FAQ:Religion

## Monks

Monks have the ability to do many things, as long you have completed the relevant research, which is accessed via **Education**, **Arts**, **Theology**, then **Ordination** in the *research tree*.

Monks can help a player to win or lose *stewardship* of a parish by influencing election votes; this may be done by either increasing or decreasing the number of votes available to a player in a parish in which s/he holds a village. This is a basic skill, and requires no additional research. One monk will create one vote.

Monks are also able to cure disease in a *capital*; the number of disease points removed is dependant upon the number of monks despatched, as well as the level of your research into **Baptism**.

**TIP:** Removing disease points also generates honour for the player sending the monks.

Monks' other abilities are: **Blessing**, **Inquisition**, **Interdict**, **Absolution**, and **Excommunication**. For more information, please see below.

Monks also cost *Faith Points* and gold - the amount of which is dependant upon the number of monks you are able to create for each village.

**TIP:** Monks are one-use only - they do not return after completing their mission.

**TIP:** Unlike troops, monks cannot be recalled, so ensure you use them wisely.

## Faith Points

Along with gold, monks require a number of *Faith Points* before they can be despatched. Faith Points are gained by researching **Theology**, and by constructing religious buildings in your village and parish capital.

## Religous Research

Religious research is located within the **Education** section of the *research table*.

**Arts**

**Theology** (Level 3) **Ordination** (Level 5) (Allows the creation of monks) **Pilgrimage** (Level 1) (Increases the speed of monks)

**Theology** (Level 3) **Baptism** (Level 7) (Gives access to **Restoration**) Allows Monks to remove plague from a *parish capital*.

**Marriage** (Level 8) (Gives access to **Blessing**) Allows Monks to increase parish popularity.

**Confirmation** (Level 9) (Gives access to **Inquisition**) Allows Monks to decrease parish popularity.

**Eucharist** (Level 10) (Gives access to **Interdict**) Allows Monks to prevent attacks on villages by putting them under interdict. Interdicted villages are unable to attack other villages without breaking their interdict and thus, losing their protection.

**Confession** (Level 12) (Gives access to **Absolution**) Allows Monks to reduce the time of excommunicated villages.

**Extreme Unction** (Level 13) (Gives access to **Excommunication**) Allows Monks to remove church powers and therefore stop the excommunicated player from using monks.

## Religious Buildings

The following types of religious buildings are available:

**Small Shrines** Cost no gold to build and each gives one (1) Faith Point per day.

**Large Shrines** Cost no gold to build and each gives four (4) Faith Points per day.

**Small Church** Costs gold to build and gives eight (8) Faith Points and three (3) Honour Points per day.

**Medium Church** Costs gold to build and gives 15 Faith Points and eight (8) Honour Points per day.

**Large Church** Costs gold to build and gives 100 Faith Points and 26 Honour Points per day.

## Why isn’t my monk moving any faster after research?

Research only affects monks which have not yet been despatched; therefore if a monk is already moving across the map when the research is completed, it will not be affected.