The LPD

The **Lellorium Police Department** (LPD for short) is the country's official law enforcement division. Their numbers and training vary from region to region, and their officers range from simple beat cops with basic equipment to elite squads armed with cutting-edge tactical gear. Though their resources are extensive, the police often struggle to cover the entire island at once, leading to selective deployment of their forces in proportion to perceived threat levels. Small robberies and assaults tend to draw only conventional officers, whereas destructive terrorist attacks will bring down the full crushing might of the LPD’s top agents.

Though they have stations across the island, their current main base is the LPD Headquarters in Central.

## **Task Forces**

**Code Blue:**
Beat cops, ordinary police officers handling ordinary jobs. They have basic training and minimal body armor, and may carry simple weapons like handguns, tasers, or batons. They’ll normally handle minor civilian disturbances and regular patrols by themselves, but they quickly take a back seat whenever metas get involved, usually calling in heroes or Code Reds for help.

**Code Yellow:**
Riot officers, more heavily equipped and better trained. Code Yellows wear tough body armor and carry riot shields, stun and teargas grenades, and electrified batons. Their main job is handling large-scale civilian disturbances, such as mass panics or outbreaks of looting, but they also play a major role in maintaining order during evacuations, and can be seen establishing cordons around destructive metahuman fights while Code Reds intervene directly.

**Code Red:**
Anti-meta and hero support officers, armed with Shaperwork gear and weapons. Typical equipment includes full-body, impact-resistant armor, flashbang and concussion grenades, and specialized firearms that fire globs of dense, rapidly-expanding foam. Depending on the situation they may also be deployed with additional equipment such as jetpacks, water cannons, or floating proximity detectors for pinning down Prowlers.

A single Code Red officer is rarely a match for the average meta, so they usually show up in teams of ten, and will act as support for heroes if any are on the scene. Most public metahuman disturbances will lead to a Code Red team arriving at the scene, though their response times may vary based on the location and severity of the incident.

**Code Grey:**
Detectives, investigators, and forensics. Code Greys deal with any issue that requires long-term investigation, such as missing civilians, elusive killers, and undercover operations in the local villain gangs. Code Greys will often work closely with heroes, sharing relevant information and acquiring the aid of Tricksters and Masterminds in their investigations. They’ll normally appeal at a crime scene well after the action is over, questioning witnesses and gathering any evidence they can.

**Code Green:**
The police’s personal Shaper division, primarily focused on supplying Code Reds and Code Greys with the gear they need. None of them are exceptional Shapers (the pay isn’t anything special), and they spend much of their time repairing and replacing basic armor and gear.

Nevertheless, they’re more than capable of adapting and refining their creations over time. A criminal who makes Lellorium’s most-wanted list will soon see Code Reds showing up with tech built specifically to counter them, courtesy of the helpful Code Greens.

**Code Black:**
A hand-picked squad of combat-capable Metahumans. Nearly all of them are either ex-military or ex-heroes, though there are one or two reformed ex-villains in the mix. Well-trained and equipped with gear tailored to their specific abilities, they act as the government’s black-ops force, carrying out midnight raids with deadly coordination.

There are only around ten Code Black metas in total, and their identities and powers are all heavily classified. To avoid information about them leaking out and thus neutering their effectiveness, the LPD deploys them only as a last resort against the most dangerous Metahuman threats, such as wanted terrorists and mass murderers.