The Problem of the Goblin

Fidget, the Goblin Maid

The Problem of the Goblin is the thirteenth session of Campaign 1. In the session, Arine of Riveryew, Lord Darcy Hall, and Orion Brightward welcome their guests into The Mansion of the Silver Knight and deal with a suspicious maid, Fidget.

The following contains spoilers for the Tale of Locksmith's Bane.

## Plot

Sun Day 19 Chauntoro 1021 TE

Locksmith's Bane remain in the hallway of the mansion as their breathes begin to echo through the property. Orion, eager to end Darcy's conversation on throwing a ball at such a serious time, brings up Cygnus' new mansion and its previous owner, Sir Edwin Dennison.

The party are soon interupted by a squeaking servant's door to their left, and a short green creature, a goblin, Fidget, maid to The Silver Knight. She asks who they are, dismissing Darcy's mentioning of a ball, and returning to the kitchens to fetch Yremi, the mansion's immaculately-dressed butler, who pops out with tea and cheese at the ready. Seeing the sheer size of the mighty paladin, the butler assumes Orion to be his new master, but the lawful gentleman does not go along with the ruse and reveals the group as merely friends of Cygnus. Darcy warns the butler of the coming guests, to which he states that he and Fidget will prepare a meal from what currently remains in the buttery (a room he explains to the unknowing Orion).

Yremi describes, to the vocal boys and quiet Arine, the guest rooms in the mansion, stating that there are only three, and for the guests who shall stay tonight, people may have to bunk up. He finally asks that the group refrain from entering Knight's Room on the Second Floor, but they are welcome in all other rooms. Pouring the group cups of tea with the help of a reluctant Fidget, Yremi leaves the group to find their bedrooms: two of which have balconies.

As Locksmith's Bane move through the Noble's Passage and up the stairs to the second floor, they decide it is only fair to roll their stolen dice (taken from The Amphitheatre) to see who gets the balconied rooms. Of the three, Darcy rolls the lowest. The noble lord is immediately furious, throwing a tantrum on the way to his room, and slamming the door behind him. To mess with Orion, Darcy sends him a message, acting as a haunting spirit stating that the paladin does not belong here. Orion is not fazed by the familiar voice of his mischievous companion. In the guest room, however, Darcy finds the room to be rather large, with a luxurious bed, a writing desk, and a water-basin in the corner of the room, filled, but ready to be refilled by the servants from the mansion's well. Out the window, Darcy has the best view in the building, looking out over the Silverhall Gardens; a huge, decorated garden which makes up half of the district, far fancier than his own keeps near Duirith. Content with his chambers, Darcy takes out some paper and a quill he found in the writing desk and spends some time penning his thoughts.

Meanwhile, in the corridor, Arine and Orion delegate their respective bedrooms, with Orion moving as far away from Darcy as possible. In his room, Orion does not pack his things away, instead leaving his items and armour in the corner of the room, sitting on the bed, and contemplating the day and the war. Arine, in her chambers, quickly ditches her things, and scurries to the library the group had noticed on their floor. Inside is an academic's dream, a large book-filled space within the mansion. She examines the room, finding a doorway to the Knight's study, locked. In the library she finds that many books are missing, particularly from the magic section, and none seem to have information on Tzermir. She soon turns to fiction, and The Kings of Eabha, a poorly translated version of the original kéniri elvish-dialect, poeticising the shift from individual Kings to the The Queendom of Eabha. She settle in the library to read.

After some writing, Darcy makes his way up to the second floor of the building, spotting the Knight's Room and tries to listen in on any noises with little luck. Ultimately his finds himself in the mansion's theatre room, where he is immediately drawn to a pianoforte in the back. He plays a somber tune which brings back floods of memories of his brother. His heart is not quite in the song, as his mind is elsewhere. Orion hears the melancholic piece as he makes his own way to the chapel room beside the theatre. Inside, Orion is greeted by the presence of Sune, the city's goddess, and feeling comfortable using the space to pray to his own Ilmater. Orion takes a pew, facing the painted-marble deity, and bows in silent contemplation of the Enduring One. He prays for any wisdom from the god on how to deal with his situation, as a light shines through the room's stain-glass window directly upon him, despite the sun setting.

As the evening finally arrives on this long day, Arine and Darcy hear a loud bell from the ground floor hallway, and head down to investigate. Orion takes his time, ignoring the sound whilst locked in prayer. Arine, rather chaotically, leaves her almost finished book on the arm of her chair, placing its spine in danger, before she leaves. Darcy checks his hair. Downstairs, a muffled voice, likely Yremi calls out to the mansion, and as Arine steps through the noble passage, she finds Miriam, Stefan, Helena, Céline, Sandra, and The Fiends, Elvina the Unnatural and Turatyl, waiting for her. Yremi announces both hers and Darcy's names, as if proclaiming them as joining a ball. Whereas Darcy feels comfortable, Arine is incredibly awkward. Miriam immediately approaches Arine, asking her numerous questions of why they were called her, what is happening with the war, what the council is about... Arine is speechless. As Darcy walks in, Sandra rushes up to greet and hug the man, holding in her posession his glorious coat, finely stitched despite her accusations that it needs some adjusting. Miriam address both the adevnturers, mentioning that she has brought all of their possesions, even Goose and Clop. Darcy asks of their box (of Dragon eggs), and Miriam states that the horses were on edge, and there seemed to be sand leaking from beneath the container. Under his breath, the lord mutters that "they must have esca..." before delaying his sentence indefinitely.

As Yremi escorts the party into the parlour room, Orion eventually joins the group, hearing their discussions from the parlour. Inside, Darcy admires his coat with Sandra. She almost states that the colour matches his eyes, before spotting them as green. However, Darcy, with a wisp of navy smoke from his finger-tips, changes the colour of his right eye to blue, startling his guest, but allowing her to complete her compliment. Meanwhile, Arine is apologising to the fiends. Turatyl is silent, staring daggers at the elf, whilst clutching her belly in pain. Elvina keeps her arm in a sling, and does not mince her words. She orders the wizard to fetch her some willow-shavings to cure her migrain, to which Arine leaves the pair. As Orion makes his way through the party, upset that Darcy seems to have had his way and thrown a tiny ball, he comes upon Helena, sitting with céline. He shares his thoughts to his former lover, apologising once again, and letting her know that he invited her and Céline here for protection. Helena does not say more than two words: "thank you".

Céline's eyes stay focused on the tielfing and dragon-born in the corner of the room, fascinated. The paladin progresses on to the Fiends, getting no response from the rogue, but good conversation with the warlock, whose arm and headache he heals with yet another apology. Soon, the ringing bell can be heard once more, and from the doorway of the parlour, two opposites enter: the calm Fownai, announced as a city librarian, and the already drunk, ready to party Harry, who orders Yremi to declare him "the One and Only, the Greatest Entertainer in All the Land". Arine is mildly pleased with the arrival of the former, but Darcy is delighted to see the entertainment has finally arrived. Yremi, noting that Sir Cygnus should join them shortly, after being knighted by Lord Rosen, announces that the dinner is ready, and shows the party to the dinning room.

The room continues the asthetics found throughout the abode, the red of the Rosens and the silver of their favoured knight. A space at the head of the table is reserved for the Silver Knight himself, but the guests may takes their picks for the other places. Arine and Orion sit beside their late host's post, with the fiends on the paladin's left and the librarian on the wizard's right. Darcy is seated next to Fownai, with Sandra close on his arm. The western-portion of the table seats the remaining, Hazelstump-dwelling party members, and Harry right at the end. The group first enjoy a soup, whilst Orion stares at Darcy and uses his dessert spoon for his starter. Arine chokes a bit on the bread, responding to Fownai's endearing inquiry of her health, stating that she is "fine, just eating," before continuing to ignore the elf for the remainder of the dinner.

Eventually, a final bell is rung, and the armoured Cygnus is introduced to his guests by his new butler. Cygnus welcomes the group, limping down the table to his seat, clutching a Silver Sword in his hands. The knight explains that he met with Lord Rosen. "Human?" questions Orion subtly, to which Cygnus confirms. Miriam, having not spoken to the adventurers much throughout the night, makes a toast to the new Silver Knight of Pontoporea, Sir Cygnus, and congratulates her friends on becoming the champions of the tournament. Cygnus thanks her, but himself announces that he should probably get some sleep, ultimately heading to Arine's room as the Knight's chambers are locked, and she kindly suggests he stay there. Miriam continues her speech to the remaining party, as Harry leaves with Yremi to the basement to have a look at some more wine. Miriam opens to floor to everyone to discuss the war, ready for a real war-council meeting. None of the guests feel as if they have much contribution to make, however Stefan says some words: "Growing up, and throughout my life, I have spent all of my time around pumpkins. You have to love a pumpkin for it to grow. You have to love people for them to live."

Proud of himself, the farmer sits back down in his chair, with a joyful grin upon his face. Miriam thanks her husband, equally sarcastically and lovingly, before taking the stage once more, speaking of the The Heroes of Hazelstump (Tomb) in her village: "Peasants, farm-workers, no land, no prospects, fighting for their village. But now, due to forces unknown, they are trapped in their tomb, in constant battle to destroy a tree. We too are in a constant battle. Whether it is to make enough money to eat anything other than pumpkins, we have spent so much of our lives fighting to survive, but not necessarily to live. I am used to surviving, and for me, this is just one more battle before I can truly live again."

Harry runs into the somber room, with a bottle of Nesomouth Wine in each hand and a call to get this party started.

The feast ends, and Harry's songs begin. Tired, the party discuss the bed situations. Sandra wishes to spend the night in Darcy's room, as does Harry, who shares a cheeky wink with the noble. Sandra doesn't seem to disapprove. The other guests, weary of joining this threesome divide themselves between Arine and Orion's chambers. Somehow, Arine's room becomes full very quickly, with Cygnus, Miriam, Stefan, Céline, and Helena joining her, and heading off to bed straight away. Orion would be joined by the fiends and Fownai...

With much of the party joining the child and knight in sleeping in Arine's room, the others remain with the cheery sounds of their favourite bard. Elvina, Turatyl, and Orion agree to get drunk in the Sword's Room upstairs, and thus Orion heads down to the basement with Yremi to get some mead, rather than fancy wine. On the way, Yremi notes the disappearance of Fidget during the night, to the suspicion of Orion. Downstairs, the paladin is able to carry four large bottles of mead in a crate, and a medium keg of ale under his arm, with Yremi taking yet another upstairs. In the basement, they are greeted by Fidget, walking out of the Well Room to Orion's sassy "Well, well, well". She asks him what on earth he is doing with the Silver Knight's alcohol, and Orion reminds her that they are friends of Sir Cygnus, the Silver Knight, owner of the mansion and this alcohol, and that she cannot stop him. The three then head upstairs.

During Orion's trip, the remaining guests enjoy a game of poker, with Sandra putting down a royal flush to the amazement of herself and everyone else at the table. However, once Orion returns, the group splits three ways: Orion and the Fiends get hammered amongst the weapons on the second floor; Darcy, Harry, and Sandra agree to visit the gardens; and Arine and Fownai are left in the dinning room alone. Fownai asks Arine if she wishes to join him on an outing to the Riverstream library one day, joyfiul that she followed his advice and visited previously. Arine gleefully agrees, ever-excited to be in a library, unaware that she has set herself up on a date with her wood-elf acquaintance.

Meanwhile, Darcy, Sandra, and Harry try to sneak passed the kitchens and down to the basement. However, in their drunken state, Sandra slips down the stairs, tripping over Darcy on her way, and the two tumble down to the hard stone floor, with Darcy landing above Sandra suggestively. Harry dawdles behind them. In the basement they find expensive wine from Rosemere, a city currently in The Larsinian Empire, meaning that the wine must be at least 60 years old. Fidget, hearing the tumble, follows them downstairs and warns the group not to take the Rosemeran alcohol, before returning upstairs. Ever-defiant, the trio take two bottles and head to the gardins.

In the Sword's Room, Orion and the Fiends mess around with some weaponry, including the Silver Sword of Cygnus, which he seems to have returned to its rightful spot in the center of the wall, above a plaque stating: "whoever wields this mighty weapon has the protection of Pontoporea on their side." Elvina wields the mighty weapon, playing with it. Unsurprisingly, her actions lead to the weapon slicing open the hand of Orion, who heals himself before too much blood is shed. Elvina asks Orion a question about his "friend" Darcy. She wishes to know the name of his patron. Orion, intoxicated, agrees to tell her, naming Lillith as the noble's patron. Elvina hasn't heard of her, but agrees to tell Orion the name of hers, Lathmar.

The night drags on. Arine and Fownai go their separate ways to bed. Many hours later, so do Orion and the Fiends, after the paladin and the rogue vomit their soup across the varnished floorboards. Darcy and his entourage enjoy the night air in a gazebo, performing lines from the infamous plays of Chareyre, before adjourning to the theatre room to re-enact them with props. Darcy and Harry play-fight over Sandra's hand in marriage, both falling on their swords as Sandra happily steals from their corpses. The three sleep in the room. In Orion's room, Fownai sleeps upon a chair as the trio of warriors take the bed.

As six sleep in Arine's room and four in Orion's, no-one sleeps in Darcy's chambers...

During the night of this long day, Darcy dreams of an adoring crowd, witnessing his performance. The faceless faces cheer for the lord, but soon they begin to merge into a surreal flesh-toned, snake-like entity, and the voice of Lillith calls to her servant. She congratulates him on his side-quest, and respond to his earlier questions of rituals. She tells him that he should bathe in wine, and draw a pentagram with her name in blood upon a mirror. If he does this for her, she will grant him new powers... eventually. The snake leaves Darcy in a vacant black void, to which he does not awaken, feeling the hours pass by as he sleeps.

Gold Day 20 Chauntoro 1021 TE

Arine wakes up at the crack of dawn the following morning to the sounds of light snoring from Stefan, birds from the gardens, and a massing crowd of angry city-folk outside the Silverhall gates. She quietly makes her way to the library, greeted by Fownai again. The two don't say much, briefly discussing Arine's book, and read quietly together. Orion, sore from the previous night, splashes some cold water on his face and heads downstairs in search of food. In the corridor, he is stopped by Yremi who asks the paladin if he slept well. Orion informs him of the mess in the Sword's Room, and Yremi goes to clean it up. Downstairs, Fidget prepares a nice Thornish Breakfast for Orion, who instructs her to make more. The others will need it.

Darcy finally escapes the void in the morning, somewhat rested. Sandra wakes beside him, but Harry remains passed out. The couple head out, finding Yremi outside the Sword's Room, shocked. He shows them inside, where they focus on the mess made by the three warriors last night, however Yremi gestures towards the wall, where the Silver Sword has gone missing. They continue downstairs anyway, meeting up with Arine and Fownai and reconvening in the parlour with Orion and healthy portions of Thornish breakfasts. There, Orion removes the headache of Sandra, to her delight, and Darcy asks Orion if he stole the sword. He recounts the mess, but doesn't believe he, nor the Fiends, took the sword. He discusses his suspicions of the goblin maid and wishes to investigate the Well Room after breakfast. All agree to go, other than Sandra who plans to go to the bathing room upstairs to look after her poison-filled body.

As Darcy leaves a few minutes later to wash himself in the bathing room also, Orion asks where Arine has gone too. She is sitting right beside him. Arriving in the bathroom, Darcy finds a huge, steamy space with three large, stone bathing squares, framed by smoke-breathing pipes, and misty windows. Before him, having just clambered into a bath, is a naked Sandra, her body clear through the waters. Darcy asks if he may join her. She invites the Lord in.

In the parlour, Orion, Arine, and Fownai come to the conclusion that Darcy is not coming back. They head through the servant's passage to the basement stairs, where they are confronted by Fidget. She tells them not to go down there, she has to go first, but Orion tells her that she cannot stop him, and he walks downstairs as Arine follows. Fownai agrees to distract Fidget, as the two hear him asking her about books upstairs.

The adventurers head into the Well Room, where they find a shelf with ten rusty buckets and the large well. Beneath the well, Orion reads: “If one forgets to Polish, One must Turn their heads in shame”. Although he doesn't spot the capitalised words at first, Arine manages to find them, conclude that it is a code saying "pot". Investigating the buckets, the pair don't see any shaped as pots and remain confused until Orion finds one with less rust, more polished, on the inside. He is unable to lift the bucket and fills it bucket with water. Nothing happens. Reading one more time, they have the idea to turn the bucket clockwise. Doing so, Orion hears a click and the wall behind the shelf opens into a doorway.

Arine luminates the room with her lights so that Orion can see, before the two head down a dark passageway. To their left, the two find a large storage space, spanning the width of most of the mansion, filled with crates. At the end of the passage, there is a loading entrance, where the day's sun shines through. The detectives search the crates for clues of any activity. Lacking patience, Orion punches straight through one, expecting to find something to fight. Instead, he smashes a glass and cuts his hand badly. Yet again, he heals himself.

As their investigation brings Arine and Orion further into the storage area, the wizard's lights illuminate a familiar statue. Before the pair, there stands a Gargoyle. Although the creature remains still, Orion suggests the two head back slowly. Arine argues that she has yet to destroy one and wishes to do so, but is convinced, and the two stealthily exit the storage room. In the dark passage, they find Fidget making her way through. Passing her without a sound, the two make it back to the Well Room, and trap Fidget in the passage. Orion tells Arine to get ready to fight and find Darcy, he'll get Cygnus. As he speaks, Fidget violently knocks at the door, screaming for them to let her out.

They don't.

Upstairs, Darcy and Sandra finally go to the guest room, where the Lord shaves his face and gets dressed. The couple hear a knock at the door, and Darcy opens to find Arine, distressed, and letting them know about the gargoyle in the basement. Darcy grasps his half-clad lover by her shoulders, telling her to remain here and lock herself within the room. With an intense, shared look, Arine and Darcy leave her. Through the doorway, after door is locked, Darcy hears the words of Sandra: "I love you". In disbelief, Darcy steps back slowly so as to make the tailor believe she had confessed her love to an empty doorway.

Bursting through Arine's room, to the five waking guests, Orion calls Cygnus to put his armour on, and ready himself for a fight. Miriam, up and ready to join them is lead by the paladin to the Sword's Room, freshly cleaned, where she picks up a large great axe, to the admiration of Orion. On their return, Yremi blocks their path. Orion instructs him to move aside and hide, for their is a creature in the basement. Yremi asks him how he knows about the Gargoyle, before explaining that the creature is there as protection for the Silver Knight and was acquired by Sir Edwin years ago.

Arine, Darcy, Orion, Fownai, Cygnus, Miriam, and Yremi reconvene in the servants passage, slowly making their way downstairs. The party enter the Well Room, where Darcy asks Orion to let Fidget out of the secret corridor. He obliges, turning the bucket clockwise once again. Soon, Fidget scurries out of the darkness, terrified, and cursing at the group, telling them to leave the Well Room at once. Darcy mentions the missing sword and is met with violent words from Fidget, stating that none of them deserve that sword, it is the property of the true Silver Knight, Sir Edwin Dennison of Darkstone. The maid begins to tear up at Orion's declaration of Cygnus as the new Silver Knight. Darcy tries to let Fidget know that its okay, as she explains that Sir Edwin gave her a chance, a home, when she had nothing. Darcy asks where the sword is.

"It's here" calls a voice from behind the group, who turn in unison to see the shining silver plate armour of Sir Edwin Dennison, wielding the Silver Sword in both hands. Dennison explains that this sword is his, he has been the Silver Knight for nine years, but suddenly Archmage Grennis didn't aid him in his battles. He knows that this is Lord Rosen's doing, and he wishes to kill the rat-lord with his silver sword, asking if they are willing to stand in his way. Darcy questions if this is really such a terrible thing, to which Cygnus declares it an awful crime, readying his own blade. Sir Edwin laughs in the face of his former victor, for he had just rested and been healed by the city's clerics, ready to fight. Does the swan knight really think he stands a chance against him now, alone. From behind the Silver Knight, the fighters step forward: Arine with her bow, Darcy with his sword, Orion with his war-hammer, and Miriam with her great-axe. The noble greets the opponent.

"He's not alone."

The fight soon commences, as Sir Edwin takes on his five foes, Edwin launches an attack first, lunging at Cygnus with two swipes of his sword, and forcing him to the ground. Orion protects his fallen friend, landing his own blows on Dennison. From the crowd, Darcy strikes with vicous words: "....". The knight is unaffected, seeing through the warlock's powers. Cygnus grabs a hold of Orion's leg, whilst prone on the floor, casting 'Sanctuary' upon his brother in arms. In the back, an arrow is fired from Arine's quivering bow, ricocheting off the knight and smashing upon the stone Well Room wall.

Fidget, running through the crowd, places herself between the heroes and their foe, ordering all to stop, but Miriam pushes through, slamming into the side of Sir Edwins armour. In response, the knight swings for Orion twice more, but is deflected by the paladin. He returns the favour. The divine power of Ilmater illuminates his hammer as it crashes into Edwin's shoulder. Darcy attempts to pierce the Knight's armour, but barely manages to dent it with his sword. Cygnus, grabs Miriam's leg also, casting sanctuary upon her. Another arrow misses the head of Sir Edwin, as Fidget and Miriam push each other back and forth. Sir Edwin knocks his companion away, swinging for Miriam, but seems to be unable to hit her. His sword swings down and to the left, sharply.

Orion runs past the knight, being hit with an attack he had the opportunity to take. Fortunately, however, the paladin is not prevented, and draws Sir Edwin's attention away from the group. Darcy quickly leaps towards the knight's back, dropping his sword and taking out two daggers. Unfortunately his blades catch on Edwin's helmet. Cygnus casts sanctuary upon the lord also.

Behind, and running low on arrows, Arine pauses to gaze upon the carnage. Sir Edwin edges closer to Orion. The wizard casts a minor illusion, creating a small firework's blast between Orion and his foe, blinding them both. As Fidget goes to Sir Edwin's aid, he blindly swings towards her, barely missing the goblin's forehead. Fidget, with a tear and a cry, calls the room to stop, holding the leg of her knight. Edwin, with a sigh, releases the Silver Sword, taken by Fidget. She gives the sword back to its rightful owner, Cygnus, who slowly lifts himself from the floor. The room is calm and silent.

Yet, the de-titled knight storms the swan in a mighty haste, clutching a dagger of Lord Hall and letting it free towards the Silver Knight. Although aiming for his exposed face, the blade finds itself on a lower projectory, deflecting of the shining breast of the paladin. Before a reaction may be granted, before the dagger even hits the stone-armoured floor, a rumbling can be heard in the basement. From the secret passageway, the stone creature, no longer hidden in crate, but drenched in broken bottles, glass and wine, flees through the crowd and towards the battered Edwin, clutching the foe's throat between its dense fingers.

Cygnus calls for the beast to release its target, and the once-honoured man falls to his knees. Darcy, with his remaining dagger, takes up the gargoyle's mantle, resting the blade upon Edwin's neck. Placing a hand upon the sullied ground, Sir Cygnus, the Enduring, speaks for there to be a zone of truth within the Well Room, and a light undulates through the room, soaking the adventures in a promising glow, and rendering deceitful tongues moot. He asks the knight to reveal himself, his connections, his purpose in killing Lord Rosen.

Confined to honesty, the steel knight speaks his truth, urged by the promise that he will be freed by the adventurers. The gargoyle is his, given by his sister, who had held a knife to his throat the last they met. He himself is not a part of The Flaming Hand. When probed on his sister's affliction and his anger towards his father, he explains that she wished to remain in the tower of Darkstone, and his father let her, not fearing for her health. She wished to be close to The Dark Stone. The rock seemed to have some power over her, over the creatures she kept. He recalls gargoyles, but also Giant Vultures, in her possession. She grew weaker and weaker as a result. Most importantly from his speech, Sir Edwin tells the group that after speaking with Lord Jimothy Strayth, he went to Ferripont in search of the Flaming Hand. The Hand was there, friends of Tasha: Riffie and Wesley. He believes, under the cover of The Tournament of the Silver Knight, the Hand had been transporting the Dark Stone to Mortund.

Although it takes some time for the name to make itself clear in the minds of the adventurers, they soon recall hearing it from Edwin's father before they arrived in Pontoporea. He is a figure with connections to the Larsinian Empire. Therefore, Edwin has concluded, the Larsinian Army is ready with foul beasts controlled by the Dark Stone, now held by Mortund in Tyr's Pass. This is a problem for them all, and thus it must be shared. Keeping their promises, Locksmith's Bane allow Edwin to go free, with Fidget at his side. Cygnus himself turns to his friends soon after. The time has come. He shall take Goose and ride to the towns loyal to the city, spreading word of the war finally. Arine and Darcy shake their comrade's hand. As he says his goodbyes to Orion, he informs him that he is the light of the trio, and wishes their endeavours well, before limping up the basement steps.

As Miriam gets excited from her first real combat, and the adventurers take a moment of respite, Yremi and Fownai step forward from their positions at the rear of the group. Fownai speaks, commanding the attention of the group: "Do you not know the tale of Mortund?"

The session ends there.