recursal/Fanatic-Fandom huggingface dataset:
Soul Concentrate Dullmar

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* Dullmar

## Background

*"I AM SOUL CONCENTRATE!"*

The conclusion of Dullmar's plan for revenge, this stone statue of Might-Crank has been infused with a large soul gem containing Dullmar's soul and empowered by 5 spherical cores infused with Acid, Fire, Frost, Fly and Invisibility magic's. Its wings are composed of the memorial stone display the statue originally stood on and granted him the ability to fly and to form an arcane barrier. With his lifeless body found and secretly inhabiting the statue, Soul Concentrate Dullmar was able to hide in plain sight.

Once taking this form, Dullmar began a string of killings, silencing anyone who knew details of his actions leading up to his ultimate plan. This included the sailor Colton, a mage who makes magical doors from the middle arcana district, and Atrimus. When The Unexpectable Heroes began investigating the killings, he began to target them as well, first killing Marcus Sweet who was aiding their investigation and then gloating to the heroes that he would then kill Willow, who was currently held in prison. The Unexpectables pursued Dullmar and faced him down outside of the prison. Overpowering Dullmar, the final blow was landed by Panic using a mighty Thunderwave spell strung on his guitar.

Dullmar's soulstone was retrieved by the Nerasmun Collective, and was added to Edward Enrobso's personal collection.

## Relationships

### Artimus

Dullmar's soured relationship with Artimus was the push that led to this eventual fate. Disgusted that Artimus would steal research from him and the Silver Kobolds and pass it off as his own, Dullmar attempted to reveal this transgression to Alivastian Acedemia. however, Artimus had built up great goodwill with the city, and these truths were passed off as baseless slander. Artimus denied these claims, and began to publicly discredit Dullmar. The plan to attack the city with animated statues was an act of vengeance against Artimus and the city that refused to listen to reason.
Ydia

Ydia is a nature spirit called upon by Olga Spiritcaller when she seeks guidance for Task's bear hunt which she considers to be a Man-Trial. Through her shamans she communicates what animals the Northlanders should hunt and when so that her followers don't overhunt and deplete resources.

Olga Spiritcaller says that only women speak to Ydia, implying that her clergy are all female, though all the Northlanders rely on Ydia's guidance to know when and what to hunt. Ydia often requires a sacrifice in the form of a portion of a hunt, such as the bear hide from Task's man-trial.

Ydia used a raven to grant Olga the ability to speak and understand common to direct Task who then was granted a vision as he meditated in front of her altar at the conclusion of his man-trial.

### Named Followers

* Olga Spiritcaller
* Frelda Oceanspeaker
* Bjornson, Son of Olafson and his clan
* Halfdan One-With-Bear
* Shugah

## Trivia

* Ydia's followers often clash with followers of Ginter due to their different approaches regarding the natural world.
Syndra

## Syndra, The All-Watcher

Syndra fan art by @nikkitsquare

Syndra is part of the Northlander clan that lives up the coast from Alivast.

When the Unexpectables first meet her, she was heavily pregnant. She went into labor during the celebration of Task's successful Man-Trial and gave birth to a son.

## Relationships

### Family

Syndra is the wife of Bjornson, Son of Olafson. She now has three children: eldest daughter Bratya, 5-year-old son Jasil, and newborn son Lokin.

### Frelda Oceanspeaker

When Syndra's water broke, Bjornson and the rest of the men (including the Unexpectables) were running around in circles panicking. Gram-Gram calmly delegated midwife duty to Frelda. Though nervous about her first solo delivery, she drafted help from Panic and Greckles and successfully delivered Syndra's baby as her personal Woman-Trial to become a shaman.

### Panic and Greckles

*"Childbirth is the most metal thing ever!" ~ Panic*

Frelda drafted Panic and Greckles to help her midwife Syndra's baby. Panic used spells such as *Calm Emotions* and *Heroism* in an attempt to make the process easier. Panic's fuzzy jacket was used to bundle the baby. Greckles washed the baby after it was born and despite strong urges to pocket it, he returned him to Syndra. Syndra named the baby Lokin which means "one who is clever" as a direct reference to Panic.

## Trivia

* Syndra is the fourth reference to League of Legends, based on the same name champion Syndra, other references are Ken the drunk samurai, based on Yasuo, also a drunk samurai, and Oreyara, the goddess of clockwork, based on Orianna a clockwork robot, and construct number 1, aka Might-Crank, a giant robot, based on blitzcrank, a steam-run robot
Tatalohn Island

Tatalohn Island is a distant land covered in jungle and inhabited by dinosaurs and tabaxi.

The capital city of the tritons is in the sea nearby the island.

## Trivia

* In Tatalohn the locals don't use coinage but use gold trade medallions that are worth a large sum. They typically are used for purchasing things in bulk or a a single large item. The party found a trade medallion worth enough to buy a boat in Tatalohn that would be worth about 500 gold coins in Alivast.
Irma

## Irma Ellanem

*"Your father may have seen some strange, delusional potential but I see the truth of this. You cant even keep a delegate in check, much less the idle testings of a goblin chef, or a bunch of idiots who create an eclipse! You are on thin ice Brorc Bronze-Fang and so is your racial inclusion program. Now clean up your mess!"* ~ Irma Ellanem to Brorc Bronze-Fang

Irma Ellanem is the half-elf Guard Captain of the Avan Paladins in Tracadia Capital, presumably with some jurisdiction over the Avan paladins in Alivast as well. According to both Brorc and Solly she has had a negative experience with orcs which may have lead to her developing a racial bias against orcs and by extension Brorc Bronze-Fang. She is a vocal critic to Alivast's racial inclusion program and wishes for its end.

## Personality

Irma has only ever been heard, but she clearly has a serious negative bias towards orcs and all other races other than humans, surface elves, dwarves, halflings, and gnomes, and is rather unfair to those who she feels has slighted her.

## Relationships

### Brorc Bronze-Fang

Irma hates Brorc and nearly everything he stands for. First as an orc, of whom she has terrible experiences. Second, for the job he has, as he was given the job and did not earn it, compounded by the fact she feels he's doing an inadequate job of it. And finally, for his racial inclusion program, which she finds as the cause of most of Alivast's problems.
Ginter

Ginter is the god of agriculture and animal husbandry.

Holy symbols used by the clergy are often simple brass or bronze necklaces in the shape of a budding sprout. Armor frequently has an oxen motif.

The clergy promotes farming and the value of hard work. They teach that people should not go hungry, that we must respect the farm animals that bless us with their sacrifice, and the earth should be held sacred and tended to.

Ginter followers tend to be simple farming folk, small villages, and animal breeders.

One of Ginter's celestials was the divine parent of the aasimar, Ivan.

## Trivia

* Ginter is often in direct conflict with Ydia over basic questions of relationship with the natural world.
* Ivictor the Divine Oxen is a celestial of Ginter
* Lagurus the Great Bull is a celestial of Ginter who embodies the god's domain over beasts of burden such as horses, donkies, and oxen.
* Despite being a god of agriculture, there are paladins in the clergy of Ginter.
* His suggested cleric domains are Nature and Life
Valcenien

## Valcenien Vaelmohn

Official Valcenien art by @ThatArtJack

*"Ah yes, fire... the great equalizer for things taller than I am... Which is everything!" ~ Valcenien*

Valcenien is a Gnome Sorcerer who lived in the Northlands 50 years before The Unexpectables arrived in The City of Alivast. He is voiced and played by Arcolf.

Valcenien is a portly young gnome with light brown skin, soft, amber eyes, unkempt, silvery, shoulder-length hair, and a pair of muttonchops that could only be described as "magnificent".

His presence in the Northlands is a bit of a mystery though it is known he is searching the world for materials, with a particular interest in a metal called “Frosted Iron”.

## Personality

Valcenien is a proper, intelligent sort who can make friends fast, even with those who are more vicious than most. However, he is known to hold a grudge over what he considers to be perfectly understandable things.

He has an almost manic glee when it comes to the particulars of tinkering and his use of the chaotic forces of Wild Magic.

## Relations

### Aussir

Valcenien views Aussir as a brute, but a well meaning one. Aussir and Val are quite willing to trade barbs, though neither appear to mean anything by them.

### Ghost

Valcenien won't let go of the fact that Ghost caused an avalanche that caused the group to meet and set them on the path of adventure together. Despite this, he is somewhat fond of her, albeit begrudgingly.

### Snowflower

Valcenien absolutely adores Snowflower and already considers him to be a great friend and his favorite non-gnome. He appreciates Snowflower's willingness to experiment with the wild magic influenced Plunger of Wonder and the Goliath's willingness to carry him around. Snowflower is quite firmly in Valcenien’s good book.

### Ios

At some point after the adventures of the Unpredictables, Valcenien has been contacted by Ios. She brought him into her extra dimensional space to help him safely improve his magic capabilities. In the present day, Valcenien, along with another recent addition to Ios' Wild Mage Collective, was tasked to escort her out of Alivast when the United Clergy of Orun had started it's occupation of the city.

## Magic Items

* Orbs of Cozy (Shared)
* Plunger of Wonder

## Trivia

* His full name is Valcenien Amadeus Vilhelm Arcturion Belscarn Vaelmohn
* Valcenien is aware of the history between The Red Death and the United Clergy of Orun using it to great affect by completely incapacitating the latter with a magical image of the Tiefling.
The Straightforward Good Time

## The Straighforward Good Time (Construct 55)

Straight Forward Good Time Fanart by @Siggykuu

## Background

The Straightforward Good Time (SFGT) is a masseuse and spa attendant at the Romansion.  She is a hulking, six-foot tall, faceless construct made mostly of steel, and speaks in a bubbly, feminine voice. She is very proficient at her job and surprisingly gentle, but is rather mechanical in her approach. The biggest issue is that her steel hands are a little chilly.

The Straightforward Good Time was a combat prototype created by Artimus and designated Construct 55. Her design originally had her covered by intimidating spikes, along with a featureless faceplate that only had a single aperture, further showing the intention of being used for battle. Like Steve (Construct 67) and Big Guy (Construct 8), The SFGT decided to follow a calling that deviated from her original purpose, with her new guiding desire to "make love." In late fall, after working with the Romansion for a few months, SFGT made an appointment with Nine to have her spikes filed down and her faceplate modified to appear more friendly and inviting (although it is still fairly plain). She has since become very popular, and is noted to be excelling in her craft.

## Personality

Despite her hulking build and cold exterior, SFGT is incredibly friendly and amicable. Though she was clearly designed for war, SFGT has abandoned her creator's violent intentions and chosen to pursue love instead. She's very polite and gentile while giving massages and seems to take great pride in her work.

## Relationships

### Panic Grimtongue

Panic received her services, accepting them without pause, and more than a little bit of enthusiasm. He was not put off by her harsh exterior, and responded to her introduction with "I like (her) already!" Later, during a chance encounter at Nine's shop, she informed Panic that she and Zeus (who missed him very much) would love to see him at the Romansion again. Panic inquired about her when visited the Romansion after a night out drinking with Hammergnar and the police, but he was informed that unfortunately it was her night off.

## Trivia

* Takahata101 believes SFGT would be a excellent stand name.
* In response to a Q&A question, Monty confirmed that The SFGT identifies as female.
* Monty referred to her as Construct 55 in Q&A, though this has not been revealed in game.
* SFGT is the second Construct who desired to understand love, the first being Suplex Thunder.
* Due to the SFGT being too large and incapable of swimming, she is one of the only escorts in the Romansion not trained at Canary's Perch
* Apparently her call-in rate is "insane."
Thomas

## Background

Anna and Thomas fan art by @nikkitsquare

Thomas is a newborn infant living in Humbrack village with his mother Anna. Their simple life together was changed when the hag Mirehair kidnapped the child. While absconding with the newborn however, Mirehair ran afoul of Anje, who soundly trounced the hag and took Thomas to safety. The Unexpectables later found Thomas in Anje's care and managed to convince the towering creature to relinquish the child to them.

Though Thomas seems like any other human child, there is a truth that lays beneath the surface. Thomas is a shapeshifter, and the progeny of Avryman, though the magical abilities of his origin will likely not manifest until he begins to enter adulthood.

When Monster's Culling came hunting Thomas, Anna fled with him, but was gravely wounded by an arrow. Anje got her to his cave, but lacked the skills to remove the arrow and heal her. Fortunately, The Unexpectables arrived and were able to save her in time.

After the defeat of the Culling, Anna and Thomas were taken by Tiengo and Quarion to a safe house in Alivast.

## Relationships

### Anna

Anna is Thomas' mother, and the only family he seems to have at the moment.

### Anje

Anje recovered Thomas from his kidnapper and took the child with them for the sake of safety. However, while Anje recognized Thomas as a baby, they seemed unable to discern what sort of baby due to lack of contact with other beings.

### Tony

*"Its half of Anna. And if its half of Anna, then I can love all of it." ~ Tony*

Tony was originally paid by Quarion on behalf of Avryman to watch over Thomas and report back on his safety. Tony fell in love with Anna, and loves Thomas as well. Anje recognizes Tony as Thomas' father despite the lack of a blood relationship.
Steve

## Steve (Construct 67)

Construct 67 Fan Art by King of Citrus

*"I made something new."*  ~"Steve"

Steve (formerly Construct 67) was made by Artimus, with the sole purpose of giving tours to people visiting the Middle Arcana District of Alivast. She even stated that she is not able to have an opinion. While Artimus was alive, Construct 67 was only capable of giving a basic tour of the district, and giving information from a relatively small database. However, once Artimus was killed, she started to gain sentience, and is able to think for herself, leading her to take the name, "Steve" as her new identity, and creating things of her own, such as poetry.

It is unclear if Artimus' death was the catalyst for Steve's sentience, though many consider it to at least be a contributing factor. Since the events behind the string of murders in Alivast, it is unclear where "Steve" resides, though they may still be giving tours. Steve has been sighted at least once at The Sweet Dragon, requesting to be allowed to recite poetry there.

Artimus seemed to have built Construct 67 with some self defense capabilities, the construct displaying ability to fire small bolts from their arms when threatened. Steve has also displayed an ability for bardic magic, though it is unclear if this was a built-in function or if it is a result of their newfound sentience.

## Relations

### Artimus

Artimus is Construct 67's creator. There also seems to be some sort of arcane connection between the two, since Construct 67 started gaining sentience after Artimus was killed. Though incapable of feelings at the time, Construct 67 stated that if they did have feelings, they believed they would feel very sad over his death.

### Panic Grimtongue

Construct 67 seems to enjoy Panic's music, once commenting while he played for her that it had a lovely melody, remarking that such was a matter of opinion, but that they now had the ability to form opinions after the death of Artimus.

### Greckles

Construct 67 and Greckles both write poetry, with Construct 67 being especially adamant about hers. Construct 67, however, doesn't care for Greckle's poetry, and has said that to his face.

## Trivia

* Monty described her as being, "like five-foot-eight," as a rough estimate of her height.
* As per her runic engravings, she has memorized Artimus' theorems on the nature of constructs.
* Construct 67/Steve has a mechanism integrated into her arm that can launch small crossbow bolts that she used fighting Stillhavity's children.
* Runs on Dullmar OS v1.05.0.0
* MontyGlu uses a 1 Cup measuring cup to create the effect of Steve's voice.
* Steve has published a collection of her works entitled "A book to read Poems from"
The Unpredictables

## Background

The Unpredictables fan art by @caitlin37 Clockwise from upper left Aussir, Velcenien, Ghost, Snowflower

### First Appearance

Episode 45 / Podcast 33: Winter One-Off

The Unpredictables is a group that has participated in two one-shot adventures. The first occurred in December of 2017 and was not streamed or recorded for public consumption. The second was a direct continuation of the first one-shot, picking up immediately where it left off. This second event was on April 25th, 2018 and was streamed and recorded as part of the weekly Unexpectables stream as a backup feature when Gajin Goomba was travelling and Chris Zito had an event he wished to attend.

The games take part in the Northlands approximately 50 years prior to the exploits of The Unexpectables. In their first adventure, the group explored a haunted mansion to find the source of a magical blizzard. In their second adventure, they encountered a fishing village of penguin kenku who had been encased in magical ice, and they scaled a mountain to confront the fey creature believed to be the cause.

## Members

* Aussir, Lizardfolk fighter
* Ghost, Kenku cleric
* Snowflower, Golliath druid
* Valcenien, Gnome sorcerer

## Trivia

* The group was named The Unpredictables at the close of their second session.
* Their episode can be found here https://www.youtube.com/watch?v=00ODEz9jWEY
Robin

## Robin Bwakkaw

Robin\_sketch\_fanart\_by\_@BrachyZoid

Common, Avian

*"Little, tiny, adorable. Want to squish cheeks like cheese." - Helga*

Robin Bwakkaw is a young Kenku living in Alivast with her family. She works as a courier, delivering messages and items, assumeably to help raise money for her family.

She and her family are from the Orange Isle, a region of the Eastern Isles that was devastated by angered spirits, causing many to flee. After settling in Alivast, she briefly served as a waitress in her father's re-established restaurant before being hired as a courier by the city.

Robin is occasionally clumsy or forgetful, as she both tripped over her own feet and forgot to hand off an item she was meant to deliver for a few minutes before recalling the item.

Robin first met The Unexpectables when Brorc Bronze-Fang sent her to deliver a message to them after they solved a series of murders.

## Relations

### Family

Robin lives in the lower district of Alivast with her family, which includes her father, aunt, brother, and sister. Her father, Mr. Bwakkaw, is a a Rooster Kenku and local cook, who serves as the head chef of Tiger Restaurant. Her aunt is a Flamingo Kenku, and her sister is a Woodpecker Kenku, and her brother is a rooster Kenku who helps Mr. Bwakkaw cook. Initially, her father was not receptive to her desire to work outside the family business, but lightened up after she managed to land a job under Brorc.

## Trivia

* Robin delivered some mail to the Sweet Dragon while the Unexpectables were away.
* Robin was named by her mother, presumably after the bird she resembles.
* Worked as a waitress in the Tiger Restaurant.
* Robin and her family used to live in the Orange Isles, which is currently haunted by spirits for a while.
* Robin makes painted fans as a hobby and sold them at the Harvest Festival. Task bought one with a golden dragon, Borky one with a Samurai, Greckles one with a Sakura tree, and Panic one with a chrysanthemum pattern.
* In episode 36, Welch said he and Robin were working together again, implying Brorc gave her job back.
Yugu

Yugu Fanart by @ArmadilloKat

Yugu is a yakfolk boy who The Unexpectables rescued from the Dragon Cult in Lebreaus village. Despite his youth, he is still the size of an adult minotaur. Yugu has yak-like features complete with curving horns and is covered in shaggy, brown hair that is adorned with braids and bells. He wears armor that is a collection of metal plates linked together covered with a heavy cloak made by some kind of wool. He is a very capable hunter and skilled at survival in the frigid mountain peaks of his homeland. He was kidnapped from his family by the Dragon Cult and had no idea where his home mountain was since he had never been away from it before. He is quiet and capable, and missed his family and home greatly before he was returned.

## Relationships

### The Unexpectables

The Unexpectables met Yugu in the aftermath of their defeat of the Dragon Cult in Lebreaus village. He stood out as the only person of his race, especially since he towered over all the other former slaves. On the trip back to Alivast he accompanied Task and helped hunt and forage for food to feed the refugee caravan. Seeing that he was out of his element, especially since he spoke no language other than his native tongue, the party coaxed him back to the Sweet Dragon. Using a combination of the Helm of Comprehend Languages and the tongues spell, the group learned his name and that he had been separated from his family.

They committed themselves to finding a way to get him home, and set off to escort him back to his mountain which was to the west of Alivast, north of where the party had fought a group of harpies and first met Log. After a perilous trek up the mountain, they reunited Yugu with his herd and were given an immense gilded horn to blow if they ever needed to call the herd for aid.

## Trivia

* Yugu is an excellent archer, even showing up Task when hunting.
* He hated the Sweet Dragon and Alivast and didn't understand the idea of living in a structure made of trees and also hated the heat.
* He greatly enjoyed a bedtime story that Remy told him.
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Next Episode

  June 5 2018 17:00:00 -0500
Sosorin

## Background

Sosorin fanart by @TheropodArt

Sosorin was the first of the mortal red dragons born of Insdroc. He lived his life as red dragons usually do, hoarding treasure and thinking only of his own comfort and dominance until he was approached by Rayfire who with great effort and perseverance was able to convince him to aid her in the fight against Noct who was consuming the world with darkness. For his efforts, Sosorin was elevated to the position of celestial of Orun as a hero and a patron for his worshipers. This did not set well with other chromatic dragons who felt he had "turned his back" on everything it meant to be a dragon.

## Personality

Sosorin was said to be especially unique even for a first born dragon, having "challenged other gods for the sake of other people". He originally was just as greedy, cruel and arrogant as "typical" for red dragons, but he grew to care about others beside himself thanks to the consistent prodding from Rayfire.

## Relations

### Task

Task is said to be the latest, if not first, reincarnation of Sosorin. The connection between the kobold and the dragon was first established when Task started feeling a warmth inside his chest after escaping the realm of Stillhavity. In a later duel with the black dragon Arkgenos, the connection between the two was further established when Greckles' illusory magic reacted with the Warmth inside of Task and created an image of a red dragon that enveloped him, rather than the black one that Greckles intended to create. Arkgenos, smitten with fear recognized the red dragon as being Sosorin. The theory that Task was the reincarnation of Sosorin was later confirmed when he spoke to Rayfire in a realm inside the mirror of the first Gold dragon.

### Rayfire

Rayfire once went to Sosorin for aid in fighting the forces of Noct. Although Sosorin didn't trust her at first, Rayfire kept approaching Sosorin with perseverance and singularity of purpose. She eventually won his cooperation, and eventually his friendship. Over time the two became close friends and eventually lovers. They had two children, Sanuella and Riger, and may even be ancient ancestors of Solly and other modern individuals in Paraton.

## Trivia

* Sosorin is credited with the role of giving worshipers of Orun control over fire magic.
The Outsider

The Outsider official art by @zoosdraws

The Outsider is an older human man with white hair and beard who wears leather armor with small metal accents, large fur boots, and a blue cape. He fights with a pair of short swords. He bears a few scars from previous injuries, and a blue ribbon is tied over his eyes, presumably because he is blind.

## Personality

Outsider is a good humored man and veteran of many encounters. He is currently hunting the cursed wolves of western Hearthlen and travels around the region seeking them. Despite his apparent blindness, he seems perfectly able to find his way in the woodlands, orienting himself by some unknown means, and he also uses what information he gets from his ears to help him make educated guesses about the people he encounters, such as their race and culture.

He is quite well travelled, and has travelled to many of the countries in the region, though he's not great at giving directions since his methods of navigation don't rely on sight or maps.

## Relationships

### The Party

The party helped the Outsider defeat some cursed wolves that were overwhelming him. He greeted them with a joking request that it was a bad time for a robbery, and was happy they were able to lend a hand. He was able to guess their races just from hearing them speak, though Milo spoiled the game somewhat by placing the Outsider's hand on his head so he could tell how short he was. He provided them with some information on the area, and directed them to their destination in Acorn.

## Trivia

* The Outsider appeared in the animated trailer for Campaign 2
* He is often welcomed wherever he goes, and in Tryst he knows a grandma who gives grandma kisses and bakes a great pecan pie.
Jim Irrons

Jim Irrons fan art by Raptorstrike88

Jim Irrons' is a priest of Orun and runs the temple of Orun located in Alivast. He is also the Uncle of Evelina, a cleric of Orun and defector from the United Clergy of Orun.

While a man of Orun's faith, it is understood that Irrons is not a member of the United Clergy of Orun.

## History

Jim Irrons at some point in the past left Paraton to preach a more moderate view of Orun's faith in Alivast, where he has been for the past few years; curating a small temple to the Sun God. He recently came into contact with Evelina, his niece, and put her to work.

## Personality

Irrons is a moderate Orun worshipper, which placed him in direct contrast with his homeland. Nevertheless, he remains a devout and faithful man.

## Trivia

* Irrons intended to keep in contact with his family, but was forbidden by the authorities in Paraton.
Ted the Goblin

## Ted

Ted fan art by @Yggdrassal

Goblin

## Background

Ted was part of a band of goblins that had set traps along paths between the towns of Wolf's Den and Everbright.

## Relations

### Fellow Goblins

The other goblins that came out in the ambush with Ted were great friends of his, supporting and loving Ted until the very end, they even shared a crosshatch group together.

### Panic

Ted was constantly bullied by Panic during their fight, causing Ted to slowly lose the will to go on. Panic was also the one that put ted out of his misery, hitting Ted's friend with Ted's head, killing him as well.

## Trivia

* Ted was part of a crochet club with another goblin
* Ted's legal goblin name is "Lob"
Updraft Valley

Updraft Valley fanart by @ArtFather2

Updraft Valley is a deep fissure in the earth to the west of Outreach Vineyard and east of Hellmouth's Grave. It is about 60 feet across and runs for miles in a roughly southwest to northeast orientation. The northern side of the fissure rises about 40-50 feet above the southern side presenting a sheer cliff face.

The feature was formed by some great tectonic upheaval that split the terrain and tilted the bedrock up to form the sheer face. This upheaval also created tunnels below that channel air currents into a constant violent gale that forms a wall of wind shooting up from the chasm - the updraft that gives the feature its name.

The wind is strong enough to blow rocks, debris, and even full grown adults aloft. Both Greckles and Digsby were tossed about by the blasting air and fell a substantial distance when they were blown out of rising column. Birds congregate in the flow, enjoying being able to stay aloft without expending energy. The constant moving air has blasted the rock on the northern edge over eons to form a layer of sand.

The bottom of the chasm is shrouded in darkness and its depth is unknown.

The land on the northern side of the chasm slopes down in a grassy plain with wild horses, and pools of water that are completely harmless.
Colton the Sailor

## Colton

This is a placeholder until art is found or made to fill this space.

*Unknown**### Languages

Common

Colton the Sailor was a procurer and smuggler at the Alivast harbor who accepted contract work from Avryman in the underbelly. He accepted a contract to acquire soul gems for Desmond Dullmar, which proved to be a dangerous endeavor. One of his workers named Frank touched one of the shards and died instantly, this accident and the pressure from the Hoketh clerics resulted in a letter to Dullmar requesting to have their pay increased. He also acquired the large soul gem Dullmar needed from a white tiefling at Canaries Perch. After Dullmar transferred his soul to the Might-Crank statue, Colton was considered a loose end and was killed by being grabbed, flown to an extreme height and dropped.
Asia

**NO SÉ. NO HAY SEÑAL. EN UN LUGAR ABURRIDO, SEGURO.**
Este artículo representa una locación, personaje o suceso de la vida real, por lo que la información de la vida real es válida siempre y cuando no contradiga a lo visto en las películas o en la serie.

**Asia** es un continente, a menudo llamado "El mundo oriental" por los occidentes y una ubicación que aparece en Las Leyendas.

## Lugares

### Japón

* Palacio de Akihito
Ursaiphon

## Background

Image by Quaknear

The ursaiphon is a very large magical creature that was found in the depths of the dwarven ruins behind The Chamber of Oakenlock that was brought to the surface when the guard cleared out the contraband that was held by smugglers under Sweet Dragon. The Unexpectables were instrumental in it's removal, though not without the pain of lost spell slots and plenty of chaos.

The ursaiphon resembles best an enormous pangolin with coarse, deep green fur instead of scales. Its face is a marble-looking mask that has no eyes or mouth and is surrounded by a mane of even darker green fur. The ursaiphon cannot see as a normal creature would, and instead sees the world through the *Detect Magic* spell, only seeing things that are highlighted as enchanted or innately magical. The ursaiphon's diet appears to be entirely based on "drinking" the magic out of people, creatures, and objects, and it's single minded goal is largely to feed from large sources of magic. Once the magic is gone from the person/object/creature, it cannot perceive it anymore, and immediately loses interest.

## Behavior

Ursaiphon are native to the plains north of Alivast between it and Lebreaus village. Those plains have vents which leak raw geysers of wild magic and great herds of ursaiphon roam browsing the raw arcane energy.

Away from their magic-rich habitat, they are sluggish due to the scarcity of their particular kind of "food", though it will pursue it's main food source to the best of its ability, sniffing out the most powerful magic around them. When properly fed and its attention is kept, the ursaiphon is quite docile.

When they angered, especially if their young are threatened, they can release a burst of raw, wild magic leading to unpredictable and chaotic effects on whatever is threatening them. If an ursaiphon is weak because it hasn't been able to consume enough magical energy, it won't be able to release such a charge.

## Relationships

### The Unexpectables

The party had to find themselves dealing with the ursaiphon quite suddenly when the Town Guard and the archaeologists down in the Chamber of Oakenlock ended up losing control of the beast and setting it "free" inside their tavern. Everyone had a hand in it's capture, but none more so than Panic and Task, who gave up nearly every spell slot of their day in order to placate the creature and lure it into a waiting cage outside the establishment. It was also Panic and Task who ended up "workshopping" the name of the creature.

## Trivia

* The name ursaiphon is a p*ortmanteau* of the words "Ursa" (meaning "bear") and "siphon" (in reference to it's diet and how it obtains it).
* For a brief, shining moment, Borky suggested "spongeboi" before the idea was struck down by pretty much everyone.
Rufus Crumblebum

## Background

The owner of the Romansion. His employees state that he believes in accommodating the specific needs of all races at his business by having his employees trained in how to care for kenku feathers and kobold or lizardfolk scales among other skills.

Crumblebum owns several other business operations that provide similar services as the Romansion. This includes an enormous pleasure yacht called the Love Boat featuring a swan figurehead with wings that sweep back along its sides. It is incredibly tacky. It occasionally docks in Alivast's harbor. He also owns a large resort in Tracadia as well as Pleasures Adrift.

Rufus Crumblebum prides himself on protecting his customers and employees privacy as well as their safety. Certain locations are more preferable postings because of increased pay, benefits, and prestige. Others, like Pleasures Adrift, serve as a place where the clientele is not as discerning or prestigious and newer employees that haven't proven themselves trustworthy with their customer's information and secrets can be evaluated. A common misconception is that Pleasures Adrift and other facilities like it provide sub-standard services, where in reality they are a proving ground for how trustworthy employees are before they can transfer into job sites where they might have more exposure to sensitive information.

## Relations

### Romansion Employees

His employees regard him with respect, implying that he is a decent boss at the very least.

## Trivia

* Panic wanted to perform in the lounge, but was told that he would have to ask Mr. Crumblebum for permission.
* Rufus Crumblebum personally chooses the performers for the stage in the second floor lounge.
* He is the producer of the opera The Phantom and the Soldier
* He refunded the opera ticket costs for The Unexpectables after the pirate incident with an apology for the poor security.
Shadow

Shadow fan art by @Yggdrassal

Shadow is a female elf rogue who Greckles encountered while The Unexpectables were visiting a friend in prison. She has long black hair that runs past her waist and a cheek tattoo that says "Shadow."

## Relations

### Silence

When The Unexpectables encounter Silence, Greckles notices that he has the same style of cheek tattoo as Shadow, only while hers reads as "Shadow" his reads as "Silence."

### Hassrad

Shadow does not like dealing with Hassrad and while in prison stated that Hassrad was the "last thing she wanted to think about."
To

## Background

*"Every full moon, me and my twin brother enter the material plane to give a truth." ~ To*

To (pronounced like 'toe' in English with a long O sound) is a celestial servant of Illunay, goddess of the moon. Every full moon she and her twin brother, Ma, materialize at different points on the material plane and will give a truth to beings who have earned it. To gives truths about another, while her brother, Ma, will reward someone with a truth about themselves, though the question must be asked before the moon sets.

When The Unexpectables first encounter To, she has taken the form of a large, calm pool of clear water that reflects the light of the full moon. She speaks in a calm and gentle manner and is quick to bubble with laughter that sends ripples across the surface of her pool.

Her appearance angered some were-boars who were throwing mud in the pool in an attempt to destroy the reflection. When Panic frightened them off, To thanked the party and granted them the boon of learning a truth about one individual.

*"But I don't give you an answer. I give you a truth." ~ To*

After granting Panic a vision of the person now known as Luistrog, To assumed her true form - a swirling pink and blue liquid that sparkles like gemstones and forms a long, axolotl-like creature with 16 legs and long whiskers that trail back like feathers along her body. She then swam up through the sky to the moon and turned into stardust and stars.

## Trivia

* Tó is a word for 'lake' in Hungarian
* She describes were-beasts as "Cursed creatures of a hidden form, yanked free by Illunay's light." And goes on to say "Such creatures fear the light of Illunay as it pulls forth the truth of hidden forms."
* When Digsby casts *Detect Evil and Good*, the spell informs him that To is very good.
* She giggles and said that Panic tickled her by using his *Mage Hand* to probe her pool.
* In game terms, To can give a truth about any non-divine level being on the continent where she manifests, but they must be alive, not protected from scrying, and someone the questioner knows and has seen face-to-face and know their name.
* To receive his vision, Panic had to enter To's pool. He stripped naked which amused her greatly, especially since it turned out not to be necessary since he was not wet when he emerged. She said he wasn't the first person to do that.
* In the vision she shows Panic, she finds it strange that there is a 'ripple' beyond her power to display, though she continues the vision beyond it.
* Neragen notes that because To and Ma always appear at opposite points on the material plane, people never have the opportunity to encounter both of them in their lifetime.

## Gallery

* To fan art by @MontyGlu
* To fan art by @nutcaseart
* To fan art by @Schmoogin
* To fan art by @Schmoogin
* To fan art by @Ultraous
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Temple of Avan

The Temple of Avan is the central hub of the Avan Clergy and the Paladins of Avan in Alivast, located in the High Clergy District. It is an impressive structure with sturdy battlements and thick stone walls, and it lined with the heroes of Avan's faithful on both the outside and inside of the walls.

## Residents

The High Temple has modest chambers for Paladins and Avan and a few others.

* Stendin
* Doros
* Brorc Bronzefang
* Solly (in residence at the order of the Council)
The Chamber of Oakenlock

## Background

The Chamber of Oakenlock is a mysterious chamber found deep underground, far beyond that of the Underbelly and the city of Alivast itself. The chamber is largely featureless and immaculate, with a seemingly impossibly tall ceiling. The only way in or out of the Chamber was through the enormous living door, who refers to itself as Oakenlock.

For what seems like centuries, the chamber was left alone, guarded only by a *Major Image* rune that had it's range artificially extended, conjuring ghostly figures to scare away potential intruders, until a chance discovery by Scarbles the Mistress, who had been making a network of tunnels underneath the Sweet Dragon tavern, and was terrified that she had unleashed ghosts into her tunnels. Task and Greckles finally bucked up enough courage, with help from Log, to venture down into the Chamber, discovered the Rune, and conversed with the Living Door about its history, though it was vague about who placed it there and what was beyond itself. The group returned to the surface with the intention of visiting at a later date, hopefully with the password to open Oakenlock.

## Trivia

* When someone knocks on Oakenlock, the *major image* rune seems to deactivate.
Skulk

## Background

Skulk and her familiar Peeping Tom, fanart by @RasilaTomi

Skulk is a drow teenager who was once part of the Hellbent Smugglers that were holed up in the ruins beneath the Sweet Dragon. She had been convinced by the yagnoloth that ran the smuggling ring that he would bring back her deceased mother if she scribed 10,000 necromancy scrolls for him. When the ring was broken up, she was taken into custody and eventually was assigned to Doros' squad as a Junior Officer as part of her reformation program. At this time her duties with the guard consist of observing their work and taking notes on a clipboard, which due to her only knowing undercommon are simply drawings of what she sees. She's at a bit of a loss since much of her arcane knowledge is considered illegal in Alivast. Despite her age, she can access potent spells and Frank credited her with figuring out how to manipulate and program the massive rune that created the illusionary ghosts in the basement of the Sweet Dragon.

She has white hair in a mohawk with the sides cropped short rather than shaved completely and wears necromancers robes because they're the only clothes she has. Her familiar is a gazer named Peeping Tom.

## Personality

Skulk is fairly soft spoken and comes across as mildly anti-social. She seems to be more comfortable talking to her gazer familiar than other people. She enjoys spiders, much like any girl her age enjoys cute things.

## Relationships

### Panic

When Skulk was introduced to the Unexpectables by her guard co-workers, Panic was able to communicate with her via a spell he had prepared. The two commented that they liked each other's fashion sense. However when Panic offered for her to come down to the Sweet Dragon whenever she needed to talk, Skulk gave him a confused look and declared that he was weird.

## Trivia

* When the smuggling ring was broken up, Skulk had completed 2761 scrolls out of the required 10,000. Among them were spells such as s*peak with dead, gentle repose, false life,* and d*etect thoughts* among others. Of these *detect thoughts* was one of the most highly restricted of the bunch.
* Skulk also cast animate dead to create zombies in an attempt to fight off the adventurers that captured her.
* At Willow and Doros's wedding, Skulk was the one to catch the bridal bouquet.
Swoop

Official Swoop art by King of Citrus

## Swoop, the Kenku Ranger

Swoop is one of the main characters of the Time Cleaver one-shot campaign alongside Krixia, Pine, and Rocca. An accomplished sharp-shot, Swoop is one of the townspeople assigned to guard duty in Balton Village. When an injured man pursued by Coastal Orcs staggered out of the nearby woods, Swoop reluctantly joined his fellow guards on a journey to stop the attack.

## Personality

Swoop is a compulsive pickpocket, shameless coward, and constantly makes excuses for any mistakes. These traits can make him rather difficult to work with, but his skill as an archer is the real deal, and he's incredibly effective in combat. He fights for selfish reasons, looking out more for potential rewards than the safety of others.

## Relationships

### Krixia Lor

Krixia acts as the voice of reason keeping Swoop out of too much trouble and talking him down when he's being uncooperative. Swoop seems to respect Krixia, but not enough to stop himself from picking her pockets and lying to her face. Krixia responds to these behaviors with disappointment and exasperation.

### Pine Cricket

Swoop finds Pine's more animalistic behaviors to be "primitive" in his own words, reacting to him eating an orc with snobbish distaste rather than outright disgust. Pine was rather upset by these comments, but not enough to stop eating.

### Orvar

Orvar invaded Oreyara's temple so he could claim The Time Cleaver as a tribute to his imprisoned god, Gnash. This mission sent him on a collision course with Swoop and his companions, culminating in a climactic battle within the temple's reliquary. Despite his timid and cowardly nature, Swoop struck the final blow against the Tanarukk, ending the raid and saving the temple. This makes Swoop partially responsible for the power vacuum that split the Coastal Orcs.

## Trivia

* Swoop speaks with a pronounced British accent. This may imply he, like Remy, originates from somewhere other than the Eastern Isles.
* Strippin gave up the Kenku standard mimicry and forgery abilities in favor of 60 ft. night vision and the ability to turn his head 180°.
Tendelheim

Tendelheim was a frontier town to the south of Alivast that was abandoned due to the conflict with the fire giants. It is currently a ghost town devoid of inhabitants and picked clean of everything of value.

It is notable for being the site of Helga's former bar. The skeleton of a fire giant with several crushed cervical vertebrae lays in the street outside the building.

Remy aided in the evacuation of the town.

## Trivia

* Ashlyn who attends Eve's Meadow Academy is originally from Tendelheim and her parents died in its defense.
* Apparently the giant chickens the Unexpectables encountered nearby were originally ordinary ones that were left behind during the evacuation of the town, but magical energies in the area have mutated their descendants to colossal sizes.
* In more than one session, there has been some confusion mixing up Tendelheim with Lebreaus. Both towns share the history of being farming communities overrun by enemies which may be the source of some confusion.
The Letter

Perhaps the most famous document in all of recent Alivastian history. This document premiered in Episode 25/ Podcast 13 (at timestamp 2:33:30 on Google Play or iTunes).

Listen to the dulcet tones of Edward Bosco as the nervous Remy reads Balfor's correspondence to a horrified Brorc, confused Solly, and sanguine Aila.

Caligraphy by Krakaton @Krakat0n

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Tiger Restaurant

## Background

The Tiger Restaurant is an Eastern Isles themed restaurant that serves Eastern Isles dishes. It was previously established on the Orange Isle, but relocated to Alivast when the owner and his family fled the crisis of angered spirits. The restaurant is owned by Mr. Bwakkaw, who works their as the head chef. His daughter Robin works as a waitress when not on duty for Brorc Bronze-Fang.

The dishes he serves include a tempura marathon, noodle dishes, fried rice dishes, yakitori, and various sushi, which include Kraken Sushi and Aboleth Sushi. Repeat customers are given point-cards that can be traded in for free meals upon completion.

## Employees

* Mr. Bwakkaw (Head Chef)
* Robin (Server)

## Trivia

* Many traditional Japanese restaurants feature a maneki-neko as a charm for commercial success. Tiger restaurant features a similar stature, but of a chimera.