recursal/Fanatic-Fandom huggingface dataset:
MLC-3 Light Tank

## Biography

Although outdated, this light tank, with is unique dome-shaped windshield, thick armor plating, and twin laser cannon, has proven itself time and time again in many battles with the Empire.

## Overview

High health and attack power make the MLC-3 most effective when placed on the front lines. However, its slow speed makes it vulnerable to fast melee offensive units. It is best to deploy units with area of effect attacks behind it.

## Advantages

* Strong Against
	+ Dewback Trooper
		- Charges at the enemy, then attack with powerful melee strikes that deal area damage. When the dewback is killed the stormtrooper will dismount and continue to fight with melee attacks.
	+ Imperial Laser Turret
		- A turret that fires a penetrating laser in a straight line.
* Weak Against
	+ Imperial Heavy Gunners
		- Focuses fire on a single target with a quick firing blaster.
	+ First Order SF TIE Fighter
		- Deals damage inside a radius of effect, stunning enemy tech units and disabling structure functions.
Director Orson Krennic

## Biography

As the director of Advanced Weapon Research for the Imperial military, Orson Krennic is obsessed with the completion of the much-delayed Death Star project. With his customized blaster pistol and quick reflexes, he is a skilled and feared combatant on the battlefield.

## Overview

Director Krennic has the ability to fire 6 powerful shots and use effective against units with high health or against leaders. Cooldown is decreased after every few hits, making it more efficient to continuously attack and use the skill as often as possible.

## Abilities

* Special Ability: Advanced Weaponry
	+ Your energy recharge rate will increase by 10%.
* Skill: Dedicated Fire
	+ Cooldown Time: 22s
	+ Fires 6 shots and deals 360% damage to the enemy.
Cooldown Time

The **Cooldown Time** refers to the time it takes for a leader to be able to use their skill. Generally, cooldown times range from 19 seconds to around 70 seconds, depending on the magnitude of the skill. Cooldown Time remains constant whenever a leader card levels up, but can change with Perk levels.
Grand Moff Tarkin

## Biography

As merciless as he is ambitious, Grand Moff Tarkin personally oversaw the construction of the Empire's greatest super weapon: the Death Star. As one of the highest-ranking members of the Empire, he has the ability to call in orbital strikes whenever he feels the situation warrants.

## Overview

Grand Moff Tarkin utilizes his powerful orbital strike skill to deal damage to a large area. He also has a chance to recover energy when using support cards. It is effective to create a deck centered around support cards.

## Abilities

* Special Ability: Loyalty Through Fear
	+ When a Support Card is used, Grand Moff Tarkin has a 50% chance to recover 1 Energy.

* Skill: Orbital Strike
	+ Cooldown Time: 43s
	+ Calls in an Orbital Strike that deals 400% of Attack Power as area of effect damage.
Y-Wing

## Biography

The Y-wing, along with the X-Wing, is one of the Rebel Alliance's primary star fighters. Armed with a massive payload of high explosives, it is most often used to bombard clustered targets and large enemy battle stations.

## Overview

Drops a bomb that deals damage to enemies within its blast radius and pushes them back. However, the blast radius is fairly small and requires pinpoint protection.

## Advantages

* Strong Against
	+ Imperial Heavy Gunners
		- Focuses fire on a single target with a quick-firing blaster.
	+ Imperial Jumptroopers
		- Troopers that jump over obstacles, and jump away to evade approaching enemies.
* Weak Against
	+ First Order Riot Control Stormtroopers
		- Melee offensive unit with great HP and attack power. Only takes damage after losing his shield.
Twi'lek Rebels

## Biography

Cunning and stealthy in battle, these Twi'lek warriors slip deep behind enemy lines, where they make short work of the unprepared Imperial forces.

## Overview

Though they don't have much health, they overwhelm the enemy with their numbers and deal melee damage. Their energy cost is low, so they can be deployed quickly to surround and destroy enemy vehicles.

## Advantages

* Strong Against
	+ Rocket Stormtrooper
		- Only attacks land vehicles and structures. Able to attack enemy turrets from outside of their range.
* Weak Against
	+ Stormtroopers
		- A basic trooper of the Galactic Empire that attacks a single turret from a distance.
	+ Riot Control Stormtroopers
		- A melee offensive unit with good health and Attack Power.
First Order Stormtroopers

## Biography

The First Order Stormtroopers are trained to fight from the moment they're born. Given serial numbers in lieu of names, these individuals undergo rigorous combat training and mental conditioning to ensure their absolute loyalty to the First Order. Armed with powerful weaponry and even stronger loyalty, they will eliminate all of the First Order's enemies without hesitation.

## Overview

Basic ranged troopers of the First Order that are deployed in groups. They are most effective when deployed alongside units with higher health as they boost ally firepower. However, they are weak to air strikes and must be used carefully.

## Advantages

* Strong Against
	+ Gigoran Rebel
		- Focuses fire on a single target with a rapid fire rotary cannon.
* Weak Against
	+ Rebel Grenadier
		- Throws an exploding grenade that can deal powerful area damage to a large number of enemies.
	+ X-Wing
		- Deals massive damage by strafing the battlefield in a straight line.
3.3 Update

The **3.3 Update** would had been the name of the next content update, unless it was major enough to grant a **4.0 Update**.

Nothing else was really known about was coming, but it definitely would had brought new characters... and we **hoped** (yes) it brought balanced matchmaking as a quality-of-life improvement.

Alas, it was not to be.

## Other Changes

(None)
Template:Updates
Umbaran Soldiers

## Biography

The pale and ghostly Umbarans use their advanced technology to create weapons that deal great damage to Republic troops.

## Overview

They wildly fire their blasters in several directions to quickly eliminate a large group of enemies. Useful in multiple situations as they can move back to dodge enemy attacks and are useful in a variety of situations. It is best to deploy units with high health in front.

## Advantages

* Strong Against
	+ Rebel Honor Guards
		- A powerful melee offensive trooper with high Hit Points and attack.
	+ Talz Marauder Army
		- A large number of Tall run towards the enemy and attack with their melee weapons.
	+ Urodel Resistance Fighter
		- Has high HP and deals powerful Area of Effect damage to enemies ahead.
* Weak Against
	+ Republic Commando
		- Attacks with a weapon that deals area of effect damage to a large number of enemies directly ahead.
	+ Resistance Sniper
		- The Resistance sniper remains hidden until enemies move into range and then attacks. Attacking removes the Resistance sniper from stealth.
	+ Republic Attack Gunship
		- Strikes the target area with a powerful missile and deploys clone troopers.
Talz Marauders

There is more than one variant of Talz Marauders.

**There is more than one variant of this character in**
. Click on the other tabs to view the other variants.

**Talz Marauders** exist in two kinds:

<tabber>Talz Marauders (common)=

## Biography

A primitive and territorial species from Orto Plutonia, the Talz have a long history of resisting and wiping out any invaders that attempt to colonize their world, so caution is advised.

## Overview

Melee units with high health and attack power. They can be used for a fairly low cost, are effective against land vehicles because they attack in groups, and can be used to defend allies on the back line.

## Advantages

* Strong Against
	+ Rocket Stormtrooper
		- Only attacks land vehicles and structures. Able to attack enemy turrets from outside of their range.
* Weak Against
	+ Sandtrooper
		- Fires an explosive shot that can deal damage to multiple enemies at once.
	+ Probe Droid
		- Attacks with a blaster. Explodes and pushes back enemies when destroyed.
	+ Scout Troopers
		- Shots from these troops can slow the attack speed and movement speed of organic enemy units.

## Advantages

* Strong Against
	+ Really most things with high HP, like the AT-ST Walker
		- NINE Talz against one high-HP thing. The Talz will most certainly win.
* Weak Against
	+ Sandtrooper / First Order Executioner / Basically anything with an AoE attack
		- CHARGE FOR BATTLE!... [AoE unit takes them all out] Oh wait.
Kylo Ren

* Icon
* In-game

## Biography

Once known as "Ben Solo", Kylo Ren is especially powerful in the Force. As one of the leaders of the First Order and the student of Supreme Leader Snoke, he ignites his fiery lightsaber to destroy the Resistance forces and the legacy of the Jedi.

## Overview

Pair him with units that impair movement to deal additional damage to enemies. Use his Unique card, "Focused Rage," to rip through enemies with explosive combat power.

## Abilities

* Special Ability: Cruelty
	+ When attacking movement impaired enemies, deal 30% additional damage.
* Skill: Freeze
	+ Cooldown Time: 45s
	+ Uses the power of the Force to inflict 100% damage to enemies and renders them immobile for 4 seconds.

## Strategies

Kylo Ren relied on Support Cards which impair movement, and his Freeze ability, which freezes enemies, to deal more damage. A good pairing was Kylo and the Scout Troopers. The Focused Rage Unique adds extra punch to his saber attacks, and an AoE effect to them.

## Trivia

* HE CAN FREEZE TURRETS. That gives him an immediate unfair advantage over players with lower Turret level.
Structure

**Structures** are a type of defensive building. A player's job is to protect them from enemy attacks, though there are repair options. Turrets and Shield Generators are the default structures and does not have a limit to how long it can last, while others like the Imperial Infantry Turret have a limited lifespan (but repairs extend its lifespan).

## Attacking structures

Rebel Demolitionists, Rocket Stormtroopers, Unstable GNK Droids, Commander Cody's demolitionist clones, Bantha Riders, Dewback Riders, and AT-ST Walkers primarily attack structures.

Some units like the Resistance Grenadier and First Order SF TIE Fighter disable structures, and the Mortar Turret, AT-AP Walkers and the AT-DP are best used when prioritizing structures.

## List of Structures

* Turrets
* Shield Generators
* Auto Blaster Turret - Common (3 energy)
* Imperial Infantry Turret - Common (3 energy)
* Mortar Turret - Epic (5 energy)
* Imperial Laser Turret - Epic (4 energy)

## Notes

* For some reason, Kylo Ren's skill freezes structures, which is actually impossible, though Netmarble can patch this out soon.

Template:Game Mechanics
Rebel Grenadier

## Biography

The Rebel Grenadier specializes in the use of explosives, and is able to assault groups of enemies that are widely-spaced with a single, well-placed grenade.

## Overview

A very powerful unit that can throw grenades and deal area of effect damage to a large number of enemies. Because of their low health, they are most effective when deployed behind vehicles or units with high health.

## Advantages

* Strong Against
	+ Stormtroopers / First Order Stormtroopers
		- These basic troopers stand no chance.
	+ Devaronian Bladesmen
		- Even their high DPS also stand no chance.
	+ Riot Control Stormtroopers
		- Good health, but vunerable.
	+ B1 Battle Droids
		- These guys can be dispatched easily.
	+ Separatist Assassin Droid
		- Not just Rebel Honor Guards nor Wookiee Warriors can take out this beast.
* Weak Against
	+ Imperial Sharpshooter
		- The grenadier's low HP leaves them vunerable to high-attack shots from snipers.
	+ Dewback Trooper
		- High HP.
	+ Imperial Sentry Droid
		- High HP and can move while attacking. Be careful!
	+ Imperial Infantry Turret
		- You don't need to worry about them taking out half your Stormtrooper army with these.
Imperial Heavy Gunners

## Biography

Wielding massive, powerful rotary blaster cannons, the Imperial heavy gunners are capable of mowing down Rebel forces with ease.

## Overview

Focuses fire on enemies with a rapid-firing blaster. Because of their superior firepower, they are especially powerful against enemies with high health. However, they are vulnerable while their weapon is powering up and they are most effective when deployed behind units with high health.

## Advantages

* Strong Against
	+ MLC-3 Light Tank
		- A land vehicle with high health and Attack Power.
	+ Bantha Rider
		- Has high health, moves slowly, and only attacks structures. When the bantha is defeated, the Rebel trooper riding it will dismount and continue to fight with ranged attacks.
* Weak Against
	+ Phoenix Squadron
		- The unit in the center deals ranged area of effect damage while the other units attack single targets with their blasters from a distance.
	+ Clone Sharpshooter
		- Accurately snipes targets that are very far away and deals penetrating damage.
	+ Ion Mine
		- An electric mine that deals shock damage to enemies across a wide area.
	+ Y-Wing
		- Drops a proton bomb that deals area of effect damage and knocks enemies back.
	+ Republic Attack Gunship
		- Strikes the target area with a powerful missile and deploys clone troopers.
Force Arena Closure Announcement, December 19, 2018

**This is Source Material**

The content of this page is considered a primary source (probably a Japanese or German translation) used as the *basis* of other articles that may;

1. Excerpt information from this document.
2. Be directly based on this document with revisions or additions.
3. Be wholly or partially 'informed' by the information presented herein.

This page is not a 'live' article. It should not be altered or added to except to correct spelling, grammar or translation issues.

On **December 19, 2018**, another Star Wars mobile game - the first being *Star Wars: Force Collection* on April 23, 2018 and the second being this weird *Star Wars* mobile game on October 11, 2018 - is to enter the drain. Netmarble Games announced that they will **close down** *Force Arena* on March 18, 2019.

## History

On December 19, 2018, Netmarble announced (dead link) that *Force Arena* will cease to function (that is, the servers) on March 18, 2019. As the game was generating heat for things, the players' reactions were... mixed.

Effective immediately was the closure of in-app purchases. No more Crystals could be bought. (Teaches them pay-to-play players, huh?)

Some players MAY have jumped onto the *Galaxy of Heroes* train.

On January 17, 2019, the Order 66 of *Force Arena* started: the game is no longer available on all App Stores! That marks a downward spiral.

Now, the remaining players wait for an event that'll send all the players off. (For the record, *Force Collection* did one.)

Came March 18, and the game went out. Not with a bang, but with a whimper.

## Original Text

Here is the original text, transcribed from the original post by CM Paul (Dead link):

> "*Squad Leaders,*
>
>
> When we launched *Star Wars*(tm)*: Force Arena* nearly two years ago, we aimed to provide the best and most immersive *Star Wars* experience possible for mobile gamers. The game featured iconic *Star Wars*(tm) characters and locations that transported us all to a galaxy far far away. Unfortunately, the time has come for us to part ways, and we need to make the difficult decision to end support for *Star Wars*(tm)*: Force Arena*. ...*"*
>
>
>
> ― CM Paul
>
>

## After March 18

Players logging into the game come March 18 were greeted with this:

> "
>
> From everyone on the Star Wars: Force Arena team, we
> thank all of our fans for their love and support these past
> two years.
> May the Force be with you all.
> (03/18/2019 19:00 PST)
>
> [RETRY]"
> ― Dialog
>
>

Press [F].

## What happens now?

The end of In-App Purchases as we know it.

## What may have foreshadowed it?

There are so many things that may have led to the Decision:

*(PLEASE take this all with a grain of salt; the reason* Force Collection *was shut down wasn't revealed, and it could be the case with* Force Arena*)*

* Players who pay to play
* Issues with licensing with Disney
* Stiff competition(?) with *Star Wars: Galaxy of Heroes*
Luke Skywalker

There is more than one variant of Luke Skywalker.

**There is more than one variant of this character in**
. Click on the other tabs to view the other variants.

There are three variants of **Luke Skywalker**:

* Luke Skywalker
* 40th
* Ahch-To

* Icon
* In-game

## Biography

From his humble beginnings as a moisture farmer on Tatooine, Luke Skywalker has taken his first steps into a larger world. With his father's lightsaber and limited Jedi training, he is a formidable force on the battlefield, deflecting blaster bolts and striking down enemies with ease.

## Overview

Because of his high health, Luke Skywalker fares well when deployed to the front lines of battle. If he stands in a spot without moving, he will reflect blaster bolts with his lightsaber, protecting allies behind him from damage.

## Abilities

* Special Ability: Trust Your Feelings
	+ When Ben Kenobi is defeated, Luke Skywalker's damage increases by 20% (25% File:Perk FC.png) for 25 seconds. This effect disappears when Luke is defeated.

* Skill: Lightsaber Slash
	+ Cooldown Time: 19s (17s )
	+ Slashes with his lightsaber to deal 275% (375% ) of Attack Power as damage to enemies in front of him.

## Luke Skywalker

* Icon
* In-game

## Stats

### DPS (Level 1)

Ranged: 116
Melee: 149

## Biography

40th Anniversary Luke is based on what is perhaps the most popular original *Star Wars* concept art, "Laser Duel" by Ralph McQuarrie. Working from the second draft of George Lucas' screenplay, the protagonist who would be later known as **Luke Skywalker** was Deak Starkiller, and the concept artist envisioned him with a breathing apparatus and carrying both a blaster pistol and a yellow-tinted lightsaber.

## Overview

Fires at distant enemies with a blaster and uses a lightsaber against nearby enemies. His skill enables him to push away and damage nearby enemies, allowing him to adapt to multiple situations. He also deals bonus damage to Tech untis.

## Abilities

* Special Ability: Destroyer of Machines
	+ 40th Anniversary Luke deals 12% additional damage to Tech units. ( his units also deal additional damage)

* Skill: Blast
	+ Cooldown Time: 26s
	+ Uses the Force to deal 150% (225% ) damage to nearby enemies and knocks them back.

## Trivia

* He does not have a Foil Card, nor an Unique Card.
* He isn't obtained by levelling up - like 40th Vader, he is obtained through limited-time events, Wild Cards and the Pick a Winner, though it is **very** rare to get him, unless you're lucky (though it is unsure why he appears there).
Droid Gunship

## Biography

The Droid Gunship is the main air vehicle used by the Separatists after making its debut late in the Clone Wars. Its large arsenal of missiles makes this a devastating weapon that can destroy enemy troops in an instant.

## Overview

Fires missiles to deal powerful damage in a square area. As it takes a long time to fire, it is most effective against high-health, slow-moving enemy units.

## Advantages

* Strong Against
	+ Phoenix Squadron
		- The unit in the center deals ranged area of effect damage while the other units attack single targets with their blasters from a distance.
	+ Talz Marauder Army
		- A large number of Talz run towards the enemy and attack with their melee weapons.
Darth Vader

There is more than one variant of Darth Vader.

**There is more than one variant of this character in**
. Click on the other tabs to view the other variants.

There are three **Darth Vader**s, if you count **Anakin Skywalker**:

* Anakin Skywalker
* Darth Vader
* 40th

* Icon
* In-game

## Biography

Anakin, once a slave on Tatooine, was trained by Obi-Wan Kenobi and has become a renowned Jedi in his own right. He has great raw potential to become one of the most powerful Jedi ever, and is even believed by some to be the prophesied Chosen One who will bring balance to the Force.

## Overview

Anakin Skywalker is a very aggressive leader. When he uses his skill, he becomes enraged, becomes unaffected by status effects, and boosts the fighting abilities of ally organic units. When continuously tracking a single target, he slates them, pushes them away, and pulls them back again to deal area of effect damage.

## Abilities

* Special Ability: The Heat of Battle
	+ When Untempered Rage is used, organic units under the command of Anakin have their Attack Speed increased by 15%.

* Skill: Untempered Rage
	+ Cooldown Time: 23s
	+ Anakin is enraged, gaining an immunity to stuns, and increasing his Attack Power by 40% and his Attack Speed by 15%.

## Darth Vader

* Icon
* In-game

## Biography

Once a great Jedi Knight, Darth Vader was seduced by the dark side of the Force and became a fearsome Sith Lord. Together with the Emperor, he helped to eradicate the Jedi Order.

## Overview

Darth Vader's high health allows him to withstand enemy attacks and control the front lines of battle. He is strong in the Force, able to quickly dive towards the enemy or pull a large number of enemies close for a finishing strike.

## Abilities

* Special Ability: Fearsome Enforcer
	+ If any Leaders on the battlefield are defeated (including Darth Vader), all of Darth Vader's organic units recover 18% of health instantly.
* Skill: Force Pull
	+ Cooldown Time: 15s
	+ Uses the Force to pull all enemies in front of Vader closer to him, dealing 100% of Attack Power as damage.
Kao: Mystery of Volcano

***Kao: Mystery of Volcano*** (Polish: *Kao: Tajemnica Wulkanu)* is a adventure platformer game developed by Tate Multimedia and released for PC in December 2005. It is the third installment of the Kao the Kangaroo series.

This is the first Kao game not to be originally released in Western Europe or North America, and the only English release was extremely limited to Australia.

The game was finally released worldwide in February 2021 on GOG.com and Zoom-Platform alongside the *Kao the Kangaroo* and *Kao the Kangaroo: Round 2*. The game was released on Steam and the Epic Games Store in 27 April 2023.

## Story

Fear and terror gripped the inhabitants of a small island. Kao, resting after exhausting adventures, is also among them. Stone creatures in their deadly machines attack peaceful inhabitants. When a kangaroo's friend falls into a volcano during a daring flight, he wakes secret powers. Nobody has been aware of their existence before. Monsters covered with hot magma loom out of the inside of the awaken mountain take control of the Island and wreak havoc.

The fanatic army of the God of Volcano does all it can to take revenge for the disturbance of peace. The chances of finding the friend and saving the village seem to be slim until a crazy priest remembers, that there are the old gates leading inside the volcano. Artifacts symbolizing the four elements will be necessary to unlock it. Our hero will have to be smart and brave to find magic keys.

When struggling through a wild jungle, exploring forgotten buildings and using the secret powers of the island he will experience the most exciting adventure of his life.

## Levels

The game's world is a gigantic volcano island inhabited by friendly pelicans. The central point of it is a pelicans' village where Kao starts all his missions. The whole world consists of the following levels:

* Pelicans' Village
* Rocky Path
* Gardens of Life
* Gadget’s Garage
* Wuthering Hill
* Coral Archipelago (Bay)
* Waterfalls Island
* Skies above the Pelicans' Village
* Mine
* Inside of the Volcano

## Gallery

KAO the Kangaroo - Mystery of VolcanoKao the Kangaroo- Mystery of the Volcano (2005) - Gameplay
Star Wars: Force Arena

App icon

***Star Wars: Force Arena*** is a mobile real-time PvP game/multiplayer online battle arena game by Lucasfilm Ltd. and the Korean app company Netmarble Games, featuring characters, locations, and technology from the *Star Wars* saga. The original game included content from the Original Trilogy and *Star Wars Rebels*. An update including *Rogue One: A Star Wars Story* content followed shortly after.

The game's 2.0 Update added Prequel Trilogy and *Star Wars: The Clone Wars* content. The 2.2 Update added Sequel Trilogy content, and the 3.0 Update added content from *Solo: A Star Wars Story*.

## Premise

The objective of ***Star Wars: Force Arena*** is to destroy the three Turrets and the single Shield Generator to win. Failing to do so costs you Rating Points. Losing enough points drops you down a Tier, and earning enough drags you up one.

## Reception

Many players compared ***Star Wars: Force Arena**'*s gameplay to *Clash Royale*.
Republic Attack Gunship

**NOTE:** The Republic Attack Gunship also deploys Lv. 3 Clone Troopers.

## Biography

The Republic attack gunship is a staple vehicle for the Republic. This versatile gunship can attack targets with its varied arsenal or deploy clone troopers quickly into battle to reinforce allies.

## Overview

Fires a missile strike to deal powerful damage to a radius before deploying clone troopers. It is best used on an area where there is a large number of enemies, and provides instant reinforcements and increased firepower, making it useful in any situation.

## Advantages

* Strong Against
	+ Imperial Heavy Gunners
		- Focuses fire on a single target with a quick-firing blaster.
	+ Imperial Sharpshooter Army
		- Deploys a large number of Imperial targets. They can target important targets from outside the range of turrets.
	+ Umbaran Soldiers
		- Fights with a blaster that fires in multiple directions and deals area damage to a large number of enemies.
Stormtroopers

## Biography

The elite shock troops of the Imperial military, stormtroopers are fanatically loyal and devoted to the Empire. Clad in their signature white armor and wielding blaster rifles with great skill, stormtroopers never stop attacking until their enemies are destroyed.

## Overview

A standard trooper of the Galactic Empire equipped with a blaster rifle that shoots at single targets from a distance. They are useful in any standard battle.

## Advantages

* Strong Against
	+ Twi'lek Rebels
		- Has low health but can quickly dash to and attack nearby enemies.
	+ Rebel Demolitionist
		- Only attacks land vehicles and structures. Able to attack enemy turrets from outside of their range.
* Weak Against
	+ Rebel Grenadier
		- Throws an exploding grenade that can deal powerful area damage to a large number of enemies.
	+ Twi'lek Flamethrowers
		- Uses a flamethrower to deal continuous fire damage to nearby enemies.
	+ X-Wing
		- Deals massive damage by strafing the battlefield in a straight line.
Imperial Infantry Turret

## Biography

This turret attacks enemies automatically. When deployed in a strategic location by the Imperial military, it can be deadly for any incoming Rebel soldiers.

## Overview

This turret automatically fires blaster shots at enemies within its range. Not only does it boast superb offensive and defensive abilities, it can be placed strategically to divert the attention of enemy units that only attack structures.

## Advantages

* Strong Against
	+ Rebel Grenadier
		- Throws an exploding grenade that can deal powerful area damage to a large number of enemies.
	+ Twi'lek Flamethrowers
		- Uses a flamethrower to deal continuous fire damage to nearby enemies.

* Weak Against
	+ Rebel Demolitionist
		- Only attacks land vehicles and structures. Able to attack enemy turrets from outside of their range.
AT-ST Walker

## Biography

Towering over the battlefield, the AT-ST Walker seeks out and destroys structures with its powerful laser cannon. The two-legged transport moves slowly, but advances constantly towards its target.

## Overview

Though their energy cost is high, they have high health and attack power and focus on enemy structures. They are defenseless against large numbers of melee enemies, and do best when paired with units who deal area damage.

## Tips

The AT-ST will be most likely protected by the enemy leader OR units with a powerful AoE skill, like the Sandtrooper, so try to deal with them first. You'll almost always see your Talz armies attacking the AT-ST be demolished with an AoE skill, like Boba Fett's, or an airborne or an Ion Mine. So be careful. It is best to draw them in by a decoy while you and your Turret chip the AT-ST away... rather slowly. Or in the case of Gigoran Rebels, Imperial Heavy Gunners, First Order Flametroopers, Twi'lek Flamethrowers or a First Order Heavy Assualt Trooper combined with either a Resistance Grenadier or a First Order SF TIE Fighter, lightning speed.

## Advantages

* Strong Against
	+ *All types of structures, including the deployable ones, Turrets and Shield Generators*... though the deployable ones serve as a distraction to the AT-ST
* Weak Against. Note that these weaknesses also apply to the AT-DT and AT-AP
	+ *LOTS* of high-damage melee and ranged enemies.
	+ Resistance Grenadier / First Order SF TIE Fighter
		- This Stun affects Tech units. Then it gives you time to bring the heavy gunners.
	+ Gigoran Rebel / ARC Trooper / Imperial Heavy Gunners / First Order Heavy Assualt Trooper / Devronian Bladesman (somewhat) / Ashoka Tano
		- Their high DPS can strip away health from the AT-ST before it could do collateral damage.
	+ Resistance Troopers / Rebel Pathfinders
		- These two units have high Attack Power. (Note: The Resistance Troopers *are* listed as an unit strong against the walker. But in the walker's advantages, they are not listed. Huh.)
	+ Talz Maurader Army
		- With *nine* Talz Marauders instead of three, what chance does an AT-ST have? (Spoiler: none.)
	+ Rebel Honor Guards
		- Feasible but not recommended as they have lower DPS, meaning taking the AT-ST down will take longer.
	+ Rebel Demolitionist / Rocket Stormtrooper
		- THE most unlikely way to kill an AT-ST. It still works if you're in a hurry.
	+ 40th Anniversary Luke
		- He deals bonus damage to Tech units. An AT-ST is a Tech unit. Guess who wins.
	+ Grand Admiral Thrawn
		- Plop a few First Order Stormtroopers and the abovementioned Imperial Heavy Gunners (or First Order Heavy Assualt Trooper if you're in a hurry) down and use his skill.

## Trivia

* The AT-DT is just like the AT-ST and AT-AP, as it attacks all types of things.
* They are best paired with a First Order BB Droid.
Riot Clone Troopers

## Biography

Riot clone troopers are responsible for keeping the public peace on Coruscant. Their primary duty is to ensure the safety of the citizens, but they also quell violent riots using their shields and batons.

## Overview

An offensive unit with good health and attack power who does not receive any damage from the enemy until their shield is depleted. Deploy them in the front lines to fight against enemies with high attack power.

## Advantages

* Strong Against
	+ Imperial Sharpshooter
		- Snipes targets from far away.
	+ TIE Bomber
		- Drops a bomb that deals area of effect damage and knocks enemies back.
* Weak Against
	+ MagnaGuard
		- Basic droids with a melee attack.
Stump Goldenfeather

## Stump

Stump in full gear

* Pre-Warrior 5
* Warrior 6

**Stump Goldenfeather** (More commonly refered to as just Stump) is Runt's best friend. He first wanted to become a baker before the announcement of the warrior competition; and because of a combination of this, and the fact that both his parents are respected bakers, he has a great understanding about crafting food, and is an extremely skilled warrior.

Once he heard that student's in Villagetown could graduate as warriors, he and Runt immediately pursued after this goal. Since then Stump achieved his goal and is now a tank, with Runt as his captain. As of Diary of an 8-bit Warrior: Forging Destiny, he is dating Ophelia, and they are an "item". He treated Nessa (most commonly known as Lola) with good respect and most likely had a crush on Lola at first.

## Appearance

Before leaving Villagetown, Stump wore a red villager robe with a ninja hood, similar to Runt's. He wore full armor, presumably iron, that looked much like a medieval knight's style of armor. Recently in WV16/8BW6, he upgraded to endersteel plate armor.

## Personality

Stump is extremely loyal to his friends, willing to buy a shield that costed all the emeralds he carried at the time of purchase in order to better protect his friends. Like his friend, Runt, it is difficult for him to process new and shocking information. He often stammers when he's talking, which can be perceived as shy, but Stump has proved that he is quite social.

## Timeline

WV1, Stump is introduced into the series. WV12, Stump becomes a warrior under Runt. WV15, Stump is invited to the Greater Aetherian Academy, in Aetheria City, the capital. In WV16, he returns to Villagetown to find it burning to the ground, and participates in the battle of Villagetown along with the rest of Team Runt.

## Trivia

* Stump seems to keep his own diary, similar to Runt's, which he writes in often. Unlike Runt's Diary, he writes in short, streams of consciousness and day-to-day activities
* Stump has a cat named Sprinkles, who is extremly "big" and was used to capture a creeper who was spying on Villagetown.
Star Wars: Force Arena Wiki

**UPDATE 7/30/2019** - Anyone with any knowledge of Force Arena stuff, please come up and take over. Taking an indefinite break here

**Other *Star Wars* Gaming Wikis**

Battlefront | Galaxy of Heroes | Force Collection
...All of which need your help!

## Recent News

**March 19, 2019**: *Force Arena* kicked the bucket.

**January 17, 2019**: *Force Arena* was removed from all App Stores. The only way you can download it is through your Purchased (if you have downloaded the game in the last two years)

**December 19, 2018**: Netmarble announced that *Force Arena* will close effective March 2019.

**September 2018**: 3.2 Update released.

**July 2018**: 3.1 Update released.

111 **articles** with 821 **edits**
220 **images** uploaded
0 Active Users
## Navigation

Check out the Version History
Issues

Not all games are perfect. Being a game, *Star Wars: Force Arena* has its own **issues**. This page highlights the more notable issues and how to circumvent them.

## How to Write a Bug Report

To write a bug report, go to this link, click on anything there, and once you see the help page, click [Need further assistance? **Contact Customer Support**]. This is the best way to get through to the game developers. BUT you have to sign in using your Google or Facebook accounts and you may see ambigious answers. Note that you can't sign into the Customer Support page using Google *in-game*; you have to do it through a browser.

The other way to write a bug report and get other players' opinions is to go here (provided you have signed in using your social account AND read this) and sign in. (However, to sign into your Google+ account, use the "web version" (provided here)

## Current List of Issues

*Please read through this list before writing a bug report. If there are no issues listed here, there are none at the moment. Experienced an issue? Edit this section, insert three equals signs and title your issue.*

### Unbalanced Matchmaking

*Reported 1st of November, 2018 by FearfulWarpII*.

**Unbalanced matchmaking** is what's going to kill this wonderful game until Netmarble fixes it.

What is unbalanced matchmaking? Plopping a Level 3 leader against a Level 7, leading to UNFAIR BATTLES.

*Addendum 11/2*

The game just thrusts you into a dirt cheap unfair battle with no regard for your RPs. I just faced a Template:Tier with a Level 5 40th Luke... and *LEVEL 10 TALZ ARMIES, AND LEVEL 20 REBEL TROOPERS.*

**Argh.**

## External links

* The game's community forums. WARNING - Some players have chosen to break the rules and post bad stuff on there, including **profanity**. Be aware.
* Read before posting on the forums.
Resistance Troopers

## Biography

The well-trained and well-equipped Resistance Troopers are the most basic Resistance forces. Well-versed in guerrilla tactics, they are optimized to fight against the dominating First Order.

## Overview

A ranged offensive unit with impressive combat skills and HP. Shows impressive combat abilities in any situation, and if many are summoned at once, they can support allies with reliable firepower. However, they are weak to air strikes and must be used carefully.

## Advantages

* Strong Against
	+ AT-ST Walker
		- Erroneously listed here but not on the AT-ST's weaknesses, but feasible.
	+ Probe Droid
		- You don't need to worry about them when you have high-Attack Power units.
* Weak Against
	+ Sandtrooper / Rebel Grenadier
		- Try to take them out first before dropping the Troopers.
	+ TIE Bomber / Y-wing
		- "However, they are weak to air strikes..."
Droideka

WIP!

## Biography

Created from the genetics of the famed Mandalorian bounty hunter, Jango Fett, clone troopers are the backbone of the Republic's new military. They are extremely obedient to their Jedi commanders and are loyal in the fight against the Separatists.

## Overview

Rolls swiftly to reach its target. Activates a shield to deflect blaster fire, and attacks from a distance with powerful twin blasters.

## Advantages

* Strong Against
	+ AT-RT
		- The droideka's high shield and high DPS make it an effective unit to take out AT-RTs.
	+ Probe Droid
		- Attacks with a blaster. Explodes and pushes back enemies when destroyed.

* Weak Against
	+ Rebel Honor Guards
		- Their high health and Attack Power breaks through the droideka's shield.
	+ Y-wing / TIE Bomber
		- These bombers instantly destroy this unit.
	+ TIE Fighter
		- Deals massive damage by strafing the battlefield in a straight line.

## Trivia

* + The Droideka, coupled with a First Order TIE/SF Fighter, make a deadly combination.

Template:Squad Cards
Slave I

## Biography

Once the personal ship of Jango Fett, the heavily armed Slave I was passed down to Boba Fett upon his father's death. This distinctive vessel boasts a devastating arsenal, including powerful seismic charges that can subdue Rebel ground forces.

## Overview

Deploys a seismic charge that pulls enemies in before blowing them back. When used with Boba Fett's missile skill, large groups of enemies can be easily eliminated.
Legendary Card

**Legendary cards**, also known as **Leader cards**, are the characters that you play as in *Star Wars: Force Arena*. Legendary cards have a special ability and a skill that can be used during battle. Additionally, all legendary cards have a Unique Card that can only be used with that specific leader.

## Light Side

Galactic Republic

Rebel Alliance

Resistance

* Anakin Skywalker
	+ Faction: Galactic Republic
	+ Unique: Ahsoka Tano
* Baze Malbus
	+ Faction: Rebel Alliance
	+ Unique: Chirrut Îmwe

* Bodhi Rook
	+ Faction: Rebel Alliance
	+ Unique: U-Wing

* Captain Cassian Andor
	+ Faction: Rebel Alliance
	+ Unique: K-2SO

* Ezra Bridger
	+ Faction: Rebel Alliance
	+ Unique: Kanan Jarrus

* Finn
	+ Faction: Resistance
	+ Unique: Rose Tico

* Han Solo
	+ Faction: Rebel Alliance
	+ Unique: Chewbacca

* Hera Syndulla
	+ Faction: Rebel Alliance
	+ Unique: Chopper

* Jyn Erso
	+ Faction: Rebel Alliance
	+ Unique: Pao

* Lando Calrissian
	+ Faction: Rebel Alliance
	+ Unique: Nien Nunb
* Luke Skywalker
	+ Faction: Rebel Alliance
	+ Unique: Ben Kenobi
* Obi-Wan Kenobi
	+ Faction: Galactic Republic
	+ Unique: Commander Cody

* Padmé Amidala
	+ Faction: Galactic Republic
	+ Unique: Captain Typho

* Poe Dameron
	+ Faction: Resistance
	+ Unique: BB-8

* Princess Leia
	+ Faction: Rebel Alliance
	+ Unique: Evaan Verlaine

* Rey
	+ Faction: Resistance
	+ Unique: Millennium Falcon

* Sabine Wren
	+ Faction: Rebel Alliance
	+ Unique: Fenn Rau

* Yoda
	+ Faction: Galactic Republic
	+ Unique: Mace Windu

* 40th Anniversary Luke
	+ Faction: Rebel Alliance
	+ Unique: None

## Dark Side

* Agent Kallus
	+ Faction: Galactic Empire
	+ Unique: Yogar Lyste
* Boba Fett
	+ Faction: Galactic Empire
	+ Unique: Slave I

* Bossk
	+ Faction: Galactic Empire
	+ Unique: IG-88

* Cad Bane
	+ Faction: Separatists
	+ Unique: Aurra Sing

* Captain Phasma
	+ Faction: First Order
	+ Unique: Terex

* Count Dooku
	+ Faction: Separatists
	+ Unique: Vulture Droid

* Darth Maul
	+ Faction: Separatists
	+ Unique: Sith Probe Droid

* Darth Vader
	+ Faction: Galactic Empire
	+ Unique: Doctor Aphra

* Dengar
	+ Faction: Galactic Empire
	+ Unique: 4-LOM

* Director Orson Krennic
	+ Faction: Galactic Empire
	+ Unique: Death Squad Leader

* Emperor Palpatine
	+ Faction: Galactic Empire
	+ Unique: Imperial Royal Guards

* General Grievous
	+ Faction: Separatists
	+ Unique: IG-101 & IG-102

* General Hux
	+ Faction: First Order
	+ Unique: First Order Officer

* Grand Admiral Thrawn
	+ Faction: Galactic Empire
	+ Unique: Governor Pryce

* The Grand Inquisitor
	+ Faction: Galactic Empire
	+ Unique: Eighth Brother

* Grand Moff Tarkin
	+ Faction: Galactic Empire
	+ Unique: TK-7193

* Kylo Ren
	+ Faction: First Order
	+ Unique: Focused Rage

* Seventh Sister
	+ Faction: Galactic Empire
	+ Unique: Fifth Brother

* 40th Anniversary Vader
	+ Faction: Galactic Empire
	+ Unique: None
Riot Control Stormtroopers

## Biography

Imperial security forces that are tasked with the dispersion and arrest of insurgents taking part in disruptive rebel activities.

## Overview

A melee unit with high health and attack power. They can be used for a fairly low cost, are effective against land vehicles because they attack in number, and can be used to defend allies on the back line.

## Advantages

* Strong Against
	+ Twi'lek Rebels
		- Has low health but can quickly dash to and attack nearby enemies.
	+ Rebel Demolitionist
		- Only attacks land vehicles and structures. Able to attack enemy turrets from outside of their range.
* Weak Against
	+ Rebel Grenadier
		- Throws an exploding grenade that can deal powerful area damage to a large number of enemies.
	+ Wookiee Warrior
		- Can withstand enemy attacks. Moves in a straight line and attacks close targets.
	+ Dressellian Rebel Warrior
		- Quickly dashes to nearby enemies and deals a powerful area attack.
	+ Twi'lek Flamethrowers
		- Uses a flamethrower to deal continuous fire damage to nearby enemies.
B2 Super Battle Droid

## Biography

Through intense research the bigger and badder version of the B1 Battle Droid, the advanced B2 Super Battle Droid was created. This powerful droid has the ability to quickly dominate enemies with its heavy armor and blasters. These merciless battle droids are programmed to annihilate the enemy and will not stop until every enemy target has been destroyed.

## Overview

These battle droids' high health enables them to take quite a bit of damage, and they are able to fire their blasters even while on the move. However, they are also very slow. It is best to deploy them as far to the front as possible while placing ranged offensive units a bit behind them.

## Advantages

* Strong Against
	+ Dressellian Sniper
		- A powerful sniper who attacks from outside a turret's range.
	+ Keredian Partisan
		- Flings a vibrorang that bounces off nearby enemies, dealing ranged damage to multiple targets.
* Weak Against
	+ Rebel Honor Guards
		- A powerful melee offensive trooper with high Hit Points and attack.
	+ Talz Marauder Army
		- A large number of Talz run toward the enemy and attack with their melee weapons.
	+ Resistance Grenadier
		- Throws hand grenade that deal area of effect damage while also stunning enemy Tech units and disabling structure functions.
Season

A **Season**, in *Star Wars: Force Arena* terms, are comprised of ranks (described below) and rewards. Players climb the ranks by battling to reach the highest Tier, Tier 17 Grand Kyber Master (prior to 3.0 it was Tier 14 Kyber Master). Players can choose what country to represent, and there exists a regional leaderboard.

Template:Game Mechanics
4-LOM

## Biography

A former protocol droid with insectile features, 4-LOM overrode his own programming to become a thief and bounty hunter. His cold and calculating methods are employed by the Empire to hunt and track the Rebel Alliance.

## Overview

4-LOM fires a special shot that deals continuous shock damage after a set amount of time. He is a great compliment to Dengar who can fire quickly against enemies that can take a lot of damage.
Princess Leia

**NOTE:** Princess Leia deploys Lv. 3 Rebel Honor Guards.

## Biography

Princess Leia has proven herself as a great leader of the Rebellion struggling against the tyranny of the Galactic Empire. She personally undertakes dangerous missions, protected by her Honor Guards, in order to fight for the future of the Alliance.

## Overview

Leia can call in a squad of Rebel Honor Guards for support when she needs reinforcement. Since organic units under Leia's command can quickly throw off various impairments, it's best to create a deck focused on organic units.

## Abiliities

* Special Ability: Will of the Rebel Alliance
	+ The duration of impairments affecting Leia and her deployed organic units is decreased by 40%.
* Skill: Call for Reinforcements
	+ Cooldown Time: 45s
	+ Deploys 4 Rebel Honor Guards.
Millennium Falcon

## Biography

Lovingly dubbed the "Fastest Hunk of Junk in the Galaxy," the Millennium Falcon has played a part in some of the galaxy's greatest battles. Originally built as a light freighter, the Millennium Falcon received speed and explosive firepower improvements under Han Solo's watchful eye. With Chewbacca, Han Solo's loyal first mate, at the controls, the Millennium Falcon is more powerful than ever.

## Overview

The Millennium Falcon swoops in and strikes an area with an overpowering attack that deals significant area of effect damage while stunning both organic and tech troops.
Chewbacca

## Biography

As the co-pilot of the Millennium Falcon, Chewbacca fights for the Rebellion with his lifelong friend Han Solo. Wielding a powerful bowcaster, his fierce war cry can provoke enemies all around him.

## Overview

Attacks enemies with a powerful bowcaster. Because of his relatively high health, Chewbacca can easily break through enemy lines. His ability enables him to taunt enemy leaders and organic units to draw their fire - useful for getting Han Solo out of dire straits.
Gigoran Rebel

## Biography

This Gigoran mercenary is uninterested in the details of the conflict between the Rebellion and the Empire. He believes only that money is equal to power, and seeks to sell his skills and his heavy blaster to the highest bidder.

## Overview

Focuses on a single target with a rapid fire rotary cannon. However, because it takes time to start shooting, they are vulnerable against melee enemies. It is best to deploy them behind units or vehicles with high health.

## Advantages

* Strong Against
	+ AT-ST Walker
		- Moves slowly but can withstand heavy damage. Deals high damage to structures.
	+ Dewback Trooper
		- Charges at the enemy, then attacks with powerful melee strikes that deal area damage. When the dewback is killed, the stormtrooper will dismount and continue to fight with melee attacks.
	+ Imperial Sentry Droid
		- Has high health and is able to snipe enemies from a far distance on the move.
	+ TX-225 Assault Droid
		- A heavily armed tank that can attack nearby enemies with a rapid firing blaster and structures with a powerful blaster cannon.
	+ Dwarf Spider Droid
		- Fires a laser cannon to inflict large amounts of damage on multiple enemies.
* Weak Against
	+ Imperial Sharpshooter
		- Snipes targets from far away.
	+ Zabrak Assassins
		- Approaches an enemy while stealthed, then strikes the enemy from a close distance. Applies Bleed for a short period of time on the first attack and prioritizes attacking the enemy leader if they are present on the battlefield.
	+ Separatist Assassin Droid
		- Attacks by slashing at the enemy with its sharp legs. Deploys Probe Killers periodically to help fight.
	+ First Order Stormtroopers
		- A basic trooper of the First Order that attacks a single target from a distance.
IG-101 & IG-102

## Biography

These merciless MagnaGuards serve General Grievous are a worthy match against even the most skilled Jedi. These droids wield electrostaffs that can even deflect lightsabers.

## Overview

They dash forward and leap at the first enemy they encounter, dealing area of effect damage. It is best to deploy them when facing groups of enemies and ranged units.