recursal/Fanatic-Fandom huggingface dataset:
Unidentified dirt strip

We are still combing through records, but it's thin.
This article's title is a conjecture. There is no official name for the article's subject slthough it contains canon information.Any changes to the article's title should reflect consensus.

## Unidentified dirt strip

* View
* Map

### Events

Cascadian Conflict

This **dirt strip** is a minor installation located in a short mountain range located east of mainland Cascadia.

It also serves as the first airbase used in the campaign.

## Overview

The airstrip features a partially paved runway and four hangars; three regular-sized ones (including one on the west half of the airstrip, connected by a road) and a single large hangar located close to the control tower. Seven Pillars of Communications towers are located nearby. The nearby mountains resemble Fresnon Range's geographic formation.

## History

During the Cascadian Conflict, the airstrip was used for a few days by Sicario, the very first mercenaries to arrive in-country. The mercenary unit's aircraft used the airstrip to refuel and rest their personnel after arriving in Cascadia from their cross-continent flight. They then left the airstrip for Rowsdower Air Force Base.

## Trivia

There are six C/T-17s parked on the airstrip, alluding to Circus' prior arrival with the rest of Sicario, as during the border crossing, Hitman and Gunsel Team had hung back to destroy pursuing Federation Air Force border air patrols prior to catching up with the other Sicario aircraft entering Cascadia.

## References

1. ↑ Sector D2. (2020). *Project Wingman* [Video game]. San Francisco, CA: Humble Games. Mission 03: "Homestead."
Bryn's Tree

In the middle of the square is a giant tree and 4 fountains which seem to exist to water the colossal tree. Entrances to the four quarters can be found from here.

## The Death of Bryn - 06/07/2020

*She slowly raises her head, blood and tears streaked across her cheeks. She stands shakily, pushing the piece of paper into Thorin's hand, then stumbles to the blackened husk of the great central tree, the heart of her home. She kneels at the base of the trunk, resting her hands and her forehead against it, and says in a clear, ringing tone,* "I have failed this town. I swore to protect my family, the people of Oakenvale." *She looks around at the smoke rising from the ruins, and shakes her head.* "I have failed. I can no longer defend those I love. I will not continue to put them at risk by my presence here." *She places one hand on her chest, the other still resting on the tree trunk, and dark energy begins to flow through her. Life returns to the husk, leaves beginning to regrow, small blossoms popping up across the branches. She closes her eyes and takes a deep breath, her body beginning to turn to dust, swirling away in tendrils of air, joining that of her beloved Arkon and her dear friend Draxus. Small fey flowers pop up around the now vibrant tree, their petals swaying and dancing with a colorful life of their own... And Bryn disappears on the breeze.*
Unidentified Federation AWACS (Presidia)

We are still combing through records, but it's thin.
This article's title is a conjecture. There is no official name for the article's subject slthough it contains canon information.Any changes to the article's title should reflect consensus.
*For other uses, see Unidentified Federation AWACS.*

## Biographical Information

### Affiliations

 Pacific Federation* Federation Military Forces
	+ Federation Air Force

## Appearances

*Project Wingman*

*"Destroyer* Koteng *and destroyer* Ameria*, flow on your current heading and drive the mercs out of the airspace."*
― The Federation AWACS
This  **Federation Air Force AWACS**  was on overwatch in the Fall of Presidia during the Cascadian Conflict.

## Biography

The AWACS issued orders to *Anura*-class air cruisers *Koteng* and *Ameria* to push the Cascadian Independence Force's mercenaries out of Presidia during its fall.

## Trivia

The AWACS is an optional target and therefore can be shot down or spared.

## References

1. ↑ 1.0 1.1 Sector D2. (2020). *Project Wingman* [Video game]. San Francisco, CA: Humble Games. Mission 05: "Sirens of Defeat."
Spy ship

Bulletin from HQ, it had a section from Crimson Team themselves.*More information on this article is available on  Wikipedia's **Spy ship** page.*

## Spy ship

### Part of

 Pacific Federation* Federation Military Forces
	+ Federation Navy

### Deployment

Cascadian Conflict* Operation Sea Farer
* Operation Null Star
* Operation Free Agent

### Speed

100

**Spy ships** are intelligence vessels used to gather reconnaissance data. They are often used sparingly in lone pickets.

## Description

Spy ships are recognizable by the two large radomes mounted on their superstructure near the center of the hull and the dazzle camouflage that covers their hulls. They are completely unarmed and pose no threat, and are mainly operated by the Pacific Federation, though the realm of possibility remains that Conrad Security also has at least one spy ship under its service.

## History

The Federation used spy ships at sparing deployments in the Cascadian Conflict. One example is the *Cat-Eye*, which was actually verifying rumors of the Mercenary Cabal's survival when it was sunk off the Burning Coast. Another was stationed at Harkema Industrial Park when it was sunk as well. A pair of spy ships were also stationed at Wai Mami Port in Sawaiiki during Operation Free Agent.

## Trivia

The spy ship's design bears loose resemblance to the French Navy SIGINT vessel *Dupuy de Lôme*.

## References

1. ↑ Sector D2. (2020). *Project Wingman* [Video game]. San Francisco, CA: Humble Games. Mission 07: "Eminent Domain."
2. ↑ Sector D2 Limited. (2020). *Project Wingman* [Video game]. San Francisco, CA: Humble Games. Files Archive → Pilot Entries: Spy Ship *Cat-Eye*
3. ↑ Sector D2. (2020). *Project Wingman* [Video game]. San Francisco, CA: Humble Games. Mission 12: "Midnight Light."
4. ↑ Sector D2. (2020). *Project Wingman* [Video game]. San Francisco, CA: Humble Games. Mission 13: "Valkyrie's Call."
Task Force 1

*"Task Force 1's deployment to Cascadia would be overwhelming and costly to the Independence Force, a direct confrontation would be nothing less than a disaster."*
― CIF unit briefer
**Task Force 1 (TF-01)** was one of the most powerful and renowned airship fleets of the Federation Vertical Navy. As its main airship fleet, it was deployed worldwide to project the highest echelons of Federation military might.

The airfleet was annihilated in Wai Mami Port by Cascadian Independence Force-hired mercenaries in a raid in the middle of the Cascadian Conflict.

## Organization

Task Force 1's organization and composition was unmatched, totaling 17 airships, though because of this, its cordium fuel requirements were massive. Its flagship was the *205*-class air battleship *Zetec*, captained by Admiral Mathieu "Bones" Bonin.

## History

As the Federation's main airship battlegroup, Task Force 1 was deployed around the world to maintain an unmatched presence against potential rebellions along the Periphery and during the federalization process of nations, locking down entire airspaces for 100 miles.

In AC 432, the task force was unable to participate in the initial stages of the Cascadian Conflict due to a refit by Icarus Armories in Oceania. It later attempted to make it to Cascadia but was destroyed in port in Sawaiiki following a long-range raid executed by mercenary forces.

## Trivia

* Strangely, five of the listed ships (*Epsilonic*, *Hellbender*, *Kagonish*, *Mosulola*, and *Owl*) are not identified in-game, and one of them (*Nag*) is not even listed in the Files Archive.
* The fleet also serves as the final boss in Conquest mode along with two PW-Mk.Is and X-PFs, albeit downsized to five fully-upgraded airships of each class.

## References

1. ↑ Conquest Mode, *Project Wingman*.
2. ↑ 2.0 2.1 Sector D2 Limited. (2020). *Project Wingman* [Video game]. San Francisco, CA: Humble Games. Files Archive → Pilot Entries: Flagship *Zetec*
3. ↑ 3.0 3.1 3.2 Sector D2. (2020). *Project Wingman* [Video game]. San Francisco, CA: Humble Games. Mission 13: "Valkyrie's Call."
4. ↑ 4.0 4.1 Sector D2 Limited. (2020). *Project Wingman* [Video game]. San Francisco, CA: Humble Games. Files Archive → Pilot Entries: Task Force 1
Scott Dumblauskas

## Appearances

*Project Wingman*

*"This is Doctor Scott Dumblauskas transmitting from the University of Presidia, with an update on the geothermal activity that has...wrecked our nation. As we've learned, the Ring of Fire as a whole has...erupted in varying degrees of disaster throughout, so we Cascadians alone are not bearing the sole brunt of this reprise of the Calamity. That being said, as we are the epicenter, we have...had the worst of it. That time is over now; cordium reactivity is down to normal ambient levels in all but the most concentrated areas, and so we can expect the cessation of geothermal storms and tectonic disturbances. I advise high caution to any who would dare move from shelter to travel in affected areas, but for the most part, the natural dangers that remain will be a great deal less of an issue compared to the destructive effects from the loss of infrastructure and ongoing wildfires. However, rest assured, it's not going to get any worse."*
― Scott Dumblauskas
Doctor **Scott Dumblauskas** was a Cascadian geological scientist based in the University of Presidia.

## Biography

On August 2, AC 432, a full two months after the Cascadian Calamity Event, Dumblauskas transmitted from his university recapping on the effects and details of the new Calamity before stating that the worst of the disaster has ended and that the anomalous weather effects have calmed down. He also warned potential travelers from shelters to watch out for the still-ongoing phenomenon and assured everyone it would not get worse.

His fate when the Presidian Disaster occurred three weeks later is uncertain.

## Etymology

"Scott" originates from a Gaelic word meaning "tattooing the body."

## Trivia

Scott Dumblauskas is named after a Kickstarter backer of the same name.

## References

1. ↑ Sector D2 Limited. (2020). *Project Wingman* [Video game]. San Francisco, CA: Humble Games. Credits: Voice Actor
2. ↑ 2.0 2.1 Sector D2. (2020). *Project Wingman* [Video game]. San Francisco, CA: Humble Games. Mission 18: "Return."
3. ↑ Sector D2. (2020). *Project Wingman* [Video game]. San Francisco, CA: Humble Games. Mission 20: "Presidia."
4. ↑ Sector D2 Limited. (2020). *Project Wingman* [Video game]. San Francisco, CA: Humble Games. Credits: Kickstarter Backers - Division 1
Serule Blue

The ***Serule Blue*** was a Federation Vertical Navy *Littoria*-class air battlecruiser part of Task Force 1. It was captained by Captain Nikolaus Messerschmidt and served an Aegis vessel role.

## History

The *Serule Blue* was sunk along with the rest of Task Force 1 in the Cascadian Independence Force-staged mercenary raid on Wai Mami Port during the Cascadian Conflict.

## References

1. ↑ 1.0 1.1 Sector D2 Limited. (2020). *Project Wingman* [Video game]. San Francisco, CA: Humble Games. Files Archive → Pilot Entries: Aegis Ship*Serule Blue*
2. ↑ Sector D2. (2020). *Project Wingman* [Video game]. San Francisco, CA: Humble Games. Mission 13: "Valkyrie's Call."
Alihazar Valtan

Character Sheet

## Description

### Appearance

Standing at 6’ tall (7’ long including his tail) and weighing roughly 150 lbs, Alihazar Valtan is a blue and silver male Dragonborn Wizard Transmutation Apprentice, although his physical looks are not like any normal dragonborn at all. A long serpentine body with blue scales and a soft silver furred ridge along with a pair of silver whiskers, long thin tail with a silver furred tip, and silver antlers. Based upon a typical Japanese dragon.

### Personality & Characteristics

Often soft spoken and shy at first, Ail isn’t one to voice out his opinion unless he firmly believes it to be of the right time. He also tends to be reserved and prefers quiet places to relax and study... Because... he’s horrifically awkward in social situations and would randomly break out in anger if he feels rushed at all. But he doesn’t mind having fun every once in a while. Once he gets used to his new surroundings and possible companions, he is a faithful friend who only wants to help as much as he can.

**Personality Traits**

**Ideals**

**Bonds**

**Flaws**

**Alignment & Faith**

## Biography

### Personal History

Ali’s appearance in a modern-day society is always curious, for no dragon of his type was ever seen other than Eastern folklore. Some would regard Ali as some sort of monstrosity, an abomination more like, but others would think of him as a new scientific discovery for a possible new race. But in all reality, he is still the same as any normal dragon out there with his Dragon Ancestry being lightning. His normal wear consists of glasses, for his eyesight is not the best, and a pair of basic shorts and shirts.

He lived in complete isolation all of his life, his monastery far in the east on a secluded island. He had only been in contact with one humanoid in his life, his mentor: a human wizard who was obsessed with his research, and eager to learn the secrets of the multiverse. Ali never knew why he wasn’t able to leave the island, but after his mentor died to a stroke, he knew he would have to take over research and head into the real world in hopes of completing his studies and to take care of himself. Along the way, he took hospitality at a small cottage and befriended the children that lived there for a few years until leaving to resume his personal quest. The names in which he still remembers. His one treasure is his pure gold orb which he holds dearly and keeps in a safe place.

## Relationships

#### Friends/Allies

* Salem - Black cat Familiar

* Atticus - Deceased Mentor

* Liya - Friend

* Scrap - Friend (Deceased)

## Character Information

#### Quests

* Daygon Diamond Hunt

* Riddle Tower Run
Uphill, Every Way

*This article is about an in-game mission. For the in-universe event, see Operation Water Stable.*

## Mission Details

### Unlocks (Achievements/Aircraft/Files Archive/etc.)

Invasive Species
MG-31/F/C-16**Faction Entries**:

* Cascadian National Guard

**World Entries**:

* Solana Communications Array
* Dust Mother
* Salvemini Vineyards

3,000 bonus credits
Mission in Free Mission/Flight
Sirens of Defeat

### Maximum achievable score

15600 (17750 w/ optional targets)
28600 (Mercenary; 37150 w/ optional targets)

### Soundtrack(s)

"Contract Details" (Briefing)
"Selections" (Hangar)
"The Independence Force" (Mission Start to Complete)
"Results" (Debriefing)

### Focus

Air-to-Ground
Air-to-Air

### Objectives

Assist ground forces in securing the area

## Reconnaissance Data

### Hostile Ground Target Count

0.699999988079071

*"Cascadian hospitality, everyone, by the Dust, I missed it."*
― Diplomat
**"Uphill, Every Way"** is the fourth mission of *Project Wingman*. The player rescues the Wild Boar Regiment from a Pacific Federation combined arms assault.

## Objectives

Following a takeoff sequence, the first phase requires destroying tanks, artillery, AA guns, SAMs, structures, I/A-52 bombers, and F/C-15 and F/C-16 fighters surrounding Wild Boar's position. An attacker aircraft (specifically the Sk.25U) can efficiently clean up the ground forces, at the cost of more difficult air-to-air combat. Wild Boar cannot be killed, so there is no need to worry if the allies are overwhelmed.

Once all the targets are eliminated, further allies and targets appear, including Sk.25s and P.28 helicopters. There are also some SV-37 and F/E-18 fighters which are not mandatory targets but should nonetheless be shot down for credits and to remove their interference. Once all targets are eliminated, the mission is completed.

### Mercenary difficulty

The enemies are much denser and include airships and three land battleships (one in the first phase and two in the second). Allied forces are very likely to be eliminated.

## Trivia

* The unsubtitled dialogue involving Nick and the bees is a reference to Nicholas Cage and his famous quote in the remake of the folk horror film *The Wicker Man*.
* The mission title, as Matthew Nguyen confirmed, is a reference to "Uphill, Both Ways", a piece of track from "The Office of Naval Intelligence" from *Halo 3: ODST* and its remix in *Halo: Reach*.
* There is an unused description for the mission, which reads "Rendezvous with a cut off ground batallion in Creene Vineyards".

## References

1. ↑ there is a rather prominent *Halo* reference in *PW* -Discord statement by Matthew Nguyen, December 2, 2021, 10:45AM
Ria Pendragon

Character Sheet

**I can find common ground between the fiercest enemies, empathizing with them and always working toward peace.**

**I see omens in every event and action. The gods try to speak to us, we just need to listen. Despite my noble birth, I do not place myself above other folk. We all have the same blood.**

**Ideals Charity. She will help and protect all that she can. she will throw her body in line to protect those she loves.**

**Bonds**

**Flaws**

**Alignment & Faith Neutral Good. Amaunator**

## Biography

### Background

Ria is indeed aasimir but she gets that from her father. she is half fey. her mother is Titania. arch fey queen of the court of summer. Her mother left to go back to the fey wilds and left ria with her father. her father being king of amentia . she has spent the remainder of her days at her home. fighting and training in the ways of the paladin. following the god of law and sun.(Amaunator). On the day of the invasion of oakenvale ria had a vision and revelation from Amaunator. tasking her to be his acolyte and sent her to go help. she will do this but she wont tell her father because her father seems to be more power crazy as his years pass him. threatening anyone that would get in his way with imprisonment or death. this became more apparent when the royal court priest comes to the king saying the an acolyte of there god has been chosen and needs to be found. hearing this he would put a word out to find this person and bring them to him. so he could use there power and connection with Amaunator to start to conquer the surrounding area. now ria heard this while she stood beside her father. her rate would spike and when she went to her room she would put on the armor that her mother left her and her personal sword and shield and left in the dark of night and made her trek towards oakenvale only to find she was to late to help fight but she could help rebuild. she continually feels her mother and when some of her emotions get out of whack her eyes turn a golden color and her mothers personality is dominant for a period of time. she does not like when this happens because she knows thats now who she is. thats not her own personality
Arusha 'Roo' Bellamy

Character Sheet

## Character Information

### Place(s)

Melvaunt - Hall of Laughter (Lliira temple, past)Oakenvale (current)

## Description

### Personality & Characteristics

**Personality Traits**

**Ideals**

**Bonds**

**Flaws**

**Alignment & Faith**

## Relationships

#### Romantic Relationship(s)

Gregorio Gambino (deceased) (forgotten per her recent memory modifications)

Saalinge - not fully established

Zephyrus

#### Friends/Allies

Nariella (Ella)

Malia Lutherin

Prinkseth Inquis (Inky)

Daygon Wildhelm

#### Enemies

Reshal (forgotten per her recent memory modifications)
Unidentified Federation Commander (Brite Fortress)

*For other uses, see Unidentified Federation Commander.*

 We are still combing through records, but it's thin.
This article's title is a conjecture. There is no official name for the article's subject slthough it contains canon information.Any changes to the article's title should reflect consensus.

## Biographical Information

### Date/Place of Death

July 25, AC 432
Operation Blue Shelter (Brite Fortress, Audrerie Valley, Cascadia)

### Affiliations

 Pacific Federation* Federation Military Forces
	+ Federation Army

## Appearances

*Project Wingman* (heard only)

*"We have to hold this base or else retreating air units won't have a place to land!"
"Screw them, we're the ones at danger now!"
"[...] We didn't expect the rebels to get back up so soon! Damn it!"*
― The Commander and a Federation soldier
This **Commander** was stationed at Brite Fortress commmanding Pacific Federation military units taking shelter from the Cascadian Calamity Event during the Cascadian Conflict.

## Biography

*"Power up this abomination! It should have enough juice to get us into the fight!"
"We'll be sitting ducks to that mercenary!"
"You don't know that! Engage!"*
― The Commander and the Federation Ground Commander
On July 25, AC 432, the Commander rallied the albeit-demoralized defense units of Brite Fortress against an assault by the resurgent Cascadian Independence Force. He found out that his units were the ones at peril, rather than the retreating aircraft they were ordered to cover for. In a last resort, he was ordered by the Federation Ground Commander to start up a pair of land battleships to give them extra firepower against the air assault. Despite their heavy firepower albeit slow speed, however, both battleships were destroyed.

## Personality

*"Do we have to worry about any civilians?"
"Negative."*
― A Federation soldier and the Commander
The Commander presumably had experience dealing with Sicario's Hitman Team leader Monarch, knowing any engagement with the Crowned mercenary was futile. He was concerned for civilians being caught in the crossfire.

## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 Sector D2. (2020). *Project Wingman* [Video game]. San Francisco, CA: Humble Games. Mission 17: "No Respite."
Keenai Dustpaw

Character Sheet

## Description

### Appearance

Lean, black fur, green eyes, mismatched but colorful clothes (mostly blue and orange), carries her lute everywhere, golden lamp at her right hip

### Personality & Characteristics

**Personality Traits**

Excitable, Happy, Sometimes Hyper, Helpful (tries to be anyway), Curious

**Ideals**

To help as many people as possible, spread good music and hone her craft, see new things every day

**Bonds**

Star, Molly, Bosco (good boy), Robbie the Djinn

**Flaws**

Easily Distracted

Naive

Not as smart as some people

**Alignment & Faith**

Chaotic Good, Good Will
Oakenvale Wiki

**Welcome to the Oakenvale Wiki!**
We're a collaborative community website about Oakenvale that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started! If adding a new page please use the source coding for that page type to keep everything uniform.

Thanks!

## Important articles

Citizens

Guild Halls

Shops

Major Events

Out of Town

List of All Pages
Max cult

The Max cult was created after the virus in November 2011. It is currently unknown who is the real leader of the cult is. The point of the cult was to "appease" Max by sacrificing "Nonbelievers" and throwing their bodies in a large freezer. The cult location is Max's warehouse but it started online. Seven sacrifices later led to the existence of corrupted Max. The cult is still expanding
Vali'Keth

https://www.dndbeyond.com/characters/29136989

## Description

### Appearance

A black Winged Variant Tiefling. He has Black hair and Yellow eyes.

### Personality & Characteristics

**Personality Traits**

**Ideals**

**Bonds**

**Flaws**

**Alignment & Faith**

Raven Queen

## Relationships

#### Blood Relatives

Children - currently in the care of the Raven Queen.

* Anna (Red w/ Wings)
* Adam (black w/ Wings)

#### Friends/Allies

* Truda Thistlewhip
* Eira
* Vulcom Longstream
Regions

The map is divided into 10 separate regions, each with their own cities, smuggling points, and special buildings. Each region has a specified challenging rating (easy, normal, hard, unbeatable) for Sandbox and Survival mode. Additional, the soil in each region will better support specified drugs, vegetables, or chemicals.

## Regions

* Amado
	+ Challenge: Easy
	+ Smuggling points: River Pier
	+ City Buildings: 4
	+ Soil: Opium, Coca, Hydrochloric Acid, Methylamine, Precursor, Coffee, Quinoa
	+ Special Building: Indigenous Territory
* Cerro Tacarina
	+ Challenge: Hard
	+ Smuggling points: River Pier
	+ City Buildings: 3
	+ Soil: Coca, Cannabis, Vegetables, Avocado, Quinoa
	+ Special Building: None
* Chaparicha
	+ Challenge: Hard
	+ Smuggling points: None
	+ City Buildings: 3
	+ Soil: Opium, Coca, Vegetables, Avocado
	+ Special Building: None
* Foscani
	+ Challenge: Easy
	+ Smuggling points: Aerodrome
	+ City Buildings: 4
	+ Soil: Coca, Cannabis, Hydrochloric Acid, Methylamine, precursor, Vegetable, Avocado
	+ Special Building: Military Base
* Los Grandes
	+ Challenge: Easy
	+ Smuggling points: River Pier, Aerodrome
	+ City Buildings: 5
	+ Soil: Opium, Cannabis, Vegetables, Coffee
	+ Special Building: Prison
* Molino
	+ Challenge: Unbeatable
	+ Smuggling points: Checkpoint
	+ City Buildings: 4
	+ Soil: Hydrochloric Acid, Methylamine, Precursor, Vegetables, Coffee, Avocado
	+ Special Building: None
* Puerto Roja
	+ Challenge: Easy
	+ Smuggling points: Seaport, Guerrillas
	+ City Buildings: 3
	+ Soil: Opium, Cannabis, Hydrochloric Acid, Methylamine, Precursor, Avocado
	+ Special Building: Guerrillas
* Rogandes
	+ Challenge: Hard
	+ Smuggling points: Checkpoint
	+ City Buildings: 3
	+ Soil: Opium, Cannabis, Vegetables, Quinoa
	+ Special Building: None
* Soledoso
	+ Challenge: Normal
	+ Smuggling points: Seaport
	+ City Buildings: 3
	+ Soil: Cannabis, Vegetables
	+ Special Building: None
* Tensacá
	+ Challenge: Normal
	+ Smuggling points: Airport
	+ City Buildings: 4
	+ Soil: Cannabis, Hydrochloric Acid, Methylamine, Precursor, Avocado
	+ Special Building: Airport
Sirens of Defeat

*This article is about an in-game mission. For the in-universe event, see Fall of Presidia.*

## Mission Details

### Unlocks (Achievements/Aircraft/Files Archive/etc.)

Undignified
F/D-14/MG-29**World Entries**:

* Formation of Federation
* Presidia
* Solstitium

3,000 bonus credits
Mission in Free Mission/Flight
Machine of the Mantle

### Maximum achievable score

15100 (47000 w/ optional targets)
18950 (Mercenary; 54650 w/ optional targets)

### Soundtrack(s)

"Contract Details" (Briefing)
"Selections" (Hangar)
"Calamity" (Mission Start to Complete)
"Results" (Debriefing)

### Objectives

Assist in the retreat operation out of Presidia

## Reconnaissance Data

### Hostile Ground Target Count

0.400000005960464

*"Exterminate with extreme prejudice, we cannot allow any rebels to even think about returning."*
― Federation HQ
**"Sirens of Defeat"** is the fifth mission of *Project Wingman*. The player covers the withdrawal of the Cascadian Independence Force from Presidia.

## Objectives

The player must shoot down three waves of F/D-14s and F/C-16s. Several anti-air units in the city and ships at sea provide targets of opportunity. The player should avoid crossing the marked line on the map into the port area, as this will trigger the spawning of a large naval fleet and nine F/S-15s (although a player with a high-end aircraft and sufficient greed may choose to engage and destroy these for credits, however, no additional dialogue will be unlocked for this action).

Once the targets are taken out, a fourth wave appears along with five airships including *Anura*-class cruisers and *Littoria*-class battlecruisers. Shooting down all airships and fighters completes the mission.

### Mercenary difficulty

More naval targets of opportunity are available, specifically two militarized cargo ships and LCS-Rs. The number of PRIORITY fighter targets is almost unchanged, but the final wave has seven airships, including a *205*-class air battleship.

## Trivia

* Diplomat's full name and backstory in the Files Archive are foreshadowed by his laugh at the mention of Kennedy Hall being burned down.
* This is one of the four missions in the campaign that ends with "Mission Over" instead of "Mission Complete", the others being Mission 15, 16, and 20.
* This is one of the five missions in the campaign with a prominent background air raid siren, the others being Missions 6, 13, 15, and 20.
Force Grey

A faction overseen by the Blackstaff, Vajra Safahr. Force Grey is an elite cadre of specialized adventurers, drawn from the ranks of the Gray Hands, whose fighting prowess is matched only by their loyalty to the city. Force Grey attracts the best of the best. Whenever Waterdeep has a problem that can’t be handled by diplomats or the city’s other armed forces, the Open Lord has the option to mobilize Force Grey. Such action is usually taken as a last resort, since some past members of the group have exhibited a tendency to indulge in wanton violence, causing as much damage as they ostensibly prevent. Although the Open Lord sets mission goals and parameters whenever the unit is activated, the Force Grey team needed to complete any given assignment is made up of individuals handpicked by the Blackstaff.

## Notable Members

### Vajra Safahr

The blackstaff. Tends to many logistics and administrative duties associated with Force Gray. De Facto leader of Force Grey.

### Laeral Silverhand

The current Open Lord of Waterdeep. Can call on Force Grey to clean up difficult situations.
Prinkseth Inquis

Character Sheet

I have been called stubborn, gruff, determined, vain and pessimistic before. That was the (literally) old me. Now I am known for being friendly, wise, still determined, and an exceptional cook (don't quote me on that; I just see cooking as a form of science that you can eat).

**Ideals**

To be renowned as a monster researcher and a chronicler of the arcane.

**Bonds**

Most of Oakenvale, especially Saal, Thorin, Zeph, Malia, Sei, Sofia, Ali, Zerrius, and Srarad.

**Flaws**

As great as I am, perfection is something that escapes us all. Anytime something new comes along, my first instinct is to figure out what it is and how it works. That sometimes leads to giving a bad first impression. Otherwise, it is my irritation at being interrupted for something I consider a small matter. I have learned that friends are more important than all the knowledge in the world, but old habits die hard, and I still slip into those moments of letting my work matter more than others.

**Alignment & Faith**

Chaotic Neutral, Nepthys

## Relationships

#### Blood Relatives

Father: Pewterwink Wringer
Mother: Unknown

#### Enemies

Zaphrael/Rusty, Rex, Darklord of Ravenloft

## Character Information

#### Interests

Science, Monsters, Cooking, Weird Inventions

#### Goals

To become a world recognized researcher, philosopher and scientist.

#### Notable Items

Leather Robe of Acid and Fire Resistance

Eyes of the Eagle
Staff of Frost

Ring of Invisibility

Broom of Flying

Orb of Scrying

## Abilities

#### Proficiencies

Alchemy tools, Simple Weapons, Dragonchess

#### Combat Skills

Monk training in unarmed combat (Level 2)

#### Racial Abilities

Darkvision (Can see in the dark for up to 60 ft)

Gnome Cunning (Advantage on Intelligence, Wisdom and Charisma saving throws that involve magic)

#### Languages Known

Common, Gnome, Giant, Undercommon, Abyssal, Dwarvish, Goblin, Draconic, Deep Speech, Infernal, Primordial, Celestial

## Quotations

"Rufus' rheumatism!"

"For the love of Selzek."

"I will do what I need to for the safety of this town, pleasantries be damned. I don't expect you to understand, but at the least let me do what needs to be done."

"Sometimes it feels like I'm the only one who can understand me. And there are sometimes where even I can't understand me. Such is the flaw of my genius."
Order of the Gauntlet

**The Order of the Gauntlet** is a religious faction dedicated to seek out and destroy evil before it gains a foothold. The recent surge of gang violence in Waterdeep spurs members of the order to find adventurers who can help return peace to the city. An individual can be a member of the faction and also a member of the clergy or a knight pledged to a specific god or temple. Members of the order act alone or in small groups. Some are Waterdavian natives; others hail from distant settlements and have come to the city on temple business.

## Notable Locations

### Halls of Justice

A temple of Tyr, God of Order and War. A tall building of stone and marble, it is home to healers and paladins, but also to magistrates and other government officials.
Lab

The **lab** is a production building in *Cartel Tycoon*.

## Description

Produces high-value drugs using raw materials delivered from farms and chemical plants.

### Legend

Listed in the following tables are the production amounts labs can produce and the input required to do so. Per tier there is one table for a basic lab of that tier, meaning no research upgrades. In the second table, all upgrades (increased production interval, lowered upkeep cost), if available, are applied.

Product
The name of the produced goods. An appended "+" refers to the recipe with increased output for that product.
Output
How many goods are produced each cycle.
Interval
How many hours it takes for one cycle to complete.
P / d
Goods produced per day.
-$ / P
How much upkeep was spent per product.
I#
Name of the first/second/third ingredient.
I# / C
The quantity of the first/second/third ingredient required per cycle.
I# / d
How much of the first/second/third ingredient is required per day.
The Yawning Portal

Largest Tavern in Waterdeep and gathering spot to many adventuring parties.

The place is a stone building with a slate roof and several chimneys. Most of the ground floor is taken up by the tavern’s common room, which contains a 40-foot-diameter open well (actually the outer shell of a sunken stone tower) that descends 140 feet to the first level of Undermountain, the sprawling dungeon under Waterdeep. A rope-and-pulley mechanism is used to lower adventurers into the well and hoist them out.The upper floors of the Yawning Portal contain comfortable, nicely appointed rooms for guests.
Homebrew Rules

These are a list of homebrew rules I will be using.

## Resurrection Rituals

Retrieving a soul from beyond is not easy or assured. If a character is dead, and a resurrection is attempted by a spell or spell effect with longer than a 1 action casting time, a Resurrection Challenge is initiated. Up to 3 members of the adventuring party can offer to contribute to the ritual via a Contribution Skill Check. The DM asks them each to make a skill check based on their form of contribution, with the DC of the check adjusting to how helpful/impactful the DM feels the contribution would be. After all contributions are completed, the DM then rolls a single, final Resurrection success check with no modifier. The base DC for the final resurrection check is 10, increasing by 1 for each previous successful resurrection the character has undergone (signifying the slow erosion of the soul’s connection to this world). For each successful contribution skill check, this DC is decreased by 3, whereas each failed contribution skill check increases the DC by 1.

Only the strongest of magical incantations can bypass this resurrection challenge, in the form of the True Resurrection or Wish spells. After a Resurrection Challenge has been failed these spells are the only way to restore a character to life who was lost due to a failed resurrection ritual.

## Elemental Adept

*Prerequisites: Able to cast at least one spell*

When you gain this feat, choose on of the following damage types: acid, cold, fire, lightning, or thunder. Spells you cast ignore resistance to the chosen type, while immunity to the chosen type only halves damage, and whenever you roll damage for a spell that deals damage of the chosen type, treat any rolled 1's as being a 2.

You may take this feat multiple times; each time, you must select a different damage type.

## Potions

Taking a potion yourself takes a bonus action. Giving your potion to anally takes a full action. Passing an item to an ally is a free actions.

## Critical Hits

On a critical hit, instead of doubling dice damage. Treat your base dice rolls as max damage, then roll your critical hit dice. For example when rolling damage for a critical hit on a weapon that deals 1d6 + 4, the damage would be 1d6 + 14.

## Level HP Rolls

When rolling for HP, if you roll a 1, you can instead take the average roll for your class.

## Intimidation

A character can choose to substitute Charisma for Strength for intimidate checks.

## Held Attacks

Held Actions to attack include extra attacks.
Nuggin

Character Sheet

## Description

### Appearance

his feathers slighty orange tinted though missing feathers on his right knee and some from his chest

wields his shield in his right "hand" and shortsword in his left

he is young even for his kind

### Personality & Characteristics

his youth has made him a little brash and quick to act but has kind goals in mind, it pains him to know that he can't help everyone

**Personality Traits**

**Ideals**

**Bonds**

**Flaws**

**Alignment & Faith**

## Character Information

#### Notable Items

* a broken blade hilt that may have another purpose
Vinrael 'Brewer'

Character Sheet

## Description

### Appearance

A small gnome, he has some greenery(plants) on his robes and his shoes that seems to serve little purpose, he also has a shield on at most times feeling safer with it there, brown hair just as a simple cut looking like it might be done by himself with a lighter toned skin, a quarterstaff over his back, over his backpack and a few potions at his belt

### Personality & Characteristics

Fun loving enjoys good food and good friends, eager to help folks and will do his best to keep his friends alive

**Personality Traits**

**Ideals**

**Bonds**

**Flaws**

**Alignment & Faith**
Lords' Alliance

The Lords’ Alliance is a confederation of cities and towns up and down the Sword Coast and throughout the North, including (among others) Baldur’s Gate, Mirabar, Mithral Hall, Neverwinter, and Silverymoon. Members of the alliance must come to one another’s aid in times of need, and the organization uses field operatives (diplomats, spies, and assassins) to safeguard its interests. Waterdeep is one of the most influential and invested members of the Lords’ Alliance. Waterdeep’s Open Lord, Laeral Silverhand, uses spies to keep tabs on adventurers in the city, rewarding those who place Waterdeep’s interests above their own.

## Notable Members

### Laeral Silverhand

As Open Lord of Waterdeep, Laeral spends most of her time in the Palace of Waterdeep. Within walking distance of the palace are well-maintained government residences set aside for the use of representatives of other Lords’ Alliance cities and towns.
Jubokko

Attack N1

The Jubokko (樹木子) is a Yokai tree growing on the fields of war and sites of vicious massacres, where the blood of thousands of warriors has saturated the soil.

In EdoNoYami: found in parks and gardens, they would explain the wonder of the Nature to the visitors. Now they will protect those place from any human would dare to step in.

More Enemies
Laeral Silverhand

**Laeral Silverhand** was one of the Seven Sisters, a Chosen of Mystra, and the Open Lord of Waterdeep, formerly known as the "Lady Mage of Waterdeep". She supplanted Lord Dagult Neverember as Open Lord after he was found to have embezzled funds from the City. Involved with many factions inside the city, she is more politically savvy than she lets on.
Yami

**Yami** is the player character in *Blind Fate: Edo No Yami*.

## Description

Yami is a blind cybersamurai demon hunter in service of the Shogunate tasked with protecting civilians from monsters and bloodthirsty robotic abominations. His duty is to bring the Shogun’s justice to the wicked by carrying out his orders without question and eradicating all of his adversaries. Yami wields a katana and a hand cannon.
Laika

Character Sheet

## Description

### Appearance

A jade-skinned Goliath Barbarian. They are bald and tattoed. With piercing yellow eyes akin to that of an eagles.

Whenangered in the midst of battle their movements become swift and agile, their eyes glowing golden. Q

￼

### Personality & Characteristics

**Personality Traits**

Fairly calm natured. Jovial and childlike at times, enjoying a practical joke or two.

Do not anger them, they will take your life.
**Ideals**

Loyalty above everything. If somebody has your back then you should also have theirs.
**Bonds**

Orel, their now lost love.

Friends made in oakenvale, who have helped them realise the person they can be when not surrounded by emotionally angry folk, or being alone in the wild for eight years.
**Flaws**

Quick to anger...although they've been working on it.

**Alignment & Faith**

Has recently been giving small votive offerings to Eldath. But not one to be completely faithful to Gods. If they were so benevolent, they would have saved Orel

## Biography

### Personal History

https://docs.google.com/document/d/1jMdS0ZPSO-TCeckCO6VrGn0VF7dEbNOeJtYtzFhGbPM/edit?usp=drivesdk

Backstory document. Read at your leisure

## Relationships

#### Romantic Relationship(s)

Once promised to Orel Swiftclaw, Laika now knows she has passed.

#### Enemies

The whole of their old tribe for letting Orel be killed the way she was.
WaterDeepHeist Wiki

**Welcome to the Waterdeep: Dragon Heist!**
We're a collaborative community website about Ryan's campaign Waterdeep: Dragon Heist that anyone, including you, can build and expand.

## Important articles

FactionsPeopleThe PartyLocationsHomebrew Rules

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Cathedral

**Cathedral** is a building in *Cartel Tycoon*.

### Description

Lauders dirty money that lieutenants or residences deliver from smuggling points. Building a cathedral significantly boosts loyalty, as does making donations to special events held here.

### Specification

 Building Power
 Storage capacity
 Launder Cash
 Laundering Interval
 Loyalty one-time increase
 Give loyalty on action
 Loyalty action timeout
César Garcetti

## Biography

Since becoming estranged from his mother at a young age, Cesar lived a large period of his life as a transient, with nothing but the clothes on his back and the sickly taste of communion wine on his lips.

## Abilities

Deliver

Power 1

Sole Proprietorship

Robbery

Truck Supplier
## How To Unlock

César Garcetti can be unlocked by finishing the RECRUITS quest in the Needs And Fears story.
Edo No Yami Wiki

**Welcome to the Edo No Yami Wiki!**

the *Blind Fate: Edo No Yami* compendium by the players, for the players.

Please feel free to contribute by creating new articles or expanding existing ones.

About

> Blind. Disgraced. Reforged.
>
>
> A world of data. A world of lies.
>
>
> Trust your senses. Trust your sensors.
>
>
> Trust your blade.
>
>
>
> They are many. You are alone. Almost.
>
> from the Guerrilla Collective 2020 Gameplay Reveal Trailer

In ***Blind Fate: Edo No Yami***, the player takes on the role of a cybersamurai in a cyberpunk setting, hacking and slashing through enemies with the aid of a cybernetic robot.

Basics

How to play
Characters
Enemies
Locations
Story
Game support

Participate

Have a page you'd like to add to the Edo No Yami Wiki? Get started by giving your article a name and hitting "Create Page." Edits and improvements to existing pages are also appreciated.

Adding content

* If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
* An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Help

Getting Started
How to Contribute
Guides
All Help articles

Wiki

Recent changes
Create an account
New pages
Missing pages

Links

Official site
Blind Fate: Edo No Yami on Steam
Troglobytes Games on Facebook
Troglobytes Games on Twitter
Blind Fate: Edo No Yami on Reddit
Troglobytes Games on Youtube
Troglobytes Games on Instagram
Troglobytes Games on Discord
Troglobytes Games
101XP

Game

* **Developer:** Troglobytes Games
* **Publisher:** 101XP
* **Mode:** Single-player
* **Genre:** Open world action
* **Media:** Digital

**Release date**

* **2021**
	+ Windows
	+ Playstation 4
	+ Playstation 5
	+ Nintendo Switch
	+ Xbox Series
	+ Xbox One

Video

```

```

Images

1/2

Twitter

Twitter
Itachi

Itachi (いたち) means weasel. According to the Japanese tradition, some animals turn into Yokai when they reach a certain age. They usually are prankers and tricksters and tend to bring bad omens to humans.

The KamaItachi (かまいたち) are Itachi who learned to ride whirlwinds and have sharp razors.

In #EdoNoYami, they are robots which main task is to take care of the trees and plants of park and gardens, cutting branches and grass.

More Enemies
Story

In *Blind Fate: Edo No Yami*, the **story** is set in the New Edo period, a futuristic version of Japan's historical Edo period.

## Premise

The player character, Yami, is a cybersamurai demon hunter serving the Shogunate. It is his duty to protect civilians from dangerous robots and creatures from Japanese folklore.

```

```

> Blind. Disgraced. Reforged.
>
>
> A world of data. A world of lies.
>
>
> Trust your senses. Trust your sensors.
>
>
> Trust your blade.
>
>
>
> They are many. You are alone. Almost.
>
> from the Guerrilla Collective 2020 Gameplay Reveal Trailer
Drying Rack

**Drying Rack** is a building in *Cartel Tycoon*.

## Description

*“Vegetables, cannabis, [opium] and coca are delivered here for drying before the sale or further processing."*

### Legend

Listed in the following tables are the production amounts labs can produce and the input required to do so. Per tier there is one table for a basic lab of that tier, meaning no research upgrades. In the second table, all upgrades (increased production interval, lowered upkeep cost), if available, are applied.

Product
The name of the produced goods. An appended "+" refers to the recipe with increased output for that product.
Output
How many goods are produced each cycle.
Interval
How many hours it takes for one cycle to complete.
P / d
Goods produced per day.
-$ / P
How much upkeep is spent per product.
Input
Name of the ingredient.
Input / C
The quantity of the ingredient required per cycle.
Input / d
How much of the ingredient is required per day.

## Drying Rack I

### Upkeep

$20

No Research Upgrades

All Research Upgrades

## Drying Rack II

### Discounted Upkeep

$30

No Research Upgrades

All Research Upgrades

## Storage

Each storage can be upgraded once through research.
Akaname

Attack N1

In Japanese folklore the Akaname (垢嘗) are little goblins who live in dirty bathrooms, feeding on...well, you get the idea.

In EdoNoYami: sweeper-robots. They use the long tongue to clean and (eventually) pierce through intruders.

They are found in the sewers of megalopolis and urban areas.

More Enemies
Wa Nyūdō

Attack N1

In Japanese folklore the Wa Nyūdō (輪入道) are former sinners, transformed in burning chariot wheels with a head forced to drive out the wicked ones.

In #EdoNoYami, they are police robots able to move quickly in the city to chase intruders.

They are patrolling the streets of the megalopolis and urban areas.

More Enemies
Character

**Characters** in *Blind Fate: Edo No Yami* include the player character and the cybernetic puppy.

## Yami

Yami, the player character, is a blind cyber samurai serving the Shogunate, protecting civilians and bringing justice to the Shogun's enemies.

## Tengu

Tengu is an enigmatic AI, who lives in a secret location called Dojo, far from the humans and the civilization.

It loves the company of the robotic animals it built.

Yami travels to and from the Dojo thanks to the Crane; here Yami can learn new skills at the Skill Tree, simulate combats against the Yokai in the Undying Room and chill out with the Dog.

## Dog

The cybernetic Dog is the player's only companion.

## Other characters

No other characters have been introduced at the time of this writing.