Waluigi

> *This article is about Waluigi's appearance in Super Smash Bros. For Nintendo Switch. For other uses, see Waluigi. For Mario's semiclone, go to Luigi.*
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## Waluigi

**Waluigi** (ワルイッギ, *Waruiggi*) is a playable newcomer in Super Smash Bros. For Nintendo Switch, being one of the most wanted newcomers included in the game. He was added one day after the reveal trailer, being the first character to be shown via the picture of the day.

Waluigi is based off of his various appearances in the Mario spinoff games, being the main representative for it.

## Attributes

Waluigi is the definition of weird. Waluigi is a character who has really good ups and severe downsides. At first, he is an unusual character who requires experience to be used properly as well as patience and proper spacing. Waluigi is a character with 2 projectiles that are effective in range and damage. He is able to press from afar, and rack up damage quite well. Waluigi does not lack powerful finishing attacks either. His nair, up smash, down smash, side smash and back throw are moves that can guarantee the opponent loosing a stock. On a side note, his tilts have good range and are good tools for near-the-ledge pressure.

Waluigi has a good approach ability due to his Forward Special and Standard Special (though the latter is situational). His Down Special can be good for racking up damage, though it leaves him wide open if missed. His approach is also enhanced by a new Z-air that is quick and has great range, much like Samus's Z-air.

Waluigi however, has a predictable recovery that sees him rising vertically, then floating downwards. It's somewhat similar to Peach's recovery. Waluigi does however have the inexplicable ability to glide and a surprisingly strong glide attack. His air game is considered to be one of the worst in the game due to his aerials being rather poor and do not reward Waluigi with anything extraordinary. Nair is Waluigi's most useful aerial, but due to being his only useful aerial, it is predictable and can be shielded rather easily.

His combo ability is rather poor. Even though all aerials but his Nair have multi-hit properties, they deliver no knockback, allowing the opponent to shield, because normally most of Waluigi's combo invlove any aerial to Jab (notably Dair). His Waluigi Jump Punch is an unreliable combo finisher, because unlike Luigi's Super Jump Punch, it can only sweetspot in the air (Luigi's can sweetspot in the ground and in the air) making it a situational move. Thankfully, his Up Tilt has very little knockback scaling, making it decent for juggling even at high damage.

His KOing ability is also rather poor. His Forward Smash has very poor range and can only KO at high percentages. His Up Smash suffers the same thing as his Forward Smash and has very poor horizontal reach. His Down Smash is his most reliable smash move, but due to it being his most reliable smash move, it is predictable. His Nair is most reliable KO move due to knockback scaling. However, this makes it predictable.

## Moveset

### Ground Attacks

#### Normal Edit Edit

* **Neutral Attack**: Punches twice, ending with a kick. 5%, 5%, 9%.
* **Forward Tilt**: Takes out his tennis racket and swings forwards with it. 12%
* **Up Tilt**: Performs an uppercut while spinning in a circle. Unlike Mario and Luigi, the attack's hitbox is also at his sides. 7% (Side), 13% (Fist)
* **Down Tilt**: Kicks while crouching. Sends opponents upwards. 9%
* **Dash Attack**: Performs a shoulder bash, similar to Wario's side B, however it's weaker. 13% (Weakens to 8%)

#### Smash Attacks

* **Forward Smash**: Performs a powerful right hook forwards. 10 -> 23%
* **Up Smash**: Similar to Mario's up smash, except Waluigi lifts his head from the front to the back. Due to his height, Waluigi has more range with this attack, and it's one of his best kill moves. 15 -> 26%
* **Down Smash**: Based off of his assist trophy attack, Waluigi will perform a powerful stomp forwards. Depending on where you hit, you can knock the opponent away, or you can bury the opponent into the ground. 12 -> 18% (Leg). 14 -> 24% (Foot)

#### Other attacks

* **Floor Attack (Front)**: Performs a breakdance, and kicks around himself. 9%

* **Floor Attack (Back)**: Kicks behind himself, following with a punch. 10% (Both sides)
* **Floor Attack (Trip)**: Performs a spinning punch. 8%
* **Ledge Attack**: Flips onto the stage and performs an axe kick. 10%
* **Ledge Attack (100%)**: Slowly gets up and punches. 14%

### Aerial Attacks

* **Neutral aerial** - Spins around, extending his arms outwards. This can hit up to 3 times, with the third hit popping the opponent upwards. 4%, 4%, 7%.
* **Forward aerial** – Slams his hand down in a spiking motion. One of the longer ranged meteor smashes. The power becomes weaker as the attack goes. 13% (Weakens to 5%)
* **Back aerial** - Turns to his side and performs a backwards drill kick. Hits up to 5 times. (2% hits 1-4, 6%)
* **Up aerial** – Performs a scissor kick, similar to Sonic's, but it's slower and stronger. It can combo into itself to kill at the top of the screen. 8%, 9%
* **Down aerial** - Performs his rapid stomp attack in the air. This attack hits up to 10 times, with the last hit performing a meteor smash. (3% hits 1-10)

### Grabs and Throws

* **Grab**: Grabs forwards with his hand.
* **Pummel**: Headbutts the opponent, pretty quick. 4%
* **Forward Throw**: Spins and tosses the opponent away. 10%
* **Back Throw**: Hits the opponent behind him with a tennis racket. 14%
* **Up Throw**: Throws the opponent upwards. 13%
* **Down Throw**: Throws the opponent into the ground. 12%