Cinema

* New World

*Provides a public service for your residents.*

**Cinema** is a Production and a Public Service building, which when provided with  Film Reel fulfills the luxury need for residences of one population tier in the New World:  Artistas; and the lifestyle need for residences of another population tier in the New World:  Jornaleros. It requires  New World Rising DLC.

## Need fulfilment

Like every public building the cinema can affect only those buildings which are connected to it by roads and are placed within its range. The strength of its effects is based on the street distance between the affected building and the cinema. Its full range (dark green) is 48 tiles for  dirt roads and 71 for  paved streets. Its max range (light green) is 98 tiles for dirt roads and 146 for paved streets.

When  Jornalero Residences are in the full range of the cinema, each of them gains 2 inhabitants and generates more income depending on game settings:

* high income: +2 coins per minute per residence
* medium income: +1.8 coins per minute per residence
* low income: +1.6 coins per minute per residence

When  Hacienda Jornalero Quarters are in the full range of the cinema, each of them gains 2 inhabitants and generates more income depending on game settings:

* high income: +4 coins per minute per residence
* medium income: +3.6 coins per minute per residence
* low income: +3.2 coins per minute per residence

When  Artista Residences are in the full range of the cinema, each of them gains 6 happiness and generates more income depending on game settings:

* high income: +20 coins per minute per residence
* medium income: +18 coins per minute per residence
* low income: +16 coins per minute per residence

When  Hacienda Artista Quarters are in the full range of the cinema, each of them gains 6 happiness and generates more income depending on game settings:

* high income: +45 coins per minute per residence
* medium income: +40.5 coins per minute per residence
* low income: +36 coins per minute per residence

When residences are outside of the full range but inside the max range they gain less inhabitants, less happiness and generate less income based on the street distance from the cinema.

### Production requirements

Cinema fulfills the population's need only if appropriate workforce is available and only if the building is provided with  Film Reel. It takes 180 seconds (3 minutes) to process 1 ton of film reel so the consumption rate is 0.33 tons of film reel per minute. The full production chain including cinemas is shown below. Because the cinema needs an input, it requires a  Warehouse or  Trading Post to be located within its range in order to send out carts to transport film reel (its range with regards to carts is 49 tiles for dirt roads and 73 tiles for paved streets). Alternatively, the cinema can be within range of a  Chemical Plant: Film Reels which could deliver produced film reel directly to the cinema.

**Cinema**
*Film Reel*

 -17050 -200 -750 -360 -60

 532080 560 530 60 60 180

* **Cinema**
**12** @ 100%

	+ Chemical Plant: Film Reels
	**2** @ 100%
	for **4** /min

		- Alpaca Farm
		**4** @ 100%
		- Chemical Plant: Celluloid
		**2** @ 100%

			* Cotton Plantation
			**4** @ 100%
			* Orchard: Camphor Wax
			**2** @ 100%
			* Chemical Plant: Ethanol
			**2** @ 100%

				+ Lumberjack's Hut (New World)
				**1** @ 100%
				+ Corn Farm
				**4** @ 100%

## Items

Some items when equipped in town halls can have an impact on cinemas.