Damir Mortyss

* Human
* Flameskull

Damir Mortyss is introduced as a flameskull from Thymore and the end boss of Arc 1 and Arc 4. In the Pinn Drop oneshot, his mortal Human form is a Player Character played by Haley.

## Description

### Human

In life, Damir Mortyss is a well-adjusted Human man and a Wizard from the school of Necromancy. He has pale skin and brown hair, and is rarely seen without his books or his rat familiar Molar. He wears a black and red varcity jacket that matches the ones his childhood best friends Scruff and Kolanay wear, and is described as "hot in a boring way", with nice cheekbones and a good jawline. He is a little bit shy in public.

He is connected to the Raven Queen in some way.

Damir has the Spellsniper feat.

### Flameskull

In (un-)death, Damir Mortyss is a big skull, not big enough to not possibly be from a humanoid, but still big, that is burning with orange and green flames. He is notorious for his laughter, which can be heard through the whole village of Thymore when he laughs in the mausoleum, and for claiming to be the true king of Hyranor.

When Mortyss is killed, he reappears about an hour later, as long as he is not dispelled.

He has the flameskull stat block.

## Development

### Backstory

Damir Mortyss grows up with wealthy parents, and living right next to his childhood best friends Scruff and Kolanay. At some point, someone jokes about Scruff and Kolanay being twins, and since they do not know what the word means they think its true and refer to themselves as such from that point on. Damir makes sure nobody ever tells them the truth.

He studies Necromancy at the Arcane Academy in Tyle, and for the duration lives in a dorm, where he is regularly visited by Scruff and Kolanay. He gets his degree, and spends some time in academia.

At some point, he is approached by Zlata Hooch, an older Gnomish Lady, and he, Scruff and Kolanay join the adventuring group she founds, which develops into a party and a polycule calling themselves the Slutty Six. It is heavily implied that during their adventures, Damir has hit his friends with a *Fireball* spell more than once before.

### Pinn Drop

In 91 AP, the Slutty Six infiltrate the Ember Keep and assassinate Lucius Pinn. During the mission, especially Kolanay and Blessie are constantly flirting, which Damir finds slightly annoying, but gets used to. Before Pinn is killed by Blaise Stoker, he hits Damir with a death ray, which reduces him to zero hitpoints and does not knock him unconscious, but actually kills him. Pinn dies before Blessie can cast Revivify on Damir, and a fragment of Pinn's soul goes into his body, making him one of his three soul shards.

After he is revived, he can hear the voice of Pinn inside his head, telling him that now there is nothing he can do to get rid of him. Damir does not tell his friends about it.

### Between Pinn Drop and Arc 1

Later, the voice in his head becomes too loud for Damir, and he doesn't trust himself anymore around his friends. He leaves the Slutty Six.

Some time before Arc 1, Damir Mortyss dies in an accident on the road. He gets up and keeps walking, but just isn't alive anymore. There is a grave for him, as well as all other members of his old adventuring party, in the mausoleum in Thymore. Whether he is ever actually buried there is unclear: When the Arc 1 party investigates the mausoleum, the grave behind the plaque with his name on it leads to a slide downwards instead of an actual casket.

Somehow, his body becomes part of a ritual - whether he prepared it himself before his death or whether someone else did it is unclear - that turns him into a flameskull. For this ritual, his body is covered in magical runes which can be found in a book about necromancy that is also in the mausoleum.

After his death, he starts a diary, and at least some of its pages can be found in the mausoleum aswell. The first entry begins with "Yesterday is the day I died" and recounts his death. The handwriting on the pages gets sloppier, and the content less and less coherent, and the pages more crumpled, up until the last page, where in perfect handwriting the entry "The dragon will carry me back -Mortyss" is written. All the pages are signed with his name and dated, but not in a standard dating system.

Apart from the diary, Mortyss also creates a collection of very detailed, but more and more unlikely assassination plans for the royal family of Hyranor, and only refrains from planning to kill the youngest child, Prince Laurent, who, as of Arc 1, is three years old. One of his plans includes him riding a dragon, despite not having legs, once it would hatch from its egg.

Shortly before Arc 1, Aura hears about the dragon egg in the mausoleum and comes to get it. On her way in, she kills Mortyss, but doesn't dispel him, meaning that he reappears before she manages to get the egg out. Since she does not want to risk the egg's safety by trying to get it past Mortyss, she is then essentially trapped.

### Arc 1

During Arc 1, the party finds the different diary entries, plans, and diagrams written and designed by Mortyss in the mausoleum. It becomes apparent that Mortyss thinks of himself as the rightful king of Hyranor, and that he plans to take the throne any way possible. They also find his rune-covered corpse lying on an altar, and can figure out that this corpse was part of a ritual.

After Sir Mister Person gets the killing blow on Mortyss in Episode 6, Thavius swears to come back and make sure that Mortyss would be put to rest once and for all, but does not get to do so before 143 AE and Arc 4.

### Between Arc 1 and Arc 4

In 133 AE, Mortyss gains the attention of Ialius, who just started going on adventures, and his new party, with wreaking havoc in the region by regularly killing and reviving all sorts of animals and even people. As the new party tracks him down to fight him, though, they have to witness him blasting away a carriage full of innocent people, including Wrangler Tauron, and flee.

After this incident, reports of Mortyss die down.

### Arc 4

Around 143 AE, Mortyss starts coaching orbula in Thymore and assembles a team, the Thymore Flameskulls. The new team is mostly made up from players who previously played on other teams, and academy students and guild members that were interested in necromancy. The Thymore Flameskulls join the Azure HASMORQL League in 143 AE, mid-season, but never show up to any games, until the last game of the season, in Winster, where modern orbula was invented, and where they plan to conduct an old orbula ritual to wake up beasts from their hibernation. This, again, is connected to one of Mortyss's plans to become king: he wants to ride the beasts to the capital and overthrow the royal family.

In Arc 4, after the party fought him and Quinn got the final blow on him, Ialius dispels his remains so that he cannot come back again.

## Trivia

* The out-of-canon reason that Mortyss had to become a soul shard of Pinn is that Gus accidentally gave Pinn the Mortyss voice in Arc 8.

## Fan Additions

* Mood board of Damir by Reed: https://www.pinterest.com/lumcsandnox/the-slutty-six/damir/