recursal/Fanatic-Fandom huggingface dataset:
Atlantis

A picture of Atlantis (I mean what else would you expect)

## Introduction

Atlantis as a town was originally created somewhat early on in Gaia. It has been changed, griefed, abandoned, and reclaimed over its lifetime.

## Founding

Atlantis was a town created originally by Chanclaiiech, along with Samiiech.

## Re-Founding

At this point, Atlantis has been abandoned for a long time, but not destroyed to the point of no return. SkyOfMeow (Potaat0), a former member of Atlantis who had been inactive for a long time rejoined Gaia in August, and soon after re-created the town of Atlantis.

## History

At the peak of its time, Atlantis had around 10 players. Everything was looking up until the leader, Chanclaiiech, did a very unfortunate oopsie, letting in a player who didn't seem a minute over 5 years old. By the time that it was decided to kick this player, it was too late. Atlantis had been completely gutted of everything. The last thing the griefer had said before he left was "Poopoopeepee." After being griefed, Chanclaiiech, Samiiech, and Potaat0 decided they would move to a place as unnoticeable as possible, where they would create Atlantis 2.

## History (After August)

After Atlantis was re-created, it had to undergo major repairs, as the entire place was still in shambles from the grief months before. Security was also tightened up, as anyone could get in by simply ender pearling through a door or digging into a mine, and it didn't help that the two biggest nations were at war with each other.

## Atlantis 2

Atlantis 2 was on the coast of the southern part of South America. The town was at first given to Potaat0, but he forgot that upkeep exists and the town fell a day later. Atlantis 2 was then reclaimed by Chanclaiiech, and a few days later Potaat0 got banned for speed hacking. Atlantis 2 eventually fell, but I'm not sure when. I gotta find that out.

## Nations

Atlantis was originally part of AznacEmpire, conquered by New Irish Republic, re-conquered by AznacEmpire, and then joined New Irish Empire on the flip of a coin, due to rumors that Don was a corrupt leader. When NIR split, Atlantis stayed in Rome, but a few days later Rome got into a war that they could not win. Atlantis had to leave, but when a few other towns in Rome said they wanted out, Luke(Leader of Rome) ignored them. Since Atlantis could not get Luke to let itself go, Potaat0 made the town of Atlantis fall, recreated it, then joined Massachusetts.

## The Super Damn Huge Smelter

Super big and super effective, what can I say. Smelts a stack of stone in under a minute, and it's totally epic. It even it has this item elevator where you can see the items go up and its totally rad man.
Cube (town)

## Nation

### Town nation

None (Formerly Cube, Norse\_America/Cubada/Afro-Canada, Iroquois, Imperial\_Russia, Sandland)

**Cube**, formerly known as **Kube\_Korp**, is an town in the Iroquois Nation located in Central Africa.

## Founding

Cube was founded with the name Kube\_Korp on December 18th, 2019, by current president SlowDropped, alongside players hqte, iulivs, SimBoy123456789, CrunchyTi, and ForeseenTable. From the start, it sought to be an economic powerhouse despite its small size, but as challenges emerged about its ability to assert its sovereignty in Africa, it gathered the funds to establish a nation.

The nation of Cube was thus created on December 20th, 2019 with Kube\_Korp as its capitol. According to Cube's constitution, it had the "purpose of expanding so as to improve the quality of life of its inhabitants and to increase its monetary value as a collective." Into late December 2019 the nation continued to become more recognizable, creating the towns Soyville and Wilbraham on the 21st and 25th of the month, and simultaneously player SlowDropped took in active role in the war between Portugal and Hispania.

## Merging with Norse\_America and Iroquois

On January 18th, 2020, the nation of Cube merged with Norse\_America per an agreement between SlowDropped and then-King of Norse\_America Sandman
OrbisMc

OrbisMc is Minecraft Towny Server that almost similar with Datearth Polis. It was created by 2 Polis player named as Advex and Aj4Real and it was realesed around December 2021. Maybe Lambsaus the creator of Datblock is hate OrbisMc.

## History

Since the realese, almost all Polis player is migrate to OrbisMc server because its more better than Polis.

(idk about the history, u can edit it)

## The Maintence

For now, OrbisMc is shut down and maybe will be never open since around January and February 2022. The Website, The store, The map, and The server is closed and sometime it show error 402 or cant load the page.

## Link

Website: Https://www.orbismc.com

Store: Https://store.orbismc.com

Map: Https://map.orbismc.com
Battle of Saint Petersburg (Gladia)

The Battle of Saint Petersburg was a massive battle between the Gladian nations Iroquois, Imperial Russia, Aquitaine, Rome, and the Indo-Kushan Empire that took place on February 8th, 2020, in the Imperial Russian capital city of Saint Petersburg. To date it is the largest battle to have ever taken place on all of Datblock, with an estimated 50-60 total combatants and tens of thousands of dollars lost by Rome. The battle resulted victorious for the Iroquois and Indo-Kushans, with Roman and Imperial Russian soldiers retreating and a huge discrepancy between the casualties of each side. Although the Iroquois were victorious in the battle, they ultimately had to withdraw and end the siege of the city. However, there was a second siege, but there is an air of mystery about it as the war it was in isn't over yet.

## Background

On February 8th, 2020, Gladia recieved an updated war plugin. Since mid-January of the same year, war had been disabled and rescheduled to appear at some point with an entirely new and updated system, but it wasn't until early February that it was made public that would would return within a week or two. In the time that war was disabled, tensions between major nations were unable to play out, with the exceptions of occasional fights, such as the Battle of Dubai or the Battle of KIev. The two largest organizations, the Axes (made up primarily of Kiwi, Iroquois, Dakoku, and Erebor) and the Allies (made up of Imperial Russia, the Holy Roman Empire (HRE), Mexico, Svearike, Hispania, and Northland, among others) struggled to ease tensions among each other, but with hype and rumors regarding the new war system, it appeared to many as if such attempts would only be futile.

The night before the updated war plugin was released, the nations of the HRE and Kiwi merged into the supernation Rome. Shortly thereafter, Hispania joined Rome, and player Zericef's newfound nation, Francia, which had split off from HRE less than a week prior, joined as well, making the total population of Rome over 800 players. By the time war was added the next morning, Rome saw a drop in its population to just over 600, due to new features regarding removal of inactive players. Though PVP and raiding were known to be disabled on the day war released, several nations, including Rome and Iroquois took the opportunity to lay siege to various towns and nations across Gladia. Even though Iroquois and Rome had established peaceful relations immediately following war's introduction, tensions between Imperial Russia and Iroquois increased to the point of war, when Iroquois members began to raid its capital Saint Petersburg, located in Eastern Europe.
Polis Warfare

Polis's warfare is modern, not like Gladia. It has guns, boats, planes, and explosives.

## History of the Polis Meta

### **Spas**

While many guns have gained popularity on the server. The Spas has seen the most use on the server. Its powerful capabilities make it one of the most dangerous guns while in close-range. Being able to kill enemies in just a few bursts.

#### **Double Spas**

The largest flaws many have seen with the spas is the low number of shots in the magazine as well as the long waiting period between each available shot. To compensate, players will carry two spas which the switch between to quickly administer two powerful shots in a short time span.

### **Siege Towns and Mortaring**

One of the most powerful weapons on the server is the mortar. It costs 2 iron blocks, an iron pressure plate, a torch, and $500 to build and activate. The reason mortars are so powerful, is because for the cheap price of tnt and gunpowder, one can launch an endless stream of explosives onto any one location such as a siege banner. However, mortars can be broken just as easily as they can be built. To protect mortars, attackers will create a town in a siege zone and build the mortar in the confines of the town. Then send explosive after explosive towards the banner.

Siege towns have also been used by attackers to build siege forts, allowing for them to easily and safely regroup and attack defenders.
Kingdom of Gilneas

Here is where information about the Kingdom of Gilneas will be posted.

All information here is gathered from the Wold of Warcraft Wikki's and other information resources online who's links will be posted within the respected Pages when used. If you have any complaints or questions about said information do not be afraid to contact the Admins of this wikki.

## What is the Kingdom of Gilneas?

**Gilneas** (pronounced Gil-neigh-uhs) is one of the seven human kingdoms located in the peninsula that lies to the southwest of Silverpine Forest on the continent of Lordaeron. The kingdom was founded following the splitting of Arathor and is ruled by the House of Greymane. Besides the peninsula, the kingdom also included the island of Zul'Dare.

Gilneas is a large peninsula that juts into the sea south of western Lordaeron. Silverpine Forest lies to the northeast and Kul Tiras awaits across the sea to the south. Lord Genn Greymane never supported the Lordaeron Alliance in the Second War. Thus, after the war, he constructed the Greymane Wall: a massive barrier spanning the entire northern border. The enormous wall barricades Gilneas from Lordaeron. Gilneas does not allow anyone in or out, and because of this no one knows what has been transpiring there since the end of the Second War.

It was later found that the Worgen curse swept mercilessly across the nation, turning many of its inhabitants into savage beasts. However, they were able to get their humanity back and rebuild the land. Following the *Cataclysm* and an invasion by the Forsaken, Gilneas rejoined the Alliance.

## History

Here is a list of pages within this Wiki that share the History of **The Kingdom of Gilneas**.

* History of Gilneas
* The Bloodlines of Gilneas

## Organizations

Organizations of the Kingdom of Gilneas.

* Gilneas Military

## Lands of Gilneas

Here is a list of pages within the Wiki that share information about the lands of Gilneas.

* The Lands of Gilneas
Miner's Party

*As war and toxicity dominates gladius, the Miners parties of the world have decided to form this International. The goal of the Inetrnational is the expansion of the Communal System worldwide, as well as supporting Miners states politically, economically, and militarily.* - Kabenzo 26-07-2019

## Miner's Party

### Leader(s)

Kabenzocvkoning

nekat si eman

\_MoreApplause

B3rt

nglo3

surrenderfire

## ideology

### Ideology

TrotskyismSocialism

Anti-Terrorism

Social-Democracy

Militarism

### Factions

Revolutionary Miner's Party (Trotskyist-Communism)Liberal Miner's Party (Social-Democracy)

Militarist Miner's Party

### Political position

left to far left

Note: For history, include absorption of the Monarchist Miner's Party into the Revolutionary Miner's Party effective on 13 August 2019
Dragonism

Dragonism is the religion of The ILM. It is based across the map but mostly in the town of Reykjavik.

## Religion

### The Noriwica

Once, back when life was not there, The First Dragon created a world.

He called it: Gladia. The world of Gladia was empty so he created the players and all the other animals. He then needed something to keep charge of the world. He sent two people down to save Gladia. He called them "The Sons Of The First Dragon".

They are the only people on Gladia able to communicate with The First Dragon. They're are known as God0z and Atobibas. Because we are The Sons Of The First Dragon and also emperors of ILM. Therefore ILM is the only country that has connection to The First Dragon himself. Therefore The ILM is The First Dragons chosen nation.

One day a saviour will come he will kill all evil and protect us all his name i unknown.

That is how the ancient book of the noriwica goes.

## Ideology

Dragonism believes in equality, therefore the people in the towns of The ILM can vote for who they want to rule the nation, and end in the senate.

The capital of The ILM, Reykjavik, has a share house; a place where everyone can get items, everyone can take them and everyone can place them.

Sharing is as you can see very important for the dragonistics.

Early on in the Noriwitca tells the story of a people who are the dragonborn and have the blood and can absorb souls of dragons but due to neglect and forgetting there is now only one dragonborn and he will start something and change the fate of gladia and the fate of the ILM

## The holy and the unworthy

Dragonism also believes in that some people have been chosen by The First Dragon to help, and are therefore "holy".

But of course there are also the people known as "Unworthy" these people are evil and, according to The Noriwica these people must die.

### List of Unworthy People

* 6xT\_dogs
* tafffy
* Invisible\_Duo
* Varierdt1 (Not Yet Proved)

### List of holy people

* God0z
* Atobibas
* Unhelpfull
* \_Tanooki\_

## Dragonborn

The prophecy shows that the last dragonborn saving the Gladia and The ILM but due to it being ancient the name of the one dragonborn has been damaged and all that remains is the letter "G".

## The History Of The Akatosh

In The Early days of Reykjavik God0z (founder of Reykjavik) fell a strange urge one he'd never felt before he it was telling him how to build the first holy site the Akatosh.

It has been there longer than Dragonism itself due to God0z never knew what it was meant for intill months later when a wise man appeared his name was Atobias and told him all about Dragonism.

## The Dragons

### The First Dragon (The King of the Gods)

The First Dragon is as the name says the first dragon. He created all existence.

### The Akatosh (God of Time)

The Akatosh is the god of time. He is the son of The First Dragon.

### The Sinauii (God of War and Anger)

The Sinauii is hiden. His anger is extreme. If he is let go, the world would be destroyed.

To Be Continued...
Knochen

> "Ehemals ein wichtiger Bestandteil, um die strukturelle Integrität eines Skelettes zu gewährleisten."
>
>

Knochen werden beim töten von Skeletten fallen gelassen oder können beim graben von Löchern gefunden werden.

* Nachtschatten(x4)
* **Knochen**(x4)
* Flaschen-Käfer(x1)
* Leerenstahl(x2)
* Sternenfragment(x10)
Forager

### Sprache

Deutsch, Englisch, Spanisch, Vereinfachtes Chinesisch, Brasilianisches Portugiesisch, Japanisch, Koreanisch, Russisch, Thai, Türkisch, Französisch

### Erscheinungsdatum

18. April 2019

Forager ist ein Open-World-Spiel in 2D, das von Erkundungs-, Farm- und Fertigungsspielen wie Stardew Valley, Terraria und Zelda inspiriert wurde.

Fang ganz klein an und verbessere deine Basis, deine Fähigkeiten, deine Ausrüstung, dein Netzwerk aus Freunden (und Feinden!) und gestalte deine Zukunft nach deinen eigenen Vorstellungen!
101st Airbourne Division

The 101st Airborne Division is a eagle republic national guard unit. Made up of around 5 members (smaller then the usual units), the unit is tasked as a air Calvary force dedicated to Air Assault, evacuations, and occasionally close air support. Because of it's similarity to it, the eagle republic named the unit in honor of the U.S Army's 101st Airborne Divisions (also named Screaming eagles). The unit has been deployed to the siege on camp salmonwood and in a previous form the war on terror.
Strukturen

## **Beschreibung**

**Strukturen** können über das Baumenü, welches innerhalb des Inventars auffindbar ist, gebaut werden. Die meisten dieser können nur auf solidem Untergrund oder Brücken gebaut werden. Dabei werden die Materialkosten für jede weitere Struktur nach der ersten erhöht (Wert in den Klammern).

Diese **Strukturen** werden in die 4 folgenden *Kategorien* gegliedert:

## **Industrie**

**Anmerkung**: Der Küstenbohrer kann nur auf Wasser erbaut werden.
Forager Wiki

WILLKOMMEN IM FORAGER WIKI

**Forager** ist ein Open-World-Spiel in 2D, das von Erkundungs-, Farm- und Fertigungsspielen wie Stardew Valley, Terraria und Zelda inspiriert wurde.

Fang ganz klein an und verbessere deine Basis, deine Fähigkeiten, deine Ausrüstung, dein Netzwerk aus Freunden (und Feinden!) und gestalte deine Zukunft nach deinen eigenen Vorstellungen!

Das Spiel wird von HopFrog entwickelt und ist seit dem 18. April 2019 offiziell veröffentlicht.

Diese Wiki wurde am 24. April 2019 erstellt.

INHALTE

WIE HELFE ICH MIT?

Diese Wiki wurde erst vor kurzem erstellt und hat noch sehr viele offene Baustellen. Falls du Interesse hast hier dein Teil beizutragen kannst du gerne den hier verlinkten Text lesen, falls du das erste Mal eine Fandom Wiki bearbeitest. Gerne helfe ich euch und erkläre was genau für diese Wiki geplant ist.

LETZTE AKTIVITÄTEN

INFOS

Steam / HumbleBundle / GOG

NEWS

**16. Januar 2020:** *Das "Nuclear Update" ist nun erschienen und spielbar!*

VOTEN
Imperial Hansa

Flag of the Imperial Hansa.

## Information

The **Imperial Hanseatic Empire**, also called Imperial Hansa or Hansa, is a Novan Empire located in the Baltic region of Europe. It is an oligarchy, with the **Kaisers** at the top of it, holding the most power and being the nation leaders.

Originally the Hanseatic Republic, the nation transformed into an oligarchy once **LisPisCringe** took power and **cvkoning** abdicated as Chancellor.

Its territory streches over the regions of **Kurland, Livland, Estland, Gotland, parts of Sweden and Niedersachsen, the western coast of Norwegen**.

Hansa also holds a **Kolonialherrschaft** or colonial dominion in central Tanzania, with its capital being in **Bagamoyo.**

National Motto: **Grüße den Kaiser!**

## Towns and Provinces:

**LisPisCringe - Kurland - Windau**

**KaiserWicker, Drakkor668 - Preußen - Königsberg**

**Creekos2 - Livland - Riga**

**CarnationCaptain - Kalmar - Südschweden**

**IlKaijuIl - Uppsala - Nordschweden**

**LittensLime - Bremen - Niedersachsen**

**N0Mz\_ - Bergen - Norwegen**

**ALE4TOR10 - Reval - Estland**

## Transportation

As of now, the Imperial Hanseatic Empire has advanced fairly quickly in transport. Recently, multiple roadways have been constructed across Hanseatic cities, such as Windau to Riga, Windau to Konigsberg, etc.

Recently, an airport called the Kaiserliche Hanse Flughafen has been constructed in Windau, and operates flights throughout Nova.
Ofen

## Daten

### Freischaltung durch folgenden Skill:

Von Anfang an vorhanden

Der **Ofen** ist eine Struktur, welcher aus Stein gebaut werden kann.

## Verwendung

Der **Ofen** wird zur Herstellung von folgenden Dingen benötigt:

 1x Eisenbarren | 2x Eisenerz
 1x Goldbarren | 2x Golderz
 1x Stahl | 4x Eisenbarren
4x Goldbarren
 1x Königsstahl | 2x Stahl
1x Rubin
1x Smaragd
1x Topas
1x Amethyst
 1x Glas | 4x Sand
 1x Brot | 1x Mehl
 1x gekochter Fisch | 1x Fisch
 1x gekochtes Fleisch | 1x Fleisch
1x Kohle
Schädelgalaxie

Die Schädelgalaxie ist ein Dungeon im Friedhofsbiom.

Es gibt vier Säulen, neben denen ein Schild mit einem Rätsel steht. Das Rätsel beschreibt je einen Item, den man jeweils in die Säule einfügt (E drücken).

!!! Spoiler weiter unten !!!

Die Auflösung der Rätsel (im Uhrzeigersinn, beginnend rechts von der Tür):

Wenn möglich eine Tabelle machen, bei der man nicht gespoiltert wird (siehe Englisches Wiki)
Mexican Federation (Polis)

The Mexican Federation, or simply Old Mexico, Was a nation located in North and Central America, with access to both the Pacific and the Atlantic Ocean. It consists of 3 capitals, Sinaloa Cartel, Guadalajara and La Paz, the latter being the most populated. The Mexican Federation was the 11th most populous nation in Polis; and thus, widely considered as a regional power in international affairs, with consistent superiority over many of its neighbors, such as America, Chile, Venezuela etc.

## Mexican Federation (Polis)

### Capital

Sinaloa Cartel (administrative) and La Paz (financial) Guadalajara (culture)
Circle of Existence

The fundamental law of nature

This is the fundamental law of nature that everything follows. If the three prerequisites, the presence of Body, Soul, and Aspiration are met, a complete being will exist. Although this law can be broken (see below), that being will not be complete.

The most common and best example of a complete being is a human. They possess all three of the requirements upon conception. Most animals are a common example as well, although their aspiration is less compared to that of others.

### **Broken Circle**

The Circle if Existence can be broken. If it is, the being will cease to be complete.

#### **No Aspiration**

If the being that was born with Aspiration loses it, it will become Hollow.

#### **No Soul**

If a being loses its Soul, it will no longer be alive, nor will it be dead, as it still possesses a body and desires.

This being will become Undead.

#### **No Body**

If a being loses its Body, which all mortals eventually do, it will become a Spirit. Spirits will pass into the Afterealm, the world of spirits, where most of them will stay.
Myshittyworld1357 Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Soul

A typical human soul

Souls are the basis for all life. No one knows where souls originate from, but they can be described as this:

Souls are what define anything as living beings. It is the voice that moves the physical matter it inhabits. It grants life, and lets that life comprehend the world around it. Therefore, if a living creature were to lose their soul, they themselves would cease to exist as a living being.

Souls are a part of the Circle of Existence.

### Worldly Connection

Souls are commonly believed to determine a living being's personality and intelligence, as well as store their memories.

When souls and living beings are separated, the body dies and the soul travels over to the Soul Realm, where it will most likely stay, although this is not always the case (see Familiars, Undead, and Amalgamations).

#### Wielding

Wielding is the use of souls to manipulate and change the world around it, more specifically, the 6 Elements.

There six main types of Wielding, using the six different elements: Wood, Fire, Earth, Metal, Air, and Water.

Other types of Wielding are Necromancy and Soul Wielding, although these are much more rare, and Necromancy is not used by normal beings.

Wielding uses a souls energy. The bigger the amount of material you are wielding, the more energy it consumes.

### Energy

All souls produce energy. The amount of energy produced is dependent on the size of the soul, which is in turn dependent on the size of the being it inhabits. Living creatures are always consuming energy, although usually very small amounts. Wielding consumes more energy. Soul's energy slowly regenerates over time, but if a soul's energy is completely drained, the soul will simply die, and not even cross over into the Soul Realm.

### Harvesting

Souls and their energies can be harvested into anothers body. However, this is complicated to do and usually very dangerous. When a soul is harvested or absorbed, that soul's personality, memories, and intelligence will be absorbed as well, often resulting in making the harvester go insane. It requires at least three people to perform as well. First, the third person must draw an Element Circle around the person being harvested, and then one around the harvester. Then put a piece of the specific element in each spot (A chunk of metal would go in the spot where the metal is). This
Aspiration

## Heart

Aspiration is what defines creatures as truly aware. It is not need, but desire; the aspects of living creatures that wants material possessions, companions, happiness, and it is the source of all deep emotions. It is a physical part of us, and if one is consumed by it, it runs the risk of destroying themselves. While to lose it altogether is to lose emotion, hope, compassion, and sanity.

Aspiration is part of the Circle of Existence.
Valley of the Lost

The Valley of the Lost is a large valley containing a murky swamp many miles long that spans the entire width of the continent. This land barrier separates the Mainland from the South. Before the Iperian Conquest, few people ventured into the jungle because of the dangerous animals and plants. In those days, it was much easier for people to go around on several-day boat trips. After the Fall of the Southern Candaran Empire, they stopped deploying patrol ships around the coasts of that area, which brought in pirates to sometimes raid ferries, making travel to and from the South even less frequent. The only humans that lived there before that were reclusive tribes that had adapted to the jungle.

### Refugee caravans during the Iperian Conquest

One of the earlier swamp settlements that grew into a town.

During the Iperian Conquest, many of the inhabitants of the New Candaran Empire and refugees tried to cross the valley in caravans, to get to the South. At first, this was a very dangerous thing to do, as there were no trails to follow and it wasn't uncommon for the caravans to get lost. Over time, however, the refugees marked hidden routes for others to follow, through the valley. These were easier to travel and there was very little chances of getting lost, although it was still very dangerous. One man named \_ traveled back and forth several times throughout the war, leading multiple caravans across the valley. There is a statue made of wood in \_ to honor him. A few years into the War, some refugees cut their journey short and stayed in the valley to create small settlements, built on solid ground and the trunks of the giant swamp trees. Several of these attempts failed, either due to lack of supplies or the swamp itself. However, several succeeded. These settlements were meant to help refugees passing through by giving them shelter and food. Other refugees also decided to stay in these settlements, and they slowly grew into towns. One of the biggest and most populous so far is called Miretown, also one of the earlier ones established.

Although these refugee routes helped mark land and routes in the valley, almost all of it is still largely unexplored.
Colossus

## Colossi

The Alligator Colossus from the Valley of the Lost

Colossi are strange creatures that humans know relatively little about. They are enormous creatures of terrifying strength that lived around the world during the Old Age. Now, though, only a few pieces of their history remain. Most of them were thought to be wiped out at the end of the Old Age.
United Candaran Empire

The United Candaran Empire was once one of the biggest countries on the continent. It was founded in EF 1. The King wanted to create a single country and unite it, as the North had just been scattered villages and city-states before, weak and vulnerable to invasion, as displayed by \_. When it was founded, the King had a new calendar created, which spread throughout the continent and became commonplace. At the empire's peak, it's territory stretched from the eastern corner of Lake Batari to the Eastern Sea. However, several hundred years into it's creation, the Candaran Empire captured the area south of the Valley of the Lost. This and other factors such as small wars, and even an attempted coup de' ta stretched the country and its military too thin. This, combined with the Candarans failure to adopt the new inventions of muskets and black powder, would be their downfall. This was displayed when Nauri attacked the southern part of the empire and easily captured it, with the help of musketeers. This drove the Candarans out of the South completely, and General \_ was captured, along with most of his fleet. The remaining Candarans hastily withdrew from the area. The Candaran Empire realized its mistakes, and began reforming their military, and researching guns. They found that their lands heavily lacked the necessary ingredients for black powder, and were consequently forced to trade for it with the neighboring country of Syfen. After manufacturing thousands of muskets, the Candarans invaded the western side of the \_, managing to land and capture a port city. They trusted inland, toward the capitol, but their success was quickly ended. Their invasion fleet was destroyed by early cannons deployed by the \_, and the Candaran's invasion force became stuck there. After fierce fighting in \_, the Candarans were driven back to the port city, and were besieged from land and the ocean for eight days, until they surrendered. After this great defeat, the Candarans knew that they had to change.The Candarans successfully compromised with the \_, getting their surrendered troops back. They subsequently made a treaty with \_, returning their captured land. Then, the monarchy system was converted into a congress of leaders, called the Council of Nine.The country was renamed to the New Candaran Empire, and under this new rule, it thrived for many years, once again.

## Section heading

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Westlands Settlement and Expansion

The survivors of the Great Horror that fled westward eventually arrived first on the island of what is known as modern day Iperi. The settlers found it somewhat lacking in resources. The remaining Earthwielders constructed shelters out of rock. After several settlements were established, more people traveled further westward to search for a more sustainable home, until they landed on the island of Emory, and, several weeks after, the Mainland. However, after about two months and a half from establishing the first settlement on the Mainland, a native dragon that lived in a mountain nearby, named Yalheim took notice of them. He was wary about the fact that not just his land, but the entire dragon homelands were being raided by foreign humans. He knew well enough that they would spread like wildfire, throughout the Westlands. So he decided to attack the first major settlement on the Mainland, later named Tannersburg (After Tanner Reid, who led the town during this). Yalheim nearly destroyed the entire settlement, starting the Dragon War. Several survivors, including Reid, managed to escape and sail to the earlier established settlements. They told them of the dragon, and workers there started construction of ballistas and other weapons to use against Yalheim.
Gebiete

Ein Gebiet ist ein Bereich auf der Karte, welches mit Münzen gekauft werden kann. Jedes Gebiet hat unterschiedliche Materialien. Zusätzlich besteht die Möglichkeit, dass Gebiete ein Puzzle, ein Gebäude oder einen NPC beinhalten können. Insgesamt gibt es 48 Gebiete die erworben werden können, die in einem 7x7 Gitter, mit dem Startgebiet in der Mitte angeordnet sind.

## Wüsten Biom

Das Wüsten Biom befindet sich rechts vom Gras Biom im Osten der Karte und umfasst 10 Gebiete. Gebiete des Wüsten Bioms erkennt man am orangenen Boden.

 Laser Wächter

 Versunkener Anch

 Glühwürmchen

## Winter Biom

Das Winter Biom befindet sich oberhalb vom Gras Biom im Norden der Karte und umfasst 10 Gebiete. Gebiete des Winter Bioms erkennt man am hellblauen Boden.

 Land der magischen Rehe

 Gefrorener Tintenfisch

 Magisches Reh

## Friedhofs Biom

Das Friedhofs Biom befindet sich links vom Gras Biom im Westen der Karte und umfasst 10 Gebiete. Gebiete des Friedhofs Bioms erkennt man am violetten Boden.

 Land der Skelett Haufen

 Großer Schädel

 Todesmotte

## Feuer Biom

Das Feuer Biom befindet sich unterhalb des Gras Bioms im Süden der Karte und umfasst 10 Gebiete. Gebiete des Feuer Bioms erkennt man am roten Boden.

 'Lichter aus' Säulen Puzzle

 Dino Ei

 Glühwürmchen
Tongue and teeth

The most common pronunciation scheme is the tongue and teeth, meant to be used by creatures equipped with vocal chords and a vocal cavity (sometimes called vocal tract), one or multiple tongues, teeth and lips. It is based on the anatomy of the races of the Carnos Federation, and relies on the long linguistic tradition the Federation.
Tesseracts

"Tesseract" is the generic name that can be given to any novan arcanical storage.

Tesseracts are divided into several categories called "tier".

 2
 3
 4
 5

The tesseracts, as a few other novan arcanic componant such as Arcanic catalyst or Arcanic purifier, are made of  arcanite and thus, have their propriety in both terms of capacity, input / output rates, and tier are defined by its size, purity and the runes applied to it.
The Novan language

The Novan language regroups an ancient arcanic language and a more modern variant imagined by Novan linguists to allow communication between the many races of the Nova.

Due to the anatomic variety of the Novan population, the Novan language has many pronunciation schemes (see dedicated article). The most common one, the tongue and teeth, will be used in all the articles of this section. For the other pronunciation schemes, have a look at their dedicated pages.

## Pages

* Novan alphabet
* Novan phonetics
* Novan lexicon
* Novan gramma-syntax
Thing marker

In Novan, the *thing marker* or *thing particle* is a prefix added to verbs to create nouns and to names to indicate them as names.

Four thing markers exist in Novan (see examples in the table):

* the **person** marker A' (pronounced [ah]): used to designate a person or any intelligent entity (pet, eldritch entity, shared conscience, ...);
* the **object** marker U' (pronounced [uh]): used to designate a non-person (tool, place, ...);
* the **essence** marker O' (pronounced [oh]): used to designate the essence of a verb when it is used as the topic of another verb or numbers;
* the **modified** marker MO' (pronounced [moh]): used to designate something which can be modified by the verb, or something which has been modified.

Exemple of a few verbs as nouns. "..." are place-holders until the corresponding verbs are defined.
*the hammerer*
A'...'KI
*a person currently hammering or who hammers, in general*
A'...'GE
*a professional hammerer*
*the hunter*
A'...'KI
*a person currently hunting or who hunts, in general*
A'...'GE
*a professional hunter*
*A person called "Bob"*
*A company called "Bob"*
 U'
*the hammer*
*the hunting tool*
*A place called "Bob"*
U'bob
*A vehicle named "Bob"*
 O'
*the hammering*
*the hunt*
 MO'
*the nail*
MO'... or MO'...'XO
*the plank*
*MO'...'GE*
*the nailed assembly*
*the prey*
*MO'...'GE*
*the prey, once hunted*
Meridian (Gladia)

## **Meridian**

Formed on April 24th 2020, Meridian is a small port and fishing town that lies on the South-West side of Africa on the Gulf of Guinea. It is the one and only intercontinental colony of The Western Republic. Mayor **GGeronimo** is the overseer for this port town.

## **The People**

When it was first formed on April 24th 2020, Meridian remained a one man town formed by **GGeronimo.** By the next day a new memeber was invited to the town, that being **Argus27**. When a lack of town members was realized, **GGeronimo** began recruitment on April 26th 2020. This recruitment brought upon new members such as: **Super98\_Croisant**, **cloudbeam**, **crooked12**, and **senpai247**
1st Index

## General information

The first index is mostly known for its military forces while the less known civilian side serve as the backbone of the Nova. Its also called the Index of Order.

## Function

### Institutional functions

Every government domain that is not specifically taken in charge by another Index fall back in the 1st Index jurisdiction.

### Military functions

The first army is one of the largest army, its main purpose is the defence of the Yggdrazen. Barely ever used to serve its main purpose, its were most soldiers spent their first years, under the command of veterans. They organise often large scale exercises in the hostile training areas of the Yggdrazen. Around 30% amount of their force is put to the disposition of the 3rd Index with a high turnover to replace / reinforce irregular troops (mercenaries) in their missions.

The Zakrom Knight Order is directly at the service of the 1rst Commander of the Nova. They guard the most important Yggdrazen locations.

## Public image

While the institution has a very discret, if not almost mysterious image, the first army has a good image both in and out of nova because of their defensive army status and the help brought in contracts. Most people having served in 1st army keep a good experience from it.
Steam Rooms

### Description

Steam rooms are deep subterranean structures part of the Yggdrazen inner-working. Those rooms have a funnel shaped bottom, surrounded by a flat walkway. This funnel is an artificial lake connected, at the bottom, to the Core cooling system. Meanwhile, the ceiling have an inverted funnel shape, leading supposedly to surface vents. Those rooms have varying depth, diameter and height. Those rooms do not require any operators and most are considered unreachable by conventional means (Maintenance corridor, access tunnels, etc.) as it is typical of Novan infrastructure design.

### Function

Those rooms are believed to have many functions in the Yggdrazen system regulation, the two most explicit being:

- Core temperature regulation (although simple water evaporation is theoretically far less efficient than most heat-exchanger technologies.)

- Water cycle evaporation, as those structure behave like subterranean version of surface evaporation towers.

It is noteworthy to say that arcane concentration is abnormally high (code 2 to 4) in those rooms compared to surface levels, possibly due to core proximity, root proximity or permeability of the water system itself.

### Distribution and its effects

Those rooms are spread non-uniformly beneath the habitable surface and at various depth. Their amount increase toward the center of the habitable terrain, and their size generally increase with depth.

#### Saronite rooms

Close to surface and distant from the landmass center, those rooms are carved out of the saronite body of the yggdrazen and display a standard novan architecture, sharp and hexagonal, surfaces white and usually marked with identification numbers on their walls. Their diameter goes from 20m to 70m. Those rooms are most of the time code 2.

#### Leukrite rooms

Deep rooms are often at the vicinity of Saronite - Leukrite junction. Their hexagonal diameter goes from 30m to 250m. Although of the same original conception, those rooms were gradually twisted by the saronite transformation. Today, their smooth coppery walls and funnels only leave subtle hints of their original hexagonal shapes. Additional piping cover most of the rooms walls and ceiling. Those areas are at least code 3.

#### Zhinite rooms

Deepest rooms are on the verge of Leukrite to Zhinite junction. Their original diameters range from 200m to 15 km. The leukrite transformation made those rooms shape irregular, most surfaces are no longer smooth but instead formed by various layers of pipes fused together. Those rooms are always code 4. It is to be noted that hundreds of smaller rooms (10 to 50m) seems to have formed, as they did not existed on the original blueprints.

### Known rooms

Saronite rooms are commonly beneath most large settlements and cities.

The six largest leukrite rooms are beneath each of the six capital cities.

The largest steam room known is a Zhinite room, Herka Majoris, just on top of the Core, it is 15 km in diameter, its irregular edge form numerous smaller pools. It is believed to be originally three coterminous smaller rooms.
Obverse Objects Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!
Biotech

Biotech

"Biotech" with the meaning of biological technologies is a term use by Novans to describe the various biological way an organism can achieve a similar action or function. With the example of muscle fibers, the volume strength ratio, density, metabolism, endurance, resistance and other characteristic will help to characterize a certain biotech.

Striated muscle fibers (Voluntary movements) , smooth muscle fibers (involuntary movements) and branched muscle (cardiac) fibers have 3 different functions, not biotechs.

For example, most hydro based species have for their striated muscles a few different biotech such has:

- Oxidative muscles, slow twitch, low strength, very high endurance (Run 5 kilometers).

- Glycotic muscles, Fastest twitch, Highest strength but "single burst" low endurance (50 meters sprint).

- Oxidative-Glycolytic muscles, Fast twitch, High strength and medium endurance (Run half a kilometer).

We'll talk of "O", "G", "OG" muscle biotech but it will often be precised the specie owning those biotech, indeed, their metabolic needs could change their fiber's specific properties.
Lexicon

The lexicon of the Novan language is mostly centered on a group of verbs, with a set of verbal derivators that allow the generation of new verbs from roots.

The Novan noun is systematically derived from a verb. Nouns follow a simple structure: (honoritive')thing marker'verb root(role marker). Names follow a similar structure to nouns, as they appear a naming verbs in Novan: (honoritive')thing marker'name. The honoritive particle is usually only added to people and by extension to intelligent entities, but the honorition figure of speech allows for use in other contexts. Finally, modifier markers are used to create modifiers (in Novan, adjectives and adverbs work similarly).

Novan verbs end with either a nasal consonant or a vowel. Honoritives and thing markers end with the breath consonant, which is written as an apostrophe in translations.

The part of the lexicon which is not composed of verbs contains a few core nouns (nouns that cannot be expressed from a root verb) and of course idioms.

Pronouns, role markers, and other functional words are separate from the core of the lexicon and will be described in the gramma-syntax.

## Novan lexicon pages

In pages related to the Novan lexicon, mostly verbs are listed, with the exception of etymological articles or borrowings. As often as possible, translation guidelines will be given.

## Structure of a formal lexicon entry

In this wiki, lexicon entries will be composed of ... main parts.

The verb itself, written in Novan, and the corresponding romanization.

The standard English translation of the verb or a standard approximation if existing.

A definition of the verb and translated examples.

The kind of verb: either a generic action verb, a state verb, a process, a cognitive verb (opinion, feeling, ...), or a transfer verb. Naming verbs are designated as names for simplicity.

The etymology, if the verb is derived from some other element in the lexicon or borrowed from another language.

Finally, the usual role aspects and optional translation of the aspect. Depending on the aspect, the translations can be:

* the nominalisation of the verb: a noun corresponding to how the element in the role is called in English;
* the adverbialization of the verb;
* the adjectivization of the verb.
Statecraft

The Novan government can be approached of a Stratocratic welfare state.

The Novan state has a major implication in the every day life of its citizen. Civilian life and military service are hardly distinguishable. The state and the army is constitutionally the same entity and the government positions are occupied by military leaders. But this state protects and promote the well-being of its citizens, based on the principles of equal rights, equal opportunities and public responsibility for the citizens unable to avail themselves. Education and healthcare is completely free of charge for Novan citizen for example. The state provide a relatively high degree of citizen autonomy and completely limiting reliance on family.

## Head of the state

The Nova have at the head of its executive government a council of the 12 High commanders of the Nova and 4 Arkoms of Novan sub-factions.

### The Novan general council

This council discuss the most important and general matters for the Nova, decides of the major laws and changes.

## Indexes

Indexes are present in Novans day to day life as each Novan to belong to one index. Every index has a domain of the society to tend for and has its own organization, hierarchy, HQ, military forces, civilian forces and a part of Novan territory. All Index have an administration for each of the domain it covers, and thus they wont be named in the following table's "Civilian forces" column but has to be counted has ones.
2nd Index

## General information

Just like the first index, the second is a small index if its army is put aside. The second Index is the first voice of the Nova.

## Function

### Institutional functions

Uncompromising and reckless, they are known to be iron fist that hit the table when negotiations are not going as planed.

### Military functions

The second army is the spear head of the Novan army, it has the fastest deployment rate of the Nova. Equipped for high intensities but short duration actions over long distance, they often inflict most of time the heavy, first blow to enemies at war with the Nova. They are part of the Novans dissuasion forces because of that.

The blood-thorns operations is, despite its name, the oldest Drazen Knight Order. They are directly under the command of the 2nd Commander of the Nova. With a near infinite reach, they are ready, willing and able to achieve their missions even in the worst conditions and within the most secured strongholds. They are the perfect textbook case in military training for their appearance and action staging, with the purpose to increase the psychological impact on their targets. Their mantra is the twelfth line of the Drazen knight code : "XII - You will always be ferocious in combat and act to strike fear in your enemy’s hearts and minds." They are also part of the Novans dissuasion forces because of that.

## Public image

The second index has one of the less bright but neutral image within the Nova and one of the worst within other factions:

- Its commander is also the spokesperson of the Nova in both inner and outer affairs, thus often putting the index in the light. His figure is considered as immoral and dangerous by foreign powers. Yet, while some of his actions are seen ambiguous even within the nova, he his considered unyielding and as someone that do what must be done for to secure the Nova's interests.

- The blood-thorns operatives is often seen as a higher threat than the second army while they are both used as deterrents during negotiations.

- The blood thorns Order is considered one of the and strongest knight order but has a terrific reputation, raising fear more than respect, even in novan's hearts. At the image of their Index's head, they have an ambiguous record, getting their hands dirty for the Nova's sake. Aggressive and violent, they are known to be reckless in combat and not attaching much importance to the Drazen code beside "You will always do what must be done to accomplish your mission" that is most of the time their justification for all the barbarous acts that are reproached to them.