Skill: Foodcraft

Foodcraft is the art of culinary mastery. Recipes always generate the same effects, but are manifested as types of foods based on player and DM discretion.

* = Cannot be consumed as an individual component.

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Salt\* - Grants you a bonus +1 Armor, Spell Resist, and HP Regeneration for 5 turns. ( Stacks 10 times )

Flour / Wheat\* - Restores 10 Hit Points.

White Sugar\* - Restores 10 Mana Points.

Eggs\* - Restores 10% Current Hit Points.

Baking Powder\* - Restores 10% Missing Mana Points.

Baking Soda\* - Restores 10% Missing HP.

Yeast\* - Restores 5 Hit Points and 5 Mana Points.

Water - Restores 10% Missing Mana Points.

Molasses - Restores Hit Points equal to 50% of damage taken since your last turn.

Brown Sugar\* - Restores Mana Points equal to 20% of Mana Points lost this turn.

Vanilla - +5 HP Regeneration for 3 turns.

Vegetable Oil - +5 MP Regeneration for 3 turns.

Butter - +5% of Max HP Regenerated per turn for the next 3 turns.

Buttermilk - +5% Current HP Regenerated per turn for the next 3 turns.

Honey - +5% Current MP Regenerated per turn for the next 3 turns.

Banana - +5% Missing MP Regenerated per turn for the next 3 turns.

Tree Syrup - Restores 5% Missing Hit Points per turn until you take damage next.

Corn Syrup - Restores 5% Missing Mana Points per turn until you lose Mana Points next.

Heavy Cream - Purges you of all debuffs.

Milk - Purges you of all disables. If consumed by a Skeleton, also restores 5 Hit Points on consumer.

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Gourd - Grants +20% Armor for 1d4 turns. ( Stacks twice )

Melon - Grants +20% Spell Resist for 1d4 turns. ( Stacks twice )

Potato - +5 Armor for 1d4 turns. ( Stacks twice )

Cabbage - +5 Spell Resist for 1d4 turns. ( Stacks twice )

Carrot - +10% Max Hit Points for encounter. ( Stacks three times )

Cauliflower - +30% Received Healing for 1d6 turns. ( Stacks twice )

Broccoli - +50% Received Shields for 1d6 turns. ( Stacks twice )

Spinach - +50% HP Regeneration Effects for 1d4 turns. ( Stacks three times )

Yam - +25% Critical Hit Damage Resistance for 1d8 turns. ( Stacks four times )

Eggplant - Grants Complete Spell Damage Resistance until your next turn.

Rice - +50% Chance to ignore disables for 1d4 turns. ( Does not stack )

Gouda Cheese - +10% Damage Resistance for 1d6 turns. ( Stacks twice )

Mozzarella Cheese - +20% Damage Resistance for 1d4 turns. ( Stacks twice )

Cheddar Cheese - +5% Damage Resistance for 1d20 turns. ( Stacks twice )

Tomato - Grants +20% Magical Damage Resistance for 1d6 turns. ( Does not stack )

Pepper - Grants +20% Physical Damage Resistance for 1d6 turns. ( Does not stack )

Onion - Grants you +5 Vitality Regeneration the next time you enter Near Death this encounter. ( Stacks three times )

Leek - Grants you an immediate 15 Hit Points restored, then depletes 10 Hit Points on your next turn unless you take damage between now and then.

Hominy - Grants you +10% Percentage Based Health Depletion Effect Resistance for 1d6 turns. ( Stacks five times )

Corn Meal - When consumed while below 20% Max Hit Points, restores 10% of Max Hit Points. Otherwise, restores 5% of Max Hit Points.

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Gum - Grants +5 Attack Damage for 1d6 turns. ( Stacks three times )

Apple - Grants +3 Movement for 1d6 turns. ( Stacks three times )

Lemon - Grants +5 Spell Effect for 1d6 turns. ( Stacks three times )

Blueberry - Grants +10% Spell Effect for 1d4 turns. ( Stacks two times )

Strawberry - Grants +10% Attack Damage for 1d4 turns. ( Stacks two times )

Taffy Base - Grants +10% Movement for 1d6 turns. ( Stacks five times )

Confectioner's Glaze - +5% Max Hit Points depleted on dealing damage for 1d4 turns. ( Does not stack )

Milk Chocolate - Grants +5% Lifesteal on all damage for 1d4 turns. ( Stacks four times )

Dark Chocolate - Grants +5% Manasteal on all damage for 1d4 turns. ( Stacks four times )

Coffee - Grants +30% Movement for 1d4 turns. ( Does not stack )

Confectioner's Sugar - Grants +10% Manasteal on all damage this turn. ( Stacks six times )

Whipped Cream - Grants +5 Attack Damage and Immunity to drawbacks on attack for 1d4 turns. ( Does not stack )

Coconut - Grants +10 Movement this turn. ( Does not stack )

Plum - Grants +5% Critical Hit Chance for 1d4 turns. ( Stacks twice )

Peach - Grants +5% Overcast Chance for 1d4 turns. ( Stacks twice )

Sweet Nut Butter - +5% Bonus Hit Chance for 1d4 turns. ( Stacks twice )

Lime - +15 Spell Effect this turn. ( Does not stack )

Soda Water - +50% Movement this turn, -25% Movement on the turn after. ( Stacks twice )

Orange - +30% Critical Hit Damage for 1d4 turns. ( Stacks five times )

Grape - +20% Spell Effect on Overcast for 1d4 turns. ( Stacks five times )

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Hops - Grants +20% Received Healing for 1d4 turns. +1d4 Intoxication Points. ( Stacks five times )

Bacteria Base - Restores 10% of your Max Hit Points in Hit Points. +1d10 Intoxication Points.

Barley - Grants you +15% Max Hit Points, then restores that many Hit Points. ( Does not stack )

Millet - Grants you +20 Shield Hit Points, up to 100 Shield Hit Points, then decreases by 5 Shields per turn until you revert to your previous state.

Sorghum - Grants you +50 Shield Hit Points, up to 100 Shield Hit Points, then decreases by 20 Shield Hit Points per turn until you revert to your previous state.

Cassava - Grants you +100 Shield Hit Points, up to 100 Shield Hit Points, then reverts to your previous state during your next turn.

Yarrow - Restores Hit Points equal to 25% of your Current Shield Hit Points.

Bog Myrtle - Restores ( HP Regeneration x 2.5 ) Hit Points.

Juniper Berries - Grants you a shield equal to 5% of your Max Hit Points. Stops working past 20% of your Max Hit Points in shields.

Aniseed - +10% Chance to Dodge Attacks for 1d4 turns. ( Stacks three times )

Raspberry - +10% of Damage taken restored as MP for 1d4 turns. ( Stacks five times )

Cranberry - Enemies cannot get bonus hits on you for 1d4 turns.

Chamomile - +10% Max Hit Points and +10% Max Mana Points until end of encounter. ( Stacks two times )

Peppermint - +25% Dodge Chance to all damage until your next turn. ( Stacks four times )

Camellia Sinensis - +5 Mana Points restored on taking damage for 1d4 turns. ( Does not stack )

Hibiscus - +10 Hit Points Regeneration on turns after you take damage for 1d6 turns. ( Stacks two times )

Nettle Leaf - +2 Hit Point Regeneration and +2 Mana Point Regeneration until end of encounter. ( Stacks two times )

Spearmint - +20 Max Hit Points. ( Stacks five times )

Licorice Root - + ( Hit Point Regeneration x 0.5 ) Mana Point Regeneration until end of encounter. ( Stacks two times )

Cardamom - +100% HP Regeneration Effects for 1d4 turns. ( Stacks two times )

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Pork Meat - + ( Max Hit Points x 0.03 ) Attack Damage for 1d4 turns. ( Stacks three times )

Beef Steak - Restores [ ( 5 ) + ( Attack Damage x 0.25 ) ] Hit Points.

Ground Beef - Grants + ( Attack Damage x 0.25 ) Max Hit Points. ( Does not stack )

Bacon - Grants + ( Max Hit Points x 0.1 ) Attack Damage until end of turn. ( Stacks twice )

Chicken Meat - Grants +50% Received Attack Damage Buffs and Healing this turn. ( Stacks twice )

Turkey Meat - Grants +50% Received Armor and Spell Resist Buffs this turn. ( Stacks twice )

Herdbeast Meat - Grants +15 Attack Damage on Critical Hit this turn. ( Stacks three times )

Elk Meat - + ( Damage Taken Since Last Turn x 0.5 ) Attack Damage this turn. ( Stacks twice )

Horse Meat - +5 Movement, +5 Attack Damage, and +5% Critical Hit Chance this turn. ( Stacks three times )

Bear Meat - +5 Attack Damage and Armor for 1d6 turns. ( Does not stack )

Rabbit Meat - +6 Attack Damage and +2 HP Regeneration for 1d8 turns. ( Does not stack )

Human Flesh - +40 Max Hit Points and -30% Critical Hit Bonus until end of encounter. ( Stacks five times )

Bird Meat - +10 Attack Damage on Bonus Hit for 1d4 turns. ( Stacks three times )

Duck Meat - +5% Critical Hit Chance and +25% Critical Hit Bonus Damage this turn. ( Stacks four times )

Biomatter - Grants you +60 Max Hit Points until end of turn. ( Stacks four times )

Salmon - Grants you + ( Hit Points Recovered Since Last Turn x 0.25 ) Attack Damage for the next 1d4 turns. ( Stacks twice )

Trout - Grants you + ( Max Hit Points x 0.02 ) HP Regeneration and + ( Max Hit Points x 0.01 ) Attack Damage for 1d4 turns. ( Stacks twice )

Bass - Grants you +25% Critical Hit Damage and +5% Damage Resistance for 1d4 turns. ( Stacks four times )

Crab - Grants you + ( Armor x 0.5 ) Attack Damage and +4 Armor for 1d6 turns. ( Stacks twice )

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Allspice - For the next 1d4 turns, you have a weakening aura around you that deprives enemies within 15m of 5 Spell Resist. ( Stacks three times )

Basil - For the next 1d4 turns, you have a weakening aura around you that deprives enemies within 15m of 5 Armor. ( Stacks three times )

Bay Leaf - Grants you +10% Attack Damage, Spell Effect, Armor, and Spell Resist until your next turn. ( Stacks five times )

Catnip - Grants you +5% Damage Dealt with Critical Hits as Movement until end of turn. +10% instead for Leonin.

Cayenne Pepper - Grants you + ( Spell Effect x 0.05 ) Movement until end of turn. ( Stacks twice )

Chili Pepper - Grants you + ( Attack Damage x 0.1 ) Movement until end of turn. ( Stacks twice )

Cilantro - Grants you + ( Spell Effect x 0.1 ) Spell Resist until end of turn. ( Stacks twice )

Clove - Grants you + ( Spell Effect x 0.1 ) Damage Dealt with Damaging Spells for 1d4 turns. ( Stacks three times )

Cumin - Grants you +3m of 100% Splash Damage AoE on attacks for 1d4 turns. ( Stacks four times )

Ginger - Grants you +2% of Max Hit Points recovered on Heals received for 1d4 turns. ( Stacks five times )

Garlic - Grants you +50% Damage Dealt with Damage Over Time Effects for 1d4 turns. ( Stacks twice )

Horseradish - Grants you +10% of Target's Mana Depleted on damage for 1d4 turns. ( Does not stack )

Mustard Seed - +50% Damage Received and Dealt until your next turn. ( Stacks twice )

Nutmeg - +50% Received Movement Buffs for 1d4 turns. ( Stacks twice )

Oregano - Restores 20% of your Missing Energies other than Mana Points.

Paprika - Grants you +50% Stacks gained for 1d4 turns. ( Stacks twice )

Parsley - Grants you +15% Stun Chance on attack for 1d4 turns. ( Stacks twice )

Pepper - Grants you +25% Chance to Silence targets of damage for 1d4 turns. ( Stacks twice )

Rosemary - Grants you + ( Spell Effect x 0.1 ) Movement granted to healing targets for 1d4 turns. ( Does not stack )

Saffron - +25% Max MP until end of encounter. ( Stacks two times )

Tarragon - Grants you +25% Armor and Spell Resist while Shielded until end of encounter. ( Stacks two times )

Thyme - Grants you +25% Received Mana Restoration for 1d4 turns. ( Stacks foru times )

Turmeric - Grants your Encounter Abilities +10% Effect until end of turn. ( Stacks five times )