Eden events/scriptoutput

id
### The Battle of Corpus Christi

*Shortly before our nation's founding, a man named Reese once threatened the entire Wasteland. However, thanks to the timely intervention of a few brave individuals, he was defeated in a battle at the former city of Corpus Christi (now known simply as "The Corpse"). Among these individuals were Scarlet and her followers, our people, who still protect Eden and Reese's corrupted G.E.C.K. today. What was most paramount to our victory?*

**Our flamers*** Custom effect tooltip: We will receive a veteran 20-width infantry division with flamer support.
* Add technology: Dynamite
* Add technology: Flamers
* Hidden effect:
	+ ```
	load_oob = EDN_flamer_company
	```
	+ **100** units of File:United States of America.png United States of America Incinerator is added to the national Stockpile

**Our mighty power armor*** Custom effect tooltip: We will receive two veteran 15-width power armor divisions with recon support.
* Add technology: Simple Servos
* Hidden effect:
	+ ```
	load_oob = EDN_pa_companies
	```
	+ **150** units of File:United States of America.png United States of America Scavenged Power Armour is added to the national Stockpile

**Our overwhelming numbers*** Custom effect tooltip: We will receive six veteran 10 width infantry divisions.
* Gain +100% research bonus (1 use) towards:
	+ Infantry Weaponry
* Hidden effect:
	+ ```
	load_oob = EDN_conscripts
	```
	+ **150** units of File:United States of America.png United States of America Support Equipment is added to the national Stockpile

**Our use of superior tactics*** Add technology: Warrior Training
* Gain +50% research bonus (2 uses) towards:
	+ Land Doctrine
* Gain Army experience 50 Army Experience

 id### The Beginnings of Something Great.

*After Reese's defeat, we realized that the G.E.C.K. must be contained. But when we burned the red jungles, they grew back, more robust and thicker. With no way for us to deactivate the G.E.C.K., we realized we had to become the guardians of such a dangerous weapon to prevent it from falling into the wrong hands for a second time. And so we also became protectors of the people here. The people, independent though they were, lacked basic infrastructure, industry, and, generally, any of the things needed for an organized society. We pooled what little resources we had to invest in...*

**Civilian Goods*** [Scope]**Brady** (935):
	+ Add 2  building slots
	+ Add **2**  Civilian Workshop

**Arms Production*** [Scope]**Brady** (935):
	+ Add 3  building slots
	+ Add **3**  Arms Workshop

**Infrastructure*** [Scope]**Eden** (936):
	+ Add 2  building slots
	+ Add **2**  Infrastructure
* [Scope]**Brady** (935):
	+ Add 2  building slots
	+ Add **2**  Infrastructure
* [Scope]**Mountain Home** (678):
	+ Add 2  building slots
	+ Add **2**  Infrastructure
* [Scope]**Kerrville** (920):
	+ Add 2  building slots
	+ Add **2**  Infrastructure

 id### The People Of Eden.

*The people of Eden transformed, just as the land. Just as it had become a mutated hellscape of nature, the farmers, ranchers, and scavengers adjusted too. They became hunters, soldiers, and scientists. But above all, those we protected became our people. They could only be described as...*

**Resourceful*** Gets the National Spirit File:Edn resourcefulness.png *“Resourceful”*

Resourceful icon**Resourceful**

* Resource Gain Efficiency: +15%
Above all, our people are resourceful.

**Productive*** Gets the National Spirit File:Edn productive.png *“Productive”*

Productive icon**Productive**

* Factory Output: +7.5%
Above all, our people are productive.

**Industrious*** Gets the National Spirit File:Edn industrious.png *“Industrious”*

Industrious icon**Industrious**

* Max Factories in a State: +10%
Above all, our people are industrious.

**Skilled*** Gets the National Spirit File:Edn skilled.png *“Skilled”*

Skilled icon**Skilled**

* Construction Speed: +5%
Above all, our people are skilled.

 id### Scarlet's Speech

*As she stood up to address the soldiers at the front, Scarlet chose her words carefully. One wrong word in this critical time could mean the loss of their confidence.

 "Though we may have been pushed back, the fighting has only just begun. Already you have shown inspiring grit and cold resolve. I will make no false claims about our enemies, nor will I mention the countless atrocities they have committed. All that needs to be said is that you are what stands between them and what we protect. The evil corrupted G.E.C.K., your livelihoods, and your loved ones. As a wise man once said, a real soldier fights not because he hates what is in front of him but because he loves what is behind him."

 After this brief but powerful speech, she stepped away from the makeshift podium.*

**The men returned to the front, reinvigorated*** Remove the National Spirit File:Edn unprepared.png *“Unprepared”*

 id### Our Own Little Slice of Paradise

*Rivers flowed, plants grew, and flowers bloomed. However, this was not like before. Before everything was distorted, crimson red rivers, man-eating plants, the foliage so dense that it produced darkness as black as night at all times, no longer. The rivers now flow clean, and there is no more dense foliage; it is instead replaced by lush grass and fertile soil. The G.E.C.K. has produced a miracle, and people from all over flock to Eden to take advantage of this otherworldy place. Which can only be described as the Garden of Eden.*

**Best get started on your homesteads*** Replace the National Spirit File:Generic corrupted geck.png *“A New Beginning?”* with the National Spirit File:Edn paradise.png *“Paradise”*

Paradise icon**Paradise**

* Construction Speed: +10%
* Recruitable Population: 3%
* Max Entrenchment: +10
* Stability: +15%
* Monthly Population: +30%
* Appeal to Refugees: +5%
We have finally done it, the G.E.C.K. has been purified, and the results have been nothing short of a miracle. Rolling fields of lush grass, not seen since before the Great War, now dominate the landscape, bringing people from all over Texas to settle in what's being referred to as the Garden of Eden.
* Add 20 Victory pointVictory point to province (11 615)
* [Scope]**Eden** (936):
	+ Rename state to The Garden of Eden
	+ Set state category to  Restored Megacity
	+ Add 2  building slots
	+ Add **2**  Civilian Workshop
	+ Add **2**  Infrastructure
	+ Add production of **12** (unrecognized string "advanced" for Template:Icon) Advanced Components to **Eden** (936)
	+ Add production of **12** (unrecognized string "composites" for Template:Icon) Composite Materials to **Eden** (936)
	+ Add production of **15** (unrecognized string "circuitry" for Template:Icon) Circuitry to **Eden** (936)
	+ Set temporary variable pop\_add to 20000
	+ Scripted Effect: add\_state\_population=yes

 id### The Texan Integration Act

*At long last, Texas will be united. After much controversy and debate over the exact terms and details of the agreement, Eden has formally been annexed by the Provisional Republic of Texas. This will be a boon to both nations; with our combined resources and strength, we can ensure a safe and free Texas for all.*

**Three hurrahs for the Provisional Republic*** Annex  Eden (troops transferred)
		- Is a core state of  Eden
	+ File:TEX.png TEX gains a core on this state
	+ Remove the core of  Eden
	+ Claim lost by Eden
	+ Clear state flag do\_not\_exodus
		- Set nationality to File:TEX.png TEX
	+ [SCOPE]Every employed navy leader:
		- Set nationality to File:TEX.png TEX
	+ ```
	transfer_navy
	```

		- ```
		target = TEX
		```
* File:TEX.png TEX:
	+ Set country flag tex\_eden\_integrated
	+ Set temporary variable caps\_to\_add\_to\_tex\_edn to the value of EDN.caps\_number\_display
	+ Increase variable caps\_number\_display by the value of caps\_to\_add\_to\_tex\_edn

 id### The Eden Declaration

*Today, it has been announced that Eden will not give in to pressures from either the Republic of the Rio Grande or the [892.owner.GetName]. We will forge our own path; these foreign powers with grandiose designs on Texas do not know what's best for our people. We're the only ones capable of protecting our people and their interests. Thus, we must walk alone.*

**Eden will always be free!*** Gain 10% Stability Stability
			* Has the Conscription Law File:Recruitment business man.png *“War Never Changes”*
	+ Scripted Effect: increase\_conscription\_law=yes
* Else:
	+ Gain  150 Political Power

 id### The Houston Conference

*It has been decided that to prevent future conflict, a conference will be held between delegates of the [892.owner.GetName] and Eden in the neutral city of Houston. The primary concern of the conference is to settle the claims of both parties over the hotly contested border region where the Unity of Austin once was. With the fate of the two nations in their hands, the delegates from Eden decided to...*

**Offer them all of the Unity's former territory*** If:
			* Exists
	+ Texan Brotherhood:
		- Trigger country event *“Eden's Proposal”* in 1 day
			* Exists
	+ Lone Star:
		- Trigger country event *“Eden's Proposal”* in 1 day
* Custom effect tooltip: This will likely result in peace with the [892.owner.GetName].
			* State is owned by  Eden
		- Set state flag do\_not\_exodus

**Offer them the city of Austin*** If:
			* Exists
	+ Texan Brotherhood:
		- Trigger country event *“Eden's Proposal”* in 1 day
			* Exists
	+ Lone Star:
		- Trigger country event *“Eden's Proposal”* in 1 day
* Custom effect tooltip: This may lead to war with the [892.owner.GetName].
			* State is owned by  Eden
		- Set state flag do\_not\_exodus

**Offer them no concessions*** If:
			* Exists
	+ Texan Brotherhood:
		- Trigger country event *“Eden's Proposal”* in 1 day
			* Exists
	+ Lone Star:
		- Trigger country event *“Eden's Proposal”* in 1 day
* Custom effect tooltip: This will almost certainly lead to war with the [892.owner.GetName].
			* State is owned by  Eden
		- Set state flag do\_not\_exodus

 id### Eden's Proposal

*The delegates representing Eden have given us their terms. They are willing to cede to us all of the former territories of the Unity of Austin. This is a very generous offer, and we do not expect to receive any better terms. It would, however, mean giving up any future aims on Eden. What is our response?*

**We accept*** [SCOPE]Our country
	+ Becomes owner and controller of **San Saba** (924)
	+ Gains core on **San Saba** (924)
	+ Becomes owner and controller of **Johnson City** (917)
	+ Gains core on **Johnson City** (917)
	+ Becomes owner and controller of **San Marcos** (916)
	+ Gains core on **San Marcos** (916)
	+ Becomes owner and controller of **Austin** (915)
	+ Gains core on **Austin** (915)
	+ Gains opinion modifier (unrecognized string "EDN\_mutual\_respect" for Template:Opinion) towards  Eden
* Eden:
	+ Gains opinion modifier (unrecognized string "EDN\_mutual\_respect" for Template:Opinion) towards  Eden
	+ Hidden effect:
		- Trigger country event *“The [892.owner.GetName] Accepts Our Offer”* in 1 day
		- Set country flag houston\_conference\_mex
		- Refresh the focus tree restarting the checks in allow\_branch

**We will show these upstarts who really rules Texas*** Eden:
	+ [SCOPE]Our country
		- Scripted Effect: grant\_wargoals\_on\_core\_states\_of\_prev=yes
	+ Hidden effect:
		- Trigger country event *“The [892.owner.GetName] Rejects Our Offer”* in 1 day
		- Set country flag houston\_conference\_tex
		- Refresh the focus tree restarting the checks in allow\_branch

 id### Eden's Proposal

*The delegates representing Eden have given us their terms. They will cede to us the city of Austin. Only, however, if we renounce our claims of all territories south of the West Brazos Tributary. What is our response?*

**We accept*** [SCOPE]Our country
	+ Becomes owner and controller of **Austin** (915)
	+ Gains core on **Austin** (915)
	+ Gains opinion modifier (unrecognized string "EDN\_mutual\_respect" for Template:Opinion) towards  Eden
* Eden:
	+ Gains opinion modifier (unrecognized string "EDN\_mutual\_respect" for Template:Opinion) towards our country
	+ Hidden effect:
		- Trigger country event *“The [892.owner.GetName] Accepts Our Offer”* in 1 day
		- Set country flag houston\_conference\_mex
		- Refresh the focus tree restarting the checks in allow\_branch

**We will show these upstarts who really rules Texas*** Eden:
	+ [SCOPE]Our country
		- Scripted Effect: grant\_wargoals\_on\_core\_states\_of\_prev=yes
	+ Hidden effect:
		- Trigger country event *“The [892.owner.GetName] Rejects Our Offer”* in 1 day
		- Set country flag houston\_conference\_tex
		- Refresh the focus tree restarting the checks in allow\_branch

 id### Eden's Proposal

*The delegates representing Eden have given us their terms. Perceiving themselves as the stronger party, they have demanded that we renounce all claims on their territory. This offer is almost laughable, and unless we truly are in no position to fight a war with Eden, we should reject this offer. What is our response?*

**We have no other choice*** Eden:
	+ Hidden effect:
		- Trigger country event *“The [892.owner.GetName] Accepts Our Offer”* in 1 day
		- Set country flag houston\_conference\_mex
		- Refresh the focus tree restarting the checks in allow\_branch

**We will show these upstarts who really rules Texas*** Eden:
	+ [SCOPE]Our country
		- Scripted Effect: grant\_wargoals\_on\_core\_states\_of\_prev=yes
	+ Hidden effect:
		- Trigger country event *“The [892.owner.GetName] Rejects Our Offer”* in 1 day
		- Set country flag houston\_conference\_tex
		- Refresh the focus tree restarting the checks in allow\_branch

 id### The [892.owner.GetName] Accepts Our Offer

*The [892.owner.GetName] has accepted our offer! War has been successfully avoided. With a mutual understanding between both of the major powers in Texas, it is clear to all that peace reigns supreme in Texas once more.*

* The event *“Eden's Proposal”* option *“We accept”*

**Peace in our time*** Hidden effect:
			* State is owned by  Eden
		- Clear state flag do\_not\_exodus
			* State is owned by  Texan Brotherhood
		- Clear state flag do\_not\_exodus

 id### The [892.owner.GetName] Rejects Our Offer

*The [892.owner.GetName] has rejected our offer! With the failure of the Houston Conference, it seems war is inevitable. We now seem to be on an unavoidable collision course and must prepare ourselves for the inevitable conflict.*

* The event *“Eden's Proposal”* option *“We will show these upstarts who really rules Texas”*

**Texas ain't big enough for the two of us*** Hidden effect:
			* State is owned by  Eden
		- Clear state flag do\_not\_exodus
			* State is owned by  Texan Brotherhood
		- Clear state flag do\_not\_exodus

 id### The Matter of Texas

*While we now control much of Southern Texas, the regions along the Rio Grande remain separate. The people of the TAA suffer under the elitist ruling class, while the ranchers of the Pecos are frequently targets of raids. Not to mention the fear created by the recent expansion of Caesar's Legion into the region. Not only would their annexation mean an end to these issues, but the lands would certainly be a boon to our own economy and offer a much more defensible border. However, as these regions are under the influence of the Republic of the Rio Grande, we cannot outright annex them without permission. The last thing we want is to start a conflict with our powerful Southern neighbor.*

* Completing the national focus File:Edn south texas.png *“The Matter of Southern Texas”*

**We should communicate this proposition*** Hidden effect:
			* State is owned by  Texan Arms Association
		- Set state flag do\_not\_exodus
			* State is owned by  Pecos Colony
		- Set state flag do\_not\_exodus
			* State is owned by  Republic of the Rio Grande
		- Set state flag do\_not\_exodus
* Republic of the Rio Grande:
	+ Trigger country event *“The Matter of Texas”* in 1 day

 id### The Matter of Texas

*We have observed as the mysterious hermit Texan nation of Eden has grown swiftly throughout the past few years. Today, we received a request that they wish to annex the border regions of Texas along the Rio Grande. They have made sure to convey that they do not intend to do so without our government's consent and wish to maintain amicable relations, whichever decision we choose. That being said, this region has traditionally been in our sphere of influence and holds many resources and people, some of which consider themselves our people. What decision will we make?*

**We need a strong ally across the Rio Grande*** Hidden effect:
					- Scripted Trigger: all\_core\_land\_owned\_by\_prev\_sphere=yes
		- Eden:
			* Becomes owner and controller of **Edward's Plateau** (797)
			* Becomes owner and controller of **T.A.A. Estate** (796)
			* Becomes owner and controller of **Uvalde** (795)
			* Becomes owner and controller of **Crystal City** (794)
			* Becomes owner and controller of **Eagle Pass** (793)
			* Becomes owner and controller of **Laredo** (792)
				+ Is a core state of  Texan Arms Association
			* Eden gains a core on this state
				+ Is a subject of  Republic of the Rio Grande
		- Eden:
			* Annex  Texan Arms Association (troops transferred)
				+ Scripted Effect: grant\_wargoals\_on\_core\_states\_of\_prev=yes
				+ Is a core state of  Texan Arms Association
			* Eden gains a core on this state
					- Scripted Trigger: all\_core\_land\_owned\_by\_prev\_sphere=yes
		- Eden:
			* Becomes owner and controller of **Terlingua** (255)
			* Becomes owner and controller of **Marfa** (31)
			* Becomes owner and controller of **Pecos** (200)
			* Becomes owner and controller of **Van Horn** (545)
				+ Is a core state of  Pecos Colony
			* Eden gains a core on this state
				+ Is a subject of  Republic of the Rio Grande
		- Eden:
			* Annex  Pecos Colony (troops transferred)
				+ Is a core state of  Pecos Colony
			* Eden gains a core on this state
				+ Scripted Effect: grant\_wargoals\_on\_core\_states\_of\_prev=yes
				+ Is a core state of  Pecos Colony
			* Eden gains a core on this state
* Custom effect tooltip: Eden will receive all of our and our puppet's land, should we have any, north of the Rio Grande, and wargoals on what we do not own.
* [SCOPE]Our country
	+ Gains opinion modifier (unrecognized string "RRG\_northern\_bulwark" for Template:Opinion) towards  Eden
* Eden:
	+ Gains opinion modifier (unrecognized string "EDN\_southern\_benefactor" for Template:Opinion) towards  Republic of the Rio Grande
	+ Hidden effect:
		- Trigger country event *“Rio Accepts”* in 1 day

**The land is more valuable in our hands*** Custom effect tooltip: Eden will develop our lands and the land of our puppets, should we have any, north of the Rio Grande.
* [SCOPE]Our country
	+ Gains opinion modifier (unrecognized string "EDN\_mutual\_respect" for Template:Opinion) towards  Eden
* Eden:
	+ Gains opinion modifier (unrecognized string "EDN\_mutual\_respect" for Template:Opinion) towards  Republic of the Rio Grande
	+ Hidden effect:
		- Trigger country event *“Rio Refuses”* in 1 day

 id### Rio Accepts

*Rio has accepted our proposition to annex the border regions! The people and government alike are ecstatic, hopes remain high for the future, and our relations with the Republic have greatly improved due to this development.*

**Fantastic!*** If:
				+ Is in the same faction as  Republic of the Rio Grande
	+ Eden:
		- Enters a Non-aggression pactNon-aggression pact with  Republic of the Rio Grande
			* At least *one* of the following is true:
				+ Is a core state of  Republic of the Rio Grande
				+ Is claimed by  Republic of the Rio Grande
		- Remove the core of  Republic of the Rio Grande
		- Claim lost by Republic of the Rio Grande
			* State is owned by  Eden
		- Clear state flag do\_not\_exodus
			* State is owned by  Texan Arms Association
		- Clear state flag do\_not\_exodus
			* State is owned by  Pecos Colony
		- Clear state flag do\_not\_exodus
			* State is owned by  Republic of the Rio Grande
		- Clear state flag do\_not\_exodus

 id### Rio Refuses

*Rio has refused our request to annex the border regions of Texas. However, as we do not want to sour relations, as an act of good faith, it has been decided that we will help to organize and fund the expansion of industry and infrastructure within the lands of South-East Texas. Under this agreement, Rio has also communicated the desire for further cooperation with us for the good of people in both nations.*

**Disappointing, but understandable*** If:
				+ Is in the same faction as  Republic of the Rio Grande
	+ Eden:
		- Enters a Non-aggression pactNon-aggression pact with  Republic of the Rio Grande
		- Is a core state of  Texan Arms Association
	+ Add 2  building slots
	+ Add **1**  Civilian Workshop
	+ Add **1**  Infrastructure
			* State is owned by  Texan Arms Association
		- Clear state flag do\_not\_exodus
			* State is owned by  Pecos Colony
		- Clear state flag do\_not\_exodus
			* State is owned by  Republic of the Rio Grande
		- Clear state flag do\_not\_exodus

 id### Scarlet Becomes President

*As Scarlet was in the capital of the Provisional Republic finalizing the integration of Eden, she was suddenly summoned into the halls of the Congress. Upon entering, she was rather unceremoniously offered the position of the Republic's first president. The people of Texas had watched as Scarlet bravely defended her lands against Shale's Army, moved on to defeat the last remnants of Attis's Army, and put an end to the secessionist state of the Alamo Chapter. They also commended her on her remarkable progress in modernizing both the military and industry of Eden, greatly improving the standards of living for the people living there, as well as organizing the Herculean task of repairing the corrupt G.E.C.K. Scarlet, though slightly embarrassed, graciously accepted the position.'*

**No one was more qualified for the job*** Hidden effect:
	+ File:TEX.png TEX:
		- Trigger country event *“nf\_EDN.100”*

 id### (Hidden) nf\_EDN.100.t

 Immediate effects* Hidden effect:
	+ ```
	remove_country_leader_role
	```

		- ```
		character = EDN_scarlet
		```
		- ```
		ideology = peoples_militia
		```
	+ ```
	remove_country_leader_role
	```

		- ```
		character = EDN_scarlet
		```
		- ```
		ideology = meritocracy
		```
	+ ```
	remove_country_leader_role
	```

		- ```
		character = EDN_scarlet
		```
		- ```
		ideology = survivalism
		```
	+ ```
	remove_country_leader_role
	```

		- ```
		character = EDN_scarlet
		```
		- ```
		ideology = benevolent_dictatorship
		```
* [SCOPE]Every country that exist and could exist:
	+ Limited to:
		- Scarlet is active in this country
			* Is character *“EDN\_scarlet”*

**nf\_EDN.100.a*** ```
add_country_leader_role
```

	+ ```
	Character = EDN_scarlet
	```
	+ ```
	Promote_leader = yes
	```
	+ ```
	Country_leader
	```

		- ```
		ideology = constitutional_republic
		```
		- ```
		expire = "3000.1.1.12"
		```
		- ```
		traits
		```

			* ```
			EDN_keeper_of_the_jungle
			```