Azure Empyrea

**Profile**
Fu Hua battlesuit added in Version 3.7.

Close-range AOE support.

Ultimate pulls in enemies and provides the Elemental Breach buff.

**Items needed to evolve the battlesuit:**  Azure Empyrea Soul ×850 or  Azure Empyrea Rank-up Stamp ×85 (Total amount)Rank-up cost breakdown:
 ⇾ :  Azure Empyrea Soul ×60 ⇾ :  Azure Empyrea Soul ×60 ⇾ :  Azure Empyrea Soul ×60 ⇾ :  Azure Empyrea Soul ×70 ⇾ :  Azure Empyrea Soul ×150 ⇾:  Azure Empyrea Soul ×150⇾ :  Azure Empyrea Soul ×150 ⇾ :  Azure Empyrea Soul ×150

**Azure Empyrea** is a playable battlesuit in *Honkai Impact 3rd*.

## Sources

* Fragments - manually unlockable once  Azure Empyrea Soul ×100 are obtained.
	+ The unlock option can be accessed by clicking the Valkyrie button on the bridge and then selecting the battlesuit.
	+ Azure Empyrea Rank-up Stamp cannot be used to unlock the battlesuit.

## Skills

***Rank-up Overview*** * Bottom passive subskill *Hex of Rebirth*  unlocks.
  * Middle leader subskill *Hex of Exposure*  unlocks.
 * Top leader subskill *Hex of Devastation*  unlocks.
* Bottom special subskill *Hex of Mending*  unlocks.
* Middle ult subskill *Hex of Brilliance*  unlocks.
 * Middle evasion subskill *Hex of Foresight*  unlocks.
  * Bottom leader subskill *Hex of Gale*  unlocks.

***Hex of Exposure***
Leader Bonus: All team members gain **14%** Total DMG for **15.0s** after entry. If the team consists of members of **3** different types, all team members gain **22%** Total DMG.

***Hex of Devastation***

The first four Combo ATKs restore **1**/**2**/**4**/**8** SP for Azure Empyrea and deal 50% more Fire DMG. Casting Ultimate resets the counter.

Unlocked at  . Has a maxed level cap when unlocked.

***Hex of Exposure***

All team members gain 18% Total DMG for 15.0s after entry. If the team consists of members of **3** different types, all team members gain 24% Total DMG.

Unlocked at  . Has a maxed level cap when unlocked.

***Hex of Gale***

Azure Empyrea gains 10.0% Total DMG for 20.0s when her Basic ATK, Combo ATK, weapon active or Ultimate lands. The effect stacks when triggered by different types of attacks; the effect duration resets when triggered by the same type of attack.

Unlocked at  . Has a maxed level cap when unlocked.

***Combo: Yin-Yang Tempo***
When the sum of Yin and Yang reaches **3**, hold [ATK] to unleash various Combo ATKs based on the numbers of Yin and Yang.

**3** Yang: Unleashes Senpo: Emperyan Fir, dealing **900%** ATK of Fire DMG and additionally restores **4** SP upon hit.

**2** Yin + **1** Yang/**1** Yin + **2** Yang: Unleashes Senpo: Snaring Flame, dealing **600%** ATK of Fire DMG and pulling in enemies and immobilizing them for **3s**; if this combo hits any target, all Valkyries on the battlefield restore **1** SP per second for **15s**.

**3** Yin: Unleashes Senpo: Magma Melt, dealing **600%** ATK of Fire DMG and boosting the team's All Elemental DMG against the target hit by this combo by **30%** for **15s**.

***Hex of Crucibles***

Combo ATK hit makes the target take 35.0% more Fire DMG for **15s**.

Unlocked by default. Has a maxed level cap when unlocked.

***Hex of Drowning***

Combo ATK hit makes the target take 30.0% more Ice DMG for **15s**.

Unlocked by default. Has a maxed level cap when unlocked.

***Hex of Mending***

Combo ATK hits heals all team members for 60 HP; CD **3s**.

Unlocked at  . Has a maxed level cap when unlocked.

***Passive***
Passive bonuses apply automatically.

***Hex of Force***

For each Combo ATK performed, the Valkyrie gains 4.0% Total DMG for **40s** (max stacks: **5**). Triggering this effect again resets the duration.

Unlocked by default. Has a maxed level cap when unlocked.

***Hex of Reburn***

If **2** consecutive Combo ATK moves released are the same Combo ATK, the second one deals 30.0% more Fire DMG; if **2** consecutive Combo ATK moves released are **2** different Combo ATK moves, the second one restores 6.0 SP for the character upon hit.

Unlocked by default. Has a maxed level cap when unlocked.

***Hex of Rebirth***

Auto-triggers before character dies (can be triggered **1** time per battle): Fully heals the character and makes her invincible for **1s**. If triggered later than **30s** after the battle starts, character additionally restores 30.0 SP.

Unlocked at  . Has a maxed level cap when unlocked.

***Empyrean Sunder***
Pulls in enemies and deal damage.

Immobilizes all enemies for **11s** and deals **1,800%** ATK of Fire DMG to them. Boosts the team's Elemental DMG against enemies hit by this skill by **30%** for **15s**, during which the deployed Valkyrie restores **1** SP per second, gains Ignore Interrupt and **35%** Total DMG Reduction, while all enemies' Ignore Interrupt is lowered. The above effects do not stack with Combo ATK effects.

Activation cost: **125** SP. CD: **5s**.

***Hex of Breaching***

When Azure Empyrea's Ultimate ends, all team members gain 16.0% Elemental Breach for **15s**.

Unlocked by default. Has a maxed level cap when unlocked.

***Hex of Brilliance***

Within **15s** after Azure Empyrea's Ultimate ends, all team members additionally deal 50.0% ATK of Fire DMG when attack. This effect can only apply once per second against each target.

Unlocked at  . Has a maxed level cap when unlocked.

***Hex of Enervation***

Enemies hit by Azure Empyrea's Ultimate suffer the vulnerability debuffs inflicted by Hex of Crucibles and Hex of Drowning and takes 30.0% more Lightning DMG for **15s**.

Unlocked by default. Has a maxed level cap when unlocked.

***Taichi of Inertia***
Quickly dodge enemy attacks. Can be performed twice in a row

Within the first **1.2s** after performing Ultimate Evasion, Valkyrie gains Ignore Interrupt, **80%** Total DMG Reduction, and can directly perform the 4th sequence of Basic ATK (once only).

Time Fracture: Ultimate Evasion triggers **3s** of Time Fracture; CD **15s**.

Spirit Shield: Valkyrie gains a barrier that blocks the next incoming attack. Reset upon Ultimate Evasion.

***Calculated Gust***

Shortens CD of Ultimate Evasion by 4.00s.

Unlocked by default. Has a maxed level cap when unlocked.

***Hex of Foresight***

When Spirit Shield exist, character deals 35.0% more Total DMG.

Unlocked at  . Has a maxed level cap when unlocked.

***Yin and Yang***
Tap the [ULT] or [ATK] button to attack enemies and gain Yin or Yang.

The first 3 sequences: Each sequence deals **170%** ATK of Fire DMG.

4th sequence: Deals **200%** ATK of Fire DMG.

Tap [ATK]/[ULT] to unleash Solar Focus or Lunar Essence. The sum of Yin and Yang cannot not exceed **3**; once this limit has been reached, Solar Focus or Lunar Essence can no longer be unleashed.

***Unbroken Fire***

ATK Speed increases by 15.0%. The last hit of Basic ATK SEQ 4 deals 120.0% ATK of Fire DMG and inflicts **6** Ignite Trauma.

Unlocked by default. Has a maxed level cap when unlocked.

***QTE: Radiant Entry***

QTE: Triggers when an enemy is affected by Time Slow. Deals **5** x 100.0% + 450.0% ATK of Fire DMG, then unleashes Lunar Essence **3** times.

Unlocked by default. Has a maxed level cap when unlocked.

***Hex of Unyielding***

The first **3** sequences of Basic ATK grant Ignore Interrupt and 35.0% Total DMG Reduction; while unleashing the 4th sequence, character gains Iron Body and **80%** Total DMG Reduction.

Unlocked by default. Has a maxed level cap when unlocked.

**Leader**

***Hex of Exposure***
Leader Bonus: All team members gain **14%** Total DMG for **15.0s** after entry. If the team consists of members of **3** different types, all team members gain **22%** Total DMG.

***Hex of Devastation***

The first four Combo ATKs restore **1**/**2**/**4**/**8** SP for Azure Empyrea and deal 50% more Fire DMG. Casting Ultimate resets the counter.

Unlocked at  . Has a maxed level cap when unlocked.

***Hex of Exposure***

All team members gain 18% Total DMG for 15.0s after entry. If the team consists of members of **3** different types, all team members gain 24% Total DMG.

Unlocked at  . Has a maxed level cap when unlocked.

***Hex of Gale***

Azure Empyrea gains 10.0% Total DMG for 20.0s when her Basic ATK, Combo ATK, weapon active or Ultimate lands. The effect stacks when triggered by different types of attacks; the effect duration resets when triggered by the same type of attack.

Unlocked at  . Has a maxed level cap when unlocked.

**Special Attack**

***Combo: Yin-Yang Tempo***
When the sum of Yin and Yang reaches **3**, hold [ATK] to unleash various Combo ATKs based on the numbers of Yin and Yang.

**3** Yang: Unleashes Senpo: Emperyan Fir, dealing **900%** ATK of Fire DMG and additionally restores **4** SP upon hit.

**2** Yin + **1** Yang/**1** Yin + **2** Yang: Unleashes Senpo: Snaring Flame, dealing **600%** ATK of Fire DMG and pulling in enemies and immobilizing them for **3s**; if this combo hits any target, all Valkyries on the battlefield restore **1** SP per second for **15s**.

**3** Yin: Unleashes Senpo: Magma Melt, dealing **600%** ATK of Fire DMG and boosting the team's All Elemental DMG against the target hit by this combo by **30%** for **15s**.

***Hex of Crucibles***

Combo ATK hit makes the target take 35.0% more Fire DMG for **15s**.

Unlocked by default. Has a maxed level cap when unlocked.

***Hex of Drowning***

Combo ATK hit makes the target take 30.0% more Ice DMG for **15s**.

Unlocked by default. Has a maxed level cap when unlocked.

***Hex of Mending***

Combo ATK hits heals all team members for 60 HP; CD **3s**.

Unlocked at  . Has a maxed level cap when unlocked.

**Passive**

***Passive***
Passive bonuses apply automatically.

***Hex of Force***

For each Combo ATK performed, the Valkyrie gains 4.0% Total DMG for **40s** (max stacks: **5**). Triggering this effect again resets the duration.

Unlocked by default. Has a maxed level cap when unlocked.

***Hex of Reburn***

If **2** consecutive Combo ATK moves released are the same Combo ATK, the second one deals 30.0% more Fire DMG; if **2** consecutive Combo ATK moves released are **2** different Combo ATK moves, the second one restores 6.0 SP for the character upon hit.

Unlocked by default. Has a maxed level cap when unlocked.

***Hex of Rebirth***

Auto-triggers before character dies (can be triggered **1** time per battle): Fully heals the character and makes her invincible for **1s**. If triggered later than **30s** after the battle starts, character additionally restores 30.0 SP.

Unlocked at  . Has a maxed level cap when unlocked.

**Ultimate**

***Empyrean Sunder***
Pulls in enemies and deal damage.

Immobilizes all enemies for **11s** and deals **1,800%** ATK of Fire DMG to them. Boosts the team's Elemental DMG against enemies hit by this skill by **30%** for **15s**, during which the deployed Valkyrie restores **1** SP per second, gains Ignore Interrupt and **35%** Total DMG Reduction, while all enemies' Ignore Interrupt is lowered. The above effects do not stack with Combo ATK effects.

Activation cost: **125** SP. CD: **5s**.

***Hex of Breaching***

When Azure Empyrea's Ultimate ends, all team members gain 16.0% Elemental Breach for **15s**.

Unlocked by default. Has a maxed level cap when unlocked.

***Hex of Brilliance***

Within **15s** after Azure Empyrea's Ultimate ends, all team members additionally deal 50.0% ATK of Fire DMG when attack. This effect can only apply once per second against each target.

Unlocked at  . Has a maxed level cap when unlocked.

***Hex of Enervation***

Enemies hit by Azure Empyrea's Ultimate suffer the vulnerability debuffs inflicted by Hex of Crucibles and Hex of Drowning and takes 30.0% more Lightning DMG for **15s**.

Unlocked by default. Has a maxed level cap when unlocked.

**Evasion**

***Taichi of Inertia***
Quickly dodge enemy attacks. Can be performed twice in a row

Within the first **1.2s** after performing Ultimate Evasion, Valkyrie gains Ignore Interrupt, **80%** Total DMG Reduction, and can directly perform the 4th sequence of Basic ATK (once only).

Time Fracture: Ultimate Evasion triggers **3s** of Time Fracture; CD **15s**.

Spirit Shield: Valkyrie gains a barrier that blocks the next incoming attack. Reset upon Ultimate Evasion.

***Calculated Gust***

Shortens CD of Ultimate Evasion by 4.00s.

Unlocked by default. Has a maxed level cap when unlocked.

***Hex of Foresight***

When Spirit Shield exist, character deals 35.0% more Total DMG.

Unlocked at  . Has a maxed level cap when unlocked.

**Basic ATK**

***Yin and Yang***
Tap the [ULT] or [ATK] button to attack enemies and gain Yin or Yang.

The first 3 sequences: Each sequence deals **170%** ATK of Fire DMG.

4th sequence: Deals **200%** ATK of Fire DMG.

Tap [ATK]/[ULT] to unleash Solar Focus or Lunar Essence. The sum of Yin and Yang cannot not exceed **3**; once this limit has been reached, Solar Focus or Lunar Essence can no longer be unleashed.

***Unbroken Fire***

ATK Speed increases by 15.0%. The last hit of Basic ATK SEQ 4 deals 120.0% ATK of Fire DMG and inflicts **6** Ignite Trauma.

Unlocked by default. Has a maxed level cap when unlocked.

***QTE: Radiant Entry***

QTE: Triggers when an enemy is affected by Time Slow. Deals **5** x 100.0% + 450.0% ATK of Fire DMG, then unleashes Lunar Essence **3** times.

Unlocked by default. Has a maxed level cap when unlocked.

***Hex of Unyielding***

The first **3** sequences of Basic ATK grant Ignore Interrupt and 35.0% Total DMG Reduction; while unleashing the 4th sequence, character gains Iron Body and **80%** Total DMG Reduction.

Unlocked by default. Has a maxed level cap when unlocked.

※Any numbers shown are for MAX level skills.

## Guides

### BBS Equipment Builds

What is BBS and what do the meters mean?

BBS, an official Chinese equivalent to HoYoLAB, has a wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".

Tiers serve as means of separating all the different gear builds. Available tiers:

* **Recommended Equipment:** Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
* **Auxiliary Equipment:** Extra equipment build specifically for Supports, providing Captains with more alternatives.
* **Universal Equipment:** Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
* **Transitional Equipment:** Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.

Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:

* **Offensive Ability:** How much does the build help the battlesuit deal more dmg?
* **Functionality:** How functional the build is when put together?
* **Compatibility:** How well does the build fit the battlesuit's role/kit?

## Gallery

* Old icon for Hex of Exposure
* Old icon for Combo: Yin-Yang Tempo
* Old icon for Passive
* Old icon for Empyrean Sunder
* Old icon for Taichi of Inertia
* Old icon for Yin and Yang

## Trivia

* In Version 7.1, her skills received new icons.