Imnamos

Esoteric*This article may contain information your player characters are not privy to. Please remember to play your character with the information they have, and not what you have as a player.*

## Overview

Imnamos is a vassal state in the northwest of Famthries. As a nation, it is renowned for being the birthplace and integral proprietor of the Church of Agathia, housing the religion's main body and most important religious sites. Imnamos is a vassal state of the Rudrin Empire, however from an outside perspective, Imnamos has a relatively high measure of freedom, seeing the Rudrin Empire as more of an ally or guardian than a possessive one.

Imnamos itself is a relatively small nation that lies on the Northern seam, with the godless lands spanning its northern horizon. It has a stable, externally managed economy, which is influenced and by the Rudrin Empire.

Imnamos was the starting region for the Deus Vitae party, and it is there, in the capital city of Julios where they met and were hired to escort the "Archbishop of Agathia" who was later revealed to be one of many seed candidates.

It is common knowledge, that for the portion of control Imnamos is offered over itself by it's keeper, the church itself acts as its government. Meaning, the church has control over criminal affairs, housing, magical law, and many other areas. However, it doesn't have the liberty to handle aspects such as international dealings, immigration, government funding and civil law. These aspects are controlled by the Rudrin Empire and if there are any quarrels with such conditions, changes must be negotiated with the Empire. The church, especially when playing their role as governing body, are incredibly secretive, especially so towards the outside world. This is why the "identity of the Archbishop" wasn't public information, with most citizens seeing it as a means to protect the young archbishop, when in fact, it is actually due to the fact that the church were waiting for a successful seed candidate to crown as archbishop retroactively.

## History

Imnamos historically was an incredibly small and unassuming nation known only for its unique religious system. Having birthed the church of Agathia, it found itself in an unfavourable position amongst other nations, especially those of which had established alternative beliefs such as the common Faith of Eight. Certain others considered Imnamos' new faith to be an affront to modern faith, seeing it as rebellious and dangerous. However, they maintained their faith, as well as there modest land mass.

Approximately 150 years ago, The Rudrin Empire performed a sort of invasion upon Imnamos. Conflicts were very short lived, when seemingly out of nowhere, instead of continuing their attack, both nations agreed upon a contract in which the Rudrin Empire would adopt Imnamos as vassal state, whilst co-opting their religion and spreading it both domestically and to some extent, internationally.

In the modern era, this relationship remains strong. In fact, the relationship internally is considered less of a keeper and prisoner type, but more of a guardianship. The Rudrin Empire offers protection to Imnamos regularly, allowing it to remain divested of world conflicts directly. However, several nations in recent years have taken issue with the actions of the church specifically, and by proxy, the Rudrin Empire. In these situations however, it proves difficult to address Imnamos directly, with the Rudrin Empire intercepting international affairs and acting as a behemoth between parties.

## In-game history

Imnamos served as the starting location for the Deus Vitae party. It was here that they were gathered and requested to act as an escort and envoy group for the "Archbishop" of the church, who was later revealed to unknowingly be no such thing. During the very early days of their journey, the Deus Vitae party encountered their first Artery in the Imnamonian city of Valvinst. Due to the Artery being at extremely early stages of its infancy, the party were able to defeat it. This event furthered the party's desire to understand the strange events happening across Famthries.

Since then, neither party has returned to Imnamos. In discussions it has often been referred to as a dangerous territory to tread, playing a role akin to the "enemy's turf". Though there have been several mission prompts that would have taken players to Imnamos, said missions were never enacted, leaving the country unexplored by the Alea Iacta Est party, and similarly for the Deus Vitae party.

## Trivia

* None of the player characters originate from Imnamos, which is especially surprising considering 3 of the active players were enlisted and gathered there. This was another piece of information that made the selection of individuals for the Deus Vitae party questionable.