Classes

Below is the list of all classes within this Rp. This list is not finite and more classes can/will be added later on. Some classes may also be subject to changes. For more information of the current set of classes within this Rp see this page: Classes

## Basic Classes

1. **Barbarian** - For some, their rage springs from a communion with fierce animal spirits. Others draw from a roiling reservoir of anger at a world full of pain. For every barbarian, rage is a power that fuels not just a battle frenzy but also uncanny reflexes, resilience, and feats of strength.

3. **Bard** - Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds. The bard is a master of song, speech, and the magic they contain.

5. **Bare-Knuckle Brawler** - The Bare-Knuckle Brawler settles skirmishes with their fists and anything found in the environment. Abstaining from the use of weapons, these fiends prefer smashing skulls open with their fist, while enjoying the thrill of battle.

7. **Draconic Warrior** - The power of dragon’s cannot be questioned, but few of the latest generation of these beasts have honed their skills to the extent the ancient dragons did. This class allows a dragon to better utilize its natural weapons and abilities.

9. **Druid** - Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature's resilience, cunning, and fury. They claim no mastery over nature, but see themselves as extensions of nature's indomitable will.

11. **Fighter** - The Fighter is a versatile combatant who is able to actively disrupt the activities of his enemies. Fighters represent plucky heroes and grizzled veterans, but they always appear to surmount impossible odds. Which means in retrospect that the odds weren't all that impossible.

13. **Mage** - Mage’s harness the art of spellcasting, whether through the arance, divine or psychic path, mage’s draw upon power from these sources, using them to weave together spells.

15. **Monk** - Whatever their discipline, monks are united in their ability to magically harness the energy that flows in their bodies. Whether channeled as a striking display of combat prowess or a subtler focus of defensive ability and speed, this energy infuses all that a monk does.

17. **Paladin** - Whatever their origin and their mission, paladins are united by their oaths to stand against the forces of evil. Whether sworn before a god’s altar and the witness of a priest, in a sacred glade before nature spirits and fey beings, or in a moment of desperation and grief with the dead as the only witness, a paladin’s oath is a powerful bond. It is a source of power that turns a devout warrior into a blessed champion.

19. **Ranger** - Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch.

21. **Rogue** - Rogues rely on skill, stealth, and their foes’ vulnerabilities to get the upper hand in any situation. They have a knack for finding the solution to just about any problem, demonstrating a resourcefulness and versatility that is the cornerstone of any successful adventuring party.

23. **Sword Saint** - The Sword Saint traverses down a path of mastering all weapons and its hands grace. To achieve this a Sword Saint’s life is dedicated to the practice. It is commonplace for a Sword Saint to have numerous weapons on them at all times.

## Prestige Classes

1. **Arcane Archer** - Arcane archers were students of an archery technique developed by elves that imbued magic into their arrows, granting them a variety of effects and almost supernatural accuracy.

3. **ArchMage** - Archmages are powerful spellcasters dedicated to the study of the arcane arts. Benevolent ones counsel kings and queens, while evil ones rule as tyrants and pursue lichdom. Those who are neither good nor evil sequester themselves in remote towers to practice their magic without interruption.

5. **Assassin** - Trained in the use of poison, assassins are remorseless killers who work for nobles, guild masters, sovereigns, and anyone else who can afford them.

7. **Blackguard** - A blackguard epitomizes evil. They are nothing short of a mortal fiend, a black knight with the foulest sort of reputation. Many refer to blackguards as anti-paladins due to their completely evil nature.

9. **Dragon Disciple** - Spellcasters who embrace their draconic heritage and learn to channel their abilities can become dragon disciples, fearsome warriors who possess not only the repertoire of an accomplished sorcerer but also the ability to unleash the furious power of dragons upon their foes.

11. **Duelist** - The dualist is a melee fighter who relies on exceptionally quick reflexes above all else; as she parries and dodges, she waits for the opportune moment to strike - and then presses her advantage relentlessly.

13. **Loremaster** - Loremasters were spellcasters who focused on the acquisition of knowledge. Spellcasters who had a love for uncovering lost knowledge and gathering huge amounts of eclectic information chose to become loremasters to enhance their ability to use this knowledge to its maximum effect.

15. **Mystic Warrior** - While most spellcasters focus on improving their mental abilities to better prepare themself and ascend their spellcasting to greater height, the mystic trains both mind and body, forming a connection between the two that allows for a physically superior spellcaster. Mystics hone their bodies and spellcasting to a point where both cover for the weakness of the other

17. **Shadowdancer**  - Shadowdancers were those who used innate ability rather than arcane magic to harness the power of shadow magic. Always existing in the place where light and darkness met, shadowdancers were enigmatic and dangerous. Shadowdancers draw upon the power of the shadows to attain stealth techniques that rivaled those of rogues.