Aatrox/Class

## ❖ **Class**

* Warrior - Wears heavy armor and uses large weapons, typically greatswords.
	+ Advancement Path: Swordsman, Lancer, Berserker, Shield Warrior

Hidden Class: Every Basic Class has a Hidden Class with varying specialties. The rarity of the Hidden Class dictates how strong it can naturally become in the future.

## ❖ **Traits**

Most traits followed a single-name basis and typically referred to something special about an individual that was especially heightened. However, obtaining a trait was difficult. One way to obtain it was by clearing Hidden Quests, but one could also awaken it through physical actions.

* **Effect**: Allows the holder to freeze their level at the cusp of each promotion range, maximizing the individual's potential for growth. All Experience gained will be compiled at set aside to be rewarded in one sitting.
 ▸**Strengthened** | **Soul** | **«Vengeful Soul»** | **Description**: A unique trait that has been awakened due to having your unpolished Soul exposed to an extraordinarily pure source, thereby unearthing its inherent characteristics. The carrier of such a Vengeful Soul is likely the bearer of a double-edged sword. While it makes one more resistant to outside stimuli that corrupt the mind, it also makes one more susceptible to a thirst for vengeance. Additionally, the carrier of this Soul grows sensitive to malicious intentions and hostile presences targeting the user.

**Effect**: The user gains the Passive Ability **«Retaliatory Sense»** and the **«Prey Combat System»**
* **«Retaliatory Sense»** - Heightens the user's Perception by up to 300% when in situations where they are targeted. (The numbers changes depending on the number of foes targeting the user.)
* **«Flaw: Vengeful»** - This flaw makes the user more susceptible to rage and vengeance, increasing the likelihood of succumbing to powers centered around these negative emotions.
* **«Revenge Predator»** - A unique combat system accessible only to one possessing a Vengeful Soul. The user gains a stack of «Hunt» for every foe marked as an enemy. The user can consume 1 «Hunt» stack to mark enemies with the «Prey» status. The user can consume 10 «Hunt» stacks to enter «Predator Hunt». [Maximum Stacks: 100 stacks]
* **«Flaw: Innate Vengeance»** - This flaw makes the user more susceptible to rage and vengeance, increasing the user's awareness of internal turmoil and the likelihood of succumbing to powers centered around destructive emotions. (Limited to internal struggles. This Flaw mitigates external effects.)
* **«Revenge Predator»** - A unique combat system accessible only to the one possessing a Vengeful Soul. Hostile foes within the user's sensing range grant a stack of «Hunt». [Maximum Stacks: 100 stacks]
* **«Hunt»** - When consumed, it increases the user's damage by marking the enemy as «Prey». (Current Increase: 25%)
* **«Predator Hunt»** - By consuming 50 «Hunt» stacks, the user may enter the «Predatory Form». (Base Duration: 100 seconds.) During this form, the following effects apply to the user while within the presence of «Prey»:
	+ Increased chance of landing Critical Hits.
	+ Killing «Prey» returns 1 «Hunt» stack.
	+ Increases Attack and Movement Speed by an additional 200%.
	+ Consuming 1 «Hunt» stack increases «Predatory Form»'s remaining duration by 1 second.
* **«Manifestation: Macabre Animosity»** - To unleash this ability, the user must be in «Predatory Form» or must have recently activated «Predator Hunt». The user exudes a ghastly presence that feeds upon their current rage. Those affected by the skill will be inflicted with «Macabre Delerium», which deteriorates the enemy's mind and tests their willpower.

Note: While Strengthened, your Soul Trait still possesses ample room for growth. Only the surface of your Soul has been unearthed.
▸10.01%
▸25.01%
▸145
 Basic