recursal/Fanatic-Fandom huggingface dataset:
Shadow Labyrinth

Second area of the game. Energy entry fee: 20 Meat Normal difficulty, 30 Meat Hard difficulty, 40 Meat Champion difficulty.

### Part 1

* Dead Forest Wolf (x 5)
* Web Enmeshing Spider (x 3)
* Evil Stingerfling Spider (x 1)
* Black Widow (x 1)
* Old Black Widow (x 1)
* Big Zombie Boar (x 2)

### Cave

* Master Thief (x 1)
* Prince Of Thieves (x 4)
* Imperial Archer (x 5)

### Part 2

* Acid Tangle Spider (x 6)
* Dead Forest Wolf (x 2)
* Zombie Wolf (x 1)
* Big Zombie Boar (x 2)
* Ape-Man From Grave (x 3)
* Corroding Web Spider (x 4)

### Part 3

* Imp (x 9)
* Zombie Archer (x 4)
* Bloodrite Adept (x 3)
* Ghost Warrior (x 1)
* Disciple Of Night (x 1)

## Stage 2

### Part 2

* Crazy Skeleton (x 6)
* Zombie Archer (x 5)

### Part 3

* Crazy Skeleton (x 8)
* Crypt Ripper (x 11)

## Stage 4

### Part 1

* Wasp Swarm (x 4)
* Killing Wasp (x 4)
* Bloodthirsty Wasp (x 1)
* Yellow Hornet (x 1)
* Poisonous Hornet (x 3)

### Part 2

* Terrify Killing Flower (x 2)
* Giant Plant Warrior (x 2)
* Vampire (x 1)
* Cannibal Warg (x 2)
* Giant Swine (x 2)

### Cave

* Crazy Skeleton (x 6)
* Undead Archer (x 4)
* Zombie Archer (x 1)

### Part 3

* Terrify Killing Flower (x 2)
* Dead Forest Wolf (x 4)
* Phosphoric Mushroom (x 2)

## Stage 5

### Part 1

* Buzzing Wasp (x 6)
* Wild Flower (x 8)
* Wild Amanita (x 5)

### Part 2

* Orc The Rookie (x 8)
* Sneaky Goblin (x 5)

### Part 3

* Old Black Widow (x 4)
* Yellow Hornet (x 4)
* Small Swarm (x 4)
* Crazy Skeleton (x 5)
* Sapling (x 4)
* Dark Sapling (x 1)
* Dark Forest Tree (x 1)
Protector Of The Light

## Monster Overview:

***Protector Of The Light*** is a strong Human Defender, his ability ***Shield*** can reduce the damage received by nearby Humans. As ***Shield*** is applied after damage calculation this reduction greatly reduces damage received, for Defenders this can turn minimal damage into next to nothing, making them nearly impossible to bring down without the aid of piercing () or life shearing effects ().
Sir Mordred, Dark Paladin

## Monster Overview:

***Sir Mordred, Dark Paladin*** is a powerful support unit for any Human army, in combination with the Warlord  he can provide not only a small boost to the ATK of all Humans but also a highly resilient front line. However, because this aura only affects the base stats of the monster this bonus can become rather insignificant with higher grade monsters.
Stonewood Autumn Avenger

## Monster Overview:

The ***Stonewood Autumn Avenger*** is the only Demon Stout unit in the game, it's high HP means it combos very well with the  damage return aura. The ***Stonewood Autumn Avenger'***s very high HP makes it capable of returning very large amounts of damage, but also the ***Stonewood Autumn Avenger'***s aura, ***Harvest Time***, boosts the  already high DEF making it all the more difficult to kill. However, because this aura only affects the base stats of the monster this bonus can become rather insignificant with higher grade monsters.
Morgana The Deadwood Witch

## Monster Overview:

The Warlord ***Morgana The Deadwood Witch*** is the only Ranged Warlord with 3 range, this allows her to snipe enemy units from afar. ***Morgana's*** long range and high damage make her the an irreplaceable unit early game as 3 range units are difficult to come by. ***Morgana's*** likely the most useful Warlord for PvE, her ability, ***Damnation*** is particularly effective in long fights and her long range allows her to snipe enemy units before they even come into range.
Small Swarm

## Monster Overview:

The ***Small Swarm*** is able to hit multiple targets but has low ATK so it is generally not powerful by itself. However, in combination with the  or the Warlord , the ***Small Swarm'***s ability will become much more effective.

## Can be Found:

On Drop List:

* Dead Swamp 4/4 x 3
* Hidden Cave 1/4 x 6
* Wild Place 1/5 x 8
* Dark Mirror 1/5 x 13
* Breath Of Wind 5/5 x 11
* The Potion 2/5 x 15

## Set Requirement for:

* Dexterity I
* Fighter's Blood I
* Hope Helm I
* Rapidfire I
* Savagery I
* Savagery II
The Potion

Second area of the game. Energy entry fee: 20 Meat Normal difficulty, 30 Meat Hard difficulty, 40 Meat Champion difficulty.

### Part 1

* Buzzing Wasp (x 8)
* Poisonous Hornet (x 5)
* Small Swarm (x 3)

### Part 2

* Poisonous Hornet (x 4)
* Elusive Swarm (x 2)
* Small Swarm (x 2)
* Killing Wasp (x 2)
* Master Thief (x 5)

### Cave

* Poisonous Hornet (x 2)
* Killing Wasp (x 3)
* Black Widow (x 2)
* Web Enmeshing Spider (x 3)
* Crazy Skeleton (x 2)
* Bloodrite Adept (x 2)

### Part 3

* Elusive Swarm (x 8)
* Poisonous Hornet (x 1)
* Buzzing Wasp (x 1)
* Killing Wasp (x 3)
* Big Poisonous Hornet (x 1)
* Dead Forest Wolf (x 1)

## Stage 2

### Part 1

* Wasp Swarm (x 7)
* Small Swarm (x 7)
* Killing Wasp (x 5)

### Part 2

* Buzzing Wasp (x 10)
* Wasp Swarm (x 12)
* Sapling (x 3)

### Part 3

* Buzzing Wasp (x 6)
* Small Swarm (x 8)
* Wasp Swarm (x 4)
* Elusive Swarm (x 1)
* Phosphoric Mushroom (x 2)
* Poisonous Hornet (x 3)
* Sapling (x 2)

## Stage 3

### Part 1

* Nettle Swine (x 7)
* Undead Gorilla (x 2)
* Zombie Archer (x 3)
* Darkthicket Wolf (x 5)
* Cannibal Warg (x 1)
* Witch Disciple (x 2)

### Part 2

* Vampire (x 10)
* Nettle Swine (x 8)
* Phantom Girl (x 3)
* Zombie Archer (x 3)

### Part 3

* Vampire (x 12)
* Nettle Swine (x 1)
* Phantom Girl (x 5)
* Dead Forest Wolf (x 1)
* Witch Disciple (x 2)

## Stage 5

### Part 1

* Master Thief (x 5)
* Prince Of Thieves (x 3)
* Imperial Archer (x 6)
* Elite Bowmaster (x 2)
* Web Enmeshing Spider (x 2)
* Sapling (x 4)
* Revived Tree (x 1)

### Part 2

* Desert Stranger (x 7)
* Imperial Archer (x 3)
* Prince Of Thieves (x 2)
* Darkthicket Wolf (x 2)
* Cannibal Warg (x 6)
* Revived Tree (x 2)
* Nettle Swine (x 1)
* Master Fencer (x 2)
* Forest Archer (x 1)

### Part 3

* Imperial Archer (x 3)
* Prince Of Thieves (x 3)
* Forest Archer (x 3)
* Elven Archer (x 2)
* Cannibal Warg (x 1)
* Orc The Rookie (x 4)
* Poisonous Hornet (x 4)
* Triton's Cub (x 1)
Pyramide Scarab

## Monster Overview:

The ***Pyramide Scarab*** is a very powerful Defender, although hard to acquire in great number. The ***Pyramide Scarab'***s ability, ***Protective Reaction***, deals good damage to enemies in the immediate vicinity, and due to having a such high DEF stat this will likely trigger several times before death, making the ***Pyramide Scarab*** a serious threat to any nearby non-Stout unit.
Rotael, The Punisher Of Fallen

## Monster Overview:

The ***Rotael, The Punisher Of Fallen*** is a combination of Attacker and tank. While most Attackers are susceptible to attacks, the ***Rotael, The Punisher Of Fallen'***s ability, ***Divine Favour***, can protect her from melee attacks (enemies with 1 range) leaving only the (typically) weaker attacks of Ranged units capable of harm to her.
Orcish Great Sorceress

## Monster Overview:

***Orcish Great Sorceress*** is a nice support unit for a Beast army, her ability, ***Spell Of Rage***, can give a buff to the ATK of all Beasts.

However, because this aura only affects the base stats of the monster this bonus can become rather insignificant with higher grade monsters, because of this the  can be more effective with Stout and Ranged units. ***Orcish Great Sorceress*** also has 3 range making her capable of hitting far off units safely from the back row of an army.
Undead Gorilla

## Monster Overview:

This unit no longer exists, and has been changed into another Undead Gorilla, with a new offensive aura and new images.

The ***Undead Gorilla'***s aura, ***Vitality From Beyond***, is useful in PvE as it speeds up the healing process of your army in long fights. Other than that, the ***Undead Gorilla'***s is still a powerful Demon Defender.

## Can be Found:

Low Drop Chance:

* Other Side 1/5 x 2
* Wild Place 5/5 x 2
* Dark Mirror 5/5 x 2
* Souls' Salvation 3/5 x 3
* The Potion 3/5 x 2

## Set Requirement for:

* Male Rage III
* Supernal Broadsword V
* Veteran Shield V
Nettle Swine

## Monster Overview:

The ***Nettle Swine'***s ability, ***Sharp Fangs***, is very effective against any Attackers, with most Attackers having ATK values similar to their HP they can suffer greatly from ***Sharp Fangs*** even if the ***Nettle Swine*** is killed during the attack. (Note: This damage isn't mitigated by enemy DEF, but it is limited to the remaining HP of the ***Nettle Swine***).

## Can be Found:

On Drop List:

* Other Side 4/5 x 7
* The Potion 3/5 x 16

Low Drop Chance:

* The Hunt 3/3 x 2
* Dark Mirror 4/5 x 6
* Breath Of Wind 3/5 x 4
* Breath Of Wind 5/5 x 4

## Set Requirement for:

* Choker Of Life II
* Helm Of Health I
* Helm Of Health III
* Veteran Shield I
Spring Wood Golem

## Monster Overview:

The ***Spring Wood Golem*** is a very nice tank by himself, but in combination with powerful Beast Defenders such as the  or even better, the , the ***Spring Wood Golem*** will make a formidable defensive line. However, because this aura only affects the base stats of the monster this bonus can become rather insignificant with higher grade monsters.
Sir Richard, The Harbinger

## Monster Overview:

The Warlord ***Sir Richard, The Harbinger*** is the only Defender type Warlord and as such has significantly more DEF than the others combined. ***Richard*** has both good HP and incredible DEF making him a durable tank, taking minimal damage, or none at all when accompanied by , and hold the line against the enemy horde all by himself.

***Richard's*** aura, ***Dark Power*** also makes him a good addition for a predominantly Human army late in the game. However, because this aura only affects the base stats of the monster this bonus can become rather insignificant with higher grade monsters.
Night Warrior

## Monster Overview:

***Night Warrior*** is a powerful support unit for any Human army, in combination with the Warlord  he can provide not only a small boost to the ATK of all Humans but also a highly resilient front line. However, because this aura only affects the base stats of the monster this bonus can become rather insignificant with higher grade monsters.

## Can be Found:

Low Drop Chance:

* Traitor 2/4 x 1

Crypts
Master Adar, The Harbinger

## Monster Overview:

The Warlord ***Master Adar, The Harbinger*** has the lowest ATK of the Ranged Warlord but compensates by have splash damage. ***Adar*** is an effective Ranged Warlord for PvP, where enemies start grouped together making the most of splash. ***Adar's*** splash is also effective at taking out groups of weak units in PvE and is particularly useful against any boss that spawns units as his splash damage will reduce them to dust.
Souls' Salvation

Second area of the game. Energy entry fee: 20 Meat Normal difficulty, 30 Meat Hard difficulty, 40 Meat Champion difficulty.

### Part 1

* Black Widow (x 13)
* Old Black Widow (x 1)
* Sapling (x 6)

### Part 3

* Fencer (x 8)
* Young Shooter (x 4)
* Imperial Archer (x 4)

## Stage 2

### Part 1

* Killing Wasp (x 11)
* Sapling (x 4)
* Small Swarm (x 4)
* Yellow Hornet (x 6)

### Part 2

* Darkthicket Wolf (x 5)
* Young Wolf (x 7)
* Cannibal Warg (x 4)

### Part 3

* Revived Plant (x 9)
* Terrify Shooting Plant (x 2)
* Luminous Mushroom (x 4)
* Undead Peasant (x 1)

### Cave

* Undead Archer (x 11)
* Zombie Archer (x 3)

## Stage 3

### Part 1

* Ghost (x 16)
* Crypt Ripper (x 8)
* Forest Archer (x 1)
* Elven Archer (x 2)

### Part 2

* Undead Gorilla (x 3)
* Undead Swine (x 5)
* Dead Forest Wolf (x 6)

### Part 3

* Young Wolf (x 13)
* Sneaky Goblin (x 8)

## Stage 5

### Part 1

* Corroding Web Spider (x 8)
* Undead Peasant (x 10)
* Necromancer's Disciple (x 1)

### Part 2

* Master Thief (x 8)
* Thief (x 2)
* Forest Archer (x 6)

### Part 3

* Buzzing Wasp (x 4)
* Killing Wasp (x 6)
* Small Swarm (x 4)
* Wasp Swarm (x 7)
* Elusive Swarm (x 3)
* Powerful Soul Collector (x 1)
Morgana The Dark Witch

## Monster Overview:

The Warlord ***Morgana The Dark Witch*** is the only Ranged Warlord with 3 range, this allows her to snipe enemy units from afar. ***Morgana's*** long range and high damage make her the an irreplaceable unit early game as 3 range units are difficult to come by. ***Morgana's*** likely the most useful Warlord for PvE, her ability, ***Damnation*** is particularly effective in long fights and her long range allows her to snipe enemy units before they even come into range.
Zombie Orc

## Monster Overview:

***Stun*** is a particularly useful effect, it prevents enemy creatures from attacking, and in addition it also prevents them activating abilities, e.g.  ***Sharp Fangs***. Having good SPD and the ability to ***stun***, allows the ***Zombie Orc*** to neutralise some enemy units before they can act.

## Set Requirement for:

* Expeditious Spear IV
* Expeditious Spear V
* Spooky Scythe III
Shaman Disciple

## Monster Overview:

***Shaman Disciple*** can be used as a support unit for a multi-faction army, his ability, ***Rhythm Of Victory***, can give a buff to the ATK of all Female units.

However, because this aura only affects the base stats of the monster this bonus can become rather insignificant with higher grade monsters. ***Shaman Disciple*** also has 3 range making himcapable of hitting far off units safely from the back row of an army.
Spring Stonewood Creature

## Monster Overview:

The ***Spring Stonewood Creature*** is a very nice tank by himself, but in combination with powerful Beast Defenders such as the  or even better, the , the ***Spring Stonewood Creature*** will make a formidable defensive line. However, because this aura only affects the base stats of the monster this bonus can become rather insignificant with higher grade monsters.
Revived Tree

## Monster Overview:

***Revived Tree'***s aura provides a nice little boost to Ranged units, with a range of 2, if this unit is placed in the center row will affect all your Ranged units, particularly good with powerful unit like the Warlord . As this bonus applies only to the base stats of a unit, it becomes rather trivial for high level monsters.

## Can be Found:

On Drop List:

* Infernal Volcano 3/5 x 6

Low Drop Chance:

* Fall's Canyon 4/5 x 4
* The Potion 5/5 x 3

## Set Requirement for:

* Chainmail IV
* Dragon Skin II
* Hearty II
* Hearty III
* Line Attack V
* Supernal Broadsword IV
Undead Archer

## Can be Found:

On Drop List:

* Surface 2/2 x 2
* The Hunt 1/3 x 4
* Dead Swamp 4/4 x 12
* Scary Night 3/4 x 13
* Scary Night 4/4 x
* Revenge 2/5 x 19
* Iolanthe 3/5 x 24
* Cave Of Blood x 14

## Set Requirement for:

* Ancient Medicine I
* Hope Helm II
* Maternal Instinct I
* Monstrous Shield I
* Rapidfire I
* Scrap Metal Shield I
* Spooky Scythe I
* Tactics I
Ангалл II

## Ангалл II Великий

### Родственники

Мельсия Бэуройль (отец), Сальса Бэуройль (мать), Люция Келлитеб (жена), Вианде-Эмануэль I (сын)

### Коронные фразы

"Во имя Миртана!"

**Ангалл II** — король Миртана в 1293-1333НВ из династии Бэуройлей, узурпировавший трон из-за неудачного правления предыдущего монарха, Александрио IV. Герцог Хелении первоначально, до захвата власти, в 1282-1293НВ, был канцлером Тармора и играл ключевую роль в политической жизни страны. В июне 1293 года Бэуройль и его ставленники, недовольные игрой Александрио IV, свергли его. После этого герцог взошёл на престол как Ангалл II.
Stage Experience Counts

Note: Page moved to official wiki @ http://forgeofgods.wikia.com/wiki/Stage\_Exp.\_Counts

## Overview

Every stage in game has their own number and selection of creatures. The amount of experience gained is determined by the number and quality of creatures slain. At the end of the stage the total experience is shared between all your squads creatures that aren't yet max level.

## Contents

Experience tables

1. Champion

## Exp Tables

*Note: These numbers are guidance. They are not fixed and can vary depending on multiple factors (such as the number of creatures you're leveling, number of spawned monsters from spawning creatures/structures (tents, eggs.)) Event creatures can also add an additional 100-200k. Also, those numbers have been gathered, when summoned creatures where still giving unit XP, therefore for some stages the current numbers may be currently lower.*

Difficulty: Champion

\*single level stages

\*\*puzzle stages
Undead Peasant

## Monster Overview:

Due to ***Undead Peasant'***s ability, ***Second Bones***, it can survive lethal blows, this makes it good for absorbing heavy enemy hits. ***Undead Peasant'***s low HP also makes it a lightning rod for enemy attacks, and in combination with the damage reflection aura of the  makes it excellent for damaging enemies by taking hits.

## Can be Found:

On Drop List:

* Surface 2/2 x 5
* Dead Swamp 1/4 x
* Dead Swamp 4/4 x 10
* Scary Night 3/5 x 9
* The Guardian 1/5 x 15
* The Guardian 2/5 x
* The Monster 2/5 x 30
* Dark Mirror 3/5 x 19

## Set Requirement for:

* Adrenalin I
* Death Cleaver I
* Hellborn I
* Rageblade I
* Ring Of Speed I
* Tactics I
* Wild Toughness I
Sneaky Goblin

## Monster Overview:

The ***Sneaky Goblin*** is a useful Ranged unit for any Beast army. In combination with the Warlord  or the , the ***Sneaky Goblin*** can go from attacking once to six times per turn.

(Note: The stacking of multiple attack effects is calculated at the start of an attack, and not applied on an attack by attack basis; and attacks are added together, not multiplied.)

## Can be Found:

On Drop List:

* Kidnapped 1/5 x 1

Low Drop Chance:

* Souls' Salvation 3/5 x 8
* Obsidian Forest 3/5 x 4
* Shadow Labyrinth 5/5 x 5

## Set Requirement for:

* Ancestral Bow II
* Blackfire Wand III
* Blackfire Wand IV
* Dexterity III
* Pain's Crystal IV
Trapper

## Monster Overview:

***Trapper*** is rather unique, being one of the few units with an aura that affects creatures of a type differing from his own.

## Can be Found:

On Drop List:

* Wild Place 2/5 x 9

Low Drop Chance:

* Betrayal 4/4 x4
* Wild Place 1/5 x 2
* Dark Mirror 1/5 x 3

## Set Requirement for:

* Berserker Rage V
* Choker Of Life I
* Male Rage I
* Orb Of Command I
* Perseverance I
* Ring Of Speed I
Reborn

The Reborn system is a special type of Evolution where a high Tier monster (some of which are extremely hard, or even impossible to farm) can be made using  or two   monsters as materials.

Rebirthing a monster also costs 280,000 Gold (modified by Castle racial evolve bonuses).

Note: If both of the material monsters are  the result monster will be  as well (gaining a +30% bonus). Other bonuses are **NOT** carried over.

## Tier 3 mixed Reborn list:

Some Reborn monsters are not made from an identical set of monsters, they are a combination of two different monsters.

## Hybrid Reborn List:

Hybrid Monsters can be found through Guild Raids.

Aladdin, Southern Prince can only be found in crypts now.

## Hybrid -> Tier 3 Reborn List:

Tier 3 units require 1-2 Hybrids which can be found through Raids and 1-2 which are Reborn as the product of two other Hybrids.

You can make almost all the Tier 3 units, except: Ashigaru, Hangyouku, Fiery Maiden, Fire Elemental

## The list continues further, however, Tier 5 Reborn has been discontinued until further notice.

Tier 5 reborn was disabled, and Tier 3 got a massive change in hybrids: ability to create all the Tier 3s, hybrids now VIIs and components are IVs.

## Tier 5 Reborn list:

Tier 5 Monsters can also be Reborn, but it requires three   monsters as materials. (It isn't available).

## Hybrid -> Tier 5 Reborn List:

Tier 5 units require two Hybrids which can be found through Raids and and three more which are Reborn as the product of two other Hybrids. ( t5 reborn is paused, in other hands, it not available at this moment)
Melinara, The Spirits' Interlocutor

## Monster Overview:

***Melinara, The Spirits' Interlocutor*** is a nice support unit for a Beast army, her ability, ***Spell Of Rage***, can give a buff to the ATK of all Beasts.

However, because this aura only affects the base stats of the monster this bonus can become rather insignificant with higher grade monsters, because of this the  can be more effective with Stout and Ranged units. ***Melinara, The Spirits' Interlocutor*** also has 3 range making her capable of hitting far off units safely from the back row of an army.
White Warrior

## Monster Overview:

***White Warrior*** is a strong Human Defender, his ability ***Shield*** can reduce the damage received by nearby Humans. As ***Shield*** is applied after damage calculation this reduction greatly reduces damage received, for Defenders this can turn minimal damage into next to nothing, making them nearly impossible to bring down without the aid of piercing () or life shearing effects ().

## Can be Found:

Low Drop Chance:

* The Hunt 2/3 x 1
* Betrayal 1/4 x 2
* Kidnapped 5/5 x 3
* Dark Mirror 5/5 x 3
* Ancient Defence 2/5 x 5

## Set Requirement for:

* Ancient Medicine IV
* Camouflage V
* Female Claws III
* Guardian Vest II
* Intuition IV
* Tribal Buckler II
Wild Mushroom

## Monster Overview:

The ***Wild Mushroom*** is a very nice low level Stout, not only can it takes lots of damage itself, but when attacked summons more smaller tanks nearby, each with a reasonable amount of HP. Summoned units are good for drawing fire from you main army; although they have low ATK on their own, they can be augmented by the  ATK aura. The summoned units are also capable of spawning more units.

## Can be Found:

On Drop List:

* Other Side 5/5 x 15

Low Drop Chance:

* Wild Place 1/5 x 1
* Ancient Defence 1/5 x 2

## Set Requirement for:

* Blackfire Wand I
* Helm Of Health I
* Veteran Shield I
* Vitality Booster I
* Wound Treatment I
Old Fanged Boar

## Monster Overview:

The ***Old Fanged Boar'***s ability, ***Sharp Fangs***, is very effective against any Attackers, with most Attackers having ATK values similar to their HP they can suffer greatly from ***Sharp Fangs*** even if the ***Old Fanged Boar*** is killed during the attack. (Note: This damage isn't mitigated by enemy DEF, but it is limited to the remaining HP of the ***Old Fanged Boar***).

## Set Requirement for:

* Cleave V
* Femen Booster IV
* Helm Of Health IV
* Meditation V
* Perseverance IV
* Vitality Booster III
* Vitality Booster IV
* Vitality Booster V
Witch Disciple

## Monster Overview:

***Witch Disciple*** is a growing threat, she may start off weak but her long range and ability to steal ATK allows her to grow quite strong during long PvE fights. As the amount stolen comes from the opponents base ATK, this becomes less significant at higher levels.

## Can be Found:

Low Drop Chance:

* Dead Swamp 2/4 x 2
* Scary Night 4/4 x 1
* Other Side 1/5 x 3
* Iolanthe 5/5 x 6
* The Potion 3/5 x 4

## Set Requirement for:

* Blood Of Undead V
* Camouflage II
* Fighter's Blood IV
* Ghostbow III
* Hope Helm IV
* Spooky Scythe IV
* Testosterone IV
Вольфганг де Карт

**Вольфганг Амадей де Карт** (1870-1949)- Великий мастер-ассасин конца XIX - начала XX веков, вампир. Дед Коннора и Ундвига де Карт, муж Джиневры де Карт.

## Биография

### Братство

Вольфганг де Карт был сыном Альфреда де Карта и Семплистии Бистерс. Он родился в родовом гнезде и получил неуязвимость от боевых ран. С ранних лет отец, мастер-ассасин второго ранга, готовил его к управлению братством и замком. Будучи вампиром, Вольфганг быстро схватывал информацию и хорошо выполнял атаки. К двадцати годам он уже был теневиком! После трудной операции в 1901 году "Два за счет одного", в которой погиб Альфред, Вольфганг получил звание мастера-ассасина третьего ранга!

### Любовь

Трудно поверить, но даже хмурый вояка может полюбить. Так, в 1913 году, Вольфганг, ставший уже высшим вампиром, стал ухаживать за колдуньей Джиневрой, искательницей приключений. Где-то к 1917-ому году они стали парой, а к 1920-ому, мужем и женой. В 1926-ом году у них родились дети, названные Аллецио, Полумна и Виктор. А в 1932-ом году еще двое - Андре и Лопрено. Так, Вольфганга можно назвать основным звеном клана де Карт XX века.

### Смерть

Вольфганг Амадей покинул мир живых, когда, как говорит Химера, "его предназначение было выполнено". Коннор и Ундвиг де Карт искали саркофаг их деда в вампирской пещере погребения, но ничего найти не смогли. Должно быть, Химера забрала его...

### Память

К закату славы, выполнив 590 контрактов и 41 операцию, Вольфганг де Карт посмертно получил звание Великого мастера-ассасина. Он вошел в историческую хронику под кодовым именем "Волк".

## Характер

Вольфганг был спокойным и рассудительным стратегом, как и свойственно де Карту. Его отличало только стремление к победе любой ценой, даже ценой братства!

## Интересные факты

* Имя "Вольфганг" с древнефнавикийского означает "Сын Волка".
* Вольфганг был специалистом-магом, не без помощи жены. Вольфганг является создателем заклинания "Аниарма".
Scary Corroding Giant

## Monster Overview:

The ***Scary Corroding Giant'***s ability, ***Corroding Web*** is particularly useful against Defenders or units with large bonuses to stats where other units are unable to leave a scratch. Being able to ignore DEF allows the ***Scary Corroding Giant*** to deal its ATK value in damage.

## Set Requirement for:

* Ancestral Bow IV
* Hearty IV
Spring Plant

## Monster Overview:

The ***Spring Plant*** is a very nice tank by himself, but in combination with powerful Beast Defenders such as the  or even better, the , the ***Spring Plant*** will make a formidable defensive line. However, because this aura only affects the base stats of the monster this bonus can become rather insignificant with higher grade monsters.
Magister Of The Order Of Light

## Monster Overview:

***Magister Of The Order Of Light*** is a strong Human Defender, his ability ***Shield*** can reduce the damage received by nearby Humans. As ***Shield*** is applied after damage calculation this reduction greatly reduces damage received, for Defenders this can turn minimal damage into next to nothing, making them nearly impossible to bring down without the aid of piercing () or life shearing effects ().
Orcish Great Shaman

## Monster Overview:

***Orcish Great Shaman*** can be used as a support unit for a multi-faction army, his ability, ***Rhythm Of Victory***, can give a buff to the ATK of all Female units.

However, because this aura only affects the base stats of the monster this bonus can become rather insignificant with higher grade monsters. ***Orcish Great Shaman*** also has 3 range making himcapable of hitting far off units safely from the back row of an army.
Queen Of Wasps

## Monster Overview:

The ***Queen Of Wasps'***s ***Precise Sting*** ability means, like , it can deal significant damage to Stout units as well as ignore the defence of Defenders to strike for large damage. However due to it's ability reducing HP instead of outright killing many units, the ***Queen Of Wasps*** will likely suffer counterattacks from enemy combatants.

## Set Requirement for:

* Adrenalin V
* Hearty V
Reinhard, Thief's King

## Monster Overview:

The ***Reinhard, Thief's King*** is a light-weight Attacker most suited at flanking enemies while a Defender takes the hits, however the ***Reinhard, Thief's King*** can prove difficult to even hit because of his ability, ***Evade***, in combination with the ; as well as either or both the Human Set Evade and Attacker Set Mass Attack.

## Can be Found:

Low Drop Chance:

* The Monster 1/5 (x 1)
* Molten Front 1/5 (x 1)

## Set Requirement for:

* Adrenalin II
* Dexterity IV
* Rageblade III
* Rageblade V
* Runedagger IV
Warmonger

## Monster Overview:

***Warmonger*** is a very powerful Attacker, not only does she have high ATK, but her ability, ***Feline Reaction*** allows her to serious damage to a whole string of units. Chain damage is particularly effective against pairs of enemies as it can bounce back and forth between them, however effects like Crit won't be applied to the subsequent damage.
Wicked Orc's General

## Monster Overview:

***Stun*** is a particularly useful effect, it prevents enemy creatures from attacking, and in addition it also prevents them activating abilities, e.g.  ***Sharp Fangs***. Having good SPD and the ability to ***stun***, allows the ***Wicked Orc's General*** to neutralise some enemy units before they can act.

## Set Requirement for:

* Intelligence V
* Wild Toughness IV
Red Shohei

## Monster Overview:

As far as Attackers go, ***Red Shohei*** has very low attack, and like the  he splashes damage to neighbouring units. However, the splash damage to surrounding enemies is several time greater than what's dealt to the target, making the ***Red Shohei*** a real threat against a massed group of enemies.
Scary Night

Second area of the game. Energy entry fee: 10 Meat Normal difficulty, 20 Meat Hard difficulty, 30 Meat Champion difficulty.

### Part 2

* Young Shooter (x 8)
* Thief (x 8)

### Part 3

* Scary Spider (x 8)
* Zombie Wolf (x 4)
* Dead Forest Wolf (x 1)
* Young Widow (x 3)
* Undead Swine (x 2)

## Stage 3

### Part 1

* Undead Peasant (x 3)
* Undead Archer (x 4)
* Zombie Archer (x 1)

### Part 2

* Undead Archer (x 3)
* Undead Peasant (x 2)

### Part 3

* Undead Peasant (x 4)
* Undead Archer (x 6)
* Zombie Archer (x 1)

## Stage 4

### Part 1

* Undead Archer (x 4)
* Undead Peasant (x 1)
* Crazy Skeleton (x 1)
* Boneclattering Skeleton (x 1)
* Witch Disciple (x 1)
* Dark Sapling (x 1)
* Thief (x 1)
* Vampire (x 1)
* Tangle Spider (x 2)

### Part 2

* Zombie Wolf (x 7)
* Undead Swine (x 2)
* Dark Sapling (x 1)

### Part 3

* Young Widow (x 7)
* Acid Tangle Spider (x 4)
* Corroding Web Spider (x 2)
Putrefied Fossil Drake

## Monster Overview:

Being one of the only two AoE damage dealers of Demon race (alongside ) he is a must have for any late-game Demon army. ***Putrefied Fossil Drake*** is the step up from , his skill, ***Bonebreaker***, deals extra damage to enemies surrounding the main target; making him best used by targeting strong units in order to best deal with others.
Ossified Warg

## Can be Found:

On Drop List:

* Hour Of Twilight 4/5 x 11
* Mergus' Rest 5/5 x 5

Low Drop Chance:

* Molten Front 5/5 x 5
* Obsidian Forest 1/5 x 1
* Ruins 1/5 x 1
* Lava Wreath 2/5 x 1

## Set Requirement for:

* Blood Of Undead III
* Death Cleaver III
* Death Cleaver IV
* Dragon Skin V
* Male Rage IV
* Scrap Metal Shield V
* Spooky Scythe III
* Spooky Scythe IV
Old Black Widow

## Monster Overview:

The ***Old Black Widow*** has the ability to summon small disposable ***Little Mad Widow***. This effect can prove useful facing off against bosses, summoning small spiders within the boss' attack range will draw attacks away from your other units (this also works in PvP).

## Can be Found:

Low Drop Chance:

* The Guardian 4/5 (x5)
* Turn of Events 5/5 (x4)
* Falls Anyon 4/5 (x4)
* Hour of Twilight 4/5 (x5)
* Shadow Labyrinth 5/5 (x4)

## Set Requirement for:

* Intelligence IV
* Monstrous Shield III
* Ring Of Speed IV
* Testosterone V
Undead Swine

## Monster Overview:

Using the ability ***Corroding Fangs*** against Defenders the ***Undead Swine*** can gain good amounts of DEF per attack, however against any other unit type the change will be minimal, making it no more protected from damage than usual.

## Can be Found:

On Drop List:

* Dead Swamp 2/4 x 3
* The Monster 3/5 x 9
* Dark Mirror 1/5 x 10
* Ancient Defence 3/5 x 14

## Set Requirement for:

* Ancient Medicine II
* Berserker Rage III
* Chainmail I
* Hellborn I
* Ring Of Speed III
* Scrap Metal Shield I
* Spooky Scythe I
* Wound Treatment I
Young Jinn

## Monster Overview:

The ***Young Jinn*** is unquestioningly the most powerful unit in the game. Not only does ***Young Jinn*** have high ATK and 3 range, but his aura, ***Wish***, allows nearby units to pierce 100% of enemy DEF making even weak units lethal and strong units capable of instantly wiping out an army. The best way to fight against ***Young Jinn***s is Stout units, as they may have enough HP to survive piercing damage.

## Set Requirement for:

* Blackfire Wand V
* Ancestral Bow V
Warchief Graugt The Crusher

## Monster Overview:

The Warlord ***Warchief Graugt The Crusher*** is the only Beast Warlord and is also the only Warlord with a unique ability. ***Graugt's*** ability ***Survival Instinct*** allows friendly Beasts to attack multiple times, this becomes very effective towards the later stage of the game. ***Graugt's*** incredibly high HP and REG make him a great tank, able to take large amounts of damage and heal it back quickly.
Master Fencer

## Monster Overview:

***Master Fencer'***s ability, ***Total Victory*** allows him to take out the weaker Ranged units before the enemy's front line has even fallen. ***Master Fencer*** is the precursor unit to , which it can later be Reborn into.

## Can be Found:

On Drop List:

* Ruins 1/5 x 11
* Infernal Volcano 5/5 x 8
* Training Place x 5

Low Drop Chance:

* Wild Place 2/5 x 8

## Set Requirement for:

* Divine Weapons II
* Orb Of Command IV
* Runedagger I
* Seal Of The Pantheon II
* Seal Of The Pantheon III
Quests

Note: page moved to official wiki @ http://forgeofgods.wikia.com/wiki/Quests

Note: Daily Portal stages, do NOT count towards the "clear normal/heroic/champion" quests.

## Daily Quests

"Daily" quests are given periodically, and randomly chosen from a list of 5. After completing 4, a 4 gem reward is collectible. 4 sets of quests are given per day (12 hour break, with 4/4/4 hour breaks between).

Note: A "^^^" indicates follow-up quest, requiring the above quest to be completed first. Then the quest resets the counter.

Evolve quests also include rebirth. Guild donation includes "spend gems".

## Epic Quests

Epic quests are more long term than main quests, and are usually completed while playing the game normally.

Note: A "^^^" indicates follow-up quest, requiring the above quest to be completed first. Then the quest resets the counter.

###
Roaring Flame

## Monster Overview:

***Roaring Flame'***s ability, ***Flame In A Heart*** is useful enough during the early stages of the game, but will become less effective as HP limits increase much faster. ***Flame In A Heart*** is however, not subject to reduction from enemy DEF, making it useful for damaging Defender types or low HP Ranged units. Nevertheless, she's an alright tank, best combo'ed with Human Defenders, such as .
Revenge

Second area of the game. Energy entry fee: 15 Meat Normal difficulty, 25 Meat Hard difficulty, 35 Meat Champion difficulty.

### Part 1

* Wasp Swarm (x 7)
* Poisonous Hornet (x 6)
* Buzzing Wasp (x 4)
* Killing Wasp (x 3)

### Part 2

* Wasp Swarm (x 4)
* Zombie Wolf (x 1)
* Dead Forest Wolf (x 5)
* Small Swarm (x 4)
* Yellow Hornet (x 3)
* Undead Swine (x 3)
* Big Zombie Boar (x 3)

### Part 3

* Wasp Swarm (x 3)
* Zombie Wolf (x 6)
* White Fang, Undead Leader (x 2)
* Small Swarm (x 1)
* Undead Archer (x 3)
* Zombie Archer (x 2)
* Yellow Hornet (x 3)

## Stage 2

### Part 1

* Black Widow (x 1)
* Tangle Spider (x 3)
* Acid Tangle Spider (x 1)
* Corroding Web Spider (x 3)
* Undead Peasant (x 3)
* Crazy Skeleton (x 2)
* Ghost Warrior (x 1)

### Cave

* Undead Archer (x 14)
* Zombie Archer (x 2)
* Crazy Skeleton (x 1)
* Dead Forest Wolf (x 1)

### Part 2

* Scary Spider (x 7)
* Undead Archer (x 5)
* Undead Peasant (x 1)

## Stage 3

### Part 1

* Undead Peasant (x 2)
* Ghostly Lady (x 3)
* Ethernal Lady (x 1)

### Part 2

* Vampire (x 6)
* Vlad, Vampire's Lord (x 1)

## Stage 5

### Part 1

* Ghost (x 8)
* Ghost Warrior (x 2)
* Phantom Girl (x 3)

### Part 3

* Young Wolf (x 11)
* Fencer (x 8)
* Disciple Of Water (x 1)
* Imperial Archer (x 4)
* Forest Archer (x 3)
Other Side

Second area of the game. Energy entry fee: 15 Meat.

### Part 1

* Ghost (x 2)
* Undead Gorilla (x 2)
* Phantom Girl (x 4)
* Undead Archer (x 2)

### Part 2

* Big Zombie Boar (x 1)
* Zombie Wolf (x 3)
* Dead Forest Wolf (x 2)
* Undead Swine (x 3)
* Young Widow (x 1)
* Scary Spider (x 1)
* Tangle Spider (x 1)
* Dark Sapling (x 1)
* Witch Disciple (x 1)

### Cave

* Ghost (x 2)
* Zombie Wolf (x 2)
* Dead Forest Wolf (x 1)
* Undead Peasant (x 3)
* Young Widow (x 1)
* Scary Spider (x 2)
* Tangle Spider (x 2)
* Acid Tangle Spider (x 2)
* Witch Disciple (x 2)

### Part 3

* Zombie Wolf (x 6)
* Big Zombie Boar (x 4)

## Stage 3

### Part 1

* Revived Mushroom (x 1)
* Young Shooter (x 5)
* Thief (x 4)

### Part 2

* Young Shooter (x 5)
* Imperial Archer (x 2)
* Thief (x 3)

### Part 3

* Revived Mushroom (x 1)
* Yellow Hornet (x 6)
* Small Swarm (x 5)
* Nettle Swine (x 4)
* Giant Swine (x 1)
* Buzzing Wasp (x 1)
* Revived Plant (x 2)

## Stage 4

### Part 1

* Thief (x 7)
* Young Shooter (x 5)
* Imperial Archer (x 1)
* Forest Archer (x 2)
* Darkthicket Wolf (x 2)

### Part 2

* Nettle Swine (x 7)
* Buzzing Wasp (x 3)
* Small Swarm (x 4)
* Yellow Hornet (x 3)

### Part 3

* Young Shooter (x 2)
* Thief (x 5)

## Stage 5

### Part 1

* Revived Plant (x 6)
* Wild Mushroom (x 6)
* Small Swarm (x 3)
* Darkthicket Wolf (x 1)

### Cave

* Dark Sapling (x 3)
* Small Swarm (x 4)
* Undead Archer (x 3)
* Scary Spider (x 4)
* Zombie Wolf (x 1)

### Part 2

* Wild Flower (x 7)
* Wild Mushroom (x 3)
* Young Wolf (x 1)
* Darkthicket Wolf (x 2)

### Part 3

* Revived Plant (x 7)
* Wild Mushroom (x 6)
* Small Swarm (x 2)
* Young Wolf (x 1)
* Poisonous Hornet (x 1)
* Buzzing Wasp (x 4)
Sir Lancelot, Paladin Of Light

## Monster Overview:

***Sir Lancelot, Paladin Of Light*** is a strong Human Defender, his ability ***Shield*** can reduce the damage received by nearby Humans. As ***Shield*** is applied after damage calculation this reduction greatly reduces damage received, for Defenders this can turn minimal damage into next to nothing, making them nearly impossible to bring down without the aid of piercing () or life shearing effects ().
Ocean Guild's Adept

## Monster Overview:

***Ocean Guild's Adept*** is probably the best unit with 3 range that can be farmed from the maps. ***Ocean Guild's Adept'***s supportive aura, ***Faster Than Wave*** can give all your Human units the chance to avoid damage, this works particularly well with the Evade Set and . ***Ocean Guild's Adept*** is a great asset to a Human army, where he can sit safely in the back row whilst buffing all allies.
Vampire

## Monster Overview:

***Vampire*** heals from every attack he makes, this makes him great at keeping himself alive or bringing him back from the brink of death by attacking weaker targets.

## Can be Found:

On Drop List:

* The Potion 3/5 x 22
* Cave Of Blood x 14
* The Guardian 1/5 x 11
* Revenge 3/5 x 10
* Iolanthe 3/5 x 10
* Wild Place 2/5 x 8

## Set Requirement for:

* Camouflage IV
* Death Cleaver II
* Intuition I
* Runedagger II
* Scrap Metal Shield II
* Scrap Metal Shield III
Orcish Witch

## Monster Overview:

***Orcish Witch*** is a nice support unit for a Beast army, her ability, ***Spell Of Rage***, can give a buff to the ATK of all Beasts.

However, because this aura only affects the base stats of the monster this bonus can become rather insignificant with higher grade monsters, because of this the  can be more effective with Stout and Ranged units. ***Orcish Witch*** also has 3 range making her capable of hitting far off units safely from the back row of an army.
Old wiki

**Forge of Gods Wikia moved to *http://forgeofgods.wikia.com***

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Please also leave a note + link on the pages you transferred from here to the official wiki, so we know what has and has not been transferred (and what to not keep updating)

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Some of the info on this wiki may be already outdated, but many things have not been moved yet to the new site, so use carefully at your own risk.

BestiaryGame MechanicsMap Info

List of changes made to the game in last update.

Forge Of Gods is a web game currently on Kongregate. As of 4/17/15, the game is also available on Android. As of 01/24/2016, the game is also available on Armor Games.
The game gives you a Warlord, and tasks you with recruiting a large army and chasing after a necromancer.
 Hints and Tips

* Create an account and start editing.
* To Do List
Prince Kergan The Sting

## Monster Overview:

The Warlord ***Prince Kergan The Sting*** is the hardest hitting off the Warlords and capable of single-handedly taking out a group of enemies in one turn using his counterattack. His aura, ***Deadly Sting***, also gives adjacent units the ability to counter-attack, this makes ***Kergan*** best when flanked by two Attackers.
Warlike Mushroom

## Monster Overview:

The ***Warlike Mushroom*** is a very nice low level Stout, not only can it takes lots of damage itself, but when attacked summons more smaller tanks nearby, each with a reasonable amount of HP. Summoned units are good for drawing fire from you main army; although they have low ATK on their own, they can be augmented by the  ATK aura. The summoned units are also capable of spawning more units.

## Set Requirement for:

* Blind V
* Femen Booster IV
* Helm Of Health V
* Intuition III
* Monstrous Shield IV
* Vitality Booster V
Orcish Battle Shaman

## Monster Overview:

***Orcish Battle Shaman*** can be used as a support unit for a multi-faction army, his ability, ***Rhythm Of Victory***, can give a buff to the ATK of all Female units.

However, because this aura only affects the base stats of the monster this bonus can become rather insignificant with higher grade monsters. ***Orcish Battle Shaman*** also has 3 range making himcapable of hitting far off units safely from the back row of an army.
Phosphoric Mushroom

## Monster Overview:

The ***Phosphoric Mushroom'***s ability, ***Intoxication***, is quite effective in the early stages of the game when enemy HP is still low. Due to being a Stout, the ***Phosphoric Mushroom*** has high health and is most effective when facing multiple Ranged units by himself.

## Can be Found:

On Drop List:

* Summerfield x 2

Low Drop Chance:

* Turn Of Events 4/5 x 2
* The Potion 2/5 x 2
* Mergus' Rest 4/5 x 5
* Shadow Labyrinth 4/5 x 2

## Set Requirement for:

* Blackfire Wand III
* Dragon Skin I
* Helm Of Health II
* Intuition II
* Maternal Instinct I
Cunning Thief

## Monster Overview:

***Cunning Thief*** is a very powerful Attacker, not only does she have high ATK, but her ability, ***Feline Reaction*** allows her to serious damage to a whole string of units. Chain damage is particularly effective against pairs of enemies as it can bounce back and forth between them, however effects like Crit won't be applied to the subsequent damage.
Scary Spider

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Warlike Bug

## Monster Overview:

The ***Warlike Bug*** is a very powerful Defender capable of hiding in the back row or holding the front line, although hard to acquire in great number. Useful with powerful Ranged units, such as the Warlord .

Compared to monsters with ATK boosting auras (e.g. ), the double attack effect is much more useful for higher grade monsters because the expected damage boost is calculated from the base stats + any bonuses.

(Note: The stacking of multiple attack effects is calculated at the start of an attack, and not applied on an attack by attack basis; and attacks are added together, not multiplied.)
Revived Mushroom

## Monster Overview:

The ***Revived Mushroom*** is a very nice low level Stout, not only can it takes lots of damage itself, but when attacked summons more smaller tanks nearby, each with a reasonable amount of HP. Summoned units are good for drawing fire from you main army; although they have low ATK on their own, they can be augmented by the  ATK aura. The summoned units are also capable of spawning more units.

## Can be Found:

On Drop List:

* Other Side 3/5 x 2

## Set Requirement for:

* Dexterity II
* Female Claws III
* Helm Of Health II
* Helm Of Health III
* Vitality Booster II
* Vitality Booster III
* Vitality Booster IV
Overblown Wood Monster

## Monster Overview:

The ***Overblown Wood Monster*** is the only Demon Stout unit in the game, it's high HP means it combos very well with the  damage return aura. The ***Overblown Wood Monster'***s very high HP makes it capable of returning very large amounts of damage, but also the ***Overblown Wood Monster'***s aura, ***Harvest Time***, boosts the  already high DEF making it all the more difficult to kill. However, because this aura only affects the base stats of the monster this bonus can become rather insignificant with higher grade monsters.
White Knight

## Monster Overview:

***White Knight*** is a strong Human Defender, his ability ***Shield*** can reduce the damage received by nearby Humans. As ***Shield*** is applied after damage calculation this reduction greatly reduces damage received, for Defenders this can turn minimal damage into next to nothing, making them nearly impossible to bring down without the aid of piercing () or life shearing effects ().
White Swordsman

## Monster Overview:

***White Swordsman*** is a strong Human Defender, his ability ***Shield*** can reduce the damage received by nearby Humans. As ***Shield*** is applied after damage calculation this reduction greatly reduces damage received, for Defenders this can turn minimal damage into next to nothing, making them nearly impossible to bring down without the aid of piercing () or life shearing effects ().

## Can be Found:

Low Drop Chance:

* Breath Of Wind 3/5 x 1

## Set Requirement for:

* Block V
* Blood Of Undead II
* Hearty V
* Testosterone IV
* Tribal Buckler V
Undead Orc's Hero

## Monster Overview:

***Stun*** is a particularly useful effect, it prevents enemy creatures from attacking, and in addition it also prevents them activating abilities, e.g.  ***Sharp Fangs***. Having good SPD and the ability to ***stun***, allows the ***Undead Orc's Hero*** to neutralise some enemy units before they can act.