NWN Secret World Wiki/Pyromancer

# Pyromancer

With enough ability to control heat, one can cause the very air to burst into flame. The Pyromancer has mastered this particular skill and applies it to frighteningly devastating effect.

**Class Type:** Damage

**Hit Points:** 8 Per Level

**Proficiencies:** None

**Attack Bonus:** 1/2

**Bonus Save(s):** Will

## Ratings

**Damage:** 10

**Defense:** 2

**Support:** 0

**Control:** 0

## Class Abilities

**Level 1:** Flame Whip, Fire Spray, Anima Barrier

**Level 2:** Flame Barrage

**Level 3:** Conflagration, Fireball, Protection From Elements, Cosmic Ward

**Level 4:** Wall of Fire

**Level 5:** Amplification, Inferno

**Level 6:** Searing Barrage

**Level 7:** Greater Amplification, Beguiling Flames

**Level 8:** Incendiary Cloud, Smoke Screen

**Level 9:** Wild Conflagration, Bombardment

**Level 10:** Hellball

## Ability Details

#### Flame Whip

**Focus Item:** Red Alchemite

      The Pyromancer flays enemies with a fiery whip. Deals 75 Fire damage.

#### Fire Spray

**Type:** Force

**Anima Cost:** 1

**Focus Item:** Red Alchemite

      A cone of fire shoots forth from the caster's hands, burning all those within its area of effect for 50 fire damage.

#### Anima Barrier

**Type:** Buff

**Anima Cost:** 1

      Target creature gains +4 Armour bonus. Does not stack with higher armour bonuses.

#### Flame Barrage

**Type:** Force

**Anima Cost:** 3

**Focus Item:** Red Alchemite

     The caster launches 10 conjured fiery arrows at the target, each dealing 15 fire damage.

#### Conflagration

**Type:** Force

      Cultivating the embers of True Fire within themselves, Pyromancers slowly build up heat. Every fourth Force ability is imbued with extra damage, dealing 25% of the initial hit after a short delay.

#### Fireball

**Type:** Force

**Anima Cost:** 3

**Focus Item:** Red Alchemite

      The caster unleashes a fiery projectile that explodes upon all within the area of effect for 75 fire damage.

#### Protection from Elements

**Type:** Buff

**Anima Cost:** 3

      The target gains 20 damage reduction against all elemental damage. The spell ends after absorbing damage equal to 10 times your highest Ability Modifier.

*Elemental damage includes fire, cold, electric, acid, and sonic.*

#### Cosmic Ward

**Type:** Buff

**Anima Cost:** 3

      The target gains 20 damage reduction against all cosmic damage. The spell ends after absorbing damage equal to 10 times your highest Ability Modifier.

*Cosmic damage includes holy, positive, negative, and magical.*

#### Wall of Fire

**Type:** Force

**Anima Cost:** 4

**Focus Item:** Red Alchemite

      Creates a curtain of fire. Enemies entering or lingering within periodically take 30 fire damage.

#### Amplification

      All damaging abilities deal 10% more damage.

#### Inferno

**Type:** Force

**Anima Cost:** 5

**Focus Item:** Red Alchemite

      The caster causes a target to burst into flame, suffering 300 fire damage over 18 seconds.

#### Searing Barrage

**Type:** Force

**Anima Cost**: 5

**Focus Item:** Red Alchemite

      Bolts of flame appear and randomly target any hostile creatures in the area of effect. Every bolt counts as one cast of a spell for the sake of all class mechanics. Each bolt deals 112 fire damage.

#### Greater Amplification

      The damage bonus from Amplification increases to 20%.

#### Beguiling Flames

**Type:** Force

**Anima Cost:** 7

**Focus Item:** Red Alchemite

      The caster creates a small, magical zone that can detect the passage of enemy creatures. When the field is activated, it explodes, doing 125 fire damage to all within the area of effect.

*Class mechanics are triggered when the spell is activated, not when cast.*

#### Incendiary Cloud

**Type:** Force

**Anima Cost:** 8

**Focus Item:** Red Alchemite

      The caster creates a cloud of smoke and embers. Each round, it causes 45 fire damage to creatures within the area of effect.

#### Smoke Screen

**Type:** Buff

**Anima Cost:** 8

      Surrounds the caster in a haze of heat and smoke. Grants +4 Dodge AC and 30 damage reduction. Absorbs 100 points of damage before collapsing.

#### Wild Conflagration

**Type:** Force

      The Pyromancer's ability to retain and control the fire within them reaches new strengths. The bonus damage from Conflagration is increased to 50%.

#### Bombardment

**Type:** Force

**Anima Cost:** 8

**Focus Item:** Red Alchemite

      Burning rocks fall from the sky, causing 150 fire damage to all enemies in the area.

#### Hellball

**Type:** Force

**Anima Cost:** 9

**Focus Item:** Red Alchemite

      Once per rest, the caster creates a searing ball of True Flame. It seeks out their target and explodes with the force of a miniature sun, dealing 300 fire damage to all enemies in the area.

Foes that suffer more than 150 damage are knocked down for six seconds.