recursal/Fanatic-Fandom huggingface dataset:
Cavalier

Type

The **Cavalier** is a regular enemy found in *Infinity Blade I* and *Infinity Blade II*. He equips the Dawn Blade, Elith, Mighty Helm, and Bronze Armor.

In *Infinity Blade I*, he can be encountered at the third battle in the area to the right of the entrance (guarding the chest), the fifth battle at the stone bridge, and the sixth battle at the staircase before entering the atrium.
Adamant Armor (IB2)

**·** (IB1)This page pertains to an item in *Infinity Blade II*. For the
same item in *Infinity Blade I*, see Adamant Armor (IB1).

 Type
 Dodge stat
 Found in

The **Adamant Armor** is an armor item found in *Infinity Blade II*. It boosts Health by 28 stat points (1,400 HP). It can be purchased in the store for 96,000. The Adamant Armor takes 10,000 xp to master. It can be modified with one triangle gem and one hexagon gem.
Ash

Type
 XP to master
 Found in

**Ash** is a chainsaw-like light weapon found in *Infinity Blade II*. It has a +44 attack stat and no gem slots. It can be found in prize wheels, dropped as loot from enemies, and as the reward from the Tree Map.

Ash is a reference to the *Evil Dead* franchise. The show's main character, named Ash Williams, wields a chainsaw.
Enslaver (IB1)

**·** (IB2)This page pertains to an item in *Infinity Blade I*. For the
same item in *Infinity Blade II*, see Enslaver (IB2).

 Type
 Bonus
 XP to master
 Equipped by

The **Enslaver** is a weapon found in *Infinity Blade I*. It is wielded by Ealoseum. This weapon can be purchased in the store for 791,000. It has +100 Attack and +120 Drain. The Enslaver takes 12,500 XP to master.
Claymourn

Type
 XP to master
 Found in

A mighty sword forged over a decade by a team of master blacksmiths. The **original ancestor** or Archarin wields the original design of this blade. It is also resembles the sword used on the loading screen and for the icon, rather than the infinity blade. It can be purchased in the Store for 4,000. It has +12 Attack. It takes 1,800 XP to master.
Elements

**Elements** are attack and defense-oriented bonuses in *Infinity Blade I* and *II*. They can also be used as "spells" when some rings are worn.

There are eight types of elements. Each has its own way of causing damage. The swords can have different effects though, as explained below.

## Immunities

Enemies may be immune to certain elements. This is shown in the enemy's info, which can be viewed before battle. All symbols on the right side of the preview are elements they will not receive extra damage from. Equipment bonuses will be nullified and rings will have a limited effect on them (one-tenth of normal damage). It is recommended you do not use elements that enemies are immune to when battling. All enemies can have immunities, while some Deathless Kings *always* have certain immunities in IB1. In IB2, bosses develop prism defense. Ryth, for example, is typically immune to all elements besides one.

## Weaknesses

Immunities to elements can result in greater damage when the attacker's element is contradictory to the one that the defender is immune to. These attacks cause 100% more damage and are called "Super effective". Most elements can have an opposite element that will result in a super effective.

For example, if an enemy is immune to Light, but not Dark, Dark attacks will cause 10% more damage. This works the same for Fire/Ice, Shock/Poison, and Water/Wind.

## How to calculate gradual damage

*This section pertains to Infinity Blade II.*
Light, Poison, Shock, and Water attacks cause damage over time rather than adding to the power of the attacker's weapon. This is how it works.

Gradual elemental damage is applied once every 1\3 of a second (known as a *cycle*), ten times. The damage applied is 1/10 of the elemental damage stated in the weapon's stats or in an equipped square gem. This means that the stated damage is normally applied over a duration of about 3.3 seconds.

If an additional attack is made before the duration is finished, the counter resets and additional damage is added to to the original amount. One point is deducted from this amount for every cycle that had already elapsed.

As combos cause double damage, they add twice the normal amount of elemental damage to the damage total. Super combos count as two cycles and add three times the normal amount of elemental damage to the damage total.
The Future

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

**The Future** can refer to:

* The Future (Stevens) - The levels Stevens take you to if you have enough tumors.
* The Future - The second part of the game, where tumors behave as lives.
Dark Helm (IB1)

**·** (IB2)This page pertains to an item in *Infinity Blade I*. For the
same item in *Infinity Blade II*, see Dark Helm (IB2).

 Type
 Bonus
 XP to master
 Found in

The **Dark Helm** is a helmet found in *Infinity Blade I*. It can be purchased in the store for 4,550. It increases the Shield stat by 4 and grants ItemDrop++. It requires 3,600 XP to master.
Drem's Maw

**Drem's Maw** is a location mentioned in *Infinity Blade: Awakening*, cited as the place where Siris lived before leaving to fight Raidriar. When Siris returned to the town, he found the tax collector, Weallix, attempting to gain political control by force. He forced Weallix to leave, but the village elders later mentioned that they sent for Weallix to return and rule. It is not known whether or not he complied.

Drem's Maw is built inside of a giant cavern, with a grin-like opening a hundred yards across, hence the "Maw" in its name. Thousands of stalactites hang from the ceiling, many of them several feet across.

## References

1. ↑ 1.0 1.1 Sanderson, Brandon. Infinity Blade: Awakening. 1st edition. Salt Lake City, Utah: Chair Entertainment Group, LLC, 2011. eBook.
Fire Circle

The **Fire Circle** is a ring available in *Infinity Blade I*. It provides a bonus of 40 points to Magic and enables the Level 4 Heal, Level 6 Fire, and Level 6 Poison spells. It takes 24,000 xp to master and costs 752,000 in the shop.

 The **Fire Circle** is a ring available in *Infinity Blade II*. It enables the Level 3 Fire and Level 2 Heal spells. It takes 8,500 xp to master and costs 10,000 in the shop.

## Gallery

* *Infinity Blade I*
* *Infinity Blade II*
Epic Games podcast 16

Topic
 Release date
 Featuring
 Length
 Post link

*For other podcasts, see podcasts.*
**Epic Games podcast 16** is the sixteenth podcast published by Epic Games and the fourth podcast to contain information regarding *Infinity Blade*. It features Donald Mustard, creative director of Chair Entertainment. The podcast was conducted by Raczilla (Will Kinsler) and PixelK1tty (Natalie Brickell) and was released on May 3, 2013.

The podcast can be found here.
Christmas Present

Type

The **Christmas Present** is a Christmas loot bag added in 0.9.7. The loot bag is randomly dropped by all enemies during the holiday event.

## Notes

* The holiday event of 2016 ended on the 5th of January 2017. Changing the date on your computer will not trigger the holiday event. It can only be enabled and disabled by the developer.
Anarchax

**Anarchax** is currently the most powerful heavy weapon in *Infinity Blade II*, and has the highest base damage rating out of all weapons. It has +1500 attack and is wielded by the Horned Chieftain. It can only be unlocked by starting a NewGame+, or occasionally through rare prize wheels. It requires 15,000 XP to master.
Glow Bulb

Type

**Glow Bulb** is a unique plant type found growing in Glowswamps that can be farmed and its primary use is in crafting Potions.

## Farming

You can grow glow bulbs by placing  glow seeds on land tilled with a hoe.

### Obtaining Seeds

Glow seeds are only obtained by harvesting glow bulbs.

### Harvesting

Harvesting a grown glow bulb plant will drop 1 glow bulb and has a chance of dropping 1 to 2 glow seeds.

*See also, seeds, farming.*
Brunt (IB2)

**·** (IB1)This page pertains to an item in *Infinity Blade II*. For the
same item in *Infinity Blade I*, see Brunt (IB1).

**Brunt** is a heavy weapon found in *Infinity Blade II*. It is hidden from the store until it is obtained from another source, such as from big prize wheels. It has +300 Attack and takes 5,000 XP to master.
Behemid

Type

The **Behemid**  is an insect-like monstrosity found in the area immediately beyond the Stone Demon. The Stone Demon must be killed before the area can be reached (in a later Rebirth).

Before killing the Stone Demon, the cave it is found in is frozen. The Behemid can be seen in the cave while in the Stone Demon's area.
Frozen Band

The **Frozen Band** is a ring available in *Infinity Blade I*. It provides a bonus of 4 points to Magic and enables the Level 1 Heal spell, Level 1 Shield spell, and Level 2 Ice spell. It takes 1,900 xp to master and costs 6,400 in the shop.

 The **Frozen Band** is a ring found in *Infinity Blade II*. It provides a bonus of 30 points to Magic and enables the Level 4 Ice spell. It can be purchased in the store for 33,200.
Exo-Pilot

Type
 Status
 Drops
 Found in

The **Exo-Pilot** is the person that controls MX-Goliath. Along with the Archivist and the Stone Demon, he is the third and final Blood Sentinel and is not Deathless. He is equipped with the Exo Armor, Exo Helm, and an unnamed two-handed sword.

Exo-Pilots can also rarely appear as a random encounter.

## References

1. ↑ Mustard, Donald, Will Kinsler, and Natalie Brickell, "Infinity Blade Fiction Podcast." N.p., n.d. web. 6 Jul 2012. <http://epicgames.com/community/2012/07/epic-games-podcast-episode-4-with-donald-mustard/>.
Dark X-SC2

Type
 Bonus
 XP to master
 Found in

The **Dark X-SC2**, as well as all of the other Dark Mech gear, can be obtained in the negative bloodlines of *Infinity Blade I*. It can be purchased in the store for 2,495,000 after Bloodline -10 is reached by the player. It has +199 Attack and +301 Dark, making it the most powerful elemental weapon in the game (the Infinity Blade has a slightly higher raw Attack stat at 200). It is possible to kill a very low level enemy with one blow using the Dark X-SC2.

It, like the other items in the Dark Mech set, has a normal version which is worn by Zero Mech. The normal version of the Dark X-SC2 is called the X-SC2.
Epsilon

The **Epsilon** is the shield that Raidriar uses in *Infinity Blade II*. It is a hidden item, and can only be looted or won. However, it can be bought in special sales.

Epsilon boosts the shield stat by 60 points. It costs 122,500 and takes 17,500 XP to master. It has two circle gem slots and one diamond gem slot.
Elith (IB2)

**·** (IB1)This page pertains to an item in *Infinity Blade II*. For the
same item in *Infinity Blade I*, see Elith (IB1).

 Type
 Defends from
 XP to master
 Found in

**Elith** is a shield found in *Infinity Blade II*. It is available in the store for 41,000, has a defense stat of 50, and takes 10,000 xp to master. It defends against Fire and Shock attacks.
Bobi (IB2)

**·** (IB1)This page pertains to an item in *Infinity Blade II*. For the
same item in *Infinity Blade I*, see Bobi (IB1).

 Type
 Bonus
 XP to master
 Found in

**Bobi** is a weapon found in *Infinity Blade II*. It can be found in rare prize wheels as well as various other places, but it cannot be purchased in the store unless it's been obtained already. It has +45 attack and +75 light elemental attack. It takes 6,250 XP to master.
Archivist

Type
 Voiced by

The Archivist is the first of 3 Blood Sentinels after beating Thane for the first time. The Archivist guards one of the seals to the Vault of Tears, which holds the Worker of Secrets. Despite being immortal, and having lived for a large amount of time, the Archivist is not deathless.

## *Infinity Blade II*

Upon Siris's second rebirth after defeating Thane, Siris returns in order to free the Worker of Secrets. Siris then comes across the Archivist, the first Blood Sentinel standing in front of a giant stone tablet engraved with markings. The Archivist tells Siris that he should not have come and laments that Siris is probably only a pawn in greater schemes. He also tells Siris that the place they stand in was once the home of a great evil who is now gone, slain by Raidriar on the plains of Koroth. Despite that, the Archivist says that he remained to study, ponder, and question. Before engaging Siris, the Archivist tells him that he will spill his blood with regret. During the battle, the Archivist is shocked to see that it is not only a Deathless fighting him but Ausar himself (as Siris). Upon his defeat, the Archivist warns Ausar that he has begun something he cannot finish and that before he unlocks the rest of the seals, the whole place will come crashing down and the Worker will die with it. Afterwards, Siris plunges his hand into the seal, killing himself in the process and breaking one of the seals restricting access to the Worker.

## Tactics

### First Encounter

The Archivist starts out at level 50 with no resistances or elemental attacks (despite wielding the Sacrum blades, which are dark-branded when used by Siris). He is classified an agile enemy. As of the Vault of Tears update, he can also vault back and fire blades of dark energy in a similar fashion to Saydhi's fire pulses and Thane's ice bolts, ultimately finishing the volley with a leaping overhead slash.

## Trivia

* The Archivist has the lowest level of the blood sentinels upon first encounter at level 50
* This is in consideration that after defeat, a seal would be broken by Siris and appear lit up on the mural, therefore Thane (as fought during his first encounter at level 25) would not count.
* According to the Fiction Podcast, although the Archivist had an extremely long lifespan, he was not actually a Deathless.
* The Archivist's voice actor, Jim Cummings, also voices the Disney characters Winnie-the-Pooh and Tigger.

## References

1. ↑ 1.0 1.1 Mustard, Donald, Will Kinsler, and Natalie Brickell, "Infinity Blade Fiction Podcast." N.p., n.d. web. 6 Jul 2012. <http://epicgames.com/community/2012/07/epic-games-podcast-episode-4-with-donald-mustard/>.
2. ↑ Baker, Troy. Facebook. N.p., 01 Dec, 2011. Web. 7 Jul 2012. <http://www.facebook.com/permalink.php?story\_fbid=10150395311215893>.
Add
Epic Games podcast 1

Topic
 Featuring
 Length
 Post link

*For other podcasts, see podcasts.*
**Epic Games podcast 1** is the first podcast published by Epic Games. It covers details regarding *Infinity Blade: Dungeons* and its production. It features Maury Mountain, lead artist of the team that was then developing *Dungeons*. The podcast was conducted by Raczilla (Will Kinsler) and PixelK1tty (Natalie Brickell) and was released on June 6, 2012.

The podcast can be found here.

## Podcast questions and answers

**Note**: All questions and responses have been reworded and/or truncated to be more concise.

#### 00:57

**Q**: What can you tell us about *Infinity Blade: Dungeons*?

**A**: It's an action-adventure RPG dungeon-crawling game for iOS devices. It's set a couple thousand years before *Infinity Blade I*.

#### 01:20

**Q**: Who are you playing as in Dungeons?

**A**: You play as an apprentice to the Master of the Forge. In the game, you learn the ways of being a blacksmith; how to create weapons and use them against your enemies.

#### 01:40

**Q**: What can you tell us about the demo you're showing at E3?

**A**: In the demo, you start out with basic armor and a weapon, and you go through the process of creating an axe. Some enemies and a boss are also fought, spanning across two levels.

#### 02:28

**Q**: How does mining play a role in the game?

**A**: In order to create weapons, the materials must be collected. Some of these materials are ores.

#### 02:54

**Q**: What is the forging process like?

**A**: A time-based minigame is played where you tap blemishes on the surface of the metal. Performing better in the minigame yields a better weapon.

#### 03:50

**Q**: In the demo, there is a boss. Can we expect more things like that?

**A**: Absolutely, each level will have a boss.

#### 04:20

**Q**: How does performance in the minigame affect the weapon?

**A**: I don't want to go into too much detail, but I will say that performance does affect attributes like damage.

#### 05:11

**Q**: What are some different abilities you can get?

**A**: In one ability, you swipe across the screen to throw an enemy, and drag the line to other enemies to do chain attacks. With the hammer, you can draw a line to throw it at enemies. When you kill bosses, they also drop items you can forge into your weapons to power them up.

#### 06:13

**Q**: Can you walk us through progression in the demo?

**A**: As you play, the enemies grow stronger. Forging is also tied to character leveling. As the game progresses, the character and weapon must also grow to defeat the harder enemies.

## References

1. ↑ Mountain, Maury, Will Kinsler, and Natalie Brickell, "Episode 1 with Maury Mountain." N.p., n.d. web. 6 Jun 2012. <http://epicgames.com/community/2012/06/epic-games-podcast-episode-1/#comments/>.
Dice

Type
 XP to master
 Found in

**Dice** is a dual weapon found in *Infinity Blade II*. It is available in the store for 5,375. Dice has an attack stat of 11 and is configurable with two circle gems. It takes 2,000 xp to master.

Dice resembles the hook sword, a traditional Chinese weapon usually wielded in pairs.
Dark Fiend

Type

The **Dark Fiend** is a staff-wielding large enemy in *Infinity Blade II*. He can be found at the bottom of the dam, concealed in a tomb-like compartment in the statue, which can only be unlocked by the Infinity Blade. When Siris reaches for the Vile Shield, which the Dark Fiend is holding, it grabs Siris's wrist and throws him back, afterwards initiating battle.

When defeated, the Dark Fiend drops the Vile Shield.
Archarin

**Warning**: Spoilers/plot details for *Infinity Blade* and *Infinity Blade: Awakening* follow.

 Type
 Size
 Aliases
 Weapon

**Archarin** is the final opponent of *Infinity Blade I*. After you defeat Zero Mech, Archarin will climb out of it. It is revealed that he chose to join Raidriar rather than fight him. He has the same base stats as the player when fought, but not the same equipment.

## *Infinity Blade*

In his first attempt against the God-King, Ausar is killed by Raidriar (The God-King), starting the tradition of the sacrifice. Some time later, this tradition becomes a custom in Drem's Maw, where Ausar has placed himself. During one of his rebirths, he weds before leaving to duel the God King, and his wife bears a son, Archarin, who believes himself to be the next sacrifice. Once he becomes of age to face his fate, he leaves Drem's maw to face Raidriar. After defeating all of the titans, and beginning to wear on his destined enemy, Raidriar offers Archarin 'a taste of immortality', which he accepts, and becomes the Zero Mech pilot. many years later, Siris enters Raidriar's chamber, to fight Zero Mech. Once he has defeated the Zero Mech, Archarin climbs out from it. Siris duels him again, and kills him with the Infinity Blade.

## *Infinity Blade: Awakening*

After his rebirth following the incident at Saydhi's Estate, it is revealed to Siris in his rebirth chamber by TEL that Archarin, who Siris fought in the God King's dungeons, was in fact one of his sons; a son from a bloodline in which TEL could not alter Siris' memories enough to allow him to fight Raidriar. Siris instead got married and had children. This son went to fight the God King, but instead ended up joining him. In joining Raidriar, he was granted life beyond that of a normal mortal. Siris killed him however by impaling him with the Infinity Blade.

## Quotes

After defeating Zero Mech
* **Archarin**: Heh - the bloodline has indeed grown strong. You are most impressive.
* **Siris**: Wha... Who are you?
* **Archarin**: Our kin have served the God King well. We have tempered the Blade, and proven its power by killing the Deathless imprisoned here.
* **Siris**: WHO ARE YOU!!!
* **Archarin**: I was... chosen. Offered a choice. I chose to serve - to taste immortality, to unlock the power of the sword and return it to our Master.
* **Siris**: The God King is dead - killed by this very blade!
* **Archarin**: Hmph. You are fool, blind to the truth of the world around you.
* **Siris**: You are a traitor! To our blood, our calling... OUR PEOPLE! This ends now!

After defeating Archarin
* **Archarin**: He... He will find you. He will claim what is rightfully his. (cough) And when he gets it, he will be... unstoppable.
* **Siris**: When he comes - I'll be waiting.
Dam Statue (Tomb)

There is a large statue of a woman holding a sword at the bottom of the Dam. If the player has the infinity blade, they may wish to press it into the base of the statue, just to reveal a mysterious creature. Siris walks up to the "dead" thing and reaches out to touch it. However, it grabs Siris' arm and wakes up, releases its grip on the players arm and then fights the player. Little is known about this Medium-sized enemy, as his name, stats and elements of combat are unknown, however itdrops **The Vile Shield**, one of the pieces of armour needed to obtain the holy band.
Frostbite (IB2)

**·** (IB1)This page pertains to an item in *Infinity Blade II*. For the
same item in *Infinity Blade I*, see Frostbite (IB1).

 Type
 Bonus
 XP to master
 Found in

The **Frostbite** is a hidden light weapon found in *Infinity Blade II*. It has +10 Attack and +150 Ice. It also has a circle gem slot. The weapon has the highest raw damage per elemental damage of any weapon in the game, at 1/15. It costs 137,000 to re-purchase.
Brute

Type

The **Brute** is a large enemy found in *Infinity Blade I*. He equips the Saw Tooth, Iron Guard, and Odin's Wisdom. The Brute wears no armor on its upper torso.

## Location

He can not be encountered at the first battle at the path in the newest version of the game. The Brute is instead found at the second battle at the entrance and the seventh battle at the staircase.
Adamantine (IB2)

**·** (IB1)This page pertains to an item in *Infinity Blade II*. For the
same item in *Infinity Blade I*, see Adamantine (IB1).

 Type
 XP to master
 Found in

**Adamantine** is a helmet found in *Infinity Blade II*. It can be purchased in the store for 14,100. It boosts the Health stat by 8 and can be configured with one circle gem. It requires 5,500 XP to master.
Ellorium (IB1)

**·** (IB2)This page pertains to an item in *Infinity Blade I*. For the
same item in *Infinity Blade II*, see Ellorium (IB2).

 Type
 XP to master
 Equipped by

**Ellorium** is a weapon found in *Infinity Blade I*. It is dual wielded by Wood Jesters. The weapon can be purchased from the Store for 29,200. It has +24 Attack and takes 3,600 XP to master.
Aran

Type
 XP to master
 Found in

**Aran** is a high level helmet found in *Infinity Blade II*, obtained by placing the Halfstar in its corresponding door within the Shrine. It is the one of the few helmets in the game with three circle gems, which is extremely useful for boosting stats. It requires 50,000 XP to master.
Dark Fusion

Type
 Bonus
 XP to master
 Found in

**Dark Fusion** is a helmet found in *Infinity Blade I*. It can be obtained by going into the negative bloodlines, but is lost when the negative bloodline sequence is finished. It can then be re-obtained by purchasing it in the NewGame+ store. It is a dark version of the Fusion Helmet.
Brunt (IB1)

**·** (IB2)This page pertains to an item in *Infinity Blade I*. For the
same item in *Infinity Blade II*, see Brunt (IB2).

 Type
 XP to master
 Equipped by

**Brunt** is a weapon found in *Infinity Blade I*. It is wielded by Feral Trolls. Brunt can be purchased in the Store for 45,200. It has +30 Attack and takes 3,400 XP to master.
Gem Armor

Type
 Found in

The **Gem Armor** is part of the Gem set, found in *Infinity Blade II*. It can only be obtained in the negative rebirths. It has two circle gem slots and one hexagon gem slot. The Gem Armor boosts the Dodge stat by 4. It takes 250,000 XP to master.

The Gem Armor is the dark version of the Worn Plate Armor.
Dragoor Blade (IB2)

**·** (IB1)This page pertains to an item in *Infinity Blade II*. For the
same item in *Infinity Blade I*, see Dragoor Blade (IB1).

 Type
 Bonus
 XP to master
 Found in

The **Dragoor Blade** is a light weapon added to *Infinity Blade II* in the Skycages update. It has 450 attack and 800 fire attack damage. It can be purchased in the store for 800,000. Along with Ra'ul and the Solar Trans-LX it is one of the few light weapons worth more than  the Infinity Blade . The weapon is about five times better than it was in the first game.
Bog Giant

Type

The **Bog Giant** is a giant enemy introduced in the *Vault of Tears* update for *Infinity Blade II*. It can be found at the bottom of the dam in Saranthia, disguised as a tree stump. When the Vile Blade stuck in the trunk is tapped, the Bog Giant emerges and the battle begins. It fights at an abnormally fast pace, and has a few unique moves.

It is generally treated as a boss enemy. Unlike most enemies, the Bog Giant's level is unaffected by the player's Rebirth level. It instead levels each time it is defeated. It attacks with the same element as the current cycle's bosses (ice for the first repeat, shock for the second repeat, etc). If Raidriar has been defeated on the current file, it will resist all elemental attacks except Crystal and Holy.

When the Bog Giant is defeated, it transforms into the Moss Golem. Siris does not have an opportunity to decline the fight or use items between the two battles.  It is therefore recommended to have a ring with healing properties, like Thorne or Kward.

## Fury Chains

Some of the Bog Giant's special moves are its Fury Chains.  Many of these are unblockable using heavy weapons and will deal heavy damage to your health if you equip a light weapon, so it is recommended that you use a dual weapon. One of its most special fury chains is when it turns around and falls on its back. The falling in itself is an attack, and the two other attacks, when he swings his right arm then his left arm around at you, are unblockable and unparryable (unless you have the Parry All Attack gem equipped), so the only way to avoid taking high damage is to equip a dual weapon and duck both attacks.  The second time you duck, a dodge break will occur, giving you 5-8 hits using dual weapons.
Enslaver (IB2)

**·** (IB1)This page pertains to an item in *Infinity Blade II*. For the
same item in *Infinity Blade I*, see Enslaver (IB1).

 Type
 XP to master
 Found in

The **Enslaver** is a heavy weapon found in *Infinity Blade II*. It can be unlocked through the use of Prize Wheels. It has +600 Attack, but does not possess any gem slots. It takes 7,000 xp to master.
Dark Halo

Type
 XP to master
 Shield spell
 Found in

The **Dark Halo** is a ring that can be obtained by entering the negative bloodlines in *Infinity Blade I*. It is lost when the negative bloodline sequence ends, but can be re-purchased in the NewGame+ store. It is a dark version of The Cog.

It provides a bonus of 50 points to Attack and enables the Level 5 Shield spell. At 1,500,000, it is the most costly ring in the game. It takes 75,000 xp to master.
Fusion Helmet (IB2)

**·** (IB1)This page pertains to an item in *Infinity Blade II*. For the
same item in *Infinity Blade I*, see Fusion Helmet (IB1).

 Type
 Shield stat
 XP to master
 Found in

The **Fusion Helmet** is a helmet found in *Infinity Blade II*. It can only be purchased in NewGame+, obtained in Clashmob, or found in large chests/rare prize wheels.
Chair Entertainment

*For more information, see Wikipedia's article on Chair Entertainment.*
**Chair Entertainment**, stylized as **ChAIR**, is a video game development studio based in Salt Lake City, Utah of the United States. The group is owned by Epic Games. Chair Entertainment is responsible for the development of *Infinity Blade I* and *Infinity Blade II*, and it is assumed that they are now developing *Infinity Blade III*. *Infinity Blade: Dungeons* is not being developed by Chair. Instead, a small team under the control of Epic Games is working on it.

Chair Entertainment has also developed other games such as *Shadow Complex* and *Undertow*. These two games have cameos in the Infinity Blade world, being Omega Armor XOS-7 and the Undertow set, respectively.

## Trivia

The lowercase "h" in Chair's logo resembles an actual chair, referencing the company's name.

## References

1. ↑ "About Us." Epic Games. Web. 22 Nov 2012. <http://epicgames.com/about>.
2. ↑ Davis, Justin. "Forging the Earth Shatterer in Infinity Blade: Dungeons." IGN. N.p., 17 May 2012. Web. 25 Jun 2012. <http://www.ign.com/articles/2012/05/17/forging-the-earth-shatterer-in-infinity-blade-dungeons>.
3. ↑ N.p.. Web. 29 Dec 2012. <http://www.ign.com/companies/chair-entertainment>.
Fang (IB1)

**·** (IB2)This page pertains to an item in *Infinity Blade I*. For the
same item in *Infinity Blade II*, see Fang (IB2).

 Type
 Bonus
 XP to master
 Equipped by

**Fang** is a weapon found in *Infinity Blade I*. It is wielded by Inferno Paladins. This weapon can be purchased in the Store for 11,420. It has +12 Attack and +3 Fire. It takes 2,600 XP to master.
Gem set

The **Gem set** is an equipment set found in the negative rebirths of *Infinity Blade II*. It is composed of the following items:

* Gem Shard (light weapon)
* Gem Axe (heavy weapon)
* Gem Blades (dual weapon)

* Gem Shield
* Gem Helm
* Gem Armor
* Gem Circle

## Obtaining

Obtaining the gem set requires beating the Classic God King in the negative rebirths.

## Notes

While the entire set is equipped (with either the Shard, Axe, or Blades), the player receives the "**On Challenge Gem Forge**" bonus. This means that as long as a battle's XP bonus requirements are met, any gem forge started before the fight will be finished immediately.

The gem set offers no stats and requires the use of Gems to provide stat boosts.

Each component of the set mastered in the Negative Bloodlines will appear in the store in the normal bloodlines. They can then be purchased for one hundred gold each.

It is possible to obtain the gem set without mastering them. Simply defeat the 3 bosses and upon entering rebirth -4 or -5, fail a requirement and when the game starts over, the gem set should be available for purchase.
Frozen Band (IB1)

**·** (IB2)This page pertains to an item in *Infinity Blade I*. For the
same item in *Infinity Blade II*, see Frozen Band (IB2).

 Type
 XP to master
 Heal spell
 Shield spell
 Ice spell
 Found in

The **Frozen Band** is a ring available in *Infinity Blade I*. It provides a bonus of 4 points to Magic and enables the Level 1 Heal spell, Level 1 Shield spell, and Level 2 Ice spell. It takes 1,900 xp to master and costs 6,400 in the shop.
Crown Map

Type

The **Crown Map** signifies where to obtain the Vile Helm. It can be purchased in the Store with 175,000. Without the map, the Vile Helm cannot be obtained.

The scene shown in the map can be found inside the dam, above the location where you find the Stone Demon. Tap the location shown **after** fighting the enemy on the bridge.

## Update Info

v1.3

* The reward must now be claimed after crossing the bridge rather than before.
Fang (IB2)

**·** (IB1)This page pertains to an item in *Infinity Blade II*. For the
same item in *Infinity Blade I*, see Fang (IB1).

 Type
 Bonus
 XP to master
 Found in

**Fang** is a dual weapon found in *Infinity Blade II*. It can be purchased in the store for 100,000. It boosts the Attack stat by 80 and causes 20 points of Fire damage. It can be configured with one dual gem.
Frostbite (IB1)

**·** (IB2)This page pertains to an item in *Infinity Blade I*. For the
same item in *Infinity Blade II*, see Frostbite (IB2).

 Type
 Bonus
 XP to master
 Found in

**Frostbite** is a weapon found in *Infinity Blade I*. It can be purchased in the store for 74,300. It has +24 Attack and +10 Ice. It takes 6,400 XP to master.
Bronze Axe (IB1)

**·** (IB2)This page pertains to an item in *Infinity Blade I*. For the
same item in *Infinity Blade II*, see Bronze Axe (IB2).

 Type
 Bonus
 XP to master
 Found in

The **Bronze Axe** is a weapon found in *Infinity Blade I*. It can be purchased in the Store for 570. The Bronze Axe has +4 Attack and XP Gain+. It takes 665 experience to master.
Adamant Armor (IB1)

**·** (IB2)This page pertains to an item in *Infinity Blade I*. For the
same item in *Infinity Blade II*, see Adamant Armor (IB2).

 Type
 XP to master
 Found in

The **Adamant Armor** is an armor item found in *Infinity Blade I*. It boosts Health by 28 stat points (1,680 HP). It can be purchased in the store for 96,000. The Adamant Armor takes 16,000 XP to master.
Bolt (IB1)

**·** (IB2)This page pertains to an item in *Infinity Blade I*. For the
same item in *Infinity Blade II*, see Bolt (IB2).

 Type
 Bonus
 XP to master
 Equipped by

**Bolt** is a weapon found in *Infinity Blade I*. It is wielded by Knight Templars. Bolt can be purchased in the Store for 15,800. It has +15 Attack and +4 Shock and takes 3,800 XP to master.
Ember (IB1)

**·** (IB2)This page pertains to an item in *Infinity Blade I*. For the
same item in *Infinity Blade II*, see Ember (IB2).

 Type
 Bonus
 XP to master
 Found in

**Ember** is a weapon found in *Infinity Blade I*. It can be purchased in the store for 40,000. It has +20 to Attack and +8 to Fire. It takes 5,600 XP to master.
Dragoor set

There are three **Dragoor** items found in *Infinity Blade I* and *Infinity Blade II*. In *Infinity Blade I*, they can be obtained by killing the three Deathless in the dungeon or by purchasing them in the NewGame+ store. They can be purchased in the *Infinity Blade II* store since the Skycages update.

* Dragoor Blade - weapon - dropped by Ealoseum in IB1
* Dragoor Scale - ring - dropped by Kuero in IB1
* Dragoor Bone - shield - dropped by Gortoel in IB1

## Notes

There is also a seemingly unrelated heavy weapon found in *Infinity Blade II* called the Dragoor Mount.
Diruel

Type
 Dark spell
 Found in

**Diruel** is a ring found in *Infinity Blade II*. It is one of the only rings to have two circle gem slots and a diamond gem slot, making it useful for certain configurations. It gives access to the Level 8 Dark spell. It costs 500,000 and takes 45,000 xp to master. Upon mastering, it sells for 125,000.
Foundry (IB2)

**·** (IB1)This page pertains to an item in *Infinity Blade II*. For the
same item in *Infinity Blade I*, see Foundry (IB1).

 Type
 XP to master
 Found in

**Foundry** is a shield in *Infinity Blade II*. It is available in the store for 750. It has a defense stat of 12 and is configurable with one circle gem. It takes 1,500 xp to master.
Ember (IB2)

**·** (IB1)This page pertains to an item in *Infinity Blade II*. For the
same item in *Infinity Blade I*, see Ember (IB1).

 Type
 Bonus
 XP to master
 Found in

**Ember** is a dual weapon found in *Infinity Blade II*. It can be purchased in the store for 23,500. It boosts Attack by 10 and has 40 Fire damage. It can be configured with one circle gem.
Elith (IB1)

**·** (IB2)This page pertains to an item in *Infinity Blade I*. For the
same item in *Infinity Blade II*, see Elith (IB2).

 Type
 Bonus
 Defends from
 XP to master
 Found in

**Elith** is a shield found in *Infinity Blade I*. It is available in the store for 82,000. Elith grants 36 shield points and takes 12,000 XP to master. It defends against Fire and Shock attacks.
Aegis forms

**Aegis forms** are the staple battle mechanics found in both *Infinity Blade I* and *II*, in which two combatants fight to the death. Aegis battles are honorable, and spoken of as sacred in *Infinity Blade: Awakening*. Certain moves such as the strike on Saydhi's neck are dishonorable and not valid Aegis forms.

The Deathless show great prowess when using the Aegis forms, either from centuries of practice or another biological factor. All enemies except for Monstrosities employ Aegis forms.
Cardboard set

The **Cardboard set** is a set of matching armor and a weapon found in *Infinity Blade II*. It was added as part of update 1.2, and is considered a Joke armor set. There is no special ring for this set.

## Paper Cut

The Paper Cut is a light sword that resembles a rolled up newspaper.

## Box

The Box is the helmet of the Cardboard set. It is simply a box with a cross shaped visor. Wearing this helm stops your character from looking over his shoulder, as the Helm is consistently facing forward.

## Cardboard Armor

The Cardboard Armour consists of many boxes put to together. It has a eagle on the breastplate made of what appears to be masking tape. Siris is wearing black trainers as shoes.

## Cardboard

The Cardboard is the shield of the Cardboard set. It is simply a face of a cardboard box, with shield straps. There is a splash of blood on it.
Blue Steel (IB2)

**·** (IB1)This page pertains to an item in *Infinity Blade II*. For the
same item in *Infinity Blade I*, see Blue Steel (IB1).

 Type
 XP to master
 Found in

**Blue Steel** is a helmet found in *Infinity Blade II*. It grants 4 points to the Attack stat. Blue Steel can be purchased in the store for 2,250.
Fusion Helmet (IB1)

**·** (IB2)This page pertains to an item in *Infinity Blade I*. For the
same item in *Infinity Blade II*, see Fusion Helmet (IB2).

 Type
 Shield stat
 Bonus
 XP to master
 Found in

The **Fusion Helmet** is the helmet component of the Omega set, found in *Infinity Blade I*. It can only be purchased in New Game. A dark version of this item called Dark Fusion also exists.

Like the Omega Armor XOS-7, this item is a reference to *Shadow Complex*, another game developed by Chair Entertainment.
Davidian

Type
 XP to master
 Found in

**Davidian** is a helmet found in *Infinity Blade II*. It can be purchased in the store for 36,000. It bears a resemblance to the head shown on tomb in the Shrine. It increases health by 16 stat points (800 HP) and can be configured with two circle gems and one diamond gem. It takes 12,000 XP to master.
Ealoseum

Type
 Gender
 Drops

**Ealoseum** is a Deathless found in *Infinity Blade I*. He is the most powerful Deathless King. Killing him is the only way to obtain the Dragoor Blade.

## Location

To get to him, the player must first have the Infinity Blade in their possession (but not necessarily equipped), then head to the Castle's Dungeon. In the center of the room, there is a small white pedestal. Activate it with a tap and the player will use the Infinity Blade to unlock three doors. The door furthest to the left is the one that leads to Ealoseum's chamber.

Upon entering Ealoseum's chamber, the player is greeted by a small desert having a large tree in the middle, and no roof, such that the sky is visble from the player's perspective. In the entry montage Ealoseum himself performs a vague dialogue. Another conversation is started when the player decides to attack Ealoseum. He puts down his book, and starts to discuss the Infinity Blade. This is one of a few rare occurences where the player's character speaks in-game. He is level 150 in OG.

Additionally, Ealoseum sometimes appears in *Infinity Blade II* ClashMob events.

## Combat

Before engaging Ealoseum, it is advised that the player equip a shield that blocks Drain, as the boss uses the Enslaver as his weapon. He uses the Vulcanis as a shield. Several of this bosses' attacks cannot be dodged and are much faster than expected, so blocking is necessary (if the player isn't experienced enough at parrying).

If you do manage a block or dodge break (parrying his attacks is difficult as they don't come from the direction you expect) you will generally get a 5-hit window. In this time it's important to attempt an Ultra Hit (left, right, up, down, left), because it is the most damage you can do to him in any 5-hit window and you won't get many other chances to attack.

## Dialogue

<*after entering Ealoseum's cell*>

* **Ealoseum**: He's found a way, hasn't he?
* **Siris**: Who are you? Why are you imprisoned here?
* **Ealoseum**: The blade you hold... Do you know what it means. What it's capable of? No... I see you are merely a puppet. Come then--it is time for one of us to truly die.

## Trivia

* The first indication that Siris might be a Deathless is in Ealoseum's dialogue when he says that "it is time for one of us to *truly* die".
Dragoor Bone (IB1)

**·** (IB2)This page pertains to an item in *Infinity Blade I*. For the
same item in *Infinity Blade II*, see Dragoor Bone (IB2).

 Type
 Defends from
 XP to master
 Found in

The **Dragoor Bone** is a shield found in *Infinity Blade I*. It is recieved as a reward after you have beaten Gortoel in the Dungeon for the first time, and then can be purchased for 610,000.
Arual

Type
 Bonus
 XP to master
 Found in

**Arual** is a light sword in *Infinity Blade II*. It is available in the store for 49,500. It has an attack stat of 75, and a Dark stat of 25. It is configurable with one circle gem and one triangle gem. It takes 5,000 experience points to master.

The Exo-Pilot human-sized titan carries a two-handed version of this weapon.
Dragoor Blade (IB1)

**·** (IB2)This page pertains to an item in *Infinity Blade I*. For the
same item in *Infinity Blade II*, see Dragoor Blade (IB2).

 Type
 Bonus
 XP to master
 Found in

The **Dragoor Blade** is the weapon component of the Dragoor set, found in *Infinity Blade I*. It is acquired as loot when you defeat Ealoseum, a Deathless King. It has +160 Attack and +100 Fire. It takes 27,500 XP to master.

The Dragoor Blade can also be unlocked by entering NewGame+.
Anodim

Type
 XP to master
 Found in

**Anodim** is a heavy weapon found in *Infinity Blade II*. It is available in the store for 10,000. It has an attack stat of 120, and is configurable with two circle gems and one square gem. It takes 6,500 XP to master.

## Trivia

Anodim has the Drain aesthetic effect from *Infinity Blade I*, even though Drain doesn't exist in *Infinity Blade II*.
Byzanti

Type
 XP to master
 Equipped by
 Found in

**Byzanti** is a shield found in *Infinity Blade II*. It is available on the in-games store for 26,300. It has a defense stat of 50 and takes 8,500xp to master. It is the shield used by the first boss Thane.

## Trivia

Byzanti's name is derived from the Byzantine Empire, whose residents were referred to as the *Byzanti*. This is verified by Byzanti's sprite name in *Infinity Blade II'*s source files: **T\_Shield\_Byzantine**. The ancient appearance of the shield also supports this notion.
Epic Games

*For more information, see Wikipedia's article on Epic Games.*
**Epic Games** is a video game development company based in Cary, North Carolina of the United States. The company owns Chair Entertainment, the studio responsible for the development of *Infinity Blade I* and its sequel. They also control the small team working on the production of *Infinity Blade: Dungeons*.

All games in the *Infinity Blade* series, including the upcoming *Dungeons*, utilize Epic's mobile Unreal Engine 3.

## References

1. ↑ "About Us." Epic Games. Web. 22 Nov 2012. <http://epicgames.com/about>.
2. ↑ Davis, Justin. "Forging the Earth Shatterer in Infinity Blade: Dungeons." IGN. N.p., 17 May 2012. Web. 25 Jun 2012. <http://www.ign.com/articles/2012/05/17/forging-the-earth-shatterer-in-infinity-blade-dungeons>.
Frozen Band (IB2)

**·** (IB1)This page pertains to an item in *Infinity Blade II*. For the
same item in *Infinity Blade I*, see Frozen Band (IB1).

 Type
 XP to master
 Ice spell
 Found in

The **Frozen Band** is a ring found in *Infinity Blade II*. It provides a bonus of 30 points to Magic and enables the Level 4 Ice spell. It can be purchased in the store for 33,200.
Cryo Loop

The **Cryo Loop** is a ring available in *Infinity Blade I*. It provides a bonus of 16 points to Magic and enables the Level 4 Ice spell as well as the Level 3 Heal spell. It takes 11,800xp to master and costs 239,500 in the shop.

 The **Cryo Loop** is a ring found in *Infinity Blade II*. It unlocks the level 4 Heal and level 5 Ice spells. It can only be obtained in Clashmob events.

## Gallery

* *Infinity Blade I*
* *Infinity Blade II*
Assassin

*This article is a stub. You can help Victory Command Wiki by expanding it.*

The **Assassin** is a long-range, deployable sniper infantry that is especially good at killing single-target infantry within a limited arc of fire, making them vulnerable to flanking attacks. Also, they cannot attack when not deployed, making them vulnerable while in transit. They gain a brief speed boost after undeploying to help escape danger or pursue targets. Assassins automatically enter camouflage if they are stationary and not firing for a few seconds.
System requirements

*This article is a stub. You can help Stormland Wiki by expanding it.*

The following are the minimum and recommended **system requirements** for *Stormland*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## See also

* How to play guide for Stormland
* Release date
Drofa

Type
 XP to master
 Found in

**Drofa** is a heavy weapon found in *Infinity Blade II*. It is locked, and cannot be purchased in the store until it is found elsewhere. Drofa can be obtained from big prize wheels among other sources. It boosts the attack stat by 235 and can be configured with one heavy gem. It takes 4,250 XP to master.
Краткая инструкция Stormland (Стана штормов)

Stormland (Стана штормов) игра созданная компанией Insomniac Games для виртуальных шлемов Oculus Rift

В этой игре ты оказываешься в теле робота в удивительном мире наполненном различных растений, животных, артефактов, и различных врагов роботов. В игре ты можешь следовать заданиям, а можешь свободно перемещается, карабкаясь по горам, парить в воздухе, сражаться с применением различного оружия и их модификациями, зарабатывать игровые деньги разрушая кристаллы и ящики,  открывая неизведанный мир.

В процессе прохождения  у твоего робота появляются все большие возможности. Сначала у него появляется возможность производить бесконечный выстрел лазером из правой руки, затем возможность прыжка, далее плавать по волнам Штомового мира между островами. После ты можешь выдавливать собранные плоды зарабатывая бутоны Эона (AEON BUDS), далее получишь шлем для анализа новых видов растений, оружия, животных, артефактов за что ты получаешь очки развития (GROWTH).

За игровые деньги полученные за разрушенные кристаллы можно покупать оружие, аптечки, а так же восстанавливать единицы здоровья и энергии на верстаках. Энергия понадобится потом для использования спец возможностей левой руки - невидимость, выстрел молнией (вызывающей временное замыкание у роботов, а так же электрификацию некоторых моторов), боевых летающих и стреляющих микро роботов помощников.

Заработав бутоны Эона и очки роста можно приобретать усовершенствования: для корпуса (туловища робота) например – увеличения дистанции сбора кристаллов, уменьшение повреждения от взрывов, регенерация, автоматическое использования аптечек. Для головы – визуализация контуром слабых мест роботов, увеличение приближения при использования снайперской винтовки, временная неуязвимость при слабой энергии. Для рук – увеличение поражающей способности для отдельных видов оружия, вампиризм (увеличивается здоровья после поражения врагов), усиливает щит. Для ног – увеличивать скорость скольжения по воде, возможность более продолжительного парения, двойной прыжок, ударная волна при падении.

Кратко о управлении роботом:

·       Левый джойстик – ходит

·       Левый Y + хождение – бегает

·       Правый джойстик – разворачивает

·       Правое A – прыгает

·       Курок справа – стреляет лазером из правой кисти (кроме разрушения лазер правой кисти сможет вызвать вихрь на воде, вызывая взлет робота)

·       Курки оба – стреляют из оружия которое сжато в руках

·       Сжатие – сжатие оружия (можно взять оружие двумя руками за переднюю рукоятку снизу, а потом вытянуть для дальнобойности. А так же второй рукой если взять сверху и потянуть – осуществляется разбор оружия). При выходе на воду сжатие  осуществляет резкое ускорение. При захвате стен и скал можно по ним лазить, а так же если резко оттолкнутся и отпустить сжатие то робота отбрасывает. Можно сзади у роботов врагов оторвать аптечку, от чего они отключаются.

·       В меню игры полезно пользоваться калибровкой – руки вытянуть вбок и сжать.