recursal/Fanatic-Fandom huggingface dataset:
Shinkai Family

## Members

Hitoshi ShinkaiFu ShinkaiEiichi Shinkai

The Shinkai Family hails from the Land of Demons. The family itself is shrouded in mystery, even amongst the people from their homeland. In this regard, they have been known for their use of Dark Release, however, not too heavily to make a full name for themselves amongst other families or clans within the Shinobi World. They are also known to possess a special chakra infused relic that anyone outside of the family knows not what it does, only the members know its true nature but have yet to be able to utilize it.

## History

The Shinkai Family has been around for quite some time, not as long as other clans or families though. Most information that is given to those that wish to understand whom the Shinkai Family is, merely are met with mystery as they are nothing special, truth be told. A simple family cultivated within the Land of Demons that were only known for being medical-nin. Not even their Kekkei Genkai has been used within battle to make them noted for anything exceptional.

The only time they were known truthfully for anything in any form of exception was when Sasuke Uchiha's Dimensional Jutsu began to act out, it opened a rift to the astral plan, where some form of relic came into fruition. With that, the family didn't know what it was or where it really came from as they happened upon it, however, as time passed, they began to understand what the relic itself was, still not understanding how to use it. Years after a child was born, handed down through the next three generations, Eiichi Shinkai now possesses the relic and has delved even further into its depths than any others have, even at his young age.

## Abilities

The family is known to have Dark Release however, have never touched up on the entire ordeal of using it in battle, at least until now.
Senbon

1. REDIRECT Template:N InfoboxSenbon are pointed, military-grade steel needles with points on both ends. While normally used for medical purposes, senbon also double as projectiles that can be thrown with great accuracy in the hands of a ninja. Those with knowledge of the human anatomy can make especially deadly use of these, pinpointing vitals that could kill a target. Senbon are approximately **5"** in length and weigh only **⅛th of a pound**. Confers a +.5 to Dexterity when being wielded.

## Iron Senbon

1. REDIRECT Template:N InfoboxSenbon are pointed iron needles with points on both ends. While normally used for medical purposes, senbon also double as projectiles that can be thrown with great accuracy in the hands of a ninja. Those with knowledge of the human anatomy can make especially deadly use of these, pinpointing vitals that could kill a target. Senbon are approximately **5"** in length and weigh only **⅛th of a pound**.

## Rusted Senbon

1. REDIRECT Template:N InfoboxSenbon are pointed, rusted iron needles with points on both ends. While normally used for medical purposes, senbon also double as projectiles that can be thrown with great accuracy in the hands of a ninja. Those with knowledge of the human anatomy can make especially deadly use of these, pinpointing vitals that could kill a target. Senbon are approximately **5"** in length and weigh only **⅛th of a pound**. Confers a -.5 to Dexterity
Kyori Nara

SlenderTeddy

## Jutsu

General Jutsu* Transformation Technique
* Clone Technique
* Body Replacement Technique
* Rope Escape Technique
* Unsealing Technique
* Enclosing Technique

Other Jutsu:

* Shadow Sewing Technique B-rank
* Shadow Gathering Technique B-rank
* Shadow Imitation Shuriken Technique B-rank
* Poison Mist B-rank
* Senbon Shower C-rank
* Shadow Imitation Technique C-rank
* Shadow Neck Binding Technique C-rank
* Temporary Paralysis Technique D-rank

## Inventory

Kunai : 3 (6 points)Shuriken : 0 (0 point)

Senbon : 18 (18 points)

Makibishi : 0 (0 points)

Smoke Bomb : 4 (12 points)

Paper Bomb : 2 (8 points)

Weaponized Umbrella: 1 (6 points)

Total: 50

## Background Information

Being from a somewhat normal background, Kyori never had life scarring memories throughout his childhood other then a broken knee or a couple contests won for the sake of the children, and friends didn't come easy to him either, since all he would do was play around with his parents weapons and climbing trees, he was just another typical kid with an aspiration to become a jonin. Until the day he understood how to control his shadow and somewhat control his chakra, which was early compared to other kids, but still nothing more special then a kid who listened in class. But once he had learn such skill, he would never enjoy peoples company, the only thing that seemed to attract him was controlling and playing with his shadow.

## Personality & Behavior

Kyori Nara, being always focused on his shadow never really got to learn social interaction, so he was always considered awkward and he often tried to stay away from large groups, staying friends with a friend, maybe 2, 3 at most. Although he often resorted to comedic relief many stuck up adults found his comedy somewhat insulting, but it never stopped him. Even though he was seen as a problem towards many people, his parents and teachers could never say much to him, since he was a grade A student and just all around good at doing what he wanted to do.

## Appearance

Kyori is a tall but slim guy, he has a pointy chin and seems to lack a jawline. He has a scar on his left eyebrow and another on his right cheek, both coming from back when he was a child and would play around with his parents weapons. He usually always wears black and has his shurikens and kunais set on his back instead of his leg. He also has purple eyes, being blue when he was born they just shifted to purple during his puberty, and has pitch black hair on pale white skin. He carries a black umbrella around, a red ring going around the edge of it.

## Nindo

"Laugh all you want, just stay still while my shadows close up on you."

## Library

### Training

http://sg-rp.wikia.com/wiki/Kyori\_Nara\_Strength\_Session\_N\*1

http://sg-rp.wikia.com/wiki/Kyori\_Nara\_Agility\_Training\_Session\_n%2A1
Katy Keene (Season 1)

### Main

* Lucy Hale as Katy Keene (13/13)
* Ashleigh Murray as Josie McCoy (13/13)
* Jonny Beauchamp as Jorge/Ginger Lopez (13/13)
* Julia Chan as Pepper Smith (13/13)
* Lucien Laviscount as Alexander Cabot (13/13)
* Camille Hyde as Alexandra Cabot (10/13)
* Katherine LaNasa as Gloria Grandbilt (10/13)
* Zane Holtz as Ko Kelly (9/13)

### Supporting

* Nathan Lee Graham as Francois (10/13)
* Daphne Rubin-Vega as Luisa Lopez (9/13)
* Heléne Yorke as Amanda (9/13)
* Luke Cook as Guy LaMontagne (8/13)
* Ryan Faucett as Bernardo (8/13)
* Frank Pando as Luis Lopez (7/13)
* Abubakr Ali as Raj Patel (6/13)
* Samantha Smart as Katherine Keene (6/13)
* Candace Maxwell as Didi (5/13)
* Azriel Crews as Cricket (5/13)
* Eric Freeman as Buzz Brown (5/13)
* Peter Francis James as Mr. Cabot (5/13)
* Emily Rafala as Trula Twyst (5/13)
* Saamer Usmani as Errol Swoon (5/13)
* André De Shields as Chubby (4/13)
* Jimmy Palumbo as Gary (4/13)
* Mary Beth Peil as Loretta Lacy (4/13)
* Cadden Jones as Gal LaMontagne (3/13)
* Tedra Millan as Hannah Melvey (3/13)
* Erica Pappas as Patricia Kline (3/13)
* Bernadette Peters as Ms. Freesia (3/13)
* D.J. "Shangela" Pierce as Deveraux (2/13)
* Josh Segarra as Mateo Lopez (2/13)
* Becky Ann Baker as June Kelly (1/13)
* Mark Consuelos as Hiram Lodge (1/13)
* Casey Cott as Kevin Keller (1/13)
* Cary Elwes as Leo Lacy (1/13)
* Robin Givens as Sierra McCoy (1/13)
Voice Mimicry

## Jutsu History

The Voice Mimicry Jutsu was originated by his grandma ( Mother's side) who first used as a way to hide
from a bunch of thieves and use the Jutsu to sound like a evil beast to scare them away, only can be used by the Uzumaki Clan

## Jutsu Effects

Voice Mimicry is a Jutsu which allows the user to shape it's vocal chords using it's chakra to sound like a person by shifting the soundbox in their neck to get the correct tone of the person

### Strengths:

This Jutsu can be used to trick a opponent while the person can strike

### Weakness:

The Jutsu can only work if the person has only clearly heard what the person sounds otherwise if the person tries the jutsu he could damage his vocal chords
Hatake Clan

We Strike First

The Hatake Clan is a famous clan from the Land of Fire claiming ancestry from Joten Hatake, the founding father of Konohagakure and the Thunder Wolf Alliance that preceded it. Much like their common ancestor, the Hatake are known for their resourcefulness. An admirable trait that has earned them much of their political sway within the Land of Fire. Individually they do not possess any powerful Kekkei Genkai or Hiden that make them innately remarkable as warriors. Instead, they make up for this with their talents in Ninjutsu, and in some cases, Kenjutsu.

## History

Before Joten came to power as the 12th clan head of the Hatake, the Hatake were a relatively minor family that resided over the small village of Kizaga. A small village that resided within the Kitasu Region. They were a clan of meager military and economic power. They presided over few vassals, and many of the outlying villages within their domain were but small hamlets. This state of power remained largely unchanged throughout the centuries until Joten came to power.

His rise to power was during the worst and final years of the Mosen Jidai, a terrible era marked by constant warring within the Land of Fire. His unusual sense of kindness in a war-torn country further accentuated by his merciful but tactically brilliant thinking helped mend many of the wounds the Land of Fire suffered during this time. In his efforts to bring peace to his home country, other clans of varying sorts began to rally before his banners. In time, the alliances he made with these clans came to be known as the Thunder Wolf Alliance.

As the Thunder Wolf Alliance grew, so did the power of the Hatake and their lands. In a chance opportunity, following the destruction of the former Daimyō's village, the current Fire King elected Joten as the next Daimyō of the region. Following this, Kizaga received a great boon within its population.

Following this, the Thunder Wolf Alliance was made into the Land of Fire's official shinobi army and Kizaga became Konohagakure, the first hidden village. Eventually, Joten was elevated beyond the status of a regular Daimyō and became known as the Hokage.

Joten died protecting his clan and village during the First Shinobi World War. His brother, Kumade, was nominated for the position of Second Hokage. A position which he declined, never wanting to follow in the footsteps of his older brother. He did, however, accept a position within the Ōken, a sacred sect of royal guards that are only loyal to the Fire King. There, he founded a cadet branch of the Hatake Clan that continues to serve the Fire King to this day.

## Traits

### Physical Traits

* Black eyes.
* Ectomorphic body type.
* White hair.

### Abilities

* Hatake start with Lightning Release as their affinity.
Characters nicknames (season 1)

## J.T.

### Main

Nickname = J.T. (by everyone)

Stock Boy (by Jay)

P.J. J.T. (television name)

Sweet Potato (by Paige)

J.T. Dork (by Liberty)

Man-Child (by Liberty)

Mascot boy (by Drake)

Gay T. (by Sean)

Mr. Stitchery (by Toby)

J.P. (by Craig)

That Thing (by Paige)

The Little Fetus (by Paige)

Frodo (by Hazel)

Dawg (by Jimmy)

It (by Paige)

Grosser (by Paige and Hazel)

Loser (by Emma)

Freak (by Manny)

Sucky Baby (by Liberty)

Poor Sport (by Liberty)

The Terminator (by Liberty)

Hot-headed Paramore (by Liberty)

Mr. Fashion Designer (by Toby) Mr. Thoughtful (self-appointed)

That Kid (by Johnny DiMarco)

Little Man (by Liberty)

Liberty (by Toby)

Teacher's Pet (by Sean)

Panther (by Liberty)

The Stud (by Spinner)

The King of Degrassi (self-appointed)

Dude (by Toby

## Terri

### Main

Nickname = Terri (by everyone)<br>Ter (by everyone)<br>Beluga (by [[Mohammed]])<br>Fat Cow (self-appointed)<br>Madame Terri (by [[Spinner Mason|Spinner]])<br>Terri Isaacs (by [[Ashley Kerwin|Ashley]]) <br> Miss MacGregor (by [[Paige Michalchuk|Paige]]) <br> Milady (by [[Rick Murray
The Fly on the Wall

Template:Mission

### Mission Summary

There has been suspected activity from one of the Fire's village representatives that he has been informing an unknown third party of information we cannot disclose. His name is Kaneki Momochi, a holding power in the southern politics of the Land of Fire. Because of this, he cannot be killed or arrested until adequate evidence is provided showing he is causing treason to the nation.

Your objective is to spy on Kaneki for a couple of days, where you will gather appropriate information of where his true allegiances belong. Once you've done so, return to Konoha if no danger is immediately imposed. There, the appropriate actions will be taken as to how the man will be handled.

### Mission Logs

(Here you may put the mission logs down once complete.)
Demonic Illusion Barrier: In the Court of the Crimson King

魔幻結界・廷の紅王

Magen Kekkai: Tei no Kunō

### Hand Seals

Dragon → Snake → Boar → Snake → Ox → Dog → Hare → Tiger → Rat → Monkey → Snake → Slam hands on ground

The user first performs the hand seals necessary for the technique, before slamming their hands to the ground. Immediately, the build-up of their Yin Chakra is dispersed across the ground, forming like a grid and spreading over a range. Once its maximum range is met, the barrier forms wall and closes off all exits in the form of a black cube. Those caught inside of the barrier are subject to the mind of the user, as they can create almost any and all visual and optical illusions within the barrier to distract and torment those caught within it.

## Jutsu Effects

This jutsu erects a Genjutsu barrier around the user, and all that are caught within it are subject to immense and numberless visual and optical Genjutsu. The extent of which truly depends on the user's imagination. The barrier is as hard as steel, making it extremely hard to break out of, even if the victim finds the walls of the barrier. It suffers from two, crippling weaknesses that, while it is fearsome regardless, does lower its potential.

### Strengths:

* Creates a barrier with the average length being some 48 feet. The speed of the technique, as well as its effectiveness and range, are affected by the user's ability in the area of Genjutsu.
* As long as the jutsu remains active, the user can create any kind of visual and optical illusion that they desire.

### Weakness:

* Particularly useless against specific Dōjutsu that can see past genjutsu apparitions. Those that can, could easily look past the cast Genjutsu and find Yōkō's position.
* Nothing protects Yōkō from being attacked, aside from his illusions. Meaning someone who could find him before he could possibly defeat them, or cast a more powerful genjutsu, would be more than likely to defeat him and dispel the Genjutsu entirely.
Bukijutsu

**Bukijutsu** is a term used specifically outside of the context of the fighting techniques used in RP. For characters and their limits, this specifically refers to the unique fighting styles which people can learn and use. This applies to chakra natures, *actual* forms of bukijutsu, and more. Everyone has a limited amount of Bukijutsu slots, and almost everyone starts with only 1. Here are the things you can use your Bukijutsu slots for.

1. Chakra Natures! This can include basic natures, but also kekkei genkai if your character is allowed to have them. This includes: Earth, Fire, Lightning, Wind, Water, Ice, Lava Release; etc.
2. Fighting Styles! This includes the various fighting types unique to specific ninja and samurai! This typically falls under some level of taijutsu. This includes: Strong Fist, Gentle Fist, Four Legs Technique, Calorie Control, Drunken Fist; etc.
3. Unique Traits! These are a bit more vague and less-known but they apply as well. This includes: Chakra absorption, types of manipulation; etc.
Cherry Blossom Multiplication

## Jutsu History

This jutsu has no true history other than that Pinku developed it to allow her subordinates and family fight each other without inflicted true damage, unlike Senbonzakura's true way.

## Jutsu Effects

This jutsu is only to be used while in control of the blade fragments already made from metal. Once the handseals are complete, the blade fragments begin to part from each other, causing more cherry blossoms to become in sight. The blade fragments become even smaller than they already were and create more surrounding them, which can greatly increase the number of blossoms going for the enemy or defending the user. Though, using this jutsu does lower the amount of damage done but grants a higher amount of wounds that can be inflicted.

### Strengths:

Creates more blade fragments
Allows for more wounds to be inflicted.

### Weakness:

Greatly lowers down the amount of damage the blade fragments initiate and how deep the cuts can go.
How to Create a Character!

Once you have finished reading through the Important Pages, if you understand the basics of character creation and the context of the role-play then you may use the guide below to help create your page. If you do not feel satisfied, or are not sure if you understand something correctly then please ask a moderator before continuing ahead.

Without further ado, let's begin the guide.

We begin first with making your OC's page, the avatar which you will be using to RP here at N.G.

1. Go to the Role-Play Character Template page.
2. Edit the Application, turn to source mode and copy the entire page's code.
3. Make a new page titled as your character's name, I.E: Naruto Uzumaki or Sakura Haruno.
4. Go into source on your new page and paste the Bio Application's coding into it.
5. Go back to visual editor and fill out your bio.
	* To edit your infobox, simply mouse over it, if on the visual editor click it, before clicking on the puzzle piece. From there, you can edit it and fill out its parameters.
6. Once finished with your bio, ask for an admin (listed above) to look over your bio for approval.

## Formatting

### Icons

*See Icons page for coding.*

On your template, you will notice various parameters including: Chakra Natures, Kekkei Genkai, Village/Affiliations; etc. These parameters are meant to use specific icons which can be found on the respectively named page. Please use these when making your page.
Konohagakure

木ノ葉隠れの里

*Konohagakure no Sato*

**Konohagakure** is the Land of Fire's official hidden village. Before its current status, it existed as a regular village that the Hatake Clan held lordship over. It wasn't until the formation of the Thunder Wolf Alliance that the Hidden Leaf was considered a serious force. As the chief military force within the Land of Fire, the leader of this alliance has been christened as Hokage. The village lies hidden deep within a valley, surrounded on all sides by mountains except towards the north end, which leads to the only passageway in and out of the village.

The standard attire for Konohagakure ninja consists of black or blue, long-sleeved shirts with matching pants. Most shinobi wear varying degrees of armor, most common being the Konoha standard Flak Jacket, with the more traditional donning Shinobi Battle Armor. They also typically wrap bandages from their ankles and up to their calves.
Occupations

An occupation is a type of job or profession. In the role-play, this term extends to any job other than being that of a shinobi. Occupations have a wide range of uses, but the most important one is that they're an alternative means to earn money in this world. In general, there are two types of occupations: Normal and Specialized. Normal occupations refer to general jobs that any person could earn and achieve. These kinds of jobs receive a fixed amount of pay, and do not scale.
Ooy 2

## Gameplay

Like its predecessor, the game sees a new original cast, as well as several new returning characters from other titles in the series. The game also adds a few new job classes for the player to unlock and change into.

### Job System

*Power Rangers World 2* includes the job system, that allows players to change ranger jobs by talking to the Guild leader. Unlike *Power Rangers World* that had the same system, players do not get need to unlock ranger jobs by fighting characters; they are simply unlocked when a player reaches a certain level on a certain job. To change the characters job players still need to use points to transform into them.

## Characters

### Returning Characters

* Jason Lee Scott
* Zack Tyler
* Kimberly Hart
* Tommy Oliver
* ***Zordon***
* ***Alpha 5***

**Alien**
* **Daphne**
* **Aurico**

**Zeo**
* Adam Park
* **Rocky DeSantos**
* **Kat Hillard**
* Tanya Sloan
* T.J. johnson
* **Justin Stewart**
* **Cassie Chan**

**In Space**
* Andros
* Zhane

**Lost Galexy**
* **Leo Corbett**
* **Kai Chen**
* **Maya**
* Karone
* **Carter Grayson**
* Chad Lee
* **Joel Rawlings**
* Dana Mitchell

**Time Force**
* Wes Collins
* Jen Scotts
* Lucas Kendall
* **Eric Meyers**

**Wild Force**
* **Cole Evens**
* **Taylor Earhardt**

**Ninja Storm**
* **Shane Clarke**
* **Tori Hanson**
* **Dustin Brooks**
* **Connor McKnight**
* **Ethan James**
* **Kira Ford**

**S.P.D**
* **Jack Landors**
* **Sky Tate**
* **Bridge Carson**
* **Doggie Kruger**

**Mystic Force**
* **Nick Rusell**
* **Madison Rocca**
* **Vidda Rocca**

**Operation Overdrive**
* **Mack Hartford**
* **Will Aston**

**Jungle Fury**
* **Casey Rhodes**
* **Lily Chilman**

**RPM**
* **Scott Truman**
* **Flynn McAllistar**
* **Summer Landsdown**
* **Dillon**
Emma-Jane Conflict

It's a conflict between Emma Nelson and Jane Vaughn that became a thing after spinner broke up with Jane. Jane tried to stop Emma and Spinner's wedding and Emma is shown being jealous that Jane was being a presence in his life despite being married.

#### Season 7

In **Standing In The Dark (2)**, Emma is at The Dot with Peter, Manny and Darcy hanging out, when Jane and informs Darcy that the school knows her and peter hooked up. When Darcy leaves Jane takes her spot where Emma and Manny are seated.

In **We Built This City**, Both Emma and Jane attend prom together in group with Spinner Mason, Manny Santos, Jimmy Brooks, Trina, Liberty Van Zandt, Toby Isaacs and Damian Hayes. Emma and Jane along with Manny are seen dancing together during the Natasha Bedingfield performance. Jane is present when it's revealed that Damian cheated on Emma.

#### Season 9

In **Holiday Road**, When Emma invites Holly J. to come to her cookout she brings Declan, Jane, and Spinner with her. Jane makes jokes about Emma and Kelly eating a vegan meal and Emma playfully rolls her eyes. Jane is present to see Emma lash out at Holly J. Clare, and Alli and confess to Mr. Simpson that she was failing university.

In **Degrassi Takes Manhattan**, after just getting back from her re-cycling project, Spinner is surprised to see Emma, and hugs her hello. He hires her for the new waitress position at The Dot, so that he can leave for Declan's pool party, but tells her to not touch the sandwich maker before leaving. Emma is still lying in bed. She asks if she can borrow a shirt, but finds the box filled with Jane's possession that Spinner hadn't thrown out yet. She puts her clothes back on and decides to leave, as she realized Spinner is not fully over Jane yet.
Spinner after telling Jane that he is getting married to Emma, and she congratulates him before hanging up. Emma asks him if everything is alright, and he says it is, before kissing her on the head and putting his arm around her.
When Jane finds out about Spinner's relationship with Emma, she forces Declan and Holly J. to go with her back to Toronto to stop their wedding, using one of Declan's dad's cars. She finds Spinner's tent, and after seeing that he is in love with Emma, she allows the wedding to go on.
Emma later invites Jane to join the wedding.
Orochi Clan

The Orochi Clan is the royal bloodline of the Land of Sound. They claim descent from Orochi, the fourth son of the savior Kintarō. This divine essence has given them special abilities in Space–Time Ninjutsu, and an inexplicable bond with the snakes of Ryūchi Cave. This bond is further accentuated by the rituals they perform to worship their gods. All members are baptized at birth, their blood offered to the snakes to create their special bond.

## Traits

### Physical

* Black hair.
* Symmetrical purple face markings.
* Yellow, snake-like eyes.

### Abilities

* Orochi may start with an additional Skill Star in their Space–Time Ninjutsu.

### Namesake

* The Orochi have no last name. Instead, all of their names begin with "Orochi-" (大蛇).
Sozin Kagemaru

Template:Role-Play Character Infobox***The Kagemaru is a branched mob spread across the Ninja world. Each Branch holds a leader, A Monarch of some sort. The Kagemaru's** **purpose is to extortion money from small towns and organizations through the Nation. All Monarchs are branded and chosen from an early age, they grow up in a shelter where they are trained and taught the basics and higher basics of Mathematics. Math is a key point in the Kagemaru because Money is their objective, controlling and pushing money into their estate and business is code number one in their book. This gang rivaled the ninja world for years until it's downfall after the war.***

***The last Monarch was Daederic a man who had taken the mob to a much wealthy life. Unlike most Monarch Daederic was well trained and able to single handily take on other shinobi's, as his name is listed within the Bingo book for the killing of the Rinha clan. He never looked back. But because of this Daederic's mistake would've cost the mob everything! As years passed Obelisk the last survivor of the Clan rose and fought Daedric. Killing him. And ending his line.***

### ***Birth of a Monarch***

***The sins of the father or usually passed to the son. The family was not happy with the news of what had happened to Sozin's father, killed by Obelisk and left to hang above their home. Sozin watched their entire battle with whatever his eyes could witness he watched the Rinha murder his father in cold blood. Sozin wasn't forgiving his father's sins but he was in change accepting them. Walking into the business just like his old man did. Unlike his father Sozin was trained in mathematics from a much earlier age as well trained by his old man. Making Sozin the second Monarch to understand how Ninjustu, and taijutsu work. Without his father Sozin was left to be raised by the mob, his closet family he had left was Uncle Raijin. Another member of the Kagemaru whose job is to protect and severe the Monarch. He believed it'll be best to move Sozin to the leaf were he'll be able to train and develop his abilities more. His story begins here.***

## Personality

(How does your character act? Do they act accordingly to different situations? Possess any quirks; etc. List their specific character traits here.)

### Ninja Way

***Money is the key and the root of power.***

## Appearance

(Insert description of character and their everyday appearance.)

## Attributes

### Skills

 Insight
 Investigation
 Medicine
 Nature
 Religion
 Tracking

#### Combat Skills

 Fūinjutsu
Poison Cloud Clone Jutsu

サベージ毒クローン

Sabeji doku kuron

## Parent Jutsu

* Poison Mist
* Smoke Clone

## Jutsu History

(This is where the jutsu history goes. Write a little bit about how the jutsu was made.)

## Jutsu Effects

The user creates a clone of himself by using a toxic gas spewed from his body, as it takes the appearance of the user, used usually as a dummy although this kind of clone can be used as a trap to murder, or at the very least paralyze a victim by engulfing him into a cloud of poison.

### Strengths:

The clone is just as fast as its user and explodes into a deadly poison gas once taken care of which would deal massive amounts of damage to an opponent.

### Weakness:

In broad day light, since this clone is made of a toxic gas, it has a see-through feeling to it, where rays of light can be seen go through the body of the clone if looked very closely into, and the shadow of this clone is very FLIGHTY, which makes somewhat easy to detect it in the sun.
Item Template

This is the coding for the Item Template. If you would like to see an example of how this template looks when used, feel free to check the Item category.

## Coding

```
{{Template:Item Infobox
}}(Please provide a brief overview of your tool here.)
==Appearance==
(Appearance of your item may go here.)
==Ability==
(Overall, an item is made to complete a specific task or function. This is where you describe that.)

==Weapon History==
(Optional: How and when the item was created, what led to it; etc.)

===Weapon Creator===
(Optional: The person who created this item should be put here.)

```
Makibishi

1. REDIRECT Template:N Infobox**Makibishi** are thrown projectiles that are normally scattered about in large numbers on the ground. They consist of wrought, iron spikes that are **3"** in length, capable of easily puncturing an unsuspecting targets foot if they walked over it. They only weigh about **⅛th of a pound**.
Rogue System

The Rogue System is a system created as an alternative for Rogue ninja RPC within village areas. This allows for a way for them to be active without the need of actual missions,squads,being a good guy, interaction etc. Below you can see a map of Amegakure and its 5 give regions. This example being what each village will follow. 5 areas and within each area you can interact with it in whatever way you please. But since your rogue and in the bingo book being somewhere for an extended period of time it'll raise the chances of shinobi intervention or bounty hunters appearing to collect on your head.

   As said before, and can be seen to the left, Amegakure currently hosts 5 given regions. These regions all have a number of regular shinobi wandering through there as to perform specific duties like: Missions, Border duty; etc. The presence of shinobi within a region increase its given "Notoriety" Some are high and some are low, each with their own unique amount of shinobi overall which can lead to some in a way predicting the movements of the shinobi.

Further on about what and how "Notoriety" works, it signifies the presence and given power of the shinobi at hand. This means that a place with more heat will not only create more chances of conflict, but also it will make things harder for a Rogues to avoid.

Whenever a Rogue is put through a Bingo book which gives them and other RPCS a interactive being hunted experience. These confrontations are where Rogue will have a run in with a shinobi squad or possibly a single person, the number and power dependent upon the state by which a region is in. A number of options will be presented to the Rogue on how they may handle a situation, ranging from: Killing, sneaking around; etc. Sometimes actual conflict is unavoidable, as a Rogues infamy grows then it is that they're sought out by authorities.

The graph of numbers below show the infamy or Notoriety levels you can achieve and how much you have to do at certain intervals to reach certain infamy's. The highest being 100,000 overall. Example of someone with 100,000 notoriety could be the Pains, Hanzo, Kinkaku and Ginaku. Etc etc

* Neutral 0 /1,000
* Delinquent 3,000 /10,000
* Harbinger 10,000 /20,000
* Fiend 20,000 /35,000
* Reaver 35,000 /60,000
* Undertaker 60,000 /90,000
* Devil 90,000/ 100,000
Strong Fist

剛拳

Gōken

## Derived Jutsu

**B-Rank*** Leaf Strong Whirlwind

**C-Rank**

* Leaf Great Whirlwind
* Leaf Rising Wind

**D-Rank**

* Dynamic Entry
* Leaf Gale
* Leaf Whirlwind

The Strong Fist is a fighting style that capitalizes on using all of one's power and weight to break bones or otherwise severely damage its target. A fighting style that is typically only used by the strongest and domineering kind of shinobi.
Zen Gates

## Jutsu Effects

**Gate of the Porcupine(Horse Stance)** - This gate is based on a form of chakra control in which lagi sends chakra through his pores directing it into the hair follicles giving him control over their hardness and consistency. This allows Lagi to quote on quote unleash an extension of his body for aggressive and defensive techniques.

**Gate of the Monkey & Orochi (Capoeira)**- Lagi uses his suiton in order to run water chakra throughout his body allowing him to move in more fluid motions in order to out maneuver his target to deliver seeming powerful blows depending on how much chakra he dumps into a single attack. This gate although utilizing suiton relieves the user of his/her bodies muscle spasms offering intense muscle control allowing for precision in each of their movements.

**Gate of the Tiger Dillo (Muay boran)**- This gate unlocks Lagi’s full potential while using Suiton which allows him to use this in a stand up striking along with various clinching techniques. This combination allows him to deliver aggressive techniques that explode forth with the use of pressurized water and drive through the opponent. This gate allows Lagi to strike an opponent sending a wave of water chakra through a focused point on impact.

## Jutsu Rank

First Gate: C-Rank

Second Gate: B-Rank

Third Gate: A-Rank

## Jutsu History

Developed by shinto Hoshigaki in order to invigorate the fighting styles he's learned throughout the years of his life. In the process of making these techniques he developed a way to integrate a users chakra natures into their taijutsu to better increase there range. This Nin-Taijutsu was eventually passed down to his son Lagi, who in turn has decided to work towards his own endeavors within the confines of Nin-Taijutsu itself to better achieve his goals.

## Jutsu Pros & Cons

**Pros:**

Gives the user an immense amount of versatility

Integrates chakra natures into user Taijutsu

**Cons:**

No form can be used in conjunction with another.

Members outside of the Hoshigaki clan struggle to grasp all forms and kata.
Sage Transformation

仙人化

*Senninka*

**Sage Transformation** is a method of attaining Sage Mode through the Kekkei Genkai of Jūgo's Clan. By producing special enzymes that have a special reaction to Natural Energy, the user can manipulate and shape their body into almost any form.

## Limitations

Like Sage Mode, one of the major components of Sage Transformation is Natural Energy. However, most unlike Sage Mode, its value is entirely different. Instead of it counting for only a ¼th of one's chakra, it is a one-to-one equivalent. This means that a character with six points in their Chakra would conversely have 6 points total in their Natural Energy. This is because members of Jūgo's Clan do not have to limit the amount of Natural Energy they absorb, as it is constantly coursing through their body. Similarly to Sage Mode, Stage 2 of Sage Transformation is activated whenever character's reach their total Natural Energy amount. The cost is the same, but may differ according to each user. This is because at the same time as the source is being drained, it is also being repleted. The exact number for this depends on one's Natural Energy, being a ⅛th of their total. This number is rounded down into halves, with the minimum being .5 points.

Users who change, either partially or complete, will also see a buff to their stats. For the partial transformations, it will be strictly limited to the limb affected. However, upon completely transforming, users will experience a stat buff all across the board; aside from their Intelligence. This stat boost is exactly ⅛th of a user's total Natural Energy.

There are, however, some drawbacks to this transformation. For one, at the start of every fight a member of Jūgo's Clan starts with 0 points in their Natural Energy. It is only from there that they can begin charging energy, but once they begin they cannot stop. The only way to hinder the progress of this is through using jutsu that require natural energy, or Sage chakra. At some point the user will go insane. Users will go insane at partial transformations with less than 10 in Intelligence, and will suffer the same effect if they completely transform with less than 20 points in their Intelligence. Even if a user has a high enough Intelligence to overcome their insane urges, doesn't mean they are not still rendered insane by use of this. Once a user goes insane, they will have to appropriately role-play their character's behavior. As well as this, at the GM's discretion, they may give your character's objectives that will negatively affect the user's character and those around them. Your character must complete these objectives, even if they may seem unlike what your character is like, by reason of insanity.
Chokutō

1. REDIRECT Template:N Infobox**Steel Chokutō** are straight, one-edged blades made of steel with a single-handed tsuka. Their blade length is approximately **26"**, with a hilt length of just **6"**; in total they are **32"** long. They weigh in at approximately **2.5 lbs**. Confers a +.5 in Strength, and a +1.5 in Dexterity when wielded.

## Iron Chokutō

1. REDIRECT Template:N InfoboxAn **Iron Chokutō** is a straight, one-edged blade made of iron with a single-handed tsuka. Their blade length is approximately **26"**, with a hilt length of just **6"**; in total they are **32"** long. They weigh in at approximately **2.5 lbs**. Confers a +.5 in Strength, and +1 in Dexterity when wielded.

## Rusted Chokutō

1. REDIRECT Template:N InfoboxA **Rusted Chokutō** is a straight, one-edged blade made of iron with a single-handed tsuka. This blade has long since rusted and decayed from its normal usage. Their blade length is approximately **26"**, with a hilt length of just **6"**; in total they are **32"** long. They weigh in at approximately **2.5 lbs**. Confers a +.5 in Strength, and a +.5 in Dexterity when wielded.
Training

As you know, in order to progress your character's skills there are certain things that a person needs to do in order to achieve such things. It's in this way, you'll better understand the initiative needed for the progression of your character's skill as a fighter. Below, the methods of progression are listed below.

### Training

As you can imagine, this is simply basic training which anyone could undertake. This method of progression encompasses all stats that can be trained and in turn can also be found as perhaps one of the most useful methods out there. All one needs to do for training, is simply take upo a given goal and complete a session of it (with or without others). While there is no specific limit to how long or short a training session necessarily needs to be, we ask that for these sessions that you put in as much effort as you would in any other session, and if not it may be rejected for its lack thereof.

Last but not least is the fact that for those training, each session amounts to exactly to 1 points. The only rule of a session that should be clear to anyone is the fact that the session must be related to the topic (I.E you can't go bench-pressing and expect to become smarter.) Down below you can find a few examples of how to train for each individual stat\*.

* Combat Experience: Combat, going on missions.
* Strength examples: Exercising (weight-lifting); etc.
* Agility examples: Cardio, sparring (hand-eye coordination factor of skill or response); etc.
* Stamina examples: Endurance training; etc.
Tarou

Template:Role-Play Character Infobox(Enter summary of your character and their background.)

## Personality

(How does your character act? Do they act accordingly to different situations? Possess any quirks; etc. List their specific character traits here.)

### Ninja Way

(What is the personal rule your character lives by?)

## Appearance

(Insert description of character and their everyday appearance.)

## Attributes

### Skills

 Insight
 Investigation
 Medicine
 Nature
 Religion
 Tracking

#### Combat Skills

 Kyūjutsu
 Shurikenjutsu

 Fūinjutsu
 Medical Ninjutsu
 Space–Time Ninjutsu

 Nintaijutsu
Ninjatō

1. REDIRECT Template:N InfoboxA **Steel Ninjatō** is a single-edged, straight sword made of steel with a single-handed tsuka. It has a blade length of approximately **18"** with the tsuka being just **6"**, in total being **24"**. It weighs only **1 lb**. Confers a +.5 in Strength, and a +1.5 in Dexterity when wielded.

## Iron Ninjatō

1. REDIRECT Template:N InfoboxAn **Iron Ninjatō** is a single-edged, straight sword made of iron with a single-handed tsuka. It has a blade length of approximately **18"** with the tsuka being just **6"**, in total being **24"**. It weighs only **1 lb**. Confers a +.5 in Strength, and a +1 in Dexterity when wielded.

## Rusted Ninjatō

1. REDIRECT Template:N InfoboxA **Rusted Ninjatō** is a single-edged, straight sword made of iron with a single-handed tsuka. It has a blade length of approximately **18"** with the tsuka being just **6"**, in total being **24"**. It weighs only **1 lb**. Confers a +.5 in Strength, and a +.5 in Dexterity when wielded.
Byakugan

白眼

Byakugan

The Byakugan is the dōjutsu of the Hyūga Clan. It is considered to be among the "Three Great Dōjutsu". Unlike the Sharingan and the Rinnegan, which must be inherited in some manner, the Byakugan is present in all Hyūga from birth. Its power lies in its ability to see into and through all things, as well as granting its users a near-complete 360º field of vision.

## Evolution

Normally, the Byakugan offers select traits to members of the Hyūga Clan. The majority of which are listed below, and are inherent to every member of the clan.

* +2.5 to a character's Perception.
* Can perceive chakra, distinguish sources, and see tenketsu of a human body.
* Near 360º field of vision.

### The All-Seeing White Eye

The eyes of the Byakugan are able to perceive on a level completely unique to them. Part of this power allows users to view things from impossible distances, even when there are obstructions in the way. This X-ray like vision does not come without a cost however. By focusing on one specific area, **they temporarily lose the ability to look around themselves**. There are two measurements that will be important throughout a clan member's use of the Byakugan. First is their passive sight range, and then second would be their active sight range. P.S.R and A.S.R. P.S.R refers to the regular 360º that a Byakugan user can naturally see. This requires no activation, and passively represents how far someone can see naturally. While using P.S.R, certain traits of the Byakugan aren't active. In particular, its ability to see through walls or other obstacles. It isn't until your character enters their A.S.R that they can use this ability.

* P.S.R: Every 1 point in Perception equals 2.5 yards in P.S.R range.

Upon entering A.S.R (**A**ctive **S**ight **R**ange), the user gains all traits of their clan's dōjutsu. As well as this, their range of sight increases dramatically. However, at the cost of this, they can only focus on one exact area at a time. Meaning they cannot simply see everything all around them with their active Byakugan. Actively using this costs 2 points of Physical Energy to initiate, and only 1 point to maintain.

* A.S.R: Every 1 point in Perception equals 10 yards in A.S.R range.
Hell's Mark

File:Lightning Style.png Lightning Release

## Jutsu History

Daicha made this jutsu as a more powerful version of Snapping Flame and Pinpoint Snapping Flame. He made it for his son, just to make sure that he comes home alive after each time he lives the village.

## Jutsu Effects

With this jutsu, it is a bit of an amp up than Snapping Flame. This jutsu is also like the Lightning Release jutsu known as Hell Stab. However, there is difference. As per usual like the Snapping Flame jutsu by flowing the lightning chakra into the tips of the fingers and thumbs, while then snapping the fingers, causing the flames to burst out. Though, with this one, in comparison to Hell Stab, depending on which finger you use to snap, makes the flame more powerful. With the index finger, it is merely like the regular Snapping Flame however, as you go down the line, it becomes more powerful. The middle finger, when snapped causes a more powerful flame, same as the ring finger. Though, once the pinky finger is snapped, it releases a large, condensed flame and once it makes contact with an object of any kind, it creates a massive amount of fire and heart, close to that of Great Fire Annihilation however, smaller from the factor of it coming through the fingers inside of the lungs. Daicha made sure to make this jutsu powered down from what it could truly be, for the reason of that, in order to use the middle to pinky finger, the user must go in order from index to pinky. If they merely skip even just one finger, it reverts back to the normal Snapping Flame. This process must be started all over again once the pinky finger is used to snap, even just once.

### Strengths:

* Requires no hand seals.
* The power of the flame can be boosted up by switching fingers.

### Weakness:

* Depending on the finger, the user must have good chakra control for the index to middle finger, while ring finger takes excellent chakra control and the pinky finger takes a master of chakra control to pull off.
* Takes up a decent amount of chakra for the index and middle finger, while the ring finger takes up more and the pinky finger takes up even more.
* The user must start from the index finger and work their way to the pinky finger. If even one finger is skipped, the user must start the process over again from the beginning.
* Once the process of Hell's Mark is complete by ending with the pinky finger, the user cannot use the same thing again until they work through the process again.
Kusarigama

1. REDIRECT Template:N InfoboxA **Kusarigama** is a special shinobi tool that consists of a sickle connected to a weight by a chain at the base of its shaft. The weight and chain can be used to attack opponents from a distance with concussive force, or even take their weapons. The blade of the Kusarigama is **6"** in length, and its shaft is **11"**. The chain connected to the base of the shaft is roughly **6'** in length, and the weight itself is shaped like a square and only **3"** long. This weapon weighs **2.5 lbs**. Confers a -.5 in Strength, and a +2.5 in Dexterity when wielded.
Cleaver Sword

1. REDIRECT Template:N InfoboxThe **Steel Cleaver Sword** is a broad, single-edged military-grade sword loosely modeled after the historical zanbatō. It has a blade length of **72"**, width of **14"**, and a typical two-handed tsuka that is **12"**. It is a segmented blade that is proportioned between three pieces, each being approximately **24"**. It weighs approximately **20 lbs**. Once fully extended it locks into place. Cleaver swords are made from **chakra metal**, which allows them to be used in conjunction with chakra flow techniques. Confers a +4 in Strength, and a -2 in Dexterity when wielded.

## Iron Cleaver Sword

1. REDIRECT Template:N InfoboxThe **Iron Cleaver Sword** is a broad, single-edged sword loosely modeled after the historical zanbatō. It has a blade length of **72"**, width of **14"**, and a typical two-handed tsuka that is **12"**. It is a segmented blade that is proportioned between three pieces, each being approximately **24"**. It weighs approximately **20 lbs**. Once fully extended it locks into place. Cleaver swords are made from **chakra metal**, which allows them to be used in conjunction with chakra flow techniques. Confers a +3.5 in Strength, and a -1.5 in Dexterity when wielded.

## Rusted Cleaver Sword

1. REDIRECT Template:N InfoboxThe **Cleaver Sword** is a broad, single-edged sword loosely modeled after the historical zanbatō. This blade has long since rusted from use. It has a blade length of **72"**, width of **14"**, and a typical two-handed tsuka that is **12"**. It is a segmented blade that is proportioned between three pieces, each being approximately **24"**. It weighs approximately **20 lbs**. Once fully extended it locks into place. Cleaver swords are made from **chakra metal**, which allows them to be used in conjunction with chakra flow techniques. Confers a +3 in Strength, and a -1 in Dexterity when wielded.