recursal/Fanatic-Fandom huggingface dataset:
Smoke Grenade

Smoke Grenade icon

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The **Smoke Grenade** is a Throwable in surviv.io added in the v0.3.1 "*Smoke 'em if you got 'em*" update on March 23, 2018.

## Info

Unlike Frag Grenades, the smoke grenade will not explode in your hand as there is no cook timer, so it will not self deploy in your hand. The smoke grenades do not inflict damage. Instead, it adds a temporary layer of smoke that cannot be seen through. Being inside the smoke makes your zoom stay at 1x. The smoke obscures the visibility of anything inside. The smoke grenade lasts for around 18 seconds with the smoke getting bigger and thicker after each second.

If you pick up a Smoke Grenade, and you have Frag Grenades in your inventory slot, you have to press 4 twice or click on the grenade slot twice or only once if it's equipped to swap grenade types.

Smoke Grenades can be found in Grenade Crates alongside Frag Grenades and MIRV Grenades.

## Sounds

* Pulling Pin
* Throwing
* Explosion

## Strategies

### Using

* Hiding inside of a smoke grenade can be beneficial and help you hide for a brief amount of time, but you can also be shot at by someone inside or outside of it.
* Shooting into smoke from a long distance can provide you with easy kills and prevent harm to yourself.
	+ Throwing grenades into this smoke can also help wipe out with ease - saving ammo and time.
* Smoke grenades can aid you in the latter half of the game, as you can cover the battlefield with them - just as long as you have enough of it!
* Smokes attract attention, so use it to your advantage. Throwing a smoke away from you may attract attention while you revive a teammate or use a Med Kit.
* Contrary to popular belief, throwing this at enemies will just provide cover for them. If you need cover, just spam the grenades around yourself.
* Smoke Grenades are very useful in clearing out areas with Mines. The smoke will detonate any mine that is under its large area of effect.

### Countering

* If people start spamming smoke grenades, just throw a bunch of Frag Grenades into the smoke to flush them out.
	+ You can also swing randomly using a Melee Weapon and hope you hit the enemy.
* Try to avoid going in the smoke of Smoke Grenades as they reduce your visibility to the default Scope.

## Trivia

* Smoke Grenades was the first type of Throwable to not do any damage. The second is the Foam Grenade.
* Smoke Grenades are one of the three weapons that don't do any damage, along with the Flare Gun and the Bugle.
* The only time Smoke Grenades were retextured was during an event was during the v0.3.2 "*Egg-stravaganza*" update.
* In real life, it is either a M18 smoke grenade or an AN-M8 smoke grenade.
* In real life, the smoke from the grenade is toxic if inhaled for a period of time.
River Dock

The **River Dock** is a Bridge that is found along Rivers and outside Cabins and was added in the v0.6.0 "*Bridges of Sweatbath County*" on September 7, 2018. The River Dock is shaped like an "L" and juts out into the river. It has a Bollard on the very end, as well as a single Crate or Barrel.

## Strategies

* If you need to cross a river, walking across these will save you some time.
* When fighting near a River Dock, seek cover behind the bollard. Although it is small and some bullets may still hit you, most bullets will be deflected away by the indestructible Obstacle.
* If you see an enemy taking cover behind the bollard and a barrel behind them, shoot and explode the barrel. This will likely force them to get out of that place or take a decent amount of damage.
	+ Grenades can also be used to flush them out.
Sniper

***Not to be confused with Sniper Rifles.***

The **Sniper** is a Class that was added in v0.8.8 "*Stay classy*" update on December 2, 2019. It is only available in the Cobalt Map.

## Strategies

### Using

* Using an easy-to-reload Sniper Rifle, such as a Mosin-Nagant or BLR-81, makes the maximum use of the One In The Chamber Perk.
* Using one or multiple high damage Sniper Rifles, such as SV-98 or AWM-S, along with the One in the Chamber Perk can easily take down an Assault, Tank, Demo or other Sniper class players. Scouts are harder to hit, as their size is reduced, but it still can be done by a very skilled player.
* Loadouts such as double Sniper Rifles, Sniper Rifle and Shotgun, or Sniper Rifle with an SMG/LMG, are strongly recommended.
* Like any Sniper loadout, Quickswitching a main weapon with a secondary is strongly recommended.
* With the Takedown perk, you don't have to heal after killing since the kill will give you health and adrenaline.
* Try to obtain a 4x Scope or higher to be able to see faraway opponents as this is vital when using Sniper Rifles.
* Due to the outfit worn by the sniper being blue, this is the best class for "camping" in the Cobalt Map, even though the blue used on the skin doesn't match with color of the ground or trees.
* Using a gun that has a single reload will allow you to shoot one shot, reload once and then shoot again, giving you infinite extra damage.

### Countering

* Being a Scout is the perfect hard counter to Snipers, as Scouts are fast and small which makes them hard to hit with a Sniper Rifle.
* Medics are also a good counter to Snipers, as when you are being shot at, your speed increases, which allows you to leave quickly and heal or get close and kill them.
	+ The Separator is a great way to get kills, as it is a large melee weapon and can land hits easily from close range.
	+ The One In The Chamber perk is only useful on the first and last shot, all the other bullets are not affected by this perk.
* The Sniper can be somewhat considered as a nerfed Assault, but don't understimate this class since people who use them are usually more skilled.
Minimap

The **Minimap** is a useful element of the game which is shown on the HUD. It can be found on the bottom-left corner of your screen. It can be expanded by pressing G or M on PC, and by tapping it on mobile. On PC, you can make the mini-map disappear, or reappear, by pressing V as default. In the minimap, you will be able to see all of the areas of the map, all of the obstacles, all of the crates, airstrike and airdrop areas, team pings, yourself, and your teammates. You can also see some of your enemies on the minimap in 50v50 mode, as long as they have been shot at within a certain timeframe. In the Woods Map, whenever the Woods King gets a kill, a paw icon will appear in that area. The location of the Woods King Helmet is also on the minimap when it is not taken by a player; the icon looks like a flower. In the Savannah Map, The Hunted is shown on the minimap as a yellow scope sign.

Some crates like the Soviet Crate and the Treasure Chest don't appear on the minimap. Underground areas such as the Hydra Bunker's underground area are not shown either. In the Woods map and in the Halloween Map, the Eye Bunker is indicated as a small maroon rectangle, a bit larger than a Container. Items, loot caches, and death locations are not seen on the minimap unless the player is on your team, or if they are a Commander or Medic in 50v50. In 50v50, knocked out players have a triangular icon with a heartbeat line on it. Enemy death locations are also shown in 50v50 and disappear after a while. On the Potato Map, Potatoes do not appear on the minimap.

## Strategies

* Be careful when keeping your minimap expanded as you are more vulnerable to enemy attack since it covers most of the player’s view.
* When the safe zone is small and you have a good Scope, press “V” to close the minimap to allow more visibility.
* Make sure you take a look at the minimap as soon as you enter a game to get a knowledge of your surrounding area and to know the general layout of the game.
* Opening your map throughout the game will tell you where to go to find or avoid players. It will also allow you to know where the Red Zone is so you don't get caught.

## Trivia

* Maps in the mobile version appear in the top left corner.
* There is a glitch where mobile minimaps freeze and do not change view.
* There is a glitch in the mobile version. If you leave then return to the map, the map will be in an incorrect position.
	+ This is mainly caused by leaving surviv.io tab/application and coming back.
* There also are glitches where the map will be misplaced, which can be often confusing.
	+ This is often due to weak internet connection.
* There used to be quest radars that showed you where to complete your quests, but this feature was removed in a secret update.
Phoenix

Phoenix icon

## Statistics

### Description

User heals slowly from fire, lava, or burning effect, but takes damage at the same rate while out of it.

**Phoenix** is a Perk found in the Inferno Map that causes the player to heal when in Lava or when having the Burning effect. However, the drawback is that the player will take a small amount of passive damage on land.

## Effects

* Take very small amount of passive damage when on ground
* Heal when afflicted with the Burning effect
* Immune to burn DoT and the Flamethrower

## Strategies

### Using

* Play offensive with this perk, as many people will use the Flamethrower or Nitro Lace against enemies. Use the fire immunity to melee rush or use a mid-range gun to kill enemies.
	+ Inversely, this perk is great defensively as it provides a retreat route where others cannot go. The Phoenix perk also allows for camping in lava lakes, especially the large central lake.
* When seeing a player that looks inexperienced with a Flamethrower, they will probably try to shoot you, healing you and allowing you to rush them.
* Lava healing should not be a major part of this perk's strategy, as lava still impedes movement speed making the player an easy target for someone on land.
	+ However, the central island in the largest lava lake can be used as a safe retreat spot as people without the Phoenix perk will take large amounts of damage crossing the lava lake. If a player crosses the lava without the Phoenix perk, they should be fairly easy to kill.
* The passive damage is very minimal, and by having high Adrenaline it is possible to negate the damage.     File:BA09AF81-D734-419D-84B0-482E340BFFFA.gif

### Countering

* When a player has the Phoenix perk equipped, they will have small red wings on their survivr. This is an easy way to detect if a player has the perk.
* Stop using Nitro Lace and the Flamethrower, as those will help the Phoenix user heal.
* The passive damage on land adds pressure to the Phoenix user, which an attacker can capitalize on. Corner the Phoenix in one spot, and attempt to damage the user using high DPS weapons, so by the time they need to use Consumables natural damage will likely kill them.
* In cases where the user runs away towards a body of lava, attempt to get behind said user before they can retreat too far into any body of lava water to heal.

## Trivia

* It is one of two perks that can directly kill you, the other being That Sucks.
* When someone is killed by the perk, the kill message will display as: `Phoenix killed <playerName>`

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Sorta Blue

Sorta Blue equipped on player

The **Sorta Blue** is a skin added in the v1.5.0 SEASON 6 IS HERE update, and is able to be obtained through Survivr Pass 6 via the free pass, when achieving level 24. This skin's rarity is rare, meaning it is not able to be obtained from The Black Market.

## Trivia

* The only way to obtain Sorta Blue other than unlocking it in the pass is if another player swaps it for a different skin. If they are killed with it on it does not drop, just like any other Loadout skin.
* This skin was created by StraightUpFoReal.
* Strangely, when visualized on the Home Screen, the body gradient appears from top to bottom; however, it appears from left to right in the loadout. Similarly, the pack gradient appears from left to right on the home screen, but appears from top to bottom in the loadout.
* The Season 6 release image (as well as the skin concepted in Discord) shows Sorta Blue with two different colored hands. In the game, it appears with two blue hands.
* The skin looks vaguely similar to the Sunset skin.

## History

* v1.5.0
	+ Added to Survivr Pass 6.

## Gallery

Sorta Blue in a matchSorta Blue in the S6 release banner.A fellow survivor wearing the Sorta blue on the spring map
Skittr

The **Skittr** is an NPC that is exclusive to the Contact Map event.

## Info

Skittrs are entities with AI that look like small, bright green bugs. They can come from the Mothrship as well as Egg Crates.

When bitten by a Skittr, one becomes Contacted near permanently. Skittrs will pose a close-range threat when in large groups. They lock on to the closest player and follow to deal damage at close range, but they cannot enter buildings. They also have a Phasing state that triggers randomly, allowing them to become 80% transparent.

If you are infected by the Skittrs, the only way to cure it is by taking damage from a Skittrnade.

Skittrs are not affected by the toxic smoke from Skittrnades.

## Strategies

* Being Contacted is both a blessing and a curse, due to the fact that the 20% increased movement speed helps very well with traversing the map, evading enemies, and outmaneuvering opponents, however, the 20% increased damage taken makes it so you are more fragile and weapons like Shotguns, SMGs, and Sniper Rifles can very easily kill you due to their already high DPS/damage being boosted. Whether the benefits outweigh the downsides depends on your play style.
* If you wish to avoid being contacted to avoid the increased damage taken
	+ Be careful when opening egg crates, since a Skittr could spawn and deal damage to you. Alternatively, you can open them safely from a distance using a weapon.
	+ If you are being chased by one of them, try entering a nearby Building. Any will work, even Containers and buildings with their roof destroyed.
	+ Avoid being under the Mothrship as you will be directly in the middle where skittrs spawn.
* If you wish to be contacted for the speed boost:
	+ Break every egg crate you find until being contacted.
	+ Seek out the Mothrship as skitters spawn from it. Just be careful about its cannon. If you are under the Mothrship, it will become semi-transparent, obscure you from other people's view, the cannon will not be able to target you, and will provide you with the occasional skittr if you aren't contacted. Additionally, the skittrs that spawn can easily be taken out with any melee weapon
		- To counter people hiding under the Mothrship, try throwing Frag Grenades or Skittrnades under or in the path of the Mothrship.
* They are very fragile, and you can safely kill them with your fists or any gun if necessary.
* If there are a group of them, a weapon with cleave like the Katana from the Chrysanthemum Bunker or the Machete from the Club can kill multiple in one hit.

## Trivia

* Although they might look like bugs at first glance, their anatomy is significantly different to most insects.
* They collide with obstacles and can even push items on the ground around.
* They are one of the three entities that are controlled by AI in the game, the others being the Mothrship and Piñatas.
Nitro Lace

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The **Nitro Lace** is a consumable found in the Inferno Map by breaking Pyro Crates. It applies the Burning effect to all bullets shot within a period of time. When used, the ammo counter turns orange and begins ticking down to signify how much time is left.

## Strategies

### Using

* Nitro Lace alone is extremely useful for dealing lots of extra damage to players. The extra DPS that Burning offers significantly buffs all guns, but especially Assault Rifles and generally fast-firing guns. During the endgame, most players will have strong armor and so these fast-firing guns will do little damage, while Burning deals consistent damage regardless of armor.
	+ Combined with the Pyro perk, Nitro Lace causes guns to have 20% extra damage and range. This damage increase affects players with the Phoenix perk as well, making it a great use to begin any battle with the Pyro perk equipped.
* Don't feel rushed after using the Nitro Lace, as it lasts for ten seconds giving a large window of opportunity to attack. The generous duration allows for Throwables to be used in order to flush players from behind obstacles.
* The quick use time means it can be used even under pressure. Hiding behind an Obstacle often buys enough time to use the Nitro Lace. Additionally, the particles will make the opponent think that a Soda is being used instead, allowing for a surprisingly high damage output that the enemy may not be prepared to deal with.
* Because it causes Burning, the player could technically use the Nitro Lace and shoot themselves with the Phoenix perk, healing the player. This is not recommended though as the healing from Phoenix is very slow and it is a waste of Nitro Lace, and so should only be used in extreme emergencies.

### Countering

* Foam Grenades will completely remove the Burning effect when a player walks through the foam clouds.
* Smoke Grenades can be used to hide from a person, making them either use a grenade and waste their Nitro Lace time or spray into the smoke for a lucky hit.
	+ Smoke Grenades can be used in conjunction with the aforementioned Foam Grenades to dodge bullets, and if a bullet does hit the Foam Grenade can quickly remove the Burning.
* Having the Phoenix perk will create healing from the Burning effect, which could potentially come in handy.
	+ Note however that the healing is very slow, and the actual bullets will still deal damage.
* Hiding behind an Obstacle to wait out the Nitro Lace time is often the best counter, as if the attacker wants to reapply the Nitro Lace they will be vulnerable for another two seconds.

## Trivia

* The particles on use are the same as Adrenaline.
* When activated, the shells ejected from a fired weapon are actually small fireballs.

## Gallery

A Survivr using Nitro LaceA Survivr killing another Survivr in full Tier 3 gear with Nitro Lace, the Pyro perk, and an MP220.8EEC6EDD-61C9-4703-9A6F-1D571FA3EEFC.gifFire rounds being shot from weapons
River Town

The **River Town** is a Building in-game. There are two versions of the River Town, one being Riverside from the v0.7.0 "*Incursion recursion*" update, and the other being the Blood Gulch from the v0.7.1 "*Danger close*" update. The Riverside variation is always split up by the single river in the middle, while the Blood Gulch is always at the center of the Desert Map.

## Riverside

Added in the v0.7.0 "*Incursion recursion*" update on January 31, 2019, this area has 2 parts. The blue side is similar to the Docks. It is next to the river that separates the red side from the blue side. Inside it are 6 Containers, 2 Blue Warehouses, 2 Shacks, 3 Crates outside, and a Faction Statue. It is connected to an Extra Large Bridge that leads to the other side. The red side is similar to the small Desert Town, this area has a path with a single Barn, a Red House, a Dark Red House, and another Faction Statue. There is also a Sandbag on the path. This area is connected to the other half of the Bridge mentioned above. Riverside is at the middle of the map, but the River Town isn't always at the middle.

## Blood Gulch

Added in the "*Danger close*" in the desert map update on February 22, 2019, Blood Gulch is always at the center of the map, no matter where the rivers are. Blood Gulch has a new spot called the Statue Underground located underneath the Aged Faction Statue, only accessible by destroying the statues with a Strobe, Stone Hammer, or Air Drop. Inside of each Statue Underground is unique loot which only spawns once per game.

Red side:

* Machete Taiga
* Red Victorious
* Super 90 with 2 rounds of 8x 12 gauge
* Lieutenant Helmet

Blue side:

* Tallow's Kukri
* Stifled Blue
* AN-94 with 45x 7.62mm in 2 rounds
* Lieutenant Helmet

## Trivia

* The Bridge on Riverside is different than in normal game, and it is an Extra Large Bridge.
* Blood Gulch is presumably Riverside after the events of 50v50 occur.
	+ Both Statue Structures are the same distance from each other in both Riverside and Blood Gulch.
	+ There are two house-shaped imprints on the left where some houses would be in 50v50, and a dark gray imprint from the Docks in Riverside.
	+ There are four Bridge Columns, which is all that is left of the Extra Large Bridge.

## Gallery

A round of River Town spawning off-centerA round of Red Side of River Town surrounded by a RiverA rare example where the large desert town, small desert town, and Blood Gulch are all right next to each other.A Loot-filed blue side of the River Town
Pistols

**Pistols** are a type of Weapon in surviv.io. The M9, G18C, P30L, and M93R use 9mm Ammunition, the OT-38 and OTs-38 use 7.62mm, the DEagle 50 uses .50 AE, the Peacemaker and M1911 use .45 ACP, the Flare Gun uses Flares, the M9 Cursed uses 9mm Cursed Ammo, the Bugle uses Bugle Ammo, and the Lasr Gun uses 12 gauge.

The M9, P30L, DEagle 50, M1911, Lasr Gun, OT-38, OTs-38, and M9 Cursed are all single-shot weapons, while the Peacemaker and G18C are automatic, and the M93R is a three-round burst weapon. Also, the Peacemaker and DEagle 50 are first-shot accurate, meaning that they have the potential to be completely accurate, but only after a short delay between shots.

## Technical

Pistols are distinguished as short, low-damaging common weapons that can be found mostly anywhere on the map, with some Pistols - the DEagle 50, P30L, and OTs-38 - being the exceptions. They are generally weaker than most weapons, but have a shorter fire delay than most weapons.

Pistols can be dual wielded. Most dual pistols have dramatically increased fire rate, but also has lower accuracy and longer reload time. During late game, most pistols cannot match up with high-tier weapons like LMGs.

## Strategies

* Generally speaking, Pistols are weak, and should be replaced with another weapon.
	+ However, some high DPS pistols, such as the Lasr Gun, P30L, DEagle 50, and dual G18Cs can be used well into the middle game or even the end-game, as they have either high DPB or high fire rate.

## Trivia

* Originally, the Flare Gun was the only Pistol that couldn't be Dual-Wielded, however, this was changed in the v0.7.4 *Rotato potato* update.
* The OT-38 does not exist in real life, and is a fictional variant of the OTs-38. Justin has said that he introduced the OT-38 because he did not want to "rip off" PUBG with its Nagant M1895.
* Very weak pistols such as the M9, M1911, and OT-38 are sometimes used for challenges.
* Out of all the pistols, the OTs-38, OT-38, Flare Gun, P30L, Peacemaker, and G18C are the only Pistols that their dual variants can spawn as a single item.
	+ Picking up the listed Weapons as a dual variant and dropping it will make them drop as two single weapons.
* Although the Bugle is an instrument and not a pistol or even a weapon, the Bugle is classified as a Pistol in the code, for the sake of brevity.
* The M9 Cursed and the Bugle are the only Pistols that cannot be dual wielded.
* When the P30L first came out, it could not be dual wielded, as it was extremely rare.
* Although the Water Gun may look like a pistol, in the game's code, it is technically an Assault Rifle, either due to a coding error or Kongregate copy and pasting code.
Raptor

Raptor icon

**Raptor** are Melee Weapons added in the v0.9.8 "*SEASON 4 IS HERE*" update on September 8, 2020. They are a reskin of Fists that can be obtained in the Survivr Pass 4 (golden) on level 28. Once unlocked, they are accessible through the melee skin tab in the Loadout section.

## Trivia

* This is one of the melee skins that cannot be dropped and stay equipped even after picking up another melee weapon.
	+ This is also the case for all Stock and Survivr Pass 4 melee skins.

## History

* v0.9.8
	+ Added to Survivr Pass 4
* v0.9.5c
	+ Added
Revivify

Revivify icon

**Revivify** is a Perk that was added in the v0.8.5 "*Proxy party*" update on October 22, 2019. This is also given to the Medic in 50v50. In the Savannah Map, you can find this perk in a Cloud Crate. This allows you to revive yourself when downed.

In Solos or if you don't have a surviving teammate remaining, once you reach 0 health, you will be Knocked Out as if you were in a squad with teammates.

A "Revive self" button will appear when downed. Pressing this begins the reviving process.

Teammates can still revive is this perk is held however the downed person with the perk can cancel the action.

## Strategies

### Using

* It is preferred to revive undercover, as the reviving particles can clearly be seen.
* This is useful as you can revive yourself without having to wait for your teammates to revive you.
* Reviving requires 8 seconds, which slightly shorter than it takes for red zone at late stages to kill you, meaning that you could use it to stay in red zone indefinitely long. However, after multiple revives, some other feature kicks in and being knocked by red zone makes you have less health, making it not enough to survive the red zone.

### Countering

* Always finish off a knocked out Player especially if you see reviving particles.
* This perk can be used to farm damage by simply knocking out an enemy with this perk, waiting for him to revive himself and repeat the process.
	+ You can also let him heal or give him heals for more damage although it will be riskier as he might retaliate.
* This perk can prove poor in solo mode, as players will know you have the perk, and most cases they're near you with the effect, meaning death is inevitable. This isn't fully useless, as if you were sniped by another survivr, you can move away to cover and revive yourself. Or if another survivr comes along and distracts him, then you can use it, but usually you should try to find a perk that helps you during the fight, not afterwards.
* If you are knocked as the Medic in 50v50, using Revivify will trigger the effects of Mass Medicate, creating a large purple revival circle.
	+ This is usually fatal as the members of the other team will be drawn to your location and finish you off.
Metal Door

### Structures Found In

Barn, Alternate Barn, Storm Bunker, Egg Bunker, Hydra Bunker, Hatchet Bunker, Crossing Bunker, Chrysanthemum Bunker, Conch Bunker, Eye Bunker, Twins Bunker, Candy Store

### Destroyable?

Unknown
No

### Stone Plated?

Unknown
Unknown

### Collidable?

Yes
No
Yes

### Can Move?

No

The **Metal Door** is an indestructible obstacle that appears in many buildings and bunkers. It was added in the v0.2.6 "*Home Invasion*" Update. You can open and close this obstacle like a Door, with its only difference in attributes is being metallic, and having a loud clanky sound upon use. The Metal Door is able to reflect bounce and bullets and grenade shrapnel.

## Location

It is found in the Barn, Alternate Barn, Storm Bunker, Egg Bunker, Hydra Bunker, Hatchet Bunker, Crossing Bunker, Chrysanthemum Bunker, Conch Bunker, Eye Bunker, Twins Bunker, and Candy Store.

## Strategies

* If you are in a building with a metal door, close the door when an enemy shoots to deflect all bullets/grenade shrapnel. Any bullets won't penetrate through because the door is indestructible.
* If being chased, you can open the door, throw a grenade outside, and shut the door. As your enemies follow you, any shots and the grenade shrapnel would reflect and hit them.
* If enemies are in a building with a metal door, cook a grenade, quickly open and shut the door as the grenade flies through, and then clear out the room by firing a high DPS gun from outside.
Servers

Please help improve the Surviv.io Wiki by **updating it**.

**Servers** are a game feature that allow players from all over the world to play the game in their own region's servers. There are 5 regions which are mostly located in different continents. North America is the most popular region, followed by Europe, but the time of day always affects the number of players. All regions except for South America and South Korea have up to four servers, which are located across the country. Servers can be switched at any time regardless of where the user is. The Twitch-only servers can only be accessed on the surviv.io Twitch channel. Twitch servers hold the previous version of the game at v0.6.21 from mid-September 2018 and are not updated servers. The Twitch servers are US East and US West. Playing on farther servers will decrease playing quality and increase lag.

## Regions and Zones

The main menu does not allow to choose a specific server inside a region, however they might be specified by using URL (see links below), in which case selector box is ignored.

 **SA** South America
 **EU** Europe
 **AS** Asia
 **KR** South Korea
 Twitch Extension | US East, US West

Server Links:

* NA East
* NA Central
* NA West
* SA
* EU East
* EU West
* AS Northeast
* AS Central
* AS Southeast
* KR

## Trivia

* South Korea is the only server not located in its own continent.
	+ South Korea likely has its own server because of the popularity of online gaming there.
* It has been proven that the original developers (Justin and Nick) play in the North America (NA) server, California (SFO) subserver.
	+ This subserver is most likely the only server you can find a player wearing the Developer Swag, a developer-exclusive skin.
	+ It is known that the previous developers base their game-maintaining in San Francisco, California.
* At its peak, surviv.io servers had reached over 11k players in one server (North America).
	+ There are usually 6-7k on North America, 800-900 on South America, 2-3k on Europe, 1-2k on Asia, 500-600 on South Korea, all at its peaks these days.
* Some servers aren't open 24/7 (e.g. Warsaw and Tokyo close at night in their respective timezone) or sometimes don't accept all modes, you might find that servers accepts you for squad matches but for duo matches you would be sent to another one.
	+ Lobbies merge in order for the servers to fill up more quickly and efficiently.
* Miami (NA) and Narita (AS) were removed around March of 2020, around the same time Kongregate took full ownership of the game.

## History

* Circa March 2020
	+ Removed Miami and Narita servers
* Circa January 2020
	+ Removed Hong Kong server, added Vietnam server
* v0.7.45 - April 7, 2019
	+ Split South Korea server in separate region
* v0.6.55 - November 17, 2018
	+ Split South America server (Sao Paulo) to separate region, before was a zone of North America region
Rare Potato

Rare Potato icon

***Not to be confused with Rare Potato (Role), the removed role.***
**Rare Potato** is a perk given by the K-pot-ato Helmet. With this perk, if a player destroys a Potato, it increases the chance to give a good weapon by making the weapon swap to weapons with a quality value of 1.

## Strategies

### Using

* If there are random weapons around, shoot them at potatoes. When there are 2 guns that you are satisfied with, use this perk to give your teammates good or better weapons.

### Countering

* The only effect of this is that they end up with rare weapon combos, which happens anyway, so just fight as you usually would against them.

## History

* v0.8.3
	+ Edited loot border sprite from  to
	+ Edited loot scale from .2 to .275
* v0.7.95
	+ Added as item
* v0.7.52
	+ Added Sprite, Name, and Description
Smoothie

Smoothie equipped on player

The **Smoothie** is a Loadout Pattern Skin added in the v0.9.8 update on September 8, 2020. It can be obtained via Survivr Pass 4.

## Trivia

* The only way to obtain it other than unlocking it in the Gold pass is if another player swaps it for a different skin. If they are killed with it on, it does not drop, just like any other Loadout skin.

## History

* v0.9.8
	+ Added to Survivr Pass 4
Potato Ammo

Potato Ammo icon

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**Potato Ammo** is a special Ammunition used by the Potato Cannon and Spud Gun. It is unobtainable and has no UI, and the only purpose is to give the Potato Cannon its brown loot border coloring when dropped, and its "Wedge" "Casing" when fired. Since both guns have infinite amount of ammo, this ammo is never seen as a separate item.

Although currently only the Potato Cannon and Spud Gun can use this ammo, there is a possibility that more guns that require this ammo will be added in the future, however this is extremely unlikely.

The ammo can vary, the one that the Potato Cannon fires ressembles a full potato, but the one that the Spud Gun fires ressembles more potato chips.

This ammo is only available in the Potato Map because the Spud Gun and Potato Cannon are available in that Map only.

## Weapons that use Potato Ammo

 Spud Gun |      | SMG | A SMG that was added in v0.8.82 "*Free Fryer*". It has unlimited ammo, decent damage, and it shoots projectiles that increases the size of Players that wears off over time.

## Trivia

* Although it seems to be "infinite in capacity", in the code it is actually zero in any Backpack.
* Even though the Potato Ammo does not have any images associated with it, the color hexes can be referenced from the code and an ammo icon can be made.
* This type of "ammo" is generally referred to as potatoes.
Neo Noir

Neo Noir equipped on player

The **Neo Noir** is a Gradient Skin added in the "*Clubbed to death*" v0.7.7 update. It is found in the Golden Eye Chest found in the Alternate Barn. It features pure black body, pure white hands with gradient, and a gray to gray-black Backpack. it is a **Legend suit**

## Trivia

* The name *Neo Noir* is "Black Neo" in French. However, in English context it would be *Neo Black* and *Neo* means "New" so it would be **New Black**, similar to The New Black outfit found in the Police Station, perhaps coincidentally.
	+ The difference is that The New Black is orange, while the Neo Noir is a gradient black and white.
* While the body appears solid, the body color **is** a gradient. It appears not because of its nearly pure black body hex, #1B1B1B.
* This Skin is the second skin to use black color, with the first being Carbon Fiber.
* It is possible that this skin was inspired by the movie John Wick, with the skin being the suit worn throughout the film.
	+ The P30L may also be a reference to this as he also used the gun.
* This skin was actually worn by Dmitri Nevelskoy in the lore.
Couch

* Full
* Half
* Middle

The **Couch** is a destructible Obstacle found in the Crossing Bunker near the activatable door, in the first room of the Chrysanthemum Bunker in front of the crates and behind the button puzzle, and in Crimson Ring Club's floor in all forms. They do not give any loot and are destroyed in 6 hits.

## Strategies

* Since the Couch doesn't give any loot when destroyed, it can be often used as cover since most players won’t want to destroy an obstacle that doesn’t give any loot.
	+ On the other hand, if you feel like a player is using cover behind a Couch, destroy the couch and fire at them.
* Destroying the couch in the Chrysanthemum bunker can give players more room to maneuver.
* Grenades can be thrown over couches so use this to flush out enemies hiding behind them.
* Be careful when taking cover behind a couch as they don’t take many hits to destroy.
Soviet Crate

* Main
* Desert
* Present
* Faction (Red Side)
* Valentines

***Not to be confused with Soviet Military Crate.***
The **Soviet Crate**, referred to in the changelog as the **Military Crate**, is a type of Crate. It has the USSR symbol on it. These crates do not show on the map. It contains more and better loot compared to the regular crate. It was added in the "*Bloc Party!*" update. They occasionally spawn in Warehouses. Loot is found here, dropping 3-5 items listed.

On the Snow Map it is re-styled to look like a present box, but remains functionally identical.

On the 50v50 Map, the crate appeared on the red side, with the Initiative Crate spawning on the blue side. The line for the red team crates is on the bottom-left as opposed to the top-right. Also, the new texture is brighter, and it spawns significantly different loot, identical to the Initiative Crate which spawns on the blue side.

On the Woods Map, Hatchet Crates replace them, however, they still can spawn in Warehouses. On the Desert Maps, Cattle Crates replace them, but still can spawn in Warehouses too.

## References

1. ↑ Discord conversation of Justin, one of the developers, noting that they call it the Soviet Crate
Spoopy Barkskin

Spoopy Barkskin equipped on player

**Spoopy Barkskin** is an Obstacle Skin that was released in the v0.6.4 "*Happy Spookiversary*" update on October 30, 2018. It only appears on the Halloween Map. It disguises the Player as a Withered Tree and can only be found in the Withered Tree in the Junkyard. The Spoopy Barkskin can actually conceal weapons, especially guns, unlike most other obstacle skins, since a Withered Tree has very wide branches that can cover up any weapon you're holding.

## Strategies

* If you see a Withered Tree but it does not appear on the map, immediately attack it for it is a disguised enemy player.
* To completely conceal yourself, destroy another Withered Tree, move yourself to its exact location, and stand completely still. Even if a player uses the map, they won't be able to tell you're there unless they start attacking you.

## Trivia

* It was once named "Spoopy Barkskin", but was changed back later.
* It resembles a Withered Tree.
* Having this skin makes Feedership unnoticeable since the skin is already large unless near another withered tree.
Scavenger

Scavenger icon

The **Scavenger** is a Perk added in the "*The perks of being a survivr*" update. When equipped, whenever the user destroys an obstacle, an additional drop from Tier World spawns in addition to the normal drops.

## Strategies

* This perk makes looting a trivial task. With this equipped, a survivr no longer needs to destroy only lootable objects for items. You can destroy literally every destructible object and receive supplies. Barrels, trees, bushes, walls, windows, potatoes and even unlocking an air drop. Any and all destroyable cover now yields loot.
* Melee Weapons with the Cleave effect and LMGs are the most effective at clearing structure interiors quickly.
* Note that this perk can give your enemies loot, so try to keep it away from people. Master Scavenger also has this issue.

## Trivia

* The icon for this perk is a crow, probably because crows are scavengers and will eat anything edible they find, dead or alive.
* Since this perk drops Tier World, you could get Master Scavenger loot because, in the Savannah, you can get weapons such as the AWM-S, M1 Garand, Mk 20 SSR, and CZ-3A1. Those weapons can spawn very rarely as Tier World in the Savannah.

It is actually possible to get a 15x scope from this as it uses world tier loot.

## History

* v0.8.3
	+ Added
River

**Rivers** are locations added in the v0.6.0 "*Bridges of Sweatbath County*" update on September 7, 2018. There are multiple river types: more skinny rivers (like streams) called small rivers, and larger, full-sized rivers called large rivers.

The debut of rivers came with new Obstacles, Crates, and Buildings: River Bushes, Stones, the River Chest, three kinds of Bridges, the Crossing Bunker, and Cabins. If loot is dropped on the river, it will flow downstream slowly.

Cabins spawn alongside the river and there are 1-3 cabins per game.

## Strategies

* Try to stay away from rivers as being forced into them will be a disadvantage as you will move slower (except when the One With Nature Perk is equipped).
	+ Instead, if you have a chance, try to pressure your enemy into the river, which will give you the advantage in the fight.
* If you see large quantities of loot floating down the river it may mean that there was a recent battle further up the river, where which the Player who won the fight may be low and easy to finish off.
* If you have a low Scope and little to no Adrenaline, try to avoid going through large rivers, as people with a better scope will be able to snipe you easier because you are moving slower.
* If you are forced into the river, try to use Stones to your advantage as cover, for they are large and hard to break.
* When the mouth of the river is still not covered by the Red Zone, try going there to see if there is some useful loot from previous river battles that might've flowed downstream.

## Trivia

* The river changed colors between the first and second Desert Events.
* In the Snow Map, the river turns into Ice which instead of slowing you down, makes you much faster.
* In the Storm Map, the river slows you down even more than in the Normal Map.
* There can be as little as one small river or as much as 3 rivers per game.
Polar Bear

Polar Bear icon

**Polar Bear** is a Perk available on the Snow Map that was added in the v0.9.0 "*Stay frosty*" update on January 13, 2020. It keeps you from getting Idle Freeze damage.

    **Polar Bear** is a Perk added in the v0.9.0 "*Stay frosty*" update. It is found exclusively on the Snow Map, and prevents Idle Freeze damage while standing still.

## Strategies

### Using

* Having this perk removes the need to use a Flask, opening up many possibilities for ambushes.

### Countering

* Watch out for possible areas where players may ambush as people who use this perk can hide almost indefinitely.
* The effects of this perk in a 1 on 1 situation is completely useless, so just fight them normally if it comes to that.

## Trivia

* Polar bears are well insulated with their fur, thus allowing it to survive in the Arctic environment without freezing to death.
Pulse Box

Pulse Box icon

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The **Pulse Box** is a Consumable that was added in the "*Fairly Lethal*" update on May 4, 2020. It takes 0.2 seconds to use and upon usage will repel items and enemies away from you.

## Strategies

### Using

* It is best used to knock an enemy back to use a healing item later and to keep items away from enemies.
* Try using the pulse box to push an enemy near some mines to hopefully damage or kill them.
* Use it if the enemy is trying to melee you, and force them into medium or long-range combat.
* When the final circle is very small, use a pulse box to push your enemy/enemies into the red zone. Use it again when the opponent is almost back in the red zone as they will be intent on getting out of the red zone just to have their progress of getting back into the safe zone destroyed.
	+ However, doing so may result in the red zone getting the kill instead of you.
* You can use this while on the other side of a wall, so you can use it to prevent people from entering to where you are, or even potentially throw them into the red zone.
* Using a pulse box as a quick way to escape at the beginning of the game is quite essential for people who could not collect a Lasr Swrd at the beginning of the game.
* Set your "use event item" as right-click so that using Pulse Boxes become much more easier and quicker. You can also attack simultaneously instead of using your mouse cursor to point at the Pulse Box item.

### Countering

* Keep your distance from the enemy and rely on ranged weapons.
* You can also use a pulse box to counter the enemy. In situations that you manage to use the consumable first, the enemy will be pushed back without his/her pulse box affecting you.

## Trivia

* The pulse box is the consumable with the fastest consumption time.
* The pulse box is notoriously glitchy when interacting with items, and can send items into unreachable "dead zones" easily. This happens most often when loot is trapped between the player and a wall/corner when a pulse box is used.
	+ This can be used to purposely remove good loot from play in order to stop better players from getting it.
* The pulse box is based on the Star Wars “The Force”, which is a ability unable to be seen that can push, pull, etc. with the gesture of a Jedi/Sith’s hand.
	+ However, the Force doesn't have a cooldown timer.
		- Ha ha ha. I'm so funny.
Proxy Sites

**Proxy Sites** are sites that can substitute the main site if it is not working or is blocked. They can be found at https://surviv.io/proxy.txt.

They are all identical to the standard surviv.io website, with the exception of the URL. Up until the v0.8.65 "*Proxy party*" update, logins did not work, but since then does for only Google and Discord.

Many schools have an internet filter; this applies to the school's internet only. It blocks any traffic the school sees fit. This includes "embed" content, which is the "sad paper" that pops up. The only way to circumvent this is to re-host the main website or use a VPN.

## Developers-endorsed Websites

* Main
	+ https://surviv.io/
* Proxy
	+ https://surviv2.io/
	+ https://2dbattleroyale.com/
	+ https://2dbattleroyale.org/
	+ https://piearesquared.info/
	+ https://thecircleisclosing.com/
	+ https://archimedesofsyracuse.info/
	+ https://secantsecant.com/
	+ https://parmainitiative.com/
	+ https://nevelskoygroup.com/
	+ https://kugahi.com/
	+ https://chandlertallowmd.com/
	+ https://ot38.club/
	+ https://kugaheavyindustry.com/
	+ https://drchandlertallow.com/
	+ https://rarepotato.com/

Notice:

1. There are several proxies that are not at https://surviv.io/proxy.txt and are found on the official discord server; however, those are not allowed to be posted on the wiki. Log in to the official surviv.io Discord to access them.
2. **Be careful of links that are not endorsed by developers, they may lead to a virus!**

## Trivia

* Going to a never-before-entered proxy site, you will have to re-log in, as it does not carry over from the other sites.
	+ Teammates joining a link from a proxy will also have to log in.
Red Leader

***Not to be confused with Red Victorious, the aged variant of the Skin.***
***Not to be confused with Team Leader, the role that gets the skin.***

The **Red Leader** is a Gradient Skin added in the v0.7.0 "*Incursion recursion*" update on January 31, 2019. It is given to the Commander of its team and is chosen in the early game, just like the Blue Leader.

In the Desert Map, the Red Victorious skin, can be found alongside the Red Commander weapons under the Aged Faction Statues, which can be destroyed using anything stone piercing (Air Strike, Stone Hammer, or an Air Drop).

## Trivia

* The skin itself is identical to Red Victorious, however, this skin cannot be dropped, while Red Victorious can be.
* Lore-wise, this would be the commander of the Soviets' garrison, which attacked the island sometime in the 1980's.