Sylvan

**The Sylvans** are a race of anthropomorphic woodland creatures residing in the Sylvan Dominion. They view it as their job to protect their forests and are enraged by the Council of Mana's deforestation of their precious magical forests. There are many different sub-races of the Sylvans, but they all consider to be of the same essense, thus they are grouped into one. If you count all the Sylvan sub-races, they are the most populous race in Manasphere, but as they technically aren't all the same species that title usually goes to the Murkians.

## Subraces

Although there are countless of subraces most common ones include: Sylvan Foxes, Bears, Deer and Owls, each with their own unique skillsets they use to their advantage. For example the Sylvan Bears are often seen as bodyguards of important figures, and Sylvan Owls scout out areas and warn others of danger.

## For Characters:

### Universal:

**One with Nature:** All types of sylvans have a proficiency in nature.

**Speak With Animals:** All kinds of sylvans can communicate simple ideas and commands with beasts, and can even understand their respective animals.

### Sylvan Bear

**Age:** Sylvan Bears reach adulthood at the age of 5 and can live up to 80 years

**Size:** Sylvan Bears are Medium to Very big medium in size

**Speed:** Sylvan Bears have a walking speed of 25ft

**Language:** Can speak, understand, read and write Common and Sylvan

**Keen smell:** Sylvan Bears have a keen sense of smell, allowing them to track scents and detect hidden or disguised creatures. They have advantage on Wisdom (Perception) checks that rely on smell.

**Bear's Resilience:** Sylvan Bears have advantage on saving throws against poison and resistance to poison damage. Additionally, they have advantage on saving throws against being frightened.

**Powerful Build:** Sylvan Bears are large and muscular, granting them advantage on Strength checks to push, pull, lift, or break objects.

**Ability Score Increase:** Increase strength by +2 and +1 to constitution.

**Bear Claws:** You can use your bear claws as weapons, if you successfully hit with them, they deal 1d6 + strength modifier slashing damage.

**Alignment:** Sylvan Bears value strength, loyalty, and harmony with nature. They tend to lean towards neutral alignments, seeking balance and protecting their communities and natural habitats. However, individuals can have a range of alignments based on their personal experiences and choices.

### Sylvan Fox

**Age:** Sylvan Foxes reach adulthood at the age of 4 and can live up to the age of 50

**Size:** They are small to medium in size

**Speed:** 35 feet walking speed

**Language:** Can speak, understand, read and write Common and Sylvan

**Ability Score Increase:** Sylvan foxes are agile and perceptive. They gain a +2 bonus to Dexterity and a +1 bonus to Wisdom.

**Keen Senses:** Sylvan Fox have advantage on Wisdom (Perception) checks that rely on hearing or smell.

**Sly:** Sylvan Fox have advantage on Dexterity (Stealth) checks when they are trying to hide or move silently.

**Natural Weapons:** Sylvan Foxes possess sharp claws and a bite attack. As a bonus action, they can make an unarmed strike with their claws, dealing 1d4 + Strength slashing damage. Their bite attack deals 1d6 + Strength piercing damage.

**Alignment:** Sylvan Foxes are known for their playful and mischievous nature. They tend to have a chaotic alignment, embracing freedom and adaptability. However, individuals can have a range of alignments based on their personal experiences and choices.

### Sylvan Deer

**Age:** They mature at the age of 10 and can live up to the age of 100

**Size:** They are medium in size

**Speed:** 35 ft walking speed

**Language:** Can speak, understand, read and write Common and Sylvan

**Ability Score Increase:** Sylvan Deer are graceful and perceptive. They gain a +2 bonus to charisma and a +1 bonus to Wisdom.

**Antlers:** Sylvan deer possess sharp antlers that they can use as natural weapons. As an action, they can make a melee attack with their antlers, dealing 1d6 + Strength piercing damage.

**Gentle:** Sylvan Deer are known for their gentle nature and their aversion to violence. They have disadvantage on attack rolls against creatures that have not attacked them or their allies.

**Nature's Blessing:** Sylvan Deer have a deep connection to nature, and they can use their connection to heal themselves or others. As an action, they can touch a willing creature and restore 1d6 hit points. They can use this ability a number of times equal to their Wisdom modifier (minimum of once) before needing a long rest.

**Alignment:** Sylvan Deer value peace, harmony, and balance. They tend to have a neutral alignment, preferring to avoid conflict whenever possible. However, individual Sylvan Deer can have different alignments based on their personal experiences and choices.

### Sylvan Owl

**Age:** They mature at the age of 50 and can live up to the age of 150

**Size:** Small to medium

**Speed:** Walking speed of 20ft. Flying speed of 25ft

**Language:** Can speak, understand, read and write Common and Sylvan

**Darkvision:** Sylvan Owls have darkvision to up to 60ft

**Silent Flight:** Sylvan Owls have the ability to fly silently. They have advantage on Dexterity (Stealth) checks made while flying.

**Talons:** Sylvan Owls possess sharp talons that they can use as natural weapons. As a bonus action, they can make an unarmed strike with their talons, dealing 1d4 + Strength slashing damage.

**Wise Insight:** Sylvan Owls have proficiency in the Insight skill.

**Night Vision:** Sylvan Owls have advantage on saving throws against being blinded. Additionally, they have advantage on Wisdom (Perception) checks made to spot hidden creatures or objects in dim light or darkness.

**Alignment:** Sylvan Owls value wisdom, knowledge, and the pursuit of truth. They tend to have neutral or lawful alignments, seeking balance and understanding. However, individuals can have different alignments based on their personal experiences and choices.