Twitch/LoL/Gameplay

de:Twitch/LoL#tab-**Lua error in Module:Translator at line 21: attempt to call field 'arguments' (a nil value).**

## Ratings

```
           <div class="stat-wheel" data-values="**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**" style="width:250px;">
```

### Difficulty

<div style ="cursor:help;" title="This champion has a difficulty rating of **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.">[[File:Champion\_difficulty\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.png|link=|160px]]

## Base statistics**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).****Edit**

 Health<span id="Health\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="Health\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource Unhandled

 Health regen.<span id="HealthRegen\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="HealthRegen\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource regen. Unhandled

 Armor<span id="Armor\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="Armor\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Attack damage<span id="AttackDamage\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="AttackDamage\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

 Magic resist.<span id="MagicResist\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="MagicResist\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Crit. damage**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**% ( ×  **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**)

 Move. speed<span id="MovementSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).** <span id="MovementSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**}
 Attack range<span id="AttackRange\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Attack speed

Base AS**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
Attack windup**Expression error: Unexpected < operator.**% (mod. **Expression error: Unexpected < operator.**)

AS ratioN/A
Bonus AS<span id="AttackSpeedBonus\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**%

Missile speed**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Unit radius

 Gameplay radius**Expression error: Unexpected < operator.**
 Selection radius**Expression error: Unexpected < operator.**

 Pathing radius**Expression error: Unexpected < operator.**
 Auto radius**Expression error: Unexpected < operator.**

## Special statistics

* ARAM
* Nexus Blitz
* One For All
* Ultra Rapid Fire

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

## Recommended items

* Summoner's Rift
* Jungle
* Howling Abyss

## Abilities

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**Info**

## Damage type

### Sub-type

Default damage

True

## Counters

### Parries

Not Blocked

See Notes

Notes
* The enhanced attacks will apply other on-hit effects and can  critically strike as normal (the bonus damage cannot).
* *Deadly Venom* does not affect structures.
* *Deadly Venom* cannot be **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** nor  blocked but can be  dodged and/or missed if **Twitch** is  blinded.
* *Deadly Venom* interacts with **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** (thus granting **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** its bonus effects).

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**Info**

### Targeting input

No Target

Notes
* *Ambush* follows the same rules as stealth but he can still perform actions normally before entering  camouflage. Activating **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).** during the 1-second delay allows him to  channel it while stealthed.
	+ This does not occur for **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).**.

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**Info**

## Counters

### Projectile

Blocked

Blocked

Notes
* *Venom Cask* can apply a maximum of 4 **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** stacks per enemy.

**Edit**

Base Physical Damage:**Lua error in Module:Ability\_progression at line 803: attempt to call field 'arguments' (a nil value).**

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**Info**

## Damage type

### Sub-type

Area damage

Physical

## Counters

### Projectile

Blocked

Blocked

Notes
* **Twitch** is given a range indicator for *Contaminate's* radius upon infecting an enemy champion with **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** (actual range is slightly larger than shown in-game).
* *Contaminate* will not damage enemy targets whose **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** stacks wear off or if they move out of *Contaminate's* range before **Twitch** can cast.

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* Tips & Tricks

**Info**

## Damage type

### Aggro

Physical

True

## Counters

### Projectile

Blocked

Blocked

Notes
* *Spray and Pray* allows **Twitch** to outrange  turrets by 50 units, allowing him to hit them without them returning fire.
* There is a brief delay before the *bolts* reach targets at range due to finite missile speed, allowing even the primary target to physically dodge the attack.
* The *bolt* projectiles will naturally pass through terrain and enemy structures (the latter will be damaged by *bolts* even if they are not directly targeted).
* The *bolts* will only strike units that are not  untargetable.
	+ **PENDING FOR TEST**  Blind interaction
* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** Wind's Fury interacts with *Spray and Pray's*  **bonus** attack range but not with the modified missile effect (the secondary bolts will not have pass-through effects).
* Whenever the *bolts* penetrate a target, a small elongated cloud appears at the location, which's VFX and SFX **can** be seen and heard inside the Fog of War.
* The *bolts'* travel distance scales with the fully value of **Twitch's**  attack range increases such as **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**, but not with size increases (which only increase his effective attack range, thereby the target range).
* (Outdated as of V10.13, now can hit everything with edge range, except for turrets) The  center of a unit must be within the maximum travel distance of the *bolt* missile, and in front of the spawn location (**Twitch's**  center) for the *bolt* to be able to hit them.
	+ Other than this condition, the *bolt* missile has to only touch (pass within its half width of 60 units) the  edge of the unit's radius.
	+ This is standard behaviour for *linear skillshots*.

**Tips & Tricks**

* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** bolts can target the same units that are hit by **Twitch's** penetrated *bolt*, increasing the total damage dealt to them and applying on-hit effects twice.