Military Outpost Charlie

Outpost Charlie is a massive military installation in the northwestern corner of the map, on the edge of West County and just southwest of the Crashsite. It is unclear from the surface what the outpost's purpose could be, with an enormous radio receiver and two cranes on the premises, however digging a little deeper will uncover the hidden reason behind these buildings. It is one of the largest military locations on the entire map, sporting over sixty chests, most being Military or Arsenal. and several piles of Ammo Crates scattered about the place. Zombies and Brutes can spawn throughout, with a special type of armored Infestor having specific spawning locations in many of the open areas. People often place clan banners in the cranes to have easy access to the location, so be aware of possible unwanted visitors from above.

### Building Rundown

**Radio Mast** - Enormous satellite dish on the western coast. Tier 1 Industrial chest at its base, sometimes used as a clanner location to stay out of the way.

**Crashed Plane** - 4-engine airplane taking a dirt nap. 4 Tier 1&2 Arsenal chests, with a Tier 5 Arsenal in the cockpit locked with a Blue Key. A good base location, with six storage boxes in the plane walls and only one entrance through the rear doors.

**Helicopter** - The thing on the helipad with the rotors and the tail and whatnot. Two Tier 3 Arsenal chests, with very little clearance between the rotor blades and the surrounding trees.

**Central Watchtower** - Short single-manned tower in the center of the base. Two Tier 3 Military chests, with sightlines to the entire base.

**Western Crane** - Crane on the west side holding a large magnet. Four Tier 2-5 Military chests, with a Tier 6 Military chest locked with a Blue Key.

**Northern Coms Room** - Short green brick on the northern side. Four Tier 2-4 Military chests, with fifteen storage boxes in a large wall opposite several desks with computers.

**Various Trucks** - Troop transports scattered throughout the base. Collectively contain four Tier 2-4 Military chests, and can be accessed by the ladder hanging off the back of each one.

**Central Tents** - Green army-issue tents in the central courtyard. Four Tier 1&2 Military chests, and minimal sleeping arrangements within attest to the average soldier's back problems.

**Southern Crane** - Crane on the south side holding a large magnet. Three Tier 3-5 Military chests, with a Tier 6 Military chest locked with a Blue Key.

**Southern Watchtower** - Short single-manned tower on the south edge of the base. Three Tier 1 Military chests, overlooking the central courtyard and most of the tents.

**Eastern Coms Room** - Short green brick on the eastern side. Three Tier 2&4 Military chests, with an identical interior to the northern coms room but a chest on the roof.

**Eastern Tents** - Green army-issue tents on the eastern edge of the base. Four Tier 1 Military chests, extremely hidden on the world map by the southern crane.

**Northern Watchtower** - Short single-manned tower in the northeast corner of the base. Two Tier 2&3 Military chests, with the ability to see every tent site and just within view of the Crashsite.

**Workshop** - Largest building in the base, a brick structure with chimneys coming out the top. Four Tier 1 Industrial chests, with furnaces and very large glass windows.

**Northern Tents** - Green army-issue tents on the northern edge of the base. Five Tier 1&2 Military chests, sitting in the shade of a massive custom tree.

**Underground Cave Operation** - The purpose for the military outpost, a cavernous expanse of twisting caves accessed by the open pit under the western crane. Entering via the ladder on the south side, one will pass the elevator that used to take mined material to the surface. There is an armored Infestor spawner just within sightline of the player, however a teleport at the cave entrance will prevent it from being able to attack unless the cave is entered. The water within the cave can spawn Aquatic Wildlife, and once the cave is explored far enough NPCs will spawn in the entrance chamber (though this is anecdotal, it has happened four separate times without fail). There is an armored Infestor spawning location at (-2000, -1850) that will continue spawning mobs if any are killed. The caves have water sources for filling Water Bottles, dead ends, Wildlife spawns, ten Tier 2-5 Military chests, and a Tier 3 Arsenal chest. By following the right wall of the cave past the armored Infestors and into a cramped hallway, the player will find a Tier 1 and Tier 2 Confidential chest, both locked with a Red Key, and a Tier 5 Arsenal chest locked with a Blue Key.

### Lore

This location was a mining operation before the outbreak, with too much military presence to be taken as just that. The two separate coms buildings, as well as the satellite dish, means the base was regularly communicating with the outside world despite having no roads in or out. This was clearly a mining operation that found something important, or secretive, and thus the military was called in to supervise. Note the two cranes: the western one can clearly reach the extraction hole and the helipad, making for easy deliveries of material out of the mine. What then would be the purpose of the southern crane, which could at best reach a helipad with nothing to place there? Furthermore, within the mine itself are tracks for large carts, and scaffolding showing where miners had been hard at work. If the mine had been abruptly abandoned during the apocalypse, we would expect to see remnants of what they were extracting, or at the very least leftover carts. The lack of either of these means that the location was deliberately evacuated, cleared of any trace of the mysterious material that came before it. It is also suspicious that there are two crashed planes so close to one another, however this seems coincidental: there's planes crashed into dozens of locations on the map, almost as if there *is* no explanation and the map makers just liked making planes go boom.