Celestial Infant

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## Introduction

A number of Divine Children were about to take the next steps in their growth. The gods decided to send the children to Perfect World to train. Their arrival in the Perfect World was detected by the Stargazer in Archosaur City, who was observing the cosmos while noticing six rainbow-colored meteors falling from the sky. He tried to notify the world of this phenomenon, but no one listened to him. He decided to set off and find the six falling stars to prove to the world. Through extensive astrological study and divination, the Stargazer eventually uncovered the mystery, and located the six Divine Children. He decided to help them complete their trials in Perfect World, and found out that their energy was scattered mostly in Elysium, while only a small portion was lost somewhere near Nicada in Western Continent. At the same time, the Genie patron Goddess took the Genie Greencko to train here. The Stargazer contacted them, asking them to help look for the Celestial Infant, and give the Celestial Infant to fated adventurers.

After having created the Perfect World, the Gods retreated into their Great Silence. The beings on Perfect World had since been waiting for their return. The Gods recuperated in their domains, recovering power and preparing.

In PW 578, a rumor started to spread that anyone who can kill a Divine Child will gain power to rival that of the gods.

A number of Divine Children were about to take their next trials during their growth. This worried the Gods. They decided to send the Divine Children to Perfect World to train. First, the mortals would not be able to realize that the Divine Children were in Perfect World. Second, they can start earlier to channel their divine powers to the mortal world. Besides, the Divine Children won't be actually harmed if they got killed in the mortal world, but would only fail the training instead. They sent 16 Divine Children to Perfect World, and they entered the Elysium.

After years of war, sixteen warlords dominated the Elysium. They battled each other unendingly, causing death and destruction to the world. The Gods decided to intervene to protect the Divine Children. They shattered a rock into seventeen pieces, and forged one into Dragonbreath Stone as the border mark between the warlords. They other sixteen pieces were forged into weapons and bestowed to each of the warlords.

A hundred years later, the Dragonbreath Stone was shattered, and war engulfed the world once again. The sixteen Divine Children completed their trainings and disappeared from the Elysium.

After thousands of years of training, many Divine Children were ready to start taking the next level of the challenge.

Ji Ye the Lord of Beasts is pure of heart, but obsessed with mortal affairs. Though he was still immature, he had exhibited great potential. Hauken the Lord of Dominance was dedicated in his solitary training for quite a long time, and deserved to be promoted. Zhuo Li the Lord of Ghosts had been traveling in the Elysium in spiritual form and had seen a lot. Sageon the Lord of Majesty was ambitious and volunteered to take the challenge. Xuan Zhen the Lord of Sorcery was somewhat mysteriously destined to become something great. Zur Sio the Lord of Devotion was always compassionate and merciful, and was awarded the chance of ascension.

As the Capital of the Light Empire and the Capital of the Dark Emperor reappeared in the world, the parental Gods decided to send the Divine Children yet again to Perfect World. There they would need to forfeit their old powers and start training again. With the help the adventurers in Perfect World, they were confident that the trials could be completed. Besides, they could also help the people of Perfect World with the rediscovery of the four great capitals in the process.

Their arrival in the Perfect World was detected by the Stargazer in Archosaur City, who was observing the cosmos while noticing six rainbow-colored meteors falling from the sky. He tried to notify the world of this phenomenon, but no one listened to him. He decided to set off and find the six falling stars to prove to the world.

Through extensive astrological study and divination, the Stargazer eventually revealed the mystery, and located the six Divine Children. He decided to help them complete their trials in Perfect World, and found out that their energy was scattered mostly in Elysium, while only a small portion was lost somewhere near Nicada in Western Continent. At the same time, the Genie patron Goddess took the Genie Greencko to train here. The Stargazer contacted them, asking them to help look for the Celestial Infant, and give the Celestial Infant to fated adventurers.

## Advent of the Celestial Infant

Players above **Reawakening II LV100 and Pious Sky I** can talk to Stargazer in Archosaur City (538, 633 ↑30) to take the quest to adopt a Celestial Infant

After completing the tutorial quests, you can go to Nicada city in Western Continent and talk to the Celestial Matron to adopt a Celestial Infant. You can choose the Celestial Infant's gender and give it a nickname.

Celestial Infants of different genders can be awakened as different classes. Male Celestial Infants can randomly be awakened as Jinten, Jemin, or Nanxin after being raised. Female Celestial Infants can randomly be awakened as Linsan, Bansia, and Bychi.

When a Celestial Infant has finished Awakening, you can adopt another to help it grow.

## Celestial Infant Attributes

* Every Celestial Infant has a unique set of attributes. Its Attack, Defense, Health, and Crit are only affected by the Celestial Infant's intrinsic quality, star grade, and level.
* The Celestial Infant's Attack Level is your character's Attack Level plus Defense Level and multiplied by the Celestial Infant's Attack factor; its Defense Level is your character's Attack Level plus Defense Level and multiplied by the Celestial Infant's Defense factor.
* The Physical Penetration of Celestial Infants of physical classes is your character's Physical Penetration plus Magic Penetration; the Magic Penetration of Celestial Infants of magical classes is your character's Physical Penetration plus Magic Penetration.
* Attack Interval, Channel Time Reduction and other similar attributes are fixed for the Celestial Infant, which are not affected by your character's equipment.
* Spirit, Highest Level and other similar attributes of the Celestial Infant are the same with your character's corresponding attributes.

## Celestial Infants & Celestial Incarnation

* You can choose any awakened Celestial Infant to guard you. You can choose to incarnate as the Celestial Infant itself, and fight with its attributes and skills. Celestial Infants of different classes have different attributes and skills. The skills, especially those of melee classes, can be cast while moving, which are very helpful in dealing with all sorts of situations. When you incarnate as a Celestial Infant, you will be cleared of all buffs and debuffs and have your Health fully recovered, and your attributes will be replaced by those of the chosen Celestial Infant.
* In Celestial Infant state, you will not be affected by negative effects such as Attack/Defense/HP Reduction, nor can you receive positive effects such as Attack/Defense/HP boost.
* In Celestial Infant state, you can use Celestial Infant skills, Genie, skills granted by gear, as well as all sorts of Elixir.
* In Celestial Infant state, when you cast skills or are attacked, you can trigger weapon's special effects.
* In Celestial Infant, if you are killed, your original character will also be killed.
* When the Incarnation ends or canceled manually, you will revert to your original attributes. Your HP will be converted based on the remaining Celestial Infant HP. You will also be granted Spirit of Assault and Spirit of Defense effects.
* The Incarnation lasts 30 seconds, with a cooldown of 30 minutes.

## Celestial Infant Stat Bonus

As every Celestial Infant reaches a certain level, your character will gain an attribute bonus granted by the Celestial Infant.

## Types of Celestial Infants

###  Jinten

#### Skills

 Ji Ye the Lord of Beasts has two famous techniques. Saint Hook and Meteor Fall. The first technique Saint Hook pulls enemy close, and deals physical damage equal to 100% of base Attack. The second technique Meteor Fall smashes the enemy with giant hammer, knocking it back for 10 meters while dealing physical damage equal to 110% of base Attack.
Cast to gain the skill Meteor Fall.
LV2: Saint Hook deals physical damage equal to 130% of base Attack. Meteor Fall deals physical damage equal to 140% of base Attack.LV3: Saint Hook and Meteor Fall's cooldown is reduced to 8 seconds. Meteor Fall can stun the enemy for 2 seconds.LV4: Saint Hook's cast range is increased to 20 meters. Meteor Fall's knock back distance is increased to 20 meters.
 Ancient Challenger
 Attacks all enemies within 8 meters, dealing physical damage equal to 90% of base Attack. Also gains a shield to absorb damage. For each enemy hit, gains a shield with a HP equal to 2% of your Max HP. The shield can absorb at most 500000 damage. Lasts for 5 seconds.
LV2: Deals physical damage equal to 120% of base Attack.LV3: The shield HP is increased to 5% of your Max HP.LV4: The skill range is increased to 12 meters.
 Mountain Tilt
 Sweeps the weapon for a powerful attack against a melee target. Deals physical damage equal to 200% of base Attack.
LV2: Deals physical damage equal to 250% of base Attack.LV3: The strike paralyzes the target for 2 seconds.LV4: The skill's cooldown is reduced to 8 seconds.
 World Unification
 Encourages yourself and all friendly units within 5 meters, granting them a damage resisting shield, which can absorb damage equal to 30% of your Max HP. Lasts for at most 10 seconds.
LV2: The shield's HP is increased to 50% of Max HP. When the shield is active, once per 3 seconds, heals yourself by 15% of your Max HP.LV3: Skill range is increased to 10 meters.LV4: The shield's HP is increased to 100% of Max HP.
At Celestial Infant LV40/80/90/105, the Skill LV1/2/3/4 will be unlocked.

#### Lore

The Uncompleted Purger

Before leaving Elysium, Ji Ye didn't complete his wish to eliminate all of the monsters. During the three thousand years in the Great Silence, he was always fatigued and became increasingly paranoid, being likely to become a demon. The gods couldn't watch Ji Ye become a demon, so they decided to let him participate in forging spirit to end his obsession.

When Ji Ye came to Perfect World and wanted to transform into a human, he found that his spiritual cultivation was gone. Transforming into a beast had used up his last spiritual cultivation. Then Ji Ye transformed into an Infant Soul, unconscious, until you found him.

When Ji Ye grew to be strong enough, he started to ponder the meaning of his obsession and became more thoughtful. He believed that to change the world, he must start with the basics, and eventually purify all sins in the Perfect World.

###  Jemin

#### Skills

 Swings the dual axes and attacks all enemies within 6 meters, deals physical damage equal to 120% of base Attack.
Passive Effect: Losing HP will trigger Jemin's rage. For every 4 HP lost, Jemin's Attack is increased by 1
LV2: Deals physical damage equal to 150% of base Attack.LV3: Attack range is increased to 9 meters.LV4: Everytime Mountain Slash is cast, Dragon Onslaught's cooldown is reduced by 2 seconds.
 Dragon Onslaught
 Jemin leaps to the target, dealing physical damage equal to 120% of base Attack. After casting this skill, loses 20% of current HP.
LV2: Deals physical damage equal to 150% of base Attack.LV3: Cast range is increased to 20 meters.LV4: Also Paralyzes the target for 4 seconds.
 Bloodbath Chant
 Movement speed is increased by 30%. Mountain Slash can be cast without cooldown. When casting Mountain Slash, only loses 10% of current HP. Charms will not take effect. In Bloodbath mode, use this skill again to deactivate it.
LV2: Increases Movement Speed by 50%.LV3: Increases Movement Speed by 70%.LV4: Increases Movement Speed by 100%.
 Unyielding Will (Passive)
 Jemin's unique talent skill. When dying, it will trigger a deathproof effect to resist a killing hit for 5 seconds. The deathproof effect can only be triggered once per 10 minutes.
LV2: Duration is increased to 6 seconds.LV3: Duration is increased to 7 seconds.LV4: When dying, gains immunity against negative effects.
At Celestial Infant LV40/80/90/105, the Skill LV1/2/3/4 will be unlocked.

#### Lore

The Drinking Slasher

As its name implies, the Great Silence was where the gods felt lonely. Hauken the Lord of Dominance returned to the Great Silence, thinking of warring around, as well as food and wine. To relieve his loneliness, Hauken could only fight with the other Lords of Elysium.

However, not all of them were willing to fight with him, after all they had their own path. During the three thousand years of fight, Hauken had promoted. So the gods decided to let him participate in the forging spirit.

The first thing that Hauken the Lord of Dominance did in Perfect World was to go to a tavern for a drink. However, he had fallen asleep after three cups of sake. He suddenly found that his spiritual cultivation was used up. He transformed into an Infant Soul, unconscious, until you found him.

The grown up Hauken didn't change much. He was still passionate and unbending, wielding his axes in countless battles.

###  Nanxin

#### Skills

 Zhuo Li, the Lord of Ghosts has three famous techniques: Skill Breaker, Bone Crusher, and Heart Seeker. The first technique Skull Breaker deals physical damage equal to 90% of base Attack. The second technique Bone Crusher deals physical damage equal to 122% of base Attack. The third technique Heart Seeker deals physical damage equal to 142% of Attack.
Passive: When there are less than 2 players within 15 meters around Nanxin, the damage is increased by 40%.
Cast to gain the skill Bone Crusher.
LV2: Skull Breaker deals physical damage equal to 120% base Attack. Passive damage is increased to 50%.LV3: The third technique Heart Seeker is guaranteed a Crit Hit.LV4: Nanxin's passive skill trigger range is reduced to 10 meters.
 Dark Soul Flash
 Becomes a flash of black light and instantly moves to the target.
LV2: Interrupts target's spellcasting after the flash move.LV3: Freezes the target for 2 seconds after the flash move.LV4: The cast range is increased to 20 meters.
 Demonic Concealing
 Nanxin becomes blurry. In 5 seconds, increases Stealth Level by 10.
LV2: Nanxin's movement speed is increased by 50%.LV3: In 10 seconds, the next hit's Crit Damage is increased to 250%.LV4: Nanxin's movement speed is increased to the max, and can't be selected.
 Hellish Elimination
 Nanxin attacks with lethality using dual daggers. Deals physical damage equal to 320% of base Attack. When the target is killed, Hellish Elimination's cooldown is reduced by 15 seconds. If the target is a player and its HP is lower than 20%, it's instantly killed. Invincible while casting the skill.
LV2: Deals physical damage equal to 400% of base Attack. When the target is killed, heals yourself by 20% of Max HP.LV3: The target's instant kill threshold HP is increased to 30%.LV4: When the target is killed, the skill's cooldown is reduced to 5 seconds.
At Celestial Infant LV40/80/90/105, the Skill LV1/2/3/4 will be unlocked.

#### Lore

Brahman Twilight

Zhuo Li the Lord of Ghosts was like a ghost. When the gods summoned the Sixteen Lords of Elysium to return to the Great Silence, no one saw him. In fact, Zhuo Li didn't return, but continued to travel in Homestead. He went to a country where people were strictly divided into various ranks, some of which were even lived a dog's life. Zhuo Li knew the feeling of being discriminated, so he was intent on changing the prejudice of people.

It coincided with the forge spirit. The gods already knew where the Lord of Ghosts was. They didn't see anyone else, but directly asked Zhuo Li to come to Perfect World. However, Zhuo Li had been wandering in Homestead for three thousand years, and his spiritual cultivation was gone. He transformed into an Infant Soul as soon as he arrived in Perfect World, until you found him.

Zhuo Li became a man of less words when he grew up. He wouldn't tell anyone his thoughts, and complete them alone and quietly. However, everything he did he did it unbiased, and with the purpose to eliminate discriminations in the world.

###  Linsan

#### Skills

 Fires an arrow at the target, dealing physical damage equal to 100% of base Attack. Also inflicts a Bloodthirst effect
Bloodthirst Effect: In 15 seconds, the target takes physical damage equal to 40% of base Attack. When the Bloodthirst Effect stacks up to 5 layers, it will explode, dealing physical damage equal to the remaining damage from the target's Bloodthirst status.
LV2: Deals physical damage equal to 110% of base Attack.LV3: Deals physical damage equal to 125% of base Attack.LV4: Deals physical damage equal to 150% of base Attack
 Cold Moonlight
 Fires arrows in a 120 degree fan-shaped area, dealing physical damage equal to 90% of base Attack. Also lowers targets' movement speed by 50%. Lasts for 4 seconds.
LV2: Deals physical damage equal to 120% base Attack.LV3: Skill range is increased to 20 meters.LV4: For each enemy hit, Skylight Shine's cooldown is reduced by 1 second.
 Eye of Nirvana
 Linsan opens the Eye of Nirvana, recording current location and charging forward for 10 meters. If you use Rewind in 20 seconds, moves to the recorded location, while increasing Movement Speed by  100% for 2 seconds. The caster and the recorded location must be within 20 meters.
Cast to gain skill Rewind.
LV2: Movement Speed increase effect duration is increased to 5 seconds.LV3: Gains immunity to movement control effects during the movement speed increase effect.LV4: The location record distance is increased to 50 meters.
 Skylight Shine
 Linsan fires several arrows which fly at the target like sunshine, dealing physical damage equal to 350% of base Attack, and inflicting a Bloothirst effect. Invincible during casting this skill.
Bloodthirst Effect: In 15 seconds, the target takes physical damage equal to 40% of base Attack. When the Bloodthirst Effect stacks up to 5 layers, it will explode, dealing physical damage equal to the remaining damage from the target's Bloodthirst status.
LV2: Deals physical damage equal to 400% of base Attack.LV3: Deals physical damage equal to 450% of base Attack.LV4: Deals physical damage equal to 500% of base Attack.
At Celestial Infant LV40/80/90/105, the Skill LV1/2/3/4 will be unlocked.

#### Lore

Solitary Hunter

Sageon the Lord of Majesty was a young hero. He had a peaceful life, and didn't have many opponents after returning to the Great Silence. Then Hauken the Lord of Dominance felt lonely was looking everywhere for someone to fight. Sageon accepted his challenge. During the three thousand years in the Great Silence, they promoted together, as well as became friends. So they went to Perfect World together.

Sageon knew his spiritual cultivation would be gone before he came to Perfect World. So he decided to meet other Lords of Elysium and discuss with them. But he passed by a place full of energy, and transformed into an Infant Soul in a rush, until you found him.

To his surprise, when he transformed into an Infant Soul, he picked the wrong gender and became a girl. He didn't restrain himself due to the wrong gender. Instead, he became outgoing and free. Due to the intensified sense of independence, he would never allow anyone to make decisions for him.

###  Bansia

#### Skills

 Bansia summons an ice arrow and fires at the enemy dealing water damage equal to 150% of its Magical Attack, and inflicting a Frosted effect.
Frosted Effect: Slows down the target for 3 seconds by 10%.
LV2: Deals water damage equal to 200% Magical Attack.LV3: Frosted effect's Slow down effect is increased to 50%.LV4: Frosted effect's duration is increased to 8 seconds.
 Icicle Glisten
 Instantly moves forward by 15 meters and then gains a ice shield that can absorb damage equal to 10% of your Max HP. Lasts for 5 seconds. When the shield is activate, if you are hit, the attacker will be inflicted with a Frosted effect. In 4 seconds it will be slowed down by 50%.
LV2: The shield can absorb damage equal to 20% of Max HP.LV3: The shield duration is increased to 8 seconds.LV4: Instant move distance is increased to 25 meters.
 Winter Rain
 Summons a blizzard, attacking all enemies within 10 meters around you, dealing water damage equal to 80% of  your Magical Attack. Also knocks back the target by 5 meters.
LV2: Deals water damage equal to 100% of your Magic Attack.LV3: Inflicts Frosted effect which slows down the target for 3 seconds by 50%.LV4: The Knock Back distance is increased to 10 meters.
 Bone Chill
 No one can resist the coldness. Deals water damage equal to 80% of your Magic Attack. If the target has Frosted effect, then deals 3 times the damage.
Bone Chill can be charged up for 2 charges.
LV2: Deals water damage equal to 100% of Magic Attack.LV3: Can remove Jinten and Bansia's shield.LV4: Bone Chill can be charged up to have 5 charges.
At Celestial Infant LV40/80/90/105, the Skill LV1/2/3/4 will be unlocked.

#### Lore

Moonlight Truth

There was no moon in the Great Silence. Xuan Zhen the Lord of Sorcery desired for nothing but the brilliant moonlight in Homestead. Xuan Zhen tried to create a moon in the Great Silence, but it could only last for two days. He realized that his lack of ability, so he came to participate in forging spirit.

As soon as Xuan Zhen arrived in Perfect World, he found a quiet place to meditate. In the moonlight, he found his spiritual cultivation was almost gone. He immediately realized that this was the experience he had to go through. So he dispersed all his spiritual cultivation and transformed into an Infant Soul, until you found him.

Xuan Zhen grew up to be a girl. She understood that it was the natural cause of matters, and she had to embrace all changes.

###  Bychi

#### Skills

 Charge up for at most 3 seconds, and attacks all enemies within 10 meters dealing wood damage equal to at most 360% of your Magic Attack.
LV2: Deals wood damage equal to 450% Magic Attack.LV3: When charged for over 3 seconds, will Stun target for 3 seconds.LV4: Can be charged up for at most 4 seconds, dealing wood damage equal to at most 600% of Magic Attack.
 Fatal Plague
 Bychi throws a poisonous bug a the target dealing wood damage equal to 100% of Magic Attack. If the target is a player, it will ricochet to a random player within 5 meters around the target, dealing wood damage equal to 100% of Magic Attack. The poisonous bug will attack at most 5 different targets. The target hit by the poisonous bug will be Stunned for 2 seconds.
LV2: Direct hit and ricochet hit both deal wood damage equal to 130% of Magic Attack.LV3: Attacks at most 10 enemies.LV4: Ricochet distance is increased to 10 meters, and Stun time is increased to 4 seconds.
 Mortal Dharma
 Shines a light wave of warmth upon friendlies, recovering their HP by 10% of your Magic Attack. After that, the light wave will ricochet to another friendly unit within 5 meters around the target, recovering their HP by 4% of your Magic Attack. Can ricochet for at most 5 times. The friendlies receiving the healing effect will gain immunity against Stunned and Frozen effects for 4 seconds.
LV2: Heals by 30% of Magic Attack. Ricochet heals by 24% of Magic Attack.LV3: Ricochets up to 10 times.LV4: Ricochet distance is increased to 10 meters.
 Mortal Blessing
 A blessing power that grants immunity against negative effects to all friendly units within 5 meters around the caster. Lasts 5 seconds.
LV2: Duration is increased to 10 seconds.LV3: Cooldown is reduced to 20 seconds.LV4: Range is increased to 12 meters.
At Celestial Infant LV40/80/90/105, the Skill LV1/2/3/4 will be unlocked.

#### Lore

Flower Tear

After Zur Sio, Lord of Devotion returned to the Great Silence, her followers in Homestead continued to tell her story. While common people prayed to her for health when they were ill. Zur Sio could feel the belief from Homestead and the pain of the people. She vowed to come to Homestead again and relieve their pain. Regardless of the gods, Zur Sio went straight to the mortal world.

To Zur Sio's surprise, the forge spirit was to be teleported to Perfect World. She realized that she couldn't be pert again. But even in Perfect World, there was illness. Zur Sio found the patients around. She suddenly found that her spiritual cultivation was almost gone when she planned to treat the patients with it. She tried her best to cure them, then transformed into an Infant Soul, until you found her.

When she grew up, she learned to talk less and to think before she acted. She would stand aside her companions, helping them with whatever power she had.

## Growth - Potential

* When a Celestial Infant is adopted, you can open Cultivation -> Celestial Infant menu to view it. Click "Start New Day" to make some schedule for the Celestial Infant to grow. You will receive 20 Potential per day, which can be used to refresh Cultivation Trait List, purchase "Cultivation Trait", and upgrade "Zenith Pool"
* The higher the Zenith Pool is, the better the chance to get higher quality Cultivation Trait from random refreshing.
* Cultivation Traits of different quality cost different amount of Potential.
* A purchased Cultivation Trait has a Star Grade of 1 Star.
* Three same Cultivation Traits can be upgraded into a Cultivation Trait of higher Star Grade, up to 3 Stars.
* Cultivation Traits from the same territory or same class can be taught together to gain a growth bonus.
* The remaining Potential will be cleared every day.
* Every day you can select six Cultivation Traits from those you already own to teach. When the combination is selected, click "Teach" to give the Celestial Infant the Growth for the combination. After that, Purchase Cultivation Trait, Sell Cultivation Trait, and Upgrade Zenith Pool actions will become unavailable. The Celestial Infant cultivation time will end at 24:00 every day. If you don't complete the Teach action, the chance will be wasted for the day.

### Zenith Pool

Each day (including the first day), you will naturally gain 1 Zenith Pool EXP.

Zenith Pool levels determine the probability of certain Cultivation Traits appearing for purchase; the higher your Zenith Pool level, the more likely a higher quality Cultivation Trait will appear for purchase.

### Teaching and Tutoring

*Note: once you confirm the Teaching and Tutoring you can no longer edit anything on the infant menu*

"Confirm Tutoring to give the Infant growth. After Tutoring, you can't do anything for the rest of the day."

Clicking this button will add your current Tutoring Growth to the total of Growth points, can only be done once a day.

## Awakened Child

* After completing Teach for 15 days, the Celestial Infant will be awakened as a Celestial Child with an intrinsic quality.
* “Growth" determines the Celestial Infant's quality, which can be, from lowest to highest, Mundane, Royal, Imperial, and Sacred.
* Depending on how many growth points you had in the previous 15 days, it will be determined how many levels you can buy (silver coins) to start off with. Price per level is ... Silver Coins.
	+ 0 ~ 49,999: Mundane grade - can instantly be leveled to Level 10
	+ 50,000 ~ 99,999: Royal grade - can instantly be leveled to Level 20
	+ 100,000 ~ 149,999: Imperial grade - can instantly be leveled to Level 30
	+ 150,000+ : Sacred grade - can instantly be leveled to Level 40

* Once you have leveled your child to its grade's level you will need Revelation Points to upgrade it to a maximum level of 105.
* An awakened Celestial Infant can devour Crystal Extract to gain Revelation Points, which can further improve its quality and star grade.
* If a Celestial Infant is awakened as one you already own, then it will be automatically converted and added as its Revelation Points. The number of Revelation Points is determined by its quality. Mundane/Royal/Imperial/Sacred qualities can be converted into 1/10/100/1000 Revelation Points.
* A Celestial Infant's quality and star grade determines its Max Level. A Celestial Infant with a higher Max Level can have higher skill levels and better attributes.
* Celestial Infant Crystal Extract can be acquired by developing your Celestial Infant, looting from instances (Whispering Mausoleum), or purchasing from the Boutique.

Revelation Points
 Dragon Extract
 Sacred Extract
 Divine Extract

Apex sky X reward: Sacred Celestial Infant Crystal Extract (gives a random divine extract)

Calculations are as following; 2.650

*Note that any of these extracts are for a specific infant and cannot be devoured to another infant than specified.*

## External Links

* Celestial Infant Simulator - A tool for calculating Growth Points for Celestial Infant growth.
* https://www.arcgames.com/en/games/pwi/news/detail/11482033-the-celestials-update-is-live%21
* https://www.arcgames.com/en/games/pwi/news/detail/11482013-celestials-feature-preview-part-2