is also known within its trunk to contain something not unlike a 'heart' which behaves not unlike a rift between universes.

## People From Sikmura

Tan Gol - The Thorn Rabbit. An acolyte and Mangaraw hunter.
Slade Alvey

**Slade Alvey** is a Lenost from Vrchol. He is a protagonist and acolyte. He appears as a member of the fourth iteration acolytes. Historically, he is known as the **Golden Sun**.

## Profile

### Personality

Slade, while avoiding unnecessary work, is sure to take what work he does seriously. Raised on the idea that failure without trying is far worse than failure alone, he acts dutifully on Lucia's behalf just as he has for years.

### Abilities

Like most Lenost, Slade is a natural in the use of natural energy. Absorbed from the natural world around him, natural energy can be used to enhance his physical strength and even heal wounds in himself and allies.

## Story

#### **Shadow of Ares**

Slade Alvey travels to Earth 21c alongside Lucia Neves and the other fourth iteration acolytes to help in the recruitment of Orion Ambrose. When the acolytes enter the Light Realm to prepare for their siege against Csar Amarandos, he and Zenaida Cortes are given the responsibility of distracting Csar Amarandos' core army from his castle. Both Slade and Zenaida are later killed by Orion Ambrose after he becomes possessed.

## Relatives

* **Lucia Neves** - Childhood friend

* **Larry Alvey** - Father

## Allies

* **Comes Caedo** - Slade's employer as a member of the fourth iteration acolytes.
* **Adrastus DeDante** - The Copper Earth. A fellow member of the fourth iteration acolytes.

* **Ivo Geier** - The Emerald Gale. A fellow member of the fourth iteration acolytes.
* **Lucia Neves** - The Platinum Soul. The leader of the fourth iteration acolytes, and a childhood friend.

* **Orion Ambrose** - The Silver Moon. A fellow member of the fourth iteration acolytes.

* **Yuu Akera** - The Ruby Flare. A fellow member of the fourth iteration acolytes.

* **Zenaida Cortes** - The Sapphire Tide. A fellow member of the fourth iteration acolytes.

## Adversaries

* **Csar Amarandos** - Slade's target as a member of the fourth iteration acolytes.
Advent of the Hunter

**Advent of the Hunter** is the second book in the Anima Project series. Teresa Neves and her childhood friend, Larry Alvey, leave their home in the Edens of Vrchol in pursuit of their true calling. Seeking glory and adventure, they both wind up contracted as acolytes by a strange man from Amni.

## Plot Summary (Spoilers below)

*Teresa Neves and her Lenost companion Larry Alvey are whisked from their normal lives in Vrchol in pursuit of a place for Teresa beyond the Edens. Called into the acolyte role under a host of strange people and stranger circumstances, they find themselves used as pawns for more than simply ending the war of Light and Darkness.*

## Characters

List of characters appearing in Advent of the Hunter

## Settings

List of worlds appearing in Advent of the Hunter
Zenaida Cortes

**Zenaida Cortes** is a Garra from Pantano. She is a protagonist and acolyte. She appears as a member of the fourth iteration acolytes. Historically, she is known as the **Sapphire Tide**.

## Profile

### Personality

Zenaida is a highly competitive drunk. Despite her competence in physical combat, due to her ability, she cares little for competitions of strength. Instead she pursues domination through drinking games and feats of liver strength. She is extraordinarily difficult to anger or antagonize, and has a hard time taking things completely seriously even when sober. She wants to be everyone's rival.

### Abilities

Zenaida has benefits from a pact with the avatar of water, Chaac. This pact gives her the power to rapidly regenerate in contact with water, making her functionally invincible and immortal when submerged.

## Story

#### **Shadow of Ares**

Zenaida joins the other fourth iteration acolytes in traveling to Earth 20c to help in the recruitment of Orion Ambrose. When the acolytes enter the Light Realm to prepare for their siege against Csar Amarandos, she and Slade Alvey are tasked with distracting the bulk of his army from the castle. Both of them are inevitably killed by Orion Ambrose after his possession.

## Relatives

**Victor Cortes** - Father

**Ramon Cortes** - Younger brother

**Estrella Cortes** - Mother

## Allies

* **Comes Caedo** - Zenaida's employer as a member of the fourth iteration acolytes.
* **Adrastus DeDante** - The Copper Earth. A fellow member of the fourth iteration acolytes.

* **Ivo Geier** - The Emerald Gale. A fellow member of the fourth iteration acolytes.

* **Lucia Neves** - The Platinum Soul. The leader of the fourth iteration acolytes.

* **Orion Ambrose** - The Silver Moon. A fellow member of the fourth iteration acolytes.

* **Slade Alvey** - The Golden Sun. A fellow member of the fourth iteration acolytes.

* **Yuu Akera** - The Ruby Flare. A fellow member of the fourth iteration acolytes.

## Adversaries

* **Csar Amarandos** - Zenaida's target as a member of the fourth iteration acolytes.
The story of creation

Before anything there was nothing, this nothing was actually the bi-sex embodiment of death itself, nekron. Nekron was lonely and started to cry, its tears dropped on to its tummy and sank into her womb where they turned to sperm and merged with a nearby egg after a while this egg transformed into a baby which nekron gave birth to. This babies name was entity-1 and was the embodiment of life. From creating the opposite of itself nekron vomited out anaka,spirit of all.

Straight away anaka and entity-1 fell in love and gave birth to 4 children:
Ion, the embodiment of willpower,
Adara, the embodiment of hope,
Predator, the embodiment of love and
Proselyte, the embodiment of passion.
Nekron though still felt alone and decided to clone 3 of anaka's children but make them negative like itself so he created:
Parallax, the embodiment of fear,
Butcher, the embodiment of anger and
Ophidian, the embodiment of greed.

The clones and the children of entity-1 hated each other. After a while there hatred grew so much that tfgoshor..rted a war ( except ion who was asleep ).

In this "war of emotion" predator and butcher were fighting each other and from there emotional combo came guaran, spirit of matter and preserving. Proselyte and ophidian were fighting and from there emotional combo came demolan, spirit of time and destroying. Adara and parallax were fighting from there emotional combo came Archan, spirit of space and making.

Entity-1 was mad at nekron for creating the clones so she tried to kill nekron with his own sythe,fgoshor, but this failed but left nekron in great pain. Nekron started to cry and bleed..
Ivo Geier

> *"Sorry for the delay... I only just now entered position."*
>
>

**Ivo Geier** is a Stromlos from Zeitlos. He is a protagonist and acolyte. He appears as a member of the fourth iteration acolytes. Historically, he is known as the **Emerald Gale**.

## Profile

### Personality

Ivo is soft-spoken and cordial, disliking few things more than wasting time and energy. Like most Stromlos, he takes pride in his duties and seeks to fulfill them as efficiently as possible, letting nothing get in the way.

### Abilities

Ivo possesses a niche brand of air-based magic which allows him to use wind as an extension of his senses. This allows him to see, hear, and feel things over wide areas long before most would, leading to his duties involving reconnaissance.

## Story

#### **Shadow of Ares**

Ivo appears with Lucia Neves and the other acolytes in order to help in the recruitment of Orion Ambrose. When the acolytes enter the Light Realm to prepare for their siege against Csar Amarandos, he infiltrates the castle alone in order to map it out in advance for Yuu Akera and Adrastus DeDante. All three are inevitably hunted and killed by Orion Ambrose after he is possessed.

## Relatives

**Emeric Geier** - A fellow Stromlos who has bonded with the same species of parasite.

## Allies

* **Comes Caedo** - Ivo's employer as a member of the fourth iteration acolytes.
* **Adrastus DeDante** - The Copper Earth. A fellow member of the fourth iteration acolytes.

* **Lucia Neves** - The Platinum Soul. The leader of the fourth iteration acolytes.

* **Orion Ambrose** - The Silver Moon. A fellow member of the fourth iteration acolytes.

* **Slade Alvey** - The Golden Sun. A fellow member of the fourth iteration acolytes.

* **Yuu Akera** - The Ruby Flare. A fellow member of the fourth iteration acolytes.

* **Zenaida Cortes** - The Sapphire Tide. A fellow member of the fourth iteration acolytes.

## Adversaries

* **Csar Amarandos** - Ivo's target as a member of the fourth iteration acolytes.
Adrastus DeDante

**Adrastus DeDante** is a Tenebria from the Dark Realm. He is a protagonist and acolyte. He appears as a member of the fourth iteration acolytes. Historically, he is known as the **Copper Earth** and the original designer of the Reality Engine.

## Profile

### Personality

Adrastus is bitter, reclusive, and openly hostile to people who he finds even the slightest excuse to dislike. While highly intelligent and a skilled inventor, he is plagued by deeply-entrenched paranoia mixed with unrivaled stubbornness.

### Abilities

Adrastus possesses earth magic, allowing him to manipulate stones and earthly matter to form walls, platforms, and weapons. He has surprising finesse with the ability, and often uses it to get around. However, his aggressive uses can wind up taking the form of large slabs of rock and little more.

## Story

#### **Shadow of Ares**

Adrastus joins the other members of the fourth iteration acolytes on Earth 21c for the recruitment of Orion Ambrose, who he openly harasses. During his time working as an acolyte, he devises his original plan for the Reality Engine and leaves it at his home before traveling to the Light Realm. There, he and Yuu Akera are tasked with the breach proper into Csar Amarandos' castle. While the breach is successful, the events leading to the events of Lucia Neves' death cause the operation to collapse behind them, and Orion Ambrose kills both acolytes in the wake of his possession.

## Allies

* **Comes Caedo** - Adrastus' employer as a member of the fourth iteration acolytes.
* **Ivo Geier** - The Emerald Gale. A fellow member of the fourth iteration acolytes.

* **Lucia Neves** - The Platinum Soul. The leader of the fourth iteration acolytes.

* **Slade Alvey** - The Golden Sun. A fellow member of the fourth iteration acolytes.

* **Yuu Akera** - The Ruby Flare. A fellow member of the fourth iteration acolytes.

* **Zenaida Cortes** - The Sapphire Tide. A fellow member of the fourth iteration acolytes.

## Adversaries

* **Orion Ambrose** - Adrastus' target for his paranoia and hostility.

* **Csar Amarandos** - Adrastus' target as a member of the fourth iteration acolytes.
Dig now, explore later.

## Dialogue

```
Okay. Okay. I guess you´re right.

```

```
These are good people, they deserve a proper memorial.

```

```
There´s a... it´s a piece of shielding that´s mostly broken loose.

```

```
The way it twisted when the Varia came apart, it´s got kind of a scoop end to it. I´ll work with that.

```

```
Listen, this is gonna take a while. I´ll get back to you in a bit, okay?

```

```
[Taylor is Busy]

```

```
Whatever the ground is made of... it does NOT want to be dug.

```

```
I´ve got... one grave. Pretty shallow.

```

```
Plus, it ocurred to me... while I´m working on this, there might be survivors in the other half of the ship.

```

```
Maybe I should take a break and head over there to check things out.

```

```
I´m all for honoring the dead, but it´d suck to realize I´d been doing this while someone else was still alive, huh?

```

### Options

* Check the flight deck.
* Keep digging.

### Previous Options

*These choices are wrong*

* Makes sense. Keep exploring.
* Dig now, explore later.
Might as well head back.

## Dialogue

```
Yeah, you know, I think that's probably the smart move.

```

```
I've gotta hope that some supplies made it through the crash intact.

```

```
I'd really rather not starve to death in the middle of the moon desert, if I can help it.

```

```
Anyway... this looks like it's gonna be a pretty long hike.

```

```
I'm gonna head south, and I'll let you know when I get there

```

```
[Taylor is Busy]

```

*delay:120 mins*

click here to continue dialogue.

## Previous Options

* Give climbing a try.
* Give climbing a try.
* Find a way around.
31U00W (Desert Moon)

The desert moon, also referred to as "31U00W," is the main location visited by Taylor in the game *Lifeline*. It is also featured in the sneak peak for *Lifeline: Silent Night*.

Its official name is 31U00W, and it is located in the Tau Ceti system. It is sarcastically dubbed "Jeff" by Viridian Wing Commander Melanie Chior in the *Lifeline: Silent Night* sneak peak found at the end of Lifeline.

[SPOILER] 31U00W houses The Green, on its surface and below the crust. Is it uncertain how long they have been there, or if they evolved on the moon itself.

[SPOILER] Read the name of this moon upside down! The number seen in that perspective is considered quite unlucky. See how this compares to U33J6!

## Description

31U00W is made entirely of deserts and is dotted with many canyons and craters.

Its atmosphere is breathable by humans and consists of mainly nitrogen with enough oxygen to be comfortable for the normal person to breath. Its climate seems relatively temperate during the days, but at night the temperature can plummet to the point that Taylor can die from hypothermia if left open to the elements at night.

In the section visited by Taylor in the duration of Lifeline, there are no major geological features except for The Peak and the large crater. The section also contains many spaceship wrecks caused by The Peak and The Green Lifeforms.

It seems understandable to assume there are no other beings living on the moon apart from The Green the Lifeforms and the occasional human survivor.

If Taylor escapes or dies after The Peak climax, the landscape of the moon will become cracked and huge fissures will have opened up due to the Lifeforms bursting out of the ground. The ground also becomes less stable, causing earthquakes and the continuing aftershocks from the massive seismic activity featured in the climax.

## Plot

31U00W is first introduced in the beginning of the game alongside Taylor, as the central location of the game. Taylor becomes stranded on the moon when the Varia crashes onto its surface. Taylor spends their time trekking across the moon's surface and exploring the various spaceship wrecks on its surface. As the game progresses Taylor can succumb to the elements of the moon or from being ill prepared for the length of journey across its surface.

[SPOILER] At the climax of the game Taylor visits the moon's most distinguishing feature, The Peak. At this point, the land will become cracked and throughout the game, the moon houses Green Lifeforms. They live mainly underneath the surface of the moon, focused under The Peak. Is is unspecified whether 31U00W is the birthplace of the Lifeforms or rather a temporary residence.

## Deaths

Taylor can die from hypothermia due to elements or from unpreparedness for the long trek across the vast deserts.

[SPOILER] Melanie Choir, Balthazar, and Gazpar will die one way or another on 31UOOW moon, only to be infected by the Green.
What's "it"? Random bashing?

```
No. Not random bashing.

```

```
Well, not TOTALLY random. Just hear me out.

```

```
This peak, this control room, it's a command center for a weapon, yes? That's what the TIME TO PULSE is all about.

```

```
I don't know what the weapon IS, exactly -- I'm guessing an electromagnetic pulse, a particle beam, something BIG --

```

```
but odds are pretty good that, if it's powerful enough to rip starships out of the sky...

```

```
...then all I have to do is figure out how to reprogram it to unleash on THESE coordinates...

```

```
...and it'll be powerful enough to fry every inch of this peak to a crisp.

```

```
Including the screaming green aliens that are running around inside the undead crew of the Varia!

```

## Options

* Hold on a minute...
* Can you really reprogram it?

## Previous Options

* What's "it"?
* That can't be your plan.
Justkeepmovingcrewfirst

## Just keep moving.

```
Right. That... that makes sense.

```

```
The longer I spend staring at them instead of trying to figure a way out of this mess, the closer I get to joining them.

```

```
God, that's the most morbid thought I've ever had to think.

```

```
Okay, so... past the bunks, there's a corridor that branches.

```

```
The way to the gallery looks pretty scorched. The other option is the lab.

```

```
I'm afraid of what I'll find if I check on my rats. If the humans didn't make it, what chance do the little guys stand?

```

### Options

* Try the galley.
* Try the lab.

### Previous Options

* Previous Option 1
* Previous Option 2
Citation Policy

Hello!

When editing pages on this wiki, it is best if you can cite your information, both to prove its validity, and to provide a way to find the information later on.

This wiki uses Chicago style footnotes, where the full citation is used the first time a book is mentioned, and a shortened one each consecutive time. **Please note that the reuse feature of citation reuses *the exact* citation in question, and *cannot* create a separate citation for a different page of the same book.** To see what this looks like in practice, check out Doxa Geleafa or Villandrie.

Below is a list of the formatting for any books by Melissa Gunther you may be citing. If you use a source outside of these, please create a Chicago footnote using a tool such as Noodletools or EasyBib.

### Celia's Journey

1. Melissa Gunther, *The Book in the Attic* (Colorado Springs, Colo.: Hayes Allan, 2009), [Page #].
	* Gunther, *The Book in the Attic*, [Page #].
2. Melissa Gunther, *Key to the past* (Colorado Springs, Colo.: Hayes Allan, 2011), [Page #].
	* Gunther, *Key to the past*, [Page #].
3. Melissa Gunther, *Flash of Red* (Colorado Springs, Colo.: Hayes Allan, 2012), [Page #].
	* Gunther, *Flash of Red*, [Page #].
4. Melissa Gunther, *Secrets, Letters, and Lies* (Colorado Springs, Colo.: Hayes Allan, 2013), [Page #].
	* Gunther, *Secrets, Letters*, [Page #].
5. Melissa Gunther, *Searching for Clues* (Colorado Springs, Colo.: Hayes Allan, 2013), [Page #].
	* Gunther, *Searching for Clues*, [Page #].
6. Melissa Gunther, *The Gathering Storm* (Colorado Springs, Colo.: Hayes Allan, 2014), [Page #].
	* Gunther, *The Gathering*, [Page #].
7. Melissa Gunther, *The Final Word* (Colorado Springs, Colo.: Hayes Allan, 2015), [Page #].
	* Gunther, *The Final*, [Page #].

### Neeghan's Journey

1. Melissa Gunther, *New Beginnings* (Colorado Springs, CO: Hayes-Allen, 2017), [Page #].
	* Gunther, *New Beginnings*, [Page #].
2. Melissa Gunther, *The Book in the Basement*, Neeghan's Journey 2 (Colorado Springs, CO: Hayes-Allan, 2019), [Page #].
	* Gunther, *The Book in the Basement*, [Page #].
3. Melissa Gunther, *Secrets Hidden*, Neeghan's Journey 3 (n.p.: Hayes-Allan, 2022), [Page #].
	* Gunther, *Secrets Hidden*, [Page #].

### Through the Door

1. Melissa Gunther, *Into the Castle*, Through the Door 1 (n.p.: Hayes-Allan, 2014), [Page #].
	* Gunther, *Into the Castle*, [Page #].
2. Melissa Gunther, *Back Again*, Through the Door 2 (n.p.: Hayes-Allan, 2015), [Page #].
	* Gunther, *Back Again*, [Page #].
3. Melissa Gunther, *Reopened*, Through the Door 3 (n.p.: Hayes-Allan, 2016), [Page #].
	* Gunther, *Reopened*, [Page #].

Thank you in advance for adhering to this policy!
Camp out by the reactor.

## Dialogue

```
I gotta be honest with you: I'm really nervous about this.

```

```
I mean, you've gotten me through this day so far -- definitely the worst day of my entire life.

```

```
(I'd put it up against the worst day of pretty much ANYBODY'S life, pretty confidently.)

```

```
So I'm going to trust you on this. I mean, either you looked it up and you know I'll be safe at these radiation levels...

```

```
or else you didn't bother to look it up, and you're just blowing me off.

```

```
I guess I won't know until I wake up in the morning.

```

```
And with that cheery thought...goodnight, wherever you are.

```

```
Here's to a better tomorrow.

```

```
[Taylor is Busy]

```

```
Hey! Check it out! I'm not dead!

```

```
I don't even have an ear growing out of my forehead, or any other weird toxic radiation mutations! Nice.

```

```
Okay. Fresh new day, same old moon.

```

```
Maybe I'm oversharing here, but I woke up with a HORRIBLE taste in my mouth.

```

```
Rinsed with some water, spit out it... and it had a werid green tint to it.

```

```
Probably something to do with trace elements in this place's atmosphere...

```

```
...but still, pretty strange, huh?

```

## Options

* Ugh. Thanks for sharing.
* Radiation sickness, maybe?

## Previous Options

* Stay in the ship.
* Try the galley again.
* Forget it for now.
Galena Zwingle

Galena Zwingle a student in Celia's year at Renasci. She is in Room 3 of Mensaleon.

## Appearance

> *"She definitely had the characteristics of an asian, with straight black hair, dark eyes and very pale skin, although Celia couldn't pinpoint a specific nationality."*
>
>

Galena has dark eyes and black hair. She wears sweatshirts, and carries a tote bag. She also sometimes wears flip flops inside the castle.

## Relationships

### Libby Cresswell

Galena is very close with Libby, and they are usually found together either in Room 3, or elsewhere in the castle. On the weekends they occasionally watch movies as a unit. By the time they are firsties, they know each other well enough to have "a series of silent conversation, complete with accompanying facial expressions."

## References

1. ↑ Melissa Gunther, *The Book in the Attic* (Colorado Springs, Colo.: Hayes Allan, 2009), [Page 72].
2. ↑ 2.0 2.1 Melissa Gunther, *The Final Word* (Colorado Springs, Colo.: Hayes Allan, 2015), [292]
3. ↑ Melissa Gunther, *Flash of Red* (Colorado Springs, Colo.: Hayes Allan, 2012), [219].
Gotocrash

Or *Check the crash.*

## Dialogue

```
Yeah, cool, that makes sense. There might be other survivors... fingers crossed.

```

```
(It's not actually possible to cross your fingers in an IEVA suit, but just take my word on it.)

```

```
Or at the very least, there should be some supplies I can use.

```

```
Okay, I'm headed south now. Looks like the smoke is at least an hour away. Or whatever the metric equivalent of an hour is.

```

```
I'll let you know once I'm there.

```

```
[Taylor is Busy]

```

*Delay: 120 mins*

click here to continue dialogue
Thanksforsharing

## Dialogue

```
Hey, no, thanks for listening to me blather.

```

```
That actually felt normal. Like I was telling my new friend about my old friend.

```

```
Hey, if this all turns out for the best, maybe we can all go get coffee sometime. I'm buyin'.

```

```
Or, hell, if I make it out of this alive, I'll have earned something a lot stronger tthan coffee!

```

### Options

* Sounds good!
* Describe where you are now.

### Previous Options

* Thanks for sharing that
* Describe where you are now.
Deadendmountain

The previous options on this page are wrong. Please fix it and remove this notice when you are done. If you don't know what "correct" is, please visit Guidelines:Format.

## Dialogue

*delay 60 min*

```
Damn! Looks like the path is blocked off.

```

```
I was tracing this shallow canyon, but I hit this huge boulder. Way too big to climb over.

```

```
What do you figure... should I look for some way around it, or head back to the crash?

```

### Options

* Find a way around.
* Head back to the crash.

### Previous Options

* Previous Option 1
* Previous Option 2
Okay, that IS weird.

## Dialogue

```
I know, right?

```

```
But here's what's really tripping me out: I've been walking for about an hour
now, more or less making a beeline for this place.

```

```
And just a minute ago, I looked down...

```

```
...and there was another set of boot prints in the sand.

```

```
I don't mean in an inspirational poster, "that's when I carried you" kind
of sense.

```

```
I mean, these are exactly the same shape and size as my own footprints. As
if I was doubling back on my own path.

```

```
How is that even possible?

```

## Options

* It definitely is not.
* You're sure they're yours?

## Previous Options

* Yeah, okay. Forget it.
* Wait, tell me!
Captainsbody

## Dialogue

```
Oh... oh, no. I hadn't found any of the crew up here near the flight deck, but... I just found Captain Aya.

```

```
There's just... so much blood, I wouldn't have thought

```

```
OH HOLY HELL she's not dead! The Captain's not dead!

```

```
She's got a huge piece of metal through her side, like a, like a support strut or something... it doesn't matter what it is!

```

```
What do I do? Should I... do I pull it out?

```

```
Oh, man, she's really bleeding. Oh, man.

```

### Options

* Pull it out!
* Leave it in.

### Previous Options

* Look for the crew.
* Check the flight deck.
Flash of Red

**Spoiler Warning: Plot details follow.**

Celia Fincastle is back for her third time at Renasci Academy. This year will prove to be challenging in many ways, ranging from the disastrous school dances to her relationships with her advisors. All throughout the book, Celia is paranoid that Casimir's followers are watching her.

## Synopsis

After what happened at school last year, Celia Fincastle is looking over her shoulder, wondering what might happen next. She's convinced people are following her - at Aunt Agatha's, at camp, even at school - but no one believes her, not even her advisors. Celia's friends tell her she's imagining things, but once they're on their class trip, they soon learn that everything can change in a flash.

## Plot

After the previous year in *Key to the Past*, Celia is anxious, especially when Maddie gets kidnapped at Camp Altohodos. Celia keeps seeing people who seem to be following her or watching her suspiciously. Her friends all play it off and even her advisors think she's just imagining it. There are just too many questions for Celia to answer, including some about her grandfather, Sebastian Hilleman, and many about the red light that keeps appearing.

Her grade takes their fifth year trip to Fleurdemer, and get frogmarched by Granny Mo all around the city. One of the sites they visit is Higby’s childhood home. Celia get almost-kidnapped twice. The red light saves her from capture both times. After the second kidnapping attempt, Blaine Jackson takes her to Gooty Hall, the mayor's residence, where many people Celia knows are gathered. This is when Blaine and Moorland first mention the Guild. Professor Legaspi goes into more detail about it after their trip, telling Celia that the Guild is a specialized group of people dedicated to protecting her.

While this all shocked her, there was another shock when Mr. and Mrs. Hannagan, Maddie's parents, who had previously hated Celia with vehemence, invited her to their house over the summer. Apparently, they'd had a change of heart when they heard that Celia had sacrificed herself for Maddie in Fleurdemer. Celia decided to take them up on that offer, and departed from another exciting year at RAGs.

## References

1. ↑ "Flash of Red," Goodreads, last modified 2012, accessed December 20, 2021, https://www.goodreads.com/book/show/19467380-flash-of-red.
Backtomainhallfirst

The previous options on this page are wrong. Please fix it and remove this notice when you are done. If you don't know what "correct" is, please visit Guidelines:Format.

*or "Check out the flight deck." or "Keep trying the galley door." (failed) cont.*

## Dialogue

```
Good grief.  There's enough junk thrown around in here that I could probably build myself a jaunty robot companion out of spare parts.

```

```
If I knew much about building robots.  Or programming them to be "jaunty."

```

*if you hadn't picked up the ginny in the caravel earlier*

click here to continue dialogue

*if you had picked up the ginny earlier*

```
I mean, I already stumbled over a generator in here earlier.

```

```
For all I know, I'll find a time-traveling Delorean if I just keep digging.

```

 click here to continue dialogue
Leave it in.

## Dialogue

```
Okay. Good plan. Who knows what kind of damage I might do if I yanked it out?

```

```
It's... the wound isn't really actively bleeding right now, but her breath is really shallow and kind of... rattling?

```

```
Oh, man. I think there's a good chance this thing pierced her lung.

```

```
Crap, crap, crap. What am I supposed to do?

```

## Options

* Look for a medkit.
* Make her comfortable.

## Previous Options

* Look for the crew.
* Check the flight deck.
Seriously, go meet them.

```
If you really think I should, then I will.

```

Optional:

```
But I'm telling you, being outnumbered four-to-one doesn't make me feel safe.

```

Optional:

```
But I'm telling you, being outnumbered five-to-one doesn't make me feel safe.

```

```
But okay. I'll go. If I'm understanding the scale of this map correctly, they're probably still twenty minutes out, give or take.

```

```
So if I leave now and meet them halfway...

```

```
...I'm ten minutes from making contact with people again.

```

```
(Or what I'm PRAYING are people.)

```

```
This is thrilling and terrifying, all at once. Am I about to get off this moon and head safely home?

```

```
Or are we just rounding out the cast of castaways on Gilligan's Planet?

```

```
Wish me luck.

```

## Options

* Good luck.
* Break a leg, Gilligan.
Guard your throat.

```
I'm trying! Believe me! I don't want that THING inside me!

```

```
Whatever's piloting my old friends, it's making them stronger than they ever used to be.

```

```
They're not bulkier, but it's like... all their muscles are working... way too efficiently!

```

```
I can't grapple. I'm just kicking out, lashing out, trying to keep them at bay!

```

```
Wait, there's... there's a siren going off!

```

## Options

* What does it mean?
* Good siren or bad siren?

## Previous Options

* Guard the computer.
* Guard your throat.
Don't waste time on snacks.

## Dialogue

```
I'm not sure how it's a "waste of time" to try to replenish all the calories I'm burning on this hike . . .

```

```
. . . but okay, maybe I'll hold off a while. Until I'm SURE I'm getting closer to this stupid peak.

```

```
If you hear a loud grumbling noise, that's just my stomach.

```

```
[Taylor is Busy]

```

```
Okay, I've finally been able to make some real, noticeable progress.

```

```
I'm at the edge of another crater--a pretty enormous one, with massive walls to rappel down into it.

```

```
But the base of the peak is at the center of the crater, right at the deepest point of its concavity.

```

```
So as long as I can keep an eye on it, it can't go anywhere. (In theory, anyway.)

```

```
It's a long way down into that crater, and I've got no climbing equipment (obviously).

```

```
Can I get down safely? Will I ever get back out?

```

```
What do you say? Ready to find out?

```

### Options

* Yup. Go for it.
* Nope. Turn back now.
Later. Meds come first.

## Dialogue

```
Okay! Good News/Bad News time again.

```

```
Bad news: No medkit that I could find. I could get into the cabinet just fine, but the kit was gone.

```

```
Someone must have taken it for something, and not put it back before the crash. So it's probably still around, somewhere.

```

```
But! Good news: The Varia had two medical stasis pods on board.

```

```
One is so much scrap metal now (bad news), but the other is still intact, and all functions have a green light!

```

```
How do I know, you might ask?

```

```
Because I also found a portable generator!

```

```
(And then I did a little portable generator dance.)

```

```
It's small, but it'll keep the stasis pod running for days.

```

```
And the pod might not be able to heal the Captain, but it'll keep her wounds in check and keep that lung from getting any worse.

```

```
It's gonna be a pain in the ass to  haul the pod and the ginny all the way back to the Captain, though.

```

```
You think I should bring her here, or try to rig this thing up to move it to her?

```

## Options

* Move the Captain.
* Move the stasis pod.

## Previous Options

* Sure. Honor the dead.
* **Later. Meds come first.**
Anemos

**Anemos** is either an Aviaros-inhabited universe or a Human-inhabited universe in the Anima Project series, depending on points in time. It is known initially for being the sandy, desert home to the original Aviaros civilization, abandoned out of fear of Human colonization. It then became known for defining features such as its coastal resorts, and its high-speed flying trains.

While humans who immigrated to Anemos do not share a common unified religion, the Aviaros pay tribute to the Sand Phoenix Tanryn, who was responsible for leading the Aviaros out of Anemos.

## Other Universes

Anemos receives much of its income from outside universes using Anemos as a tourist attraction in order to bear witness to its technology, resort towns, and ancient ruins. It is regarded for little else, however, and is not viewed as a high-priority target by militarily aggressive worlds or a dangerous force in its own right. Many people from Anemos who live in its smaller settlements never leave Anemos.

## Structure

The resort towns and flying train alone are policed by a private army owned by a self-proclaimed 'governor of Anemos' industry'. Station towns in Anemos are unpoliced and unregulated beyond what the townspeople do for themselves. This leads to different station towns being viewed almost like other countries to one another, and the resort towns taking on different connotations entirely.

## Countries & Features

There are no true political lines drawn in Anemos, with its original home race gone and the only people left being the result of unregulated immigration. The resort towns are only a small handful along the rails of the Anemos flying train, being vastly outnumbered by small towns, villages, and settlements which operate under their own local rules.

## People From Anemos

Tanryn - The Sand Phoenix revered as a god and bulwark among the Aviaros.

Aeolos - The Sand Rooster. An acolyte and warrior from the Aviaros sanctuary.

Aos - The second descendant of Amarandos. The self-proclaimed Empress and Protector of Reality.
Dignow

The previous options on this page are wrong. Please fix it and remove this notice when you are done. If you don't know what "correct" is, please visit Guidelines:Format.

## Dialogue

```
Okay. Okay. I guess you're right.

```

```
These are good people, they deserve a proper memorial.

```

```
There's a... it's a piece of shielding that's mostly broken loose.

```

```
The way it twisted when the Varia came apart, it's got kind of a scoop end to it. I'll work with that.

```

```
Listen, this is gonna take a while. I'll get back to you in a bit, okay?

```

```
[Taylor is Busy]

```

*Delay: 30 minutes*

Click here to continue dialogue
Try the galley.

## Dialogue

```
The door is... SUPER stuck!

```

```
Fortunately, I am not above bashing it with scrap metal...

```

```
...because, confidentially, I don't think we're getting our deposit back on this ship.

```

```
I'm gonna keep at this for a bit because this is my best bet at finding rations.

```

```
If I can just get through... this... damn... door!

```

```
[Taylor is Busy]

```

```
Okay, I don't want to say this is "impossible," because that sounds like I'm exaggerating...

```

```
...so let's just say that getting into the galley is "improbable."

```

```
Highly, HIGHLY improbable.

```

```
It's starting to get late, anyway. The sun (er, star... Tau Ceti) is getting low on the horizon.

```

```
I need to think about bedding down for the night.

```

```
So, what do you think? Keep bashing this improbable door in the hopes that it gives in before I do?

```

```
Or forget it for now and figure out my sleeping arrangements?

```

## Options

* Keep trying the door.
* Forget it for now.

## Previous Options

* Dig those graves.
* Keep exploring.
Fine. Back to bed.

## Dialogue

```
Let's just pretend this chair is comfortable (it isn't) and that
I'm going to go right back to sleep (not likely)...

```

```
...and that when I wake up in the morning there'll be a rescue ship
waiting with a whole breakfast buffet on board (seems probable).

```

```
G'night again.

```

```
[Taylor is Busy]

```

```
Crap! The alarm is going off!

```

```
So this is what it feels like to go into cardiac arrest in deep space!

```

```
There's... there's nothing on the monitor screen.

```

```
I mean, OBVIOUSLY, there's nothing on the screen. What WOULD be there?
I'm the only living thing for who knows how many light-years.

```

```
Screw this. I'm unplugging this stupid device. I'm regretting ever
hooking it up in the first place.

```

```
Gonna go ahead and say, tonight is NOT angling for a shot in my "Best
Sleep Ever" Hall of Fame.

```

```
Back to bed. Such as it is.

```

```
[Taylor is Busy]

```

```
Morning, which means it's time to rise and shine. So I'm rising. And
I'm definitely shining.

```

```
By which I mean, I'm feeling like Jack Nicholson at the end of The
Shining. Intensely cold and more than a little crazy.

```

```
And -- again, not trying to be gross here -- I've got the absolute WORST
taste in my mouth, and my saliva is green.

```

```
Last night I slept indoors rather than out, and nowhere near a radiation
source...

```

```
...this has GOT to be something atmospheric, a by-product of whatever I'm
exhaling. I wish I knew what.

```

```
I guess I should go try to figure out what the hell went wrong with the
proximity alarm last night, huh?

```

```
Although I'm pretty sure it was just a malfunction. And I'm pretty sure
I'd rather eat breakfast instead.

```

## Options

* Check out the alarm.
* Grab some breakfast.

## Previous Options

* Right. Back to sleep.
* See what that noise is.
Do I have a choice?

```
I mean, SURE, you have a choice.

```

```
And if you really wanted to, I'd give you a forum to try to talk me out of this.

```

```
But this is what it's all been leading toward, isn't it?

```

```
Something incredibly stupid and slightly heroic -- or maybe the other way around -- that just might save the day?

```

## Options

* Ok then.
* Can you really reprogram it?

## Previous Options

* Do I have a choice?
* Tell me your plan.
Sophie

Sophie is a fawn created by DixieCountryGirl. She is the girlfriend of Jack. She is the cousin of Dixie, Bianca and Michael. She is a doe. She is the granddaughter of Ferto.

## Personality

Sophie is very bratty, very concerned about her appearance. She is very cowardly; never willing to face conflict. She is very spoiled. She looks down on her cousins, considering them *ugly worthless rats.* The trio do not like her for this reason. She likes to brag, and often shows off her things.

## Appearance

Sophie looks very much like Bambi, despite not being directly related. She has a dark tan head, a tan body, and a light underbelly. She wears purple earrings in her ears, and wears a purple earring in her tail. She wears a fuchsia flower in her hair. She wears a purple choker, and has black stripes on her back, which she hates. On her back left leg, she has small grey spots. On her front right leg, she wears a red bracelet. She has orange eyes.

## History

Sophie was born in the same meadow as Bambi. She is spoiled, and thus has no respect for other animals. She was running from Dixie (who hates her) when she ran into Jack. The two fell in love and are officially a couple.

## Relationships

Ferto- Grandfather

Jack- Boyfriend

Dixie- Cousin

Michael- Cousin

Bianca- Cousin

   ==Trivia==

Sophie is the only character to have a tail piercing.

Sophie is the brattiest character.

Base for Sophie was created by tsukasafanadoptables on Deviantart.com
Okay, get out of there.

The options/previous options on this page are wrong. Please fix it and remove this notice when you are done. If you don't know what "correct" is, please visit Guidelines:Format.

## Dialogue

```
I'm going.  I'm going!

```

```
Fear is an excellent motivator to get you through tight spaces.  and to make you forget about hurt shoulders.

```

```
Fear will also make you not care about your screwed-up compass.

```

```
Fear will make you forget about absolutely everything except getting back outside...

```

```
...where a barren, desolate moon in the middle of nowhere is somehow the most comforting place in the whole universe.

```

```
Ah.  God.  I would kiss this soil if I didn't think Earth would get jealous.

```

```
I don't know what that was.  Maybe... maybe it was nothing.  Just my mind playing tricks.

```

```
It would sure suck if I survived a spaceship crash only to suffer a heart attack jumping from shadows. huh?

```

```
I'm just gonna sit here for a minute and try to catch my breath. okay?

```

```
[Taylor is Busy]

```

```
Yeah. Much better.

```

```
All right, before I go any further, let's stop and assess things for a minute.

```

```
It looks like I've got a long hike north. in a northward direction. before I get to that peak up north.

```

```
From here, I can see a couple more craters in my direct path --small ones, though, nothing like the one I navigated earlier.

```

```
This probably wouldn't be the worst time to pause for a little food and drink to refuel before I start off again.

```

```
Shoulder hurts pretty bad.

```

```
I guess there's no point doing much more thinking about it.

```

```
I'm just burning daylight. and I don't really know how much of it I have to burn.

```

```
So... off I go.

```

```
It's gonna be a long march.  If it's all the same to you I'm gonna switch off the comm for a while and just concentrate on hiking.

```

```
Talk to you in a bit.

```

```
[Taylor is Busy]

```

### Options

* Option 1
* Option 2

### Previous Options

* Previous Option 1
* Previous Option 2
Lifeline Wiki

[lifeline wiki]

[this wiki contains spoilers. proceed at your own risk]

### What is Lifeline?

Lifeline is a series of games developed by 3 Minute Games. With a plot focused around a species of aliens called The Green, the interactive text adventures span across the genres of sci-fi survival, fantasy adventure, and mystery adventure.
Presented as a text transcript, the games place you into the role of helping the protagonist make decisions through messages, as though you are texting with the character. Your job is to help the main character survive the predicament they're in, learning more about the universe as you do. Lifeline's conversations occur in real time, so certain tasks will cause the player to wait for their response.

Learn more about the entire Lifeline Series here.
(W) Wait, who are you?

## Dialogue

```
I'm... Uh...

```

```
I must've hit my head pretty hard... I can't remember anything.

```

```
I mean, I know basic things, but I can't remember my name or even how I got here...

```

```
Wait, I found something!

```

```
There's a military patch on my jumpsuit! It says, "V.Adams"?

```

```
Well, I guess you can call me Adams, at least for now.

```

```
I can't really say I remember much more.

```

### Options

* That sounds like amnesia.
* What happened to you?

### Previous Options

* Yes, much better.
* What happened?
What just happened?

```
I don't know what that looked like from your end, but from where I'm standing --

```

```
(okay, let's be honest, from where I've crumpled into a nervous heap on one of these salvage command deck chairs) --

```

```
there was this sort of humming noise that was SUDDEN and EVERYWHERE, and my vision started to go a little swimmy...

```

```
...and I just had time to look at the monitors, and I saw that the TIME TO PULSE countdown was at all zeroes...

```

```
...and then it was like the whole world just... fell apart.

```

```
Like everything moved away from me, and I moved away from it, simultaneously and instantaneously.

```

```
Before I even knew it was happening, it was over. Everything was back to "normal" (and I use that word loosely).

```

```
But... I think I just experienced what happened when I was outside the peak, and it shimmered and disappeared...

```

```
...except, this time, I was INSIDE the peak.

```

```
And I shimmered and disappeared WITH it.

```

## Options

* We got disconnected.
* Do you feel okay?
What happened?

```
Our ship crashed on some moon. I have no idea where.

```

```
I managed to get to an escape pod, but I couldn't tell if anyone else made it into one.

```

```
My IEVA suit sensor tells me that the air here is breathable, at least, so that's nothing short of a miracle.

```

```
But I've got no food or water rations on me.The toolkit on the pod is about as basic as they come.

```

```
I managed to get the pod's mobile transmitter working, but -- lucky you -- you seem to be the only one in range of the signal.

```

```
Whoever and wherever you might be.

```

## Options

* Are you all right?
* Where are you?

## Previous Options

* Who is this?
* I read you.
Try it and see.

## Dialogue

```
Hey... so... they aren't being... PLEASANT about it... but they're not physically holding me back.

```

```
It's like trying to get a good look at the Mona Lisa around all the tourists.

```

```
Okay. Mad dash down the hall. I'll talk to you in a minute.

```

```
[Taylor is Busy]

```

```
The rescue ship has landed about a football field's length away. (A hundred yards. Not great at sports, but I know that one.)

```

```
It's a small craft -- maybe the size of that caravel. Maybe even smaller.

```

```
But the big difference is, unlike all the other ships on this horrible, godforsaken moon...

```

```
...it's ALL IN ON PIECE.

```

```
Ha. Ha ha ha.

```

```
This is... I'm laughing, and crying, and I feel freakin' DELIRIOUS.

```

```
I, ah, I just fell to my knees because I can't make my legs work correctly, the stupid things.

```

```
I'm just SHAKING, I'm so happy.

```

## Options

* You should get back up.
* Rest there. You earned it.

## Previous Options

* Try it and see.
* Be prepared for a fight.