Julanar

#### Background

Julanar is a gnomish healer/alchemist from the underground town of Öldüriji, which is situated at first landfall due west of Haven. She is very close to all of her kin who share their lives with no clear social, relationship or kinship structure - everyone is family. Always inquisitive, and always in the oddest ways, Julanar had a habit of exploring where you shouldn't and finding things that no-one else would. She used the explosive gunpowder from creepers to make potions effect many people at once, she realised she could trade some of the exceptional wealth of her people with the noble Piglins to gain valuable resources and even managed to make exceptional healing salves from gold and melons. As with all of her kin, she's a disciple of the four elements and their power not over nature but OF nature.

#### Demeanor

Julanar was the first gnome to actively explore the above ground world, finding many lovely, peaceful human villages to trade with as well as fascinating people such as Morthrin, Wings and Teri. She wields a crossbow and wears light, leather armour to allow for greater mobility. Julanar often uses a boat or her donkey (Don Quixote) to travel long distances instead of her short legs. She has long used magical potions to heal, but has started expanding into potions to strengthen people and even to harm her enemies. While she dislikes fighting, that doesn't mean she will not do it if necessary nor does it mean that she is incompetent in battle.

#### Journal

Note that the following are her IC journal entries and unless a specific thing happens, other characters would not know any of this, so please keep this in mind (in other words, don't meta-game). Also, if you know how to put this in an open-able section like a spoiler, please do so or let me know, thanks.

*I am excitement. I finally get to explore the air-realm. I can't wait. Don't get me wrong, I love my home, I love my family but... I want to see the sky! I want to see far off lands! I want to meet people! I... I should say that this isn't for altogether good reasons, they aren't letting me go just for the hell of it, we're really struggling, it's been horrible, but, but at least, now, I am free!*

*I am wonderment. The air-realm is amazing, I mean, the sun is bright, it hurts my eyes and burns my face, but it's so alive up here! There is grass, and trees and animals! So many animals! They are amazing, and cute, and wonderous! I've met other people too. There are villages of lovely people above-ground! Imagine that! They're so friendly, they've all made me feel welcome to stay and we've started trading things. They really value our gold and iron and coal - which is wonderful because we have so much of it. I even managed to get some boots make of this new material called 'leather' I don't know where you mine it from, but I can run and skip and jump in them like nothing before!*

*I am doubt. I... I came across something horrible. There were a band of different looking people wandering around, they hadn't seen me, I'm very quiet. I thought they were nice, so I went to say hello and... they attacked me! I was stunned! They shot at me, but I guess didn't expect me to be so short, so it went over my head. I managed to run, hide, circle around and... I had to, I had to do it, otherwise they would have killed me. I killed them. I killed. I've never done that before. I am a healer not a killer. Maybe now I'm something in between. But, what if there are more, what if they come looking for me, that will lead them... home! What have I done?!*

*I am overwhelm. I explored more, cautious and ready this time, carefully watching for those... people. But instead I found, well, I don't know what I found. It was like a giant silver... crystal in the sky? I don't know. I met some people, one was a dragon and I was afraid and I fled. What do I do? I've exposed my people to harm from the outside, but we can't just hole up in our cave anymore, we need help... but, that will surely invoke the wrath of these... acolytes. I don't know what to do, why did I ever leave the Earth-realm? Why did I endanger my people?*

*I am resolve. We need to strike first. We can't let these acolytes roam freely. I've started... hunting them. It's easier than I thought, in small groups at least. I'm quick and nimble, I've become quite adept at shooting them with my Gnomish crossbow, and then hiding before they can shoot back with their clunky contraptions. I, I also met those people I met before. Teri, Morthrin and Wings as well as another, and we steeled ourselves to attack an outpost of the acolytes. It was brutal, but they paid us back, attacking a nearby village. I've never seen such... bloodshed, such chaos, such... death. I know we need to fight them, to keep us safe, but, I don't want... I will not let them kill my people. I will save every one no matter what it takes.*

*I am wrath. I went looking for a merchant caravan that went missing near Mahaq. I was joined by others and... we found the caravan and, well, bits of the merchants. They killed them all, and this shows they will stop at nothing. They WILL try to kill my people, but I will not allow it. I WILL protect them. These acolytes must die. Every last one. Before long they returned, perhaps to finish what they started, I cared not. I slaughtered them. None escaped my rage, even the injured, begging for their lives... dead. Only in their death can my people be saved. I... I did find something else most curious. In their encampment was the head of one of the merchants, but... it looks like it died... twice. As if it were killed, brought back to life and killed again. This... this may be a way I can save my people, if I can unlock this secret of un-death, then I can protect them. I must protect them. I WILL.*

*I am loss. I met up with a new person, he doubted the presence of the acolytes, so a few of us went to a nearby village, only to find it completely abandoned, not one villager left alive. We went to another and... we must have been followed. They attacked, relentless, as always. We beat them off, but, one of them, one of them had me cornered. I stumbled as they swung their axe down... I held up my hand and... it was cut clean off. I... I don't remember much after that, but I was taken back home and... I tried what I had been working on. The magic worked... to an extent. My hand is back on, but it doesn't work quite right...*

*I am malediction. I didn't get away with it as easily as I thought I did. I fear I've been cursed. My soul feels like it is being tugged at. I keep seeing eyes in the shadows and ... and a voice in my dreams. I'm sure it is the mages voice. I was allowed to take the scroll, I won no prize. I fear for my end. I fear for the end of my people.*

*I am ruin. My peoples first ship went missing. We found the lighthouse slighted. Nieders body dragged out onto the sand, left to bake in the harsh sunlight. We found the ship, sunk, nearby. My friends all drowned. Some of them had turned but \*HE\* killed them. I could have saved them if it weren't for him. Then my best friend came and... and... the demons destruction continued, he smashed his screen and left me there. Alone. Crimson tears running down my face. He destroys all that he touches.*

*I am denouement. I met another gnome, one who left before I was born. I believe he is the exile. He read my fortune. My fears are true, my end is near... but so is his. He was like a father to me, only to betray me... and now I am his only hope to survive. I saw his body, ahead, mangled on a spear. I'm the only one that can save him, yet he holds me back. Then... then there's... my doom. I thought he was my friend at first, but he will be the death of me. I know it in what little of my heart that is left.*

*I am devoid. I. I came to the attunement. I thought it could be the answer. Maybe it could save my people. Or so I thought. Something happened. I know it was the mage. I died. I returned. But not whole. My Spirit came back to me. He took me away. Kept me safe. It is not safe anymore. The acolytes cannot be stopped.*

## Clampy

The player is a high school science teacher with two small children (who are adorable). I started playing MC about... 10 years ago and I haven't really played much since 2014, so it's exciting exploring new and updated features (I haven't been to the 'new' end yet). I've likewise roleplayed for basically my whole life, as player and GM.

## Öldüriji

A small underground town or mining colony, Öldüriji is the only known Gnome community in the region, although given their general distaste for the above ground world, many more may be present but as yet un-identified. Indeed, Öldüriji has been here for very long, but only recently opened up to above ground. Their religion is a sort of animist belief system centred around the four classical elements - Earth, Water, Air and Fire. They believe that everything is made up of some combination of these elements, often with one element being more significant. They also separate the world into the four realms:

* Earth Realm - the underground parts of the world - home of Gnomes and the like..
* Air Realm - the above ground spaces, both on the surface and above it - the home of Humans and the like.
* Water Realm - anything under the sea, but above the seafloor - the home of Dolphins and the like.
* Fire Realm - (the Nether) a parallel dimension full of lava and flame - the home of Piglins and the like.

Anything that is not of those realms or not from the elements is unholy, although there are only rumours of such places and beings.

Öldüriji can be found at first (non-island) landfall, due West of Haven in the badlands, carved into the mesa.