Orion 1

# Eminent Configurator Orion

Eminent Configurator Orion (Orion 1) is a Warcaster available to Convergence of Cyriss. In Prime, this Leader is available in Convergence of Cyriss (Prime).

Orion 1 has the typeline **"Convergence Warcaster"**.

## Abilities

### CTRL

14

* **Pathfinder** - This model treats rough terrain as open terrain when advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.
* **Dual Attack** - This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. This model cannot make ranged attacks after making a power attack.
* **Construct** - This model is a construct and is not a living model.

**Configuration** - At the start of each of this model's activations, it gains +2 MAT or RAT until the start of its next activation.

**Field Marshal [Reposition 3"]** - Cohort in this model's battlegroup gain Reposition [3"]. (At the end of an activation in which it did not run or fail a charge, a model with Reposition [3"] can advance up to 3", then its activation ends.)

**Soul Vessel** - This model generates soul tokens as if it were a living model.

## Weapons

 **Tensor Lattice**

 **Pistol** - A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.
 **Damage Type: Electricity** - This weapon causes electrical damage.
**Polarize** - If this attack directly hits an enemy model, before resolving damage immediately push models within 2" of the model hit 2" directly away or directly toward the model hit in the order you choose.

 **Pendulum**

**Knockdown** - When a model is hit by an attack with his weapon, it becomes knocked down.

## Feat

**Oblivion Configuration** - Friendly Faction models gain an additional die on attack rolls against enemy models in Orion's control range that have no essence, focus, or fury points, and they gain an additional die on damage rolls against enemy models in Orion's control range that have 1 or more essence focus, or fury points. Oblivion Configuration lasts for one turn.

## Spells

**Avenging Force**

**Avenging Force** - If one or more friendly Faction warrior models were damaged by enemy attacks while in the spellcaster's control range during your opponent's last turn, during your Maintenance Phase one model in the spellcaster's battlegroup in its control range can advance 3" and make one basic attack.

**Forced Induction**

**Forced Induction** - Target enemy warjack gains 1 focus point. Then the warjack and enemy models within 1" for each focus point on it suffer an unboostable POW 10 electrical damage roll. When Forced Induction targets an enemy model, it is an offensive spell and requires a magic attack roll.

**Mage Sight**

**Mage Sight** - While in the spellcaster's control range, models in its battlegroup gain Eyeless Sight.

**Magic Bullet**

**Magic Bullet** - If target friendly Faction model's next basic ranged attack directly hits, after resolving the attack choose another model within 4" of the model hit. The chosen model suffers an unboostable POW 12 magic damage roll. The point of origin for this damage is the model hit. This damage is not considered to have been caused by an attack. After resolving this damage roll, Magic Bullet expires. Magic Bullet lasts for one turn.

**Spellpiercer**

**Spellpiercer** - While in the spellcaster's control range, the weapons of friendly Faction models gain Blessed and Damage Type: Magical. Spellpiercer lasts for one turn.