recursal/Fanatic-Fandom huggingface dataset:
Hobbit Orcharder

**Hobbit Orcharder** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Hobbit Orcharder, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Hobbit Orcharder has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Hobbit Orcharder can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Hobbit Orcharder, like most mobs, spawns in the daytime.
* Hobbit Orcharder is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Hobbit Orcharder buys next items:

* Bucket: 3 ();
* Water Bucket: 4 ();
* Mug: 1 ();
* Iron Axe: 8 ();
* Stone Axe: 1 ();
* Bronze Axe: 6 ();
* Bone Meal: 1 ();

## Sells

Hobbit Orcharder sells next items:

* Apple: 3 ();
* Apple: 3 ();
* Pear: 3 ();
* Cherries: 2 ();
* Plum: 3 ();
* Apple Wood: 5 ();
* Pear Wood: 5 ();
* Cherry Wood: 5 ();
* Plum Wood: 5 ();
* Peach Sapling: 8 ();
* Pear Sapling: 8 ();
* Cherry Sapling: 12 ();
* Plum Sapling: 8 ();
* Cider: 10 ();
* Apple Juice: 8 ();
* Perry: 10 ();
* Cherry Liqueur: 12 ();
Hobbit

**Hobbit** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* White Downs;
* Shire Moors;
* Shire Marshes;
* The Shire;
* Shire Woodlands;
* Old Forest (conquest);
* Barrow-downs (conquest);

## Behaviour

* Hobbit, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Hobbit has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Hobbit can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Hobbit, like most mobs, spawns in the daytime.
Half-troll Scavenger

**Half-troll Scavenger** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Far Harad Volcano;
* Perdorogwaith;
* Taur-i-Thorogrim;
* Pelennor Fields (conquest);
* Harnennor (conquest);
* Lossarnach (conquest);
* Ringlo Vale Hills (conquest);
* Pelargir (conquest);
* Ithilien (conquest);
* Far Harad Grasslands (conquest);
* Lamedon Hills (conquest);
* Taurethrim Clearing (conquest);
* Imloth Melui (conquest);
* Gondor Woodlands (conquest);
* Ithilien Hills (conquest);
* Harondor (conquest);
* Far Harad Arid Hills (conquest);
* Near Harad Fertile (conquest);
* Far Harad Jungle (conquest);
* Southron Forests (conquest);
* Far Harad Jungle Edge (conquest);
* Far Harad Arid Grasslands (conquest);
* Far Harad Jungle Lake (conquest);
* Far Harad Forest (conquest);
* Ithilien Wasteland (conquest);
* Anorien (conquest);

## Behaviour

* Half-troll Scavenger, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Half-troll Scavenger has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Half-troll Scavenger can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Half-troll Scavenger lives at night and does not spawn during the daytime.
* Half-troll Scavenger is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Half-troll Scavenger buys next items:

* Gemsbok Horn: 3 ();
* Gemsbok Hide: 2 ();
* Raw Zebra: 3 ();
* Raw Lion: 4 ();
* Raw Rhino: 3 ();
* Rotten Flesh: 2 ();
* Sugar Canes: 1 ();
* Cobblestone: 1 ();
* Diamond: 25 ();
* Emerald: 15 ();
* Sapphire: 12 ();
* Ruby: 12 ();
* Opal: 10 ();
* Amber: 10 ();
* Amethyst: 8 ();
* Topaz: 8 ();
* Pearl: 25 ();

## Sells

Half-troll Scavenger sells next items:

* Half-troll Crafting Table: 100 ();
* Gold Ingot: 22 ();
* Gold Nugget: 5 ();
* Silver Ingot: 18 ();
* Silver Nugget: 4 ();
* Bronze Ingot: 12 ();
* Torog Draught: 7 ();
* Umbaric Scimitar: 16 ();
* Umbaric Spear: 16 ();
* Haradric Sword: 14 ();
* Haradric Spear: 14 ();
* Coast Southron Helmet: 15 ();
* Mordor Scimitar: 15 ();
* Mordor Battleaxe: 15 ();
* Mordor Helmet: 14 ();
* Half-troll Scimitar: 16 ();
* Half-troll Mace: 16 ();
* Half-troll Pike: 16 ();
* Half-troll Dagger: 12 ();
* Poisoned Half-troll Dagger: 15 ();
* Half-troll Warhammer: 16 ();
* Anorien Sword: 20 ();
* Anorien Warhammer: 20 ();
* Morwaith Spear: 15 ();
* Morwaith Battleaxe: 15 ();
* Morwaith Dagger: 12 ();
* Morwaith Club: 14 ();
* Morwaith Sword: 15 ();
* Arrow: 3 ();
* Bone: 2 ();
* Orc Bone: 3 ();
* Troll Bone: 6 ();
* Man-flesh: 8 ();
* Diamond: 40 ();
* Emerald: 25 ();
* Sapphire: 20 ();
* Ruby: 20 ();
* Opal: 15 ();
* Amber: 15 ();
* Amethyst: 12 ();
* Topaz: 12 ();
* Pearl: 50 ();
Harad Jungle Mountains

**Harad Jungle Mountains** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Forest;
* Rare Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Flamingo;
* Crocodile;
* Jungle Scorpion;
* Bird;
* Butterfly;
* Midges;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Tropical Tree;
* Jungle Large Tree;
* Jungle Shrub;
* Mango;
* Banana;
* Mahogany;

## Structures

The following structures can be encountered in this biome:

* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Otoch Kâh (Neutral faction);
* Ya'ash Kâh (Neutral faction);
* Shaman Pâh (Taurethrim);
* Lakin Pâh (Taurethrim);
* Nohoch Kâh (Taurethrim);
* Mûmakâh (Neutral faction);
* Pishan Kâh (Neutral faction);
* Aktun Kâh (Taurethrim);
* Tûnich Kâh (Taurethrim);
* Emerald Lakes (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Jungle Dirt (80.0%; Y: 0-256);
* Jungle Dirt (80.0%; Y: 0-64);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Gold Ore (3.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
* Amber Vein (3.0%; Y: 0-48);
Ithilien Wasteland

**Ithilien Wasteland** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Rare Forest;
* Dead Oak Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Ranger of Ithilien;
* Mordor Orc;
* Mordor Orc Archer;
* Mordor Orc Bombardier;
* Mordor Warg;
* Black Uruk;
* Black Uruk Archer;
* Mordor Spider;
* Olog-hai;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Isengard;
* Rohan;
* Gondor;
* Rhúdel;
* Near Harad;
* Morwaith;
* Half-trolls;

## Invasions

This biome can be invaded by the following factions:

* Gondor;
* Mordor;
* Rhúdel;
* Near Harad;
* Khand;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Tall Oak;
* Large Oak;
* Dead Oak;
* Birch;
* Large Birch;
* Dead Birch;
* Red Apple;
* Green Apple;
* Pear;
* Lebethron;
* Large Lebethron;
* Dead Lebethron;
* Chestnut;
* Large Chestnut;
* Cedar;
* Pine;
* Cypress;
* Large Cypress;
* Olive;
* Large Olive;
* Almond;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Peach;
* Rowan;

## Structures

The following structures can be encountered in this biome:

* Ruined Gondor Beacon Tower;
* One of a kind of ruin;
* Ruined Gondor Watchtower;
* Gondor Obelisk;
* Ithilien Hideout;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* East Osgiliath (Neutral faction);
* Emyn Arnen (Neutral faction);
* Henneth Annûn (Gondor);
* Crossroads of the Fallen King (Neutral faction);
* North Ithilien (Neutral faction);
* Crossings of Poros (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Gondor Rock (2.0%; Y: 0-64);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Esgarothian

**Esgarothian** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Esgarothian, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Esgarothian has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Esgarothian can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Esgarothian, like most mobs, spawns in the daytime.
Forodwaith Mountains

**Forodwaith Mountains** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

This biome does not have any distinctive variants in terrain and fauna.

## Animals, birds, fish

There are no animals, birds or fish in this biome.

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome is not invaded by any faction.

## Structures

The following structures can be encountered in this biome:

* Ruined House;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Cape of Forochel (Neutral faction);
* South Forochel (Neutral faction);
* East Forochel (Lossoth);
* Bear Island (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Packed Ice (40.0%; Y: 32-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Easterling Butcher

**Easterling Butcher** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Easterling Butcher, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Easterling Butcher has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Easterling Butcher can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Easterling Butcher, like most mobs, spawns in the daytime.
* Easterling Butcher is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Easterling Butcher buys next items:

* Iron Dagger: 3 ();
* Bronze Dagger: 3 ();
* Iron Ingot: 3 ();
* Lead: 4 ();
* Wheat: 1 ();
* Salt: 10 ();

## Sells

Easterling Butcher sells next items:

* Raw Beef: 5 ();
* Raw Porkchop: 5 ();
* Gammon: 6 ();
* Raw Mutton: 5 ();
* Raw Chicken: 4 ();
* Raw Rabbit: 4 ();
* Raw Venison: 4 ();
* Leather: 3 ();
* Feather: 3 ();
Harnennor Farmhand

**Harnennor Farmhand** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Harnennor Farmhand is a farmhand. He can be hired, the owner is Harnennor Farmer.
	+ The purchased farmhand will have new properties: after clicking RMB the menu will open, where the worker can be given seeds and bone meal, and then he will start working.
	+ If you put a chest on the plot, and then hang a frame with a hoe on it, the worker will take seeds and flour from the chest, and put the harvested crops in return.
* Harnennor Farmhand, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Harnennor Farmhand has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Harnennor Farmhand can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Harnennor Farmhand, like most mobs, spawns in the daytime.
Gondor Butcher

**Gondor Butcher** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Gondor Butcher, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Gondor Butcher has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Gondor Butcher can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Gondor Butcher, like most mobs, spawns in the daytime.
* Gondor Butcher is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Gondor Butcher buys next items:

* Iron Dagger: 3 ();
* Bronze Dagger: 3 ();
* Iron Ingot: 3 ();
* Lead: 4 ();
* Wheat: 1 ();
* Salt: 10 ();

## Sells

Gondor Butcher sells next items:

* Raw Beef: 5 ();
* Raw Porkchop: 5 ();
* Gammon: 6 ();
* Raw Mutton: 5 ();
* Raw Chicken: 4 ();
* Raw Rabbit: 4 ();
* Raw Venison: 4 ();
* Raw Camel: 8 ();
* Leather: 3 ();
* Feather: 3 ();
Gulfing Brewer

**Gulfing Brewer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Gulfing Brewer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Gulfing Brewer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Gulfing Brewer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Gulfing Brewer, like most mobs, spawns in the daytime.
* Gulfing Brewer is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Gulfing Brewer buys next items:

* Bucket: 3 ();
* Water Bucket: 4 ();
* Wheat: 1 ();
* Sugar: 1 ();
* Apple: 1 ();
* Apple: 1 ();
* Cherries: 2 ();
* Date: 1 ();
* Cactus: 1 ();
* Orange: 1 ();
* Lemon: 1 ();
* Lime: 1 ();
* Pomegranate: 2 ();
* Banana: 2 ();
* Melon: 1 ();
* Mango: 2 ();

## Sells

Gulfing Brewer sells next items:

* Ale: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Cider: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Arak: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Cactus Liqueur: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Lemon Liqueur: 12 ();
* Barrel: 140 ();
* Barrel: 180 ();
* Lime Liqueur: 12 ();
* Barrel: 140 ();
* Barrel: 180 ();
* Mead: 15 ();
* Pomegranate Wine: 15 ();
* Cherry Liqueur: 15 ();
* Melon Liqueur: 15 ();
* Banana Beer: 15 ();
* Apple Juice: 6 ();
* Orange Juice: 6 ();
* Chocolate: 6 ();
* Blueberry Juice: 5 ();
* Blackberry Juice: 5 ();
* Raspberry Juice: 5 ();
* Cranberry Juice: 5 ();
* Elderberry Juice: 5 ();
* Pomegranate Juice: 10 ();
* Mango Juice: 8 ();
Khand Bartender

**Khand Bartender** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Khand Bartender, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Khand Bartender has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Khand Bartender tolerates the scorching sun well and lives comfortably in hot deserts, taking no damage during the daytime.
* Khand Bartender, like most mobs, spawns in the daytime.
* Khand Bartender is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Khand Bartender buys next items:

* Raw Beef: 3 ();
* Raw Porkchop: 3 ();
* Raw Mutton: 3 ();
* Raw Chicken: 3 ();
* Raw Rabbit: 3 ();
* Raw Venison: 3 ();
* Clay Mug: 1 ();
* Clay Plate: 1 ();
* Potato: 1 ();
* Raw Fish: 2 ();
* Salt: 10 ();
* Bucket: 3 ();
* Water Bucket: 4 ();
* Milk: 4 ();
* Coal: 1 ();

## Sells

Khand Bartender sells next items:

* Steak: 7 ();
* Cooked Porkchop: 7 ();
* Cooked Mutton: 7 ();
* Cooked Chicken: 6 ();
* Bread: 5 ();
* Mug: 2 ();
* Ceramic Mug: 2 ();
* Copper Goblet: 8 ();
* Wooden Cup: 2 ();
* Baked Potato: 7 ();
* Cooked Fish: 6 ();
* Pomegranate Juice: 6 ();
* Cooked Venison: 7 ();
* Cooked Rabbit: 6 ();
* Stoneware Plate: 2 ();
* Wooden Plate: 2 ();
* Ale: 8 ();
* Kumis: 12 ();
* Pomegranate Wine: 12 ();
* Arak: 10 ();
* Soured Milk: 8 ();
Harondor

**Harondor** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Forest;
* Rare Forest;
* Hills;
* Hills Forest;
* Oak Shrubland;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Ranger of Ithilien;
* Harnennor Warrior;
* Harnennor Archer;
* Coast Southron Warrior;
* Coast Southron Archer;
* Southron Champion;
* Nomad Guard;
* Nomad Archer;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Rohan;
* Gondor;
* Mordor;
* Rhúdel;
* Near Harad;
* Morwaith;
* Half-trolls;

## Invasions

This biome can be invaded by the following factions:

* Gondor;
* Mordor;
* Umbar;
* Near Harad;
* Khand;

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Desert Oak;
* Cedar;
* Lemon;
* Orange;
* Lime;
* Olive;
* Large Olive;
* Almond;
* Plum;
* Peach;
* Oak Shrub (oak shrubland);

## Structures

The following structures can be encountered in this biome:

* One of a kind of ruin;
* One of a kind of ruin;
* Gondor Obelisk;
* Ruined Gondor Watchtower;
* Harnennor Watchtower;
* Momak Skeleton;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Crossings of Harnen (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Lapis Lazuli Ore (1.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Fir

**Fir** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* South Red Mountains;
* Misty Mountains Foothills;
* Drúedain Forest;
* Grey Mountains Foothills;
* Gulf Forochel;
* Angmar Mountains;
* Northern Lone-lands;
* Northern Mirkwood;
* Moria;
* Vales of Anduin;
* Erebor;
* Eryn Vorn;
* East Northlands;
* Foothills of the Wind;
* White Mountains;
* Drúwaith Iaur;
* Angmar Forest-tundra;
* Ettenmoors;
* Rohan Gate;
* Dwarf Camp;
* Woodland Realm Hills;
* North Red Mountains;
* Mirkwood;
* Andrast;
* Adornland;
* Iron Hills;
* East Northern Forests;
* Forest Shelter;
* Woodland Realm;
* West Northern Forests;
* Source of Anduin;
* Beornings Domain;
* Dale;
* White Mountains Foothills;
* South Red Mountains Foothills;
* Grey Mountains;
* North Red Mountains Foothills;
* Mirkwood Mountains;
* Old Forest;
* Coldfells;
* Rivendell Hills;
* Gladden Fields;
* Western Ettenmoors;
* Northern Wilderland;
* Angmar;
* Blue Mountains Foothills;
* West Northlands;
* Anduin Hills;
* Blue Mountains;
* Misty Mountains;
* Dunland;
* Mountains of the Wind;
* Trollshaws;
* Long Marshes;
* Blackroot Vale;
Isengard Snaga Archer

**Isengard Snaga Archer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Nan Curunír;
* Fangorn Wasteland;
* Misty Mountains Foothills (conquest);
* Shire Moors (conquest);
* The Shire (conquest);
* Shire Woodlands (conquest);
* Rohan Gate (conquest);
* Old Forest (conquest);
* White Downs (conquest);
* Misty Mountains (conquest);
* Dunland (conquest);
* Shire Marshes (conquest);
* Moria (conquest);
* Enedwaith (conquest);
* Fangorn (conquest);
* The Wold (invasion);
* Rohan (invasion);
* Rohan Woodlands (invasion);
* Adornland (invasion);

## Behaviour

* Isengard Snaga Archer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Isengard Snaga Archer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Isengard Snaga Archer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Isengard Snaga Archer lives at night and does not spawn during the daytime.
Gondor Ruin

**Gondor Ruin** is a structure in the «LOTR Reworked» mod for Minecraft.

## Biomes

This structure is found in the following biomes:

* Lamedon Hills;
* Andrast;
* Lossarnach;
* Ringlo Vale Hills;
* Lebennin;
* Blackroot Vale;
* Ringlo Vale;
* Pelargir;
* Lamedon;
* Tolfalas;
* Gondor;
* Dor-en-Ernil Hills;
* Anfalas;
* Western Gondor;
* Anorien;
* Pinnath Gelin;
* Gondor Woodlands;
* Imloth Melui;
* Dor-en-Ernil;
Easterling Huntsman

**Easterling Huntsman** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Easterling Huntsman, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Easterling Huntsman has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Easterling Huntsman can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Easterling Huntsman, like most mobs, spawns in the daytime.
* Easterling Huntsman is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Easterling Huntsman buys next items:

* Iron Dagger: 3 ();
* Bronze Dagger: 3 ();
* Rhunic Dagger: 3 ();
* Iron Spear: 5 ();
* Bronze Spear: 5 ();
* Rhunic Spear: 5 ();
* Arrow: 2 ();
* Stick: 1 ();
* String: 1 ();
* Bottle of Poison: 10 ();

## Sells

Easterling Huntsman sells next items:

* Raw Beef: 5 ();
* Raw Rabbit: 4 ();
* Raw Venison: 4 ();
* Leather: 3 ();
* Fur: 3 ();
* Feather: 3 ();
* Horn: 4 ();
* Kine of Araw Horn: 50 ();
* Rotten Flesh: 3 ();
Galadhrim Lord

**Galadhrim Lord** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Galadhrim Lord, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Galadhrim Lord has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Galadhrim Lord can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Galadhrim Lord, like most mobs, spawns in the daytime.
* Galadhrim Lord is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Galadhrim Lord sells next units:

* Galadhrim Elf: 60 () no pledge, 30 () with pledge; 300.0+ alignment;
* Galadhrim Warden: N/A no pledge, 40 () with pledge; +350.0+ alignment;
* Galadhrim Warrior: N/A no pledge, 50 () with pledge; +400.0+ alignment;
* Galadhrim Banner Bearer: N/A no pledge, 70 () with pledge; +550.0+ alignment;
Lamedon Banner Bearer

**Lamedon Banner Bearer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Like other banner bearers, Lamedon Banner Bearer always follows his commander and army, inspiring the troops to battle and increasing their combat efficiency. And literally - the damage of warriors within a certain radius increases.
* Lamedon Banner Bearer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Lamedon Banner Bearer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Lamedon Banner Bearer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Lamedon Banner Bearer, like most mobs, spawns in the daytime.
Large Alder

**Large Alder** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Drúedain Forest;
* Minhiriath;
* Uttermost East;
* Ringlo Vale;
* Gondor Woodlands;
* Rhûn Forest;
* Gondor;
* Shire Woodlands;
* Ithilien Hills;
* Lindon;
* White Downs;
* Enedwaith;
* Vales of Anduin;
* Dor-en-Ernil Hills;
* Eryn Vorn;
* Anfalas;
* Uttermost East Forest;
* Lamedon Hills;
* Rohan Gate;
* The Wold;
* Fangorn Clearing;
* Woodland Realm Hills;
* Shire Marshes;
* Rohan Woodlands;
* Andrast;
* Uruk Highlands;
* Pelennor Fields;
* Woodland Realm;
* Shire Moors;
* Wilderland;
* Western Gondor;
* Lindon Coastline;
* Beornings Domain;
* Ithilien;
* Bree-land;
* The Shire;
* Lindon Woodlands;
* Eriador Downs;
* Old Forest;
* Tower Hills;
* Chetwood;
* Anorien;
* Gladden Fields;
* Fangorn;
* Rhún Swamp;
* Rohan;
* Ringlo Vale Hills;
* Dor-en-Ernil;
* Rhûn;
* Anduin Hills;
* Pinnath Gelin;
* Lamedon;
* Lebennin;
* Eriador;
* Ithilien Wasteland;
* Blackroot Vale;
Khand (biome)

## Khand

**Khand** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Rare Forest;
* Hills;
* Hills Forest;
* Dead Oak Forest;
* Oak Shrubland;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Camel;
* Caracal;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Khand Levyman;
* Khand Warrior;
* Khand Archer;
* Khand Kataphrakt;
* Khand Kataphrakt;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gondor;
* Near Harad;

## Invasions

This biome can be invaded by the following factions:

* Gondor;
* Ironfists;

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Dead Oak;
* Desert Oak;
* Saxsaul;
* Oak Shrub (oak shrubland);

## Structures

The following structures can be encountered in this biome:

* One of a kind of ruin;
* Khand Fortress;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* North Khand Road (Khand);
* Barack-Tulun (Khand);
* Kru-Hul (Khand);
* Ash-Karazh (Khand);
* Kargash (Khand);
* Madbourne (Khand);
* Utkarsh (Khand);
* Tengrisha peak (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Hedgehog

**Hedgehog** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Hedgehog, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Hedgehog has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Hedgehog can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Hedgehog, like most mobs, spawns in the daytime.
Gondor Guard Commander

**Gondor Guard Commander** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Gondor Guard Commander, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Gondor Guard Commander has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Gondor Guard Commander can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Gondor Guard Commander, like most mobs, spawns in the daytime.
* Gondor Guard Commander is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Gondor Guard Commander sells next units:

* Gondor Tower Guard: N/A no pledge, 50 () with pledge; +450.0+ alignment;
* Gondor Citadel Guard: N/A no pledge, 70 () with pledge; +550.0+ alignment;
Jungle Scorpion

**Jungle Scorpion** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Harhudor Jungle Edge;
* Uttermost East Wet Forest;
* Far Harad Cloud Forest;
* Far Harad Jungle;
* Far Harad Jungle Edge;
* Harhudor Jungle;
* Far Harad Jungle Lake;
* Harad Jungle Mountains;

## Behaviour

* Jungle Scorpion, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Jungle Scorpion has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Jungle Scorpion can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Jungle Scorpion, like most mobs, spawns in the daytime.
Harnedhrim

**Harnedhrim** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Harnennor;
* Pelennor Fields (conquest);
* Dor-en-Ernil Hills (conquest);
* Western Gondor (conquest);
* Lossarnach (conquest);
* Anfalas (conquest);
* Pelargir (conquest);
* Ithilien (conquest);
* Ringlo Vale (conquest);
* Imloth Melui (conquest);
* Dor-en-Ernil (conquest);
* Gondor Woodlands (conquest);
* Ithilien Hills (conquest);
* Pinnath Gelin (conquest);
* Lamedon (conquest);
* Lebennin (conquest);
* Ithilien Wasteland (conquest);
* Anorien (conquest);
* Blackroot Vale (conquest);

## Behaviour

* Harnedhrim, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Harnedhrim has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Harnedhrim can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Harnedhrim, like most mobs, spawns in the daytime.
Gundabad Uruk Archer

**Gundabad Uruk Archer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Field of Celebrant;
* Swanfleet;
* Misty Mountains Foothills;
* Lone-lands;
* Minhiriath;
* Wilderland;
* Grey Mountains Foothills;
* Source of Anduin;
* Beornings Domain;
* Dale;
* Northern Lone-lands;
* Grey Mountains;
* Eriador Downs;
* Mirkwood Mountains;
* Dimrill Dale;
* Moria;
* Coldfells;
* Vales of Anduin;
* Gladden Fields;
* The Angle;
* Western Ettenmoors;
* Northern Wilderland;
* Eryn Vorn;
* Weather Hills;
* Blue Mountains Foothills;
* Midgewater;
* Anduin Hills;
* Blue Mountains;
* Ettenmoors;
* Misty Mountains;
* Trollshaws;
* Long Marshes;
* Eriador;
* East Bight;
* Lothlórien (conquest);
* Forest Shelter (conquest);
* Woodland Realm (conquest);
* Fangorn Wasteland (conquest);
* Northern Mirkwood (conquest);
* Woodland Realm Hills (conquest);
* Barrow-downs (conquest);
* Rivendell (conquest);
* Mirkwood (conquest);
* Fangorn (conquest);
* West Northern Forests (invasion);
* West Northlands (invasion);
* Forochel (invasion);
* Rohan Gate (invasion);
* Chetwood (invasion);
* Dunland (invasion);
* Enedwaith (invasion);
* Adornland (invasion);
* Eregion (invasion);
* Lindon Coastline (conquest/invasion);
* Bree-land (conquest/invasion);
* Lindon Woodlands (conquest/invasion);
* Lindon (conquest/invasion);
* Tower Hills (conquest/invasion);
* Rivendell Hills (conquest/invasion);
* Erebor (conquest/invasion);
* Eaves of Lothlórien (conquest/invasion);
* Dwarf Camp (conquest/invasion);
* Iron Hills (conquest/invasion);

## Behaviour

* Gundabad Uruk Archer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Gundabad Uruk Archer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Gundabad Uruk Archer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Gundabad Uruk Archer lives at night and does not spawn during the daytime.
Ettenmoors

**Ettenmoors** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Forest;
* Rare Forest;
* Pine Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Wolf;
* Elk;
* Bear;
* Polar Fox;
* Bird;
* Butterfly;

## NPC

The following NPCs are spawned in this biome:

* Gundabad Orc;
* Gundabad Orc Archer;
* Gundabad Uruk;
* Gundabad Uruk Archer;
* Gundabad Warg;
* Troll;
* Hill-troll;
* Rhudaur Hillman;
* Rhudaur Hillman Warrior;
* Rhudaur Hillman Axe-thrower;
* Angmar Orc;
* Angmar Orc Archer;
* Angmar Warg;
* Black Ranger;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Dúnedain of the North;
* High Elves;
* Angmar;

## Invasions

This biome can be invaded by the following factions:

* Dúnedain of the North;
* High Elves;
* Gundabad;
* Angmar;

## Trees

The following kinds of trees grow in this biome:

* Spruce;
* Thin Spruce;
* Mega Spruce;
* Dead Spruce;
* Fir;
* Pine;

## Structures

The following structures can be encountered in this biome:

* Ruined Donedain Tower;
* One of a kind of ruin;
* One of a kind of ruin;
* One of a kind of ruin;
* One of a kind of ruin;
* Rhudaur Hillman House;
* Rhudaur Tower;
* One of a kind of ruin;
* Rhudaur Castle;
* Black Ranger Tower;
* Black Ranger Camp;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Minas Eldanaryon (Angmar);
* Morva Tarth (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Lamedon Hills

**Lamedon Hills** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Forest;
* Rare Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Fox;
* Raccon;
* Horse;
* Sheep;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Lamedon Levyman;
* Lamedon Levyman;
* Lamedon Warrior;
* Lamedon Axe-thrower;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Isengard;
* Mordor;
* Half-trolls;

## Invasions

This biome can be invaded by the following factions:

* Umbar;
* Near Harad;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Larch;
* Chestnut;
* Large Chestnut;
* Olive;
* Aaspberry;
* Almond;
* Plum;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Rowan;

## Structures

The following structures can be encountered in this biome:

* Lamedon Watchfort;
* Lamedon Tower;
* One of a kind of ruin;
* Ruined Gondor Watchtower;
* Gondor Obelisk;
* Gondor Ruin;
* One of a kind of ruin;
* Lamedon Watchfort;
* Lamedon Tower;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Calembel (Gondor);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Gondor Rock (2.0%; Y: 0-64);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Khand Kataphrakt

**Khand Kataphrakt** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Fertile Khand;
* Khand;
* Khand Mountains;
* Khand Foothills;
* Harnennor (invasion);
* Lossarnach (invasion);
* Foothills of the Wind (invasion);
* Pelargir (invasion);
* Ithilien (invasion);
* Imloth Melui (invasion);
* Gondor Woodlands (invasion);
* Rhûn Forest (invasion);
* Gondor (invasion);
* Rhûn (invasion);
* Ithilien Hills (invasion);
* Northern Rhún (invasion);
* Harondor (invasion);
* Mountains of the Wind (invasion);
* Lebennin (invasion);
* Mouths of Entwash (invasion);
* Ithilien Wasteland (invasion);
* Anorien (invasion);
* Mouths of Anduin (invasion);

## Behaviour

* Khand Kataphrakt, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Khand Kataphrakt has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Khand Kataphrakt tolerates the scorching sun well and lives comfortably in hot deserts, taking no damage during the daytime.
* Khand Kataphrakt, like most mobs, spawns in the daytime.
Easterling Bartender

**Easterling Bartender** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Easterling Bartender, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Easterling Bartender has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Easterling Bartender can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Easterling Bartender, like most mobs, spawns in the daytime.
* Easterling Bartender is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Easterling Bartender buys next items:

* Raw Beef: 3 ();
* Raw Porkchop: 3 ();
* Raw Mutton: 3 ();
* Raw Chicken: 3 ();
* Raw Rabbit: 3 ();
* Raw Venison: 3 ();
* Clay Mug: 1 ();
* Clay Plate: 1 ();
* Potato: 1 ();
* Raw Fish: 2 ();
* Salt: 10 ();
* Bucket: 3 ();
* Water Bucket: 4 ();
* Milk: 4 ();
* Coal: 1 ();

## Sells

Easterling Bartender sells next items:

* Steak: 7 ();
* Cooked Porkchop: 7 ();
* Cooked Mutton: 7 ();
* Cooked Chicken: 6 ();
* Bread: 5 ();
* Olive Bread: 6 ();
* Mug: 2 ();
* Ceramic Mug: 2 ();
* Copper Goblet: 8 ();
* Wooden Cup: 2 ();
* Baked Potato: 7 ();
* Cooked Fish: 6 ();
* Pomegranate Juice: 6 ();
* Cooked Venison: 7 ();
* Cooked Rabbit: 6 ();
* Stoneware Plate: 2 ();
* Wooden Plate: 2 ();
* Ale: 8 ();
* Red Wine: 12 ();
* White Wine: 12 ();
* Pomegranate Wine: 12 ();
* Arak: 10 ();
* Soured Milk: 8 ();
Easterling Fishmonger

**Easterling Fishmonger** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Easterling Fishmonger, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Easterling Fishmonger has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Easterling Fishmonger can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Easterling Fishmonger, like most mobs, spawns in the daytime.
* Easterling Fishmonger is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Easterling Fishmonger buys next items:

* Stick: 1 ();
* Oak Wood Planks: 1 ();
* String: 1 ();
* Bucket: 3 ();
* Iron Ingot: 3 ();
* Iron Dagger: 3 ();
* Bronze Dagger: 3 ();
* Salt: 10 ();

## Sells

Easterling Fishmonger sells next items:

* Raw Fish: 4 ();
* Raw Salmon: 6 ();
* Clownfish: 8 ();
* Pufferfish: 12 ();
* Fishing Rod: 8 ();
* Boat: 5 ();
* Ink Sac: 4 ();
* Sponge: 15 ();
* Coral: 12 ();
* Pearl: 50 ();
* Leather Boots: 5 ();