Controls (ES2)

*Everspace 2* can be played out of the box with mouse and keyboard, gamepad, and certain models of joystick-type controllers by using developer-made presets that map physical **controls** to the functions necessary for typical gameplay. Other input devices are not supported natively, but may be adapted for use with the software by manually setting up a custom preset in the settings menu.

## Mouse & Keyboard Default Preset

### Space

* **Mouse Up/Down** - Pitch up/down (tethered movement)
* **Up/Down Arrow** - Pitch down/up (see Notes section)
* **Mouse Left/Right, Left/Right Arrow** - Yaw left/right
* **Left Mouse Button** **(LMB)** - Fire Primary Weapon
* **Right Mouse Button** **(RMB)** - Fire Secondary Weapon
* **Middle Mouse Button (MMB)** - Lock target
* **Wheel Up/Down** - Next/previous primary weapon
* **F1** - Display controls
* **1, 2, 3, 4** - Use Device 1, 2, 3, 4
* **5, 6, 7, 8** - Use Consumable 5, 6, 7, 8
* **G** - Use ULT
* **Tab** - Open ingame menu
* **U** - Open crafting
* **L** - Open data
* **I** - Open inventory
* **M** - Open map
* **K** - Open missions
* **J** - Open perks
* **O** - Open ship
* **Z** - Photo mode
* **H** - Toggle HUD visibility
* **Q/E** - Roll left/right
* **R** - Next secondary weapon
* **P** - Open pause menu
* **W/S** - Thrust forward/backward
* **A/D** - Strafe left/right
* **F** - Cruise drive [hold] / Interact [tap] / Fling objects [hold]
* **Shift** - Boost [hold]
* **C** - Supralight drive [hold]
* **V** - Switch camera mode
* **Space/Left Ctrl** - Hover up/down
* **Alt** - Toggle free-look mode [hold]
* Unbound inputs:
	+ Equip primary 1, 2, 3
	+ Previous secondary weapon
	+ Equip secondary 1, 2, 3
	+ Lock closest target
	+ Lock next/previous on-screen enemy
	+ Toggle headlights
	+ Toggle inertia dampeners

### Menus

* **F, Enter** - OK
* **Esc** - Cancel
* **R** - Menu action 2
* **X** - Menu action 3
* **Alt** - Change compare item
* **Alt** - Change view [hold]
* **B** - Change sorting
* **T** - Toggle level [hold]
* **Left Shift** - Toggle side by side compare [hold]
* **W/S,** **Up/Down** - Navigate up/down
* **A/D, Left/Right** - Navigate left/right
* **Q/E** - Left/right tab
* **Z/C** - Left/right sub tab
* **Pg Up/Dn, Mouse Wheel** - Scroll up/down
* **Mouse Wheel** - Zoom map
* Unbound input: Cycle ship

### Photo Mode / Misc

* **W/S** - Camera move forward/backward
* **A/D** - Camera move left/right
* **Space/Left Ctrl** - Camera move up/down
* **Mouse Y** - Camera pitch axis
* **Q/E** - Camera roll left/right
* **Mouse X** - Camera yaw axis
* **Mouse Wheel** - Camera zoom axis / Setting increase/decrease axis
* **RMB** - Photo Mode Menu
* **LMB** - Set Focus
* **MMB** - Next setting
* **F10** - Take high-res screenshot
* Unbound input: Zero TrackIR Input

## Other controller defaults

*Everspace 2* comes with presets for the following alternate input devices:

* Logitech Extreme 3D Pro
* Logitech/Saitek X52 Pro and X56
* Thrustmaster HOTAS Warthog, T16000M, T16000M Dual, T16000M + TWCS Throttle, T.Flight 4, T.Flight One, and T.Flight X

## Notes

* [ V0.10.30179 ] The Pitch up/down and Pitch axis keyboard inputs act opposite to how they are named (e.g. the Pitch up keybinding pitches the ship's nose down instead of up in non-inverted mode).