Tasks (Vale)

Black Watch (royal guard, Dark Ages)

This page details the various tasks and duties of the wolves of Vale.

## Medics

*Referred to as "Medics", "Shamans", or "Medicine Wolves".*

The Medics are enlightened scholars, cultural leaders and doctors, who’s unquenchable thirst for understanding and knowledge knows no bounds. Medics are highly valued members of Vale, and are often looked to as the scholarly elite. Lead by the Eir, Vale’s Medics possess the coveted ability to cure their ailing brethren using traditional and natural techniques. Medics have a wealth of knowledge, including the ritual healing properties of plants, herbs, water, and other natural resources found within Vale lands. Particular emphasis is placed on the study of herbology and plant identification, as well as recognizing illnesses and utilizing certain natural elements to treat the ill. They are the primary caregivers and work to preserve the pack's culture and traditions.

Medics will spend most of their working hours in the Infirmary, or scavenging for rare herbs throughout the territory. The Infirmary is a quiet cave sanctioned for the wounded and unwell where they may be looked after by the Medics. This is also where the wolves keep stashes of medical plants and healing components. Medic wolves are often busy, perhaps less recreational than some of the other wolves, but their mastery of the living world and invaluable knowledge make them wolves often sought after for advice. These wolves are patient and well-versed, who are always willing to to assist their pack when called upon in times of need.

#### Vale's Medics

* Akuto; Delu; Kasiani; Kotori (the Eir); Lilly; Reyna; Tupaarnaq; Wren;

## Sentinels

*Referred to as "Sentinels", "Warriors", or "Mercenaries".*

The Sentinels of Vale are proud and willful, but true-hearted and generous in thought and deed. Their's is a rigid class characterized by their physical power and strategical advances. They are bold, though not necessarily cruel, and a determined race unlike any other. They are tasked with some of the pack’s most crucial undertakings. Wielding claw and fang, the Valerian Sentinels surveil and defend the pack, guarding from both internal dangers, such as predators, natural disasters and and external attacks, such as enemy infiltrations, and precarious lone-wolves. Sentinels are regarded as the pack’s strongest fleet and are accustomed to the physical demands of the task.

When on-duty, Sentinels patrol the Highlands, careful to observe their surroundings in case of imminent danger. In times of war, Sentinels are the first line of defense, and take this responsibility very seriously. They practice their combat daily in Dunn Hallow, just to the Southeast of their territory. Jousting and sparring is a sort of sport for the haughty bunch, who frequently organize pack-sanctioned brawls for practice. Sentinels are gifted the thickest cuts of meat from each kill to build their strength and stamina. Sentinels are highly respected by the Valerians, though feared by some, as they are capable of great displays of physical power and destruction.

#### Vale's Sentinels

* Amoux; Arum; Brunhilda; Bellamy; Charlotte; Kyros; Loki (Alpha); Mavis; Sabihah; Sersei; Sgorr; Starke; Triss

## Highland Guards

*Referred to as "Highland Guard", "Highlanders", or "Guardians".*

The Highland Guard are the most stealthy and artful of wolves, who's calculated presence serves to uncover the inner workings of neighboring packs. The Guard is a special forces fleet, designed to secure the safety of the pack. The Highlanders are the always present eyes in the wood, using their unmatched knowledge of the land to covertly catalogue the coming-and-goings of their neighbors, so as to address any threats that should arise. Highlanders retrieve information and report their findings back to Vale.

These specialized wolves are charged with organizing secret missions to act as sleepers who infiltrate enemy packs. They have a vast understanding of how each pack in the domain functions, and are masters of their surroundings. Highlanders come in any creed or class, they may be small and quick or large and unassuming, but they are all united by their stealthy nature and devotion to the assemblage. Due to the secretive nature of this task, Highlanders must be careful with both their words and actions. They spend most of their time with those of their own regime. The fleet is comprised of only the most loyal and earnest of wolves.

#### Vale's Highland Guards

* Gabriel; Lycan; Nikolai; Snowball; Venus

## Huntsmen

*Referred to as "Huntsman", "Hunters", or "Trappers".*

Those who’s wealth lies in their extreme tact and observation make up the noble huntsman class. The Wolves of the Hunt are the life-line of Vale, sustaining its strength by providing meat for the pack. The hunting faction is comprised of tactful, clever wolves who are swift of foot and sharp of nose. Valerian Hunters have immaculate hearing and are always keenly aware of their surroundings, able to quickly determine the trajectory of their prey. They must posses an unmatched amount of endurance and the will to carry out their responsibilities for their brood. The Huntsman have perhaps the most demanding of tasks, as they directly sustain the power of the pack.

In addition to daily hunts, the hunters are accountable for employing tracking techniques to stalk their prey. They are very familiar with the landscape, and know when and where herds will be at any given time of the year. They are permitted to go on long hunting trips to find new prey ground off-territory. They may also use their keen sense of smell and tracking abilities to aid Vale in times of need. Huntsman insure the pack never goes hungry, even in times of low prey. Vale could not thrive without the employ of its hunters, therefore every Huntsman is considered a life source of the pack.

#### Vale's Huntsmen

* Arthur; Copper; Gunnvarr; Ira (Alpha); Nadina; Notah; Orson; Quinn; Sendoa; Solveig;

## Outriders

*Referred to as "Outriders", "Envoys", or "Messengers".*

The Outriders are the most cordial and diplomatic of wolves, whose eyes and ears are trusted to protect the pack’s reputation. Acting as Vale’s official image abroad, these diplomats hold a particularly important task. They are the envoys of the pack, giving a voice to Vale and representing their pack’s best interests. Outriders are officially appointed by the pack to speak for Vale in inter-pack relations and protect Vale’s status throughout the domain. They must be many things; swift, discreet, and confident, but above all they must be keen of mind, worldly and masters of social grace. They must be well-spoken and clear communicators, with a broad understanding of different dialects and slang. Patience, understanding and an even-temper are often times the key to a successful Outrider.

Outriders are familiar with the layout of the domain, whose internal compass allows them to travel back and forth with relative ease. They act as couriers, delivering messages between the packs. The fleet is also called upon to secure alliances with foreign clans. Outriders have the authority to move about freely and are permitted off-territory to communicate with allied packs.

#### Vale's Outriders

* Dahlia; Elisabet; Evander; Jane; Keme; Marrok; Nyru

## Obsolete Tasks

#### Porters

* Subordinate wolves who are tasked with defusing tension between pack mates via humor and submission. Their main duty is to keep tensions low between pack members. Additionally, they are charged with pup-sitting when the parents are busy with their  tasks. They are good spirited and loyal wolves. Porters will eat last at a feast and are generally thought of as having less importance than members of other tasks.
	+ **Past Porters:** Marrok (became Outrider); Tamarack; Finarel

#### The Black Watch

* The wolves who were chosen to guard the Alphas during the Dark Ages.
	+ **Past Black Watchmen:** Roan; Hidde; Savoy; Kimber; Tollek; Uhera