BT-7 Thunderclap

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The BT-7 was state of the art for its era, the armor plating, heavy laser cannons and modular shield systems were the best available. The hull was also shaped to help deflect laser bolts in case of shield failure. It had lodgings for several troops and contained a command center, a briefing room, a very spacious cargo bay, a medical bay and an armory. There was also room for recreational activities.

The Thunderclap was the Galactic Republic's largest and most sophisticated rapid assault ship in service during the Great Hyperspace War onward. This made it a favorite for use by the Republic Special Forces Division.

Former Jedi Knight Aryn Leneer used a BT-7 Thunderclap to visit Zeerid Korr and his daughter, Arra Yooms, on the planet Dantooine soon after the Sacking of Coruscant and Leneer's fight against Sith Lord Darth Malgus. When Korr first saw the ship, he thought that the Exchange—a very large criminal organization—was coming to kill him for ruining their operations. When his daughter came out of his house to see him, Korr told her to get back in the house. However, when he saw that it was Leneer, he was relieved, surprised, and happy.

**Purchase TN:** 154 (To Build) 103 (New) 68 (Used)

**Restriction:** Mil (+3)

**Shield** – **SP** 220 – **DR** 44 – **Shield** **Damage Threshold** 88

• • Explorers require the Pilot Starship Skill to be operated.

• • Many explorers have vehicle mounted weapons, these vehicle weapons require the Vehicle Weapon Proficiency feat.

• • An explorer gets a +4 bonus to all sensor system checks the ship makes, on both internal and external sensors. (Vehicle Trait)

• • Explorers are designed to operate in harsh, unforgiving, and even dangerous environments. Because of this explorers treat radiation exposure as one step less severe, and crew on-board get a +2 bonus to saving throws made to resist the effects of radiation exposure. (Vehicle Trait)

• • Explorer ships are built for, as you would guess exploration as such an explorer gets a +4 to all checks made to navigate or determine its position. (Vehicle Trait)

• • Shuttles get a +5 bonus to all Saves and Piloting Skill Checks made to re-enter or exit a planets atmosphere. (Vehicle Trait)

***Accommodations***

• • 1 Luxury Accommodation • • 4 Dorm Accommodations • • 40 Spartan Accommodations

***Facilities***

• • Arcade (PL 5) • • Brig (PL 5) • • Sick Bay (PL 6) • • Maintenance Bay (PL 4) • • Dojo / Training Area / Gym (PL3)

***Structure Traits***

• • Docking Clamps (PL 4) • • S-Foils (PL 6)

***Power System***

• • Fusion Generator (PL 6)

***Vehicle Systems***

• • 6x Ion Engines (275 meters) (PL 6) • • Maneuvering Thrusters (PL 5) • • Fuel Economizer (PL 6) • • RAM Scoop System (PL 6) • • Repulsorlift (PL6) • • Navicomputer (PL 6) • • Hyperdrive, Class 1 (PL 7) • • Life Support System (PL 5) • • Utility Flare System (PL 5) • • Class III Sensor Array (PL 6) • • Gravity Field Generator (PL 6) • • Collision Detection Sensors (PL 6) • • Shields – SP 220 – DR 44 (PL 7) • • Autopilot System, Improved (PL 6) • • Chaff Launcher (PL 6) • • Damage Control, Improved (PL 6) • • Radiation Shielding (PL 6) • • Self-Destruct System (PL 6) • • Targeting System +19 (PL 6) • • 3x Laser Cannon, Heavy (PL 6)