recursal/Fanatic-Fandom huggingface dataset:
Pac-Man

**Pac-Man** is the main character in the arcade game *Pac-Man*. He previously fought Pikachu in the 6th episode of Season 1 of Smash Bracket.

## Fanon Fights so far

*Completed fights are in **bold***

* Luigi VS Pacman
* Yoshi vs Pac-Man

* Spoiler-Free
* Spoiler

WARNING: *The following tab will reveal the numbers of wins and losses for the following character. **Read at your own risk.***

**Battle Record**

* Wins: 0
* Losses: 0
* Draws: 0
Dark Samus

**Dark Samus** is an antagonist in the adventure game *Metroid*. She will fight Dark Pit in an upcoming episode of Season 1 of Smash Bracket.

## Fanon Fights so far

*Completed fights are in **bold***

* Mewtwo VS Dark Samus
* Pit vs Dark Samus

* Spoiler-Free
* Spoiler

WARNING: *The following tab will reveal the numbers of wins and losses for the following character. **Read at your own risk.***

**Battle Record**

* Wins: 0
* Losses: 0
* Draws: 0
Samus VS Zelda

Samus VS Zelda is Episode 1 of StarRiskLtd's Smash Bracket

## Introduction

What would happen if two of Nintendo's strongest female leads Faced off in a battle and only one came out on top? Hi, this is Star, and this is Smash Bracket, the show where we take characters from Smash Bros and put them in fights to see who is stronger.
Mewtwo

**Mewtwo** is a character in the RPG franchise *Pokémon*. It previously fought Sephiroth in the 5th episode of Season 1 of Smash Bracket.

## Fanon Fights so far

*Completed fights are in **bold***

* Mewtwo VS Dark Samus
* Mewtwo vs Byleth

* Spoiler-Free
* Spoiler

WARNING: *The following tab will reveal the numbers of wins and losses for the following character. **Read at your own risk.***

**Battle Record**

* Wins: 0
* Losses: 0
* Draws: 0

## Powers & Abilities

* Abilities
* Moves

* **Levitation**
* **Mind-control**
* **Telepathy**
* **Teleportation**
* **Pressure**
* **Unnerve**
* **Steadfast** (Mega Mewtwo X)
* **Insomnia** (Mega Mewtwo Y)

- Aerial Ace

- Agility

- Ally Switch

- Amnesia

- Ancient Power

- Aura Sphere

- Avalanche

- Barrier

- Bide

- Blizzard

- Body Slam

- Brick Break

- Brutal Swing

- Bubble Beam

- Bulk Up

- Bulldoze

- Calm Mind

- Charge Beam

- Chilling Water

- Confide

- Confuse Ray

- Confusion

- Counter

- Curse

- Dark Pulse

- Detect

- Disable

- Dive

- Double Team

- Double-Edge

- Drain Punch

- Dream Eater

- Dynamic Punch

- Earth Power

- Earthquake

- Electro Ball

- Embargo

- Endure

- Energy Ball

- Expanding Force

- Facade

- Fire Blast

- Fire Punch

- Flamethrower

- Flash

- Fling

- Focus Blast

- Foul Play

- Frustration

- Future Sight

- Giga Impact

- Grass Knot

- Guard Swap

- Hail

- Headbutt

- Helping Hand

- Hex

- Hidden Power

- Hurricane

- Hyper Beam

- Ice Beam

- Ice Punch

- Icy Wind

- Imprison

- Incinerate

- Iron Tail

- Laser Focus

- Life Dew

- Light Screen

- Low Kick

- Low Sweep

- Magic Room

- Me First

- Mega Kick

- Mega Punch

- Metronome

- Mimic

- Miracle Eye

- Mist

- Mud-Slap

- Nasty Plot

- Natural Gift

- Nightmare

- Night Shade

- Pay Day

- Poison Jab

- Power Swap

- Power-Up Punch

- Protect

- Psybeam

- Psych Up

- Psychic

- Psychic Terrain

- Psycho Cut

- Psyshock

- **Psystrike**: Mewtwo's signature move, a powerful psychic move that deals damage to an opponent's physical defense instead of their special defense

- Psywave

- Rage

- Rain Dance

- Recover

- Recycle

- Reflect

- Rest

- Return

- Reversal

- Rock Climb

- Rock Slide

- Rock Smash

- Rock Tomb

- Round

- Safeguard

- Sandstorm

- Scary Face

- Secret Power

- Seismic Toss

- Self-Destruct

- Shadow Ball

- Shock Wave

- Skill Swap

- Skull Bash

- Sleep Talk

- Snore

- Solar Beam

- Speed Swap

- Stomping Tantrum

- Stone Edge

- Stored Power

- Strength

- Submission

- Substitute

- Sunny Day

- Swagger

- Swift

- Take Down

- Taunt

- Teleport

- Tera Blast

- Thunder

- Thunder Punch

- Thunder Wave

- Thunderbolt

- Torment

- Toxic

- Trailblaze

- Tri Attack

- Trick Room

- Water Gun

- Water Pulse

- Will-O-Wisp

- Zap Cannon

- Zen Headbutt

**[More to be Added...]**

## Arsenal

1/1
* **Mewtwonite X**/**Mewtwonite Y**: Mewtwo's Mega Stones that allow it to Mega Evolve into Mega Mewtwo X or Mega Mewtwo Y.

**[More to be Added...]**

## Feats

* Used its immense psychic power to destroy an entire lab (*Pokémon: The First Movie*) or mansion (*Pokémon RGBY*).

**[More to be Added...]**
Ken

> So, wanna fight fire with fire, huh?
>
> Ken Masters

**Ken** is the side-character in the famous fighting game *Street Fighter*. He previously fought Terry Bogard in the 14th episode of Season 1 of Smash Bracket.

## Fanon Fights so far

*Completed fights are in **bold***

* Luigi VS Ken

* Spoiler-Free
* Spoiler

WARNING: *The following tab will reveal the numbers of wins and losses for the following character. **Read at your own risk.***

**Battle Record**

* Wins: 0
* Losses: 0
* Draws: 0
Mr. Game & Watch

**Mr. Game & Watch** is the main Mascot in For the Revolutionary handheld *The Game & Watch*. he previously fought Wii Fit Trainer in the 17th episode of Season 1 of Smash Bracket.

## Fanon Fights so far

*Completed fights are in **bold***

* Mr. Game & Watch vs Duck Hunt

* Spoiler-Free
* Spoiler

WARNING: *The following tab will reveal the numbers of wins and losses for the following character. **Read at your own risk.***

**Battle Record**

* Wins: 0
* Losses: 0
* Draws: 0
The Carpedillo

The Carpedillo is a sapient carpedillo who lives in his burrow located in Lewisland

## Appearance

The Carpedillo is a blue armadillo. He has a bright pink nose, three bands on his shell, five fingers and two eyebrows that float above his face.

## Personality

The Carpedillo's name derives from "Carp" which is to find fault or complain, and Armadillo. Well, because he is an armadillo. He really likes to collect things, as seen in his only appearance: the fifteenth episode of The Game Catchers. He is selfish and rather rude, taunting the titular characters and four aliens as he tries to keep the green alien's favourite eye. Eventually, they come up with a deal to give him a juice apple in exchange for the alien's eye. In Lewisland, he likes to stay in holes that are made by subterranean characters. He always asks their permission to see if he can live in the holes. If they say yes (which they usually do,) he lays his signature scent in the tunnel and uses it to heard treasures and collectibles. His best friend is somebody who he can really relate to, Derrick, who is also part armadillo. It was destined to happen!
ROPP: Mirrored Pages

https://websitemap.sakura.ne.jp/rohistory.html | https://archive.is/LFb32 | Japanese page detailing a history of Ragnarok Online
 https://ragnarokonline.gungho.jp/special/fankit/ | https://archive.is/wip/9GxBd | Ragnarok Online Fankit showing all illustrations of NPCs, classes, locations, etc.
 https://www.unknowncheats.me/forum/333975-post1.html | https://archive.is/50hev | Old forum post detailing private server links and client names
 https://gamedev.net/forums/topic/407214-freya-ragnarok-online-emulator/3712238/ | https://archive.is/UqRuW | Forum post re: Freya emulator
Prometheus (Server Emulator)

## Prometheus

**Prometheus** was a server emulator and successor of Weiss (Server Emulator). It was developed some time in 2007 and was a direct predecessor to Vidar (Server Emulator). It was ended some time mid-2007 by its developer, Tsusai who left the following note:

```
If you may not have noticed, development for Prometheus is currently on hold.

If and when we decide to resume coding for it is unknown at this time.

I personally have grown a bit tired of patching Prometheus and not understanding anything most past developers have coded (talking about years ago). As for where ChrstphrR is, I believe some life issues have come up and I believe he is doing alright.

Currently, Helios, a new RO emulator from scratch, is in development. BUT I do not wish to turn away everyone, so we have decided to SUPPORT Prometheus and even Fusion, so feel free to come in, and ask away.

As for our international friends, I will be setting up International Support sometime soon. You are not forgotten.
- Matt (Tsusai)

```

### References

1. ↑ Tsusai, T. (2007) *The Prometheus Project*. Available at: https://web.archive.org/web/20070529040137/http://prometheus-emu.net/ (Accessed: 23 November 2023).
King Dedede

**King Dedede** is a protagonist/antagonist in the *Kirby* series. He previously fought King K. Rool in the 3rd episode of Season 0 of Smash Bracket, and then would have fought him again in a scrapped episode of Season 1 of Smash Bracket.

## Fanon Fights so far

*Completed fights are in **bold***

* Falco vs King Dedede

* Spoiler-Free
* Spoiler

WARNING: *The following tab will reveal the numbers of wins and losses for the following character. **Read at your own risk.***

**Battle Record**

* Wins: 0
* Losses: 0
* Draws: 0

## Arsenal

* Hammer

**[More to be Added...]**
Dragon Zombie (Monster)

**Dragon Zombie** was a monster which was though to be included in early Beta versions of the Ragnarok Online game client. Although there are several reports of this being released as a monster to Beta testers, it is likely this monster was not released to the general public.

## Images

The earliest displayed image of the dragon zombie, referenced in a guidebook. This appears to be the skeleton of the dragon zombie seen later.An assassin encountering the Dragon ZombieAn assassin being attacked by the Dragon ZombieThe dragon zombie spewing its fire. It was thought that the dragon had poisonous attacks.Another image of the dragon spewing
Kirby

> Poyo!
>
> Kirby

**Kirby** is the main character in the Creative Side Scroller game *Kirby*. He previously fought Jigglypuff in the 4th episode of Season 1 of Smash Bracket.

## Fanon Fights so far

*Completed fights are in **bold***

* Mario VS Kirby

* Spoiler-Free
* Spoiler

WARNING: *The following tab will reveal the numbers of wins and losses for the following character. **Read at your own risk.***

**Battle Record**

* Wins: 0
* Losses: 0
* Draws: 0

## Powers & Abilities

* Basic
* Copy Abilities

* Face-to-Face
* Guard
* Headbutt
* Hover
* Inhale
* Mouthful Mode
* Slide kick

- Animal

- Archer

- Artist

- Backdrop

- Ball

- Balloon

- Beam

- Beetle

- Bell

- Bomb
	* Chain Bomb
	* Homing Bomb

- Bubble

- Burning

- Circus

- Cleaning

- Cook

- Copy

- Crash
	* Time Crash

- Cupid

- Cutter
	* Chakram Cutter
	* Buzz-Saw Cutter

- Doctor

- Drill
	* Pencil Drill
	* Twin Drill

- ESP

- Festival

- Fighter

- Fire
	* Volcano Fire
	* Dragon Fire

- Freeze

- Ghost

- Hammer
	* Toy Hammer
	* Wild Hammer
	* Masked Hammer

- Hi-Jump

- Ice
	* Frosty Ice
	* Blizzard Ice

- Jet

- Laser

- Leaf

- Magic

- Mecha

- Metal

- Mini

- Mirror

- Missile

- Needle
	* Clutter Needle
	* Crystal Needle

- Ninja

- Paint

- Parasol

- Plasma

- Poison

- Ranger
	* Noble Ranger
	* Space Ranger

- Sand

- Sleep
	* Deep Sleep

- Smash Bros.

- Spark

- Spear

- Spider

- Staff

- Stone

- Suplex

- Sword
	* Gigant Sword
	* Meta Knight Sword
	* Morpho Knight Sword

- Throw

- Tornado
	* Fleur Tornado
	* Storm Tornado

- UFO

- Water

- Wheel

- Whip

- Wing

- Wrestler

- Yo-Yo

**[More to be Added...]**

## Arsenal

* **Food**
	+ **Lollipop**
	+ **Miracle Fruit**
* **Friend Heart**

1/14
* **Robobot Armor**
	+ **Beam Mode**
	+ **Bomb Mode**
	+ **Cutter Mode**
	+ **ESP Mode**
	+ **Fire Mode**
	+ **Ice Mode**
	+ **Jet Mode**
	+ **Mike Mode**
	+ **Parasol Mode**
	+ **Spark Mode**
	+ **Stone Mode**
	+ **Sword Mode**
	+ **Wheel Mode**
* **Star Rod**

**[More to be Added...]**
Vidar (Server Emulator)

## Vidar

**Vidar** was a server emulator which was released in 2003-2004 and became defunct on or around 11 October 2005. It was a server which largely ran as a GUI in Windows, and was almost exclusively distributed as proprietary compiled executable files and also had an PE EXE installer. It included a zone, account, map and char server, and also distributed what it explained as an "SDK" (Source Development Kit).

### Technical details

* GM commands were prefixed with #, and some / AEGIS-style atcommands were supported.

### Members

* The\_Harbinger - Developer and founder
* L0ne\_W0lf - Scripter and developer
* The\_ROCK
* Black\_Dragon

### References

1. ↑ Vidar (2004). *Vidar GM Commands*. [online] vidar.sigh.org. Available at: https://web.archive.org/web/20041214183429/http://vidar.sigh.org:80/forum/index.php?showtopic=191.
AthenaAdvanced (Server Emulator)

## AthenaAdvanced

The AthenaAdvanced Logo, very likely designed by MasS Zero

**AthenaAdvanced** was intended to be an Athena installer for windows which installed Athena and then OmniAthena. Their development ran parallel with OmniAthena and Athena, before being merged with OmniAthena.

#### Emulator wars

During the "emulator wars", eAthena developers made fun of AthenaAdvanced and OmniAthena in an FAQ for their Release Candidate 3 Release:

```
Q: What is this AthenaAdvanced/omniAthena that I keep hearing of?

A: Huh? What's that?

```
0052.lzh (Server Emulator)

## 0052.lzh

**0052.lzh** (Also referred to generally as エミュ鯖 or "Emu Saba"/ "Emu Server") is the predecessor for the server emulators Athena (Server Emulator), Weiss (Server Emulator) and YARE, originally published on 19 January 2003. The name refers to a lzh archive file which was shared on the "EmuServer Of Ragnarok", which is one of the origins of code utilising the Ragnarok Online packets, which in 2003 were unencrypted.

### Background

On the "EmuServer of Ragnarok" BBS, several authors who were previously players of the Ragnarok Online Beta in 2001, which created a BBS to discuss the emulation of Ragnarok Online and how that would be accomplished at some point in October 2002 . Those who had been able to perform packet sniffing had looked into how the beta from 2001 functioned and had stored the contents of the packets -- this was then then used as the basis of fragments of code to try and reproduce these packets, which were posted by various authors -- one author in particular, Mr 35 (an automatically generated ID for the given BBS) uploaded files with various numbers, 0052 being a fairly well-fleshed-out predecessor known as I-Athena, which is the predecessor to the Athena Emulator.

In February of 2003, a user by the name of "i2" posted his intention to develop Athena:

```
462 Name: i2 ★ Post date: 2003/03/18 (Tue) 23:31 ID:MBcWy.lI
I discovered the topic of emu mackerel at the end of February, and thought it would be a good learning material for programming, so I decided to develop it with a friend.
We have improved the source of the C language-based "Athena" and will release it as "I-Athena".
I'm a newbie, but I appreciate your continued support.

```
Min Min

**Min Min** is a character in the fighting game *ARMS*. She Previously fought Little Mac in the 24th episode of Season 1 of Smash Bracket.

## Fanon Fights so far

*Completed fights are in **bold***

* Min Min VS Ryu

* Spoiler-Free
* Spoiler

WARNING: *The following tab will reveal the numbers of wins and losses for the following character. **Read at your own risk.***

**Battle Record**

* Wins: 0
* Losses: 0
* Draws: 0

## Powers & Abilities

* ARMS Ability

**[More to be Added...]**

## Arsenal

* Dragon
* Megawatt
* Ramram

## Weaknesses

* Her ARMS can be temporarily disabled if they take enough damage.

**[More to be Added...]**
Zelda Vs Daisy

**Zelda Vs Daisy** is Episode 7 of a Smash Bracket Fanon Battle made by Ninoheart5000 which puts *The Legend of Zelda's* **Princess Zelda** in a fight against *Mario's* **Princess Daisy**.

## Introduction

What would happen if two of Nintendo's most gung-ho princesses fought in a battle and to find out who would come out on top? Hi, this is Ninoheart, and this is Smash Bracket Fanon--the wiki where we put every character in *Super Smash Bros Ultimate* into a series of giant written fighting matches to figure out who's canonically the strongest. To figure that out, we need to calculate their stats and feats, starting with Princess Zelda.
HookConnect

**HookConnect** was a tool which was used primarily by Japanese Ragnarok Online private servers to connect to private server instances. Rather than modifying the Ragnarok Online client, the HookConnect intercepts connections to a given IP address and reroutes traffic to another IP address. In the case of reverse engineering and private servers, Japanese players would place the official server IP in the HookConnect configuration and redirect to a server running on localhost or other IP address.
ROSE (Server Emulator)

## ROSE

**ROSE** was the name of a server emulator which was developed from around mid-2002 until late 2003, which does not appear to have any relation to 0052.lzh. Despite the fact it is one of the earliest server emulators, it actually was relatively mature for the time it was developed, supporting what YARE had but also connecting to MySQL by default, which occured significantly later on in Athena's development history.

## Background

The beginning of the project, its developer Ramiro posted that mainly he had the intent of making the project a Proof-of-Concept, in that they wanted "the ragnarok client to connect and that's it", but it appears that after this point the project gained interest and another developer, Faisal. Its initial development managed to develop the login server and display a list of hardcoded characters. It was originally meant to have a December 2002 release which allowed the user to fully manage characters and log in, but this appears to have been stymied by the fact that the project received a fake cease-and-desist from "Gravity".

```
As you may have heard, yesterday I recieved a letter from "Gravity" telling me to shut down the project, But from me and Striders findings, we can most diffitnly tell now that it is a fake. I'm guessing someone thinks they were being funny on april fools day. I think, however, that they were being something entirely diffrent. For those who want me to jsut get to the point, yes we are coming back, I jsut decided to make a new layout anyways, it was about time for one. I don't know how long that will take but dont worry you can still get the latest news and releases from the forums.

```

Its second release was in January of 2003, which included the ability to manage characters and login but had no game server.

In March of 2003, a snippet from the ro.milkrock.net website appeared on the YARE (Server Emulator) website, with Lemming suggesting that a previous disagreement had been resolved and that Ramiro, and that Lemming had become a member of the ROSE team as a tester after helping them test. In a post from Lemming, it appears that ROSE had managed to get a map server working:

```
The map server is done; Systems are not yet implemented - Feel free to check out the info in the forums under the 'other' section. Also, I'm apart of ROSE team finally, Milkrock doesn't hate me anymore.. yay! (It must've been from all that damn beta testing i've been doing.) Keep checkin back for more posts.. and uh..if you didn't know who i was.. I'm Strider-Sonic. Yum, bet you can't say that while you're eating chocolate chip cookies.

```
OmniAthena (Server Emulator)

## OmniAthena

**OmniAthena** was a Server Emulator started in 2004 which was an offshoot of Athena (Server Emulator), which originally started life as AthenaAdvanced. It was notable for the fact that it provided various ancillary programs along with the server emulator, such as a PHP Control Panel (used to create user accounts), various Windows UI programs for managing the server and users, and also provided NPC scripts written in the Japanese, English, Chinese and Spanish language.

### Sub-projects

#### Configurator

The configurator was a common GUI that was often created to manage servers. It was released as wxOAGU (wxWidgets OmniAthena GUI).

Character logLogin logMain configuration of OmniAthena configurator
### Members

* Mugendai - Lead developer
* MaSs Zero - Tester, webmaster, Dutch translation.
* AjS15822 - Developer
* Devil - Developer
* codemaster - Developer
* davidsiaw - Developer
* Halca - Developer
* AznDragon - Developer (PHP Scripts)
* mc\_cameri - NPC Scripts (Spanish)
Samus

**Samus** is the main character in the adventure game *Metroid*. She previously fought Pit in the 21st episode of Season 1 of Smash Bracket.

## Fanon Fights so far

*Completed fights are in **bold***

* Samus VS Zelda
* Samus vs Dark Pit

* Spoiler-Free
* Spoiler

WARNING: *The following tab will reveal the numbers of wins and losses for the following character. **Read at your own risk.***

**Battle Record**

* Wins: 0
* Losses: 0
* Draws: 0
June 20, 2003 Ragnarok US Hack

The **June 20, 2003 Ragnarok US Hack** was a hack which occurred on June 20, 2003 in California, in the United States on the iRO Ragnarok Server.

### Background

On June 20, 2003, several users had created in-game items, presumably a lot of them, using Game Master accounts, which led to Gravity Interactive (US) which had been formed in January of the same year, to revert the data back 2 days to data from 18 June 2003. At the time, Gravity did not explain the reason for the rollback, but by means of compensation, they provided users with extra experience points to compensate for the 2 days they had lost. The incident continued on, when on June 22, 2003, a file titled **user.txt** appeared on several messageboards and P2P applications.

The usernames and passwords stored by Gravity at the time were unencrypted, meaning that the file **user.txt** was simply shared as it was, rather than decrypted and shared. The data related to people who had pre-registered for the beta test. As a result of this file being shared, several people logged into other accounts on the service, with legitimate users noting that their account had been logged into when accessing their account. Gravity then responded to this by sending out emails to everyone effected, requesting them to change their passwords and verify themselves -- but by this time the damage had already been done as some users who had mail accounts with the same password were unable to access their email to reset their passwords. As a result, Gravity temporarily shut down servers to mitigate damage, and did not respond when asked if this leak also could potentially relate to credit card information.

#### Interesting asides

In the research for this article, a comment was found from a Slashdot user which indicated that the previous (or current) attack utilised the SQL Slammer injection vulnerability, which was widely used by the Slammer Worm, a piece of malware which also abused this vulnerability.

```
The RO server is 31MB. I know this because I know someone that got into their system using the SQL exploit (this was a month before Slammer used the same technique). He retrieved the actual server software and released this on the net so that anyone could emulate the server (if you had 1GB+ ram). He has done a lot to the RO folks, and I wouldn't be surprised if it was him that did it.

```

### References

1. ↑ 1.0 1.1 Gamespot (2003) *Ragnarok Online hacked, user data leaks*. Available at: https://archive.ph/lGiHU(Accessed: 29 October 2023).
Akaru's SuperGRF

**Akaru's SuperGRF** was a GRF project created by Aegis Support Board contributor Akaru. It was a merging of the sdata.grf and data.grf files, which was done as an attempt to save space during an earlier period where connection speeds were limited. There was also supposedly a patcher for this GRF as well, but neither it, or the SuperGRF itself exist any longer. It was originally used by various private servers, however, those which used it are currently not known.

According to eAthena sourcecode we know that the GRF contained the following:

* Ragnarok World Championship (RWC 2004) content
* Ragnarok World Championship (RWC 2008) content
* Ragnarok World Championship (RWC 2009) content
* Old christmas versions of main cities (those included in 2001-2004 ish clients)
* iRO Ragnarok Online alpha maps

It is assumed it also contained items and other assets from other releases of Ragnarok Online (e.g. jRO, kRO, iRO)
November 1989

Linking page for schedules from **November 1989**.

November 1, 1989

November 2, 1989

November 3, 1989

November 4, 1989

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November 30, 1989
1997

1980 • 1981 • 1982 • 1983 • 1984 • 1985 • 1986 • 1987 • 1988 • 1989 • 1990 • 1991 • 1992 • 1993 • 1994 • 1995 • 1996 • 1997 • 1998 • 1999 • 2000 • 2001 • 2002 • 2003 • 2004 • 2005 • 2006 • 2007 • 2008 • 2009 • 2010 • 2011 • 2012 • 2013 • 2014 • 2015 • 2016 • 2017 • 2018 • 2019 • 2020s

Year from **1997**.

## Paper money

The following was printed during fiscal year 1997:
Public-domain Ragnarok Timeline

This page refers to the public-domain events which occurred in Ragnarok history. This is referred to as public domain as these actions were largely committed by the public at large and contributed to a public version of Ragnarok, either as reverse engineered software, or as "private servers".

### 2002

* 30 September 2002 - 0001.txt, containing Ragnarok Online Packet information, is published on EmuServer of Ragnarok

### 2003

* 6 January 2003 - Weiss development begins, although no source code is published until March 2003. Birth pangs?
* 29 January 2003 - First references to AEGIS leak appear on "EmuServer Of Ragnarok" BBS in Japan.
* 5 February 2003 - Athena team announces on EmuServer Of Ragnarok:

```
397 Name: Athena Project Part 1 ★ Posted date: 2003/02/05 (Wed) 15:14 ID:CFU3sCZ6
We have released a version of Athena developed by multiple people based on 0052.lzh. There are
many changes from 0052.lzh.
Please check it out if you like

http://project-yare.de/

```
EmuServer Of Ragnarok (EOR)

**EmuServer Of Ragnarok** was a Japanese Bulletin-Board System (BBS) which conducted discussions around reverse engineering of Ragnarok Online. It was one of the first places where Ragnarok Online Packet structures were posted, along with people on the board submitting fragments of code, and then eventually entire LZH archives which contained server emulators. It is also where 0052.lzh originated from, which is the predecessor/origin of a large number of server emulators.
YARE (Server Emulator)

## YARE

YARE (Yet another Ragnarok emulator) was an emulator built by Lemming and others over at project-yare.net. This server emulator was developed during early stages of Emu development and there was collaboration between YARE and Athena projects. Remnants of the YARE server source code are available over at SourceForge.

The project was shutdown due to legal issues with Gravity and the following notice:

```
Gravity has forced us to close the YARE project. We have been warned by them and our forum hoster has been taken to court.

It seems that Gravity has started to 'kill' the private server scene so be warned if you are running a private RO server. I propose to rent a server in a country where there's no DMCA.

I can't imagine to fully close YARE at the moment, so you can perhaps expect a new 'legal' yare in some weeks.And perhaps some other guys will continue our work in the underground....

The temp-forum will stay online, but please use it only for general talk.

All other posts about private servers/illegal webpages/hacking things and all other things that violate any law will get deleted by us, as soon as we see it.

http://forum.project-yare.net/forum/

Lemming @ 21:00 - 5th November 2003

PS: Fred you were right ;) (our coding time was cool!)
```

There are atleast 3 private servers that seemed to have used YARE emulator : mRO, advertised over at the YARE homepage, bRO and a Thai pServer named "Ragnarok 2003" .

1. ↑ Archived Page YARE
2. ↑ Collaboration between YARE and Athena
3. ↑ YARE Source Code
4. ↑ YARE Shutdown Notice (Mirror: https://forum.pinoypc.net/index.php?topic=12534.1300)
5. ↑ bRO Homepage
6. ↑ Ragnarok 2003
2007

1980 • 1981 • 1982 • 1983 • 1984 • 1985 • 1986 • 1987 • 1988 • 1989 • 1990 • 1991 • 1992 • 1993 • 1994 • 1995 • 1996 • 1997 • 1998 • 1999 • 2000 • 2001 • 2002 • 2003 • 2004 • 2005 • 2006 • 2007 • 2008 • 2009 • 2010 • 2011 • 2012 • 2013 • 2014 • 2015 • 2016 • 2017 • 2018 • 2019 • 2020s

Year from **2007**.

## Paper money

The following was printed during fiscal year 2007:

 $5 | 1,401,600,000
 $10 | 83,200,000
 $20 | 1,971,200,000
 $50 | 428,800,000
 $100 | 1,088,000,000
Ragnarok Online Timeline

This page is used as a reference when researching Ragnarok Online preservation topics, as there is a great deal of conflicting information between private server sources and official sources.

### 1999

* Arcturus, Ragnarok Online's predecessor in many ways, is produced in cooperation with Sonnori Corporation.

### 2000

* 1st April 2000 - Gravity Corp is formed with $420,000 ($775,938 in 2023 USD) in capital, later recorded as $670,000 ($1.23 million in 2023 USD)
* June 2000 - Gravity Corp begins outline of design concept for Ragnarok Online with a team of 20, a budget of $420,000 and an estimated completion date of June 2001 (1 year), and formal paid service scheduled for September 2001.
* 9 August 2000 - Gravity Corp wins Grand Prize and Graphic Award from LG-Donga DIFECA 2000 for Arcturus.
* September 2000 - Design concept is completed for Ragnarok Online

### 2001

* January 2001 - Character and background design begins for Ragnarok Online
* May 2001 - Gravity launches Beta 1 test for Ragnarok Online.
* July 2001 - Gravity launches Beta 2 test for Ragnarok Online.
* 15 July 2001 - Gravity Corp provides an investor presentation detailing the Ragnarok Online game.

### 2002

* 28 January 2002 - Korean Ragnarok Online Service surpasses 1 million members, with around 30,000 concurrent users on the game.
* 29 July 2002 - Korean Ragnarok Online Service is commercialised, Gravity begins charging for Ragnarok Online.

### 2003

* March 20, 2003 - Ragnarok Online Japan (ragnarokonline.jp) is hacked and announcements are made in-game, with hackers referencing group Apez.

## References

1. ↑ Kang, J. (2002) *‘라그나로크’, 회원 100만명 기록 (‘Ragnarok’ reaches 1 million members)*, *DONGA*. Available at: https://archive.is/p4DGn (https://game.donga.com/12594) (Accessed: 16 November 2023).
2. ↑ Kang, J. (2002) 그라비티, 라그나로크의 상용화 서비스 7월 29일부터 실시 *(Commercialization of Gravity and Ragnarok begins on July 29th)*, *DONGA*. Available at: https://archive.is/p4DGn (https://game.donga.com/12594) (Accessed: 16 November 2023).
1989

1980 • 1981 • 1982 • 1983 • 1984 • 1985 • 1986 • 1987 • 1988 • 1989 • 1990 • 1991 • 1992 • 1993 • 1994 • 1995 • 1996 • 1997 • 1998 • 1999 • 2000 • 2001 • 2002 • 2003 • 2004 • 2005 • 2006 • 2007 • 2008 • 2009 • 2010 • 2011 • 2012 • 2013 • 2014 • 2015 • 2016 • 2017 • 2018 • 2019 • 2020s

Year from **1989**.

## Paper money

The following was printed during fiscal year 1989:

 $5 | 835,200,000
 $10 | 771,200,000
 $20 | 1,526,400,000
 $50 | 134,400,000
 $100 | 201,600,000

All $100 bills labeled "Series 1981A" were also still in circulation.
2010

1980 • 1981 • 1982 • 1983 • 1984 • 1985 • 1986 • 1987 • 1988 • 1989 • 1990 • 1991 • 1992 • 1993 • 1994 • 1995 • 1996 • 1997 • 1998 • 1999 • 2000 • 2001 • 2002 • 2003 • 2004 • 2005 • 2006 • 2007 • 2008 • 2009 • 2010 • 2011 • 2012 • 2013 • 2014 • 2015 • 2016 • 2017 • 2018 • 2019 • 2020s

Year from **2010**.

## Paper money

The following was printed during fiscal year 2010:

 $5 | 352,000,000
 $20 | 2,265,600,000
 $100 | 1,907,200,000
Description

Ashfall is a post-apocalyptic shooter MMORPG developed by Legendary Star Studio. In the future, AI rises up and launches a nuclear war against humanity. After that, nothing other than ruins are left in the world. You must leave the Vault to find the Core of Creation—the key to saving the world.

New missions, locations, and contents will become available as you explore and advance. You will also meet NPCs with distinctive personalities and encounter random events of different natures, all of which will bring much fun to your adventure. Your perceptions and feelings of the real world are accurately reproduced in our world through technologies like motion capture and sound capture. You are part of this world, and every single decision and choice you make may affect the whole story.

Through the combination of elements like the classic shooting-behind-cover function, the phenomenal settings of different instances, hardcore mission challenges and firearms, equipment and buildings with wasteland vibes, we have developed a swift combat system so our players can enjoy the best possible combat experience. You may travel around the world as a lone wolf, or fight alongside your friends to challenge difficult instances and levels. Either way, you will enjoy exploring this wasteland world.

Ashfall’s music will be co-produced by Oscar-winning score composer and music producer Hans Zimmer, Zimmer’s long-term partner and Hollywood music producer Steve Mazzaro, and the music producer of Fallout series, Inon Zur. As players proceed to differnet areas lin the game, they will immerse themselves in the brilliant music and binge on the audio-visual feasts provided by these gurus.
Features

* Explore the Unknown Wasteland across barren deserts, abandoned towns, old world battlefields, bustling surviver settlements, and more.
* Realistic and immersive RPG experience including character customization options, a dynamic weather system, and authentic feedback of getting hit during combat.
* Epic Combat Experiences fighting nasty mutated creatures and even nastier people who block your way.
* Embark on the adventure with your friends in multiplayer modes, or go at it alone in singleplayer.
AshFall Official Wiki

**Welcome to the...**
**AshFall Official Wiki**
**11 articles • 5 files • 183 edits**

**About the wiki**

This is a Fandom wiki about the game *AshFall*. It plans to document all of the content from this game.

**About AshFall**

insertGameInfoHere (Read more...)

**Rules**

* No blank nicknames.
* No offensive nicknames.
* No blank profile pictures.
* No sexually explicit profile pictures
* No unrelated content in any page.
* No hacking/phishing/bullying/fraud/harassment.
* No NSFW content.
* No illegal content.
* No emojis.
* No impersonating celebrities/world leaders/identity fraud
* No overusing reactions.
* Do not remove any webpages deemed important to the webpage.
* No inappropriate language/verbally abusive comments about the game.
* No inappropriate comments about the developers/producers/publishers of the game.

**Helpful links**

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
N-150

***N-150*** is the 8th entity you’ll encounter in Section N and the first Multi-Monster to be encountered

## Appearance

***N-150*** has 4 faces,

The first face is SCP-087’s face but Purple and frowning (A-5 real)

The second face looks like to be a Jeff the killer face but purple

The third face seems to be renderman but purple and distorted

The fourth face is fleshy face but with his mouth wide-open

## Mechanics

***N-150*** rebounds 4 times, THATS just it

## Fax 😎

If you saw the N-46 page, **both *N-46* and *N-150*** are brothers

***N-150*** is 17

In the future***, N-150’s*** particles would have more range and last more time to make him more harder to survive
March 1986

Linking page for schedule listings from **March 1986**.

March 1, 1986

March 2, 1986

March 3, 1986

March 4, 1986

March 5, 1986

March 6, 1986

March 7, 1986

March 8, 1986

March 9, 1986

March 10, 1986

March 11, 1986

March 12, 1986

March 13, 1986

March 14, 1986

March 15, 1986

March 16, 1986

March 17, 1986

March 18, 1986

March 19, 1986

March 20, 1986

March 21, 1986

March 22, 1986

March 23, 1986

March 24, 1986

March 25, 1986

March 26, 1986

March 27, 1986

March 28, 1986

March 29, 1986

March 30, 1986

March 31, 1986
May 2006

Linking page for schedule listings from **May 2006**.

May 1, 2006

May 2, 2006

May 3, 2006

May 4, 2006

May 5, 2006

May 6, 2006

May 7, 2006

May 8, 2006

May 9, 2006

May 10, 2006

May 11, 2006

May 12, 2006

May 13, 2006

May 14, 2006

May 15, 2006

May 16, 2006

May 17, 2006

May 18, 2006

May 19, 2006

May 20, 2006

May 21, 2006

May 22, 2006

May 23, 2006

May 24, 2006

May 25, 2006

May 26, 2006

May 27, 2006

May 28, 2006

May 29, 2006

May 30, 2006

May 31, 2006
Snake vs Greninja

**Snake vs Greninja** is Episode ??? of a Smash Bracket Fanon Battle made by Ninoheart5000 which puts *Metal Gear's* **Solid Snake** in a fight against *Pokémon's* **Greninja**.

## Introduction

What would happen if two of the sneakiest characters in all of gaming faced off in a battle and to find out who would come out on top? Hi, this is Ninoheart, and this is Smash Bracket Fanon--the wiki where we put every character in *Super Smash Bros Ultimate* into a series of giant written fighting matches to figure out who's canonically the strongest. To figure that out, we need to calculate their stats and feats, starting with Solid Snake.

## Music Track

This episode's song is called "Pools of Nature". The name is a reference to the song "Rules of Nature" from *Metal Gear Rising Revengeance* and Greninja being a Water-Type Pokémon. The song has remixes of the "Encounter" from *Metal Gear Solid* and the Trainer Battle theme from *Pokémon X* and *Y*. ***[More to be Added]***
A-356

***A-356*** is 25th aka the semi-last entity in A section

## Appearance

Woah, that’s interesting

***A-356*** looks like G-250’s origin but lookin taller and green

## Mechanics

***A-356*** has 2 mechanics, the ***Main*** and the ***Placeholder*** one

### Main mechanics

***A-356*** rushes to the current room and waits for some seconds, then spawns 4 types of minions that cause chaos

***first minion:*** checks lockers

***Second minion:*** checks blue lockers

***Third minion:*** checks tables

***fourth minion:*** wanders around to the current room and lits the entire room (like M-300 does)

after A-356 doing all of that, it will rush to the lobby and despawn

### Placeholder mechanics

***A-356*** spawns at ***A-000*** and rushes to the current room then rebounds, doing the same thing 3 times and then despawn

## Fax 👌

~~***A-356’s face*** is also known as the “Woah, that’s interesting” emoji in R:NE official server~~

That thing isn’t true because ***Clevi*** quitted discord

***A-356*** hates ***N-165 (even if the drama ended)***

***A-356’s Billboardgui*** can most likely spin like Spin-25 from RLD in Insane mode
N-46

# N-46

***N-46*** is the fifth entity you’ll encounter in section N

## Appearance

***N-46*** appears to be a creepy smile with big eyes

## Mechanics

***N-46*** spawns in a bang, like N-30 but somewhat different

He rebounds 3 times then despawns

## Fax

1. ***N-46*** is the first ever entity to be created in section N
2. ***N-46*** has a shotgun, when you piss him off, he pulls his shotgun
3. ***N-46*** is ***N-150’s*** brother
Dark Pit

> That's for ripping off my look.
>
> Dark Pit

**Dark Pit** is a character from the action game *Kid Icarus: Uprising*. He is planned to fight Dark Samus in Season 1 of Smash Bracket.

## Fanon Fights so far

*Completed fights are in **bold***

* Samus vs Dark Pit

* Spoiler-Free
* Spoiler

WARNING: *The following tab will reveal the numbers of wins and losses for the following character. **Read at your own risk.***

**Battle Record**

* Wins: 0
* Losses: 0
* Draws: 0
N-7

blud was figgy in his old version 😭

***N-7*** is the second entity you will encounter in section N, first being Scaredboi

## Appearance

***N-7*** looks like F-54 from Multidimentional Rooms, But purple and his eyes seems to have a glow

the old ***N-7*** looks like Figgy but very distorted

## Mechanics

***N-7*** spawns in the current room and wanders around for some amount of time then despawns

## Fax

1. ***N-7*** is 18
2. You can confuse easily with his name with ***D-7*** from Rooms:reopened
3. The origin image is F-54, so... shoutout to Axolotly
Section N Wiki

**Welcome to the** Rooms: No Escape **Wiki!**
Welcome to the N section wiki, here you can explore what is in this wiki

## Important articles

Obviously you should know the Entities

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

####  **Misc**

N-190 image! (BY: CLEVI)N-190 split image! (BY: CLEVI)N-190 first minion. (BY: CLEVI)N-190 second minion. (BY: CLEVI)
####  **Memes**

**[W.I.P - Work In Progress, and not ended]**
####  **Playing R:LD RP \*SCREENSHOOTS\* \*IDK WHY ADDED\*, And not R:LD RP ScreenShoots.**

B-244 animation \*SENDED BY "Billy omg is cool!1!1"\*.Old B-244 animation \*SENDED BY "Billy omg is cool!1!1"\*.eye and mouth LOL \*SENDED BY "Billy omg is cool!1!1"\*.
Test

# B-244

 **B-244 Image gif**

* Animated
* Old Animation (Recreation)

## Section Header

**Appear:** Going past B-244 in the **B-Section**.

**Previous monsters:** **B-200**

**Speed:** Ranking: Very FastApproximation: About 8.6 Rooms per Seconds

**Entity type:** RusherTable, Locker Checker

**Rebounds:** 0

**Hotile:** Yes

**Spawn chance:** Rare-Very Rare
Entities

## A SECTION

1. A-0
2. C-0
3. A-20
4. A-47
5. A-55
6. A-60
7. A-78
8. A-97
9. A-117
10. A-127
11. A-150
12. A-170
13. A-189
14. A-200
15. A-232
16. A-255
17. A-270
18. A-290
19. A-310
20. A-340
21. A-356

## S SECTION

1. S-17
2. S-48
3. S-60
4. S-103
5. S-150
6. S-170
7. S-190
8. S-252
9. S-260
10. S-300
11. S-384

## N SECTION

1. Scaredboi
2. N-7
3. N-20
4. N-30
5. N-46
6. N-55
7. N-60
8. DN-60
9. N-120
10. N-147
11. N-150
12. N-166
13. N-220
14. N-250
15. N-300
16. N-345
N-20

***N-20*** is the third entity in the N section or the 38th Entity you’ll encounter in Rooms: No escape

## Mechanics

***N-20*** spawns with a beep sound and each second he rises his speed (kinda oldest B-25 knock-off)

## Appearance

***N-20*** appears to be a pink and happy renderman face with bleeding eyes

## Fax 😎

***N-20*** is 16

***N-20*** is friends with N-85

***N-20*** is mimicked by ***S-252 (upcoming entity)***

***N-20 mimick*** project is here 👉 https://scratch.mit.edu/projects/945117185/

***N-20*** is one of Clevi’s favourite entities

## N-20

* Normal
* S-252 mimic
A-310

## A-310 is an upcoming entity

This means, A-310 isn’t released but would be an upcoming entity

## Appearance

***A-310*** appears to be Jeff the killer face but edited

## Mechanics

***A-310*** spawns in A-000 and rushes to the room and spawns 2 types of clones that lit up the entire room

## Fax 👌

***A-310*** is also Srilankan

The frowning clone of ***A-310*** isn’t sad, it just doesn’t know what to do
1992

1980 • 1981 • 1982 • 1983 • 1984 • 1985 • 1986 • 1987 • 1988 • 1989 • 1990 • 1991 • 1992 • 1993 • 1994 • 1995 • 1996 • 1997 • 1998 • 1999 • 2000 • 2001 • 2002 • 2003 • 2004 • 2005 • 2006 • 2007 • 2008 • 2009 • 2010 • 2011 • 2012 • 2013 • 2014 • 2015 • 2016 • 2017 • 2018 • 2019 • 2020s

Year from **1992**.

## Paper money

The following was printed during fiscal year 1992:

 $5 | 787,200,000
 $10 | 1,036,800,000
 $20 | 1,760,000,000
 $50 | 556,800,000
 $100 | 217,600,000
Scaredboi

# Scaredboi

***Scaredboi*** is the first entity you'll encounter in section N

## Appearance

***Scaredboi*** appears to be a pink scared face

## Mechanics

***Scaredboi*** Wanders around and sometimes says

*“I’m scared!”*

*“I don’t wanna stay here!”*

## Fax

***Scaredboi*** is 12

***Scaredboi*** will somehow get variants in the future

The entity after **Scaredboi** is N-7
N-55

# N-55 (The Block-eyed scribble)

***N-55*** is the sixth entity you will encounter in section N.

## Appearance

***N-55*** appears to be a purple like pink happy scribble with blocked eyes

## Mechanics

Unfortunately, ***N-55*** doesn’t have a spawn cue, but you can still notice him with his screenchake and his sound,

he rebounds 5 times then despawns

## Trivia

In the future, ***N-55*** will reduce its rebounds to 3

## **N-55 (AKA HAPPY)**

* Animated
* Frame1
* Frame3

## Section Header

**Appear:** Going past N-55 in the **N-Section**.

**Previous monsters:** **N-46**

**Speed:** Ranking: Not-to-fastApproximation: About 3.4 Rooms per Seconds

**Entity type:** RusherNot Table, Locker Checker

**Rebounds:** 3

**Hostile:** Yes

**Spawn chance:** UnCommon

**Age:**? (UNKOWN).

same goes to N-46
Weiss (Server Emulator)

## Weiss

**Weiss** was the name of a Ragnarok Online Server Emulator which originated in Japan and predates most server emulators including 0052.lzh and its successors (Athena, YARE, etc). It was written in the programming language Pascal and is thought to be the earliest Ragnarok server emulator as when EOR was discussing Ragnarok packets there was reference to Weiss among these discussions.

In Weiss' own sourcecode, they acknowledge that the project could not have begun without 0001.txt (the packet specification) and 0052.lzh (the predecessor of most known server emulators).

Weiss eventually fractured into other emulators such as eWeiss (an English translation), DarkWeiss, uWeiss, and other continuations, and it was symbolically continued on with the emulators such as Fusion and Helios Project.
Rooms

By far, there are only 3 rooms of ***Section N***

First being the Regular room

Second being the Dark room

and third being the Hole room

#### Regular room

In the ***Regular room of Section N***, It looks like a normal N section room with 4 tables and 8 lockers

#### Dark room

The ***Dark room*** of ***Section N*** has the same look and amount of hiding spots but without the light

#### Hole room

No, the ***Hole room*** didn’t have a hole, but a corridor that leads to the next door, the bit difference is that the lockers, instead being 8, it’s 4
Duncan's Best Friend

**Duncan's Best Friend** is the third episode of Lionel Thomas and Friends and the first episode to feature the narrow gauge engines. It was released on March 18th 2013.

## Plot

Duncan saves Victor from being blown up by a truck full of fireworks in preparation for the demolition derby and Victor vows to devote his life to saving Duncan in gratitude. At first, Duncan takes advantage of this by getting Victor to make a cheesecake for him. Over time, Victor becomes more and more of an annoyance to Duncan and eventually gives Duncan a spit burger to eat. This is the last straw for Duncan and he tells Victor to leave him alone. The two eventually become friends again after Victor only just saves Duncan from an explosion.

## Characters

* Rusty (debut)
* Duncan (debut)
* Rheneas (debut)
* Victor
* Sir Handel (debut)
* Skarloey (debut)
* Proteus (debut)
* Thomas
* Mike
* Jimmy the Crane (debut)
* Cranky
* Diesel
* Sir Topham Hatt
* James (does not speak)

## Locations

* The Transfer Station (debut)
* The Repair Yard
* The Narrow Gauge Sheds (debut)
* McColl Farm (debut)
* The Tunnel (debut)