Hotwire

The Arithmetic (Older Brother)

## **History**

It is unknown to the rest of the team when she first joins, but she is Dr. Malocchio's daughter, who was the one who had her try out in the first place. It is revealed in the second season that she and her brother, Giuseppe Malocchio Jr., enjoyed an especially close relationship when they were younger. Concierge doesn't trust her at first because she cannot find anything about her background. Prock is oblivious to these concerns because of his almost childish crush on her. Hotwire is revealed to already be dating Perfect Man when she is introduced on the show in the second episode. Despite this, he seems to know very little about her, including the fact that she has an engineering degree from MIT. After faking her own death at the end of season one, she returned in season two wearing an armored battle suit of her own design and manufacturing (similar to Iron Man), powered by her own electrical output, and fighting crime under the alias Metal Fella. The name, the design of the suit, and a manipulated voice lead everyone to believe that Metal Fella is a man. In "Euro-Awesomes," she revealed her true identity and rejoined the Awesomes. In season three, As of season three, Prock and Hotwire are dating and in the episode "The Dames of Danger" she is revealed to be pregnant. In the season three finale, she and Prock are shown at the end of the episode holding their infant daughter who bears a resemblance to Hotwire but with Prock's eye color.

## **Appearance**

Hotwire is a young beautiful woman with Italian descent with dark brown skin and long brown hair with green eyes. She wears a mini pink dress with a cape attach and pink lightning on the sides of it. She has capital H attach to her cape and it's her insignia. Plus she wearing pink gloves and mini booted heels. Along with pink headband.

In season three, she has a different appearance with her hair much shorter and wears pink gauntlets and rocket boots that are similar to the ones on her Metal Fella suit.

## **Personality**

Hotwire is a caring and loyal person especially with friends and families that include her villainous father and brother. Hotwire is an excellent superhero and incredibly smart. But she is not a good liar.

## **Powers, Abilities, Equipment, and Weaknesses**

### **Powers**

**Superhuman Physiology:** Hotwire inherited a supergene from her mother allowing her to be a natural superhuman unlike her older brother Malocchio Jr. Hotwire's power level is around a level 7 making her incredibly powerful superhero.

* **Electricity Manipulation:** Hotwire possessed the ability to bodily generate electrostatic energy which she could release or harness for a number of effects. She was powered by the micro-fine rhythmic muscle contractions that normally regulate body temperature. Her body could generate electricity at a rate of about 10,000 volts per minute, up to his maximum storage capacity of 10,000,000 volts. At that point, her body automatically stopped producing electricity. As she expended her electrostatic energy, her body automatically began to recharge the stores. Hotwire could mentally control the amount of electricity she discharges, anywhere from a single volt to her full 10,000,000 volt charge at once. At ten to thirty feet, her maximum charge was more than enough to kill a man. Hotwire could also use his body as a transformer, touching an outside power source (such as a generator) and channeling it through her body for use. The amount of electricity he could transform above her body's maximum storage capacity is unknown.
	+ **Lightning Bolt Projection:** The simplest manifestation was the emission of a lightning-like electric arc from her fingertips, which could propagate through the air or other conducting mediums. This discharge, whose total voltage can be regulated within certain limits, traveled at the speed of lightning, about 150,000 feet per second. The course of the electrostatic bolt, like lightning, did not always follow a straight line since it could be influenced by conducting substances like metal or other electrical fields. If her target was not grounded, her electrostatic bolt would have had little effect. The maximum effective range of her bolts was about 100 feet.
	+ **Electrical Detection:** Hotwire's electrical powers also granted her certain sensory and manipulative abilities. By "feeling" the course of electricity through the circuitry of any electrically-powered device, Hotwire could override the system and make the device obey her mental commands. Hotwire could disconnect alarm systems, control computers in a limited way, or overload any electrically controlled system that was insufficiently shielded.
	+ **Electrocution:** The electric flux of Hotwire's skin was such that when her electric charge was at a maximum, a person touching her was in danger of being electrocuted.
	+ **Recharging:** By using an external electrical power source to recharge her body's energy reserves, she could expend electrical energy indefinitely without diminishing her personal reserves.
	+ **Metal Ionization:** Hotwire was taught by Prock during a stint in prison that she could ionize metals.
	+ **Disruption of Wall-Crawling Abilities:** Hotwire's powers also can disrupt Santa electrostatic ability to cling to walls.
	+ **Immunity to Electricity:** Hotwire's body was immune to the effects of its electricity and that of other sources as well. Hence, Hotwire could not be electrocuted no matter how great the voltage.

### **Abilities**

**Super Genius:** Quite apart from her powers, Hotwire is far more than a mechanical engineering prodigy who graduated from the Massachusetts Institute of Technology with honors at the age of 17. With an intelligence classified as super-genius, she easily is one of the smartest people on The Awesomes. Furthermore, this extends to her remarkable ingenuity dealing with difficult situations such as foes and deathtraps where she is capable of using her available tools, like her suit, in unorthodox and effective ways, for example when she built the first Metal Fella Armor in abandon farm. She has also been able to hack technology from the Grey, a race centuries more advanced than humans. She is an excellent engineer and mechanic capable of fixing almost any, if not all machinery.

**Peak Human Condition:** Through intense training, Hotwire represents the pinnacle of human physical prowess. Her physical attributes exceed that of an average Olympic level athlete. Her strength, speed, stamina, agility, reflexes, and coordination are all at a peak, or near-peak, perfection.

* **Peak Human Athleticism**
* Peak Hu

### **Equipment**

**Hotwire's Gauntlet & Boots:** Formerly they were apart of the metal fella suit but now she uses them to increase her powers, speed, and strength. Though they covered her entire forearms, they are much lighter weight. The electricity coursing through her body augmented her strength, speed, and recuperative powers. When fully charged, Hotwire was able to lift (press) about 500 pounds and block Longstory's energy blast. She has created a localized electromagnetic storm to face off against Thundra. Hotwire could propel herself along the accompanying magnetic lines of force in objects that have great electrical potential, such as high-tension electrical lines. She generated light, eddying electrical fields around her legs, which developed an intense, opposing magnetic field that could support her above the electric cable's magnetic field. By creating imbalances in her field, she could ride along on magnetic ripples at speeds of up to 140 miles per hour, the maximum speed at which she could still breathe unaided. She has the ability to channel the energy into bursts of super-speed. Her top speed has not been officially calculated, but she once ran from upper New York to the mountains of Colorado in one afternoon. Apparently, she can run at several hundred miles per hour and retain that speed for several hours. She could sometimes create electrostatic bridges to traverse upon, although the expenditure of energy is enormous. To a limited degree, she could also mimic wall-crawling ability, using his electromagnetic field to become attracted to the fields of iron bars in buildings. She also seemed to gain the power of magnetokinesis to a certain degree, allowing her to manipulate magnetic fields and move objects and could overcome her old weakness to water by using the electromagnetic fields around her to vaporize water before it could touch her. She was able to defeat her own dad Doctor Malocchio by manipulating the bio-electric currents in the human brain to turn his own psionic powers against him and do the same to make Mr.Awesome beg. Presumably, had she further explored the implications of this power, she would have been able to control people's entire bodies this way as well.

**Metal Fella Armor:** Hotwire wears a sophisticated suit of body armor containing various offensive weaponry. She has a number of suits aside from the current model. Some are mission-specific or prototypes for testing, others are older models kept for nostalgia or for research. She has developed a special briefcase to carry her armor in. A few models are too big for the case and require a separate module. As the multi-billionaire head of a global corporation and a genius-level inventor, Hotwire can procure or develop additional technology as needed as possible. She powers all of her armors with her powers but she destroyed her Metal Fella suit on accident when she used her powers at a large rate.

* **Superhuman Strength:** She's capable of lifting up to 100 tons when wearing her armor and can achieve higher levels of strength when powered by a sufficiently more powerful source.

* **Superhuman Speed:** Even when not traveling for extended distances, the armor enables the wearer to move and react at very high speeds, shown for example when he was able to outmaneuver The Arithmetic

* **Flight:** The armor can typically reach speeds in excess of Mach 10, however, Metal Fella has been recently depicted as able to reach orbital escape velocities (5 miles per second) and up to speeds that can outrun black holes. The use of jet boots provide enough power to lift a load of about 500 tons. Most recent suits are even able of reaching warp speed.

* **Self-Contained Life-Support System & Environmental Protection:** The armor can be completely sealed for operations in vacuum or underwater, providing its own life support, and is shielded against radiation, biological, chemical, corrosive, kinetic, and electrical attacks as well.

* **Magnetism & Anti-Magnetism:** The armor can generate magnetic fields to pull or push metal objects at will. The armor Hotwire has to negate the effects of magnetism on it. This skill is used often to be immune to the powers of Magnetis. This skill can be triggered when the armor picks next wave magnetism.

* **Onboard Computer:** The armor has an internal onboard computer calls Paular operating system that aids Hotwire in providing strategies, background information on opponents, surroundings, the status of the suit, and prevents a lock on from targeting systems.

* ***Sensor Array:*** Known sensors include radar/lidar, night vision, and physiological/medical scanners that allow Hotwire to take and monitor the vitals of other people, including heart and brain scans. These scans also provide Hotwire with real-time personal physiological data. They are also capable of an all-environmental scan for atmospheric content or life forms--including astral energy projections.
* ***Enhanced Durability***: Her armor is very durable, capable of withstanding tremendous amounts of punishment. It can withstand high caliber bullets with ease. She can also withstand rockets, missiles, torpedoes, high powered lasers, and such, taking little to no damage. Future armor was fully resistant against electricity, fire, heavy impacts, energy blasts. The suit can withstand almost unlimited kinetic and thermal impact, as well as most forms of radiation thanks to its refractory coating. The armor can survive anything short of a nuclear explosion at ground zero. The suit automatically protects its wearer when she enters an intrinsically hostile environment, such as outer space or deep sea.
* ***Energy Shield:*** Energy shielding that can protect the user from harm. It is also capable of reflecting attacks and staying mobile. At 2% power, the shield is strong enough to withstand a nuclear explosion. It is even capable of protecting its user at the point blank of a nuclear explosion caused by a material even more radioactive than Uranium, Phlogistone.[311] The suit's shielding can resist a force blast from the Spectral Mandarin Ring, a beam of energy so powerful it can destroy the bonds between atoms and molecules,[316] and magic.[180]
* ***Repulsor Rays:*** The armor's primary energy weapon. A particle beam weapon, standard equipment in the palm gauntlets; can repel physical and energy-based attacks, traveling as a single stream or as a wide-field dispersal. Beams possess penetrative strength ranging from effortlessly punching through 2 inches of steel to blasting a hole through a mountain. Power output can be adjust for larger beam or an omnidirectional, full-form repulsor blast. Power output can be adjusted to fire beams generating 2 gigawatts (like the Mark 3) to the beams in the high petawatt region, as seen with the Mark 27 (with assistance from outside sources). The latest version, the Mark IVa, was introduced with the Iron Man Armor Model 42, featuring a red color.
* **Limb Extension**
* **Smart Missiles**

### **Weaknesses**

**Water:** Her electrical powers cannot be used underwater, as it has been suggested her powers can short circuit.

**Insulation:** Hotwire power has no effect on things that have a natural resistance to her abilities, such as rubber.