Cloning

Allows users to “detach” their kagune into a full bodied clone of their original host. However once the originator dies all other Kagune Clones are deactivated. Alternatively, if the host is severely injured/loses concentration or their kakuhou is damaged, the clones will deactivate. Anything consumed by clones will be lost unless safely retracted by the host. All clones manifested are unable to utilise any traits except physical (e.g. enhanced abilities, chimaeras, abnormal kagunes). When a clone is destroyed prematurely, the user will take damage dependent on rank (can be regenerated). These clones are not sentient beings, and because of this,  require orders from the host to function properly.

* UNAVAILABLE TO UKAKU USERS

## Extensive info

**C Rate (1000 RC)** - Can manage a single clone, and upon losing that clone, an entire limb will be lost. If this clone takes damage on the kagune or body, it will instantly disintegrate, proving only really useful for leading pursuers in a false direction. It can also only be given a command pre-separation, and it will execute that command. Valid commands for example would be 'Run in this direction' or 'Stand here', and more vague commands like "Attack this" will be invalid. After the clone is killed, regardless of regenerative capabilities, it cannot be summoned again.

**B Rate (2000 RC)** - Can manage two clones now, and upon losing a clone they will end up losing half of a limb. For example, a single clone being destroyed could take off your arm down to the elbow. Both could take off your arms down to their elbows, or completely remove one arm. This clone can take hits to the kagune now without disintegrating, but the kagune will break in a single hit from a quinque, regardless of relative strength. Any hits on the actual clone will result in it instantly disintegrating. As before, commands must be given to it before it separates, and it cannot do anything that it was not told to do after separation. After a clone or both clones are killed, only one can be summoned again. After the re-summoned clone is killed, no more can be summoned, to a maximum of three clones.

**A Rate (3500 RC)** - Can now manage three clones, and upon losing a clone they will lose an outer extremity (I.E. a hand or a foot.) Clones now have the relative kagune durability of a B Rate at this stage, but still possess no body durability. While commands must still be given pre-separation, these commands can be more vague, and can include attacking targets. After all a clone is destroyed, you are still only able to summon one more beyond the three before you cannot summon any more, to a maximum of four clones.

**S Rate (5000 RC)** - Can now manage five clones, and upon losing a clone they lose a single finger or toe. Clones now have the relative kagune durability of A Rate at this stage, and have enough durability that if a limb is cut or dismembered, the clone will remain, though it will be obvious due to the lack of blood that it is a clone. Clones can now be given complicated commands, however they must still be given them before separation, and lack adaptability past quick strikes. You can now summon two more additional clones when one or more clones are destroyed, to a maximum of seven clones.

**SS Rate (10000 RC)** - Can still only manage five clones, and upon losing a clone they still lose a finger or toe. Clones now have the relative kagune durability of an S Rate at this stage, and have enough durability that fatal damage is required to make the clone disintegrate. Clones now also receive the ability to be given commands directly from the host, and for all intensive purposes can now fight with the host. Can still only summon two additional clones past the five, for a maximum of seven.

**SSS Rate (17000 RC)** - Can still only manage five clones, and upon losing a clone there are no physical drawbacks on the user. Clones now have the relative kagune durability of an SS Rate, and still require fatal damage to destroy them. Clones now also have the ability to mimic fake blood, and can use non-physical traits at the cost of their kagune being destroyed after a single turn of using the trait. Can summon an additional three clones past the five, for a maximum of eight clones.