Emotion Spirits

*Spirits who are born of, and manipulate emotions*

### **Cupids**

* These spirits, often resembling small children with wings, white swans, or doves, are spirits of love and friendship. If left to their own devices, they will seek out compatible people and influence their lives subtly to bring them closer.
* They can be used to make yourself appear more trustworthy or desirable, brew love potions or be sicked on people you want to end up together for better or for worse.

Cupids are drawn to openness, friendliness and good social connections. If you have many friends and spread joy wherever you go, you will have an easy time making pacts with these spirits.

OFFERING - In exchange for their help you could help the cupid play matchmaker or promise to spend some time with someone lonely.

### **Mammons**

* Gaunt creatures with golden eyes and long fingers. They are representations of greed and envy. When free, they seek out people hoarding treasures, such as money, beauty, rare collectables or whatever else. They will then settle on their treasure pile and influence the hapless owner to expand it and become protective of it to the point of paranoia.
* They are possibly related to Spriggans in some way.

* These creatures can be used to influence a person’s desires. Make them value trash or lose interest in their greatest possession.

Mammons are drawn to greed and envy. If you display these traits, you will get along fine.

OFFERING - A mammon might demand an offering of something valuable to you, or that you display an act of sheer greed. It might also ask of you to stop a selfless or measured act. You might be asked to stop a man from giving up smoking or interrupt a charity event.

### **Nymphs**

* Nymphs are creatures of grief, despair and longing. They often appear as young, thin people continually drenched in water. Loss attracts these spirits, which will follow the person experiencing loss and try to worsen their grief for as long as possible.
* Making pacts with or binding these spirits might give you the ability to make people care for something far more than they usually would, become paralyzed by despair when you have the upper hand, allowing you to maintain that position more easily, or send them after your enemies to terrorize them emotionally.

Nymphs are drawn to sadness, depression and longing. Open display of these traits will draw them in.

OFFERING - In exchange for their help, these creatures will ask you to provoke these emotions in yourself or someone else. Destroy a beloved possession so they can feed on your loss or remind a recent widow of her loss.

### **Ghoul**

* Spirits of fear, embody the various tangible human phobias. Spiders, clowns, bees, snakes, etc.
* Can give power to inflict and paralyse people with fear, overwhelm it, develop it, or detect it, and so on.

Ghouls hold fear factor above anything else, the more scary you present yourself, the more likely they will make a pact with you

OFFERING - Your mind, or the mind of someone else, for them to inflict horror upon. Offering someone else is less effective and potentially a karmic drawback, but saves you from the effects.

### **Wraith**

* Spirits of conflict. Sow discord and enmity between people, groups, or states, and born from fighting and hate. Often seen as animals like foxes, wolves, or canines, but can take the form of misty red humanoids.
* Give powers helpful for creating conflict, empowering combat, starting arguments, or even more long term afflictions if done right. Magicians and other spirits are advised to kill wraiths on sight after one of them caused the biggest breach of secrecy since the middle ages during the Cuban missile crisis. ***Extremely powerful***

Wraiths won’t readily make pacts with humans unless it will cause a lot of conflict, either short-term or long-term. They prefer people who will continuously cause conflict and violence.

OFFERING - An act that spurs a lot of conflict, whether it be physical conflict or otherwise, anything that will cause a lot of conflict will attract a Wraith.

### Notable Spirits

***Morumask*** (Wraith): Lives in the very depths of the library reading books about conflict and horror. Anything that he reads comes to pass in some way or another, all attempts to kill him or drive him out have been in vain. Very few can actually find him and the few that do, come back with horrid tales of violence. Mortal enemy of Rothsun.

***Taer*** (Ghoul): A Ghoul and spirit of the soul-crushing despair that accompanies absolute fear. Magicians have tried to capture and seal him but are incapable of getting close without falling victim to his influence.