Build 91

Boombox & More!

Released Fri, March 12 2021

### Stability & Internal

* Attempted fix for trains that occasionally spawn inside other trains, causing unfair fees
* Drastically improved automation of terrain build preparation process
	+ This speeds up internal workflow for build making and testing
* Preferences optimization
	+ Increased preferences reading speed
	+ Added functionality to auto-upgrade preferences
	+ Made anisotropic filtering auto-upgrade to Ultra, if was on High in previous build
	+ Added versioning to preferences file
* Updated Post Processing

### Items

* Added Boombox
	+ Can be bought in CitySW
	+ Features two modes, Radio and Cassette player
	+ Radio can play real life online radio stations (included https://simulatorradio.com/)
	+ Players can add or create radio stations (see readme.pdf for details)
	+ Radio features audible signal loss effect when going through tunnels
	+ Cassette player can play cassettes that can be bought in shops
	+ Some cassettes contain music, whereas others point to players’ local playlist folders
	+ Players can add their own music to those playlists (see readme.pdf for details)
* Added item placing feature in nonVR
	+ Hold R while holding an item and aim at a surface to see item gizmo
	+ The gizmo will show warning color if aimed location clashes with another surface or item
	+ Use mouse scroll to rotate the gizmo
	+ Release R to place the item in place of the gizmo, at the aimed location
* Booklets now save the page they were on
* Fixed issues with Loco Remote
	+ Fixed nonVR mouse interaction not working with joysticks when ungrabbed
	+ Improved couple knob to react better to mousewheel
	+ Fixed item preview being offset in VR inventory
* Fixed issues with Pocket Watch
	+ Fixed occasional scrolling jam in nonVR
	+ Fixed wind knob chaotically colliding with the environment when held
	+ Fixed falling too slow
* Fixed the inability to pick up the items remaining on the turntable control panel in nonVR
* Item highlighting is now disabled by default in nonVR
* Optimized shovel texture size

### VR

* Made improvements to belt orbs
	+ Their position is now saved
	+ Items stored in them are now saved too
	+ Orb rotation now snaps to 90 degree angles when in close proximity
	+ Rotation gizmo now appears when hovering over the orb
* Improved controller anchors for Cosmos users (thanks Niko!)
* Fixed draft lever (and DE6 windows) not working on some headsets
* Fixed shovel in VR getting dropped when holding it a certain way and teleporting

### Career

* Rerailing is now free until buying licenses CCUR1 or LONG1
* Improved randomness of destination input tracks in job generation
* License printouts now list license dependencies
* Removed the ability to click trash bin to delete job (throw it in instead)

### Tutorial

* Fixed taking money via wallet-click in tutorial breaking the tutorial
* Tutorial now introduces the player to mouse-scroll train controls in nonVR
* Fixed various rare bugs with reloading the game while in tutorial part 2 or skipping tutorial

### Misc

* Removed snow, at least until next Christmas
* Improved interactable control aim precision in nonVR
* Limited junction speed limit to 60 (was 70 before), to prevent unexpected derailments
* Money left in cash registers, career managers, etc. is now returned to wallet on game quit
* Fixed receipt not being able to flip pages
* Fixed missing crosshair tooltip in nonVR if starting the game with Cab Highlight option off
* Fixed nonVR inventory bugging out when retrieving items via pause menu
* Improved tender water hatch to be easily grabbable in nonVR
* Tweaked shape of controller tooltip background in VR
* Added readme.pdf to game root folder