recursal/Fanatic-Fandom huggingface dataset:
Minor Cold Resistance

Minor Cold Resistance [Personal Ability]:

In the process of fighting the cold, you have gradually adapted to this environment, and you be fine in most of the cold climate. Your resistance to extreme cold has also increased. From now on, you are immune to any cold damage below 1. When attacked by spells or spell-like attacks, any damage with cold effects will be reduced by 1.

[Prerequisite: 16 Constitution or above]

Learned Chapter 101.
Perfect Self

Monk Profession Skill—Perfect Self: After long-term training and cultivation, monks' bodies have reached perfection and are considered supernatural existences. All non-rare physical attacks and common weapons can no longer harm them. Only Rare-grade weapons with +1 or above and enchanted weapons can deal damage to these monks.
五島市のドローン事情

長崎県五島市（五島列島）は、地元民なら誰もが頷くことですが：

過疎化が現在進行系で進行中の、日本でも有数の田舎島
です（自虐）。

島民は観光客に口を揃えて「こんな何もない島に、何しに来たの？」と尋ねますが。

ドローン操縦者にとって欲するのは「誰もいない、無人で自由気ままに飛行可能な空間」なので。

むしろ、これらはドローン所有者にとって、願ってもない好環境に成り得るでしょう。

ですので、この点を当wikiでは五島市内（五島列島内）に絞って、各ページごとに

1. 場所（住所、行き方、アクセスなど）
2. 所有者・管理者
3. 参考情報

の3点を表すことで、五島市内でドローン飛行を楽しもうとするドローンパイロットの情報共有になれば、と考えています。

ただし。

五島市内は上述の通り、田舎島ですので「公共交通機関はバスのみ、そして連絡便は1日1本か、または皆無」という点を心に留めておいて下さい（自家用車かレンタカーないと、乙れます）。

田舎島ではありますが、五島市内最大の面積を持つ下五島、福江島は島内面積326平方キロメートル、東京都23区面積619平方キロメートルの約半分超という規模がありまして。

それに加え、高速道路も電車もモノレールもない故に、絶景スポットほど行きづらい、という田舎の特徴を満喫できる地理を備えています。

では、皆さん、楽しい五島の飛行ライフを。
Spirit Stone (+1)

Item Type: Spirit Stone [+1]

Item Grade: [Rare (Grade 1)]

Description:
 This is a special gem that stores soul energy. It belongs to the
remnant of soul locking or other soul locking spells. The soul energy
stored in this kind of spirit stone is relatively limited, which can be
used to replace many special materials, or as an item of equivalent in
alchemy. In the Nine Hells of Baator, spirit stones are often used as
trading currency, because for the devil, gold, silver, and jewelry have
no great significance, only the soul was what they most desired.

Requirements: None.

Effect 1: Extracting its energy gives around 3000 to 5000 Slaughter EXP.

Effect 2: As a trading currency with the devil, or used in summonings.

Two-spirit stones.

They were both rare grade 1 item.
The Drowned Emblem

(Ch.191)

“Item Type: the Drowned Emblem [Incomplete Item]

Item Grade: [Rare (Grade 2)]

Description: This is a special emblem ornament where the Priest of the Sea Goddess permanently embedded the [Underwater Breathing] spell. Wearing this device, no creature will die of drowning. It also has a special ability to help the wearer enter deeper waters while reducing the effects of deep-sea areas on the wearer. It seems that the emblem is only a part of an item, which clearly shows that it was once embedded in a piece of equipment.

Requirements: None.

Effects: Permanent [Underwater Breathing] spell. The wearer can breathe under any water environment.

Special Effects: Deep Sea Area Fortitude + 2, Diving Capacity increased, Counter Special Sea Environment + 2.”

In the shadow of the night.
Arcane Missile

Arcane Missile [Level 1]: The caster gathers arcane energy to form
spheres on his fingertips, then fires them at designated targets. The
spell's spellcasting score is 5, and the base projectile count is one.
For every two profession levels, the caster will create an additional
projectile, for a maximum of five.

Learned Chapter 69.
Joe

## Background

One of Joe's many physical forms

Joe is a character mentioned by the six horsemen, often mentioned by Casual and Blocko. Joe has an unknown amount of physical forms and can range from a black man, to a Medium sized chungus. He is affiliated with the Republic of Joe, serving as the founder and first member of the Republic. He is not only the most powerful person in the six horsemen universe, rivaled by McBlocko and the entire power of the Six Horsemen combined. Joe is allied with the Six Horsemen tho so why would they fight?
The Desire of Slaughter

Special Ability: [The Desire of Slaughter] When in Slaughter Form, you
will be affected by the desire of Slaughter. You become extremely
sensitive to blood, and your hidden perception of any killing-related
gains are reinforced. However, after entering Slaughter Form, you must
kill at least one target to satisfy your desire for slaughter,
otherwise, you will go insane. This thirst for killing will grow with
the number of times you change!!

Obtained Chapter 184.
Sword Form (Cut Tendon)

Sword Form [Cut Tendon] (Combat ability): through special combat skills,
 you can cut the enemy's tendons, which can greatly reduce the combat
ability of ordinary enemies. It's also effective against some
supernatural creatures. The enemy must make a compulsory test of
Constitution. Otherwise, it might fall into a state of paralysis,
disability, and other negative states.
Metamagic Abilities

“Wizard’s ability.”

While Soran’s figure was approaching Gloria
 at full speed, in his heart, he went: “The basic Metamagic Abilities,
from Spell Control, Combat Casting, Empower Spell, Maximise Spell, Spell
 Penetration, Silent Spell, Still Spell, Spontaneous Casting, etc., then
 extending to the level nine advanced legendary Metamagic Abilities!”

“The road to becoming a powerful Wizard is really difficult!”

“I
 don’t even have enough time to learn the same grade spells now, and I
don’t know when I will be free even to practice these Metamagic
Abilities!”

Spellcasters sometimes strived towards Metamagic Abilities.

Not
 mentioning the most terrifying spell, Spontaneous Casting. The
legendary Silent Spell, like the Eye of the North, was absolutely
invincible if it was used underhandedly to finish people off.

There were no traces of casting a spell!

There
 was no need to recite incantations nor especially have any spell
concentration. Only when the spell was completed could the enemy be
aware of it.
Sorcerer

(Profession Information—Sorcerer: Though sorcerers are born with the ability to cast spells, their powers usually surface during puberty, and their first ever spell is usually cast unintentionally. Due to this reason, sorcerers may be unable to control the spell and may harm themselves as a result. It is common for the rooms of young sorcerers to be messy and covered in weird drawings and patterns, as though the rooms are haunted. One day, though, they will realise the power they hold and begin to practice their magic. Some lucky ones will get instructed by older sorcerers, allowing them to have a better understanding of their own abilities. However, most sorcerers live a lonely life because their friends and families fear them.

Due to their high Charisma, sorcerers often leave strong impressions on others. This is a double-edged sword, though; female sorcerers might attract unwanted attention, causing them trouble. For such reasons, most, if not all, sorcerers are bound to face special situations and difficulties as they grow up.)
Legend Rating

It was considerably difficult to raise one’s Legend Rating, and for now at least, it had only peculiar uses. It did not directly affect one’s strength before reaching the Realm of Legends, and Soran could only use it as a bonus to his Diplomacy, Deception, and Intimidation skills. Each point in Legend Rating was equal to one bonus point in these basic skills. The rating would play a decisive role after entering the Realm of Legends, but that was still a ways off.
Turn Mud into Stone

Turn Mud into Stone [Level 5 Spell]: the Spellcaster can transform the
mud into stone. This transformation process is permanent. Each
spellcasting score can transform 2 cubic feet of mud. Many of the
building materials, including the structure of the Wizard Tower, are
made out of turning mud into stone. This kind of spell effect will
change it forever after it is used, and it is impossible to use
dispelling magic to revert the effects.
Sage

(Prerequisite: Acquired [Able Learner] ability, Literacy 250 points.)

Sage [Passive Ability]:

Your Literacy has become more and more amazing. You can almost comprehend any domain. With more knowledge, most of the things you do can be comprehended easily, and you can learn several times faster than others. It's not just knowledge, even all kinds of fighting skills. You know how to calculate the central gravity of a weapon, how to calculate the time interval of casting and use it to maximize its power. Not only this but the accumulation of knowledge to your present level can already be directly transformed into real power!

[Literacy + 10]

* Unique ability [Great Learner] prerequisite
* Unique ability [Star Traveller] prerequisite
* Unique ability [Plane Explorer] prerequisite

Learned Chapter 244.
Reflex Evasion

Reflex evasion [Personal Ability]:

Your reflexes have been gradually conditioned and developed after years of training and battle. When you encounter a Sneak Attack, Assassination, or a sudden attack, you won't be caught off guard; your reflexes have been trained to cope with such emergencies. When encountering AOE attacks and magic attacks, you could also rely on your reflexes to avoid the brunt of the attack and reduce damage taken.

[Conditioned Reflex +1, Evasion (Rolling) +5]

Learned Chapter 106.

(Ch. 424) upgraded to ability [Reflex Evasion Proficiency]

“Reflex Evasion Proficiency. [Special ability]: from now on, your reflex
 ability will become more refined. You can make a difficult reflex
judgment for any attack against you. As long as you pass the test, the
damage you receive will be greatly reduced, including AOE spell attacks;
 you would be able to rely on the amazing reflex ability to avoid most
of the damage. ” [Note: maximum damage taken after dodging the range of
the spell is half. ]
Invisibility

Invisibility (Level 2 Spell): After casting Invisibility, the target will visually disappear. Creatures with the innate ability to see
through Invisibility and those who have cast See Invisibility will still
 be able to see the target. Invisibility can visually hide the target,
but will not erase any noise or physical evidence made by the them. When
 the spell is active, whenever the target picks up or holds an object, the item will be concealed as well. The item will be visible again once
it is released. Invisibility will last until it expires, or until the
target launches an attack. Invisibility has a duration of ten minutes
for every spellcasting score point the caster has, and its effects can be made permanent with Permanency.

Learned Chapter 88.
Dominate Sea Creatures

Dominate Sea Creatures [Spell-like Ability]: You have attained the Sea
Goddess' Blessing, and belongs to her list of patrons, which allows you
to mobilize a special ability. You will be able to dominate the vast
majority of sea creatures. The effect of this kind of spell-like ability
 is equivalent to [Charm Sea Creatures]. To dominate ordinary sea
creatures, their level cannot exceed your profession level. To dominate
sea monsters, their level cannot exceed half of your profession level.
Spell resistance is related to the level of your charm. " [Once a Day. ]

Learned Chapter 208.
Recklessness

Recklessness [Level 1 spell]: a special spell that can only be
mastered by a frenzied wizard. The power of chaos makes magic produce
unknown variations. A chaotic wizard can try to use Recklessness instead
 of any spell he can master, including the legendary spells he has
mastered. However, the spell requires the user to pass a test of
confusion. If the user failed to pass the test, there might be
unimaginable things happening. Often used by Chaos wizards.

[Note: Can use Chaos Barrier to increase the chance of passing the test.]
Arcane Counterspell

“Arcane Counterspell [ability]: Arcanists have a better understanding of
 the structure of the magic network than other spellcasters. They can
counteract the spells cast by enemies in essence. Although this requires
 a high level of intelligence and understanding, if the counteraction
was successful, it could directly reflect back the enemy’s spells, with
the effect equivalent to [Minor Spell Deflection]. The spell can bounce
back level 1-3 spells back. ”
Soran's Profession

Basic Profession: Level 10 Commoner (Ch. 2)

Combat Profession: Level 7 Rogue (Ch.4)

Advanced Rouge Profession: Level 8 Shadow Dancer (Ch. 116)

Second Combat Profession: Level 10 Wizard (Ch.65)

Health Points (HP): 292/292 [Strong] +10 Life Force

Divine Points: 16 [Minor Divinity]. (Level up to [Lesser Divinity] requires 30 divine points.)
Murderous Heart

Murderous Heart [Passive Ability]: You have already become accustomed to
 death and blood through repeated killings. For you, ending lives poses
no difficulty nor fear. Your hands have already ended hundreds of lives.
 You have begun to become indifferent to death. In the midst of battles,
 you would awake the Murderous Heart ability, and this would make you
merciless towards your enemy. Even the Calm Emotion spell and so on,
would not affect your judgment calls at all. Prerequisite ability for the quasi-legendary ability [Murderous Instinct]

Obtained Chapter 194.
Ice Storm

Ice Storm [Level 4 spell]: Summons an ice storm to cause regional damage
 to enemies within 20-40 meters, causing 18 blunt damage and 12 cold
damage to enemies within the range. The enemy in the area would have
their movement speed reduced. The influence of the reduced movement
speed depended on the enemy’s Constitution.
Dragon Wing Awakening

Dragon Wing Awakening [Gifted Ability]: Dragon Disciple of class 9 will
further awaken the abilities of the dragon family. At this level, they
will obtain a pair of dragon wings according to the inherited blood of
the dragon family. This pair of dragon wings can let them fly freely in
the air. This ability belongs to the gifted ability, which was activated
 in the transformation state and cannot be removed by any magic.
Queen of Succubus – Meccanhut

“Queen of Succubus – Meccanhut [High-Level Demon][Weak Demon God][High-Level Underworld Creature]

“Race: Succubus.”

“Attributes: Strength 30, Dexterity 36, Constitution 40, Intelligence 30, Wisdom 30, Charm 49.”

“Alignment: Chaotic Evil [Leaning away from Lawfuls].”

“Profession: Succubus Level 40/Demon God of Lust Level 10 [Abyss Demon God]”

“Hit Points: 800+/800+.”

“Abilities: Unknown.”

“Godhood: Lesser Demon God.”

“Devine Title: Decadent Lust, Forbidden Love, Sex, Abusive Punishment.”

“Portfolio: Temptation, Desolation, Evil, Forbiddance, Torture, Reprimand, Sadistic, Desire, Conspiracy.”

“Aura: Enchanting Beauty, Charming Gaze, Decadent Desires.”

“Unique Skills: Her Majesty’s Kiss, Summon High-level Demons, Summon Succubus Army.”

“Basic
 Skills: Deception 530, Taunt 270, Alchemy 360, Concentration 490,
Diplomacy 650, Disguise 530, Performance 320, Escape 470, Intimidation
570, Literacy 450, Listen 460, Face Read 360, Detect/Scout 420, Evade
500, Use Magic Devices 520…”

“Other skills: ???”
Toughen

Toughen [Gifted Ability]: You will always be way tougher than others,
 this is a type of powerful Bloodline Ability. It can be attained
through the blessings of God. Having this Gifted Ability allows every
one of your profession to additionally raise their Hit Points by 1. It
also raises your Fortitude by 2. When you've been attacked with the Test
 of Death, you can enter into Near Death State and will not die
instantly!

[Prerequisite for Epic Toughen Ability]

Gained from Blood purification Ceremony in Chapter 176.
Epic Dexterity

Epic Dexterity [Gifted Abilities]: your Dexterity had gone beyond the
 scope of ordinary people. Whether it's a sense of balance or
coordination ability, it's a realm that ordinary people can't achieve,
no matter how hard they try; only legends and Saints could compete with
your Dexterity. From now on, you will surpass the Dexterity of any
mortal. You will gain 1 bonus point in any test related to Dexterity,
and your basic Evasion ability would permanently +2.

(Note: This is a prerequisite for the ability [Legendary Evasion].)

Obtained Chapter 276
Spellcraft

Spellcraft reflected how familiar one was with spells and magic. For example, one could judge what spell the enemy was casting through observing his hand and mouth movements, allowing the person to take corresponding measures against the spell. It could also be used to identify rare or special magic devices and enchanted items.
Aura of Fear

Aura of Fear" [Divine realm]: All creatures within a 100 feet radius
must make a compulsory determination of Will, otherwise they would fall
into fear and be unable to extricate themselves. As long as any creature
 generates even the slightest fear within the radius of the Aura of
Fear, he or she would have to go through another determination of Will
with a +1 difficulty. If that person fails the test, then he or she
would get debuffs similar to the spell Fear.

Vivian learned in Chapter 164.
Demi-God Abilities

(Ch. 467)

“**Comprehend Languages** [Demigod realm]: Mastering the ability and able
 to understand all languages; you would also gain the ability to
communicate with other intelligent creatures.”

[Use 30000 Slaughter EXP, 3 divine power to master.]

“**Comprehend Words** [Demigod realm]: Mastering the ability and able to understand all
 words; you would also gain the ability to communicate with other
intelligent creatures with writing.”

[Use 30000 Slaughter EXP, 3 divine power to master.]

“**Multi-plane communication** [Demigod realm]: you would be able to communicate with
specific creatures across space and planes, including calling, praying,
and sacrificing some creatures to you. Gods use this ability to connect
with their own followers, and demigods can also rely on this ability to
develop their own followers. This ability can span most of the planes.”
Scroll Melf’s Minute Meteors

(Ch. 279) Obtained from Shadow Wizard Tower Outer Islands.

Melf’s Minute Meteors [Evocation, Transmutation]: the caster creates
small meteors in his hand. This energy creation is regarded as a + 5
rare grade weapon, which can cause 3 + explosion damage to the target,
as well as 3 additional burn damage. The number of meteors created is
equal to the spell level + 1. The caster cannot use other weapons to
fight before all the meteors are consumed. ”

The spell did not seem very interesting.

From
 the perspective of damage, it would not be comparable with Fireball at
all, because Fireball from a high-grade spellcaster could do 100 damage.
 But there was a very special thing about the spell Melf’s Minute
Meteors, which was that it was a magical creation and was regarded as a +
 5 rare grade weapon. Thus even the demigod Lich could not be immune to
the explosion damage caused by it. From the perspective of penetrative
effects, even Soran’s Icingdeath was no better than Melf’s Minute
Meteors.

It was also very effective against dragons, as it could
pierce its tough scales. The spell was like a hand grenade; anywhere it
lands, it would create a small hole.
Elemental Stone (Legendary grade 3)

“Item Type: Elemental Stone [Fused]

Item Grade: [Legendary (Grade 3)]

Description:
 A special stone from the element plane becomes a complete piece after
the fusion of earth, water, wind and fire. It has powerful magic powers,
 which could be used to cast various spells or summon Elementals. This
Elemental Stone seems to have some special marks after fusion; this may
mean something.

Requirements: None.

Effects: Elemental
Legion (Once every three day), Stoneskin (Three times everyday), Ice
Storm (Three times everyday), Fireball (Three times everyday), Call
Lightning (Three times everyday).”

The fused Elemental Stone was different.

There
 was little improvement in the basic spells, that was, Stoneskin, Ice
Storm, Fireball and Call Lightning. Although it increased the number of
times it could be used every day, they were only low level spells after
all.

The most crucial change was being able to summon an Elemental Legion.

“Elemental
 Legion [Legendary spell]: activate the power of Elemental Stone to
summon a group of Giant Fire Elementals, Giant Earth Elementals, Giant
Water Elementals and Giant Wind Elementals with a monster level above 16
 and Basic Health above 12. The number of summoned Elementals is around
2-6, and it is possible to summon legendary level Elemental elders. ”

That was the most crucial power!
Concentration

Concentration (Basic Skill): Concentration can boost plenty of things, such as the success rate of spellcasting and scroll scribing, the speed of entering meditation, the effects of meditating, item production, and much more. A person with high Concentration will learn more and have a better understanding of the things he practices or trains in, including combat skills and abilities.
Divine Gift

Divine Gift [Gifted Skill]: you can bestow a part of your divinity to
 a certain target, which can greatly strengthen it and transform it into
 a divine creature. After completing the process, the target creature
will have a certain spiritual connection with you, with the lowest
effect equivalent to the spell Suggestion; you will be able to influence
 or even control the will of the target. Under the condition of Divine
Gift, you can use the target as a temporary vessel for your incarnation
as a Saint.

[Note: Because you're not a god, you can only give the divinity!]

Learned Chapter 353.
Gloria

Unborn Child

First Appearance Chapter 29.

The mistress of the merchant squad that Soran and Vivian joined, after they left Amber City.

advanced witch who was at least Level 15.

From his standards, Gloria should be of the Lawful Neutral alignment, probably inclining toward Lawful Good.

If Gloria used everything she had then even hundreds of hunters would not be able to take her down. However, all of her powerful tools were
stored in her Wizard Tower. There were twelve Steel Golems of level 15 and thirty-six Clay and Stone Golems of level 10 or so. She even had some magic devices with lethal powers that could not be to shortened to carry around.

Ch. 328 Slept with Soran.
Domain

(Ch. 467)

“Pirate [Domain]: you have an unprecedented reputation among pirates.
 This domain ability can give you an extra bonus on anything related to
pirates. It will be easier for you to gain the respect, worship, and
follow of other pirates. When you defeat a group of pirates, it will be
easier for you to make them give in. In combat, you can activate the
pirate domain. Any pirate in the realm will gain a courage bonus. The
effect is equivalent to the level 6 spell ‘Greater Heroism.’

[Note: The divinity of Fear and Legend Rating enhances the pirate domain.]

This was the ability of the pirate domain.

“Greater Heroism [Level 6 spell]: This is an enhanced version of
Heroism, which can greatly inspire the courage of others. After gaining
the buff, you can temporarily gain + 4 morale bonus, and be immune to
any fear effect. In addition, you can temporarily gain additional HP
equivalent to your Spellcasting Level in the battle, and gain a maximum
of 20 HP. ”
Demigod

(Ch. 435)

“Absorbed Shard of Divinity!…”

“Transformation of divine
power!… Merging divine power!… Discovered unknown memory remnant!…
Trigger mandatory test of will!… test passed!… The unknown memory
remnant has been wiped clean! ”

“Successfully absorbed Shard of Divinity.”

“You’ve
 received 3 divinity points!… Shard of divinity insufficient!… No divine
 title!… Unable to transform the divine power!… The minimum requirement
for power transformation is [Minor Shard of Divinity]!… ”

“Divine power activated!…”

“Triggered
 divine portfolio change!… Self transforming into a demigod state!… In
the process of law construction!… In the process of portfolio
construction!…”

“Gained a special characteristic [Demigod]!… Self immune to legendary spell [Time Stop]!…”

.....................................................................................................................................................

Name: Soran [Demigod]

Race: Half-elf [Son of Slaughter]

Attributes:
 Strength 19(+7, Belt of Giant Strength+6), Dexterity 27 (+2),
Constitution 22 (+1), Intelligence 22 (+2), Wisdom 16 (+1), Charisma 19
(+3, Sadness of Mohe +2).

Alignment: Lawful Evil

Profession:
 Level 10 Commoner (Max)/ Level 7 Rogue (0/306500)/Level 5 Shadow Dancer
 (0/375000)/Level 10 Wizard (0/148500) [Grade 5]

Health Points (HP): 272/345 [Strong]

Experience Points (EXP): 135075 Slaughter EXP, 1545 Profession EXP [Unassigned]

Skill Points: None

Attribute Points: None

Legend Rating: 42

Divine Points: 16 [Minor Divinity]. (Level up to [Lesser Divinity] requires 30 divine points.)

Shard of Divinity: 3. (Level up to [Minor Shard of Divinity] requires 10 Shard of Divinity.)

Status: Normal

Profession
 Skills: Sneak 285, Literacy 280, Steal 85, Pick Lock 9, Snare 85, Focus
 75, Diplomacy 105, Appraise 65, Deception 60, Intimidation 145, Taunt
30, Performance 35, Listen 55, Evade 145, Parry 60, Block 60, Heal 85,
Search 55, Detect 70, Scribe Scroll 50, Spellcraft 45, Survival 80, Use
Magic Device 55, Cooking 40, Alchemy 30.

Legendary Skills: Omnipotent Hands, Epic Dexterity, Epic Prowess, Epic Dexterity.

Special
 Skills: Blessing of the Maid of Misfortune, Blessing of the Sea
Goddess, Dragonblood baptism level 2, Heart of Slaughter, Slaughterer,
The Ascetic, Sage, Blasphemy (Once a day.)

Personal Abilities:
Nimble Left Hand, Eidetic Memory, Perseverance, Able Learner, Practiced
Spellcaster, Reflex Evasion, Danger Sense, Dodge Roll, Darkvision, Spell
 Control, Empower Spell, Maximize Spell, Minor Magic Resistance, Lesser
Cold Resistance, Lesser Poison Immunity, Greater Dual-wielding,
Regeneration [Moderate], 10 feet Telepathy.

Profession Abilities: Grasp of Shadows, Martial Weapon [Proficiency], Curved Sword [Legendary].

Combat
 Skills: Shadowstrike, Conjure Shadow, Shadow Jump, Shadow Leap, Fear
Gaze (Divine), Fear (Divine), Vampiric Touch (Divine), Counterspell,
Sword Form [Heavy Hack], Sword Form [Horizontal Slash], Sword Form
[Beheading], Sword Form [Spinning Strike].
Minor Electric Resistance

Minor Electric Resistance [Personal Ability]: Minor Divinity gives you some resistance to Electric
damage. From now on, you are immune to any Electric damage below 1 point.
Any damage with a Electric effect will be reduced by 1 point when attacked
by spells or spell-like attacks. With the strengthening of divine power,
 you will gradually improve your resistance to Electric, and may eventually
be completely immune to Electric damage. " [Prerequisite: Minor Divinity.]

Obtained Chapter 269.
Danger Sense

Danger Sense [Supernatural Ability]: Your perception will predict all
attacks, whether magic or physical, and any attack against you would
trigger a test of Wisdom. If you passed the test, you would be able to
anticipate all attacks against you in advance, including directional
spells.

Danger Sense [special ability]: from now on, you will have a strong
intuitive dodge ability. When you are unprepared or attacked by
invisible enemies, you can retain the reflexive dodge ability brought by
 Dexterity. Furthermore, you will have a minor sixth sense, which would
let you feel the attack on you in advance. This prediction ability is
affected by Wisdom. " [Note: the higher the Wisdom, the stronger the
ability to predict attacks. ]

Obtained Chapter 317.
Blessing of the Maid of Misfortune

Blessing of The Maid of Misfortune [Special Ability]: You were
blessed by Lady Doom. Your luck will not be reduced to below a normal
level. You would be immune to any spells that bring misfortune, such as
Disaster, Calamity, Befall Misfortune and so on. At the same time, your
enemies will be watched by Lady Doom, and when any test occurs, they
would get a 1 point devaluation because of misfortune. These tests
include attacks, hits, dodges, etc.

[Note: You have been noticed by the most erratic goddess; pray for yourself, you of little luck!]

Obtained in Chapter 154.
Fear

Fear [Gifted Abilities]: You have succeeded in integrating with the
divinity of Fear. You can instantly cast Fear once a day. Any creature
within 30 feet must make a compulsory Test of Will. The difficulty of
the test is equivalent to the combined value of your Spellcasting Level
and Spellcasting Score. Any creature that cannot pass the exemption will
 feel extreme fear and produce emotional reactions such as giving up,
running away in panic, despair, and tremor. It's also possible to kill
small and weak targets directly. [The number of times the spell can be
cast increases with the increase of divinity. ]

Obtained from Fear Divinity in Chapter 139.
Ring of Haste

(Ch. 204)

Item Type: Ring of Haste

Item Grade: [Rare (Grade 3)]

Description: This is an extraordinary ring forged by alchemists. It is enchanted with special materials and contains the power of the Wind Elemental. After activating the ring’s power, the user can get the effect of the level 3 spell [Haste], which improves the speed of movement and attack, lasting for 10 minutes.

Requirements: None.

Effects: Haste (Once a day)
Princess Alice

(Ch. 440)

“I, Princess Alice, of the Brass dragon nation, according to the
ancient covenant, form an agreement with this human named Soran!”

“With the name of the holy dragon race!…”

“When our allies need help, we would help our allies with reasonable compensation!”

“With the name of the Brass Dragon, on behalf of the dragons, I have formed a Dragon Covenant with this human!

Strange magic exploded.

As the little Lolita finished the covenant in the dragon language, a row of data appeared in front of him:

“Special event-triggered!…”

“Princess
 Alice, of the Brass dragon nation, formed a [Dragon Covenant] with
you!… this ancient spiritual pact requires 50000 Slaughter EXP!…”

“Do you wish to accept the pact!?…”

This is the [Dragon Covenant]!

Without thinking much, Soran immediately made the choice to pay the Slaughter EXP.

This was a kind of spiritual pact.

Which
 meant that it needed some spiritual energy. However, Soran’s Slaughter
EXP was also usable, so he could spend his Slaughter EXP on this pact.

A strange power expanded.

With an indescribable feeling, Soran and the little Lolita formed the holy [Dragon Covenant].

Of course, this pact was only sacred to the dragons. With their arrogant personalities, this pact was actually really harsh.
Spell Penetration

Spell Penetration [Metamagic Ability]: Wizards analyze their power
in-depth, which leads to enhancement in their ability to perform spells.
 Whether it's a damage spell or a controlling spell, the Wizard could
get an extra 2 points when faced with the Test of Spell Strength. The
enemy, however, must have a higher level of Fortitude to resist the
spells. (Prerequisite of [Advance Spell Penetration])
Martial Weapon Proficiency

Martial Weapon 【Proficiency】: After prolonged training, the user can now freely use all martial weapons, including but not limited to longswords, giant swords, curved swords, crossbows, double-handed swords, spears, and flails. Furthermore, the user is now proficient with all martial weapons and can bring out the full potential of them, increasing their accuracy and damage. 【Accuracy +1, Damage +1】

Gained Chapter 17.
Combat Casting

(Ch. 434)

Combat Casting [Proficiency]: After going through training, the user is
now more adept at casting spells in combat. The user is now less likely
to stop casting his spell when under attack. As the ability improves,
the user might be able to finish his spell even when taking damage. For
those who have multiprofessioned in Wizard, after reaching a certain
degree of proficiency, the user will be able to cast spells while
engaging in close quarters combat. This requires the abilities Silent
Spell and Spontaneous Casting. Concentration +10.
Mordor Island

The camp was now different from when Soran left. First, the fence was
 much higher than before; it was three layers thick and couldn’t be
easily hit by powerful beasts. At the same time, it was convenient to
increase the number of towers. At present, there were 16 watchtowers in
the whole camp, which was comparable to many medium-sized towns in terms
 of scale. Soran had no plans to build a solid wall for now because it
costs too much, and there was no need for it now.

The north gate had guards; not only were there pirates guarding it, but there were also some drow fighters.

Inside the camp, there were four big roads!

Unlike any town Gloria had seen before, she felt a strong visual impact as soon as she entered the camp.

Not
 because the buildings were impressive, but because everything here was
very neat. It was more orderly than any city she had ever seen. The
straight roads divided the area into four. The drainage channels on both
 sides were the same too. All the built houses were of the same style, a
 kind of brick house that looked very strange and neat. The design of
the houses was not clever, but because they were arranged in rows on
both sides of the street, it was very pleasant to watch. At a glance,
Gloria liked this place a little more. She liked this clean and tidy
environment.

There was no excrement on the road. Even though there was a large population here, there was no foul smell in the air.

(Ch. 369)He drew out the blueprint for further planning of the outer islands.
According to his original layout, the population limit of Mordor city
was about 50000 people, which was not a small city in the current era.
The port was still operated by the temple of Riches and the Sea temple.
Soran paid more attention to the land, and his future focus would also
still be land. When his strength had accumulated to a certain extent, he
 may expand to Treasure Island, where the wealth was enough to easily
replace the island trading.

The final form of the City of Modor was a large city that could hold a
 population of roughly 200,000. Finally, with the expansion of the city,
 the City of Modor and Port Modor would be connected.

But that should be a long time later.

Now it was better to separate the City of Modor and Port Modor. Soran needed to maintain the atmosphere in the city.

With
 more than 20,000 migrants, the City of Modor suddenly became crowded.
There were basically no problems with food and resources. Soran had been
 hoarding for a long time. Although he had the ability to feed all the
half-elven refugees easily, he did not give it to them casually, but let
 all the civilian’s exchange work for it. This was a process of equal
value exchange. The Half-elves naturally had some skills. Even if they
had no skills, those with greater strength could cut trees, and those
with lesser strength could reclaim the land.
Soran/Equipment

* (Ch. 18): Ogre Strength Gauntlet

* (3): low-grade multi-dimensional bag: had a capacity of one cubic meter and an opening of half a foot, meaning they could only store small items.

* standard Military-grade used curved sword

* (Ch. 56) Items from Grey Dwarf Wizard
* Flintlock rifle
* Received Mana Armor (Arm)
* Ring of Energy +1
* Elemental Stone (Earth)
* Curved Sword +1 (Not Enchanted)
* Leaf of Life (Unknown)
* Icingdeath (+2)
* Master Battler Gloves (+1)
* The Sorrows of Mohe (Nereid Cloak +2)
* the Drowned Emblem
* Ghost Ship (the Deadman’s Voice)
* Ring of Haste
* Item Type: Darts (+3)
* Elven Battle Bow (+2) Drow
* Scroll Melf’s Minute Meteors
* Lucky Gold Coin (number 3)
* Spirit Stone (+1)
* Belt of Giant Strength
* Gith Silver Sword (+3)
* Storm Boots (+2)
* Item Type: Lich Ring
* Item Type: Cloak of Proof Against Detection
* Divinity Shard
* Elemental Stone (Legendary grade 3)
* Flail of Ages\*Poison
Epic Prowess

Epic Prowess [Legendary ability]: from now on, your combat skill has
reached its peak, and fighting has become an instinct for you. You will
gain 1 additional legendary bonus for any attack identification. The
instinct to fight makes it easier for you to fight at your peak
strength. This ability is a prerequisite for other legendary abilities. ”
 [Note: no prerequisite required. ]
Godslayer – Soran

Godslayer – Soran [legendary background ability]: After you succeeded
 in killing a god, your existence begins to be watched by many powerful
people in the multiverse. Whether it’s the gods of heaven, the demons of
 the Abyss, the devils of hell, or the Underlord in some dark corner,
they all begin to turn a part of their attention to you. This is a show
of strength and a special challenge. There will be some gods who want to
 test whether you are qualified to join them, and there will be some who
 want to kill the challenger.

In any case, your name has been spread to many places in the multiverse.

Legend Rating +50, Intimidation +100, Diplomacy +50! All tests in the future have +1 Godslayer effect!

Gained Chapter 451
The Ascetic

The Ascetic [Passive Ability]: You trained your Will in extreme
circumstances. While fighting the cold, pain, and the danger of death,
your Will had been further refined. You've used your Will power to fight
 the extreme conditions. In this process, your Will had gradually become
 as strong as steel. When you are faced with a test of your Will, you
would have an extra 3 points. [Will + 3, the Ascetic's precondition for
advancement. ]

Obtained in Chapter 139.
Portfolio

“Target possessed the portfolio of [Hunting]!… Portfolio absorption
is successful!… You’ve gained part of the information for the hunting
portfolio!…”

“Divine power transforming!…”

“Portfolio of hunting has transformed into data of Slaughter!… You’ve gained minor knowledge of the slaughter portfolio!…”

“Target
 possessed the portfolio of [Fear]!… Portfolio absorption is
successful!… You’ve gained part of the information for the fear
portfolio!…”

“Divine power transforming!…”

“Some of your fear related abilities have become stronger!… You’ve gained minor knowledge of the fear portfolio!…”

This was the earlier information.

However, the following data confused Soran:

“The
 target contains an unabsorbed divine title of [Half-elf]!… The divine
title and you have an 85% match!… Successful extraction of the divine
title!… You’ve got part of the information about the [Half-elf] divine
title!… ”

“The target contains an unabsorbed divine title of
[Rogues]!… The divine title and you have a 91% match!… Successful
extraction of the divine title!… You’ve got some of the information
about the [Rogue] divine title!… ”
Dragon Covenant

(Ch. 440)

“Dragon Covenant [Legendary ability]: You and Princess Anna formed
the sacred Dragon Covenant. From now on, you would be able to pay 10000
Slaughter EXP to summon the Brass Dragons of the universe (At least
summoning an adult dragon). The pact could be used to summon most Brass
Dragons, even Ancient Dragons, and Ancient Great Dragons.

This is not without a price! Using the pact would require 100000 gold Derahls; this would summon 1-3 Brass Dragons.

A more powerful dragon would require greater compensation.”

[Note:
 If the reward does not satisfy the dragon, then the dragon may attack
you or cancel the pact. However, if your compensation is satisfactory,
and your name is good among the dragons, then you would be able to
summon Ancient Dragons and Ancient Great Dragons!]

(Information 1:
 [Dragon Covenant] sometimes appears as a spell of more than level 7.
This spell randomly summons other types of dragons. In most cases, it is
 because some gods or some existence had a pact with an ancient dragon.
This ancient covenant has been passed down for thousands of years and
has not been canceled because of a breach, so it eventually evolved into
 a spell. Some powerful spellcasters could inherit this covenant and use
 it to summon dragons to help.)

(Information 2: Soran is now the
first generation to have a Dragon Covenant. If he does not break the
covenant, then in the future, if he becomes a god, then his priests or
spellcasters could also inherit the Dragon Covenant.)

(Information
 3: The Dragon Covenant was one of the few that needed Slaughter EXP to
acquire. Even memorizing the spell required Slaughter EXP. It was also
an expensive summoning ritual.)
Monica Isabella

First Appearance Chapter 225.

She is a Noble Woman who is allied with the Naga Siren priest from the Sea temple of the Goddess of the Sea.

## Appearance

She has a Pair of blue eyes, a very charming face and a tall nose, which was the characteristic of Western nobles. Her skin was very white, and her eyelashes were long and looked like she had fake eyelashes, but in fact, she was born so. Another characteristic was that there was a mole on
the corner of her mouth; it was very small and inconspicuous. The small
mole somehow made her more attractive.

The woman was tall, she was roughly a meter eighty tall.

This tall woman looked very slender. Her age should be in her twenties, not over twenty-four years old. Because of the popular long skirts with slim waist among the nobles, her white and full breasts were more noticeable. She had a slender waist and slim legs.
Dragonblood baptism LV1

(Ch. 304)

“Dragonblood baptism LV1 [Special Ability]: you have successfully
killed an adult white dragon. After finishing this feat of killing a
dragon, you have carried out the first dragon blood baptism. This
baptism strengthens your body and allows you to inherit some of the
dragon’s abilities. Dragon blood makes you stronger and makes your skin
tougher. You gain 1 point of Natural Armor permanently and increase 1
point of Toughness. These abilities can be gradually improved with the
number of dragon blood baptisms. ” [Natural Armor + 1, Toughness + 1. ]

“Note: Dragonblood baptism can be performed along with bloodline purification.”

(Ch. 322)

“Dragonblood baptism LV2 [Special ability]: you have successfully
killed an adult red dragon. After finishing this feat of killing a
dragon, you have carried out the second dragon blood baptism. This
baptism strengthens your body and allows you to inherit some of the red
dragon’s abilities. Dragon blood makes you stronger. You have inherited
some of the most powerful red dragon’s physical strength. At the same
time, because of the effect of the red dragon’s blood, you permanently
increase fire resistance by 10 points. ” [Natural armor + 1, toughness +
 2, flame resistance + 10. ]

(Note:
 Because the dragon blood baptism was done under the state of astral
projection, some of the dragon’s abilities cannot be obtained

Finally done with the red dragon.
Elven Battle Bow (+2) Drow

Item type: Elven Battle Bow [+2]

Item grade: [Rare (Grade 2)]

Description:
 This is an elven battle bow with a certain history. It is made of wood
from ancient war trees. It has far more toughness and durability than
other battle bows. The surface of the battle bow is carved with strange
patterns, which is a sign of enchantment. Unfortunately, the maker
didn’t complete the enchantment process. Its history has long been lost
and it has a repair on it.

Requirements: Strength above 12 [Strength requirement +2]

Effects: Tough Bow, Continues shooting, +2 Penetration, +1 Armor Piercing.

Seems like this elven battle bow has some history.
Stone Skin

Stone Skin [Level 4 spell]:

After casting, the caster would be covered by a layer of stone skin energy, absorbing any physical damage with attack less than 10. Each point of Magic Energy would improve the damage absorption effect by 1 point. Attacks below the spells absorptive effect, would not cause any damage to the caster. Attack damage of up to 200 points can be withstood. After casting Stone Skin, the caster would reduce his agility by 2 points.
10 feet Telepathy

10 feet Telepathy [Supernatural Ability]: Divine power gives you
supernatural telepathy. The range of influence of this ability will
gradually increase with divine power. Telepathy can be used in many
situations. It can strengthen your ability in various aspects and can be
 combined with special perception abilities, such as Sixth Sense, Danger
 Sense, Extreme Sixth Sense, etc. This ability will gradually increase
with divinity level.

Obtained Chapter 269.
Shadowstrike

Shadowstrike 【Combat Skill】: Rogues gradually come in touch with the powers from the Realm of Shadows, allowing them to initiate a spell-like attack by borrowing the power of shadows. Shadowstrike can also be activated along with Backstab and Assassinate, dealing 5 extra shadow damage, which ignores the target's physical defense rating. The damage dealt and the number of uses increases by 1 for every level up of the Rogue profession. (Prerequisite: Profession Ability 【Grasp of Shadows】)

Gained Chapter 17.
Lesser Cold Resistance

Advanced Version of Minor Cold Resistance.

Lesser Cold Resistance [Personal Ability]: In the process of fighting
the cold, you became more and more able to resist the cold environment.
You will adapt to most of the cold climates and the resistance to
special cold environments had also greatly improved. From now on, you
are immune to any frostbite damage below 3. When attacked by spells or
spell-like abilities, any damage with cold effects would be reduced by
3. [Prerequisite: Constitution above 18. ]

Obtained Chapter 139.
Slaughterer

**Slaughterer [Passive Ability]:** You have become accustomed to death and
blood, and there is no difficulty or fear in ending lives. Hundreds of
lives have ended in your hands. You begin to ignore death and life. In
battle, your abilities will bring pressure to the enemy. Anyone who
fights you must undergo a Test of Will, otherwise, the person would fall
 into a state of panic because of fear. [Permanent will + 2,
intimidation + 20]

Obtained Chapter 219.
Clone

Clone [Level Eight Spell]: Makes a lifeless copy of your body, and
your soul will be immediately transferred to the living body for
resurrection after death. The clone's body copy needs to be cultured in
the laboratory for several months, and your level will be reduced by 1
level after the resurrection. There is a certain probability of failure
in cloning, which would require a lot of material for cultivation.

[Note: Clone requires a large alchemy laboratory. ]
Dragon Slayer LV1

“Dragon Slayer LV1 [Epic Ability] (background): This is a special
background ability. Your existence will be as impressive as a star
traveler, a plane explorer and a space pioneer. It’s just that this
background ability is usually acquired by epic melee professions than by
 powerful spellcasters. This kind of background ability had incredible
power, but it needs some special conditions to complete it. ”

[Current
 progress: Slaying adult white dragon (Complete), Slaying adult black
dragon (Incomplete), Slaying adult green dragon (Incomplete), Slaying
adult blue dragon (Incomplete), Slaying adult red dragon (Incomplete).]

[Note: after slaying all the different dragons, the second stage of this epic background ability would initiate.]

A difficult epic ability.
五島市立浜窄小学校

**五島市立浜窄小学校（ごとうしりつ-はまさこ-しょうがっこう）**は、2019年3月末日で閉校した、旧小学校跡地。常時無人。

2019年5月末に「☀ドローンレースin五島」として五島高校の2年生男子がクラウンドファンディングを用いてドローンレースを行った会場である。

利点
--

* 過去に正にドローンレースのために学生主体団体に貸し出された実績がある施設であり、公有財産使用許可申請（敷地内飛行許可）が比較的通りやすいと思われる。

難点
--

* 廃校になった現時点でも公共施設であるため、有償。
* 申請書類一式を事前に公式サイトからダウンロードした上で、飛行前に当局に事前提出、許諾を受ける必要があるほか、当日雨天/暴風で飛行できなくても借用料は免除されない。
* 至近距離、直線で700メートル以内に航空自衛隊管理の予備飛行場があり、屋外自由飛行許可は出ないかもしれない。
	+ ただし、国土交通省航空局管理の飛行規制区域には制限区域指定がない。

## 外部リンク

* 公有財産貸付申請、公有財産使用許可申請 - 五島市
* ドローンレース「GOTONE」公式
Ring of Energy +1

“Item Type: Ring of Energy +1

Item Grade: [Rare (Grade 1)]

Description: An enchanted ring made with alchemy. When activated, the ring will fire a beam with a spellcasting score of 36. It can be recharged through
alchemy. (Damage 30 points)

Requirements: None

Effects: Energy Beam (1 / 1 use remaining)”

Despite the somewhat fancy description, the principles behind the ring’s operation were relatively simple. An alchemical formation which
converted matter to energy was engraved onto the ring, and firing the ring would expend the gem on the ring. To recharge the ring, one simply had to fit another gem or jewel into the empty slot.
Legendary Evasion

Legendary Evasion [Legendary ability]: your Evasion ability had been
transformed into an instinct. Even if you do not see the enemy, your
body would instinctively avoid the enemy’s damage. From now on, you
would be able to dodge the physical attack of any enemy. This ability
can trigger at most once per minute. This is a passive ability. ” [Note:
 prerequisite of 25 Dexterity, Mobile Movement, Reflex Evasion, Danger
Sense, Dodge Roll. ]
Spell Control

Spell Control [Proficiency]: The user will have greater control over
spells, allowing them to strengthen or weaken their spells as they wish.
 As the ability improves, the the user will be able to bring out the
full potential and power of their spells. Some summoning-type spells can
 only show their true might when carefully controlled by the caster.
This ability is also the prerequisite for the abilities Empower Spell
and Maximize Spell.

Learned Chapter 152.