Fantasy Idea patch- the Uncyclopedian's dream city

I am not good at editing things on my puter, so this thing is going to follow no format. My previous idea page is basically a joke, and for the jokes please see this.

Great thing: This page is alphabetical!

### **The Petals**

* Ammunition Legendary: Increase the twin, triplet, pollen or heavy twin(fantasy) petals' amount of petals by one, which actually makes a triplet a quadruplet. The effect does not stack. It itself is the same as fast petal.
* Deception Epic: All your petals look the same as basics until they get shot. It has 8hp 8damage 1s respawn. If the deceptive petals (not shot) deals damage, they stay in the form of basics but have the stats and special abilities (e.g. comes and goes) that they originally have.
* Electricity Rare: It deals damage to all of one's petals when it hits one of his petals and damages all ants from the hole when it hits an ant hole or an ant from an ant hole. It has 10damage 8hp and 2.5s respawn. Try to use it to hit a deathwheel fast, and it will kill all the fasts. Good against Ammunition.
* Eliminator Legendary: Shooting petal that cannot be stopped and does not perish by itself. It has 50 damage, infinite health and 30s respawn time. It travels slowly at the speed of 1.5 tiles per second, so most players can avoid it. However it kills a whole line of mobs. I am serious about this petal.
* Faster Legendary: It speeds up all petals, and the lighter (defined by max hp)the petal is, the more it is sped up. The petals are sped up by 150/(petal hp) %. It makes the usual revolving of petals around florrs completely chaotic by giving petals different spin speeds. Other than that, it is just like an ordinary faster.
* Gigabyte Epic: It lays on the ground like pollen. It has 5sec respawn, 50hp and 5damage. It stayes on the ground for 15 seconds during which its damage increases at a rate of 1hp/sec.
* Horrifier Legendary: Hostile mobs do not chase you when you equip this. It is the same as a basic other than that. Note that if you are cursed, the effect of the curse counters this, and you are targeted by the same mobs as if you are not cursed and do not equip this.
* JabberwockFake Precious: I named the petal after myself. It makes the recharge time of all your petals 4 second. It is best used with heaviests and rocks. However, it is so incredibly rare that you cannot expect to find it. That is why there are not many people with all-heaviest builds. It has 0damage, 1hp and 4sec recharge (obviously 4 seconds).
* Lemon Legendary: Leaves an acidic trail on the ground that lasts for 4 seconds. The trail is wherever the lemon has been. It deals 5dam/sec. The lemon has 5dam/5hp/0.8regen. The lemon does not leave a trail when it is regenerating.
* Mine Legendary: It cannot be seen when left on the ground and deals 50 damage when triggered. It has 1hp 1damage and 3s regen. There is a 0.5s time between it regenerating and laying on the ground, so players can kill it during that time.
* Motor Unusual: It makes your flower move 20% faster. It is essentially the same as the fast other than that ability. (not very creative)
* Necromancer Epic: Everytime it dies, a hornet spawns from it as your pet. It has 100hp, 10damage, and 20s respawn. You can have no more than 2 pet hornets at a time.
* Nightmare Legendary: Attaches to your flower like an antenna. Makes your flower and your petals invisible if you stay still for 3 seconds. When you wear it, your flower looks spookily grey.
* Pathogen Legendary: It is essentially a fast that deals an extra 18 poison damage at the rate of 9 per sec. However the florr hit by it carries the pathogen. The first florr hit by a florr carrying the pathogen recieves an extra 24 poison damage at the rate of 4 per second. After hitting another florr, the florr that originally carries the pathogen no longer carries it.
* Planck Legendary: It deals 3 damage and does not die, so it does not have a respawn time.
* Rhino Epic: It propelles florrs and non-static mobs backwards by 2 tiles when the florr/mob hits you. It has 50 damage, 5hp, and 6s respawn.
* Snake Legendary: It attaches like an antenna. When you have it on, any florr that gets within 5 tiles of you are considered to ram into you. That is, you deal damage to each other as if you ram.
* Tesseract Precious: It is the same as a unique square... until you notice that when it gets destroyed, there is a 15% chance that the thing that destroyes it gets thrown into left-half easy zone.
* Torturer Legendary: A slow poison petal that deals 5 damage, has 5hp and 0.5s respawn. However, anything hit by it suffers a constant damage of 1hp/sec, and the poison effect lasts FOREVER. The effect stacks with other poison petals but not with another torturer.
* Uncyclopedia Precious: It makes all your petals strangely big, but the original stats do not change. It itself has 25hp, 15damage, 1.5sec regen and it comes and goes. It enlarges your petal size by 100%.
* Veteran Epic: It attaches like an antenna. It looks like an army hat and you get 20% more XP while it is worn.
* Zombie Legendary: Once mobs are provoked by or targets you, they can no longer change the direction they move (still can change speed). The same happens to a florr if it hits you, except that for the florr the effect lasts for 2 seconds.
* Great! Now comes the mobs!

### **Mobs (no longer alphabetical)**

* Crate common: A static mob that is very weak. It has 20hp and 8damage. However, it cannot be seen on the map. Drops fast 88% twin 7% deception 0.1%. Spawns in easy medium and left-half hard. Also spawns in Rambodia (will explain what that is later)
* Glowworm common: A passive mob. It has 30hp, 10damage and moves at 2tiles/sec. Spawns in all areas. Drops fast 42% bubble 0.8% electricity 0.06%
* Scorpion unusual: A passive mob that turns aggressive when damaged or when a florr gets within 8 tiles. Speed 4tiles/sec. Spawns in right-half medium and all zones above that. Also in rambodia. It has 40hp, 35damage and 18 poison at the rate of 6/sec. Drops stinger 62% iris 42% faster 6% pathogen 2% tringer 0.3%. It is one of the deadliest unusual mobs.
* Snake unusual: Very long creature that does not have sections. It has 200hp 5dam and 6 poison at the rate of 6/sec. Passive. Spawns very rarely in medium and zones above. Also spawns in rambodia. Drops Snake 20% Iris 20% Epeas 20% Lpeas 3%. It is incredibly rare, rarer than gold ladies.
* Dragonfly unusual: Aggressive mob with range of 12 tiles. Speed 4tiles/sec. 40hp 15damage. It lays an egg every 5 seconds. An egg hatches into a dragonfly 5sec after laid.
* Evil ant unusual: Aggressive mob within 20 tiles. Speed is 10tiles/sec, crazy speed. Has 30 health and 15 damage. Drops twin 92% faster 28% triplet 1% ammunition 0.3% faster leg 0.2%

I will write more later.