Aquamarine

— Aquamarine.

## Summary

**Aquamarine** is a Homeworld Gem. She was sent to Earth with a Topaz fusion to retrieve humans for Yellow Diamond and Blue Diamond to take them to Pink Diamond's Zoo.

She is currently a rogue Gem on the run with "Eyeball", her fusion partner, whom she has befriended in order to get revenge on Steven Universe.

## Powers and Stats

**Tier:** At least **Low 7-B**

**Name:** Aquamarine.

**Origin:** Steven Universe.

**Gender:** Sexless, Identify as female.

**Age:** Unknown.

**Classification:** Gem.

**Powers and Abilities:**

* Powers and Abilities
* Resistances
* Tractor Wand

Superhuman Physical Characteristics, Flight and Spaceflight (Aquamarine can summon water wings on her back to fly. Gems can fly by shapeshifting into flying objects, such as a helicopter.), Photographic memory (Aquamarine is said to have perfect memory, to the point of being able to remember the names of six humans she had never met months after reading said names in Peridot's reports.), Inorganic Physiology (Type 2, Gems are solar-powered robots.), Immortality (Types 1, 2, Gems will remain conscious even after their gems were reduced to dust and used as pigment, and 3.), Life Support (Types 1, 2, and 3.), Sealing and Regeneration Negation (Low-High, Gems can seal their targets inside bubbles, preventing them from regeneration.), BFR (Gems can teleport away whatever they bubble to wherever they consider their home.), Shapeshifting (Gems can shapeshift their physical form at will.), Size Manipulation (Gems can change their size at will.), Small Size (Type 0 normally, Type 2 when fully shrunk.), Biological Manipulation (Gems, despite being inorganic, can use their shapeshifting to produce functional organic body parts, such as a womb that allows them to become pregnant.), Regeneration (High-Low in combat, Gems can quickly regenerate severed body parts, Low-High, Gems will eventually regenerate after being reduced to their Gems.), Cloth Manipulation (Gems can change their clothing at will as they reform.), Adaptation (Gems will passively adapt to any change in gravity.), Pocket Reality Manipulation (Gems have a pocket reality inside their gems that contain their memories.), Fusion (Gems can fuse with other Gems at will.), Accelerated Development (Gems learn incredibly quickly, such as a Ruby, a Gem seen as having low intelligence, becoming a master guitarist mere minutes after being told the basic on how to play the guitar.)

Resistance to Pain Manipulation (Gems can remain active after being stabbed through the chest.), Gravity Manipulation (Gems will passively adapt to any change in gravity.), Ice Manipulation and Radiation Manipulation (Can survive in outer space, which has a temperature of only 2.7 degrees above absolute zero and is filled with radiation.)

Telekinesis (Aquamarine's tractor wand can release a tractor beam that will freeze a target in place, allowing her to easily move it.)

**Attack Potency:** At least **Small City level** (Aquamarine could knock out Steven Universe.)

**Speed:** **Subsonic** (Aquamarine should be comparable to Steven Universe.), **Relativistic** reactions (Aquamarine could react to an attack from Pearl.), **Massively FTL+** flight speed (Aquamarine's wings should fly at the same speed as Lapis Lazuli.)

**Lifting Strength:** At least **Class M** (Aquamarine should be comparable to Steven Universe.), At least **Class G** with Tractor Wand (Aquamarine's Tractor Beam could casually restrain Alexandrite.)

**Striking Strength:** At least **Class PJ**

**Durability:** At least **Small City level**

**Stamina:** Limitless while under the sun (Gems are solar-powered robots.), Superhuman otherwise (Aquamarine should be comparable to Steven Universe.)

**Range:** Melee physically, Hundreds of meters with Tractor Wand.

**Standard Equipment:**

* **Tractor Wand:** Aquamarine wears a navy blue ribbon on her head which she can whip into a small wand. Aquamarine's wand can produce a light blue tractor beam that can move and throw objects with ease. Her beam is powerful enough to effortlessly freeze multiple targets at once, including massive fusions like Alexandrite.

**Intelligence:** Aquamarine is said to have perfect memory, to the point of being able to remember the names of six humans she had never met months after reading said names in Peridot's reports. Gems learn incredibly quickly, such as a Ruby, a Gem seen as having low intelligence, becoming a master guitarist mere minutes after being told the basic on how to play the guitar.

**Standard Tactics:** Aquamarine will fly and freeze opponents with her Tractor Wand, before throwing them around, either into the horizon or onto objects.

**Weaknesses:** Too much damage will cause a Gem's physical form to poof and revert back into their gems. Gems will be unable to regenerate correctly or keep their physical form stable if their gems are damaged or shattered. If a Gem reforms too fast after poofing, their physical form can come out looking mutated or ridiculous. Gems cannot change the size or shape of their gems by shapeshifting. A Gem holding a shapeshifted form for too long can tire them out and hurt them.