Lathander

Lathander the Morninglord

### Salient Divine Abilities

Alter Form, Alter Reality (save DC 50 for duplicated spells, temporary magical objects last 17 days, temporary magic items or creatures last 17 hours), Alter Size, Avatar (up to 20), Banestrike (undead), Call Creatures (up to 17 devas serving simultaneously, each with up to 17 HD), Divine Blast (16/day, up to 17 miles, 30d12 points of damage), Divine Fast Healing, Divine Inspiration (hope, up to 17 creatures/day), Divine Radiance (170 foot radis\us, 8d6 or 8d12 points of damage against undead), Divine Shield (12/day, stops 170 points of damage), Divine Spellcasting, Extra Domain (Good), Extra Domain (Protection), Extra Domain (Strength), Gift of Life, Life and Death, Mass Life and Death (no two targets can be more than 17 miles apart), Power of Nature (17-mile radius, duration concentration + up to 17 minutes), Rejuvenation \*(returns in 10d10-17 days if killed in his own realm or 10d10-34 days if killed in his own realm taht is a divinely morphic Outer Plane), Sunder and Disjoin (save DC 32), Undead Mastery (up to 17 undead creatures at once)

### Divine Immunities

Ability damage, ability drain, acid, cold, death effects, disease, disintegration, electricity, energy drain, mind-affecting effects, paralysis, poison, sleep, stunning, transmutation, imprisonment, banishment.

### Domains

Chastity, Glory, Good, Nobility, Protection, Renewal, Strength, Sun, Zeal

### Domain Powers

As a greater deity, Lathander automatically receives the best possible result on any die roll he makes (including attack rolls, damage rolls, and saves). He is immortal.Senses: Lathander can see, hear, touch and smell at a distance of seventeen miles. As a standard action, he can perceive anything within seventeen miles of his worshipers, holy sites, objects, or any location where one of his title or name was spoken in the last hour. He can extend his senses to up to twenty locations at once. He can block the sensing power of deities of his rank or lower at up to two remote locations at once for up to 17 hours.

Portfolio Sense: Lathander senses any birth seventeen tendays before it happens and retains the sensation for seventeen tendays after the event occurs. He is similarly aware of everything that happens within an hour of each dawn. (this awareness is extended to the period within 3 hours of each dawn in the spring, when Lathander's power waxes strong).

Automatic Actions: Lathander can use Knowledge (arcana), Knowledge (history), Knowledge (nobility and royalty), Knowledge (planes), Knowledge (religion) as a free action if the DC for the task is 30 or lower. He can perform up to 20 such free actions each round.

Create Magic Items: Lathander can create any kind of item that confers magical healing, such as a staff of healing.

## Factions

### Rank / Titles

 **Morninglord** **Commander of Creativity** **Inspiration's Dawn** **The Rose-and-Gold God**

## Combat

### Weapon

Dawnspeaker, a +5 heavy mace with the disruption, ghost touch, and holy special abilities.

### Attacks

+5 disruption ghost touch holy heavy mace +77/+72/+67/+62 melee (1d8+23/19-20); or spell +71 melee touch or +69 ranged touch \*Always receives a 20 on attack rolls; roll die to check for critical hit and does maximum damage (heavy mace 31 points).

### Special Attacks

Domain powers, salient divine abilities, smite infidel (1/day, +13 on attack and +5 on damage for one weapon attack), spell-like abilities, turn undead 20/day.

### HP

20d8+180 (Outsider) plus 20d10+180 (Ftr) plus 20d8+180 (Clr) plus 5d8+45 (Chm) (1,155 hp)

### AC

79 (+9 Dex, +17 divine, +30 natural, +13 deflection)

### Flat-Footed

70 (+17 divine, +30 natural, +13 deflection)

## Meta-Knowledge

### Played by

DM

**Lathander**, whose title was **The Morninglord**, was a deity of creativity, dawn, renewal, birth, athletics, spring, self-perfection, vitality and youth. He favoured those who dispelled the undead and blessed those who planted new life. **Lathander** was also the god called upon to bless birth and fertility related ceremonies. Some see him as the neutral good aspect of Amaunator.

## Relationships

**Lathander** and Chauntea had been romantically connected for centuries, and saw each other as kindred spirits. His allies included Gond, Tymora, Tyr, Torm, Ilmater, Sune, Selûne, Oghma, Kelemvor, and Mielikki. His foes were Cyric, Talos, and Shar. Helm held a great deal of resentment for **Lathander**, as the latter indirectly caused the death of Helm's lover, Murdane.

## Worshippers

Speciality priests of **Lathander** call themselves morninglords. Clerics of **Lathander** call both themselves and their speciality priest and crusader brethren dawn priests, ignoring any difference. About 35% of the organised priesthood are speciality priests; the remainder are clerics or crusaders. A larger number of the adventuring priests who serve the **Morninglord** are speciality priests.

The **Lathanderian** religion has no overarching hierarchy from church to church and no central authority. When issues of doctrine or policy come up that must be decided upon, a conference is called at the church who initially presented the problem for consideration, and the issue is resolved. Regardless of rank or experience level, each **Lathanderite** priest is considered the master of the temple, shrine, or parish she or he is responsible for no matter the number of priests staffing the facility under him or her.

Novices in the **Lathanderian** faith are called the Awakened, and they gain the title of Dawnbringer upon becoming full priests. In ascending order of rank, the titles in general use by the Dawnbringers are: Dawngreeter, Dawnlord (the church does not use feminine form of titles often), High Dawnlord, Dawnmaster, Morninglord, High Morninglord, Mornmaster, High Mornmaster, and Sunrise Lord.

## Avatars

**Lathander**'s avatars appear as young, gold-skinned, athletic human men ready with a calm smile and pleasant demeanour. They wear the richest of robes, splending crowns, and dawn-coloured robes when on missions of diplomacy and beautiful but nonetheless effective fluted silver and gold armour when conducting violent business.

Very rarely, **Lathander** eschews his favoured human form for his favourite non-human form, that of the sun peacock, a light-coloured bird with an enormous decorated tail numerous in the south lands. Whatever the form, **Lathander** sends an avatar to the Prime to teach important lessons, reveal divine truth, and, on rare occasions, personally resurrect a stalwart friend of the Church.

**Avatar of **Lathander**:** As **Lathander** except divine rank 8; AC 61 (touch 40, flat-footed 52); Atk +68/63/58/53 melee (1d8+23(19-20, *+5 disruption ghost touch holy heavy mace*), or spell +62 melee touch or +60 ranged touch; SQ Divine Aura (800 ft, DC 31), DR 43/+4, fire resistance 28, SR 40; SV Fort +51, Ref +51, Will +55; all skill modifiers reduced by 9

*Salient divine abilities:* Alter size, Call Creatures (up to 8 devas serving simultaneously, each with up to 8 HD), Divine Inspiration (hope, up to 8 creatures/day), Divine Radiance (80-foot radius), Divine Shield (12/day, stops 80 points of damage), Extra Domain (Good), Extra Domain (Protection), Extra Domain (Strength), Gift of Life, Life and Death.

*Spell-like abilities:* Caster level 18th, or 19th for good spells: saving throw DC 31 + spell level.

*Spells:* As Lathander, except save DC against the avatar's cleric spells are 23 + spell level. The avatar has no spell slots above 9th level available.

*\* If killed outside his own plane, he returns in 1d10 days. This ability does not apply if the killer is a more powerful deity. As far as I know, the only ones powerful enough to kill **Lathander** for good would be Chauntea, Mystra, Shar, Silvanus, or Tyr. This is not counting the non-human deities, due to lack of information about THEIR power.*