Alpha muffalo (Muffalo)

* Внутреннее имя: Muffalo
* Название: Муффaло
* labelMale: alpha muffalo
* labelFemale: muffalo
* Раса: **Alpha muffalo**
* combatPower: 110
* canArriveManhunter: false
* wildSpawn\_spawnWild: true
* wildSpawn\_EcoSystemWeight: 1
* wildSpawn\_GroupSizeRange:
	+ min: 3
	+ max: 9
* lifeStages:
	1. + Название: muffalo calf
		+ bodyGraphicData:
			- texPath: Things/Pawn/Animal/Muffalo/Muffalo
			- drawSize: 1.5
			- shadowData:
				* volume: (0.4, 0.3, 0.3)
				* offset: (0,0,-0.2)
		+ dessicatedBodyGraphicData:
			- texPath: Things/Pawn/Animal/Muffalo/MuffaloDessicated
			- drawSize: 1.5
	2. + bodyGraphicData:
			- texPath: Things/Pawn/Animal/Muffalo/Muffalo
			- drawSize: 2.25
			- shadowData:
				* volume: (0.6, 0.45, 0.45)
				* offset: (0,0,-0.25)
		+ femaleGraphicData:
			- texPath: Things/Pawn/Animal/Muffalo/Muffalo
			- drawSize: 2.25
			- shadowData:
				* volume: (0.6, 0.45, 0.45)
				* offset: (0,0,-0.25)
		+ dessicatedBodyGraphicData:
			- texPath: Things/Pawn/Animal/Muffalo/MuffaloDessicated
			- drawSize: 2.25
	3. + bodyGraphicData:
			- texPath: Things/Pawn/Animal/AMuffalo
			- drawSize: 3
			- shadowData:
				* volume: (0.8, 0.6, 0.6)
				* offset: (0,0,-0.3)
		+ femaleGraphicData:
			- texPath: Things/Pawn/Animal/Muffalo/Muffalo
			- drawSize: 3
			- shadowData:
				* volume: (0.8, 0.6, 0.6)
				* offset: (0,0,-0.3)
		+ dessicatedBodyGraphicData:
			- texPath: Things/Pawn/Animal/Muffalo/MuffaloDessicated
			- drawSize: 3

**Зависимые объекты**

* allowedpackanimals
	+ Кустaрниковые пустоши
	+ Тaйгa
	+ Смешaнные лесa
* Раса
	+ **Alpha muffalo**
* labelfemale
	+ **Alpha muffalo**
* atr\_name
	+ **Alpha muffalo**
* scenario
	+ Кровожaдные норбaлы

 Текст этого раздела сгенерирован на основе версии **0.17.1557 rev1150** и Hardcore SK **hcsk 0.17.1557 rev 2738** от 19.08.17.
**Не изменяйте этот раздел**, т.к. при актуализации изменения будут стерты.
Но можно создавать дополнительные разделы в этой статье.
 Исходный xml данного определения:
Core\_SK\Defs\ThingDefs\_Races\Races\_Animal\_Arid.xml

```
<pawnKindDef Name="Muffalo" ParentName="AnimalKindBase">
<defName>Muffalo</defName>
<label>muffalo</label>
<race>Muffalo</race>
<combatPower>110</combatPower>
<canArriveManhunter>false</canArriveManhunter>
<wildSpawn_spawnWild>true</wildSpawn_spawnWild>
<wildSpawn_EcoSystemWeight>1</wildSpawn_EcoSystemWeight>
<wildSpawn_GroupSizeRange>
<min>3</min>
<max>9</max>
</wildSpawn_GroupSizeRange>
<labelMale>alpha muffalo</labelMale>
<labelFemale>muffalo</labelFemale>
<lifeStages>
<li>
<label>muffalo calf</label>
<bodyGraphicData>
<texPath>Things/Pawn/Animal/Muffalo/Muffalo</texPath>
<drawSize>1.5</drawSize>
<shadowData>
<volume>(0.4, 0.3, 0.3)</volume>
<offset>(0,0,-0.2)</offset>
</shadowData>
</bodyGraphicData>
<dessicatedBodyGraphicData>
<texPath>Things/Pawn/Animal/Muffalo/MuffaloDessicated</texPath>
<drawSize>1.5</drawSize>
</dessicatedBodyGraphicData>
</li>
<li>
<bodyGraphicData>
<texPath>Things/Pawn/Animal/Muffalo/Muffalo</texPath>
<drawSize>2.25</drawSize>
<shadowData>
<volume>(0.6, 0.45, 0.45)</volume>
<offset>(0,0,-0.25)</offset>
</shadowData>
</bodyGraphicData>
<femaleGraphicData>
<texPath>Things/Pawn/Animal/Muffalo/Muffalo</texPath>
<drawSize>2.25</drawSize>
<shadowData>
<volume>(0.6, 0.45, 0.45)</volume>
<offset>(0,0,-0.25)</offset>
</shadowData>
</femaleGraphicData>
<dessicatedBodyGraphicData>
<texPath>Things/Pawn/Animal/Muffalo/MuffaloDessicated</texPath>
<drawSize>2.25</drawSize>
</dessicatedBodyGraphicData>
</li>
<li>
<bodyGraphicData>
<texPath>Things/Pawn/Animal/AMuffalo</texPath>
<drawSize>3</drawSize>
<shadowData>
<volume>(0.8, 0.6, 0.6)</volume>
<offset>(0,0,-0.3)</offset>
</shadowData>
</bodyGraphicData>
<femaleGraphicData>
<texPath>Things/Pawn/Animal/Muffalo/Muffalo</texPath>
<drawSize>3</drawSize>
<shadowData>
<volume>(0.8, 0.6, 0.6)</volume>
<offset>(0,0,-0.3)</offset>
</shadowData>
</femaleGraphicData>
<dessicatedBodyGraphicData>
<texPath>Things/Pawn/Animal/Muffalo/MuffaloDessicated</texPath>
<drawSize>3</drawSize>
</dessicatedBodyGraphicData>
</li>
</lifeStages>
</pawnKindDef>

```