Bultar Swan

*Homebrew Reference Book: Clone Wars Saga Edition Fan Sourcebook - Jedi Knights (Part 1)*

*Affiliations: The Jedi, The Galactic Republic*

The graceful Bultar Swan trains under Jedi Master Micah Giiett over a decade before the Clone Wars. Under Giiett's tutelage, she hones her skills with a Lightsaber and combines it with her exceptional talents in the unarmed fighting styles of Teräs Käsi and the Verdanaian "Sliding Hands" to create a unique style of her own. She uses her superior skill to preserve life, having never taken one before the Clone Wars. When Bultar's master is slain during the Yinchorri Uprising, she is taken under the wing of Jedi Master Plo Koon, with whom she completes her training.

As a Jedi Knight, Bultar Swan performs a number of diplomatic missions on behalf of the Republic. Several months after thwarting a Hutt-planned espionage plot on Fondor, Bultar accompanies over two-hundred other Jedi to Geonosis to rescue Obi-Wan Kenobi from the clutches of the Confederacy. Although the task force is bested in a surprise assault of Battle Droids, Swan's combat skills keep her alive until Jedi Master Yoda can arrive with a clone army. Bultar and her Jedi peers go on to lead legions of clones in a full-scale battle signaling the start of the Clone Wars.

Bultar Swan first leads her forces to ruin while laying siege to the fortress of Baron Edi Wedd on Amaltanna; as the sole survivor, Swan has to infiltrate Wedd's compound and sabotage the communications, life support, and security systems of the citadel, ensuring the Baron's impregnable fortress serves as his casket. Swan is then reassigned to serve directly under Ki-Adi Mundi at Aargonar, the battle again taking a heavy toll on her troops when she and Mundi are overwhelmed. Swan and Mundi only survive due to the unlikely intervention of Jedi A'Sharad Hett and Anakin Skywalker. With the tide turned, Swan and Mundi's forces make quick work securing Aargonar for the Republic.

In the final days of the war, in a last-ditch attempt to defeat the Republic, the Separatists launch a bold offensive on Coruscant and capture the Chancellor. Swan lends her piloting skills to protect the Republic capital and rescue Palpatine from Count Dooku and General Grievous. Though unable to prevent Grievous' shuttle from reaching his flagship with the Chancellor, Bultar's support allows Anakin Skywalker and Obi-Wan Kenobi the cover they needed to infiltrate The *Invisible Hand* and rescue the Republic leader.

## Bultar Swan Statistics (CL 15)

Medium Human Jedi 3/Soldier 6/Martial Arts Master 3/Jedi Knight 3

**Destiny Points:** 1; **Force Points:** 8

**Initiative:** +10; **Senses:** Improved Sense Surroundings, Perception +14

**Languages:** Basic, High Galactic, Kel Dor

### Defenses

Reflex Defense: 32 (Flat-Footed: 27), Fortitude Defense: 32, Will Defense: 29; **Deflect**, Verdanaian Training

Hit Points: 97, Damage Threshold: 26; Tough as Durasteel (+2)

### Offense

**Speed:** 6 Squares; **Verdanaian Expertise**

**Melee:** Unarmed +18 (2d8+8)

**Melee:** Lightsaber +19 (2d8+8)

**Ranged:** By Weapon +18

**Base Attack Bonus:** +15, **Grapple:** +20; Crush, Pin

**Attack Options:** Brink of Death, **Combat Trance**, **Teräs Käsi Basics**, Teräs Käsi Training, Weapon Finesse

**Special Actions:** Melee Defense, **Redirect Shot**, **Skilled Advisor**, **Unbalance Opponent**

**Force Power Suite (Use the Force +14):** *Battle Strike*, *Force Slam*, *Move Object*, *Negate Energy*, *Surge* (2)

**Force Techniques:** Improved Sense Surroundings

### Base Stats

**Abilities:** Strength 13, Dexterity 17, Constitution 13, Intelligence 14, Wisdom 14, Charisma 14

**Talents:** **Armored Defense**, **Combat Trance**, **Deflect**, **Expert Grappler**, **Redirect Shot**, **Skilled Advisor**, **Teräs Käsi Basics**, **Unbalance Opponent**, **Verdanaian Expertise**

**Feats:** Armor Proficiency (Light), Brink of Death, Crush, Force Sensitivity, Force Training (2), Martial Arts I, Martial Arts II, Melee Defense, Pin, Teräs Käsi Training, Verdanaian Training, Weapon Finesse, Weapon Proficiency (Lightsabers), Weapon Proficiency (Simple Weapons)

**Skills:** Acrobatics +15, Perception +14, Pilot +15, Use the Force +14

**Possessions:** Padded Flight Suit (+3 Reflex, +1 Fortitude), Lightsaber (Self-Built), Utility Belt, Jedi Robes