recursal/Fanatic-Fandom huggingface dataset:
Бегемот

**Бегемот** - Аномалия N9, огромный монстр.

## Облик

Бегемот - огромное существо, напоминающее динозавра, хотя является млекопитающим. На голове 2 рога. Лапы с гигантскими когтями. На хвосте есть шипы, которыми Бегемот может стрелять, шипы регенерируются за несколько часов. Бегемот неуязвим и бессмертен, даже может ломать драконовую сталь.

## История

Бегемот был обнаружен в пещере. Он был тогда ещё детёнышем, которого освободили сотрудники Фонда Аномалий. Но как только Бегемот выбрался на поверхность, он вырос до огромных размеров и убил освободивших его. Однако тут же был пойман и посажен в контейнер из драконовой стали, который закопали под землёй. Монстр просидел несколько месяцев, пока не сломал сталь. Потом Бегемот выкопал пастью подкоп и вылез наружу. Затем исчез в неизвестном направление. Уже двое сотрудников Фонда писали книги или статьи об этом монстре, но были убиты Бегемотом, который просто наступил на их дом и убил сотрудников.

Также Бегемот появляется в *Книге Чудовищ,* где предсказано, что монстр так и не будет пойман, однако будет уничтожен, упав в жерло вулкана во время битвы с Мировым Змеем, в которой погибнут оба монстра.

## Отсылки

* Бегемот является отсылкой к одноимённому монстру из Библии, а его битва с Мировым Змеем - к битве Бегемота и Левиафана.
Человек-лягушка

**Человек-лягушка** - аномалия класса Тавер, объект N186.

## Облик

Человек-лягушка является гуманоидной амфибией около 1,2 метров в высоту. У него перепонки между пальцами и "третий глаз" на лбу.

## Способности

Человек-лягушка не приносит никакого вреда, он может только стоять где-нибудь в болоте или в зарослях, смотря на людей. Кажется, будто Человек-лягушка грустит об чём-то утраченном. Есть мнение, что это душа грешника, превращённая в мерзкое существо.
"Паразит"

**"Паразит"** - аномалия N37.

Пойманный и обезвреженный паразит

## Облик

"Паразит" является существом примерно 8-10 см длиной, напомипающим тёмно-коричневую сколопендру с рыжей головой и жёлтыми лапками.

## История

Однажды группа людей отправилась купаться в Байкале. Когда они уезжали, одному стало плохо. Через некоторое время тот человек стал проявлять признаки того, что он сходит с ума. Его положили в психическую больницу. И лишь Фонд Аномалий смог выяснить, что сходят с ума люди от страшной головной боли. Однако оказалось, что больной человек спрыгнул с 10 этажа и разбился. Вскрытие оказалось феноменальным: в голове у человека нашли страшную сколопендру и множество её детёнышей, пожирающих мозг! Все детёнши тут же были сожжены, а паразит был спрятан в стеклянном кубе, где и находится до сих пор.

Скорее всего, это не единственны представитель своего вида, и в Байкале могут обитать и другие паразиты.
Project Hybrid

Project Hybrid, as its rather unimaginative name suggests, involves the hybridization of human DNA with animal DNA.

However this was expanded upon when it was brought under the goals of Project Sahelanthropus.

Project Hybrid was led by Doctor Rachel Fowler and Doctor E. Teller under the supervision of Director General Grace Lionheart.

## History

NIA Section 7 implemented Project Hybrid for a number of goals.

The main goal of Project Hybrid was to design and produce either a genetically augmented and intelligent animal fighting unit or a genetically augmented human. The former using an animal as the base for the weapon and the latter using a human.

Due to its highly illegal and unethical nature all research was done under the close supervision of NIA Section 28.

Neither goal was achieved and the project was ultimately shut down in the late 4060's. However the program was restarted with a different goal in 4110 under Project Sahelanthropus .

### New Goals

The project was restarted by Director General Grace Lionheart who saw its potential to create a different type of Synthetic Soul using a hybrid.

The details of its use and what the exact goals are, are one of the NIA's closely held secrets. With not even Fleet Admiral Mountbatten knowing of its existence.

## The Mech Project

When the Mech Project began Project Hybrid was quickly restarted and given a wider goal. It not included the hybridization of Human and Animal DNA to create new brains for Type 3 Synthetic Souls.

### Experiments

Project Hybrid was a success in creating Human-Animal hybrids, however these were only for the process of making Synthetic Souls using the Hybrid Brains. Their original goal of making Super Soldiers was a secondary goal at this stage and was ultimately cancelled when the primary goal was proven a success.

An unknown number of female human subjects were recruited from an unknown set of parameters. These "Mothers" were taken to NIA Blacksite 13 and given a number of genetic alterations to better suit their bodies for the implantation of the hybrid embryos. These Embryos had been designed specifically for each of the individual pilots of the Mech Project.

These "Mothers" were surgically connected to a number of life support, feeding, diagnostic and monitoring equipment that essentially made the "Mothers" living incubators. Once connected, the "Mothers" were implanted with an embryo that was then allowed to gestate and grow for several months to maturity. Depending on the exact animals used to make these embryos, the gestation period could last anywhere from a few weeks to several months. However most if not all of the mature hybrids violently tore their way out of gestation either through the stomach of vaginally.

Almost imminently after their birth, the hybrids were sedated and their brains extracted, memories wipped, scanned and then digitally cloned. The digital clones were then conditioned and "trained" to fully integrate with their Pilots.
Очки Монстра

**Очки Монстра** - крайне опасный объект класса Линус, объект N777.

## Внешний вид

Очки Монстра на самом деле разумны, ведь ими овладевает опасное существо - *"Монстр".* Очки Монстра завладевают разумом его владельца, превращая того в зависимую тварь, которая убивает всех на своём пути. Очки Монста невозможно уничтожить, они не ломаются от любых ударов, не горят в огне, не тонут в воде и т.д.
Гондвана

*Гондвана* — суперконтинент, существовавший в конце палеозоя и начале мезозоя в Южном полушарии. Название образовано от племени гондов и района Вана в Индии. В фантастической традиции время существования Гондваны часто переносится в более поздний период времени. Упоминание об этом континенте встречается в посвященном королю Куллу рассказе У. Гордона «Черный Город». И. Бабицкий склонен отождествлять Гондвану с Древним Му, где происходят события некоторых рассказов предшественников Говарда.
Киммерия

**Киммерия** — северная страна Хайбории.

## История

### Через пятьсот лет после Конана

Вдоль киммерийских границ шли бесконечные стычки между черноволосыми воинами этой страны и воителями Северных стран… Киммерийцы без разбора дрались также с пиктами и боссонцами и время от времени вторгались в саму Аквилонию, но это были не завоевательные войны, скорее просто грабительские набеги.

Аквилонской армии, могущей воспротивиться нашествию с Востока, более не существовало, и завоеватели не ведали поражений… они ворвались в Киммерийские горы, гоня черноволосых варваров прочь; но там в горах, где кавалерия не могла действовать в полную силу, киммерийцы встали насмерть - лишь беспорядочное отступление, довершившее день кровавой битвы, спасло гирканское войско от полного уничтожения.

Границы Киммерии остались нетронутыми. Ни пикты, ни гирканцы не сумели сломить воинственных варваров.

### Во время оледенения

Но потом начались оледенения и великое переселение нордических племен. Под напором выходцев с Севера снялись с насиженных мест киммерийцы, и ни армии, ни укрепленные города не могли им противостоять.Они наводнили и смели Гандерланд, и двинулись через древнюю Аквилонию, неудержимо прорубая себе путь сквозь пиктские орды. Они разбили немедийцев и разграбили некоторые их города, но не остановились. Опрокинув на границах Бритунии гирканскую армию, они продвигались все дальше на восток. Тем временем киммерийцы, мигрируя к юго-востоку, уничтожили древнее гирканское королевство Туран и поселились на юго-западных берегах внутреннего моря.

### После новой катастрофы, когда появились современные очертания земель и морей

Океан ворвался в горы западной Киммерии, образовав современное Северное море. Полузатопленные горы превратились в острова, похоже, известные как Англия, Шотландия и Ирландия… Гэлы - предки ирландцев и нагорных шотландцев ведут свое происхождение от чистокровных киммерийских кланов… А некоторые киммерийские кланы ушли на восток, на ту сторону высшего внутреннего моря, и спустя несколько веков, приняв в себя гирканскую кровь, вернулись на запад под названием скифов. Первопредки гэлов оставили свое имя современному Крыму.

## География

К северу от самого западного из хайборийских государств, Аквилонии, обитали киммерийцы, потомки атлантов. Ни одному другому народу не удалось покорить их, но благодаря контактам с иноземцами киммерийцы развивались куда стремительнее своих извечных врагов - пиктов, населявших пустоши к западу от Аквилонии.

## Население

Киммерийцы были рослыми и крепкими, черноволосыми, с голубыми или серыми глазами.
Beowulf

Beowulf's (Canis Lupus Rex) are members of the Canis Lupus family. They are native to the dense snowy forests of Veretrox. They are roughly the size of an Earth Horse and are often regarded as the most dangerous natural predators in the Milky Way Galaxy due to their incredible intelligence, size and coat, which famously had retro-reflective properties.

## Biology

Beowulfs are one of the largest predators on Veretrox, averaging 190cm (6 foot 2 inches) to the shoulder. They are hyper-lethal and can easily take down humans and Farrow Deer with a swift bite of their large and powerful jaws that are lined with self-sharpening knife-long teeth.

Beowulfs are characterized by their immense size and power, as well as a number of unique traits. Their huge teeth are in a constant state of self-sharpening, with various teeth lined with a serrated edge. Their fur coats posses a retro-reflective property that allows them to blend into their environment with ease. Along their bodies are a number of highly potent scent glads, which are used to mask their normal scent to their prey, however this unique scent appears to act as an aphrodisiac to humans. Several un-trained hunters have been lulled into a false sense of security by this scent when face to face with a Beowulf. Which has led to multiple deaths. Although this scent is regarded as a pleasant and even addictive, it has come to be known as Deaths Perfume.

Beowulf males, are solitary creatures, often spending much of their lives wondering the lands and hunting by themselves. Whereas the females spend their entire lives in large packs. Male fight for dominance and mating rights when a female enters her once-decade heat.

Females share the duty of raising the pups between the entire pack, with the pups having no particular dedication to their birth mother. Potential fathering males do not pose a threat to the pups and often ignore them. This is in part due to their heightened intelligence which seemingly allows them to understand that each of their kind is vital to the survival of their kind.

Males are in fact divided into two sub-sets. The standard Beowulf male and an Alpha variant. Alphas are said to be incredibly rare, with only a dozen confirmed sightings. They are characterized by their size and unique, almost mythical glow that covers their coat.

## Legend

Beowulf's have gained legendary status within the Milky Way, as their home world is strictly off limits to all but House Russel personnel. They are widely viewed as a myth, however that is due to their rarity outside of their home world.

House Russel has made the Beowulf its Royal Seal.
Камасотц

**Камасотц, Крамастоц, Хамастоц или Храмастоц** - бог летучих мышей, аномалия класса Линус, объект N11.

## Облик

Камасотц является огромной летучей мышью с челюстями тираннозавра. Размах крыльев составляет около 30 метров. Камасотц коричневого цвета, а его крылья почти чёрные.

## Способности

Камасотц управляет *летучими мышами, ахулами, фердами* и *троонами.* Все летучие твари слушаются его, а также Камасотц умеет внушать им что угодно. Разумен. С людьми общается с помощью телепатии.

## Инциденты

### Битва с троонами

Когда Сотрудникам Фонда удалось спастись от Троонов, направив тех к луне, Вожак троонов был невероятно разозлён и отправился прямо к Камасотцу. Бог Летучих мышей вылетел из своего логова и издал режущий уши звук. Трооны мигом потеряли интерес к луне, и бросились к Вожаку. Тот приказал им уничтожить Сотрудников Фонда. Однако у Генерала Сотрудников появился план. Он и Сотрудники залезли в Старый Замок, где раньше жили трооны, и привязали верёвки к крыши, после чего спрятались на чердаке. Трооны (кроме Вожака) залетели в замок, а Сотрудники Фонда положили взрывчатку и спустились по верёвкам. Замок взорвался, а на троонов упали камни и придавили их. Генерал бросился на Вожака Троонов и прыгнул ему на спину, после чего начал стрелять в голову. Ревя от боли, Вожак Троонов рухнул вниз на камни, но и Генерал разбился насмерть. Камасотц, оставшись последним боеспособным монстром, напал на сотрудников, однако в него был брошен камень и Камасотц улетел.
VLC Feat Tax

## The Actual Document

The Rest can be found at this Link. Most of the doc has been removed from this page as of 8/17/17 due to being out of date with the document. To make it simpler and only need to be updated in one location, please just use the Google Document. This is based slightly off the post Elephant in the Room: Feat Taxes, but modified to be better.
77th Beowulf Division

The 77th Beowulf Infantry Division is a Regular Infantry Division within the CMC.

Named after the famous Beowulf, the Beowulf Division served during the Human-God War and is stationed aboard the CMC Darwinia. The 77th is attached to Lucifer Squad and is led by Colonel Riker.

## Known Members

* The Captain - Fought in the Siege of Carth
* Corporal Fredrick Stapleton - Fought in the Siege of Carth
* Unnamed Master Sergeant - Fought in the Siege of Carth, deceased.
* Private First Olivia Caprice - Fought in the Siege of Carth
* Private Wallace - Fought in the Siege of Carth, executed by The Captain for shellshock.
* Unnamed Medical Officer - Fought in the Siege of Carth, tended to Commander Rose.
* Commander Rosemary of the Crimson Knights - Assumed control of the 77th during the Siege of Carth, deceased.
Varisia LC Wiki

**NOTE: As of 05/23/2018, this wiki will not be updated any longer. For the up-to-date version, use the following instead: Link**

## Welcome to the Varisia LC Wiki

**The Wiki for Varisial Living Campaign. Many thanks to Courtney for making the original version of this wiki, and for founding VLC in the first place!**

**Special Thanks as well to:**

*Bella (Taco Bella)*

*Zerker (Alex)*

*ToberDam (Tober)*

*Ian (Mageking)*

These individuals were there for the start and helped shape what VLC is. Thank you to everyone, but special thanks to these individuals.

**Another special thanks to:**

*Gabriel F.*

*Masako Iris*

*Aqil*

*Amanda*

These individuals have put a great deal of time and effort to keeping up and maintaining the wiki in its current state, we thank them for using their time to do such.

For a full list of Current GMs in VLC:

☀https://app.roll20.net/forum/post/6139517/gm-introductions

Here is our active list of who your wonderful GMs are. Take chance to read about us and get to know us a bit more.

**This wiki uses trademarks and/or copyrights owned by Paizo Inc., which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This wiki is not published, endorsed, or specifically approved by Paizo Inc. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Inc. and Paizo products, please visit paizo.com.**
Саванный Сфинкс

С Кристаллом Вечности

**Саванные Сфинксы** - аномалия из класса Тавер, объект N64.

## Облик

Саванные Сфинксы очень похожи на простых домашних кошек, поэтому раньше их даже считали просто *мутировавшими котами*, получившими крылья. На самом деле отличий *кошек* и *Саванных Сфинксов* намного больше. Эти виды разделились ещё 8 миллионов лет назад, в *Миоценовом* периоде. Саванные Сфинксы встречались только в диких африканских саваннах, а обычные кошки расселялись по всему миру. Но тем не менее, Саванные Сфинксы сильно превосходят котов и кошек по интеллекту: они разумны, понимают все человеческие языки, хотя говорят только на *кошачьем.* Приручить Саванного Сфинкса проще, чем простую кошку, ведь эти существа очень умны.

## Представители

Самым знаменитым представителем Саванных Сфинксов был Гарольд Величайший, который в 2089 году был поставлен Фондом Аномалий охранять Кристалл Вечности. Гаролльд оказался втянут в кристалл, из-за чего исчез и погиб ужасной смертью.

## Инциденты

### Саванные Сфинксы в истории

О существовании Саванных Сфинксов знали и до появления Фонда Аномали, хотя считали их простыми мутантами. Многие люди находили таких зверьков и даже приручали их. Ещё в начале 21 века были известны такие экземпляры.
Level 20 Characters

This is something that had been in discussion for quite a while, but a decision was finally reached on how to handle level 20 characters. The rules that apply to them are as follows:

* When a character reaches level 20, you are given its character slot back.
* Level 20 characters may still join ERs of their appropriate ranges, such as 18-20s, or even all-level ERs with the running GM's permission.
* You must still log any ERs you go on, and apply them accordingly. Though EXP Points do not do anything besides tally up your EXP. Loot Points, Downtime Points and IAs still work as normal. You may also place GMEXP or OARXP into level 20 characters, if you so wish.
The Star Spawn

The Star Spawn is a myth that garnered significant attention in the mid to late 20th century, however similar stories have been told throughout human history. The myth tells of a series of bright lights that separated from Sol and spent several days hovering in the sky in fixed positions before disappearing.

The myth has since garnered significant attention and is likely believed to actually refer to a number of star ships that visited Earth around 124 CE.
GM and Council Responsibilities

## The Council Responsibilities

-Legalize new material.

-Final arbiter of decisions (Can be overturned by GMs).

-Approve of special races backstories.

-Update and maintain the wiki.

-Doling out punishment (After discussing with the GMs).

-GM Applications and Trials.

-Going over new player applicants.

## The GM Responsibilities

-Maintain Order (Prevent Harassment)

-Update the Weather and Calendar (Literally everyone can do it)

-Run some ERs

-Encourage RP

-Handle Discounts, Retraining Etc

-Character Approvals

-Try and remember that Fun is our main goal for everyone

-If you think another GM or Council member is doing something wrong, politely tell them

## Council Rotation

Once every season, or roughly 3 months. A week before the start of said season, GMs may throw their hat in for Council, and we set an all-GM vote for the 5 Council positions. A gm votes for their 5 picks. In the advent, should it be necessary, 25% of GMs may come forward and request to veto a Council seat. After which we would go into discussions, and launch another full-GM vote for all the Council seats.
Area Effect Nitrothane

Nitrothane VX Infantry Incendiary Dispersal Munitions, otherwise known as Area Effect Nitrothane or AEN, is a munition used in a variety of weapons in service to the CMC, the CMC Infantry and the CMC Marines.

## Design

AEN rounds vary in size, but all rounds consist of the same mechanism. Based on the Flechette round, the AEN rounds contain a Type 1 Synthetic Soul which triggers a detonation of the round at around a metre from the target using a conical radar system. The round then ignites the stored Nitrothane fuel/acid mix which then covers roughly a three metre area in burning acidic liquid.

## Usage

AEN rounds are widely used throughout the CMC but heavily in both the Infantry and the Marines. They are also used by members of the Mech Project.
F-01631

F-01631, more commonly known as Dark Orbit Testing (DOT), remains the only location that an LHC Particle Cannon has been fired.

## Location

Dark Orbit Testing is located a stable distance from a slow moving, reasonably sized stable black hole 82,000 light years outside of the center of the Milky Way Galaxy. Its location is unknown to all but a select few. With even the personnel of the facility having no clue where they are. This is due to the overriding risks posed by the weapon they are developing.

## Purpose

Dark Orbit Testing's sole purpose is the development of the Experimental Large Hadron Collider Particle Cannon. Due to the weapons extreme risks, it has not be fired to determine its destructive ability, but rather to test if it could be fired without destroying itself.

The Black Hole is not a deterrent for any possible spies but rather the safest thing the weapon can be fired at. Due to the weapon's proposed ability to destroy anything from a planet to a sun, or even create a black hole at point of impact, the safest thing to fire at is a black hole.

In case of any problems ranging from attackers to a misfire, the entire station can be broken from its orbit and allowed to fall into the Black Hole it used to orbit.

## Operational Staff

* Doctor Church - Head of developmental research on DOT, forced into isolated compliance by the Director General. Presumably killed when the station fell into the black hole.

## Destruction

DOT was lost to the black hole shortly after its first and only successful firing. It is presumed that the stations orbit failed for some reason, leading to the station falling into the black hole. All data however was exported before the station was lost.
The Undying Faith

The Undying Faith are a religious organization dedicated to worshiping and aiding the Gods in their conquest of the Milky Way Galaxy.

## History

Shortly after the start of the war, various cults began to pop up across the galaxy, in worship to the Gods. These cells were quickly eradicated by the NIA, however as the war progressed, it became clear that one cult had grown considerably despite the efforts of the NIA.

This group eventually made their presence public with a series of terrorist attacks on CMC Shipywards, these attacks had little physically effect, however it did spur a wave of support for the group.

The cell has grown into a fully fledged religious terrorists organisation with agents across the galaxy.

## Purpose

The Undying Faith believe that the God invasion is humanities creators returning to cleanse their now unholy creation from the galaxy.

They have dedicated themselves fully to disturbing the war effort as much as possible, usually in the form of small scale terrorist acts or theft of military property.

## Military Strength

It is unclear just how wide spread or powerful the group has become, however their steady stream of attacks appears to suggest at least a sizable force of agents both inside the CMC and general populace.

### Fleet of Undying Faith

The group is rumored to have a sizable fleet somewhere in the galaxy, however their actual military capabilities are likely limited or even dire. Reports indicate that the fleet consists of:

* A CMC Caliber Class Cruiser - Likely a relic from before the war and their only true military vessel.
* A Civilian Somber Class Carrier - A former CMC warship that was stripped and demilitarized before being sold to the public.
* Two Heavy Mining Frigates - Likely given rudimentary firepower and repurposed minning equipment.
* Several Mining Frigates - Likely used as transports, with only point defense weaponry.
* Bulk Fleet - Likely a collection of civilian transports, yachts, cruise ships and mining vessels.

## Notable Engagements

The Undying Faith has acting out several terrorist plots and been engaged in several conflicts with the CMC.

* Delta Orion V - The Undying Faith attacked the remnants of a Lucifer Squad led strike force, resulting in numerous fatalities. The Undying Faith used a Behemoth against Lucifer Squad, but were ultimately defeated.
* Sabotage of The Silence - The Undying Faith sabotaged and ultimately destroyed a Ravager Class Heavy Destroyer captained by then Admiral Cornelia Russel.
Vereoganthus

Vereoganthus, or colloquially, Verosaur are a species of flying lizard-like creature similar to ancient Earth flying dinosaurs. They are famous for their massive size and convex "keeled" crests on the end of their snout/beak and on the underside of their beak/jaw.

## Biology

Vereoganthus are the largest flying creature on Veretrox and often referred to as "the king of the riverland skies." Often found feeding on fish and small mammals in and around the rivers and lakes of the riverlands. They have an average wingspan of 16.7 Meters (55 foot) and a ground to shoulder height of 3 meters (10 foot).

They are covered in thin skin and membrane across their wings, with patches of scales and feathers along their backs and head. With two convex crests on the end of their beak which famously form a large circular crest. They are adept at walking on all fours and suggest that life on Veretrox evolved similarly to on Earth.

Vereoganthus are often docile and have come to live in harmony with the larger creatures they share Veretrox with such as the Beowulfs, Derobears, Farrow Deer and Verahorns. Instead prefering to feast on the smaller mammals and fish in the rivers and lakes, however there are documented sightings of apparent disputes between Derobears and Vereoganthus when feeding in the same body of water.

There has been several documented cases of Vereoganthus attacking humans, however there are not fatalities documented. This is likely due to humans getting to close to a nest or startling a feeding or resting Vereoganthus.
B&T

Basil & Thomas are weapons manufacturers who specilize in handheld weaponry and Light or Heavy Machine Guns. They are the largest producer of small arms in the galaxy and have and exclusive contract to supply all small arms of the CMC Regular Infantry.

## Ties to the CMC

B&T have long had a close relationship with the CMC and the NIA. They pride themselves on the quality, efficiency and easy of use of their weapons, all at a low price. They have long been the primary supplier of small arms weaponry for all branches of the CMC and NIA.

## Niche

B&T pride themselves on cheap, high quality, adaptability, low tech and ease of use of their weaponry. They rely on cheap and plentiful materials such as steel and wood to produce rifles, pistols and other infantry weaponry. This allows weapons to be easily maintained, used and constructed. Almost any CMC ship can produce basic infantry weaponry from nearly any planet.

They know their skill and market and enjoy producing "the weapons of humanity's own". Unlike other arms manufacturer such as AIM Industries, B&T do not rely on advanced technology in their weaponry. Instead prefering low tech, easy to construct and maintain firearms.
Commander Charlotte Winters

Commander Charlotte Winters is a CMC Mech Pilot currently serving aboard the CMC *Darwinia**.* Commander Winters pilots Valiant who is famous for its Chain-Scythe.

## Early Life

Charlotte Winters was born on Titus in the year 4098 to Admiral Harkness Winters and First Officer Lucile Winters.

Being the youngest of three, Charlotte spent the first few years of her life fighting her two siblings for almost everything. Being treated more like a pet than a sibling. Such a strict military family meant that failure in school or combat training meant no food.

Much to her parents horror, Charlotte did not try and resist when the NIA came to take her. Instead she left without so much as a goodbye to her parents. This upbringing has made Charlotte into a cold and brilliant Pilot. Putting her ability and the ability of her team ahead of everything.

## Military Life

Charlotte quickly began to excel in class and the courtyard due to her military upbringing. However it was her strategic and leadership skills that set her apart. She quickly developed a friendly rivalry with soon to be Commander John Russel. This rivalry developed over time into a unique relationship that has forged an inseparable pair. No matter how much they deny it.

She would quickly became a key member of the early Lucifer Squad and went on to serve with the rest of Lucifer on the Darwinia

## Personality

Commander Charlotte Winters, like every other pilot, would gladly give her life for any of her fellow pilots. She differs in her confidence, outward mischievous nature and use of her sexuality to get her way. She is often one of the most talkative people in a room and never backs down from a fight. Be it with superior officers of her fellow pilots.

## Public Appearance

Commander Winters is portrayed as a strong, independent Pilot with a heavy sex appeal and role model status. As well as being the estranged lover of Commander Russel. As their relationship is used to garner interest and devotion from the public too support the war effort.

She is often referred to as "The Iron Bitch" or more commonly "The Red Warrior". Her combat prowess and disposition has earned her both titles.

## Trivia

* Charlotte often declares her dislike of both Russel Liquor Whiskey and White Russel Cigarettes. However she routinely shares Commander Russel's.
* Her parents are a wound on her past. She quickly becomes agitated when she is compared to her father.
* Winters has stated on several occasions that she would rather die than ever retire from the war.
Cartherlight

Cartherlight are a firearms designer and manufacturer that works closely with the CMC. They primarily produce large calibre cannons for tanks, artillery, Mechanized Infantry and Naval Vessels.

## Ties with the CMC

Cartherlight pride themselves on traditional heavy firepower. They specialize in large calibre munitions and firearms and do not believe in experimental or non-traditional technology.

Often refereed to as "traditional" or "outdated" by other arms manufactures, there is still no competition when it comes to high damage, reliable and deadly weaponry.

## Work on the Mech Project

Cartherlight has produced a number of artillery, mortar and cannon armaments for the Mech Project.
The Gods

Although the term "Gods" refers mainly to the invasion force as a whole, the term officially refers to the highest caste of the alien group.

The Gods are near Celestial beings who, as far as Humanity knows, come from the Andromeda Galaxy.

In truth, the entirety of the God force stems from three siblings, often refereed to as "The Trinity". From them every single creature used by the Trinity or every other God appears to be either created or share DNA with the Trinity.

Never before has humanity found creatures greater, or closer to biblical era definitions of the word God. The Gods surpass humanity in every way from strength, intelligence size and technology. This is clear from their near unmatched ability in battle, knowledge of wormhole accuracy, ability to manipulate life and harvest entire planets in a matter of hours. Let alone traverse between Galaxies.

## An Overwhelming Foe for an Overwhelming Empire

For hundreds of years the UPG and the CMC feared nothing but piracy. With millions of starships and trillions of enlisted officers, it was never postulated that there could be a foe able to beat the Human Empire.

Like all Empires of the past, a foe would present itself to challenge those who thought their power was limitless.

The Gods were one such foe. Their strength, technology and raw power outmatched even the most advanced CMC starships. For decades their assault on the Milky Way Galaxy went almost unopposed. However the CMC would eventually organize itself to form a defensive against the overwhelming odds.

For much of humanity, any enemy that can threaten an empire capable of destroying entire solar systems is the foe of nightmares.

## The Trinity

What little information Humanity has gathered on the Gods has led to only some conclusions and many assumptions. What is clear is that the God Invasion is lead by three siblings. These siblings appear to be in total control of all God Forces within the Milky Way Galaxy, however if these siblings are the rulers of their entire race or just a fraction of their race is still unknown. However it appears that the God forces in the Milky Way are only a single part of what might be a far larger empire in the Andromeda Galaxy.

## A Dark Truth

Many scientists within the CMC, NIA, UPG and private organisations have studied all aspects of the God Invasion and have come to the conclusion that the God forces are either poorly organised or hold such arrogance in their power that a better display of force is not necessary.

The strength, size and technology that constitutes the God forces could, certainly under basic observation, be overwhelmingly capable of systematically clearing the Milky Way Galaxy of all human life. However it is instead used as though the Gods enjoy a long drawn out fight.

This realization has made the God forces both less intelligent and yet more terrifying.
Nitrothane

Nitrothane is a fuel acid mix used primarily by the CMC Regular Army and Marines for incendiary based weapons.

## Usage by the CMC

Nitrothane is often seen deployed by elite or specialized units against swarms of Hounds. Due to its high burning temperature of 6000 degrees Celsius (10832 Fahrenheit) and acidity of -35.7 it is an excellent area denial weapon.

Nitrothane is the primary fuel of the Dragon's Maw flame cannon commonly equipped on Winston Land Fortress's.

Nitrothane is also the most wide spread incendiary round used by the CMC. In the form of AEN rounds.These rounds are often so devastating that they are restricted to turret emplacements due to the risk of friendly fire in conventional weapons.
The Holy Prussian Kingdom

The Holy Prussian Kingdom was one of the three great powers from before the DeadLands Crisis. It was the youngest power at the time and spread mostly throughout eastern Europe and the Middle East.

## History

After the Invasion, most of Central and Eastern Europe was decimated along with most of the rest of the world. What remained was then invaded by the newly grown British Royal Empire. Those who fled hailed mostly from the German Empire.

Those who fled found themselves in a desolate wasteland of few survivors. However through dedication and determination, the Holy Prussian Kingdom was formed. Made in the image of the fledgling German Empire and the Holy Roman Empire of old.

## A Kingdom Grows

Led by the former Kaiser of Germany, turned King of The Holy Prussian Kingdom, Wilhelm II. The Holy Prussian Kingdom grew quickly, expanding out eastward across the continent and engulfing many ruined societies and former countries. Eventually developing into a power that could rival the two other dominant forces.

### Russia

The former country of Russia became a treasure trove of resources for the young Kingdom, providing metals, fuel, wood and food to the developing power.

### Africa

The north of Africa quickly came under Prussian rule as the British Royal Empire spread up from the south. Eventually leading to a tentative boarder across the huge continent.

### The Middle East

The Middle East became a hotspot of activity due to its oil reserves. However as the British Royal Empire progressed, oil became worthless, leading to the eventual conquering of the entire region by the Holy Prussian Kingdom.
Project One Mind

Project One Mind was created some time after the creation of the NIA and is considered one of the first Projects of ~~Section 28~~ and easily its longest lasting.

## Design

When the NIA was created, one of its first goals was to maintain humanities unity under any cost. The NIA passed this duty to ~~Section 28~~.

Hundreds of options and ideas were presented and tested, but after years of trail and error, it was deemed that the easiest and most effective way of maintaining peace and stability throughout the galaxy was to eliminate any and all who presented a threat.

In the years following, Project One Mind was
Honour

## Armaments

### Fixed

- Triple Barrel 50.cal Wrist Mounted Gatling- Left Hand 7.62mm Machine Gun (Palm)- Inbuilt "Nano" AIM Praxis Missile Pods.- 30mm UAC (Underarm Auto Cannon)

### Handheld

- 60.cal Multi Purpose Mech Assault Rifle- 75mm "Dominator" Designated Marksman Rifle

### Optional

- Oversized AIM Praxis Missile Pods. (Shoulder or back Mounted)- 75mm Turreted Shoulder Cannons- AIM Praxis Missile Pods (Thigh or Knee)- "Havoc" Missile Pods (Shoulder)

### Equipment

- Mech "Crusader" Shield (Shoulder Mounted) - Experimental Mech Flight Gear- Orbital Deployment Gear- Aquatic Deployment Gear- Zero G Deployment Gear- Diamond Blade Mech Knife

"*Honour*" is the name given to the Mech Suit and Synthetic Soul used by CMC Commander James Russel.

Honour stands at 34 feet high and is outfitted for heavy fire support. Boasting a broad range of state of the art weaponary, reinforced armour plating and improved mechanical joints to carry such weight. Honour is rigged to carry a payload far exceeding the other Mech Suits in Lucifer Squad.

Like its brother and sister Mech Suits, *Honour* is installed with a "Primal" Synthetic Soul which lacks any form of verbal communication ability and preforms more of an animal within the Mech Suits internals. Able to predict and carry out necessary actions by linking with the pilots mind.

Commander James Russel has formed a subtle respect based bond with *Honour*. having frequently called the Mech his "Loyal Friend".
Winston Land Fortress

MK XIII Winston Class Land Fortress tanks are a mainstay of the CMC Infantry and easily one of the deadliest land based vehicles in service during the war.

## History

Produced as part of Project Warmind in 3999 and first used in 4003, the Winston Land Fortress was designed as a mobile weapons platform and command vessel for infantry. They have seen action in nearly all planetary conflicts and famed for their weaponry, size and survivability in combat.

## Design

The Winston has seen considerable changes and upgrades through its various Marks. However the current version, the MK XIII, is currently the latest iteration and longest serving variant.

Design Specifications for the standard MK XIII are as follows:

* 20 metres long
* 12 metres wide
* 8 metres tall
* Weighing 300 tonnes
* Clad mainly in Titanium G7 welded Composite reactive armour.
* Top speed of 82.5 mph (fully laden flat terrain)

## Crew Compliment

A standard Winston contains a crew of 19, including:

* Tank Commander (Traditionally Captain or higher.)
* Driver
* Front right side gunner
* Front left side gunner
* Front loader
* Main cannon gunner
* Main cannon loader
* Left side cannon gunner (Center)
* Left side gunner (Front)
* Left side gunner (Rear)
* x2 Left side loaders
* Right side cannon gunner (Center)
* Right side gunner (Front)
* Right side gunner (Rear)
* x2 Right side loaders
* x2 Engineers

Engineers are usually trained as reserve loaders and gunners, and all gunners and loaders are trained to switch roles if the need arises.

Earlier versions of the Winston relied heavily on Type 1 or 2 Synthetic Souls instead of humans. However this was changed due to cost and flexibility.

## Armament

.The standard Winston comes equipped with the following:

### Main Armament

* 250mm Cartherlight Rifled Multi Role MK VI Main Battle Cannon (2500mps muzzle velocity / 40K range)
* 120mm Cartherlight Rifled Multi Role MK VIII Main Battle Cannon (Left Centre)
* 120mm Cartherlight Rifled Multi Role MK VIII Main Battle Cannon (Right Centre)
* 88mm Cartherlight Rifled Thunderboar MK III Assault Cannon (Front right side)

### Secondary Armament

* Paired .70 B&T Heavy Machine Gun (Main Gun Secondary, Front left side, Left side front, left side rear, right side front, right side rear.)

* Mounted Swivel .70 B&T Heavy Machine Gun (Commander's Hatch) (Optional but regular)

### Optional Weaponry

Winston's have been seen with a variety of different weapons, usually different calibre side or main cannons.

* Dragon's Maw B82-MKXIII Liquid Incendiary Cannon (Tri-Barrel) (Replacing the Main Gun and main gun .70's)
* 350mm Cartherlight Mortar (Replacing entire main turret configuration)
* Scalpel AIM MK XII Railgun (Replacing the Main Gun)
* 300mm Cartherlight Artillery Cannon (Replacing entire main turret configuration)
* Quad 150mm B&T Anti-Aircraft battery (Replacing entire main turret configuration)
* .90 G&T Heavy Machine Gun (Replacing any paired .70)
Dragon's Wrath

The B95-X Liquid Incendiary Cannon, otherwise known as the Dragon's Wrath, is a Mech based weapon in use by the Mech Project. It is often confused with the tank based Dragon's Maw.

## Usage

The Dragon's Wrath is exclusively utilized by Mechanized Infantry Warsuits, otherwise known as Mechs. It can often be seen used as a wrist mounted weapon on Lucifer Squads Vengeance and Valiant.

## Design

The B95-X works similarly to its larger cousin, burning at 6000 degrees Celsius and an acidic level of -35.7. It uses a Nitrothane fuel acid mix as its primary fuel source.
Experimental LHC Particle Cannon

One of the rarest pieces of technology in the CMC is the Experimental LHC Particle Cannon (Often referred to as "Hadron Cannon", "Large Hadron Cannon").

***"If all else fails. If everything we have is on the line. If there is no other option but failure. No other option but certain death. I would still hesitate to fire it. "** - Admiral Jessica Anderson*

## Design

This is a massive highly unstable weapon currently in the "Design/Test" phase.

According to highly restricted documents released by Section 7 to the CMC Admiralty, the LHC Particle Cannon is capable of destructive firepower unparalleled by anything Humanity has seen before.

It is believed that work on the LHC began betwen 3999 and 4009 but was not publicly acknowledged until the refit of the Planet Mother Class ships was completed in 4112.

Although colloquially named a "Hadron" or "Particle" cannon, it is in fact a form of Rail Gun. Currently the technical specifications of the "LHC" are restricted, but it is theorized that the weapon is highly unstable and thus the outcome of each impact will vary within known variants.

### Tests

Unlike other weapons used by the CMC, the LHC is almost completely untested. having only been officially fired once before but possibly fired twice.

NIA Section 7 officially fired a LHC Particle Cannon at a black hole somewhere in an uninhabited area of Human Controlled space. This was simply to test the weapons ability to fire, rather than its destructive ability. However the CMC and NIA have stated the weapons power fluctuates, meaning the damage done could do anything from destroy a ship, to crack an entire planet in half. Normally this would be a positive to the military effort, however after a reported 2.5 Million simulated tests, the LHC has a 1 in 100 chance of producing a Black hole at the point of impact. This has lead to the extreme caution in deployment of LHC weapons.

## Deployment

Currently only four LHC weapons are known to exist.

### The Darwinia

The CMC Darwinia is one of the few ships equipped with a LHC. Due to its role of retaking previously Human Controlled planets and pushing back the GOD Invasion

### NIA Research Site F-01631

Currently the NIA's only "Test Facility" for the LHC Particle Cannon and one of the most top secret locations. The facility itself is located somewhere on the far edge of Human controlled space on the edge of the Milky Way Galaxy. Somewhere near to a stable black hole.

This is also the only confirmed location for the firing of a LHC Particle Cannon

### Other Deployents

The two remaining LHC Particle Cannons are fitted two two other Planet-Killer-Class starships.
KenX Industries

One of the oldest and largest private companies in all of human history, KenX Industries is famed for its history and the dark part it played in the DeadLands Crisis.

## History

KenX Industries was founded before the star of the DeadLands Crisis, even before Arcadia City was constructed.

During the DeadLands Crisis KenX Industries played a key part in its events and was used as a weapon by the son of its founder.

After the DeadLands Crisis KenX was hated by the remaining human population. However Harry Zemeckis realized its potential and the resources it had access to. He took control of the company and steadily began to rebuild what humanity had destroyed in the war.

KenX Industries eventually spearheaded the expanse into space and recolonization of Mars. Which divided many people who either believed humanity should focus on rebuilding, or that expansion from Earth was the best course of action.

## Mars Founding

KenX Industries, led by its House, reconnected with the small pre-war colony on Mars and after some years eventually absorbed the colony as the world was terraformed.

KenX Industries, under the use of House Zemeckis, constructed a number of shipyards and factories on Mars and terraformed the world into what it is today.

The massive shipyards in orbit around Mars are now dedicated to the war effort and requisitioned by the CMC.

## Dividing of the Houses

When the Houses divided, House Zemeckis was forced from the Sol System and with it went KenX Industries. Mars was taken for the war effort by the CMC.

KenX Industries was resettled in the Alpha Centurai system and soon became a power house of technological prowess and military strength.

## Segregation

Since the dividing KenX has slowly taken more and more control of Alpha Centurai System, more so than any other solar system.

It is clear to those who have visited the Alpha Centurai system that it is slowly gearing up for a seperation from the UPG and CMC.
CMC Ravager Class Heavy

The **CMC Ravager Class Heavy** is a class of Destroyer within the CMC Naval and is the largest Destroyer class in use by the CMC Navy.

## History

Like many military vessels, the Ravager Class was designed and produced with the joint purpose of keeping humanity under the control of the UPG through strength and to deter any raids from the growing number of pirate forces that had slowly been plaguing the outer colonies.

Designed and built some time in the late 3000's, the Ravager Class primarily served as an escort vessel to colony fleets. However its massive size for a destroyer and incredible maneuverability and speed allowed it to easily surprise any greedy pirates.

The class underwent a number of refits and minor redesigns over the 900 years before the start of the war. Due to this it did not need a refit for its role in the war due to its constantly updated technology and weaponry.

Some Ravagers are over a thousand years old by the time of the war.

## Military Roles

Like every Destroyer Class, the Ravager Class is designed to provide lethal firepower with combined speed and maneuverability.

### Fast Attack

A semi-unique role for the Destroyer Class, its frigate-like speed and maneuverability allows the Ravager Class to strike an opponent often before they realize who their attacker is. Its combined firepower and armour allow for extended attack runs at close range to enemy vessels, often overwhelming enemy shields and crippling major systems before losing its own sheilds.

### Fire Support

An obvious role for a vessel with high levels of firepower, the Ravager Class excels at providing high levels of firepower in almost any Naval Engagement. However their lack of any fighter/bomber hangars and lack of any significant point defense weaponry leaves them vulnerable to dedicated fighter/bomber attacks.
Амфибрахис

**Амфибрахис, или Амфибрахиис** - вид пресноводных плезиозавров, обитающих на озере Байкал. Аномалия класса Индиго, объект N634.

## Описание

Амфибрахис имеет длину около 8 метров и вес около 1 тонны. Раньше было 3 вида Амфибрахисов: 2 морских - Амфибрахисы заурусы и ихтисы, и 1 речной - Амфибрахис мегалодонус. На данный момент существует лишь Амфибрахис мегалодонус. Питается рыбой. Имеют короткую шею и хвост и длинные ласты. Тело обтекаемое.