recursal/Fanatic-Fandom huggingface dataset:
Default

**Default** is the name of the default player skin that the player begins with when starting the game for the first time. In the Clothes store, the skin is listed as $100, despite the player automatically starting with it. When selected in the Clothes Store, instead of the equip button reading "Wear", it instead reads "None".

## Origin

The Default skin is modeled after an emperor penguin chick, it was specifically decided a chick would be the default because of pinga, pingus younger sister in the show pingu.

## Appearances and Usages

The Default skin is used frequently throughout the game, appearing on the game's logo, the Stamp item, and various other places. *(This list probably needs expanding, hint hint)*

* Jerry The Drunk/Depressed Jerry
* The NPCs in the Clothes Store
* Guard Penguin
* Chef Panguino
* Chef Ponguana
* Cowboy Hat Logan
* Penguins that deal in Illegal Substances
* Penguin Soldier
* Timmy
* Mayor Fernando Miguel
* Roman Penguin
* Imperator Bingus
* The Rotten Fish Gang
* Scientist Penguin
* Probably more. This skin is everywhere lol.
Shuriken

### Hint

A group of penguins who are REALLY into Japanese culture have set up shop inside a storage room in Pongolantis’s underground. However, they are having a hard time training without a very specific painting of their hero.

### Blueprint Location

The Shuriken requires you to bring a painting to the ninjas in the basement. The painting is located on the top floor of the kitchen. Bring it down to the basement and search for the storage room with the ninjas in it. The blueprint will then appear.
Swordfish

### Hint

The Round Temple, the largest temple in Pongorome, was a place of worship. It is now the home to The Champion of Fish, a brute used by Bingus to carry out his will.

### Blueprint Location

The Swordfish requires you to kill the Champion of Fish. He is located in a building in the middle of the city. Make your way there and kill him. The blueprint will then appear.
The Nile

> *Graverobbing is fast paced and a fun hobby. Break into the ancient pyramids and take what once belonged to Pharaoh Pnegnissis.*
>
>

The Nile is the 8th heist of the game. This heist is set in the Egyptian desert and houses bandits, mummies and many oases. There is also a hidden peacefulvillage in a big cave, which can be visited. Although, you should be careful to not randomly pull out your weapons and start shooting when you are there. The term "peaceful village" isn't just there for fun y'know?

### Peaceful Village Quest

In the peacful village, there is a penguin guarding a golden circle. This circle is one of the pieces that are needed to open the entrance of the pyramid. You will be able to get the circle in a peaceful way, if you can find and bring the Ankh back to this penguin. It belongs to the penguin and his family and that bandits have stolen it.

### Heist Goal and Tasks

The goal is to find a way inside the pyramid and steal the Statue of Pongus.

#### Tasks

* Find the pyramid entrance: find your way through the city to the pyramid.
* Find a way inside the pyramid: the entrance of the pyramid is closed and has to be opened. To do this, you will have to find the necessary golden symbols. Once you found them, bring them to the pyramid and put them into their place.
* Steal the Statue of Pongus: if you made it inside the pyramid, fight your way through the mummies and steal the statue.
* Exfiltrate using the hor air baloon: Penguin Heist Successful!

### Rewards

Upon completion, the player will end up in the rewards screen. The Nile heist rewards are listed below:

* $2000 for completing the heist
* difficulty bonus
	+ $0 for easy
	+ $400 for medium
	+ $800 for hard
	+ $1000 for hardcore
* $500 stealth bonus
* $200 no kills bonus
* $300 no incapacitated

So in total, this heist can get you $4000, if you play it on the highest difficulty and get all bonuses. Note that the *"stealth bonus"* will be $0, if you get detected by a guard. The *"no kills bonus"* will be $0, if you kill a guard, and the *"no incapacitated bonus"* will be $0, if you knock out guards beyond their sleeping state.

### Trivia

* The Nile is the only heist so far that wants you to exfiltrate in a specific way.
* In the original version of this heist, the mummies had guns. Spooky.
Gold Sword

### Hint

Pongo City’s bank has a special vault inside activated by a sequence of button presses.

### Blueprint Location

The Gold Sword is located in the bank on the northwestern part of the map. Commence through the bank until you reach the last room with the noot jewel. Behind the jewel, there are 4 Buttons. Press the buttons accordingly, so the red lights all turn green.
Crossbow

### Hint

He is feared for his skill. Kapp’n Krossbo is the greatest crossbowguin this side of the globe. He and his team reside inside King Pingnar’s fortress.

### Blueprint Location

The Crossbow is located in a Cave above the mines and requires you to kill Kapp'n Krossbo. Make your way through the mines and follow through until you reach the mushroom cave. Follow the path until you can walk right into a ravine. Walk through the logs and proceed further until you reach a castle wall. Turn left and kill Kapp'n Krossbo. The blueprint will spawn behind him.
Pongton

> *Pongton, home of poverty, filth, and crime, also hosts the prestigious Royal Pongton Academy of History. However, intel suggests that the academy is a cover-up for the Penguin Genome Research Program. Find out what lies beneath the academy.*
>
>

The Pongton map is the 12th heist map in the game. It is located in England, United Kingdom. Since the map is based on an industrial London, it is dark, dirty, and you can see many chimneys. A terrifying gang haunts the dark streets of Pongton and you might come across a lost orphan now and then. Hold onto your fishcoins and take the save way through the sewers instead.

There is the high prestigious academy at the end of the city but to be save from the gang, the scientiests got rid of the bridge. There must be another way to get inside! However, underneath the academy, the true plan of the scientists is revealed...

### Heist Goal and Tasks

Somewhere in the secret laboratory underneath the academy is an important briefcase that needs to be recovered.

#### Tasks

* Find and steal the important briefcase hidden below the Royal Pongton Academy of History: you will have to find a way inside the underground laboratory and get access to the breifcase. The sewers might be your best choice, unless you are able to find a secret passage inside the academy.
* *(optional)* Return the lost orphan to the orphanage: in the streets, there is a lost orphan who is guarded by to gang members. Save him and bring him to the orphanage, which is located in the sewers.
* Exfiltrate: Penguin Heist Successful!

The optional tasks should be completed before completing the heist!

### Rewards

Upon completion, the player will end up in the rewards screen. The Pongton heist rewards are listed below:

* $2000 for completing the heist
* difficulty bonus
	+ $0 for easy
	+ $400 for medium
	+ $800 for hard
	+ $1000 for hardcore
* $500 stealth bonus
* $200 no kills bonus
* $300 no incapacitated

So in total, this heist can get you $4000, if you play it on the highest difficulty and get all bonuses. Note that the *"stealth bonus"* will be $0, if you get detected by a guard. The *"no kills bonus"* will be $0, if you kill a guard, and the *"no incapacitated bonus"* will be $0, if you knock out guards beyond their sleeping state.

### Trivia

* Inside the secret laboratory are some experimental penguins, which are connected to other heists in one way or another.
* The academy exhibits items from the game in an oversized version.
* If you enter the academy, without shooting, they won't shoot back and you are welcome to enjoy the exhibition.
On A Rail

> *A train with mysterious cargo is traveling through the Rwenzori Mountains. Stop the train and take care of the train mob.*
>
>

The On A Rail heist is set in the Rwenzori Moountains in the Democratic Republic of the Congo, Africa. The railway runs through the savannah and has several tunnels. The train counts more than 20 wagons.

### Heist Goal and Tasks

The goal of the heist is to reach the front of the train and stop it.

#### Tasks

* Get to the front of the train: use the ladders to get on top of the wagons and the planks to get across them. Avoid getting hit by the tunnels or falling of the train if you don't want to fail the heist!
* *(optional)* Find and bring the cursed fish to the front of the train: the cursed fish can be found in the wagon with the big walking fish on it. Its entrance is to the side. But beware the cultists inside, guarding the cursed fish!
* Engage the emergency brake: once you reach the front of the train, there will be a button to stop it. Do not kill the engine driver or the heist will fail!
* Exfiltrate: Penguin Heist Successful!

The optional tasks should be completed before completing the heist!

### Rewards

Upon completion, the player will end up in the rewards screen. The On A Rail heist rewards are listed below:

* $2000 for completing the heist
* difficulty bonus
	+ $0 for easy
	+ $400 for medium
	+ $800 for hard
	+ $1000 for hardcore
* $500 stealth bonus
* $200 no kills bonus
* $300 no incapacitated

So in total, this heist can get you $4000, if you play it on the highest difficulty and get all bonuses. Note that the *"stealth bonus"* will be $0, if you get detected by a guard. The *"no kills bonus"* will be $0, if you kill a guard, and the *"no incapacitated bonus"* will be $0, if you knock out guards beyond their sleeping state.

### Trivia

* The tunnels were added with the heist rework.
* The train isn't actually moving, it is the map that moves.
* This heist used to be a popular speedrun map before the tunnels were added since you could just fly all the way to the front. It is still possible to speedrun this heist if you know how to avoid the tunnels.
Tranquilizer Rifle

### Hint

Some cages in Pongo City’s prison contain keys. One key is needed to open a lock protecting a certain valuable blueprint.

### Blueprint Location

The Tranquilizer Rifle is located inside the first room of the prison to the right. Open the prison via key or lock pick. Then open the cage to the right by shooting the lock or lock picking.
Stiff Fish

### Hints

The caves on the island hide a lot of Fish Cultists. One of their leaders is hiding there as well, and he won’t go down easily.

### Blueprint Location

The stiff fish is located in a cave just to the left of the starting point. It requires you to kill Cult Leader Phi. After successfully killing him, the blueprint will spawn on an altar behind him.
Gravity Disruptor

### Hint

The Blue Flame was discovered thousands of years ago, and its protectors keep it burning bright. However, one detractor of the flame is housed in the Extinguished Flame Temple, atop a hill just outside of the Pongorome. WIth the use of an extinguishing tool he wishes to see the four minor blue flames of Pongorome extinguished.

### Blueprint Location

The Gravity Disruptor requires you to extinguish the flames inside Pongorome on the souther part of the map. The locations of the flames are marked on the map below. Return to the penguin after extinguishing the flames and he'll reward you with the blueprint.
Banana Gun

### Hint

A penguin alchemist obsessed with monkeys has taken residence in the mountains. Gain entry to his lab and see what you can find.

### Blueprint Location

The Banana Gun is located in a monkeyguin dungeon. Find your way through the dungeon until you reach a locked wooden hut. Either lock pick the door or get the key. Walk past the wooden hut and go down. There are enemies and a boss in this room. Clear them and get the key to open the lock.
Timmy

Timmy, with his toy train and juiceboxes

**Timmy** is the name of an NPC that appears in the Dark Castle level. He can be found behind and to the right of the Cathedral. When approached, a yellow exclamation point will appear above Timmy's head and he will follow the player. If Timmy is killed when on the altar in-front of the Shrine of Fish located to the left of the entrance to the town, the door to the Cathedral will open, allowing the player to enter it and progress through the level. The altar will also begin to speak in a strange, unknown language upon Timmy's death in-front of it.

## Appearance

Timmy uses the Default skin and is roughly half the player's size. He wears a Shirt with a sweater texture pattern and a red stocking cap, both of which are as of yet unobtainable in-game.

### Trivia

* Despite the list of tasks implying that sacrificing Timmy is required to progress, there is an alternate way inside the Cathedral in the level, meaning that the level is fully completable without the player needing to interact with Timmy at all. But why would you leave him all alone there, you monster?
* Timmy appears to be the son of Jerry the Depressed, owner of the Gun Shop. It is indicated by one of Jerry's voicelines that he has lost him on a trip to a "spooky castle".
Throwing Knife

### Hint

Pengcasso is truly this generation’s greatest artist. Despite this, he lives in the sewers beneath Acid Town. And as luck would have it his yellow paint is gone! It should be somewhere in the sewers…

### Blueprint Location

The Throwing Knife is located underneath Acid Town in the northern part of the map. Drop down the big hole in the middle of town. Proceed until you find Pengcasso. Now walk further and turn right. There'll be the canister with yellow colour. Bring it back to Pengcasso and he'll reward you with the blueprint.
Hot Pepper

### Hint

There is a cave outside Nile City that is home to a group of villagers. One villager is in need of help.

### Blueprint Location

The Hot Pepper requires you to bring an egyptian artifact to one of the villagers in the far southwestern part of the map. The artifact is located outside the southern city near a lake. Bring it back to the villager and he'll reward you with the blueprint.
Huge Revolver

### Hint

Castel Pinguino rests atop a hill outside of Pongorome. A secret room inside is kept hidden with the use of a weak, potentially explodable, wall.

### Blueprint Location

The Huge Revolver is located behind a cracked wall inside a mansion on the northeastern part of the map. Find your way through the mansion, blow up the wall and collect the blueprint.
Season 7

Season 7 is a new Star Wars Rebels season released August 1st 2021.

list of Episodes

1. Friends Forever
2. Frequency of Manifestic Warriors
3. Wherever you and I live
4. I could lie awake to watch you at night
5. The dead of night
6. One more chance
7. Training Day
8. Time to practice
9. Practice Training
10. Ignition of the kryptonite
11. Ultimate War
12. It has begun Part 1
13. It Has Begun Part 2
14. The Destroyer of Doom
15. Doomsday
16. Syndulla Reunion
17. Sleep at night and day
18. Even we have nice dreams
19. The Solvering Antigravity of Killers
20. Triple Threat
21. The Apex Predator
22. Battle of The Unholy Annihilator
23. The war of Fate
24. The Sith Rises
25. The Clones Strike Again
26. We shall overcome
27. Our Stories Passed our times
28. The Time we fall away
29. A world so cold and empty
30. One Man Maze
31. The Sun Rise of the red skies
32. Red Skies and Orange Sun
33. Goodbye and Tearful Heartbreaks
Fixer-Upper Pingie

Fixer-Upper Pingie

**Fixer-Upper Pingie** is a miniboss enemy that appears in King Pingnar Mines. They guard a gear that powers an elevator that is required to progress through the level. The gear can be obtained and used without defeating Fixer-Upper Pingie, however they will remain hostile.

## Appearance

Fixer-Upper Pingie uses the Fairy Penguin skin, with an olive green Leather Vest, a dark red Hardhat, and transparent Sunglasses. They also have a brown Moustache, which suggests that Fixer-Upper Pingie is male, however this remains unconfirmed. Fixer-Upper Pingie also appears as roughly half the player's size.

## Stats

### Weapons

Fixer-Upper Pingie wields a Snub Nose Revolver, dealing standard pistol damage to the player. When defeated, their weapon will drop and yield 6 ammo to any standard ammo weapon. The gun is available to purchase in the Gun Store.

### Health

Fixer-Upper Pingie has standard miniboss health. A health bar with their name will appear at the top of the screen when the player is in their vicinity.

Healthbar at fullHealthbar at one shot to the torso with the Pistol
Brand New Star Wars Rebels Series Wiki

**Welcome to the Brand New Star Wars Rebels Series Wiki!**
We're a collaborative community website about Brand New Star Wars Rebels Series that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Dark Castle

> *Infiltrate the abandoned Fishlake Castle to steal the Holy Mackarel. Beware of spectral penguins and demons, they yield only to weapons of silver and magic.*
>
>

The abandoned Fishlake Castle, located in Romania, is the sixth map in The Greatest Penguin Heist Of All Time. This map is quite unique because it is the only one that is home to the Spectral Penguins. It also houses some Pongie guards and Hsif.

Dark Castle consists of a bridge, a big castle, some smaller buildings, a graveyard, the cathedral with catacombs. It is also one of the two maps that has a cannon in it. Penguins that are eager to fly can easily climb into said cannon and shoot themselves across the map.

### Heist Goal and Tasks

The goal of the heist is to steal the Holy Mackarel, which can be found inside the cathedral on the altar.

#### Tasks

* Find the Cathedral of Fish: the cathedral can be found inside the castle. It is pretty big, so it is literally impossible to miss it.
* Find the shrine of fish: The shrine of fish can be found to the left after entering the castle through the main gate.
* Sacrifice a penguin chick at the Shrine of Fish to gain access to the cathedral: if you find the chick and sacrifice it at the shrine, the doors to the cathedral will open up. However, if sacrifing a cute little penguin chick seems to be way too cruel for you, there is always the way through the catacombs to get into the cathedral. The catacombs are located next to the graveyard, to the right side after entering the castle. They consists of a big wine cellar and a crypt.
* Retrieve the Holy Mackarel in the cathedral: the mackarel will be infront of the big organ, laying on the altar.
* Bring the Holy Mackarel out of the castle: upon grabbing the mackarel, a demon boss, Hsif, will spawn. When the boss spawns, the doors of the cathedral will close until he is defeated. You can either defeat the demon or you escape through the catacombs.
* Exfiltrate: Penguin Heist Successful!

### Rewards

Upon completion, the player will end up in the rewards screen. The Dark Castle heist rewards are listed below:

* $3000 for completing the heist
* difficulty bonus
	+ $0 for easy
	+ $600 for medium
	+ $1200 for hard
	+ $1500 for hardcore
* $500 stealth bonus
* $200 no kills bonus
* $300 no incapacitated

So in total, this heist can get you $5500, if you play it on the highest difficulty and get all bonuses. Note that the *"stealth bonus"* will be $0, if you get detected by a guard. The *"no kills bonus"* will be $0, if you kill a guard, and the *"no incapacitated bonus"* will be $0, if you knock out guards beyond their sleeping state.

### Trivia

* The organ actually plays some music, but it changes once the player gets too close to the altar, indicating the boss has spawned.
* You will need silver and magic weapons in order to fight the enemes on this map.
* The catacombs are connected to Research Station and the Secret of the Painting achievement.
* The Soul Jar is hidden in the catacombs.
* There are a portal and a wizard somewhere in the towers.
* The penguin chick is actually the lost son of Jerry The Drunk.
Comically Large Spoon

### Hint

Pongo City’s cave walls once housed many penguins. Now it’s mainly home to rickety wooden walkways, abandoned houses… and possibly some secrets.

### Blueprint Location

The Comically Large Spoon is located on top of the City. Walk to the prison and on there will be a ramp on the right. Walk up the ramps until you cross a bridge, then turn right and follow the walkways. At the end you'll find the Blueprint.
Wings of Death

### Hint

Somewhere in the jungle you will find a temple and its surrounding temple grounds. It is said that to gain access to the temple one needs to noot in a specific place in a specific way in the temple grounds.

### Blueprint Location

The Wings of Death requires you to sing a noot-song infront of a wall with musical notes on it. Tilt the penguin to sing lower and higher pitched noots. Follow the notes and the pyramid will lift off. Drop down and pickup the blueprint.
Season 8

Season 8 is a brand new Star Wars Rebels season released 2nd August 2021.

List of Episodes

1. Team Reunion
2. Telepathic Beasts of Tripanuta
3. My Friend and Family
4. Eat our dust
5. The time has past
6. The Empire rising
7. Our True times pass our stories
8. Rise of The Inquisitor Part 1
9. Rise of The Inquisitor Part 2
10. Back to the Earth
11. Freedom of Naboo
12. Ashoka’s Return
13. The Return of Palpatine Part 1
14. The Return of Palpatine Part 2
15. Wren’s Choice
16. Make way for our families and clans
17. Bo Katan Returns
18. Sleep on our own
19. A King of our own
20. Battle of The Lord of Order and Chaos
21. Faded away
22. The Stratosphere of Darkness in Carnet
23. Carnage
24. The Acid of the venomous chambers
25. Digest ourselves
26. Syndulla Egg save
27. The Volcanic fire of Sinestic Venom
28. Mandalore Cover
29. How I was a Mandalorian
30. Love hearts and emotional goodbyes
The Dragons

"The Dragons" or is the term often used to refer to the two dragon lords Zithvillion and Xenilache. The two has gained a god like status over the years, since their spectacular triumf in the draconic war.

## The Draconic War

In the wake of the Devines dissaperance after the devine war, a power struggle started between the most powerful beings in Aveides. On the top of this struggle, was the draconic beings. No one quite knew where dragons came from, as to the best of their knowledge, they had not been created by any god. Some thought they were a last creation of Graud, to wreak havoc upon the world, but that view never gained much popularity. Nevertheless, any other beings in pursuit of power eventually backed down. The force of dragons too strong.

At that time, many kinds of dragons roamed the sky. The colors we know today were present, but also some of other hues, specifically metallic hues. Silver, gold, and bronce scaled dragons were included in what would be known as the bloodshed of dragons.

Though it at first was each dragon for its own, eventually alliances started to form. What once was individual fights, became a full our war between the Chromatics and the Metallics. What set these two groups apart, other than their color, is still uncertain.

The fight came to a head in 745 FC/ 0 DT in an event later named The Clash. In the sky above the Aiges Sea, the two groups met. The numbers on each side was about equal, however the chromatics had an advatage. They had leaders. In the years before, Zitsvillion and Xenilache had began to gain recognition, both within their fellow dragons, and among the people. They were incredibly intelligent, and leading the chromatcs they outwitted the metallics. The metallics where stuck down, the elemental energy within them forming the treacherous Storm Graves.
Season 5

Season 5 is a Star Wars Rebels season released August 1st, 2021.

List of Episodes

1. The Ruler of the Empire
2. Under command
3. The Darksaber Ignites
4. Everything we are
5. Taking Cover
6. Wren Family Reunion
7. Justice of Order
8. Fighting Under Command
9. My Best Friend
10. The Trials of the fields of despair
11. Make way for our history
12. The Reunion makes peace
13. The Reunion makes peace Part 2
14. Ignition of the battlefront
15. Undertake
16. Even we have nightmares
17. Make our family proud
18. Wren’s Patrol
19. The Trap of The Telekinetic Stormraider
20. Even we’re not gods
Linus Evander

Linus Evander, DUEs "second best friend", lives in the city of Ceston with his mother and father. Though the three spend their summers at their summer home on the island of Osselin of the east coast. This is where he allegedly met DUE at a young age.

## The party's interactions

The party met Linus during their visit to Ceston, planning to go to the Slatested Archive. The group spent an afternoon chatting with Linus, and ate dinner with the family, for so to spend the night in their guest rooms.

The party also got some gold from Linus, and gave him a mimic in a box that they had aquired in Liane.
Items

Penguin Heist currently has items unlocked by using Blueprints. Blueprints are found throughout all of the levels of Penguin Heist.

In the case that you cannot find a blueprint through exploration alone, Penguin Heist offers you to purchase hints for where to find them. You simply have to go into the **Library** and then head to the **Blueprint Studies**.

Below is a table of all the hints available to purchase in the library.
Orcs and Half-Orcs

An Orc

Mountain Orc

The race of Orcs were made by the traitor god Graud, and as such has been through much discrimination especially in religious areas like Bevolin and Machtik. Though they are in no way uncommon is urban areas, most live in the wild, either in forests or mountains. Due to the history between them, Orcs usually got along well, and often live with Tabaxis and Goliaths.

## Mountain Orc

```
*The Orc race and Subraces are homebrewed*

```
Sardines

### Hint

A shipment of sardines intended for the Archaeology Camp has been confiscated at the Harbor in Nile City. Someone should unconfiscate it.

### Blueprint Location

The Sardines requires you to bring a box of sardines back to camp. The box is located at the far southern part of the map. They're inside a container at the pier. Get the box and bring it back. The penguin will reward you with the blueprint.
Season 6

Season 6 is a Star Wars Rebels season released August 1st 2021.

List of Episodes

1. The time comes
2. Ricochets must confront
3. The world we’ve created
4. A time to prepare
5. Family and Clan
6. The Telepathic Sociopath
7. Solstice of the krypto path
8. Kingdom of The Inquisitor
9. The Return of Anakin Skywalker Part 1
10. The Return of Anakin Skywalker Part 2
11. Into the unknown
12. Our Forgiveness
13. The Unbecoming of The Solitary Magnopath
14. Friend Reunion
15. Heartbroken
16. Vanquished
17. The Symbiotic Realms of Psychopath Monsters
18. The Revenge of Maul Part 1
19. The Revenge of Maul Part 2
20. Other Worlds than ours
21. Making our lectures
22. Darkness Rising
23. Out of the galaxy
24. The Starlight of The Eternal Northern Lights
25. Wren and Bridger Reunion
The Silken Forest

The Silken Forest is forest located north east in Esheren. The forest has been the cause of many folk-tales and mysteries in the local enviorment, though what actually lingers in the forest still goes unknown. The general rule of the locals is to stay away, as no one who has ventured in has been known to come back.

## Known Flora

Though it is not possible to go within, some of the forests flora affects the surrounding land. Though it's not known how common these plants are inside the forest itself.

### Silk Trees

The large trees that borders the forest gained the name "Silk trees" for their smooth, shiny bark. Usually in colors of black and dark brown, the bark is highly desired by artisans. Despte this, the trees have largly been left untouched, in fear of the forest. But sometimes brave souls will go out to collect pieces, and sell it to the highest bidder.

### Eslihr

The Eslihr is a vein like plant that grows in the area south of the forest, and surrounding He'riad. The plant can't live on its own however, but establishes symbiotic relationships with trees or cactuses. When the Eslihr gets enough sunlight and water, it sprouts flowers, ranging from pale pink to dark red in color. When the plant grows in darkness however, it develops hooked, sharp thorns.

### Heba Berries

On the borders of the forest, namely growing close to bodies of water as the neighboring sea or river, you can find low growing bushes, with large, dark leaves In the summer, small orange berries starts growing on these bushes, ripening at the start of fall. When ripe, the skin of the Heba berry is almost tranlucent, showing off the orange juices inside. Though they are generaly safe to eat at this point, it is not recomended you do so, as there have been claimes of these berries causeing hallucinations and unsettinlgy vivid dreams. These berries are however often used in potionsm, as they are known to strengthen magical effects.
Katana

### Hint

There is a cave in the woods that leads to the resting place of a very special penguin with one last request.

### Blueprint Location

The Katana requires you to kill Lost Samuraiguin. Head to the village on the western part of the map. Jump into the well and proceed through the mushroom caves until you'll find a temple to the left. Here you'll have to fight the Lost Samuraiguin and the blueprint will appear.
Z'ar Eorikc

The Aveides' new year starts on the 1st of Z'ar, and has done since The Clash in 745 FC / 0 DT where the different Dragons of the Draconic war clashed in a final battle far into the sky above The Aiges Sea.

In later years, a common way to celebrate the new year has become to send off lights into the sky to simulate the great battle of old.
Changeling

Dhaki

Like their devine creator, changelings have the ability to change their appearance at will. While a changelings "true form" looks gray and feature-less, many have a "go-to" appearance that they feel the most comfortable in.

## The image of true beauty

Saune is said to have created the changeling to be in the image of true beauty. That being what you choose for yourself. The goddess is represented to place great importance on inner beauty, and on making your own path and choices through life. Changelings are meant to represent that, and are therefore often seen as more unpredictable beings, not following the set path. Though this is mainly a strereotype.

## The hidden race

Though their existence is common knowledge, it can be hard to identify them. They are not often written as a common race in any place, simply cause unless they wish to come forth as a changeling, it can be impossible to know. Many changelings live their lives as other races, though often having a somewhat strange appearnce. While some change their looks seemingly at random. Their somewhat hidden existence in addition to their unpretictable reputation has caused some to shun them, afraid of what they can do with their shapeshifting power. Though this attitude is not very common in places and people who follow the devine, as Changelings are after all an extension of Saune.
Shovel

### Hint

A group of graverobbers in the woods have stolen the corpse of a knight. Find a way to reunite the body with its grave. It is possible the grave is not too far away from the body.

### Blueprint Location

The Shovel requires you to bring back the body of a ghost to his grave. The body is located just west of the town. Get the body and walk to the southwestern cave. Put the body into the grave and the penguin will reward you with the blueprint.
World Map

The Aveides map of the known world depicts the three continents, Martem, Delbeig and Esheren, along with the surrounding islands. The edges of the frostlands and the southern wastes are visible at the north and south sides.

## Known areas not shown on the map

###### The Periae Sea

The Periae Sea is the body of water beyond the Aieges Sea, and encompases the other half of the globe. It gained the name Periae, meaning dangerous waters, due to it's violent nature, making it impossible to safely cross by ship.

###### The Frostlands

Though you can see the coast at the top of the map, the frostlands covers a much larger area. This area stayes largerly unexplored, in respect for it's only inhabitant, the dragon Zithvillon.

###### The Southern Wastes

Though you can see the coast at the bottom of the map, the southern wastes covers a much larger area. This area stayes largerly unexplored, in respect for it's only inhabitant, the dragon Xenilache. The southern wastes are however known to contain several volcanoes and rivers made of molten rock.
Tiefling

A Tiefling

Similar to the Aasimar, tieflings is not fully a race on it's own, rather having been "touched" by a fiendish entity. However, there is much more common to find full tiefling families than with Aasimars. Wether that is because tieflings are more common, or the fiendish traits are stronger, is unknown.

There is many circumstances that can lead to a first generation tiefling being born; a parent or ancestor may have had dealings with a fiendish entity, they might be born in a place influenced by the fiend, or a fiend might have stepped in for other reasons. Unlike the Aasimar, a tieflings fiend will not have any direct influence on their life, but characterisics assosiated with the fiend may still be present.

## The people of fire; The interation and treatment of Tieflings in Qerhem

*A summary of the essay written by Hevnan Edhin, from Hesva'dins House of Education*

From the time of the Quiescent Age, other planar creatures have been able to influence our material plane. One of the earliest physical examples of this, are the existence of Tieflings. Though the first occurance of a tiefling child is not known, probably because the parents hid them in shame or fear, we know that their presencewas far from a new one when when Qerhem was formed.

One of the principles of which Qerhem was founded, was to accept all, and to shun none. Whether this principle has been upheld in recent times is a debate for another day, but this has certainly lead to a much more diverse population than is found in the other nations.

While tieflings were still discriminated against to a certain degree, this dramatically changed after the birth of Lady Loreza Arine Nasrain in 1651. The tiefling daughter of Lord Vegneren Lathal Nasrain caused an uproar, but quickly turned into leglislations being put into place, protection the tiefling population from the systemic and social discrimination they had faced. Today Lady Loreza Arines grandson is the Head of the House of Order, sporting the same horns, tail and skincolor as his grandmother.
Elves and Half-Elves

A High Elf

Dark Elves (Drow)

Eladrin

Elves were originally created by Almet in the image of her homeplane, the feywild. They were among the first races to be created, along with humans and dwarves. Half-elves came as a natrual progression later, when races became more intertwined. No matter the other parents race, a child born from an elven parent is called a Half-elf, and will most closely resemble the elven parent.

## High Elves

High elves are most common to find around the world. They are the most outgoing of the sub-races, living in both urban and rural areas with other races in harmony.

High elves named themselves after The Devine war, where they were the elves who stayed and fought for and with their lady and gods, instead of "cowarding and hiding" like the other (eventual) subraces. Because of this they will often look down upon other subraces, sometimes even referring to them as traitors.

## Wood Elves

The Wood Elves are the second most common, though they often don't settle down outside of their own settlements in the forests, and avoid urban areas. Centuries of living in dangerous forests has given them natrually better vision and hearing than most, however this leaves them supseptible to sensory overload in crowded, noisy places.

Wood Elves developed from one of the groups of elves who during the devine war went into hiding. They retreated to dangerous woodland, where it was easier to protect themselves from possible attackers.

## Dark Elves (Drow)

Not often found on the surface, the dark elves has made their home in the underdark. Not much detail is known about them, and their elusive existance has caused some to fear them.

The Dark Elves, or Drow as they call themselves, retreated underground as the war became prevalent, not wanting anything to do with it. They were the first to go into hiding, though far from the first to consider it. Duregar and Deep Gnomes soon joined them, and they are said to live together in cities and towns in dark caves.

## Eladrin

While Wood Elves ran to the forests, and Drow decended underground, The elves who would become the Eladrin searched for a more permanent solution. Returning to their creators home plane.

Living in the Feywild has caused the Eladrin to develop quite uniquely. They are more fey looking than their material plane relatives, with longer ears and limbs. They also seem to have a connection with the changing seasons, often sporting their color schemes. They are also known for their swirling face tattoos, matching said seasonal colors.

Today some Eladrin has returned to the Material Plane, though they are few and far inbetween. Often they only appear as travelers, intending to go back to the feywild, but a few return for good. However, the longer they stay away from their otherwordly home, the more do their wild magic deminish, leaving them more similar to High Elves.
Qerhem

The flag of Qerhem

Javal

Gebha

He'riad

Half-orcs

Humans

Elves/Half-elves

The kingdom of Qerhem is the southern most nation on the map, governed by a set of noble families with The king as a constitutional monarch

## History

###### Orgins

Qerhem started out as just various unconnected towns, villages and city-states. It wasn't before 565 FC / -180 BDT that Menika Se'hem Aleian from todays Hesva'din unified them with the prospect of better trade and better resources. The now Queen Menika took up seat in Hesva'din as the Monarch, her youngest child becoming crown prince, but left much power to her five eldest children, whos lineage would become the five noble families. Extended familiy became nobility reigning over the bigger towns and cities.

## Politics and Goverment

Today, most of the power has been shifted over to the five noble families, Askhas, Emberald, Mehni, Tev'hael and Nasrain, while the royal family has taken a step back, no longer appearing much in public.
The Months

Every month is made up of 30 days, the exception being Ixen, which is made up of 33 days. This leaves a year being a total of 363 days

Eorikc and Viamens Days are the two largest holidays, and are celebrated world wide, though those who do not follow the religion of the holiday will not partake in religious rituals
Theimes & Viamen

## Theimes

Theimes holy symbol

Theimes and Viamen were born from Trifos and Medena some time after Saune. The Twins soon gained the titles as godesses of Life and Death.

## Theimes

Theimes, the goddess of death, was first feared by the people, who was afraid the new goddess would use her power to strike them down. However, with time she instead became to be seen as a merciful force, taking those who died in with loving arms, and comforting those left behind. She began to keep a book, a tome with the name of all who has died.

## Viamen

While mortals appreciation and acceptance of Theimes was slow, Viamen proved impossible to not adore. Viamen, the goddess of life, tought mortals to appreciate life and to find joy in the everyday. During the first age she was said to sometimes join mortals in parties, festivals and other joyful events.

## General Info

### Visual Form

A dark skin woman with hair in buns and golden eyes

## Connections

### Relations

Child of Trifos and MedenaTwin to Theimes
Aasimar

A Scourge Aasimar

Scourge Aasimar

An Aasimar is not quite a race on its own, but is rather a person whos either been "touched" by a celestial, or who comes from a lineage which has been touched by a celestial. What kind of influence the celestial has and how close they are with their Aasimar depends heavily, but often either they or a representative will work as a guide for their Aasimar.

Due to not being a specific race and not being restricted to certain lineages, Aasimars can look like several other races. Though they ofter share certain characteristics with eachother, such as being tall (for their bloodline) and having bright or glowing eyes.

### Celestials

There are several creatures and humanoids who go under the classification of "Celestials". These beings have their homes in the upper planes, in places such as Mount Celestia and Elysium. Despite sharing the descriptor of "Devine", celestials have nothing to do with the material planes gods and pantheon.
Machtik

The flag of Machtik

Zeteed

Palrig

Haflings

Machtik is a militaristic nation covering the nothern part of Martem, with the Zeraki Mountains in the north and The Kelmik forest to the south

## History

#### Orgins

Machtik started out as only the area around the Kereni Hills and Ezthen Mountains in 178 FC, but began slowly to expand over the next 300 years, until it met a natrual border by the Kelmik forest. At the time it was loosly ruled by whatever warriors had the power to protect and enforce rules and laws, but as the nation had grown way past easily managable towns, a few selected warriors were selected and took seat in Koroden.

#### The Cities

In an effort to make the nation more managable, the selected warriors, by then named The generals established one large city in every corner of the land, and made large roads going directly from Koroden to these cities, that every smaller town or village could be connected to. This worked to make more people move into the larger more controllabe cities, leaving smaller villages behind.

#### The Marteian War

After Bellean conquered Anodos and became Bevolin, relations with Machtik became strained. The two nations had already had quite a few disagreements because of different opinions on the Devine, but they had always managed to keep it somewhat civil. The tension only rose when Bevolin established towns closer to the border of The Kelmik forest, and came to a head in 926 FC, after a violent encounter between Machtik military and Bevolian explorers on the east coast.

Difficult terrain and the constant promise of peacetalks causes the war to be slow, with many smaller battles and many long standoffs. Delbeig and Qerhem worked together in trying to organize peacetalks, but it proved difficult to gain Machtiks trust, because of the two nations close relations with Bevolin. However, they did succed in organizing a meeting between representatives in 987 FC a meeting that after a week and a half, ended in a ceasefire.

## Politics and Goverment

Today the Machtik goverment consists of five Military Generals and their respective second in commands. Four of the Generals has the charge of a nation, while one has "General-Charge", meaning they see to anything not connected to these nations. On paper the General-Charge General and the Machtik-Charge General are the figureheads, however, since the Marteian war the Bevolin-Charge General has taken The General-Charges place.
The Devine

"The Devine" is the formal name of the pantheon, the gods. These are the powerful beings that together created Aveides how it is today.

## The First Age

The First Age refers to the period from when Aveides was created by Breal , to the start of The Devine War. This also includes the creation of the forged, as well as the emergence of the first children. It was also within this age that Humans, Dwarves, Elves, Halflings, and Gnomes were created.
Star Wars: Episode II - Attack of the Clones/Other Corrections

## TV Tropes

### Misc

1. I know Anakin was grateful to Obi-Wan and the Jedi Order for freeing him. But Anakin seems to hate every part of his Jedi training and his place in the order, resents the rules against love, and seems angry that they didn't also make any effort to free his mother from Watto's control. Did it never occur to him in anywhere in the EU or even during some of the events of the main films to even think about quitting the Jedi life? **It did. Matthew Stover's adaptation of Revenge of the Sith have both him and Padme musing over him leaving the Jedi Order. The main reason why Anakin doesn't go through with it is because he knows Padme would never forgive him for it, because she feels there's still far too much good he's capable of doing as a Jedi.**
2. Why didn't the Jedi or Separatist leaders question why Jango was fulfilling the contradictory functions of serving as a mercenary on Geonosis, the clone template on Kamino, and trying to assassinate Senator Amidala? For the CIS leaders the question for Dooku would be why is this mercenary working for us the source of this mysterious Clone Army that we never knew existed until it attacked us. **Why are you assuming that everyone knew all the sides of it? We have no indication that the Separatists ever found out that Jango was the template of the clone army. How would they have found out, and why would anyone have told them?
Dooku definitely knew about the Clone Army. He's the one who commissioned Jango to do it after the events of Star Wars: Bounty Hunter. Which just underlines how deeply compromised everything already was.**
3. Padme falls out of an aircraft that was travelling pretty fast. And yet she's completely uninjured? **Clearly Geonosis has the softest sand in the galaxy.
Hey, she's not the one that hates sand. Apparently, sand appreciates that.**
4. They cannot reattach limbs severed by a lightsaber, but they can heal muscle-deep cuts into such limbs? Because Anakin needed a cybernetic replacement arm, but Obi-Wan apparently suffered no lasting impediment from the slices Dooku took out of him. In the next film he shows no signs of impaired movement in his arm and leg, even though at the time they were enough to render him unable to fight. **Nicks with just enough force to render an opponent unable to fight, nothing some basic first aid can handle.**