Updates

This page contains all update logs for each update released in **Zombie Tower Defense**.

## **Update ❄️**

### Towers

In **Update ❄️.b**

* Ice Gunner

In **Update ❄️.p2**

* Winterscepter

### Enemies

* Frosty
* Icey
* Gingerbread
* Present
* Frost Golem
* Blizzard Dynamo
* Frostbyte Snowbot
* Glacius Winternus
* Glacius Sentinel
* Blizzardbane Tyrant

In **Update ❄️.p2**

* Frost X
* Chillspike
* Gingerbrute
* Phantogift
* Glacius Titan
* Arctic Zephyr
* Blizzardroid
* Frostbane Revenant
* Frostbane Warden
* Frostspire Sovereign
* Engineer
* Voidanium
* Voidshrieker
* Nebula Replicator
* Abyss Annihilator
* Dreadwalker
* Void Overlord

### Emotes

In **Update ❄️.b**

* Frosty Joy
* Snowball Snicker

### Miscellaneous

* Frosty Onslaught Event
* Lobby remake
* Specific gui revamps
* Projectiles and bullet trails revamp
* Ability sounds

In **Update ❄️.b**

* Event battlepass

In **Update ❄️.p2**

* Wave Bonus amount increase
* Enemy Hip Height fix
* Badge reward increase
* New codes:
	+ **1kVisits**
		- Gives 1000 Coins
	+ **1YearZTD**
		- Gives 3x 15% Coins Boost and 3x 15% XP Boost

### Balances

* The Distinct's and Void King's enemy spawn amount nerf

In **Update ❄️.b**

* Frost Golem's on damage enemy spawn amount nerf

In **Update ❄️.p2**
Towers:

* **Crossbower**
	+ Level 1
		- Range: 13 → 15
		- Price: 150 → 225
	+ Level 2
		- Range: 17 → 15
	+ Level 3
		- Price: 1700 → 1200
	+ Level 4
		- Price: 3500 → 2500
* **Wizard**
	+ Level 0
		- Damage: 2 → 5
		- Range: 12 → 14
	+ Level 1
		- Damage: 3 → 7
		- Range: 12 → 14
	+ Level 2
		- Damage: 3 → 7
		- Range: 15 → 17
		- Price: 1200 → 900
	+ Level 3
		- Damage: 5 → 10
		- Firerate: 1 → 0.9
		- Range: 17 → 19
		- Price: 2500 → 1700
	+ Level 4
		- Damage: 8 → 14
		- Firerate: 1 → 0.9
		- Range: 17 → 19
		- Price: 4750 → 3500
	+ Level 5
		- Damage: 11 → 25
		- Range: 19 → 22
* **Minigunner**
	+ Level 0
		- Range: 15 → 16
	+ Level 1
		- Range: 17 → 18
		- Price: 400 → 450
	+ Level 2
		- Damage: 2 → 3
		- Range: 17 → 18
		- Price: 1000 → 1250
	+ Level 3
		- Damage: 4 → 5
		- Range: 18 → 19
		- Price: 3250 → 3750
	+ Level 4
		- Damage: 6 → 8
		- Firerate: 0.1 → 0.08
		- Range: 20 → 19
* **Sentinex**
	+ Level 0
		- Damage: 2 → 3
	+ Level 1
		- Damage: 2 → 3
	+ Level 2
		- Damage: 3 → 4
	+ Level 3
		- Damage: 5 → 7
	+ Level 4
		- Damage: 8 → 10
		- Firerate: 0.2 → 0.15
* **Genistice**
	+ Level 0
		- Damage: 5 → 8
	+ Level 1
		- Damage: 5 → 8
	+ Level 2
		- Damage: 5 → 8
	+ Level 3
		- Damage: 12 → 15
		- Price: 2750 → 2500
	+ Level 4
		- Damage: 20 → 35
		- Price: 6500 → 5750
* **Vanguard**
	+ Level 0
		- Damage: 3 → 5
	+ Level 1
		- Damage: 3 → 5
	+ Level 2
		- Damage: 6 → 8
	+ Level 3
		- Damage: 14 → 20
		- Swingrate: 0.5 → 0.4
	+ Level 4
		- Damage: 25 → 40
		- Swingrate: 0.25 → 0.2

Enemies:

* **Huntsman**:
	+ Health: 25000 → 20000
* **Void King**:
	+ Health: 90000 → 75000
	+ Speed reduced moderately
* **Frost Golem**:
	+ Defense: 30% → 20%

### Bug Fixes

In **Update ❄️.a**

* Tropical Fiesta side animations playing when not playing after using issue

In **Update ❄️.c**

* Event battlepass issues
* Update log visibility issue
* MEGA elevators modes mix up issue

In **Update ❄️.p2**

* Summoned enemies name issue
* Problems with skipping waves with mobs still spawning issue

## **Update 14 (v1.2.4)**

### Enemies

* Void
* Speedy Void
* Berserker Void
* Void Boss
* Telepathy
* Void Shadow
* Void Necromancer
* Dark Void
* Void Muscular Boss
* Nebula Wraith
* Cursed Hustler
* Void King

### Miscellaneous

* Void Mode
* Manual boost choose after loss or triumph
* Maxed tower error message
* Shop price changes
	+ Towers:
		- Wizard: 1500 → 800 Coins
		- Minigunner: 2500 → 3500 Coins
		- Genistice: 3000 → 2000 Coins
		- Miner: 3000 → 2500 Coins
		- Mercenary: 2000 → 1750 Coins
	+ Emotes:
		- Spinning Skull: 2000 → 750 Coins
		- Tropical Fiesta: 2500 → 1500 Coins
		- Digital Excitement: 1500 → 1000 Coins

* Tropical Fiesta bite and drink animations

### Balances

* Distinct Gladiator
	+ Health: 7000 → 5500
* The Distinct
	+ Health: 80000 → 60000
	+ Slight speed increase
* Tough Boss
	+ Health: 1600 → 1700
	+ Unnoticeable speed increase

### Bug Fixes

* Tower flinging issue
* Animation issues
* Tower gui switching issue
* Target button tweening range circle issue
* Huntsman and The Distinct death animation issues
* Speedy's boosting animation issue

## **Update 13 (v1.2.3)**

### Miscellaneous

* MEGA elevator
* Boosts System
* More coins dev products
* Tower placement limits removed (not the main one)

In **v1.2.3a**:

* Boosts obtainable after triumph with a 2% chance

In **v1.2.3???**:

* Team Green incident

### Balances

* **Prestiluminous**
	+ Lvl. 0
		- Firerate: 1 → 0.8
		- Cost: 400 → 450
	+ Lvl. 1
		- Firerate: 1 → 0.8
	+ Lvl. 2
		- Firerate: 1 → 0.8
	+ Lvl. 3
		- Firerate: 0.5 → 0.4
	+ Lvl. 4
		- Firerate: 0.5 → 0.4
		- Damage: 5 → 7
* **Genistice**
	+ Lvl. 0
		- Firerate: 3 → 2.75
	+ Lvl. 1
		- Firerate: 2.5 → 2.25
	+ Lvl. 2
		- Firerate: 2.5 → 2.25
	+ Lvl. 3
		- Cost: 3500 → 2250
	+ Lvl. 4
		- Cost: 8000 → 5500

## **Update 12 (v1.2.2)**

### Miscellaneous

* Sharing cash system
* Loadout view in lobby
* New code: **StillBetaAA**
	+ Gives 150 XP
* Lobby remake

### Balances

* **Wizard**
	+ Lvl. 0
		- Firerate: 2 → 1.5
		- Cost: 450 → 500
	+ Lvl. 1
		- Firerate: 2 → 1.5
		- Damage: 4 → 3
	+ Lvl. 2
		- Firerate: 1.7 → 1.2
		- Damage: 6 → 5
		- Cost: 1650 v 1200
	+ Lvl. 3
		- Range: 15 → 17
		- Firerate: 1.5 v 1
		- Damage: 6 → 5
		- Cost: 3250 → 2500
	+ Lvl. 4
		- Firerate: 1.5 → 1
		- Damage: 10 → 8
		- Cost: 5750 → 4750
	+ Lvl. 5
		- Firerate: 1 → 0.75
		- Damage: 12 → 11
		- Cost: 8500 → 7250
* **Sentinex**
	+ Lvl. 1
		- Range: 18 → 17
	+ Lvl. 2
		- Range: 18 → 17
		- Firerate: 0.3 → 0.4
		- Cost: 1000 → 900
	+ Lvl. 3
		- Damage: 7 → 5
		- Cost: 2500 → 2200
	+ Lvl. 4
		- Firerate: 0.15 → 0.2
		- Damage: 10 → 8
		- Cost: 7000 → 6500
* **Mercenary**
	+ Lvl. 0
		- Firerate: 0.3 → 0.25
	+ Lvl. 1
		- Firerate: 0.3 → 0.25
	+ Lvl. 2
		- Firerate: 0.2 → 0.25
		- Cost: 1500 → 800
	+ Lvl. 3
		- Range: 18 → 19
		- Cost: 3000 → 2500
	+ Lvl. 4
		- Range: 20 → 19
		- Firerate: 0.12 → 0.15
		- Damage: 6 → 7
		- Cost: 7000 → 6000

### Bug Fixes

* HD and FD indicators not functioning on distinct mode issue
* Towers unclickable at some places issue
* Duplicating coins issue

## **Update 11 (v1.2.1)**

### Miscellaneous

* Tower placement limits
* Anchoring and cancollide map problems
* HD and FD indicator for towers

In **v1.2.1a**:

* 2x rewards + party modifier

### Bug Fixes

* Elevator platform stuck sometimes issue
* Nametag sometimes not displaying issue
* Unable to use emotes in-game issue
* Health bar update uopn reset character issue
* Summoned enemies path on 2-lane maps issue
* "You need -$x to place" error message display on hitting placement limit issue

## **Update 10 (v1.2.0)**

### Maps

* Cybernetic Circuit
* Ravaged Ruins

### Emotes

* Digital Excitement
* Tropical Fiesta

### Miscellaneous

* Update order change
* VIP Gamepass

### Bug Fixes

* Loading screen issue
* Update log version selector issue

## **Update 9 (v1.1.2)**

### Towers

* Stormlash
* Sentinex

### Miscellaneous

* Additional tower slot
* Emote volume settings

## **Update 8 (v1.1.1)**

### Miscellaneous

* Eggstravaganza Event end
* Changed lobby UI slightly
* Remade lobby
* Loading screen remake

### Bug Fixes

* Event emotes and towers unusable in main game issue

## **Update 7 (v1.1.0)**

### Enemies

* Duck
* Speedy Duck
* Bunny
* Fat Ducky
* Eggsploder
* Chocolate Golem
* Racer Ducky
* Grizzly
* Hippity Hoppity

### Emotes

* Carrot Crunch
* Marshmallow Roast

### Miscellaneous

* Eggstravaganza Event
* Small main game UI change
* Lobby remake

In **v1.1.0a**:

* Event battlepass

### Bug Fixes

* Settings saving issues
* Towers and enemies animation issues
* Elevators teleportation to the first entered elevator issue

## **Update 6 (v1.0.5)**

### Emotes

* Spinning Skull
* T-pose
* Backflip
* Pop-a-top
* Bye

### Miscellaneous

* Badge rewards
* Xbox support
* Mobile users can now open all guis that they couldn't open with pc

In **v1.0.5b**:

* April Fools Update

### Bug Fixes

In **v1.0.5a**:

* Emote purchase issues
* Tower shop accessibility issue

In **v1.0.5b**:

* Badge reward display issue

## **Update 5 (v1.0.4)**

### Miscellaneous

* Settings
* Tower level requirements

### Bug Fixes

* Miner face corrections
* Tower flinging issue

## **Update 4 (v1.0.3)**

### Towers

* Swordsman
* Miner

### Enemies

* Disruptor
* Tech
* Tough Boss
* Rusher
* General
* Summoner2
* Minion
* Distinct Gladiator
* The Distinct

### Maps

* Abandoned Island
* Dead End

### Miscellaneous

* Distinct Mode
* Level System

## **Update 3 (v1.0.2)**

### Balances

* Minigunner
	+ Gained hidden detection starting from level 2
	+ Level 4
		- Firerate: 0.05 → 0.1
		- Price: 9500 → 8500
* Wizard
	+ Lost hidden detection at all levels
	+ Level 4
		- Damage: 12 → 10
* Speedy
	+ Health: 900 → 800

## **Update 2 (v1.0.1)**

### Maps

* Pixelated Forest
* City

### Miscellaneous

* Coins leaderboard
* In-game update log
* New lobby

## **Update 1 (v1.0.0)**

### Towers

* Mercenary
* Demolitionist

### Miscellaneous

* Skip Wave System
* Placement limit increase:

1. 4 players: 12 → 15
2. 3 players: 15 → 20
3. 2 players: 20 → 25

* Normal mode nerf:

1. Wave 17: 2 → 1 Invader Bosses
2. Wave 23: 6 → 4 Invader Bosses
3. Wave 24: 3 → 2 Hidden Servents
4. Wave 25: 4 → 3 Hidden Servents

### Bug Fixes

* Corrected upgrade error message displays

In **v1.0.0a**:

* Fixed coins saving issue

1. ↑ Refers to the Part 2 update of the Winter event
2. ↑ One out of three major bugs
3. ↑ Was removed in Update 13 due to a "globalised placement limit with no fix possible" stated by the developer in the Discord server. Originally those limits were given to the following towers:
Juggeranut - 6,
Miner - 8,
Demolitionist - 8,
Peepalooza - 4
4. ↑ From 26/09/23 at midnight to 27/09/23 at midnight
5. ↑ Partially fixed. Gets stuck rarely.
6. ↑ Original versions:
Update 4 - v1.1.0,
Update 5 - v1.1.1,
Update 6 - v1.1.2,
Update 7 - v1.2.0,
Update 8 - v1.2.1,
Update 9 - v1.2.2
7. ↑ Unlocked from Level 10.
8. ↑ Further fixed in Update 14. They still might not play.
9. ↑ Includes towers like Juggernaut, Miner and Vanguard.
10. ↑ This bug was officially fixed in Update 14. Another major bug.