Ocean

The **Ocean** is a scenario in florr.io. It has a blue background and mobs that live in the ocean. All entities in the ocean appear more bluish than normal to reflect water's effect on perception.

## Map Tiles

Ocean Biome consists of 10 areas:

* Centralia Fields 4: Also known as Centralia Dock, connects to Ellne Pass and the rest of East Waters.
* Centralia Beach: Spawns mainly Common-Unusual mobs.
* East Waters 1: Connection to Crab Kingdom.
* East Waters 2: Used to spawn Ultra Sponge but was changed due to it being bugged.
* East Waters 3: Also known as Ocean Maze.
* East Waters 4: Shell zone.
* East Waters 6: Leech zone.
* East Waters 7: Starfish zone.
* Crab Kingdom: Bubble and Crab zone.
* Jellyfish Fields: Jellyfish zone, spawns mainly mythic mobs.

## Connections

Except the local connections (denoted with red in photo), the only outside connections of this biome are:\*Left G4: Garden G1

* Bottom G4: Ellne Pass EP
* Bottom O6: Jungle J4

## Mobs

A total of 7 mobs spawn in Ocean.

Bubble: Passive mob that pushes entities away when killed.

Shell: Chases in bursts when provoked. Has low damage but high health.

Crab: Orbits the player for a while at a far distance and medium speed before charging the player at a fast speed after a random amount of time. Has moderate health and damage.

Jellyfish: Slowly chases the player, zapping them with lightning if they get too close. This lightning can chain to hit other friendly flowers and mobs. The lightning has low damage but fast recharge and 100% accuracy. Has low body damage and health.

Starfish: Has health regen. Chases the player but retreats to heal when its health drops below 50%. Once on full health again it will chase the player.

Sponge: An immobile mob that spawns rarely.

Leech: A long, skinny mob that moves very quickly. When it makes contact with a player, it moves at the same speed as the player and periodically drains HP from the player.

## Strategies

*See also: Tutorials/Ocean*

* Ocean can be a difficult scenario to play. There aren't a high variety of mobs, but they cover each other's weaknesses and have annoying abilities.
* Bubbles are nearly harmless and don't require any strategy to beat. In fact, they can be beneficial to the players, pushing dangerous mobs away.
* Shells can be annoying but don't require special strategies to beat. They remain stationary until provoked, so players don't have to worry about a rush of them unless they provoke a bunch at once. Avoiding ranged petals can be advisable if a lot of shells are nearby. Shells can also knock players into more dangerous mobs. If you see a lot of shells, then you might be in the area. You have to avoid them and don't touch one of them if you have low health
* Jellyfish have a 100% accuracy within a short range. They must be taken out quickly or the damage will quickly accumulate.
	+ Ranged petals are essential to staying out of range of their lightning attack. Missile and Peas are good options. Eggs can also work but you have to be careful that they don't chain jellyfish lightning onto you (maybe use magnet). With eggs, keep in mind that the mobs may be struck by lightning too, and even worse, chain it onto the player. Missiles will one shot most jellyfish due to their low HP, but can be hard to aim. Peas can deal a lot of damage to swarms but lack single target damage.
	+ Trying to counter the jellyfish with their own attack by using Lightning is unadvisable. The petal's range is shorter than the jellyfish's range, so the user will take damage.
	+ Magnets provide protection against lightning attacks. If one is using close ranged petals, it is recommended to equip a magnet to tank some of the damage
	+ Salt in conjunction with healing petals can be powerful. The jellyfish will sting themselves to death due to the salt reflecting damage onto them. Healing must be used since this strategy requires taking damage.
* Most petals that work well against the Jellyfish are poor against the Starfish. With health regen, high DPS is required to take them out, which ranged petals mostly lack.
	+ Missile grants the best of both worlds due to its high damage. It can one shot weaker starfish, but rarer ones will be able to regen. Eggs can similarly deal burst damage but have a long recharge.
	+ Fasters and Lights have the highest DPS and can kill hordes of starfish. However, it can only focus on a few at a time, so others will have the chance to regen, meaning players should be prepared for repeated attacks. This build is also bad against the other ocean mobs.
	+ Dandelions lack damage but disable the starfish's healing, so lower DPS is acceptable. It also prevents them from retreating, so be prepared for a prolonged attack. Dandelions are nearly essential to kill Legendary and Mythic Starfish.
	+ At least 5 salts are required to kill common or unusual starfish in one ram (without dandelion)
* Crabs have high damage and an extremely annoying movement pattern. Their circular movement means they can easily dodge close-ranged petals, and they have a tendency to run away from attacks. They charge the player randomly too, making them unpredictable.
	+ Ranged petals are good against crabs, as are Wings. Lightning is useful since it never misses, mitigating the crab's tendency to dodge.
	+ Depending on your lag, Rice might be good against crabs.
* If playing ocean, it's important to bring a lot of healing because players will be taking tons of damage from jellyfish and mob rushes. Ranged petals are essential as are DPS petals and/or dandelions.
* It can help to use Pollen or Light to space ranged petals closer together, making aiming less essential. Pollen is recommended over light since they can leave mines on the ground that may damage enemies.
* It is essential to bring Magnets to Ocean. Without magnets, surviving Jellyfish is virtually impossible. At least one Magnet is necessary, but two are ideal.

## Trivia

* All mobs in this scenario are not in legacy florr.io.
* All petals are new too, except for Bubble and Faster.
* Most mobs' (All except Bubble, Shell & Leech) descriptions are references to the cartoon *Spongebob*, such as Sponge "*Bob*" and Starfish "*His name is Patrick*"

### Gallery

Minimap of Ocean during the special event game mode which started on the 29th of December. (The map used to be a rectangle similar to the old florr.io but was changed in the January 1st 2023 build)Up close.Mob zones for Ocean.