Unused Maps

*This page only lists maps that go unused, but remain accessible through the means of editing. For a list of inaccessible maps, see Unused Content.*

There are multiple unused/secret maps inside of the 2022 Update for the Steam release of IMSCARED. These maps can only be accessed through editing white.ini (for more info, visit the white.ini page).

## Cold

### White Face variation

None

Cold is a hidden level in the 2022 Update for the Steam release of IMSCARED. It takes place in a snowy environment. There is thick white fog surrounding the player. Some notable elements in the map include: a tree, a "YOU SHOULDN'T BE HERE" sign that is also seen in Not To See, and some blood on the ground. These signs are common sights in these maps, most likely added for players who snooped around the game's files.

Following the snowy path won't lead you anywhere, as the ground textures will just suddenly end into a white void. Many of the ground tiles are misplaced. There is also no ambience or music present.

This map could be an earlier/later version of the scene in Pipes A, where HER slowly approaches the player while waving at them. The only notable difference is the black fog. Going out of bounds in Pipes A, you can see the whole area, and it appears very small.

## Birthday

### White Face variation

None

Birthday is another hidden level in the 2022 Update for IMSCARED. It takes place in a black void with an open room full of white pillars. Like the previous one, this map contains the "YOU SHOULDN'T BE HERE" sign.

Apparently this map was used by Ivan Zanotti in a Youtube video titled "Happy birthday!". However, the version of the map used in the video seems to be different from the one we currently have. The current one seems to be unfinished, as walls are missing, and there is no ambience yet again.

This map could also be a later version of the map used in the video titled "A Lot of Nothing", where a distorted version of HER will ominously stand in place, while red numbers on the screen pop up in an order.

## Recollect

### White Face variation

None

Recollect is a copy of the Staircase, except the player is spawned out of bounds. There is no way to enter the map, but you can look through some of the windows. None of the doors open either, so this map isn't very interesting.

The name "recollect" could mean that this map was intended to be a way for the player to recollect the moons, although this has yet to be confirmed.

To make it clear, this is NOT the same scene shown in the Staircase, where the fog gets dark and a filter appears on the screen along with the aspect ratio getting smaller. This map does not put a filter on the player's screen, nor does it change the aspect ratio.

## Flower

### White Face variation

None (Flower)
HER (Finished Parlor)

Flower is a technically unused map in the Steam release of IMSCARED. Flower is the map you see on the title screen before Chapter 2 is completed, except this time it's playable. The map is an unfinished version of the Parlor. Despite being a replica of the Parlor, you are able to run here without consequence.

The first thing you will notice is the fact that the "How to play" board on the wall actually shows the controls, instead of being replaced by "Please be quiet". The map is missing many objects, such as the movable bookshelf. The player is unable to access the Cellar, as the entrance is blocked by an invisible wall. The door that leads to the ending of Bury Her is open, but going in won't trigger a fade in. Getting to the end of the hall, you will come across another "YOU SHOULDN'T BE HERE" sign. Once again, there is no music or ambience.

In the 2016 version of the game, this map is even more unfinished, as all rooms starting from the green bookshelf room have been erased, with a few traces left. The "infinite" door corridor has also been removed and blocked off by a wall.

## Dev Room #2

### White Face variation

None

Dev Room #2 is the final recorded unused map in IMSCARED. This is the most unknown of them all, and only a few Steam guides have reported this.

Dev Room #2 appears as a giant white building with a flat staircase leading to nothing. The player cannot enter the building, as invisible walls will stop them from doing so. This map is notable, as it doesn't have the "YOU SHOULDN'T BE HERE" sign. No ambience or music is present here either. The geometry of the map is very messed up. Because the player is unable to travel up/down floors (except for the broken platform in Pipes C), the staircase is inaccessible.

The purpose of this map could have been to test either lighting, perspective, or perhaps even an upcoming/unused feature where the player is able to traverse to upper and lower floors in real time. Nobody other than Ivan knows.