Bedrock Edition beta 1.13.0.1

**Beta 1.13.0.1** is the first beta version released for Bedrock Edition 1.13.0, which adds foxes and fixes some bugs.

## Additions

### Blocks

Structure void
* It is an intangible block used to indicate to the structure blocks that certain air blocks can be overridden by previously existing blocks in the destination.
	+ Intended to be a replacement for the function barrier blocks used to convey (during early development), so they can form part of the structure itself.
* They are invisible.
	+ They are visible only when they are inside a structure being saved by a save structure blocks and the toggle option "show invisible blocks" is true.
	+ Additionally, any placed structure void instantly becomes visible when the player holds the item in their hand, similar to the barrier.
* Allows for empty spaces in a structure.
	+ Unlike air, it does not overwrite blocks where it is loaded.
	+ Example: If the player loads a 2 block high structure with air at the top and a structure void at the bottom into a 2 block high area of stone, the top block becomes air but the bottom remains stone.
* Has a full block hitbox.
* Available through Experimental Gameplay.

### Items

Spawn eggs
* Added fox spawn egg.

### Mobs

Foxes
* Spawn as red foxes in snowless taiga biomes, and as snow foxes in snowy taiga biomes
* Trusted foxes defend trusted players.
* Can pick up and carry items in their mouths.
	+ May sometimes eat what they are carrying.
* Wolves and polar bears attack them.

### Command format

* Added tab-complete for writing coordinate commands.
* Added new `PersistComponent` command for mob persistence.
* Improved many map-making commands.

### General

Accessibility
* Accessibility settings can now be accessed from the in-game chat and has been revamped.

Menu screen
* Changed the font of the menus.

## Changes

### Blocks

Structure blocks
* Added Save and Load behind the Experimental Gameplay toggle.
* Added new textures and other functionalities.

### Items

Camera
* Can no longer be obtained with the `/give` command.
* Added functionality. Screenshots took by camera can now be saved into the `screenshots` folder.

Maps
* Locked maps now have a unique inventory icon.

### Mobs

Illager captains
* The player now correctly receives the Bad Omen effect whenever the illager captain dies in combat with the player.

Villagers
* Villager trade levels now match *Java Edition* with 5 profession level badges, rather than 3 level badges. (MCPE-43206)
* Cartographer trades now require 11 glass panes instead of 10.

### General

* Improved performance.
* Added a message that informs players whether a Marketplace pack is compatible with their version of Minecraft (specifically if it includes blocks from a newer version of the game).
* Minecraft on iOS no longer shows the "Do you want to Close Minecraft?" pop-up since iOS doesn't support that app behavior.
* Map-making and add-on improvements.

How to Play
* Updated the information about repairing elytra, which now describes using phantom membranes to repair them instead of leather. (MCPE-41608)
* Tweaked the armor section so that it specifies that carved pumpkins should be used as protection from endermen.
* Tweaked the wording in the raids section.

## Fixes

Crashes
* Fixed several crashes that could occur during gameplay.
* Fixed inconsistent crash while navigating the game's UI.
* Fixed a crash related to cached resources that could sometimes occur.
* Fixed a crash that could sometimes occur when launching the game on Oculus Rift.
* Fixed a crash that could sometimes occur when exiting the game on Windows 10.
* Fixed a crash that could sometimes occur when resuming the game on Oculus Rift.
* Fixed a freezing issue that could sometimes occur when resuming the game on Windows 10 Mobile.
* Fixed a crashing issue on iOS when relaunching the game with a global resource pack applied.
* Fixed a crash that could sometimes occur when exploring world templates.
* Fixed a crash that could sometimes occur when launching the game on Xbox.
* Fixed a crash that could occur when launching the game on Xbox.
* Fixed a crash that could occur when typing some characters onto a sign.
* Fixed a crash that could occur when playing the Inspiration Hub world.
* Fixed a crash that could sometimes occur when trying to create a new world or when joining a multiplayer game.
* Fixed a crash that could sometimes occur when signing into Microsoft account.
* Fixed a crash that could sometimes occur when choosing certain skins.
* Fixed a crash that could occur when creating a new world using some marketplace packs.
* Fixed a crash that would happen when typing certain characters into chat. (MCPE-44419)
* Fixed a crash that could occur when switching profiles on Xbox One.
* Fixed a crash that could occur when breaking a block underneath detector rail blocks.
* Fixed a crash that could occur if a split-screen player leaves the game while an execute command targets them in a function.
* Fixed a crash that could occur when leaving and rejoining a world whilst an adult panda is eating bamboo.
* Fixed a crash that could occur after a player leaves on 3-4 player split-screen on the "Wildlife: Jungle" map.

Performance
* Improved graphics rendering performance.
* Improved world launch time by optimizing network and resource tasks.
* Optimized grass growth block ticking.

General
* Beacons no longer play conduit ambient sound, but play the correct beacon ambient sound now. (MCPE-34413)
* Accessibility color and contrast fixes and tweaks for dropdowns, buttons and the Play screen.
* Players can now switch between user accounts on Xbox One without restarting the game.
* Fixed the messaging when trying to import a world template made in a newer version.
* Leads now connect to mobs at the correct position.
* The world loading screen now closes if the acceptable amount of chunks are loaded. (MCPE-44815)
	+ (Partial fix for MCPE-44815, the issue with chunks sometimes not loading in correctly is still being worked on.)
* Furnaces now play all applicable sounds, and at the correct pitch. (MCPE-43915)
* Recently viewed skins now appear in the correct order in the skin picker menu.

Gameplay
* Equipment on armor stands now render correctly if the armor stand is affected by the invisibility effect. (MCPE-39779)
* Splash water bottles now deal damage to blaze and enderman mobs again. (MCPE-42589)
* Split-screen players that join a world now spawn in the correct safe place and no longer spawn in the void.
* Arrows now cause sand and gravel to fall again. (MCPE-18257)
* Fixed pitch issue with the camera that caused the player to walk backwards when looking straight up.
* The camera now rotates correctly when in third-person view.
* Changed how the bell item is held in the player's hand, so that it is held with an item rather than a weapon. (MCPE-43638)
* Damage sound is no longer heard when a player falls or lands in Creative gamemode. (MCPE-515)
* The camera is no longer present in the Creative inventory without the "Education Edition" toggle being turned on.
* Players in water are now knocked back by TNT explosions.
* Fire charges launched from dispensers now ignite minecarts with TNT.
* Using bone meal on a flower now generates more flowers of that type around it, rather than just dandelions and poppies. (MCPE-7979)
* Shulker boxes can no longer be placed in the same space as the player. (MCPE-39674)
* Standing in a cauldron of lava now deals the correct amount of damage to players. (MCPE-39356)
* Using 'Place All' (Y) on the cartography table output slot only crafts as many of the shown result possible.
* The player now correctly receives the bad omen effect whenever the illager captain dies in combat with the player.
* Mobs can no longer break turtle eggs when mob griefing is disabled. (MCPE-36245)
* Falling snow no longer replaces other blocks. (MCPE-44613)
* Loyalty tridents now return to the correct player after bouncing off a shield. (MCPE-44225)
* Nether portals now spawn zombie pigmen in easy difficulty. (MCPE-45934)
* Fixed issue of Riptide tridents not propelling players forward correctly.
* Balanced enchants on books - those with 3 or more enchantments no longer always have Feather Falling IV and/or Blast Protection IV. (MCPE-41944)
* Campfires can now be doused with splash water potions only, to match the Java Edition.
* Explosions no longer destroy and drop end gateway blocks. (MCPE-47174)
* Fixed creeper farms by adjusting mob height spawning logic. (MCPE-45935)
* Lava now correctly affects mobs that come into contact with it. (MCPE-45531)

World generation
* Chests that generate in desert temples now face the correct way. (MCPE-37393)

Mobs
* Iron golems are no longer pushed back by explosions. (MCPE-43662)
* Ravagers now pathfind through water.
* Fixed sitting position for baby zombie jockey.
* Fixed the death animation for spiders. (MCPE-41417)
* Lazy pandas no longer float above the ground when lying on their backs. (MCPE-43164)
* Baby pigs turn into baby pigmen when struck by lightning. (MCPE-38134)
* Fixed player alignment to bed when sleeping.
* Zombies can no longer break iron doors. (MCPE-43725)
* Village mobs (such as iron golems and cats) no longer spawn inside of blocks (such as grass path and farmland blocks). (MCPE-44442, MCPE-41886)
* Mobs can now path find correctly through waterlogged blocks. (MCPE-37005)
* Mobs can now path find correctly on unlit campfire blocks.
* Mobs no longer attempt to path find over 1.5 block high obstacles. (MCPE-45256)
* Villagers now all go to sleep correctly when the night comes.
* Strays and skeletons now show enchanted bows when held.
* Villagers now show angry particles when hit by a player, even if they haven't been traded with yet. (MCPE-29700)
* Mobs now attack the player correctly while standing on soul sand.
* Villagers now close doors that have been opened by a player or redstone. (MCPE-21946)
* Fixed the "Toast" rabbit easter egg. (MCPE-44510)

Blocks
* TNT no longer falls through blocks when ignited. (MCPE-41313)
* Using pick block on lit redstone now gives the player the correct block. (MCPE-43450)
* Frosted ice no longer causes lag when it is waiting to melt underground. (MCPE-39698)
* Wood blocks now have directional placement. (MCPE-43367)
* Granite, diorite, and andesite can no longer be smelted into smooth stone. (MCPE-45914)
* Coarse dirt is no longer replaced with dirt when a tree is grown on top. (MCPE-26215)

Items
* Buttons no longer appear rotated in the player hotbar. (MCPE-11365, MCPE-42584)
* The durability bar for shields now update correctly when sustaining damage. (MCPE-44788)

Graphical
* Pistons now have the correct textures when placed in any direction. (MCPE-38053)
* Fixed an issue that could cause the home screen to show black corrupted textures after resuming the game on Android. (MCPE-39031)
* Tweaked the position of the shield when held in the off-hand to fix a minor texture clipping issue.
* Invisible bedrock no longer emits stone particles when fallen on.
* Tweaked first-person hand attack animations.
* Fixed hand animation when switching to empty hand from held item.
* Fix an issue that caused block entities (such as beds) to not render after suspending and resuming the game.
* Fixed some graphical errors when launching the game on Oculus Rift.
* Fixed trident position issues when being held and thrown.

User interface
* The background tint of the player coordinates is now consistent with the chat background. (MCPE-43791)
* Tweaked the controller cursor position when auto crafting with a full inventory.
* Players using touch screen can no longer break blocks when using touch-and-hold to use a fishing rod.

Commands
* Execute detect command now uses local coordinates correctly. (MCPE-29942)
	+ Modified `CommandPosition` so that an optional offset can be specified to move the rotation point in case of a local coordinate.
	+ Fixed the `ExecuteCommand` detect option to correctly use an entity rather than a position so that it can use the entity orientation to calculate camera relative offsets.

Add-ons and scripting engine
* Fixed MoLang scripting errors that were being logged for older content.
* Endermen with modified behavior can now be shot and damaged with projectiles.
* Entities crossing chunk boundaries can no longer get corrupted due to the move.
* Fixed humanoid eating animation.
* Fix issue of the mini bows rendering on all mobs other than players in scripting packs.
* The "`has_equipment`" filter work correctly with damageable items.
* Loading packs with lots of custom items now works correctly.
* Creating a new End gateway portal in the "Abstraction Cubes" Marketplace map now works correctly.
* Particle UVs no longer include lines of textures next to the selected UV.
* Custom entities using the "`nearest_attackable_target`" now re-evaluate current target validity.

## References

1. ↑ "We are looking into the recent delays with the Android betas. Sorry to keep you waiting. \_orz" – @JDavidFries on X, June 29, 2019
2. ↑ "Minecraft Beta - 1.13.0.1 (Xbox One/Windows 10/Android)" , June 27, 2019.