recursal/Fanatic-Fandom huggingface dataset:
Hit Chance

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**Hit chance** is the chance of a successful hit to your opponent by using melee or ranged weapons. Hit chance varies depending on your combat skills and your opponent stats. In PVP, this hit chance is determined by your combat skills and your opponent's. If you and your opponent have the *same combat skill value*, you have a 65% hit chance while attacking him/her.

### Hit Chance

Hit Chance vs Opponent
 80.0
 60.0
 40.0
 20.0
 0.0

If your opponent has 100 skill points in a combat skill and you have:

* 100 points in a combat skill, you will have a 65% Hit Chance
* 80 points in a combat skill, you will have a 60% Hit Chance
* 60 points in a combat skill, you will have a 55% Hit Chance
* 40 points in a combat skill, you will have a 50% Hit Chance
* 20 points in a combat skill, you will have a 45% Hit Chance
* 0 points in a combat skill, you will have a 40% Hit Chance

### Notes

* You need to hold a weapon related to your combat skill in your hand (not in your backpack) for the above to apply.
* Only attacking combat skills (weapon skills and brawling) can be used when calculating hit chance.
Goblin Shaman

*The information in this article is up-to-date as of version Early Access v0.8.5.*

 HP | 360

**Goblin Shaman** is a humanoid mob. Unlike other Goblins, the Goblin Shaman is able to use magic. He is the only one of his race who is able to do this.

## Combat Skills

Goblin Shamans use magic in gobat and make use of the following spells:

* Fireball

## Drops

Goblin Shamans can drop the following items:

* 60-100
* Lemon Grass
* Moss
* Mushroom
* Ginseng
* Frayed Scroll
* Random Mage spells
* Torch
* Hunting Knife
* Apple
* Bread
* Ale
* Cooking Pot
* Hatchet
* Mining Pick
* Fishing Rod
* Random Potions

## Locations

Goblin Shamans can be found in the following locations:

* Orc Camp
* Guardian spawn from Tattered Treasure Maps

## See also

* Goblin
* Goblin Captain
* Hobgoblin
Fatigue

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If a player continues to lose vitality, they will drop from being "well rested" to restless and eventually fatigued. Becoming well rested again is a simple matter of going to an inn and listen to a player Bard. This is achieved by right clicking on the bard and selecting "listen". It cannot be a NPC bard, but MUST be a player bard. Your vitality will quickly increase until well rested is achieved, or you leave.
Hunter Crocodile

*The information in this article is up-to-date as of version Early Access v0.8.7.*

 HP | 600

**Hunter Crocodiles** are larger meaner crocodiles that cannot be stunned.

## Combat

Hunter Crocodiles use melee in combat and make use of the following abilities:

* Stun
* Hamstring

## Loot

When Hunter Crocodiles are slain and harvest there is a chance to loot the following items:

* Leather Hide
* Blood

## Locations

Hunter Crocodiles can be found in the following locations:

* Halls of Deception
Halls of Contempt

*The information in this article is up-to-date as of version v1.0.0 (PR 10).*

## Information

**Halls of Contempt** is a dungeon located in the Black Forest in Celador. It is comprised of 2 levels.

## Level 1

The first level of Contempt is made up of 2 zones separated by a teleporter which you can use by double clicking on it.
The zones are host to many Orks and a large grouping of trolls.

### Level 1 A

1. Entrance
2. Ork Thrower, Ork
3. Ork
4. Teleport to Level 1/B
5. Ork Thrower, Ork
6. Ork Mage

### Level 1 B

1. Teleport to Level 1/A
2. Ork
3. Ork Lord, Troll, Ork
4. Ork Thrower
5. Ork Lord
6. Ork
7. Troll, Ork Mage, Ork Lord
8. Entrance to Level 2

# Level 2

The second level of Contempt is made up of one larger zone which is accessible via a set of stairs on the south side of level 1.

1. Entrace to Level 1/B
2. Wretch, Plump Maggot
3. Warg, Alpha Warg, Feral Harpy, Plump Maggot
4. Ogre, Wretch
5. Ogre, Wretch
6. Feral Harpy
7. Warg, Alpha Warg, Feral Harpy, Troll, Wretch
8. Ogre, Wretch. Plump Maggot. Ogre Brute

# Other notes of Interest

Dungeon Chests can be found in both levels of the Halls of Contempt. These require the Lockpicking Skill to open and Lockpicks tool.

## Media

* Halls of Contempt Entrance
Ford

*The information in this article is up-to-date as of version Early Access v0.9.0.*

**Ford** is a stable master NPC located in Pyros Landing. He is a vendor and skill trainer.

## Shop Items

**Ford** sells the following items:

 Crook | Tools | 100  | ∞

## Skill Training

**Ford** can train you up to 30 points in the following skills:

* Animal Lore
* Animal Taming

## Professions

**Ford** will advanced tasks related to the Tamer Profession.
Emperor Scorpion

Defense | 70

Emperor Scorpion is a beast. Scorpions have a chance to poison their targets.

## Combat

Emperor Scorpions are melee fighters that also poison their enemies. They use the following abilities:

* Poison Ability
* Stab

## Loot

Emperor Scorpions can be harvested and have a chance to drop the following loot:

* 60-150
* Sickly Eye
* Venom

## Taming

Emperor Scorpions can be tamed with a minimum of 84.1 Animal Taming skill and they take up 4 pet slots.

## Locations

Emperor Scorpions can be found in the following locations:

* Arid Lake
Gleaming Iron Ore

The information from this article is kept for historical purposes and should not be further categorized.

**The subject of this article is no longer obtainable or has been removed from the game.**
The information from this article is kept for historical purposes and should not be further categorized.

*The information in this article is up-to-date as of version Beta v0.6.1.*

**Gleaming Iron Ore** was a raw resource.

## Source

Gleaming Iron Ore had a chance to be mined from Iron Ore veins on rocks with 40 mining skill and a Mining Pick.

## Crafting

Gleaming Iron Ore was used in the following recipes:

* Steel
Gate

*The information in this article is up-to-date as of version Early Access v0.8.7.*

 Weight: 1

A **Gate** is a functioning door that can be used when fencing off a player's plot and crafted using the Carpentry skill

## Use

Gates can be placed on a players plot between 2 sections of fencing to create a gate to their property. To use the gate once placed simply double click it and it will open.

When it is created it comes packed like a crate. To use the packed item double click the crate and target the location it is to be placed.

## Crafting

Gates are crafted using the Carpentry Skill and a Carpentry Table. You must have learned the recipe in order to craft this item.

* Min. Skill Required - 40
* Resources Required - 4 Wood Boards
Justin (Metalsmith)

*The information in this article is up-to-date as of version Early Access v0.8.3.*

**Justin** is a metalsmith NPC located in Pyros' Landing. He is a vendor, skill trainer and gives crafting orders to blacksmiths who ask (cooldown of ?? minutes).

## Skill Training

**Justin** can train you up to 30 points in the following skills for 300

* Blacksmithing
* Mining
Fine Scroll

Weight: 1

**Fine Scrolls** are an ingredient used for the Inscription skill.

## Drop

Fine Scrolls are found as drops from the following mobs:

* Flaming Skull
* Gargoyle
* Greater Demon
* Greater Imp
* Half Gazer
* Lich
* Lizardman Mage
* Bone Magi
* Ork Shaman

## Crafting

**Fine Scrolls** are used to make:

* Lightning Scroll
* Greater Heal Scroll
* Wall of Fire Scroll
* Rock Bombardment Scroll
* Cloak Scroll
* Energy Bolt Scroll
* Spellbook
Hind

*The information in this article is up-to-date as of version Early Access v0.8.7.*

 Attack | 8

**Hind** is an animal.

## Combat

Hinds are weak melee fighters and have no abilities.

## Loot

**Hind** carry no loot, but if harvested you have the chance to find the following loot:

* StringyMeat
* Leather Hide
* Seeds Tier 1

## Taming

Hinds can be tamed with a minimum 23.1 Animal Taming skill and they take up 1 pet slot.

## Locations

Hinds can be found in the following locations: around Eldeir, Helm and Valus.

## See also

* Deer
* Great Hart
Gazer King

*The information in this article is up-to-date as of version Early Access v0.8.7.*

 HP | 2370

**Gazer King** are larger versions of Gazers.

## Combat

Gazer Kings are both magic and melee fighters and use the following abilities and spells:

### Abilities

* Silence
* Bleed

## Loot

When a Gazer King is slain you have have a chance to loot the following items:

* 350-600
* Reagents
* Random Spell Scroll
* Random Jewellery
* Random Executioner weapon
* Random Potions
* Treasure Maps
	+ Tattered Map
	+ Frayed Map
	+ Fancy Map
	+ Ornate Map
	+ Devious Map
* Ancient Scroll
* Furniture Crate

Low Chance

* Artifact crate

## Locations

Beholders can be found in the following locations:

* Gazer Isle
Fancy Bench

*The information in this article is up-to-date as of version Early Access v0.8.7.*

 Weight: 1

A **Fancy Bench** is a seat that can be crafted with the Carpentry skill.

## Use

Fancy Benches can be placed in players own homes or plots.
When it is created it comes packed like a crate. To use the packed item double click the crate and target the location it is to be placed.

## Crafting

Fancy Benches are crafted using the Carpentry Skill and a Carpentry Table. You must have learned the recipe in order to craft this item.

* Min. Skill Required - 45
* Resources Required - 4 Wood Boards
Guild Wars

*The information in this article is up-to-date as of version Early Access v0.8.7.*

**Guild Wars** are a feature added in the Point 6 release with the aim to increase the ability for players to participate in consensual PvP.

Guilds can participate in a guild war by declaring war on another guild via the "war" tab on the guild window by searching for the guild you wish to declare war with:

Only officers of the guild can declare or accept an invite to war. Once a declaration of war has been sent the receiving guild will have up to 24 hours to accept or reject other wise it will automatically be rejected.

You can have a maximum of 10 outgoing war declarations.

Guild wars have are active for a set time of 24 hour, 7 day or 30 day duration. During that time you can freely attack an enemy guild member without fear of guard intervention or karma loss. Once an incoming war

declaration is accepted, the war begins! Guild members will see a “Guild War Icon” on enemy guild members. Slain enemies are able to be looted freely.

Guild officers can surrender and immediately end the war. If you leave or are kicked from a guild that is at war you remain in the guild and the war until you log out.
Earthquake

Shakes the earth around the caster dealing damage.

**Earthquake** is an Evocation spell. It requires the Earthquake Scroll to be added to a spellbook before it can be used. Successfully casting the spell injures everyone in the area, including the player who cast it.

## Effect

Earth Quake has the following Stats:

* Power:8
* Mana: 100
* range: 15
Empower

**Empower** is a Tier 2 ability for Mages. It costs 15 ability points.

## Effect

Your heal spells will do 50% more healing to friendly targets within 8 yards of user. Lasts 10 seconds.
1 minute Cooldown.

## Requirements

To use Empower you must meet the following requirements:

* You must have at least 80 point in the following skill
	+ Evocation
	+ Manifestation
	+ Magic Affinity
	+ Channeling
* Complete the Master quests of Mage Profession.
Dynamic spawn

**Dynamic spawns** are mini-events found throughout the world of Celador that spawn waves of monsters that dynamically change with the number of players present within the dynamic spawn zone.

Dynamic spawns refer to both an area and an event, for example: Rebel Camp found in the Southern Rim has the dynamic spawn event 'Reinforcements'.

## Mechanics

**Triggering a Dynamic Spawn:** Dynamic spawns can be indicated by a buff icon that appears when in proximity of a dynamic spawn event and is triggered when a relevant mob is killed within the dynamic spawn area.

**Waves:** Dynamic spawns typically have 3-to-4 waves that spawn progressively difficult monsters in hoards relative to the number of players in proximity.

**Boss:** Each dynamic spawn ends with a boss that typically spawns on the final wave of the event. Bosses are typically indicated by a gold embroidered health bar and give participants a chance at dynamic loot.

## Dynamic Loot

Depending on the dynamic spawn and event, players who participate and contribute damage to killing a dyanmic spawn boss will be eligible for a dynamic loot that will be distributed directly into the player's bag upon completion of the dynamic event.

A system message "You have been rewarded' will appear on the screen indicating a successful roll for an item from the dynamic loot table.

Currently it is not known whether dynamic loot tables vary from dynamic spawn to dynamic spawn.

Dynamic Loot tables can vary from lesser artifacts to greater artifactrs.

## List of known dynamic spawns

* Rebel Camp - Reinforcements
* Eldeir Cemetery - Undead Rising
* Valus Cemetery - Shrine Guardian
* Helm Cemetery - Undead Rising
* Haunted Ruins in Everdale
Full Plate Leggings

A **Full Plate Leggings** is superior armor for the head which requires Heavy Armor.

## Crafting

Full Plate Leggings can be crafted through Blacksmithing with the following materials:

 Copper | 66
 Gold | 71
 Cobalt | 76
 Obsidian | 81

## Vendors

Full Plate Leggings currently cannot the purchased from any vendors.

## Looted From

Full Plate armor can be looted from the following mobs:

* Bandit (uncommon)
* Lizardman
* Bandit Leader
* Goblin
* Scaled Lizardman
* Ork
* Pirates
* Rebel
* Cultist King Alexis
* Goblin Captain
* Ork Lord
* Void Worshiper
* Void Executioner

Full Plate looted from mobs has a durability of 30.
Full Plate Tunic

A **Full Plate Tunic** is superior armor for the body.

## Crafting

Full Plate Tunics can be crafted through Blacksmithing with the following materials:

 Copper | 69
 Gold | 74
 Cobalt | 79
 Obsidian | 84

## Vendors

Full Plate Tunics currently cannot the purchased from any vendors.

## Looted From

Full Plate armor can be looted from the following mobs:

* Bandit (uncommon)
* Lizardman
* Bandit Leader
* Goblin
* Scaled Lizardman
* Ork
* Pirates
* Rebel
* Cultist King Alexis
* Goblin Captain
* Ork Lord
* Void Worshiper
* Void Executioner

Full Plate looted from mobs has a durability of 30.
Hefner the Innkeeper

*This article is a stub. You can help Legends of Aria Wiki by expanding it.*

Please help improve this if you can. The Discussion page may contain suggestions.Reason: "*Does he do anything? What dialogue does he have?*"

**This article may need cleanup to meet quality standards.**
Please help improve this if you can. The Discussion page may contain suggestions.
Reason: "*Does he do anything? What dialogue does he have?*"

Hefner the Proprietor of the Golden Lion in Valus has a secret, he was once a healer and veterinarian. What is even more intriguing is his true name...
Infuse Scroll

**Infuse Scroll** is a spell scroll. It can be crafted by players with sufficient Inscription skill or found as loot on low-level caster mobs. Adding this scroll to a Spellbook enables a caster to attempt the Manifestation Rank I Infuse spell.

## Crafting Requirements

* Minimum 0.0 Inscription skill
* Frayed Scroll
* Ginseng

## Loot From

Infuse Scrolls can be found on the following mobs:

* Flaming Skull
* Doom
* Gargoyle
* Glutton
* Greater Imp
* Bone Magi
* Cultist Mage
* Goblin Shaman
* Half Gazer
* Imp
* Inflamed Imp
* Lich
* Lord Darken
* Ork Shaman
Gabriel

*The information in this article is up-to-date as of version Early Access v0.8.2.*

**Gabriel** is a fighter NPC located in Pyros Landing. He is a skill trainer and can teach you prestige abilities from the fighter discpline if you have the right ability book.

## Skill Training

**Gabriel** can train you up to 30 points in the following skills:

* Blocking
* Heavy Armor
* Slashing
* Vigor
Katana

Weight: 1

A **Katana** is a one-handed Slashing weapon.

## Abilities

Katanas have the Slash and Bleed abilities.

## Crafting

Katana recipes must be earned through completing crafting deeds. Katanas can be crafted through Blacksmithing with the following materials:

 Copper | 35
 Gold | 40
 Cobalt | 45
 Obsidian | 50

## Vendors

Katanas are not available for purchase from NPC Vendors.
Greater Imp

*The information in this article is up-to-date as of version Early Access v0.8.3.*

 HP | 400

**Greater Imp** is a demonoid mob which casts many spells, such as poison, lightning, heal and greater heal.

## Attacks and Abilities

Greater Imps use magic to fight and make use of the following spells:

* Poison
* Fireball
* Lightning
* Energy Bolt
* Heal
* Greater Heal
* Rock Bombardment

## Loot

When a Greater Imp is slain there is a chance to loot the following items:

* 75-150
* 1-2 Fine Scroll
* 2-4 Ginseng
* 2-5 Lemon Grass
* 2-5 Mushrooms
* 2-5 Moss
* 2 Leather Hide (Harvested)

## Locations

Greater Imps can be found in the following locations:

* Halls of Corruption
Ice Wyvern

Defense | 70

**Ice Wyverns** are the *cooler* version of Wyverns.

## Combat

Ice Wyverns are very tough melee and magic users and make use of the following spells:

### Spells

* Heal
* Greater Heal
* Poison
* Cure
* Ray Of Frost
* Fireball
* Lightning
* Energy Bolt
* Rock Bombardment

## Loot

When an Ice Wyvern is slain and harvested there is a chance to loot the following items:

Current loot and harvest info is being adjusted. Shown items and values are taken from recent loot drops

* 600-760
* 1-2 Vile Blood
* Ancient Scroll
* Random Reagents

## Taming

Ice Wyverns can be tamed with a minimum of 93.9 Animal Taming skill and take up 4 pet slots.

https://youtu.be/xjHy2tT3Zh8

## Locations

Ice Wyverns can be found in the following locations:

* Frozen Tundra
* The Vald
* Everfrost
Great Hammer

The information from this article is kept for historical purposes and should not be further categorized.

**The subject of this article is no longer obtainable or has been removed from the game.**
The information from this article is kept for historical purposes and should not be further categorized.

Please help improve this if you can. The Discussion page may contain suggestions.

**This article may need cleanup to meet quality standards.**
Please help improve this if you can. The Discussion page may contain suggestions.

A **Great Hammer** was a Bashing weapon.
Founders Mask

*The information in this article is up-to-date as of version Early Access v0.9.0.*

 Weight: 1

**The Founders Mask** was a reward given out to those who backed the game on kickstarter at the founder level and above. It is considered a rare item because there is only a finite number of them.

## Use

The Founders Mask is a wearable piece of clothing that is worn on a players head, it is worn instead of a helm. The item is Blessed.
Hugo the Master Fieldmage

The information from this article is kept for historical purposes and should not be further categorized.

**The subject of this article is no longer obtainable or has been removed from the game.**
The information from this article is kept for historical purposes and should not be further categorized.

**Hugo the Master Fieldmage** is a Fieldmage trainer located in Valus.
Ice Barrier

**Ice Barrier** is a Tier 3 ability for Mages. It costs 30 ability points.

## Effect

Summon and ice barrier, becoming immobile and immune to damage. Cannot Cast, use abilities or items. Duration 5 Seconds.
1 minute Cooldown.

## Requirements

To use Ice Barrier you must meet the following requirements:

* You must have at least 100 point in the following skill
	+ Evocation
	+ Manifestation
	+ Magic Affinity
	+ Channeling
* Complete the Grandmaster quests of Mage Profession.
Gardening

*The information in this article is up-to-date as of version Early Access v0.8.7.*

**Gardening** is a game mechanic that was added in Early Access v0.8.7 as part of the Housing addons update.

Gardening allows a player to use grow various fruits, vegetables, herbs for consumption in Cooking.

There are three main stages in gardening:

* Growing Seeds
* Caring for plants
* Harvesting plants

## Growing Seeds

### Seeds

Seeds are separated into three tiers and can be looted from mobs across Celador and planted into one of the three sized containers:

* Carrot
* Strawberry
* Black Bears
* Brown Bears
* Hind
 Tier 2
* Button Mushroom
* Green-leaf Lettuce
* Red-leaf Lettuce
* Squash
* Melon
* Harpy
* Great Hart
* Wild Harpies
 Tier 3
* Cucumber
* Eggplant
* Dire Bears
* Stone Harpies
* Trolls

### Containers

Seeds must be put into containers to grow. There are 4 types of types of containers that can be crafted using the Carpentry Skill.

### Caring for your Plants

#### Harvesting

Seeds take between 7 and 10 days to fully mature and provide the maximum yield (be advised the size of container will effect your yield). You can harvest your plants

any time however the yield will be lower.

#### Watering

Seeds need to be watered in order to grow. There are 4 stages to watering that updates once a day to a dryer state.

EG. If your plant is in the Damp state it will move to dry the next day. If a plant is too wet or too dry it will not mature.

Stages of watering

* Dry - Plants will not mature
* Damp - Plants will continue to mature
* Wet - Plants will continue to mature
* Soaked - Plants will not mature

## See Also

Cooking

Seeds
Jewellery

## Necklaces

### Health

###### Ruby

* Flawed +10 health
* Imperfect +30 health
* Perfect +50 health

###### Molten

* +50 health
* +3% chance to trigger Starfall when hit

### Will

###### Topaz

* Flawed +1
* Imperfect +3
* Perfect +5

### Wisdom

###### Sapphire

* Flawed +1
* Imperfect +3
* Perfect +5

## Rings

### Health

###### Ruby

* Flawed +10 health
* Imperfect +30 health
* Perfect +50 health

###### Molten

* +50 health
* +3% chance to trigger Starfall when hit

### Will

###### Topaz

* Flawed +1
* Imperfect +3
* Perfect +5

### Wisdom

###### Sapphire

* Flawed +1
* Imperfect +3
* Perfect +5
Hearth

*The information in this article is up-to-date as of version Early Access v0.9.0.*

A **Hearth** is a fire place located in Inn's throughout Celador. It is used to bind Hearthstone so that players can teleport to a chosen town.
You can change the location your Hearthstone is bound to by double clicking the Hearth.

## Other uses

Hearts can be used as a heat source when using the Cooking skill with a Cooking Pot.

You can also gain vitality when you listen to a player using the Musicianship skill while they are close to a Hearth.

## Source

You can find Hearths in the inn or next to the Innkeeper in the following towns:

* Valus
* Eldeir Village
* Helm
* Pyros Landing
* Black Forest Outpost
* Oasis
Enchanting

**Enchanting** is not a skill. It is used to add powerful and targeted buffs to weapons, armor and shields using essence.

## What you need

To use enchanting you will need an item to enchant EG. a golden Long Sword, upto 3 Essence and enough gold to pay for the enchantment.

## How to use

To use Enchanting you need to use an Enchanting Table which can be found in each of the main towns. Upon using the table you will see the enchanting UI.

Place the item you would like to enchant in the largest box and then select up to 3 essences.
You can use a maximum of 3 unique essences that do not give the same properties when enchanting.

Once you have selected the essences you would like to use you will be given a gold coin amount that you must have in your backpack. The gold cost is worked out as follows:

* Damaged essence - 300 per essence
* Normal Essence - 450 per essence
* Pristine Essence - 600 per essence

Before committing to enchant you will be given the min and max stats that you can roll on the item.

Once you press enchant your item will be given it’s new properties. It will also be given a prefix and if more than 1 type of essence was used a suffix based on the last essence used on the table.

*EG.*

## Essences

Essences are the backbone of enchanting and are used to add properties to your items and make them more powerful.

### Source

Essences are gained by doing Crafting orders. The type you get is based on which skill you are finishing crafting orders and level of essence the tier of crafting order. Each level of essence give you a better roll to get high properties on your item but will cost more gold to enchant.
You can use a max of 3 unique essences when enchanting and each one must give a different property. All essence have 3 levels

* Damaged - Provides marginal buff
* Normal (has no prefix) provides a buff
* Pristine / Greater - Provides a Substantial buff

Below is a list of essences:
Four Eyed Salar Fish Fillets

*The information in this article is up-to-date as of version Early Access v0.8.6.*

 **Raw Four Eyed Salar Fish Fillets** is a food type is raw and must be cooked using the Cooking skill and a cooking pot and heat source and then becomes a Four Eyed Fillet.

## Source

### Fishing

Four Eyed Fish Salar steaks can be cut with a Hunting Knife from Four Eyed Salar that are caught through the Fishing Skill

## Effect

When A Four Eyed Fish Salar steak is cooked with the cooking skill it can be used to provide temporary buff to your character.

Four Eyed Fish Salar steak is a tier 2 food that gives a 5 minute 30 point boost to your health. It can be cooked with any other ingredient that does not give a health boost.
It requires a minimum 55 Cooking skill
Harpy

HP | 350

**Harpy** is a humanoid mob. They can be harvested for 5 feathers each.

## Combat

Harpys are melee fighters that use the following abilities:

* Mortal Strike

## Drops

Harpies can drop the following items when harvested:

* 30-75
* Random Potions
* Random Executioner weapon
* Random Jewellery
	+ Flawed
	+ Imperfect
* Treasure Maps
	+ Tattered Treasure Maps
	+ Frayed Treasure Maps
* Wild Feather
* Seeds
	+ Tier 2

## Locations

Harpies can be found in the following locations:

* Harpy Nest (Vilewood, Black Forest)
Great Bear

*The information in this article is up-to-date as of version Early Access v0.9.0.*

 Attack | 10-16

*Great Bears'* are a rare spawn within the wild. They can be used as mounts.

## Drops

When a Great Bear is slain/harvest it has the chance to drop the following items:

* 2 Leather Hide
* Tier 1 Seeds

## Taming

Great Bears can be tamed and require a minimum of 80 Animal Taming skill and take up 1 pet slot.

https://youtu.be/7zr2ycrN1Qg

## Mount

Great Bears are mounts that can be tamed in the wild. To be able to ride a great bear you need to use a Saddle on it.
When dismissed it will turn into a statue within your backpack.

## Locations

Great Bears are rare across the world of Celador

## See Also

* Horse
* Llama
Executioner weapon

*The information in this article is up-to-date as of version Early Access v0.8.7.*

 Weight: 1

**Executioner Weapons** are special weapons that deal extra damage to a specific type of enemy.

## Executioner Types

There are 10 different types of executioner weapons that can be on a weapon:

* Animal
* Arachnid
* Demon
* Dragon
* Ent
* Giant
* Humanoid
* Ork
* Reptile
* Undead

## Damage Increase

There are 3 different levels of extra damage you can from executioner weapons:

 Greater Executioner | 1.75

*Example weapon and affect: A Dragon executioner long sword would give the wearer a 50% damage increase against dragons*

## Source

Executioner weapons are made by using a Executioner Scroll found as loot on one of the Colossals.
Frostfang

*The information in this article is up-to-date as of version Early Access v0.9.0.*

 Weight: 6

**Frostfang** is a powerful dagger artifact that is made for putting your enemies on ice!

## Stats

Frostfang is extremely powerful. It uses the Piercing Skill and has the following stats:

* 11 Attack
* Speed 2
* 75% Increased Attack
* 20% Increased attack speed
* 20+ Accuracy
* 15% Chance to chill enemy
* Durability 200

It is a one-handed weapon that uses the following abilities:

* Stab
* Bleed

## Source

Frostfang is a rare drop that will drop straight into your backpack from the following mob:

* Vazguhn the Ancient
Guy the Trader

*The information in this article is up-to-date as of version Early Access v0.8.3.*

**Guy the Trader** is a vendor located in Eldeir Village (Loc: 299, 0, 884), Helm (Loc: 2777, 0, 826), and Black Forest Outpost.

He trains the Healing skill.

## Dialog

*Oh dear, more quests... how can I - wait a minute, you're a newcomer! From the portal! Tell me, do you remember anything from beyond the portal?*

* I have a question...
* Who are you?

*I'm Guy the Trader. I've been running this stall since long before the whole thing with Tethys and the gods and what not. I've got plenty of merchandise. You really should look at my wares.*
* What's your story?

*Well sir, if you must know I'm pretty much the most valued seller in town. I've been doing this for fifteen years now. Bit of a shame that plague, and the imprisoning... but I'm still in business, so that's the good news, right?*
* Oh.

* Why are you a trader?

*My grandfather was a carpenter, and so was my father. I never liked carpentry myself so I ended up taking an apprenticeship with a spice trader, great fellow he was. Died in Petra three years ago, definitely a shame. But I've been running his business ever since, and that's my story.*
* Oh.

* I have a personal question...

*Uhh... Erm... A 'personal' question you say? Why... yes... go ahead and ask, my friend.*
* Do you have a family?

*Erm, unfortunately not, my whole family's already passed away. I'm 53 you know, and an only child. It's hard for a man my age to look this good, expensive too, believe me.*
* What's your last name?

*Erm... uh... it's a personal thing isn't it, your last name? Hah hah... erm... Say-y-y, why don't you take a look at these apples over here? Very nice aren't they, hah hah...? Ehm...*
* ...Uh-huh. Very nice apples...

* What do you do in your spare time?

*Spare time? Is that a joke of some sort? While it would be lovely to go walk in the park, the fact of the matter is that I'm needed here, in the market. My supplier wouldn't want me to lose sales because I went fishing, or sailing, or digging for treasure... Say that reminds me, you wouldn't want to invest in a little venture of mine, would you?*
* Oh.
Greater Demon

*The information in this article is up-to-date as of version Early Access v0.8.7.*

 HP | 2600

**Greater Demons** are more powerful demons.

## Combat

Greater demons are melee and magic fighters and make use of the following abilities and spells:

### Abilities

* Stun
* Overpower

### Spells

* Heal
* Greater Heal
* Cure
* Poison
* Ray Of Frost
* Rock Bombardment
* Fireball
* Lightning
* Energy Bolt

## Loot

When Greater Demons are slain there is a chance to loot the following items:

* 1350-1650
* Random Reagents
* Random Spell Scrolls
* Random Executioner weapon
* Random Jewellery
	+ Flawed
	+ Imperfect
	+ Perfect
* Treasure Maps
	+ Tattered Treasure Maps
	+ Frayed Treasure Maps
	+ Fancy Treasure Maps
	+ Ornate Treasure Maps
	+ Devious Treasure Maps
* Fine Scroll
* Random Potions

## Locations

Greater Demons can be found in the following locations:

* Catacombs
Graund Honor Guard Captain

HP | 25000

'**Graund the Honor Guard Captain** is the fifth named character of the Ruins of the Artificer Awakening.

## Combat

Graund is a powerful fighter that a spear. She has no abilities

* Greater Heal

## Loot

When Graund is slain he has the chance to drop the following items:

* 2000-4000
* Random Spell Scrolls
* Treasure Maps
	+ Tattered Treasure Maps
	+ Frayed Treasure Maps
	+ Fancy Treasure Maps
	+ Ornate Treasure Maps
	+ Devious Treasure Maps
* Random Jewellery
	+ Flawed
	+ Imperfect
	+ Perfect
* Reagents

## Locations

You can find Graund in the following location:

* Ruins of the Artificer as part of the awaking in Barren Lands.
Gatekeeper

**Gatekeepers** are teleportation towers spread around Celador to help players travel the world.
There are 8 Gatekeepers, one for each region plus a second one in Southern Rim.

Each location has a gatekeeper npc. To use the teleport you need to interact with him and select a location to go to. Then walk into teleport to be taken to your location.

In the past, certain gate to gate travels were restricted. You can now use any one gate to travel to any other gate.
Iron Ore

*The information in this article is up-to-date as of version Early Access v0.8.6.*

**Iron Ore** is a raw resource.

## Source

Iron Ore can be mined from an Iron Vein and from Stone using a Mining Pick.

Mining Stone requires 0 Mining skill.

Mining Iron Ore requires 20 Mining skill.

## Crafting

Iron Ore is used in the following recipes:

* Iron
Feather

*The information in this article is up-to-date as of version Early Access v0.8.6.*

**Feather** is a raw resource.

## Source

Feathers can be obtained harvesting low-level birds throughout Celador such as Chicken and Turkey. Each harvest yields 5 feathers. Feathers have no vendor value.

## Crafting

Feathers are used in the following recipes:
Heal

Heals the target instantly.

**Heal** is a manifestation spell. It requires the Heal Scroll to be memorized before it can be used.

## Effect

The amount healed is based on the players Manifestation skill. Below shows the minimum and maximum based on min skill required and 100 skill points.

* 0 skill: 4 - 12 hp healed
* 100 Skill: 39 - 67 Hp healed
Heal Scroll

**Heal Scroll** is a spell scroll. It can be crafted by players with sufficient Inscription skill or found as loot on low-level caster mobs. Adding this scroll to a Spellbook enables a caster to attempt the Manifestation Rank I Heal spell.

## Crafting Requirements

* Minimum 0.0 Inscription skill
* Blank Scroll
* Ginseng

## Loot From

Heal Scrolls can be found on the following mobs:

* Flaming Skull
* Doom
* Gargoyle
* Glutton
* Greater Imp
* Bone Magi
* Cultist Mage
* Goblin Shaman
* Half Gazer
* Imp
* Inflamed Imp
* Lich
* Lord Darken
* Ork Shaman
Early Access v0.8.2

## General

* Prestige books now drop at the appropriate rate from Awakening Spawns.
* Rank 1 prestige abilities now require 3 Ability Points.
* Rank 3 prestige abilities now require 25 Ability Points.
* Item sell prices globally reduced.

* Metal nodes now take substantially longer to respawn.
* Wild iron nodes have been added to rocks outside of mines.
* Added Ash & Blightwood arrow recipes to Carpentry Crafting Orders.

* Oasis & Black Forest guards will only be called if the victim is in a Neutral territory.
* Any aggressive action in Neutral territory will result in neutral guards being called on the attacker.
* Removed guard towers from barrens and black forest.

* Added magic resistance to appropriate magical mobs.
* Mission monsters now leash to their lairs.

* Guild chat and guild formation issues resolved.
* Added "Lock title" button on achievement window.
* Resolved an issue where "Show title only" on achievement window did not show PvP titles.
* Adjusted timing of sunken treasure chest to align better with fishing animation.
* Resolved an issue with sunken treasure chests spawn in water.
* Terracotta Tuscan house door and sign position corrected.
Escape Scroll

*The information in this article is up-to-date as of version Early Access v0.8.6.*

An **Escape Scroll** is an item that will teleport the player to an escape location. While the description reports that it *instantly* teleports the player, the cast time is approximately 3.0 seconds.

Using an Escape Scrolls will dismount your character and teleport you to the nearest Resurrection Shrine.

## Source

The scroll is purchased for 400  from innkeepers.

* Valus
* Eldeir Village
* Helm
* Pyros Landing
* Black Forest Outpost
Exlorex

**Exlorex** (NPC) is the Mage Trainer in Valus. He can train the Magic Affinity, Evocation, Manifestation, and Channeling skills to 30.0 skill points each.

## Skill Training

**Exlorex** can train you up to 30 points in the following skills for 300  each:

* Magic Affinity
* Evocation
* Manifestation
* Channeling

## Notes

* The mage tower is not marked on the map. To access it, follow the path between the Herbalist and Tailor to the east, almost right across from the stairs to the Tinkerer/Trader.
Hell Hound

*The information in this article is up-to-date as of version Early Access v0.8.3.*

 HP | 360

Hell Hound is a beast mob.

## Combat

Hell hounds are melee fighters with no combat abilities.

## Loot

Hell Hounds can drop the following items when harvested:

* 90- 240
* 3 Leather Hide (when harvested)

## Locations

Hell Hounds can be found in the following locations:

* Halls of Corruption
Ghoulish Crown

*The information in this article is up-to-date as of version Early Access v0.9.0.*

 Weight: 6

**Ghoulish Crown** is a powerful helm artifact that is made for those who want to hit hard and move swiftly

## Stats

Ghoulish Crown is extremely powerful. It is classed as light armor and has the following stats:

* 50% Increased Attack
* 15+ Increased Evasion
* 25+ Accuracy
* Durability 200

## Source

Ghoulish Crown is a rare drop that will drop straight into your backpack from the following mob:

* Void Guardian
Fighter

The **Fighter** is a class of prestige abilities with a defensively minded specialization for warriors. Fighters excel in survivability and damage mitigation. Fighters may occupy the front lines of combat and tank in dangerous monster encounters, whilst taking advantage of their survivability and stun to disrupt the enemy in PvP.

## Requirements

To use the Fighter Prestige Abilities players must complete the Fighter Profession quests and meet the minimum skill requirements. They also much have enough ability points to purchase the ability.

## Trainer

There is a NPC named Gabriel in each city that has a Fighter Trainer available.

 Oasis | \*Unprotected region, neutral town\* Southern side of town, crumbling tower

## Fighter Prestige Abilities

All prestige classes begin at first level and progress via an experience system.
Large Bed

*The information in this article is up-to-date as of version Early Access v0.8.7.*

 Weight: 1

A **Large Bed** is a functioning piece of furniture that can be crafted with the Carpentry skill.

## Use

Large Beds can be placed in players own homes or plots, they are decorative items but you can lay down on them.

When it is created it comes packed like a crate. To use the packed item double click the crate and target the location it is to be placed.

## Crafting

Large Beds are crafted using the Carpentry Skill and a Carpentry Table. You must have learned the recipe in order to craft this item.

* Min. Skill Required - 60
* Resources Required - 50 Wood Boards
Eldeir Sewers

*The information in this article is up-to-date as of version Early Access v0.8.3.*

The **Eldeir Sewers** is an area underneath Eldeir Village in Celador. It is accessed through the cellar doors on the side of the inn in Eldeir Village.

## Denizens

The following creatures can be found in this area:

* Giant Bat
* Giant Rat
* Lurker
* Sewer Rat

## Media

* Eldeir Village

## Reported Bugs

* The instance created says "Upper Plains Sewers" instead of Eldeir Sewers.
* The instance is exactly the same as the Helm Sewers and Valus Sewers.
* The minimap does not display properly.
Impale

The information from this article is kept for historical purposes and should not be further categorized.

**The subject of this article is no longer obtainable or has been removed from the game.**
The information from this article is kept for historical purposes and should not be further categorized.

 A strong attack driving your weapon into your opponent, causing their next attacks to be slower and deal less damage.

**Impale** was a Piercing skill Secondary Weapon Ability. It causes the target's next attacks to be slower and deal less damage.

## See also

* Rend
* Pulverize
Frost Scroll

**Frost Scroll** is a spell scroll. It can be crafted by players with sufficient Inscription skill or found as loot on high-level caster mobs. Adding this scroll to a Spellbook enables a caster to attempt the Evocation Rank VI Ray Of Frost spell.

## Crafting Requirements

* Minimum 46.4 Inscription skill
* Ancient Scroll
* 2 Moss

## Loot From

Frost Scrolls have a chance to be found on the following Mobs:

* Drake
* Forest Walker
* Awakened Vile Spider
* Banshee
* Fel-Wrath knight
* Demon
* Dark Demon
* Dragon
* Scaled Drake
* Dread
* Forest Watcher
* Gazer
* Beholder
* Greater Demon
* Darken Nox
* Das Lux
* Lich Lord
* Dark Lord
* Wyvern
* Crypt Dragon
* Flaming Skull
* Doom
* Gargoyle
* Glutton
* Greater Imp
* Bone Magi
Entertainment

**Entertainment** skill is part of the Bard Profession and works in conjunction with Musicianship.

Entertainment requires a Song Book which contains a number of songs and riddles.

Use of the Entertainment skill appears to build the Intelligence and Wisdom stats.

## Use

Entertainment directly affects the potency of songs and riddles when used, the higher the skill level the more potent the song or riddle is.

You must use one of the following instruments to play songs and riddles:

* Lute
* Flute
* Drum

## Training

Entertainment be learned by using the Solo ability and have players listen to your music or playing songs and riddles from then Song Book.

### Cicada's Training/Skillgain Guide

In general, you want to use the song or riddle that has the right difficulty for your skill level.

To find the recommended skill, multiply the "Tier" of difficulty by 10 (ex: Riddle of Indulgence is a Tier 1 Riddle, giving it a recommended skill of 10.0 to attempt).

You will normally be casting riddles or songs that are slightly beneath your current skill, as unlike with Manifestation and Evocation, a failed song or riddle will use mana. In general, Successful skill checks appear to yield more skillgain.

#### Training Notes

* To start, buy Entertainment to 30.0 from a Bard for 300 .
* For single-target riddles (Riddle of Indulgence, Riddle of Stupidity, Riddle of Virility), find non-hostile targets (Chickens, Horses, Hinds, Turkeys, Brown Bears, etc.) and use the riddle on them. Allow the riddle to play out — you will continue to get skill checks while the riddle is active on the target.
* At about 60.0 skill, you can begin spamming Riddle of Force for gains through 90.0 — Riddle of Force has a 1 second cooldown, allowing it to be spammed for more skill check(s).
* At about 80.0 skill, you can begin spamming Riddle of Docility for gains all the way through 100.0 (GM) — Riddle of Docility has a 1 second cooldown, allowing it to be spammed for more skill check(s).
* Switch between songs and riddles while grinding/adventuring for variety.

 Riddle of Docility | 80.0 - 100.0

#### **Additional Notes**

* You can still attempt to cast higher-tier songs and riddles at any level, but it will not yield skill gains unless you are within range of successfully casting it.
* When you can play Song of Water reliably, use it to regenerate mana — Song of Water is just as good as the mage Meditation ability.
* For super fast regeneration, If you have Meditation, play Song of Water first, before meditating. Song of Water will temporarily stack with Meditation for insanely fast mana regeneration for a short while.
* At roughly 30.0 skill points above a given Song/Riddle's difficulty, you will have a 100% chance of success, and skillgains will stop, so switch it up often.
Hunting Knife

*The information in this article is up-to-date as of version PR 10 v1.1.0.*

**Hunting Knife** is a tool used for harvesting materials from animals, creatures, and monsters. It can be equipped and used in combat but provides no special abilities.

The Hunting Knife can furthermore be equipped to use it's Q ability to harvest materials instead of right clicking the mob and selecting "Harvest" from the corpse.

## Source

### Crafting

Hunting Knife can be crafted through blacksmithing with 1+ skill and the following materials:

* 1 Iron

### Vendor

Hunting Knife can also be purchased for 25  from tinker shops in the following towns:

* Valus
* Eldeir Village
* Pyros Landing
* Oasis
* Black Forest outpost
* Helm
Flute

Weight: 1

**Flutes** are an instrument used to play music with the Musicianship & Entertainment skills

## Abilities

Flutes have 2 abilities which are used by pressing Q and E

 Solo | the bard attempts to add a flurry to their song and has a chance to increase the vitality gain of nearby players when in an inn.

## Source

Flutes are crafted using the Carpentry skill. You must get the recipe first through crafting orders.

* Skill required - 25
* Resources required - 1 Wooden Board

## See Also

* Lute
* Drum
Healing

**Healing** is a combat skill that determines a player's effectiveness at using bandages to heal damage and resurrect other players or pets. Vigor is an important skill to take with healing as it increases the amount healed.

* With 60 Healing, a player can cure Poison with bandages. There is a 50% penalty to the amount healed.

* With 80 Healing and Vigor, a player can attempt to resurrect a player's corpse.

* With 80 Healing and Animal Lore, a player can attempt to resurrect a player's pet.

Healing and Vigor skill can increase whenever you use bandages.

## Use

The table below show a rough amount of healing based your healing skill and vigor.

 HP Healed

## NPC Trainers

The following NPCs can train your healing skill to 30 for 300 :

* Guy (Black Forest Outpost)
* Guy (Eldeir Village)
* Jeffrey (inn) (Helm)
* Vincent (Pyros Landing)

## Other Notes

* Older players reported that it was possible to GM healing by cutting bandages. This is no longer possible.
Goliath

*The information in this article is up-to-date as of version Early Access v0.8.7.*

 HP | 850

**Goliaths** are large slow rock creatures. They cannot be stunned.

## Combat

Goliaths use melee in combat and use no abilities.

## Loot

When Goliath is slain there is a chance to loot the following items:

* 350-450
* Treasure Maps
	+ Tattered Treasure Maps
	+ Frayed Treasure Maps
	+ Fancy Treasure Maps
	+ Ornate Treasure Maps
	+ Devious Treasure Maps
* Random Executioner weapon
* Random Jewellery
	+ Flawed
	+ Imperfect
	+ Perfect

## Locations

Goliaths can be found in the following locations:

* Halls of Deception
Graveyard

Graveyards are outside all safe towns. They are a good source of early copper, but the spawn rate and damage of the enemies should not be underestimated. A solo player can quickly be swarmed and overwhelmed. All town graveyards are Guarded.

## Enemies:

Graveyards spawn the following enemies:

* Skeleton
* Zombie
* Skeleton Warrior (rare)
Gabriel the Master Knight

The information from this article is kept for historical purposes and should not be further categorized.

**The subject of this article is no longer obtainable or has been removed from the game.**
The information from this article is kept for historical purposes and should not be further categorized.

Gabriel the Master Knight was a Knight trainer located in Valus. **He has been removed from the game after BETA.**

## Dialog

*Greetings traveler. Are you here to learn the ways of the Knight?*

* I'm ready to be a Knight.

*You still have much to learn in the ways of defensive melee combat before you can start down the path of the Gladiator.* - Response if prerequisites are not met.
* I shall return.

* Goodbye.
* Located on roof of bank in Valus.
Key Ring

*This article is a stub. You can help Legends of Aria Wiki by expanding it.*

The **key ring** is a special window that holds a player's keys. It is accessible on the Character sheet by pressing "**C**". To add a key to the key ring, open the interaction menu for the key and select 'Add to Key Ring'. Your Key Ring, and the keys on it, are preserved if you die.
Jones Bonner

*The information in this article is up-to-date as of version Early Access v0.9.0.*

**Jones Bonner** is a stable master NPC located in Helm. He is a vendor and skill trainer.

## Shop Items

**Jones Bonner** sells the following items:

 Crook | Tools | 20  | ∞

## Skill Training

**Jones Bonner** can train you up to 30 points in the following skills:

* Animal Lore
* Animal Taming

## Professions

**Jones Bonner** will advanced tasks related to the Tamer Profession.