Agent Phoenix

Agent is the player's character and the protagonist of the I Expect You To Die series. Agent goes through multiple Agency-assigned missions to take down Dr. Zor and their henchmen's plans.

## Agent Phoenix

### Aliases

* The Phoenix
* Agent
* Gibson (disguise)

### Affiliation

* The Agency
* Reginald Crane (Support Agent/Handler)

### Occupation

Secret Agent, Enhanced Operatives Division

## Biographical information

### Implant/s

* TK Implant
* Ocular Implant (During and After HSH)

## Appearances

### Latest appearance

I Expect You To Die 3: Cog in the Machine

## Character Description

Agent Phoenix is never seen in-game, so nothing is known about their appearance besides the fact that they typically wear black leather gloves.

Agent Phoenix is, along with being completely mute (with the exception of coughing and gasping), typically very clever and intuitive, solving most problems in unusual or unorthodox ways.

Ironically they are an organ donor.

## Appearances

### *IEYTD1*

Agent joins the Agency and is given simple tasks by their Handler at first- stealing Zor's car, disarming a virus bomb, and preventing an escape pod from self-destructing. Simple, right? Through these efforts, Agent gains a sense of personality via habitually lighting things on fire and finding generally goofy and unorthodox ways to go about the puzzles that they face. Agent and their Handler find out through a Zoraxis defector that Zor is planning on using an orbital space laser called the Death Engine to attack Earth- namely Agency buildings. Agent boards the Death Engine and ultimately destroys it, almost killing themselves in the process. Though, after the mission, the Handler then reassures them that they are safe and sound back at the office with no more Zoraxis troubles.

### *IEYTD2*

Agent returns in *I Expect You To Die 2: The Spy and the Liar* to continue foiling Zor's plans. This time around, Dr. Zor has weaved a plot of world domination via replacing the World leaders one by one. Phoenix goes through 6 missions, each one leading closer and closer to the Defense Base that houses Zor's ultimate weapon, the Peacemaker- but not before stopping for a nice jet ride and some wine. Through a turn of events, Juniper is betrayed at the scene, leaving nobody but Agent Phoenix to disarm the nuke alone. They ultimately sacrifice themselves by disarming the launch and letting the nuke explode at the island. The Handler reports that no body was found for Phoenix at the blast site.

### *IEYTD: Home Sweet Home*

After an unknown amount of time, Agent Phoenix is given ocular implants by the Agency. Phoenix is then smuggled out of the medical facility in a large crate. After escaping, they find out their house has been bugged by Zoraxis- literally! Phoenix disarms the robotic Zornets and deactivates the tesla coil-esque device, known as Operation: Z.E.U.S., and gets time on their own to relax. It can also be inferred that they briefly suffered vision issues, perhaps colorblindness, due to this implant.

### *IEYTD3*

Agent Phoenix eventually reunites with their Handler in *I Expect You To Die 3: Cog in the Machine*, upon arriving at an Agency control point situated in Babadag, Romania. Soon after, it is revealed, upon being sent to visit her house in California, that Dr. Prism - one of the Agency's former engineers, and the inventor of the telekinetic (TK) implant - is continuing to pursue her years-long goal of replacing all human agents with robots, after her project was rejected by the Agency. She had the belief that if her robots were capable of killing Agent Phoenix, it would essentially prove that her robots were better at field work than the Agency's best agent, and were therefore the better option overall. To pursue this project though, she needed kinesium crystals (i.e., the same crystal she used for the agents' TK implants) which she was only ever able to get from Dr. Zor; she agreed that if they gave it to her however, she would also have to give them her kinesium research in return. But, as Phoenix soon discovers by visiting, and conducting kinesium experiments in, an underwater Zoraxis lab, Zor wanted to use Prism's research against her by taking advantage of the idea that kinesium can explode upon being exposed to high temperatures, and the resultant shockwave from the explosion can cause other kinesium crystals in its presence - regardless of their temperature - to also explode; the larger the kinesium sample was, the larger the shockwave. This was eventually put into practice under the project name "KBOOM," which was ultimately used to destroy Prism's robot factory situated in a ski resort in Hokkaido, Japan, as well as all the robots within close proximity of it, also nearly killing Prism in the process. Phoenix, from a nearby gondola, witnesses this all unfold right in front of them, only surviving thanks to a shield generator they stole from the lab. This event causes Prism to not only develop a hatred towards Phoenix, but also a much stronger hatred towards Dr. Zor. This hatred eventually drives her to seek revenge by attempting to destroy Zor's facility in a volcano, where they were housing extremely large quantities of kinesium to destabilize, in hopes of developing a shockwave large enough to span the entire planet and cause every agent's TK implant to explode, thus killing them. Phoenix soon goes after Prism to ensure that both the Agency is saved, and that Prism is also both protected and unharmed. Phoenix not only saves her life at one point, but also primarily assists her in modifying the destabilizers in the volcano to enclose the kinesium with a shield. When they weren't close enough to do so, Phoenix used the kinesium in the volcano to their advantage by having it alter their telekinesis to allow them to pull them all in simultaneously; this overworked their implant however, causing them to go unconscious. Prism, after soon realizing through their assistance that they are just as valuable of an agent as her robots were, notices this and ultimately saves them from the volcano, leaning them against a rock on a nearby beach.

## Trivia

* According to the Handler in Operation: Squeaky Clean, Agent did well in Chemistry classes. They also took a pass/fail elective in Astronomy, but it is unknown if they passed or not.
* Agent cannot talk, even going as far as the Handler commenting on it; "I always knew you were intimidating. It's your stoic silence."
* According to the Handler, Agent was, at some point, a cadet.
* In Operation: Party Crasher, Agent is able to reach the door hatch's height even while sitting down. By comparing John Juniper's height to the door, this comparison would make Agent at least 6'3"-6'5" (190.5 cm - 195.5 cm), assuming they are taller when standing up. However, Agent's height is supposed to be variable based off of the real player's height, so this is probably an oversight.