Server Rules

* Avoid drawing unnecessary attention to yourself in global chat.

* NSFW paintings are allowed only if they are hidden in private rooms with clear signs marking them as NSFW before viewing.

### 6. Do not grief other players.

#### Border Griefing:

* Building/breaking/killing animals within 100 blocks of a claim

* This means that if your builds are not within 100 blocks of a claim, they could be griefed!

#### Preventing Players from Playing the Game:

* EX: blocking a player from placing a block intentionally.

#### Claim Griefing:

* Players cannot make a claim within 200 blocks of an existent claim. You cannot claim an end portal without making its spawn public.

#### Animal Griefing:

* Killing animals by pushing them out of a claim is not allowed, nor is killing claimed animals with lava or cacti etc.

### 7. Do not cheat, hack, or exploit.

#### **Examples include:**

* Do not bypass the AFK timer.
* Do not go past bedrock in the nether.
* Do not create TNT duplicators.
* ONLY PURELY COSMETIC MODS ALLOWED: EX: Optifine, minimaps (must not show players nor mobs),, purely visual mobs like status effect HUD mods, and Schematica provided printer is not used.

### 8. No automatic mcMMO farms.

* Also no automatic iron, gold, gold, enderman, guardian, fishing, or one-tick farms.

### 9. No minimodding.

* If you aren’t a staff member, then do not tell people that they’ll be muted or punished. If it’s not your job to moderate the server, then don’t.

### 10. No advertising.

* You can’t advertise/link other servers/communities/streams that are not related to Camarosa.

### 11. Alts cannot interact with each other.

* Alts are allowed but no one can personally benefit from having an alt. You can’t trade money/resources with your alts.

### 12. Enforcement of rules are up to staff interpretation.

* Moderators can punish anything they think is wrong, even if it’s not on this list. If you disagree with a moderator’s ruling, you can appeal your punishment to an admin/owner.

## **PVP Rules**

### 1. Teleport killing is not allowed.

* If a player is invited to a place, they cannot be killed by the person who invited them nor can they be killed by anyone actively hunting/working with the person who invited them.

* If a player teleports to a town spawn uninvited you may toggle town PvP and kill them.

### 2. Player traps are not allowed within 1 chunk of a public spawn.

* And you cannot teleport players into traps, either.

* Also, if a residence has mobs disabled (/res info <res name>, hover over container, if “nomobs” is green then it is disabled), you cannot use hostile mob spawn eggs in a residence to try to kill another player.

### 3. If a hunter is caught hunting in a claim, claim staff can tell the hunter to leave the claim.

* All hunters currently on the claim must leave; hunters can remain outside claims for an hour, unless harassing other players (e.g shooting arrows into claim or chat antagonization)

* If a hunter is told to leave a claim and someone they are hunting runs back into the claim and dies, the hunter may run into the claim solely to secure their loot.

* A hunter is prohibited from pushing an AFK player out of that player’s claims if the hunter has already been asked to leave within an hour of being asked to leave.

### 4. Do not personally attack hunters.

* If you are killed by a hunter, this does not give you an excuse to insult or otherwise verbally attack/harass the hunter.

### 5. A hunter is only allowed to kill the same player twice per hour.

* However, an exception to this is right after a hunter kills a player, the hunter can continually kill the player until they have ample time to finish looting their dead body.

* If a hunter has killed another player twice in one hour, and that player attempts to harm the hunter, that hunter has the right to fight back and kill.

### 6. Players have the right to defend themselves.

* If a player is completely naked, with no weapon, and hits the player more than twice, they can be considered a threat.

### 7. Players may make minor block changes within 100 blocks of a claim for PvP purposes.

* However, they must revert any changes before they leave.

### 8. Players who combat-log can expect their items to be automatically dropped from their inventory.

* We use an anti-combat-log plugin that will drop your items if you log out while in combat.

### 9. If a player combat-logs while being pursued, the hunter can set up a trap for where the player logged out.

* If this location is within the 100 block of a claim, they must remove any trace of the trap when they leave. During this, the 1 hour timer (see rule 2) does not count.

### 10. You cannot set a home within 200 blocks of another person’s claim.

* Unless you have the owner of the claim’s permission.

## **Nickname Rules**

### 1. Nicknames may not impersonate other players.

* You also cannot use a nickname to try to convince someone you’re someone that you aren’t.

### 2. Nicknames cannot insult someone or a group of people.

* If someone finds your nickname offensive, they may report it to staff and staff may ask you to change it.

### 3. Nicknames cannot be sexually explicit.

* They also cannot be references to anything sexually explicit, either.

### 4. You cannot advertise with your nickname.

* Advertising with your nickname could result in losing permission to use /nick

### 5. If asked to change your nickname by a staff member, you must change it.

* If you disagree with their decision or think that it’s a mistake, change it and then discuss it with the staff member privately after.