recursal/Fanatic-Fandom huggingface dataset:
Montgomery

## Skills

Plain Fighting (Lvl 1)

Elastic Defence (Lvl 1)

Crossfire (Lvl 2)

Free Slot, recommend Armoured Assault

Free Slot, recommend Panzer Leader

## **History**

Field Marshal **Bernard Law Montgomery, 1st Viscount Montgomery of Alamein**, nicknamed "**Monty**" and "**The Spartan General**", was a senior British Army officer who fought in both World Wars.

He saw action in the First World War as a junior officer of the Royal Warwickshire Regiment. At Méteren, near the Belgian border at Bailleul, he was shot through the right lung by a sniper, during the First Battle of Ypres. He returned to the Western Front as a general staff officer and took part in the Battle of Arras in April/May 1917. He also took part in the Battle of Passchendaele in late 1917 before finishing the war as chief of staff of the 47th Division.

In the inter-war years he commanded the 17th Battalion, Royal Fusiliers and, later, the 1st Battalion, Royal Warwickshire Regiment before becoming commander of 9th Infantry Brigade and then General Officer Commanding 8th Infantry Division.

During the Second World War he commanded the British Eighth Army from August 1942 in the Western Desertuntil the final Allied victory in Tunisia in May 1943. This command included the Second Battle of El Alamein, a turning point in the Western Desert Campaign. He subsequently commanded the British Eighth Army during the Allied invasion of Sicily and the Allied invasion of Italy. He was in command of all Allied ground forces during Operation *Overlord* from the initial landings until after the Battle of Normandy. He then continued in command of the 21st Army Group for the rest of the campaign in North West Europe. As such he was the principal field commander for the failed airborne attempt to bridge the Rhine at Arnhem, and the Allied Rhine crossing. On 4 May 1945 he took the German surrender at Lüneburg Heath in Northern Germany.

After the war he became Commander-in-Chief of the British Army of the Rhine (BAOR) in Germany and then Chief of the Imperial General Staff. From 1948 to 1951 he served as Chairman of the Commanders-in-Chief Committee of the Western Union. He then served as NATO's Deputy Supreme Allied Commander Europe until his retirement in 1958.
Sun.L.R

## Skills

Crossfire (Lvl 10)

Plain Fighting (Lvl 10)

Jungle Fighting (Lvl 10)

Free Slot

## **History**

**Sun Li-jen** (Traditional: 孫立人; Simplified: 孙立人) KBE was a Chinese Nationalist general, a graduate of Virginia Military Institute, best known for his leadership in the Second Sino-Japanese War and the Chinese Civil War. His military achievements earned him the laudatory nickname "**Rommel** **of the East**". His New First Army was known as the "Best Army under Heaven" and credited with effectively confronting Japanese troops in the 1937 Battle of Shanghai and in the Burma Campaign, 1943–1944.

Perhaps because of his foreign military training, he did not have the full confidence of Chiang Kai-shek. Sun was relieved of battle command in the Chinese Civil War in 1946, and although he was made Commander in Chief in 1950 after the retreat of the Nationalist central government to Taiwan, he was given only ceremonial roles. He was charged with conspiracy in 1955 and spent his last thirty years under virtual house arrest.
Operation Bagration

**Operation Bagration** is the seventh mission on the Allied Powers side of the European Theatre in World Conqueror 4. It is preceded by Battle of Kiev and is followed by Operation Overlord.

## Overview:

### Operation Bagration:

"Our advance unit has arrived the Belarus area. This time we shall completely eliminate the German army within our territory. Germany has mobilized the reserve troops to supplement their losses in the early battles. You'd better break through their defense before their reinforcements come and liberate every single piece of land in our country." - Zhukov

### Objective:

Normal Mode: Capture Minsk, Riga and two unnamed German cities in 26 rounds.

Hard Mode: Capture Minsk, Riga and three unnamed German cities in 34 rounds.

### Generals:

#### Normal mode:

Player Generals:

* Up to 3 Generals

Allied Powers Generals:

* Bagramyan
* Rokossovsky
* Vasilevsky
* Zhukov

Axis Powers Generals:

* Bock
* Greim
* Kleist
* Manstein
* Model

#### Hard mode:

Player Generals:

* Up to 6 Generals

Allied Powers Generals:

* Bagramyan
* Rokossovsky
* Vasilevsky
* Zhukov

Axis Powers Generals:

* Bock
* Greim
* Kleist
* Kluge
* Manstein
* Model

### Dialogue:

Start of Mission

* Zhukov: Commander, we want to recover Minsk, which is occupied by the Germans now. General Rokossovski and I will assist you to accomplish this task.

Model Defeated

* Model: I have done as much as I can, still I cannot save the day.
* Zhukov: Our operation is a big success. Minsk is in front of us. Just watch out for the enemy's counterattack.

### Events:

Model Defeated

* The morale of all German units falls by one point.

## Walkthrough:

### Normal mode:

DON'T. TRY. TO. FIGHT. MANSTEIN. Go wherever Manstein isn't. Assist Bagramyan.

### Hard mode:

Aside from more powerful enemies as well as improved cities, only one extra objective is added to the list of tasks. Therefore, as players normally capture this objective in order to progress regardless, there isn't much deviation in planning when comparing normal mode to hard mode.

## Mission level is based on:

The level, as its name suggests, is based on the 1944 Soviet Belorussian Strategic Offensive Operation, code-named Operation Bagration. Operation Bagration was officially commenced on June 23, 1944 and ended on August 19 of the same year. To date, Operation Bagration was the biggest defeat in German military history with approximately 450,000 soldiers killed or captured.
Stalingrad

**Stalingrad** is the ninth stage of the Barbarossa event. This stage is preceded by Bryansk and is followed by Moscow.

## Overview:

### Briefing:

Stalingrad on the Volga river is a major industrial center in the Caucasus with substantial oil and natural gas resources. The enemy had deployed a large number of troops for defense. Only the capture of Stalingrad could demoralize the Soviet Union and pave the way for our victory on the Eastern Front.

### Objective:

Normal mode: Capture Luhansk, Rostov, Stalingrad and 5 unnamed cities in 28 rounds.

### Generals:

#### Normal Mode:

Player Generals:

* Up to 10 Generals

Axis Powers Generals:

* Heinz Guderian
* Hermann Hoth
* Paulus
* Richthofen
* Weichs

Allied Powers Generals:

* Chuikov
* Govorov
* Konev
* Malinovsky
* Rokossovsky
* Timoshenko
* Vasilevsky
* Vasily
* Yeryomenko

### Dialogue:

Start of Mission:

* Manstein: The factories and resources of Stalingrad are very important to us. Orders have come from commander headquarters that the city must be seized!

End of Round 22 Player Phase:

* Zhukov: This magnificent city must not be abandoned. We will fight for the name of this city!

### Events:

City East of Donetsk Captured:

* The Morale of all northern Soviet units falls by 1 point.

City Southeast of Rostov Captured:

* The Morale of all southern, southeastern and southwestern Soviet units falls by 1 point.

Southeastern City Captured:

* The Morale of all southeastern Soviet units falls by 1 point.

Eastern City Captured:

* The player gains 450 Industry.

Northern City Captured:

* The player gains 300 Technology.

Southern City Captured:

* The player gains 2000 Gold.

End of Round 22 Player Phase:

* The Morale of all northeastern Soviet units rises by 1 point.

## Walkthrough:

### One army strategy

Suitable if you don't have enough generals to split into two armies. A strong airforce general like Arnold or Dowding is required. Concentrate your main force into one army and ignore Stalingrad. A navy general can be placed on the Prince of Wales to help capture Rostov and the southwestern most city. Save up to 5000 gold by turn 28 to spam Fighter on Stalingrad and take it by paratrooper.
Operation Overlord

**Operation Overlord** is the eighth mission on the Allied Powers side of the European Theatre in World Conqueror 4. It is preceded by Operation Bagration and is followed by Operation Dragoon.

## Overview:

### Operation Bagration:

"For a quick close of the war, we must open up a new battlefield in Europe. The headquarters has made the final decision to set the attack site on the Normandy direction, unexpected by the enemy. We have been preparing for this operation for a long time. This will be the biggest battle that you have ever participated." - Eisenhower

### Objective:

Normal Mode: Capture four unnamed German cities and a German Port in 24 rounds.

Hard Mode: Capture Brest, four unnamed German cities and a German port in 30 rounds.

### Generals:

#### Normal mode:

Player Generals:

* Up to 3 Generals

Allied Powers Generals:

* Blamey
* Bradley
* De Gaulle
* Eisenhower
* Montgomery
* Olav
* Papagos
* Simonds

Axis Powers Generals:

* Bock
* Donitz
* Greim
* Kleist
* Model
* Rommel
* Rundstedt

#### Hard mode:

Player Generals:

* Up to 6 Generals

Allied Powers Generals:

* Blamey
* Bradley
* De Gaulle
* Eisenhower
* Montgomery
* Olav
* Papagos
* Simonds

Axis Powers Generals:

* Bock
* Donitz
* Greim
* Kleist
* Leeb
* Manstein
* Model
* Rommel
* Rundstedt

### Dialogue:

Start of Mission

* Eisenhower: After careful planning and long-term preparations, this day has finally come. This will be the largest landing in history!

Northern German City Captured

* Montgomery: The American forces are advancing very fast, and we can't lag behind!

Central Objective Captured

* Rommel: The front line is in a critical situation and we must organize an effective counterattack to stop the allied forces from advancing.

Rommel Defeated

* Eisenhower: Nothing can stop us!

### Events:

Northern German City Captured

* The Morale of all American units rises by one point.

Central Objective Captured

* The Morale of all American and British units rises by one point.

Rommel Defeated

* The Morale of most German units falls by one point.

## Walkthrough:

The starting positions are shown on the right in the picture. (may vary between different campaigns)

### Normal mode:

(main walkthrough for this level only should be assuming the player hasn't beaten the full game yet.)

#### With generals:

If you have generals from beginner to intermediate, then the scenario will be extremely difficult.

Try using ships to destroy sea batteries and expend your own troops for the sake of the other AI, this is important.

## Mission level is based on:

It is based on the Allied invasion of Normandy, widely known as D-Day, and code-named Operation Overlord.
Stuka

### Perk 2

Howled Nosedive - 50% chance to lower the morale of the enemy unit and an equal probability to ignite the target plot

## Description

The Stuka bomber's unique double-folded wing structure provided it excellent stability and precision during dive bombing. It demonstrated a powerful ground attack ability in the early years of WWII. The "Jericho Trumpets" on the landing gear produced a unique howling sound, which brings a strong psychological stress on the enemy.
Warsaw Pact

The Alternative Flag for the Warsaw Pact

The **Warsaw Pact** a.k.a The Warsaw Treaty Organization of Friendship, Cooperation and Mutual Assistance **(WTO)** was an intergovernmental military alliance signed on 14 May 1955 in Warsaw by the Soviet Union and its allies in Central and Eastern Europe. The WTO has several associates. The Warsaw Pact was created to counter the Democratic and "Fascist" NATO during the 'Cold War' (1947-1980).

## **Historical Allies:**

Historically there were other countries who were aligned with the WTO or are member states of the WTO but were not included in the game, an example of these are:

* Albania
* Czechoslovakia
* East Germany (GDR/DDR)
* India
* Libya
* Vietnam
* and other Pro-Soviet and/or Anti-Capitalist/Fascist countries.

Do note that while Thailand is a member of the Warsaw Pact In-Game, in real life Thailand was a staunch American ally.

Actually, the PRC never became a member of the WTO, even though it's considered as a 'leader' of the WTO in this page. However, it is a Communist country.
Stealth Fighter

**Stealth Fighters**are Unique units that pretty much serves as an upgraded Fighter.

## **History**

The Stealth Fighters are based on
the *Dassault Mirage 2000*. The *Dassault Mirage 2000* conducted numerous sorties against insurgents in Libya, Mali and, more recently, against ISIL insurgents.

## Uses

Similar to its bomber counterpart, it is good for attacking troops in AA rich areas or in cities. Despite being less costly than the Stealth Bomber, it is still pretty costly and should be used for eliminating commanders or if you want to eliminate troops from a city to capture the city
Umezu

## Skills

Raider (Lv 2)

**Umezu** is an unrecruitable Japanese General.

## History

**Yoshijirō Umezu** was a Japanese general in World War II and Chief of the Army General Staff during the final years of the conflict. He was convicted of war crimes and sentenced to life imprisonment.

## Information

* Umezu's given stats are from the 1939 Conquest; they may be different in any other appearances.
Simonds

## Skills

Panzer Leader (Lv 2)

Machinist (Lv 3)

Ace Forces (Lv 2)

Free Slot

**Simonds** is a Canadian General that can be bought for 1705 Medals.

1943 Conquest: Heavy Tank (Rank 2, 1 stack) - Edmonton

1950 Conquest: Heavy Tank (Rank 3, 2 stack) - Edmonton

## History

Lieutenant-General **Guy Granville Simonds**, CC, CB, CBE, DSO, CD (April 23, 1903 – May 15, 1974) was a senior Canadian Army officer who served with distinction during World War II, where he commanded the 1st Canadian Infantry Division and II Canadian Corps. In 1951, at the age of just 48, he was appointed Chief of the General Staff, the most senior member of the Canadian Army, a post he held for four years.
Missile Crisis

**Missile Crisis** is the third mission on the NATO side of the Cold War in World Conqueror 4. It is preceded by Korean War and is followed by Middle East War.

## Overview:

### Briefing:

"According to intelligence, the Soviet Union has recently deployed a large number of missiles in Cuba and near the Caribbean. This poses a great threat to our homeland security. The Command has ordered you to lead your troops to march to Cuba immediately, eliminating the troops there and occupying the missile silos." - Eisenhower

### Objective:

Normal mode: Hold Houston and Miami + Capture Havana, Mexico City and one Soviet city + defeat Kuznetsov in 34 rounds.

Hard mode: Hold Houston and Miami + Capture Havana, Mexico City and one Soviet city + defeat Kuznetsov in 32 rounds.

## Walkthrough:

### Hardmode:

(assume they have beaten the Europe theatre and are fully upgraded for either 1939 or 43 depending on which is the minimum for a 3 star).
Williams

## Skills

Self-propelled artillery (Lvl 5)

Artillery armor (Lvl 5)

Accuracy (Lvl 2)

Machinist (Lvl 1)

Explosives (Lvl 1)

**Williams** is one of the leaders of the New World Order, specialized in Artillery. He is introduced in the Modern War Campaign as well as the 1980 Conquest, and is one of the two NWO generals that can be purchased by the player, for actual currency.

## Conquest

### 1980 Conquest

Williams is located in the city of Shenyang, not far off Pekin. Like many of his peers, all his skills are maxed out. Let's put it this way: Williams hits hard. Really hard (even more so than in the main campaign). The combination of Rumor with Accuracy makes him an incredibly dangerous opponent against everything the player has to oppose him, including the best Tank generals of the game.

The best chance against him would be a general or two with maxed Rumor skill (Lv5; "75% chance to reduce the morale of the enemy when attacking") (preferably coupled with Blitzkrieg/Guerrilla skills or with an artillery so he can't counter attack); once a low morale was inflicted, it only takes a quick full encirclement (use paratroopers/Forts if there's no available unit to commit) for his unit to be in "Chaos"; rendering him unable to *hit* back. Keep using the Rumor-general to maintain "Chaos", and decreasing his morale in case the encirclement was broken. The same tactic applies to other "OP" generals/units such as Osborn,

## In-Game

Possibly one of the best Artillery generals in the game, with a 100% chance to attack after destroying enemy units. Highly recommended as a great alternative to Zhukov which costs $5 more. However, with the introduction of the new general Kluge, Williams might no longer be the best option.
Leningrad

**Leningrad** is the fifth stage of the Barbarossa event. This stage is preceded by Kiev and is followed by Crimea.

## Overview:

### Briefing:

As the Soviet Union's most crucial port in the Baltic region, Leningrad was also an important economic and cultural-historical center of the Soviet Union. The capture of Leningrad would not only weaken Soviet defenses, but also heavily impact the morale and confidence within the Soviet Union.

### Objective:

Normal mode: Capture Leningrad and 5 unnamed cities in 24 rounds.

### Generals:

#### Normal Mode:

Player Generals:

* Kuchler
* Manstein
* Up to 10 other Generals

Axis Powers Generals:

* Leeb
* Mannerheim
* Nenonen

Allied Powers Generals:

* Govorov
* Vatutin
* Voroshilov
* Zhukov

### Dialogue:

Start of Mission:

* Leeb: Leningrad is heavily defended by enemy army, we need to encircle it first and then we siege the city step by step.
* Leeb: The Finnish army will join us in the north to launch an attack.

Eastern City Captured

* Manstein: The Soviets bring a steady stream of supplies to Leningrad through Lake Ladoga, which cannot be forgiven.
* Leeb: Cut their supply lines and annihilate them!
Tutorial 3

***Tutorial 3*** is the 3rd tutorial in the tutorial section, and is played by the USA. It teaches you how to use Atomic bombs, how to use missiles, and how navy units function and how transports are easy prey for enemy ships. Once you have completed it, not only will you get 100 medals, you will also have enough medals and a high enough level to get Messe.\*

\*This is on the condition that you have completed Tutorial 1 and Tutorial 2.
Meretskov

## Skills

Raider (Lvl 2)

**Meretskov** is an unrecruitable Soviet General.

## History

**Kirill Afanasievich Meretskov** (Russian: Кири́лл Афана́сьевич Мерецко́в; 7 June [O.S. 26 May] 1897 – 30 December 1968) was a Soviet military commander. Having joined the Communist Party in 1917, he served in the Red Army from 1920. During the Winter War of 1939-1940 against Finland, he had the task of penetrating the Mannerheim Line as commander of the 7th Army. He was awarded the title of Hero of the Soviet Union shortly afterwards.

The NKVD arrested Meretskov at the start of World War II. Released two months later, he returned to command the 7th Army and later the Volkhov Front during the 1941-1944 Siege of Leningrad. He commanded the Karelian Front from February 1944, notably the Petsamo–Kirkenes Offensive of October 1944. From April 1945 he was assigned to the Far East, where he commanded a front during the Soviet invasion of Japanese Manchuria. During the war he reached the rank of Marshal of the Soviet Union.[1]

## Information

* Meretskov's given stats are from the 1939 Conquest; they may be different in his other appearances.
Manteuffel

## **History**

**Hasso von Manteuffel** was a German General der Panzertruppe during World War II who commanded the 5th *Panzer* Army. He was a recipient of the Knight's Cross of the Iron Cross with Oak Leaves, Swords, and Diamonds of the German Reich.

After the war, he was elected to the Bundestag and was the spokesman for the defense of the Liberal Party. A proponent of rearmament, he was responsible for coining the new name for the post-war German armed forces, the Bundeswehr.
Operation Sunset

**Operation Sunset** is the ninth mission on the Allied Powers side of the Pacific Theatre in World Conqueror 4. It is preceded by Storm of Steel.

## Overview

### Briefing

"Although our super weapons have caused a devastating blow to Japan, it still refuses to surrender. So the headquarters decides to attack the Japan mainland. This shall be a tough fight, and landing in Japan by force will cause huge casualties. The Soviet Union will launch an attack from the north, but their targets are probably not merely Japan...." - **Eisenhower**

### Objective

Normal Mode: Capture Nagasaki, Osaka, Sapporo, Tokyo and an unnamed Japanese city in 30 rounds.

Hard Mode: Capture Nagasaki, Osaka, Sapporo, Tokyo and an unnamed Japanese city in 36 rounds.

### Generals:

#### Normal mode:

Player Generals:

* Up to 4 Generals

Allied Powers Generals:

* Bradley
* Eisenhower
* Govorov
* Mountbatten
* Nimitz
* Patton
* Rokossovsky
* Vatutin
* Zhukov

Axis Powers Generals:

* Itagaki
* Koiso
* Okamura
* Terauchi
* Ushijima
* Yamamoto
* Yamashita

#### Hard mode:

Player Generals:

* Up to 6 Generals

Allied Powers Generals:

* Bradley
* Eisenhower
* Govorov
* Mountbatten
* Nimitz
* Patton
* Rokossovsky
* Vatutin
* Zhukov

Axis Powers Generals:

* Itagaki
* Koiso
* Okamura
* Terauchi
* Ushijima
* Yamamoto
* Yamashita

### Dialogue:

Start of Mission:

* Eisenhower: Commander, the Japanese are still resisting desperately. We will launch an attack on the Japanese mainland. Please join our operation. We must land as soon as possible and build defensive facilities. The enemies we face are not just Japan.
* Terauchi: The Soviets attempt to attack the mainland of the Empire, and we must stop them.

Tokyo Captured + Objectives Remaining (Hard Mode Only):

* Zhukov: Japan has surrendered. This land belongs to the Soviet Union. Drive Americans out!
* Eisenhower: The Soviet's ambition is within my expectation. Commander, we will face troops from two different countries and this will be a tough battle.

### Events:

Osaka Captured:

* The player obtains 300 Gold.

Tokyo Captured + Objectives Remaining (Hard Mode Only):

* The Soviet Union becomes hostile.

## Mission level is based on

This mission is based on **Operation Downfall**, the proposed Allied plan for the invasion of the Japanese home islands near the end of World War II. The planned operation was canceled when Japan surrendered following the atomic bombings of Hiroshima and Nagasaki, the Soviet declaration of war, and the invasion of Manchuria.
Rocket Launcher

## Perks

### Perk 1

Rocket Artillery: 60% chance to avoid retaliation and also deals damage to enemies near the target.

The Rocket Launcher is the most expensive and best fortification out of the stronghold units, being able to cause damage to multiple units in one go. It can also avoid retaliation from the unit you are attacking, and the percentage of this is based on your rocket artillery tech in Artillery technology..

It is recommended to use this in 1950 with nations that have good economies (France, UK, USSR, PRC, and USA) because these rocket launchers are effective. Don't use them in 1943 and 1939 as they are expensive, and you don't need them.
Technological Levels

When playing Conquests there is a bar at the top that represents your current technological level, overtime, if you build and upgrade Institutes, the bar will fill up and your technological level will increase and will unlock additional buildings or upgrades for your Cities and Strongholds. The starting level depends on the conquest and on a country's strength, but it always maxes out at Level 10.

The following are the starting technological levels by conquest:

* 1939 - All countries starts at level 1.
* 1943 - Great Powers start at level 3 and everyone else at level 2.
* 1950 - Great Powers start at level 5 and everyone else at level 4.
* 1980 - All countries start at level 7

These are the unlocked Technology per level:

* Level 1 - Allows the construction of Institutes.
* Level 2 - Allows the construction of Supply Depots, Factories, Bunkers and Anti-air Guns.
* Level 3 - Allows the construction of Airports.
* Level 4 - Allows the construction of Land Forts, Coastal Artillery and Anti-air Artillery.
* Level 6 - Allows the construction of Rocket Launchers and Anti-air Missiles.
* Level 7 - Allows the construction of Missile Silos.
* Level 8 - Allows the construction of Nuclear Plants.

Upgrades:

* Level 2 -
* Level 3 -
* Level 4 -
* Level 5 -
* Level 6 -
* Level 7 -
* Level 8 -
* Level 9 -
* Level 10 -
Red Shadow

**Red Shadow** is the fifth mission on the NATO side of the Cold War in World Conqueror 4. It is preceded by Middle East War and is followed by The Final Base.

## Overview:

### Briefing:

"According to intelligence, the Soviets have mobilized tens of thousands of tanks in Poland within just a few weeks. The Command believes there is not much time left before the Soviet Union launches a comprehensive attack. We must take actions to support Europe. Commander, you will have to face a powerful war machine." - Eisenhower

### Objective:

Normal mode: Hold Cologne, Hamburg and Munich + capture Berlin and Warsaw in 36 rounds.

Hard mode: Hold Cologne + capture Berlin, Hamburg, Munich and Warsaw in 36 rounds.

## Walkthrough:

### Hardmode:

(assume they have beaten the Europe theatre and are fully upgraded for either 1939 or 43 depending on which is the minimum for a 3 star).

## Skill Unlock:

In Normal mode, capturing Krakow will unlock the Economic Expert skill.
List of Geographical Inaccuracies(scenarios)

* On Operation Weserubung, Copenhagen is on the mainland, when it is actually on an island
* On Fall Gelb, Luxemburg doesn't exist when at this point, it still does.
* On Mediterranean War, the islands are way too oversized
* On Operation Barbarossa, at this point in the war, when the Germans have already taken Riga, Minsk would have been already encircled/taken.
* On Siege of Leningrad, At this point Leningrad was already encircled
* On Battle of Britain, it contradicts Operation Overlord as they both require the invasion of Normandy
* On Sicily Campaign, Naples and Rome were way too south
* On Operation Bagration, there wasn't an ocean north of Riga like there was supposed to be
* On Operation Market Garden, the Rhine River was way too wide
* On Destination Berlin, Prague was too west, Dortmund and Cologne are far too north, and Zurich, which belongs to Switzerland, was neutral. But in the level, it belonged to the USA.
* On Time of Glory, long island is connected to the mainland, Washington D.C is way too south
* On Line of Europe Manstein and Leeb are both generals that start on the game, but this is wrong, as both Leeb and Manstein were not present in the time period when this scenario takes place.
Supply Depot

**Supply Depots** are Facilities within Cities that heal Units inside the city.

* Level 1 Supply Depot - Costs $90 and ⚙15. Restores 4 HP per turn.
* Level 2 Supply Depot - Costs $120, ⚙30 and ⚛4. Restores 8 HP per turn.
* Level 3 Supply Depot - Costs $150, ⚙45 and ⚛8. Restores 12 HP per turn.
* Level 4 Supply Depot - Costs $180, ⚙60 and ⚛12. Restores 16 HP per turn.
Modern war Campaigns

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*
\*This guide will give you the idea how to win 1980 conquest mod.In this guide, I'm only using Germany because It's the easiest country.mod

\*Note:+This is my personal walkthough so it can be a bit different from your game.

+Generals use:Manstein,Konev,Guderian,Rommel or Rokossovsky.

+Traits use most:-Tank general:Panzer leader,Tide of Iron,Armored assault,Bliztreig, Optional (I recommend using Plain fighting,Rumor or Crowd tactics).

-Konev:Optional.

+Legion use most:Super tank,Heavy tank,Mechanized Infantry on Airborne,Howitzer,Missile,and only submarine in late game.If you don't have enough money then any troop with high marching speed will do.

\*Because Tanks,Missiles and Airborne have been buffed so we will make use all of them.And Nuke,Rocket luncher,Howitzer,Carrier and Infantry have been neffed so we can ignore them.

\*All the Generals in this guide can be replace but i'll stick with them

\*This guide will work more effective if you at least have Assault lv 2 in tank,Firepower lv 2,Rocket disable lv 2 in artillery,Airborne lv 2 on air force and at least some engine upgrades too,Some Missile,Torpedo upg may be good.You can ignore infantry,Navy,Fort,Anti-air,Nuke completely if you want or don't have enough money.Recommend fully upgd tank.

(This is the early stage of this guide.Plz wait a few more days and i'll update the rest of the guide.Thanks)
Middle East War

**Middle East War** is the fourth mission on the NATO side of the Cold War in World Conqueror 4. It is preceded by Missile Crisis and is followed by Red Shadow.

## Overview:

### Briefing:

"In order to seize the oil in the Middle East, the Soviet Union has blocked the Suez canal. This sort of behavior will undoubtedly affect our deployment in the Mediterranean region and the Middle East. The Command requires you to join our British allies in support of the Middle East. Drive the Soviets out and restore the navigation of the Suez Canal." - De Gaulle

### Objective:

Normal mode: Hold an unnamed French city and capture Cairo, Damascus and Jerusalem in 28 rounds.

Hard mode: Hold Riyadh and an unnamed French city + capture Baghdad, Cairo and Jerusalem.

## Walkthrough:

### Hardmode:

(assume they have beaten the Europe theatre and are fully upgraded for either 1939 or 43 depending on which is the minimum for a 3 star).
Voronov

## Skills

Accuracy (Lvl 2)

**Voronov** is an unrecruitable Soviet General.

## History

**Nikolay Nikolayevich Voronov** was a Soviet military leader, chief marshal of the artillery (1944), and Hero of the Soviet Union (7 May 1965). He was commander of artillery forces of the Red Army from 1941 until 1950. Voronov commanded the Soviet artillery during the Battle of Stalingrad and was the Stavka representative to various fronts during the Siege of Leningrad and the Battle of Kursk. He also fought in the Russian Civil War, the Polish-Soviet War and the Battle of Khalkin Gol, as well as serving as an advisor to the Spanish Republican Army during the Spanish Civil War.

## Information

* Voronov's given stats are from the 1939 Conquest; they may be different in his other appearances.
Mountbatten

## Skills

Fleet Leader (Lvl 3)

Sailor (Lvl 1)

Depot Ship (Lvl 2)

Free Slot

## **History**

Admiral of the Fleet **Louis Francis Albert Victor Nicholas Mountbatten, 1st Earl Mountbatten of Burma**, KG, GCB, OM, GCSI, GCIE, GCVO, DSO, PC, FRS was a British Royal Navy officer and statesman, an uncle of Prince Philip, Duke of Edinburgh, and second cousin once removed of Queen Elizabeth II. During the Second World War, he was the Supreme Allied Commander, South East Asia Command. He was the last Viceroy of India and the first Governor-General of independent India.

## In-Game

Mediocre naval general. His 5-star navy and his skills can be helpful in many stages, however he is severely overpriced and is most likely not going to be effective in late game. Should probably be dismissed for a Nimitz once reaching Cold War stages.
Nagano

## Skills

Sailor (Lv 2)

Fleet Leader (Lv 2)

Ace Forces (Lv 2)

Explosives (Lv 2)

**Nagano** is an unrecruitable Japanese General.

## History

**Osami Nagano** was a Marshal Admiral of the Japanese navy and one of the leaders of Japan's military during most of the Second World War. In April 1941, he became Chief of the Imperial Japanese Navy General Staff. In this capacity, he served as the navy’s commander-in-chief in the Asia-Pacific theater until his removal in February 1944. After the war, he was arrested by the International Military Tribunal for the Far East but died of natural causes in prison during the trial.

## Information

* Nagano's given stats are from the 1939 Conquest; they may be different in any other appearances.
Panzer Leader

**Panzer Leader** is a skill that gives Armored units an 8-40% (12-60% with the **Cross Medal**) chance to deal a fatal blow.

## Description

x% chance to give the enemy a fatal blow when commanding armored units.

## Stats

 2
 3
 4
 5

## Information

* Wearing the **Cross Medal** gives an additional 50% chance to proc the Panzer Leader skill. So if your current chance are at 40%, it will increase to 60%. To unlock the **Cross Medal** you need to complete 195 tasks in Domination.

Template:Skills
New World Order

Territories of the NWO (complete control territories are hard to liberate)

Modern war (scenario and conquest name)

???? (foundation date)

April 1980 - February 1986 (scenario date)

The **New World Order** is an Unplayable Country and is the arch-enemy of the United Nations.

## **Game**

### **Scenario: Modern War**

You can’t play as the New World Order in Scenario Mode.

### **Conquest: 1980**

You can’t play as the New World Order in Conquest Mode.

## Trivia

* The flag of the New World Order looks similar to that of Brotherhood of Nod, which also features a scorpion, with a red and black palette used. (requires further canon sources.)
* There is a Theory that the NWO was originally going to playable due to a file being found which allowed the player to play as the NWO. the legitimacy of this claim however is not verifiable. According to the theory It would have had the largest start resource, with 3000 money, 500 industry, and 300 tech.
* If the NWO was originally able to be playable it would have probably been the easiest conquest which might have been a factor in why it isn't playable.
Leeb

## Skills

Artillery Leader (Lv 1)

Plain Fighting (Lv 1)

Rumor (Lv1)

1 Free Slot

Recommended Accuracy

**Leeb** is a German General that can be bought for 1365 Medals.

## Overview

He is the first and one of the best artillery units that you should purchase. Only 3 generals have a 6-star artillery stat, and one of them requires in-app purchases. So what puts him above all the other 5-star artillery generals is his abilities. He has both Rumor and Artillery Leader; both are very good and essential abilities for late game combat. He also has the highest possible movement speed for artillery generals, on par only with Zhukov (IAP) and Blamey (he only has 4 artillery stat). This makes him a superior choice over all of the other silver and copper generals who simply aren’t worth their price when you can get Leeb.

## **History**

**Wilhelm Ritter  von Leeb** (5 September 1876 – 29 April 1956) was a German field marshal in World War II. Leeb was a highly decorated officer in World War I and was awarded the Military Order of Max Joseph which granted him the title of nobility. In the Invasion of France, he commanded Army Group C, responsible for the breakthrough of the Maginot Line.

During Operation Barbarossa—the invasion of the Soviet Union—Leeb commanded Army Group North, which advanced through the Baltic States towards Leningrad, eventually laying siege to the city.

On 15 December 1941, in the midst of the crisis of the Battle of Moscow, Leeb pulled back his forces on the northern wing to a line behind the Volkhov River without prior authorisation from OKH. Leeb gained approval for the measure the following day in a personal meeting with Hitler in the *Wolfsschanze*.[21]

On 15 January 1942, Leeb asked Hitler to give him freedom of action or relieve him of his command; Hitler chose the latter and Küchler assumed command of Army Group North.[22]Hitler never employed Leeb again, but Hitler's gratitude lasted until he killed himself in April 1945.

He died of a heart attack in 1956 in Füssen.
Submarine

### Perk 2

Submerge - Attacked enemies cannot retaliate. Cannot be attacked by land units, barring the Coastal Artillery.

## **History:**

The Submarine model is based on the Unterseeboot Type VII model.

* **Type VII U-boats** were the most common type of German World War II U-boat. 703 boats were built by the end of the war. The lone surviving example, *U-995*, is on display at the Laboe Naval Memorial located in Laboe, Schleswig-Holstein, Germany.

### Uses

The Submarine is well-known for being useful when destroying carriers and cruisers, due to its torpedo bonus which can be upgraded. Submarines, when stacked up, can be efficient in destroying other submarines, and destroyers. However, when not stacked up, it is not recommended to attack destroyers, as destroyers get a bonus to attacking submarines (Depth Charges). Submarines can also be used to take ports with no ships on them. This is **THE** most efficient naval unit in the game. A 3 stack sub can clear out an enemy navy with enough experience and spam. However, note that every naval and aerial unit will also deal damage to you, so you may wanna destroy the carriers before other ships. Torpedoes also deal extra damage to tier 4 ships aka Super Battleship and Super Carrier. For conquests, sub spam is highly encouraged, as you have nearly limitless resources. Destroyers are also a small problem deal to their perk but there is a high chance the submarine will prevail purely due to its 2nd perk.
Mediterranean Conqueror

**Energy Crisis** is the third mission on the Warsaw Pact side of the Cold War in World Conqueror 4. It is preceded by Energy Crisis and is followed by Western European Union.

## Overview:

### Briefing:

"NATO will not be sitting still while we capture Turkey. They have begun to assemble fleet in the Mediterranean sea in an attempt to stop our military operations in Turkey. Occupy Turkey and destroy the NATO fleet. The headquarters considers this a prime opportunity to gain control of the Mediterranean region." - Zhukov

### Objective:

Normal mode: Hold Ankara and capture Istanbul and one unnamed British city + defeat Mountbatten in 34 rounds.

Hard mode: Capture Ankara, Istanbul, one unnamed British city and one American port + defeat Eisenhower and Mountbatten in 34 rounds.
Yugoslavia

The Yugoslav Tricolor

Yugoslavia is a ★ power and a member of the Allied Powers.

## Game

### **Scenario:**

Yugoslavia is an A.I nation during the Second World War: European Theater (Axis). Yugoslavia is present, along with Greece, during *the Balkan Campaign* fighting against Bulgaria, Romania and the Kingdom of Italy.

### **Conquest:**

In the 1939 conquest Yugoslavia is surrounded from all sides by the Axis Powers, the best you can do is invade Bulgaria and Romania and wait for the Soviets, Greeks and Egyptians' help.It is easier when you have got some good infantry generals.

In the conquests of 1943, 1950 and 1980 Yugoslavia does not participate in any war, in 1943 and 1980 because it was occupied and in 1950 it is neutral.

### **Territories:**

The Republics and notable Cities of Yugoslavia are:

* SFR Northern Yugoslavia (Zagreb)
* and SFR Southern Yugoslavia (Belgrade)
Stealth Bomber

**Stealth Bombers** are Unique units that pretty much serves as an upgraded Bomber.

## **History**

The Stealth Bombers are based on the *Tupolev* Tu-160. The Tu-160saw limited usage during the Cold War, but was frequently used during the Syrian Civil War.

## **USE**

Good for attacking ships with anti aircraft capabilities, really good but somewhat costly, therefore generally not recommended to use unless you are hunting down a naval commander.
Port

**Ports** are standalone Facilities that produces Naval Units. Additionally, Shipyards produces  10 and  6 per turn.

* Level 1 Shipyards - Allows the production of Submarines and Destroyers.
* Level 2 Shipyards - Allows the production of Cruisers.
* Level 3 Shipyards - Allows the production of Carriers.
* Level 4 Shipyards - Allows the production of Super Submarines, Super Battleships and Super Carriers.
Super Submarine

### Perk 2

Submerge - Attacked enemies cannot retaliate. Cannot be attacked by land units, barring the Coastal Artillery.

**Super Submarines** are Unique units that pretty much serves as an upgraded, non-stackable Submarine. They can only be produced by the Italians.

## **History**

Italy uses the Todaro classe submarine as its Super Submarine model (Ironically, being a Soviet submarine historically)

* The **Kilo class**, Soviet designation **Project 877 *Paltus*** (Russian: Па́лтус, meaning "halibut"), NATO reporting name **Kilo**, is a class of diesel-electric attack submarines designed and built in the Soviet Union for the Soviet Navy. The class was built until the mid-1990s, when production was switched to the more advanced **Project 636 *Varshavyanka*** (Russian: Варшавянка, meaning "Varsovian (inhabitant of Warsaw; feminine)") variant, also known as Improved Kilo-class in the West.

## Tips:

Although not that cheap, Super-Submarines is a key tool to destroy other naval units, as submarines could easily crush carriers and Cruisers. Luckily Coastal Artillery cannot attack Super-Submarines since they submerge. This unit only appears in 1980, as Italy is a neutral country in 1950, and there are no tier IV ports in 1943. Do not spam it in the early game due to the high tech costs. Focus on conquering africa before starting rapid production of this.
Spaatz

## Skills

Air Superiority (Lvl 3)

Explosives (Lvl 2)

Carpet Bombing (Lvl 3)

Airforce Leader (Lvl 2)

Industrial Expert (Lvl 2)

**Spaatz** is a special American general that can only be obtained through in-app purchases. Another general in the same pack is Eichelberger. Spaatz is generally considered the best Airforce general in the game. His unique skill Air superiority makes a certain percentage of his airforce attacks ignore enemy Anti-air defenses. Combined with his other air force skills makes him deal high damage to all targets consistently. His only downside is that he needs upgrades to his abilities to provide the maximum air force damage
Weichs

### Full Name

Maximilian Maria Joseph Karl Gabriel Lamoral Reichsfreiherr von und zu Weichs an der Glon

## Skills

Artillery Leader (Lvl 2)

Camouflage (Lvl 2)

**Weichs** is an unrecruitable German General.

## History

**Maximilian Maria Joseph Karl Gabriel Lamoral Reichsfreiherr** was a field marshal in the Wehrmacht of Nazi Germany during World War II.

Born into an aristocratic family, Weichs joined the Bavarian cavalry in 1900 and fought in the First World War. At the outbreak of the Second World War he commanded the XIII Corps in the invasion of Poland. He later commanded the 2nd Army during the invasions of France, Yugoslavia and the Soviet Union.

In August 1942 during Case Blue, the German offensive in southern Russia, he was appointed commander of Army Group B. In 1944, Weichs commanded Army Group F in the Balkans overseeing the German retreat from Greece and most of Yugoslavia. During the Nuremberg Trials, Weichs was implicated in war crimes committed in the Balkans and was scheduled to take part in the US Army's Hostages Trial. He was removed from the proceeding for "medical reasons" without having been judged or sentenced.

## Information

* Weichs's given stats are from the 1939 Conquest; they may be different in any other appearances.
Wavell

Field Marshal **Archibald Percival Wavell, 1st Earl Wavell**, GCB, GCSI, GCIE, CMG, MC, KStJ, PC (5 May 1883 – 24 May 1950) was a senior officer of the British Army. He served in the Second Boer War, the Bazar Valley Campaign and the First World War, during which he was wounded in the Second Battle of Ypres. In the Second World War, he served initially as Commander-in-Chief Middle East, in which role he led British forces to victory over the Italians in western Egypt and eastern Libya during Operation Compass in December 1940, only to be defeated by the German Army in the Western Desert in April 1941. He served as Commander-in-Chief, India, from July 1941 until June 1943 (apart from a brief tour as Commander of ABDACOM) and then served as Viceroy of India until his retirement in February 1947.

1939: Armored car (No rank, 1 stack) - Mandalay

1943: Medium Tank (Rank 2, 1 stack) - Mandalay

1950: N/A

1980: N/A
Romania

The Romanian Tricolor

Romania is a ★ power (★★ in 1939) and a member of the Axis Powers and the WTO.

## **Game**

### **Scenario:**

Romania is an A.I nation during the Second World War: European Theater (Axis). Romania is present during the *Balkan Campaign,* helping in the invasion of Yugoslavia and Greece, and in the *Battle of Stalingrad* and the *Conquest of Europe,* fighting against the Soviet Union.

**Conquest:** When you play as Romania you should consider going after Yugoslavia. After taking Yugoslavia, invade Greece while preparing an invasion of the Soviet Union(1939). In 1943 quickly invade the southern Soviet Union and take Stalingrad. Then helping out the Germans take over England

### **Territories:**

The Counties and notable Cities of Romania are:

* Moldavia (Iași)
* Wallachia (Bucharest).
Technology Expert

**Technology Expert** is a skill that increases the Technological Output of a City by an additional ⚛1-⚛5 (⚛2-⚛10 with the Silver Star Medal).

 2
 3
 4
 5

Wearing the **Silver Star Medal**, doubles the benefit of the Technology Expert skill.

It has an Economic counterpart called; Economic Expert. And a Industrial counterpart called; Industrial Expert.
Spitfire

## Perks

### Perk 1

Air Strike - Damage from fighter's large caliber machine gun to infantry units +30%

## Description

The Spitfire was renowned for its excellent maneuverability, speed and firepower. After continuous improvement, it gained significant fame in the Battle of Britain, then moved to the European, North Africa and Asia front, becoming one of the most important and representative British fighters in World War II.

## Level Effects

Level Effects
 2
 3000
 1500

Template:Elite Forces
Meyer

## Brief History

Convicted of war crimes for his role in the Ardenne Abbey massacre, SS- Brigadeführer Kurt Meyer was an SS commander who served in Waffen-SS, Meyer commanded the 12th SS Panzer Division Hitlerjugend during the Allied invasion of Normandy. Meyer's death sentence was commuted (*replaced by life in prison*), but was released on the December of 1945 as the last German war criminal to be released.

## In-game

**Although appearing in World Conqueror 4, he is one of many generals that cannot be purchased**. Having a three-star on tank ability with his rank of Second Lieutenant giving him a 116% health buff the only skill Meyer possesses is a Level 3 tide of iron (Increasing his damage to the enemy by 15+ if his tank is more than half damaged) even though he cannot be purchased he's playable on the 1939 conquest if your playing germany.
Malayan Campaign

**Malayan Campaign** is the second mission on the Allied Powers side of the Pacific Theatre in World Conqueror 4. It is preceded by Attack on pearl harbor and is followed by Battle of Midway.

## Overview:

### Briefing:

"The Imperial forces are badly hit by the Japanese in Malaya. This is a huge disaster in British history. Now the Japanese are planning a new round of attack against Singapore, which is something that we can not bear. Organize counterattack and once the Royal Navy arrives, it will immediately join the battle." - Mountbatten

### Objective:

Normal Mode: Capture one Japanese port, Kuala Lumpur, and two unnamed Japanese cities + hold or recapture Singapore in 30 rounds.

Hard Mode: Capture one Japanese port, Kuala Lumpur, and two unnamed Japanese cities + hold or recapture Singapore in 32 rounds.

### Generals:

#### Normal mode:

Player Generals:

* Up to 4 Generals

Allied Powers Generals:

* Auchinleck
* Mountbatten

Axis Powers Generals:

* Itagaki
* Koiso
* Ozawa
* Terauchi
* Yamashita

#### Hard mode:

Player Generals:

* Up to 6 Generals

Allied Powers Generals:

* Auchinleck
* Mountbatten

Axis Powers Generals:

* Itagaki
* Koiso
* Okamura
* Ozawa
* Terauchi
* Yamashita

### Dialogue:

Start of Mission:

* Yamashita: Singapore bears great significance to the plan of headquarters. Take Singapore before the arrival of British reinforcements.
* Auchinleck: The Japanese army is ready to attack and occupy Singapore. Please be prepared. We can not allow the Japanese to succeed.
* Mountbatten: Commander, my fleet has arrived and I will assist you in the attack.

Terauchi Defeated:

* Terauchi: The British attack rapidly. Please sent out reinforcements immediately.

### Events:

Start of Mission (Hard Mode Only):

* The Morale of all enemy units rises by 1 point.

Terauchi Defeated:

* The Morale of all enemy units falls by 1 point.

### Normal mode:

(main walkthrough for this level only should be assuming the player hasn't beaten the full game yet.)

### Hardmode:

(assume they have beaten the Europe theatre and are fully upgraded for either 1939 or 43 depending on which is the minimum for a 3 star).

## Mission level is based on:

This mission is based on the Malayan campaign, which saw the defeat of the British forces in Malaya.