recursal/Fanatic-Fandom huggingface dataset:
Sinful Ent

Only Skin

   **Tag:** This monster is Female.

**Elite:** This card can't be crafted or disenchanted.

### Card Skills

**Thorns:** When hit by a Melee Attack, deals X true damage to the attacker. Damages Armor first.

**Disease:** When dealing physical or true damage to an enemy, they become *Diseased X*. *Diseased*enemies lose **Inspire**,  **Shoot Command**, **Trickery**, **Demoralize**,  **Suppress Magic**  and **Magic Reflect**. The amount of  *Diseased* stacks (or layers) can be lowered by Heal until it reaches 0, when the debuff is removed.

**Toxic Fog:** This Monster Card can equip Equipment Cards from all factions.

### Optional Skills

**Poison Halo:** At the beginning of your turn, all your monsters with **Disease** gain **Outbreak** and all your monsters with **Outbreak** gain **Disease X**.

**Outbreak Halo:** At the end of your turn, removes X *Diseased* stacks from all enemy monsters and deals X spell damage to each of them.
Rock Monster

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Shield:** Reduces physical damage taken by X.

**Enchanted Armor:** When this monster gets equipped with an Armor Equipment, gain X additional armor.

### Awakened Form

**Reinforcement:** When this card is used: generate X crystals.
Mirror of Truth

**Mirror of Truth** is an Epic, Non-Armor Equipment Card.

 **2** | 1
 **3** | 2 | Yes
 **4** | 2

**Magic Blast:** When attacking an enemy with Magic Attack, deals X additional spell damage to adjacent enemies. This spell damage cannot trigger **Magic Reflect**.

**Magic Reflect:** When damaged by a Magic Attack, has 75% chance to reflect damage back to the attacker.

**Drain Crystal:** When this monster destroys an enemy, you gain X crystals.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Lurking Cloak

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Entangle:**This monster has 50% chance to *Entangle* the closest enemy, which makes them lose **Flying** and not attack or use skills in the next turn. Prioritizes the opposite monster..

**Flying:** When attacked by a monster without **Flying**, has 50% chance to evade Melee Attack and **Doublestrike**, and 25% chance to evade Ranged Attack.
Mushrhum β

Only Skin

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Shield:** Reduces physical damage taken by X.

**Growth:** After being healed, the maximum Health Points, Melee Attack, Ranged Attack, Magic Attack and Random Damage of this card will be increased by X. This card will lose the Damage Types if the equipment providing them is removed, but the values will remain increased if the card gain the Damage Types again.

### Trivia

* **Mushrhum β** is an alternative version of Mushrhum.
* **Mushrhum β**, Healmushrhum, Kingmushrhum and Mushrhum all share the "Mushroom" monster theme and are possibly variations of the same species.
Thief Cloak

**Thief Cloak** is a Common, Armor Equipment Card.

 **5** | 6 | 1

**Armor:** Physical and true damage will damage Armor first. When an attack would make Armor reach 0 or less, all exceeding damage is absorbed.

**Random Damage:** Deals a random amount of true damage, between 1 and X, to a random enemy. Does not ignore Armor.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Squid Spurter

First Skin

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Charge:** At the beginning of your turn, increase Melee Attack of this monster by X until the end of your opponent's turn. This effect occurs once.

**Evacuate:** When this card is sacrificed on the battlefield, it returns to your deck with a +X crystal cost.

### Awakened Form

**Anti-Air:** Melee Attack, Ranged Attack and **Doublestrike** will not cause **Flying** to trigger. This monster also deals X additional damage to monsters with **Flying** when using Melee Attack or Ranged Attack.
Phoenix (Epic Variation)

Only Skin

*If your are looking for the Rare Variation with the same name, go here.*

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Flying:** When attacked by a monster without **Flying**, has 50% chance to evade Melee Attack and **Doublestrike**, and 25% chance to evade Ranged Attack.

**Regeneration:** Recover X Health Points when your turn starts.
Trampling Boots

**Trampling Boots** is a Legendary, Non-Armor Equipment Card.

 **2** | Yes
 **3** | Yes
 **5** | Yes

**Trample:** When this monster kills an enemy with Melee Attack or Ranged Attack, other enemy monsters will recieve the exceeding damage. If there are more than one monster, the damage will be divided between them (rounded up). **Trample** will not trigger if the monster dies right after attacking.

**Charge:** At the beginning of your turn, increase Melee Attack of this monster by X until the end of your opponent's turn. This effect occurs once.

**Piercing:** When the target's Armor is destroyed, deals exceeding damage from the attack.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Robot Fish

Only Skin

   **Tag:** This monster is a Robot.

### Card Skills

**Amplify:** When summoned, removes **Silence** from all allies and increases Magic Attack by X until the end of your opponent's turn. This effect occurs once.

**Immunity:** Can't be targeted by Flash Cards. Immune to **Demoralize**, **Silence**, **Spirit Scream** and **Suppress Magic**.

**Robot's Body:** When this card is damaged, a random allied monster of the same faction as this card, that is currently without an equipment card, will be equipped with a "Cogwheel". This "Cogwheel" will have the same Armor as this card's maximum Health Points, and will provide all Damage Types currently on this card.
Succubus

First Skin

   **Tag:** This monster is Female.

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Inspire:** At the beginning of your turn, all allies become immune to **Fear** and have their Melee Attack increased by X until the end of the opponent's turn. Only the strongest **Inspire** applies.

**Reach:** This monster can attack a front row enemy with Melee Attack from the back row.

### Awakened Form

**Slam:** This monster can use Melee Attack from the back row. Will prioritize the enemy in the opposite position. Ignores **Stealth**.

**Entangle:** This monster has 50% chance to *Entangle* the closest enemy, which makes them lose **Flying** and not attack or use skills in the next turn. Prioritizes the opposite monster.
Phoenix (Rare Variation)

* First Skin
* Second Skin

*If your are looking for the Epic Variation with the same name, go here.*

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Flying:** When attacked by a monster without **Flying**, has 50% chance to evade Melee Attack and **Doublestrike**, and 25% chance to evade Ranged Attack.

**Thorns:** When hit by a Melee Attack, deals X true damage to the attacker. Damages Armor first.
Short Sword

**Short Sword** is a Common, Non-Armor Equipment Card.

 **3** | 2

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

**Armor Breaking:** When attacking a monster that have an Armor Equipment Card with **Smite**, Melee Attack or Ranged Attack, deals X additional damage. Ranged Attacks can't be blocked by Armor.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Lost Dinosaur

Only Skin

### Damage Types

**Random Damage:** Deals a random amount of true damage, between 1 and X, to a random enemy. Does not ignore Armor.

### Card Skills

**Swallow:** After killing an enemy, the maximum Health Points, Melee Attack, Ranged Attack, Magic Attack and Random Damage of this card will be increased by X. Only the Damage Types currently present on the card will be increased. This card will maintain the Damage Types if the equipment providing them is removed.
Queen of Hearts

First Skin

   **Tag:** This monster is Female.

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Reach!:** This monster can attack a front row enemy with Melee Attack from the back row.

**Doublestrike:**When a Melee Attack is sucessful, deals additional X true damage to one random back row enemy. **Doublestrike** will only be triggered by **Counter-Attack** or **Cross-Counter-Attack** if the monster wasn't destroyed, and only once in the enemy's turn.
Prince's Sword

**Prince's Sword** is an Epic, Non-Armor Equipment Card.

 **2** | 2
 **3** | 2

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

**Piercing:** When the target's Armor is destroyed, deals exceeding damage from the attack.

**Armor Breaking:** When attacking a monster that have an Armor Equipment Card with **Smite**, Melee Attack or Ranged Attack, deals X additional damage. Ranged Attacks can't be blocked by Armor.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Snow Boots

**Snow Boots** is a Rare, Non-Armor Equipment Card.

 **2** | 1
 **4** | 2

**Mirror Shield:** Reduces spell damage taken by X.

**Charge:** At the beginning of your turn, increase Melee Attack of this monster by X until the end of your opponent's turn. This effect occurs once.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.

### Trivia

* This is the Mirror Shield counterpart of Winter Boots.
Musculard

First Skin

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Reach:** This monster can attack a front row enemy with Melee Attack from the back row.

### Awakened Form

**Anti-Air:** Melee Attack, Ranged Attack and **Doublestrike** will not cause **Flying** to trigger. This monster also deals X additional damage to monsters with **Flying** when using Melee Attack or Ranged Attack.
Lion's Pauldron

**Elite:** This card can't be crafted or disenchanted.

**Lion's Pauldron** is an Elite, Armor Equipment Card.

**Armor:** Physical and true damage will damage Armor first. When an attack would make Armor reach 0 or less, all exceeding damage is absorbed.

**Charge:** At the beginning of your turn, increase Melee Attack of this monster by X until the end of your opponent's turn. This effect occurs once.

**Doublestrike:** When a Melee Attack is sucessful, deals additional X true damage to one random back row enemy. **Doublestrike** will only be triggered by **Counter-Attack** or **Cross-Counter-Attack** if the monster wasn't destroyed, and only once in the enemy's turn.

**Stone City Armour:** All physical damage taken is halved (rounded down). This effect does not stack with **Draconic Armour**.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.

### Optional Skills

**Crusade:** At the beginning of your battle phase, causes all your monsters with **Charge** to retrigger their **Charge** and gain **Piercing**.

**Shield Piercing:** This monster's attacks ignores **Shield** and are guaranted to hit. (Ignores **Flying** and Armor block chance for Ranged Attacks). When the target's Armor is destroyed, deals exceeding damage from the attack.

### Trivia

* The card mentioned in Lion's Pauldron's flavor text is The Invincible General - Saladin.
Keeper

Only Skin

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Efface:** If the enemy's battlefield is empty before this monster attacks, destroy X random cards from the enemy's deck. Does not trigger on the first turn. Only triggers in PvP.

**Reach:** This monster can attack a front row enemy with Melee Attack from the back row.
Sea-horse Sceptre

**Sea-horse Sceptre** is an Epic, Non-Armor Equipment Card.

 **2** | 1
 **3** | 2 | Yes
 **4** | 2

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

**Counter-Attack:** When damaged by Melee Attack, has 50% chance to do a Melee Attack on the attacker.

**Magic Reflect:** When damaged by a Magic Attack, has 75% chance to reflect damage back to the attacker.

**Crystal Cost**
Old Shield

**Old Shield** is a Rare, Armor Equipment Card.

**Armor:** Physical and true damage will damage Armor first. When an attack would make Armor reach 0 or less, all exceeding damage is absorbed.

**Stone City Armour**: All physical damage taken is halved (rounded down). This effect does not stack with **Draconic Armour**.

**Crystal Cost**
Monk Armor

**Monk Armor** is a Rare, Armor Equipment Card.

 **2** | 4 | Yes
 **3** | 3 | Yes
 **5** | 5 | Yes

**Armor:** Physical and true damage will damage Armor first. When an attack would make Armor reach 0 or less, all exceeding damage is absorbed.

**Counter-Attack:** When damaged by Melee Attack, has 50% chance to do a Melee Attack on the attacker.

**Piercing:** When the target's Armor is destroyed, deals exceeding damage from the attack.

**Crystal Cost**
Staff of Flight

**Staff of Flight** is an Epic, Non-Armor Equipment Card.

 **5** | 3 | 2

**Magic Attack:** Deals spell damage to the monster it's facing. Ignores Armor.

**Magic Blast:** When attacking an enemy with Magic Attack, deals X additional spell damage to adjacent enemies. This spell damage cannot trigger **Magic Reflect**.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Spell Breaker

* First Skin
* Second Skin

**Exclusive:** This card can only be obtained as a reward for killing 12 monsters at *Red Dragon's Trial* on *Endless Horde*. This card can't be crafted or disenchanted.

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Magic Reflect:** When damaged by a Magic Attack, has 75% chance to reflect damage back to the attacker.

**Magic Blast:** When attacking an enemy with Magic Attack, deals X additional spell damage to adjacent enemies. This spell damage cannot trigger **Magic Reflect**.

### Trivia

* **Spell Breaker'**s shield on its first skin looks like Legion Towershield.
Magic Shooter Max

First Skin

**Elite:** This card can't be crafted or disenchanted.

**Ranged Attack:** Deals physical damage from the back row. This attack has 25% chance of being blocked if the target have Armor. This damage type will prioritize a enemy in this monster's diagonal. If there is no enemy on this monster's diagonal, then it will attack the one it's facing. If this condition isn't met, it will instead attack a enemy in the front row.

### Card Skills

**Melee Shot:** This monster can attack a front row enemy with Ranged Attack while on front row. This attack cannot be blocked.

### Optional Skills

**Seven Magic Missiles:** At the end of your turn, adds X "Magic Missile" Flash Cards in your Deck.

**Magic Missile Halo:** At the beginning of your turn, Ranged Attacks from all your monsters are guaranted to hit. They also ignore **Shield**, **Steath**, **Taunt** and gain **Piercing**. This effect lasts until the end of your opponent's turn.

## Magic Missiles

### Optional Skills

* **Magic Shooter Max** is based on *Der Freischütz*, a german Opera.
Knight Commander Garez

Only Skin

*If your are looking for the Hero with the same name, go here.*

**Exclusive:** This card can only be obtained at the Year Exclusive Shop, for 25 Year-Exclusive Materials. This card can't be crafted or disenchanted.

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Charge:** At the beginning of your turn, increase Melee Attack of this monster by X until the end of your opponent's turn. This effect occurs once.

**Crusade:** At the beginning of your battle phase, causes all your monsters with **Charge** to retrigger their **Charge** and gain **Piercing**.

### Trivia

* **Knight Commander Garez'**s hero item is Commander's Sword.
Short Bow

**Short Bow** is a Common, Non-Armor Equipment Card.

 **3** | 2

**Ranged Attack:** Deals physical damage from the back row. This attack has 25% chance of being blocked if the target have Armor. This damage type will prioritize a enemy in this monster's diagonal. If there is no enemy on this monster's diagonal, then it will attack the one it's facing. If this condition isn't met, it will instead attack a enemy in the front row.

**Disease:** When dealing physical or true damage to an enemy, they become *Diseased X*. *Diseased*enemies lose **Inspire**, **Shoot Command**, **Trickery**, **Demoralize**, **Suppress Magic** and **Magic Reflect**. The amount of *Diseased* stacks (or layers) can be lowered by Heal until it reaches 0, when the debuff is removed.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Snake Prince

Only Skin

   **Tag:** This monster is Female.

### Damage Types

**Ranged Attack:** Deals physical damage from the back row. This attack has 25% chance of being blocked if the target have Armor. This damage type will prioritize a enemy in this monster's diagonal. If there is no enemy on this monster's diagonal, then it will attack the one it's facing. If this condition isn't met, it will instead attack a enemy in the front row.

### Card Skills

**Anti-Air:** Melee Attack, Ranged Attack and **Doublestrike** will not cause **Flying** to trigger. This monster also deals X additional damage to monsters with **Flying** when using Melee Attack or Ranged Attack.

**Inspire:** At the beginning of your turn, all allies become immune to **Fear** and have their Melee Attack increased by X until the end of the opponent's turn. Only the strongest **Inspire** applies.

### Trivia

* Altough this card name is **Snake Prince**, the Female tag indicates that there is a error in the translation, and the card name was meant to be **Snake Princess**.
Ranger General Gerald

Only Skin

*If your are looking for the Hero with the same name, go here.*
**Exclusive:** This card can only be obtained at the Year Exclusive Shop, for 25 Year-Exclusive Materials. This card can't be crafted or disenchanted.

### Damage Types

**Ranged Attack:** Deals physical damage from the back row. This attack has 25% chance of being blocked if the target have Armor. This damage type will prioritize a enemy in this monster's diagonal. If there is no enemy on this monster's diagonal, then it will attack the one it's facing. If this condition isn't met, it will instead attack a enemy in the front row.

### Card Skills

**Shoot Command:** At the beginning of your turn, increases Ranged Attack of all allies by X and their Ranged Attack can't be blocked by armor. Only the strongest **Shoot Command** applies.

**Anti-Air:** Melee Attack, Ranged Attack and **Doublestrike** will not cause **Flying** to trigger. This monster also deals X additional damage to monsters with **Flying** when using Melee Attack or Ranged Attack.

### Trivia

* **Ranger Generald Gerald'**s hero item is Ranger Bow.
Kamicron

* First Skin
* Second Skin

### Card Skills

**Inspire:** At the beginning of your turn, all allies become immune to **Fear** and have their Melee Attack increased by X until the end of the opponent's turn. Only the strongest **Inspire** applies.

**Suppress Magic:** At the beginning of your turn, decrease Magic Attack of all enemies by X until the end of your opponnent's turn. Only the strongest **Suppress Magic** applies.

**Additional Crystal:** When sacrificed, generate X additional crystals.
Magic Carpet

* First Skin
* Second Skin

### Damage Types

**Ranged Attack:** Deals physical damage from the back row. This attack has 25% chance of being blocked if the target have Armor. This damage type will prioritize a enemy in this monster's diagonal. If there is no enemy on this monster's diagonal, then it will attack the one it's facing. If this condition isn't met, it will instead attack a enemy in the front row.

### Card Skills

**Enchanted Armor:** When this monster gets equipped with an Armor Equipment, gain X additional armor.
Spellbreaker

**Elite:** This card can't be crafted or disenchanted.

### Card Skills

**Spell Immunity:** When you summon this card, all Monster Cards in your side of the battlefield gain **Immunity** for X turns.

**Rearguard:** At the beginning of your turn, if this monster is in the back row, all other skills with a "numeric effect" will gain +X to its effects until the end of your opponent's turn. **All In**, **Batter**, **Bombardment**, **Craze**, **Flurry** and **Mantra** are not affected by this skill.

### Optional Skills

**Anti-Magic Shield:** At the beginning of your turn, all Magic Damage done to your monsters is reduced by X until the end of the opponent's turn. Only the strongest **Anti-Magic Shield** applies.

**Group Heal:** Recovers HP of all allied monsters. Does not surpass Maximum HP.
Re-ignited Feather

**Re-ignited Feather** is an Epic, Non-Armor Equipment Card.

**Exclusive:** This card could only be gained by reaching Level 30 in the *Common Pass Rewards* when the Hero Adler, Captain Eagle was released. This card can't be crafted or disenchanted.

 **2** | Yes
 **3** | Yes
 **4** | Yes
 **5** | Yes

**Flying:** When attacked by a monster without **Flying**, has 50% chance to evade Melee Attack and **Doublestrike**, and 25% chance to evade Ranged Attack.

**Bombard:** If the monster has **Flying**, it will cause X additional damage when using Melee Attack or Ranged Attack to attack monsters without **Flying**.

**Melee:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Toxic Blade

**Toxic Blade** is a Rare, Non-Armor Equipment Card.

 **2** | 1
 **4** | 2

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

**Disease:** When dealing physical or true damage to an enemy, they become *Diseased X*. *Diseased*enemies lose **Inspire**, **Shoot Command**, **Trickery**, **Demoralize**, **Suppress Magic** and **Magic Reflect**. The amount of *Diseased* stacks (or layers) can be lowered by Heal until it reaches 0, when the debuff is removed.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Magic Suit

**Magic Suit** is a Legendary, Armor Equipment Card.

 **2** | 5 | 2
 **3** | 5
 **5** | 6

**Armor:** Physical and true damage will damage Armor first. When an attack would make Armor reach 0 or less, all exceeding damage is absorbed.

**Magic Attack:** Deals spell damage to the monster it's facing. Ignores Armor.

**Immunity:** Can't be targeted by Flash Cards. Immune to **Demoralize**, **Silence**, **Spirit Scream** and **Suppress Magic**.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Strategy Book

**Strategy Book** is a Legendary, Non-Armor Equipment Card.

 **2** | 1
 **4** | 2
 **5** | 3 | 2

**Random Damage:** Deals a random amount of true damage, between 1 and X, to a random enemy. Does not ignore Armor.

**Magic Blast:** When attacking an enemy with Magic Attack, deals X additional spell damage to adjacent enemies. This spell damage cannot trigger **Magic Reflect**.

**Stealth:** While in the back row, can't be targeted by Ranged Attack or Magic Attack.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.

### Trivia

* The "king" on this card's flavor text is a possible reference to **Kasper, the Black King**, as this monster is a king and also related to chess.
Poison Whip

**Poison Whip** is a Legendary, Non-Armor Equipment Card.

 **2** | 2
 **4** | 4 | Yes
 **5** | 5 | Yes

**Disease:** When dealing physical or true damage to an enemy, they become *Diseased X*. *Diseased*enemies lose **Inspire**, **Shoot Command**, **Trickery**, **Demoralize**, **Suppress Magic** and **Magic Reflect**. The amount of *Diseased* stacks (or layers) can be lowered by Heal until it reaches 0, when the debuff is removed.

**Outbreak:** When dealing true damage or physical damage to a *Diseased* enemy, removes **Disease** and deals additional spell damage equals to the number of *Diseased* stacks. **Outbreak**will trigger before applying **Disease**.

**Reach:** This monster can attack a front row enemy with Melee Attack from the back row.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Spiked Armor

**Spiked Armor** is a Rare, Armor Equipment Card.

 **5** | 5 | 3

**Armor:** Physical and true damage will damage Armor first. When an attack would make Armor reach 0 or less, all exceeding damage is absorbed.

**Thorns:** When hit by a Melee Attack, deals X true damage to the attacker. Damages Armor first.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Lotus Fairy

Only Skin

   **Tag:** This monster is Female.

*If your are looking for the Hero with the same name, go here.*

**Exclusive:** This card could only be gained by reaching Level 30 in the *Purchased Pass Rewards* when the Hero with the same name was released. This card can't be crafted or disenchanted.

### Healing Types

**Heal:** Recovers HP of the most injured ally monster. Does not surpass Maximum HP.

**Group Heal:** Recovers HP of all allied monsters. Does not surpass Maximum HP.

### Card Skills

**Mass Cleanse:** Removes **Demoralize**, **Disease**, **Entangle**, **Silence**and **Suppress Magic** from all of your monsters. When this ability is a Monster's, not a Flash Card's, this effect triggers at the beginning of the battle phase.

### Trivia

* **Lotus Fairy'**s name is Muqin.
* **Lotus Fairy'**s hero item is Lotus.
Lucky Shoes

**Lucky Shoes** is a Rare, Non-Armor Equipment Card.

 **5** | 4 | 1

**Random Damage:** Deals a random amount of true damage, between 1 and X, to a random enemy. Does not ignore Armor.

**Mirror Shield:** Reduces spell damage taken by X.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Knight Helmet

**Knight Helmet** is a Legendary, Non-Armor Equipment Card.

 **2** | 2
 **3** | 2

**Charge:** At the beginning of your turn, increase Melee Attack of this monster by X until the end of your opponent's turn. This effect occurs once.

**Counter-Attack:** When damaged by Melee Attack, has 50% chance to do a Melee Attack on the attacker.

**Inspire:** At the beginning of your turn, all allies become immune to **Fear** and have their Melee Attack increased by X until the end of the opponent's turn. Only the strongest **Inspire** applies.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
The Brainless Scarecrow

Only Skin

### Damage Types

**Ranged Attack:** Deals physical damage from the back row. This attack has 25% chance of being blocked if the target have Armor. This damage type will prioritize a enemy in this monster's diagonal. If there is no enemy on this monster's diagonal, then it will attack the one it's facing. If this condition isn't met, it will instead attack a enemy in the front row.

### Card Skills

**Ambush:** At the beginning of your turn, increase Ranged Attack of this monster by X until the end of your opponent's turn. This effect occurs once.

**Barrage:** Attacking with Ranged Attack from the back row will target all back row enemies, ignoring **Taunt** and **Stealth**.

### Trivia

* **The Brainless Scarecrow**, Fairy Witch Dorothy, The Cowardly "Lion" and The Heartless Tin Man are all based on characters from *The Wizard of Oz* story.
Ring of Protection

**Ring of Protection** is an Epic, Non-Armor Equipment Card.

 **2** | 1
 **3** | 1
 **4** | 1

**Counter-Attack:** When damaged by Melee Attack, has 50% chance to do a Melee Attack on the attacker.

**Shield:** Reduces physical damage taken by X.

**Vigilant:** Immune to **Counter-Attack**, **Cross-Counter-Attack**, **Thorns**, **Entangle** and **Opportunity**.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.

### Notes

* The value 1 on its Counter-Attack skill implies that the monster equipped with **Ring of Protection** will only trigger this skill one time.

### Trivia

* **Ring of Protection** is the only card in the game that has a Counter-Attack skill with a value of 1. It is also the only equipment that has a "non-numeric skill" treated as a "numeric skill".
Sorcerer's Auto Sniper Rifle

**Sorcerer's Auto Sniper Rifle** is a Legendary, Non-Armor Equipment Card.

 **2** | 2
 **3** | 2
 **5** | 3

**Ranged Attack:** Deals physical damage from the back row. This attack has 25% chance of being blocked if the target have Armor. This damage type will prioritize a enemy in this monster's diagonal. If there is no enemy on this monster's diagonal, then it will attack the one it's facing. If this condition isn't met, it will instead attack a enemy in the front row.

**Barrage:** Attacking with Ranged Attack from the back row will target all back row enemies, ignoring **Taunt** and **Stealth**.

**Armor Breaking:** When attacking a monster that have an Armor Equipment Card with **Smite**, Melee Attack or Ranged Attack, deals X additional damage. Ranged Attacks can't be blocked by Armor.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Samurai Blade

**Samurai Blade** is an Epic, Non-Armor Equipment Card.

 **2** | 1
 **3** | 2 | 1
 **4** | 2
 **5** | 2

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

**Armor Breaking:** When attacking a monster that have an Armor Equipment Card with **Smite**, Melee Attack or Ranged Attack, deals X additional damage. Ranged Attacks can't be blocked by Armor.

**Inspire:** At the beginning of your turn, all allies become immune to **Fear** and have their Melee Attack increased by X until the end of the opponent's turn. Only the strongest **Inspire** applies.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Mirror

* First Skin
* Second Skin

**Royale:** This card can't be crafted and can only be obtained in Royale Packs. Click *here* to see all Royale Exclusive cards.

### Damage Types

**Magic Attack:** Deals spell damage to the monster it's facing. Ignores Armor.

### Card Skills

**Magic Blast:** When attacking an enemy with Magic Attack, deals X additional spell damage to adjacent enemies. This spell damage cannot trigger **Magic Reflect**.

### Trivia

* **Mirror** was designed by a player, Qing Mo.
Maiden of Forest

**Tag:** This monster is Female.

**Exclusive:** This card could only be obtained in an event that already ended. This card can't be crafted or disenchanted.

### Damage Types

**Ranged Attack:** Deals physical damage from the back row. This attack has 25% chance of being blocked if the target have Armor. This damage type will prioritize a enemy in this monster's diagonal. If there is no enemy on this monster's diagonal, then it will attack the one it's facing. If this condition isn't met, it will instead attack a enemy in the front row.

### Card Skills

**Inspire:** At the beginning of your turn, all allies become immune to **Fear** and have their Melee Attack increased by X until the end of the opponent's turn. Only the strongest **Inspire** applies.

**PR Card:** This card can't be disenchanted. (Few special cards, from earlier versions of the game, have this skill. Newer cards that can't be disenchanted have a note on their side instead)
Nija the Dragoness

**Tag:** This monster is Female.

   **Tag:** This monster is a Dragon.

**Exclusive:** This card could only be gained by reaching Level 30 in the *Purchased Pass Rewards* when the Hero with the same name was released. This card can't be crafted or disenchanted.

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Balance:Dragon :** At the beginning of your turn, all the Dragon Monster Cards in your hand will have their crystal cost changed to X.
Reckless Adventurer

Only Skin

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Charge:** At the beginning of your turn, increase Melee Attack of this monster by X until the end of your opponent's turn. This effect occurs once.

**Vanguard:** At the beginning of your turn, if this monster is in the front row, all other skills with a "numeric effect" will gain +X to its effects until the end of your opponent's turn. **All In**, **Batter**, **Bombardment**, **Craze**, **Flurry** and **Mantra** are not affected by this skill.

### Trivia

* **Reckless Adventurer**, Frogg the Cursed, Moonlight Lonewolf Red Riding Hood and Velociraptor are the only monsters in the game that doesn't gain Healt when upgraded.
Plesiosaur

Only Skin

### Card Skills

**Swallow:** After killing an enemy, the maximum Health Points, Melee Attack, Ranged Attack, Magic Attack and Random Damage of this card will be increased by X. Only the Damage Types currently present on the card will be increased. This card will maintain the Damage Types if the equipment providing them is removed.
Running Doll

Only Skin

### Damage Types

**Ranged Attack:** Deals physical damage from the back row. This attack has 25% chance of being blocked if the target have Armor. This damage type will prioritize a enemy in this monster's diagonal. If there is no enemy on this monster's diagonal, then it will attack the one it's facing. If this condition isn't met, it will instead attack a enemy in the front row.

### Card Skills

**Ambush:** At the beginning of your turn, increase Ranged Attack of this monster by X until the end of your opponent's turn. This effect occurs once.

**Evacuate:** When this card is sacrificed on the battlefield, it returns to your deck with a +X crystal cost.
Magic Piano

Only Skin

### Damage Types

**Ranged Attack:** Deals physical damage from the back row. This attack has 25% chance of being blocked if the target have Armor. This damage type will prioritize a enemy in this monster's diagonal. If there is no enemy on this monster's diagonal, then it will attack the one it's facing. If this condition isn't met, it will instead attack a enemy in the front row.

### Card Skills

**Ambush:** At the beginning of your turn, increase Ranged Attack of this monster by X until the end of your opponent's turn. This effect occurs once.

**Melee Shot:** This monster can attack a front row enemy with Ranged Attack while on front row. This attack cannot be blocked.
Sky Commander Black Beard

First Skin

**Elite:** This card can't be crafted or disenchanted.

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

**Random Damage:** Deals a random amount of true damage, between 1 and X, to a random enemy. Does not ignore Armor.

### Card Skills

**Reach:** This monster can attack a front row enemy with Melee Attack from the back row.

### Optional Skills

**Efface:** If the enemy's battlefield is empty before this monster attacks, destroy X random cards from the enemy's deck. Does not trigger on the first turn. Only triggers in PvP.

**Trickery:** At the beginning of your turn, all of your monsters that have the same faction will do maximum Random Damage.
Possesed Betrayer

Only Skin

### Damage Types

**Random Damage:** Deals a random amount of true damage, between 1 and X, to a random enemy. Does not ignore Armor.

### Card Skills

**Transform:** When a certain condition is met, a certain monster on your side of the battlefield will *transform* into another one, gaining new skills and removing its equipment.

**Rearguard:** At the beginning of your turn, if this monster is in the back row, all other skills with a "numeric effect" will gain +X to its effects until the end of your opponent's turn. **All In**, **Batter**, **Bombardment**, **Craze**, **Flurry** and **Mantra** are not affected by this skill.
Undead Lady - Beatrice

Only Skin

   **Tag:** This monster is Female.

*If your are looking for the Hero with the same name, go here.*

**Exclusive:** This card could only be gained by reaching Level 30 in the *Purchased Pass Rewards* when the Hero with the same name was released. This card can't be crafted or disenchanted.

### Damage Types

**Magic Attack:** Deals spell damage to the monster it's facing. Ignores Armor.

### Card Skills

**Swallow:** After killing an enemy, the maximum Health Points, Melee Attack, Ranged Attack, Magic Attack and  Random Damage of this card will be increased by X. Only the Damage Types currently present on the card will be increased. This card will maintain the Damage Types if the equipment providing them is removed.

**Death Charge:** When an allied monster is destroyed or sacrificed in your opponent's turn, this card will gain +X Melee Attack, Ranged Attack, Magic Attack and Random Damage until the end of your turn.

### Trivia

* **Undead Lady - Beatrice'**s hero item is Patterned Bell.
* The Invincible General - Saladin is **Undead Lady - Beatrice'**s brother.
Possessed Betrayer

Only Skin

### Damage Types

**Random Damage:** Deals a random amount of true damage, between 1 and X, to a random enemy. Does not ignore Armor.

### Card Skills

**Transform:** When this card is destroyed, if you have General Saruyoshi on your side of the battlefield, it will *transform*into Regent of Sun - Saruyoshi, gaining new skills and removing its equipment.

**Rearguard:** At the beginning of your turn, if this monster is in the back row, all other skills with a "numeric effect" will gain +X to its effects until the end of your opponent's turn. **All In**, **Batter**, **Bombardment**, **Craze**, **Flurry** and **Mantra** are not affected by this skill.
War Greaves

**War Greaves** is a Common, Armor Equipment Card.

 **4** | 3

**Doublestrike:**When a Melee Attack is sucessful, deals additional X true damage to one random back row enemy. **Doublestrike** will only be triggered by **Counter-Attack** or **Cross-Counter-Attack** if the monster wasn't destroyed, and only once in the enemy's turn.

**Piercing:** When the target's Armor is destroyed, deals exceeding damage from the attack.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Jack of Hearts

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Reach:** This monster can attack a front row enemy with Melee Attack from the back row.

**Silence:**All enemies become *Silenced* for X turns, which makes them incapable of using Magic Attack or Heal.
Tesla

**Elite:** This card can't be crafted or disenchanted.

   **Tag:** This monster is Adventurer.

### Card Skills

**Enhanced Summon:** When a monster with the same tag or faction as this monster is summoned on your side of the battlefield, this card gains +X Health Points, Melee Attack, Ranged Attack, Magic Attack and Random Damage.

**Electromagnetic Shield:** When this monster is attacked for the first time in the enemy's turn, it doesn't take damage, and the monster that attacked it recieves X spell damage.

**Mysterious Potion:** Each time a Flash Card that is not "Mysterious Potion" or "Berserk Potion" is used, adds X "Mysterious Potion" Flash Cards in your Deck.

### Optional Skills

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

**Magic Attack:** Deals spell damage to the monster it's facing. Ignores Armor.
Pursuer

Only Skin

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Charge:** At the beginning of your turn, increase Melee Attack of this monster by X until the end of your opponent's turn. This effect occurs once.

**Evacuate:** When this card is sacrificed on the battlefield, it returns to your deck with a +X crystal cost.

### Trivia

* **Pursuer** is the only monster in the game that has a 2 Evacuate cost.
Theater Clown

Only Skin

   **Tag:** This monster is Female.

*If your are looking for the Hero with the same name, go here.*

**Exclusive:** This card could only be gained by reaching Level 30 in the *Purchased Pass Rewards* when the Hero with the same name was released. This card can't be crafted or disenchanted.

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

**Random Damage:** Deals a random amount of true damage, between 1 and X, to a random enemy. Does not ignore Armor.

### Card Skills

**Disease:** When dealing physical or true damage to an enemy, they become *Diseased X*. *Diseased*enemies lose **Inspire**, **Shoot Command**, **Trickery**, **Demoralize**, **Suppress Magic** and **Magic Reflect**. The amount of *Diseased* stacks (or layers) can be lowered by Heal until it reaches 0, when the debuff is removed.

### Trivia

* **Teather Clown'**s name is Katerina.
* **Teather Clown'**s hero item is Ace of Diamonds.
Migo

### Card Skills

**Evil Sacrifice:** Every time a monster is sacrificed, this monster will deal true damage equal to [(the sacrificed monster's Crystal Cost) times X] to a random enemy Monster Card.

**Forced Sacrifice:** When this card destroys a monster, you gain X *sacrifice points*.

**Flying:** When attacked by a monster without Flying, has 50% chance to evade Melee Attack and Doublestrike, and 25% chance to evade Ranged Attack.
Prince of Cola

Only Skin

### Damage Types

**Magic Attack:** Recovers HP of the most injured ally monster. Does not surpass Maximum HP.

### Card Skills

**Growth:** After being healed, the maximum Health Points, Melee Attack, Ranged Attack, Magic Attack and Random Damage of this card will be increased by X. This card will lose the Damage Types if the equipment providing them is removed, but the values will remain increased if the card gain the Damage Types again.

### Trivia

* **Prince of Cola'**s flavor text is referencing Princess Burger and Fries Knight.
Nobody (Draft Royale)

Only Skin

**Royale-only:** This card is exclusive to Draft Royale.

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

**Random Damage:** Deals a random amount of true damage, between 1 and X, to a random enemy. Does not ignore Armor.

### Card Skills

**Charge:** At the beginning of your turn, increase Melee Attack of this monster by X until the end of your opponent's turn. This effect occurs once.
Mina Harker

Only Skin

   **Tag:** This monster is Female.

   **Tag:** This monster is an Adventurer.

### Damage Types

**Random Damage:** Deals a random amount of true damage, between 1 and X, to a random enemy. Does not ignore Armor.

### Card Skills

**Enhanced Summon:** When a monster with the same tag or faction as this monster is summoned on your side of the battlefield, this card gains +X Health Points, Melee Attack, Ranged Attack, Magic Attack and Random Damage.

**HP Steal:** When this monster performs a Melee Attack, Ranged Attack, Magic Attack or Random Damage, its maximum Health Points will be increased by X, also *healing* that amount.

### Trivia

* **Mina Harker** and Enslaved Warrior are the only monsters with two tags.
Reincarnated Fire Flame King

First Skin

**Elite:** This card can't be crafted or disenchanted.

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Nirvana:** When destroyed, this monster will *transform*into **Resurrected Egg**, gaining new skills and removing its equipment.

**Flying:** When attacked by a monster without **Flying**, has 50% chance to evade Melee Attack and **Doublestrike**, and 25% chance to evade Ranged Attack.

### Optional Skills

**Crazy Trample:** When a Melee Attack  is sucessful, deals additional X true damage to all back row enemies.

**Doublestrike:** When a Melee Attack is sucessful, deals additional X true damage to one random back row enemy. **Doublestrike** will only be triggered by **Counter-Attack** or **Cross-Counter-Attack** if the monster wasn't destroyed, and only once in the enemy's turn.

## Resurrected Egg

### Crystal Cost

2

**Transition:** This card can't be crafted, put on your deck or disenchanted.

### Card Skills

**Rebirth:** At the start of your turn, this monster will *transform*into **Reincarnated Fire Flame King**, gaining new skills and removing its equipment.
Religious Sword

**Religious Sword** is a Legendary, Non-Armor Equipment Card.

 **2** | 3
 **3** | 3

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

**Charge:** At the beginning of your turn, increase Melee Attack of this monster by X until the end of your opponent's turn. This effect occurs once.

**Inspire:** At the beginning of your turn, all allies become immune to **Fear** and have their Melee Attack increased by X until the end of the opponent's turn. Only the strongest **Inspire** applies.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Invisible Man

Only Skin

   **Tag:** This monster is an Adventurer.

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Enhanced Summon:** Each time a monster with the same tag or faction as this monsters is destroyed, this card will gain +X Health Points, Melee Attack, Ranged Attack, Magic Attack and Random Damage.

**Slam:** This monster can use Melee Attack from the back row. Will prioritize the enemy in the opposite position. Ignores **Stealth**.
Mars the Spirit of War

Only Skin

*If your are looking for the Hero with the same name, go here.*
**Exclusive:** This card could only be gained by reaching Level 30 in the *Purchased Pass Rewards* when the Hero with the same name was released. This card can't be crafted or disenchanted.

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Rage:** Increase Melee Attack by the difference of maximum Health Points and current Health Points.

**Piercing:** When the target's Armor is destroyed, deals exceeding damage from the attack.

### Trivia

* **Mars the Spirit of War'**s hero item is Shield & Spear.
Polar Lizard

First Skin

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Enchanted Armor:** When this monster gets equipped with an Armor Equipment, gain X additional armor.

**Piercing:** When the target's Armor is destroyed, deals exceeding damage from the attack.
Restaurant Weapon

**Restaurant Weapon** is a Common, Non-Armor Equipment Card.

 **2** | 1

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

**Disease:** When dealing physical or true damage to an enemy, they become *Diseased X*. *Diseased*enemies lose **Inspire**, **Shoot Command**, **Trickery**, **Demoralize**, **Suppress Magic** and **Magic Reflect**. The amount of *Diseased* stacks (or layers) can be lowered by Heal until it reaches 0, when the debuff is removed.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Self-Devourer

Only Skin

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Disease:** When dealing physical or true damage to an enemy, they become *Diseased X*. *Diseased*enemies lose **Inspire**, **Shoot Command**, **Trickery**, **Demoralize**, **Suppress Magic** and **Magic Reflect**. The amount of *Diseased* stacks (or layers) can be lowered by Heal until it reaches 0, when the debuff is removed.