recursal/Fanatic-Fandom huggingface dataset:
Survival Mode

## Overview

Survival mode is a alternative gamemode in The Escapists The Walking Dead.

It contains three maps, the difficulty of which are inversely proportional to the campaign counterparts:

* The defense of Alexandria
* The invasion of Woodbury
* The attack on Meriweather

## Gameplay

Survival mode features the player controlled Abraham, Michonne or Tyreese (Depending on the map) along with 2 companions defending against an ever growing walker onslaught, as well as attacks by the governor's henchmen. The game sends waves at you every in-game hour. Most of them just consist of walkers, however every few rounds they will have the governor's henchmen attacking, and/or a legend or few. Recognised by the purple health bar and skull, legends are much tougher to kill, and will kill much easier. Walker legends have the appearance of deceased campaign mode characters, while henchman legends will have the appearance of a generic guard, Martinez or the governor himself. The latter also comes equipped with a pistol.

The maps show significant damage, with large sections getting cut off or opened up. Some walls and fences are also partially damaged. A bunch of skeletons with a bloody handprint on a piece of wood marks a walker spawn point, and a truck with a green fist on top marks a henchmen spawnpoint.

To give you a chance at surviving, the desks are littered with useful items ranging from chipping and cutting tools to powerful weapons and weapon components. Your intelligence is locked at 100, and your strength cannot go below 60. The maps also feature vendors that do not go away, and will refresh their stock every 2 waves. You earn:

* 1 coin per enemy that triggers a trap
* 2 coins per walker kill
* 5 coins per henchman kill
* 10 coins per legend and deceased companion kill

When your fellow survivors go down, a 30 second timer will start counting down before they turn into a walker and you must hurry to revive them - they do not need to go to a bed to rest, but reviving takes time. The timer does not stop until they are up and does not reset, effectively limiting the amount of times your partners can go down before their inevitable death.

Survival mode also features plenty of unique items:

* Minigun
* Explosive minigun
* Double barrel minigun
* Sniper rifle
* Explosive sniper rifle
* Extended sniper rifle
* Fence piece
* Barricade
* Sharpened barricade
* Reinforced barricade
* Dynamite
* Proximity mine
* Shredder mine
* Enhanced mine
* Blender
* Distraction trap
* Sonic distraction trap
* Durable distraction trap
Walker Entrails

Walker Entrails

**Walker Entrails** is an item in The Escapists: The Walking Dead
The **Walker Entrails** is one of the items that appears in The Escapists The Walking Dead.

## Obtaining

The Walker Entrails can be found on Walkers when killed as a loot item.

## Usage

The Walker Entrails can be combined with the Plastic Sheet to make Walker Camouflage.

Required
Sock Mace

Low
High
Low

## Usage

Can be used as a weapon to beat up characters.

## Obtaining

Sometimes found in inmates pockets or can be crafted with the following recipes:

  **Sock Mace** |  Sock x1 +  Book x1 +  Roll of Duct Tape x1 | 30 | 3/5

The Escapists 2:

## Tips

This weapon is very easy to obtain. It also has low Intelligence required to craft. However, it is weaker than most Weapons, so consider better alternatives. Alternatively, you can mass produce these and give them out to inmates, as this gives 15+ OP and is relatively easy to craft.
Rivets

*This article is a stub. You can help The Escapists Wiki by expanding it.*

The **Rivets** are an item in The Escapists 2, exclusive to the DLC prison Dungeons and Duct Tape.

## Usage

The Rivets are a necessary component to craft items for the singleplayer-only escape.

  Makeshift Chest Plate |  Sheet of Metal +  Sheet of Metal +  **Rivets** | 50+
Routines

Rountines are different areas that must be attended to at their respective time of day, with daily routine differing between prisons. The routines include Roll Call, Lights Out, Meals, Gym/Exercise Time, Job Time, Free Time, Lockdown, and Shower Time. If you are late to a routine (typically around 20-30 ingame minutes late, possibly later for long routines) you will gain heat each time a guard sees you.

If you miss a routine entirely, you gain a large amount of heat and in The Escapists 2, the Security Level will rise by half a star.

Missing Roll Call will set off a Lockdown and you will be sent to Solitary.

If you are seen outside your cell after the allotted time for returning home for lights out, you will also set off a lockdown/get sent to solitary, as well as if your cell is seen empty after the allotted time. Counter these using a Guard Outfit and Bed Dummy.
Vines

*This article is a stub. You can help The Escapists Wiki by expanding it.*

**Vines** are an item in The Escapists that can be found in inmate's desk or in the pockets of a knocked out inmate or officer. This item is very rare. It is exclusive to Jungle Compound. This item is contraband on Console and Mobile. The use of this item is not yet known. Giving it to an inmate will not affect their opinion
Salmon

The **Salmon** is a unique item to the prison H.M.P Offshore in The Escapists 2.

## Obtaining

The Salmon can only be obtained by 'fishing'. This is done at the southern side of the prison on floor 2, where a small jetty extends southward and Snooty the Dolphin is waiting. You will need a Plastic Red Key to enter the stairwells which lead you down to this floor. Interact with the small gate to the right of the jetty while holding a Readied Fishing Rod. This will begin a short animation; after a few seconds you will receive the Salmon.

## Usage

The Salmon is a necessary part of the "Swimming With Dolphins" escape method. Once you have acquired the Salmon, interact with Snooty. Snooty possesses a unique 'profile' similar to a guard or inmate. Just like with other characters, items can be 'gifted' to the dolphin. Give Snooty the Salmon to proceed with the escape plan.

*For more information on how to escape using this method, see H.M.P Offshore#Swimming With Dolphins.*
Uncooked Pie

The **Uncooked Pie** is an item in The Escapists 2.

## Usage

The Uncooked Pie can be made into a Cooked Pie by placing it into the oven in the kitchen. When the oven is activated, a bar will show up with three sections, from left to right: blue, green, red. A small indicator moves slowly from left to right, and you must interact again when it is in the green zone to obtain the Cooked Pie. Blue zone will yield an Uncooked Pie, while red zone yields Burnt Pie.
The Escapists

The Escapists Logo

## Background

**The Escapists**is the first game in the **The Escapists** series. The game was developed by Team17 and Mouldy Toof Studios and was released on PC, Xbox 360, and One on February 13th, 2015, and PlayStation 4 on June 2nd, 2015. The Game uses simple 8-bit sprites for its look and feel. The Sequel to it is The Escapists 2.

## Features

* A simple character customizer
* 6 Prisons to escape
* Many items to craft and use

### Maps

* Center Perks
* Stalag Flucht
* Shankton State Pen
* Jungle Compound
* San Pancho
* HMP Irongate

## ESRB

Rated T for Suggestive Themes and Violence.

This is a simulation game in which players must navigate their time in prison in order to find a means of escape. From a top-down perspective, players control a small figure through various aspects of prison life: meals, showers, searches, and violent encounters with guards and other inmates. Players can craft weapons from items (e.g., maces, nunchucks, pickaxes) and are able to use tools (e.g., crowbars, brooms, shovels) to engage in melee combat with other characters. Prisoners can pummel each other to gain standing, resulting in dizzy-star effects above fallen opponents. Characters sometimes make suggestive comments while inmates are showering (e.g., “That guard's perving on you”; “We're no strangers to love”; “Caught you looking…”; “Not now, got a headache.”).

## Reception

*The Escapists* received "generally favorable" and "mixed or average" reviews on Metacritic receiving a metascore of 71/100 on both PC & PS4, and a 74/100 on Xbox One,

## Gallery

*This article is a stub. You can help The Escapists Wiki by expanding it.*

## References

1. ↑ Metascore for The Escapists on PC *Metacritic*, Retrieved February 13th, 2015
2. ↑ Metascore for The Escapists on Ps4 *Metacritic*, Retrieved June 2nd, 2015
3. ↑ Metascore for The Escapists on Xbox One *Metacritic*, Retrieved February 13th, 2015
USB Stick

*This article is a stub. You can help The Escapists Wiki by expanding it.*

The **USB Stick** is an item in The Escapists 2. Exclusive to Snow Way Out, it is used in the multiplayer-only escape.

## Obtaining

A Fake Cyan Keycard or Real Cyan Keycard is required to obtain this item. It is located inside a desk in a room on the 2nd floor of the factory/warehouse. Using the Fake or Real Cyan Keycard or to open the Multiplayer Door, enter the room and loot the desk inside to obtain the USB Stick.

*Please upload an image of this item!*
SeaSickness Band

The **SeaSickness Band** is an item exclusive to H.M.P Offshore which apparently can cure seasickness.

## Usage

This item is included in favours unique to the prison; the inmates say it has seasickness-healing abilities, and they're desperate of its aid. It also increases opinion by 15 (verify).

## Obtaining

This item can be bought from inmates or looted from knocked-out Guards. It cannot be found in desks.
Sheet of Metal

Sheet of Metal

The **Sheet of Metal** is an item in The Escapists and The Escapists 2.

## Obtaining

Can be purchased from fellow inmates, found in desks or stolen from the Metal Shop.

## Usage

The Sheet of Metal is a crafting component. It is also a weak weapon in The Escapists 2. Additionally, it can be placed in the press in the Metal Shop [TE1] / Blacksmith [TE2] job in order to create a License Plate [TE1] / Commemorative Plate [TE2].

## Crafting

Below, you can find the known crafting recipes that use the **Sheet of Metal**.

TE

### Tools/Weapons

  Metal Rimmed Hat |  Cutting Laser Watch x1 +  Pork Pie Hat x1 +  **Sheet of Metal** x1 | Unknown

### Armor

  Plated POW Outfit |  POW Outfit +  Roll of Duct Tape +  **Sheet of Metal** | 80 | +3

TE2
Sturdy Cutters

**Cutting** | 5 / 5

High
Medium
Medium

The **Sturdy Cutters** are a tool that appears in *The Escapists,* *The Escapists: The Walking Dead, and The Escapists 2.*

## Usage

Used to cut Slats and fences, being the best cutting tool in the game. Also a fairly strong weapon in TE2. The cutters can be used to cut trough 5 Slats and/or fences before breaking.
Riot Guard Outfit

Riot Guard Outfit

*Not to be confused with Riot Gear, an item in The Escapists: The Walking Dead.*

The **Riot Guard Outfit** is an outfit in The Escapists 2.

## Usage

The Riot Guard Outfit acts like the Guard Outfit, but has high defense.

## Obtaining

The Riot Guard Outfit is worn by Riot Guards and is only obtainable by looting a knocked-out riot guard.

## See Also

* Makeshift Robot Guard Outfit, an outfit with the same purpose, only available in U.S.S. Anomaly.
* Plated Inmate Outfit, another outfit bearing the same defence.
Showers

The showers are a location in prisons in The Escapists and The Escapists 2. Showers are located in a dedicated section as part of the prison. Showers are usually open throughout the day but they often lock at Lights out until morning.

## Routine

Every prison has a shower period as part of the daily Routines usually lasting one in-game hour that requires you to attend. Absence from shower period will result in a large increase in your heat. All inmates will go to shower during shower period and use one of the shower spots until the next routine of the day starts. Also, three guards will attend and supervise shower period, the same three guards that attend Roll call. Since all of the inmates are in one spot at this time, it is a good time to give items or complete favors. Some prisons have a scanner at the entrance, so be careful when entering or exiting the shower room and remove all Contraband items or carry a Contraband Pouch.

## Usage

To use the showers, simply walk on a tile that has the shower spray on you (The Escapists 1) or interact with the shower head (The Escapists 2). Using the shower will restore your stamina/fatigue until you move away from the shower spot. Shower spots can sometimes be tricky to find as not all floor tiles in a shower block have a shower spray. They are usually adjacent to walls and rarely in the middle of the floor space. You can use the showers any time during the day to restore stamina/fatigue, and even at night during an escape! (note that many prisons lock the shower room door at Lights out, usually with a Cell Key).
Timber

Timber

Timber

Timber

## Usage

Timber is a semi-useful contraband item that is used for crafting. It plays a massive role in tunneling because you need Timber Braces to tunnel further. It is also used in the creation and maintenance of many weapons and tools. It is used in the woodwork job to create Unvarnished Chairs.

## Obtaining

Timber can be obtained in a few ways. Timber can be found on Inmates or in their desks. They can be bought from inmates. At opinion 50, they can be bought at **$10**. At opinion 100, they can be bought for **$5**. They can also be smuggled through a wood workshop with a Contraband Pouch or a Durable Contraband Pouch. Infinite amounts of wood can be found in supply boxes scattered around the map. Guards also carry them around often.
Snowman

*This article is a stub. You can help The Escapists Wiki by expanding it.*

The Snowman is an exclusive item to the Santa's Sweatshop DLC. Its only purpose is to raise the opinion of the other inmates. You can find them in other inmates' cells or on them when they are knocked out.

*Please upload an image of this item!*
Visitor

A **Visitor** is a type of character in the game. They visit the prison when the player is seated in the Visitation department - a room that allows you to talk to outsiders. This room can be used at anytime during the day, however, your heat can rise so it's best to do it during Free periods. In The Escapists 2, you can only be visited during Free Time; sitting in the visitor-department chairs during other routines will not cause a visitor to arrive.

Once they are both seated, they will engage in conversation, talking to the player like how a normal guard or inmate would. However, there's less interaction that can be done between the player and visitor, and the visitor does not help the player in any way towards their escape. In The Escapists 2, they will sometimes give you presents, which are simply random items placed into your inventory.
Ventilation System

## Summary

The Ventilation system is a set of pathways in the 'vent' layer that lead you from one room to another. These layers usually show up between floors. Transporting yourself through the vents is simple since it requires minimal equipment (only one Screwdriver for the least), and it can repeatedly be done in a jiffy. Many escape routes require you to use the vent system (i.e., K.A.P.O.W. Camp's "Speed McQueen"). Sometimes, vents will lead you up floors, thus, allowing you to access the roof via the vents. In The Escapists 2, some vents have Fences in them, so make sure you bring cutters if needed.

## Usage

In order to get in the vents, find a vent entrance above you and get up on a desk or a Stepladder (TE1 only) / Makeshift Ladder (TE2 only). In The Escapists 2, there are also Vent Covers in the floor which you can use as an entrance. Use a screwdriver to unscrew the Vent Cover (or use cutters to cut the vent). When you're done, press the interact key to go into the vent system. Make sure to replace the Vent Cover you tampered with. If the guards see what you've done, they will send you to solitary (in The Escapists 2 it will raise the Security Level by 3 stars). Once you are in the vent system, you can unscrew another Vent Cover and get to your desired destination. If your destination room does not contain a desk or a ladder, remember to take another Stepladder/Makeshift Ladder so you can get back into the vents.

## Benefits

In vents, you can sometimes find Prisoner Stashes of important items left by escapees (The Escapists only). The vents are also a useful place to store contraband since guards will not search the vents normally.

## Dangers

One should use caution and enter vents through discreet areas. If a guard sees that the vent cover is missing or damaged, you are very likely to be sent to solitary (in Escapists 2 this will raise the Security Level by 3 stars). Any player seen within these vents will be sent to solitary.
Vent Cover

Vent Cover

Vent Cover

The **Vent Cover** is an item that is found blocking vents.

## Obtaining

This item cannot be crafted and the only way to get it is to unscrew a vent cover with a Screwdriver or Powered Screwdriver. Removing it with any cutting tool destroys the cover.

## Usage

As an item, the vent cover has no use. If Guards see that the vent cover is missing, you'll be placed into solitary in The Escapists. If they see a missing cover in The Escapists 2, they will head to the Control Room and trigger an increase in Security Level. To avoid these consequences, use the Fake Vent Cover or put the Vent Cover back. After putting it back, the Vent Cover's durability will be at 5% (In TE2 this will be 10%).
Sturdy Pickaxe

**Chipping** | 5 / 5

High
Low
High

## Usage

Used for digging. This can be repaired using a Roll of Duct Tape and Timber on the PC version. It can be used to make a Multitool.
This uses up 3% per use.

## Obtaining

This tool is mainly crafted. It can also be found in a Prisoner Stash, and rewarded for a certain Favour in The Escapists 2.
Wall

Walls are the basic unit of structure in a prison. They disallow players to pass into another area, and act as a good divider.

## Destruction

Walls can be destroyed by using chipping tools (to name a few, crowbar, Lightweight Pickaxe, flimsy shovel, sturdy shovel). As walls are chipped away, they lose durability. When the wall is down to low enough durability for your tool to break it, you will be required to have one empty inventory slot to make way for the wall block you will receive. Keep in mind that some special walls (ones that are covered in decorations or designs) are indestructible.

## Dangers

If the guards spot a broken wall in The Escapists 2, they will raise the Security Level by 3 stars. (in The Escapists, you'll be sent to Solitary!). Even worse, if they see you breaking a wall, then a lockdown will trigger and you will be sent to solitary. This can be avoided by replacing the wall block after you have finished using your passage, or by crafting a fake wall block as a removable replacement. An alternative for the Fake Wall Block is the poster, an item with infinite durability that can cover up wall damage (however it can be taken down by guards with a low opinion).

## Types

Walls are not the only barricades present in a prison. Some other types are as follows:

### Cell bars

Cell bars are indestructible in The Escapists 2, but may be cut using cutting tools in The Escapists similarly to slats and fences. They allow visibility, meaning other characters will be able to see you through them - watch for guards when you're in someone else's cell. These can be covered with Bed Sheets (one per tile of bars) to block visibility, but guards with low opinions of you (roughly 40 or lower) will remove any hung bed sheets that they see.

### Windows

Similar to cell bars, used in similar settings in some prisons of The Escapists 2. They appear to be glass windows, are unbreakable and allow visibility.
The Escapists Wiki

**Welcome to the Official The Escapists Wiki**
The comprehensive **The Escapists** wiki reference
written and maintained by the players.
We are currently maintaining 2,768 pages (762 articles).
Please feel free to contribute by creating new articles or expanding existing ones.

**Series**

Achievements

Characters

Crafting

Items

Jobs

Patches

Stats

Combat System

Features

Maps

Multiplayer

Achievements

Characters

Comics

Locations

Achievements

Alcatraz

Crafting

Duct Tapes Are Forever

Escape Team

Fhurst Peak Correctional

Items

Prisons

Santa's Sweatshop

**Check Out Game Screenshots**
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**The Escapists 2 Trailers**

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Xmace

Medium
Low
Medium

The **Xmace** is a weapon in The Escapists 2, exclusive to the prisons Santa's Shakedown and Snow Way Out.

## Usage

The Xmace is a weapon. However, it is not recommended to craft this weapon, as its stats are lower than those of the Crowbar used to craft it. (The Crowbar swings faster, and is as good as the Baton.)

## Trivia

* The name is a portmanteau of "Xmas" (an abbreviation for Christmas) and "Mace" (a blunt-force weapon used in medieval times, usually consisting of a solid ball or flanged metal piece on a short pole).
* This is arguably the least useful weapon in the game, simply because it is even weaker than one of its components. In this sense, it is worse even than the Comb Blade, whose stats match those of the Razor Blade used to craft it.
Bouldy/Relationships

**Spoiler warning!**
This article contains detailed information about *Hades* that may spoil your enjoyment of discovering the game's secrets for yourself.
 Read at your own risk!

## Friends

### Sisyphus

**Sisyphus**: Bouldy's best friend.
A best friend never ends, "even if they could", they would still stay together. They are not gods or anyone special, but the time spent with each other has made them very strong. True friendship can come from unexpected places and be incredibly powerful and enduring, as seen in the story of Sisyphus and the anthropomorphic stone, Bouldy.

## House of Hades

### Zagreus

**Zagreus**: Prince of the Underworld.
After multiple conversations with Sisyphus, Zagreus gains the ability to communicate with Bouldy and offer him Nectar as a gift.
Stungun

Maximum
Medium
High

The **Stungun** is a weapon in The Escapists 2. It can be found in H.M.P Offshore. It is also purchasable from Inmates in U.S.S. Anomaly. It is identical in function to the Makeshift Stungun, instantly knocking out any inmate or Guard, except for Riot Guards who take 2 hits. It also breaks after 5 hits.

## Obtaining

The Stungun cannot be crafted. The only way to obtain it (in HMP Offshore) is to use a Grappling Hook to climb up on the lower roof of the exercise area (attached to the cell building). On this roof is a Baseball Bat, which can be taken. At the north side of the roof, you'll see a gantry that looks like a big yellow fence. Crossing this gantry, you will reach the roof of the multiplayer-only building, where the Stungun is located. Alternatively, you could use the Grappling Hook to directly climb onto the multiplayer-only roof. (Note that only one tile of each wall can be hooked and climbed up on - if it shows that you cannot grapple to a certain tile, try the next one over.).

It is a sometimes sold by vendors in USS Anomaly for 200 coins, as well as possibly having an extremely low chance of being found in desks.

## See also

There are several weapons similar in function to this item. They are listed below:

 Cup of Molten Chocolate, a crafted weapon, lasts only one hit

 Cattle Prod, a crafted weapon, exclusive to Rattlesnake Springs, which is identical in function to the Makeshift Stungun

 Makeshift Stungun, crafted weapon, identical in function to the Stungun.

1. ↑ *Verify if it is found in other prisons.*
Eris

*This article is a stub. You can help Hades Wiki by expanding it.*

**Eris**, is the personification of Strife, the daughter of Nyx, and the previous wielder of Exagryph, the Adamant Rail.

## Hades

At some point after the Titan War, Eris stole the Adamant Rail from the goddess Hestia and planned to use it to sow chaos. It's unknown exactly what happened during this period but eventually the weapon would end up leaving her possession in favor of Zagreus.

## Additional Notes

*For additional information on Eris that does not pertain to Hades, see Wikipedia's article: Eris*
September 9, 2014 Patch

Previous Update | Next Update

Original post on the Steam Community

## Update #2

Hey prisoners,

Todays update (376911) adds a new map- a minimum security prison named Center Perks. This will be the very first prison in the game, so obviously the easiest one of the bunch. If you’ve escaped Fhurst Peak you’ll have no problem with this one at all. If you haven’t yet, well then have a go at this instead.

There’s also a couple of new jobs (janitor and mailman) to try out, and as requested I’ve added in a game help section in the pause menu, which goes over the basics of the game for any newcomers.

As always, if you come across any bugs or issues let us know in the Report a problem forum. As a note there may be minor issues related to quest items if you load an old save on this new build due to some coding changes.

## Changelog

### Additions

* Janitor job added
* Mailman job added
* Center Perks Prison added
* In game help files added to pause menu

### Changes

* Lowered OPN gain of giving cooked food
* Balancing work done on job payouts and int requirements
* Disguises - Only gain heat if nearby others or cameras
* NPC speech differs while disguised
* Guards with high opinion don’t intervene when witnessing you attack
* Updates to heat punishment code to account for prison difficulty
* Updates to Job Quota difficulty to account for different prisons
* Stats decay a little slower
* Super glue can now be sold by inmates
* Reduced decay rate of File a little
* Popup tutorial tips only shown on the first prison (Center Perks)

### Bugfixes

* Pick up desks in vents fixed
* Can enter hole underneath poster/fake wall
* Holes overlap fake wall tile
* Unable to enter vent it overlaps hole fixed
* Indestructible fake vent
* Fixed post busted while disguised heat raise
* Disabled key remapping to some problematic keys
* Typo in Sturdy Shovel crafting note
* Guards don't recognize canteen as part of kitchen job area fixed
* Cancel favour OPN drop bug fixed
* Correct spelling of 'die' instead of 'dice'
* Guard opinions drop when you attack them
* Contraband bag decay bug fixed
* Job board wall can't be knocked through
* Fixed dropping inmate/desk on removed wall spot
* Workout progress dropping while menus open fixed
Toothpaste

The **Toothpaste** is one of the items that appears in The Escapists 2, The Escapists The Walking Dead and The Escapists. It can be used as a crafting component.

## Usage

Like the shaving cream, the Toothpaste can be used to deactivate a camera for 30 seconds. Degrades 20% per use. Cannot blind cameras in The Escapists 2. In spite of that, the main use of this item is to craft a wad of putty. When given to others, it increases opinion by 8.

## Obtaining

Can be bought, found in a Desk or in an inmate's inventory.

Crafting
Trash Bag

## Usage

This is a specific item for the Escape Team DLC. When given to Sean, you will obtain the "The Mad Man" Achievement.

## Obtaining

This item can be found in Inmates' desks and the Unoccupied Desks found at the South end of the map.

## Trivia

The Trash Bag is a reference to H.M “Howling Mad” Murdock’s trash bag sequence in the original A-Team series.

## Usage

In The Escapists 2, the Trash Bag is used to craft the Breathable Trash Bag, an item essential to a certain escape from Rattlesnake Springs and H.M.P Offshore.
Glitch Items

Glitch items are items that are obtained from hacking, with no apparent use. When hovered over, the tooltip is completely blank. Each glitch item uses a random sprite, such as a Comb. However, when trying to use the glitch item, nothing will happen. It can sometimes cause things to happen if you hold it (this is extremely rare).

## Obtaining

In order to obtain a glitch item, you need to hack it in. Usually, a glitch item is obtained when entering an incorrect value ID, such as 191, into the game.
There are ways to preform this yourself.

**BE CAREFUL, IT COULD BREAK YOUR GAME!**

### Method 1

You will require:

* Cheat Engine
* Item IDs

#### How to Perform

1. Open Cheat Engine.
2. Open the process "TheEscapists\_eur.exe"
3. Click on memory view.
4. Click Search -> Find memory. (Note: Make sure "Type:" is set to Text before you continue!")
5. Type in "Desk0", and press enter.

If preformed correctly, you should see "Desk0\_Slot1" on the right side of the memory editor.
To edit the value, you must do so in a specific way. The right side of the memory editor must be edited, not the left.
Starting from "Desk0\_Slot1", there will be a number 2 spaces right and 1 space down.

### Method 2

You will require:

* Cheat Engine
* Item IDs

#### How to Perform

1. Open Cheat Engine.
2. Open the process "TheEscapists\_eur.exe"
3. Change the value type to string
4. Use the comb in your desk to make a Comb Shiv and equip it as your weapon
5. Scan the value "109" (this is the I.D of Comb Shiv)
6. Unequip the Comb Shiv
7. Find an address with a blank value, this will be the address of the weapons slot
8. add this to your address list (double-click)
9. Change the value of the address in your list to something over 400 (If you need to do this again, just repeat step 9+8, repeat the whole thing if you have restarted the escapists or are in a new game.
Sugar Mint

The **Sugar Mint** is an item in The Escapists 2. It is exclusive to the K.A.P.O.W Camp prison.

## Usage

Used as a part of the "Speed McQueen" escape method. Also required for some favours.

## Obtaining

In KAPOW Camp, the Sugar Mint can be found in Desks or Inmates' pockets, and is more frequently found on knocked-out Guards. Can be required in "The Chef" Favour, which is the only method of obtaining the item outside of KAPOW Camp.

Sugar Mint's can be rarely found at objectives named "The Chef."
Sturdy Shovel

**Chipping** | 5 / 5

High
Low
High

## Usage

The Sturdy Shovel is a better version of the Lightweight Shovel. It loses 2% (3% in TE1) of durability per use. As such, it has a total of 50 uses before breaking. It can be repaired using a Roll of Duct Tape and Sheet of Metal on the PC version.

## Obtaining

It can be obtained in a Prisoner Stash or by crafting with the following recipe:

The Escapists 2:
The Escapists 2/fr

**The Escapists 2** est un sequel de The Escapists et le troisième jeu de la serie **The Escapists**. Le jeu a été développé par Team17 et Mouldy Toof Studios et est sorti sur PC, Xbox One, et PlayStation le 4 le 22 Août 2017. Il est sorti sur Nintendo Switch le 11 Janvier 2018 et sur IOS et Android le 5 Février 2019. Le jeu a plus de sprites et de tiles détaillé, plus d'échappatoires, plus de choses fabricables avec les anciennes brosses à dents et les boutons de peluche, un système de combat revu et plus encore. Il y a aussi un multijoueur qui peut aller jusqu'à 4 joueurs. Le jeu a commencé avec 10 prisons et 1 prison additionnelle nommé The Glorious Regime si vous avez précommandé le jeu sinon, elle devient un DLC payant. 5 autres prisons sont ensuite apparu avec des DLC.

**Nouveautés**

* Customisation des personnages plus rafiné
* Nouvelles prisons pour s'échapper

* Un système de combat retravaillé, incluant l'habilité de charger ses attaques pour faire plus de dégâts, et de parer - faire des attaques de mêlée utilisent de l'endurance
* Multijoueur (Co-op et versus)
* Nouveaux objets à trouver ou fabriquer
* Niveaux de sécurité
* Les statistiques ne descendent pas avec le temps, ni se dégradent quand vous êtes en isolement
* Gardes du S.W.A.T et les chiens, envoyé par rapport au niveau de sécurité
* Plusieurs étages dans certaines prisons

* Minimap

**Cartes**

* Commissariat 17 (carte tutoriel solo)
* Center Perks 2.0
* Cougar Creek Railroad
* Rattlesnake Springs
* K.A.P.O.W. Camp
* H.M.S Orca
* H.M.P. Offshore
* Fort Tundra
* Air Force Con
* Area 17
* U.S.S. Anomaly
* The Glorious Regime (gratuit si précommande, maintenant DLC payant)
* Wicked Ward (DLC payant sur le thème d'Halloween)
* Santa's Shakedown (DLC gratuit sur le thème de Noël)

* Snow Way Out (DLC gratuit sur le thème de Noël)
* Big Top Breakout (DLC payant sur le thème du cirque)
* Dungeons and Duct Tape (DLC payant sur le thème médiéval)
Chiron

*This article is about **Chiron**, not to be confused with Charon*

**Chiron**, in Greek mythology, is one of the Centaurs, the son of the Titan Cronus and Philyra, an Oceanid or sea nymph. Chiron lived at the foot of Mount Pelion in Thessaly. Unlike other Centaurs, who were violent and savage, he was famous for his wisdom and knowledge of medicine. Many Greek heroes, including Heracles, Achilles, Jason, and Asclepius, were instructed by him. Chiron frequently appears in the legends of his grandson, Peleus, and his great-grandson, Achilles. Accidentally pierced by a poisoned arrow shot by Heracles, he renounced his immortality in favor of Prometheus and was placed among the stars as the constellation Centaurus.

## Hades

Though Chiron himself doesn't physically appear in the game, he is mentioned as having once wielded the Heart-Seeking Bow.

## Additional notes

*For additional information on Chiron that does not pertain to Hades, see Wikipedia's article: Chiron*
Whip

Whip

Whip

The **Whip** is a weapon in both The Escapists and The Escapists 2.

## Usage

The whip is one of the most powerful weapons in the Escapists, doing 5/5 damage.

In The Escapists 2, the whip was significantly nerfed and is now inferior to the Baton or Crowbar. However, the whip in The Escapists 2 can be used to craft a Super Whip, which is one of the strongest conventional weapons available.

## Obtaining

The primary method of obtaining this weapon is crafting. In The Escapists, you can find it in other inmate's drawers or in their pockets, but it is nearly impossible after a certain update. In The Escapists 2, inmates may sometimes wield this weapon.

## Crafting

TE

TE2

The Whip is also used in the following recipe:

## Trivia

* The whip in the Escapists's successor is probably the Super Whip as the whip in TE2 was nerfed.
Hades Wiki/tr/Section 1

Wiki'ye Hoş Geldiniz
Yazımı ve bakımı oyuncular tarafından yapılan Hades rehberi.
Yeni makaleler yazarak veya var olanları genişleterek katkıda bulunmaktan çekinmeyin.

Hades Hakkında

Hades, Bastion, Transistor, ve Pyre'ın yapımcısı Supergiant Games tarafından yapılan roguelike bir oyun. Yeraltı Dünyası'ndan kaçmaya çalışma görevinde, yolda karşısına çıkan öfkeli kayıp ruhları biçip geçen, Hades'in ölümsüz oğlu Zagreus olarak oynuyorsunuz. Ölüm, Zagreus için sadece önemsiz bir sıkıntı, her seferinde Hades'in sarayındaki odasına dönüp Gece'nin Aynası'nda kendi içindeki yansımasına bakar ve yeniden denemeye devam eder. Her kaçma denemende Olimposlu tanrılardan Nimetler al ve yardımcı olacak hazineler bul.[Dahası...]
Wall Block

## Usage

A wall block can be placed down just like a poster; however, you will have to chip through the wall again to re-obtain the wall-block. You may right click the wall block in your inventory and it will drop like a normal item would. Be careful, as if a wall-block is found, even in another inmate's cell, the warden will send you to solitary and the opened wall will be filled. In The Escapists 2, you won't immediately be sent to solitary, but the guard who saw it will note the damage and go to the Control Room, a star icon will appear on them. Once they reached the control room, the Security Level will increase substantially. An exception is if you covered up the missing wall with a poster or fake wall block. In such cases guards will just pick up the wall as if it was just another article of contraband.

You can get rid of it safely by -

* Being sent to the infirmary.
* Giving it to another inmate.
* Putting it in the Cutlery section.

## Obtaining

A Wall block is only received when one chips through a wall via means of plastic forks, a crowbar, etc.

## Note

Strangely, the Wall Block in The Escapists 2 is not contraband. This may be a bug, but it leads to the guards disregarding it on the floor, and the player can freely pass through scanners without triggering it.

Even then, if you attempt to give a wall block to a guard will result in your character saying "That would be foolish of me!", just like soil and vent cover.
Tin of Paint

Tin of Paint

Tin of Paint

The **Tin of Paint** is one of the items that appears in The Escapists 2, as well as The Escapists The Walking Dead.

## Usage

The Tin of Paint can be used to craft the Makeshift Ladder (in both TE2 and TWD), and the Makeshift Sledgehammer in TE2.

## Obtaining

Can be found in desks and the Painting job room.
Cosmic Egg

**Cosmic Egg** is a Keepsake obtained by giving the entity Chaos a gift of Nectar prior to accepting their Boon within a Chaos Gate. Its effects can be enhanced by clearing enough encounters with the keepsake equipped. It is also used in a Minor Prophecy in which Zagreus must defeat the final boss with it equipped.

## Effects

Enter Chaos Gates without losing . Blessings from Chaos have +20/30/40% chance to be Rare or better.

## Bond Message

From Primordial Chaos; you share an Infinite Bond

Even the Origin of All Things seeks to know whimsy and surprise.
Soldering Iron

Low
High
Low

The **Soldering Iron** is an item in The Escapists 2.

## Usage

The Soldering Iron is used in the Engineering Job. Holding the Soldering Iron and interacting with an electrical panel will open a system similar to some workouts. Fixing the electrical panel, by using the interact button, will complete a portion of your quota. It is also a weak weapon.

## Obtaining

The Soldering Iron is obtained from a bin in the Engineering job room.
Baş Belası

**Baş Belaları** birçok ölünün küllerinden oluşan ruhlardır. Bu ruhlar güçlerini birleştirip Yeraltı Dünyası'ndan kaçabilmek için kül vazolarında barınırlar. Yeraltı Dünyası'nın en üst katmanında, Stiks Tapınağı'nda, sürünürken rastlanılabilir.

Saldırıları Sefil Böceklerinkine benzer ama çok daha güçlüdür.

Bir Baş Belası Zagreus'u fark ettiğinde bomba fırlatabileceği güvenli bir pozisyon bulabilmek için ondan kaçacaktır. Hemen sonrasında, yere temas halinde büyük bir alanı patlatacak, mor parlayan eğimli bir bomba fırlatacaktır. Sefil Böceklerin tuzaklarının aksine, bu bombaların hasarı sadece Zagreus'u etkiler. Ve yine Böceklerden farklı olarak kaçıp saklanmaktansa sürekli hareket ederler.

Bomba fırlatıldığı an ineceği noktayı ve etkileyeceği alanı gösteren kırmızı bir gösterge belirir.

Bombalar saptırılabilir, ama sadece yere yakın oldukları zaman, ki bu da ya yeni fırlatıldığında ya da inmeye yakın olduklarında yapılabilir.

Daha büyük ve güçlü bir Baş Belası ile Satir Tünellerinin sonunda karşılaşmada görülebilir. Bu Baş Belası, oyuncuları yaklaşmaktan yıldırmak için tek seferde birkaç bombayı kendi çevresine fırlatır.

## Kodeks Girdisi

'*...Ölülerle yaşayanların ortak yönü, ikisinin de ifade edemeyecekleri bir şeyin peşinde olmasıdır. Ölüler için bu, Efendi'nin diyarını ele geçirmek için amansız bir şevk ve kendilerine yarayan ne yol varsa kullanarak kaçmak (en azından denemek), bu, mütevazi bir kül kasesi olarak dolaşmak bile olsa. Bu küçük ruhların yaşayanlardan nefret etmeleri ve kendi hayatlarını yeniden kazanmaya çalışmaları neredeyse şiirsel. Peki ne amaçla? Kendilerini Yeraltı Dünyası'nın eşiğine fırlatıp, kaçınılmaz şekilde parçalanıyorlar ve külleri çok uzaklara dağılıyor, ta ki bir gün yeniden toparlanıp tekrar deneyene kadar.*'
Rock Hammer

High
Medium
Low

## Using

The **Rock Hammer** is the key item that is required to escape the Fort Tundra prison using "Rock Hammer Hard Place" way. It can be used to chip through the sewer entrance, a large stone disk near the statue in the south courtyard. It chips 50% of the cover per use and degrades a small amount.

## Obtaining

To obtain it you must find and complete the favour provided by a certain inmate of the Fort Tundra prison.
Woodbury

Woodbury

**Woodbury** is one of the Locations in the game The Escapists The Walking Dead. This area contains **5** Comics.

## Description

After investigating a helicopter crash, Rick, Glenn, and Michonne find themselves at Woodbury, Georgia. A seemingly nice guy known as 'The Governor' soon reveals his true colours and the three are locked away.

## Comics

* Vol. 15 We Find Ourselves
* Vol. 16 A Larger World
* Vol. 17 Something To Fear
* Vol. 18 What Comes After
* Vol. 19 March To War

## Enemies

* Roamers
* Walkers
* Guards (TWD)

## Objectives

* Find Glenn then help him to escape.
* Find Michonne and help her to escape.
* Lead Michonne to the governor.
* Find a way to get out of here.
Wad of Putty

*This article is a stub. You can help The Escapists Wiki by expanding it.*

## Usage

This can be used to create a  Key Mould.

This item is contraband on the PC version of The Escapists. TE2 and the console/mobile versions of TE1 have this as non-contraband, and won't be confiscated.

## Obtaining

Obtained by finding it in desks, buying it off others or crafting it.
Wrapping Paper

## Usage

**Wrapping Paper** is an exclusive item to the Santa's Sweatshop DLC prison, and in The Escapists 2, Santa's Shakedown and Snow Way Out. This item is used to craft Presents, the third item to put on the tree. In The Escapists 2, it is used to craft the Xmace.

## Obtaining

This item can be found in the room to the right of the mess hall in the Santa's Sweatshop DLC prison.

In TE2, any desk in Santa's Shakedown and Snow Way Out can yield this item.
Ebedi Gül

**Ebedi Gül**, Afrodit'e onunla konuşmadan önce bir Nektar hediye ederek alınabilen bir Andaçtır. Andaç kuşanılmışken yeteri kadar dövüş kazanarak etkilerini güçlendirebilirsin.

## Etkiler

Bulacağın sıradaki Nimet **Afrodit'**ten olacak. Nimetlerinin Ender veya daha iyi olma ihtimali +%10/15/20.

## Bağ Mesajı

Afrodit'ten; aranızda güzel bir bağ paylaşıyorsunuz

Onun gerçek sevgisi, kendi başlarına aşkı ve güzelliği bulanlar içindir.

## Notlar

* Garanti Nimet her bölgeden ziyade sadece her seferde bir çalışır, ancak enderlik bonusu andacı taşıdığın sürece devam eder.
Head Chef

*This article is a stub. You can help Hades Wiki by expanding it.*

The **Head Chef** is a shade employed to provide food for the various shades within the House of Hades. He resides in the kitchen within the lounge, perpetually cutting onions, sometimes throwing a pair of onions into the air and gracefully slashing them into clean slices. Occasionally, the Head Chef will be the Featured Houseservant.

## Interactions

The Head Chef accepts any River Denizens caught by Zagreus during his escape attempts, exchanging Gemstones, Nectar, Chthonic Keys, and Darkness based on the regions each fish originated and the amount on rarity; a Diamond, Ambrosia, or Titan Blood can also be exchanged for certain fish caught.

Head Chef emotes when kitchen purchases from the Lounge tab of House Contractor are made.
The Escapists (Mobile)

*This article is a stub. You can help The Escapists Wiki by expanding it.*

The Escapists Mobile is a port of the original PC version for mobile users. It includes the PC version's DLCs free of charge.

## Changes

Some details of the mobile version are different from the PC versions. These are listed below.

* Certain item sprites are different.
* You cannot make inmates follow you.
* Guards will not shoot during prison takeover.
* Guards also do not attack when you steal from a knocked out inmate.
* Controls are optimized for mobile.
* Alcatraz does not require $250 to escape.
* HMP Irongate is much easier, as only half the cells have cameras, and the Guards wield Batons instead of Stun Rods.
* Prisoner Stashes do not appear on the map.
* Some items cannot be crafted, including but not limited to Powered Screwdriver, Multitool, Durable Contraband Pouch.
Super Metal Baton

## Usage

High
Medium
High

The **Super Metal Baton** is a weapon in The Escapists 2. Together with the Super Whip and Makeshift Spear, it constitutes the highest tier of conventional weapons in the game.

This weapon has range greater than a regular Baton, and so is useful for attacking with low health, as you can stay back and hit enemies out of their weapon range. it is also capable of an extremely quick takeout if you follow up a charged attack with a normal hit, meaning you can take out multitudes of Guards before retreating to a locker.
Seeds

The **Seeds** is one of the items that appears in The Escapists 2. It is used in the crafting of the Potted Plant, and used to plant crops in the Farming job.

## Obtaining

It can be found in desks, or in the supply box in the Farming job room.

## Usage

The Seeds can be used on the holes in the garden bed (after they have been dug with a Trowel) as part of the Farming job. It can also be used to craft the Potted Plant.
Stun Rod

## Usage

The Stun Rod is a special weapon carried by the Guards in HMP Irongate in the PC version of the game. It is the most powerful weapon in the game, as it does 50 damage, regardless of defense, generally resulting in a one-hit KO of the target. Any target hit by a guard armed with it suffer a "shocked" special effect.

It is possible to the player to resist one hit of a Stun Rod if it have 50 hearts, and recover one as the screen fades to black. The Cup of Molten Chocolate
is the only conventional way to beat a Guard with Stun Rod.

## Obtaining

The Stun Rod cannot be obtained, as it is a guard only weapon. Even when hacked into your weapon slot, it still will not function as a weapon.

On Xbox/PS4/Mobile versions, Irongate guards don't use the Stun Rod,
thus using the baton as the guards in the other prisons do.
Soil

**Soil** is one of the items that appears in The Escapists 2, The Escapists The Walking Dead, and the PS4/Xbox One version of the first Escapists game.

## Usage

**Soil** can be used to cover holes after digging, this prevents guards from finding the holes you have dug. However, the holes will not be completely filled in, instead using soil on a tile will 'repair' the tile by a certain amount of durability. This means that soil can also be used on damaged, but not entirely destroyed tiles. Note: You will have to re-dig the spot after using soil to cover it up.

## Obtaining

Soil can be obtained by digging. Each tile that you dig will give you one Soil, meaning that a player with their inventory full cannot completely dig any more tiles.

## Crafting

The Soil is used in the following recipe:

## Notes

It is important that you do not act carelessly with Soil. While there are many ways to destroy it, you must be sure to get rid of it promptly. If a guard finds soil dropped on the floor and reports it to the control room, the Security Level will increase substantially. Also, soil cannot be dropped in Tunnels. The same goes for Vent Covers or Wall Blocks on the floor, as they are essentially evidence of prison damage. To destroy Soil, flush it down a toilet, or place it in another container, such as a Desk (but **not** an inmate or guard desk, only desks that guards won't search), or knocked-out inmate's inventory. If given as a gift to an inmate, their opinion will decrease by 50. Soil cannot be given to guards: attempting to do so will result in your character saying "That would be foolish of me!"

*See Dirt for additional information; Dirt is the equivalent in the first The Escapists.*