recursal/Fanatic-Fandom huggingface dataset:
Tapricorn

Bio: "TBA"

## Description

Tapicorn is a grey furred goat-like monster with yellow eyes with horizontal pupils, drooped ears, a pink nose, and a wooden horn on its head. It carries two sticks in each of its hands.

## Breeding

Tapricorn can be bred with the combination of Plant, Water, and Psychic. The combinations are:

* Potbelly + Poppette
* Toe Jammer + Bonkers
* Oaktopus + Theremind

## Song

By hitting its horn with the sticks it holds, it sounds similar to the instrument bamboo sticks or wooden Claves, possibly temple blocks.

## Name Origin

Tapricorn is a portmanteau of “tap” and “Capricorn”, who is a zodiac goat, as well as possible “unicorn” in reference to its horn.
Lunarp

**The content here is now cut, but is kept for the sake of viewing.**

Common

Bio (Common): TBA

## Description

Lunarp is a yellow moon monster with several craters on it. It has a brown eye with brown eyeshadow and six strings, being in the pattern yellow, white, and red. The ends of Lunarp detaches in order to play the strings.

Rare Lunarp resembles a blue moon with almost no craters at all except the ones surrounding its purple eye and it has icicles hanging off the bottom segment of its body/head. It's also got icy blue eyeshadow and ice cube like eyelashes and seven strings, being in the pattern of indigo, violet and magenta, indigo being the colour of the seventh string as well as the first and fourth strings colour and the strings seem to have water droplets sliding down them and when plucked fly off and splash on the ground. Rare Lunarp's ends actually connect making it look like a full moon if it weren't for the part where the strings are and it has a pair of short, two fingered comet styled hands that levitate around the head that play the strings.

Epic Lunarp resembles a blood moon with craters scattered almost everywhere across its body/head and glows a crimson red colour. It's nose looks to be destroyed with pieces of its nose scattered around it's head forming a vertical ring that adds to the crimson glow of its body/head and it's got a black eye with a blood red iris, slit grey pupil and bloodshot orange veins in its eye. It's got a wide mouth where the left half (right when flipped) is frowning with a bit of lava dripping out of a single pointed tooth poking out and the right half (left when flipped) has a toothy grin, revealing its pointy, metallic teeth. It has four thick layered silky strings, their all coloured light salmon tanned grey and don't glow at all. The ends of Epic Lunarp are actually further apart due to being broken and segmented, the debris from the ends of Epic Lunarp get pulled towards the strings by gravity to play the strings.

## Breeding

Lunarp can be bred using any combination of Deception, Dirt, Time, and Spirit.

The following pairs of 2-element monsters can be used to breed a Lunarp:

* Cymbole + Historytellur
* Twime + Zumbskul
* Electrogeist + Rubldrumr

However, the combination of triple and single element monsters has a higher rate of success:

* Cogwoods + Fanntom
* Krakongs + Clockarx
* Udusion + Ratatatat
* Tambourina + Shadeer

## Song

It plays a harp by plucking the strings with the ends.

## Name Origin

Lunarp's name comes from "lunar" and "harp". Perhaps it may come from "arp.", a shortened version of arpeggio.
The Rules

First and foremost, Respect the FANDOM's terms of use.

Second and also foremost, Respect Big Blue Bubble's fan-content policy as much as possible.

Sharing the IoX wiki to others that may be interested in this sort of thing is encouraged in order to have a good-sized community.

We hope what you can do can help the IoX projects, and perhaps even expand the IoX side of the MSM community to a recognizable size.

## For the People

* No fan projects on the Wiki. This is the *official* IoX wiki. Add fan content in My Singing Monsters Ideas Wiki
* No offensive imagery/information. Stuff like blatant racism, sexism, anti-LGBTQ, etc. would not be tolerated.
	+ These two rules definitely mean no posting any information about more controversial subjects to the MSM Community (ex. Sebass87)
* Be civil. Being civil can build up a good community.
* Overall, encourage creativity within the wiki, and have fun.

## For the Admins

* Admins must follow the blocking policy. Most importantly, admins would have to treat people with respect and overall encourage their contribution of the wiki.

More information regarding the blocking policy is here. https://community.fandom.com/wiki/User\_blog:MisterWoodhouse/Introducing\_the\_Wiki\_Rules\_and\_Blocking\_Policy
Squot

Common

Bio: "A Squot is always accompanied by its Playphid companion. In order for a Squot to find Playphids, it needs to find a hollow tree, and see if there are any there. They're pretty good at inviting, but they need to learn that not all Playphids like to be smacked around."

## Description

Squot is an upside-down purple mushroom monster with 11 eyes and two big arms. On top of it is a Playphid, a glowing green three-eyed insect monster.

## Breeding

Squot can be bred with Cold and Faerie. The only combination is:

* Mammott + Floot Fly

## Song

It plays a sound akin to timbales by beating the Playphid. Owch!
Spectral Monsters

**Spectral Monsters** are a class of monsters which are very different from the other class, mainly because they don't make sound at all, and instead light. Their costs varied on how limited the color pallette can be.

## Conjuring and Fuzing

Unlike most monsters, Spectral Monsters cannot breed, and instead can be conjured and fuzed with the same kind of Spectral Monster from the Fuzer. Fuzing the two Spectral Monsters will produce a new Spectral Monster with 50% of the colors from its component Monsters. A Fuzer may be bought in an inner or outer island in any class, but not in Gold Island or any equivalent of Gold Island.

## List of Spectral Monsters

This list will contain the Spectral Monsters and all of the primary colors and shades.

* Photom (Black, White)

* Glowbe (Red, Yellow, Blue)
* Glistern (Red, Green, Blue, Black)
* Gleamato (Cyan, Yellow, Magenta, White)
Spoortinat

**The content here is now cut, but is kept for the sake of viewing.**

Common

### Island(s)

Glitch Island, Goo Island, Dirt Island, Time Island, Spirit Island, Circus Island, Absurd Island, Mount Xalaikhan

## Breeding

### Default Time

10 hours (Common)13 hours (Rare)

3 days, 17 hours (Epic)

### Enhanced Time

7 hours, 30 minutes (Common)9 hours, 45 minutes (Rare)

2 days, 18 hours, 45 minutes (Epic)

## Teleporting

### Destination Level

20

Bio: TBA

## Description

Spoortinat is a gray, ghoul-like monster with 4 mushrooms of different color (bottom-left is red, mid-left is green, top-left is light blue, and right is brown) on its head, 2 teeth (yes, overall), skinny arms and legs, each with 3 fingers/toes, and 4 more mushrooms on its belly, also of different colors (top is purple, left is pink, right is blue, and bottom is brown). It also has 2 smaller, whiter versions of itself, bouncing on mushrooms (the one to the monster's left is red, and the one to the monster's right is green). They have mushrooms on their heads (the one left to the monster is brown, and the one to the right of the monster is pink).

## Breeding

Spoortinat can be bred with the combination of Fungus and Spirit. The only combination is:

* Fungong + Fanntom

## Song

Every individual monster in the Spoortinat chants rather eerily. The smaller monsters bounce on the mushrooms to make a deep, loud drumbeat similar to what Thumpies play.

## Name Origin

Spoortinat's species name is the combination of the misspelling of spore, mate and intimidate.

## Notes

* This monster is created by Monster Master.
* Despite what its name origin says, Spoortinates aren't very intimidating at all, not to mention the big one in the middle is lazy and consumes lots of fattening juices and junk food, so it's often too chubby to move.
Salteidoo

Common

### Island(s)

Saltwater Bay, Botany Rainforest, Security Station, Jelly Kingdom, Satellite Galactiport, Symphian Hideaway

## Breeding

### Default Time

15 hours (Common)19 hours, 15 minutes (Rare)

### Enhanced Time

11 hours, 15 minutes (Common)14 hours, 26 minutes, 15 seconds (Rare)

Bio: TBA

## Description

Salteidoo is a highly changed version of Rare Dandidoo. It is mainly red and blue in color in stripe formation. The heads are replaced with eyes, with one of them looking happy, and the other look bored. Each head, and its torso have white salt crystals and arms. The arms are webbed, and it has long nails. It has a mouth on its torso, having a half smile. It has salty boney legs.

## Breeding

Salteidoo can breed with the combination of Salt and Botany, the only combination is:

* Meetini + Pottanistic

## Song

It sings "Larrrrg" in an awkward male voice.

## Name Origin

Salteidoo's name comes from "salty" and "Dandidoo".
Magical Abyss

Normal

## Restrictions

### Classes

Natural, Magical, Ethereal, Seasonal, Mythical, Legendary, Supernatural, Dipster

### Elements

Air, Water, Earth, Light, Faerie, Mech, Crystal, Legendary, Mythical, Electricity, Dipster

## Related Islands

### Parallel Island

???

**This page is work in progress.**

Description (Normal): "TBA"

Description (Mirror): "TBA"

Description (TBA): "TBA"

## About

Magical Abyss is the sixth of the eleven Magical Islands. The elements of Light () and Faerie () are manifested there. A free Floot Fly is waiting for you in the Nursery, beginning the Magical Abyss adventure. It represents the color Purple.

## Description

Magical Abyss is a dark indigo octopus-like Titan by the name of ???. It has 2 green glowing eyes with gold pupils by the sides, and barnacles growing on the face. It holds 8 rock platforms with it 8 torn apart tentacles, and a 9th rock platform on top of its head. The insides of the tentacles are a black void. Some of the rocky platforms show purple mountains, which are also shown below the Titan. All of the rocky platforms have sand on it. The backgrounds displays dark waters with light coming out from the top, and bubbles rise. There is a deep sea creature creeping around here.

The theme color here is Purple.

## Song

Magical Abyss has a sort of "Dramatic" cross "Mysterious" cross "Serenity" sort of theme to the song, the song divides each part respectively for each different theme, the Chorus combines all three themes into one majestic & prideful melody.

Jordan and Monster Master can decide on the BPM and key.

## Obstacles

*Main Article: Obstacles*

Removing the rocks and trees from the island earns the player Experience and it opens up space to place more Monsters, Decorations, or Structures. Removed obstacles are not gone permanently; they can be bought back with Diamonds under the decorations section in the Market.

The rocks and trees Jordan and Monster Master can decide on.
Symphian Monsters

**Symphian Monsters** are the main attraction towards My Singing Monsters: Symphonious Orchestra, but they are not the first class of Monsters. While they are around as cheap as the Natural Monsters, they're a bit harder to breed than them (probably comparable to Magical Monsters in MSM1). They overall require more Items than Naturals, but less than Ethereal Monsters.

Symphian Monsters always produce Relics, which are considered very rare and valuable. Relics are worth 3000 Coins, 600 Xalaikoins, or 120 Shards.

Each Symphian Monster has one or more of the six Elements (with the sole exception of Mappling): Salt, Satellite, Sugar, Sand, Botany, and Gas, and can live on at least one of the Symphian Lands, meaning that some Symphian Monsters would not meet each other unless they are teleported to the same Outer Land, or go to Symphian Serenitial.

## Breeding

Like all monsters capable of breeding/is breedable, Symphian Monsters are easyish to breed because all that is required is to find two monsters that, together, have the Elements required for the certain monster. However, breeding with Symphian Monsters do not guarantee success and may result in either parent (usually of the Common variant) that you have used to breed the monster of higher elemental complexity. Like all breedable monsters, if two Symphian Monsters overlap elements (except on a few special occasions), they will always produce either parent.

## Levels

Like most other Monsters, Symphian Monsters can be leveled up in order to make them grow in size, allow them to be used in Breeding structures, increase Currency generation, teleport them to Outer Lands, and collect bonus goals.

## List of Symphian Monsters

### Zero Element

These can be bought with Melodimes, and can only be bred via breeding failure. Unlike Single Element Symphian Monsters, there useless for breeding, but useful for attempting to breed the same monster.

* Mappling

### Single Element Monsters

* See-Bass
* Duopanal
* Chokkoh
* Strumtacean
* Pizicotto  (Pizicato)
* Oxengen

### Double Element

* Duhk
* Rokk'n'Pop
* Ringolly
* Clappayurri  (Clapping sounds)
* Astroldywarp  (twangy synth)
* ???
* ???
* Bliplopia
* Viomint  (Violin)
* ???
* Raspisco
* Smoklorx
* Flizzér
* ???
* ???

### Triple Element

* ???
* Sheeky-Illoon
* Gelatotune  (Autotuned feminine vocal)
* ???
* ???
* Madamell
* Sundifluwa
* ???
* Demower
* ???
* Probfessorl
* ???
* ???
* Captain Fuzzle
* ???
* ???
* ???
* ???
* ???
* RoséPosé

### Quad Element

* Fortcess
* ???
* ???
* ???
* ???
* ???
* Tiedal
* ???
* ???
* Octordion  (Accordion)
* Seedli
* ???
* Fertilgottene  (Low Brass Ensamble)
* ???
* ???

### Quint Element

* Queamkake  (Represents )
* ???  (Represents )
* Orbeatle 2.0  (Represents )
* ???  (Represents )
* Piranharp  (Represents )
* Hydragen  (Represents )

### Hex Element

*Note: Hex Element only appears on the respective Gold-like Island.*

* ???
Miasm'lord

Common

### Island(s)

Deception Island, Glitch Island, Goo Island, Dirt Island, Fungus Island, Spirit Island, Mount Xalaikhan

## Breeding

### Default Time

2 days, 12 hours (Common)1 day, 21 hours (Rare)

1 day, 9 hours, 45 minutes (Epic)

1 day, 1 hour, 18 minutes, 45 seconds (Extravagant)

## Inventories

### Boxing

Every Common Xalaikhan Monster (Common)Every Rare Xalaikhan Monster (Rare)

Every Epic Xalaikhan Monster (Epic)

Every Extravagant Xalaikhan Monster (Extravagant)

Bio (Common) "TBA"

Bio (Rare): "TBA"

Bio (Epic): "TBA"

Bio (Extravagant): "TBA"

## Description

Miasm'lord is ??? (TBA)

Rare Miasm'lord is ??? (TBA, but involves the majority of eyes being replaced with mouths)

Epic Miasm'lord is ??? (Differs for each Elemental variant)

Extravagant Miasm'lord is ??? (Differs for each Mirror Island/Land variant)

## Song

Miasm'lord plays the Taiko Drums using the brightly-coloured symbols on its pagoda-plates, the white feather-like protrusion in its left horn and the white ring on top of its head.

Rare Miasm'lord uses its many mouths to sing in an eerie male voice, which plays in reverse with reverb to its singing.

Epic Miasm'lord plays a variety of instruments, dependent on the elemental variant in question:

* Deception Epic Miasm'lord plays a Guzheng using its variously-lengthened moustaches like strings.
* Glitch Epic Miasm'lord plays a Pixelated Synthesiser with the various glitchy pixels surrounding its dark retro-graphic aura.
* Goo Epic Miasm'lord plays a ???
* Dirt Epic Miasm'lord plays a ???
* Fungus Epic Miasm'lord plays a Cuica Drum using the variously-sized and colourful fungi outgrowths seen across its bluewood pagoda-plates and on its horns.
* Spirit Epic Miasm'lord plays a ???
* Mount Xalaikhan Epic Miasm'lord plays a Latin Drum Kit in a similar fashion to how Common Miasm'lord plays its Taiko Drums, only it uses its entire body to play the Latin Drum Kit, not with just the symbols on its pagoda-plates, its feather-like protrusion and its ring like with Common Miasm'lord.

Extravagant Miasm'lord plays a variety of instruments, dependent on the mirror island/land variant in question:

* TBA

## Name Origin

Miasm'lord is the portmanteau of Miasma and M'lord.
Tigrr

Common

### Island(s)

Feral Island, Yommadrim Sewers, Yommadrim Zoo, Yommadrim Valley of Climax, Yommadrim City

## Breeding

### Default Time

3 hours (Common)4 hours, 45 minutes (Rare)

### Enhanced Time

1 hour, 45 minutes (Common)3 hours, 3 minutes, 45 seconds (Rare)

Bio (Common): TBA

## Description

Tigrr is a feline Monster, taking on a resemblance to a Tiger, the male sort specifically. Tigrr only has two long, half muscular half lean legs, which come off the sides of its furry chin, as it's head is also its body. It's paws have three toes each with pointy claws, the legs are very short-furred, unlike the head & ears which are long-furred & the paws which are inbetween shortfur & long-fur.

Tigrr has a long, slightly curly & bushy yet stylish looking orange tail with black, patterned stripes along the top of the tail, the bottom of the tail is white in fur colour & the tail ends with a single, short, yellowish tinted white, dirty spike on it. It's right < ear is halfway drooping while the left > ear points straight up, the inner section of the ears have white fur & light pink skin, while the outer section of the ears have orange fur & black stripes that form a "Double Helix" sort of pattern.

Tigrr's face is mostly just orange for fur colour with three small, triangular black stripes on the far sides of both cheeks. A single razor sharp tooth pokes out from the right < middle of the upper lip & when it sings you can see all the other razor sharp teeth it has, along with its big red tongue.

## Breeding

While Tigrr can be bred via breeding failure, it is best to purchase it from the market.

Rare Tigrr can be bred with any 2 triple-element monsters containing Feral.

## Song

Harharquimp laughs in a jolly, booming male voice, going "Har har har!" though occasionally they laugh going "Ho ho ho!' as well.

## Name Origin

Tigrr's name origin is the misspelling of Tiger and the combination of the sound "Grr" as in like growling.
Magical Desert

Normal

## Restrictions

### Classes

Natural, Magical, Ethereal, Seasonal, Mythical, Legendary, Supernatural, Dipster

### Elements

Plant, Earth, Fire, Light, Bone, Shadow, Poison, Legendary, Mythical, Electricity, Dipster

## Related Islands

### Parallel Island

???

**This page is work in progress.**

Description (Normal): "TBA"

Description (Mirror): "TBA"

Description (TBA): "TBA"

## About

Magical Desert is the seventh of the eleven Magical Islands. The elements of Light () and Bone () are manifested there. A free Clackula is waiting for you in the Nursery, beginning the Magical Desert adventure. It represents the color Yellow.

## Description

The Titan's name is "Toomblahkhanut" (long name indeed) & the background shows a giant Pyramid & various sand dunes alongside a small oasis with a few palm trees by the oasis, and is set during the Morning or Evening it seems, the Sun shining brightly on the land.

Toomblahkhanut wears one of those hats that Egyptian Pharaohs wear, has makeup like a Pharaoh, but also sandy bags in its grumpy eyes, it's eyes have orangish scaleria with black and white pupils, the barrier is made of cliffs full of hot yellow to orange sand, the surface has cracks in it & is brownish yellow in colour, despite this, there's a few palm trees & bushy shrubs on the back of the Titan & the stage platforms are palm trees.

There's four more platforms made out of levitating Monstroglyphics, each one pyramid in shape & yellow with glowing blue symbols & words, dipicting the history and story of how Toomblahkhanut came to be. The symbols look like a dress, clacking arms, three eyes with a mustache on one side and an eyelash at the other, and a double-sided wand. An alien being that might or might not construct these pyramids reside here.

## Song

Magical Desert has that typical Egyptian song theme (like heard in most desert themed songs) along with a hint of a catchy beat during the Chorus parts.

Jordan and Monster Master can decide on the BPM and key.

## Obstacles

*Main Article: Obstacles*

Removing the rocks and trees from the island earns the player Experience and it opens up space to place more Monsters, Decorations, or Structures. Removed obstacles are not gone permanently; they can be bought back with Diamonds under the decorations section in the Market.

The rocks and trees Jordan (decides the rocks) and Monster Master (decides the trees) can decide on.

The Trees are palm trees growing out of the ground, the small trees are tiny stubs with only two palm leaves, the medium trees are taller with three palm leaves and two coconuts attached to the top of the trees and the big trees are large with four palm leaves, about five coconuts attached to the top and a build-up of sand around the base. The bark of the trees are a yellowish brown and have thick segments going up the tree.
Rare Monsters (IoX)

Rare Monsters are a variant of monsters that exists in IoX. Generally, they have the breeding time of 1.25 times that of the original plus an additional 30 minutes. Unlike in MSM1, Rares can be bred at any time, but the cost is that Rares are a bit rarer than original (though still not as so as Epics).

Rare Single Elementals, besides monsters that are not on their native class' islands, are bred by using two triple elements containing the element the monster has. The rest are bred as normal.

Just like the original game, Rares have an increased currency production compared to the commons.
Mech Island

**This page is work in progress.**

Description (Normal): "TBA"

Description (Mirror): "TBA"

Description (Holographic Interstellar): "TBA"

## About

Mech Island is the second of the five Ethereal Islands (in HA). The element of Mech () is manifested there. A free Reebro is waiting for you in the Nursery, beginning the Mech Island adventure.

## Description

Mech Island follows the same Colossal formation like the Islands in MSM 1. Mech Island is somewhat cubical in shape, being made of shiny metal that's been painted red-brown on the surface, lime on the left platform, mauve on the right platform, and silver-gold on the head of the Colossal. The Castle platform is a blue and yellow jack-in-the-box which is open, revealing a brown wooden board on a spring that the Castle sits on. There are also screws bolted into various areas on the ground.

The Colossal has one big eye, with a short frontward-facing antenna like a camera, it has white sclera, a red glowing iris, a dot-sized pupil and four blue lines that all connect to the iris, each blue line coming from each direction, up, down, right and left. The eye is always open, with grey eyelids that open and close like a camera. It has a triangular vent for a nose, with a spiky nose ring, it has no mouth, it has giant bolts for ears and long red, blue, and yellow wires coming in and out from the boarder of the Colossal.

The background reveals that the Colossal is inside of a massive factory. To the left of the Colossal, there is a conveyor belt with various toys being moved on it, ranging from toy robots, to toy telephones, to even balls on paddles. To the right of the Colossal, there is a giant claw machine, holding a big wooden box that has words written in Monster language "Toys of Doom" on it. The background also has a few cogs in the wall, a pipe each in the top corners that release steam periodically and a window that reveals a dark and cloudy sky.

## Indigenous Monsters

The monsters of Mech Island are of the Plasma, Mech, Shadow and Poison elements. Since Mech Island lacks the Crystal element, no monster with that element can exist on it.

The list of indigenous monsters is below with each monster's class indicated in parenthesis. W.i.p.

## Song

The song of Mech Island is in G Phrygian and is 210 BPM in a 6/8 time signature, sounding like a video game's boss music, with the entire song also playing like an Upbeat and Jamming song.

## Obstacles

*Main Article: Obstacles*

Removing the rocks and trees from the island earns the player Experience and it opens up space to place more Monsters, Decorations, or Structures. Removed obstacles are not gone permanently; they can be bought back with Diamonds under the decorations section in the Market.

The rocks and trees are for Jordan (the trees) and Monster Master (the rocks) to decide the designs of.
Glitch Island

* Normal
* Normal (Awake)

**This page is work in progress.**

Description (Normal): "Inner beauty can sometimes hide in a total mess, and none expresses it better than the Glitch Island Giyunt, "3RR0RWAR3" (pronounced "Errorware"). Despite the bright colors, and confusing navigation of the island, including its plethora of "wrong warps", Glitch Island is often a place of relaxation and mischief alike, with the rolling gradient hills and tricky platforms to compliment the Monster's mood. An awe inspiring sighting comes around the darkening hours, when the Xtar of the Xalaikhan World sets, and the glitchy vapor of the island is at its most visible, waving about. Just watch out for the stray glitches and bugs. They may mess up the minds and bodies of the passerby for a little while."

## About

Glitch Island is the second of the six Xalaikhan Islands. The element of Glitch () is manifested there. A free Viride is waiting for you in the Nursery. This along with Spirit Island has transformations.

## Description

Glitch Island is a light blue colossal with two glowing, pixelated eyes and a nose composing the face. It has 2 antennae for ears, each with a red, glowing ballpoint. It has two purple platforms and the Castle platform is a computer with the Blue Screen of Death on it. The ground is a checkerboarded magenta and black in color, resembling a missing texture. Likewise, the sky is like this as well, but the magenta is replaced with a gradient of light lavender to magenta. Lastly, There is a blue glitch-like thing at the back of the island. The island also transforms, having an inverted appearance, and look even more broken then before. The sad face on the blue screen turns into an evil smiling face >:).

## Song

Glitch Island plays at 180 bpm in the keys of C harmonic minor, Eb harmonic minor, F# harmonic minor, and A harmonic minor in that order until it loops back to C harmonic minor. and plays at 115 bpm. More coming later...

## Obstacles

*Main Article: Obstacles*

Removing the rocks and trees from the island earns the player Experience and it opens up space to place more Monsters, Decorations, or Structures. Removed obstacles are not gone permanently; they can be bought back with Diamonds under the decorations section in the Market.

The rocks look very glitchy, and probably barely even qualifies as rocks.

The trees look like antennae, with bigger trees sprouting more things like solar panels.
Spytrap

Common

Bio: "Spytraps are plant life that grows on the darkest outskirts of the migratory Light Valley. Looking like a silhouetted flower at first, the Spytrap bends down and trap anyone who dares stumble. Thankfully, it's easy for the monsters to get out, and some are just too big for Spytrap, but one species with a lot of possible names (for convenience sake, dubbed as "Spy") have a strategy of finding those plants, and bang the sides of them, thus giving the "Spy" some very sweet sap. Strangely, only the "Spy" knows this trick."

## Description

Spytrap is a plantlike monster. It has dull-red wood and a gray bulb. Inside the bulb supposedly is the spy, which is a four-armed furry spider-like creature with 7 eyes and 2 legs.

Its coloration is connected with the pink mini-light in the light element sigil.

## Breeding

Spytrap can be bred with the combination of Plant, Cold, and Light. The combinations are:

* Potbelly + Bulbo
* Mammott + Gob
* Furcorn + Fluoress

## Song

It appears to play taiko similar to Hawlo. It achieves that by having the spy to hit the inside of the bulb.
Pteroedle

### Island(s)

Saltwater Bay, Sand-Dry Desert, Security Station, Jelly Kingdom, Symphian Hideaway

## Breeding

### Default Time

1 day, 6 hours (Common)1 day, 14 hours (Rare)

### Enhanced Time

22 hours, 30 minutes (Common)1 day, 4 hours, 30 minutes (Rare)

Bio (Common): TBA

## Description

Pteroedle is a Pterodactyl based Monster, it's body is mostly a creamy white-yellow colour with various dull brownish yellow spots along its backside and the tip of its spike covered tail. It's beak-like mouth is full of razor sharp teeth and it's muzzle/snout is longer than its bottom jaw, and it's muzzle/snout appears to be pointed like a knife in shape, great for pecking and jabbing and unlocking doors.

It's got two massive wings, which are the same creamy white-yellow colour but its wings are see-through, revealing its strangely black coloured skeletal structure inside its wings. It's got two large, Grey, Hippo-like feet with three dull brownish grey bird-like clawed toenails and bony, long legs. It's also slightly chubby and the inner section of its belly is a tanned sunburnt red colour.

The Rare variation has opposite colours and has two long horns protruding off the back of its head which are connected by a thin, see-through, lime green webbing like a duck's webbed feet and it has no eyes and several feathers on its chin and at the end of its chubby tail which doesn't have spikes on it like the Common variation and it has two toed, one thumbed, human hand-like feet instead of the Hippo-like feet the Common variation has.

The Epic variation you can decide on, but it's body is mostly a transitioning sunset orange to flaming red colour and has duck-like feet in reference to the Common variation's colour palette originally having these colours and the Rare variation originally having duck-like feet.

Pteroedle's Idle Animation involves it flying just a few inches off the ground, only landing on the ground just near the end of its Idle animation in case it's part in the song comes up and it starts its Idle animation on the ground, opening its wings to then fly. It's size is 3x3 due to its wingspan.

## Breeding

Pteroedle can be bred with the combination of Salt, Sand, and Security. The combinations are:

* Fossauril + Coppereece
* Peppvani + Witchsand
* Krulttel + Meetini

## Song

Pteroedle's sound is loud, male Yodeling, which it does in a similar style to Glowl on Cave Island and in other cases in a similar style to Baby Glowl on Continent.

## Name Origin

Pteroedle's name origin is the combination of Pterodactyl and Yodel.
Corespea

**The content here is now cut, but is kept for the sake of viewing.**

Common

Bio: TBA

Bio (Rare): TBA

Bio (Epic): TBA

## Description

Corespea is a spiderlike monster. Its head appears to be cracked/stitched, and it has 4 sharp fangs with holes on them. The larger fangs have 3 holes, and the smaller fangs have 2. Its 2 eyes are rectangular visors that are cracked. The larger one has red glass, and can see heat, and the smaller one has green glass, and can utilize x-ray vision. Its neck/torso is black, and has 7 visible spikes, and 8 ribs. The abdomen is brown and furry, and has a red X symbol on it. It has 8 legs, 4 on the neck torso thing, and 4 on the abdomen, all of them are blue and red wires that all spark, and its feet are knifelike, and buried in the ground, extracting nutrients for it.

The Rare Corespea is a more food based arachnid Monster. It's head is shaped like a grape, coloured maroon red and the horns on it are replaced with a short stalk and flat leaves surrounding the stalk. It's only got two fangs, but they are much more like tusks or saber-teeth as they almost reach to the ground, but the only holes is the bottom of the saber-fangs where it opens like a trumpet or tuba. Instead of having 2 rectangular visors, it has four pairs of spiderlike eyes, both with crimson, magenta red irises/pupils and the bottom pair smaller than the upper pair. It's neck is shorter and kinda skeletal with rings of light surrounding the neck. It's abdomen is shaped like a pea and green like a pea, it has the spinneret that produces silk poking out from the back, resembling a sugar crystal of sorts, coloured dark purple. It's legs resemble banana skin/peels and the feet are just glass like points that are transparent and clear blue.

The Epic Corespea is a ???.

## Breeding

Corespea can be bred using any combination of Glitch, Goo, Dirt, Time, and Spirit.

The following pairs are combinations of triple and double element monsters that can be used to breed a Corespea.

* Wild Bogpipe + Historytellur
* Ice-Scream + Zumbskul
* Gelatotune + Rubldrumr
* Pteredacted + Smogg
* Contortoise + Acidroplet
* Elbmalc + Sblob
* Nautilimba + Hatanggu
* Rock n' Xoll + Powurr Orrt
* Grime-Warp + Dert-Muncher
* Tambourina + Acidd

However, the combination of quad and single element monsters has a higher rate of success:

* ESPillar + Fanntom
* Fountynth + Clockarx
* Layzorgan + Ratatatat
* Digi-glitk + Gooynth
* Slymerelm + Viride

## Song

Corespea plays a low-pitched horn sound, usually sounding mournful, yet moves happily.

## Name Origin

Corespea is the combination of corpse, possibly core, potentially pea and a slight reference to spider due to its appearance.
Glowl

Common

Bio: "TBA"

## Description

The Glowl monster has bird-like talons; its feet are shaped like a bird's, and colored yellow. Its body mostly resembles an eagle, but its wings are colored yellow, orange, red, and light pink, giving a fiery effect. It has 3 tails, each tipped with a pinion feather that looks like a burning flame. It slightly resembles the mythological creature known as the griffin, except that the griffin is part lion and the Glowl isn't.

Prismatic Glowl is more dragon-esque than the original glowl with scales on their wings. They also have spikes on the sides of their heads and bigger back legs. They also seem to have hands. also their tails are gone.

Rare Glowl appears much like its Common counterpart with cool tones in place of warm ones (specifically cool blues in place of oranges and yellows), as well as a cerulean body. It has two tails instead of three, and it sports golden horns in rows of three on its forehead and back. Its talons are webbed. Its face and part of its back are covered in bright cyan fluff, and its sclera are a bright green.

## Breeding

Glowl can be bred with Air and Fire. The only combination is:

* Kayna + Tweedle

## Song

Glowl Either sings the "Oooooh ooooooh ooooooh" sound in a mystical tone (Fire Island and Faerie Island) or usual sound (Cold Island, Earth Island, and Gold Island). On Air Island, it sings "Hey YO".

## Matchup

Glowl would be weak against Earth and Fire, and resist Air and Plant.

## Notes

* Glowl bears a resemblance to the Greek mythology creature, the Griffin, and slightly, the Phoenix as well.
* Interestingly, Glowl was the one responsible for reuniting Kayna with the Fire Monsters in Fire Haven and for finding the construction site for Fire Oasis.
Stellar Munggala

**The content here is now cut, but is kept for the sake of viewing.**

Bio: TBA

## Description

Stellar Munggala looks like a giant Gas Giant based Planet Monster (it's size is 3x3 even as a Baby) which has eight icy + rocky rings, coloured icy blue and dusty grey, the rings highly resembles Saturn or Uranus's rings and their tilted so the rings lean in a "bottom right < to top left >" sort of angle. Stellar Munggala has two small eyes with glowing yellow irises and no pupils. It's body is a wavy striped pattern like Jupiter, the top stripe is lavender, the second top stripe is just a light shade of purple, the middle stripe is the ordinary shade of purple but with a more Maroon tint, the second bottommost stripe is a darker shade of violet purple and the bottommost stripe is a near black shade of purple. It also has a wide smile, though the mouth is closed not open in case you're wondering and it has glowing rosy red cheeks connected to the ends of its smile. It has two moons that are like its children orbiting around it, the bigger moon seen orbiting above Munggala's head is an Earth like Moon, with water and lush green landscapes of sorts. It has a single small eye with a sea green iris and tiny pupil. The smaller moon resembles Pluto but with a more scorched yellow and orange colouration and the biggest crater located on the bottom left of itself has a bit of frozen lava in it like a mini lake, it has two small eyes with an orange iris in the right < eye and an indigo iris in the left > eye. The smaller moon also has two horn shaped mountains on the bottom of its body (the "chin" in other words). Stellar Munggala's body also radiates a Plasmic electric blue aura from itself.

The Rare and Epic variation Jordan can decide on but they should have Munggala representing a different type of planet instead of another Gas Giant and the rings should always stay as they help it control it's gravitational pull on objects besides what enters it's body and its moons, plus the rings are quite stylish too.

## Breeding

Stellar Munggala can be bred using the combination of Deception, Goo, Fungus, Time, and Spirit.

The following pairs are combinations of triple and double element monsters that can be used to breed a Stellar Munggala.

* Falshroom + Historytellur
* Carpentacle + Spoortinat
* Nebuloot + Parashroom
* Reprodunsteps + Smogg
* Demower + Acidroplet
* Udusion + Fermold
* Pergussion + Willutow
* Eeriebruntt + Twime
* MetaGhool + Maskurrt
* Tambourina + Sheepshift

However, the combination of quad and single element monsters has a higher rate of success:

* Chanteria + Fanntom
* Muse-teller + Clockarx
* Animatrix + Fungong
* Moochanisum + Gooynth
* Solaa + Shadeer

## Song

Stellar Munggala chants its own name "Munggala" (Pronounced as "Mung-ga-laa") in a deep masculine voice, though sometimes it chants "Stellar" instead in a soft and echoey feminine voice. The moons are just there to be cared for and look cute.

## Name Origin

Stellar Munggala's name origin is the combination between Stellar and just the word Munggala (which uses the "a"random letter here"la" phrase).
Claraffleur

Common

Bio: "TBA"

## Description

Claraffleur appears somewhat humanoid, though the neck appears to suddenly stop, with the only thing resembling a "head" are the five huge red petals coming out the sides. It's also limbless, with 2 blue smaller Rafflessia where the arms would be, and an upside-down huge one, sky blue as a sort of dress. Its upper torso goes from blue to purple, but its lower torso, marking the beginning of the "dress" is a solid sky blue. It's probably one of the closest relative to the Tambourina (which of course means it's another Edamimi relative, albeit, not too much of a resemblance of the original), as both have flower heads that can open, and a flower that ends the dress.

## Breeding

Claraffleur can be bred with the combination of Plant, Bone, and Chaos. The combinations are:

* Potbelly + Shreekling
* Clackula + WeedWhacker
* Ensanny + Deecay'd

## Song

It plays a bass clarinet by releasing spore substances out of its neck and shoulder holes.

## Name Origin

Claraffleur's name origin is "Clarinet", "Rafflesia", and "Fleur" (French word for Flower).
Magical Ocean

## Restrictions

### Classes

Natural, Magical, Ethereal, Medieval, Seasonal, Mythical, Legendary, Supernatural, Dipster

### Elements

Air, Plant, Water, Psychic, Faerie, Shadow, Crystal, Fool, Witchcraft, Legendary, Mythical, Electricity, Dipster

## Related Islands

### Parallel Island

Medieval Moon

**This page is work in progress.**

Description (Normal): "TBA"

Description (Mirror): "TBA"

Description (TBA): "TBA"

## About

Magical Ocean is the eighth of the eleven Magical Islands. The element of Psychic () and Faerie () are manifested there. A free Theremind is waiting for you in the Nursery, beginning the Magical Ocean adventure.

## Song

The song of Magical Ocean plays in the key of Bb minor and Ab Major at a speed of 130 beats per minute.

PLS add in indications.

## Obstacles

*Main Article: Obstacles*

Removing the rocks and trees from the island earns the player Experience and it opens up space to place more Monsters, Decorations, or Structures. Removed obstacles are not gone permanently; they can be bought back with Diamonds under the decorations section in the Market.

The rocks look like they use to be bioluminescent crystals, comprised with many colours like a prism, but now their cracked, with pieces of shattered crystal around them and on them, scattered, alongside that they have barnacles on the medium and big rocks and starfish of various sizes and features on only the big rocks.

The trees look like coral reef stalks with various colours and tiny particles of sand on them. The bigger the tree, the more colours in it and the bigger the sand surrounding the stalk is.

## Notes

* The Titan's name is Artlantiss. The name is an obvious reference to the Myth of the Lost City of Atlantis, said by myth to be submerged deep under the sea. The Titan's design itself is inside a glass dome and is surrounded by coral reefs, various marine lifeforms and the Titan itself has various barnacles, starfish, a sandy and rocky surface like the beach and the ocean floor and holes in the sides releasing bubbles of various colours in reference to Atlantis and the deep sea, potentially even art itself.
* Before IoX, Artlantiss didn't have the glass dome and was completely submerged in the living ocean, with a much darker surrounding and background with various bioluminescent crystals and marine lifeforms used to light up the place and the Titan itself looked to be more gloomy and sad unlike it's facial expression in IoX and onwards where it looks cheery and boastful, full of pride. This may mean that Artlantiss was depressed and lonesome before IoX even with the Monsters already living on it and enjoying their time there. Even in its Bio in IoX it states that a massive, fearsome creature once roamed the area before the glass dome was put up and the water drained from within the inside of the glass dome. This may mean that Artlantiss was afraid of the noise because it could attract the creature, though the creature is but a myth and some myths say music actually soothed it into an eternal slumber.
Minebeat

**The content here is now cut, but is kept for the sake of viewing.**

Common

Bio: TBA

## Description

Minebeat is a gray and brown giant stone golem monster. Its head resembles a Colossal, and it has a ruby for its right eye and a topaz for its left eye. It also has sapphire spheres on its shoulders. It has no legs. It has dirt all over it with crushed up bits of Diamond on it. It has 4 crystal drums. 3 are pillars and from left to right (our), the colors are pink, blue, and light green. The fourth one is a white cymbal, hanging off from the green drum.

## Breeding

Minebeat can be bred using any combination of Deception, Glitch, Goo, Dirt, Fungus, and Spirit.

The following pairs of triple element monsters can be used to breed a Minebeat.

* Darksichord + Bruizor
* Volcanoos + Eeriebruntt
* Fertilgottenne + Rock n' Xoll
* Bowerfly + Mycello
* Fraugg + Bellmet
* Falshroom + Contortoise
* Nebuloot + Acornion
* Slrammoshell + Gelatotune
* Krakongs + Gelmutba
* Demower + Wild Bogpipe

The following pairs are combinations of quad and double element monsters that can be used to breed a Minebeat.

* Amperesand + Spoortinat
* Vanilloquist + Zumbskul
* Subass + Plattipipes
* Filingerrar + Smogg
* Project V.I.R.U.S. + Fermold
* ERR-Hoo + Sblob
* Castaterrestreeal + Hatanggu
* Taebllehs + Astigmamin
* Muse-teller + Dert-Muncher
* Clappayurri + Acidd
* Phreakshou + Electrogeist
* Fountynth + Endofectileton
* Soopadrum + Cymbole
* Radario + Sheepshift
* Bass-Lichunm + Vocamin

However, the combination of quint and single element monsters has a higher rate of success:

* AciJ + Fanntom
* Snailead + Fungong
* Nightmurr + Ratatatat
* Neblulorb + Gooynth
* Trasphfumes + Viride
* Rotcayen + Shadeer

## Song

It plays an ancient drum kit by hitting the crystals with its stone hands.

## Name Origin

Minebeat's name simply comes from "mine" (the stone kind) and "beat".

## Notes

* It's the only Xalaikhan Monster that's 4x4.
Mountritus

Common

1 day, 17 hours (Epic)

1 day, 6 hours, 45 minutes (Epic)

Bio (Common): "Essentially being a hunk of dirt that built its body from scratch (literally). Mountritus is a freakish looking abomination that knows no-bounds, and no-manners either, it could burp as loud as a Yelmut and ignore criticism like a G'joob dozing off in the middle of song practice. Mountriti are required to behave when confronted by higher authorities, or else no mudpies for suppertime."

## Description

Mountritus is a pile of dark dirt with various pieces of scrap metal. It has three pipe legs, a satellite dish, a metallic street pole, and a can coming out of the dirt, as well as several small scraps and a big scrap with three glowing red eyes. Its lips are black, and has sharp teeth protruding outwards. Mountritus's animations mimic animations comparable to monsters in My Singing Monsters: Composer.

## Breeding

Mountritus can breed with the combination of Glitch and Dirt, the only combination is:

* Viride + GneiKo

## Song

By slamming itself down, it makes an acoustic kick drum sound.

## Name Origin

Mountritus's name combines "mountain" and "detritus". Also somewhat -itis.

## Notes

* It's essentially a redesign of Dert-Muncher with different sounds.
My Singing Monsters: Harmonious Adventure

My Singing Monsters: Harmonious Adventure is the third installment, and the sequel to MSM1. It takes place some 200 years after the events of My Singing Monsters itself.

## Additions

* The 6th Ethereal Element has at last been revealed: Liminal!
* A Brand New Class has been discovered in a strange Time Paradox World: The Chronoture Class!

*Unknown*

## Differences

### From My Singing Monsters

* The Fire Monsters, after slowly being rekindled into the Natural Class, now have slightly shorter breeding/incubation times from their MSM 1 versions. Their Class is now called "Natural (Fire)" since they're slowly returning to their former glory as the 6th Natural Element!
* Island Skins now cost half their original price to be more fair, and their boosts are bigger and better!
* Prizes from the Spin Wheel's treasure chest are now higher value in case you get a small prize.
* Ethereal breeding/incubation times are changed drastically due to the introduction of Triples, Quads and the Liminal Elementals, as well as the breeding chances of a Double being much easier to compensate for Triples, Quads and Liminal Elementals being in the game.
* Composer Island isn't here, as MSM: Composer exists.
* Shugabush Island and the Shugafam aren't here, due to them being a Collaboration project with BBB and the music group Sugarland.
	+ As a result, Viveine now has a different breeding combo.

### From Dawn of Fire

* The Gameplay for feeding Monsters, making food/drinks, speeding up time and obtaining special currency (Diamonds, Relics, ETC) are done the same way as in MSM 1. Making items, finding crystals and upgrading special structures (Bakeries, Juicers, Storage Vaults, ETC) are done the same way as in DoF.
* The Fruit Trees, Mashers, Garden Patches, Bogs, Ice Machines and Candy Factories aren't in the game, as the majority are replaced by the Modern Bakeries and Modern Juicers and the modern versions of said structures have ice automatically prepared as well as any needed ingredients for the food/drinks they can make.
* The Weaver and Tailor are combined and called the "Knittling".
* The Cooking Pot is replaced by the modern Bakeries from MSM 1.
* The Jeweler, Workshop, Juicer, Apothecary, Toy Factory and Teleporter have completely modernised redesigns due to the technological advances in HA.

## Islands

### Outer Islands

 The Bermonstra Polygon | Natural, Supernatural
 Pyramid Pandemonium | Natural, Supernatural
 Planet of the Martiyuns | Natural, Supernatural
 Titanical Tummytunes | Natural, Supernatural
 Castle Cacklephony | Natural, Supernatural
Poppette

Common

Bio: TBA

## Description

Poppette is a round purple monster with a singular eye and two arms that usually cross. There are pink veiny bubbles everywhere on this monster.

## Breeding

Poppette can be bred with the combination of Water and Psychic. The combinations are:

* Toe Jammer + Theremind

## Song

Poppette plays dragon dance drums by trying to pop the bubbles.

## Name Origin

Poppette's name may potentially come from a play on "pop it," due to how its body is covered in bubbles that many monsters have attempted to pop. It could also be "pop" and the diminutive suffix "-ette".