Stikman's Legend

* Title screen
* Release trailer
* Screenshot

## Reception

Retrieved August 8, 2022

***Stikman's Legend*** is a 2020 single-player action game in the *Stikman Scratch* series, developed and published by Chikorita Lover. The game was initially released on Scratch as a work-in-progress on September 21, 2019. The game was later updated to version 1.0.0 a year later on September 28, 2020.

## Development

*Stikman's Legend* was released on September 21, 2019, as a project for the University of Nebraska–Lincoln's Hackathon event, developed by Brody S., Chikorita Lover, Gabriel L., and Malachi M. The release version only had the player as Stikman, a boss fight against Handboss, and the Ruby Sticks, but was later changed over the days to include Sapphire Sticks and the tent, which served no purpose at the time.

On February 7, 2020, the game was changed with a brand new map, no Handboss fight, Handoom as enemies, and a menu. The game was left in this state for several months, until Chikorita Lover realized the game's poor state on June 29, 2020. He only changed the Map's appearance, but then picked it back up on August 12, starting with a new item animation and adding the Wooden Sword.

On August 14, a channel devoted to new *Stikman's Legend* features was added in the *Stikman* Discord server. Both screenshots and videos were used to show new features, and the update was announced to come out on September 21; the game's one-year anniversary. Additionally, a title screen theme composed by MaxwelFISH was showcased and implemented.

On September 10, Chikorita Lover announced that *Stikman's Legend* would go into private development. No new features would be added to the Scratch page until the update was released. Later, on September 18, he announced that the update would be delayed to September 28, as the game's development was going slow.

## Gameplay

The player is able to move around freely in eight directions, and begins with an empty inventory and maximum 4 Diamond MP. If any weapon is equipped, they can use [X] to use it. If the player has the Map equipped, it can be opened by holding down [Z]. They are also able to open the menu using [C]. In the menu, the player can do many things, including managing items, checking their status, toggling music, and respawning at their checkpoint.

Around Mount Madeline are items, Diamond Crates, and Boulders. Items can be collected by touching them, triggering dialogue from the player. Diamond Crates can be interacted with using X or left click, which then fully heals the player and sets their checkpoint with no payment. There are two different types of boulders (excluding those used in Handboss's fight): boulders and Golden Boulders. Boulders can be broken by hitting them multiple times with a weapon, while Golden Boulders can only be broken if they appear cracked. All Golden Boulders either have Handoom or the Bootrap Mage's map icon on them, and become cracked once the depicted boss is defeated.

Defeating Handboss gives the player a plate of Golden Sticks, which increases their maximum Diamond MP to five, as well as recovering one Diamond MP. Defeating the Bootrap Mage yields yet another plate of Golden Sticks, increasing the player's maximum Diamond MP to six, and healing one Diamond MP.

### Controls

The default control setting is Arrow keys + ZXC. The controls can be changed by the player under Settings in the C menu.

 [X]
 [Z]
 [C]
 [X]

## Main story

The player starts in a small body of water somewhere on Mount Madeline. By going right, they find a Wooden Sword along with a note telling them about a map they can find north, behind a boulder. If the player continues down from where the Wooden Sword is obtained, they encounter several Handoom. Down the path, they find several bridges, one of which leading to a Diamond Crate, then the Handboss arena.

After Handboss is defeated, the player obtains the first Golden Sticks and can break a nearby Golden Boulder to unlock a shortcut back to the starting area. If they go left from where they start, they'll find a boulder in front of the Magma Chamber. In here are Bootrap (once the player defeats Handboss), Lava Drops, and a Wooden Bow. If the player goes to the back after defeating Handboss, the Bootrap Mage will be there and dialogue will start. They talk about looking for something and a meteor crash that happened before *Stikman's Legend*.

After listening to the Bootrap Mage, the player can encounter them in a body of water past where the Map is located. Once the Bootrap Mage's health is depleted to 10 Diamond MP, they will talk to the player, saying that the Golden Sticks are too powerful for the player to hold on to. After the Bootrap Mage is defeated, they will admit the player is stronger and give them the Golden Sticks they've been holding on to.

The tent near the Handboss arena is now able to be slept in, and the Ruby Sticks near the Magma Chamber can be obtained. Checking the tent reveals a note, presumably by the same character as before, saying they left it there since tents are cheap in Stikopa. If the player chooses to sleep in here, the screen fades out to black, then the player soon after wakes up after a explosion occurs.

The player then heads to the Springs, with Handoom and Lava Drops scattering the path from the tent. At there springs are three Golden Keystones found in the bodies of water, guarded by multiple bootrap2. Once the player obtains all three Golden Keystones, they are able to destroy the three Golden Boulders blocking the entrance to the Magma Chamber.

Within the Magma Chamber are two Devilships, four Devil Dancers, and Stike, who has been captured by the Devil Dancers. Once the player confronts them, they are told to go away, when their Golden Sticks appear. The Devil Dancers and Stike are surprised, and the chief Devil Dancer, who is holding Stike by the neck, tells the other three to kill the player, and then says that they'll kill Stike themselves. After the player defeats the three Devil Dancers, the chief falls down, exploding on impact.

Stike, too, falls down, then introduces himself to the player. He says that he had the third and final plate of Golden Sticks, and explains that the Devil Dancers threw all of his possessions across Mount Madeline, which are the items the player uses. Stike says that before they destroy the final Golden Boulder, they should go back to the tent and sleep. In the morning, the Bootrap Mage and Handboss, along with a Bootrap, bootrap2, and two Handoom all appear in front of the final Golden Boulder to say goodbye. Once the player destroys the Golden Boulder with the Golden Sticks, they and Stike leave to what can be assumed to be Ormali City.

## List of enemies

* Just outside the Springs and Magma Chamber
* In the Magma Chamber at night
* Summoned by the Bootrap Mage in their second phase

## Gallery

### Original release

The clip-through-walls glitch.The fight against Handboss.Bathing in a body of lava.The swimming-in-ground glitch.The tent.
## Trivia

* *Stikman's Legend* was originally a project for the University of Nebraska–Lincoln's Hackathon, but then Chikorita Lover started working on it some more.
* When the project was shared, the credits displayed a name of "Calvin G.". Shortly after, the name was replaced by "Chikorita Lover", implying that Chikorita Lover's name is Calvin G.
	+ More evidence of this appears in Chikorita Lover's YouTube videos and the *Stikman* Discord, where he is sometimes referred to as "Calvin".
	+ On February 2, 2020, the credit of "Chikorita Lover" was just replaced with "me", as Chikorita Lover was the producer.
* The game was also created by Brody S., Gabriel L., and Malachi M.
* The music used within *Stikman's Legend* is borrowed from several different games, including *The Legend of Zelda*, *Undertale*, and *EarthBound*.
	+ The title screen and credits music were created by MaxwelFISH, however.
	+ Most sound effects are also borrowed from other games, including *The Legend of Zelda: A Link to the Past*, *EarthBound*, and *Minecraft*.
* Chikorita Lover has said that he'd like to do more major updates for *Stikman's Legend* in the future.
* Version 1.0.1 was originally delayed due to a saving issue on Scratch.
* *Stikman's Legend* is currently the fourth and final *Stikman Scratch* series game released.
* Chikorita Lover has confirmed that a version 1.0.2 update will be worked on, as of December 18, 2020.

## References

1. ↑ 1.0 1.1 *Chikorita Lover*. "Project for Hackathon at University of Nebraska Lincoln" *Scratch*. Accessed February 2, 2021.
2. ↑ *Chikorita Lover*. "I just remembered the poor state Stikman's Legend is in" *Discord*, June 29, 2020.
3. ↑ *Chikorita Lover*. "I have very important news for Stikman's Legend... the update will now be in private development." *Discord*, September 10, 2020.
4. ↑ *Chikorita Lover*. "A bit of disappointing news, but development for Stikman's Legend has been kind of slow... I'll be delaying the update to September 28, which is enough time to finish everything." *Discord*, September 18, 2020.
5. ↑ *Created by Brody S. (@CodeNerd111000), Gabriel L. (@GscratchUL), Malachi M., and me*
 *- Chikorita Lover. Updated February 2, 2020. Scratch*
6. ↑ *Yeah, I do want to do maybe one or two more major updates in the future* - Chikorita Lover. October 6, 2020. Discord
7. ↑ *MaxwelFISH*. "…[Chikorita Lover] was referencing the saving problem he encountered when trying to update [Stikman's Legend] to the 1.0.1 patch" *Discord*, October 22, 2020.
8. ↑ *Chikorita Lover*. "Later tonight I'm gonna start working on version 1.0.2 for Stikman's Legend, got a few bugs I need to patch" *Discord*, December 18, 2020.