recursal/Fanatic-Fandom huggingface dataset:
Creator/Polygon Donut

Polygon Donut is a 19 year old YouTuber living in the USA who "makes videos about things [they're] hyperfixating on :3".

Polygon Donut started their channel making videos on Geometry Dash[citation needed].

They now create videos surrounding a variety of topics, which would be weird for somebody who hyperfixates to do....

Said variety of topics includes anything from a list of the top ten shapes to making designs for uncomfortable objects with their friends.

Note that is technically somehow a work page.

## Memes Used

* Smileys are used in the about section of the channel and the videos where they carve 😐 and UwU pumpkins.
* UGC is heavily used in the My Comment Section In A Nutshell and My Discord Server In A Nutshell series.
* Catmeme is also heavily used.
* Polygon Donut technically has a Fursona, which is a catboy in a grey hoodie with brown hair with lime highlights.
* In one of their videos, Polygon Donut discusses whether or not Lolcats are still funny.
* Coconut To The Head: Implied in a video where Polygon Donut and his friends create new Christmas traditions, a proposed Christmas tree redesign is just a palm tree. Alongside the palm tree is a person who seems to have suffered a head injury resting next to a coconut.
* Human Resources: In said video there's another proposal for a Christmas tree. First you have to cut off the top of the tree, replace the top with a pug head, *and then add several human arms to the tree...*

## Series Created

* Playing My Childhood Minecraft Maps In VR
* Polygon Donut Discord Lore
* Sharky's Adventure
Курочка Бети Вики

**Добро пожаловать на Курочка Бети Вики!**
Это онлайн-энциклопедия о **Курочка Бети Вики**, куда любой участник может внести свой вклад. Мы рады каждому участнику! Просто нажмите «Править» в верхней части любой страницы или «Создать страницу» в меню рядом со счётчиком статей.

## Описание

Курочка Бети (анимационый сериал) это мультфильм созданый Юргеном Фрицлером в 2022 гоу по персонажу двоюродного брат Юргена Фрицлера

## Навигация

PlaceholderСтатья о теме викиPlaceholderСтатья о главном персонажеPlaceholderСтатья о главном антагонистеPlaceholderСтатья о первой серии/игровой миссииPlaceholderМесто действия темы викиPlaceholderСтатья о ключевом событииPlaceholderВажная статья

Вот список служебных страниц, которые пригодятся любому участнику вики:

* Все статьи вики
* Категории
* Свежие правки
* Изображения на вики
* Справка
* Инструменты вики
* Управление вики
* Оформление вики

Посетите Вики Сообщества и задайте любой вопрос на форуме.
Hipoca

**Hipoca** is one of the four Caretakers. He was in charge of raising Goldenrod, and despite his "caretaker" status, he is not involved in the story at all. He is loosely inspired by Pyrare from The Pink Corruption.

## Personality

Hipoca is a mysterious Shape. He is extremely manipulative, and will twist other's minds to believe what he is doing is deserved. He gets angered incredibly quickly, and typically lashes out through violence--hitting, beating, etc. His hands are almost always tucked in his sleeves, except for when he gets physical--typically towards the two children he kept locked away with him.
Lycanthropy

**Lycanthropy** is one of the major antagonistic forces of the AU, and a part of the Boss Trio.

## Personality

Lycanthropy is overly-confident, and a bit of a flirt. He knows just the right spots to mess with Shapes, and enjoys messing with his partners in particular. Despite being the weakest of the Boss Trio, they are strong in their own ways, particularly through mind tactics(though, unlike Hipoca, he does not have any mind-altering abilities).
Basil

**Basil** is one of the four Heroes, and serves as one of the major characters of the AU's story. He is the third of the four. Despite Cyan being "the leader", he is often the one who takes responsibility in the group.

## Personality

Basil is an anxious Shape. He doesn't talk much, and the other Heroes don't know much about him. He's the strong and silent type, and he is the strongest of the four Heroes, able to take the most hits.
Goldenrod

Content Warning*This article may contain potentially triggering content. It is best to proceed with caution.*
**Goldenrod** is one of the four heroes, and serves as one of the major characters of the AU's story. She is the second of the four.

## Personality

Goldenrod is a bit of a mess. Her personality is changing as she adjusts to her new life, trying to fit into society after being isolated. She tends to adapt the rest of the heroes’ personalities, coming off as a mix of the other three. She switches between chaotic, anxious, excited, and relaxed, depending on who she’s with. She’s typically pretty easy to get along with, though, and she tends to be a bit of a people-pleaser.

## Story

Goldenrod, alongside her brother Dubwoofer Substep, were raised in isolation by their mother and father.
Amy & the Dreamtopia (Season 3)

## Episodes

### Mushroom Town

1. Where's Mumulo? - May 29, 2020
2. A Snoozy Sleepover - May 29, 2020
3. Amy's Birthday Party - May 29, 2020
4. Magical Gifts of the Forest - May 29, 2020
5. A Mopple Mishap - May 29 2020

### Wild Wild Yetis

1. Itty Bitty Yeti - August 14, 2020
2. Yeti Sitting - August 14, 2020
3. Mount Huffinpuff - August 14, 2020
4. Scratch and Share - August 14, 2020
5. The Ni Ni Tree - August 14, 2020

## Locations

* Campgrounds
* The Ni Ni Tree
The Prophecy

## Info

The prophecy itself is the source of the AU's name. It was first told by La Danse Macabre several thousand years ago, during the earlier days of Shape history, and it has been speculated on ever since. Many years of theories and speculation eventually led to the prophecy being fulfilled when the Corruption started.

## The Prophecy

Four heroes shape the world we know,

One fateful color ends it.

An ashen bloom will mark its start,

Changing to feral madness.

As the corruption spreads around

With a pyramid at its head,

The four chosen will rise to their fate

And bring it to its end.
Vindicate Me

**Vindicate Me** is one of the many Level Shapes. He is a part of the Tower Trio, and works for Blixer and co.

## Personality

Vindicate Me is the strong and quiet sort. He doesn’t often talk much, and oftentimes he just stops his boyfriends from causing too much trouble. He’s the most reserved of the Tower Trio, yet he is also the most uptight. It’s hard to get anything by him, and he does not often open up to others.
Charaya

**Charaya** was a Level Shape, and is the biological mother of Barracuda and Dubwoofer Substep. She also partially raised Goldenrod until her death.

## Personality

Charaya is a sweet, yet forgetful Shape. She genuinely cared for her children(at least, the ones she remembered), and tried her hardest to get them out of the awful situation they were in.
Aethra

**Aethra** is one of the two Helper Shapes, assisting the Heroes along their journey.

## Personality

Aethra is similar to Cube when it comes to personality, though not quite like them. She's still willing to talk with the heroes, and enjoys spending time with them. She spends a majority of her time out flying, helping Shapes get to their desired location if they have no way of getting there themselves. She's sweet and motherly, often called the "mom friend" despite not having any children herself.
Legacy

**Legacy** is one of the many Level Shapes. Xey are the twin of Corrupted, and live in the Tower with Blixer and co.

## Personality

Legacy is an easily excitable Shape. Xey love xeir brother, and would do just about anything for him. Xey love xeir new family in the Tower, and enjoy spending time with everyone. Xey don’t have many goals, and xey are perfectly fine with spending the rest of xeir life with the tower crew.
Ask Blog

## Ask the Cast of Death's Prophecy

The Tumblr ask blog for the AU(ask-deaths-prophecy) is an in-character ask blog run by the AU's creator. The blog is run by the main four heroes, though you can ask anyone in the AU. There isn't any real "plot", due to it being set post-canon.

The blog can be accessed here: https://www.tumblr.com/ask-deaths-prophecy
Spider Dance

**Spider Dance** is the adopted daughter of the Boss Trio. She originates from the Cavern, but eventually went to live with them after the Corruption. She is one of the few Shapes who stayed Corrupt.

## Spider Dance

### Parents

Blixer, Barracuda, LycanthropySol(biological father)

## Personality

Spider is leaning more towards the chaotic side, similarly to one of her fathers, Blixer. She's more on the gremlin side, and puts her abilities--like climbing walls--to good use. She's exactly what one would expect for a teenager, and has a bit of a grudge against the Heroes. Even though she doesn't visit them, she loves all her spider relatives dearly, and wishes to help them leave the Cavern.

## Story

Spider Dance spent a majority of her life alone in the Caverns. She never knew either of her biological parents, and relied on her own senses. She never made many friends, and kept to herself, even with other Shapes living in the Caverns. Her origins remained a mystery until much later in her life.

When the Corruption started, Spider Dance was alone. She was one of the many Shapes who were corrupted, but she had no one to help her. She was eventually found by Barracuda when he, Blixer, and Lycanthropy were investigating the Caverns to see if any Corrupts still resided there. He offered her a place to stay in the Tower, and she accepted.

Post-story, she still lives with them, and considers them-as well as all the other Tower Shapes-her family.
PopPower (Season)

**Overview**Characters

## Story

PopPower is set in a small town called Magixville, which is inhabited by magical humans, elves, and jobers. The town is fed from the Tree of Magic, an ancient tree that provides the Magical Humans' MagicPops, globes that contain good magic related to a magical human's special talent.

## Locations

### Magixville

* Molly Moo
* Plaza Hotel
* Toy Shop
* Love Shop
* Mall
* Harmony Bank
* School
* High School
* Eighteenth Century Center
* Catacombs of Magixville

### Zones

* Tree of Magic
* Harmony Camp
* Magic Lake
* The Lost Ladle of Jobers Cave

## Animals

* Taffy
* Pudgypigeons

## Monsters

* Grouchy Dragons
* Technology Virus
* Wormwolf
* Fire Dragon
* Ice Dragon
Blixer

**Blixer** is one of the major antagonistic forces of the AU, and a part of the Boss Trio. He takes on the role of the main antagonist, attempting to stop the Heroes at every chance.

## Personality

Blixer is extremely loud. He's constantly yelling at all times, and doesn't seem like he'll ever quiet down. He's committed multiple petty crimes even prior to the Corruption, and it can be noted that his only lasting relationships have been with the other members of the Boss Trio and Spider. He enjoys messing with people, as well as causing chaos and generally wreaking havoc. The Corruption itself was even started out of boredom.
Death’s Prophecy: A JSAB AU Wiki

**Welcome to the Death’s Prophecy: A JSAB AU Wiki!**
This is a wiki full of information for the Just Shapes and Beats AU known as Death’s Prophecy. The AU was created by tumblr user @multi-fand0m-trash(otherwise known as @Acronix\_Speaks on Twitter). While the story of the AU follow closely with canon, it still varies, mainly in the lore and characters of the AU.

We're a collaborative community website about Death’s Prophecy: A JSAB AU that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

The ProphecyBlixerCyan

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Spectra

**Spectra** is one of the four Caretakers, as well as a Level. She was in charge of raising Basil.

## Personality

Spectra is more akin to the "tough love" type of parenting. She began training Basil from a young age, preparing him for his inevitable duties as a Hero. She isn't exactly the motherly type, viewing Basil more as a pupil than her actual child, but she still does care for him, in some ways.
Citrus

**Citrus** is one of the four heroes, and serves as one of the major characters of the AU's story. She is the fourth of the group.

## Personality

Citrus is a bright, bubbly Shape. She enjoys helping others, and is arguably the most fit for the hero role. She's kind and sweet, but extremely energetic, and her high energy can seem overwhelming for some, though she does get along well the most with Cyan thanks to this. She's big on the "fun" aspect of things, always trying to look on the bright side no matter what the situation is.
Dubwoofer Substep

**Dubwoofer Substep** is one of the many Level Shapes. He is the younger brother of Barracuda, and the older brother of Goldenrod.

## Personality

Dubwoofer Substep is, most notably, entirely nonverbal. He tends to communicate through chirps and other various sounds, rarely ever speaking actual words. He is not a fan of physical contact, and prefers to avoid it altogether. He also does not like loud sounds(yelling, thunder, etc). He seems rather cheery other than that, and prefers to stick with his sister.
Agrobacter

**Agrobacter** is the biological son of the Boss Trio, and currently lives with them in the Tower. He is currently a baby, and as such has no real development. He is a natural-born corrupt and cannot be un-corrupted. He was born a few months after the main story.

## Personality

Agrobacter is a clingy child. He is typically seen with one of his fathers, and communicates through making chirp-like trills and sounds, due to being unable to communicate.
Strike the Earth

**Strike the Earth** is one of the many Level Shapes. He is the older brother of Cube, and serves as their emotional and moral support.

## Personality

Strike the Earth is large, and friendly. He attempts to make friends with everyone, solving problems with words rather than violence. Despite this, he is quite strong, he merely chooses not to fight. He enjoys his job as a construction worker, and loves spending time outdoors.
Technical/No Examples

Some pages on this Wiki may have a no examples rule, let's see why!

These are usually things like fundamental laws of writing where it's common enough normal examples wouldn't be interesting, but not common enough that examples that mess around with it would be interesting.

The no examples rule basically means you cannot add examples of the meme being used.

Pages with this rule:

* Law Of Problems And Solutions
Timeline

This is the **Calan Universe Timeline** as depicted in the Calan novel series.

The full timeline of the Calan Universe is split into ages known as 'oesau'.

## Oes Ailenedigaeth

* OA0 - Calan and Humans meet for the first time on Earth, announcing the beginning of the Rebirth Age.
* OA274 - Resolution of the Chapters - ceremony on Earth to separate Humanity into twenty-four Chapters.
* OA289 - The Great Human Migration begins.
* OA1,897 (028) - Day of the Fallen Angel - Virgo Chapter transport crashlands on Alpha One, killing citizens trapped inside cryogenic hibernation.
* OA3,129 - Great Human Migration ends as the Aquila Chapter completes habitation of the Seven Suns system.
* OA5,307 - Calan Consultation Act - Calan become honrary members of the United Systems Senate and appoint individal Calan representatives to act as civilisation development advisors across the Human factions.
* OA15,026 - The Starrise Academy is founded on Othello.
* OA19,361 - Calan Recall Act - Llywydd Cyson Tywysydd, leader of the Calan, announces an end to the Calan Consultation Act, immediately bringing all Calan representatives back to Sylfaenydd.
* OA19,612 - The Third Mining War between the Leonis Chapter and Flametraders Syndicate comes to end following the involvement of the Calan.
* OA19,641 (220) - The Greenpalm Union is founded, uniting the wealth of ten civilisations.
* OA19,648 (035) - The Incubus - a mysterious celestial object materialises in the Seven Suns system. This occurs simultaenously with a phenomenon known as the Disappearing.
* OA19,651 (103) - The Greenpalm Union collapses.
* OA19,653 (348) - A group of E'blanche Military Force soldiers disappear without trace on a mission to the Incubus.
* OA19,654 (173) - Interrogation of Matteo Gimenez in the Whitewall Penal Institution on Arena by prime minister Carlos di Gunga.
* OA19,654 (173) - Hundreds die in an explosion at the *Night of Your Life* nighclub on the Cunniculum Asteroid.

## References

1. ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 *Calan: The Immortality Paradox*
2. ↑ *Calan Volume I: Visitors of the Incubus*
3. ↑ *Calan Volume I: Ashes of the Greenpalm Union*
4. ↑ *Calan Volume I: The Hollow Asteroid*
Erebus

**Erebus**, otherwise known as La Danse Macabre, is one of the several Deity Shapes. They are the embodiment of Death itself, and serve as the guardian of the dead spirits.

## Personality

Erebus is entirely emotionless. They prefer to keep themself detached from the world, and don't typically interact with mortals. Their voice is constantly monotone, and doesn't display much emotion. Despite this, they've managed to wind up as the parental figure of Thanatos.
Cube

**Cube** is one of the four Caretakers. They were in charge of raising Cyan, and they generally assist the Heroes throughout the main story.

## Personality

Cube is quiet, incredibly so. They always speak in a whisper, never raising their voice. They get overwhelmed easily, often causing them to have panic attacks. They have sensory issues as well, and typically wear gloves to avoid it. They greatly care for Cyan, raising them to the best of their ability despite the two being so different.
Tiger Electronics Wiki

**Welcome to the Tiger Electronics Wiki!**
We're a collaborative community website about Tiger Electronics that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Richard Rider

"You pretend to be gay around your guy friends, I pretend to be straight around women. We are not the same."

## Information

### Status

Active

Richard Rider is a male character who is one of the main characters in the Cameron Geller Cinematic Universe. He is most likely a celebrity within the C.G.C.U., as he is shown to have a fanbase, and some of his videos end with "Going Deeper with Richard Rider", as if it's a TV show.

Richard is heavily implied to be gay, this can be seen in his name, with one of the nicknames for Richards being "Dick", creating the phrase "dick rider." In his "Quote of the Day" videos, he is often seen with items which can be used to simulate the male genitalia.
Cameron Geller Wiki

**Welcome to the Cameron Geller Wiki!**
## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Alternative history napoleon Wiki

**Welcome to the Alternative history napoleon Wiki!**
This is a community for exploring what would have happened had Napoleon won the wars

We're a collaborative community website about Alternative history napoleon that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Corrupted

**Corrupted** is one of the many Level Shapes. He is the twin brother of Legacy, and lives in the Tower with Blixer and co.

## Personality

Corrupted is cheerful and flamboyant. He‘s not exactly the brightest, but he’s quite skilled when it comes to combat. He loves his sibling, and would do anything for xem and the Shapes he works for.
Charms

### Introduction:

Charms represent a foundational branch of magical practices. As an essential part of the magical tapestry, charms encompass a broad spectrum of spells and incantations designed to influence, transform, or protect, often through the manipulation of natural elements, emotions, and forces. This comprehensive entry will explore the facets of charm magic, its various classifications, and its significant role within the magical world.

### Overview:

Charms, as a branch of magic, encompass a wide array of spells and incantations that operate on the principle of changing properties or influencing a target. These spells are versatile and serve as the foundation for a variety of magical effects, but they do not typically achieve permanent alterations.

### Classification of Charm Spells:

Charms are classified into several categories, each serving distinct purposes:

* **Elemental Magic:** Elemental charms allow wielders to harness and manipulate the fundamental elements - earth, air, fire, and water. These spells grant control over nature's forces and enable practitioners to shape their environment.
* **Curses:** Dark and malevolent, curses are designed to harm, afflict, or bring misfortune to their targets. They are potent and often have long-lasting consequences.
* **Jinxes:** Jinxes are minor charms that irritate, annoy, or inconvenience the target. Their effects are generally less severe and serve as mild disturbances or annoyances.
* **Light Charms:** Light charms are multipurpose spells designed for normally benevolent purposes, such as healing, protection, or manipulation of the properties of a target, usually not a person, such as levitating an object.
* **Hexes:** Hexes lie between jinxes and curses, inflicting pain or discomfort without necessarily causing permanent harm. They are more potent than jinxes but less severe than curses.
* **Dark Charms:** Dark charms are multipurpose spells, often with dangerous or negative consequences. These spells can be used for offensive, manipulative, or harmful purposes.

### Role of Charms:

Charms play a pivotal role in the magical landscape. Their versatility and adaptability make them a cornerstone of spellcasting, allowing practitioners to influence the world around them and achieve a wide range of magical effects, albeit typically not permanent ones. Whether it's protecting oneself, healing a wounded ally, or exacting vengeance on an adversary, charms are an indispensable part of the magician's arsenal.
Only Slightly Furry

This meme refers to a 1 on the furry scale, or in layman's terms:

A "furry" which is barely an anthropomorphic animal, more of a human with animal characteristics. Usually a character that only has the ears of an animal, and possibly the tail.

Sometimes referred to as the animal the tail and ears are from + boy/girl (depending on gender), such as in catboys and catgirls.

When this meme is used, this character might act somewhat like a pet, a characteristic usually not present in portrayals higher on the furry scale.

## Meme Relatives

Parents: Furry

Sisters: The Skinny

## Examples

### Anime

* Anime in general is notorious for this.
Into the Zone

**Into the Zone** is one of the many Level Shapes. He is a part of the Tower Trio, and works for Blixer and co.

## Personality

Into the Zone leans a bit more towards the chaotic side. He speaks in a lot of 90s lingo(words like “swag”), and generally comes off as not the smartest Shape. However, he’s more intelligent than he might seem at first. He’s good with picking up on the body language of others, and can tell what they’re feeling at a glance(even if it’s…not a 100% accurate observation, it’s the thought that counts).
United Systems Security

**The United Systems Security** is a paramilitary branch of the United Systems Senate.

## History

In OA19,653, a squad of paratroopers led by Commander Miriam Randazzo infiltrated the Shizukana Nakama facility in Hanner Cylch to capture wanted fugitive Matteo Gimenez.

## Description

The Security force is under the authorisation of the United Systems Senate.

## List of Soldiers

* Commander Miriam Randazzo
* Sargeant Becker
* Private DeMoivre
* Private Grimwade
* Private Hsieh
* Private Laghari
* Private Semjonova

## References

1. ↑ *Calan Volume I: The Aquarian Fugitive*
White North Sea

The **White North Sea** is an ocean in the northern hemisphere of E'blanche.

## History

At the denouement of the Golden Era of the Leonis Chapter, the North Sea was used as a gathering point for Thiamin-rich water, which was abundant on the planet. The company, L'eau de Nord collected this water and sold it commercially as various beverages. This became the basis of the Leonis Chapter's new economy.

## References

1. ↑ *Calan Volume I: The Leonian Calanite*
Survive in space

Back to FIRST STEPS

French version

If this is your very first game of its kind, you should know that surviving in space is not an innate thing.

You will develop your empire in a potentially hostile environment. However, it's up to you to adapt your game to your time, not the other way around. The rules of the game defining a TARGET PROTECTION (details on the link) will already prevent the number 1 of the universe from coming to bother you from your first day. Be aware, however, that he probably wouldn't, because with the development happening exponentially, you wouldn't be very profitable for him. **It is also this notion of profitability that you will have to keep throughout your career**.

The goal being to develop, you will have to accumulate resources to improve your empire: either with your production, or by trading, or by attacking. The costs becoming more and more important, you will sometimes have to save, and the loot you will amass could attract a stronger player(s). Likewise, your fleet used to loot could become an interesting debris field to be collected by a hostile visitor.

Now let's look at some points to teach you how to protect yourself.

1/ PROTECT YOUR RESSOURCES

2/ PROTECT YOUR FLEET

3/ DIPLOMACY

> Joining us on Discord is also a good way to exchange and learn. Do not hesitate to ask your questions: CLICK HERE.
FIRST STEPS

Back to Discovery 2 Wiki home page

First you need to go to INFRASTRUCTURE menu and launch CONTINENTAL SOLAR MODUL to get some ENERGY.

Then you be able to upgrade your production of ressources

IRON is needed mostly for BUILDINGS and SHIPS / DEFENSES.

LITHIUM is really important part of TECHNOLOGIES.

HELIUM is also important to upgrade TECHNOLOGIES and also use to launch your MISSIONS

--> MAKE SURE you always have enough energy to run your MINES at 100%

New players start with a production bonus.

You start with one planet, but you really want to have more to expand your empire. Have a look on STELLAR CARTOGRAPHY DATABASE.

Once your start earning ressources, you'll need to decide what you gonna do with.

Are you gonna fleet and attack other players, recycle fleets and spread fire on the whole galaxy ?

Will you stay on your own upgrading buildings and get a stable economy?

You can also trade ressources with other players to developp

To help you grow quite friendly... there is a TARGET PROTECTION.

Feel free to join DISCORD and ask our members any help you need
Cyan

**Cyan** is one of the four heroes, and serves as one of the major characters of the AU's story. They are the first of the four, often known as the leader.

## Personality

Cyan is a chaotic, act-first-think-later sort of Shape. They tend to start the most fights, getting into arguments and not hesitating to throw punches. They use their respawning ability to its fullest, and have shattered the most of the four heroes(largely due to the amount of fights they start). As mentioned, they are frequently known as the leader, even if Basil typically takes on after that role. Despite all of this, they have a tendency to blame themself for all of the bad things that happen.

## Story

Cyan has one of the more average lives compared to the other Heroes, prior to the Corruption. They were raised by Cube, and lived in Paradise with them. The two are quite close due to their years spent together. When they weren't with their caretaker, they were with their uncle, Strike the Earth. They knew Basil from a young age, and he is their childhood friend. The two are the closest out of the four Heroes.

They were the most active force during the Corruption, leading the group through dangerous times. They were typically the one to ask around for help or where to go next.
BATTLE SYSTEM

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Every group of ship shots every others group with a % damage link to the number of targeted ship out of total ship.

When a RAPID FIRE apply, it shot X time the % the targeted ship concerned.

Number of attacking ships = numbers of shots (unless RF apply) = maximum defender ships killed.

Data details
Sol

**Sol**, otherwise known as the Sun, is one of the two Deity Shapes. He is the embodiment of Life, and serves as the guardian of Paradise and all those living inside and out of it. He is the creator of Shapes as we know them.

## Personality

Sol is a rather happy Shape, who enjoys being involved in the lives of his creations. He's most frequently spotted around Paradise, and will ramble for hours about the history of the world and the universe. Despite not being as knowledgeable as Macabre, he still knows a great deal--more than he lets on.
Discovery 2 Wiki

**Welcome to the Discovery 2 Wiki!**

Welcome on board, we wish you a long space life in DISCOVERY 2 SPACE EMPIRE.

Need help to start? Let's have a look on those links:

GAME MAIN MENU : how it works

FIRST STEPS

WALKTHRU BUILD ORDER

SURVIVE IN SPACE (english version)

SURVIVRE DANS L'ESPACE (version française)

 BATTLE SYSTEM

GAME DISCORD LINK

Released 29th APRIL 2023 - By NEOZ
PROTEGER SES RESSOURCES

Back to SURVIVRE DANS L'ESPACE

Les ressources s'accumulant sur vos planètes peuvent attirer vos ennemis, pour éviter cela, plusieurs méthodes possibles:

1/ Vous êtes disponible sur le jeu très régulièrement et pouvez dépenser les ressources en cas d'attaque.

2/ Vous construisez des défenses pour protéger quelques heures de production en votre absence. Attention le nombre de défense est à adapter au fur et à mesure de votre production grandissante, mais également de la taille des flottes ennemis.

Gardons en tête la notion de **rentabilité**: si un joueur peut envoyer sa flotte offensive, et repartir avec plus de ressources qu'il n'a de pertes, il viendra surement vous rendre visite. Parfois la consommation d'HELIUM pour lancer l'attaque peut être prise en compte. Le champs de débris formé peut aussi être récupéré pour compenser les pertes (à prendre en compte pour vos modules solaire PROKHOROV si vous commencez à en avoir en nombre).

3/ Faire voler vos ressources. Tout simplement. Quand vous être absent, remplissez les soutes de vos vaisseaux et envoyez les se balader jusqu'à votre retour, ainsi elles seront à l'abris. (Pour les détails concernant les missions de vol voir ici: PROTEGER SA FLOTTE )
The Runaway Dinosaur

With Barry gone, the team must figure out a way to handle the return of a zombified version of Girder. Iris volunteers to act as bait to trap him in S.T.A.R. Labs.

* Grant Gustin as Barry Allen/ The Flash
* Candice Patton as Iris West and Iris West (Raijin)
* Danielle Panabaker as Caitlin Snow
* Carlos Valdes as Cisco Ramon/ Vibe
* Tom Cavanagh as Harrison "Harry" Wells
* Jesse L Martin as Joe West and Joe West (Raijin)

Special Guest Stars:

* Katie Cassidy as Laurel Lance/ Black Siren
* Ciara Renee as Shayera Hol/ Blood Eagle
* Joel McHale as Sly Pemberton/ Star Shock

Guest Starring:

* Teddy Sears as Hunter Zolomon/ Zoom
	+ Tony Todd as Hunter Zolomon/ Zoom (Voice)
* Keiynan Lonsdale as Wally West
* Greg Finley as Tony Woodward/ Girder
* Meg DeLacy as Cindy Burman/ Shiv
* Violett Beane as Jesse Wells
* Michelle Harrison as Nora Allen (Raijin)
* Brit Morgan as Leslie Willis/ Livewire
* Falk Hentschel as Katar Hol/ Sky Tyrant
* Doug Jones as Jake Simmons/ Deathbolt
* John Wesley Shipp as Henry Allen and Henry Allen (Raijin)
* Joe Knezevich as Billy Zard/ The Wizard
* Jason Mewes as Jay

Co-Starring:

* Rhys Williams as Pathfinder
* Amy Goodmurphy as Tara
* Jesse Reid as Oswald Loomis/ Prankster
* Unannounced Actor as Albert Michaels/ Atomic Skull
* Unannounced Actor as Cole Cash/ Grifter
* Unannounced Actor as Frank Wallace/ Chill
* Unannounced Actor as Francis Johns/ Heatstroke
* Unannounced Actor as Ed Bloomberg/ Kid Devil
TARGET PROTECTION

Back to FIRST STEPS.

**BASH LIMIT**

**UNDER 1000 pts:** target cannot be attacked more than score/200 times in 24h BY THE ALL OTHER PLAYERS (all planets)

**ABOVE 1000 pts**: target cannot be attacked more than score / 1000 (limit 6) by ONE player (all planets)

eg: Target is 800 points --> can only be attacked 4 times a day by ALL OTHER PLAYERS in universe.

Target is 1542 points --> can only be attacked 2 times a day by EVERY OTHER PLAYER in universe.

**TARGET PROTECTION**

+ target over 100 000 points are not protected

+ target under 100 000 points are protected by a \*10 score ratio

+ target under 50 000 points are protected by a \*5 score ratio

\*\*\*\*\*\*\*\*\*\*

+ target under 5 000 cannot be attack by users above 10 000

+ target under 100 points cant be attacked at all

+ inactive user don't have protection at all
PROTEGER SA FLOTTE

Back to SURVIVRE DANS L'ESPACE

Que ce soit des transporteurs remplis de ressources ou votre flotte offensive, vos vaisseaux sont en danger ! En effet, lors d'une attaque un vaisseau détruit converti 50% des ressources nécessaires à sa fabrication en un champs de débris (aussi appelé CDR ou DF en anglais pour Debris Field). Par exemple un CROISEUR LORENTZ qui coute 45k FER et 15K LITHIUM si il est détruit lors d'une bataille, donnera un champs de débris de 22.5k FER et 7.5k LITHIUM.

Des joueurs spécialisés dans le recyclage de flotte sont à l'affut de tout vaisseaux qui traineraient sans surveillance, afin de les détruire et récolter le précieux DF !

Pour vous protéger il n'existe véritablement qu'une solution: **faire voler votre flotte**.

Bien sur si vous êtes en ligne et pouvez la surveiller, le danger n'en est plus vraiment un. Dans le cas contraire, l'envoyer en balade est le meilleur moyen de la préserver. Et pour cela plusieurs missions sont possibles:

1/ Stationner d'une de vos planète à une autre en ajustant le % de vitesse pour que ce trajet dure plus ou moins longtemps.

2/ Recycler un champs de débris (même principe pour le % vitesse)

Il est **déconseillé** d'attaquer un inactif / joueur sans défenses au cas ou celui ci se reconnecterait ou bien si un joueur repère votre manège et décide de stationner ses vaisseaux sur l'inactif pour vous recycler.

Enfin, la dernière étape, et pas des moindres.... LA DIPLOMATIE.
TECHNOLOGIES

Back to MENU

Here is where you gonna upgrade your technologies.

By scrolling and choosing one, you be able to find the actual search time and costs.

Pressing information button will give you more detail.

To launch a technology, you can press UPGRADE. Then if you already hired an OFFICER you be able to queue more building by pressing QUEUE.

All technologies costs

For more details, please follow links below:

Warp field propulsion

Gravitational reactor

Dark matter reactor

Particle accelerator array

Communication network

Inertial fusion

Military cryptography

Positron generator

Antimatter synthesizer

Force field

Combat systems

Hull

Hyperspace navigation

Stellar cartography database

Galactic network control center
DIPLOMACY

Back to SURVIVE IN SPACE

Finally, who says space war game necessarily says intergalactic diplomacy.

You will have to forge links, both with your friends and your enemies. Every voice is possible, but know that if you have a habit of teasing your neighbors, they will surely do the same... revenge is a dish best served cold.

However cordial exchanges can sometimes by asking kindly spare your solar modules from destruction if you are connected and helpless against the enemy fleet which arrives.

Founding an alliance also allows you to make grouped attacks, or grouped defenses to intercept a hostile fleet. It is also a good way to trade.

Joining us on Discord is also a good way to exchange and learn. Do not hesitate to ask your questions: CLICK HERE.
Production bonus

Back to FIRST STEPS

Formula: **rank #100 and bel*ow*** ***only***

(your rank - 100) / 100 = give you multiplier to add to the base prod. (wich is 1 without officers)

#rank 212 --> (212-100) /100 = 1.12 --> so you got a prod with 2.12 multiplier

#453 --> (453-100)/100= 3.53 --> so you got a prod with 4.53 multiplier

**MAXIMUM MULTIPLIER IS 10.**
INFRASTRUCTURE

Back to MENU

   Here is where you gonna upgrade your economy and military buildings.

By scrolling and choosing a building, you be able to find the actual construction time and costs.

Pressing information button will give you more detail.

To launch a construction, you can press UPGRADE. Then if you already hired an OFFICER you be able to queue more building by pressing QUEUE.

All building costs
SPACEYARD

Back to MENU

You find 4 categories: military, defenses, civils and missiles

By scrolling and choosing a ship, you find few informations: construction time (affected by spaceyard and quantum factory levels), cost, speed, weapon, shield, armor, cargo capacity and consumption.

Pressing information button will give you more detail.

You can press PRODUCE to launch 1. Or select MAX to build the maximum your planet allow you to do with ressources available. You can also choose your amount by writting it.

Then if you already hired an OFFICER you be able to queue more SHIPS by repeting process.

All ships costs
Augmentative Mind Arts

Augmentative Mind Arts are a set of extraordinary cognitive abilities that, when mastered, become a permanent and always-active part of the user's mental capabilities. These arts empower practitioners to reach unparalleled levels of cognitive function and control. Users of Augmentative Mind Arts can combine these methods to achieve feats of mental prowess that transcend normal human limitations.

### Branches of Augmentative Mind Arts:

**Emotoregiamancy:** The foundational augmentative art in which practitioners learn to regulate and control their emotional states. Through this art, users achieve a state of emotional serenity and stability. Their emotions no longer interfere with their cognitive functions, enabling them to think clearly and make decisions rationally. Emotoregiamancers form a mental shield that protects their emotional state from external influences.

**Memoratimancy:** Focuses on memory enhancement. Practitioners of this art attain near-perfect memory capabilities, allowing them to recall information and experiences with remarkable clarity and precision. Their minds become reservoirs of knowledge, and they can retain and retrieve vast amounts of information effortlessly.

**Cognitiveximancy:** Enhances thought processing speed. Users of this art think at an extraordinary pace, enabling them to analyze complex situations, solve problems, and make decisions in mere seconds. Their minds operate with exceptional agility, and they can adapt to changing circumstances rapidly.

**Memoracessomancy:** Facilitates swift access to memories and thoughts. Practitioners can retrieve information from their minds instantaneously, enhancing their ability to access and apply knowledge efficiently. Their quick access to memories and thoughts enables them to make well-informed decisions and react swiftly to any situation.

**Mentisopticomancy:** Perfects the "mind's eye," allowing users to visualize ideas, concepts, and memories with unparalleled clarity. This heightened mental imagery amplifies their creativity, problem-solving abilities, and overall cognitive function. Practitioners can explore their thoughts and memories in remarkable detail.

### Combining Augmentative Mind Arts

Users can combine these augmentative mind arts to achieve extraordinary levels of cognitive enhancement. The arts synergize, allowing practitioners to reach a level of mental mastery that is unparalleled in the world of mind arts. The combination of these arts results in a level of cognitive functioning that transcends the limits of ordinary capabilities. With pure willpower and focused intent, practitioners can further amplify their abilities, achieving feats of extraordinary mental prowess.
Survivre dans l'espace

Back to FIRST STEPS

English version

Si c'est votre tout premier jeu du genre, il vous faut savoir que survivre dans l'espace n'est pas une chose innée.

Vous allez développer votre empire dans un environnement potentiellement hostile. Cependant, il ne tient qu'à vous d'adapter votre jeu à votre temps, et non pas l'inverse. Les règles du jeu définissant une TARGET PROTECTION (détails sur le lien) vont déjà éviter que le numéro 1 de l'univers ne vienne vous embêter dès votre premier jour. Sachez cependant qu'il n'en ferait probablement rien, car le développement se faisant de façon exponentiel, vous ne seriez pas très rentable pour lui. **C'est d'ailleurs cette notion de rentabilité qu'il faudra garder tout au long de votre parcours**.

Le but étant de se développer, vous allez devoir accumuler des ressources pour améliorer votre empire: soit avec votre production, soit en faisant du commerce, soit en attaquant. Les couts devenant de plus en plus importants, il vous faudra parfois économiser, et le butin que vous allez amasser pourrait attirer un ou des joueur(s) plus fort(s). De même votre flotte vous servant à piller pourrait devenir un champs de débris intéressant à récolter par un visiteur hostile.

Voyons à présent quelques points pour vous apprendre à vous protéger.

1/ PROTEGER SES RESSOURCES

2/ PROTEGER SA FLOTTE

3/ LA DIPLOMATIE

> Nous rejoindre sur Discord est aussi un bon moyen d'échanger et d'apprendre. N'hésitez pas à poser vos questions: CLIQUER ICI.
Defensive Mind Arts

**Defensive Mind Arts** encompass a set of abilities designed to protect one's mental faculties from the offensive mind arts, as well as spells targeting the mind. These techniques have been categorized into distinct branches, each offering unique protective capabilities. By mastering these branches and subsequently integrating them into their subconscious, a practitioner can attain the ultimate form of defense known as **Mental Aegisomancy**.

### Branches of Defensive Mind Arts:

* **Psychemotimancy - Emotional Shielding**
	+ Description: Psychemotimancy involves the construction of emotional barriers to shield against external emotional manipulation and reading. These barriers enable practitioners to maintain emotional composure and resist emotional manipulation as well as reading.

* **Memorefractomancy - Memory Fortification**
	+ **Description:** Memorefractomancers secure their memories from unauthorized access and manipulation, ensuring that their recollections are vivid, untampered, and always accessible.
* **Cognitibarriomancy - Thought Barriers**
	+ Description: Cognitibarriomancers create impenetrable thought barriers that safeguard their own mental processes, preventing external thoughts and commands from taking root, as well as preventing external reading of thoughts.
* **Mentipossessorepellomancy - Possession Repulsion**
	+ **Description:** This branch counters mind possession techniques by repelling external entities attempting to take control of the practitioner's mind. Practitioners retain full control over their consciousness.
* **Mental Aegisomancy - Comprehensive Mental Defense**
	+ **Description:** Mental Aegisomancy represents the pinnacle of defensive mind arts. It involves the mastery of all defensive branches and the subsequent integration of these techniques into the practitioner's subconscious.
	+ **Requirements:** Mastery of all defensive mind arts.
	+ **Benefits:** When fully mastered, Mental Aegisomancy becomes an automatic, always-active mental defense, providing several key benefits:
		- **Deception:** The practitioner can create false impressions and mental decoys to confound attackers, making it extraordinarily challenging for external influences to breach their defenses.
		- **Automatic Activation:** The defensive techniques are seamlessly and perpetually active, necessitating no conscious effort from the practitioner. This guarantees continuous protection, even in unexpected situations.
		- **Skilled Offensive Mind Arts User Deception**: A fully mastered Mental Aegisomancer has the capacity to deceive even the most skilled offensive mind arts users. This allows the practitioner to make it appear as though an attack has succeeded when, in reality, the defender's mental fortifications remain unbroken.
		- **Mental Sovereignty:** The practitioner's mental sovereignty remains unassailable, enabling them to sustain unwavering control over their thoughts, emotions, and memories at all times.
PROTECT YOUR RESSOURCES

Back to SURVIVE IN SPACE

The resources accumulating on your planets can attract your enemies, to avoid this, several possible methods:

1/ You are available in the game very regularly and can spend resources in the event of an attack.

2/ You build defenses to protect a few hours of production in your absence. Be careful, the number of defenses must be adapted as your production grows, but also according to the size of the enemy fleets.

Let's keep in mind the notion of **profitability**: if a player can send his offensive fleet, and leave with more resources than he has losses, he will surely come to visit you. Sometimes the consumption of HELIUM to launch the attack can be taken into account. The debris field formed can also be recovered to compensate for losses (to be taken into account for your PROKHOROV solar modules if you start to have a lot of them).

3/ Make your resources fly. Quite simply. When you are away, fill the holds of your ships and send them wandering around until you return, so they will be safe. (For flight mission details see here: PROTECT YOUR FLEET)