recursal/Fanatic-Fandom huggingface dataset:
Bhimasena

According to Srila Madhvacarya, Bhimasena is the main character of Mahabharata, even though others maintain that it is Maharaja Yudhisthira.

The second of the Pandavas, born of Queen Kunti and Vayu. The strongest and most heroic of the Pandava brothers.

Of all the weapons Bhima was most expert in club fight.

After burning of the house of lac, during Pandavas' stay in the forest, Bhima married a rakshasa maiden Hidimbi and begot a son, Ghatotkacha.

Bhimasena killed many mighty demon kings and rakshasas, such as Hidimba, Baka, Jarasandha, Kichaka, Kirmira and others.

During the battle of Kurukshetra Bhima killed all the hundred Kaurava brothers.

## General Description

### Role in Mahabharata

Main hero of Mahabharata (according to Srila Madhvacarya), the second of the Pandava brothers.

## Family

### Father

Maharaja Pandu; begotten by Vayu, the demigod of wind
Masked Dedede Remix (DXL44)

**Masked Dedede Remix** is a level created by DXL44 based on The Quest to Cure Gavin, an animated series by Julius the Fox. The level features MG and Gavin, both main characters from it, as bosses.

## Layout

### Opening

The level opens with the text "LOST PORTAL". A portal appears in the center of the screen, sucking in tons of bullets that need to be dodged. It eventually disappears as MG comes through it, going right into the first boss fight.

### Checkpoint 1

This is the first part of the fight against MG. There are many lasers here, accompanied by giant spears MG will occasionally summon. Avoid everything thrown at you!

### Checkpoint 2

MG will move up to the top of the screen and summon four rotating beams. Bombs will appear from the bottom of the screen, MG will send out some bullets, and spears will speed by as well.

### Checkpoint 3

To finish off the fight against him, MG moves upwards as the screen moves up with him. Spears and lasers return, with a spiked wall at the bottom to keep you from staying still the whole time.

### Checkpoint 4

A short intermission where the Light Star appears in the center of the screen. The Light Star will send out a lot of slow moving bullets as well as the occasional laser beam, but it is not too big of a threat.

### Checkpoint 5

Gavin makes his entrance and uses similar bullet and beam attacks, as well as giant circle rings that he sends out.

### Checkpoint 6

This part is the fight against Gavin. He sens out a bunch of missiles and move around the screen, occasionally firing lasers and bullets.

### Checkpoint 7

Gavin will move offscreen as the gameplay is taken over with a bomb attack that appears randomly onscreen.

### Checkpoint 8

Gavin comes back onscreen, but MG quickly follows. The two battle each other in this section, you’ll need to dodge both their attacks.

### Checkpoint 9

The level ends with MG going offscreen as The Light Star charges up and blasts Gavin, seemingly defeating him. The end screen shows the credits and a few shout-outs.
Federal Categories

These are the 14 federal disabilities that qualify under IDEA. In order to get an IEP (indivdulized education plan), a student must have one of these 14 qualifying conditions. When looking at the characteristics of students who qualify for an IEP, it is important to understand a few things. First, the student must be between 3-21 years of age. Second, the student must have an identified disability that is hindering their learning and needs specialized instruction to help them close the achievement gap between the child and their peers. Third, It is important to remember that every student is different and will require different services/support even if they have the same qualifying condition. Finally, it is essential for the family of the student who has an IEP to work with the educational team to determine the best placement for the student in the school system. By working as a team, educators can help the students succeed in all facets of life!

Listed here are the 14 qualifying conditions.
Crazy Train

## Levels

### Active since

2 July 2019

**Crazy Train** is a Level Designer.

## Levels

* Crazy Train - released August 13th 2019
* I'm Everywhere - released October 21st 2019
* Song of Storms - released May 5th 2020
* Spooky Jack A - released August 12th 2021

### Jokes

* Crazy Peepee Poopoo released November 16th 2019
* cyclotron is a charactrehfeuwrgfjg hufewjgfw - released December 14th 2019

### Collaborations

* Dubwoofer Substep - released September 17th 2019
* Ol666 Is the jbkhihjnjhgg o - released October 16th 1029
* Lavender Town Haunting released October 28th 2019
* Crazy Peepee Poopoo - released November 16th 2019
* cyclotron is a charactrehfeuwrgfjg hufewjgfw - released December 14th 2019
* PA Memories (1) - released June 15th 2020

## Characters

* King Crazy
* Sam
* The Fool
* L.A.U.G.H.
* TriangOL
CoffeeDog

**CoffeeDog**, also known as **Coffee Dog Reels** and **CoffeeDoggo**, is a level creator known for the Gatekeepers storyline and it's characters. He has been creating levels since April 2019.

## Characters

* Inversion
* Parallel
* Novum
* Dimension

## Levels

### Gatekeepers

*Main article: Category:Gatekeepers*

* Machina
* Event Horizon
* Simulation
* Samsara

### Other Levels

* March Infinite
* Find My Way
* The Greatest Step
* Dragonfly
* Symbiot
* Sphere
* NG+ (New Game Plus)
* Hide and Seek
* Looped Hall
* State of Mind
* Moonlight [Unfinished]
* A New Dawn [RT Contest] [Fire-Themed Remake]

### Collaborations

* Memory (CoffeeDog w/ Pikablock)
* Troglodyte
* Birth of the Sun
Bằng Tốt Nghiệp Thiên Lôi

Yêu cầu có được
 Tác dụng
* Giảm thời gian độ kiếp
* Cường hóa thể chất
 Người có được
 Pháp Tắc của Thiên Kiếp | * Trước khi thành Thiên Đạo, Bạch  và Tống Thư Hàng đã sở hữu một phần nhỏ Pháp Tắc của Thiên Kiếp.
* Lý do có được bởi vì cả hai dùng Thiên Lôi Bằng Tốt Nghiệp đi nghiên cứu Thiên Kiếp.
* Nhờ vậy mà Chưởng Tâm Lôi của Tống Thư Hàng có đặc tính Thiên Kiếp
Giao Long Bá

## Thông Tin

**Giao Long Bá** là Quyền chiêu của Giao Bá

Sau khi **Giao Bá** dùng tay vẽ ra đồ án thì có quyền được đánh ra. Trong hư không, ẩn chứa âm thanh Long Ngâm thông Thiên Địa.

Mỗi một quyền đánh ra thì có Hư Ảnh của Giao Long

## Thông Tin Khác

Vì dùng để đóng phim Mạt Pháp Chi Chiến, Giao Bá đã gọi chiêu thức là Võ Đang Sơn – Giao Long Bá.
Federal Categories of Special Education

These are the 14 federal disabilities that qualify under IDEA. In order to get an IEP (indivdulized education plan), a student must have one of these 14 qualifying conditions. When looking at the characteristics of students who qualify for an IEP, it is important to understand a few things. First, the student must be between 3-21 years of age. Second, the student must have an identified disability that is hindering their learning and needs specialized instruction to help them close the achievement gap between the child and their peers. Third, It is important to remember that every student is different and will require different services/support even if they have the same qualifying condition. Finally, it is essential for the family of the student who has an IEP to work with the educational team to determine the best placement for the student in the school system. By working as a team, educators can help the students succeed in all facets of life!

 Listed here are the 14 qualifying conditions.
Special Education Class 531 Wiki

**Bella's Classroom Resource Wiki**
This Wiki will focus on special education. It can be shared with colleagues, friends and administration. I hope you find the information knowledgeable! The goal is to share special education information that will help families, educators and administration. Teaching is my passion and I feel privileged I get to share it with other people :)

References

5 Assistive Technology Tools That Are Making a Difference. (2019, April 4). Retrieved from https://online.alvernia.edu/articles/5-assistive-technology-tools-that-are-making-a-difference/.

Kessler, E. (n.d.). Examples of Accommodations & Modifications. Retrieved October 28, 2019, from https://www.smartkidswithld.org/getting-help/the-abcs-of-ieps/examples-of-accommodations-modifications/.

Marzano Research; Visible Learning; http://www.sde.ct.gov/sde/lib/sde/pdf/curriculum/section7.pdf ; *32 Research-Based Instructional Strategies*

Polloway, E.A. Patton, J.R., & Serna, L. (2018). *Strategies for Teaching Learners with Special Needs* (11th ed.). Retrieved from The University of Phoenix eBook Collection database

Top 10 Traits of a Special Education Teacher. (2018, February 16). Retrieved from https://online.sju.edu/graduate/masters-special-education/resources/articles/top-10-traits-of-a-special-education-teacher.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Positive Behavior Supports, Differentiated Instruction, and Assistive Technology

***Roles and Skill Set of a Special Education Teacher***

Special Education teachers work with students who have wide
variety of mental, emotional, physical, and learning disabilities.They can work in their own classroom, push into a class to provide support and
co-teach with a general education teacher.

**Skills**

◦Critical Thinking Skills

◦Patience

◦Collaboration

◦Strong communication with family, service providers and members of the team

***Positive Learning Environment: What Techniques you can use***

***Evidence Based Interactions***

***Accommodations and Modifications: Assititive Tech and Beyond***
Lumiere

**Proofreading needed**

This article needs to be proofread to improve its quality, grammar, and layout.

Lumiere is an ally character in Dark Delirium created by Mc-Starz. Although she initially attacks the player, she allies with them afterwards to fight Hysteria.

## History

Growing up, Lumiere grew up an an only child by her parents who were experienced light mages. Her parents were quite protective of their little girl and wished nothing for a bright future for Lumiere, which is why they trained her the basics of light magic at a young mage to protect herself. As Lumiere grew older, she grew more confident and more adept with her magical capabilities. She came across one of her mother's old manuals that was written in a language she's never heard of. Time after time, Lumiere grew more adjusted to this new form of language and taught herself the more advanced aspects of radiant sorcery behind her parents backs. Until one fateful day, Lumiere looked all around the tower in search of her parents as they had disappeared without any warning. As Lumiere left the tower, she comes across her mother's special necklace which was a heirloom passed down by many generations. Lumiere only assumed they were taken away by the dark forces, feeling broken she rushed back into the tower and locked herself inside. To this day, Lumiere did more research to figure out how to bring her parents back, and to hopefully punish the dark forces for good.

## Appearance

Lumiere is a white, humanoid figure that wears a white robe and a hexagonal necklace. She has two oval eyes with eyelashes. She also has two hexagonal hands with a small hexagon pattern in each hand.

### Personality

Lumiere is seen is overprotective over her subjects and acts as a motherly figure, mainly to Delirium. She's also pretty intelligent but pretty secretive with her work.

## Relationships

* Delirium: Has the strongest relationship with, since she created him when he was just a soulless husk with enough light essence. She grew a motherly connection with him and trained him under her wing to fend off the dark forces.

* Hysteria: Assumed to be enemies since they're both from opposing sides as she ended up getting possessed in "Aether", only to battle against them (with Lumiere's form).

* Nano (nanobot): Normal allies; Lumiere saw the nanobot as a threat at first appearance given they were suspicious but now they're on the same team.

* Oddball: Not much interaction between them, but trusts him pretty well to keep the tower safe, as shown in Mirage VIP.
* Unknown light entity: So far there has been no actual interaction between the two so far,he was first seen in Mirage VIP and has a similar appearance to Lumiere.
Cổ U Cầu

**Cổ U Cầu** là đối ứng của Cầu Thần tại Cổ U Thế Giới.

## Với Hắc Long

* Trước trở thành Thần, Hắc Long đến Cổ U Thế Giới để cắm xuống Đạo Tiêu Trụ thì gặp **Cổ U Cầu** . Hắc Long đã ăn một bộ phận của **Cổ U Cầu**. Sau khi ăn xong, những bộ phận còn lại của **Cổ U Cầu** biến mất.

* Đây cũng là lý do mà Long Lạc rất thích cái tên Béo Cầu.

## Cựu Thế Giới và Chư Thiên Vạn Giới

* **Cổ U Cầu** là đối ứng của Cầu Thần . Cầu Thần là tạo vật của Đệ Nhị Thần.
* Béo Cầu là đối ứng của Đệ Bát Thiên Đạo - Thiên Đạo Cầu. Thiên Đạo Cầu có liên quan đến Đệ Nhị Thiên Đạo - Thiên Đạo Tam Nhãn.
* Cầu Thần/ **Cổ U Cầu** tuy có màu sắc khác nhưng đều có cơ thể là kim loại lỏng như Thiên Đạo Cầu/Béo Cầu.
Nowo

**Nowo** is a boss character created by Aratonati. It is the main antagonist of the Melodical Escapism pack, appearing in the level Opia. Nowo also is set to appear in-game as part of a side story. It appears in the story demo.

## Description

### Appearance

Nowo is usually shown as a green square with a face and a black/white fill. However, Nowo is capable of taking on many different forms as well (all of them retain the base square shape). Depending on the intensity of the song, Nowo can change color ranging from blue, green, yellow, or pink.

### Personality

Nowo is shown to be very active and attacks aggressively. However, it can get tired from overexerting its attacks. Outside of battle, while Nowo is generally friendly, although it loathes the OwO emoticon and most of its variants. Due to this, it hates Kitcat as well.

### Abilities

* Slamming into walls
* Changing in size
* Creating a grid of rotating lasers
* Shooting arrow-shaped bullets
* Using a DJ table to attack with spotlights
* Attacking with searchlights while moving around a cityscape
* Attacking with a square pulse

## Trivia

* Nowo’s name is derived from “No OwO”, relating to its hatred for the OwO emoticon.
* Nowo cameoed in Nock Em, where it was controlled by Chatterbox for a few seconds.
	+ He also makes an appearance in the RedlixHD's Factory Town trilogy as Mechaniz. The full and partial original appearance of Nowo was shown respectively in Mystery Circles Ultra(The Prologue) and Mayhem(Also in the original Geometry Dash version)
* Nowo appears in the RhythmTech series as N.O.W.O.
Ortaro

**Ortaro** is a boss character created by Mr. Neon. He fights against the player in Limit Break, hoping to gain popularity as the first to defeat them. Ultimately he fails, growing too tired from tying to keep up with them and leaving with a warning.

## Description

### Appearance

Ortaro is a black circle with a yellow-orange outline. He has two small, white circular eyes. A faint yellow semicircle can be seen on the inside of his body. He is sometimes seen with a small crown on his head, which matches his outline color.

### Personality

Ortaro is determined to make a name for himself in defeating the player, and refuses to give up until he becomes exhausted. He occasionally attempts to sound threatening, warning the player he is an end to their travels. Ortaro also pays attention to his opponent, noticing the player's ability to dash midway through Limit Break.

### Abilities

* Summoning circles that dash across the screen
* Dashing across the screen
* Creating square waves on the edge of the screen
* Growing in size and attacking from the background with a wall
* Summoning bullets and attacking with bullet explosions
* Attacking with lasers
* Summoning rectangles that move towards the player
* Creating spiked walls that can have spikes launch off as lasers

## Trivia

* Ortaro's reasons for attacking the player are a reference to the numerous other bosses in levels on the Steam Workshop.
* Ortaro's design is mainly composed of circles, with the crown being the only part to have none.
Lazo

**Lazo** is a character created by Luminescence. He made his first and only appearance in Sky Fracture, where he attacked The Player for entering his factory.

## Description

### Appearance

Lazo is a white circle with two white, circular hands. On the tip of each hand is a red circle that can fire lasers. He has a red semicircle eye with a circular yellow pupil inside.

### Personality

Although much of Lazo's personality is unknown, he is very protective of his factory and seems to be determined to keep the player (and likely others) out. He goes as far as self-destructing to reach this goal.

### Abilities

* Shooting lasers from the tips of his hands
* Shooting lasers from his body
* Spinning around to send a flurry of lasers in all directions
* Self-destructing

## Trivia

* Lazo originally had a different design before Sky Fracture was released.
Ghost House (Snappydoodle)

## Ghost House

Ghost House is a level by Snappydoodle. It features the boss Dj Ghost.

## Layout

Throughout the level, Dj Ghost uses a variety of attacks. He also has a dj stand that he can use.

### Opening

The level starts with bullets spawning on the right, with dashing ghosts, ghosts that appear and disappear quickly, and “beam bombs,” which is a hybrid between a beam and a bomb, being added throughout the checkpoint.  Pulses then start coming out from the center of the screen, as the words “GHOST BUTT SO SEXY,” are revealed.  A heart appears in the center, which breaks apart, revealing the boss and beginning the next checkpoint.

### Checkpoint 1

The checkpoint starts with Dj Ghost moving around the screen with beam bombs coming out of him.  The middle of the section features a bunch of ghosts that spawn on the bottom and make their way to the top, and near the end two bullets are fired on the left and right sides of the screen.  A circle then comes in from the outside, forcing the player closer to the boss.  Dj Ghost shoots bullets from himself during this period.  The checkpoint ends with the same pulses from before and a dj stand rising from the ground.  At the end, three triangles come out of the boss.

### Checkpoint 2

Dj Ghost attacks during this checkpoint with bullets coming out of his speakers and beams coming out of the triangles.  The ghosts coming out of the ground return, as well as the bullets.  The second part of the checkpoint continues the regular attacks, but this time with a circle around the boss and the player.  The checkpoint ends with the boss flying away.

### Checkpoint 3

This checkpoint is similar to the opening part, with the same attacks, just at different times.  The checkpoint ends with the normal drop sequence, followed by the start of a silhouette.

### Final Checkpoint

The end of the silhouette commences, which starts the final checkpoint.  The first section is similar to the second checkpoint, but the triangles spin more randomly.  The bullets that fire are also horizontal instead of vertical, covering a larger area.  About halfway through the checkpoint, another drop sequence starts, and Dj Ghost puts his stand away to start a chase sequence.  This section consists of two attacks, beams that fire out from the wall, as well as ghosts that fly out of the same wall, all while moving to the right.  The last part of the level starts with Dj Ghost creating a circle around him and the player, and using the same bullets from checkpoint 1.  Another drop sequence initiates, but this time Dj Ghost stays in the center of the screen as he suddenly disappears, revealing the end credits.
Irqus

**Irqus** is a boss created by Linkyop. He appears in Spectra, Fox, and Tokyo Skies.

## Description

### Appearance

In Spectra, Irqus appears as a corrupted blue bomb that flashes repeatedly and releases tons of bullet's. In this form he barely speaks.

Irqus appears in his true form in Fox and Tokyo Skies, as a massive, red circle with red eyes and mouth. He has a dark violet inside and three rotating, red triangles pointing inwards on his body.

### Personality

Irqus is determined to get Player's soul before Jestar, but lacks the ability to. He gets angrier over time because Hal keeps resisting.

### Abilities

* Summoning bombs and lasers
* Attacking with giant circles

## Trivia

* Irqus is designed around the Just Shapes and Beats level Fox, having a body resembling the circle attacks in the level.
* Irqus is the only character petrified in the Heart Locket to not be one of Jestar's assassins.
Hexxy

**Hexxy** is a boss character created by HiLord Reilo. He is one of the guest characters in the level You and Me by DarkyShad.

## Appearance

Hexxy is a big hexagon with the top and bottom half of his body offset horizontally. He almost always has a happy expression on his face, made out of two hexagon eyes and a semicircle mouth. His body is a purple outline and his mouth is white. His two hands are purple triangles.

## Personality

Hexxy is a very cheery and active character. He means well and only intends to have fun with the player, but doesn't realize that he might hurt them.

## Trivia

* Hexxy was originally named Hexxor, but his name was changed due to not fitting the character's kindness and cute appearance.
* Hexxy's logo is written in the Galactic language.
* Hexxy is heavily inspired by Nowo and Lumi.
* He is able to clone himself.
* Hexxy is set to appear in the upcoming Nightly Pack level collection.
Electroman Adventures (-Galactica-)

## Collection Information

Electroman Adventures is a level created by -Galactica-. It is the second level in Corruption and features Zapp as the boss.

## Layout

### Checkpoint 1

Lines of blocks fall from the screen and there are bombs that randomly explode. Zapp appears from the top of the screen saying that Cookiez asked him to kill the player.

### Checkpoint 2

The checkpoint starts with lasers from the side of the screen. Zapp summons a spear and uses it to fire 6 lasers. Zapp then summons another spear and throws both of them into the ground. Several spears shoot out of the side of the screen followed by Zapp appearing on that side of the screen and creating a pulse. This repeats 2 more times, and then Zapp shoots out some beams.

### Checkpoint 3

Zapp goes out of screen and some walls appear. Lasers randomly appear from the top of the screen, and several bullet rings of spears appear.

### Checkpoint 4

The walls are replaced with spikes and ceiling and floor appear. Zapp then appears and starts shooting lightning bolts. Halfway through the checkpoint, Zapp turns into a Ball from Geometry dash and starts bouncing off of the floor and ceiling. At the end of the checkpoint, Zapp goes to the center of the screen and shoots some bullets before falling down.

### Checkpoint 5

The colors of the level change to resemble Just shape and beats and bullets appear from the side of the screen.

### Checkpoint 6

Zapp goes around the screen shooting lightning bolts while the spear rings from before appear. At the end of the checkpoint, the screen zooms in on Zapp, followed by Hal yelling at them to stop and that Hal is on Zapp's side. Zapp believes him, but tells Hal to stay in place while he goes to tell Cookiez.

## Trivia

* The level released on -Galactica-'s birthday.
* The level features multiple geometry dash references, such as the ball attack and the song.
* The level was remade by DXL44 as Electroman Adventures v2
* The level has 2 notable bugs:
	+ At about 1:05, Zapp can be seen for a split second due to instant keyframe related bugs.
	+ At 1:51, the color pallete doesn't change fast enough and Zapp can be seen with JSAB colors.
Alacrit (ol666)

## Collection Information

**Alacrit** is a level created by ol666 and Mecha as a part of the RhythmTech: Defiance of Destruction level series. This level features the boss Colatric, who is formed when Deadlock puts a Parasitic Clamp onto N.O.W.O..

## Layout

### Opening

The level opens with N.O.W.O. floating in the center of the screen, with lasers coming from it. Deadlock appears from the top of the screen, beginning the transformation process. Bullets come from the bottom of the screen while the now white Nowo pulses and changes. After this section, it begins to drift across the screen while horizontal lasers appear, with a giant pulse across half the screen happening once. The square goes to the center of the screen and grows its outline, pulsing brighter and brighter as more laser attacks appear coming from it. The outline zooms back in, the pulsing pauses, and Colatric’s transformation is completed, beginning the main boss fight.

### Checkpoint 1

Colatric begins to attack. It attacks by slamming the edges of the screen, pulsing, sending out bullets, and shooting lasers of both small and large sizes. Its attack patterns in this part are fast, but can be avoided.

### Checkpoint 2

Colatric’s “shell” cracks and separates, but slams back together. Bullets begin to rise from the bottom of the screen as Colatric pulses more. Eventually, Nowo’s distressed face becomes visible instead of Colatric’s. It begins to bounce around the screen and slam walls for attacks.

### Checkpoint 3

This section is a callback to Nowo’s debut level Opia. Four spotlights descend from the top of the screen as pulse attacks, while Colatric moves around the screen, sending out bullets and slamming the sides with its square outline.

### Checkpoint 4

Another callback to Opia. Colatric’s face turns into a diamond pattern made with four arrows. It shoots fast arrow bulets from the left and right sides, while the screen scrolls, and circle pulses appear. After this, Colatric returns to the center, forming four walls that spin with it. It sends out lines that need to be dashed through, pulses, sends out a multitude of lasers and bullets, then moves to the right of the screen.

### Checkpoint 5

A scrolling gameplay segment. Colatric will chomp and send out bullets from the left side of the screen as you move to the right. Occasionally lasers will appear from equalizer-like walls on the top and bottom of the screen.

### Checkpoint 6

This is a repeat of the first checkpoint’s gameplay. The level ends with Colatric exploding, with Nowo being released along with another individual. The outline for Colatric shatters. Shortly afterwards, the outline glows red and floats into the air, with the words “4 left” appearing in red on the screen.

## Gallery

OpeningCheckpoint 1Checkpoint 2Checkpoint 3Checkpoint 4Checkpoint 5Checkpoint 6

## Trivia

* Some attacks from Opia are used by Colatric in this level.
* This is the first level of 2020.
Lumi

**Lumi** is an antihero boss character created by Lumbud84. She first debuted in the now-removed Yggdrasil Leaf and returned in the levels Pixels and World is Mine by noodlekin.

## Description

### Appearance

Lumi is a cyan colored square with two rectangle eyes and a V shaped mouth. She wears a pair of blue headphones, which are her source of energy.

### Personality

Lumi is a playful and positive character. She can't be harmed and so she doesn't realize her games are lethal to the player, likely due to her own invincibility.

## Gallery

Lumi without her headphones.Lumi in Pixels
### Screenshots

Lumi’s introduction from Yggdrasil Leaf.Lumi’s “Yggdrasil.exe” attack in PixelsSinging Lumi from PixelsCharging Lumi from Pixels
### Artwork

Official reference sheet for Lumi, created by Lumbud
## Trivia

* Lumi's original level Yggdrasil Leaf had to be taken down from the workshop due to no verification given by the original artist.
Hectilium

Hectilium - custom AjgoQ's storyline

Thumbnail for the second level of Hectilium

## The Storyline

All we know about the storyline is that it will be featuring some AjgoQ's characters (demons) - and they will be countryballs.

## Nexo [Game Time]

### Chapter Zero - Nexo [Game Time]

In this level you will encounter the furious triangle - Nexo. This level is the first level AjgoQ created, and a test animation, having no relation to the first episode of Hectilium.

Nexo is a grey triangle with one round eye. He has two hands shaped like triangles, from which he can send lasers. Hexagons still appear in the level, which shoot out from the sides.

The level itself doesn't have the best graphics, is quite boring and very difficult - without any warnings, lasers shoot at a very fast pace all over the map, making this level difficulty hard.

Fun fact: Nexo's name was inspired by one Lego series, Nexo Knights.

## Corruption [Subvert]

### Chapter First - Corruption [Subvert]

This level is much better than Nexo. It is the first level of Hectilum Storyline. Here we meet one of the main characters - AjgoQ himself, who transforms into Quantum, his evil alter ego. The player, who is called The Chosen in this storyline, must defeat Quantum and free AjgoQ from corruption.

The level is in the process of being created. It will be released somewhere around July 1.
Nameless

Nameless is the main antagonist of the Void Untold Collection created by Dragonw1414. Throughout the storyline, it has manipulated and controlled different people and things in order to further its unknown goals. It has appeared directly in Earthquake and Monster and has minor appearances in Meltdown and Crystallize.

## History

Nameless was summoned from another universe by the Legion of Order in their fight against the Agents of Chaos, particularly to defeat "A terrible monster". In Monster this creature is revealed to be Inferno.

It first appeared directly in Earthquake, where it tried to fight Flame. Afterwards, is has reappeared by attacking Hal indirectly, with its presence often being indicated by its red tendrils. In Enigma, it possessed Xani, one of the members of the Legion of Order that had summoned it. However, Xani managed to break free from its corruption.

It then appears in Monster after Inferno shows its presence to The Player. It then proceeds to fight both Inferno and the player, succeeding in splitting Inferno into Flame and Hydra, corrupting them both.

## Description

All that's known about it is that it can take over peoples mind's and bodies, and that it is trying to expand its influence over the entire world. It will try to remove any information about itself. It particularly hates The Player. It will either try to avoid or kill The Player if it can.

When someone is taken over by Nameless, several red tendrils will appear around their body. The final stage of corruption involves the host becoming trapped in a red crystal. So far, only Wave has been shown in this state.

### Appearance

Nameless' center is a circular eye with 6 lines coming out of its pupil. Protruding from the eye are tendrils that spread across vast distances.

## Gallery

A sign in Meltdown showing what appears to be Nameless. Note that information is redacted in red, by Nameless itself.
## Trivia

* Nameless was created by dragonw before he found out about PA.
* Nameless will say a randomized encrypted message before the second drop of Monster. One of these messages has been translated as "IMBEINGWATCHED"
Official Dre

Official Dre is a level creator known for creating The Yandere’s Puppet Show as well as being one of the creators of the True Power storyline.

## Levels

* Nautilus
* Danger
* Peer Gynt
* Medusa
* Windfall
* Bliss 2k
* Peer Gynt Remastered (Collab)
* Peer Gynt 2
* Pear Grape
* The Yandere’s Puppet Show
* Slap Squad
* The Wiggle Waggle of The h Lord (Collab)
* Meowter Space
* Switchblade
* Spooky Jack
* Rampage (Collab)
* PA: Memories [2.2] (Collab
* Check Out
* Pear Grape Reincarnated (Collab)

## Characters

* Blixx
* Risk
* Swish
* Ryble
* Moist
* Jerry
* Dub
* Step
* Electro
* The Entity

## Trivia

* The running joke of “peppa pig jigsaw puzzle” between Dre and other members of the community involves the jigsaw puzzle in question being hidden in plain sight. The jigsaw puzzle has found its way into these levels:
	+ Dubwoofer Substep (Full)
	+ Peer Gynt v2
	+ PA Memories (1)
	+ The Wario Apparition
MoNsTeR

MoNsTeR is a Russian level creator best known for the Lost Evil level collection.

## Levels

### Lost Evil

* Siley: The Origin
* Three Madmen
* Final Battle
* Follow Me Remix
* Nock Em
* Four Madmen*Main article: Category:Lost Evil*
*Main article: Category:Lost Evil*

* Close To The Sun
* Milky Way(Remake)

* Consumer Friendly
* Love Letters
* Time Lapse

## Characters

* Siley
* Loony
* Nipper
* Chatterbox
* Gunter
* Arvil

## Trivia

* MoNsTeR is likely one of, if not the most popular Russian creator in Project Arrhythmia.
Arvil

**Arvil** is a character created by GLOOMYANON for the Lost Evil storyline. They first appeared in A new hope (Lavender Town Haunting), where they fought against the player and Gunter. Described as a “monster” by Gunter, Arvil seemingly commands an army of circle minions and wants the blue crystal for their own uses.

## Description

### Appearance

Arvil has six triangle shapes that form a hexagon when closed together. These shapes have sets of smaller triangles that become visible when “opened”. In the center of their body is a circular eye, which appears on top of a circle outline shape.

### Abilities

* Dashing around the screen rapidly
* Firing lasers from their triangle shapes
* Attacking with bullets

## Relationships

* Gunter - Gunter and Arvil are found fighting each other for control of the blue crystal. Gunter calls them a “monster”.

## Trivia

* Both Arvil and Gunter are the first hexagon shaped bosses to appear in Lost Evil, with both debuting in the same level.
A new hope (Lavender Town Haunting)

**Incomplete Article**

You can help out the wiki by adding missing information. If this article is left incomplete for too long, it may be deleted.

## Collection Information

**A new hope (Lavender Town Haunting)** is the seventh level in the Lost Evil collection created by MoNsTeR. Set two days after the player’s burial at the end of Lost Evil’s first chapter, it features Gunter and Arvil as bosses who both fight each other for control of a blue crystal. Unlike the Lost Evil levels before it, Lavender Town Haunting uses a blue theme as opposed to red.

## LAYOUT

### Checkpoint 1

The level opens with the player stuck in the ground, likely from Siley burying it, and a robot lifting debris from the ground. Multiple triangles appear, shrink and disappear.

### Checkpoint 2

Gunter appears. He starts to attack the player, while attacking Arvil's minions.

### Checkpoint 3

Arvil appears, with his name under him. Later, Gunter appears and fights Arvil.

## Trivia

* Lavender Town Haunting took 10 months to complete.

War for Power
Clotho

**Clotho** is a boss character in the created by Umbra. She appears in the level that's art. as its boss.

## Description

### Appearance

Clotho's body is a cloth, with two thin arms with hands and one circular eye near the top of her body. She has a tongue at the bottom of her body.

### Personality

Clotho's personality is largely unknown. She doesn't speak at all by choice.

### Abilities

* Shooting lasers from her hands
* Attacking with walls
* Dashing around the screen
* Shooting bullets from her eye

## Trivia

* Clotho's body was created by importing an image into the game.
* Clotho's body is stuck in the position it is in.
* Clotho is named after one of the mythological fates.

## References

1. ↑ 1.0 1.1 1.2 1.3 https://discord.com/channels/250294950539821057/587122223567994901/806542691810148422 "clotho- female. can probably speak but refuses to do so out of principle. named after the fate, but also because her body is cloth. physically cannot move any specific part of her body right now, so stuck in an awkward position. she might figure out how to move later." - Umbra, 2/3/2021, Vitamin Games server
Study Skills

It is important to teach out exceptional learners the importance of strong study skills. This page highlights studied skills, applied academics and transition. All of this information was found in Teaching Learners with Special needs, 11th edition by Pollway, Patton and Serna.

 \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

**Transitions**

When planning transitions, it is important to start early. Teachers should expose students to different post-high school options so they can begin the path on to their adult life. When looking to create post high school goals, students can compete a assessment to determine their interests, strengths and areas of growth. Two types of goals occur in transition planning. The first goal is based on instructional needs. This goal is based on skills that still need development. The second goal is linkage; How can we connect the student to the resources they need to be successful outside of high school?. When planning transition, being pro-active is key to a successful transition. By giving the students the tools they need to be successful in the post-high school world, they can begin to work on and achieve their dreams.

,

## Study Skills

Study Skills are necessary in all grades. For students with differing abilities, studying can be a challenge. Using effective study skills can help the learners understand the material better. In looking at research done by Polloway, Patton, Serna and Bailey, they discern that with strong study skills the students will:

* generate more complete and properly edited written assignments

* develop and implement an organized schedule for task completion
* break down complex tasks into more manageable components
* complete homework assignments efficiently and effectively
* work cooperatively with classmates
* self-manage behavior
* generalize learning to new and different situations

These 12 different study skills will help students be successful as they apply to college, jobs and vocational work.

## Five Functional Academic Study Areas

Functional subjects are subjects like reading, math, writing, science and social studies that can be used in everyday situations. Clicking on the PDF link will open up an organizer that explains how these academic subjects can be used in the "real world". Teaching functional skills helps our exceptional learner feel comfortable and knowledgeable when they are out in the post-secondary world.
File:Organizer.pdf
Octane (Cavespider3)

Octane is a level created by Cavespider3, and Is the first level in the Project Paradox Storyline. The boss is Vortrox.

## Layout

### Start

Right when the level begins, wormholes pop up around the screen. After about 30 seconds, Vortrox Teleports in and tells the player they're back for a rematch. They then begin to charge up. After charging up, 3 Vordicies charge at the Player.

### Checkpoint 1

Vortrox Proceeds to strafe to the right edge of the screen, Firing a laser, followed by tempoary growing taking up the right half. He then sends out a series of vines and Vordicies

### Checkpoint 2

Vortrox moves to the centre and creates shockwaves, wormholes, and vines.

### Checkpoint 3

Vortrox flies around firing bullets, while Vordicies charge from the right.

### Checkpoint 4

Vortrox prepares for phase 2. After 15 seconds, the screen flashes, showing Vortrox with a huge jaw. the screen then glitches, showing the "true" form of Vortrox.

### Checkpoint 6

Attacks from Checkpoint 3 are used, followed by several shockwaves before he teleports away.

## Trivia

* The Vines Vortrox creates are a reference to Marx from Kirby Super Star (Ultra)
NDXL

*For the persona character, see NDXL (Character)*.

NDXL is a level creator best known for his characters Chad and NDXL, and the level Riot Lights, a winner in the 2020.1 Level Contest. He is also a music artist, with some of his songs being used in levels - for example, Doomsday. NDXL is also a manager of the Vitamin Games Discord server.

## Characters

* Max
* Max's Dad
* Chad
* NDXL (Character)

## Levels

* Guiness Pint - NDXL's contribution to The Peer Gyntening
* Riot Lights - An entry into the 2020.1 level contest
* PA Memories (2.1) - Riot Lights appears in a part created by DXL44

## Trivia

* NDXL's song Doomsday was used in a level by Linkyop and skalt711
Koto

**Koto** is a boss character created by Aratonati and one of the major bosses in the Spectral Pack. She first appears in Cleyera, as the orange guardian. She is the second-in-command of the Color Guardians in the Spectral Pack.

## History

### The Spectral Manifold (Spectral pack)

After Hal (Nano) managed to evade Voneret, Koto appeared and introduced herself, warning it to turn back to avoid the wrath of Voneret's brother, implying that he is much more dangerous to face against. Still adamant to continue its journey, Hal had no choice but to face her. After surviving long enough, Koto escaped through her keytar abilities.

## Description

### Appearance

Koto is an orange rectangle wearing a light-orange kimono, having white hair, containing most notably her stringed keytar. She has rectangular eyes with square eyelashes, and two circular orange hands.

### Personality

Koto is shown to be calm and serene, preferring more peaceful options to settle conflicts, though she is not hesitant to use violence if necessary. She takes a caring and responsible role over her fellow guardians and is also tasked on guarding the treasure deep within the Spectral Rift.

### Abilities

Koto plays on her keytar to attack, showing exceptional speed and skills in doing so. She attacks with the following:

* Summoning lasers (either slamming or vibrating)
* Fires bullets through a supposed turret
* Summoning rectangles that move across the screen
* Summoning hammers that hit strings causing them to vibrate
* Attacking with square pulses
* Creating a flurry of rectangles that moves across the screen
* Attacking with bars that move back and forth

## Trivia

* Despite mentions of a piano/keyboard, Koto's instrument is actually a keytar due to the way it is played.
	+ Judging by the way Koto plays the plucked tones, it is implied that her keytar doubles as a plucked string instrument
		- It is possible for its double to be an actual koto due to the arranged lengths of the black keys, but it is more likely to be a guitar because of the way it is played.
* Koto appears to follow a square/rectangle theme alongside her keytar theming, with most of her attacks being rectangular in shape.
* Koto is the first complex animated boss made by Aratonati, through the feature of her cloth and hair physics.
* Koto is the first Spectral boss to have two eyes.
	+ She is also the first Spectral boss to have hands.

## References

1. ↑ 1.0 1.1 Self edited by User:Aratonati
Dark Tides (Awesomehaley)

## Collection Information

**Dark Tides** is a level created by awesomehaley. The boss of the level is Chiton.

## Layout

### Start

Jellyfish come from the right. A couple seconds in, bubble beams also appear, and the occasional spikes come from the center. The end of this part is Chiton appearing from the bottom, explaining how the player "woke them from their 1000 year slumber."

### Checkpoint 1

Chiton crashes into the sides of the screen while sometimes firing lasers. Jellyfish continue to come from the right, and squids also sometimes appear firing "ink".

### Checkpoint 2

Chiton crashes straight into the top of the level, and struggles to get out while a "whirlpool" appears at the bottom. Jellyfish still appear from the right, although debris has also joined them. A laser also spawns from Chiton's shell. The screen sometimes moves to the whirlpool and back to its original position.

### Checkpoint 3

Chiton falls onto the ground exhausted, occasionally making pulses. Bombs also appear. At the end of this part, Chiton rises back up into the middle, visibly angry, as the playing field closes into a circle.

### Checkpoint 4

Chiton creates a beam and starts rotating. Particles come from the circle surrounding Chiton and the player.

### Checkpoint 5

Chiton gives up on fighting the player, admitting that they are "...quite resistant." Chiton lets the player go, and is about to leave when a scythe strikes from the right straight into him. Chiton tells the player to run, then perishes from blood loss and falls to the ground. An unknown figure, who looks much like Hal, comes from the right, grabbing the shell from Chiton and shrinking it. Chiton falls down further soon after. The figure then leaves the screen, finishing the level.
Flash

**Flash** is a savior character in the Gyntening created by Umbra.

## History

Flash showed up in Pier Gin Tonic to try and save the player from Cameli, stopping him for a moment. However, Cameli quickly recovered, and consumed Flash's heart, killing him instantly.

## Description

### Appearance

Flash has a dark-colored main circle body, with a single yellow eye. He has three small yellow semicircle symbols on his body, along with four yellow spikes orbiting his body.

### Personality

Flash has a childlike, innocent personality. Although he clearly fears and despises Demons (A typical attitude for a Mortal in the setting of Lost Love), he overcame his apprehension to take down Cameli in order to, as he believed it, save Hal. However, in his last moments, he was frozen solid in fear.

### Power Set

Flash's full capabilities are unknown, but he's able to use nuclear blasts, such as the one he used to temporarily defeat Cameli.

## Trivia

* Flash is technically a child in his species, which there are no other members of.
* Flash's character design, with the singular eye in the center surrounded by 3 parts of a circle, closely resembles the radiation hazard symbol, referencing his nuclear capabilities.
* glass cannon, if the glass was radioactive
Lagunn

**Lagunn** is a character created by Subnautix and one of the main characters of the **Spirit Mountain** level collection. He first appeared in Monody, and is set to reappear in every level of the storyline. Lagunn is a friend to the player, and acts as a guide on their ascent through Spirit Mountain towards a chance at resurrection.

## History

Lagunn first appeared in the beginning of the Spirit Mountain storyline, Monody. Explaining Spirit Mountain to the player, he leaves with him while dancing to the beat as the two begin their ascent in the daylight. Curious about why Hal wants to resurrect so badly, Lagunn is told by Hal that their life isn’t finished. Eventually, Lagunn gathers wood and creates a campfire for the two to stay the night.

Hal quickly grows impatient as Lagunn sleeps, however, and leaves by themselves. Lagunn eventually catches up to the player after they run into a Mask, fighting off the enemy alongside them. He tells the player to let him know when they go off by themselves before the two continue their ascent.

## Description

### Appearance

Lagunn is a white circle with a black outline. He has round eyes and two circular white hands. Some parts of his body like his eyes can become orange when he feels a great emotion, or during fights. He also has a mouth with two sharp teeth that are sometimes visible.

### Personality

Lagunn is nice to the player and appears to be both cheery and playful. He always thinks of others before himself, and is incredibly empathic. This can work against him - he sometimes neglects its own health at the cost of protecting others, for example burning his hand while tackling the Mask to protect Hal. He is content with being a ghost, wondering why the player desires to return to life so much. Despite this, he remains committed to helping the player return to their unfinished life, saying it’s “what a friend is for”.

### Abilities

Lagunn has a variety of abilities that are mainly fire-based:

* Shooting orange energy beams
* Spitting fire
* Lighting torches

## Gallery

### Screenshots

Monody sunsetLagunn fighting against the Mask in Lavender Town Haunting
## Trivia

* Lagunn likely died a long time ago, as he does not remember his life or death. However, this doesn’t bother him much - he lives his “life” in the moment.
* Lagunn’s knowledge and ease of climbing up the mountain suggests he may have done so in the past.

## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 Self edited by User:Subnautix
2. ↑ 2.0 2.1 Monody
3. ↑ 3.0 3.1 Lavender Town Haunting
4. ↑ Self edited by User:Subnautix