Mixologist (Alchemist Archetype Errata)

### Alcoholic Alchemy (Su)

A mixologist can infuse potions and extracts he creates with alcohol, increasing their potency. When a mixologist brews a potion, he can spend an additional 10 gp in raw materials to increase his caster level by +1 per 6 Alchemist levels for the purpose of the potion’s effects, but the potion counts as a strong alcoholic drink.

When a mixologist creates his extracts, he can spend 1 extra minute doing so to increase his caster level by 1 per 6 Alchemist level(s) for the purpose of that extract’s effects, but the extract counts as a strong alcoholic drink. A mixologist can prepare one alcoholic extract for each level of extracts he can prepare. A mixologist can’t ever gain a mutagen or discoveries that grant or alter mutagens.

*This alters alchemy and brew potion; and replaces mutagen.*

### Cocktail Mixology (Su)

A Mixologist can create strong alcoholic concoctions that empower their allies in various ways.

A Mixologist can prepare and store a number of Cocktails per day equal to 3 + INT modifier. Creating a Cocktail is a 1 minute process that requires somatic components; combining a chosen base spirit with a chosen modifier. Once imbibed by the Mixologist or their allies; the Cocktail provides a beneficial effect that persists for 60 minutes thereafter. The Mixologist can create a different Mix with each use of the ability; creating various cocktails to match their upcoming challenges. Each cocktail counts as a strong alcoholic drink; and must be consumed within 24 hours of creation or it becomes inert. A Creature can only gain the benefits of one cocktail at once; even if they imbibe multiple.

(Base Spirits)

* Oldlaw Whiskey: Grants a +2 Alchemical bonus to Constitution

* Mezcal: Grants a +2 Alchemical Bonus to Charisma

* Aged Rum: Grants a +2 Alchemical bonus to Strength

(Modifiers)

* Linorm Mead: Grants cold resistance equal to 2x the Alchemist’s class level. At 15th level this modifier grants immunity to cold.

* Fire Poppy Garnish: Grants fire resistance equal to 2x the Alchemist’s class level. At 15th level this modifier grants immunity to fire.

* Skeletal Cocktail Umbrella (SLA) grants the imbiber the effects of a False life; using the Mixologist's class level in place of a dependent caster level.

* Belkzen Bloodwine (SLA): Grants the imbiber the ability to Rage for 1 round per 2 Alchemist level(s); per the Spell Rage; once during the cocktail’s duration.

* Ice (SLA): Grants the Imbiber the effects of an Endure Elements spell for the Cocktail’s duration

* Aromatic Bitters (SLA): Grants the imbiber the effects of a Moment of Greatness once during the Cocktail’s duration. At 12th level the Imbiber can instead gain the effects of a Heroism spell for the cocktail's duration.

* Citrus Garnish (SLA) Grants the Imbiber the effects of both the Voluminous Vocabulary, and Cultural Adaptation spells for the Cocktail’s duration. At 7th level this ability grants the effects of a comprehend languages spell instead of a Voluminous Vocabulary. At 12th level the Mixologist instead gains the effect of a Tongues spell.

* Godsbrew Ale: Grants the imbiber +1 DR / Adamantine per 5 Alchemist levels. At 15th level this changes to DR/-.

* Troll Fat: Grants fast healing 1 per 3 Alchemist levels. This fast healing is halted for 1 round by fire or acid damage.

*This ability replaces bombs*

### Alcoholic Resistance (Ex)

At 2nd level, a mixologist’s bonus on saving throws against poison also applies on saving throws to become less drunk and to avoid passing out. This resistance and eventual immunity to poison doesn’t allow a mixologist to become immune to the effects of alcohol.

*This alters poison resistance + poison immunity.*

### Mixologist Adept (Su)

At 8th level and beyond; the effect of the Mixologist's base spirits are doubled.

*This ability replaces the Discovery gained at 8th level.*

### Mixologist Master (Su)

At 14th level and beyond, the effects of the Mixologist’s base spirits are tripled; and the Mixologist may add 2 modifiers to any base spirit when creating a cocktail.

*This replaces persistent mutagen.*