Build 88

The Signs Update

Released Sat, October 10, 2020

* Potentially fixed a rare case where spamming inventory button in VR can freeze the menu
* Slightly decreased RAM consumption
	+ Optimized textures of far buildings LOD
	+ Reduced size of some booklet textures
* Fixed rare benign errors related to item grabbing
* Slightly optimized saving states during tutorial

### Graphics

* Fixed vegetation rendering
	+ Fixed trees LOD fade effect being inverted and causing extra popping
	+ Trees in distance no longer pop into existence, but smoothly fade in
	+ Fixed distant trees flickering visibility while the player is moving, from certain angles
* Improved texture clarity of some booklets (particularly in VR)

### VR

* Added preliminary fixes for WMR joystick drift
	+ Enable via Debug.WMRFix 1 and Debug.WMRFix 2
* Added sprint to WMR, activated by holding both joysticks up
* Fixed being able to open inventory during pause in VR

### Trains

* In case of reset tracks, Caboose will retain items left in it
* In case of reset tracks, Caboose will teleport with the player to the nearest station
	+ Will happen if the Caboose was attached to the train you were last using
	+ Will happen if the Caboose was within 1.5km of the player in the last session
	+ Will happen in #87 -> #88 build transition
* Added charging sound to Caboose loco remote charger
* Fixed MU plugs not aligning properly when connected
* Fixed Handcar taking time to “refill air brakes” when just spawned
* Fixed Handcar brakes taking long to respond (sticky behavior)
* Fixed tender sometimes spawning uncoupled from the steam locomotive
* Prevented coupling to handcar (both auto-couple and via remote)

### World & Tracks

* Improved sign generator
	+ Added speed ahead diff signs (shows on current sign if next limit is notably different)
	+ Significantly reduced sign clutter and speed limit turbulence
	+ Junction signs now display distance till actual junction (in km)
	+ Changed junction sign color to white and red
	+ Grade signs now display grade amount on them (in %)
	+ Increased grade sign sensitivity
	+ Updated Train Basics manual with new info on signs
* Fixed being unable to teleport into the Military Base tunnel
* Fixed various track kinks in stations
* Moved various trees off the tracks, in stations
* Increased LOD distance of signs text

### Map

* Updated world map
	+ Remade the world texture in higher detail
	+ Now features accurate track layout
	+ Increased size of player blip
	+ Player blip now draws on top of other blips
	+ Increased brightness of map text
* Fast travelling with MU’d locos now takes all of them together
* Fixed fast travelling with multiple vehicles playing coupling sound on arrival

### Misc

* Teleporting off a vehicle while sitting in nonVR will now unsit the player
* Disabled Unity’s resolution dialog (previously started by ctrl + game start)
* Fixed inventory items not loading in tutorial extension on restart
* Fixed menu UI sounds having glitchy volume when used
* Improved clarity of scrap metal texture when looked at level
* Made Career Manager “copay paid” screen exit directly to item selection
* Stylized “boosted signal” to “sgnl boost” on loco remote for consistency
* Improved appearance and text of the “skip tutorial” prompt
* Fixed a village house having slightly offset shadows