recursal/Fanatic-Fandom huggingface dataset:
Walmart Veszteseg

fart

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Sie

1. ***ブランド***. This is the first ending you might want to try to get. It involves you beating Saudi Arabia and sacrificing Jeuse to Satan's Toe, who will be explained in **Fates**.

2. ***kceh***. This is ending is fairly easy, but you need weapons for it. It will need you to beat Saudi Arabia, getting one of the Ohhman balls (or, if you want, getting Ahnga) and finding The Embodiment of Mondays, the Arch demon of Lasagna.

3. ***mystery cornusomething***. This isn't even an ending, it's just a welcome badge. I don't need to explain this one.

4. ***ドレインドーナツ***. Once again, another easy ending. You will need to beat Saudi Arabia again and locate a maze. Getting Ohhman or Ahnga is optional. When you get to the maze, the walls may deceive you.

5. **黒の四角形**. This ending is only activated by a fate. It will be explained in **Fates**.

6. ***الدهون المجال 4***. Unlike the others, this ending is also a fate. Beating it will not end the game. It will be explained in **Fates**.

7. ***uuhhh.wav***. This ending is probably the easiest. One enemy and it's easy to find. Just make sure you bring a weapon with you just in case the 'Loge Fend' tries to attack.

8. ***Veszteseg X & Y***. Another ending that will not end the game. It involves something with the starting arena.

9. ***question mark***. The most special and hardest ending in the game. Because of how special it is, It will not be explained.

## Fates

FATE GUIDE:

**Bold: Ending**

*Italic: New Character*

Underline: Map Change

~~Strikethrough: Removed~~

Star (\*): Not added yet, but could be in the future

*1. Garfield Kart - Jeuse is Replaced with a Garfield like appearance with "GARFIELD KART" Marked on top of it. when you roll it, it plays "Garfielf", a parody Garfield episode.*

2. Obese Saudi Arabia - Saudi Arabia (might of) visited McDonalds® and became moderately.. fatter.

3. Unfair - Saudi Arabia is Replaced with The Embodiment of Mondays.

4. Mirror Yoda - mirro mang is Replaced with a mirrored green version of the mirro mang you are Playing as with a Yoda mask. the Dying sound is Replaced with the Lego Yoda death sound.

*5. Satan's Toe. Saudi Arabia is removed from the Ahhrena, as a fast, jumping red ball will appear. Satan's Toe is beatable, it just takes a bit of effort. Satan's Toe also possesses Jeuse in the bad ending. \**

6. *SUN MAN. Saudi Arabia is replaced with a poorly made mesh of a "Sun Sorb". Looking away from SUN MAN will cause him to kill you. To beat him, you will need to keep looking at him.* \*
The Embodiment of Mondays

Also known as the brute moloch

The Embodiment of Mondays is the Walmartified™ version of a bug on the floor grows. He is a reflective bug with a symbol on the top of him including some horns. He will play a distorted version of the audio playing in the youtube video, "Garfielf", before his battle occurs.

## Behavior

The bug of Mondays will start behind a wooden wall reading "totally spasg moloanah". When you get close enough, an 8-bit tune will play as TEoM will start following you.

The lower his health is, the faster he gets. When he is really low, he will start chasing the player at a rapid speed as a glitchy beam covers him. When you kill him, he will explode into particles and play a low pitched Sr Pelo scream.

The Veszteseg counterpart is much different, sprouting actual horns instead of bricks and now having a pentagram on the top of him. He does not play Garfielf or anything else. Just distorted noises.

Moloch will distort the skybox, shoot fireballs and also release large explosions that stun you. His death is the same.

## Trivia

* The battle ambient that TEoM makes while chasing you is actually really distorted laughter. This was then changed.
* TEoM was originally going to use BodyPosition to move, but this was proven buggy as when tested he was able to go over the Dawgfoob Temple's outskirts. There is a gif of this.
* TEoM is the second largest boss in the game. The largest is Amazon Alexa.
Chonka

## Appearance

Chonka is the Walmartified™ version of Cheeky Friend. He is a pastel green-ish sphere with a crudely drawn face on the front of him.

His current color today is blue.

## Behavior

Chonka is first found behind the Saudi Arabia arena in a large black temple. Inside the temple, he is next to an Ohhman Ball and a block of Glowstone from Minecraft. He can also be found at his house, which is made out of Minecraft bricks. When you enter his house, he will immediately pull out a gun and shoot you, causing him to say "NOPE" in the TF2 Engineer's voice.

## Trivia

* Chonka was one of the first friends to ever be made.
* The person that drew his face is CorruptMeda.
* Originally, there was a fate where Chonka would replace Jeuse.
Spell Template

```
**Spell Name**
Spell Difficulty: X
Spell Duration: X
Spell Range: X
Spell Type: Restricted Healing Common and/or Lost
Spell Description. This should contain any rules for casting the spell as
well as what it does mechanically. Effects of increasing difficulty must
be explained at the end.
(Notes: If the spell has them)

```
Cascade: A World of Colors Wiki

## Welcome to the Wiki

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Figment

* Spell Difficulty: 2
* Spell Duration: Until Dismissed
* Spell Range: 10 meters
* Spell Type: Common

This spell creates an illusory image within range of the caster that can move and look like whatever they wish.  It cannot make noise, and must fit within a 30 centimeter cube. The first time the difficulty of this spell is increased, the space it can occupy is increased to 1 meter. Each subsequent time, the difficulty is increased, the area it can occupy is increased by 1 meter.
Scorch

* Spell Difficulty: 2
* Spell Duration: Instant
* Spell Range: 3 meter cone
* Spell Type: Common

This spell releases a cone of fire in front of the target. Those caught within must make an evasion save or suffer 1d10 fire damage. Increasing the difficulty of this spell increases the damage it does by 2.
The Gladiator's Guild

The Gladiator’s Guild was formed on a sour note. Originally, it was a slave pin and part of the Slaver’s Guild of a land forgotten to time, owned by Makai Branch. When he had fallen upon bad times and poor stock, Makai decided that providing a spectacle would make him more money than selling his slaves. So, annoyed at his fortune, Makai spread word of the first Gladiator Games. It got… surprisingly positive reception among people.

Slowly, year by year, the Gladiator Games grew more popular, prizes started to be offered to entice more people to join or send their own slaves to battle. Eventually, Makai noticed that it was large enough to become its own thing, separate from the Slaver’s Guild, so he broke off with the Gladiator’s Guild, as it was now called, with some generous donations to smooth the process over. By the time of Makai’s death, the Guild had spread to 4 major cities with opulent arenas and weekly-to-monthly fights/games. Following the death of Makai Branch, several prominent possible-successors died mysteriously until Ingelram the Survivor nearly died but continuing to live through sheer willpower long enough for whatever befell them to pass. They took up leadership of the Gladiator’s Guild.

Under Ingelram the Survivor, the golden age of the Gladiator’s Guild continued, even growing into the underground of nations who would not allow them in daylight. The GG has passed through the hands of several successors since then, before ending up where it is now, facing a decline and the possible end of their Golden Age, trying to be salvaged by Yasmin Fox.
Mirage

* Spell Difficulty: 3
* Spell Duration: Until Dismissed
* Spell Range: 100 meters
* Spell Type: Common

This spell creates an illusory image within range of the caster that can move and look like whatever they wish.  It can make noise, and must fit within a 30 centimeter cube. The first time the difficulty of this spell is increased, the space it can occupy is increased to 1 meter. Each subsequent time, the difficulty is increased, the area it can occupy is increased by 1 meter, and the noise it can make scales as appropriate.
Counter

* Spell Difficulty: X
* Spell Duration: Instant
* Spell Range: Sight
* Spell Type: Restricted (Counter)

The difficulty of this spell is equal to the spell it is being cast against. When you observe a spell being cast, if you have successfully cast that spell before, you may cast counter as an instant action. The caster must then make a mental saving throw or the spell automatically fails. This spell (as with all counterspells) only works against hard magic.

(Notes: This spell is often restricted in setting due to how powerful it is. Generally speaking only mages serving the police know this spell, and the secret is closely guarded. Casting or being taught this spell without proper licensing is often times considered a crime.)
Silent Sphere

* Spell Difficulty: 3
* Spell Duration: 10 minutes
* Spell Range: 10 meters
* Spell Type: Common

For the duration, no sound can be created within or pass through a 10 meter diameter sphere centered on a point the caster choose within range. Any creature or object entirely inside the sphere is immune to damage that relies upon sound, and creatures are deafened while entirely inside it. Casting a spell that verbally is impossible there. For an increase in difficulty, the caster may increase the volume/area the spell covers by 4 additional meters.

*(Note: Though this spell is free to learn, those who do so must be put on the list of known silencers, as to give guards the ability to quickly find any silencer doing illicit dealings that the guards know of. Not being on the list and being a silencer results in dire consequences.)*
Summon Object

* Spell Difficulty: 2
* Spell Duration: Instant
* Spell Range: 10 meters
* Spell Type: Common

This spell pulls any seen object to the user (able to be stopped by a Dex save to catch the object or Strength save to prevent the object from leaving). This spell is limited to 5 lbs (2.25 kg) at base level. By adding difficulty to the spell, one can either increase the weight limit at 1 pound (.5 kg) or increase the distance by 2 meters per difficulty point.
Devour

* Spell Difficulty: X
* Spell Duration: Instant
* Spell Range: Sight
* Spell Type: Restricted Lost (Counter)

The difficulty of this spell is equal to twice the difficulty of the spell it is being cast against. When you observe a spell being cast you may cast Devour as an instant action. The spell automatically fails.

(Notes: Only the most powerful of ancient mages have ever learned this spell. Those mortals who know it guard its existence carefully. How did you find it?)
Death City Lord

## **Introduction**

What was surprising was that his voice was extremely friendly, it sounded no different from the words of an ordinary middle-aged man, but when the ten Ghost Kings spoke, they seemed much tougher.

The White Jade Skeleton, which was also the voice of the City Lord,was actually very easy-going and had no special characteristics.
Nikolai Stevlan

### Aliases

Nikolai of the First RealmPrince HeirPrince of DraskllaPrince of the Empire(s)Son of Erak Korjo's DescendantYour Imperial HighnessNiko (by friends and family)Nikito (by Yelena)My Prince (also ironically by Keanna)

### Relatives

Erak Stevlan (father)Djanah Karvanev (mother)Dimitri Stevlan (brother)Yelena (sister)

### Affiliation

Livilya Thoj (ex-fianceé)Ayla (former lover)Briar (possible love interest)

## Physical description

### Eye color

Ice-blue

> *i*
>
>

***"But there was something about the Prince Heir, something that perhaps had been profoundly linked to his being, that made him even colder, even sharper, than the Queen herself."** Keanna about Nikolai*

***"Had I not cared about the faith of this nation, I assure you, my lady, you would already be dead."** Nikolai to Lady Ayla*
Malyen Orestev

Tracker

Darklings (distant relatives)

***"E'ya sta rezku.***

***I am become a sword. "***

*Malyen Orestev, Ruin and Rising*

## Appearance and Personality

Mal is said to have pine-brown hair, his skin is always taned since he is always going on expeditions for the First Army as a tracker. Mal has clear blue eyes and a charming smile.

Even though his face is described as "vagely handsome, but common", Mal is considered to be a very attractive person, mostly because of his charm and charisma.

He tends to have a good humor and to be a funny character, who used to be popular within the soldiers of his division. He was dedicaded to his cause, even if sometimes selfish and petty.

However, in the end Mal was able to think of the greater good and finnaly fully put himself into the service of Ravka, which occasionaly led to his sacrifice
Phantasm

* Spell Difficulty: 4
* Spell Duration: Until Dismissed
* Spell Range: 10 meters
* Spell Type: Common

This spell creates an illusory image within range of the caster that can move and look like whatever they wish. It can stimulate all senses, and must fit within a 30 centimeter cube. While the spell cannot cause harm, until someone passes their hand through the image, it appears as if it is real. The first time the difficulty of this spell is increased, the space it can occupy is increased to 1 meter. Each subsequent time, the difficulty is increased, the area it can occupy is increased by 1 meter, and the noise it can make scales as appropriate.
Scorcher

* Spell Difficulty: 5
* Spell Duration: Instant
* Spell Range: 10 meters
* Spell Type: Common

A line of roaring flame 10 meters long and 1 meters wide emanates from the caster in a direction the caster chooses. Each creature in the line must make a Dexterity saving throw. A creature takes 3d8 fire damage on a failed save, or half as much damage on a successful one.
Third Eye

* Spell Difficulty: 3
* Spell Duration: Until Dismissed
* Spell Range: 10 meters
* Spell Type: Restricted

The caster creates an invisible, magical eye within range that hovers in the air for the duration.

The caster mentally receives visual information from the eye, which has normal vision and darkvision out to 10 meters. The eye can look in every direction.

As an action, you can move the eye up to 10 meters in any direction. The eye may move only 300 meters away from the caster, and it can't enter another plane of existence. A solid barrier blocks the eye's movement.

*(Note: This spell was commonly used by dictators, tyrants, spymaster, and criminal masterminds to gather information both on their own people and others.)*
Imaginary Universe Dragon

It is also known as the ***Great Void Cosmic dragon***. This Ancestral Dragon can control time, reverse life and death, and travel through time and time.

## **Information**

The divine dragon actually gave off a strange and illusory feeling.

* Transparent blood drop.
* The Lord of Time and Dao of Eternal
* Associated Ancestral Fire - Eternal Fire
* Associated Kingdom - Time Tunnel
* World Essence - Time Chain

## **Inheritances Techniques**

* **Time Reversal** - Ch.408
	+ This is an extremely heaven defying ability. This skill helps user to reverse his time. If the user is injured, But his soul is still intact, user can reverse time to go back to its previous uninjured body.The stronger the user more he can reverse his time.
* Universe Vertex Finger(Time Chaos, Static Time,Time Reversal) - Ch.1251
* Dream Fantasy Bubble(Enhanced Time Chaos) - Ch.1602
* Moment Eternity (Enhanced Static Time) - Ch.1684
* Time Travel - Ch.1722
* Dream Back to Origin (Enhanced Time Reversal) - Ch.1836
* Time Storm - Ch.2063
* Time and Space Reversal - Ch.2222
* The Sea of Chaos - 2435
* Rebellion Time -
* Time Breaks - Ch.2600
* The Sword of Time - Ch.2856
* Great Void Heart - Ch.2998
* Ten thousand times domain
* Dragon of Time - Ch.3437
* Forbidden Time - Ch.3455
* Time Demon Dragon - Ch.3455
* Eternal Tribulation Finger - Ch.3471
* Time Heart Lock - Ch.3520
* Era Killing Method
* Three Life Three World(Past and Present,Breaking past life,Cut off this life)
* Eternal Dungeon
* Vortex of the Past - Ch.3617
* Mirror Flower Water Moon - Ch.3617
* The Origin of Time - Ch. 3618
* The Mirror of Future - Ch. 3629
* Twisting Time - Ch. 3670
* High-speed Time Domain - Ch.3715
* Fatal Eternity - Ch.3721
* Dying of time
* Needle of Eternal Time - Ch.3730
* Time Reversal Column - Ch.3732
* Quicksand of eternal time
Five Emperors Inheritance

"Yes, Master has already passed on for too long. The realm of all five of us is The First Stage of the Divine Martial Realm in the end, and our Master is the only Ranker in the Realm of Myriad Kingdoms who has reached the level of Second Stage of the Divine Martial Realm. The higher the realm, the more difficult it will be to advance. The five of us have been trapped for countless years, and even after exhausting all of our potential, we still have not reached the Second Stage of the Divine Martial Realm. As for my master, he died of old age before he managed to reach the Third Stage of the Divine Martial Realm. " - Ch.873

## Inheritance

1. Human Emperor's Art(Techniques)

* Domination
* Moving Galaxy
* Broken Void

2.Emperor of the Underworld(Gloves)

3.True Martial Emperor's Soul(Item)
Maven Calore

## Biographical Information

### Titles

Prince of Norta (formerly)King of Norta

Flame of the North

### Alias

Mavey (by Tiberias and Sebastian)Little Prince (by Farley)

The Boy King

## Relationships

### Relatives

Tiberias VI (father)†Elara Merandus (mother)†

Tiberias V (grandfather)†

Anabel Lerolan (grandmother)

Cesar Calore (uncle)†

Sebastian Calore (cousin)

Annelise Calore (cousin)

### Significant Others

Thomas (lover)†Eva Handall (ex-fiancée)

Iris Cygnet (wife)
Eva Handall

The Red Princess

The Red Queen

Little Whisper (by Elara)

Whisper Girl

### Power

Ability to read and control people's minds;Ability to sense other people's feelings

## Relationships

### Relatives

Natasha Handall (mother) †Dane Davidson (foster father)

Carmadon (foster father)

### Significant Others

Maven Calore (ex-fiancé)Lucas Samos (husband)

## Affiliation

### Allegiances

The Scarlet GuardThe Republic of Montfort

The Alliance

***"I have lived that life already. In the mud, in the shadows, in a cell, in a silk dress. I will never submit again. I will never stop fighting."***

*Eva Handall*

Eva Handall is a Newblood who posseses the ability of reading and controlling minds, besides being able to sense people's feelings. She was a figure of great importance in the wars against the Silver Elite and the Red opression across the continent, specially in her motherland, Norta.

Eva was also a member of the Scarlet Guard during some time, although she went back to being a 'neutral party' once she returned to Montfort. After the end of the Nortan Civil War, she remained an ally of both the Scarlet Guard and the Nortan Alliance.

## History

Eva was born in conditions of extreme poverty in a small red village, close to the battlefields where the war between Norta and the Lakelands take place. Her mother's name was Natasha Handall, but she never met or knew who her father was.

Eva's mother would leave her alone for a great deal of time during the week, and Eva's said that she didn't know wether it was because she was finding a way to get money or food or for whatever other reason, but she was never curious or brave enough to ask.

During the first eight years of her life, she and her mother found a way to survive trough the war, barely avoiding starvation. However, during an attack of the Lakelands, her mother was killed and she became an orphan.

Her powers came to show around that time, when she forced a silver soldier to give her money.
Alma Evienlisvna

## Alma Evielisvna

Rebe Dve Solis

Sankta Alma

The Golden One

Drüskelle

Little Sunbeam (by her mother)

Moya Sviyna (by The Darkling)

Solnishka (by The Darkling)

25-26

Remi Evielisvne (little brother)

Dominik Evielisvne Morozova (son)

Kunges (Kings) of Fjerda (distant relatives)

### Significant Others

Christov Widforss (former lover)Nikolai Lanstov (former love interest and ex-fiance)

The Darkling (lover/partner)

## Affiliation

### Allegiances

Fjerda (in a general way)The Ice Court

Ravka (in a general way)

Grisha Triumvirate

The Second Army

The Drüskelle

The Soldat Sol

### Occupation

Drüskelle (former)Eveskya Nevesta/Royal Bride (former)

Commander of the Second Army (former/temporary)

Head of the Grisha Triumvirate

***"I'm the Sun Summoner. It gets dark when I say it does."***

*Alma Evielisvna, The Home of Wolves*

Safiya Alma Evielisvna, or simply Safiya/Alma is The Sun Summoner and Head of the Grisha Triunvirate.

## History (Previous)

Safiya is daughter of Adam Evielisvne and Eva Ogoyn Evielisvna, from a noble fjerdan family who ruled the region of Halmhend. They were descendants from The First Summoner, and have been a fjerdan secret for centuries.

Safiya was gifted with her father's family power and heritage, and hence trained and tought about her powers since she

## Appearance

Safiya (or Alma) is described to be very beautiful and attractive. While in the War Camp close to the borders with Ravka, she is described by Aurel as:

*"As beautiful as she was, her chocolate hair glimming golden under the sunlight, her smile nonetheless radiant and charming, the Sun Summoner was elegant, warm, gracious and all you would expect her to be."*

She has beautiful features, such as "enchanting eyes and willow lips", and is described as a very warm-looking person, with something as a "blissful aura" surrounding her. She has white skin characteristic of the fjerdan people, but unlike most in her country, possesses brown hair, which is said to shine like gold/bronze under the sunlight and amber eyes.

Although her oficial colors are golden and white, she is also said to wear a blue and golden kefta on field and a black one for battle.
Demon Emperor Sword

This was a sword that was enveloped in black clouds, at the moment, it was releasing a dense, fiendish Qi, just by standing here, Long Chen could feel a burst of Yin energy rushing towards him. Opening his eyes, he could see that on the black sword, there were blood-red runes, they were all warped up, like sinister faces, constantly flashing with light.

"This is the ***Demon Emperor Sword***!" Long Chen's eyes instantly revealed a blazing light.

The shape of the Demon Emperor Sword was similar to that of the Star Sword in Long Chen's hands. Both were three-foot-long blades, with long and narrow edges.The **Star Sword** was a dead object, and the Demon Emperor Sword seemed to have come alive, like a restless, violent demon beast. It was bound to the four pillars, and then let out roars!
Alina Starkov

Soldier of the Second Army

***"Men mock Saints until they need them, Mal."***

*Alina Starkov to Malyen Orestev, Siege and Storm*

Alina Starkov is a soldier of the Second and a former cartographer. She was Malyen Orestev's fiancée and fought alongside Alma Evielisvna and Nikolai Lanstov in the Ravkan Civil War.
Nikolai Lanstov

Korol Renzki

Re'b Ravka

Sobachka (former)

Nikolai Nothing (by Vasily)

Nikolai the Just (by Dominik)

Nikolai the Spider

Squealer (by Dominik)

25 (King of Scars Duology)

Vasily Lanstov (half-brother)

Magnus Opjer (biological father)

Linnea Opjer (half-sister)

### Significant Others

Alma Evielisvna (former love interest and ex-fiancée)Zoya Nazyalenski (love interest)

Ehri Kir-Taban (fiancée)

## Affiliation

### Allegiances

RavkaThe First Army

The Second Army

The High Guard

### Occupation

King of RavkaPrivateer (as Sturmhond)

Prince of Ravka (former)

Grand Duke of Udova (former)

Major of the 22nd Regiment of the First Army (former)

***"The less you say, the more weight your words will carry"***

*Nikolai Lanstov, Shadow and Bone*

Nikolai Lanstov is the current King of Ravka. He is the second son of Alexander III and spent many years undercover, taking the identity of Sturmhond, a powerful privateer.
Blackphree

"*There are only so few things an Azryterian would do. One of them would be to dare go near the willow tree of Blackphree. If they did, they'd never come back".* - Ley to Dasnee

## Blackphree

Blackphree consists of a tall, black willow tree surrounded by a lake theorised to be a portal of their other-side domain.

### Inhabitants

Happymen

**Blackphree, more commonly known as the Blackphree Lake,** is believed to be the origin of Randascarians. It mainly consists of a large lake surrounding a black willow tree. It is behind the great castle of Sedum Iaspis.
Bosch spires

**Overview**

These structures can be found in all lakes studied on Ammon thus far. Reaching as high as 40 m above the lake surfaces, they generally widen in diameter from a pointed top down to several meters at the lake floor. The tallest recorded tower was found in Odessa Lake, with a total height of 97.7 m from peak to base. Some lakes have no visible towers above the surface, but crumbled towers laying at the bottom have been discovered by diving expeditions.

**Structure**

The towers are made primarily of an iron-calcium oxide, giving them their distinctive rust coloring and rough texture. In the early hours of the day, weeping can be observed as the surface seems to condense nitrogen from the surrounding atmosphere. It is believed that this process is responsible for the formation of the lakes, though the origin of the towers is unknown. Some suspect that Hilschwisps were responsible for their construction, but no direct evidence has supported this.

**Ecological function**

Beneath the surface, bubbling is observed on the surface periodically. The cause is unknown, though Hartshorn shrimp are frequently sighted near these towers while this occurs. The shrimp seem to migrate between towers to attend these bubbling events, though the exact frequency and cause are yet to be determined.

-Dr Hek
The Tamers I

This day dawned autumnal and cold. Adeleyn rode her horse to a standstill, watching her warm breath condense in the cold air. For many years she’d ridden abreast her family on a stout old pony not of her own, but now she sat atop the gift from her brother whom she couldn’t thank enough. He was a brawny, willful stallion of six, the only dapple-grey in the stables. As much as he was charming to Adeleyn, he was perhaps the most disliked.

It had been merely a few weeks ago that Adeleyn had aged seventeen. She was eager to be an almost-woman, though she had felt her heart misgive her. She’d ridden longer than most of her siblings, to be sure, but unlike them what was esteemed of her four years ago was disreputable, yet she knew her father hadn’t had his expectations high. But soon they were riding east…she needed a mount of her own.

Adeleyn squeezed her calves around Elliot’s stomach and sent him down Tia’s road, a trail of dirt that sluiced through the hillock; it ran from her home to the village. The neatly aligned trees on either side were now almost leafless, only bearing a couple of red and gold. Those strewn along the ground danced whirlwinds in the light stream of breeze. It had evoked the stories Adeleyn had been told about whirlwinds, how there were ones of ruin in the north, perhaps a thousand times larger than the small dances performed by the dying leaves of autumn.

The village was rather lively that day. Adeline kept her stallion in a calm walk as she entered the posterns. It had seemed the town was swarmed with a sea of people, some bearing hampers, some hawkers wheeling their handcarts, some mothers walking their children. The crowd on the road rived to allow Adeline through; falling into a reverential hush as a stately, grey creature strode before them, his tail following gracefully behind like a pennant flowing at a ship’s masthead. Adeline could see there hadn’t been a grey horse as imposing as Elliot passing through in a while. For the first time in her life, she felt a queen making her advent. She saw the awe in the eyes of the children; she pondered if they sought to be like her, part of her wouldn’t have imagined it.

Elliot’s nostrils quivered as they whiffed rye and barley. Adeleyn maintained a grip on the reins so his lengthy neck didn’t turn,.V
Spark

* Spell Difficulty: 1
* Spell Duration: Instant
* Spell Range: 5 meters
* Spell Type: Common

This spell launches a small bolt of flame at a target within range. Make a ranged attack against the targets PAC. If you hit, the bolt deals 1d4 fire damage. Increasing the difficulty of this spell increases the damage of the spell by 1d4 per difficulty.
Valerian

*"A Crusader never lets a foreign sword touch his shoulders. A Crusader will keep his oaths unless they restrain him from doing good in the world. A Crusader never trusts a Diamond, no matter if they declare themselves Green. A Crusader never falls victim to the blind beauty of a Corona. A Crusader is not a sheep. A Crusador is not his own man, yet his peoples' man".*

- Valerian repeating his oath to Evangeline.

**Valerian** is a Chevalierian knight and one of the Tamerlanean Crusaders. He was bought by Ley's father from a secretive trafficker in a marketplace, who'd smuggled him into Expiree from Azure.
Skylars

**Skylars, sometimes referred to as Skylar horses,** are massive Azryterian mounts with a large, pointy horn on their head and two shark teeth-like horns on their noses - resembling that of a unicorn. They are primarily grey with soft green enhancements. They are known to live up to at least five hundred years.
Shaerra Novadori

*"And there was also her, The Devious One, with whom Auden had been told he should not engage."*

Shaerra Novadori was an infamous assassin and a practioner of dark magic, who later on became Mistress of Solariveri, ruling the west region of the realm of Pnudor.

## Physical Description

Shaerra is often described as elegant and enchanting, although having a wild aspect to herself, and a ferocious beauty.

She has long and thick black hair, which sometimes can have a violet tone/coloration to it. Her skin is described as white, even if not pale. Her eyes are always describe as savage, ferociou and sometimes feline; their color is yellowish.

Shaerra is slender and tall, but not exactly skinny, since she is written to have "generous curves and hip

## Biographical Information

### Alias

The Devious OneMistress of Solariveri

Lady Novadori (while married to Taong Novadori)

Little Sister (by Kiveran)

## Relationships

### Relatives

Edgond Novadori (father) +Unnamed Mother +

Taong Novadori (husband and brother) +

Unnamed Uncle +

Novadori family members

### Significant Others

Roland (former lover) +Taong (husband) +

Kaina (former lover)

Ayala/Liliana (lover)

## Physical Description

### Special Traits

"Feral eyes'

s".
Birnam Wood

Dreadwood Shed - Previous -Slime Invasion- Next - The Lost Garrison

## Other Information

 Difficulty Score
 Enemy Power
 Affinity

## Opposing Army

 Rustmuck | 33
 Eldritch Goo | 29
 Mirelock | 13
 Ooze | 15
 Total Enemies

The figures in brackets, in the table above, represent the actual enemy count after allowing for their spawning of further enemies. The multiplier factors for the affected enemies are Ooze (x 15), Primordial Ooze (x 31), Vampire Lord (x 2), Plague Bringer (x 4), Royal Goblin Surprise (x 6) and War Mammoth (x 2).

## Rewards

Each new Star you win in this level earns you a reward from this chest! (Items in parentheses are predefined and not random.)
Havva

## Biographical Information

### Titles

Protected of the RealmThe Emperor´s Blade

Princess of Takama

Princess of the Great Empire

### Alias

The ScytheThe Emperor's Demon

The Fair Death

Luru's Sword

### Power

Death to the touch;Pain;

Sensibility over other's Gifts and feelings

## Relationships

### Relatives

Sergio Kostoti (father)Rania Kostoti (mother)

Fani Taris (aunt)

Ilias Kostoti (half-brother)

Rafail Kostoti (brother)

Angel Kostoti (brother)

## Affiliation

### Allegiances

The KhagnateThe Legendary Legion

The Resistance
Ammon

Official Report

The Renowned Diver, Technician and chemist,

Alice Foggins

Analysis of the planet Ammon mission scans:

Ammon is found in the Bertius Cluster between Bertius-A and Bertius-C, Ammon is known as the third planet found to harbor life and the first to harbor signs of intelligent life after Earth and Terra-2.  According to radiometric dating Ammon formed 5.6 billion years ago. Ammon has a slightly elliptical orbit betwen Bertius A and Bertius C, causing tidal shifts of 3m about twice a rotation (once every two earth years). Due to the thin atmosphere, ( average pressure on the surface 0.3 atm) Ammon is subject to frequent bombardment of dense metallic debris littered throughout the Bertius cluster. Ammon has no natural satellites or moons, its tides are dictated only by Bertius A and Bertius C. Ammon rotates on its axis about 50 times per orbit, or once every earth month. This slow rotation allows ammonia clouds to form across 68% of the planets surface, the most forming at the equator.

Ammons equatorial circumfrence is three times that of earth measuring 75,923 miles 95% of Ammons suface is covered by anydrous ammonia. The other 5% is consists of 2 large land masses, Junipol, located on a thin  section from the 30 degree to the 80 latitude and the Funghi Zone obstructed by cloud cover in the southern hemisphere and constant electrical storms, that haven't yet allowed adequate data collection. In addition there are many unexplored islands with over 50% having ammonia lakes with over 2 mile perimeters. The formation of these systematic lakes is yet unknown. One feature of note are the Bosch Spires which a present in every lake yet explored.

The bronze coloring of the Ammonia oceans and lakes come from dissolved minerals, however there are bright blue lakes including Odessa Lake in the Southern reaches of Junipol, which give Ammon its polka-dot like appearance.

*Foggins annotation:* You'd think two suns would help warm the place up but the liquid ammonia gives away that this place is worse than an icebox at average "daily" temperatures of -60 C
Aloysius Protocol

Named for the (possibly fictional) Dr. Aloysius Kitlinski, this protocol was developed to prevent the spread of ammoniac diseases by limiting transmission vectors and exposure opportunities. The protocol acts as a list of best practices that have been developed over time:

1. Divers shall be quarantined in Hab C for no fewer than 14 days before re-entry to the facility is permitted. Divers are required to keep a journal and undergo daily remote health checks during this period. Any signs of Psychoamination must be immediately reported to Chief Medical Officer November Umbridge. Common symptoms include paranoia, loneliness, wanderlust, and desire to drink ammonia.
	1. No ammonia-containing cleaning products are permitted in Hab C.
2. Any crew member found to be harboring native ammoniac life, intentionally or otherwise, is subject to a 30 day detention/observation period followed by a debriefing and mandatory essay on the event. For an example essay, see Why Hilschwisps Are Not Good Pets.
3. All crew members must drink 0.5 L of cranberry juice per day. This has been shown (though not proven) to reduce the chances of developing Windylung. Non-organic crew members are encouraged to use their ration to wipe down any interfaces that may come in contact with humans.
	1. [ I *really* hate how sticky this makes everything -Dr Hek ]
4. Crew are not permitted to leave the facility if not specifically assigned to a mission. Forbidden reasons include, but are not limited to, responding to a distress signal, having a picnic on the shores of Odessa Lake, stargazing, or "just seeing what's out there".
	1. Reminder: smoking is not permitted inside or outside the facility.

- November Umbridge
Alice Foggins

Alice Foggins, first garnered fame on a virtual reality recreation of a 21st century t.v. show "Hoarders". During filming, a fire could be seen out of focus and slightly off frame, with a woman yelling "Muffins no!". She used her short burst in the news cycle to spotlight important issues including the need for better scientific communication to the greater public through humor. However, she is most known for her admission to the Ammon program as an expert diver, technician and chemist.

Education

 Alice received a B.S. in chemistry, but never went on to formally receive a graduate degree.

Publications

Alice went on to publish several books including "New life, cool AF" which the Zenith Chronicle called "vivid, disgusting and somehow narcissistic". In it she describes the dangers and wonder of extreme exoplanet diving with a "fatalistic fascination" as well as some of the more routine bodily preparation procedures for zero gravity.

Her most controversial work "How cats *speak* to us" was not critically well received; The most famous passage, 10 pages long details her sitting next to her cat, just staring into each others eyes. Reviews from her scientific peers ran the gamut from "epic romance" to "Is she...okay?".

Ammon mission

Before the Ammon mission she was evaluated for psychological stability in deep space. Reviewing the psych evaluations after what some called a "hasty launch", reveals that NASA pushed her acceptance into Ammon program due to public pressure. Concerns include anxiety from not being with her cat in space, were brushed aside during launch. Despite concerns, NASA cites that she was chosen from a very small pool of candidates specifically for her diving expertise in the field, and could think of "no one better suited up".
Banded Clouds

Despite its thin atmosphere, Ammon’s cloud cover is similar in density to that of Earth. These clouds are formed primarily of anhydrous ammonia, which in its ice form is white. Due to the planet’s slow rotation, only a few weather cells form across the planet’s surface. Bands of higher ammonia density appear paler in color, whereas the lower-density clouds close to the planet’s surface acquire a rusted orange tinge from their higher concentration of nitrogen oxides.

These banded clouds create a striking visual effect from orbit. Against the mottled gold and blue of anhydrous ammonia lakes and seas, stripes of of white and red cluster around the equator, fading to sparser cloud coverage nearer the poles.

Such cloud systems were first observed on the Solan planet Jupiter, although its denser atmosphere and extreme range of temperatures results in a steadier pattern of bands and storms. Ammonian weather patterns can last for weeks, but will change several times over the course of a year.

The cloud systems are further disrupted during periods of proximity to Bertius-C, known informally as Sun Season among Terran explorers. At this point, the bands disperse and form a more generalized cloud cover spanning most of the planet. While some sun seasons feature a smooth, blank expanse of global cloud coverage, others result in a rippling pattern of ice crystals and air that on Earth is called a mackerel sky. It is still unknown what causes this variation, but current hypotheses link it to fluctuations in gravity and temperature based on the exact positioning of the three-star system.
Liliana Hamington

## Biographical Information

### Alias

Lili (by Auden)Amelie (by her parents)

Ayala (by people of Solariveri and further)

Pretty thing (by Shaerra)

Sweet Lilie (by Shaerra)

'Human' (by people of the Eerie Realms)

### Age

17 (at the begging of book one)18 (during book two and on)

## Relationships

### Relatives

Mr. Hamington (father)Mrs. Hamington (mother)

### Significant Others

Mr. and Mrs. HawleyAuden Hawley (childhood friend and possible love interest)

Ben Hawley (childhood friend)

Shaerra Novadori (master and lover)
Ed "Wallop" Deckard

*"The only thing that hits harder than Ed is his breakfast whiskey."*

One of the final active members of Kane's Riders, Ed may have had a larger impact on the Echo Chamber Rebellion than any other single person. His vocal dissatisfaction with the mayor's decision to close the gates made him an instant hero with the refugee sympathizers, an alliance he used to his advantage once the walls fell and civil unrest set in.

Not a believer in the power of words or technology, Ed was a man of action and simple tastes. Multiple eyewitnesses at the GeneCo Incident gave accounts similar to the following:

> "Running down the exit tunnel all I heard was gunshots and that awful screeching behind me. Then like a tattooed angel shot out of heaven, Wallop blew by me on a motorcycle, ACDC blaring, right into the fray."
>
>

Evacuation teams needed to tranquilize Ed to finally remove him from the area. On being questioned about his bravery that day he was quoted as saying,

> "Someone just needed to go punch those bastards in the face."
>
>

, despite the fact that by all accounts the creatures that day did not, in fact, have faces.

Although he never held a real job for more than a few months, he now claims to be 'retired and living the easy life' on his ranch in the eastern fringe colonies.

-Definitely not Ed

##### See Also:

* Cites
	+ Echo Chamber Rebellion
	+ GeneCo Incident
	+ Kane's Riders
* Cited
	+ Kane's Riders

This is a Example Lexicon entry.
Hades Project

The Hades Project was an attempt at settling the divisive question of plate tectonics on Ammon. The lack of active volcanoes and a relatively flat surface indicate that no tectonic activity is present today, though deep ocean trenches (e.g., The Deepest Trench: B) and surface features such as Echo Cliffs (specifically the Ammonite Deposition found along the base), suggested a period of fairly active tectonics deep in the geologic past.

## Project Overview

The project consisted of installing 48 magnetometers around the deep trenches and ridges of the oceans of Ammon, in order to detect any magnetic anomalies in the Ammonian crust (which would indicate tectonic activity). These magnetometers (dubbed Persephones) were placed by the dive team led by Alice Foggins. However, only 12 were successfully installed before the dive team noticed the reaction of the local Hilschwisp population to the dive team's activites. While not immediately life-threatening, this activity was surprising enough that the project was hastily discontinued (see Postmortem: Hades Project and Incident Report: Hades Project).

## Conclusion

The data collected from the persephones that were successfully installed indicate that tectonic activity once was present on Ammon, though the relative paucity of the data resulting from the early abandoment of the project means that basic information, such as the length of the tectonic era, the time since tectonic activity ceased, or the driving mechanisms of these activity (especially given the lack of abundant water to develop shear zones), remains unknown.
Joe Santoso

The late Joe Santoso was an expert diver, both respected in his field and beloved by fellow crewmembers. He was the only fatality in the Amphibian of Terror attack on the Odessa Lake ammonite dig.

Joe was a tirelessly friendly guy, the kind of person you could go to with your troubles or get drunk and tell fish tales with—and as an experienced exoplanet diver, he had a lot of fish tales to share. He used to love pulling the junior researchers' legs with tall tales, winking, "It's all so wild out here, who could say? Just me n' the stars."
Ammonite Deposition

First discovered in Odessa Lake, Ammonian ammonites bear a striking resemblance to Terran fossils of the same name. No fossil record exists of their soft parts; only the chitinous shells remain, ranging in size from 0.5-3m.

The first ammonite deposition, AD-1, was discovered on a dive to the base of the Odessa Lake Bosch spires. Subsequent dives involving drilling at the bottom of shallow seas and lakes revealed fossil clusters spread across the known areas of Ammon. Tragically, several early digs were disrupted by Amphibian of Terror attacks, resulting in the death of one explorer and the loss of significant material resources.

It is currently unknown whether these creatures are truly extinct. No genetic material has yet been recovered from ammonite fossils, but speculation exists that some of Ammon’s current life forms may eventually be traced back to the ammonite lineage.

If they did go extinct, was it due to ecological fluctuations caused by Ammon’s elliptical orbit? Could they perhaps be the ancestors of the enigmatic amphibians of terror themselves? Other researchers prefer to study only living examples of Ammonian life forms, but I believe the fossil record holds more than they know…

- R. Elinore
Charge dissociation needles

## Background

While static charge buildup is a familiar phenomenon, on water-based planets it is seldom a major concern in everyday situations. Without an infinite sea of conductivity below, static charge becomes an important variable in movement and electrical system design.

In the absence of a charge sink the human body can accumulate up to 20 kV [1], potentially arcing 0.67 cm [2] on Earth. On Ammon, atmospheric conductivity varies wildly based on airborne metal constituents. In areas of high concentrations arcing has been observed up to 3 meters, though in theory arcs could travel much farther.

Charges are dissociated quickly nearby any liquid bodies, but can build up over long transits on dry terrain. Static buildup arcs can damage instruments and equipment, so a two-pronged strategy was implemented to minimize this chance. Along with a common ground lattice built around the facility, all EVA suits are outfitted with charge-bleeding needles. These needles act as miniature lightning rods, allowing excess electrons to escape into the atmosphere. Needles are also installed on all remote monitoring equipment that may be charge-sensitive.

## Physical specifications

Needles are made from tungsten wire 2 cm long and 2 μm in diameter which is sharpened to a point. Four needles are affixed to each suit at the feet and shoulders. The needle tips are shielded by a small band to prevent unwanted piercing.

## Ecological effects

Though the rate of discharge is calculated to be unnoticeable, a daily swarm of Cartcrabs has been found after installing needles on sensor banks near Odessa Lake. Fencing has been installed to maintain sensor integrity, but the swarm still congregates around the perimeter. Our voltmeters are yet unable to detect the charge dumping at any distance.
Dryfoot derby

The dryfoot derby is the hottest race this side of the Bertius Cluster.

## Background

Developed during an extended communications failure, the derby follows the shortest path among the short-range remote sensor stations near the facility. With the goal of minimizing time spent outside, significant efforts were put into devising the fastest and safest route between all stations. Debates inevitably arose around which path was best, and without accurate enough simulation data the only way to settle it was to experiment.

Each scientist's path was mapped and timed, and before long the junior researchers became more interested in this data than the actual data retrieved from the stations. With the reparation of station communications, the derby became even more competitive due to the removal of necessity to stop at each station to uplink. A leaderboard was established, which has been a topic of breakroom banter ever since.

## Course details

Nodes may be traversed in any order with the exception of starting and ending at the facility.

* Start: Facility west entrance (time starts at exit door credential acceptance)
* NRTS beacons 1-6 (signal beacon ping)
* IRTS beacons 1-18 (signal beacon ping)
* End: Facility (time stops at entrance door credential acceptance)

No swimming is allowed for any segment of the race. Some purists insist that even damp ground must be avoided.

1. Purists‽ Look at the name for christsakes. -Dr Hek

## Records

 2:07:12
 1:46:40
 1:29:21