Bryansk Survivor Camp

***Information on this page is accurate for version v.712 and can differ from the current info in v.796.***

## Bryansk Survivor Camp

* City Icon
* Banner
* Map

## Generals

### Unique crafts

* AKS-74U
* VAZ-2101

### Quests

* Bartender's quest
* Searching for truth

Bryansk survivor camp is found outside the city of Bryansk, which is about 320 km west of Moscow. It is a checkpoint for the Searching for Truth quest line. As described in their emblem, this survivor camp located in the heart of deep forest and riverbanks.
There is a dacha of Gavrilov bandit near from this camp, which will be a location for rescuing one of Bryansk's resident (Varya).

### Lore (before v.701)

*"Refugees from Bryansk and the surrounding villages live here, around thirty people. Several families huddle in wooden log cabins that survived the fire. They are practically defenseless against predators and bandits: three old guns for the entire village. But the locals do not despair."*

## **Reputation**

Survivor camps operate on a reputation system for foreigners and those who are not part of their factions, which means, when the survivor makes contact with any of the settlements scattered throughout the former Soviet union, it will be normal for the locals to be wary of him.

This lack of confidence is reflected in the items available for sale with the local trader, a few special items will be locked; the same applies for the workshop, with a low reputation, the workshop can't be upgraded and, as for the the buyer, he will start with the lowest amount of money available when selling unwanted goods. The spending limit of the buyer will increase as the survivor reach the higher reputation in the camp.

## **Camp activities**

Bryansk survivor camp houses a wide variety of residents; some of them offer their services for a small fee. Bryansk uses black rubles as their currency.

## Inhabitants

### **Bartender: Quests**

What a better way to improve one's reputation and win a few money than visiting the local bar. The bartender is always looking for someone who can help around the settlement and its people. Accepting quests will allow the survivor to escalate in the reputation ladder and gain riches in the process.

Quests in the camp are classified by their difficulty, 1 star being the easiest quests and 5 stars the hardest; these quests range from escorting another survivor to a neighboring camp or fending off enemy attacks.

### **Trader and Buyer: Trading**

Trading supports life in the settlement as a stable economy increases the quality of life. The local trader offers an assortment of goods.

The trader will restock his supplies every 5 hours (real-time), although it can be skipped in exchange for 30 Caps for the first time and an additional 10 Caps every subsequent skip.

Items they sell :

The buyer is here to help any survivor that wished to gain a few quick money instantly. He won't buy just about anything as some items are not within his area of interest. Once he is out of cash, the survivor must wait for him to restock again to be ready for business.

Just as the trader, the buyer will restock every 5 real time-hours or instantly if the survivor uses caps on the camp.

The amount of *money* which the buyer stock for trading with the survivor is determined by the reputation level.

### **Nurse: Health services**

Medical trained staff are highly valued in this new world. The nurse in the camp can bring a survivor at deaths door back to full health for a free. Very helpful for new player adapt the current harsh condition in the wasteland.

Prices are bound **to rise** **depending on the amount of damage** or severity of the sickness the survivor has at the moment of requesting the nurse services. **Initial prices are set to 20** of respected currency.

**Type of Healing Service**

### **Specialist: Crafts and repairs**

The specialist is a highly skilled master craftsman that runs the local workshop, offering both repair and crafting services. Helping the specialist to enhance his workshop will unlock schematics for new weapons and gears, some of which are unique for that camp, usually represent their identity. In order to upgrade the workshop, the survivor must increase their reputation first.

It is important to know that the *Specialist* does not have any materials with him, and thus he will need the survivor to bring in all necessary materials for the desired item to be manufactured, plus a fee for his work.

#### Bryansk specialist's crafting services

  Shotgun round x1
  Rifle ammo x1
 Glue/tape x1

 Gas Mask Filter x1

 Scrap x10

 Gasoline Engine x1

### **Workshop upgrading**

In order to gain access to better equipment schematics with the specialist, the workshop must be upgraded. To upgrade the workshop, the survivor must bring in all the materials necessary to improve the working conditions of the specialist. Upgrading the workshop will also allow the Specialist to repair more complex pieces of equipment.

 750
*(Reputation **Level I (Outsider)** required)*

 1150
*(Reputation **Level II (Novice)** required)*

 2000
*(Reputation **Level III (Friend)** required)*

## Trivia

* Before v.701, Oleg Yakovlevich was the leader of the settlement.
* Before v.701, the survivors' settlement was opened after the rescue of Varya, now they are available before the rescue.
* The Bedbugs Quest was available here before v.701.

## See also

* Kiev Survivor Camp
* Voronezh Survivor Camp
* Rostov-on-Don Survivor Camp