recursal/Fanatic-Fandom huggingface dataset:
Barrow-downs

**Barrow-downs** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Rare Forest;
* Dead Oak Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Barrow-wight;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Hobbits;
* Dúnedain of the North;
* High Elves;
* Gundabad;
* Angmar;

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Dead Oak;
* Birch;
* Spruce;
* Ash;
* Linden;
* Huge Alder;
* Poplar;

## Structures

The following structures can be encountered in this biome:

* Barrow-downs Barrow;
* Ruined Donedain Tower;
* One of a kind of ruin;
* One of a kind of ruin;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* North Downs (Neutral faction);
* South Downs (Neutral faction);
* Eryn Vorn (Neutral faction);
* Minas Girithlin (Neutral faction);
* Mistalonde (Neutral faction);
* Tharbad (Neutral faction);
* Argond (Neutral faction);
* Dol Ninden (Neutral faction);
* Fornost (Neutral faction);
* Annúminas (Neutral faction);
* Greenway Crossroads (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Beorning Stablemaster

**Beorning Stablemaster** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Beorning Stablemaster, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Beorning Stablemaster has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Beorning Stablemaster can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Beorning Stablemaster, like most mobs, spawns in the daytime.
* Beorning Stablemaster is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Beorning Stablemaster buys next items:

* Wheat: 1 ();
* Hay Bale: 5 ();
* Apple: 2 ();
* Apple: 2 ();
* Carrot: 1 ();
* Turnip: 1 ();
* Lettuce: 1 ();
* Sugar: 1 ();
* Water Bucket: 4 ();

## Sells

Beorning Stablemaster sells next items:

* Saddle: 10 ();
* Lead: 8 ();
* String: 2 ();
Blue Mountains (biome)

## Blue Mountains

**Blue Mountains** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Forest;
* Rare Forest;
* Beech Forest;
* Birch Forest;
* Larch Forest;
* Pine Forest;
* Aspen Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Blue Mountains Dwarf;
* Blue Mountains Miner;
* Blue Mountains Warrior;
* Blue Mountains Axe-thrower;
* Gundabad Orc;
* Gundabad Orc Archer;
* Gundabad Warg;
* Gundabad Uruk;
* Gundabad Uruk Archer;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Angmar;

## Invasions

This biome can be invaded by the following factions:

* Gundabad;

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Oak;
* Large Oak;
* Birch;
* Spruce;
* Fir;
* Pine;
* Large Birch (birch forest);
* Beech (beech forest);
* Large Beech (beech forest);
* Larch (larch forest);
* Aaspberry (aspen forest);
* Giant Aspen (aspen forest);

## Structures

The following structures can be encountered in this biome:

* Blue Mountains Stronghold;
* Blue Mountains Smithy;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Belegost (Neutral faction);
* Nogrod (Neutral faction);
* Mount Rerir (Neutral faction);
* Mount Dolmed (Neutral faction);
* Thorin's Halls (Blue Mountains);
* Arvedui's Mines (Neutral faction);
* Thráin's Halls (Blue Mountains);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Luigon (6.0%; Y: 0-96);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Coal Ore (10.0%; Y: 0-128);
* Iron Ore (10.0%; Y: 0-96);
* Glowstone Ore (8.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Dalish Farmer

**Dalish Farmer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Dalish Farmer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Dalish Farmer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Dalish Farmer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Dalish Farmer, like most mobs, spawns in the daytime.
* Dalish Farmer is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.
* Dalish Farmer is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Dalish Farmer sells next units:

* Dalish Farmhand: 80 () no pledge, 40 () with pledge; 50.0+ alignment;

## Buys

Dalish Farmer buys next items:

* Bucket: 3 ();
* Water Bucket: 4 ();
* Iron Hoe: 8 ();
* Stone Hoe: 1 ();
* Bronze Hoe: 6 ();
* Bone Meal: 1 ();

## Sells

Dalish Farmer sells next items:

* Wheat: 2 ();
* Seeds: 1 ();
* Carrot: 3 ();
* Potato: 2 ();
* Lettuce: 3 ();
* Leek: 3 ();
* Turnip: 3 ();
* Wool: 2 ();
* Milk: 8 ();
* Lead: 8 ();
* Hay Bale: 12 ();
Black Ranger Banner Bearer

**Black Ranger Banner Bearer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Lone-lands (invasion);
* Eryn Vorn (invasion);
* Minhiriath (invasion);
* Weather Hills (invasion);
* Coldfells (invasion);
* Trollshaws (invasion);
* Eriador (invasion);
* Northern Lone-lands (invasion);
* Eriador Downs (invasion);
* Ettenmoors (invasion);

## Behaviour

* Like other banner bearers, Black Ranger Banner Bearer always follows his commander and army, inspiring the troops to battle and increasing their combat efficiency. And literally - the damage of warriors within a certain radius increases.
* Black Ranger Banner Bearer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Black Ranger Banner Bearer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Black Ranger Banner Bearer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Black Ranger Banner Bearer, like most mobs, spawns in the daytime.
Dol Guldur Castelian

**Dol Guldur Castelian** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Dol Guldur Castelian, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Dol Guldur Castelian has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Dol Guldur Castelian can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Dol Guldur Castelian is a mercenary. His main difference to normal units is that he sells himself and does not have a commander over him. To hire a mercenary, you'll need a few coins and a positive reputation with the mercenary faction.
* Dol Guldur Castelian lives at night and does not spawn during the daytime.
Dol Amroth Archer

**Dol Amroth Archer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Dor-en-Ernil Hills;
* Dor-en-Ernil;
* Tolfalas (conquest);
* Umbar (conquest/invasion);
* Harondor (conquest/invasion);
* Near Harad Coast (conquest/invasion);
* Umbar Hills (conquest/invasion);
* Ithilien (conquest/invasion);
* Ithilien Wasteland (conquest/invasion);
* Umbar Forest (conquest/invasion);
* Ithilien Hills (conquest/invasion);

## Behaviour

* Dol Amroth Archer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Dol Amroth Archer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Dol Amroth Archer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Dol Amroth Archer, like most mobs, spawns in the daytime.
Blackroot Vale

**Blackroot Vale** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Forest;
* Alder Forest;
* Poplar Forest;
* Rare Forest;
* Hills;
* Hills Forest;
* Dead Oak Forest;
* Birch Forest;
* Larch Forest;
* Apple/Pear Orchard;
* Plum Orchard;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Fox;
* Raccon;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Blackroot Levyman;
* Blackroot Vale Soldier;
* Blackroot Vale Bowman;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gondor;
* Umbar;
* Near Harad;

## Invasions

This biome can be invaded by the following factions:

* Umbar;
* Near Harad;

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Oak;
* Large Oak;
* Birch;
* Large Birch;
* Dark Oak;
* Red Apple;
* Green Apple;
* Pear;
* Larch;
* Chestnut;
* Large Chestnut;
* Fir;
* Olive;
* Aaspberry;
* Almond;
* Plum;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Rowan;
* Dead Oak (dead oak forest);

## Structures

The following structures can be encountered in this biome:

* Blackroot Vale Watchfort;
* Blackroot Vale Tower;
* One of a kind of ruin;
* Ruined Gondor Watchtower;
* Gondor Obelisk;
* Gondor Ruin;
* One of a kind of ruin;
* Blackroot Vale Watchfort;
* Blackroot Vale Tower;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Erech (Gondor);
* Rendull (Neutral faction);
* Glenhir (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Gondor Rock (2.0%; Y: 0-64);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Andrast

**Andrast** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Rare Forest;
* Forest;
* Hills;
* Hills Forest;
* Dead Oak Forest;
* Oak Shrubland;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Fox;
* Raccon;
* Butterfly;
* Rabbit;
* Bird;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome is not invaded by any faction.

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Oak;
* Large Oak;
* Oak Shrub;
* Birch;
* Large Birch;
* Spruce;
* Dark Oak;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Larch;
* Fir;
* Pine;
* Olive;
* Almond;
* Plum;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Peach;
* Rowan;
* Dead Oak (dead oak forest);

## Structures

The following structures can be encountered in this biome:

* One of a kind of ruin;
* One of a kind of ruin;
* Ruined Gondor Watchtower;
* Gondor Obelisk;
* Gondor Ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Minas Tirith (Gondor);
* Cair Andros (Gondor);
* Halifirien (Neutral faction);
* Calenhad (Neutral faction);
* Min-Rimmon (Neutral faction);
* Erelas (Neutral faction);
* Nardol (Neutral faction);
* Eilenach (Neutral faction);
* Amon Dîn (Neutral faction);
* West Osgiliath (Gondor);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Gondor Rock (2.0%; Y: 0-64);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Cave Troll

**Cave Troll** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Moria;

## Behaviour

* Cave Troll, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Cave Troll has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Cave Troll can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Cave Troll lives at night and does not spawn during the daytime.
Blackroot Vale Bowlord

**Blackroot Vale Bowlord** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Blackroot Vale Bowlord, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Blackroot Vale Bowlord has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Blackroot Vale Bowlord can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Blackroot Vale Bowlord, like most mobs, spawns in the daytime.
* Blackroot Vale Bowlord is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Blackroot Vale Bowlord sells next units:

* Blackroot Levyman: 40 () no pledge, 20 () with pledge; 150.0+ alignment;
* Blackroot Vale Soldier: 60 () no pledge, 30 () with pledge; 200.0+ alignment;
* Blackroot Vale Bowman: 100 () no pledge, 50 () with pledge; 250.0+ alignment;
* Blackroot Vale Banner Bearer: 100 () no pledge, 50 () with pledge; 350.0+ alignment;
Tarat

**Tarat** is one of the 21 types of aliens in *Godlike Burger*.

## Stats

* **Health:** 2
* **Preference:** Tarat, Slack, Mikania, Nabot
* **Ingredients:** Basic bread, cheese, tomatoes and onions
* **Immune to:** Venom, Medikit Trap

## Characteristics

It is a rat-shaped alien that is easy to manage and deal with due to low health and a preference towards their own plentiful meat served with a plain burger.

## Description

A bipedal creature that looks, behaves and eats like a rat. As any chef's first guest the Tarat is very basic: Its preferred meat happens to be its own. It smokes, uses the toilet frequently and occasionally eats at the VIP lounge, making it a perfect candidate for becoming a fresh patty. While immune to poison, the Tarat's many weaknesses, including that it can be easily killed with a cleaver thanks to low health, lead to an easy customer to either please or "remove". As said the Tarat's low standards make it easily pleased, as it only eats extremely basic burgers, however this also leads to very meager payouts, making the chef want to move to a planet with more prosperous citizens.
Dalish Baker

**Dalish Baker** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Dalish Baker, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Dalish Baker has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Dalish Baker can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Dalish Baker, like most mobs, spawns in the daytime.
* Dalish Baker is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Dalish Baker buys next items:

* Wheat: 1 ();
* Sugar: 1 ();
* Egg: 1 ();
* Bucket: 3 ();
* Water Bucket: 4 ();
* Milk: 4 ();
* Maple Syrup: 1 ();
* Apple: 1 ();
* Apple: 1 ();
* Cherries: 2 ();
* Lemon: 2 ();
* Olives: 2 ();
* Almond: 3 ();
* Raisins: 1 ();
* Salt: 10 ();
* Cocoa Beans: 2 ();
* Clay Plate: 1 ();

## Sells

Dalish Baker sells next items:

* Bread: 5 ();
* Corn Bread: 5 ();
* Cram: 12 ();
* Olive Bread: 6 ();
* Dalish Pastry: 12 ();
* Cake: 12 ();
* Lemon Cake: 20 ();
* Apple Crumble: 12 ();
* Berry Pie: 12 ();
* Cherry Pie: 12 ();
* Marchpane: 8 ();
* Chocolate Marchpane: 12 ();
* Marchpane Block: 20 ();
* Cookie: 4 ();
* Fine Plate: 4 ();
* Stoneware Plate: 2 ();
Dale (biome)

## Dale

**Dale** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Forest;
* Rare Forest;
* Hills;
* Hills Forest;
* Dead Oak Forest;
* Oak Shrubland;
* Dead Spruce Forest;
* Dead Oak/Spruce Forest;
* Larch Forest;
* Pine Forest;
* Maple Forest;
* Poplar Forest;
* Apple/Pear Orchard;
* Plum Orchard;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Dalishman;
* Dalish Levyman;
* Dalish Soldier;
* Dalish Longbowman;
* Dalish Guardsman;
* Gundabad Orc;
* Gundabad Orc Archer;
* Gundabad Warg;
* Gundabad Uruk;
* Gundabad Uruk Archer;
* Gundabad Uruk;
* Gundabad Uruk Archer;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Dol Guldur;
* Dale;
* Mordor;
* Rhúdel;
* Blacklocks;

## Invasions

This biome can be invaded by the following factions:

* Gundabad;
* Angmar;
* Dol Guldur;
* Rhúdel;
* Blacklocks;

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Oak;
* Large Oak;
* Dead Oak;
* Spruce;
* Dead Spruce;
* Red Apple;
* Green Apple;
* Pear;
* Maple;
* Chestnut;
* Large Chestnut;
* Fir;
* Pine;
* Plum;
* Ash;
* Elm;
* Linden;
* Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Rowan;
* Oak Shrub (oak shrubland);
* Large Maple (maple forest);
* Larch (larch forest);

## Structures

The following structures can be encountered in this biome:

* Ruined House;
* Burnt House;
* Rotten House;
* One of a kind of ruin;
* One of a kind of ruin;
* Dale Guardsman Fortress;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Erebor (Durin's Folk);
* Location of the 1st Army of Erebor (Durin's Folk);
* Dale (Dale);
* Long Lake (Dale);
* Running Ford (Neutral faction);
* Redwater Ford (Neutral faction);
* Great Dalish Crossroads (Neutral faction);
* Bardhaven (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Anfalas Captain

**Anfalas Captain** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Anfalas Captain, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Anfalas Captain has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Anfalas Captain can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Anfalas Captain, like most mobs, spawns in the daytime.
* Anfalas Captain is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Anfalas Captain sells next units:

* Anfalas Levyman: 40 () no pledge, 20 () with pledge; 150.0+ alignment;
* Anfalas Soldier: 50 () no pledge, 25 () with pledge; 200.0+ alignment;
* Anfalas Arbalester: 100 () no pledge, 50 () with pledge; 250.0+ alignment;
* Anfalas Banner Bearer: 90 () no pledge, 45 () with pledge; 350.0+ alignment;
Coast Southron Fishmonger

**Coast Southron Fishmonger** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Coast Southron Fishmonger, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Coast Southron Fishmonger has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Coast Southron Fishmonger can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Coast Southron Fishmonger, like most mobs, spawns in the daytime.
* Coast Southron Fishmonger is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Coast Southron Fishmonger buys next items:

* Stick: 1 ();
* Oak Wood Planks: 1 ();
* String: 1 ();
* Bucket: 3 ();
* Iron Ingot: 3 ();
* Iron Dagger: 3 ();
* Bronze Dagger: 3 ();
* Salt: 10 ();

## Sells

Coast Southron Fishmonger sells next items:

* Raw Fish: 4 ();
* Raw Salmon: 6 ();
* Clownfish: 8 ();
* Pufferfish: 12 ();
* Fishing Rod: 8 ();
* Boat: 5 ();
* Ink Sac: 4 ();
* Sponge: 15 ();
* Coral: 12 ();
* Pearl: 50 ();
* Leather Boots: 5 ();
Almond

**Almond** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Pelennor Fields;
* Eryn Rhúnaer;
* Tol Rhúnaer;
* Harnennor;
* Gulf of Harad;
* Western Gondor;
* Lossarnach;
* Ithilien;
* Ringlo Vale;
* Gondor Woodlands;
* Gondor;
* Ithilien Hills;
* Gulf Forest;
* Near Harad Oasis;
* Emyn Winion;
* Rhúdel Hills;
* Southron Forests;
* Eryn Garan;
* Anorien;
* Rhúdel Steppe;
* Dor-en-Ernil Hills;
* Anfalas;
* Ringlo Vale Hills;
* Lamedon Hills;
* Imloth Melui;
* Dor-en-Ernil;
* Harondor;
* Pinnath Gelin;
* Near Harad Fertile;
* Lamedon;
* Andrast;
* Lebennin;
* Dorwinion;
* Harad Desert Riverbank;
* Rhúdel;
* Ithilien Wasteland;
* Blackroot Vale;
* Fertile Khand (only in biome variants);
* Umbar (only in biome variants);
* Near Harad Coast (only in biome variants);
* Umbar Hills (only in biome variants);
* Pelargir (only in biome variants);
Beorning Chieftain

**Beorning Chieftain** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Beorning Chieftain, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Beorning Chieftain has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Beorning Chieftain can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Beorning Chieftain, like most mobs, spawns in the daytime.
* Beorning Chieftain is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Beorning Chieftain sells next units:

* Beorning Warrior: 60 () no pledge, 30 () with pledge; 250.0+ alignment;
* Beorning Axe-thrower: 100 () no pledge, 50 () with pledge; 300.0+ alignment;
* Beorning Banner Bearer: 100 () no pledge, 50 () with pledge; 400.0+ alignment;
Dalish Dwarf Goldsmith

**Dalish Dwarf Goldsmith** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Dalish Dwarf Goldsmith, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Dalish Dwarf Goldsmith has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Dalish Dwarf Goldsmith can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Dalish Dwarf Goldsmith, like most mobs, spawns in the daytime.
* Dalish Dwarf Goldsmith is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Dalish Dwarf Goldsmith buys next items:

* Gold Ingot: 15 ();
* Gold Nugget: 2 ();
* Diamond: 25 ();
* Emerald: 15 ();
* Sapphire: 12 ();
* Ruby: 12 ();
* Opal: 10 ();
* Amber: 10 ();
* Amethyst: 8 ();
* Topaz: 8 ();
* Pearl: 25 ();
* Coral: 8 ();

## Sells

Dalish Dwarf Goldsmith sells next items:

* Gold Ring: 15 ();
* Silver Ring: 12 ();
* Golden Goblet: 27 ();
* Silver Goblet: 18 ();
* Copper Goblet: 8 ();
* Gold Chandelier: 15 ();
* Silver Chandelier: 12 ();
* Golden Bird Cage: 20 ();
* Silver Bird Cage: 15 ();
* Gold Bars: 8 ();
* Silver Bars: 6 ();
Desert Hills

**Desert Hills** is a biome in the «LOTR Reworked» mod for Minecraft.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Camel;
* Desert Scorpion;

## NPC

The following NPCs are spawned in this biome:

* Harad Nomad;
* Nomad Guard;
* Nomad Archer;

## Conquest

This biome cannot be conquered. Only those NPCs that were here originally will spawn here.

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Dead Oak;
* Desert Oak;
* Saxsaul;

## Structures

The following structures can be encountered in this biome:

* Harad Obelisk;
* Harad Pyramid;
* One of a kind of ruin;
* Momak Skeleton;
* Ancient Harad Fortress;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Ijdi-ilel (Neutral faction);
* Izêm-ulzuz (Neutral faction);
* Ayûkaph-amâm (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Lapis Lazuli Ore (1.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Druedain Warrior

**Druedain Warrior** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Drúedain Forest;

## Behaviour

* Druedain Warrior, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Druedain Warrior has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Druedain Warrior can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Druedain Warrior, like most mobs, spawns in the daytime.
Bree-hobbit Baker

**Bree-hobbit Baker** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Bree-hobbit Baker, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Bree-hobbit Baker has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Bree-hobbit Baker can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Bree-hobbit Baker, like most mobs, spawns in the daytime.
* Bree-hobbit Baker is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Bree-hobbit Baker buys next items:

* Wheat: 1 ();
* Mushroom: 2 ();
* Mushroom: 2 ();
* Sugar: 1 ();
* Egg: 1 ();
* Bucket: 3 ();
* Water Bucket: 4 ();
* Milk: 4 ();
* Apple: 1 ();
* Apple: 1 ();
* Blueberries: 1 ();
* Blackberries: 1 ();
* Raspberries: 1 ();
* Cranberries: 1 ();
* Elderberries: 1 ();
* Cherries: 2 ();
* Lemon: 2 ();
* Salt: 10 ();
* Clay Plate: 1 ();

## Sells

Bree-hobbit Baker sells next items:

* Bread: 5 ();
* Corn Bread: 5 ();
* Mushroom Pie: 8 ();
* Cake: 12 ();
* Apple Crumble: 12 ();
* Berry Pie: 12 ();
* Cherry Pie: 12 ();
* Lemon Cake: 20 ();
* Hobbit Pancake: 10 ();
* Hobbit Pancake with Maple Syrup: 12 ();
* Fine Plate: 4 ();
* Stoneware Plate: 2 ();
* Wooden Plate: 2 ();
Coast Southron Archer

**Coast Southron Archer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Harondor;
* Near Harad Fertile;
* Southron Forests;
* Pelennor Fields (conquest);
* Western Gondor (conquest);
* Lossarnach (conquest);
* Gondor Woodlands (conquest);
* Far Harad Arid Hills (conquest);
* Far Harad Jungle (conquest);
* Anorien (conquest);
* Anfalas (conquest);
* Pelargir (conquest);
* Far Harad Grasslands (conquest);
* Taurethrim Clearing (conquest);
* Imloth Melui (conquest);
* Pinnath Gelin (conquest);
* Far Harad Jungle Edge (conquest);
* Lebennin (conquest);
* Far Harad Arid Grasslands (conquest);
* Far Harad Jungle Lake (conquest);
* Far Harad Forest (conquest);
* Ringlo Vale Hills (invasion);
* Lamedon Hills (invasion);
* Gondor (invasion);
* Harnennor (conquest/invasion);
* Ithilien (conquest/invasion);
* Ringlo Vale (conquest/invasion);
* Ithilien Hills (conquest/invasion);
* Dor-en-Ernil Hills (conquest/invasion);
* Dor-en-Ernil (conquest/invasion);
* Lamedon (conquest/invasion);
* Ithilien Wasteland (conquest/invasion);
* Blackroot Vale (conquest/invasion);

## Behaviour

* Coast Southron Archer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Coast Southron Archer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Coast Southron Archer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Coast Southron Archer, like most mobs, spawns in the daytime.
Black Uruk

**Black Uruk** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Udûn;
* Mordor Mountains;
* Dor-en-Ernil Hills;
* Wilderland;
* Mordor;
* Ithilien;
* Dor-en-Ernil;
* Gondor Woodlands;
* Ithilien Hills;
* Nurn Marshes;
* Nurn;
* Lebennin;
* Eastern Desolation;
* Gorgoroth;
* Ithilien Wasteland;
* East Bight;
* Anorien;
* Morgul Vale;
* Field of Celebrant (conquest);
* Pelennor Fields (conquest);
* Drúedain Forest (conquest);
* Tolfalas (conquest);
* Harnennor (conquest);
* Dale (conquest);
* Fangorn Wasteland (conquest);
* Far Harad Arid Hills (conquest);
* Far Harad Jungle (conquest);
* Southron Forests (conquest);
* Fangorn (conquest);
* Erebor (conquest);
* Rhúdel Steppe (conquest);
* Eaves of Lothlórien (conquest);
* Lothlórien (conquest);
* Rohan (conquest);
* Ringlo Vale Hills (conquest);
* Far Harad Grasslands (conquest);
* Lamedon Hills (conquest);
* Taurethrim Clearing (conquest);
* Perdorogwaith (conquest);
* Taur-i-Thorogrim (conquest);
* The Wold (conquest);
* Dwarf Camp (conquest);
* Near Harad Fertile (conquest);
* Rohan Woodlands (conquest);
* Far Harad Jungle Edge (conquest);
* Far Harad Arid Grasslands (conquest);
* Far Harad Jungle Lake (conquest);
* Far Harad Forest (conquest);
* Iron Hills (conquest);
* Rhúdel (conquest);
* Emyn Muil (invasion);
* Brown Lands (invasion);
* Gondor (invasion);
* Dagorlad (invasion);
* Dead Marshes (invasion);
* Mouths of Entwash (invasion);
* Nindalf (invasion);
* Mouths of Anduin (invasion);
* Lossarnach (conquest/invasion);
* White Mountains Foothills (conquest/invasion);
* Emyn Winion (conquest/invasion);
* Pelargir (conquest/invasion);
* White Mountains (conquest/invasion);
* Imloth Melui (conquest/invasion);
* Harondor (conquest/invasion);
* Dorwinion (conquest/invasion);

## Behaviour

* Black Uruk, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Black Uruk has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Black Uruk can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Black Uruk lives at night and does not spawn during the daytime.
Coast Southron Baker

**Coast Southron Baker** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Coast Southron Baker, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Coast Southron Baker has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Coast Southron Baker can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Coast Southron Baker, like most mobs, spawns in the daytime.
* Coast Southron Baker is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Coast Southron Baker buys next items:

* Wheat: 1 ();
* Sugar: 1 ();
* Egg: 1 ();
* Bucket: 3 ();
* Water Bucket: 4 ();
* Milk: 4 ();
* Lemon: 1 ();
* Apple: 1 ();
* Apple: 1 ();
* Blueberries: 1 ();
* Blackberries: 1 ();
* Raspberries: 1 ();
* Cranberries: 1 ();
* Elderberries: 1 ();
* Almond: 1 ();
* Olives: 1 ();
* Salt: 10 ();
* Clay Plate: 1 ();

## Sells

Coast Southron Baker sells next items:

* Bread: 5 ();
* Olive Bread: 5 ();
* Cake: 12 ();
* Lemon Cake: 12 ();
* Apple Crumble: 12 ();
* Berry Pie: 12 ();
* Marchpane: 5 ();
* Chocolate Marchpane: 8 ();
* Marchpane Block: 16 ();
* Stoneware Plate: 2 ();
* Wooden Plate: 2 ();
Blacklocks Commander

**Blacklocks Commander** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Blacklocks Commander, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Blacklocks Commander has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Blacklocks Commander can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Blacklocks Commander, like most mobs, spawns in the daytime.
* Blacklocks Commander is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Blacklocks Commander sells next units:

* Blacklocks Dwarf: 40 () no pledge, 20 () with pledge; 200.0+ alignment;
* Blacklocks Warrior: N/A no pledge, 30 () with pledge; +250.0+ alignment;
* Blacklocks Crossbower: N/A no pledge, 50 () with pledge; +300.0+ alignment;
* Blacklocks Banner Bearer: N/A no pledge, 50 () with pledge; +400.0+ alignment;
Druedain

**Druedain** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Drúwaith Iaur;

## Behaviour

* Druedain, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Druedain has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Druedain can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Druedain, like most mobs, spawns in the daytime.
Dalish Merchant

**Dalish Merchant** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Dalish Merchant, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Dalish Merchant has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Dalish Merchant can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Dalish Merchant, like most mobs, spawns in the daytime.
* Dalish Merchant is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Dalish Merchant buys next items:

* Iron Ingot: 3 ();
* Coal: 1 ();
* Gold Ingot: 15 ();
* Copper Ingot: 3 ();
* Tin Ingot: 3 ();
* Bronze Ingot: 3 ();
* Amber: 10 ();
* Amethyst: 8 ();
* Topaz: 8 ();
* Pearl: 25 ();
* Bread: 2 ();
* Mug: 2 ();
* Potato: 1 ();

## Sells

Dalish Merchant sells next items:

* Dalish Sword: 15 ();
* Dalish Spear: 17 ();
* Dalish Battleaxe: 17 ();
* Dalish Pitchfork: 17 ();
* Dalish Dagger: 12 ();
* Dalish Helmet: 25 ();
* Dalish Chestplate: 35 ();
* Dalish Leggings: 30 ();
* Dalish Boots: 25 ();
* Dwarven Sword: 20 ();
* Dwarven Battleaxe: 24 ();
* Dwarven Warhammer: 24 ();
* Vodka: 9 ();
* Dwarven Ale: 14 ();
* Dalish Horse Armor: 25 ();
* Dalish Longbow: 20 ();
* Arrow: 3 ();
* Cram: 12 ();
* Dalish Pastry: 12 ();
* Dalish Cracker: 10 ();
* Dalish Cracker: 10 ();
* Dalish Cracker: 10 ();
* Dalish Cracker: 10 ();
* Dalish Cracker: 10 ();
* Diamond: 40 ();
* Emerald: 25 ();
* Sapphire: 20 ();
* Ruby: 20 ();
* Opal: 15 ();
Dorwinion Elf Banner Bearer

**Dorwinion Elf Banner Bearer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Like other banner bearers, Dorwinion Elf Banner Bearer always follows his commander and army, inspiring the troops to battle and increasing their combat efficiency. And literally - the damage of warriors within a certain radius increases.
* Dorwinion Elf Banner Bearer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Dorwinion Elf Banner Bearer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Dorwinion Elf Banner Bearer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Dorwinion Elf Banner Bearer, like most mobs, spawns in the daytime.
Dagorlad

**Dagorlad** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

This biome does not have any distinctive variants in terrain and fauna.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;

## NPC

The following NPCs are spawned in this biome:

* Mordor Orc;
* Mordor Orc Archer;
* Mordor Orc Bombardier;
* Mordor Warg;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gondor;

## Invasions

This biome can be invaded by the following factions:

* Mordor;
* Blacklocks;

## Trees

The following kinds of trees grow in this biome:

* Charred Tree;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Black Gate (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);