recursal/Fanatic-Fandom huggingface dataset:
Little Child

**In-Game Description:** *Little Child starts very weak but he can grow up into something very powerful. all forms have something usefull isnt nessesary reach a final form, final forms have one less inventory slot, Little Child cant change his attack tipe with weapons like Excalibur or Dragon Slayer*

## Description

The little child is a hero which, upon reaching the required level, is able to "grow up" and take on a new form with completely new abilities.

## Starting Stats

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

###  Hurl Boulder [Active]

**In-Game Description:** *A boulder that is thrown at an enemy unit, causing damage and stunning the target for 1 second. Have 600 cast range. Cooldown improve per level.*

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###  Hyperactivity [Active]

**In-Game Description:** *Increases attack speed by 170% and move speed by 60%.*

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###  Reaper Lightning [Active]

**In-Game Description:** *Little Chield manage to learn a powerfull and forbidden spell that deal damage +15% of the total hit points of the target. Cooldown improve per level.*

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###  Evasion [Passive]

**In-Game Description:** *Gives a percent chance to avoid attacks.*

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**Ultimate Ability :**

###  Growth Up [one use Active]

**In-Game Description:** *Growth up in a strong being.*

*Requires Level 6*

Growth Up is what the Little Child is built around. Upon learning the ability, you are given the choice of two different forms you can "grow" into. Each form is different and completely changes the style of gameplay.

## Growth Tree

*Click on the pictures below to see full size image*
Hermit

## Starting Stats (at level 7)

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### Deadly Blow

**In-Game Description:** *Throw a hard bunch at a target enemy unit, causing damage and stunning the target for 5 seconds.*

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### Hurl Boulder

**In-Game Description:** *A boulder that is thrown at an enemy unit, causing damage and stunning the target for 4 seconds, have 1100 cast range.*

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### Toughness

**In-Game Description:** *Give 1000 bonus armor for a short time.*

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### Martial Arts

**In-Game Description:** *Gives a chance to dodge attacks, a chance to deal 3.3 normal damage and increase base strength by 3 per level.*

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## Growth Up

**In-Game Description:** *Growth up in a strong being.*

*Requires Level 27*
NPCs

Back to the main page : Hero of the Empire Wiki

The interactive NPC feature appeared with the 1.26c version of the mod.

Here a list of NPCs you can encounter in the official version of Hero of the Empire.

* Bounty Huntress
* Emily
* Garrison
* Centurion

### Darky's version NPCs (since 0.40 version):

You can see these NPCs with an exclamation mark above their head (Except from Bounty Huntress). These quests are shared, once a player receives a quests all players can complete it.

These quests use NPC dialogs. To be able to see these dialogs you must enable Subtitles from Options -> Sound menu. To skip these dialogs fast, player teal can type -fd

* Bounty Huntress (available also since Darky 0.39 version)
* Helder
* Silversmith
* Runemaster
* Tommy's Mum (Crying Woman)
* Village Elder
Beyond

+150 HP regen/sec

+150 to all stats

War Knowledge: When you are attacked you have 25% chance to deal 4000 pure damage to the attacker and heals you for 25% of that amount.

Learned Skill: War Knowledge and 7000 HP. Condition, kill 600 units.

## Stats Increases

 HP
 All Stats
 HP regen/sec

War Knowledge: When you are attacked you have 25% chance to deal 4000 pure damage to the attacker and heals you for 25% of that amount.

Learned Skill: War Knowledge and 7000 HP. Condition, kill 600 units.
Beastmaster

## Description

**Official Difficulty:**Normal

**In-Game Description:***Warrior Hero, adept at summoning and empowering beast in battle. Can learn Summon Bear, Summon Hawk, Roar, Ferocity and Beast Mastery.*

## Starting Stats

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### Summon Bear

**In-Game Description:** *Summons a powerful and resistant bear to attack your enemies. All attributes improve per level.*

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### Summon Hawk

**In-Game Description:** *Summons a proud hawk to attack your enemies. Duration and all attributes improve per level.*

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### Battle Roar

**In-Game Description:** *Adds bonus damage and armor to you and your summoned units Last 12 seconds.*

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### Ferocity

**In-Game Description:** *Increases the movement speed and attack speed of you and your summoned units.*

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### Beast Mastery

**In-Game Description:** *Increase the Beast Master strength and intelligence, also increases bear and hawk hit points, damage and armor.*

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Commander

## Abilities

### Battle Roar

**In-Game Description: *Gives to you and your summon units a bonus to attack damage and armor. Lasts 12 sec.***

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### Endurance Aura

**In-Game Description:** *Increases nearby friendly units movement speed and attack speed.*

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### Holy Aura

**In-Game Description:** *Increases the movement speed and life regeneration rate of nearby friendly units.*
Gem Fragment

+1 to All Stats

## Description

Gem Fragments are items you can loot that combine each time you gain a new one. The more you have, the more poweful the Gem is.

In-game description : It's a small part of something big.

Diamond Hardness ability gives you 1600 armor for a specified duration.

## Stats Increases

1 Gem :

 All Stats

2 Gems :

 All Stats

3 Gems :

 All Stats

4 Gems : Sapphire Particles

 All Stats
 Armor

5 Gems : Sapphire Refined Particles

 All Stats
 Armor

6 Gems : Sapphire Refined Particles

 All Stats
 Armor

7 Gems : Sapphire Refined Particles

 All Stats
 Armor

8 Gems : Sapphire Parts

 All Stats
 Armor

9 Gems : Sapphire Parts

 All Stats
 Armor

10 Gems : Sapphire Parts

 All Stats
 Armor

11 Gems : Chipped Sapphire

 All Stats
 Armor

12 Gems : Sapphire

 All Stats
 Armor

Can cast Diamond Hardness that gives an insane bonus armor + 200HP regen/sec. Last 4 seconds.

13 Gems : Refined Sapphire

 All Stats
 Armor

Can cast Diamond Hardness that gives an insane bonus armor + 230HP regen/sec. Last 5 seconds.

14 Gems : Flawless Sapphire

 All Stats
 Armor

Can cast Diamond Hardness that gives an insane bonus armor + 260HP regen/sec. Last 6 seconds.

15 Gems : Perfect Sapphire

 All Stats
 Armor

Can cast Diamond Hardness that gives an insane bonus armor + 300HP regen/sec. Last 7 seconds.

16 Gems : Sacred Sapphire

 All Stats
 Armor

Can cast Diamond Hardness that gives an insane bonus armor + 340HP regen/sec. Last 8 seconds.

17 Gems : Beyond Perfection Sapphire

 All Stats
 Armor

Can cast Diamond Hardness that gives an insane bonus armor + 380HP regen/sec. Last 9 seconds.

18 Gems : Divine Sapphire

 All Stats
 Armor

Can cast Diamond Hardness that gives an insane bonus armor + 420HP regen/sec. Last 10 seconds.

19 Gems : Divine Sapphire 2

 All Stats
 Armor

Can cast Diamond Hardness that gives an insane bonus armor + 460HP regen/sec. Last 11 seconds.

18 Gems : Divine Sapphire 3

 All Stats
 Armor

Can cast Diamond Hardness that gives an insane bonus armor + 500HP regen/sec. Last 12 seconds.

18 Gems : Final Artifact

 All Stats
 Armor

Can cast Diamond Hardness that gives an insane bonus armor + 550HP regen/sec. Last 14 seconds.

## Builds into

Holy Veteran Armor (Perfect Sapphire level)
Pit Lord

> *Thanks to Flyline and Myne from who I get the data to complete this page.*
>
>

## Description

**Official Difficulty:**Hard

**In-Game Description:***Warrior Hero, exceptional at defense and attack. Can learn Cleaving attack, Howl of Doom, Battle Wounds, Demon Skin and Tremble Before Me. This hero starts with Hero damage type but can't change his attack type with items.*

## Starting Stats

 Mana
 Damage
 Strength
 Agility
 Intelligence

## Abilities

###  Howl of Doom

Active ability that hits in spell damage, in an AOE of 600.
**In-Game Description:**

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###  Cleaving Attack

Passive ability that deals splash damage in an AOE of 280. Splash improvement per level.

**In-Game Description:**

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###  Battle Wounds

Passive ability that increases Attack Speed, Move Speed and increases strenght when at reduced HP.

**In-Game Description:**

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###  Demon Skin

Active ability that make Pit Lord to take more damage to deal spell damage based on his Strenght.

**In-Game Description:**

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Ultimate Ability :

###  Tremble Before Me

Active ability that deals Spell damage and increases base Strenght permanently per use. Damage and cooldown improvement per level. Target Spell cast range : 100.

**In-Game Description:** *Reduce the speed of eveything except you and other player heroes.*

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Sun Valley International Raceway

* Sun Valley is the 3rd Piston Cup Race in Cars: The Video Game. It is located near Sun Valley Hill.
* Starting Grid
* 1. Guenther
* 2. Chick Hicks
* 3. Zeb
* 4. Aikens
* 5. Lee Jr.
* 6. Clarkson
* 7. Riley
* 8. Buck
* 9. Medford
* 10. Masterson
* 11. Suregrip
* 12. Henderson
* 13. Joltsen
* 14. Hollister
* 15. Bashman
* 16. Banks
* 17. McCoy
* 18. Lightning McQueen
* 19. Cortland
* 20. Turner

* Finishing Postions
* 1st: Lightning McQueen
* 2nd: Guenther
* 3rd: Chick Hicks
* 4th: Riley
* 5th: Joltsen
* 6th: Zeb
* 7th: Aikens
* 8th: Lee Jr.
* 9th: Clarkson
* 10th: Buck
* 11th: Suregrip
* 12th: Medford
* 13th: Masterson
* 14th: Henderson
* 15th: Hollister
* 16th: Bashman
* 17th: Banks
* 18th: McCoy
* 19th: Cartland
* 20th: Turner
Half Demon Wizard

## Description

**Official Difficulty:** Normal

**In-Game Description:***Mystical Hero, adept at using unholy spells. Can learn Healing wave, Hell Magma, Hell Lightning, Spirit Touch and Pandemonium Portal.*

## Starting Stats

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

===Healing Wave [Active]===

**In-Game Description:** *Call forth a wave of energy that heals a target and bounces to nearby friendlies. Each bounce heals less damage.*

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===Hell Magma [Active]===

**In-Game Description:** *Extract magma from the underground dealing damage to the enemies and stunning them for 3.4 seconds.*

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 ===Spirit Touch [Active]===

**In-Game Description:** *Restores mana to nearby friendly units in 700 AOE to a maximum of 6 units.*

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 ===Hell Lightning [Active]===

**In-Game Description:** *Hurls a bolt of damagin lightning at a target enemy. Cooldown improvement per level.*

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Ultimate Ability:

 ===Pandemonium Portal [Active]===

Requires Hero level 8

**In-Game Description:** *Opens a portal, allowing 3 up to 4 demon to step through. Lasts 120 seconds. Cooldown 300 seconds.*

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Martial Arts Master

## Description

A warrior type hero that mastered the art of fighting with an unstopable skills combination.

## Starting Stats (at level 14)

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### Martial Arts [Passive]

**In-Game Description:** *Gives a chance to dodge attacks, a chance to deal 3.3 normal damage and increase base strenght by 3 per level.*

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### Tekkai [Active]

**In-Game Description:** *An Ancient martial arts technique that contract and tense your muscles making them harder than steel, inreasing your armor by 3000. All Martial Arts Master skills increases passively +2 to base strenght an +1 base agility per level.*

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### Berseker [Active]

**In-Game Description:** *Increases Attack Speed by 150% and Move Speed by 50%. All Martial Arts Master skills increases passively +2 to base strenght and +1 to base agility per level.*

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### Expert Blow [Active]

**In-Game Description:** *Throw a trained punch at a targeted enemy unit, causing damage +3x your strenght and stunning the target for 1.6seconds. All Martial Arts Master skills increases passively +2 to base strenght and +1 to base agility per level.*

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## Ultimate

### Strongest Weapons [Passive]

**In-Game Description:** *So much training turn your fists into the best weapon. Increases Damage by a percentage of his base damage and strenght bonus.*

Requires level 20

Official version (1.25) value:

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Darky's version value (0.41):

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Blessed Staff

## Stats Increases per level

Level 1 : Blessed Staff

Level 2 :

Level 3 : Holy

 HP
 Mana Regeneration

Improve one of your intelligence hero skills :

Allies: +140% Attack Speed, +60% Move Speed
 Far Seer
 Dark Mage

Level Up bonus: +35 Base Intelligence when your Hero gain a level

Mega Holy: Damage targeted enemy for 35x Itelligence or Increases an allied HP by 1800 and damage by 285, or Heal an allied that already has this bonus by 13x Intelligence an increases user base Intel by 1. Cost 1350 Mana Points.

Cooldown 25 seconds.
Arkadios

**Arkadios** is a common intelligence-based hero of the maulers faction. His spells target the weakest and most injured enemies.

## Background

*There is no available background for this hero.*

## In-game Art

Arkadios' hero card.Arkadios' original model.Arkadios' updated modelArkadios inside The Oak Inn.Arkadios' battle bust.Arkadios' hero banner.
## Production Art

Arkadios' concept design.Arkadios' model sheet.Arkadios' model sheet (Oak Inn).
## Trivia

* Arkadios can be seen inside of The Oak Inn, serving as a butler.
Bounties

All info relative to the 1.26c version of the mod.

Back to Bounty Huntress

## Note

There are currently 2 versions of the Bounties that works differently, one for the official version and another for the Darky's version.

## Official version Bounties

**Bounties** take the shape of a contract you have to buy from the Bounty Huntress, that you hold in your inventory.

Once fulfilled, the contract disapear of your inventory and you gain the rewards linked to it.

You can buy a contract only one time. (Theorically you can buy one multiple times but you have to wait over 2,5 hours before being able to buy it again)

**It is mandatory to have the Bounty contract in your personnal inventory when completing it.**
Not to do so will not make the Bounty to succeed, even if you completed the mentionned objectives.

A Bounty contract can be sell for half of his price in case you can not complete the bounty anymore or if you change your mind.

### Available Bounty contracts

There is for now 12 Bounty contracts available:

 Dark Wizard : Kill the Dark Wizard

* Enraged Jungler Stalker : Kill 13 Enraged Jungler Stalker.

Cost : 1800 gold / Reward : 800HP permanent bonus

* Behemoth : Kill Behemoth.

Cost : 3400 gold / Reward : 25000XP

* Vicious Green Dragon : Kill the Vicious Green Dragon.

Cost : 6000 gold / Reward : 12000 gold

* Revenant : Kill Revenant.

Cost : 15000 gold / Reward : 300 Base Intelligence. You lose this bonus if you change your attack type

* Gaia : Kill Gaia.

Cost : 15000 gold / Reward : 300 Base Strength. You lose this bonus if you change your attack type

* Pyromancer : Kill Pyromancer.

Cost : 15000 gold / Reward : 300 Base Agility. You lose this bonus if you change your attack type

* Apocalypse : Kill Apocalypse.(This bounty doesn't seems to work currently)

Cost : 17000 gold / Reward : 1500 Permanent bonus damage

* Gaia : Kill Gaia.

Cost : 15000 gold / Reward : 300 Base Strength. You lose this bonus if you change your attack type

* KelThuzad : Kill KelThuzad.

Cost : 21000 gold / Reward : Random Celestial Item (Teal lyrics).

* Blood Elemental : Kill Blood Elemental.

Cost : 50000 gold / Reward : 150000 gold and 2 levels up.

* First Mage : Kill Magic Creator the First Mage.

Cost : 70000 gold / Reward : 2 Random End Game Item (Black lyrics).

## Darky's version Bounties

In Darky's version Bounties are not an inventory Item, they work more like a side quest you can buy. Just click on the contract and a text signalling you got the contract appears on the left side of your screen. When you complete the contract, a text will also show on the left side of your screen.

Bounties can only be completed once.

Only one Bounty can be active at the same time.

You can cancel a contract you bought (by clicking on the Ø icon) but you will not be refunded.

Gold will be refunded only if the Bounty has already been completed or if there is already an active bounty.
Muramasa

### Effects

Bonus Damage +3000Reduce Armor of target enemy by 10 with every hit and you will gain the same amount per hit for a maximum of 180. When the limit is reached target will lose 150 armor permanently.

Have 5% chance to apply a permanent debuff on target or deal random amount of spell damage.

## Stats Increases

Reduce Armor of target enemy by 10 with every hit and you will gain the same amount per hit for a maximum of 180. When the limit is reached target will lose 150 armor permanently.

Have 5% chance to apply a permanent debuff on target or deal random amount of spell damage.

## How to obtain

Complete **Artifacts worth collecting** quest (see Silversmith).
Hero Character Sheet (copy-paste this template)

## Description

**Official Difficulty:** Hero difficulty

**In-Game Description:***description here*

## Starting Stats

 Armor
 Strength

## Abilities

icon of the ability in frameless format, ex : ===Ability name [Passive / Active]===

Ability description if more accurate than game description.
**In-Game Description:**

 2

Copy this previous format for all next abilities

Ultimate Ability :

(When your page is over, don't forget to set the hero classes categories ;) )
Amplifying Emblem

**Amplifying Emblems** are used to upgrade Signature Items from level 11 to level 20. 70 Emblems in total are needed to upgrade a Signature Item from level 10-15. 240 Emblems in total are needed to upgrade it from level 10-20.

Amplifying Emblems are less common than Primordial Emblems, and acquiring them can be quite expensive. They can be obtained from the currently ongoing *Tavern Bargains* event, higher Faction Tower floors, gift sets, special events, and AFK Rewards starting from **Chapter 18**. They can also be bought from the Store for Gold or Diamonds.
BlackSmith(Hero)

**Official Difficulty:** Extremely Hard

**In-Game Description:** *\\\*

## Crafted Items

To see the list of items the Blacksmith can craft, go on the Blacksmith Items page.

## Starting Stats

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### Weapons Storm

**In-Game Description:** *Launch all the throwing weapons you have and some flying swords that will hit enemies several times, flying swords damage is 30-50. Duration, cooldown and damage of throwing weapons improve per level.*

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### Throwing Weapons

**In-Game Description:** *Create a weapon of your choice that you can throw with Weapons Storm, damage of throwing weapons depends on the level of this ability and Weapons Storm. After the throwing the weapons you lose some of them.*

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### Smithing

**In-Game Description:** *Silver as a blacksmith can improve his equipment increasing base damage by 7 and armor by 1 permanently.*

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### Merge

**In-Game Description:** *Blacksmith can melt multiple items to combine them into one. More than one item can be merge at the same time. Mana cost improve per level.*

This is Blacksmiths bread and butter. Merge is used to create some of the most powerful items in the game.

###### Full list of the merged items here

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### Forge

**In-Game Description:** *Forge a weapon of your choice.*

Forge is what Blacksmith uses to get the different non-dropping items needed for different merges.

*Requires Level 8*

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Hydromancer

## Description

Hydromancer is one of the bosses of the main bosses cycle . This boss has a crushing wave which will deal 6000 damage and summon 2 water elementals. He also has a single target burst.

Gold on kill ~2000 gold

## Stats

 Mana
 Damage
 Armor
 Level

## Skills

Crushing wave : Cast when at 50% HP. Be carefull, this spell covers the entire clearance area, if you have placed a horse into the cave, it will be killed by the waves.

Invocation of Water Elemental

## Potential drops

Magical Water, Scepter of Wisdom, Water Orb, Scepter of Malevolence, Gem Fragment sometimes several ones, Greater Replinishment Potion, Tidal Charm, Rod of The Holy Star, Staff of Discharge, Possesed Halberd, Tomes.

## Stolen loot (Thief ability)

Legendary Armor, Frozen Helm of Chaos, Masamune
Admiral

## Description

**Official Difficulty:**Hard

**In-Game Description:**Warrior Hero, starts with Hero Attack type but can't change it with items, exceptional at defense and attack. Can learn Explosive Attack, Imbued Sword, Infinite Growth, Battle Knowledge, an

   d Adrenaline Control*.*

## Starting Stats

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### Explosive Attack

**In-Game Description:** *The Admiral Performs a powerful attack dealing damage in a Small Area. Cooldown improvement per level.*

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### Imbued Sword

**In-Game Description:** *The Admiral Imbues his Sword with powerful magic causing his attacks deal damage in*

    *an area, also increases his base damage by a percentage for a short time.*

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### Infinite Growth

**In-Game Description:** *Increases the strength of admiral permanently.*

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### Battle Knowledge

**In-Game Description:** *Increases the attack rate of Admiral.*

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### Adrenaline Control

**In-Game Description:** *Reduce your Attack Cooldown (faster attack speed) and grants the maximum move speed for a short time.*

    ​​​​​​​

*Note:If you uses Imbued Sword before this ability you will not have the splash Attack.*

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Mountain King

## Description

**Official Difficulty:**Hard

**In-Game Description:***Warrior Hero, adept at offensive combat and disrupting enemy troops, Can learn Storm Bolt, Avatar, Battle Attributes, Dwarf Stamina and Dwarf Stomp.*

## Starting Stats

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### Storm Bolt

**In-Game Description:** *A Magical Hammer that is thrown at an enemy unit, causing damage based in your total hit points and stunning the target. Damage goes through spell shield. Stun and cooldown improve per level.*

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### Avatar

**In-Game Description:** *When Avatar is activated, it gives the Mountain King bonus armor, hit points, damage and spell immunity,last 18 seconds. Damage and armor bonus improves per level.*

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### Battle Attributes

**In-Game Description:** *Increases the attack speed and the base armor of the Mountain King.*

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### Dwarf Stamina

**In-Game Description:** *Increases the mountain king mana points, hit points and base damage.*

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### Dwarf Stomp

**In-Game Description:** *Slams the ground, stunning and damage enemy units in 1000 area of effect.*

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Jungle Zones (Darky's Version)

##### ~Back to Main Page~

The information you will find on this page are relative to the Darky's version Map (actual 0.41 version).

This includes the map extension that came with the 0.40 update.

Like you can see on the map, the Jungle is a very wide term to describe all the neutral zones that contains neutral creeps and Bosses.

This page is intended to help see what enemies can be found in the several zones and help new players to navigate in the map.

## Central Zones

Central Forest (Orange), click the link for details.

**Troll's Forest** (pink)

**Golems Field** (purple) :

Creeps: Stone Golem, Clay Golem...

Bosses: Unbroken Darkweaver (at the (1) marker).

## Left Zones

Upper Forest (white)

**Bandits Camp** (green):

Creeps: Choro

Bosses (in spawn order): Lock the Bandit (present since the game starts), Wildking, Earth-Borer, Shelob, Ninja, Lord of Fire and Ice, Divine Dragon.

**Arena** (red)

Bosses : Guardian of Tides (Azazel), Byatis, Forgotten One, Agiel, Lord of Darkness, Neptune

**Mountains** (blue)

Creeps: Timber Wolf(x3), Rock Golem (x1), Ogre Magi(x2), Ogre Warrior(x5), Ogre Mauler(x5), Forest Troll Berseker (x1), Assassin(x3), Dire Mammoth(x1).

Bosses : Green Dragon's Den

At the bottom left corner of the zone : Salamander (spawns after Kel'Thuzad death)

## Right Zones

**Revenant's Cave** (blue)

You can enter the cave by going into the entrance that is at the top of the zone, and this will lead you into the bottom of the cave.

Creeps: Ghost (Doees not respawn), Satyr,

Boss: Revenant, respawns, he is located at the top of the cave

**Graveyard's Desolated Land** (yellow)

Creeps :

Bosses : Red cirle spawn: Elder of Voidwalker (infinite respawn). Left orange circle spawn: Nightmare, Cursed Golem

**Right Forest** (green)

Wolf's Den () : set since 0.48 version
Crying Woman

## Presentation

Tommy's Mum (Villager) is a quest giver NPC.

Location : Bottom right side of the city, below a big house :

She gives **Little Tommy** quest (see below).

## Quest Dialog

When activating his quest, you'll have this dialog:

*Hero:* What is it ma'am, why are you crying?

*Citizen:* It is my son sir, I told him so many times not to go out of city, but he didn't listen. Three days ago, I got aletter claiming they have my son and asking for 60000 gold for ransom. tey want me to bring the gold to a place in the south of village located north east from here. 60000 is not even my yearly income, I don't know what to do, I slept at gates of Castle bu empire just ignored me, please sir help me.

After completing:

*Citizen:* Tommy! my dear boy... Thank you so much sir, please take this. My Husband took care of this sword more than anything else, but he is gone now and it has no use with me, I hope it will serve you as it did to my husband.

## Little Tommy

Objective: Find and rescue Tommy.

Reward : +8000 gold to all, +18000 XP to all, Runestone Greatsword

## Quest proceeding

After seeing Tommy's Mum you will be given the objective to find Tommy and rescue it. You can find it at the south ouf the North-East village, in his abductors hideout (you need to destroy a gate to enter). The abductors will be friendly and will form a hallway through their chief. You can talk to the chief and several option will be up to you:

1. Give the 60000 gold
2. Fight the abductors
3. Say you didn't have the money and be back later.

If you chose option 3, the abductors will give you 20 minutes to bring the 60000 before they kill the boy.

If you chose option 1, the abductors will take the ransom and leave the area. Then you have to speak to Tommy and he will become a playable unit that you have to take back to his mum.
Holy Bow

Strenght +12

Agility +12

An Hero can only use 1 of the 3 Holy Items

Level Up Bonus: When you level up by holding this item, you get an extra 15 base damage.

Evolve: This item can evolve with 500 or more charges +8800 Gold, gain one charge with every kill.

## Evolutions

### Tier 2 Locksley

 Attack Speed
 Agility
 Strenght

Level Up Bonus: When you level up by holding this item, you get an extra 30 base damage.

Evolve: This item can evolve with 1500 or more charges +26,000 Gold, gain one charge with every kill.

### Tier 3 Azaran Locksley

 Base damage
 Agility
 Strenght

Level Up Bonus: When you level up by holding this item, you get an extra 60 base damage.

Divine Edge(Active): Gain +12k Damage, lasts 22 seconds; gain 15 Base Damage permanently. Cooldown 113s. Cost ~120 Mana
On The Hunt

Agility +50

Strenght +50

Evolutive item

## Stats Increases per level

Level 1 : On The Hunt

 HP
 Agility
 Strenght

Each Kill of level 6 units or higher give 1 charge to this item 97 charges to Evolve.

Level 2 : Hunting High and Low

 HP
 Agility
 Strenght

Each Kill gives 1 charge to this item.
700 charges to Evolve.

Level 3 : The Hunt is On

 HP
 Agility
 Strenght

Each Level 9 or higher Kill gives 1 charge to this item.
185 charges to Evolve.

Level 4 : The World is my Prey

 HP
 Agility
 Strenght

Each Kill gives 1 charge to this item.
1000 or more charges + The Heart of Searinox recipe to Evolve (Merge trigger on kill).

Prey On : Deal Strenght + Agility + Number of charges normal damage on attack
Assassin

## Descriptions

**Official Difficulty:**Hard

**In-Game Description:***Cunning Hero, adept at dealing high amounts of damage in a short time. Assassin can not use Bows Items. Can learn Kyusho Jitsu, Furtive Attack, Sharpest Blades, Mastery and Execute.*

## Starting Stats

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### Kyusho Jitsu

**In-Game Description:** *Assassin cut all the vital points of an enemy in one instant dealing high amount of damage*

   *. Cooldown improve Level.*

 2
 3
 4
 5
 6
 7
 8
 9

### Furtive Strike

**In-Game Description:** *Assassin become Invisible and move with a high speed for a short duration. When assassin attacks a unit to break Invisibility,she will deal spell damage based on his agility and stun the target. Duration and stun improve level.*

 2
 3
 4
 5
 6
 7
 8
 9

### Sharpest Blades

**In-Game Description:** *Gives extra damage to your attacks depending your base damage and your agility bo*

    *nus.*

 2
 3
 4
 5
 6
 7
 8
 9

### Mastery

**In-Game Description:** *Assassin becomes more accurate with each kill increasing his damage permanently, damage increment depends on how strong the victim was enemy units of weak to mighty at been increasing at damage for 10% - 40% that having format to Type "-qd".*

 2
 3
 4
 5
 6
 7
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### Execute

**In-Game Description:** Make one deadly attack that deal several times your normal damage*.*

 2
 3
 4

## Trivia

* Increases of Powerful Damage that Permanently include to there Abilities with Sharpest Blade and Mastery thus been High Charge to Makes Strong.
* Execute is assassinate Hits that been Upgraded to there Critical Strike at Buying some Items like Mugen, Slicer, Masamune and Justice.
Hero of the Empire Wiki

Welcome to the unnoficial Hero of the Empire Wiki! Here you can find many informations concerning this wonderful Warcraft III map. This site is mainly focused on the Darky's version since it's the only version with regular updates.

This wiki is intended to help new players to understand the map (and see all items' properties, locations to discover...), but also more experienced players to have a quick access to a big database.

Since you can find many versions of the map, official ones or modified by several modders, infos and stats you find on this Wiki could not be exactly the same as you have in your map version.

Use the navigation tabs at the top of pages to easily access all of the Wiki's content :

**Darky's version 0.55b is out!! :** discord link

If you play on the Darky's version, you can also visit this document created by Flyline and Myne : https://docs.google.com/spreadsheets/d/1jhpQs6TYuOiSG8KxsDRazTS5CDHVOHhy/edit#gid=617236298.

Important Links:

Heroes

Shops & Items

Jungle Zones or Jungle Zones (Darky's Version)

Enemies

Building Towers

Bosses

#### New to the game? Check out the New Player Guide!

Do you want to contribute to this wiki? Check out the Creating Content Rules page and come and help us!

## Map Download

Click here to access the official website. You will find the latest versions of the mod to download, the Changelogs linked to them and forums where you can ask your questions, signal a bug, etc.

You can also find hereafter links to the discord servers of other versions of the game.

Darky's version: discord link

Litansan's version: discord link (dead version, no more updates since 2018)

## Latest activity

Added Necromancer Hero

Added Bounties for official 1.26c version and for Darky0.39 version

Lot of Dropped Items and Dropped Lategame Items added (like Justice, a very asked item)

Added Little Child Form : Martial Arts Master and Dark Knight (Little Child)

Overhaul Dante and Shadow Hunter page and added Darky's version data

Added Global Knowledge page

Added new NPCs coming with 0.40 Darky's version

## What do am I currently working on?

Mainly on the Jungle Zones (Darky's Version) page and all Boss data related stuff
Mercenary Camp

###### ~back to Shops~

The Mercenary Camp is where you are able to buy helpful units such as the Pack Horse and the Peasant

## Pack Horse

Cost: 176g

In-Game Description: A Weak horse that can carry 4 items.

## Light Warrior

Cost: 980g

In-Game Description: Versatile foot soldier. have Defends abilitys.

## Trained Horse

Cost: 1100g

In-Game Description: A strong and fast horse that can carry 6 items.

In  Darky's version, Trained Horses have a teleport ability that can teleport to a hero or a friendly unit/building.

## Peasant

Cost: 900g

In-Game Description: Basic worker unit. Can build Towers but cant Repair.

Click here for a full list of all towers that can be constructed.

## Centaur Khan

Cost: 3800g

In-Game Description: Heavy melee unit with Endurance Aura. Has the abilities War Stomp and Reincarnation.

## War Golem

Cost: 7000g

In-Game Description: Heavy melee unit, good at resisting mass enemys attacks. Immune to spells.

## Centaur Overlord

Cost: 14800g

In-Game Description: Has Improved Endurance Aura and War Stomp.

Endurance Aura of centaurs do not stack with each others
Chronos

+900 Mana Bonus

Allows the user to go back in time and cast all of his abilities again

## Stats Increases

 All stats
 Mana bonus

Allows the user to go back in time and cast all of his abilities again (this ability resets the cooldown of all Abilities and items of the Hero).

## Chronos (level 2)

### Effects

70% Spell Damage reduction+300 to All Stats

+250% Mana regeneration

Allows the user to go back in time and cast all of his abilities again

## Stats Increases

 All stats
 Mana regeneration

Allows the user to go back in time and cast all of his abilities again (this ability resets the cooldown of all Abilities and items of the Hero). Cooldown 180 seconds.
Kael

## Description

**Official Difficulty:**Hard

**In-Game Description:***Mystical Hero, adept at controlling magic and ranged assaults. Can learn Orb of Annihilation, Forked Lightning, Entangling Roots, Mana Replenish and Mana Shield.*

## Starting Stats

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### Orb of Annihilation

**In-Game Description:** *Increases the damage and give AOE attack. Cooldown and mana cost improvement per level.*

 2
 3
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 5
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 9

### Forked Lightning

**In-Game Description:** *Calls forth a cone of lightning to damage enemies for 400. Cooldown and mana cost improvement per level.*

 2
 3
 4
 5
 6
 7
 8
 9

### Entangling Roots

**In-Game Description:** *Causes roots to burst from the ground, immobilizing and damaging at target enemy temporarily.*

 2
 3
 4
 5
 6
 7
 8
 9

### Mana Replenish

**In-Game Description:** *Gives additional mana regneration to Kael.*

 2
 3
 4
 5
 6
 7
 8
 9

### Mana Shield

**In-Game Description:** *Create a shield that absorbs damage by using Hero mana.*

 2
 3
 4
Greater Voidwalker

## Description

Greater Voidwalker is one of the first lane bosses you can encounter in the game. It mostly drops Mana related items when killed.

## Stats

 Mana
 Damage
 Armor
 Level

## Skills

#### Chain Lightning:

Hurls a bolt of damaging lightning at a target enemy that jumps to nearby enemies. Each jump deals 25% less damage.

#### Frost Armor:

Creates a shield of frost around a target friendly unit. The shield adds armor and slows melee units that attack it.

Adds 3 armor, 5 seconds of cold against nearby ennemies.
Dark Mage (tier2)

## Abilities

### Shadow strike

**In-Game Description: Hurls a poisoned dagger which deals larger initial damage, and then deals damage over time. The poisoned unit has its movement speed and attack speed slowed for a short duration. Cooldown and slowed speed improve per level.**

 2
 3
 4
 5
 6
 7
 8
 9

### Ice Road

**In-Game Description:** Create a path of ice in a straight line, dealing damage and freezing the GROUND units for 3 seconds. Cooldown improvement per level.

 2
 3
 4
 5
 6
 7
 8
 9

### Scourge

**In-Game Description:** Contaminate a random enemy unit and the units around him deal damage per second. Last 20 seconds.

 2
 3
 4
 5
 6
 7
 8
 9

### Shock

**In-Game Description:** Throws a lightning bolt at a target enemy unit, dealing damage and paralyze the target. Cooldown improvement per level.

 2
 3
 4
 5
 6
 7
 8
 9

### Growth Up

**In-Game Description:** *Growth up in a strong being.*

*Requires Level ?*
Horn of Cenarius Pedestal

The Horn of Cenarius Pedestal is a monument that can cast spells to save of critical situations.

Each pedestal have a different color (when selected), you can only interact with the one matching your color.

To activate the spell you have to select the building and then click on one of the two abilities.

Having a shortcut to it is recommended for beginners.

## Spells

Each pedestal have a total of 900 Mana points.
Bounty Huntress

All info relative to the 1.26c version of the mod.

Back to the NPCs list

The Bounty Huntress is a friendly NPC that sell **bounties** you can fulfill to gain various rewards.

She is able to defend the city against the Dark Forces and acts like a tower. However she can be killed by them too.

Location : City, Left of the Mercenary Camp shop.
Dark Wizard

## Description

Dakr Wizard is one of the weakest Neutral Bosses. It is located in the Central Forest, on the right side if you play official verion, or at the top left of the forest if you play Darky's one.
He is present since the beginning of the game.

Gold on kill~300-500g.

## Stats

 Mana
 Damage
 Armor
 Level

## Skills

Mana Burn

Fire Breath

Frostbolt (stuns)

Blizzard

## Potential drops

Wand of Wizard, Merlinis Cape, Amulet of Energy, Staff of The Crushing Wave, Tome of Sacrifices, Staff of Discharge, Gem Fragment (very low drop rate).
Fighter

## Starting Stats (at level 4)

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### //Deadly Punch

**In-Game Description:** *Throw a hard punch* *at* *a target enemy unit, causing damage and stunning the target for 4 seconds.*

 2
 3
 4
 5
 6
 7
 8
 9

### //Hurl Boulder

**In-Game Description:** *A boulder that is thrown at an enemy unit, causing damage and stunning the target for 3 second. Have 900 cast range.*

 2
 3
 4
 5
 6
 7
 8
 9

### //Toughness

**In-Game Description:** *Give 300 bonus armor and hit points regeneration for a short time. Regeneration improvement per level.*

 2
 3
 4
 5
 6
 7
 8
 9

### //Martial Arts

**In-Game Description:** *Give a chance to dodge attacks and 44% chance to do a critical strike. Damage multiplier improve per level.*

### //Grow Up

**In-Game Description:** *Growth up in a strong being.*

*Requires Level 12*
Black Mage (tier1)

## Abilities

### Water Shot

**In-Game Description:** Attack enemy target unit with water at sonic speed. dealing damage and stun the target for 0.5 seconds.

 2
 3
 4
 5
 6
 7
 8
 9

### Chain Lightning

**In-Game Description:** A bolt of damaging lightning at a target enemy that jumps up to 8 nearby enemies. Each jump deals 20% less damage.

 2
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 4
 5
 6
 7
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 9

### Frost bolt

**In-Game Description:** A frost bolt that is thrown at an enemy unit, causing damage and freeze the target.

 2
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 5
 6
 7
 8
 9

### Ignite

**In-Game Description:** combust the air around the target enemy unit dealing damage in a short area.

 2
 3
 4
 5
 6
 7
 8
 9

### Growth Up

**In-Game Description:** *Growth up in a strong being.*

*Requires Level ?*
Monk

## Starting Stats (at level 7)

 2
 3
 4
 5
 6
 7
 8
 9

### Hurl Boulder

**In-Game Description:** *A boulder that is thrown at an enemy unit, causing damage and stunning the target for 4 seconds, have 1100 cast range.*

 2
 3
 4
 5
 6
 7
 8
 9

### Toughness

**In-Game Description:** *Give 1000 bonus armor for a short time.*

 2
 3
 4
 5
 6
 7
 8
 9

### Martial Arts

**In-Game Description:** *Gives a chance to dodge attacks, a chance to deal 3.3 normal damage and increase base strength by 3 per level.*
Mountains (Jungle zone)

## Description:

Mountains are a jungle zone to farm Dragon type bosses. You have to travel through this zone to if you want to enter the Mines, wich entry is located on marker (3).

It is also the place where high level lategame bosses will spawn.

(entry paths are noticed by the arrows)

## Neutral Creeps:

Choro, Wolf, Stone Golem, Ogre, Dire Mammoth...

## Bosses:

* **Green Dragons Den (red zone):** You will find here thee linea of green dragons to kill and then Endgame bosses. Boss appearance (in the spawning order):

Green Dragon -> Big Green Dragon -> Adult Green Dragon -> Fierce Green Dragon -> Vicious Green Dragon -> Mighty Green Dragon -> Ancient Green Dragon -> Apocalypse -> Glacial Wolf -> Blood Elemental -> Omega

* **Salamander spawn (1)**

* **Satyr spawn (2):** You will fight here the linea of Satyrs and the Earth and Storm Elementalist. Boss appearance (in the spawning order):

Satyr -> Satyr Trickster -> Satyr Shadowdancer -> Satyr Hellcaller -> Earth and Storm Elementalist
Marine

## Description

**Official Difficulty:**Very Hard

**In-Game Description:***Ranger Hero,adept at slaying enemies from a far, Marine can get up to 460% attack speed, reaching a faster attack speed than any other normal hero (normal in 400%). Can learn Steam Pack, Raynor Rocket, Hitman Mode, Equipment Upgrade and Cluster Rockets.*

## Starting Stats

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### Steam Pack

**In-Game Description:** *The Steam Pack allows the Marine to attack 190% faster and move 40% faster but his toxic components hurt him. Life Lose increments per level. Cooldown improvement per level.*

 2
 3
 4
 5
 6
 7
 8
 9

### Raynor Rocket

**In-Game Description:** *Raynor launch a Rocket at a terget enemy unit, dealing damage and stunning the target also reduces target armor. Armor reduction can't be removed until duration is over. Cooldown and duration improve per level.*

 2
 3
 4
 5
 6
 7
 8
 9

### Hitman Mode

**In-Game Description:** *Give a chance to deal bonus normal damage, not miss and mini stun the target on each attack for a duration.*

 2
 3
 4
 5
 6
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 9

### Equipment Upgrade

**In-Game Description:** *The marine is always Improvement his armor and his weapon with the last technology.*

 2
 3
 4
 5
 6
 7
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### Cluster Rockets

**In-Game Description:** *Bombards an area with rockets,stunning an enemy units and damaging nearby enemy units.*

 2
 3
 4
**Channeling Cooldown**: 60 Seconds
Centurion

###### ~Back to NPCs~

Centurion is a Friendly NPC whose purpose is to defend the Castle from the Dark Forces.

He has high spell damage reduction, avarage evasion and can use up to 4 items (summoned units items) that a player give to him. He is also easier to heal than towers.

Items on Centurion can be a very strong and fast solution for desperate scenarios.

If Centurion dies while having items he will drop them.

Location : East side of the Castle.

In the current 1.26c version of the official map Centurion is useless as it stands only close to the Castle, he will surely recieve updates in the future versions.
Archangel

All Stats +100

Immunity: Heal you for 20000, give 20000 HP, +1000 Armor Bonus and make you unable to be targeted by most spells.Last 16 seconds. Cooldown 140 seconds.

## Stats Increases

 All Stats
 HP Regen/sec

Immunity: Heal you for 20000, give 20000 HP, +1000 Armor Bonus and make you unable to be targeted by most spells.Last 16 seconds. Cooldown 140 seconds.

## Dropped Where

Any level 100 and higher Bosses. But when one of those items is dropped : Heavens - **Archangel** - Fearless - Undefeated, others will not drop anymore.
Dark Mage (tier1)

## Abilities

### Scourge

**In-Game Description:** Contaminate a random enemy unit and the units around him deal damage per second. Last 20 seconds.

 2
 3
 4
 5
 6
 7
 8
 9

### Forked Lightning

**In-Game Description:** Calls forth a cone of lightning to damage 3 enemy units.

 2
 3
 4
 5
 6
 7
 8
 9

### Ignite

**In-Game Description:** combust the air around the target enemy unit dealing damage in a short area.

 2
 3
 4
 5
 6
 7
 8
 9

### Frost bolt

**In-Game Description:** A frost bolt that is thrown at an enemy unit, causing damage and freeze the target.

 2
 3
 4
 5
 6
 7
 8
 9

### Growth Up

**In-Game Description:** *Growth up in a strong being.*

*Requires Level ?*
Building Towers

Towers are a very important part of Hero of the Empire, giving players the chance to leave their lane to go elsewhere while still earning gold and not having to worry about your lane falling. Below is a full list of (hopefully) all the towers in the game.

## Towers

### **Tier 2**

 Cannon Tower | 700
 Magic Tower | 700

### **Tier 3**

 Range Tower | 1500

###

### **Tier 5**

 Fortified War Tower | 2400
 Critical Tower | 2300
 Very Long Range Tower | 2400

### **Tier 6**

 Guillermo Tell | 4500
 Death Tower | 3100

## Worker Towers

### Scout Tower

 Damage
 Armor
 Regeneration

#### Upgrades

Guard Tower: 800g

Cypress Tree Tower: 900g

Basic Tower: 400g

Improved Scout Tower: 300 Mana

### Improved Scout Tower

 Damage
 Armor
 Regeneration

#### Upgrades - Requires Build Tower Level 4

Armored Scout Tower: 400 Mana - Increases hit points, armor and a few regeneration.

Ranged Scout Tower: 400 Mana - Increases damage and range.

Offensive Scout Tower: 400 Mana - Increases damage and attack speed.
In-game Commands

## Official version:

#### Main commands

**-camXXX** : Replace the "X" by a number between 500 and 4000 to zoom in or out the camera. (personnal favorite -cam2600)

**-ms** : see your hero move speed.

**-rite** : remove all of the non color items except quest/potion items (white items) on the floor after 20 seconds. Gem fragments are not removed by this command.

**-K** : see the kills you have done.

**-KA** : see all players kills.

**-CBLUE** : (only works for the Teal player) change your Hero color to blue

**-CRED** : (only works for the Teal player) change your Hero color to red

**-spellpower** : check your amount of Spell Power

#### Game modes

Only the Teal player (player 1) can select game modes

-SM : Survival mode, extremely hard mode to focus on defense and see how far you can go.

-TM : Tournament mode : Players fight against each other in a tournament.

-easym : Easy mode, creeps and bosses only comes from the main lane.

## Darky's version :

#### Main commands

All the main commands of the official version also works in Darky's

**-charges** : see how many charges you have on an item like Liberty Boots or Silver,

**-camsmooth** : enable smooth camera, the camera moves more smoothly. Only Teal player can activate/deactivate this setting.

**-camreset** : disable smoorth camera

**Random hero selection command:**

**-r** to pick a random hero

**-rs** to pick a random strenght hero

**-ra** to pick a random agility hero

**-ri** to pick a random intelligence hero

#### Game modes

none of the official version game modes are conserved in the Dark's version.

-ezmod : Start the game with 10k gold (instead of 1980g).

-difficulty : change the general difficulty of the game. This will increase HP, Damage and Attack Speed of all neutral and Dark Forces units (Light Forces units will also get some HP bonus). Bosses will have their skill boosted corresponding to difficulty level. There are 4 difficulty levels : Normal - Hard - Very Hard - Hell.

-bossdiff : This will increase HP, damage and Attack Speed of Bosses only. They also will have their skill boosted corresponding to difficulty level. There are 4 difficulty levels : Normal - Hard - Very Hard - Hell.

#### **Specific Hero commands**

##### **Infernal :**

-flame : shows number of flames

-flameoff : turns off flames on attack

-flameon : turns on flames on attack (on by default)