Plains of Havoc

The **Plains of Havoc**, called the **Fair Plains** before the battles were fought (according to Oldrak), are located in the southern part of the Continent, south-west of Venore and south-east of Kazordoon.

This is one of the best hunting grounds for Paladins, to hunt Cyclopses at lower levels and Giant Spiders at higher levels. Plains of havoc is home to many assorted and dangerous creatures. There is a Temple where you can rest after fighting. Just east of this temple is the Abandoned Monastery. There is also the Necromant House, which has a portal that leads to The Void. Also, the Island of the Mists is a peaceful island reserved just for druids. The famous Knightwatch Tower can be found in the southern areas of PoH. West of the temple you can find the PoH Dragon Lair.

### Temple of Plains of Havoc

As you can see, the Plains of Havoc contains the only temple not located at a city, not respawned to, not a resting place, and cannot be teleported to, but it's a safe place you can use to run from eventual pks or stay afk in cases of emergency, remember that since the temple is surrounded by creatures, if you stay here for a long time you'll have to defeat a full respawn with strong creatures.

### Necromant House

The Necromant House is a large building located southwest of the PoH Temple. On the second floor of the house is one of the Plains of Havoc libraries.

A man named Arcian built the house to investigate the "Art of the Necromancers". He made several attempts to reanimate the dead and develop a portal that would give rise to the Pits of Inferno. One day, he was betrayed and killed by his apprentice named Porgol, who wanted to become the great King of the Necromancers. Although Necromant Nectar is needed to reach the Pits of Inferno, Arcian got the real key to reach the Pits of Inferno tomb: "Feed those in need."

The Necromant House was built along the mystical Shrine of Wonders, which encompasses the hole with the legendary Inferno Pits. Additionally, it contains the mystical portal that was originally created to lead to the Pits of Inferno, but now leads into the "Void".

There is a graveyard with numerous Undead spawns around it. The hunt is considered good for new adventurers, but there are dangerous Giant Spiders just up north. It is recommended to go with a higher level friend along the path that leads to the house.

### Island of the Mists

The **Isle of the Mists** is a small island, located in the sea east of the Plains of Havoc. Also known as "Druid Island", since only Druids are able to go there.

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The monks' boss, Fernfang , spawns on this island. After that, you can enter the island by stepping on the Magic Forcefield situated south of the Plains of Havoc temple.

There is also The Isle of the Mists Quest, and some red roses spawn on the second floor of the island.
### Abandoned Monastery

A destroyed building just east of the Plains of Havoc Temple . It is said to be situated over the Chamber of Dreams and Hugo's Prison. The Nightmare Knights founded a base here, but it was later destroyed when the Ruthless Seven surfaced. Some Skeletons and Ghouls spawn in the basement here. Now at least most of the dungeons below the surface are accessible, but there are still some secrets that might still be sealed.

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The building also serves as an entry way to the Dreamer's Challenge Quest.

### Knightwatch Tower

**Knightwatch Tower** is used as the Nightmare Knights' outpost in southern Plains of Havoc. In the past, Key 3702 was used to open this tower.

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Nowdays serves as a base for those who did the Dreamer's Challenge Quest. The tower is accessible from a pitfall just a bit north of the tower, beneath a tree near the water (here).

The tower has 4 floors:

* The first floor is empty.
* The second floor has teleporters to Thais, Carlin and the Dream Realm.
* The third floor has teleporters to Kazordoon, Ab'Dendriel and Fibula.
* The fourth floor has teleporters to Darashia, Ankrahmun and Mintwallin.

In order to use these teleporters you need to achieve a certain rank in the Dreamer's Challenge Quest, and you have to carry at least one Orichalcum Pearl with you. To be able to use the teleporters on the second floor, you will need to have reached the first rank in the Dreamer's Challenge Quest (Novice/Maggot). For the teleporters on the third floor, this is the second rank (Initiate/Hyaena), and for the teleporters on the fourth floor this is the fourth rank (Lord Protector/Dread Lord).
### Plains of Havoc Dragon Lair

This cave is really not a great place to hunt by itself, but you will often see paladins who hunt Giant Spiders in PoH hunting in this cave as well. A level 65 pally with a decent amount of supplies could clear this cave easily, luring one thing at a time. Or a 80+ knight could also clear it easily, although with a lot more waste. Also known as PoH Dragon Lair.

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Demodras occasionally spawns on the third floor if you get the chance to kill it, youy can get a Dragon Claw.

## Curiosities and References

There is a parcel with 3 corpses and a label addressed to "Ms Mahlzahn, Kummerland".

Frau Mahlzahn is a dragon running a school for human children in Lummerland, torturing some of them, in the first story of the book Jim Button and Luke the Engine Driver, published in Germany in 1960.

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