SkyWings

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**Can you hear the drumming?**

**The SkyWings**

**There's a revolution coming!**

The sky was gray and dull.
No stars shone in the heavens, yet the sun had not risen, leaving everything empty and colorless. The bleak, wind-beaten mountains were no different than they had been yesterday, and the palace carved into the mountains stood still and grand. Wind rattled the wires of the empty prison.
A head the color of dust and beach sand poked out from between the scrubs that passed themselves off as trees. And another, slightly more gray. A third, white as diamond dust. Their onyx-like eyes observed the sleeping palace, noting every dot of red or orange. Every guard, every servant, every insomniac who was out flying before dawnbreak, which came early to the peaks.
The leader of the patrol signaled with her sandy talons for the others to creep forward. They nodded, and all three leaped into the sky. They had trouble flying at this altitude, and struggled for a few moments to gain control. At last, they righted themselves, and five dragons who had been cleverly hidden among the several caves where lower-class dragons dwelled emerged carrying baskets. Then forty-seven more, wearing fireproof armor and armed to the teeth.
Few paid the initial scouts notice, save the guards circling the palace's spires and a talonful of insomniacs. Any who looked up at them, any who caught a glance of their barbed tails, quickly found themselves with a thorn-like arrow in their chests or throats. The five dragons who had been hidden carried baskets, and they rose into the air, tossing the baskets' contents to the armored soldiers as they took flight.
*One.*
The dragons opened their mouths and took in deep breaths of the thin, bitter cold mountain air.
*Two.*
They lit the tips of fuses attached to the peculiar lumpy objects they had recieved from the basket-carriers.
*Three.*
**The first bomb hit the SkyWing palace.**

1. It's simple: don't be rude to others. Harassment based on someone's race, sexuality, or religion won't be tolerated at all. It doesn't matter whether you're straight or gay, white or black- just don't be rude. Easy enough.
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8. If you have read the page, please leave the word "venezia" at the end of your application.

1. Powerplaying is a huge no-no. Any roleplayer should no not to powerplay or several injure another's OC without the owner's permission.
2. Anatomy, vocabulary, Latin, etc. is not allowed in roleplay. We use traditional vocabulary, and that does *not* include 10-character synonyms for "dark."
3. Roleplay barriers are not needed- this is a Discord server, not Animal Jam, so there's no need and it is improper to use them during thread, Discord, etc. roleplay.
4. In-character relationships and out-of-character relationships are two entirely different things, so treat them that way. Do not bring in-roleplay arguments out of roleplay- remember, hate the character, not the roleplayer.
5. Major plots should have approval by the authorities (Queen, Crown Princess) however minor plots must only be approved by those involved in the plots.

Hint: Click the headers!

**Royal**

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**This rank is not open.**

The queen is the sole most powerful SkyWing on the continent. She is fierce, noble, and dangerous. For many different reasons, queens often grow to be much taller than the average SkyWings of the tribe. Queens, when newly coronated, will often seek out a dragon to marry and make into the King of the tribe (see right for info), though this is optional. The rank of 'Queen' can only be obtained by biological princesses, through a challenge (battle to the death) with the queen. The queen may decline their challenge, but it is a matter of great honor. The longer a queen reigns, the more difficult it will be to challenge her. The queen is to be addressed as 'Your Majesty' by any rank lower than Champion.

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**This rank is not open.**

The King, on the other hand, is not at all powerful; simply the spouse of the queen. Unlike Queens, who are strictly female, Kings can be of either gender. They are not rulers but warriors, and typically head the Royal Military. They only take control of the tribe if their wife is too occupied with something to be queen (either managing affairs abroad, raising dragonets, etc.) but will be expected to return the power when their wife returns. Kings can never, ever challenge Queens for power. The king is to be addressed as 'Your Highness' by any rank lower than a Champion.
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with amber undersides and sharp amber eyes
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**This rank is not open.**

The Crown Princess is the 'alpha princess' of sorts. She is the queen's chosen heir, and will take the queen's place if she were to die by other means than a challenge (ex. murder, old age, killed in combat) to prevent any future wars of succession. She often bullies and bosses around the tribe's other princesses, as she is considered superior. The Crown Princess is to be addressed as 'Your Grace' when speaking to her personally by any rank lower than a Prince.

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**This rank is closed.**

The Champion is chosen by the queen of the SkyWings for their skill and prowess (having won 25 or more battles), and will live in the palace, in the most luxurious of quarters, topped only by those of the royal family. They are treated like royalty, but are expected to uphold their fighting prowess, if they lose more battles then they have won they are demoted. The Champion does not have to be a SkyWing, however per Jasper's word a SandWing as Champion shall not be allowed.
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**This rank is not open.**

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**This rank is not open.**

Princes, on the other talon, are the male relatives of the queen. They are rather useless when it comes to ruling the kingdom, as they cannot challenge the queen for her power, but are often useful as generals, advisors, or enforcers. They hold power purely through being relatives of the queen; without their royal blood they would be rather ordinary. From time to time, a prince attempts to challenge his mother, and usually fails. If he is not killed in the combat he is exiled for treason and put on the wanted list; if he comes crawling back, he'll be killed on the spot. This rank can only be acquired via dragonet try-outs or adoption. (Adopted dragonets will be listed as 'Adopted' under the Kin section of the tables.)
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**Nobility**

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**This rank is open with permission.**

The royal guards are the fierce, noble dragons who are tasked with protecting the palace and the royal family. They are a few steps above the average soldier, and typically are tasked with ordering around the palace's guards. If a royal guard fails on their duty, there are various punishments depending on what happened. If a valuable object was stolen or a royal was severely injured or killed, they may be demoted, exiled, or even executed for incompetence and/or failure to properly protect their charge(s). The captain of the royal guards is to be addressed as 'Sir' or 'Ma'am' by any rank lower than a prince.

❖1/5❖
**This rank is earned.**

Assassins are dragons trained from an early age to kill efficiently, swiftly, and silently. They are able to track, follow, hide from and take down any dragons they are assigned to target. However, being an assassin is hard work; they must be prepared to wake up at any time and prepare within ten minutes to track down their target, uproot their location and move halfway across the continent, or even assume a new identity and even tribe for the purpose of a mission.
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❖1/15❖
**This rank is earned.**
Nobles are higher-ranking normal citizens, and are often either very wealthy or have been demoted from a higher rank such as king, councilor, or royal guard. They are protected by the army, and often have little to worry about. This rank is considered of a higher, more refined class than the average commoner, but are not much different. They do, however, hold some power among the tribe, and are often considered for spouses to princes or princesses, military officers, royal advisors, or other positions of prestige and honor.

❖0/3❖
**This rank is earned.**
Diplomats are like ambassadors in a sense, except that they don't live with the tribes they are sent to. They are sent by their higher-ups to establish peaceful relations with certain tribes, however occasionally they are sent to declare war with another tribe. During times of peace they act as messengers, carrying back and forth news and information. This job comes with many risks and few perks, though- diplomats are commonly executed by tribes that reject relations or are declared war upon.
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**Plebeians**

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**This rank is open.**

The Army is the fighting force of the tribe. They are the main force on the battlefield, and are typically lead by the king or a general. During times of peace, they act as guards and in some cases, soldiers are promoted to the rank of royal guard. During war, several female soldiers are selected to enter the breeding program, however depending on urgency applying for the program is optional. The army is lead by several generals whom are lead by the king, however if there is no king then the army is lead by a commander which is picked by the queen. Generals have their names in italics and are picked, not applied for.

❖3/∞❖
**This rank is open.**

Civilians are the normal dragons within the tribe. They don't hold a lot of power, but are the heart of the kingdom's economy. They can have many different crafts, anything from artisan to dancer to pie baker and even more. The civilians are normally not involved in the politics of their kingdom. They make up the bulk of the tribe.
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❖1/10❖
**This rank is open.**

Healers are the dragons who serve the tribe not by battling our enemies with brute force and complex strategies, but by healing the sick and wounded. They are very helpful and commonly dislike violence, but, like all dragons, they can fight if they must. At least one or two healers are often present at large-scale battles and if there are several healers on duty, some may even travel with patrols. Healers have access to medicines better than mere herbs or poultices, though they often do rely on the plants that they cultivate or grow wild. The healers are overseen by a head healer (⚕⚕), who appoints teachers to healers-in-training (⚕).

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**This rank is will be picked.**

Matrons are the female soldiers enrolled in the breeding program which is active during times of war. Five preferably strong and able female soldiers are selected each moon and it is up to them to decide whether they want to enter or not. If they do enter, they will be paired up with a male (being paired up with a female is not optional and oftentimes involves violence) however depending on ranking the female can pick a mate of her choice. Once she has laid at least one egg and cared for it until hatching, she will be released and her dragonet(s) will be cared for by staff. If a dragonet is born weak it is often killed at birth after failure to thrive; firescales, though rare in number, are killed immediately... unless the queen decides that they are more useful alive.
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**This rank is open.**

Students are the schoolchildren of the tribe. They attend academy sessions during the daytime and study at night, and are expected to be attentive, diligent workers. They will be given basic education in certain fields and then will be allowed the opportunity to pursue their own paths in either the Army or a civilian career. Students are sorted into classes of five dragons and assigned to one instructor. To become a student, you must be a NightWing civilian and at least four years old.

❖0/10❖
**This rank is open.**

Dragonets are the pillars holding up the tribe. They are the young children of the NightWing tribe, and will grow up to become civilians or soldiers. They aren't given much responsibility or power, and are typically expected to stay within the safety of the wingery or hatchery until they are at least one year of age. All new dragonets need a willing parent or guardian or they will go to the orphanage to await adoption. So that dragonets do not stay dragonets forever, every week a dragonet will grow one year older (Sunday at 12:00 P.M. in the Pacific timezone is the ending of one year).
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* Albinism【0/1】
* Melanism【0/1】
* Blind【0/1】
* Deaf 【0/1】
* Heterochromia【1/5】
* Paralyzed 【0/1】
* Wingless【0/1】
* Mute【0/1】
* Significant Scars【1/5】
* Unique Colors【1/5】

* ADHD【0/2】
* PTSD 【0/2】
* Bipolar【0/2】
* Depressive【0/2】
* Anxiety 【0/2】
* OCD【0/2】
* Dementia【0/1】
* Schizophrenia【0/1】

* Orphan【0/10】
* Twin Eggs【1/2】
* Animus-touched【0/2】
* Firescales【1/1】
* Too Little Fire【1/1】

Alpine【Twin; Too Little Fire】
Ruby【Heterochromia】
Ares【Twin; Firescales】
Hephaestus【Significant Scars】
Igneous【Unique Colors】

When creating an OC, you may not use the names of major canon characters (ex. Scarlet, Kestrel, Ruby, etc.). Having the same name as a background character is not prohibited yet not preferred.
**A**
► Aether
► Alpine
► Ares
**C**
► Carnelian
► Condor
**E**
► Empyrean
**F**
► Finch
**H**
► Harvest
► Hephaestus

**I**
► Igneous
**J**
► Jasper
**N**
► Nevada
**Q**
► Quintus
**R**
► Ruby
**V**
► Vixen

Hybrids and animuses are limited here- this is not a free-for-all. 3 hybrids will be allowed while only 1 animus is allowed at a time.
**Hybrids 【0/3】**
► Open **w/permission**
**Animus 【1/1】**
► Princess Vixen [Status unknown; presumed alive]

Long after the prosperous reign of Queen Ruby, a new queen came to power- Queen Soaring. She was the daughter of the previous queen, Ember, and had a sister named Princess Dawn. Soaring was not a particularly popular queen, she was only known for her absence from the throne for much of her short reign. She was an drinker and a gambler, and was quite well known for her lofty brow and outspoken tongue, which was one of the reasons she was rather unpopular. However, Soaring did somehow manage to win a husband whom she left alone (Three Moons knows how promiscuous he was) and by him had only one surviving daughter, Jasper.
Jasper was raised by an army of servants; neither of her parents were there for her. Thus she was forced to rule her kingdom as a young dragonet, depending on her mother's advisors for help. However one night, the SandWings - at that time ruled by animus Queen Sandstone - attacked the castle unexpectedly. The reasons behind the attack were unknown at that time, however it was later found out that they were provoked for a number of reasons, including thirst for wealth and a kingdom-wide famine. Queen Soaring, who happened to be home during the attack, was murdered by the SandWing queen herself. Young Princess Jasper, now Queen Jasper, was forced to lead her kingdom to the tunnels beneath the SkyWing Kingdom.
A year later, Queen Jasper and Queen Sandstone made a reluctant alliance. The SkyWings would get their territory back in exchange for a steady flow of resources. While this did not bode well with Jasper, she reluctantly agreed for the sake of her kingdom. Queen Sandstone eventually used her animus powers to the point of no return, and was forced to be put down by her guards after slaughtering a large number of them. Her youngest daughter received the crown after her elder sister's rejection of it- and thus began the reign of Queen Savannah.
Our beloved queen saw the newer queen's weakness - her vanity, naivete, and of course her gentle nature - as a way to get to the SandWings. Jasper declared the war all once again, now that her tribe was stronger. The SkyWing army raided several villages, including the SandWing part of Possibility, however the townsfolk eventually set up their village as a buffer zone. The war eventually escalated as the SkyWings assaulted the MudWing Palace - the MudWings were allianced with the SandWings, keep in mind - and took several cadets hostage for the arena. Their next move was to attack the SandWing capital.
They did it during the night, bombing the village and walls with dragonflame cactus, raiding the treasury and taking all royalty but the Queen hostage. Queen Savannah was brought out into the courtyard, tied up. All of her jewelry was taken by the SkyWing Crown Princess and she was killed right there and then, her eldest daughter, Hathor, stepping up to the throne after the tribe recovered.
The newly-crowned Queen Hathor lead an attack on the SkyWing arena, which resulted in the return of the MudWing cadets to their home. However, Hathor was died from her wounds shortly after the battle...her only living female relative, Amunet, stepped up to the throne.
And the rest is soon to unfold.

On February 17th, 2017, four members of The Pack of Harmonious Howls started a Wings of Fire-based side-group titled "Pyrrhia," however the only founder still actively associated with our group today is SeaWings4Life- now known as Mysterypine. Pyrrhia had a long run on this wiki. AUs were written by our members in blogposts, OCs were made, art was drawn, and many, many stories were told. We had so many threads that we had to move Wikis because only 3 threads are allowed per page and, by God, had we far surpassed that limit.
The group did not disband when we had to move Wikis; we stayed together until New Years Eve in 2017. Fantribes were created, as were many diverse characters and stories. However, in December of 2017 there was a decline in activity, and Mysterypine decided that it would be best to disband. The original Pyrrhia went out as did the year.
Yet, that wasn't the end of our story. I - Fyrestorm - and JuniperTheSkyWing gathered some of our friends from the old group and recreated the 7 tribes on here. We continued on with our plots and stories, however because we were based on Animal Jam we were limited. Eventually, when roleplay began to slow down, we moved to threads. And when threads halted to a stop, we disbanded.
But at this same time Mysterypine decided to create her own Pyrrhia revive on another wiki which, yes, is still active, yet barely so. Juniper and I eventually decided we wanted to continue one of the larger plotlines we created in the original group, and so we brought back the SkyWings and the SandWings with the hopes of, perhaps, recreating the good old times in 2017.

**Gallery**

* Jasper.fullbody.pngQueen Jasper
* Fire breathing cat.pngQueen Jasper by Birdog
* Gale.fullbody.pngPrincess Gale
* Princess Gale by Juniper
* IMG 3802.pngOriginal SkyWing Banner by Juniper
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