recursal/Fanatic-Fandom huggingface dataset:
Guardsman (Brenner)

*There are two troops named "Guardsman" in the game. This article is about the one available as a reward from Brenner. For the more common unit, see Guardsman.*

## Guardsman

### Description

Roadblock guard patrolling the territory along the line of demarcation. Soldiers were recruited from various imperial regiments and garrisons.

### Healing cost

unknown

Like other Brenner troops, the Brenner Guardsmen are exceptionally powerful units in their class. In particular, their range is significantly longer than a typical infantry unit, which, when coupled with their high damage output, allows them to shoot down enemy squads before they can even come in range.
Devulon

With every third shot, inflicts 30% of received damage. Restores health by attacking enemies

### Description

Devulon stood out even among the rest of the fanatics. His research on the occultism was not understood by the other cultists, as well as by Hierarch himself. Eventually, the Supreme decided to carry out a little cleansing among his henchmen. Devulon was not happy with the prospect of ending his days on the sacrificial altar and fled. He surrendered to those who were not subject to the power of the hierarch, the Resistance, and they found use of his abilities...

### Duplicate value

1500 gold

Devulon was originally released as a PvP reward in seasons 27-29. He was also added to the event shop for the 2020 release of Night of the Damned. Devulon is only obtainable as a reward in certain special events and PvP seasons. On the battlefield, he attacks with a long-range occult attack which does area damage, similar to Sorcerer Khigna or Lord Vaylus. At low levels the damage of this attack is relatively low, but it can be upgraded significantly.

## Hero experience

Devulon gains levels and skill points as follows, with a maximum level of 25.

## Hero training

The benefits and costs of training Devulon at the Hall of Heroes are as follows. This does not include the effects of skins or equipment, which are detailed below. However, the last row in the table shows the maximum hero stats including all equipment at maximum level. Note that Devulon's accuracy is considered maxed, and cannot be trained further except through equipment upgrades. Upgrade costs also always include 1 skill point.

1The level 10 damage upgrade takes 3d instead.

## Hero skins

Devulon has one skin available:

 **Duplicate value** | 500 gold

## Hero equipment

Devulon can be equipped with five pieces of equipment, with the following costs and benefits. The benefits listed are already totalled (that is, the net increase in going from level 1 to level 2 of the "Penance" mask is +200 health and +1 armor). All costs listed are in gold.
Legionnaire snow warrior

### Description

"Snow Warriors" got their name because of the snow-camouflage uniform but the world fame came to them during a battle on the snow-capped peak of Delbroke mountains, so this troop made its mark in the history with this glorious battle.

### Healing cost

5

At their highest upgrade level, the legionnaire snow warriors are finally a pretty decent stormtrooper unit, but still not in the same class as the top-level stormtrooper units, and by the time you can produce these in the Hall of the Elite Legion, your basic stormtrooper units will probably already be stronger.
Master Defector of Sand Snakes

### Description

The balance of power between gangs forces marauders to keep their bloodthirstiness in check. The resistance offered strong rear and protection - now members of this gang kill both the Dominions and their fellow marauders with equal pleasure.

### Healing cost

10

The Master Defector of Sand Snakes upgrades the already impressive damage of the basic unit to extremely high levels. However, it is still limited by its low rate of fire to strictly support roles.
Modified Shield generator

### Description

A feature of the modified Shield generator is that it strives to be as efficient on the battlefield as possible. In this regard, the mechanism works incredibly hard from the very moment of its activation and is not designed for re-activation. Also, this won't allow the enemy to capture it as a trophy.

### Rate of fire

high

Like the other "modified" turrets, the modified shield generator works like the regular shield generator, but with significantly improved stats. It can still only be dropped on your side of the battlefield, however.
Master Renegade

### Description

It's not difficult to become a Renegade from the Dominion Devastators, but it's damn dangerous. Not difficult, because the Dominion trusts the Devastators with any, even suicidal tasks, and doesn't care about losses. Dangerous, because the Dark Gods don't forgive betrayal.

### Healing cost

unknown

The Master Renegade is a solid upgrade on what was already one of the better common stormtrooper units; in particular, the damage output is impressively increased, allowing these to quickly mow down enemy squads.
Fortified Archive chest I

###

This chest is a reward in the Knowledge Day event for completing the first convoy battle on hard mode.

When you open the chest, you will receive one item from each of the following lines:

* 1 Ionite drive (100%)
* 15 Manual "Damage" (20%), 15 Manual "Armor" (20%), 15 Manual "Health" (20%), 15 Manual "Skills" (20%), 15 Manual "Accuracy" (20%)
* 3 Occult sphere (25%), 3 Capsule with genetic material (25%), 3 Ionite battery (25%), 3 Folder with drawings (25%)
Elite Resurrected miner

### Description

Even the dead ones can't escape the crystal entity. After a while, the dead are resurrected under the influence of the crystal, and merge into an obedient army of its servants. The crystal entity worked much harder on the "runners", as the soldiers call them, since they were already dead it was much easier to make the needed changes. Huge claws, strengthened muscles and elastic joints of these creatures are just perfect for battles in tight mines.

### Healing cost

10

These units are obtained from the Ionite Fever event, and are even more powerful upgrades of the regular resurrected miners that you encounter as enemies in the event. They don't have quite the overwhelming numbers of the enslaved miners, but are capable of doing a lot of damage and are extremely tough.
Mergen Dordge

When Mergen health drops below 50% he receives the following bonuses: damage x2; +10 accuracy; +5 attack range; +20 armor; removes the delay between attacks

### Description

The only scout who managed to come back from Westphalian shaft campaign was cloistered on the last level of the most secure storage in the history pining in the obscure prison cell. For decades the whisper has been calling him from the pitch darkness promising a force that even the Dark Gods have never had. Vague thoughts of the scout they clung on desperately to the elusive hope that people would remember him for what he was and not who he became.

### Duplicate value

1500 gold

Mergen Dordge is only obtainable as a reward from certain special events. On the battlefield, he wields two mysterious guns with a decent range and a high rate of fire.

## Hero experience

Mergen Dordge gains levels and skill points as follows, with a maximum level of 20.

## Hero training

The benefits and costs of training Mergen Dordge at the Hall of Heroes are as follows. This does not include the effects of skins or equipment, which are detailed below. However, the last row in the table shows the maximum hero stats including all equipment at maximum level. Note that Mergen Dordge's accuracy and armor are considered maxed, and cannot be trained further except through equipment upgrades. Upgrade costs also always include 1 skill point.

## Hero skins

Mergen Dordge has two skins available:

 **Duplicate value** | 750 gold

## Hero equipment

Mergen Dordge can be equipped with five pieces of equipment, with the following costs and benefits. The benefits listed are already totalled (that is, the net increase in going from level 1 to level 2 of the "Shroud" is +1 accuracy and +1 evasion). All costs listed are in gold.
Elite reward chest

###

Although these look similar to the instant-open version of a regular elite chest, they are quite different, as they have many fewer items and do not improve with higher player levels. However, they are quite rare; indeed, it is not clear if they are available at all in the game any more.

When you open the chest, you will receive one item from each of the following lines:

* 1-3 City plans (100%)
* 2-4 Landing (100%)
* 2 Avenger (100%)
* 2-4 "Hammer" walking machine (100%)
* 500-750 Steel (100%)
Minefield

### Description

Rapid deployment of the minefield will stop even the most impetuous and strong infantry of the enemy.

### Damage

400, 300, 250, 200, or 150 (on explosion)

### Deployment cost

2

Minefields are one of the favorite supports of the army of the machines, but occasionally you can acquire them yourself (for example, they are a reward for completing the Frozen Stone Foothills zone). When a minefield is dropped, it plants a pattern of 7 mines on the battlefield. If any unit (yours or the enemy's) passes near a mine, it will explode, doing significant damage to all nearby units. They do not have any placement restrictions, so you can drop them directly on your enemy's spawn point and enjoy the carnage.
Liquidator

### Description

The Dominion's liquidator is masterfully trained in the ability to approach the enemy and attack before his presence is seen.

### Healing cost

unknown

You'll normally face liquidators as enemy troops, but occasionally one will find its way into your army. They're very similar to a basic ranger, although they do have significantly better evasion.
Master-Avenger

### Description

Key figures of the loyalist movement. Heavily armored, well trained physically and mentally, and incredibly dangerous.

### Healing cost

unknown

Like the other master-class units, the master avengers are a significant upgrade on basic avengers. In addition to considerably improved health and damage, they also have a somewhat longer range, which also is a solid boost to their combat effectiveness.
Legionnaire guardsman

### Description

Brilliantly trained, disciplined and equipped with extremely advanced devices and uniform, the guardsmen are considered as one of the Empire's main military assets, even after its fall.

### Healing cost

5

This final upgrade of the basic guardsman makes it into a unit capable of dealing impressive amounts of damage, with a range significantly longer than a typical infantry unit. It also adds a 5th soldier to the squad, further increasing its potential firepower. They are still rather fragile, however, so do still need to stay behind the front lines.
Marauder chest

###

The marauder chest is one of the rewards in the Superiority event. It contains map fragments for the "Smuggler Base" map in your journal, and is the only way to get these fragments.

When you open the chest, you will receive the listed number of draws from each row:

 1 | 9-15 Manual "Damage" (1%), 9-15 Manual "Armor" (3%), 9-15 Manual "Health" (5%), 9-15 Manual "Accuracy" (6%), 9-15 Manual "Skills" (8%), 9-15 Manual "Evasion" (8%), nothing (69%)
Loyalist

### Description

A group of rebellious conspirators from the Dominion gendarmerie, acting to overthrow the Lord Chancellor's dictatorial regime, to eradicate the occultism and to return the Dominion lands to the Empire.

### Healing cost

unknown

Loyalists are an infantry unit that can be frequently found in chests and other rewards. In the early game, they are somewhat better than ordinary infantrymen, but as you upgrade your infantry they will rapidly become better than Loyalists, so don't be afraid to use your Loyalists while they're still useful!
Infantryman skins

This page lists all of the skins available for infantryman units. Some skins are purchased and upgraded with gold, while others require various tokens from event rewards to purchase and upgrade. For the skins which are not purchasable with gold, the "duplicate value" is the amount of gold returned if you obtain a second copy of the skin. **(For skins purchasable with gold, the duplicate value is simply equal to the purchase price.)**

Note that the benefits listed are the total benefit over all levels (that is, upgrading from level 1 to level 2 of the 13th Westphalian Regiment skin is a net increase of 10 , 2 , and 5 ).
Judicator

### Description

Clean-up troops, armed with flamethrowers. They participate into battle only in case of open confrontation, when a covert rapid attack is impossible.

### Healing cost

3

Judicators are incredibly strong troops, with one of the highest armor ratings of any unit in the game making them extremely difficult to kill. Their flamethrowers, although they look impressive on the battlefield, function pretty much like any other weapon, but their high accuracy makes them effective against any unit, no matter how high their evasion.
Barracks of the Wasteland residents

The barracks of the Wasteland residents is a special building in Ardheim. In order to build it, you need to acquire 100 low quality mutagen from the Battle for Mutagen event. (However, in the reward for building it, you also receive 100 low quality mutagen back, which you then can use for other constructions.) Once built, it can be used to hire new Wasteland troops using Ardheim mutagen technology. It requires player level 20 to construct.

The gallery below shows the barracks of the Wasteland residents at all different levels.

level 1level 2level 3level 4level 5level 6level 7level 8level 9level 10

At level 1, the Wasteland barracks can build Wasteland nomad units. At higher levels, the Mutant of the Wasteland, Wasteland beaters, shock troop, Wasteland hunters, and juggernaut become available. The cost to hire troops is as follows:

Like other production buildings, the Wasteland barracks can also be used to train the units it produces. For details on the effects and costs of training, please see the individual unit pages. You can also use the Wasteland barracks to produce upgraded mutagen, at the cost of 10 low quality mutagen for 1 refined mutagen, and 10 refined mutagen for 1 high quality mutagen. These are necessary for higher-level upgrades and production.

The costs and benefits of upgrading the Wasteland barracks are as follows:
Forgotten Legion faction research

This page lists all the Forgotten Legion faction upgrades available at the Academy. These mostly apply to the various Forgotten Legion units, although the level 1 upgrades do benefit stormtroopers and rangers. In contrast to regular technologies, these often require research points of multiple types. In addition, you need a certain number of faction signs for each upgrade as well.

The below table lists all of the available upgrades. Many upgrades have multiple stages, each with its own separate benefit and cost. These benefits are cumulative over all stages.
Ober-Crusher

### Description

Heavily armored and armed with a large caliber puntgun, Crushers slaughter everybody who gets in their way without mercy, and it seems like return fire can't even harm them.

### Healing cost

unknown

Lie most ober-level units, the Ober-Crusher is a small, but noticeable, upgrade over the basic Crusher. Like the Crusher, they are quite difficult to bring down, but their limited rate of fire makes them not very effective against large groups of enemy units.
Hall of Call

The Hall of Call is a special building in Ardheim. In order to build it, you need to acquire 100 small occult scrolls from the Ancient Secrets event. (However, in the reward for building it, you also receive 100 small occult scrolls back, which you then can use for other constructions.) Once built, it can be used to hire new occult troops using Ardheim technology. The Hall of Call requires player level 20 to construct. More details about the Hall of Call can also be found in this official Facebook post.

The gallery below shows the Hall of Call at all different levels.

level 1level 2level 3level 4level 5level 6level 7level 8level 9level 10

At level 1, the Hall of Call can build Crimson Blade units. At higher levels, the Gun Crew "Inferno", Troop "Triple blow", and battle star become available. The cost to hire troops is as follows:

Like other production buildings, the Hall of Call can also be used to train the units it produces. For details on the effects and costs of training, please see the individual unit pages. You can also use the Hall of Call to produce upgraded occult scrolls, at the cost of 10 small occult scrolls for 1 occult scroll, and 10 occult scrolls for 1 big occult scroll. These are necessary for higher-level upgrades and production.

The costs and benefits of upgrading the Hall of Call are as follows:
Legendary reward chest

###

Although these look similar to the instant-open version of a regular legendary chest, they are quite different, as they have many fewer items and do not improve with higher player levels. However, they are extremely rare; indeed, the only place where they are known to exist is as the reward for completing the "Burglar Ocean" page in your journal.

When you open the chest, you will receive one item from each of the following lines:

* 1 Carbonite bomb (100%)
* 3 Landing (100%)
* 1 "Guardian" walking machine (100%)
* 5-10 Key (100%)
* 2 Avenger (100%)
* 2-3 Punisher (100%)
Dominion chest

###

The Dominion chest is a less common chest, but not too difficult to get; you always receive one for completing a Sabotage mission, and three for completing the "Abandoned outpost" expedition. They also occasionally appear as a reward for some quests. The contents aren't the most exciting, but they are the only way to complete the abandoned laboratory map in your logbook.

Note that some quests reward an instant-open version of this chest. The contents are exactly the same, but the chest opens immediately and has priority in your queue.

When you open the chest, you will receive one item from each of the following lines:

* 1-2 Folder with drawings (13%), 1-2 Set of drawings (12%), 1-2 Occult seal (13%), 1-2 Occult sphere (12%), 1-2 Ampoule with genetic material (12%), 1-2 Capsule with genetic material (12%), 1-2 Ion indicator (12%), 1-2 Ionite battery (12%)
* 5-10 Infantryman (17%), 5-10 Stormtrooper (17%), 3-5 Ranger (17%), 3-5 Crusader (16%), 2-4 Lycanthrope (17%), 1-3 "Hammer" walking machine (17%)
* 1-3 Manual "Damage" (17%), 1-3 Manual "Armor" (17%), 1-3 Manual "Health" (17%), 1-3 Manual "Accuracy" (16%), 1-3 Manual "Skills" (17%), 1-3 Manual "Evasion" (17%)
* 1-3 City plans (9%), 1-5 Key (8%), 1-5 Flywheel (8%), 1-5 Resonator (8%), 5-8 Artillery bombardment (9%), 2-4 Discharge (8%), 1-3 Landing (8%), 2-4 Mustard gas (8%), 5-10 Gold (8%), 5-7 First aid kit (8%), 3-5 Healing (8%), 3-5 Personal Shields (8%), 1-5 Unstable Ionite Core (0%)
* 200-350 Steel (20%), 200-350 Fuel (20%), 200-350 Ammunition (20%), 200-350 Ionites (18%), 200-350 Recruits (22%)
* 1 A1 Map fragment (4%), 1 B1 Map fragment (5%), 1 C1 Map fragment (5%), 1 D1 Map fragment (5%), 1 A2 Map fragment (5%), 1 B2 Map fragment (5%), 1 C2 Map fragment (5%), 1 D2 Map fragment (5%), 1 A3 Map fragment (5%), 1 B3 Map fragment (5%), 1 C3 Map fragment (5%), 1 D4 Map fragment (5%), 1 A5 Map fragment (5%), 1 B5 Map fragment (5%), 1 C5 Map fragment (5%), 1 D5 Map fragment (5%), 1 A4 Map fragment (5%), 1 B4 Map fragment (5%), 1 C4 Map fragment (5%), 1 D3 Map fragment (5%), nothing (5%)
* 1 Deserter (5%), 1-3 Renegade (5%), 2-5 Apostate (5%), 1-2 Dominion Destroyer (4%), nothing (81%)
* 2-5 Emper Infantryman (5%), 1-2 Emper Stormtrooper (5%), 1-2 Emper sniper (5%), 1-2 Emper exterminator (4%), nothing (81%)
King Morgus

### Description

The last of the Ancients. In ancient times, he was called the Tyrant, who destroyed a great city and an entire people. Defeated by the Keeper, he was imprisoned in his own Labyrinth for many hundreds of years. But now, when the seal was broken, he rebelled, and gathered a whole army of his followers to reappear to the world in the form of the Iron God.

### Duplicate value

1500 gold

King Morgus is available as a premium reward from the Monument of Ancients in the Labyrinth special event. On the battlefield, he is exceptionally dangerous; his regular attack works like a tesla attack, capable of doing significant damage to groups of enemy units, and his Mind Control ability is extremely effective against enemy squads.

## Hero experience

King Morgus gains levels and skill points as follows, with a maximum level of 25.

## Hero training

The benefits and costs of training King Morgus at the Hall of Heroes are as follows. This does not include the effects of skins or equipment, which are detailed below. However, the last row in the table shows the maximum hero stats including all equipment at maximum level. Note that King Morgus's accuracy is considered maxed, and cannot be trained further except through equipment upgrades. Upgrade costs also always include 1 skill point.

## Hero skins

King Morgus does not currently have any skins available.

## Hero equipment

King Morgus can be equipped with five pieces of equipment, with the following costs and benefits. The benefits listed are already totalled (that is, the net increase in going from level 1 to level 2 of the Mask of the Immortal is +50 health). All costs listed are in gold.
Expulsion

"Expulsion" is the third campaign in the Iron Rage storyline. It becomes accessible when you reach the "History archives", which are located in the "Battle zone" area of the world map. This zone costs 300 Influence to unlock.

This campaign is fought against the marauding gangs that inhabit the Wasteland, which players initially faced during one of the paths on the Revival campaign. However, here the bandits are more organized, so in addition to the marauder squads you see in Revival, there are many new powerful enemy troops. The overall enemy is the Triad, a trio of bandit gangs who keep the others of their kind in check through the manipulation of the mutagen supply. The campaign's intent is to track down each gang's leader, slay them and (in doing so) turn the Triad's gangs against one another so that the fight for mutagen can be halted.

There are 20 levels overall in Expulsion; each level and difficulty rewards you with a tin star, with a total of 100 tin stars available. Not surprisingly, Expulsion is considerably more difficult than the first two campaigns, Revival and Overthrow. Like Overthrow, Expulsion has a purely linear layout, with each level unlocking exactly one new level. The known level data is as follows. (Note that you always have your hero in addition to the listed troops.)

In the final fight against each of the three gangs, as well as the final overall fight, you will face an enemy hero:

* "Blood and Sand" features the hero Hammer, who is like a stronger, faster Goliath.
* "Sand Snakes" features Major Brick.
* "Quality vs. quantity" features Razor, who is like a more powerful Savage.
* "History archives" features Sledge.

The rewards for the campaign are as follows:
Hammerer Magnus

Increases the range of allied forces by 2. Passive skill: Magnus attacks ignore 100% of armor and evasion. Close combat.

### Description

He led his people out of the way of the raging machines. Magnus took upon himself the entire burden of responsibility for deciding to seal his native land in order to save the rest from the terrible fate that almost befell his companions. He decided to sacrifice hundreds now for the survival of hundreds of thousands in the future.

### Duplicate value

1500 gold

Magnus is currently only obtainable as a reward for New Order convoys at the highest difficulty level. On the battlefield, his hammer strikes land with a tesla effect similar to a discharge, capable of damaging or incinerating whole squads at one blow.

## Hero experience

Magnus gains levels and skill points as follows, with a maximum level of 25.

## Hero training

The benefits and costs of training Magnus at the Hall of Heroes are as follows. This does not include the effects of skins, artifacts, or equipment, which are detailed below. However, the bottom two rows in the table show the maximum hero stats including all equipment at maximum level, and including the hero artifact also. Note that Magnus's accuracy is considered maxed, and cannot be trained further (not that it needs to). Upgrade costs also always include 1 skill point.

1The level 10 damage and armor upgrades take 3d instead.

## Hero skins

Magnus has one skin available:

 **Duplicate value** | 200 New Order convoy emblems

## Hero artifacts

Magnus has one hero artifact, which was available in the event shop for the Monolith event:

## Hero equipment

Magnus can be equipped with five pieces of equipment, with the following costs and benefits. The benefits listed are already totalled (that is, the net increase in going from level 1 to level 2 of the "Ice heart" is +100 health). All costs listed are in gold.
Master Emper exterminator

### Description

Occultism is dark and unpredictable, sometimes it creates terrible monsters of blood from the Magic of Chaos. On the days, when it smells like despair and death, and it seems that the last spark of hope has faded away, only the Emper Corps fighters can defeat the evil.

### Healing cost

unknown

The master Emper exterminators are a pretty substantial upgrade on the basic Emper exterminator. In particular, the armor is considerably improved, greatly increasing their survivability.
Master Skirmisher of the Bloody Barkhan

### Description

Common sense and the instinct of self-preservation tell not to give your life for nothing in a hopeless situation, after all people tend to reconsider their views on the deathbed. It's way better to exchange life and combat skills for mutagen and the ability to kill opponents who resist.

### Healing cost

unknown

The Master Skirmishers are not a huge upgrade over the basic Skirmisher of the Bloody Barkhan, but given that even the base unit is already very strong, the upgraded units are very dangerous indeed.
Gauss research

The Gauss research branch is a new branch of research introduced November 2020. The Gauss technologies are researched at the Academy like other normal technologies, but the research points are not obtained by studying research items; instead, they can be obtained by destroying Gauss generators in the Labyrinth special event. According to announcements, there will be other ways to get them after the end of the event. See the official announcement of the Gauss technology.

When initially released, most of the Gauss branch was visible, but still locked. In January 2021, all of the branch was unlocked except for "Positive effect" and "Gauss Shock". However, since those two are prerequisites for the ones below, this means that effectively you can't research anything beyond level 4.

The below table lists all of the available upgrades. Many upgrades have multiple stages, each with its own separate benefit and cost. These benefits are cumulative over all stages. Note that unlike other technologies, Gauss technologies require Tesla and Occult research in addition to the Gauss research points.
John Fox

### Description

John Fox used to provide soldiers with everything they needed since the Resistance origination and to this day he oversees the supply to Commanders of the Steel Empire. Officers distinguished his ingenious ability to plan supply lines that go deep into the enemy territory.

### Duplicate value

750 gold

John Fox was originally released as a PvP reward in seasons 16-18. His ability speeds up your ability to deploy your troops, by providing additional deployment points, which can be useful. As a fighter, though, he's not particularly great, using a pistol with mediocre range and rate of fire, so he is strictly a support hero.

## Hero experience

John Fox gains levels and skill points as follows, with a maximum level of 20.

## Hero training

The benefits and costs of training John Fox at the Hall of Heroes are as follows. This does not include the effects of skins or equipment, which are detailed below. However, the last row in the table shows the maximum hero stats including all equipment at maximum level. Note that John Fox's accuracy and evasion are considered maxed, and cannot be trained further except through equipment upgrades. Upgrade costs also always include 1 skill point.

## Hero skins

John Fox does not currently have any skins available.

## Hero equipment

John Fox can be equipped with five pieces of equipment, with the following costs and benefits. The benefits listed are already totalled (that is, the net increase in going from level 1 to level 2 of the "Mechanical prosthesis" is +1 accuracy). All costs listed are in gold.
Legionnaire saboteur

### Description

Loyalist officers, professionally engaged in sabotage activities in the deep rear of the Dominion, sabotaging strategic facilities and eliminating key persons.

### Healing cost

unknown

Like the other legionnaire units, the legionnaire saboteur is a substantially upgraded version of the saboteur, with significantly improved stats across the board. However, while the rate of fire is somewhat improved, it is still quite slow, limiting this unit's effectiveness against large groups of enemies.
Ober-Defector of Sand Snakes

### Description

The balance of power between gangs forces marauders to keep their bloodthirstiness in check. The resistance offered strong rear and protection - now members of this gang kill both the Dominions and their fellow marauders with equal pleasure.

### Healing cost

unknown

The Sand Snakes ober-defector is a pretty typical sniper unit: while capable of doing a very impressive amount of damage per shot, its low rate of fire and low speed make it strictly a support unit. They are available as a reward in the Battle for Mutagen event.
Elite cargo

###

This chest is obtained from the Grotto by trading in at least 20 items (but fewer than 25). It does not go in your regular chest queue, but rather is opened in the unloading docks in the Grotto. These feature four unloading slots which can be used separately.

When you open the chest, you will receive one item from each of the following lines:

* 500-750 Steel (20%), 500-750 Fuel (20%), 500-750 Ionites (20%), 500-750 Ammunition (20%), 500-750 Recruits (20%)
* 1-2 BRK Mk.IV (10%), 1-2 MRK Mk.IV (12%), 1-2 SRK Mk.IV (12%), 8-10 Spare parts (47%), nothing (20%)
* 1 Generator (20%), 1 Transmission (20%), 1 Stator (20%), 1 Block of cylinders (20%), 1 Radiator (20%)
* 3-6 Flywheel (25%), 3-6 Resonator (25%), 5-7 City plans (25%), 5-7 Key (25%)
* 1 Disc shop (10%), 1 Bolt action (10%), 1 Tactical gloves (10%), 1 Stimulant (10%), 1 Firearm receiver (10%), 1 Folding stock (10%), 1 Set of tools (10%), 1 Filter of heighten productivity (10%), 1 Aiming lens (10%), 1 Ebonite armor plates (10%)
* 1-2 Set of drawings (13%), 1-2 Complete set of drawings (12%), 1-2 Occult sphere (13%), 1-2 Occult obelisk (12%), 1-2 Capsule with genetic material (12%), 1-2 Retort with genetic material (12%), 1-2 Ionite battery (12%), 1-2 Ionic drive (12%)
* 1 Blueprint for Heavy machine gun "Stormhardt" (25%), 1 Blueprint for Lord-costable helm (25%), 1 Blueprint for gun repair kit (25%), 1 Blueprint for "Shadow" light armor (25%)
* 1 Heavy machine gun "Stormhardt" (2%), 1 Lord-costable helm (3%), 1 Gun repair kit (4%), 1 "Shadow light" armor (5%), nothing (87%)
Legionnaire Emper exterminator

### Description

Occultism is dark and unpredictable, sometimes it creates terrible monsters of blood from the Magic of Chaos. On the days, when it smells like despair and death, and it seems that the last spark of hope has faded away, only the Emper Corps fighters can defeat the evil.

### Healing cost

8

The Legionnaire Emper exterminators are a substantial upgrade over the basic Emper exterminator which ranks them as one of the best heavy infantry in the game, although still well short of the silent sentry.
Ober-Wasteland Vulture

### Description

In former times they took mutagen from members of their gang to become even stronger. Huge strength, incredible endurance and all this in the service of resistance only for the promise of additional doses of mutagen.

### Healing cost

3

The Ober-Wasteland Vulture, like most ober-level units, is a modest upgrade over the basic Wasteland Vulture. It has somewhat increased damage and accuracy, upgrading its damage output.
Armor "Stronghold" (thunderer)

### Description

An alloy of rare-earth metals extracted in the most difficult-to-reach mountain mines and enriched with ionite outer plates of armor make this armor exceptionally light and reliable. The soldiers of the new order have already appreciated the novelty and some units have already been re-equipped according to the new standards.
Emper ober-infantryman

### Description

Infantrymen from the "Emper" Rapid Response Corps were considered the most elite and capable fighters of the Iron Empire for a long time. They can handle limitless range of tasks and operations, just whatever comes to mind to their commander.

### Healing cost

unknown

As with other "Ober" level units, these are a pretty modest upgrade on the basic Emper Infantryman, with some increased stats across the board but nothing too impressive.
Grant's Chest

###

These chests are available as rewards in the Hidden Threat event. Note that while they appear at the front of your queue, they still take time to open, so you will probably end up with a large supply of them by the end of the event. They are decent chests, including a good chance for gold.

When you open the chest, you will receive the listed number of draws from each row, depending on your player level:
Keeper

Passive skill: Keeper attacks ignore 100% of armor and evasion within the small radius with help of Ancient energy. Every 5 seconds restores 50 Health

### Description

Keeper saw that everything he is obliged to serve sacrifices itself for his sake. And then the iron man realized that absolute power is unacceptable, the source of this power shall be destroyed immediately. Iron Man overthrew Tyrant and buried battle place along with the city under the ground. Surviving inhabitants were moved to a single network of machine.

### Duplicate value

750 gold

*Note: This hero's name was changed to "Guardian" (not to be confused with the "Guardian" walking machine) in July 2020. In October 2020, it was changed back to its original name.*

Keeper was originally released as a PvP reward in seasons 18-20. With the release of the Catacombs, he can also be obtained by trading in 75 ancient data blocks, which can be obtained from the Catacombs shop at the price of 48 diary pages for 5 data blocks.

On the battlefield, Keeper uses a weapon with a long range capable of creating an effect similar to the tesla effect of Special Agent Rosenstein, although with a green glow rather than blue. Like tesla attacks, it does damage over a small area and ignores all armor and evasion of the target.

## Hero experience

Keeper gains levels and skill points as follows, with a maximum level of 25.

## Hero training

The benefits and costs of training Keeper at the Hall of Heroes are as follows. This does not include the effects of skins or equipment, which are detailed below. However, the last row in the table shows the maximum hero stats including all equipment at maximum level. Note that Keeper's accuracy is considered maxed, and cannot be trained further except through equipment upgrades. Upgrade costs also always include 1 skill point.

## Hero skins

Keeper has two skins available:

 **Duplicate value** | 500 gold

## Hero equipment

Keeper can be equipped with five pieces of equipment, with the following costs and benefits. The benefits listed are already totalled (that is, the net increase in going from level 1 to level 2 of the "Memory and Knowledge" is +25 health and +1 evasion). All costs listed are in gold.
Field medic

Field medics are a very useful support troop; their special ability will help keep the rest of your troops alive, and they're pretty effective at fighting, too (although of course you shouldn't be putting them on the front lines). They are relatively rare, though, until you build an Academy of Officers, at which point you can produce them for the cost of 250 steel, 200 ammunition, and 250 recruits. Field medics, like other officers, use the same equipment as regular troops.

## Unit training

The following table lists the upgrades available to field medics.

1The level 6 health upgrade costs 1500 instead.

2The level 8 health upgrade costs 2000 instead.

3The level 9 health upgrade costs 3000 instead.

## Unit research

This table summarizes all of the research that can benefit Field medics. For full details, see the specific research pages.

## Unit skins

Field medics have five skins available, as listed in the following table. Some skins can be purchased with gold at the Academy, while others can currently be obtained only through special events. For the skins which are not purchasable with gold, the "duplicate value" is the amount of gold returned if you obtain a second copy of the skin. (For skins purchasable with gold, the duplicate value is simply equal to the purchase price.)
Martyr

### Description

The changes triggered by the virus have stopped, but these soldiers will never be able to get their lives back. All as one, they understood their situation well and volunteered for the front line. Even if they did not have a simple peaceful life, they could still give it to the Resistance.

### Healing cost

3

These units are from the Biological Threat event. They are primarily enemy units in this event, but can also be obtained from the event shop. They are pretty powerful heavy infantry units overall; not quite as excellent as some other event units such as the Templar of the Crimson Sunset, but still solid.
Legionnaire Emper Stormtrooper

### Description

The "Emper" Rapid Response Corps was created by the Iron Empire to suppress riots and mutinies, as well as to eliminate occultism and necromancy. They are a powerful weapon in the hands of the commander, and sometimes the only hope for salvation.

### Healing cost

8

The Legionnaire Emper stormtroopers are a substantial upgrade on the basic Emper Stormtrooper, and rank as one of the top-tier stormtrooper units in the game. While they're not quite invincible, their rate of fire is truly impressive and can mow down enemy squads very quickly.
Empire Infantryman-veteran

### Description

Infantrymen from the "Emper" Rapid Response Corps were considered the most elite and capable fighters of the Iron Empire for a long time. They can handle limitless range of tasks and operations, just whatever comes to mind to their commander.

### Healing cost

unknown

Despite the name, this unit is an upgrade of the Emper Infantryman, not the Empire Infantryman! This makes it substantially more powerful, making this unit one of the best midlevel infantry units in the game, although it's not quite on par with the very top infantry.
Master-Crusher

### Description

Heavily armored and armed with a large caliber puntgun, Crushers slaughter everybody who gets in their way without mercy, and it seems like return fire can't even harm them.

### Healing cost

unknown

The Master-Crusher has significantly improved armor and accuracy compared to a regular Crusher. While they are more difficult to bring down, the slow firing rate remains a disadvantage.
Hunters of the Order

### Description

Elite soldiers who have vowed to exterminate the occult contagion everywhere. They are trained, highly disciplined and are ready to use any weapon, any spell and equipment, if it helps to achieve the task.

### Healing cost

unknown

The Hunters of the Order are the main infantry units of the Order of the Crimson Sunset, dedicated to fighting the cult of the Dark Gods, and are available from the special Halloween events. They're at the top end of the midtier infantry units in the game, with solid damage and accuracy, but like most infantry units, you shouldn't expose them to direct fire for too long.
Emper Infantryman-master

### Description

Infantrymen from the "Emper" Rapid Response Corps were considered the most elite and capable fighters of the Iron Empire for a long time. They can handle limitless range of tasks and operations, just whatever comes to mind to their commander.

### Healing cost

unknown

These are the second upgrade of the basic Emper Infantryman, adding another boost in damage and accuracy, so these units can now put out a fair amount of damage. Like most infantry, though, they're still rather fragile.
Fortified Archive chest VI

###

This chest is a reward in the Knowledge Day event for completing the sixth and last convoy battle in hard mode.

When you open the chest, you will receive one item from each of the following lines:

* 25 Ionite drive (100%)
* 25 Manual "Damage" (20%), 25 Manual "Armor" (20%), 25 Manual "Health" (20%), 25 Manual "Skills" (20%), 25 Manual "Accuracy" (20%)
* 5 Occult obelisk (25%), 5 Retort with genetic material (25%), 5 Ionic drive (25%), 5 Complete set of drawings (25%)
Imperial Demoman

### Description

When the Dominion logisticians began to use heavily armored vehicles to transport military cargo, the inspectors from the Engineering Regiment had to get creative. The heavy missile quickly became the weapon of the Iron Empire and was used both to combat equipment and to eliminate large concentrations of enemy infantry

### Healing cost

unknown

These are a rather unusual but powerful unit -- their main weapon is a bazooka-type weapon, which, while rather inaccurate, does a substantial amount of splash damage, making this unit very effective against groups of enemy units. It also has exceptional range, allowing this unit to stay out of trouble while dealing damage from the back.
Mask of Grimmo Shadelancer (legion phantom)

### Description

Has upgraded durability and usability which was confirmed by all who get chance to experience it. Alloyed steel, eye protection, an air filtration system and, of course, deterrent appearance are the qualities that makes it outstanding amongst all the helmets of its class.

*Not to be confused with the Mask of Grimmo Shadelancer for regular troops.*
Mustard gas

The mustard gas capsule, after landing on the battlefield, expands into a large cloud of gas which lingers on the battlefield for a long period, damaging all units that pass through it. It spreads somewhat unpredictably from the impact point, making it difficult to use against large groups of enemy troops, and it is also dangerous to use on the front lines, since if your units defeat the enemy they may very well move into the cloud themselves. It is very effective against units like liquidators, since those tend to stay stationary and are far away. Like most other supports, the landing of the shell itself also does some damage to units in the vicinity.

Once the "Mustard gas" technology (level 6 genetics) is researched, they can be constructed and upgraded at your artillery factory. The upgrades cost both Genetics research points and resonators.

Note: The description for upgrades often does not match the actual effect of the upgrade. The values shown in the table below are the actual benefits of the upgrade.
Security chest II

###

This chest is a reward in the Intruder event, and contains items for unlocking Doomerville's safe in the event. This chest has a chance to appear in most of the middle maps of the event. It contains one level 1 punch card and one key of either level 1 or level 2.

When you open the chest, you will receive one item from each of the following lines:

* 1 Infantry lieutenant punch card I (25%), 1 Strormtrooper lieutenant punch card I (25%), 1 Ranger lieutenant punch card I (25%), 1 Crusader lieutenant punch card I (25%)
* 1 Key to the east block II (5%), 1 Key to the west block II (5%), 1 Key to the south block II (5%), 1 Key to the north block II (5%), 1 Key to the northeast block II (5%), 1 Key to the northwest block II (5%), 1 Key to the southwest block II (5%), 1 Key of the southeast block II (5%), 1 Key to the upper block II (5%), 1 Key to the lower block II (5%), 1 Key to the east block I (5%), 1 Key to the west block I (5%), 1 Key to the south block I (5%), 1 Key to the north block I (5%), 1 Key to the northeast block I (5%), 1 Key to the northwest block I (5%), 1 Key to the southwest block I (5%), 1 Key of the southeast block I (5%), 1 Key to the upper block I (5%), 1 Key to the lower block I (5%)
Ober Dominion Destroyer

### Description

Perhaps, the Dominion should take better care of one of their most frightening military formations - the Reapers. Because, no matter how powerful the instrument was, it can always be turned against its owner.

### Healing cost

unknown

The ober-Dominion Destroyers are actually a pretty substantial upgrade over the basic Dominion Destroyer, with significantly higher health and damage, making them a solid heavy infantry unit.
Mortis Thorn

### Description

Introducing himself as a doctor, Mortis poisoned a company of Dominion infantrymen and made experiments on his exhausted captives for the whole week. Thorn uses this knowledge for medical purposes and for the benefit of the rebels, but among the Dominions his name provokes fear and hatred.

### Duplicate value

500 gold

Mortis Thorn can be obtained by trading in 75 Patient Cards. These in turn can be obtained by trading in Arachnophobia (Black Widow mech. brigade) or Spider Exterminator (Spider mech. brigade) convoy marks at the quartermaster, at the rate of 3 marks for 1 card, or at the Catacombs shop at the price of 42 diary pages for 5 cards.

In battle, Mortis uses a pistol with decent range and fire rate, but low overall damage, so he is generally more effective as a support unit.

## Hero experience

Mortis Thorn gains levels and skill points as follows, with a maximum level of 30.

## Hero training

The benefits and costs of training Mortis Thorn at the Hall of Heroes are as follows. This does not include the effects of skins, artifacts, or equipment, which are detailed below. However, the bottom two rows in the table show the maximum hero stats including all equipment at maximum level, and including the hero artifact also. Upgrade costs also always include 1 skill point.

## Hero artifacts

Mortis Thorn has one hero artifact, which was available in the event shop for the Monolith event:

## Hero equipment

Mortis Thorn can be equipped with five pieces of equipment, with the following costs and benefits. The benefits listed are already totalled (that is, the net increase in going from level 1 to level 2 of the "Plague Doctor" Mask is +1 accuracy). All costs listed are in gold.