Mt. Targon Base

The base of the legendary **Mount Targon**. This is where many begin their ascent; some do it for enlightenment, others to prove their self-worth and others for reasons involving celestial deities. But for **Aatrox** and **Boris,** this is where they have their final showdown against each other, an all-out duel to the death. No retreat, no mercy and no one else to interfere.

### Map

**Mt. Targon Base** is an extremely wide rocky arena with a few climbs in terrain with a gray sky above, but is otherwise a relatively flat area. No walls or obstacles are here outside at the outer edges of the map, serving as the border for the arena. Due to this, terrain advantage is situational save for at a few parts of the map, where the escalation in terrain can prove useful against **Boris** especially during his third phase.

Upon entering the map, the player is spawned close to the edge of one of the walls, where **Boris** stands alone in the middle. Approaching him will trigger a cutscene and the fight against his boss version.

## Boris Boss Fight

*"To war, Aatrox! They shall not rob us of our nobility! We shall stand, and spit venom at our tormentors for eternity!"*

**Boris** will permanently be in his **True World Ender** state, and unlike the player character, this **Boris** is a powered up version and has features exclusive to him including the following;

* **Boris**' **True World Ender Form** does not grant him **Health Regeneration**, and **Boris** has no methods of recovering health, ensuring that every bit of damage you do against him counts. However, in return, bringing him down to a certain health threshold will cause him to enter another phase with extra attacks exclusive to this fight only.
* This form does not alter **Boris**' voice whatsoever, and will remain the same as his default voice.
* **Boris** makes use of most of his other abilities, but not all such as **Dark Flight** and **Umbral Strike**, playing very similarly to his *League* counterpart minus with the previously established changes earlier.

**Boris** attacks will be strengthened and change based on the phase he is in and all are extremely hard-hitting attacks. Additionally, most of them, especially in his second and third phase, are unable to be parried and require dodging away from his attacks instead.

### First Phase

*"Fight! Or be forgotten!"*

The easiest phase against **Boris**, he possesses very few attacks which aren't particularly deadly. Fighting **Boris** here is simple to the point just wailing on him mindlessly is fine.

* **Sword Swings** - **Boris** swings his sword horizontally, dealing a fair amount of damage to the player. These attacks can be parried.
* **Executioner's Calling (Downward Cut/Q1)** - **Boris** raises his sword and lets out a downward slash, if this connects it will deal a good amount of damage. Can only be dodged.

### Second Phase

*"Your annihilation beckons!"*

Bringing **Boris** to roughly **75%** of his **Health** will trigger his second phase, where he will gain access to the entirety of his **Darkin Blade** combo, while lighting falls from the sky to damage the player. On top of his attacks from above, he gains new attacks and has a **10%** increase in **Attack Speed**. However, to compensate, **Boris** will always attack in a set order making him predictable for the player.

* **Thunderlord's Decree** - Lightning will occasionally drop from the sky. If this hits the player, the player will take minimal amount of damage. Though this does not interrupt **Boris** or the player, effectively making this ability mostly for dramatic purposes, as even the accuracy of this attack is abysmal.
* **Sword Swings** - Though the same as above, **Boris** will unleash this faster. This will always lead to **Q1**.
* **Executioner's Calling (Downward Cut/Q1) - Boris** raises his sword and lets out a downward slash, this time preparing to let out a full combo. If this connects it will deal a good amount of damage and can only be dodged.
* **Army Cleaver (Horizontal Sweep/Q2)** - **Boris** cleaves in the shape of a cone in front of him, dealing more damage than the **Q1**. Only follows after the said attack. Can only be dodged.
* **Dark Impact (Sword Slam/Q3) - Boris** soars high up into the air before crashing on the ground. Can only be dodged, should this hit a significant amount of damage will be dealt.

### Third Phase

*"Carnage... Hate...! Yes!I am the **World Ender!**"*

When **Boris** reaches approximately **40% Health**, his full wrath will be unleashed: with enhanced attacks, more frequent strikes and lightning on top of being a lot more mobile accompanied with even more of his attacks being used. Upon entering this final phase, **Boris** receives a total of **20%** increase in **Attack Speed** and additionally gains **10% Damage Reduction**. Additionally, **Boris** loses all form of predictability and will instead more or less *randomly pick which attacks to use, including which version of his **Q**s, meaning he can use **Dark Impact** directly.*

**Boris** gains new deadly attacks while in this phase also, these attacks also have the potential to kill in one-hit or combo, so be extra careful as one mistake can cause you to lose the fight in a second.

* **Crimson Torrent (Energy Orbs)** - **Boris** channels for a moment to gather energy, before expending out energy around him and unleashing several red airborne orbs to chase down the player. Though the orbs aren't extremely fast, they are fast enough where you can only evade them through use of the terrain taking advantage of their tracking, or dodging repeatedly until they all collide with the ground. ***Boris immediately uses this attack upon entering this phase and periodically uses it again, it is heavily advised to leave his vicinity as the initial energy burst he lets out will instantly kill you.***
* **Deathbringer (Dashing Stab)** - **Boris** dashes an incredible distance while stabbing, a multi-hitting attack that does an incredible amount of damage, it is highly advised to dodge horizontally.
* **God Killer (Dashing Downward Cut)** - **Boris** prepares a strike similar to **Executioner's Calling**, however **Boris** additionally dashes towards the player even from afar, and is an entirely different attack.

Should you find yourself triumphant over **Boris**, you will gain access to new stages and unlock **Boris**.

### Aftermath

*"I have bent the realm of the dead to my will. This world shall be next."*

After **Boris** is defeated, **Mordekaiser** will appear. He is extremely durable and powerful. After you bring **Mordekaiser** down to **50% Health**, he will activate **Indestructible. Indestructible** gives him even more **Armor** instead of healing in this fight and it alsolasts for approximately **100 hours** in this fight. You are meant to lose this fight. You are transported to the **Realm of Death** when you take fatal damage.

If you defeat **Mordekaiser**, he will drop **Nightfall**, one of the strongest **Weapons** in the game.