Bases & Clans

Within InfectedRPG, there consists of a clan system which allows you to team up with friends and work together to survive. Usually, clans are an amazing way to get started and make important connections with others in the community, allowing you to succeed and thrive in what is otherwise a wasteland of zombies and hostile enemies.

### Clan Basics

###### Clan Foundations

1. Maximum clan size is 5 people to keep clans small and consisting of only the most important players but also to prevent large gangs from seizing power over certain regions of the map. **You can add a player to you clan by using the command /clan invite [Player Username]**

Maximum amount of allied clans per clan is 10 to allow players the ability to be allies with a good amount of players (50 max assuming all 10 clans have 5 members), allowing some amount of "teaming" within allied groups but restricting coordination as we will see later. **You can ally a clan by using the command /clan ally [Clan Name]**

## Clan Communication

Although many players choose to use voice chat to communicate while playing, there are options to communicate within your clan and allies in game without the need of weird commands.

#### Clan Chat

Clan chat can be toggled on and off by using the command **/cc** which enables or disables clan chat. Using clan chat will only allow clan members to see your messages and is thus a great way to transmit information without fear of it getting leaked.

#### Ally Chat

Ally chat can be toggled on and off by using the command **/ac** which enables or disables ally chat. Using ally chat will allow both your clan members and members of allied clans to see your messages, making it a great tool to coordinate raids, loot runs, boss fights, etc. **BE WARNED!!!** Not all clans you are allied with have to be allied to each other so be wary of sending messages that portray one of the allied clans in a bad situation which may lead to them being neutral to your clan. (EXAMPLE: Clan A, B, and C are allies but clan A and B are plotting an attack on clan C territory, and using Ally chat will allow clan C to know what is happening.)

## Clan Transportation Methods

One of the great perks of being part of a clan are the wide arrays of options that you have to move around the map with relative ease with the utilization of **Clan Banners**.

#### Clan Banners

Clan banners are banners that are placed down by your clan that act as sort of a way-point to those coordinates. They cannot be fortified with blocks unlike **Bases** so they mostly rely on being concealed rather than being defended. However, every clan banner that you place after your first will have a price that doubles with each consecutive banner placed (cant remember prices someone put them in) up to 6 banners. **WARNING:** Clan banners can be broken in less than 5 seconds so make sure to keep them well concealed and out of sight!

#### /TPA

The command **/tpa [Player Name]** is another great way to move around within your clan. TPA is simply a command that allows a player to request a teleport to another player. This is an amazing way to assist members of your clan as well as allied clans in times of need, or simply to go on a loot run. (**NOTE:** There is a long cooldown to this command so use it wisely!)

## Bases

One of the biggest benefits of being in a clan is the ability to make a base on a **Base Plot**. These bases will have to be fortified with blocks and traps, as well as having guards and plenty of space inside!

#### Base Basics

To make a base for your clan, you must first venture the map for an **UNCLAIMED BASE PLOT**. Then you must stand in the center of the plot (next to the pillar) and use the command **/base claim** while standing still for 60 seconds to successfully claim the plot for your clan.

Once your plot has been claimed, you must use various **Building Blocks** **and Gates** to make a base. The tiers of blocks in durability go from Wood blocks -> Barricades -> Metal blocks / gates -> Titanium blocks / gates -> Uranium blocks / gates -> Radium blocks / gates -> Darkmatter blocks.

Another essential aspect of any base are the **Base Stations** used to improve and fortify your base. There are many types that each do their own job and they will be covered below.