Operation C Area 2

## Overview

*The whole Operation C speedrun wiki is under construction. If you have questions, for now join us on the Contra Discord. We will gladly answer all your questions.*

notes:

This is a top down view stage, like in Super C. You will have to kill 3 mini bosses, some trolls, some turrets and a final boss.

## How To

Walk straight up. You don’t need to shoot anything until the first mini boss. You could kill some trolls to make it easier for you to manoeuver, but try to avoid lag.

### 1st Tank

As the auto scroll is starting when you reach the first tank mini boss, Lance will be stuck. You could get trolled by that guy on the right, so you can shoot him, but it’s optional.

If you wiggle left-right while still holding up during the autoscroll, you can actually walk through the scroll. This is believed to spawn the boss 4 frames faster.

Get into position. [VISUAL CUE NEEDED ]. The pixel needs to be next to Lance’s toe.

Face up and hold the B button. The fireballs will explode in a way that both cannons are destroyed.

Leaving the scene visual cue : when the second wave of bullets disappears, the boss should be dead, and you can start moving right. Try shaving the side of the tank as you walk up to the next section.

There will be one stationary troll, and two moving trolls, and then another stationary troll. We kill all of them, especially the last stationary (when the weaponbox with an F flies through).

### 2nd Tank

There will be a squad of trolls that will spawn on the top left side of the screen as the tank is moving up and getting into position. You want to kill those trolls as they spawn to make it easier to stay in position for the tank kill.

This tank has 3 sections to kill. The two turrets and the middle. Try lining up in the middle and killing all three targets at the same time with the fireballs rebound.

The tank is dead. You need to start the next scrolling section. Like coming out of the elevator in Stage 1, your position and when you start the scroll is crucial for the next part : the conveyors.

### Conveyors

Try to be on top of the screen, but not too much.

You will need to walk through the right conveyor, and kill all 4 turrets to stop the conveyor so you can walk faster. There is a stationary troll in the middle.

Get on the conveyor. Shoot left at an angle to kill the first turret. Keep walking up (against the moving conveyor). Kill the second turret, and then kill that middle troll on the right.

Go back to shooting left and kill the last two turrets. The conveyor will stop.

Depending of your position coming out of tank 2, you might kill the conveyor sooner, or later. The idea is to be into position to kill the last turret as soon as possible, so the conveyor stops sooner, and you can walk faster, making this whole section quicker. That’s why you don’t want to be hugging the top of the screen to much, because that last turret will spawn later.

Keep walking up. If you are where you should be, no need to shoot any trolls walking to the next mini boss.

### 3rd Tank - Armored Truck Goochie

Like the first tank, position yourself on the right pixel, and simply shoot in the middle of the tank to kill the two turrets. [VISUAL CUE NEEDED]

Visual cue to leave the scene and start the next scroll : when the second wave of bullets disappears, the tank should be dead. Start walking right, and when your gun touches the wall, you can start walking up to start the next scroll.

There is two last turrets and one troll to deal with.

Depending how far up you are in the screen, the bullets of the turrets might shoot either straight right, or diagonally down right. Avoid them.

Kill the troll for more room and comfort.

### The Wall

Walk up to the wall barrier. There will be an autoscroll and the wall will become vulnerable when the screen is locked. Shoot it in the middle and walk up when it is destroyed.

If you were too far up from the previous scroll, the autoscroll won’t happen, and you will need to walk back down, and up again, to activate the scroll and make the wall vulnerable.

## Boss

Don’t shoot until the boss locks in and turrets become vulnerable to avoid lag.

There are four cannons to destroy before you can shoot the middle core and kill the boss. Destroy the two cannons on the right first, then the two cannons on the left. And then you can get into position to destroy the middle core.

For the left section, you want to kill the cannons in a way that you are not too far from turning around to shoot the core optimally.

Depending when you start shooting the left cannons, the rebound of your fireballs will be different. I like to stand at certain point (two different pixels possible) and get what I call a « triple shot ». The rhythm of the fireballs is different and you seem to kill the last cannon faster.

Then turn around and shoot the middle core. You can do it diagonally and then aim up.

The boss is dead. If you want to split when you lose control of your character, face down or up. This way Lance will start walking right to leave the screen for the end jingle.

The medals should disappear on the next frame.

DON’T FORGET TO MASH START DURING LEVEL TRANSITION SCREEN.

## Explore more from this game

Area 1 Harbor | Operation C Main Page | Area 3 Cascade Jungle