M302K

* Light Cannon

CAN 30  CAN 40MM/60  CAN 40MM/70  CAN 50  **M302K**  O/KB-25  F38 QC

## M302K Cannon

" *A modern option with a simple design and excellent operational reliability. Warning - burns through ammo quickly! "*

This is a type of cannon.

Requires **RANK 20 T3 Crate**

**As Of Update 1.6.82 20/6/2023**

**The AC20 AutoCannon has had a huge update**

**Page Under Construction**

## Analysis

Fast-firing, lots of ammo and a comparatively wide blast radius make the M302 the best of the light cannons, making the others obsolete. Perfectly fine for early campaigns. However, it has reduced effectiveness on titans etc (like all light cannons) and so compares badly against the equivalent M777.

It has no damage falloff.

**At ease, Airmen!**

A new member of the **MINE DEPLOYING** Weapons has been born!

**The M302K LSP (Lockstep) April’s WotM (7-7-2023)**

The “Lockstep” is a modified M302K Cannon great for crowd and area control due to its mine dispensing ability!

Its latest technology allows the weapon to **deploys two mines** anywhere on the map that will be \*detonated by the third shell\*, causing **170%** damage each. Stacking mines on top of a target will deliver immense damage when detonated!
With the ammo reserve increasing based on star count and a good explosion radius,

If using multiple LSP cannons, The third shot from any LSP cannon will detonate all the the mines

Additional weapon specs:

1 Time to impact is 0.25s

2 Spread is 0.32

3 Clip count is 30->32->34->37->41->45, Based on ⭐’s

4 Two Mines are randomly spawned in a radius of 1.85 around the impact area

5 **Every 3rd shot will first spawn Two mines**, Then detonate all LSP mines (including mines of a 1st and 2nd shot of LSP)

Additional mine specs:

1 Blast radius is 2.00 indicated by the purple circle

2 Each deals 170% of stated damage

3 Can stack with anything in the game, including self

4 Can damage buildings (lootables & HQ excluded)

5 All zombies & buildings have 100% susceptibility to its damage

6 Can be triggered only by a final clip shot of an LSP

## Unit Stats

 Flight Time

 Every Round Spawns

**Weapon Damage**

The below figures are based on you starting with 1 ⭐weapon

If you boost a 1⭐ to level 10 the Damage level is correct

If you boost a 2⭐to level 10 you’ll get at slight variation in damage to the list

But as you boost the weapon higher the damage figures correct themselves

## **Pre Update 1.6.82 On 19/6/2023**

Rank 21

\*Not available from common crates. Shop crates and events only.

**Analysis**
Fast-firing, lots of ammo and a comparatively wide blast radius make the M302 the best of the light cannons, making the others obsolete. Perfectly fine for early campaigns. However, it has reduced effectiveness on titans etc (like all light cannons) and so compares badly against the equivalent M777.

**At ease, Airmen!**

A new member of the **MINE DEPLOYING** Weapons has been born!

**The M302K LSP (Lockstep) April’s WotM (7-7-2023)**

The “Lockstep” is a modified M302K Cannon great for crowd and area control due to its mine dispensing ability!

Its latest technology allows the weapon to **deploys two mines** anywhere on the map that will be \*detonated by the third shell\*, causing **170%** damage each. Stacking mines on top of a target will deliver immense damage when detonated!
With the ammo reserve increasing based on star count and a good explosion radius,

If using multiple LSP cannons, The third shot from any LSP cannon will detonate all the the mines

Additional weapon specs:

1 Time to impact is 0.25s

2 Accuracy is 0.35

3 Clip count is 28->30->32->35->38->42, Based on ⭐’s

4 Two Mines are randomly spawned in a radius of 1.85 around the impact area

5 **Every 3rd shot will first spawn Two mines**, Then detonate all LSP mines (including mines of a 1st and 2nd shot of LSP)

Additional mine specs:

1 Blast radius is 2.00 indicated by the purple circle

2 Each deals 170% of stated damage

3 Can stack with anything in the game, including self

4 Can damage buildings (lootables & HQ excluded)

5 All zombies & buildings have 100% susceptibility to its damage

6 Can be triggered only by a final clip shot of an LSP

**Unit Stats**

 Flight Time

 Every Round Spawns

**Weapon Damage**

The below figures are based on you starting with 1 ⭐weapon

If you boost a 1⭐ to level 10 the Damage level is correct

If you boost a 2⭐to level 10 you’ll get at slight variation in damage to the list

But as you boost the weapon higher the damage figures correct themselves