Warehouse Woes

***Event Quest:** Part 1 of the Torschel's Twilight 2022*

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## Quest Data

* Hard, from level 20

* Mimic - Level 20
* Luck Check (DC85)
	+ If failed: Slime - Level 17 or Mimic - Level 20Back to Luck Check
2.00 GUILD
One Random Uncommon Mask

* Candy
* Smil Mask
* Spiritstalker Orb
* Vampire Fangs
* Alley Cat Cape
* Blade of Limbo
* Twilight Mantle

## Story

### ***Location: Guildtown - South Road***

As preparation for the second night of the festival is underway, you recall the unsettling tales you've heard earlier that morning. Apparently there were several more Mimics attacks, as well as several unknown monsters sighted in the city.

Thus, the city's adventurers are now overloaded with investigations, repairs, and other festival related tasks.

### ***Location: Guildtown - South Road***

Your day has included an early patrol to the east, several requests to track down pets that had mysteriously escaped during the night, and your lunch break had been interrupted to relocate a Cinderthief that was terrorising the Librarian at the Guild Archives.

Which brings you to your latest task, helping an old man to retrieve some last minute festival gifts for his grandchildren.

Mr Ramsey is a cheerful old man, happy to fill the walk with chatting as you escort him to the warehouse, apparently owned by his son's trading business. He explains that normally his family would help him with things like this, but with the Festival underway, the elderly man hadn't wanted to distract his son from the larger than normal workload.

### ***Location: Guildtown - South Road***

Instead, he sent a request to the Guild that morning. Upon your return from releasing the Cinderthief near The Workshop, you'd been offered you the job by an amused Esther, the Guild Clerk on duty. Apparently she took your slightly singed appearance as an indication that you needed a slower afternoon. Slow was definitely an understatement for Mr Ramsey's walking speed, but he's excellent company, so you can't complain.

*"Ah, here we are, young [Adventurer]."* You've reached a large warehouse that stands just outside the southern gate of Guildtown. *"Leo said that the masks were delivered last week, but he didn't get a chance to bring them into the city."*

### ***Location: Ramsey Trading Warehouse***

The warehouse has both a large double door for loading wagons and a smaller door for regular use, which Mr Ramsey ambles towards. He pulls a key from his belt pouch and inserts it into the lock, when you notice that his pleasant smile suddenly morphs into a frown.

*"Strange... it's already unlocked. I wonder..."* He takes a step back as you recall Torschel's other domain. While she is revered as the goddess of travellers, Torschel is also the patron of thieves. While her followers claim they only steal from those who deserve it, it's impossible to miss the increase in thefts the tenth month always brings.

### ***Location: Ramsey Trading Warehouse***

*"[Adventurer], could you perhaps check inside? Leo and his employees would never be so careless as to leave the warehouse unsecured."* Seeing that you've reached the same conclusion, you slowly open the door and slip inside the warehouse. There's a small administrative area at the front of the large building, while behind lie rows of shelves, stacked high to the ceiling with neatly labeled wooden crates. You're fairly confident that the workers must rely on magic to levitate the crates to the higher shelves, because you can't see any ladders.

You quickly look down each row of shelves, but there's no where any thieves could be hiding. Satisfied, you go and report your findings.

### ***Location: Ramsey Trading Warehouse***

*"How unusual."* The elderly man muses as he steps inside, making his way over to a row of wooden boxes along the far left wall. "Ah well. Now, Leo keeps anything the family purchases over here." You watch as he starts to lift the lid off the crate before stumbling back with a shout of surprise as a translucent form emerges from the crate.

As the slime rears up, you quickly leap into action before Mr Ramsey can get hurt!

Fight a Slime!

### ***Location: Ramsey Trading Warehouse***

You both watch the slime turn into a puddle.

*"My word, a monster in the warehouse?"* Mr Ramsey is incredulous. *"Perhaps we should leave now. I've heard the stories from last night, and I hate to think about what might be concealed within these boxes."* On one hand, you're inwardly agreeing that an entire warehouse of enemies does sound rather unappealing after the day you've had already. However, your pride as an adventurer is also calling at you to do something.

*"How about we at least find those masks? I'm sure I can handle that."* You reassure the old man and after a moment, he nervously agrees, opting to wait near the door. You reach out to open the next box but as you do, it suddenly morphs to reveal a Mimic!

Fight a Mimic!

### ***Location: Ramsey Trading Warehouse***

You down a healing potion, and as you eye the many, many crates, you can't help but hope that luck will be on your side. You move to the next crate in the line and attempt to lift the lid.

**Make a Luck check! (DC85)**

Failed check

#### ***Failed Luck check - Location: Ramsey Trading Warehouse***

Your hand barely touches the box before you have to jump back as you're attacked again.

Fight a Slime or a Mimic!

#### ***Failed Luck check - Location: Ramsey Trading Warehouse***

You realise that you may have bitten off more than you can chew as you move to the next crate in the line and attempt to lift the lid.

**Make the Luck check again! (DC85)**

Passed check

#### ***Passed Luck check - Location: Ramsey Trading Warehouse***

A sigh of relief escapes your lips as you pry the lid off a box marked "Kanemart" on the crate to reveal several painted masks. They're very well made, and you recognise several different designs based on monsters you've heard about. Carefully picking up the box, you hurry back to Mr Ramsey. He's overjoyed to see the masks, but you suggest that it might be better to move outdoors before examining them closer. He quickly agrees, locking the door securely behind him. You can tell that clearing out the rest of the warehouse is going to be a big job for whichever poor person gets saddled with that task.

#### ***Passed Luck check - Location: Guildtown - South Guild Office***

Mr Ramsey accompanies you back to the Guild Office, declaring that reporting the monsters in his family's warehouse should take priority and he doesn't need to be escorted home. You're not sure if he realises that you're carrying the masks, so you'll still have to escort him home anyway. Nevertheless, you report what you found to the unfamiliar clerk at the desk. The answer is pretty much what you expect - the current chaos in Guildtown has everyone stretched thin already, so it might be a few days before it gets sorted out.

Mr Ramsey deflates a little, but seems to accept the response, and you take the elderly man home, placing the box down on the table.

#### ***Passed Luck check - Location: Guildtown - South Guild Office***

You say farewell, but as you leave Mr Ramsey calls you back, holding out one of the masks to you.

*"I want you to have this. I really do appreciate that you made the harder decision to retrieve the masks for me. My grandchildren will adore them, but there's several more than we need."* Thanking the man, you accept the mask, tucking it into your bag for safekeeping.

Maybe you'll get the time to do some trick or treating...