Tychokinesis guide and Tech!

Tychokinesis is the ability to alter stochastic fields, which affect the chance of one event or another, thus generating good or bad luck with the mind. With this ability one could even use stochstic fields to set events into motion (as long as there is a chance of it happening anyway), causing normally-improbable things to happen, or normally-likely events to not happen. This could be positive or negative for either side.

In quantum mechanical terms, this may actually be an inversion of the observer effect, where observation of a quantum waveform causes it to collapse into a definite state. In this case, the observer - the user - seems to be able to choose which of the possible states the waveform will collapse into, bending chance to his or her will.

Of all the strategies one could think of, the most obvious would be to influence situations already in play. However, tychokinesis can also be used to charge objects, subjects or areas with good or bad luck, so that should a person or item come into contact with the charged object, they will walk along a path of causality that will initiate a sequence of unfortunate events.

One with this ability could even psychically initiate events associated with good or bad luck. Of course, however, you must have in mind what you would consider bad or good luck, and then your mind will bend stochastic fields in order to match whatever it is you thought of (granted that this event is possible; and greater likelihood would increase the chance of the ability working better, also).

## Overview

Tychokinesis is the ability to manipulate probability. This is an extremely powerful ability for anybody to wield due to the extent probability effects the lives of everyone on the planet. When the word probability is first mentioned most immediately jump to gambling for references of probability. Most people list sports results or the lottery as examples of cases where probability is at play. Although this may be one area that showcases probability, there are many more. Probability effects almost everything in our lives. There is always a chance of almost any event happening to anybody at anytime. There is a chance that you walk outside today and are hit by a car, a chance that you find a $100 note on the ground or even a chance that a tornado sweeps through your city. These are just a few examples of events that have a chance of occurring.

However the majority of these events will not happen to you in your lifetime. But the point is there always is a chance of any event occurring. This is what makes tychokinesis such a powerful ability to hold. It allows a user to bend probability to there desire. Even though there are limits to this though the ability still applies to most events that have any possibility of occurring. This ability takes luck out of life for the user. It allows them to control how life treats them, how their days progress and even how luck effects the people around them. Tychokinesis can be used to grant others a lucky life or the complete opposite depending on the intentions of the wielder of the power.

## Limitations

When you first think about tychokinesis the impossible always comes to mind. You think about all of the events that occur in life and how probability effects them. These thoughts then translate into pondering what the limitations of such a power are. Because of the sheer magnitude of power this ability holds it is hard to imagine that any limits could possibly exist that could hamper experiences in using this power. However like all abilities tychokinesis does have its limitations. Although they aren’t massive limits that limit the powers use entirely; they are worth noting for those interested in learning the power.

The first limitation is connected to experience. The amount of times this ability can be used within a short period of time depends on a users experience in the power. Tychokinesis takes a lot of energy to effectively be put into practice. It requires a lot of focus in order to be done to an extent where an unlikely event becomes likely. It is for this reason the time taken to enact this power effectively differs between users depending on experience. The more time taken increasing or decreasing probability leads to users tiring quicker. This means more rest time is needed before the ability can be used again. Though this is only a small limitation, it does have an effect on the ability for those who desire to use it constantly.

The next limitation is related to probability. In order to manipulate the probability of an event; said event must be possible in the first case. This means that the likelihood of it occurring must be greater then 0% for the odds to actually be manipulated. This means that the impossible can’t be made possible. A user can’t do absurd things such as cause pianos to start raining down from the sky or cause a shark to appear out of thin air. Though this isn’t a big limitation of this ability. It is notable especially when considering altering the probability of things like weather conditions. A user could not cause things like flooding in the desert to occur.

One more limitation of tychokinesis is that emotions can effect the power. Although this isn’t a huge limitation it is important to account for it when using the power. Outside of these three limitations there are few other limits that restrict the use of this ability. Overall tychokinesis is a powerful power that can effect the life of its users tremendously.

## Skills[1]

##### Lucky Charm

ok to do this training you need to constanly consider yourself lucky. what ever you do, don't doubt yourself or this is not going to work and REMEMBER THIS believing is the key for this ability. keep on doing this until you get good luck. Note this will take about 2 -3 weeks so get very patient and you will have unlitimed luck once mastered.

Credit by Vegeta: meditate And tell yourself you are getting lucky and see your body glowing green and green energy going into you.

###### side note: Karma will not affect you if you believe in it

```
            This is counted as a power up

```

### Stochastic Fields:

Basically, stochastic fields are what dictate what the chances of any outcome happening will be. Every situation, every interaction, every action has a stochastic field with all the possible outcomes in it, each one with either more or less stochastic energy. By giving one outcome more of this energy, it makes the outcome more likely to occur.

### Sensing Stochastic Energy:

Everything has stochastic energy, and learning to detect this energy is essential to using TK. Find a coin, and flip it a few times. Watch the outcome of each flip and get a feel for how seemingly random outcomes can be. Now, hold the coin in the palm of your hand and close your eyes. Focus on the action of flipping the coin, see it spinning in the air, and see it falling down and landing. In your mind, see both outcomes happening at once. Focus on the outcomes, feel the different energies behind them, the energy that is generated by the action that causes the outcome. See it in your mind, the bubble that contains the 2 outcomes. Keep practicing until you can do this easily and can sense the stochastic energy of things all around you. Learn to see every action, every situation, every interaction as a series of possibilities and branching paths instead of one course of cause and effect.

### Stochastic Energy Manipulation

Once you've learned to sense this energy, you're ready to use it. To do this, simply change the amounts of stochastic energy in the outcomes to your liking, shifting it so that the outcome(s) you want to happen have the most stochastic energy, and the others have little to no stochastic energy.

### Curse Hand

ok to do this move, you need to mastered Lucky Charm. ok you first make a psi ball from your hand then you fill it with good luck then you need to think about bad thoughts and get very angry then your good luck psi ball will turn into bad luck. next you put the psi ball to an object or a person and if perfected that person will have unlimited bad luck and congrats you just curse someone. Note if you put this energy into an object that object will be curse and anyone that's touching that object except you will be curse also in order to curse a person you have to be very close to that person and just slap that person in the back very nicely so that person wont notice or just touch that person in the arm by using your pointer finger.

side note: to put that energy to an object just touch it by putting your whole hand around it and hold it for 45 secs - 5 mins it depends how big the object is when mastered just hold it by using your thumb and pointer finger and hold it for only 10 - 15 secs.

### death mine

death mine is a bad luck bomb, it drops everything it touchs down to the 20-1 % luck. its harder then curse room. to do it : visualize luck energy going into your hand, make a luck ball(guides at bottom of page), and a psi ball. then keep going make it bigger as it gets more luck energy, then make it small(make it a lil dense, and small with a lot of good luck energy) then do the same thing as curse hand project negative thoughts into the ball then visualize grey molecules around it moving faster and faster then it explodes, and everything it touchs starts growing red and is now, cursed(red symbolizeses bad luck and curses)

### Curse Room

this move, is quite similar to Curse Hand but instead you will be able to curse a place of your choosing. so to do this you need to do Curse Hand first but instead you gather all of the energy into your pointer finger then you touch a wall in a room or a place and make a shape that you want on the building or roon just by moving your finger is just like in a way that you are graffti it.

#### Lucky Spot

this move is quite similar to Curse Room but instead you will gather good luck energy instead and do the exact same thing like you do in Curse Room except gathering bad luck.

### Lucky Paw

this training is quite similar to Curse Hand but instead you will gather good luck energy instead and do the exact same thing like you do in Curse Hand except gathering bad luck.

### Negation Projection

Focus and visualize a red moving light ball or blast of red energy which is going quickly towards an opponent or object, this will generate a negation field.

### Probability Projection

Focus and visualize a green moving light or blast of green energy, which is going towards opponents or objects fast, this will generate a probability luck field.

###### Lucky You !!!

after you have mastered Lucky Charm, your aura will be rainbow, you will not be affected by bad luck, curses and karma and all of your psi balls will always have good luck in them and that will make all of your psi balls even more powerful then before. This isn't another tech this a congratulations to you and everybody else that is very interested in learning Tychokinesis. Please note all of these abilities work because I have tested them all.

#### WishMaster version 0.5

###### There are 3 versions 0.5 1.0 and 1.5

I'm just going to show you the weakest version and this version takes all of your energy away for the day and you can't wish for more wishes or go up to the higher versions and you can't kill someone either so don't even try.

First you have to completely mastered Lucky Charm in order to do this (so no shortcuts) or this won't work.

Ok first you have to visualize alot of lucky energy going into your body and while you are doing this think about something and say "I wish for \_\_\_\_" and continue that sentence with that something that you are thinking about.

### WishMaster version 1.0

Just do the exact same thing in WishMaster version 0.5 except visualize the energy going into your hands instead and when you do that you will be able to use half of your energy instead all of it. This version allows you to wish for more wishes but you can't make a wish to kill someone so don't even try it.

### Penny Shot

Have you ever had one of those days that you find money on the ground, well there's a training way for that. Ok first you have to find money on the ground then before you put it in your pocket start thinking about happy stuff and start telling yourself that you are lucky and put your money that you found in your pocket and you will have unlimited luck for the same day that you found that money on the ground. By the way this has to happen when you don't expect it (so no shortcuts).

###### side note: this also work with anything that seems valuable.

By the way this is the shortcut to get unlimited luck so

## Part 2

Another key likely that this ability may have to do with anticipated calculations of what will happen, if a user to calculate the effects of all the causes he made after the user could choose to choose one of the causes that can benefit in his favor

## Development / Training Tychokinesis

### Coin flip:

For beginners I recommend that you practice the coin in the air before the hardest part. Start by clearing your thoughts, and then make your decision if you want heads or tail (do not stop, just go as fast as you can) if you can visualize and then go, it would be much more effective.It you have 80 -90 for sure after you have it, (assuming it is not part of microkinesis) try again and again until you catch the trick of it, then record your accuracy go to Roll the dice Once you have the coin on the air and then we will move on to the hardest part, the dice have 12cals per loan, it will be so tacu, so if you are guessing that there is 10% probability of having the right number, but if you use microkinesis you will probably have a 60- 90 percent chance As well as the same, start by choosing which sides you want, start throwing the dice (as I would say that stop guessing, guessing is not microkinesis) this takes a lot of practice so be confident and be patient. After the session, always record your progress as many times as you roll, if your records say you have an 80-90 percent correct, then you have it. Do not give up and lose confidence when it did not work, just have confidence and it will work.

### Choose a card:

After getting the fall of it, and then we will move to the cards, start by getting a deck of cards and eliminate a wild card, a deck of cards consist of 52 of 54 (with wild cards) cards, which means that guessing is not usually work! There is only an opportunity of 1-10 percent if you guess what this is very impossible without microk. Start by deciding what card you do not want to be chosen. After making a decision for an example I chose the ace of spades, shuffled the card, then removed the cards one by one until the ace of spades was left. If you do not get this at the first time, try again and do not lose hope. It took me a while until they got my hands on this so this one will take a lot of practice. Choose a card # 2: as you usually get a deck of cards then remove 1 joker, decide which card you want to choose (example 3 of hearts ) shuffle then choose a random card. If you chose the card you have guessed then GOOD WORK! It also took me a while to do this job I got 6 out of 10 times, so without microkinesis you want to mostly end up being 0 just keep practicing until you get the hang of it.

### Clipping Luck Domina lucky charm:

Go to the person you wish to offer luck in While you make conversation with them, I tell them that they are lucky Imagine good luck energy is flowing towards them (either from their environment, or yourself) Swing dies Get a dice Make sure you feel lucky Now focus on the number you want to land on and how it looks on the die See the image in your mind Imagine good luck energy entering your body matrix Now roll a couple of times and see if it works.

### Curse Incentive (see incentive blessing):

Imagine someone's words as energy Mentras speak, imagine the energy escaping from your mouth with the same consistency as the smoke Now, imagine that the smoke that is He goes up in his body What they told me should happen to them Manipulation of Disasters

### Absorption Luck:

Absorb all the energy of luck, of any lucky object that has, like a wound ura, rabbit ear, etc.

### Black Stability Manipulation Effect Box:

Imagine all the colors of lucky energy that go from your body in random directions See the energy flying and bouncing in random order Note this effect should be set in a certain area.

#### Bliss Zone:

Absorb good luck energy for the pointing finger, and the tip of your finger pointing to the side of the wall of the room, around the entire area

You have successfully captivated the entire room / area.

#### Terror Zone:

Absorb the unlucky energy for the pointing finger, and the tip.

Move your finger pointing to the side of the wall of the room, all around the room Damn Success the whole room / area

#### Lucky ball:

Create a psi ball and fill it with energy Lucky Create a ball of pure energy for the lucky energy And put the ball to the person you want to be attracted Probability ball Create a lucky ball Imagine a percentage (eg 67%) This represents the amount of something you want to change Drop and imagine you fly to the event you want to change.

## Tychokinesis for weather manipulation:

MY FAV! theres a few tech that i do to do atmokinesis, this works for creating a storm and stopping one. So to do it, visualize when you wake up then looking out the window, visualize As many out comes as you want, if you're just starting out do 2-3 out comes. The first being visualizing waking up and seeing it sunny, then do the same thing thing but visualize it being cloudy, then being the storm you want to happen. Then increasing the probability (ether Bye a number line(in your mind), or as energy,) of the on you want to happen, and decrease the ones you want too, then Put all that in a bubble

## Also Called

* Battle/Brawl/Fighting/Melee Manipulation/Control
* Combat Control
* Combokinesis

## Capabilities

User can manipulate combat, including mental, physical, spiritual and conceptual ones, etc. including the force behind attacks, defenses, tactics, etc., can decide who will win the fight and how, the rules of fighting, and can manipulate the effectiveness of each defensive and offensive move.

## Applications

* Attack Manipulation
	+ Attack Movement Manipulation
* Charged Attacks
* Combat Adaptation
* Combat Augmentation
* Combat Bestowal
* Combat Calling
* Combat Creation
* Combat Energy Manipulation
* Combat Merging
* Combat Mixture
* Combat Modification
* Combat Opposition
* Combat Perception
* Combat Reduction
* Combat Regulation
* Combat Specialism
* Combative Evolution
* Combative Luck
* Combative Movement
* Combo Empowerment
* Defense Manipulation
	+ Defense Replication
* Enhanced/Supernatural/Absolute Combat
* Fighting Instinct
* Martial Arts Mastery
* Personal Combat
* Pressure Point Mastery
* Physical Manipulation
* Special Attacks
* Special Defense
* Stance Manipulation
* Weapon Proficiency

## Variations

* Combat Embodiment
* Combat Magic
* Martial Arts Manipulation

## Associations

* Attack Manipulation
* Combat Merging
* Ninjutsu Mastery
* Motor-Skill Manipulation
* One-Man Army
* Victory Manipulation
* War Manipulation

## Limitations

* May be unable to affect people who can resist this power in some way.
* Useless against opponents who are completely unaffected by physical attacks.
* May only be able to control certain forms of combat.
* May not be able to control unpredictable fighters.

in order to win a fight. you need too know how to do WishMaster version 1.0 . and you have too be REALLY GOOD at it, and you have too be a advanced at tychokinesis, and at making events happen. how to do it for: energy sparring, energy battling, fights irl(in real life), and astral sparring and battling ect:

you will learn how to develop combokinesis. i will NOT give techs, since i have gave you guys negation, planekinesis, potentikinesis, chemokinesis, nosokinesis and more. i will leave the abilities that i can do, and only i know how to do them, too me, this wiki is only so you can get an idea of how to create a kinetic that ONLY you can do! its not hard ill make a page on that, and that alone,

###### tech 1: developing combokiensis.

* find a place too meditate. and focus on your breath for 5-20 minutes. then visualize the green luck energy that you use for tychokinesis. then think about you being able to manipulate war, and combat, and everything next to it. use your attention(using your energy and mental feeling, too feel any, and everything) and go into the future, go into what you want to be the future. use your attention too speed run through what you want to be the future. and think about it. think as if you can already manipulate war and combat and you have already masterd it, and everyone of your friends are begging you too teach them. then say "i wish that i can manipulate, shape, and create war, combat, and chaos. i wish that i can manipulate every form of war and combat" then foucus on the future, and the green energy in your hand, with you putting your attention and then a different one, the one you put your attention on first, all of what you said will be in your hand, in the green energy, and the thought, belive, and image of what itll be like once you can do it, will act as a trigger for the green luck energy, the energy in -, and the thought and image is the +, so then it makes stadic; + -.
* once you've done that for a week you can go on too visualizing it. visualize war, combat, or chaos, then visualize a color of energy which when you look at reminds you of pain, war, combat, lose, win, good, bad, and blood. then visualize that the image or scene your in(in your mind) is full of that energy.
* then after that, you can call apon that energy and feel it on the physical, mental, spiritual, emotional, and energetic level. then after aweek of that you can give it to ppl, animals, and maybe plants, and see what happens. write down the minute, hour, day, month, and year, you added the energy too, and when it effected, who it effected, and what happened that made him/her/them/they mad, or another emotion, and if possible, ask what they felt when they were in that emotion, after a month you should make progress, if you dont, then go on to pathokinesis, make someone mad at someone else, and use tychokinesis too make the chance of them getting in a fight really high, then use tychokinesis to determine who will win and how. TIP: when doing kinetic abilities that you have to visualize the same color, it only matters what your intent is, then it dosent matter what kinetic ability your using, only your intent.

## tychokinetic combat

Load your body parts with lucky energy Also use various techniques. well that's all be careful and I wish you good luck !!