My Singing Monsters: A Blazing Discovery

My Singing Monsters: A Blazing Discovery is the third instalment in the My Singing Monsters series, and the sequel to My Singing Monsters & My Singing Monsters: Dawn of Fire. It takes place 280 years after the events of My Singing Monsters.

## Additions

* New "Natural Lands"
* More Fire Islands for every Fire Quad Natural
* New Ethereal Islands and Solar Islands
* New 6th Ethereal Element "Solar"
* New Triple Elemental, Quad Elemental and Quint Elemental Ethereal Monsters
* Brand new Ethereal equivalence to the Magicals called the "Medieval Monsters" and Medieval Islands
* Brand new and rather 'unique' Outer Islands
* Celestials return as in their 'Adult form' rather than their Elder form as seen in DoF.

## Differences

### From My Singing Monsters

* Any returning Islands from My Singing Monsters are now even bigger with more parts in the song to compensate for more Monsters on said returning Islands.
* Every Fire Monster returns from DoF.
* Reborn Celestials cost less & have much longer time before eggs expire so it's easier to zap them when you get all required eggs.

* Island Skins are way less expensive & any bonuses they give are slightly upgraded to make them more valuable in order to make it not only easier to buy if you can't use real money to get enough Diamonds to buy the Island Skins but, also to make them more likeable too.

### From Dawn of Fire

* Monsters can be fed with food or items, although food is easier both to level them up with & buying, items level them up faster but are harder to buy or make.
* Structures from DoF used for obtaining items & unique foods return, but Ice Machine is replaced with the Freezer & the Bakery (in MSM) has a third upgrade called "Mega Bakery".

## Islands

### Natural Lands

Note: Instead of multiple Natural Islands, it's one supermassive Colossal with 5 various unique landscapes, each a different vegetation & manifesting a different Natural Element. The Gold Island equivalent also exists here, but not on (or near) the surface area.

Botanical Rainforest (Plant, Earth, Cold, Water)

Melodious Beach (Air, Plant, Earth, Water)

Dustbowl Mountain (Air, Earth, Cold, Water)

Frostbitten Glacier (Air, Plant, Cold, Water)

Magma Crater (Air, Plant, Earth, Cold)

### Fire Islands

Note: Unlike Natural Lands, Fire Islands exist as separate Islands. Also, every single Quad Element combination exists now.

Fire Haven (Plant, Air, Earth, Fire)

Fire Oasis (Cold, Air, Water, Fire)

Fire Glacier (Plant, Cold, Water, Fire)

Fire Mountain (Cold, Air, Earth, Fire)

Fire Garden (Plant, Water, Earth, Fire)

Fire Taiga (Plant, Cold, Air, Fire)

Fire Temple (Air, Water, Earth, Fire)

Fire Forest (Plant, Cold, Earth, Fire)

Fire Voyage (Plant, Air, Water, Fire)

Fire Beachside (Cold, Water, Earth, Fire)

### Ethereal and Solar Islands

Note: In this game, the Solar Element was still being discovered so it only exists as Ethereal Islands with a Quad Elemental in each one, like the Fire Islands in MSM.

Plasma Island (Plasma, Shadow, Crystal, Poison)

Poison Island (Shadow, Mech, Crystal, Poison)

Mech Island (Plasma, Shadow, Mech, Crystal)

Shadow Island (Plasma, Shadow, Mech, Poison)

Crystal Island (Plasma, Mech, Crystal, Poison)

Solar Valley (Plasma, Mech, Crystal, Solar)

Solar Abyss (Shadow, Mech, Poison, Solar)

Solar Bluffs (Plasma, Mech, Poison, Solar)

Solar Caverns (Shadow, Crystal, Poison, Solar)

Solar Sanctuary (Plasma, Shadow, Crystal, Solar)

### Magical Islands

Psychic Island (Plant, Water, Fire, Psychic)

Faerie Island (Cold, Earth, Fire, Faerie)

Bone Island (Water, Earth, Fire, Bone)

Light Island (Plant, Cold, Fire, Light)

Magical Island (Psychic, Faerie, Bone, Light)

### Medieval Islands

Pixie Island (Plasma, Crystal, Solar, Pixie)

Draco Island (Shadow, Poison, Solar, Draco)

Royalty Island (Crystal, Poison, Solar, Royalty)

Fool Island (Plasma, Shadow, Solar, Fool)

Medieval Island (Pixie, Draco, Royalty, Fool)

### Outer Islands

There are six Outer Islands where Natural, Fire, and Magical monsters can go to.

* Mineral Island (Level 5, looks like a Mountain)
* Wispy Willows (Level 10, looks like a Forest)
* Sparkle Shore (Level 15, looks like a Waterfall)
* Atlantic Island (Level 20, looks like an Ocean)
* Hieroglyphic Highlands (Level 25, looks like a Pyramid)
* Grand Kingdom Island (Level 30, looks like a Castle)

### Special Islands

* Jewellery Hideout (The Gold Island hidden deep beneath the Natural Lands. Can only be accessed by teleporting Level 20 Monsters via Teleporter located on a section of each Natural Land and Fire Islands) (Plant, Water, Air, Earth, Cold, Fire) (Electricity, Dipster, Legendary, Mythical) (Spooktacle, Festival of Yay, Season of Love, Eggstravaganza, Summersong, Feast-Ember)
* Ethereal Island (Only Ethereal Monsters at Level 20 or higher can be teleported here, only this time they also stay on the Island they were originally on too now)
* Wublin Island (Electricity)
* Celestial Observatory (Celestial, Dipster)
* Mythical Outpost (Mythical)