recursal/Fanatic-Fandom huggingface dataset:
Carlos Garcia

Carlos Garcia was a veteran of World War III. After the war concluded he spent most of his years serving as a peacekeeper before retiring. He died of natural causes on the 1st of August, 2128.

For his service during the war and for the crucial role he played during Clarity Point his name would later be added to the Clarity Point Monument in Terranos.

## History

Part of EASDI special forces, Lt. Garcia carried out several daring missions in Asia to assist the main EASDI ground forces in their fight against the AAWP.

After the AAWP staged their massive counterassault Garcia and his team were pulled out. Following their involvement in Korea Garcia had become quite experienced with fighting the AAWP, this later made them an apt choice during the Battle for Argentina when the AAWP Navy launched a surprise attack.

During the end of the war Garcia was sent to Europe which unintentionally allowed him to play a crucial role during Clarity Point.

## Trivia

During WW3 Garcia and his team were accompanied on several occassions by Artisynth soldiers. While these soldiers were indeed efficient they had a bad habit of massacring any non-EASDI personnel (including civilians).

He never got used to them and was relieved when they left the planet.
Hacksaw

Hacksaw is a wanted criminal within the Sol system as well as the Upyri Federation. He's carried out several armed robberies and is known for accepting mercenary contracts provided by less reputable individuals.

## History

The parts of the SISP-FBLE dossier that isn't covered in blank ink describes the countless armed robberies either masterminded or carried out by Hacksaw against numerous targets ranging from ordinary banks to military cargo transports.

According to both the Sol and Upyri authorities his true identity remains a mystery even to them, leading many conspiracy theorists to believe that he's either a rogue covert operative or just a very greedy mercenary from some far-flung Human/Upyri colony.

Several attempts have been made to capture Hacksaw but despite the combined efforts carried out by two of the galaxy's strongest and most influent states this dangerous criminal seem to either evade them just in time or vanish without a trace, almost as he knew what was about to happen.

## Equipment

### Hacksaw's Gear

A mix of military and police equipment hailing from Sol, Upyri and even the Krogir Federation.

### SMW Prototype Gauss HAR

Prototype gauss HAR (Heavy Assault Rifle) originally designed for SSOID counter-terror and assault teams.

### Windwhisper

Compact and agile shuttle of Haalsiani design. Reportedly stolen from the Niraauz Order.

## Trivia

During his robberies Hacksaw is known to use non-lethal weapons assuming no one shoots at him.
Eridia

Eridia is the capital planet of the Eridian Government and used to be a major tradehub in the eastern quadrant prior the invasion carried out by the Fists of Sol which rendered the planet more or less deserted (not to mention barren).

## Climate

Temperate climate with primarily wooden areas and grasslands.

## Infrastructure

Primarily focused on advanced mining operations Eridia was also home to several state-of-the-art robotic R&D facilities which spearheaded work years before anyone else.

Following the invasion most (if not all) of these facilities have been turned into rubble.

## Notable Locations

### Atar

The once proud and beautiful capital of Eridia which also served as a beacon of civilization for this near-utopia located far out in the Eastern Quadrant this city now serves as a grave not only for itself but for the millions who once lived on the planet.

## Media

Atar

Terra • Mars • Pyri II • Alpha Site • Delta Site • Novithus • Valhalla • Paraíso • Qalea • Trixina • Gryphon IV • Nuroq • Wokaar • Oxios • Legkiy • God's Gift • Zyus II • Rigel • Boome • Duroma • Karbala • Sawark • Nyx • Hemera • Ker • Moirai • Sielia • Oslion • Oneiroi • Krogir • **Eridia** • Adanis • Du • Dirathia • Valnaxus • Gostoth • Daryoon • Wyntir • Thaur • Scoria • Castilia
**Non-Planets**
Luna • Phobos • Deimos • Titan
**Stations**
Domino Station • Philotes Colony • Ark-class Stations • Beta Site • Pentagon Station • Citadel • Shadespear Terminal
**On-Planet Area**
Pomoyk Prison
Jester

* D. Legacy
* SotIH/Devils
* 'NeoJester'

Criminal

Jester is a mysterious Upyri cyborg, and formerly an operative of the Upyri Federation's Office of Naval Intelligence. She is also formerly a member of the infamous mercenary group, Keres Company. She is currently a fugitive, wanted for various crimes such as murder, grand theft, and terrorism against the Federation.

### Scoundrels of the Interstellar Highway

During the events of Scoundrels, Jester met Valencia 'Valkyrie' Blackwell inside the Culture. There, the two would become friends and eventually go on to team up and found Blackwell's Reavers. Jester would also use plans stolen from the Upyri ONI intelligence database as well as various connections to build a capital ship for the Reavers.

### Devils of Sol

Prior to the beginning of Devils, Jester was thrown out of Blackwell's Reavers by Valkyrie after an attempt on Valkyrie's life during a mutiny. Valkyrie deemed that she'd let her live only because she had helped her build the Reavers and the Guillotine, and released her into SDF space to be arrested. Jester would be imprisoned on Titan instead of being sent back to the Upyri Federation. While imprisoned, she would eventually join the Devil Squad program, which would create a team of convicts that would be sent on suicide missions in the name of Sol in exchange for a pardon and ten million credits.

*WIP*

### Burning Sails

During the events of Burning Sails, the original form of Jester is long dead (having been executed during the events of Devils of Sol by Miranda Caine.)

*WiP*

Leader: Valencia 'Valkyrie' Blackwell
Former Co-Leader: **Jester** • Uric Corbett
Captains: Slade Beckwith • Zhao Chang
Members: Lauren Blackwell • Damien Blackwell • Zadra Masir • Roku Saito • Lvishka Dravko • Vixaya Vor’Spirran • Pearl Gorgus • Taur Gorgus • Aesha Drach
Drones: Loudmouth
Main Vessels: The Guillotine • The Alexandria • The Changdao • The Mordred • Various Pirate-Controlled Vessels
Smaller Craft: Gladiator-Class Fighter • Various Pirate-Controlled Vessels
Dominique Graves

* Prophecy
* Sails

Dominique Graves is the youngest out of the three Graves sisters. Impulsive and cunning her best weapon was her ability to manipulate the rest of the world to fit her goals.

## History

Impulsive, manipulative and (sometimes) amoral. While her sisters went off to found GR and with their father initating the last phase of his plans Dominique was left with the freedom to do anything.

With her basic combat training she started out as a mercenary. Enjoying the thrill of combat and hoping to find fortune of her own Dominique ended up founding Skallpakt- named after a Valhallan tradition.
Linda Quinlan

Bounty Hunter

Linda Quinlan is the daughter of a unknown Upyri woman and SDF navy admiral Eric Quinlan, captain of the SNV Terra. Linda is a renowned cybernetics expert and a member of the Novastar Queens.

## History

Linda never got to know her mother. According to her father she was a beautiful Upyri woman from the higher class, he often describe her as looking "like a goddess".

Apparently her parents had met on Hemera, the Upyri capital world, during some military meeting between SDF and Upyri Federation Navy officers discussing anti-piracy operations.

There are times when Linda wish that her mother was still alive, especially during her childhood when her father was busy with military matters.

Nonetheless her father provided her with the best education available and Linda soon became an expert with cybernetics and robotics. She created a plethora of robotic companions and cybernetic gadgets to help her on a daily basis.

In 2381 she was on Nyx looking for clues regarding her past and ended up inside some rundown bar where she met Kara Locke and Sarah Dominguez, leading to her co-founding the Novastar Queens.

## Equipment

### Mirage Suit

A gift from her father, the Mirage Suit was part of a abandoned SDF navy project aiming to provide naval forces with a multirole undersuit worn underneath composite armor. Even though the project was abandoned and, presumably, turned over to the SSOID, it didn't stop admiral Quinlan from getting his hand on the Mirage Suit which was refitted with a cloaking system.

### Hydra Rig

Built by Linda, the Hydra Rig is connected to the operator's neural cortex through a series of spinal hooks. While connected the rig allows Linda to engage multiple targets in close range to a devastating effect.
Ascetics

A very ancient race, the Ascetics are a species of partly understood semi-incorporeal beings existing within crafted physical bodies through technology far beyond our current understanding. Their entire civilization lives an excessively solitary existence within the western outer-rim, bordering dark-space. They are highly detached from the galactic community as a whole, barring very few exceptions.

## Physiology

Information about their physiology is extremely sparse and highly theoretical for an actual physical body has never been recovered or even seen outside of their hulking constructs. The few facts known in the greater scientific community are that they are seemly immortal due to their incorporeal nature. They also process immensely powerful psychic abilities that are barely understood.

## Technology

The technology utilized by the Ascetics is far beyond many races of even the most technologically advanced civilizations, mostly due to a lack of any substantial information on the Ascetics' part. Through several proven observations have shown that primary material that is used in Ascetic' construction appears to be somewhat-organic and what few samples that have been recovered so far have proved this theory to some extent.

Other observations have shown that all Ascetic technology is almost exclusively powered and controlled by the Ascetics' own latent psychic powers. This makes it nearly impossible to re-engineer or even properly study their devices.

Overall, while the nature of their technology remains a deep mystery. The few rare times that the Ascetics have traveled outside the veil of their space shows that their FTL is exceptionally exotic and is widely believed to even outclasses many of even the newest and greatest prototypes developed within the labs of the leading powers within the galaxy.

## Culture

There very little concrete information about the workings of the Ascetics' society or even their government. For they are highly isolationist and exceedingly protective of their borders with none ever besides the Ascetics themselves returning from Ascetic' inner space.

What is known, is through their rare travels and meetings with various alien races, almost always traveling in small groups of one to three individuals lead or solely composed of one individual self-labeled as a 'Knight of the Order' or whatever contemporary term in that exists in the Language of the party that the Ascetics has come to speak with.

## Media

Humans • Kanads • Khergians • Kercans • Sanghvi • Ayr • Malmarian • Seltra • Barg • Vakr • Gadr • Upyri • Gorakon • Namur • Kaxan • Oxioni • Krogi • Sselik • Haalsiani • Chagurkhai • Venatorians • Trilothians • Blakari • Valnax • Uzhor • Artisynth (Mk2) • Atiuyy • Tahmk • Thaurians • The Scourge • Zon-Lo • Ra'locs • Latarius • **Ascetics** • Vanapod • Vak-Saun • Slaugth • Torgg • Turstan
**Extinct**
Precursor-K • Dirathians • Oslionans
Amelia Weinheart

A happy, outgoing, and energetic spaz. Amelia is from the Weinheart family, a rich and powerful figure on earth. She graduated from Olympus Mons university at the top of her class. She joined the Terika-Belladonna Company in hopes of discovering new species and gain travel experience along the way. Known for being annoying and somewhat childish, trying to be friendly to anyone in her path, which is a pain to some. Has a vast collection of anime and manga at her disposal via tablet, and is an avid video game enthusiast.

## History

Born on Earth. She was raised from a rich family, known to be humble and generous. Amelia went to the best medical school to learn about human and xeno biology. Along the way, she learned physics, astronomy, and other science fields. She also learned five languages (Swedish, Japanese, Spanish, French, and German) not including English. Graduated at the top of her class, at age 28.

Finding no job after three months, she grew restless. That is, until she heard about an opening in the Terika-Belladonna Company, looking for anyone with experience in her field. She hastily packed her bags and joined the crew out of the spirit of adventure, and to finally put her knowledge to use.

The Muramasa • The Cataract (transitional) • The Muramasa II
**Main Crew**
Alexander Koronov • Taylor M. Caine • Silvia Angelo • Hercules (pet) • Bucky Fermi • Ahaz • EVE-001 • Hariim M'baal • Amy Koronova • Jason Bradley • Mercy Fontanne • Aaron Schenk • Squish • Iron • Sting • Karl Falksköld
**Former Members**
Mattheus Badaloni • Waldo Bernstein • Abraxas • Vakarus Va'un • Yuga Shuur • Johannes van der Meijde • Maddox • Frosty/Chemosh • Moloch • Sledge • Dio Bradley • Owen Jackson • Jag Perditus • Hestia Zeta-9 • János Celofán • Markus Koval • **Amelia Weinheart** • Porter • Valencia 'Valkyrie' Blackwell
Epsilon Team

Epsilon Team is the largest and most lethal unit within the Sol Phantom Warrior Program. Epsilon consists of seven soldiers whom are all veterans from both the SDF and SSOID.Epsilon Team is the primary unit of choice for when captain Henry Marshall requires a team to deal a serious blow against the USR.

## Alpha

### Status

Classified

Alpha is the leader of Epsilon Team. He is a former OMS squad leader and SSOID operative.

### Equipment

#### PWAS 'Alpha'

Customized Phantom Warrior Armor System, designed specifically for Alpha. Features enhanced squad communication equipment and combat sensors.

## Bravo

### Status

Classified

Bravo is Epsilons' communications- and technical specialist and also acts as a light support soldier. He is a former SDF marine.

### Equipment

#### PWAS 'Bravo'

Bravo's personal armor set. Includes a large backpack stuffed with technical gadgets and an integrated long-range communications array with an effective range of a hundred metric miles.

## Charlie

### Status

Classified

Heavy weapons specialist and resident walking tank. Charlie has a long service record with the SDF as a OMS trooper, Navy boarding trooper and Army cavalry force recon.

### Equipment

#### PWAS 'Charlie'

Integrated industrial exoskeleton to boost the powered armor's capabilites. Reinforced armor plating. Added ammunition storage and blast shields.

## Delta

### Status

Classified

Scout and infiltrator of the Epsilon Team. Delta is also the only female member of Epsilon Team.

### Equipment

#### PWAS 'Delta'

Designed with agility in mind Delta's personal armor also include a personal cloaking system.

## Echo

### Status

Classified

Reconnassaince specialist and marksman, Echo takes targets out of the equation beofre they even see him.

### Equipment

#### PWAS 'Echo'

Integrated scouting visor and special pouches for carrying equipment neccessary to maintain and improve Echo's customized sniper rifle.

## Foxtrot

### Status

Classified

Demolitions specialist and CQC enthusiast. Foxtrot favors explosivie solutions to most problems and is never one to turn down a good hand-to-hand fight.

### Equipment

#### PWAS 'Foxtrot'

Enhanced ammunition storage allows Foxtrot to carry several demolition charge, grenades and other explosive devices such as mines. Also includes reinforces armor plating.

## Golf

### Status

Classified

Assault specialist and rifleman, Golf fills a variety of roles within the squad.

### Equipment

#### PWAS 'Golf'

Golf has a integrated jetpack in his armor which allows him to travserse most terrain with ease.

## Media

AlphaBravoCharlieDeltaEchoFoxtrotGolfEpsilon Golf accompanied by SDF marines.
Dmitry Zhirov

Dmitry Zhirov is a infamous Legkiyan bounty hunter and mercenary. He is not tied with the B.C.B (following an arguement with Miranda Caine) and works feelance on his own.

## History

A veteran from the Legkiy Independence War who fought for the Legkiy Separatist Militia, Zhirov was badly injured during the final battle which nearly claimed his life.

Because of this he's grown incredibly bitter and angry. Former clients speak of Zhirov with a combination of satisfaction and fear. While he gets the job done he shows little to no regard for the wellbeing of others (bystanders included) and it's not uncommon for him to "accidently" use machinegun fire to disperse a crowd or insert a live explosive device into someone's mouth to make them talk.

Despite his violent reputation Zhirov is still regarded to be one of the more cost-efficient solutions to many problems, especially if one can't go through the legal channels.

## Trivia

Because of his cybernetic eye implants Zhirov sees everything with a yellow tint.

When drunk Zhirov can be heard cursing the names of his old squadmates which he served with during the Independence War.
Freaks

The Transsentience Cult, though more focused on the forced 'enlightenment' of sentient races, also tend to convert animals into cybernetic tools for use in their endevours as well. Usually, these animals end up becoming heavily modified abominations that most refer to as 'Freaks'.

The origin of these 'Freaks' stems from Apostle Two's love of animals prior to her being converted into what she is now by Patient Zero. She started to convert any dogs she found into these killing machines, and taught the conversion process to the other First Generation Cultists.

Officers: First Gens
Members: Second Gens • **Freaks** • Cultists
Vessels: Ark Ship • The Sphere •  The Science Ship
History: History of the Cult
Icy Fizz Corporation

The Icy Fizz Corporation is a manufacturer of soft drinks exported from Terra. Their main product Icy Fizz is a soft drink famous for its addiction and carbonated softness. Cans of the product are usually marked by a green and red pattern with the slogan. Its origin from Terra gave rise to exporting goods to other species in the Galaxy.

## History

The corporation was founded by John Atlanta, a marketer who lived in Brooklyn, New York at the time. The main focus on space after Humanity gained membership in the United Galactic Community gave a rise to the idea of exporting native drinks outwards. The recipe was tasted out by foreign species hired by John Atlanta to see which was drinkable but good for all beings.

After years of experimenting, John Atlanta sent out his first batch to a willing distributor, HarkArk. The brand was covered worldwide then later, parts of the Galaxy.
Kaspar Cross

Lord General

Kaspar Cross is a career soldier with the SDF and the current Lord General. Like his colleague and friend Viktor Zhaneys, Kaspar has climbed the ranks through exemplary service.

## History

Kaspar values his privacy above many things. When he showed up at a recruitment office for the now defunct UNGSI military there was not alot of information to work with.

Over the years however Kaspar has built up quite the reputation for himself and today his name is known throughout both the SDF and most halls of Sol government officials.

During the Unification he served as a marine sergeant and saw action primarily on Terra and Mars.

Following the Unification Kaspar continued to climb the ranks after several peacekeeping deployments on behalf of the UGC. Eventually his many years of experience earned him the rank of colonel and shortly after his promotion he was given command of a special SDF expeditionary force working closely with the SSOID.

Cross was present during the Battle of Zeruel where he commanded the SDF ground forces fighting alongside the Boome Marines and HarkArk.

Kaspar was promoted once again following Zeruel, this time to Lord General which put him in charge of all SDF Army and Marine forces.
Katarina Janova

Katarina Janova is vice-leader and co-founder of the Storm Kings, which she founded alongside Marcus Ritter.

## History

An ambitious woman with many secrets, Katarina Janova used to be an agent with the SSOID.

Good at locating dirt on insurrectionists and other anti-Sol figures Janova eventually used her skills to earn money on the side, using her SSOID clearance to get inside info on corporations, stock markets and other channels which could net her more riches.

She eventually slipped up during a raid on a corrupt stock broker suspected for funding Lunar Children terror cells. During the raid Janova discharged her firearm to prevent the broker from spilling his guts, to her colleagues she said that the suspect had been reaching for a weapon.

Because her colleagues and superiors found no weapon and because helmet feeds from the Tac-Team showed no suspicious movements the SSOID launched an internal investigation which in turn uncovered Janova's sidebusiness and its link to the broker.

Wanting to avoid the scandal of trialing a senior agent for corruption the SSOID sealed the case and fired Janova who eventually left Sol, hoping to find work on Legkiy where many of her relatives lived.

It was during this journey she met Marcus Ritter. Realizing eachothers potential the two were a perfect match and founded the Storm Kings.

## Trivia

Katarina is related to several high-ranking members of the Red Corsairs. Despite her slavic name she is actually partially Valhallan with her Valhallan relatives being directly related to Anja Drakhjelm.
Cari

A Haalsian merchant living on Nyx, Cari is famous within the less reputable circles of the lower levels.

She has no allegiance and often acts as a meddler between rival parties when she's not busy selling exotic trinkets with near-magical properties.

## History

Cari's past is clouded in mysteries. When asked about it she often laughs, offers some throwaway explanation and quickly changes subject.

The residents of Nyx are unsure how long she's been living there, with elders claiming that she sold trinkets to theit great ancestors. Cari claims that she comes from a "long line of beautiful Haalsian women that has lived on Nyx for generations".

Her store doesn't have a schedule, instead Cari is either there or she's not. Sometimes she will be on Nyx for months while sometimes she's gone for almost a year.

Some believe that Cari is secretly an agent of some secretive organization or that she's infact merely disguising herself as a Haalsian.

## Trivia

Cari's name is pronounced as [Sar-ih].

Despite her natural beauty, men whom claim to have courted her have been swiflty discouraged after feeling a sense of fear and darkness when nearby her.
Emile Gerrera

Co-leader of Horner's Devils

Former OMS soldier, sergeant Emile Gerrera is a grizzled veteran and formerly a warden working at the Maximum Security Detention Facility 1 on Titan.

## History

After serving with Killian Horner as a SDF OMS during the Unification the two soldiers parted ways. Gerrera, having earned a reputation for being unbreakable on the field, was contacted by the Sol Department of Justice who offered him a job as a warden on MSDF-1.

Not one to decline a challenge, Gerrera took the job and was quick to make the convicts of MSDF-1 fear his name. Enforcing a strict no bullshit-policy, Gerrera respected those who respected him.

Disrespect was met with either his fist or the end of a steel baton. There are also rumors that in some cases Gerrera intentionally armed some convicts with shivs so that they could *neutralize* anyone who caused trouble for the guards and the other inmates.

After working on MSDF-1 for years Gerrera enjoys the calm as most of the inmates won't openly oppose him.

Those who might harbour any form of anger towards him are smart enough not to show it.

When Colonel Horner was discharged he contacted Gerrera and asked for him to help. Always ready for the next mission Gerrera accepted and brought with him two of his best men, Jackson and Gonzales.
Kyle Evans

High Councilor

Kyle Evans is the High Councilor of the Sol System Government in 2418. His predecessor was High Councilor Alyssa Labelle.

## History

Kyle Evans started out his career as a low-ranking advisor within the SSG. He was often assigned to diplomats and ambassadors during diplomatic meetings and events where he'd provide information and insight regarding foreign diplomats and other visitors to help improve relations.

Many Sol ambassadors owe their careers to Evans as more than one of his advices have proven to be just the right thing to turn a guest into an ally.

Eventually he'd climb the ladder and after serving as a Councilor Evans was later nominated by High Councilor Labelle to be her heir. Alyssa motivated her decision with the reasoning that Evans would "find peaceful solutions to the problems, struggles and fights of tomorrow".

## Trivia

During his time as an advisor, Evans worked closely with the now-retired SSOID director Talwin Williams.
Delta Site (FMAK-32)

The largest planetoid of the FMAK-1 system, this planet is surrounded by the remains of three other worlds which were destroyed eons ago by either a disastrous chain reaction or an alien superweapon.

## Climate

A warm planet covered in vast jungles and large deep oceans. The entire world is teeming with life, including millions of dangerous species of fauna and flora.

## Infrastructure

Several abandoned mining outposts can be found throughout the surface on the planet however because of the environment prospectors and mining corporations eventually abandoned the idea of taming this world.

Today the largest piece of infrastructure is the SSOID Delta Site with its assorted water treatment plant, windmills and storage facility.

## Notable Locations

### Delta Site

A covert SSOID facility dedicated primarily to Projects Rebirth and Doppleganger the scientists at this site studied the regenerative powers and other exotic abilities inhabited by the local fauna.
Gex

Gex is a former employee of the IBG's Debt-Collection Enforcement Branch. Discharged for reasons only known to him the shadowy man(?) is wandering secret. By chance he was recruited into Blackwell's Reavers and now server as a financial advisor to Valencia 'Valkyrie' Blackwell and her Reaver captains.

Being extremely well-connected with the IBG (despite being discharged), machine-like with numbers and extremely loyal has made Gex a key asset whom seems to have a near-magical habit of locating lucrative business-opportunities throughout the galaxy.

## Trivia

Refers to himself in third-person.

Has a habit of clicking in-between sentences, suggesting a possible insectoid appearance underneath his mask.

Smells like fresh plastic.
Du

Du
--

Trilothians

Homeworld of the Venblatri Consortium, Du is a temperate world with vast oceans, several continents, tall mountains and breath-taking vistas all in one.

## Climate

Temperate climate and stable weather creares a natural balance on Du. Even summers and winters with both seasons lasting six months each.

Local fauna and flora are relatively harmless and protected by vast reservations.

## Infrastructure

Infrastructure on Du is varied with each region specializing in different fields. Commercial zones and industrial zones are kept separated and population centers are heavily organized.

## Notable Locations

### Du

The capital bearing the same name as the planet, Du is large sprawling city sitting on a wide coastline. Its location is centered to the point where the former nations of the planet all shared borders.
Chester Warren

Private Chester M. Warren

Chester Warren is a member of the Blackwell Reavers. Although mentally unstable, he has shown himself to be a valuable asset to the crew during his employment.

## History

Chester was born on the forest moon of Folter. After a normal childhood and upbringing he decided to join the Territory Rangers when he finished school. In the Rangers Chester managed fine despite the fact that SDF forces had been taking over their duties when the colony was brought into the fold of the SSG.

However, during a mission to sweep out a cave for mineral collectors he was bitten by a Nipper snake. Thanks to a miraculous genetic deficiency, the snakes neurotoxin did not kill Chester, but altered his state of mind.

This new condition caused him to have a hallucinogenic episodes and he was dismissed as criminally insane when he accidentally killed one of his comrades in 2421. Stripped of his rank and job, he headed off to the Renegade Quadrant to join up with Dagger's Marauders.

After running into Anora Cortus in 2423, Chester and his crew managed to escape thanks to their crafts smaller size and greater speed and crash land on Sielia. Rescued by Valencia Blackwell and her Reavers, Captain Kent Rowe decided that they would transfer from the Marauders to the Reavers.

Chester is the last living member of the original Marauder crew, being the sole survivor of Anora Cortus' attack in 2426.

## Condition

Chester suffers from a strange condition where he is constantly hallucinating. The strength and form of these hallucinations are directly affected by his mood and emotions. His hallucinations seem to make him think he is still in the 16th rifle regiment of the Territory Rangers, likely a a side-effect from the toxin's initial introduction into his system.

Captain: Valencia Blackwell
First Mate(s): Lauren Blackwell • Damien Blackwell

**Crew**
Pilot: Roku Saito • Aesha Drach
Mech Pilot: Olivia Kovak • Vixaya Vor’Spirran • Katja Tikkanen
Infiltrator: Nathalie Walker • Kalashi Vor'Pangn • Shelby du Pont
Gunner: Roge Igualli
Raider: Vance Astro
Sniper: Amy Koronova
Surgeon: Easel • Typhon
Armorer: Lvishka Dravko
Technician: Pearl Gorgus • EVE-001
Chief Mechanic: Zadra Masir
Mechanic:
Drones: Loudmouth

Leader: Valencia 'Valkyrie' Blackwell
Former Co-Leader: Jester • Uric Corbett
Captains: Slade Beckwith • Zhao Chang
Members: Lauren Blackwell • Damien Blackwell • Zadra Masir • Roku Saito • Lvishka Dravko • Vixaya Vor’Spirran • Pearl Gorgus • Taur Gorgus • Aesha Drach
Drones: Loudmouth
Main Vessels: The Guillotine • The Alexandria • The Changdao • The Mordred • Various Pirate-Controlled Vessels
Smaller Craft: Gladiator-Class Fighter • Various Pirate-Controlled Vessels
Anja Drakhjelm

The ever-so charismatic leader of the Crimson Raiders, an elite squad with the Red Corsairs, Anja Drakhjelm is a known pirate and criminal.

She is the mother of Linda Drakhjelm.

## History

Anja Drakhjelm was born and raised on Valhalla, living in a remote town surrounded by snow as far as the eye could see. Her childhood was tough and her drunken parents taught her that if she was to survive she'd have to fend for herself.

Eventually Anja managed to hitch a ride offworld, using whatever credits she had to bribe a cargoship captain to take her with him far out to the Southeastern Quadrant where he was due to pick up a fresh batch of resources.

Anja was dropped off at remote mining world, where she became a thief in order to survive.

### Joining the Red Corsairs

After thieving from one pirate too many Anja was cornered by a band of nasty Khergian pirates wanting to gut her on the spot. Luckily for her there were bigger fish in the sea and a group of Red Corsairs intervened, saving Anja from certain death and adopting her.

Seeing no better options available Anja embraced her new pirate family and was groomed into a deadly warrior mastering both blade and gun.

### Founding the Crimson Raiders

Anja founded the Crimson Raiders in 2359. The goal was to create a special unit of grizzled warriors hailing from all of the Red Corsair fleets capable of going toe-to-toe with regular military forces. Supported by nearly all of the Red Corsair captains the Crimson Raiders became the tip of the spear, often being sent in to attack military forces safeguarding treasures or other valuable targets.

Anja lead the Crimson Raiders to battle many times during the Legkiy Independence War, often against veteran SDF marines.

After the war Anja continued to lead the Crimson Raiders, albeit with a more laidback attitude after giving birth to a daughter.

## Equipment

### Anja's Armor

Modified armor to fit Anja's combat style. Comes with both a armored facemask and a helmet.

### Crimson Raider Special

Standard-issue rifle with the Crimson Raiders. Fires accurate volleys of superheated plasma bolts.
Alyssa Labelle

SDF Lieutenant (Formerly)

SDF OMS Medic (Formerly)

SDF Marine Instructor (Formerly)

SDF Major (Formerly)

Councilor (Formerly)

High Councilor

Alyssa Labelle is a SDF veteran and High Councilor of the SSG. Labelle was sworn into office in 2389, taking over from former colleague Quint Wayford.

## History

A long-time veteran with the SDF Alyssa has seen action against pirates, renegade militias and finally the USR.

Following her first tours as a marine and combat medic Alyssa rose through the ranks. After serving as an OMS medic and marine instructor Alyssa was promoted to the rank of Major.

Despite her rank Alyssa maintained her habit of being at the front, commanding her forces personally rather than let some computer speak for her.

After the first year of the USR conflict Alyssa had seen the true horrors of war firsthand. She resigned from the SDF and managed to secure a political victory while campaigning for a seat on the SSG council.

Working hard to put an end to the war Alyssa joined her likeminded colleague Maya Eri in a joint effort to push the SSG into attempting negotiations with the USR.

Alyssa shared many of her personal experiences during her time on the council and while it, sadly, never managed to put an end to the war it did earn Alyssa the faith of the people.

Following the war Alyssa was elected as the new High Councilor.
Gary Jenkins

Chief Security Officer (Horner's Devils)

Gary Jenkins is a security officer working with the SSOID. During his long career he's been in charge of dozens of different security teams and details tasked with the protection of various high-priority teams working on critical projects.

He was later recruited by Killian Horner for Horner's Devils.

## History

Gary Jenkins served as a OMS trooper with the SDF during the Unification and earned several commendations for holding the lines against often impossible odds.

While grateful for the medals, Gary knew that they would never replace the comrades he lost.

He declined the offer to continue his career as an OMS trooper and instead choose to work as a security officer.

Later on Jenkins was contacted by one of his old warbuddies; Colonel Killian Horner. It didn't take much convincing for Jenkins to resign, pack his bags and go working for Horner's Devils.
Arthur Beasley

**Arthur Beasley** is a human that worked on the Archius XI as a Genetics Scientist and its Head of Science.

## History

Arthur was born in the former United Kingdom 34 years prior, growing up with a great interest in human, animal and alien biology alike. Arthur received his Doctorate at quite a young age, specializing in genetics and becoming a fully fledged scientist soon after. 8 years ago however, Arthur's sanity took a turn for the worse. Becoming obsessed with splicing technologies and the perfection of the human body, Arthur had begun using his position to procure more and more animals to test on. After trying to splice a chicken and a cow together with horrible results, Arthur was stripped of his job and banned from practicing biology for life when caught in the midst of a kidnapping. Arthur confessed his motives were to create a human-dog hybrid. He was soon ridiculed and assumed to be some kind of crazy furry by society. Arthur disappeared to Europe many years ago, his record mysteriously being wiped clean after a cyber attack on the servers that kept his criminal records on file. Arthur has now managed to get a job aboard the Archius XI, his employers none the wiser about his history. Arthur intends to use the ship as an opportunity to continue his studies without scrutiny.

### The Archius

[Currently a work in progress]

After serving his time on the ship, after getting paid by Saw during the crew's second time at Termina Central, Arthur decided to leave the crew, not wanting to die fighting some battle on Zeruel despite quietly singing to himself "We're All In This Together" prior to the crew meeting up with Saw, joining others such as Shayus and D'arragant who also left at this time.

Head Command: Jeremy Spacehawk
Security Personnel: Viper Solari • Lion • Varn Merner • Sledge • Lemmy Kilmister • Zarbon Lezardo
Science Personnel: **Arthur Beasley** • Squish • Joseph Heilburg • Jordon Freeman • Khaen-suas • Nycho Shayus • Jeb Jackson
Engineering Personnel: Yanim Sidikan • Kr'fernir • John Riker • Turatko • Dolosus Zushiki • Iska Volgrim • Pippin Falk • Issac Devol
Food Personnel: Otso Rottal • Michelle "Mic" Oscar • François D'arragant
Basic Personnel: Pyrovik Bjordizane • Dwan Theidrum • Saint Tussor • Byron • Zach Bringer • Colin Oxfon
**Staff Members and Others**
DomeEval • Sheila • Andronicus • Skada • Hercules
Devils of Sol

**Starpath: Devils of Sol** is the fourth installment in the Starpath series. Initiated by Facepunch user Viper123\_SWE, it is set in the year 2388, taking place in the interval between Scoundrels of the Interstellar Highway and Burning Sails, chronologically. It follows the rag-tag group Horner's Devils as they carry out a series of suicidal missions in exchange for freedom, pardon and redemption. It is currently in development as of this writing.

## Synopsis

The war rages on! In the midst of a raging conflict between Sol and the USR forces from all corners of the galaxy watch as the war approaches its climax. With allies taking sides economy and stability throughout the Eastern Quadrant is at an all-time low.

Because neither side is willing to back down the conflict is at a deadlock, one which can only be solved through superior force. While the USR enlist the help of zealots, guerillas and terrorists Sol turns it eyes towards more unorthodox solutions.

Legions of alien auxiliaries join forces with marines and robotic infantry. Corporations are contracted into manufacturing new weapons and prisons are bought, turning their most psychotic inmates into soldiers of fortune.

The now-disgraced Colonel Killian Horner of the SDF returns home to Sol to offer his sword. For the past two years Horner, whose warnings were ignored, has travelled the quadrant in search for only the most desperate of individuals to help his cause.

In charge of a PMC outfit known simply as "Horner's Devils", Horner hopes to provide Sol and anyone else affected by the war with an alternative solution.

This solution has no real allegiance and it is not bound by politics and bureaucracy.

*Players will assume the role as member of Horner's Devils. This can be anything from ex-SDF still loyal to Horner, mercenaries, bounty hunters to ex-cons, bought prisoners and even pirates trying to redeem themselves.*

*All missions will not specifically involve Sol or the Sol-USR conflict however some will affect the conflict. Each mission is a contract offered by other third parties that want to enlist the help of Horner and his crew.*

*How missions are completed is up to the players.*

### Mission Support Assets (MSUs)

Because the odds will generally be against the Devils the MSU system will function as a sort of lifeline. If requested by the squad the LTV Modus Operandi will move to provide the requested support.

Prior to a mission the briefing will detail the MSUs available. Some missions will have one-time use mission-specific MSUs unique to that specific mission.

MSUs range between bunker busters, EMPs and even mechanized QRFs being deployed to the field.

The MSU system will provide some help should too many players become inactive and/or too many characters wounded/killed in the field. MSUs have limited uses per mission and cooldown timer (X amount of turns).

## Summary

### Prologue

1st August, 2388. Onboard the LTV Modus Operandi. Time to prove yourself.
Derrick Ahluva-Bradley

Derrick Ahluva-Bradley is a former gang member of the Nyx-based Black Rebels and current bartender hired by The Blackwell Reavers

## History

Derrick was born in the Upyri entertainment capital, Nyx. His father, Jason Bradley, who went into hiding in Nyx after he escaped capture by mercenaries of the corporate, Atlas Initiative when he publicly exposed the corporation for being behind The Red Dome Incident, and his mother, Jylana Ahluva, was a former ONI operative who became distasteful of her job and decided to become a bartender in her family's bar.

Growing up, Derrick found himself affiliated with the Black Rebels, an underground gang that mostly dealt with drug distribution and racketeering. He soon became involved in many of the gang's operations. all the while keeping it a secret from his parents. he worked his way to the top, where he eventually had good ties with its gang leader, Corbin Cross. and became his second-in-command.

## Equiptment

### LP4 Security Pistols

The Le-Front LP4 Security Pistol is a popular 18-mag semi-auto pistol which shoots 45. ACP subsonic rounds. this pistol is widely popular between Security & Defense experts due to its design which allows it to be modded with an automatic repeater piece which makes the gun fire in full-auto, and its compatibility with using specialized ammunition, such as HE, AP and ECA (Electronic Cartridge Ammunition)

## Trivia

* Derrick picked up Bartending when he saw his mother do it and was intrigued by her fluent movement and knowledge of making drinks.
* Derrick's jacket has a patch in the left shoulder of The Solarbreakers, a mercenary group that was responsible for taking down Atlas Initiative's activity around the Renegade Quadrant.
* Derrick carries around a picture of his parents around his pocket. he uses it for motivational support or when thinking about his home
* Derrick lost his right arm when a rival gang member swung a machete close to his head, although he managed to parry, the machete hit his right arm and severed it from his body, he later got his robotic replacement a few days after the altercation.
Gladiator-Class Fighter

Twin Plasma Torpedo Launchers

Six Under-mounted Missile Tubes.

Bomber Loadout:

Twin Bow-Mounted Mass Drivers

Twin Plasma Torpedo Launchers

Under-mounted Plasma Ball Throwers

### Notable Features:

Has a built-in warp drive for travel with larger fleets.Also features an optional stealth drive.

## Crew

### Total Crew:

1 Crew in Fighter Configuration, 2 Crew in Bomber configuration.

The Gladiator-Class Fighter is a fighter/bomber in use in the Renegade Quadrant by a few pirate factions. Originally a fighter developed by the Upyri Federation to replace its Dardus-Class Fighters, the ship never went fully into production for various reasons. Only a few prototype versions were produced for testing, and one of which was stolen by the Ironbloods and copied.

The copies were named the 'Gladiator-Class Fighter', and put into production. These are sold off to a few pirate groups that are friendly to the Ironbloods, including the Blackwell Reavers. The fighters are relatively cheap, effective, and featuring a built-in warp drive for jumping alongside larger vessels. Their faults compared to other fighters are that they are a little large, and don't change loadouts quickly (compared to the lightning fast changes of the Dardus-Class and other simiar types of fighters.) The upside is that they are more well protected compared to such fighters, and can be equipped with a stealth drive.

Leader: Valencia 'Valkyrie' Blackwell
Former Co-Leader: Jester • Uric Corbett
Captains: Slade Beckwith • Zhao Chang
Members: Lauren Blackwell • Damien Blackwell • Zadra Masir • Roku Saito • Lvishka Dravko • Vixaya Vor’Spirran • Pearl Gorgus • Taur Gorgus • Aesha Drach
Drones: Loudmouth
Main Vessels: The Guillotine • The Alexandria • The Changdao • The Mordred • Various Pirate-Controlled Vessels
Smaller Craft: **Gladiator-Class Fighter** • Various Pirate-Controlled Vessels
Absolution

The Absolution is a small sized vessel ranging about 90 meters in length. Built in 2351 for small key operations as a merchant ship under the guise of the Military Emperium. Since then has it retired until the need for equipment and supplies, regardless of date.

The Absolution is a two-deck vessel provided with two proton blasters on each side of the hull and one missile battery stored in the bottom compartment of the ship. Despite it's aging hull and outdated weapons the Absolution has the ability to adapt its hardware to others, the possibility of being modified to more bigger types.

Therefore, the amount of upgrade it can possibly receive is extraordinary in comparison to almost all ships seen in the Galaxy.

Incarnate • Jack Spade • Sophie Saeon • Micala Ames • Ceril Alria • Commissar Carl • Rapta Ulvic • Bolic Koda • Ceane
**Other Members**
Mick • Orwell • Ophelia Venette • Lady Karri • Namir Xinzei • Reya • Gajin of Ba'Ce • Dog Mech • Abriana • Bale • Jurgon • Kurt • Hox •
Roman

Characters: *Incarnate* • Mariahlus • Daud Milton • Robin Hale • Morpho • Sherry Sweet • Roan Larkin
Ships: **The Absolution**
Factions: Elysium Combine • Blood Siege • Divine Heaven • Kerberos • Sol System Government • Ayr Empire • Free Alliance of the Tide • Sanghvi Mantle • Sommandra Cartel • Phantom Eaters • International Collective • Malmar Caste • Seltran Alliance • Upyri Federation • Kercan State • Honest Star • Recluse • The Empire of Ker • Immortal Halberds • Achaemenid Kingdom
News Networks: Cosmic Nova • Golden Channel • Galacity
Gameplay: Character Customization
Lore: Crimus-Yscom War • Cyborg Supremacy • Hollow's Strain • The Maschalismos Method • Hybrids
Cybernetica

Cybernetica, also known as Crimson Cybernetics are made and designed by the Crimus through the Engineering Amendment. These cybernetics generally enhance mobility and give the civilian population new abilities to replace biological limbs. Due to the high demand for these parts, cybernetics are cheap and plentiful as supply hits high. Acquiring cybernetics can be shown as a medium level of status or at least the first step in taking transhumanism.

## Types of Cybernetics

Cybernetica are manufactured by the Engineering Amendment and private companies among territory, supply the public with various parts for different functions. A typical local's purpose for purchasing is usually to improve their abilities or receive one to show it as a form of luxury. These include but not limited to:

* Cranial Implants
* Limb Replacements
* Sixth Sense
* Artificial Organs
* Synthetic Skin

## Distribution

Cybernetica is distributed from private companies and the Engineering Amendment's freighters and retail stores. Cybernetica are commonly seen in Underdomes or orbital stations. However, due to the potential uses, cartels occasionally steal dozens of shipments and use Cybernetica for their own operations or perhaps sell them to other outside organizations at a high price.

**Emperium**: Crimson Brigade • Crimson Elite • Volunteer Front • Rau Armada • Defensive Lance
**Astro Concord**: Merchant Marines • Civil Servant
**Local Accord**: Civilian Administration (Welfare Supply • Education Codex • Curative Center • Counter Criminal Authority • Housing and Citizenship Agency) • SYN Oculus
**Engineering Amendment**: Heria Engineering Assembly • Science Institute • Synergy Optimal • Mechanian Faculty • Genesis Nova (Vat Assembly)
Arbitrate Commission
Para Skull
Races: Humans • Kercans • Seltra
Cultures: Syncs
Vehicles: Daedalus
Technology: **Cybernetica** • Dynamo Joe/Jane Series • Underdome
Battles: Battle of Zeruel • Kohan Conflict
Notable Members: Auditor Mariahlus • Incarnate • Daud Milton • Robin Hale