Getting a Mooves On

## Premise

Magenta Squad is on a mission: interview DJ Mooves and find out what exactly happened on the Taffy Train. Seems simple enough, especially since he's expecting them. However, getting through the studio to his office now suddenly seems a lot harder than it should be, hmmm.

## Cast

* Snailcomicz (DM)
	+ DJ Mooves as NPC
* CartoonKitsune as Maggie Cirros
* Sharoo as Olivia Filbert

## Plot Summary

Lutin Remi, as one of the few non-brainwashed reporters after the Taffy Train incident has formed an alliance with the Brecht Brigade. Now he has asked a few of its members to get an interview from DJ Mooves. Leaving Stella Mystery to stand guard outside, Maggie Cirros and Olivia Filbert enter Mooves' side of Dodo Studios. They go up to the receptionist penguin and tell him that they have a meeting with DJ Mooves. Olivia chats with the bird while her peacock familiar slips unnoticed into the vents. They find out that he wasn't on the train but that he is willing to get those that were in contact with them and that no one has been acting strange other than everyone being (understandably) down.

The two leave him and head through the double doors into the studio proper (which is dead silent). They jump onto their brooms and fly above the maze like floor. Soon they come across some swinging sandbags and Olivia gets knocked off her broom trying to get through. Maggie uses a gust of wind to blow them all to the side long enough for them both to get past. They soon come to tunnel which has a train blocking their way through. They have a look at the controls but neither of them are sure how it works. Maggie finds an instruction manual but it's not in a language that they understand. Olivia tries to pry the panel off to see the wires but isn't strong enough. Then Olivia has an idea, using enlarge on the train and causing it to get squished by the tunnel. Maggie suggests using the reduce part of the spell so they can walk past. Once they are past, they mend the damage they caused.

The two then come across a crowd of penguins, just standing silently before DJ Mooves' office door. Olivia makes herself giant to get their attention and asks them what they know about the train incident. It takes a little bit of convincing, but once they assure them that they know that the newspapers aren't printing the truth and that they are trying to get it out there, the penguins warm up to them. The pair get the schedules of the penguins how have information to talk to them/others from the brigade at a later date. The penguins realise that they are there to see DJ Mooves but are still hesitant to let them through. To assure them, the two witches put their wands in a secure box for the penguins to look after while they are talking to him.

They go in to talk to Mooves, finding him less put together than he normally is. He tells them that he is the reason Dora was on the train in the first place. That he invited her, that he schemed with her to take a jab at the Engineer for his lackluster role and that he didn't figure out at the time what she was really doing. They realise that he blames himself for what happened and hasn't even been able to do anything to help clear the Engineer's name in the aftermath (despite his best efforts). Olivia and Maggie get angry at Dora, telling the penguin forcefully that it wasn't his fault. The comfort and support from them really touches Mooves and he genuinely laughs when Olivia pulls a joke on him. They tell him that Lutin wants to do an interview with him, assuring him that they trust him and that his dog is able to sniff out the suggestion spell that has been plaguing the other reporters. With that assurance, the game ends with things set rolling to clear the Engineer's name for good.

## Notes

This game took place after Lost and Found but canonically takes place before the events of the game