Breeding

## Making your Pokémon Unbreedable

If you are the **Original Trainer** (OT) of a Pokémon, you can set it to be unbreedable. To make your Pokémon unbreedable, you'll need to head to **/warp daycare** and talk to the **Unbreedable Modifiers NPC**. You'll need to purchase one modifier for each Pokémon you plan to sell. You can by them in bulk by shift-clicking. Once you have hatched a **Battle Perfect (BP)** Pokémon and are ready to sell it to other players, utilize one Unbreedable Modifier by right-clicking with it in your hand, select the correct pokémon and click the green button to confirm.

* **Do not** use an Unbreedable Modifier on an egg. Since IVs cannot be checked before hatching, it would be a waste to use it on a pokémon that may not be battle perfect.
* The Unbreedable Modifier is a great tool for breeders to prevent the **BP Pokémon** they sell from being bred by the buyer to also sell, **saturating the market** and causing the value of the Pokémon to drop.

## Selling on GTS

**Battle Perfect (BP) Pokémon** can be sold on the **GTS** and their pricing can be found in the pins on the **#trading-post** channel in the Obscuros Discord. Their pricing is heavily dependent on their stats and breedable status, so make sure you're following the pricing rules accordingly.

1. Decide whether your pokémon will be sold as a BP, or as a Stud/Dame. Use an unbreedable modifier as necessary.
2. **/gts** or **/gts sell** - click the cash register button at the bottom [Sell Stuff] and click the pokéball to start the process of selling your breeds. Your pokémon does not need to be in your party, you can also select it from your PC. Enter the price, the timer, and click submit! When your pokémon sells, the money will automatically be deposited to you.

## Ranch Blocks

* **Ranch blocks** can be purchased at the shopkeeper NPC **/warp daycare**
* **Breeding items** can be purchased at the Breeding Items shopkeeper NPC at **/warp daycare** **TIP:** Using the same species for both parents reduces the item cost of each egg!

## Textured/Obscuros Regional Pokémon

* Textured Pokémon cannot be bred
* Obscuros Regional Pokémon cannot be bred

This decision was made to keep these Palettes and O-Forms rare and valuable.

## How to start Breeding

Generally, when you catch a wild Pokémon, chances are that the IVs will not be optimized. In order to breed your own BP Pokémon (Refer to FAQ for what a BP Pokémon is) first you need to have a female which needs to be the Pokémon you wish to breed and a male which shares an egg group with the mother. Also you will want to have at least one extra MAX IV (31) on either parent so you make sure that the offspring will have a decent chance to have more max ivs than the parents. Once you hatch a better male/female, you will replace the father/mother with the new one. Generally before starting you will want to have combined in maximum 6 Pokémon the 5 different max ivs that you are aiming your final egg to have. Example: 6 Different Charmanders, a Jolly Nature Female with no max ivs, and 1 male with max hp, 1 male with max attack, 1 male with max defense, 1 male with max special defense and 1 male with max speed.

* You can speed up this process by utilizing Catch Combos to get more perfect IVs [31] on your starting studs/dames.
* A Ditto may be used in place of either parent. The FAQ shows how to obtain one.
* The only legendary that can be bred is Manaphy in order to get Phione.
* Max IV Modifiers will alter a Pokémon's IVs to 100%, with these IVs successfully able to pass down through breeding. This is especially useful for trickier Pokémon, like genderless. (Dittos can **only get 3 IV ups** with this modifier, and may only have 3 IVs of 28 or higher total, including what they had before modification (so no 28/28/28/31/31/31 or higher Dittos).

### Better Breeding Odds with Items

In order to ensure that certain IVs/nature gets passed down to the offspring, certain items can be held from the parents to assist on that.

* **Destiny knot:** If held by either parent, five IVs will be passed from the parents to the offspring instead of three. Using two destiny knots will **not** yield better results, you will still only be passing down five IVs.
* **Everstone:** If held by a parent, the offspring's Nature will always match the nature of the parent holding the everstone. If both parents are holding everstones, the offspring will randomly inherit one of the parents' Natures.
* **Power items:** If held by a parent, the offspring will always inherit the IV from that parent that corresponds to the power item. If the two parents are each holding a different power item, both of them will pass down their corresponding IVs. If both parents are holding the same type of power item, either one of them will be randomly chosen to pass on the corresponding IV.

 Attack
 Defense
 Special Attack
 Special Defense
 Speed

For an example in the breeding process, we will use the Charmander Samples from Above. The first pair will be the female holding an everstone since we want to preserve the nature and the male with max hp ivs holding a power weight so it passes down the attack iv. The offspring will have jolly nature and max attack iv, preferably a female. The new mother will keep holding the everstone to preserve the nature and the new father will have max attack ivs holding a power bracer. After a few more tries the offspring will look like this: Jolly 31/31/x/x/x/x. Repeat with the defense one until the offspring is Jolly 31/31/31/x/x/x. It would be wise to start using a destiny knot from this stage and onward. Reason being that during breeding the offspring normally inherits just 3 ivs from the parents but holding a destiny knot allows it to inherit 5. It will take a lot of tries unless you get lucky with the rng rolls but by repeating the process with the remaining Charmanders will eventually give you a jolly 31/31/31/x/31/x and in the end a bp jolly 31/31/31/x/31/31 physical Charmander. The special attack iv does not affect us because it will not be used in battle.

### Breeding Time

* The time that it takes for two Pokémon to make an egg is **30 minutes** from the moment the ranch block receives all required items.

## Hatching the Eggs

* You may use the command **/eggsteps [slot#]** in order to see how many remaining steps you have to make in order for the egg to hatch. Directly going up or down (such as falling or climbing a ladder) will not count towards the hatching process.
* Having a Pokémon with Flame Body or Magma Armor on your party will make the egg hatch twice as fast. It is also possible to speed up or slow down the time taken to hatch Eggs with methods that change the player's traveling speed, like mounting a Pokémon.
* You can utilize movement plates to hatch eggs idly as well. There's a pre-built track you can use at **/warp afk**
* The steps it takes for each egg to hatch very depending on the Pokémon. Ex: hatching a Dreepy requires 10710 steps while a Charmander needs 5610 steps.