recursal/Fanatic-Fandom huggingface dataset:
Dina Mizrahi/Quotes

List of quotes for Dina Mizrahi.

## Picking Up Any Items

### Common Weapon

* *"This should work."*
* *"Good enough."*

### Breaching Charge

* *"Door buster, nice."*
* *"Love the smell of explosives."*

## Switching to Heavy Weapon

* *"Going to the heavy."*
* *"Swapping in the big gun!"*
* *"You're pissing me off!"*
* *"Here we go, meat sacks!"*

## Deploying Any Defense Kits

### Automatic Turret

* *"Autoturret ascending."*
* *"Autoturret is set!"*

### Stationary Machinegun

* *"Placed a machine gun."*
* *"We got a .50 cal!"*

### Barbed Wire

* *"Barbed wire down."*
* *"This should slow them down."*

### High Voltage Grid

* *"Grid is ready to roast."*
* *"Grid is powered."*

### Mortar

* *"Mortar's good!"*
* *"Mortar's fine and ready."*

## Breaching the Door

* *"Breaching!"*
* *"Fire in the hole!"*

## Friendly Fire

* *"Friendly fire, huh?!"*
* *"Friendly fire fish... sorta?"*
* *"Do I look more like a zeke?!"*

## Reloading a Weapon

* *"I'm reloading!"*
* *"Reload!"*

## Out of Ammo

* *"Out of ammo!"*
* *"I'm out!"*

## Social Commands

### Follow Me

* *"We're going this way."*
* *"Everybody follow me!"*
* *"I'm on point."*

### Agree

* *"Good idea!"*
* *"I like it."*
* *"Let's do it."*

### Refuse

* *"No way!"*
* *"Uh-uh."*
* *"Um... that's a no."*

## Pointing at Any Objects

### Random

* *"Look! Right here."*
* *"Something should be seen here."*

## Medkit Appliance/Revival

### After Healing Self

* *"Okay, I'm ready."*
* *"Payback time!"*

### After Being Healed/Revived

* *"Thanks."*
* *"What took you so long?"*

## During Swarm

### Swarm Beginning

* *"There's the swarm!"*
* *"Want me? Come get me!"*
* *"That's right, bitches!"*

### Killing Numerous Zombies

* *"Come on, bitches!"*
* *"Keep coming."*

### Swarm Cleared

* *"That's it?!"*
* *"Hahahahaha, that's what you get!"*

## Alerting towards Any Special Zombies

### Lurker (when hiding)

* *"Where is that creep...?"*
* *"Eyes open for a Lurker."*

### Lurker (when appearing)

* *"Got eyes on a Lurker!"*
* *"We got a Lurker!"*

### Gasbag

* *"Hazmat inbound!"*
* *"Gasbag's running."*

### Bull

* *"Bull coming in!"*
* *"It's a Bull!"*

### Screamer (when screaming)

* *"Silence that son of a bitch!"*
* *"Put the Screamer down!"*

## Killing Any Special Zombies

### Lurker

* *"No more Lurker."*
* *"Lurker's down!"*

### Gasbag

* *"Gasbag down, stay clear."*
* *"One last Gasbag."*

### Bull

* *"Took down that Bull."*
* *"Bull exterminated!"*

### Screamer

* *"Screamer's gone"*
* *"Show's... over."*

## Using Any Equipments

### Claymore Mine

* *"Claymore set."*
* *"Mine down!"*

## Alerting towards Any Enemy Equipments

### Claymore Mine

* *"Landmines!"*
* *"Hold up! I see mines!"*

## Being Pinned

* *"Somebody kill it!"*
* *"I could use some help!"* (by numerous zombies)

## Injury

### Alerting towards Any Injured Survivors

* *"We got a man down!"*
* *"We got injured."*
Eugene Sims

Eugene Sims is one of the four playable survivors in the Phoenix episode.

## Biography

Eugene Sims was an enthusiastic member of the United States Air Force, where he enjoyed the structure of military life. He's weathered the zombie apocalypse the only way he knows how; by being of service and getting the job done.
Hong Kong

Hong Kong is one of the smallest countries. Located to the South East of Asia, West of the Pacific and East of Africa. It is extremely wealthy and has a high-population density. Hong Kong was established as a colony of the British Empire after the Qing Empire ceded Hong Kong Island in 1841–1842. The colony expanded to the Kowloon Peninsula in 1860 and was further extended when the United Kingdom obtained a 99-year lease of the New Territories in 1898.

## World War Z

Hong Kong was hit hard by the zombie outbreak, Hong Kong suffered a 49% population drop in the first few months, with the government being forced to relocate to the outer-lying islands. Hong Kong first saw zombie hordes across the border with China, PLA forces soon co-operated with Hong Kong para-militaries to blow up Bridges and putting whatever defenses possible. The border was partially damaged by mis-placed dynamites.

However, it apparently survived the global zombie outbreak with its wealth relatively intact, as its was one of the major cities in Asia and the world.

## Current Status

Hong Kong survived the global zombie outbreak with some of it’s territories intact, according to The Treaty of Haikou, Hong Kong will be an independent nation partially dependent on China.

## People

* Lee Kwok Lung Alex - A taxi driver in Lantau Island.

## Locations

* Kowloon - A major commercial and tourist attraction in Hong Kong
* Peak tram - a tram that goes up Taiping hill.
Earth Elemental

The Titan of Earth is a powerful earth elemental which the Band of Boobs encounter in the Elemental Chaos. He is the first of the elementals that the Boobs encounter. He resides in the Earth Temple atop the mountains in The Chaos. He wears black plate mail and an iron crown.

He thinks his sister, the Titan of Air, sucks.

## Lair Attacks

* Earthquake
	+ The Titan of Earth can cause an earthquake, which leads to a fissure forming in the Earth, which characters fall into unless they succeed on a Dexterity Saving Throw. Each time the Titan uses this ability, it becomes more difficult to pass the Dex Save and not fall into the fissure.
	+ After rolling a 1 on a 1d4, this action would occur.
* Rock Slide
	+ The Titan of Earth can drop rocks from the ridges above to crush the characters, but it can be avoided with a Dexterity Saving Throw.
	+ After rolling a 2 on a 1d4, this action would occur.
* Avalanche
	+ The Titan of Earth can send a boulder to roll over characters down the path ahead, which can be avoided with a Dexterity Saving Throw.
	+ After rolling a 3 on a 1d4, this action would occur.
* Scarabs
	+ The Titan of Earth can command scarabs to emerge from the walls and swarm an enemy.

## Gifts Given to Champion

After the Band of Boobs defeats the Titan of Earth, he gives Hardwon Surefoot The Vitality of Earth. This makes Hardwon his champion.

* The Vitality of Earth - Increases both AC and Constitution by 1.

## Other Abilities

* He is resistant to all magical attacks.
* After being defeated he is reverted to a baby form, but can regrow after only a few hours.
* Telekinetic control over rocks.
* The ability to morph his body at will.

## Trivia

* He has a cutout from Sports Illustrated on his wall as his sole decoration.
* He loves logistics, which Hardwon admires.
* He thinks razzing between friends is a good thing.
* Likes the NY Times crossword puzzle.
Bumazhkov

*This article is in need of some relevant and appropriate images, videos, and/or gifs. You can help World War Z Wiki by adding some.*

## Character Information

### Status

Presumably Alive

> "*Look outside. We're living in hell, struggling every day to keep our miserable lives. This could be the only chance to save our city.*"
> ― Bumazhkov
>
>

**Bumazhkov** is a non-playable character in the *World War Z* video game where he made his appearance in the Moscow episode. Unlike Svetlana, he only appeared in two first chapters.

## Story

### A Sign from Above

> "*Hello. This is Bumazhkov! We're hearing gunfire from the river.*"
>
>
>

During the four survivors protect Svetlana at the river, Bumazhkov hears the gunfire from there. Much later when the swarm comes from another way, Bumazhkov arrives at the museum to help them fighting the horde with two other unnamed survivors.

## Gallery

### A Sign from Above

Bumazhkov's and two other survivors' arrivalDitto, at another side
### Key to the City

The search team (Svetlana, Bumazhkov, and two unnamed survivors) heading to the strike team's last locationThe search team looking for the radio keyBumazhkov while he breaches the doorDitto, on their way to the mall
Fence

The **Fence** is a defense system that can be used in World War Z.

The Fence stall large groups of zekes at a time, forcing them to form a pyramid to climb over it.

## Overview

Unlike most defense system weapons, the Fence is purely defense. It has absolutely no offensive capabilities and makes up for it by being able to stall the most amount of zekes at a single time. However, if enough zekes are pushed against it, they will begin to climb on each other and start trickling over it. The more zekes there are pushing against the Fence, the quicker it will take to topple it down.

The Fence is one of the least used defense systems in all of the episode campaigns. It is more prominently used in Horde Mode. To use the Fence effectively, put it in areas that are in clear view of your team. You and your teammates can shoot the zekes and use explosives. The closely packed groups of zekes will ensure that each explosive kills the most amount of zekes possible and quickly thin out their numbers.

 **Heavy Weapons**
 **Equipment**
 **Defense Systems**
Autoturret • Barbed Wire • **Fence** • High Voltage Grid • Mortar • Sound Trap • Stationary Machinegun
List of World War Z Characters

The following is a list of characters from World War Z.

## List of characters

* Max Brooks - Mentioned in every interview.
* Kwang Jing-Shu - Mentioned in Kwang Jing-shu's first and second interview.
* Patient Zero - A young boy who is designated as Solanum's patient zero and the first zombie seen. Mentioned in Kwang Jingshu's first interview.
* Nury Televaldi - A smuggler from China who helped refugees escape the country.
* Stanley MacDonald - A soldier from Canada who detected zombies during a drug interception raid.
* Fernando Oliveira - An illegal organ doctor from Brazil who saw zombification from the organ trade.
* Jacob Nyathi - A teenager from South Africa who witnessed the first public outbreak in a shantytown.
* Jurgen Warmbrunn - An intelligence analyst from Israel who developed a government policy for preventing national collapse.
* Saladin Kader - A Palestinian teenager who escaped to Israel and witnessed the Israeli Civil War.
* Bob Archer - Director of the CIA.
* Travis D'Ambrosia - Former Joint Chief of Staff and Supreme Commander of Europe.
* Breckenridge Scott - Billionaire who sold a fake Solanum vaccine.
* Grover Carlson - Former White House Chief of Staff, now a dung collector.
* Mary Miller - Suburban Mom turned architect and mayor.
* Gavin Blaire - Former blimp pilot who witnessed the chaotic traffic.
* Ajay Shah - Former office worker who saw the chaos on the worlds beaches.
* Sharon
* Maria Zhugonova
* Ahmed Farahnakian
* Todd Wainio - A soldier from the US who participated in the Battle of Yonkers and reclamation campaign. Mentioned in Todd Wainio's first, second, third and fourth interview.
* Xolelwa Azania
* Phillip Adler
* Bohdan Kondratiuk
* Jesika Hendricks
* Sardar Khan
* Arthur Sinclair
* The Whacko
* Joe Muhammad
* Roy Elliot
* Christinia Eliopolis
* David Forbes
* Barati Palshigar
* Hyungchol Choi
* Kondo Tatsumi
* Tomonaga Ijiro
* Garcia Alvarez
* Xu Zhicai - An Admiral from China who participated in a defection in a naval submarine and lived in the Pacific Continent for months before joining the Second Chinese Civil War. Mentioned in Xu Zhicai's Interview.
* Terry Knox
* Ernesto Olguin
* Darnell Hackworth
* Sergie Ryzhkov
* Michael Choi
* Andre Renard - A French soldier who fought zombies in the Paris Catacombs.
Tatsuo Matsumoto

* Tokyo
* Kamchatka

**Tatsuo Matsumoto** (Japanese: 松本達夫 *Matsumoto Tatsuo*) is one of the four playable survivors in the Tokyo and Kamchatka episode.

## Biography

Tatsuo's intensity as a cop was reflected in his advancement: Riot Unit, Special Assault and Special Investigations - all by 34. But success came at a cost. By 43, he'd left his wife and sunk into a bottle. When Japan evacuated, he volunteered his life and gun: anything to distract him from his own demons.

## Trivia

* Before the Aftermath update, there was an error that Tatsuo didn't say anything when he set up a stationary machinegun.

## References

1. ↑ Latest revision on Tatsuo's quote as of 13:52, 16 October 2021
Sergei Popov

**Sergei Popov** (Russian: Сергей Попов) is one of the four playable survivors in the Moscow episode.

## **Biography**

As an enforcer in the Russian underworld, Sergei Popov was as legendary for his strength as for his wanton brutality. After a moment of crippling guilt and sudden epiphany, Sergei reversed course to the path of righteousness. His only purpose now is to protect the living and to free the dead.

## **Trivia**

* He, along with Ivan Dovchenko rescued and set Timur Yushkevich free from his cell.
* He was also the one that rescued Oksana Orlovskaya.
* His name was spelled **Sergey Popov** before the release.
Crossbow

The Crossbow (Repeater X) is a tier III primary weapon featured in World War Z.

## Overview

The Crossbow, or Repeater X, is a semi-auto weapon shooting explosive bolts.

## Performance

The Crossbow is a unique tier III semi-auto weapon that is tied with the tier I shotgun for the slowest rate of fire. It makes up for this slow rate of fire by having an explosive bolt. The bolt, after being fired, will stick to the first thing it hits, glowing red for a brief moment before exploding, dealing a large amount of damage in a small area around it. This explosion can easily kill multiple zombies in one hit. However, the same can also hold true for players. A direct hit on a player on Extreme difficulty will deal minimal damage on impact, and almost 90% of the player's health when it explodes. It's important to avoid using the crossbow in situations where friendly fire may occur, and to carry a serviceable secondary weapon when needed.

The initial bolt sticking to a zombie often staggers them. However, this isn't always guaranteed. When firing up against a close enemy, they may tank the first hit and continue running forward with the bolt primed to blow up right back at the shooter.

## Perks

### Unique perks

 Piercing Bolts
 CQB Specialist

### Common perks

 Veteran I
 Friend Not Foe
 Bounty Hunter
 Unloading Vest

## Trivia

* In real life, it is almost impossible to make a magazine for a crossbow because bolts are extremely thin and long compared to live ammo.
* Has almost the same pump mechanism as the shotgun. A crossbow cannot be cocked that way as it would require a tremendous force and the smooth grip isn't going to provide enough friction to cock it.
* Explosive bolts are illegal in most places and aren't commercially available

 **Heavy Weapons**
 **Equipment**
 **Defense Systems**
Autoturret • Barbed Wire • Fence • High Voltage Grid • Mortar • Sound Trap • Stationary Machinegun
Juggernaut

An image of the Juggernaut in the WWZ: AFTERMATH Trailer

The **Juggernaut** is a special zombie in World War Z. He became a permanent addition to the undead horde in the "Valley of the Zeke" update.

The heavily armoured ****Juggernaut****  is a variant of the dreaded **Bull** enemy.

## Physical Appearance

Its appearance is much like so of its other counterpart the **Bull**, except this hulking brute is wearing a large set of armour, which looks like an *E.O.D. (Explosive Ordnance Disposal) Suit* instead of the standard *Riot Gear* uniform.

## Abilities & Behavior

While the Juggernaut is highly similar to the **Bull**, this enemy's attacks mainly consist of the simple **Bull** Rushing without the use of the "grab and slam" attack: the player gets knocked down for a moment and loses a portion of their health.

### **Weaknesses**

Even though the ****Juggernaut**** Boasts incredible armour, he has 2 weak spots: the legs and the visor. Unlike the **Bull,** it does not have the "*Exposed Spine*" vulnerability. Despite the fact that he wears a bomb-resistant suit, it is still possible to kill him using explosives and fire. The following weapons are highly effective against the Juggernaut:

* Payload Rifle (50 .BMG rifle)
* Commando and Non-Commando Missile Launchers
* Explosive Machine Gun
* Advanced Combat Weapon

### **Strengths**

While the weaknesses may make this intimidating adversary seem more than a little weak in reality, it has several strengths that make this enemy a unique threat:

* Tank: the health pool of this enemy is large.
* The "Bull Rush" ability.
* Resistance to melee attacks.
* Resistance to electricity: this enemy does not get stunned by the Slasher's tasers, drones equipped with a Stun Gun, and high-voltage grids.
* Resistance to baiting: while the Juggernaut is charging, equipment that is supposed to attract the Zeke does not attract the Juggernaut.
* Unlike the regular Bull, the Juggernaut does not stop mid-charge if his target uses a masking effect.
* Resistance to center mass shooting.

## Strategy & Tactics

1. Avoid CQC (Close Quarters Combat): remember that the ****Juggernaut**** is extremely resistant to melee weapons. Exclusively relying on a Chainsaw or a Machete to deal with this enemy is highly ineffective. The Juggernaut mainly relies on getting close to its target using the *Rush Attack* and knocking it over, temporarily incapacitating the target for other Zeke to finish it off. When the Juggernaut gets close enough, he will use swipe attacks against his target. This is why it is important to keep your distance from this enemy.
2. Exploit weaknesses: they consist of the "kneecap", "Boom!", and "Burn!" attacks. Explosive and incendiary ammunition and equipment is highly effective against Juggernauts.
3. Aim for the head: destroying the Juggernaut's visor will cause further headshots to deal more damage.
Grenade Launcher

The **Grenade Launcher**, also known as the **Thumper GL**, is a Tier III secondary weapon in World War Z.

For classes in Co-op Campaign, the Hellraiser class can start with one, but only if a specific perk is activated.

## Overview

The Grenade Launcher is an explosive weapon. It fires grenade rounds that explode only on contact with a surface. Due to the low amount of carried ammo this weapon has, it can hardly be used as a secondary weapon in a traditional sense. Attempting to use it as such will prove short-lived and ineffective. Using it in a panic can potentially be dangerous for both you and nearby teammates since explosives deal high damage and can stumble or stun survivors if caught in the blast radius.

The Grenade Launcher can be used efficiently when used under the right circumstances. The weapon is great against zeke pyramids since the concentration of enemies guarantee that each round delivers the maximum amount of kills. The weapon is also good against powerful special zombies, specifically the Bull and the Infector due to both having high high health and resistances.

The rounds from a Grenade Launcher fire at an angle that causes them to fall quickly as they travel. If firing from a distance, aim slightly upwards to compensate for the drop.

The Grenade Launcher is the only explosive secondary weapon in Tier III.

### Unique Versions

#### Challenge Coins

A Challenge Coins version of the Grenade Launcher can be bought for 400 Challenge (Blue) Coins after reaching level 2. This version is part of a unique perk that is called **Incendiary Grenades**.

## Weapon Stats

### Base stats

These base stats of the **Thumper GL** are specified in the game. They remain the same regardless of the weapon's level.

## Perks

### Unique perks

 Flying High
 Kill and Heal

### Common perks

 Fine Motor Skills I
 Ammo Pouches
 Unloading Vest

## Legacy

Before the Horde Mode XL update (released on January 24, 2023) that redesigned the game's weapon system, the Thumper's progression model looked as follows.

\*The icon for the Challenge Coins version of the Grenade Launcher is exactly the same as the default one.

 **Heavy Weapons**
 **Equipment**
 **Defense Systems**
Autoturret • Barbed Wire • Fence • High Voltage Grid • Mortar • Sound Trap • Stationary Machinegun
Sofia Lombardi

**Sofia Lombardi** is one of the four playable survivors in the Rome episode.

## Biography

Sophia was just about to complete her PhD in mechanical engineering when the outbreak hit Rome. Compassionate yet practical, she's always willing to do her part, whether that's teaching settlements how to purify their water supply, or pushing back a zombie horde.

## References

1. ↑ Typo in the original. Name should be said "Sofia"
Hiroji Okada

> "*Winter hasn't officially arrived and we've already lost two to the cold. The temperature hit minus 12 yesterday and we hear a storm is coming. We're down to our last nine drums of fuel. At this rate, we won't last another week. Command hasn't informed the settlement yet. They'd panic and there's nothing they can do. We'll head out on another search run today, but it's bullshit. No one wants to admit that it's over... but it's over.*"
> ― Hiroji, in the Kamchatka episode menu radio
>
>

* Tokyo
* Kamchatka

## Character Information

### Relationship

* Unnamed father (presumed dead)
* Relatives in United states (presumed dead)
* Sho, Tatsuo, and Kimiko (fellow Tokyo survivors, alive)
* Oleg, Dimitry, Anya (fellow Kamchatka survivors, alive)

### Status

Alive

**Hiroji Okada** (Japanese: 岡田博二 *Okada Hiroji*) is one of the four playable survivors in the Tokyo and Kamchatka episode.

## Biography

At age 20, Hiroji was the youngest Yakuza in Tokyo. At age 25, when his father sent him to America to avoid shaming his family, he became the youngest Yakuza in LA. The horror of the outbreak sparked a dormant sense of loyalty in Hiroji. When everyone else was leaving, he went home to help.

## Trivia

* The animation that plays when highlighting Hiroji in the character section is the only one with a special zombie - in this case, the Lurker.
	+ Oddly, the Lurker is slowly walking towards Hiroji has one arm outstretched during the animation. This is highly contrasting compared to how the lurker is shown to behave in-game.
Kimiko Nomura

* Tokyo
* Kamchatka

**Kimiko Nomura** (Japanese: 野村公子 *Nomura Kimiko*) is one of the four playable survivors in the Tokyo and Kamchatka episode. She is an Olympic Shooter who’s skills with weapons have become a vital survival skill to survive the zombie onslaught.

## Biography

Ever since she held a starter pistol as a child, Kimiko was hooked. She attended exhibitions all around the country. She parlayed her talent as a skier into a career as an Olympic biathlete just so she could learn to shoot. When the zombie plague turned Japan into a panicked evacuation zone, Kimiko's talent became a highly valued survival skill.
Medic

> "*Patch 'em up and keep 'em in the fight. The combat doctor is the lifeline of every squad*"
> ― Medic class description
>
>

The **Medic** is one of eight playable classes for Co-op Campaign in World War Z.

## Overview

The Medic is a class that greatly focuses on keeping others alive and healthy for the longest time possible.

A lot of the Medic's perks revolve around the Medkit or their equipment. Other perks focus on reviving teammates or keeping them alive for as long as possible. This overspecialization on treating others makes the Medic less adept for killing zekes compared to the rest of the classes available. This even extends to the fact that the Medic does not have an associated/related heavy weapon best suited for them. Choosing the Medic means you are committed to your teammates' safety, meaning you will bear the most responsibility when it comes to mending their injuries before, during, and after a fight.

The Medic's starting core perk grants a passive buff where the use of a Medkit on others will heal you in return with a 25% effectiveness. Complementing this buff, the perk also grants a free Medkit at the start of the game. This is especially helpful in harder difficulties where Medkits become scarcer to find and other players do not get to start off with one. The buff lets the Medic benefit when they heal others, leading to a greater distribution of health.

The equipment of choice for the Medic is the Stim Pistol. This medical tool grants its user or chosen teammate a temporary health boost. The added fake health slowly depletes over time but damage suffered while under its effect will be transferred to it first before your regular health. This allows the Medic and others to absorb more damage, allowing for quick saves or having a better chance of getting out of sticky situations.

## Perks List

### Prestige Rank Perks

**Painkiller II**
**Triage II**
**Remote Healthcare**
**Navy Seal II**

## Gallery

World War Z - Medic Class

 Slasher •  Exterminator •  Dronemaster •  Vanguard

 Demolisher •  Striker •  Support •  Assassin •  Shadow
Doctor Alex Greengold

*This article is in need of some relevant and appropriate images, videos, and/or gifs. You can help World War Z Wiki by adding some.*

> "*This is Dr. Alex Greengold. Can anyone hear me? I am in a house on Hillel Street near Maccabi Square. I am all that is left of my team. I have no food and am nearly out of water. The infected have found me and will soon overrun my annex. If anyone hears this, please respond.*"
> ― Greengold, in the Jerusalem episode menu radio
>
>

## Character Information

### Relationship

* Greengold's unnamed team members (deceased)
* Judd, Dina, Ethan, and Daniel (fellow Jerusalem survivors, alive)

### Status

Alive

**Doctor Alex Greengold** is a non-playable character in the World War Z video game where he made his appearance in the Jerusalem episode.
Beau Montgomery

**Beau Montgomery** is the youngest son of The Montgomery Family of Grimhawk.

## Description

He wears a red smoker’s jacket, which he has no shirt under, and has messy silvery hair.

## Role in the Story

He is first seen in the Red Fen, giving Deadeye special revenant killing bullets. He promises that if Deadeye kills the Knights of Penance that he will give him a lantern to guide him through the mists. He attempts to eat Sandy, who went to him in hopes she would become a vampire, but is ambushed by the Band of Boobs. He attempts to escape by turning into a bat and is Ozzie Osbourned by Deadeye.
Mortar

Mortars are defense kits that are used in swarm battles. After being placed, the player can use the interact key to load a mortar and fire it into a singular spot.

Base mortar capacity is 4 shots without perks. In a normal sized horde it will usually kill around 40-50 zeke if it hits in the middle of the swarm.

It is important to note that you cannot change where the mortar will fire after placing it, meaning if you place it poorly you could have just wasted it. If you stand over a potential mortar placement, you can see where it will land before deciding to put it down.

 **Heavy Weapons**
 **Equipment**
 **Defense Systems**
Autoturret • Barbed Wire • Fence • High Voltage Grid • **Mortar** • Sound Trap • Stationary Machinegun
Supply Bag

The **Supply Bag** is equipment used by classes in World War Z.

The Supply Bag is used by the Fixer classes in Co-op Campaign, and the Support class in Multiplayer.

## Overview

Once deployed, anyone that interacts with it will supply themselves with both explosive and regular ammo for their primary weapon. The exceptions for this are the Crossbow and Advanced Combat Weapon as they already fire explosives to begin with. There's a limit of only 10 bags being able to be placed down at one time. Attempting to place more causes the first bag to disappear. Supply Bags also disappear on their own if they are left out for too long.

Despite the appearance of the shots fired when they hit something, the explosive ammunition doesn't cause damage in a small area capable of hitting others nearby. What it actually does is deal significantly increased damage. This makes it strong against normal zekes and especially useful when fighting against special zombies. While it is still effective against groups of zekes thanks to the damage buff, explosive ammunition comes with the down side of bringing a primary weapon's max penetration stat to 0. This is a non-issue for weapons that lack penetration to begin with. Weapon perks that increase penetration can also bypass this. The Fixer themself has the perk "Powershot" that allows them to circumvent this issue as well.

Supply Bags have a unique weakness as the explosion from the Bomber can destroy them when in range. As always, attempt to defuse the Bomber when he approaches rather than killing him outright. Doing so will negate any chances of him destroying any nearby bags that have been placed.

## Design

The Supply Bag is based on ammunition boxes. The actual design of the container is largely original, though its rectangular shape, green color, and side latch are meant to evoke the appearance of metal ammo cans. Judging by the bag's ridges, it is made out of some kind of durable plastic as opposed to a steel construction. Bright orange and a couple of cautionary explosive labels indicate the dangerous contents of the bag.

 **Heavy Weapons**
 **Equipment**
 **Defense Systems**
Autoturret • Barbed Wire • Fence • High Voltage Grid • Mortar • Sound Trap • Stationary Machinegun
North Korea

North Korea is a country located between China and South Korea. It is known for its extremely totalitarian government, food shortages and strong military. It exists in an uneasy ceasefire with South Korea, and every day the two sides are paranoid of a war together.

## World War Z

During the war, It was revealed that a Russian intelligence agency officer was secretly selling equipment to the North Koreans. It was also mentioned that the North Koreans were also currently constructing bunkers in the remote areas of the country.

## Aftermath

After the war, The entirety of North Korea was discovered as an empty landscape. Many of its cities were found deserted and abandoned. Both South Korea and China began restricting its citizens from entering the country and began using their navies to patrol the coasts to spot any suspicious activity with the mainland. South Korea and China sent aerial scout helicopter each month to speculate any sudden incidents. UN scouting teams were sent to Pyongyang with aerial support.

## Places

* Pyongyang - Capital of North Korea, found abandoned after the war.
* Wonsan Port - Major port of North Korea, used as a UN port to further investigate the abandoning of the country.
* DMZ - After the abandonment of the nation, the DMZ was used as a international checkpoint before entering North Korea.
India

India was once the second largest country in the world with one of the largest economies and militaries. Owing to its large population and poor infrastructure, it was devastated by the Solanum virus. It is mentioned in The Zombie Survival Guide and World War Z. It is noted for its extremely high level of military tension with its neighbour Pakistan.

## World War Z

During the Great Panic, many people from all over India traveled to the coast, hoping to get on a ship and escape the chaotic mainland. This led to a chaotic scene of tightly-packed sinking, burning and infested ships of all size floating among people desperately trying to sail away from the country. Many ship-owners only took people with money, white people or young women (for prostitution) whilst many others dived in to rescue drowning people out of pure altruism. Other refugees fled through Pakistan, trying to get to the Middle East or Europe, leading to a refugee crisis in Iran, eventually leading to a nuclear war between Pakistan and Iran.

## Current Status

The Indian government doesn't have much money to repair its infrastructure of remove damaged ships from its coastline. Leaving giant, rusting monuments scattered on beaches.

## People

* Ajay Shah - an office manager who tried to escape by boat in Alang.
* Sardar Khan - a civilian engineer tasked to detonate one of the mountain passes to cover the government's retreat, now he is a project manager that oversees the restoration of the Udaipur Lake Palace.
* General Raj-Singh - the late Indian general who is famous for his involvement in the Battle of Gandhi Park, and for his use of the military formation that proved to be effective during the battle with the hordes.

## Locations

* Alang - a now abandoned stretch of beach used to break ships by scrap-iron cards. It was flooded with refugees, zombies and ships as people tried to escape India during the Great Panic.
* New Delhi - prewar and presumably also postwar Indian capital, it was overrun during the war and is the location of the famed Battle of Gandhi Park.
* Varanasi - a holy site to Hinduism, it was described as being overrun and along with the entire length of the Ganges, was one of the "hottest white nexus" on earth.
* Udaipur Lake Palace - a once famed hotel located in Lake Pichola, Udaipur. It was described as a safe haven for several hundred refugees during the war, until an outbreak of cholera killed them all. After the war, the hotel along with the surrounding city is mentioned as being restored.
* Chandigarh - an Indian city, it is described as being overrun during the war.
* Shimla - prewar capital of the Indian state of Himachal Pradesh, it's located in the Himalayas and was the assembly point of Khan's unit during the retreat.

## Mentioned-In

* Ajay Shah's Interview in World War Z.
* Ahmed Farahnakian's Interview in World War Z.

## References

1. ↑ 1.0 1.1 Mentioned on page 70 of World War Z.
2. ↑ Mentioned on pages 89 to 92 of World War Z.
12/23/2019 Horde Mode Z Hotfix

On December 12th, 2019, a patch was released for World War Z on all platforms.

* Fixed an issue that was causing Heavy Weapons to spawn in a wrong place when purchased
* All rewards (including yellow and blue currency) are now growing up to Wave 40 instead of Wave 20
* Reduced XP rewards growth by 20% to compensate overall rewards increase

#### General fixes

* Fixed an issue that would allow to launch Horde Mode with mutators, resulting in unexpected crashes during gameplay
* Fixed an issue that would prevent weapons from leveling up if they got a few XP left
* Fixed an issue with certain mutators not reducing game rewards as originally intended in Private Lobby

## Reference

* https://forums.focus-entmt.com/topic/43546/horde-mode-z-hotfix-23-12-2019
Maria Zhuganova's 2nd Interview

KHUZHIR, OLKHON ISLAND, LAKE BAIKAL, THE HOLY RUSSIAN EMPIRE

 [A nurse interrupts our interview to make sure Maria Zhuganova takes
her prenatal vitamins. Maria is four months pregnant. This will be her
eighth child.]

 My only regret was that I couldn’t remain in the army for the
“liberation” of our former republics. We’d purged the motherland of the
undead filth, and now it was time to carry the war beyond our borders. I
 wish I could have been there, the day we formally reabsorbed Belarus
back into the empire. They say it will be the Ukraine soon, and after
that, who knows. I wish I could still have been a participant, but I had
 “other duties”…

 [Gently, she pats her womb.]

 I don’t know how many clinics like this there are throughout the
Rodina. Not enough, I’m sure. So few of us, young, fertile women who
didn’t succumb to drugs, or AIDS, or the stink of the living dead. Our
leader says that the greatest weapon a Russian woman can wield now is
her uterus. If that means not knowing my children’s fathers, or…

 [Her eyes momentarily hit the floor.]

 …my children, so be it. I serve the motherland, and I serve with all my heart.

 [She catches my eye.]

 You’re wondering how this “existence” can be reconciled with our new
fundamentalist state? Well, stop wondering, it can’t. All that religious
 dogma, that’s for the masses. Give them their opium and keep them
pacified. I don’t think anyone in the leadership, or even the Church,
really believes what they’re preaching, maybe one man, old Father
Ryzhkov before they chucked him out into the wilderness. He had nothing
left to offer, unlike me. I’ve got at least a few more children to give
the motherland. That’s why I’m treated so well, allowed to speak so
freely.

 [Maria glances at the one-way glass behind me.]

 What are they going to do to me? By the time I’ve exhausted my usefulness, I will have already outlived the average woman.

 [She presents the glass with an extremely rude finger gesture.]

 And besides, they want you to hear this. That is why they’ve let you
into our country, to hear our stories, to ask your questions. You’re
being used, too, you know. Your mission is to tell your world of ours,
to make them see what will happen if anyone ever tries to f\*\*k with us.
The war drove us back to our roots, made us remember what it means to be
 Russian. We are strong again, we are feared again, and to Russians,
that only means one thing, we are finally safe again! For the first time
 in almost a hundred years, we can finally warm ourselves in the
protective fist of a Caesar, and I’m sure you know the word for Caesar
in Russian.
04/29/2019 First Bug Fix Update

On April 29tth, 2019, a patch was released for World War Z on all platforms.

* Fixed a large number of gameplay bugs that caused inability to progress in levels.

#### Gameplay:

* You will now only gain XP toward weapon upgrades if you have purchased the prior upgrade for that weapon, i.e. level two must be purchased to be able to gain XP toward level 3.
* Fixed an issue that caused excessive aim assist in PvPvZ.
* Reduced Compact Shotgun damage in PvPvZ.
* Increased cooldown of “Please Stand Up” perk to 60 seconds.
* Marking items will now display its icon for your teammates.
* Reduced AI bots effectiveness especially on easy and normal difficulties.
* Increased objective timer to save friendly NPCs to 60 seconds on easy and normal difficulties.

#### Trophies/Achievements:

* Fixed an issue with “Strong immunity”, “High caution” and “The most effective way” trophies/achievements, which caused the goals to fail if you have failed them once during one game session.
* Fixed an issue with the “Sport kills” trophy/achievement, which was harder than intended to get.

### PC Patch Notes

#### Stability:

* Fixed a large number of connectivity, matchmaking and party system issues.
* Fixed a large number of gameplay crashes.
* Fixed a large number of gameplay bugs that caused inability to progress in levels.

#### Performance:

* Improved performance for both Vulkan and DirectX .
* Game will now default to Vulkan on high end AMD GPUs.
* Game will now revert to DirectX if player has outdated Vulkan drivers.

#### Gameplay:

* You will now only gain XP toward weapon upgrades if you have purchased the prior upgrade for that weapon, i.e. level two must be purchased to be able to gain XP toward level 3.
* Fixed an issue that caused excessive aim assist in PvPvZ.
* Reduced Compact Shotgun damage in PvPvZ.
* Increased cooldown of “Please Stand Up” perk to 60 seconds.
* Marking items will now display its icon for your teammates.
* Reduced AI bots effectiveness especially on easy and normal difficulties.
* Increased objective timer to save friendly NPCs to 60 seconds on easy and normal difficulties.

#### UI:

* Minor fixes in UI and localization.
* Fixed issue with friend list not working for some of the players.

## Reference

* https://forums.focus-entmt.com/topic/38579/world-war-z-first-bug-fix-update
Ethan Wolfe

**Ethan Wolfe** is one of the four playable survivors in the Jerusalem episode.

## Biography

With 16 years in the British SAS, Ethan retired with the Gallantry Cross and Military Cross. He was hired by Mossad to advise on special ops and was on a training base in the Negev when the infected stormed Jerusalem.

## Trivia

* On the beta screenshot, his name was spelled **Eitan Wolfe**.
Special SMG

*This article is in need of some relevant and appropriate images, videos, and/or gifs. You can help World War Z Wiki by adding some.*

## Special SMG

### Challenge Coins Version

✗

The **Special SMG**, also known as the **SR Smerch**, is a Tier III primary weapon in World War Z.

## Perks

### Unique perks

 Make Do and Mend
 Semi-Auto
 Incendiary ammo

## Weapon Progression

### Unlock requirements by level

 **Heavy Weapons**
 **Equipment**
 **Defense Systems**
Autoturret • Barbed Wire • Fence • High Voltage Grid • Mortar • Sound Trap • Stationary Machinegun
Crates

**Crates** are marked military cases containing useful supplies in World War Z.

Unopened crates contain an item or two for the survivors to help them in a fight.

## Overview

Crates can be found in both Co-op Campaign and Multiplayer. They are rectangular and have two orange lines with a stylistic "!" emblem in between them on the lid.

### Co-op Campaign

When near a crate, a button must be held to open it. A crate can contain any one of the following when opened:

* One or two primary weapons
* Two secondary weapons
* One heavy weapon
* Two equipment bags
* One Medkit

When opening a crate, multiple factors are taken into account when determining what item is found inside. If every survivor is in relative good health with plenty of weapons and equipment, the crate will only offer primary or secondary weapons. If someone is not carrying a heavy weapon, there is a good chance for a heavy weapon to be found inside. If everyone is low on health, it is highly likely that a Medkit will appear after opening.

Considering that the type of item found is determined by the current status of the team and what they already possess, it may be useful to refrain from opening one immediately if everyone is well stocked. Finding primary or secondary weapons in a crate will prove far less useful than something like a Medkit. For example, if you find a crate during an area where a swarm will be fought, hold off on opening it until after the swarm is eliminated. If your team ended up taking a lot of damage during the fight, opening it now will most likely have a Medkit for healing someone with. However, if you find a crate in the middle of your path to the next destination or during the final swarm of the chapter, open it up and hope you receive something good.

Keep in mind that only the unopened crates of a certain size can be opened. There are a variety of similar-looking crates with many shapes, sizes, and appearance, but they are simply a part of the environment and cannot be interacted with. Crates will be highlighted (except in extreme difficulty) to indicate that they can be opened.

### Multiplayer

During a round of Swarm Deathmatch, crates spawn periodically in one of the few predetermined locations around the map. Touching the crate will instantly recharge your heavy weapon. The announcer will alert both sides when one of these crates or "heavy weapon spawn" is about to appear on the map and when it does finally arrive for collection. The best time to collect one is right after using up your last heavy weapon. Once the heavy weapon is used up, walk over it and instantly refresh it for another go.
Countries

A list of countries of the world during the zombie apocalypse. Each one will tell of its fate at the end of the zombie war.

Algeria

America

Angola

Australia

Canada

Chile

China

Germany

France

Hong Kong SAR

India

Israel

Jamaica

Japan

Mexico

North Korea

Russia

South Korea

Singapore

Papua New Guinea

Poland

Taiwan

Ukraine

United Kingdom

Zambia

Romania
SMG

The **SMG** is a Tier II primary weapon featured in World War Z.

## Overview

The SMG, or TMP5, is a fully automatic submachine gun featured in World War Z. The Medic class upgrade *Navy Seal* spawns your character with the TMP5 already equipped. The Slasher class upgrade *Silent Killer* spawns your character with the TMP5 with silencer upgrade already equipped.

## Design

The SMG is based on the Heckler & Koch MP5A3, with an attached suppressor, a custom forearm and front sight tower, as well as a scope rail located on top of the receiver.

As the SMG is upgraded, the collapsible stock and default pistol grip are replaced with a folding stock and a grooved pistol grip, respectively. The weapon is improved with the optional additions of different accessories, such as weapon sights, laser aiming devices, a compensator, vertical foregrips, and an extended magazine.

The SMG features a nice black and grey color scheme with red decals describing the safety/fire mode operation switch. Like most weapons in WWZ, the exterior is slightly worn with a few scratches.

## Performance

Compared to the other fully automatic weapons in Tier II, the SMG has superior damage and a higher rate of fire. However, its compact build results in slightly lower accuracy, and its rate of fire gives it slightly poorer handling.

The SMG may be upgraded, with improvements that increase its power, accuracy, handling, and penetration, as well as increasing its magazine size to 40.

The SMG is fun to use, lightweight weapon. Damage at short to medium range is on the low side, however, it features a very fast fire rate to make up for this tactical disadvantage. Due to the Submachine nature of the weapon, ammo goes very fast and can leave you totally out. The suppressor of the stock SMG doesn't actually function as one in game, it acts more as a compensator. The SMG is quieter than other SMG's or rifles but can still alert nearby Z, it's unknown whether the pre-installed compensator/suppressor has any effect on the firing dynamics as a variant without one is not available. The best strategy is to engage closer to the hoard but in close proximity to an ammo crate. SMG pairs best with a powerful secondary like the Combat Shotgun. Using a PDW or Machine Pistol as your secondary is not recommended because of their low damage, high fire rate nature.

## Perks

### Unique perks

 Perfectionist
 Semi-Auto
 Incendiary ammo

## Trivia

* The level 5 SMG features a "spiKe" compensator. A popular attachment that decreases recoil but also increasing power.
* Level 2 and up SMG models share the magazine design of its sister weapon the Advanced SMG
* The stock suppressor shares its model and texture with the level 5 Combat Shotgun

 **Heavy Weapons**
 **Equipment**
 **Defense Systems**
Autoturret • Barbed Wire • Fence • High Voltage Grid • Mortar • Sound Trap • Stationary Machinegun