Dimitri

## Background

**Dimitri Alexandre Blaiddyd.** The crown prince of the Holy Kingdom of Faerghus, Dimitri lived a life of luxury and comfort growing up as he befriended another royal, Edelgard von Hresvelg, and soon gave her a dagger as a token of his affection. Soon however, his life took a turn for the worst as an incident known as the Tragedy of Duscur left him as the only surviving member of Faerghus' royal family. The incident soon awakened in him a deep-rooted need for vengeance and a strange bloodlust he couldn't control. Eventually, he grew into a capable military commander and leader as he soon attended the Officers Academy in Garreg Mach Monastery and became the house leader of the Blue Lions.

## Powers & Abilities

* **Superhuman Physicality:**
* **Skills:**
	+ **Seal Movement;**
	+ **Swordbreaker:**
	+ **Royal Lineage:**
	+ **Counterbreak:**
	+ **Defiant Strength:**
* **Combat Arts:**
	+ **Atrocity:** It is linked with the Areadbhar, and can only be used by units with the Crest of Blaiddyd like Dimitri. It is an exceptionally powerful attack, granting the user massively increased might and hit rate, while also having the rare distinction of being effective against all kinds of units, which double the weapon’s might.
	+ **Glowing Ember:** Glowing Ember allows the user to deal additonal damage to the target based on a large percentage of their own Defense.
	+ **Monster Piercer:** It is learned by certain units upon raising their skill level in lances. This attack grants a notable boost to might and critical rate, while also dealing bonus damage against monster units, which double the weapon’s might.
	+ **Paraselene:** It grants a significant boost to might and makes the user take one step backward after combat.
	+ **Subdue:**
	+ **Sunder:**
	+ **Windsweep:**
	+ **Surface Striking Lance:**
	+ **Throwing Javelin:**
	+ **Frozen Lance:**
	+ **Wheelsweep:**
	+ **Tempest Lance:**This combat art is learned by all playable units upon reaching a D-rank in lance proficiency and simply increases might and hit for one attack.
	+ **Knightkneeler:** Knightkneeler grants its user an anti-cavalry effect, allowing them to deal bonus damage to cavalry foes, which double the weapon’s might.

* **Awakened Mode:**
* **Expert Hand-to-Hand Combatant:**
* **Master Swordsmanship:**
* **Weapon Mastery:**
* **Acrobatics:**
* **Non-Physical Interaction:**
* **Death Defiance:**

## Equipment

* **Armors:**
	+ **Great Lord Armor:**
	+ **Savior King Armor:**
	+ **Savage Boar:**
* **Magic:**
	+ **Lightning/Black Magic:**
		- **Azure Lightning:**
		- **Thunder Rush:**
		- **Thunder:** Basic lighting magic. Magic used to attack with lightning.
		- **Thoron:** Advanced lighting magic. When cast, it strikes the target with a beam of lightning.
	+ **Faith/White Magic:**
		- **Heal:** Basic Light Magic. Heals an adjacent ally.
		- **Recover:** Intermediate Light Magic. Greatly heals an adjacent ally.
		- **Aura:** Advanced light attack magic. Assails foes with rings of light.
		- **Nosferatu:** Basic Light Attack Magic. Recovers HP equal to 50% of the damage dealt.
* **Crests** **(紋章 Monshō):** are a game mechanic introduced in Fire Emblem: Three Houses. They serve as combat enhancements that empower the wielder of one special properties in battle. These can range from damage increase to attacks or reservation of spell usage. Crests are fixed to specific characters and cannot be removed. Their effects act as passive Skills that activate randomly, activating it more often if they have a Major crest or occasionally if it is a Minor crest. Dimitri is confirmed to have only one Crest:
	+ **Minor Crest of Blaiddyd:** The Faerghus royal family’s Crest, inherited from Blaiddyd of the 10 Elites. Occasionally doubles Atk and weapon uses for combat arts.
	+ **King of Lions Corps:**
* **Lances:**
	+ **Areadbhar:** Areadbhar is a regalia lance that debuted in Fire Emblem: Three Houses. It is one of the Heroes' Relics, and is tied to the Crest of Blaiddyd. Grants units with the Crest of Blaiddyd access to Atrocity. If the user of this weapon does not have the correspondence crest to this weapon, they risked transforming into a Demonic Beast. Like all Heroes’ Relics, it was made from the corpse of an ancient race of dragons.
	+ **Vengeful Lance:**
	+ **Arrow of Indra:**
	+ **Steel Lance:** A weighty but more powerful lance.
	+ **Spear:** The Spear is a powerful throwing lance used for indirect attacks.
* **Swords:**
	+ **Silver Sword:**
	+ **Mercurius:**
	+ **Armor Slayer:**
* **Axes:**
	+ **Devil Axe:**
	+ **Hammer:**
	+ **Crescent Sickle:**
* **Bows:**
	+ **Longbow:**
	+ **Blessed Bow:**
* **Gauntlets:**
	+ **Hexlock Shield:**
	+ **Dragon Claws:**
* **Items:**
	+ **Vulnerary:** Restores 10 HP to its user, and has 3 uses.
	+ **Concoction:** Restores 20 HP to its user, and has 3 uses.
	+ **Evasion Ring:** When equipped, it increases the wielder's avoidance against all attacks, including gambits.

## Feats

### Strength

* When he was younger, his childhood regime was basically Batman-tier:
	+ Lifted giant boulders.
	+ Carried multiple barrels filled with rocks.
	+ Ran for miles overnight in heavy armor.
* With either just a single punch or a simple squeeze, he can easily snap necks.
* Can upheave massive chunks of earth with his lance swings.
* Easily overpowered four Imperial soldiers at once.
* As per the benefit of being in a Warriors game, can easily ragdoll dozens of fully-armed soldiers with his strikes.
* When he was 9, he broke a sword in half by swinging it too hard.
* Before the 5-year timeskip, crushed a soldier’s head with one hand.
* Physically superior to Raphael, who can shatter a large rock effortlessly.
* Using Areadbhar, broke through the magical shield of Thales.
* Can kill massive wolves, birds, worms, dragons and even mechs.
* Overpowered a platoon with one attack
* Battled and killed an evil shadow version of himself while trapped in Zahras.
* As a child, was able to swim in full armor.

### Speed

* Can easily deflect arrows fired from a relatively close distance.
* Can move relatively quick compared to the Meteor spell (Mach 7.8).
* Can keep up with Felix, who can create after-images.
* Can dodge Rhea’s Hoarfrost spell (more on this before the verdict).
* Dodged Hegemon Edelgard’s fireballs that were fired across the room they were in.
* Can swing his spear so fast he spins like a wheel while being able to move.

### Durability

* Can effortlessly shrug off powerful dark magic used by Thales, a bad guy who is on-par with Rhea (more on her below).
* Tanked magic a direct hit from Agnea’s Arrow by Lorenz.
* Is 2-0 on tanking attempted murder via tiny daggers. If you think that’s a joke, bear in mind multiple grown ass men in armor have been killed by exactly that in this very universe.
* Survived the fiery destruction of Hegemon Edelgard.
* Can take blows from giant monsters and robots.
* More than capable of withstanding magic meteors to the face, as well as all sorts of lightning, fire, and assorted elemental stuff.

### Skills

* Defeated Hegemon Edelgard, Claude, Thales, Hubert, Cornelia, Randolph, several Demonic Beasts.
* Single-handedly wiped out Imperial units for 5 years.
* Slayed large Black Beasts single-handedly
* Fought off entire armies for three days before collapsing from exhaustion.
* Became a fantastic king to Faerghus.
* Successfully fought off both Edelgard and Claude’s armies at the same time.
* Considered the strongest man in all of Faerghus.
* Won the Battle of Eagle and Lion and Skirmish at Gronder Field in the Azure Moon route.
* Master Tactician Claude didn’t think he could beat Dimitri in a fair fight.
* Defended Garreg Mach from the Imperial Army until Byleth fell down a cliff.

## Weaknesses

* Even after regaining most of his sanity, Dimitri is still a broken man with great self-hatred and a desire to die. This can cause him to be overly reckless in fights, not worrying about his own safety which has resulted in his death in at least two routes of Three Houses (maybe three but Silver Snow is weird).
* He can also be completely irrational during times of rage, often scaring his own allies in the process. Though he’s been able to mostly move past this thanks to the help of his friends and Byleth, he’s still walking the road to redemption.
* As well as this, all of Dimitri’s weapons, even Areadbhar, will break in battle if used for too long, and will break even quicker through the use of Weapon Skills. Though Areadbhar doesn’t traditionally “break”, it just requires a period of rest before it can be used again.