recursal/Fanatic-Fandom huggingface dataset:
Raina Jean-Pierre

Sweet Remy (by Neil)

Momma (by her childern)

Grandma (by grandchildern)

Mama Rain ( by friends and family)

Demonde (ex-lover/ with Aisha and Tamara)

Neil Hines (Husband✝)

Unnamed son (w/Neil)

Unnamed son (w/Neil)

Melinda Hines (daughter)

Sage Hines(daughter)

Aisha Jean (daughter ✝)

Tamara Jean (daughter)

Unnamed Husband ✝

Magnus (son-in-law ✝)

Cairo (older great grand step-son ✝)

Avery (older great grand step-son ✝)

Yasmine Pierre (granddaughter)

Luka Pierre (grandson)

Keira Jean (surrogate great granddaughter)

Azalea (great-great granddaughter)

Elias (adoptive grandson)

Anais (adoptive granddaughter)

Klaus Mikaelson (son-in-law)

Marcel Alexander Mikaelson ( great grandson✝)

Harrison Watts (second son-in-law✝)

Tessa Jean-Watts (great granddaughter, from second husband ✝)

Jericho Jean-Watts (great grandson, from second husband ✝)

Thomas Maples (third son-in-law ✝)

Livia Jean-Maples (great granddaughter, from third husband)

Maximus Maples (great grandson, from third husband)

Leo Reed Jean-Maples (great grandson, from third husband)

### Occupation

Healer (formerly)Raina Remedy Shop of New Orleans (formerly/ passed down to Hines sisters)
Kingdom Come: Deliverance

***Kingdom Come: Deliverance*** is a 2018 action role-playing video game developed by Warhorse Studios and published by Deep Silver for Microsoft Windows, PlayStation 4, and Xbox One. It is set in the medieval Kingdom of Bohemia, an Imperial State of the Holy Roman Empire, with a focus on historically accurate content.

The story takes place during a war in Bohemia in 1403. On the orders of Hungarian king Sigismund, Cuman mercenaries raid the mining village of Skalitz, a major source of silver. One of the survivors of the resulting massacre is Henry, the son of a blacksmith. Destitute and vengeful, Henry joins the service of Lord Radzig Kobyla, who leads a resistance movement against Sigismund's invasion. As Henry pursues justice for his murdered family, he becomes involved in an effort to restore Bohemia's rightful king and Sigismund's half-brother, Wenceslaus IV, to the throne. The game features branching quest lines, an open world environment, and period-accurate weapons, clothing, combat techniques, and architecture (recreated with the assistance of architects and historians), which encourages immersive gameplay.

The game received generally positive reviews and a number of Game of the Year awards. Critics praised the story, attention to detail, and focus on realism, while criticism was aimed at technical bugs.

### References:

-https://en.wikipedia.org/wiki/Kingdom\_Come%3A\_Deliverance

-https://www.kingdomcomerpg.com/
Ogham

**Ogham** (/ˈɒɡəm/; Modern Irish [ˈoː(ə)mˠ]; Old Irish: *ogam* [ˈɔɣamˠ]) is an Early Medieval alphabet used primarily to write the early Irish language (in the "orthodox" inscriptions, 4th to 6th centuries AD), and later the Old Irish language (scholastic ogham, 6th to 9th centuries). There are roughly 400 surviving orthodox inscriptions on stone monuments throughout Ireland and western Britain, the bulk of which are in southern Munster. The largest number outside Ireland are in Pembrokeshire, Wales.

The vast majority of the inscriptions consist of personal names.

According to the High Medieval *Bríatharogam*, names of various trees can be ascribed to individual letters.

The etymology of the word *ogam* or *ogham* remains unclear. One possible origin is from the Irish *og-úaim* 'point-seam', referring to the seam made by the point of a sharp weapon.

-https://en.wikipedia.org/wiki/Ogham

### References:

-https://www.worldhistory.org/Ogham/

-https://omniglot.com/writing/ogham.htm
Ogma

**Ogma** /ˈɒɡmə/ (modern spelling: **Oghma**) is a god from Irish and Scottish mythology. A member of the Tuatha Dé Danann, he is often considered a deity and may be related to the Gallic god Ogmios. According to the Ogam Tract, he is the inventor of Ogham, the script in which Irish Gaelic was first written.

-https://en.wikipedia.org/wiki/Ogma

## Mythology:

He fights in the first battle of Magh Tuiredh when the Tuatha Dé take Ireland from the Fir Bolg. Under the reign of Bres, when the Tuatha Dé are reduced to servitude, Ogma is forced to carry firewood, but nonetheless is the only one of the Tuatha Dé who proves his athletic and martial prowess in contests before the king. When Bres is overthrown and Nuadu restored, Ogma is his champion. His position is threatened by the arrival of Lugh at the court, so Ogma challenges him by lifting a great flagstone, which normally required eighty oxen to move it, and hurling it out of Tara, but Lugh answers the challenge by hurling it back. When Nuadu hands command of the Battle of Mag Tuired to Lugh, Ogma becomes Lugh's champion and promises to repel the Fomorian king, Indech, and his bodyguard, and to defeat a third of the enemy. During the battle he finds Orna, the sword of the Fomorian king Tethra, which recounts the deeds done with it when unsheathed. During the battle Ogma and Indech fall in single combat, although there is some confusion in the texts as in *Cath Maige Tuired* Ogma, Lugh and the Dagda pursue the Fomorians after the battle to recover the harp of Uaitne, the Dagda's harper.

He often appears as a triad with Lugh and the Dagda (The Dagda is his brother and Lugh is his half-brother), who are sometimes collectively known as the *trí dée dána* or three gods of skill, although that designation is elsewhere applied to other groups of characters. His father is Elatha and his mother is usually given as Ethliu, sometimes as Étaín. In the Ogam Tract, he is called the son of Elatha and brother of Delbaeth and Bres. Oghma's sons include Delbaeth and Tuireann.

### Invention of Ogham:

In the Ogam Tract Ogma is said to be a man skilled in speech and poetry who invented the Ogham as proof of his ingenuity and to create a speech that belongs to learned men apart from rustics. In the same tract Ogma is called the father of the Ogham alphabet, and his knife or hand its mother. The same tract says that sound was the father of Ogham and matter its mother.

## References:

-https://www.britannica.com/topic/Ogma

-https://druidnetwork.org/what-is-druidry/deity-and-mythology/many-gods/ogma/

-https://occult-world.com/ogma/

-https://www.godchecker.com/irish-mythology/OGMA/
Luka Pierre

## Luka Pierre

### Aliases

Lucas ( by Marcella and Rebekah )Luke (by Yasmine and Kol )

Lulu (by Kol, Yasmine, Bonnie, and Azalea)

Pea Brain (by Yasmine and Keira )

Lucy (Klaus, Marcella, and Kol)

### Relatives

Raina Jean ( grandmother ✝)Demonde (grandfather)

Neil Hines (step-grandfather ✝)

Aisha Jean ( mother ✝)

Magnus ( father ✝)

Cairo ( older half-brother ✝)

Avery ( older half-brother ✝)

Marcella Jean-Pierre ( older sister )

Yasmine Pierre ( twin sister )

Keira Jean ( youngest sister )

Azalea ( great-great niece )

Elias ( younger adoptive brother )

Anais ( younger adoptive sister )

Melinda Hines ( aunt )

Sage Hines ( aunt )

Tamara Jean ( aunt )

### Occupation

Smiley's Candy Shop (owner)Flo Car Wash Employee (formerly)
God

**God**, in monotheistic thought, is conceived of as the supreme being, creator deity, and principal object of faith. God is usually conceived as being omnipotent (all-powerful), omniscient (all-knowing), omnipresent (all-present) and omnibenevolent (all-good) as well as having an eternal and necessary existence. These attributes are used either in way of analogy or are taken literally. God is most often held to be incorporeal (immaterial). Incorporeality and corporeality of God are related to conceptions of transcendence (being outside nature) and immanence (being in nature) of God, with positions of synthesis such as the "immanent transcendence".

Some religions describe God without reference to gender, while others use terminology that is gender-specific and gender-biased. God has been conceived as either personal or impersonal. In theism, God is the creator and sustainer of the universe, while in deism, God is the creator, but not the sustainer, of the universe. In pantheism, God is the universe itself. Atheism is an absence of belief in God, while agnosticism deems the existence of God unknown or unknowable. God has also been conceived as the source of all moral obligation, and the "greatest conceivable existent". Many notable philosophers have developed arguments for and against the existence of God.

Monotheistic religions refer to their god using various names, some referring to cultural ideas about their god's identity and attributes. In ancient Egyptian Atenism, possibly the earliest recorded monotheistic religion, this deity was called Aten and proclaimed to be the one "true" Supreme Being and creator of the universe. In the Hebrew Bible and Judaism, the names of God include Elohim, Adonai, YHWH (Hebrew: יהוה‎) and others. Yahweh and Jehovah, possible vocalizations of YHWH, are used in Christianity. In the Christian doctrine of the Trinity, one God coexists in three "persons" called the Father, the Son, and the Holy Spirit. In Islam, the name Allah is used, while Muslims also use a multitude of titles for God. In Hinduism, Brahman is often considered a monistic concept of God. In Chinese religion, Shangdi is conceived as the progenitor (first ancestor) of the universe, intrinsic to it and constantly bringing order to it. Other names for God include Baha in the Baháʼí Faith, Waheguru in Sikhism, Ahura Mazda in Zoroastrianism, and Sang Hyang Widhi Wasa in Balinese Hinduism.

## References:

-https://en.wikipedia.org/wiki/God

-https://simple.wikipedia.org/wiki/God

-https://www.christianity.com/wiki/god/who-is-god.html

-https://en.wikipedia.org/wiki/Deity
Mista Twiggy

**Mista Twiggy** - producer from Hayward, Wisconsin. Founder of Midwest Click along with Nick213.

Former member of Doomshop Records (2018-2019) and BC666 (couple first months of 2019).

## Links

SoundCloud: https://soundcloud.com/mistatwiggy

Instagram: https://www.instagram.com/mista\_twiggy/

Bandcamp: https://djtwiggysnap.bandcamp.com
Dagda

**The Dagda** (Irish: *An Dagda*) is an important god in Irish mythology. One of the Tuatha Dé Danann, the Dagda is portrayed as a father-figure, king, and druid. He is associated with fertility, agriculture, manliness and strength, as well as magic, druidry and wisdom. He can control life and death, the weather and crops, as well as time and the seasons.

He is often described as a large bearded man or giant wearing a hooded cloak. He owns a magic staff, club, or mace (the *lorg mór* or *lorg anfaid*) which kills with one end and brings to life with the other, a cauldron (the *coire ansic*) which never runs empty, and a magic harp (*uaithne*) which can control men's emotions and change the seasons. He is said to dwell in Brú na Bóinne (Newgrange). Other places associated with or named after him include Uisneach, Grianan of Aileach, and Lough Neagh. The Dagda is said to be husband of the Morrígan and lover of Boann. His children include Aengus, Brigit, Bodb Derg, Cermait, Aed, and Midir.

The Dagda's name is thought to mean "the good god" or "the great god". His other names include *Eochu* or *Eochaid Ollathair* ("horseman, great father" or "all-father"), *Ruad Rofhessa* ("mighty one/lord of great knowledge") and *Dáire* ("the fertile one"). The death and ancestral god Donn may originally have been a form of the Dagda, and he also has similarities with the later harvest figure Crom Dubh. Several tribal groupings saw the Dagda as an ancestor and were named after him, such as the Uí Echach and the Dáirine.

The Dagda has been likened to the Germanic god Odin, the Gaulish god Sucellos, and the Roman god Dīs Pater.

References:

-https://en.wikipedia.org/wiki/The\_Dagda

-https://mythopedia.com/celtic-mythology/gods/dagda/

-https://www.britannica.com/topic/Dagda

-https://mythology.wikia.org/wiki/The\_Dagda

-https://www.ancient-origins.net/myths-legends/dagda-0012548

-https://www.learnreligions.com/the-dagda-father-god-of-ireland-2561706
Tamara Jean-Pierre

## Tamara Jean

### Aliases

Mara (by Marcella)Tay (by Aisha)

Bitch From Hell (by Magnus)

Evil Twin (by Magnus)

Demon Aunt (by Azalea)

### Relatives

Raina Jean (mother✝)
```
Demonde (father)
```
Neil Hines (step-father ✝)

Melinda Hines (half-sister)

Sage Hines(half-sister)

Aisha Jean (twin sister)

Unnamed Husband ✝

Magnus (brother-in-law ✝)

Cairo (step-nephew ✝)

Avery (older step-nephew ✝)

Yasmine Pierre (niece)

Luka Pierre (nephew)

Keira Jean (daughter)

Azalea (great-great grandniece)

Elias (adoptive nephew)

Anais (adoptive niece)

Klaus Mikaelson (brother-in-law)

Marcel Alexander Mikaelson ( nephew ✝)

Harrison Watts (second brother-in-law✝)

Tessa Jean-Watts (great niece, from second husband ✝)

Jericho Jean-Watts (great nephew, from second husband ✝)

Thomas Maples (third brother-in-law ✝)

Livia Jean-Maples (great niece, from third husband)

Maximus Maples (great nephew, from third husband)

Leo Reed Jean-Maples (great nephew, from third husband)
Sumptuary Law

**Sumptuary laws** (from Latin *sumptuāriae lēgēs*) are laws that try to regulate consumption. *Black's Law Dictionary* defines them as "Laws made for the purpose of restraining luxury or extravagance, particularly against inordinate expenditures for apparel, food, furniture, etc." Historically, they were intended to regulate and reinforce social hierarchies and morals through restrictions on clothing, food, and luxury expenditures, often depending on a person's social rank.

Societies have used sumptuary laws for a variety of purposes. They were used to try to regulate the balance of trade by limiting the market for expensive imported goods. They made it easy to identify social rank and privilege, and as such could be used for social discrimination.

The laws often prevented commoners from imitating the appearance of aristocrats, and could be used to stigmatize disfavored groups. In Late medieval cities, sumptuary laws were instituted as a way for the nobility to limit the conspicuous consumption of the prosperous bourgeoisie. If bourgeois subjects appeared to be as wealthy as or wealthier than the ruling nobility, it could undermine the nobility's presentation of themselves as powerful, legitimate rulers. This could call into question their ability to control and defend their fief, and inspire traitors and rebels. Such laws continued to be used for these purposes well into the 17th century.

### References:

-https://en.wikipedia.org/wiki/Sumptuary\_law

-https://www.britannica.com/topic/sumptuary-law
Knight

A knight is a person granted an honorary title of knighthood by a head of state (including the pope) or representative for service to the monarch, the church or the country, especially in a military capacity.

The background of knighthood can be traced back to the Greek hippeis (ἱππεῖς) and Roman eques of classical antiquity.

In the Early Middle Ages in Europe, knighthood was conferred upon mounted warriors.[4] During the High Middle Ages, knighthood was considered a class of lower nobility. By the Late Middle Ages, the rank had become associated with the ideals of chivalry, a code of conduct for the perfect courtly Christian warrior. Often, a knight was a vassal who served as an elite fighter, a bodyguard or a mercenary for a lord, with payment in the form of land holdings.[5] The lords trusted the knights, who were skilled in battle on horseback. Knighthood in the Middle Ages was closely linked with horsemanship (and especially the joust) from its origins in the 12th century until its final flowering as a fashion among the high nobility in the Duchy of Burgundy in the 15th century. This linkage is reflected in the etymology of chivalry, cavalier and related terms. In that sense, the special prestige accorded to mounted warriors in Christendom finds a parallel in the furusiyya in the Islamic world.

In the Late Middle Ages, new methods of warfare began to render classical knights in armour obsolete, but the titles remained in many countries. The ideals of chivalry were popularized in medieval literature, particularly the literary cycles known as the Matter of France, relating to the legendary companions of Charlemagne and his men-at-arms, the paladins, and the Matter of Britain, relating to the legend of King Arthur and his knights of the Round Table.

Today, a number of orders of knighthood continue to exist in Christian Churches, as well as in several historically Christian countries and their former territories, such as the Roman Catholic Order of the Holy Sepulchre, the Protestant Order of Saint John, as well as the English Order of the Garter, the Swedish Royal Order of the Seraphim, and the Order of St. Olav. Each of these orders has its own criteria for eligibility, but knighthood is generally granted by a head of state, monarch, or prelate to selected persons to recognise some meritorious achievement, as in the British honours system, often for service to the Church or country. The modern female equivalent in the English language is Dame.

References:

-https://en.wikipedia.org/wiki/Knight
Accolade

The **accolade** (also known as **dubbing** or **adoubement**) (Latin: *benedictio militis*) was the central act in the rite of passage ceremonies conferring knighthood in the Middle Ages. From about 1852, the term accolade was used much more generally to mean "praise" or "award" or "honour."

-https://en.wikipedia.org/wiki/Accolade
Maximum Rebound

In April, 1936, Maximus H. Rebound overdosed on Graming. Though he survived, his father was overcome with grief, and established Maximum Rebound to cure his son's addiction. After the Second World War, and the maximum influx of Graming that flooded from post-war Japan, the organization pivoted toward the heretofore ignored Gaming Mice.

Maximum Rebound is known for it's less-than-savory methods of seeking it's cure, often resorting to kidnapping, vivisection, and even cybernetics on their "patients." There's also a surprising amount of Cybernetic Gaming Mice floating around the seedy underbelly of Hong Kong, leading many to speculate that Maximum Rebound's revenue isn't entirely donation based.

The current owner of Maximum Rebo is unknown, but an astute detective might note that there's no record of Maximus Hrorny Rebound 's death. And the upper lifespan of a Graming Mouse is unknown; except perhaps to Maximum Rebound.
Vatican City

**Vatican City** (/ˈvætɪkən/ (listen)), officially the **Vatican City State** (Italian: *Stato della Città del Vaticano*; Latin: *Status Civitatis Vaticanae*), is the Holy See's independent city state, an enclave within Rome, Italy. The Vatican City State, also known as **The Vatican**, became independent from Italy with the Lateran Treaty (1929), and it is a distinct territory under "full ownership, exclusive dominion, and sovereign authority and jurisdiction" of the Holy See, itself a sovereign entity of international law, which maintains the city state's temporal, diplomatic, and spiritual independence. With an area of 49 hectares (121 acres) and a population of about 825, it is the smallest sovereign state in the world by both area and population.

As governed by the Holy See, the Vatican City State is an ecclesiastical or sacerdotal-monarchical state (a type of theocracy) ruled by the pope who is the bishop of Rome and head of the Catholic Church. The highest state functionaries are all Catholic clergy of various national origins. After the Avignon Papacy (1309–1437), the popes have mainly resided at the Apostolic Palace within what is now Vatican City, although at times residing instead in the Quirinal Palace in Rome or elsewhere.

The Holy See dates back to Early Christianity and is the principal episcopal see of the Catholic Church, which has approximately 1.313 billion baptised Catholic Christians in the world as of 2017 in the Latin Church and 23 Eastern Catholic Churches. The independent state of Vatican City, on the other hand, came into existence on 11 February 1929 by the Lateran Treaty between the Holy See and Italy, which spoke of it as a new creation, not as a vestige of the much larger Papal States (756–1870), which had previously encompassed much of central Italy.

Within the Vatican City are religious and cultural sites such as St. Peter's Basilica, the Sistine Chapel, and the Vatican Museums. They feature some of the world's most famous paintings and sculptures. The unique economy of Vatican City is supported financially by donations from the faithful, by the sale of postage stamps and souvenirs, fees for admission to museums, and sales of publications.

References:

-http://www.vatican.va/content/vatican/en.html

-https://en.wikipedia.org/wiki/Vatican\_City
Guelphs and Ghibellines

The **Guelphs** and **Ghibellines** (/ˈɡwɛlfs ... ˈɡɪbɪlaɪnz/, also US: /-liːnz, -lɪnz/; Italian: *guelfi e ghibellini* [ˈɡwɛlfi e ɡɡibelˈliːni; -fj e]) were factions supporting the Pope and the Holy Roman Emperor, respectively, in the Italian city-states of central and northern Italy. During the 12th and 13th centuries, rivalry between these two parties formed a particularly important aspect of the internal politics of medieval Italy. The struggle for power between the Papacy and the Holy Roman Empire arose with the Investiture Controversy, which began in 1075, and ended with the Concordat of Worms in 1122. The division between the Guelphs and Ghibellines in Italy, fuelled by the imperial Great Interregnum, persisted until the 15th century.

-https://en.wikipedia.org/wiki/Guelphs\_and\_Ghibellines
Morrígan

**The Morrígan** or **Mórrígan**, also known as **Morrígu**, is a figure from Irish mythology. The name is **Mór-Ríoghain** in Modern Irish, and it has been translated as "great queen" or "phantom queen".

The Morrígan is mainly associated with war and fate, especially with foretelling doom, death or victory in battle. In this role she often appears as a crow, the *badb*. She incites warriors to battle and can help bring about victory over their enemies. The Morrígan encourages warriors to do brave deeds, strikes fear into their enemies, and is portrayed washing the bloodstained clothes of those fated to die. She is most frequently seen as a goddess of battle and war and has also been seen as a manifestation of the earth- and sovereignty-goddess, chiefly representing the goddess's role as guardian of the territory and its people.

The Morrígan is often described as a trio of individuals, all sisters, called "the three Morrígna". Membership of the triad varies; sometimes it is given as Badb, Macha and Nemain while elsewhere it is given as Badb, Macha and Anand (the latter is given as another name for the Morrígan). It is believed that these were all names for the same goddess. The three Morrígna are also named as sisters of the three land goddesses Ériu, Banba and Fódla. The Morrígan is described as the envious wife of The Dagda and a shape-shifting goddess, while Badb and Nemain are said to be the wives of Neit. She is associated with the banshee of later folklore.

References:

-https://en.wikipedia.org/wiki/The\_Morr%C3%ADgan

-https://mythopedia.com/celtic-mythology/gods/morrigan/

https://www.godchecker.com/irish-mythology/MORRIGAN/

-https://druidry.org/resources/morrigan
Lugh

**Lugh** or **Lug** (Old Irish: [luɣ]; Modern Irish: *Lú* [luː]) is one of the most prominent gods in Irish mythology. A member of the Tuatha Dé Danann, Lugh is portrayed as a warrior, a king, a master craftsman and a savior. He is associated with skill and mastery in multiple disciplines, including the arts. He is also associated with oaths, truth and the law, and therefore with rightful kingship. Lugh is linked with the harvest festival of Lughnasadh, which bears his name. His most common epithets are *Lámfada* ([ˈlaːwad̪ˠə], "of the long arm," possibly for his skill with a spear or his ability as a ruler) and *Samildánach* ("equally skilled in many arts").

In mythology, Lugh is the son of Cian and Ethniu (or Ethliu). He is the maternal grandson of the Fomorian tyrant Balor, whom Lugh kills in the *Battle of Mag Tuired*. His foster-father is the sea god Manannán. Lugh's son is the hero Cú Chulainn, who is believed to be an incarnation of Lugh.

Lugh has several magical possessions. He wields an unstoppable fiery spear, a sling stone, and owns a hound named *Failinis*. He is said to have invented *fidchell* (a Gaelic equivalent of chess), ball games, and horse racing.

He corresponds to the pan-Celtic god Lugus, and his Welsh counterpart is Lleu Llaw Gyffes. He has also been equated with Mercury, as well as Apollo.
Synonymous

There are many alternate worlds, and quite a few Ways between them. The odds of finding another being in another world that's functionally identical to you are very low... but not zero. These improbably copies are referred to as Synonyms or Synonymous "\_\_\_\_" with the blank being the name of the original version from your world.

The usual etiquette is to refer to a Synonymous person as Synonymous Gregg or what have you although people will often refer to Synonymous animals as Synonymous Rats or what have you.

TRIVIA
-the otherworldly rat creatures in the New York Subway System expressly say they are not Synonymous, implying they're just very similar creatures.
Walt Gremlin

"Some say he's the shid of an Ouroboros.

Others say he's the stimk itself, given heart and soul.

But he's probably just a ghost, a Schwa on history itself.

If he even 'is' at all."

-Franklin D. Roosevelt (unconscious)

In a thousand Primary Sources of historical events there have been mentions of Walt Gremlin. He's almost never a person of any importance, so little is he that he's often omitted from copies, translations and review. But he's there, and in the Invisible Community, any consistency is indicative of something.

### Events Walt has been Recorded at:

-The Signing of the Declaration of Independence, at which he lent his ink.

-The Russian Revolution, in which he fixed a leak in a Bolshevik headquarters.

-The Coronation of Julius Caesar, at which he asked, "when are we off today?"

-The Triangle Shirtwaist Fire, where he was delivering cotton.

-He was almost a Spy in the War of the Second Coalition, but he had a "knee problem."
Finance Lord

The stoncks only go up. They ONLY. GO. UP. Bow to your lord.

The Finance Lord bows only to the sheer power of the Dollar itself.

For those who have dare to come close, the Finance Lord has also revealed himself as another powerful deity. While the title has been passed around and whispered to belong to many others, it is widely thought the the Sleep King is also the same being as the Finance Lord.
Bits

"Something that is everything yet also nothing. The most rigid structure yet also utter chaos. That's why I don't partake."

-The Finance Lord

A Bit is a small segment of your memories that is only accessible when you're facing the uncanny, the otherworldly or the magical. Some people have lived a huge segment of their lives in a Bit, and become an entirely different person when their Bit is being accessed. Other people just have memories of that one time a long-dog crawled out of their bathtub and asked for some sex. Gary the shy accountant may become Gary the Conquering Hero when his Bit is activated or he might just remember an awkward encounter with a long-dog asking to borrow some ants.

A Bit is usually entirely involuntary, only appearing once someone is Vibing.

## Trivia

-The Finance Lord does not canonically do bits, instead consciously wiping every bit of this nonsense from his memory. This should make him immune to the Man of Stink, though we've never seen if this is true.
Heap

The current model of the universe, posited by the Man in the Bowler Hat. This model posits that all these alternate worlds, some extremely similar and others wildly different, are all wrapped around the main dimension humans live in, "like a big pile of dirty laundry, or like taffy, kinda."

This model is often controversial because it explains unfinished worlds (like Florida or the Back Rooms) not as worlds that never developed all the way, but as once-complete places now shattered into barely comprehensible nowhere.
Vibe

"A state of being. A transition between who you are now and who you once where. Who you can be again." -The Finance Lord

The Vibe is the almost euphoric practice of having all of your previously locked memories flood back to you. For some people this brings back an entire second life. For others it just reminds them of a weird incident. A Vibe is usually only initiated when coming in contact with something otherworldly, but that contact can be simulated over images, video or even something like a play or a catchphrase.
Gaming Mouse

Every Gaming Mouse was once a person, horribly mutated by Graming abuse. Importantly, a Gaming Mouse often skills and abilities explicitly related to Graming. It's not uncommon for an organization in need of a Gramer to keep a Graming Mouse around, kept on a steady diet of catgirls and vape fluid so long as they parse the often obtuse runes of Graming.

Maximum Rebound is an organization based around capturing, experimenting upon and hopefully curing Gaming Mice of their mutations.
Man of Stink

"HrrrrRRRRRRRR" - the Man of Stink, confessing to sabotaging the Hindenburg

Once Hernabus P Stench, the Man of Stink is a creature of pure nasty. Just awful. Absolute gross chicken-bone-stealing depravity. Once an interstellar traveler in the Bronze Age, Stench incurred the ire of a series of Pagan pantheons by being just an absolute shitlord. For his impiety, he was cursed into a diminutive, permanently stinky form where he masquerades as a family dog.

Unfortunately, his curse does not end there. The stench he spreads is otherworldly in nature, so anyone who smells him relegates the stink to a Bit meaning anytime a person Vibes after having met him, they get a lil whiff of his stank, even if he's not around.

Just fuck this lil shit, honestly. Fuck.
Ratbois

"A Ratboi is a man taken by the passion. The passion for rats. They are so fuckin cute." - Alan Turing, moments before killing Charlie Chaplin

The origin of the ratboi as fabled by the fated list:

subway rat made eye contact with me and said “join us. when the train comes we slide under the tracks and feel it rumble over us like a warm thunderstorm. we live forever and we love to live” I said no thank you I am too large he turned away from me I cried. I awoke as the ratboi.

Many Ratbois are also Bagmen, but they are not synonymous.
Graming

Invented in the 13th century by a Malevolent Rat Warlock, Graming is an illicit entertainment activity. Practiced by stimky, stimky people under cover of darkness. Graming kills over 13 innocents each year.

Richard Nixon made Graming illegal in 1972 as part of the War on Drugs. Despite this, Graming has become increasingly common in these United States. Enough graming can eventually turn someone into a Ratboi, though the cases are few and far between. The Ratbois refer to one of such origin as filthy Gaming Mouse.
BalkansWiki: Article Joke Templates

Copy and Paste These for Good Jokes on Your Articles! We have Many Jokes. These keep them Fresh and On-topic!!! These are Good Ones!

## Jokes

* Need Help Removing The Transylvania From The Hungary!!!
* Oh No! Looks Like Bulgaria has Annexed Rumelia from Greece!
* Unite The Yugoslavia.
* Remove the Constantinople from The Byzantine!
* Me: Constantinople was- My Friend: ISTANBUL IS ISTANBUL!
Long-dog

## File:Sex.png

"Do you have any ANTS?" - a long-dog

A species of interstellar merchants and tradesmen(tradesdogs?) with a great deal of technical proficiency but absolutely no understanding of abstract nouns. When interacting with humans this often leads to a great deal of confusion, as the long dog will usually try to buy or sell things it thinks are important to humans but that can't realistically be procured.

Some people will try to take advantage of these poor travelers, but most will just let them be or give them something completely meaningless in trade. The poor guys just want to be included, after all.

### Society and Culture

Long-dog culture is largely based around friendship and mutual benefit. This most notably appears in the "Good Boi Handbook," which codifies what interactions are fair or not. The text is so ancient that it commonly references beings from folklore, including a curse know as a "Bamboozle" that humans would commonly refer to as larceny and the prison system being named "Hrorny Jail," named for mythical creature not unlike a goblin. The Good Bois Handbook is often so vague and up to interpretation that Long-dogs have the largest system of Hrorny Jails in the Heap. The introduction of abstract concepts like, "fun" and "sex appeal" have only worsened this systemic issue.

The punishments for breaking the Good Boi Handbook are often severe; sometimes up to forty minutes of Ravioli. Ravioli is the ancient penance for unfairness and "Stimky Bois" and the most common punishment Hrorny Jail. A Stimky Boi would be wrapped in plastic air bubbles and sat in a corner to think about how stimkey they are.
Wiki MoviesWorld

**¡Bienvenidos a Wiki MoviesWorld!**
Somos una comunidad web colaborativa sobre MoviesWorld en la que cualquiera, incluyéndote a ti, puede contribuir. Los wikis como este dependen de que los lectores se involucren y añadan contenido. ¡Haz clic en el botón de *"CREAR UN NUEVO ARTÍCULO"* o *"EDITAR"* al comienzo de cada página para comenzar!

## Artículos importantes

ImagenUna página sobre el tema del wikiImagenUn personaje principalImagenEl primer episodioImagenUna ubicación importanteImagenUn evento claveImagenUn objeto crucial

*¿Necesitas ayuda para construir esta comunidad?*

* Normas del wiki
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*Fundadores de la comunidad*: Escribid un buen párrafo describiendo el tema de la comunidad aquí. Permitid que vuestros lectores sepan más del tema sobre el que trata este wiki y algo de información general sobre el mismo. Luego visitad el panel de administración para más consejos.
Universal Pictures

**Universal Pictures** (también conocido como **Universal Studios**, anteriormente **Universal Film Manufacturing Company**) es un estudio cinematográfico estadounidense, propiedad de Comcast Corporation a través de su propia dependencia NBCUniversal,​ y es uno de los "Grandes 5" de Hollywood. Sus estudios de producción se encuentran en 100 Universal City Plaza Drive en Universal City, California. La distribución y otras oficinas corporativas se encuentran localizadas en la ciudad de Nueva York.

Universal Pictures fue fundado en 1912 por el alemán Carl Laemmle, Mark Dintenfass, Charles O Baumann, Adam Kessel, Pat Powers, William Swanson, David Horsley, y Jules Brulatour. Es el tercer estudio más viejo del mundo, precedido solo por los estudios franceses Gaumont Film Company y Pathé. Tres de las películas más famosas de Universal Studios son *Tiburón* (1975), *E.T., el extraterrestre* (1982), y *Parque Jurásico* (1993) (las cuales fueron dirigidas por Steven Spielberg) logrando récords en la taquilla; cada una se convirtió en la película más taquillera de todos los tiempos en el momento de su primer lanzamiento.

Universal Pictures es miembro de la Motion Picture Association (MPA), y fue uno de los mayores de "Little Three" durante la época dorada de Hollywood.
Iron main

Iron Man (conocido en español como El Hombre de Hierro) es un superhéroe ficticio que aparece en los cómics estadounidenses publicados por Marvel Comics. El personaje fue co-creado por el escritor y editor Stan Lee, desarrollado por el guionista Larry Lieber y diseñado por los artistas Don Heck y Jack Kirby. Hizo su primera aparición en Tales of Suspense #39 (marzo de 1963), y recibió su propio título en Iron Man #1 (mayo de 1968).

Anthony Edward Stark, conocido como Tony Stark, un multimillonario magnate empresarial estadounidense, playboy e ingenioso científico, quien sufre una grave lesión en el pecho durante un secuestro. Cuando sus captores intentan forzarlo a construir un arma de destrucción masiva crea, en cambio, una armadura poderosa para salvar su vida y escapar del cautiverio. Más tarde, Stark desarrolla su traje, agregando armas y otros dispositivos tecnológicos que diseñó a través de su compañía, Industrias Stark. Él usa el traje y las versiones sucesivas para proteger al mundo como Iron Man. Aunque al principio ocultó su verdadera identidad, Stark finalmente declaró que era, de hecho, Iron Man en un anuncio público.

Inicialmente, Iron Man no era más que un concepto de Stan Lee con el fin de explorar los temas de la Guerra Fría, particularmente el papel de la tecnología y la industria estadounidenses en la lucha contra el comunismo.​ Las re imaginaciones posteriores de Iron Man han pasado de los motivos de la Guerra Fría a los asuntos contemporáneos de la época,​ como lo es el terrorismo, la corrupción y la delincuencia en general.

Durante la mayor parte de la historia de la publicación del personaje, Iron Man fue miembro y líder del equipo Los Vengadores, ha aparecido en varias encarnaciones de sus diversas series de cómics y también fue adaptado para varios programas de televisión y películas animadas. El personaje fue interpretado por Robert Downey Jr. en las películas de Marvel Cinematic Universe: Iron Man (2008), The Incredible Hulk (cameo; 2008), Iron Man 2 (2010), The Avengers (2012), Iron Man 3 (2013), Avengers: Age of Ultron (2015), Capitán América: Civil War (2016), Spider-Man: Homecoming (2017), Avengers: Infinity War (2018), Avengers: Endgame (2019), Spider-Man: Far From Home (cameo; 2019), y Black Widow (cameo; 2021).

Iron Man estuvo en el puesto 12 en el Top 100 de IGN sobre los héroes de los cómics en 2011,​ y tercero en su lista de "The Top 50 Avengers" en 2012.
Class 21

*This article is about a real or 'canon' person, place, or event. Users may **not** edit it to conform with any fictional fan-verses.*

## Class 21

### Countries Represented

Afghanistan, Belarus, Belgium, France, Russia, Slovakia, United States, Vietnam

**Class 21** entered the Seiberg Institute in 1991 and graduated in 1995. It had 20 students.
Columbia Pictures

**Columbia Pictures Industries, Inc.** (comúnmente conocido como **Columbia Pictures** o, simplemente, **Columbia**) es un estudio de cine estadounidense y una compañía del Sony Pictures Motion Picture Group,​ una división de Sony Pictures de Sony Entertainment, que a su vez es subsidiaria del conglomerado multinacional japonés Sony Corporation.

Fue fundado como CBC Film Sales Corporation el 19 de junio de 1918 por Harry Cohn, su hermano Jack Cohn y Joe Brandt.​​ Adoptó el nombre de Columbia Pictures en 1924 y lo publicó dos años más tarde. En sus primeros años, fue una empresa de poca importancia en Hollywood, pero comenzó a tener más relevancia a finales de la década de 1920, con la ayuda de los éxitos del director Frank Capra. Con Capra y otros, Columbia se convirtió en una de las compañías principales de la comedia de enredo. En la década de 1930, las estrellas principales contratadas por Columbia fueron Jean Arthur y Cary Grant. En la década de 1940, Rita Hayworth se convirtió en la principal estrella del estudio e hizo aumentar su fortuna hacia fines de la década de 1950. También fueron grandes estrellas de este estudio Rosalind Russell, Glenn Ford y William Holden. Entre la década de 1910 y la de 1960, conocida como Era Dorada de Hollywood, fue uno de los "Tres Pequeños", junto con Universal y United Artists, aunque estaba entre los ocho principales.​ Actualmente está entre los "Cinco Grandes", junto con Universal, Paramount, Warner Bros. y Disney, que son los principales estudios de Estados Unidos. Es el cuarto estudio de cine más importante del mundp.
Warner Bros

**Warner Bros. Entertainment Inc.** (simplemente conocida como **Warner Bros.** y abreviada como **WB**), anteriormente conocida como **Warner Bros. Pictures, Inc.**, es una compañía estadounidense filial de WarnerMedia, propiedad de AT&T y con sede en Burbank, California. Fundada en 1923, tiene operaciones en cine, televisión y videojuegos y es uno de los principales estudios de cinematografía estadounidenses, así como miembro de la Motion Picture Association of America (MPAA). Warner Bros. incluye varias compañías subsidiarias, entre ellas Warner Bros. Studios, Warner Bros. Interactive Entertainment, The CW, Warner Bros. Animation, Warner Animation Group, Warner Home Video, New Line Cinema, Castle Rock Entertainment, Turner Entertainment, Dark Castle Entertainment, Warner Bros. Records, Warner Music Group, DC Comics, los remanentes de Hanna-Barbera Productions, Cartoon Network Studios y Williams Street.

Warner Bros. es miembro de la Motion Picture Association (MPA).
Disney

The Walt Disney Company (NYSE: DIS) (legalmente antes Disney Associates, Ltd., Walt Disney Productions, Inc. y Disney Enterprises, Inc.), también conocida simplemente como Disney, es la compañía de medios de comunicación y entretenimiento estadounidense más grande del mundo. Fundada por Walt Disney y Roy O. Disney el 16 de octubre de 1923, el estudio empezaría a competir en 1928 contra Fleischer Studios con Steamboat Willie y con los cortometrajes Silly Symphonies; y en 1930 empezaría la producción de Blancanieves y los siete enanitos, que sería estrenada en 1937, la cual tuvo éxito al poco tiempo de fundarse la compañía, con un valor de producción de 1 250 000 dólares. Este largometraje haría que la compañía empezara a tener reconocimiento, hasta el día de hoy.

Es operadora y licenciataria de parques temáticos y diversos canales de televisión abierta y de pago, como American Broadcasting Company, ESPN y los variados canales familiares marca Disney; Disney Channel, Disney XD y Disney Junior. Las oficinas corporativas se encuentran concentradas principalmente en The Walt Disney Studios en Burbank, California. La compañía cotiza en la Bolsa de Valores de Nueva York desde el 6 de mayo de 1991. Disney en la actualidad es el conglomerado mediático más grande del mundo seguido de Comcast, WarnerMedia y ViacomCBS.

El valor total de sus acciones, según Forbes, hasta mayo de 2015 era de 500 000 millones de dólares.

El 14 de diciembre de 2017, la compañía anunció planes para la fusión con la multinacional 21st Century Fox, la dueña de la productora de cine 20th Century Studios y su división de entretenimiento, como sus producciones cinematográficas y canales de televisión como: FOX Sports, Fox Networks Group, FX Networks y National Geographic por US$52 400 millones de dólares. El 19 de marzo de 2019 fue confirmada esta fusión por Disney en sus redes sociales y en su página web, diciendo que en realidad la compra de 21st Century Fox fue de US$71 300 millones y que entró en vigencia el 20 de marzo de 2019.​ ​

El 8 de noviembre de 2018, la compañía anunció el nombre oficial de su plataforma de contenidos de streaming llamada Disney+ que se estrenará el 17 de noviembre de 2020 en Latinoamérica.

El 14 de mayo de 2019 se confirmó que la empresa tomará el control total de la plataforma estadounidense de streaming Hulu, debido a que se llegó a un acuerdo donde Comcast le permitió que compre su participación del 33% de la compañía hasta 2024, compañía que poseía junto con AT&T (posteriormente vendió su porcentaje del 10% a Disney), 21st Century Fox (posteriormente adquirida por Disney obteniendo un 60% de Hulu) y con Comcast como accionista silencioso.
PIXAR

Pixar Animation Studios (Pixar) es un estudio cinematográfico de animación por computadora subsidario de Walt Disney Studios y propiedad de The Walt Disney Company con sede en Emeryville, Estados Unidos.​ Su origen se remonta a 1979, cuando comenzó a operar como The Graphics Group, la división computacional de Lucasfilm.​ Casi una década después fue adquirida por Steve Jobs, que además invirtió en su capital para establecerla como una empresa independiente de animación.​ En 1995 Pixar produjo Toy Story, el primer largometraje animado por computadora en la historia del cine.​ Después de varios años de colaboración marcados por varias producciones exitosas, Disney adquirió el estudio en 2006.

Su filmografía, producida con su propio software RenderMan, incluye algunas de las películas animadas más exitosas y elogiadas de todos los tiempos. Asimismo el equipo de Pixar ha recibido varios premios por sus logros técnicos en el cine de animación. Para la producción de sus largometrajes el personal del estudio desarrolló la metodología Pixar Braintrust que han destinado para la comunicación, supervisión y seguimiento del equipo involucrado en una película. Además de sus producciones cinematográficas, otros productos de Pixar incluyen videojuegos, programas de televisión, software de animación y anuncios comerciales.
Balkans Wiki

Illyria, Bulgaria, Turkey and Greece! Romania, Moldova, United Principalities! Avar and Bosnia! Montenegro, Rumelia and Byzantines!

**Welcome to the Balkanpedia!**
This Wiki is a Wiki about All Balkan Nations! Historical Ones, And Others! Dacia, Ottoman Empire, Illyria Macedon and Much More Can be Found Here on the Balkans Wiki! From The Ancient Illyrians to The Modern Balkans! We are a Small Community Though. Just Don't Confuse us With the Balkan State in Uzbekistan.

We are Southeastern European Nations, Empires, Kingdoms, Sultanates, Caliphates, Vandals, Puppets, Republics and Much Others! Checkout our Discord Here: Server Link. Our Social Networks are On Discord Currently, We only have a Discord Server. More Social Links Could Come! If you're here for news about the balkans, Visit Balkan Insight.

## Modern Balkans

CroatiaSerbiaRomaniaBulgariaBosnia and HerzegovinaMacedoniaGreeceAlbaniaMontenegroSloveniaKosovoVojvodina

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Man in the Bowler Hat

"Hmmm.... Neat"

- The Man in the Bowler Hat on the formation of the Universe.

The Man in the Bowler Hat (formerly the man in the Sailor's Cap, the Scholar's Cap, and many titles besides) is understood to be not quite human though he takes the appearance of one, recognized primarily by his distinct head ware and the occasional long coat. Certain arcane scholars such as the Fleeting Tapir have theorized the Man in the Bowler Hat to have existed prior the the rest of existence, having been present to have viewed its formation. This theory has been confirmed as far back as 1914. When asked by the Fleeting Tapir on his opinion of the universe, The Man in the Bowler Hat laughed long and loud. After collecting himself, the Man in the Bowler hat responded that the universe and all its wonders was "neat". Existing prior to the Multi verse as it is understood, the Man in the Bowler Hat has no Synonyms.

```
 The Man in the Bowler Hat is thought to have been present for the formation of the successful League of Nations found in certain Universes, as well as the aiding the Allied Powers, and lending a hand in the formation of The North Atlantic Treaty Organization (NATO).

```
Dc Universe

DC Comics es una editorial de cómics estadounidense. Forma parte de DC Entertainment,​ una de las empresas que conforman Warner Bros. Entertainment, la cual a su vez es propiedad de WarnerMedia. Fue fundada en 1934 bajo el nombre National Allied Publications, para luego tomar el nombre de DC Comics en 1937. Las iniciales «DC» son una abreviatura de Detective Comics, uno de los primeros títulos emblemáticos de la compañía.

Entre algunos de sus personajes más emblemáticos se encuentran Superman, Batman, Mujer Maravilla, Flash, Linterna Verde, Aquaman, Hombre Halcón, Chica Halcón, Flecha Verde, Shazam, Power Girl, Capitán Átomo, Nightwing, Tornado Rojo, Canario Negro, Doctor Destino, Robin, Cazadora, Zatanna, Hombre Plástico, Gatúbela, Supergirl. Su sede principal estuvo situada históricamente en la ciudad de Nueva York, pero desde 2015 mudaron sus oficinas a la ciudad de Burbank