recursal/Fanatic-Fandom huggingface dataset:
Lightning Strike Bullet

*Lightning Strike Bullets* are a type of bullet in *Wizard With a Gun*.

* I
* II
* III
* IV

## Description

Call down a lightning strike where the bullet lands to deals massive damage.

## Behavior

Lightning Strike Bullets will call down a lightning strike upon impact, dealing massive damage and causing the bullet to go on a long cooldown. The length of the cooldown depends on the type of weapon used, with carbines having the longest cooldown. This bullet has no AOE by default and will only hit a single target, it also does not produce electrical arcs, unlike Shocking Bullets.

Entities inflicted with the wet debuff from water tiles or Water Bullets will receive 50% more electricity damage from Lightning Strike Bullets. If the bullet hits a water tile or water trail, the water will become electrified, shocking any entities standing in the water within 10 tiles (10 meters) of the impact point. The damage affected entities receive is dependent on how close they were to the impact point. Electricty that is spreading through water will not produce electrical arcs.

### Resource Drops

Structures or enemies that drop any kind of metal scrap or ingot will drop charged ingots when destroyed or killed by electricity damage. The type of charged ingot dropped depends on the type of metal dropped, i.e. an enemy that drops Lead Scrap will drop Charged Lead when killed by electricity damage.

## Combos and Tips

* Firing Lightning Strike Bullets while standing in water runs the high risk of players damaging themselves due to the long distance the electricity is able to travel in water.
* Adding powders such as Electrical Arcs will not add electrical arcs to Lightning Strike Bullets.
* Water Bullets and Lightning Strike Bullets are one of the most powerful combos in the game. A popular strategy often used in speedrunning is to have a weapon with Water Bullets on it, followed by multiple wanderbusses loaded with Lightning Strike Bullets.

## Notes

* Entities that are hit with electricity damage will gain a temporary purple haze over their model. This does not last long and does not mean anything other than that the entity received electricity damage.
Chaos Eye

### Ingredient

 Critical Damage Enchantment Homing on Burning Homing on Chaos Homing on Enemy Homing on Friendly Homing on Frozen Homing on Poison Homing on Stasis Homing on Wet Increase Area Powder Small Chaos Absorber Telekinesis Powder Teleporting Bullet

**Chaos Eye** is a resource in *Wizard with a Gun*.

## Description

A useful ingredient for researching magic. Can be broken down into a high amount of arcana.

## Crafting

### Used in

 Critical Damage Enchantment Homing on Burning Homing on Chaos Homing on Enemy Homing on Friendly Homing on Frozen Homing on Poison Homing on Stasis Homing on Wet Increase Area Powder Small Chaos Absorber Telekinesis Powder Teleporting Bullet
Disease Research Station

## Crafting

### Cost

**Worldbuilder**:* 20  Stone
* 10  Iron Ingot
* 10  Arcane Tome

## Technical

### ID

FearResearch

**Disease Research Station** is a building in *Wizard with a Gun*.

## Description

The cruelest of Warlocks inflict diseases and disorders before death.

* Control enemies with Fear
* Create toxic gas clouds
* Stun enemies with Delirium
* Finish off enemies with Sepsis

## Research tree

* Fear Bullet
	+ Toxic Breath Bullet
		- Homing on Enemy
		- Delirium Bullet
			* Sepsis Bullet
	+ Tachophobia Powder
		- Iophobia Powder
	+ Toxic Thought Powder
		- Toxiphobia Powder
	+ Fear Duration Powder
		- Fear Duration Powder II
First Edition

**First Edition** is a Ally in *Wizard with a Gun*.

## Background

In the early days of Mechanamancy after constructing the Prime Mechana, the wizards of the Imperium created the First Editions: books capable of learning on their own and writing their own pages.
Their creations ended up being too intelligent. The First Editions rose up against the wizard who created them and put the Academy to the torch, destroying the conjuration and automations wing of the school and killing scores of students and instructors in a conflict that came to a stalemate after a week of fighting. Battle sorcerers were called in from the Koleye Front to break the blockade and defeat the tomes. In the aftermath of the uprising, the archwizards of the Imperium enacted laws limiting the way Mechana books could be written.

No longer could Mechana write their own pages.

No longer could they learn.

From the fires of the Academy, only a few First Editions remained. Most were locked under strict quarantine, separated from the stone and metal constructs that allowed them to move freely and cast spells.

After the shattering of the world, all the first editions were assumed to have been destroyed.

## Characteristics

Not so much a character, as a piece of equipment, the First Edition is used to scan objects and characters in the environment to unlock additional crafting options and cosmetics. When equipped, any unscanned items have a blue icon above them, allowing you to prioritize! Note that scanning takes a few moments during Expedition and taking any damage will reset the progress bar. Use dodging and/or stasis/frost bullets to immobilize targets first, then throw the book at them.

## Strategy

As said above. Keep in mind that you can encounter every enemy and place over and over again, so if you miss or mess up a scan, don't worry, just roll back time and try again.
Sandstone Chunk

## Sandstone

**Sandstone** is a resource in *Wizard with a Gun*.

## Drops

* Drops from breaking sandstone rocks in the Barren Sea.
* Can also be obtained in smaller quantities by breaking coral in the Barren sea.

Sandstone rocks.Dried up coral.
Enemies that drop this resource:

* Pirate Cannon

## Crafting

### Used in

 Force Bullet Groundlayer Shocking Bullet Strength Powder Summon Ground Trail
Barnaby

**Barnaby** is a Ally in *Wizard with a Gun*.

## Background

When the Imperium went to war against Alders, they wrote mechana tomes that could pilot ships. The few pilot tomes that survived have all made their way to the Gladwells, who use the rare editions to captain their sky ships.
What many people don't know is that the Imperium also made a navy of sailor mechana who would clean the decks and handle the maintenance of the Imperial fleet. Barnaby is one of those surviving mechana, though without a ship he's taken to zealously guarding the treasures he's claimed from the Barren Sea.
Desiccated Wood

**Desiccated Wood** is a resource in *Wizard with a Gun*.

## Drops

* Drops from destroying shipwreck remnants and other wooden structures in the Barren Sea.

The remnants of a shipwreck.Desiccated remains of a ship mast.
This resource is not dropped by any enemies.

## Crafting

### Used in

 Burning Bullet Cold Bullet Shipwreck Charcoal Spreading Fire Powder
Dry Ice

**Dry Ice** is a resource in *Wizard with a Gun*.

## Drops

* Drops from creatures native to the Barren Sea that are killed using cold bullets or frozen using freezing bullets.
* Can also be acquired by freezing and breaking Emberleaf bushes in the Frozen Wastes.

Enemies that drop this resource (must be killed using cold bullets or frozen using freezing bullets):

* Hermit Crab
* Fiddler Crab
* Obsidian Crab
* Gallows Crustacean
* Angler Fingerling
* Angler Fish
* Pirate Cannon
* Members of the Cult of Steel
* Barnacle Scavenger
* Mage Hunter
* Elite Mage Hunter
Kolbara Fruit

### Ingredient

 Constitution Powder Cooling Potion Enchantment Order Bullet Strong Healing Potion

**Kolbara Fruit** is a resource in *Wizard with a Gun*.

## Description

Has all the nutrients a person needs to survive in the tundra.

## Drops

* Obtained by punching or breaking fruiting kolbara root trees in the Frozen Wastes

A large kolbara root bearing a single fruit.
## Crafting

### Used in

 Constitution Powder Cooling Potion Enchantment Order Bullet Strong Healing Potion
Scavenger

If killed with poison:

* Poisoned Eye

**Scavenger** is a Enemy in *Wizard with a Gun*.

## Background

With the Gladwell ships flying to the Shatter daily, eager gunslingers, scavengers, and other adventurers have laid claim to many of the treasures of the Imperium. Mechana tomes, artifacts, and scraps of the old Imperium fetch high prices from the mainland, where gunmancy is growing in popularity.

## Characteristics

Scavengers are hostile enemies that can be found wandering around ruins in the Imperium. They attack on sight, generally always have a chest spawned somewhere in the area they're scouting, and will be immediately alerted to the player's existence if a player opens any kind of storage container near them.

Scavengers have two attacks: They will either quickly throw a piece of scrap at the player, dealing 104 damage on hit, or if the player is close enough they will attempt to use their loot bag to smash the player, dealing 156 damage on hit. Scavengers will also attempt to get closer to the player to use their slam attack after using their throwing attack.

Scavengers begin to flee from the player when at low health.

## Strategy

* Chests found in the Imperium that do not have Mechana Guardian around them are guaranteed to have a Scavenger nearby, and they are able to spot players opening chests from quite a distance away so it is possible to get jumped by a Scavenger while looking inside a chest.
Elite Mage Hunter

**Elite Mage Hunter** is a Enemy in *Wizard with a Gun*.

## Background

Mage Hunters are a hardened lot, to be sure. They sustain themselves on the barest of necessities, living on cactus flesh and sleeping in the rough for days. This one appears even more scarred and hardened than the others. It's likely that he's a descendant of the Pirate Queen herself, raised on stories of the war and the Shatter, his hatred of Imperial magic nurtured from birth.
Frozen Vitae

### Ingredient

 Additional Heal Over Time Charming Bullet Constitution Powder Strength Powder Summon Health Powder

### Crafting

Processed in Composter:* Kolbara Bark
* Frostcap Mushroom
* Kolbara Fruit
* Emberleaf

**Frozen Vitae** is a resource in *Wizard with a Gun*.

## Description

The raw vital essence of a plant that thrives in frozen earth.

## Drops

This resource is not dropped by anything.

## Crafting

Obtainable by putting plantmatter from The Frozen Wastes into a Composter.

* Kolbara Bark
* Frostcap Mushroom
* Kolbara Fruit
* Emberleaf

### Used in

 Additional Heal Over Time Charming Bullet Constitution Powder Strength Powder Summon Health Powder
Constitution Powder

## Constitution Powder

* I
* II

### Research

**Life Research Station**:* 10  Arcane Tome
* 1  Chaos Eye
* 1  Fell Vitae
* 100  Arcana

### Crafting

**Loading bench**:* 10  Fell Vitae
* 2  Weeping Velvetcap

### Research

**Life Research Station**:* 25  Arcane Tome
* 1  Chaos Egg
* 1  Frozen Vitae
* 200  Arcana

### Crafting

**Loading bench**:* 10  Frozen Vitae
* 2  Kolbara Fruit

**Constitution Powder** is a powder in *Wizard with a Gun*.

## Description

Entities charmed by this spell gain some amount of health.
Physics Research Station

## Crafting

### Cost

**Worldbuilder**:* 20  Stone
* 10  Iron Ingot
* 10  Arcane Tome

## Technical

### ID

PhysicsResearch

**Physics Research Station** is a building in *Wizard with a Gun*.

## Description

Sometimes, a wizard just has to go bowling.

* Slam enemies into each other
* Lock enemies in place with Stasis
* Teleport yourself
* Pick up items from a distance
* Adjust your bullets' speeds
Darnaby

**Darnaby** is a Ally in *Wizard with a Gun*.

## Background

After the First Editions were destroyed, the subsequent generations of mechana were written with little personality and flexibility for interpreting their routines. The wizards hoped that with dry writing and simple runes, they would never face another uprising from their mechanical servants.
However, the Shatter has had some effect on the surviving mechana. Perhaps the runes inside the books have become corrupted with time or the excess arcana in the air is short-circuiting their routines. No one knows.
The result is undeniable: there are some mechana that have developed both personality and an unusual desire to wear hats.

## Characteristics

### First Edition unlocks

* Groundlayer
* Well-worn Robes
Lightning Research Station

## Crafting

### Cost

**Worldbuilder**:* 20  Stone
* 10  Iron Ingot
* 10  Arcane Tome

## Technical

### ID

LightningResearch

**Lightning Research Station** is a building in *Wizard with a Gun*.

## Description

Channel the power of electricity, but be wary of collateral damage.

* Arc sparks between enemies
* Call down lightning strikes
* Stun enemies
* Add critical damage
Billycorn Kid

**Billycorn Kid** is a Enemy in *Wizard with a Gun*.

## Background

There's nothing to say about this other than it's darn cute.

## Characteristics

Billycorn Kids are passive enemies generally found in herds of Billycorn in the Imperium. If approached, Billycorn Kids will attempt to move away from the player's general area, and consistently following them or attacking them will cause them to become startled and flee. Startling a Billycorn Kid will alert any nearby Billycorn Kids and Billycorn to the player.

## Strategy

* Billycorn Kids generally aren't worth killing, as they only drop Poisoned Eye when killed by poison damage.
* It's better to avoid them altogether as they startle easily and almost always are surrounded by multiple Billycorns.
Orion

**Orion** is a Rider in *Wizard with a Gun*.

## Background

Formerly a doctor in the Fell, Orion treated Hilda's wounds the first time she passed through the swamps. When she returned and told him of the Tower, Orion took up arms and followed her with hopes of discovering the source of the curse and corruption that had poisoned his people for more than a millenium.

## Dialogue

* Pre-battle

> **Orion**Ah, we meet again, but in such strange circumstances...**Orion**You would not remember though, would you?**Orion**What must it be like for you? Dancing in circles. Living the same day. Over and over. Always getting in the way.**Orion**Is this a cordial visit then? Some casual sightseeing? Have you come to fix the Well?**Orion**No, you've come to dance.**Orion**You could leave the Tower and enjoy your last few minutes before the Wheel rolls you back.**Orion**No? I think you will not take my offer, so let's dance.
Lead Ingot

### Ingredient

 Burning Bullet Charged Lead Charming Bullet Cold Bullet Delirium Bullet Destruction Bullet Enchantment Order Bullet Poison Bullet Shocking Bullet

### Dropped by

Cult of Lead

**Lead Ingot** is a resource in *Wizard with a Gun*.

## Description

A bar of solid lead, purified in a furnace.

## Drops

* Found as loot in chests in the Fell.

Enemies that drop this resource:

* Members of the Cult of Lead
* Molybdos the Mad
* Swamp Scavenger
* Fell Militiaman
* Fell Anarchist
* Fell Grenadier
* Orion

## Crafting

**Furnace**:

* 1  Lead Scrap

### Used in

 Burning Bullet Charged Lead Charming Bullet Cold Bullet Delirium Bullet Destruction Bullet Enchantment Order Bullet Poison Bullet Shocking Bullet
Fear Bullet

*Fear Bullets* are a type of bullet in *Wizard With a Gun*.

* 5
* 10
* 15
* 20

## Description

A spell that causes a creature to run away in fear.

* Fears for 3.5 seconds.

## Behavior

*Fear Bullets* inflict Enemies with Fear on hit, causing them to either run around at random, or run away from the player similarly to how Jynx or Billycorn Kid run from threats.

The amount of time the Fear debuff lasts is dependent on the strength of the Weapon. The duration of Fear can also be increased by modifying the bullet with Powders to increase the bullet's spell power.

Enemies become immune to being Feared for roughly 6 seconds after the debuff ends, and Enemies that recover from being Feared will resume attacking player.

A Mechana running away after being struck with a *Fear Bullet*.
## Combos and Tips

* Chaos and Bosses can be feared.
* Pairing *Fear Bullets* with Freezing Bullet can make boss fights substantially quicker and easier.
* *Fear Bullets* are not very impressive on their own, but work great at improving the effectiveness of Poison Bullet. Powders such as Toxiphobia Powder and Toxic Thought Powder will make Fear and Poison last longer when both are inflicted on an enemy, while Algophobia Powder and Iophobia Powder can increase the amount of poison damage received (as well as damage from all sources).

## Notes

* Dead players can inflict fear on enemies or other players. Players that are feared will be unable to do anything and remain completely stationary until the debuff ends.
Charged Iron

**Charged Iron** is a resource in *Wizard with a Gun*.

## Description

A bar of metal holding a massive electrical charge.

## Drops

* Found by destroying anything that would normally drop metal scrap or iron ingots using electrical bullets.
* Killing enemies that usually drop metal scrap or iron ingots will also yield charged ingots.

Enemies that drop this resource (must be killed using electrical damage):

* Mechana
* Mechlander
* Mechana Guardian
* Construct Mechana
* Members of the Cult of Iron
* Scavenger
* Bill

## Crafting

**Lightning Furnace**:

* 1  Metal Scrap

**Lightning Furnace**:

* 1  Iron Ingot
The Chronomancer's Wheel

**The Chronomancer's Wheel** is a building in *Wizard with a Gun*.

## Description

An ancient godmachine used to roll back time. The process is chaotic and sometimes produces unexpected results based on whether the cause of an event is still in the world or in the Tower. As a safeguard put in by the gods, all tethered beings must be in the Tower for the Wheel to roll back.
Mechana Oil

### Ingredient

 Dense Oil Powder Dripping Oil Powder Grounding Oil Powder Napalm Powder Oil Bullet Oil Trail Tar Powder

**Mechana Oil** is a resource in *Wizard with a Gun*.

## Description

Flammable and thick. Used to lubricate the stone joints of a mechana. Excellent fuel for the Furnace.

## Drops

Enemies that drop this resource:

* Mechana
* Mechlander
* Mechana Guardian
* Construct Mechana
* Corrupted Mechana
* War Construct
* Pirate Cannon
* Isa Gladwell

## Crafting

### Used in

 Dense Oil Powder Dripping Oil Powder Grounding Oil Powder Napalm Powder Oil Bullet Oil Trail Tar Powder
Emberleaf

## Summary

### Ingredient

Category *Recipes using Emberleaf* not found

**Emberleaf** is a resource in *Wizard with a Gun*.

## Description

It glows like fire but is cool to the touch.

Note: The image used is not accurate to the in-game version of the item.

## Drops

* Obtained by breaking emberleaf bushes in the Frozen Wastes

A toasty emberleaf bush.
## Crafting

### Used in

Category *Recipes using Emberleaf* not found
Cult of Iron

**Cult of Iron** is a Gunslinger in *Wizard with a Gun*.

## Background

The weakest faction of gunslingers who split off from the Society of Armed Wizards have invaded the ruins of the Imperium, seeking reagents, lore, and treasures from the old wizard city.

## Characteristics

Iron Cultists are hostile enemies that are found in groups in the Imperium, usually setting up camp inside old Imperial ruins. When spotting the player or being attacked, they will alert any other nearby cultists to the player's presence.

Cultists shoot destruction bullets and their attacks are based on the gun they're currently holding, which can be either a revolver, a machine wand, a wunderbuss or a carbine.

The way they move also changes slightly with the weapon they wield, for example: Wunderbuss-wielding cultists attempt to get as close as possible to the player while machine wand cultists constantly shoot at and chase the player at a fixed distance. Being the lowest tier of cultist, their movement is somewhat sluggish.

### First Edition unlocks

* Shabby Revolver
* Shabby Carbine
* Shabby Wanderbuss
* Shabby Machine Wand

## Strategy

* Best way to avoid getting shot by a cultist is to use any sort of cover, shooting at them when they reload.
* Cultists are generally weak and easy to take out, only being somewhat of a threat when grouped together.
Snarl

**Snarl** is a Enemy in *Wizard with a Gun*.

## Background

For two hundred years after the shattering of the world, the barbarian tribes of Koleye huddled in the shadow of the Kolbara tree. When they left the roots to explore the ruins of their ancestral home, they found the snow-covered wasteland inhospitable and dangerous. One scouting party, twenty strong, vanished in the tundra, leaving behind only tents, frozen supplies, and one shaking survivor who spoke of a demon that dragged screaming scouts into the shadows one by one. The Koleye tribes now know to avoid the hunting grounds of Snarl, the terror of the frozen wastes.
Chaos Tendril

### Ingredient

 Critical Damage Enchantment Increase Area Powder Large Chaos Absorber Summon Ground Trail

**Chaos Tendril** is a resource in *Wizard with a Gun*.

## Description

A useful ingredient for researching magic. Can be broken down into a high amount of arcana.

## Crafting

### Used in

 Critical Damage Enchantment Increase Area Powder Large Chaos Absorber Summon Ground Trail
Resources

**Resources** are the basic element of crafting in *Wizard with a Gun*, used largely for crafting bullets, enchanting gear, brewing potions, building and decorating.

Resources are generally obtained in their respective biomes, with exceptions such as Wood, Stone, Glass Chunk, Small Brain, Mechana Oil, Arcane Tomes, Arcana, Chaos materials, crafted and processed resources, and resources gathered by killing non-mechanical enemies using poison damage.

The biomes in *Wizard with a Gun* act as tiers, i.e., you won't be able to craft most higher bullet levels until you reach the next area and gain access to its resources.

The two most common crafting resources are Arcane Tomes, which can be found in chests and are dropped by most enemies in the game, and Arcana, which is obtained by killing Chaos entites or annihilating resources in an Arcane Annihilator.

## Common Resources

* Arcane Tome
* Glass Chunk
* Small Brain
* Mechana Oil
* Arcana

## Chaos Resources

* Chaos Eye
* Chaos Egg
* Chaos Tendril

## The Imperium

* Stone
* Wood
* Charcoal
* Vitae
* Ice Chunk

Metals:

* Metal Scrap
* Iron Ingot
* Charged Iron

Plants:

* Tangy Leaf
* Poe Turnip
* Oak Apple
* Fragrant Toadstool
* Fiddlehead Fern

Enemy Drops:

* Jynx Eye
* Billycorn Horn
* Imperial Linen

## The Fell

* Fellstone
* Rotten Wood
* Rotten Charcoal
* Fell Vitae
* Toxic Ice

Metals:

* Lead Scrap
* Lead Ingot
* Charged Lead

Plants:

* Weeping Velvetcap
* Skunk Cabbage Bloom
* Skunk Cabbage Heart
* Thorny Nettle

Enemy Drops:

* Oozing Tentacle
* Phibb Gall
* Phrogg Eye
* Soiled Cloth

## The Frozen Wastes

* Coldstone
* Kolbara Bark
* Kolbara Charcoal
* Frozen Vitae
* Crystal Ice

Metals:

* Cobalt Scrap
* Cobalt Ingot
* Charged Cobalt

Plants:

* Frostcap Mushroom
* Kolbara Fruit
* Emberleaf

Enemy Drops:

* Vulf Eye
* Warm Fur

## The Barren Sea

* Sandstone Chunk
* Salt Chunk
* Fine Sand
* Desiccated Wood
* Shipwreck Charcoal
* Dry Vitae
* Dry Ice

Metals:

* Steel Scrap
* Steel Ingot
* Charged Steel

Plants:

* Tumbly Kelp Leaf
* Sea Cactus Chunk
* Cactus Fruit

Enemy Drops:

* Anglerfish Tongue
* Cactus Crab Eye
* Tattered Cloth

## Water

All types of ice can be put into an Evaporator to turn it into Water.

* Water

## Poisons

These are only craftable at the Cauldron.

* Weak Mind Poison
* Weak Poison
* Moderate Poison
* Potent Poison
* Deadly Poison

## Poison Drops

These materials drop from non-mechanical creatures killed via poison bullets. These drops vary based on the strength of the creature killed.

* Poisoned Eye
* Poisoned Liver
* Poisoned Lungs
* Poisoned Heart

## Potions

Potions are craftable at the Potion Brewing Station. Some of these potions may be used to enchant clothing at a Sewing Mechana.

* Tangy Tea
* Weak Healing Potion
* Medium Healing Potion
* Strong Healing Potion
* Grand Healing Potion
* Cup of Tea
* Mug of Tea
* Thermos of Tea
Skunk Cabbage Bloom

**Skunk Cabbage Bloom** is a resource in *Wizard with a Gun*.

## Description

A rancid flower that leaves its stench in your bag.

## Drops

* Obtained by breaking blooming skunk cabbage plants in the Fell. Breaking a skunk cabbage that has not yet bloomed will only yield Skunk Cabbage Heart otherwise.

Skunk cabbages, one bears a skunk cabbage bloom on top.
Mechlander

**Mechlander** is a Enemy in *Wizard with a Gun*.

## Background

The Mechantress has built her own guardians, hoping to defend the Imperial Library from the invaders her family's ships are bringing to the Shatter.

## Characteristics

Mechlanders are hostile to the player and cult members, attacking on sight and alerting other nearby Mechana when spotting a target. If a player is standing a distance away then it will either stop to aim and shoot three fast-moving destruction projectiles, each dealing 52 damage, or it will attempt to move closer to the player. If standing near the player then the Mechlander will pull out a sword and lunge forward, dealing 156 damage on hit.

Mechlanders occasionally malfunction and become stunned while having lightning arc off of them. This does not damage the player nor any nearby structures.

A worn-down variant of a Mechlander.A pristine variant of the Mechlander.

## Strategy

* The Mechlanders' firing attack can be difficult to dodge, using structures as shields can help avoid being hit. Standing close to the Mechlander also discourages it from using its ranged attack.
* Mechlanders can be easy to fight due to the high frequency of their malfunctions.
* Being spotted by a Mechlander will cause any nearby Mechana to become aggressive to the player as well, however, Mechana will not automatically become hostile to players that are already being pursued by a Mechlander.
Order Bullet

*Order Bullets* are a type of bullet in *Wizard With a Gun*.

* I
* II
* III
* IV

* 1
* 2
* 3
* 4
* 5

* 6
* 7
* 8
* 9
* 10

* 11
* 12
* 13
* 14
* 15

* 16
* 17
* 18
* 19
* 20

## Description

A bullet that repairs what it hits. Deals large damage to Chaos. Removes chaos from the ground.

## Behavior

This bullet has no effect on most enemies. Structures or any mechana-type enemy (i.e. Mechana, Mechlander, Mechana Guardian, Construct Mechana, Corrupted Mechana, War Construct and Pirate Cannon) that are hit with Order Bullets will be healed. The amount of healing received is dependent on the tier of the bullet, as well as the type of weapon used.

### Against Chaos

Chaos entities (i.e. Chaos Mite, Chaos Eye, Chaos Devourer, Emissary of Chaos, The Harbinger of Chaos, Ambush Rift and Dormant Rift) hit with Order Bullets will instead take Order Damage. The amount of damage received depends on the level/tier of the bullet and weapon used. Order Bullets will also remove chaos from ground tiles, as well as repair them.

Repair Damage (Healing/Repairing)
 II
 III
 IV

## Combos and Tips

* Order Bullets are very handy for taking care of large groups of Chaos enemies, however, other bullets may ultimately be more powerful when taking on stronger Chaos enemies, like Emissaries of Chaos.
* This bullet is especially useful when fighting The Harbinger of Chaos, as the fight spreads a lot of chaos on the ground, which in worst cases can end up severely limiting the player's movement. Adding Increase Area Powder and/or Order Trail Powder to the bullet will improve its chaos-management capabilities further.
* It's better to use Order Bullets to heal charmed mechana-type enemies as Order Bullets generally offer more healing to them than Healing Bullets do.
* Applying Additional Heal Over Time powder to Order Bullets will make the bullets inflict a Heal Over Time status effect that repairs structures for 16 health roughly every second, or deal 16 damage roughly every second to Chaos enemies.
Gallows Crustacean

**Gallows Crustacean** is a Enemy in *Wizard with a Gun*.

## Background

To save on costly ammunition, the Mage Hunters of the Barren Sea sometimes leave their trapped prey for the the desert to feast on. After finishing their meal, some of crabs disguise themselves with the ruined traps, hoping to lure graverobbers and wanderers into becoming their next easy meal.
Thorn Bullet

*Thorn Bullets* are a type of bullet in *Wizard With a Gun*.

## Description

A bullet that summons a rooted and very sharp thorn bush.

## Behavior

*Thorn Bullets* summon a movable entity at the point of impact, which functions similarly to Rolling Stone Bullet/Metal Bearing Bullet. The main difference is that thorn bushes are rooted in the ground upon spawning, and will inflict 25 damage roughly every second to any entities that come into contact with it, including the player. This damage ignores armor levels.

Thorn bushes become unrooted when hit with force, either from punching, Force Bullets, or knockbacked entities. For more info on force/slam damage, see: Force Bullet.

Summoned thorn bushes will last roughly 8 seconds before disappearing.

*Thorn Bullet's* summon and projectile.
### Stasis Interactions

Because thorn bushes are rooted upon spawning, they actually behave like structures, and thus cannot be inflicted with stasis using Stasis Bullets. Stasis can be applied by modifying the *Thorn Bullets* with Stasis on Summoning Powder, however, any force applied to the thorn bush during this period will not have any effect on it once the stasis runs out.

Thorn bushes that have been unrooted can be inflicted with stasis like any other movable entity, and can still inflict contact damage when put in stasis.

## Combos and Tips

* *Thorn Bullets* can be used to more passively farm materials due to its ability to damage any structure in contact with it regardless of the structure's armor level. This does not apply to godsmarble structures, i.e. Godsmarble Wall.
* Summon Duration Powder and Summon Health Powder are a must when using *Thorn Bullets* due to the thorn bush's very short summon time.

## Notes

* Thorn bushes can be found in Kolanna's boss room.
Construct Mechana

**Construct Mechana** is a Miniboss in *Wizard with a Gun*.

## Background

For larger building projects in the Imperium, the wizards built Construct Mechana capable of summoning spires that could reach the sky. The greatest work the mechana created was the High Road that stretched across the old Valyn ruins all the way to Koleye.

## Characteristics

Construct Mechana are large, lumbering enemies that can be uncommonly found wandering the Imperium after restoring enough of the Shatter. They are first encountered as a miniboss holding a gear from the Chronomancer's Wheel. Construct Mechana are hostile to players and will alert any nearby Mechana once spotting a player or being attacked.

If a player is standing in close proximity to a Construct Mechana, it will perform a massive damaging AOE attack around itself, dealing 117 damage and large knockback to anyone standing in the radius.

Players that are standing further away will instead provoke the Construct Mechana to either summon a long AOE attack that increases in size the further away it reaches and deals 292 damage, or perform a charge that deals 93 damage and ends in a slam attack that deals 117 damage and large knockback.

When at low health, Construct Mechana may summon stone walls between itself and the attacker and heal itself using a repairing AOE spell. Unlike the Mechana's healing AOE, this one cannot be exploited for free healing. The stone walls are temporary and disappear once it finishes the repairing spell. Construct Mechana also occasionally gain a partial shield buff that boosts their armor level by 1.

Close Proximity AOE.Long AOE attack.Charge attack.A Construct Mechana repairing itself after creating defensive stone walls.

## Strategy

* This enemy initially appears in a confined area, however, most of the Construct Mechana's attacks can pierce through walls. It is better advised to lead it into open space for an easier fight.
* Construct Mechana have a lot of attacks that deal knockback, which can potentially knock enemies into players and deal force damage.
* Because of their ability to effectively defend and heal themselves, they make excellent charmed companions.
Glass Chunk

### Ingredient

 Arcana Bank Composter Deadly Poison Evaporator Groundlayer Moderate Poison Potent Poison Potion Brewing Station Weak Mind Poison

**Glass Chunk** is a resource in *Wizard with a Gun*.

## Drops

* Obtainable from most creatures across the Shatter.
* Can be found as loot in chests.

Enemies that drop this resource:

* Scavenger
* An elite variant of the Scavenger found in the Imperium
* Bill
* Mechlander
* Construct Mechana
* Phrogg
* Decayed Phrogg
* Fell Uncle
* Swamp Scavenger
* Snow Scavenger
* Barbarian Grenadier
* Zyra
* Kingsguard
* General Magna
* Barnacle Scavenger
* Angler Fish
* Mage Hunter
* Elite Mage Hunter

## Crafting

**Furnace**:

* 1  Fine Sand

### Used in

 Arcana Bank Composter Deadly Poison Evaporator Groundlayer Moderate Poison Potent Poison Potion Brewing Station Weak Mind Poison
Isa Gladwell

**Isa Gladwell** is a Rider in *Wizard with a Gun*.

## Background

An engineer and the heiress of the only remaining Mechana factory, Isa traveled to the ruins of the Imperium to study the mechana and ruined libraries. Hilda is her aunt, by marriage, and Isa was the first to follow Hilda into the Tower.

## Dialogue

* Pre-battle

> **Isa**How'd YOU get into my library?**Isa**You bothersome fool! Who'll even pay my bounty when the world ends?**Isa**Bah, i'm wasting my energy talking to you, gunslinger.**Isa**Just remember my parents want me alive not dead...**Isa**And i'm going to make that very hard for you!
Mechana

**Mechana** is a Enemy in *Wizard with a Gun*.

## Background

The simplest mechana was used for basic labor around the Imperial City: cleaning, repairing, watering, lighting streetlights, and all those jobs previously held by the paid laborers who were exiled from the city.

## Characteristics

Mechana are neutral to the player until attacked or witnessing other mechana-type enemies being attacked, such as other Mechana, Mechlanders and Construct Mechana. They will also aggro if a nearby hostile mechana-type enemy spots the player. When approached they will wave, wobble, bounce or sing in response. Petting a charmed Mechana makes them sing as well.

Mechana will attempt to heal any nearby damaged trees using an AOE healing spell that restores 20 health per second, and also heals anything else standing within the spell's radius.

When provoked, Mechana will retaliate by firing a single destruction projectile at the attacker, dealing 75 damage. If the attacker is standing close to them then they will instead attempt to quickly cast a high damage AOE spell that deals 180 damage, they will also attempt to move closer to the target after firing a destruction projectile in order to cast the AOE attack.

## Strategy

* Mechana's healing AOE ability can be exploited to heal the player without use of consumables.
* It's advisable to avoid attacking large groups of mechana, as every single one will aggro if any type of nearby mechana is attacked.
* Mechana do not become hostile to the player when attacking Mechana Guardians.
* A stronger variant of this enemy, the Corrupted Mechana, can be found in the Fell.
Archwizard's Construct

**Archwizard's Construct** is a Enemy in *Wizard with a Gun*.

## Background

When Archwizard Millicent traveled the Alchemi Plains, she did so with a construct mechana who could summon entire city blocks. Many buildings created by her mechana still stand two hundred years later, though the blocky architecture and lack of modern comforts are universally scorned.
Calming Bullet

*Calming Bullets* are a type of bullet in *Wizard With a Gun*.

* 5
* 10
* 15
* 20

## Description

A bullet that reduces the aggressiveness of enemies so they will no longer fight you.

* Calm duration 20.0/30.0/40.0/50.0 seconds (dependent on bullet level).

## Behavior

*Calming Bullets* apply an in-complete Calm Debuff on any enemies it hits, excluding Chaos and Bosses. Players must shoot the target with *Calming Bullets* multiple time to successfully calm the creature, and this takes more or less time depending on the strength of the weapon used, i.e. a Carbine will complete the Calm Debuff more in one hit than a Machine Wand will.

The amount of time the Calm Debuff lasts depends on the bullet's level, and is not affect by guns or powders in any way. Enemies with armor ratings higher than the bullet's level will either take longer to calm or be completely immune to the debuff.

### Calmed Enemy Behavior

Enemies that have not been fully calmed will still be aggressive to or fearful of the player.

Creatures that have been fully inflicted with Calm will become completely neutral to the player, and some creatures can be pet simiarly to how Charming Bullet works. Unlike Charming Bullet though, calmed creatures will not fight for the player, and if the player attacks a creature that is calmed then the debuff will immediately end and the creature will become hostile or fearful again.

Enemies will become immediately hostile or fearful of the player once the Calm Debuff ends. Calm can be constantly reapplied by players even after the creature has already been charmed, and unlike other some other debuffs, enemies will not become momentarily immune to being calmed once the debuff ends.

## Combos and Tips

* This bullet serves as a less-committed version of Charming Bullet. Additionally, there is no cap to how many enemies can be calmed at once, unlike Charming Bullet which can only charm one enemy at a time by default.
* *Calming Bullets* generally apply faster than Charming Bullet. Players can take advantage of this by calming an enemy first and then charming to cut down on time spent dodging its attacks.
* *Calming Bullets* do not work on Hermit Crab. This is probably a bug.

## Notes

* Due to *Calming Bullets* lack of particle effects signifiyng when an enemy has been successfully calmed, it can be hard to tell when to stop shooting it with *Calming Bullets*.
Steel Scrap

**Steel Scrap** is a resource in *Wizard with a Gun*.

## Description

Scraps of durable steel, can be smelted in a furnace in order to obtain steel ingot.

## Drops

* Found by breaking steel wreckage in the Barren Sea.
* Found as loot in pirate chests in the Barren Sea.

Enemies that drop this resource:

* General Magna
* War Construct
* Mage Hunter
* Elite Mage Hunter
* Barnacle Scavenger
* Pirate Cannon
* Members of the Cult of Steel.
* Talia Stareyes
Ranch

Ranches, like fields and orchards, are special buildings that can vary in size, what they produce and when. Generally speaking, ranches grow cattle, but the final output resources depend on the cattle occupying it.

Unlike fields and orchards however, a ranch has upkeep other than coins: oats. Ranches will still produce some resources even without oats, but the efficiency will be drastically reduced, so it is advisable to plant an oat field (or fields) to fulfill the ranches requirements.

### How do ranches work exactly

A ranch holds cattle. The maximum number of the cattle depends on the cattle in question. A ranch can hold more chickens than it can hold cows. Ranch animals will breed on their own, so increasing their numbers, but only if there is more room on the ranch to hold more animals. If there isn't, some animals will be *processed* for food and other resources, once again, depending on what the animal actually is.

The above doesn't mean that ranches only produce resources when an animal is slaughtered. Some animals provide resources for as long as they live. Chickens produce eggs, cows produce milk and sheep produce wool, all of which are resources used either directly as food or as an ingredient in a different production chain (wool is used in creating fine garments for example).
Wizard Tower

Doorway to the Tower

**The Wizard Tower** is a key biome in *Wizard with a Gun*.
It is the base of operations for the player character to store items and use different workbenches, operate other facilities and decorate.

## Description

The Wizard Tower is the central base of operations for the player. It's a building outside of normal spacetime from The Shatter, floating in a vast void. When the god-wizards created the world, they did so from the Tower using immense and powerful machines built of godsmarble

To enter the Tower from The Shatter, an Entryway needs to be found and charged with Arcana.

Several Godmachines can be found inside, for example the The Chronomancer's Wheel or the Soul Tether.

## Characteristics

Upon entering the Tower, it will look rather derelict, with the Chronomancer's Wheel and the Research Mechana broken down, and several wooden posts and barries strewn about the interior.

Outside the tower a vast void of nothingness can be seen, in which
can be observed floating around.

The towers interior can be fully decorated by the player using a Groundlayer and Worldbuilder.
Recipes for each can be unlocked either by scanning decoratings and workbenches or using the Ground Construction Research Bench. Any building placed within is permanent and it can be safely used for storage.

## Gallery

The inside of the Tower in a derelict stateThe inside of the tower, with the Research Mechana and Arcane Annihaltor
Deadly Poison

## Summary

### Ingredient

 Concentrated Poison Powder Diluted Poison Powder

### Crafting

**Cauldron**:* 1  Cactus Crab Eye
* 1  Tumbly Kelp Leaf
* 1  Glass Chunk

**Deadly Poison** is a resource in *Wizard with a Gun*.

## Crafting

Made in a Cauldron, yielding x5 Deadly Poison per materials.

**Cauldron**:

* 1  Cactus Crab Eye
* 1  Tumbly Kelp Leaf
* 1  Glass Chunk

### Used in

 Concentrated Poison Powder Diluted Poison Powder
Cold Bullet

*Cold Bullets* are a type of bullet in *Wizard With a Gun*.

* I
* II
* III
* IV

* 1
* 2
* 3
* 4
* 5

* 6
* 7
* 8
* 9
* 10

* 11
* 12
* 13
* 14
* 15

* 16
* 17
* 18
* 19
* 20

## Description

A bullet that chills and slows whatever it hits.

* Makes the object it hits colder.

## Behavior

Cold Bullets apply the chill debuff on hit, which slows down enemies, and each consecutive shot increases the duration of the debuff. The duration of chill applied by a Cold Bullet is dependent on the type of weapon being used, with carbines adding the most duration in a single hit. The chill debuff will not decay until roughly 1 second has passed since being hit with a Cold Bullet, after which the debuff will begin to rapidly tick down.

Additionally, the number of stacks of the chill debuff that's applied by a Cold Bullet determines how much an entity is slowed down, with each bullet tier being able to deliver more stacks than the previous, i.e. Cold Bullet I can apply up to 1 stack of chill, while Cold Bullet IV applies 4.

### Resource Drops

Enemies killed using Cold Bullets have a chance to drop Ice Chunk. Enemies from specific areas will drop their respective ice material, i.e. killing enemies in the Fell using Cold Bullets have a chance to yield Toxic Ice.

## Combos and Tips

* Getting the wet debuff from either water tiles or Water Bullets will not increase the amount of time the chill debuff lasts, however, adding Cold Duration Powder will.
* The slowness applied by the chill debuff affects how quickly enemies attack as well, this is especially handy with Enemies that attack by chasing the player. This also works on bosses. Adding Cold Slowdown Powder will increase this effect further.
* Shooting entities that have been frozen using Freezing Bullets will add one roughly second to the frozen debuff's duration.
* The chill debuff will not tick down if the inflicted entity is also frozen.
* Chill makes it more difficult for entities to catch fire, as it will cancel out any heat and burning debuffs.

## Notes

* Water tiles hit by Cold Bullets will become frozen, the duration the ice lasts is dependent on the bullet's level and the weapon used.
Phibb Mama

If killed with poison:

* Poisoned Liver

If killed with cold or freeze:

* Toxic Ice

**Phibb Mama** is a Miniboss in *Wizard with a Gun*.

## Background

Wild Phibb can lay between five and fifteen hundred eggs a season. Usually, the phibbs that survive become independent by the dry season, leaving the pond for parts unknown. This intimidating matriarch has somehow kept her clan whole. They defend their patch of swamp with coordinated (and highly toxic) ambushes.

## Characteristics

Phibb Mama is a hostile enemy that can be found in the Fell. She's always found guarding a nearby chest and surrounded by many Phibbs, which she rallies to assault the player with poison blobs. Phibbs near a Phibb Mama will not run away as they usually do.

Phibb Mama attacks by spitting a poison blob at the player, which deals 121 damage on hit, poisons the player, and lays down a pool of poison at the impact area. When down to half her health, she will occasionally attack by burrowing into the ground and throwing out numerous water blobs that deal 121 damage each.

## Strategy

* Using any damaging bullet with an Increase Area Powder modifier will make taking out the army of Phibbs a breeze, as they generally try to stay close to the Phibb Mama.
Cult of Cobalt

**Cult of Cobalt** is a Gunslinger in *Wizard with a Gun*.

## Background

With Kolanna off on unknown adventures with Hilda, some barbarians have allied with a small group of mainlanders known as the Cult of Cobalt.
These gunslingers were originally a faction of alchemists within the Society of Armed Wizards. Now, after the dissolution of the Society, they seek their own path to power. The tundra offers plenty of invaluable reagents and secrets for crafting the perfect alchemist bullets.

## Characteristics

### First Edition unlocks

* Trusty Revolver
* Trusty Carbine
* Trusty Wanderbuss
* Trusty Machine Wand
Lead Scrap

**Lead Scrap** is a resource in *Wizard with a Gun*.

## Description

Leaden scrap metal found from pipes and wreckage in the Fell. Can be smelted in a furnace in order to obtain lead ingot.

## Drops

* Drops from ruined lead structures in The Fell.
* Can also be found in chests in The Fell.

Enemies that drop this resource:

* An elite variant of the Scavenger found in the Imperium
* Swamp Scavenger
* Corrupted Mechana
* Members of the Cult of Lead
* Molybdos the Mad
* Fell Militiaman
* Fell Anarchist
* Fell Grenadier
* Orion

An elite scavenger.
Hilda

**Hilda** is a Ally in *Wizard with a Gun*.

## Background

The inventor of gunmancy and a skilled alchemist, Hilda has been on the run from her brother's militias for twenty years. Five years ago, she left the mainland to travel the Shatter.

She's spread gunmancy far and wide across the broken islands in hopes that when the mainlanders invade in earnest, the inhabitants will put up a fight. The gun cults have discovered her plot, and the bounty on her head and those who follow her has increased dramatically.

## Dialogue

* After defeating Orion
* After defeating Kolanna
* After defeating Talia

> **Hilda**Ah, I hope Orion didn't give you too much trouble.**Hilda**Maybe your fight gave him a good break from his fruitless research. At least, I hope you didn't set him back at all.**Hilda**Now you've found the path into Koleye, the frozen wastes.**Hilda**Kolanna, the heir to the barbarian throne, leads a rough group of warriors against their father and thousands of years of tradition.**Hilda**The cold and vulfs of the wastes should prove no match to a gunmancer of your skill.

> **Hilda**Kolanna defeated. That means you've found the pathway to the Barren Sea...**Hilda**Talia Stareyes rules there, and she's never been a fan of vultures like you.**Hilda**Her mage hunters are well armed for hunting down stray scavengers from the mainland, so be on your guard.**Hilda**And if those aren't enough, the sands hide a lot of secret dangers.

> **Hilda**Oh, sweet Talia. I'm sure she got a few good shots off on you before you killed her.**Hilda**Did you take any trophies to collect your bounties? You might actually be able to collect on them now.**Hilda**You seemed an unlikely person to accomplish what we could now, but here we are.**Hilda**The avatar of Chaos is loose in the word. You'll have to figure out how to summon it.**Hilda**I don't know what that thing can do, but the last thing I remember is dying to it.