recursal/Fanatic-Fandom huggingface dataset:
Sarutobi Sasuke

+ Lv.1 - Sarutobi Sasuke brandishes her fists and attacks a single enemy 3 times in a row, each time dealing 60% of her ATK in Physical DMG and increasing her Crit by 12% for 2 turns.
	+ Lv.2 - Physical DMG increases to 80% of ATK and Crit increases to 24%.
	+ Lv.3 - Physical DMG increases to 100% of ATK and Crit increases to 36%.
* **Dual Strike**:
	+ Lv.1 - Sarutobi Sasuke deals 96% of her ATK in Physical DMG 2 times to all front-row enemies. If first-row targets perish after the 1st attack, then the 2nd attack will be launched on the back row instead.
	+ Lv.2 - Physical DMG increases to 128%.
	+ Lv.3 - Physical DMG increases to 160%.
* **HP Siphon**:
	+ Lv.1 - Sarutobi Sasuke's attack triggers a Crit and she recovers HP equal to 30% of the Crit's damage.
	+ Lv.2 - Condition do not change. Recovers HP equal to 50% of the Crit's damage.
	+ Lv.3 - Description.

### Gear

* Hammer/Axe
* Armor
* Bracers
* Boots (strength)

### Exclusive

* Huntress cannot equip with exclusive gear

### Quote

"I'm going to send them to meet their maker for bullying my family."

### Personal

 Height

* Belonging - N/A (Heart)
* Story
	+ 1: <words>
	+ 2: <words>
* Voiceover
* Letter - N/A
* Oath - N/A
* Bond - N/A
Izumo no Okuni

+ Lv.1 - Izumo no Onuki summons fire to deal 96% of her ATK in Magical DMG to a single enemy while recovering an equivalent amount of HP. Any overflow HP is added to her Max HP and the amount added per battle cannot exceed her HP limit.
	+ Lv.2 - Magical DMG increases to 120% of ATK.
	+ Lv.3 - Magical DMG increases to 256% of ATK and change the recovery target to all allies.
* **Wave of Life**:
	+ Lv.1 - Izumo no Okuni makes a prayer, consuming 30% of her current HP to restore the equal HP to her allies.
	+ Lv.2 - Consume 40% of own current HP to restore 150% of an ally's HP.
	+ Lv.3 - Consume 50% of own current HP to restore 200% of an ally's HP.
* **Spiritual Transferrence**:
	+ Lv.1 - Each time her team crits on an enemy, Izumo no Okuni recovers 5% of her HP. Any overflow HP is added to her Max HP and the amount added cannot exceed her HP limit.
	+ Lv.2 - Recover 6% of Max HP.
	+ Lv.3 - Recover 7% of Max HP.
* **Heavenly Protection**:
	+ Lv.1 - As a shrine maiden, Izumo no Okuni receives special protection. Increases her HP by 15% and her Tenacity by 3%.
	+ Lv.2 - HP increases to 20% and Tenacity increases to 4%.
	+ Lv.3 - HP increases to 25% and Tenacity increases to 5%.

* **Witchcraft Protection**:
	+ Lv.1 - Final DMG Reduce +3%.
	+ Lv.2 - Toughness +4%.
	+ Lv.3 - HP +25%.
	+ Lv.4 - When damage is taken, 30% of it is transferred to all allies as recovered HP.
	+ Lv.5 - When damage is taken, 50% of it is transferred to all allies as recovered HP.
	+ Lv.6 - When damage is taken, 70% of it is transferred to all allies as recovered HP.

### Gear

* Staff
* Robes
* Necklace
* Boots (wisdom)

### Exclusive

* Sun Shadow - <Witchcraft Protection> skill - Izumo no Okuni uses the cursed dagger that represents light. It's one of a pair of weapons, the other called Moon Shadow.

### Quote

"I'll do my best to win battles, but I'll still need everyone's protection! Heheh..."

### Personal

 Height

* Belonging - Sachet
* Story
	+ 1: <words>
	+ 2: <words>
* Voiceover
* Letter
	+ 1: <words>
	+ 2: <words>
* Oath - none
* Bond:
	+ Mysterious Witch: Himiko, Izumo no Okuni, Morgana
	+ Shrine Maiden: Mochizuki Chiyome, Izumo no Okuni
Dante

+ Lv.1 - Dante creates a jet of dark power to lock the enemy with the lowest Speed in a dark room. During this, any damage taken increases by 50%, and when it is this target's turn to act, they will take 133% of Dante's ATK in True DMG before their turn is skipped, after which the Shackles effect will disappear. Cannot be dispelled.
	+ Lv.2 - Physical DMG increases to 160% of ATK.
	+ Lv.3 - Physical DMG increases to 200% of ATK.
* **Guest of the Underworld**:
	+ Lv.1 - Dante goes in for the kill against the enemy with the lowest HP percentage 5 times, each dealing 42% of her ATK in Physical DMG and the final blow dealing 420% of her ATK in Physical DMG if the target's HP is below 30%.
	+ Lv.2 - Physical DMG increases to 56% of ATK and the final blow's Physical DMG increases to 560% of ATK if the target's HP is lower than 30%.
	+ Lv.3 - Physical DMG increases to 70% of ATK and the final blow's Physical DMG increases to 700% of ATK if the target's HP is lower than 30%.
* **Death Eulogy**:
	+ Lv.1 - While Dante is alive, she will inflict Death Eulogy on the enemy with the lowest HP percentage throughout the battle, decreasing the afflicted target's ATK and DEF by 30%. Cannot be dispelled.
	+ Lv.2 - The ATK and DEF of the target afflicted with Death Eulogy decrease by 40%.
	+ Lv.3 - The ATK and DEF of the target afflicted with Death Eulogy decrease by 50%.
* **Infernal Envoy**:
	+ Lv.1 - Dante rarely misses her assassination target. Increases her Hit by 3.5% and her Crit by 3.5%.
	+ Lv.2 - Hit increases to 5% and Crit increases to 5%.
	+ Lv.3 - Hit increases to 6% and Crit increases to 6%.

* **Bloodthirst**:
	+ Lv.1 - Crit +3.6%.
	+ Lv.2 - Crit +5%.
	+ Lv.3 - ATK +30%.
	+ Lv.4 - When Guest of the Underworld is used to defeat an enemy, immediately inflict Infernal Shackles on 1 random enemies, but dealing only 60% damage.
	+ Lv.5 - When Guest of the Underworld is used to defeat an enemy, immediately inflict Infernal Shackles on 2 random enemies, but dealing only 80% damage.
	+ Lv.6 - When Guest of the Underworld is used to defeat an enemy, immediately inflict Infernal Shackles on 3 random enemies, but dealing only 100% damage.

### Gear

* Dagger
* Coat
* Ring
* Boots (agility)

### Exclusive

* Weapon - <Bloodthirst> skill - Description.

### Quote

"Oh... What would you like to know? I'm not going to tell you..."

### Personal

 Height

* Belonging - ID Plate
* Story
	+ 1: <words>
	+ 2: <words>
* Voiceover
* Letter
	+ 1: <words>
	+ 2: <words>
* Oath - none
* Bond - none
Ares

+ Lv.1 - The power of the Holy Shield's blessing decreases all damage Ares takes by 20% for 2 turns.
	+ Lv.2 - Decreases all damage taken by 35%, and grants immunity to all debuffs for 2 turns. Immunity cannot be dispelled.
	+ Lv.3 - Decreases all damage taken by 50%, grants immunity to all debuffs for 2 turns, and all debuffs are dispelled from the caster during casting. Immunity cannot be dispelled.
* **White Holy Shield**:
	+ Lv.1 - Ares awakens her Holy Shield's light power, granting all teammates a shield equal to 150% of Ares's ATK for 2 turns.
	+ Lv.2 - Applies a shield equal to 200% of ATK.
	+ Lv.3 - Applies a shield equal to 250% of ATK.
* **Holy Shield Aegis**:
	+ Lv.1 - At the start of each turn, Ares protects the teammate with the highest ATK with the strength of her Holy Shield, sharing 20% of the damage they take. This effect cannot be dispelled.
	+ Lv.2 - Damage shared increases to 25%.
	+ Lv.3 - Damage shared increases to 30%.
* **Unfallen Fortress**:
	+ Lv.1 - Ares and her Holy Shield become one flawless being. There is no fortress more impenetrable. Increases her DEF by 15% and her Tenacity by 3%.
	+ Lv.2 - DEF increases to 20% and Tenacity increases to 4%.
	+ Lv.3 - DEF increases to 25% and Tenacity increases to 5%.

* **Fearless Charge**:
	+ Lv.1 - DEF +15%.
	+ Lv.2 - Toughness +4%.
	+ Lv.3 - Final DMG Reduce +5%.
	+ Lv.4 - At the start of the battle, get a shield that defenses 15% of own HP in damage.
	+ Lv.5 - At the start of the battle, get a shield that defenses 30% of own HP in damage.
	+ Lv.6 - At the start of the battle, get a shield that defenses 50% of own HP in damage.

### Gear

* Hammer/Axe
* Armor
* Bracers
* Boots (strength)

### Exclusive

* Shield of Light - <Fearless Charge> skill - The heirloom shield of the Ares family, which produces the most faithful knight in the kingdom, represents the unbreakable will.

### Quote

"Protection is a knight's duty and mission."

### Personal

 Height

* Belonging - Medal of Honor
* Story
	+ 1: <words>
	+ 2: <words>
* Voiceover
* Letter
	+ 1: <words>
	+ 2: <words>
* Oath - none
* Bond - none
Camera Shy

****Camera Shy**** is a unique perk belonging to Capsaicin

Win **15** matches with Capsaicin to make *Camera Shy* available for use on all owned agents.

## Overview

* While active, you are unable to be viewed by enemy-controlled cameras

## History

* Alpha Build
* 1.0.0

* While active, you are unable to be viewed by enemy-controlled cameras

* While active, you are unable to be viewed by enemy-controlled cameras

## Change Log

#### **Patch 1.0.0**

* **Nerf:** Decreased duration to **45** seconds (was **60**)

## Trivia

* *Camera Shy* does not affect noise produced by vaulting, or falling from heights
Chosokabe Motochika

+ Lv.1 - Chosokabe Motochika gathers strength, then deals 96% of her ATK in Physical DMG to a single enemy with a 10% chance to send the target flying. *<Send Flying> Targets sent flying take an additional 70% of the caster's ATK in True DMG.*
	+ Lv.2 - Physical DMG increases to 128% of ATK and chance to Send Flying increases to 20%.
	+ Lv.3 - Physical DMG increases to 160% of ATK and chance to Send Flying increases to 30%.
* **Pierce the Sun**:
	+ Lv.1 - Chosokabe Motochika brandishes her spear, then deals 120% of her ATK in damage to the front column of enemies with a 20% chance to send the target flying. *<Send Flying> Targets sent flying take an additional 70% of the caster's ATK in True DMG.*
	+ Lv.2 - Physical DMG increases to 144% of ATK and chance to Send Flying increases to 30%.
	+ Lv.3 - Physical DMG increases to 180% of ATK and chance to Send Flying increases to 40%.
* **Battle Intel**:
	+ Lv.1 - At the start of each turn, the battle-hardened Chosokabe Motochika's ATK increases by 10%. Stacks up to 3 times.
	+ Lv.2 - Conditions do not change. ATK increases to 15%.

### Gear

* Hammer/Axe
* Armor
* Bracers
* Boots (strength)

### Exclusive

* Huntress cannot equip with exclusive gear

### Quote

"If you feel tired, I can help you relax."

### Personal

 Height

* Belonging - N/A (Heart)
* Story
	+ 1: <words>
	+ 2: <words>
* Voiceover
* Letter - N/A
* Oath - N/A
* Bond - N/A
Senotakai

Pink Hat Lady

Seno

**Senotakai** is a major character in Book 1. She is the daughter of Futaomote, and a puppet of Sama. Senotakai is also an ancestor of Adrian. She is the main antagonist of Chapter I in Book 1.

## Appearance

### Apparition Appearance

Senotakai wears a white t-shirt with a white dress. She had long black hair and wears a pink sunhat. Her face is heavily distorted and messy, and she is abnormally tall/

### Human Appearance

Natalia would usually wear a casual blouse and collared shirt when she would go out. Sometimes she would wear a sundress as well. Most people around her time considered her a very attractive woman.

## Personality

Natalia was described as kindhearted, mature, and a gentle woman. She was loved by everyone around her, as she gave off a blissful aura. In her accursed state, she is hostile.

## Trivia

* Natalia was a fan of fancy clothing
* Senotakai hates light, she can be stopped by shining a bright light in her face
* Senotakai is a bit slower than you
Valeriya

## Valeriya Zaychik

Valeriya Zaychik is a major character in Book 1 in Dark Harvest. She was responsible for releasing the curse that sealed Sama on purpose.

## Appearance

### Current Appearance

Valeriya has very long brown hair that is tied back. Har bangs are noticeably pointy. She has uncomfortably pure black eyes, and has an ear piercing attached to a little bell. She wears a choker, a white dress shirt, white labcoat, black biker shorts.

### Past Appearance

Valeriya had long brown hair tied back in a low ponytail. Her bangs were fairly normal, and her eyes were brown. She wore longsleeve shirts, and tights varying colors.

## Personality

Valeriya is a quiet woman, only opening up to her friend, Sachi. She changes personalities quite often depending on who she is talking to. For example, when she is talking to Analisse, she's easily annoyed. When she is talking to Mari, she has a chill demeanor. Despite all of this, she has very sick thoughts in her head.

## Trivia

* Valeriya has long-term dementia, despite her age
* Valeriya has a huge crush on Sachi
* Valeriya is self-taught
* Valeriya loves books
Outdated

As the game is updated, new features are added, old ones slip away, and some things are revamped. Just for nostalgia, here are some of the older things that just aren't the same anymore.

## Shrine

### Temple (Up to April 2023)

"Harmonious Temple has two phases. Phase 1 is about the Defender; phase 2 is about the Harmonious Organ. Defender Phase: Players can choose any huntress to be defenders. When the number of defenders and their level both reach the requirement, attributes will be unlocked to boost all huntresses' Might. The number of defenders can increase as more stages are cleared. Huntresses who are chosen to be defenders will not be affected in other gameplay features. Description of the Harmonious Organ: Unlocking conditions: In the Defender phase, 15 Lv. 200 huntresses become defenders. The influence of defenders: After unlocking Harmonious Organ, only Lv. 200 huntresses can be defenders. The attributes that are unlocked during the defender phase take effect permanently, even if there are less than 15 defenders. In the current version, the maximum number of defenders is 80. Unlocking a new slot consumes [Harmonious Music] or Crystal. Upgrading Harmonious Organ: Harmonious Organ is upgradable and gains a level for every 10 nodes filled up. The initial level of Harmonious Organ is Lv. 200, and it can be upgraded to Lv. 215. Each Lv. 200 huntress owned raises the upper limit of Harmonious Organ's level by 5 starting with the 16th huntress. After the Harmonious Organ is upgraded, all defender huntresses will be affected by the Harmonious Organ and raised to the same level. The level of huntresses who are canceled as defenders will be reset to Lv. 200. In the current version, the level cap of Harmonious Organ is Lv. 400."
Zhen Ji

### Train

* Wisdom, Strength, Agility
* Fire, Water, Earth, Wind, Light, Dark
* Max Level: 200

### Skill

* **Skill #1**:
	+ Lv.1 - Description. *<Status> Description.*
	+ Lv.2 - Description.
	+ Lv.3 - Description.
* **Skill #2**:
	+ Lv.1 - Description. *<Status> Description.*
	+ Lv.2 - Description.
	+ Lv.3 - Description.
* **Skill #3**:
	+ Lv.1 - Description. *<Status> Description.*
	+ Lv.2 - Description.
	+ Lv.3 - Description.
* **Skill #4**:
	+ Lv.1 - Description. *<Status> Description.*
	+ Lv.2 - Description.
	+ Lv.3 - Description.

* **Exclusive Skill**:
	+ Lv.1 - Description.
	+ Lv.2 - Description.
	+ Lv.3 - Description.
	+ Lv.4 - Description.
	+ Lv.5 - Description.
	+ Lv.6 - Description.

### Gear

* Staff, Dagger, Hammer/Axe
* Robes, Coat, Armor
* Necklace, Ring, Bracers
* Boots (wisdom, strength, agility)

### Personal

* Belonging - title
* Story
	+ 1: <words>
	+ 2: <words>
* Voiceover
* Letter
	+ 1: <words>
	+ 2: <words>
* Oath - none
* Bond - constellation:
Mendel

+ Lv.1 - Plant a fruit tree in the first vacant space on your side in order of lineup position, which inherits 60% of Mendel's starting attributes. Tree variety is randomized between cherry, apple, peach and orange, and can bear up to 3 fruits each. The trees don't attack, are immune to all debuffs, and increase your Final DMG Reduce and that of adjacent allies by 5%. *<Vacant Position> When there aren't any units or dead huntresses in a given position on your side.*
	+ Lv.2 - Inherited attributes increase to 80% and Final DMG Reduce increases to 10%.
	+ Lv.3 - Inherited attributes increase to 100% and Final DMG Reduce increases to 20%.
* **Wild Growth**:
	+ Lv.1 - Produce 1 fruit from each variety of fruit tree planted, or use an Active Skill if no trees have been planted. When huntresses next to the trees perform an action (other than supplementary actions), they will eat the fruit and gain its corresponding buff. *<Supplementary Actions> Pursue and attack, re-using a skill within the same turn, or when a skill is triggered by others.*
		- Cherry: Increases ATK by 150% of tree's ATK.
		- Apple: Recover 600% of tree's ATK as HP.
		- Peach: Increases Dodge by 100%.
		- Orange: Increases Crit DMG by 100%.
	+ Lv.2 - Increase the number of fruits produced by each tree by 2.
	+ Lv.3 - Increase the number of fruits produced by each tree by 3.
* **Indefatigable**:
	+ Lv.1 - At the start of each turn, gain a 50% chance to use another Active Skill.
	+ Lv.2 - Chance to use the Active Skill increases to 75%.
	+ Lv.3 - Chance to use the Active Skill increases to 100%.
* **Seed Power**:
	+ Lv.1 - In her study of agriculture, Mendel has nothing but devotion and reverence for seeds, increases her HP by 15% and DEF by 15%.
	+ Lv.2 - HP increases to 20% and DEF increases to 20%.
	+ Lv.3 - HP increases to 25% and DEF increases to 25%.

* **Friendly Feedback**:
	+ Lv.1 - Final DMG Reduce +3%.
	+ Lv.2 - ATK +20%.
	+ Lv.3 - Toughness +5%.
	+ Lv.4 - For each fruit planted by Mendel that an ally eats, Mendel gains a shield equal to 100% of her ATK.
	+ Lv.5 - For each fruit planted by Mendel that an ally eats, Mendel gains a shield equal to 200% of her ATK.
	+ Lv.6 - For each fruit planted by Mendel that an ally eats, Mendel gains a shield equal to 300% of her ATK.

### Gear

* Staff
* Robes
* Necklace
* Boots (wisdom)

### Exclusive

* Weapon - <Friendly Feedback> skill - Description.

### Quote

"The scriptures say that food is the God of the people. Presumably people in the past knew well the importance of food. See? What an incisive point."

### Personal

 Height

* Belonging - Exquisite Turban
* Story
	+ 1: <words>
	+ 2: <words>
* Voiceover
* Letter
	+ 1: <words>
	+ 2: <words>
* Oath - none
* Bond - Inherit & Evolve: Darwin, Mendel
Dark Harvest Wiki

**Welcome to the Dark Harvest Wiki!**
You have arrived in Siames — a fantasy world where the seven elements flow and converge. In the distant past, the Archons granted mortals unique elemental abilities. With the help of such powers, people formed a bountiful homeland out of the wilderness. However, due to unknown circumstances, the collapse of an ancient civilization turned the universe upside down... Though the calamity the world suffered has ceased, peace has yet to be restored.

### Table of Contents

Characters are the core aspect of Dark Harvest.

Locations are the areas you will come across.

All Apparitions shows the list of every single apparition, whether it be holiday or not.

## Important articles

PlaceholderYuma EraAnalissePlaceholderHidden FieldAll ApparitionsPlaceholderSeikatsugan

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Book 2: Abe

## Overview

Book 2 is a prequel to both Book 1 and Book 3. It follows the main protagonist Tohama and his dive into his family's huge Gothic Victorian estate.

Tohama was a japanese painter and musician. Despite his nationality, he takes interest in old European culture, architecture, and art. When he finds out about his family's now-abandoned estate, he decides to go out and investigate it by himself, as he longed for family connection, especially on Victorian culture.

Tohama is met with the book's main antagonist Enzukai, who chases Tohama around the estate as he finds answers.
Wesley Oliver

## Biography

During his time with the Porter Gang, Wesley has kept his face out of the sight of prying eyes. He has never been caught or imprisoned, and as a result remains unknown to the forces of the Law.

Once considered to be George’s right hand man, Wesley has been struggling to find his place in the gang.

## Quote

"Why am I the one always watchin' out for threats anyway?""
Mari

## Mariachi Lasandra

Gortington

Gorty

Mari Lasandra is the secondary main protagonist of Book 1 in Dark Harvest. He is the descendant of Yuma.

## Appearance

### Current Appearance

Mariachi is a handsome young man with shoulder-length auburn colored hair. His hair is noticeably spikey on the ends, and is parted down the middle. He bears a striking resemblance to Yuma. He wears a black collared longcoat with a chipped t-shirt, black cargo pants, and knee-high boots. He also wears a strawhat

### Past Appearance

Mariachi had a baby face and his hair was a little bit shorter. He still wore strawhats and wore casual clothing.

## Personality

Mariachi is a funny and chill individual that loves to be silly. He always cracks jokes even during the scariest measures.

## Trivia

* Despite his handsome appearance, Mariachi gets no girls
* Mariachi had a huge crush on Analisse when they were little
* Mariachi loves exploring abandoned places
* Mariachi has pet capybaras
* Mariachi would go to the gym with Analisse's mom Gaia to workout with her
Tohama

## Tohama Uchiha

Humu Humu

Vago Mundo

Keiji Uchiha (Grandfather)

Damara Uchiha (Grandmother)

Aether (Father-in-law)

Amber (Mother-in-law)

Takumi Uchiha (Ancestor)

Sachi Hayakawa

Tohama is a painter, musician and one of the main protagonists of the Abe Era in Dark Harvest. He comes from a family of Japanese descent that takes interest in old European culture.

## Appearance

Tohama is comedically short with spikey hair, usually tied up into a bun with a japanese hairpin. He wears a navy blue v-top shirt over a grey collared jacket, and black pants. He is often mistaken for a girl.

## Personality

Tohama is a calm and quiet man who only opens up around his kids and his wife Gaia, occasionally being goofy with them. He is shown to be rather calculating and composed in even the most dire situations, always quick to find a way out of it. Tohama also has a passion for Gothic Victorian architecture, always being in awe and amazement once he comes across something of it.

## Trivia

* Tohama plays the piano
* Tohama has a series of paintings called **"The Black Paintings."**
* Tohama, before getting married to Gaia, had a crush on Sachi Hayakawa.
Book 3: Fuji

## Overview

Book 3 follows the investigation about multiple missing person reports in Harker Woods. The book's main protagonists are Francine Group, which includes Adrian Ray, Christopher Johnson, Stephanie Lewis, Aiko Mitoshi, Vick Red, and Sims Enterprise.

The group of teenagers investigate the woods that square off 7,100 miles, they end up in a warped reality and are continuously antagonized by the revenant Netamo.
Analisse

Gaia (mother)

Tohama Uchiha (father)

Keiji Uchiha (Great Grandmother)

Damara Uchiha (Great Grandfather)

Kagami Uchiha (Grandfather)

Beidou (Grandmother)

Aether (Grandfather)

Amber (Grandmother)

Jinora Uchiha (Cousin)

Takumi Uchiha (Ancestor)

Jinora

Yae

Analisse is the main protagonist of the Yuma Era in Dark Harvest. She is the daughter of Gaia and Tohama, and the descendant of Mihari.

## Appearance

### Current Appearance

As of now, Analisse is 18 years of age. She has long black hair with a strong crimson tint, which his tied back. Her clothing consists of a red-patterned flannel over a black T-shirt. She wears an array of necklaces accompanied with a choker, and has ear piercings on each side. Her markings under her eyes make it seem like extremely heavy eyeliner. She also has an upside cross tattoo under her right eye

### Past Appearance

Analisse used to have full jet black hair, and wore a collared jacket under a regular white t-shirt. She had her hair all the way down and had regular black ear piercings.

## Personality

Analisse is a confident young woman. Not letting much get to her but still carrying her many insecurities. She takes pride in who her family is and protects them, no matter the situation. She is calm even in pressured situations and only stresses out when she is in a situation she cannot control (and even then she tries to maintain herself). Apart from serious measures, she is very playful and likes to enjoy her time with her closest friends; always checking on them and making them laugh.

## Trivia

* Migo is an abbreviation for her middle names, Maria Isabella Garcia Olivia.
* She is bisexual
* She has a disorder that makes her say things incorrectly when speaking too fast
Gaia

Theresa (oldest daughter)

Analisse(daughter)

Milo (son)

Gaia is a minor character and the mother of Analisse in Book 1 of Dark Harvest.

## Appearance

### Current Appearance

Gaia is a tall woman with brown hair going down to her shoulders with a middle part. She has a more muscular build. With golden eyes a pleasant smile to accompany the glow of them. Currently she usually wears a black tank-top with regular pants along with sandals that go up just past her ankles.

### Past Appearance

When she was younger, Gaia's hair was still to her shoulders, but there was no middle part. She wore a black shirt with a brown leather jacket and jeans with combat boots. She was a lot shorter, even below average for a girl before hitting her growth spurt and still often kept a muscular physique.

## Personality

A Hispanic mother. She keeps her children close to her and tries her best to keep them from doing the wrong things. She is sweet and loves enjoying time with her kids as well. By herself she is confident and takes pride in herself much like her daughter, and keeps a stern mindset whenever she needs to.

## Trivia

* Whenever Gaia does push-ups, she doesn't start counting until it starts to hurt.
* Gaia was once in need of glasses
* Gaia is not very good with weaponry but is pretty decent with polearms and excels in fisticuffs
Da Qiao & Xiao Qiao

+ Lv.1 - Da Qiao & Xiao Qiao move in tandem, increasing the ATK of the huntress with the highest ATK by 36% and decreasing the ATK of the enemy huntress with the highest ATK by 36% for 2 turns.
	+ Lv.2 - Increases the ATK of the huntress with the highest ATK by 48% and decreases the ATK of the enemy huntress with the highest ATK by 48%.
	+ Lv.3 - Increases the ATK of the huntress with the highest ATK by 60% and decreases the ATK of the enemy huntress with the highest ATK by 60%.
* **Moonlight Dancer**:
	+ Lv.1 - Da Qiao & Xiao Qiao dance in sync, increasing all allies' Speed by 15 and Final DMG by 15%.
	+ Lv.2 - Increases Speed by 15, Final DMG by 15%, and Final DMG Reduce by 15%.
	+ Lv.3 - Increases Speed by 20, Final DMG by 20%, and Final DMG Reduce by 20%.
* **Common Purpose**:
	+ Lv.1 - During regular attacks, Da Qiao & Xiao Qiao will each attack a target in turn, each attack dealing 96% of their ATK in Magical DMG.
	+ Lv.2 - Magical DMG increases to 128% of ATK.
	+ Lv.3 - Magical DMG increases to 160% of ATK.
* **Sister of Beauty:**
	+ Lv.1 - Nothing frightens these sisters as long as they are together. Increases their HP by 18% and their Tenacity by 3.5%.
	+ Lv.2 - HP increases to 25% and Tenacity increases to 5%.
	+ Lv.3 - HP increases to 30% and Tenacity increases to 6%.

* **Sisterly Affection**:
	+ Lv.1 - HP +18%.
	+ Lv.2 - Dodge +5%.
	+ Lv.3 - Final DMG Reduce +6%.
	+ Lv.4 - At the start of the battle, middle and frontline DEF +30% and the back Crit +10% for 2 turns.
	+ Lv.5 - At the start of the battle, middle and frontline DEF +60% and the back Crit +15% for 3 turns.
	+ Lv.6 - At the start of the battle, middle and frontline DEF +100% and the back Crit +20% for 4 turns.

### Gear

* Staff
* Robes, Coat, Armor
* Necklace
* Boots (wisdom)

### Exclusive

* Weapon - <Sisterly Affection> skill - Description.

### Quote

"Uh... We're members of your team now... If there's anything you need us to do, don't hesitate..."

### Personal

 Height

* Belonging - Armband
* Story
	+ 1: <words>
	+ 2: <words>
* Voiceover
* Letter
	+ 1: <words>
	+ 2: <words>
* Oath - none
* Bond(s)
	+ Prosperous Youth: Da Qiao & Xiao Qiao, Zhen Ji, Helen, Tanamo-no-Mae, Daji
	+ Beautiful Wife: Da Qiao & Xiao Qiao, Nene, Sun ShangXiang, Zhen Ji
Book 1 Protagonists

## Main Protagonists

### Analisse

The main protagonist of Book 1. She is responsible for being the main leader throughout the events.

### Mari Lasandra

The secondary main protagonist of Book 1. He follows Analisse.

## Secondary Characters

### Sachi Hayakawa

The teacher of Mari, Analisse, Milo, and Antony. She tags along with Mari and Analisse briefly in Chapter 2 through chapter 4.

### Milo

The youngest sibling of Analisse's family.
Kaito

**Kaito** is a puppet of Sama. He is the husband of Niko Masashige and the father of Biwaki. He can be seen in different parts of Book 1 in Dark Harvest.

## Appearance

### Apparition Appearance

Kaito is an abnormally tall apparition. He has long scruffy jet black hair and wears a tarnished black suit with golden buttons and a red bowtie. Like most of the other apparitions, his face is heavily distorted.

### Human Appearance

Kaito wore a regular tan and red robe with a fishing hat. Since he was poor, he never had a huge clothing catalog.

## Personality

Kaito was a mature and quiet man. He is shown to be a kind and loving father, taking good care of his daughter Biwaki even though they were struggling financially. He is also dedicated and hardworking, as he continues to work to make money for his family. As an apparition, he is HIGHLY hostile.

## Trivia

* Kaito, out of all the apparitions, has the biggest sight-seeking sense. He can detect your movements from far away even behind his back
* Kaito is the 3rd fastest apparition
* The name, **Kaito**, means "Sea, Ocean" (**kai**/**海**) and "Soar, fly" (**to**/**斗**). Describing that as an apparition, it looks like he's gliding across the water instead of walking through it
* His area's name is the Sakura Swamp
* He has met Futaomote before, but briefly
Lifeline

****Lifeline**** is a unique perk belonging to Halcyon

Win **10** matches with Halcyon to make *Lifeline* available for use on all owned agents.

## Overview

* *Lifeline* can only be used **once per match**

## History

* Alpha Build
* 1.0.0

* *Lifeline* can only be used **once per match**

* *Lifeline* can only be used **once per match**

## Change Log

#### **Patch 1.0.0**

* **Buff:** Increased health restored to **50%** of maximum (was **30%**)
Cold Blooded

****Cold Blooded**** is a unique perk belonging to Leech

Win **10** matches with Leech to make *Cold Blooded* available for use on all owned agents.

## Overview

Each time an enemy is killed by your hand, *Cold Blooded* gains 1 charge.
* **1** Charge - Increases sprinting speed by **5%**
* **2** Charges - Decreases volume of all player actions by **30%**
* **3** Charges - Increases reload speed by **20%**
* **4+** Charges - You are granted the undetectable status effect
* *Cold Blooded* loses **all of its charges** if you are healed or revived

## History

* Alpha Build
* 1.0.0

* Each charge increases your reload speed by 20%
* *Cold Blooded* loses **1 charge** if you are healed or revived

* **1** Charge - Increases sprinting speed by **5%**
* **2** Charges - Decreases volume of all player actions by **30%**
* **3** Charges - Increases reload speed by **20%**
* **4+** Charges - You are granted the undetectable status effect
* *Cold Blooded* loses **all of its charges** if you are healed or revived

## Change Log

#### **Patch 1.0.0**

* **Rework:** Now grants different bonuses at each charge instead of only increasing reload speed
* **Nerf:** Now loses all charges instead of 1 upon being healed or revived

## Trivia

* It is possible to gain more than 5 charges in a single match by killing an enemy again after they have been revived by Halcyon
* Gaining health by any means will cause *Cold Blooded* to lose all of its charges. This includes both self-healing and being healed by teammates.
* Healing others **does not** cause *Cold Blooded* to lose charges
Book 1: Yuma

## Overview

Book 1 of Dark Harvest follows our main protagonists Analisse and Mari on their adventure back to their old high school that was shut down a year prior due to the property being overrun by Project Casanova.

Analisse's and Mari's last months of their senior year depicted a lot of suspicious testing by Project Casanova officials. They would take in students and teachers down to the school's basement, as the Corporation bought off the basement from the School Board. After they graduated, the school was shut down by the government officials and the Corporation was never mentioned again.

It turns out that one of the members of the corporation, Valeriya Zaychik, was responsible for the shut down. Valeriya was responsible for releasing the revenant Sama from the school's ancient grounds.

To find official answers, Analisse and Mari decide to pay the old school grounds a visit and investigate.
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Clockwork

"Looks like your time was up"

**Brandon "Clockwork" Clarke** is a Playable Agent in *Stand Guard.*

Clockwork was added in the Beta release on [TO BE DECIDED]

## Biography

Although Brandon Clarke was born into a family of luxury timepiece makers, he yearned for something different than the high society lifestyle that was expected of him. Despite his privileged upbringing, he found himself drawn to the gritty underbelly of London, where he discovered a world vastly different from his own. It was during one of his secret excursions that he met Aadi, a young thief with a mischievous glint in his eye.

Despite their differences in social status, the two formed an unlikely friendship and spent many thrilling adventures together. From scaling buildings to evading the law, they were always looking for their next adrenaline rush. However, their friendship was put to the ultimate test when they crossed paths with a dangerous gang.

In a moment of fear and cowardice, Brandon abandoned Aadi to fend for himself. When he returned, it was too late; Aadi lay lifeless on the ground. The guilt of his actions consumed Brandon, and he vowed to use his family's resources to make a difference in the world.

With a newfound sense of purpose, Brandon trained tirelessly in the art of throwing knives and martial arts. He became a shadowy figure on the streets of London, hunting down those who sought to do harm. Criminals knew to fear the sound of a pocket watch ticking, for it signaled the arrival of the enigmatic vigilante known only as "Clockwork."

As Clockwork, Brandon found solace in his mission to protect innocent people and avenge his friend's death. However, the weight of his past mistakes continued to haunt him, a constant reminder of the consequences of his cowardice. Despite this, he refused to give up his mission and continued to fight for justice, always keeping the memory of Aadi close to his heart.

* **Rate of Fire:** 300 RPM
* **Magazine Size:** 30
* **Capacity:** 160
 **MP5**
* **Rate of Fire:** 450 RPM
* **Magazine Size:** 21
* **Capacity:** 200

**Attachments:** Flash Hider

 **Throwing Knives**
* **Capacity:** 4

Enemies not immediately taken out by throwing knives are crippled by blood loss for an extended period of time.

## Perks

*See main article: Perks*

Leech is equipped with three unique perks. Leech can share his perks with all other agents after the following requirements are met.

* 1st Perk - Win 5 Games
* 2nd Perk - Win 10 Games
* 3rd Perk - Win 15 Games

Once the requirement has been met, the player may unlock the perk for all agents at the cost of 750 Blood Money

\_

* **Increases** movement speed by **50%** for **4** seconds after vaulting
* *Traceur* has a cooldown of **30** seconds

## Mementos

This content is currently **unreleased** and will be added in a future update

### Weapons & Abilities

* Throwing Knives**:**
* **[Passive]:**

* **SCAR-L:**
* **MP5:**

## Matchups

Leech

**Clockwork**

Rampart

Gambit

Viper

Halcyon

Capsaicin

Monarch

Empire

Clockwork's Theme

## Trivia

* Clockwork's stand reference is The World, a Part 3 stand wielded by DIO.
* reference to the timestop knife guy
Ghost

****Ghost**** is a unique perk belonging to Leech

Win **5** matches with Leech to make *Ghost* available for use on all owned agents.

## Overview

* **Increases** crouched movement speed by **50%**

## History

* Alpha Build
* 1.0.0

* **Increases** crouched movement speed by **25%**

* **Increases** crouched movement speed by **50%**

## Change Log

#### **Patch 1.0.0**

* **Buff:** Increased noise suppression bonus to **80%** (was **40%**)
* **Buff:** Increased crouched movement speed bonus to **50%** (was **25%**)

## Trivia

* *Ghost* does not affect noise produced by vaulting, or falling from heights
Charlemagne

### Train

* Wisdom, Strength, Agility
* Fire, Water, Earth, Wind, Light, Dark
* Max Level: 200

### Skill

* **Skill #1**:
	+ Lv.1 - Description. *<Status> Description.*
	+ Lv.2 - Description.
	+ Lv.3 - Description.
* **Skill #2**:
	+ Lv.1 - Description. *<Status> Description.*
	+ Lv.2 - Description.
	+ Lv.3 - Description.
* **Skill #3**:
	+ Lv.1 - Description. *<Status> Description.*
	+ Lv.2 - Description.
	+ Lv.3 - Description.
* **Skill #4**:
	+ Lv.1 - Description. *<Status> Description.*
	+ Lv.2 - Description.
	+ Lv.3 - Description.

* **Exclusive Skill**:
	+ Lv.1 - Description.
	+ Lv.2 - Description.
	+ Lv.3 - Description.
	+ Lv.4 - Description.
	+ Lv.5 - Description.
	+ Lv.6 - Description.

### Gear

* Staff, Dagger, Hammer/Axe
* Robes, Coat, Armor
* Necklace, Ring, Bracers
* Boots (wisdom, strength, agility)

### Personal

* Belonging - title
* Story
	+ 1: <words>
	+ 2: <words>
* Voiceover
* Letter
	+ 1: <words>
	+ 2: <words>
* Oath - none
* Bond - constellation:
Retribution

****Retribution**** is a unique perk belonging to Leech

Win **15** matches with Leech to make *Retribution* available for use on all owned agents.

## Overview

* Any time your location or outline is revealed to the enemy team, *Retribution* activates and loses **1** charge
* When activated, *Retribution* briefly **reveals the outline** of the player that exposed you
* *Retribution* gains **1** charge any time you kill an enemy player

## History

* Alpha Build
* 1.0.0

* Any time your location or outline is revealed to the enemy team, *Retribution* activates and loses **1** charge
* When activated, *Retribution* briefly **reveals the outline** of the player that exposed you

* Any time your location or outline is revealed to the enemy team, *Retribution* activates and loses **1** charge
* When activated, *Retribution* briefly **reveals the outline** of the player that exposed you
* *Retribution* gains **1** charge any time you kill an enemy player

## Change Log

#### **Patch 1.0.0**

* **Nerf:** Reduced number of starting charges to **2** (was **3**)
* **Buff:** Retribution now gains 1 charge whenever the player kills an enemy agent

## Trivia

* Retribution only reveals the outline of the triggering ability/perk's owner **even if the trigger revealed your position to multiple enemies.**
* If an enemy would have otherwise triggered Retribution but was under the undetectable status, R**etribution will not activate** and your position will be revealed to them as normal.
Support Mode

**Support Mode** is the secondary stage in *Stand Guard's* gameplay loop that begins after an Agent falls in battle.

While in Support Mode, agents lose their unique traits but gain access to new, more subtle ways to assist their team.

* While in Support Mode, players are **restricted** to viewing their team’s camera feeds
* For every terminal the player hacked while alive, they gain **1** Support Token
* Support Tokens can be used to **remotely brute-force hack** an enemy-controlled camera or device or purchase a **Support Ability**
* Support Tokens and Support Abilities persist across rounds

**Support Abilities** are modifiers applied to the player while in *Support Mode.* Similarly to Perks, the player can equip up to three abilities.

Unlike Perks, Support Abilities are not storable, and replacing one will force the player to re-purchase at the start of the next round if they want to utilize its effects again.

The amount of tokens required to purchase a support ability varies, with more impactful abilities requiring more tokens.
Active Camouflage

**Active Camouflage** is the special ability of Leech.

## Description

An advanced cloaking system that bends light around its user, Active Camouflage renders Leech invisible to the naked eye and prevents his location from being revealed to enemies.

## Effects

### Stealth

* While Active Camo is active, Leech is rendered completely invisible to enemies when he is more than 5 meters away, allowing for easier flanking, stealth kills, and escapes.

* While camouflaged, Leech's position cannot be exposed through any means. This applies even if he is partially revealed by taking damage or proximity with an enemy.

* The effectiveness of Leech's camouflage will decrease if he gets within 5 meters of an enemy or takes damage.

* Leech must fully uncloak before he is able to use his weapons

* Enemies hear a constant audio cue when a cloaked Leech is nearby

* Leech is unable to attack while under Active Camouflage

* Leech **can** hack terminals while cloaked

### Bloodhound (Passive)

* The outlines of bleeding players are visible to Leech if he is cloaked and within 20 meters of them.

* Striking a bleeding player with your secondary weapon will always result in a critical hit.
Rampart

"Trust in your allies and they will trust you"

**Bernhardt "Rampart" Brandt** is an Playable Agent in *Stand Guard.*

Rampart was added in the Beta release on [TO BE DECIDED]

## Biography

>
>
>
>

## Loadout

* **Rate of Fire:** 120 RPM
* **Magazine Size:** 6
* **Capacity:** 40
* Equipping and unequipping the Riot Shield takes **2** full seconds
* While unequipped, the Riot Shield is stored on Rampart's back; rendering him immune to gunfire from behind.
* Absorbing damage with the shield will deplete Ramparts stamina until he is forced to lower it.
* While raised, Rampart can perform a shield bash attack at the cost oof 30% maximum stamina, damaging an enemy and knocking them back.
Monarch

"Tick, Tick, Boom."

**Ryo "Monarch" Sano** is an Playable Agent in *Stand Guard.*

Monarch was added in the Beta release on [TO BE DECIDED]

## Biography

Orphaned at a young age after both of his parents were killed in a robbery attempt, Ryo was taken in by a wealthy local family, providing him with the resources to pursue his talent for chemical engineering. At the age of 22, the crime syndicate founded by Ryo's late parents finally tracked their child down, offering him a place at the head of their expanding organization.

Ryo refused, and the syndicate's retaliation was swift and brutal. The bombing of the Sano estate resulted in the deaths of Ryo's adopted family, including his beloved cat Leo; his companion who had been by his side since the orphanage.

Driven almost to the point of madness by the tragedy, Ryo vowed to make those responsible pay, using his background in chemical engineering to manufacture potent explosives. Still searching for his family's killers, Ryo continues to hone his combat skills to make sure he succeeds when the time to act arrives.

## Loadout

* **Rate of Fire:** 45 RPM
* **Magazine Size:** 2
* **Capacity:** 32
 **Desert Eagle**
* **Rate of Fire:** 300 RPM
* **Magazine Size:** 8
* **Capacity:** 48

**Attachments:** Silencer

 **Remote Explosive**
* **Capacity:** 2

Remote Explosives will detonate if struck by gunfire or explosions, but can be safely destroyed by a melee strike.

*Detonate by pressing Q again once an explosive has been placed.*

## Perks

*See main article: Perks*

Leech is equipped with three unique perks. Leech can share his perks with all other agents after the following requirements are met.

* 1st Perk - Win 5 Games
* 2nd Perk - Win 10 Games
* 3rd Perk - Win 15 Games

Once the requirement has been met, the player may unlock the perk for all agents at the cost of 750 Blood Money

\_

* **Decreases** the volume of ability deployments by **50%**

## Mementos

This content is currently **unreleased** and will be added in a future update

## Gameplay & Strategy

The Remote Explosives and Double-Barreled Shotgun makes Monarch a good breacher especially with a Rampart. His ability to plant on floors gives an advantage to surprise the enemy from above.

### Weapons & Abilities

* Remote Explosive**:** Mat of powerful explosives that adheres to walls and floors until it is detonated, creating a devastating blast capable of turning walls and enemies alike to ash.
	+ Remote Explosives will detonate if struck by gunfire or explosions, but can be safely destroyed by a melee strike.
* **[Passive]:**

* **Double-Barreled Shotgun:**
* **Desert Eagle:**

### General Strategy

* Since Monarch's special ability doesn't help with face to face combat it is best to avoid going solo and breach with your team.

## Matchups

Leech

Clockwork

Rampart

Gambit

Viper

Halcyon

Capsaicin

Monarch

Empire

## Trivia

* Monarch's stand reference is Killer Queen, a Part 4 stand wielded by Kira Yoshikage.
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Viper

"I wouldn't touch that if I were you."

**Howard "Viper" Anderson** is a Playable Agent in *Stand Guard.*

Viper was added in the Beta release on [TO BE DECIDED]

## Biography

*Named in honor of Howard Florey, one of the discoverers of Penicillin, Howard was pushed by his parents to pursue a career in medicine. After moving to Melbourne at age 17, Howard continued to study medicine: obtaining a doctoral degree from Melbourne Medical School.*

*Despite his academic success and comfortable upper-class life as a physician, Howard always felt like something was missing from his life. As the years went by, these fleeting moments of emptiness coalesced into a dark urge to hurt the ones around him. Although Howard underwent many phycological treatments, the voices never truly stopped.*

*Out of fear for those close to him, Howard abandoned his life as a doctor and moved to the Australian Outback, adopting the life of a mercenary in the hope that his darker tendencies could at least be used to financially support the ones he had abandoned.*

*One day, as he was taking a break from his mercenary work, Howard stumbled upon an old, dusty book. As he leafed through the pages, he was struck by a sense of déjà vu. It was as if he had read these words before, in another life.*

*As he continued to read, the sensation grew stronger, until he was hit by a sudden, blinding pain. Numbers and patterns flashed before his eyes - images of a different time and place when he was someone else entirely. In that moment, Howard remembered the agony of his very soul being torn into pieces before the world went white, reality itself stretching and writhing as a new existence came into being.*

*As the memories flooded back, the darkness within him surged like it hadn't in decades. The voices he had thought he left behind were a cacophony in his mind once more, urging him to give in, to find his missing pieces, to repeat the cycle, to begin again.*

*Howard took a deep breath and gazed at the full moon shining above him. He didn't know what lay in store for him, for the world. But he knew he couldn't stay away from it any longer*

## Loadout

* **Rate of Fire:** 450 RPM
* **Magazine Size:** 21
* **Capacity:** 200
 **Sawed-Off Shotgun**
* **Rate of Fire:** 15 RPM
* **Magazine Size:** 2
* **Capacity:** 20
 Venom Flask
* **Capacity:** 5
* Venom Flasks can silently eat through most reinforcements, allowing Viper and his team to enter enemy backlines undetected
* Viper's HAZMAT suit renders him immune to the effects of Venom Flasks, including those thrown by enemies.