Update Log

* Oil consumption+50% (It seemed fuel consumption was less than it should have been to be realistic, and for gameplay purposes too)
* Re-Added sledge (it is not as fast as it was last time)
* Added soccer ball
* Added new magazines
* Added new car
* Added burnout smoke
* Added mouse driving (Default On/Off key: U)
* Added small AM radio channels (will have more content later)
* Changed Custom Radio From FM 99.2 to AM 1080
* Cars are bouncing a bit when starting the engine
* Mirror's rotation is no longer inverted when adjusting it upside down
* Exhaust smoke's color is different based on the fuel

* A few more items are affecting the grass (And for some reason the workshop/garage building is not :( )

* New Menu:

* Ingame controls
* Ingame resolution setting
* Added steering sensitivity slider
* Removed unity resolution dialog

It is still better to set up steering wheels and maybe even controllers for driving in the Steering Wheel tab, because of the dead zone and such sliders

* *Tried to move to new unity version, but failed (from 2019.2.21f1 to 2021.2.8f1)*
* Shifting to neutral with H-Shifter is finally working now (you have to enable H-Shifter in the Steering Wheel tab in the settings and set up the gears in the Controlls, except neutral, because that is not a button (at least on logitech g29), but with H-Shifter checked, you should be able to *shift to neutral by shifting to neutral*)

##### v2021.11.01c:

* Added  Sandstorm

* Pumpkins now spawn about the appropriate date (between oct. 25. - nov. 05.)

##### v2021.10.13:

* Added basket-like storage to ashtrays and to the doors of the new car from last update
* Added inventory icon for the machine gun and the cap
* Fixed revolver unloading
* You can now unload ammo boxes to other boxes (this far you could only reload the one you held from other boxes)
* You can enable always show hp, food bars in the settings
* They will show by themselves once, if the hp goes below 25%
* Unbound Keyboard Look

##### v2021.10.10:

* Fixed sound interruptions again (hopefully for real this time)
* Disabled the annoying unity developer console (it will come back next time I forgot to uncheck it)
* Fixed the tube not stopping sucking the liquid from the tanks/containers after you pulled it out (still plays the particle system for some reason)

##### v2021.10.09c:

* Added a cap
* Added fridge
* Added new car(s)
* Added 3D VLC icon
* Added new seat covers
* Added new door sounds for the two stroke car
* Added impostors (far away objects are 2D, performace should be better, or at least the game should look more ugly)
* Added hum (hold [Caps Lock] then change the volume by moving the mouse right or left, and change pitch by moving mouse up or down, to select hum type scroll up or down)
* Added survival stuff:
* Hp (death by collision or falling still works the same as before)
* Food
* Water
* You can disable starving and dehydration in the main menu or maybe it is disabled by default, and you have to enable it
* (added new background image)
* you can look at the survival bars with either P or B
* Fixed a few texture unwrap errors on cars
* Fixed revolver bullets not showing when unloading to an other one and now when loading a save the bullets are almost where they should be
* Reduced terrain flashing in the distance
* Few minor collider adjustments on cars
* Terrain tiles have seamless normals
* Fog got better
* Cacti and desert mountains are not spawning on other biomes
* Cigarettes are now working you can get one from the box by pressing [E] and you can smoke with the left mouse button if it is in your hand or with [Caps Lock] if it is in your mouth,
* Set audio priorities again, so there should be less sound effect interruptions in most of the situations
* Disabled teleporting things (and player) up from under the map, because it was causing performace problems, and wasn't working well anyway
* Game's size got decreased by about 50%

##### v2021.07.02:

* Default biome option renamed to mixed
* Added leg (as a decorative item and melee weapon, not a position changing device)
* Fixed weapons always spawning without ammo
* Fixed paintspray displaying it's real amount instead of rounding it
* Fixed empty items in the items list causing error now they will just spawn a pink cube at most

##### v2021.07.01:

* Added Biome blending
* You no longer have to select the biomes from the menu, they are just there, and you can reach them as you travel.
* But you can still select one and then that will be the only one.

##### v2021.06.19:

* Added shovel (as a melee weapon, not for digging)
* Added machine gun (and ammo for it)
* Added licence plate inventory icon
* Added sunglasses Some of them can be very helpful against the sun, some just make you see the world in a different color. If you don't want to see in a different color, you can disable it in the settings
* Added hat you can put them on with Tab, and take off with X
* New Revolver model
* Changed the air rifle a bit, and now it's wooden parts show it's "wear level" too
* Fixed attached mirrors not being adjustable after loading
* Fixed being able to attach the basket to something inside it and so freezing it in place
* Firearms can now be recentered without equipping (by holding Tab) and they can be moved around almost like in JP Trespasser (by holding down the right mouse button (RMB))
* You can now unload weapons (by looking at an ammo box or a weapon and pressing E while holding a weapon)
* And they have recoil animation
* Fixed not having Anisotropic Filtering enabled on the grass mode's road
* Reduced occasional flickering
* Fixed blood splatter position on the truck
* Set audio priorities, so sound effects should not interrupt eachother anymore (or at least not so frequently)
* If you (or your car) somehow fall under the map, you should now be teleported up with any stuff which is under the map (hopefully it works, and only teleports you, if it has to)
* Fixed rear seat slot trigger in wagons making it hard to pickup smaller items
* Fixed bike mirror saying "Continue" instead of "Adjust Mirror"
* Fixed an inventory load bug
* Fixed crash on loading a save in which one basket is in an other which is in the first one...
* Fixed map generation not starting because of some other issue, so if you had a save in which you were just falling to you death, you may want to try if it works now or not

##### v2021.06.05:

* Added ammo for the revolver, you can now reload it (if you load an older version save you will not have ammo in you weapons, because the weapon script got heavily changed, so they can be more realistic, and it will be easier to add weapons in the future)
* You can now transfer ammo from one box to the other it works almost like the reloading, you can reload the ammo box in your hand from your inventory or from the box you are looking at with R
* Fixed fluid names not using translation
* Fixed the computer's "Ready" text appearing where it's cursor was when it was turned off
* Fixed a few items not staying in inventory after loading

##### v2021.06.04C:

* Fixed Rabbit run over (hopefully)
* Fixed coolants and engines sometimes being too heavy (hopefully) As a "side effect" now every part on the car affects it's weight So from now on the car will really be lighter without bumpers, doors, you...
* The moped's balance got much better, so it is more usable now
* Attaching and removing license plates got a lot more easier
* The moped's basket is now attachable to anywhere (with G) and the items you store in it won't fall out, like with the truck's fuel can holder (it only works if the item is not falling out as soon as you release it, it has to stay there a litte bit, and then the physics is removed)
* Same with the gloveboxes in every vehicle
* You can now coil up the siphon hose a bit (by holding R) so it is easier to put it in the glovebox (it is enough if only a bit of it is inside)
* And you can drain fluids with it from containers/tanks, without an other can (by holding LMB)
* The sink's hole is now actually a hole (it has no collider there)
* Small script optimizations and even smaller model optimizations
* Fixed "Saved!" text not using translations
* Fixed possible saving issues with truck and some small other things

##### v2021.06.01B (June Patch (It's about time)):

* Added new shoot decals
* Added multiple language support (language txts go in [Install Folder]/TheLongDrive\_Data/Languages/) The game has a few languages currently translated with google translate. In the future language files will be available from the steamworkshop, and anyone will be able to upload any language they want.
* Added new vehicles
* Added a new building
* Added giraffe balloon
* Added License plates
* Added clocks
* and a few other items (and a secret one)
* Added New Radio Stuff
* Added grass mode
* Added ability to rub or touch everything with your hand (key: Alt) (also good for waving)
* Katana is working
* Mirrors can be attached to almost anywhere
* Changed water tap model
* Changed trailer model
* Changed barrel model
* Sitting poses look more realistic
* Fixed Loading text not showing in main menu when pressed continue
* Fixed wheels moving back and forth when the car is not moving
* Fixed cars not reaching top speed
* (I had clutch axis enabled, so this "issue" was there only for me)
* Maybe fixed rabbit spawn, which was working before, but I still had to fix it, because it wasn't for some reason
* Fixed some texture and rust problems with the buses
* Fixed being able to open glove stores on a few cars after dismounting
* Fixed Paint and other cans not exploding from other explosions
* Fixed the neon lamp not having collider
* Fixed two of the car doors being only 1 kg
* Slightly improved door squeak
* Minor optimization with materials
* Now more fluid containers contents can affect the same object's mass
* If you push the car while you are in the air, you will push yourself back
* And some changes under the hood, which I already forgot about

##### v2020.12.24:

* Added small music box you have to crank it with the mouse, and you can change the music it plays from the data folder
* Added 'music' mode for the computer you can play it almost like a piano
* Replaced gas can model
* Fixed glass's position in the cabin in the desert
* Fixed one of the car doors not having collision sound
* Fixed not being able to smooth crouch while holding an item (you have to hold Q and then scroll)
* Changed discord link to the new one: https://discord.gg/ftxZDVEzzT

##### v2020.11.26c:

* Added winter mode (you can enable/disable it in the main menu. It is less detailed than last year)
* Added bullet particle effect
* Fixed having to assign neutral to a gear with H-Shifter (you have to enable "H-Shifter" in the steering wheel settings)
* Fixed in new car:
* -mirror not moving when opening the right door
* -fluids in engine and coolant not randomized
* -steering wheel unwrap
* TV can explode now
* Disabled pumpkin spawn
* Removed pumpkin head
* Removed "development build" text from background image (with GIMP)

##### Pumpkin Patch 2 (v2020.10.21):

* Added cloud shadows
* Added a new car
* Added new radio station
* Added a new building in the desert
* Added 360° degree camera with [F7]
* or you can make 360° screenshots with [F6]
* if you have the [F4] drop cam enabled, [F7] will make that 360°
* Added TV, you can plug the computer in it (this feature is very incomplete, don't expect too much yet, but ~3 commands are more or less working already)
* Added metal hollow sections, which you can attach to anywhere (upon loading, it may face in the wrong way if you attached it to a door or hood..., but on the body it should work)
* ReAdded pumpkins
* Added cobwebs
* ReAdded an old handy item from the winter update
* Fixed transmission stick not cleaning in the previous new car
* handbrakes and lights can now be turned on/off with E
* raised spawn points at the building which has the bridge
* steering wheel rotation is more smooth
* reflections optimized:
* they are now updating faster because the reflection probes which are far away are turned off and the resolution is lower.
* removed real time checkbox from settings
* bike balance max force increased
* if you put a txt in the game's data folder named: "usb.txt" and write a port name in it (example: "COM5") the game will send your ingame speed to that port, so with an arduino you can make your own real life speedometer for the game (it sends one byte (0-255))

##### v2020.07.31c:

* fixed drop cam teleporting away error
* fixed axis values showing in the game by default if you don't have the settings file
* fixed trunk window floating (in the two stroke kombi)
* secret vehicle now spawns somewhere else too

##### Smooth Update! (v2020.07.31b):

* added motorcycle
* added clouds
* added leaning while not sitting, press [Q] (not hold)
* added top down "map" view with [M] key
* added new radio content
* added player model, it is using it's hand to interact with things, and it is customizable from the settings (mostly colors, but you can remove hair, eyebrows and MUSTACHE)
* added E+mouse up/down control for tuning things like radio, water tap...
* added lights on poles
* added small drop cam [F4], works on foot too, can be displayed on secondary monitors too
* added ability to steer while pushing the car from the driver's side door (look at the wheel and press [F] then [W]/[S] push forward/backward, [A]/[D] steer left/right)
* 3rd person camera is now working anywhere you sit, not just in cars
* more realistic engine, clutch behaviour
* better automatic transmission
* wheel slip range changed (new tires have better grip, worn ones have worse)
* brake powers changed (decresed a bit, but should cause to stop sooner)
* paint color spawn is slightly more varied
* you are now able to use held item after death, like shooting a gun
* decreased push force
* decreased custom radio volume
* removed unity logo from the start
* fixed item spawn chance error (too much cleaning stuff and nothing else, so small car parts are back!)
* fixed not dying from shooting yourself while sitting
* fixed being able to open/close doors from far away
* fixed an error where you couldn't load a save
* (actually just made the code ignore the error, but it works for now)
* fixed being able to push the car while inside
* MOST IMPORTANT: fixed poop not saving (again)
* smooth: transition when getting out of the car
* smooth: tankcap open/close
* smooth: lightswitch
* smooth: gearstick and handbrake

##### Custom Radio! (v2020.06.12c):

* Added custom radio station at fm 99.2, supports: ogg, wav, mp3 you can enable it in the settings and either copy your music to
* c:/Users/yourname/Documents/TheLongDrive/CustomRadio/
* or set a different path which already has the music you want, it finds songs in subdirectories too. You don't have to rename the files.
* Fixed settings not saving (hopefully)
* Fixed Reverse, Brake and Tail lights not behaving as intended
* Slightly decreased cleaning stuff spawn

##### v2020.06.11b:

* Fixed new Vehicle's rear right door only opening visually, not physically
* Added these lines to the news

##### v2020.06.11 (Shiny Update):

* Saves, Screenshots, Settings are now stored in the documents folder
* C:/Users/YourName/Documents/TheLongDrive/
* if you want to continue your old save, you have to move it there, previously they were stored in the data folder inside the game's install folder
* Added Paint Cans to paint cars
* Added Wire Brush to remove rust
* Added Sponge and Polisher Liquid to make your car shiny and to wash off blood (it no longer disappears after reloading the game)
* Added Compass
* Odometers now move smoothly instead of snapping
* Trip meter is now saved correctly
* Engine Cooling and Liquid pouring is now faster while sleeping
* The weight of your ♥♥♥♥ (inside you) is now simulated! (it affects your overall weight)
* Doors are now easier to open (you can look at the glass parts too while opening them)
* You can now tune things while zooming
* (like the radio)
* Fixed reflections on mounted car parts being black sometime (especially hubcaps)
* Fixed trunks and hoods having regular door opening sound
* Fixed an inventory bug
* Fixed save button disappearing
* Fixed a few collider issues on cars
* Fixed a collider issue when putting down stuff from right hand
* Fixed rear doors not spawning
* There are now news about the updates in the main menu
* Added A New Vehicle {-.-}

##### v2020.05.28:

* Added peaceful mode
* Added trip meter for one of the cars
* Fixed driving controls help not showing in that car
* Fixed fluids not pouring from car tanks (broke taps)
* Fixed taps (hopefully didn't broke anything)
* Fixed one of the wagons and its trunk not spawning
* Fixed bullet holes rotation
* Limited rabbit count

##### Big Update (v2020.05.27):

* Better Performance
* majority of crashes fixed and CPU usage optimized
* Draw distance is Much bigger max is now 25km instead of 3km (and it runs better) but can only be set from the main menu
* New Road Generation it is more "natural" now, it turns and follows the terrain more dinamically
* New Terrain Generation there are no more endless valleys or cliffs it looks better has more clutter it's performance is better
* New Building Generation there are now buildings in the whole desert too (with loot)
* New Save System got much more stable you can have as many saves as you want and name them in the menu you have small screenshots for them things like airfresheners are now staying on the car
* New Fluid System
* manual pouring got more reliable
* you can now pee properly into the engine or coolant
* filling speed got faster
* New Camera modes
* Car chase view (3rd person view) got way better
* camera can be dropped now by holding C
* holding it down again the camera will look at the vehicle
* New car variations
* some of them have removeable rear seats
* Bus got more stable and detailed
* it now has:
* gauges
* floor panels
* engine and coolant
* Trailer got more stable
* but be careful when pausing the game while driving on high speeds!
* A few items have now condition
* radio
* binocular
* bbgun (the worse the condition the weaker it is)
* New Animal
* it is friendly
* Exploding things now make other exploding things explode also.
* (yeah)
* Added basic damage
* parts can fall off of the vehicle
* to install the wheels you have to remove the hubcap
* You can now focus with the binoculars
* New songs on the radio
* no copyright ofcourse, all original!
* Radio keeps playing in your inventory
* New Radio Content on almost all channels and a new German Station
* New filters
* Gray Scale
* Sepia
* New settings
* Antialiasing
* Anisotropic filtering
* And a few things got moved around and changed
* When paused, GPU usage is now very low
* Added sleep help text to a few places
* because a lot of players don't know that you can sleep by holding V
* And a few smaller things we forgot :D

##### hotfix (v2019.11.03):

* fixed items disappearing at the buildings
* decreased gas amount by about 50%

##### Inventory disappearing fix (v2019.11.03):

* fixed inventory disappearing, and you'll possibly get back all your stuff which disappeared so far (from your inventory)
* fixed falling under ground when you load a save with many kilometers
* fixed lights not working at the big gas station (was caused by the fix for the cat food sign disappearing)
* fixed being able to open or close a few dismounted doors or hoods
* fixed bed collider (a few of the wooden parts didn't have any)
* added Vsync checkbox in the settings
* added loading bar and new loading text
* added a new song on poem chill radio
* re-added bus stop at the start house (was missing since the big october patch)
* decreased pumpkin spawn
* and most importantly:
* fixed poop made by the player not being saved
* (discovered with the help of the red "report to devs" texts, if you see any more of those, it means that, that item will not be saved and will disappear if you load the save, so please continue to report it if you see one)
* Thank you for being patient, for the bug reports and for the save files, without those I couldn't have fixed these issues.
* I know there are more, but now that it's relatively stable, I really want to focus on cpu optimization with the unity job system, it's possible, that it will fix a few crashes too, by looking at the crash logs. Content and feature updates will come after that :D

##### Pumpkin Patch (v2019.10.31b):

* saves from the last update (v20191026b) should work
* fixed car dying when (accidentally) trying to shift to 5th gear
* fixed the new car from the last update going 200 km/h in 4th gear with half throttle
* fixed cat food sign missing from the new gas station from last update
* fixed odometer not saving
* fixed HoerFuchS's trophy's center of mass, so it wont fall over so easy
* fixed trailer spawn and attach bug and they are more frequent now
* fixed hose not saving (possibly inventory missing too, but for me nothing ever disappeared, only the hose, so I can't tell for sure)
* fixed mouse sensitivity not saving below 1
* fixed an error which possibly caused a crash sometimes
* changed front engine car's center of mass, so it feels less like a boat
* changed automatic shift, so maybe it's easier to start going
* changed all inventory icons and added hud icons (drawn by player Local Yuri from the discord server)
* added new crosshair (you can change it back to the old one)
* added crosshair scale slider
* added fps limit to main menu, to reduce unnecessary gpu usage
* added new stuff in radio
* added a few Halloween stuff (about 5)
* engines are no longer weak when cold
* engine cooling sounds are now depending on the temperature (higher temp=faster ticks)
* menu and hud are now supporting ultra wide aspect ratios
* fps limit can now be disabled (except in main menu)
* re-balanced engine heating and cooling (in short, it heats up faster  )
* removed a copyrighted song from the radio (if there are more, please let us know)
* removed high refresh rate reflections option from settings
* next update will focus on optimizing cpu usage with unity job system (if for once there are no new bugs with the new update  )
* happy Halloween!
* edit:
* if after loading the game, some of you stuff is flying and not really reacting to you, just save and load again, and it should be fixed

##### v2019.10.26b:

* Old saves won't work!
* huge performance boost
* new vehicle
* more realistic and better car handling, driving
* cars have ignition now, not just starting
* working dashboard indicator lights
* engines can be swapped
* new buildings
* old buildings updated
* siphon hose can be placed in inventory and it's easier to use
* new car radio model
* new radio contents
* wheel spin now has sound
* can't refuel from propane canister
* noons are brighter
* new inventory icons for a few items
* auto save now saves a bit more appropriate times
* auto save lag is should be minimal now
* you can't sit on bed while upside down
* you can load a save while sitting
* fixed cockpit view headbob bug
* fixed vsync causing fps limiter to not work
* fixed turning off heat haze not working properly
* fixed 3D screenshot not working on all camera modes
* new stuff in settings:
* wheel center-point slider
* terrain resolution
* terrain tile size
* terrain is a bit flatter
* moved to new unity (from 2018.3 to 2019.2)
* Thank you all, for playing and being patient!
* And congratulations to HoerFuchS for completing the 5000 kilometer challenge!
* Looking forward to your feedback :D

##### v2019.10.05:

Added shadows in the settings, so now you can disable them

Added hook to trailers (now you can make a very buggy, unstable centipede)

Abandoned cars from now on may have fuel in them

Fixed being able to mount more stuff to the same place (this bug was born in the last update)

Fixed non-holster-able stuff not obeying gravity and maybe flying away to seek infinite freedom when switched to a different, occupied inventory slot while holding them.

Fixed being able to boost with ignition 'till 200 km/h

Fixed having to double click when setting the auto shift or clutch from the main menu settings

Siphon hoses are more frequent

Reduced stone spawn a little bit

##### v2019.10.04:

* Added syphon hose
* Added Steering Wheel and Controller Support
* Added option for automatic clutch and shifting
* Mounting parts is now significantly easier (you don't have to look at the hinges anymore)
* Refilling the car is more beginner friendly (you don't have to look exactly at the tank cap)
* When you open a door, now you have to move the mouse in the direction you want the door to move, not just up and down, so it makes sense now
* When dismounting tires from rims, they shouldn't fly away now
* Slightly better performance and now the draw distance slider should work correctly so there will be no more crashes (because of the slider) and if you decrease it, the performance boost will be noticeable
* Odometer's last digit, which shows 100 meters is now yellow
* From now on you can't open the caps slightly with scrolling, because it not really had any use, and was in the way for smooth crouching or bringing objects closer.
* smaller changes in map generation
* Saves from last version should be able to load correctly :D
* We had too many things planned and we ran out of time, so this week's big update got sliced into two parts, this is the first one, the second one will hopefully come next week.
* Thank you all for playing!
* If you want to report bugs, give suggestions any feedback, or you just want to talk about the game, you are welcome on our discord server:
* https://discord.gg/CvaxNWD
* Have fun!

##### v2019.09.27:

* Second small update! (09.27)
* Fixed a bug where you couldn't get out of the car
* Added Autosave to battle random crashes, it saves every 2 mins, if you are not sitting (in car on anywhere else) and you can turn it off if you want, in the settings
* Added oil can
* Added icons to save, load, delete buttons, so maybe there will be less miss clicks
* Changed steering wheel help texts again (and fixed a bug where they wouldn't go away even if you turn off the controls help in the settings)
* Loading saves from version 20190926 should be okay.
* In the next update (which hopefully will be big) there will be a method to get the fuel out of the tank safely and refuel other cars with it or store it in a can.

##### v2019.09.26:

* Our first small update!
* The Good part:
* The other car is now significantly easier to find and you will also find abandoned cars more often
* Added a new radio station (fm 95.0) and a few new talking parts at the other stations
* Added odometer (instrument used for measuring the distance traveled)
* Added more help text when you pick up an item (mmb to rotate; rmb to move...)
* Changed axes on wich the held items are rotated
* Changed help texts when you look at the steering wheel so they are more clear
* Renamed H2O to Water
* Coolers are stronger so engine overheating will be less of a problem hopefully
* The cars from now on need oil in the engine
* Engine is now dismountable, like the doors and other parts
* Getting out of the car is now easier
* The plank in the garage is moved and changed slightly so maybe it won't slide for no reason (but no promises)
* Fixed help texts not hiding during sleeping
* The Bad part:
* If you load an older version save file, your car won't have an engine :(
* Because of things like this, the previous version will be always available in the beta section