recursal/Fanatic-Fandom huggingface dataset:
One Shots

## Klaus and the Witch of Winter

by Grant Morrison & Dan Mora

"Klaus returns for an epic oversized one-shot, perfect for any comic fan's stocking! \* Brought to you by legendary creator Grant Morrison and 2016 Russ Manning Award winner Dan Mora, join the continuing adventures through space and time of the man that would become Santa Claus. After being chained on the moon for decades, Klaus has broken free and must now track down two missing children who have fallen into the Witch of Winter's trap." source

U moderno doba, Klaus dolazi kod oca kome su nestala deca Naomi i Ben, K. pita koja je godina i zašto je toliko toplo, bio je zarobljen lancima u Lunalopolisu ali su se oni sada istopili; Lili prati dečije tragove i odlaze u potragu; N & B su u radionici igračaka, K.-ove sanke obaraju drvena čudovišta koja K prepoznaje ali upada u njihovu zamku i uhvaćen je; deca su izvedena pred vešticu, K. spašava svog starog šegrta Đepeta da se ne obesi od muke, zamenio je sve delove tela drvetom da bi što duže živeo, zarobljenik je zimske veštice i pravio je za nju vojnike.. I ostali K-ovi pomoćnici rade za vešticu, kao npr Spoonlicker koji je sada zao; vatra ubrzava Đ-ovo starenje; K ne želi da klekne pred vešticom, N je pod njenom kotrolom (zbog amuleta koji nosi..); S govori da su deca bila mamac da se zarobi K koji je besmrtan i može beskonačno da radi i da im pravi vojnike.. upada L i odoleva veštičjoj kontroli, dižu se Đ i ostali saradnici, Đ je na samrti, želeo je da uradi nešto dobro za kraj; N želi majku nazad, K je izbavlja iz veštičje kontrole, uz pomoć toplote pobeđuje vešticu, donosi joj proleće.. Deca se vraćaju kući, K obnavlja radionicu... verdict: 6/10 nije mi naročito leglo

## Locke & Key: Small World

by Gabriel Rodriguez & Joe Hill

"Three years after wrapping up their award-winning, best-selling Locke & Key saga, the team that built Keyhouse returns to Lovecraft, Massachusetts with a new tale of terror and suspense! An impossible birthday gift for two little girls unexpectedly throws open a door to a monster on eight legs!" source

Mary Brigid & Jean Thompson dobijaju na poklon kućicu za lutke koja uz pomoć small world ključa postaje minijaturna replika njihove kuće kojom se može upravljati... Džinovski pauk i mačka koja spašava dan. Džinovska mačka preko cele kuće.. verdict: 8.5/10 osvežavajuće
Pyrushroom

Pyrushroom is a material resource classified as an herb.

### Obtaining Pyrushroom

Pyrushroom is gathered with Level 240 Botany, in the Dragonmount gathering location.

### Processing Pyrushroom

Pyrushroom cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Pyrushroom

As an herb, Pyrushroom can be crafted into consumable items. The recipes using Pyrushroom and their effects are explained in the following table:

**Pyrushroom** **currently has no known uses.**

For more specific details on consumable items, please see the Items page.
Svaštara Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

DC Trades Overview

Indie Trades

Batman (Rebirth)

Detective Comics (Rebirth)

All-Star Batman (Rebirth)

Saga

Lazarus

Batman: White Knight

Comics Read

Books Read

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Akrifer

Akrifer is a material resource classified as a wood. It is the fifteenth type of wood available.

### Obtaining Akrifer

Akrifer Logs are gathered with Level 420 Forestry, in the Gloomglade gathering location.

### Processing Akrifer

Akrifer Logs can be processed into Akrifer Planks with Level 400 Woodworking at Pel's Woodworking Shop in Lowenheim.

### Uses for Akrifer

As a wood, Akrifer Logs can be used for cooking, and Akrifer Planks can be crafted into Arrows, Components for tools, and can be used in Construction. The various effects are explained in the following table:

Components
debuff to enemies

For more specific details on Equipment crafting, please see the Equipment page.
Hibiscus

Hibiscus is a material resource classified as an herb.

### Obtaining Hibiscus

Hibiscus is gathered with Level 72 Botany, in the Erets Forest gathering location.

### Processing Hibiscus

Hibiscus cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Hibiscus

As an herb, Hibiscus can be crafted into consumable items. The recipes using Hibiscus and their effects are explained in the following table:

1 Odollam Seed
1 Hibiscus

For more specific details on consumable items, please see the Items page.
Nightshade

Nightshade is a material resource classified as an herb.

### Obtaining Nightshade

Nightshade is gathered with Level 20 Botany, in the Evergloam gathering location.

### Processing Nightshade

Nightshade cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Nightshade

As an herb, Nightshade can be crafted into consumable items. The recipes using Nightshade and their effects are explained in the following table:

2 Fly Agaric
 Stamina Potion
1 Lemongrass
1 Barley
 Will Potion
1 Barley
1 Curry Lead

For more specific details on consumable items, please see the Items page.
Mining

Mining is one of 4 gathering skills, and is used to collect ore and minerals for crafting.

When gathering or crafting higher-tier materials/items, you will gain an extra 5% exp per tier.

When a die lands on 6, you will gain an extra 5% exp for each die that lands on 6.

For every 200 levels reached in Mining, you will gather +1 additional resource from all successful Mining gathers.

See Mastery for the different tiers.

See Skill Level Experience for the level experience chart.
Alchemy

Alchemy is one of 6 crafting skills and is used to create potions from gathered goods.

The starting success rate is 50% and goes up by 3% per mastery level in a certain product, but goes down by 5% per tier beyond Normal.

When crafting higher-tier items, you will gain an extra 5% exp per tier beyond Normal.

See Mastery for the different tiers.

See the Getting Started Guide on Crafting guide for general crafting information.

See Skill Level Experience for the level experience chart.
Jute

Jute is a material resource classified as an herb. It belongs to a subset of herbs known as fibers, which can be processed into cloth for Equipment. It is the first fiber available.

### Obtaining Jute

Jute is gathered with Level 0 Botany, in the Veran Plains gathering location.

### Processing Jute

Jute can be processed into Jute Cloth with Level 0 Tailoring at Leon's Workshop in Gild.

### Uses for Jute

As a fiber, Jute Cloth can be crafted into Components for tools, armor, and weapons. The various effects are explained in the following table:

Strength
Strength

For more specific details on Equipment crafting, please see the Equipment page.
Basil

Basil is a material resource classified as an herb.

### Processing Basil

Basil cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Basil

As an herb, Basil can be crafted into consumable items. The recipes using Basil and their effects are explained in the following table:

2 Basil
2 Logs
80% chance to apply Lightning resist

For more specific details on consumable items, please see the Items page.
Monster Drops

For more detail into the monsters themselves, check the Bestiary.

Items are sacrificed for Essence at the Alter of Artemos, found at the top of the inventory page. Essences are used to activate mastery bonuses for combat affinities via player housing.

 Lesser Demon
 Greater Demon

### Fulgur Deep

 Shock Scorpion
 Lightning Elemental

### Dead Scar - South

 Ghoul (40%)
 Abyssal Golem (20%)

###
Lumina Frond

Lumina Frond is a material resource classified as an herb. It belongs to a subset of herbs known as fibers, which can be processed into cloth for Equipment. It is the tenth fiber available.

### Obtaining Lumina Frond

Lumina Frond is gathered with Level 210 Botany, in the Glaurduin gathering location.

### Processing Lumina Frond

Lumina Frond can be processed into Luminaweave with Level 230(?) Tailoring at Leon's Workshop in Gild.

### Uses for Lumina Frond

As a fiber, Luminaweave can be crafted into Components for tools, armor, and weapons. The various effects are explained in the following table:

For more specific details on Equipment crafting, please see the Equipment page.
Fishing

Fishing is one of 4 gathering skills, and is used to collect fish for crafting.

When gathering or crafting higher-tier materials/items, you will gain an extra 5% exp per tier.

When a die lands on 6, you will gain an extra 5% exp for each die that lands on 6.

For every 200 levels reached in Fishing, you will gather +1 additional resource from all successful Fishing gathers.

See Mastery for the different tiers.

See Skill Level Experience for the level experience chart.
Puffshroom

Puffshroom is a material resource classified as an herb.

### Obtaining Puffshroom

Puffshroom is gathered with Level 60 Botany, in the Erets Forest gathering location.

### Processing Puffshroom

Puffshroom cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Puffshroom

As an herb, Puffshroom can be crafted into consumable items. The recipes using Puffshroom and their effects are explained in the following table:

1 Peppercorn
1 Fly Agaric
 Shroom Buttered Trout
2 Puffshroom
2 Logs
Chance to add Poison resist

For more specific details on consumable items, please see the Items page.
Wolfsbane

Wolfsbane is a material resource classified as an herb.

### Obtaining Wolfsbane

Wolfsbane is gathered with Level 180 Botany, in the Erets Forest gathering location.

### Processing Wolfsbane

Wolfsbane cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Wolfsbane

As an herb, Wolfsbane can be crafted into consumable items. The recipes using Wolfsbane and their effects are explained in the following table:

**Wolfsbane** **currently has no known uses.**

For more specific details on consumable items, please see the Items page.
Corn

Corn is a material resource classified as an herb.

### Processing Corn

Corn cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Corn

As an herb, Corn can be crafted into consumable items. The recipes using Corn and their effects are explained in the following table:

3 Wheat
2 Corn
2 Logs
 Princess Pie
2 Wheat
2 Corn
2 Logs
 King Chowder
2 Corn
1 Peppercorn
2 Logs
80% chance to apply Physical damage

For more specific details on consumable items, please see the Items page.
Yggdras Root

Yggdras Root is a material resource classified as an herb.

### Obtaining Yggdras Root

Yggdras Root is gathered with Level 400(?) Botany, in the Enmuyama Mountain gathering location.

### Processing Yggdras Root

Yggdras Root cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Yggdras Root

As an herb, Yggdras Root can be crafted into consumable items. The recipes using it and their effects are explained in the following table:

**Yggdras Root currently has no known uses.**

For more specific details on consumable items, please see the Items page.
Yarrow

Yarrow is a material resource classified as an herb.

### Obtaining Yarrow

Yarrow is gathered with Level 200 Botany, in the Veran Plains gathering location.

### Processing Yarrow

Yarrow cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Yarrow

As an herb, Yarrow can be crafted into consumable items. The recipes using Yarrow and their effects are explained in the following table:

**Yarrow** **currently has no known uses.**

For more specific details on consumable items, please see the Items page.
Kaminas Locks

Kaminas Locks is a material resource classified as an herb. It belongs to a subset of herbs known as fibers, which can be processed into cloth for Equipment. It is the ninth fiber available.

### Obtaining Kaminas Locks

Kaminas Locks is gathered with Level 180 Botany, in the Sea of Glass gathering location.

### Processing Kaminas Locks

Kaminas Locks can be processed into Kaminaweave with Level 210 Tailoring at Leon's Workshop in Gild.

### Uses for Kaminas Locks

As a fiber, Kaminaweave can be crafted into Components for tools, armor, and weapons. The various effects are explained in the following table:

For more specific details on Equipment crafting, please see the Equipment page.
Crawfish

Crawfish is a material resource classified as a fish.

### Obtaining Crawfish

Crawfish can be gathered at Level 25 Fishing, in the Glaurduin gathering location.

### Processing Crawfish

Crawfish cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Crawfish

As a fish, Crawfish can be crafted into consumable items. The recipes using Crawfish and their effects are explained in the following table:

2 Logs
80% chance to apply Physical resist

For more specific details on consumable items, please see the Items page.
Mint

Mint is a material resource classified as an herb.

### Obtaining Mint

Mint is gathered with Level 149 Botany, in the Andaelin Lake gathering location.

### Processing Mint

Mint cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Mint

As an herb, Mint can be crafted into consumable items. The recipes using Mint and their effects are explained in the following table:

**Mint** **currently has no known uses.**

For more specific details on consumable items, please see the Items page.
Inferna Leaf

Inferna Leaf is a material resource classified as an herb. It belongs to a subset of herbs known as fibers, which can be processed into cloth for Equipment. It is the twelfth fiber available.

### Obtaining Inferna Leaf

Inferna Leaf is gathered with Level 280 Botany, in the Dragonmount gathering location.

### Processing Inferna Leaf

Inferna Leaf can be processed into Infernaweave with Level (?) Tailoring at Leon's Workshop in Gild.

### Uses for Inferna Leaf

As a fiber, Infernaweave can be crafted into Components for tools, armor, and weapons. The various effects are explained in the following table:

For more specific details on Equipment crafting, please see the Equipment page.
Heartwood

Heartwood is a material resource classified as a wood. It is the fourteenth type of wood available.

### Obtaining Heartwood

Heartwood Logs are gathered with Level 370 Forestry, in the Gloomglade gathering location.

### Processing Heartwood

Heartwood Logs can be processed into Heartwood Planks with Level 300 Woodworking at Pel's Woodworking Shop in Lowenheim.

### Uses for Heartwood

As a wood, Heartwood Logs can be used for cooking, and Heartwood Planks can be crafted into Arrows, Components for tools, and can be used in Construction. The various effects are explained in the following table:

Components
debuff to enemies

For more specific details on Equipment crafting, please see the Equipment page.
Death Cap Amanita

Death Cap Amanita is a material resource classified as an herb.

### Obtaining Death Cap Amanita

Death Cap Amanita is gathered with Level 40 Botany, in the Evergloam gathering location.

### Processing Death Cap Amanita

Death Cap Amanita cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Death Cap Amanita

As an herb, Death Cap Amanita can be crafted into consumable items. The recipes using Death Cap Amanita and their effects are explained in the following table:

2 Fly Agaric
Outskirts for 1 battle

For more specific details on consumable items, please see the Items page.
Pike

Pike is a material resource classified as a fish.

### Processing Pike

Pike cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Pike

As a fish, Pike can be crafted into consumable items. The recipes using Pike and their effects are explained in the following table:

2 Basil
2 Logs
80% chance to apply Lightning resist

For more specific details on consumable items, please see the Items page.
Maple

Maple is a material resource classified as a wood. It is the fourth type of wood available.

### Obtaining Maple

Maple Logs are gathered with Level 50 Forestry, in the Evergloam and Glaurduin gathering locations.

### Processing Maple

Maple Logs can be processed into Maple Planks with Level 30 Woodworking at Pel's Woodworking Shop in Lowenheim.

### Uses for Maple

As a wood, Maple Logs can be used for cooking, and Maple Planks can be crafted into Arrows, or Components for tools and weapons. The various effects are explained in the following table:

Components
debuff to enemies
Intellect

For more specific details on Equipment crafting, please see the Equipment page.
Night Silk

Night Silk is a material resource classified as an herb. It belongs to a subset of herbs known as fibers, which can be processed into cloth for Equipment. It is the eleventh fiber available.

### Obtaining Night Silk

Night Silk is gathered with Level 245 Botany, in the Evergloam gathering location.

### Processing Night Silk

Night Silk can be processed into Nightweave with Level 280 Tailoring at Leon's Workshop in Gild.

### Uses for Night Silk

As a fiber, Nightweave can be crafted into Components for tools, armor, and weapons. The various effects are explained in the following table:

For more specific details on Equipment crafting, please see the Equipment page.
Stream Transcripts

Developers and players alike arrange streams where they discuss future and sometimes present features at length. Below are transcribed versions of past streams for your viewing pleasure with the most recent one on top of each respective series. This is mostly for those who prefer reading rather than listening. Stuff inside the parentheses are comments from the one who transcribed it, you can safely ignore that. If there's any problems or concerns or what not. Complain to Onihae in Discord (Onihae#7820) as he's the one transcribing these.
Lead

Lead is a material resource classified as a metal. It is the fourth type of metal available.

### Obtaining Lead

Lead Ore is gathered with Level 50 Mining, in the Mikhail Mountain gathering location.

### Processing Lead

Lead Ore can be processed into Lead Bars with Level 30 Blacksmithing at Koronis' Foundry in Lowenheim.

### Uses for Lead

As a metal, Lead Bars can be crafted into Arrowheads, or Components for tools, armor, and weapons. The various effects are explained in the following table:

Components
Components
debuff to enemies
Intellect
Intellect

For more specific details on Equipment crafting, please see the Equipment page.
Tailoring

Tailoring is one of 6 crafting skills, and is used to create equipment from gathered goods.

The starting success rate is 50% and goes up by 3% per mastery level in a certain product. Note that assembling equipment from components cannot fail, and does not grant any experience.

When gathering or crafting higher-tier materials/items, you will gain an extra 5% exp per tier.

See Mastery for the different tiers.

See the Crafting Getting Started Guide for general crafting info.

See Skill Level Experience for the level experience chart.

###  Tailoring Products

\*Cloths such as Jute Cloths are Refined Fibers.

=== Cloth Ingredient Bonuses

###

===  ===
Thermium

Thermium is a material resource classified as a metal. It is the twelfth type of metal available.

### Obtaining Thermium

Thermium Ore is gathered with Level 280 Mining, in the Dragonmount gathering location.

### Processing Thermium

Thermium Ore can be processed into Thermium Bars with Level 190(?) Blacksmithing at Koronis' Foundry in Lowenheim.

### Uses for Thermium

As a metal, Thermium Bars can be crafted into Arrowheads, or Components for tools, armor, and weapons. The various effects are explained in the following table:

Components
Components

For more specific details on Equipment crafting, please see the Equipment page.
Mahogany

Mahogany is a material resource classified as a wood. It is the fifth type of wood available.

### Obtaining Mahogany

Mahogany Logs are gathered with Level 70 Forestry, in the Evrets Forest gathering location.

### Processing Mahogany

Mahogany Logs can be processed into Mahogany Planks with Level 40 Woodworking at Pel's Woodworking Shop in Lowenheim.

### Uses for Mahogany

As a wood, Mahogany Logs can be used for cooking, and Mahogany Planks can be crafted into Arrows, or Components for tools and weapons. The various effects are explained in the following table:

Components
debuff to enemies
Will

For more specific details on Equipment crafting, please see the Equipment page.
Ramie

Ramie is a material resource classified as an herb. It belongs to a subset of herbs known as fibers, which can be processed into cloth for Equipment. It is the fifth fiber available.

### Obtaining Ramie

Ramie is gathered with Level 70 Botany, in the Veran Plains gathering location.

### Processing Ramie

Ramie can be processed into Ramie Cloth with Level 80 Tailoring at Leon's Workshop in Gild.

### Uses for Ramie

As a fiber, Ramie Cloth can be crafted into Components for tools, armor, and weapons. The various effects are explained in the following table:

Will
Will

For more specific details on Equipment crafting, please see the Equipment page.
Mandrake Root

Mandrake Root is a material resource classified as an herb.

### Obtaining Mandrake Root

Mandrake Root is gathered with Level 140 Botany, in the Evergloam gathering location.

### Processing Mandrake Root

Mandrake Root cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Mandrake Root

As an herb, Mandrake Root can be crafted into consumable items. The recipes using Mandrake Root and their effects are explained in the following table:

**Mandrake Root** **currently has no known uses.**

For more specific details on consumable items, please see the Items page.
Ebony

Ebony is a material resource classified as a wood. It is the sixth type of wood available.

### Obtaining Ebony

Ebony Logs are gathered with Level 100 Forestry, in the Evergloam gathering location.

### Processing Ebony

Ebony Logs can be processed into Ebony Planks with Level 50 Woodworking at Pel's Woodworking Shop in Lowenheim.

### Uses for Ebony

As a wood, Ebony Logs can be used for cooking, and Ebony Planks can be crafted into Arrows, or Components for tools and weapons. The various effects are explained in the following table:

For more specific details on Equipment crafting, please see the Equipment page.
Housing Getting Started Guide

## Intro

This guide is intended to get you through the steps of building your first house and give you the outline for progression. You can find more comprehensive information on other pages, including:

* Housing - Housing Page
* General Getting Started - Getting Started Guide

## General Information

* Houses provide space for additions
* Additions provide bonuses to what you want to focus on
* You get one free activation per day, and then have to purchase further activations
* Upgrading your house allows you to have higher level additions, upgrading your additions increases the effect
* Housing has to be updated sequentially, you need a lvl 1 addition to install a lvl 2 one, etc.
* You build housing in the construction yard.
* There are two key resources you need to build your house; nails and planks.
	+ Nails: Made by smelting or for purchase on the market.
	+ Planks: Made by woodworking or for purchase on the market.
	+ You can also purchase pre-built housing on the market
	+ Higher tier houses need higher tier planks and nails (normal is fine for first two tiers)

## Visual Guide

Note that you should build the addition most relevant to you. You can find a list of additions and their effect on the housing page. Recommend you start with a +Mastery addition.

## Longer Term Progression

As you increase your housing you will be able to add higher tier additions onto it. Higher additions also require more space. As you level up your house, you should plan to fill it out accordingly. Note that additions that give boosts to 'mastery' require more space than other additions.

In the visual below you can see:

* Housing type
* Space
* Addition level that you can install into it
* The total space of each addition (non-mastery - mastery).
Scripts

Scripts are pieces of user-created code that function as modifications to Talibri. They may change the appearance of the page, automate activities, or otherwise improve a player's experience. The following is a listing of scripts created by players.

**Disclaimer:** Please be aware that this page uses external links, and that scripts modify your browser's activities. It is recommended that you should be familiar with scripts before attempting to use them, and be sure you are reaching a trusted source.
Underdeep Spore

Underdeep Spore is a material resource classified as an herb.

### Obtaining Underdeep Spore

Underdeep Spore is gathered with Level 300 Botany, in the Gloomglade gathering location.

### Processing Underdeep Spore

Aqua's Tear cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Underdeep Spore

As an herb, Underdeep Spore can be crafted into consumable items. The recipes using it and their effects are explained in the following table:

**Underdeep Spore currently has no known uses.**

For more specific details on consumable items, please see the Items page.
Catfish

Catfish is a material resource classified as a fish.

### Obtaining Catfish

Catfish can be gathered at Level 50 Fishing, in the Glaurduin gathering location.

### Processing Catfish

Catfish cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Catfish

As a fish, Catfish can be crafted into consumable items. The recipes using Catfish and their effects are explained in the following table:

3 Wheat
 2 Corn
 2 Logs
80% chance to apply Ice resist

For more specific details on consumable items, please see the Items page.
Janet Van Dyne

### Friends

Howard Stark, Peggy Carter, Ant-Man, Ghost, Cassie Lang, Luis, M.O.D.O.K., Hulk, The Avengers, Guardians of the Galaxy, X-Men, Spider-Men, Fantastic Four

### Enemies

Thanos, Krylar, Kang the Conqueror, Doctor Doom, Galactus, Masters of Evil

### Quote

"This place... It changes you. And adaptation is part of it, but some of it is evolution."

**Janet van Dyne**, also known as the **Wasp**, is the overarching protagonist of the *Ant-Man* trilogy and a minor character in *Avengers: Endgame.*

She is the wife of Hank Pym and mother of Hope van Dyne, who took the mantle of **Wasp** after stopping Darren Cross. Janet became an agent of S.H.I.E.L.D. and partner of Hank during the 1980s, and later sacrificed herself by going sub-atomic to prevent a missile from hitting the United States. Though believed dead, Janet was still alive within the quantum realm and managed to reach out to Hank and Hope to escape.

She is portrayed by Hayley Lovitt in *Ant-Man* (2015) young, and Michelle Pfeiffer in *Ant-Man and the Wasp*, *Avengers: Endgame*, and *Ant-Man and the Wasp: Quantumania*.

Paul Rudd (who portrays Ant-Man in the series) also played the character when he was possessed by her in said film.
Erets Eye Flower

Erets Eye Flower is a material resource classified as an herb.

### Obtaining Erets Eye Flower

Erets Eye Flower is gathered with Level 220 Botany, in the Erets Forest gathering location.

### Processing Erets Eye Flower

Erets Eye Flower cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Erets Eye Flower

As an herb, Erets Eye Flower can be crafted into consumable items. The recipes using Erets Eye Flower and their effects are explained in the following table:

**Erets Eye Flower** **currently has no known uses.**

For more specific details on consumable items, please see the Items page.
Yggdras

Yggdras is a material resource classified as a wood. It is the twelfth type of wood available.

### Obtaining Yggdras

Yggdras Logs are gathered with Level 280 Forestry, in the Gloomglade gathering location.

### Processing Yggdras

Yggdras Logs can be processed into Yggdras Planks with Level 200 Woodworking at Pel's Woodworking Shop in Lowenheim.

### Uses for Yggdras

As a wood, Yggdras Logs can be used for cooking, and Yggdras Planks can be crafted into Arrows, Components for tools, and can be used in Construction. The various effects are explained in the following table:

Components
debuff to enemies

For more specific details on Equipment crafting, please see the Equipment page.
Peppercorn

Peppercorn is a material resource classified as an herb.

### Obtaining Peppercorn

Peppercorn is gathered with Level 0 Botany, in the Andaelin Lake gathering location.

### Processing Peppercorn

Peppercorn cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Peppercorn

As an herb, Peppercorn can be crafted into consumable items. The recipes using Peppercorn and their effects are explained in the following table:

1 Peppercorn
1 Fly Agaric
 Shrimp Curry
2 Curry Leaf
1 Peppercorn
2 Logs
Chance to add Fire damage

For more specific details on consumable items, please see the Items page.
Dill

Dill is a material resource classified as an herb.

### Processing Dill

Dill cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Dill

As an herb, Dill can be crafted into consumable items. The recipes using Dill and their effects are explained in the following table:

2 Honey, 1 Dill, 1 Parsley,
2 Logs.
80% chance to heal over time

For more specific details on consumable items, please see the Items page.
Aqua's Tear

Aqua's Tear is a material resource classified as an herb.

### Obtaining Aqua's Tear

Aqua's Tear is gathered with Level 170 Botany, in the Glittering Coast gathering location.

### Processing Aqua's Tear

Aqua's Tear cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Aqua's Tear

As an herb, Aqua's Tear can be crafted into consumable items. The recipes using Aqua's Tear and their effects are explained in the following table:

2 Aqua's Tear
2 Salt
2 Logs
80% chance to apply All resist

For more specific details on consumable items, please see the Items page.
Pyrium

Pyrium is a material resource classified as a metal. It is the ninth type of metal available.

### Obtaining Pyrium

Pyrium Ore is gathered with Level 180 Mining, in the Enmuyama Mountain gathering location.

### Processing Pyrium

Pyrium Ore can be processed into Pyrium Bars with Level 120 Blacksmithing at Koronis' Foundry in Lowenheim.

### Uses for Pyrium

As a metal, Pyrium Bars can be crafted into Arrowheads, or Components for tools, armor, and weapons. The various effects are explained in the following table:

Components
Components

For more specific details on Equipment crafting, please see the Equipment page.
Rye

Rye is a material resource classified as an herb.

### Processing Rye

Rye cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Rye

As an herb, Rye can be crafted into consumable items. The recipes using Rye and their effects are explained in the following table:

**Rye currently has no known uses.**

For more specific details on consumable items, please see the Items page.
Blacksmithing

Blacksmithing is one of 6 crafting skills, and is used to create refined materials from gathered goods.

Note that assembling equipment from components cannot fail, and does not grant any experience.

When gathering or crafting higher-tier materials/items, you will gain an extra 5% exp per tier.

See Mastery for the different tiers.

See the Crafting Getting Started Guide for general crafting info.

See Skill Level Experience for the level experience chart.

###  Metal Ingredient Bonuses

###
Earth's Mightiest Heroes (Crossover)

"**Earth's Mightiest Heroes**" is a crossover event between *Spider-Man*, *Captain America*, and *Iron Man* that began on December 11 with *Iron Man*, continued with *Captain America* on December 12, and concluded on December 13 with *Spider-Man*. In the crossover, Tony Stark and his team realize the Maggia are more powerful than they thought, and recruit Steve Rogers and Peter Parker to help stop them.
Fly Agaric

Fly Agaric is a material resource classified as an herb.

### Obtaining Fly Agaric

Fly Agaric is gathered with Level 0 Botany, in the Dorran Mines gathering location.

### Processing Fly Agaric

Fly Agaric cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Fly Agaric

As an herb, Fly Agaric can be crafted into consumable items. The recipes using Fly Agaric and their effects are explained in the following table:

2 Fly Agaric
 Mana Potion
2 Fly Agaric
 Healing Potion
2 Fly Agaric
 Strength Potion
1 Peppercorn
1 Fly Agaric

For more specific details on consumable items, please see the Items page.
Wyrmwood

Wyrmwood is a material resource classified as a wood. It is the thirteenth type of wood available.

### Obtaining Wyrmwood

Wyrmwood Logs are gathered with Level 320 Forestry, in the Gloomglade gathering location.

### Processing Wyrmwood

Wyrmwood Logs can be processed into Wyrmwood Planks with Level 250 Woodworking at Pel's Woodworking Shop in Lowenheim.

### Uses for Wyrmwood

As a wood, Wyrmwood Logs can be used for cooking, and Wyrmwood Planks can be crafted into Arrows, Components for tools, and can be used in Construction. The various effects are explained in the following table:

Components
debuff to enemies

For more specific details on Equipment crafting, please see the Equipment page.
Flax Leaf

Flax Leaf is a material resource classified as an herb. It belongs to a subset of herbs known as fibers, which can be processed into cloth for Equipment. It is the third fiber available.

### Obtaining Flax Leaf

Flax Leaf is gathered with Level 30 Botany, in the Erets Forest gathering location.

### Processing Flax Leaf

Flax Leaf can be processed into Flax Cloth with Level 40 Tailoring at Leon's Workshop in Gild.

### Uses for Flax Leaf

As a fiber, Flax Cloth can be crafted into Components for tools, armor, and weapons. The various effects are explained in the following table:

For more specific details on Equipment crafting, please see the Equipment page.
Mr. Wren

Mr. Wren is the emcee of sorts for Sagas of Sundry. Played by Darin De Paul, his signature line at the end of each episode introduction in Season 1 is, "These are the Sagas of Sundry, I am Mr. Wren, and this... is 'Dread'." In Season 2, this changes to "These are the Sagas of Sundry, I am Mr. Wren, and there will be... 'Madness'."

[Page in Progress]
Heimdall

### Friends

Thor Odinson, Sif, Volstag, Hogun, Fandral, Loki Laufeyson, Frigga, Odin Borson, Jane Foster, Valkyrie, Skurge, Korg, Miek

### Enemies

Laufey, Malekith, Hela, Surtur, Thanos, Black Order

### Quote

"The universe hasn’t seen this marvel since before my watch began. Few can sense, even fewer can see it. A world that’s infected can be dangerous. It is truly beautiful."

**Heimdall** is a recurring character in the Marvel Cinematic Universe, appearing as a supporting character in the 2011 film *Thor*, a major character in both the 2013 and 2017 sequels *Thor: The Dark World* and *Thor: Ragnarok* respectively, a cameo character in *Avengers: Age of Ultron*, a minor yet pivotal character in *Avengers: Infinity War* and a posthumous character in *Thor: Love and Thunder*.

He is an Asgardian who was gifted with the power of absolute senses, allowing him to nearly see what was happening across the nine realms. Due to his abilities, Heimdall became Asgard's gatekeeper and protector, tasked by King Odin to prevent threats from entering the realm. During his tenure as gatekeeper, he would assist his friend Thor in stopping his adoptive brother Loki, the Dark Elf Malekith, and Hela from destroying the realms. He would meet his end by the Mad Titan Thanos, but managed to send Hulk to Earth to warn them of Thanos' plans of wiping out half of the universe.

He was portrayed by Idris Elba.
Curry Leaf

Curry Leaf is a material resource classified as an herb.

### Obtaining Curry Leaf

Curry Leaf is gathered with Level 12 Botany, in the Andaelin Lake gathering location.

### Processing Curry Leaf

Curry Leaf cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Curry Leaf

As an herb, Curry Leaf can be crafted into consumable items. The recipes using Curry Leaf and their effects are explained in the following table:

1 Barley
1 Curry Leaf
 Shrimp Curry
2 Curry Leaf
1 Peppercorn
2 Logs
Chance to add Fire resist

For more specific details on consumable items, please see the Items page.
About

**Welcome to Idle Empire.**

***This community consists of fun, loving players and developers.***

**STAFF TEAM HERE AT IDLE EMPIRE :**

**Hudy** - ***Owner of the game and the primary developer.***

**Roarbee** - ***The world builder.***

**Copernicus** - ***Developer***

* Ask any of the above people anything and one of them will be sure to answer.

**Gathering Skills (Skills tab for more information)**

* Mining
* Forestry
* Fishing
* Botany

**Combat (Combat tab for more information)**

* Different Enemies
* 5 Attributes
* More Updates In The Future

**Crafting (Cities tab for more information)**

* Cooking
* Smithing (coming soon)
* Wood Working (coming soon)
* Alchemy (coming soon)

**Lil' Bits of Information needed!**

* Every Mastery Level earned on a certain resource while gathering gives you an extra 2% on your success rate. For example, on each resource the Success Rate starts at 70%, Mastery 1 on Copper for instance gives you an extra 2%, which makes 72% success rate and 28% failure rate.
* In game, the discord link if you don't already have it is at the bottom of the screen, right under the chat box. It displays '**Join us on discord!'.**
* The '**Leaderboards**' tab lists all the top players for each gathering skill as of now. Good for updates on everyone's progress within Idle Empire.
* New Resources are unlocked as you get to a higher level within a certain skill. Check the '**Skills**' tab of this wiki for more information on what level you need for that resource.

**IDLE EMPIRE IS CERTAINLY STILL IN ALPHA SO IF YOU SPOT ANY BUGS OR GLITCHES THAT NEED FIXING, POST THEM IN THE DISCORD PREFERABLY AND THE DEVELOPERS WILL TRY TO FIX IT ASAP.**

**ENJOY IDLE EMPIRE AND HAVE A WONDERFUL REST OF YOUR DAY!**
Thyme

Thyme is a material resource classified as an herb.

### Obtaining Thyme

Thyme is gathered with Level 93 Botany, in the Andaelin Lake gathering location.

### Processing Thyme

Thyme cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Thyme

As an herb, Thyme can be crafted into consumable items. The recipes using Thyme and their effects are explained in the following table:

**Thyme currently has no known uses.**

For more specific details on consumable items, please see the Items page.
Sisal

Sisal is a material resource classified as an herb. It belongs to a subset of herbs known as fibers, which can be processed into cloth for Equipment. It is the seventh fiber available.

### Obtaining Sisal

Sisal is gathered with Level 125 Botany, in the Sea of Glass gathering location.

### Processing Sisal

Sisal can be processed into Sisal Cloth with Level 140 Tailoring at Leon's Workshop in Gild.

### Uses for Sisal

As a fiber, Sisal Cloth can be crafted into Components for tools, armor, and weapons. The various effects are explained in the following table:

For more specific details on Equipment crafting, please see the Equipment page.
Manaple

Manaple is a material resource classified as a wood. It is the eleventh type of wood available.

### Obtaining Manaple

Manaple Logs are gathered with Level 245 Forestry, in the Evergloam gathering location.

### Processing Manaple

Manaple Logs can be processed into Manaple Planks with Level 165 Woodworking at Pel's Woodworking Shop in Lowenheim.

### Uses for Manaple

As a wood, Manaple Logs can be used for cooking, and Manaple Planks can be crafted into Arrows, Components for tools, and can be used in Construction. The various effects are explained in the following table:

Components
debuff to enemies

For more specific details on Equipment crafting, please see the Equipment page.
Witchwood

Witchwood is a material resource classified as a wood. It is the eighth type of wood available.

### Obtaining Witchwood

Witchwood Logs are gathered with Level 150 Forestry, in the Evergloam gathering location.

### Processing Witchwood

Witchwood Logs can be processed into Witchwood Planks with Level 95 Woodworking at Pel's Woodworking Shop in Lowenheim.

### Uses for Witchwood

As a wood, Witchwood Logs can be used for cooking, and Witchwood Planks can be crafted into Arrows, Components for weapons and tools, and used in Construction. The various effects are explained in the following table:

Components
debuff to enemies

For more specific details on Equipment crafting, please see the Equipment page.
Salmon

Salmon is a material resource classified as a fish.

### Processing Salmon

Salmon cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Salmon

As a fish, Salmon can be crafted into consumable items. The recipes using Salmon and their effects are explained in the following table:

2 Logs

For more specific details on consumable items, please see the Items page.
Coir

Coir is a material resource classified as an herb. It belongs to a subset of herbs known as fibers, which can be processed into cloth for Equipment. It is the sixth fiber available.

### Obtaining Coir

Coir is gathered with Level 100 Botany, in the Glittering Coast gathering location.

### Processing Coir

Coir can be processed into Coir Cloth with Level 100 Tailoring at Leon's Workshop in Gild.

### Uses for Coir

As a fiber, Coir Cloth can be crafted into Components for tools, armor, and weapons. The various effects are explained in the following table:

Dexterity
Dexterity

For more specific details on Equipment crafting, please see the Equipment page.
Hemp

Hemp is a material resource classified as an herb. It belongs to a subset of herbs known as fibers, which can be processed into cloth for Equipment. It is the fourth fiber available.

### Obtaining Hemp

Hemp is gathered with Level 50 Botany, in the Erets Forest gathering location.

### Processing Hemp

Hemp can be processed into Hemp Cloth with Level 60 Tailoring at Leon's Workshop in Gild.

### Uses for Hemp

As a fiber, Hemp Cloth can be crafted into Components for tools, armor, and weapons. The various effects are explained in the following table:

Intelligence
Intelligence

For more specific details on Equipment crafting, please see the Equipment page.
Odollam Seeds

Odollam Seeds are a material resource classified as an herb.

### Obtaining Odollam Seeds

Odollam Seeds are gathered with Level 80 Botany, in the Erets Forest gathering location.

### Processing Odollam Seeds

Odollam Seeds cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Odollam Seeds

As an herb, Odollam Seeds can be crafted into consumable items. The recipes using Odollam Seeds and their effects are explained in the following table:

1 Odollam Seed
1 Hibiscus

For more specific details on consumable items, please see the Items page.
Hops

Hops is a material resource classified as an herb.

### Processing Hops

Hops cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Hops

As an herb, Hops can be crafted into consumable items. The recipes using Hops and their effects are explained in the following table:

2 Fly Agaric

For more specific details on consumable items, please see the Items page.
Parsley

Parsley is a material resource classified as an herb.

### Obtaining Parsley

Parsley is gathered with Level 52 Botany, in the Andaelin Lake gathering location.

### Processing Parsley

Parsley cannot be processed into crafting materials, but can be used for consumable item creation.

### Uses for Parsley

As an herb, Parsley can be crafted into consumable items. The recipes using Parsley and their effects are explained in the following table:

2 Honey, 1 Dill, 1 Parsley,
2 Logs.
80% chance to heal over time

For more specific details on consumable items, please see the Items page.
Spruce

Spruce is a material resource classified as a wood. It is the first type of wood available.

### Obtaining Spruce

Spruce Logs are gathered with Level 0 Forestry, in the Erets Forest gathering location.

### Processing Spruce

Spruce Logs can be processed into Spruce Planks with Level 0 Woodworking at Pel's Woodworking Shop in Lowenheim.

### Uses for Spruce

As a wood, Spruce Logs can be used for cooking, and Spruce Planks can be crafted into Arrows, or Components for tools and weapons. The various effects are explained in the following table:

Components
debuff to enemies
Strength

For more specific details on Equipment crafting, please see the Equipment page.
Cedar

Cedar is a material resource classified as a wood. It is the seventh type of wood available.

### Obtaining Cedar

Cedar Logs are gathered with Level 125 Forestry, in the Evergloam gathering location.

### Processing Cedar

Cedar Logs can be processed into Cedar Planks with Level 70 Woodworking at Pel's Woodworking Shop in Lowenheim.

### Uses for Cedar

As a wood, Cedar Logs can be used for cooking, and Cedar Planks can be crafted into Arrows, Components for tools, and used in Construction. The various effects are explained in the following table:

Components
debuff to enemies

For more specific details on Equipment crafting, please see the Equipment page.
Yggdras Stem

Yggdras Stem is a material resource classified as an herb. It belongs to a subset of herbs known as fibers, which can be processed into cloth for Equipment. It is the thirteenth fiber available.

### Obtaining Yggdras Stem

Yggdras Stem is gathered with Level 320 Botany, in the Mikhail Mountain gathering location.

### Processing Yggdras Stem

Yggdras Stem can be processed into Yggdrasweave with Level (?) Tailoring at Leon's Workshop in Gild.

### Uses for Yggdras Stem

As a fiber, Yggdrasweave can be crafted into Components for tools, armor, and weapons. The various effects are explained in the following table:

For more specific details on Equipment crafting, please see the Equipment page.
Talibri Wiki

## Welcome to the Talibri Wiki

A wiki dedicated to Talibri, an incremental PBBG. The game entered Beta on January 14th, 2018. There will be no future wipes! Note that the wiki is player created and edited and is not maintained by the developers.

Game Links:

* Try the game: Talibri
* On Discord? Join the conversation
* Dev Talks
	+ Dev Channel - Twitch
	+ Dev Channel - Youtube
	+ Player Channel - Stretch's Youtube
	+ Stream transcipts: Read here

* Getting Started Guides:
	+ Learn about the game: Getting Started Guide
	+ Learn about crafting: Getting Started with Crafting
	+ How to make money: <Soon™>
	+ Get a roof over your head: Getting Started with Housing
* Notes on future features
	+ <Soon™>

## What is Talibri?

Talibri is an in-progress incremental game by Hudy and Roarbee. Inspired by the excess of crappy games and lack of good games they began their journey developing their dream game, Talibri.

The wiki is currently run by the early development players with updates on lore and game mechanics as they are uncovered. A link to the game: Talibri