The Triumvirate Lords

"*haha bombs go brr" -Lords, Ancient Destroyer*

*A creature that holds dominion over beasts in this land.*

The Triumvirate Lords are the second boss encountered in Solemn Quest.

There are 3 Lords you fight at once, with 3000 base health each, 50 base damage each with their claws.

Upon lighting the brazier in their boss room, one of the Lords will charge into the arena and damage anyone hit by their grand entrance. By dealing more damage to the Lord, another Lord will dash in, and doing even more additional damage to the Lords causes the final and third one to dash in.

## Phases

### Phase 1:

In their first phase, they don't have many attacks. They love to teleport at random, usually following it up with an attack. They have a charge attack which could drag you really far and even break the walls of the arena. Usually used when you're decently far from them, they also predict where your hero is moving, so if you see one of them charging at you, move backwards a bit so that they don't catch you in their charge. They have an attack which launches 3 shockwaves forward in a straight line, with a delay between each shockwave, but slow you down to a crawl for about a second or so. When more than one Lord is casting this at once, it can be extremely annoying. When one Lord dies, an invisible orb is spawned from them, which all have 1000 health each. Since they're cloaked, you either need a Gem of True Sight, an attack which reveals cloaked or burrowed enemies, Shadow's detection passive, or some good AoE attacks. Elder's Mana Wave upgrade that reveals enemies is also another one that reveals the orbs. If you don't destroy an orb quickly enough, the deceased Lord will respawn at full health, plus a little extra health. However, any damage dealt to their orb before then will still remain the next time you kill them, so it's not all bad.

#### Phase 2:

When one Lord has permanently died or respawned, each one gains a buff which permanently applies 1000 shields to all of them (does not apply to orb). They all gain an attack where they charge up for a couple seconds, then slam down in front of themselves, dealing insane damage to anyone in that radius, and a small radius around that area can apply Spatial Displacement to anyone within it. Spatial Displacement lowers your time scale by 60% (which means your attack speed, movement speed, regeneration rates, delays,, and cooldown speed, pretty much anything that involves a passage of time, are lowered by 60%).

#### Phase 3:

When another Lord has permanently died or respawned, each one gains another buff which permanently applies 2000 shields to all of them, which totals to 3000 shields. Now they gain an attack which causes ripples in space to appear, then after a couple seconds, burst, instantly killing anyone within its radius, and applying Spatial Displacement to anyone within a decent radius of the burst. It is recommended that you have fully killed both Lords by then, as multiple Lords all casting the ripple attack will make it almost impossible to stop them. This phase is called Superiority

## Differences in Beyond Mode

The Lords all enter the fight in phase 2, having their 1000 shields buff and spatial crash attack. You do not have to kill one or cause one to respawn for them to gain their 2000 shield buff and ripple attack, they could start it after one has taken a lot of damage, or a long period time has passed without them dying. They now also have a new phase, where they permanently apply 10000 shields to themselves, totaling to 13000 shields! (That's a lot of damage!). Their ripple attack now also creates Gravity Wells that can drain 1% of your HP every second and slow you down to a complete stop if trapped within them, however it cannot kill you, but you are pretty much dead if you get stuck in one of these. The wells will usually disappear after the Lords cast it again twice. This phase is called Transcendence

The longer the fight goes on, the worse the conditions get, up until Phase 4, if you do not kill at least 1 of the lords by then, it's basically game over, they'll have too much area and crowd control that it'll be near impossible to survive. To trick to killing the Lords is to focus one of them down and kill them as fast as possible. The Lords have a timer on their phases, so if you leave them alive too long, it'll make conditions seem bleak, and in which they will be.

## Strategies

One of the most viable strategies to killing this boss is that you have to focus one down and kill them as fast as possible. Most new players have trouble with this boss as they fail to acknowledge that the Lord's are able to revive through an invisible orb, this boss isn't labeled as one of the hardest bosses for no reason, players usually hate this boss and find it extremely frustrating and annoying due to it's high crowd control, slows, and stuns. So here are some tips to dealing with their abiltiies.

*The Entire Boss Fight:* ~~Play Dark Souls music in the background.~~

*Tyrant Charge:* The Lords predict where you are moving, so when you see them charge at you, step backwards, as they have positioned their charge to be a bit ahead of where your hero is moving, this is a good way to avoid their charges and getting stunned against a wall and pinned, where they can easily decimate you with either of the Spatial Displacement abilities.

*Force Wave:* This attack causes a Lord to send out 3 bursts of air to your hero, knocking them back, and slowing them dramatically. This attack is similar to the Solemn One's Bloodcutter attack, where he sends a similar wave at you that damages you if you collide with it, which means it has the same option of being far away from the Lord so that you have more time to side step it, side stepping is not an option though, it is more of a constant movement, for if you aren't in constant movement, the Force Wave could be used in tandem with any of these deadly abilities, such as Charge, Spatial Displacement Slash and bombs.

*Storm Step and Spatial Crash*: This attack happens when they teleport to you and charge up an attack that sends out a Spatial Displacement shockwave that instantly kills you if you are in the center of it. You simply have to avoid getting in corners or be away from the other lords, as they teleport in front of you to get in your way and mess up your hero's movement, which opens opportunity for the other Lord's to cast abilities that will kill you if you do not move out in time, such as the Spatial Displacement bombs. In Beyond Mode, this attack does not produce a gravity well.

*Spatial Displacement Destruction:* This attack by far is one of the most deadliest attacks that the Lords have to offer. This attack causes a single Lord to channel an ability which summons Spatial Displacement bombs at the hero's position, for up to 3 bombs, and bombs in random locations, there are many ways to avoid this, but some are not simple, but may be necessary for your survival. One of the easiest options to avoid being in a corner, or just avoid any of their stun or slow abilities, that way they do not have any opportunity to get you with any of the Spatial Displacement abilities. Another option, though not that easy, and fairly risky, but it is a good idea especially on Beyond Mode due to their gravity wells on their Transcendence phase, is that you hug, but not go into their gravity wells, so that you have more space to move around when they cast this ability again. But lastly, one of the other options is just to keep moving around, so that you don't get hit with one of these bombs, or their slowing AoE. This will be hard to do, as their attacks are fairly hard to predict, especially for new players.

## Trivia

- The word "Triumvirate" means a group of three.

- Sometimes, if they charge far off into the arena, they could no longer follow you unless you approach them, which can be very helpful with killing one Lord at a time.

- When a dead Lord is on the verge of respawning, you can see effects around where their orb is, letting you know where it is and that you need to hurry up and hit it.

-If you have 2 dead Lords orbs at once and kill one of them, the other Lord's orb becomes invincible until it respawns. Which is why it's a good idea to focus down only one Lord and take it out so you have less to deal with.

-The arena is shaped like a kitty cat! ***Mrow!***