Jello forest

**Jello forest** is the first World in The legend of Ninja 2. It is an overgrown forest with trees made of chocolate that have jello for leaves with the ground covered in a thick layering of sugar. Mountains made of candy and a silhouette of Waterlordania can be seen in the distance.

## Levels

### Jello forest way (1)

The first level in the game starts off with an enemy encounter followed up with a stack of breakable crates, if you choose to break the crates you will be rewarded with a Starstorm. Another enemy encounter and a bottomless pit that you will need to find your way around. After that you will find two branching paths.

Taking path one will lead you to a platform moving up and down slowly and you will need to roll a 3 or higher to pass.

Taking path two will greet you with another enemy encounter.

The paths reunite and you find a candy mountain blocking the way. If you choose to climb over it you'll encounter an enemy but if you choose to take the dark cave route you'll need to get Ninja to give you directional inputs that you need to follow in order to find your way out.

If you play the level again after finishing it once and choose to go over the mountain you will get confronted by a Skeleton cat inside the mountain, revealing the mountain was really just a huge robot and the Skeleton cat was going to give it to his son for their birthday and now that you found out about the gift he made he must destroy you so you don't spoil the surprise. After climbing to the top of the robot and defeating them you carry on to the end of the level like nothing ever happened.

Playing the level a third time will be exactly the same but there will be no mountain at the end

#### Enemies

Squirrel

Gelatnis

Mole

### Popsicle caves (2)

First of all to start, the level is slippery, which impacts precession attacks.

You will encounter a popsicle in the ground. You will be given the option to *Jump on it* or *Ignore it*. If you choose to jump on it you'll get a message saying "*It moved a little*" and if you were to continue jumping on it it would fall down revealing a secret cave passage. In the cave passage there will be two enemy encounters and a small puzzle that requires you to flip three switches to the up position but when one switch is flipped it toggles something that switches two of the switches instead of just one when you flip one afterwards.

After that you will encounter 3 enemies at once and after *that* you will find a chest with 3,000g in it.

Choosing to ignore the popsicle will take you to an enemy encounter and a crate stack that once broken has an enemy inside. After all that you will have to cross a precarious bridge*.*

The two paths will finally reconnect and you'll have to do a quick time event while you're sliding down a steep hill on a popsicle.

Playing the level a second time will be the same except the chest will contain a Baht instead.

Playing the level any time after the second time will be the same except the chest will be opened already

#### Enemies

Baht

Rock candy

### Crushy cog tower (3)

The level will start off with needing to roll a 5 or higher to squeeze through a moving cog. You will then encounter an enemy and then after that you will meet a group of Skeleton cats in the middle of a heated argument and get you to answer it for them "*Why do people drink milk*". Not soon after you will find a cog in your path again except this one is jammed on a really small piece of bubblegum and you need to find a way to get it out.

When you finally get past the jammed cog you will get an enemy encounter and then a cog rotating FAST, you will need to roll a 8 or higher to pass and then after that you will get two more enemy encounters before you can finish the level.

### Hog hill (4)

This level starts with a bottomless pit that you need to get around.

This level introduces hogs that you need to steer with directional inputs and are really fast. You will encounter two enemies consecutively before needing to make your way around another bottomless pit and then a precarious bridge.

After all of the above you can finally get off the hog and make your way forward yourself. You will then encounter a third bottomless pit but this time there is a mole buried into the side that will occasionally throw cans at you.

#### Enemies

Mole

Squirrel

Gelatnis

### Rise of the pirhannans (5)

You will start the level in front of a giant impassable wall with a pit in front of it, the pit contains the trapdoor that leads underneath the wall and back up to the surface but it also contains a hundred Robot pirhannans you need to find a way to get rid of. After that gauntlet you will start to notice the ground is empty of any sugar. You will get two enemy encounters in a row (both Robot pirhannans) and then a fork in the road.

Taking path one will have a platform moving up and down rapidly and you'll need to roll a 5 or higher to pass then you will be greeted with a mysterious purple orb floating up and down with some blue electrical lines shooting out of the ground into it, you will be given two options, *Take it* or *Do not*. If you do take it, the moving platforms will stop but you'll have lower max HP.

Taking path 2 will get you to encounter 3 Robot pirhannans at once before the paths reconnect and you have to avoid three moving platforms one after the other (Roll 5 or higher to pass each one if you don't have the orb from earlier)

Then you will find a Giant robot pirhannan sitting atop a mountain of sugar. If you have any cat on you other then Ninja they will make the conclusion that's where all the sugar on the ground went. After defeating the mini-boss you can finally finish the level.

Playing the level any more times after your first playthrough will be the same except there's sugar on the ground now.

#### Enemies

Robot pirhannan

Mole

### Swinging heights (5A)

The level will start with you having to fight a Winged pirhannan on a precarious bridge, then you will find a bottomless pit and two more enemy encounters before finding a swinging platform that needs you to roll a 4 or higher to pass. You will then find another precarious bridge and an enemy encounter.

#### Enemies

Winged pirhannan

Robot pirhannan

### Mashy's swinging castle

The level will start off with a swinging platform that requires a 4 or higher to be rolled in order to pass. An enemy encounter and another swinging platform that requires a 4 is up next and after that there will be another enemy encounter. You will then encounter Rose for the first time who will ask you if you own a home and says you can earn interest from it. After lying to Rose you will participate in a quick time event and then squeeze past another swinging platform with a 4 or higher dice roll and tough it through an enemy encounter, an enemy encounter and then 2 enemies at once before making it to the main room where Sergeant tiger cat is reading a dictionary and he somehow learns how to talk from that, but his new vocal abilities are interrupted by this world's boss; Mashy the disco devil. After defeating the boss it will drop a scroll and you get the chance to teach one of your cats the Flare breath ability before leaving through the castle's backdoor.

Playing the level again has no ability you can learn at the end but you can challenge Mashy to a rematch in the Astral Realm

#### Enemies

Gelatnis

Rock candy

Skeleton cat