recursal/Fanatic-Fandom huggingface dataset:
Survival

BudgieNet has three main survival servers, as well as two legacy servers. Survival is currently the main focus of the server, and is configured to provide an MMORPG style experience, with levels and skills in almost every activity. A vanilla server also exists for those who want a more traditional experience.

## Budgie and Canary Survival

The main experience of the network is Budgie and Canary survival servers. These servers are an economy based, MMORPG style experience. Players can earn money, rank up and level up skills. It offers an auction house and a player market with rentable plots. Players will have to complete a variety of tasks, from earning money, increasing skills and completing dungeons in order to rank up. For the most experienced players, they can engage in the Prestige System. Players can also enter minigames to earn rewards if they desire.

The server strives to be play-to-win, so nothing that would affect progression is locked behind a paywall. However, some bonus perks are available for purchase to help fund the server and keep it going. All players have access to claims, to protect their builds. Players will also earn other perks as they progress, such as more sethomes.

Players will become familiar with these warps while playing:

* /spawn
* /shop
* /resource
* /crates
* /dungeon
* /rankup

There are also bonus warps for each rank, these warps will take players to rank guilds where they can buy items:

* /budgie
* /nomad
* /adventurer
* /veteran
* /legend
* /god

The server rules can be read here.

**Other articles of interest:**

* Survival Ranks
* Prestige
* Dungeons
* Minigames

## Vanilla Survival

BudgieNet offers a traditional survival experience, where players get a mostly plugin free experience. It should be noted that this server will usually reset when a major update releases. This server is also not an anarchy server, so players caught cheating or exploiting will be punished.

The only protection players have will be inside the safe zone at the spawn point, once they leave, they can be killed and griefed. It is advised you try to get as far away from the spawn as possible if you don't want to be killed!

The server rules can be read here.

## Legacy Survival

The legacy servers are there for players who want to experience the old survival servers. They share some aspects of the current survival servers, such as ranks, markets and claims. However, the overall experience is more barebones.

These servers can be joined using these commands:

* /server legacy\_budgie
* /server legacy\_canary
Gamer

Łukasz is a rather peaceful, chill human being, but would you believe that he used to kill a lot? I mean in video games, sure, but it did happen. He put on many names, such as “Luke2k04”, “Black Pussy”, “Cat Noir”, earlier mentioned “Awookash” and “Mi-julka” (he will insist that it’s spelled differently, but you know, this version is written in the Internet so it has to be the truth). He started his E-Sport career with CS:GO, playing in a prestigious team known as Gacek Gaming. Later on, he switched to Apex Legends, playing mainly as Bloodhound, and finally settled on the game Rocket League, in which he tries to master the techniques of driving a car in all directions, including up.
Miniauto 9

### Flavor Text

"This season's choice for the fashionable SMG, it's light and highly customizable for the independent runner who enjoys affordable personal fashion." CQ Magazine

## Errors

The 2013 version has a spelling error in the flavor text "for the **independant** runner" this was fixed in the 2020 version.

The card number for the 2013 version is incorrectly printed as 086, the actual number is 085. The correct number 086 is Mitsu Hover.
Burning Down the House

***"I thought there used to be a bar here" - Arasaka Jr. Exec.***

## Errors

The 2013 set has the card number printed as 023, the correct number is 129 and was fixed in the 2020 set.

There are several other cards in the 2013 set that share the number 023 Metal Gear, Militech Silver Shadow, Ace up the Sleeve, Ambushed, Body Lotto Jackpot, Bad Press, and Pain Editor.

The correct card 023 is Pain Editor
White Hat of Cooling

#### Normal variant

This magical item allows the user to work in the shade all day long in harsh desert environments. Especially protects those with sensitivity to sunlight from being at a disadvantage. If you're planning on a long journey on horseback, this is a must have item.

#### Cursed variant

The cursed variant is black and gives off the mating pheromones of a dark mantle.
Bus Ticket

#### Normal variant

This magical piece of paper, when raised above their head, will summon this juggernaut from a far-off realm. It will provide transportation for the user and up to 20 individuals for up to 8 hours. Alternatively, a summoned bus can run over an opponent if they are in the middle of the street.

#### Cursed variant

The cursed variant will not stop and require the user to run and catch the bus.
Cyberpunk CCG Wiki

**Welcome to the Cyberpunk CCG Wiki!**
Attitude is Everything

A database for the "*Cyberpunk Collectible Card Game*" released in 2003.

The goal of this wiki is to archive information on the card game and each individual card.

## Important articles

PlaceholderHistoryPlaceholderCard ListPlaceholderStarter DecksPlaceholderThe RulesPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Boots of Lodestone

#### Normal variant

The Boots of Lodestone allows the wearer to walk on any solid surface, walls, ceiling, and difficult terrain. They can not be knocked prone or be moved by means of grapple on a failed DC 18 Strength check.

#### Cursed variant

The cursed variant makes a clacking sound that gives disadvantage on Stealth check but on the other hand gives advantage on Performance checks where dancing in involved.
Clone

### Abilities

// When played, target another Runner in play. X is equal to the printed value on the target Runner. Clone gains any attributes printed on the target Runner// If a non-Legendary Runner is targeted, Clone gains any abilities printed on that Runner// You May control up to one Clone of each Legendary Runner, even if you control that Runner
Server Commands

## Skyblock

 /island
 /challenges
 /is team invite <player>
 /is team accept
 /is visit <player>
 /is private
 /is public

## Creative

Players will be able to build anything while inside their designated plots.

* Each player may claim 1 plot.
	+ Additional plots may be purchased at the web store.
* The following items are not available:
	+ Minecarts
	+ Boats
	+ Spawners
	+ Ender Eyes
	+ Commands Blocks
	+ End Portal Blocks
	+ Gate Portal Blocks
	+ Nether Portals
	+ Spawn Eggs

 /plot clear
 /plot merge
 /plot trust <player>
 /plot unlink
 /plot visit <player>
 /plot music
 /plot info
Torpedo Police Interceptor

### Flavor Text

"This, class, is the Interceptor. It is compact and highly maneuverable. Get to know it well, 'cause this is what's gonna let you chase a perp up stairs of a coffin motel." - Sergeant Donnelly

## Errors

In the 2013 print of this card it has a spelling error in the flavor text "It is compact and highly **manueverable**." This was fixed in the 2020 printing.
Combat Arena

### Abilities

// Damage Control: Once per turn, use to target another player and a Runner you control. That player may choose a Runner he or she controls. These two Runners immediately begin skirmish that no Runner may enter or leave. If the targeted player does not choose a runner, put a Cowardice token on the Arena. You gain +3 Ops points and +2 Style points for every such token

## Errors

There is a spelling error in the ability text "...These two Runners ***immediatley*** begin..."
Defection

### Abilities

// When you complete this Operation, you may search your opponent's Runs Deck for a Runner with a cost of 7 or less and place that Runner in your opponent's trash pile

### Flavor Text

"Our benefits are better - and the contract retires sooner, Mr. Smith." - Biotechnica Recruiter

## Errors

In the 2013 and 2020 version of the card it has a misspelling in the flavor text "Our **Benifits** are better..."
Militech

### Abilities

// Legwork: Use Militech to give any Runner either +6 SR or +6 LR until end of turn. This Runner is considered to have equipment attached this turn// Battle: Use Militech to pay for two Long Range attacks with total cost no more than 13 EB

### Victory Condition

// Victory: Make a sucessful hit on your opponent's Stash and end that turn with 120 points of short range offense (SR) on Runners you control

### Illustrated by

J. McSweeney

This card can only be obtained in the 2013 and 2020 starter decks "Militech"
Body Lotto Jackpot

### Abilities

// Any: If you play this card and have no cards left in your hand, draw five new cards

### Flavor Text

"Cool! I can get lots of stuff now" - Flash

### Illustrated By

A. Monorchio

***"Cool! I can get lots of stuff now" - Flash***

## Errors

The 2013 set has the card number printed as 023, the correct number is 126 and was fixed in the 2020 set.

There are several other cards in the 2013 set that share the number 023 Metal Gear, Militech Silver Shadow, Ace up the Sleeve, Ambushed, Burning Down the House, Bad Press, and Pain Editor.

The correct card 023 is Pain Editor
Cagefight

### Abilities

// A player may only assign one runner to this operation. When a player assigns a hit or run on this operation, he selects an opponent. That opponent may assign one runner to defend. If he or she does, use all equipment on both runners and these runners begin a skirmish that no other runners may effect. At the end of the skirmish, any surviving runners return home used and the run ends unsuccessfully.
Bad Press

### Abilities

// Legwork: Use a Media you control and target an opponent to increase all of that opponent's card costs by +2 EB until the end of your second turn from now

### Flavor Text

"Based on his reaction it may actually be true this time!" - Rebecca Miller

### Illustrated By

W. Brown

***"Based on his reaction it may actually be true this time!" - Rebecca Miller***

## Errors

The 2013 set has the card number printed as 023, the correct number is 131 and was fixed in the 2020 set.

There are several other cards in the 2013 set that share the number 023 Metal Gear, Militech Silver Shadow, Ace up the Sleeve, Ambushed, Body Lotto Jackpot, Burning Down the House, and Pain Editor.

The correct card 023 is Pain Editor
Booster Packs

Booster packs for the Cyberpunk CCG were released with both the 2013 Pre-release 2013 set and the Official release 2020 set and was originally sold for $2.99 USD.

Each booster pack contains 10 Cards, 6 Commons, 3 Uncommons, and 1 Rare.

It is possible, though rare, that booster packs for the 2013 set will be missing the Rare card having only 9 cards in the pack or will instead have 7 Commons, and 3 Uncommons.

Each set had 3 variations of art for the booster packs
Fixing the Body Lotto

### Abilities

// When you play this Operation, target up to four Runners in play. At the start of your next turn, if every Runner targeted has been trashed or burned since this Operation was played, gain 5 Ops Points for each Runner targeted, and then burn this card and any of those Runners still in play. If not, burn this card. No Runners may be assigned to hit or run this Operation
Siska

Pewnego spokojnego dnia, Łukasz i Artur wpadli na pomysł, jak można pomóc swojemu koledze w potrzebie. Kuźmicz w desperacji poszukiwał swej miłości życia, a oni nie chcieli, aby skończył jak reszta bohaterów romantycznych. Wpadli na pewien wspaniały pomysł. Zamiast szukania jemu wybranki, można nią się stać. W taki sposób powstała Naomi i Octavia. Niestety plan nie zadziałał i serce Kuźmicza nie przyjęło żadnej z nich, ale nasze bohaterki zaprzyjaźniły się. Wkrótce stały się siskami uwu. Naomi jako dobra przyjaciółka pomogła Octavii w wielu sprawach, jak np. pomoc w podrywie przystojniaka, który się jej sisce podobał. Do teraz NaOwOmi żyje szczęśliwie w podświadomości Łukasza.
Ace up the Sleeve

### Abilities

// Battle: Search your Gear Deck for any Equipment or Cyber card. Pay it's printed cost and attach it to a Runner in this skirmish. Reshuffle your Gear Deck

### Flavor Text

"I thought all decks had five aces!" - Lou the Finger

### Illustrated By

E. Christian

***"I thought all decks had five aces!" - Lou the Finger***

## Errors

The 2013 set has the card number printed as 023, the correct number is 122 and was fixed in the 2020 set.

There are several other cards in the 2013 set that share the number 023 Metal Gear, Militech Silver Shadow, Ambushed, Body Lotto Jackpot, Burning Down the House, Bad Press, and Pain Editor.

The correct card 023 is Pain Editor
Guido, The Bouncer

### Abilities

// When played, Target a Location you control. You must always declare Guido to defend that Location if it is hit. If target Location is trashed or burned, burn Guido can be placed in either deck// Guido may not be assign or move into any other runs or hits. Guido may not be sent home or removed from any skirmish// Action: At any hit on a Location you control, you may play Guido from your hand, paying his printed cost and targeting that Location, Guido is immediately moved into that skirmish, Burn Guido at end of turn
Biotechnica

### Abilities

// Any: Use Biotechnica to double the printed Sr and Def of any Solo you control with attached Cyber. Burn that Runner at end of turn

### Victory Condition

// Victory: End your turn with -50 Empathy Loss in play on Cyber cards you control

### Illustrated by

R. Talsorian

This card can only be obtained in the 2013 and 2020 starter decks "Biotechnica"
Card List

There are two sets for the Cyberpunk CCG, Cyberpunk 2013 and Cyberpunk 2020

The 2013 set was a Pre-release set released in December 2003,

There are 306 cards in the 2013 set with 1 being a Promo card unobtainable in booster packs or regular starter decks.

The 2020 set is the Official Release of the card game release in February 2004,

There are 366 cards in the 2020 set with 305 of those cards being shared with the 2013 set with the exception of them having minor changes to cards and to fix most printing errors.
Running Interference

### Abilities

// Battle: Play this event only when an opponent declares a team to defend against a hit. Target any team you control. The target team immediately enters a skirmish with the defending team. If the defending team is trashed at the resolution of this skirmish, the hit proceeds with no defense. Otherwise, the team attempting the hit and the defending team begin a skirmish as normal
Metal Gear

### Flavor Text

"I like the fact that a perp can hear me coming even if I'm chasin 'em through a Meat Grinder concert." - Metal Head

## Errors

The 2013 set has the card number printed as 023, the correct number is 084 and was fixed in the 2020 set.

There are several other cards in the 2013 set that share the number 023 Militech Silver Shadow, Ace up the Sleeve, Ambushed, Body Lotto Jackpot, Burning Down the House, Bad Press, and Pain Editor.

The correct card 023 is Pain Editor
Arasaka

Front of card

### Abilities

// Legwork: Use Arasaka to give any Runner +6 Def until end of turn. This Runner is considered to have Equipment attached this turn// Damage Control: Use Arasaka to look at two random cards from an opponent's hand

### Victory Condition

// Victory:1. End your turn without having you Stash or any of your Locations Hit

2. End your turn with 120 points of defense on runners you control

### Illustrated by

J. McSweeney

Back of card

The Arasaka card can only be obtain from the "Your First Run" deck and was given away with Scrye Magazine in 2003.
Can I Have Your Autograph?

### Abilities

// Battle: If there is a Legendary Runner on the opposing team, burn an Equipment card you control at this skirmish t end the skirmish with no resolution. All Runners return home unused, and the attacking team may not attempt another run this turn

### Flavor Text

"Oh my God! You're Morgan Blackhand! I'm your biggest fan!"
Destroy that Plant

### Abilities

// When you complete this Operation, you may trash any one Corporate Location in play

### Flavor Text

"Dropping the building next door is a great distraction. Especially because it's a Biotechnica building!" - Jack Raven

## Errors

In the 2013 version of this card there is a misspelling in the flavor text "**Escpecially** because it's a..."
Jury Duty

### Abilities

// When you complete this Operation, you may use any one Runner in play. That Runner does not straighten during his or her controller's next action phase

### Flavor Text

"He's guilty, got it?" - Anonymous NCPD Officer

## Errors

In the 2013 version of this card the flavor text has a misspelling in it "He's Guilty, Got it?" - **Annonymous** NCPD Officer

This was fixed in the 2020 version
Reality Mod Wiki

## Welcome to the Battlefield 3: Reality Mod Wiki!

BF3: RM is a BF3 modification with focus on team play, communication & combined arms. It's set in the real world, starting from the end of the Cold War to the present day. Have a look at our website for more information and news on the future of the mod!

## Where to Start

New to Reality Mod? The Community Guide to Reality Mod is a good place to start. If you're searching for a bit more information, you can look into one of the portals below (note that they are still a work-in-progress).

* Gamemodes Portal
* Kits Portal
* Maps Portal
* Vehicles Portal

You can also watch the official Beginner's Guide, generously made by Unicode.

## Server Administration

If you're a community server admin, or you're keen to become one, you can read the Server Admin Guidelines, the Server License Agreement, and the Server License Application.

## Contribute to the Wiki!

This wiki is still a work-in-progress, so feel free to make your own fixes and edits. Just make sure to pay attention to the Wiki Style Sheet!
Pain Editor

### Flavor Text

"Hah! It's just a flesh wound!""Um, Flash... do you want your arm back? It's right over here."

### Illustrated by

J. McSweeney

***"Hah! It's Just a flesh wound!"***

## Errors

The 2013 set has several cards printed with the number 023, Metal Gear, Militech Silver Shadow, Ace up the Sleeve, Ambushed, Body Lotto Jackpot, Burning Down the House, Bad Press, and Pain Editor.

The correct number 023 is Pain Editor, this was fixed in the 2020 set.
Metal Head

### Abilities

// Use Metal Head when playing any Max Tac card to reduce it's cost to 0 EB// Metal Head can bust Cyber Psycho Runners

### Flavor Text

"Shoot first, then ask questions. If they can answer, then shoot some more." - Metal Head

## Errors

The 2013 version of Metal head there is a misprinting with the card number listed as 269 the correct number is 266

The real number 269 is Meat Grinder
The Mob

### Abilities

// Choose an opponent at the beginning of game. The Mob gains +1 EB production for every Location that player controls (maximum +6)

### Victory Condition

// Victory: End your turn with 50 points of EB on locations you control and at least one of each of the following location types: Bar, Entertainment, Grocery, Retail, Manufacturing, Net, and Medical

### Illustrated by

S. Iborra

This card can only be obtained in the 2013 and 2020 starter decks "The Mob"
Night City Courthouse

### Abilities

// Damage Control: Use this card and at least two Corps you control with total Power greater than the highest Power Runner in play to gain one Bust Point

### Flavor Text

"There's two ways in here: wearing a badge or wearing a body bag." - Sergeant Donnely

## Errors

In the 2013 version of the card the flavor text has a spelling error "wearing a body bag - **Seargent** Donnely"
Ripper Doc

### Abilities

// Use Ripper Doc when purchasing any Cyber card to reduce the cost by 1 EB (minimum 1)

### Flavor Text

"Lemme gets this stright, he fell from an AV and broke his arms" Yeah, I'll fix him up." - Any Ripperdoc

## Errors

In the 2013 version of Ripper Doc there is an error in the flavor text "he **fell fell** from an AV"

This was fixed in the 2020 version
ChipWare Socket

### Abilities

// Legwork: Use this ChipWare Socket tand pay 3 EB to raise this Runner's Power by +2 until end of turn

### Flavor Text

"Never thought I'd need to know math." - Maelstrom Ganger

### Illustrated by

S. Shepard

***"Never thought I'd need to know math." - Maelstrom Ganger***

## Spelling Error

The 2013 release of this card has a spelling error in the text for it's ability "...ChipWare Socket ***tand*** pay 3 EB..."
Polymer One-Shot

### Abilities

// Battle: Pay Polymer One-Shot's cost and attach it from your hand to any Runner you control in this skirmish. Trash Polymer One-Shot at the end of any skirmish this Runner is in. This card may be equipped even if this Runner has other Weapons equipped

### Flavor Text

"One shot they aren't expecting can be more than enough."
Starter Decks

There are 12 starter decks in total, 6 from 2013 and 6 from 2020

Each deck contains a rule book, 55 Presorted Cards, and 30 random cards and is the only way to get each sponsor card.

There is also 1 promo deck called "Your First Run" this contains only the rule book and 60 Presorted Cards.

### Flavor Text

**2013**

"Welcome to the luxurious Night City Corporate Zone. If you choose to go beyond the checkpoints into the Combat Zone, please remember to carry your body bad with you at all times."

**2020**

"The Last Operation was almost a disaster -- system's Black ICE trashed the Netrunner, and then the Cops showed up! If Angel hadn't Called in a hit, your whole team would be toast. As you hustle back to the A.V. 9, you remember the last thing Ripperjack said: "There'll be time for sleep when you're dead." Maybe too true, but there's no time to think about it now -- you've got two more Ops to hit before luxuries like thinking. Better reload the shotgun... It's gonna be a long night!"

## Started Decks

* Biotechnica
* Gangs
* Militech
* Mobs
* NCPD
* Nomad
Server Admin Guidelines

```
Last updated: 22/11/2021

```

# About

By becoming a License Holder you are agreeing to the RM Server License Agreement as well as the RM Server Admin Guidelines. This document serves to guide and help License Holders and their communities in administrating their servers as well as inform players about common rules. All Licensed Servers must adhere to these guidelines in order to maintain their license.

1. **Game Server Admins**
	1. Admins are present at all times to enforce the Server Rules. They should promote teamwork and communication through the Server Rules / Policies as well as their actions in game for the benefit of all players.
	2. Admins / Rules should encourage fairness and sportsmanship while mediating between players.
	3. Admins and their communities should ensure that they are behaving in a reasonable and respectful manner.
	4. Any racist, sexist, homophobic, discriminatory, hateful or grossly offensive behaviour / content by them in their server will be acted upon.
	5. Admins are encouraged to act on such behaviour by other players accordingly.
	6. Admins are allowed to remove players that are threatening the integrity of teamwork and communication on the server and the server rules. As such they are allowed to remove players without microphones.
	7. Admins are allowed to enforce a rule disallowing locked squads. This should clearly be stated in the Server Rules and in game.
	8. Squad Leaders are free to kick players from their Squad for any reason.
	9. Admins are only allowed to enforce rules that are valid for everyone on the Server, including the Admins.
	10. Admins are free to kick or ban players to protect the integrity of their community or their Server as long as it is not in violation of the Server Guidelines. Sufficient evidence or reasoning is needed for banning a particular group of players (Blanket bans).
2. **Server Policies / Rules**
	1. Server Administration Rules should be visible to players in game and listed on the communities RM Forum site or Discord.
	2. Servers may choose a single language although it is not required. If a language is selected it must be visible in the Server Name.
	3. Servers need to have a minimum of 6 Admins per Server. They need to be active during most of the populated hours.
	4. Licensed Servers need to notify the RM Team if they switch their hardware or server provider.
	5. Licensed Servers must state how players should behave on the server and how to appeal a kick / ban. This should both be visible in game and on the communities RM Forum site / Discord.
	6. Licensed Servers must at all times follow the RM Server License Agreement.

If a Licensed Server is breaching any of these guidelines it is subject to lose their License. Please contact the RM team on the RM Forum or Discord to report Servers breaching these Guidelines. Provide sufficient evidence (pictures, chat logs, videos) with your report.

### Information:

Forums: https://forum.bf3reality.com/

Discord: https://discord.com/invite/sNwbeHC
Server License Application

Before applying for a Reality Mod server license, it's mandatory to read carefully the **Server License Agreement** and the **Server Admin Guidelines**. If you meet the requirements described and agree to the terms, fill up the following form: https://forms.gle/WLDDFw2nmpDauocE8

* Server License Agreement
* Server Admin Guidelines
Squad Leader (kit)

## Squad Leader

The USMC Squad Leader

Every squad has its squad leader, and the Squad Leader kit gives the SL the ability to perform all their functions. They are equipped with a rifle, but a squad leader's best asset is always their voice and their mind.

## How to Play

Leadership is not something easily summarised on a wiki page, but a good SL must always give their squad something to do and communicate with them constantly. Your squad is the extension of yourself; as such, the squad will do no good if you're not proactive in your command. Use Move, Attack, and Defend markers from your tac-rose to let them know where to go and what to do at a glance, and speak to them to make sure they know exactly what you want them to do. If someone's not doing what you want them to, don't be afraid to single them out and name and shame.

Remember that you are also what connects the squad to the rest of the team, so use your HQ and SL-to-SL radio to discuss strategy and squad movements with other SLs. It's too easy to become lost in what your own squad's doing and lose sight of the wider picture.

Don't forget about your team's Artillery Strike, which becomes available 15 minutes into the round (or 15 minutes after your team's previous strike) - they can be instrumental to a team's success if timed and positioned correctly. This is a powerful tool, so consult with the other SLs before using it up. Use it by right-clicking on the map where you want to place it.

### The Squad Leader Appointment

Note that you must have the squad leader appointment to pick this kit. By default, the person who created the squad holds the SL appointment. They can either choose people to promote to SL by hovering over them and pressing 'Promote' in the Squad menu, or the appointment will be handed onto the next person when the SL leaves. If you're promoted to squad leader when you're alive, you will have to respawn and change kit in order to perform some essential functions.

## Equipment In-Depth

### Primary Weapon

A versatile assault rifle or carbine, capable of fitting a range of sighting systems for close- to medium-range combat. Seven spare magazines are carried.

 Russian Armed Forces

### Secondary Weapon

A sidearm for self-defence at close range. Three spare magazines are carried.

### Grenades

A pair of fragmentation grenades for wounding personnel and a pair of smoke grenades for providing cover.
Death Valley

* AAS Standard

United States Marine Corps

Russian Armed Forces

The Death Valley loading screen.

Death Valley is a small infantry-focused AAS map, set in the forests of north-eastern Iran.

Death Valley has been in Reality Mod since release (v0.1.40).

## Visual Environment (VE) Presets

* Cloud\_Valley
* Death\_Valley\_Plus
* Foggy\_Morning
* Hot\_Day
* Hot\_Day2
* Sunset\_Valley
* Sunset\_Valley\_2
* alborz\_days
* khobeh2
Wiki Style Sheet

In order to keep to a consistent design language, this page lays out how you should format your pages and edits.

## Headings and Sub-Headings

These use the default Fandom formatting, listed as 'Heading' and 'Sub-heading 1' in the Visual Editor. Keep things simple, and avoid using any further sub-headings.

Headings should be capitalised in the typical way for a title in English. If you're not sure what that means for prepositions, conjuctions, compounds, etc., have a look here. Sub-headings are similarly capitalised as titles.

## Emphasising Words and Phrases

Emphasis within paragraphs is done with underlining, since **bold text** is not so easy to notice on Fandom. Single-line notes (such as at the start of the Getting Started guide) are done with *italics*.

This has to be done within the Source Editor, but it is simple to just paste this in:

```
{| class="fandom-table" | color="red"

```

Always use a full stop.

Apart from the above, using colours should be avoided, as things get inconsistent very quickly.

Use emphasis sparingly: the more you use it, the less important something seems. Avoid italicising entire constructions, for example, and instead emphasise the two or three most important words of the sentence. You should also avoid emphasising multiple times in the same paragraph, if you can.

## Interactive Maps

Maps are drawn close to what is shown in-game. Whilst the following specifications are not always 100% accurate to this, they should be followed for consistency.

* Map images are to be the same as those used in-game, compressed to JPEG with 90% quality.
* Deployment and objective markers are to be placed within the Fandom interactive map editor, using the assets already loaded.

Everything else that goes on the map (OOB and deployment areas, flag-linking lines, and the ruler) must be placed on the map image using photo editing software before uploading. Fandom doesn't yet support drawing shapes on custom maps.

* Borders and flag-linking lines are drawn with a 5pt white line, opacity 50%.
* The OOB area is filled in black at 75% opacity.
* Deployment areas are filled in blue (4D80FF) for 'Western' forces and red (FF4D4D) for others with 25% opacity (if you're unsure which way round to put the colours, do what feels correct).
* The ruler should be 1.0 km long (measured as accurately as possible in-game). If a 1 km ruler does not fit, the ruler should be 500 m long.
* The ruler is drawn with a 10pt white line, opacity 100%, with one tick at each end 100pts long.
* The ruler should be placed in the bottom left, but can be moved to the bottom right to get out of the way of things.

If this makes no sense, have a look at the interactive maps already created.
Riverside

* AAS Standard
* AAS Alternative

United States Marine Corps

Russian Armed Forces

United States Marine Corps

Russian Armed Forces

The Riverside loading screen.

Riverside is a medium-sized combined arms AAS map, set among the forests and rivers of northern Iran.

Riverside has been in Reality Mod since release (v0.1.40).

## Visual Environment (VE) Presets

* Cloudy\_Riverside
* Grey\_Afternoon
* Operation\_Autumn
* Operation\_Foggy
* Operation\_Storm
* RIverside\_Plus
* SnipersHell\_Riverside
* riverside\_night
* riverside\_sunrise
* riverside\_sunrise2
* riversidefog
Rifleman (kit)

## Rifleman

The USMC Rifleman

The bread and butter of any effective squad, the Rifleman is the most basic kit in Reality Mod. A good Rifleman is able to defend, assault, and manoeuvre quickly around the battlefield, whilst also keeping their squad mates grateful with their Ammo Crate. A kit which is too often forgotten, a squad leader always appreciates the versatility of a couple of good Riflemen in their squad.

## How to Play

The Rifleman's simplicity is its greatest asset. It is perfect for new players, since you are not distracted by secondary specialist roles - you can focus on learning the game and the fundamentals of operating with your squad in the tactical shooter environment. For the squad leader, the Rifleman is a brilliant tool to spearhead your movements, since you're not risking important specialist equipment such as machine guns or anti-tank weapons.

This means that the Rifleman is always at the heart of the action, but do not forget about your ammo crate - your squad will appreciate it when it matters most.

## Equipment In-Depth

### Primary Weapon

A versatile assault rifle or carbine, capable of fitting a range of sighting systems for close- to medium-range combat. Seven spare magazines are carried.

 Russian Armed Forces

### Secondary Weapon

The Rifleman does not carry a secondary weapon.

### Grenades

A pair of fragmentation grenades for wounding personnel and a pair of smoke grenades for providing cover.

### Specialist Equipment

An ammo crate, which resupplies anyone (friendly or enemy) who is within 0.1 metres. One crate only carries 10 magazines.
Light Anti-Tank (LAT) (kit)

## Light Anti-Tank

The USMC Rifleman Anti-Tank

A Rifleman Light Anti-Tank is the squad's way of dealing with armor and fortifications. As their name implies, light anti-tank launchers are a effective asset to use against lightly armored vehicles such as MRAP's or APC's and can even be utilized to dislodge hostile forces who entrenched themselves in a building or fortified position.

## How to Play

The Anti-Tank Rifleman is a rifleman first, anti-tank second. This means that he will generally carry out the same duties as a rifleman should, fighting along the rest of the squad. When the situation calls for it however, they will switch to their anti-tank rifle and fire it at whatever is deemed a threat worthy of a rocket.

While not the intended role, it has been shown that anti-tank riflemen are also very capable in blowing up buildings.

## Equipment In-Depth

### Primary Weapon

A versatile assault rifle or carbine, capable of fitting a range of sighting systems for close- to medium-range combat. Seven spare magazines are carried.

 Russian Armed Forces

### Secondary Weapon

The Rifleman Anti-Tank does not carry a secondary weapon.

### Grenades

A pair of fragmentation grenades for wounding personnel and a pair of smoke grenades for providing cover.

### Specialist Equipment

A anti-tank rifle unique for each faction and two rockets for use. The US gets a M72 SMAW and the RU a RPG-7.
Azadi Palace

* AAS Standard

United States Marine Corps

Russian Armed Forces

The Azadi Palace loading screen.

One of the first urban maps to be tested with Reality Mod, Azadi Palace is a very small infantry-focused AAS map, set in the tight urban environments of an earthquake-ravaged Middle-Eastern city.

Azadi Palace has been in Reality Mod since release (v0.1.40).

## Visual Environment (VE) Presets

* Azadi\_Palace\_FoggyNight
* Azadi\_Palace\_FoggyNight2
* Azadi\_Palace\_Night
* Azadi\_Palace\_Plus\_Plus
* Azadi\_Palace\_Sunset
* Cloudy2
* Foggy\_Palace
* Goodmorning\_Palace
* kakh
* kakh2
Advance and Secure (AAS)

The map at the start of a round of Issue 226 AAS Standard.

This is the classic flag-by-flag gamemode, staple of the tactical shooter genre. Based on the iconic Conquest gamemode from Battlefield, each team starts in their main deployment at opposite ends of the map and must capture objectives in a set order to drain the enemy's tickets to zero. This is achieved by taking flags and killing enemy soldiers. Each team starts on the same footing, making AAS nothing but a pure test of teamwork and skill.

The map is laid out with a protected base area for each of the two teams at each end of the map, out of bounds to the enemy team. Each team has at least one flag they own from the start of the round close to their main deployment. Subsequent flags start as neutral, and must be captured in a set order as a 'chain'. Only when you fully own the previous flag in the chain can you capture the next one. At the ends of the chain, each team has a bleed flag which, when captured by the enemy team, will very rapidly drain your tickets. They are denoted by a coloured outline: blue if the objective is your own bleed flag red if the objective is the enemy bleed flag. Protect these flags at all costs.

## Spawning

Players can either spawn at their main deployment, a placeable FOB (forward operating base), or Rally Points. You cannot spawn on captured flags. FOBs and Rally Points, and how they work, are explored in the Getting Started guide.

## Ticket Logic

Losing a flag comes at the cost of 30 tickets (losing a FOB does not cost any tickets). Each team member wounded comes at the cost of one ticket, and each respawn costs a further ticket. Bleed flags usually bleed steadily at a rate of 120 tickets per minute. You do not gain tickets from capturing an objective.
Sabalan Pipeline

* AAS Standard
* AAS Alternative

United States Marine Corps

Russian Armed Forces

United States Marine Corps

Russian Armed Forces

The Sabalan Pipeline loading screen.

Sabalan Pipeline is a medium-sized combined arms AAS map, set in the forests of the Zagros Mountains in north-west Iran.

Sabalan Pipeline has been in Reality Mod since release (v0.1.40).

## Visual Environment (VE) Presets

* Sabalan\_Plus
* Day\_Before\_Storm
* Sabalan\_Morning
* Sabalan\_Night
Issue 226

* AAS Standard

United States Marine Corps

Russian Armed Forces

The Issue 226 loading screen.

Important in the history of Reality Mod, Issue 226 is an infantry-focused AAS map, set in the fields and forests of Chechnya.

Issue 226 has been in Reality Mod since release (v0.1.40).

## Visual Environment (VE) Presets

* Armored\_Shield\_Cloudy
* Armored\_Shield\_Night
* Armored\_Shield\_Plus
* Armored\_Shield\_Plus\_Alternative
* Armored\_Shield\_Plus\_Sunset
* Armored\_Shield\_Storm
* Armored\_Shield\_Sunset
* Cold\_Morning\_Shield
* Foggy\_Shield
* Not\_So\_Foggy\_Shield
* Warm\_Morning\_Shield
* XP3\_Shield\_base
* XP3\_Shield\_fog
Karkand

* AAS Standard

United States Marine Corps

Russian Armed Forces

The Karkand loading screen.

One of the first urban maps to be tested with Reality Mod, Karkand is a very small infantry-focused AAS map, set in the tight urban environments of a Middle-Eastern city.

Karkand has been in Reality Mod since release (v0.1.40).

## Visual Environment (VE) Presets

* Strike\_At\_Karkand\_Plus
* Strike\_At\_Morning
* Strike\_At\_Sunrise
* middle\_east\_day
* war\_never\_changes\_3
Turning the Tables

### Abilities

// Any: All players reduce their Ops Total by 10 (minimum 0)// Only one Turning the Tables may be played per game

### Flavor Text

"Now lets talk about twenty years of me making you millions and you feeding me scraps like I'm some dog for you to KICK AROUND!!!!!!!" - John Smith

## Errors

In the 2013 version of this card the card number has a printing error with the number "1722" instead of "172"

This was fixed in the 2020 version
Liminal-WoS Wiki

**Welcome to the Liminal-WoS Wiki!**
Liminal-WoS, is a LARP community based out of Mid-Missouri, using the Liminal rules-set and world from Modiphius games.

We're a collaborative community website about Liminal-WoS that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Useful Templates

Character-Template

Location Template

Crew Template

Faction Template

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Shiverthorn

## How to Unlock

To unlock, you muct proceed repair the first stage of the Victor terminal. You cannot get it from the Shiverthorn (Plant).

## How to Acquire

Shiverthorn is grown in a Planter from Shiverthorn Seeds.

## Uses

Shiver thorn can be processed in a Thresher into:

* Shiverthorn Seed x1
* Shiverthorn Buds x4

### Notes

* May be a reference to the Shiverthorn in Terraria, but this hasn't been confirmed.
Water Wheel

Home > Production > Power > Water Wheel

**Water Wheel**

The Water Wheel is a torque producer. when placed in a water sources it produces 100 Nm of torque. the water wheel works in paralell with all other Water Wheels and Crank Generators. while the water wheel has to have 1 block of space between them. the water wheel to water wheel, or waterwheel to generator, can do between 1-3 blocks of spaceing.

**Machine Ratio**

 Crank Generator MKII | 40 Nm
 **Water Wheel** | +100 Nm
Lewis Terrowin

## Lewis Terrowin

### Aliases

* Dusk Assassin [Past]
* White Raven [Current]
* Lewis Dusk

### Occupation

* Assassin [Retired]
* Farmer [Attempting]
* Bouncer
* Pianist

### deity affliation

* Raith [Formerly]
* Angela Rose

## Physical description

### Species

* Human [Formerly]
* Night Phoenix

### Eye color

* Hazel [Regular]
* Azure [Resonance]

## Family

### Parents

* Roma Granados [Alive]
* Leto [Deceased]

### siblings

* Chester Granados [Deceased]
* Thallion Granados [Deceased]

### Children

* Everett Terrowin
* Fiori Terrowin
* Mira Terrowin
* Alshaya Terrowin
* Lucas Tasuta
* Ezili Terrowin
* Rex Hellebore
* Glyn Terrowin
* Corrine Terrowin
* Jules Terrowin
* Llynette Terrowin
* Rez Terrowin
* Teagan Terrowin

### biological

* Lila Terrowin
* Janus Terrowin
* Remy Terrowin
* Damond Terrowin
Gulf of Oman

* AAS Standard

United States Marine Corps
(2x) UH-1Y Venom
(4x) RHIB

Russian Armed Forces

The Gulf of Oman loading screen.

Gulf of Oman is a small infantry-focused AAS map, set in a mixed desert and urban landscape near the Persian Gulf. Uniquely in Reality Mod v0.1, it has vehicles, with RHIBs and two light transport helicopters available to the USMC to allow them to deploy from their carrier.

Gulf of Oman has been in Reality Mod since release (v0.1.40).

## Visual Environment (VE) Presets

* Cloud\_Of\_Oman
* Gulf\_Of\_Oman\_Plus
* Gulf\_Of\_Oman\_Plus\_Alternative
* Gulf\_Of\_Oman\_Plus\_Sunset
* Gulf\_Of\_Sun
* XP1\_002\_base
* XP1\_002\_morning
* cold\_morning
* cold\_morning2
* night\_of\_oman
Angela Rose

## Angela Rose

### Aliases

* Ang
* Lady Rose
* Weaver of Life and Love

### Affiliation

* Rose Family
* Deities
* Terrowin Family

### Occupation

* Deity of Life and Love
* Alchemist
* Scientist
* Doctor

### Spouse Name

* Nemesis Volkov [Current]
* Taylef LeSilve [Former]
* Wyatt [Deceased]
* Marius Draconis [Deceased]
* Rohan [Deceased]
* Drae [Former]

## Physical description

### Species

* Rosenite
* Deity

## Family

### siblings

* Lily Rose
* Cyprus Rose [Deceased]
* Cathrine Rose
* Toya Rose

### Children

100sNotable:

* Lucian Rose
* Leilah Rose
* Kalina Rose
* Simone Terrowin - Created
Isle de Koskaan

Map of Island

Home of the Terrowins. A present to Simone Terrowin from her husband Lewis Terrowin. The island isn't allowed unauthorized visits nor people they don't trust. This is where they keep their children safe. It is a tropical island located inside a series of lakes just outside the capital of Fulani, Benin.
Op Lumberman

## Op Lumberman Layers

* AAS Standard
* AAS Alternative

United States Marine Corps

Russian Armed Forces

United States Marine Corps

Russian Armed Forces

### Abbreviation

XP5\_003

Op Lumberman is a small combined arms AAS map, set on Iran's northern coast.

Op Lumberman has been in Reality Mod since release (v0.1.40).

## Visual Environment (VE) Presets

* Kiasar\_Plus
* Other\_Foggy\_Kiasar
* fog\_snipers\_hell\_2
* Morning\_Railroad
* FoggyNight
* Cloud\_RailRoad
* Kiasar\_Plus\_Sunrise
* Kiasar\_Night
Aaron Whey

Inspo pic from Wikimedia Commons, released under CCO.

## “Quote”

> "If you have the means, we have the way!" -Wheys and Means Co. tagline
>
>

## Character synopsis

Aaron is frequently found in the vicinity of the Columbia area

## Public history

Shortly after graduating from Mizzou with a degree in History with an Entrepreneurship & Innovation Minor, Aaron Whey co-founded an Antiques and Homewares company with his best friend from college, Ken Means. Wheys and Means Co. opened up it's first store-front in West Des Moines, Iowa, only a few years after founding and has since expanded to include shops in numerous locations across the Midwest.
Standard Pickaxe

Standard Pickaxe is one of the first tools that you come across in the game. It can be used to mine and excavate the landscape or rock around you, including some types of ore.

The in-game description of the Standard Pickaxe reads: Serviceable pickaxe. Capable of breaking and harvesting ore from basic mineral veins.

***The Standard Pickaxe's uses and functionality have not been confirmed yet***
Fitz

## Character Synopsis

Fitz lives in Columbia & works at the Daniel Boone Regional Library. In their free time they enjoy going hiking with their adventure cat, Kipo.

## Public History

Fitz's family owns a farm in rural Missouri. They did their undergrad at the University of Missouri - Columbia.

## Rumors

Fitz likes books more than people.

Fitz's legal name is Gloria.￼

Fitz is queer.

Fitz bicycles because they think cars create too much pollution.

Fitz is a medium.

## Playlist

https://pandora.app.link/o5tgLMdO0ob

1. Revenant, Anais Mitchell
2. Dance in the Graveyards, Delta Rae
3. Heaven is Here, Florence + The Machine
4. King, Florence + The Machine
5. Upside Down, Paloma Faith
6. Where We Go, Pink
7. Rivers & Roads, The Head and the Heart
8. Age of Wonderbeasts, Venessa Michaels
9. Spirits, The Strumbellas
10. A Song for Our Grandfathers, Future Islands
11. Third Eye, Florence + The Machine
12. Haunted, Poe
13. Cellophane, Sara Jackson-Holman
14. Lil Darlin, ZZ Ward
15. Eternal Life, Jeff Buckley
16. Come On Up To The House, Tom Waits
17. Haunted House, Florence + The Machine
18. Happy Phantom, Tori Amos
19. Spirit, Future Islands
20. Terrified Heart, Poe
21. Poison & Wine, The Civil Wars
22. Wicked Love, Sara Bareilles
23. To Be Alone, Hozier
24. Gravel, Ani Difranco
25. Flow, Shawn James
26. Elastic Heart (Piano Version), Sia
27. I Need A Forest Fire, James Blake
28. Breathe Again, Sara Bareilles
29. It Will Come Back, Hozier
30. Everybody Dies, Billie Eilish
31. Funeral, James Blake
32. Ghost, Shawn James
33. Aint's No Grave, Cageless Birds & Molly Skaggs
Thresher

Home > Production > Plants > Thresher

**Thresher**

The Thresher threshes items into other resources. the thresher uses 200 kW of power.

The Thresher can be upgraded in the tech tree to run 125%, and 150% faster. its important to note that power consumption does not go up if thresher speed has been upgraded.
Crank Generator MKII

Home > Production > Power > Crank Generator MKII

**Crank Generator MKII**

The Crank Generator MKII is the upgraded and batter version of the basic Crank Generator, and It Produces 150 kW of power. the crank generator crank be winded up to work for 5 min. The Crank Generator can be upgraded to work in parallel with other crank generators, with this you can wined it up with one interaction.

The Crank Generator can be automated with the help of  Water Wheels, and uses 40 Nm per Crank Generator.

**Machine Ratio**

 **Crank Generator MKII** | 40 Nm
 Water Wheel | +100 Nm