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Blockbuster

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**Blockbuster** is a Plant Character from the Guardian class. It costs 4 Sun to play. It has 3 Strength and 3 Health. It has the Bullseye trait. It has the ability "Plant Evolution: Destroy all Gravestones here and next door." It is from the Root tribe. It is a Colossal Rare card.
Gloom-Shroom

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**Gloom-Shroom** is a plant character from the Kabloom class. It costs 5 Sun to play. It has 5 Strength and 5 Health. It has the Bullseye trait. It has the ability "Mushroom Evolution: Do 3 damage to each Zombie here and next door." It is from the Mushroom tribe. It is a Colossal Legendary card.
Pool Shark

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**Pool Shark** is a Zombie Character from the Brainy class. It costs 2 Brains to play. It has 3 Strength and 1 Health. It has the Bullseye trait. It is from the Mustache and Sports tribes. It is a Premium Uncommon card.
Blockbusting

## Description

Cosmic Flower and Steel Magnolia are small, but give special effects when played. Once you’ve gotten those effects, evolve those small plants into big evolutions like Blockbuster and Elderberry!

## Cards

* 4x Forget-Me-Nuts
* 3x Photosynthesizer
* 4x Primal Potato Mine
* 4x Eye-Spore
* 4x Tri-Carrotops
* 2x Cosmic Sunflower
* 4x Pumpkin Shell
* 2x Steel Magnolia
* 4x Blockbuster
* 4x Elderberry
* 3x Astrocado
* 1x Squash
* 1x Gravitree
Morning Glory

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**Morning Glory** is a [Plant]] Character from the Solar class. It costs 1 Sun to play. It has the ability "When played: If you made at least 6 Sun this turn, this gets +1/+1." It is from the Flower tribe. It is a Premium Uncommon card.
Laser Cattail

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**Laser Cattail** is a Plant Character from the Smarty class. It costs 2 Sun to play. It has 2 Strength and 1 Health. It has the Amphibious and Team-Up traits. It also has the ability "This gets +1/+1 when you play a Plant here." It is from the Animal tribe. It is a Galactic Super-Rare card.
Nut Signal

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**Nut Signal** is a plant superpower trick from the class Guardian. It costs 1 Sun to play. When played, you choose a lane to make a Wall-Nut in. Cannot be played if all Ground or Heights lanes have 2 Plants in them.

These are the heroes that can use this card:

* Citron
* Wall-Knight
Cattail

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**Cattail** is a Plant Character from the Smarty class. It costs 3 Sun to play. It has 3 Strength and 2 Health. It has the Amphibious trait. It is from the Animal tribe. It is a Basic Common card. It is 1 of the 5 starting Smarty cards.
Alien Ooze

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**Alien Ooze** is a zombie trick from the Beastly class. It costs 3 Brains to play. When played, you choose a Plant to get -2/-2. If it is on Heights or an environment, it gets -6/-6 instead. Cannot be played if there are no Plants in play. It is from the Monster tribe. It is an Uncommon Galactic card.
Copter Commando

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**Copter Commando** is a Zombie Character from the Brainy class. It costs 6 Brains to play. It has 6 Strength and 5 Health. It has no special abilities. It is from the Science and Imp tribes. It is a Colossal Uncommon card.
Berry Blast

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**Berry Blast** is a plant trick from the Kabloom class. It costs 2 Sun to play. When played, you choose a Zombie or Zombie Hero to do 3 damage to. It is from the Berry tribe. It is a Common Basic card. It is 1 of the 5 starting Kabloom cards.
Deadly

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When a Character has **Deadly**, whenever it hurts a Character, it destroys it.

Only Zombies can have this trait.

This is a list of Characters that have the Deadly trait:

* Barrel Roller Zombie
* Blowgun Imp
* Cosmic Imp
* Smelly Zombie
* Toxic Waste Imp
Plants vs. Zombies Heroes Wiki/Flex section

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Re-Peat Moss

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**Re-Peat Moss** is a Plant Character from the Mega-Grow class. It costs 4 Sun to play. It has 2 Strength and 3 Health. It has the ability "When you play a Trick, this does a Bonus Attack." It is from the Moss tribe. It is a Premium Rare card.
Leaf Blower

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**Leaf Blower** is a Plant Character from the Smarty class. It costs 4 Sun to play. It has 3 Strength and 4 Health. It has the Amphibious trait. It also has the ability "When playedin an Environment: Bounce a Zombie." It is from the Leafy tribe. It is a Galactic Uncommon card.
Shamrocket

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**Shamrocket** is a plant trick from the Guardian class. It costs 3 Sun to play. When played, you choose a Zombie with 4 Strength or more to destroy. Cannot be played if there are no Zombies with 4 Strength or more in play. It is an Event card.
Healthy Treat

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**Healthy Treat** is a zombie trick from the Hearty class. It costs 1 Brain to play. When played, you choose a Zombie to get +1/+3. Cannot be played if there are no zombies in play. It is from the Gourmet tribe. It is an Uncommon Colossal card.
Heartichoke

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**Heartichoke** is a Plant Character from the Solar class. It costs 4 Sun to play. It has 3 Strength and 4 Health. It has the ability "Whenever a Plant or your Hero is healed, do that much damage to the Zombie Hero." It is from the Leafy and Flower tribes. It is a Galactic Rare card.

## Strategies

### Using

Place it in a Venus Flytraplanet to endlessly heal your Hero and damage your opponent's Hero, until they block it with their Super-Block meter.

Alternatively, you can play it in a Planet of the Grapes and play an Aloesaurus nearby, so when you draw your next card the Aloesaurus will heal you, causing the Heartichoke to do damage, causing the Planet of the Grapes to draw a card, and so on. This variation is more expensive, and is usually only possible as Rose, but allows you to draw cards and heal all Plants as well as healing your Hero.

### Fighting

Destroy it quickly so your opponent doesn't use a healing loop. You could use Knockout or Locust Swarm.
Missile Madness

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**Missile Madness** is Z-Mech's signature superpower. It costs 1 Brain to play. When played, you choose a Plant to do 3 damage to. It also does 1 damage to all other Plants. Cannot be played if there are no Plants in play. It is from the Science and Imp tribes.

These are the heroes that can use this card:

* Z-Mech
Astrocado Pit

**Astrocado Pit** is a Character from the Plant Solar class. It costs 1 Sun to play. It has no Strength and 1 Health. It has the ability "Start of turn: This Transforms into an Astrocado." It is from the Seed tribe. It is a Token.

## Strategies

### Using Astrocado Pit

Place behind a Team-Up plant to increase its chance at surviving

Can be used as a lane blocker

### Fighting

Using a cheap removal like Bungee Plumber or Rolling Stone will get the job done

## Strategy Decks that use Astrocado Pit

None as it is a token that only can be placed if a Astrocado is destroyed

## Videos

None, Like decks it can't be used in a deck normally

## Trivia

* It is a Token card
	+ Token Cards can not be used in a normal deck but a card that is a result of another card
* Based off a Avocados Pit
Electrobolt

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**Electrobolt** is a zombie superpower trick from the class Crazy. It costs 1 Brain to play. When played, you choose a Plant to do 3 damage to. Cannot be played if there are no Plants in play.

These are the heroes that can use this card:

* Z-Mech
* Electric Bugaloo
Berry Angry

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**Berry angry** is a plant trick from the Kabloom class. It costs 3 Sun to play. When played, all Plants get +2 Strength. Cannot be played if there are no Plants in play. It is from the Berry tribe. It is an Uncommon Premium card.
Control Freak

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**Control Freak** is one of Rose's Strategy Decks.

## Description

*Take control as you pick off the Zombies one by one or wipe the board with a Tactical Cuke. Solar Winds and Toadstool help you get powerhouses like Astro Vera, The Great Zucchini, and Cornucopia into the game faster.*

## Cards

* 2x Morning Glory
* 2x Spyris
* 1x Sage Sage
* 2x Cosmic Bean
* 3x Whack-a-Zombie
* 2x 2nd-Best Taco of All Time
* 3x Solar Winds
* 2x Mayflower
* 1x Lawnmower
* 4x Wing-Nut
* 2x Shrinking Violet
* 3x Melon-Pult
* 1x Squash
* 2x Tactical Cuke
* 2x Toadstool
* 2x Astro Vera
* 1x Dark Matter Dragonfruit
* 2x The Great Zucchini
* 1x Cornucopia
Green Shadow

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**Green Shadow** is a plant hero with the classes Mega-Grow and Smarty.

## Superpowers

Signature - Precision Blast: Attack for 5 damage in the middle lane.

Smarty - Whirlwind: Bounce a random Zombie.

Smarty - Big Chill: Freeze a Zombie. Draw a card.

Mega-Grow - Embiggen: A Plant gets +2/+2.

## Playstyle

Green Shadow is good at buffing Plants with the Mega-Grow class and idling the threat of Zombies that try to stop them with the Smarty class by Bouncing or Freezing them. She can also buff Plants that attack in multiple lanes, like Threepeater and Shooting Starfruit, to increase their damage considerably.

## Decks

* Easy Peasy
* Mean Beans
* Winter-Melon Is Coming
* Wish Apon A Starfruit
* Sow The Seeds
Gentleman Zombie

*This article is a stub. You can help Plants vs. Zombies Heroes Wiki by expanding it.*

**Gentleman Zombie** is a zombie character from the Brainy class. It costs 3 Sun to play. It has 2 Strength and 2 Health. It has the Gravestone trait. It also has the ability "Start of Tricks: You get +2 Brains this turn." It is from the Mustache and Party tribes. It is a Rare Premium card.
Cob Cannonade

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**Cob Cannonade** is one of Rose's Strategy Decks.

## Description

*Cob Cannon has always been the ultimate corn-based battlestation. All you need is some cheap Team-Up Plants to play it on, like Shellery, Kernel-Pult, and Laser Cattail. Go-Nuts pump your Team-Up Plants even more!*

## Cards

* 4x Cob Cannon
* 4x Cosmic Bean
* 4x Go-Nuts
* 4x Kernel-Pult
* 4x Laser Cattail
* 2x Lil' Buddy
* 4x Mixed Nuts
* 4x Shellery
* 1x Shrinking Violet
* 4x Solar Winds
* 1x Whack-a-Zombie
* 4x Witch Hazel
Cool Deck, Bro

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**Cool Deck, Bro** is one of Rose's Strategy Decks.

## Description

*This Strategy Deck is all about cold and control. Snowdrop, Winter Squash, and Cool Bean put the chill on Zombies while 2nd-Best Taco of All Time heals you and Three-Headed Chomper chews through the enemy.*

## Cards

* 4x Iceberg Lettuce
* 4x Snowdrop
* 3x 2nd-Best Taco of All Time
* 4x Chilly Pepper
* 2x Mayflower
* 4x Cool Bean
* 3x Solar Winds
* 3x Wing-Nut
* 4x Winter Squash
* 4x Jolly Holly
* 2x Three-Headed Chomper
* 2x Winter-Melon
* 1x Dark Matter Dragonfruit
Carried Away

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**Carried Away** is Super Brainz's signature superpower. It costs 1 Brain to play. When played, you choose a Zombie to move to a different lane. Then that Zombie does a Bonus Attack. Cannot be played if there are no Zombies in play. It is from the Party tribe.

These are the heroes that can use this card:

* Super Brainz
Knight of the Living Dead

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**Knight of the Living Dead** is a Zombie Character from the Hearty class. It costs 7 Brains to play. It has 5 Strength and 5 Health. It has the Armored 2 trait. It is from the History and Sports tribes. It is a Premium Rare card.
Banana Peel

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**Banana Peel** is a plant trick from the Mega-Grow class. It costs 1 Sun to play. When played, you choose a Zombie to move to a different lane. Then you Conjure a Banana card. Cannot be played if there are no Zombies in play. It is a Rare Galactic card.
Escape Through Time

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 Abilities | A Zombie can't be hurt this turn. Conjure a History card.

**Escape Through Time** is a Zombie Trick from the Hearty class. It costs 2 Brains to play. When played, you choose a Zombie. That Zombie can't be hurt this turn. Then you Conjure a History card.Cannot be played if there are no Zombies in play. It is from the History and Science tribes. It is a Galactic Rare card.
Guardian

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**Guardian** is a class in Plants vz. Zombies Heroes. It typically has to do with plants that defensively team up, are Armored, or are Amphibious. It typically has to do with the Nut tribe.

These are the Plants, Tricks and Envirments in this class:

Plants:

* Forget-Me-Nuts
* Galacta-Cactus
* Garlic
* Potato Mine
* Primal Potato Mine
* Small-Nut
* Sting Bean
* Wall-Nut
* Cactus
* Corn Dog
* Hot Date
* Jugger-Nut
* Pismashio
* Sea-Shroom
* Tricarrotops
* Water Chestnut
* Health-Nut
* Hibernating Beary
* Marine Bean
* Pea-Nut
* Pear Cub
* Plantern
* Primal Wall-Nut

Tricks:

* Grape Responsibility
* Photosynthesizer
* Gardening Gloves
* Grave Buster

Environments:

* Spikeweed Sector

These are the Heroes in this class:

* Spudow
* Grass Knuckles
* Citron
* Wall-Knight
* Beta-Carrotina

These are the superpowers in this class:

* Nut Signal
* Bubble Up
* Root Wall
* Ensign Uproot
Captain Combustible

*This article is a stub. You can help Plants vs. Zombies Heroes Wiki by expanding it.*

**Captain Combustible** is a plant hero with the classes Kabloom and Mega-Grow.

## Superpowers

Signature - Blazing Bark: A Plant gets +4 Strength.

Mega-Grow - Time to Shine: A Plant does a bonus attack.

Mega-Grow - Embiggen: A Plant gets +2/+2.

Kabloom - Meteor Strike: Do 3 damage to a Zombie.

## Playstyle

Captain Combustible excels at winning in one turn through Bonus Attacks. He can accomplish this by using Repeater, Re-Peat Moss, and lots of Tricks.

## Decks

* Pear Up
* Poison Powerhouse
* Repeat After Me
* Interplanetary Exploration
* Completely Bananas
Lieutenant Carrotron

*This article is a stub. You can help Plants vs. Zombies Heroes Wiki by expanding it.*

**Lieutenant Carrotron** is a superpower plant character from the Smarty class. It costs 1 Sun to play. It has 2 Strength and 1 Health. It has the Team-Up trait. It has the ability "When played: Conjure a Root. It is from the Root tribe.

These are the Heroes that can use this card:

* Beta-Carrotina
Flourish

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**Flourish** is a plant trick from the Mega-Grow class. It costs 3 Sun to play. When played, you draw 2 cards. Cannot be played if you have 10 or more cards in your hand. It is from the Flower tribe. It is a Basic Common card. It is 1 of the starting Mega-Grow cards. its Zombie counterpart is Fun-Dead Raiser.
Abracadaver

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**Abracadaver** is a Zombie Character from the Crazy class. It costs 3 Brains to play. It has 3 Strength and 2 Health. It has the Gravestone trait. It also has the ability "When this hurts the Plant Hero, do 3 damage to a random Plant." It is from the Pet and Mustache tribes. It is a Premium Super-Rare card.

## Strategies

### Fighting

Because it is a Gravestone, it can be destroyed with a Grave Buster or Bounced with a Grave Mistake. Of course, you won't know that it is hiding inside of it, unless you use a Spyris.
Banana Bomb

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**Banana Bomb** is a plant trick from the Kabloom class. It costs 1 Sun to play. When played, you choose a Zombie to do 2 damage to. Cannot be played if there are no Zombies in play. It is from the Banana tribe. It is an Uncommon Galactic card.
Onion Rings

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**Onion Rings** is a plant character from the Mega-Grow class. It costs 5 Sun to play. It has 4 Strength and 4 Health. It has the ability "When played: Each Plant in your hand becomes 4/4." It is from the Root tribe. It is a Legendary Galactic card.

## Strategies

It is best used when you have a lot of weak Plants in your hand, as it can lower the Strength and Health of Plants as well as raising it.
Super Brainz

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**Super Brainz** is a zombie hero with the classes Brainy and Sneaky. It is also the starting Zombie Hero.

## Superpowers

Signature - Carried Away: Move a zombie. Then it does a Bonus Attack.

Brainy - Cut Down to Size: Destroy a Plant with 5 Strength or more.

Brainy - Telepathy: Draw 2 cards.

Sneaky - Super Stench: All Zombies get Deadly. Draw a card.

## Playstyle

Super Brainz is good at attacking the enemy Hero. His access to the Sneaky class allows him to move Zombies around, especially those with Anti-Hero. He can also use Bonus Attacks from the Brainy class to clear lanes.
Chilly Pepper

*This article is a stub. You can help Plants vs. Zombies Heroes Wiki by expanding it.*

**Chilly Pepper** is a Plant Character from the Smarty class. It costs 3 Sun to play. It has 2 Strength and 1 Health. It has the ability "When played: Freeze a Zombie." It is from the Fruit tribe. It is a Premium Rare card.
Magic Beanstalk

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**Magic Beanstalk** is a Plant Character from the Smarty class. It costs 1 Sun to play. It has 4 Strength and 4 Health. It has the ability "When played: Draw a card." It is from the Leafy and Bean tribes. It is a Token.

## Trivia

* It has the best cost/reward ratio of any card in the game. (Other than cards that cost 0 Sun/Brains.)
Easy Peasy

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Deck]]s.

## Cards

Pod]]
Torchwood

* 1x Fire Peashooter
* 4x pp

* 1x Swa
* 1x Cosmic Peashooter
* 1x Fertilizer
* 1x Flourish
* 4x Grow-Shroom

Tyler's]]
Repeater
Podfather

* 1x Skyshooter
* 2x Gatling Pea
* 1x Onion Rings
* 1x Pod Fighter
* 4x Threepeater
* 1x pp
Eureka

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**Eureka** is Professor Brainstorm's signature superpower. It costs 1 Brain to play. When played, you Conjure any 3 cards. This means that you Conjure 3 cards of any type. If you have 8 or 9 cards in your hand, you will not Conjure the full 3 cards. Cannot be played if there are 10 or more cards in your hand. It is from the Mustache and Science tribes.

These are the heroes that can use this card:

* Professor Brainstorm
Cosmic Bean

*This article is a stub. You can help Plants vs. Zombies Heroes Wiki by expanding it.*

**Cosmic Bean** is a Plant Character from the Smarty class. It costs 2 Sun to play. It has 1 Strength and 1 Health. It has the Team-Up trait. It also has the ability "When played: Conjure a Bean, and it gets Team-Up." It is from the Bean tribe. It is a Galactic Rare card.
Huge-Gigantacus

*This article is a stub. You can help Plants vs. Zombies Heroes Wiki by expanding it.*

**Huge-Gigantacus** is a zombie hero with the classes Sneaky and Brainy.

## Superpowers

Signature - Terror-Former 10,000: Conjure an environment. All cards in your hand cost 1 Brain less.

Brainy - Iron Boarder: 2/3 Bullseye While in an environment: This gets +1/+1.

Brainy - Teleportation Station: Start of turn: If there is a Zombie here, gain a Teleport.

Sneaky - Ice Moon: Zombies here have Strikethrough. When played: Freeze all Plants here.
Astro Vera

**Astro Vera** is a Character from the Plant Solar class. It costs 8 Sun to play. It has 5 Strength and 5 Health. It has the ability "When played: Increase your Hero's maximum Health by 10. Heal your Hero for 10." It is from the Cactus tribe. It is a Galactic Legendary card.

## Strategies

### Using Astro Vera

Play it in a Pair Pearadise to double its effect.

Great in decks that ramp using Plants like Twin Sunflower to get it off early or play on a Pair Pearadise

### Fighting

Using Sneezing Zombie will not let the Plant hero heal. (Though it wont stop it from increasing there max health)

Using something like Cut Down to Size or Rocket Science will destroy it

Using Agro decks on the Zombie side can bring them down to 0 health before they can even place down Astro Vera

Using Bungee Plumber or Rolling Stone to stop there ramp will force them to wait till turn 8 to play it

## Strategy Decks using Astro vera

* Chompzilla's Cukes of Hazard
* Wall-Knight's Pepper Power
* Wall-Knight's Pop Star
* Wall-Knight's Gourdian Nut
* Solar Flare's Pearadise Won

## Videos

* ZackScottGames video on Astro Vera
* Fry Em Up's video on using a heal troll deck with Astro Vera

## Trivia

* Based on the real plant Aloe vera
	+ The flavor text under the card references the positive effects Aloe vera has on human skin
Environmental Protection

*This article is a stub. You can help Plants vs. Zombies Heroes Wiki by expanding it.*

**Environmental Protection** is one of Rose's Strategy Decks.

## Description

*Ample Environments here keep your hand and health topped off, while letting Leaf Blower give you the tailwinds to sail to victory. Once you have the board locked down, seal the deal with a Shooting Starfruit.*

## Cards

* 4x Cosmoss
* 1x Spyris
* 4x Apple Saucer
* 4x Cosmic Flower
* 4x Planet of the Grapes
* 2x Solar Winds
* 4x Sportacus
* 2x Whack-a-Zombie
* 4x Leaf Blower
* 2x Venus Flytraplanet
* 4x Astrocodo
* 3x Shooting Starfruit
* 2x Brainana
Meteor Z

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**Meteor Z** is a zombie environment from the Crazy class. It costs 2 Brains to play. Zombies within it have +2 Strength. It is an Galactic Uncommon
card.

## Strategies

### Using

Play a Neutron Imp in a Ground lane on turn 1, then a Meteor Z in the Neutron Imp's lane on turn 2. The Neutron Imp will do a Bonus Attack, making you do a total of 10 damage in the first 2 turns. This is usually only possible as Professor Brainstorm. This strategy also relies on your opponent not playing any cards, or playing Plants in different lanes.

### Fighting

Like all Environments, it can be destroyed by playing another Environment on top of it. Because there is usually a Zombie in its lane, replace it with a Spikeweed Sector or a Bog of Enlightenment.

You can play a Sap-Fling to destroy it and hopefully destroy any Zombies that may be inside of it.
Root Wall

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**Root Wall** is a plant superpower trick from the class Guardian. It costs 1 Sun to play. When played, you choose a Plant. That Plant cannot be hurt that turn. Then you draw a card. Cannot be played if there are no Plants in play.

These are the heroes that can use this card:

* Grass Knuckles
* Citron
Imp Commander

*This article is a stub. You can help Plants vs. Zombies Heroes Wiki by expanding it.*

**Imp Commander** is a zombie character from the class Sneaky. It has 2 Strength and 4 Health. It has the ability "When an Imp hurts the Plant Hero, draw a card." It costs 3 Brains to play. It is from the Pirate and Imp Tribes. It is a Rare Premium card.
Rocket Science

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 Abilities | Destroy a Plant with 4 Strength or more.

**Rocket Science** is a Zombie Trick from the Brainy class. It costs 3 Brains to play. When played, you choose a Plant with 4 Strength or more to destroy. Cannot be played if there are no Plants with 4 Strength or more in play. It is from the Science and Barrel tribes. It is a Premium Super-Rare card.

## Strategies

#### Using

Destroy expensive Plants with this trick, such as Soul Patch.

#### Fighting

Playing Sportacus, Black-Eyed Pea, or Dark Matter Dragonfruit could potentially prevent this card from being played. Another option is to use an Umbrella Leaf to protect your high-Strength Plants.
Rose

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**Rose** is a plant hero with the classes Smarty and Solar.

## Superpowers

Signature - Goatify: Transform a Zombie with the highest Strength into a Goat.

Smarty - Transmogrify: Transform a Zombie into a random Zombie that costs 1 Brain. Draw a card.

Smarty - Big Chill: Freeze a Zombie. Draw a card.

Solar - Weed Whack: A Zombie gets -2/-2.

## Playstyle

Rose is all about being in control. She can Bounce and Freeze enemies with the Smarty class, or weaken and destroy them with the Solar class.

## Decks

* Power to the Flowers
* Cool Deck, Bro
* Control Freak
* Environmental Protection
* Cob Cannonade
Solar Winds

*This article is a stub. You can help Plants vs. Zombies Heroes Wiki by expanding it.*

**Solar Winds** is a plant environment from the Solar class. It costs 3 Sun to play. It formerly costed 2 Sun. At the end of each turn, it makes a Sunflower in its lane, unless it is full. It is a Super-Rare Galactic card.
Mushroom Grotto

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**Mushroom Grotto** is a Plant Environment from the Kabloom class. It costs 3 Sun to play. It formerly costed 2 Sun. When you play a Plant in its lane, it makes a Puff-Shroom in another random lane. It is from the Mushroom tribe. It is a Galactic Uncommon card.
Cob Cannon

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**Cob Cannon** is a Plant Character from the Solar class. It costs 6 Sun to play. It has 6 Strength and 6 Health. It has the ability "When played: Zombies here and next door get -1/-1. Team-Up Evolution: Destroy a Zombie." It is from the Corn tribe. It is a Colossal Legendary card.
Poppin' Poppies

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**Poppin' Poppies** is a Plant Character from the Guardian class. It costs 6 Sun to play. It has the ability "When played: Make Lil' Buddies here and next door." It is from the Flower tribe. It is a Premium Legendary card.
More Spore

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**More Spore** is a plant superpower trick from the class Kabloom. It costs 1 Sun to play. When played, it makes 2 1/1 Button Mushrooms in random lanes.

These are the heroes that can use this card:

* Night Cap
* Solar Flare
Octo-Pult

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**Octo-Pult** is Neptuna's signature superpower. It costs 1 Brain to play. When played, it makes a 3/2 Octo-Pet with Amphibious. Cannot be played if there are no empty lanes. It is from the Pet tribe.

These are the heroes that can use this card:

* Neptuna
Team-Up

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When a Plant has **Team-Up**, it can be in the same lane as another Plant.

Only Plants can have this trait.

This is a list of Characters that have the Team-Up trait:

* Admiral Navy Bean
* Cosmic Bean
* Navy Bean
* Prickly Pear
* Puff-Shroom
* Sun-Shroom
* Sunflower
* Twin Sunflower
* Wall-Nut
* Water Chestnut
Bullseye

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When a Character has **Bullseye**, it doesn't charge the opponent's Super-Block Meter when it attacks the enemy Hero.

Both Plants and Zombies can have this trait.

This is a list of Characters that have the Bullseye trait:

#### Plants

* Astro-Shroom
* Blockbuster
* Cactus
* Galacta-Cactus
* Gloom-Shroom
* Jugger-Nut
* Sting Bean

#### Zombies

* Cosmic Scientist
* Grave Robber
* Iron Boarder
* Kitchen Sink Zombie
* Mountain Climber
* Pool Shark
* Quickdraw Con Man
* Shieldcrusher Viking
* Teleportation Zombie
* Wizard Gargantuar
* Wormhole Gatekeeper
* Zombot Dinotronic Mechasaur
Jolly Holly

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**Jolly Holly** is a Plant Character from the Smarty class. It costs 5 Sun to play. It has 4 Strength and 1 Health. It has the Amphibious trait. It also has the ability "When played: Freeze Zombies next door." It is from the Leafy and Berry tribes. It is an Event card.

## Decks

* Nightcap's **Berry Dangerous**
* Rose's **Cool Deck, Bro**
Sunflower

**Sunflower** is a plant character from the class Solar. It has no Strength and 1 Health. It has the ability "Start of turn: you get +1 Sun this turn." It costs 1 Sun to play. It is from the Flower tribe. It is a Common Basic card. It is one of the 5 starting Solar cards.

## Strategies

### Using

Play Sunflowers early in the game to accumulate more Sun on later turns. This will allow you to stay ahead of your opponent and play higher-cost cards faster.

You can use it when there is a Briar Rose in play to get a Zombie destroyed.

You can increase its Strength with a Spineapple, Three-Nut, or Go-Nuts.

### Fighting

As it can't do damage, it's not much of a threat. However, if its Strength gets increased, you'll want to destroy it as quickly as possible.

You may want to destroy it as soon as it's played to stop your opponent from getting more sun. Do this with a Bungee Plumber, Rolling Stone, Weed Spray, or even a Fireworks Zombie.
Hunting Grounds

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**Hunting Grounds** is a zombie environment from the Beastly class. It costs 2 Brains to play. Zombies within it have Hunt. Whenever a Zombie enters or leaves its lane, that Zombie gets +1/+1. It is a Super-Rare Triassic card.
Bellflower

**Bellflower** is a character from the Plant Solar class. It costs 1 Sun to play. It has 1 Strength and 1 Health. It has no ability. It is from the flower tribe. It is a Basic - Common card.

## Strategies

### Using **Bellflower**

Don't use it unless you are using a Briar Rose deck and want the most amount of Flower cards but Morning Glory is a way better alternative.

### Fighting **Bellflower**

Any cheap removal or zombie card like Zombie Middle Manager can counter it.

## Strategy Decks using **Bellflower**

None.

## Videos

* Fry Em Up's video where he rates every Solar card and Bellflower is on the bottom

## Trivia

* Based on the real flower with the same name BellFlower
Briar Rose

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**Briar Rose** is a Plant Character from the Solar class. It costs 5 Sun to play. It formerly costed 4 Sun, and before that 6 Sun. It has 3 Strength and 4 Health. It also has the ability "When a Zombie hurts a Flower, destroy that Zombie." It is from the Flower tribe. It is a Legendary Premium card.

## Strategies

### Using

Protect it so it can unleash its ability.

### Fighting

This is a 3:4 plant. Using zombies to destroy it is very risky, use a trick instead.
Citron

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**Citron** is a plant hero with the classes Gaurdian and Smarty.

## Superpowers

Signature - Peel Shield: Plants can't be hurt this turn. Draw a card.

Guardian - Root Wall: A Plant can't be hurt this turn. Draw a card.

Guardian - Nut Signal: Make a Wall-Nut. Draw a card.

Smarty - Transmogrify: Transform a Zombie into a random Zombie that costs 1 Brain.
Chimney Sweep

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**Chimney Sweep** is a Zombie Character from the Brainy class. It costs 1 Brain to play. It has 2 Strength and 1 Health. It has the ability "When played on Heights: This gets +1/+1." It is from the Professional tribe. It is a Premium Uncommon card.
The Smash

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**The Smash** is a zombie hero with the classes Hearty and Beastly.

## Superpowers

Signature - Slammin' Smackdown: Destroy a Plant with 5 Strength or less.

Hearty - Possessed: A Zombie gets +2 Health and Frenzy.

Hearty - Heroic Health: Heal your Hero for 6.

Beastly - Galvanize: A Zombie gets +2/+2.
Unlife of the Party

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**Unlife of the Party** is a Zombie Character from the Crazy class. It costs 1 Brain to play. It has 1 Strength and 1 Health. It has the ability "When you play a Zombie, this gets +1/+1." It is from the Dancing and Party tribes. It is an Uncommon Premium card.

## Strategies

### Using

It is good in Dancing and swarm card decks.
Ice Moon

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**Ice Moon** is a zombie superpower environment from the Sneaky class. It is one of Huge-Gigantacus's superpowers. It costs 1 Brain to play. Zombies within it have Strikethrough. When it is played, it Freezes all Plants in its lane.

These are the heroes that can use this card:

* Huge-Gigantacus
Uncrackable

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**Uncrackable** is Wall-Knight's signature superpower. It costs 1 Sun to play. When played, your hero cannot be hurt on that turn. Then you draw a card. If you have 10 cards in your hand, you do not draw a card. It is from the Nut tribe.

These are the heroes that can use this card:

* Wall-Knight
Trickster

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**Trickster** is a Zombie Character from the Brainy class. It costs 10 Brains to play. It has 6 Strength and 6 Health. It has the ability "While in your hand: This costs 1 Brain less when you play a Trick. When played: this does a Bonus Attack." It is from the Party tribe. It is a Premium Legendary card.

## Strategies

### Using

Play lots of Tricks so it becomes cheaper and cheaper. If your opponent has low Health (6 or less), play this in an empty lane to immediately destroy them and win the game.
Spyris

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**Spyris** is a plant character from the Smarty class. It costs 1 Sun to play. It has 2 Health and 1 Strength. It has the Amphibious trait. It also has the ability "You can tap Gravestones to see which Zombies are hiding inside them." It is from the Flower and Root tribes. It is an Event card.

## Decks

* Rose's Power to the Flowers
* Rose's Control Freak
Widget:Facebook Page Plugin

This widget allows you to embed a **Facebook Page Plugin** (iframe version) on your wiki page.

Adapted by Alianin from the Facebook Like Box Widget by Chris White.

## Copy to your site

To use this widget on your site, just install the Widgets extension and copy the full source code of this page to your wiki as **Widget:Facebook Page Plugin** article.
Summoning

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**Summoning** is a zombie superpower trick from the class Brainy. It costs 1 Brain to play. When played, you choose a lane to make a random Zombie that costs 2 Brains or less in. Cannot be played if no Ground or Heights lanes are empty.

These are the heroes that can use this card:

* Immorticia
* Professor Brainstorm
Snapdragon

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**Snapdragon** is a plant character from the Smarty class. It costs 4 Sun to play. It has 3 Strength and 3 Health. It formerly had only 1 Health. It has the Splash Damage 3 trait. It is from the Dragon and Flower tribes. It is a Super-Rare Premium card.
Smoke Bomb

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**Smoke Bomb** is a zombie trick from the Sneaky class. It costs 1 Brain to play. When played, you choose a Zombie to move to a different lane. That Zombie gets +1 Strength. Cannot be played if there are no Zombies in play or if all lanes are filled with Zombies. It is not from any tribes. It is a Common Basic card. It is 1 of the 5 starting Sneaky cards.

## Strategies

#### Using

It can be sued to move around Zombies with the Anti-Hero trait, such as Mini-Ninja, so they can do more damage.
Vimpire

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**Vimpire** is a zombie character from the Beastly class. It costs 3 Brains to play. It has 2 Strength and 3 Health. It has the Frenzy trait. It also has the ability "When this destroys a Plant, this gets +2/+2." It is from the Imp and Monster tribes. It is a Rare Premium card.
Terrify

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**Terrify** is a zombie trick from the Hearty class. It costs 2 Brains to play. When played, you choose a Plant to move to another lane. Then you draw a card. Cannot be played if there are no Plants in play or if all lanes are full. It is not from any tribes. It is a Premium Uncommon card. Its Plant counterpart is Gardening Gloves.

## Strategies

#### Using

You can use it to move a Plant into a lane with an Arm Wrestler, a Vimpire, an Overstuffed Zombie, or an Interstellar Bounty Hunter. As such, it is best for The Smash and his All You Can Eat deck.

Alternatively, you can use it to counter Gardening Gloves.

#### Fighting

Play a Gardening Gloves to reverse its effect. This is ineffective, however, if the Plant has been moved into a lane with an Arm Wrestler, as it will still be buffed.
Weenie Beanie

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**Weenie Beanie** is a Plant Character from the Smarty class. It costs 1 Sun to play. It has 1 Strength and 1 Health. It has no special abilities. It is from the Bean tribe. It is a Basic Common card. It is 1 of the starting Smarty cards.
Smoosh-Shroom

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**Smoosh-Shroom** is a Plant Character from the Smarty class. It costs 5 Sun to play. It has 5 Strength and 4 Health. It has no special abilities. It is from the Mushroom tribe. It is a Basic Common card. It is one of the starting Smarty cards.
Sweet Pea

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**Sweet Pea** is a plant character from the Mega-Grow class. It costs 2 Sun to play. It has 2 Strength and 3 Health. It has the ability "When played: Move a Zombie into this lane." It is from the Pea tribe. It is an Uncommon Galactic card.

## Strategies

It is good for moving weak Zombies out of the Water lane.
Tactical Cuke

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**Tactical Cuke** is a plant trick from the Solar class. It costs 6 Sun to play. When played, it destroys all Plants and Zombies on the Ground. Cannot be played if there are no Plants or Zombies on the Ground. It is from the Fruit tribe. It is a Super-Rare Galactic card.

## Strategies

##### Using

Tactical Cuke is good for clearing the board if there are lots of dangerous Zombies in play.

##### Fighting

Because Tactical Cuke doesn't affect Zombie son the Heights or in the Water, it is a good idea to place as many Zombies as possible there if your opponent has the Solar class, just in case.
Zombot Stomp

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**Zombot Stomp** is a zombie trick from the Sneaky class. It costs 7 Brains to play. When played, it Bounces all Plants on the Ground. Cannot be played if there are no Plants on the Ground. It is from the Science and Gargantuar tribes. It is a Rare Premium card.
Swashbuckler Zombie

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**Swashbuckler Zombie** is a zombie character from the class Sneaky. It has 2 Strength and 2 Health. It has the Gravestone trait. It has the ability "Whenever a Pirate hurts the Plant Hero, that Pirate gets +1/+1." It costs 2 Brains to play. It is from the Pirate tribe. It is an Uncommon Premium card.

## Strategies

Swashbuckler Zombie is very good in Pirate decks, as it will buff any Pirates that hurt the Plant Hero. Amazing when combined with Captain Flameface.
Zombie Coach

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**Zombie Coach** is a Zombie Character from the Hearty class. It costs 4 Brains to play. It has 3 Strength and 3 Health. It has the ability "When played: all Sports Zombies can't be hurt this turn." It is from the Mustache and Sports tribes. It is a Premium Rare card.
Super Stench

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**Super Stench** is a zombie superpower trick from the class Sneaky. It costs 1 Brain to play. When played, all Zombies get Deadly, then you draw a card. Can still be played if there are no Zombies in play, as you still draw a card, but no Zombies will become Deadly.

These are the heroes that can use this card:

* Super Brainz
* Impfinity
Weed Spray

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**Weed Spray** is a zombie trick from the Hearty class. It costs 3 Brains to play. When played, it destroys all Plants with 2 Strength or less. Cannot be played if there are no Plants with 3 Strength or less in play. It is not from any tribes. It is a Super-Rare Premium card.
Wizard Gargantuar

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**Wizard Gargantuar** is a zombie character from the Brainy class. It costs 6 Brains to play. It has 6 Strength and 7 Health. It has the ability "All Gargantuars have Bullseye." It is from the Mustache and Gargantuar tribes. It is a Rare Premium card.
Vegetation Mutation

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**Vegetation Mutation** is a plant trick from the Mega-Grow class. It costs 2 Sun to play. When played, all Plants on Heights and environments get +2/+2. Cannot be played if there are no Plants on Heights or environments in play. It is not from any tribes. It is a Galactic Uncommon card.
Solar

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**Solar** is a class in Plants vz. Zombies Heroes. It typically has to do with plants that make extra Sun, heal, and strikethrough the enemy. It typically has to do with the Flower tribe.

These are the Heroes that have the Solar class:

* Solar Flare
* Chompzilla
* Wall-Knight
* Rose

These are the superpowers in this class:

* Weed Whack
* Scorched Earth
* Geyser
Wannabe Hero

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**Wannabe Hero** is a zombie character from the Hearty class. It costs 7 Brains to play. It has 6 Strength and 1 Health. It has the Frenzy trait. It also has the ability "When played: This gets +1 Health for each Health that your Hero has." It is from the Gargantuar tribe. It is a Legendary Premium card.
Sneaky

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**Sneaky** is a class in Plants vz. Zombies Heroes. It typically has to do with zombies that avoid combat by moving, being amphibious, and hiding in gravestones. It usually has to do with the Imp tribe.

These are the Heroes that have the Sneaky class:

* Super Brainz
* Neptuna
* Brain Freeze
* Impfinity
* Huge-Gigantacus

These are the superpowers in this class:

* In-Crypted
* Super Stench
* Dolphinado
* Ice Moon
Tater Toss

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**Tater Toss** is Spudow's signature superpower. It costs 1 Sun to play. When played, you choose a lane to make a 1-Health Hothead that says "Team-Up. When destroyed, do 6 damage to a Zombie here." Cannot be played if all Ground or Heights lanes have 2 Plants in them. It is from the Root tribe.

These are the heroes that can use this card:

* Spudow
Zom-Bats

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**Zom-Bats** is a zombie character from the classes Brainy and Beastly. It has 2 Strength and 1 Health. It has the Amphibious trait. It formerly has 2 Strength and 2 Health and did not have Amphibious. It has the ability "When this hurts a Plant, draw a card." It costs 3 Brains to play. It is from the Pet tribe. It is a Token.
Three-Nut

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**Three-Nut** is a Plant Character from the Guardian class. It costs 3 Sun to play. It has 3 Strength and 2 Health. It has the ability "When you play a Plant, that Plant's Strength becomes 3." It is from the Pea and Nut tribes. It is a Colossal Super-Rare card.
Spineapple

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**Spineapple** is a Plant Character from the Guardian class. It costs 3 Sun to play. It has no Strength and 3 Health. It has the ability "When played: Plants with no Strength get +2 Strength." It is from the Fruit tribe. It is a Basic Common card. It is 1 of the 5 starting Guardian cards.
Three-Headed Chomper

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**Three-Headed Chomper** is a plant character from the Solar class. It costs 6 Sun to play. It has 6 Strength and 6 Health. It formerly had 5 Health. It has the ability "End of turn: Destroy all Zombies here and next door." It is from the Flytrap tribe. It is a Legendary Premium card.
Sage Sage

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**Sage Sage** is a plant character from the Solar class. It costs 2 Sun to play. It has 2 Strength and 1 Health. It has the ability "When played: If you made at least 6 Sun this turn, draw a card." It is from the Leafy tribe. It is a Rare Premium card.
Tomb Raiser Zombie

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**Tomb Raiser Zombie** is a Zombie Character from the class Sneaky. It costs 4 Brains to play. It has 3 Strength and 4 Health. It formerly had 2 Strength. It has the Gravestone trait. It also has the ability "When this hurts the Plant Hero, make a random Gravestone in a random lane." It is from the History Tribe. It is a Premium Super-Rare card.
Super-Block Meter

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Your **Super-Block Meter** is what can block some of your opponent's attacks. when it is full and an enemy Character attacks your Hero (if that Character does not have Bullseye), the attack will be blocked and you will get a random one of your superpowers.

You only get 3 Super Blocks per game.

Images of Super-Block Meters: