Land Claims

The Triumvirate uses the **Medieval Factions** plugin for grief protection and land management. Below is a comprehensive guide on how to use this plugin and manage your faction's territory. For a complete list of commands use /mf help

## Faction Info

* To see a list of all factions use /mf list
* For more info on a specific faction use /mf info [faction name]
* To know what faction someone is in use /mf who [player name]

## Joining a Faction

If you aren't in a faction, your stuff won't be protected!

* To join a faction, a member of the faction must first invite you. They can do this with /mf invite [player name]
* Once you've received an invite, accept it with /mf join [faction name]

## Creating a Faction

If you would rather create your own faction or go at it alone use /mf create [faction name]

* Once you've done this invite players and you're ready to go
* You can set a faction description with /mf desc [description]
* To view your faction's laws use /mf laws
* To add a law, use /mf addlaw [law] or /mf al [law]
* To remove a law, use /mf removelaw [number] or /mf rl [number]
* To edit a law, use /mf editlaw [number] [new law] or /mf el [number] [new law]

## Claiming Land

Only officers and owners of factions can claim land, and only owners can toggle autoclaim. Land is claimed by chunks, not individual blocks.

* To check if land is claimed, use /mf checkclaim or /mf cc
* To claim land, use /mf claim
* To unclaim land, use /mf unclaim
* Autoclaim claims land where any player of the faction walks. Use it sparingly when few other faction members are online
* To toggle autoclaim on, use /mf autoclaim or /mf ac
* To unclaim **all land** use /mf unclaimall or /mf ua

## Power

Power is used to determine how much land a faction can claim. Its maximum is calculated by the number of players in the faction. Power is determined based off each player. Any player can raise their power contribution by just playing, but their contribution will decrease if they die.

## War

Players in different factions are only able to hurt each other when their factions are at war or they are factionless.

* Only faction owners and officers can declare war.
* You can view who you are at war with using /mf info
* To declare war, use /mf declarewar [faction name] or /mf dw [faction name]
* To offer peace to a faction, type /mf makepeace [faction name] or /mf mp [faction name]. Both factions will need to make peace for the war to end.
* To conquer someone's land, type /mf claim in their territory. This is only possible if you are at war and if they have more land than power.

## Locks

Locks only work on claimed land, so if land is unclaimed or conquered, locks will also be removed.

* To lock something, type /mf lock and right click it. Type /mf lock cancel to cancel this.
* To unlock something, type /mf unlock and right click it. Type /mf unlock cancel to cancel this.
* To check who has access to something, type /mf checkaccess or /mf cc and right click it. Type /mf checkaccess cancel or /mf cc cancel to cancel this.
* To grant access to something for someone, type /mf grantaccess [player name] or /mf ga [player name] and right click it. Type /mf grantaccess cancel or /mf ga cancel to cancel this.
* To revoke access to something for someone, type /mf revokeaccess [player name] or /mf ra [player name] and right click it. Type /mf revokeaccess cancel or /mf ra cancel to cancel this.

## Alliances

Factions can be allied with one another. Allies can't declare war on each other. When someone declares war on a faction, all of the allies of that factions declare war back.

* To view who you are allied with, type /mf info.
* To request an alliance with another faction, type /mf ally [faction name]. Both factions must request an alliance before an alliance is made.
* To break an alliance with another faction, type /mf breakalliance [faction name]

## Vassals

Factions can vassalize other factions.

* When one faction agrees to be another's vassal, they are essentially swearing loyalty.
* If a faction has one or more vassals, they are considered a liege.
* Lieges can be vassals as well.
* Lieges are granted bonus power proportional to their vassals' power. If a liege drops below 50% of its maximum cumulative power, it will no longer receive their vassal bonuses.
* Vassals cannot be declared war on by any factions except those with the same liege.

## Gates

To create a gate, hold a gold hoe and use /mf gate create. The command will provide you with additional instructions.

## Duels

As part of the plugin you can challenge other players to duels.

* To challenge a player, use /mf duel challenge [player name]
* To accept a duel, use /mf duel accept
* To cancel a challenge, use /mf duel cancel