Soul

Copied from w:c:templates:Template:Spoiler

> "I just have to make sure everyone can do their best with the cards they're dealt."
>
> -Soul

## Soul

### Affiliation

Silvio (Past Life), Elder Oakley (Mentor), Dockery (Alarm clock, Friend), Acre (Friend), Cardboard Bob (Friend), Glacia (Friend), Lemondrop (Friend), Shaydo (Friend), Form (Enemy), Dissonance (Enemy), Absolution (Enemy)

## Appearances

### Appears in

Soma Spirits, Soma Spirits: Rebalance, Soma Union (Cameo)

### Debut

Soma Spirits

Soul is the guardian of sorrow. He protects the World of Sorrow. He is Heart's brother.

## Appearance

Soul wears a gray cloaked robe with a white stripe along the bottom. He wears white gloves and shoes. His eyes and mouth are also white. Soul wears an amulet with a frowning face on it.

## Personality

Being the guardian of sorrow, Soul is a very somber individual. He doesn't smile because he wants to be taken seriously. Soul is a pessimist. Regardless, he wishes for those around him to succeed, and looks after his friends and his brother. Soul is very wary of the world and people around him. He often worries about the future, and prefers to make plans rather than live in the present.

> "**Soul** is the Spirit of Sorrow, who protects the people in the World of Sorrow. While some may be quick to write him off as a pessimist and negative, Soul makes it his mission to keep everyone's eyes open and aware of how the world works. He is not one for escapism, and urges people to tread through life cautiously, but still to the best of their ability."
>
> -Torch60, Official Soma Spirits page on RPGMAKER.net

## Background

The Sun King created Soul. He is a reincarnation of Silvio.

## History

**Soma Spirits**

Heart and Soul work together to restore balance to the Somanians. See The Endings (Soma Spirits).

**Soma Union**

Soul, along with Heart, meet up with Bright when he fades into the afterlife.

## Relationships

 **Heart**

Soul and Heart are completely different from each other, and as a result get into many arguments. Despite this, they care for each other greatly. As children, they had difficultly understanding each other, but as they grew, they came to learn from each other and accepted each other's view of the world.

 **Elder Oakley**

Elder Oakley raised Soul. He acts as a mentor figure, giving him advice and guidance.

 **The Sun King**

The Sun King created Soul, and entrusted them to Elder Oakley's care. Although he did not know it, the Sun King kept watch over Soul.

## Skills

 **Power**

Freeze - Deals ice damage to one enemy. Costs 4 MP. Learned when he and Heart team up.

Freeze More - Deals moderate ice damage to one enemy. Costs 8 MP.

Freeze Most - Learned at level 19.

Gale - Deals wind damage to one enemy. Costs 4 MP. Learned at level 3.

Gale More - Deals moderate wind damage to one enemy. Costs 8 MP.

Gale Most - Learned at level 19.

Power Break - Attack an enemy and lower their ATTACK. Costs 3 MP. Learned at level 2.

Disempower - Attack all enemies and lower their ATTACK. Costs 8 MP.

Fire Charge - Attack one enemy. If affected by Conjure Fire, deals extra fire damage. Costs 8 MP.

Bolt Charge - Attack one enemy. If affected by Conjure Bolt, deals extra thunder damage. Costs 8 MP.

Revenge - Attack, and then deal additional attacks for each debuff on Soul. Costs 12 MP.

Sword Dance - Learned at level 18.

 **Support**

Conjure Ice - Grants conjure ice to Heart. Heart's normal attacks will be ice elemental. Costs 2 MP. Learned when he and Heart team up.

Conjure Wind - Grants conjure wind to Heart. Heart's normal attacks will be thunder elemental. Costs 2 MP. Learned at level 3.

Incur - Heart's fire and thunder spells will trigger a follow up spell. Costs 2 MP.

Heal - Heals one ally for a small amount. Costs 3 MP.

Heal More - Heals one ally for a medium amount. Costs 6 MP.

Heal Most - Learned at level 18.

Heal Us - Heals both allies for a medium amount. Costs 12 MP.

Vigor - Increases the party's ATTACK and DEFENSE. Costs 8 MP.

Winder Shield - Raises Heart's resistance to ice and wind. Costs 10 MP.

Envenom - Poisons all enemies. Costs 6 MP.

 **Spirit**

Siphon - Draw MP from one enemy. Costs 4 SP.

Shine - Deals magic damage to one enemy. May cause dazzle. Costs 5 SP.

Comet - Deals star-element damage to all enemies. Costs 3 SP.

Wish - Deals a random amount of star-element damage to one enemy. Costs 6 SP.

Revive - Revives a fallen comrade with full HP. Costs 5 SP.

Nova - Deals heavy star-element damage to one enemy. Costs 10 SP.

## Status

At level one, Soul has the following stats:

HP - 60

MP - 39

Attack - 26

Defense - 25

Mind - 19

Focus - 17

Speed - 18

Each stat can be changed by leveling up, as well as altered by certain weapons, armors, and rings. Certain items can also change Soul's stats.

## Weapons

Soul uses blades as weapons. He is equipped with the Sorrow Edge at the start of the game.

## Trivia

* Soul doesn't like the cold despite having ice elemental magic.

* Rock candy hurts Soul's teeth.

* Soul is afraid of ghosts.