Neuron Activator

*"The former public housing arcology in Helsinki has recently enjoyed bit of a housing market boom as a result of a biological weapons 'accident' wiping out 99% of the population. The new residents enjoy the rough, authentic vibe of the city and spend their nights partying in the former industrial district. The survivors of the depopulation incident and the relatives of the dead have successfully hosted a crowdfunding campaign to get rid of the key people behind their misery. It's rare for us to do this kind of thing for people of working class background but money, like love, is blind and based on transactions."*

## Description

Neuron Activator takes place in what seems to be a derelict city block, with ruined buildings surrounding the entire map, with 4 tunnels on each corner leading out of the map. The area has 2 explorable parts: The club on the right side where the targets are, which is jam packed with civilians, flashing lights, loud music, and quite the extensive security detail. The Bank, located across the street from the club, features 7 Golems each hiding behind doors, A few Security, Redefined Nailers, and the crown jewel: A vault containing a few pickups of cash with varying values. There's a pickup valued at a million dollars concealed behind an illusionary wall in the back right corner of the vault room the player must crouch to go through.

## Enemies

### Standard Enemies

NailerSecuritySecurity GruntFlesh PigOffice GruntPsychoGolemRubber SniperKniferFleshmanRevolver CopShotgun CopOffice SecurityBioslaveFreak

### Hope Eradicated Enemies

Darkworld Heavy WeaponsSwamp GasserPig Target [Hostile Target]

## Unlocking

In the level Idiot Party go to the elevator on the bottom floor, ride it up to the locked door and open it with the Divine Link. On the other side is a small room with a worker and the painting to jump into.

## Walkthrough

The Tattered Rain Hat removes most of the darkness and flashing lights in the indoor sections of this map making it easier to identify enemies and navigate through the map.

There is a secret one-time $1,000,000 pickup hidden in the mission. Bring explosives like the HE Grenade implant and armour-piercing weapons like the Security Systems Anti-Armor Device to deal with the armoured Golems present. Head to the right at the start of the level to enter the bank building opposite the club entrance. Once the enemies are dealt with, the third room from the right leads down a long corridor connected to a vault that can be opened with explosives. The vault shelves contain $26,000, and a small hidden indent in the corner of the room contains the $1,000,000 prize.

## Weapons

Many enemies carry the Parasonic MP-1 Nailer.

## Fish

You can fish outside of the club from a manhole, below the two elevated walkways. By following the flooded manhole passage you can also fish at the other end.

The following fish can be found:

* Slurper
* Psychofish
* Fleshrat
* Trancer
* Civilian

## Money locations

The Savegame IDs of the money found in the bank are:

* Neuron\_5000\_1
* Neuron\_5000\_2
* Neuron\_5000\_3
* Neuron\_5000\_4
* Neuron\_2000\_1
* Neuron\_2000\_2
* Neuron\_2000\_3
* Neuron\_Million

## Trivia

The club in the level is called ECHO, which is a reference to Club Kaiku in Helsinki, Finland, as kaiku is the Finnish word for echo. Additionally, Earl claims that the club complex used to be a factory, which is true for the real life club complex which Kaiku is a part of.

In the save-game file (savegame.save), the level is called "Club" rather than "Neuron Activator".