recursal/Fanatic-Fandom huggingface dataset:
Alf

Alf is a playable character in PsyCard.

## Appearance

Alf is a young male with blonde hair and facial hair that is covered by a surgical mask. He wears a green hoodie and is typically seen with his hood one. He wears a beaded collar and a white undershirt. His bottom half is never revealed.

## Description

He is unlocked right away and is a selectable character for the story mode.

### Powers

* Safe Edge(1 star):Sense a safe card along the border
* Perimeter(3 stars): Sense all safe cards along the perimeter

## Friend's Quest

Alf appears in Friend's Quest as an item and is named "Elf".

## Trivia

* Alf appears to be sick or prone to sickness. The credits sequence shows him laying on the sofa beneath a blanket.
Queen (Strawberry Jam)

Queen is a plant who rules the hidden town ***Meadowvalley.***

## Description

She's a strawberry who wears a flowing transluscent gown to signify her royal position

## Appearances

### Strawberry Jam

Queen is the first character to be seen when starting the game. The player is given instruction to go see her at her palace atop of the clouds. If the player ignores this invite and tries to proceed a humorous cutscene plays out where Queen shouts over to the player to ask them to go to ***Machine Fortress***.

She appears to be a benevolent leader and has a benefit of being able to eat cookies whenever she pleases. She grabs a hold of an unknown device found from the player when returning from their mission. She mentions planning to have a meeting with ***The King*** however the game ends here.

### Card City Nights 2

She appears as a legendary card. When ***The King*** is played she will activate and remove 1 card.
Dark Lord

Dark Lord is an NPC in ***Princess Remedy in a World of Hurt***

## Description

His helmet not only has horns, but also spikes protruding from them. He also has spiky shoulder armor and has a cool scarf.

## Appearances

### Princess Remedy in a World of Hurt

He appears in ***a tower*** where he needs to be healed after being struck down by a hero. Healing him allows him to continue his evil reign.

### Card City Nights 2

Dark Lord appears as on a ***rare card*** that swaps the color of an inactive card placed by the opponent.
Loot, Steal n' Destroy

Loot, Stean n' Destroy was an xbox 360 Indie Game that is no longer available for purchase.

## Gameplay

The game is played with up to 4 players. The object of the game is to control a pirate ship and sail over to other people's bases or other points of interest like treasure chests to loot other player's treasures and shoot them down with cannonballs  or other players.

## Trivia

* As of now this game is in limbo as the Xbox 360 Indie Game store has been pulled, delisting the game for purchase.
Jenny Fox

"I'll axe you to shreds!!!"

**Jenny Fox** is a common enemy encountered in Ittle Dew.

## Appearance

Jenny Fox is one of the many Jenny Rich Monsteurs that are encountered in the Ludo-Verse. She has blonde hair and dons an orange fox pajama suit. She wields axes as her weapon.

## Behavior

Jenny Fox tosses axes at the player from afar. She is typically first encountered gardening and greets the player by flinging an axe in their direction.

## Games

### Ittle Dew

She is frequently encountered in the castle, usually paired with other enemies in the same room. They can be dangerous from a distance due to their ranged attacks so its best for the player to stay in cover while trying to close the distance. There are references from other players noting how dangerous she can be.

### Card City Nights

An alternative version of Jenny Fox appears in Card City nights wearing an orange hoodie and blue jeans. She is named "***Gang Leader***" and can be seen wielding a pocket knife with a card stabbed through the blade. She challenges the player into a duel and is furious at losing but quickly respects the player for their skill in the game.

### Card City Nights 2

Jenny Fox makes a returning cameo as "***Superstar***"***.*** She is an A Tier Gatekeeper and is encountered by the player inside an observatory as the ship makes its way near the end of the green pipe. She is much more calm, only showing frustration if the player repeatedly talks to her. She wears a bracelet with small silver axes adoring it.

She also appears as a card that inflicts 1 damage when placed.

### Slap City

She also makes an appearance in *Slap City* as a playable character. She wields axes and uses a skateboard for attacks, most likely a reference to her co-worker Jenny Frog. She relies on hacking or throwing her axes at close to mid range; using her high attack to compensate for her basic defenses.

## Trivia

* Jenny Fox was conceived early on with a much more reptilian design along with Jenny Berry and Jenny Frog.
* The Old Man has a random dialogue line that references Jenny Fox having a vehicle
* It is not known why Superstar is so famous, though Tippsie under the AU identity as "The Biggest Fan" is shown to be one of her biggest fan wearing Jenny Fox merch.
* Her victory quote upon defeating ***Ittle Dew*** in a 1v1 references the time Ittle stole her lunch money in the first title.
* In Card City Nights 2 ***Superstar*** and ***The Undefeated*** are siblings.
Gunnel Vision

The more guns the better.

Gunnel Vision was made in 3 days for the Blockjam on Humble Bundle and was developed by Ludosity. It is now available for free on itch.io and is featured in Scrap Pack 4 on Daniel Remar's website.

## Gameplay

The game is an FPS designed in the same style as Wolfenstein 3D. The player runs around picking up weapons by making contact. The gimmick here is that every weapon is added to the player's HUD, allowing them shoot one right after another in a clock-wise fashion.

The player must dodge enemy projectiles while defeated a specific number of enemies per stage. When the quota is met the end-goal for the stage is revealed for the player to reach to move on to the next stage.

The player has 100 HP and each attack reduces it by 10. The player can restore 10 HP by running over health pick ups. At the end of the stage the total time and number of weapons acquired are tallied on to the score.

## Levels

There are 5 levels through a normal playthrough, with level 5 featuring a large boss that chases you down. A secret door can be found on level 5 however taking the player to a bonus stage with ***Hype Snake*** pick ups and Cyber Skulls to mow down.

## Trivia

* The main song features Ludosity's star Diva, ***Lemonic Diva***.
Random Access Murder

Random Access Murder is FPS gamejam title that was developed and published by Team Murder.

## Description

Each player controls a PC Robot thing that moves via wheel. The player can pick up weapons scattered across the various sci-fi setting maps and kill other players.

When a player takes damage their memory (In this case their RAM) starts to fill. As it fills PC glitches and advertisements obscures their vision until they stop taking damage long enough to recover or die.

## Reception

The game is mostly negative due to the lack of game modes and quality control. The title was created over the span of 2 days thus the map is known to have many glitches and phasing issues.

## Trivia

* The only association the game has with ***Ludosity*** is the fact that Joel Nystrom was involved with the development.

## References

1. ↑ https://store.steampowered.com/app/438790/Random\_Access\_Murder/#app\_reviews\_hash
Cruiser Tetron

This pixelated stud hails from ***Hero***

## Description

Tetron is an anthromorphic machine with spiky armor.

## Appearances

### Hero & Hero Core

Tetron is the main antagonist of the Hero series. He is typically the final boss and capable of firing multiple bullets at once towards Hero. He is rebuilt in the core of an asteroid in ***Hero Core***

### Card City Nights

He appears on an u***ncommon revive card***. When disabled all cards on the user's board are revived.

### Card City Nights 2

He appears on a ***rare conductive card*** that deals 2 damage when resolved.

## Trivia

* Cruiser Tetron's name is a reference to Life Force
* His appearance was influenced by Shredder of the Teenage Mutant Ninja Turtle's franchise.

## References

1. ↑ http://www.remar.se/daniel/coreguide\_bosses.php
Jenny Tiger (Game)

Jenny Tiger is a homebrew game for the NES

## About

The game is set 1,000 years before the events of Ittle Dew. You are ***Jenny Tiger***, the legendary warrior tasked to adventure out and defeat ***The Lichious Turnip.***

## Gameplay

Jenny Tiger is an action platformer. The player jumps with A and attacks with a short dagger with B. Small orbs can be collected that upgrades Jenny Tiger's weapon to a ball and chain. Its range can be upgraded a total of 4 times.

***Fishbuns*** and ***Rotnips*** sprout from the ground and walk a short distance before dissipating into the floor. If undefeated they rise from their origin point once again. Each one takes 3 hits to kill. Making contact damages Jenny Tiger. The player can pick up hearts to refill a small fraction of their life. If killed the player loses 1 of 3 lives and starts with their base weapon again. Falling into pits takes a life.

The player must pick up keys located at the end of stages requiring them to backtrack to a locked door to gain access to a new level. The game ends at the castle with The Lichious Turnip in the background. However no battle is actually programmed so the game currently softlocks here.

## Trivia

* This game is canonically a prequel to Ittle Dew
* This game was released along with other homebrew titles in 2014.
* Jenny Tiger is one of the legendary Jennies that fought during the Turnip Jenny War. She was killed in a toothbrush incident
* ***Jenny Bunny*** was also set to have a title that would be a prequel. However the project was scrapped.

## References

1. ↑ http://ludosity.com/2014/05/actually-retro-games/
Fishbun

**Fishbuns** are a common enemy in the *Ittle Dew series* as well in other games and have multiple variants, a popular and strongest variant being Ultra Fishbunjin 3000.

## Appearance

Fishbuns are somewhat platypus-like in appearance, sporting a yellow, duck-like bill. They have blue skin, dark blue fins, and unexpressive eyes. In addition, a variant of the Fishbun can be found in Pepperpain Prairie, called the Cowbun. They only differ in appearance by the cow-like pattern Cowbuns wear.

## Behaviour

In both games, Fishbuns pace around in random directions, with no intention of harming Ittle. When pushed, they make a frog-like ribbit. In Slap City, they would try to avoid the player by walking away.

## Strategy

As they have one hit point and are incapable of doing damage, Ittle should easily be able to move up close and hit the Fishbun with any weapon.

## Games

### Ittle Dew

They can harm the opponent upon contact but they are slow and typically found on castle grounds. They can be defeated with one whack of the stick

### Ittle Dew 2

They return with multiple variants. The base Fishbun no longer damages the player upon contact, however.

### Card City Nights

Fishbuns returns as "Fishbun" and is seen wearing a backwards baseball-cap. He is "***Excitable Student's***" pet and is the first opponent the player faces. If you lose to the tutorial fight other NPC's will refer to the player as "The one who lost to that fishbun". Multiple variants of Fishbun exist as playable cards as well.

### Card City Nights 2

Fishbuns returns in a more alien variant and is "**The Informant's**", paralleling the first title.

### Slap City

Fishbuns returns once more in ***Slap City*** and serves as common enemies during every characters' story modes. Similar in ***Ittle Dew 2***, Fishbuns does not make any damage upon contact and are the only enemies to not injure the players. They are also the only enemies to walk away from the players.
Geneus Corp.

Geneus Corp. is a fictional corporation in Psycard.

## Description

Geneus Corp. is only mentioned by name and is known to experiment with the genetic make up of animals, humans and candy.

## Known Experiments

* Parrot was genetically modified to have psychic powers and advertise Geneus Corp.
* Dea will later get spliced with Parrot DNA to form Neo-Dea
* Wasp had his hair genetically modified to become candy

## Trivia

* Regnsloja confirmed that if a sequel was ever launched it will involve the populace getting their dna spliced to become like Parrot.
Jungle Zone (Slap City)

**Jungle Zone** is a stage in Slap City based on a location from Bunibon 2.

## Description

The Jungle Zone has two sets of platforms made of stone bricks with a gap in the center. The edges of both platofrms has a hole where a spear made of bamboo occasionally juts out.

## Hazards

The spears that jut out can harm the player upon contact and send them flying. They pop at the same intervals so be cautious when fighting nearby.

## Soundtrack

The track has not yet been officially released but is referred to as "Jungle Death Dance" by the game.
Haku No Tsuri

"He's going apeshit out there!"

Haku no Tsuri is a game created by Haku for a game jam. It's a NES Rom that is 24kb in size and can run on an original Famicon... Nice. You can download it here.(Requires an emulator to play)

## GamePlay

The player controls Haku who starts out near a pond of water and a shop. Fishing scores the player points and coins. The player can then select one of eight bait with different effects before walking to the fishing hole. The player must maintain their strength and stamina gauges which can be viewed at the top left. Simply waiting will allow the meters to regenerate.

The object of the game is to get the highest score within 9 minutes. When time is up the player is simply presented with a black screen and their score in plain text. The player can then press start to start again.

## Fishing Locations

There the player can fish or go back. If he selects fish then he has one of three locations to fish. Hole, Drift and Tailout.

### Hole

The strategy here is to select chill to catch the calm fish.

### Drift

Here you need to bait up twice before spazzing to capture the fish

### Tailout

In Tailout you must do nothing in order to catch the fish there.

## Actions

### Before Capturing

After selecting a location the player can perform the following actions.

* Bait. Lures the fish. Attempting to do it again will result in a humorous remark and any more attempts is simply followed with "..."
* Chill. Simply waiting. If no catch occurs the character will eventually fall asleep. Note that fish can still appear even if you haven't baited them.
* Spaz. The player jerks the rod. The game makes a couple humorous remarks before calling the character a maniac, a maniac for repeatedly spazzing. If no capture occurs the game will give the player a "O.O" emoticon.

### Fish On Hook

Once a fish is hooked the following actions are available

* Tug. Tug on your rod.
* Drag. Let go of the fishing reel and pull.
* Snatch. Attempt to catch the fish.

The object is to wear the fish out before going for the Snatch. If the fish counter attacks then the player takes damage. The game will let you know if you still have a chance or give you a humorous situation such as pulling in a rat's nest or having the rod snap in two (Doesn't actually happen.)

## Bait

The player can purchase bait, each with its own special effects. The number on the right represents how many coins the bait is worth. When purchased the bait icon will be displayed below the player's health and water level at the top left.

## Trivia

* This game was created by ***Ludosity's***  composer .Haku. It was made for a fishing game jam. His site can be found here.
* The game's title translates to "Haku goes fishing"
* The game's manual was promised to be released the day after BUT THAT HASN'T HAPPENED YET, HAKU. HAS IT?
* The games release post can be found here.
* Haku will go on to be inspired to make ***Card City Nights*** and be featured on a common attack card.
Rich Turnip

Rich Turnip is a unique ***Turnip*** encountered in ***Ittle Dew 2's Dream World***

## Appearance

Rich Turnip is a female turnip whose leaves are put in a pony-tail like fashion. She wears a pearl bracelet and a skirt

## Description

She is a sassy turnip, lecturing ***Ittle*** once she has been saved from the Dream World dungeon, ***Bottomless Tower***. She mentions being kidnap by a large larva.
Camilla

The healer who will become a rock.

## Description

Camila has brown hair with pink ribbons. She wears a long sleeved sweater with a heart embedded on it that also has a rock in the center. You know, in case it isn't obvious that she loves rocks.

## Appearances

### Princess Remedy in a Heap of Trouble

In ***Princess Remedy*** Camila is a fellow healer who asks Remedy for help. When healed Camilla thanks Remedy and admits that she was never too good at healing and wants to pursue her life dream of becoming a rock. She bestows the Blast ability if you choose to date her.

### Card City Nights

She appears as an NPC in ***Card City Nights*** in The Casino. She appears to be an old time friend of the player and can be challenged for a Princess Remedy Booster Pack.
Paranoid Fish (Game)

"Meh"

Paranoid Fish is a click-based single player murder mystery game.

## GamePlay

The player plays as the titular Paranoid Fish and his partner Apathetic Frog. The two must solve the murder mystery by talking and investigating the three suspects, Crab, Snail and Spiky Urchin.

## Actions

The player has 4 actions they can perform.

* Investigate:Studies special traits
* Talk: Chat with the suspect. They have up to three different dialogue lines
* Kill: Shoot them on the spot.
* Ignore: Move on to the next suspect. (They can be rotated

Using an action fills the Paranoia Meter. When full Paranoid Fish will immediately shoot the suspect whether they are the killer or not. The player must talk and investigate each one a limited amount of times before moving on. One tip is that if one suspect is accused of being the killer and is also mentioned to smell like chips but doesn't... then they are not the killer.

## Trivia

* Apathetic Frog and Paranoid Fish are creations of Ludosity's white board.
* The Apathetic Frog's lines will later go on to be referenced in Ittle Dew 2.
* Paranoid Fish and Apathetic Frog will go on to become cards in Card City Nights. They can also be fused in the game's Alchemy Function
Bemp

Bemp is  a character in ***Slap City***

## Description

Bemp is... a thing. With arms, legs and a pretty round head. He has eyes, and three dots. Yep. That's it boys, this is peak wiki description writing here. Don't you dare edit this out (Reader).

(edit: reader here. I tried to edit it out but somehow my computer exploded when I deleted so much as a single letter.)

## Appearances

### Slap City

Bemp appears in the Jums and Bemp show. He acts a talk-host with his friend ***Jums.*** He also makes a cameo as a chance of being tossed by Asha when clutching down strong.

## Trivia

* Bemp was added a discord emote long ago on the official Ludosity Discord along with Jums, Tut and someone else, Bunnehs please fix this mess for me I can't even.
Manicorn

***Neigh***, baby.

## Description

Magical, baby. Do you not see my majestic horn, that flowing rainbow mane? My speedos match as well, gaze upon it. How it compliments my chocolaty frame!

## Appearances

### Space Hunk

Aw baby, these colors ain't for show. When at 15% HP in ***Space Hunk*** I spew out rainbows, damaging my opponent. Let's hope it doesn't come to that, right baby?

### Card City Nights

Oh baby, I'm an uncommon card that can provide support by reviving a card when activated. If the opponent tries to take me out, well then I disable a random card that's enabled on the opponents board. Neigh!
On Scene Commander

On Scene Commander is a PC game created by ***Ludosity***  in 2009

## Description

The game plays as a strategy game where You have to gather information from the disaster scene, plan Your actions and manage the personell from all the involved departments.

All Your actions in the game will have consequences, and sometimes you have to make difficult decisions; you cannot always save every life. Review Your playthrough together with a tutor and talk about what You can improve until next time.

## Trivia

* This game is no longer available for purchase and thus description was taken from Ludosity's blog
* On-Scene Commander was nominated in the I/ITSEC Serious Games 2008 showcase and made it to the finals
Hero (Game)

**Hero** is a freeware retro-styled game developed by Remar back in 2005.

## Description

The game is a 2d action game where the player controls Flip Hero, a simple pixelated character on a quest to defeat the antagonist Cruiser Tetron. The player must explore the world defeating enemies and destroying generators to open pathways

## Controls

The game is set on a simple black plane with surfaces, enemies and the player being a simple white pixelated color. The player can move freely both horizontally and vertically with the arrow keys. The game has 2 separate fire buttons to shoot left and right.

## Gameplay

The game consists of Six Levels plus a bonus stage upon completeion. Each stage starts the player off with 5 lives. The player must traverse from room to room, searching for the exit while fighting or avoiding enemies on the way there.

Occasionally gates impede the player's path which requires generators or certain enemies to be destroyed. Once the requisites are met a message stating "Door Opened' appears letting the player know that they can proceed.

Touching surfaces itself isn't fatal but if the player continues to move against the wall they can end up self destructing. A brief ring forms around the player, warning them to stop.

A super gun can also be discovered hidden in the game. It adds an additional slower-moving projectile to your basic attack and increases the max number of bullets available on the screen.

## Maps

All maps were provided by Remar and can be found here.

### Stage One

The first stage is relatively simple, the super gun can be found by heading right and then north. Take some time to adjust to the controls.

### Stage Two

The generator is directly north from the start. Once taken out you can had to the bottom section. Heading right gives you the super gun and heading left takes you to the exit. Ignore the enemies being contained, they've been naughty.

### Stage Three

There are many twist and turns this time around, there are no straight paths here. Take your time with the generator, a conveniently placed wall prevents you from keeping your distance. When the bullet spread from the core comes out loop around the wall for cover.

The stage also has a one on one showdown with an Annihilator, there is much more room to maneuver around so be sure to stick to the opposite side of the room using the walls for cover and to shoot ahead whenever the boss is open to attack.
Jenny Tiger

Jenny Tiger is a Jenny who wears a tiger.

## Description

Jenny Tiger has white hair, red eyes and purple skin. She wears a tiger pelt along with golden ornamental armor. She wields a ball & chain as her primary weapon.

## Appearances

### Ittle Dew

She is referenced in ***Ittle Dew***. Only a tombstone remains that can be found in ***Warped Woods*** along with ***Jenny Bird***'s epitaph. It references that she met her demise via toothbrush incident. She was involved with ***The Turnip Wars.***

### Ittle Dew 2

No direct references are made however a portrait of hers can be found in ***The Grand Library***. There is also a Jenny Tiger themed outfit for Ittle in the game.

### Card City Nights

She appears on an uncommon card from the Ittle Dew Baddie Set with arrows pointing to the right and upper right. When used in an attack combo she can remove any targetable card.

### Card City Nights 2

She appears on a rare card. She is non conductive however when active and the player plays a ***rotnip*** card she is kept on the board for an additional turn, activates the Rotnip and deals 1 damage.

### Tiger Jenny

She appears on her own ***homebrew NES game***. However the game is incomplete and softlocks at the final room with ***The Lichious Turnip***
NidWorld Mode (Healthy Weapon)

NidWorld Mode is an unlockable multiplayer mode for ***Healthy Weapon*** .

## Unlock Conditions

To Unlock the player must first beat Arcade Mode to unlock Unfair. The player then must complete Unfair Mode to unlock NidWorld.

## Differences

NidWorld features a darker version of the cast with their genders reversed with a cameo from Buni. They all now wield actual weapons instead of fruit and veggies.

There is no arcade or plot per-se, the game can only be played with two players. Characters now have blood particles upon being harmed and death results in the character bursting into large circular particles similar to that of Mega Man.
Neon

Neon is a playable character in PsyCard.

## Appearance

Neon is a young male with baggy purple hair and cool shades. He wears a white top zipped up and hosts the PsyCard Night Channel

## Description

He is unlocked by participating in any of the All Night Psycard Channel tournaments. He greets Friend's Crew and typically explains the unique rules to the tournament. He is later revealed to be the announcer of the channel by the News Report at the end.

### Powers

* Harvest(1 Star): Sense which horizontal row has the most fruits
* Staying Alive (2 stars): Sense 4 safe cards

## Trivia

* If the player hasn't been to the unique variant of the Psycard rules the channel hosts due to skipping tournaments then he will explain the rules before any cutscene plays.
Bumpertown

Bumpertown is a stage from Slap City.

## Description

Bumpertown is designed like a casino stage with bumpers located in the bottom center and the corners of the mid-section walls. The very center also has round bumpers as well as three of them down below.

## Hazards

Touching any of the bumpers will cause damage and will knock the player back. It is very easy to get slapped against a bumper and end up ricocheting against others. If the player falls too deep in the center pit their only way back up may be to intentionally land against the bumpers to be sprung back up to safety.

## Soundtrack

The stage's track is titled "Bumpertown" a bonus track including lyrics can also be found.

## Trivia

* This is the only stage so far to have lyrics.
* The lyrics to the theme of this stage, as well as the main theme, are sung by a Vocaloid the developers own. The track credits 'Lemonic Diva' to the vocals.
* This is the ~~least~~ most fair stage in Slap City.
* Just tech.
Chilly Roger

Chilly Roger is an uncommon enemy. They frequent The Cold Place and can be seen patrolling the grounds just outside that dungeon.

## Appearance

Chilly Roger wears an icy blue pirate suit. They are hovering skeletons wielding a pirate sword and a wooden shield.

## Behavior

They hover about and attempt to swing at the player if they get in too close. They can also reflect projectiles with their shield.

## Games

### Ittle Dew

The main strategy to dispose of them is to simply walk around their shield and attack from behind.

### Ittle Dew 2

They return as a much larger enemy. They keep their distance forcing the player to bait them by stepping in close and dodging out of the way before they can swing their sword. When the player dodges twice Chilly Roger will attempt to lunge at them, opening him up for attacks. When he is close to death his lower body shatters and he becomes a bouncing skull who can do nothing but sneeze chilling projectiles towards the player.

### Card City Nights

He appears as "*Freezing Ghost*" and can be challenged by the player. Defeating him will bring out the *Evil Puppet* from hiding. He rewards the Healthy Weapon booster pack. He also appears as a common revive card.
FlopFlop

FlopFlop is a turnip and a common enemy in the ***Ittle Dew*** series

## Appearance

Much like its counterparts Flopflop is a basic turnip. They can be seen swirling the leaves on their heads like propellers to hover above the ground

## Behavior

They can be seen hovering about the castle grounds in the NorthEastern section of the game. They hover at erratic patterns and can harm the player upon contact.

## Games

### Ittle Dew

They are a basic enemy and can be disposed of easily with basic attacks or by freezing them

### Card City Nights

Flopflop makes its return as "Intern". They can be challenged in the Tournament where the player must defeat all the opponents in one long endurance run or else they must start all over from the beginning.
Bunibon

Bunibon is a bouncing blob and king of the Buniverse

## Description

Bunibon is a bouncing blob with white fur, a goofy smile and occasionally wears a crown to signify his reign.

## About

Bunibon may have usurped the throne from Skull King, the antagonist in Bunibon 1 & 2.

## Appearances

### Bunibon

Bunibon stars in his titular game. Part 2 is a similar game with cleaner graphics.

### Healthy Weapon

Bunibon makes a hidden cameo in the game's "Nidmode". Nidi-Buni attacks by bouncing and shooting projectiles.

### Card City Nights

He stars as a human version named Two Faced Boy. He is one of 4 card gods and wields the Bunibon (Beta) Card.

### Card City Nights 2

He stars again as a powerful NPC the player can choose to face early on named Suspicious Person. An arcade that can be clicked on in the Garden allows the player to player to try a "Bunibon 3D" game which features Bunibon collecting orbs in a 3d environment

## Trivia

* It's strongly implied by the dev that bunibon may be a villain. But, there's not much canon to go off of anyways
Wiki Translation

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Fishbun Hills (Ittle Dew)

Fishbun Hills is a location in Ittle Dew. It is located in the bottom left section of the Castle Outskirts. It is only available to explore once the player complete Toasty Cave.

## Description

Fishbun Hills has plenty of trees and sloped hills. There are some rocks and objects that contain flavor texts when walked up to by the player. The Master Cave is also located here.

### Items

The player can find 4 cards and 1 piece of paper.

### Enemies

A number of fishbuns and FlopFlops patrol the area. Some Pancakes can also be encountered.

## Trivia

* There is a hidden sign that can be encountered that congratulates the player for discovering.
* This is the location where the only Jenny Bun can be seen snoozing just outside of the player's reach.
Fancy Ruins (Slap City)

**Fancy Ruins** is a stage in Slap City. For the Ittle Dew 2 location click here.

## Description

The Fancy Ruins is a simple flat surface with a single constant moving platform. The platform moves left and right, hovering just barely above characters' heights. It has two trees planted at the edges and has a few signs on display referencing its origin from Ittle Dew 2.

## Soundtrack

The track is titled "Fancy Slap" and is a remix of "Harps" from the Ittle Dew 2 Soundtrack. The Slap City Remix can be found on .Haku's SoundCloud.
Meadowvalley (Slap City)

**Meadowvalley** is a stage in Slap City.

## Description

Meadowvalley is a plain grassy platform with small slopes at the edges. Two clouds hover above near the edge that can be passed. There is a building in the background as the sun and moon pass as time progresses during the fight.

## Soundtrack

The title is named "Berries in the Clouds" and can be found on .Haku's SoundCloud.
Forbidden Key

The Forbidden Keys are items collected in Ittle Dew 2

## Uses

Forbidden Keys are located at the end of Secret Dungeons. They Include ***Dark Hypostyle***, ***Machine Fortress*** and ***Sunken Labyrinth***. One must also be acquired by completing all 8 main dungeons and is dropped by Passel as a hint to the player that a hidden layer exists in the game.

Collecting all 4 allows passage to the ***Tomb of Simulacrum***
Bunibon 2

Bunibon 2 is the spiritual successor and epic sequel that people have been begging for since the original Bunibon. It was released for Android and iOS platforms as well as the Ouya. A free version with ads for mobile platforms was later released.

## Description

Very much like the original the player controls the titular Bunibon. The objective of each stage is to collect orbs while avoiding obstacles and enemies. Each level is short and typically consists of a single screen with outlines detailing where the next orb(s) will spawn. New to Bunibon 2 levels may now scroll to the left or right revealing more to the path of orbs.

## Controls

Bunibon is always bouncing up and down. The player can move pressing and
 holding onto either the left or right side of the screen to move
Bunibon. There is a minor skid to account for when moving and stopping.

## Gameplay

The overworld consists of several multi-colored grids representing a different theme. Each grid is made of tiles that represents a stage that
 the player can pick. When the player beats a stage the surrounding nearby tiles are unlocked allowing the player to pick which path they can go. There are also tiles consisting of boss fights designated by a skull insignia.

### Swirl Stages

New to Bunibon 2 are specific Swirl stages designated by a swirly tile. These stages play like normal until the player touches one or two orbs. The stage then rotates forcing the player to react immediately to avoid death.

### Bonus Stages

Unique to each world is a bonus stage designated by a star tile. Bonus stages. There is no real objective, just collect the scrolling food while avoiding hazards. Each stage has a leaderboard that ranks people on their highest scores.

### "Evil" Stages

Clearing all the levels unlocks a special tile near the beginning. It unlocks more difficult variants of the regular levels.

### Boss Stages

The boss fights consists of a single enemy with a visible weak point on their head. The player must dodge their attacks and bounce on
the weak point a total of three times to defeat their opponent and spawn
 the orb necessary to clear the stage. Defeating every boss gains access
 to the topmost horned-skull tile where the final boss can be faced.

## Reception

The game garnered positive reviews. The PlayStore currently holds a 4.8 out of 5.

## Trivia

* Beating the game will award the player a crown that is visible.
* Bunibon and all the bosses and enemies will go on to be featured on cards in Card City Nights and its sequel.

## References

1. ↑ https://play.google.com/store/apps/details?id=com.ludosity.bunibon2
Ice Ring

The **Ice Ring** is a primary item found in Ittle Dew 2. Like most other dungeon items, it is required to finish the dungeons it is found in, and has three copies in total, each increasing the damage dealt.

## Use

The Ice Ring is a very powerful melee weapon, dealing more damage than any variant of Ittle's stick. To make up for this, it attacks rather slowly and has very short range, leaving Ittle open to attacks if used in rapid succession. In addition, it may also inflict an enemy with the frozen status, leaving it slower and unable to use projectiles.

As a puzzle item, the Ice Ring is very versatile, and works well with the other primary items. When used in an appropriate space, the Ice Ring creates an Ice Ring Block, which acts much like a regular ice block. It can be pushed over spikes to hit switches, but unlike normal blocks, it can be destroyed with just the stick. Ittle can use this to her advantage by cutting a side off the block, allowing it to both be pushed diagonally and reflect projectiles diagonally. Once hit by any projectile, the Ice Ring Block is destroyed. The Ice Ring can also put out fires and freeze dynamite, allowing it to slide over spikes when hit with the Force Wand. The Ice Ring does not reflect enemy projectiles, with the exception of Skully's fireballs in Ittle Dew 2+.

## Locations

Three copies of the Ice Ring can be found throughout the game:

* Potassium Mine
* Portal World in northeast Lonely Road
* Dark Hypostyle

## Cards

### Card City Nights 2

#### Ice Ring

The Ice Ring is a common card that connects upwards and downwards. Upon placement, the player may cage an active card. It has no effects upon resolution, which takes two turns.

#### Rainbow Ring

The Rainbow Ring is an non-targetable legendary card that connects only upwards. When the player plays another card when this card is in play, a copy of the card played is added to the top of the deck and the Rainbow Ring is removed from play. The Rainbow Ring takes two turns to resolve.

### Slap City

The Ice Ring is part of Ittle Dew's moveset, used as a weapon in her forward and back aerials. Upon using the ring, it emits a bright light with blue sparkles. Ittle Dew's forward aerial performs 3 hits (**3%** per hit, total **9%**) and her back aerial does a one-hit that deals **10%**. The forward aerial is excellent for juggling while her back aerial is good to knock-off her enemies off-stage.

## Trivia

* A version of the Ice Ring is used by Simulacrum during her fight, though the attack used by Simulacrum is different and more beefed up.
Sofia (Clones)

Sofia and B-fia are playable characters in Psycard.

## Appearance

They both have tan skin and short blonde hair. They're clones that are differentiated by their clothing. Sofia wears a starry blue top over a black shirt and B-fia wears a white dress with a rose decorated in their hair

## Description

They're unlocked in the Psychic Masters II Tournament. The one in the white dress is differentiated by "B-ia". Sofia can be seen talking trash to Friend's Crew while bullying B-fia. At the end the player scolds Sofia before she reveals being clones that take turns bullying each other.

### Powers

Sofia A

* Restrict (1 Star): Opponent must pick a card next to their last picked, if possible.
* Restrain (2 Stars): Opponent can't see card color or use star power until they win a round.

B-fia

* Trust (1 Star): Sense all safe cards that are near nothing
* Touch (2 Stars): Sense 6 safe cards that are near opponent cards.

## Trivia

* The two are in fact clones. Funny enough B-Fia is the original.
Father Russia

**Father Russia** is one of the main playable characters of Space Hunk.

## Description

He's a handsome man who wears a Soviet helmet (with the letter "*CCCP*" on the front) and has chest hair. He also wears a one-piece suit and wields a big peace of meat in one of his hands.

## Appearances

### Space Hunk

Upon being bumped, Father Russia fires homing bullets against his opponent as his main perk.

### Slap City

Father Russia appears in *Slap City* as a cameo alongside the other characters from Space Hunk.
Space Planet Earth (Character)

## Space Planet Earth

Space Planet Earth is the planet Earth that have been given limbs and sets out to protect itself.

## Description

It is the planet Earth wielding a bat and a shield. It's typically laughing in Swedish I think.

## Appearances

### Card City Nights 2

Space Planet Earth can be seen flying in the background of space in the garden area. It can also be seen scribbled on a playing mat when facing ***Lifeguard***.

### Slap City

Space Planet Earth is a playable stage where you can see the hero in background flying through space. It has been given metal arms in this iteration.

## Trivia

* The stage faced some backlash due to the movements the background made causing motion sickness for certain players. An option to turn it down have been provided through an update
* During the holiday season of 2018, Space Planet Earth was briefly sporting a Santa's hat.
* Space Planet Earth was initially an inside joke on Ludosity's ***Whiteboard***
Friend

Friend is a playable character in PsyCard.

## Appearance

Friend has long brown hair, dark eyes and wears a white shirt with a red undershirt. She has visible scarring across her arms, chest and even face. Her left eye is a round cybernetic device and her left hand is a prosthetic.

## Description

Friend appears to be a battle cyborg given the visible signs of damage, either that or she is just constantly injured from the dystopian's many vague dangers. She is wealthy enough to support her crew without them getting jobs but urges them to go out once in a while. She then seems to begin to feel lonely as she cannot participate in PsyCard tournaments as a spectator due to her cybernetic implants. At the end of the game she asks the player if they will continue to play Psycard and orders a pizza regardless. She is unlocked right away and is a selectable character for the VS mode.

### Powers

* Noise (1 Star): Opponent loses all their current hints.
* Analyze (2 Stars): Sense which horizontal row has the most fruits and see number of fruits per color.

## Trivia

* She plays a dungeon crawler version of Psycard on her desktop entitled Friend's Quest.
* She is barred from participating in any PsyCard events due to her implants and potency for helping others cheat.
Tasen

The Tasen are an alien race in ***Iji***

## History

The Tasen are a race of ***Komato*** that had branched off due to differences in opinion over the militaristic approach the Komato took over genetic engineering. Because of this the Tasen appear smaller and weaker compared to their fellow species.

The ***Tasen*** were segregated, disallowed access to high class weaponry and were forced to live as second rate citizens. As racial tension rose rumors of the ***Komato*** wiping out the ***Tasen*** began to rise given the ***Komato's*** distaste for genetic inferiority. Eventually a war broke out between the two races.

With the ***Tasen*** losing significant numbers they decided to run and hide for cover. ***Komato*** Technology was stolen and the ***Tasen*** retaliated by Alpha Striking planets in order to clear out the planet to settle as a new home. However the ***Komato*** were always one step behind, locating their hideout and wreaking havoc forcing the ***Tasen*** to run once more. Eventually they decided to settle on a faraway planet the ***Komato*** would never think to look, *Origin*.

## Types

HP:1
HP:2
HP:5
HP:15
Cardplaya

Cardplaya is an entity of many forms meant to represent the player.

## Description

Cardplaya is the default name when starting ***Card City Nights.*** When starting the game the player may select one of many avatars and change their name.

## Appearances

### Card City Nights 2

In ***Card City Nights 2*** The player can trade with planets and collect genes. The player may take it to the Science Lab and recreate Cardplaya in their female human form. This is meant to be a hidden optional fight so the difficulty may catch some off guard

### Slap City

The Crystal avatar with the visor makes an appearance as a skin for Masked Ruby in Ludosity's other Cross-Platform title, ***Slap City***.

## Trivia

* The magical rave fox avatar for Card City Nights 2 is the only other magical fox seen who isn't Tippsie or a Tippsie representation.

## Gallery

Player Portraits from the original Card City Nights
Mama and Son Clean House

Mama and Son: Clean House is an indie game no longer available for purchase. It was available on Xbox Indie Game's service.

## Description

Mama and Son: Clean House is a 2d multi-player arena shooter with an emphasis on action and cleaning. The plot involves Really Shooter and Poor Mama
 on duty cleaning an area until UFOs invade.

## Controls

The game can be played with single player, either controlling both with twin sticks or setting Mama up as an AI partner. The game can also be played cooperatively with a second player.

## Gameplay

Players Can take control of Really and mow enemies while an AI or player 2 controls Poor Mama who has to clean.

Really can shoot using the trigger buttons or X while Mama simply jumps, moving to brush debris into recycling bins. Mama can also remain stationary to scrub the walls which become coated in black smoke by enemy deaths.

While Really has unlimited lives Poor Mama does not, she has a health bar and is vulnerable to enemy attacks. The goal is to work together, with Really protecting Mama so she can clean and produce more ammo for her son.

## Reception

The game had generally neutral reviews. Players praised the arcade action and the unique cooperative gameplay but critiqued the lack of enemy variety and depth of levels.

## Trivia

* This game is technically a successor to a game jam game and will go on to have another successor in the form of Alien Chaos 3D

## References

1. ↑ Review

http://xblig.co/reviews/MamaSonCleanHouse.php