Garth (Ultimate Earth)

**Garth** was the Atlantean hero known as **Tempest.** He began his heroic career as the original **Aqualad,** teenageded sidekick to Aquaman.

## Powers and Abilities

### Powers

* **Atlantean Physiology**: The Atlanteans are offshoots of humanity that are biologically adapted to the deep ocean environment. All their abilities are by-products of their bodies being adapted to survive unprotected in the tremendous pressures of the ocean depths.
	+ **Amphibian**: Tempest, as an Atlantean, and the son of a wizard and Atlantean queen, can breathe both water and air, but must return to the aquatic environment at various intervals; this length can be prolonged by the humidity in the atmosphere. Tempest breathes by extracting oxygen from the water through tiny pores in his skin.
	+ **Enhanced Sight**: His ability to see in the murky depths of the ocean allows him exceptional night vision while on land. Tempest has excellent close range vision and he can see particularly well in low light. He is partially color blind, almost unable to distinguish between black, green, and blue.
	+ **Enhanced Hearing**: He has several times more acute than human capacity. His sense of hearing is particularly acute, although, because the rate sound travels on dry land is different than beneath the water, his hearing is directly linked to his vision.
	+ **Enhanced Physiology**: His bloodstream is filled with an amino acid that keeps his body from freezing in the ocean depths, although his own temperature is naturally quite high, allowing his muscles the heat they need to swim at such high speeds. This hybrid physiology means he can survive indefinitely underwater or on land (though he would still need occasional contact with water to survive) this length can be prolonged by the humidity in the air.
	+ **Superhuman Strength**: He can lift approximately 8 tons.
	+ **Superhuman Stamina**
	+ **Superhuman Speed**: He can swim at speeds of 97.76 knots (or 85 MPH).
	+ **Superhuman Durability**: He can survive at depths of up to 3,400 feet below surface level. His body contains fluids that adjust to give him buoyancy at varying depths. His body also produces gases that push out against the ocean pressures as heavily as they push in, preventing him from being crushed at great depths. His body is also highly impervious to physical injury.
	+ **Marine Telepathy**: Tempest has a form of telepathy which allows him to control and communicate with aquatic life at will.
* **Magic:** Tempest has a breadth of magical abilities. However, because Garth made a personal vow to abstain from using his magical skills, their full scope remains to be seen.
	+ **Energy Blasts**: He is able to project powerful energy blasts and bolts of mystical energy from his hands.
	+ **Hydrokinesis**: He inherited the ability to mystically control water and water-based solutions for a variety of effects. He can manipulate water currents, create whirlpools and water columns, and boil or freeze vast bodies of water.
	+ **Mystical Detection**: He can sense and locate the presence of mystical beings and identify them as such on sight.
	+ **Heat Generation**: Tempest has the ability to generate massive amounts of heat energy from his left hand.
	+ **Cold Generation**: Tempest has the ability to generate massive amounts of cold energy from his right hand.
	+ **Dimensional Travel**: Tempest has been shown on numerous occasions to possess the ability to open and maintain dimensional portals for a time.
	+ **Astral Projection**: Tempest has shown the ability to project his own and others' astral bodies from their physical forms through his sorcery.
		- **Possession**: Once he has separated his or others' astral selves from their physical bodies, Tempest can place them inside simple creatures (the shown example being small fish) so that Tempest and his astral companions can control their bodies as if they were their own
	+ **Telekinesis**: Garth possesses a degree of telekinesis. While he has never shown the ability to outright lift objects with his mind, Garth was able to focus what little telekinetic ability he possesses to extract poisonous chemicals from Aquaman's body.
	+ **Invisibility**: Apparently, one of the first things Atlan taught Garth during his mystical training was how to cast an invisibility spell. He has used this spell to make both himself and Man o' War invisible in the presence of Hagen's guards.
	+ **Teleportation**: While not an ability he can actively control, Tempest has the ability to teleport his body elsewhere when he is in seemingly mortal danger. This ability is one that happens instinctually, and it does not occur every time he is in a life-or-death situation. Still, it is one that he possesses.

### Abilities

* **Swimming**
* **Occultism**
* **Leadership**: Garth has shown the capacity for leadership. For a time, he served as High Councilor for Atlantis, ruling in Arthur's stead while he was away. Another time, Tempest skillfully led the Titans in a mission to rescue Omen.

### Weaknesses

* **Power Limitation**: Tempest must return to water after a period of time or he will weaken. Garth can bypass this limitation by drawing moisture from the air and replenishing himself.