recursal/Fanatic-Fandom huggingface dataset:
Reforge

**Reforge**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Gain 8 shield. Create 1 Exhaustion. Transform 1 into Crude Plating. It retains its Removed or Temporary property.' to 'Gain 8 shield. Create 1 Exhaustion. Transform 1 card into Crude Plating. It retains its Removed or Temporary property.'
* Upgraded effect changed from 'Gain 10 shield. Create 1 Exhaustion. Transform 1 into Crude Plating. It retains its Removed or Temporary property.' to 'Gain 10 shield. Create 1 Exhaustion. Transform 1 card into Crude Plating. It retains its Removed or Temporary property.'
* Card Tier changed from 4 to 2

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Cost changed from 2 to 3
* Effect changed from 'Gain 8 shield. Transform 1 into Crude Plating. It retains its Removed or Temporary property.' to 'Gain 8 shield. Create 1 Exhaustion. Transform 1 into Crude Plating. It retains its Removed or Temporary property.'
* Upgraded cost changed from 2 to 3
* Upgraded effect changed from 'Gain 12 shield. Transform 1 into Crude Plating. It retains its Removed or Temporary property.' to 'Gain 10 shield. Create 1 Exhaustion. Transform 1 into Crude Plating. It retains its Removed or Temporary property.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 3 to 2
* Effect changed from 'Gain 6 shield. Transform 1 into Crude Plating.' to 'Gain 8 shield. Transform 1 into Crude Plating. It retains its Removed or Temporary property.'
* Upgraded cost changed from 3 to 2
* Upgraded effect changed from 'Gain 10 shield. Transform 1 into Crude Plating+.' to 'Gain 12 shield. Transform 1 into Crude Plating. It retains its Removed or Temporary property.'
* Card Tier changed from 1 to 4
Precise Blast

**Precise Blast**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Deal 36 damage to any enemy if you have no mana after using this card.' to 'Deal 30 damage to any enemy if you have no mana after using this card.'
* Upgraded effect changed from 'Deal 46 damage to any enemy if you have no mana after using this card.' to 'Deal 40 damage to any enemy if you have no mana after using this card.'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Deal 36 damage to any enemy if you have no mana.' to 'Deal 36 damage to any enemy if you have no mana after using this card.'
* Upgraded effect changed from 'Deal 46 damage to any enemy if you have no mana.' to 'Deal 46 damage to any enemy if you have no mana after using this card.'
Reckless Assault

**Reckless Assault**

* Effect changed from 'Deal 12x2 damage to any enemy. Gain Ambushed (1). Gain Powerful (2) if you are in Strike Stance.' to 'Deal 12x2 damage to any enemy. Gain Ambushed (2), Vulnerable (2), Powerful (2) and Berserk (4).'
* Upgraded cost changed from 3 to 4
* Upgraded effect changed from 'Deal 16x2 damage to any enemy. Gain Ambushed (2). Gain Powerful (3) if you are in Strike Stance.' to 'Deal 15x2 damage to any enemy. Gain Ambushed (3), Vulnerable (3), Powerful (3) and Berserk (5).'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Cost changed from 4 to 3
* Upgraded cost changed from 4 to 3

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 5 to 4
* Upgraded cost changed from 5 to 4
Sated Strike

**Sated Strike**

### Aether Storm Part 1 (v0.6014) - March 2, 2022

* Effect changed from 'Deal 6x3 damage to the first enemy. If this kills it, gain Powerful (2).' to 'Deal 6x3 damage to the first enemy. Gain Powerful (1).'
* Upgraded effect changed from 'Deal 6x4 damage to the first enemy. If this kills it, gain Powerful (3).' to 'Deal 6x4 damage to the first enemy. Gain Powerful (2).'
Power Surge

**Power Surge**

* Effect changed from 'Gain Permanent Powerful (1). Transform into Exhaustion.' to 'Gain Powerful (2). Transform into Exhaustion.'
* Upgraded cost changed from 1 to 4
* Upgraded effect changed from 'Gain Permanent Powerful (2). Transform into Exhaustion.' to 'Gain Powerful (4). Transform into Exhaustion.'

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Effect changed from 'Gain Powerful (1). Transform into Exhaustion.' to 'Gain Permanent Powerful (1). Transform into Exhaustion.'
* Upgraded effect changed from 'Gain Powerful (2). Transform into Exhaustion.' to 'Gain Permanent Powerful (2). Transform into Exhaustion.'
Ritual of Runes

**Ritual of Runes**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Gain 8 mana and increase the damage of all your Spells by 15%.' to 'Gain 8 mana and Spellweave (3).'
* Upgraded effect changed from 'Gain 10 mana and increase the damage of all your Spells by 20%.' to 'Gain 10 mana and Spellweave (4).'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Gain 8 mana and increase the damage of the top Spell in your deck or discard pile by 25%.' to 'Gain 8 mana and increase the damage of all your Spells by 15%.'
* Upgraded cost changed from 7 to 6
* Upgraded effect changed from 'Gain 10 mana and increase the damage of the top Spell in your deck or discard pile by 30%.' to 'Gain 10 mana and increase the damage of all your Spells by 20%.'
Quip Shot

**Quip Shot**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Trigger Wits 1 time. If you do, deal 6 damage to any enemy. Repeat these effects once.' to 'Trigger Wits 1 time to deal 6 damage to any enemy. Repeat these effects once.'
* Upgraded effect changed from 'Trigger Wits 2 time. If you do, deal 10 damage to any enemy. Repeat these effects once.' to 'Trigger Wits 2 time to deal 10 damage to any enemy. Repeat these effects once.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Trigger Wits 1 time. If you do, deal 12 damage to any enemy.' to 'Trigger Wits 1 time. If you do, deal 6 damage to any enemy. Repeat these effects once.'
* Upgraded effect changed from 'Trigger Wits 2 time. If you do, deal 20 damage to any enemy.' to 'Trigger Wits 2 time. If you do, deal 10 damage to any enemy. Repeat these effects once.'

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Cost changed from 0 to 1
* Effect changed from 'Lose 1 Wits. If you do, deal 16 damage to any enemy.' to 'Trigger Wits 1 time. If you do, deal 12 damage to any enemy.'
* Upgraded cost changed from 0 to 1
* Upgraded effect changed from 'Lose 2 Wits. If you do, deal 28 damage to any enemy.' to 'Trigger Wits 2 time. If you do, deal 20 damage to any enemy.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 2 to 0
* Effect changed from 'Lose 1 Wits. If you do, deal 14 damage to any enemy.' to 'Lose 1 Wits. If you do, deal 16 damage to any enemy.'
* Upgraded cost changed from 2 to 0
* Upgraded effect changed from 'Lose 2 Wits. If you do, deal 25 damage to any enemy.' to 'Lose 2 Wits. If you do, deal 28 damage to any enemy.'
* Card Tier changed from 1 to 2

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Cost changed from 0 to 2
* Effect changed from 'Lose 1 Wits. If you do, deal 8 damage to any enemy.' to 'Lose 1 Wits. If you do, deal 14 damage to any enemy.'
* Upgraded cost changed from 0 to 2
* Upgraded effect changed from 'Lose 1 Wits. If you do, deal 14 damage to any enemy.' to 'Lose 2 Wits. If you do, deal 25 damage to any enemy.'
Resolute Focus

**Resolute Focus**

## Changes

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Gain 3 mana if your last card played this turn was a Skill.' to 'Gain 3 mana if played after a Skill.'
* Upgraded effect changed from 'Gain 5 mana if your last card played this turn was a Skill.' to 'Gain 5 mana if played after a Skill.'
* Now unlocked by default.
Ossifying Strike

**Ossifying Strike**

## Changes

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Deal 6x4 damage to the first enemy. Give it 20 shield and gain Powerful (1).' to 'Deal 5x4 damage to the first enemy. Give it 30 shield and gain Powerful (2).'
* Upgraded effect changed from 'Deal 6x5 damage to the first enemy. Give it 30 shield and gain Powerful (2).' to 'Deal 6x4 damage to the first enemy. Give it 40 shield and gain Powerful (3).'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Deal 4x5 damage to the first enemy. Give it 20 shield and gain Powerful (1).' to 'Deal 6x4 damage to the first enemy. Give it 20 shield and gain Powerful (1).'
* Upgraded effect changed from 'Deal 5x6 damage to the first enemy. Give it 30 shield and gain Powerful (1).' to 'Deal 6x5 damage to the first enemy. Give it 30 shield and gain Powerful (2).'
Secret Cache

**Secret Cache**

* Effect changed from 'Gain 2 mana. Create 1 Treasure if this is your last card in hand.' to 'Create 1 Treasure. Draw one Secret Cache whenever you reach 0 mana.'
* Upgraded cost changed from 0 to 2
* Upgraded effect changed from 'Gain 3 mana. Create 2 Treasure if this is your last card in hand.' to 'Create 2 Treasure. Draw one Secret Cache whenever you reach 0 mana.'

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Gain 2 mana. Draw 1 Treasure. If you can't, create and shuffle 1 Treasure into your deck.' to 'Gain 2 mana. Create 1 Treasure if this is your last card in hand.'
* Upgraded effect changed from 'Gain 2 mana. Draw 2 Treasure. If you can't, create and shuffle 2 Treasure into your deck.' to 'Gain 3 mana. Create 2 Treasure if this is your last card in hand.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Gain 2 mana. Draw 1 Treasure.' to 'Gain 2 mana. Draw 1 Treasure. If you can't, create and shuffle 1 Treasure into your deck.'
* Upgraded effect changed from 'Gain 3 mana. Draw 2 Treasure.' to 'Gain 2 mana. Draw 2 Treasure. If you can't, create and shuffle 2 Treasure into your deck.'
Sadistic Glee

**Sadistic Glee**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Draw 1. If an enemy or ally died this turn, gain Vengeance (5) and draw 1.' to 'Draw 1 and gain Vengeance (3). Repeat this if you haven't played a card since an enemy or ally died.'
* Upgraded cost changed from 2 to 1
* Upgraded effect changed from 'Draw 1. If an enemy or ally died this turn, gain Vengeance (7) and draw 2.' to 'Draw 1 and gain Vengeance (5). Repeat this if you haven't played a card since an enemy or ally died.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Cost changed from 5 to 2
* Effect changed from 'Draw 3. Gain Vengeance (3) if an enemy or ally died this turn.' to 'Draw 1. If an enemy or ally died this turn, gain Vengeance (5) and draw 1.'
* Upgraded cost changed from 5 to 2
* Upgraded effect changed from 'Draw 4. Gain Vengeance (4) if an enemy or ally died this turn.' to 'Draw 1. If an enemy or ally died this turn, gain Vengeance (7) and draw 2.'

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Cost changed from 6 to 5
* Upgraded cost changed from 4 to 5
* Upgraded effect changed from 'Draw 3. Gain Vengeance (5) if an enemy or ally died this turn.' to 'Draw 4. Gain Vengeance (4) if an enemy or ally died this turn.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 5 to 6
* Effect changed from 'Draw 3. Gain Vengeance (5) if an enemy or ally died this turn.' to 'Draw 3. Gain Vengeance (3) if an enemy or ally died this turn.'
* Upgraded cost changed from 5 to 4
* Upgraded effect changed from 'Draw 4. Gain Vengeance (8) if an enemy or ally died this turn.' to 'Draw 3. Gain Vengeance (5) if an enemy or ally died this turn.'
* Card Tier changed from 1 to 4
Rainbow Focus

**Rainbow Focus**

## Changes

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Gain 4 mana. Gain Arcane Rune (2) if played after a Mana, Frost Rune (2) if played after a Skill and Shock Rune (2) if played after a Strike or Spell.' to 'Gain 4 mana. Create a Temporary Frost Crystals, Shock Crystals or Arcane Crystals.'
* Upgraded effect changed from 'Gain 5 mana. Gain Arcane Rune (3) if played after a Mana, Frost Rune (3) if played after a Skill and Shock Rune (3) if played after a Strike or Spell.' to 'Gain 5 mana. Create a Temporary Frost Crystals+, Shock Crystals+ or Arcane Crystals+.'
Oblivion Scythe

**Oblivion Scythe**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Corrupt any enemy 3 times if it has Doom. If it doesn't, give it Doom (6).' to 'Dispel any enemy 2 times if it has Doom. If it doesn't, give it Doom (6).'
* Upgraded cost changed from 3 to 2
* Upgraded effect changed from 'Corrupt any enemy 4 times if it has Doom. If it doesn't, give it Doom (6).' to 'Dispel any enemy 2 times if it has Doom. If it doesn't, give it Doom (6).'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Name changed (was 'Oblivion Blast')
* Type changed from Spell to Skill
* Effect changed from 'Deal 32 damage to any enemy if it has Doom. If it doesn't, give it Doom (3).' to 'Corrupt any enemy 3 times if it has Doom. If it doesn't, give it Doom (6).'
* Upgraded cost changed from 4 to 3
* Upgraded effect changed from 'Deal 40 damage to any enemy if it has Doom. If it doesn't, give it Doom (2).' to 'Corrupt any enemy 4 times if it has Doom. If it doesn't, give it Doom (6).'

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Effect changed from 'Deal 30 damage to any enemy if it has Doom. If it doesn't, give it Doom (3).' to 'Deal 32 damage to any enemy if it has Doom. If it doesn't, give it Doom (3).'
* Upgraded effect changed from 'Deal 36 damage to any enemy if it has Doom. If it doesn't, give it Doom (2).' to 'Deal 40 damage to any enemy if it has Doom. If it doesn't, give it Doom (2).'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Deal 24 damage to any enemy if it has Doom. If it doesn't, give it Doom (3).' to 'Deal 30 damage to any enemy if it has Doom. If it doesn't, give it Doom (3).'
* Upgraded effect changed from 'Deal 30 damage to any enemy if it has Doom. If it doesn't, give it Doom (2).' to 'Deal 36 damage to any enemy if it has Doom. If it doesn't, give it Doom (2).'

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Effect changed from 'Deal 20 damage to any enemy if it has Doom. If it doesn't, give it Doom (6).' to 'Deal 24 damage to any enemy if it has Doom. If it doesn't, give it Doom (3).'
* Upgraded effect changed from 'Deal 25 damage to any enemy if it has Doom. If it doesn't, give it Doom (5).' to 'Deal 30 damage to any enemy if it has Doom. If it doesn't, give it Doom (2).'
Scattered Beam

**Scattered Beam**

## Changes

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Deal 12-24 damage at random to all enemies.' to 'Deal 12 damage to all enemies, then deal 6 damage to a random enemy, twice.'
* Upgraded effect changed from 'Deal 16-32 damage at random to all enemies.' to 'Deal 16 damage to all enemies, then deal 8 damage to a random enemy, twice.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Cost changed from 4 to 5
* Effect changed from 'Deal 9-18 damage at random to all enemies.' to 'Deal 12-24 damage at random to all enemies.'
* Upgraded cost changed from 4 to 5
* Upgraded effect changed from 'Deal 12-24 damage at random to all enemies.' to 'Deal 16-32 damage at random to all enemies.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 5 to 4
* Effect changed from 'Deal 9-18 damage at random to all enemies. ' to 'Deal 9-18 damage at random to all enemies.'
* Upgraded cost changed from 5 to 4
* Upgraded effect changed from 'Deal 12-24 damage at random to all enemies. ' to 'Deal 12-24 damage at random to all enemies.'
* Now unlocked by default.

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Cost changed from 2 to 5
* Effect changed from 'Deal 2-5 damage at random to all enemies. ' to 'Deal 9-18 damage at random to all enemies. '
* Upgraded cost changed from 2 to 5
* Upgraded effect changed from 'Deal 5-10 damage at random to all enemies. ' to 'Deal 12-24 damage at random to all enemies. '
Generic Cards

Generic cards are unlocked from opening packs purchased with Aether. They can be used when building decks with any character.

## Unlocking Generic Cards

Every player starts with the same Generic Cards unlocked. In order to unlock additional Generic Cards, the player must spend Aether on packs. Each pack costs 400 Aether and contains three random Generic cards the player hasn't unlocked yet. Aether is received from fights during a run and can also be acquired as a bonus from leveling characters or completing Quests from the Quest Board.

### Initially Unlocked Cards

The following cards are automatically unlocked for all players:

### Card Unlock Order

Cards are grouped into hidden tiers so that players will get certain cards sooner rather than later. Players have to unlock all cards in a tier before they will start receiving cards in the next tier.

The order cards are unlocked within a tier is random.
Runic Sprite

**Runic Sprite**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Give Wits (1) to the player.' to 'Give Wits (1) to the player. Give them Growth (1), plus (1) per rank of Powerful on this.'
* Upgraded effect changed from 'Give Wits (2) to the player.' to 'Give Wits (2) to the player. Give them Growth (1), plus (1) per rank of Powerful on this.'
Morbid Overture

**Morbid Overture**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Choose any enemy. If it has Doom, draw 1 and Dispel it 2 times. Otherwise, create 1 Temporary Doom.' to 'Choose any enemy. If it has Doom, draw 1 and Dispel it 2 times. If it doesn't, create 1 Temporary Doom.'
* Upgraded effect changed from 'Choose any enemy. If it has Doom, draw 2 and Dispel it 2 times. Otherwise, create 1 Temporary Doom+.' to 'Choose any enemy. If it has Doom, draw 2 and Dispel it 2 times. If it doesn't, create 1 Temporary Doom+.'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Cost changed from 1 to 2
* Effect changed from 'Dispel 1 any enemy.' to 'Choose any enemy. If it has Doom, draw 1 and Dispel it 2 times. Otherwise, create 1 Temporary Doom.'
* Upgraded cost changed from 1 to 2
* Upgraded effect changed from 'Dispel 2 any enemy.' to 'Choose any enemy. If it has Doom, draw 2 and Dispel it 2 times. Otherwise, create 1 Temporary Doom+.'
* Card Tier changed from 1 to 2

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Reduce the rank of any enemy's buffs by 1.' to 'Dispel 1 any enemy.'
* Upgraded effect changed from 'Reduce the rank of any enemy's buffs by 2.' to 'Dispel 2 any enemy.'
* No longer unlocked by default.
Riposte

**Riposte**

* Upgraded effect changed from 'Deal 6x2 damage to the first enemy. Draw one Riposte whenever you evade an attack. Play this card when drawn.' to 'Deal 4x2 damage to the first enemy. Draw one Riposte whenever you evade an attack. Play this card when drawn.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Deal 3x2 damage to the first enemy. Draw this card whenever you evade an attack. Play this card when drawn.' to 'Deal 4x2 damage to the first enemy. Draw one Riposte whenever you evade an attack. Play this card when drawn.'
* Upgraded effect changed from 'Deal 5x2 damage to the first enemy. Draw this card whenever you evade an attack. Play this card when drawn.' to 'Deal 6x2 damage to the first enemy. Draw one Riposte whenever you evade an attack. Play this card when drawn.'

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Cost changed from 3 to 2
* Effect changed from 'Deal 6x2 damage to the first enemy. Free if you evaded an attack last turn.' to 'Deal 3x2 damage to the first enemy. Draw this card whenever you evade an attack. Play this card when drawn.'
* Upgraded cost changed from 3 to 2
* Upgraded effect changed from 'Deal 9x2 damage to the first enemy. Free if you evaded an attack last turn.' to 'Deal 5x2 damage to the first enemy. Draw this card whenever you evade an attack. Play this card when drawn.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 4 to 3
* Effect changed from 'Deal 5x2 damage to the first enemy. Free if you evaded an attack last turn.' to 'Deal 6x2 damage to the first enemy. Free if you evaded an attack last turn.'
* Upgraded cost changed from 4 to 3
* Upgraded effect changed from 'Deal 8x2 damage to the first enemy. Free if you evaded an attack last turn.' to 'Deal 9x2 damage to the first enemy. Free if you evaded an attack last turn.'

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Cost changed from 3 to 4
* Effect changed from 'Deal 8 damage to the first enemy. Free if you evaded an attack last turn.' to 'Deal 5x2 damage to the first enemy. Free if you evaded an attack last turn.'
* Upgraded cost changed from 3 to 4
* Upgraded effect changed from 'Deal 14 damage to the first enemy. Free if you evaded an attack last turn.' to 'Deal 8x2 damage to the first enemy. Free if you evaded an attack last turn.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Deal 6 damage to the first enemy. Free if you evaded an attack last turn.' to 'Deal 8 damage to the first enemy. Free if you evaded an attack last turn.'
* Upgraded effect changed from 'Deal 12 damage to the first enemy. Free if you evaded an attack last turn.' to 'Deal 14 damage to the first enemy. Free if you evaded an attack last turn.'
Scattered Mod

**Scattered Mod**

## Changes

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Transform a Cannon Blast into Scattered Blast. Gain Mighty (2).' to 'Transform a Cannon Blast into Scattered Blast. Gain Mighty (1).'
* Upgraded effect changed from 'Transform a Cannon Blast into Scattered Blast+. Gain Mighty (3).' to 'Transform a Cannon Blast into Scattered Blast+. Gain Mighty (2).'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Transform a Cannon Blast into Scattered Blast.' to 'Transform a Cannon Blast into Scattered Blast. Gain Mighty (2).'
* Upgraded effect changed from 'Transform a Cannon Blast into Scattered Blast+.' to 'Transform a Cannon Blast into Scattered Blast+. Gain Mighty (3).'
Curse of the Forest

**Curse of the Forest**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Give Curse (3) to any enemy. Apply 20 Arcane to it. Corrupt it 3 times.' to 'Apply 20 Arcane to any enemy. Give it Curse (3) and trigger it 3 times.'
* Upgraded effect changed from 'Give Curse (4) to any enemy. Apply 22 Arcane to it. Corrupt it 4 times.' to 'Apply 24 Arcane to any enemy. Give it Curse (4) and trigger it 4 times.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Give Weak (2) to any enemy. Apply 40 Arcane to it.' to 'Give Curse (3) to any enemy. Apply 20 Arcane to it. Corrupt it 3 times.'
* Upgraded effect changed from 'Give Weak (2) to any enemy. Apply 48 Arcane to it.' to 'Give Curse (4) to any enemy. Apply 22 Arcane to it. Corrupt it 4 times.'

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Effect changed from 'Give Weak (2) to any enemy. Apply 34 Arcane to it.' to 'Give Weak (2) to any enemy. Apply 40 Arcane to it.'
* Upgraded effect changed from 'Give Weak (2) to any enemy. Apply 42 Arcane to it.' to 'Give Weak (2) to any enemy. Apply 48 Arcane to it.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Give Weak (4) to any enemy. Apply 28 Arcane to it.' to 'Give Weak (2) to any enemy. Apply 34 Arcane to it.'
* Upgraded effect changed from 'Give Weak (4) to any enemy. Apply 36 Arcane to it.' to 'Give Weak (2) to any enemy. Apply 42 Arcane to it.'
Sanctuary

**Sanctuary**

* Effect changed from 'Cleanse yourself 2 times. Gain Tough (2) and 15 shield. Divide 30 shield equally among all enemies.' to 'Cleanse yourself 2 times. Gain Tough (1) and 15 shield. Divide 20 shield equally among all enemies.'
* Upgraded cost changed from 3 to 4
* Upgraded effect changed from 'Cleanse yourself 3 times. Gain Tough (3) and 25 shield. Divide 50 shield equally among all enemies.' to 'Cleanse yourself 3 times. Gain Tough (1) and 20 shield. Divide 30 shield equally among all enemies.'

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Effect changed from 'Cleanse yourself 2 times. Gain Tough (2) and 15 shield. Give 15 shield to all enemies.' to 'Cleanse yourself 2 times. Gain Tough (2) and 15 shield. Divide 30 shield equally among all enemies.'
* Upgraded effect changed from 'Cleanse yourself 3 times. Gain Tough (3) and 25 shield. Give 25 shield to all enemies.' to 'Cleanse yourself 3 times. Gain Tough (3) and 25 shield. Divide 50 shield equally among all enemies.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 4 to 3
* Upgraded cost changed from 4 to 3
Predict

**Predict**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Unplayable. Gain 3 mana when you draw this card. Lose 1 mana if it's in your hand at end of turn or when discarded.' to 'Unplayable. Gain 3 mana when drawn. Lose 1 mana if it's in your hand at end of turn or when discarded.'
* Upgraded effect changed from 'Unplayable. Gain 5 mana when you draw this card. Lose 2 mana if it's in your hand at end of turn or when discarded.' to 'Unplayable. Gain 5 mana when drawn. Lose 2 mana if it's in your hand at end of turn or when discarded.'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Unplayable. Gain 3 mana when you draw this card. Lose 2 mana if it's in your hand at end of turn or when discarded.' to 'Unplayable. Gain 3 mana when you draw this card. Lose 1 mana if it's in your hand at end of turn or when discarded.'
* Upgraded effect changed from 'Unplayable. Gain 5 mana when you draw this card. Lose 3 mana if it's in your hand at end of turn or when discarded.' to 'Unplayable. Gain 5 mana when you draw this card. Lose 2 mana if it's in your hand at end of turn or when discarded.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Gain 1 mana. Gain Mana Boost (1) and Growth (2).' to 'Unplayable. Gain 3 mana when you draw this card. Lose 2 mana if it's in your hand at end of turn or when discarded.'
* Upgraded effect changed from 'Gain 2 mana. Gain Mana Boost (2) and Growth (3).' to 'Unplayable. Gain 5 mana when you draw this card. Lose 3 mana if it's in your hand at end of turn or when discarded.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Upgraded effect changed from 'Gain 2 mana. Gain Mana Boost (2) and Growth (4).' to 'Gain 2 mana. Gain Mana Boost (2) and Growth (3).'
* No longer unlocked by default.

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Effect changed from 'Gain 1 mana. Gain Mana Boost (1) and Growth (1).' to 'Gain 1 mana. Gain Mana Boost (1) and Growth (2).'
* Upgraded effect changed from 'Gain 1 mana. Gain Mana Boost (2) and Growth (3).' to 'Gain 2 mana. Gain Mana Boost (2) and Growth (4).'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Upgraded effect changed from 'Gain 1 mana. Gain Mana Boost (2) and Growth (2).' to 'Gain 1 mana. Gain Mana Boost (2) and Growth (3).'
Poisoned Touch

**Poisoned Touch**

* Effect changed from 'Deal 1x2 damage to any enemy. Trigger its poison 1 time per damage dealt.' to 'Deal 1 damage to any enemy. Trigger its poison 1 time without reducing its ranks.'
* Upgraded cost changed from 1 to 0
* Upgraded effect changed from 'Deal 1x3 damage to any enemy. Trigger its poison 1 time per damage dealt.' to 'Deal 1 damage to any enemy. Trigger its poison 2 time without reducing its ranks.'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Type changed from Skill to Strike
* Effect changed from 'Trigger Poison 1 times on any enemy, then give it Poison (1) for every Poison it has.' to 'Deal 1x2 damage to any enemy. Trigger its poison 1 time per damage dealt.'
* Upgraded effect changed from 'Trigger Poison 2 times on any enemy, then give it Poison (4) for every Poison it has.' to 'Deal 1x3 damage to any enemy. Trigger its poison 1 time per damage dealt.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 2 to 1
* Upgraded cost changed from 2 to 1
* Card Tier changed from 1 to 3

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Trigger Poison on any enemy. Give it Poison (6).' to 'Trigger Poison 1 times on any enemy, then give it Poison (1) for every Poison it has.'
* Upgraded effect changed from 'Trigger Poison on any enemy. Give it Poison (12).' to 'Trigger Poison 2 times on any enemy, then give it Poison (4) for every Poison it has.'
Poisoned Missiles

**Poisoned Missiles**

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Upgraded effect changed from 'Lose 3x2 health. Transform up to 3 Blood Burst into Poisoned Burst+.' to 'Lose 3 health. Transform up to 3 Blood Burst into Poisoned Burst+.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Name changed (was 'Poisoned Missile')
* Cost changed from 3 to 0
* Type changed from Spell to Skill
* Effect changed from 'Deal 2 damage to any enemy. Give it Poison (12). Lose 3 health.' to 'Lose 3 health. Transform up to 3 Blood Burst into Poisoned Burst.'
* Upgraded cost changed from 3 to 0
* Upgraded effect changed from 'Deal 4 damage to any enemy. Give it Poison (20). Lose 6 health.' to 'Lose 3x2 health. Transform up to 3 Blood Burst into Poisoned Burst+.'

### Aether Storm Part 1 (v0.6014) - March 2, 2022

* Cost changed from 2 to 3
* Effect changed from 'Deal 3 damage to any enemy. Give it Poison (6). Lose 2 health.' to 'Deal 2 damage to any enemy. Give it Poison (12). Lose 3 health.'
* Upgraded cost changed from 2 to 3
* Upgraded effect changed from 'Deal 6 damage to any enemy. Give it Poison (12). Lose 4 health.' to 'Deal 4 damage to any enemy. Give it Poison (20). Lose 6 health.'
Mighty Punch

**Mighty Punch**

* Effect changed from 'Lose 10 shield. Deal 26 damage to the first enemy.' to 'Lose 10 shield. Deal 25 damage to the first enemy.'
* Upgraded cost changed from 3 to 2
* Upgraded effect changed from 'Lose 8 shield. Deal 32 damage to the first enemy.' to 'Lose 12 shield. Deal 33 damage to the first enemy.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Lose 10 shield. Deal 20 damage to the first enemy.' to 'Lose 10 shield. Deal 26 damage to the first enemy.'
* Upgraded effect changed from 'Lose 6 shield. Deal 24 damage to the first enemy.' to 'Lose 8 shield. Deal 32 damage to the first enemy.'
Overflow

**Overflow**

## Changes

### Aether Storm Part 1 (v0.6014) - March 2, 2022

* Effect changed from 'Create 2 Quickblasts. Create and discard 1 Exhaustion.' to 'Create 2 Quickblasts. Create 1 Exhaustion in your discard pile.'
* Upgraded effect changed from 'Create 3 Quickblasts. Create and discard 1 Exhaustion.' to 'Create 4 Quickblasts. Create 1 Exhaustion in your discard pile.'
Runic Shield

**Runic Shield**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Gain 4 shield. Trigger Mana Boost 2 times. If you do, gain 12 more shield.' to 'Gain 4 shield. Trigger Mana Boost 2 times to gain 12 more shield.'
* Upgraded effect changed from 'Gain 6 shield. Trigger Mana Boost 3 times. If you do, gain 18 more shield.' to 'Gain 6 shield. Trigger Mana Boost 3 times to gain 18 more shield.'

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Cost changed from 3 to 2
* Effect changed from 'Gain 3 shield per rank of Mana Boost on you. Gain Mana Boost (3).' to 'Gain 4 shield. Trigger Mana Boost 2 times. If you do, gain 12 more shield.'
* Upgraded cost changed from 3 to 2
* Upgraded effect changed from 'Gain 4 shield per rank of Mana Boost on you. Gain Mana Boost (4).' to 'Gain 6 shield. Trigger Mana Boost 3 times. If you do, gain 18 more shield.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 4 to 3
* Effect changed from 'Gain 10 shield and Mana Boost (2).' to 'Gain 3 shield per rank of Mana Boost on you. Gain Mana Boost (3).'
* Upgraded cost changed from 4 to 3
* Upgraded effect changed from 'Gain 15 shield and Mana Boost (3).' to 'Gain 4 shield per rank of Mana Boost on you. Gain Mana Boost (4).'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Gain 8 shield and Mana Boost (2).' to 'Gain 10 shield and Mana Boost (2).'
* Upgraded effect changed from 'Gain 12 shield and Mana Boost (3).' to 'Gain 15 shield and Mana Boost (3).'
Poisoned Bomb

**Poisoned Bomb**

## Changes

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Give Poison (8) and Frail (1) to the first two enemies. Temporary.' to 'Give Poison (6) and Frail (1) to the first two enemies. Temporary.'
* Upgraded effect changed from 'Give Poison (12) and Frail (2) to the first two enemies. Temporary.' to 'Give Poison (10) and Frail (2) to the first two enemies. Temporary.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 2 to 1
* Upgraded cost changed from 2 to 1
Provoking Shove

**Provoking Shove**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Gain Plated (5) this turn and Counterattack (3). Deal 20 damage to any enemy and Opportunity Attack its action 2 times.' to 'Gain Fortress (4) this turn and Counterattack (3). Deal 20 damage to any enemy and trigger its Opportunity Attack 2 times.'
* Upgraded effect changed from 'Gain Plated (8) this turn and Counterattack (5). Deal 30 damage to any enemy and Opportunity Attack its action 3 times.' to 'Gain Fortress (6) this turn and Counterattack (5). Deal 30 damage to any enemy and trigger its Opportunity Attack 3 times.'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Gain Plated (4) this turn and Counterattack (3). Deal 20 damage to any enemy and trigger its action 2 times.' to 'Gain Plated (5) this turn and Counterattack (3). Deal 20 damage to any enemy and Opportunity Attack its action 2 times.'
* Upgraded effect changed from 'Gain Plated (6) this turn and Counterattack (5). Deal 30 damage to any enemy and trigger its action 3 times.' to 'Gain Plated (8) this turn and Counterattack (5). Deal 30 damage to any enemy and Opportunity Attack its action 3 times.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Gain Plated (4) this turn and Counterattack (3). Deal 15 damage to any enemy and trigger its action 2 times.' to 'Gain Plated (4) this turn and Counterattack (3). Deal 20 damage to any enemy and trigger its action 2 times.'
* Upgraded effect changed from 'Gain Plated (6) this turn and Counterattack (5). Deal 25 damage to any enemy and trigger its action 3 times.' to 'Gain Plated (6) this turn and Counterattack (5). Deal 30 damage to any enemy and trigger its action 3 times.'
Unleash the Storm

**Unleash the Storm**

## Changes

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Deal 30 damage to all enemies. Apply 10 fixed Shock to yourself.' to 'Deal 25 damage to all enemies. Apply 10 fixed Shock to yourself.'
* Upgraded effect changed from 'Deal 34 damage to all enemies. Apply 6 fixed Shock to yourself.' to 'Deal 30 damage to all enemies. Apply 10 fixed Shock to yourself.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Deal 25 damage to all enemies. Apply 10 Shock to yourself.' to 'Deal 30 damage to all enemies. Apply 10 fixed Shock to yourself.'
* Upgraded effect changed from 'Deal 30 damage to all enemies. Apply 6 Shock to yourself.' to 'Deal 34 damage to all enemies. Apply 6 fixed Shock to yourself.'
* Card Tier changed from 1 to 5

### Aether Storm Part 1 (v0.6014) - March 2, 2022

* Effect changed from 'Deal 12 damage to all enemies. Deal double damage if you are Shocked.' to 'Deal 25 damage to all enemies. Apply 10 Shock to yourself.'
* Upgraded effect changed from 'Deal 18 damage to all enemies. Deal double damage if you are Shocked.' to 'Deal 30 damage to all enemies. Apply 6 Shock to yourself.'

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Effect changed from 'Deal 10 damage to all enemies. Deal double damage if you are Shocked.' to 'Deal 12 damage to all enemies. Deal double damage if you are Shocked.'
* Upgraded effect changed from 'Deal 15 damage to all enemies. Deal double damage if you are Shocked.' to 'Deal 18 damage to all enemies. Deal double damage if you are Shocked.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Deal 8 damage to all enemies. Deal double damage if you are Shocked.' to 'Deal 10 damage to all enemies. Deal double damage if you are Shocked.'
* Upgraded effect changed from 'Deal 12 damage to all enemies. Deal double damage if you are Shocked.' to 'Deal 15 damage to all enemies. Deal double damage if you are Shocked.'
Rummage

**Rummage**

* Upgraded effect changed from 'Discard 1. If you do, draw 3.' to 'Discard 1 to draw 3.'

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Upgraded cost changed from 0 to 1
* Upgraded effect changed from 'Discard 2. If you do, draw 3.' to 'Discard 1. If you do, draw 3.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Upgraded cost changed from 1 to 0
* Upgraded effect changed from 'Discard 2. If you do, draw 4.' to 'Discard 2. If you do, draw 3.'
* Now unlocked by default.

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Effect changed from 'Discard 1. If you do, draw 1 and gain Wits (1).' to 'Discard 1. If you do, draw 2.'
* Upgraded effect changed from 'Discard 1. If you do, draw 2 and gain Wits (2).' to 'Discard 2. If you do, draw 4.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Origin changed from Silan to Generic
* Card Tier changed from 5 to 1
Resonating Blast

**Resonating Blast**

## Changes

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Deal 2x2 damage to any enemy and gain 2 mana. Increase the damage dealt by your Resonating cards by 6 this turn.' to 'Deal 3x2 damage to any enemy. Increase the damage dealt by your Resonating cards by 8 this turn.'
* Upgraded effect changed from 'Deal 2x2 damage to any enemy and gain 3 mana. Increase the damage dealt by your Resonating cards by 8 this turn.' to 'Deal 4x2 damage to any enemy. Increase the damage dealt by your Resonating cards by 10 this turn.'
Runic Grenade

### Effects

ACTIVE: Deal 3 Scaling damage to all enemies per card in your hand. Discard your hand.

## **Runic Grenade**

### Effect

Deal 3 Scaling damage to all enemies per card in your hand.
Discard your hand.

## Other Details

### ID

3015

**Runic Grenade**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Deal 4 damage to all enemies per card in your hand. Discard your hand.' to 'Deal 3 Scaling damage to all enemies per card in your hand. Discard your hand.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Deal 3 damage to all enemies per card in your hand. Discard your hand.' to 'Deal 4 damage to all enemies per card in your hand. Discard your hand.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Deal 3 damage to every enemy per card in your hand. Discard your hand.' to 'Deal 3 damage to all enemies per card in your hand. Discard your hand.'
Treasure Hunt

**Treasure Hunt**

* Effect changed from 'Shuffle 2 Treasures into your deck.' to 'Put 1 card on top of your deck to create 2 Treasures.'
* Upgraded cost changed from 0 to 3
* Upgraded effect changed from 'Shuffle 3 Treasures into your deck.' to 'Put 1 card on top of your deck to create 3 Treasures.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Cost changed from 2 to 1
* Upgraded cost changed from 1 to 0
Restorative Shield

**Restorative Shield**

* Effect changed from 'Gain 6 shield. Heal 2 per card in your hand.' to 'Gain 8 shield. Heal 2 per card in your hand.'
* Upgraded cost changed from 4 to 3
* Upgraded effect changed from 'Gain 10 shield. Heal 3 per card in your hand.' to 'Gain 12 shield. Heal 3 per card in your hand.'
* Card Tier changed from 1 to 2

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Cost changed from 3 to 4
* Effect changed from 'Gain 6 shield. Heal 4.' to 'Gain 6 shield. Heal 2 per card in your hand.'
* Upgraded cost changed from 3 to 4
* Upgraded effect changed from 'Gain 10 shield. Heal 6.' to 'Gain 10 shield. Heal 3 per card in your hand.'
Runic Study

**Runic Study**

* Effect changed from 'Draw 4 if played after a Spell.' to 'Gain Wits (3) and Mana Boost (2) if played after a Spell.'
* Upgraded cost changed from 5 to 1
* Upgraded effect changed from 'Draw 5 if played after a Spell.' to 'Gain Wits (5) and Mana Boost (3) if played after a Spell.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 3 to 5
* Effect changed from 'Draw 3 if your last card played this turn was a Spell.' to 'Draw 4 if played after a Spell.'
* Upgraded cost changed from 3 to 5
* Upgraded effect changed from 'Draw 5 if your last card played this turn was a Spell.' to 'Draw 5 if played after a Spell.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Cost changed from 2 to 3
* Effect changed from 'Draw 2 if your last card played this turn was a Spell.' to 'Draw 3 if your last card played this turn was a Spell.'
* Upgraded cost changed from 2 to 3
* Upgraded effect changed from 'Draw 3 if your last card played this turn was a Spell.' to 'Draw 5 if your last card played this turn was a Spell.'

### Version v0.4523 - August 18, 2021

* Cost changed from 3 to 2
* Effect changed from 'Gain Wits (1). Draw 2 if your last card played this turn was a Spell.' to 'Draw 2 if your last card played this turn was a Spell.'
* Upgraded cost changed from 3 to 2
* Upgraded effect changed from 'Gain Wits (2). Draw 3 if your last card played this turn was a Spell.' to 'Draw 3 if your last card played this turn was a Spell.'
Poison Vial

**Poison Vial**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Give 10 Poison to any enemy, then trigger Poison 2 times.' to 'Give 8 Scaling Poison to any enemy, then trigger its Poison 2 times.'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Type changed from Skill to Spell
* Effect changed from 'Give 12 Poison to any enemy, then trigger Poison 2 times.' to 'Give 10 Poison to any enemy, then trigger Poison 2 times.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Give 8 Poison to any enemy, then trigger Poison 2 times.' to 'Give 12 Poison to any enemy, then trigger Poison 2 times.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Give Poison (16) to any enemy if it's poisoned.' to 'Give 8 Poison to any enemy, then trigger Poison 2 times.'
Stoke the Fire

**Stoke the Fire**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Deal 15 damage to every Burning enemy and them give Burn (3).' to 'Deal 15 damage to every Burning enemy and give them Burn (3).'
* Upgraded effect changed from 'Deal 16 damage to every Burning enemy and them give Burn (5).' to 'Deal 16 damage to every Burning enemy and give them Burn (5).'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Give Burn (2) to any enemy. Deal 3 damage to it for every Burn it has.' to 'Deal 15 damage to every Burning enemy and them give Burn (3).'
* Upgraded effect changed from 'Give Burn (3) to any enemy. Deal 4 damage to it for every Burn it has.' to 'Deal 16 damage to every Burning enemy and them give Burn (5).'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 4 to 3
* Upgraded cost changed from 4 to 3
* Origin changed from Generic to Monster
Runic Armor

**Runic Armor**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Gain 15 shield. Lose 2 mana. Increase the damage of all your Spells by 15% if you have no mana afterwards.' to 'Gain 15 shield. Lose 2 mana. Gain Spellweave (3) if you have no mana afterwards.'
* Upgraded effect changed from 'Gain 22 shield. Lose 3 mana. Increase the damage of all your Spells by 22% if you have no mana afterwards.' to 'Gain 22 shield. Lose 3 mana. Gain Spellweave (5) if you have no mana afterwards.'
Noxious Blend

**Noxious Blend**

* Effect changed from 'Draw 1 Smoke Bomb. Create 1 Noxious Bomb.' to 'Create a Temporary Noxious Bomb, Corrosive Bomb or Caustic Bomb, twice. Gain Hidden (1).'
* Upgraded cost changed from 2 to 4
* Upgraded effect changed from 'Draw 2 Smoke Bomb. Create 2 Noxious Bomb.' to 'Create a Temporary Noxious Bomb+, Corrosive Bomb+ or Caustic Bomb+, twice. Gain Hidden (1).'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 3 to 1
* Upgraded cost changed from 3 to 2

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Draw 1 Smoke Bomb. Transform a Smoke Bomb into Noxious Bomb.' to 'Draw 1 Smoke Bomb. Create 1 Noxious Bomb.'
* Upgraded effect changed from 'Draw 2 Smoke Bomb. Transform a Smoke Bomb into Noxious Bomb+.' to 'Draw 2 Smoke Bomb. Create 2 Noxious Bomb.'
Ombral Rites

**Ombral Rites**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Transform 1 card into Shadowbone Cache to create 3 Shadowbone Caches.' to 'Transform 1 card into Shadowbone Cache to create 3 Shadowbone Cache.'
* Upgraded effect changed from 'Transform 1 card into Shadowbone Cache+ to create 4 Shadowbone Caches.' to 'Transform 1 card into Shadowbone Cache+ to create 3 Shadowbone Cache+.'
Pillage

**Pillage**

* Effect changed from 'Deal 4x2 damage to the first enemy. Shuffle 1 Treasure into your deck, and 1 more if an enemy or ally died this turn. ' to 'Create 2 Treasures if you haven't played a card since an enemy or ally died.'
* Upgraded effect changed from 'Deal 5x2 damage to the first enemy. Shuffle 2 Treasure into your deck, and 2 more if an enemy or ally died this turn. ' to 'Create 3 Treasures if you haven't played a card since an enemy or ally died.'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Deal 5x2 damage to the first enemy. Shuffle 1 Treasure into your deck.' to 'Deal 4x2 damage to the first enemy. Shuffle 1 Treasure into your deck, and 1 more if an enemy or ally died this turn. '
* Upgraded effect changed from 'Deal 6x2 damage to the first enemy. Shuffle 2 Treasure into your deck.' to 'Deal 5x2 damage to the first enemy. Shuffle 2 Treasure into your deck, and 2 more if an enemy or ally died this turn. '

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 3 to 1
* Upgraded cost changed from 3 to 1
* No longer unlocked by default.

### Version v0.4523 - August 18, 2021

* Upgraded effect changed from 'Deal 8x2 damage to the first enemy. Shuffle 1 Treasure into your deck.' to 'Deal 6x2 damage to the first enemy. Shuffle 2 Treasure into your deck.'
Rampage

### Effect

Deal 4x2 damage to the first enemy if you have , 4x2 damage if you have  and 4x2 damage if you have .

## Rampage+

### Effect

Deal 4x3 damage to the first enemy if you have , 4x3 damage if you have  and 4x3 damage if you have .

## Other Details

### ID

2418

**Rampage**

## Changes

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Effect changed from 'Deal 3x3 damage to the first enemy if you have Critical, 3x3 damage if you have Mighty and 3x3 damage if you have Powerful.' to 'Deal 4x2 damage to the first enemy if you have Critical, 4x2 damage if you have Mighty and 4x2 damage if you have Powerful.'
* Upgraded effect changed from 'Deal 4x4 damage to the first enemy if you have Critical, 4x4 damage if you have Mighty and 4x4 damage if you have Powerful.' to 'Deal 4x3 damage to the first enemy if you have Critical, 4x3 damage if you have Mighty and 4x3 damage if you have Powerful.'
Shadow Focus

**Shadow Focus**

## Changes

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Gain 2 mana. Gain 1 more mana if you are Hidden.' to 'Gain 2 mana and Hidden (1).'
* Upgraded effect changed from 'Gain 3 mana. Gain 2 more mana if you are Hidden.' to 'Gain 3 mana and Hidden (2).'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Gain 2 mana. Gain 1 more mana if Hidden.' to 'Gain 2 mana. Gain 1 more mana if you are Hidden.'
* Upgraded effect changed from 'Gain 3 mana. Gain 2 more mana if Hidden.' to 'Gain 3 mana. Gain 2 more mana if you are Hidden.'