recursal/Fanatic-Fandom huggingface dataset:
Channeling

**Notice:** This **article** uses content directly taken from the Channeling **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

Redirect or use another person's power/spell

### Category

Supportive Skill

**Channeling**, in its broadest sense, is the practiced skill to use one's own magical abilities to channel the powers of others to the point where users can take control of activated powers and use them for themselves.

Channeling is not an actual active power, but merely a skill that can be learned through the exploration of the capabilities of other powers.
Plasma Ball

**Notice:** This **article** uses content directly taken from the Plasma Ball **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

Conjure a ball made of pure plasma energy

### Category

Offensive Power

**Plasma Balls** are spheres of ectoplasmic energy, capable of killing most targets instantly. These spheres are similar to energy balls, although they can only be used by spirits due to plasma only existing on the Spiritual Plane. The only known user of this power was the spirit Olivia Callaway.

## Notes and Trivia

* Olivia was able to kill Benjamin Montana with one Plasma Ball. However, Paige, as a Charmed One, was able to survive being hit by one.
* Piper was able to determine what was thrown at Paige with an identification potion.
* It is possible that Olivia was able to manifest this power due to her family possessing the ability to throw Energy Balls.
Plot 9

In a world where magic is the source of all power, the people of the Kingdom of Solara have learned to harness the magic within themselves and use it to shape their world. The time period is set in the Age of Ascension, a period of great change and upheaval as new powers rise and old powers fall.

The Kingdom of Solara is a land of great beauty and diversity, filled with lush forests, rolling hills, and soaring mountains. It is a land of many kingdoms, each ruled by a powerful mage who holds the key to the kingdom's magic. The mages of Solara have a unique power, known as "Soul Magic," which allows them to manipulate the souls of living beings.

The main character of our story is a young mage named Lyra, who possesses a rare gift known as "Soul Sight." With her ability to see the souls of others, Lyra has become an outcast among her people, feared and shunned for her gift. Despite this, Lyra is determined to prove her worth and become a powerful mage in her own right.

The magic system in Solara is complex and intricate, with each mage possessing a unique set of skills and abilities. In addition to Soul Magic, there are many other forms of magic, such as "Elemental Magic," which allows mages to control the elements of nature, and "Celestial Magic," which allows mages to harness the power of the stars.

The terminology used in Solara is rich and varied, with many unique terms and concepts. For example, the word "Soulbond" refers to the magical connection between two people, while "Aurora" refers to the magical energy that surrounds all living things.

The plot of our story revolves around Lyra's quest to uncover the truth about her past and discover the true extent of her powers. Along the way, she will encounter many allies and enemies, each with their own unique abilities and agendas.

The world of Solara is filled with many different kingdoms and cultures, each with their own history and traditions. The Kingdom of Solara itself is a land of great beauty and wealth, ruled by a powerful mage known as the "High Mage."

The history of Solara is long and complex, filled with tales of great battles and powerful mages. In the Age of Ascension, the world is on the brink of a new era, as old powers fade and new powers rise.

The family trees of Solara are intricate and complex, with many powerful families vying for control and influence. The royal family of Solara, the House of Lumin, is one of the most powerful and influential families in the kingdom.

In conclusion, the world of Solara is a rich and complex one, filled with unique characters, magic, and history. It is a world of great beauty and diversity, where the power of magic shapes everything.
Idea Plots 24/More

In the context of the supernatural fantasy plot of Arcanum, a rogue is a character named Kael who is a charismatic adventurer, always looking for his next thrill. He is quick-witted and charming, but can also be selfish and reckless. In the context of the fantasy genre, a rogue is typically a character who is skilled in stealth, deception, and thievery, often operating outside the law. They may also have combat skills, but they tend to rely on their wits and cunning to achieve their goals rather than brute force.
Aura Choking

**Notice:** This **article** uses content directly taken from the Aura Choking **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Trigger

Point hand in direction squeeze into a fist

### Category

Offensive Power

**Aura Choking** is the ability to choke beings with their own aura and suffocate them. The only known users are Grimlocks, who choke their victims by reaching out and then squeezing their hands. The victims then feel their aura tightening around their throat and they start to suffocate. Grimlocks seek out people with strong auras to kill them. In order to see these auras, they must steal the eyesight of children.
Karen Young

**Karen Young** was the predecessor to Phoebe Halliwell as the advice columnist for The Bay Mirror. The job was passed onto Phoebe as Karen wanted to spend more time at home with her kids. She got the idea to give it to Phoebe as the latter had written her column for her when she was under the influence of the Power Brokers and Phoebe gave better advice than she did. Karen hated her boss Elise Rothman, and wanting to kill her, but apparently she was a fairly good advice columnist given Elise's comments.
Ava Skysong

Ava is a member of the air bloodline, and her family is known for their agility and speed. Ava is no exception, and she is known for her ability to dodge and weave around her enemies. She is cunning and resourceful, and she uses her speed and agility to outmaneuver her opponents.

Ava is a member of the air bloodline, and she possesses the ability to fly and manipulate the winds. Her powers allow her to move quickly and outmaneuver her enemies. Ava has long, blonde hair and piercing blue eyes. She is slim and agile, with a quick wit and a cunning mind.

As a member of the air bloodline, Ava has the ability to fly and control the winds. She is a skilled aerial combatant, able to outmaneuver her enemies with ease. She can also summon powerful gusts of wind to knock her foes off their feet or create dangerous tornadoes.
Plot 23

In the world of Valtoria, magic is a part of everyday life. The story takes place during a time of great upheaval, as the ruling families who possess immense magical abilities and knowledge are being challenged by a group of rebels seeking to overthrow them.

The three main characters are members of different families, each possessing a unique set of abilities.

First, there is Eira, a member of the Frostborn family, who are known for their ability to control ice and snow. Eira is a powerful cryomancer, capable of freezing anything in her path. She is strong-willed and fiercely independent, but her desire for revenge against the rebels who killed her family puts her at odds with her own family's values.

Second, there is Valerius, a member of the Sunwalkers family, who are known for their ability to control light. Valerius is a skilled photomancer, able to manipulate light to create illusions and blind his enemies. He is known for his cunning and intelligence, but he struggles with the weight of his family's expectations and the guilt of past mistakes.

Finally, there is Kaida, a member of the Shadowcasters family, who are known for their ability to manipulate darkness. Kaida is a master of the shadows, able to blend into the darkness and move unseen. She is quiet and reserved, but her loyalty to her family and her desire for justice drive her to join the rebellion.

The magic system in Valtoria revolves around the manipulation of energy. Each family possesses a unique ability to control a specific type of energy, which is tied to their bloodline. The manipulation of this energy is achieved through a process called "The Resonance," which involves attuning oneself to the energy and shaping it with their will.

The realm of Valtoria is a vast land with diverse landscapes, ranging from snow-capped mountains to sun-drenched deserts. The capital city, Aurielle, is the seat of the ruling families and is located at the center of the realm. The city is a sprawling metropolis, with towering spires and bustling marketplaces.

The history of Valtoria is a long and bloody one, filled with tales of wars and conquests. The ruling families have maintained their power for centuries, using their magic to keep the realm in a state of relative peace. However, the rebels, known as the Dissenters, seek to overthrow the ruling families and bring about a new era of equality and justice.

The plot follows the three main characters as they navigate the shifting alliances and dangerous politics of Valtoria. As they each become embroiled in the conflict between the ruling families and the Dissenters, they must decide where their loyalties lie and what they are willing to sacrifice to achieve their goals.

- Eira's father, Valtor, is the head of the Frostborn family.
- Eira's mother, Isadora, was killed by the rebels.

Sunwalkers:
- Valerius's father, Solarius, is the head of the Sunwalkers family.
- Valerius's mother, Aria, is a powerful photomancer.

Shadowcasters:
- Kaida's father, Kael, is the head of the Shadowcasters family.
- Kaida's mother, Lyra, was killed by the ruling families.
Bursting Ball

**Notice:** This **article** uses content directly taken from the Bursting Ball **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

Conjure a ball that combusts upon contact

### Category

Offensive Power

**Bursting Balls** are smooth metallic spheres that can be conjured and thrown, resulting in an explosion upon impact. The power to conjure them was one of the powers possessed by the members of Vicus's Collective. The balls can be conjured and dissolved at will.

The balls explode with a force powerful enough to knock someone over. One of the members of the collective threw a ball at Phoebe Halliwell, who was hiding behind a tipped table. The force of the explosion was powerful enough to send her flying across the attic floor.
Dusting

**Notice:** This **article** uses content directly taken from the Dusting **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

To teleport through grey, dust-like particles

### Category

Teleportation Power

**Dusting** is a rare form of teleportation in which the user appears and disappears through grey, dust-like particles.
Absorption

**Notice:** This **article** uses content directly taken from the Absorption **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Active Power

**Absorption** is the ability to physically trap a being or inanimate object inside an artifact. This can be done with a spell or through the magic of the artifact in question. Whoever is trapped generally cannot be freed on their own and need someone on the outside to help them.
Grimlock

**Notice:** This **article** uses content directly taken from the Grimlock **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Magical characteristics

### Activepowers

* Aura Choking
* Sense Stealing
* Shimmering
* Portal Creation
* Super Strength
* Sensing

## Character information

### Lastappearance

Sword and the City

**Grimlocks** are white-fleshed demons with whirling red eyes who usually dwell within sewer systems. They choke good individuals to death by seeing the auras that surround them, which they are able to do with the eyesight of children. The stolen eyesight only lasts 24 hours, given that the children are still alive. When the children are not useful anymore, the Grimlocks consume them.

Grimlocks are vulnerable to a vanquishing potion made out of shisandra root and to the lethal powers of wizards.
Geokinesis

**Notice:** This **article** uses content directly taken from the Geokinesis **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Elemental Power

**Geokinesis** is a rare elemental magical power allowing the users to control and/or manipulate all forms of earth, such as sand, minerals, and rocks. Users can use this power to create earthquakes and fissures and tear the earth open to swallow enemies. They can also remove rocks from the earth and use them as a platform to fly on.
Helena Statler

**Notice:** This **article** uses content directly taken from the Helena Statler **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Character information

### Portrayed by

Shannon Sturges

**Helena Statler** was the mortal sister of Gabriel Statler, a reincarnated Lord of War. Their family was incredibly wealthy and owned a vast collection of art and ancient artifacts.

## History

Despite being mortal, Helena was aware of her brother's supernatural nature and supported him. Since he needed to kill a firstborn wizard to reclaim his powers, Helena helped him to lure Prue Halliwell into a trap. She approached Buckland Auction House and met with Prue and Claire Pryce.

Helena told Prue that she needed a test appraisal and asked her to come to the Warehouse Flats where her family kept their collection. Once there, Gabriel attempted to kill Prue, though she managed to escape. After Gabriel killed a clone created by a spell, Helena followed the sisters and learned there were more clones.

 File:Helena-death.jpg
Another clone later took matter into her own hands and took Helena hostage, trapping her in a medieval torture device. She proposed a trade, Helena's life for the sword. However, Gabriel figured out she was just another clone and killed his own sister to regain the upper hand.
Mind Manipulation

**Notice:** This **article** uses content directly taken from the Mind Manipulation **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

To manipulate and/or control the minds of others

### Category

Supportive Power

**Mind Manipulation**, also known as *Mind Control*, is the ability to manipulate and/or control the minds of other beings.

Mind Manipulation can be a natural extension of Telepathy or accessed through Healing. It is not to be mistaken for Suggestion, which is the ability to plant thoughts and ideas in the minds of others.
Orb Shield

**Notice:** This **article** uses content directly taken from the Orb Shield **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

Create a protective sphere or barrier out of orbs

### Category

Defensive Power

**Orb Shield** is the ability to create a sphere or barrier out of orbs in order to defend oneself or others or contain something. It is a form of Force Field which appears as translucent blue energy. This power is a highly focused advancement of Telekinetic Orbing.

## Usage

Using this power, the possessor can:

* Shield against harm, most notably projectile attacks.
* Repel enemies and powers with the force of the shield.
* Project a shield around something in order to protect or contain it.
## Overview

 File:5x09P32.png   File:Orb Shield 6.png  When Piper was almost shot with a Darklighter arrow, her unborn child created a protective shield from within the womb to protect itself and her.Shortly after his birth, Wyatt Halliwell used an Orb Shield independently when he was attacked by demons for the first time.

Paige developed this power when she and Piper were almost hit with fire thrown by a demon. She raised her arm, blocking the attack with an Orb Shield. She used this power at will for the first time while protecting herself from falling debris and fireballs.

 File:GideonBeginsOrbingw.jpg  The Orb Shield can be manipulated by other powers. A demon was seen hitting the Orb Shield with a beam, which caused the bubble to fly away, along with everything inside it. Gideon was able to orb the protective bubble with Wyatt inside by channeling electrokinesis into the bubble, establishing contact, and then orbing away with it. Paige was able to keep the shield around her sisters and Leo long enough for Phoebe to lift it with her Levitation and for Piper to move it across a battlefield with her Molecular Acceleration.

After obtaining her sisters' powers during the magical switch, Prue Halliwell was able to form small Orb Shields around her arms to deflect incoming attacks.

## List of Users

Original power* Paige Matthews
* Wyatt Halliwell
Through spell, potion, power stealing, etc.* Prue Halliwell (After obtaining her sisters' powers in the magical switch)
* Piper Halliwell (While pregnant with Wyatt)
SoilHoodZ Wiki

**Selamat Datang di SoilHoodZ Wiki**
*"Nikmati dan rasakan pengalaman terbarumu dengan Plants vs. Zombies yang telah dimodif menjadi berbahasa Indonesia!!!"*

**Mengeksplorasi tentang poin-poin penting dalam game**

###### TUTORIAL

```
Klik pada menu "PvZ", lalu pilihlah versi game yang kamu inginkan!

```

```
Klik pada menu "Download PvZ", lalu pilih versi dan perangkat/device yang kamu gunakan!

```
Marjorie Le Fleur

* Dark Wizard

* Past Life
* Current Life

## Biographical information

### Reborn

2035

Kaitlyn Dever

## Goal

she's trying to awaken the old ones ->a group of ancient (the first vampires)

inspo:harry potter obscurus secret to free someone else, seh steals life force

## Powers & Abilities

* Shredding
* Channeling

Via Dark Expressive Magic
* Advanced Incineration
* Optical Fire Bolt
* Resurrection

* Limited Immortality
Illusion Casting

**Notice:** This **article** uses content directly taken from the Illusion Casting **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Supportive Power

**Illusion Casting** is the power to cast illusions, which are perception of the mind. Users can cause those affected to see and hear what the caster desires. Sometimes, these illusions are so realistic that the affected can experience touching them.

## Examples

Rex Buckland could create powerful illusions that appeared substantial. He once decorated an entire apartment with an illusion and he and Phoebe Halliwell were both able to sit on an illusionary sofa.

Tanner Lawrence

## List of beings who use(d) Illusion Casting

Original power* Alec
* The Source of All Evil
* Rex Buckland
* Tanner Lawrence
Glistening

**Notice:** This **article** uses content directly taken from the Glistening **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

Teleport in the effect that leaves a glistening contour of the body for a few milliseconds

### Category

Teleportation Power

**Glistening** is a light-based form of teleportation. Whoever uses it to disappear leaves a glistening contour of the body for a few milliseconds. The appearance and color depends on the user. It is a somewhat rare method of teleportation, most commonly used by Demonic Bounty Hunters and Demonic Seers.

## List of Users

* Demonic Bounty Hunters
	+ Krell
* The Seer
* The Crone
Hope Reading

**Notice:** This **article** uses content directly taken from the Hope Reading **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Passive Power

**Hope Reading** is the power to read people's hopes. Good Barbas used this ability in the Parallel World when he was the Demon of Hope. He would use this power similarly to how (in reality) he reads people's fears. This power was only used twice on Leo and Chris and it was preformed by the same character.

## List of Users

* Good Barbas
## Notes and Trivia

* It could be assumed that this power can extend to projecting people's hopes into reality since this is how the fear-reading power of Evil Barbas works.
## Similar Powers

* Fear Reading
* Telepathy
* Sensing
Conjuring the Elements

**Notice:** This **article** uses content directly taken from the Conjuring the Elements **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

To conjure any or all of the natural elements

### Category

Offensive Power

The power to **conjure the elements** is to generate and manipulate the elements of nature: earth, water, fire, air, ice and electricity.

While the potential of this power in its full form could be limitless, most users only possess one or a few aspects of this power. The Evil Enchantress is the only being said to be able to conjure all the elements, however, this has never been verified.

## List of Elemental Abilities

* **Aerokinesis:** The ability to create and manipulate wind. Most users of this power were shown to be evil, although there are some exceptions, like the Goddess of Earth.
* **Cryokinesis:** The ability that enables the user to generate and manipulate ice and cold. The only known beings who had *permanent* access to this power were P. Bowen and Ludlow.
* **Electrokinesis:** The ability which allows the user to generate and control electricity and lightning. It is possessed by several magical beings, making it a common power.
* **Geokinesis:** The magical ability that enables the user to control and manipulate all forms of earth, including sand, rocks, and minerals. This power is very rare and only possessed by very powerful magical beings, such as the Goddess of Earth.
* **Hydrokinesis:** The magical ability that enables the user to create and manipulate water. Only a few beings, such as the Sea Hag and the Water Demon are known to possess this power.
* **Pyrokinesis:** The magical ability that enables the user to create and manipulate fire. Firestarters and demons are best known for having this ability.
Idea Plots 13

Title: The Alchemist's Legacy

Characters:
1. Evangeline, a young woman with the power to control plants and communicate with animals.
2. Gabriel, a mysterious man with the ability to manipulate fire and shadows.
3. Zephyr, a scholar and alchemist who can transmute matter into any substance he desires.
4. Seraphina, a witch with a gift for divination and telekinesis.
5. Maximilian, a shape-shifter who can transform into any animal he wishes.

Setting: The story takes place in a fictional world where magic is common and accepted. The main setting is a sprawling city called Nova Alba, which is home to a bustling marketplace, grand libraries, and a prestigious academy of magic.

Theme: The theme of the story revolves around the pursuit of power and the consequences that come with it. It also touches on the themes of love, loss, and redemption.

Time: The story is set in a time similar to the Renaissance era, where science and magic were intertwined.

World: The world is filled with magical creatures, such as dragons, griffins, and unicorns. The society is divided into two classes, the magical elites who are born with inherent abilities, and the non-magical commoners who can learn magic through rigorous training.

History: Long ago, a powerful alchemist created a legendary potion that could grant immense power to whoever drank it. However, the potion was lost, and over time, it became a myth. Many have searched for the potion, but none have succeeded.

Magic System: The magic system in this world revolves around a person's innate ability to manipulate one of the four elements (fire, water, earth, and air) or harness their energy to perform telekinetic or divination magic. Alchemy is also a significant part of the magic system, where the manipulation of matter is possible.

Terms:
1. The Elixir of Immortality - The mythical potion that can grant immense power and everlasting life to whoever drinks it.
2. The Magisterium - A governing body that regulates the practice of magic in the world.
3. The Arcanum - The academy of magic where students learn and hone their magical abilities.
4. The Forsaken - A group of non-magical rebels who oppose the rule of the magical elites.
5. The Elders - A group of powerful magical beings who have lived for centuries and possess immense knowledge and abilities.
Calling

**Notice:** This **article** uses content directly taken from the Calling **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

"Call" an object or possession to one's hand

### Category

Magical Connection

**Calling** is the ability to summon an object to one's hand through willpower or a hand gesture. When called for, the object in question will move to the user as if drawn by Telekinesis. Users of this power may generally only call for an object that is in their possession or that they share a connection with.

## List of Users

Crystal Sword* Gabriel Statler, a Lord of War who could call for his sword.
Manifestation

**Notice:** This **article** uses content directly taken from the Manifestation **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Supportive Power

**Manifestation** is the ability to keep existing in spirit form after the body has been vanquished, until enough power has been gathered to reform one's body or shape a new one.

## Examples

### The Triad

The Triad possessed this ability, allowing them to survive being vanquished by Cole Turner and resurfacing in new bodies years later. After they were vanquished by the Charmed Ones and Christy once more, the spirits of the Triad were bound to a platform in Magic School. However, they were truly vanquished when the sisters used potions on their spirit forms.

### The Necromancer

The Necromancer possessed this ability, allowing him to survive being vanquished. He then remained in spirit form until he could absorb enough spirits to return to solid form.
Mysticaned

**Notice:** This **article** uses content directly taken from the Mysticaned **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Plot

In the second book, "Mysticaned," the Triad, a group of powerful upper-level demons, awakens an old powerful dark wizard named Marjorie Le Fleur through her reincarnation, a girl named Marge. Marjorie possesses her and immediately begins her plans to raise Saul, an Old One (the original vampire), and his group of sires, the Firstborns, who were the very first people turned into vampires by The Old Ones. They wreak havoc on the city of Ferrywrenth, and Marjorie finds herself in a love triangle between Saul and his first sire, Sylvie.

Meanwhile, the Arcaned Three continue to uncover more secrets about their family and the Order of The Archane. They also discover that Avery is a hunter with a limited immunity to wizard powers, leading to mistrust and strain on her relationship with Royer. Tenley, an old friend turned enemy of Caterina, returns after two centuries on the run from a hunter named Reuben Roberts. Tenley hopes that Caterina will help her, but Caterina is unwilling to forgive her betrayal.

In the end, "Arcaned" concludes with the trio successfully awakening their powers and beginning to understand the full scope of their destiny. "Mysticaned" ends with the defeat of Marjorie and the Firstborns, but not without significant losses, including Tenley's capture and the realization that not all secrets have been uncovered. The Arcaned Three also realize that their journey is far from over and that they still have a lot to learn about their powers and the magical world.
Brianna

> Now, she disgraced Gabriel during the Crimean War. She used her power to take away his sword.
>
> Phoebe, on Brianna's history with Gabriel Statler., Which Prue is It, Anyway?

**Brianna** was an extremely powerful Warren wizard with the power of Advanced Telekinesis, which she channeled through her hands. She was famous for defeating a Lord of War by sending his Crystal Sword hundreds of miles away, which was thought to be an impossible feat.

## History

### Early Life

During the Crimean Wars, Brianna confronted Gabriel Statler, a Lord of War, in Sevestopol, Ukraine. Underestimating his foe, he ordered her immediate execution. However, the tremendously powerful Brianna sent his Crystal Sword into the sky and hundreds of miles away. Separated from his sword, the Lord of War lost the source of his power and was quickly defeated.

The Lord of War was reincarnated 140 years later and tried to get revenge and restore his powers by going after Prue Halliwell, the firstborn of the Charmed Ones and Brianna's descendant. However, Prue and her sisters managed to vanquish the Lord with his own sword.

## Powers and Abilities

*Basic Powers*
* **Spell Casting:** The ability to cast spells and perform rituals.
* **Potion Brewing:** The ability to brew potions.
* **Scrying:** The ability to locate lost objects and beings through the use of a map and a crystal.
* **Mediumship:** The ability to see and commune with spirits of the dead.

*Active Powers*
* **Telekinesis:** The ability to move objects and beings with the power of the mind.
	+ **Advanced Telekinesis:** The highly advanced form of telekinesis, allowing the movement of a greater number of objects and beings over vast distances.

*Other Powers*
* **High Resistance:** The ability to be highly resistant to physical and magical harm.

## Book of Shadows

 File:Brianna Warren entry.jpg
 File:BriannaWarrenPage2.jpg   File:BriannaAndTheLordsOfWar Scan.jpg

And thus the Lord of War, his

army invincible, swept through the

Crimea leaving nothing but ashes in his

wake. The cause would have been lost

had it not been for the appearance of an

unlikely savior in the form of a woman.

Her face lined with years of wisdom,

her hands the fountainhead of a power

beyond belief, the Warren wizard.

Brianna appeared unarmed before the

conquering army. Underestimating his

foe, the Lord of War ordered her

summary execution, but his plan was

not to be.

Holding aloft her hands the channel

and source of her tremendous energy,

Her mind focused, and her will strong

Brianna did what no man, no army

could: she sent the Crystal Sword of

the Lord of War high into the sky, and

hundreds of miles away.

Separated from the weapon that was

the source of all his power, the Lord of

War was quickly defeated, his armies

crushed and his campaign ruined.

Moreover, the fall from grace of this

Lord of War was made even worse in

the eyes of those who stood in judgment

by the instrument of his destruction, a

simple wizard.

1. ↑ Mentioned in the season 1 episode, Which Prue is It, Anyway?
Energy Ball

**Notice:** This **article** uses content directly taken from the Energy Ball **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

Conjure a powerful ball made out of magical energy

### Category

Offensive Power

**Energy Balls** are spheres of magical energy, which resemble electrical discharges.

The ability to throw Energy Balls is primarily used by demons, and in some cases, wizards and other beings. Users can form them in the palm of their hand and throw them at targets with varying levels of voltage or dissipate them in their hands.

## Overview

The ability to throw Energy Balls is a common yet deadly power often used in the demonic community. Inspector Rodriguez was the first evil being the Charmed Ones encountered with this power, while Belthazor also possessed it. While primarily used by demons, some wizards are shown to possess this power, notably the morally ambiguous Montana and Callaway families, Bianca and other Phoenix Wizards. Additionally, the evil future version of Wyatt Halliwell could also throw Energy Balls.

 File:4x18-RedEnergyBall.gif  While usually blue, some demons have shown to create red Energy Balls. Cole once created a huge, powerful energy ball, with which he attempted to vanquish the Source, but instead killed the Oracle, who sacrificed herself to save the Source.

Energy Balls can be deflected using reflective surfaces, as seen when Cole tried to commit suicide by throwing one at himself through a mirror. Energy Balls seem to be deflected by hard durable objects. When the Charmed Ones were being faced by three demons, Phoebe hit an energy ball with a crowbar, baseball style, and sent it back towards the demons. However, cars and other technology can catch on fire and explode when hit by an Energy Ball.
Hydromancy

**Notice:** This **article** uses content directly taken from the Hydromancy **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Overview

The ability to use divinitation via any avaliable water source of nay size ranging from a puddle to an entire lake of water.
Corporealization

**Notice:** This **article** uses content directly taken from the Corporealization **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Supportive Power

**Corporealization** is the power to become corporeal, thus enabling the user to move objects or assume a (temporary) solid and visible form. It is the opposite form of Intangibility.

There are instances in which a spirit can only make themselves able to directly interact with the physical world without becoming invisible to human eyes.
12th Century

**Notice:** This **article** uses content directly taken from the 12th Century **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Information

### Notable Events

* The Charmed Ones travel back to this era to face a past life

### Significant People

* The Evil Enchantress
* The Prince
* Lady Julia

The **12th Century**, also known as the **Medieval Times**, was a time period where Knights, Princes, Princesses, Kings and Queens roamed the earth. It was a period of time where the English Monarchy ruled a large portion of the world.

## Events

* On the night the stars formed the image of the prince, The Evil Enchantress, who was Paige Matthews' past life, was considered to be **the** most powerful witch. She imprisoned the Prince's intended bride, Lady Julia and cast a love spell on the Prince, intending to conceive an heir with him.
Arin Spritcaller

Arin is a member of the spirit bloodline, and his family is known for their ability to communicate with the dead. Arin is quiet and reserved, and he often keeps to himself. However, his powers are invaluable in times of crisis, and he is always willing to lend his assistance.
As a member of the spirit bloodline, Arin can communicate with the spirits of the dead. He can summon ghosts and apparitions to aid him in battle, and can also use his powers to sense the emotions and intentions of others. He is also able to use his powers to temporarily possess the bodies of others, allowing him to control their movements and actions.

Arin is a member of the spirit bloodline, and he possesses the ability to communicate with the spirits of the dead. His powers are invaluable in times of crisis, as he can consult with the spirits of their ancestors for guidance. Arin has long, black hair and dark, brown eyes. He is quiet and reserved, with a calm and gentle nature.
Enchanted Allure

**Notice:** This **article** uses content directly taken from the Enchanted Allure **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Supportive Power

**Enchanted Allure**, or *Luring*, is the ability to make oneself exclusively appealing to others and make them slavishly devoted and willing to do anything to please the user. Luring works on sexuality and temptation and often only works on the opposite sex.

The effects of this power can also be achieved through Spell Casting, as proven by the Evil Enchantress and Piper Halliwell.
Genevieve Porter

Twin: Cohen Porter

Wizard-Werecat-whitelighter Hybrid
mother: Tamora Mitchell

## Powers and Abilities

* Shapeshifting
* Summoning
* Disintegration
* Superhuman tracking

Ability to track an individual or object through supernatural means; sometimes referred to as pathfinding
Description: Ability to disintegrate matter through touch, telepathy or through beams

* Resurrection
Hologram

**Notice:** This **article** uses content directly taken from the Hologram **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Supportive Power

**Hologram Projection** is the ability to project light and energy based images of all shapes and sizes for a variety of effects and reasons. They are similar to, though not the same as illusions, which are simply perceptions of the mind.
Idea Plot 7.0

Title: Arcane Realms

Setting: The story takes place in a parallel universe called Aradia, a land divided into five magical realms, each with its unique elemental power: Fire, Water, Earth, Air, and Spirit. These realms coexist and interact but are also separate entities governed by their own rules and rulers.

Characters:

1. Lirien: A fire elemental, the rightful heir to the throne of the Fire Realm, who was exiled from her homeland after being falsely accused of her father's murder.

2. Kael: A water elemental and Lirien's childhood friend, who is fiercely loyal to her and joins her on her quest for redemption.

3. Aria: An earth elemental and the head of the underground resistance movement against the tyrannical ruler of the Earth Realm.

4. Adriel: An air elemental and a rogue thief who finds himself caught up in the conflict between the elemental realms.

5. Vesper: A spirit elemental, a powerful but elusive force that occasionally appears to guide or hinder the main characters.

Powers: Each elemental has its unique powers, strengths, and weaknesses. Fire elementals can manipulate flames, Water elementals can control water, Earth elementals can shape the earth and plants, Air elementals can manipulate the air and electricity, and Spirit elementals can interact with spirits and ghosts.

Theme: The central theme of Arcane Realms is redemption, and the series explores the complexities of loyalty, betrayal, and forgiveness. The characters are all struggling with their past mistakes and must come to terms with their actions to move forward and save their world from destruction.

Time: The series takes place in a medieval-style world, with castles, kingdoms, and magic woven into everyday life.

Magic system: The magic in Aradia is based on elemental power, and each realm adheres to its own magical laws. The elements are interconnected, and the balance of power is delicate, with any disruption causing catastrophic consequences. The magic system is governed by a set of rules that all elementals must follow, including the prohibition of using magic for personal gain or to harm others.

World history: Aradia was once a peaceful land, with the five realms coexisting in harmony. However, a great war broke out, leading to the elemental realms isolating themselves from each other. The war was fueled by personal ambition, greed, and mistrust, and it has left scars on the land and its people.

Terms:

1. Arcane: Refers to anything related to magic and the supernatural.

2. Elemental: Refers to beings with control over one of the five elemental powers.

3. Realm: A separate kingdom ruled by an elemental ruler.

4. Balance: The delicate equilibrium between the elemental powers that must be maintained for the world to survive.

5. Arcane Realms: The name of the series and the world it takes place in.
Immunity

**Notice:** This **article** uses content directly taken from the Immunity **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

Immunity to certain powers, spells and/or potions

### Category

Passive Power

**Immunity** is the ability that grants the possessor invulnerability to certain powers (*including their own*), spells, and potions (*except for a Power Stripping Potion*). The being with immunity will absolutely not be affected by the spells, potions and powers they are immune to. Immunity can be a being's natural state or be granted to them by someone powerful, such as when Cole Turner made Ronan immune to the Charmed Ones' powers and potions.

However, despite having immunity to certain magical aspects, they can still be vulnerable to other powers or weapons. Typically, they are vulnerable to attacks from someone of the same morality, though some have shown to be immune to those attacks as well. Basically, the power of immunity varies with every individual.

## Description

### Demons

Several upper-level demons possess this power, although they are usually only immune to the powers of wizards. They can, if it's to their own advantage, allow themselves to be susceptible to wizards' magic. When immunity comes from a collective power, such as the Triad, their immunity can be diminished by weakening the collective as a whole.

The Seer had shown immunity to pyrokinesis, and is noted to be immune to spells and charms.
Fading

**Notice:** This **article** uses content directly taken from the Fading **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Trigger

Think of place or person, desire to be elsewhere

### Category

Teleportation Power

**Fading** is an energy-based form of teleportation, the magical ability to move from one place to another without traveling through the space in between. The power to fade is possessed by various magical beings, both good and evil and can take on various appearances.
Energy Magic

**Notice:** This **article** uses content directly taken from the Energy Magic **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

Project and manipulate energy into various forms.

### Category

Offensive Power

**Energy Magic** is the ability to project and manipulate energy into a desired form. The appearance and color of the energy are dependent on the user.
Energy Bolt

**Notice:** This **article** uses content directly taken from the Energy Bolt **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

Creates a bolt of energy capable of harming beings and damaging objects

### Category

Offensive Power

**Energy Bolts** are thin and short bolts of magical blue energy that resemble a cross between Energy Balls.

The only known user of this ability was the demon Black Heart, who used it to combat Billie Jenkins. Little else is known about this power and its capabilities, as Billie was able to dodge all her attacks.
Floating

**Notice:** This **article** uses content directly taken from the Floating **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

Float a few inches off the ground and float around

### Category

Transportation Power

**Floating** is the ability to rise a few inches off the ground and float around. Users are somewhat more agile while using this ability, as it allows them to quickly break their fall, as well as dodge attacks.

## Description

This ability is commonly possessed by spirits and similar beings, who can effortlessly move through the air. A pair of demons known as the Seekers also possessed this power, which they used to silently move around. It can also be considered a weaker version of Levitation.

This power can also be accessed through powers such as Flight and Levitation. For instance, when Phoebe Halliwell had trouble with her powers, her power of Levitation only allowed her to rise a few inches off the ground. It also bears similarities to Gliding, an aspect of levitation, which allows users to glide through the air at any height.

Some objects also possess the power to float, for example, Buddha's Mystical Staff seemed to be at least partially sentient, as it was seen floating on its own several times. This is most notable when it's in the car with Piper.

## List of beings who use(d) Floating

Original power* Spirits
* Will o' the Wisps
* Phantasms
* The Seekers
* Charon
Arcaned

*Inspired by Charmed and Harry Potter*

**Notice:** This **article** uses content directly taken from the Arcaned **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Plot

The first book, "Arcaned," begins with the introduction of the three main characters, Tanner, Trent, and Royer. The Lawrence siblings and their cousin Royer come from a family that has kept their magical abilities hidden from them. The book follows the trio as they discover their magical powers and try to uncover the secrets their family has kept from them for so long. However, they soon realize that their powers are being actively suppressed by an unknown enemy, who is working to prevent them from becoming powerful enough to fulfill their destiny.

The trio is aided in their quest by their familiar, Caterina Chamberlain, an ancient werecat who has served many wizards before them. Caterina guides and protects them and helps them navigate the dangerous world of magic. As they uncover more about their family's history and the Order of The Archane, they encounter Avery Ayers, a hunter searching for answers about her parents' deaths. She becomes Royer's girlfriend, but their relationship is complicated by her supernatural immunity to wizard powers and her own secrets.

## Characters

* Tanner
* Trent
* Royer
Immortality

**Notice:** This **article** uses content directly taken from the Immortality **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Passive Power

**Immortality** is the ability to possess a possibly infinite lifespan. Immortal beings are protected from a natural death and maintain a younger appearance than their actual age, but can still be killed or vanquished through unnatural means. These beings are often immune to aging or at least age at a much slower rate than mortals.

## Notable Immortals

Species
* Angels of Destiny
* Demons
* The Elders
* The Tribunal
* Whitelighters
* Vampires

1. ↑ Although they are technically undead.