recursal/Fanatic-Fandom huggingface dataset:
The Escapists

**The Escapists** — видеоигра в жанре симулятора жизни в тюрьме. Выпущенная в 2015 году на  Windows, Linux, Xbox One, PlayStation 4 и Xbox 360. В 2017 стала доступной для IOS и Android.

## Геймплей

Цель игры — сбежать из тюрьмы. Для её достижения игроку придётся использовать различные предметы, создаваемые вручную, покупаемые у других заключённых, или добытые в бою.

Для создания предмета необходимо знать рецепт, который можно получить путём повышения интеллекта или взаимодействием с таксофоном, или в карманах других заключенных можно найти записку о создании(после чего ее при нажатии на 8(в журнале) можно найти во второй категории ЗАПИСИ О СОЗДАНИИ) . Ингредиенты для предмета также можно купить, украсть или выбить из сокамерников и их столов. Для покупки предмета надо иметь определённый уровень репутации у заключённого (повышается выполнением поручений для них и передачи разных предметов).

Чтобы не привлекать внимания надзирателей, персонажу требуется соблюдать распорядок дня и присутствовать на перекличках (утром и вечером. На более строгих тюрьмах ещё и в подень) и на занятиях спортом и в душе( в положенное время).

## Системные требования

* Операционная система: Windows XP / Windows 7.
* Процессор: Dual Core CPU 2.4 gHz.
* Оперативная память: 2 GB RAM.
* Видеокарта: Intel HD Graphics 4000, Nvidia GeForce 8000, ATI Radeon HD 4800 Series.

## Загружаемый контент

На данный момент, доступны 5 дополнений (DLC) для игры:

* Fhurst Peak Correctional Facility
* Alcatraz
* Santa's Sweatshop (бесплатное Рождественское дополнение)
* Escape Team
* Duct Tapes are Forever (дополнение в стиле фильмов про Джеймса Бонда)
Коннелли

**Коннелли** (англ. *Connelly*) — главный герой дополнения Duct Tapes are Forever.

## Биография

Секретный агент Коннелли находился в плену у приспешников таинственного злодея на объекте. В первый же день заключения шпион получает записку с заданием от своего начальства и должность тюремного дворника от надзирателей.

Коннелли выясняет, что на базе находится готовая к запуску ракета. Для доступа к ней он заполучает ключ-карту, запись голоса охранников для голосового анализатора, и делает фальшивые отпечатки пальцев вражеского лидера. В конце концов, ему удаётся запустить ракету. Возможно, шпион сумел сбежать на ней, либо остался на базе.

Дальнейшая судьба неизвестна.

## Интересные факты

* Скорее всего, он — британец.
* Его фамилия является отсылкой к актёру Шону Коннери, исполнителю роли Джеймса Бонда.
Hull

Construct ship base - exposed corners do not leak.

Hull is the base building component. It is the cheapest component in the game and can be found in the plan panel under the engineering tab.

It is used to expand your ship, thus allowing you to build more components but gaining mass in the process, which increases difficulty. Player is advised to plan hull expansions wisely.
The Escapists вики

## Добро пожаловать на **The Escapists вики**

The Escapists — симулятор побега из тюрьмы с элементами RPG и головоломки.

## Помощь участникам

**Фэндом** — это сообщество интернет-энциклопедий на разные темы. Любой пользователь может редактировать страницы на этой вики: просто нажмите кнопку «Править» в верхней части любой страницы. Посетите Вики Сообщества и задайте любой вопрос на форуме.

Вот список некоторых служебных страниц, которые пригодятся любому участнику вики:

* Все статьи вики
* Шаблоны
* Активные участники
* Категории
* Свежие правки
* Новые изображения на вики
* Справка

## Галерея

С изображениями и видео на вашу вики будет приятно посмотреть. Вы можете найти видео на интересующую вас тему в Видеотеке Фэндома.

Файл:Placeholder

## Создать страницу

Вы можете улучшить эту вики. Создайте новую статью!
<createbox>
width=24
break=no
buttonlabel=Создать новую страницу
</createbox>
Так же вы можете улучшать уже созданные страницы
Large engine

A large engine is a component that is placed on the ship's hull. It is 3x4 in size and increases the ship's evasion by 18.

## Notes

* Currently the large engine requires 2x3 floor space above 1x3 of ship hull above 1x3 of empty space to be built. The dev has said that this requirement will be changed to be more similar to how the other engines are placed.
Player Panel

Player Panel

The player panel lists the core statistics of the ship, as well as offers some core features. In the upper left corner is the name of your ship, which can be customized at will.

The first five lines indicate ship defenses and status. The first bar is the Shield Bar, which indicates both your current and maximum shields. The number to the right indicates the rate at which those shields are recharging. The second bar is the Armor Bar, then the Hull Bar. The final bar indicates your ship's current heat, it's maximum before the ship begins to overheat, and how fast the heat can be dissipated.

The bar with the three icons from left to right underneath the Heat Bar are from left to right: Ship Accuracy, Sensors, and Evasion.

In the bottom left is the Codes section where you can issue alerts to your crew.

* Code Red indicates that all construction should be suspended, crew will ignore their needs and man stations and repair any damaged systems.
* Code Black indicates the crew should abandon ship.
* Code Blue indicates to the crew that they should come on board immediately, a warp jump is imminent.

In the bottom right are the Warp Jump meter and the Autofire toggle.
Airlock

Required for spacewalking. Can be vented.

An is a component that is placed on the ship's hull. It is 1x1 in size and allows crew to move into and out of the ship.

## Notes

* Airlocks do not need to be placed on the edges of the ship. They can be placed anywhere on the ship, but can only be built on a hull tile.
* It is recommended to have more than one airlock and in different locations of the ship.
* Be sure not to block the airlock by building anything in front of it. There should always be a passable tile adjacent to the airlock.
Duct Tapes are Forever

**Duct Tapes are Forever** — четвёртое дополнение к The Escapists. Выполнено в стилистике шпионских фильмов и игр, в частности, имеет отсылки к Бондиане.

## Сюжет

Главный герой — шпион Коннелли (пародия на Шона Коннери), оказавшийся во вражеском логове. Дибилу необходимо запустить ракету, находящуюся в центре карты. Для доступа к ней нужно найти ключ-карту, запись голоса охраны и фальшивые отпечатки пальцев. И всё это под пристальным наблюдением приспешников.

## Нововведения

* Новое музыкальное сопровождение в стиле Джеймса Бонда
* Диалоги между заключёнными агентами на шпионскую тематику.
* Новые предметы (смокинг, ключ-карта, фальшивые отпечатки и т.д.)
Искатели пропаганды

# Искатель контрабанды

## Описание

Искатели контробанды появляются с 3 тюрьмы The Escapists. Добавляют к игроку 25-30 розыска при прохождении с запрещенными предметами.

## Способ преодоления

Если у вас нет запрещенных предметов, искатель не сработает.

Если у вас есть запрещённый предмет воспользуйтесь одним из способов:

1. Мешок для контробанды (крафт: фольга-клейкая лента-фольга)
2. Выбросьте предмет за один блок до искателя, затем встав в край искателя забираем предмет, но делать это надо быстро, иначе охранники могут забрать предмет.
3. Подкоп под искателем или слом стены неподалеку.
4. Просто пробежать.

## Интересные факты

• Если у вас розыск 60+, то при прохождении с запрещенным предметом вас будут пытаться остановить охранники.

• Искатель нельзя сломать ничем.

• Если охранники или другие НПС будут проходить через искатель контробанды, то он не будет срабатывать, даже если есть кониробанда.
Гребень

Гребень- предмет из игры *The escapist*

Является разрешённым предметом.

**Нахождение**

Часто появляется в столах заключённых.

**Создание**

С его помощью можно создать заточенный гребень применив его на стену левой кнопкой мыши, он в свою очередь является оружием и запрещённым предметом.

С его помощью можно создать оружие, гребень с бритвой (гребень + бритва). Является оружием и запрещённым предметом.

С его помощью можно создать жидкую пластмассу, предмет является запрещённым предметом
Плакат

**Плакат** (англ. *Poster*) — предмет из игры The Escapists. Необходим, чтобы закрыть дыру в стене. Плакат выполняет ту же функцию, что и ложный стеновой блок, однако плакат создать проще.

## Создание

что бы создать плакат нужно:клейкая лента и журнал

## Предостережения

Если отношение охраны к игроку ниже 50, они могут ворваться в камеру и сорвать плакат. Обнаружив дыру в стене, надзиратели посадят нарушителя в одиночку.

## Интересные факты

* Плакат с девушкой и его основное применение отсылка к фильму «Побег из Шоушенка» и повести «Рита Хейуорт и спасение из Шоушенка», которая легла в его основу. Главный герой книги и фильма, также совершает побег из тюрьмы сделав дыру в стене, и прикрыв его плакатом с женщиной на ней.
Evasion

Evasion is required to be above 0 (i.e. 1 or more) for the ship to use its jump capabilities. Having more evasion will increase a ship's chance to avoid asteroid collisions and enemy weapon fire. Evasion can be increased by adding more engines or having an operated navigation console; it will be decreased by increasing the ship's mass (adding more hull).
Plans Panel

The Plans Panel is where you will designate what components on the ship need to be added, removed, or prioritized. These components initially are mostly locked off, but research will unlock them. The list of components available is separated by category.

* Engineering
* Utility
* Operations
* Furniture
* Weapons
* Defense

* Hull
* Floor
* Airlock
* Small solar panel
* Medium solar panel
* Small reactor
* Medium reactor
* Large reactor
* CPU panel
* CPU array
* Small engine
* Medium engine
* Large engine
* Warp core

- Food dispenser

- Water cooler

- Life support

- Small plant bed

- Medium plant bed

- Large plant bed

- Cargo hatch

- Small crate

- Medium crate

- Large crate

- Health pad

- Sensor array

- Mining laser

- Mining extender

- Small heat vent

- Medium heat vent

- Navigation console

- Sensor console

- Weapons console

- Shield console

- Armor console

- Heat console

- Research station

- Mining console

- Ship core

- Door

- Bed

- Chair

- Small table

- Medium table

- Large table

- Captains Chair

- Floor marking

- Hull marking

- Laser turret

- Plasma turret

- EMP turret

- Chaingun

- Rocket pod

- Torpedo launcher

- Railgun

- Energy penetration

- Projectile penetration

- Explosive penetration

- Hull brace

- Shield cell

- Shield booster

- Small armor plate

- Medium armor plate

- Large armor plate

- Armor repairer

- Shield amp

- Armor amp

#### Prioritize

Marking a component as with the prioritize tool bumps the related task (construction/repair/removal) to the top of the task queue.
Mining laser

A mining laser is a component that is placed on the ship's hull. It is 1x1 in size and when selected (and powered on) will allow the player to use the cursor to mine asteroids within range. The range can be increased by mining extenders and operated mining consoles.

## Notes

* While in use the mining lasers will generate heat. It is recommended to have two small heat vents per mining laser.
Life support

Life support is a component that is placed on a floor tile. It is 1x1 in size and when powered on will replenish oxygen.

## Note

* This component is only needed if you will lose oxygen for some reason otherwise it is possible to play without one. Examples: combat causes a breach, vent oxygen to put out fire, etc.
Shield booster

A shield booster is a component that is placed on a floor tile. It is 1x1 in size and once built it will increase the ship's shield regeneration.

## Notes

* Shield boosters provide no shield capacity so building a shield booster will only provide you with regeneration, but without shield capacity there will be no shield. To increase shield capacity you will need a shield cell.
Heat

Heat is a game mechanic that can generate fires on a ship. Weapons and mining lasers generate heat when used while Heat vents provide heat capacity and heat dissipation. If heat is over capacity there will be a chance for fire to be created somewhere on the ship and heat generating components that are used while heat is over capacity will take damage to their hp.

## Notes

* Ships do not have any innate heat dissipation so it is recommended to get at least one heat vent as soon as possible.
Structure

Structure is a ship's last line of defense. If there is no armor then any damage done directly to a ship (hitting hull or floors) will reduce structure hp. Once structure hp reaches 0 the ship will be destroyed. Structure hp can be increased with hull bracess.

## Notes

* It is highly recommended to get some extra defenses before adding too much mass (area) to your ship (increasing ship mass will attract deadlier pirates). Hull braces can be good for early defense because they require a relatively low research investment, a small amount of metal, and can be built in walkways.
Medium solar panel

Generates power: 40 units.

A medium solar panel is a component that is placed on the ship's hull. It is 1x2 in size and increases the ship's power by 40.

The medium solar panel is a more efficient version of the Small solar panel. The cost of solar panels is proportionally equivalent across the two versions but the medium solar panel provides 20 power per tile against only 15 for its counterpart.
Kobold

Kobolds are often considered weak and insignificant, however they should not be over overlooked. They make up for their stature with impressive tactics and resilience.

## Appearance

Kobolds are small reptilian humanoids. Their skin is coated in a sheet scales, ranging between reddish brown and black in color, with burnt orange to red eyes. Their legs are sinewy and digitigrade. They have long, clawed fingers and a jaw like a crocodile. Small white, tan, or black horns protrude from their head, and they have rat-like tails. They like to wear red or orange garments, which are usually ragged.

## History

Kobolds were created by a dragon several ages ago. Not long after their creation they were enslaved by dragons, and after the fall of dragons kobolds broke free, and became their own people.

## Society

Kobolds tend to follow a tribal structure in their society's.
Gnome

Gnomes are distant relatives of the fey, though they are no longer truly fey, their fey heritage can be seen in their innate magic powers, and their eccentric natures.

## Appearance

Gnomes are one of the smallest of the common races, generally standing just over 3 feet in height. Despite their small frames, however, gnomes are extremely resilient, and not as weak as many of their foes assume. Gnomes often train to take advantage of their size, especially when fighting foes much larger than themselves.

The coloration of gnomes varies so wildly that many outsiders assume gnomes commonly use dyes and illusions to change their skin and hair tones. While gnomes are certainly not above cosmetic enhancement, their natural hues truly range over a rainbow of coloration. Their hair tends toward vibrant colors such as the fiery orange of autumn leaves, the verdant green of forests at springtime, or the deep reds and purples of wildflowers in bloom. Similarly, their flesh tones range from earthy browns to floral pinks, and gnomes with black, pastel blue, or even green skin are not unknown. Gnomes possess highly mutable facial characteristics, and their proportions often don’t match the norm of other humanoid races. Many have overly large mouths and eyes, an effect which can be both disturbing and stunning, depending on the individual. Others may have extremely small features spread over an otherwise blank expanse of face, or may mix shockingly large eyes with a tiny, pursed mouth and a pert button of a nose. Gnomes rarely take pride in or show embarrassment about their features, but members of other races often fixate on a gnome’s most prominent feature and attempt to use it as the focus of insults or endearments.

### Dress

Gnomes tend to have a dress style similar to elves.

## History

Much like halfling's, gnomes don't affect much of history, and are often overlooked, due to such little influence they have on the world.

## Society

Unlike most races, gnomes do not generally organize themselves within classic societal structures. Gnome cities are unusual and gnome kingdoms almost unknown. Further, gnomes have no particular tendency to gather in specific neighborhoods even when a large number of them live among other races. While specific laws meant to contain the potential impact of gnomes on a society may require a “gnome quarter,” and societal pressure sometimes causes all non-gnomes to move away from areas with high gnome populations, left to their own devices, gnomes tend to spread evenly throughout communities that allow them.

### language

Gnomish has one of the largest vocabularies, and is a very intricate language.

### Names

Male gnomes tend to have exceedingly long, hard-to-pronounce names. Female gnomes' names are mostly short.

## Subraces

### Forest Gnomes

Smaller than other gnomes, these gnomes were a shy, secretive folk, living deep in wooded areas.

### Rock Gnomes

Rock gnomes primarily occupied burrows beneath rolling, wooded hills.
Half-orc

**Half-orcs** are humanoids born of both human and orc ancestry by a multitude of means. Combining the physical power of their orcish ancestors with the agility of their humans ones, half-orcs can be formidable individuals. Though often shunned in both human and orcish society. Their existence involves a back story that most would not like to dwell on.

## Appearance

Half-orcs average around 6 feet tall, with powerful builds and greenish or grayish skin. Their canine teeth often grow long enough to protrude from their mouths, and these “tusks,” combined with heavy brows and slightly pointed ears, give them their notoriously bestial appearance. While half-orcs may be impressive, few ever describe them as beautiful. Despite these obvious orc traits, half-orcs are as varied as their human parents.

## History

Most half-orcs come into the world as a result of breeding to create better slaves.

## Society

It is extremely difficult for half orcs to find a place to call home within civilized society's.
Firbolg

Firbolgs love nothing more than a peaceful day spent among the trees of an old forest. They see forests as sacred places, repersenting the heart of the world and monuments to the durability of life. In their role as caretakers, firbolgs live of the land while striving to remain in balance with nature, Their methods reflect common sense and remarkable resourcefulness. During a bountiful summer, they store away excess nuts, fruit, and berries. When winter arrives, they scatter everything they can spare to ensure the animals of the wood survive until springtime. In a firbolg's eyes, there is no greater fault than greed. The firbolgs believe that the world remains healthiest when each creature takes only what it needs. Material goods, especially precious gems and gold, have little appeal to them. What are such things when winter lingers and food runs short.

## Appearance

Firbolgs resemble humans, and the males sport great, thick beards. Their skin is ranges from pink to gray, and their hair, though it comes in many colors, is usually either red or blonde.

## History

Firbolgs don't linger outside their home for very long, making their influence on history small.

## Society

Because firbolgs believe that charity is a virtue, but believe that it is harmful for the recipient to know the identity of the provider, they appear to be reclusive amongst the other races, although they are very sociable with established friends. They are extremely honest and cannot lie without feeling slight.

Firbolgs live in settlements in remote hilly or forested areas, and distrust any outsiders. They build wooden structures with thatched roofs, with defensive towers.

## Magic

Firbolgs have a talent for druidic magic. Their cultural reverence for nature, combined with their strong and insightful minds, makes learning such magic an instinctive part of their development. Almost every firbolg learns a few spells, typically those used to mask their presence, and many go on to master nature magic.

Firbolgs who become druids serve as stronghold leaders. With every action the tribe takes, the druids weigh not only the group's needs, but the effect each action will have on the forest and the rest of the natural world.
Kenku

Kenku are one of the least accepted civilized races, often perceived as thieves or signs of bad luck, plague, and disasters. Their bird-like appearance makes them unreadable by most humanoids, and because of this are almost never trusted. Due to the superstitions surrounding them, most kenku live away from the rest of mortalkind, or find homes among pirates and thieves guilds.

## Appearance

Kenku are avian humanoids whose features strongly resemble crows. They have broad beaks and both their arms and their legs end in powerful talons. Though kenku are unable to fly, iridescent feathers cover their bodies—this plumage is usually black, though occasionally brown or blue-back. Their skin, talons, beaks, and eyes are similarly colored, and most non-kenku have great difficulty telling individuals apart. Kenku who wish to be more easily identified by other humanoids may bleach certain feathers or decorate their beaks with dyes, paint, or tiny glued ornaments. Though they are about the same height as humans, they have slight builds and tend to hunch over. A kenku’s eyes sit slightly back and to the sides of his head, giving him binocular vision with a slightly more panoramic field of view than other humanoids.

## History

The kenku have no known origin. The earliest appearance of kenku was followed by the great plague.

## Society

Kenku live in close-knit gangs, family groups, or clans, commonly called "murders" in which they keep to themselves. Overall, they remain secretive about their culture, which is a combination of old traditions laced with aspects scavenged from any culture they come in contact with.

Most kenku murders tend to follow a tribal structure. Tribal rules remain loose and subjective, and tribe members settle any conflicts through public arbitration. While every kenku has a voice in their society, in most settlements, kenku still defer to their revered elders for wisdom and advice.

### Jinx Eater

Kenku have become popular amongst pirates, due to a belief that they can absorb bad luck. Known as **jinx eaters**, these kenku integrate themselves into the crews as best they can, although their position as glorified mascots keeps them from the worst depredations of life on the high seas.
Half-Elf

The **half-elven** race began, and still continues as the product of relationships between humans and elves, but has developed into a true-breeding race. Half-elves combine human and elven traits, the combination of human skill with elven beauty makes them good artists and entertainers as well as well-traveled adventurers.

## Appearance

Half-elven males on average stand a few inches taller than human males, while half-elven women stand a good deal taller than their average human counterparts: about five to six inches. Half-elves are shorter than elves, and have pointed ears, although not nearly as elongated as those of their elven ancestors. They retain the lean build and comely appearance of the elves, while their skin, while fair, takes its color from their human lineage. Some half-elves look more like their human ancestors, while others favor their elven progenitors in appearance.
Armor

Armor is a ship's second line of defense with shields being the first. Armor does not block damage to components, but it will take damage before the ship's structure. Armor is extremely similar to structure with a couple exceptions: armor hp can be regenerated with components - no need for crew repairs - and armor is placed on the ship's hull instead of on floor tiles. Armor capacity can be increased with armor plates and can be repaired with armor repairers and armor amps.
Tiefling

Tieflings are descendants of mortalkind whose blood has been tainted by infernal powers.

## Appearance

Tieflings vary greatly in individual appearance from one another, depending not only on the ethnicity of the human parent but also the type of the fiendish parent. They can have horns, greatly varying skin colors, hooves for feet, tails, unusual eyes, and so on. These variances mean that two tieflings born from two different fiends might have vast differences in appearance.
Hobgoblin

Hobgoblins are a dangerously tenacious race of powerful and tactical warriors.

## Appearance

Hobgoblins have dark orange or red-orange skin, and
hair ranging from dark red-brown to dark gray. Yellow or dark brown eyes peer out beneath their beetling brows, and their wide mouths sport sharp teeth. A male hobgoblin will have a large red nose.

## History

Most hobgoblins cling to their roots, becoming either warriors, conquers, or hunters.

## Society

Not many hobgoblins exist, and even fewer band together.
Genasi

**Genasi** are plantouched mortalkind infused with the power of the Elemental Chaos, most often as the result of crossbreeding between humans and the powerful genie races or other elementals that dwell in such planes. Physically powerful and cunning, genasi were a varied race with abilities that varied depending on their lineage and individual experience.

## Appearance

Genasi are in a constant state of elemental energy, having no “neutral” state they could fall back on. Each genasi had a native elemental state, known as a “manifestation,” which was passed down to them through their ancestry. A few learned to master more than one manifestation. Unlike many planetouched races, genasi generally took pride in their unusual features.

## History

Genasi are extremely rare, and are often perceived as an unstable power or a force of nature.
Unique Elements

## Summary

Through either talents or experimentation, it is possible for people to have unique elements that are not available to other people.

## Devil Element

The only current wielder of this element is the protagonist. Unlike other elements, anyone can activate this element once by crushing a devil's blood crystal, but they usually die right after activating it or when they run out of energy. Mo Fan was only able to officially awaken this element after he reached high tier after having crushed the blood crystal and still having some of the devil blood in his system. It was once revealed that he is the only human to have ever fully acquired the devil element and that it was previously only available to monarch and higher level vampires.

The element works by dissolving the wielders soul into pure energy and releasing it outwards at a rate that makes any element at the same level as the wielder look useless. All the elements that the user holds will be activated temporarily and the user can use them however he sees fit and to a much greater extent. As Mo Fan was able to create 3 dimensional shadows with physical size and mass to tear up creatures and he had also taken up some of the physiology of his summoning wolf.

However it comes at great cost, anyone who uses the element unnaturally (through the blood crystals) will go into rejection after their magic stamina is depleted, as part's of their souls have been completely destroyed and this has caused all the deaths of anyone, with the exception of mo fan, of anyone human that made it this far. For anyone who uses it natrually; humans will have their cultivation in their tiers drop by 1 level and will render a cultivation of level 1 almost unusable, regardless of the tier, practically decreasing their total power by a factor of 2 and the element can't be used for another whole year.

It was revealed that due to having the Devil Element, Mo Fan's blood is very nutritious for the Blood Tribe or Vampires. By drinking Mo Fan's blood, a relatively young Vampiress was able to overcome significantly older Vampire who is supposed to be stronger.

## Chaotic Shadow Element

This element is a perfect fusion of chaos and shadow element within 1 stardust. The wielder of this element awakened it at novice tier as their talent.

This element is very powerful, it allows the wielder to create 3-dimensional objects out of nothing but shadows and is capable of inducing chaotic magic spells in them. The wielder is also capable of infecting the shadows of other objects/people with this element and create matter and effects to affect them directly from their shadows. The wielder of this element stated that he was able to defeat super tier mages on multiple occasions while still being a high tier mage in this element.

After Mo Fan killed the owner of this Element who was an assassin, he brought assassin's corpse to Peng Zhoulong who helped transfer part of this element's power into Mo Fan's Shadow Element as part of Experiment. This mutated Element was implied to have given Peng Zhou Long the hints he needed to complete his True Combination Magic Research.
Goliath

At the highest mountain peaks- far above the slopes
where trees grow and where the air is thin and the frigid
winds howl- dwell the reclusive goliaths. Few folk can
claim to have seen a goliath, and fewer still can claim
friendship with one. Goliaths wander a bleak realm of
rock, wind, and cold. Their bodies look as if they are
carved from mountain stone and give them great physical
power. Their spirits take after the wandering wind,
making them nomads who wander from peak to peak.
Their hearts are infused with the cold regard of their
frigid realm, leaving each goliath with the responsibility
to earn a place in the tribe or die trying.

## Appearance

Goliaths are massive. Averaging between 7 and 8 feet tall.

Goliaths have noticeably bony or prominent supraorbital ridges above their eyes. Goliath eyes are often a bright blue or green and sometimes glow a little.

### Skin

Goliath skin is often gray or brown and is extremely tough (often compared to stone). One of the most distinctive features of the goliath is the darker (often vertically symmetrical) patches of skin that cover their entire bodies. Goliaths believe that these markings somehow explain or control their fate or destiny. For this reason, goliaths never tattoo themselves as this could affect their future.

## History

It's unclear how old the goliath race is or where they originally came from, but it is commonly believed that they are somehow related to stone giants.

## Society

Goliath society's key focus is competitiveness. Their society also held equality and fairness in high regard.

### Tribes

Goliaths live in small tribes that number between forty and sixty goliaths. This is usually made up of three to five extended families. Most goliaths live in the same tribe their entire life. On rare occasions, a tribe that get's too large will split into smaller tribes or smaller tribes will merge together.

## Magic

There is no record of any goliaths who can use magic.
Held

### Relatives

Theobold Purpermane (Adoptive Father)Duke of Draeckynburg Castle (Biological Father)

## Physical description

### Eye color

Red

Held is the fourth protagonist of Hero Oh Hero, one that was introduced later throughout the story compared to the original three. She used to live on a small island off the coast on current-day vallance, and is considered to be a magic prodigy due to having developed her first magical abilities at a very early age.

## History

She was born in the territory belonging to the Duke of Castle Draeckynburg in a time where magic users were under the threat of The Great Mage Purge. Her sparkling eyes and pink hair left her father, a great contributor to the purge, in a precarious position.

One that forced him to fake his daughter's death and leave in the hands of someone who hated him, but knew he could trust - his half-brother, Theobold Purpermane, a man who fled to an island off the coast to escape the purge.
Humans

**Humans** are the most numerous civilized mortalkind with a variety of ethnicities, and a stake in virtually every corner of the world. Known for their adaptability and versatility, humans have throughout history been behind many of the largest and most prosperous of nations.

## Appearance

The physical characteristics of humans are as varied as the world’s climes. Humans possess a wide variety of skin colors, body types, and facial features. Generally speaking, humans’ skin color assumes a darker hue the closer to the equator they live. At the same time, bone structure, hair color and texture, eye color, and a host of facial and bodily phenotypic characteristics vary immensely from one locale to another. Cheekbones may be high or broad, noses aquiline or flat, and lips full or thin; eyes range wildly in hue, some deep set in their sockets, and others with full epicanthic folds. Appearance is hardly random, of course, and familial, tribal, or national commonalities often allow the knowledgeable to identify a human’s place of origin on sight, or at least to hazard a good guess. Humans’ origins are also indicated through their traditional styles of bodily decoration, not only in the clothing or jewelry worn, but also in elaborate hairstyles, piercing, tattooing, and even scarification.

## History

The exact origin humankind is yet unknown, but their influence to the world is nothing short of impressive.

## Society

Human society comprises a multitude of governments, attitudes, and lifestyles. Though the oldest human cultures trace their histories thousands of years into the past, when compared to the societies of other races like elves and dwarves, human society seems to be in a state of constant flux as empires fragment and new kingdoms subsume the old. In general, humans are known for their flexibility, ingenuity, and ambition. Other races sometimes envy humans their seemingly limitless adaptability, not so much biologically speaking but in their willingness to step beyond the known and press on to whatever might await them. While many or even most humans as individuals are content to stay within their comfortable routine, there is a dauntless spirit of discovery endemic to humans as a species that drives them in striving toward possibilities beyond every horizon.
Mu Zhuoyun

Yu Ang (adopted son - deceased)

**Patriarch Mu Zhuoyun**

This first section is called a lead. You'll want to fill it with the most important aspects of the character's life. Think about a newspaper article. Put the best stuff up front!

## Biography

He is the head of the Mu Family in Bo City, father of the female lead character Mu Ningxue. He was described to be an excellent administrator and veteran politician. Sometimes referred to as the unofficial King of Bo City. Initially, he has a good opinion about Mo Fan as the boy was extremely bright. However, as Mo Fan grew older and became rebellious, deliberately scoring badly in school by handing over empty exam paper out of spite and later tried to elope with his daughter...

His opinion of Mo Fan turned around. Their relationship went further downhill when Mu Zhuo Yun physically kicked Mo Fan's father, Mo Jia Xin resulting in the man injuring his back and firing him from his employment.

He can be observed to subtly retains his original very high opinion of Mo Fan. He views Mo Fan having a B in the exam as average when it is in fact above average or when Yu Ang duels Mo Fan, him letting Yu Ang wears the Earth Shoes and Fire Immunity armor is also him subconsciously believing that Mo Fan might still stronger than Yu Ang.

Although their hostility subsides after the duel with Yu Ang, both Mu Zhuoyun and Mo Fan are prideful individuals who will not let their relationship improve due to their ego.

Mu Zhouyan always fears Mo Fan not in strength or status but him making Mu Ningxue fall for him once again, he knows that she still loves Mo Fan deeply cares for him

Whatever actions he does he does it for his Daughter’s so that her future could have a solid foundation which would benefit her.

It was recently revealed that after the attack on the Mu Family, his prideful side has now formally subsided and has formally apologized to the Mo's for everything.

Mu Zhuoyun's family is merely an insignificant portion of the actual Mu Family clan who is easily one of the world's strongest family factions with very strong influence across the world. This is mostly attributed to the existence of a presently alive Forbidden Curse Level mage, at least 1 confirmed Half-Forbidden Curse Mage, a dozen Beyond Super Tier and a few hundred Super Tier level 3 Mages

Behind the scenes

If there's anything you'd like to say that's not derived from episodes, but maybe comes from interviews that actors or crew gave, use this section.
Mair James

**Cyfreithwraig a ffrind agos i Lowri Jenkins. Bu'n gweld Derek Jones am gyfnod byr.**

## **Straeon**

#### **Ffoi am Iwerddon**

Doedd y carchar ddim yn brofiad da i Dave Marshall. Gyda'r carcharorion eraill yn ymwybodol ei fod wedi cyd-weithio a'r heddlu daeth i gredu fod ei fywyd mewn peryg. Bu ymbil ei gyfreithiwr **Mair James** am help ond doedd neb yn ei goelio tan fod pethau'n rhy hwyr. Ymosodwyd arno yn ddifrifol tra yn y gawod a chafodd niwed mawr i'w ysgyfaint.

Yn dilyn llawdriniaeth achubwyd ei fywyd ond roedd ei sefyllfa dal i fod yn ddifrifol. Llwyddodd Mair gael gafael ar Stacey a ddaeth yn syth o Sbaen at ochor ei gwr er waetha’r ffaith eu bod wedi gwahanu. Bu Mair yn teimlo yn euog iawn am beidio coelio Marshall bod ei fywyd mewn peryg.
Jath'vyn Wiki

## Welcome to the Jath'vyn Wiki

Jath'vyn is the world designed for the campaign I run for pathfinder and d&d 5e

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
Monster Taxonomy

Monsters are generally divided into the following categories:

Demons

Original Orcs (ancient relatives of humans that had decided to follow the path of demons rather than the path of magic)

Undead creatures (any dead creature can become an undead creature if exposed to undead element or similar forces)

Vampires (most often humans mutated by special types of blood)

Elemental creatures

Heaven and Earth Aura born creatures, generally only in the element-intensive activities. These can either be natural born monsters or Humans who have been exposed to extreme elemental concentrations and mutated as a result.

Red Devils (created with the experimentation of the SPOILER element by the SPOILER or naturally occurring)

Cursed Animal Monster (artificial monsters created by the black Vatican by tossing human victims into a cursed pool where they become a monster based on the magical stamina of the subject)

Totems; unusual monsters that decided to side with humanity instead of other monsters

Titans; originally a subset of totems but in a much larger number, but they preferred to rule humanity rather than just protect them. The ancient greeks overthrew them and founded the parthenon.

Dragons; a completely different species from demons, but they have had many offspring with demons to give birth to many different hybrid species because dragons have exceedingly low birth rates among themselves.
Shield cell

A shield cell is a component that is placed on a floor tile. It is 1x1 in size and once built it will increase the ship's shield capacity by 100.

## Notes

* Shield cells have no shield regeneration so building a cell will only provide you with 100 capacity and no actual shield. To generate shield hp you will need a shield booster.
Navigation console

A navigation console is a component that is placed on a floor tile. It is 1x1 in size, must be adjacent to an empty tile to be operated and when operated will allow crew with the operations role to increase the ship's evasion based on their skill. Also, a navigation console that is powered on can at any time (no operator needed) be right clicked on to set the ship's course towards either an asteroid field or a nearby ship.
Li Kaifeng

## Biography

Member of the Chinese National team. At first he Got along well enough with Mo Fan offering to trade pointers on the shadow element they both share, but later on grew to greatly dislike Mo Fan and fought against him alongside Nan Rong Ni, Zu Jiming and Mu Tingying where they were soundly defeated. Despite this dislike of Mo Fan he is willing to co-operate with him during the tournament, putting their country first..

## Abilities and Powers

### Awakened Elements

Li Kaifeng has displayed the ability to cast Forbidden Magic. This is magic which is prohibited by the laws set by the Holy Court.

1. Wind Element
2. Shadow Element
3. ?
Pearl School Admission

**Episode title** is the Nth episode in the series.

## Plot synopsis

After the Disaster in Bo city Mo Fan moves to Shanghai City along with his Father and Xin Xia. MoFan first met with his mentor Tang Yue and acquire Rose Flame Spirit. Later on he went to Oriental Magis Association for awakening and awake Summoning and Shadow System.

Mo Fan joined Pearl Magic School in Summoning Department and challenge whole freshman year in duel, effectively winning against 200 freshmen and acquiring the nickname "Pearl School's Devil".

## Appearance

* Mo Fan
* Tang Yue
* Zhao Manyan
* Muqin Jiao

## Notes & trivia

* *This is where you can put notes and trivia, anything that is interesting or strange can be included here*
Yiddish

Salan (Sister in law)

## Biography

Yiddish is one of the main antagonists in the story. She was the former fairy of the Parthenon, and was known as a cold-blooded but effective ruler. Yiddish is the sister of Wentai, the great sage of of the Parthenon. Although being elected as the Fairy, she was always envious of Wentai because for the first time in history, the soul of the Parthenon did not choose the current Fairy to incarnate with, but instead chose Wentai. This soul gives the holder the power of resurrection and signals the true strength of the Parthenon.

Due to Wentai's influence and temperament, he had many enemies in the world, including those in the Holy Court. Yiddish conspired with these enemies to remove Wentai by sending him to the plane of the Greek god of death. Unfortunately for her, Wentai had predicted this, and had passed the soul to his daughter, Xin Xia.

At some stage, Yiddish died. There was a growing feeling among people involved with the Parthenon that the country had become soft since Yiddish's departure so the conspired to bring her back to life. This involved tracking down Xin Xia and bringing her to the Parthenon.

14 Years later, Xin Xia has been raised up to the status of Candidate of the Fairy. She is framed for being Salan by rogue Holy Court members and is locked away. Yiddish is brought back by some magic involved with the Pharoah Khufu and the Dark King, and intends to take the soul of the Parthenon once Xin Xia dies. This plan is foiled when Mo Fan earns the right to walk into the temple of the Fairy by passing an ancient trial of the mountain. He breaks Xin Xia out with the help of the Totem Snake. He then defeats the Greek God of Death using his demonized form and pulls Xin Xia out of the depths, thus saving her. At the same time, Yiddish wakes up, expecting to be welcomed with the soul of the Parthenon and is furious at Mo Fan.

After the failure of the plot, she pushed all the blame to Merola and Durham, and currently competes with Xin Xia and Azalea for the position of Fairy.

She has powerful allies in the Cass family of Spain, Ethan the high General of the Egyptian Army, and Su Lu the Chairman of the Pacific Magic Association.

## Abilities and Powers

Yiddish is a candidate for the position of the Fairy of the Parthenon. This status is already high enough to be considered a goddess in the eyes of the Greeks. She has major influence in the Parthenon.

There is also a mystery around her resurrection. It is likely she has gained some dark power from this experience.

### Awakened Elements

* Novice Tier: Healing
* Mid-Tier: Blessing
* High Tier: Unknown
* Super Tier: Unknown
Animation Staff

## Animation Staff

Original: Chaos

Director: Guan Zhenyu

Screenwriter: Yu Hong

Screenwriter: Yan Zheng, Zhu Li

Role design: Guan Zhenyu

Painting supervision: Guan Zhenyu, Li Shaolei

Network Play: Tencent Video

Producer: Luo Li, Wang Juan

Producer: Shen Zhendong

Produced: Tencent Video, China Reading Group

## Cast of Season 1

Mo: Blackstone Nim

Ye Xinxia: ghost month

Mu Ning snow: vinegar vinegar

Zhang Xiaohou: Shen Dawei

Mu Bai : Zhao Road

Zhao Kun three : Ke Minqing

Muhe : Xie Tiantian

Yu Ang : Xia Lei

Mo Jiaxing: Su Xin

Xue Mu-sheng: xia Lei

Tang Yue: Feng Junhua

MU Zhuo-yun: Wang Yuhang

Cut empty : Bian Yunpeng

He Yu : the turtle mother

Zhou Min : Xin Yue

Xu Zhaoting : Wang Zi

Wang three fat : Bian Yunpeng

Bai Yang: Guo Hongbo

Luo Yunbo: Xie Tiantian

Mo Qing: Qi Tianyi

DENG Kai: FOXMAN

President Zhu: Bian Yunpeng

Xu Da Wang: Wang Yuhang

Fertilizers: FOXMAN

Small can: million Su Wan

Li Wenjie: Ke Minqing

Guo Caitang: Qi Tianyi

Yang Zuohe: Gao Qichang

Xu Bing: Wang Yuhang
Xu Dahuang

hunter. to be filled to later.

This first section is called a lead. You'll want to fill it with the most important aspects of the character's life. Think about a newspaper article. Put the best stuff up front!

## Biography

Use this section to give greater details about the character's life.

## Behind the scenes

If there's anything you'd like to say that's not derived from episodes, but maybe comes from interviews that actors or crew gave, use this section.
Han Ji

## Summary

Han Ji is the chairman of the Magic Association of the Bell Tower in the Ancient Capital Xian. He is very influential within the Chinese magical community. Han Ji is very committed to defeating the Black Church, as seen when he is willing to sacrifice 12 high ranking executives in order to kill Salan, including the Hunting King Dusiao and Zhu Meng.

Han Ji is one of the main supporters of Mo Fan after witnessing his deeds at the Ancient Capital Disaster. He was willing to do whatever it takes to protect the city he was in charge of, and was able to accompany Mo Fan and others deep into the abyss before being sucked in.

During the World University Competition, Mo Fan is being slandered and disrespected by Zu Huiin, the secretary of the Speaker Shao Zeng. Mo Fan blatantly calls her out for raising such an arrogant nephew Zu Jiming, and calls her distasteful. She threatens Mo Fan in front of Shao Zheng, Han Ji and others. Han Ji promises to release sensitive information after they witness his fighting prowess in the next match. Afterwards, he revealed to the world Mo Fan's heroic deeds during the Ancient Capital disaster, leaving out the information about demonization.

## Abilities

### Awakened Elements

* Novice Tier: Plant Element
* Mid-Tier: Healing Element
* High Tier: Wind Element
* Super Tier: Ice Element
Tang Yue

## Tang Yue唐月

Plant

Summon

Magician Court

## Biography

Class Instructor, after becoming a top class practice teacher. Major in fire magic. Her beauty, figure and brains make her the dream lover for the majority if not all the boys in their school. As the saying goes: If you want to make money, marry Tang Yue. Often helps Mo Fan. She's also Mo Fan's dealer, often giving him things that "aren't meant for distribution".

Mid-tier Mage presently in the Animation. Possess Fire and Shadow Magic.

In the novel, she is presently a Super Tier Mage

When Mo Fan was training on the summoning element
She provided guidance for her student. She seems to be very knowledgeable about all the elements and has a good understanding of its nature.

She also acts as every major character's aunt, often handing out hugs and cheek-kisses to those she hasn't seen in a while and has no problem gives those who deserve it (mainly Mo Fan) a clip around the ears if they do something stupid.

## Abilities and Powers

### Awakened Elements

1. Novice Tier- Fire Element
2. Mid Tier- Shadow System
3. High Tier - Plant System
4. Super Tier - Summoning System

## Behind the scenes

Works as judge of the magical court. She’s one of guardian of Hangzhou totem snake.