Unnamed Cargo Corp. Ship

The cargo ship is a standard issue Cargo Corporation ship made for use by cargo commanders.

## Appearance

From the outside the ship looks like a small apartment building of sorts. It is primarily a tan-ish white color with numerous windows on it. On the port side it contains a fire exit with a plant box on a balcony, it is unknown (although highly likely) if these are plastic plants or not. It has a high cockpit located near the top of the ship. On top of the ship appears to be a place to lounge around, giving credence to the concept that this is a building that was turned into a ship.

The inside features a large cargo bay in which to store scavenged goods, a bedroom, a kitchen, a bathroom, and a small workbench. It also features a series of consoles that serve various functions.

## History

The history of the cargo ship prior to the commander's acquisition is not well known.

The ship is issued to the commander after they completed the (unseen) company training session. After obtaining it the commander takes the ship out to learn on-the-site training. Upon completion of the tutorial, the ship is automatically assigned to Origo I.

The ship is then taken to a series of different star systems chosen entirely at the commander's sole discretion.

Upon reaching employee rank 16, the commander has finally earned the right to return home to visit his family. It is unknown if he has earned the money necessary to keep his family afloat or if he has simply earned vacation time.

## Technical Information

### Armaments

The cargo ship has no armaments. However due to the dangerous potential for cargo containers to contain mutants, Cargo Corp. has issued a weapon to the commander. At employee rank 10, the ship is granted access to the weapons locker and additional weapons become available to the commander from the get go.

### Propulsion System

The engines of the cargo ship are not known, however, seen briefly on exiting a star system, the ship is shown to have two square thrusters arranged vertically.

### Navigation System

The ship is equipped with a navigator console which allows it to travel to various other star systems. In order to qualify for work in other systems, the commander must acquire a sector pass from a specially marked cargo container.

### Communication System

The cargo ship is tied into some form of internet access, allowing the commander to receive emails. It is unknown if the commander has the ability to return emails. The commander can also find unwritten postcards and communicate with others this way. In some circumstances however, they find written postcards sent by other commanders. In-universe the possibility of your postcard reaching home is not guaranteed, realistically however, these postcards will always reach their intended recipient but will also be entered into circulation for others to find.

### Targeting System

Since the cargo ship itself is not equipped with any weapons, it is entirely dependent on the commander to protect the ship.

### Sensor System

The cargo ship does not come equipped with sensors but as a commander levels up in the employee ranking and sends cargo back to the company's processing plant, they in turn receive up to 25 sensors they can install. They are able to choose what kind of cargo to locate and the ship has the ability to scan a star system to see if it has any of the cargo being looked for. It does not appear to have any limitations on distance.

### Additional Capabilities

In addition to the standard facilities necessary for residents, the ship also contains a couple of other features.

It's primary device is a magnet of some kind, it is able to draw in cargo containers. The ship is designed in a way to be shattered upon collision with a cargo container, giving the commander access out and into the container. The obvious danger of having holes ripped in the hull is mitigated by a forcefield of some kind which holds in life supporting gases.

## Trivia

* While in-universe it is only possible to obtain a single sector pass at a time, there was (and may still be) a bug in the game where it is possible to do the tutorial multiple times. In doing so it was/is possible to obtain multiple sector passes.