Clans

Clans provide a way for groups of Commanders to band together in their efforts against the Crimson Dominion and other enemies. Joining a clan has a number of benefits -- you can receive benefits directly from the clan, get rewards from clan chests, do clan quests for additional rewards, participate in clan convoys and expeditions, research clan technology, and even use powerful new clan-specific units.

## Joining a clan

To join a clan, you must first construct the clan tower. Once this is built, you can then join a clan. Clans may be "open", in which case anyone can join, "closed", in which case you need an invitation from the clan, or "invitation", in which case you can apply for admission. A clan can have a maximum of 20 members.

You can leave a clan at any time, but once you do (to prevent abuse of the clan task system), you have to wait 7 days before joining another. All of your clan items (building blueprints, fuel cells, piston kits, fuel filters, explosives, shrapnel, glycerol, construction molds, etc.) will be lost. If you have any clan supports in your inventory, they will be removed from your inventory, but will reappear when you join a new clan.

## Clan base

The clan base is the center of your clan activity. You can view the "My clan" window, which has the clan level, roster, and chat, from your clan tower, but for anything else you will need to visit the clan base using the "Clan base" button at the bottom of your screen. From here you can contribute to clan buildings, use buildings that have been constructed, or use the buttons in the top-left to visit the clan quests and chest.

## Clan level and influence points

On the "My clan" screen, members can contribute clan influence points , which become Tokens of Valor at the rate of 5 to 1. Tokens of Valor work as experience points for the clan -- once the clan gains enough, it will gain a level. The level of the clan gives bonuses to all members as follows:

Clan influence points can be obtained by completing clan quests or convoys (see below for more details).

## Clan quests

Clan quests are a way to contribute resources to the clan and receive fantastic rewards in return. To view the clan quests, use the eagle button in the top left of your clan base. Clan quests can be the following:

* send troops
* send research points
* open chests
* send resources
* send reinforcement points
* kill enemy soldiers
* capture machine guns or mortars

Note that for the last two tasks, **only PvP** kills or captures count.

For the "send" tasks, you must send all of the requested item in one batch, and then you can claim the reward instantly. For the open chests, kill, or capture task, you take the task, and then all chests, kills, or captures count towards the task completion; once you're done, you can then claim the reward. While you're doing this, you can't do other tasks.

All tasks reward a certain number of Stars of the Clan Chest as well as other rewards. These usually include chests, and often include rare troops or items that are not easily obtainable in other ways.

You can only complete 5 clan tasks per week. The counter resets at the end of Sunday (Central European time).

Clan quests award an amount of clan influence points based on the tier/difficulty of the quest. A quick rule of thumb is that the more star of clan chests awarded, the more clan influence points will also be awarded. Clan influence points are only available during the clan competition season. Completing a clan quest and taking the rewards are two separate actions. It is recommended to wait until the clan season starts before taking the rewards for any quests you have completed. Talk with your clan's leaders to see if your clan has any special rules for out of season quests.

## Clan chest

Once you've obtained Stars of the Clan Chest from doing quests, you can contribute them to the clan chest in the clan chest screen (the blue chest button in the top left of your clan base). Once enough members have contributed enough stars, all members in the clan will be able to open the chest and receive a truly impressive amount of resources, along with other goodies. The reward is not always constant - it would appear that the base resources and flywheels and resonators are a set reward while the rest is random.

 225
 335
 550
 775

## Clan buildings

Clan members can contribute to building or upgrading clan buildings on your clan base. Unlike regular buildings, you don't need to (and almost certainly can't) have all the necessary resources on hand at once; rather, each clan member can contribute as much as they want as many times as necessary. Just hover over the building and resource on the building screen, click the "+" button, and then choose how much you want to contribute. Once the necessary total has been reached, then the building can be constructed.

In addition to resources, clan buildings also require a certain number of building blueprints to be built or upgraded. These are also contributed communally, and must be completed before the collection of the resources begins. These can be obtained by completing many clan quests.

Available clan buildings include:

* Council Hall -- like your command center, determines the maximum level of other clan buildings
* Scientists board -- allows research of clan technologies
* Communication Tower -- enables clan convoys
* Engineer Academy -- allows use and training of the "Centurion" clan unit
* Special Arms Factory -- used to produce and improve clan supports
* Military Operations Headquarters -- enables clan expeditions
* Institute of Genetics -- allows use and training of the clan unit Mogran
* Power complex -- allows use and training of the "Tesla" project clan unit
* Runic gates -- allows use and training of the Prophet clan unit

## Clan convoys

Once the Communication Tower is built, you can launch missions against clan convoys. These work similarly to regular convoys but are for your clan only and offer special clan rewards. For details, see the convoys page.

## Clan expeditions

Clan expeditions are unlocked by building the Military Operations Headquarters. These are not at all like regular expeditions, so don't be confused by the differences! In clan expeditions, you contribute troops to the expedition (which are used up) to obtain various resources, including special resources required for upgrading the clan squads. For details on the mechanics of clan expeditions and the specific expeditions available, see clan expeditions.

## Clan technology

Once you've built the scientists board, you can begin to research clan technology. This works similarly to researching new technology in the academy, but like for buildings, all the clan members can contribute to the cost. Once the technology is researched, then all clan members can benefit.

Clan research has a full list of the technology.

## Clan units

There are some special units that can be obtained by clan members. The "Centurion" is a special clan squad that is given to all clan members after the Engineer Academy is produced. In a similar way, Mogran, "Tesla" project, and Prophet are obtained by building the Institute of Genetics, Power complex, and Runic gates, respectively. These buildings can also be used to train and improve the clan squads. Clan squads can be used in battles, and, unlike regular units (more like heroes), are not consumed after battle. However, a clan squad can only be used 5 times before it needs to recharge, which can be done with either fuel cells, gold, or waiting (1 hour/use).

The Special Arms Factory allows for the production of the clan supports, of which there are currently four, Barrage, Catalyst spraying, Volley of discharges, and Dark gate.

## Clan competition season

Periodically, there will be clan competition seasons. During the season, clans compete by earning clan influence points (the same currency used to raise the clan level) through a variety of ways.

* Complete clan quests
* Complete clan convoys

The top ranked clans at the end of the season receive additional rewards. The rewards table, which has remained the same since the October 2020 season, is as follows:

* **Clan items**: 3 building blueprints, 25 piston kits, 75 fuel filters, 10 explosives, 25 shrapnel, 30 glycerol, 100 fuel cells, 25 reagents, 75 chemicals boxes, 10 biological waste, 25 gas flasks, 25 reactors, 75 capacitors, 10 converters, 25 energy circuits
* **Units**: 15x AM-24d, 15x AM-24k, 15x Rage
* **Building skins**: 1x Command Center of the "Emper" Order, 3x Oil tanker of high liquidity, 3x Automatic Armory, 3x Foundry factory, 3x High-tech Mine
 4-10 | * **Items**: 750  RP, 750  RP, 750  RP, 150 resonators, 150 flywheels, 3x MRK Mk.IV, 2x SRK Mk.V, 5x Time Booster 12 hours, 3x Time Booster 24 hours, 1x Time Booster 3 days
* **Clan items**: 2 building blueprints, 20 piston kits, 50 fuel filters, 7 explosives, 20 shrapnel, 25 glycerol, 100 fuel cells, 20 reagents, 50 chemicals boxes, 7 biological waste, 25 gas flasks, 20 reactors, 50 capacitors, 7 converters, 25 energy circuits
* **Units**: 12x AM-24d, 12x AM-24k, 12x Rage
* **Building skins**: 3x Oil tanker of high liquidity, 3x Automatic Armory, 3x Foundry factory, 3x High-tech Mine
 11-20 | * **Items**: 500  RP, 500  RP, 500  RP, 100 resonators, 100 flywheels, 3x SRK Mk.IV, 1x SRK Mk.V
* **Clan items**: 1 building blueprints, 10 piston kits, 30 fuel filters, 5 explosives, 15 shrapnel, 20 glycerol, 50 fuel cells, 10 reagents, 30 chemicals boxes, 5 biological waste, 15 gas flasks, 10 reactors, 30 capacitors, 5 converters, 15 energy circuits
* **Units**: 10x AM-24d, 10x AM-24k, 10x Rage
* **Building skins**: 1x Oil tanker of high liquidity, 1x Automatic Armory, 1x Foundry factory, 1x High-tech Mine
 21-30 | * **Resources**: 10000 , 10000 , 10000 , 10000 , 10000
* **Items**: 250  RP, 250  RP, 250  RP, 75 resonators, 75 flywheels, 3x MRK Mk.III, 1x SRK Mk.IV
* **Clan items**: 1 building blueprints, 7 piston kits, 20 fuel filters, 5 explosives, 10 shrapnel, 15 glycerol, 50 fuel cells, 7 reagents, 20 chemicals boxes, 5 biological waste, 10 gas flasks, 7 reactors, 20 capacitors, 5 converters, 10 energy circuits
 31-50 | * **Resources**: 8500 , 8500 , 8500 , 8500 , 8500
* **Items**: 150  RP, 150  RP, 150  RP, 50 resonators, 50 flywheels, 3x SRK Mk.III, 1x SRK Mk.IV
* **Clan items**: 5 piston kits, 10 fuel filters, 5 explosives, 7 shrapnel, 10 glycerol, 50 fuel cells, 5 reagents, 10 chemicals boxes, 5 biological waste, 7 gas flasks, 5 reactors, 10 capacitors, 5 converters, 7 energy circuits
 51-100 | * **Resources**: 7500 , 7500 , 7500 , 7500 , 7500
* **Items**: 150  RP, 150  RP, 150  RP, 35 resonators, 35 flywheels, 1x MRK Mk.III, 3x SRK Mk.II
* **Clan items**: 3 piston kits, 7 fuel filters, 5 explosives, 5 shrapnel, 7 glycerol, 50 fuel cells, 3 reagents, 7 chemicals boxes, 5 biological waste, 5 gas flasks, 3 reactors, 7 capacitors, 5 converters, 5 energy circuits
 101+ | * **Resources**: 5000 , 5000 , 5000 , 5000 , 5000
* **Items**: 100  RP, 100  RP, 100  RP, 25 resonators, 25 flywheels, 3x SRK Mk.II, 1x SRK Mk.III
* **Clan items**: 3 piston kits, 5 fuel filters, 5 explosives, 3 shrapnel, 5 glycerol, 50 fuel cells, 3 reagents, 5 chemicals boxes, 5 biological waste, 3 gas flasks, 3 reactors, 5 capacitors, 5 converters, 3 energy circuits
* **Units**: 3x AM-24d, 3x AM-24k, 3x Rage

## Clan superiority

Clan superiority is a new competition mode introduced in April 2021. In clan superiority, all PvP wins by members of the clan contribute clan superiority points, which are used to determine the overall ranking of the clan. At the end of the season, rewards are distributed to the top-ranking clans as follows (the rewards table has remained the same since the July 2021 season):

 4-10 | * **Clan items**: 12 building blueprints, 15 piston kits, 30 fuel filters, 9 explosives, 30 shrapnel, 30 glycerol, 75 fuel cells, 9 Construction Molds, 9 chemical tablets, 15 reagents, 30 chemicals boxes, 9 biological waste, 30 gas flasks, 9 blueprints, 15 reactors, 30 capacitors, 9 converters, 30 energy circuits, 9 Ritual Instructions, 30 amps with blood, 15 runic prophecies, 9 books of runic spells, 30 items for rituals
 11-30 | * **Clan items**: 6 building blueprints, 10 piston kits, 20 fuel filters, 6 explosives, 20 shrapnel, 20 glycerol, 50 fuel cells, 6 Construction Molds, 6 chemical tablets, 10 reagents, 20 chemicals boxes, 6 biological waste, 20 gas flasks, 6 blueprints, 10 reactors, 20 capacitors, 6 converters, 20 energy circuits, 6 Ritual Instructions, 20 amps with blood, 10 runic prophecies, 6 books of runic spells, 20 items for rituals
 31-50 | * **Clan items**: 3 building blueprints, 5 piston kits, 10 fuel filters, 3 explosives, 10 shrapnel, 10 glycerol, 25 fuel cells, 3 Construction Molds, 3 chemical tablets, 5 reagents, 10 chemicals boxes, 3 biological waste, 10 gas flasks, 3 blueprints, 5 reactors, 10 capacitors, 3 converters, 10 energy circuits, 3 Ritual Instructions, 10 amps with blood, 5 runic prophecies, 3 books of runic spells, 10 items for rituals
 51+ | * **Resources**: 2500 , 2500 , 2500 , 2500
* **Items**: 3x Time Booster 24 hours