recursal/Fanatic-Fandom huggingface dataset:
Star Raving Mad

**Star Raving Mad**. One of the many Spell varieties that you can randomly get throughout any runs.

## Employee Handbook

Just like its counterparts in the *"*star*"* group, Star Raving Mad was created during antiquity, when Death was still out in the field raping mortal souls the old-fashioned way. Hidden behind his Cloak, that had turned brown from the surrounding sand, Death attended a play on the perils of Theseus at an amphitheater incognito. The stagehands who were operating the deus ex machina almost killed the masked actress playing Ariadne by dropping an enormous fake sun made of clay on her.

This incident inspired Death to come up with the concept Star Raving Mad. A powerful meteor falls from the sky and lands on a single target. There is no way they can escape their fate! That was all the inspiration Death needed. He immediately tried the spell out on a foul-mouthed minotaur who tried to steal his wallet on the beach.

*"*If the magic formula is not pronounced correctly, take five steps at six o*'*clock from the direction you're facing. That way, you won't end up getting burned alive. Or destroying something expensive.*"* — Death's notes on Star Raving Mad.

## Upgrades

### Base Upgrades

Mana 100
Cooldown 7s
 1
Mana 100
Cooldown 7s
 2
Mana 75
Cooldown 5.25s
 3
Mana 50
Cooldown 3.50s
Whirl Daggers

**Whirl Daggers**. One of the many Cloak varieties that you can randomly get throughout any runs.

## Employee Handbook

Death doesn't find it particularly easy to get along with all the Sorrows, but when he manages it, the results are as you would expect. When she was being hired, Catherine Imamura, the elegant manager of the Natural Disasters Department, backed up her application with a powerful tidal wave that wiped a whole archipelago off the map with just the snap of her fingers. Initially, Death was not impressed.

Death asked Imamura, in a frosty tone, if she was able to work with more precision, and perhaps a little more subtlety. With another snap of her fingers, the hurricane avatar conjured up a violent tornado composed of lighting and crushing waves that blew away a little house before fizzling out and giving way to a beautiful sunny day. Imamura was hired on the spot.

— Hey, Jacob, do you think you could forge this for me?

— Weird. I don't know quite what to make of these sketches.

— Yeah, well, it was just a quick drawing. Basically, there are two daggers there, and I'm spinning with them really quickly. Like a tornado. But a very small one, you see?

— Hmm. Daggers. OK. What shall we call them?*"*

— Whirl Daggers?

— Meh. But you're the boss, Boss.

## Upgrades

### Base Upgrades

Cooldown 0.70s
 1
Cooldown 0.30s
 2
Cooldown 0.30s
 3
Cooldown 0.10s
* **Poisoned** applies **+1** stack(s)
Slaygore

**Slaygore**. One of the many Cloak varieties that you can randomly get throughout any runs.

## Employee Handbook

Nearly identical to the Slaymore, the Slaygore stands out for its ability to produce intense jolts when it strikes. It might seem like a metamorphosis somewhat inspired by the Cloak, but this magic entity reflects all the ideas and passions of the person who uses it. The same goes for the ideas and feelings they reject. The Slaygore represents the shame Death feels toward himself. Although it is a majestic weapon, its metal carries intense frustration.

Several elements corroborate this theory. Jacob offered to re-forge the two bastard swords for Death several times, so that they might better suit the sense of domination with which the CEO of Death, Inc. may want to imbue them. It was in vain, because these discussions always ended in violent arguments. The manager of the Technical Department doesn't like to dwell on this subject, as he feels uncomfortable making his old friend confront his pathological bitterness.

*"*People like us, we're not used to sharing our feelings. The Master, you know, he learned that it's a weakness... And*,* well, you can't force these things. It's too bad, but he'll need some time before he feels better.*"*

## Upgrades

### Base Upgrades

Cooldown 1.80s
 1
 2
 3
Myriad of Stars

**Myriad of Stars**. One of the many Spell varieties that you can randomly get throughout any runs.

## Employee Handbook

As a matter of form, all spells involving some degree of subtlety related to cosmic forces include the word *"*star.*"* The Myriad was prototyped during the whole of Antiquity, at the roots of Mount Cyllene. This ritual was devised to make observing the stars easier, but a technical problem uncovered that starry displays were actually the perfect projectiles for combat.

Death quite rarely uses this spell outside of work. He used to cast it regularly in the past to impress his colleagues at company barbecues, on summer nights. It was nice to look at, but since then, routine and boredom have zapped Death of any desire to spend time having fun with his colleagues.

*"*I had thought about renaming this spell *Golden Star Shower*, but it seems that would have been in bad taste. Luckily, I have Jacob to bring me to my senses when my morale is too low to think things through properly.*"* — Death's notes on Myriad of Stars.

## Upgrades

### Base Upgrades

Mana ??
 2
Mana 25
 3
 4
Aleistar

**Aleistar**. One of the many Spell varieties that you can randomly get throughout any runs.

## Employee Handbook

Death actually got the idea for the Aleistar spell after seeing some technical damage in the R&D Department. Orville wanted to show him a prototype of a Scythe that can be drawn and sheathed using a smartphone app, but it didn't work out quite as planned. After a momentary shrieking noise, all employees working on that floor were hit by a concentrated arcane lightning bolt, which zapped them all straight to the reception to file their death certificates with Patrick!

Orville was quite worried that this was one mistake too many and thought he was about to lose his job, but Death reward him with a pat on the cauldron. *"*It reminds me of a certain someone I used to like in the mortal world! He always bumbled his way into great results.*"* Luckily, the unfortunate employees that were struck by the artificial storm have since been reinstated to both their bodies and their roles. They were even awarded a small worker's compensation.

*"*Aaah... Good old Crowley, he really made an impression during his short, hectic life. That wannabe magician sure made me laugh. I'm glad to pay homage to him!*"* — Death's notes on Aleistar.

## Upgrades

### Base Upgrades

Mana 35
Cooldown 0.7s
 1
Mana
Cooldown
 2
Mana
Cooldown
 3
Mana
Cooldown
Shop

Shop owned & run by the shopkeeper, Mark

## Mark's Shop

This shop is own & run by Mark. Here you can spend your Soulary here, to buy healing items, weapons, spells, and a O'Shah's memo. You can also you can buy an extra slot, if you invest a Prismium with Monneko (The Cat Statue), and sell weapons & spells at the Weapons Fountain (Unknown if that's the actual name or not) for Soulary & Prismium.

## Shop Inflation

Note that the upgrade lasts for the duration of the game.
Pitbook

**Pitbook.** TBA

## Profile

Pitbook - The Company's Codex, Its Heart and Soul

The Codex has gone by many name: The Book of Doors, The Book of the Void, and The Tales of the Final Passage. It is a remarkable work that contains answers to all of the universe's unfathomable questions... on condition that the subject holds a certain degree of interest for the book. It contains everything you need to know about occultism, magical disciples, and the flavor of dog treats. It's not a particularly serious book, which is why it's not surprising to see the following on its inside cover: "The Top 100 Stupidest Deaths" or "Anyone Who Reads This Will Die Soon... No, Seriously."

When the company was first created, Death alone handled documentation and archiving because the book wouldn't answer to anyone but him. Luckily, once computers were invented, Jacob was able to develop a digital database that could be consulted at any time from any terminal connected to Death, Inc. network. But the blacksmith won't be going anywhere near the book with an Rj45 cable anytime soon! For all intents and purposes, Pitbook is just like a normal dog. You might want to avoid its bookmark ribbon because it's always covered in drool. Yuck!

If someone other than Death tries to open the Codex, the only text visible will read "WOOF! WOOFWOOOF! GRRR!"
Addictions Dept.

The **Addictions Department** is a department of Death Inc. run by the Sorrow Maxxx, and is the fifth world in *Have a Nice Death*.

## Employee Handbook

The Addictions Department is distinctive due to its striking resemblance to buildings on the surface. It's easy to remember where you are when you're trapped in the Hall, getting your file approved, or in the garbage dump that serves as offices for the Industrial Pollution Department. But it's a lot harder to keep your wits about you when you have to deal with some administrative formality at the Addictions Department. The cold, decrepit corridors, reminiscent of those found at run-down hospitals, give the impression of having witnessed unspeakable things.

This floor of this company comprises a highly efficient laboratory housing instruments designed the replicate the most powerful addictive substances ever known. their scope of application isn't just limited to the surface world! Most of Death, Inc.'s resources are passed between employees, and minions are just as capable of getting hooked. Koffee, for example, is a living-dead plant specially designed for consumption by the inhabitants of the Great Beyond. Jerry is highly opposed to its consumption, believing that it endangers his colleagues' lives after death... Despite that, he downs about four gallons of koffee a day, so it's a bit rich of him to complain!

Even though the whole Department looks like a dilapidated old clinic, the office of Maxxx, the department head, still sticks out as a visual aberration. The walls, floor, and ceiling are upholstered in a material you won't find anywhere else in the Great Beyond. Woven from a fabric similar to that used for Death's Cloak, it is enchanted to recreate an accurate representation of your most terrifying anxiety, or your most deeply hidden quirks. It is therefore logical that even Death himself feels like he's looking into the darkest of abysses whenever he visits. Depression is just another form of addiction.

## Personnel

### Sorrow

Main article: Sorrows
* Maxxx (Head of Addictions Dept.)

### Thanagers

Main article: Thanagers
* Candice
* Lambert Heisenberg

### Minions

Main article: Minions
* Ghost
* Spooksmen
* Imposter
* Smoker
* Sullied
* Demisym
* Nursurion
Rockster

**Rockster** are minions at Death Inc., and are enemies in *Have a Nice Death*.

## Employee Handbook

Do you know what it's like to have a large stone for a head? Most gargoyles will reply "Yes," but Brad would no doubt respond with something like, "You got any questions that don't suck balls, eh?" As far as Rocksters are concerned, it's really difficult to get anything out of them because their vocal cords have been crushed by stone. Death, Inc.'s technical teams drew mouths onto their stony faces to make them look more friendly. Their headbutts are feared by all in the Natural Disasters Department. Helmets are required to be worn in any meeting at which they are present.

What's the difference between a Rockster and a gargoyle? Gargoyles are not born spontaneously from a work accident or natural catastrophe; they are sculpted by a craftsman skilled in linking Mana flux with stone carving. This is not the case for Rocksters, whose bodies, like the majority of Death, Inc.'s employees, are nothing more than a carcass of swollen flesh. Claude Izcoe has led a number of sign language workshops aimed at facilitating communication between employees.

"So... Now, he's saying that it's in progress, he's given them a little masterclass on the benefits of disco music on employee morale and... Hey, hang on, Claude; I didn't quite catch that. Ah, yes, yes, yes, okay. On Friday he has a *discudanse* lesson with the Rocksters. The aim is to get your body moving to discuss ways of keeping stress at bay at work, so you'll be 100% corporate, 100% dancefloor. How's that?" -*Orville, R&D technician, interpreting the muffled sounds of Claude, accounting assistant.*

## Behavior

* Will walk around at random until it spots the player. like most enemies, their attack is telegraphed with an exclamation point, once then it will jump and smash it's head into the ground and launch rocks in three directions as Splash damage
Physical Illness Dept.

The **Physical Illness Department** is a department of Death Inc. run by the Sorrow Mr. Hector Krank, and is the fourth world in *Have a Nice Death*.

## Employee Handbook

When it was first set up, the Physical Illness Department looked quite different from the way it does today. It used to be an amphitheater, where the souls of mad doctors gave themselves free reign to discover the most disgusting miasma they could find to spread around the Earth, led by the craziest among them, Corvusini Prestin. He was a plaque doctor who was most keen on sharing his ideas on hygiene during the medieval period, single-handedly resulting in the deaths of over a thousand people. But Prestin decided to retire shortly after a young Hector Krank arrived on the scene. He soon realized cancer and the most recent pandemic were far more effective than he had ever been.

Before becoming a feature on Earth, cancer had been a prototype in an aquarium filled with crustaceans and small fish brought back by Prestin's minions whenever they went on vacation. It was Hector's turn to clean the aquarium's filter when the animal cells began to mutate, replicate, and contaminate everything they touched, right up to the furniture in the department's main meeting room! Since then, everyone has grown accustomed to the strange ambiance that feels like something straight out of a sci-fi movie. Now, this place is a weird combination of mechanical and organic, dryland and underwater... both for the best and, in most cases, for the worst.

"And those big... balls of putrefied flesh floating over there? Is that one of the office's projects?" "That's our documentation filing system. At least we know where our data is stored. You simply have to drift through the bile and grab hold of an umbilical cord to ask for what you're looking for. It's all or-ga-ni-zed." "Well, that's very handy. I don't suppose such an original filing system gives much cause for complaint."

## Personnel

### Sorrow

Main article: Sorrows
* Mr. Hector Krank (Head of Physical Illness Dept.)

### Thanagers

Main article: Thanagers
* Denzel "King" Dengue

### Minions

Main article: Minions
* Heart Breaker
* Nursurion
* Ulcermonner
* Demisym
The Scythe

**The Scythe**. The main & one of the many Scythe varieties that you randomly get to choose from, before the start of the run.

## Profile

Anywhere Death goes, the Scythe follows. The two are inseparable. It is the physical incarnation of Death's supreme power, and Death alone can wield it. This legendary weapon can cut through time, space, and the elements. Legend has it, this scythe gives off the most awful noxious gases, can summon lightning, and even make a nice cup of black coffee from Kopi Luwak beans, all at a snap of skeletal fingers.

It is such a high-quality scythe that even time itself hasn't worn it down. Quite the opposite, in fact; it absorbs and draws strength from everything it touches. In other words, it's constantly "upgrading" its powers. When Death, Inc. began phasing out fax machines in favor of computers, The Scythe learned to transform itself into a laptop to meet its master's needs. Recently, it has started refusing to turn into an ink stamp because it perceives it as synonymous with a repetitive and profoundly boring activity.

Death can summon his loyal weapon from thin air... But, for the sake of formality, his often hangs it from his tool rack. Nobody can steal it from Death, since it always ends up back in his hands. Well, Pump was once able to move it a couple of inches to the left to dust behind it without it springing back into place, but I wouldn't go getting any ideas based on that.

## Upgrades

### Base Upgrades

 2
 3
 4
* (15% Chance) Applies **Critical**

### Evolution

 2
 3
Sullied

**Sullieds** are minions at Death Inc., and are enemies in *Have a Nice Death*.

## Employee Handbook

The recruitment process for minions known as the "Sullied" is unique, to say the least, at Death, Inc. When a minion from a different Department becomes overwhelmed with their work —which is a common occurrence — what remains of their soul is instantly sucked into the Well, recycling the little essence that remains into Soulary, and the minion becomes nothing more than an obedient blob, impervious to menial tasks.

## Behavior

* Will levitate anywhere in the room and keep their distance from the player instead of attacking them.
* While a Sullied is alive in the current room, all other enemies that aren't Sullied will be provided with defensive shields and a massive boost to their damage output, preventing them from taking any sources of damage and making them immune to stun effects; all Sullied in the room must be killed for the other enemies to take damage as normal.
* They will heal themselves over time passively through regeneration when not attacked (Scared Sullied penalty effect).
Jacob

**Jacob** is the Technical Manager, Associate Blacksmith at Death, Inc., and a supporting character and an NPC in *Have a Nice Death*.

## Employee Handbook

**Jacob — Technical Manager, Associate Blacksmith**

Back when time began, Death forged his own Scythe and enchanted it with his own skeletal hands. Over the course of his travels across the various planes of existence, he got to know Jacob, a monstrous kiln filled with molten lava. Jacob accepted Death's offer of a drink, and they started swapping trading cards. Jacob was pretty happy, since he'd assumed he was the only nerd dorky enough to play A Thousand Legends of Thousands of Rings.

*"*Hands off my cards. They hold many fond memories of games with my friend and Master. Don't touch them, or else pain worse than death will fall upon you. Seriously, I'm not playing around.*"*

(Missing entry part - TBA)
Plastirk

**Plastirk** are minions at Death Inc., and are enemies in *Have a Nice Death*.

## Employee Handbook

Almost all minions in the Industrial Polutioon Department are composed of 97.3% stagnant water, oil, and various highly toxic acids. In fact, there's very little difference between their composition and that of the meals produced by the Toxic Food-processing Deportment. Boomahs are protected by a metallic fuselage, but their body composition is similar to that of their counterparts working under Mr. Grimes. Plastirks, on the other hand, are flying grocery bags possessed by vengeful spirits and made from "LDPE", aka low-density polyethylene. As you might expect, they are a magnificent pollutant and decompose horribly.

Due to the sheer number of Plastirks currently employed by the company, G. Grimes is being prosecuted for non-compliance with the environmental safeguarding charters. If you ask him about it, he'll laugh in your face and tell you that's precisely what his department is there for. Nevertheless, plastics manufacturing is subject to stringent restrictions, regardless of whether you're creating minions or coming up with new funeral arsenal projects for the technical department. Once way or another, these things have a w2ay of getting out of hand if the boss doesn't establish a sense of balance among his employees.

— Come on, You can do it. He's too worn now, anyway. It's about time he was recycled.

— No! We never leave a colleague behind, no matter how many holes they have or how many drips of grease they leave on the meeting room floor!

— But Jerry... Anything we no longer need should be recycled... Think of the planet. Get rid of the Plastirk.

(...)

— No way! And you got it wrong: He was supposed to go in the red container. Urgh, for God's sake. There's got to be more to saving the environment that that...

— Haha, you're funny! Red, blue, green, yellow... They're all just shades of gray!
Life, Inc.

Life Inc. the final & secret place of the Departments of Death Inc. run by the Sorrow, Life.

## Employee Handbook

Life has never worked alone. Her first project, back when she was a fresh new CEO, consisted of creating a comfortable, stimulating work environment so she and her colleagues could work in a relaxing ambiance. The office is designed in the image of a idyllic beach, a haven of tranquility where you could happily spend your vacation. Except that's not what you're there for. You're there to work. Its appearance has a calming effect on even the most bad-tempered souls and ensures everyone remains professional at all times. And to succeed at Life, you have to work really hard. It's ok to have fun now and then, as long as it doesn't get in the way of pro-duc-tion.

Life, Incorporated has branches spread out across the whole universe. Life works alongside her subordinates, the Passions. The Passions are entities created and hired to unleash the infinite forces of creation on Earth. D. Coolson, the Passion for Travel and Leisure, for example, has made enormous contributions to this heavenly section of the company. "Ah yes, sand is cool. Palm trees are pretty awesome, too. Not to mention waves. How great are waves? I actually can't wait to invite my gargoyle buddy to ride that swell. The boss says that's not really an option at the moment, though. Seems that rocks aren't too keen on water sports. bit of a shame, really."

Some of Life,. Inc.'s departments are currently inaccessible, and that's fine by everyone who works at Death, Inc. Although they tend to be very similar in their outlooks, the undead and the *overly*-alive — a name that is still open to discussion — cannot exist on the same plane. A ghost employed by Death couldn't take a single step, even when levitating, o the beach without immediately turning to dust. It's a sticking point in narrative causality that the bosses can do whatever they like, but their subordinates will be the first to pay for any minor transgressions. And yet... They're not going down without a fight, as Jerry always says.

## Personnel

### Sorrow

Main article: Sorrows

* Life
Sacrifix

**Sacrifix**. One of the many Spell varieties that you can randomly get throughout any runs.

## Employee Handbook

One of the rare spells that Death didn't come up with himself. Very sporadically at Death, Inc., certified inspectors from the Dreadsury, colleagues of Mr. O'Shah, manage to show up at the *"*worst possible moment,*"* according to Gordon Grimes. As soon as a department records a sudden peak in souls, which then results in an extraordinary distribution of Soulary at the company, the Dreadsury appears as if from nowhere to check it out.

The inspectors are not magicians — far from it — and the Intaxication practice is something handed down to them by the founder of their organization, the very mysterious Victor the Inspector, who is feared by crooks and known as the *Fidgety Pocket*. The spell consists of permanently donating your own vital essence in exchange for a *"*workaround,*"* a sleight of hand trick that helps you heal more quickly than usual. It's both highly technical and highly risky.

*"*I don't like those guys. Not that business is doing so well that I'm worried; I simply don't like them. At least we're in agreement about one thing: The Sorrows are definitely gaming the system.*"* — Death's notes on Sacrifix.

## How It's Used

Upon casting the spell, two short koffees will spawn on both sides of the player. The player will also receive Unstable Healing, an effect that deals 5 damage every second for 3 seconds.

The Frenzy ability causes the player to automatically regenerate health at a rate of 2 pure heal every second for 15 seconds.

## Upgrades

### Base Upgrades

Mana 100
Cooldown 15s
 1
Mana 75
Cooldown 15s
 2
Mana 50
Cooldown 15s
 3
Mana 25
Cooldown 15s
* **Unstable Healing** decreases duration by **+1**
* **50%** chance of summoning 2 koffee when you use an **Anima**
Stuck

Stuck is a powerful status effect that can be applied to your foes.

## The effect

Prevents the target from acting by freezing it in time.

*effect duration: 2.5 seconds*

## Curses

List of curses with Stuck effect (Full list & what they do here -> Curses)

* A Spoonful of Sugar

## Weapons/Spells

List of weapons/spells with the Stuck effect (Links included)

* Tempus Abjuratum
Lyberis Skulls

**Lyberis Skulls**. One of the many Spell varieties that you can randomly get throughout any runs.

## Employee Handbook

This curse, created by a healer versed in the dark arts, is a small wonder of summoning magic. You can use it to summon a dead person's skull and produce a blaze of Mana by making its cartilage spontaneously combust. The skull briefly appears in a cloud of greenish smoke before exploding, taking with it every hot-blooded life form in a radius of a few feet. It might need a few tweaks here and there if you're planning to use it to clean up. Otherwise, it's perfect for emptying a packed ossuary.

However, this does raise an important question: When a customer enters the Well of Souls, what right does a company have to exploit their lifeless corpse? In most cases, the flesh is recycled to give the undead staff a boost, if, and only if, the rotting carcasses are still in good condition. So what happens to the bones? It's obvious, isn't it? The skulls are used as ammunition for the Lyberis spell!

*"*Actually, the guy who cobbled this together in his lab wasn't just any old *healer*. He was known as *the Black Mage* and used to terrorize the locals with his sleight of hand tricks for laughs. Of course, just like all the others, his attitude soon changed once he realized who he was dealing with.*"* — Death's notes on Lyberis Skulls.

## Upgrades

### Base Upgrades

Mana 50
 1
Mana 50
 2
Mana 50
 3
Mana 50
Easter 2023 Event

***Easter 2023 Event***

The Pencil is mightier than the Sword? The Hero of High School in another world!

What did I just read?

That's right! It's Isekai time!

After countless players continued to apply pressure again and again, the barriers between worlds could no longer stand the strain and with a resounding crack, the fourth wall was once again broken.

At the same time that the sound of shattering reality echoed throughout all space and time, an adventurer vanished from where they were sitting in The Loaded Die, eagerly waiting a reunion with Isobel, the Legendary Chocolatier. Finding themselves in a strange new world, will they ever find their way back home again?

🡸 Back to Quests Page

🡸 Back to Quests Page
Sepulchral Ray

**Sepulchral Ray**. One of the many Spell varieties that you can randomly get throughout any runs.

## Employee Handbook

Death's taste in magic varies depending on his experience and, of course, his mood. At the height of his power, back when he was the head of the deadliest multinational in the universe, made-up spells always felt very *"*bling.*"* Now that burnout has worn him down, his desire to get things done as quickly and efficiently as possible has led to a preference for more modest curses. Sepulchral Ray is an excellent example of this: Death shoots you with an arcane laser, and you die. Nice and simple.

The problem with creating such a simple spell is that it's not very easy to do. The most elegant things often take more effort because they don't have any useful references. Death asked around the technicians in departments to see if they knew of an *efficient way of killing*. Major Pliskhan suggested the good old H-bomb, of course. Death immediately dismissed this idea, by explaining: *"*No, I'm looking for something subtle, Major. If turning a key and pressing a button is all there is to it, where's the fun in that?*"*

*"*I don't know why, but this ray only becomes all-powerful when I'm getting ready to adopt my final form. Well, for that, I'd have to get back into my *final form*... Pfff.*"* — Death's notes on Sepulchral Ray.

## Upgrades

### Base Upgrades

 1
Mana 9
 2
 3
Pandamonium

***Event Quest:** Challenge Quest of the Snowstar Festival 2022*

🡸 Back to Quests Page

## Quest Data

* Hard, from level 20

* Enemy2 - Level 20
* Stat Check1 (DC85)
	+ If failed: Enemy3 - Level 17

xxx XP
x.xx GUILD
quaranteed\_loot1

* random\_loot2
* random\_loot3

## Story

### ***Location: ???***

QUEST\_TEST

File:Enemy1 image.png
Fight a Enemy1!

### ***Location: ???***

BLABLABLA

File:Enemy2.png
Fight a Enemy2!

### ***Location: ???***

BLUBLUBLU

**Make a Stat check! (DC85)**

Failed check

#### ***Failed Stat check - Location: ???***

OOUCHOUCHOUCH

File:Enemy3.png
Fight a Enemy3!

#### ***Failed Stat check - Location: ???***

OUCHOUCHOUCH PAGE 2

Passed check
Miss Velma-Dace Dinkley via Her Live-Action Appearance

**Miss Velma-Dace Dinkley** is the highly intellectual, but introverted member of Mystery Incorporated.

## Physical appearance

Velma is a twenty-something year old Caucasian female, with shoulder-length brown hair and eyes. She is always wearing thick black-framed glasses, due to the fact that her vision is blurry. She is always wearing and orange sweater and a darker orange colored skirt. She wears dark orange colored shoes and light orange socks with them.

## History

### Early life

Velma grew up with the rest of the gang in Coolsville, attending Coolsville High together. **In their travels, they gained another member in Scooby-Doo's nephew, Scrappy-Doo, until they got sick of him and left him in the middle of the desert.**

### *Scooby-Doo: The Movie*

The gang were hired to catch the Luna Ghost at the Wow-O Toy Factory. After the case was solved, Fred Jones took credit in front of the press, which upset Velma, so she quit the group, as did Fred and Daphne Blake, leaving Shaggy Rogers and Scooby-Doo alone with the Mystery Machine.
Where Eagles Rest

***Event Quest:** Part 8 of the Snowstar Festival 2022*

🡸 Back to Quests Page

## Quest Data

* Hard, from level 20

* Enemy2 - Level 20
* Stat Check1 (DC85)
	+ If failed: Enemy3 - Level 17

xxx XP
x.xx GUILD
quaranteed\_loot1

* random\_loot2
* random\_loot3

## Story

### ***Location: ???***

QUEST\_TEST

File:Enemy1 image.png
Fight a Enemy1!

### ***Location: ???***

BLABLABLA

File:Enemy2.png
Fight a Enemy2!

### ***Location: ???***

BLUBLUBLU

**Make a Stat check! (DC85)**

Failed check

#### ***Failed Stat check - Location: ???***

OOUCHOUCHOUCH

File:Enemy3.png
Fight a Enemy3!

#### ***Failed Stat check - Location: ???***

OUCHOUCHOUCH PAGE 2

Passed check
Nihilaser

**Nihilaser**. One of the many Spell varieties that you can randomly get throughout any runs.

## Employee Handbook

Lasers. Death has never been shy about his love of lasers. Lasers are a precise artform, subtle yet unique, because no other magic can achieve the same consistency or the same elegance. In a way, the Nihilaser is the *“*ultimate*”* laser in existence in the arcane disciplines. If it was any more powerful, the destructive Mana would be too strong to be contained in a single beam, and we'd be right back to explosions and chaos. In theory, a good Nihilaser can take out all forms of existence in the entire universe.

*"*I think it's a shame the boss doesn't take better care of his animals. Look at poor Mauricio: He looks so sad in his little bowl. Poor baby.*"*

*"*Just so you know, it wasn't always this way.*"*

*"*Really?*"*

"Back in the 80s, the boss had a troop of trained monkeys. They'd escaped from old Cronell, his university. Magic monkeys, of course.*”*

*“*Oh, monkeys are so cute!! What happened to them?*"*

*"*One of them taught the others to read, they went rooting through Pitbook, and the little one thought it would be fun to shoot sepulchral rays and Nihilasers all over the place. Joe says they're trapped on the moon now.*"*

*"*I hope Carrot, Radish, Veggie, and Mr. Bubbles are doing well. At least they'll be left in peace up there. All that's left is to figure out what the literal hell turned them into giants...*"* — Death's notes on Nihilaser.

## Upgrades

### Base Upgrades

Mana 100
Cooldown 3s
 1
 2
 3
Sweetart

**Sweetarts** are minions at Death Inc., and are enemies in *Have a Nice Death*.

## Employee Handbook

As distributors of high-vitamin candies to liven up meetings, the contents of Sweetarts are always up for debate amongst Death, Inc. employees. Bubble gum? Sour candy? Those who are foolhardy as they are ill-mannered have tried to lift up a Sweetart's wrapper to get a good look of what's inside. And they get a sucker punch in return! As it should be! Not only touching your colleagues without their consent totally uncool, but it's also incredibly creepy.

Nerve-filled arms ready to hit anything that moves are made from a substance refined in the factory's sophisticated stills. They are made from animal proteins packed with azodicarbonamides that are used to promote weight gain in certain mortals. In other words, if you pop little pills to help you on your way to winning Mr. Universe, you shouldn't be surprised if you end upas a Sweetart in your afterlife! The distributors themselves are made by Distribig®, Death, Inc.'s official partner for this type of equipment: Both flexible and rigid at the same time.

"I've actually already had a bite of one of those sweets, because when I was doing some maintenance in the control room, some Sweetart had done a... Well, you know what I mean... I broke a tooth on it! Makes sense now that i think about it. Great job from Distrithingy. Bubblegum's not great for killing people. Now jawbreaker projectiles, on the other hand... Whoa! They'll do some real damage!" — *Orville, R&D Operator, one years' experience,*

## Attacks

The Sweetart has two attack's:

* The Sweetart will wind up their arm, before doing a downwards punch that has short range and moderate damage.
* The Sweetart will raise their arms above their head before firing five bundles of candy. These bundles will go straight into the air before raining down upon Death.

## Behavior

* When spawned, Sweetarts will move around in a small set area, raising their arms in a fighting stance.
* When noticing the player, Sweetarts will shoot five balls of candy that go up out of the screen and then rain down, targeting where the player moves.
	+ This attack is telegraphed by the Sweetart raising their arms above their head with a red exclamation point over their head before shooting.
* If the player gets too close, the Sweetart will do a short range attack in the player's direction.
	+ This attack is telegraphed by the Sweetart winding up their arm With a red exclamation point over their head.
Waldo Box

Waldo Boxes are employees to Death, Inc., and Minions in Have a Nice Death.

## Employee Handbook

*Waldo Box* is the colloquial name given to all products stamped Waldo Burger® that are packaged up and delivered throughout the world to spread delicious desolation. Treats and snacks are offered in a wide range of tastes and flavors: *Sweet Death,* a range of desserts and sodas that consumers have been tricked into believing are an essential part of a healthy diet; *Death Burger,* the great classic that tastes of defeat; not to mention *Fatal Fritas,* chips to be munched on between meals, even though you swear you're only going to have the one. No point in kidding yourself - all Waldo Boxes, without exception, are packed with hydrogenated vegetable fats dressed up as sweet treats.

Strangely, despite the wide variety of products, all categories in *Waldo Box®* range have the same peculiarity when destroyed. They always, without exception, leave behind a single, overly emotional fry. Astonishingly enough, although the boxes themselves may be irritable creatures that are prone to dragging their rough, slimy tongues over just about anything, the fries inside them are highly sensitive and absolutely terrified of having to face lift in the company alone. The engineers from the Toxic Food-Processing Department have driven themselves crazy trying to find a way to separate the two, all to no avail. No matter what they do, you'll always find one stray fry at the bottom of your favorite Waldo Box®.

If, by some stroke of misfortune, you accidentally end up swallowing said fry, the best you can hope for is a terrible stomach ache. Extremely high in salt and monosodium glutamate, the fry won't even taste as good as you were hoping. What's more, if you're very unlucky, you may be haunted by the fry's melancholic musings before you even finish your meal. In truth, these diabolical fries are vectors of depression - the unbridled discontent felt throughout the company in concentrated form. What's more, they're greasy and unappetizing! "Ah, but that's not strictly speaking true, you know. Well, he was smiling at least. HR aren't like the rest of us, though." *-Orville, Junior R&D Operator.*

## Attacks

* The Waldo Box will chomp three times in the player's direction, dealing damage, dashing forward as it goes.
* The Waldo Box will pull the player towards it, dealing some damage.

## Behavior

* The Waldo Box will remain idle until it spots the player.
	+ When it does, it will start trying to attack immediately no matter if the player is in range or not.
* It's normal attack is to lunge at the player three times, dashing forward and dealing normal damage. However, if the player is in range, the Waldo Box will pull the player towards them with what looks like a string of cheese, dealing little damage.
	+ Both attacks are telegraphed by a red exclamation mark over the Waldo Box's head as well as it crouching down, ready to pounce.
Fry

**Fry** are minions at Death Inc., and are enemies in *Have a Nice Death*.

## Employee Handbook

She was a fry. Just a small fry. And now you made her sad.

Can you really be so heartless?

Oh, I know, you took it out on that poor little fry because the rest of the bestiary got the better of you. Is that it? Tsssk. What a time to be alive.

## Behavior

* You're just a cruel being for harming a defenseless small fry, who can't even protect herself.

## Trivia

Categories

Categories
Appraising

🡸 Back to Main Page

## Overview

Once an Equipment, Weapon or Skill is upgraded to its maximum level, you can appraise it to reveal its true potential!

When appraising a piece of gear or a skill, it will gain a special effect depending on its type and rarity. Equipment and Weapons can also unlock augments slots of various quality: Shard, Cystal, or Flawless Gem.
To be noted that Common gear can't have any slot, Epic gear and above are guaranteed to have at least 1 slot.

You will need an appraisal ticket, available on Neftyblocks Drop page or on the TAG Workshop to appraise an item.
Claude

**Claude** is the Accounting Assistant at Death, Inc., and a supporting character and an NPC in *Have a Nice Death*.

## Employee Handbook

**Claude — Assistant Accountant**

When he was alive, Claude Izcoe worked as a credit analyst for a small company that made stage costumes. Its biggest client was a drag queen production company. After thirty years of loyal service, far removed from the glitz and glamor, Claude ended up passing away during his very own retirement party. The mirror ball hanging over the dancefloor came loose and landed smack bang in the middle of his skull. Nowadays, his grave is a constant wash of hundreds of colors and his epitaph a perfect reflection of who he was: *May you find your way to Paradisco*.

Claude's damned soul must have gotten lost somewhere along the way. Either that, or he wasn't ready to hang up his calculator just yet, so he sent his resume into Death, Inc. as soon as he heard the accounting department was hiring. He wasn't offered the position right away, because Claude's soul showed up to the interview without his head! His torso, arms, and legs floated in all by themselves. The level of administrative confusion was Dantesque, because nobody knew whether it might just be a simple ghost who'd decided to worm their way into the Death, Inc. workforce.

When looking through his soul registration file, Patrick and Chantal, the accounting manager and head archivist, soon found a solution to the problem. By adorning Claude's decapitated spectral body with a brand new mirror ball, he could once again converse normally! Well. Thereabouts. Claudie, as he is known, is well-liked within the company. He's a highly knowledgeable, chatty, and enthusiastic colleague, who is never short on humor or generosity.

## Appearance

Claude is a human wearing what appears to be average, if not bloody work attire. Notably, Claude has a disco ball where his head should be, said disco ball has a splatter on the underside, implying and outright stated to have fallen and crushed Claude's head, Killing him.

Claude's idle animation has him looking around, feeling for his surroundings. When he is seen speaking, he mutters and mumbles instead of talking properly, due to his disco ball having taken his ability to see and speak.

## Gallery

Claude, Assistant AccountantClaude's attempt at a conversation.Claude's full page, still in French.
## Trivia

* Despite his inability to speak normally, Death seems to have no issue understanding Claude as he's able to hold a conversation with him when interacting with him in the relaxation area.
The Forced Sabbatical

***Event Quest:** Farming Quest 2 of the Snowstar Festival 2022*

🡸 Back to Quests Page

## Quest Data

* Hard, from level 20

* Enemy2 - Level 20
* Stat Check1 (DC85)
	+ If failed: Enemy3 - Level 17

xxx XP
x.xx GUILD
quaranteed\_loot1

* random\_loot2
* random\_loot3

## Story

### ***Location: ???***

QUEST\_TEST

File:Enemy1 image.png
Fight a Enemy1!

### ***Location: ???***

BLABLABLA

File:Enemy2.png
Fight a Enemy2!

### ***Location: ???***

BLUBLUBLU

**Make a Stat check! (DC85)**

Failed check

#### ***Failed Stat check - Location: ???***

OOUCHOUCHOUCH

File:Enemy3.png
Fight a Enemy3!

#### ***Failed Stat check - Location: ???***

OUCHOUCHOUCH PAGE 2

Passed check
Professions

🡸 Back to Main Page

## Overview

Professions are specialities that characters can learn, and are analogous to "classes" found in classic role playing games. Your profession will convey passive combat effects to your character, and can also affect what skills your character can use.

You can change professions at any time (given you're not in a quest or a battle) without any penalty, your old profession will retain its current PXP, advancement and unlocked passives should you switch back to it.

### **Profession Progression Requirements**

The ability to choose a profession is unlocked once your Character reaches Level 5. Once you've chosen a profession, you can begin earning Profession Experience to increase your Profession Level.

Profession Experience (PXP) is earned by successfully completing quests. The chart below details how much PXP is required to progress through all the levels of a profession and what you gain at each level. A detailed breakdown of these perks at each level for each profession can be found below this section.

At level 10, and in addition to the perk unlocked at this level, each profession will also give access to a global passive, applied even with another profession active.

## Breakdown of Each Profession

Note: the Profession menus incorrectly states that the Lv8 stat boost is +1 / +2. It is actually +2 / +2, confirmed by *stuckatsixpm*.

### Adventurer

**Adventurer Profession Progression**
 Mastery
Sickles

**Sickles**. One of the many Scythe varieties that you randomly get to choose from, before the start of the run.

## Employee Handbook

Curved and sharpened by combat, the Sickles are Death's signature weapons. In fact, neither Jacob nor Death forged them. These ordinary-looking tools were found at the bottom of a petrified tar pit, deep in a misty forest in the mortal world. The strangest thing about that place is that despite the heavy fog blanketing the trees and no matter the season, it's always nice and warm there.

Even more curiously, unlike the other types of Scythes, the slightly rusted metal of the Sickles is imbued with doomed souls, a bit like the different weapons of the metamorph Cloak. Except they are much less powerful. Orville offered to probe the two tools for the boss to learn more about them, but Death refused. According to the company's founders, the souls trapped in the Sickles mostly talk nonsense.

- Come on, you couldn't help yourself, I know it.

- Ok fine, I probed them. I was dying to know.

- So what do they say?

- Well... Wait, I wrote it down on a post-it. Here: One of them says that Yuri is dead, and that nothing bad can happen to him anymore. But it said it in such a strange way."

- What the...?

- Wait, there's more. Another one says even weirder things. It says that the other sickle is actually a hummer, and that it's a sausage. Sometimes, they sync up to shout *'O, D, I, L!'* What could that possibly mean?

## Upgrades

### Base Upgrades

 2
 3
 4
* Air Attacks unleash Shockwaves

### Evolutions

 2
 3
The Five Golden Rings

***Event Quest:** Part 1 of the Snowstar Festival 2022*

🡸 Back to Quests Page

## Quest Data

* Hard, from level 20

* Enemy2 - Level 20
* Stat Check1 (DC85)
	+ If failed: Enemy3 - Level 17

xxx XP
x.xx GUILD
quaranteed\_loot1

* random\_loot2
* random\_loot3

## Story

### ***Location: ???***

QUEST\_TEST

File:Enemy1 image.png
Fight a Enemy1!

### ***Location: ???***

BLABLABLA

File:Enemy2.png
Fight a Enemy2!

### ***Location: ???***

BLUBLUBLU

**Make a Stat check! (DC85)**

Failed check

#### ***Failed Stat check - Location: ???***

OOUCHOUCHOUCH

File:Enemy3.png
Fight a Enemy3!

#### ***Failed Stat check - Location: ???***

OUCHOUCHOUCH PAGE 2

Passed check
Weapons

🡸 Back to Main Page

Weapons give bonus stats when attacking, allowing you to deal more damage. Weapon upgrades can be performed through the TAG Workshop

## Craftable Weapons

Currently the following weapons can be crafted from materials gathered in the game.

## Event-Specific Weapons

The following weapons can only be crafted with materials received during time-bound events. You might still be able to find them on the NeftyBlocks Marketplace.

🡸 Back to Main Page
Boomerang Hex

**Boomerang Hex**. One of the many Spell varieties that you can randomly get throughout any runs.

## Employee Handbook

Launching magic to attack one's opponent is well within the grasp of even the most novice sorcerer. After finishing his studies at Old Cronell, Death impressed the jury at his defense by *"*spinning*"* pure Mana essence into a crescent shape, which meant the spell flew out in front of him... before returning to its destination! First-rate esoteric prowess!

Bending time and space is a mere sleight of hand for the living dead. It goes without saying that when you spend eternity dying and returning to the living, you learn to make do. But it takes a lot of gusto to be able to bend both magic and the unspeakable to your will. Death was always top of his class for spell modules and esoteric practices.

*"*Quite useful for punishing opponents who think they've cleverly managed to dodge the threat without looking over their shoulder. What's more, Pitbook loves playing fetch with my Boomerang-Hexes during our weekends in the country.*"* — Death's notes on Boomerang-Hex.

## Upgrades

### Base Upgrades

Mana 30
 1
Mana 30
 2
Mana 30
 3
Mana ???
???

## Lore

A mysterious figure wearing the robes of an Ice Mage. First seen from afar near Idlewater, commanding a self assembling army of frozen enemies.

Later recognized by Elgan, master of the III, as Callon, a former apprentice of the institute who left right before the Snowstar Festival.

It seems he chose to serve a dark master in order to let his power grow "limitless", according to his own words. It appears there was at least a part of truth in it, as he easily gets the best of his former master, knocking him unconcious with his new ice powers.

When finally defeated during the Snowstar War, he still managed to escape, vanishing through a portal probably opened by his new master, only leaving behind the remains of his melted army, and a few chilling words: "This is just the beginning. Old scars will be torn open, and your world will end."