Changelogs

Changelogs are periodic updates posted by Misfit that briefly summarize the latest changes to Vallidom. Not all changes immediately result in a changelog so they tend to be quite large and cover many many additions. These are generally posted to the Woomy-arras.io\_Wiki but will also be catalogued here for completeness. Recent changelogs will be added to the top of the page.

## (5/22/2023) Vallidom Update: idk what to name this

* Reworked and optimized the Paralysis debuff, it now entirely disables every form of movement
* Added Evolver to Beta Testing, a Naturalist-Spawner
* Added Poweroutage to Beta Testing, a Disabler whose debuff also locks the victim's aiming
* Added Triple Spawndrive to Beta Testing, a Spawndrive whose minions have 3 turrets atop them
* Added Exponentiator to Beta Testing which will also branch from Ceptionist because it literally shoots tanks
* Buffed Rho to have 3 shields and turrets instead of just 2
* Added a redesigned Padoru to Beta Testing
* Added Bar Mitzvah to Beta Testing, a... unique Bar Spinner upgrade
* Added Psychokinesis to beta testing
* Fixed Bar's design and simplified its code
* Removed T-Fortress from beta testing and the game
* Added Effervescence, a Foam Spawner. The minions can also, uh, do something on shift
* Added Sniper Rifle and some stuffs
* Added Trunnion, a Pugilist where each set of barrels has side guns
* Added Twin Spawner, Double Spawner, Rotatory and WWE, a Boxer Spawner
* Added HOINFODAMAN and Shahanshah, a Master that utilizes HOINFODAMAN's drones
* Added Primus, an Overseer that utilizes HOINFODAMAN's drones, to connect the two
* Added Narcissist, a Manager that utilizes HOINFODAMAN's drones
* Gave the Primus branch the ability to manually detonate its drones
* Added PRYMIYUZ, a SEKREHMJEHTH'd version of Primus
* Added Battlerock, now with only one turret
* Reworked Aerodrome's explosion, removing its radial turrets but replacing them with twice the amount of normal guns
* Added Alt-Tab, a modified Software with lower danger value and an Incognito turret on its protectorate
* Added Masher and Stapediform, an Arms Race-style Triple-Auto-Destroyer
* Added Sicarian, an Arms Race-style Triple-Auto-Assassin
* Added Sumptorium, an Arms Race-style Triple-Auto-Gunner
* Added Scion, an Arms Race-style Triple-Auto-Spawner
* Added Svardstav, a Triple-Auto-Lancer
* Added Subjoiner, an Arms-Race style Triple-Auto-Cruiser
* Added Fairbairn, a Harasser variant of Stiletto
* Added Auto-Stiletto
* Added Tri-Lancer and Panacanthus, an Arachnid Tri-Lancer
* Added Flank Rifle and Barbiton, an Arachnid Flank Rifle
* Added Arthropod
* Added Crab, Spider and Amphipod, an Arachnid Tri-Arsenal
* Added Chairman, Director Spawner, and some stuffs
* Added Wayment, a Griefer-Swarmer
* Added Lament, Griefer that instantly goes invisible; but it also can be slightly transparent when moving; because DeepRecovery mentioned Rogue from Arms Race
* Added Hotflank
* Added Bent Auto
* Nerfed the living SHIT out of Oxycodone's reload
* Fixed Guardian bullets firing launcher missiles(don't ask, I don't even know why)
* Added Zionist, a Gatling-Foam Gun
* Added Hydrozoan, a Mega Trapper-Man O' War
* Added a makeBird function along with:
* - Owl
* - Hawk
* - Goose
* - Hookbill
* - Paixhans
* - Pigeon
* - Heron
* - Crow
* - Penguin
* - Cassowary
* - Sparrow
* - Hummingbird
* - Pelican
* - Raven
* - Wryneck
* - Auto-Owl
* - Auto-Eagle
* - Auto-Woodpecker
* Released Oxyrrhynchium from BT, it branches from Destroyer. It has come along with:
* - Oxyrrhexis (with no ability for now)
* - Metal Oxy
* - Oxygen
* - Resurrection
* - Oxyredux (Oxyrrhynchium that can start placing naidrauGs as blocks for a bit; instead of shooting PS3-33s)
* - Oxycodone (Oxyrrhynchium that shoots Quintets; the Quintets go boom into 5 Guardians)
* - Oxyphil (Tank that uses 4 Scramjet Guardians as drones)
* - and Oxytocic(Oxyrrhynchium that shoots block-like Crasher Sanctuaries; they summon Guardians when dying)
* Added Dustbowl along with:
* - Desert Nuke
* - Tomb Raider
* - Backblaster
* - Sparkling Sands, a fusion of Sparkler and Dustbowl whose missiles enshroud themselves in dust for defense while still firing bullets
* - Sahara, a Dustbowl with a tumbleweed turret that it uses for defense but can also throw forward for offense or basemaking
* - Dustbowel, an Ass Blaster whose rear gun is upgraded to a Dustbowl
* Optimized Galleon and added Firefight
* Made AIs actually target Override drones
* Fixed Flatter
* Fixed Phantom
* Fixed some branches

## (5/20/2023) Vallidom Update: implex

* Added Tesla to Beta Testing
* Added Kevlar to Beta Testing
* Expanded the debuff branches in Beta Testing
* Fixed Smashception branch size in Beta Testing
* Expanded on some branches that don't yet have anything, mostly Sprayer
* Added Hybrado with a TON of branches(13 of them), it deserves justice
* Added MANY Banshees
* Added Hexa Spawner
* Added Real Basic, a tank with 2 'hands', basic circles. One hand holds a caliber with the exact same stats as Basic's caliber. The hands can also swap between which has the caliber on shift.
* Real Machine and Real Lancer are also added, basically Real Basics with Machine Gun and Lancer physiology
* Added Inceptioner and a lot of branches
* Added Initiator, an Inceptioner-Triple Shot
* Added Tertius, an Inceptioner-Triplet
* Added Quinticlave, an Inceptioner-Penta Shot
* Added Gynotikolobomassophile, a Carrier-Drive
* Added Gun, which is now level 45 and branches from Ceptioner
* Added Spawnpoint, a Spawner that spawns Spawners
* Added Coterie, a fusion of Spawner and Colony
* Added Convergence, a fusion of Motor and Colony
* Added Ant Mill, a Colony that loses all of its spawners and gains a Revolutionist ring with 6 Directors on it
* Added Warhorse
* Fixed Auto-Tank having way too many guns stacked on each other(don't ask)
* Massively optimized the Clicker branch
* Added Clacker (it was sitting in code, now it branches)
* Added Contraband and most of its branches
* Added Mini Stinger, a fusion of Andrena and Mini Clicker
* Added Mega Bulwark, a Bulwark made out of Heavy Twin and Invictus
* Added Gatling Gun and Popper, a Gatling Gun-Clicker
* Added Panorama, an Optic whose Twin is upgraded to a Gunner and each of its Quad Tank barrels are split into two Pelleter-like cannons each
* Added Bar Spinner, 2 branches and some customs
* Added Claviform, a machine Bomb
* Added Colonyist, a Colonist with the better part of a Colony stapled to the back of it
* Added Underdrive, a properly named version of Woomy's Necrodrive
* Added Scratcher, Poundception and Mini Swarmception
* Added Implexity, Software that gets 4 of Stovepipe's guns
* Fixed some branches
* Categorized all upgrades(not all yet actually) using a specific code, that goes like this:
* /\*Twin variant,
* Sniper variant,
* Machine variant,
* Flank variant,
* Pounder variant,
* Director variant,
* Trapper variant,
* Single variant,
* [randomized between auto, hybrid, lancer, pelleter and propeller variant],
* Minishot variant,
* Auto-2 variant,
* [randomized between subduer, mini grower, inceptioner variants]
* and gimmicky versions at the end\*/