Official Guide: Alliance Buildings - Beginner

Author: the Horned Falcon

Credits: Azaya the Gift, Hippo

Like individual buildings that can be built within your settlement, each alliance has **alliance buildings** that can be built within alliance territory, and/or used to expand alliance territory. These buildings are as follows:

**Wasteland Headquarters\***

* **Plains Headquarters\***
* **Alliance Towers\***
* Influencer Trap
* Colosseum
* Alliance Showdown Statue
* Alliance Throwdown Statue
* Spring of Power
* Spring of Hope
* Spring of Glory

The buildings in **bold** are ones used to expand alliance territory and do not have to be built on currently developed land. These can also be reinforced in the case of an attack by enemy troops. Let’s start by discussing the different types of **Headquarters**.

# **Alliance Headquarters:**

Unlike the other types of buildings (except for towers), alliance headquarters can expand your alliance territory and effectively give your alliance a home. There are two types of alliance headquarters: **Wasteland Headquarters** and **Plains Headquarters**. The type of headquarter refers to the area in which it can be placed. For example, the **Wasteland Headquarters** must be placed within the wasteland territory in your state, while the **Plains Headquarters** must be placed within the plain's territory. Older states will not have **Wasteland Headquarters**, however, so keep this in mind.

Side Note: If you only see the **Wasteland Headquarters**, this likely means that your state has not opened the plains area of the map yet, and therefore, there is no need for a **Plains Headquarters**. This will only apply to newer states.

# **Alliance Towers:**

Like alliance headquarters, **Alliance Towers** are used to expand your alliance territory. However, unlike the different headquarters, **Alliance Towers** must be placed next to existing territory to be built. Depending on your state, you may have more or less **Alliance Towers**. New states have more **Alliance Towers** so that they may expand to Analysis Centers and gain territory benefits, while older states will have fewer **Alliance Towers** as Analysis Centers do not exist.

Now, let’s transition to alliance buildings that do not expand alliance territory:

# **Influencer Trap:**

Influencer Trap, or “Trap” for short, is one of the alliance buildings that must be built within your current alliance territory. Trap is a rotating alliance event in which members within the alliance rally to defeat the chosen infected. By defeating the Trap, all participating alliance members will be rewarded based on damage ranking. New and returning alliance members must wait 48 hours to participate in the Trap. The Trap has a 47-hour cooldown, and can only be activated once every 2 days.

# **Colosseum:**

The Colosseum is one of the alliance buildings that must be built within your current alliance territory and must be built for the alliance event Flash Duels. During the event, new levels of infected are unlocked every week and can be challenged in the Colosseum on Mondays and Tuesdays. Every 5 levels, the infected are harder to defeat, and alliance members can ask for help. Elite infected are unlocked when a certain number of alliance members reach a certain level. These give better rewards, but are harder to defeat.

# **Other Territory Buildings:**

You will also find four other alliance territory buildings, known as statues. All of these statues, like the Influencer Trap, must be built within your current alliance territory, and they provide alliance benefits when built. The number of times you can build and destroy these statues is limitless. All alliance statues are free to alliances, and can be won through the respective alliance events:

* **Alliance Showdown Statue**
	+ The **Alliance Showdown Statue** will be given to an alliance once achieving a certain rank in Alliance Showdown. There is Gold, Platinum, Diamond, and Master rank, and respective statues corresponding to each. Below is an image of the Master Statue:

* **Alliance Throwdown Statue**
	+ The **Alliance Throwdown Statue**, much like the Alliance Showdown one, is given to an alliance upon achieving a respective rank in Alliance Throwdown. There are also four different ranks for this statue including: Contender, Challenger, Expert, and Champion. Below is an image of the Champion Fist:

* **Spring of Power**
	+ The **Spring of Power** can only be won, and therefore built, after your alliance has achieved the rank of “S” in Reservoir Raid. This status does not change once obtained, and as alliances cannot drop from “S” rank once reaching it, and therefore it is permanent.

* **Spring of Hope**
	+ The **Spring of Hope** is the final statue available to be won and can be gained by an alliance qualifying for Reservoir League. Once an alliance has qualified for Reservoir League, this statue will be added to your alliance buildings.

* **Spring of Glory**
	+ The **Spring of Glory** can be won by an alliance that qualifies for the Reservoir League, **AND** reaches the Top 32. Once an alliance has reached the Top 32 in the Reservoir League, this statue will replace the Spring of Hope statue and will be added to your alliance buildings.

# **Building Information:**

All alliance buildings except the alliance headquarters, which can only be built by the R5, can be found and built by any R4 or R5 within the alliance by going to:

Alliance > Alliance Territory > Territory Buildings (For Alliance Headquarters for Alliance Towers) **OR** Special Buildings (For Influencer Trap or Statues).

Once you select the type of building you wish to place, you simply click on the “place button”, and find where you would like to put it on the map.

## See Also

* Alliance Buildings
* Alliance Showdown
* Alliance Throwdown
* Alliance Towers
* Influencer trap

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