Planesgorger (Fiend)

Fiend Class Planesgorger Key can be obtained from Legendary and Giga-Legendary Planesgorger (Dissidia Final Fantasy Opera Omnia Collaboration)

Planesgorger (Legendary)

Planesgorger (Giga-Legendary)

Kefka Manikin
 Sizz
 Normal
 Fire Breath
 Normal

Planesgorger
 Sizz
 Resist
 Fire Breath
 Resist

**Kefka Manikin**

* **Threshold Skills (Bar Breaks)**
	+ Green to Yellow: **Havoc Wing** (All: Physical: *200 DMG* + Venom)
	+ Yellow to Red: **Forsaken** (All: Physical: *100 DMG* + Max HP Down 1 Step (100 HP) and Self Attack Up 1 Step (20%) and Defence Up 2 Step (40%))
	+ Yellow to Red: **Havoc Wing** (All: Physical: *~200 DMG* + Venom)
* **Regular Attacks**
	+ **Normal Attack** (Single: Physical: *~150 DMG* + Blind)
	+ **Forsaken** (Single: Physical: *100 DMG* + Max HP Down 1 Step (100 HP))
	+ **Havoc Wing** (All: Physical: *200 DMG* + Venom)
	+ **Meteor** (Single: Magical Frizz: *~250 DMG*)
* **Skill Gauge Moves**
	+ **Trine** (All: Magical: *~200 DMG* + Blind + 1 Random Skill Disabled)
	+ **Light of Judgement** (Random + All: Physical: 2x *~100 DMG* + *~200 DMG* + Attack Down 2 Step (40%))
	+ **Havoc Wing (Right Skill Gauge)** (All: Physical: 200 *DMG* + Venom) (Only on Red Health Bar)

* Kefka Manikin will use only **Normal Attack** first turn, then every turn is **Normal Attack** + **Forsaken** or **Meteor**, with the follow up alternating each turn

**Planesgorger**

* **Threshold Skills (Bar Breaks)**
	+ Green to Yellow: **Crystal Wave** (All: Physical Crack: *~500 DMG* + Self Attack Up 1 Step (20%))
	+ Yellow to Red: **Auroral Charge+** (Self: Attack and Defence and Agility Up 2 Step (40%))
	+ Yellow to Red: **Crystal Wave** (All: Physical Crack: *~500 DMG* + Self Attack Up 1 Step (20%))
* **Regular Attacks**
	+ **Normal Attack** (Single: Physical: *~150 DMG*)
	+ **Tail Spear** (Single: Physical: *~180 DMG* + Attack Down 2 Step (40%))
	+ **Blast Wave** (All: Physical: *~220 DMG* + Stun)
	+ **Flare** (All: Magical Frizz: *~275 DMG*)
	+ **Auroral Charge** (Self: Defence and Agility Up 1 Step (20%))
* **Skill Gauge Moves**
	+ **Crystal Crush** (Random: Physical Crack: 2x *~500 DMG* + Dispel (including Defend))
	+ **Jammer Breath** (All: Ice Breath: *~400 DMG*)
	+ **Air Drive** (All: Physical: *~270 DMG*)

* Planesgorger will each turn do **Normal Attack** and one of the following: **Tail Spear**, **Blast Wave**, **Flare**
* Planesgorger will randomly use **Auroral Charge** throughout the fight
* Planesgorger will randomly use **Tail Spear** once per turn

**Strategy**

* **Kefka Manikin**
	+ Even though some of his attacks are Physical, its highly recommended to bring some form of Magic Shield (Rubiss's Shield or Liquid Metal Shield) with you to negate the DMG from Kefka's **Meteor** and **Trine**
	+ Havoc Wing is a fixed 200 HP DMG attack, if your HP is below 200 due to Max HP Down, make sure to defend it to survive it
	+ Magic Damage Dealers are strongly recommended due to the high frequency of Attack Down being applied and Blind
	+ Make sure to keep HP topped if HP Down 2 steps is on your character, -200 Max HP makes you more likely to be killed
	+ Some form of Dispel (Zenithian Wave or Rake 'n' Break) is highly recommended for the buffs he uses on final Bar Break
	+ Kefka can be inflicted with: Magic Defense Down
* **Planesgorger**
	+ You can defend (and you should) **Crystal Crush**, just be aware it will cancel all your buffs including Defend itself
	+ Planesgorger will randomly use **Auroral Charge** during the fight and he can very quickly reach max buffs if you aren't too careful, so some form of Dispel (Zenithian Wave or Rake 'n' Break) is a must to prevent him from dealing out too much DMG
	+ Like Kefka Manikin, it is highly recommended to bring magical damage due to the high frequency of Attack Down 2 Step being applied
	+ Some form of Dispel (Zenithian Wave or Rake 'n' Break) is highly recommended, especially for his Yellow to Red Bar Break, **Auroral Charge+** raises his Attack, Defence, and Agility by 2 Steps (40%) and it makes him incredibly harder to beat with those buffs on him
	+ Buffs are highly recommended to mitigate DMG, dispel is only on **Crystal Crush**, so only 2 people will lose buffs each time he uses it
	+ You can and should if you have it bring Magic Shield (Rubiss's Shield or Liquid Metal Shield) instead of Frizz Resist for dealing with **Flare**, **Flare** does ALOT of DMG and you should maintain shield at all time in case he uses it
	+ Its a good idea to wait to chain combo on Planesgorger right before he goes into Red Health Bar, simply due to the fact that with buffs, he unleashes a ton of DMG that is hard to mitigate
	+ It is highly recommended to use Yggdrasil Dews only if Planesgorger is about to wipe the party and after **Crystal Wave** Bar Breaks
	+ Planesgorger can be inflicted with: Magic Defense Down

Mission Rewards (Multiplayer)
 Defeat the boss using a Skillful Finish
 Clear the quest without dying

First Clear Rewards (Multiplayer)
 500 Gems

Recommended Food

Recommended Items

Highly Recommended Resists

Secondary Recommended Resists