Shrine

The **Shrine** is a building that is unlocked after completing the Final Confrontation quest. It contains a number of Altars which can be purchased.

Once purchased, each Altar will contain a random Idol. Each Altar only needs to be purchased once and will stay unlocked for any number of runs. After each run, the Idols present will be rerolled unless the Shrine was Locked prior to the start of the previous run.

### Unlocking More Than 3 Altars

It is normally only possible to unlock up to three altars, however purchasing more is possible using a hidden easter egg. After purchasing three Altars, clicking 10 times in the spot where the 'Upgrade' button was will open the first of several confirmation messages letting the player know that the game is not balanced around invoking more than 3 Idols.

If the player clicks 'cancel' on one of these messages, the ability to buy more altars will remain locked. Closing the Shrine and re-opening it will allow clicking the spot again and getting another chance to enable purchasing 4+ Idols.

There is a video guide to doing this here.

## The Idols

Here are the Idols currently in the game:

## Invoking Idols

Simply buying an Altar has no effect on gameplay. In order for Idols to take effect, they must be Invoked before starting a run. This can be done by going to the map screen at the start of a run and then clicking the 'Shrine' button that appears in the bottom left corner of the screen.

Once an Altar has been purchased, invoking the Idol it contains is free. Any number of Idols can be invoked, with the difficulty of the run increasing with each Idol invoked.

The player may pay 1,000 Coins to Lock the currently selected idols. Doing this will prevent them from being rerolled after the run so that the player can challenge the same set of Idols multiple times in a row if desired.

## Gameplay Effects

Each Idol has three different types of effects:

1. A **Global Passive** that applies to all fights during a run with the Idol invoked.
2. A **Combat Passive** that applies to fights directly augmented by that Idol.
3. Several **Active Cards** that are played during fights Augmented by that idols

The Combat Passive and Active Cards function very similarly to how Weather effects work, and there will be an icon next to the node for each idol augmenting a given fight.

When multiple idols are Invoked, not all of them will be active in every area. Although the Global Passive effect will still affect fights in areas where the Idol is not active, only Idols that are active will be Augmenting fights in that area. If there are any Idols invoked, boss fights will always be Augmented.

* If 1 or 2 Idols are invoked, there will be 1 active Idol per area. Both midboss and end boss fights will always be augmented by the active idol.
* If 3 Idols are invoked, there will be 2 active Idols per area. Each active Idol will augment a different midboss, and both will augment the end boss.
* If 4 Idols are invoked, there will be 2 active Idols per area. Both active Idols will augment both midboss fights as well as the end boss.
* If 5 Idols are invoked, there will be 3 active Idols per area. All three active Idols will augment both midboss fights as well as the end boss.

## Reward Cards

After a fight augmented by one or more idols, the player will be offered a reward card from one of those idols alongside the other card reward options. This will mean they have four choices: Two cards from the Card Pool, one Monster Card, and one Idol Card. It is not possible for the player to be given more than four options after a given fight, so Inna's level 7 passive effect will not add a third Card Pool option to fights augmented by Idols. If a fight is affected by both Weather and at least one Idol, the player will be offered a choice between one Card Pool card, one Monster card, one Weather card, and one Idol card.

Each Idol has six reward cards: Two for each rarity. The card offered from a given fight will match the rarity of the monster cards offered, so Common Idol reward cards come from normal fights, Rare cards come from Elite fights, and Epic cards come from Boss fights.