Progression Guide

## Medal Progression

Once one character is past 800 medals you will get 250 keys every season (does not stack for every character)

Each season is 14 days

You will earn less medals once passing a certain amount of medals (this happens twice once pass 400 medals and the second time pass 800 medals

## Best Combos

#### **PIRO****/KADIRA**

*1.Piro/Kadira + Exploding Barrel:* As Piro & Kadira are long-range character, it faces the greatest difficulty against close-range targets. The Barrel provides a fast defensive wall that damages quick-clicking enemies that come close.

*2.Piro/Kadira + Shockwave:* Same philosophy, push them outwards then out-range them with normal attack

*3. (Starting Pick) Kadira + Spawner:* Kadira is a relatively weak character & needs a shield to tank all the damage. In solo dungeon royale, cheap mid-shields are recommended.

#### **BORIS**

*1.Boris +Triple Arrow:* Sometimes Boris range is not enough to deal the finishing shot to the enemy, so Triple Arrow's increased range is preferred. At other times, it acts as a warning shot to chase away enemies.

*2.Boris + Throwable Bomb:* When thrown at feet, used as a warning to enemy. Good for killing a horde of enemies.

*3.(Late Game) Boris + Disguise:* To run away. At a three man standstill, use to observe the battle & secretly join when one is about to die.

*4.Boris + Chain Lightning:* Good for killing the enemies' mid shields & then slowly chipping away enemies' health with attack.

*5. (Late Game) Boris + Phase Shift:* To run away

*6.(Late Game) Boris + Magic Armor*

#### **SIGRID**

*1.(Starting Pick) Sigrid + Exploding Barrel:* For self-defense

*2.Sigrid + Ballista/Pop Tower:* As her main attack slows the enemy down, pairing her up with attack turrets will greatly increase DPS as the enemy has a hard time escaping offense radius.

*3.Sigrid + Water Elemental:* Dash in front of enemies and use it to tank and slow them as most people try to attack you instead of the water elemental.

#### **HANZO**

*1.(Starting Pick) Hanzo + Fire Rune:* ~~As soon as you can put a fire rune down, place one down, it doesn't hurt to spend 15 mana on a floor trap for non-suspecting enemies. Place next to doors and wait in grass patches outside doors to make enemies upon activating the rune dash right into you where you can kill them.~~ This was before the Fire rune update The new fire rune update made the Fire rune take to 3 seconds to before they can activate...

*2.Hanzo + Silence Shot:* For Pro Players. Use before going in for the kill & prevent spawner overload

*3.Hanzo + Phase Shift:* A really fun mechanic where you have almost unlimited dash (From phase shift & normal dash).

*NOTE:* As Hanzo's dash is an interval, do not use the whole dash, but use it to almost the end then wait for reload. Always use dash when you can as it greatly increases his movement speed.

#### **URSA**

*1.Ursa + Exploding Barrel*

*2.Ursa + Spawners:* With a lot of minions you can fight multiple enemies at once without getting hurt, not only can they finish enemies they can protect you

**GUDRUN**

*1.Gudrun* + Pop Tower/Ballista: Use these fast firing turrets to draw attention away from you so you can charge powerful attacks.

## Character Tips

#### **PIRO**

*Rank 6 (120-160 medals)*

* Pop tower is an easy starting ability to use.
* Try to put down as many towers as possible
* Use dash whenever possible

*Rank 7 (160-200 medals)*

* Don't get last place & you will gain medals
* For 'Hold the gold' mode, stay in the center & wait for enemies to feed you gold & abilities.