Atom Smasher

### Dam. type

**Energy** damage - scales with Weird Science, maximum penetration, effective against non-organic targets (+30% damage), ineffective against organic targets (-30% damage), often has a chance to apply Shocked.

## Effects

Anti-mechanic
+30% damage to mechanic targets
-30% damage to organic targets

## Item Data

### ID

ITM\_Equip\_Weapon\_AssaultRifle\_Tier6-2\_AtomSmasher

**Atom Smasher** is an assault rifle in *Wasteland 3*.

## Description

This particle weapon works by triggering fusion reactions inside the bodies of its targets.

## Characteristics

Despite preinstalled Energy damage, it is possible to convert this weapon to other damage types (Fire, Cold or Explosive) by using the appropriate damage type conversion mods. This won't add a second damage type but replace the originally installed Energy damage.

Damage can be increased from various bonuses. Also Energy damage provide +99 Armor penetration, which negates target's armor completely.

Energy damage maximization example

* +8 Damage from Titanium-Cobalt Barrel
* +8 Damage from Toxic Linkage  or Crippling Linkage  or Razor Linkage
* +33% Ranged damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Ranged damage from Awareness attribute at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor
* +30% Energy damage from Weird Science skill at level 10
* +30% Energy damage from Elite energy exo armor set
* +5% Energy damage from Electric Emmett creepy doll

Applying all bonuses (+16 Damage +93% Ranged damage +65% Energy damage) leads to the following result:

* 178 - 206 x5 (890 - 1030) damage in weapon stats.

In fact damage will vary depending on a target:

* 231 - 267 x5 (1155 - 1335) damage against mechanic targets (+30% Damage).

Fire damage maximization example

* +8 Damage from Titanium-Cobalt Barrel
* -10% Ranged damage from Incendiary Linkage  damage conversion penalty
* +35% Ranged damage from Awareness attribute at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor
* +15% Fire damage from Disciple Of The Metal background
* +25% Fire damage from Pyromaniac quirk
* +25% Fire damage from Heating Element perk
* +30% Fire damage from Weird Science skill at level 10
* +30% Fire damage from Elite pyro exo armor set

Applying all bonuses (+8 Damage +50% Ranged damage +125% Fire damage) leads to the following result:

* 162 - 192 x5 (810 - 960) damage in weapon stats.

In fact damage will vary depending on a target:

* 210 - 249 x5 (1050 - 1245) damage against organic targets (+30% Damage).

Cold damage maximization example

* +8 Damage from Titanium-Cobalt Barrel
* -10% Ranged damage from Cryocell Linkage  damage conversion penalty
* +33% Ranged damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Ranged damage from Awareness attribute at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor
* +30% Cold damage from Weird Science skill at level 10
* +30% Cold damage from Elite cryo exo armor set

Applying all bonuses (+8 Damage +83% Ranged damage +60% Cold damage) leads to the following result:

* 140 - 166 x5 (700 - 830) damage in weapon stats.

In fact damage will vary depending on a target:

* 182 - 215 x5 (910 - 1075) damage against organic targets (+30% Damage).

Explosive damage maximization example

* +8 Damage from Titanium-Cobalt Barrel
* -10% Ranged damage from HE Fuse Linkage  damage conversion penalty
* +35% Ranged damage from Awareness attribute at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor
* +15% Explosive damage from Explodomaniac background
* +25% Explosive damage from Pyromaniac quirk
* +50% Explosive damage from Explosives skill at level 10
* +5% Explosive damage from Radical Rachel creepy doll

Applying all bonuses (+8 Damage +50% Ranged damage +95% Explosive damage) leads to the following result:
* 140 - 166 x5 (700 - 830) damage against all types of targets.

### Field stripping results

* 48-76 Scrap
* With Expert Disassembler:
	+ +30% Scrap
	+ Chance to get one mod:
		- 5%  Titanium-Cobalt Barrel
		- 5%  Hammerforge-Rifled Barrel
		- 5%  Open Cylinder Choke
		- 5%  Holographic Scope
		- 5%  SWAT Light

## Locations

* Late game merchandise in Peterson Air Force Base armory (only appears after the first meeting with Angela Deth).
* Yuma County Speedway: Sold by The Mechanic.
* Godfisher Windfarm: Possible drop in the Godfisher Shrine Summit area. needs verification
* Massacre site: Possible drop from the digsites (high perception is required).
* Knox Bison Ranch: Possible drop from one of the corpses by Larry's gravestone.
* World map hidden structure (between Aspen and Colorado Springs): possible drop from cache (requires Lockpicking 8/Survival 6)