Chi Imperatoris

Chi Imperatoris

(GSC 06214-00210)

Bandorian Protectorate

Distance from Sol 473 ly

System civilian population 25,636,721

Ascension 16 21 55 Declination -20 43 07

Stars in system (single-star system)

GSC 06214-00210, 0.9 solar masses, unknown solar radii, metallicity unknown, spectral class K7

Non-CHZ planets

Losephus (Chi Imperatoris 1), 5404 Earth masses, unknown Earth radii, orbital period unknown, semi-major axis unknown, orbital eccentricity unknown, equilibrium temperature 1700 K, uninhabited

Non-CHZ moons (none)

CHZ planets

Binnaetera (Chi Imperatoris 2), 1.35 Earth masses, 1.25 Earth radii, orbital period unknown, semi-major axis 0.24 AU, orbital eccentricity 0.01, equilibrium temperature 274 K, population 25,416,379

CHZ moons

Cupharvis (Chi Imperatoris 2 b), 0.12 Earth masses, 0.35 Earth radii, equilibrium temperature 275 K, uninhabited

## History

### Colonization Period

Chi Imperatoris was originally colonized by the Bandorian Protectorate in January 2189 just before the start of the Second Interstellar War; the system's original name was Vulthus.

### First Bandorian Period

Chi Imperatoris was one of the eight systems that first came under attack by the Union Navy in the initial strikes of the Second Interstellar War on 23 March 2189. The Protectorate Navy deployed twelve capital ships from the Bandorian Fourth Fleet to the system on the same day. After a brief battle both in space and on Binnaetera, the Union forces were forced to retreat from the system, having taken heavy casualties. The Bandorian forces lost one capital ship, 13 subcapital ships of the Vulthus System Defense Forces, and 489 soldiers on the ground, in addition to approximately 9,000 civilian casualties caused by orbital bombardment and battles between Bandorian militia and Union ground forces. On 1 April 2196, a supermajority of the armed forces in Chi Imperatoris followed the orders of the new Emperor of the Galactic Empire, Lu Weng, and this system became one of the Empire's 24 core systems.

### Imperial Period

Chi Imperatoris was relatively peaceful during the Imperial rule, until the Empire-Union War, when three minor engagements took place in the system. On all three occasions the Imperial Navy, supported by Bandorian and UHW forces, were successful in driving out the Union Navy forces from the system.

### Second Bandorian Period

After the fall of the Galactic Empire at the end of the Empire-Union War, the citizens and local government of Chi Imperatoris requested to join the Bandorian Protectorate; their membership request was accepted immediately.

### 4025 Guide to the Universe

Chi Imperatoris was one of the 24 core systems of the Galactic Empire before its fall. It was taken over by the Protectorate after the defeat of the Empire; the citizens, seeing the fate that had befallen so many other Imperial systems now under Asgardian occupation, requested for assistance from the Protectorate, which was happy to oblige, sending a squadron of heavy cruisers to the system along with Bandorian soldiers. Once it became clear that the whole central government of the Empire had been destroyed by the Asgardian shock troops when they killed the Emperor and all his relations, the citizens of this system requested that their system be allowed to join the Protectorate. Their membership request was accepted immediately. Chi Imperatoris is home to major factories of New Severodvinsk Shipyards, Imperial Shipyards, Bandoria Stardrive, and Seldar Industries, as well as minor factories of Brock Industries and UHW Shipyards. In other manufacturing besides shipbuilding, it is also fairly productive, with many planetary vehicles being manufactured here, as well as control computers for jump gates and control AI systems for military weapons turrets. This system is quite safe today, with only rare pirate attacks, because the vast majority of pirates are caught at the jump gate unless they use a fake transponder ID, which will cause them to show up as clean on the jump gate’s scanners. The business of fake transponder IDs has been estimated to have an annual revenue of over 100 billion credits per Galactic Standard Year.