Vessilia Dayne

### Aliases

Vess, Lady Dayne, Heiress of Pax'Vrell, the Dangerous One (*nickname used by Pit*)

### Relatives

*Unnamed* Dayne, Duke of Pax'Vrell (Father)

### Affiliation

Duchy of Pax'Vrell, Guild, Foglands Rescue, Fiend Faction, New Haarwatch, Temple Expedition

## Physical description

### Hair

Dark soft brown

Tin Ranked Guilder, known as "Vess". Lady Vessilia Dayne is the daughter of the Duke from Pax'Vrell. She is friends with Evie and Felix and is guarded by her protector, The Hand. Her father's religion and sometimes her own taught her to trust in the grace of Siva. She is a Dragoon, like her mother before her, using skills and tempering them with essences associated with dragons. Her armor was made by Eldrunna Coldfire and her spear, *Partisan of the Blue Eyed Dragon*, was made by Rafny Coldfire from the remaining pieces of Apollyon.

> "*Emerging from behind Evie, a tall woman with dark hair and darker skin smiled shyly in the light of their torches. She wore off-white enameled armor made of thin metal plates etched with flowing designs, an elegant hybrid between leather and platemail, and in her hands was a towering spear at least eight feet in length.*"
>
>

**Omen:** The High Priestess

**Name: Vessilia Dayne**

**Race: Human**

**Level: 20**

**HP: ???/???**

**SP: ???/???**

**MP: ???/???**

**Lore: Humans are adaptable and prolific breeders. They can be found in many corners of the Continent.**

**Strength: Strength, Agility**

**Weakness: Endurance, Vitality**

## Known Abilities

Fights with a silver spear and air magic.

Analyze

Nighteye

Dragoon's Footwork - Allows Vess to rapidly move, leaving a blurry image in her path.

Seven Steps of the Dragoon - Footwork Kata that focuses on manipulating air mana and controlling distance.

Wall Run - Allows limited running on walls.

Diplomacy -A social skill that is normally used to smooth out diplomatic talks, trade negotiations, and settling disputes, but can also help provide aid and comfort those in need. The skill leverages the System in an unknown way to provide a bonus to favorable social interactions with allies, and a lesser bonus with opponents, though the effect is most potent on first use and sees diminishing returns on subsequent uses. ***Continuity** - This is likely the same skill as Oration (which was only mentioned once in chapter 57), since Vess mentions that 'soft skills' like Diplomacy are rare, so she is unlikely to have two of them.*

Oration - Improves Vess's speaking ability. ***Continuity** - This is likely the same skill as Diplomacy since Oration was never mentioned after its initial appearance in chapter 57.*

Gaze of the Unseen Hunter - Heat vision tracking skill that allows limited perception of the infrared spectrum.

Pierce the Sky - Launches Vess high in to the air.

Dragon's Descent - Accelerates toward the ground to inflict a falling strike.

Spear of Tribulations / Seven Tribulations - Seven spears manifest from air Mana and can explode after impaling an enemy. Vess summons the spears by thinking *Spear of Tribulations* and can use them as a weapon until she decides to detonate them by saying "Seven Tribulations."

Wyrmling's Call - A spectral dragon head appears around her own and roars, either taunting enemies or inducing fear; however, Vess can not choose which effect occurs (50/50 chance of either effect). ***Continuity** - Vess once referred to this as Dragonfear, though that could have been the name of the status effect instead of the skill name; however, when Crell Sovos was affected by the skill the status effects were just listed as Frightened and Taunted. Strangely Crell was first affected by Fear, resisted it, and was then taunted rather than the skill having a 50/50 chance to do one or the other.*

Elemental Eye - Allows limited visualization of traces of mana upon the surface of the world, which causes colors to swirl in Vess's eyes during use.

Grace - Appears to be a passive skill that helps Vess move, fall, and land gracefully.

Title: Against the Tide.

After **Fiendforging**:

**Dragoon’s Footwork (Epic), Grace (Common), And Wall Run (Uncommon) Have Become On The Wing (Legendary)!**

**Pierce The Sky (Rare) Has Become The Fang of Havoc (Legendary)!**

**Dragon’s Descent (Rare) Has Become Draconic Stormfall (Legendary)!**

**Wyrmling’s Call (Rare) Has Become Matriarch’s Lament (Legendary)!**

## Tempering

 Mind:

This is the same formation as Vess' mother and designed specifically for a dragoon. As Vess said in chapter 136, "The Body is designed to handle the movement and leaping abilities inherent to the Dragoons, while the Mind is built for acclimating to the pace of battle. The Spirit itself, like many things the Dragoon's embrace, was stolen from the dragons centuries ago. It has a...myriad of functions."

For Wings of Vitra she Tempered Spear of Tribulations (Legendary), Dragon's Descent (Rare), and Dragoon's Footwork (Epic).