recursal/Fanatic-Fandom huggingface dataset:
Snobbishbeast81

Snobbishbeast81 is a player in Terraria Life Cycle.

They have played in Season 1.

#### Session 1

Snobbishbeast81 received the mission "Drown yourself thrice, each in different pools of liquid. These will not cause you to lose a life." in Session 1.

They headed left from spawn and discovered the Desert Biome along with MaZtiK.

They immediately died to a Vulture, having 4 lives remaining.

They were then given a Superior Cactus Sword by MaZtiK to help fend off the enemies.

They explored wizardthejim's mineshaft under spawn and found a Magic Mirror in a Gold Chest in an Underground Cabin.

They crafted Cactus Armor to help protect themselves.

They returned to the surface, and died to 3 different Zombies during the night, meaning they had only 1 life left.

They then drowned in a pool of water to the left of spawn to contribute to their mission.

They then drowned in the Floating Island Lake above spawn which MaZtiK discovered.

They then drowned in a pool of water underground in the mineshaft, thus completing their mission and gaining a life, leaving them at 2 lives.

They then explored the mineshaft more, and died to a Blue Jellyfish, leaving them at 1 life left.

They continued exploring the mineshaft until the end of the session.
Ununseptium (Tennessine)

Ununseptium (Tennesine) is the 117th element of the periodic table.

Composed of:

## Information about tennesine

**Tennessine** is a synthetic chemical element; it has symbol **Ts** and atomic number 117. It is the second-heaviest known element and the penultimate element of the 7th period of the periodic table.

The discovery of tennessine was officially announced in Dubna, Russia, by a Russian–American collaboration in April 2010, which makes it the most recently discovered element as of 2024. One of its daughter isotopes was created directly in 2011, partially confirming the results of the experiment. The experiment itself was repeated successfully by the same collaboration in 2012 and by a joint German–American team in May 2014. In December 2015, the Joint Working Party of the International Union of Pure and Applied Chemistry (IUPAC) and the International Union of Pure and Applied Physics (IUPAP), which evaluates claims of discovery of new elements, recognized the element and assigned the priority to the Russian–American team. In June 2016, the IUPAC published a declaration stating that the discoverers had suggested the name *tennessine* after Tennessee, United States, a name which was officially adopted in November 2016.

Tennessine may be located in the "island of stability", a concept that explains why some superheavy elements are more stable compared to an overall trend of decreasing stability for elements beyond bismuth on the periodic table. The synthesized tennessine atoms have lasted tens and hundreds of milliseconds. In the periodic table, tennessine is expected to be a member of group 17, the halogens. Some of its properties may differ significantly from those of the lighter halogens due to relativistic effects. As a result, tennessine is expected to be a volatile metal that neither forms anions nor achieves high oxidation states. A few key properties, such as its melting and boiling points and its first ionization energy, are nevertheless expected to follow the periodic trends of the halogens.
Ununtrium (Nihorium)

Ununtrium (Now Nihorium) is the 113th element of the periodic table.

Composed of

## Information About Nihorium

**Nihonium** is a synthetic chemical element; it has symbol **Nh** and atomic number 113. It is extremely radioactive: its most stable known isotope, nihonium-286, has a half-life of about 10 seconds. In the periodic table, nihonium is a transactinide element in the p-block. It is a member of period 7 and group 13.

Nihonium was first reported to have been created in 2003 by a Russian–American collaboration at the Joint Institute for Nuclear Research (JINR) in Dubna, Russia, and in 2004 by a team of Japanese scientists at Riken in Wakō, Japan. The confirmation of their claims in the ensuing years involved independent teams of scientists working in the United States, Germany, Sweden, and China, as well as the original claimants in Russia and Japan. In 2015, the IUPAC/IUPAP Joint Working Party recognised the element and assigned the priority of the discovery and naming rights for the element to Riken. The Riken team suggested the name *nihonium* in 2016, which was approved in the same year. The name comes from the common Japanese name for Japan (日本, *nihon*).

Very little is known about nihonium, as it has only been made in very small amounts that decay within seconds. The anomalously long lives of some superheavy nuclides, including some nihonium isotopes, are explained by the "island of stability" theory. Experiments support the theory, with the half-lives of the confirmed nihonium isotopes increasing from milliseconds to seconds as neutrons are added and the island is approached. Nihonium has been calculated to have similar properties to its homologues boron, aluminium, gallium, indium, and thallium. All but boron are post-transition metals, and nihonium is expected to be a post-transition metal as well. It should also show several major differences from them; for example, nihonium should be more stable in the +1 oxidation state than the +3 state, like thallium, but in the +1 state nihonium should behave more like silver and astatine than thallium. Preliminary experiments in 2017 showed that elemental nihonium is not very volatile; its chemistry remains largely unexplored.
Luitgard Kurz

Template:Info

Named after Luitgard, the last wife of Charlemagne, Gefreiter Luitgard Kurz, a distinguished member of her regiment, earned a gold fitness Nazi party badge for her outstanding athletic abilities, particularly excelling in a record-setting foot race. Despite her athleticism, she finds satisfaction in getting hands-on in the motor pool, showcasing expertise as a skilled mechanic, ranging from general transportation vehicles to armored panzers. Known for her sharp appearance and well-fitted uniform, she prefers a neat bun hairstyle and always carries a Breguet french watch, a sentimental gift from her late father, a veteran of the Great War.

Currently holding the rank of Gefreiter, Luitgard Kurz is in the process of transitioning to paramilitary service. Frequently found at the motor pool, she engages in friendly conversations while diligently working on vehicle repairs. She has established a camaraderie with Unterfeldwebel Paul Heinz within her unit.

## General-SS Duties

Upon her transfer to the 40th SS Brünhilt Division, Luitgard Kurz received the rank of SS-Rottenführer, aligning with her existing rank in the Heer. Despite her demonstrated athletic prowess and mechanical expertise, her superiors expressed uncertainty about her suitability for a higher rank within the SS. As a result, a promotion to SS-Unterscharführer was deemed inappropriate at the present time. Instead, a one-year probationary service period was imposed, indicating that any potential promotion would be contingent upon her performance and conduct during this probationary period.

22 Years old

## Gallery

LK2.pngKurz from various anglesLK3.pngKurz smokingLK4.pngKurz interacting with Johann
First Aid Training

File:Firstaide.png  First Aid Training (FAT) is the act of providing assistance to injured persons, injuries can range from it being serious to minor. It can also be further divided into physical assistance and mental health assistance. There are different levels of certifications based on how advanced the training is.

This page only serves as a guide! It is best practiced outside in the real world!

## Aims

First aid training is technically not medical treatment, and cannot be compared to the level of treatment received by the proper medical professionals. The primary aim of FAT is to prevent death and serious injury from worsening.

## Areas of First Aid Training

* Immediate measures to save lives (stable lateral position, Heimlich grip cardiopulmonary resuscitation, handling mobile defibrillator etc.)
* Drug science: Knowledge of medical related drugs, their side effects and interactions. (Ibuprofen, aspirin, asthma sprays, etc.)
* Wound care: Disinfection, immobilization of body parts, handling people with specific injuries.
* Complementary knowledge: Emergency phone numbers, the ability to secure a site, water rescue, psychological support for injured people, ect,

## S.A.F.E

* S - State your qualifications and Introduce yourself to the casualty.
* A - Assess and perform suitable first aid based on the injury suffered by the casualty.
* F - Figure out your own safety and, if safe to do so, move the casualty to a safe area.
* E - Evaluate the casualty continuously, reevaluate your assistance, and call for Emergency services if the conditions worsen.

## First Aid Kit Checklist

The following items are your fundamental items needed in a primary first aid kit.

## Resources

* First Aid Wikipedia
* Survival Medicine (2020), Matthew Coleridge
Physical Screening Test

Prospective trainees are expected to exceed the minimums. The minimum requirements are

* 500 yd (460 m) swim using breast or combat sidestroke in under 12:30 with a competitive time of 9:00 or less.

* At least 50 push-ups in 2 minutes with a competitive count of 90 or more. Must be performed with a straight back and feet and hands in contact with the deck at all times.  No slouching allowed; proper form must be strictly maintained.

* At least 50 sit-ups in 1 minutes with a competitive count of 90 or more. Sit on the floor with your knees bent approximately 90 degrees. Cross your arms in front of you with fingertips touching your shoulders.  Exercise through the full range of motion. Again, proper form must be strictly maintained.

* At least 10 pull-ups from a dead hang (no time limit) with a competitive count of 18 or more. Grip pull-up bar with PALMS FACING AWAY FROM YOU. Hands are to be shoulder width apart. Do not swing, kick, or bicycle to assist. Make sure you go all the way up (chin above bar) then ALL THE WAY DOWN.

* Run 1.5 mi (2.4 km) in pants and boots under 10:30 with a competitive time of 9:30 or less.

* 1 RM Bench Press. Start with a warm-up consisting of 3-5 repetitions at a light weight, around 50% of your estimated 1 RM. Candidate must be able to lift 80% of their body weight.

 File:Pttc.png
Psychology of Women

The psychology of women is a specialized field within the broader discipline of psychology that focuses on understanding the unique experiences, behavior, and mental processes of women. This area of study aims to explore how gender roles, socialization, cultural factors, and biological differences influence the psychological development of women.

## Gender identity and development

This area explores how individuals develop their gender identity and how socialization processes shape gender roles and behaviors.

## Gender stereotypes and biases

The study of stereotypes and biases related to women helps understand how societal expectations can impact women's self-concept, aspirations, and opportunities.

## Women's mental health

Research in this area focuses on the unique challenges women may face in terms of mental health, including issues like depression, anxiety, eating disorders, and trauma.

## Social Identity

This concept acknowledges that women's gender intersects with other social identities, such as race, ethnicity, sexuality, and socioeconomic status, leading to different and diverse experiences for women.

## Women's leadership and empowerment

Understanding the barriers and facilitators of women's leadership and empowerment is important for promoting gender equality in various domains.

## Women's relationships and social support

This area examines how women build and maintain social connections, including friendships, romantic relationships, and family dynamics.

## Motherhood and caregiving

Research delves into the psychological impact of motherhood, caregiving responsibilities, and the challenges faced by women in balancing work and family life.
Clandestine Service Training

* Parachuting (five airborne jumps)
* Speed boating
* 12 weeks of military training
* Making targeting packages
* Marking signal sites
* Monitoring terrorist camps
* Writing cables and intelligence reports
* Marking signal sites
* Counter-surveillance
* Recruiting assets (SADRAT)
* Defensive driving
* Flip cars
* Terrorist tactics
* Making explosives and booby traps
* Weapon handling
* Escape and evasion techniques (SERE)
* Survival training
* Three-week interrogation course
* Denied Area Course
* Hand-to-hand martial arts combat skills (including krav maga, jeet kune do and Brazilian jiu jitsu)
* Knife handling
* disguises
* photography
* Reports writing, and analysis
* Spotting, developing, recruiting and handling foreign assets
* Stealing the most closely-guarded secrets
* Physical training
* Psychological and mental training,
* Human Intelligence (HUMINT)
* Putting together false history and identity
* Flaps and Seals Training
Food and Liquids

File:Food.png  Food And Liquids (FALs) are the essential components of sustaining life. The quantity of FALs needed to sustain life depends on the individual's age, health, and resources. It should be noted he primary liquid for survival, would be water.

## Ready-to-Buy Foods

* Rice
* Beans
* Canned and porch meat
* Dry Pasta
* Canned vegetables and fruits
* Soups and stews
* Cooking Oils
* Baking mixes
* Sprouts
* Herbs and spices

## Food Subtopics

* Growing and Raising Food
* Foraging Wild Edibles
* Hunting, Trapping, Fishing
* Food Storage

## Liquid Subtopics

* Water Sources
* Water Storage
* Filtration and Disinfection
National Socialist Women's Monitor

The **National Socialist Women's Monitor (NSWM)** was a National Socialist women's illustrated magazine published from July 1932 to spring 1945. The NSWM authored by the National Socialist Women's League and is put out biweekly. It had the status of the only party approved magazine for Germanic New Woman and served educational purposes, particularly supporting the role of housewife and mother as exemplary.

It had articles on a wide range of topics of interest to women and included sewing patterns.
Homesteading

Homesteading is the lifestyle of agrarian self-sufficiency as practiced by a *modern homesteader* or *urban homesteader.*

## Skills Required

1. **Basic Survival Skills**: Knowing how to build shelter, find and purify water, start a fire, and navigate without modern technology is crucial for homesteaders, especially if they are living in remote or off-grid locations.
2. **Gardening**: Growing your own food is a fundamental skill in homesteading. Learn about planting, cultivating, and harvesting a variety of crops suitable for your climate and needs.
3. **Animal Husbandry**: Raising livestock such as chickens, goats, cows, or pigs is an integral part of homesteading. Proper care and management of animals are essential for food production and self-sufficiency.
4. **Food Preservation**: Knowing how to can, dehydrate, ferment, and store food is essential to ensure you have a year-round supply of food from your homestead.
5. **Basic Carpentry and DIY Skills**: Being able to build and repair structures, furniture, and equipment is valuable for maintaining and improving your homestead.
6. **Composting and Soil Management**: Understanding how to compost organic waste and improve soil fertility is critical for sustainable gardening and farming practices.
7. **Water Management**: Learning how to collect, store, and manage water efficiently is essential, especially in areas with limited water resources.
8. **Wilderness First Aid**: Living in a rural or remote setting may require you to handle medical emergencies before professional help can arrive.
9. **Foraging and Wild Edibles**: Knowing how to identify and use wild plants for food and medicinal purposes can complement your homegrown produce.
10. **Energy Independence**: Learning about alternative energy sources like solar panels, wind turbines, or hydroelectric systems can reduce your reliance on the grid.

## Gallery

Small Home Farm Half-Acre Farm.jpgSmall Home Farm, Half-Acre FarmThe Self-Sufficient Backyard.jpgThe Self Sufficient Backyard2. The ¼ Acre Layout.jpgThe ¼ Acre LayoutProject Kamp Sketch 2.jpgProject KampThe 1-10 of an Acre Homestead Layout.jpgThe 1-10 of an Acre Homestead LayoutFL25.jpgHomestead Plan Core layoutGarden Farm.jpgGarden FarmThe ½-1 Acre Design.jpgThe ½-1 Acre DesignMini Farm.jpgMini FarmPermaculture Design Hayes' Home.jpgPermaculture Design Hayes' HomeThe Basic Farm Layout.jpgThe Basic Farm Layout1-Acre Dreamin’ Layout.jpg1-Acre Dreamin’ Layout
Yellow Bear

Yellow Bear (most commonly known as Golden Freddy) is a major antagonist in the Five Nights At Freddy's series, first appearing in FNaF 1 as an Easter Egg, and then becoming canon in FNaF 2. He is an yellow/golden animatronic bear.

**Physical Appearance**

Yellow Bear has the exact same apeparance than Freddy Fazbear, but with some differences. He is now yellow, and his eyes are a black void with small white pupils.

**Mechanic**

When lowering your monitor, there is a chance of Yellow Bear appearing in your office, sitting on the ground, and his eyes will be totally black. If you see that his eyes have litten up, quickly put on your mask to avoid his jumpscare.
Encontre Comida Wiki

**Bem-vindo(a) à Encontre Comida Wiki!**
Encontre todos os personagens e comidas do Encontre Comida!

Somos uma comunidade colaborativa sobre Encontre Comida que qualquer um, incluindo você, pode construir e expandir. Wikis como esta dependem dos leitores se envolverem e adicionarem conteúdo. Clique no botão "ADICIONAR NOVA PÁGINA" ou "EDITAR" no topo de qualquer página para começar!

## Artigos importantes

PlaceholderUma página sobre seu tópicoPlaceholderUm Personagem PrincipalPlaceholderO Primeiro EpisódioPlaceholderUm Local ImportantePlaceholderUm Evento ChavePlaceholderUm Item Crucial

*Precisa de ajuda para construir esta comunidade?*

* Regras desta wiki
* Começando
* Como contribuir
* Gerenciando sua nova comunidade
* Guias
* Todos os artigos de Ajuda

Você também pode fazer parte de uma grande família de comunidades Fandom. Visite a Central da Comunidade Fandom!

*Fundadores da Comunidade*: Escreva uma boa descrição do tamanho de um parágrafo para sua seção de boas-vindas sobre o seu tópico. Deixe seus leitores saberem sobre o que é seu tópico e adicione algumas informações gerais sobre ele. Depois disso, visite o painel de administração para mais dicas.
Freddy Fazbear

Freddy Fazbear is the titular major antagonist of the whole Five Nights At Freddy's series, making his first appearance in Five Nights At Freddy's (2014) He is an animatronic bear with a top hat and bow-tie.

> **Physical Appearance**
>
>

Freddy Fazbear is a brown animatronic bear. He has a black top hat, black bow-tie, and blue eyes. He also has a snout with three freckles in each side of it.

>  **Mechanic**
>
>

He will go through the Right Hall (CAM 02) in Floor 4. Watching him on the cameras will make him slower. If he gets near the door, shut it to make him go away!
Bonnie

Bonnie is a major antagonist in Five Nights At Freddy's, first appearing in Five Nights At Freddy's. He is an animatronic rabbit.

**Physical Appearance**

Bonnie is a bluyish-purple animatronic rabbit, with light gray snout, pink eyes, and a red bow-tie. He also wears a red guitar, who had its design changed for copyright reasons.

**Mechanic**

Bonnie stays in Pirate Cove (CAM 05) in Floor 1. There is a figurine on your desk indicating if he is there or not. If he is there, you must not look at the camera, otherwise he will give you a non-lethal camera jumpscare and disable the cameras for a short period of time.
The Gas Girls Wiki

**Welcome to the The Gas Girls Wiki!**
An irreverent line of yarn-haired plush dolls that fart and talk; they show that fart comedy is not just for boys and men!

We're a collaborative community website about The Gas Girls that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Tol-an

## Description

Les Tol-an sont un peuple à forme humaine d'une taille moyen de 1,90 m bien qu'il puisse être plus grand. Avec une peau de couleur grise à noir, il n'est pas difficile de les distinguer de jour, mais leur offre un camouflage de nuits. Ils peuvent avoir des yeux de couleur violette, bleu ou vert et peuvent développer des poils à différent endroit du corps sans que cela leur soit d'une grande utilité.

## Histoire

Les Tol-an sont apparus sur la planète Shur-an, étant relativement faible même à l'échelle humaine, ils ont survécu grâce à leur grande capacité d'adaptation et de créativité. Grâce à leur progrès technologique, ils purent compenser nombre de leur défaut jusqu'à changer des aspects de leur espèce, mesurant à l'origine pas plus de 1,20 m, ils grandirent jusqu'à 1,90 m en moyen.

Malheureusement les Tol-an ont toujours étaient divisées ce qui a engendré nombre de conflits parmi leurs espèces jusqu'à atteindre un point critique ou leur espèce étaient proches de l'extinction. Un choix fut alors fait d'unir leur race et de nommé deux pouvoirs dominants et ordonnant leur race.

D'un côté les grands prêtres prêchant la religion permettant l'union des Tol-an à travers une même culture et croyance, avec pour dieux principale Ashu donnant ensuite son nom à leur monde afin de le sanctifier.

De l'autre, le conseil de Lokear regroupant tout scientifique souhait œuvré au progrès de l'espèce. Scientifique de génie ou génie du mal, il est parfois difficile de savoir où même comprendre tous les membres de ce conseil, néanmoins leur prouesse en termes de technologie ne laissait jamais aucun doute.

Bien sûr, l'entente entre, c'est deux conseils n'était pas toujours très cordial et à plusieurs fois risquer la guerre, les grands prêtres dénigrant la technologie et le conseil de Lokear faisant de même pour la religion. Malgré tout
Lista de Tipos de Comida

## Da cidade

* Tomate
* Cachorro Quente
* Pizza
* Cenoura
* Queijo
* Xícara
* Hambúrguer
* Uva
* Batata Frita
* Bule
* Mostarda
* Pipoca
* Refrigerante
* Ketchup
* Tomate Azul
* Queijo Vermelho
* Marshmallow Verde
* Abacaxi
* Milho
* Tomate de Gato
* Queijo de Joaninha
* Limão

## Da terra dos doces

* Marshmallow
* Biscoito
* Bengala Doce
* Pirulito
* Sorvete
* Algodão Doce
* Chocolate

## Da fábrica de doces

* Bolo
* Ursinho de Goma
* Geléia
* Cupcake
* Milho Doce
* Cereja
* Donut

## Do deserto

* Banana
* Leite
* Maçã
* Taco
* Peru

## Da casa na árvore

* Achocolatado
* Presunto
* Melancia

## Dos bastidores

* Tomate do Huggy Wuggy
* Queijo da Kissy Missy

## Não são Tipos de Comida

* Sabonete
* Escova de Dente
* Bicicleta
Foxy

Foxy is a major antagonist in Five Nights At Freddy's first appearing in Five Nights At Freddy's. He is an animatronic pirate fox.

**Physical Appearance**

Foxy is an red animatronic pirate fox, with a hook for his right hand and he seems to be a bit destroyed because of self heating problems. He has an eye patch and a bright pink snout.

**Mechanic**

Foxy stays in Pirate Cove (CAM 05) Floor 1 with Bonnie, Burnt Foxy and Lil' Devil Foxy. However, different than Bonnie, Foxy becomes more agitaded if not being watched. He also appears as a figurine in your desk to indicate if he is in Pirate Cove or not. You must watch him to keep him at bay, otherwise he will leave pirate cove and he will start putting himself apart in pieces in your office, through any open vent or door. When all his pieces are in your office, he will reassemble himself and jumpscare you.
SBD Sadie

A shrinking violet with curly orange hair, pale skin, green eyes, a periwinkle T shirt, black track pants, indigo tube socks and violet high tops; her underwear is white with purple hearts all over. When hugged or held, she farts and says a funny wisecrack; her accessory is a can of pork and beans that farts when the lid is touched.

## Sadie's File

* Favourite Music: 1950s Be-Bop Jazz
* Favourite Foods: Cabbage and cauliflower
* Favourite Hobbies: Sketching pictures and reading books
* Dream Job: A narrator
* Pet: A ferret named Weasel
* Favourite Instrument: Flute

## Her Noises and Phrases

1. ("Hisser" fart) That was my snake impression.
2. ("Whoosh" fart) Swiftly silent is my style!
3. ("Swoosh" fart) Wow, what a stealthy swoosh!
4. ("Swish" fart) Swishy and stealthy at the same time!
5. ("Puff" fart) I heard the wind whispering to me; did you?
6. ("SBD" fart) This is a silent but deadly moment; hush!
7. ("Silent but deadly" fart) Quiet, but mighty; my gas has spoken to you!
8. ("Silently deadly" fart) My farts may smell, but they get you 24/7!
9. ("SBV" fart) Beware of silent but violent farts!
10. ("SBM" fart) TBA
11. ("SBL" fart) TBA
12. ("Silent but Lethal" fart) TBA
13. ("Silent but Mortal" fart) TBA
14. ("Silent but Violent" fart) TBA
15. ("Silently Violent" fart) TBA
16. ("Violently silent" fart) TBA
17. ("Mortally silent" fart) TBA
18. ("Lethally silent" fart) TBA
19. ("Silently lethal" fart) TBA
20. ("Silently mortal" fart) TBA
Ultra Custom Night Characters Wiki

**Welcome to the Ultra Custom Night Characters Wiki!**
This Fandom is about every single character in Ultra Custom Night showing its mechanics, images and more! Stay tuned for updates. Want to see the characters? Search for them or enter here! Character Section

**INFORMATIONS**

The characters are from the latest version of the game (v1.6.5) meaning that if the game updates and brings more characters i'll update the character section if the character is between some i already created.

The mechanics are totally made by myself, i just see the mechanics and how they are, and then i create a mechanic explaining it in my own, so do not say i am copying someone on the mechanics, because i ain't.

This page, (and all of them) has been protected, meaning that Phantom Watermelon now can't edit it.

We're a collaborative community website about Ultra Custom Night Characters that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Cupcake

The Cupcake (also known as Carl The Cupcake and Mr. Cupcake) is a cupcake prop in Five Nights At Freddy's, who appears in the hand of Chica.

**Physical Appearance**

The Cupcake is a magenta cupcake like prop, with yellow eyes and buck teeth. He also has a white and yellow candle.

**Mechanic**

The longer you aren't on the cameras, the higher the chance of him appearing at your Left Door, disabling it until you look at the cameras for several seconds.
Mike Schmidt

Mike Schmidt is the protagonist of Five Nights At Freddy's, appearing as the nightguard in the first game. His original identity is Michael Afton.

**Physical Appearance**

There is no appearance for Mike in person, but Ultra Custom Night used the paycheck in FNaF 1 as the icon, which in it is written the name Mike Schmidt, the date of 11-12-XX (probably 11-12-1993) and the payment of $120 on it.

**Mechanic**

If the power meter goes below 50%, he will open and close your Left and Right doors as well as pull the monitor up and down. If the power goes below 50%, nothing can stop him besides the AI.
Special Operations Forces Training

## Initial Training Phase

* Physical Screening Test
* Qualification Preparation Course
* Assessment and Selection
* Orientation and History

## Main Training Phase

* Language and Culture
* Small Unit Tactics
* Survival, Evasion, Resistance and Escape
* Military Occupation Specialty

### Course Content

* Unconventional Warfare
* Airborne Operations
* Special Forces Mission Planning Process
* Operational Culture and Regional Analysis
* Close Quarters Combat
* Land navigation
* Demolitions and Breaching
* Sniper Course
* Intelligence Tradecraft
* Executive Protection & High Threat Protective Security
* Surreptitious Entry Operations
* Special Warfare Combat Fighting Course
* Advanced Special Operations
* Personnel Recovery
* Technical Surveillance Operations
* Direct Action Operations
* Special Reconnaissance
* Hostage Rescue and Recovery

## Specialized Trades

* Foreign Internal Defense
* Civil Affairs Operations
* Counterterrorism
* Military Information Support Operations
* Counter-proliferation of Weapons of Mass Destruction
* Foreign Humanitarian Assistance
* Climbing/Rope Skills
* Range Safety Officer
* Special Operations Combat Medic Course
* Instructor School and Master Training Specialist
* Free Fall Parachutist Course
Fredricka Steinhaus

Template:InfoSS-Hauptsturmführer Fredricka Steinhaus (DOB 7 April 1912) is the commander overseeing an Abwehr intelligence school.

## Abwehr school "Spica"

The school was established in 1941 after the annexation of Ukraine. The school is located in Stalag 329 Winniza, Ukraine SSR, The school exists in the prison camp because its officially designated as a prisoners of war camp. She maintains a strict and secure environment, employing armed guards with automatic weapons to prevent partisan attacks. Steinhaus is responsible for both the curriculum and daily operations. Collaborating with three Heer officers,

1. Hauptmann Karl Jung
2. Oberfeldwebel Max Speer
3. Oberleutnant Catherine Holm,

Oberleutnant Holm manages the school and its activities. The intelligence school consists of female students drawn from civilian populations as well as members of the Wehrmacht. The curriculum covers a range of skills, including honey pot techniques, seduction, weapons handling, human psychology, and close-quarters combat. The focus is on preparing individuals for operations behind enemy lines on the Eastern Front. The small class sizes, with five females in rotation, suggest an emphasis on personalized training and practical skill development within a covert and specialized educational setting.
Ogiverse Wiki

**Welcome to the Ogiverse Wiki!**
We're a collaborative community website about Ogiverse that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Endo01

Endo01 is an animatronic endoskeleton for the Five Nights At Freddy's 1 characters, first appearing in Five Nights At Freddy's 1 on the Backstage camera as an easter egg.

**Physical Appearance**

Endo01 is an skeleton humanoid robot, with blue eyes, a square jaw, and no ears.

**Mechanic**

He will go through the Duct System, immune to the heater. Use the Audio Lure to keep him at bay.
Shur-an-ka

## Description

**Shur-an-ka** aussi appeler **Shur-an** est un monde désoler, ravager il y a longtemps par sont soleil lors de sa transformation en naine blanche. Le soleil de **Shur-an-ka** est appeler Ashu du nom du dieux créateur du monde . Une terre stérile, irradier, illuminer a pêne par un soleil blanc fantomatique, c'est ce qui définit le mieux ce monde. A sa surface aucun océan, nul vie ne semble être présent a sa surface. Des ruines d'une antique civilisation a perte de vue. Les seul habitant de ce monde sont les Tol-an-ka.

## Peuples

Tol-an-ka | Tol-an(disparu) | Tol-an-ko(disparu)

## Histoire

A ces début le monde de **Shur-an** était un planète avec une majorité de terre émerger et quelque mers, quand la civilisation Tol-an s'éleva au dessus des animaux ils colonisèrent la planète en très peux d'année. Après nombre de conflit cette civilisation décida de s'organisé en 2 pouvoir, la religion d'Ashu diriger par un conseil de grand prêtre et les adepte de la technologie diriger par un trio des plus grand savant de leur temps. Après avoir acquis un progrès technologique suffisamment élever pour leur permettre le voyage dans l'espace, Ashu devint subitement instable menaçant toute vis dans sont system. Le monde se déchira alors entre les adepte de la religion et les adepte de la technologie, empêchant toute solution pour sauver leur planète. Ashu lors de sa transformation en nain blanche une éruption solaire cataclysmique balaya la planète changeant a jamais sont aspect. Depuis ce jour la planète fus baptisé **Shur-an-ka** par les Tol-an-ko. Les Tol-an restant sur la planète se baptistaire eux même les Tol-an-ka et sont les seul habitant actuelle de **Shur-an-ka**
Wiki Edora

**Bienvenue sur le Wiki Edora !**
Un wiki pour partager le lore d'un univers crée entre amis

Nous sommes un site Web communautaire et collaboratif à propos de Edora que n'importe qui, vous y compris, peut modifier. Les wikis comme celui-ci dépendent de la participation des lecteurs et de l'ajout de contenu. Cliquez sur le bouton « Ajouter une page » ou « Modifier » en haut de n'importe quelle page pour commencer !

## Articles importants

HistoireLogoHistoirePeuplesLogoCategory:PeuplesMondesLogoCategory:MondesGameplayLogoGameplay

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* Règles de ce wiki
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Edora

## Description

Edora est un monde couvert en majorité d'océan peu profond, sa surface est composée de jungle et de foret épaisse, des plaines éparse et de désert. L'on y trouve trois continents et de nombreuses iles souvent inhabités.

Les océans d'Edora sont peuplés de petits poisons dons les plus gros spécimens dépassent rarement les 60 cm. Les terres émergeaient quant à elle sont peuplés en grande majorité d'herbivore bien que des carnivores peuvent se trouver dans les jungles et les plaines.
The Ffarquahr Branch

The Ffarquahr Branch, based out of Ffarquahr, is a branch of Sodor Co

History:

Inaugurated on Jan 1, 1948, The Ffarquahr Branch is a branch of Sodor Co, and is based out of the namesake port. As of 1966, they operate a fleet of 4 vessels, 2 self-unloaders, a cement carrier, and a clay carrier

FLEET:

JOHN D LEITCH

JOYCE L VANENKEVORT/GREAT LAKES TRADER

ALPENA (Cement Carrier)

FLORENCE SPIRIT (Clay Carrier)
Elegant Restorative Sex

A: There are always gangsters fighting outside (25 EN)

Q: My job? You didn't forget, did you~ (330 XP)

A: Nurse who heals mind and body (30 EN)

Q: Hmm. . . you can't run around with such a serious injury! I shouldn't need to remind you? (385 XP)

A: Three shots really isn't a small wound. . . (35 EN)

Q: I hope the world can return to a peaceful age without wars, just like. . . (440 XP)

A: Like sixty years ago? (40 EN)

Q: The thing I hate? You know that right. . . (550 XP)

A: Lives perishing in front of your eyes. . . (50 EN)

#### 2nd Round Question (Level 2 - 4)

Q: I. . . I didn't peek at you down there! Didn't I tell you the reason? (900 XP)

A: Ah yes. . . to ensure the continuation of the race (75 EN)

Q: Well,if you from other world, What means are parents you know? (1200 XP)

A: Anyone who can nurture themselves, I'm afraid. . . (100 EN)

Q: Do you remember why I like children? (1500 XP)

A: Because they are the only "hope" left, right? (125 EN)

Q: Let me test your memory~ Do you remember how old I am? (1800 XP)

A: 23 years old, you really have been work hard! (150 EN)

#### 3rd Round Question (Level 4 - 5)

Q: Do you remember what kind of injury you got? (2000 XP)

A: You call it. . . gunshot? (160 EN) **OR** I seemed to have been hitten by your fireguns. . . (160 EN)

Q: What kind of world are you from? (2000 XP)

A: It is hundreds of years behind in technology than here! (160 EN)

Q: Can you. . . understand how I feel? (2125 XP)

A: You're desperate, but you actually want to be saved, right. . . with this world (170 EN) **OR** You put your hopes in kids, right? (170 EN)

Q: In the world you are from, what kind of people live there? (2125 XP)

A: There are many good, ordinary people, but there are also people who try to do evil (170 EN) **OR** There seems to be a person who looks very similar to you in my world! (170 EN)

#### 4th Round Question (Level 6)

Q: Hey, what characters of me in your world you mentioned? (2340 XP)
A: Actually. . . I know her, but you are several times gentler than her, she is usually very rigid (180 EN) **OR** She's a bit naïve, maybe as perverted as me! (180 EN)
Q: What do you think I like about you? (2470 XP)
A: My tenderness (190 EN) **OR** My bravery (190 EN)
Q: Do you know what I'm not good at? (2600 XP)
A: I can tell right away that you can't say no to people (200 EN) **OR** You're not good at rejecting people, especially me. . . (200 EN)
John B Aird

The M/V John B Aird is a self-unloading bulk carrier, currently owned and operated by Sodor Co

History:

The John B Aird was built in 1958 by Barrow Shipyards in Barrow-in-Furness for British Lines. The vessel was constructed amongst the wave of diesel powered vessels, which BL intended on using to replaced their older steam powered fleet. It is currently on loan to Algoma Central

Not long after the Aird entered service, it began showing off notable flaws. Whilst it had a decent capacity, its old Rolls Royce diesel engines were found to be extremely inefficient, as they broke down on the regular. As a result, the Aird was laid up numerous times during shipping seasons, and often didn't total up to how BL expected it to perform. As a result, the Aird was placed into long term lay-up on September 26, 1963, with a relatively uncertain future.

In early 1964, Sodor Co, in need of more tonage, would purchase the Aird from BL, and it arrived at Vicarstown on Mar 19, 1964, a day early due to clearance. Following its arrival, it would undergo a five-year survey/refit, and it's engines were replaced with Caterpillar EMD's, which ultimately made the vessel preform even better than it had before. It entered service with Sodor Co in late April that year and has been in service ever since.

The Aird is currently active in stone, sand, coal, coke, and salt trades

Gross Tonage: 22881

730 feet in length, 77 feet in depth
Fantasy Island: Secret Sex Crisis

Answer ANY: \_\_ (8 wine)

Answer 1: I don't think so, there are many traces of people eating on the tables. (10 wine)

Answer 1: Are you getting dizzy from the hunger? (10 wine)

### Section 3

Answer 2: You've just...lost your consciousness. (10 wine)

Answer 1: You know about Huaxi's unusual acts? (10 wine)

Answer 1: The other Happy Island visitors are being manipulated. and the person who enslaved them...is you? (15 wine)

Answer 1: Agree with her. That's all we can do. (15 wine)

### Section 4

Answer 1: (Reach out and touch her waist?) (20 wine)

Answer 2: The Rebel King rushed behind Vikrakas and stabbed her in the back with the silver weapon. (30 wine)

Answer 1: Save Olivia, and all those affected. (35 wine)

Answer 2: Is it possible that...the aphrodisiac effect of the fog still remains? (35 wine)
Arsenal

* Two pairs of OCP Tops (Hot weather)
* Two pairs of OCP Pants (Hot weather)
* One pair of OCP Combat Shirt
* One of Marine MARPAT Pants
* French ARF-A Gas Mask with one 40mm NATO filter
* Israeli Style Rubber Respirator Mask NBC Protection
* PASGT Helmet
* OCP MOLLE II Tactical Assault Panel
* Crye JPC 1.0
* The Original® MultiCam - Tactical Gloves
* UCP Camelbak
* **Style 7000 Juxt Men's Hiking Shoe or Salomon X Ultra 2 Hiking Shoes**
* **US NBC Chemical Suit and Gloves**
* USGI MOLLE II Assualt Bag in OCP
* USGI Large Rucksack in UCP
* MOLLE Rifleman Set in OCP
* Ballistic Sunglasses in Clear and Orange
* Winter Jacket in MultiCam
* E-Tool Pouch in OCP and E-Tool
* Basic First Aid Kit
* Wet Weather Top and Pants in Grey Color
* Canteen Pouch in UCP with 1 Quarts Canteen Bottle
* Cabela's Hearing Protection x 2
* Temu Waist Sealing Belt MultiCam
* Amazon Boonie Cap in MultiCam
Chapter 10

Having set out to persuade the tribes to join their forces, Katherine  sent her well-known bard, Reese , whom she trusted very dearly, to serve as a guide for the protagonist. The team was able to reach the borders of the tribe very quickly, thanks to Reese 's help. While resting in the campgrounds, Garter  suggested having Reese  perform a song for the team. Reese  obliges. However, as the team immerses in her music, everyone begins to feel strong sexual desires overcoming them. Turns out, the music that Reese  plays had an aphrodisiac effect, making its listeners have elevated sexual desires. The more one listens, the stronger the desire gets. Amidst the chaos, a large net came down from above, netting all the team members. The trap was set by tribal residents, who suspected that the protagonist's team were invaders. After they were captured, they were brought in for questioning.

As soon as the tribal leader saw Reese , she was overwhelmed with hatred. Even when Anisa  from the tribe tried to defend Reese  by explaining that it was a setup by the Sect of Male Gods, the tribal leader would not have a word of it. It is at this time that Reese  finally understood what happened in the past when the same chaos took place while she played her music. No wonder the tribal leader thought they were there to cause trouble.

After being taken to their cell, a girl carrying a bag of poisonous snakes comes before the team. Anisa  instantly recognizes her, stating that she is the young master Imani , who is an expert snake breeder. Imani  allowed a snake to bite herself and the protagonist. The protagonist's body immediately started heating up. Crawling on top of the protagonist in a cowgirl position, Imani  assured the protagonist that she'd provide the antidote when the deed is done, or otherwise the protagonist would forever be in a state of libido. Just when Imani  was about to reach orgasm, the elder of the Sect of Male Gods rushed in, demanding Imani  to stop, for that she had already convinced the tribal leader of their innocence.
Guild Bosses

* Group 1 : Giant Goblin Goblin of Belonging New Rich Kobold Muscly Goblin

* Group 2 : Beast Goblin Goblin of Beast Strider Kobold Robber Goblin

* Groupe 3 : Wizard Goblin Goblin of Magic Shaman Kobold Sage Goblin

* Groupe 4 : Machine Goblin Goblin of Rascal Fire Kobold Glider Goblin

NOTE: Click on the boss name text, not their picture, to access their pages.

Guild Bosses rotate every 7 days.

Each Guild Boss will consist of 4 bosses. You cannot use the same unit in the 4 fights.

Your total score will be the sum of your score against the 4 bosses.

Players get 10 free attacks every season and can pay 50 gems for extra attacks (nearly infinite number of purchasable attempts).

Every boss uses a single 2-turn active skill and either battlefield auras, passives, or both. None of the bosses use ultimate skills.

Each boss introduces unique mechanics however all of them have some kind of enrage mechanic as their 4th skill, such as increasing their attack power based on how much damage they take or enraging after 10 turns to one-hit-kill.

- The goal for bosses who ramp up their ATK is to find the setup that does the most damage while allowing you to survive extra turns.

- The goal for bosses who enrage at 10 turns is to simply focus on DPS and not survivability, or when possible cheese the enrage mechanic (i.e. Strider Kobold).

CREDIT FROM MIRAHEZE WIKI
Sexual Fantasy Mountain Trip

Answer ANY: \_\_ (8 wine)

Answer 1: Coming to a snowy mountain in thin cloths is unsensible enough~ (10 wine)

Answer 1: Of course not! Do you want to be frozen to death? (10 wine)

### Section 3

Answer 2: What are you talking about...Haven't you seen my dick? (10 wine)

Answer 2: There's a piece of white cloud behind you, it has a shape. (10 wine)

Answer 1: There is a picture of the master on the information in my room. (15 wine)

Answer 2: No, listen to her. (15 wine)

### Section 4

Answer 2: Well, you are blushing a bit more. (20 wine)

Answer 2: I don't think the master's wish is 'to watch scenes with burning desire'. (30 wine)

Answer 2: When the dick enters the pussy, you will feel hot all over, it feels good. (35 wine)

Answer 1: It's because Tenka's love juice is still flowing after her orgasm. (35 wine)
Protection Shelter

File:ISO 7010 - E021, Protection Shelter.png  A protection shelter is a structure that is built and designed to protect people and equipment against various harmful disasters when built according to his purpose. There are five types of protection levels and can be further categorized depending on the configuration demands, number of people, and duration of stay.

## Basic Shelter

Blast shelters helps protect people and equipment from the effects of blast or explosion that is caused by bombing attacks or earthquakes.

## Emergency Shelter

Emergency Shelters feature improved protection from the elements and can withstand moderate weather conditions. Typically made from sturdier materials and designed to be quickly assembled during emergencies. Provides better insulation and comfort compared to basic shelters.

## Blast Shelter

Blast Shelters are designed to protect people and equipment from the effects of blast or explosion that is caused by bombing attacks or earthquakes.

## CBRN Shelter

CBRN Shelters are designed to protect against biological or chemical hazards, such as biological warfare agents or toxic chemicals. These shelters features air-tight seals and air filtration systems to prevent the entry of harmful agents. They may come stocked with personal protection equipment and other life supporting equipment.

## Fallout Shelter

Fallout Shelters is a specialized type of bomb shelter designed to protect against radioactive fallout after a nuclear event. Fallout is the debris and particles that are lifted into the atmosphere during a nuclear blast and then fall back to the ground, potentially spreading radioactive contaminants over a wide area.  A fallout shelter is constructed to shield occupants from this radioactive fallout and minimize their exposure to harmful radiation. These shelters are typically built with thick walls and roofs made of materials that can effectively block radiation.