Doctor

**Doctor** is one of the **profession** Spacemen Perks in Unfortunate Spacemen. It is unlocked at rank **5**.

## In-Game Description

*You're here to help.*

* HEALTH SYRINGES heal other targets 25 ADDITIONAL HP.
* You have a Med Kit you can throw down periodically which heals wounded Spacemen for 35 HP.
* Your HEALTH SYRINGES cure anyone with a PARASITE TIMEBOMB.
* You can access DISPENSERS and buy a HEALTH SYRINGE.
* As MONSTER, you can EXIT HEALTH STATIONS at any time even when detected by them.

## Notes

Doctors are a welcomed sight for all employees of the Company. Doctors are quite noticeable with the large Med Kit that is strapped to their back. Their special ability to give out health to anyone who needs it on top of their more efficient use of Health Syringes makes Doctors fantastic support characters. Currently, Doctors with a Health Syringe are the ONLY way to cure someone who has a Parasite Timebomb inside them. It is a common practice for many spacemen to pass along any health syringes to the first doctor they see because of this fact. As a doctor, try to locate syringes yourself and try to distrubute as much healing as you can. The easiest time to do that is during Tribunals, where everyone should be in one place.

Monsters who have taken the time to understand spacemen biology to become doctors themselves are a force to be reckoned with. Instead of providing aid to others, Dr. Monster will use their med kits to heal their spacemen form over and over. This makes these monsters hard to take down in their human form. An additional benefit to a monstrous doctor is the ability to leave a Medical Station when the Health Station malfunctions. (Note, monsters who have fooled Health Stations to not have an error with the Decoy perk can leave at anytime as well.) The only real disadvantage to monster pursuing the medical field is that their helpful med kit is always visible on any disguise they take. The Company would like to remind everyone that Security Bots are NOT qualified to administer medical aid and any employees encountering Security Bots with Med Kits should report them to station security as soon as possible.

The BRIGADE trained doctors are a great help to the monster. The backstabbing medic will heal his monster friend, keeping him healthy for a gunfight. As such, the traitor himself can sap health stations and shut them down without regard for the monster’s wellbeing, preventing the spacemen from healing. He can also try to buy a health syringe from a dispenser before another doctor, further incapacitating the Company’s healthcare programs. By carrying a medpack you make yourself distinguishable and a sign of healing to the wounded and weak, which might protect you from suspicion.

## Patch History

* **Update 1.3 (Perkageddon!)** *[November 29, 2020]* - Added.
* **Update 1.5 (Traitor Update)** *[August 13, 2021]* -
	+ The health regeneration from the Doctor profession was moved to the Recruit.
	+ Rank to unlock changed to 5 (was 8).
	+ The Medkit now uses the first-person deploy animation when throwing it down.
	+ Health Syringe Dispensers are now in one spot in every map, allowing Doctors to buy a Health Syringe from them with Employee Points.