Act 6

**Act 6** is the sixth act of *The Entropy Centre*.

## Summary

Aria makes her way through puzzle section 06 and is introduced to bridge cubes. She then accidentally falls into the water silo and once again must race rising water levels to survive.

## Walkthrough

### After the transport ride

* Go up the stairs to the right.
* Turn right at the top and check the monitor on the small table for an email providing intel.
* There are three small power panels that need to be rewound to open the nearby glass door.
	+ One is up high just around the corner behind the monitor.
	+ Another is on the same wall as the door at the far end.
	+ The last is on the adjacent wall a short distance away from the corner.
* Go into the room now unlocked and pick up the power device.
* Take it down the stairs and put it in either of the open panels next to the door.
* Rewind the power device until it's functional again.
* Turn around and use either set of stairs on the sides of the transport car to jump on top of it.
* Fully rewind the transport car.
* Jump into the room to the left.
* Go through the hole in the wall and then go left.
* Rewind the debris in the room to the left, then turn around go back through the hole in the wall.
* Go through the now unlocked door into Library 03B.
* Go around the shelves to find a power device on the floor.
* Pick it up and exit the library.
* Drop down and bring the power device back down below.
* Put it in the remaining open panel next to the door.
* Rewind the power device until it's functional again.
* Go through the door and proceed to puzzle 0601.

### Puzzle 0601

* Pick up the bridge cube and place it on the plate to open the door.
* Pick it back up and place it so that it makes a bridge over the gap.
* Cross the gap using the bridge.
* Rewind the bridge cube back to the plate.
* Turn around and go into the office here.
* The computer on the far side has an email providing intel.
* Pick up the power device and leave this room.
* Go up the stairs and through the door.
* Take a right and place the power device in the open panel ahead to the left.
* Rewind the device to unlock the door.
* Go in and check the computer for an email providing intel.
* Exit the room, go left and take the left to puzzle 0602.

### Puzzle 0602

* Pick up the bridge cube and place it to make a bridge across to the area with two plates.
* Cross the bridge and pick up the cube.
* Pick up the normal cube and place it on the plate that opens the far door.
* Delete its rewind data.
* Pick up the normal cube again and place it on the cube that activates the extendible bridge.
* Go back across and pick up the bridge cube.
* Place the bridge cube in the purple rectangle so that it makes a bridge in the direction of the arrow.
	+ It helps to angle it slightly left of the arrow so that it won't be necessary to jump to the bridge. Missing the jump requires doing the puzzle again from the start.
* Delete the rewind data from the bridge cube.
* Go to the middle of the extendible bridge and carefully place the bridge cube to form a bridge across to the far opening.
	+ Look down before dropping the cube to avoid the cube falling off the bridge.
* Cross the light bridge and take the stairs to the left.
* Go left and rewind the bridge cube back to the purple rectangle.
* Stop the rewind so that bridge cube makes the bridge.
* Rewind the normal cube back to the door plate.
* Return down the stairs and use the bridge to get around the glass panels.
* Go through the door to the right and continue to puzzle 0603.

### Puzzle 0603

* Pick up the jump cube.
* Place it against the left side of the right pillar.
* Pick up the bridge cube.
* Take it up the stairs to the left.
* Place it in the purple rectangle, ideally hugging the left side.
* Delete the rewind data from the bridge cube.
* Pick it back up and take to the purple rectangle up the stairs on the other side.
* Place it in the purple rectangle, ideally hugging the right side.
* Use the bridge to get on top of the closest pillar.
* Jump onto the jump cube to get to the top of the other pillar.
* Rewind the bridge cube back to the other purple rectangle.
* Stop the rewind so that the bridge cube is generating the bridge.
* Use the bridge to get to the far door.
* Go through and proceed to puzzle 0604.

### Puzzle 0604

* Go up the stairs to the right and follow them all the way to the top.
* Pick up the bridge cube here.
* Place it on the nearby plate to open the door.
* Delete the rewind data.
* Take the bridge cube to the edge of the orange platform with the purple edge.
* Look down to get the cube close to the edge and then drop the cube to the floor below.
* Drop down after it, and place it on the plate on the floor to disable the time gate.
* Go up the stairs and go through the time gate.
* Rewind the bridge cube so that it can be picked up from midair.
* Pick it up and place it on the purple rectangle so it generates a bridge in the direction of the purple arrow.
* Cross the bridge.
* Go up to where there is a clear shot at the bridge cube through the grating.
* Fully rewind it so that it opens the door.
* Go through the door and take a right.
* Continue ahead to the monitor sitting on the low table.
* Check the monitor for an email providing intel.
* Turn around and go down the corridor leading to the large window.
* Take the lift to the right.

### After the fall

* The water level will soon rise here, so it's necessary to act quickly.
* Repair the stairs to the right quickly.
* Go to the top of the stairs and rewind the catwalk that falls apart to the right.
* Cross over, turn around, and repair the stairs that fall apart.
* Proceed ahead and keep going to reach a springboard.
* Use the springboard to jump across to a higher level.
* Repair the stairs to the left.
* Take the stairs up to the top.
* Repair the catwalks that fall apart to the left.
* Cross over them, jumping over the gap, and use the springboard to reach another higher level.
* Go up the stairs and follow the catwalk around to another springboard.
* Use it to be boosted to another higher level.
* Take the turn right.
* This part requires some finesse. Rewind the collapsing debris to where the falling pillar with the arrows provides a ramp up.
	+ Don't let the dark concrete platform ahead to fully reform. This twists the pillar too far for it to be used as a ramp. The side with the arrows need to remaining facing up.
* Proceed along the path to a springboard.
* Use the springboard to end up in a hallway.
* The rising water levels are no longer a threat.
* Proceed through the corridors and up the stairs to reach an elevator.
* Go into the elevator.