Fantasy Idea - Upgrader (Unique)

The Upgrader (Unique) is fantasy Petal for Florr.io. It let you upgrade and create other Petals.

## Fantasy Idea - Upgrader (Unique)

### Dropped By

flower
Square

## Appearance

A light Green, Arrow-like Petal with a slighty darker Green outline.

## Function

**Damage:** 10 HP

**Durability:** 10 HP

**Respawn time:** 0.5 secs

**Special:** Upgrade, Combine and Create Petals with your Petals and XP. This Petal also give you two extra inventory slot. Give you an extra 50% lost XP when trashed (Along with 2500 XP).

**Special Petals gallery:** Combined Petals appear here.

## Creating Petals

### Unusual

Cost at least 2 Petals and 10 XP

* Iris: 2 Fast and 10 XP
* Leaf: 1 Fast, 1 Basic and 10 XP
* Rose: 1 Fast, 1 Basic and 10 XP
* Stinger: 1 Heavy, 1 Basic and 10 XP
* Twin: 3 Fast and 10 XP
* Basic (Unusual): 2 Basic and 10 XP

### Rare

Cost at least 3 Petals and 50 XP

* Bubble: 2 Basic (Unusual), 1 Twin and 50 XP
* Cactus: 1 Twin, 1 Leaf, 1 Rose and 50 XP
* Dandelion: 1 Iris, 1 Rose, 1 Twin and 50 XP
* Faster: 3 Twin and 50 XP
* Honey: 2 Iris, 1 Basic (Unusual) and 50 XP
* Missile: 2 Stinger, 1 Basic (Unusual) and 50 XP
* Peas: 2 Twin, 2 Basic (Unusual) and 50 XP
## Upgrading Petals

Some of the Petal may have Double, Triple traits (or more) and apply Two, Three different type of effect (or more) and, Basic (Legendary) for example. Same traits Petals gain doubled effect.

* Heavy-type: +1 Petal durability, -0.5 Petal damage, +0.025 secs Respawn time
* Basic-type: +0.5 Petal damage, +0.5 Petal durability
* Fast-type: -0.025 secs Respawn time, -0.25 Petal durability, -0.25 Petal damage
* Rose-type: +2.5% Rose healing
* Stinger-type: +1 Petal damage, -0.5 Petal durability, +0.025 secs Respawn time
* Leaf-type: +0.25 Leaf heal, +0.5 Petal durability
* Iris-type: +0.25 Poison damage, +0.5 Poison duration, +0.025 secs Respawn time
* (Flower upgrade) Faster-type: +5% Orbiting speed
* Missile-type: +0.5 Fly distance, +0.25 Fly speed (Allow your Petal to shoot)
* Dandelion-type: +0.25 secs Anti-heal duration
* (Flower upgrade) Bubble-type: +5% Flower speed, +0.5 Jump distance
* Honey-type: +25% Slow duration, +12.5% Slow effect
* Pea-type: -0.025 secs Respawn time, + 1 Split amount (Allow your Petal to split)
* Web-type: +25% Slow effect, +12.5% Web duration (Allow your Petal to shoot web)
* Salt-type: +5% Damage reduction, +2.5% Damage reflect
* (Flower Upgrade) Cactus-type: +1 Flower durability, +2.5% Damage reduction
* Lightning-type: +0.125 secs Stun duration, +2.5% Flower speed, -0.025 secs Respawn time
* Music Note-type: +1 Bounce time, -0.025 secs Respawn time
* Antennae-type: +5% Flower vision, +2.5% XP gain, +0.25 times Petal Drop rate

### Rarity effect multiplier

* Common: 0.25 times (20 stacks)
* Unusual: 0.5 times (20 stacks)
* Rare: 1.0 times (10 stacks)
* Epic: 2.0 times (10 stack)
* Legendary: 4.0 times (5 stacks)
* Unique: 5.0 times (5 stacks)
* Mythic: 10.0 times (2 stacks)
* ???: 20.0 times (1 stacks)

## Combining Petals

### Rules

* Can't combine self-use Petals with other Petals, for example: Antennae, Recycling Bin,...
* Can't combine same Petals with each other, for example: Rose + Rose = Can't
* You can Combine Petals for a maximum of 5 times for each Petals.
* Rarity count as the rarest Petals Rarity when combine, for example: Twin (Unusual) + Honey (Rare) = Rare
* Rarity also increase by 1 tier for each combine after the first one.
* Petal name count as the First Petals name when combine, for example: Iris + Heavy = Iris
* You can remove unwanted ability of Petals after combined.
* Can only combine Petals effect, Respawn time count as lowest Respawn time Petals, Damage count as the Petals with highest Damage and Durability count as 55% Durability of Petal use for combine.
* Cost 250-850 XP when combine (Depend heavily on your luck) decrease to 250-400 XP when using Clover (Unusual) and fixed at 250 XP when using 4-Leaf Clover.

Very interesting thing to do but combine them wisely or you'll regret it.

## Drops

### Percentage

Drop from Player with > 23.000 XP (> Lv 60) with 100% chance

Drop Rate

There's a limit of 1 Upgrader (Unique) in each server.

## Strategy

### Using (Combining Petal)

* Iris, Dandelion and Web will become the best combine of all combine because of the Slow, Anti-heal and Poison combined all at once (You can replace Web with the worse version: Lightning). *"Feel, my pain"*
* Tri-Stinger and Iris is another best combine because you can deal massive damage and the poison will finish the job. *"One shot, one kill"*
* Uhh, Rose and Dandelion ? "Heal & Anti-Heal Paradox*"*
* Web and Honey is a good upgrade can slow your and other Flower speed down to zero so becareful when throw it out, especially when a swarm of Hornet is chasing you. *"Slowness VIII"*
* Leaf and Faster upgrade can heals you even faster than before. *"Flowing power"*
* Triplet and Stinger make a horrible version of the Death Wheels that dealing massive damage. *"Really hurt and fragile but theres too much"*

### Against

* Kill the Flower with this Petal fast or they'll be your worst nightmare if you aren't fast enough to kill them before they combine their Petals, you're done.
* This Petal is a stronger Fast and a faster Basic so same weakness.

## Tips

* This Petal alone work as a stronger Fast and a faster Basic so same strategy applies.
* Hide this Petal at all cost to save your life or use the Camouflager (Epic) to hide t

## Owner & Idea

Owner: RoguesYT

Image by: RoguesYT

Idea by: RoguesYT