recursal/Fanatic-Fandom huggingface dataset:
Глава 31

**Пустота** (англ: **Empty**) - тридцать первая глава манги The Promised Neverland.

## Краткое содержание

Эмма не может смириться с отправкой Нормана и впадает в депрессию.

## Полное содержание

Эмма ходила по комнатам Благодатного Дома, она понимала, что Нормана уже нет среди них, но подсознательно не могла перестать искать его. Её преследовали воспоминания их счастливой жизни, которые теперь служили лишь напоминанием об утрате друга.

Во время игр во дворе Эмма сидела под одиноким деревом у дома. Другие дети заметили, что она очень тяжело переносит расставание с Норманом. Лани так же подмечает, что Рей тоже подавлен, с момента отъезда Нормана.

До этого четверо детей, знавших тайну Благодатного Дома, собрались в столовой и Рей объявил, что отказывается дальше участвовать в плане побега, оставляя его планирование и реализацию им троим, Эмме, Дону и Гильде.

Позже Гильда говорит Дону, что Рей и Эмма ведут себя совершенно не так, как обычно и высказывает сомнение, смогут ли они бежать при сложившихся обстоятельствах, на что Дон отвечает, что сомнениями побег не совершить и решает сделать всё возможное для организации и выполнения плана.

Вечером Эмма лежала на кровати в лазарете, она была в отчаянии и не знала, что ей теперь делать. С уходом Нормана и отказом от побега Рея Эмма потеряла то, что заставляло её двигаться вперёд и теперь она не знала, сможет ли справиться со всем в одиночку.

Незаметно для Эммы в комнату вошла Изабелла, Эмма испугалась, когда заметила маму. Изабелла нежно обняла её, говоря что ей невероятно жаль Эмму, ведь она всего за несколько дней потеряла свои "Крылья" (имея ввиду её физические навыки, которые ослабли из-за сломанной ноги), а так же опору, в лице Нормана и Рея. Изабелла снова посоветовала Эмме перестать бороться и принять свою судьбу, ведь ничего другого её не оставалось, мама говорила, что смирившись она найдёт душевный покой, ей больше не нужно будет мучить себя несбыточными мечтами и планами. После этого Изабелла сказала, что если Эмма захочет, то она могла бы порекомендовать её кандидатуру на должность мамы. Эмма смогла бы стать взрослой, родить ребёнка и в будущем, после обучения и тренировок, смогла бы вернуться в Благодатный Дом, в качестве сестры или мамы. Эмма, не смотря на уговоры, отказалась идти по такому пути, после чего Изабелла, поняв, что упрашивать её бесполезно, вышла из лазарета.

Следующие несколько дней Изабелла следила за Эммой и Реем, однако они не занимались ничем подозрительным. Эмма либо лежала на кровати в лазарете, либо, во время игр на улице, сидела под деревом, а Рей проводил всё свободное время в библиотеке, отстранённо сидя между книжных полок, даже не читая книг.

Так продолжалось два месяца, до ночи 14 января, незадолго до полуночи Эмма встретилась с Реем в столовой, чтобы кое-что обсудить, перед наступлением 15 января, когда Рею исполнится 12 лет.

## Участвующие персонажи

* Рей
* Эмма
* Фил
* Росси
* Доминик
* Лани
* Тома
* Кэрол
* Дон
* Гильда
* Изабелла
* Алисия
* Норман (в воспоминании)
* Шелли (в воспоминании)
Royal Limanı Saldırısı

Royal Limanı Saldırısı 1720'Lerde Korsan Kaptan Hector Barbossa'Nın Royal Limanına Saldırı Emrini Vermesi İle Başlar.Kraliyetin 2 Gemisi Batırılır.Toplarla İnciye Ufak Hasarlar Verilir.Elizabeth Swann Kaçırılır,Ve Lanetli Aztek Altınlarının Son Parçası Bulunur.Korsanların Hiç Kayıp Vermediği Bu Savaşta İngilizler Ağır Bir Hasar Alır.

Taraflar
Глава 37

**Побег** (англ: **Escape**) - тридцать седьмая глава манги The Promised Neverland.

## Краткое содержание

Стоя на краю стены Изабелла осознала, что была не права, думая, что побег невозможен. Она приняла своё поражение и вернулась к младшим детям, чтобы успокоить и вместе с ними встретить последний для неё рассвет на третьей плантации.

## Полное содержание

Изабелла замерла увидев верёвки, развивающиеся на ветру. Она вспомнила о своём детстве в Благодатном Доме, о её друге - Лесли, которого она очень сильно любила и которого у неё в один момент забрали. Изабелла не смогла смириться с уходом Лесли и решила совершить побег, но взобравшись на стену и увидев обрыв за ней она поняла, что ей не удастся сбежать. Изабелла дожила отведённое ей время в приюте, после чего, на 12 день рождения, её отвели к воротам.

У ворот её ждали несколько Демонов и незнакомая Бабушка. В этот момент Изабелла поняла, что приют является фермой и что Лесли уже давно был убит этими существами. Изабеллу пробрал страх от осознания правды, однако затем она получила предложение от Бабушки, она предложила Изабелле пройти обучение, чтобы в будущем стать мамой, та согласилась. Изабелла училась, тренировалась, родила ребёнка, после чего её назначили матерью на третьей плантации. Изабелла была уверенна, что ни одному из детей не удастся совершить побег, посему она хотела сделать каждый миг жизни сирот Благодатного Дома чудесным, полным любви и заботы. Она пронесла через года мелодию, что когда-то напевал ей Лесли, она помогала Изабелле не сдаваться и не забывать о нём, а так же о том, ради чего живёт она - чтобы жизнь её возлюбленного имела смысл.

В 2040 году Изабелла увидела Рея, одиноко сидящего под деревом у ворот. Приблизившись к нему Изабеллу объяло волнение, она услышала мелодию, что когда-то напевал ей Лесли. Изабелла спросила, откуда Рей знает этот мотив, мальчик лишь улыбнулся своей настоящей маме и спросил, зачем она родила его. Изабеллу пронзила скорбь и горечь от осознания того, что Рей - её родной ребёнок, однако она ответила ему предельно честно, она хотела выжить, прожить дольше, чем все остальные, жить и отдавать всю себя своим детям и быть той, кого не едят. Но сейчас, стоя на краю стены, пока её дорогие дети всё дальше удалялись от неё, она осознала всю свою неправоту, она смирилась и признала своё поражение.

Изабелла сняла с деревьев верёвки, чтобы дать беглецам немного больше времени перед тем, как Демоны выйдут на их след. После этого Изабелла вернулась к остальным детям, сказала Филу, что у Эммы и остальных всё получилось, после чего успокоила младших и уложила их спать.

В это время сбежавшие дети пробирались через лес. Продравшись сквозь заросли они вышли к обрыву, на горизонте в этот момент разгорался рассвет, знаменуя начало нового, во всех смыслах этого слова, дня. 15 Января 2046 года стало для 15 беглецов Благодатного Дома началом их новой, настоящей жизни.

## Участвующие персонажи

* Изабелла
* Фил
* Младшие сироты Благодатного Дома
* Эмма
* Остальные 14 беглецов Благодатного Дома
* Бабушка (в воспоминании)
* Лесли (в воспоминании)
* Демоны (в воспоминании)
* Норман (в воспоминании)
* Конни (в воспоминании)
* Крона (в воспоминании)
Kaptan Hayrettin Paşa

''Savulun Barbaros Geliyor !''-Düşmanlarının Barbaros Hakkında Düşünceleri

## HAYATI

Barbaros Hayreddin Paşa, Osmanlı Devleti Tarihinin Ünlü Osmanlı Denizcilerinden, Kaptan-I Derya Olarak Osmanlı İmparatorluğunun İlk Kaptan Paşası Ve Kaptan-I Deryası.Kaptan Hayrettin Preveze Deniz Savaşında Büyük Bir Başarı Elde Etmişti.Jack Sparrow Gibi Denizcilerden Çok Uzun Zaman Önce Yaşamış Bir Osmanlı Deniz Korsanıdır.
Kara İnci İnterceptor'A Karşı

### Sonuç

Kaptan Barbossa Zaferi,İnterceptor Yok Edildi,Will Turner Barbossa'Ya Esir Düştü.

Kara İnci İle İnterceptor'Un Karşılaştığı Bu Savaş 1720'De Karayip Denizinde Olmuştur.Jack Sparrow'Un Esir Alınması Sonucu Kaptanları Kaybedilen İnterceptor Tayfası Az Top Mermi Ve Güçsüzlükle Son Ana Kadar Kara İnciye Karşı Savaşır.Yelkeni Yıkılan İnterceptor'Un İçinde William Turner'Da Bulunmak Üzere Tüm Tayfası Hector Barbossa Tarafından Esir Alınır.Ardından Barbossa'Nın Verdiği Emir İle İnterceptor Tamamen Yıkılır.

Taraflar
Cotton

## Bilinen

### Savaşlar

İnterceptor Kara İnciye Karşı,Kara İnci Kraken'E Karşı,Singapur Savaşı,Kara Kum Deniz Savaşı,Clypso'Nun Girdap Savaşı

''O Konuşamaz Efendim,Şeytan Dilini Kopartıp Almış,Oda Konuşabilsin Diye Papağan'Inı Eğitmiş.Nasıl Olduğunu Kimse Bilmiyor.''-Gibbs,Cotton'Dan Bahsederken

## HAYATI

Cotton'Un Hayatının Çoğu Denizlerde Geçmiştir.60'Lı Yaşlarında Gibbs Ile Tanışıp Jack Sparrow'Un Tayfasına Katılmıştır.Jack İle Birlikte Birçok Savaşa Katılmış Ve Tayfalık Görevini Cesurca Yerine Getirmiştir.Söylentilere Göre Dilini Şeytan Kopardığından Konuşamaz,Fakat Onun Düşüncelerini Papağanına Söylettirebilir.Jack Sparrow'Un Kaptan Barbossa'Ya Karşı Olan Savaşında Jack'In Yanında Yer Almıştır.Clypso'Nun Girdap Savaşından Sonra Çok Yaşlandığını Fark Eder Ve Emekli Olup Batıkkoyun'Da Yaşamaya Karar Verir.Jack'In Emrinden Çıkarak Batıkkoyun'Da Yaşamaya Başlar.Bu Günlerde Yaşayıp Yaşamadığı Bilinmemektedir.
Gençlik Pınarı Savaşı

### Sonuç

İspanyol Zaferi.Gençlik Pınarı Yıkıldı.Kara Sakal Öldü.Theodore Groves Ve Gillette Öldü.Hector Barbossa Kara Sakal'In Gemisine El Koydu.

Gençlik Pınarı Savaşı 1750 Lerde İngiliz Kaptan Hector Barbossa'Nın Kara Sakal'A Saldırı Emrini Vermesi Ile Başlar.Tutuklanmayı Reddeden Kara Sakal Ile Çarpışmaya Tutulurlar.Bir Süre Sonra Savaşa İspanyollar Müdehale Eder Ve Ve İki Tarafın Gücü'De İspanyollara Karşı Koymaya Yetmez.İspanyolların Pınarı Yıkması Sonucu Karar Sakal Ölür Ve Hector Barbossa Ise Kara Sakal'In Gemisine El Koyar.

Taraflar
Londra Bar Kavgası

### Sonuç

Jack Sparrow Ve Angelica Bar'Dan Kaçmayı Başardı.Birkaç İngiliz Askeri Bayıltıldı.

Bu Kavga Jack Sparrow'Un Kendisinin Taklit Edilmesini Öğrenmesiyle Başlar.Taklitcisi Ile Bir Süre Kapışmasının Ardından Onu Alt Eder.Sonrasında Taklitcinin Aslında Jack'In Eski Aşkı Angelica Olduğunu Fark Eder.Ardından Odaya Aniden İngiliz Askerleri Baskın Yapar.Bir Süre Mücadele Etmelerinin Ardından Birkaç Askeri Bayıltıp Bar'Dan Kaçmayı Başarırlar.

Taraflar
Сиенна

Сиенна-персонаж из 20 экстры "Решимость матери" , Персонаж полностью не раскрыт

Сиенна

## Внешность

Внешность Сиенны в цвете не была показана, но точно можно сказать что у нее светлые глаза, короткие чуть закрученные волосы прилегаюшие к голове и бледная кожа. После кончины Изабеллы

## Появление

Впервые Сиенна появляется когда описывает Изабеллу, после её можно заметить на чаепитии(обсуждение предательство питера ратри) изночально как и все она не понимала мотивов изабеллы, но после того как изабела показывает документы о том что её ребенок попал на 3 плантацию и до сих пор жив она начинает плакать и меняет свое мнение и соглашаясь с планом изабеллы. после смерти Изабеллы она живет со своими подругами в мире людей не забывая о самой Белле.

## Интересные факты и догадки.

1. Фанаты думают что Сиенна может быть матерью Эммы.
2. По теориям фанатом Сиенна состоит в компании матерей самых старших детей с плантации № 3.(Сиенна,Джесика,Матильда, Скарлет,Изабелла)
Bootstrap Bill Turner

## Bilinen

### Savaşlar

Kara İnci İsyanı,Edinburgh Ticaret Gemisi Kraken'E Karşı,Clypso Nun Girdap Savaşı.

''O Benim Oğlum''-Bill Turner'Dan Davy Jones'A

Bootstrap Barbossa'Ya Hiçbir Zaman Bir Sevgi Beslememiştir.Jack Sparrow'A Karşı Olan İsyanda Jack'I Desteklemiştir.Ve Bunu Canı İle Ödemiştir.Bill'I Bir Topa Bağlarlar Ardından Denize Fırlatırlar.O Anda Bill Lanetlendiğini Anlar.Ölmez Ve Davy Jones'Un Yanında Borcu Bitene Kadar Hizmete Başlar.Bu Sırada Oğlu Will İle Karşılaşır Ve Ona Bıçağını Teslim Eder.Davy'Nin Ölümünden Sonra Will Hollandalının Yeni Kaptanı Olur Ve Bill'E Ne Yapmak İstediğini Sorar Bill İse Hizmete Devam Etmek İstediğini Belirtir.Ve Uzun Yıllar Hollandalıya Hizmet Etmeye Devam Eder.
Marty

## Bilinen

### Savaşlar

Royal Limanı Saldırısı Interceptor Kara Inciye Karşı Ölüler Adası Savaşı Poseidon'S Tomb Deniz SavaşıKara Kum Deniz Savaşı Calypso'Nun Girdap Savaşı Kara Taş Deniz Savaşı Gençlik Pınarı Savaşı

''Burada En Az Senin Kadar Çılgın Bir Yığın Denizci Var Jack !''-Gibbs

## HAYATI

Marty Tıpkı Cotton Gibi Gibbs Tarafından Jack Sparrow'Un Emrine Alınan Bir Korsandır.Gibbs Marty'I Tortuga'Da Bulmuştur.Marty Jack Sparrow'Un Tüm Savaşlarına Katılmış Ve Sadakat Ile Jack'E Hizmet Etmiştir.El Grande Adında Bir Abisi Vardır.Marty Şuan Kara İncide Jack Sparrow'Un Emrinde.
Kaptan Jack Sparrow

## Bilinen

### Savaşlar

Royal Limanı Saldırısı Interceptor Kara Inciye Karşı Ölüler Adası Savaşı Poseidon'S Tomb Deniz SavaşıKara Kum Deniz Savaşı Calypso'Nun Girdap Savaşı Kara Taş Deniz Savaşı Gençlik Pınarı Savaşı

''Kimim Ben ? Ugh ! Ben Kaptan Jack Sparrow'Um !''-Jack'Dan Cutler Beckett'A

## HAYATI

Jack'In Çok Macera Dolu Ve Uzun Bir Yaşamı Olmuştur.Jack Sparrow Karayiplerde Uzun Süre Korsanlık Yapmış Önemli Korsanlardandır.Gençliğinde Babası Edward Teague'Nin Yanında Wicked Wench İsimli Gemide Görev Yapıyordu.Korsanların Darma Duman Edildiği Bir Günde.Armado Salazar'I Öldürerek Korsanlığı Kurtarmış Ve Wicked Wench İsimli Geminin Kaptanı Olmuştur.Birkaç Yıl Sonra Wicked Wench Cutler Beckett'İn Emri Üzerine Batırılır.Ve Jack Gemisiz Kalır.Bu Sırada Gelecekte En Yakın Dostu Olacak Gibbs İle Tanışır.Davy Jones İle Bir Anlaşmaya Girer.Anlaşmada Davy'Nin Gemiyi Denize Tekrar Çıkarması Ve Jack'İn Tam 3 Yıl Kaptanlık Yapması Şartıyla Jack Davy'E 100 Ruh Ödemek Zorundadır.Anlaşma Yapılır Ve Jack Yeniden Çıkan Gemisine Siyah İnci İsmini Takar.Ve Bol Miktarda Tayfa Toplar.Jack'In Kaptanlığını Beğenmeyen Barbossa Adında Bir Denizci Bir İsyan Başlatır.Ve Jack'I Gemiden Atarlar.Böylece Barbossa Jack'In Gemisine El Koyar.Bunun Üzerine Jack,William Turner İle Birlikte İnterceptor Adında Bir Gemi Çalar Ve Eski Dostu Gibbs'Den Kendisine Bir Tayfa Bulmasını İster.Gibbs'De İçlerinde Cotton Ve Marty'İnde Bulunduğu 20 Kişilik Bir Tayfayı Jack'In Emrine Verir.Jack'De Barbossa'Yı Öldürmeyi Başarır.Ve Siyah İnciyi Geri Alır.Fakat Yaklaşık 10 Yıllık Bir Süre Sonra Gemisi Kraken'In Saldırısına Uğrar Ve Batırılır.Saldırıda 80'E Yakın Tayfa Ölür.Ardından Doğu Hindistan Ticaret Şirketi Savaşındada Elizabeth Swann'In Kral Olmasında Önemli Rol Oynar.D.H.T.Ş.'Yi Yenmesinin Ardından.Kaptan Barbossa'Ya Kara Sakal'I Öldürmesinde Yardımcı Olur.Salazar'Inda Ölümünün Ardından Rahatlar Ve Gemisini Karayiplerde Sürdürmeye Devam Eder.
Joshamee Gibbs

## Bilinen

### Savaşlar

İnterceptor Kara İnciye Karşı,Haçlılar Adası Muharebesi,Singapur Savaşı,Kara Kum Savaşı,Clypso'Nun Girdap Savaşı,İspanyol İngiliz Orman Savaşı,St.Martin Banka Soygunu,St.Martin'Den Kaçış,Büyük Deniz Savaşı

''Size Söyledim'Ya Adım Gibbs ! Joshamee Gibbs !''-Joshamee Gibbs

## HAYATI

Gençliği Amiral Norrington'Un Emrinde Geçen Gibbs,Sonrasında Jack Sparrow'Un Emrinde Korsanlığa Başlar,Ve Jack'In Serdümeni Olur.Jack'E Herzaman Sadakat İle Hizmet Etmiştir.İnterceptor Deniz Savaşında İnterceptor'A Bizzat Kaptanlık Yapmıştır.Jack'E Cotton Ve Marty Gibi Birçok İyi Adam Bulmuştur.Ve Jack İçin Barbossa'Ya Karşı Savaşmıştır.Batıl İnançlara Sahip Olan Gibbs Kraken'I Ve Yeşil Işığı Ve Korsan Toplantısını Gören Nadir İnsanlardandır.Yıllar Sonra Jack'In Kötü Şansı Yüzünden Onu Yüz Üstü Bırakan Gibbs Sonrasında Henry Turner Sayesinde Tekrar Jack'In Emrine Girer.Epey Yaşlanmış Olan Gibbs Hala Jack Sparrow'A Hizmet Etmekte.
Clanker

## Bilinen

### Savaşlar

Clypso'Nun Girdap Savaşı,Kara İnci Kraken'E Karşı,Edinburgh Ticaret Gemisi Kraken'E Karşı

''Dizlerinin Üzerine Çök Ve Yalvarmaya Başla !''-Clanker

## HAYATI

Clanker Diğer Çoğu Denizci Gibi Davy Jones'Un Emrinde Uçan Hollandalıda Görev Yapan Denizcilerden Biridir.Onu Diğer Denizcilerden Ayıran En Büyük Özelliği Tıpkı Bill Turner Gibi Clanker'Da Tamamen Bir Yaratığa Dönüşmemiştir.Clanker Clypso'Nun Girdap Savaşından Sonra İnsan Formunu Geri Kazandı,Ve William Turner'In Emrinde Çalışmaya Başladı.
Kral 2.George Augustus

''Ve Sende Jack Sparrow Olmalısın ?''-Kral George'Dan Jack Sparrow'A

## HAYATI

Kral George Seri Boyunca İngilterenin Başında Durmuş Elinde Büyük Bir Kuvvet Barındıran İngiltere Kralıdır.Lord Beckett'A Korsanlığa Karşı Yapılan Savaş'Da Birçok Gemi İle Destek Olmuştur.Kaptan Hector Barbossa'Nın Gemisini Kaybetmesinin Ardından.Barbossa'Yı İzinli Korsan İlan Edip Emrine Almıştır.Jack Sparrow İle Anlaşmaya Varamamasının Ardından Hector Barbossa'Ya Teğmen Groves Ve Gillette Önderliğine Providence Gemisini Verir.Yolculuğun Sonunda Hector Barbossa Dışında Tüm Askerleri Ölür.Ve Kral Ferdinand'A Karşı Yaptığı Yarışı Kaybetmiştir.
Kral Ferdinand

''Ne Kadar Sürede Yola Çıkabilirsin ?''-Kral Ferdinand

## HAYATI

Kral Ferdinand Büyük İspanyol Kralı,Osmanlıdan Nefret Ettiği Gibi Müslümanlığıda İspanyadan Kaldırmıştır.Gençlik Pınarının Yerini Tespit Ettiği Gibi Çok Dindar Bir İnsan Olduğundan Pınarı Yıkması İçin Birçok Gemi Gönderir.Ve Kral George'A Karşı Yaptığı Yarışı Kazanır.
Глава 34

**Осуществление плана, часть 3** (в фанатских переводах), **Действие, Часть 3**(англ: **Action, Part 3**) - тридцать четвёртая глава манги The Promised Neverland.

## Краткое содержание

Эмма раскрывает Рею, откуда она узнала о его плане с поджогом дома, пока они и другие дети бегут через рощу, к стене.

Изабелла, поняв, что пожар является прикрытием для побега, пытается предупредить штаб, но её отвлекает ещё одно неожиданное происшествие.

## Полное содержание

Лани и Тома завершали последние приготовления, Эмма передала Рею одежду и сказала переодеться, однако он всё ещё не понимал, что происходит и прибывал в замешательстве. Эмма вывела его из ступора пощёчиной, после чего доходчиво объяснила, что он бежит вместе с ними.

После этих слов Эмма показала Рею, чем в это время занимались Лани и Тома. На полу лежало несколько кусков обеденного мяса, а так же косы, что состригла Анна, Эмма объяснила, что это будет его заменой. Рей был прав, мама не будет тушить пожар, если на то не будет веской причины, поэтому, чтобы обмануть её, они сделали "замену" Рея, чтобы убедить Изабеллу, что он оказался в пламени. Оставалось только извлечь их уха Рея следящее устройство и положить его в приманку, что они и сделали. После этого Лани, Рей и Тома покинули столовую, а Эмма подожгла спичку и бросила её на пол.

По дороге к стене Эмма рассказала Рею, что Норман знал о его плане с пожаром и самосожжением, однако он не мог допустить такого исхода. Норман написал Эмме записку, в которой был описан план Рея и то, что должна сделать Эмма, чтобы спасти его. Так же Норман приложил к письму формочку универсального ключа и ручку, что ему оставила Крона перед своим уходом.

Через несколько минут Рей, Эмма, Тома и Лани добежали до остальной группы беглецов. К этому моменту все из них уже уничтожили передатчики и ждали лишь их четверых. Рей был удивлён тем, что остальные дети знали о сути происходящего - о передатчиках, о ферме и о побеге. Рей спросил у Дона, как они узнали правду, на что тот ответил, что четверо детей узнали тайну приюта ещё с ночи, когда Норман и Эмма отправились в комнату Кроны. Нат, Лани, Тома и Анна, через закрытую дверь, услышали слова Кроны о демонах, ферме и устройствах слежения, других доказательств им не требовалось. Остальных детей медленно подводили к сути дела последние 2 месяца, пока они, наконец, не осознали правду в полной мере и не согласились на участие в побеге.

Добравшись до стены, группа беглецов готовилась взобраться на неё. В это же время Изабелла, с помощью портативного устройства связи, что ей удалось вынести из горящего приюта, хотела оповестить о произошедшем штаб, а после погнаться за детьми и пресечь попытку побега. Изабелла была уверенна, что успеет осуществить задуманное, однако затем она обнаружила подле себя Фила.

## Участвующие персонажи

* Эмма
* Рей
* Лани
* Тома
* Дон
* Анна
* Гильда
* Остальные беглецы Благодатного Дома
* Изабелла
* Фил
* Норман (в воспоминании)
* Крона (в воспоминании)
* Демоны (в воспоминании)
Pintel

## Bilinen

### Savaşlar

Royal Limanı Saldırısı Interceptor Kara Inciye Karşı Ölüler Adası Savaşı Poseidon'S Tomb Deniz SavaşıSingapur Savaşı Kara Kum Deniz Savaşı Calypso'Nun Girdap Savaşı Kara Taş Deniz Savaşı Gençlik Pınarı Savaşı

''Selam Bebek !''-Pintel'Den Elizabeth'E

## HAYATI

Pintel Hector Barbossa'Nın Tayfasında Yer Alan Korsan Bir Denizciydi.Genellikle Kara İncide Yer Aldı.Muhtemel Yeğeni Ragetti'Den Hep Şikayetçi Olmuştur.Kısa Boylu Ve Hafif Şişman Bir Adamdır.Lanetinin Bozulmasının Ardından Jack Sparrow'A Katılmıştır.Fakat 2.Jack Sparrow İsyanında Tekrar Barbossa'Ya Katılmıştır.İspanyol Pususunda Gemiye Yapılan Ani Saldırıda Kendini Kurtaramamış Ve Tayfanın Tümü İle Ölmüştür.
Afiliadas Rede Lodo

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Afiliadas Rede Lodo:

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-TV Lacre;

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-TV Vatapá;

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-TV Amamonas;

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-TV Amamônica;

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-TV Anhangoela;

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-TV Pirante;

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-TV Serra-Rio - Winter TV;

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-TV Ruiva;

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-TV Rio Calças;

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-TV Cão Guarda;

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-Rede Bainha - TV Bainha;

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-TV Asa Verde;

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-TV Rio Pool;

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-TV Literal;

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-RPS TV;

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-TV Pretos Mares;

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-TV Com Gripe;

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-TV Fruteira;

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-TV Tribunda;

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-TV Cabo Preto;

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-TV Interação;

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-Lodo Minas;

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-Lodo Rio;

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-Lodo São Paulo;

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-Lodo Nordeste;

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Early Access

Medieval Kingdom Wars is an Early Access game on Steam with an estimated full release date by the end of 2018. You can gain access to Medieval Kingdom Wars at the following link: http://store.steampowered.com/app/499660/Medieval\_Kingdom\_Wars/

## What does Early Access mean for Medieval Kingdom Wars?

Early Access means exactly like it sounds, an early access to the game. Early Access is for players who want to be part of the development cycle of MKW while we build the game. As the game is not finished while in Early Access, there will be bugs and missing features. You will see balance issues, possible performance stutters or even crashes. Many of the 'final release' features and mechanics will not be in game yet, but will slowly be added over time.

"*Early access, early funding, alpha-access or paid-alpha is a funding model in the computer game industry by which consumers can pay for a game in the various development cycles (pre-alpha, alpha, beta) and obtain access to the pre-full-release versions of the game, while the developer is able to use those funds to continue work on the game. Those that pay to participate typically help to debug game, provide feedback and suggestions, and may have access to special materials in the game."*

## Why would players want to be part of Early Access if the game is unfinished?

Players who purchase the game now will receive the game at a discounted price. They will also be able to interact with the Developers and provide feedback - potentially helping us design and improve the game. We plan to talk with our players directly in-game, and read and reply to almost every forum suggestion and reports. Players will be asked to vote on features proposed by other players, and our team will do our best to add most desired ideas, and features in-game. By being part of the community, your voice will be heard and help us decide what features we work on first. If this does not sound like something you care about, but the game looks like something you will play when finished, be sure to add the game to your wish list so you can come back when it's finished!

Back to Main Page
Yok Sanayım (Sözleri)

Bi' gün ellerimi tuttu

Bi' gün yasımı tuttu

Bi' gün sevdi beni çok

Bi' gün ilk o unuttu

Bi' gün kaçışım oldu

Bi' gün kurtuluşumdu

Bi' gün sevdi beni çok

Bi' gün ilk o unuttu

Hep bir ümit yüreğimde, hep aynı cesaret

İçimden bir ses der, sabret sabret

Onca düşün arasında, yıllar ardından

Geriye bana kalan

Kimi sevdi ki kalbin başka?

Cesaret edipte nasıl sana sorayım?

Biri varsa bile sen söyleme,

Ben yine yok sanayım

Kimi öptü dudakların?

Ne olur bir tek ben olayım

Biri varsa bile sen söyleme,

Ben yine yok sanayım

Biri varsa bile sen söyleme,

Ben yine yok sanayım

Bi' gün ellerimi tuttu

Bi' gün yasımı tuttu

Bi' gün sevdi beni çok

Bi' gün ilk o unuttu

Bi' gün kaçışım oldu

Bi' gün kurtuluşumdu

Bi' gün sevdi beni çok

Bi' gün ilk o unuttu

Hep bir ümit yüreğimde, hep aynı cesaret

İçimden bir ses der, sabret sabret

Onca düşün arasında, yıllar ardından

Geriye bana kalan

Kimi sevdi ki kalbin başka?

Cesaret edipte nasıl sana sorayım?

Biri varsa bile sen söyleme,

Ben yine yok sanayım

Kimi öptü dudakların?

Ne olur bir tek ben olayım

Biri varsa bile sen söyleme,

Ben yine yok sanayım

Kimi sevdi ki kalbin başka?

Cesaret edipte nasıl sana sorayım?

Biri varsa bile sen söyleme,

Ben yine yok sanayım

Kimi öptü dudakların?

Ne olur bir tek ben olayım

Biri varsa bile sen söyleme,

Ben yine yok sanayım

Biri varsa bile sen söyleme,

Ben yine yok sanayım
Programas da Lodo

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Programas da Lodo:

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-Programa Ecogênico;

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-Telecusco 3000;

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-Telecusco 1º Grau;

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-Telecusco 2º Grau;

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-Telecusco Desprofissionalizante;

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-Hora Boom da Letícia;

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-Lodo Rural;

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-Bom Dia Traça (Bom Dia Pão Saulo, Bom Dia Frio, Bom Dia Meninas etc);

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-Bom Dia Plasil;

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-Traz Você;

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-Péssimo Estar;

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-TV Bobinho;

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-Reencontro com Ótima Bernardes;

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-TraçaTV (PSTV, FJTV, MNTV etc);

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-Lodo Esporte;

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-Jornal Ôxe;

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-Vídeo Sou;

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-Não Vale a Pena Rever de Novo Outra Vez;

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-Possessão da Tarde;

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-Lodo Mortícia;

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-Jornal Passional;

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-Jornal da Lodo;

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-Lodo Repórter;

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-Procissão Repórter;

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-TV Xôxa;

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-Domingão do Exaustão;

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-Tela Fria;

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-Panelão do Hulk;

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-Fodástico;

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-Big Bode Plasil;

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-Corra Total - Corra;

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-Esfria!;

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-Temperatura Lástima;

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-Cometas;

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-Super Cisne;

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-Linha Indireta;

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-TV Molosso;

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-Tamanduá;

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-Rangel Mix;

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Minimum Requirements

## Game Requirements

The game requirements informs you of how fast of a computer you need to run the game. If you meet the minimum requirements you will be able to play the game with at least the Lowest Graphic Settings. The recommended requirements is the specifications you need to run the game with at least Medium Graphic Settings. See the options section in Interface & Controls for more information on how to adjust your graphic settings to play best with your computer.

## Minimum Requirements

* **OS:** Windows Vista
* **Processor:** 2.4 GHz Dual Core
* **Memory:** 3 GB RAM
* **Graphics:** NVIDIA GeForce GT 530 / ATI Radeon HD 6570
* **DirectX:** Version 9.0
* **Network:** Broadband Internet connection
* **Storage:** 5 GB available space
* **Sound Card:** DirectX Compatible
* **Additional Notes:** Software installations required (included with the game) include Steam Client, Visual C++ 2008 Redistributable, DirectX and Microsoft .NET 4. Internet connection required to play the multiplayer portion of the game.

## Recommended Requirements

* **OS:** Windows 7+
* **Processor:** 2.4 GHz Quad Core
* **Memory:** 5 GB RAM
* **Graphics:** NVIDIA GeForce GTX 550 Ti / Radeon HD 6790
* **DirectX:** Version 9.0
* **Network:** Broadband Internet connection
* **Storage:** 7 GB available space
* **Sound Card:** DirectX Compatible
* **Additional Notes:** Software installations required (included with the game) include Steam Client, Visual C++ 2008 Redistributable, DirectX and Microsoft .NET 4. Internet connection required to play the multiplayer portion of the game.

Back to Main Page
Medieval Kingdom Wars Wiki

## Welcome to the Medieval Kingdom Wars Wiki

Medieval Kingdom Wars brings a fresh perspective to the grand strategy genre, combining it with a full-on real time approach, and daring to go where few strategy games have ventured before…Redefining Medieval Grand Strategy, by combining historical accuracy, a huge living and changing world, and historical quests, all in a real-time environment. Build your cities, wage your wars, serve your king, and experience siege combat with a degree of brutality never seen before

MKW innovates the Real-Time Strategy genre with open-ended grand campaign and dual solo and co-op multiplayer mode. We invite you to experience the bloody siege combat of the period, with numerous survival elements and brutal historical realism. Includes looting corpses and hunting rats to feed your starving garrison. Medieval Kingdom Wars brings realistic, medieval siege combat with intricate stronghold construction, and over 30 siege weapons and units. Featuring the most detailed and beautiful maps seen in this genre, MKW sets the goal of recreate all the major towns of Western Europe with utmost historical accuracy.

* Innovative Real-Time Strategy with a single player grand campaign and solo/co-op multi-player modes
* A grand campaign that puts the player in charge of a lordship entangled by domestic and international politics
* The bloody siege combat of the period, with numerous survival elements and brutal historical realism. Includes looting corpses and hunting rats to feed your starving garrison
* Realistic, medieval siege combat with intricate stronghold construction, and over 30 siege weapons and units
* Featuring the most detailed and beautiful maps seen in this genre. The world map covers all of Western Europe
* The complex city-building and economic model carries over seamlessly, from the skirmish battles to the grand campaign
* One game combines players’ favorite features from the most popular RTS and Grand Strategy games on the market
* A completely new IP, yet it will feel familiar.
* Beautiful, yet gory game world where players fight across epic battlefields, and play a role in the grand events of the Medieval Europe
* Solo and multiplayer skirmish and coop modes, with thousands of other players and a full set of features from ranking to guilds.

**As well as:**

* Beautiful and Dynamic World Map
* Real Time Grand Strategy Approach
* Incredible Historical Accuracy
* Complex Economic Survival Model
* Non-linear Quests, Multiple Paths
* Political Relations with Other Lords
* Construct Enormous Castles
* Complex Technology Tree
* Weather and Seasons Change
* Powerful World Editor & Workshop

☀http://store.steampowered.com/app/499660/Medieval\_Kingdom\_Wars/

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Rede Lodo Saindo do Ar em 11/12/1994

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Rede Lodo Saindo do Ar em 1994:

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06:30 - Telecusco 2º Grau

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07:00 - Bom Dia Pernil

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07:30 - Bom Dia Pão Saulo

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08:00 - TV Molosso

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12:35 - Lodo Esporte

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12:50 - Pão Saulo Já 1ª Edição

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13:15 - Jornal Ôxe

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13:40 - Vídeo Slow

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14:15 - Não Vale a Pena Rever de Novo (Dieta)

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15:20 - Sessão da Marge (Filme Aleatório)

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16:55 - Os Brincalhões

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17:25 - Escolinha do Professor Linguiça

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17:55 - Tropisaliente

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19:00 - Quatro Mais Quatro

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20:00 - Pão Saulo Já 2ª Edição

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20:10 - Jornal Passional

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20:45 - Pátria Nossa

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21:55 - Tela Fria (Filme Aleatório)

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23:50 - Jornal da Lodo

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00:25 - Consertos Interplanetários

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00:35 - Sessão Colmeia (Filme Aleatório)

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Jessica Barrington-Jones

Jessica Barrington-Jones is a wealthy land owner (by inheritance) and runs G&Q Agriculture.

 She is an attractive "thirty-something" who spends her free time riding horses and Attending Charity functions. Jess is well spoken and whilst she seems very approachable and flirty, she is in fact extremely selective about whom she associates with outside of work.
Grahelon

Grahelon is a smaller continent near the central part of Wynterria. It is made up of three landmasses, Bauni, Wyt, Verimas, and the Elven Islands. It is broken into nine different territories, one for each of the dominant races.

## Territories

* Human - Bauni

* Dwarf - Fruar Dahm
* Orc - Skain
* Goliath - Hokan Thad
* Halfling - Asten
* Gnome - Pullut
* Dragonborn - Sorhtnak
* Tiefling - Lévkos

The entirety of Bauni is claimed by the humans, their capital being Rewa. Wyt is shared by the dwarves, orcs, goliaths, halflings, and gnomes. The capitals being Kol Badihr, Kedkird Ghad, Dragovo Futok, Shimmerbreak, and Goonoo Goonoo respectively. Verimas is shared by the dragonborns and tieflings, capitals being Ak-Kuhl and Thyneilius.

The Elven Islands are occupied by, you guessed it, the elves. There are a total of six islands, all perched in the sky far above the dwarven territory. Their capital is Gaaenalian and it resides on the center-most island.

## Regions

* The Great Redwood Forest

* The Torn Lands

* Fyp's Grave
* Tahrgen Marsh
* The War Plains

## Cities Known by the Party

* Helvala
* Trosky
* Port Amesett
* Stillbend
* Griyo

## Misc. Places

* Mai-Lak Monestary
* Kingdom of Feraheim
* Kingdom of Arisai
Arborcellwyn

She is the party's half-elven druid.

## Appearance

Though she is a bit on the shorter side, mostly due to her elven father. She has a rounded face with big emerald colored eyes and a smattering of freckles across her cheeks and the bridge of her nose. She almost always has a slight smile on her face, unless she happens to be in a major town. Her agoraphobia tends to steer her away from civilization. Her slightly pointed ears are hidden underneath a cascade of very curly dark brown hair, which she normally keeps tied back in a loose ponytail with a bow that resembles leaves. Occasionally, you may see real leaves stuck in her hair.

     Her leather armor is light, covering her arms only to the elbow and only extending to her midriff. Pants take care of the rest, and all of her clothes are adorned with floral and leaf patterns. She also tends to keep herbs and animal bones tied to various places. She keeps a dark green cloak to ward off the winter chill and for occasional dramatic emphasis.

     To top it all off, she carries a staff carved from the branch of an ancient sequoia tree. The whole length of the staff is covered in druidic runes that glow green when she casts a spell. The top of the staff is shaped to resemble a large thorny vine. Tied to the top of the staff  are various leaves, feathers, and claws that tend to rustle as she walks.
Elven Islands

## Formation

The Elven Islands are perched above the North Eastern part of Grahelon, right above the ruins of the Dar Kolhir mountains, which is now called the Torn Lands.

The islands were formed during the First Age, when the elves were at war with the goliath and orcs. Faced with the destruction of their civilization, they gathered their most powerful mages and tore the cities from the earth in an event that is referred to as the Rising.

In their haste, the dwarves who lived in and under the mountain recieved no warning, and were left to fight the opposing armies on their own. Thousands of lives were lost is the rising of the city, dwarven mines and homes were destroyed, and many elves were left stranded on the ground in all of the chaos.

## Current Events

Currently, in the 215th year of the Second Age, the islands are doing well. They have established themselves as the magical research capital of Grahelon, and have made quite a few steps forward in the world of research in general.

## Apperance

They overall look of the cities is very neat. The roads are all paved, they have their own form of streetlights. All of the building have a very art nouveau look to them and most of them are multiple stories tall. Despite all of the buildings and roads, the cities are packed with large trees. The roots of which are woven into bridges that connect the islands.
Interface & Controls

## The Main Menu

After selecting play in Steam and loading into the game, the main menu will show. Here you can choose to play the Tutorial, Skirmish, Campaign, adjust the Options, or exit the game. You can also change the language by clicking the flag in the upper left hand corner, as well as read the most current news in the bottom right corner.

## Tutorial

If you select the Tutorial button you will beginning playing the Tutorial for MKW. The Tutorial teaches you the basic mechanics on how to play the game. It is recommended that you play the Tutorial before entering the Campaign or Skirmish.

## Campaign

The Campaign allows you to create games to play as a young lord in one of the current 14 nations in the 14th century right before the outbreak of the 100 year war. In the campaign you will be able to play the grand campaign in single player mode (co-op coming later).

## Skirmish

Skirmish allows you to practice your defense or sieging skills against the AI or other players. Here you can setup up to four players between two teams. You can choose your victory conditions along with many other variables. In skirmish all Campaign technologies are unlocked for you to research and practice with.

## Options

In the Options window you will be able to change the graphical settings, keyboard/mouse settings, volume settings and miscellaneous settings like disabling chat. If you are getting poor performance try lowering the graphic presets. If you are getting great performance, increase them to get better visual quality. If you need to change your resolution be sure to select options after selecting play from Steam before loading the game.

## Exit

The exit button is self explanatory. Select this to leave the game and return to Steam.

### Building Hotkeys

#### **Universal Hotkeys**

 Repair Building
 Accept

#### **Manor**

 Train Serf
 Town Watch
 Monastic Tithe
 Serfdom
 Carpeting Traditions

#### **Blacksmith**

 Pick Axe
 Bow Saw
 Carburized Wedges
 Improved Smelting
 Local Technology B
 Battlements
 Stout Palisade
 Masonry
 Ropes and Pulleys

#### **Armorer**

 Forged Blades
 Reinforced Barding

#### **Church**

 Local Technology
 Monastic Medicine

#### **Siege Workshop**

 Siege Torches

Return to Main Page
Ka'lii

The party's resident human monk.

## Backstory

Kal’ii was kidnapped into slavery soon after the birth of the daughter of his master, Borvan. The daughter, an efreet like her father, was named Lon. Kal’ii grew up with Lon, and was assigned to being her friend; that was his job as a slave. He went to town on the chain line every day to auctions, errands, and other events. On these excursions, Kal’ii noticed a pattern — every day at noon, a group of elven fire druids opened a portal to the Prime Material Plane.

For 25 years, Kal’ii grew closer and closer to Lon. She blossomed into a stunning young lady, not to mention a brilliant wizard. Although she loved having him around, she knew that he needed to be free — to escape her father. She crafted a small file, which Kal’ii used to break the chain on his bonds.

He held the chains together all day while completing his regular chores, and then got ready to go to town. As the chain line passed through the market, he gathered his nerves; he knew today, he would escape the grasps of Borvan. However, he wanted Lon to come with him. She could come and live with him in a better place. A freer place. They had never talked about it, and Kal’ii didn’t know why. He dashed toward the gate to the Prime Material Plane, grabbing her arm. And she followed. They dashed through a crowd to reach the portal, and jumped through. Then, in a sudden fiery blast, a large magical hand popped through the portal and grabbed Lon, pulling her back in and destroying the doorway to her.

Kal’ii collapsed to the ground. Not only was he utterly heartbroken, but he also was very cold. The environment around him was full of temperate trees. He had become accustomed to the 100-plus-degree weather of the Plane of Fire.

He still did not let any of this slow him down. He trained in this environment for the next three years, learning the basics of monastic traditions from a band of monks and hiding himself and his party from predators in the night. Every twilight, his wrists burned with intense heat as a reminder that he still belonged, by law, to Borvan.

He vowed to free his bonds and return to Lon.
The Torn Lands

## In General

### Surface

* General landscape looks like iron shavings when attracted to a magnet. All the points of the rock structures point up toward the floating cities.

* Very barren, almost no vegetation, a few grasses but thats it. Wind creates sandstorms a lot.

* Few animals live here, reptiles, big mountain goats, and antelope.

* Lots of deep crevasses where underground tunnels have been exposed. You can see parts of cities from the surface.

### Underground - Earth's Heart

* A surprising amount of vegetation underground, mostly mosses, ferns, ivy, and fungi. Lots of moisture, air feels kinda thick. Ancient ruin overgrowth.

* Abandoned mining carts hang all over the underground, suspended above the cities. Some utilize these as a means of transportation, others use the cables and carts for hanging decorations, lights, and some just leave them be in remembrance of  what happened.

* All through the underground there are tall rectangular colums, decorated to resemble warriors. They are stone golums,  similar to the golden army in Hellboy2.

## People and Culture

Dwarves mainly. Most of them don’t take too kindly to elves. Only the very passionate few will actually bring harm. They use slurs..knife-ear, rabbit, dandelion eater, ect. Most other races just visited a few days on business and then leave

Mining is still in operation, although a bit deeper. The earth is almost sacred to them, and because of what happened, they repay the earth for what they take. There are sacrifices, just animals and other food, that are burned, and essentially turned back into soil and given back to the earth.

 Burials work in a similar way, depending. If the person was from a mining family, their body would be placed in the furnace to fuel the fires. If they were more of farmers, they would be burned and turned to soil, along with typical sacrificial objects.

Magic is pretty frowned upon when used openly. Some people are still pretty scared about it. Basically if you have magical abilities, you keep it at home pretty much. ‘Underground Underground Magic Sparing Arena’
Wiki Rede Lodo Oficial

**Wiki Rede Lodo Oficial**

## Links

Olá, tudo bem? Meu nome é Thiago Mello. Sejam muito bem-vindos a wiki da Rede Lodo, sátira à famosa Rede Globo de Televisão. Nesta wiki você verá: logotipos dos programas da emissora, história dos programas da casa e futuramente vídeos. Espero que gostem! :D
OBS: Você também poderá postar fotos e escrever coisas na wiki.
Quincy Cindol

The party's gnome bard.

## Background

He was a researcher who focused on the Fey. While in the Feywild, he and his team ran into trouble against a powerful Fey beast. He ran in fear, leaving his brother and research partners for dead. When he returned back to the Prime marital plane he had no memory of what happened. He not sure if they are dead or alive.
Rinn

The party's elven ranger.

## Backstory

He was born in a tiny village with 10 other families. He didn't know my father, but only heard great tales of him, so he strives to be as good as him. Growing up he become a better hunter, so good that he has most favors of people and got to skip teachings to become a better hunter. He was going on hunts that only the adults could go on, but one day, Sariel fell out of the Shadowfell and told her story. He protected her and they were thrown out of the Elven Islands
Shelly

Shelly is a character in Deeper. She was formerly a student at the same school which Jake and Sarah attended.

She is the same age as Jake but unlike him, she finished school and went on to work at Tropical Island Records in Twin Pines Mall

Shelly was raised by her single father who raised her to be independant and from whom she inherited her taste in music, primarily Rock music from the 70's and 80's.

Shelly is a bit of a tom-boy and is very laid back and open minded but has a tendency to work long hours, although this may be due to something missing from her own life.
Ellie

Ellie's Mystery of Novalune Battle Portrait

## General Information

### Chapter 6

Hermia will mention that something strange is in the shop and states that it's like something out of a vampire book. She then suggests giving it to a vampire, hinting at Ellie's recruitment method.

## Trivia

* If you return to the Blooddoll Mansion with Ellie and find the basement, upon inspecting the person there, she will state 'She's never going to wake up.'
Blaze - Blaire Damon

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Blaire Damon is an 18-year-old woman attending college when she receives the letter inviting her to Madison, WI.

After introductions are made with the other four persons called to the meeting, and Clarence Whondite making himself and his intentions known, Blaire soon becomes the leader of the small team now calling themselves Pent-M (a quickly hashed-out name by the team for the benefit of the Police Chief, Sean Tracer).

Blaire's penchant for being able to quickly see how things work before they start and figuring out what the best option is makes her the perfect leader of this small team. Or, if you believe Eugene P. Brightwater, it's because she's female, and females always make good leaders. (In the current climate, this excuse probably wouldn't fly, but this story was written in 1992.)

Blaire's

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Dingy Corner Motel

### Location Information

The Dingy Corner Motel is one of the primary locations in Deeper. It is the first location that is classed as a player home.

Unlike other player homes, the motel is not customizable, since the family are living there under a special agreement with the Motel Manager. Certain small items can be bought which add new interactions to the motel room make no visual changes.

Whilst living in the motel, Lucy and Sarah share the double bed, whilst Jake sleeps on the couch. The climate is warm so there is little need for blankets, although Lucy and Sarah sleep under a sheet for modesty.

The motel room does have a TV set but it is broken when the family first moves in. An option to repair the TV is available later on, which opens up certain interactions throughout the day.

### Work

Jake is given his first job at the motel as a pool cleaner. The Motel pool is filled with Filth and is not open until Jake carries out the initial clearing of the pool. Once the junk has been removed, it takes 5 days for the pool filters to clean the water sufficiently that it is safe to swim in.

Jake can only clean the pool once per week for a $20 payment each time.
Лани

* Аниме
* Манга

**Лани** *(Lani)* - Это 7-летняя сирота, которая раньше жила в Благодатном Доме. Это энергичный мальчик, которого часто можно увидеть рядом с его лучшим другом Томой. Позже он был вовлечен в план побега вместе с Томой, Нэтом и Анной после того, как правда о приюте была раскрыта.

После того как он успешно сбежал из Благодатного Дома вместе с 14 другими сиротами, Лани теперь пытается найти Уильяма Минерву, который, как он и его команда верят, может дать им свободу жить безопасной и мирной жизнью вдали от демонов.

## Внешность

Лани - маленький мальчик со светло-голубыми глазами и заметно меньшими зрачками, веснушками, широкой улыбкой и одним отсутствующим зубом. У него короткие светлые волосы, уложенные в один пучок, напоминающий луковицу. На левой стороне шеи у него идентификационный номер "54294", который он получил в Благодатном Доме.

## Личность

Лани - озорной и ребячливый мальчик, который любит шутить вместе со своим лучшим другом Томой. Он также изобретателен, так как изобрел веревочное устройство для бутылки с водой, которое сыграло большую роль в побеге, позволив сиротам сбежать из Благодатного Дома. Хотя он немного труслив и прямолинеен, он обладает сильной волей и глубоко заботится о своей семье.

## Оношения

### Тома

Выросшие сиротами в Благодатном Доме, Лани и Тома выросли лучшими друзьями и развили тесную братскую связь. Их всегда видят вместе, и что бы они ни делали: играли, шутили, что-то изобретали или убегали от демонов, они делают это вместе.

### Эмма

Лани любит Эмму как сестру и восхищается ею как "лидером" их группы. Однако из-за ее детской души он также любит возиться с ней и шутить над ней вместе с Томой.

### Рей

Рей для Лани как брат. Он заявил, что не позволит Рею умереть во время их побега из Благодатного Дома и поэтому был вовлечен в план спасения Рея. Рей также склонен делиться своими мудрыми словами с Лани и Томой. Несмотря на это, Лани тоже любит шутить с Реем и комментировать его склонность попадать в опасные ситуации.