Mudskipper APC

The **Mudskipper APC** is a vehicle in Ravenfield.

## Characteristics

The APC is a green, six-wheeled amphibious transport vehicle. It carries a total of 5 infantry units - The Driver, the Machine Gunner and 3 Passengers.

The Driver is able to use its auto cannon and deploy a Smoke Grenade as a countermeasure. The Autocannon deals 80 direct damage and an additional 95 explosion damage per hit versus infantry, but the explosion lacks sufficient power to deal damage to vehicles, meaning that only the direct damage of the shell will affect them. The Machine Gun is controlled by a separate gunner, and deals 20 direct damage / 35 explosive damage to infantry and light vehicles. The Passengers cannot use their weapons.

The Mudskipper's top speed is 60KPH, or 26KPH on water.

## Strengths

The Mudskipper is a highly versatile fighting and transport vehicle on any battlefield. Its primary application lies in ferrying troops to capture points safely, succeeding wherever Razorbacks would otherwise be blasted away. Even if the Mudskipper should be destroyed before reaching its target, its ability to shield its passengers from harm will often see that they make the rest of the way to the goal on foot.

The vehicle's offensive power is also a valuable battlefield asset. The rapid fire Autocannon allows for the easy targeting of multiple enemies at once, and the Machine gun comes with extra ammunition compared to most other vehicles with that weapon type. This, coupled with its high land speed and maneuverability, makes the Mudskipper a potent Infantry Fighting Vehicle, far more so than the Rhino Tank. Its guns also posses just enough velocity to score glancing hits against nearby aggressive aircraft, downing Buzzards in just 7 hits from the Autocannon.

The vehicle's smoke dispensers also lend themselves to clever usage, potentially masking nearby friendlies during risky assaults, or protecting a wrench-user as they patch up some battle damage.

## Weaknesses

The Mudskipper's most glaring weakness would be its low armor, which fails after the second hit from any anti-armor weapon. It performs particularly poorly in wide open areas where it can be easily flanked or struck from a distance, and while its dual armament can potentially suppress dangerous AT users, they do very little against Tanks, or even other Mudskippers. In a one-on one fight versus a Rhino, or Attack Boat, the APC's best bet may simply be to run, since both these vehicles can easily shrug off enough hits to counter it.

The APC tends to lose control at higher velocities, and may frequently get stuck on low-friction vertical surfaces such as flagpoles or fences.

And finally, while the APC is amphibious, its aquatic velocity is the lowest out of every naval vehicle. In this aspect, APC is easily beaten by the RHIB for speed, or by the Attack Boat for both speed and firepower. Whilst neither of these other two come with high capacity troop protection – or wheels, for that matter – they often outperform the Mudskipper in large volumes of water. While they speed off to perform their respective tasks, Mudskippers are generally left behind, sluggishly paddling over large distances, getting harassed by aircraft, and often finally perishing, leaving their troops soaked and fatally stranded .

## Gallery

APC in water.Main gun HUDMachine gun HUDWreckedReleasing smoke with its countermeasuresThe APC inside the smokeEagle APCRaven APCFiring its main gunThe BMR-600.

## Trivia

* The APC is the only vanilla land vehicle that has countermeasures and lock-on warnings.
* It is so far the only vehicle without a low-poly counterpart due to its late introduction, being currently the most recent.
	+ It is also the first vehicle introduced with an upgraded vehicle model.
* APC is slightly based on the real-life Spanish BMR-600 in appearance, sharing several striking similarities, although it is relatively original in design.
* It has the second highest seat capacity out of every official vehicle.
* It is the first official amphibious vehicle in the entire game.
	+ As such, it is not recommended to replace the APC with anything not amphibious because in some maps the APC's spawn point is in the water and will cause most ground vehicles to sink, such as the carrier in Archipelago.
* The APC was initially teased with a cryptic, scrambled, layered PNG file depicting its silhouette and a URL to an Unlisted Youtube video. The video contained early footage of the APC in action, and was cinematically garbled and distorted for effect.

### Changes in Updates

#### EA14

* Introduced; it replaced vehicle(s) with an APC at locations from the vanilla maps below:
	1. River Delta - **MG Jeep** (MOUTH / SAWMILL)
	2. Citadel (WIP) - a **Tank** *(BRIDGE L / BRIDGE R)\**
	3. Mountain Range - **Tank** (BLUE GATE / RED GATE)
	4. Canyon - a **Tank** (POWER STATION / SHIP BASE)
	5. Coastline - **MG Jeep** (BRIDGE / SPRING)
	6. Dustbowl - **MG Jeep** (OASIS / FORTRESS)
	7. Temple - **Tank** (RIVER)
	8. Archipelago - an **MG Jeep** (AIRSTRIP), **Tank** (OUTPOST), 2x **RHIBs** (CARRIER)
	9. Island - **Tank** (LANDING / BACKSIDE)

* **Added as new feature in Vehicle Testing, first map update since EA6 until EA22.**