recursal/Fanatic-Fandom huggingface dataset:
Agnes/Appearances

## Appearances

### Volume 2

* Chapter 2.47 = First Appearance
* Chapter 2.48

### Volume 3

* Chapter 3.03
* Chapter 3.04
* Chapter 3.09
* Chapter 3.15
* Chapter 3.16
* Chapter 3.24
* Chapter 3.25
* Chapter 3.30 = Mentioned
* Chapter 3.32 = Mentioned
* Chapter 3.34
* Chapter 3.39 = Mentioned
* Chapter 3.42 = Mentioned

### Volume 4

* Chapter 4.11 = Mentioned
* Chapter 4.12 = Mentioned
* Chapter 4.15 L
* Chapter 4.18
* Chapter 4.41 L = Mentioned

### Volume 6

* Chapter 6.10 = Mentioned
* Chapter 6.18 H = Mentioned
* Chapter 6.63 P = Mentioned

### Volume 7

* Chapter 7.06 = Mentioned
* Chapter 7.07
* Chapter 7.50

### Volume 9

* Chapter 9.00 = Mentioned
* Chapter 9.19
* Chapter 9.20
* Chapter 9.43 L = Mentioned
* Chapter 9.55 (Pt.1)
Baiss

**Baiss** is a Drake Courier from Oteslia.

## Appearance

He has dark orange scales and bright white stripes of color across his face and tail that stood out from his darker scales.

## Quotes

* (To Hawk) “Horse crap. You’re pulling my tail. There’s no way you can jump that far!”
* (To Hawk) “I want to be gone yesterday. Damn rain. Damn water and fish trying to take chunks out of my ass. I don’t know how you stand it.”
Espiral

Un espiral es una curva o linea que va girando sin parar y cada vez se va alejando hasta desaparecer

## Tipos

Existen tipos de espirales donde los podemos encontrar son:

1. Naturaleza
2. Gifs

### Naturaleza

Los podemos encontrar en la naturaleza como en conchas de caracol, etc

### Gifs

Existen también imagenes gif de espirales que se mueven como:
Akral

**Akral**, also known as **Akral the Adamantium**, is a Gnoll Named Adventurer, one of two currently residing in Salazsar.

## Personality

He's an adventurer through and through, but has a few quirks.

## Background

He leads his heavily-armed Named Team as Salazsar’s top adventurers in charge of security on a lucrative retainer for the city itself.

## Equipment

* Adamantium Maul - Can crush a Gargoyle’s head with a single strike.
* Powerful Armor

## Trivia

* He was mentioned for the first time in Ch 7.33 I.
Balkizat

**Balkizat** was one of Wistram's archmages.

## Background

When the Goblin King, during the 2nd Antinium War, left Baleros after having killed numerous people, Archmage Balkizat sailed against the Goblin King’s army himself with a small army of [Mages], determined to sink the Goblin King at sea where his army was weakest. There he dueled Tallis the Stormbreaker in a
magical battle that lasted for nine hours. On the ninth hour, Balkizat was slain by the Goblin King’s [Shaman] and the forces of Wistram retreated, hiding behind their magical walls until the Goblins had passed.
Berr/Appearances

## Appearances

### Volume 8

* Chapter 8.02 = First Appearance
* Chapter 8.10
* Chapter 8.16
* Chapter 8.30
* Chapter 8.42 = Mentioned
* Chapter 8.52 MN
* Chapter 8.55 L = Mentioned
* Chapter 8.65
* Chapter 8.79
* Chapter 8.83
* Chapter 8.84

### Volume 9

* Chapter 9.37 HO
* Interlude – Beginnings
* Interlude – Trade and Travel
* Chapter 9.49
* Chapter 9.50
Abebi

***I intend to set it right. Time to take risks. Throw frying pans.***

Warning! This page is significantly outdated and is in dire need of editing.

**Abebi** is an Earther from Nigeria who was transported to Terandria and became part of the Singer of Terrandria's Crew.

## Chronology

***Missing Information***
This section is incomplete. Please help finish this page by adding information from the chapters.

## Powers and Abilities

### Skills:

* [Summon Subordinate]
* Voice amplification skill (exact unknown)
Beilmark

**Beilmark** is a Gnoll and a Senior Guardswoman in Liscor.

## Trivia

* She and her partner Jeiss are known throughout the city as the Gnoll-Drake pair.

## Quotes

* (To Olesm) “No sir. They tried to knock us down but they didn’t draw steel, sir. But the fifth Hob, the one we already shackled—he uh, made it out.”
* (To Krshia) “You must convince them to stay, Krshia. If Gnolls begin deserting Liscor, if Drakes begin fleeing, then the city is lost.”
* (To Krshia) “We can convince them to stay. If we do, fewer Drakes will run. And we need every paw and tail to defend Liscor.”
* (To Jeiss) “—that this is an Erin Solstice event? Yes! I do! Why can we not have *one day* when something doesn’t threaten Liscor?”
* (To Jeiss) “You won, and I didn’t. I’m partners with a Councilmember now. Which means I’ll let you do all the paperwork, yes?”
* (To Jeiss) “Sound the alarm? It would be when The Wandering Inn reopens! I knew it! You owe me seven silver if we survive! Dead gods, we have to get everyone in cover! There are *hundreds!*”
* (To Krshia) “You mint-tea hating tyrant.”
* (To Dekava) “That’s certainly true, Dekava. My job is to keep the peace, not fight all the time. Although I do both. I can tell if you’re guilty, and stop you if you steal something. But I wouldn’t want you to take *me* lightly. Go on.”
* (To Mrsha) “Hrr. You’ll get it back. The fact that you can talk to a ruler of a…I feel like the world makes no sense, but that’s normal these days. Now, *behave.* I have to make sure a [Thief] doesn’t steal Satar’s book out of her paws and run.”
Bezale/Appearances

## Appearances

### Volume 6

* Chapter 6.57 = First Appearance
* Chapter 6.58
* Chapter 6.59
* Chapter 6.61 L
* Chapter 6.62 L = Mentioned
* Chapter 6.64
* Chapter 6.65
* Chapter 6.66 H
* Chapter 6.67

### Volume 7

* Chapter 7.00
* Chapter 7.01 = Mentioned
* Chapter 7.04
* Interlude – Queens and Dragons
* Chapter 7.06
* Chapter 7.07
* Chapter 7.11
* Interlude – Chocolate Gold
* Interlude – Lifting Ants
* Interlude – Burning Alcohol
* Interlude – The Hangover After = Mentioned
* Mating Rituals Pt.2
* Chapter 7.17 S
* Chapter 7.19
* Chapter 7.20
* Interlude – A Night in the Inn
* Chapter 7.23 LM
* Chapter 7.24
* Chapter 7.26
* Chapter 7.27
* Interlude – The Gecko of Illusions = Mentioned
* Chapter 7.28
* Chapter 7.30 = Mentioned
* Chapter 7.31
* Interlude – A Meeting of [Druids]
* Chapter 7.32 D = Mentioned
* Chapter 7.34 C
* Chapter 7.37
* Chapter 7.38
* Interlude – Meetings and Friendships = Mentioned
* Interlude – Food and Growth
* Chapter 7.47 K
* Chapter 7.48 K
* Chapter 7.50
* Chapter 7.51
* Chapter 7.52
* Chapter 7.53
* Chapter 7.54
* Interlude – Saliss the Adventurer = Mentioned
* Chapter 7.56
* Chapter 7.57
* Chapter 7.58
* Chapter 7.59
* Chapter 7.60
* Interlude – The Innkeeper’s [Knight]
* Chapter 7.61
* Chapter 7.62
* Solstice (Pt. 1) = Mentioned

### Volume 8

* Chapter 8.01 = Mentioned
* Chapter 8.04 T = Mentioned
* Chapter 8.09 = Mentioned
* Chapter 8.10 = Mentioned
* Chapter 8.13 F
* Chapter 8.14 N
* Chapter 8.15 = Mentioned
* Interlude – Paradigm Shift (Pt. 1) = Mentioned
* Chapter 8.17 H
* Chapter 8.19 H
* Chapter 8.23 = Mentioned
* Chapter 8.25 KH
* Chapter 8.27
* Chapter 8.28
* Chapter 8.29
* Interlude – Conversations
* Chapter 8.60 = Mentioned
* Interlude – Hectval (Pt. 3) = Mentioned
* Epilogue

### Volume 9

* Chapter 9.03
* Interlude - The Isles of Goblin and Minos
* Chapter 9.07
* Chapter 9.08
* Chapter 9.14 VM = Mentioned
* Chapter 9.21
* Chapter 9.24
* Interlude – Adventurers (Pt. 2)
* Chapter 9.28
* Chapter 9.33
* Chapter 9.38 TV (Pt. 1)
* Chapter 9.38 TV (Pt. 2)
* Chapter 9.57 B
* Interlude — The Library
Blake/Quotes

* (To Daly) “No. It’s—I did sleep, but then I woke up. I couldn’t get back. All of this—it’s too much to believe.”
* (To Daly) “About when we came here. What I said—we got jumped on the first day, you know? Not by bandits or—[Bandits]. By other people. From home.”

### Volume 7

* (To United Nations) “*Damn! Don’t shoot! It’s the Bushrangers! Lower your crossbows, mates! It’s us!*”

### Volume 8

* (To Paige, Nicola, Myron, Andel) “Not Chandrar. Too fecking hot. Did you see the documentary by that Rémi Canada guy? Positively *baking.*”
Blacktide

**Blacktide** was one of the Reiss's lieutenants. He was formally a Chieftain.

## Powers and Abilities

Blacktide rides a huge Shield Spider and commands a horde of shield spiders by himself.

## Trivia

* He was very likely the "Goblin [Beastmaster]", as it was said by Gazi that Shield Spiders can't be tamed unless one possesses that class.

## References

1. ↑ Chapter 4.46
2. ↑ Chapter 4.49
3. ↑ Chapter 1.29
Ruex Tower

**Ruex Headquarters Building in Athel**, or simply, **Ruex Tower**, is a 16-story mixed-use skyscraper located in Athel, Extalia. Ruex Tower serves as the headquarters for Ruex Organization International. Additionally, it houses the dance and fun room residence for Vladimir Ivanov-Watson von Kraiser.
Herobrine Sighting 02

Herobrine Sighting #02 is the second video on the Aperi Oculos channel. It was uploaded on January 1st, 2017.

## Transcript

**After I uploaded the last sightings video, I jumped back on the world and began recording again.**

**In this first clip, I'm setting up a sugar cane farm, with him watching me.**

(Cut to video of the Protagonist planting sugar cane. After running out, he begins walking back to his house. He notices Herobrine standing on a mountain next to a tree, and the two stare at each other for a moment.)

**I saw him standing there, but decided it would be best to ignore him.**

(The Protagonist slowly and carefully continues walking to his house, as the video cuts out.)

**Very soon after, I head to the Nether to hunt Blazes and Wither Skeletons.**

(Cut to the Protagonist killing various Wither Skeletons. While barely visible, Herobrine can be seen watching from a distance to the right of the screen.)

**You can see him near my sword, watching from a distance.**

(The Protagonist leaves the area, not noticing Herobrine. Cut back to plain text.)

**I go back to the Overworld and I go mining later on.**

(Cut to the Protagonist in a cave. He spots some gold ore. He checks his surroundings, then proceeds to mine the gold. Behind them is a small hole with a redstone torch at the end. The Protagonist stares it down, and then looks around the area for Herobrine, who is nowhere to be found.)

**This is the kind of thing I was seeing before I began recording.**

(Cut back to plain text.)

**I still don't know what he wants, or what he's doing in my world. I'm still not even completely sure if this is real or some kind of elaborate troll.**

**Something I know for certain though: These encounters are becoming more frequent very quickly, and I will be documenting every bit of it.**

## Trivia

* This video originally contained a scene similar to the bed scene in New Location, but was cut due to the chat displaying too much information and the creator didn't know how to clear it at the time. This scene can be found on the creator's BTS Twitter.
* The music used is Danny / hal4 from Minecraft: Volume Alpha.
	+ The music was actually intended to be Haggstrom / hal3 from Minecraft: Volume Alpha, but went unused.
Boon of the Guest

**[Boon of the Guest]** is an Inn-related **Boon Skill** that bestows temporary abilities upon someone else.

## Skill Effects and Capabilities

The Skill bestows a target with abilities consistent with a previous guest of the user's. It can only be active on one person, and does not grant anything from individuals that have visited the establishment but cannot have been considered patrons. It works even if the guest is deceased, and granted across great distances, but does not fully work if the guest is a classless Rulebreaker. The Boon can be reapplied in 20 minutes minimum, faster than [Boon of the Princess], but is more temporary and cannot stay on a target indefinitely.

It also imparts some of their personality and perspective. It is not guaranteed to provide Skills like other Boon Skills, though the recipient may get a vision of the ability donor, and perhaps have a conversation with a mental recreation of them. The Boon has an emotional component and feels personal for the User to grant, as if it's gifted from the guest to the target. The strnegth of the Boon is also affected by how hard the User throws the Skill to the target.

## References

1. ↑ Chapter 7.60
2. ↑ 2.0 2.1 2.2 Chapter 9.34
Antal Fekete

**Antal Fekete** is an Earther from Hungary, and an International Master chess player. He is one of the Blighted Kingdom 2nd summoning Earthers.

## Background

Antal was a strong chess player before being summoned to Innworld. He made it to the rank of International Master in Hungary.

## Chronology

Antal met Erin during her world-wide chess tournament. There he played against her multiple times one of these matches taking an hour and thirty-one minutes and he had a few brief moments to ask Erin for advice.

## Powers and Abilities

### Classes/Levels:

* [Chess Player] Lv. ?
* [Hero] Lv. ?

## Equipment

* Antal's Laptop. Has a chess program in it that can show the algorithm’s perfect moves at any decisive point in a match to beat a Grandmaster. Was destroyed when it exploded.

## Quotes

* (To Erin) “I know, but you’re my senior in chess and—*here.* Do you know anything?”
Belchan

**Belchan** is a nation of northeastern Chandrar.

## Overview

Belchan lies more than 2 weeks of travel north of Reim, Germina and Hellios, west of Jecrass, south of Medain and southeast of the Claiven Earth.

It is nation more fruitful and richer in water than Reim. Also, it's home to one of the [Mage] schools of Chandrar, important but not nearly as famous as Wistram in this function.

Besides other natural resources, Belchan has a small gold mine.

## Government

Belchan is a Republic and democracy with a parliament, consisting of several small and large parties. Current ruler is [Prime Minister] Lyfelt.

They employ good relations to [King] Raelt of Jecrass, and communication between their nations are done via enchanted busts of each other. In fact, the relationship to Jecrass is so well that Belchan serves as Jecrass' proxy for fast diplomatic responses.

## References

1. ↑ Chapter 6.14 K
2. ↑ 2.0 2.1 Chapter 6.15 K
Adamantium

**Adamantium,** also known as **Adamantine** and **Adamantite**, is one of the toughest and rarest pure metals in Innworld.

## Appearance

It appears deep red with fiery orange, may shift color depending on how light hits it, and is naturally dull unless polished.

## Properties

Adamantium is incredibly tough. It is heavier than steel, and does not rust or decay even after millennia.

While rarer than diamonds, in its unprocessed state, Adamantium resembles clay or a weak mineral. However even untreated, intense heat that would melt other ores will not even cause it to glow.

## Forging

Forging Adamantium is incredibly difficult, so much so that [Smiths] will fight over artifacts that will allow them to work it. However, the ability to smith Adamantium is recognized to be a true sign of mastery.

Smelting Adamantium requires heat of such intensity that typical fire-resistance Skills will only offer protection for several seconds. It thus requires a substantially flame-proof crucible. First the heat is used to separate other minerals from the ore by melting them and sifting them from the still solid Adamantium. Then greater heat still is applied to make it melt and remove impurities.

## Allegories

The Adamantium Hammer Fallacy refers to how you can’t hammer Adamantium without an Adamantium hammer. It is used to illustrate a problem where one has special materials but no means to make something from it. The literal problem, meanwhile, was solved by casting an unshaped lump of Adamantium and attaching it to a handle to shape another piece.

The Adamantium Brick Parable is used to describe something valuable hidden in plain sight. It refers to how Adamantium is sometimes confused for lesser metals, and thus mistakenly used for mundane projects. It is in fact based on a true story about a Chandrarian [Brick Layer] unknowingly building a brick wall out of what turned out to be Adamantium ore, until a Dwarven [Smith] identified it.

## Trivia

* Dullahans made adamantium armor for their [Generals] whenever it was plentiful.
* When being taught how to forge Adamantium, it is traditional for [Smiths] to forge a bit of it, and then toss it into magma. If it is whole when retrieved, that means it was forged correctly.

## References

1. ↑ 1.0 1.1 Chapter 8.35
2. ↑ 2.0 2.1 2.2 Chapter 8.50
3. ↑ 3.0 3.1 Chapter 6.14 K
4. ↑ 4.0 4.1 4.2 Chapter 8.09
5. ↑ Chapter 9.25
6. ↑ Chapter 9.28
7. ↑ Chapter 9.08
Blacksky Riders

The **Blacksky Riders**, mostly called **Darksky Riders**, are the Cavalry force of the Unseen Empire.

## Chronology

After the battle near the estate of [Lady] Rie Valerund, [Emperor] Laken gained an imperial unit Skill: [Empire: Blacksky Riders]. The adventurer company of the Windfrozen Riders under command of Beniar had been Laken's cavalry force up to that point and also participated in that same battle. This skill allowed Laken to promote Beniar as the [Captain] of this new unit.

After having used this unit to beat off [Bandit] and Goblin attacks, Laken deployed the Blacksky Riders to assist Wiskeria in her night-time gas attack to hobble Rags' Goblin army. The smell-sensing Carn Wolves and Rags' gem of fear turned out to equalize the combat however.

After that war, while Laken was absent, the Darksky Riders were the mounted forces of Riverfarm, keeping order in the region as good as they could against an influx of [Bandits]. Among [Bandits], they became infamous for their surprise attacks, although Ryoka Griffin considered their force as too weak to patrol the area effectively. As Laken finally returned, he promised to enlarge their ranks again and reward their service.

## Abilities

The Skill allows a group of chosen riders and their mounts to see in darkness. Combined with the ability to create such darkness (or in broad daylight, dampen that light to obscure maneuvres), this allows that cavalry group to become night ambushers who can attack in the darkness with ease.

## Trivia

* The powerful Skill led to rumors that the people of the Unseen Empire don’t need eyes to see, like their [Emperor].
* In Volumes 4 and 5, the name was "Blacksky Riders". The only chapter in Volume 6 when that old name was used, was Chapter 6.46 E, while the new name "Darksky Riders" was used consistently.

## References

1. ↑ Chapter 4.35 E
2. ↑ 2.0 2.1 2.2 Chapter 5.09 E
3. ↑ Chapter 5.22 G
4. ↑ Chapter 5.23 G
5. ↑ Chapter 6.34 E, Chapter 6.36 E
6. ↑ Chapter 6.37 E
7. ↑ Chapter 6.41 E
8. ↑ Chapter 6.47 E
Bitefly

**Bitefly** was a Goblin and one of the Redfang Elite Warriors. He died during the defense of Esthelm.

## Chronology

*For a general history of the Redfang Elite Warriors#Chronology, see there.*
Bitefly took 5th watch in the night when the Redfang Warriors slept in Esthelm.

Bitefly was part of the Redfang's desperate rush at Toren: He took a lethal arrow to his eye and died still snarling, being the third of the Redfang Warrier to fall. Afterwards, he was the last of the Goblins to fall in this battle, when a ghoul tore him to the ground and then apart.

## Trivial

* His identity was revealed in Chapter 3.19 T.
* His duplicate death is an Inconsistency; one of these fates was meant for Leftstep who was not mentioned in the final battle.

## References

1. ↑ Chapter 3.19 T
2. ↑ Chapter 3.20
Apista/Quotes

## Quotes/Thoughts

### Volume 6

* (To herself) *“Oh, I am a bee, and a bee I must be. But what is a bee, if a bee is not free?”*
* (To Lyon) *“What shall we do? What do you see? What pulls you, and how do you see me? What shall I do? By what reason am I free?”*
* (To herself) *“At last, I fly free!”*

### Volume 7

* (Thoughts) *After all, what was a bee if she could not fly as high as could be? A bee was high as she could be. And she was free.*
* (Thoughts) *But not her comrades in the dark. So the bee went higher in her head. For the hive fought valiantly. But one day, if not rescued, they’d be dead.*
* (To anyone) ‘*whee…look at me, I’m flying!*’

### Volume 8

* (To a Hawk) *Come on, bring it. Bring it.* *No? Why are you flying away, buddy? Huh? Huuuh?*
* (To herself) *Lo, the Doomslayers have been repelled, though some escaped, but enemy turned into friends reunited with teacher! Onwards! Now, onto war and salvation for the little child.*
* To Fellowship:
	+ *Got him! Thanks for buying me time, everyone.*
	+ *I did it. Mission accomplished, boys and girls. Bring her home.*

### Volume 9

* (To Erin) *I got you, kid. I’ve stabbed a legendary [Witch]’s eye out and a [Shaman]’s eyes. I’m the eye-stabber.*
* (To Mrsha) *I stung a [Witch] and a [Shaman] in the eye for you. And I’d do it again, little one!*
Anand/Appearances

## Appearances

### Volume 1 (Archived)

* Chapter 1.42 = First Official Appearance; Name Not Known
* Chapter 1.43
* Chapter 1.44
* Chapter 1.45 = Name Revealed

### Volume 3

* Chapter 3.05 L = Mentioned
* Chapter 3.06 L = Mentioned
* Chapter 3.21 L
* Chapter 3.23 L
* Chapter 3.32
* Chapter 3.34
* Chapter 3.39 = Mentioned

### Volume 4

* Chapter 4.13 L = Mentioned
* Chapter 4.18
* Chapter 4.40 L
* Chapter 4.41 L
* Chapter 4.42 L
* S02 – The Antinium Wars (Pt.3)
* S02 – The Antinium Wars (Pt.5)

### Volume 5

* Chapter 5.03
* Chapter 5.08
* Chapter 5.25 L
* Chapter 5.33 B
* Chapter 5.39
* Chapter 5.44
* Chapter 5.54
* Interlude - Pebblesnatch and Garry
* Chapter 5.60
* Chapter 5.61
* Chapter 5.62
* Interlude - 5

### Volume 6

* Chapter 6.29
* Chapter 6.62 L
* Chapter 6.65
* Chapter 6.67

### Volume 7

* Mini Stories – Crabs and Drinks = Mentioned
* Mating Rituals Pt.2
* Interlude – Chess and Ships = Mentioned
* Interlude – Lifting Ants
* Chapter 7.16 L
* Chapter 7.19
* Chapter 7.27
* Chapter 7.39 A
* Interlude – Meetings and Friendships = Flashback
* Chapter 7.48 K
* Interlude – Saliss the Adventurer
* Solstice (Pt. 1)

### Volume 8

* Chapter 8.07 L
* Chapter 8.16
* Interlude – Songs and Stories

### Volume 9

* Interlude – The Competition
* Chapter 9.13
* Chapter 9.20 = Scry Projection
* Chapter 9.30 = Flashback
* Interlude – Stories
* Chapter 9.50
Beatrice Stogrehn

**Beatrice Stogrehn** is a Dullahan and a student at Wistram Academy.

## Appearance

She has dark skin and wears armor, which has runes etched into.

## Background

She and Calvaron were students of Tshysa until their teacher died. Beatrice chose rune magic as it was popular with Dullahans, and enchanted her armor.

After graduating, Beatrice became an official mage of Wistram and one of the secret brokers of the academy.

## Chronology

### Classes/Levels:

* [Runemistress] Lv. ?
	+ Derived from [Runeshaper]

## Trivia

* Her surname was revealed in Ch 8.04 T.
* For two whole years, she believed that the enchanted armors in Wistram were other Dullahans and kept calling out to them.
* She is allergic to mushrooms.

## Quotes

* (To Ceria & Pisces) “Don’t die. And welcome to Wistram.”

## References

1. ↑ Chapter 8.04 T
2. ↑ 2.0 2.1 S03 – Wistram Days (Pt.1)
3. ↑ S03 – Wistram Days (Pt. 3)
4. ↑ Interlude - Blackmage
5. ↑ Chapter 7.29 B
6. ↑ S03 – Wistram Days (Pt.2)
Alrric Kerrfa/Appearances

## Appearances

### Volume 6

* Chapter 6.32 = First Appearance
* Chapter 6.50 I = Mentioned

### Volume 7

* Chapter 7.04
* Chapter 7.33 I
* Chapter 7.62

### Volume 8

* Chapter 8.00 = Appears in Message
* Chapter 8.05 I
* Chapter 8.09 = Appears in Message
* Chapter 8.10
* Chapter 8.31 = Mentioned
* Chapter 8.55 L = Mentioned
* Chapter 8.60 = Mentioned

### Volume 9

* Chapter 9.14 VM
* Interlude – The Great Race
* Chapter 9.33 = Via Screen
Blaiseford

**Blaiseford**, also called **Blaiseford’s Lookout**, is a human city in Izril, located in the *Himalt Swamplands*. It is home to the House of Malt.

## Geography

Blaiseford is located in the same flat, fertile area where Reizmelt is also located, and it has very rich soil thanks to the swamp that is slowly drained. The shortcut through the Swamplands is an eight hour run away from Reizmelt, but a longer road goes around the boggy area.

Other known cities in the general area are Malmerra, Walta, Baepr; as are the towns of Enam and Ingli.

As Riverfarm is three days of hard running to the south of Walta, and at the same time southwest of Invrisil, it can be concluded that Blaiseford is definitely north from Invrisil, and possibly about 600 to 800 miles north of Liscor.

## Locations

* Elmheart's Road (street)
* Runner's Guild
* Malt Mansion (largest house in the rich district, blue roof tiles)

## Known Inhabitants

* Lord Beilkit, House Malt. (Their personal seal has blue stripes on white painted wood and a little crest of a bird, drawn in red.)
* Greilm, Guard

## References

1. ↑ Chapter 6.26
2. ↑ 2.0 2.1 2.2 Chapter 6.00
Adalton Serristail

**Adalton Serristail** is the Drake [Innkeeper] of The Noble’s Fancy, the fanciest inn in Pallass.

## Appearance

He wears a suit rather reminiscent of a butler, but he’d added some flared inner cloth that shone bright yellow with Pallass’ colors.

## Chronology

While Adalton's inn was introduced earlier, he was first seen in person at the beginning of Volume 9 when Erin introduced Quests to the world. It was revealed that he -as an innkeeper below level 40- could only post Basic and Rare quests.

## Powers and Abilities

### Skills:

* ??? - Prevents objects from breaking inside the User inn.

### Quests:

* [Post: Basic Quest]
* [Post: Rare Quest]

## Trivia

* He was briefly mentioned for the first time, albeit not by name, in Chapter 6.10. His name was revealed in Chapter 7.17 S, and his first appearance was in Chapter 9.00.

## Quotes

* (To everyone) “*What in the name of flying squirrels is that?*”

## References

1. ↑ 1.0 1.1 1.2 Chapter 9.00
2. ↑ 2.0 2.1 Chapter 7.17 S
Armored Queen/Appearances

## Appearences

### Volume 5

* Chapter 5.54 = First Appearance
* Chapter 5.61

### Volume 7

* Interlude – A Night in the Inn = Projection
* Chapter 7.39 A
* Chapter 7.48 K
* Interlude – Saliss the Adventurer = Projection
* Chapter 7.58 = Projection

### Volume 8

* Chapter 8.01 = Projection
* Interlude – Songs and Stories
* Interlude – Hectval (Pt. 3) = Projection
* Chapter 8.84 = Mental Voice Only

### Volume 9

* Chapter 9.13
* Chapter 9.20
* Chapter 9.50
Alrric Kerrfa

By Artsy Nada

**Alrric Kerrfa** is a Gnoll and Wall Lord Ilvriss's company second-in-command [Administrator]. He is also secretly a Doombringer, and a member of a small group of Doombringers in Salaszar that works together to guard and secure others like them to safety.

## Powers and Abilities

### Skills:

* [Compartmentalized Knowledge]
* [Earmarked Funds – Recompensation]
* [Quick Recollection]

## Equipment

* Anti-Cut Ring
* Anti-Spell Ring

## Quotes

* (To Ilvriss) “They call me a City Gnoll, sir. But worse, a *pet.*I’d use specific language, but I’m afraid I didn’t hear much after I took objection to their objection.”
* (To Ilvriss) “I would not use *that* word to describe it, but something like that, yes. You know, they think I’m your [Butler], Ilvriss.”
* (To the [Miners]) “Listen up, you stone-lizards and dust-dogs! You’ve had an easy week so far, but I want all your effort today! It’s time to *mine*.”
* (To Ilvriss) “There’s an aphorism among the corporate, Ilvriss: ‘*If you have time, train ‘em. If you don’t, buy ‘em. But first,*find*them.*’ I think you’re not seeing the problem for what it is. If you need people you can trust—you’re too narrow.”

## References

1. ↑ Chapter 7.33 I
2. ↑ Chapter 6.32
Abel

**Abel** is an Earther from Nigeria, who was with Imani group before dying within the hour he had come to Innworld.

## Background

When Abel was in the Chicago airport with a group of people, which included Imani, all of them suddenly found themselves in a remote area, in Innworld. To their despair, they appeared right next to a nest of crelers, which contained some at the juvenile-stage. To survive the Earthers climbed on rocks, as the juvenile-stage crelers couldn’t climb them. As for the smaller crelers, the Earthers kept trying to throw them off. After a moment of respite, they received a chatroom invitation sent by BlackMage. In the chatroom they used the [asdf] user name, and had been begging for help, but to no avail. Within an hour of coming to Innworld, Abel died being eaten alive by the Crelers.

After dying his ghost would end up in Innworld's Land of the Dead, where he and other deceased Earthers would tell the ghosts of Innworld's deceased that they had came from Earth, a world full of machines and no magic, but their claims would be meet with some scepticism. He would then stay in Yderigrisel’s Sanctuary for protection against the *mysterious shades* who prey on the ghosts.

## Chronology

##### Volume 8:

Abel was introduced to Erin in the deadland's equivalent to Izril. He spoke with her and the two bonded over their mutual knowledge of Imani. Abel was happy to hear that she had survived the creler attack that originally killed him and many other Earthers. After the Izril location was attacked by the gods, Abel had to flee with Erin and others to Chandrar.

## Trivia

* Currently it is unknown if he was the [asdf] who was talking in the chatroom or not. If he is, then his favorite movie is: Star Wars Episode III.
* Abel natively speaks a language other than English and has to mentally translate most speech on his own.

## Quotes

* To Erin:
	+ “Hello. My name is Abel. I’m pleased to meet you.”
	+ “I wish I had told my family I loved them. I fought with them before I left. They will never know where I went. That I loved them. Tell them. I wish I had done more with my life.”
	+ “Just water. Just sweet water. I would do anything for that.”

## References

1. ↑ Chapter 8.82 (Pt. 1)
2. ↑ Chapter 2.37
3. ↑ Chapter 6.68
4. ↑ Interlude - 2
5. ↑ 5.0 5.1 5.2 5.3 Chapter 8.11 E
6. ↑ Interlude - 2
Bethal Walchaís

By Tomeo

**Bethal** **Walchaís** is one of the foremost Ladies of Izril and wife to [Chevalier] Thomast. She is the current scion of the Walchaís family.

## Appearance

Bethal has short hair and is taller, thinner, younger, and more beautiful than Magnolia.

She has a energetic, loud voice.

## Background

Bethal followed Magnolia to fight in the First Antinium War.

Bethal lost the rest of her family during the Sacrifice of Roses.

She gained success from breeding horses, with the unknown aid of Taletevirion. She tried to import rarer magical breeds like Bicorns afterwards, but those proved too temperamental.

## Chronology

2 days before many nobles met at the Melissars' estate to varify if Flos had *indeed* returned, a hooded figure was sighted by her guards in her garden. It turned out to be a female, human [Assassin] who was shortly afterwards slain by said guards. Lady Bethal had the suspicion for the assassin to have been sent by Magnolia, hence Bethal's aggressive attitude towards her when they met at the Melissars' estate.

## Powers and Abilities

Bethal is capable of emitting an aura that makes it feel as though invisible edged blades fill the air. They are able to pierce steel if she's angry enough.

### Skills:

* [Aura of Thorns]
* [Briar Patch]
* [Tranquil Skies]

## Equipment

* Gem Earring - Enchanted for communication.

## Trivia

* Her surname was revealed in Chapter 4.39 G.
* Bethal is either in her late 30s or early 40s, as she appears to be a bit younger than Magnolia.

## References

1. ↑ 1.0 1.1 Chapter 6.25
2. ↑ Chapter 9.48 BTIPRLJMWVRV
3. ↑ Chapter 4.06 KM
4. ↑ Chapter 9.43 L
5. ↑ Chapter 7.18 M
Abebi/Quotes

## Quotes

### Volume 7

* (To Cara) “Sorry, Cara. Apparently some of the dead [Knights] are coming back by ship today. Right as we’re performing.”
* (To stagehand) “*Already?* Fine—I’ll get to Cara. Get ready! Tell the [Illusionists]!”
* (To Cara) “*The ship’s coming in!*”

### Volume 8

* (To Greg) “No—[Summon Subordinate]. *Greg. Get your ass over here, or I will penalize you with a Skill so hard your balls drop off!*”
Barehoof Kitchen

**Barehoof Kitchen** or **Barehoofs** is a restaurant in Liscor owned and managed by Imani and Palt Fenrisol.

## Overview

Initially Imani and Palt leased kitchens to hold their cooking classes, but due to the cost, they ended up buying their own building, paid with the revenue from their classes.

Located next to the Drunken Gnoll, its logo is a hoof on a dinner plate. While Barehoofs only been open for a few months, it has become one of the more popular establishments in Liscor.

## Layout

They primarily cater and teach classes, occasionally opening for dining.

## Staff Members

* Imani - Owner and Chef
* Palt - Owner and Chef

## References

1. ↑ 1.0 1.1 Chapter 9.02
2. ↑ Interlude -Brewing Sariants
Bastiom

**Bastiom** is a Dullahan War Walker. He was a member of Razorshard Armor company, but after it was disbanded for violating Baleros conduct of war, he joined the Gravetender’s Fist company, because of their connection to the [Doctor] who saved him when he was on the verge of death, Geneva Scala, the **Last Light of Baleros**.

## Appearance

TBA From Chapter 1.05 D

He giant armor consist of reinforced steel.

## Chronology

TBA From Chapter 1.05 D

\_

TBA From Chapter 1.06 D

\_

TBA From Chapter 8.76 B

\_

TBA From Chapter 8.80

\_

## Powers and Abilities

### Skills:

* [Flash Blow]
* [Rampage Run]

## Quotes

* (To everyone) “**I am Bastiom. I will cut apart anyone who attacks the [Doctor] or her company.**”
* (To Quallet) **“Commander Marshhand. I am Bastiom. If you would hire my fellow Dullahans and I, we would fight under your banner. We came together, not apart.”**
Angelica

**Princess Angelica** is from the Terandrian Kingdom of Morein, and one of Niers's students.

## Chronology

### Volume 6

Angelica is present in Niers' class when Foliana infiltrates the room. Niers falsely accuses her of being reluctant to work with students from other races. This is one of his many clues that something is wrong and that the lecture has an intruder. Niers publicly apologizes afterwards.

### Volume 7

Angelica is part of Niers' Elite summer class and is present when the minotaur army faces the army of the King of Destruction. It is revealed that her Kingdom, the Kingdom of Morein, was one of the forces financially backing the House of Minos's attack. The princess demonstrates a familiarity with artillery weapons including ballistae, catapults, and trebuchets.

## Trivia

* She is the seventh royal that Niers Astoragon has ever agreed to teach.
* She is a new student that arrived late and is assigned to Niers' summer class to help catch up.

## Quotes

* To Niers:
	+ “They um—I know why they’re fighting, Professor. My…my kingdom funded them. Along with a number of Terandrian kingdoms.”
	+ “Not trebuchets, Professor? Even the Drakes have them.”

## References

1. ↑ 1.0 1.1 Chapter 7.47 K
2. ↑ 2.0 2.1 Interlude - Foliana
3. ↑ 3.0 3.1 Chapter 7.48 K
Bessachidia

**Bessachidia** was one of the Antinium Queens that died on the sea.

## Background

According to the Free Queen, she was one of the finest Queens ever to be created of the Hives. Bessachidia was a Shaper Queen, a master of manipulating and creating the essence of which all Antinium are formed. She could weave forms as well as any but the First Queen. She might have even created something akin to one of the Centenium had she the resources and time. Bessachidia was the teacher of the Free Queen and Silent Queen, though due to her demise didn't have the time to turn them into Shaper Queens.

If she had survived the journey from Rhir, she could have created new Queens and other Antinium forms.

## References

1. ↑ Chapter 6.29
2. Chapter 7.58
Beacle

By Lanrae

**Beacle** is a palace servant in the Eternal Throne of Calanfer.

## Appearance

She has mousey hair, neatly combed and glistening.

## Chronology

She attended to princess Seraphel when she returned to Calanfer. When she came across her, Rabbiteater, Altestiel, Cortese, and Menrise stuck on the toilet, she brought them extra toilet paper. She was still attending to them at the Skybridge.
Beniar/Appearances

## Appearances

### Volume 4

* Chapter 4.19 = First Appearance
* Chapter 4.20 E
* Chapter 4.21 E
* Chapter 4.22 E
* Chapter 4.23 E
* Chapter 4.35 E

### Volume 5

* Chapter 5.09 E
* Chapter 5.10 E = Mentioned
* Chapter 5.11 E
* Chapter 5.21 E
* Chapter 5.22 G
* Chapter 5.23 G
* Chapter 5.30 G = Mentioned
* Chapter 5.31 G
* Chapter 5.32 G

### Volume 6

* Chapter 6.33 E
* Chapter 6.34 E
* Chapter 6.36 E = Mentioned
* Chapter 6.37 E
* Chapter 6.41 E
* Chapter 6.43 E
* Chapter 6.44 E = Mentioned
* Chapter 6.45 E
* Chapter 6.46 E
* Chapter 6.47 E

### Volume 7

* Chapter 7.05 P = Mentioned
* Chapter 7.40 ER
* Chapter 7.55 E = Mentioned
* Solstice (Pt. 1)
* Solstice (Pt. 2)

### Volume 8

* Interlude – The Pets of Innworld = Mentioned

### Volume 9

* Chapter 9.10 W
* Chapter 9.31
Bastam

**Bastam**  is a Drake mage at Wistram Academy.

## Appearance

Bastam doesn't look his age, despite being in his sixties.

## Background

Years ago, Bastam was an influential and powerful mage living at Wistram.

## Chronology

### Wistram Days

Bastam joined Jurix and Ophelia to aid the Wistram students who had been ambushed by pirates out at sea.

He and a small group of other influential mages were introduced to Ceria by her mentor, Illphres. He was one of five mages that came together to challenge Cognita in hopes of opening the doors to the upper levels of Wistram.

On the day of the challenge, Bastam and the others delivered their final words to Ceria, their only witness and helper. He remembered Ceria's first year exam, and declared that he and the other mages would show her that they also had what she had shown them that day: courage and daring.

Bastam and the others died to Cognita and the four other Golem guardians. Their bodies, not all entirely in one piece, were stored in Bags of Holding by a group of Golems that carried their remains. Their bodies were placed in a room dedicated to disassembling corpses. Before the Golems could begin processing their remains, Pisces reanimated the challengers' corpses. They rose as Liches, more powerful than normal due to their proximity to death and their power in life. The Liches were nearly as powerful as Revenants, as close as Pisces could have made them. He commanded the Liches to aid him when he fought his way into the catacombs, pilfered Archmage Nekhret's tomb, and set Nekhret's curse of shaded apparitions upon the academy.

## Powers and Abilities

### Spells:

#### Tier 3:

* [Fireball]
* [Lightning Bolt]

## Trivia

* Bastam is able to stand on water.
* It took Bastam three tries to figure out the nature of the Shadow Golem.

## Quotes

* (To Illphres) “Ancestors, Illphres! You didn’t *tell* her what we’re going to do?”
* (To Jurix) "Watch it, Jurix. Don’t eat too much. We’ll probably be moving around a lot."
* (To Ceria) “You know, I saw your exam. I thought that you had courage then, courage and daring. I thought to myself, that’s what we’ve forgotten, all the older mages. I’ll show you we have it today.”

## References

1. ↑ 1.0 1.1  S03 - Wistram Days (Pt. 6)
2. ↑ 2.0 2.1 2.2 S03 - Wistram Days (Pt. 7)
3. ↑  S03 - Wistram Days (Pt. 5)
Beshard

**Beshard** is the Master of Arms of house Ulta, and retainer of [Lady] Pryde Ulta.

## Appearance

His strings are cotton. He wears a bright helmet with a large feather.

## Background

He came from Chandrar to the Ulta lands on Izril, and served the last eight years under [Lady] Pryde.

## Chronology

He commanded a force of around 100 warriors (various classes, [Archers] and [Shieldwall Warriors]) when Lady Pryde defeated one of two Ogre tribes that had intruded onto her land.

## Powers and Abilities

### Skills:

* [Twister Spear]
* [Swift Redeployment]

## Quotes

* (To Lady Pryde) “We have won a grand victory! The Ogres are dead!”

## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 Interlude - Talia
Bearclaw

By Lights Resonance

**Bearclaw** was a career criminal Gnoll.

## Appearance

She was a huge Gnoll with dark brown fur, mixed with red. Hidden by the fur, she had countless scars, some of which were visible, since the fur had never regrown.

She wore leather.

## Chronology

*TBA from Chapter 6.61 L*

........................

*TBA from Chapter 7.06*

........................

*TBA from Chapter 7.07*

........................

*TBA from Interlude – The Gecko of Illusions*

## Trivia

* She is known as ‘Bearclaw’ because of the metal claws she used to fight with.

## Quotes

* (To Mrsha) “It’s so nice to meet you, little Mrsha. They call me Bearclaw.”
* (To Soot) “Tell. Them. They get in the way and I’ll deal with them personally. I’m *Bearclaw.* You think my gang is afraid of a Human gang from the north?”

## References

1. ↑ 1.0 1.1 Chapter 6.61 L
2. ↑ 2.0 2.1 Chapter 7.07
3. ↑ Chapter 7.06
4. ↑ 4.0 4.1 Interlude – The Gecko of Illusions
Amerys

***I am the consequences!***

Warning! This page contains spoilers from recently released chapters. Proceed with caution and acid jars.

### Aliases

Calm Flower of the Battlefield
Archmage Amerys
Archmage of Chandrar
Archmage of Lightning

### Affiliation

* Flos Reimarch
* Seven
* Wistram Academy

### First Appearance

S03 - Wistram Days (Pt. 1)
Chapter 6.68 (*Officially*)

**Amerys**,also known as the **Calm Flower of the Battlefield**, is one of the King of Destruction’s Seven and one of the Archmages of Wistram.

## Appearance

As a Chandrarian native, she has dark skin, leaf-green hair, and bright, yellow eyes, like lightning itself.

She wear a robes with a brilliant cloud pattern of a sky-blue and silver like clouds, mixed with red, the color of Flos’ hair.

## Personality

Amerys's nickname "The Calm Flower" belies her fierce and intense nature, especially on the battlefield. Despite her abilities as a war-mage, she has a scholarly side, sometimes taking notes to record her thoughts. She has an unwavering respect and dedication for Flos, evident when she endured captivity in Wistram for nearly a year for refusing to renounce him.

## Background

TBA From Chapter 8.62 K

A decade ago, when Flos launched his invasion from Chandrar, he sent Amerys with the fleets, sailing to Izril. There they confronted Zeres, and while she was able to lock down the Walled City practically by herself, they were not able to make it past it.

## Chronology

TBA From S03 – Wistram Days (Pt.1)

\_

TBA From S03 – Wistram Days (Pt.4)

\_

TBA From S03 – Wistram Days (Pt.7)

\_

TBA From Chapter 6.68

\_

TBA From Chapter 7.29 B

\_

TBA From Interlude – Conversations

\_

TBA From Chapter 8.62 K

\_

TBA From Chapter 8.64 K

\_

TBA From Chapter 8.65

\_

## Powers and Abilities

### Spells:

* **Tier 5:**
	+ [Grand Lightning]
* **Unknown Tier:**
	+ [Burning Grand Lightning]
	+ [Empower Spell]
	+ [Flight]
	+ [Frozen Grand Lightning]
	+ [Grand Lightning Tidal Wave]
	+ [Storm Keep] (*at least* Tier 6) (requires Drevish to reach that power)
	+ [Transformation of Elements]

## Trivia

* She was mentioned for the first time in Chapter 2.00 K.
* She and Illphres used to fight each other frequently.
* It was said that the damage caused by towers of Reim caused, which were enchanted with [Storm Keep] by Drevish and Amerys, exceeded even what Amerys could have done alone.
* Among the Seven, she is the most destructive in combat, yet also the most fragile as well.
* While in captivity, she developed a habit of biting people's fingers off, thus necessitating a mask to bind her face.
* Her nickname "The Calm Flower of the Battlefield" was given to her as an insult. Amerys even admitted that she disliked it when women were named after flowers.

## Gallery

Amerys, free floating mage (Cutout), by mgAmerys imprisoned in Wistram, by John Doe
(7.29 B)Four of the Seven, by mgAmerys by CarolinaCM
## References

1. ↑ 1.0 1.1 Chapter 7.29 B
2. ↑ Chapter 8.62 K
3. ↑ 3.0 3.1 Chapter 8.64 K
4. ↑ Chapter 8.65
5. ↑ Chapter 6.16
6. ↑ Wistram Days (Pt. 6)
7. ↑ Chapter 9.04
8. ↑ S03 – Wistram Days (Pt. 1)
9. ↑ Chapter 4.05 K
10. ↑ Chapter 6.68
11. ↑ Chapter 8.62 K
Bevussa Slenderscale/Appearances

## Appearances

### Volume 5

* Chapter 5.35 H = Only as Background Character
* Chapter 5.36 = First Official Appearance
* Chapter 5.38
* Chapter 5.39
* Chapter 5.40
* Chapter 5.43
* Chapter 5.44
* Chapter 5.46
* Interlude – Bird
* Chapter 5.52
* Chapter 5.54
* Chapter 5.57
* Chapter 5.58
* Chapter 5.59
* Chapter 5.60
* Chapter 5.61

### Volume 6

* Chapter 6.03
* Interlude - Embria
* Chapter 6.32
* Interlude – Numbtongue (Pt.2)
* Chapter 6.38
* Chapter 6.48 T
* Chapter 6.49
* Chapter 6.50 I
* Chapter 6.52 K
* Chapter 6.56
* Chapter 6.57
* Chapter 6.58
* Chapter 6.62 L
* Chapter 6.65

### Volume 7

* Chapter 7.00
* Chapter 7.02
* Chapter 7.03
* Chapter 7.04
* Interlude – Burning Alcohol
* Chapter 7.24
* Chapter 7.25
* Chapter 7.26
* Chapter 7.49
* Chapter 7.51 = Mentioned
* Chapter 7.52
* Chapter 7.53
* Chapter 7.58
* Chapter 7.60
* Chapter 7.61 = Together with her Team
* Chapter 7.62

### Volume 8

* Chapter 8.14 N
* Chapter 8.16
* Chapter 8.20

### Volume 9

* Chapter 9.07
* Chapter 9.24
* Interlude – Adventurers (Pt. 1)
* Interlude – Age and Tales
* Chapter 9.30
* Interlude – Innovation and Invention
* Chapter 9.57 B
Bekia

**Bekia** is a Gnoll [Maid] in service of Lady Magnolia.

## Background

Not much is known about her past other that years ago she used to be the [Chieftain] of the Longclaw tribe, which was censured by the other Gnoll tribes for being [Raiders], before she got in some trouble and then kicked out. She would then end up as a [Maid] in the service of Magnolia Reinhart were she continue to serve her in the following years.

## Chronology

Ryoka recalled that when she was staying at Magnolia's mansion and was intruding around, she was stopped by the servants, in particular an intimidating Gnoll maid.

\_

TBA From Chapter 4.38 B

\_

TBA From Chapter 4.44 M

\_

Bekia was one of the [Maids] coaching Phesofi in Magnolia's estate near Invrisil when the latter was new in Magnolia's employ.

Bekia was babysitting the Earthworlders in Laiss when Ryoka visited them and the mansion was attacked by [Assassins].

\_

TBA From Chapter 8.43

\_

TBA From Chapter 8.45 O

\_

## Powers and Abilities

### Classes/Levels:

* [Maid] Lv. ?
* [Chieftain] Lv. ?

### Abilities:

* **Species Perks:** Magnolia's Skill gave her Oldblood frost breath, and the ability to speak tongue twisters and change accent.

## Trivia

* She was mentioned for the first time as the intimidating Gnoll maid in Chapter 3.35.
* She cooks wonderful meat dishes. Another advantage of having her as a housekeeper is that she proved excellent at sniffing out rot, pests, and intruders.
* She does shed fur, which speaks against her as a housekeeper. But Humans smell - so no one’s perfect.

## Quotes

* To Mavi:
	+ “Better you don’t. The [Gardener] regards his flowers like people. Pick a flower and he’ll pick *you*.”
	+ “We will be friends, then! And you will do fine. Most new staff have a terrible first week. But the ones who stay, they do well. And you will stay, I think. You would not be hired if you were not promising.”
* (To Ryoka) “Oh yes. I was for a while. But I got in trouble, yes? Got kicked out—came here. Being a [Maid] is rather fun. Relaxing. But I miss fighting. We had sparring matches in my tribe.”

## References

1. ↑ 1.0 1.1 Chapter 6.27 M
2. ↑ Chapter 8.79
3. ↑ 3.0 3.1 Chapter 6.68
4. ↑ Chapter 4.44 M
5. ↑ Chapter 3.35
6. ↑ Chapter 9.62
7. ↑ 7.0 7.1 The Wandering Inn Glossary