Dogs of Arrogance

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The **Dogs of Arrogance** are a large corsair warband that operates in smaller groups but can be hired as mercenaries as well. Besides ravaging Imperial space they are also one of the main raiders of Confederate space, making them one of the most constant enemies of their Confederate Militarum as well as a renegade chapter called the Void Paladins that has long made their capital world home.

## History

### Reservists Turned Corsairs

Originally the warband was formed shortly after the Horus Heresy, mostly by members of the Night Lords with pieces of the other traitor legions like the Sons of Horus who had the second largest presence within the warband's original members. They were the majority of a reserve fleet that broke apart during the Great Scouring, with its large Iron Warriors contingent becoming the mercenary warband known as the Children of Iron. This high amount of Night Lords and disenfranchised Sons of Horus in the founding members heavily influenced their war doctrine and general demeanor towards Chaos, with small factions of more devout members adding specialists like Berserkers, Noise marines, and Plague marines.

### Lords of the Void

The warband pillaged across the galaxy, constantly adding to its considerable void fleet and overall manpower with untold turncoats and slaves. During this time they eventually came into contact with the Pueblo Confederation as well as the Rorarii & Void Paladins who call it their home. This has sparked a millennia long game of gyrinx & hive rat, as multiple Admirals of the Dogs of Arrogance call Confederate space their hunting grounds and are constantly dealing with oversized naval patrols and bait fleet ambushes of Confederate forces.

### Change of Leadership

After the Gothic War a large fleet of chaos warships, commanded by Daulxm who was at the time a champion of the Black Legion and former sergeant of the sons of Horus. His fleet was unable to link up with Abaddon following the war and became heavily damaged by an Imperial fleet that had been chasing it, instead he was rescued by a large crew of Dogs. Daulxm had his fleet join the Dogs of Arrogance in order to claim his own power base, challenging the leader at the time and defeating him in a duel to the death for control of the corsair warband. This merger nearly doubled the Dogs of Arrogance's voidship and legionnaire numbers, and Daulxm has made sure to keep the longer serving officers placated with constant raids on lucrative trade lanes. They have stayed allied with Chaos Undivided and to a degree the Black Legion but some of the older corsair flotillas will still raid them for resources if they see a chance of winning.

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## Homeworld & Recruitment

As a fleet based warband of independent strike forces they use a multitude of flagships with the *Sabbath* being considered the primary flagship and headquarters of the warband. Their main recruiting world of Salzfor is a toxic hive world with a barely breathable atmosphere, thus confining most of its residents to the hives. While the majority of the hive dwellers end up enslaved in the various factorium or clawing out a life as part of a cult or hive gang, many join the many pirate fleets that recruit from the planet. The Dogs of Arrogance mosty recruit from the dense underhive where only the most brutal gangers can survive. There was a capital hive, where the warband had its original planetary headquarters and resupply hub, but it was rendered unusable due to sabotage in M40. Though the culprit is not known, a fact the Tenebris Shades relish, they were able to hit almost every large scale life support system within hours of each other. Including a massive radiation leak that went straight into the primary ventilation system, that was followed by a complete hive reactor detonation which caused the deaths of untold billions of hivers and hundreds of heretic astartes from the Dogs of Arrogance as well as several other warbands that recruit from the world.

### Fortress-Monastery - *The Sabbath*

The Sabbath is a daemonship of truly massive scale and is used as a mobile space fortress. It was originally a small Craftworld known as Craftworld Ramlasin that has been captured and profanely desecrated to the highest possible degree before the warband purged it of life, its Infinity Circuit possessed with several Greater daemons to further its destructive powers and heretical rituals were done in many of the various public squares across the Craftworld. The few members of Ramlasin that escaped the invasion were taken in by Craftworld Athirlyn, with most ending up either in the Corsair fleets that hail from their space. It travels the warp via arcane spells as well as warp engines added from a battleship that had been badly damaged in the assault. Along with its eldar & some grafted on Imperial weapon batteries it can fire blasts of pure warpfire at enemy ships, and has a dozen tentacles big and powerful enough to tear starships in half. Its only real weakness is that besides depending on several technological systems to fully function, some of which have been crudely replaced by daemonic technologies, the ship does still have several weakpoints like all ships that must be defended all the same. It if often in orbit above Salzfor or will deploy to aid in a planetary invasion, as it did in the Third Invasion of Pueblo where it went head to head with the Void Paladin's flagship the *Laeraethus*. While it did cause damage across much of the warship, in the end it was also badly damaged and the Dogs of Arrogance were forced to leave the system.

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## Notable Campaigns

* **Third Cabal Invasion of Pueblo (999.M41)**: While the Great Rift tore across the galaxy, the Cabal of Destiny gathered a large strike force that included not only their own forces but several Crews from the Dogs of Arrogance to provide the overall numbers for the assault, in order to capitalize on the weakened fabric of reality and bring a daemonic incursion upon the system. While more devastating than the last invasion this one also falls upon a substantial orbital defense grid and several fleets of warships, having also been mobilized due to the Great Rift. Heretic ground forces were deployed across Pueblo when the Dogs of Arrogance split their combined fleet and drove their warships headlong into the fray. These doomed ground troops entrenched themselves where they could but were quickly crushed by local militarum forces. Eventually the Cabal's fleet left the Dogs to fight while they turned and fled the system. Elsewhere in the asteroid filled orbit of the gas giant Caspia, unknown to the Void Paladins and the Pueblo Confederation, Akemos lead a small coven of Cabal Sorcerers in finishing a ritual spanning all of their "failed" attempts at invading Pueblo and departed just as secretly...

* **Sacking of Horu (030.M42)**: After the Cabal of Destiny fled the Nuevoga system and left hundreds of Dogs to fend for themselves against Confederate forces, the Lord of Dogs lead a majority of his warband's Crews to the homeworld of the Cabal and ransacked the planet trying to find Akemos. When Akemos returns from warp space he is followed by a massive fleet of chaos allies from the Battleforged, Pain Harvesters, Plague Ravens, and several other smaller warbands that together forced the Dog's massive fleet out of the system.

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## Warband Organization

They are deployed around small strike forces called Crews, these independent crews all still resupply from Salzfor and the various Admirals take orders from the Lord of Dogs. Besides astartes and human warriors several xenos species found on Salzfor are seen within their ranks like the Loxatl and Nawls. Imperial records state that there are around 15 Crews under the warbands banner. Confederate records however have counted several dozen independent Crews since M40 alone, though many were of demi company size or smaller at least 5 were estimated to contain 3 companies or more.

### Ranks & Titles

* **Crew**- Ranging from a demi-company to a demi-chapter, these formations are self-contained strike forces that raid on its own or can join with other Crews. Each is commanded by either an Admiral with a varying amount of Captains and Commodores under them or a single Captain if it is small.

#### Officer Ranks

* **Lord of Dogs**- Overall warband commander and is often also called 1st Admiral.
* **Admiral-** Chaos Lord that commands a Crew and it's entire fleet.
* **Captain-** Equivalent to a loyalist Captain and commands a larger warship or a cruiser squadron. Some command small Crews of less than a company instead of being directly under an Admiral.
* **Commodore-** Commanders that are similar to a loyalist Lieutenant in terms of their rank, normally commanding an escort squadron under the Admiral and Captains.

#### Specialist Ranks

* **Chief Sawbones**
	+ **Sawbones**- Apothecary equivalent.
* **Lord Sorcerer**
	+ **Sorcerers**
* **Warpsmiths**
* **Ancient** - Standard Bearer equivalent.

#### Line Ranks

* **Sergeant**
* **Dog-** Basic Battle Brother.
* **Scout Marine**
* **Neophyte**

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## Warband Beliefs

Aside from small groups of devout marines, the warband holds no care or love about chaos or the various gods and warp entities that make it up. This mostly stems from the large amount of Night Lords in their original formation of the warband, as well as former Sons of Horus who became heavily disenfranchised with Chaos and saw the chaos gods as part of the reason Horus failed.

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## Warband Gene-Seed

As most of the fleets traverse realspace, their stored geneseed does not mutate as much like those within the Eye of Terror. Though they must still loot it from loyalists to maintain their reserve supply. Due to their original members the majority of their gene-stock was from the Night Lords and the Sons of Horus, their influx that came with Daulxm brought with it a chapter's worth of geneseed looten from fallen loyalists and their own dead.

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## Combat Doctrine

As a corsair warband they favor rapid deployment & lightning raids to defeat what they need to in order to pillage what they need. The chainsword is a favored backup weapon as well as having tactical squads use boarding shields & split into small fireteams of specialists built around a heavy weapon user, to go with their close combat style during boarding actions. They have a large amount of various terminators within the warband from centuries of raiding and hoarding imperial ships so that most every Admiral or other senior commander is in a suit. They use mutants and xenos pulled from the hives of their recruiting world as cannon fodder troops with a core of veterans as elite shock troops to support them, a tactic born from fighting the hardened Rorarii of the Void Paladins.

## Notable Members

* **1st Admiral Daulxm, Lord of Dogs**- Was the commander of the Black Legion fleet that merged with the warband following the Gothic War, defeating the former Night Lords leader in a duel for leadership. Completely loyal to Abaddon's vision as is his crew plus a decent portion of the rest of the other Admirals at this point. He uses Cataphractii terminator armor with a daemonic sword & a large xenos pistol taken as a trophy during the Great Crusade.
* **Lord Sorcerer Beloro**- Night Lords Sorcerer and senior sorcerer of the warband, loyal to whatever Daulxm says as long as he is left to his own research like the last Lord of Dogs allowed. Often found far into the frontiers of both realspace and the warp on arcane research expeditions and thus rarely interacts with the rest of the warband directly besides his own Crew, though a vast majority of the rest of the Sorcerers carry out his will without much question.
* **Admiral Dreg** - Former Night Lords marine that is an untrustworthy snake that has wormed his ideals through much of the warband, he is a secret worshiper of a powerful Daemon of Chaos Undivided though it doesn't hold much love for other Chaos entities, he also feels that they should hold no allegiance to the Black Legion or Abbadon at all. He uses terminator armor with a lightning claw and a storm bolter taken from a loyalist Terminator he defeated. He also carries a power axe when not using his bolter.
* **Admiral Thoxelon**- Reserved but savage former member of the Sons of Horus that had been part of the Black Legion, but was stranded during the Gothic war and then joined the Dogs of Arrogance along with his warband. When his commander defeated the former Lord of Dogs in a duel to the death, he was given command of a fleet & Crew, numbering just over 700 warriors, of his own as a reward for his constant loyalty. He doesn't care about things like rank or honor, he simply wants to continue his fathers work by killing Imperials whenever he can. Uses a powerful suit of Cataphractii Terminator armour along with a lightning claw for melee and a CombiBolter for ranged though he can draw a back up Power sword in full melee combat. He does not trust outsiders or any of the others not from outside his former Black Legion comrades, the many insufferable Night Lords of the warband like Dreg or Shavv being a hated nuisance but the Fallen Angel Lamodrod the most due to him coming from a Legion that fought for the Emperor in the Heresy. Thoxel knows that someday he is going to fight him to the death, even if it costs both of their Crews & lives to make it happen. He may get his chance as his Crew was added to the Dogs of Arrogance Crews helping defend the chaos Shrine world, putting him in the same warzone as Lamodrod and Shavv.
* **Admiral Varnx**- Night Lords Captain turned Admiral of the crew that raids Confederate controlled space. Uses a daemonic Chainaxe with a CombiMelta for ranged combat, his armour is Indomitus pattern Terminator armour. He considers Sezrion his rival after having to call off a raid that failed because of his phalanx saving the lucrative Confederate transport ship.
	+ **Captain Zaphlon** - Night Lords veteran and commander of one of the corsair ships under Varnx that raids whatever he can in Confederate space, commanding a Light Cruiser designed for planetary raids and boarding actions.
	+ **Commodore Thregaf** - He is part of the anti black legion faction within the warband. Uses a chainsword and a bolter to wreak havoc across void ships and battlements alike.
	+ **Sergeant Stalzic** - Commander of a veteran squad under Varnx and Saiots rival within this chapter, they have had sniper battles across hives and have clashed in melee but neither has been able to land a killing blow on the other. Uses a long barreled Plasma gun modified to have a scope and have a longer range. If needed he will fight closer range attacks with a Bolt pistol loaded with flech bolts, along with a daemonic axe taken as a trophy from a defeated chaos champion as his melee weapon.

### Jamaerah Mercenary Crews

On this chaos held shrine world controlled by the fallen Sororitas Supreme-Canoness Teresa and her allied Word Bearers warband, several Crews have been hired to help defend it against Imperial forces. There are 3 separate Crews allied with Teresa; Lamodrod's being the favored of the main crews due to his venerable age and history though Shavv and his Night Lords are a powerful ally as well. Each of them command roughly a demi chapter with Lamodrod's Crew being the largest, Hresh rules the underhives and does not interact very often with those above his domain if he can help it but would never deny an order or summons from Teresa or the more terrifying senior Admirals.

* **Admiral Shavv Xlo** - Night Lords commander and ancent veteran from the Great Crusade that is known for his brutality and the terror he sows in others as much as for being completely deranged. He has been allied to Teresa since she took Jamaerah, having helped defend it later on during the Second Jamaerah crusade. He uses a jump pack and a pair of Lightning claws since his days in the Legion, long ago mutating to become a part of his body as he went further down the path of a Warp Talon like many of his warriors. He has a formation of Warp Talons that follow him around like an honor guard, his actual Raptor honor guard see them as good luck charms. Beyond his personal forces he leads an all Night Lords crew containing over 4 companies of loyal veterans, with most having fought alongside him since the Horus Heresy and the Great Crusade before that.
* **Admiral Lamodrod the Ignoble, the Uncrowned Prince** - Currently one of Teresa's most trusted advisers and Admiral of the largest Crew of the Dogs of Arrogance allied with her. He is also a former member of the Dark Angels Legion, holding a rank of Paladin or company champion when he was exiled to Caliban with the rest of those under Luther's command that would go on to become the Fallen. He fought during the first ever full astartes engagement in which he lead a squad in the vanguard of their initial charge and defeated a veteran Thunder Warriors sergeant in close combat at the construction site of the Imperial Palace. Before this he was one of the Uncrowned Princes, an early batch of Astartes created using the gene-stock of Lion El'Jonson that fought in small squads during the Unification Wars themselves. He feels that he can just take over the entirety of Jamaerah with his crew whenever he feels like it but Supreme-Canoness Teresa makes him very uneasy on every level due to her daemonic aura and no matter what he can not defeat the unease she gives him, also he sees the benefit of elite fodder to throw at enemies as his marines do their own missions. He has a rivalry with the chaos corrupted Rune Priest Bjyrll, Teresa's sorcerer adviser, due to their legions having a rivalry dating to the Great Crusade and they often duel to first blood when "friendly" or to near death when angry though Lamodrod spared Bjyrll the only time it went to the death. He also has issue with the World Eaters champion Ikron due to their differing but similar takes on a warriors honor and Ikron wanting to fight every single time they meet regardless of any other pressing issues as he has yet to best Lamodrod in a sparring match. His main weapon is his beloved Power sword the *Sword of Ending*, a relic Blade of Caliban that dates to the Great Crusade he received not long after the Legion reached Caliban and found their Primarch. While he uses a Plasma pistol for ranged attacks he finds anything outside the reach of his sword disdainful. His armour is of ancient make, MkII Crusade armour from his time during the tail end of the Unification wars with some upgraded pieces taken as trophies over time next to ancient Imperial sigils dating to the birth of the Imperium. He also still has some of his Fallen iconography like a robe over his armour and a winged helmet, when not wearing his helm outside of combat he will don his robe's hood and often have a helm bearing slave carry it for him. Lamodrod has several squads of Terminator clad Fallen that he has found over the millennia as both his Honor Guard and a mockery of the Deathwing. Besides these Fallen knights he has 10 shield bearing Dogs wielding bolters and chain weapons to act as his personal defensive fodder within his personal forces. The leader of these 10 Dogs, Saymn, uses a Power axe along with his shield though he has a bolt pistol as back up, he also holds the title of Lamodrod's Equerry but gets little respect from his master regardless. He has also created a company of astartes using geneseed taken from dead Unforgiven who have tried to kill him & his Knights over the centuries that act as their attendants and overall support for his personal retinue. Beyond his retinue are roughly 5 companies of astartes from various lineages, that includes a full veteran company of chosen pulled from the bulk of his Crew, under his command along with his fleet lead by the Oberon-class battleship *Height of Nobility*.
	+ **1st Knight Karael** - Cataphractii pattern-clad Fallen that leads the gathering of other Fallen Angels that have joined Lamodrod as his personal company and facsimile of a Deathwing formation, as well as being his Crews second in command. Most of the Terminators in his Crew are within this formation, named the Ignoble Knights by the Dogs of his Crew and the name has since stuck. a hand-picked honour guard follows Lamodrod at all times, while Karael leads the overall force. Karael and Lamodrod had both gathered Fallen to them before meeting and when combined, at its height the formation numbered a company in size, but millennia of various Inner Circles sending Deathwing assaults have both whittled down the numbers but supplied them with Terminator armour from their dead. The formation is assisted by the Crew's veteran company and the company created from the gene-seed taken from dead Unforgiven. Uses a Terranic Greatsword taken from the body of a Knight Cenobite he killed during the Fall of Caliban, his original power sword destroyed during the battle. He also has a combi-bolter, though he rarely uses it much like Lamodrod and his pistol.
	+ **Honored Knight Aradver** - Fallen with Indomitus terminator armour taken from a Deathwing Knight Master he killed personally, also claiming his Storm shield and Flail of the Unforgiven. This feat earned him a spot as one of Lamodrod's favored in his actual honor guard within the Ignoble Knights, each member earning “Honored” as part of their rank to show status is this group.
	+ **Knight Mithael** - Like all of the terminator clad knights under Lamodrod's command he is a Fallen veteran of the Great Crusades and the Fall of Caliban, though unlike the rest of the knights he never fully saw himself as against the Emperor or Lion El'Jonson. Uses relic Indomitus terminator armour along with a power sword & storm shield combo as his main weapons and a combi bolter for ranged combat.

* **Warlord Hresh** - Veteran chaos scout marine that created a crew of mostly scouts and some normal marines as an Underhive super gang instead of corsairs, setting themselves up on Jamaerah and quickly taking control of the Capital's underhive before spreading out to many of the others. Hresh uses the term Warlord as his version of Admiral since he doesn't use a fleet. He currently has around 150 scout marines, another 100 marines in full power armor, and about 5000 cultists under his direct sway along with a small amount of armoured vehicles and a large store of munitions given to them to better take over and hold the Underhives. Their main purpose beyond keeping the other gangers in control is to farm them for slaves for the dark rituals of the Planets leadership, as well as help defend the planet when it is attacked.

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## Warband Fleet

As a corsair warband there are multiple small fleets of varying size and strength from small packs of escort frigates to the main fleet of battleships and cruisers commanded by Daulxm himself. Each crew has its own flagship that its Admiral or Captain commands from.

* ***The Sabbath (Corrupted Craftworld)**:* Flagship of the warband and used as a mobile star station that normally orbits Salzfor when not deployed to a planetary invasion.
* ***The Anarchist* (Retribution-class Battleship)**: This capital ship was boarded and captured by Daulxm in early M41 and has been his personal flagship ever since. Its imperial crew was mostly killed or imprisoned but many joined and helped them take over.

* ***The Height of Nobility* (Oberon-class Battleship)**: The flagship of Admiral Lamodrod and his Crew, along with 4 escort squadrons and as many cruisers.

* ***The Daemor* (Desolator-class Battleship)**: The flagship of Admiral Vranx and his Crew, it is always supported by at least a half dozen Escorts and some Cruisers.

* ***The Rising*** **(Hellbringer-class Light Cruiser)**- Cruiser used by Zaphlon, it is constantly seen near within the Pueblo Confederation as he is the primary chaos raider of the systems under their control.

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## Warband Appearance

### Colours

They use barbed & spiked power armor like most chaos marines and have paint their armour a burnt orange with large amounts of black to accent it as a secondary colour for heraldry and other iconography. Often flesh trophies are added to their armor & vehicles for extra intimidation.

### Badge

For the chapter's iconography they use the profile of a mad dog with an orange star of chaos behind it on their otherwise black pauldron.

## Relations

### Allies

#### Loxatl

Reptillian race of mercenaries often found within chaos forces. They have a healthy population living on Salzfor and are also found living at almost every outpost guarded by the various warband crews.

#### Nawls

Xenos race of psychic scavengers and mercenaries that are able to live in the most toxic & irradiated environments due to their innate resilience to such factors, making them suitable to back up astartes on hostile planets. They are the creators of the flech bolts used by the Dogs of Arrogance, firing hundreds of wickedly barbed slivers of exotic metal around a hardened core, surrounding the core with a tight cone of flesh and light armour shredding shrapnel that is perfect for the close combat the warband prefers. Besides equipment made by their species they also use Human and Drukhari weaponry, capable of even using bolters and other astartes sized weapons except for the heaviest weapons of Terminators.

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### Enemies

#### Craftworld Athirlyn

As the survivors of Craftworld Ramlasin took refuge within this Craftworld, all under the Athirlyn banner holds a deep hatred for the chaos warband.

#### Pueblo Confederation, Void Paladins, & Rorarii

As all of these entities are so closely connected, they all hold the Dogs as some of their most commonly fought enemies. Every year they attack somewhere in Confederate space and in turn are constantly hunted down to protect Confederate civilians.

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## Notable Quotes

### About:

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 Tzeentch Warbands
 Nurgle Warbands
 Slaanesh Warbands
 Chaos Undivided Warbands
 Malice Warbands
 Minor Chaos God-Aligned Warbands

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