Mischief at Mugwarts

**Mischief at Mugwarts** takes the Crusaders back to school. A magical school, no less, where students are instructed in the ways of sorcery and participate in sports involving flying cleaning tools. It could just be us, but it does sound eerily familiar.

# Objectives

## **Potions Class**

Beat area 200
**Restrictions**

* Must have 2,500+ Idols

**Reward**

## **Invisibility Cloak**

### *Tier 1*

Beat area 350, but your enemies are sneaking up on you!
**Restrictions**

* Completed 'Potions Class'
* Must have 4,000+ Idols
* Enemies are invisible and invulnerable until they attack you or are manually clicked

**Reward**

### *Tier 2*

Beat area 550, but your enemies are sneaking up on you!
**Restrictions**

* Completed 'Potions Class'
* Must have 4,000+ Idols
* Enemies are invisible and invulnerable until they attack you or are manually clicked
* Two teachers take up slots

**Reward**

### *Tier 3*

Beat area 750, but your enemies are sneaking up on you!
**Restrictions**

* Completed 'Potions Class'
* Must have 4,000+ Idols
* Enemies are invisible and invulnerable until they attack you or are manually clicked
* Two teachers take up slots
* Only magical, supernatural, and clicking Crusaders can be used
* Note the Reset the World ability is available on Merci, the Mad Wizard at level 250

**Reward**

### *Tier 4*

Beat area 950, but your enemies are sneaking up on you!
**Restrictions**

* Completed 'Potions Class'
* Must have 4,000+ Idols
* Enemies are invisible and invulnerable until they attack you or are manually clicked
* Two teachers take up slots
* Only magical, supernatural, and clicking Crusaders can be used
* Note the Reset the World ability is available on Merci, the Mad Wizard at level 250
* The two teachers reduce adjacent Crusaders' DPS to 0

**Reward**

### *Tier 5*

Beat area 550, but your enemies are sneaking up on you!
**Restrictions**

* Enemies are invisible and invulnerable until they attack you or are manually clicked
* Two teachers take up slots
* Only magical, supernatural, and clicking Crusaders can be used
* The two teachers reduce adjacent Crusaders' DPS to 0
* Areas get harder much more quickly
* Bog Mother randomly spawns, living for at least 1.5 seconds and can only be killed by projectile damage

**Reward**

Only clicker, magic and supernatural Crusaders are allowed:

***Valid Crusaders***

## **Defense Against the Dark Ones**

Beat area 400
**Restrictions**

* Complete 'Potions Class'

**Reward**

## **Broom Game**

### *Tier 1*

Beat area 450 with your Broom Game supplies!
**Restrictions**

* Complete 'Defense Against the Dark Ones'
* Must have 5,000+ Idols
* Some slots are blocked by Broom Game supplies

**Reward**

### *Tier 2*

Beat area 650 with your Broom Game supplies!
**Restrictions**

* Complete 'Defense Against the Dark Ones'
* Must have 5,000+ Idols
* Some slots are blocked by Broom Game supplies
* The supplies now decrease your Gold Find by 10% each
* A Golden Snitch randomly appears; kill it quickly to get a gold boost

**Reward**

### *Tier 3*

Beat area 850 with your Broom Game supplies!
**Restrictions**

* Complete 'Defense Against the Dark Ones'
* Must have 5,000+ Idols
* Some slots are blocked by Broom Game supplies
* The supplies now decrease your Gold Find by 20% each
* A Golden Snitch randomly appears; kill it quickly to get a gold boost

**Reward**

### *Tier 4*

Beat area 950 with your Broom Game supplies!
**Restrictions**

* Complete 'Defense Against the Dark Ones'
* Must have 5,000+ Idols
* Some slots are blocked by Broom Game supplies
* The supplies now decrease your Gold Find by 20% each
* A Golden Snitch randomly appears; kill it quickly to get a gold boost
* The supplies now move around the formation every 100 areas

**Reward**

### *Tier 5*

Beat area 550 with your Broom Game supplies!
**Restrictions**

* Some slots are blocked by Broom Game supplies
* The supplies now decrease your Gold Find by 20% each
* A Golden Snitch randomly appears; kill it quickly to get a gold boost
* The supplies now move around the formation every 100 areas
* Areas get harder much more quickly
* Bog Mother randomly spawns, living for at least 1.5 seconds and can only be killed by projectile damage

**Reward**

## **No Muggles Allowed**

### *Tier 1*

Beat area 450 without any dirty non-magic folk!
**Restrictions**

* Complete 'Defense Against the Dark Ones'
* Must have 5,000+ Idols
* Only Magic and Supernatural Crusaders are allowed
* Note the Reset the World ability is available on the Fire Phoenix at level 250

**Reward**

### *Tier 2*

Beat area 650 without any dirty non-magic folk!
**Restrictions**

* Complete 'Defense Against the Dark Ones'
* Must have 5,000+ Idols
* Only Magic and Supernatural Crusaders are allowed
* Note the Reset the World ability is available on the Fire Phoenix at level 250
* An evil wizard occasionally appears, reducing your DPS by 50%

**Reward**

### *Tier 3*

Beat area 850 without any dirty non-magic folk!
**Restrictions**

* Complete 'Defense Against the Dark Ones'
* Must have 5,000+ Idols
* Only Magic and Supernatural Crusaders are allowed
* Note the Reset the World ability is available on the Fire Phoenix at level 250
* An evil wizard occasionally appears, reducing your DPS by 50% and damaging your entire formation

**Reward**

### *Tier 4*

Beat area 950 without any dirty non-magic folk!
**Restrictions**

* Complete 'Defense Against the Dark Ones'
* Must have 5,000+ Idols
* Only Magic and Supernatural Crusaders are allowed
* Note the Reset the World ability is available on the Fire Phoenix at level 250
* An evil wizard occasionally appears, reducing your DPS by 50% and damaging your entire formation
* When the evil wizard is defeated, he turns into 2 more evil wizards. It just isn't fair.

**Reward**

### *Tier 5*

Beat area 550 without any dirty non-magic folk!
**Restrictions**

* Only Magic and Supernatural Crusaders are allowed
* An evil wizard occasionally appears, reducing your DPS by 50% and damaging your entire formation
* When the evil wizard is defeated, he turns into 2 more evil wizards. It just isn't fair.
* Areas get harder much more quickly
* Bog Mother randomly spawns, living for at least 1.5 seconds and can only be killed by projectile damage

**Reward**

 **Note:** Only magic and supernatural Crusaders are available.

***Valid Crusaders***

## **Accio Monsters**

### *Tier 1*

Beat area 450 through waves of hastened monsters
**Restrictions**

* Complete 'Defense Against the Dark Ones'
* Monsters move much faster across the screen. Better get a good tank line!

**Reward**

### *Tier 2*

Beat area 650 through waves of hastened, hardened monsters
**Restrictions**

* Complete 'Defense Against the Dark Ones'
* Monsters move much faster across the screen. Better get a good tank line!
* Monsters have additional health and are guaranteed to survive at least a few seconds

**Reward**

### *Tier 3*

Beat area 850 through waves of hastened, hardened, ferocious monsters
**Restrictions**

* Complete 'Defense Against the Dark Ones'
* Monsters move much faster across the screen. Better get a good tank line!
* Monsters have additional health and are guaranteed to survive at least a few seconds
* Monsters also do more damage to your Crusaders

**Reward**

### *Tier 4*

Beat area 950 through waves of hastened, hardened, ferocious, ranged monsters
**Restrictions**

* Complete 'Defense Against the Dark Ones'
* Monsters move much faster across the screen. Better get a good tank line!
* Monsters have additional health and are guaranteed to survive at least a few seconds
* Monsters also do more damage to your Crusaders
* All monsters now shoot magical ranged blasts at you as they advance

**Reward**

### *Tier 5*

Beat area 550 through waves of hastened, hardened, ferocious, ranged monsters
**Restrictions**

* Monsters move much faster across the screen. Better get a good tank line!
* Monsters have additional health and are guaranteed to survive at least a few seconds
* Monsters also do more damage to your Crusaders
* All monsters now shoot magical ranged blasts at you as they advance
* Areas get harder much more quickly
* Bog Mother randomly spawns, living for at least 1.5 seconds and can only be killed by projectile damage

**Reward**

## **Teacher's Pet**

### *Tier 1*

Beat area 500 with some periodic polyfication.
**Restrictions**

* Complete 'Defense Against the Dark Ones'
* Must have 7,500+ Idols
* Groups of Crusaders are randomly polymorphed and stop contributing dps and buffs from upgrades and equipment

**Reward**

### *Tier 2*

Beat area 700 with some periodic polyfication.
**Restrictions**

* Complete 'Defense Against the Dark Ones'
* Must have 7,500+ Idols
* Groups of Crusaders are randomly polymorphed and stop contributing dps and buffs from upgrades and equipment
* Polymorphed Crusaders in your formation reduce your DPS by 10% each

**Reward**

### *Tier 3*

Beat area 900 with some periodic polyfication.
**Restrictions**

* Complete 'Defense Against the Dark Ones'
* Must have 7,500+ Idols
* Groups of Crusaders are randomly polymorphed and stop contributing dps and buffs from upgrades and equipment
* Polymorphed Crusaders in your formation reduce your DPS and Gold Find by 10% each

**Reward**

### *Tier 4*

Beat area 1000 with some periodic polyfication.
**Restrictions**

* Complete 'Defense Against the Dark Ones'
* Must have 7,500+ Idols
* Groups of Crusaders are randomly polymorphed and stop contributing dps and buffs from upgrades and equipment
* Polymorphed Crusaders in your formation reduce your DPS and Gold Find by 10% each
* Polymorphed Crusaders disable the DPS and formation abilities of adjacent Crusaders

**Reward**

### *Tier 5*

Beat area 550 with some periodic polyfication.
**Restrictions**

* Groups of Crusaders are randomly polymorphed and stop contributing dps and buffs from upgrades and equipment
* Polymorphed Crusaders in your formation reduce your DPS and Gold Find by 10% each
* Polymorphed Crusaders disable the DPS and formation abilities of adjacent Crusaders
* Areas get harder much more quickly
* Bog Mother randomly spawns, living for at least 1.5 seconds and can only be killed by projectile damage

**Reward**

When a crusader gets polymorphed, all crusaders sharing their slot on the bench are polymorphed too. The Bush Whacker, Nate Dragon and their alternates are never polymorphed. Crusaders retain their tags while frogged, polymorphed humans are still considered humans for other effects. (seat 21 and above crusaders are now affected, as of Feb 23, 2018.) Mindy is able to mimic the abilities of those crusaders next to her who have been frogged. Active abilities of frogged crusaders cannot be used. However, by going back to an area when that crusader isn't frogged, the ability can be activated, and on advancing back to the farthest ahead area, the ability will still be active. Only the time to transition areas is lost. This is especially useful for Magnifying a Storm Rider when one or both of the skills are unavailable due to crusaders being frogged. Equipment that raises DPS during Savage Strikes also continues to apply even with the crusader who activated Savage Strikes frogged.

Based on your current area, the crusaders that get polymorphed are as follows:

## **The Final Battle**

### *Tier 1*

Beat area 550 under a barrage of deadly magic
**Restrictions**

* Complete 'Defense Against the Dark Ones'
* Death curses will randomly spawn and one-shot your front-most Crusaders
* The curse can't be killed or targeted and dies when it kills a Crusader
* Move on before they take you out!

**Reward**

### *Tier 2*

Beat area 650 under a barrage of deadly magic
**Restrictions**

* Complete 'Defense Against the Dark Ones'
* Death curses will randomly spawn and one-shot your front-most Crusaders
* The curse can't be killed or targeted and dies when it kills a Crusader
* Move on before they take you out!
* Curses spawn more often

**Reward**

### *Tier 3*

Beat area 750 under a barrage of deadly magic
**Restrictions**

* Complete 'Defense Against the Dark Ones'
* Death curses will randomly spawn and one-shot your front-most Crusaders
* The curse can't be killed or targeted and dies when it kills a Crusader
* Move on before they take you out!
* Curses spawn more often
* A Horcrux takes up your back-most slot. If it is killed, you failed the objective. Protect it with your life!

**Reward**

### *Tier 4*

Beat area 1000 under a barrage of deadly magic
**Restrictions**

* Complete 'Defense Against the Dark Ones'
* Death curses will randomly spawn and one-shot your front-most Crusaders
* The curse can't be killed or targeted and dies when it kills a Crusader
* Move on before they take you out!
* Curses spawn more often
* A Horcrux takes up your back-most slot. If it is killed, you failed the objective. Protect it with your life!
* A giant, incredibly tanky snake spawns at random. Nagono, feed!

**Reward**

 **Note:** Nagono is damage capped and will survive at least 30 seconds.

### *Tier 5*

Beat area 550 under a barrage of deadly magic
**Restrictions**

* Death curses will randomly spawn and one-shot your front-most Crusaders
* The curse can't be killed or targeted and dies when it kills a Crusader
* Move on before they take you out!
* Curses spawn more often
* A Horcrux takes up your back-most slot. If it is killed, you fail the objective. Protect it with your life!
* A giant, incredibly tanky snake spawns at random. Nagono, feed!
* Areas get harder much more quickly
* Bog Mother randomly spawns, living for at least 1.5 seconds and can only be killed by projectile damage
* If the front line of the formation has 3 Crusaders with Tank tags in it, all Crusaders receive a DPS boost

**Reward**

 **Note:** Nagono is damage capped and will survive at least 30 seconds.

 **Note:**

* Curses do not spawn at boss levels.
* With "Nine Lives" for Karen, she can "shield" the curses up to 9 times.
* Abilities that damage like Time Stop and Web Blast do not affect the Curses. However, Alan can stun and repel them, and Gloria's Polymorph will slow them down.

## **Personal Tutelage**

Beat area 600
**Restrictions**

* Complete 'Defense Against the Dark Ones'

**Reward**

## **Fantastic Beasts**

### *Tier 1*

Find magical beasts while battling to area 650
**Restrictions**

* Complete 'Personal Tutelage'
* Must have 15,000+ Idols
* A Fantastic Wizard takes up the most important slot in the formation... Typical!
* Several types of magical creatures will spawn at random

**Reward**

### *Tier 2*

Find magical beasts while battling to area 750
**Restrictions**

* Complete 'Personal Tutelage'
* Must have 15,000+ Idols
* A Fantastic Wizard takes up the most important slot in the formation... Typical!
* Several types of magical creatures will spawn at random
* The Fantastic Wizard has two familiars who take up additional slots

**Reward**

### *Tier 3*

Find magical beasts while battling to area 850
**Restrictions**

* Complete 'Personal Tutelage'
* Must have 15,000+ Idols
* A Fantastic Wizard takes up the most important slot in the formation... Typical!
* Several types of magical creatures will spawn at random
* The Fantastic Wizard has two familiars who take up additional slots
* The Wizard's Familiars move around your formation periodically and reduce the DPS of adjacent Crusaders

**Reward**

### *Tier 4*

Find magical beasts while battling to area 1000
**Restrictions**

* Complete 'Personal Tutelage'
* Must have 15,000+ Idols
* A Fantastic Wizard takes up the most important slot in the formation... Typical!
* Several types of magical creatures will spawn at random
* The Fantastic Wizard has two familiars who take up additional slots
* The Wizard's Familiars move around your formation periodically and reduce the DPS of adjacent Crusaders
* The magical creatures are even more dastardly and deadly

**Reward**

### *Tier 5*

Find magical beasts while battling to area 550
**Restrictions**

* A Fantastic Wizard takes up the most important slot in the formation... Typical!
* Several types of magical creatures will spawn at random
* The Fantastic Wizard has two Familiars who take up additional slots
* The Wizard's Familiars move around your formation periodically and reduce the DPS of adjacent Crusaders
* The magical creatures are even more dastardly and deadly
* Areas get harder much more quickly
* Bog Mother randomly spawns, living for at least 1.5 seconds and can only be killed by projectile damage
* The familiars now move around the formation every 75 areas

**Reward**

 **Note:**

* For All Tiers, four types of magical creatures will spawn on non-boss areas:
	+ **Invulneracorn** cannot be damaged or killed in any way
	+ **Death Smoke** kills a crusader when reach formation and disappear
		- Just like the curses at "The Final Battle" objective, but it can be killed and has higher HP than normal monsters and less HP than Mutabug
	+ **Mutabug** has a lot of HP
	+ **Zippobug** moves fast
* For Tier 3 and above:

The Wizard always remains in the center formation slot, but his two familiars move around the formation every 50 areas. The familiar reduces the DPS of adjacent crusaders by 50%.

## **Croakchief at Mugwarts**

### *Tier 1*

You need to reach area 700, but being green, it's not easy.
**Restrictions**

* Complete all other Mischief at Mugwarts objectives (tier 1 or better)
* Complete the 'Follow the Breadcrumbs' objective in Grimm's Idle Tales
* Ilsa takes up a slot and turns random Crusaders into frogs every 15 seconds

**Reward**

Ilsa, the Insane Wizard

 **Note:** Ilsa's "Kermit" ability (disables the DPS and Upgrades of Crusaders in the formation) will polymorph one random crusader for 1 minute every 15 seconds, resulting in 4 frogged crusaders at any time while letting the game idle.
(Loading a saved formation resets timers for all timer-based abilities, which at one time would reset Ilsa's "Kermit" polymorph debuff. However, this is no longer effective.)

## **Accio Difficulty**

### *Tier 2*

Lament your poor choice of spell all the way to area 275.
**Restrictions**

* Complete all other Tier 2 Mischief at Mugwarts Objectives
* Complete ‘Unhappy Ending’
* Areas get difficult much more quickly

**Reward**

Unlock Bonus Idols

 **Note:** Gold is reduced by 1024%, and quest requirements are increased to 5 times the normal amount.

## **From the Ashes**

### *Tier 3*

Reach area 1450 with the power of Fire Phoenix.
**Restrictions**

* Complete all other Tier 3 "Mischief at Mugwarts" objectives
* Complete "Which is Witch?"
* A sorcerer and a serpent take up slots in the formation, changing every 50 areas
* The serpent constantly deals damage to adjacent Crusaders, except Fire Phoenix
* The sorcerer disables the DPS of all Crusaders except Fire Phoenix
* Fire Phoenix's "Evil Eye" upgrade has been replaced with "Phoenix Tears" which heals her and adjacent Crusaders
* All other Crusaders' healing abilities are ineffective

**Reward**

Double Sprint

 **Note:** This reward increases the number of areas for each level of Sprint Mode from 50 areas to 100 areas. Fire Pheonix's Phoenix Tears can be propagated using Mycall or Langley. Gemthel's shielding can be used as it doesn't count as healing. Morrigan the Furious' Magically Enhanced protects her DPS. The placement of the Serpent & Sorcerer is pre-set, it can be found here.

## **The Cursed Child**

### *Tier 4*

Reach area 1500 while under a curse.
**Restrictions**

* Complete all Tier 4 Mischief at Mugwarts objectives
* Complete "Deadly Tales"
* Areas become difficult much more quickly
* Ilsa starts in the formation and can't be moved
* Only Ilsa can deal DPS
* A child occupies another slot in the formation
* Curse monsters spawn
* When Curse monsters are killed, the child either buffs or debuffs Ilsa.

**Reward**

Unlock 3rd Golden Epic

## **Crest of Manci**

### *Tier 5*

Beat area 1275 while battling endless wizards.
**Restrictions**

* Complete all Tier 5 Mischief at Mugwarts objectives
* Requires having completed the The Writing Desk objective from the Grimm's Idle Tales campaign
* Areas get difficult much quicker
* Magical tagged Crusaders cannot be used
* Bog Mother randomly spawns, living for at least 1.5 seconds. Can only be killed by projectile damage
* Only Crusaders with 800 or more personal EP can be used
* All bosses are now the famed wizard Manci, who has nine lives and a projectile attack. All boss areas require killing the boss 9 times

**Reward**

Gold Find Buff

## **Free Play**

Play without an objective. No Red Rubies are given at reset.
**Restrictions**

* Complete 'Potions Class'
* Increased gold gain to match other Free Play objectives.

**Reward**