Luigi

> *This article is about Luigi's appearance in Super Smash Bros. For Nintendo Switch. For other uses, see Luigi.*
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## Voice Actor

### English

Charles Martinet

**Luigi** (ルイージ, *Ruīji*) is a playable, unlockable veteran in Super Smash Bros. Switch, being the long running vet from the Super Mario series. He was announced in the game's reveal trailer, being one of the first characters announced, and even had his own section in the "fighter update" interview.

Luigi has more of a "realistic" look with his clothing, but his colors now match his appearance in Luigi's Mansion for 3DS. He has more of a fearful expression, taking notes from the Mario and Luigi series.

## Attribute

Luigi, like Mario, has a well-rounded set of attacks. He is generally fast and has above-average strength (especially considering his speed). Luigi can also jump higher and fall slower than Mario, allowing him to stay in the air longer. However, Luigi is also slower than most characters on the ground and in the air, but his Down Special and Side Special allow him to move rather quickly to compensate. Luigi is capable of going highly on offense in Crusade due to his fast, high priority attacks. His main weakness is the fact that he has very short range on most of his attacks and moves rather slowly in the air.

Luigi is a surprisingly strong middleweight with very quick attack speed (almost no slow attacks), yet slow mobility and short range. While many consider Luigi a clone or semi-clone of Mario, there are some important differences between them. Like Mario, his Fireballs (or in this case, Thunder Hands) help his approach, but Luigi’s travel less distance and are not affected by gravity, which can be good or bad depending on the situation. Luigi has one of the highest initial jumps in the game, which helps his air game. Luigi is also a good juggler due to his very fast up tilt, neutral aerial, and up aerial. Luigi's neutral aerial is a powerful sex kick and can often kill at high damage percentages on most characters. He is able to use his down throw to set up his juggles on many characters when they are at low percentages, but Luigi himself is vulerable to juggles due to his floaty descent from the air. His smashes, like most of his attacks, are considered fast and unusually strong, especially his forward smash. His specials are also considered good and great for recovery. If one keeps pressing the special attack button during Luigi Cyclone while moving upward (as the movement is momentum based), Luigi will rise up, greatly aiding his recovery. His side special, the Green Missile, can be used for horizontal recovery to make up for the lack of horizontal recovery from his Super Jump Punch. However, the Green Missile requires charging and can be stopped with projectiles normally, but if he gets a misfire (which happens 12.5% of the time), it's an extremely powerful attack. A green missile misfire can be good in some situations because it has more power and covers more distance than normally, but it can also be bad because it can cause Luigi to self-destruct. His Super Jump Punch is unique in the fact that if sweetspotted, it will become the Fire Jump Punch, a much stronger version that deals fire damage and can kill at very low percentages (about 50%). However, if Luigi's Super Jump Punch does not sweetspot, it only does 1% with almost no knockback and is very punishable unless he grabs a ledge.

Luigi's main problems revolve around his unusual mobility and his poor reach. Luigi has slow falling speed (although this also has its advantages, such as preventing certain chain grabs and Kirby's throw combos, as well as aiding his overall aerial game), the second-slowest lateral air speed, slow dash speed, and the lowest traction, all of which make approaching with Luigi a chore. His moves are quick, but short-ranged, so characters that can keep Luigi away with their speed and range (like Goku and Lucario) fare well.

## Moveset

###  Ground Moves

Air Attacks

 Forward Air
 Back Air
 Up Air
 Down Air

### Other Attack

 100% Ledge Attack
 Floor Attack

### Taunts

Side - Pull out the Virtual Boo, puts it on while looking around in awe, then puts it away.

Up - Performs five quick poses, one after the other. When switching from pose to pose he says, "Hoh, hah, hee, heh, hoo!"

1. Flashes a V-Sign.
2. Points both his fingers in the direction he is facing, looking frightened.
3. Holds his finger under his nose, his eyes looking at the player. This pose is, in some respects, similar to his *Mario & Luigi: Partners in Time* artwork.
4. Crouches down to the floor with his back turned to the player.
5. Assumes a fearful position with his hands on his cheeks, mimicking his artwork from *Luigi's Mansion*.

### Idle Poses

* Rubs the back of his head sheepishly.
* Pulls his nose, which stretches slightly and then recoils back into place.

## Victory

### Poses

* Luigi finds a key, then turns to the camera, and does a V-sign. Based on Luigi's Mansion.
* Luigi runs around, trying to suck up a Boo, but the Boo escapes, and Luigi slips, and falls on his butt.
* Childishly flails his arms about in the air, first towards his right side and then his left. Afterwards, now exhausted, he gasps while holding his left hand out and resting his right hand on his knee.