recursal/Fanatic-Fandom huggingface dataset:
Abyss dragon

Abyss dragon is part of sams team and is from dragonvale.

**Water splash** - 24 [+45% bonus damage]. **Trap lure** - Taunts all for 1 turn and attackers receive grievous wounds for 1 turn. **Fin swipe** - 44 [+95% bonus damage].

**Murky water**: **Water splash** will slow targets for 1 turn if they are below 50% hp.

Defense type.

Water element.

Sapphire mox.

220 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Krankenstein

Krankenstein is part of sams team and is from the skylanders series.

**Vacuum snap** - 20 [+50% bonus damage]. **Enemy shot** - 28 [+60% bonus damage], or if an enemy is loaded (see **come to monster** and **vacuum**) its damage is increased by 25%. **Vacuum** - Krankenstein begins channeling for up to 5 turns, dealing 5% current hp damage to all each turn, if an enemy drops below 25 [+2 per level/item] hp, they are sucked up and grant an empowered **enemy shot** (only 1 enemy can be sucked up, and if multiple enemies drop below the threshold the one with the lowest hp is taken, sucking up an enemy does not cancel **Vacuum**‘s channel),

**Come to monster**: If **vacuum snap** is a last hit, Krankenstein captures the target and using **enemy shot** will have the empowered damage.

Defense type.

Air element.

Citrine mox.

200 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Vinny viper

Vinny viper is part of zacs team and is custom made.

**Strike** - 24 [+50% bonus damage]. **Venom spit** - Target is poisoned for 3 turns. **Tommy gun tail** - 48 [+90% bonus damage].

**Quick draw**: **Tommy gun tail** deals true damage and cannot be dodged if used on the first turn of a wave.

Range type.

Earth element.

Emerald mox.

160 hp.

This character deals less damage to the The mind boss.
Banjo bottom

Banjo bottom is part of zacs team and is from the donkey kong series.

**String wave** - 20 [+45% bonus damage] and the target is slowed for 1 turn. **Body whack** - 32 [+70% bonus damage] true damage, but Banjo bottom takes 5 [+5 per 3 levels/items] damage. **Sleepy song** - Target is asleep for 3 turns, but takes 2 hits to be woken up.

**Takeover remnant**: Can use any zac character's third attack once per battle.

Utility type.

Magic element.

Citrine mox.

140 hp.
Mr. hicktoter

Mr. hicktoter is part of zacs team and is from epic boss fighter 2.

**Warpath bullet** - 24 [+45% bonus damage] and ignores shields. **Mr. hicktoter bullet** - 32 [+60% bonus damage] true damage. **Warpath bodyslam** - 50 [+100% bonus damage].

**Faithful companion**: Warpath will fully negate any attack toward Mr. hicktoter that would do 50% or more of his current hp and can happen up to 3 times per battle.

Range type.

Tech element.

Sapphire mox.

140 hp.
Pigiana jones

Pigiana jones is part of sams team and is from angry birds epic.

**Whiplash** - 16 [+35% bonus damage] and removes helpful effects from target. **At the ready** - Target ally will use their first attack at 50% damage on enemies that damage them for 1 turn. **Whirlwind whip** - 10 [+15% bonus damage] to all and all are stunned for 1 turn.

**Curse resistant**: Pigiana jones will cleanse himself every 4 turns.

Utility type.

Life element.

Emerald mox.

160 hp.
Lok

Lok is part of zacs team and is from the tak series.

**Hammer smash** - 24 [+50% bonus damage]. **Hammer spin** - 34 [+65% bonus damage] and cleanses Lok from fire effects. **Chicken throw** - 50 [+100% bonus damage].

**Force of the lok**: If an ally loses all hp, Lok can carry them to the next wave, reviving them with 5% [+1.5% bonus hp] max hp, but Lok will be pacified for the first turn of the wave (can only carry one ally, meaning if more than one fall, he must choose between them).

Damage type.

Magic element.

Amethyst mox.

160 hp.
Chompy mage

Chompy mage is part of sams team and is from the skylanders series.

Mage: **Staff slam** - 26 [+50% bonus damage]. **Switch magic** - 6 [+10% bonus damage] to all enemies or +5 [+1% bonus damage] hp to all allies. **Chompy form** - Switches to chompy attacks.

Chompy: **Chompy chomp** - 20 [+40% bonus damage] true damage, **Summon chompy** - 8 [+15% bonus damage], **Bazooker form** - Switches to bazooker attacks.

Bazooker: **Chompzooka** - 8 [+15% bonus damage] for 3 turns, **Talk to the hand** - 30 [+70% bonus damage] and the target is slowed for 1 turn, **Mage form** - Switches to mage attacks.

**Champ chomper**: All of Chompy mage's third attacks have no cooldown.

Mage type.

Life element.

Emerald mox.

160 hp.
Toon link

Toon link is part of sams team and was adapted from super smash bros brawl.

**Bow and arrow** - 24 [+50% bonus damage]. **Bomb bloom** - 30 [+70% bonus damage] (can be amplified by static). **Sword twist** - 40 [+85% bonus damage] and cleanses 1 turn of fire from all allies.

**Daruk's protection**: Toon link is immune to the first 2 negative effects he is hit by (resets each wave).

Range type.

Air element.

Emerald mox.

160 hp.
Nuketopus

Nuketopus is part of sams team and is from epic boss fighter 2.

**Tentacle swipe** - 20 [+40% bonus damage]. **Bullet wave** - 10 [+25% bonus damage] to 3 targets. **Nuclear blast** - Pacifies himself for 1 turn then deals 5% of his max hp as damage to all, and 10% of his max hp as damage to himself (can be amplified by static).

**Fallout**: If **nuclear blast** damages an enemy with damage reduction, they lose the damage reduction for 2 turns.

Defense type.

Tech element.

Sapphire mox.

260 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Pachyceratops

Pachyceratops is part of zacs team and is from jurassic world: the game.

**Armored swipe** - 24 [+40% bonus damage] and gains 10% damage reduction for 1 turn if it is a killing blow. **Pressured bite** - 32 [+75% bonus damage]. **Knockout charge** - 40 [+15% bonus hp] and gains 5% damage reduction if it is a killing blow (resets at the end of the battle).

**Harder hits**: Pachyceratops deals 5% more damage for every 10% damage reduction he has.

Defense type.

Life element.

Emerald mox.

240 hp.
Raincutter

Raincutter is part of zacs team and is from the how to train your dragon series.

**Belly slam** - 24 [+40% bonus damage] and the target is slowed for 1 turn. **Head smack** - 32 [+50% bonus damage, +3% bonus hp]. **Fireball** - 44 [+75% bonus damage] and fire for 1 turn.

**Splashdown**: All allies first attacks splash their target for 1 turn, if **belly slam** is used on a splashed target, they become stuck for 1 turn as well as slowed.

Range type.

Air element.

Sapphire mox.

200 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Ninja dwarf

Ninja dwarf is part of sams team and is from dragonsoul.

**Beer chucks** - 26 [+50% bonus damage]. **Mead boost** - Ally deals 20% more damage and gains speed for 1 turn. **Bock jutsu** - 16 [+20% bonus damage] to all ranged enemies.

**Hits the spot**: **Mead boost** will heal 15 hp every 3 times it is used (healing is given to whoever the ability is used on).

Damage type.

Dark element.

Citrine mox.

140 hp.
Mine dragon

Mine dragon is part of zacs team and is from dragonvale.

**Digging scratch** - 20 [+50% bonus damage]. **Cave in** - 30 [+70% bonus damage] and the target is stuck for 1 turn. **Ore seed** - Target is frozen for 3 turns and allies that damage the target gain 2 [+1 per 3 levels/items] gold.

**Miner's fortune**: All characters get 10 bonus gold for every wave that is completed.

Defense type.

Earth element.

Sapphire mox.

200 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Fisticuffs

Fisticuffs is part of zacs team and is from the skylanders series.

**Fist slam** - 24 [+45% bonus damage]. **Two for flinching** - 30 [+55% bonus damage] and resets its cooldown when used on the same target multiple times. **Extension punch** - 46 [+75% bonus damage] and does 10% [+1% per 2 levels/items] more damage to ranged enemies.

**Round 2**: If Fisticuffs is killed but at least 1 ally makes it to the next wave, he will revive with 15% max hp (can only happen once per battle).

Damage type.

Dark element.

Citrine mox.

180 hp.
Chrome dragon

Chrome dragon is part of zacs team and is from dragonvale.

**Metallic fire** - 24 [+45% bonus damage]. **Wing cut** - 32 [+75% bonus damage]. **Dead weight** - 40 [+85% bonus damage] and the target is stunned for 2 turns.

**Reflective**: While Chrome dragon is below 30% hp, attackers are blinded for 1 turn (after an enemy has been blinded 3 times, they become immune to the **reflective**).

Defense type.

Air element.

Sapphire mox.

200 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Boomer

Boomer is part of zacs team and is from the skylanders series.

**Dynamite** - 24 [+45% bonus damage] (can be amplified by static). **Troll bomb** - 30 [+65% bonus damage] (can be amplified by static). **Troll slam** - 44 [+75% bonus damage] to target and all are slowed for 1 turn.

**Bigger boom**: When an enemy dies, they will drop gunpowder that Boomer automatically collects (up to 7), increasing his damage by 5%, and once 5 gunpowder has been collected, his next use of **dynamite** will hit 2 other targets for 50% damage and will consume the gunpowder he collected (can happen multiple times, but gunpowder is reset each wave).

Range type.

Tech element.

Emerald mox.

160 hp.
Ratchet

Ratchet is part of sams team and is from the ratchet and clank series

**Combuster** - 20 [+50% bonus damage]. **Buzz blades** - 6 [+10% bonus damage] to 5 targets. **Wrench swing** - 46 [+90% bonus damage].

**Elite weaponry**: After 3 uses, **combuster** does 50% damage but shoots 3 enemies, **buzz blades** do 10% more damage and can be amplified by static, and **wrench swing** kills enemies that would survive with 15 [+5 per level/item] hp or less (all buffs reset after battle).

Range type.

Tech element.

Citrine mox.

160 hp.
The doctor

The doctor is part of zacs team and is from the little nightmares series.

**Forced donation** - Steals 5% [+0.5% max hp] of an enemy or allies current hp and heals an ally for the hp stolen. **Hackjob** - 30 [+65% bonus damage] and gives grievous wounds for 2 turns, if the target is already affected by grievous wounds, the damage is increased by 20%. **Summon patient** - 14 [+25% bonus damage], but if blinded, will disappear instantly.

**Wallcrawler**: The doctor has 25% damage reduction against melee enemies, but takes 25% more damage from ranged enemies.

Utility type.

Dark element.

Sapphire mox.

200 hp.
Dirge

Dirge is part of sams team and is from shadow of the colossus.

**Pincer chomp** - 26 [+45% bonus damage]. **Bury** - Gains 20% damage reduction for 1 turn, and his next attack deals true damage. **Sand surfer charge** - 46 [+85% bonus damage] and Dirge gains speed for 2 turns.

**Vitals**: Dirge has 15% damage reduction, but loses this damage reduction and takes 5% more damage while stunned/frozen.

Damage type.

Earth element.

Ruby mox.

180 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Atomic shark

Atomic shark is part of zacs team and is from hungry shark world.

**Atomo claw** - 26 [+50% bonus damage]. **Hunting scent** - **Atomo claw** does 25% more damage its next use, and if the target is below 50% hp the damage is increased by 50%. **Toxic leak** - Poison to all for 2 turns and Atomic shark heals 10 [+10% bonus hp] hp for 3 turns.

**Poison proof**: Being affected by poison heals him for 5 [+5% bonus hp] hp for every turn it is applied, he can also use poison potions on himself for this regeneration.

Mage type.

Toxic element.

Amber mox.

220 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Captain slag

Captain slag is part of sams team and is from the ratchet and clank series.

**Hook blast** - 10 [+30% bonus damage] to 2 targets. **Grog flame** - 18 [+55% bonus damage] and fire for 1 turn. **Hook swipe** - 44 [+85% bonus damage].

**Down the hatch**: Every 2 times **grog flame** is used, Captain slag heals 20 [+10% bonus hp] hp.

Defense type.

Space element.

Amber mox.

200 hp.
Barbarian king

Barbarian king is part of sams team and is from the god of war series.

**Spike hammer swing** - 22 [+45% bonus damage]. **Summon ghost berserker** - 4 [+10% bonus damage] and drops a soul fragment after it dies (see **gift of the afterlife**). **Barbarian smash** - 20% of Barbarian kings max hp as damage to target.

**Gift of the afterlife**: Enemies Barbarian king has damaged drop soul fragments when they die, which heal Barbarian king for 5 [+1 per 2 levels/items] hp and increase his max hp by 5 [+1 per 2 levels/items] (**ghost berserker**s do not count toward damaging enemies, and resets after battle).

Mage type.

Undead element.

Ruby mox.

180 hp.

This character is fiery, meaning they empower radiating heat and benefit from the Phoenix feather item.
Magnificus

Magnificus is part of sams team and is from inscryption.

**Canvas wipe** - 6 [+5% bonus damage] to all, or can be used to change an ally’s mox. **Mox maker** - Magnificus creates a mox totem for 3 turns, empowering all allies with the same mox: Ruby: Deals 15% more damage, Sapphire: Gains 20% more XP, Citrine: Gains 20% more gold, or Emerald: Gains 10% damage reduction Amber: Reduces the cooldown of second abilities by 1 turn when getting a last hit, Amethyst: Heal for 10% of damage dealt (only 1 mox can be active at once). **Sigil brush** - Target allies next ability applies any effect of Magnificus' choosing for 3 turns (damaging abilities apply a chosen negative effect, and supportive abilities apply a chosen positive effect).

**Magickal bleach**: At the start of each wave, Magnificus can replace 2 enemy’s passives with a different one (cannot target bosses, and cannot give targets useless).

Utility type.

Magic element.

Emerald mox.

140 hp.
Jörmungandr

Jörmungandr is part of sams team and is from smite.

**Venomous haze** - 10 [+35% bonus damage] and the target is poisoned for 2 turns. **Consuming bellow** - 4 [+5% bonus damage] to all and all are slowed for 1 turn, but for each enemy currently poisoned, **consuming bellow** cleanses the poison and deals 15% more damage (up to 60% max, and damage resets each use). **World serpent** - 12 [+30% bonus damage] to 3 targets and each are stunned for 1 turn.

**Immovable**: Jörmungandr is immune to knockbacks.

Defense type.

Water element.

Amethyst mox.

260 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Molaf

Molaf is part of zacs team and is custom made.

**Frost sword** - 20 [+40% bonus damage] and the target is slowed for 1 turn. **Summon molerauder** - 8 [+25% bonus damage]. **War horn** - Increases the damage of all minions (including those summoned by other characters) by 25% and increases the turns they are active by 1 [+1 per 7 levels/items].

**Death's icy grip**: If Molaf loses all hp, he can be resurrected with 20% max hp if 3 enemies are killed while frozen.

Damage type.

Ice element.

Sapphire mox.

160 hp.

This character is a mole, meaning they empower molark charge.

This character deals less damage to the The mind boss.
Grey guy

Grey guy is part of zacs team and is from sumotori dreams.

**Block shot** - 22 [+45% bonus damage]. **Get off me** - All enemies are feared for 1 turn and Grey guy gains 15% damage reduction for 1 turn after the fear ends, if Grey guy is below 50% max hp, the damage reduction lasts 2 turns. **Plank break** - 44 [+85% bonus damage].

**Next fight**: If all allies fall except Grey guy, he becomes the winner and gains 10% damage reduction. If he survives to the next wave, he will lose the damage reduction and all allies will revive with 5% max hp.

Defense type.

Space element.

Sapphire mox.

160 hp.
Penetrator

Penetrator is part of sams team and is from the fromsoftware series.

**Blade sweep** - 24 [+45% bonus damage]. **Bleeding strike** - 30 [+65% bonus damage], increased to 38 [+75% bonus damage] if Penetrator got a last hit the previous turn. **Penetrating stab** - 40 [+80% bonus damage] And heals 5 [+2.5% bonus hp] hp for every instance of damage the target applied to Penetrator.

**Blood siphon**: Penetrator heals for all damage he deals that is mitigated by damage reduction or shields.

Damage type.

Life element.

Ruby mox.

180 hp.
Ivern

Ivern is part of sams team and is from league of legends.

**Rootcaller** - 24 [+45% bonus damage] and the target is stuck for 1 turn. **Triggerseed** - 10 [+10% bonus damage] hp shield to ally and 1 turn later, the shield disappears and does 12 [+45% bonus damage] damage to enemy with the highest hp. **Summon daisy** - 10 [+20% bonus damage].

**Daisy hug**: If **daisy** attacks the same target 3 times, they will be stunned for 1 turn.

Utility type.

Life element.

Emerald mox.

160 hp.
Crypt dragon

Crypt dragon is part of sams team and is from dragonvale.

**Blackfrost breath** - 24 [+50% bonus damage] and the target is slowed for 1 turn. **Chilling stare** - Target is slowed for 3 turns. **Dark charge** - 50 [+100% bonus damage] and deals overwhelm damage.

**Crypt keeper**: When an ally loses all hp, Crypt dragon can revive them with 5% max hp, but he will deal 10% less damage (each ally can only be revived once).

Damage type.

Dark element.

Emerald mox.

200 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Bear hugger

Bear hugger is part of sams team and is from the punch out series.

**Stump punch** - 24 [+40% bonus damage]. **Maple syrup** - Heals 15 [+15% bonus hp] hp. **Bear hug** - 46 [+85% bonus damage] and the target is pacified for 1 turn.

**Coach squirrel**: While below 30% max hp, **stump punch** and **bear hug** will do 15% more damage, but the bonus damage is dealt as true damage.

Defense type.

Ice element.

Sapphire mox.

180 hp.
Buzzer beak

Buzzer beak is part of zacs team and is from the skylanders series.

**Sky slam** - 24 [+45% bonus damage] and grants an ally speed for 1 turn. **Summon buzzer minion** - 12 [+25% bonus damage]. **Copter chop** - 50 [+85% bonus damage] and grants Buzzer beak speed for 1 turn.

**Sky-chi training**: On wave 3, **copter chop** will inflict fire for 3 turns.

Damage type.

Air element.

Ruby mox.

140 hp.
Bomb shell

Bomb shell is part of sams team and is from the skylanders series.

**Explosive spin** - 20 [+40% bonus damage]. **Bomb** - 30 [+60% bonus damage] (can be amplified by static). **Magic fire bomb** - 30 [+80% bonus damage] and fire for 2 turns (can be amplified by static).

**Fuel the magic fire**: After **magic fire bomb** is used, all of Bomb shell's attacks add 1 turn of fire if the fire is still active.

Defense type.

Magic element.

Emerald mox.

180 hp.
Haxxor

Haxxor is part of zacs team and is from boss battles.

**Tentacle stab** - 24 [+50% bonus damage]. **Summon haxxlet** - 8 [+10% bonus damage] and getting a killing blow increases its duration by 1 turn. **Space bite** - 46 [+90% bonus damage].

**Space skin**: Hard exoskeleton grants Haxxor 10% damage reduction against enemies and 20% damage reduction against bosses.

Defense type.

Space element.

Amber mox.

260 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.

This character is affected by hive mind in mirror and traitor mode.
Silent spirit

Silent spirit is part of sams team and is from dragonsoul.

**Hammer time** - 26 [+45% bonus damage]. **Tea time** - Ally heals 10 [+10% bonus hp] hp for 2 turns. **Quiet time** - All enemies have their passive effects disabled for 2 turns (1 turn for bosses).

**Mime weapons**: If 2 or less enemies are alive when used, **quiet time** will reduce enemy damage by 20% for its duration.

Utility type.

Dark element.

Sapphire mox.

160 hp.
Blue shark

Blue shark is part of sams team and is from hungry shark world.

**Fin whip** - 26 [+45% bonus damage]. **Small bite** - 34 [+70% bonus damage]. **Boosting charge** - 50 [+85% bonus damage] and blue shark gains speed for 2 turns.

**Slippery**: If Blue shark takes 10% or more of his max hp damage in a single turn, he will gain speed for 2 turns.

Damage type.

Water element.

Sapphire mox.

160 hp.
Cagney carnation

Cagney carnation is part of sams team and is from cuphead.

**Pollen ball** - 22 [+45% bonus damage]. **Face stretch** - 30 [+75% bonus damage]. **Thorn root** - 30 [+50% bonus damage] and 4 [+10% bonus damage] for 3 turns, and the target is stuck for the duration.

**Photosynthesize**: Cagney carnation heals 10% of his missing hp at the end of each wave.

Range type.

Life element.

Amber mox.

180 hp.
Shy guy

Shy guy is part of zacs team and is from the mario series.

**Mace** - 26 [+50% bonus damage]. **Phanto swipe** - 30 [+70% bonus damage] and the target is feared for 1 turn. **Bullet bill** - 50 [+90% bonus damage].

**Bruiser bill**: When used on a boss, **bullet bill** becomes a **bruiser bill**, doing 25% more damage and dealing 10% of its normal damage to all other enemies.

Damage type.

Dark element.

Ruby mox.

160 hp.
Root dragon

Root dragon is part of zacs team and is from dragonvale.

**Dirt blast** - 22 [+45% bonus damage]. **Roots** - 28 [+70% bonus damage] and enemy is stuck for 2 turns. **Burrow** - Becomes untargetable for 3 turns.

**Homey**: **Burrow** will heal Root dragon for 10% of his max hp for each turn he does not use an attack.

Mage type.

Earth element.

Citrine mox.

180 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.

This character is a mole, meaning they empower molark charge.
Wallop

Wallop is part of zacs team and is from the skylanders series.

**Hammer swing** - 20 [+40% bonus damage]. **Hammer throw** - 28 [+60% bonus damage] but can be charged for up to 2 turns, increasing its damage by 15% each turn (cooldown continues to decrease even when **hammer throw** is being charged). **Hammer clap** - 40 [+85% bonus damage].

**Hammer shatter**: If **hammer clap** or **hammer throw** are a last hit, they shoot out shards that do 4 [+5% bonus damage] damage to 4 targets.

Defense type.

Earth element.

Amber mox.

200 hp.
Woolly howl

Woolly howl is part of zacs team and is from the how to train your dragon series.

**Howl** - 6 [+10% bonus damage] to all. **Icy charge** - 28 (+70% bonus damage). **Ice ball** - 48 (+80% bonus damage) and target is slowed for 2 turns.

**Alone in the cold**: If **ice ball**'s target is the only enemy alive, they will be permanently slowed, if Woolly howl is the only ally alive, **ice ball** will freeze the target for 3 turns.

Range type.

Ice element.

Ruby mox.

200 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Trainer bot

Trainer bot is part of zacs team and is from gizmonauts.

**Kick box** - 26 [+50% bonus damage]. **Muscle mass** - Gives an ally the same damage reduction as **get in shape** for 2 turns. **Train** - Allies next attack does 50% more damage.

**Get in shape**: Trainer bot has 10% damage reduction, increased by an extra 10% for each wave completed (resets after battle).

Utility type.

Life element.

Sapphire mox.

200 hp.
Bone chompy

Bone chompy is part of zacs team and is from the skylanders series.

**Bone trap** - 14 [+45% bonus damage] and the target is stuck for 1 turn. **Summon bone chomplet** - 4 [+7% bonus damage] for 2 turns. **Bite** - 46 [+85% bonus damage].

**Sink your teeth in**: If the target is stuck when **bite** is used, Bone chompy will stick to the enemy for 1 turn, becoming pacified and untargetable for 1 turn, and dealing 25% of **bite'**s damage again to the target.

Damage type.

Undead element.

Sapphire mox.

140 hp.
Spade king

Spade king is part of sams team and is from the undertale series.

**Spade bullet** - 22 [+45% bonus damage]. **Spike box** - 14 [+30% bonus damage] to melee target or 10 [+25% bonus damage] to ranged target whenever they attack and lasts 2 turns. **Spade chain** - 40 [+85% bonus damage] and target is stunned for 2 turns.

**Feed the dark fountain**: If a target stunned by **spade chain** dies, Spade king gains 15% of his missing hp as bonus max hp (resets after battle).

Defense type.

Dark element.

Sapphire mox.

200 hp.
Shroud

Shroud is part of sams team and is custom made.

**Cloak strike** - 24 [+40% bonus damage]. **Seeping darkness** - 14 [+30% bonus damage] for 2 turns. **Anti world** - 6 [+5% bonus damage] to all and enemies Shroud has damaged in the last 2 turns are stunned for 2 turns.

**Adapting attacks**: If 2 defensive items are equipped, **cloak strike** will heal 10 [+10% bonus hp] hp on killing blows. If 2 offensive items are equipped, **seeping darkness**' duration will increase by 1 turn. If 2 supportive items are equipped, **anti world**’s stun will effect all enemies he's damaged at any point.

Mage type.

Dark element.

Amethyst mox.

180 hp.

This character deals less damage to the The mind boss.
Spike factory

Spike factory is part of sams team and is from the bloons tower defense series.

Super mines: **White hot spikes** - For 2 turns, if the target attacks someone, they will be set on fire for 1 turn. **Spiked balls** - For 3 turns, if the target attacks someone, they take 14 [+25% bonus damage] damage. **Spiked mines** - For 3 turns, if the target attacks someone, they take 14 [+25% bonus damage] damage, and after 3 turns the mine explodes and deals an extra 10 [+20% bonus damage] damage (can be amplified by static) to the target.

Carpet of spikes: **Even faster production** - For 2 turns, if the target attacks someone, they take 8 [+20% bonus damage] damage and gives Spike factory speed when used multiple times in a row. **MOAB SHREDR** - The next use of **even faster production** does 20% more damage (increased to 30% more damage and lasts an extra turn if used on a boss). **Spike storm** - Spike factory does **even faster production** to all.

Perma-spike: **Smart spikes** - For 2 turns, if the target attacks someone, they take 8 [+20% bonus damage] damage (ignores shields). **Long life spikes** - For 5 turns, if the target attacks someone, they take 8 [+15% bonus damage] damage. **Deadly spikes** - For 5 turns, if the target attacks someone, they take 12 [+20% bonus damage] damage.

**Pick a path**: At the start of the first wave, Spike factory chooses which ability path to use for the battle (cannot change path until the battle is over).

Damage type.

Tech element.

Ruby mox.

180 hp.
Titanosaurus

Titanosaurus is part of sams team and is from the godzilla series.

**Titano slam** - 26 [+40% bonus damage]. **Tail slam** - 32 [+50% bonus damage, +5% bonus hp]. **Echo beam** - 46 [+80% bonus damage] and the target is stuck for 3 turns.

**Heavy wind**: **Tail slam** will slow all enemies at max hp for 1 turn.

Mage type.

Water element.

Ruby mox.

220 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Trevor

Trevor is part of zacs team and is from hungry shark world.

**Shell charge** - 20 [+50% bonus damage]. **Claw rip** - 28 [+65% bonus damage] and does 25% more damage to targets without damage reduction or shields. **Snap** - 44 [+100% bonus damage].

**Thick shell**: All damage over time only lasts one turn when applied to Trevor.

Defense type.

Water element.

Amber mox.

160 hp.
Tide glider

Tide glider is part of sams team and is from the how to train your dragon series.

**Nimble slam** - 22 [+40% bonus damage] and Tide glider gains speed for 1 turn. **Acid ball** - 28 [+60% bonus damage] and poison for 1 turn. **Heal** - Heals all allies for 25 [+10% bonus hp] hp.

**Self-care**: Every 3 turns, Tide glider heals 15 [+20% bonus damage] hp.

Utility type.

Water element.

Sapphire mox.

180 hp.

Level 0

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Crusher

Crusher is part of zacs team and is from the skylanders series.

**Rubble form** - 4 [+2% bonus hp] to 4 targets. **Stone stare** - 4 [+1% max hp] and the target is stunned for 2 turns. **Crushing smash** - 38 [+85% bonus damage] and the target is stunned for 1 turn and loses 10% damage reduction for 1 turn.

**Hit them while they're down**: If an enemy is already stunned, **stone stare** adds 2 turns to that time, rather than overlapping it.

Defense type.

Earth element.

Emerald mox.

240 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Goopy le grande

Goopy le grande is part of zacs team and is from cuphead.

**Bounce** - 22 [+40% bonus damage] and if the target is melee they are stuck for 1 turn. **Gooey shockwave** - 6 [+2.5% bonus hp] to all. **Sucker punch** - 44 [+100% bonus damage].

**From beyond**: After all hp is lost, Goopy le grande will revive with 20% max hp as a tombstone and can do 28 [+60% bonus damage] damage to a target every 2 turns (can only happen once per battle).

Defense type.

Water element.

Sapphire mox.

200 hp.
Centipede demon

Centipede demon is part of zacs team and is from the fromsoftware series.

**Thrashing limbs** - 24 [+45% bonus damage]. **Demon magma** - 30 [+70% bonus damage] and fire for 1 turn. **Feast** - 50 [+90% bonus damage].

**The milestone**: After dealing 100 [+10 per level/item] total damage with an ability, it gains a new effect: **Thrashing limbs** - Deals true damage while Centipede demon is above 75% max hp. **Demon magma** - Breaks shields. **Feast** - Damage increases by 10% and is split between 5 targets.

Range type.

Fire element.

Ruby mox.

180 hp.

This character is fiery, meaning they empower radiating heat and benefit from the Phoenix feather item.

This character is affected by hive mind in mirror and traitor mode.
Sgt. suckerpunch

Sgt. suckerpunch is part of zacs team and is from juice galaxy.

**Plunger death wheel** - 24 [+45% bonus damage]. **Plunge** - 30 [+65% bonus damage] and if the target was healed the previous turn, it will steal 50% of the hp they gained. **Plunger tornado** - 50 [+100% bonus damage].

**Suction power**: Sgt. suckerpunch's attacks will make the target stuck for 1 turn if they are below 35% hp.

Mage type.

Tech element.

Amber mox.

180 hp.

Level 0
Yellow beast

Yellow beast is part of zacs team and is from gang beasts.

**Rough up** - 26 [+50% bonus damage]. **Kicked while down** - 30 [+70% bonus damage], and does true damage if the target is slowed, stunned, or frozen. **Toss** - 46 [+90% bonus damage] and does true damage to stunned targets.

**Not out yet**: After losing all hp, Yellow beast will revive with 20% [+1% per 25 bonus hp] max hp 1 turn later (can only happen once per battle).

Damage type.

Life element.

Citrine mox.

160 hp.

Level 0
Welder bot

Welder bot is part of zacs team and is from gizmonauts.

**Repair laser** - +10 [+10% bonus damage] hp to ally. **Weld laser** - 32 [+75% bonus damage]. **Weld** - Welds 2 allies together for 3 turns, granting them 25% [+2.5% bonus hp] of each others bonus damage for 3 turns.

**Hot spot**: **Weld laser** will inflict fire for 2 turns if the target is at max hp.

Utility type.

Tech element.

Citrine mox.

180 hp.
Officer

Officer is part of zacs team and is from legends of runeterra.

**Summon warden** - 6 [+25% bonus damage]. **Breach** - 30 [+65% bonus damage]. **Most wanted** - Sacrifices all active minons to deal bonus damage on his next **breach** (1st attack minions grant 2 [+10% bonus damage] bonus damage, 2nd attack minions grant 4 [+20% bonus damage] bonus damage, 3rd attack minions grant 8 [+40% bonus damage] bonus damage).

**Detain**: When officer gets a last hit, he gains 10% of the targets max hp and damage (bonuses are replaced when a new target is last hit).

Damage type.

Tech element.

Sapphire mox.

180 hp.
Robo-doo

Robo-doo is part of sams team and is custom made.

**Sausage whip** - 22 [+45% bonus damage] and heals for 10% of the damage dealt. **Sausage slam** - 32 [+70% bonus damage] and heals for 15% of the damage dealt. **Super charge** - Increases damage by 25% and increases the healing on **sausage whip** and **sausage slam** to 20% and 30% for 3 turns.

**Overdrive**: If Robo-doo is the only ally remaining, **super charge** will be an overdrive, in which he does 50% increased damage and increases the healing on **sausage whip** and **sausage slam** to 30% and 45% for 5 turns.

Mage type.

Electric element.

Sapphire mox.

160 hp.

This character deals less damage to the The mind boss.
Smoke dragon

Smoke dragon is part of sams team and is from dragonvale.

**Smoke blast** - 20 [+40% bonus damage] and gains 2 (+1 per 3 levels/items) damage when used on the same target. **Misty mock up** - 10 [+20% bonus damage] to an enemy and gives an ally a smokey double that will cause the next enemy that attacks them to miss and become blinded for 2 turns . **Fire cloud** - 30 [+75% bonus damage] and fire for 2 turns.

**Spreading mist**: If **fire cloud** is used on a target that was hit by **smoke blast** at least 3 times, they will be pacified for 2 turns.

Range type.

Air element.

Sapphire mox.

160 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Biker waluigi

Biker waluigi is part of sams team and is from the mario series.

**Wrench throw** - 24 [+45% bonus damage]. **Dust cloud** - Target is blinded for 2 turns. **Roadkill** - 44 [+85% bonus damage] and Biker waluigi gains speed until the effect activates.

**Critical condition**: **Roadkill** will stun for 2 turns if it puts the target below 50% hp.

Damage type.

Earth element.

Amethyst mox.

160 hp.
Aurelion sol

Aurelion sol is part of sams team and is from league of legends.

**Breath of light** - Channels for 2 turns, dealing 16 [+35% bonus damage] damage on the first turn and 5% [+1% per 2 **stardust**] of the targets max hp on the second. **Singularity** - All are slowed for 1 turn, and any enemy that drops below 5% [+5% bonus damage, +1% per 3 **stardust**] max hp is killed and executed. **The skies descend** - 44 [+50% bonus damage, +250% **stardust**] and the target is stunned for 1 turn, and after 50 stardust has been collected, it also does 4 [+10% bonus damage] to all on all waves and slows all for 1 turn.

**Cosmic creator**: Aurelion sol gains star dust with his abilities that grant additional scaling. He gains 1 star dust when damaging an enemy or when an enemy dies, 3 star dust when getting a last hit, 5 star dust for completing a full **breath of light** channel or from executing an enemy with **singularity**, and 10 star dust from getting a last hit with **the skies descend**.

Range type.

Space element.

Sapphire mox.

240 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
The clog

The clog is part of sams team and is from juice galaxy.

**Arm slam** - 24 [+40% bonus damage]. **Get back here** - For 2 turns, **Arm slam** does 50% more damage but The clog takes 10% more damage. **Clogged** - For 3 turns, all enemies are slowed and unable to be healed.

**Un-clogged**: All allies are immune to being stuck.

Utility type.

Chaos element.

Ruby mox.

280 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
The duke of flies

The duke of flies is part of sams team and is from the binding of Isaac.

**Summon fly** - 6 [+25% bonus damage]. **Summon blood fly** - 8 [+35% bonus damage]. **Nest** - Kills and resummons all active minions, healing 10 [+10% bonus hp] hp to any ally whose minion was affected (minions keep their current duration after being resummoned).

**Minion block**: The duke of flies gains a 5 [+5% bonus hp] hp shield for 1 turn every time any ally summons a minion.

Mage type.

Air element.

Sapphire mox.

140 hp.

This character is affected by hive mind in mirror and traitor mode.
Tuojiangosaurus

Tuojiangosaurus is part of sams team and was adapted from jurassic world: the game.

**Spiked swipe** - 22 [+50% bonus damage]. **Impaling charge** - 30 [+65% bonus damage] and the target is stuck for 2 turns. **Tail skewer** - 42 [+90% bonus damage] and the target is pacified for 1 turn.

**Sharp defense**: Melee attackers take 6 [+1% bonus hp] damage.

Defense type.

Life element.

Emerald mox.

220 hp.
Scrap shooter

Scrap shooter is part of sams team and is from the skylanders series.

**Spin** - 22 [+50% bonus damage]. **Barrel wave** - 12 [+20% bonus damage] to 3 targets, and reduces its cooldown by 1 turn and its damage by 10% (can stack twice, and waiting an extra turn from when it is off cooldown will reset the stacks). **Barrel gun** - 10 [+20% bonus damage] to 5 targets.

**Dying damage**: If all hp is lost, Scrap shooter launches a **barrel wave** that does 50% more damage.

Damage type.

Fire element.

Citrine mox.

200 hp.
Tapejara

Tapejara is part of zacs team and was adapted from jurassic world: the game.

**Feet swipe** - 24 [+50% bonus damage]. **Blunt peck** - 30 [+65% bonus damage] and does 10% more damage if Tapejara or his target are under a negative effect (20% if both are true). **Talon claw** - 46 [+85% bonus damage] and the target is slowed for 1 turn.

**Fire resistance**: Fire applied by enemies is reduced by 1 turn for all allies.

Defense type.

Air element.

Amber mox.

160 hp.
Sparks

Sparks is part of sams team and is from hungry dragon.

**Whip** - 24 [+50% bonus damage]. **Tail fan** - Target is slowed for 2 turns and all allies gain speed for 1 turn. **Snake sense** - All allies deal 1 turn of poison with damaging abilities for 2 turns.

**The quickness**: Every 2 successful attacks will give Sparks speed for 1 turn.

Utility type.

Air element.

Citrine mox.

180 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Slagged bloodwing

Bloodwing is part of zacs team and is from the borderlands series.

**Corrosive blast** - Poison for 1 turn to all. **Thermal blast** - Fire for 1 turn to all. **Electric blast** - 6 [+10% bonus damage] to all.

**Shifting elements**: When attacking Slagged bloodwing, enemies either get poisoned for 1 turn, set on fire for 1 turn, or shock all for 2 [+3% bonus damage] damage depending on what ability he used last. Also, all abilities have no cooldown.

Mage type.

Air element.

Sapphire mox.

180 hp.

Slagged bloodwing is fiery (meaning they empower radiating heat and benefit from the Phoenix feather item) only when **thermal blast** is the most recent ability used.
Sniper monkey

Sniper monkey is part of zacs team and is from the bloons tower defense series.

Cripple MOAB: **Large caliber** - 30 [+60% bonus damage] (this ability has a 2 turn cooldown). **Deadly precision** - 38 [+70% bonus damage] true damage. **Maim MOAB** - 50 [+100% bonus damage] and does true damage as well as stun for 1 turn if used on a boss.

Elite sniper: **Shrapnel shot** - 14 [+30% bonus damage] to melee target and 4 [+5% bonus damage] to all ranged enemies (this ability has a 2 turn cooldown). **Bouncing bullet** - 14 [+25% bonus damage] to 3 targets. **Supply drop** - +10 gold to all.

Elite defender: **Even faster firing** - 24 [+40% bonus damage]. **Semi-automatic** - Gains speed for 3 turns. **Full auto rifle** - Attacks twice per turn for 2 turns.

**Pick a path**: At the start of the first wave, Sniper monkey chooses which ability path to use for the battle (cannot change path until the battle is over).

Range type.

Tech element.

Emerald mox.

160 hp.
Solar bot

Solar bot is part of sams team and is from gizmonauts.

**Heated head** - Gains 25% damage reduction and enemies that attack Solar bot are set on fire for 1 turn. **Solar charge** - Allies next attack does 25% more damage and blinds for 1 turn. **Light absorption** - Heals 20 [+10% max hp] hp and **solar charge**'s cooldown is refreshed.

**Full charge**: **Light absorption** heals 100% more hp if Solar bot is below 20% max hp.

Utility type.

Space element.

Emerald mox.

220 hp.
Watcher

Watcher is part of zacs team and is from legends of runeterra.

**Extinguishing ray** - 8 [+10% bonus damage] to all. **Void hand** - 40 [+80% bonus damage]. **Obliterate** - Instantly kill and execute a target (30% max hp true damage if used on a boss, can only be used once per battle, and can be used to immediately destroy **fractured barrier**).

**Fractured barrier** - Watcher starts each battle with a 120 hp [+5 hp per level/item] barrier that he must destroy before he can target enemies (enemies can still damage watcher during this time).

Defense type.

Ice element.

Sapphire mox.

280 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Vel'koz

Vel'koz is part of sams team and is from league of legends.

**Plasma fission** - 22 [+50% bonus damage]. **Void rift** - 16 [+35% bonus damage] for 2 turns. **Life-form disintegration ray** - Vel'koz channels and does 8 [+15% bonus damage] to all for up to 3 turns, dealing true damage to pinged targets.

**Organic deconstruction**: Every 3 times Vel'koz damages an enemy, they take 10 [+35% bonus damage] true damage and are pinged for 1 turn.

Range type.

Dark element.

Citrine mox.

180 hp.
Roland

Roland is part of sams team and is from the borderlands series.

**Corrosive shotgun** - 26 [+50% bonus damage]. **Meds** - All allies heal 5 [+2% bonus hp] hp for 2 turns. **Scorpio turret** - 40 [+80% bonus damage] to target and all allies gain 5% [+1% per 3 levels/items] damage reduction for 2 turns.

**Corrosion**: **Corrosive shotgun** lowers its targets damage by 10% if they are under 50% hp.

Range type.

Tech element.

Emerald mox.

180 hp.
Thermal bot

Thermal bot is part of sams team and is from gizmonauts.

**Lava cannon** - 20 [+40% bonus damage] and fire for 1 turn. **Cannon smack** - 32 [+70% bonus damage]. **Furnace wave** - 8 [+2% bonus hp] and fire for 1 turn to all.

**Radiating heat**: All enemies catch fire for 1 turn every 6 turns if 1 fiery ally is present, every 5 turns if 2 are present, every 4 turns if 3 are present, and every 3 turns if 4 are present (Thermal bot counts toward this passive).

Range type.

Fire element.

Amber mox.

240 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.

This character is fiery, meaning they empower **radiating heat** and benefit from the Phoenix feather item.
Cordion

Cordion is part of sams team and is from the donkey kong series.

**Flattening gust** - 22 [+40% bonus damage] and the target is blinded for 1 turn. **Accordion headbutt** - 34 [+70% bonus damage]. **Hypnotize** - Target is charmed for 4 turns.

**Takeover remnant**: Can use any sam character's third attack once per battle.

Utility type.

Magic element.

Amber mox.

140 hp.
Smite poseidon

Smite poseidon is part of zacs team and is from smite.

**Tidal surge** - 24 [+50% bonus damage]. **Torrent** - 6 [+5% bonus damage] to all and all are slowed for 2 turns. **Release the kraken** - 50 [+100% bonus damage].

**Swiftness of the sea**: After 3 uses of **tidal surge**, Smite poseidon gains speed for 2 turns.

Mage type.

Water element.

Sapphire mox.

160 hp.
Steam bot

Steam bot is part of zacs team and is from gizmonauts.

**Steam shot** - 22 [+40% bonus damage] and the target is blinded for 1 turn. **Steamwork stomp** - 32 [+40% bonus damage, +2% max hp]. **Smoke bomb** - 40 [+85% bonus damage] and the target is blinded for 2 turns (can be amplified by static).

**Thick fog**: If the target is already blinded when **steam shot** or **smoke bomb** is used, it will make the target stuck for the duration.

Defense type.

Tech element.

Amber mox.

260 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Roadhog

Roadhog is part of sams team and is from overwatch.

**Scrap blast** - 22 [+50% bonus damage]. **Take a breather** - Heals 15 [+10% bonus hp] hp. **Whole hog** - 40 [+90% bonus damage] and all melee enemies are knocked back for 2 turns.

**Second wind**: If 2 or more allies are fallen, Roadhog will heal 100% more hp from **take a breather**.

Defense type.

Tech element.

Citrine mox.

180 hp.
Mab lobs

Mab lobs is part of zacs team and is from the skylanders series.

**Mabu bomb** - 24 [+50% bonus damage] (can be amplified by static). **Mini bombs** - 6 [+8% bonus damage, +2% per stack of **you make me wanna hurl**] to 4 targets (can be amplified by static). **Triple bomb** - 16 [+40% bonus damage] to 3 targets (can be amplified by static).

**You make me wanna hurl**: For every last hit Mab lobs gets, he increases the amount of targets that **mini bombs** hits by 1 (up to 8 targets max and resets after the battle).

Range type.

Tech element.

Amber mox.

160 hp.
Wart

Wart is part of sams team and is from the mario series.

**Head flip** - 22 [+45% bonus damage] and the target is knocked back for 1 turn. **Maw of wart** - 30 [+70% bonus damage] and Wart heals 10 [+15% bonus damage] hp if the target is under a negative effect. **Bubble** - 20 [+40% bonus damage] true damage.

**Better bubble**: If **bubble** puts an enemy at 25% max hp or under (bosses must be at 10% max hp or under), it will trap the target, dealing no damage but pacifying them until death.

Utility type.

Toxic element.

Emerald mox.

200 hp.
Grave clobber

Grave clobber is part of sams team and is from the skylanders series.

**Gator geyser** - 20 [+40% bonus damage] and remains for 3 turns (see **stone shattering**). **Clobber punch** - 32 [+75% bonus damage]. **Hand slam** - 10 [+1% bonus hp] to all and all are stuck for 1 turn.

**Stone shattering**: **Hand slam** breaks all **gator geyser**s, dealing 8 [+25% bonus damage] damage to the enemy they're at.

Defense type.

Earth element.

Sapphire mox.

240 hp.
Red friend

Red friend is (regrettably) part of zacs team and is from the friends escape.

**Kick the bucket** - 0 and Red friend dies, **End of the road** - 0 and Red friend dies, **Put down** - 0 and Red friend dies.

**Asking for it**: Taunts all enemies until dead.

Utility type.

Chaos element.

Ruby mox.

1 hp [does not increase with level or items].
Vlademole

Vlademole is part of zacs team and is custom made.

**Axe swing** - 26 [+50% bonus damage]. **Reckless swing** - 36 [+65% bonus damage] true damage but costs 10 hp (no cost when below 10% max hp). **Lava tunnel** - 20 [+50% bonus damage] and fire for 2 turns to target and 4 [+5% bonus damage] to all.

**Insanity**: If Vlademole drops below 30% max hp, he goes into insanity mode, where he gains 15% increased damage and heals for 10% [+1% per level/item] damage done until he rises above 30% max hp.

Damage type.

Earth element.

Amber mox.

160 hp.

This character is fiery, meaning they empower radiating heat and benefit from the Phoenix feather item.

This character is a mole, meaning they empower molark charge.

This character deals less damage to the The mind boss.
Zombie shaggy

Zombie shaggy is part of zacs team and is custom made.

**Slingshot** - 24 [+50% bonus damage]. **Virus intake** - Cleanses poison from an ally, and heals himself for 5 [+5% bonus damage] hp per turn of poison cleansed. **Zombie goo** - 34 [+85% bonus damage] and poison for 3 turns, or can be used to heal Zombie shaggy for 25% of his max hp.

**Health hazard**: If an enemy dies while affected by poison, Zombie shaggy harvests the leftover virus, making his next use of **slingshot** inflict 1 turn of poison.

Range type.

Toxic element.

Emerald mox.

160 hp.

This character deals less damage to the The mind boss.
Whitetip reef shark

Whitetip reef shark is part of zacs team and is from hungry shark world.

**Quick whip** - 24 [+45% bonus damage]. **Lumbering charge** - 32 [+70% bonus damage]. **Decent bite** - 44 [+80% bonus damage] and can either ignore shields or deal true damage.

**Stand up for yourself**: If Whitetip reef shark is under a negative effect, his next attack will do 20% more damage and do true damage.

Mage type.

Water element.

Ruby mox.

180 hp.