Big Boss

> "*It won't be a particular country or ideology that hunts us. We're gonna be fighting the biggest beast of all... the times. Ten years ago, the times killed The Boss... And now, we're the ones being tested. Will the times erase us? Or work with us? It's gonna be a lonely battle... No good or evil, no winners or losers. Business will have to wait. The question we have to ask ourselves is, "can we survive long enough to see the 21st century?"*"
> ― Big Boss
>
>

## Big Boss

### Weight

89 kg

**Big Boss** (also known as **Naked Snake**) is a major character in the *Metal Gear* series, acting as both a protagonist and antagonist in various of its games.

## Stats

**Attack Potency: Multi-City Block Level** (Equal to his clone Solid Snake in his prime. Solid Snake is strong enough to match Vamp.)

**Speed: Massively Hypersonic** (Comparable to Raiden's non-augmented body, which was fast enough to dodge shots from a railgun.)

**Durability: Multi-City Block Level** (Has survived attacks from Solid Snake.)

**Hax:** Invisibility (Through Stealth Camo), Healing (Through various means), Resistance to Radiation, Spiritual Awareness, Sleep Induction (Through multiple weapons and items), Battlefield Removal (Through Fulton Extraction).

**Intelligence: Genius** (Considered to be the greatest soldier to ever live. Has parttaken in extremely deadly survival missions where he had to live through his own wits and resourcefulness. Should be as smart as his clone, Solid Snake, who has an IQ of 180.)

**Stamina: High** (Can survive for days on end with very little sleep and rest while eating uncooked wild animals.)

## Powers, Techniques, and Equipment

### Powers

* **Fighting Style:** A style developed by him and The Boss, known as CQC (Close Quarters Combat). Focuses on engaging the enemy in melee range using firearms and any other tools available, including bare hands. When using a pistol, he holds his CQC knife in his free hand. A skilled enough user can effectively dismantle a firearm whilst beating up the wielder.
* **Resistance to Radiation:** The only negative effect he got from being close to the explosion of a hydrogen bomb was becoming sterile. In contrast, his comrades got leukemia, thyroid cancer and other forms of radiation poisoning.
* **Spiritual Perception:** Capable of seeing ghosts such as The Sorrow, which are completely invisible to the human eye. He has also been able to take spirit photographs.

### Equipment

#### Handguns

* **EZ Gun:** A small tranquilizer gun. Using this pistol causes Snake to regain stamina by standing still. Has unlimited ammo. Has a built-in suppressor. Has a laser pointer and a zoom option.
* **MK22:** A 9mm pistol modified to shoot tranquilizer darts. Very slow rate of fire. Can be equipped with a suppressor.
* **M1911A1:** A semi-automatic pistol that shoots regular bullets. A favorite of his. Can be equipped with a suppressor.
* **Makarov:** A Soviet Handgun with lethal rounds.
* **Colt Single Action Army:** A revolver typically used by Ocelot. It has 6 rounds and has a slow recharge time. Its bullets ricochet off of walls.
* **MK23:** A semi-automatic handgun fitted with a suppressor and laser sight.
* **C96:** A pistol capable of automatic fire.
* **M19:** A .357 Magnum revolver with a great potency.
* **PB/6P9:** Medium-caliber combat pistol. Compact and easy to carry. Equipped with a Suppressor that does not wear out at all.
* **Makarov PMM:** Medium-caliber combat pistol. Compact and easy to carry, so it won't impede Boss' sneaking ability. Its lighter 9x18mm ammunition and semi-automatic rate of fire results in less recoil.

#### Submachine guns

* **Skorpion Vz. 53:** A 20-round SMG that can be easily fired from the hip.
* **MAC-10:** A 45. ACP caliber SMG with a high-rate of fire.
* **Uzi:** A 9mm x 19mm SMG with a high-rate of fire.
* **P90:** A SMG using 5.7mm x 28 mm rounds, Bullpup style gun. Holds 50 rounds per magazine.
* **MP5SD2:** A variant of the MP5 submachine gun featuring an integrated silencer which never wears off.
* **M1928A1:** The Thompson large caliber submachine gun, better known as the Tommy Gun. Can't be used in conjunction with a shield, but its low recoil and high firepower make up for that.
* **The Patriot:** The Boss' favorite firearm. A powerful SMG with infinite ammo.

#### Machine Guns

* **M63:** An American machine gun with a large amount of ammo. Uses armor piercing rounds, a big advantage against armored vehicles. The lightest machine gun in the world, making it easy to handle.
* **M60:** An iconic American belt-fed light machine gun with high stopping power and bullet capacity to provide powerful and sustained fire against numerous and/or heavy targets.
* **PKM:** A Soviet produced general purpose light machine gun sometimes used for light anti-aircraft roles and has been exported to many countries.
* **MG3:** A very powerful machine gun that was created by the West German armed forces by modifying the World War II era MG42. It possesses an extremely high rate of fire and needs to be fired in short bursts or else the recoil will be too excessive to handle.
* **EMW Gun:** A weapon that emits a beam of energy.
* **M134:** A man-portable gatling gun. Has very good fire-power and an amazing rate of fire however the worst flaw is the immense weight which significantly reduces the mobility of the user.

#### Assault Rifles

* **AK-47:** An iconic Soviet firearm. Can be fired in an automatic and semi-automatic mode.
* **XM16E1:** An American rifle that can shoot in a single-shot mode, as well as a three-shot burst, and an automatic mode. Has a 20-round magazine.
* **M16A1:** American made 5.56mm x 45mm assault rifle, commonly used by the military. Holds 20 rounds per magazine.
* **M4A1:** American made modern carbine rifle using 5.56mm x 45mm rounds. 30 rounds per magazine.
* **M4 SOPMOD:** Uses 5.56mm x 45mm. Fitted with a foregrip.
* **AKS-74U:** Uses 5.45mm x 39mm rounds. Derived from the AK-47.
* **FAMAS:** Uses 5.56mm x 45mm rounds. Bullpup style weapon.
* **AMD65:** One of the many variants of the AK-47. Although the heavier ammunition induces greater recoil, the addition of the foregrip attempts to negate the higher recoil. An upgraded tactical variant of the AMD63 with decent firepower rating. It is a carbine version of the ADM63.
* **G11:** A case-less assault rifle with amazing accuracy with very low recoil despite the high rate of fire, however, it has very low stopping power due to the small round.
* **RPK:** A heavy barreled variant of the AK-47, which makes this a light machine gun rather than an assault rifle.
* **SUG:** An Austrian assault rifle with a foregrip and bullpup configuration, making it one of the most accurate assault rifles.
* **Tanegashima:** A legendary Japanese musket. Has a chance to either knock over enemies with high, punishing damage or generate a tornado inflicting no damage but can act as an implicit fulton recovery weapon and recovered soldiers may require medical attention due to sickness. Shoots lead balls.

#### Sniper Rifles

* **SVD:** A standard sniper rifle with a highly precise scope. Carries 10 rounds.
* **Mosin-Nagant:** A modified Soviet rifle used by The End that can shoot tranquilizer rounds.
* **M1C:** Large-caliber, automatic sniper rifle. While is not the most accurate, it is capable of rapid fire. Offers 3 levels of zoom.
* **M21:** An American semi-automatic sniper weapon system adapted from the fully automatic yet high recoil M14 battle rifle but maintains superior penetration power. Boasts high capacity, rapid fire, and high accuracy. At the highest rank this weapon is equipped with a suppressor which makes it a favorite for those who wish to take out targets at long range lethally without retribution.
* **M700:** A bolt-action hunting rifle popular with hunters as this weapon is available in numerous calibers and also serves as a base model for police and military modifications. Only holds four rounds.
* **PTRD1941:** A high-caliber anti-tank rifle used by the Soviets in WWII. Holds only one round and leaves the user immobile during reload. While slow to reload and aim, one shot is enough to incapacitate enemies towards near death if not outright killing them. The PTRS1941 upgrades it to semi-automatic and holds 5 rounds.
* **WA2000:** 7.62x51mm AP Prototype semi-automatic bullpup sniper rifle developed in West Germany.
* **Rail Gun:** An energy weapon that utilizes electricity stored in capacitors that power electromagnets to propel a single metallic projectile at a high velocity.

#### Shotguns

* **M37:** A shotgun that carries 4 rounds of 12-gauge shells. Devastating at close range, but very loud and slow.
* **M870:** A 12-gauge shotgun; a step up from the M37 by holding seven rounds.
* **SPAS-12:** A very reliable semi-automatic shotgun, great at close to medium range.
* **Twin Barrel:** A double barreled shotgun that was originally designed for hunting purposes.
* **CAW:** An experimental shotgun that fired 12-Gauge Flechette rounds. One of the most powerful shotguns in history.

#### Launchers

* **RPG-7:** An insanely powerful grenade launcher. Slow to recharge.
* **Kampfpistole:** A handheld anti-tank pistol that shoots grenades.
* **LAW:** A shoulder-launched, unguided missile weapon but also light in weight giving common infantry a chance to deal significant damage towards armoured targets.
* **M202A1:** An incendiary multi-shot rocket launcher that holds four rockets.
* **M47:** An American-made, shoulder-launched, man-portable anti-tank missile system.
* **Carl Gustav:** A simple, yet very powerful, versatile single-shot, reloadable rocket launcher. There exists a variant that shoots Fulton Recovery shots that capture the enemy and extract them to the Mother Base.
* **XFIM-92A:** Also known as the Stinger. Man-portable guided surface-to-air missile. Its infrared homing system allows missiles to automatically follow locked-on targets - especially against low-flying aircraft such as helicopters.

#### Explosives

* **Grenades:** Standard grenades with a three-second fuse. Its explosion can damage enemies with shrapnel.
* **Smoke Grenades:** Non-lethal grenades that release a smokescreen to distract enemies.
* **Stun Grenades:** Non-lethal grenades that stun the enemy with a blinding flash of light.
* **Chaff Grenades:** Non-lethal grenades that shoot out a cloud of aluminum foil pieces. These are capable of disrupting communicators, radars, and electric attacks.
* **White Phosphorus Grenades:** Incendiary grenades that explode into a burst of flames. Being near them causes the enemy to receive awful burns. Their flames can reach 2800ºC.
* **Fragmentation Grenades:** A throwable weapon dealing splash damage capable of inflicting damage to all targets or destructible obstacles within its range.
* **Sleep Gas Grenades:** Non-lethal. Emits a gas that induces sleep if inhaled.
* **TNT:** An explosive that can be detonated with a radio detonator.
* **Claymore Mines:** An anti-personnel mine that automatically detonates when an enemy gets close to it.
* **Anti-Tank Mines:** Anti-ground vehicle landmine that temporarily immobilizes the vehicle causing damage to the vehicle and anyone too close to the explosion.
* **C3:** A plastic explosive that can be molded into any shape. Can be detonated with a radio detonator. Boss can also use C4, the upgraded version of it.
* **Fulton Mine:** Triggered when anyone approaches this too closely or is shot at. When triggered it will release a sleep gas and fulton all personnel in proximity at the same time.

#### Other Items

* **Knife:** A combat knife used for CQC.
* **Stun Rod:** A non-lethal melee weapon producing a large 1.5 million volts capable of overloading the enemy's central nervous system on contact and likely knock them out without dealing lethal damage to them thanks to low electrical current.
* **Chloroform:** A handkerchief soaked with chloroform that Snake can use to instantly knock the enemy out.
* **Cigarette Gas Spray:** A box of cigs laced with a potent drug that knocks out enemies who breathe its fumes.
* **Ballistic Shield:** A combat shield that can protect Boss from frontal damage.
* **EM Net:** Allows the user to capture armored vehicles and tanks by creating a capture net and fultoning the vehicle out upon the vehicle's entry onto the EM Net target zone and successfully turning on four switches.
* **Decoy:** A two-dimensional wooden decoy resembling an armed MSF soldier in jungle fatigues. Used to distract enemies. It is strong enough to be used as cover.
* **Anti-Personnel Sensor:** A radar that allows Boss to detect human targets by their heartbeat. Does not give the enemy's location away.
* **Active Sonar:** A radar that causes soundwaves to bounce off the enemy's body in order to detect them. However, it gives out the user's position due to said soundwaves.
* **Binoculars:** A pair of binoculars used to look for distant targets. Filled with nitrogen gas in order to prevent the lens from fogging up.
* **Cardboard Box:** A classic and infallible stealth item. Fragile, but perfect for camouflage in urban or storage areas. Boss can also use explosive, stun, and smoke boxes, which explode when the enemy touches them. There is also a variant that heals Boss while he hides inside it.
* **Box Tank:** A variant of the cardboard box with a cannon that can be used to shoot at the enemy. Can shoot bullets, stun darts and smoke shells.
* **Fake Death Pill and Revival Pill:** The death pill contains potassium cyanide, which allows Boss to effectively fake his death by stopping his bodily functions. The Revival Pill can be found in one of Boss' teeth, and it allows him to be reanimated after using the Fake Death Pill. It cannot be used to revive him from real death. Using the Fake Death Pill for a long time without reviving can cause him to actually die.
* **Mine Detector:** A device that can be used to detect Claymore mines. Runs on batteries.
* **Night Vision Goggles:** A pair of goggles that Boss can use to see in dark places.
* **Thermal Goggles:** A pair of goggles that Boss can use to detect heat sources. Vital to the detection of hidden traps.
* **Medical Kit:** A kit full of medical appliances that Boss can use to heal his wounds.
	+ **Antidote and Serum:** Medicine that can be used to counteract all sorts of poisons.
	+ **Bandages:** Used to stop bleeding.
	+ **Cold Medicine:** Used to counteract the common cold.
	+ **Splints:** Used to immobilize broken limbs.
	+ **Styptic:** A medicine used to stop shallow wounds from bleeding.
	+ **Suture kit:** Can be used to sew open wounds.
	+ **Digestive Medicine:** Counteracts stomach problems.
	+ **Pentazemin:** A stress medicine that eliminates hand tremors.
* **Stealth Mat:** A mat that allows the wearer to become invisible when pressed up against the floor or a wall.
* **Stealth Camo:** A device that makes the wearer completely invisible for 3 minutes and 19 seconds.
* **Magazines:** Magazines that Boss can use to distract the enemy. There are multiple variations, but my favorites are the porn ones.
* **Uniforms and Camouflage:** Boss possesses dozens of different uniforms that he can use to increase his stealthiness depending on the terrain. Some of them have special properties:
	+ **Animal:** Removes all shaking caused by stress.
	+ **Spirit:** Removes the sound of Boss' footsteps and allows him to drain stamina from foes when grabbing them.
	+ **Moss:** Allows Boss to heal when exposed to sunlight.
	+ **Spider:** Highly increases Boss' stealth skills but drains his stamina quickly.
	+ **Hornet Stripe:** Wards Boss off from bees, hornets, and wasps, and causes them to obey his commands.
	+ **Fire:** Reduces damage from fire.
	+ **Fly:** Makes Boss smell like shit, causing enemies to avoid him.

## Minor Feats

### Attack Potency/Strength

* Casually throws adult men down.
* Capable of knocking out trained soldiers with just a few punches.
* Easily knocks metal doors off their hinges.
* Comparable to his clone, Solid Snake, who can knock a Gekko down.
	+ Gekkos are capable of immobilizing Raiden's first android body, which was able to stop Outer Haven in its tracks.
* Capable of harming Solid Snake, who can survive the explosion of P-Bombs.
* Supported the Cocoon's weight.
* Capable of supporting Metal Gear ZEKE's weight.

### Speed/Reactions

* Reacted to The Fear's crossbow shots.
* Reacted to The Fear's death explosion.
* Comparable to Revolver Ocelot, who reacted to Volgin's lightning.
* Avoided Ocelot's gunshots.
* Fought on par with Null, who blocked bullets.
* Faster than Tengu troops, who can block bullets.
* Equal to Solid Snake, who dodged a railgun round.
* Capable of dodging electricity fired by the Pupa.
* Easily blitzes soldiers.
* Reacted to Zardonov's Rocket Peace attack.

### Durability/Endurance

* Survived electrocution from Volgin, whose body carries a charge of 10 million volts.
* Survived a beating from Colonel Volgin, who can casually punch craters in walls.
* Should be equal to Solid Snake, who walked through a microwave chamber powerful enough to vaporize men.
* Can survive attacks from Solid Snake.
* Survived the liftoff of Metal Gear.
* Endured performing a HALO jump.
* Survived being inside the Pupa's pod while it exploded.
* Frequently survives gunshots.
* Tanked electrical torture from Dr. Strangelove.

### Skill/Intelligence

* Rescued Dr. Nikolai Stepanovich Sokolov from Russian forces before they were ambushed.
* Matched Major Ocelot in a quickdraw.
* Eliminated The Pain.
* Infiltrated the Graniny Gorki Lab.
* Killed The Fear.
* Took down The End, the "Father of Sniping".
* Defeated The Fury.
* Successfully took out all members of the Cobras.
* Infiltrated the Groznyj Grad Weapons Lab and disguised himself as Major Raikov.
* Escaped the Groznyj Grad fortress after surviving torture.
* Encountered The Sorrow, the Cobras' spirit medium.
* Killed Colonel Yevgeny Borisovich Volgin and destroyed the Shagohod.
* Defeated his mentor, The Boss, in less than 10 minutes.
* Outmatched Major Ocelot.
* Was awarded the Distinguished Service Cross and the title of Big Boss why the president of the United States.
* Escaped the imprisonment of FOX.
* Started his own independent army to combat FOX's rebel force and named it FOXHOUND.
* Obtained medicine to heal his troops from a Malaria-like parasite.
* Defeated Python, his old comrade with the powers of cryomancy, before recruiting him into his resistance.
* Matched Null, a "Perfect Soldier" created by Gene's FOX rebels.
* Defeated Ursula, a psychokinetic being, destroying Metal Gear RAXA in the process.
* Defeated Null during their second fight and recruited him.
* Defeated Lieutenant Cunningham.
* Defeated Gene, a super soldier with the power to win people's minds and hearts by his inhuman charisma.
* Prevented a nuclear strike from being launched against the U.S.
* Faked his death and gave his identity to the unknowing Ishmael.
* Trained numerous MSF soldiers in CQC.
* Frequently destroys armored vehicles.
* Smart enough to dismantle the motherboards of various highly-advanced AIs.
* Escaped from military jails multiple times.
* Prevented Peace Walker from launching a nuclear attack into his motherbase.
* Stopped Paz Ortega's plan when she was using Metal Gear ZEKE.

## Weaknesses

* High tension can cause his hands to shake while aiming.
* Most of his guns and items have a limited amount of uses.
* Using the Fake Death Pill recklessly can cause him to die for real.

## Versus Compendium's Conclusions

**Notable Wins:**

* None.

**Notable Losses:**

* None.

**Inconclusive Matches:**

* None.