Tactical Mind

**Name**: Tactical Mind

**Species**: Bhimniers

**Homeworld**: Azotera

**Appearance**: Tactical Mind is a black and grey alien with a white and black hair with red hair. He wears a outfit that resembles Midnighter but in black and red. The Omnitrix is on his left shoulder.

**Powers and Abilities**:

**Battle Precognition**: Tactical Mind has the power to predict how a situation will happen before it starts. This allows him to run through a given situation millions of times in his mind, instantly covering every possible result before the first move is even made. He uses this information to predict the actions and or reactions of others, counteracting their moves almost before they even think to make them. Effectively making Tactical Mind the greatest tactician in the Omnitrix, as he is able to see all possible outcomes of any situation before it even takes place. According to Tactical Mind, his powers also work by letting him see the outcome of the battle he wants, and working backwards, following the right steps to get there. This ability also works as a super computer, calculator, simulator, and grants Tactical Mind an even further enhanced intellect, memory, deductive and tactical capabilities.

**Tactical Senses**: Tactical Mind's senses are incredibly enhance. His senses enables him to see, hear, smell, feel, and taste things imperceptible to other races. He automatically and passively notices, processes and understands any/all details of any situation or environment no matter how small, allowing him to intuitively understand and solve any situation no matter how difficult it may be. It doesn't matter how small the details are, he will automatically know and process them almost instantly. This allows him to detect any modifications or powers in anyone he looks at, as well as how they work, so he can defeat them. He can detect what special abilities a opponent has, he can see the enhancements. He can even detect electrical activity in the brain.

**Enhanced Hearing**: Tactical Mind is able to tune into where exactly he wants to hear.

**Enhanced Strength**: He has incredible strength, can exert 1000 kg/cm2 of force with each fingertip and toes. He can dismember opponents with his bare hands and feet.

**Enhanced Speed**: Tactical Mind can move faster than the human eye in a quick speed burst, an effect perhaps created by his always possessing the element of surprise. He normally moves at slightly above human speed but can move so fast that enemies with super speed can't see him, though he can't stay at that speed for long.

**Enhanced Durability**: The structure of his tissues give him a nigh-indestructible and impenetrable anatomy.

**Enhanced Reflexes**: Tactical Mind's body has been altered to give him faster nerve endings. His body is capable of automatically reacting to any threat or attack without him having to acknowledge about it. He can move, react, and maneuver himself in microseconds as well as process information as quickly.

**Enhanced Healing**: Tactical Mind can flawlessly regenerate from any injury in a short period of time. He's fought with, and healed from, a broken neck, broken limbs, holes through his chest, having his whole body set on fire, contracting various viruses (including AIDS), and other things.

**Pain Receptor Control**: He can turn his pain receptors on and off so he can keep fighting when the pain would stop a normal man, and can numb him to most pain - he has undergone major surgery while awake and alert.

**Super-Enhanced Immune System**: Tactical Mind's immune system has advanced to the point where HIV was defeated in six weeks and the common cold never stays more than a couple of minutes. After a man overdosed himself with heroin, physicians used a shot of Tactical Mind's blood to jump start his system by deactivating his opiate receptors.

**Weakness**:

**Inactive Opponent**: It was revealed that his ability can be defeated if his opponent does not make the first move (although this may have been because he was facing a cyborg at the time).

**Unpredictable Opponent**: If his opponent has no idea what they will do next, neither will Tactical Mind. During a confrontation with Skullface, he was unable to get any sort of readings from him.

**Competitive Reaction Time**: The efficacy of  Tactical Mind's ability to read and predict the moves of his enemies is dependent of being able to process probabilities faster than his opponents. If his enemies are only a single nanosecond quicker than him, one contingency ahead of him, his powers are rendered useless.