THE ULTIMATE 100-GAUNTLET SHOWDOWN OF ULTIMATE DESTINY (alpha 22)

**THE ULTIMATE 100-GAUNTLET SHOWDOWN OF ULTIMATE DESTINY!!** is new game mode that will be added to Super ARC Ultimate Showdown during the "Fall 2019-era". It is the spiritual successor to the "THE ULTIMATE 100-TRIAL SHOWDOWN" from the original Super ARC Bros. Brawl. But due to the large amount of playable characters, some of them will be fought together in a 1 vs. 2 battle. The mode was finally released on the 15:th of October 2019.

LINK TO SUPER ARC ULTIMATE SHOWDOWN ALPHA 22'S MAIN PAGE!!

LINK TO ALPHA 22'S GAME MODE-PAGE!!

## Information

"THE ULTIMATE 100-GAUNTLET SHOWDOWN OF ULTIMATE DESTINY" works almost identically to its predecessor, "THE ULTIMATE 100-TRIAL SHOWDOWN" along with the version from the original Super ARC Ultimate Showdown. Which in turn is pretty similar to the Trial Mode in "Final Fantasy XII International Zodiac Job System" and the "Flipside Pit of 100 Trials" from "Super Paper Mario".

There are 100+ stages within this gauntlet which consists of all the playable characters, all the bosses and even some battles exclusive to this mode. After completing each 10th stage, the player will receive a reward and get a choice between either continuing on or to save the progress and come back later. Upon entering the mode (after selecting a playable character of choice), the player will receive three stocks and for every 10th stage that is completed, the player will be healed 50 % of the damage it has taken during the course of the previous ten stages. If the player manages to complete all the trials in a group by not losing a single stock and receive less then 50 % damage overall, then the player will be rewarded with an additional stock. But this only occurs on stage 50 and beyond.

However, if the player ends up getting knocked out on any of the stages and has no stocks left. Then the player will lose all of the rewards and be knocked to the latest "check-point". Then similar to most other fighting-games, the announcer will start counting down from ten. If the player presses A before the counter reaches zero, then the player is allowed to continue from the last "check-point". But if the player does not do it, then the player has to restart the whole trial from the very beginning.

All the battles will take place on a "Final Destination-style" stage that is unique to this mode (the stage is in a similar theme to how it is shown in the Title Screen). Though can alter its shape depending on which Boss is fought. While the absolute final battle takes place on a totally different stage. The characters that the player will fight are grouped together based on a certain theme (such as Disney, Horror and Original Characters). The overall battle music that will play is also a song that represents various franchises that are represented in the "Super Smash Bros.-games". But when a boss/"special opponent" shows up, the music will change to the battle theme of that particular boss. If the boss has multiple phases, then the same piece of music will play during all the phases unless it says otherwise. Every non-noss fight sees the opponents having a set amount of HP, that is based on the selected difficulty. While the bosses has health-bars just like when they are fought in Classic Mode.

* Easy - 50 HP
* Medium - 75 HP
* Hard - 100 HP

The rewards the player will receive includes random posters and fight money. Upon completing the entire mode from start to finish in one sitting without using a continue. The player will be rewarded with 100.000 fight money and given the choice to either "go onwards" (which allows the player to go through an additional five stages. With the last one being a secret "super boss"). Clearing this mode with the occasional "continue", will just reward the player with 10.000 fight money and some random regular posters.

Unlike the original version of this mode from the original Super ARC Ultimate Showdown. There are chances that three regular opponents will be fought together as a group, when the maximum amount of regular opponents fought at once in the original version was two. There are also "transistions" between certian opponents, in which the boss kills that character/boss and then starts fighting the player's character. These will be indicated by a "¤" underneath the character that gets killed by the following one.

## **BATTLES IN THE GAUNTLET**

HERE IS THE LIST OF ALL THE BATTLES THAT ARE IN THE GAUNTLET AND WHICH OPPONENTS ARE FOUGHT IN WHICH ORDER.

Characters that have a number in a round brackets, are fought alongside at once as a team.

### 1-10

* Regular Battle Theme (Before Mark Henry): Title Screen (Wii Sports) - Super Smash Bros. Ultimate
* Regular Battle Theme (After Mark Henry): Final Fever (JPN/PAL) - Sonic CD

**1.**
**Emmet Brickowski****2.**
*Soldier***3.**
**Psy****4. (1)**
**Mike Tyson****4. (2)**
**The Miz****5.**
**Mark Henry**
**Battle Theme****6.**
**Eric Sykes****7. (1)**
**Michael Bay****7. (2)**
**Bruce Lee****8. (1)**
**Peashooter****8. (2)**
**Wizard****9. (1)**
**Matt Phlatt****9. (2)**
**The Thief****10.**
**Orochi Iori**
**Battle Theme**
### 11-20

* Regular Battle Theme (Before Kage): Let's Dance, Boys! - Bayonetta
* Regular Battle Theme (After Kage): Baby Bowser Phase 2 - Yoshi's Story

**11. (1)**
**Asuka****11. (2)**
**Yumi****12. (1)**
**Haruka****12. (2)**
**Homura****13. (1)**
**Kuroka****13. (2)**
**Suu****14.**
*Ryu*
**¤****15.**
**Kage**
**Battle Theme****16. (1)**
**Erza Scarlet****16. (2)**
**Lucy Heartfilia****17. (1)**
**Juvia Lockser****17 (2).**
**Yukino Agria****18. (1)**
**Kari & Gatomon****18. (2)**
**Taichi & Agumon****19. (1)**
**BlackWarGreymon****19. (2)**
**Myotismon****20.**
**Audrey II**
**Battle Theme**
**¤**: **Kage** teleports to the stage, then he performs the Raging demon on **Ryu**. Just like how Akuma kills M. Bison in Super Street Fighter II Turbo.

### 21-30

* Regular Battle Theme (Before The Root Pack): RoboBrood Battle Medley - Super Mario Odyssey
* Regular Battle Theme (After The Root Pack): One Winged Angel - Final Fantasy VII

**21. (1)**
**Master HiSing****21. (2)**
**Xi****22.**
*Luea***23.**
**Plonsters****24. (1)**
**Wandering Samurai****24. (2)**
**Wrestler & Reporter****25.**
**The Root Pack**
**Battle Theme****26.**
**Itchy & Scratchy****27.**
**Mr. Burns****28. (1)**
**Flynn Rider****28. (2)**
**George of the Jungle****28. (3)**
**Pink Elephant****29. (1)**
**Mickey Mouse****29. (2)**
**Scrooge McDuck****30.**
**Chernabog**
**Battle Theme**
### 31-40

* Regular Battle Theme (Before Kilgore): Encounter - Metal Gear Solid
* Regular Battle Theme (After Kilgore): Vs. Ridley - Super Smash Bros. Ultimate

**31. (1)**
**Platypet****31. (2)**
**Rash****32. (1)**
**Lennie Pike****32. (2)**
**Otto Günsche****32. (3)**
**Q****33.**
**Jar Jar Binks****34. (1)**
**Han Solo****34. (2)**
**Luke Skywalker****35.**
**Kilgore**
**Battle Theme****36. (1)**
**Blue****36. (2)**
**Probe Newton****36. (3)**
**Sid****37. (1)**
**Predator****37. (2)**
**Xenomorph****38.**
*Zero Suit Samus***39. (1)**
**Abul Abbas**
**¤****39. (2)**
**Fiolina Germi**
**¤****40.**
**Kraken**
**Battle Theme (Phase 1)****40.**
**Kraken**
**Battle Theme (Phase 2)**
**¤**: **Abul Abbas** and **Fiolina Germi** gets knocked away by the impact of the **Kraken's** body landing in the background. Then the **Kraken** brings out its tentacles and attacks the player.

### 41-50

* Regular Battle Theme (Before Rathalos): Last Surprise - Persona 5
* Regular Battle Theme (After Rathalos): Punch Bowl - Donkey Kong Country: Tropical Freeze

**41.**
**Aeon Calcos**
**Battle Theme****42. (1)**
**Larvell Jones****42. (2)**
**The Fonz****43. (1)**
**Krtek****43. (2)**
**Pappa Ben****43. (3)**
**Reg****44.**
*Madotsuki*
**¤****45.**
**Rathalos**
**Battle Theme****46. (1)**
**Jonathan Joestar****46. (2)**
**Josuke Higashikata****47. (1)**
**Pet Shop****47. (2)**
**Yoshikage Kira****47. (3)**
**Yukako Yamagishi****48. (1)**
**Super Smash Fan-Apes**
(10 of them)
**Battle Theme (for all teams)****48. (2)**
**Fighting NPC Team**
(10 of them)**48. (3)**
**Social Justice Sensitivity Mob**
(10 of them)**49.**
**Metal Mario**
**Battle Theme****50.**
**Master Hand & Crazy Hand**
**Battle Theme**
**¤**: **Rathalos** swoops across the stage and grabs **Madotsuki** with his feet. Then after a brief pause, **Rathalos** lands on the stage, roars at the player and starts fighting it.

After Master Hand & Crazy Hand has been defeated and the player choose to continue on with the trials, Nicole & Putte voices will start talking to each other:

**Putte**: We are at the half-way point, doing great so far!

**Nicole**: We? What's all the "we-stuff", the player is doing all the hard work!

**Putte**: Break-time's over, here we go!

### 51-60

* Regular Battle Theme (Before Legion): Bloody Tears - Castlevania Judgement
* Regular Battle Theme (After Legion): Parallel Boss - Kirby Star Allies

**51. (1)**
**Asterix & Obelix****51. (2)**
**Tai Lung****51. (3)**
**The Grinch****52.**
**Sunny & Friends****53.**
**Wicked K.****54.**
*Simon Belmont***55.**
**Legion**
**Battle Theme**
**¤ (1)****56. (1)**
**Rainbow Dash****56. (2)**
**Sunset Shimmer****57. (1)**
**Derpy Hooves****57. (2)**
**Maud Pie****57. (3)**
**Trixie Lulamoon****58. (1)**
**Cozy Glow****58. (2)**
**Lord Tirek****58. (3)**
**Queen Chrysalis****59.**
**Grogar**
**¤ (2)****60.**
**Discord**
**Battle Theme**
**¤ (1)** = After Legion has ben defeated, two of the many bodies that made up its body stands up again and starts shining in a bright light. Then the two bodies transforms into **Rainbow Dash** and **Sunset Shimmer**.

**¤ (2)** = **Grogar** starts screaming in agony while shaking around in a violent manner, then his body explodes into magical sparkles as **Discord** emerges out of Grogar's body. In a similar manner to how Master Core breaks out from Master Hand in Super Smash bros. for Wii U/3DS.

### 61-70

* Regular Battle Theme (Before Nomu): Dark Beast Ganon Battle - The Legend of Zelda: Breath of the Wild
* Regular Battle Theme (After Nomu): Juri & Bison Pandora Theme - Street Fighter X Tekken

**61. (1)**
**Bell Cranel****61. (2)**
**Katalina****61. (3)**
**Mikasa Ackerman****62.**
*Zelda***63.**
**Smasher**
**Battle Theme****64. (1)**
**Medaka Kurokami****64. (2)**
**Sailor Mercury****65. (1)**
**Ochaco Uraraka****65. (2)**
**Tsuyu Asui****66.**
**Nomu**
**Battle Theme****67.**
**Universe 3 Robots****68. (1)**
**Broly****68. (2)**
**Vegeta****69.**
**Beerus****70.**
**Fused Zamasu**
**Battle Theme**
### 71-80

* Regular Battle Theme (Before Ragnaros): Big Blue (F-Zero) - Mario Kart 8
* Regular Battle Theme (After Ragnaros): X vs. Zero - Marvel vs. Capcom Infinite

**71.**
*Megatron***72.**
**Genji****73. (1)**
**Rexxar****73. (2)**
**Yrel****74. (1)**
**Zul'jin****74. (2)**
**Gul'dan****75.**
**Ragnaros**
**Battle Theme****76. (1).**
**Jason Voorhees****76. (2)**
**Rorschach****76. (3)**
**Scarecrow****77.**
**Tokka & Rahzar**
**Battle Theme****78. (1)**
**Hawkeye****78. (2)**
**Ultron****79. (1)**
**Ant-Man**
**¤****79. (2)**
**Black Panther**
**¤****79. (3)**
**Rocket Raccoon**
**¤****80.**
**Thanos**
**Battle Theme**
**¤**: **Thanos** snaps his fingers and erases **Ant-Man**, **Black Panther** and **Rocket Raccoon** from existence. Then he walks towards to the stage and gets ready to fight the player.

### 81-90

* Regular Battle Theme (Before Qluettah Weapon): Diabolosis - The King of Fighters XIII
* Regular Battle Theme (After Qluettah Weapon): Battle! (Steven) - Super Smash Bros. Ultimate

**81. (1)**
**Bluto****81. (2)**
**Popeye****82. (1)**
**Elijah Eubank****82. (2)**
**Galactic Melody****82. (3)**
**Rinnie****83. (1)**
**Princess Zareena****83. (2)**
**Yttjoff den Magiska Sälen****84. (1)**
**Dödis****84. (2)**
**Freud Stream****85.**
**Qluettah Weapon**
**Battle Theme****86. (1)**
**Catbug****86. (2)**
**Gawr Gura****86. (3)**
**Rémi Gaillard****87. (1)**
**Achmed Frollo****87. (2)**
**SmoothDude(77)****88. (1)**
**Ass Kicker****88. (2)**
**Team Aqua Admin Thamill****89.**
**Super Saiyan Wally**
**Battle Theme**
**¤****90.**
**Sephikong**
**Battle Theme!**
**¤**: After **Super Saiyan Wally** has been defeated, **Sephikong** will fall down from the sky and stab him with his sword. Just like how Sephiroth killed Aerith in Final Fantasy VII.

### 91-100

* Regular Battle Theme (Before Red Hot Chili Pepper): Final Destination (Ultimate) - Super Smash Bros. Ultimate

**91.**
**Barbapapa**
(Transforms into the character being played)**92. (1)**
*Kirby***92. (2)**
*Masahiro Sakurai***93.**
**Dark Meta Knight**
**Battle Theme (Phase 1)****93.**
**Dark Meta Knight**
**Battle Theme (Phase 2)****94.**
**Nyarlothotep****95. (1)**
**Harmonica****95. (2)**
**Natural Cure****96.**
**Red Hot Chili Pepper**
**Battle Theme**
**¤ (1)****97.**
**Smash Gamer**
**Boss Theme**
**¤ (2)****98.**
**A.R.C.**
(Has the same theme as Smash Gamer, despite being a playable character)**99.**
**Yami**
**Battle Theme (Phase 1)****99.**
**Yami**
**Battle Theme (Phase 2)****99.**
**Yami**
**Battle Theme (Phase 3)****100.**
**Terris Continentibus Egisse**
(**PHASE 1** - Human Form)
**Battle Theme****100.**
**Terris Continentibus Egisse**
(**PHASE 2** - True Form)
**Battle Theme (Continent 1 - 3)****100.**
**Terris Continentibus Egisse**
(**PHASE 2** - True Form)
**Battle Theme (Continent 4 - 6)****100.**
**Terris Continentibus Egisse**
(**PHASE 2** - True Form)
**Battle Theme (Final Continent)**
**¤ (1)**: **Smash Gamer** grabs **Red Hot Chili Pepper** and throws him towards the camera, as his he was screen-KO;ed. Then after **Red Hot Chili Pepper** has fallen off the screen, **Smash Gamer** attacks the player.

**¤ (2)**: **A.R.C.** teleports behind **Smash Gamer** and kills him by ribbing off his back with his mouth. Then as **Smash Gamer** dies, **A.R.C.** turns his attention to the player.

### 101-105 (**SPECIAL STAGES**)

**101.**
**Chaos**
(**PHASE 1**)
**Battle Theme****101.**
**Feral Chaos**
(**PHASE 2**)
**Battle Theme****102.**
**Arena Waddle Dee**
(no music plays during this part)**103.**
**Chaccaron Maccaron**
(**PHASE 1**)
**Battle Theme****103.**
**Shinzei Lakshmei**
(reawakened form)
(**PHASE 2**)
**Battle Theme****104.**
**Credits Game**
(**PHASE 1**)
**"Battle Theme" (all parts)****104.**
**Big Core**
(**PHASE 2**)**105.**
**Shinzei Lakshmei**
(true form)
**Battle Theme (Phase 1 - Flying)****105.**
**Shinzei Lakshmei**
(true form)
**Battle Theme (Phase 2 - Smash Fight)****105.**
**Shinzei Lakshmei**
(true form)
**Battle Theme (Final Phase - Prevent the Destruction of the Multiverse)**
After **Shinzel Lakshmei** has been destroyed (which happens when the player manages to deplete his health bar before the song of his last phase ends), he will kneel down and accept his defeat with a smile on his face. Then as the multiverse gets reset, he will say: "Congratulations (character name)! You have done the seemingly impossible! You have defeated me at my own game. Your name, wisdom, courage and overall power will be described in the pages of fighting history and be told to countless generations to come. Well done!" Then Shinzei Lakshmei will turn to dust (like Thanos at the end of Endgame) and the screen will go white and the credits will roll as if a movie ended, all while this songs plays in the background: Credit Theme (100-Battle Gauntlet!!)

## **Stage-Themes and Represententives**

Each group of tens have about one or two themes which the characters fought in said group represents. Though some characters (Guest Characters) sometimes break the mold. The themes seperate between each other between the boss-fight that usually appear at the half-way mark. Bosses are not being listed, with the exception of the the very last section.

Each group also has a "representantive" from DeviantArt/Youtube that congratulates the player when that their respective group has been defeated without taking any damage (regardless of difficulty).

**THIS SECTION WILL BE UPDATED OVER TIME AS THE NEW CHARACTERS GETS ADDED**