Natural Six Stars

\*Please note: All of these ideas posted to wikipedia are my fan ideas\*.

Natural Six Stars:

* Fire Ancient Summoner (Fusion)
* Water Ancient Summoner
* Wind Ancient Summoner
* Light Ancient Summoner
* Dark Ancient Summoner

Natural Six Stars are ancient monsters that were once forbidden due to their immense power. However, due to disturbances with the dimensional rift, these monsters were freed into the world. The mighty council of summoners banded together to seal these monsters into the summoning portal to stop the rift's latest foes.

The latest released (Ancient Summoners) when awakened and max level, will have equivalent stats to a Natural Five Star (fully awakened and maxed). However, their skills are very powerful, so much so, elements of their abilities have been nerfed within World Arena PVP. Their full power is only permitted in environments excluding real time PVP.

## Fire Ancient Summoner

Leader Skill: Increases the Critical Damage of allies by 35%.

Rank: Natural Six Star

Type: Defense

Obtained: Fusion (Veromos, Sigmarus, Katarina, Baleygr, Jeanne)

Abilities (Excluding Real Time Battles):

Skill 1: Ancient Blade of War: Attacks all enemies and deals damage proportionate to your Defense. If you defeat an enemy, you will strike again additionally.

Skill 2: Noble Aid: Teams up with the help of all allies to attack the target enemy. (Reusable in 5 turns).

Skill 3: Unleashing Power (Passive): Whilst active on the battlefield, allies will always deal a critical hit regardless of elemental attribute and will receive an additional 25% critical damage bonus. [Automatic Effect].

Abilities (Real Time Battles):

Skill 1: Ancient Blade of War: Attacks the target enemy and deals damage proportionate to your Defense. If you defeat an enemy, you will gain an additional turn.

Skill 2: Noble Aid: Teams up with the help of two other allies to attack the target enemy. (Reusable in 5 turns).

Skill 3: Unleashing Power (Passive): Whilst active on the battlefield, allies will receive an additional 25% critical rate and 25% critical damage. [Automatic Effect].

## Water Ancient Summoner

Leader Skill: Increases the Attack Speed of Allies by 33%.

Obtained: Various Scrolls (Extremely Rare from a Mystical Scroll/Attribute Scroll, Very Rare from a Legendary Scroll/Attribute Legendary Scroll).

Rank: Natural Six Star

Type: Attack

Abilities (Excluding real time battles):

Skill 1: Ancient Blade of War: Attacks all enemies with a shining blade. If you defeat an enemy, you wil strike all enemies again.

Skill 2: Blitz Burst: Attacks the target enemy seven times and inflicts a random harmful effect with a 35% chance in each hit. The damage will increase in proportion to the number of harmful effects on the enemy. (Reusable in 6 turns).

Skill 3: Draconic Power: Summons the power of Verad, Zaiross and Jamire to attack all enemies, remove all harmful effects on allies and increase the cooldown of all ally skills. (Reusable in 11 turns).

Abilities (Including real time battles):

Skill 1: Ancient Blade of War: Attacks the target enemy. If you defeat an enemy, you will gain an additional turn.

Skill 2: Blitz Burst: Attacks the target enemy four times and inflicts a random harmful effect with a 35% chance in each hit. The damage will increase in proportion to the number of harmful effects on the enemy. (Reusable in 6 turns).

Skill 3: Draconic Power: Summons the power of either Verad and Jamire to attack all enemies and reduce their attack bar to 0 and remove all harmful effects from all allies and increase their cooltime. This skill can't be effected by cooltime increasing effects. (Reusable in 10 turns).