recursal/Fanatic-Fandom huggingface dataset:
Sssyboras

**Sssyboras** was an artificial disc world colonized by the Syknan People. It was originally created by the Engineers.

## Overview

Boras is K-type star is mysteriously devoid of rocky bodies,
from asteroids on up to full-sized planets. Even the two outer system
gas giants have been stripped of all their moons. The reason soon
becomes clear. A large planet-sized construct is discovered in the midst
 of the star's Goldilock's zone.

It is what one might call a discworld. An artificial construct in the
shape of disc with a planetary surface built on one side, this 'world'
is an oddity among stellar bodies. Approximately 8,000 miles across, it
is 70% water and 30% land. A standard atmosphere extends up to 50 miles
above sea level. The bottom of the disc extends 50 miles down with a
thick crust below sea level before it tapers into a dome shape. The
outer edge and the lower dome of the the disc are encased in a 10 mile
thick shell made of a metal alloy that is as yet unidentifiable. The
outer edge of the shell extends up to meet the top outer edge of the
atmosphere and emits a magnetic field to contain the air and gases.

An artificial weather system governs the environment of the discworld
and seems to be operating just fine. The land and sea has plentiful
flora and fauna that must have been imported from elsewhere. No evidence
 seems to be lying around of the makers of this place. It seems to be
ready to be exploited and colonized at any time.

The planets spins like a coin and has a day/night cycle similar to any
other terrestrial world. A single barren moon of 1,000 miles in diameter
 governs the tides of the 'discworld'.
Eyvindr

**Archdruid Eyvindr, the Tender** is the former leader of the Vorheimta, and now serves more as its foreign ambassador.

## Background

Eyvindr is perhaps the least ‘special’ of the Urðarbrunnr, but is still
an important member. He has no troubled past or wondrous abilities. He
joined early in the Age of Fire, beckoned by the call of Vroot. Eyvindr
was a community leader, responsible for tactical placement of Vordr
seeds, as well as teaching those seeds once they grew.

With these skills, Eyvindr became the voice of Vorheimta, and organizer
of the people. He set down standards of education and laws unifying
communities. He shared his knowledge of shaping the great trees to build
 homes. It is was no one's surprise when he was made Conduit shortly
after his joining.

He would however, step down and promote Kvasir to be his successor.
While he was good leader, Eyvindr saw himself as too bound to the world.
 Kvasir possessed both leadership ability, but also a vision for the
beyond.
Autarchy Popularis

The **Autarchy Popularis**, sometimes known as just "The Precursors", was the ancient empire of the Hyur, the progenitors of the Human and Lordani species.

## Homeworld

Minos is a large planet, about 2x the size of Earth. On it's surface are
 varied continental biomes. Along with the varied environments come the
natural predatory wildlife and diseases that would prove fatal to any
who lets their guard down while visiting. Jungles are hot and rainy,
with massive predatory animals. The deserts are no more hospitable,
water oasis' often being hundreds of miles apart. Tundras are cold and
harsh, and forests can be very dense.

The Hyur built their cities
deep into the planet's crust, creating artificial sinkholes to get at
the water deep within the world. Only the strongest of animals manage to
 survive this harsh environment, so humans and CAST alike better be wary
 when venturing far from civilization. The atmosphere of the world is
also thickly oxygenated, allowing large wildlife to thrive.

## History

For millions of years, the Autarchy dominated a significant portion of the Orion Quadrant. Commanded by the Rex Autarch and defended by the Primarchs and their Legions they were a significant power. Approximately 160 million years ago, they were however devastated by the Phage. To combat this threat, they created the Caseal, though even they were unable to stop the fall of the empire.

Today they are nothing but ruins, with some of their domain being reclaimed, rebuilt, and maintained by the CAST.
Tales of the Orion Quadrant Wiki

## Welcome to the Wiki

**Tales of the Orion Quadrant**, also know as Space Empires R3, is a forum-based RP focusing the exploration, advancement, and conflicts of interstellar civilizations around the year 2680 CE. It is not a PvP focused RP, but largely self paced writing.

Perhaps some of the best explanation of what this RP is can be found here.
Avrora Class Battleship

The **Avrora Class Battleship** was a warship of the Rus-Scylla Federation.

## Technical and Development History

The Avrora class battleship is a series of capital ships belonging to the RSF navy. The Avrora came to be from the research and specifications from the naval branch of the RSF for a ship capable of taking on Titan vessels, although they now act as beacons of power for the RSF.

The Avrora class is named after the ship of the same name that participated in the russian revolution.

The Avrora stands at 1km long, with a beam of 300m and a draft of 500m with a spinal mounted particle railgun cannon able to fire metallic slugs at near relativistic speeds or a beam of particles, akin to a buckshot.

It is capable of both interstellar and in-atnosphere travel.

## Equipment and Design Features

It has the strongest shields available to the federation along with the strongest armor there is, consisting of several plates with different chemical compositions. There are several plates running along the outer hull that act as explosive reactive armor in case the shield becomes overheated.

It has a hangar bay along its lower section, with an approximate compliment of 400 craft, dedicated bombers and fighters among other miscellaneous ships.

The Avrora possesses several railgun batteries lining all sides of its hull, although its firepower is most effective when the ship is directly aimed at the target, however, this means that its 360 degree firepower capability suffers only slightly.

## Fixed Armament

* 1x 80cm particle railgun
* 20x4 460mm quad railgun
* 40x2 76mm double barrel rapid fire dual purpose railguns (flak and CIWS)
* 40x 30mm 6 barrelled rapid fire rotary cannon
* 4000x Missile Launch Cell
Phaataha

**Phaataha** (English: Requiem) was a barren, swampy world discovered by the Saamanjasy. It remains unclaimed by any modern civilization.

## Geography

Phaataha was watery planet roughly 0.85 the size of Earth. It was 88% water and 12% land, though part of this is due to what seems to be because a roughly moon-sized piece of the planet was removed in the past. What land it had largely featured steep cliffs. It was chillier than Earth with an average temperature of 11.1 Celsius, though surprisingly had only minor glaciers.

There's sufficient atmospheric and fossil records to suggest the planet once supported a thriving ecosystem.

## Mystery

Approximately one and a half a billion years ago what seemed to be a flourishing civilization vanished, along with most biological life, and even a moon-sized chunk of the planet. When discovered by Dhvani researchers, the purged ecosystem was still
struggling to rebuild itself, with little more than mosses and some rare
 fungi. The only sign of animal life was a very small number of avian
creatures that stalked the explorers.

Most of the civilization had been obliterated by a billion years of
entropy. What still stood tall and proud were countless emerald monoliths that dotted the entire surface of the planet. While unclear what their purpose was, they seemed to emit an alternating variety of electromagnetic and subspace frequencies. In some places,
where they were clustered, it seemed subspace communications from across
 the ages had been collected in great vortices of data. It was a
discordant, alien hymn that made it difficult to venture onto the planet
 for long periods of time.
Sheev Palpatine

Sheev Palpatine, largely known in the Star Wars Galaxy and beyond as simply "The Emperor" or "Darth Sidious", was a primary antagonist in When Universes Collide, up to Season Four, when his attempted coup against the Decepticon Megatronus failed. As punishment for his treachery, Megatronus banished Palpatine via a magic spell and reverted his age, leaving the cruel and vile Sith's fate unknown.
The Omniversal Covenant

The Omniversal Covenant is a trans-dimensional spanning version of the Covenant Empire of the Halo Franchise. The Omniversal Covenant was originally a normal Covenant of their Universe who had won their War against the humans and even had the foresight to fully realize the potential of Forerunner Tech. They have refined their technology using that of the Forerunner's in their Universe creating Trans-dimensional travel in an alternative version of Slipstream Space but instead uses a more volatile dimension. The Omniversal Covenant branched into three other Universes and has begun to scout into the WUC Universe.
Metreon Particle

A **Metreon** is a particle which could take the form of both radiation and
gas. Metreon particles have been demonstrated to react with dark matter,
 and even to have temporal properties. In its gaseous form, it is
extremely volatile, and was easily ignited via weapons fire.

## Uses

### Energy

Metreon particles are an essential part of interacting with dark matter and dark energy for those species that desire to make use of them.

### Faster than Light Travel

For advanced species, Metreon particles are leveraged for their temporal abilities in causal reconciliation.

### Weapons

Its crudest usage. In ts gaseous form, Metreon is extremely volatile, making it a potent explosive.

### Dhvani

The Dhvani have a unique use for the resource. They make use of Metreon radiation fields to shift themselves from their dark realm to the conventional one.

## Trivia

* Metreon is a reference to the particle of the same name from Star Trek.
Rihildar

**Rihildar** was a tombworld discovered by the Ghaz and Vordr Expeditionary Fleet. Originally the homeworld of the Cyclops people, it was scoured by the Ikaruga.

## Geography

Rihildar was barren and lifeless with clouds choking its atmosphere. Very
little vegetation and animal life remained behind when the first explorers arrive, thought the former is
starting a recovery procedure. It's resources had been stripped to
bedrock and most traces of sentient life wiped away. Obviously something
 lived here once, as there were dead crumbling cities lying about, but
some great force has eradicated it and scarred the planet for millennia
to come.

## Original Inhabitants

Until around 2080 CE, Rihildar had been home to a peaceful species of one-eyed humanoids known as of the Cyclopses. There were barely warp-cabal and possessed the ability to make advanced AI's.

The Cyclops people were largely wiped out by the Ikaruga, the survivors enslaved and taken to places unknown. At the time the Ghaz and Vordr arrived at Rihildar, the only inhabitant was a sapient defense AI by the name of Bastion.
Sangeetakaar-class Mining Shell

The **Sangeetakaar** (English: "Composer") class Mining Shell is a colossal mining vessel used by the Saamanjasy.

## Technical and Development History

The Sangeetakaar is an enormous Dhvani mining vessel that is a crucial component of Dhvani civilization. They are effectively colossal Matter Decompressors that extract Quadrinix from the Event Horizon of Black Holes and transport for use in Dhvani construction.

Newer, larger models have been produced, though the sheer number and reliability of the craft has left it in use since the end of the First Chorus. They don't tend to be traditionally armed or shielded, having few aggressors and their usual location so close to a black hole being a natural shield and determinant.

The Sangats of Sangeetakaar's tend to be reclusive individuals that can spend millennia mining away at a single black hole. The Dhvani 'accommodation' is more of a visitor center.

The mining vessel proved difficult to bring back into functionality for the Saamanjasy. Typically the craft just links its Transwarp Gateway to a Refuge to transport the Quadrinix swiftly. However, damage to the Bandhan forced the Dhvani to rely on its backup method of containing the Quadrinix in a controlled field around the vessel for manual transport. This further proved a complication due to needing to extend the reach of its Metreon fields to keep the vessel's supply in check.

## Equipment and Design Features

* *Many x Metreon Field Emitter:* In order to escape their former existence, the Dhvani used overlapping fields of Metreon Particles. This allows them to exist somewhere between dark and conventional matter. As a consequence, many systems do no perform up to the high standards they once did. Should the emitters fail, the shell and its crew is violently transitioned to their native state.

* *Quadrinix Armor:* A material that exists in phases between matter, anti-matter, and alternate universes, Quadrinix is a form of Dark Matter used in Dhvani construction. Resistant to disruptor weapons, its mass has been subtly altered by Dhvani tonal engineering to also work similarity to a gravitational deflector.
* *1x Matter Decompressor:* Best likened to a giant energy drill that extracts dark matter from a black hole in usable forms for the Dhvani.
* *1x Transwarp Gateway*: Similar to a wormhole, a Transwarp Corridor system can bridge space between two points. This is normally used to bridge the gap between the mining vessel and a refuge to allow near-instant transfer of material across space. The vessel itself cannot travel using the gateway.

## Fixed Armament

* *500x Dark Light Laser:* An older Dhvani weapon largely phased out of use. Fires an exotic form of light to boil through enemy armor. Used primarily as a deterrent.
Kvasir

Conduit Kvasir the Wise is the leader of the Vorheimta and the Vordr people.

## Background

Kvasir is actually the youngest of the Urðarbrunnr, the ruling council of the Vorheimta. While serving as a
Druid for most of his existence, he was only elevated to Archdruid
shortly before the current age, and was dubbed Conduit ten years into
it.

The Conduit is the head of the Urðarbrunnr, and thus of all Vordr. It is
 they who sit in the bones of the First Flower of Life, where they can
most strongly hear the voice of the Hjartas. Thus, their word is both
their own and the world’s, or so the Vordr believe.

Kvasir is the most compatible with the First Flower of Life, second only
 to Vroot, claiming to be able to actually hear events happening past,
present, and even future. While the validity and usefulness of this
ability is still up to debate, upon his ascension he has gained
telepathic and telekinetic abilities not seen in other Vordr.

This only came after he was chosen to be the new Conduit however.
Rather, he was chosen for his ability to mediate amongst the existing
members, as well as his vision of a Vordr spreading out amongst the
stars. Space had brought them both sorrow and possibility that had
changed the Vordr forever, and there was no going back
Antgirl

**Antgirls** are a quasi-humanoid species of insectoids from the planet Uley.

## Overview

Antgirls are much like Terran ants, save with the upper bodies of
humans. They function much like Terran ants as well in behavior. They
have nests spread out in all the various places ant habitats are
expected to be dug into the ground. Antgirl nests are normally easily
spotted because on the surface it resembles a giant hill mound with lots
 of entranceways.

The members of the antgirls species group are one of the physically
smallest bug girls on average. The average antgirl worker is 5ft tall.
Despite their small bodies, they have a frightening amount of strength
and endurance, as a result of evolution and lifestyle which comes from
of digging and mining. They can easily lift and carry objects 3 times
heavier than themselves. The nests of antgirls are dug into the ground
and can resemble a series of interlinked cave complexes.

The community of the Antgirls is a highly stratified society and an
average nest can consist of a 300,000 individuals. There is the Queen,
will be the sole fertile antgirl, and normally the mother of the whole
nest. There is the Prince Consort, a male ant who lives permanently with
 the Queen, and whose sole job is to spend his days fathering children
with the queen. Then there are soldier antgirls, who are larger than
workers, and more aggressive and serve as a battle force. Then there are
 the workers who will make up 90% of the nest’s population. Every year a
 handful of princesses and princes will be born who leave the nest to
try and find a partner and establish new colonies. Most will probably
die before they can start up a new nest due to various reasons.

### Leafcutter Ants

A sub species of antgirls. Unlike the common antgirls, Leafcutters build
 their nests above ground in trees. They are the master carpenters of
the planet and can create intricate creations of wood. Their nests can
take up the entirety of the forest canopy and resemble a giant
interlinked network of treehouses. They tend to not get on well with the
 beegirls since they both compete for the same living areas, but it
rarely comes to blows.

Leafcutters are a more communal type of ant, and will maintain relations
 with other Leafcutter nests. This is because they are also a species
which tends to trade for what they don’t have. Leafcutter ant nests are
usually smaller and probably around 100,000 individuals on average.

### Fire Ants

A sub species of antgirls. Fire antgirls are fiercely territorial,
aggressive and xenophobic. More often than not they’ll attack other
species of bug girls on sight, and they’ll barely tolerate other Fire
antgirl nests, and often go to war over resources. Their soldier
antgirls are the largest and strongest of the ant species, and when
charging with a spear or lance can resemble human medieval cavalry.

Resources they crave. Because fire antgirl nests are by far the largest
nests of all species, and a single nest can contain over 1 million
indivduals.
Shadow-of-Sundered-Star

**Shadow-of-Sundered-Star**, sometimes referred to as the "Avenging Son," "The Victorious," and "The Bringer of Flame", is the Primarch of the Prometheans, the XIII Legion of the old Autarchy Popularis. He is possibly the last Hyur in the galaxy.

## Biography

Shadow-of-Sundered-Star was born as one of the twenty 'sons' of the Rex Autarch, known as Primarchs. Genetically augmented to be the ultimate warrior and leader, he was put in charge of the XIII Legion, which he called the Prometheans. The twenty Primarchs and their Legions were considered the ultimate defenders of the Autarchy, and the conquerors and expanders of its boarders.

Despite their augmentations however, even the genetically enhanced legions of the Rex Autarch were susceptible to the great Phage that eventually extinguished the empire.

Shadow-of-Sundered-Star would end up stuck in cryo aboard a wrecked ship in combat with some enemy for millions of years until being found by the Nisser. They would eventually trade him to the CAST in a Faustian bargain for their deadly neutrino weapon.
Himikohime

*"The sun provided energy for our former masters to develop and tot eventually create us.*
It is what powers all life. Is this not worthy of praise? We must all
strive to be as grossly incandescent in our own way.*" -Himikohime*

**Himikohime** was one of the seven ruling 'sisters' of the CAST.

## Overview

Himikohime believes that the individual should strive for greatness,
unblocked by restrictions of the federal government beyond the most
basic of laws and commandments. She is often at odds with more
authoritarian views of Nouhime, but she is far from an anarchist. She
just believes in the good of people. Also has a strong vested interest
in scientific advances, much like Sakuyahime. Particularly in the fields
 of applied physics.
Delfin

The **Delfin** are a species of aquatic mammals native to Delfina.

## Overview

A
super-intelligent race of Dolphins, they are very curious about the
galaxy around them. Not only that but they are a telepathic people. They
 use their abilities to further their quest for knowledge and to
manipulate things with telekinesis, as they have no hands. You estimate
their technology and military to be at least the equal of your own. The Delfin
 are a Constitutional Republic, governed similarly to the United States
of America on Old Earth. This seems to be the best arrangement for them.
 Your meeting is friendly at first but your men are uncomfortable with
the obvious but gentle touches the Delfin make on their minds.They call their world Delfina, after the legendary mother of their race. They number about 4 billion souls.
Singularity

A **singularity**, or **quantum singularity**, is an extremely dense region of the spacetime continuum which produces extremely powerful gravitational forces. Singularities can be produced both naturally, as in black holes, or artificially.

## Types of Singularities

### Microsingularities

A **microscopic singularity** (or **microsingularity**) is a naturally occurring phenomenon that can be described as a tiny black hole.

Artificial microsingularities are also used to create Slipspace portals. Some weapons, known as dimensional weapons, also generate microsingularities in a similar method to displace atoms across Realspace and Slipspace.

### Artificial Quantum Singularity

An **artificial quantum singularity** (also known as a **confined**, or **forced quantum singularity**) is a method of generating power.

### Singularity Chord

A **singularity chord** is an advanced method of singularity-based power used by the Dhvani. It forcefully collides two or more artificial quantum singularities together. Similar to colliding black holes, this generates immense amounts of gravitational waves, which the Dhvani are able to elegantly harmonize with their technology.

Due the repelling forces between the singularities, the Dhvani channel the singularities through ring or oval structures. While some energy is lost to the movement, it is considered inconsequential and more stable for the safety of the craft. A standard singularity chord will use two singualities, while a large one will use about 100, and a mega singularity chord uses around 1000.
Hyur

The **Hyur**, sometimes called the "Precursors", were a mammalian humanoid species that ruled a significant portion of the Orion Quadrant as the Autarchy Popularis.

## Overview

Given the visual similarities between Humans and Lordani, they presumably resemble Humans, even if they have had 160 million years of separation.

Minos, being the capitol of the Autarchy, was likely their original homeworld, though this is unknown.
AB-38438-J-002

**AB-38438-J-002**, also known simply as **02** or **Sifr Athnyn**, was a genetically modified member of the Ghaz species, and part of the infamous Jinn Team.

## Background

02 was one of the twenty genetically modified, vat-grown Ghaz created by Aleada Biogenics in the years leading up to the Guild War. From the moment they were made, they were told they were special. They were the perfect specimens of their species. Faster, stronger, and with enhanced
mental capabilities.

Though they were pampered with praise, 02's early years were nothing but pain as the Jinn Team was put through trial after trial. Perhaps more than any other, they welcomed the Guild War, as now they could show the world what they could do.

The Jinn Team was unstoppable. Twenty ace pilots who knew no equal on the battlefield. They didn’t think about the fact we were killing others of their species, they were merely proving they superiority. Even the mechanics on their side couldn’t keep up with them, their machines constantly wrecked from them pushing them beyond their limits.

The MIB MKVI XXX Azazil was originally created by Military Industrial Conglomerate for use by 02, but it was bureaucracy that would result in the unit being piloted by Uthman ibn Manaf.

Following the defeat of their side at the end of the Guild War, the Jinn Team would be rolled into Rashidun along with most of the Combine's forces. There they were given their signature RBS-04 Jinn units which performed admirably in the Battle of Veem.

The Jinn Team would suffer its first loss in the Battle of Rodull. 02 would end up captured by the Nisser, only to be saved by 013. 013's heroics however, resulted in him being captured instead. In the resulting chaos, 02 would end up accidentally killing her own comrade. Following the trauma, 02 became mute.

After the Battle of Rodull, 02 and the rest of the Jinn team would be given Khaydarin Crystal supplements to enhance their mental capabilities. 02 seemed to have a particularly strong reaction to these supplements, resulting in her being given the *RMX-01-K01 Zabaniyah* in an attempt to see just how far her abilities could be pushed.
MijaCorp

**MijaCorp** was one of the 24 guilds that comprise the Ghaz Combine.

## Background

MijaCorp became the largest producer of food among the guilds do their cutting edge hydroponics technologies. Despite remaining neutral in the Guild War, it was their colony that ended up being dropped.

Their position as a major guild became threatened in 2680 as Formian replicator technology threatened to make their main product obsolete.

## Trivia

* Mija translates to just 'Mega' in Arabic, the language commonly used for Ghaz naming.
* They were inspired by one of the Megacorp trailers for Stellaris, which their story becoming deeper due to the repercussions of advancing technology.
Arstotzka Automata

Arstotzka employs a variety of robots in both daily life and military operations. They refer to these machines as **Automata**.

## Taghmata Legion

The Taghmata Legion is the automated military arm of the Arstotzkan
Military and is responsible for the majority of military operations.
Created from ancient Orokin technology, these robots provide Arstotzka
with the capability to wage a war of attrition with little to no human
grunts on the ground and they make up a large part of Arstotzka’s armed
forces. They are usually garrisoned in defensive postures all throughout
 the Union. During an offensive operation, they follow the Marine Corp,
reinforcing their assaults. The robots are controlled by human minds
digitized with ancient Orokin technology and implanted into embedded
quantum computer in each robot’s brain.

### Thallax class assault automata

They are the standard infantry automatons that make up the majority of
the Taghmata Legion. Capable of mounting jump packs for aerial and void
assaults

### Castellax class assault automata

A medium sized robot made to support the Thallax infantry with heavy
weapons for anti-tank, anti-aircraft and anti-infantry weapons.

### Domitar class heavy assault automata

The Domitar is the legion’s tank automaton. They mount miniaturized
plasma lances, capable of long range fire and multi-purpose missiles.
They posses powerful shield for protection over their composite armor.

### Vorax class fast assault automata

A light frame mounted with rapid fire weapons and anti tank weapons.
They serve as light cavalry performing ambushes, flanking action and
exploiting gaps in defenses.

### Thanatar class siege automata

A super-heavy robot that mount weapons capable of attacking enemies in
orbit. They serve as super heavy tanks, artillery and a hard point for
defensive lines. Their main purpose is to bring super-heavy weapons in a
 mobile package.
Blorg

A species of intelligent fungoids native to Qabr, the **Blorg** were a species repugnant even to themselves. This
made them solitary and lonely creatures, forced to work together for the
 species' survival. Over time, this loneliness drove them to advance to
the stars, to find people who could look past their exteriors and be
friends with them. Unfortunately for them, their planet gave out before
they could launched any starships worthy of the name.
Lamia

Meet the **Lamia** species. This friendly people call their world Nyshine,
an arid world of desert on the equator and jungles south of what would
be the tropics. They number about 5 billion souls. 80% of their
population is female, making that gender the dominant one. The Lamia
have a matriarchal-based society as a result and are ruled by a queen.
They are barely spacefaring, with only Apollo-level technology.

Little is known of Lamia society, but the CAST diplomats left behind
after First Contact have learned a little bit. The most obvious concerns
 their population ratio. Of all births, female highly outnumbers that of
 males. Because of this, their family units are very strange to
outsiders. The males of the species, while fully independent
individuals, end up with a harem of females who share him. While he is
the male of the household, his mates will tend to rule by committee,
with his first mate the head of said committee. The average number of
mates a male has average between 3 and 6, depending on their place in
society. Only the queen has anything resembling a normal relationship,
taking a single consort upon her age of majority.

With outside contact established, the CAST diplomats on Nyshine surmise
that a huge number of unwedded females will begin taking to the stars,
seeking out strong males to make mates of. What will happen as a result
of this immigration wave is anyone's guess.
Aleada Biogenics

**Aleada Biogenics** was one of the 24 guilds of the Ghaz Combine. Its field of expertise was genetic modification.

## Background

AB was founded during the early Ghaz space age. Its primary concern was adapting Ghaz physiology to retain its durability in microgravity as the Ghaz began to live in space. It also partnered with MijaCorp to work on its hydroponics technology in order to supply the space immigrants with food. During the colonization of Rodull IV, AB was once again called upon to allow the Ghaz to live relatively comfortably on the frozen rock.

Regulations between the guilds however constrained Aleada's more ambitious projects. The infamous Jinn Team was produced in secret by them, genetically enhanced super soldiers. Aemal Industries caught wind of this project, and going into the Guild War, promised them reduced restrictions in return for their loyalty.

Following the Guild War, Aleada became instrumental for Ghaz colonization beyond Rodull. However, they continued to push the envelope of genetic technologies, testing Khaydarin crystal supplements for pilots to enhance spatial awareness.
Alealamia

**Alealamia** (English: "World") is the desert homeworld of the Ghaz species and capital world of the Ghaz Combine. It is located in the Rodull system.

## Geography

Alealamia is a barren world about 1.4 the size of Earth, roughly 0.6 AU
from the same star as the Vordr homeworld of Heimisgardar. Due to its
proximity, Alealamia is constantly bombarded by radiation from Rodull,
the system’s violent Class B star. It possesses a single natural satellite, Alqamar.

It is a dry, warm, sandy world, with a soft mantle. Due to this, the
Ghaz effectively build their cities around great vertical sinkholes in
the ground which also act as massive wells. It also makes it easier to
vent the pollution of Ghaz industry. This pollution has filled the
atmosphere with large amounts of carbon dioxide which has further heated
 the surface but thankfully helped protect the surface from harmful radiation.

## Wildlife

Alealamia has almost no flora, but many of its fauna exhibit photosynthetic-like abilities. The most notable of such are Sunseekers,
 which look like walking flowers but are in fact arachnids with a
flower-shaped exoskeleton. Effectively, walking swarms of solar panels
that march to follow the movement of the sun. Others sift through the
sand, eating small microbial creatures, while the Well Lurker is a
fish-like creature that has adapted to eating the leavings of Ghaz
civilization.
Sunseeker

**Talab Alshams** (English: "Sunseeker") are a species of large insect native to the Ghaz homeworld of Alealamia.

## Physical Description

Sunseekers are best classified as 5-legged arachnids. Their main body were shaped into 5 large 'petals' each which sprouted a powerful segmented leg below it. The head of the Sunseeker is on the underside of the body, making it effectively impossible for them to look up. Being around 3 meters in height, and there being no birds large enough to be a threat, they lack the need to.

Like many creatures on Alealamia, the Sunseeker is photosynthetic, in fact, it perhaps was the best evolved creature to make use of the intense radiation given off by Rodull. The flower-like body acts as a sort of natural solar panel to soak in light. The creature's mouth was used to take in other nutrients.

Sunseekers do not have a regular sleeping cycle. Sunseekers can remain awake for as long as the sun reaches their 'petals'. They will swim, climb, and even fight to remain in contact with the sun. Should they lose the energy of the sun, they will enter a sleep-like state until warmed by the sun once more.
Ghaulid ibn Walid

**Abū Sulaymān Ghaulid ibn Walīd ibn Mughīrah al-Makhzūmī**, also known as Sayf ullah al-Maslūl (Drawn Sword of God) was a famous Ghaz commander and now leader of Rashidun, making him the Commander-in-Chief of the Ghaz Combine and now the Twin Worlds of Rodull.

## Background

Noted for his military tactics and prowess, Ghaulid is known for valuing
 the lives of his men more than the commanders of most corporations,
often leading from the front in his own white-painted battlesuit. His
ability to effectively collaborated with the defense forces of other
Guilds lead to  tactical successes in L2 and L4 colony clusters during
the Guild War and  the decisive victories at the Walaja and Yarmouk
colonies.

During the final battle of the Guild War, Ghaulid was hit by the dreaded
 Taqadam super weapon, almost killing him and confining him to the
respirator for the rest of his days. He considers it punishment for not
deploying onto the field, as is his norm.

As the founder and leader of Rashidun, Ghaulid possesses a unique
position in Ghaz history. While not quite the supreme leader of the Ghaz
 species, he is the commander of its militant arm, and a bulwark against
 threats to his kind, both from within and without.
Aqua

**Aqua** is a watery planet that is the birth world of the Scylla species, and the capitol world of the Rus-Scylla Federation.

## Overview

Aqua, It was nearly impossible to live on the surface without getting
terribly irradiated. After hundreds of years of recovery the surface has
 begun to seen sparks of civilization once again although not unscathed
by the remains of Nuclear Armageddon that had pushed the planet into the
 brink of total destruction.

On what once where green fields one can see lines of craters and
trenches spanning kilometers of kilometers on the planet’s surface as
well as crumbling bunkers and defenses that once where active with
soldiers. But the war had ended.

On the surface of Aqua one can see craters that extend for hundreds of
kilometers and the ruins of what once was a great civilization due to
the Nuclear War. Nuclear winter had taken a hold of the planet and most
of it had been a white irradiated Tundra with occasional storms, but
thanks to the ever declining radiation, humans had been able to venture
out of the subsoil and begin relocating onto the surface. Although,
there were known settlements above the surface which had taken measures
such as domes to be able to hold out the radiation, the war had ended
hundreds of years ago.

Geographically, Aqua consists of four medium sized land-masses, akin to
very large islands or in this case, continents. The seas are dotted by
several islands and archipelagos, giving way to interesting life forms
varying in size. To both moons orbiting around the planet there is a
large inter-tidal zone within the planet.

Aqua is orbited by two moons, both of which have barely any atmosphere
at all. These are dotted by several hundreds of craters from long gone
meteors, giving them the appearance of Earth’s Moon itself. Despite
this, the planet has seen its fair share of meteorite impacts, thanks to
 the planetary defense system what would be deathly and extinction level
 impacts have been deflected. Most of these meteorites come from the
nearby asteroid field which surrounds Aqua's Orbit.
Kij’nik’ik

The **Kij’nik’ik** were a species of bipedal wingless moths that were the original inhabitants of Heimisgardar. Before learning their proper name, the Vordr called them the Kerling, or "Fools".

## History

It is believed the Kij’nik’ik were originally a hive-minded species, that at some point obtained individuality. This individuality seems to have taken a great toll on their psyche, as the species was particularly careless, greedy, and thought nothing of turning on one another. Nations, or 'Strains' as they called them, were about the only reliable unit though they were small and infinitely more numerous due to the high number of civil wars.

While destructive, Kij’nik’ik technology advanced swiftly in order to fight for a competitive edge. This resulted in the species devastating the planet by nuclear fire in 7354 BCE. It is only due to great Vaults that the Kij’nik’ik survived the First Fire, but the planet's environment was ravaged. For another three thousand years, the Kij’nik’ik would fight each other over the remaining resources, while some tried to find a solution. Unfortunately for the Kij’nik’ik, Rodull was going through one of its more violent phases, making space travel nearly impossible.

When the second nuclear war began, few Kij’nik’ik made it to the remaining vaults, and those that did eventually succumbed to lack of resources and insanity.

## Physiology

The Kij’nik’ik resembled bipedal humanoid moths. They lacked wings and sported 5 eyes on a wedge-like head. Many of these traits were passed on to the Vordr species. Its is believed the Vordr Hjarta is some combination of the Kij’nik’ik hivemind, and some internal maintenance process of the Skapari terraformers.
Kua-Toa

The **Kua-Toa** (English: "Masters of All") are an amphibious species that was the dominant species of Deluvia.

## Physical Description

Kua-Tao are resemble humanoid fish (or Well Lurkers in the option of the Ghaz). They range from more bass-like ones that are around 4 feat in height, to larger shark-like ones that are 7 feat tall. Their bodies secrete an oil in combination with specially made cloaks, allows them to turn invisible to the naked eye.
Brǫmr Class Escort

The **Brǫmr** Class Escort was a makeshift war ship created by the Vorheimta to aid their Ghaz allies during the Guild War.

## Technical and Development History

*Brǫmr* class ships, commonly known a Warden ships, are a
makeshift design created by Vorheimta due to the time constraints of the
 Guild War. It was impractical given the intensity of the conflict to
refit all of XuraCorp's vessels as well as those of its allies. Instead, a number of light vessels were
 created that could put up defensive screens for their allies.

Much of the *Brǫmr*'s internal space is dedicated shield
generators far larger than a ship of its size would normally require.
This allows it to create massive screens that allow it to shield other ships.
It is equipped with three such projectors, working as redundancies or
additional layers against particularly powerful attacks. Attacks of
allied ships are allowed through rapid lowering and raising of the
shields coordinated by networked AI.

A fourth generator was originally in the design, but internal space was
needed for the ship's micro-missile launchers to defend against enemy
battlesuits who got around the shield.

Following the Guild War, the Vordr largely lost interest in conflict, resulting in there not being the manpower to field more of these vessels. The widespread implementation of energy shields also made them redundant. They were used as missile frigates during the Battle of Rodull, but their screening role was largely rendered useless against the nimble Nisser.

As such, the remaining Brǫmrs have instead become used as transport ships, stripping them of their former role. The remaining Brǫmr class warships exist only among the Ghaz and Vordr Expeditionary Fleet.

## Equipment and Design Features

* Many x *Anti-Particle Dispersant Launcher:* Fires a canister that can be remote detonated to disperse a cloud of material that absorbs the heat from particle weaponry.
* *Vordr-Pattern Energy Shield Generator:* Vordr shielding technology proved paramount in turning the tide of the Guild War. Creates an extra layer of regenerating defense around the vessel.
* 3x *Vordr-Pattern Energy Shield Projector:* The primary equipment of Warden-type ships. The shield projector emits a large 500 meter wide energy shield to defend vessels behind the Warden.

## Fixed Armament

* 40x *Vordr-Pattern Micro-Missile Tube*: Unlike the Ghaz who rely on giant shredders for their CIW systems, the Vordr use their early understanding of artificial intelligence to use swarms of smart-missiles to deal with close-range combat. While more accurate and deadlier than shredders at range, they take up more space. Utilizes a plasma-based warhead.
Betelgeuse

**Betelgeuse** is a neutron star that serves as a wormhole junction between numerous empires of the Orion Quadrant.

## Overview

Betelgeuse was a red giant star in the vicinity of Sol, Brii and the Great Mane. It went supernova at the same time the Dovah attacked the Ikuraga at Anarchium.

Recently Betelgeuse was explored by the Khajiit group known as the Baandari and was discovered to host a wormhole junction, which is the coming together of several wormholes into a single system. The wormholes lead to at least 7 different star systems at present, with the possibility of more termini being discovered in the future. These systems are Hanno, Germania, Aqua, Minos, Yamashiro, Arstotzka and Uru-Vazh.

It is not know if Betelgeuse hosted this wormhole junction before it's destruction or if the supernova caused it. All that remains of the star is a beautiful red-orange nebula and the neutron star remnant at its center.
Óttarr

## Physical description

### Gender

Male Semblance

**Archdruid Óttarr, the Curious** is the head scientist of the Vordr.

## History

Óttarr the Curious, sometimes known as the Second, is the one who truly
got the Vorheimta in motion. While Vroot was content to watch over the
ancient vessel, and listen to the Hjarta, Óttarr had ambitions to unite
the Vordr race even before the coming of the Ghaz. He also had a
profound curiosity in the crashed vessels technology.

He feels guilty for coxing Vroot to try and organize their people during
 the Age of Fire, leading to his mental degeneration. He thus has
abstained from ever being Conduit himself. Instead, he is the head of
science amongst the Vordr. He works tirelessly to understand the
abilities of the ancient vessel as well of those of the Ghaz. Óttarr is
not a particularly pious individual, and may not have ever become Arch
Druid if not for being one of its founding members. He sees things more
for what they are, even viewing the Hjarta as nothing more than a tool.
As such, he is not often seen publicly.
Uley

**Uley** (English: Hive) was an arborial world and homeworld to the Antgirls, Beegirls, and Driders. It is currently locked in a war of conquest with the Rus-Scylla Federation.

## Overview

Orbiting an ultra-cool red dwarf, Uley is 80% of the size and mass of Earth, it generates .85 of a standard
 G. The planets has a 40/60 water to land ratio and its land area is
covered in vast forests wherever left untouched by the building efforts
of its inhabitants. The temperature is similar to that of Earth with an
average of 16°C. The forests vary according to the climate region, with
forests in the tropics resembling rainforest jungles, which then give
way to more temperature deciduous forests, and then coniferous forests
nearer the poles.

## Technology Level

The natives have technology
equivalent to the mid iron age Europe, which would be roughly around the
 level of the Roman Empire in 250 BC. They are able to make use of many
different materials, most importantly iron to create things like steel
armor, and weapons. However due to the very disunited nature of their
races, things such as metal smithing and stone working are localised
cottage industries.

As a general rule, the bug girls live in communal homes called ‘nests’,
which are normally giant housing complexes spread over a large area.

The planet itself lacks a unified name, Uley is actually the name given to it by Russian explorers.
GTKCK-12 Gart'tik

The **Gart'tik** (English: "Bird of Prey") was one of many Dragoon weapons built
by the Kij’nik’ik during their
internal conflicts.

## Technical and Development History

Upon being critically wounded, most Kij’nik’ik
strains gave their soldiers the ability to encased in the shell of a
Dragoon, becoming the 'ultimate weapon'. Kings of the battlefield, the
Dragoons served as horrific combat weapons.

Despite the limitations of its technology, and complete lack of energy
shielding, the neurologically-integrated pilot and land-focused design,
allowed it to keep up with Vordr battlesuits. At least until the major
weakness of its head-mounted canon was discovered.

While promised to become 'immortal warriors' of their people, it is
unlikely the Kij’nik’ik really imagined that one of them would live for
seven thousand years. The Vordr are not unfamiliar with Dragoons, but
until they encountered Nak'kaj, all Dragoons were ancient wrecks, felled
 by ancient weapons, system failures, or seemingly suicide. Nak'kaj may
be the last Kij’nik’ik in existence.

## Equipment and Design Features

* *Life Support System:* All Kij’nik’ik Dragoons serve as life support systems for their pilots. The cockpit of a Dragoon is effectively a large tank of preservative nutrient fluid that preserves the pilot. There are no screens or manual controls, as all input and output is handled via direct neural linkages to the pilot's brain and nervous system. It is unlikely Kij’nik’ik expected a pilot to actually live for 7000 years using it though.

## Fixed Armaments

* *1x Airbursting Laser Cannon:* The Dragoon's head-mounted weapon, an Airbusting Laser is a special chemical laser that reacts explosively to oxygen. As such, while it has a powerful weapon in atmosphere it is effectively useless for space combat. Furthermore, since the Ghaz use the same type of laser for their thruster assemblies, their Nanolaminate armor is specially calibrated to diffuse the laser, rendering the weapon ineffective.

* *2x Heavy Bolter:* A Bolter is a mass-reactive, armor-piercing, self-propelled, explosive weapon commonly used by the Kij’nik’ik against tanks, dragoons, and fortified emplacements. Mounted in each 'leg' of the Dragoon, the lower leg also doubles as an electromagnetic launcher for the rounds to increase its velocity.
* *4x .50 Calibur Machinegun:* Used against infantry, light vehicles, and enemy missiles, these fin-mounted weapons can rotate to fire both in front and behind the craft.
* *6x High Frequency Claw:*Mounted as the craft's feet, these talon-like blades utilized ultra-sonic vibrations to increase cutting power.
* *1x High Frequency Tail:*Unconventional cord-mounted melee weapon used to catch enemies by surprise.

## Optional Armaments

* *1x Intercontinental Nuclear Missile Launcher:* While not seen on the one released from the vault, the Gart'tik was capable of mounting a missile launcher on its back capable of turning it into a mobile nuclear-missile launch site.
Kitsune

The original native population of Yamashiro are the Kitsune: humanoids
who look almost identical to humans, but including fox-like ears and a
bushy tail tail which can grow between 3ft - 5ft in length. Their
strength is slightly weaker than that of a human, however they have
incredibly fast reflexes and hand-eye coordination. Traditionally they
make great ninjas and swordsmen. By nature they are a curious folk
always willing to stick their noses arounds and look out for interesting
 news. Kitsune are quick to learn and display an intelligence level
similar to humans. They are also religious, temple complexes dot the
land dedicated to their religion which is a form of nature worship with
similarities to the Shinto religion.