1.2.0.002

The **1.2.0.002** update made various rebalances and changes to the Stress mechanic, Polterghast, and The Devourer of Gods. The update also added fishing item drops to Desert Scourge and Siren and Leviathan, added summoning items to Town NPC shops after their respective bosses have been defeated, and fixes to content introduced in 1.2.0.001.

## Changes

### Bosses and Enemies

* Increased the drop rate for legendary items from normal enemies from 0.002% to 0.001% during pre-Hardmode, 0.0004% to 0.002% in Hardmode, and 0.001% to 0.004% Godseeker Mode.
* Increased the drop rate for legendary items from specific bosses from 0.01% to 0.2% / **0.22%** in pre-Hardmode, 0.02% / **0.022%** to 0.33% / **0.4%** in Hardmode, and 0.1% / **0.13%** to 2% / **2.5**% post-Moon Lord.
* Various bosses and enemies now inflict Marked for Death in Revengeance Mode for varying amounts of time.
* Angry Dog changes:
	+ Nerfed health from 500 / **600** to 100 / **110**, its damage from 25 / **35** to 12 / **13**, and its defense from 6 to 4.
	+ Now gains additional health, damage, and defense after Cryogen has been defeated.
	+ Now inflicts Bleeding for 1.33 seconds instead of 2.67 / **5**.
* Astrum Deus' body segments no longer fire more lasers if the player has high Stress.
* Brimstone Elemental's Hellfireballs' speeds no longer increase with Stress.
* Both phases of Calamitas no longer fire more brimstone lasers if the player has high Stress.
* Nerfed Cnidrion's health from 1300 / **1560** to 900 / **1080**.
* Desert Scourge changes:
	+ The main scourge, smaller scourges, and Dried Seekers now gain addition health, contact damage, and defense after Skeletron has been defeated.
		- Main scourge gains 20 body segments.
		- Main scourge gains extra speed.
		- Smaller scourges gain 10 body segments.
	+ Now drops Angler Earrings, Angler Hats, Angler Pants, Angler Tackle Bags, Angler Vests, Crate Potions, Fisherman's Pocket Guides, Fishing Potions, High Test Fishing Lines, Sextants, Sonar Potions, Tackle Boxes, and Weather Radios.
	+ Now drops Golden Bug Nets after Skeletron has been defeated.
* The Destroyer no longer fires lasers more often if the player has high Stress.
* The Devourer of Gods changes:
	+ Nerfed health from 750,000 / **1,200,000** / **1,280,000** to 650,000 / **1,040,000** / **1,120,000**.
	+ The second Devourer of Gods now spawns once The Devourer of Gods reaches 20% health instead of 50%.
	+ The second Devourer of Gods now spawns after a 1 second countdown instead of instantly.
	+ Now gains 150,000 base health when under 600,000 health and only one Devourer is alive.
	+ Orb projectiles now gradually slow down.
	+ Now spawns an additional Beam Portal.
	+ Lessened amount of lasers shot by body segments.
	+ Head and tail now use NPCHit13 instead of NPCHit4 for their hit sounds.
	+ Tail now has an icon on the minimap.
* Eater of Worlds no longer fires cursed flame projectiles more often if the player has high Stress.
* Golem no longer gets more aggressive with high Stress.
* Increased Jungle Dragon, Yharon's enrage distance and the distance at which his border Infernadoes spawn.
* Yharon's border Infernadoes now have a rainbow filter, spawn quicker, instantly kill the player on contact, and are larger.
* Lunatic Cultist now causes the player to take 1.3500000238418579x damage while active instead of 1.4500000476837158x damage.
* Queen Bee no longer becomes more aggressive if the player has high Stress.
* Phantasm Dragon now has a health multiplier of **15x**.
* Buffed Phantom Spirit's damage from 110 / **176** to 250 / **400**.
* Reduced the amount of dust produced by The Plaguebringer Goliath when hit.
* Reduced the amount of dust produced by The Plaguebringer Goliath and its Shades' missiles.
* Polterghast changes:
	+ Buffed base contact damage from 100 / **160** to 125 / **200**, buffed Necroghast's contact damage from 120 / **192** to 150 / **240**, and buffed Necroplasm's contact damage from 220 / **352** to 250 / **400**.
	+ Nerfed Necroplasm's defense from 600 to 400.
	+ Buffed blue phantom shot damage from 100 / **200** to 110 / **220**, and blue phantom blast damage from 120 / **240** to 130 / **260**.
	+ Buffed red phantom shot damage from 120 / **240** to 130 / **260**, and red phantom blast damage from 130 / **260** to 140 / **280**.
	+ Buffed Polterghast Hook's damage from 190 / **266** to 250 / **350**.
	+ Buffed Phantom's projectile damage from 124 / **200** to 204 / **320**.
	+ Buffed blue Phantom Turret's phantom shot damage from 90 / **180** to 120 / **240**.
	+ Buffed red Phantom Turret's phantom shot damage from 106 / **212** to 140 / **280**.
	+ Phantom Turrets now shoot phantom shots more often.
	+ Now takes up 50 NPC slots instead of 25.
	+ Increased resistance to Ichor.
* Providence, the Profaned God now uses Unholy Insurgency as her theme instead of Siren's Call (Seafoam Mix).
* Providence, the Profaned God's attack pattern is now modified if any Profaned Guardian is alive.
* Plantera no longer gets more aggressive with high Stress.
* Signus, Envoy of the Devourer's fire balls' speeds no longer increase with Stress.
* Siren and Leviathan changes:
	+ The Leviathan no longer fire more meteors if the player has high Stress.
	+ The Siren's projectiles no longer increase in speed with Stress.
	+ Now drop Bottomless Water Buckets, Crate Potions, Fishing Potions, Hotline Fishing Hooks, Sonar Potions, and Super Absorbant Sponges.
* Skeletron Prime no longer spins more often if the player has high Stress.
* Skeletron Prime's Prime Cannon no longer fires more often if the player has high Stress.
* Stasis Probes are now immune to accessories which have a chance to instantly kill enemies such as the Elemental Gauntlet.
* Storm Weaver's body segments now classify as bosses.
* Supreme Calamitas can now drop Crystyl Crusher or Svantechnical.
* Supreme Calamitas' brothers now slowly move back and forth horizontally instead of staying in a set position.
* Supreme Calamitas' brothers now instantly despawn once Supreme Calamitas is defeated or despawns, instead of having their defenses set to 0 and damage taken multiplied by 100.

### Items

* Renamed Abomination to Abombination.
* Abyssal Tome's Abyss Balls now pierce 2 times instead of 3, and now inflict Brimstone Flames for 2 seconds instead of 6.
* Aerialite Ore, Astral Ore, Chaotic Ore, Charred Ore, Cryonic Ore, Perennial Ore, and Uelibloom Ore can now be placed.
* Aglets can now be crafted with 5 Iron or Lead Bars at an Anvil.
* Nerfed Ambrosial Ampoule's damage reduction boost from 12% to 6%.
* Anklet of the Wind can now be crafted with 15 Clouds, 15 Jungle Spores, and 5 Pink Gel at an Anvil.
* Bladecrest Oathsword's scythes now pierce 1 time instead of 2.
* Nerfed Bloodflare Core's damage reduction boost when under 50% life from 15% to 10%, and its damage reduction boost when under 15% life from 30% to 20%.
* Nerfed The Burning Sky's damage from 210 to 170.
* Eldritch Tome's tentacles now pierce 3 times instead of 2, and now inflict Brimstone Flames for 2 seconds instead of 4.
* Changes to the Cloud Elemental minion summoned by Eye of the Storm and Heart of the Elements:
	+ Shifted sprite offset.
	+ Increased LocalNPCHitCooldown from 10 initially, 8 post-Golem, 4 post-Moon Lord, 2 post-Devourer of Gods, and 1 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
	+ Tornado marks now have a LocalNPCHitCooldown of 30 initially, 25 post-Golem, 20 post-Moon Lord, 16 post-Devourer of Gods, and 13 post-Yharon.
	+ Increased tornado LocalNPCHitCooldown from 15 initially, 9 post-Golem, 7 post-Moon Lord, 5 post-Devourer of Gods, and 3 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
	+ Tornadoes now only infinitely pierce after defeating the Moon Lord, and pierce 3 times beforehand.
	+ Tornadoes now last thrice as long and no longer produce dust.
* Galactica Singularities now only require 1 of each celestial fragment instead of 3 of each.
* Gelitic Blade's wave projectile now pierces 2 times instead of 3.
* Shifted sprite offset of the Siren Lure minion summoned by Heart of the Elements and Pearl of Enthrallment.
* Changes to the Sand Elemental and Rare Sand Elemental minions summoned by Heart of the Elements, Rare Waifu in a Bottle, and Waifu in a Bottle:
	+ Shifted sprite offset.
	+ Increased LocalNPCHitCooldown from 10 initially, 8 post-Golem, 4 post-Moon Lord, 2 post-Devourer of Gods, and 1 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
	+ Tornado marks now have a LocalNPCHitCooldown of 30 initially, 25 post-Golem, 20 post-Moon Lord, 16 post-Devourer of Gods, and 13 post-Yharon.
	+ Increased tornado LocalNPCHitCooldown from 15 initially, 9 post-Golem, 7 post-Moon Lord, 5 post-Devourer of Gods, and 3 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
	+ Tornadoes now only infinitely pierce after defeating the Moon Lord, and pierce 3 times beforehand.
	+ Tornadoes now last thrice as long and no longer produce dust.
* Changes to the Brimstone Elemental minion summoned by Heart of the Elements and Rose Stone:
	+ Shifted sprite offset.
	+ Increased LocalNPCHitCooldown from 10 initially, 8 post-Golem, 4 post-Moon Lord, 2 post-Devourer of Gods, and 1 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
* Buffed Lashes of Chaos' damage from 72 to 98.
* Lucky Horseshoes can now be crafted with 10 Clouds, 5 Gold or Platinum Bars, and 10 Sunplate Blocks at an Anvil.
* Nerfed Lunic Eye's damage from 18 to 7.
* Nerfed Marked Magnum's damage from 8 to 3.
* Phantasmal Fury, Shadowbolt Staff, and Venusian Trident now use the  rarity instead of .
* Primordial Earth's main projectile now lasts for 3.33 seconds instead of 5 and produces less dust.
* Nerfed Purge Guzzler's damage from 140 to 100.
* Rod of Discord can now be crafted with 5 Chaos Fish, 30 Souls of Light, and 50 Pixie Dust at a Hardmode Anvil.
* Nerfed Shadowbolt Staff's damage from 380 to 350.
* Solstice Claymore now uses the  rarity instead of .
* Nerfed The Sponge's damage reduction boost from 18% to 12%.
* Tears of Heaven's projectiles now last 4 seconds instead of 6.
* Vivid Clarity changes:
	+ Main beams now use a LocalNPCHitCooldown of 1 instead of 3.
	+ Secondary beams now penetrate infinitely instead of once and now use a LocalNPCHitCooldown of 3.
	+ Split beams now last for 1 second instead of 0.5 and have a LocalNPCHitCooldown of 3 instead of 5.
* Added the line, "It's basically cheating top kek lel" to Yharim's Crystal's tooltip.
* Yharim's Stimulants now last for 30 minutes instead of 15.
* Yharim's Stimulants now increase damage and melee speed by 10% and movement speed by 15% instead of increasing damage by 22%, melee speed by 12%, and movement speed by 30%.

### Other

* The Arms Dealer now sells Muskets in Crimson worlds and The Undertaker in Corruption worlds.
* Various summoning items are now sold by Town NPCs after their respective bosses have been defeated.
	+ Slime Crowns, Desert Medallions, Suspicious Looking Eyes, Decapodita Sprouts, Worm Food, Bloody Spines, Teratomas, Bloody Worm Food, Overloaded Sludge, Truffle Worms, and Necroplasmic Beacons are sold by the Dryad.
		- During Blood Moons the opposite world evil's vanilla boss summoning item is sold.
	+ Abeeminations, Portable Bulbs, Lihzahrd Power Cells, Abombinations, Ancient Medallions, Birb Pheromones, and Dragon Eggs are sold by the Witch Doctor.
	+ Cryo Keys, Charred Idols, Eyes of Desolations, Starcores, Celestial Sigils, Profaned Shards, and Profaned Cores are sold by the Wizard.
	+ Mechanical Eyes, Mechanical Worms, and Mechanical Skulls are sold by the Steampunker.
	+ Cosmic Worms are sold by the Cyborg.
* Halved the life regeneration boost granted by Heart Attack during nighttime.
* Merged The Hive Mind and The Perforators' Boss Checklist entries.
* Horror now lasts twice as long in Expert Mode and higher.
* Changed Marked for Death's description from "Protection Reduced" to "Damage reduction reduced".
* Marked for Death can now be inflicted on players.
* The Merchant now sells Apprentice Bait after the Eye of Cthulhu has been defeated, Journeyman Bait after the Eater of Worlds or Brain of Cthulhu has been defeated, Master Bait after Skeletron has been defeated, the Vilethorn during Blood Moons in Crimson worlds, and The Rotted Fork during Blood Moons in Corruption worlds.
* Added a Boss Checklist entry for Polterghast.
* Revengeance Mode now grants the player 5% extra damage instead of 10% after any boss has been defeated.
* Stress changes:
	+ Talking to female Town NPCs now decreases Stress.
	+ Decreased the amount of Stress gained during a Blood Moon or being in the Dungeon.
	+ Solar Eclipses now increase Stress.
	+ Decreased the stat boosts gained with Stress by 50%.
	+ Blackout is now inflicted for 2 seconds instead of 6.
	+ The player is now able to be inflicted with Obstructed for 2 seconds instead of taking damage at over 300 Stress.
	+ The player now has a smaller chance to fall off Ropes at over 400 Stress, and the chance no longer scales if the player has Horror.
	+ Talking to the Nurse with over 500 Stress no longer inflicts Potion Sickness.

### Resprites

* Resprited Laudanum and Pearl of Enthrallment.
* Resprited Anarchy Blade, Corrupted Crusher Blade, Crimson Crusher Blade, Gel Dart, Gelitic Blade, The God's Gambit, Goobow, Murasama, and Staff of Blushie.
* Resprited Gelpick.
* Resprited Staff of Blushie's chain, fire, aura, and gear.

## Fixes

* Fixed ??? not using Siren's Call as its theme.
* Removed transparent pixels from The Devourer of Gods' tail's sprite.
* Fixed Polterghast Hooks not despawning correctly.
* Fixed most projectiles applying player-based effects to the player nearest to them instead of their owners.
* Fixed Ravager's Boss Checklist entry still mentioning that it can spawn naturally.
* Fixed The Siren using Siren's Call as her theme instead of Siren's War Cry.