recursal/Fanatic-Fandom huggingface dataset:
Grimhild

In Norse mythology, **Grimhild** was a beautiful but evil witch who was married to King Gjúki of Burgundy in the *Völsunga Saga.*

## **Background**

In the *Völsunga Saga*, Queen Grimhild gave Sigurdr a magic potion that made him forget that he ever married his wife Brynhildr, so that he would marry Gudrun, her daughter, while Brynhildr would marry her son Gunnar. However, Brynhildr refused to marry Gunnar, as she would only marry a man who could cross the ring of flames she put up around herself. So Grimhild talked Sigurdr into helping Gunnar marry Brynhildr. Since Sigurdr was the only one who could cross the flames, he and Gunnar switched bodies, so Gunnar's body could cross the flames. Brynhildr then married Gunnar, because she made a promise. When Brynhildr learned that Sigurdr had betrayed her with Gudrun, not knowing he had been bewitched into doing so by Grimhild, she was out to get revenge. She ended up killing Sigurd and herself by the end of the saga. Grimhildr then made Gudrun marry Brynhildr's brother Atli. Gudrun did not want to marry him because she knew he would end up killing her brothers. This is the last mention of Grimhild in the *Völsunga Saga*. It is probable that, in the original myth, the ring's curse also brought misfortune and even death upon Grímhild herself.

## **Appearance**

Grimhild was depicted as a beautiful but seductive witch-queen. She has long flowing hair, and when practicing magic she will cover herself in a black cape and hood.

## **Powers and Abilities**

Grimhild is a moderately powerful evil witch, the full extent of her magic is unknown.

* **Spell Casting** - The act of changing and controlling events through the use of incantations and more.
	+ **Telekinesis** - The act of moving and manipulating objects and persons through mental influence.
	+ **Hexing/Cursing** - As she is an evil witch, she is capable of placing hexes and curses on others.
	+ **Immortality**- She had the potential and magic to live forever if she hadn't been killed.
	+ **Minimal Invulnerability** - She was immune to standard weapons such as knives, swords, and axes.
	+ **Mental Manipulation**- She cast a spell on Sigurdr and made him forget he was married to his wife Brynhildr. She was also capable of casting a spell on Sigurdr and Gunnar so they would switch consciousness'

## **Weaknesses**

* **Magic**- It was implied that Grimhild was killed by a spell cast upon a ring.
* **Iron**- Iron is capable of blocking her magic.
* **Fire**- Grimhild is vulnerable to fire.
Heaven

**Heaven**, also called **Paradise**, is an ethereal, holy realm created by God, intended to be the home-realm of both himself and his children. It serves as a dwelling place for Angels and is a final resting place of worthy human souls.

## **Characteristics and Appearance**

Heaven is often described as a "higher place", the holiest place, a Paradise, in contrast to Hell and universally or conditionally accessible by earthly beings according to various standards of divinity, goodness, piety, faith, or other virtues or right beliefs or simply the will of God. Some believe in the possibility of a heaven on Earth in a World to Come.

In line with the typical view of most Near Eastern cultures, the Hebrew Bible depicts heaven as a place that is inaccessible to humans. Although some prophets are occasionally granted temporary visionary access to heaven, such as in 1 Kings 22:19–23, Job 1:6–12 and 2:1–6, and Isaiah 6, they hear only God's deliberations concerning the earth and learn nothing of what heaven is like. There is almost no mention in the Hebrew Bible of heaven as a possible afterlife destination for human beings, who are instead described as "resting" in Sheol (Genesis 25:7–9, Deuteronomy 34:6, 1 Kings 2:10). The only two possible exceptions to this are Enoch, who is described in Genesis 5:24 as having been "taken" by God, and the prophet Elijah, who is described in 2 Kings 2:11 as having ascended to heaven in a chariot of fire.

## **Locations**

### Pearly Gates

The twelve gateways of Heaven, the twelve gates were twelve pearls, each gate being made from a single pearl. Those not fit to enter heaven are denied entrance at the gates, and descend into Hell.

### Garden of Eden

The heavenly garden in which Adam and Eve first lived, but were cast out by God down to Earth.

## **Inhabitants**

* God
* Angels
* Souls
Каменный цветок воин

Каменный цветок войн - растение из локации Каменная земля. Игра - PvZ elements

### Описание:

Был раньше обычным тюльпаном, как и все тюльпаны, но в отличии от стихийных тюльпанов мечтал сражаться с зомби рядом, а не расстреливать их на расстоянии.

## Общее

Представляет из себя цветок, который имеет чёрные глаза, бутон забронирован, части листьев в каменной броне и часть стебля в каменной броне. Стоит 150 солнц. Атакует зомби, нанося им урон в 1,5 горошины. Имеет прочность в 20 укусов, а деградации начинаются на на пятом (у него отпадает броня на листике), десятом (у него отпадает броня стебля), пятнадцатом (у него отпадает часть брони на голове), двадцатом (у него отпадает голова). При подкормке ударяет об земля, создавая ударную волну на 3х3 клетки, которая несётся и наносит урон в 90 горошин.

## Описание

Был раньше обычным тюльпаном, как и все тюльпаны, но в отличии от стихийных тюльпанов мечтал сражаться с зомби рядом, а не расстреливать их на расстоянии.

## Советы для растений

* Он имеет большую прочность и по этому можно его ставить вместо Стенорехом.
Ghoul

A **Ghoul** (Arabic: الغول‎, '**al-ghuûl'**), is a kind of monster encountered in pre-Islamic Arabia associated with graveyards and consuming human flesh.

## **Characteristics**

Ghouls are scavenger creatures that live in graveyards and traditionally feed on the flesh and blood of the dead. At times Ghouls will change their diet and will feed on living humans instead of the dead.

The Ghoul is a desert-dwelling, shapeshifting creature that can assume the guise of an animal, especially a hyena. It lures unwary people into the desert wastes or abandoned places to slay and devour them. The creature also preys on young children, drinks blood, steals coins, and eats the dead, then taking the form of the person most recently eaten.

Ghouls lure their victims to sleep, slitting their throats with a dagger or smashing their heads in with sharp stones. It also haunts the fringes of the battlefield, coming to the wounded as a nurse or water-bearer.

## **Powers and Abilities**

Ghouls are fairly strong monsters, they are among the weakest of monsters, as it is possible for physically fit humans to fight them.

* **Super Strength**- Ghouls are stronger than humans. They can overpower a human, but they can also be fought off relatively easily.
* **Super Speed** - Ghouls can move at inhuman speeds while hunting.
* **Super Agility** - They possess enhanced agility, as they are able to crawl and dig up graves to get at the corpses.
* **Super Senses** - Ghouls have enhanced taste and smell which they use to locate corpses.
* **Minimal Invulnerability** - Ghouls can only be killed through decapitation or by extreme head damage.
* **Shapeshifting** - They will take the form of the last thing they consumed.

## **Weaknesses**

* **Decapitation** - Ghouls can be killed by decapitation
* **Head Destruction** - A significant amount of brain damage can kill them.
Летучий Гаргантюа

Летучий Гаргантюа - зомби локации Облака.

## Общее

Имеет прочность в 200 горошин, а при половинной прочности призывает 9 своих копий вокруг себя. Выглядит как Гаргнатюа, но с реактивным ранцем. При первой деградации у него краснеют глаза, при второй один глаз исчезает, при третей он призывает свои копии.

## Советы для растений

* Кормите Семечко с листьями.
* Крылатый зубастик съест его при подкормке.

## Советы для зомби

* Ставьте его на линию, где есть Семечко с листьями.
Aegis

The **Aegis** is a divine shield that is carried by the goddess Athena, and is said cannot be pierced by any weapon, mortal or divine.

## **Background**

The shield was originally made by Hephaestus, using the head of Medusa as an imprint on the face after Perseus turned over Medusa's head to Athena. The shield itself was shared between Athena and Zeus after its creation, though other gods have also been known to borrow the shield, including Apollo who Zeus sent to retrieve the injured Hector of Troy from the Achaeans.

Athena has given parts of Aegis to her favored heroes in the past. Throughout history, other people (such as Alexander the Great) would imprint the face of Medusa onto their armour in the hopes of replicating the effects of Aegis.
Cintamani

**Cintāmaṇi** (Sanskrit; Devanagari: चिन्तामणि), also spelled as **Chintamani** is a wish-fulfilling jewel within both Hindu and Buddhist traditions. It is one of several Mani Jewel images found in Buddhist scripture.

It functions similarly to the Baozhu pearl.

## **Mythology**

In Buddhism the Chintamani is said to be one of four relics that came in a chest that fell from the sky during the reign of king Lha Thothori Nyantsen of Tibet. Though the king did not understand the purpose of the objects, he kept them in a position of reverence. Several years later, two mysterious strangers appeared at the court of the king, explaining the four relics, which included the Buddha's bowl and a Mani stone with the Om Mani Padme Hum mantra inscribed on it. These few objects were the bringers of the Dharma to Tibet.

Within Hinduism it is connected with the gods, Vishnu and Ganesh. In Hindu tradition it is often depicted as a fabulous jewel in the possession of the Naga king or as on the forehead of the Makara. The Yoga Vasistha, originally written in the 10th century AD, contains a story about the Cintamani. The Hindu Vishnu Purana speaks of the "Syamanta jewel, bestowing prosperity upon its owner, encapsulates the Yadu clan system". The Vishnu Purana is attributed to the mid-first millennium AD. It draws on earlier religion or folklore.

## **Physical Appearance**

The Cintamani is most often described as a magical green jewel, most likely an emerald. In Tibetan Buddhist tradition the Chintamani is sometimes depicted as a luminous pearl and is in the possession of several of different forms of the Buddha.
Боулинг

**Боулинг** — мини-игра из игры растения против зомби 3, продолжение.

## Общее

Игра проходит на локации ,,Дом игрока". Правила те-же что и в первой части. После прохождения дают 1000 монет, При повторе 500 монет.
В этой мини-игре вам выдаются растения такие как:

1. Стенорех- сбивает зомби как и в первой части игры
2. Высокий орех- Катится прямо и не сворачивает, убивает всех с одного удара кроме гаргантюа.
3. Терпящий дуриан- Убивает всех зомби с одного удара, но в отличии от высокого ореха поворачивает при столкновении как и обычный стенорех.
4. Джекфрут- катится как обычный стенорех, но оставляет после себя яд который наносит урон зомби и исчезает после контакта.
5. Бесконечный орех- Катится как обычный стенорех, но после каждого контакта с зомби раздваивается и катится в два направления.
6. Превобытный стенорех- Убивает первых трёх зомби (Включая гаргантюа) и исчезает.
7. Взрыворех- как и в первой части игры- катится и взрывается при контакте.

## Советы

1. Используйте только стенорехи, а остальные орехи копите на крайний случай.

## Зомби

1. Адский зомби
2. Зомби космонавт
3. Зомби-зверь с конусом
4. Городской зомби с конусом
5. Зомби с ведром
6. Африканский зомби с ведром
7. Северный гаргантюа
8. Райский гаргантюа
East Asian Elevator Ritual

This spell originated in an East Asian country, either Japan or South Korea, which allows the caster to enter another universe.

## **Procedure**

The ritual requires just an elevator with no one around. The building has to be at least ten stores high. In order to implement that, you’ll just need to go to any elevator, but ensure that for the next twenty minutes or so, no one would be taking it except you.

1. Enter the elevator alone on the first floor
2. Press the button to go to the fourth floor
3. Once you’re on the fourth floor, do not exit. Press the button to go to the second floor
4. Once you’re on the second floor, do not exit. Press the button to go to the sixth floor.
5. Once you’re on the sixth floor, stay there as well. Press the button to go to the second floor again.
6. Once you’re on the second floor, do not exit. Press the button to the fifth floor.
7. When you’re on the fifth floor, two things will happen: either the door just opens without anyone, or a young lady would enter the elevator. No matter what happens, DO NOT look or speak to her. Keep your eyes down.
8. Press the button to the first floor and ignore the lady if she’s there.
9. If the elevator goes down to the first floor, walk out of the elevator immediately without looking back or saying anything. You’ve failed—do not say anything as the young lady is still there.
10. If the elevator goes up to the tenth floor instead, you’ll have reached the Otherworld. When the door opens, you’ll see nothing at all. If you want to enter the Otherworld, just step forward.

The woman will start to ask, “Where are you going?” Do not answer her—just move forward to explore the Otherworld.

To go back to your own world, you simply need to use the same elevator and when you’re on the fifth floor (Step 7), press the first-floor button as much as you can. This will “cancel” the journey to the Otherworld.

The most important thing to note is that you should never ever look or speak to the lady. If you do, she’ll follow you to whatever world you are in.
Euryale

**Euryale** (/jʊəˈraɪəli/; Ancient Greek: Εὐρυάλη means "far-roaming"), in Greek mythology, was the second eldest of the famous Gorgon sisters.

## **Mythology**

Euryale and her sisters were creations of the primordial sea god and goddess Phorcys and Ceto, who personified the dangers of the sea.

Euryale and her sister Stheno were immortal, whereas Medusa was mortal. In some versions of mythology, Euryale also had the ability to turn anyone to stone with her gaze. In many stories, Euryale is noted for her bellowing cries, particularly in the tale of Medusa's death at Perseus' hands.

## **Powers and Abilities**

Euryale possessed all the standard powers of a Gorgon.

* **Super Strength**- Euryale possesses an incredible degree of strength, able to over power humans with ease.
* **Immortality**- Euryale is immortal, and is immune from aging and disease.
* **Minimal Invulnerability** - She couldn't be killed by conventional means, only decapitating her with a silver blade can kill her.
* **Telepathy**- She is able to read minds.
* **Foresight**- By eating human eyes, she can see glimpses into the future.
* **Biokinesis**- She is able to paralyze and petrify people with a glance.

## **Weaknesses**

* **Decapitation with a Silver Blade** - Being beheaded with a silver sword will kill her.
Gigante

The **Gigantes** were a primeval race of beings that were originally created by the Greek goddess, Gaia.

## **Characteristics**

They were a race of great strength and aggression, though not necessarily of great size. They were known for the **Gigantomachy**, their battle with the Olympians According to Hesiod, the Gigantes were the offspring of Gaia, born from the blood that fell when Ouranos was castrated by his son Kronos.

The name "Gigantes" is usually taken to imply "earth-born",and Hesiod's *Theogony* makes this explicit by stating they to be the offspring of Gaia. According to Hesiod, Gaia, mating with Ouranos, bore many children: the first generation of Titans, the Kyklopes, and the Hecatonchire. But Ouranos hated his children and, as soon as they were born, he imprisoned them inside of Gaia, causing her much distress. And so Gaia made a sickle of adamant which she gave to Kronos, the youngest of her Titan sons, and hid him to wait in ambush. And when Ouranos came to lie with Gaia, Kronos castrated his father, and "the bloody drops that gushed forth received, and as the seasons moved round she bore the great Gigantes.

## **Similar Creatures**

Similar creatures include:

* **Celsclan** (Italy)

## **Powers and Abilities**

* **Super Strength**- The Ancient Greeks were well aware of the great strength and aggression the Gigantes possessed, they were very powerful in terms of physical strength.
* **Super Stamina**- The Gigantes have a much higher stamina threshold compared to humans, and are able to fight for very long periods of time without rest or sustenance.
* **Immortality**- Since they are the creations of the goddess Gaia, they are immortal beings, and are immune from aging and disease.
* **Advanced Invulnerability** - Only a god or a weapon of a god can harm and kill a Gigante.

## **Weaknesses**

* **Deities**- Gods can destroy any Gigante at will.
* **Divine Weaponry** - A weapon forged by a god or wielded by a god can harm and kill Gigantes.
Chupacabra

**Chupacabras** are a type of creature that feeds on the blood of livestock, most notably goats.

## **Characteristics**

The first reported attack eventually attributed to the creatures occurred in March 1995 in Puerto Rico. Eight sheep were discovered dead, each with three puncture wounds in the chest area and reportedly completely drained of blood. A few months later, in August, an eyewitness, Madelyne Tolentino, reported seeing the creature in the Puerto Rican town of Canóvanas, when as many as 150 farm animals and pets were reportedly killed. In 1975, similar killings in the small town of Moca were initially, it was suspected that the killings were committed by a Satanic cult; later more killings were reported around the island, and many farms reported loss of animal life. Each of the animals was reported to have had its body bled dry through a series of circular incisions on the neck, throat and chest.

## **Powers and Abilities**

* **Super Strength**- Chupacabras possess the strength of a small adult bear, which allows them to easily overpower and take down their prey.
* **Super Agility**- They have powerful legs that allow them to leap huge distances.
* **Super Senses**- An enhanced sense of sight and smell allows them to find their victims.
* **Low Invulnerability**- Chupacabras are unaffected by conventional ways of killing, beheading them is the only known way of dispatching them.

## **Weaknesses**

* **Decapitation** - The only known way to kill a Chupacabra is by beheading, though their skin is hard and durable making it tricky to actually decapitate it.
Black Flash

The **Black Flash**, also known as the **Provincetown Phantom** and the **Devil of the Dunes**, was a bizarre monster encountered many times, mostly by children, in Provincetown, Massachusetts.

## **Background**

The Black Flash arrived in Provincetown in 1939 through an unknown interdimensional portal. From there he began a reign of terror on the townspeople.

He lurked around Provincetown jumping at people, laughing maniacally, and eluding pursuit with extreme agility and speed. Witnesses would report seeing the Black Flash in one location, and a minute later, other reports would come in of sightings across town.

## **Personality**

While he didn't kill, or even harm anybody, he is a malevolent creature who took delight in causing chaos and instilling fear and terror into the population, often laughing maniacally.

## **Appearance**

The Black Flash was described as an impossibly tall, impossibly fast human-like creature who dressed all in black, with a black face, pointed ears, and silver eyes.

## **Powers and Abilities**

* **Super Speed**- The Black Flash was able to move at impossible speeds, he was able to run to the other side of Provincetown in mere moments.
* **Super Agility**- He was described as being extremely agile while in motion, able to easily hurdle obstacles and scale walls.

## **Weaknesses**

To date, the Black Flash hasn't been encountered and nobody has recorded his weaknesses.
Dvergr

**Dvergr** are a race of shadowy beings recorded in Norse mythology.

## **Characteristics**

The Dvergr are most often noted for being extremely skilled smiths and craftspeople. Among the many irreplaceable treasures created by them are: Mjölnir, the hammer of Thor; Gleipnir, the chain that bound the Demigod Fenrir when all other fetters failed; Skidbladnir, a ship which belongs to Freyr and always has a favourable wind; Gungnir, the spear of Odin; Draupnir, a ring owned by Odin; the Brisingamen, a magnificent necklace owned by Freyja; and the long, golden hair of Sif, Thor’s wife. They’re also extremely knowledgeable, wise, and magically powerful.

## **Similar Creatures**

Similar creatures/variants include:

* **Nibelungs** - Dvergr-like beings native to Niflheim that are known as guardians of precious treasures.

## **Powers and Abilities**

* **Super Strength**- Dvergr are strong beings, they can casually overpower humans and some monsters. Their strength rivals that of a Jotunn.
* **Super Senses**- Since their homeworld of Svartalfheim is a dark shadowy place, they have the ability to see in the dark.
* **Low Invulnerability** - Similar to Dokkalfar, they can be killed by being exposed to sunlight.
* **Invisibility**- They are able to render themselves invisible at will.

## **Weaknesses**

* **Sunlight** - They will turn to stone if they are exposed to sunlight.
Atum

**Atum** was an Egyptian God of the Sun and Creation.

## Overview

Atum is the first god of the Ennead, who were the nine principal deities worshipped at the city of Heliopolis. He was sometimes seen as the very same god as Ra.

According to the creation story of Heliopolis, Atum originated from the water of Nun, being the first of the gods and the progenitor of all other deities. He sired the gods Shu and Tefnut, who became the gods of wind and rain. At some point Atum got separated from his children, but eventually found them again, which led him to cry in joy and the tears would become the first humans.

Atum and his children would continued to expand the universe, with Shu and Tefnut having children of their own, Geb and Nut, who were the land and the sky. These two then sired the next generation of deities: Osiris, Isis, Nephthys and Set, who ruled over the humans as the first royal family.
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Воронья Роза

### Описание:

Её положили на могилу, и там она очень долго лежала, пока ворон не унёс её из кладбища. С тех пор они всё время вместе. И роза готова постоять за себя, когда её опять понесут на могилу.

### Здоровье:

Низкое

**Воронья Роза** (англ. Crowse) - растение из игры Plants vs. Zombies: Grave Attack.

## **Общее**

Воронья Роза - засохшая роза с хмурым видом. На розе сидит ворона с ядовитым шипов в клюве. Она стреляет шипами, отравляющими зомби. Время от времени с неё слетает ворон и садится на другое растение. Растение с вороном на голове отравляет зомби своими атаками. Через 5 секунд ворон возвращается на розу. При установке на клетку с жидкостью с подкормкой ворон будет клевать зомби на двух клетках перед своим носителем.Стоит 150 солнца.
Adad

**Adad** is the Akkadian God of Storms.

## **Background**

In Akkadian, Adad is also known as Rammanu ("Thunderer") cognate with Aramaic: רעמא‎ *Raˁmā* and Hebrew: רַעַם‎‎ *Raˁam*, which was a byname of Hadad. Rammanu was formerly incorrectly taken by many scholars to be an independent Akkadian god later identified with Hadad.

Though originating in northern Akkad, Adad was identified by the same Sumerogram that designated Iškur in the south. His worship became widespread in Akkad after the First Babylonian dynasty. A text dating from the reign of Ur-Ninurta characterizes Adad as both threatening in his stormy rage and generally life-giving and benevolent.

Adad presents two aspects in the hymns, incantations, and votive inscriptions. On the one hand he is the god who, through bringing on the rain in due season, causes the land to become fertile, and, on the other hand, the storms that he sends out bring havoc and destruction.

## **Appearance**

Adad appears as a tall muscular man with curly hair and a beard. He is often seen wearing a horned helmet and carrying an axe and lightning bolts. He also can be seen wearing battle armour.

## **Known** **Powers and Abilities**

Being the leader of his pantheon, Adad is a very powerful god.

* **Super Strength**- Adad is one of the most physically powerful gods of his pantheon. He can easily overpower his children and younger gods without any difficulty.
* **Super Stamina**- As a god, he cannot tire.
* **Immortality**- Though his exact age is unknown, he is thousands of years old and cannot die from aging or disease.
* **Nigh Invulnerability** - Adad is invulnerable to all forms of death and trauma.
* **Nigh Indestructibility** - His physical form can be destroyed, but it cannot kill him.
* **Regeneration**- He can heal any injury in a very short period of time.
* **Weather Manipulation**- Being a storm god, Adad has complete control over the weather, he is able to create massive storms such as hurricanes and tornadoes at his will.
* **Electrokinesis**- Adad can generate and manipulate electricity with his mind on a highly advanced level, he most often utilized this ability while in combat.
* **Teleportation**- Adad can teleport anywhere he pleases, he is able to travel through storm clouds.
* **Smiting**- Any lesser being could be smote by Adad.

## **Weaknesses**

* **Other Deities -** Gods that are older than him, and therefore more powerful are able to overpower him.
* **Divine Weaponry** - Godly weapons can harm him.
Dhampir

In Balkans mythology, a **Dhampir** is a creature that is the result of a union between a Vampire and a human. This union was usually between male Vampires and female humans.

## **Characteristics**

In the Balkans it was believed that male Vampires have a great desire for women, so a Vampire will return to mate with his wife or with a woman he was attracted to while he was a human. Indeed, in one recorded case, a Serbian widow tried to blame her pregnancy on her late husband, who had supposedly become a Vampire. In Bulgarian mythology, these unions seems to be a peculiarity of South Slavic Vampire belief as opposed to other Slavic peoples, although a similar motif also occurs in Belarusian legends.

They possess all the powers of their vampiric parent, except Immortality, and don't have any of their weaknesses except decapitation.

## **Appearance**

Dhampirs appear as humans with untamed dark hair, they appear to have retractable fangs like their vampiric parent, but they are shorter.

## **Powers and Abilities**

* **Super Strength**- Dhampirs are much stronger than humans and are easily able to overpower them. They are even strong enough to overpower full Vampires.
* **Super Speed**- They are capable of running and moving at speeds greater than even the finest human athlete.
* **Super Senses**- Like full Vampires, their sense of smell, sight, hearing, and taste are enhanced.
* **Super Agility**- A Dhampir is capable of moving with great agility, celerity, and flexibility.
* **Super Stamina**- They tire less easily than humans, but faster than full Vampires.
* **Minimal Invulnerability** - They can only be killed via decapitation.
* **Regeneration**- Like full Vampires, they possess enhanced regenerative capabilities that allows them to regenerate wounds at a much faster pace than normal humans.

## **Weaknesses**

* **Decapitation** - Decapitation is the only way to destroy a Dhampir.
Cascade Sanctum

Cascade Sanctum: A giant armory hidden behind a waterfall in Adirror, it is opened by a giant at the top of the waterfall pulls a lever and the waterfall splits in two, then the key holder puts the key in big heavy log doors. The key is a giant battle axe. Inside there is a gigantic statue sitting in a large stone throne (looks like yhorm) he's been around for thousands and thousands of years until he just recently died because kithis attacked their village. There is a mine that harbors the most powerful material that they smelt down to make weapons.
Helheim

**Helheim**, is one of the Nine Worlds in Norse mythology, where the dishonoured dead would go upon death.

## **Characteristics and Appearance**

Helheim is a dark, gloomy realm ruled over by the goddess Hel. Only the dead who die in sleep of cowardly (not in battle) end up here. It is the home of the Niddhog, a being who eats at the roots of the tree that bind it.

Helheim is located mostly underground, The glittering, golden Gjallarbru bridge crosses the river Gjoll. The bridge is guarded by the good hearted Modgunn, who asks everyone crossing the bridge why they would wish to enter Hel's domain.

Helgrind is the name of the final gate blocking the way into Hel's great halls, and it is guarded by the great hound Garm. Only when the gate is opened can the souls escape to pester and haunt the living. At the end times; Ragnarok, this gate will be blown wide open, and release the souls within.

Once a soul arrives in Helheim, the dead are not allowed leave again.

## **Locations**

### Gjoll

Gjoll is the river that separates the living from the dead in Norse mythology. It is one of the eleven rivers traditionally associated with the Élivágar, rivers that existed in Ginnungagap at the beginning of the world.

### Gjallarbru

Gjallarbru is a bridge in Norse mythology which spans the river Gjoll in the underworld. It must be crossed in order to reach Helheim.

### Nastrond

Nastrond (Old Norse "corpse shore") is a location in Helheim where Nidhoggr resides and feasts on corpses. It is the afterlife for those who have sins of murder, adultery, and oath-breaking.

## **Inhabitants**

* Norse Gods
* Hellhounds
* Souls
Колющие Алоэ (PVZ: NB)

HD Изображение

### Описание:

"Алоэ... Почему ты такое колючие?" Прежде всего у него спрашивают. Он не отвечает, ну ничего. Колючки у него как у шипов, прям очень больно. Это не Борщевик или Колючки, а простое Алоэ

### Особенность:

Делать капли, которые наносят дополнительный урон и станят

Колющие Алоэ - Это растение из Plants Vs Zombies: New Battle. Оно атакует, нанося 100 урона. После 4 атак, он заряжается и становится более сильным, нанося 200 единиц урона и станя на 10 секунд

## Оригинал

Оригиналом считается Алоэ, не оригинально, а Алоэ Древовидное. Чем атакует Колющие Алоэ являются небольшие жёлтые колючки на Алоэ
Clairsentience

**Clairsentience** is described as senses able to detect supernatural energies, or sometimes as seeing the history of an object.

## **Races with this Ability**

### Gods and Spiritual Beings

* Deities - Many gods are able to sense another beings energies.
* Loa - A Loa is able to sense hidden supernatural energy and auras, and can tell if somebody is plagued by evil.
* Daimon - They can sense hidden supernatural energy and beings.

### Monsters and Creatures

* Fairy - Fairies are able to sense the energies of human souls.
* Nymph - Nymphs have the ability to sense supernatural power and presences, and can sense if an individual is human or not. However they cannot distinguish the kind of supernatural being their target is.

### Humans

* Witch - Witches are capable to sense the energies of other beings.
Belial

**Belial** is a high-ranking Demon and is one of the Princes of Hell. He is the 68th Demon mentioned in the Lesser Key of Solomon.

## **Background**

From the Hebrew word "Biol" meaning wicked one, in demonology, Belial is one of Satan's most venerable Demons.

Known as the Beast of the Apocalypse, and the Demon of Lies, he is acknowledged in the Bible as a great source of evil, and a high-ranking Demon. Some apocrypha declare that Belial was the second to fall with Satan, and commanding 80 legions of Demons.

Deceitful and manipulative, Belial was once Satan's equal, but by medieval times he had been relegated to a lesser position.

In the apocryphal texts the Martyrdom of Isaiah and in the Gospel of Bartholomew, he is labled the Demon of Lawlessness.

## **Appearance**

Belial's true form is that of a humanoid goblin-like creature with claws on his feet, with horns on his head, two long ears, and a snake-like tongue. When possessing a host, he can turn their eyes orange.
Ghatotkacha

**Ghatotkacha** is a Demigod in Hindu mythology, and is an important character in the Mahabharata.

## **Mythology**

Ghatotkacha was the son of the Demigod Bhima and the Rakshasa Hidimbi.

Ghatotkacha was very powerful like his father Bhima and it is said that his strength was equal to that of 1000 elephants. He had the powers of a Rakshasa as well as magical abilities. He is also known for being very large.

Ghatotkacha killed many Rakshasas like Alambusha and many gigantic Asuras. He is the father of Barbarika, Anjanaparvan, and Meghavarna. His second son Anjanaparvan participated in the war. His maternal parentage made him half-Rakshasa, which granted him several magical abilities such as the ability to fly, to increase or decrease in size and to become invisible. He was an important fighter from the Pandava side in the Kurukshetra war, and caused a great deal of destruction to the Kaurava army on the fourteenth night. He is killed by Karna with Indra's missil.

## **Appearance**

Ghatotkacha appears as a tall, well-built muscular male, with little to no hair on his head. He has a beard and wears a rope around his waist. He carries a spear in his right hand and he wears a large crown on his head.

## **Powers and Abilities**

Due to his heritage, he is half Demigod and half Rakshasa, and possesses the powers of both.

* **Super Strength**- Ghatotkacha is incredibly strong, he possesses the strength of a Demigod and Rakshasa combined. It is said he is as strong as 1000 elephants.
* **Super Stamina**- He doesn't tire easily, and can go for long periods of time without rest.
* **Super Senses**- Being half Rakshasa, he had a enhanced sense of hearing.
* **Super Speed**- Like a Rakshasa, he can move at inhuman speeds.
* **Immortality**- He was unaffected by disease and aging, and would of lived forever.
* **Advanced Invulnerability** - He was very hard to kill, only divine weapons were able to kill him.
* **Regeneration**- Ghatotkacha was able to heal any non-fatal wound quickly.
* **Shapeshifting**- Ghatotkacha was able to shapeshift into any form he wanted, and was also able to change his size.
* **Invisibility**- Like a Rakshasa, he could render himself invisible at will.
* **Flight**- It is unknown how he obtained this power, but he is able to levitate and take flight.

## **Weaknesses**

* **Divine Weaponry** - Indra's missil was able to kill him.
* **Deities**- Gods are able to effortlessly annihilate him.
* **Demigods** - They Demigod Karna was able to overpower him and kill him.
Each-uisge

The **Each-uisge** are shapeshifting water spirits in Scottish folklore similar to Kelpies but far more dangerous.

## **Characteristics**

Often mistaken for a Kelpie (which inhabits streams and rivers), the Each-uisge lives in the sea, sea lochs, and fresh water lochs. The Each-uisge is a shapeshifter, disguising itself as a fine horse, pony, a handsome man or a man with a horses head.

If, while in horse form, a man mounts it, he is only safe as long as the Each-uisge is ridden in the interior of land. However, the merest glimpse or smell of water means the end of the rider, for the Each-uisge's skin becomes adhesive and the creature immediately goes to the deepest part of the loch with its victim. After the victim has drowned, the Each-uisge tears him apart and devours the entire body except for the liver, which floats to the surface.

In its human form they are said to appear as a handsome man, and can be recognised as a supernatural creature only by the water weeds or profuse sand and mud in its hair.

## **Similar Creatures**

Similar creatures include:

* **Each-uisce** (Ireland)
* **Aughisky** (Ireland)
* **Ech-ushya** (Ireland)
* **Cabyll-ushtey** (Isle of Man, United Kingdom)
* **Capaill Uisce** (Isle of Man, United Kingdom)
* **Glashan** (Isle of Man, United Kingdom)
* **Glaistyn** (Isle of Man, United Kingdom)
* **Glastyn** (Isle of Man, United Kingdom)

## **Powers and Abilities**

* **Super Strength**- An Each-uisge is very strong, they can effortlessly tear apart humans and feed on their flesh.
* **Low Invulnerability** - They are unharmed by being stabbed, shot, or burned, the only way to dispose of one is to stab it with iron hooks heated in a fire.
* **Shapeshifting**- The Each-uisge are shapeshifters, being able to take on the form of a handsome man or a horse.

## **Weaknesses**

* **Silver**- While silver bullets are capable of causing significant injury to them, it cannot kill them.
* **Iron**- Similar to Kelpies, stabbing an Each-usige with iron hooks that have been heated by a fire will kill them.
'Verse - Eastport City - Little Kabukicho

The district of Little Kabukicho was a neighborhood designed to model after Kabukicho district of Tokyo, Japan. The neighborhood designer's parents had emigrated from Japan after Global War I. He was born in West Coast but moved with his family to Eastport City. In the 70s, he received a degree in urban planning and architectural design. He was hired by one of Eastport City's Urban Development Agencies to re-develop the neighborhood filled primarily with Japanese minorities. He had previously visited Japan after graduating at the Eastport City University and was inspired by the trip. He designed the entire neighborhood with that inspiration and Little Kabukicho was born. The district was designed to display the rising culture of Japanese Manga and Cosplaying. Although, in the late 80s, Little Kabuicho became Eastport City's second Red Light district shortly after urbanization construction had been completed. The Yakuza had bought out one of the planners in the Urban Development Agency.

## Behind the Scenes:

Little Kabukicho indeed was modeled after Kabukicho district of Tokyo, Japan to reflect bright and shiny exterior but providing a place where the criminal organization of Yakuzas.
Guarani Pantheon

## Guarani Pantheon

### Origins

Pre-Columbian Paraguay, Argentina, and Brazil

### Established

1 AD

The **Guarani Pantheon** are gods worshiped by Ancient Guarani peoples.

### Tupá

Tupa is the God of Lightning and the Sky, also a creator god.

### Jacy

Arasy is the Goddess of the Moon and Stars, also wife of Tupá.

### Caá Yarí

Caá Yarí is the Goddess of Nature and Yerba Mate

### Ticê

Ticê is the Goddess of Death. She is the wife of Anhanga.
Akkadian Pantheon

The **Akkadian Pantheon** are gods worshiped by the Ancient Akkadians, as well as Assyrians and Babylonians.

## **Notable Members**

### Adad

**Adad** is the God of Storms, and is the ruler of the Akkadian pantheon.

### Asaruludu

**Asaruludu** is the God of Incantations and Magic.

### Ishtar

**Ishtar** is the Goddess of Love and War.

### Nabu

**Nabu** is the God of Wisdom and Writing.

### Marduk

Marduk is the God of Storms and Creation, as well as Patron of Babylon.

### Nanshe

**Nanshe** is the Goddess of Social Justice.

### Ninhursag

**Ninhursag** is the Goddess of the Earth.

### Mami

**Mami** is the Goddess of Birth and Creation.

### Tammuz

**Tammuz** is the God of Food and Vegetation.

### Bau

**Bau** is the Goddess of Medicine and Healing.

### Mamitu

**Mamitu** is the Goddess of Fate and Destiny.
Changeling

**Changelings** are a type of Fairy that kidnaps human children and replaces it with their own offspring.

## **Characteristics**

They have been talked about throughout history as being the replacements for human children who are stolen away by Fairies. The children are usually taken underground, aby the mother Changeling. The Changeling that replaces the child looks the same as the original child, but is evil, and otherwise acts differently. They feed off the mother of the child they have taken the form of.

Although they act somewhat like children, some mothers are able to notice that it is not their child. This is due to the mechanical way that Changelings act, repeated spouting generic "childish" phrases, at times with little to no emotion behind them. Likewise, Changelings have the habit of staring at people.

## **Appearance**

Changelings true form is humanoid with wings, they are often described as having claws, pale skin, and unnatural eyes with a dark complexion.

## **Powers and Abilities**

* **Super Strength**- They have superior strength to humans, however they are quite weak compared to most other creatures. Young Changelings are not strong enough to break down a door.
* **Super Agility**- They are able to easily climb walls to snatch children.
* **Immortality**- As Fairies, they cannot die from old age or disease.
* **Medium Invulnerability -** They are immune to conventional weaponry, however they are vulnerable to iron and silver.
* **Shapeshifting**- They can appear human, with their true appearance occasionally appearing in their reflections in a mirror.
* **Teleportation**- They can travel to any location on Earth in a blink of an eye, they can also travel between Earth and Avalon.
* **Invisibility**- They can make themselves invisible, and can only be seen if they want to be, or by somebody who has been to the Fairy realm.
* **Astral Perception**- Being a type of Fairy, they can see others of their kind even when they are invisible.
* **Flight**- Changelings are able to take flight by using their wings.
* **Clairsentience**- Changelings can sense supernatural and magical energies.

## **Weaknesses**

* **Iron**- Like all Fairies, iron has negative effects on them, and is painful if exposed.
* **Silver**- Being dark Fairies, silver is able to kill them.
* **Salt**- If salt is poured in front of them, they have to stop and count each grain.
* **Magic**- Being creatures of magic, they can be harmed with it.
Plants vs. Zombies: The Adventure continues!

Иконка первой версии игры (ПК версия)

Растения против Зомби: Приключение продолжается! (англ. Plants vs Zombies: The Adventure continues!) - Пред-последняя игра из серии игр "Растения против Зомби". На это раз, Electronic Arts уже не работала над игрой и даже не белы её издателем. Компания PopCap сделала игру отличной и без доната. Всё из-за того, что контракт с сотруднечеством EA и PopCap завершился.

## Описание игры

"Сумашедший Дейв узнаёт, что Доктор Зомбосс хочет устроить некое глобальный штурм на его дом и растения. Зомби будут наступать с определённых точек мира. А именно: Море, Джунгли, Космос, Ферма и Вулканических островов. Сумашедший Дейв, вместе с растениями с Пенни должны уничтожить всех зомби с этих точек мира."

## Персонажи

### Растения

#### Море

* Гороховый стрелок
* Стеновой орех
* Подсолнух
* Картофельная мина
* Чомпер
* Чеснок
* Кошкамыш
* Водяной горох
* Водяной орех
* Подводный подсолнух
* Водо-плюскун
* Лист кувшинки
* Водоросль
* Кабачок
* Морегриб

#### Джунгли

* Духогриб
* Первобытный горохострел
* Первобытный подсолнух
* Первобытная Картофельная мина
* Первобытный орех
* Первобытный Чомпер
* Бонк Чой
* Могильный разрушитель
* Скорострел

#### Космос

* Космический горох
* Космический орех
* Рейнджер подсолнух
* Космонавт Чомпер
* Космическая Картофельная мина
* Космонавт чеснок
* Рейнджер гриб
* Астеройдо-мёт
* Астеройдо-пульта

#### Ферма

* Горохострел в костюме свинки
* Фермер орех
* Картофельная мина
* Овощная мина
* Подсолнух
* Чомпер
* Чучело

#### Вулканические острова

* Лавовый горох
* Лавовый орех
* Вулканологический подсолнух
* Лава-мёт
* Сгусток лавы

### Зомби

#### Море

* Морской зомби
* Морской зомби с конусом
* Морской зомби и ведром
* Морской зомби с коробкой
* Морской зомби с флагом
* Зомби-водолаз
* зомби-утопленник
* Зомби на дельфине

#### Джунгли

* Дикарь зомби
* Дикарь зомби с конусом
* Дикарь зомби с ведром
* Дикарь зомби с флагом
* Зомби турист по джунглям

#### Космос

* Космонавт зомби
* Космонавт зомби с железным конусом
* Космонавт зомби с ведром
* Космонавт зомби с флагом
* Рейнджер зомби
* Зомби пришелец
* Зомби пришелец с конусом
* Зомби пришелец с ведром

#### Ферма

* Зомби фермер
* Зомби фермер с конусом
* Зомби фермер с ведром воды
* Зомби фермер с флагом
* Зомби-чучело
* Зомби в костюме лошади
* Зомби в костюме лошади с конусом

#### Вулканические острова

* Лавовый зомби
* Лавовый зомби с конусом
* Лавовый зомби с ведром
* Лавовый зомби с флагом
* Лавовая Гаргантюа
* Лавовый чертёнок
* Доктор Зомбосс
Asura

**Asuras** (Sanskrit: असुर) are a class of divine beings or power-seeking creatures are oppose the more benevolent gods in Hinduism.

## **Characteristics**

Asuras are sometimes considered nature spirits. They battle constantly with the gods. Asuras are described in Indian texts as powerful superhuman beings with good or bad qualities. The good Asuras are led by Varuna, while the malevolent ones are led by Vritra. In the earliest layer of Vedic texts Agni, Indra and other gods are also called Asuras, in the sense of them being "lords" of their respective domains, knowledge and abilities. In later Vedic and post-Vedic texts, the benevolent gods are called Devas, while malevolent Asuras compete against these gods and are considered "enemy of the gods"

## **Powers and Abilities**

* **Super Strength**- Asuras are much more powerful than humans and many other supernatural creatures, they can lift heavy objects and break them easily.
* **Super Stamina**- It takes a lot to for an Asura to tire, and can last for long periods of time without sustenance or rest.
* **Super Speed**- They can move at fast inhuman speeds.
* **Immortality**- Asuras are immortal, they cannot die from aging or disease.
* Low **Invulnerability**- Asuras can only be killed by decapitation or Deities.
* **Regeneration**- Provided they aren't decapitated, they can heal any injury.
* **Shapeshifting**- Asuras can take on any shape they want, they often to this to conceal themselves from the gods.
* **Invisibility**- They can make themselves invisible and visible at will.

## **Weaknesses**

* **Decapitation** - Beheading an Asura will kill it.
Зомби с вилами

Данный зомби появляеться в игре PvZ Travel into Void на седьмом уровне Фермы и может создать серьезную угрозу, если вся ваша оборона сконцентрирована на ближнем бое. Так же против него будут ефективны ростения по типу Салата-айсберга, картофельной мины или ХЛОПка, так как они имеют мгновенное действие при касании, и он не успеет их перебросить.

## Зомби с вилами

### Описание:

Зомби с вилами имел доброе серце. Пусть оно подгнило, он никак не может обидить растение.
Hydrokinesis

**Hydrokinesis** is the ability to control and manipulate water, users can manipulate water in all its states, such as ice, liquid, and steam.

## **Races with this Ability**

### Gods and Spiritual Beings

* Deities - Gods associated with water are able to control and manipulate water at their will on a very advanced level.
* Loa - Loa with associations with water have the ability to control and manipulate all forms of water at will.

### Monsters and Creatures

* Nymph - Nymphs that are associated with water, or bodies of water are able to manipulate the element of water to an impressive degree.

* Jotunn - They possess a variation of this power, Cyrokinesis, and are able to manipulate and generate ice.
* Yuki-onna - Yuki-onna are associated with the winter, which gives them the ability to trap their victims in place by trapping them in ice with their breath.
Guinee

In Voodoo traditions, **Guinee** is the land of the dead.

## **Characteristics and Appearance**

In Voodoo, Guinee is the spirit world. It is where the souls of the dead live. It is controlled by the Loa, Baron Samedi, believed to be the symbol of life and death.

The spirits of the dead have to pass through these seven gates to be reunited to the already dead ones.

Many practitioners of this faith believe that these seven gates are physically present in different areas in New Orleans.

Guinee seems to be similar to the Abrahamic concept of the afterlife. Souls of good people get to enjoy a blissful afterlife while the souls of evil or wicked people are tortured and punished for eternity.

## **Inhabitants**

* Loas
* Souls
* Other Supernatural Beings