Level

**Levels** are gained from filling the XP bar by fighting enemies. Levels are not lost on death, but remain a permanent part of your character.

Leveling up makes you stronger against mobs of lower levels and allows access to more dungeons, challenges and loot, as well as use of level-locked equipment. Levels are not used directly for enchanting but are required to unlock higher-level enchantments in the table.

## Leveling up

When the experience bar fills, you will gain a level. The cost of advancing a level starts at 500 XP for level 1 and increases by 50 XP every level, so level 2 requires 550 more XP (1050 total), level 3 requires 600 more (1650 total), and so on.

Due to the way XP is calculated, mobs at higher levels than you award more XP.

## Levels in combat

Hostile mobs also have levels and attributes. Facing off against an opponent of equal level is equivalent to fighting in vanilla Minecraft. If your level is lower than your opponent, you will find that you have difficulty doing it much harm but that its strikes seem to find their mark. If you are a higher level than your opponent, you will be much tankier and do more damage.

The full damage calculation is based on level difference, attacker Strength, and defender Dexterity:

Damage dealt

=

1.05

Attacker level

−

Defender level

×

1.3

Attacker Strength

−

Defender Dexterity

{\displaystyle {\text{Damage dealt}}=1.05^{{\text{Attacker level}}-{\text{Defender level}}}\times 1.3^{{\text{Attacker Strength}}-{\text{Defender Dexterity}}}}

### Base level

Mobs' base level is shown in yellow above their health bar. Usually, this is the recommended level you should have before engaging the mob.

### Relative level

Mobs' relative level is shown in red with a plus sign. Mobs with a relative level scale in strength with you. If you are at or above the mob's base level, the relative level indicates how many levels above you the mob is (usually +2, for dungeon mobs).

### Overworld

Most mobs in the Overworld spawn at Level 0, making them dangerous for new players but trivially weak once you level up. A handful of exceptions scale to your level:

* Raid mobs (+2)
* Raid leaders (+4)
* Phantoms
* Ice Mound Strays
* Dagger Tree Blazes

Regardless of dimension, Endermites always spawn at your level (+5), with 2 Strength and 2 Dexterity.

### Nether

In the Nether, mobs start at Level 10 +5 with 1 Strength and 1 Dexterity. For every 1000 blocks from spawn, their base level goes up by 1 (capped at 15), and their Strength and Dexterity each go up by 1. Their high stats make the Nether extremely dangerous for underleveled players.

## Level-based unlocks

### Dungeons

Most dungeons require a certain level to enter (which is the base level of the mobs inside). A new dungeon becomes available every 5 levels.

### Enchantments

Main article: Enchanting
While No Nonsense uses a custom lapis-based enchantment system, using the enchantment table requires a few levels, depending on the desired enchantment. Reaching level 9 unlocks all enchantments.

Because of the level requirements and potentially high lapis cost of using the table, new players may be better off buying equipment and enchanted books from villagers.

### Level-locked gear

Some equipment can only be used once a certain level is reached. Oftentimes, they will not be attainable until that level, as the challenge that awards it will not appear or the dungeon chest will not award the item. These items are effectively useless if used prematurely (for example, a weapon would do 1 point of damage), but equipped at the proper level they become the most powerful items of their kind.

#### Level 70

* Amulet of the Acrobat
* Amulet of the Warrior
* Basic Battle Axe
* Basic War Hammer
* Fat Leroy
* Greater Wand of Fury
* Ring of Splendor
* Skinny Betty

#### Level 120

* Amulet of the Jester
* Callooh
* Galumph
* Greater Wand of Vengeful Fury
* The Holy Sword of Santiago Dominico
* Midnight
* Snicker Snack

#### Level 150

* Mithril Battle Axe
* Mithril Dagger
* Old Red's Bow
* The Savage Sword of Conan