Day 2

* Main
* Gallery

**Day 2** is the first playable night of *Five Shows at Wario's* in the The Exit, Final Days and The Factory. It is still an easy day be more to familiarize the player with the general mechanics of the game.

## The Exit

**Balcony**

VIRUS Bowser wanders just outside the house. He will soon approach and try to climb the house to get to the player from the balcony, use the camera to keep an eye to him. Should he be touching the house use the electric fence immediately to try to shock him and send him back to his starting location. The fence must recharge after each use, so use it rightfully.

**Bedroom**

VIRUS Toad will slowly rise from behind the bed. The player must use a music box to push him back. If he rises far enough that his head is fully visible, the room is considered breached.

**Living Room**

VIRUS Mario may be in bits and pieces, but that won't stop his tech haunting hobby. Keep the TV on the channel Mario dwells in to keep him from sneaking into the room. It is impossible to tell how much he has escaped. But remember to check on him often, he dislikes staying in one place very long.

## Final Days

VIRUS Ashley: She begins moving in the bathroom, moves to the bedroom, goes to the hallway, then to the entrance, into the kitchen and ends up in the middle doorway. Shine the light to make her walk back to the attic.

## The Factory

**Office Exit**

This room becomes one of two available hiding choices on Day 2 after the player has completed the Office on Day 1. Completion of this room will advance you to another choice between the **Freezing Room** and the **Bathroom**.

In this room, you can close the door, which prevents you from using the cameras due to the metal density. In the cameras, you can shock any room, however, it has a cooldown.

**Wario** and **Luigi** are active enemies in this room:

* **Wario** starts in Entrance 1 and goes through the Storage and Freezing Room to reach you. If he is in the Freezing Room, close the door. Having the door open while he is in your room will instantly result in death.

* **Luigi** starts in Entrance 2 and goes through the Corridor, Control Room and Office to get to you. You have no way of defense once he is inside as he will instantly kill you, shock him to push him back before he gets to you.

**Control Room**

This room becomes one of two available choices after completing the Office on Day 1. Completion of this room will force the player into the Crossroads for Day 3 without a choice.

In this room, the Office now has no signal, you also have a red button on the right of you, pressing on it will scan the Office and prevent you from using your cameras. If it detects a presence, it'll initiate a emergency power reboot and it'll tell you to use a purple or green shock button, depending on if the button you pressed corresponded with the color of the enemy, the power will come back and the cameras will come back, if the button you pressed doesn't correspond with the color of the enemy, you'll die by the enemy in the Office immediately. If it doesn't detect a presence, it'll initiate a slow power reboot, which you will not be able to use any shocks or your cameras for a bit, making you vulnerable to attacks.

**Waluigi** and **Luigi** are active enemies in this room.

* **Waluigi** will start in Entrance 1, moving to the Storage, Freezing Room, Office Exit and finally the Office. Scan the Office and press on the purple button which will reset Waluigi.

* **Luigi** will start in the Cellar, moving to the Machinery, Bathroom, Office Exit and finally the Office. Scan the Office and press ont he green button which will reset Luigi.

## Phone Calls

**Office Exit**

"Welcome to the office exit, enemies try to attack you from the freezing room aswell in the office they are coming from both sides. Once an enemy is in the freezing room he is just one step away from reaching your location close the big metal door to stay safe the enemy won't be able to break it open and it will be forced to turn around and leave after an attempt due to the door endencity, however it is not recommended to keeping it closed as it blocks the signal the security cameras around the factory. The enemy coming from behind can be gradually be pushed back through the camera system by inassitying an electro shock in the room he currently resasit in. The electro shock requires a cooldown however and it is activated through the camera systems the metal door cannot be closed during this operation. This marks the end of this pre-recorded message."

**Control Room**

"Welcome to the Control Room, enemies will hunt you down from behind coming from the office unfortunatly for you the lights in the office are completely gone but it has a motion detecter use your cameras to track down enemies and watch carefully as one of them enters the office room. Should you suspect someone resides in push the big red button to active the motion sensor, the entire building power will go out during scanning should the motion detector any presense in the room it will issuate a normal slow power reboot leaving you wanerble for an attack. Should the motion actually detect a presense an emergancy reboot will happen, you must send out and electro shock into the office to send the enemy back and the power will be back immedetily on a successful shock. Be careful how the diffrent enemies coming for you will each requires diffrent shock using the wrong shock has the opposite effect to pushing them back track enemies well. This marks the end of this pre-recorded message."

 Day 2 intro.Day 2 ingame.Create Day 2.Create Day 2 created.