recursal/Fanatic-Fandom huggingface dataset:
Warrior Archer of Tyrosh

**Warrior Archer of Tyrosh** is an entity in the «Game of Thrones» mod for Minecraft.

## Spawning

This mob spawns in the biomes listed below.

* Tyrosh;
* Lys (conquest/invasion);
* Volantis (conquest/invasion);
* Myr (conquest/invasion);
* Disputed Lands (conquest/invasion);

## Behaviour

* Warrior Archer of Tyrosh, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Warrior Archer of Tyrosh has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Warrior Archer of Tyrosh can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Warrior Archer of Tyrosh, like most mobs, spawns in the daytime.
Watchfort of North

**Watchfort of North** is a structure in the «Game of Thrones» mod for Minecraft.

## Biomes

This construction is found in the following biomes:

* Wolfswood;
* Westeros Coniferous Forest;
* North;
* White Harbour;
* Stone Coast;
* North Barrows;
* Forrester's Forest;
* North Hills;
* North Coniferous Forest;
* North Mountains;
Warrior of Sothoryos

**Warrior of Sothoryos** is an entity in the «Game of Thrones» mod for Minecraft.

## Spawning

This mob spawns in the biomes listed below.

* Sothoryos Jungle Edge;
* Sothoryos Kanuka;
* Sothoryos Jungle;
* Sothoryos Savannah;
* Sothoryos Bushland;
* Ulthos Red Forest Edge (conquest);
* Ulthos Red Forest (conquest);
* Ulthos Forest (conquest);
* Ulthos Forest Edge (conquest);

## Behaviour

* Warrior of Sothoryos, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Warrior of Sothoryos has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Warrior of Sothoryos can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Warrior of Sothoryos, like most mobs, spawns in the daytime.
Warrior Archer of Myr

**Warrior Archer of Myr** is an entity in the «Game of Thrones» mod for Minecraft.

## Spawning

This mob spawns in the biomes listed below.

* Myr;
* Lys (conquest);
* Volantis (conquest);
* Tyrosh (conquest);
* Disputed Lands (conquest);

## Behaviour

* Warrior Archer of Myr, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Warrior Archer of Myr has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Warrior Archer of Myr can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Warrior Archer of Myr, like most mobs, spawns in the daytime.
Warrior Archer of Riverlands

**Warrior Archer of Riverlands** is an entity in the «Game of Thrones» mod for Minecraft.

## Spawning

This mob spawns in the biomes listed below.

* Riverlands;
* Westerlands Hills (invasion);
* King's Landing (conquest/invasion);
* Crownlands (conquest/invasion);
* Westerlands (conquest/invasion);
* Lannisport (conquest/invasion);

## Behaviour

* Warrior Archer of Riverlands, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Warrior Archer of Riverlands has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Warrior Archer of Riverlands can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Warrior Archer of Riverlands, like most mobs, spawns in the daytime.
Witcher of Mossovy

**Witcher of Mossovy** is an entity in the «Game of Thrones» mod for Minecraft.

## Spawning

This mob spawns in the biomes listed below.

* Mossovy Taiga;
* Mossovy;

## Behaviour

* Witcher of Mossovy, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Witcher of Mossovy is so hardened that it does not freeze even in winter and in polar regions. It receives no damage from the cold under any conditions.
* Witcher of Mossovy can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Witcher of Mossovy is a mercenary. His main difference to normal units is that he sells himself and does not have a commander over him. To hire a mercenary, you'll need a few coins and a positive reputation with the mercenary faction.
* Witcher of Mossovy, like most mobs, spawns in the daytime.
Unhabitat Lands

**Unhabitat Lands** is a biome in the «Game of Thrones» mod for Minecraft.

## Climate

It never snows in this biome. In summer, there are clear skies and dry grass. Rains are rare. In spring and autumn, the grass becomes brighter because precipitation begins to fall more often. In winter, the grass is taiga-colored, because cold winds sometimes still blow from the north and bring bad weather here.

## Variants

* Landscape;
* Forest;
* Rare Forest;
* Hills;
* Forest Hills;
* Lemon grove;
* Lime Grove;
* Cedar forest;
* Cypress forest;

## Animals, birds, fish

Below is a list of all mobs that you may encounter as you travel through the biome.

* Bat;
* Fish;
* Zebra;
* Gemsbok;
* White Oryx;
* Dik-dik;
* Giraffe;
* Rabbit;
* Lion;
* Lioness;
* Rhino;
* Elephant;
* Butterfly;
* Bird;
* Crow;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome cannot be invaded by any faction.

## Trees

The following tree species grow in this biome:

* Desert Oak;
* Acacia;
* Dead Acacia;
* Date Palm;
* Baobab;
* Cedar;
* Large Cedar;
* Lemon;
* Orange;
* Lime;
* Cypress;
* Large Cypress;
* Olive;
* Large Olive;
* Almond;
* Plum;
* Palm;
* Dragonblood;
* Large Dragonblood;
* Giant Dragonblood;
* Kanuka;

## Structures

The following buildings can be found in this biome:

* Destroyed House;
* BurnedHouse;
* Rotten House;

## Waypoints

When you visit that biome, the waypoints below will be unlocked. Remember: you must be on good or neutral terms with the waypoint faction to be able to teleport to them. Factions are indicated in brackets next to the waypoints.

* Anogaria (Volantis);
* Ar Noy (Qohor);
* Braavos (Braavos);
* Chroyane (Volantis);
* Elyria (Volantis);
* Ghoyan Drohe (Pentos);
* Little Valyria (Volantis);
* Lorath (Lorath);
* Lys (Lys);
* Mantarys (Volantis);
* Myr (Myr);
* Norvos (Norvos);
* Ny Sar (Norvos);
* Qohor (Qohor);
* Sar Mell (Volantis);
* Sarhoy (Volantis);
* Selhorys (Volantis);
* Tolos (Volantis);
* Tyrosh (Tyrosh);
* Valyrian Road (Volantis);
* Valysar (Volantis);
* Volantis (Volantis);
* Volon Therys (Volantis);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. Range Y is the height from and to which the fossil is found. The chance of spawning an ore is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Basalt (30.0%; Y: 0-10);
* Andesite (30.0%; Y: 0-64);
* Rhyolite (30.0%; Y: 0-64);
* Diorite (30.0%; Y: 0-64);
* Granite (30.0%; Y: 0-64);
* Chalk (30.0%; Y: 0-64);
* Labradorite (30.0%; Y: 0-64);
* Copper Ore (15.0%; Y: 0-128);
* Tin Ore (15.0%; Y: 0-128);
* Silver Ore (8.0%; Y: 0-32);
* Gold Ore (2.0%; Y: 0-32);
* Coal Ore (40.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Lapis Lazuli Ore (1.0%; Y: 0-48);
* Topaz Vein (2.0%; Y: 0-64);
* Amethyst Vein (2.0%; Y: 0-64);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Amber Vein (1.5%; Y: 0-48);
* Diamond Vein (0.5%; Y: 0-16);
* Opal Vein (1.5%; Y: 0-48);
* Emerald Vein (0.75%; Y: 0-24);
Very Tall Oak

**Very Tall Oak** is a tree in the «Game of Thrones» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Foothills of the Moon;
* Lorath;
* Westerlands Hills;
* Rainwood;
* Dragonstone;
* Crownlands;
* Reach Hills;
* Arryn Vale;
* Massy's Hook;
* Arbor;
* Iron Islands Hills;
* Valyria Volcanoes;
* King's Landing;
* Mountains of the Moon;
* Gull Town;
* Riverlands;
* Maze of Lorath;
* Braavos Hills;
* Cape Durran;
* Qohor;
* Massy's Hook;
* Iron Islands;
* Braavos;
* Lannisport;
* Valyria Peninsula;
* Kingswood;
* Tarth;
* Westeros Deciduous Forest;
* Brotherhood-without-Banners Forest;
* Oldtown;
* Whispering Wood;
* Qohor Forest;
* Highgarden;
* Reach;
* Stormlands;
* Westerlands;
* Valyria Sea;
Warrior of Arryn Vale

**Warrior of Arryn Vale** is an entity in the «Game of Thrones» mod for Minecraft.

## Spawning

This mob spawns in the biomes listed below.

* Arryn Vale;
* Foothills of the Moon (conquest);

## Behaviour

* Warrior of Arryn Vale, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Warrior of Arryn Vale has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Warrior of Arryn Vale can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Warrior of Arryn Vale, like most mobs, spawns in the daytime.
Valyria Sea

**Valyria Sea** is a biome in the «Game of Thrones» mod for Minecraft.

## Climate

There is no change of seasons in this biome as such. There is no snow here, but this place cannot be called hot either. Rains come with the usual frequency, and the color of water, grass and sky does not change during the year.

## Variants

* Glade;
* Hills;

## Animals, birds, fish

Below is a list of all mobs that you may encounter as you travel through the biome.

* Bat;
* Fish;

## NPC

The following NPCs spawn in this biome:

* Stone Man;

## Conquest

This biome cannot be conquered. Only the NPCs that were originally here will spawn here.

## Invasions

This biome cannot be invaded by any faction.

## Trees

The following tree species grow in this biome:

* Oak;
* Very Tall Oak;
* Large дуб;
* Giant дуб;
* Very large Oak;

## Structures

The following buildings can be found in this biome:

* Small ruins;
* Destroyed House;
* BurnedHouse;
* Rotten House;
* Ruin;

## Waypoints

When you visit that biome, the waypoints below will be unlocked. Remember: you must be on good or neutral terms with the waypoint faction to be able to teleport to them. Factions are indicated in brackets next to the waypoints.

* Aquos Dhaen (Neutral);
* Draconys (Neutral);
* Fourteen Flames (Neutral);
* Ghozai (Neutral);
* Mhysa Faer (Neutral);
* Oros (Neutral);
* Rhyos (Neutral);
* Telyria (Neutral);
* Tyria (Neutral);
* Velos (Neutral);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. Range Y is the height from and to which the fossil is found. The chance of spawning an ore is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Basalt (30.0%; Y: 0-10);
* Andesite (30.0%; Y: 0-64);
* Rhyolite (30.0%; Y: 0-64);
* Diorite (30.0%; Y: 0-64);
* Granite (30.0%; Y: 0-64);
* Chalk (30.0%; Y: 0-64);
* Labradorite (30.0%; Y: 0-64);
* Copper Ore (15.0%; Y: 0-128);
* Tin Ore (15.0%; Y: 0-128);
* Silver Ore (8.0%; Y: 0-32);
* Gold Ore (2.0%; Y: 0-32);
* Coal Ore (40.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amethyst Vein (2.0%; Y: 0-64);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Amber Vein (1.5%; Y: 0-48);
* Diamond Vein (0.5%; Y: 0-16);
* Opal Vein (1.5%; Y: 0-48);
* Emerald Vein (0.75%; Y: 0-24);
Wyman Manderly

**Wyman Manderly** is an entity in the «Game of Thrones» mod for Minecraft.

## Spawning

This is a legendary mob. It spawns near the White Harbour in a single copy and is not revived in the event of death.

## Behaviour

* Wyman Manderly, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Wyman Manderly has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Wyman Manderly can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Wyman Manderly, like most mobs, spawns in the daytime.
* Wyman Manderly is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Wyman Manderly sells next units:

* Levyman of North: 10 () without pledge, 5 () with pledge; 50.0+ alignment;
* Levyman Archer of North: 20 () without pledge, 10 () with pledge; 55.0+ alignment;
* Warrior of North: 20 () without pledge, 10 () with pledge; 55.0+ alignment;
* Warrior Archer of North: 30 () without pledge, 15 () with pledge; 60.0+ alignment;
* Banner Bearer of North: 20 () without pledge, 10 () with pledge; 55.0+ alignment;
* Guard of White Harbour: 30 () without pledge, 15 () with pledge; 60.0+ alignment;
Miner of Summer Islands

**Miner of Summer Islands** is an entity in the «Game of Thrones» mod for Minecraft.

## Behaviour

* Miner of Summer Islands, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Miner of Summer Islands has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Miner of Summer Islands can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Miner of Summer Islands, like most mobs, spawns in the daytime.
* Miner of Summer Islands is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Miner of Summer Islands buys next items:

* Torch: 2 ();
* Bronze Pickaxe: 6 ();
* Cooked Venison: 3 ();
* Cooked Mutton: 3 ();
* Cooked Rabbit: 3 ();
* Bread: 2 ();
* Bucket: 3 ();
* Coal: 1 ();
* Cooked Steak: 3 ();
* Roast Chicken: 3 ();
* Cooked Pork Chop: 3 ();
* Iron Pickaxe: 8 ();
* Stone Pickaxe: 1 ();
* Water Bucket: 4 ();

## Sells

Miner of Summer Islands sells next items:

* Amber: 45 ();
* Amethyst: 30 ();
* Diamond: 90 ();
* Emerald: 60 ();
* Opal: 45 ();
* Pearl: 45 ();
* Ruby: 45 ();
* Sapphire: 45 ();
* Silver Ingot: 48 ();
* Topaz: 30 ();
* Valyrian Ingot: 768 ();
* Gold Ingot: 192 ();
Wooly Rhino

**Wooly Rhino** is an entity in the «Game of Thrones» mod for Minecraft.

## Spawning

This mob spawns in the biomes listed below.

* Sothoryos Taiga;
* Mossovy Taiga;
* Thenn Land;
* Ulthos Taiga;
* Wild North;
* Ulthos Taiga Edge;
* Ibben Forest;
* Haunted Forest;
* Mossovy;
* Skagos;
* Ibben;

## Behaviour

* Wooly Rhino, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Wooly Rhino is so hardened that it does not freeze even in winter and in polar regions. It receives no damage from the cold under any conditions.
* Wooly Rhino can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* This mob can be saddled and used as a saddle animal. To tame it, you need to feed the mob several times and try to saddle it, then put a saddle on the mob.
* Wooly Rhino, like most mobs, spawns in the daytime.
Ulthos Forest

**Ulthos Forest** is a biome in the «Game of Thrones» mod for Minecraft.

## Climate

It never snows in this biome. In summer, there are clear skies and dry grass. Rains are rare. In spring and autumn, the grass becomes brighter because precipitation begins to fall more often. In winter, the grass is taiga-colored, because cold winds sometimes still blow from the north and bring bad weather here.

## Variants

* Landscape;
* Glade;
* Hills;

## Animals, birds, fish

Below is a list of all mobs that you may encounter as you travel through the biome.

* Bat;
* Fish;
* Deer;
* Boar;
* Rabbit;
* Bear;
* Bison;
* Butterfly;
* Bird;
* Crow;

## NPC

The following NPCs spawn in this biome:

* Giant Spider;

## Conquest

This biome can be conquered by the following factions:

* Sothoryos;

## Invasions

This biome cannot be invaded by any faction.

## Trees

The following tree species grow in this biome:

* Large дуб;
* Spruce;
* Dark Oak;
* Giant Dark Oak;
* Large Ulthos Oak;
* Dead Ulthos Oak;
* Fir;
* Pine;

## Waypoints

When you visit that biome, the waypoints below will be unlocked. Remember: you must be on good or neutral terms with the waypoint faction to be able to teleport to them. Factions are indicated in brackets next to the waypoints.

* East Coast (Ulthos);
* Northern Ultos (Ulthos);
* White Mountains (Ulthos);
* Central Ultos (Ulthos);
* Swampy region (Ulthos);
* Crimson Forests (Ulthos);
* South Ultos (Ulthos);
* Extreme South (Ulthos);
* East Bay (Ulthos);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. Range Y is the height from and to which the fossil is found. The chance of spawning an ore is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Basalt (30.0%; Y: 0-10);
* Andesite (30.0%; Y: 0-64);
* Rhyolite (30.0%; Y: 0-64);
* Diorite (30.0%; Y: 0-64);
* Granite (30.0%; Y: 0-64);
* Chalk (30.0%; Y: 0-64);
* Labradorite (30.0%; Y: 0-64);
* Obsidian Gravel (20.0%; Y: 0-64);
* Copper Ore (15.0%; Y: 0-128);
* Tin Ore (15.0%; Y: 0-128);
* Silver Ore (8.0%; Y: 0-32);
* Gold Ore (2.0%; Y: 0-32);
* Coal Ore (40.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amethyst Vein (2.0%; Y: 0-64);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Amber Vein (1.5%; Y: 0-48);
* Diamond Vein (0.5%; Y: 0-16);
* Opal Vein (1.5%; Y: 0-48);
* Emerald Vein (0.75%; Y: 0-24);
11. Qué son las categorías taxonómicas, cuales fueron propuestas por Linneo y cuáles se usan actualmente.

Las categorías taxonómicas son los grupos en los que biológicamente se clasifica a los seres vivos. Están divididas por taxones, que se estructuran en una jerarquía de inclusión**,** donde un grupo abarca a otros menores y este a otro mayor. A estos grupos se les asigna un rango taxonómico que acompaña el nombre de cada grupo. También son rangos de especie y subordinados. El nombre de las especies se distingue de los taxones de otros rangos por consistir en dos palabras.

**¿Cuáles son las categorías taxonómicas?**

* **Dominio.** Separa a los seres vivos por sus características celulares. Existen dos sistemas de dominios: el más antiguo (Prokaryota y Eukaryota), y el más nuevo (Archea, Bacteria y Eukarya)
* **Reino**. Divide a los seres vivos por su naturaleza en común. Archea y Bacteria son tanto reinos como dominios, por ser unicelulares y procariontes. El dominio Eukaryota se divide en cuatro reinos: Protista (organismos unicelulares y eucariontes), Fungi (organismos heterótrofos como hongos), Plantae (organismos autótrofos como las plantas) y Animalia (organismos heterótrofos como los animales).
* **Filo o división.** Agrupa a los seres vivos por su mismo sistema de organización.
* **Clase.** Los filos o divisiones se dividen en clases por las características más comunes que hay entre ellos.
* **Orden.** Es también una división de la categoría anterior, se basa en características comunes de algunos seres vivos dentro de una clase.
* **Familia.** Es una división de la categoría precedente. Es la agrupación de seres vivos con características comunes dentro de su orden.
* **Género.** Agrupa a las especies relacionadas entre sí por medio de la evolución.
* **Especie.** Es la categoría básica usada para referirse a un grupo de individuos que cuentan con las mismas características permitiendo la descendencia fértil entre ellos.

De todas estas, Carl Linneo creó las dos últimas, género y especie.
Valyria Volcanoes

**Valyria Volcanoes** is a biome in the «Game of Thrones» mod for Minecraft.

## Climate

There is no change of seasons in this biome as such. There is no snow here, but this place cannot be called hot either. Rains come with the usual frequency, and the color of water, grass and sky does not change during the year.

## Variants

* Glade;
* Hills;

## Animals, birds, fish

Below is a list of all mobs that you may encounter as you travel through the biome.

* Bat;
* Fish;

## NPC

The following NPCs spawn in this biome:

* Stone Man;

## Conquest

This biome cannot be conquered. Only the NPCs that were originally here will spawn here.

## Invasions

This biome cannot be invaded by any faction.

## Trees

The following tree species grow in this biome:

* Oak;
* Very Tall Oak;
* Large дуб;
* Giant дуб;
* Very large Oak;

## Structures

The following buildings can be found in this biome:

* Small ruins;
* Destroyed House;
* BurnedHouse;
* Rotten House;
* Ruin;

## Waypoints

When you visit that biome, the waypoints below will be unlocked. Remember: you must be on good or neutral terms with the waypoint faction to be able to teleport to them. Factions are indicated in brackets next to the waypoints.

* Aquos Dhaen (Neutral);
* Draconys (Neutral);
* Fourteen Flames (Neutral);
* Ghozai (Neutral);
* Mhysa Faer (Neutral);
* Oros (Neutral);
* Rhyos (Neutral);
* Telyria (Neutral);
* Tyria (Neutral);
* Velos (Neutral);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. Range Y is the height from and to which the fossil is found. The chance of spawning an ore is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Basalt (30.0%; Y: 0-10);
* Andesite (30.0%; Y: 0-64);
* Rhyolite (30.0%; Y: 0-64);
* Diorite (30.0%; Y: 0-64);
* Granite (30.0%; Y: 0-64);
* Chalk (30.0%; Y: 0-64);
* Labradorite (30.0%; Y: 0-64);
* Copper Ore (15.0%; Y: 0-128);
* Tin Ore (15.0%; Y: 0-128);
* Silver Ore (8.0%; Y: 0-32);
* Gold Ore (2.0%; Y: 0-32);
* Coal Ore (40.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Valyrian Ore (2.0%; Y: 0-16);
* Topaz Vein (2.0%; Y: 0-64);
* Amethyst Vein (2.0%; Y: 0-64);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Amber Vein (1.5%; Y: 0-48);
* Diamond Vein (0.5%; Y: 0-16);
* Opal Vein (1.5%; Y: 0-48);
* Emerald Vein (0.75%; Y: 0-24);
Warrior Of Night's Watch

**Warrior Of Night's Watch** is an entity in the «Game of Thrones» mod for Minecraft.

## Spawning

This mob spawns in the biomes listed below.

* New Gift;
* Gift;
* Thenn Land (conquest);
* Haunted Forest (conquest);

## Behaviour

* Warrior Of Night's Watch, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Warrior Of Night's Watch is so hardened that it does not freeze even in winter and in polar regions. It receives no damage from the cold under any conditions.
* Warrior Of Night's Watch can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Warrior Of Night's Watch, like most mobs, spawns in the daytime.
Wight

**Wight** is an entity in the «Game of Thrones» mod for Minecraft.

## Behaviour

* Wight, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Wight is so hardened that it does not freeze even in winter and in polar regions. It receives no damage from the cold under any conditions.
* Wight can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Wight lives at night and does not spawn during the daytime.
Warrior of Tyrosh

**Warrior of Tyrosh** is an entity in the «Game of Thrones» mod for Minecraft.

## Spawning

This mob spawns in the biomes listed below.

* Tyrosh;
* Lys (conquest/invasion);
* Volantis (conquest/invasion);
* Myr (conquest/invasion);
* Disputed Lands (conquest/invasion);

## Behaviour

* Warrior of Tyrosh, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Warrior of Tyrosh has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Warrior of Tyrosh can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Warrior of Tyrosh, like most mobs, spawns in the daytime.
Willas Tyrell

**Willas Tyrell** is an entity in the «Game of Thrones» mod for Minecraft.

## Spawning

This is a legendary mob. It spawns near the Highgarden in a single copy and is not revived in the event of death.

## Behaviour

* Willas Tyrell, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Willas Tyrell has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Willas Tyrell can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Willas Tyrell, like most mobs, spawns in the daytime.
Zebra

**Zebra** is an entity in the «Game of Thrones» mod for Minecraft.

## Spawning

This mob spawns in the biomes listed below.

* Jogos Nhai Hills;
* Jogos Nhai Plains;
* Stepstones;
* Ghiscar Bay;
* Summer Islands Colony;
* Dorne;
* Dothraki Sea;
* Qarth Colony;
* Astapor;
* Sothoryos Bushland;
* Ibben Colony Hills;
* Pentos;
* Bloody Sea;
* Volantis;
* Lands of the Long Summer;
* Tyrosh;
* Pentos Hills;
* Meereen;
* Dothraki Sea Hills;
* Lys;
* Unhabitat Lands;
* Disputed Lands;
* Lhazar Hills;
* Yunkai;
* Ibben Colony;
* Sothoryos Kanuka;
* Lhazar;
* Myr;
* Sothoryos Savannah;
* Ulthos;
* New Ghis;
* Essos Forest;

## Behaviour

* Zebra, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Zebra has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Zebra can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* This mob can be saddled and used as a saddle animal. To tame it, you need to feed the mob several times and try to saddle it, then put a saddle on the mob.
* Zebra, like most mobs, spawns in the daytime.
Monford Velaryon

**Monford Velaryon** is an entity in the «Game of Thrones» mod for Minecraft.

## Spawning

This is a legendary mob. It spawns near the Driftmark in a single copy and is not revived in the event of death.

## Behaviour

* Monford Velaryon, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Monford Velaryon has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Monford Velaryon can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Monford Velaryon, like most mobs, spawns in the daytime.
* Monford Velaryon is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Monford Velaryon sells next units:

* Levyman of Dragonstone: 10 () without pledge, 5 () with pledge; 50.0+ alignment;
* Levyman Archer of Dragonstone: 20 () without pledge, 10 () with pledge; 55.0+ alignment;
* Warrior of Dragonstone: 20 () without pledge, 10 () with pledge; 55.0+ alignment;
* Warrior Archer of Dragonstone: 30 () without pledge, 15 () with pledge; 60.0+ alignment;
* Banner Bearer of Dragonstone: 20 () without pledge, 10 () with pledge; 55.0+ alignment;
Wildling

**Wildling** is an entity in the «Game of Thrones» mod for Minecraft.

## Spawning

This mob spawns in the biomes listed below.

* Thenn Land;
* Cold Coast;
* Haunted Forest;
* White Harbour (conquest);
* North Hills (conquest);
* New Gift (conquest);
* North (conquest);
* Stone Coast (conquest);
* Wild North (conquest/invasion);
* Skagos (conquest/invasion);
* Gift (conquest/invasion);

## Behaviour

* Wildling, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Wildling is so hardened that it does not freeze even in winter and in polar regions. It receives no damage from the cold under any conditions.
* Wildling can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Wildling can marry its own kind.
	+ Please note that a girl cannot marry a girl, no matter how much you want to. Interracial and inter-ethnic marriages are also not allowed (for technical reasons).
	+ To marry the mobs, reach +100 reputation with their faction and give them each a gold ring on the RMB. The wedding and heart animation will take place immediately, and after a while the mobs will have a child who will grow up and become the same NPC.
* Wildling, like most mobs, spawns in the daytime.
Warrior Archer of Westerlands

**Warrior Archer of Westerlands** is an entity in the «Game of Thrones» mod for Minecraft.

## Spawning

This mob spawns in the biomes listed below.

* King's Landing;
* Crownlands;
* Westerlands;
* Wild North (conquest);
* New Gift (conquest);
* Skagos (conquest);
* Gift (conquest);
* North Barrows (invasion);
* Dorne Desert (invasion);
* Red Plateau (invasion);
* Dragonstone (conquest/invasion);
* Dorne (conquest/invasion);
* Arryn Vale (conquest/invasion);
* Massy's Hook (conquest/invasion);
* White Harbour (conquest/invasion);
* Tarth (conquest/invasion);
* North Hills (conquest/invasion);
* Gull Town (conquest/invasion);
* Riverlands (conquest/invasion);
* North (conquest/invasion);
* Cape Durran (conquest/invasion);
* Stormlands (conquest/invasion);
* Stone Coast (conquest/invasion);

## Behaviour

* Warrior Archer of Westerlands, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Warrior Archer of Westerlands has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Warrior Archer of Westerlands can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Warrior Archer of Westerlands, like most mobs, spawns in the daytime.
Ulthos Red Forest Edge

**Ulthos Red Forest Edge** is a biome in the «Game of Thrones» mod for Minecraft.

## Climate

It never snows in this biome. In summer, there are clear skies and dry grass. Rains are rare. In spring and autumn, the grass becomes brighter because precipitation begins to fall more often. In winter, the grass is taiga-colored, because cold winds sometimes still blow from the north and bring bad weather here.

## Variants

* Landscape;
* Glade;
* Hills;

## Animals, birds, fish

Below is a list of all mobs that you may encounter as you travel through the biome.

* Bat;
* Fish;
* Deer;
* Boar;
* Rabbit;
* Bear;
* Bison;
* Butterfly;
* Bird;
* Crow;

## NPC

The following NPCs spawn in this biome:

* Giant Spider;

## Conquest

This biome can be conquered by the following factions:

* Sothoryos;

## Invasions

This biome cannot be invaded by any faction.

## Trees

The following tree species grow in this biome:

* Oak;
* Large дуб;
* Spruce;
* Thin Spruce;
* Giant Spruce;
* Giant Thin Spruce;
* Ulthos Oak;
* Red Ulthos Oak;
* Large Red Ulthos Oak;
* Larch;
* Chestnut;
* Large Chestnut;
* Giant Chestnut;
* Fir;
* Pine;
* Aspen;
* Large Aspen;
* Ulthos Green Oak;
* Large Ulthos Green Oak;
* Giant Ulthos Green Oak;

## Waypoints

When you visit that biome, the waypoints below will be unlocked. Remember: you must be on good or neutral terms with the waypoint faction to be able to teleport to them. Factions are indicated in brackets next to the waypoints.

* East Coast (Ulthos);
* Northern Ultos (Ulthos);
* White Mountains (Ulthos);
* Central Ultos (Ulthos);
* Swampy region (Ulthos);
* Crimson Forests (Ulthos);
* South Ultos (Ulthos);
* Extreme South (Ulthos);
* East Bay (Ulthos);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. Range Y is the height from and to which the fossil is found. The chance of spawning an ore is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Basalt (30.0%; Y: 0-10);
* Andesite (30.0%; Y: 0-64);
* Rhyolite (30.0%; Y: 0-64);
* Diorite (30.0%; Y: 0-64);
* Granite (30.0%; Y: 0-64);
* Chalk (30.0%; Y: 0-64);
* Labradorite (30.0%; Y: 0-64);
* Obsidian Gravel (20.0%; Y: 0-64);
* Copper Ore (15.0%; Y: 0-128);
* Tin Ore (15.0%; Y: 0-128);
* Silver Ore (8.0%; Y: 0-32);
* Gold Ore (2.0%; Y: 0-32);
* Coal Ore (40.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amethyst Vein (2.0%; Y: 0-64);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Amber Vein (1.5%; Y: 0-48);
* Diamond Vein (0.5%; Y: 0-16);
* Opal Vein (1.5%; Y: 0-48);
* Emerald Vein (0.75%; Y: 0-24);
Warrior of Summer Islands

**Warrior of Summer Islands** is an entity in the «Game of Thrones» mod for Minecraft.

## Spawning

This mob spawns in the biomes listed below.

* Summer Islands;
* Summer Islands Colony;
* Naath;
* Summer Islands Mangrove Colony;

## Behaviour

* Warrior of Summer Islands, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Warrior of Summer Islands has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Warrior of Summer Islands can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Warrior of Summer Islands, like most mobs, spawns in the daytime.
Warrior Archer of Iron Islands

**Warrior Archer of Iron Islands** is an entity in the «Game of Thrones» mod for Minecraft.

## Spawning

This mob spawns in the biomes listed below.

* Iron Islands Hills;
* Stepstones;
* Iron Islands;
* Stone Coast;
* Wild North (conquest);
* New Gift (conquest);
* Skagos (conquest);
* Gift (conquest);
* North Barrows (invasion);
* Reach Hills (invasion);
* Arbor (invasion);
* Oldtown (invasion);
* Highgarden (invasion);
* Reach (invasion);
* Crownlands (conquest/invasion);
* White Harbour (conquest/invasion);
* North Hills (conquest/invasion);
* Ibben Forest (conquest/invasion);
* King's Landing (conquest/invasion);
* Riverlands (conquest/invasion);
* North (conquest/invasion);
* Ibben (conquest/invasion);

## Behaviour

* Warrior Archer of Iron Islands, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Warrior Archer of Iron Islands has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Warrior Archer of Iron Islands can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Warrior Archer of Iron Islands, like most mobs, spawns in the daytime.
Warrior of North

**Warrior of North** is an entity in the «Game of Thrones» mod for Minecraft.

## Spawning

This mob spawns in the biomes listed below.

* Wild North;
* North Hills;
* New Gift;
* Skagos;
* North;
* Gift;
* Iron Islands Hills (conquest);
* King's Landing (conquest);
* Crownlands (conquest);
* Iron Islands (conquest);
* Westerlands Hills (invasion);
* Westerlands (conquest/invasion);
* Lannisport (conquest/invasion);

## Behaviour

* Warrior of North, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Warrior of North has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Warrior of North can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Warrior of North, like most mobs, spawns in the daytime.
Warlock of Qarth

**Warlock of Qarth** is an entity in the «Game of Thrones» mod for Minecraft.

## Behaviour

* Warlock of Qarth, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Warlock of Qarth has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Warlock of Qarth can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Warlock of Qarth, like most mobs, spawns in the daytime.
* Warlock of Qarth is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Warlock of Qarth buys next items:

* Conker: 1 ();
* Fur: 2 ();
* Party Hat: 100 ();
* Pipeweed: 10 ();
* Feather: 2 ();
* Flint: 1 ();
* Leather: 2 ();
* Rotten Flesh: 2 ();
* Stick: 1 ();
* Seeds: 1 ();

## Sells

Warlock of Qarth sells next items:

* Bottle of Poison: 10 ();
* Lingering Potion of Regeneration: 128 ();
* Lingering Potion of Slowness: 128 ();
* Lingering Potion of Harming: 128 ();
* Lingering Potion of Water Breathing: 128 ();
* Lingering Potion of Swiftness: 128 ();
* Lingering Potion of Fire Resistance: 128 ();
* Lingering Potion of Poison: 128 ();
* Lingering Potion of Healing: 128 ();
* Lingering Potion of Night Vision: 128 ();
* Lingering Potion of Weakness: 128 ();
* Lingering Potion of Strength: 128 ();
* Potion of Regeneration: 128 ();
* Potion of Slowness: 128 ();
* Potion of Harming: 128 ();
* Potion of Water Breathing: 128 ();
* Potion of Swiftness: 128 ();
* Potion of Fire Resistance: 128 ();
* Potion of Poison: 128 ();
* Potion of Healing: 128 ();
* Potion of Night Vision: 128 ();
* Potion of Weakness: 128 ();
* Potion of Strength: 128 ();
Tropical Forest

' ***is a biome in the «Game of Thrones» mod for Minecraft.***

## Climate

It never snows in this biome. In summer, there are clear skies and dry grass. Rains are rare. In spring and autumn, the grass becomes brighter because precipitation begins to fall more often. In winter, the grass is taiga-colored, because cold winds sometimes still blow from the north and bring bad weather here.

## Variants

* Hills;
* Glade;

## Animals, birds, fish

Below is a list of all mobs that you may encounter as you travel through the biome.

* Bat;
* Fish;
* Flamingo;
* Butterfly;
* Bird;

## NPC

The following NPCs spawn in this biome:

* Jungle Scorpion;

## Conquest

This biome cannot be conquered. Only the NPCs that were originally here will spawn here.

## Invasions

This biome cannot be invaded by any faction.

## Trees

The following tree species grow in this biome:

* Jungle Tree;
* Large Jungle Tree;
* Jungle Shrub;
* Mango;
* Banana;
* Mahogany;

## Structures

The following buildings can be found in this biome:

* Destroyed House;
* BurnedHouse;
* Rotten House;

## Waypoints

When you visit that biome, the waypoints below will be unlocked. Remember: you must be on good or neutral terms with the waypoint faction to be able to teleport to them. Factions are indicated in brackets next to the waypoints.

* Anogaria (Volantis);
* Ar Noy (Qohor);
* Braavos (Braavos);
* Chroyane (Volantis);
* Elyria (Volantis);
* Ghoyan Drohe (Pentos);
* Little Valyria (Volantis);
* Lorath (Lorath);
* Lys (Lys);
* Mantarys (Volantis);
* Myr (Myr);
* Norvos (Norvos);
* Ny Sar (Norvos);
* Qohor (Qohor);
* Sar Mell (Volantis);
* Sarhoy (Volantis);
* Selhorys (Volantis);
* Tolos (Volantis);
* Tyrosh (Tyrosh);
* Valyrian Road (Volantis);
* Valysar (Volantis);
* Volantis (Volantis);
* Volon Therys (Volantis);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. Range Y is the height from and to which the fossil is found. The chance of spawning an ore is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Basalt (30.0%; Y: 0-10);
* Andesite (30.0%; Y: 0-64);
* Rhyolite (30.0%; Y: 0-64);
* Diorite (30.0%; Y: 0-64);
* Granite (30.0%; Y: 0-64);
* Chalk (30.0%; Y: 0-64);
* Labradorite (30.0%; Y: 0-64);
* Copper Ore (15.0%; Y: 0-128);
* Tin Ore (15.0%; Y: 0-128);
* Silver Ore (8.0%; Y: 0-32);
* Gold Ore (2.0%; Y: 0-32);
* Coal Ore (40.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Lapis Lazuli Ore (1.0%; Y: 0-48);
* Topaz Vein (2.0%; Y: 0-64);
* Amethyst Vein (2.0%; Y: 0-64);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Amber Vein (1.5%; Y: 0-48);
* Diamond Vein (0.5%; Y: 0-16);
* Opal Vein (1.5%; Y: 0-48);
* Emerald Vein (0.75%; Y: 0-24);
* Amber Vein (3.0%; Y: 0-48);
Ulthos Cold Desert

**Ulthos Cold Desert** is a biome in the «Game of Thrones» mod for Minecraft.

## Climate

There is snow and frost all year round in this biome, the climate does not change a drop during the year. Very often there are blizzards, the grass is covered with snow. The sky is covered with dense clouds. Even the water looks cold. If you go outside undressed and stand away from the heat and light, you can freeze to death.

## Animals, birds, fish

Below is a list of all mobs that you may encounter as you travel through the biome.

* Bat;
* Fish;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome cannot be invaded by any faction.

## Trees

The following tree species grow in this biome:

* Dead Oak;

## Waypoints

When you visit that biome, the waypoints below will be unlocked. Remember: you must be on good or neutral terms with the waypoint faction to be able to teleport to them. Factions are indicated in brackets next to the waypoints.

* East Coast (Ulthos);
* Northern Ultos (Ulthos);
* White Mountains (Ulthos);
* Central Ultos (Ulthos);
* Swampy region (Ulthos);
* Crimson Forests (Ulthos);
* South Ultos (Ulthos);
* Extreme South (Ulthos);
* East Bay (Ulthos);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. Range Y is the height from and to which the fossil is found. The chance of spawning an ore is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Basalt (30.0%; Y: 0-10);
* Andesite (30.0%; Y: 0-64);
* Rhyolite (30.0%; Y: 0-64);
* Diorite (30.0%; Y: 0-64);
* Granite (30.0%; Y: 0-64);
* Chalk (30.0%; Y: 0-64);
* Labradorite (30.0%; Y: 0-64);
* Obsidian Gravel (20.0%; Y: 0-64);
* Copper Ore (15.0%; Y: 0-128);
* Tin Ore (15.0%; Y: 0-128);
* Silver Ore (8.0%; Y: 0-32);
* Gold Ore (2.0%; Y: 0-32);
* Coal Ore (40.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Lapis Lazuli Ore (1.0%; Y: 0-48);
* Topaz Vein (2.0%; Y: 0-64);
* Amethyst Vein (2.0%; Y: 0-64);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Amber Vein (1.5%; Y: 0-48);
* Diamond Vein (0.5%; Y: 0-16);
* Opal Vein (1.5%; Y: 0-48);
* Emerald Vein (0.75%; Y: 0-24);
Goldsmith of Ibben

**Goldsmith of Ibben** is an entity in the «Game of Thrones» mod for Minecraft.

## Behaviour

* Goldsmith of Ibben, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Goldsmith of Ibben is so hardened that it does not freeze even in winter and in polar regions. It receives no damage from the cold under any conditions.
* Goldsmith of Ibben can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Goldsmith of Ibben, like most mobs, spawns in the daytime.
* Goldsmith of Ibben is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Goldsmith of Ibben buys next items:

* Amber: 30 ();
* Amethyst: 20 ();
* Diamond: 60 ();
* Emerald: 40 ();
* Opal: 30 ();
* Pearl: 30 ();
* Ruby: 30 ();
* Sapphire: 30 ();
* Silver Ingot: 32 ();
* Topaz: 20 ();
* Valyrian Ingot: 512 ();
* Gold Ingot: 128 ();

## Sells

Goldsmith of Ibben sells next items:

* Silver Bird Cage: 288 ();
* Golden Bird Cage: 1152 ();
* Silver Chandelier: 48 ();
* Gold Chandelier: 192 ();
* Golden Goblet: 384 ();
* Silver Goblet: 96 ();
* Gold Bars: 192 ();
* Gold Ring: 192 ();
* Silver Bars: 48 ();
* Silver Ring: 48 ();
* Valyrian Ring: 768 ();
Ygritte

**Ygritte** is an entity in the «Game of Thrones» mod for Minecraft.

## Spawning

This is a legendary mob. It spawns near the Hardhome in a single copy and is not revived in the event of death.

## Behaviour

* Ygritte, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Ygritte is so hardened that it does not freeze even in winter and in polar regions. It receives no damage from the cold under any conditions.
* Ygritte can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Ygritte, like most mobs, spawns in the daytime.
Warrior Archer of Lys

**Warrior Archer of Lys** is an entity in the «Game of Thrones» mod for Minecraft.

## Spawning

This mob spawns in the biomes listed below.

* Lys;
* Volantis (conquest/invasion);
* Myr (conquest/invasion);
* Tyrosh (conquest/invasion);
* Disputed Lands (conquest/invasion);

## Behaviour

* Warrior Archer of Lys, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Warrior Archer of Lys has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Warrior Archer of Lys can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Warrior Archer of Lys, like most mobs, spawns in the daytime.