Skeletons

## Class Icon

The Skeletons are one of the four boosters from the Core Set. Their units are 0 power but contain powerful abilities that grow over time. They play themselves from the discard, consume Morale for powerful effects, and have items that recur themselves

### Cards

#### Units

##### Gregor

*Acolyte, 0 Power, 3 Health, Dark*

**Constant:** Gain 1 power for each allied unit here

##### Judd

*Acolyte, 0 Power, 3 Health, Dark*

**Constant:** Gain power equal to this card's health.

**Event:** At Daybreak, remove 1 Damage from this card.

##### Majo

*Acolyte, 0 Power, 3 Health, Dark*

**Advantage:** Spend 1 Morale, then play this card from the discard.

**Command:** Gain 1 Strength.

##### Mosa

*Acolyte, 0 Power, 3 Health, Dark*

**Attack:** Play a unit of power 3 or less on any battlefield.

**Retreat Here:** Return an allied unit here of base power 3 or less to your hand.

##### Wreynn

*Acolyte, 0 Power, 3 Health, Dark*

**Event:** At Daybreak, you may spend 1 Morale, then play a unit here from your discard now with power less than or equal to this card's power.

**Command:** Gain 1 Strength.

#### Actions

##### Reanimation x2

*Action • Order • Spell • Dark*

**Attack:** Sacrifice an allied unit. Play a Skeleton there from your discard now. The Skeleton gains Strength equal to the sacrificed unit's base power, then may attack with the sacrificed unit's base Attack.

##### Dry Bones

*Action • Unit Modifier*

**Interrupt:** Before this unit goes to the discard, prepare it instead, then prepare this card.

##### Elegy

*Action • Order • Spell • Scalable • Dark*

**Attack:** Search your deck for up to 3 units and discard them. Play a unit of power 2 or less from your discard.

##### Living Corpse

*Action • Construct (3 Health)*

**Constant:** This battlefield gains 2 resistance for each Charge on this card.

**Event:** At Nightfall, gain 1 Charge.

**Unleash X:** Play a unit of power X or less from your discard now on any battlefield, then sacrifice this card.

#### Items

##### Undead Armor x3

*Item • Equipment • Dark*

**Ready:** Heal this unit.

**Constant:** This unit gains 1 power and 1 health. This unit is protected from destruction.

**Retreat Here:** Return this card to your hand.

##### Ashes of Imon

*Item • Asset • Reusable*

**Use:** An allied unit gains 2 Strength.

**Event:** At Nightfall, if you played a Skeleton unit this turn, return this card to your hand.

##### Vaip Lance

*Item • Equipment • Weapon • Static • Dark*

**Constant:** This unit gains 2 power.

**Interrupt:** Before this card goes to the discard from play, place it into Limbo instead. Gain 3 Delay.

**Event:** At Daybreak, if this card is in Limbo, play it now or discard a card.

### Trivia

* The Skeleton Acolytes are named after Core Set playtesters.
	+ Mosa is named after the Skeleton artist, starting a trend where multiple classes have a member of this family, all of which are cursed.
* Vaip Lance is, unfortunately, a pun in honor of The Punisher, a longtime Brigand Games contributor.
* The Skeletons are all dark elemental.
* The Skeletons were conceived from the beginning as being 0 power to highlight the difference between power and health.