recursal/Fanatic-Fandom huggingface dataset:
Hero

## Overview:

Hero is the 6th boss to fight, located at the path of the tower, at the left side of Necromancer.

## Info

### Method

Obtained from The Necromancer's second Quest

## Base Stats

### Speed

121

Description: A well-known and powerful warrior in Arcania, he destroys his opponent by increasing his speed with special techniques and giving massive heals to his allies.

## Abilities

Ability 1, Speed Of Light:

Attack with 15 power 3 times, 1st hit will fill the user's ATB by 15%, 2nd hit has 50% chance to apply speed buff to the user for 1 turn and the 3rd hit has 50% chance to decrease the target's ATB by 15%

Ability 2, Holy Pistol (3 turns):

Attacks with 100 power and applies stun for 1 turn to the target then heal the user by 50% of the damage dealt and applies powered up buff for 1 turn.

Ability 3, Strikes Of Heaven (4 turns):

Attacks with 15 power and applies speed buff to the user for 2 turns then attacks with 20 power, filling the user's ATB by 10% then attack again with 20 power, the user do this 2 times to random targets, if it's the same target then 1st hit will steal a buff from the target and the 2nd hit will apply attack buff to the user for 2 turns, if it's a different target then 1st hit will apply Crit Buff for 1 turn and the 2nd hit will fill the user's ATB by 10%.

Ability 4, Judgement (5 turns):

Attacks with 200 power then heal all allies by 25% of the damage dealt and applies Regeneration Buff to the user's team for 2 turns and 75% chance to apply Powered Up buff for 1 turn.

Passive, The Protagonist:

This character has 60% chance to block a Debuff and removes 2 debuffs from an ally with the most debuffs, then applies Immunity on the cleansed ally for 1 turn at the start of this character's turn. For every buff that is applied on this character, this character 's damage multiplier is increased by 10% and incoming damage has a decreased multiplier by 5% for every buffs this character has.
Bandit King

## Overview

The Bandit King is the first boss the player is intended to engage in battle against, located at the end of the tunnel near the entrance of the desert area.

## Abilities

Ability 1, Great Slash:

Attacks with 125 power and has a 50% chance to inflict bleed and a 70% to inflict a Defense Debuff for 5 turns

Ability 2, Earth Slam (3 turns):

Attacks with 175 power, inflicting Stun for 1 turn and Defense debuff for 2 turns.

Ability 3, Sword Dance (5 turns):

Attacks the enemy 5 times with 50 power and steals a buff from the target.

Ability 4, Rage (4 turns):

Applies Strength, Attack and Exposed for 2 turns and gives the user an extra turn.

Passive, Ransack:

Has a 7.5% chance to steal the target's buff before attacking which increases by 7.5% for every buff already on this character.

## Strategies

Being the very first boss encountered, he can be easily be defeated as long as you can outnumber him.

(Paragraph on how to use Bandit King efficiently)
Dna Slime

## Overview

A highly modified slime that seems to be artificially mutated, this slime has the remarkable ability to enhance the fighting instincts of its allies.

## Abilities

Ability 1, DNA Split:

Attacks with 75 power and applies Arcane Instability for 5 turns.

Ability 2, Modify Gene (2 Turns):

Steal 20% of the target's Attack and Defense Stats, if the target is a boss, only decreases the target's Stats by 10% and when used again, uses Multifuse instead.

Ability 3, Multifuse (4 Turns):

Transfer the user's Attack, Defense, Speed, Health to the user's team equally killing the user and they cannot be revived afterward. This skill can't be copied.

Ability 4, Infuse (4 Turns):

Transfer the user's Attack, Defense, Speed, Health to the target ally, killing the user and they cannot be revived afterward. Skill can't be copied.

Passive, Genetic Needle:

At the start of this character's turn increase allies Attack, Defense Stats by 5% (not exponential and can only be done 10 times). Increase ATB by 5% when being applied with a buff.

## Tips

* This character when being used on auto mode will prioritize using Multifuse instead of waiting out the 10 turns for the full buffs.
* This character can be good with a debuffing team as Arcane Instability scales with the target's buffs and debuffs.

## Trivia

* This character is supposed to be Arcania's reincarnation of Strato from the original Character Chaos.
* Prior to it's current character extra, it's original one was literally "L."
Arcane Mage

## Overview

One of the strongest magic users in the world with access to extremely powerful spells. Commonly wanders the realm searching for pitiful challengers to annihilate.

## Abilities

Ability 1, Arcane Blast:

Attacks with 65 power and has 80% chance to apply Heal Block Debuff for 1 turn and 75% chance to apply Burn for 1 turn.

Ability 2, Arcane Pulse (3 Turns):

Attacks the enemy team with 35 power 2 times, the first hit will have 50% chance to apply Speed and/or Defense Debuff for 2 turns, the second hit has 50% chance to apply Shock for 2 turns and 35% chance to apply Stun for 1 turn.

Ability 3, Shatter (4 Turns):

Attacks the enemy team with 20 power, Applying Exposed Debuff for 1 turn and 55% chance to apply Frostbite for 2 turns then deal damage 5 times with 10 power, each hit has 15% chance to apply Burn for 2 turns and the first hit will apply Heal Block Debuff for 2 turns.

Ability 4, Double Edged (4 Turns):

Applies Attack, Crit, 2 Extra Turns, Exposed Debuff and Speed debuff for 4 turns to the user.

Ability 5, Absorb (7 Turns):

Apply Valor to the user for 1 turn then attacks with 15 power 10 times each hit has 35% chance to apply Poison for 1 turn and heals the user by the damage dealt.
Villain

## Overview

The 7th boss of the game, located along the road where Hero is also encountered.

## Abilities

Ability 1, Shadow Dash:

Attacks 3 times with 10 power that ignores defense each hit and applies Speed Buff to the user for 1 turn and 50% chance to apply Attack Debuff for 1 turn to the target.

Ability 2, Black Bomb (4 turns):

Attacks with 100 power and applies Burn and Heal Block Debuff for 2 turns and cursed for 1 turn and decreasing the target's ATB by 100%.

Ability 3, Bullet Hell (6 turns):

Attacks with 125 power the enemy team decreasing their ATB by 50% and apply Cursed for 2 turns.

Ability 4, Dance of Death (7 turns):

Attack with 25 power that ignores defense 5 times, each hit has 50% chance to apply Burn for 2 turns and 20% chance to increase the target's skill cooldown by 1 turn and apply Doom for 5 turns.

Passive, The Antagonist:

At the start of this character's turn remove Immunity buff if there is an Immunity Buff then also remove Speed Buff and applies Nullify for 1 turn and Speed Debuff for 2 turns; This will target the enemy with the most buffs, if there is no Immunity Buff then applies burn instead. For every debuff that is applied on the target, this character damage multiplier is increased by 10% and incoming damage has a decreased damage multiplier of 5% for every debuff the attacker has.
Crystal Golem

## Overview

"An ancient golem whose origin is unknown, it roams the dunes searching for adventurers to slay with its electrical power."

Crystal Golem is the 2nd Boss you are assigned to defeat, located in the top left corner of the desert area relative to the entrance point.

## Abilities

Ability 1, Charge:

Attacks with 35 power to all enemies and applies Powered Up to the user for 1 turn and has a 50% chance to Shock the enemy for 1 turn.

Ability 2, Electrical Discharge (3 turns):

Attacks with 175 power to all enemies with a 75% chance to inflict Stun for 1 turn and inflicts Shock for 2 turns.

Ability 3, Summon Electrical Ore (3 turns):

Summons an Electrical Ore and applies an Electrical Ore Summon buff to the user.

Ability 4, Thunder Crystal (4 turns):

Applies Protected and Powered Up to the user for 2 turns.

Passive, Conduction:

Every time the enemy team takes damage from Shock, this character heals 10% of the damage.
The Town

This is currently the biggest town/city in Heroes Of Arcania. You'll find shopkeepers, the town library, the Wizard tower dungeon and some 'Enemies'

List of enemies that can be found in this area:

-Illusion

Primary points of interest in this area:

-Library

-Wizard tower

-Jose's Potion Shop

-Leonard's Character Shop
Shadow

## Overview

"A mysterious figure that rises in the absence of light. It is said that this being is a collection of lost souls that have been forsaken of light."

Shadow is a boss that isn't in the storyline, which is found continuing the path after Arcane Mage.

## Abilities

Ability 1, Shadow Ball:

Attacks with 60 power that ignores defense and grants 1 Darkness if the user is Faint Shadow, 100 power if the user is Shadow

Ability 2, Drain (2 turns):

Attacks with 12.5 power 10 times healing the user by the damage dealt.

Ability 3, Hiding (4 turns):

Goes into hiding for 1 turn.

Ability 4, Debuff:

Applies Attack, Speed, Defense, Nullify and Heal Block Debuff for 4 turns.

Passive, Reflection:

Copy the enemy skill after they use a skill.
Parabéns

Manin (não falei o seu nome pq ce sabe, esse site é público k), mas enfim, feliz aniversário mano, hoje eu e a flafas entregamos esse presente para você, eu acabei trabalhando muito nesse projeto, mesmo parecendo que não, mas como você sabe eu tenho muito problemas com a preguiça e ter escrito várias páginas já é uma grande vitória para min, esse presente não é só para você meu amigo, é para todos aqueles que participam desse RPG incrível, que querendo ou não eu diria que mudou as nossas vidas, é sempre bom ter um passatempo com os amigos sobre algo que todo mundo gosta, as brincadeiras, zueiras, os momentos sérios, impactantes, tudo nesse RPG foi muito legal, peço desculpas se em algum momento do RPG posso ter discutido com você sobre as regras, tipo naquele dia lá da quase morte do cleitin, foi mal, me elevei demais, não dialoguei como um vascaino, mas aquilo é passado, e se é para falar de passado é bom falar dos momentos felizes, esse RPG foi uma grande aproximação de todo mundo, tanto quanto eu e você aniversariante, quanto toda a rapaziada que joga esse RPG incrível, tenho que agradecer ao cellbit também, pq se não fosse ele, esse rpg muito provavelmente nunca existiria, então valeu cellbitos :)

Fazer essa wiki, expandir o universo de Black Mirage, fazer isso acontecer foi muito especial pra min, me sinto muito feliz de vez as páginas que escrevi junto com a flafas, e ver tudo, ver a sua criação é incrível demais, meus planos é que essa wiki se expanda ainda mais, tendo mais coisas, enfim, ideias e mais ideias, espero contar com a sua ajuda aniversariante, já que você é o mestre do RPG, para nos ajudar a melhorar cada vez mais essa wiki.

Que venham muitos anos de Black Mirage, quero aumentar mais a experiência de participar desse RPG, aumentando a wiki, fazendo um livro por assim dizer do rpg, o Black Mirage Alternative, ver tudo isso é lindo não é? uma coisa que começou com eu tendo uma ideia de fazer um rpg pq gostei tanto de uma historinha de adulto jogando kkkk, ai quando a história passou para você, você se tornou um grande mestre, você é promissor, mano, as vezes vejo o teu esforço em fazer uma história bacana, piadas legais, tramas, e colocando umas musiquinhas muito daoras como a do hotel, vejo o quanto você é feliz vendo sua história ser elogiada, parabéns, você é um grande mestre, e pode melhorar muito, pois vejo potencial em você.

Valeu manin por estes 7 quase 8 anos juntos, e que venham muitos anos dessa amizade, te considero um irmão.
Jirattthee,The Grimalkin

## Overview

"A being that is not from this world, people speculated that this being created the Worldbringer. It have a combination of deadly skills and is able to rewrite the rule of the battle."

Full name: Jirattthee, the Grimalkin

He is the boss at the end of the CC realm, first win will drop a Worldbringer.

## Abilities

Ability 1, Wrath

Attacks with 10 power 7 times, increases the amount of attacks for every buffs on the user and 30% chance to steal the target's ATB by 10% per hit.

Ability 2, Rigged Gamble (2 turns):

Steals up to 3 buffs from the target then attacks with (20 x 1, 25 x 4, 100 x 1) and each hit's power increase by 15 for every buff that is stolen.

Ability 3, Execution (5 turns):

Attacks the target by 40% of their Max Health applying Doom for 5 turns, 1 turn instead if the target is below 35% health after being attacked.

Ability 4, The End (5 turns):

Gives the user's team Valor for 2 turns then attacks the enemy team and the damage will be 30% of their max health.

Passive, CC's Law:

All cooldown is set to 0 and give this character team 75% ATB at the start of the battle.

## Tips

* Jirattthee's team will always go first, so it's necessary to survive turn one, as you're getting attacked by 2 Worldbringers, a Demon, and a Demiurge along with Jirattthee.
* Be aware that The End is a 30% max health drain and that Jirattthee will always use it first and then Execute.
* CC's Law makes *all cooldowns* start at 0, meaning that if you do survive the first wave of attacks, you can retaliate with your team's ultimates.

## Trivia

* Prior to Jirattthee's current state, Jirattthee had been nerfed and buffed in the following order:
	+ Jirattthee did not have the 75% ATB increase.
	+ Jirattthee had originally 2 Faint Shadows instead of a Demon and Demiurge.
* Jirattthee was buffed due to players being easily available to defeat his team with area attack nukers.
* CC Millager refers to Jirattthee as a "woman?" after digging some information up about them.
* The only people to own this character are the developers and Jirattthee themself. Jirattthee owns a 4 star copy of their own character.
Blacknova

## Overview

"Behold, the God of space itself. Blacknova commonly takes shapes as a dragon, and uses its power over the stars to decimate anything in its path."

Blacknova is found next to the portal next to Zero, in Sanctium's Pocket Dimension. He drops a Moon Piece, which can be used to obtain Star Slime.

## Abilities

Ability 1, Galactical Lasers:

Attacks the enemy team 15 times, each hit has 5 power that ignores defense and 5% chance to apply Exposed Misc for 1 turn. This skill cannot be copied.

Ability 2, Low Gravity (3 turns):

Change the weather to Low Gravity for 1 Duration, if it's already Low Gravity then accelerates the weather by 2 turns.

Ability 3, Star Burst (5 turns):

Attacks the enemy team with 10 power that ignores defense 15 times, each hit has 10% chance to inflict Ever Burn. This skill cannot be copied.

Ability 4, Atomic Supernova (9 turns):

DESTROY THE ENEMY TEAM, ATTACKS THE ENEMY TEAM WITH 999 POWER AND INFLICTS 6 BURNS FOR 9 TURNS. This skill cooldown cannot be increased and cannot be copied.

Passive, Galactic Beast:

Gains 1 charge and regenerate 5% of this character's Health at the start of this character's turn, upon reaching 3 charges generates a barrier that blocks 4 incoming sets of damage, cannot gain a charge while having a barrier. Converts Attack, Defense, Weak and Exposed Debuff into their buff variants (Attack, Defense, Strength, Protected) when they are applied on this character.
Nefasto

## **Overview**

As the toxic guardian of Arcania, Nefastoc ensures that all who defy justice in Arcania get a dose of his fatal toxins.

## **Skills**

### **Skill 1: Infect**

Attacks with 10 power 7 times, increase the amount of hits based on how many Poison is applied onto the target (max 15), each hit has 10% to apply Poison for 1 turn, also has 5% chance to apply Virus for 1 turn if the target has 5 or more Poison than the duration is 2 or more per hit.

### **Skill 2: Poison Gas (⏰4 Turns)**

Attacks the enemy team with 125 power, applies Poison and Heal Block for 2 turns.

### **Skill 3: Toxic Barrage (⏰5 Turns):**

Attacks enemy team with 30 power 5 times, each hit has 20% chance to apply Poison for 1 turn and 25% chance to extend Poison for 1 turn but cannot be more than 2 turns.

### **Skill 4 : Toxic Solution (⏰7 Turns):**

Attacks the enemy team with 100 power, applies 2x Poison and Heal Blockfor 3 turns.

### **Radiation** **(Passive)**

At the start of this character's turn applies Poison for 1 turn to the enemy with the most Poison, also applies Heal Block for 1 turn if the target has 5 or more Poison. Poison will heal this character instead.
Locations

This is the list of every location in Heroes Of Arcania

Current locations:

-Spawn village

-Bandit cave

-Desert

-Cobblestone dungeon

-The Town

-Wizard tower

-Town outskirts

-Necro boss raid

-Frozen Tundra

-Slime islands

-Ironclad's island

-Boss mountain

-Sanctium's pocket dimension

-Character Chaos Realm

-Blacknova's Arena

-Zero's Arena

-???
You

## Overview

"It's literally you... go away."

You is a character that can be used as a raid ally. This character does not have a true form, as it takes the outfit of the current player, and their name.

## Abilities

Skill 1, Rigged Game:

Steals up to 6 buffs from the target then attacks with (20 x 1, 10 x 4, 50 x 1,) and each hit's power increases by 5 for every buff that is stolen.

Skill 2, Bad RNG:

Summon either Bandit, Recruit, or Aqua Mage for 2 turns.

Bandit: Attacks an enemy with Slash.

Recruit: All allies get Counterattack for 2 turns.

Aqua Mage: Battle Chant but without Immunity, but instead a 4 turn Crit Buff.

Skill 3, Good RNG:

Summon either Prismo, Royal Knight, or Tormenta for 2 turns if Prismo or Royal Knight, 1 turn if Tormenta.

Royal Knight: Uses a very strong Sword Breaker on the target without the attack down.

Prismo: Use Enlighten on all allies.

Tormenta: All allies get 1 extra turn, and will recieve more extra turns if the user is unable to attack via stun or sleep, basically forcing those debuffs off.

Skill 4, Ascend:

All allies will have their ATB bar filled by 100% and gain a 4 turn Crit and Attack Buff.

Passive, Vital Summoner:

At the start of this character's turn heal this character's team by 20% - (10 x Y)% + (10 x Z)% (Y being the amount of Tank class in this character's team and Z being the amount of support class that is in this character's team). When this character dies, this character's team loses.

## Tips

* Be aware that if "You" dies, your entire team dies with them.
* "You" can be a great character against bosses that can buff themselves.

## Trivia

* You takes the appearance of the player, and the name of the player in combat.
* You was the first ever raid ally.
* You has Rigged Game, which is a weaker (but somewhat better) version of an attack that Jirattthee has, Rigged Gamble.
* You can summon Prismo and Recruit, which can't be summoned. Prismo is obtained through a quest, and Recruit can be obtained by beating a hard daily challenge.
Awakened Bandit King

## Overview

"Bandit king found a funny plant and WHEEEEEE"

Awakened Bandit King cannot be encountered normally on the map. Instead, he always appears on wave 25 on normal endless with a set team.

## Abilities

Ability 1, Great Slash:

Attacks with 125 power and has 50% chance to inflict bleed and 70% chance to apply a defense Debuff for 2 turns.

Ability 2, Earthquake (4 turns):

Attacks with 125 to all enemies, Stunning them and applies Defense Debuff for 2 turns.

Ability 3, Deadly Rush (5 turns):

Attacks with 25 power to all enemies 3 times and has 10% chance to inflict burn for 2 turns each hits. Attacks with 100 power to the target after stunning them for 2 turns.

Ability 4, Annihilate (6 turns):

Attacks with 25 power to the enemy team 9 times and has 10% chance to inflict Burn for 2 turns each hits. Deals high damage to the enemy after inflicting Scorched for 5 turns and Ever Burn

Passive, Awakened Power:

At the start of this character turn, this character uses Awakened Rage. Awakened Rage: Applies powered up and Strength Buff to the user for 1 turn.
Bounty

## Overview

"A more powerful counterpart to the average archer, this enemy has access to arrows tipped with deadly posion as part of their arsenal"
The Bounties are "upgraded" versions of the Bandits because of their better stats, they are still easy to defeat.
You can find them at the entrance/inside the Bandit Kings tunnel

## Skills

### Skill 1: Fletch

Attacks with 100 power and applies a defense debuff to the target for 1 turn (this skill cannot be copied).

### Skill 2: Poison tipped Arrow

Attacks the enemy with 125 power applying poison for 1 turn, if the target already had poison its going to be a guaranteed critical hit and it will also increase the attack power of this attack to 180. (not permanent)
if the target had a stack of 4 poison it will also apply heal block debuff for 2 turns (this skill cannot be copied)

## Strategies

Like Archer, this character can be utilized to leave debuffs on opponents while dealing high damage at later levels. This character can also be a counter to Faint Shadow, Shadow, or Shadow God as none of their attacks can be copied. As an opponent however, it isn't much of a threat until it reaches higher levels with more stars as it can go from a measly weak early game enemy to a tankier sniper who can shoot down your characters easily.
Status effects

## Status effects are anything that is applied to a character by a character. they can be negative or positive.

Below is a rundown on every status:

### Buffs:

   **Buffs are blue status effects on allies, or enemies. Buffs grant positive effects depending on which buff is active, and how many turns it is active for. A 25% buff will be 50% if it lasts for 2 turns.**

Attack buff is represented by the dagger icon. It grants 25% attack to the affected Character.

Defense buff is represented by the shield icon. It grants 25% defense to the affected Character.

Invincible buff is represented by the star icon. It prevents the character from taking damage from direct attacks, but not status effects.

Immortal buff is represented by the ankh icon. It prevents the character from dropping below 1 health.
Quantization

## Overview

"Some have said that if you were to anger this strange entity enough, it would send you to a discord server where toxicity reigns supreme..."w

Quantization is a hidden boss, located at the right side of The Necromancer's statue, following the stairs then jumping at the corner, that isn't involved with the story.

## Abilities

Ability 1, #General:

Someone has started an argument in #General causing the chat to burn and filled with toxicity, applying 2x Burn and Poison for 2 turns to the enemy team.

Ability 2, Braindead Members (3 turns):

Stuns the enemy team for 1 turn.

Ability 3, Pika-Age (8 turns):

Resets the condition of the user's team

Ability 4, Alive Owner (7 turns):

Applies invincible for 5 turns to the user.

Ability 5, Dead Owner (7 turns):

Applies Doom for 3 turns to the target.
Recent Game Updates

> Focus Buff/Debuff: Increase crit rate by 100%/decrease crit rate by 100%

> Guard Buff/Debuff: Decrease incoming attacks crit rate by 100%/increase incoming attacks crit rate by 100%

> Some Bosses can now drop characters indefinitely

\* Bandit King: Bounty(2 Stars), Bandit(1 star)

\* Fort Slime: Green and Blue slime(both 2 Stars)

\* Ice Dragon: Ice Crab(3 Stars)

\* Hero: Holy Spirit(4 Stars) and Light Elemental(3 Stars)

\* Villain: Evil Spirit(4 Stars) and Dark Elemental(3 Stars)

\* King Slime: Big Green and Blue slime(Both 3 Stars)\

>Balance Changes

[Buffs]

> Hero

\* Strikes Of Heaven now steals buff if the target is the same or different

> Worldbringer

\* False Reality now gives Focus Debuff to allies when changing the weather and Focus Buff to the enemies when attacking

\* +ATB per hit is increased to 15%

> Marksman

\* Sharp Dagger and Rifle Fire now can apply Guard Debuff

> Archer

\* Sharpen Now gives Focus for 2 turns instead of a crit buff

[Nerfs]

> Evil Spirit

\* Dark Push defense ignoring requirement is increased, Must be higher base attack than the enemy.

### Last update:

#### Raid Update v 0.5.5

Raid: Fight a boss that can't die and your goal is to deal as much damage as possible and it resets weekly. You will have an ally that helps dealing damage. Rewards will be given out every week when the resets happen(Uses the arena timer) if the result is a defeat, character rewards won't be given out, if the result is a Tie all of the rewards will be given out but if the result is a victory then Gems and Tickets rewards will be doubled.

How to achieve a tie or victory?

To achieve a Tie, all of the players damage combined must be 1 million more than the boss power and 3 million more power than the boss to achieve victory.

You can view the boss and ally stat by clicking on them while in the raid menu

#### New Characters

> You(Unobtainable)

> Nemesis Arch, Slayer Of Heroes(Raid Boss)

> Dracon(Raid Exclusive)

#### New Features

> Unequip All Runes

> Skip Dialogue(Press E when the dialogue animation is playing)

#### Changes

> Redid the UI by a little bit

> Resized the Sell button for Runes(You literally can't miss it now)
Faint Shadow

### Method

Obtained from Shadow boss in the Frozen Tundra (as a 3 star) or obtained through beating stage 50 of normal endless (as a 5 star).

## Overview

If the process to form a Shadow fails, we are left with a much weaker version of the soul Collector.

## Abilities

Skill 1, Shadow Ball:

Attacks with 60 power that ignores defense and grants 1 Darkness if the user is Faint Shadow, 100 power if the user is Shadow.

Ability 2, Hiding (4 Turns):

Goes into hiding for 1 turn.

Passive, Faint Reflection:

Copy the enemy's skill after they use a skill but requires 1 Darkness.
Desert

This is the desert, the local village guard has an outpost here but is being overrun with sand mages, and the local raiders that they have corrupted. Maybe you can stop them, and their allies from breaking through and attacking the village.

List of enemies that can be found in this area:

-Sand Mage

-Dune Raider

-Sand Of Time

-Sand Skeleton

-Crystal Golem (Area boss)
Zero

## Overview:

"ACCESSING DATA LOG. NAME: ZERO. MASTER: ARCEUS. CURRENT LOCATION: UNKNOWN. CURRENT OBJECTIVE: ESCAPE."

Zero is the first boss of Sanctium's Pocket Dimension, drops a DNA spiral which is used to obtain the DNA Slime.

## Abilities:

Ability 1, Disruptive Laser:

Attacks the enemy team with 70 power and 50% chance to apply Arcane Instability for 3 turns.

Skill 2, Regeneration Field (4 turns):

Applies 5x Regeneration to the user for 5 turns and Extra Life for 3 turns.

Ability 3, Firewall (4 turns):

Applies Immune, Thorns, Counter and Protected Buff for 3 turns to the user, then applies x3 Burn for 3 turns to the enemy team.

Ability 4, Eliminate (6 turns):

Attacks with 9999 power to the enemy that has the highest HP and applying Doom for 1 turn after.

Passive, Cheat Code:

Revives with 100% HP. When being revived from passive or Extra Life, applies Extra Life for 3 turns, Counter and Thorns for 3 turns. At the start of this character's turn, if this character has more than 4 debuffs, use Secure Perimeter and use Firewall too if the debuff count is more than 9. [Secure Perimeter: Removes all Buffs on the enemy team and all Debuffs on the user's team]. [Firewall: Applies Immune, Thorns, Counter and Protected Buff to the user for 3 turns, then applies 3x Burn to the enemy team.
Gaia

## Backstory

Foi ameaçado por uma máfia local, onde ameaçaram a matar toda a sua família pela sua própria sobrevivência ainda quando criança. Depois de cometer tal assassinato, a máfia o largou na rua. Um militar viu a sua situação e decidiu acolher.

Ambos vivem na floresta, respeitando e usando somente os recursos naturais.

## Filosofia

Gaia acredita que os humanos estão desperdiçando muito a vida acabando com a natureza. Assim, ele quer mudar o mundo usando a sua força contra a humanidade.

## Personalidade

Sempre foi muito convicto quando o assunto é a sua ideologia, se gabava de seu poder pelo o que foi apresentado.
Frozen Tundra

## Overview

"The frozen tundra is full of creatures and mages that have adapted the harsh climate over the years. after wandering this tundra you might run across friendly faces, or perhaps past foes."

The frozen tundra itself houses many enemies and characters, like Prismo and Arcane Mage, but it also houses the frostbiten threat, the Ice Dragon. Continuing into the tundra is where players can find Boss Mountain, and near Boss Mountain players can find Arcane Mage, or fight a darker threat.

## Enemies

* Ice Skeleton
* Ice Crab
* Ice Elemental
* Ice Mage
* Ice Dragon (Area Boss)
* Faint Shadow
* Shadow
The Necromancer

## Overview

"A chaotic, immortal being who enjoys seeing the suffering of others, and never stays on the same side at a time. His most powerful spell can even doom someone to death with no hope of survival..."

Necromancer is the 4th for the player to be fought against, He is located in Town, at Necromancer's Castle, inside the portal that leads to Necromancer himself.

## Abilities

Ability 1, Slice:

Attacks with 100 power to the enemy and has 50% chance to apply Nullify Debuff to the enemy for 1 turns. Cannot be copied.

Ability 2, Cut In Half (2 turns):

Attacks with 150 power to the enemy and has 50% chance to apply Doom for 5 turns. Skill cannot be copied.

Ability 3, Reap (3 turns):

Attacks the enemy team 1 by 1 with 20 power ignoring defense. If the target has Doom then this attack has 15% chance to instantly kill the target. Skill cannot be copied.

Ability 4, Death Sentence (6 turns):

Applies Doom to the enemy team for 3 turns. Cannot be copied.

Passive, Necromancer Mastery:

Revives with 50% HP. 3% to apply Doom to the target before attacking for 5 turns and if the target has Doom applied then increase the damage multiplier to 50%. Killing targets apply Extra Life to this character's team. Uses Galactical Barrage after using a skill. Galatical Barrage: Deals very low damage to random enemies and has 35% chance to apply Defense Debuff for 1 turn.

## Strategies

* Kill him as fast as possible. If he reaches the point where he uses Death Sentence, the battle is already lost.
* He targets the enemy with the lowest health by using Cut In Half.

## Trivia

* The Necromancer is a revamped version of Necro from the original Character Chaos.
* The Necromancer is the second ever raid ally.
* Despite what Reap says, it doesn't "instantly kill the target." It instead deals 100,000 defense ignoring damage.
Pedro

## Passado

Seus pais começaram a se envolver com o paranormal após influências cotidianas. Feito isso, Pedro quando ainda criança teve que estudar o paranormal em excesso fazendo com que sua saúde mental seja afetada.

## Curiosidades

* Pedro foi "inspirado" no Haruka Hashida de Blue Period
* Pedro foi inspirado e ao mesmo tempo não no Gen Asagiri de Dr. Stone
Bosses

Bosses are special enemies whose is much stronger than the normal mobs that you fight, they also drops better runes and sometimes a Boss Character.

Current bosses in the game:

-Bandit King

-Crystal Golem

-Fort Slime

-Rock Golem

-The Necromancer

-Ice Dragon

-King Slime

-Hero

-Villain

-Ironclad

-Jirattthee,The Grimalkin

-Quantization

-Zero

-Blacknova

-Shadow

-Awakened Bandit King

-Shadow God
Slime islands

After your adventures in the icy tundra, you venture back to The Town but this time you notice something new, a set of islands. You venture out and after reaching the first island across some jagged rocks, you see a villager. He informs you that the islands are inhabited by slimes, and asks for your help in defeating them.

List of enemies that can be found in this area:

-Blue Slime

-Green Slime

-Big Blue Slime

-Big Green Slime

-King Slime (Area Boss)

Notable points of interest in this area:

-Ironclad's island
Dr. Radio

> "why would i give you false information when i can just. not speak. if i don't want to tell you something." - Radio, in the RealiTWOW
>
>

Radio is a minor character in RealiTWOW, as well as a contestant in LabTWOW and CYOATWOW. He is most often used to represent Flower as his booksona, but Flower specifically states that he doesn't have a set booksona.

Radio has his own story, a visual novel focusing on him and a group of other books called The Address, which is currently unreleased, and has been in development since May of 2021. It is unknown when this will release, but will most likely be completed in the summer 2022.

## Appearance

Radio is a purple and gray striped book with a green alien head in the center. His back cover is the exact same as his front, except the alien has a face rather than being covered up by his own face. Radio is one of the few books in this universe that specifically face forward rather than backwards. It is currently unknown why this is.

His eyes have dark green sclera and neon green irises, which glow in darker lighting. His eyes are most commonly seen half lidded, which gives him the look of wearing a dark magenta eyeshadow. He is never drawn with dot eyes, as most books are. This is probably because his irises are the same color as the alien on his cover, and it would ruin his vibe to give him black dot eyes.

## Personality

His personality is not elaborated upon much in LabTWOW or CYOATWOW. The only real trait that can be gathered from his interactions there is that he is willing to divulge information as long as people don't use it against him, and he is quite polite when he wants to be. It's also shown that his emotional expression is normally very toned down, with most of them being near invisible.

However, in RealiTWOW, you sort of get a sense of his traits. He's very honest, even outright stating that he'd rather stay silent than lie. Whenever he is not willing to divulge information he sort of dances around the subject, not giving an answer but rather saying something tangentially related in hopes the topic will move on. He does not seem to like being around the large group of contestants, but is semi-willing to answer questions they may have.

## Abilities

* **Glow in the Dark:** His eyes glow naturally, but it is much more visible in dark lighting.
* **Walking Wikipedia Article:** He has a near-encyclopedic knowledge of UFO sightings, if anyone cared to ask.
* **Artist:** Radio is shown to be quite a good artist, as he draws Emmery's half of the 5th prompt of RealiTWOW.

### Weaknesses

* **Aliens:** Like most other LabTWOW contestants, he can be killed through exposure.

## Trivia

* He knows much about the undead, even sharing the information that his daughter was once dead but brought back to life through re-animation.
* He listens to Lemon Demon.
* He is the only character from The Address to have appeared in RealiTWOW, as of yet.
Moralitea

* DeltaTWOW
* LabTWOW

Moralitea is a contestant on LabTWOW and DeltaTWOW. He placed 2nd in LabTWOW and 14th in DeltaTWOW.

## Appearance

In LabTWOW, for most of the time Moralitea resembles a regular book, though near the finale he changes into a book resembling a bear. It is unclear if this change is plot related, but it continues into DeltaTWOW regardless.

### Hex Codes

* #fcf1e0, #fce1d4, #ffc9c4, #fbadba, #ec81a7 (Cover)
* #f7e9e9, #e8c2ca (Pages)
* #ec81a7 (Bookmark)
* #f1e5cb, #f3cebf, #e9a7a2, #ec94a2, #da698f (Book outline)
* #ad3660 (Face and limbs)
* #deedca, #c9d9ac (Green part of the strawberry sticker)
Simon

* Aparência Criança
* Aparência Adolescente

**''**Eu vou ser seu **sucessor,** pai!**''**

***-Simon***

**Simon** é um personagem secundário da história sendo filho de Any Tomori e Aya Asagiri, é estadunidense e japonês morando agora no Japão por causa de seu pai que está atualmente fazendo missões na base da CSG japonesa.

## Aparência

### Criança

Simon tem 8 anos de idade e 1,42 de altura, cabelos loiros medianos, com olhos vermelhos e físico magro, costuma usar roupas bem comuns em casa e quando vai sair gosta de jaquetas e moletons.

### Adolescente

Simon é mais alto tendo 1.78 de altura, cabelos um pouco maiores e mais bagunçados, gosta de vestir uma jaqueta larga e usar uma camisa por dentro, usa óculos escuros, botas e calças jeans.

## Habilidades

Simon foi treinado pelo Cleitin a usar uma katana desde muito novo, como o seu pai viu que seu filho acabou gostando então continuou os treinamentos até os dias de hoje. Simon é um prodígio na arte da katana e já apresenta boas habilidades mesmo sendo muito novo.

## Personalidade

Simon é bem inteligente e também um menino muito gentil. Sempre buscou se aventurar nas florestas, pulando nas árvores e sempre pensando em situações hipotéticas, sendo bastante corajoso e por si só criando uma mentalidade forte desde cedo. Também age com seriedade e com muita racionalidade.

## Relacionamentos

Any Tomori: Simon tem o seu pai como exemplo, quer ser forte igual ele, tem um grande carinho pelo o seu pai que sempre cuidou dele mesmo com as dificuldades de seu trabalho, Simon reconhece que poderia ser melhor ter mais tempo com o seu pai mas fica orgulhoso dele de que mesmo assim ele se esforça muito para poder passar um tempo com Simon e o resto da família.

Aya Asagiri: Ama muito a sua mãe, fica muito feliz quando ela vem consolar ele nos momentos tristes e Simon também tenta ajudar ela no que for preciso. Umas das motivações de Simon também para querer ser forte e treinar a katana, é para proteger a sua família principalmente a sua mãe e a sua irmã que já vai nascer.

Luna Tomori Asagiri: Mesmo antes de nascer Simon já demonstrou muito carinho em relação a irmã, e acabou-se tendo uma motivação de protege-la não importa o que aconteça.

**Menina desconhecida:** Simon acha que se lembra de ter conhecido uma menina a uns tempos atrás, e por algum motivo isso mexe com a cabeça dele.
Ice Dragon

## Overview

"A mighty dragon whose den is near the guardian's mountain. Its chilling breath is said to be so powerful that at maximum power, it can break through even the most durable armor."

Ice Dragon is the 5th boss that the player has to encounter against, located at Snow Area, inside a small blockage of rock with 3 floating gems.

## Abilities

Ability 1, Ice Spit:

Attacks the enemy team with 35 power with 15% chance to inflict Frostbite for 1 turn and 50 power to the original target with 100% chance to apply Frostbite for 1 turn. This skill cannot be copied.

Ability 2, Freezing Swoop (3 turns):

Attacks the enemy team with 75 power and increases by 7.5 for every Frostbite debuff that is on the target after converting every single buffs with 20% chance to Frostbite. This skill cannot be copied.

Ability 3, Ice Breath (4 turns):

All buffs on the enemy team will be set to 1 turn then attack the enemy team with 30 power 5 times and increases by 3 for every buffs the enemy has. This skill cannot be copied.

Ability 4, Frost Wrath (6 turns):

Attacks the enemy team with 35 power that ignores defense then all of the damage dealt is calculated and heals the user's team that the amount is equal of the total damage and applies Attack, Defense, Speed and Immunity Buff for 3 turns. This skill cannot be copied.

Passive, Frozen power:

Everytime this character gets attacked, it has a 20% chance to get Powered Up Buff for 1 turn and revives with 100% and applies Attack, Speed, Defense and Immunity Buff for 3 turns upon reviving using this passive.
Jasmine

> " in the future dollars are worth less thats why soda went up from being 50 cents to 75 cents. so eventually, itll be a billion dollars to buy soda" - Jaz, results 3
>
>

Jaz is the host of RealiTWOW, the current latest TWOW in the timeline. Jasmine is not a response alt, but does exist on an alternate account separate from the host's main account.

Jasmine has hosted most of the rounds so far, though Chamomile, Emmery, and Hana have taken up the role of cohosts in some of the prompts. She seems to be more of the face of the TWOW than any sort of planner, and it's implied the most she does is drawing the prompts out.

## Appearance

Jaz is a regular-looking teal book with a pink screen that covers her right eye. Her screen displays a heart that doubles as her other pupil, though sometimes it changes depending on her emotion. Jaz can also shapeshift into other forms, most notably a small blue speaker box.

## History

### Before RealiTWOW

Not much is known about Jaz's personal life before RealiTWOW, other than the fact that she comes from a different planet, and that the only person she knew before she met Chamomile didn't like her very much.

## Personality

Jaz is a very fun-loving, carefree sort of person. She doesn't really abide by certain morals but she also listens to other people often, often following what people tell her to do without objection.

Jaz's easygoing nature often leads her to not thinking things through, such as starting a challenge without thinking about what it'll actually be. Generally she's not aware of a lot of things, but she's always curious to learn more. Because of this, she tends to stick with PMR, who she seems to look up to for being very smart, most often.
Blue/Blu

**Blu** (also known as Blue in SpaceTWOW) (Also known as Rai) is a minor antagonist in SpaceTWOW and a contestant in LabTWOW and DeltaTWOW. She is Grey's partner as a space pirate, but doesn't seem to have any previous relationship with them, only meeting them in LabTWOW.

## Appearance

Rai is a black notebook with cyan accents. She has light blue deckle-edged paper, and a keychain/bookmark made of beads and a feather. On her back, it reads Diary, and there are various doodles done with a transparent cyan marker. She is so cute aaaa good friend I love her best girl

### Hex Codes

* #1F1F2B (Main cover)
* #3A3B43 (Cover pattern)
* #00d8FF (Face and decorations)
* #285C6E (Bead accents)
* #BCF5FF (Feather and Pages)
Letício

**''**Fala meu bom, o que tu quer?**''**

***-Letício***

Letício é um homem de 28 anos que mora na Cidade de São José e trabalha no Letícios Lanches. Foi um NPC que participou da Primeira Temporada do RPG Black Mirage.

## Aparência

Isso é uma incógnita, será que Letício seria um homem lindo?

## Habilidades

Por causa do trabalho de cozinheiro e gerente Letício tem alta capacidade para fazer um cacetinho delicioso, e gerenciar um bom negócio, como o seu lanche que vende cacetinho.
Rock Golem

## Overview

"A golem that resides in the woods near the slime islands, highly aggressive to any bypassers to which it will release its wrath on."

The Rock Golem is the 4th boss you are assigned to defeat in the game, located near The Necromancer's castle.

## Abilities

Ability 1, Golem Slash:

Attacks the enemy team with 100 power.

Ability 2, Sword Enchant (3 turns):

Increases the user's attack stat by 10% for the rest of the fight.

Ability 3, Homerun (4 turns):

Attacks the target with 75 power, sending them flying with a 100% crit chance and attacks again for 125 power when the target hits the ground. Afterwards, applies Stun for 1 turn.

Ability 4, Golem Rush (6 turns):

Attacks the enemy team 2 times with 100 power, each hit having a 50% chance to apply a Defense Debuff and a 50% to extend an already existing Defense Debuff for 2 turns.

Passive, Rebuild:

Revives with 200% hp and applies 5 turns of extra life upon death.
Ur-Nammu

**Ur-Nammu** (known simply as **Nammu** in ancient times) is the homeworld of the Kith species and traditionally held as the natal world of the Bedran Marches. Once a jewel of a garden world, Nammu was destroyed by the Enmerkar thousands of years ago. The planet has since been partially terraformed by the Bedran. The planet is once again inhabitable, but most of its surface is a parched and irradiated wasteland. Aside from outlaws and Kith nomads, most of the planet's inhabitants are clustered around the holy city of Tjenu. Ur-Nammu is the third planet in the Nammu system and shares the system with Bedras, the Bedran capital world and fourth planet.
Contestants

If you are a contestant on one of the TWOWs that are listed, you can add your name with [[ at the beginning to hyperlink it to a page about you! Or you can make a page for another contestant.

Some contestants are listed as characters in navigation because they exist as characters rather than contestants in other TWOWs.

## LabTWOW

LabTWOW Season 1 is the first TWOW in the timeline chronologically. Please fill out with more information ASAP

### Contestants

* Moralitea
* Funo'
* MarbleMint
* ElectricBlujay
* Wenyunity
* Mop
* Flower
* Past Medical Records
* Some guy in a vending machine

## SpaceTWOW

SpaceTWOW is the second TWOW in the timeline.

### Contestants

* Eulengi
* Wenyunity
* Chiyo
* monica cos
* Gizmote
* QWillow

## DeltaTWOW

DeltaTWOW is the 3rd TWOW in the timeline. Insert some exposition here.

### Contestants

* Grey
* ranalt
* charito
* Mop
* Past Medical Records

### Contestants

* Moralitea
* ValuminumBandit
* Chiyo

## RealiTWOW

RealiTWOW is the 5th TWOW in the timeline.

### Contestants

* Gizmote
* Rain.
* AnimatEDD
* Past Medical Records
* Chiyo
* Grey
* Mop
* Ya Boi
Wire Wraith

### Special Abilities

Psionic Bolts within range of any Wire Wraith will heal them upon striking an enemy.

The Wire Wraith is a common light infantry enemy of the Worr Machine, being a Naga-like menace composed of metallic wiring and components that weave intricately into one another to form a network controlled by a psionic mechanism using a gel-like paste housed in glowing blue sacks in its head and crown. It uses is psionic power to create "psionic bolts", projectiles to fire at its enemies. These psionic bolts are unique in that they are still linked not only to the Wire Wraith that created them, but to any Wire Wraiths in range of the psionic bolt to pick up on it. It's unknown how, but the psionic bolt meeting a target creates an energy frequency all Wire Wraiths in range can feed upon, which repairs and fuels them, indicated by a strange, metallic howling they give off when energized by a successful strike. In short; any time a Wire Wraith hits a target, enemy or otherwise, with their projectile, they can be healed by it.

Wire Waiths, being colony-based creatures, seem to have the most camaraderie of any of the ranks of the Worr Machine, and are the only ones of their type who will not infight with one another (though they may infight with other ranks). While this may seem like a bad thing, it's rather fortuitous, considering if Wire Wraiths attempted to attack one another, they would just enter an infinite chain of energy production.
Lab Notebook/Grey

* DeltaTWOW
* SpaceTWOW
* LabTWOW
* Humanized

Grey, also known as Lab Notebook, is the co-host of LabTWOW, a minor antagonist in SpaceTWOW, and a contestant in DeltaTWOW, CYOATWOW, and RealiTWOW.

Grey is the current booksona of Grey G. Rey, the creator of LabTWOW, though they use other ones occasionally they don't appear in any of the storyTWOWs in the timeline.

## Appearance

Grey appears to be a thick composition notebook, with slightly green tinted pages sticking out, most likely taped in badly.

## Personality

During most of LabTWOW, Grey is unconfrontational and nervous all of the time. They seem to be super empathetic to people, which causes them to worry a lot more about others than they should. They also seem to be drained by being in larger groups of people, in most cases leaving to take a nap after having to host a prompt or results.

It's also shown that Grey can be very easily pressured into saying things because they don't want people to be mad at them, exampled in LabTWOW prompt when they tell the interns that it's all an experiment because they looked at them the wrong way.

During SpaceTWOW it's shown that Grey's grown a bit and that they can handle themself more clearly. Whether this has to do with Blu's presence is unknown. They're able to confront the ship and then Willow confidently, it seems.

This carries over to CYOA a bit, where Grey's able to consistently refute PMR's irrational thinking (to no avail).

## Trivia

* Lab Notebook was originally created as an object OC rather than a book OC specifically for TWOWs.
* They are based off a journal Grey owns in real life.
Bedras (Disambiguation)

Disambiguation page for Bedras (Disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Bedras** can refer to:

* Palatine Bedras, Lord of the Bedran Marches.
* Bedras (Planet), a planet in Bedran space named after Palatine Bedras.