recursal/Fanatic-Fandom huggingface dataset:
Vincent “Wildfire” Jones

Vincent “Wildfire” Jones - Nexus

## Biography

### Appearance

Vincent Jones is a 20 year old man of Western American origin. Peaking at 185cm with 210 lbs, he does not have much of a physical build, but rather sways people with words.

Vincent Jones can always be seen with his trademark Levi jeans and his Stetson cowboy hat. He wears a button-up shirt and his “El Presidente” cowboy boots and poncho. Vincent has a bullwhip, knife and a lasso on him at all times.

### Personality

Vincent is your go-to cowboy; orphaned at the age of 15 and left to live with his uncle down south as a herder and trapper. He was shot by a Stand arrow while crossing over into Native American territory. His stand, Frantic Fervor, has the ability to manipulate a person's emotions on touch.

### History

Jones was orphaned at the age of 13, and was adopted by his uncle, George Jones. While living with his uncle, he learned the art of trapping and tracking. His uncle died when Vincent was 18, leaving him to fend for himself.

## Stand

Frantic Fervor

Power: D

Speed: A

Range: B

Durability: C

Precision: A

Developmental Potential: C

### Personality

Emotional Cascade has no personality, but tends to be wrapped around Vincent. This is why it can only be transferred by touch

### Abilities

Frantic Fervor can freely manipulate the emotions of an individual. Can make them guilt-ridden, hysterical, or proud, among some examples.

### Emotional Cascade

Upon physical contact with another individual, Frantic Fervor can attach itself or a tendril to the individual in order to fully manipulate their emotions. Frantic Fervor can only affect 1 person at a time, and cannot attack or protect Vincent while using Emotional Cascade.

## Notes

* Gained the stand ability when he was shot by a native American with the Stand Arrow
* Both parents were scalped and killed when he was a child.
* https://youtu.be/Me89PO0-AzU
Reborn

## Biography

Reborn is an immortal being with a flame for a head. A single white orb in the flame acts as his eyes, ears, and nose. He has lived for hundreds of years and has been a part of many adventures.

He generally is a carefree individual who almost never loses hope or his optimistic spirit. Despite being immortal he is quite weak compared to the monsters and beings he combats with. In combat he will often do things like wrapping his cloak around a pillar mans head and riding him around the battlefield as a distraction. Despite his strategies almost never working out he is always trying to use his limited arsenal to solve problems.

## Stand

Reborn's stand shares its name with its user and is what gives him his immortality and causes his flame head. It allows Reborn to come back to life a few minutes after his death no matter what happens to his body. As mentioned above his stand is quite weak as despite having a near perfect defense his offense is limited to conventional weaponry.

### The Eternal Flame:

The one offensive maneuver given to him by his stand is The Eternal Flame. When met with the death of a party member or anything similar that would cause him to lose his cool, Reborn is engulfed in flames and gains heightened reflexes as well as an increase in speed, power, and endurance.

## Early Life

Before gaining his stand he was a soldier in the army of
Creeper (CreeperTron2910)

Creeper/CreeperTron2910 is a character in the SuperRguy3000 Movies first appearing in The Mind Taker with bigger roles in later movies.

"Looking for good animations? Consistent uploads? Maybe even realistic content? Well I don't have ANY of that, so suck it nerd!" -CreeperTron2910's channel description as of July 16th, 2021.
Caelan

Caelan - Scalfire

## Biography

### Appearance

A large, well muscled timber wolf hailing from North America, Caelan bears a slim figure with noticeably long legs. Accompanying his sharp golden eyes is spotless well-groomed white fur.

### Personality

Caelan is quick-thinking and driven by instinct. He doesn’t trust many but once he’s comfortable, Caelan warms up quickly.

Describe the OC’s personality; how do they act? Give three character strengths and weaknesses to balance them out, and make sure the traits make sense and balance with each other (if you have someone who is selfish and selfless, that’s contradictory and doesn’t make much sense; if you do have this character, explain how they are this way).

### History

Describe the OC’s history, including major events that may have shaped them into who they are today. Mention family members, where they might have grown up, what their life was like, etc, if the information is important to the character or plot.

## Stand

Paint It Black

Power:

Speed: A

Range: C
Developmental Potential: A

### Appearance

Describe what the stand looks like. Pictures can be included if they are available.

### Personality

Describe whether the Stand has a personality or not, and what kind of personality it is.

### Abilities

Teleportation. Describe the basics of the Stand’s ability, e.x. a Stand that controls wind, or one that controls density, etc.

### Aftermath

Detailed description of what the exact ability is, including how it works, and what its strengths and weaknesses are. There can be multiple abilities.
Peter Wilherd

Peter Wilherd - Carco11

## Biography

### Appearance

Caucasian, Thin but short, 90 pounds, 4’9,Like the monopoly man but with less of a round face,Hair is fully hidden behind his top hat Sporting a comically large and thick handlebar mustache above his top lip.

A full black suit a little worse for wear but with every effort to keep it clean, A few stitched on patches here and there.A Bright red Bowtie. A tall top hat adorns his head. He wears a monocle without glass in it on whichever eye he chooses.

### Personality

Only out to gain more money in whatever way possible (Besides being an actor those talentless hacks). Believes he is of an upper class above everyone else despite being poorer than most.

### History

Gifted a large family fortune he immediately blew it all the moment his parents passed. He has now resorted to whatever means necessary to regain his wealth. His passion for crime led him to pursue the less legal opportunities to make money.

## Stand

WonderWall

Power: A

Speed: C

Range: E (For initial Target) A (After already being summoned)
Durability: C

Precision: A

Developmental Potential: E

### WONDERWALL

Its a brick thats only ability is to smash windows. It can only be summoned if its user is within three meters of a window. The catch is that it will always break the window no matter what happens to the brick itself and no matter how thick the glass is. Even if the brick is destroyed what remains will always destroy the window. The brick will continue to fly after destroying the window until it hits something. Multiple bricks can be summoned at once as long as there are multiple suitable targets in the area. A window is characterised as something that is used to see through.
ShadowTron

ShadowTron (As Seen in The Casino Of Despair Episode 8)

**ShadowTron** is a demon who Creeper claimed to be his clone. During The Ruined Realms, Rguy pulls a sword called The Blade of Distortion, freeing ShadowTron from his grave. After this, ShadowTron tells Rguy, Olivia, and GalaxyDrawz about how he slaughtered a village and turned The Royal Realms into The Ruined Realms, before being killed by LightTron. He goes on to torment Rguy and his friends, eventually managing to kill Olivia. He used the souls of the dead as shields, but eventually forgets about them in a final battle against Rguy. He is defeated, until Ultimate Fate, where history proves to be repetitive. Rguy pulls the sword again, and ShadowTron has a quick battle against him, CreeperTron, and GalaxyDrawz before being hit with The Blade of Distortion by Rguy, and disappearing. He eventually steals the wand from CreeperTron in a battle, and gives it to Brandon so he can activate the portal to the Human World. He then leaves, and causes mayhem and mischief until he is defeated in Notfa's Empire. He reappears in The Casino of Despair, where he tells Tophat Guy about how he stole Rguy's "plot armor" and used it to fake his death. He, once again, torments Domi and her friends, first using a camera. When Triskten Shards broke it, he decided "real death would do," and stabbed Zavier with a trident when the lights were off. Eventually, Domi and the others get away. ShadowTron makes a couple appearances as hallucinations during Our Sleepless Days, but doesn't appear physically (as of now).

## Appearance

ShadowTron appears to be a anthropomorphic blackish purple cube with a whited out face resembling a creeper. His lower eyes are shown to be pointy.

## Biography

ShadowTron is evil, and created Xavier to send people to The Ruined Realms before he was killed by LightTron. He eventually created Zavier as well, and gave him information that drove him insane. His exact creation is unknown, but it's somewhere during the 1700s. He eventually decided to serve Notfa in his plans, and after Notfa died he began to ravage the Royal Realms again.
Champions of the Scourge

## Synopsis

Stolen from their time periods by a stand user known as the Scourge, The champions must travel across the world, the universe, and the multiverse to defeat him to return to their homes.

Meeting allies in this new universe their party grows with the addition of a space mechanic, a mute immortal being, and an AI. Throughout their journey the party would travel throughout the universe fighting many generals of the scourge, some stolen from their times and some from the new universe.

Their quest would finally lead them to the scourge himself where after many casualties he was finally defeated and the surviving part members were returned to their time periods.

## Party Members

Ulric Clyro - Diego Brando

Vincent “Wildfire” Jones - Nexus

Lisa Lisa Lisa Lisa

Idlewild South - Gyro Zeppeli

Chadwick 'Rage' Salvodore - Scafe

Loppy Lapin - Kak

Matthias Joseph Darylen - Matt

Caelan - Scalfire

Saranna Rotten/Saranna Lydon-Sunders - Crazy Diamond

Reborn - Carco11

Simon - Csr

Rim

### Scourge Generals:

Peter Wilherd - Carco11

The Twins

The Nightmare

The Swordsman

### Other Antagonists:

Liam Shadowheart

The Toxic King

RoboDio

The Eye Of Cthulu

Woody

Kira Yoshikage

The Kraken
SuperRguy3000 Movies/Videos in Order of Timeline

## SuperRguy3000 Timeline in Order:

* **Story During 10:49** https://www.youtube.com/watch?v=HTM5exRFuXw (August 4th 1945)
* **Story During 6:03** https://www.youtube.com/watch?v=pQqcb4fk6hM (February 3th 1973) The Ruined Realms
* **Flash Back Scene during 3:51** https://www.youtube.com/watch?v=qHB9a6TWDxw&t (May 8th 1981) The Ninth Circle
* **Story During 1:14:32** https://www.youtube.com/watch?v=AaHINeGajCw (During 1982) Ultimate Fate
* **Story During 1:12:12** https://www.youtube.com/watch?v=AaHINeGajCw (During 2001) Ultimate Fate
* https://www.youtube.com/watch?v=CivC7kQMOAg (August 28th 2017) Purple Robots Attack)
* https://www.youtube.com/watch?v=agHZmIyTgGs (July 28th 2019) Dr.k vs SuperRguy3000
* https://www.youtube.com/watch?v=wZGC4vHa39I (Before Duo Adventure 1) Hexagon Force Rebirth
* https://www.youtube.com/watch?v=0uO\_B2nrZos (August 20th 2019) Duo Adventure 1
* https://www.youtube.com/watch?v=J9bNn8VXkg4 (August 24th 2019) Dr.k's Revenge
* https://www.youtube.com/watch?v=lagNgZVXdFQ (During 2019) Duo Adventure 2
* https://www.youtube.com/watch?v=dGUnDegWh\_Y (December 14th 2019) The Mind Taker
* https://www.youtube.com/watch?v=aPfybdVAuNo (Before 2020) In The Nightmares of Iris
* https://www.youtube.com/watch?v=dFfEcYj4thA (Holiday 2019) SuperRguy3000 Christmas "2020"
* https://www.youtube.com/watch?v=pQqcb4fk6hM (January 2020) The Ruined Realms
* https://www.youtube.com/watch?v=DEmb9w-Iv34 (May 9th 2020) The Eye of Oblivion
* https://www.youtube.com/watch?v=HTM5exRFuXw (August 2020) Deeper Into Humanity
* https://www.youtube.com/watch?v=AaHINeGajCw (October 5th-6th 2020) Ultimate Fate
* **Part During 1:31:26** https://www.youtube.com/watch?v=AaHINeGajCw (During 2025) Ultimate Fate
* https://www.youtube.com/watch?v=d4bw3xSmxyw (April 23th 2032) Domi And Kai)
* (May 8th 2032) The Ninth Circle
Selling prices

Basic products cost 1/12 of the building price of one production unit. For example a tomato costs 6/12 = 0.5, while a grape costs 30/12 = 2.5. The only exception to this rule are kiwis, which are worthless. It is not known whether this is on purpose or a bug.

The price of the other elements, though constant, does not seem to follow any logic. For example, normal bread has a higher price than corn bread, even though it is longer and more expensive to make. In the same way, there are huge differences between different juices. Below is a complete list of the prices.

Note that some prices are not integer. In this case, values are rounded up before they are summed. For example, a contract for 3 tomatoes and 5 eggplants will give 2+8 = 10, instead of 9.

## Special products

 Corn bread
 Milk
 Egg

## Juices

 Grape juice
 Carrot juice
 Pumpkin juice
 Cucumber juice
 Blueberry juice
 Strawberry juice
 Watermelon juice
Domi

Domi is the creator of the YouTube channel "Domi | SuperRguy3000"

Description in Orange CrewM8's Skeld:

**Domi | SuperRguy3000** (or just **Domi**, **SuperRguy** or **Rguy**) is a Canadian Google Slide animator who is known for making animated videos such as animated music videos (mostly Minecraft), movies/series such as The Casino of Despair or Ultimate Fate, nutshells, memes and shorts.

In Animation She is usually portrayed as a dumb, eccentric, childish, dimwitted, immature and a sometimes mischievous girl. She fails multiple times in her tests because of her 'low intelligence' and can't lift a dumbbell because she is feeble. She can also act like a crazy yandere-like psychopath in Christmas and usually tortures her friends and is obsessed with her best friend "Kai". Real Life Mostly the same as animation (such as failing multiple of her tests). She also used to think Herobrine is real. However she is less mischievous and but still tortures her friends with humor. It is possible she had a huge love for waffles, as she immediately freaks out when a waffle is harmed. In Discord, Domi often acts like her animation personality. She is also shows self-awareness with her personality shifting randomly, but tries to present it in a humorous way.
SuperRguy3000 Wiki

## Introduction to SuperRguy3000 Wiki

Click edit to replace this paragraph with a description of your TV series for your readers. Keep it short and sweet.

## Welcome to the Wiki

This is a wiki, a website that anyone, including you, can edit. Go ahead, try it out! Use the buttons below to create your first episode and character pages.

Create an article about an episode by typing the title below:

Create an article about a character by typing the title below:
 Seasons

Create an article about a whole season by typing the title below:

## Pages created so far

* Channel Members
* Character Stats
* Classmate (Braxton)
* Creeper (CreeperTron2910)
* Domi
* Domi & Kai
* Entity R.
* Fun and Games
* GalaxyDashy
* GalaxyDrawz
* Gameplays
* General Discussion
* IF videos
* In-Animation Products, Locations, and Culture
* KrazyKid's Sister (Analia)
* KrazyKid (Jimmy)
* List of: SuperRguy3000 Movies
* Main Page
* New on Wikia starter pages
* News and Announcements
* Poca
* Questions and Answers
* ShadowTron
* ShadowTron Jr.
* SuperRguy3000
* SuperRguy3000: YOUTUBER TIMELINE
* SuperRguy3000 (Character)
* SuperRguy3000 Movies
* SuperRguy3000 Movies/Videos in Order of Timeline
* SuperRguy3000 Timeline
* SuperRguy3000 Wiki
* Ugly carrot Attack
Tigerpaw

## Kin

**Apprentice:** Tigerpaw

**Tigerpaw** is a dark brown tabby tom with a light brown underbelly and amber eyes.

## History

### *Prologue*

After attacking Tiny, he yells at Bluefur, Bluefur tells him that he learned his lesson and they should leave. Tigerpaw warns Tiny and leaves with the rest.

### *Into the Woods*

He attacks Tiny with his mentor, encouraging him during it, Bluefur tells him to stop, Thistleclaw yells at her and continues to encourage Tigerpaw. She yells at him once again, telling him that warriors don't kill in a battle to win, they argue a bit and they start to head off.
SuperRguy3000 (Character)

SuperRguy3000 is a character made by Domi, the name "SuperRguy3000" also appears in her username as she created the channel with it.

SuperRguy3000 appears in most of the movies from 2019-2020 (Not including Hexagon Force) usually as the main character. Apposed with friends, usually Dashy, Creeper and Drawz

 .
Ugly carrot Attack

Ugly Carrot Attack is a series of animations made by SuperRguy3000, in the story Ugly Carrots try to defeat the Apples and Cookies, more foods keep joining and it gets crazy.

   - First episode featuring Ugly Carrots aired on YouTube on December 4th, 2016.

## Ugly Carrot Attack Shorts (2016-2018)

Ugly Carrot Attack Shorts lasted late 2016, all the way until 2018. Episodes were slowly uploaded lesser and lesser ever since. The first few episodes started off without a screen recorder, forcing the viewers to view the video from a shaky screen camera.

## The Ugly Carrot Attack (2018-2019)

A revival of the Ugly Carrot Attack Shorts series based off the first few shorts, going back to a non-screen recorder style with a pure white background, but with updated designs. The series lasted only one season which was a fail considering the "S" count was indicating more seasons where intentional.

## Ugly Carrot Attack World (2019-2019)

Ugly Carrot Attack was the second attempt to revive the Ugly Carrot Attack series featuring new designs, and modern camera recordings. However the series didn't gain as much traction, in a result the series was cancelled.

## Ugly Carrot Rampage/Ugly Carrot Battle (2021-2021)

An ugly carrot episode that was released on SuperRguy3000's 1k Subscriber anniversary for the sake of referencing their past. The style was completely different from the style used in the previous series, and more based off Henry Stickmin. A Sequel called "Ugly Carrot Battle" was uploaded to YouTube post Ugly Carrot Ramage
The Arel Language

**The Arel Language** is the language in which the Elves, Arel Orcs, Cave Goblins and Pixies speak. As described by J.S.Frost, it is a 'lighter' version of German. The only Orcs to speak Arel are the Arel Orcs, as in the Great War, they did not leave the Arelic Dominion. The other Orcs, El Rirrkog Orcs, Bhadrul Orcs and Ghadzor Ahk Orcs left the Arel to fight with their Vigi. ( stronghold. )
Into The Woods

## General information

**Released:** October 6, 2017**Chapter number:** II

**Length:** XXXIV

**In-story timelapse:** one day

**Characters appearing:** Tiny, Rusty

**Character debuts:** Graypaw, Lionheart, Bluestar, Shard, Smudge, Thrushpelt, Whitestorm, Mousefur, Rosetail, Goldenflower, Darkstripe, Runningwind, Willowpelt, Frostfur, Brindleface, Dustpelt, Longtail

**Preceded by:** Prologue

**Into the Woods** is the second chapter in the NAF series, the cats on the chapter are Rusty, Tiny, Graypaw, Lionheart, and Bluestar. This chapter is so far the longest one in the series.
Cities and Towns of Astovia

These are all the cities, towns and kingdoms in Astovia.

Adreanilile: Located in the middle of Astovia. A wealthy city and the capital of Oshaldell, an Elfen hold.

Gryphon: Located just south of Adreanilile. Filled with lots of Red Elves, immigrant Nords and Dark Elves. The wealthiest city in Oshaldell.

Durik: A dwarven city that is in the Great North Mountains. It is the best city for defences and military and is also well known for its great forges.

Imperial City: The city that the great Durtris Blukrome was born in. It is filled with High Elves and is in the west lands of Astovia. It is known for its huge, beautiful buildings and fashion.

Snowstad: A small but wealthy Nord town west of Durik. It has never stopped snowing and is known for its Ice Volcanoes.

Fylhomelle: The biggest Elfen hold in Astovia. The Prince of Elves lives there. Is known for its amazing Fylhomelle Bows. Has a very, very large army.

The Kingdoms:

Oshaldell: An Elfen Kingdom.

Durik: A Dwarven Kingdom.

Blukrome: An Elfen Kingdom.

Eyds Alari: The biggest Elfen Kingdom.
About Shining Live

***Uta no☆Prince-sama♪ Shining Live*** ​(*うたの☆プリンスさまっ♪ Shining Live*) is a free-to-play smartphone rhythm game, based on the popular male idol franchise *Uta no☆Prince-sama♪.*​ In a unique collaboration between Broccoli and KLab, you will be able to directly interact with your favourite idols from the groups ST☆RISH and QUARTET NIGHT. Form your units, and tap at the rhythm of the most famous songs from the *Uta☆Pri* franchise!

This Wiki searches to provide various information about *Shining Live'*s gameplay, stories, and characters.
It is in no way official or affiliated with either Broccoli or KLab.
Author-Book Relation

The Author-Book Relation is how J.S.Frost and Robin Higham are related in a way. In most of the books, Frost talks as though he is Robin, and in the second book he is him. This means that J.S.Frost is a fictional character on his own and his relation to Robin is being the same person with different names. It isn't surprising, to say that Frost knows about Durtris when only the ` elite ' are.
Absorption

## Summary

**Absorption** is the power to absorb something (typically matter and energy) for a variety of applications.

Certain applications can considered a form of Durability Negation.

## Applications

* **Energy Absorption:** Users can draw energy from their surroundings and/or their opponents, the latter application weakening foes while making users stronger. This can completely nullify energy-based attacks, drain enemies of their strength, utilize energy from one’s surroundings to enhance oneself, and so on. The specifics of this application varies from individual to individual.
* **Power Absorption:**  Absorb the powers of others, stripping opponents of their powers while the user accumulates new abilities.
* **Life Force Absorption:** The power to absorb the life essence of others.
* **Biological Absorption:** Users can physically absorb others, either immediately killing opponents or trapping them in their bodies. Most users gain their opponent’s powers and memories.

## Limitations

* May be limited to how much one can absorb.
* May be limited to what one can absorb (for example, basic users can only absorb energies from their surroundings as opposed to their foes).
* May have limited range, such as touch only.
Pure Hearts

**This article is a disambiguation page for Pure Hearts**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

* Pure Hearts
* Purity Heart

## Summary

The **Pure Hearts** were created to channel the power of love and was foretold by the Light Prognosticus (the Dark Prognosricus' counterpart) to yield power exceeding that of the Chaos Heart.

It was also foretold that the prophecized hero and eight Pure Hearts would rise to the task of killing the Dark One and negating the Chaos Heart completely, therefore reverting the Dark Prognosticus' prophecy.
Durability

## Summary

**Durability** is the property which guarantees the ability to withstand a certain amount of force. This is not to be confused with endurance; while durability is the ability to withstand damage, endurance is a measure of **stamina**.

## Durability Levels

**O-Dimensional Point**

**1-Dimensional Line**

**2-Dimensional Square**

**Below Average Human level**

**Average Human level**

**Above Average Human level**

**Street level**

**Wall level**

**Room level**

**Building level**

**Large Building level**

**City Block level**

**Multi-City Block level**

**Small Town level**

**Town level**

**Large Town level**

**Small City level**

**City level**

**Mountain level**

**Large Mountain level**

**Island level**

**Large Island level**

**Small Country level**

**Country level**

**Large Country level**

**Continent level**

**Multi-Continent level**

**Moon level**

**Small Planet level**

**Planet level**

**Large Planet level**

**Dwarf Star level**

**Small Star level**

**Star level**

**Large Star level**

**Solar System level**

**Multi-Solar System level**

**Galaxy level**

**Multi-Galaxy level**

**Universe level**

**Infinite Universe level**

**Universal Timeline level**

**Low Multiverse level**

**Multiverse level**

**Infinite Multiverse level**

**High Multiverse level**

**Full Multiverse level**

**Hyperverse level**

**Metaverse level**

**Omniverse level**
Gamelon

**Gamelon** is the fickle god of winds, humour, and magic. He is infamous for his constantly changing mood, going from happy, to sad, to enraged in a matter of seconds. Legends claim that his infamous mood changes are one of the many reasons why he introduced magic to inhabitants of the primordial plane, while others claim he did it because he thought it was funny. Ships that get lost at sea are said to have become his dinner.

## Followers

Followers of Gamelon try to understand what he is trying to tell them and whatever or not it was supposed to be a joke. Meanwhile his champions are only accepted by the priesthood if they can tell a funny joke, otherwise they will be slaughtered for his disobedience if he's lucky, and brutally mutilated at worst.

Disciples of Gamelon are trained to "see" the waves of mana as if they would through their own eyes. The waves bounce off rocks and living creatures, which creates silhouettes and wire-frames for the priest to see. The necrotic mana inside of undead makes them almost shine so brightly in this world of mana perception that they almost blind Gamelon's priests.
Aquarium Cars

Who says you can't have aquatic adventures on land?  These **Aquarium Cars** are designed to inspire a child's imagination, so anything is possible, like creating endless stories about the journey of these rescued sea creatures. Kids can shake the closed tank to see the stingrays move in the liquid, and remove the shark from its tank.

## Includes

* Stingray Tanker
* Cargo Car
* Shark Tank Cargo
Bare Apple

The **Bare Apple** is a desert vine-like plant native to the Coarse Sea and Al-Kanish Desert. The plant can be identified by a yellow flower with five leaves.

For some it resamples a small apple like fruit. However it doesn't taste close to an apple, the fruit inside is very bitter but edible. The seeds are edible however. Sometimes the Bare Apple also gets called the Barapple or Barely Edible, because of it's bitter taste.

The roots of the plant go deep into the soil meaning they can extract water from deep reservoirs.

## Uses

### Medical properties

The flower of the Bare Apple can be grinded down and combined with other ingredients to create a laxative.

'Do not worry about accidentally touching the flower, itself can not give you the need to take a giant shit' - Grushmash in *Call of Anthem: Surviving the Coarse Sea.*

### Cooking

The seeds can be eaten but it's highly recommended to heat it up before hand as to remove the bitter taste. Once heated the seeds can be eaten directly or but into soup.
Humanoid

A **humanoid** is a type of creature shaped generally like a human; with two arms, two legs, one head, or a human-like torso, arms and head. Humanoids were often roughly-human sized though some are enormous, such as titans, or minuscule like fairies. Most humanoids are capable of speech and have well-developed societies.
Bazaar of Hitami

The **Bazaar of Hitami** is a black market located deep in the Coarse Sea. Ruled over by the Chupacabra, from the outside the bazaar looks like an ordinary set of rocks, but when sailed around to enter the small valley pass a grand entrance awaits any traveller be they smuggler or adventurer.

## Description

Located in the western part of the Coarse Sea, the bazaar is located just far enough to be away from any patrol from the Scorched Fleet but closer than Awis making the place a popular smuggling port. When approaching the area looks like any ordinary set of rocks, however someone with keen eye will notice that one of the towering rocks has small windows sticking out of them. This functions as a watchtower for the Chupacabra to spot any hostile travellers in advance. When the tri-fan galleons arrive they are forced to wait outside the main valley entrance as the pass is too small to let them through. Either smaller boats are loaded down from the ship or the visitors will walk the final part. Once inside a small valley with some well earned shade awaits a traveller, here many goods can be seen loaded or unloaded. And 'generous' animal handlers offering to lend their Thorny Dragon to help with moving goods about for a steep price.

A grand entrances to a cave is found a bit deeper in the valley, here the first proper buildings of the bazaar are located. These caves connect up with the underground aquifer, quarters. Many unexplored caverns remain and getting lost is easy. The bazaar is split into two, the outer and inner bazaar. The outer bazaar is a mess of private merchants but seemingly non-illegal goods. When going deeper within the bazaar one will find more explicit goods. Deep inside the inner bazaar is located, this is the main hideout for the Chupacabra residing over the bazaar. Outright hostility is strictly disallowed within the area of the bazaar and enforced by the Chupacabras. However this doesn't mean that the bazaar itself is to be considered safe, many drunken brawls breakout between people. If rivalling groups seek to fight each other they might either go just outside of the bazaar or seek the deeper less patrolled parts of the cavern.
Astroraptor

The **Astroraptor** is an extinct bipedal carnivorous creature that once wandered the plains of Sahul. Scholars have deduced that these creatures were most likely fast, deadly and intelligent. Fossils have been found all throughout Sahul.

## Description

The astroraptor has an average length of 5 to 6 meters measuring from head to tail. There is much discussion about the weight of the astroraptor, some scholars say it must have weighed at least 300 kilogram while others think it weighed between 90-200 kilogram. The skull is approximately 40 centimetres long.

### Distinguishing traits

These creatures were covered in feathers that glittered in the light of the stars. Hence the name *astro*raptor. These feathers were most likely used to find someone to mate with as these glistering feathers have only been found on male astroraptors.

## Culture

### Feathers

Only a hand full of feathers have been known to exist within Sahul. These feathers provide a beautiful glistering and have therefore highly sought after. Most feathers that have been found have gone missing throughout the ages. The dwarven Kaiser owned an astrofeather which was crafted into his crown. It was however lost during the Troigh Leud.

### Folklore

Many mothers will tell their children tales of these beast still roaming parts of the outback, all to make sure that they stay close to home.
Awis

Awis at a distance

**Awis** is a large town located on the Awis Oasis within the Coarse Sea. Awis is one of the few locations within the Coarse Sea with an ample supply of easily accessible water.

## History

Evidence of activity at the Awis Oasis goes back to thousands of years, perhaps even before the development of agriculture in the Kallgoor Crescent. Awis was once a popular location for the nomadic tribes to stop and replenish their waters, however they have mostly declined when a proper city was established with a guard to protect the water supply.

The city is still home to the oracle of the god Tenumis. Tenumis was once said to be a god in his own right simply called Numis who is not a god within the Azen pantheon. However In the year 802 dragonborn priests travelled to Awis hearing of a place filled with heathens, here they told stories of the Azen and especially Tenno. Locals started to think that Tenumis was Tenno and so the two merged in a way to create TeTenumis, part Azen part heathen god.

## Government

The ruler of Awis is known with the title Hara. Its said that the Hara is a child of the god Tenumis and therefore earns the right to rule of the lands. From here on the oldest child will become the new Hara. However if the city finds itself in a bad shape its said that Tenumis has disfavoured the Hara and therefore is allowed to be disposed. Often the leader of this revolution will become the next Hara as they have proven themselves to be favoured by Tenumis. So the cycle continues.

While independent Awis houses an emissary from Scorch Gate. Scorch Gate with its mighty Scorched Fleet has imposed a ban on the import and export of certain goods to prevent smuggling.

## Economy

Awis is primarily an autarkic city, relying on its own crops to survive the harsh desert. In addition the city is used as a semi-popular resting stop for any traveller in the Coarse Sea. Awis is also the main stay for any traveller who seeks out the Stone of Anthem. Despite the ban imposed by Scorch Gate the economy hasn't been to effected. Due to lying too deep within the Coarse Sea the city was not a popular location for smugglers who didn't want to travel to far.
Lòyers Abbey

Lòyers is a small town located in the heartlands of Drazenia. The town is most well known for the fortified abbey, known as the Lòyers-Abbey of Our Lord Tenno or Lòyers-Abbey, located on the highest hill. The abbey is best known for its many beers.

## Layout

The abbey lies on the highest hill in the area. The hill itself is covered in wheat fields growing the crops required to brew beer. At the bottom of the hill a small moat filled with water circumvents the hill. Serving as both a way to slow down any potential besiegers and irrigation for the crops. The water flows down from the hill which is artificially pumped up with a water pump located in the abbey.

The abbey itself is surrounded by a stone wall that's 1.5 meters tall. Some parts of the wall have been replaced by buildings, therefore acting as a sort of wall. When entering the abbey one sees a small square first. On this square different buildings are located. On the left a the main abbey is located, here the monks pray and sleep. While straight ahead the main brewery can be found. Both the abbey and brewery are connected to each other via a arch. The arch allows visitors to travel to the backside of the abbey where a small flower garden is located. On the right the pump house can be found. Here a large pump is installed pumping up water form an aquifer which is used for growing plants and brewing beer. This building also contains wooden tanks where water is stored.

## Beer

The Lòyers-Abbey is well specialised in the art of brewing beer. The recipe has been passed down from the days when Drazenia was still divided between many tribes. The abbey perfected the craft of this beer due to the many sieges it experienced during the tribal period. Forced to create a beer that lasts long, the abbey created a magical spell allowing the beer to be better for longer. The taste is as ripe as the day it was first brewed for many moons, making it a popular among commanders looking to buy ration for their armies but also for traders travelling far and wide.

The Lòyers-Abbey makes three different beers. The first being a simple low alcoholic beer mostly mostly drank by labourers and army soldiers. Perhaps the most popular beer with a fine blond colour but a bit foggy. Two versions of this beer exist, one enchanted with a magical spell increasing the time before spoilage, the other not. The second beer is a a stronger blondish/orangish looking beer. This beer contains a fine bitter taste on the tongue but a nice sweet after taste. This beer is enchanted with the magical spell. The third and final beer is a redish beer with the most alcoholic content and is considered one of the finest beers of the abbey. Its said that this beer is brewed with the firey breath of the dragonborn monks and is also enchanted with the magical spell.
Low Kanishish

**Low Kanishish**, also known as **Vulgar Kanishish**, is the common language spoken by the three elven races in the north of Sahul. Low Kanishish is a distant offshoot of the High Kanishish language spoken by the Kanishians. The language lacks a commonly accepted standardisation because of the many different communities of elves who speak it. The Al-Rocian spelling is the most common type of spelling and is generally accepted by foreign scholars as the standard spelling, but the other kingdoms are unwilling accept this sentiment as this would give to much prestige to Al-Roc

Low Kanishish is a common language for bards to learn as its people have created a wide assortment of songs and poetry for them to add to their repertoires. In addition to this it is often also used as a stepping stone to learn High Kanishish, the language of the lost city.

## Description

Low Kanishish uses a lot of prefixes in order to change to meaning of a word. Almost every word has a masculine and feminine form. For example Al-Roc is used to described when describing the political and military aspects of the kingdom of Al-Roc, but Al-Roca is used when the kingdom is mentioned in songs and poems.

Written Low Kanishish has a complex grammatical system where some verb are written slightly differently depending on either if it is used in the past tense and ends in a certain letter or if the verb is used in the second/third person instead of the first person. These changes are often not even heard in spoken language, making them even more difficult to master. All these soul crushing complexities has lead to many younger elves preferring to write in Common instead of Low Kanishish.

## Script

The Low Kanishish script is written with a flowing vine-like script which hangs from a top bar. Elven cursive is even said to resemble a drawing of the twisting vines of Koiturland. The letters are designed to be easily written with a sharpened branch of Kauri.

## Vocabulary

### Prefixes

**Al-**
Prefix for a kingdom or a large country

**Da-**
Prefix for a duchy or a medium-sized country

**Em-**
Prefix for a country or small country

**Ish-**
Prefix for a city or large township

**Sin-**
Prefix for a town or small township

### Words

**Ahkah**
Tree

**Iga**
Fire

**Ku**
Respite

**Tusu**
Gate

**Qar**
Wind
Makanium Brotherhood

The **Makanium Brotherhood** is a secter gnome cult founded by the illustrious gnome only known as Wrenn. The group believes that makanium is not only an useful applicant for the storage of energy, they believe that makanium itself could alter the evolution of all species in Sahul for the better.

## History

The Makanium Brotherhood was founded shortly after the dead of professor Wrin by the illustrious gnome onoly known as Wrenn. It is said that Wrenn first came into contact with the ideas of professor Wrin after his discoveries on how to utilize makanium. Like many gnomes and other races he joined the Makanium Revolution hoping to become rich quick. After Wrin had died Wrenn was pondering about the long-term effects of makanium on the body and what the research of Wrin implied. He started to believe that more could be achieved. Wrenn slowly became more obsessed with makanium and the works of professor Wrin, so obsessed that he changed his name into Wrenn, the gnomish equivalent of Wrin, what he was called before no ones knows any more. Wrenn himself might not even know any more.

Wrenn searched for unfinished work by the professor, but he knew that was dangerous because the kenku might try to assassinate him. In turn he used the money he had gather from selling makanium to start a group of like minded individual, all recruited personally into the cause. So a small and secrative group of gnomes started to form. It is said that each gnomish trading company has at least one person who is also a member of the Makanium Brotherhood. These spies would collect information on makanium transports and then rob them. So they acquired a supply to expirement with.
Ankheg

The **Ankheg** is a huge insectoid monster with many slender limbs and large antennae. It burrows itself underground and hunts from below.

## Description

Ankhegs have eyes and antenna adapted to living underground. Their chitin armour is as strong as steel and can be forged by a skilled blacksmith into a set of armour. They have the nasty habit of spitting up the acid from their stomach in self defence, but as a result they wont be able to digest food for six hours after discharge. Ankhegs that live in colder areas hibernated during winter.

Ankhegs mate in autumn, during which the fertilised female will kill the male to lay 6–12 eggs inside him. Usually, a high number of eggs survived and hatched within two to ten days and started to feed. An ankheg broodling is very skittish and tries to hide from any oncoming danger, while its mother brought it sustenance. After a year, the young are mature enough to fend for themselves.
Around the second year, the young ankheg shed its chitin before winter. It takes a little less than ten days to complete the process and grow a new shell. During this time, the youngling is extremely slow and vulnerable. To defend itself, it secretes a fluid that smelled like rotten fruit. This defence however does sometimes backfire, as poachers seek out the smell for the valuable chitin plates and meat.

## Physiology

The ankheg is an ambush predator that waits around 5–10 feet underground for prey to wander into position. The attack is over in an instance, as the prey gets crushed and grounded in its mandibles and softened with acidic digestive enzymes. If a foe proves too difficult, the ankheg could also squirt acid balls to take it down. If several ankhegs are attacking a group, the ankhegs will try to each take different prey. If an creature gets attacked by more then one ankheg, the ankhegs will wrestle and play around with the prey.

## Culture

Ankhegs are sometimes considered useful by wealthy squatters. They will try to tame the beast as its tunnels can be used to bring in water and its excrement contains enriching minerals. Ankheg burrows also aerate the nearby land which can improve the crop yields by as much as 15%, providing the ankhegs are well fed. A typical farm can have a lone ankheg, a pair, or a cluster of Ankhegs.
Culfuin

**Culfuin** is a potential sleep-inducing potion made from the bark of the Mangani liana. It is commonly used to drug abduction targets.

## Manufacture

The bark of the mangani liana is scraped off with a dagger and reduced into thin filaments inside the mortar. The filaments posses a blue colour, and get put into a press to extract the similar coloured juice. When the juice has recently been gathered, it is not regarded as poisonous, inducing nothing more than a yawn. The juice and some of the remaining filaments get thrown into a funnel. Water is poured on the fibrous mix resulting in a light blueish water filtering through the funnel. The filtered water is the poisonous liquor, but can only reach its maximum potency when concentrated by evaporation. In a large clay pot that gets put over a fire for several hours. The vapours released are harmless and are save to inhale. The juice is considered sufficiently concentrated when a single drop can knockout a dingo.

Ones the juice has reached its potency it will get mixed with the thick juice of the tara tree to make it suitable for transport. The juices get mixed and dried into a thick light blue paste that can easily dissolve in the drink of a unsuspecting target.
Duthu

The kingdom of **Duthu** is a small realm sandwiched between the kingdom of Ammer in the east and the coastal realm of Chotque in the west.

## Description

The lands of Duthu are a grim place in which only few would willingly live. The northern part of the country is covered in a rocky grasslands called the Plains of Border which is almost unsuitable for agriculture. It is only for the yearly rainfall which happens during the Season of the Goat that the Duthuians manage to sustain themselves in these grasslands. In the south stands the Carcase Woods, an ancient forest of giant petrified trees. Only spares vegetations grows around the bases of these fossilized giants. In the most southern point near the border of Greta stands Mount Otulp, an extinguished black volcano which carved scars so deep into the Duthuian landscape that they can still be seen today. On the north western side of the mountain stands the royal castle, a large fortress which looks over much of the surrounding lands.

## Culture

The Duthuians are a rough people hardened by the daily struggle of survival in their homeland. They are excellent soldiers fighting far beyond most people's breaking point. But despite all this they are also very generous people, willing to give their last coin of gold away if it means that a hungry neighbour can eat that day. Duthuian culture is dominated by the laws of hospitality, which say that you should give a traveller refuge if you are capable to and provide for him during his stay. However the traveller has to also respect their host and repay their kindness with aid in the field or with interesting stories. Many of the misfortunes of Duthu are believed to have happened because someone broke the laws of hospitality and got punished by the Azen.

## Religion

The Duthuians primarily worship the goddesses Maka and Shima. Maka is mostly referred for her prowess and wisdom as a huntress, but often is also prayed to in a desperate plea to restore the ailing Duthuian lands. Shima is primarily worshiped during the festival of Revival at the end of the Season of the Effigy in hope of pleasing her enough that she blesses the lands with a plentyful rainfall again.
Dromornis

**Dromornis** are gigantic birds that are used as pack animals by travelling merchants and farmers. They are surprisingly clever, which to the dismay of many farmers, makes them hard to ride. Instead they are put to use as beasts of burden or for labour.

## General

Dromornis are 3 metres tall and weight up to 650 kilograms. They have a long neck and stub-like wings, rendering it flightless. Its legs hold a powerful kick, but cant run particularly fast. The bird's beak is large and immensely powerful, but they use it to shear through sturdy plant stalks. Dromornis males are more robust and heavier, though not necessarily taller, than females.
Kookaburra

One of the most iconic sounds one can hear in the many forests of Sahul are the laugh-like calls of the wild **Kookaburra**. These cream-coloured birds are often found in and around woodland areas, and are together with magpies the most common birds to find in urban areas.

## Description

The kookaburra is a stout and stocky bird of between 41 to 47 centimetres in length and weight between 190 to 465 grams. It has a large rounded head with two piercing brown eyes and a thick elongated bill on front. This bill is black on top and bone-white underneath. They have a cream plumage with a dark brown stripe across each eye and a more faint stripe over the top of its head. Their wings are brown with blue spots on the shoulders. The tail is a rust-like colour with brown bars through it.
Elemental magic

**Elemental magic** is the name for spells which draw their power from Elemental mana, and by extension the elements themselves. Elemental spells were the first types of spells to be discovered and are pretty simplistic when compared to the more complex Non-Elemental spells as they simply bend the existing elements to the casters will.