recursal/Fanatic-Fandom huggingface dataset:
Drustana

**Drustana** is a friendly NPC found in the far north of the Oak Forest, in the Wasp and Bee infested picnic table region, located near the Wasp Queen. Her only use is crafting the Regal Armor.

## Dialogue

 **"Who are you?"** | I'm **Drustana.** Welcome to our beautiful home!... Buzz around! Slurp the honey! Bzzzz!
 **"You live here with all these bees? Aren't they dangerous?"** | They are my friends, they help me make things! They helped me make this beautiful armor!
Forbidden Monuments

The **Forbidden Monuments** is a big, gated park that include various park structures, including a slide, a tube slide, benches, chess boards, a sandbox, a car, a merry-go-round, and more with each structure having unique things to explore. You can find black and white Chess Pieces scattered throughout the forbidden monuments.

## How To Access

The Forbidden Monuments is a late game Biome that can only be accessed once the player has completed a questline with The Historian. After this questline is completed, a new marker will appear on the map, allowing access to the Forbidden Monuments via a secret underground tunnel.

* Enemies
* Resources
* Vanguard of Interest

* Normal Creatures

* Aether Elite
* Aether Scout
* Blue Tit
* Grasshopper
* Lizard
* Sawyer Beetle
* Stink Bug

* Natural
* Creatures

* Black Bishop
* Black King
* Black Knight
* Black Pawn
* Black Queen
* Black Rook
* Fiber
* Pyrite
* Reishi Mushroom
* Resin
* White Bishop
* White King
* White Knight
* White Pawn
* White Queen
* White Rook
* Wood

- Beetle Heart

- Bones

- Bug's Lymph

- Chitin

- Feather

- Grasshopper Leg

- Heavy Chitin

- Herptile Hide

- Stink Gland

- Insect Fat

- Lizard Claw

- Stink Gland

- Malik The Ornathomancer
Creatures

**Creatures** are the insects, arachnids, and more that can be found throughout the game-world. These creatures are both the main threats to the player, and also provide them with some of the most important Resources when killed. Most Creatures, along with interacting with the player, also have a food chain system in place. Creatures higher up on the food chain can commonly be seen attacking lower creatures, along with competitors on the same level. Each creature also has a weakness & resistances system, which can be seen on their health bar. Weapons of a specific type of damage can do more or less damage depending on said creatures weaknesses & resistances.

## Passive Creatures

Passive Creatures will never attack the player in any circumstance, and if attacked, may attempt to run away or escape the threat.

 Firefly | * Oak Forest (Night)
* Crypt
 Ladybug | * Oak Forest (Day)
* Insect Egg
 Butterfly | * Oak Forest (Day)
 Moth | * Oak Forest (Night)
* Insect Egg
 Spiderling | * Oak Forest (Near Spider Matriarch)
* Spider Eye

## Neutral Creatures

Neutral Creatures will not strike the player until the player has attacked them. Until the player engages them, they act like any other passive creature.

* Oak Forest (Near Water)
* Insect Egg
 Grasshopper | * Oak Forest (Day)
* Chitin
* Insect Egg
 Jumping Spider | * Oak Forest
* Swamp
* Insect Fur
* Spider Eye

## Aggressive Creatures

Aggressive Creatures will attack the player without the player engaging with them in any way. Some have varying levels of aggression, with some attacking instantly while others may observe before attacking the player.

## Structures

Structures are a unique classification for enemies for the reason that they aren't really enemies. They spawn enemies when the player is nearby and once the enemies they spawn are defeated, the structure is disabled.

* 2 Aether Scouts

## Bosses

Bosses are essential for progressing the story, their drops are required to give to certain friendly NPCs for information on where to go next.

 Giant Albino Spider | * Swamp
 King Stag Beetle | * Ruins
 Rhino Beetle | * Beach
 Spider Matriarch | * Oak Forest
* Insect Egg
* Insect Fat
* Insect Fur
* Poison Gland
* Silk
* Spider Eye
* Spider Head
 Wasp Queen | * Oak Forest
* Chitin
* Insect Egg
* Insect Fur
* Insect Sting
* Poison Gland
* Wasp Queen Head

## Tames

Some Creatures can be forcefully befriended by players by giving them special "treats". Most of these tames can both be mounted, but also serve other additional uses. To tame a creature, all players must do is get the respective creature to 50% health with a treat in hand and the prompt will appear when reaching the threshold. Tames can be told to stay, follow, or be released back to a wild state. Tames will also teleport to the player in the case of a death or exiting the game if they are on follow mode.

The following creatures can currently be tamed:
Gecko

**Geckos** are aggressive Creatures found on the shores of the Beach biome as well as caves in the area. They are a deadly threat of the area they reside in, but also a good source of Herptile Hide.

## Behavior

Geckos can be found primarily in groups of 2-3 or alone, in which they wander their respective areas. They are very aggressive, and can commonly be seen fighting various Creatures of their area such as Damselflies, Dragonflies, Waterbugs, and Wasp. When aggravated, they attack with a long-ranged "lick" attack in which they will sweep their tongue across the front of their face.

## Taming

To tame a Gecko, the player needs to first have a Gecko Treat in their inventory. Once a Gecko is damaged to below 50% health, the prompt to feed them will appear and they will be tamed. When tamed, they will follow the player unless told to stay. They can also be released into the wild if the player chooses to. When mounted, they have no particular special perks apart from the fact they can climb diagonal surfaces more effectively than other mounts. They will attack when standing in front of an aggressive foe.

The Gecko Treat recipe requires giving Skadi the Rhino Split Horn, which requires the player to beat the Rhino Beetle.

## Strategy

Geckos can be very formidable, mostly due to their licking attack having a very long range. A good edged weapon like the Grasshopper Scythe or better is recommended, as well as a defensive armor such as Stone Armor. Dodging is very difficult with Geckos, due to their attacks being very long range and very quick, so blocking may be a better option.
Formic Armor

**Formic Armor** is a mid-game armor set crafted at Mirmek in his house in the large skewered guitar near the Greylands. It provides slightly more protection than both Silkweave Armor and Regal Armor, but has no special traits such as the other armors movement speed bonus or gliding abilities.

## Armor Set

 Head
 **Formic Helmet**
**Protection**: +6
**Blunt Resist**: +3%
**Movement Speed**: +0%
**Durability**: 140
**Protection**: +6
**Blunt Resist**: +3%
**Movement Speed**: +0%
 Arms
 **Formic Vambraces**
**Protection**: +6
**Blunt Resist**: +3%
**Movement Speed**: +0%
**Durability**: 140
**Protection**: +6
**Blunt Resist**: +3%
**Movement Speed**: +0%
**Durability**: 140

## Trivia

* Formic Armor is referred to as "Black Ant Armor" in the files.
King Stag Beetle

* **Side Bite**: 12 - 24
* **Triple Bite**: 12 - 24 (Per Bite)
* **Charge**: 12 - 24

The **King Stag Beetle** is the current final boss found in the Ruins, located in a cave under a large tree. It is required to be killed to return the Ancient Clover Seal it drops to the The Elder and open the Walnut Chest

Its location is reveled to the player by Nok.

## Boss Fight

The King Stag Beetle has four attacks : a simple bite attack using scissors-like jaws, an airborne three step bite attack, a bite attack from the side, and a ramming charge attack.

### Aftermath

After beating the King Stag Beetle, the player can return the Ancient Clover Seal to The Elder, which will complete the current accessible part of the story. This will also reward the player with the Damselfly Treat recipe.

## Strategy

It is highly recommended to parry the first attack and dodge roll on the second one. The King Stag Beetle has no weakness to any weapons, meaning the player should bring their best possible weapons they can obtain. Piercing weapons are not recommended due to it resisting both damage types. Some good options include the Iron Sword, Iron Axe, Iron Scythe, Lubber Mace, and Morningstar. Overall, bringing large amounts of Health Elixirs and possibly greater elixirs if the player has met Tuhala are recommended. Stamina Tonics are also recommended due to the large amount of dodging in the fight. To dodge its bites, mostly dodging as it approaches will allow the player to dodge the bite, but dodging as the player hears its chitters will be the best timeframe to do so.
Golden Eagle

The **Golden Eagle** is an unkillable Eagle that prohibits the player from leaving the boundaries of the game and flying into or out of the Forbidden Monuments area. If the player is using a Blue Tit mount, then the Golden Eagle will not try to eat the player is riding on it's back. Unless the player tries to fly out of bounds, then the Golden Eagle will see you as it's prey again.

## Behavior

As the player begins to fly into an area that they are not allowed to be in they will receive a notification that states,

 "You're entering the hunting grounds of a sky creature. Turn back immediately!"

The camera will focus on the Golden Eagle flying in from an unfathomably high point in the sky until it swiftly flies down and grabs the player with it's talons, which will instantly kill the player. It can be avoided if the player quickly turns around and goes back into the boundaries.
Hidden Locations

Around the Overland there are Base Structures or Crafted Items that can be interacted with and will give you recipes through dialogue options, granting the player unique recipes like the Aetherin Greataxe and Pyrite Greatsword. Some of the Base Structures may still be inhabited with their creators.

A picture of the Forge under the playground structure in the Forbidden Monuments.

A picture of the Old Workbench to the right of the entrance to the Crypt.

A picture of the Stinger Lance location inside of the Sewers.

A picture of the entrance to the Sewers from the Greylands that will take you to the Stinger Lance.
Food Items

**Food Items** are essential for survival. If the player doesn't eat and their nourishment bar reaches zero, their health bar will slowly decrease until it hits 10. Traveling at such low health with surely result in death due to the numerous Creatures that populate the various Biomes. See Potions for all the different elixirs and craftable drinks with effects. Treats can also be confused with food items, although treats are used for taming while food items are eaten.
Hornet Treat

The **Hornet Treat** is a treat item that, when in a players inventory, allows them to tame a Hornet. When a Hornet is reduced to 50% health and a Hornet Treat is in the players inventory, a player can tame a Hornet by pressing the respective input. When tamed, the Hornet will follow the player, can be told to stay, be released back into the wild, and be mounted like most other tames. It is currently the most useful flying mount.

To get its recipe, the player will need to talk to the Historian.
Ladybug

* Normal
* Nocturnal

* Insect Egg (0-1)
* Insect Fat (1)

* Insect Egg (0-1)
* Insect Fat (1)

**Ladybugs** are a passive Creature found in large clusters in the Oak Forest area. They serve as a non-aggressive source of Insect Fat. They can also be tamed to act as moving storage container.

## Behavior

### Normal

Normal Ladybugs wander around in large clusters with other Ladybugs. Not many Creatures will attack Ladybugs as prey. Once attacked, however, they will run quickly away while squealing and won't stop until the threat is a moderate distance away. All Normal Ladybugs will despawn at night.

### Nocturnal

At night, Normal Ladybugs will not spawn and will be replaced by Nocturnal Ladybugs. These Ladybugs have a dark, reflective shell and will attack all players near them. They will attack by charging at them with their wings, dealing damage in quick small hits as it flies through the player. Once day comes, Nocturnal Ladybugs will despawn and Normal Ladybugs will spawn again. They cannot be tamed.

## Taming

To tame a Ladybug, the player needs to first have a Ladybug Travel Kit in their inventory. Once a Ladybug is damaged to below 50% health, the prompt to feed them will appear and they will be tamed. When tamed, they will follow the player unless told to stay. They can also be released into the wild if the player chooses to. They cannot be mounted, but instead have a 5x4 inventory space the player can store items, effectively making it a mobile storage space.

Nocturnal Ladybugs cannot be tamed.

## Strategy

Ladybugs are reasonably quick when threatened. The best way to kill them is to use a quicker weapon like a Wood Sword or Grasshopper Scythe to hopefully kill them before they can run away. A Simple Bow is also very effective for killing them, as even though they will run, the bow can still shoot them from afar.
Lubber

**Lubbers** are a stronger and more aggressive variant of Grasshoppers found throughout the Ruins biome as well as its beach. A stray Lubber can also be found under a pile of rocks near the Rhino Beetle boss.

## Behavior

Lubbers behave in a very similar behavior to Grasshoppers, roaming their general area while occasionally attacking other nearby foes such as Hornets or Geckos. They attack via a quick bite identical to the attack of the Grasshopper, though this bite is both much stronger and much quicker. It does not tend to combo bites, and will back off after a bite.

## Strategy

Lubbers are a very dangerous threat due to their plentiful amounts and quick attacks. A preferred weapon for them would be the Iron Hammer due to it dealing blunt damage. Formic Armor is the best and most accessible armor to deal with Lubbers due to its negation of blunt damage. Dodging their attacks is a rather hard timing, but much easier than other Creatures like Cockroaches. If the player is struggling with fighting Lubbers, then they can practice on weaker Grasshoppers in the Oak Forest to get a feeling for the attacks. For an easier battle there is a lone Lubber in the Beach Biome in the center of a rock formation.
Butterfly

**Butterflies** are a simple Creature found in large swarms in the skies of the Oak Forest area. They can serve as a good source of Insect Eggs for early players, provided they have a Simple Bow or better.

## Behavior

Butterflies can be found in large clusters or the occasional 1-3. They have a very simple behavior, only flying in their general area. If attacked, they will try their hardest to escape and fly away. Larger, flying creatures like Wasp may attack Butterflies if given the chance.

## Strategy

Butterflies can be easily killed with a Simple Bow and 2-3 shots of Wood Arrows. If on the ground, almost any weapon can kill them, provided the player can land multiple hits.
Historian

## Teodrik

The **Historian** is a friendly NPC the player finds late in the game world, being found in the Crypt. He is primarily used for his Pyrite Armor recipes. There is a path along the walls of the Crypt to gain access to the Historian but a wing suit allows a shortcut to access him, as there is a gap that isn't able to be crossed normally, unless the player uses mounts or Icarus Wings.
Gnome Effigy

The **Gnome Effigy** is a friendly NPC that is found at the base and top of Great Trees. He is used to claim/unclaim your Tree Encampment, and if the Tree Butler is not at the same platform as you he can be called from here.

# Dialogue

 **Consecutive Meetings** | The spirit of the Great Tree is listening. What is it you wish, Vanguard?
 **"I want to *CLAIM* this tree and move my tree encampment here."** | *(If the player does not have a Tree Encampment)* You do not have a tree encampment yet. To claim your first tree and make your encampment you must climb to the top of a Great Tree and speak to me there.
*(If the player has a Tree Encampment)* You have claimed this tree.
 **"I want to make my Tree Encampment *PUBLIC*." (Requires Tree Encampment to be Private)** | *Your Great Tree is now Public.*
 **"I want to make my Tree Encampment *PRIVATE*." (Requires Tree Encampment to be Public)** | *Your Great Tree is now Private.*
 **"I want to *UNCLAIM* this Tree." (Requires Great Tree to be Claimed)** | *You have unclaimed this Great Tree-*
 **"I want to call the hot-air lift."** | (*If the lift is stationary*) The lift is on its way.
(*If the lift is moving*) The lift is moving at the moment, try again later.
 **Leave** | *EXIT CONVERSATION*
Composite Bow

The **Composite Bow** is a Bow stronger than the Simple Bow crafted from Lizard Claws and Heavy Chitin. It requires both a Stonecutter and Loom & Spindle to make. It does much higher damage, is much more accurate, drains the same amount of stamina and has the same movement speed penalty than the Simple Bow.
Aetherin Turrets

**Aetherin Turrets** are turrets built by the Aetherin Tribe that are dotted around the Amber Valleys.

## Behavior

Aetherin Turrets will fire at any passing Blue Tits that they spot flying in the sky. They fire what appear to be stink bombs similar to what the player can craft. If a Blue Tit is spotted and hit by Aetherin Turrets, then the Blue Tit will stop flying and fall to the ground. For the player to disable these turrets, they must go up to them on foot, which will prompt two Aether Scouts to leave and attack the player. Once the Scouts are defeated, an Aether Elite will exit the turret and challenge the player. If the Elite is defeated, the turret is permanently disabled and the player can fly their Blue Tit around that section of the Amber Valleys.

## Strategy

It is recommended that the player uses good healing items like a Clay Bandage or a Health Elixir to heal any damage that is taken. Using Icarus Armor, the player can get a quick hit in, and use the flying wing ability to easily escape. A strong weapon like an Iron Scythe or Aetherin Hammer are useful in quickly slaying the deadly Aether Scouts and Aether Elites.
Chess Pieces

**Chess Pieces** can be found all throughout The Forbidden Monuments. You can spot them by seeing a life-sized Chess Piece on the ground. Chess Pieces come in two different set colors, White Chess Pieces and Black Chess Pieces. They are listed as a Decorative Item, but their primary use is to be sold to Malik The Ornathomancer for Schematic - Icarus Armor Set and Schematic - Icarus Wings.

     White King | Decoration Item - Can be used to purchase Schematic - Icarus Wings.
     White Knight | Decoration Item - Can be used to purchase Schematic - Icarus Wings.
     White Pawn | Decoration Item - Can be used to purchase Schematic - Icarus Wings.
     White Queen | Decoration Item - Can be used to purchase Schematic - Icarus Wings.
     White Rook | Decoration Item - Can be used to purchase Schematic - Icarus Wings.

     Black King | Decoration Item - Can be used to purchase Schematic - Icarus Armor Set.
     Black Knight | Decoration Item - Can be used to purchase Schematic - Icarus Armor Set.
     Black Pawn | Decoration Item - Can be used to purchase Schematic - Icarus Armor Set.
     Black Queen | Decoration Item - Can be used to purchase Schematic - Icarus Armor Set.
     Black Rook | Decoration Item - Can be used to purchase Schematic - Icarus Armor Set.
Bee

**Bees** are a smaller flying creature found primarily throughout the Oak Forest area, though primarily around their hives and in areas full of flowers. They will commonly attack any players that happen to wander into their territory, along with the 2-4 Bee Drones that follow them.

## Behavior

Bees will commonly hover around flowers with their drones close by, but will fly back to either their hives or honeycomb on trees and hover in place for a short while before returning to their primary flying areas. Bees have an odd form of aggression, in which when they notice a threat, they will not attack until either the attacker makes the first move, or until all of its drones have returned. If the drone notices the threat first, then the Bee will head to the respective drone. They swarm threats together with their drones and attack via a basic sting that does poison damage to anything it hits.

## Strategy

Bees are very dangerous to fight due to their strength in the early-game, their poison, and their drones. When fighting a Bee, the best idea is to take out the actual Bee before the drones to avoid a poison effect from its hits. A Stone Spear and preferably Stone Armor should be enough to take down a Bee. Its drones are much weaker and lack any poison damage.
Cockroach

**Cockroaches** are large, aggressive Creatures found exclusively in the Greylands, as well as being one of the most deadly threats of the area.

## Behavior

Cockroaches are commonly found in pairs of 2 or alone, being found both in the surface of the Greylands and in the underground piping below this biome. They are commonly not preyed on by other Creatures and don't tend to attack others. If aggravated, they attack by approaching their threat and swiping their legs, similar to a Waterbug.

## Strategy

Cockroaches are a very formidable threat, especially due to their massive health and strong attacks. Their leg swipes are very quick and hard to dodge, so a good armor set is recommended. Formic Armor is a good armor set as it reduces the blunt damage they inflict as well as being a decent armor set. A good blunt weapon such as the Poisoned Mace or other strong blunt weapons can also be useful to take out Cockroaches.
Aether Scout

**Aether Scouts** are part of the Aether Tribe and have the same humanoid build as Smallfolk, but are aggressive against them and will attack any Smallfolk on sight. Aether Scouts are weaker variants of the Aether Elites. You can find them around Aether Huts in the Forbidden Monuments.

## Behavior

Aether Scouts roam the whole of the Forbidden Monuments area and will fight you if you come near. They will attack you in a similar way that you would attack and they mainly use Secondary Attacks. There are multiple different types of Aether Scouts. There are Heavier Scouts, and Skinny Scouts. The Scouts have 2 types of outfits, A red-gold style armor and a stone armor type armor.

## Strategy

Aether Scouts can be a very dangerous threat in the Forbidden Monuments as they will randomly fight you when you least expect it. Each Scout has it's own stats, some may have more stamina than others and some may have more health than others. The Heavier Scouts will deal more bulkier damage to you while the Skinny Scouts will hit you quicker. They can avoid your hits by dashing which they do often but they are fairly easy to kill. If an Aether Scout is in an area you need to be in and you're not in the mood to fight them you can throw a Stink Bomb on them and they will run out of the area for a little while.

## Trivia

* All the noises made by the Aether Scouts are noises made by the developers.
Ladybug Travel Kit

The **Ladybug Travel Kit** is a treat-like item item that, when in a players inventory, allows them to tame a Ladybug. When a normal Ladybug is reduced to 50% health and a Ladybug Travel Kit is in the players inventory, a player can tame a Ladybug by pressing the respective keybind. When tamed, the Ladybug will follow the player, can be told to stay, and be released back into the wild. It cannot be mounted like other tames. The Ladybug will also be given a 5x4, or 20 extra storage space for the player to store items in, effectively making it a mobile storage container.
Bee Drone

**Bee Drones** are a small and much weaker variant of Bees that can commonly be found in swarms of 3 trailing behind normal Bees and fighting alongside them in dangerous situations. Due to their swarm behavior, they can be a dangerous threat when attempting to fight or escape a Bee.

## Behavior

Bee Drones will commonly hover around flowers in a close proximity to their respective Bee, but they will fly back to either their hives or honeycomb on trees and hover in place for a short while before returning to their primary flying areas. Bees Drones have an odd form of aggression, in which when they notice a threat, they will not attack until either the attacker makes the first move, or until all of the drones and the original bee have returned. If the bee or a different drone notices the threat first, then the drone will head to the respective bee. They swarm threats together with the other drones and bee and attack via a basic sting that does poison damage to anything it hits.

## Strategy

Bees Drones are very dangerous to fight due to their strength in the early-game, their poison, and swarm behavior. When fighting a Bee and its drone, the best idea is to take out the actual Bee before the drones to avoid a poison effect from its hits. A Stone Spear and preferably Stone Armor should be enough to take down a Bee. The drones are much weaker and lack any poison damage.
Greylands

The **Greylands/Graylands** (both spellings are used in the game) are located to the North-West of the map. They are a dangerous place to be without good equipment. A swarm of 3+  Grey Flies can be a problem to a player poorly equipped not to mention the Hornets and Cockroaches in the area. This Biome is home to the Black Hornet boss and Nok.

* Enemies
* Resources
* Vanguard of Interest

* Normal Creatures
* Bosses

* Bull Ant
* Cockroach
* Dawn Ant
* Grey Fly
* Hornet

- Black Hornet

* Natural
* Creatures

* Blackberry
* Fiber
* Flint
* Iron Shard
* Resin
* Stone
* Wood

- Ant Head

- Bug's Lymph

- Bull Ant Mandible

- Bones

- Heavy Chitin

- Insect Egg

- Insect Fat

- Insect Sting

- Insect Wings

- Poison Gland

- Roach Meat

- Nok
Ironwing Armor

**Ironwing Armor** is a late-game armor set crafted at Nok in the Greylands. It provides the most defense out of any armor currently, while having average cold protection. Like the Regal Armor, the armor set has wings that allows the user to glide mid-air, allowing extremely fast travel if starting at a high area like a tree. Gliding uses stamina, but when the player runs out they will peacefully flutter down rather than not gliding. Gliding also reduces all fall damage.

Its recipe includes Sapphire Wings, meaning it requires the Black Hornet boss to be defeated to craft.

## Recipe

 Head
 **Iron Helmet**
**Protection**: +7
**Edged Resist**: +3%
**Movement Speed**: +0%
**Durability**: 130
**Protection**: +8
**Edged Resist**: +3%
**Movement Speed**: +0%
 Arms
 **Ironwing Vambrace**
**Protection**: +7
**Edged Resist**: +3%
**Movement Speed**: +0%
**Durability**: 140
**Protection**: +7
**Edged Resist**: +3%
**Movement Speed**: +0%
 **Sapphire Gliding Wings**

## Trivia

* Ironwing Armor is referred to as "Bee2 Armor" in the files, with Regal Armor likely intending to be the original "Bee Armor".
Grasshopper

* Normal
* Nocturnal

* Chitin (0-1)
* Grasshopper Leg (1)
* Insect Egg (0-1)

* Chitin (0-1)
* Grasshopper Leg (1)
* Insect Egg (0-1)

**Grasshoppers** are a neutral creature found throughout the starting Oak Forest area. They are one of the first tames the player can acquire and mount.

## Behavior

### Normal

Normal Grasshoppers will passively walk around their spawn areas and not seek out to harm any other creatures. They, however, will be attacked by other creatures such as the Bull Ants and others. They can defend themselves via a basic bite when attacked. All Normal Grasshoppers will despawn at night.

### Nocturnal

At night, Normal Grasshoppers will not spawn and will be replaced by Nocturnal Grasshoppers. These Grasshoppers have a different color scheme, and have enhanced health and damage. Unlike their normal breathern, they are aggressive on sight and will attack players without being attacked first. Once day comes, Nocturnal Grasshoppers will despawn and Normal Grasshoppers will spawn again. Nocturnal Grasshoppers cannot be tamed.

## Taming

To tame a Grasshopper, the player needs to first have a Grasshopper Treat in their inventory. Once a Grasshopper is damaged to below 50% health, the prompt to feed them will appear and they will be tamed. When tamed, they will follow the player unless told to stay. They can also be released into the wild if the player chooses to. When mounted, they have the special ability to do a long jump that uses a large amount of stamina.

They are very skittish, and may disobey commands of the player and run away if they are unmounted and a threat such as a Bull Ant or Wasp is nearby.

Nocturnal Grasshoppers cannot be tamed.

## Strategy

For early-game Grasshopper kills, a Wood Club is by far the best weapon for taking them down. A well geared player can easily tank the hits and kill it before it kills them, but if dodging, its hit is very delayed and can easily be dodged right before it hits.
Jester Brew

* +2 Temperature Per Second Over 2 Seconds
* +8 Temperature Per Second Over 2 Seconds and -6 Health Per Second Over 6 Seconds

**Jester Brew** is a brew which is learned from Tuhala. It has a variety of different effects, ranging from good to bad. It isn't recommended to drink this because the bad will more often than not outweigh the good.
Jumping Spider

**Jumping Spiders** are a neutral variant of spiders found primarily in the outer-reaches of the Oak Forest and caves in the Swamp. If hurt, they can be a very dangerous threat for players due to their agility.

## Behavior

Jumping Spiders tend to roam passively in their areas, only attacking if threatened. When attacking, they attack via a long jump that, if hitting a foe, deals poison damage. They can also use this jump to easily escape their foes and avoid getting hit. While they don't attack often, they may be attacked by other Creatures such as Wasp.

## Strategy

Jumping Spiders are a much later-game threat, though can be a much easier alternative source of Spider Eyes then say Wolf Spiders. To fight them, a good mid-game edged weapon like the Flint Sword is recommended to quickly deal with them. Predicting their next leap location is paramount to taking them down, as running around without paying attention can quickly lead to a stalemate where neither target is hitting the other.
Iron Pickaxe

The **Iron Pickaxe** is a direct upgrade to the Spike Pickaxe crafted from Iron Ingots forged out of Iron Shards. A Spike Pickaxe is required to collect Clay to build a Forge. Its primary use is to harvest Pyrite in the Chapel and Crypt, as well as lesser Resources with higher efficiency. It can be used as a weapon, though is very ineffective.
Grasshopper Treat

The **Grasshopper Treat** is a Treat Item that, when in a players inventory, allows them to tame a Grasshopper. When a normal Grasshopper is reduced to 50% health and a Grasshopper Treat is in the players inventory, a player can tame a Grasshopper by pressing the respective keybind. When tamed, the Grasshopper will follow the player, can be told to stay, be released back into the wild, and be mounted like most other tames.
Builder's Hammer

The **Builder's Hammer** is a tool that allows players to construct all Base Structures in the game when used. Along with this, it has other functions involving Base Structures, such as being able to repair, destroy, and having much more functions when placing structures down such as rotating or flipping them.
Health Elixir

* Lesser
* Basic
* Greater

**Health Elixirs** are a trio of Potions crafted at the Apothecary Table, used to recover health in dangerous situations. They recover health passively over-time for 3 seconds when consumed, making them invaluable as healing items. The Greater Health Elixir is unlocked by speaking with Tuhala, found in the mangrove swamp near the Ruins. Greater Health Elixirs are also used to craft the Healer's Armor.
Giant Albino Spider

* **Charged Bite**: 18 - 28

The **Giant Albino Spider** is the second boss intended in progression, found in a cave in the Swamp biome. It is a hard fight due to its heavy damage and poison effects. Its fight is near identical to the Spider Matriarch.

Its location is revealed to the player by Lisandra.

## Boss Fight

The Giant Albino Spider has two unique attacks, being a normal bite and a charged bite. The normal bite is a very basic attack, similar to the Wolf Spider, Black Widow, and Nocturnal Spider attack, as well as inflicting poison. Its charged bite is very telegraphed as it will raise its body for three seconds before slamming the ground, chewing on the floor and leaving it open for punishment. It may also on occasion do a "taunt" like movement in the exact same way as the Black Widow, slightly raising its head and front legs for a short while.

### Aftermath

After beating the Giant Albino Spider, the player can return its eye to Lisandra to be able to unlock the recipe of the Wolf Spider Treat and the location of Nok.

## Strategy

The Giant Albino Spider has no weakness to any weapons, meaning the player should bring their best possible weapons they can obtain. Piercing weapons and any poison weapons are not recommended due to it resisting both damage types. Some good options include the Chitin Axe, Flint Sword, or possibly the Stinger Lance if the player has explored the Sewers. Bringing Poison Resistance Brews or antidotes are recommended to reduce or cure the effects of the poison the boss inflicts. In terms of dodging, its basic bite should be fairly easy and can be practiced with weaker spiders if necessary. Its charged bite delay should be memorized in order to properly time the dodge and to punish the boss as its biting the ground. Its "taunt" should also be taken to account, as it can be seen as similar in appearance to the charged bite. Bringing many Stamina Tonics is also recommended due to the large amount of dodging needed for the fight, as well as good healing like Health Elixirs.

These same strategies can mostly be used for the Spider Matriarch due to both bosses being similar.
Horned Beetle

* **Sting**: ???

**Horned Beetles** are a small, but hard hitting, aggressive Creature found throughout the Amber Valleys. They can drop Heavy Chitin and sometimes Beetle Hearts.

## Behavior

Horned Beetles can be found all around the Amber Valleys, although they mainly stick near their caves in the walls of the valley. They wander around and will attack the player if they discover them. They will preform a charge attack on the player when they are near, doing huge amounts of damage.

## Strategy

Horned Beetles are a fairly dangerous threat in the Amber Valleys. Their charge rams that they use to attack the player are difficult to dodge, and will sometimes still deal damage even if the player has flown using Icarus Armor. Although, this isn't always the case and using Icarus Armor to dodge the ram attack is a good strategy. Since the Horned Beetle is resistant to piercing, a spear isn't recommended, rather an Iron Scythe is a more suitable option.
Black Widow

**Black Widows** are fast, lethal spiders that patrol the Swamp, along with Wolf Spiders. They can deal large amounts of poison damage, which can easily kill unprepared players.

## Behavior

Black Widows roam the swamps, especially near Spider Cocoons found in the Swamps. They can be seen attacking some weaker Creatures such as Mosquitos at night. They attack using a long range bite in which they will raise their legs and slam their fangs into their foes. They can also, on occasion, do a almost "taunt" in which they will raise their bodies and chitter.

They are replaced by Nocturnal Spiders at night.

## Strategy

Black Widows can be easily taken out with the right gear, along with Wolf Spiders using the same general strategy. The best weapon in the stage of the game the player will encounter Black Widows is likely the Flint Sword or better edged weapon to exploit its weakness. Avoid using any poison weapons due to its increased resistance. The easiest and most effective armor at this stage of the game to fight Black Widows is the Chitin Armor due to its good defense and edged resistance. A Poison Resistance Brew is also recommended to reduce the damage of its poison attacks.
Damselfly Treat

The **Damselfly Treat** is a treat item that, when in a players inventory, allows them to tame a Damselfly. When a Damselfly is reduced to 50% health and a Damselfly Treat is in the players inventory, a player can tame a Damselfly by pressing the respective input. When tamed, the Damselfly will follow the player, can be told to stay, be released back into the wild, and be mounted like most other tames.

To get its recipe, the player must complete the first portion of the game and defeat the King Stag Beetle to obtain the Ancient Clover Seal. When returned to The Elder, the Walnut Chest will open and The Elder will give the player the recipe to the treat.
Hornet

**Hornets** are a highly aggressive, stronger variants of Wasp found in much later-game areas. They are a lethal aerial threat for later-game players if unprepared.

## Behavior

Hornets behave very similarly to their Wasp counterparts, though lack any hives to spawn from and are generally less in swarms and more alone. They, also unlike Wasp, are much less aggressive to other Creatures. They may still get into fights if attacked by other aggressive creatures, such as Wasp or Bull Ants. They attack via a basic sting attack, the same one as the wasp, that also inflicts poison damage.

## Taming

To tame a Hornet, the player needs to first have a Hornet Treat in their inventory. Once a Hornet is damaged to below 50% health, the prompt to feed them will appear and they will be tamed. When tamed, they will follow the player unless told to stay. They can also be released into the wild if the player chooses to.
The Hornet Treat recipe requires talking to the Historian.

## Strategy

Hornets are a strange threat as they do not have any weakness, meaning that weapons will not be doing any bonus damage on them. Some stronger weapons are effective with Hornets, such as the Chitin Spear in the Greylands and the Lubber Mace in the Ruins. Bone Armor or possibly Ironwing Armor if the player has defeated the Black Hornet boss is recommended due to its high defense and resistance against the damage types it deals. Dodging all their sting is also highly recommended, as the poison can be very lethal if stacked on for long enough. Swarms, though uncommon, are also very dangerous, and it is recommended to only fight one Hornet at a time and avoiding pairs or more.
Green Beetle

**Green Beetles** are a large, aggressive Creature found throughout the Beach area and Ruins. They are one of the most prominent threats of the area, though are fairly easy to evade.

## Behavior

Green Beetles roam their respective areas, commonly only stopping if it is curious of a threat or is currently attacking. They appear to be the apex predator of their region, as they are commonly not attacked by any other Creatures besides the occasional Wasp. When they see a player, they are not instantly aggressive, instead curiously observing until either the player runs away, lingers for to long, or approaches the beetle. They attack via a basic bite then either combo it with another bite or back away.

## Strategy

Green Beetles can be a very dangerous threat in the Beach biome, so coming prepared beforehand is paramount. A Stone Hammer is by far the best weapon for dealing with them early-game, due to it being weak to blunt. A full set of Stone Armor is also recommended to have suitable defense. The player should dodge roll as soon as the hit lands, as the beetles attack speed is very high. If the player doesn't wish the kill any beetles and simply wants to get by, staying a distance away to only trigger its curious, observant behavior might allow enough time to run away before it becomes aggressive.
Grey Fly

**Grey Flies** are smaller, aggressive Creatures found throughout the Greylands in large swarms. Though they are weak, they can easily take down well prepared players if they are swarmed.

## Behavior

Grey Flies can be found in large swarms of sometimes over 5 Grey Flies flying in one area. They themselves are not very aggressive to other creatures, but may be attacked by other creatures, mostly those from bordering biomes like Bull Ants or Wasps. When one is hurt, all other Grey Flies in the area are alerted to the hurt one, and will swarm the perpetrator. They attack via a basic melee attack that they often do not combo with another, but due to their swarm behavior can quickly rack up damage on foes.

## Strategy

Grey Flies are fairly weak and can be easily killed with any on-tier Weapons. Bone Armor is the best Armor for them due to it reducing piercing damage, which is what they inflict. In terms of dealing with the swarms, trying to isolate them as much as possible should be paramount, but some situations may make it impossible. It is recommended to either avoid Grey Fly swarms as much as possible or bringing a large amount of healing items when exploring their territory.
Chitin Armor

**Chitin Armor** is a defensive armor set crafted at Skadi that provides the most defense up to that point of progression. It is much more defensive than other options like the Primal Armor, but decreases movement speed by a good margin to compensate.

## Armor Set

 Head
 **Chitin Helmet**
**Protection**: +3
**Edged Resist**: +3%
**Movement Speed**: -3%
**Durability**: 160
**Protection**: +4
**Edged Resist**: +3%
**Movement Speed**: -3%
 Arms
 **Chitin Vambrace**
**Protection**: +3
**Edged Resist**: +3%
**Movement Speed**: -3%
**Durability**: 160
**Protection**: +3
**Edged Resist**: +3%
**Movement Speed**: -3%
**Durability**: 160
Chapel

The Chapel is located to the East of the Ruins. It is a massive building located above the King Stag Beetle's lair and across the broken bridge.

* Enemies
* Resources

* Normal Creatures

* Colony Spider
* Green Beetle
* Grey Fly
* Hornet
* Lizard

* Natural
* Creatures

* Edible Mushroom
* Fiber
* Nectar
* Petal
* Pyrite
* Resin
* Seeds
* Stone
* Wood

- Beetle Heart

- Bones

- Bug's Lymph

- Chitin

- Colony Spider Abdomen

- Heavy Chitin

- Herptile Hide

- Lizard Claw

- Insect Egg

- Insect Fat

- Insect Fur

- Insect Sting

- Insect Wings

- Poison Gland
Carpenter Ant Warrior

**Carpenter Ant Warriors** are the weakest and likely the first Ant species the player will encounter in the game, found mostly near the introductory section of the Oak Forest during the day. However, they can come in larger swarms that can quickly overpower a newer player.

## Behavior

Carpenter Ant Warriors traversing the forest commonly in large swarms, especially near the start of the game. They mostly stay in a general area with their workers and don't attack or are attacked by many foes. When defending themselves or attacking, they attack with a basic short-range bite, but it can be very deadly in swarms.

They are replaced by Dawn Ants at night.

## Strategy

Carpenter Ant Warriors are easy taken out with just about any edged weapon such as the Wood Sword or better. Either face-tanking to kill them all or being very careful with dodges is preferred to make sure they don't get surrounded by the ants and take heavy damage.
Aether Elite

**Aether Elites** are part of the Aether Tribe and have the same humanoid build as Smallfolk, but are aggressive against them and will attack any Smallfolk on sight. Aether Elites are stronger variants of the Aether Scouts. Aether Elites come from the Aether Tribe and you can find them from Aether Huts scattered around the Forbidden Monuments.

## Behavior

Aether Elites roam the Playground Structure in the Forbidden Monuments area and will fight you if you come near. They will attack you in a similar way that you would attack and they mainly use Secondary Attacks.

## Strategy

Aether Elites can be a very dangerous threat in the Forbidden Monuments as they will randomly fight you when you least expect it. Each Scout has it's own stats, some may have more stamina than others and some may have more health than others. The Heavier Scouts will deal more bulkier damage to you while the Skinny Scouts will hit you quicker. They can avoid your hits by dashing which they do often but they are fairly easy to kill.

## Trivia

* All the noises made by the Aether Elites are noises made by the developers.
Amber Valleys

The **Amber Valleys** is an open desert Biome in the far north of the map with dangerous enemies such as the Scorpion or the Viper. It is dangerous, but also has extremely great awards if the player communicates with the friendly NPCs.

* Enemies
* Resources
* Vanguard of Interest

* Normal Creatures
* Structures

* Aether Elite
* Aether Scout
* Damselfly
* Horned Beetle
* Hornet
* Ladybug
* Scorpion
* File:Tarantula.png Tarantula
* Viper

- Aetherin Turrets

* Natural
* Creatures

* Bottlecap
* Fiber
* Edible Mushroom
* Iron Shard
* File:Ironwood.png Ironwood
* Poisonous Mushroom
* Pyrite
* File:Saltpeter.png Saltpeter
* Seeds
* Stone
* File:Sulphur.png Sulphur
* Wood

- Flint Sword

- Health Elixir

- Hoots

- Mushroom Steak

- Poison Antidote

- File:Granger.png Granger

- Sarnak
Blue Tit

* **Ground Pound**: 60 - 84

**Blue Tits** are a huge, aggressive Creature found throughout the Forbidden Monuments area. They can drop Feathers which are useful for crafting Icarus Armor and Icarus Wings. Blue Tits are a rideable creature but don't have a treat to be claimed, rather you have to find the Blue Tit Egg from breaking a Nest Cage found on a Birds Nest, You will also need 500 Hoots to then talk to Malik and trade in your Blue Tit Egg and 500 Hoots for a pet Blue Tit.

## Behavior

Blue Tits roam the whole of the Forbidden Monuments area and will land on you when they spot you. Once they've landed on you they will Peck at you and do a Ground Pound which both deal a lot of damage to you. When you have a Blue Tit they will not be able to attack other things like the Hornet does.

## Strategy

Blue Tits can be a very dangerous threat in the Forbidden Monuments Biome as they will land on your randomly while you're wandering about. Blue Tits will Group Pound you and bite you, to avoid do some of the following: run backwards, roll the opposite direction, or if you have Icarus Wings, you can glide up to avoid the attacks. There are no recommended Weapons to use right now.
Colony Spider

**Colony Spiders** are small, aggressive swarm type Creatures that can quickly overwhelm players if ill equipped. They are found exclusively in the Sewers, Chapel and Crypt.

## Behavior

Colony Spiders are found in pairs of four or more. They will quickly respawn when killed, providing a good way to farm Colony Spider Abdomens and Experience.

## Strategy

Colony Spiders aren't a very formidable threat by themselves, although many of them will overwhelm the player. It is easy for Colony Spiders many to quickly attack the player, especially due to how many of them spawn tightly together. Their leg swipes are very quick and hard to dodge, so a good armor set is recommended. Ironwing Armor is a good armor set as the player can quickly make an escape if overwhelmed. They can inflict poison so bring many Clay Bandages and Poison Resistance Brews.