recursal/Fanatic-Fandom huggingface dataset:
False Gems

```
**Object 003**
**Danger: 3**
**Codename: False Gems**
**Location: Rarely found inside abandoned homes.**
**Documented by Scientist James Bliss**

```

## Description

**False Gems** are objects that tend to appear nearby or inside abandoned human homes. These gems can be found in areas that are generally concealed, e.g. drawers, closets, and boxes. The gems have a memetic effect once exposed to the body of a human or mutant. Once this happens, the one exposed will develop an extreme sense of need to protect the gem at all costs. They will lose all personality and any need for regular human/animal functions such as eating. If the object is removed from their sight, they will not stop at anything to find it, and will not hesitate to kill to get to the gem. The gems should be handled with care, supervision, and must only be transported in closed containers or with protective covering on the hands and arms.

## Discovery

The gem was discovered on a regular sweep of a nearby town that was wiped out. The searchers were going through drawers in one house when a member saw it. He did not alert the others and picked it up. There was a minor skirmish that only ended with one casualty from the group. The gem was taken back to a lab for further study and experimentation.

## Research

Several scientists have been researching this object for a long time. They have determined that it could be used as an effective weapon but is currently too dangerous to attempt to control.

### Experiments

* Tested on a rat found underground - Rat went into momentary trance before attacking researchers to protect the gem.
* Tested on an infant - Infant suffered a brain failure and died.
* Tested on a male adult human - ongoing (started twelve weeks ago) - Subject is still alive in a quarantine area.

## Location

This object is currently kept in secure facilities and, rarely, can be found naturally in abandoned homes.
Nucleigo

```
**Mutant 100**
**Threat Level: E**
**Location: Canada**
**Codename: Nucleigo**
**Documented by H.S.G. Scientist Robot**

```

## Audio Log

Sir, We have found a new Mutant.

Have you gathered any info on it?

No, it wiped out our team before we could have even fire at it...

I see, do you know what the beast looks like?

The Mutant appeared to be a giant green wendigo, with green air coming out of its back...

Hmm, do you know where the mutant exactly is?

We found the Beast near the U.S.A border, once it killed our team, it headed straight for Canada.

I see, I will issue a search team to find this Mutant.

## Description

The **Nucleigo** also known as Mutant 100 appears to be a ginormous green Wendigo that is approximately 19 feet tall. The **Nucleigo** produces a green toxic gas which can suffocate any living organism to death when breathed in, if this green air doesn't suffocate you to death fast enough, it will begin to melt your lungs and your insides until you meet your demise. The **Nucleigo** appears to be the leaders of majority of known mutants, as several mutants will surround the **Nucleigo** and protect the beast. Sometimes, the **Nucleigo** will feast on its own servants, it is theorized that the **Nucleigo** does this to show its dominance and who's in charge of here. Any encounters with the **Nucleigo** will mean certain death, as only 2 people have been able to survive this ruthless beast. The **Nucleigo** is exceedingly fast as it runs approximately 100 kilometres per hour, but can only reach these speed limits when theres nothing in the way. Despite being deadly, encounters with this mutant is extremely rare, as it is located in Canada and is always moving.

## Behaviours

The **Nucleigo** is aggressive to humans and a couple of certain mutants such as Tanglers and more. Tanglers tend to fear the **Nucleigo** as they will run away, unfortunately for the Tanglers, they have no chance of escaping the **Nuclegio**.

The **Nucleigo** Produces a green toxic air from its back, it is unknown why it does this, but it is believed that so it can kill its any nearby prey that it is not aware of. The **Nucleigo** sends out Echolocations to find its prey, this is why most people wont survive this beast.

## Exact Location

The exact location of the **Nucleigo** is actually unknown since the **Nucleigo** is moving everyday to another province in Canada, but the **Nucleigo** is usually found within British Columbia and Yukon.

## Note from Scientist Robot

*Thank god there isn't two of them, all hope would be lost if there was...*

-Scientist Robot, H.S.G. Scientist.
P.E.R.

```
People Extermination Response.
Current President: Unknown.
"The age of old is bygone, Mutants shall rise into Human's place."

```

## Description

**P.E.R.** or the **People Extermination Response is an organization that is hellbent on causing the extinction of mankind. Whether if they are psychopathic humans or their own species is currently unknown. They consist of multiple divisions with modern-day technology that causes major casualties to H.S.G. staff.**

They are the biggest enemy to the H.S.G. as of now and cannot be trusted. They were the first group subjected for termination by M.E.S.S. and are still very active. Not much is still known of them as their bases and database are protected by an unknown hacker organization who has an entire network dedicated towards the **P.E.R.**

## Bases

**P.E.R.** has two times the amount of bases as the H.S.G. has but here are the major ones:

Base-Delta: Located in Bavaria. This one is proven to be used to spy on the H.S.G. in order to help the hacker organizations and other **P.E.R.** agents do their jobs correctly.

Base-Zorno: Located in Greece. This one serves as a naval dockyard to intersect H.S.G. ships in the Mediterranean Sea.

Base-Alpha: Located within Cuba. This one is for proper communication with rogue H.S.G. members and to raid H.S.G. bases within North and South America.

## Military Hierachy

The Grand Leader: [NO DATA! NOT ENOUGH IS KNOWN ABOUT THE GRAND LEADER!]

Commanders: The commanders are the strongest in their militia group and gives orders to the regular agents. They take orders from the Grand Leader.

Agents: The generic **P.E.R.** troop.
TF-Moose-1

```
**Anywhere the force of a moose is needed, we will be there! - Jake Wino**

```

## Description

**TF-Moose-1** or Task Force-Moose-1 is a small platoon of soldiers that were made into a task force after seeing a small attack by a group of mutants and seeing their security fail to stop them without having 2 scientist, 4 security, 2 healers, 1 scavenger, and 5 survivors die in the attack. The problem was brought up by a highly respected member of security after a meeting was held discussing problems in The C.R.G., the name of the man is Jake Wino. He was able to get the administrators and Nathaniel Ezieral’s attention after calming everyone down from a heated argument. He brought up the fact that the security failed as a team and they were not coordinated and did not execute the defense the right way. So he came up with a solution.

**TF-Moose-1**, was the idea that Jake had in mind; it was a task force that consisted of some of the best soldiers in their group, that would be trained to work together in different situations. The administrators like this idea and Nathaniel Ezieral put the plan into motion.

**TF-Moose-1** is a group of some of the best soldiers in The C.R.G. and were trained to coordinate and cooperate together no matter the situation. **TF-Moose-1** is sent into any battle that consists of at least three mutants but that number varies based on their danger level. The group is deployed if security is failing or if there is a large number of mutants. The group will also be sent if a group of mutants or a mutant like the Nucleigo is spotted at least a mile away from The C.R.G. the goal in this situation is to scare away or kill the mutant. In the group there is also a hierarchy consisting of roles given to members that have the qualities of a leader or a healer.

## Hierarchy

* (Jake Wino) Team Leader - This role is given to anyone that is respected in the group and has experience as a leader and has good qualities.
* Lieutenants - A person or people that are given this role by the leader and are to take charge when the team leader dies.
* Soldiers - the role given to anyone who is not a lieutenant or the team leader and are to follow both the higher ups.

## Bases

**TF-Moose-1** has the same outpost, HQ, and bases as The C.R.G. except one.

1# Base-[Redacted]: TF-Moose-1 has a base called Base-[Redacted] that is located in [Redacted] and holds secrets of The C.R.G. and has secrets of the task force itself.

## **TF-Moose-1** Secrets

Access Not Permitted! Reason: Administrator + may only view this section of the document.

~~Mission to Extermination successful. Nathaniel Ezieral is safe from conflict. Administrators are safe from conflict. Scientists are safe from conflict. Healers are safe from conflict. Scavengers are safe from conflict. Survivors are safe from conflict. Mission [Redacted] is successful transfer of [Redacted] is successful. Sub-mission [Redacted] is successful.~~
Red Horned Python

```
**Mutant 068**
**Threat Level: E**
**Codename: Red Horned Python**
**Location: Middle East, Northern Africa**
**Documented by H.S.G. Morthy Duskus**

```

## Description & Biology

The **Red Horned Python** is a 30-inch long red and black snake that moves 1 mile per hour. **They are very blind creatures whose vision is based on movement**, even the slightest movement can make it see the creature moving. **A bite from one of the Pythons will cause instant paralysis and possibly death depending on the age**, this is because their venom is stronger than a regular venomous snake bite and melts cells within flesh quicker.

It has been proven that a **bite from a Python is one of the strongest bites from a Mutant ever recorded** by the H.S.G.. Broken bones are a common injury when someone is bitten by the **Pythons**. Their teeth are intended to dig deep within a human being's flesh and usually split important veins in half.

The **Pythons** eat 1 regular mouse per year and drink 1 bottle's worth of water per day.

### Behavior

The **Pythons** are very aggressive and territorial creatures and are not afraid at snapping at any creature that moves. They are considered life-ending mutants to come across, but they can easily be avoided by standing still and not moving an inch until the **Pythons** slither away.

### Safety Notice

All scavengers must be careful when approaching one and must be in groups in a habitat known for **Pythons**, all Scavengers must have a Medical Kit and an Anti-Venom Kit on them at all times.

## Exact Locations

The **Pythons** can be found in very arid and desert-like places within **Northern Africa and the Middle East**. But Specifically, they are the most common in **Saudi Arabia, Israel, Palestine, Jordan, Lebanon, Syria, Iraq, Yemen, Egypt, Tunisia, Morocco, Algeria, and sometimes Turkiye.**

## Note from Morthy Duskus

**I advise you remain cautious around Arid or Deserts within the Uracene Era. These things can appear out of nowhere sometimes. When going into Africa please group up with other scavengers and make sure you have enough medical supplies and anti-venom medicine. Be careful out there. Stay Safe, Secure, and Happy.**
-Morthy Duskus, H.S.G. Elite.
Борчи

**Борчи** — тринадцатый сын хана, один из главных героев мультфильма.

## Внешность

Высокий для своего возраста и толстый мальчик с тёмно-коричневыми волосами и карими глазами. Носит коричневый меховой кафтан и зелёные штаны. На Борчи надеты коричневый пояс с золотыми украшениями, чёрные сапоги с острыми носами и большая меховая шапка.

## Характер

В отличии от других монголов, сразу настроен по отношению к путешественникам дружелюбно. Не любит сражения и воинское дело, предпочитая им религию и науку. Жестокость противоречит его доброй и миролюбивой натуре.
Shrub Beast

```
**Mutant 88**
**Threat: E**
**Codename: Shrub Beast**
**Location: Worldwide (Heavily Forested Areas)**
**Documented by Researcher James Webb**

```

## Description

**Shrub Beasts** are very powerful mutants standing at 2-3 meters tall and are so strong they can lift the average adult. They are a force to be reckoned with.

**Shrub Beasts** have no facial features beside two small holes on both side of their heads which they use for hearing. Shrub Beasts tend to patrol the hallways of long abandoned city buildings, but most of the time they bury themselves in forests or jungles until they hear the vibration of an oncoming animal or human. Only then will they emerge.

## Behaviour

These creatures are very aggressive and will attempt to kill anything that makes a noise near them including their own kind. These beasts are also able to scare off other creatures because of their immense size and ability to crush their enemies. They are even able to somehow scare Sentient Moss. How this is possible is unknown, but some have suggested that maybe they are somehow related. Some have even suggested that the Sentient Moss are their children.

They are extremely hard to deal with, since they can easily hide underground or disguise themselves as just plain bushes. This makes them a threat to even the most experienced soldiers of these lands. This is why you have to always keep an eye out for freshly dug up dirt. I might just safe your life. They won't attack unless someone makes a loud enough sound.

## Discovery

This creature was discovered after James Webb and his research, science and security team, went onto a sight to study Sentient Moss. They were going to run a few tests on the moss to hopefully discover a way to find out how it can kill people on a cellular level. When they finally made it to the moss they started to run a couple of experiments, but during this time a research member noticed that the moss had gone around an entire bush seemingly for no reason. Two security guards were sent to check it out with the aid of a research member and a scientist. When they made their way to the bush it suddenly sprang up and the dirt flew into a researcher's eyes making him vulnerable to any incoming attacks. The security guards started to fire at the mysterious being, but it only made it angrier as it lunged at them, killing them. After that, it lunged at the researcher who was still trying to recover from the dirt in his eye as he was being dragged to safety by a scientist. It started hitting the researcher with its powerful hands, killing him and then consuming his body for nutrition, as the others ran back to base.
The Vial

**This page is a candidate for rewrite.**

**Reason:**  Interesting concept, but it is almost something that could be featured on the Backrooms wiki.

This page may need more detail, elaboration or some SPaG fixes.

*Remember to check what links here and the page history before deletion.*

```
**Object ?**
**Danger: Ranges -1 to +1**
**Codename: The Vial**
**Location: Laboratory VI-9-4-II-0**
**Documented by H.S.G. Worker Borade Scrunge.**

```

## Description

**The Vial** appears to be a normal vial of liquid. This liquid, however, is random for each vial. Drinking from the vial can either yield positive effects or fatal wounds. Consumption of the vials is extremely unrecommended, due to the risk of dying. To test the liquid's effect, grab an object to test it on. Often, pouring a few drops of the liquid inside the vial onto the test object will determine its effect; however, this is not always the case. If the object appears unaffected by this liquid, it is still recommended to not consume the vial, as it could be some sort of poison. Once the vial has been drained of all its liquid, you can create another liquid by pouring something such as water into the vial. The vial will instantly

## Discovery/Creation

The object was first created in Testing Lab VI-9-4-II-0, in which multiple scientists were attempting an experiment. They did not desire to produce this object; rather, they planned to produce some sort of healing drink. However, the drink proved to be lethal when tested on a mutant, killing the mutant instantly. The scientists studied the liquid inside the vial; however, the examination's results said it was just a normal, non-harmful substance, like water. This perplexed the scientists, so they made another liquid; however, this didn't work either, as the liquid once again deviated from its purpose.

## Effects

Below is a table of the effects of the liquid inside the vial. Note that all of these results were taken from testing the substance on objects and not living beings.

## Currently Known Locations

* Lab VI-9-4-II-0, located in H.S.G. base #07
The Age Of Rubber

```
**Written by H.S.G. Elite Morthy Duskus.**
**Mutants involved: Rubberians**
**Groups involved: H.S.G..**

```

## Rubberian Discovery.

"Uh sir." A Scavenger said on their radio.

"What is it?" one of the commanders of the scavengers said.

"I found these weird blackish creatures that have some form of intelligence in this building I am in... they seem to be destroyed some of the walls and making some sort of weapons out of them. They look like to be made out of some rubber-like material. Should I approach them?" The Scavenger said.

"Have they built any weapons so far?" The commander asked.

"Yeah, they have. They have created some spear-like equipment and it doesn't look that sharp. I highly doubt it will penetrate my equipment if I do get stabbed." The scavenger would say.

"Proceed."

The Scavenger would approach two of the Rubberians. The Rubberians would turn around and would wave at the scavenger. One of the Rubberians would walk away and would come back with a rock and would give it to the scavenger.

"The rubber creatures seem to be friendly. They gave me a rock as a gift." The scavenger would say.

"Can you take a picture of them?" The commander would ask.

"I think I can." The scavenger said.

When the scavenger took out the camera, one of the Rubberians would run away thinking its some sort of weapon. As the other would stand there thinking its some sort of scanner.

***SNAP!***

>>>Photo rendering.<<<

>>>Photo successfully rendered.<<<

"Hmm.. Nice work, Scavenger. Return to base." The commander would say.

## Northland's Discovery.

"Sir, I found the Rubberians again." The scavenger would say.

"What's their status?" The commander would ask the scavenger.

"They seem to be building some sort of village or town using the remains of some of the buildings in North Germany. And it seems like they are making a kind of flag." -S

"Can you send us a picture of the flag?" -C

**SNAP!**

>>>Photo rendering.<<<

>>>Photo rendered.<<<

"It seems to be a flag of a country it seems by looking at it. The Rubberians seem to be typing in "Nortelande" as the name of the town." -S.

"Then we'll call this village 'Northland' in the H.S.G. database. Continue searching north Germany, don't let P.E.R. spot you." -C

## War for Africa recovered audio.

*Gunshots in the background.*
"Sir! It's the Rubberians and they seem to be fighting eachother! They found abandoned forts with guns in them!" -S

"Scavenger #3421, hide behind a tree!" -C

*Gunshots in the background.*

"Alright... it seems to be a war between two other Rubberian Nations called Mediratopius and Dirastani... I've been calling the Mediratopius, Meditopia because it's shorter..." -S

"Get out of there now, we cannot risk to intervene within this conflict." -C

"I'll tr- >>>COMMUNICATION LOST<<<." -S

"#3421, are you there?... get out of there now? Damn... data lost. I hope he's alright." -C
Scrounger Worms

```
**Mutant 030**
**Threat Level: E**
**Codename: Scrounger Worms**
**Location: Found on the inside of Sycophantic Flowers.**
**Documented by H.S.G. Elite Member, Nathan Xrnande**

```

## Description & Biology

**Mutant 030**, also known as **Scrounger Worms**, are parasite-like creatures the size of an adult human finger. They can be found living inside another mutant known as the Sycophantic Flower. They hide in there most of the time, only coming out to attack or to flee in case their Sycophantic Flower is being attacked. The **Scounger Worms** have been seen to have incredible intelligence that has been compared to human**.** They are so intelligent that tests have shown that it only takes 5 minutes for them to learn a new language.

The **Scounger Worms** are theorized to come from an unindentified brain parasite that evolved with time and eventually adapted to their current state.

## Behaviour

Once the **Scounger Worms** are hungry enough, the Sychophantic Flowers begins to produce an aroma that draws its prey close to it, and once close enough, the **Scounger Worms** will jump out and attempt to enter their prey's nose, eyes, mouth, or ears.

After doing so they will make oheir way to the brain of their prey and start to slowly eat it, causing extreme vain to their prey, after about 1% of the brain is left, one parasite will stay and the others will get out of their prey and go back to their husk.

Once one parasite is inside there, it will take control of their prey's body and start to control it, after about 1 minute, they will achieve full control. Once they get full control, they will start to behave as a normal member of their prey's species but with stalker behaviour towards other members. Their main target, however, is humans, which caused lots of deaths to the H.S.G. and other groups such as the R.T.R. and the C.R.G., they can be a pretty dangerous threat if they have killed at least 5 members of the species they control, as they kill for food and due to getting more powerful with every time they kill. They don't normally kill very often as they most of the time only kill when they are hungry (about 1 month).

## Major Incidents

`Incident #001: [REDACTED]`

`Incident #002: [REDACTED]`

`Incident #003: During the last election, 3 controlled people used a sniper rifle with the objective of taking out the elite members of the H.S.G. during their speech, Nathan Xrnande was shot in the head by a sniper rifle, but luckily survived, after the incident Nathan Xrnande has refused to take participation in any other election and has been suffering from paranoia.`

## Note from Nathan Xrnande

"**Some of the worst beings to ever exist. The number of people that they killed is immense and i would be one of those if it weren't for the doctors that saved me. I want these things to be dead and burn!**"
Pointed Plastic

```
**Object 006**
**Danger: 0**
**Codename: Pointed Plastic**
**Location: Majority of the world.**
**Documented by Scientist James Bliss**

```

## Description

**Pointed Plastic** is a mixture of dirt, plastic, and nature items. The plastic was melted and then reformed after the heat from the explosions. It has been known to be a decent weapon if there are no other alternatives, but it can pose a risk of wounds or damage to the object user. The color has been reported as a light blue to a clear, almost unnoticeable piece. It is composed of plastic that was commonly found in water bottles, shopping bags, and plastic packaging.

### Underground

A second variation of **Pointed Plastic** exists under the earth’s surface. This version will easily pierce human skin if not handled correctly and can cause serious or fatal injuries. It was discovered during a routine mining investigation where they found several pieces of it. It was taken, tested, and determined to be a stronger weapon than the original. There have been several field injury reports from it and members now need a short training process on handling it to be permitted to use it in the wilderness.

## Discovery/Creation

It was discovered soon after the H.S.G. began exploring out from their hiding places during the war. It was likely created due to immense heat levels causing plastic throughout the globe to melt and later harden into these sharp weapons. These can also be manually created by fusing plastic under high levels of heat, generally around 110-130C (230-266F).

## Usage

The object has been used as a weapon and a simple tool for clearing areas and picking up objects. It is certainly not an ideal tool but still useful for everyday purposes.

## Locations

This object can be found anywhere in the world, primarily in cities and towns.
???

`Hello, looks like you are currently trying to access a page which is blocked for members below Elite, you must click the following to confirm that you are a Elite Member (or above).`

`**>Click here to confirm you are a Elite Member**`

`Welcome Back!`

```
**Mutant ?**
**Threat Level: AP**
**Location: Everywhere**
**Codename: HIM**thumb]]
**Documented by H.S.G. Elite Nathan Xrnande**

```

## Known Information

**Mutant ?** is one of the least known mutants so far, we don't know what it is, is it a bunch of souls that combined together and formed a mutant? Is this a object that just behaves as a mutant? Is this actually a disease that makes people hallucinate **HIM**? We don't know but we know that a mutant is the only fitting classification for this being.

**Mutant ?** is a mutant which can appear to anyone at anytime, the indicator it is coming for you is that you will hear a sound of text to speech Morse code being played, the sound is quiet enough to blend in with the ambient sounds yet its quite noticeable and may catch its targets attention, once the sound stops **HE** will appear and will start chasing its target, **HE** will not stop and nothing can stop **HIM**, any weapon known by H.S.G. has no effect on HIM, you can only see him if you close your eyes, **HE** will do all **HE** can to catch you, once he catches you he will tear you body apart, hold your head and then he will disappear.

Any information about **HIM** must stay in private to anyone below elite, as **HE** will target those who know information and because of that you as a elite member must not share, remember you are only safe because of your anti mist, you cannot share information with others below elite not only because of the death risk and your demotion for doing so but also because of the risk of P.E.R. finding out about the anti mist and **Mutant ?**

## The Anti Mist

The anti mist is a object that can block **HIS** attacks as it creates a cage for him which he cant get trough but it only lasts for about 1 week, it is currently one of the most essential items for all elite members and for the president of H.S.G. and is one of the supplies we always need to have on stock.

It is also one of our most important manmade objects not only because of its protection to us but also due to its chemicals its tought to be possible to use them in creating a object which makes **HIM** target who it was sprayed upon which could be used on P.E.R. to eliminate them.
S.N.A.P.

```
**The Scottish National Anomaly Production**
**Current President: Dr. Philip Zamba.**
**"Prosperity, is merely a molecule away in our hands."**

```

## Description

The **S.N.A.P.** or the **Scottish National Anomaly Production** is a company within Scotland that creates their own mutants or anomalous creatures by using unknown technology currently unknown to the H.S.G.. The Leader, Dr. Philip Zamba is an exiled member of the H.S.G. after he created the Scorpions, he was sent to the Scotland and left for whatever mutant is currently hungry. Days later, Dr. Zamba survived, found a bunch of survivors and founded the **S.N.A.P.**

They consist of mainly scientists but they have some strange mutant-like creatures they created to serve as guards to protect them. These mutants are bullet-resistant and can only be killed by using one of the Vials.

## Known Bases

There are only 3 known bases that the **S.N.A.P.** own:

**Base-A** - Base-A is located within Northern Scotland where the mountains are. This is their main base and use this to create the mutants. All attempts to raid this have failed.

**Base-B** - Base-B is located within the underground system of London. This is where they ship out the mutants across continents as they have their own port in the Thames. All attempts to raid this is semi-successful but the main section of Base-B is impossible to raid.

**Base-C** - Base-C is supposedly located within Dublin but it's actual location is unknown. We only know that is exists and it's in Ireland somewhere. Exact Location is unidentified.

## Ranks

**President** - The owner of the company, which is currently Dr. Zamba. They make all the order and decisions within the company.

**Scientists** - They are the ones that test out the mutants before releasing them into the wild.

**Producers** - They are the ones that create, manufacture or build the anomalies before letting the Scientists test them.

**Guards** - These are specially-made mutants that guard all the bases. More about them in Description.

## Known Creations

* Zamba's 3 stingered Scorpion
* The Guards.
Fly In A Web

1# LOG ENTRY:

It is September 15th, 2083, I think. I don't even know what time it is. It could have been hours maybe even a few days since I have been stuck in these webs made by these horrific beasts. I came to China to finally be free from my abusive team who never truly cared about me. They only wanted things from me without them ever giving something back to me. Not even like a small gift of appreciation. Bastards! I hope some other freakish monster will eat them while they are alive. I will probably won't see that, but I wish I could.

2# LOG ENTRY:

16 Hours have passed and no one has rescued me yet. I still have hopes of someone coming to save me, but each and every gruelling hour that passes makes the little hope I still have smaller and smaller. I tried contacting H.S.G. with a radio-transmitter but no sign. I tried again and still no sign. I attempted to call H.S.G. one last time but I was very clumsy due to the high levels of panic I was having and dropped the transmitter. It fell multiple metres down and broke to pieces. Great! Now I couldn't even try to contact anybody. I was now on my own.

3# LOG ENTRY:

7 hours have passed since my last log on this tablet and I think this could be my last message I will be writing. I can feel them moving in my stomach. It hurts! It badly hurts! This is not the type of death I wanted. I just wanted to die old and then rest for all of eternity. Instead, I am going to pop like a balloon in a matter of hours. Had this massive war never happened, then maybe I would be in a much better place and situation right now. I am afraid to die, but I have nothing to lose. My family is dead, my friends are dead. Probably everyone I have ever known are dead. Even if one of them was alive it would not matter, because if they did somehow found. Then they would be just looking at my skeleton.

Goodbye,
Markus Briggs
H.S.P.

```
**"The term of freedom is divided between two states, ours being the correct one."**
**Current Leader: Ivan Mitchell**
**Welcome to the Human Socialist Party.**

```

## Description and History

### Description

The **H.S.P.** or the **Human Socialist Party** is a group of pro-communist supporters that lies within the H.S.G.. The **Socialist Party** is known to lie hidden from the rest of the H.S.G. due to them being the #1 rebellious group of people within the Scavenger Group.

### History

Their leader, **Ivan Mitchell** founded it in March 12th, 2079 along with multiple other pro-communist settlers within the H.S.G.. They first started spreading socialist propaganda throughout the scavenger group on April 7th, 2079 as a way to spread popularity. Multiple scientists, warriors and scavengers would soon join the **Socialist Party** soon after.

During the elections of 2079, they would attempt to stage a coup against Morthy Duskus and Lotus Rill by taking Morthy Duskus hostage for a few days, Lotus Rill and a few agents would break into the socialist hideout and would arrest many members of the **Socialist Party**and freeing Morthy Duskus. Within a few days, Morthy Duskus would allow Lotus Rill to become President of the H.S.G. as a thank you for saving him from the **Socialist Party.**

During the duration of the next 2 years, The **Socialist Party** would stay low but still continued producing socialist propaganda. The **Socialist Party** would lose popularity for kidnapping Morthy Duskus during the elections and they would continue staying silent for the remainder of the decade.

In 2083, the **Socialist Party** would negotiate with P.E.R. and would retrieve weapons from them. They would band together to form small militia groups and would constantly fire upon the Scavenger Group, many casualties would take place until the H.S.G. would cause these militia groups to disband and quit.

In modern times, the **Socialist Party** still remains an active problem and still exists. Their main base is unknown and nobody knows when the H.S.G. is going to find it.

## Bases

The *Socialist Party* has one confirmed base but the H.S.G. has no idea where it is located.

## Hierachy

**Their Glorious Leader (Ivan Mitchell)**- The leader of the **Socialist Party.**

**Supreme Socialist Council**- The **Socialist Party's** version of the Elite Members, however in the **Socialist Party** they have less control.

**Militia**- The Average Group of weaponized personnel that makes the H.S.G.'s life a nightmare.

## Potential Civil War

Due to the instability of the H.S.G., an entire civil war between the H.S.G. and the **Socialist Party** may happen and is most likely inevitable.
Milkpods

```
**Object 100**
**Danger: -1**
**Codename: Milkpods**
**Location: North America**
**Documented by Researcher James Webb**

```

## Description

**Milkpod** is the name given to a bamboo like tree that has these strange oval-shaped pods that grow off it and inside it has been found that it contains milk. This milk is strange as it doesn’t contain anything relating to normal milk except lactose and some minerals. Instead it contains lactose, calcium, potassium, selenium, lead, and strontium. The color is strange as well as it is a light pink color. The tree itself stands at 13ft tall and has a width of 7 inches. The pods are 10 inches in width and 7 inches in height and weigh 3 pounds each.

## Discovery

This plant was discovered by an up-and-coming researcher named James Webb when he and a group of security and scavengers went into the forest in order to find more life and scavenge for objects when they stumbled upon the **Milkpods**. They slowly walked toward the tree and cut one of the pods down. They opened it and found the strange milk substance inside it. They took it back to the facility and started to do research and run tests on it when they found that it was somewhat identical to normal milk besides its taste, color, and certain minerals.

## Tests

One of the tests they ran on the milk pod and the substance is known as test-A8, this is when they first discovered what the substance was made of.

Audio Recording:

(00:00:01) "Recording" Scientist 1

(00:00:02) “Okay this marks the 8th test we have run on this strange substance and this time we hope to find what the substance is made of.” James Webb

(00:00:06) "Start the test." James Webb

(00:00:08) "Test starting." Scientist 1

(00:00:09) “Alright, This scientist will be dropping a small amount of fluorine into the substance as we believe it contains lead, and if it reacts violently it will be confirmed as lead.” James Webb

(00:00:11) Scientist drops the fluorine into the substance

(00:00:13) Substance reacts violently

(00:00:16) “Alright we now believe it is lead within the substance making it unadvised to be consumed, though to make sure we will be using chlorine as well. But for now this marks the end of the recording."

(00:00:19) End Recording

Audio Clip End:

## Location

This object can be found in North America and mainly found in the area The C.R.G. covers as it is located close to them and they have a small farm of them.
Parapede

```
**Disease 003**
**Hazard: γ**
**Location: Australia, Asia, and North America**
**Codename: Parapede**
**Documented by H.S.G. Scavenger Scalezz**

```

## Description & Biology

The **Parapede** is known as *Cerebrum comedentis* (Brain eater) and is reddish-orange in its appearance and is usually 10 centimeters long. The **Parapede** is very similar to a centipede, except for its parasitic actions against mammals of any kind. They currently reside in North America, Australia, and Asia.

**Parapod** enter their subject through any orfice (usually the eyes, nose, or ears) and begin to dig it's way to the brain until it ends up reproducing inside the brain and begins controling the entire brain itself after a couple hours. **Parapede's** young usually consume some parts of the brain but mostly travel down to the host's stomach and begin eating the stomach, intestines, and the lungs. It has been seen that the Parapede use the host as a hive in which they control the human until the host suffers major trauma, in which the **Parapede** begin to crawl out the host and attack the predator immediately in which they begin to try and repair the host.

**Parapod** are guessed to come from an evolved version of *Parelaphostrongylus tenuis* and got its centipede-like appearance from consuming a centipede and taking its appearance.

## Behaviour

Parapede usually prefers to attack in groups instead of attacking by itself so it can effectively kill the host. It also is seen to be able to morph multiple hosts into one hive (usually known as a Megahive due to it's size) and is also recorded to make armored hives (known as Armorhive capable of withstanding anti-tank missiles. There's still not much known about the Parapede's behaviour,

## Discovery

SCV. Charles was testing an experimental camera in Australia to see how the camera does in different climates and came across the **Parapede** on a kangaroo that had died. He took the picture before being swarmed by the **Parapede's** and being attacked, in which he would board the emergency helicopter to fly away. SCV. Charles recovered and is the reason why we have the antivenom against the **Parapede**.

## Note from Scavenger Scalezz

*"I advise we continue researching the Parapede to learn more about it and to counter its effects. This entity is deadly and can cause a major catastrophe if we do not use the right precautions to handling it."*

-Scalezz, H.S.G. Scavenger
Dunes

## Journal Entry #33

It's been days since I have come out of the stone cold bunker where I hid from the blasts. I have wandered only to find myself in the middle of an empty and ever expanding desert. I have slept through the coldest of night and even walked through the hottest of days; I've nearly ran out of water and food, I hope to find some soon maybe in a bunker or something. If I find a bunker I will also have some shelter from this horrible heat.

## Journal Entry #34

I've recently seen some movement of sand in the far off distance with some binoculars I happened to pick up before I left the bunker. Hopefully as I move I wont attract the things attention. I also spotted some mountains in the distance along with a tower, which they both seem to be at least 5 miles away.

## Journal Entry #35

So far this writing has been the only thing that has been able to keep me from going insane, it's a way I can get out my stress and emotions; thank god I grabbed it, I nearly missed it on the way out.

## Journal Entry #36

The last entry was short but while I was writing the tip broke so. I also spotted movement a bit closer and what looks to be a large tail of a creature of unknown size. I have to move quickly If I don'tr want to be killed or... something worse maybe. I've estimated that I have traveled around 2.8 miles from where I first spotted the tower. I will hopefully be there by the next day or two.

## Journal Entry #37

I saw a large creature, it appears to be a snake, I've got to get out of here; I only have about 2.2 more miles to go and I am almost out on food and water but maybe If I jog or sprint I can make it before the snake gets me.

## Journal Entry #38

Shit! I tripped over a rock and somehow broke my ankle or something. It hurts to stand and I can't feel it at all. I've been looking around seeing a larger amount of movement... maybe the snake knows I am here... maybe this will be my last journal entry, god I really hope not! I can't get up and I have no weapons to defend myself, maybe a rock or something. Oh, oh god... I see a large amount of movement heading right fo-
William Turner

**William Turner** is a contestant from *Exile Island*, *Worlds Collide*, *Lord of the Lads*, and *All-Stars*.

In *Exile Island*, Will was a consistent team player, which allowed him to easily reach the merge as an outside member of the majority alliance. However, due to his overly physical demeanor, his target began to grow, and he was taken out at the final eight after neither member of the minority were up for elimination.

Similar to his previous season, Will was an asset for his tribe in *Worlds Collide* and was spared despite quickly falling on the wrong side of the numbers of his starting tribe. A lucky tribe swap and an opposing tribe becoming the targets at the merge kept Will safe despite the constant talk of him being a threat to win the game. Eventually, he found himself the target once the weaker players banded together for the endgame, eliminating Will in sixth place.

Will's appearance was short in *Lord of the Lads*, as his early dominance of his alliance resulted in him being the target of the opposing alliance, who took him out after an idol play on Pedro Kawamura when Will was attempting to blindside one of his own.

Will attempted to be more strategic in *All-Stars*, where he found early success until he was incidentally thrown onto the bottom of his tribe following the tribe swap. He was never able to shake his perception of working with the majority alliance's targets and was continuously used as a back-up target for elimination. His inability to attend the final day of the game resulted in him asking to be voted out, with his wish being fulfilled at the final ten.

## Survivor Winter Park

### Exile Island

Will began the game on Osuego tribe. A longer recap of his game will go here.

#### Voting History

**^1** In Round 9, Griffin used a Hidden Immunity Idol, negating Will's vote against him.

**^2** In Round 10, Will left Tribal Council early and did not cast a vote.

### Worlds Collide

Will began the game on the Ko'okiri (Brawn) tribe. A longer recap of his game will go here.

#### Voting History

**^1** In Round 13, Davis used a Hidden Immunity Idol, negating Will's vote against him.

### Lord of the Lads

Will began the game on the all-male Laddies tribe. A longer recap of his game will go here.

#### Voting History

 3

**^1** In Round 3, Alberto used a Hidden Immunity Idol, negating Will's vote against Pedro.

### All-Stars

Will began the game on the Sigma tribe. A longer recap of his game will go here.

#### Voting History

**^1** In Round 8, Cece successfully used her Shot in the Dark die, negating Will's vote against her.

## Advantages

### Advantages played:

1

* All of Will’s placements were even placements between sixth and twelfth.
Electromagnetic Eels

```
**Mutant 036**
**Threat: C**
**Codename: Electromagnetic Eels**
**Location: Global**
**Documented by Scientist and Researcher Carl Harlmetch**

```

[No image can be provided because of its EMP ability]

## Description & Biology

Mutant 036 or Electromagnetic Eels a mutated variant of the electric eel. They are swamp green in color as to blend with the water and also have an algae like substance that grows across their body, the reason for this being unknown. Mutant 036 has the ability to send out an electromagnetic pulse or EMP that will turn off all electronics for 18 minutes that are within a 1 mile radius.

The length of the eel is estimated to range between 3ft - 8ft.

The composition and internal organs are very similar to that of an electric eel but what stands out is the algae-like substance that grows across its entire body. It comes from a strange seemingly mutated part of the liver that broke off and started to produce an unknown cell that would cover the eel in the algae-like substance. Though the reason for the substance being on the eel is unknown it is theorized it is to make it slicker and harder to catch as it was also found that the substance is easily detachable; another theory is that it uses this to make its prey think its a bit of seaweed and then it can catch the food.

## Behavior

The Behavior of the eel varies as it has been seen being passive towards certain people and it has been seen biting and being aggressive towards others. It is believed that the eel can also sense when the creature it’s interacting with can hurt or kill it and that is why it will be passive towards people with no weapons and aggressive towards people with weapons.
The reason this eel if marked C on the threat scale is because it can also be very territorial and has been known to trap people in the ocean using its EMP ability and it has also been seen attacking people out of the blue theorized to be the eel waiting to attack anything it comes across because it is starving or you are in its territory.

## Locations

The location of this eel has been theorized to be all over the place as electric eels were located in many areas with coral reefs and it is believed that the Electromagnetic Eel stays in the same areas as an electric eel.

## Note From Carl Harlmetch

**I was first studying the waters and seeing if any life still lived in the murky depths then all my equipment suddenly stopped working, Then I saw it rise its head above the water. It was a strange creature looking friendly enough to approach, though I was quickly chased away, needing to paddle my way back to shore until it stopped chasing me. After that I found a new interest.**
Irradiated Pills

```
**Object 005**
**Danger: +1**
**Codename: Irradiated Pills**
**Location: North America**
**Documentation: Scientist and Leader Nathaniel Ezeiral**

```

## Description

**Object 005** is a small irradiated bottle of pills. These pills are white in color and circular in shape. These pills come in a small white bottle with a purple cap. On one side of the bottle, you can find instructions on how to use the pills the right way, what they are made of, and how they work.

   Here is an excerpt from the instruction, purpose, and composition of the pills: These pills have been exposed to little amounts of radiation in order to make them irradiated and are made of Caffeine Powder, Dicalcium Phosphate, Magnesium Stearate, and Silicon Dioxide; then they are mixed together using a small hand-held tablet press. The purpose of these pills is to make food that you eat safer as they are irradiated they will remove bad organisms and bacteria. To use this you should crush and sprinkle at least one tablet for each food item.

## Creation

When creating this object people within the C.R.G. (mainly survivors) were sick as their food had certain bad bacteria. Then Nathaniel Ezieral and other scientist focused on a simple way to make a small tablet pill and came across a good way of making one after many accounts of trial and error. First they took 50g of Caffeine Powder then 48g of Dicalcium Phosphate then 1g of Magnesium Stearate then 1g of Silicon Dioxide and exposed it to a very small amount of radiation. The team then used a small prototype model of a hand-held tablet press and applied pressure, creating a tablet. The teams used a survivor as a test subject and used a small amount of raw food and crushed it up then sprinkled it across the meat. The test subject was reportedly fine and enjoyed his meal.

## Usage

The usage of this object is to make food safer to eat. Example: John was worried his food would be prone to bad bacteria so after cooking it to the best of his ability he crushed and sprinkled some of the Irradiated Pill onto the food and ate after that he felt great and no longer had to worry.

## Location

This object can easily be found in North America.