recursal/Fanatic-Fandom huggingface dataset:
The Antlered King

An old king from a time long erased... (a.k.a. bootleg of the Horned King from Black Cauldron)

## Personality

Cold, calculating, and ambitious. He wants power and will do most any things to get it. Though he is not without reason or patience.

## Appearance

A sickly green skeleton dressed in faded dark red robes along with a slightly brighter red cloak with fur and hood. (occasionally seen with a pair of antlers as well)

His face is often hidden by the darkness of his hood. But, like a classic villain, his face will reveal in order to intimidate others.

The only part of his body not just bones are his forearms, which still somehow have skin on them. The skin however is old, wrinkly, and overall ew so...

## Backstory

Over 200 years ago, long before the last Erasure Event, the Antlered King ruled over a majority of the Einquell continent (with a few lords who often tried rivalling for more land). He was ruthless and often referred to as a tyrant by many. And he was always looking to gain more power.

His reign however came to an abrupt end as his search for power led to his downfall and he was consumed, and killed, by a powerful artifact, the Black Vessel(a black iron cauldron said to contain thousands of souls of ancient armies)

Much history of this King was erased and forgotten but tales and myths of him survive in the neighboring reelkind lands, such as Firruma. It would in fact be on the northern coasts of Firuuma where the Black Vessel (which survived the Erasure Event) would resurrect the Antlered King. For what purpose? No one is certain...

But now returned to the land of the living, stripped of his former power, his title, and his namesake, Antler returns to Einquell with every intention of reclaiming his throne. And kicking off whoever is currently sitting on it.
Tutu Kid

The Bow Kid to Owldart’s Shorts Kid, who went on an adventure at the Eclipse Cathedral (Krathoom!), sold their soul to Mr. Grabby, and does crazy things while being like, Eight.

## Personality

Chipper and cheerful, stock “kid” personality taken to 11, but very mindful of fae rules. Will always introduce themselves like “Hello! You can call me Tutu Kid, I like all pronouns but they/them suit me right now, what may I call you and your pronouns?”

## Appearance

“Asian” child, black hair Galaxy eyes, in a pink leotard with stickers and buttons covering it. Can summon impressive staff, with a tag they always keep on their wrist that says “Love, Moomoo”

## Backstory

Tutu Kid is definitely never forgiving the Engineer for taking their best friend away! Even though they’ve visited him and he was really nice! Their Moomoo is SO SUPER DUPER STRONG and their behavior is extremely normal, what do you mean “trauma”? They sold their soul to Victoria before swapping it to Mr. Grabby, so you can see how trusting they are. Best friends Snackers the Yeti, Clink Clank Bernard the (???), Eclipse Cathedral Crew, Shorts Kid
Xan

> *I- I'm sorry. I'm not... experienced at this toon stuff. Do you... have a cake somewhere, that I'm missing?*
>
>

Xan is a human realkind wizard, who is quite old yet still fit, bookish and a little shy. However, many years of his life were spent transformed into a toon, where he was enslaved to work for his ex-close friend, Ru Skedge.

## Personality

Xan is a naturally curious human, who first realized his magical ability by just trying to figure out how things worked. Due to his trauma at the hands of Skedge, he is more withdrawn than ever before, though was always shy to begin with.

## Appearance

### As a toon:

Xan was transformed into a small, sheep-like humanoid toon, wearing pink bows and a bell around his neck. He appeared as short and generally small in nature.

### As a realkind:

(note: not sure how to format it properly but just imagine that it looks good.
Ash Hollows

Ash is a pumpkin headed toon who loves chaos and being a little bastard. however, not all is what it seems with this little child- and he may be hiding more that meets the eye.

## Personality

Chaotic little gremlin, he follows no rules but does seem to care about those he calls his friends.

## Appearance

He has an orange pumpkin head, which has a wooden stake piercing through its right side and is visible through his right eye socket. Ash's eyes perpetually glow, usually in a warm yellow color but he has the ability to change the colors at will. He wears an oversized red sweater, and wears a long black scarf with rainbow edgings at the end of it. His right hand is a black nubbin while his left hand is a metallic claw.

## Backstory

Not much is known about this odd little toon, only that he has a tendency to be in the oddest places at the oddest time.

## Shenanigans

* The Buddies Book: The Festival of Minor Lights
* 12FPS: Rainbow Mayhem
* World In A Bottle: Rabbit Ruins
* Thirst for the Fizz (Parts 1 through 3)
Up and Atom

## Up and Atom

### Session Type

DnD session/fiasco one-shot/MoTW campaign

### Angst Rating

Non-Mild-Medium-High-Extreme

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## Cast

* (DM)
* Character Name (Player Name)
* Character Name (Player Name)
* Character Name (Player Name)
* Character Name (Player Name)

## Notable NPCs

* NPC Name (Who they were)
* NPC Name (Who they were)
* NPC Name (Who they were)

## Notes

Any notes about the session, recording, whateves.
The Great Rootbeer Ban

# Great Rootbeer Ban, The

## Event Summary

A wide ban on Alcoholic Substances Toonish or Otherwise (Rootbeer, Soda, Drinks marked as XXX, Etc. As well as Ale, Standard beer, Wine, Etc.) across Gisnep, which was then followed by most other Countries except for the independent Isle's, which lasted about 10 years.

## Beginning

This ban began when Altew noticed that his youngest son Ekyim had been drinking exhuberant amounts of Root Beer. Altew immediatly made this everyones problem.

## Reception

Everyone disliked that. In response Elicit smuggling of all Alcoholic Substances started up. during this time several laws were passed which include:

* The 1 Mile Law
* The 2 Mile Law
* The 1 Mile Law (again, they fucked up)
* The 69 Mile Law (Nice)
* The "Who the fuck passed the last law" Law, which immediatly returned everyone to The 2 Mile Law.
* The 5 Mile Law

This happened over the course of about 7 hours. Legislation changed heavily depending on which areas of Einquell decided And I Quote "This is Shite", with two most popular places to obtain Alcoholic Substances being Firuuma and the Independent Isle's.
Unbekannt

A quiet, steady deity who loves stories.

## Appearance

A shifting swarm of alphabet like shapes, each with a single eye. The letters change to the forms of the observer's native language.

## Personality

Very quiet, usually only speaking via telepathy.

## Notable Abilities

They can act as a universal translator, bestow and withdraw telepathic and other psychic powers on mortals

## Region

Jhotos, Kantos, and a few other small islands

## Followers

#### Clerics

* Selli Alamos
* The Mothers of the Mewtherhood

#### Other Followers

* Arc Alamos
* Other Residents of Jhotos and Kantos

## Trivia

If you want to get on their good side, start to tell them your favourite fairy tale. They might grant you a boon.

## Mythos

They are said to be the source of every language ever known, in the past, present, and future.
The Engineer: Filmography

This table contains the directed works of the Engineer- prior to these pictures he also featured in a number of silent movies (usually as an untitled stuntman role). A lot of slapstick high action stunts were involved and he got a good reputation from it which eventually led to the opportunity to create his own films. His first lead acting role was in Safety Least. His last (not self directed) part was as the lead in 'The Mark of Rozzo'. Apparently people took his auditioning for the part as a joke, being required to sword fight reelkind actors, but by utilizing furniture on set during the fights to account for the height different (and demonstrating his ability to jump clean over a donkey with no issue) he took the position with no further ridicule.

(Note: most of these are parodies so don't take it too seriously folks ;D more might be added if I improv titles of his previous works in new games)

Poster for the movie CliffhangerPhoto taken backstage during production of the Good the Bad and the Lucky (featuring the Engineer and Deltasong Danger)Images from Under the WheelPoster for the movie Lost and Found (art by Whirl)Publicity image of some of the many up and coming talents at Dodo Studios (art by Cranky)- Larry Samuel, Lucky Jack, Shorts Kid, Primrose Poodle, Tobias O’Chrowelle, March and the Engineer himselfConcept poster of the Star Caws movie trilogy.Scene from Brokebeak Mountain.Poster for the movie Calamity DameThe cast of Calamity Dame during briefing.Scene from Calamity Dame (art by Obby)Scene from Calamity Dame 2 (art by Obby)The Engineer on the red carpet at the 10th Annual Avian Film Festival.Scene from Reservoir BirdsRhode Is-And; Yupyean Witch famous for her lead role in Calamity Dame (art by Launch)The Engineer in various roles (top left: Unforgivable, top right and lower centre: Under the Wheel, lower right: Too High to Fall)Poster for the movie The Good the Bad and the Lucky (art by Gwin)Poster for Safety Least (art by Gwin, shading by Aik)Poster [variant] for Safety Least (art by Gwin)Early promotional image of the EngineerPoster for Too High to Fall (collaboration between Modmad and Holey)Poster for Too High to Fall (variant) (collaboration between Modmad and Holey)Poster image of the Engineer created for the promotion of Under the Wheel (lineart by Leeffi, colour by mod)
Yllwyll

A mad scientist toon who lives in Endsville and has conducted many experiments on Catalyst-V. His name is pronounced "ill will".

## Personality

Yllwyll is curious and inquisitive but easily fooled or distracted. He likes carrying out "experiments" with no proper hypothesis or reasoning, simply to see what will happen and discover the limits of what Catalyst-V can do.

## Appearance

Yllwyll is a mostly-humanoid toon with sickly pale skin, hair that's turning green, and discolored eyes (bloodshot red on green sclera). His lab uniform has mostly melted onto his body, leaving him with permanent, clawed rubber gloves.

## Backstory

Yllwyll used to be a researcher who was testing the unusual properties of the Catalyst-V compound. By the present day, decades of exposure to the compound have driven him insane.

## Shenanigans

Yllwyll first appears in the game Into Thin Air, where the party follow Sentry into Endsville to discover that Yllwyll has been kidnapping and experimenting on pets from Wellspring City. The group head underground to his lab, and despite Tailwind attacking him at first, he is soon convinced that the teens are Health and Safety inspectors and lets them into his lab to look around. Tailwind casts Tasha's Hideous Laughter on Yllwyll to incapacitate him while the group gather the stolen pets and escape, but Yllwyll sends several mutants after the group to fight them.

Behind the scenes, Yllwyll was responsible for the swarm of flying mutants in Look Out!, which he sent to Wellspring City in hopes of retrieving his stolen henchman/pet, Factoid.
The Oddyssey - Session 9 - Chapter 1: The Museum Hermetica

## Premise

The party descends, discovers, dissolves.

## Cast

* Ky the Squiddy (DM)
* Biff Hitley (Mock)
* Frankie E. Stein (Jay)
* Ms Foam Forrester (Lizz)
* Tsugi (Snail)

## Plot Summary

The voice that echoed up the hidden staircase remains silent as the party descends, walking down the stairs for what feels like hours, and exhausting themselves as they go. It's only when they reach the bottom that they realise Lockie is missing once again, though they don't have much time to dwell on that before getting distracted by the alchemist's lab hidden away beneath the museum.

Ms Foam inspects the forge at the centre of the lab, finding it is the result of the four elements they'd gathered from the corridor earlier. Tsugi steals ingredients, Biff starts tearing up the floor, and Frankie has questions for Dr Boffin, who seems to be staring at a strange liquid distilling above the forge. However, the questions don't get very far before a short toon man (not Lockie) steps out from a secret passageway, pulls a lever, and sends the majority of the party falling down a pit much like the ones from the dining hall.

Tsugi, Ms Foam, and Dr Wird frantically try to coordinate an escape from the pit while Biff holds them aloft from the rising acid. Meanwhile, Frankie, Boffin, and the strange man have a chat, where the man reveals himself to be Elias Rook, no longer human after discovering the secret of what he deems to be the philosopher's stone-- Distilled Ink from living toons. He invites Boffin to join him, to accept his legacy as part of the Rook family and become immortal through becoming a toon, and while Boffin is sorely tempted, his morals hold firm.

Or, at least, firm enough for the pit gang to finally escape and for Frankie to diagnose Elias with bonkus of the conkus, dealing a respectable amount of damage for the wizard that she is, and thus beginning initiative...

## Notable NPCs

* Dr Jeremy Boffin
* Dr Tidbit Wird
* Dr Elias Rook
Shadowplay

## Premise

Rezze and Kugan have gone off to work, leaving the two youngest members of La Sombra Familia on their own. So Rai takes Skip to the town park to put on a puppet show for loose change.

## Plot Summary

Not wanting to leave Skip alone, Rai has taken the younger toon to the park to put on a show. Rai has to explain what puppets and plays are, and encourages him to help tell a story. They use their shadow abilities to create images in the puppet theatre, and take it in turns to make up what happens.

## Cast

* Rai (Whis)
* Skip (Cherry)

## External links

Session Recording
The Ooze Blues

## The Ooze Blues

### Session Type

DnD session/fiasco one-shot/MoTW campaign

### Angst Rating

Non-Mild-Medium-High-Extreme

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## Cast

* (DM)
* Character Name (Player Name)
* Character Name (Player Name)
* Character Name (Player Name)
* Character Name (Player Name)

## Notable NPCs

* NPC Name (Who they were)
* NPC Name (Who they were)
* NPC Name (Who they were)

## Notes

Any notes about the session, recording, whateves.
Town Template

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A fun and interesting description of the location! As best you can. We know words are hard.

## History

Unless it was built yesterday, every place will have some history to it. What's happened here? What shaped this place to be the place it is today?

## Landmarks

What cool buildings has this place got? For example, Toon Town would have:

* Dodo Studios
* The Mr. Zippy River
* Panini Queen
* And etc.

## Notable Residents

* Who lives here?
* PCs
* And Important NPCs alike!

## Notable Events

* I would say anything that involves Player Characters is notable
* So this section is for any games that have taken place here!
* Be sure to fill out a session template for each of those games too

## Trivia

Neat facts n stuff. Is the name a pun? Was it based on some irl media? We're nerds for trivia!
Victrola Ton

Short and sweet introduction like: "This character is an angry rabbit toon who travels Einquell in search of hidden knowledge. He is recognizable by his distinctive scowl. etc. etc."

## Personality

Positive and negative traits, possibly examples of how they act, maybe hobbies and goals as well?

## Appearance

What does the character look like? What kind of toon are they? Do they follow a certain art style? What do they wear? Eye color, hair color, birthmarks, scars, you get the gist

## Backstory

Anything about the character that is unlikely to be covered in Shenanigans. Things from their past that shaped the way they act today.

## Shenanigans

Anything that happens in RPs and Games/Adventures
Yada Yada

A small, easygoing village in the southern region of the Ghiblian Empire. The townsfolk have a reputation for asking travellers for help, mostly with small problems that they just dont feel like dealing with. This causes many travelers to avoid the place, as they dont want to be weighed down by side quests. Others seek it out specifically for this reason. The residents are mostly all decent folks, of course. They tend to use the favor/barter system more often than the surrounding areas.

How to use this template:

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A fun and interesting description of the location! As best you can. We know words are hard.

## History

Unless it was built yesterday, every place will have some history to it. What's happened here? What shaped this place to be the place it is today?

## Trivia

"Yada yada!" is a Japanese saying that roughly translates to "noooo I don't want tooooo!"
Chevrolet Corvette C8

## Overview

The Chevrolet Corvette C8, or simply just the C8 was a sports car that appeared on the Stradman YouTube channel, first appearing on Mar 11, 2020 in the video "Unboxing my Corvette C8!!". Since that video, James has brought the car back to Utah, where first he did a top speed run with the car, where both he and his girlfriend, Tessa, managed to get the car to 170 Mph. After that, some mods were made, such as the signature purple wrap, and white Vossen rims. The C8 also proved to be quite a fast car, managing to beat the Lamborghini Aventador on the Blinker Fluid Test Track, however it wouldn't last long, as James soon announced he was selling the car.Now the car is sold and he sold his 458 spider to the new owner of the C8 corvette.

## Sale

James listed the C8 for sale, alongside the Ford Focus RS, Toyota Supra, and Ford GT, with bidding starting at $110,000 without the Vossen rims, and $115,000 with the Vossen rims. The C8 was sold quite quickly, and will no longer appear in TheStradman YouTube videos as one of James' cars.

As of May 28th, 2020, the C8 Corvette made it's last appearance in the video: "Selling The First Car" Like the Audi R8. it was sold to another YouTuber that goes by Chandler David Smith

## Trivia

* This is the only car of James' collection that we have seen Tessa drive.
* James paid around $82,000
* This was the third American car that was owned by James on TheStradman YouTube channel, first being the Ford Focus RS, and second being the Ford GT.
* James can fit in the trunk of the C8. This can be seen in a video posted by the Burlacher called: "C8 vs. Shelby GT350: 5 Reasons a Shelby is Better".
* This is the shortest lived car on TheStradman YouTube channel, only staying around for 78 Days before he made the last video where he sold it.
* This is the second car of the Stradman's that was sold to another YouTuber, the first was the Audi R8.

## Chevrolet Corvette C8

### Status

Having a Pandem widebody kit installed

Regret hit James after selling the original C8. He was randomly searching online, when he found his dream spec; Rapid Blue Exterior, with a Blue Interior. He had ordered this Initially, but the high demand of Rapid Blue changed his decision. After randomly finding the Blue C8, he had the Triple F Collection collect it, where he took delivery of it on April 27th, 2021, C8 #2 debuted on the channel, under the video "Taking Delivery of my NEWEST CAR!" This C8 had a Pandem Widebody installed, and will get new wheels as well.
The Oddyssey - Session 7 - Chapter 1: The Museum Hermetica

## Premise

The party makes a start on the Fire Corridor! They don't get super far though.

## Cast

* Ky the Squiddy (DM)
* Biff Hitley (Mock)
* Frankie E. Stein (Jay)
* Ms Foam Forrester (Lizz)
* Tsugi (Snail)

## Notable NPCs

* Dr Jeremy Boffin
* Dr Tidbit Wird
* Lockie La Key

## Plot Summary

A decision is made to not go knocking any coal down the chute for now, and instead the party makes its way upstairs to explore the fourth and final corridor: the fire themed one. The three things the party takes note of here are a strange device with an hourglass attached, a land shark salamander statue with rubies on its forehead, and a metal staff that burns hot when brought near the statue.

When the puzzle begins, the hourglass is flipped, and Tsugi frantically flips it back, noticeably raising the temperature of the corridor. After several attempts at solving the puzzle, a rather heated argument between Lockie, Tsugi and Frankie, the discovery of a secret door and a second salamander statue, and a rather interesting background conversation between Dr Boffin and Biff about lightning-powered devices, the party realises that the puzzle likely involves a still-hidden third salamander statue. Some head down to the kitchens once again to investigate the oven without much luck so far, while the others sweat it out in the still-heating fire corridor above.
The Velvet Family

The ragtag group that have gathered around one Crue Velvet and decided to not leave him alone.

## History

Starting with Princess first meeting Crue Velvet, they've been living together for the longest time until Joan Dough brought back home Mad Lad and Ponable B. Kire was later added to the little misfit group.

## Members

* Crue Velvet
* Princess
* Mad Lad
* Ponable B.
* Kire

## Notable Activity

* Family Bonding parts: 1,2, +3
* A Heavy Breakfast (FPS)
* Bait and Switch
* Curses (FPS)
* Hide and Seek (FPS)
* How to Steal a Chandelier (FPS)
* A Merry Bankheist (FPS)(yet to be uploaded and shared)

## Gallery

Add the Gallery widget thing and put some pictures in! :D
Warlocks: Most Wanted

## Premise

Baph and Wendy need to move right along after a mix up results in their precious cargo getting lost.

Will they get it back? Who has their cheese doodles? Will they have to steal a studebaker?!

## Plot Summary

Baph and Wendy are leaving Wendy's place of work, Styx (Fantasy 7/11) with backpacks filled with snacks for hang out night! But Baph is too distracted and is bowled over by a reelkind half-elf. In the half-elf's hurry to get away, he grabs the wrong backpack and bolts before Baph or Wendy can check on him.

Then the police arrive! And immediately assume Baph and Wendy were the ones who stole the backpack!

Wendy casts Chaos Bolt on the horde of officers, popping the tires on their cruiser. Baph grabs her hand, yells "CHEESE IT" and the two bolt into the city. Baph leads Wendy through back alleys to try and lose the police. When the cops start to gain on them, though, Wendy draws her morning star pact weapon and clobbers one of the officers upside the head, sending him into his buddies. This guys the duo time to continue running and gain some distance.

Unfortunately Baph accidentally leads them into a dead end. Wendy squares off against the officers, and Baph casts fear on the remaining few. One runs for his life, leaving just three left. Two of which Wendy handily dispatches with her trusty morning star. The last officer Baph panics and turns to ash (He's fine).

The officers taken care of, they check the backpack and discover....a box. That is badly damaged. This is not their cheese doodles. The box also exudes some sort of energy that causes psychic damage. Baph and Wendy agree this thing seems far too dangerous to allow the police to handle, or whoever had it prior, so they agree to bury the box under some concrete in Baph's garden. They also agree that Wendy and Frank should stay at Baph's place for a bit until the heat dies down.

The short ends with Wendy and Baph salvaging what they can of hangout night with the remaining snacks that survived in Wendy's backpack.

## Cast

* Baph (Hexabeast)
* Wendy Wiggins (Ollie)
The Wishing Star

### Domain

Making your own luck, Hard Work, Passive Luck, Pursuing your Desires, The Middle of a Story

### Portrayed By

Vamp

The Wishing Star is often thought to be the more reliable of the Luck Trinity. That said, she can be just as fickle as other gods when the mood suits her, and even if she’s fond of mortals, she is fond of them much the same way we would be fond of characters in a book. Mortals only live so long after all, and she’s seen it all. Although she has a large number of worshippers and followers throughout Einquell, she very rarely takes on warlocks/clerics/paladins of her own. What fun is a story if you get involved?

## Appearance

A goddess with a six pointed star for a head. A halo of light constantly frames her, and rivers of gold and pale yellow starlight stream from behind her. She’s usually depicted wearing a dress of seafoam and light.

## Personality

Are they a kind deity, or something of a jerk?

## Region

Einquell (Knowledge of her neutral alignment and her unique brand of luck is well understood and preserved in Ghibli, but Gisnep has a much more idealized, if not outright false in places, view of her. )

## Symbology

6 pointed stars, Blue and Gold, Goldfish / Koi Fish [In the Ghibli Empire], Fireflies [In Gisnep]

## Allies

Lady Luck [Part of Luck Trinity], Miss Fortune [Part of Luck Trinity]

## Rivals

Second Star [Little brother, part of duality][Less Rival more Annoying little brother], Lemus [Less Rival more annoyance]

## Enemies

Tempt fate by disrespecting her constantly and get on her shitlist basically

## Trivia

Dislikes Second Star’s habit of getting close to and attached to mortals

Gets miffed in regards to people who don’t work for what they have (Looking at any Lalu blessed people here)
The Oddyssey - Session 2 - Chapter 1: The Museum Hermetica

## Premise

In which our brave adventurers discover a body, walk down a corridor, and break multiple doors.

## Cast

* Ky the Squiddy (DM)
* Biff Hitley (Mock)
* Frankie E. Stein (Jay)
* Ms Foam Forrester (Lizz)
* Tsugi (Snail)

## Notable NPCs

* Lockie La Key
* Dr Jeremy Boffin
* Dr Tidbit Wird
* The Orator

## Plot Summary

After solving the dastardly simple pit puzzle, out adventurers immediately tire themselves out climbing the stairs back out. A burnt and blackened body is discovered at the feet of the Orator, presumably human, and- going by the silver pin it held- presumably a Rook, the original owners of this mansion turned museum.

Dr Wird elects to stay in the dining room to lend help to others in the pits and look after the unconscious Dr Boffin while the rest of the party goes to explore a corridor hoping for escape. Instead they find two bedrooms, one containing everything astronomy, and one containing a wealth of information on alchemy, as well as a verdigris lion statue that has just started to growl....
Xan's Best Friend

## Xan's Best Friend

### Session Type

DnD session/fiasco one-shot/MoTW campaign

### Angst Rating

Non-Mild-Medium-High-Extreme

How to use this template:

1. Click the 'Edit' Button
2. Select All
3. Copy
4. Exit editor without saving changes
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8. Bask in the glory of your achievements

## Cast

* (DM)
* Character Name (Player Name)
* Character Name (Player Name)
* Character Name (Player Name)
* Character Name (Player Name)

## Notable NPCs

* NPC Name (Who they were)
* NPC Name (Who they were)
* NPC Name (Who they were)

## Notes

Any notes about the session, recording, whateves.
Kat Afka

A total weeaboo nerd who dreamed of becoming a superhero, even before getting powers.

## Personality

Kat is enthusiastic and easily excitable, and many people find his unchecked energy a little offputting. He can step over people's boundaries when he gets excited about things, but does genuinely care for his friends and doesn't want to upset them. Kat is stealthy, and likes traveling through air vents, sometimes surprising people when he pops out of them.

## Appearance

Kat is always wearing his signature mask. He is incredibly tall, and moves like a liquid under certain circumstances.

## Backstory

Kat has always lived in Wellspring City, raised by his grandparent Guardian along with his sister Bie. He's always had an interest in cartoons and other nerdy hobbies, and was best friends with Brittney Megan Bronson as a child, though she stopped being friends with him in middle school.

Kat's enthusiasm for his hobbies and interests has driven away many people at his school, though he has managed to make friends with another oddball at school, Tailwind.

## Shenanigans

Anything that happens in RPs and Games/Adventures
Wazzol

A sassy rabbit with more daddy issues than you can shake a stick at, Wazzol is the lost prince of the Gisnep Kingdom, and has set out to right his (many) dads' (many) wrongs.

## Personality

Positive and negative traits, possibly examples of how they act, maybe hobbies and goals as well?

## Appearance

A rubberhose rabbit with scruffy black fur. He wears a tattered cloak and drab clothes, designed for function and freedom of movement above all. He could wear a shirt if he wanted to, but he doesn't so he won't.

## Backstory

Wazzol was a creation of Altwe Gisnep, king of Einquell and founder of the Gisnep Kingdom. As the first prince, Wazzol was raised with love and care, but his father's kingdom was on the decline. Altwe wanted a secure future for his son, and so apprenticed Wazzol to Sarchel Mitzen, a business partner and successful merchant.

Mitzen, as it turned out, was a less than reputable choice, and he immediately vanished with a young and trusting Wazzol as his ward. Mitzen told Wazzol that his father had tried to sell the poor lad to slavery, that his father had only seen him as a nuisance and a drain, and that he was lucky that Mitzen had deigned to look out for someone so pathetic and unloved. Mitzen soon taught Wazzol all his underhanded business schemes--that the only way to be successful was to be willing to lie and cheat and scam your way to the top, to smile and look someone in the eye as you slide the knife in their back.

The good news for Mitzen was, Wazzol was a sharp student who took these lessons to heart. The bad news was, he was still too kind a soul to follow through. If it took cruelty and malice to be successful in this world, well, Waz would simply have to be content as a failure. As soon as he was old enough to look out for himself, he escaped from Mitzen's care and lived on the run, looking out for himself and determined not to become like either of his selfish, manipulative fathers.

## Shenanigans

The Silver Screen: Wazzol's life of nice, easy, simple starving in the street got turned upside down when he answered a flyer asking for toons looking for work. He was not expecting that the potential employer would be Prince Eykim Gisnep, the crown prince and Wazzol's unwitting replacement. As much as Wazzol didn't want anything to do with the royal family, he was tempted by the offer to be let off scott free of any crimes he pulled under the prince's employ... and, maybe, he was a little curious to learn about his oblivious little brother.

a lot of shit has happened since then but i'm tired and i'll fill it out later unless i forget

Early designsWazzol's poker face slipping in Shell Well caveFancy FashionThe Plot Bunny's attack altering Wazzol's realityA confrontation with the HyukuzaA young WazzolHumanoid WazzolWazzol's Halloween CostumeUPYOURS, Wazzol's PoketrainersonaWazzol's Mammal Navigating counterpart
The Oddyssey

An ongoing Toonkind DnD campaign that plays every other Sunday. Started 21st of March, 2021.

#### Pit Crew

* Mocksalad as Biff Hitley
* Jay (MostlyVoid) as Frankie E. Stein
* Lizzybutt as Ms Foam Forrester
* Snailcomics as Tsugi

## Notes

* https://oddysseycast.tumblr.com/ - Place where episodes get posted, fanart get reblogged and extra information is shared and stored
* Ner Do-Well Precurement Crew is the secondary campaign when an Oddyssey Session cannot be ran.
* The campaign name was a suggestion given to Ky by Modmad

## Art Gallery

Poster for Chapter 1 made by LizzTitlecard for Chapter 1, Made by KyTitlecard for Chapter 2, Made by Ky
Wellspring Family

## Overview

The Wellspring family is expanding into multiple bussinesses as well marrying into different family to expand their ideals and bussinesses. Typical elite noble family. Rumors of much corruption within the family, but with little evidence. Desperatly looking for their missing son, and would be willing to pay plenty of money for his return.

## Members

* Xathanel Wellspring (Father)
* Laverna Wellspring (Mother)
* Sidriel (First Triplet)
* Danny (Second Triplet)
* Malakai (Third Triplet)
Twitterpated

## Symptoms

Also known as "The Love Bug".

Eyes become shaped like hearts, hearts constantly floating over head, rashes, itchy eyes. Extreme cases may even result in temporarily pink coloration in overall color scheme.

## Treatments

Isolating the toon from others to “starve” the parasite.

## Extra Information

Contracted via a Parasite, often through consuming food and/or being near other toons who have caught the Love Bug. Those affected will often seek out other toons to infect, so isolation is recommended to prevent spreading it around.
The 12 Principles

Also referred to as the Frankenalie Principles as they are known to follow these guidelines in life.

1. Each time in life must have its turn. Each high must have a low, and in turn your deepest pits will see you rise to your greatest heights once more. To live a life to its fullest we have to see this cycle of ups and downs to its end. We all must follow our arcs**.**
2. To be unchanging is to deny the world. Adaptability is the only way to succeed in an ever-shifting land. Stretch past your limits, and squash your assumptions.
3. Be ready for the unexpected, and fold it into our actions. Always anticipate events yet to come.
4. We are not the only player in our lives; each item and individual can contribute, should we engage them effectively. All the world is a stage.
5. A life lived in caution has no spontaneity, but a life based on instinct has no goals. We must know when to rush straight ahead, and when to move from pose to pose.
6. Actions do not exist on their own–each has its consequence. While we follow through our intentions to their end, we must be aware of the overlapping effects in our wake.
7. Nothing comes from nowhere, and no end is truly abrupt. We appreciate the transition as much as the main event, the slow spaces as one stage goes out so another may come in.
8. Life is too short to limit oneself to a single action. There is too much to do; to stay ahead of our limited time, there is always a secondary action moving in concert.
9. The best entertainment is found when the standard is stretched to absurdity. There is untold delight in exaggeration of the mundane.
10. The greatest joy comes neither from action nor word, but from the knowledge of when to use them. Timing is everything.
11. A clever mind is nothing without form. The body is the vessel for our wit; its sanctity is the solid foundation from which we draw our strength.
12. Joy, laughter, and entertainment–these blessings are to be shared. Our delight is to spark the same inspiration in others, to lighten burdens and brighten darkness. To encourage this conduct in others, to embrace their greater nature–this is what we appeal to in all we meet.

## Notes

* Full list appeared on Yunisverse's tumblr here
The Independent Isles

An archipelago of islands to Einquell's north east. They range in size and climate, and are self governed or privately owned, not associated with any of the major ruling bodies of the mainland.

## Islands

* Easel Isle
* Jhotos
* Kantos
* Binneysmith

## Cities and Towns

* Alamos Town
* Lavender Town
* Crayolatol

## Notable Events

* Beach Bash
* Jewel Of Life

* Empty Spaces
Villestown

Villestown is the Capital of U.P.A., and is one of the more notable locations in Toonkind DND, it was the locale that the Taffy Train was headed to in its original run, as well as the main base for the Brecht Brigade and the location where the "Aberrations Investigations" Games take place.

## Landmarks

* The Evershift Inn
* Moria's Office
* The Painted Lady
* The Emerald Gazette
	+ A small newspaper outfit in Villestown. Mostly local, but covers notable stories from around the continent. Owned and run by Eddie Toriall. Employer of Echo Le Blank.
* The Blue Crows Base
	+ A group of petty thieves that operate in Villestown. Methods include distraction and pickpocketing & breaking and entering. Led by Bossanova - a large, bright blue, boisterous Yupyean toon - and Rowyn - a quiet, enigmatic, and intellectual toon styled after AHIT’s CAW agents. They are very familial, often gaining members by picking urchins up off the street. Members include: Echo Le Blank, Russel Terrier, Brexby, Slick Joe
* The Better Baker’s Bureau (BBB)
	+ A major crime syndicate in control of large portions of Villestown’s underground cookie trade. Highly corrupt. Methods involve violence, coercion, and blackmail. Led by Granny.
* Killjoy Studios

## Notable Residents

* The Brecht Brigade
* Lutin Remy
* Moira

## Notable Events

* \*\*\*LOOK AT VILLESTOWN IN MASTERPOST\*\*\*

## Trivia

* The entire town is based on the city of Townsville, the main location of the Power Puff Girls.
The Duck Tail Peninsula

An area sometimes referred to as 'the Republic of Barl Carks'. Directly between the lands of Gisnep and Tezukanada on the southernmost edge of the continent is a curiously shaped peninsula- a peninsula in the shape of the tail of a duck. The capital of this land commonly inhabited by (and indeed, founded by) avian toons is the city of Waddleton.

Officially this republic state is an extension of the Kingdom of Gisnep, having made an alliance with it many years ago, however; it is so far off from the capitol and the King's influence that the fiercely independent people who inhabit this land are largely left to their own devices, and have been for near on a century.

The Clan of Barl-Carks, currently led by the ferocious and proud Scru McCodger, are a noble family that have had great influence over key decisions in Waddleton ever since it was established by Carlnelius Coot, the first of the clan to set webbed foot on that soil and declare it an independent country. This family is now headed by Scru McCodger, but has branches/extended members all over the place (e.g. Nalddo Pater and the very much absolutely deceased Deltasong Danger).

While Gisnep claims their nationality in the technical sense, most members of the rebellious breed of Barl-Carksians tend to admit this alliance with reluctance. The Barl-Carksians have spent many quiet but lively years in close proximity to the Tezukanadans, where the ancient ways and ancient religions were the most respected- some all but forgotten in modern day Gisnep- and consequently many feel their allegiance lies more strongly with that land. Their proximity to the more recently established Dream Workers has only increased their inclination to defer from Gisnepian rule.
The Oddyssey - Session 4 - Chapter 1: The Museum Hermetica

## Premise

[wip]

(content warning for repeated mentions of drowning over the first 45-ish minutes of the game. It's pretty much always light-hearted and with little detail, but it's there)

## Cast

* Ky the Squiddy (DM)
* Biff Hitley (Mock)
* Frankie E. Stein (Jay)
* Ms Foam Forrester (Lizz)
* Tsugi (Snail)

## Plot Summary

Room flooded, secret room found, and Tsugi near-drowned, the party successfully navigate another puzzle in this strange, strange challenge. They exit the fountain room (after draining it) with a strange almost-key shaped like a musical note with short metal pins coming off the back of it. The ground floor of this wing thoroughly checked, they head upstairs to instead investigate the corridor marked with the air symbol.

This corridor is filled with blueprints, and another automaton modelled after a scribe, drawing page after page of strange almost-familiar imagery. As Ms Foam takes note of this, Biff instead investigates a giant statue of a man holding a sack of gold. However, it once again only takes one ill-advised touch for the statue to shift, though this time the group are instead attacked by four wind sprites rather than the statue itself. Shenanigans ensue, but the sprites are swiftly contained within the sack, and now it is only a question of what to do next with them...
Yeese

So how about them feathers huh? (This version is drawn by Whis)

A group of toons

Tone Script

A fairly old but strong standing city that sits at the mountains that border Gisnep and the Picksar Protectorate. Home to a fair few proficient magic users and has many magic institutions, but is a little behind on technology.

## History

Unless it was built yesterday, every place will have some history to it. What's happened here? What shaped this place to be the place it is today?

## Landmarks

* The Salmon Shrine
* The Script family home
* The Knight's Barracks
* Tooniversity (Magical institute for Evocation and Conjuration Magic)

## Notable Residents

* Lady Riina

* Lady Fae
* Hugh Script (currently residing in Toontown)

* Tone Script
* Kain Script

## Trivia

* This city is based off of the Kingdom of Ys, that's from the Ys series.
* According to Hugh there's been a lot of construction work in Yeese in the last few months
* Thank you Fletch for thinking up the name 'Tooniversity'

## Maps and Sketches

The original drawing of Yeese's Emblem (done by Morskijez)
Toon 101

## Toon 101

### Session Type

DnD session/fiasco one-shot/MoTW campaign

### Angst Rating

Non-Mild-Medium-High-Extreme

How to use this template:

1. Click the 'Edit' Button
2. Select All
3. Copy
4. Exit editor without saving changes
5. Create new page
6. Paste
7. Fill out details
8. Bask in the glory of your achievements

## Cast

* (DM)
* Character Name (Player Name)
* Character Name (Player Name)
* Character Name (Player Name)
* Character Name (Player Name)

## Notable NPCs

* NPC Name (Who they were)
* NPC Name (Who they were)
* NPC Name (Who they were)

## Notes

Any notes about the session, recording, whateves.
The Score

A small, isolated town, known for producing some of the best bards in Einquell. The following of The Soundtrack has it's base here.

## History

The Score is a small town but an old one, dating right back to the last Erasure Event. Many records of that time were lost, so the exact details of it's founding are unknown.

The people of The Score largely keep to themselves, and as such the history of this place is not common knowledge to outsiders.

## Notable Residents

* (Formerly) Chifley Forde
* (Formerly) Missy Forde

## Notable Events

No games have taken place in The Score as of yet.

## Trivia

The name of the town is a reference to how a piece of music (particularly as backing music for movies and theatre) is known as a score.
The Oddyssey - Session 10 - Chapter 1: The Museum Hermetica

## Premise

It's time to start wrapping up loose threads. Or making more. The players got to decide that.

## Cast

* Ky the Squiddy (DM)
* Biff Hitley (Mock)
* Frankie E. Stein (Jay)
* Ms Foam Forrester (Lizz)
* Tsugi (Snail)

## Plot Summary

Combat starts and Elias quickly summons reinforcements: A barricade of clockwork waiters, and several inky aberrations created with his 'philosopher's stone'. Before our party can harm these abominable, horrifying creatures, Dr Boffin warns people to not kill them. While this request seems dubious at first, attention is soon drawn to the fact that the inky aberrations are taking the forms of some of our deceased dinner guests, and a plan to distract and/or trap them is decided on.

The battle is difficult, and Elias stronger than anticipated. At one point Tsugi, Frankie, and Ms Foam are knocked unconscious, only to be rescued by Biff and some healing potions from the doctors. Eventually Elias is taken down thanks to some brutal blows from Tsugi, and his self-serving plans brought to an end. However, Elias' are not the only self-serving plans evident in this museum tonight, as Lockie La Key steals the bottle of distilled ink from Elias' body before Tsugi could grab it.

Arguments ensue, threats are made, and Lockie takes advantage of Biff's trust in him to trap half the party in yet another pit while he makes his escape, Ms Foam hot on his heels. She corners him upstairs as he tries to open the still-locked doors, and the bottle of ink is spilled across the ground. Frankie sees this and reacts badly, trying to literally shove Lockie's face in his 'mistake'. And, with an astonishing display of strength (Lockie: Nat20-1, Frankie: Nat20+1), she succeeds, and makes a mistake of her own.

Lockie goes in the ink. Lockie is absorbed by the ink.

Transformed into a horrendous monster, he regains a manner of control and a manner of 'self' just in time for Biff belowground to deactivate the museum's magical barriers, meaning Lockie can leap out a window and escape into the countryside.

Our heroes regather, the inky aberrations contained, and dawn breaks as the doors to the museum are finally opened, and Chapter 1 of The Oddyssey is finally closed.

## Notable NPCs

* Dr Jeremy Boffin
* Dr Tidbit Wird
* Dr Elias Rook
* Lockie La Key
Friendship is Magic

A gorgeous title card by Mala Sorte

## Premise

After the events of the first session is *Tic Tac Tiny Greens*, Angustias wants to know more about magic, and what better way to do that then ask their new wizard friend Pola-lulu some questions about magic!

## Cast

* Angustias Corazon Sangrante (MalaSorte)
* Pola-lulu (MagicTH)
* The voice of god (TiredPenguin)
The Plot

*“I am everyone, and everyone is a part of me. The world cannot be so without me, yet I cannot exist without the world. I can be influenced by the*

## The Plot

### Portrayed By

Winona

*characters of the world, but if action must happen, I must make it happen.”*

The Plot though given godly form here in Einquell, considers themselves a force of the universe that allows the creators of the universe to speak and act through them. Whether its for good or bad, that does not concern Plot, the only thing that concerns them is getting their will done, one way or another.

## Appearance

Plot does not have one singular form, their form based on the perception of the one who looks at them. Since everyone has their own unique story or plots they are apart of. No two people see Plot the exact same way; one person may see someone from their past or present that has influenced their story greatly, another may envision a godly form of their choosing. The only common thing between forms is very much feel a godly presence when they are with them.

## Personality

Are they a kind deity, or something of a jerk?

## Notable Abilities

I mean, they ARE a deity. But they can't do everything.

## Region

Where the deity is most known and worshipped

## Symbology

The Plot Structure Diagram, Books, The Letters: “D.M.” and “O”
The Luthb Alliance

Once a thriving nation, Luthb is a land known for being of great contrast.Though much of the land was famed for being rich with resources and covered in lush, gorgeous forests, there are great patches of rocky and lifeless plains, inhospitable to anyone who may try to make use of the land. Over the recent years, as the mysterious forces draining Einquell of its prosperity and magic have progressed, more and more of Luthb’s scenic green lands have begun to wither and leave more and more of these wide barren patches of dull gray.

But, though the land’s resources have started to be stretched thin, Luthb has managed to hold on to relevance by taking advantage of one thing that cannot be drained: location. The Luthb alliance is the land sandwiched right between the greatest cities of Einquell in the Gisnep Kingdom and the continent of Firuuma. In other words, this land is the liaison between toonkind and realkind, generally the first place for any realkind to get a look at what toons are like should they be so bold as to travel and explore this land, most especially in the port towns along the southern border.