Character Creation (San Francisco)

## **San Francisco Character Creation**

#### **First Steps**

- Step 0.) **Concept**. Talk to your ST about your concept, and tell them a brief background on your character. I don't require huge backstories, but I want a general timeline and such by the time you're in play.

-   Step 1.) **Concept.** Your character is more than just a Cainite or their clan. Who are they at their core? Think about their Archetype as a character. Note down their core conceptual archetype. Next, Choose Nature and Demeanor. Your character's Nature is who they are at heart, while your character's Demeanor is how they present themselves. Their Nature and Demeanor can come to compliment or conflict one another, depending on which you choose. Finally, choose their Clan. What type of vampire would embrace your character and why?

-   Step 2.) **Attributes.** Physicals, Socials, and Mentals. All Attributes start with 1 dot automatically. Rate your three categories Primary, Secondary, Tertiary. Distribute 7 points among your Primary Attributes, 5 points among your Secondary Attributes, and 3 points among your Tertiary Attributes.

-   Step 3.) **Abilities.** Talents, Skills, and Knowledges. Rate your three categories Primary, Secondary, Tertiary. Distribute 13 points among your Primary Abilities, 9 points among your Secondary Abilities, and 5 points among your Tertiary Abilities.

-   Step 4.) **Advantages**. Choose Disciplines; you have 3 dots at this stage to assign between your 3 in-clan disciplines. Then, choose Backgrounds (5 dots) and Virtues (7 dots).

-   Step 5.) **Finishing Touches.** Record your Humanity, which at this stage is equal to your Conscience+Self Control. Then, record your Willpower, which at this stage is equal to your Courage. Then, record your Blood Pool.

-   Step 6.) **Freebies, Merits, and Flaws.** You get 20 freebies points and can gain up to 7 additional freebies from taking Flaws. Note that you can take as many flaws as you want, but can still only benefit from up to 7 points worth of them.

(NOTE: there are more merits and flaws but these sights will help get you started!)

Flaws:

http://masqueradeembraced.wikidot.com/wiki:flaws#toc54

https://saligia.fandom.com/wiki/Flaws

http://theanarchstate.wikidot.com/flaws

https://vtm-dark-ages.fandom.com/wiki/Category:Supernatural\_Flaws

Merits:

http://masqueradeembraced.wikidot.com/wiki:merits

https://saligia.fandom.com/wiki/Merits

Freebie Costs:
 Ability
 Discipline
 Background
 Virtue
 Humanity/Path
 Willpower

- Step 7.) **Starting Experience.** Each player starts with 150 starting exp. You may spend this all at creation, or hold onto it to spend at a later date. It's up to you!

\*Caitiff have no clan-based disciplines. For them, all discipline costs are x6, for both in clan and out of clan disciplines.

\*\* Increasing a Virtue through experience does NOT increase traits based off that virtue (humanity, wp, path, etc.)

- Step 8.) **Sheet Submission.** (See below)

#### **Character Sheet and Sheet Submission**

https://drive.google.com/drive/folders/1vwkSW\_Pg8GRjLB9CvE9pzniNbbzsBNkL?usp=sharing

1.) Make copies of the documents in this folder

2.) Put documents in a google folder titled: **Player Name, SFN V20**

(this will be where you also keep NPC sheets or other character sheets)

3.) Rename your character sheet and downtime log: **Character Name Sheet**, **Character Name Downtime Log**

3.5) Make sure to give the ST edit access by making the link "anyone can edit." The only people with access to the link in sheet submissions will be the STs

3.8) Go to #role-changes and type in the command; **!join-role@Submissive**

4.) Post the folder link to #sheet-submissions for the STs to see

5.) If you create other characters or NPCs, copy and move the appropriate sheets or information to your character folder and alert the ST in #sheet-submissions that you have uploaded said documents.

6.) Go to #role-changes and type in: **!leave-role @Submissive**

#### **Secondary Characters**

We allow (on a case-by-case basis) players to have a second character. This character (generally) cannot be a super wacky/time demanding concept for the ST. This is meant to allow people with say, combat heavy toons a way to interact socially- or social heavy toons to get into combat.

Here are some general guides for how we'll handle your secondary character:

**Experience:** They will receive experience separately from your primary character. Experience from your primary or secondary character CANNOT be carried over between the characters.

**Downtime:** They will receive downtime separately from your primary character, which is to be tracked on their OWN downtime sheet!

**Folders:** For the sanity of our STs, simply add your secondary character's sheets to your primary character's folder.

**Money:** The money tracked in the bot will be the money from your primary character. If your secondary character is money heavy- you will have to track it separately in the notes section on their sheet.

**Tags:** With the exception of clan and sect tags, you will not receive a whole extra chunk of tags for your secondary character. E.g. Bart has a malkavian secondary PC, he will receive the "Malkavian" and "Demented" tags because those are used for pinging and for madness network access. Otherwise, his tags stay the same.

**Chats:** Secondary characters will need to have a pluralkit set up for them on your own pluralkit account. The ST will walk you through how to set that up (There are exceptions to this rule for the narrators and STs with secondary characters)

**Nickname:** Your server nickname should note your secondary character:

E.g.  -> Thomas|Sudeepta [Bart]

#### **Additional Information and Rules**

Here you will find various homebrew rules or notes about character creation. Please make sure to read over everything before you start pinging the STs!

- **Generation.** In general, this is a high gen game. Talk to your ST, but we generally pick from gen 10, 11, 12, and 13. If you wish to play a lower gen, talk to the ST and we can work things out! (Gen is basically done on a case by case basis)

- **Virtues and Paths.** You need 5 Willpower in order to choose a Path other than humanity, though you can get Willpower up to 5 however you choose (with Virtue dots, Freebies, or exp). Note that Conscience and Self-Control start with the first dot automatically, but their Inhuman counterparts (Instinct and Conviction) do not. Remember this while deciding your path and spending your dots. You always get the first dot in Courage automatically.

- **Let's Motor, Bitches.** Everyone gets the first dot in Drive for free. You can decide if your character would have more or not.

- **Young Blood.** If your character is less than 100 years old, they gain the first dot in Computer for free. Without at least one dot in Computer, your character can't properly operate any sort of computerized device. Just like humans, though, Vampires have a hard time adjusting to new things, so any vampires older than a century would most likely have only picked up computer knowledge with effort, whereas younger vampires can adjust with far less.

-**The Almighty Nokia.** Every sabbat character begins the game with an almighty Nokia phone. This phone does not count as technology for the purposes of path restrictions, because Nokias (as we all know) are magical.

-**Computers.** Please note on your sheet if you'd like to have a computer at games beginning! We totally allow this, just make sure you have the proper abilities and such to use it.

-**Languages.** You do not have to spend merits for languages. You may start with the languages that would make sense for your character. Contact the ST and we'll sort you out!

-**Awareness.** Yeah, we all hate this stat, nobody uses it. When allocating dots, just allocate into Alertness, I will never call for an awareness roll. Alertness in my game will govern the same stuff as awareness so don't bother allocating into awareness. If you have *already* put dots into awareness and alertness (e.g. my older players), then I'll just call for whichever is higher for you.

**-Status.** We do NOT allow the status background. Instead, you must speak with the STs about what status you would like, and we will determine what makes sense for the character.

**-Carry Over EXP.** For players who have retired a character (or their character just got yeeted), we allow you to carry over some of that hard earned experience from your old character, to the new. The rules are as follows:

* Up to 50 of the **unspent** exp from your previous character carries over.
* Primary character experience *only* carries over to Primary characters
* Secondary character experience *only* carries over to Secondary characters
* If you start creating characters just to kill them off for exp, you will face the considerable wrath of every ST and player on the server :3