Ambitions

## Basic Information

All ambitions give at least 100 renown (which boosts contract payout) and lift the mood of the entire company. Some offer other rewards. An ambition can be cancelled at any time but it comes at the cost of a morale hit for the company. Abandoned ambitions will not be available the next time an ambition is chosen, though subsequently can appear again.

After the Make Nobles Aware ambition has been completed, an option to select "No Ambition" will begin appearing. Selecting "No Ambition" means waiting 3 days before you get to choose again. Cancelling an ambition only results in waiting a day or two before getting to choose again.

Ambition unavailability is often temporary. For example: if you have 3 helms with 230+ durability when choosing an ambition, the Armor Mastery ambition will never be an option, but if you sell one of the helms, you can once again receive the ambition as a choice. The Have 50000 Crowns ambition can even be completed prior to the Have 10000 Crowns ambition.

However, there are a fair number of ambitions that can end up unobtainable. Some just have requirements, like a maximum number of contracts completed, that can never be reduced in campaign once exceeded. Others, the game will permanently mark as already completed if certain conditions are met. This check is only ever carried out immediately prior to the display of the ambition selection screen. No rewards are received for auto-completing an ambition this way, but it will unlock any other ambitions that have this ambition as a prerequisite.

Care should be taken with the requirements for the **following ambitions**:

* Allied Civilians
* Defeat Kraken
* Discover All Unique Locations/Discover Unique Locations
* Fulfill Southern Contracts
* Have Armor Upgrades
* Have 2750 Renown/Have 8000 Renown
* Hire Follower
* Make Nobles Aware
* More Contracts
* Named Item
* Roster of 12/Roster of 16/Roster of 20
* Taxidermist Crafting
* Visit Settlements
* Win Arena Fights

## List of Ambitions

* Increase the relation with a civilian faction of one of the world's villages or towns to 'Friendly' by fulfilling contracts given in the faction's settlement. Failing contracts or betraying their trust will lower your relations. Increasing relations with city states takes longer than increasing relations with small villages. Noble houses do not count as civilian factions.

* 100

* permanently marked as already completed if, when ambition selection screen displayed, relations with any settlement or city-state are at 'Friendly' or higher

* Increase the relation with any noble house to 'Allied' by fulfilling contracts given by members of the faction. Failing contracts or betraying their trust will lower your relations.

* 100
* Decorated Full Helm
* Heraldic Hauberk
* 2 Heater Shields
* 2 Kite Shields

* campaign needs to be at least 30 days old
* Make Nobles Aware ambition is completed
* no noble house already has 'Allied' relations
* 'Open' or higher relations with at least one noble house

* Have 3 pieces of body armor, and 3 helmets, each with 230 durability or more. Whether you buy them or loot them off of the battlefield, they will protect your men equally well.

* 100

* campaign needs to be more than 40 days old
* Make Nobles Aware ambition is completed
* have at most 2 pieces of armor and 2 helmets with 230 durability or more

* Gather the amount of 7,500 crowns or more, so that you can afford to buy a cart for additional inventory space. You can make money by completing contracts, looting camps and ruins, or trading.

* 100
* 27 additional inventory slots

* must have completed at least 2 ambitions
* Make Nobles Aware ambition is completed

* Pick one of the noble houses and work with them to crush their enemies. Every army destroyed, and every contract fulfilled, will bring you closer to ending the war.
* status of the crisis is visible: "Just started", "Raging", "Dragging On", "Almost Over"

* 100

* only available during the War of the Noble Houses late game crisis
* Make Nobles Aware ambition is completed
* must have at least 1500

* Defeat 5 packs of roving beasts in battle, such as Direwolves or Nachzehrers, whether as part of a contract or by seeking them out on your own.

* 100

* must have completed an ambition, unless Beast Slayers company origin

* Destroy four locations controlled by goblins to prove the company's prowess, whether as part of a contract or by heading out on your own. You'll also need space enough in your inventory for a new item.

* 100
* Goblin Trophy (grants immunity to being rooted by nets or grasping vines)

* campaign needs to be at least 20 days old
* Make Nobles Aware ambition is completed

* Defeat the Greenskin Invasion! Every contract against them, and every army or location destroyed, will bring you closer to saving the world of man.
* status of the crisis is visible: "Losing", "Undecided", "Winning Slightly", "Winning"

* 100

* only available during the Greenskin Invasion late game crisis
* Make Nobles Aware ambition is completed
* must have at least 1500

* Pick either the northern noble houses or the southern city states and work with them to win their holy war. Every army destroyed, and every contract fulfilled, will bring you closer to ending the war.
* status of the crisis is visible: "Just started", "Raging", "Dragging On", "Almost Over"

* 100

* only available during the Holy War late game crisis
* Make Nobles Aware ambition is completed
* must have at least 1500

* Defeat a Kraken in battle. You'll find it somewhere out there, in the wild.

* 100

* campaign needs to be more than 100 days old
* must have completed at least 20 ambitions
* permanently marked as already completed if, when ambition selection screen displayed, all above requirements are met and a Kraken has already been slain this campaign

* Defeat another mercenary company that is roaming the lands. If you have no enemies that will hire another mercenary company, you can always press CTRL + Left Click to attack anyone - provided you are currently not employed.

* 100

* Make Nobles Aware ambition is completed

* Destroy four locations controlled by orcs to prove the company's prowess, whether as part of a contract or by heading out on your own. You'll also need space enough in your inventory for a new item.

* 100
* Orc Trophy (grants immunity to being stunned)

* campaign needs to be at least 25 days old
* Make Nobles Aware ambition is completed

* Defeat the Undead Scourge! Every contract against them, and every army or location destroyed, will bring you closer to saving the world of man.
* status of the crisis is visible: "Losing", "Undecided", "Winning Slightly", "Winning"

* 100

* only available during the Undead Scourge late game crisis
* Make Nobles Aware ambition is completed
* must have at least 1500

* Destroy four locations beset by undead to prove the company's prowess, whether as part of a contract or by heading out on your own. You'll also need space enough in your inventory for a new item.

* 100
* Undead Trophy (unit's Resolve is doubled when defending against fear and mind control)

* Make Nobles Aware ambition is completed

* Discover all legendary treasures that exist in the world by going off on your own and exploring the wilds. Make sure to stock up on provisions before heading out!

* 100

* Discover Unique Locations ambition is completed
* at least 1 undiscovered legendary location remaining in the world

* Discover 8 hidden locations, like ruins or hostile camps, by going off on your own and exploring the world. Make sure to stock up on provisions before heading out!

* 100

* Make Nobles Aware ambition is completed
* Find and Destroy Location ambition is completed
* at least 13 undiscovered locations in the world

* Discover 3 legendary locations by going off on your own and exploring the world. Make sure to stock up on provisions before heading out!

* 100

* Discover Locations ambition is completed
* at least 4 undiscovered legendary locations remaining in the world

* Discover a ruin, camp or other hostile location on your own by exploring the land, destroy it, and take the plunder.
* contracts to destroy a location cannot complete this ambition

* 100

* most recent destroyed location must have been the target of a contract

* Travel south, visit the southern city states and find employment there. Take on and complete contracts for the ruling elite.

* 100

* must have completed at least 2 ambitions
* less than 16 contracts have been completed for the southern city-states during the campaign

* Have 2 men with the hammer mastery perk.

* 100

* campaign needs to be more than 30 days old
* Make Nobles Aware ambition is completed
* no more than 1 brother with a hammer mastery perk

* Have one of each provision type there is in your stash to hold a feast.
* 100
* all brothers get "Feasted with the company"  mood increase

* the average mood state of your brothers must be Dissatisfied or worse
* Player Banner ambition is completed
* do not already carry all the required provision types

* Have at least 6 armors with attachments in your possession. Buy them, loot them, or have a taxidermist craft them for you, then combine them with the armor of your men.

* 100

* campaign needs to be more than 20 days old
* Make Nobles Aware ambition is completed
* permanently marked as already completed if, when ambition selection screen displayed, all above requirements are met and the company owns 7 or more armors with attachments

* Have at least 10,000 crowns as a reserve, in order to persevere when things may turn bad in the future. You can make money by completing contracts, looting camps and ruins, or trading.

* 100

* must have less than 9,000
* must have completed at least 3 ambitions
* Make Nobles Aware ambition is completed, unless Trading Caravan company origin

* Have at least 50,000 crowns to be counted among the wealthy. You can make money by completing contracts, looting camps and ruins, or trading.

* 100

* campaign needs to be at least 25 days old
* must have less than 45,000
* Make Nobles Aware ambition is completed
* Have 10000 Crowns ambition is completed, unless have more than 10,000

* Become known as 'Glorious' (2,750 renown) throughout the land. You can increase your renown by completing contracts and winning battles.

* 100

* campaign needs to be at least 30 days old
* Make Nobles Aware ambition is completed
* permanently marked as already completed if, when ambition selection screen displayed, all above requirements are met and the company has at least 2,650

* Become known as 'Invincible' (8,000 renown) and leave your mark in history. You can increase your renown by completing contracts and winning battles.

* 100
* company's look on the worldmap will be updated, unless Beast Slayers or Gladiators or Lone Wolf or Manhunters company origin

* campaign needs to be at least 60 days old
* Make Nobles Aware ambition is completed
* must have more than 4,000 renown
* must have less than 7,800 renown

* Have a character in your roster with a three stars talent at three different attributes. Travel the land and seek the best of the best. Consider hiring the 'Recruiter' for your retinue of non-combat followers.

* 100

* campaign needs to be more than 100 days old
* must have completed at least 3 ambitions
* Make Nobles Aware ambition is completed
* must have at least 2 spots open in the roster
* no brother has three different attributes with three talent stars

* Gain a renown of at least 'Recognized' (250) to unlock the first slot for a non-combat follower in your retinue. You can increase your renown by completing contracts and winning battles. Then, hire a non-combat follower in the retinue screen. Some followers require you to fulfill specific prerequisites to unlock their services.

* 100

* must have completed an ambition
* must have at least 150
* permanently marked as already completed if, when ambition selection screen displayed, all above requirements are met and there is already a follower in your retinue

* Become known as 'Professional' (1,050 renown) in order to catch the attention of the noble houses. You can increase your renown by completing contracts and winning battles.

* 100
* nobles will now give you  Contracts
* company's look on the worldmap will be updated, unless Beast Slayers or Gladiators or Lone Wolf or Manhunters company origin

* must have completed at least 2 ambitions
* must have at least 800
* Player Banner ambition is completed
* permanently marked as already completed if, when ambition selection screen displayed, all above requirements are met and a late game crisis has begun and the company has at least 1,050

* Complete 8 more contracts of any kind to prove yourselves reliable beyond doubt.

* 100

* must have completed an ambition
* permanently marked as already completed if, when ambition selection screen displayed, all above requirements are met and 15 or more contracts have already been completed during the campaign

* Have at least 1 famed piece of equipment in your possession - weapon, shield, armor or helmet. Follow rumors in taverns to learn where famed items can be found, purchase them at specialized shops in large cities and castles, or go out on your own to explore and raid ruins and camps. The further away from civilization, the higher the chance of finding rare items.

* 250

* campaign needs to be more than 30 days old
* must have completed at least 3 ambitions
* Make Nobles Aware ambition is completed
* permanently marked as already completed if, when ambition selection screen displayed, all above requirements are met and a famed item is in the company's possession

* Have at least one famed weapon, shield, armor and helmet each in your possession. Follow rumors in taverns to learn where famed items can be found, purchase them at specialized shops in large cities and castles, or go out on your own to explore and raid ruins and camps. The further away from civilization, the higher the chance of finding rare items.

* 100

* campaign needs to be more than 50 days old
* must have completed at least 5 ambitions
* Make Nobles Aware ambition is completed
* have a famed item in the company's possession
* company does not own a famed weapon or a famed shield or a famed armor or a famed helmet

* Gather the amount of 2,000 crowns or more, so that you can afford to have a battle standard made for the company. You can make money by completing contracts, looting camps and ruins, or trading. You'll also need space enough in your inventory for a new item.

* 100
* Battle Standard (allies at a range of 4 tiles or less receive 10% of the Resolve of the character holding this standard as a bonus, up to a maximum of the standard bearer's Resolve)

* must have completed an ambition
* repeatable if battle standard is lost or sold

* Raid 4 trade or supply caravans along the road. If you're not already hostile to their faction, you can force an attack by holding the CTRL key while left-clicking on them - but only if you're not currently hired for a contract.

* 100

* must have raided a trade or supply caravan, unless Northern Raiders company origin

* Have 3 men with the bow or crossbow mastery perk.

* 100

* campaign needs to be more than 25 days old
* must have completed at least 2 ambitions
* Make Nobles Aware ambition is completed
* no more than 2 brothers with a bow or crossbow mastery perk

* Hire enough men to have a full roster of at least 12 men. Visit settlements across the lands to find recruits that suit your needs. Having a full roster will allow you to take on more dangerous and better paying contracts.

* 100

* does not have Peasant Militia company origin
* must have completed an ambition, unless Deserters or Northern Raiders origin
* permanently marked as already completed if, when ambition selection screen displayed, all above requirements are met and the company already has 12 or more brothers

* Hire enough men to have a full roster of at least 16 men. Visit settlements across the lands to find recruits that suit your needs. Having a full roster will allow you to take on more dangerous and better paying contracts.

* 100

* must have Peasant Militia company origin
* permanently marked as already completed if, when ambition selection screen displayed, all above requirements are met and the company already has 16 or more brothers

* Hire enough men to have a full roster of 20 men. Visit settlements across the lands to find recruits that suit your needs.

* 100

* campaign needs to be more than 15 days old
* must have completed at least 2 ambitions
* permanently marked as already completed if, when ambition selection screen displayed, all above requirements are met and the company already has 20 or more brothers
* company max roster size must be at least 20
* company has less than 15 brothers
* Roster of 12 ambition is completed
* Make Nobles Aware ambition is completed

* Have at least one man with the 'Rally the Troops' perk. You'll also need space enough in your inventory for a new item.

* 100
* Sergeant's Sash (+10 Resolve)

* campaign needs to be more than 15 days old
* Player Banner ambition is completed
* repeatable if sergeant's sash is lost or sold

* Have at least 12 items crafted from beast trophies at the taxidermist. A taxidermist can be found in settlements mostly near woods and swamp, and can craft useful items from trophies dropped by beasts, such as the unusually large wolf pelts dropped by direwolves.

* 100

* Make Nobles Aware ambition is completed
* permanently marked as already completed if, when ambition selection screen displayed, all above requirements are met and 12 or more items have already been crafted at the taxidermist

* Buy and sell 25 items of trading goods, such as furs, salt or spices. Buying them in small villages that produce them and selling them in big cities will earn you the most coin. Some trading goods are also exclusive to certain regions, like the southern deserts, and selling them in other parts of the world can further increase your profit margin.

* 100

* must have completed an ambition, unless Trading Caravan company origin

* Enter each village, city, fortification and castle there is in the world to learn about their goods and services, and spread word about the company.

* 100

* must have completed at least 2 ambitions
* at least 4 unvisited settlements remaining in the world

* Gather the amount of 15,000 crowns or more, so that you can afford to buy a wagon for additional inventory space. You can make money by completing contracts, looting camps and ruins, or trading.

* 100
* 27 additional inventory slots

* must have completed at least 4 ambitions
* Cart ambition is completed

* Have 5 of your men with a weapon mastery perk each, no matter which one.

* 100

* campaign needs to be more than 15 days old
* Make Nobles Aware ambition is completed
* no more than 2 brothers with a weapon mastery perk

* Win a battle against 12 or more enemies, whether by killing them or having them scatter and flee. You can do so as part of a contract or by fighting on your own terms.

* 250

* the most recent victory was against less than 12 enemies
* Player Banner ambition is completed

* Win a battle against 24 or more enemies, whether by killing them or having them scatter and flee. You can do so as part of a contract or by fighting on your own terms.

* 100

* the most recent victory was against less than 24 enemies
* Make Nobles Aware ambition is completed
* Win Against 12 ambition is completed

* Enter and win 5 fights in the arena of the southern city states.

* 100

* must have completed an ambition, unless Gladiators company origin
* have won less than 11 arena fights