The Confederation of Imperium Systems (NATION, PC)

Flag of the CIS

The *Confederation of Imperium Systems* (The CIS) is a Democratic Empire comprised of several planetary systems, The Val system (It's capital system), and The Tarkyn System. The actual founding date of the empire is unknown, and it exists on the bridging system between the graveyard belt and the western Gothic Constellation. Its territory consists of its capitol and homeworld, Val, it's first colonized world, Tarkyn, and Blade, a planet it's currently claiming dominion over. The CIS boasts a population of 20.8 biillion, with around 15 billion on Val, and 5 billion on Tarkyn. The empire's industry primarily focuses on hard irons, steels, and mining resources, involving the strip mining of asteroid belts and entire worlds. Its capital is The Imperium, located on Val.

The CIS' history has been thwart with wars, death, and genocide. Struggling to overcome the underhanded politics and pressure of it's neighbors such as Kyrat and The Tulan Federation. The powder keg on Val eventually exploded during "The Tulan Extinction War", where The CIS finally overcame and annexed both. Now Val is united solely under The CIS, and as it expands to Tarkyn and Blade, it plans on expanding it's dominion and influence across the Gothic Constellation.

The Confederation of Imperium Systems is a Democratic Empire, a constitutional dictatorship in which the leader is a member of a hereditary dynasty which acts as the "Will and Avatar of the people". He gets his power and ability to act and lead through the civilian congress, a non partisan group of imperial citizens who are elected directly by their peers. 2 members are elected per state, 6 per planet, bringing the total Congressman count up to 24 pax.

Looking to secure the future for it's people and empire, The Confederation of Imperium Systems has started to spread out to the stars. Whilst not xenophobic and aggressive, run in with spice pirates and raiders have lead The CIS to take a very nihilistic and cold foreign policy. However "The Black Wolf" Lincoln Raine VII does not plan to back down, as he seeks to establish the CIS as the most dominant force in the universe.

## Etymology

Originally referred to as “Imperiala’ “ In the old days of Val, It eventually became “The Confederation of Imperial States” after the second Imperator formed the modern modernized version of the government. After The CIS transcended Val and took to the Stars, announcing Tarkyn as it’s first colonized world, It was renamed “The Confederation of Imperium Systems” in accordance with it’s new structure. “Imperial” is the official Denonym.

## History

CURRENT YEAR: For Reference (2100 A.D.E.)

Historical Events:

### The Rodrenar Invasion: (?????) (10,000 B.C.E)

In the earliest days of The CIS' existence, the empire, then kingdom, came under invasion from a neighboring conglomerate known as the "Rodrenari Tribes". While not much us known, with the conflict having happened thousands of years ago, we do know that the First Imperator, Lincoln Raine I, led the imperial nords against the Rodrenari, pushing back the invasion, with the help of his field commander Sataun Wulf.

**Combatants:**

- The Imperial Kingdom (CIS)

- The Rodrenari Tribes

**Strength:**

CIS: 10,000~

Rodrenar: 30,000~

**Casualties:** 1 : 3 (CIS Favor)

CIS: Low

Rodrenar: High

**Outcome:** Decisive CIS Victory, Rodrenari forces pushed back

### The Great Northern War: (15 years) (1450 - 1465)

AKA ("The War for Vahl Supremacy); The culmination of several incidents and skirmishes with neighboring tribes and nationstates, The CIS, now, formerly, the Confederation of Imperial States, waged a vicious war with the Tauren tribes to the north, the Rodrenari Hordes, and different savage groups of nomads in the mountains. As well, a migrating horde of thousands of Shadow Raptours added a fourth group to the mix. CIS Imperial Army forces scrambled to counter multiple fronts, and after back and fourth, and nearly 12 years of prolonged conflict, The CIS prevailed, annexing not only the Rodrenari neighbors, but the Taurens, and The Nomadic tribes.

**Combatants:**

- The CIS

- Rodrenar

- Tauren Tribes

- Vahli Nomad Coalition

**Strength:**

- The CIS: 45,000~

- Rodrenar: 10,000~

- Tauren Tribes: 60,000~

- Nomad Coalition: 70,000~

**Casualties:**

- The CIS: 1,700~

- Rodrenar: 5,600~ (4,400 Captured)

- Tauren Tribes: 26,000~ (30,000 Captured)

- Nomad Coalition: 34,000~ (22,000 Captured)

**Outcome:** Hard Fought CIS Victory, Rodrenar, Tauren, and Nomads annexed.

### The Tulan Invasion: (4 years) (1831 - 1835)

AKA ("The War of Tulan Aggression", "The Tulan Sin", "The First CIS - Tulan War); After Vahl had undergone a long bout of economic depression, The CIS' long time rival, and aggressive neighbor, Tula, had picked their emergence from the recession as a perfect opportunity to strike at a vulnerable CIS. Amassing an army in the millions, The Tulans invaded the CIS from the East, with the imperials scrambling to muster forces to fight the invaders. The war saw hundreds of thousands of Tulan soldiers die, and millions of CIS conscripts, all before The Tulans took The CIS Capitol of 'Imperia', after a vicious series of artillery strikes, air raids, and a near 2 year siege. While The CIS Imperial Military fought to take the capitol back, The most unpopular Imperator in The CIS' History, and most controversial, Imperator Lincoln Raine III, tried to sue for peace. Although his intentions noble, he was fatally wounded while fleeing from Imperia, dying shortly after arriving to Mariposa.

His son, Imperator Lincoln Raine IV, vowed to never give in to the fight against the Tulans, and rejected several peace deals and armistices with them. While no official end to the war was given, Tulan officials, and several nation members of their pact, the "International Security and Trade Pact", celebrated their "Victory over the CIS Barbarians". Imperator IV, vowed to gain revenge one day, and retake their home.

**Combatants:**

- The CIS

- Tula

- Du Vin (ISTP member, supporting Tula)

- Rajahdesu (ISTP member, supporting Tula)

- Kyrat (ISTP member, supporting Tula)

**Strength:**

- The CIS: 450,000 (Initially) / 3,500,000 (Height of War)

- Tula: 2,500,000 (Initially) / 4,500,000 (Height of War)

**Casualties:**

- The CIS: 3,337,000~ (Military), 5,600,000 (Civilian)

- Tula: 340,000~ (Military), 66 (Civilian)

**Outcome:** Hard fought Tulan Victory, CIS Capitol Taken, no official Armistice agreed to.

### The First CIS - Fascist War: (3 years) (1840 - 1843)

AKA ("The First CIS Civil War"); Shortly following the catastrophic conflict with the Tulans, The CIS had entered a stage of instability, as Imperator IV battled to help repair the Imperial Military with the help of newly commissioned High Military Commander Ivan Krukov, a former Commander - General who had proven his prowess by helping to hold a large stretch of CIS Towns against overwhelming Tulan Forces. It was at this time, Tulan politicians backed a group of Maldarian radicals in secret, "The Maldarian Authoritarian State" movement. A group of ultra-nationalist Imperial Maldarians who wanted to get rid of the Imperator Raine Dynasty, and replace it with a Totalitarian government. Backed by weapons, equipment, and men, The MAS forces quickly moved on Imperial CIS Forces. Occupying a large portion of the Mariposa under city, and launching empire wide attacks on CIS Militry Bases, the Imperator and Commander Krukov scrambled to respond.
In what would be a long winded campaign, involving not only raids on Fascist compounds, but a hard CQB in The Mariposa Under City, the CIS would finally overcome the MAS forces. The Conflict culminated when MAS leader, "Frederick Jork", alongside his second in command, "Var Stal", launched a secret attack on the Imperator within the Imperial Palace. His attempt to force Imperator IV into a capitulation deal was thwarted when CIS Iron Confederates storm the study, lead by their the guard commander, and what would become Imperator IV's wife, Commander Elise Williams. Frederick Jork was shot by the Imperator, VIA a concealed pistol, and Var Stal fled the scene.
The Conflict ended when Commander Krukov stormed the Mariposa under city, only to find Var Stal had ordered MAS forces to execute Imperial Citizens enmasse. 127,000 people were killed, and as Krukov found supplies and receipts, tying them to the Tulan Government, The Imperial High Military Commander, vowed for revenge.

**Combatants:**

- The CIS

- The Maldarian Authoritarian State

- Tula (Supporting MAS)

**Strength:**

- The CIS: 7,500,000

- MAS: 550,000

**Casualties:**

- The CIS: 270,000~ (Military),

330,000~ (Civilian)

- MAS: 430,000~

**Outcome:** Pyrrhic CIS Victory, MAS Quelled momentarily.

### The Second CIS - Fascist War: (5 years) (1845 - 1850)

("The Second CIS Civil War"); Following shortly after the death of Frederick Jork, and the liberation of Mariposa, The CIS Imperial Military was whipped into shape, and revamped by the guidance of Commander Krukov. Impertor IV began to piece the empire back together, and The CIS' future was looking brighter, even as revenge against the Tulans drew closer and closer. Peace would be put on hold, as The CIS came under fire from MAS Forces yet again, this time, with the vicious radical Var Stal at the helm. Var Stal lead several sieges and major attacks on The CIS at the same time, occupying large parts of major cities, "Rakon", "Staulkton", and "Odnik". The Imperial Military, this time not weakened, was lead full force against The Fascists with Commander Krukov.

"The Imperial Devil", as Krukov was called, lead a bloody campaign against the Fascists, striking and exterminating militant groups on a path that lead through Odnik, Staulkton, and, finally, besieged fascist held territory at Rakon. The Campaign was fierce, with Fascist militants fighting hard, even though only lasting a year, to keep their territory. Var Stal would finally meet his end around this time, as the infamous Iron Confederate group, "Sigma Squad", lead a night time raid on his compound, nestled high in the northern mountains. Unbeknownst to IC forces, some of Var Stal's men attempted a coup, only to have the loyalists fight tooth and nail to defend their leader. Var Stal instructed the CIS men to deliver a note to The Imperator, before Sigma Squad brutally gunned him down.

Days later, Rakon was finally fully secured by The CIS, as it turned it's eyes to war. The note Var Stal held, contained crucial evidence to incriminate the Tulan Government for their support of The Maldarian Authoritarian State.

**Combatants:**

- The CIS

- The Maldarian Authoritarian State

**Strength:**

- The CIS: 9,500,000~

**-** The Maldarian Authoritarian State: 260,000~

Casualties:

- The CIS: 127,000~

- The Maldarian Authoritarian State: 256,700~

**Outcome:** Hard Fought CIS Victory, Maldarian Authoritarian State Crushed

### The Tulan Extinction War: (1 year) (October 15th 1850 - October 27th, 1851)

("The Second - CIS Tulan War", "The War to end all Wars", "The Tulan Genocide", "The War of Imperial Vengeance"); Following very closely behind the Second CIS - Fascist war, High Military Commander Ivan Krukov knew a second Tulan invasion was impending. Imperator Lincoln Raine IV, HMC Ivan Krukov, and 4 star General Marius Stal huddled up in Mariposa and knew a preemptive strike was necessary. In a secret gathering of the civilian congress, all members unanimously agreed to sanction war with the Tulans. The Imperator granted all necessary resources to Krukov, deeming him the "Keys to the empire", and telling him to "Do what was necessary [to defeat the tulans"].

***Operation: Northern Vengeance*** was an absolute mouse trap, and kick started the most violent conflict in Val history. CIS Armed Forces gathered at the border with the Tulans while the government let their troops go on holiday, in the deep winter. Iron Confederate TF Tango ("Tomorrow"), was deployed deep into Tulan territory, being given the simple task of disabling Tulan Naval capabilities. The Tulan Navy would easily beat the CIS Navy in a head on fight, and thus needed to be eradicated. Swimming low along the bay's floor, a gigantic EMP was set up in the center of their staging ground.

Quickly breaking contact and evading the blast zone as they detonated the device. The force of the bomb ruptured hulls of ships, destroyed docks and shipyards in Petorgrad, and fried not only all electronics on the Tulan ships, but knocked out the majority of the city's powergrid as well. The night sky quickly enveloped the Tulans, as QRF ground forces attempted to capture the evading Iron Confederates, who would evade on a near 80km foot chase.

CIS long range ballistic missiles, predator drones, and fighters quickly descended upon the Tulan navy. Tulan AF scrambled to meet them, but were unable to effectively stategize in the now dark zone of Petorgrad. 90% of the Tulan navy was wiped out, along with the city of Petorgrad glassed by CIS bombers. Just minutes after, over 8 million CIS ground forces invaded the Tulan Federation.

***The Battle of the Red Line*** was a baptism in fire for the Imperial Military, that would test the might of the famed Imperial Infantry. As CIS ground troops were fighting Tulan garrisons to beat down resistance and secure the north territories, their flank was uncovered. A Tulan counter offensive with 6 million troops were moving fast to hit the southern CIS lines, the only thing holding them were the 5th, 6th, and 7th legions, making up 750,000 men. With reinforcements 72 hours away as the final steps to secure the Imperium and the beachhead into Tula wrapped up, HMC Krukov told the 3 legions to "Hold the fucking line".

They did just that. Emplacing artillery in high peaks of the mountain ridge lining the southern front, developing staggered bunker emplacements, "Death Squares" (Three sided kill boxes meant to lure armor divisions and troops into the staggered lines and hit their weak side armor and flanks), The CIS was prepared for an all out assault. What followed was three days of hell. Tulan forces rain down thousands of pounds of bombs on the imperials, chemical weapons were deployed slaughtering villages nearby. Tulan forces launched a frontal assault with armor divisions leading. The CIS lines were battered, as Imperial casualties mounted by the dozens as Tulan bodies fell against the entrenchments by the hundreds. The first line of death squares had to be abandoned, rigged with explosives that further destroyed more tulan armor and troops. CIS Air Forces started to do danger close carpet bombings, air strikes and artillery decimated the ground.

In the aftermath of the battle, the earth looked like a nightmarish realm of the Aether. The grass and snow was gone, replaced by craters, dead trees, and burning equipment. On a man, the geography of the battle could be seen from a birds eye view, a line of blood covered dirt stretching the southern mountain ridge. The Red Line.

The Battle of the Black Ring was a clandestine effort, meant to halt a dangerous Tulan operation near the end of the war. The Office of Imperial Military Affairs (IMA) had gotten word that Tulan super soldiers were hunkered down in a dead part of the forests called "The black ring". A lifeless circle in which nothing grew, claimed to be a gateway to the Aether, the same gateway many say Sataun Wulf disappeared through after closing the rift the Rodrenar opened. Whatever the case, Tulan Super Soldiers were conducting hit and run operations that caused the deaths of hundreds of thousands of CIS soldiers. The CIS Iron Confederates (TF Sigma), moved into the woods to battle the genetically perfect tulan death troopers. Many say they didn't go in there alone, that they were backed by nightmarish creatures that were akin to the fabled "Vampyri" of the old days. Whether or not they did, The Imperials duked it out with the Tulan Clones. After 3 hours of agonizing CQB in the dark woods, Iron Confederates successfully hunted down and killed every last Tulan Clone.

***The glassing of Tulansburg*** (Raneksburg) was the final battle of the Tulan Extinction War. Tulan Forces, after engaging in battle after battle with CIS forces as they quickly mobilized and swarmed every inch of the Tulan country side, fled to their capitol. Fortifying the city like a citadel, they closed every road in, turned every basement into a pillbox, every floor of every house into a bunker, and every roof into a snipers den. Roads were lined with bombs, and some say they armed every citizen with a gun. Imperial Military surrounded the city, cutting off all supplies, and denying tulan civilians the chance to leave by threat of execution. CIS forces moved to take the city outskirts, and the fighting was intense. The CIS Infantry, known for being masters at CBQ and Urban Operations, faced immense resistance from the Tulan defenders, who had stooped so low from their drained manpower to use children.

In a surprising turn of events, HMC Ivan Krukov ordered all CIS to pull out of the city. Tulan citizens mocked the imperials, calling this a "Retreat", a "Victory". In fact, all it was, was a tactical redeploy from the Imperial Military. For 1 hour, on the hour, that the Imperials left. The bombs came. 14,000 guns, tanks, artillery, mortars, drones, bombers, and fighter jets all rained hell down on Tulansburg. Live accounts of the bombardment talked about how the sky grew red from the fire and sheer napalm in the air, how you could hear the screams of the tens of millions in their homes. How the asphalt and concrete itself melted after being blown to fragments. How there were no charred bones, no burnt skin, no remainders of any civilians. Only ash. The city was very literally wiped off the map. Small corners and outlines of buildings remained, but even the ground was turned to glass. Rivers that today are now sealed and covered up, were filled with the ash and debris from the hellish week of bombs.

In the aftermath, Imperator Lincoln Raine IV and HMC Ivan Krukov walked amongst the glassed roads, and the Imperator signed a treaty with the surviving Tulan politician.

Combatants:

- The CIS

- The Tulan Federation

Strength:

- The CIS: 28,000,000

- The Tulan Federation: 42,000,000

Casualties:

- The CIS: 13,567,093 (Military)

- The CIS: 42,460 (Civilian)

- The Tulan Federation: 41,400,768~ (Military)

- The Tulan Federation: 75,894,009~ (Civilian)

Outcome: Hard Fought CIS Victory, Complete disintegration of The Tulan Federation.

### Operation: Tulan Insubordination: (5 years) (1991 - 1996)

("The Tulan Insurgency", "The Insurgent War", "The Third CIS - Tulan War")

Over 140 years after the fall of The Tulan Federation, Tulan Imnsurgents, which had historically been responsible for blood attacks in the past century and a half struck. During a public rally in the CIS Capitol of "The Imperium", an insurgent suicide bomber exploded just 100 meters from the Imperator's podium. It was estimated he was rigged with near 50lbs of plastic explosives, a "Living IED". The blast threw even more shrapnel kept in his jacket and pockets around. The insuing fragmentation killed hundreds, injuring even more. The Imperator, Lincoln Raine V, was critically injured, then Lt. General Marius Stal, was also injured. With his leg badly mutilated, he still helped stabilize the Imperator before he was rushed off. HMC Ivan Krukov had just barely escaped, a dagger sized shard cut through his left cheek.

The ensuing fallout was horrifying. 200 Imperial Citizens laid dead, 500 were injured. General Marius Stal had to have his leg, thigh and all, amputated. Due to the nature of his injury, he was then forced to retire from service. The Imperator would need to live in a stabilization suit, shrapnel, ball bearings, and the fireball destroying most of his skin, limbs, and vital organs. Ivan Krukov temporarily took command of The Empire, initiating a manhunt for conspirators. This hunt was called "The Imperator's Wrath", a 1 month hunt that involved Hellfire Corpsmen, Iron Confederate TF Sigma, Tango, Romeo, Zulu, and Alpha, Urban Guardsmen, and The Vampyris (although knowledge of this was unknown and forbidden from being revealed), hunted them across the empire. A firefight in an old factory in which all Imperial forces slaughtered and cornered the final conspirator, the leader "Hanz Forat" occured.

The Imperator would return to action 3 months later, now under his menacing visage. He announced an anti insurgency campaign across the empire, bust mostly, in the annexed and integrated tulan territories. Urban Guardsmen, including the Retalli, conducted large scale raids against any and all ties to the insurgency. Public opinion of the Tulan Insurgents, the old Tulan Federation, and Vladimir Ranek hit an all time low. Tulan Insurgents were killed cell by cell, some small firefights occurred but were very swiftly put down. All of those found guilty of working with the Insurgency were charged with the murders of those 200 Imperial Citizens, the attack on the Imperator, and the Imperial people itself. Within 5 years, the operation was complete, however many of the policies and edicts put into effect, such as surveillance, Urban Guard warrants, and etc. are still in effect for Imperial security reasons.

Combatants:

- The CIS

- Sons of Ranek (Tulan Insurgency)

Strength:

- The CIS: 500,000,000 (The Imperial Military)

- Sons of Ranek: 200,000~

Casualties:

- The CIS: 2,400~ (Military)

- The CIS: 7,890 (Civilians)

- Sons of Ranek: 156,000~ Killed, 50,000~ captured and executed

Outcome: Decisive CIS Victory, Tulan Insurgency put down.

### The Galactic Frontier War: (March 1st, 2095 - Present)

The Galactic Frontier War (The GFW) was a state of conflict announced by The CIS, in response to ongoing conflicts they encountered once they took to the stars. With constant raids and contact with pirates, demons in dark space, along with evolving threats, The Galactic Frontier War is the final war: The War for Survival.

Originally kickstarted by the Black Fleeter war, the GFW now encompasses all threats the Stahlpakt finds themselves in conflict with in the galactic community.

GFW Associated Conflicts:

* Black Fleeter War (2095 - 2101) [CIS/Stahlpakt Victory]
* War in Kamiki (2100 - 2104) [Stahlpakt Victory]
* IF-Mutcorvian War (2102 - 2104) [Phyrric Stalemate]
* War Plan Gladius (2101 - 2103) [CIS/Stahlpakt Victory]
* CIS-Tectonian War (2104 - Ongoing)
* NPR Civil War (2104)
* The Northern Mortem Assimilation War (2103 - Present)
* The Mavium-Coalition War (2093 - 2104) [Coalition/Stahlpakt Victory]

Associated Awards/Ribbons (CIS):

* ***GFW Service Ribbon*** [CIS]: For enlisted service in the Imperial Military against galactic foreign threats
* ***Galactic Service Ribbon*** [CIS]: For interplanetary/Galactic deployment service
* ***Black Fleet War Service Ribbon*** [CIS]: For active service in the war against the Black Fleet
* ***War Plan Gladius Ribbon*** [CIS/Joint]: For active service in the War Plan Gladius Campaign
* ***Waimar Service Ribbon*** [CIS]: For CIS Servicemen who deployed to Waimar during active operations against Mutcorvians
* ***Kamikian Service Ribbon*** [CIS]: For CIS Servicemen who deployed to Kamiki in operations
* ***Kill Fleet Service Ribbon*** [CIS/Joint]: For service members who were actively deployed to the Kill Fleet
* ***NORTHCOM Service Ribbon*** [CIS]: For CIS Service members who were deployed to NORTHCOM
* ***Tectonian War Service Ribbon*** [CIS/Joint]: For Service members who took part in operations against the Tectonians
* ***Operation: Stolen King Ribbon*** [CIS/Joint]: For active service members who took part in Stolen King to apprehend the Ir'Klaan and destroy the Cocaine Pirates home fleet.

## Demographics

### Population:

The population of the CIS spans at around 39,800,000,000~ Imperial Citizens. This number is spread out with around 13 billion currently on their capitol homeworld of Val, 7.8 billion on their colony world of Tarkyn, and 19 Billion newly integrated Hemerians.

### Religion:

Whilst there is no official state religion (Enacted by Imperator Raine IV in his attempt to make the “People’s empire” the melting pot it has started to slowly become), the CIS hosts several religions.

* ***Old Val Paganism/"The Val Pantheon"***, believing virtues are represented by several gods. ***Makt***, the oldest and "father" of the gods associated with power and the will of all Imperials, and their ability to forge their own destiny. ***Krig***, Makt's brother who's associated with War and Fire, having defended the mortal realm from Daemons of the Aether. ***Vennli***, Makt's other brother, associated with kindness and all that is good. Constantly getting into spats with Krig due to their contrasting nature.
* ***The Church of Aetherite*** believes in the illusive realm called the “Aether”, believing the purple void is where all life comes from, and returns to.
* ***“Sataunism”*** believes that the first High Military Commander (Imperial Commadant, back then), was a warrior god who aided the first Imperator in his time of need. Whilst officially listed as MIA, the empire gives no official guidance, leading many to believe he journeyed into the Aether to fight off a demonic menace the Rodrenar tried to summon. This theory has no evidence to support it, however clashes between CoA and Sataunites occur.

### Language:

The official language of the CIS is “Imperialik”.

### Family Structure:

The two parental figures of the household, commonly the mother and father, are the leaders of the family. The Father has historically been the provider and muscle, whilst the mother has been the negotiator and diplomat, nurtuerer and carer. However, in more modern times as Imperial Woman have passed the physical standards to work in the Imperial Military, Urban Guardsmen, and other heavy lifting jobs, the two have transformed into an equal footing role. Normally, due to the empire’s current policy on supporting large families, the average imperial couple gives birth to 8 children. ***Imperator Raine IV*** enacted several policies securing the rights of Abortion, Divorce, Child Protection Custody via the Urban Guard, and same sex marriage.

### Education:

A state backed and funded school system requires mandatory passing for all childre, no Imperial Child left behind. A big emphasis on proper financial information, health and first aid, along with an indepth study on the empire’s history, language, and culture information. CIS Academies (Equivilant to universities), are mandartory for any and all Imperial born Citizens, also state sponsored and supported. Whilst high stakes degrees such as Cold Fusion Physics, Computer Sciences, and Robotic Engineering are available, the Academy System also puts a big emphasis on necessary jobs in the black collar vocational market (Miners, Carpenters, Farmers, Urban Guardsmen, etc.)

## Government and Politics

### Government structure:

The Imperator is the hereditary leader of the empire, the Raine Dynasty being the only recognized one in the long history of the CIS. The mantle of Imperator works as a constitutional dictatorship, with powers able to be gained/rescinded at the will of the civilian congress. This allows the people to keep their ruler in check, and puts a large emphasis on the Imperator doing whatever it takes, whatever is necessary, to ensure the well being, safety, security, and happiness of the people. This government style is called "Democratic Authoritarianism" or "Constitutional Dictatorship".

### Internal Politics:

The majority of political decisions and actions are made by the Civilian Congress, whilst the Imperial Senate only makes internal administrative actions. Congressmen are elected by members of their respective units/states/systems to help secure the needs of their respective peoples. The only place where "Kliques" form is in the actual parties themselves, where syndicalist organizations bring up the issues most pressing to the congressmen, who then take it to the congress, and then to the Imperator.

Parties:

* The Black Party (Right to Bear Arms)
* The Green Party (Agriculture/Environmental)
* Steel Dawn (Workers Rights/Blue Collar)
* Far Out (Space Farers/Traders)
* Imperial Eco (Economic Liberalism)
* Will Forever (Civil Rights)

### Military:

The Imperial Military is as engrained in CIS culture as northern berserkers and artillery cannons. For a millenia, the CIS has enforced compulsory enlistment as a way to keep their people armed and ready, as well as ensuring the bolstering of it’s military. Mandatory military service is 5 years with additional years of enlistment bringing people huge opportunities in bonuses, social opportunities, and service guranteeing citizenship. The CIS has always fought a constant enemy throughout it’s history. The Fascists, Tulans, Insurgents, and now, pirates and other xeno extraterrestrial threats. This has nurtured a very Mobile Infantry esc mindset within all CIS soldiers.

* ***The Imperial Army:*** The oldest branch of the Imperial Military. Operating as the backbone of every CIS military operation in history, with a manpower of several hundreds of millions of people. Notable army units include the CIS Armor Corps, Hellfire Corps, HODT Corps, and main line Infantry.
* ***The Imperial Navy:*** Formerly the planet bound navy using water ships and destroyers, with the new galactic frontier, the CIS has converted it’s navy into a space navy. Operating as the prime security against pirates, raiders, and other threats, the navy is an active 24/7 security force in CIS space. Current Fleet Admiral is Admiral Gregor Wulf.
* ***The Imperial Void Force:*** Technically a sub department of the navy, the air force has been around since flying machines first took to the sky. Working on several levels, such as sub orbital fighters, transport vessels, military logistics, security, and administration with the Navy, the Air Force is seen as a third branch.

### Law Enforcement and Crime:

Law Enforcement in the CIS is handled by the acting branch of it's Criminal Justice System; The Urban Guard. The Guard operates in a multi-layered system and organization that is skilled to help mitigate, serve, and resolve issues in the CIS' population of over 40 billion. It starts with lightly geared civil officers that respond to alerts and called, and would scale up to medium armored or fully armed heavy assault units depending. The Urban Guard also has an array of vehicles ranging from riot control carts, pursuit vehicles, surveillance drones, to heavy armored rocket equipped mechs.

The Urban Guard itself is under a no incentive based agenda to mitigate any corruption or lazy actions. Guardsmen and their municipal departments make no money off of citations, and instead get their funding directly from their Directorate Governments during annual spending allotment. The Allotment is decided on the overall status and effectiveness of the Urban Guard unit, and their ability to help sustain security and protection of the populace.

Narcotics and Drugs that do not harm the user are legal to the civilian populace of the CIS, and otherwise can be started up in dispensaries. The CIS' hinges a lot of it's criminal system on Rehabilitation; both for felony levels and minor levels. This has resulted in an easy pipeline for citizens to get better, as well as those with a Non-Death felony to eventually work off their crime in 20 - 70 years depending on their behavior level.

Death Felonies are as follows; First Degree Murder, Sexual Assault, Rape, and Child Molestation. An extensive and absolute investigation into these is required due to the nature of the punishment, and can sometimes take up to 10 years to gain a verdict. A fair legal team and jury of peers taken and evenly divided from the accused's personal life of up to 15 members. (5 from the Directorate's Jury system, and 10 from their personal life). Should the convicted be found guilty, they are sentenced to death. Death is a 10 x 10 meter concrete room where they are brought in chained, shot at point blank range with an LH10 handgun, and then dragged out and disposed of after all life signs have been confirmed ceased.

Non-Death Felonies are given the same amount of investigation, however are given the chance for rehabilitation, recompense, or confinement time depending on the charge in particular. 99.9% of Drug related charges are sent straight to rehabilitation, with the remainder being the distribution of narcotics that will only result in death. Deadly Distribution, as it's referred to, can be bumped up to a Death Felony if deemed worthy.

The CIS invests a large amount of it's allotment in Criminal Justice to being able to give underprivileged or troubled youth or communities the ability to work out of their situation. Many times this is sought through mandatory military service, where the education offer is taken to learn a trade, degree, or skill. The idea backing this is the successful ability to mitigate and destroy crime at it's source and core, and disallow it to take major root in Imperial society. However, many instances of this still occur, it is vastly decreased from what it should be when compared to Pre-Tula Extinction War statistics.

## Economy

Free Market

Economic Growth per turn: 20

### Agriculture:

Food is now split between tarkyn and val, val being a rougher climate only harsh condition foods can grow, such as wilderbeasts, turnip and beat style plants. Although, when the CIS took to building large subterranean city levels thousands of years ago, they began to grow much more vibrant farms underground.

### Industry:

The CIS Industry focuses on pulling and strip mining the raw materials of entire planets out of the ground, using them to help support a rapidly growing empire and mining industry. Some of the biggest industries are the mining, steel, automotive, spacecraft, and information technology industry, as well as a military weapons industry. Steel, Coal, and Oil are some of the most sought after resources. To build large skyscrapers and deep underground subterranean levels, to power houses and generators, to help supply ships with necessary fuel to make runs across entire systems. The one pitfall of the industry is empire centric, due to little to no contact with other nations.

### Energy and Transportation:

Energy supplies in the CIS range from coal furnaces, to generators, to cold fusion reactors powering the starships that make runs to Tarkyn and operate within the Imperial Navy. Civilan based transportation ranges from complex subway systems, to personal vehicles, to a newly created interplanetary taxi system between Val and Tarkyn, and the smaller outskirt mining facilities founded on other planets and belts.

## Culture:

### Philosophy:

The CIS is a collectivist peoples. Everything that is done, is done for the greater good of the people and the future. All the wars are being fought to secure the betterment of their people, all the actions made by the government are to secure their freedoms, rights, and safety. To sway too far into individualism would doom the empire to greed and blind them, to focus to far the other direction would lead to an authoritarian dictatorship.

### Cinematology:

Deep complex stories of war, triumpth, and the moral conciousness. War is hell, the Tulans were evil, any person can create great sin and it’s up to us as people to keep us from dooming ourselves….. *-BUT FUCK THE BUG MENACE BRO, SERVICE GURANTEES CITIZENSHIP, I’M FROM MARIPOSA AND I SAY KILL EM ALL.*

### Sports:

* United Championship Draft: A Gladiatorial sport in which people of different fighting style and forms come to compete for titles, tournaments, and glory. The suits used are incredibly complex exosuit systems that allow for an up scaling of melee, ranged, and hand to hand combat.
* Faurkson: A sport similar to "Football", however the goal is for the team to get the ball to the end zone. It differs in that opposing teams are allowed to kick, strike, tackle, and straight up grapple and toss each other around in their attempts to stop the ball.
* Competitive Marksmanship: Unlike traditional shooting competitions involving clay plates andslow, methodical shots over the course of thousands of meters. CM for The CIS has been about who is the best shooter all around. Involving shooting 6 target heads in 2 seconds, clearing shoot houses by yourself or with a team, and making expert sniper shots while under fire from OPFOR.
* Til Døden: Originally dating back to the era when the CIS was not the only nation on Val, Special Forces teams are brought in to battle in various simulated fights in different complexes. Utilizing smart rounds using Chalk and advanced vests and armor, different specialized teams go at it in modular, lifelike battleground varying from skyscrapers, rooftops, underground tunnels, shoot houses, trenches, and alien worlds. So far, Only Iron Confederate, Urban Guard, and different Imperial Army Infantry Units.
* Skyracing: A Chariot esc race that takes place in several condensed tunnel units. Drivers fight to force each other off the road and make it to the finish line, while also outfitting themselves with weapons and gadgets on their racing pods.

## System Directorates

A System Directorate is a sub-state section of The Confederation of Imperium Systems. Harking back to the days of the Imperial States, System Directorates are sub sections of the empire that are developed to help decentralize the CIS for convenience. Each world is divided up into 6 states, 2 civilian congress representatives each. System Directorates as of now contain only one system.

National Growthrate: +25% (25 million for every 1 billion, Dec. 2104: 1,025,000,000)

### The Val Directorate

Encompasses:

Star: *"Jessik"*

* *Val* (Capitol world) (Population: 13.1 billion) [1.7x size of Earth / Capacity 27 billion / Industrial Level 7/15) [Industrial Growth Bonus: +10]
* *Val 2* (Colonized Moon) (Population: 750,000 + 250,000) (Extras: Val orbital Station "VOS", a city sized moonbase with a merchant section, transit section, mining section, and civilian sector).
* *Vak* (tomb world, currently hosts research station) (Population: 70,000)
* *Val Belt* (System asteroid belt perimeter, currently being strip mined enmasse) (Population: 550,000~)
* *Nik Nak* (Gas Giant, orbital mining station) (Population: 300,000~)

*The Val System Directorate* is the first and most populated system directorate of The CIS, due to it being the oldest and hosting the capitol world.

*Val* is the capitol world of the CIS, boasting 15 billion imperials and having geography ranging from hive cities, large scale industrial cities, military installations, and more. It is an alpine/arctic world, with constant snow, hard ground, and pine forests being a regularity. Tempatures have been known to drop to a staggering -70 on the regular.

* *Val 2* is the official name of the moon orbiting Val, the first colonized rock of the system. The Val Orbital Station, colloquially referred to as "VOS", is a large transit base the size of a city. Boasting a population of 750,000 and a garrison of 250,000 (238th Hellfire Corps Legion). A large, yet expensive resort is built for those who wish to stay for a time, and some, even live under the dark space view. "Horizon Sky" is the most popular resort, boasting a large casino, pool, and a large shopping area, as well as an amusement park area and "fun zone".

*Vak* is a tomb world, with restricted access solely to Imperial Military and government researchers.

*Nik Nak* is a particularly large gas giant near the edge of the system, a station in orbit helps to siphon the gases, a very hazardous version of methane, for uses in fuel and heating.

Due to active piracy as of 2095, several hyperlane security stations "Val Gates 1,2,3,4 and 5" are emplaced at the edge of the system to regulate incoming and outgoing traffic.

### The Tarkyn Directorate

Star: Herix

* *Tarkyn* (Colonized world, mining and industrial planet) (Population: 7 billion) [1.5x size of earth / Capacity 25 billion / Industrial 6/14] (Industrial Growth: +10)
* *Tarkyn 2* (Colonized Moon) (Population 550,000 + 250,000) (Extras: TARKYN ORBITAL STATION, a large moonbase with a mining and customs section, merchant section, transit section)
* *Tarkyn 3* (Garrisoned Moon) (Population: 550,000)
* *Blade* (Colonized World, Swamp) (Population 13 Billion + 750,000 Infantry) [2x size of earth / Capacity 30 billion / Industrial 3/18] (Industrial Growth: +5 )
* *Blade 2* (Tomb Moon/Garrisoned Moon) (250,000)
* *Tarkyn Belt (Mining) (Population: 600,000~)*
* *The Tarkyn Worm Hole (guarded like fucking Thermopylae)*

The Tarkyn System Directorate is the second system directorate of The CIS. Tarkyn is the capitol of the system, boasting 5 billion imperials, and having a geography ranging from large industrial towns to strip mines running on for miles. The planet is a jungle world, with almost the entirety of it covered in thick overgrowth. The atmosphere is humid, with rain being a regularity, and temperatures ranging from 50 - 80 degrees. The planet boasts a very dangerous kind of fauna, as building sized reptiles have regularly attempted to, and have, attacked Imperial miners. The planet is the home of the "Hellfire Academy", as Hellfire Corpsmen in training run their training, drills, field exercises, and rites of passages in the jungles.

* Tarkyn 2 is the moon in orbit of Tarkyn, a large and still growing moonbase, "TOS" Tarkyn Orbital Station, regularly hosts a population of 250,000 people, with a garrison population of 250,000 (217th Hellfire Legion). TOS is where a large part of the ending stages of resource shipments are made, incoming pioneers and miners stop by to get a read on the newest mines opening. Like VOS, TOS hosts a "Horizon Sky" resort of the exact same nature and features.
* Tarkyn 3 is a moon in orbit of tarkun, a large garrison base with a host unit being the ("77th HODT Legion"). The base also has a naval detatchment for QRF purposes should raids on nearby convoys and hyper lanes take place. The HODT Legion in the base also has carriers ready should they need to rapidly deploy to the planet or nearby. It was formerly the launch pad for the "Blade 2 Massacre", however now is known in the Imperial Military as "one of the most boring posts in the empire".

* Blade is a colonized world, under control by Thw CIS, falling under the Tarkyn System Directorate. It is currently inhabited by the Hemerians, a race of 19 billion crustacean people who live in a massive undeground city system. The surface has been ravaged by enemy attacks, from pirates and the unknown, and The Imperial Government is working day and night to create surface structures to establish above ground infrastructure.

* Blade 2 is a "Tomb Moon" orbiting around the claimed world of Blade. Blade 2 is a tomb world for the glassed and desolate nature of the landscape, a result of the "Blade 2 Massacre" in which The 1st Imperial Armada bombarded almost the entire surface area in search of those falling under the "Black Fleet". The resulting bombardment has left many areas covered in surface glass, but the majority is a scorched black texture, resulting in an extreme lack of moonlight to the planet. Today, the moon is a restricted military area , with a garrison of 250,000 (50th Legion, Hellfire Corps), and a sizable Imperial Navy base being used a launch point for Quick Response Force missions and the future Blade colonization effort.

The Tarkyn Wormhole is an anomaly of space time origin based in the galactic north eastern area of the system. Whilst nothing has officially emerged or entered the wormhole, the Tarkyn Imperial Navy element continues to due routine patrols around the area. The wormhole is also a highly restricted military zone, with trespassers being shot down on sight.

Like the Val Gate Stations, Tarkyn hosts Gates 1 and 2. While tensions and sightings of pirates have greatly decreased in the past few years, Imperial Fleet Command in the Tarkyn Directorate continue to press the necessity of such strict military order in the region.

### The Rakon System Directorate

Stars: (Binary) Baba, Yaga

* New Rakon (ice Planet/Industrial world) (Population: 3,000,000,000) [1.5x Size of Earth / Capacity 25 billion/ Industrial 4/14] (Industrial Growth +10)
* Lunji (Ice Planet, mining world) (Population: 250,000,000~) [1.9x Earth / Capacity 29 billion / Industrial 2/18] (Industrial Growth: +5)
* Kape (Rock Planet, mining world) (Population: 250,000,000~) [1.5x Earth / Capacity 25 billion / Industrial 1/14] (Industrial Growth: +5)
* Ihra (Desert, mining world) (Population: 250,000,000~) [1.8x earth / Capacity 26 billion / Industrial 1/16] (Industrial Growth: +5)
* The Rakon belt (Asteroid Belt) (Population: 250,000,000~) [Capacity 32 billion / Industrial 2/22 ] [Could be turned into Ring World] (Industrial Growth: +10)

The Rakon System Directorate is the third system directorate of CIS. It's capitol is New Rakon, a mining colony with a standing population of 25 million imperial citizens of Maldarian and Hemerian origin. The Rakon System is the galactic northern most system, with "Thermopylae Station" a defense station guarding and regulating ship traffic coming through the hyperlane.

* New Rakon an Ice Planet, 6.32x the size of Val, a low tempature of -286.9F and a high of -229.6F. The sky is permanently black and the planet has 3 moons (Chrarjj, Clulon, and Nobhessy). New Rakon has been found to have an incredibly high amount of natural metals and resources locked beneath the arctic surface, making mining operations fairly valuable. With a standing population of 25 million Imperials (50% Maldarian, 50% Hemerian).
* Lunji is an Ice Planet, 5.34x the size of val, with a low tempature of -267G and a high of -210F. The sky is permanently black, and the planet has 1 moon (Charra). Lunji is estimated to have as high of a resource spot as New Rakon, with resources locked beneath the arctic surface.
* Kape is a rock planet, .46x the size of val, and has a low tempature of -116 and a high of -45. Although there is no standing atmosphere, signs of archaeological prospects and the potential of resources locked beneath the surface provide colonial prospects.
* Ihra is a desert planet, 4.2x the size of val, with a low temp of -34F and a high of 68. The planet provides a high potential for colonial habitation as well as high fuel reserves below the planets surface.

### The Odnik System Directorate

Star: Therun

* New Odnik (continental/Agricultural breadbasket world) (Population: 3,000,000,000) [2.69x size of Earth / Capacity 30 billion / Industrial 4/20] (Industrial Growth: +10)
* Thurdy (Ice Giant, mining/Industrial) (Population: 250,000,000~) [40x Size of Earth / Capacity 10 billion / Industrial 2/25] (Industrial Growth: +15)
* Merit (Gas Giant, mining) (Population: 250,000,000~) [310x size of earth / capacity 3 billion / industrial 2/30] (Industrial Growth: +5)
* Tulez (Toxic Planet)
* Moe, Lurrie, and Curlei (Irradiated rock planets, mining) (Population: 500,000,000) [1.2x size of earth / Capacity 20 billion / Industrial 1/12 ] (Industrial Growth: +5, +5, +0)

The Odnik System Directorate is the fourth system of The CIS. It's capitol is New Odnik, a population colony with a standing population with 30 million imperial citizens of Maldarian and Hemerian origin. It's the most galactic southern system in the CIS. Due to the high amount of gas giants in the system,

* New Odnik is a continental world, 2.69x the size of val, with a low of -29F and a high of 98F. The sky is permanently white, and due to it's continental nature it has four seasons. It currently has 30 million citizens (50% Hemerian, 50% Maldarians), and the current governmental plans are to make it a population planet due to it's border location, and the space on the planet.
* Thurdy is an Ice Giant, 40x the size of val, with a low of -386F and a high of 422F. With an incredibly high pressure and temperature, no organic lifeforms will ever be able to inhabit it. However, the high gas density in the atmosphere gives the potential for gas mining. Nikolite
* Merit is a Gas Giant, 310x the size of val, -108F and a high of 978F, the sky is permanently gold. With an incredibly high pressure and temperature, no organic lifeforms will ever be able to inhabit it. However, the high gas density in the atmosphere gives the potential for gas mining. The temperature can reach several thousand degrees the deeper you go.
* Moe, Lurrie, and Curlei are 3 rock planets that I am literally too fucking board to flesh out. Ig they can be used for this, they're irradiated rocks, give me a god damn break cletus. ig aliens live on them, the Blackguard Program will probably be sent to kill them

Current growth rate: 940,000,000 (Circa. Dec. 2103)

## Citys and Megapopolises (WIP)

The City centers of The CIS are layered megapololises built around a hive city mentality. Hosting tens of millions of people, dozens of cultures, the cities