Versus Mode Redefined Wiki

## **VERSUS MODE REDEFINED**

Versus Mode Redefined is a total conversion modification made for Splinter Cell Blacklist Spies Versus Mercenaries multiplayer game. It's inspired by Splinter Cell Chaos Theory Versus Mode. (designed by Sephoroid and team of devs: K4CZP3R & Shryder - launcher code designers; JaRuTo - advertisement, gameplay tester & advisor, moderator of discord channel and other sites.)

 Modification works as an addon which means that it does not replace the original files from the game and can be turned "on" and "off" at any time.

## **GENERAL GAMEPLAY IDEA BEHIND THE VMR MOD**

VMR Spies vs Mercenaries mode revolves around the idea of cat and mouse gameplay. It’s stealthy and slow paced multiplayer game in which opposing fractions are very different from each other, and each one represents different playstyle.

Mercenaries are highly trained spec ops soldiers, who spent years training their hand to hand combat, melee weapons defense tactics, physical posture and aiming precision with many firearms.

Spies are top secret agents. They have spent years training ways of ninjutsu and are highly trained in the art of stealth. Spies mastered karambit knife fighting techniques with a strong focus on dealing lethal blows in crouch, from above and below. They are also skilled hackers trained to steal intel unnoticed without a trace.

In VMR SvM Spies can’t kill mercenaries from the front to support stealthy and slow-paced gameplay. Instead they must sneak crouched to a mercenary so they can perform a lethal attack from any angle but frontal. Mercenaries are trained spec ops soldiers who spent years on building muscles and train hand to hand combat which makes them nearly impossible to kill in direct frotnal confrontation. And on top of that spy's training was never focused on fighting their opponents frontally, as ninjutsu training allows spies to be ghosts and with use of shadows get a mercenary from any desired angle but frontal.

Both teams have different objectives. Mercenaries defend the terminals from being hacked, in meanwhile they focus on hunting down any intruders.

Spies need to hack all of the terminals as fast as they can, and avoid being detected. The VMR mod strongly emphasizes that both teams have different goals and mercs are the ones who are supposed to pursue kills, as they are the hunters. Spies are also able to kill mercs, but that isn't their primary goal throughout the match. This means that killing mercenaries as a spy doesn’t always pay off. The VMR mod tries not to reward spies for pursuing kills as their objective is much different from that. Killing mercenaries is supposed to be just a tool to get to the objective. Spies in order to kill a mercenary need to gain an unfair advantage by using shadows, gadgets and team work. If spy gets lit by a mercenary's flashlight the only option is to run away and hide, trying to attack a mercenary while being detected is simply a suicide. The gameplay of the VMR mod is slow and difficult, but very rewarding.

If you are looking for a game in which you’ll get 30 kills during a 10 minute match, the VMR mod probably isn't what You’re looking for.

## **FACTIONS**

**SPIES**

Spies are top secret military agents. They have spent years training ways of ninjutsu and are highly trained in the art of stealth. Spies mastered karambit knife fighting techniques with a strong focus on dealing lethal blows from behind, above and below. Third person gameplay.

Skills:

* Basic hand to hand combat.
* Mastered art of dealing lethal karambit cuts from unexpected angles, below and above the target.
* Mastered the art of stealth (ninjutsu).

* Advanced hacking training.

* Advanced technology equipment for stealth purposes.

* Parkour training.
* Advanced shooting training.

General tips for survival:

* Stay invisible, if spotted.. run for Your life and use all the gadgets you have at your disposal.
* Hide as soon as you break the line of sight.
* The shadows are your greatest ally. Use it to your advantage and you will be rewarded.
* Don’t be obvious as mercs are not stupid, use deception.

**MERCENARIES**

Mercenaries are highly trained spec ops soldiers, who spent years training their hand to hand combat, melee self defense tactics, physical posture and aiming precision with almost any fire weapon.

First person gameplay.

Skills:

* Masters of hand to hand combat.

* Masters of shooting multiple types of firearm.

* Advanced equipment to track intruders.

* Unmatched strength and endurance.

General tips for victory:

* Don’t let spies to lure You into a trap.
* Learn to pay attention to the RDF tracker.
* Shadow is Your enemy, use Your flashlight.
* Don’t pursue unnecessary kills, remember to protect the objectives.
* Use all gadgets at Your disposal to secure the terminal areas.
* Communicate with Your team-mate and share any crucial information.
* Aim in the head, as spies do wear bulletproof vest the same way You do, always have that in mind.. unless You use a sniper rifle.
* Use Your gadget/ammo resupply pack whenever you get a chance and hide it from spies.

## **GAMEPLAY CHANGES**

Spies changes:

Spies have non-lethal weapons such as tazer as MSG and EMP crossbow to neutralize mercs flashlights temporarily, security gadgets or lights for a short period of time. But spies can't taze a merc and kill him immediately afterwards with karambit since mercs now can meele while being tazed.

Animation movement is much slower to recreate the realistic feel and to make spies less aggressive against mercs.

As a spy you are much more vulnerable against gravity or mercs bullets.

There is a build on radar incorporated to the suit to see electric signals so the spies have a general idea where enemies are located.

Spies goggles don't lit in the shadows so they can blend into surroundings much more efficient.

Sticky cameras has some advantages and disadvantages. Those gadgets are very silent now before and after activating detonation sequence and have 3 second delay so it's best for spies to use it when outsmart their opponents.

Smoke grenades have now chaff grenade effect so it's good to put smoke on mercs security gadgets to stay undetected until it smoke fade away.

Current changelog: 1.7.1b version:

Spies:

- increase sticky camera damage.

- increase spies melee reach.

- fix percent for classic.

- fix bug crouch no hacking sound.

Mercs:

- remove E button prompt kill notification for mercs in hud.

- making mercs immune to VX gas.

Main gameplay:

- custom match limit for svm 2 vs 2.

 - update quick match playlist.

 - making kill cam far away while in spectate mode.

 For more changes: go to VMR Launcher and click "patch notes".

## **DISCORD CHANNEL**

We are invite everyone interested in VMR modification to join this discord channel, to discuss the modification and play it together:

NOTE: Please, don't turn off discord channel notifications.

JOIN DISCORD NOW!!!

## **DOWNLOAD**

**DOWNLOAD VMR MOD!!!**

Installation tutorial:

* 1. Download VMR modification from link above or from here: Facebook Fanpage
* 2. Install the modification into Your main Splinter Cell Blacklist folder location.

```
​EXAMPLE LOCATION: "C:\Ubisoft\Splinter Cell Blacklist\"

```

* 3. Launch the Uplay client and login to Your Uplay account.
* 4. Run the VMR Launcher.exe through the shortcut created on your desktop or use the location from step 2.

You need administrator privileges to run VMR Launcher.exe.
* 5. As shown in the image below, choose Your game version Uplay or Steam and select google.com as our ping server. Confirm Your selections by clicking on the "Save" button.

* 6. Repeat step 4.
* 7. You will get this message:

```
​WIP, Accounts are disabled

Just click Login and play...

```

Confirm this one with the "OK" button.
* 8. Now You will see the window below, don't enter any login data in there as VMR accounts are disabled for now. Just use green "Login" button to proceed.

* 9. Now You will see this message:

```
​Set Your avatar in Uplay

```

Ignore this message everytime you see it, just click the "OK" button.

* 10. In order to update VMR to the newest version just press green "UPDATE" button in the window below.

* 11. Download of the new version will start, it may take a while and download process may repeat multiple times, don't worry about this, it's normal. After completion of download you will see this message:

```
​Update installed!

```

Just confirm this with the "OK" button.
* 12. The VMR launcher should restart automatically. If for some reason it doesn't just start it manually, repeat steps from 7 to 12.

* 13. If You did everything right, You should see this window:

Use the green "TURN ON" button to activate the VMR modification. This will verify Your in-game files. If something is not going right, start the VMR Launcher again and repeat steps from 7 to 13, but this time instead of clicking the "TURN ON" button just click the red "REPAIR" button instead.
Keep in mind that while VMR mod is active you won't be able to run the Splinter Cell Blacklist game through Uplay client. Don't worry, just turn off the VMR mod (deactivate it) and your game will go back to normal, and you should be able to launch it again through the Uplay client.
* 14. If everything was verified successfuly You will see this window:

To run the VMR modification just click the green "PLAY" button. You won't be able to run the VMR mod through Uplay client.
If You want Your game to go back to normal, please use the red "TURN OFF" button.
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