Lord of the Rings Campaign

"But those who saw the things that were done in that time, deeds of valour and wonder, have elsewhere told the tale of the War of the Ring, and how it ended both in victory unlooked for and in sorrow long foreseen. Here let it be said that in those days the Heir of Isildur arose in the North, and he took the shards of the sword of Elendil, and in Imladris they were reforged; and he went then to war, a great captain of Men. He was Aragorn son of Arathorn, the nine and thirtieth heir in the right line from Isildur, and yet more like to Elendil than any before him. Battle there was in Rohan, and Curunír the traitor was thrown down and Isengard broken; and before the City of Gondor a great field was fought, and the Lord of Morgul, Captain of Sauron, there passed into darkness; and the Heir of Isildur led the host of the West to the Black Gates of Mordor."
—Of the Rings of Power and the Third Age, The Silmarillion

The Lord of the Rings campaign is the main campaign that has been created for the Age of the Ring mod. It tells the story of the War of the Ring and journey of the Fellowship of the Ring. Currently, the mod contains content from the Fellowship of the Ring and The Two Towers, with Return of the King possibly coming in future updates.

**Spoiler Alert: This page contains spoilers for the campaign.**

## Missions

#### The Last Alliance

At the end of the Second Age, the combined forces of Elves and Men marched onto the Black Land of Mordor to destroy the threat of Sauron. With Gil-Galad and Elrond leading the elves and Elendil and his sons leading the forces of Numenor, they fought on the slopes of Mount Doom against Sauron's hordes. Eventually, Sauron came out to duel the leaders of the Last Alliance which led to their death, although Sauron himself was defeated. Isildur cut the One Ring from Sauron's hand but refused to have it destroyed and so the spirit of Sauron endured.

Playable Heroes: Isildur, Elrond, Elendur, Elendil, Gil-Galad

Bosses: Nazgûl, Sauron

#### Shadow of the Past

After Bilbo's 111th birthday, his nephew Frodo was left with the One Ring. After being advised by Gandalf the Grey, Frodo set out of the Shire with his close friends Sam, Pippin and Merry to take the Ring to Rivendell. On the way, the Hobbits were chased through Eriador by the Black Riders who were in search of the Ring. They met Gildor and Tom Bombadil who helped the Hobbits through the dangers of the land. Eventually, they managed to reach the town of Bree. Here, they met Strider, a ranger of the North who was the heir to the throne of Gondor. Strider helped the Hobbits from the Black Riders who were assaulting the town and then decided to lead them to Rivendell.

Playable Heroes: Frodo, Sam, Merry, Pippin, Gildor Inglorion, Tom Bombadil, Aragorn (Strider)

Bosses: Nazgûl

#### Fords of the Bruinen

On the way from Bree, Strider and the Hobbits stopped at Weathertop for some rest. While they were there, they were attacked by 5 of the Ringwraiths, and though Strider managed to drive them back, Frodo was stabbed by a Morgul Blade. With athelas merely slowing the poison, the group required the help of the elves Glorfindel and Arwen to lead them to Rivendell and escape from the Ringwraiths. The power of the Bruinen repelled the wraiths and Frodo could be healed by Lord Elrond.

Playable Heroes: Frodo, Sam, Merry, Pippin, Aragorn (Strider), Arwen, Glorfindel

Bosses: Nazgûl

#### Treason of Isengard

While Frodo traveled across Eriador, Gandalf the Grey went to Orthanc to seek the council of Saruman, the head of the Istari and the leader of the White Council. There, he discovered that Saruman had made contact with Sauron with the Palantir of Isengard, and that he was building up his own power to work with the Dark Lord, while secretly waiting for an opportunity to overthrow him. The two wizards fought each other, however Gandalf was captured until Gwaihir arrived and allowed him to escape.

Playable Heroes: Gandalf

Boss: Saruman

#### Council of Elrond

Once Frodo had healed, he was given the chance to wander around Rivendell. Here he learned the stories of the people who had come to the Elven Sanctuary for peace and council. The tale of Isildur's death was told along with how the One Ring passed out of knowledge. Frodo heard the true tale of how Bilbo found the One Ring from Gollum's cave. And lastly, Frodo heard accounts of the Defense of Osgiliath form Boromir who had fought on the front lines. After the Council of Elrond, a decision was made for Frodo to take the Ring to Mount Doom to be destroyed and for a Fellowship to be made to guard and escort him there.

Playable Heroes: Bilbo, Isildur, Elendur, Boromir, Faramir, Madril

Boss: none

#### Howls on the Redhorn

At first the Fellowship had planned to use a small pass to go past the Misty Mountains. However, the presence of Saruman's Crebain spies forced them to travel across Caradhras. The storms on the mountain forced the Fellowship to abandon this route and so the only option left was to go through the Mines of Moria. The group traveled to the gates, fighting off wargs on the way. Once they had reached the gates, the doors were opened by the solution to a riddle and the Fellowship entered, but not before fighting off the Watcher in the Water.

Playable Heroes: The Fellowship

Boss: The Watcher in the Water

#### A Journey in the Dark

Once the Fellowship entered Moria, it was a four-day journey to the other side. The mines were a labyrinth of dark, abandoned passageways and the Fellowship had to avoid being noticed by any goblins within the mines. They encountered many other features though, from flooded regions to old libraries with accounts of Balin's expedition, from the Throne of Durin to armouries containing Noldor weapons. They also avoided various dangers including poisonous fog to cave ins to hidden caves with the Watcher in the Water. Eventually the Fellowship managed to reach the Twenty-first Hall.

Playable Heroes: The Fellowship, Balin, Óin

Bosses: The Watcher in the Water, Muzgash (both optional)

#### The Bridge of Khazad-dûm

When the Fellowship reached the Twenty-first Hall, they also found the Chamber of Mazarbul which contained both the tomb of Balin and the accounts of the end of his expedition. The Fellowship were then ambushed by a horde of goblins and trolls but were then forced to deal with a new threat as Durin's Bane was awoken. As they fled along crumbling staircases, the Balrog of Morgoth chased them all the way to the Bridge of Khazad-dûm. Here, Gandalf the Grey made his last stand where he and the Balrog fell to the depths and allowed the rest of the Fellowship to escape.

Playable Heroes: The Fellowship

Boss: Durin's Bane

#### Assault upon the Golden Wood

As the grieving Fellowship fled from the goblins of Moria, they reached the woods of Lothlórien. Here they met Galadriel and Celeborn, the leaders of the Elven forest, who offered to keep the safe while they rested. However, the Fellowship and silvan elves first had to join forces to fight off a goblin incursion led by the shamans of Moria. On their departure from the forest, Galadriel gave the Fellowship individual gifts and allowed the group to use the elven boats to travel down the Anduin.

Playable Heroes: The Fellowship minus Gandalf, several Lothlorien heroes

Boss: Urshak

#### Breaking of the Fellowship

At last the Fellowship of the Ring reached the ruins of Amon Hen by the Falls of Rauros. While they at first debated the path that they would need to follow, Frodo had his own plans of leaving the Fellowship to avoid the others being tempted.by the Ring as Boromir was. However, the Fellowship were then attacked by the Uruk-Hai of Saruman who desired the Ring for their master. Aragorn allowed Frodo to escape and the rest of the Fellowship fought off the hordes. Boromir ordered Merry and Pippin to run and save themselves while he desperately struggled against multiple Uruk-Hai and Lurtz. The Fellowship was forced to go its separate ways, with Frodo and Sam continuing on to Mordor while Aragorn, Legolas and Gimli followed the Uruk-Hai to rescue the captured Hobbits.

NOTE: In both book and movie canon, Boromir is killed by multiple Uruk-hai and Lurtz respectively. However, in the campaign, Boromir can be saved if Aragorn reaches him quickly enough. The resulting boss fight against Lurtz will be more difficult if Boromir is saved (with Lurtz activating Carnage early in the fight and more Uruk-hai to battle), as the player will have two heroes to fight with instead of one.

Playable Heroes: Aragorn, Legolas, Gimli, Boromir, Frodo, Sam

Boss: Lurtz

#### Battle of the Fords of Isen

Having mustered an army of Wildmen and Orcs, Saruman sends his army forth to raid the lands of Rohan which has been weakened thanks to leechcraft of Gríma Wormtongue. With king Théoden under Saruman's hold, the defence of the Riddermark depends on prince Théodred and his loyal marshals, who engage Isengard's forces in the first battle of the War of the Ring. However, Saruman's machinations are not fully known to the prince, who finds himself caught in the White Wizard's trap and cut off from his forces - resulting in his death.

Playable Heroes: Théodred, Grimbold, Elfhelm, Erkenbrand

Boss: Móg

#### Taming of Sméagol

The Fellowship is broken. Frodo and Sam find themselves alone and aimless in the rocky labyrinth of Emyn Muil, where they manage to capture the wretched creature Gollum, who has pursued the Ringbearer since Moria. Gollum swears to guide the Hobbits out of Emyn Muil so that they may reach the Black Gate; leading them through the treacherous Dead Marshes, the site of a great and terrible battle during the War of the Last Alliance. Hunted by a winged Nazgûl and deathly spirits of fallen Elves and Men, the Hobbits are aided on their journey through the Marshes by a mysterious Sinda Spirit. Upon reaching the heavily fortified Black Gate, Gollum reveals a secret entrance into Mordor, to which he agrees to lead Frodo and Sam.

Playable Heroes: Frodo, Sam, Sméagol, Sinda Spirit

Boss: Gollum

#### The Three Hunters

Pursuing their quarry from Amon Hen, the Three Hunters (and if he survived, Boromir) enter the lands of Rohan where they meet Éomer, Third Marshal of the Riddermark, who has been banished by Wormtongue for his meddling in Saruman's affairs. Éomer explains Rohan's plight and reports killing the Uruk-hai that had captured Merry and Pippin, but denies seeing the Hobbits. The Three Hunters track Merry and Pippin into Fangorn Forest, where they instead meet the newly revived Gandalf, now clad in white robes.

Playable Heroes: Aragorn, Gimli, Legolas, Boromir (*player-determined*), Éomer, Merry, Pippin

Boss: Warg Matriarch, Uglúk

#### Battle of the Peak

Gandalf the Grey had in fact survived the fall into the depths of Moria. He chased Durin's Bane via the Endless Stair to Zirakzigil, where the two Maiar engaged in combat for two days and two nights. At last, the Balrog was slain but so too did Gandalf fall. However, his task was not yet complete and so he has been revived as Gandalf the White - the new head of the Istari order.

Playable Heroes: Gandalf the Grey

Boss: Durin's Bane

#### Ambush in Ithilien

The fair lands of Gondor are under constant threat from the forces of Mordor: orcs roam the woods of Ithilien and greater numbers of Southrons pledge themselves to Sauron's army by the day. In order to stem the tide of newly arriving Haradrim forces, captain Faramir and his Ithilien Rangers patrol Ithilien and attack Mordor convoys in deadly ambushes. After dispatching a Haradrim host consisting of Southron men and Mûmakil, Faramir discovers and captures Frodo and Sam for questioning.

Playable Heroes: Faramir, Madril, Damrod, Anborn, Mablung

Boss: none

#### The Burning of the Westfold

Knowing that Merry and Pippin will be safe with Treebeard and the Ents of Fangorn, the Three Hunters make haste with Gandalf the White to Edoras to free the mind of the king from Saruman's corruption. During their journey, they find the Westfold burning and the town of Upbourn under attack by Uruk-hai and Dunlendings. Alongside Dunhere, the Fellowship help drive back the attackers and slay Sharku, the leader of the Warg-riders. With the Westfold now safe, the Fellowship proceed to Edoras, where Gandalf rejuvenates Théoden and sends Wormtongue back to his master.

Playable Heroes: Gandalf the White, Aragorn, Legolas, Gimli, Boromir (*player-determined*), Dunhere, Erkenbrand

Boss: Sharku

#### The Grey Company Sets Out

Gifted with foresight, Elrond sends his sons Elrohir and Elladan to muster the Dúnedain Rangers so that they may ride south to the aid of Aragorn in the great war to come. The Sons of Elrond meet Halbarad Dúnadan and agree to help the various rangers defending key locations within Eriador from the forces of evil. After vanquishing the Enemy's forces in the Barrow-downs, Trollshaws, Fornost and the Marish, the Dúnedain attack the Ettenmoors, the Orcs' stronghold within Eriador, and slay Golfimbul. With Golfimbul dead and the Orcs scattered, the Dúnedain may now leave Eriador and rally to their chieftain in the south.

Playable Heroes: Elrohir, Elladan, Elegost, Amdir, Lothrandir, Toradan, Halbarad, Farmer Maggot

Boss: Cargást, Gorg, Golfimbul

#### Escape from Osgiliath

Faramir and his rangers march to the ruined city Osgiliath, which is under constant attack by the forces of Mordor. He brings his captives Frodo, Sam and Sméagol, who must find their way to safety in the midst of the various skirmishes taking place in the city. Faramir successfully drives off the commanding Nazgûl and after discovering Frodo's purpose, releases the Hobbits lest he suffers the same fate of his brother. The Hobbits are guided to the old sewer by Faramir, where they make their escape into the wilderness.

Playable Heroes: Frodo, Sam, Sméagol, Faramir, Madril

Boss: Fellbeast, Nazgûl

#### The Battle of the Hornburg

Isengard has been unleashed. A ten thousand-strong host of Uruk-hai marches on Rohan to destroy the world of Men. Théoden evacuates Edoras to seek the refuge of Helm's Deep, whilst Gandalf rides out to find Éomer and the scattered forces of Rohan. Aragorn and Théoden lead the desperate defence of the Hornburg in a battle that will determine the fate of Rohan.

Playable Heroes: Aragorn, Legolas, Gimli, Théoden, Háma, Gamling, Haldir, Gandalf, Éomer, Erkenbrand, Dunhere

Boss: Wulfgar (*player-determined*)

#### Last March of the Ents

Saruman's destruction of the forests surrounding Isengard is discovered by Treebeard. Enraged, he gathers the Ents and leads an assault on the emptied fortress of Isengard - breaching the walls and flooding the ring with the dammed River Isen. Thus ends Saruman's role in the War of the Ring, as he is locked in the tower of Orthanc.

Playable Heroes: Treebeard, Merry, Pippin, Gandalf

Boss: none

## Spellbook

* Hide!
* Elven Gifts
* Kingsfoil
* Rallying Horn
* Take Refuge!
* You Can Go No Further
* Hidden Cache
* Quick Repairs
* Elvish Waybread
* Hidden Volley
* There Is Always Hope
* This Day We Fight!
* Wisdom of the Eldar
* Wrath of Manwë
* Wrath of Ulmo
* Wrath of Varda

**Cost**:5PP

**Description**:
Modifier Type: Active Debuff
Nearby enemy units suffer -25% damage and -20% armour. Nullifies enemy leadership
Does not stack with other debuffs.
Left click icon then left click on target area.

**Cost**:5PP

**Description**:
Heroes gain +50% damage
Passive power

**Cost**:5PP

**Description**:
Partially heals units and replaces one dead man per battalion
Left click icon then left click on target units.

**Cost**:5PP

**Description**:
Modifier Type: Buff
Targeted allies gain +50% damage and +50% armour
Stacks with leaderships and spells
Left click icon then left click on target units.

**Cost**:10PP

**Description**:
Creates lush terrain
Modifier Type: Buff
All allied units gain +50% damage, +50% armour and become immune to fear and terror.
Stacks with leaderships and spells
Left click icon then left click on target area.

**Cost**:10PP

**Description**:
Stuns every enemy unit in a small area for a short duration.
Left click icon then left click on target.

**Cost**:10PP

**Description**:
Summons a cache of resources
Left click icon then left click on pathable location.

**Cost**:10PP

**Description**:
Repairs structures
Left click icon then left click on pathable structures.

**Cost**:10PP

**Description**:
Resets targeted friendly heroes' ability timers
Left click icon then left click on target area.

**Cost**:15PP

**Description**:
Launches a powerful volley of arrows anywhere on the map
Left click icon then left click on target area.

**Cost**:15PP

**Description**:
Enemy units temporarily receive -33% armour, -33% damage and -33% speed.
Slowly heals allied units across the map
Left click to activate.

**Cost**:15PP

**Description**:
Modifier Type: Buff
Heroes and cavalry gain +50% damage and +150% armour.
No force can slow this charge.
Stacks with leaderships and spells.
Left click icon then left click on target units.

**Cost**:15PP

**Description**:
Grants experience to targeted friendly units.
Left click icon then left click on target units.

**Cost**:25PP

**Description**:
Summons a destructive tornado onto the battlefield for an extended duration

**Cost**:25PP

**Description**:
Summons a powerful flood to crush enemy units.
Extinguishes fires
Left click icon then left click on target area

**Cost**:25PP

**Description**:
Calls a fiery beam of sunlight to scorch the battlefield
Stuns light-sensitive creatures
Left click icon then left click on target area