Jumong/Data/Abilities

## Abilities

### Hunting Arrow

  Hunting Arrow  Fire an arrow that deals 16 damage and charges your bow on hit. A fully charged bow enables you to recast ,
  or .Fire an arrow that deals 16 damage and charges your bow on hit. A fully charged bow enables you to recast Steady Shot or Black Arrow. KEYBIND [LMB]TYPE [Projectile]CAST TIME [0.45]COOLDOWN [0.25]ENERGY COST [0]%ENERGY GAIN [8]% [] [][Max Weapon Charges] [3][] [][] [][] [][] []

### Steady Shot

  Steady Shot  Fire a powerful arrows that deals 28 damage.Fire a powerful arrow that deals 28 damage. KEYBIND [RMB]TYPE [Projectile]CAST TIME [1]COOLDOWN [6]ENERGY COST [0]%ENERGY GAIN [12]% [] [][] [][] [][] [][] [][] []

### Black Arrow

  Black Arrow  Dash towards your move direction and fire an arrow that deals 8 damage.Dash towards your move direction and fire an arrow that deals 8 damage. KEYBIND [SPACE]TYPE [Mobility]CAST TIME [0.2]COOLDOWN [8]ENERGY COST [0]%ENERGY GAIN [6]% [] [][] [][] [][] [][] [][] []

### Rain Of Arrows

  Rain Of Arrows  Fire arrows that rain down at target location. It deals 20 damage over 1.8s and inflicts Snare. The first salvo inflicts .Fire arrows that rain down at target location. It deals 20 damage over 1.8s and inflicts Snare. The first salvo inflicts Seeker's Mark. KEYBIND [Q]TYPE [AoE]CAST TIME [0.3]COOLDOWN [9]ENERGY COST [0]%ENERGY GAIN [7]% [] [][Impact Delay] [0.7s][Snare] [Reduce target's movement speed by 20% for 1s.][] [][] [][] []

### Bear Trap

  Bear Trap  Place a trap at target location. When the trap is triggered, it inflicts Root on nearby enemies.Place a trap at target location. When the trap is triggered, it inflicts Root on nearby enemies. KEYBIND [E]TYPE [Summon]CAST TIME [0.25]COOLDOWN [8]ENERGY COST [0]%ENERGY GAIN [5]% [] [][Duration] [5s][Root] [Target is unable to move for 1.8s.][] [][] [][] []

### Prowl

  Prowl  Become immaterial and movement speed increases by 100%. Removes movement impairing effects. Running into an enemy inflicts .Become immaterial and movement speed increases by 100%. Removes movement impairing effects. Running into an enemy inflicts Seeker's Mark. KEYBIND [R]TYPE [Mobility]CAST TIME [0.1]COOLDOWN [15]ENERGY COST [25]%ENERGY GAIN []% [Duration] [1.2s][] [][] [][] [][] [][] []

### Guided Arrow

  Guided Arrow  Fire an arrow that deals 6 damage, heals you for 6 health and inflicts  on hit. It bounces to a nearby enemy after each hit, up to 3 hits.Fire an arrow that deals 6 damage, heals you for 6 health and inflicts Seeker's Mark on hit. It bounces to a nearby enemy after each hit, up to 3 hits. KEYBIND [shift+LMB]TYPE [Projectile]CAST TIME [0.35]COOLDOWN [0.25]ENERGY COST [25]%ENERGY GAIN []% [] [][] [][] [][] [][] [][] []

### Seekers Arrow

  Seekers Arrow  Fire a piercing arrow that deals 12 damage and charges your bow on hit. The arrow turns to hit the same target after impact, hitting 2 additional times.Fire a piercing arrow that deals 12 damage and charges your bow on hit. The arrow turns to hit the same target after impact, hitting 2 additional times. KEYBIND [shift+RMB]TYPE [Projectile]CAST TIME [0.6]COOLDOWN [6]ENERGY COST [25]%ENERGY GAIN []% [] [][] [][] [][] [][] [][] []

### Dragon Slayer

  Dragon Slayer  Hold to charge an arrow to increase its damage and range. The arrow deals 45-60 damage and pulls the enemy with it. Pulling them into another enemy or wall deals 30 damage to the second enemy and inflicts Stuns to both enemies.Hold to charge an arrow to increase its damage and range. The arrow deals 30-60 damage and pulls the enemy with it. Pulling them into another enemy or wall deals 30 damage to the second enemy and inflicts stuns to both enemies. KEYBIND [F]TYPE [Projectile]CAST TIME [2]COOLDOWN [1]ENERGY COST [100]%ENERGY GAIN []% [Stun] [Target is unable to move or use abilities for 1.2s.][Minimum Cast Time] [0.8s][] [][] [][] [][] []