Sage guide

Sage is a prehistoric power, granted by beasts older than humanity itself known as the wise beasts. The beasts will grant their chakra to people they deem worthy and that survive the process of getting it transferred to them.

In a very similar fashion as in curse mark, these legendary beasts form a pact and fuse their sage chakra into the user’s, merging both into one. The creature will then accompany the user until their demise and even supervise and train them on their way to become a sage of the path they have been chosen to walk on.

The Eagle, the Toad and the Snake are the paths of the Sage, animals that grant these paths are categorized in.

Each path has their specific abilities and usages, and each animal will have a characteristic personality.

In some rare occasions the person’s metamorphosis causes the total modification of their chakra which makes them lose their consciousness and adopt a new one, however this is relatively temporary and/or reversible but it is unknown how to, considering how incredibly rare and even theorized to be a myth kind of abilities these are.

## **Sage abilities**

* **Transformation:** Boosts the user’s physical abilities, including their reflexes and grants them sensory abilities.
* **Ancestral Guardian:** the user summons a large manifestation of their Sage animal, which will perform the user’s amplified ninjutsu techniques and aid the user in combat. Can summon several of the animals they represent as well to aid them in combat or accompanying their techniques.
* **Sage mode:** the user enters an ancestral stage in which their ninjutsu abilities improve exponentially, many paths gaining extra bonuses while they’re active.

## **Imperfect sage mode**

The general range of the ninjutsu, genjutsu, kenjutsu and all chakra powered abilities become fed with the ancestral chakra of their beast, though the user still needs training and learning it.

**The transformation** grants a partial sensory skill which allows them to know how many people are around them immediately, but only as an instant knowledge of the number but not the locations in particular, though the closer they get to them the more they will feel that cold breeze on their necks.

On this stage of Sage, the user has quite an animalistic look, almost total change of their looks to a hybrid of human and the beast they made the contract with.

**Ancestral guardian** summons a large manifestation of their chakra nature, this will perform up to B-rank techniques from the following paths (Ninjutsu natures (Includes Mokuton and Hyoton, Poison), Genjutsu, manipulation of chakra [gates/Iaido]) this manifestation’s strength and reach are considerable. Cool down 20 turns. Lasts 10 turns.

**Sage mode** allows them to use as starting point for many techniques any inorganic object they come in contact with or are in a radius of 10 mts around them, said object or surface will shine and the technique desired will be performed, without restriction, as the powerful ancestral chakra may alter the environment. This ability improves their physical speed and coordination in combat pairing the sharingan’s performance in B rank, as the path offers the user a relative increase in their reflexes and

Ninjutsu techniques will amass a grand scale and power to overwhelm those below B rank; they can be double the maximum size and/or target several targets at once.

Techniques on this stage of Sage will always be on target and taijutsu will just perform like S-rank Goken without extra chakra expenditure while it's active. The user is also more resistant to physical damage of any kind and immune to poisons and genjutsu below B rank while it’s active.

The user may perform two ninjutsu techniques at once while in this state.

This mode lasts approximately 10 turns, Cooldown 20 turns.

**Snake sage:**

Similar to Curse mark's chakra absorption, this one is executed in a similar way but in regards to regeneration of health, the user’s techniques will absorb chakra and when they damage targets their health and heal wounds exponential to the damage they delivered.

A direct healing usage is biting targets with their chakra enhanced snake fangs, which will absorb blood and chakra, healing the user. Can be used on defeated targets to kill them in order to fully heal from non-lethal wounds, those spared will lose consciousness.

These bites can be shot as projectiles with the same goal as well, though the fangs will shine and will siphon the portion of chakra absorbed after impacting with the target.

**Toad sage:**

The resilience of the toad lives within the user, they’re immune to electric shock, heat and their skin absorbs any trauma. Their jumps can reach way longer ranges and their tongue allows them to stick on a surface, and it will be impossible to remove the tongue once it’s kept fed with chakra, Daiya chakra and elemental chakra can be channeled through the tongue to damage the target.

Mobility also increases exponentially and acrobatics are superb on this kind of sage mode.

**Eagle Sage:**

The user becomes a celestial power, an angelic being capable to soar and fly around the battlefield , or travel moderate distances in low altitude. The wings can become starting points of techniques which increases the speed of the projectiles and can perform bombing runs on the battlefield. The eagle sage also is capable of waving their wings, releasing chakra blasts which can be elemental or Daiya fed, also in a sort of similar fashion as revolving heaven to repulse enemies or projectiles.

## **Perfect sage mode**

The user is synchronized with the ancestral and natural energy of the animal they made a pact with; they're absolutely a force to be reckoned with.

**The transformation** grants sensory skill which allows them to know how many people are around them immediately and their location in the **close proximity**, but only as an instant knowledge of the number, they can also discover tracks with ease and chakra remains after battles took place.

On this stage of Sage, has a more humane look on their transformation, their eyes and the skin around their eyes adopt a notable color pattern and lines on their face. But some users also adopt more phenotypical features of their sage to keep them in their regular lifes or by inability to take these away.

**Ancestral guardian** summons a large manifestation of their chakra nature, this will perform up to A-rank techniques from the following paths (Ninjutsu natures (Includes Mokuton and Hyoton, Poison), Genjutsu, manipulation of chakra [gates/Iaido]) this manifestation’s strength and reach are considerable. The size and strength of these beasts pair the one of a manifested bijuu. this kind of guardian may only be summoned once per battle. Lasts 15 turns.

**Sage mode** allows them to use as starting point for many techniques any inorganic object they come in contact with or are in a radius of 20 mts around them, said object or surface will shine and the technique desired will be performed, without restriction, as the powerful ancestral chakra may alter the environment. This ability improves their physical speed and coordination in combat pairing the sharingan’s performance in A rank, as the path offers the user a relative increase in their reflexes and

Ninjutsu techniques will amass a grand scale and power to overwhelm those below A rank; they can be double the maximum size and/or target several targets at once.

Techniques on this stage of Sage will always be on target and taijutsu will just perform like S-rank Goken without extra chakra expenditure while it's active. The user is also more resistant to physical damage of any kind, becoming immune to genjutsu and poisons at this level.

The user may perform three ninjutsu techniques at once while in this state.

This mode lasts approximately 10 turns, Cooldown 20 turns. This perfect sage mode may only be used twice per fight.

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**Snake sage:**

Similar to Curse mark's chakra absorption, this one is executed in a similar way but in regards to regeneration of health, the user’s techniques will absorb chakra and when they damage targets their health and heal wounds exponential to the damage they delivered.

A direct healing usage is biting targets with their chakra enhanced snake fangs, which will absorb blood and chakra, healing the user. Can be used on defeated targets to kill them in order to fully heal from non-lethal wounds, those spared will lose consciousness.

These bites can be shot as projectiles with the same goal as well, though the fangs will shine and will siphon the portion of chakra absorbed after impacting with the target.

The user is able to take control for 5 turns of those they bite once every 15 turns, and can be through the whole fight (if ooc the victim agrees).

**Toad sage:**

The resilience of the toad lives within the user, they’re immune to electric shock, heat and their skin absorbs any trauma. Their jumps can reach way longer ranges and their tongue allows them to stick on a surface, and it will be impossible to remove the tongue once it’s kept fed with chakra, Daiya chakra and elemental chakra can be channeled through the tongue to damage the target.

Mobility also increases exponentially and acrobatics are superb on this kind of sage mode.

The toad sage is able to consume chakra by opening their mouths in a massive way and shooting it back in a projectile made of Daiya chakra, the stronger the technique they infuse the more powerful the blast will be.

**Eagle Sage:**

The user becomes a celestial power, an angelic being capable to soar and fly around the battlefield , or travel moderate distances in low altitude. The wings can become starting points of techniques which increases the speed of the projectiles and can perform bombing runs on the battlefield. The eagle sage also is capable of waving their wings, releasing chakra blasts which can be elemental or Daiya fed, also in a sort of similar fashion as revolving heaven to repulse enemies or projectiles.

The eagle sage may leave chakra feathers around as they fight or throw/shoot them, they will be able to manipulate them similar to how Yuki Ice needles are manipulated  to a S rank performance.

Eagle eye is a technique that allows the user to track people that have been successful targets of a technique in the last 5 days, the eagle’s chakra impregnates their body and allows the user to use their eye to spot them kilometers away.

**Notable extra boosts of the perfect sage mode in regards to other paths**

**Natures**

* Ability to recycle recently used nature techniques from other users to perform ninjutsu.
* Upon contact with sage chakra, a nature may be transformed into another (EG: flames get in touch with Sage water jutsu and they’re immediately turned into water ninjutsu).
* Guardians can be bigger, allowing the user to use them as transportation or escape means. (Can fly)

**Sealing**

* Can activate up to 4 seals at once.

**Poisons**

* Immunity to poisons while in sage state.

**Genjutsu**

* Immune to Genjutsu.

### **Notes:**

* Sage cannot absorb Cursed Chakra in any way shape or form.
* In order to cast multiple jutsu at once, hand seals must be used for each jutsu to "stack" them up then release.
* The level of goken strength given passively by sage mode is B rank (Imperfect) and A rank (Perfect.)