recursal/Fanatic-Fandom huggingface dataset:
Kirigaya Kazuto

Kirigaya Kazuto (Kirito) is a natural born Solo Player. After taking all of the good early game farming spots, there was a notion that all beta-testers are evil. Later, in the first boss room, some dude died and didn't accept a healing potion from Kirigaya for some "noble" cause, then the party blamed Kirigaya because why not force a healing potion into his mouth. Anyway, Kirito got mad, last hit the boss, got a midnight cloak and the xp, then told everyone that he was a beta-tester who cheats. This is how Kirito became a beater. Before this, Kirito found some chick named Asuna and unleashed his secret sauce "cream" to make Asuna rub this "cream" on her bread and now be attracted to him. This "cream" effect was amplified by his natural magnet. [This magnet is the same strength as 3 atomic bombs and 1 nuke] {or the king's nen from HxH}.

Interesting Facts:

Kirito actually has 2 secret sauces - "Cream" and Soy Sauce

Kirito has the fastest reaction time, only to be surpassed by a girl with AIDS.
Anecdote

Anecdote (逸話, *Itsuwa*?) this quirk used by Omoshi Okotta.

## Description

An anecdote is emitter quirk, after which, when someone looks into the eyes of Okotta, he begins to remember the funniest incident in his life and laugh at this.

When the quirk is activated, anyone who is next to her and looks into her eyes begins to remember the funniest moment in her life and starts laughing from it. After Ogotta's eye contact with a person, she begins to dive into his memory and look for the funniest moment there. After she finds it, she inserts it into the victim's brain, then after that the victim has a flashback about this memory, and he starts laughing.

Usually the stage of laughter takes place in several stages.At first he remembers this moment in the form of a flashback, then, then he starts to giggle softly, then he starts laughing loudly, holding his stomach, at the end after that he falls to the ground laughing.

Laughter caused by the quirk effect disorients the victim and also weakens the quirk. But after the effect ends, the victims experience some euphoria and mild amnesia.

## Strengths

* Can immediately knock out the enemy after he has look his on her.

## Weaknesses

* The effect quirk can be avoid  if you just try not to collide with her  eye views.
* Also, glasses can protect from the effect, through the reflection of glasses, the quirk does not work.
* If she looks at her reflection, then the quirk will also affect her.
Kōsoku Clan

The **Kōsoku Clan** is the clan Shibara Kōsoku hails from.

## Overview

The Kōsoku Clan is an old and powerful shinobi clan dating back centuries. Clan members, such as Shibara Kōsoku, are taught their clan's techniques and customs from an early age. They are famed for their binding techniques, hence their clan name. In the modern era, the clan's associated quirk is Spiderbind.

## History

The Kōsoku Clan can trace its origins back to the Sengoku Period durth the 15th century. In the past, the clan was secrective, wealthy, and revered. Unlike many other shinobi clans, the Kōsoku Clan was distinguished by its sense of honor, although it percieved and practiced honor in a different way than many Samurai of the time. As the years passed, shinobi were no longer needed as much, and thus, the Kōsoku Clan's services were no longer required. With the passing of time, the Clan became obsolete.

However, with the power, wealth, and prestige it had gathered, the Kōsoku Clan continued to play a major role in the development of Japan. It became even more powerful through business and politics, estblishing it's own rules and governing the surrounding area. While some considered a yakuza-like faction, the clan wasn't corrupt or even, just strict and authoritarian. In the present day it owns large swaths of Kyoto and possesses massive influence over the region. Thus, it maintains its power and wealth in the modern era.

Despite transformation of the Kōsoku Clan, it never lost touch with its heritage. Even as a yakuza-like faction, the clan opperated with the honor. Formal wear, high education, and elitism was, and still is, the backbone of the clan. They are patrons of the arts, and deliver funding to notible projects. They also never abandoned the old techniques of their clan, and becoming the clan head required mastery over martial skills. Clan techniques, and old fashion ettique are taught to all born members of the clan.

When quirks emerged in the world, the Kōsoku Clan once again were called to action. Even clan members without quirks were useful for stopping quirk-gifted criminals. The clan re-established its old purpose. Clan members with quirks are now regarded as the most powerful in their clan, and often use their quirks in tandem with their skills as shinobi.

The clan currently resides in Kyoto, although they have several estates located throughout japan.

In the present day, Shibara Kōsoku, the daughter of the clan head, is known as the Web Hero: Spiderlily.

## Trivia=

* While the clan is considered yakuza-like, it is not exactly a clan of Yakuza. Moreso, it's an old and powerful clan that has immense power, influence, abd prestige.
* The clan is generally considered to be more benevolent or neautral.
Kiyoshi

**Kiyoshi** (淳, *Kiyoshi*) is a first-year student attending U.A. High.

## Personality

Kiyoshi appears to be filled with anger and resentment. He feels as if everyone is doubting and judging due to his height. He is not afraid to express himself, and can be quite emotional upon doing so. Not the most articulate kid, thus he tends to curse very often.

Kiyoshi appears to be quite the anime and manga fanatic.

## Abilities and Powers

### Fighting Styles

While Kiyoshi has yet to undergo any formal training, Kiyoshi studies various fighting styles from the anime he watches. While the show's he's watched have yet to be named, it is implied that he watches One Piece and mirrors Luffy in many ways.

### Quirk

**Bubble Gum**: is a mutant quirk which has granted Kiyoshi's body the properties of bubble gum.

* **Sky Mode: Springs**: Using his unique physique, both legs twist in order to resemble a spring, allowing him to bounce across the field at rapid speeds.
* **Sky Mode: Parachute**: In the skies, Kiyoshi transforms his body to resemble that of a parachute to slow down his descent.
* **Battle Mode: Titan's Applause**: Breathing air into the tips of his index fingers, Kiyoshi inflates his two hand to resemble that of a giant's. He then follows through with a massive clap which summons a massive shockwave.

## Synopsis

### Next Generation Arc

*Main article: Family Feud*
*Main article: UA Entrance Exam: A New Generation*
*Main article: Sympathy for the Devil*

## References

1. ↑ 1.0 1.1 Battle of Mutants: As he fights against Sakura, his quirk's abilities are revealed; stating the his physique is mutated to resemble that of gum.
2. ↑ 2.0 2.1 2.2 The End of the Beginning: Kiyoshi passed the UA Entrace Exam and will be a first year in UA High.
3. ↑ UA Entrance Exam: A New Generation: Kiyoshi arrived at UA to partake in the entrance exam.
4. ↑ UA Entrance Exam: A New Generation: In his debut, he arrives on the scene suspecting everyone is judging him, thus growing hostile.
5. ↑ UA Entrance Exam: A New Generation: As if he failed to receive any formal education, Kiyoshi tends to curse and speak in slang.
6. ↑ 6.0 6.1 Battle of Mutants: Kiyoshi is determined to make all his fight feel like he's in an anime.
7. ↑ The Action Begins: As the exam begins, Kiyoshi uses and names this technique allowing him to get ahead of his competitors.
8. ↑ Battle of Mutants: In order to evade being shot down by Sakura, Kiyoshi transforms himself into a parachute. He named this technique in battle
9. ↑ Battle of Mutants: With debris and dust obstructing his vision, Kiyoshi names and use this technique to clear the area.
Kindan High School

**Warning: This page belongs to Anormal1Otaku, you can't edit this page without the author's permission, but you can use it as long as you credit the author!**

## Classes

v • eScience CourseChiemi HainimiA-Rank Student

## Trivia

* The name **Kindan** (禁断) means Forbidden, due to the fact that they are considered a villain school.
Jack Frost

**Jack Frost** (フロストジャック, *Shimo Jakku*) is an S-class Pro Hero renown throughout both the United States and Japan as **Cold Front** (寒気前, *Kankimae*). His powerful quirk Ocean Froze Over and transcendent battle prowess earned him a position as one of the four **Yonko**.

## Abilities and Powers

### Quirk

**Ocean Froze Over** (海洋海上, *Kaiyou Hyouyo*): Jack's quirk gives him dual hydrokinesis and cryokinesis. His quirk grants him the ability to control preexisting water and/or ice, as well as create his own, so long as he possess the stamina to do so. With these abilities he could create large pools of water and then freeze them near instantaneously. Something as simple as a few rain droplets could turn into deadly icicle spears. Using either the water or the ice he can create constructs to help aid him in battle, a battle axe made from ice, or a javelin made from water to name a few, the possibilities are endless. Jack can cover both short and lonmg ranges with his quirk, giving him a wide range to work with. His true use and power of the **Ocean Froze Over** is shown when on the battlefield. The grassy terrain could instantly become that of an ice rink making it difficult for his opponents to maneuver on. Seigetsu notes that all water and ice in the world are extensions of Jack, as he can turn an opponent's water-based attack into his own. Jack has displayed the ability to temporarily heal himself with water by absorbing water molecules and transferring medicament into the body at a molecular level, or having water molecules to repair and regenerate damaged cells and molecules. This is only a temporary thing and is nothing near the level of someone who's sole focus is healing power.

With the hydrokinesis side of his quirk, Jack is able to turn his entire being into water then back to a solidified state. His mother, a woman who was born with a water based quirk, was used as a guinea pig for an evil scientist's experiments. He found himself in love with her unique water ability and modified her body so that she could turn into water itself and infiltrate enemy territory. With this ability his body becomes completely immune to physical attacks. Those who lack the proper counter could never hope to land a solid attack on Jack.
Kinari

**Kinari** (鬼形, *Kinari*) is a third-year student at U.A. High, enrolling in order to become a hero, a longtime aspiration of hers. Kinari has been granted with the quirk Balloon, a Mutant-type quirk.

## Appearance

Standing at a meager 5'8", Kinari's hourglass figure often causes most boys her age to stare. This often works in her benefit, as she can use these distractions to win battles much quicker.

Her pink-coloured skin somehow accentuates her hourglass figure, her warm crimson eyes hypnotizing. Kinari...**TBA**

## Personality

### Relationships

#### Kiyoshi

Despite their seemingly abusive relationship, the brother-sister pair are rather close, as seen when the pair... **TBA**

## Abilities and Powers

### Fighting Styles

Kinari utilizes a form of martial arts which was taught to her from her father, martial arts known as the **Flowing Pink Fist** (滔拳の桃色, *Tōken no Momoiro*). The Flowing Pink Fist is a martial art which mainly focuses on...**TBA**
Fraener Drakengard

**Fraener Drakengard** is a villain, and CEO of the multi-billion dollar company known as Drakon Incorporated. Born into poverty, young Fraener made his way through life using not only his higher level of intelligence, but also the strength given to him by his Quirk. Pouring all of his time into increasing his capability with numbers and his business savvy, Fraener worked tirelessly to improve his own situation as well as that of his family. However, while he was attending high school his parents were killed during a fight between a so-called hero and some small time villain, innocent bystanders slaughtered just from being in the wrong place at the wrong time. From that day forth, Fraener vowed to destroy the institution of heroism that was created within society, and thus crush the idea of order within the world.

## Quirk and Abilities

### Quirk

**Draco Genesis** () is the name of a unique Mutation-type Quirk that changes the user's body in order to take on the qualities of a legendary creature: the dragon, more specifically those of the western variety. While it allows the user to take on the aspects of a dragon, these aspects are not permanent and must be activated and deactivated between uses. This Quirk places strain upon the user's body when they shift into more draconic forms, weakening them for a time afterwards. Repeated usage of the transformations before the user's body has time to adjust to heal the strain fatigues the user all the more and increases the strain exponentially. The amount of time it takes for Fraener to recover from the strain is two minutes, while the strain itself halves his physical capabilities, making him vulnerable for a short window of time.

## Trivia

* Fraener's appearance is based on that of **Sauron** from the *Lord of the Rings* franchise.
* Fraener's given name is a variation on the Norse **Fafnir**, the name of a dwarf turned into a dragon due to his immense greed, while his surname **Drakengard** means "Dragon Guard" in German.
Nagare Yamura

**Nagare Yamura** (矢村流, *Yamura Nagare*?) also known as **Sterben** (ステルベン, *Suteruben*?) is a villain affiliated with League of Kosmos.

## Personality

Nagare as he suffers countless hardships living in superhuman society. Nagare is a reserved, cold individual. However, he strongly cared for others and placed the needs of others before his own.

## Abilities

### Quirk

**Soul** Nagare's Quirk allows him to manipulate and interact with people's souls. His quirk possessed high versatility.
Ina Kasada/Relationships

#### Katsuki Bakugo

Ina has develop rather antagonizing relationship with Katsuki as she often scold him for acting on his own and is rather curt with him. More often than not, she is usually patronizing him for direct approaches because she doesn't see it as the best course of action and disapproves and frequently reprimands Katsuki for his improper behavior. This was especially apparent when they were forced to partner up for the Trial of Battle. Katsuki on the other hand often get fed up with her scolding and tell him what to do and the two of them frequently argue with each other.

Regardless Ina has shown to respect Katsuki for his strength and abilities acknowledge him as one of the main motivator in their class as with Katsuki begin to show some respect for Ina for her adaptability and skills. During the Joint Training Arc, Ina watches Katsuki cooperate with his team and lead them efficiently. She was impressed that Katsuki has improve learning to cooperated with others and leading them noted that has developed in terms of character.
Mash Up

**Warning: This page belongs to Anormal1Otaku, you can't edit this page without the author's permission, but you can use it as long as you credit the author!**

**Mash Up** is the quirk used by Hyuzu Tate.

## Description

Mash Up allows Hyuzu to make a combination between quirk and object or person after coming into contact with its respective user.

She needs to touch the person and the object she wants to combine with the quirk with her five fingers for 5 seconds or more depending on the person's quirk, those seconds are not just for her to extract the quirk, but to pass it onto the object or person.

She can also combine the quirk with herself, but she has her limits, she can only stay with the quirk for the maximum of four days. She can combine multiple quirks as well, being able to use all of them depending on where she combined her quirk. The quirk effects will affect her, the person she or the object she combined with the quirk, making its structures change to the quirk user's physical structure. She does not leave the person quirkless, she just copies it for some moments. When it comes to objects, the quirk will remain in it forever, when it comes to a person, the quirk will be gone whenever Hyuzu desires or if the limit of her control expires.

With the copied or mashed quirk, Hyuzu, the person or the object has the same advantages and disadvantages of the original user Hyuzu combined the quirk, making her an unpredictable opponent whenever she fights an entire villain, vigilante or hero group or when she fights alongside her team, since she can copy and combine more quirks, being from friends or enemies.

### Weaknesses

All quirks have their drawbacks, and it's not different with Mash Up. The quirk requires Hyuzu to make physical contact with another quirk user with all her fingers for some time for it to function in the first place. She may be able to combine lots of quirks in objects, but when it comes to people, she can only combine only one body part of another person or herself. Her quirk has the strictions just like the copying ones, for example, she can't copy quirks like Rewind or One for All, because those quirks have the need to stockpile, they require a previously-stored source.

Even if she can copy and combine lots of quirks, her body is not always stable of doing so, causing her to have lots of aches in the place she combined the quirk during the combination and after the quirk is gone for Hyuzu. The time she needs to touch someone for the combination can variate, if its a weak and easy quirk, 5 seconds, if it's a medium level it can go from 10 to 15 seconds, if it's a real powerful and difficult to handle the time can go from 20 seconds to even 1 entire minute.

If someone interrupts Hyuzu's combination, the quirk can be only half used in where it was supposed to be combined, the earlier they break her connection with the quirk user the less power her combination has, if they take off only one or two of her fingers instead of taking all of them from the user, the quirk won't go to where she wanted, the quirk will be in her hand for less time than her limit could reach.
Leonard Grimes (DC)

**Leonard Maxwell Grimes III** better known as the **Plasma Hero: Plasmic** (原形質ヒーロー プラズミック, *Harakeishitsu Hīrō: Purazumikku*?)

## Abilities

### Quirk

**Plasma Absorption** (プラズマ吸収, *Purazuma Kyūshū*?): Leonard's Quirk allows him to generate plasma energy and absorb it. While he can also emit this energy over a distance, Leonard has little to no control over it, meaning it will go everywhere indiscriminately. However, due to his training in Belle Reve, the negative side-effects of his Quirk have been greatly reduced.

### Super Moves

* **Palisade Bite** (乱 (らん) 杭 (ぐい) 咬 (が) み, *Ranguigami*?)
* **Heavenly Monarch** (天国の君主, *Tengoku no Kunshu*?)
* **Devouring Sabre** (むさぼり食う刀, *Musaborikuu Katana*?)
Karin Amano

**Karin Amano** (天野かりん, *Amano Karin*?) also known by her villain name **Raynare** is a villain who is affiliated with the League of Villains.

## Personality

Karin is rather haughty and vain with sadistic tendencies and looks down on almost everyone.

## Abilities

**Overall Abilities** Karin is a highly skilled combatant.

### Quirk

**Charmed** Karin's Quirk allows her to hypnotizes any person by it into doing her bidding and is described as being more effective on males than females
Katashi

**Katashi** (騙詩, *Cheating Poet*) is a Criminal wanted by many casinos due to the fact that he is able to make thousands, occasionally millions off of casinos within a night, all with assistance from his Quirk,
Bluff, which ensures Katashi victory in games of chance, such as poker and blackjack.

## Abilities and Powers

### Quirk

**Bluff** (擬勢, *Gisei*) is a quirk that ensures the user victory in games of chance, by simply increasing the users own luck to such an extent, Katashi is able to win any sort of gamble. *Bluff* can...

## Equipment

**Gun**: Katashi carries a Glock G29 on him, in case things become too violent for his liking.

**Briefcase**: Katashi carries a silver-coloured briefcase when he goes to casinos, to carry his money chips.

## References

1. ↑ The Gambling Intervention: Katashi can be seen collecting the 6.5 million dollars worth of chips into his briefcase.
MIKDAS universe

THIS AU TAKES PLACE TWO THOUSAND YEARS AFTER THE MAIN UNIVERSE IN THIS WORLD HEROES AND VILLIANS ARE REAL THEY HAVE QUIRKS.
THE MAIN CHARACTERS NAME IS JIMMY OFFIAH HE IS A ORPHAN KID WHO IS LOOKING FOR HIS MOM LINDA OFFIAH WHO LOST HIM WHEN HE WAS FOUR AND JIMMY WAS CAUGHT BY POLICE HE WAS TAKEN TO A FOSTER HOME ONE DAY HE WAS BEING CHASED BY SCHOOL BULLIES AND HIS MIND WAS TRANSPORTED INTO A CROWN ROOM HE SAW A MAN WITH WHITE HAIR sitting on a thrown and he tells him to say something he tells him to say "MIKDAS" AND YOU WILL GAIN THE POWER OF SIX LEGENDS AND THE PURPOSE OF THIS POWER IS TO PROTECT THE WORLD.
Kimiko Sato

**Kimiko Sato (きみ子佐登, *Kimiko Sato*?)**, otherwise referred to by an organization in her past as **Code: \_\_\_\_**, is a twenty-one-year old Tokyo born policewoman and police detective  serving within the Japanese Police Force and employed at the Department of Forensic Sciences of the Japanese Police Unit. As a brilliant, dedicated young woman, Kimiko, despite her relatively short period of total service is considered to be one of the most skilful members of the Police Force, demonstrating an aptitude that lands her capabilities solidly in almost every department of the Japanese Law Enforcement agencies as well as a complete understanding of the legal system.

As a result, Kimiko is considered to be a prodigy among the members of the Force and quickly rose to the rank to become a Police Inspector due to her remarkable intellectual capabilities, exceptional combat prowess, determination, competency, and responsibility, as well as her notable growth rate. While not a crimefighter in the sense of professional heroes, Kimiko is one of the very few police officers who have been granted by the state of Japan the right to actively utilize her Quirk should she need to defend herself as well as others while on a scene during investigation from illegal activities or other hostilities, though she does not have permission to actively go and put an end to crimes as individuals in the heroic profession would have. In other words, Kimiko is a policewoman who is in possession of a Quirk permit, which enables her to utilize her Quirk to serve and protect under oath by the police department.

## Personality

### Relationships

#### Miku Sora

Based on Miku's kind thoughts of her, it is shown that Kimiko and Miku have a quite amicable relationship. In addition, Kimiko is shown to have a soft side towards and is particular kind to Miku, in keeping with her general kindness to children, especially orphans.

## References

1. ↑ Police Force: Kimiko is registered as a Police Detective in the Police Force.
2. ↑ First Day of School: Kimiko was referred to in Miku's mind as a "nice policewoman."
Magma Body

**Debut** | Undebuted

****Magma Body**** (マグマ体, *Maguma-tai*?) is a Quirk used by Yuko Ryleigh.

## Description.

This Quirk allows Yuko to transform her body into an abundant mass of Magma, which subsequently grants her near impenetrable defensive capabilities to most physical attacks direct or not, this also has the added effect of granting her a greater upper hand in physical combat to the highly dangerous and hazardous nature of Magma, While Yuko tends to utilize her Quirk for mainly physical combat, she is highly capable of using it in a versatile manner from, utilizing it for projectile creations for long ranged combats to even creating mass barriers of molten rock for large scale defensive capabilities.

Dispite how powerful Yuko’s Quirk appears to be it holds a crippling drawback which is considered highly dangerous for certain situations, this drawback is a cooling period in which she has to under go after every overly exerting usage of her Quirk as her Quirk is linked to her vitality is a major way as she requires great mental and physical control to utilize her Quirk effectively, the longer the period of time she utlizes her Quirk over abundantly the longer the her body strains which then increases the duration of the cool down time it requires to repair it’s "core", this cool down time can range from a few hours to months depending on the severity of the bodily strain.

Another drawback to her Quirk, is her constant need to retain complete control over her emotions, as her emotions play a major part of her control, when she becomes enraged she tends to over exert her quirk to dangerous level which is poisonous to her body, when she is overly sad or depressed her Quirk tends to not function properly usually manifesting as a lukewarm liquid, and when she is overly excited she tends to produce far more power and heat than she attempts which tends to endanger those around her.
One for One

**Warning: This page belongs to Anormal1Otaku, you can't edit this page without the author's permission, but you can use it as long as you credit the author!**

One for One (ワン・フォー・ワン Wan Fō Wan) is a transferable quirk that is possessed by its current hosts, the hero The End and the Pro Hero Inverteality.

* Diyide Chuandi (Deceased)
* Fuzhi Zhang (Deceased)
* Fanyan Zhang (Current)

In the past, it was used by Diyide Chuandi.
Maxwell Milo

Maxwell Milo is an up and coming hero who is a first year student of U.A. and an inspired Hero. He was raised as an orphan after being abandoned by his parents. He goes by the hero name: Maximum. His quirk energy abortion allows him to take most forms of energy and transform it into a different king of energy or use it to increase his stamina, speed, and strength. == Appearance == Maxwell is described as being a tall kid. He has black eyes that can change blue when he has a lot of energy stored and his hair is also black and it's very long, spiky, a messy comparable to Yamcha from the Dragon Ball franchise but when he absorbs large amounts of energy his hair spikes up like static electricity. His veins also turn blue when he has large amounts of energy stored. His hero costume has a palate of red, blue, white, and black. He wears a red shirt and blue pants with some white on them. His boots and gloves are black and he has a white line going down his hands into his third fingers. His boots have a bit of plating on them and they black and white strips with a few other white details. His shirt has a large whit M going across the front. == Personality (WIP) == Maxwell is known for his cheerful, energetic personality and his love for new challenges. He takes most situation in stride.However when he gets extremely angry he tends to go berserk. == History (WIP) == Grown up in as an orphan, when he was 10 he had once gone against what he was told and took his quirk to new limits. After that for a time he was a bit of a local celebrity. Inspired to become a hero he joined a hero agency named "Agents of Justice" (Name pending) at a young age becoming one of the first junior agents. The "Agents of Justice" or as they are sometimes called "The Agents" are owned by the parents of his best friend, Melody who is also one of the first junior agents. == Abilities and Powers (WIP) ==

Maxwell's stats, according to the Official Character Book
Magnus Kristoffer

**Magnus Kristoffer** is a member of S.U.I.T as well as an active participant in their research and heroic efforts.

## Abilities and Powers

Immense Speed: Magnus has a great speed moving faster than normal humans, easily deflecting attacks, and can deliver fast, powerful blows and can defeat several opponents at once.

Tactical Genius: Magnus is a born strategist formulating plans in seconds using the battlefield to his advantage

Swordmaster: Magnus and a born swordsman striking swords with speed and precision, completely mastering sword use in combat

### Quiirk

Ice Age: Magnus has the ability to generate ice by freezing humility in the air by lowering the temperature, it can shape the ice into defensive walls or cut swords, it can also freeze everything within 100m

## Equipment and Weapons

### Armor

As a member of S.U.I.T, Magnus possesses a powerful suit or armor that he can wear into battle.
Kuni Omo

**Kuni Omo** (懶惰業績, *Omo Kuni*)

## Appearance

Mr. Kuni Omo, a teenager that seems as if he never has his eyes open, is a dude that has brown hair and is average height. Many say he is very beautiful, but those are the ones that are touched by his Love Tap. If you are a guy and you see a man with a blue sweater, beware for you will fall in love with his beautiful smile and touch.

## Personality

Kuni Omo has a girlfriend. That being said, he must me charming, funny, and romantic. However, what you do not know is that he is all of these with guys that he touches. But quirks aside, he is a pretty fun and swell guy. If you hang out with him for more than 5 days you might never want to leave his side.

## Abilities and Powers

Any guy that Kuni Omo touches will fall madly in love with him for 10 minutes. Those who are touched will do anything he pleases.
One Above All

**One Above All:** is an Emitter quirk used by Jiryu Seikanji

### Description:

Jiryu's Quirk, One Above All allows him to create quirks with a thought. This goes in the range of all three known Quirk types, Emitter, Transformation, and Mutant Quirks.

With his Quirk, the possibilities are nigh-limitless. In order to activate this quirk the user must think of a quirk's ability, activation, functionality, type, and limitations.

The only known limitation to this Quirk is the user's imagination.

#### Known Created Quirks:

Probability- Emitter

Evolution- Transformation

Resurrection- Emitter

Astral Projection- Emitter
Magic Body

]]

[[Category: Boysmith2003

]]

 **Debut** | N/A

Magic Body is a Mutation Class Qurik belonging to Keiko Daisuke

## Effect

The User's body is made of a special gelatainous substance, and is a vibrant color (In Daisuke's case an electric blue) and has the ability to stretch and change shape(as well as change hardness and density). Currently Keiko can stretch up to 4 kilometers at once. The User can change into any shape, as long as they have stamina, but it has no stealth potential due to the color, which cannot be changed. However, this Quirk does have drawbacks. For instance, The Quirk is especially vulnerable to cold, which can snap off parts of the goo. Althugh it can regenerate in case this occurs, that takes concetration. Finally, if the Quirk is overtaxed, the user will become a puddle on the ground for five minutes, until the user can collect their thoughts and retake their bippedal form. In addtion to this, the gelatin seems to absorb things and begin disolving them from prolonged exposure, therefore, the user is unable to wear clothes.(though some materials are resistant.) Furthermore, the goo is translucent, and things inside can be seen (minus organs, seeing as how the user does not need them.)

## Super Moves

**Bubblegum Canon**- when used in conjuction with Momo, Keiko uses her body as a sticky bullet that can entrap targets

**Caramel Entrapment**- Keiko uses her body as a holding chamber and wraps herself ar9ound the opponent, paralzing them,. This attack is risky, as prolonged exposure to the gelatin can start the melting process.

**Sweet Slinger**- Keiko sticks her arms to a certain spot and uses the rest of her body as an impromptu slingshot, laucnhing herself forward and knocking anyone in front of her over in the process.

**Lolipop Swatter**- Keiko enlarges one of her hands or feet and slaps/stomps the ground flattening her targets and causing minor collateral damage.

**Gobstopper Grab**- Keiko stretches her hand quickly to the opponents face and pulls them in, wraps part of her arm around their body so they are unable to move and holds them there so they cannot escape. Useful for captures.
Kamui

**Kamui, belongs to Kasumi12346 and it should not be edited or used without the author's permission.**

Kamui (神威, Authority of the Gods) is an Emitter Quirk Ōhirume that appears to be the counterpart to Quirks like Creation.

## Description

Kamui is an Emitter Quirk that allows Hoderi to customize matter according to his wishes by redefining its properties, erasing its properties, or granting it new properties. He is able to alter the physical features of objects by making them grow, shrink, become lighter, become heavier, restoring them, or to a very limited extend by reshaping them. His customizing abilities is not skin deep as he is able to customize its functions. He can upgrade objects, heat the object up, cool it down, cause it to be repelled or attracted to his body or cause it to behave like another object. The two sides of the Quirk make it a very versatile Quirk that allows Hoderi to make great use of any object he can get a hold of even the smallest most insignificant object can be turned into a useful object because of this Quirk.

The first weakness of the Quirk is that its abilities stop at customization and cannot completely transform objects into something else like Nescit Cedere. The objects Hoderi customizes will always retain its original form even if its original form has been reshaped or given new characteristics. Secondly, he can only customize objects that are not larger than a table and he cannot have a smaller object to grow larger than that. Lastly, he cannot customize two objects at once. In order to customize another object he needs to return the customized objects to normal.

The real potential of Kamui only shows when Hoderi is partnered with a person who can create objects. Together, the two would theoretically be able to do anything without limit with their combined ability to create and customize objects like some sort of God.

## Trivia

* This was inspired by the godly powers of Haruhi Suzumiya, but on a smaller scale.
Marathon

Fast And Furious (速くて猛烈な, *Hayakute mōretsuna*?) is the quirk used by Turbo.

## Description

Fast and Furious is emitter quirk that allows the turbo to accelerate its speed a thousand times more than it's own initial speed.

When quirk activated the usual Turbo speed begins to increase up to several thousand times, which allows him to run at a very high speed, faster than even a person participating in a marathon or riding a motorcycle.

The increase in his speed is due to the fact that when the quirk is activated, the blood in his body begins to circulate rapidly to his legs and there is also a rapid production of adrenaline that gives him a large amount of energy. It also increases the endurance of the legs, which allows you to run without getting tired, but it does not give endurance to the body and does not prevent loads on the body. There is also a big boost to his speed, a change in the friction of his body when he changes from a standing pose to a running one.

In accelerated mode, his reaction and reflexes are also accelerated, which allows him to dodge attacks.

When the Turbo accelerates, a red trace of energy remains from it, which, with rapid acceleration, can cause a fire.

Turbo speed can also change from physical training, for example, from simple running or running on a treadmill.

## Strengths

* Thanks to the developing Turbo speed, he can catch up with the fleeing criminal or run to the scene faster than others
* Accelerated reaction and reflexes allow him to dodge enemy attacks.
* He can also confuse the enemy, get behind his back and knock him out.

## Weaknesses

* Overusing this power can put a huge strain on the his body
* He may faint from the strain on his body if he does not take a break.

* Breathing and frequent heartbeat can be difficult when running a high speed.

* without a special suit he can catch fire when run very fast due to friction.

* The user's speed will dwindle of he doesn't stay in shape.

* Gravity based quirk can stop the user's speed.

* Slick roads, via, cold/ice, can stop friction from forming.
* If he does not follow the sides where he is running, he may accidentally crash into a pole. He can knock down a person when running if he is not careful.
Kumiko Kamini

Kumiko Kamini is a My Hero Academia OC. Her life is based on this video: [1]

Quirk: Blowing fire out of the holes in her body (mouth, ears, etc.)

Class: 1A

BFF: Kaminari

Mentor: Cementoss

Squad: Baku-squad

Enemy: Mineta

Partner: Hatsume

Crush: Nejire

Kiss: Hagakure

Crush on Her: Tsuyu

Villain: Shigaraki

Savior: The Big 3
Mysticism

## Named Techniques

### Spell Nomenclature

While the incantations of the spells are performed in different languages, the names of the spells themselves follow a rather predictable theme. The names of the spells are split into four distinct parts: classification, stem, prefix and suffix. The classification of the spell determines their overall power and ranking in terms of other spells, the stem denotes which class the spell belongs to and their specific purpose, while the prefix and suffix modify the spell itself based on what it does. Below is a list of common components Ezra uses within his spells.

#### Stems

-**Peri**- (ピアリー): This stem denotes that the spell belongs to the Ars Imperio class of spells, and is geared towards either defensive, offensive or supplementary maneuvers.

-**Quil**- (クィル): This stem denotes that the spell belongs to the Ars Libra class of spells, and is geared towards almost purely supplementary maneuvers.

-**Icht**- (イクト): This stem denotes that the spell belongs to the Ars Lumen class of spells, and is geared towards powerful defensive maneuvers.

-**Dak**- (ダック): This stem denotes that the spell belongs to the Ars Umbra class of spells, and is geared towards devastating offensive maneuvers.

## Trivia

* The naming schemes of Ezra's spells are inspired heavily by that of the anime series *Zatch Bell!*.
Kiku Monogatari

Civilian / Vigilante-thief

"" - Kiku Monogatari

## Trivia

* Kiku is inspired by Nagisa, Irina Jelavić, Kaede Kayano, and others like them
* (to be updated)

## Quotes

* "May the forces of evil be lost on the way to your house."
* "Man- you believed in Santa Clause for eight years; you can believe in yourself for five minutes."
* (*"Hey Kiku, you remember that one teacher that would point at us with their ruler and say there's an idiot at the end?"*) "Yeah, and I got in trouble for asking which end they were talking about."
Megumi Nattorei

Civilian / Vigilante-thief

"I've found that the human mind can find answers to most problems, if only the person asking would relax and think." - Megumi Nattorei

## Trivia

* Megumi was based on Shikamaru, Haruhi, Oreki and others like them

## Quotes

* "This too shall pass. It might pass like a kidney stone, but it will pass."
* "I'm just going to flip the omlette here, and...I'm having scrambled eggs."

* "I've found that the human mind can find answers to most problems, if only the person asking would relax and think."
* "Every rose has its thorns; likewise, the more perfect something appears, the more you must doubt the inside."
* "Everything gets better after you decide you don't care."
* "In order to insult me, I must first value your opinion."
Mika Mori

Mika Mori is a first year student at UA High school and a friend of Hana Tachibana.

## History

Mika describes herself as growing up in a fairly normal middle class family.

One notable thing about her parents is that neither her mother or father possessed a quirk. Though Akane was grateful her daughter was born normal (with a quirk) she was always uncomfortable with the violent nature of her daughter's quirk and with her daughter's desire to become a superhero.

## Personality

Mika is both a badass and an introvert. Mika likes to be active and enjoys physical activities like sports, exercising, and especially combat. Put her in combat and she is an upbeat, confident, and brave warrior but try to get her to meet new people and make friends and she is an awkward, and insecure dork.

Although Mika has a hard time making friends, once somebody has already become her friend and she's comfortable around them then she isn't as awkward any more. Mika Mori is a total nerd about superheroes.

## Quirk and abilities

Arsenal: Mika Mori can transform parts of her body into any weapon, including firearms, bladed weapons, and hammers.

* Revolver
* Sword
* scythe

 Monkey Troop
 Locations
Niko "Bat" Minoko

Holder of the Quirk Echolocation, as a young child it was almost impossible to tell he was blind due to his quirk, he had great control over it at a young age of 8 and mastered it by 12, however when he was 14 years old his parents died in a car crash, he however survived and went to live with his grandparents who later enrolled him in U.A High School
Norio Kin

**Norio Kin** (法男欽, *Kin Norio*) is a first year student at U.A. High School training to become a Pro Hero. He got into U.A. through official recommendations.

## Appearance

    The body fits the personality, so they say about Norio. Reminiscent to a junior high student, Norio is very short for his age, to the point where some have called him a midget. His physique is nothing to run home about either, possessing the standard fourteen year build of losing his baby fat. Norio has short bright blonde hair that reach a little below his ears. Another notable trait are his bright green eyes, which many moms say make him look adorable. Finally, norio also has several freckles along his cheeks.

Norio is often seen wearing an ordinary, clean white button-front shirt and a black sleeveless vest on top with a loosely worn tie. His Broken Sword's scabbard is held on by a green leather belt with gold-colored buckles. Often seen not wearing any socks, he wears a pair of black boots.

## History

Son to one of the wealthiest men in the world, many suspected he'd be pampered and treated like a prince. But as a self made man, Norio's father wish to instill a mentality hardwork and discipline into his son. Thus, even when he was just a baby, Norio's father made him work for almost everything he had, not giving him anything for free. Some would consider this an effective way to teach wealthy kids, but little did Norio's father know that such a methodology wouldn't work with his son. Since his toddler year, Norio has been a brat believing he was entitled to great wealth and power and not earning anything. Surrounded by other snot nosed rich kids, Norio would not pick up on the teachings of his father and take the easy route to success. This ideology would be instilled into Norio upon awakening his quirk, Snatch.
Gou Koutai

Gou Koutai is a full time vigilante driven by a simple desire to protect others, unrestrained by society's constraints. However to gain the resources necessary to accomplish the aforementioned goal, he engages in activities that would be accurately described as criminal and nefarious in nature. As he performs both contradictory actions under one identity with unnatural efficiency the public gave him the moniker of Deviant Nemesis: Nimrod, a title befitting and symbolizing his skill as a pursuer and the never ending hunt that he partakes in. However, he was not always as infamous as he currently is and once led a career as a member of the esteemed Police Force during which his feats of survival earned him the title of the Hydra.

## Appearance

Gou's appearance could be described as simple but somewhat stylish. His casual attire which doubles as a uniform consists of a black suit with matching trousers, boots and gloves, with a red scarf draped over his shoulders. During his time in the police force, he wore a crimson hued, buttoned up shirt with a black tie and matching trousers with a protection vest. He also possesses a lean yet well built physique and long black hair with brown eyes.

## Personality

In summary, Gou is an easy man to understand once one gets past his facade. Beyond that, he has had a fixation on being "perfect" since he was a child as a result of his father's unmasked preference towards his younger twin. However after his younger brother's death and his father committing suicide in front of his eyes, he gained a guilt complex and a fixation on saving lives, bordering on madness. Still possessing his perfectionist nature, he masked his breaking mind beneath a persona that oozed politeness, altruism and subtle charisma. Despite this, there were times when his "mask" would crack and briefly reveal the man beneath. The sensation experiences by those around him during such moments has been described as being similar to a fading wave of killing intent.

During his final mission as a police officer, he was forced into a situation where he came to question what he valued more; the perfect image he spent years building and had always desired or his desire to save the lives of others. While he chose the latter, it was not without cost to his mind as the previous goal was too deep rooted in his mind to deny without grave consequence. The stated ramification was his mind fracturing into multiple personalities based on the different facades he wore during his career as a police officer. Those exteriors are:

### Chikao

The most displayed persona and his most favored one. This facade symbolizes his desire for perfection and mimics it well. It could be described as intellectual,ambitious and rigid in it's views unless provided with a logically proven alternative. Giving off a deceptive aura of assertiveness and tempting obscurity, it effectively shrouds his contradictory true nature which many would consider pathetic. Despite this, his inferiority complex leaks through whenever one fails to understand or appreciate his meticulous nature via him showing thinly veiled disdain for them.
Hunter Rowe

**Hunter Rowe** is a student of Shiketsu High School and the leader of the Tempest Team. He aims to surpass All Might as the next symbol of peace.

## Personality

Due to his past, Hunter has issues with physical contact and will often heat-up his body via his Quirk to keep people away from him.

## History

### The Salamander and the Pup

Shortly after his birth alongside Sage, Hunter’s quirk manifested and caused issues for the Rowe Family. Having no way to properly control his heat generation, the child was kept in an isolated area of Rowe Pharmaceuticals in order to protect others but also to contain the intense power held by the child. Due to being hard to manage he had little human contact because most would pass out due to the intense heat or burst into flames. His mother was able to manage an hour before it became too much and she held a fire quirk.

Hunter and Sage interacted through monitors for most of their childhood and were raised differently, and as a result the twins differ greatly from each other.

## Abilities

### Natural Abilities

**Highly Adaptive Intelligence**: Hunter's brain works like a supercomputer, quickly analyzing data and creating a plan on the fly in most situations he's placed in, his brain has the ability to plan 6 steps ahead of the battle so in a sense he's always gonna be 6 steps ahead of his opponent.

### Quirk

*Main article: Heatwave*
Heatwave allows **Hunter Rowe** to generate and manipulate the temperature of his body and project the effect outwards, up to 4ft around his body. This allows him to produce temperatures upwards of 454.76 degrees Fahrenheit.

Heatwave is a mutation of his mother's quirk which was manipulation of fire. The mutation was spawned by the Quirks of both parents (his father had an Ice Production quirk) merging and the fact that in utero the embryo split into Hunter and his twin Sage and the creation of Heatwave and Coldsnap. These granted the boys not the ability to produce or manipulate the elements but their bases, with heatwave being able to control raising temperatures and Coldsnap being able to lower it.

* **Area Denial**: While primarily a defensive application of Heatwave, Hunter will project his quirk outwards around his body in a radius of about 4 ft. The heat is lessened around the outer edges of his field, however, it increases the closer you move towards his body. Using this, he is able to keep physical attacks and other heat-based techniques away from his body.

## Trivia

* Hunters appearance is based on the Yu-Gi-Oh! Monster known as the Fallen of Albaz.