Triple Smart Torpedo

The Triple Smart Torpedo is a Crafted Standard Secondary Weapon in **Starfighter:Infinity**.

## Game Description

**This torpedo has an advanced locking system. No lock is required before firing, the torpedo will decide which target is best within 90su and will automatically lock onto it. If that target is destroyed or another seems like a better option, then it will relock onto that instead. This variant fires 3 at once, but with a slower firing rate* -Level I*

**This torpedo has an advanced locking system. No lock is required before firing, the torpedo will decide which target is best within 131.25su and will automatically lock onto it. If that target is destroyed or another seems like a better option, then it will relock onto that instead. This variant fires 3 at once, but with a slower firing rate* -Level II*

**This torpedo has an advanced locking system. No lock is required before firing, the torpedo will decide which target is best within 180su and will automatically lock onto it. If that target is destroyed or another seems like a better option, then it will relock onto that instead. This variant fires 3 at once, but with a slower firing rate* -Level III*

**This torpedo has an advanced locking system. No lock is required before firing, the torpedo will decide which target is best within 236.25su and will automatically lock onto it. If that target is destroyed or another seems like a better option, then it will relock onto that instead. This variant fires 3 at once, but with a slower firing rate* -Level IV*

**This torpedo has an advanced locking system. No lock is required before firing, the torpedo will decide which target is best within 300su and will automatically lock onto it. If that target is destroyed or another seems like a better option, then it will relock onto that instead. This variant fires 3 at once, but with a slower firing rate* -Level V*

## Functionality

Functions similarly to the Stinger Torpedo - with the special feature of not requiring a lock, this torpedo selects a viable target using angle and distance after a short acquisition period.

If the original target is destroyed, or is rendered unlockable, such as using a Stealth system, the torpedo will pause to acquire a new target if possible - otherwise it will sit still until it expires or finds a new target within range.

This variant fires three at once.

## Interactions and Strategy

* Smart torpedoes are excellent at clearing out swarms of enemies without wasting ammunition due to their smart targeting system.

* Smart torpedoes ignore the Decoy. Scrambler, and Smoke Screen - making them effective at reaching a target unhindered, save defenses like the Shield Bubble, Hard Light Barrier, or Kinetic Field Disruptor. Pairing them with normal guided weapons can help cover the user's attacks against different kinds of defenses.

* Smart torpedoes are great on ships with a lower locking angle but have weapon slots to spare, such as the Intimidator or Devastator.

* Smart torpedoes are great for swarming light ships, as none but the most extreme defenses stop them - combined with their great speed, they are hard to ignore, allowing attackers to distract targets with smart torpedoes, or land a finishing blow on an escaping ship.

* The triple version of the smart torpedo is much better at burst damage against a single target, but is more vulnerable to having shots wasted due to the tendency of the smart torpedoes to track the same target

## Crafting

Level I -
Credits: 600

Nickel: 250
Barium: 250
Silicon: 300

Level II -
Credits: 600

Nickel: 350
Barium: 350
Silicon: 400

Level III -
Credits: 600

Nickel: 400
Barium: 400
Silicon: 500

Level IV -
Credits: 600

Nickel: 500
Barium: 500
Silicon: 600

Level V -
Credits: 600

Nickel: 600
Barium: 600
Silicon: 700

## Trivia

* Smart Torpedoes used to go through the shield bubble, leaving very few ways of stopping them.