Annihilator Virus

Annihilator Virus

 Warfare Device

* 1
* 2
* 3
* 4
* Mastered
* Stinger

Infects the target with a virus that spreads to nearby enemies every 1.4s up to a maximum of 6 targets. After 6.0s, all affected ships suffer  121.3 and  76.6 damage.

60s Cooldown

400m Range

Infects the target with a virus that spreads to nearby enemies every 1.3s up to a maximum of 6 targets. After 6.0s, all affected ships suffer  123.8 and  77.9 damage.

57s Cooldown

420m Range

Infects the target with a virus that spreads to nearby enemies every 1.2s up to a maximum of 6 targets. After 6.0s, all affected ships suffer  126.4 and  80.4 damage.

54s Cooldown

440m Range

Infects the target with a virus that spreads to nearby enemies every 1.1s up to a maximum of 6 targets. After 6.0s, all affected ships suffer  130.2 and  83.0 damage.

51s Cooldown

460m Range

Infects the target with a virus that spreads to nearby enemies every 1.0s up to a maximum of 6 targets. After 6.0s, all affected ships suffer  132.8 and  84.3 damage.

49s Cooldown

480m Range

Infects the target with a virus that spreads to nearby enemies every 0.9s up to a maximum of 6 targets. After 6.0s, all affected ships suffer  136.6 and  86.8 damage.

46s Cooldown

500m Range

 Symptomatic
*Infected targets deal 50% reduced damage.*

 Comorbidity
*Deals 20% bonus damage for each additional debuff on the target.*

 R-Naught
*Increases the maximum number of targets by 2.*

The **Annihilator Virus** is a warfare device. When activated within 400m of a locked target by default, it infects that target with a virus that spreads to nearby targets at intervals of 1.4s or smaller, up to a maximum of 6 targets, with a 60s or shorter cooldown. After 8s, all affected ships take a large amount of kinetic and energy damage based on the player's level.

## Stat Scaling

Several of Annihilator Virus's stats, including its spread interval and damage, scale with device level as follows (level 6 is obtainable only via Stinger's Device Master special):

\*After device level-based scaling is applied, kinetic and energy damage values of this warfare device are scaled up by a factor of 1.13 ^ (player level - 1), then modified further by the Utility attribute's device damage bonuses and rounded to the nearest whole number in order to produce the final kinetic and energy damage values shown in-game.

## Modes

Using device upgrade tokens to purchase 4 device levels on Annihilator Virus masters the device, unlocking three additional device modes which may be cycled through at any time.

* **Symptomatic**: Infected targets deal 50% reduced damage.
* **Comorbidity**: Deals 20% bonus damage for each additional debuff on the target.
* **R-Naught**: Increases the maximum number of targets by 2.

## Obtaining

* Charybdis Bowl - found in a large wreck between a race gate and where the jump suppressor is found during Spares and Scrap. It contains a U-shaped hallway with two generators on either side of the U with a door in the center of the bottom. Destroy the generators to get access to the device within a bulletproof container.
* Siren's Sea - found in a bulletproof container in an abandoned structure on a large asteroid
* Noah Damaris Starport - offered at G&B Union Branch for 2600 credits.
* Volta Nebula - found in a shipwreck within a larger wreckage guarded by a corrosion minefield.

## Tips and tricks

* The Symptomatic mode can be used defensively to reduce the threat posed by incoming enemies for a short time, which can be especially helpful while in an Ancient Rift with a high Lunacy modifier active.

## Gallery

* The device affecting multiple ships in the beta