Freyrgardians

The **Freyrgardians** are a race of humans that spread throughout the Galaxy.

## Symbols

Many symbols represented the Freyrgardians and their many civilisations throughout the ages. These include:

* the colours gold and yellow,
* the Fe rune,
* the spear,
* the shining sun,
* the Brazier and the Golden Swan constellations,
* a solar barge,
* the oak tree,
* a star made of six pistils or flowers
* the chrysanthemum
* nine stars
* the torch with the spear-flame
* the bright heavens
* three vertical stripes
* three torches
* five swords pointed east or to the right
* the number seven
* seven stars
* the *halfamund* horse (an eight-legged animal, represents good triumphant over evil)

### Flag of Lysandre

The flag of Lysandre is a popular flag used as the unofficial standard of the Freyrgardian peoples, to honour their legacy in their art being the brightest of their race, if not the best in the whole Galaxy.

Yellow represents wealth and happiness, the circle symbolises the protection of the Gods, the star for Lysandre and its kings, the seven rays for Lysandre blessing the Galaxy with its beautiful art and defending it from various threats, the lower shape as a torch for the people of Lysandre, and the red Fehu rune for the glory of its patron deity, Freyr.

## History

Before the Freyrgardians, the Brosaddar humans emerged in the northern Galaxy, plundering and slaughtering their way to dominance before they were defeated and scattered. Their descendants intermarried with other human peoples, including the Freyrgardians.

During the Fifth Galactic Empire, several aliens, especially the cannibalistic Rynavonts, managed to get past the storms and raid Freyrgard's people as livestock: instead, the captured humans multiplied into a ferocious horde. The humans also multiplied via cloning, building formidable armies of raiders and saboteurs that carved their own bloody dominions in the central Galaxy. The resulting chaos fuelled the other galactic powers, who took in the thousands of refugees that fled from the Rynavonts' savagery and the humans' wrath.

### The Fall of Man

Freyrgard during that time consisted of dozens of kingdoms that coalesced from primitive tribes, or overlords who dominated lesser tribes and rivals. Their people were an offshoot of the Norse in northern Palkyras, having migrated into a unknown continent with an empty north millennia ago.

Several kingdoms developed writing, using the runic traditions in their religions to record calendars, notable deeds, locations, and records. These resulted in a rich literary tradition, although somewhat isolated to just the northern part of the continent. However, several great wars broke out between the more-powerful and cruel kings. Their might inspired some later rulers to implement cruelty and force to dominate the land.

At the start of the Fifth Age, Freyrgard was on the verge of prosperity, when its kingdoms and althings (republics) would enjoy plentiful wealth and an artistic renaissance. However, some kings and forseto (leaders of althings or "presidents") thought that they would be right to dominate the land as its overlords, so they broke the peace and waged war on everyone else.

One notorious act was the burning of the Thuladra, the Great Library of Raona, after King Alfskerdaz plundered his rival's capital and burned its records as he regarded its lack of gold and iron as worthless. King Alfskerdaz later lost his hands and eyes in an accident while he was repairing his golden chariot before a parade. According to legend, this was his punishment by Odin for ushering a dreadful age of brutality and ignorance. With the death of the Six High Kings, the whole land was plunged into war, and as their great chaos dragged on for decades, the people lost their wisdom. Many skalds went into hiding, to avoid losing precious volumes or being murdered or enslaved by evil kings and presidents to praise them under pain of a cruel death.

Like vultures to a rotting corpse, the alien Ryvavonts invaded the land, snatching as many Norsefolk in their slave raids and taking away a fifth of its people. Even as the land was ruined by the War of Raona, the people were reduced to ignorant, bloodthirsty murderers. Only the protectors of the skalds and the virtuous held on in isolated fiefs and settlements, and even then, their alliances were small and scattered among a sea of desperate, lost souls.

### Fraveitar

The first of these Freyrgardian civilisation was the Bond of Vengeance, a federal monarchy, led by a high king and populated mostly by clones. A large number of those clones were blonde, due to the personal tastes of the generals who created them. They later formed an alliance with Vigefion and the Haruta League.

The first slave who revolted against the Rynavonts was Harnassar, who worked with six other men to lead his people to war against their abductors. His people chose him and his companions as the seven kings to lead and govern them as they created their own society. These people were the Satthudi. Harnassar selected thirteen men who studied Rynavont technology as the Vilenti Circle, who were tasked to apply it to improve his kingdom: thanks to their research, the Fraveitar people enjoyed a better standard of living than their contemporary Freyrgardian peers.

The Vilenti Circle, who hired 150 people in their laboratory, were also tasked to create a cloned army to fight the Rynavonts, the all-male Minnizo. The clones were created from bodies found in captured Rynavont bases and slaughterhouses, and parts from the cloned slaves produced by their enemies.

Harnassar rescued another slave from a camp, a woman known as Hilda. They fell in love, and she became the first High Queen. She liked metalworking, tinkering with Rynavont objects, and being surrounded by children and her husband: Harnassar produced a son and a daughter with her.

### The Eight Emlari

Two years later, Queen Hilda requested for the creation of female clones as her servants, and her husband accepted her request. Noticing this, some of the members of the Circle proposed creating female clones to start families of citizenry, but it led to several days of disagreements.

The Queen personally created eight clones, as the first female Minnizo. She also wanted to see more families, rather than a kingdom entirely populated by warriors, which she condemned as a "lifeless nation". She dressed them and presented them to her husband, and told him about her plan.

The eight female clones were brought to eight bases throughout the kingdom, where all the cloned soldiers were ordered to stand. Each of the eight clones walked to a platform. The clone soldiers already met women as among the freefolk and their leaders, but never as one of them: such a sight, especially the female clones' bare forms, made them curious. When the officers ordered the clones to stand still, they obeyed and turned away from the women. Some of the clones disobeyed their orders: they kept looking at the female clones, they walked out to approach them, or they fought each other for each of those women's affection.

The disobedient clones were brought before each of the eight women, who chose one of the clones as her consort. Those women became the Eight Emlari, and after they got to know with their chosen husbands, they were the first to be modified to become like the founding people. The other men were asked to list what traits they wanted for their coming women, who were designed and brought to them in a few days. The rogue clones and their women were given a few more days to know and befriend each other. Like all Eight Emlari, they made love and produced their own offspring.

High Queen Hilda did not want to breed her clones, but to cause them to start their own families by their own will, as she wanted the clones to become a proper people.

But not all of Harnassar's subjects were loyal. Four hundred men and women migrated north, seeking more enemies to fight with. Some battled the Hordes and monsters of the Galactic southwest, while others set up colonies in remote bases, forming their own clone armies to wage war against the human Londurilli civilisation to plunder its riches. Some of the Freyrgardian prisoners instead served the Londurilli and married local men and women.

### Encounter with Ancestors

A Freyrgardian expedition used the coordinates and upgrades used by Rynavont spacefarers to visit their ancestral world on Jerde. To their dismay, they found that it was torn into a great war caused by a famine and the burning of a great library.

Due to this, the Freyrgardians composed the Sixteen Tomes, their histories and legends into a single archive.

One unfortunate incident involved some Jerdiskar Norse being outraged by their spacefaring kin's treatment of Valhalla and Helheim: a soldier's funeral to Valhalla was received with great sorrow, whereas a commoner's passage into Helheim became into a joyous celebration, inverting the Jerdiskar expectations of those two afterlifes. The Jerdiskar were also very offended by the humorous depictions of the Aesir in their stage plays, seeing such acts as sacrilege. Those sparked yet another unnecessary fight between the two Norse peoples, ending with the Freyrgardians' triumph.

### Later events

Two of the stupidest wars in Galactic history were the First and Second Seidr Wars, when several Galactic civilisations attacked the Freyrgardians for attempting divination. One of those civilisations, the Krandanyum, prohibited all divination as "cowardly", while the other, the Mivvoloi (bitter enemies of the Krandanyum), was obsessively militaristic. The first of those wars took place 201 years after the Freyrgardians' creation, and the second of those wars was around 557 years after their creation. In the second of those wars, a third enemy, the Lagi, raided Freyrgardian worlds to kidnap sorcerers and mages, but mostly returned empty-handed. In both of those wars, the Freyrgardians won.

306 years after the Freyrgardians' war against the Rynavonts, two empires emerged from the Bond of Vengeance. In the west, a warlord attempted to turn his subjects into blonde-haired people, and in the east, another warlord attempted to make every Freyrgardian into having red hair. This resulted in the Hair Wars, considered the "stupidest war" in Galactic history, more so than the Seidr Wars.

Two well-known knightly orders in Galactic history were the Order of the Triple Comet and the Order of the Firestorm, fire mutants who rode on flaming steeds and wreaked destruction to the enemies of their civilisation. These orders were dedicated to Heimdall, aiding their allies by burning their foes.

The Willborn and the Children of Light waged another war in the western part of the Galaxy. Only by the intervention of the Order of the Triple Comet did the war come to an end before it left so much ruin.

The spacefarer Manntuisko explored a large portion of the Galaxy.

Ranthuz the Slaughterer raided many worlds in the eastern galaxy, near the borders of Carvasari.

### The Students of Odin Meet

Some time after that, the Freyrgardians encountered the civilisation of Čarvasari. Some Freyrgardian clans raided the Čarvasaries settlements, while others settled around sites associated with Norse temples, as they were puzzled by aliens venerating the same gods that they worshipped. The Čarvasaries were divided between recruiting any willing humans against their raider brethren, but they eventually decided to incorporate them as subjects of their empire instead of expelling them.

The Norse humans were sometimes seen as savage descendants of the Brosaddar, an earlier race of space raiders who were defeated and scattered, or as stray Vigefionians for their similar appearance. Only later did the Novantirnas learn that the Norse and the Londurilli humans were from the same species.

### Lysandrean Empire

A certain nation of Freyrgardians, the Kingdom of Lysandre, became the Seventh Galactic Empire, battling an invasive empire of Celestials. One planet of exiles known as Aspiera rebelled against Lysandre, forming a pirate empire. Occasionally, the Lysandreans visited Jerde, and the curious locals went on expeditions to other planets across the Galaxy, returning with knowledge of distant systems and wealth.

One Emperor of Lysandre, Asmund Grenspjos, took in hundreds of Raviexe as border guards against Valgetan raids: his court and his armies were disgusted by the Raviexe and Valgetans, especially in their hive minds and their cannibalism.

In the Eighth Age, Mantua sent explorers to reestablosh contact with their ancestral homeland on Jerde: they were appalled by the sight of their brethren being technology-backwards compared to the Ecumene civilisations that invited them to Jerde. Mantia and Hafsteinn were fused into a single country, the United Kingdom of Freyrgard, and became one of the members of the Ecumene. The Mantuaskar slowly convinced their Jerdiskar brethren not to fear rytoryntar, but to utilise its technology and join them as a spacefaring nation.

After the Americans were expelled from Jerde, some of them joined the Freyrgardian nations. Some were able to get along because both of them had warrior cultures.

## Physiology

Freyrgardians are of Mannurling or Nordic descent, so they have peach skin and colourful hair and eyes. They are only a little stronger than normal humans due to spending more time in combat or due to their mutation.

### Fraveiskir

The early Freyrgardians, the Fraveiskir, consisted of four races. The Satthudi ("true people") were the original 4,895 survivors of the Rynavont abductions, who later became the elites of the Fraveiskir. The Minnizo ("little people", "dolls") were the thousands of clones created as an army to serve the Satthudi. The Sodlings ("seed sprouts") and the Tegjari ("bonded ones") were the results of later unions between male and female Minnizo.

Satthudi were most similar to humans, but they also became healthier, stronger, and long lived.

Minnizo were mostly obedient to their rulers, but they were also less intelligent and more aggressive to make them more effective and obedient soldiers. They remained ageless for forty years before they quickly aged and died.

As it is possible for a male and a female Minnizo to produce their own children, the products of their union lived longer lives and had more conscience -- also a product of the Circle's designs to prepare the Minnizo into becoming the citizens of the kingdom. Female Minnizo were pregnant for two to four weeks, and gave birth painlessly. Minnizo children grew out of being babies for two weeks, and they remained children for one year, before taking seven years to be teenagers. They only became able to reproduce from the age of twenty: any similar thoughts before that age consisted of romance and nothing more, allowing them to focus on training and building their colonies.

The Sodlings were similar to the Minnizo, but they were modified to enjoy the longevity of the Satthudi. To make them the colonists and citizenry of the kingdom, they were also given stronger lusts to make them reproduce more, while they were assisted by many robots.

The Tegjari were directly created from Minnizo mothers and fathers, but they did not have the shortened lives of their parents. They were modified so they would also breed.

### Other races

The Smopulki were a race of Norse humans that lived to the east of the Fraveiskir. They were former slaves that escaped the Rynavonts, created from several lumps of meat that came to life after a star goddess whacked a Rynavont emperor. Compared to the Fraveiskir who found them, the Smopulki were very primitive, mostly living as hunters and foragers. Although some of them were hired and taught by pirates to be saboteurs and raiders, many Smopulki refused to wear clothes: having being just created, the Smopulki were no different than cavepeople and barbarians.

Although the Smopulki were treated as the subjects of jokes, the Fraveiski assimilated them into their culture. Some Fraveiski men married Smopulki women.

The Lysandrean race of Freyrgardians are known for their blonde hair and blue eyes.

## Culture

Ever since their abduction, the Freyrgardians were a warlike horde, seeking revenge against the Rynavonts for trying to kill and eat them. They created hundreds of warriors with captured clone farms and stole the aliens' spacecraft, organising themselves in warbands and fleets.

Once they established colonies of their own, they began with kingdoms. They cloned more male and female members to reproduce and have more workers and soldiers. As the colonies became more established, they became less warlike and they were sometimes influenced by other Galactic cultures, such as the Nabenans, the Vigefionians, and the human Londurilli.

Unlike the sanitised peoples of Jerde, the Freyrgardians were not affected by the Human Sanctification Project, so Jerdiskar would find them to be more vulgar.

### Literature

Stage plays are very popular among the Freyrgardians, which is how their traditional culture contrasted against those of their homeworld kin. One popular theatre play, the Brothers Three, is about Baldr, Thor, and Tyr going on adventures and quarrelling over different decisions: the quarrels caused the play to turn from a morality play into a comedy.

After they broke away from Rynavont slavery, the Fraveiskoz humans tried to find and recovers their skalds, or poets, whose tales had whatever records and memories the surviving templates had about their former Norse culture. Having learned to read and write again, they helped the skalds recover the "Eddas", or Mālsbōkōs (modern: Málsbjókar). They tearfully remembered well the burning of the Great Library of Raona, and they composed the skalds' records to honour the lost works.

The result was the Golden Tome, or the Sixteen Volumes, a collection of texts that contained the former records of Freyrgard before and after the Destruction of Raona. Their records contained many accounts related to history, customs, mythology and religion, poetry, and calendars. Other records included the Silver Tomes and the Alloy Tomes, variants of the Sixteen Volumes' contents and later treatises about the worlds and customs of the Fraveikoz.

The Hāvamal, the teachings of Odin collected into a philosophical book, was the sixteenth and last volume of the Golden Tome.

## Languages

The early Freyrgardian language was known as Fraveiskoz. As its speakers multiplied and spread across the Galaxy, it eventually split into many languages, or was replaced by new and artificial languages in some of these nations.

### Fraveiskoz glossary

* -(a)z - nominative. Later -ar or -or.
* Frejoz, Fraujoz - Lord; Freyr
* -ling - little
* naus, narus - an undead wraith (originally means "corpse", later applied for undead spirits)
* -o - plural
* pulki - folk, primitive peoples
* sannaz - true, real
* sanniraz - truth, fact, reality
* satthudi - true people
* sodiz - seed
* sodling - seedling, little plant
* tegjari - bonded one
* thudiz - people

## Religion

See also: Freyrgardian mythology

While many Freyrgardians still worship their native deities, their names and rites would seem slightly different than those practiced by their Jerdiskar relatives. Some Freyrgardians have syncretised other deities or converted to other religions, and some Freyrgardians have renounced spiritual beliefs.

Popular deities include Freyr (Frejo, Vreio, Veroi), Baldr (Balto, Vjaso), Tyr (Jori, Dari, Daroi), Thor (Donar, Daaro), Jord (Jorai, Jara), Surime, and Korun.

Freyrgardians were more tolerant of seidr magic, a form of magic used for divination. This was the cause of poorer relations with some Galactic countries and the militaristic Jerdiskar Norse.

### The High Gods

* Frejo (Freyr) - the national god of the Freyrgardian civilisation. The lord of summer, good weather, good harvest, riches, achievement, and good health. Consort of the jotunn-giantess Gerith (Gerdh).
* Vodanaz (Odin) - the Lord of Knowledge, King of Heaven, King of the Aesir. He has one eye as he sacrificed the other to gain immense knowledge. Mostly venerated by scientists, outcasts, travellers, and explorers.
	+ Because the earthly Freyrgardians mostly worshipped him as a god of brutality and war, the saddened clone descendants turned away from that association, focusing instead on his aspect as a god of wisdom.

### The Lords of Courage

A trio of deities associated with masculine aspects.

* Donar (Thor) - the red-bearded god of thunder and electricity. His weapon is the hammer known as the mjolnir, and he rides on a chariot pulled by two great rams.
	+ He represents aggression and fury.
* Jori (Tyr) - the noble god of war, later associated with chivalry, discipline, and concentration-focus.
	+ He represents conscience, bravery, and restraint.
* Balto (Baldr) - the bright god of light and happiness. In spite of his beauty and his kindness, he is a brave warrior who led his soldiers against monsters and evil people. He was tricked by Loskar into being killed, but he and his wife Nanna were reunited in the windswept paradise of Helheim.
	+ He represents hope, idealism, and courage.

### Unique deities

See also: Freyrgardian mythology, Lysandrean mythology

In addition to the Norse gods, the Freyrgardians developed various cults to newer deities over the thousands of years of their civilisation. The Norse gods are known as "the High Gods" to differentiate them from these syncretic deities.

(L) - Lysandrean deity

* Trisar - god of fire (L)
* Thusaril, Thusar, Tussar - god of learning and knowledge. Considered a son or student of Odin. (L)
* Halfamunds - eight-legged horses descended from Sleipnir. Mutant halfamunds are produced or given as gifts to kings, emperors, and presidents. (L)
* Ilis - god of light
* Ilas - goddess of light
* Irjan - god of alien suns and diplomacy (L)
* Heskir - daughter of Hel, supposed judge of the dead. In some traditions, Odin is syncretised as the judge of the dead, similar to those in other Galactic religions.
* Wyemon, Vjemund - god of the forge, technology, and agriculture (L)
* Torilson, Torissa - god of the forge. He has a red beard. Sometimes syncretised as the son of Thor. (L)
* Velte - goddess of women and the forge (L)
* Vrana - goddess of time (L)

### Syncretism

As the Freyrgardians encountered different civilisations, some of their tales became popular legends. Some aliens started worshipping the Freyrgardians' gods, either to invoke their blessings or because they were quite similar to ancient gods that visited the Celestial Empire. The latter especially wanted to learn magical powers from the gods.

In turn, some Freyrgardians began to venerate the Celestials and the Six Ancient Gods, seeking to exploit their magical powers. This resulted in the northeastern Galaxy having a human minority, mostly descended from amateur sorcerers who sought the arcane wisdom of the Novantirnas.

### Helheim and Valhalla

One unusual aspect of the Freyrgardian religion is their views on Valhalla and Helheim. Their contemporary Jerdiskar counterparts resorted to cruelty to a quicker passage to Valhalla, and fear Helheim as a miserable, cold wasteland; their views are inverted in Freyrgardian religion. To the Freyrgardians, Helheim is a paradise where the peaceful go to live in bliss and beauty. On the other hand, Valhalla's daily deaths and resurrections, if not the possibility of getting killed in a brawl, made it seem more like a horrifying hell. Eventually, half of all people who die fighting (whether in battle or in a brawl) end up there, although they might look forward to showing themselves as refined soldiers as they did in life. Their honour might make Valhalla a better place, where all warriors end up putting their celestial training and their after-deaths to good use to protect the living and the universe from an early destruction.

That did not mean that the Freyrgardians are afraid of war: on the other hand, they believed that the righteous among them who die as warriors will return from Valhalla to protect them as heavenly guardians. It also made them more willing to kill their enemies: by dying in battle in Freyrgardian hands, enemy warriors might end up in Valhalla. At first, they might enjoy the thrill of battle, violence, drinking, and praise, but as time and ages go by, their boredom and frustration will make them frightened of this place, making them practice targets of the einherjar for showing even an ounce of fear or rebellion. It is turned from a warrior's paradise into a butcher's ironic hell!

## Known members

### Groups and alliances

* The Bond of Vengeance (Fifth Age) - the first civilisation of the Freyrgardian race, this league of warriors and their clones led a vengeful counterattack to devastate the Rynavonts. This civilisation was known as the Fraveitband, or Fraveitar.
	+ Satthudi - the original humans. They formed seven kingdoms:
		- High King Harnassar
		- King Nar
		- King Velan
		- King Radusko
		- King Ollor
		- King Dolthur
		- King Ronden
	+ Minnizo - the cloned armies
	+ Sodlings - the colonies
	+ Tegjari - unions of male and female Minnizo clones

### Empires

* The Willborn / Empire of the Aesir's Will
	+ This empire clashed against the Lightborn in the western edge of the Galaxy.
* The Children of Light / The Lightborn
	+ This empire clashed against the Willborn in the western edge of the Galaxy. As they left behind a trove of classical art, they became one of the most well-known Freyrgardian peoples in the Galaxy.
* Vargaxal
	+ The Sixth Galactic Empire, using technology plundered from slain Celestials. The first of three or eight successive human civilisations.
* Armasols
	+ The last of three or eight members of the Sixth Galactic Empire. They were a monarchy of humans, descended from a mixed Freyrgardian-Londurilli people.
* The Kingdom of Lysandre
	+ A powerful nation of humans that thrived as the Seventh Galactic Empire. Known for its trove of classical art, from masterful compositions to touching novels and long epics.
* Mantua
	+ A spacefaring nation of humans that thrived during the Eighth Age. Its queen married the king of Hafsteinn, uniting their nations as "The United Kingdom of Freyrgard".

### Specific nations

* Ulfbrandia - the strongest kingdom among the Freyrgardian humans during the late Sarmelonid era. Their capital, Ulfbrandas, is a temperate planet. Allied to the kingdom of Danawanz (human, Londurilli), rivals to the Baranorian Confederacy (human, Baranorian).
* Aspiera - a mountainous planet at the galactic northwest, inhabited by warlike Freyrgardians. Its people were descendants of exiles from the Kingdom of Lysandre, who later rebelled and founded a slave empire. Even though they (nominally) accepted Malendor protection, they nonetheless continued to be vulgar as a rebellion against Malendor rule, without assaulting any Malendor troops and risking slavery. They might be willing to end their rebellion once their demands have been met.

## Relations with other Galactic civilisations

### Londurilli

Initially, some Freyrgardians raided the Londurilli, seeking to plunder their wealth. Other Freyrgardians took refuge among the Londurilli and fought against their warmongering kin to protect their new hosts: from these Londurillised Freyrgardians, the Londurilli learned military tactics and formations.

### Heronoi

Ever since their creation, the Freyrgardians were amused by the Heronoi. Their blonde hair and blue eyes made them look very much like a stereotypical Norseman, so the Freyrgardians purchased or kidnapped Heronoi to be raised as servants and adopted children. Many of these Heronoi were brought up to behave in Norse culture, to make them a mockery of their stereotype. In fact, Heronoi who were fully assimilated into Norse culture were mockingly celebrated as "true Norsemen", and they were regarded with much respect.

The Freyrgardians also knew that the Heronoi were created from their ancestors who were captured as prisoners and slaves, hence the Heronoi having blonde hair and a spiritual connection to the Norse deities. Some consider their beautiful, elf-like appearance to suggest a connection to Freyr, while others consider the Heronoi's berserk rage to be suggestive of Odin's magical influence on their souls.

The Heronoi were also believed to be favoured by the Aesir. They looked so innocent, yet they were tortured in thousands of horrific methods. According to Freyrgardians folklore and jokes, the Norse gods pitied the Heronoi and gave their souls a connection to the spirit world. It not only exposed them to many horrors, but their newfound inspiration drove them to rebel against their murderous Vigefionian creators. Even as the Heronoi were used to sabotage the tyrannies of the Galaxy, they were nonetheless the playthings of the Gods ...

### Novantir

On the fifth age, the borders of Čarvasari were raided by human tribes and their cloned warriors, seeking to plunder its wealth. Among the human troublemakers were pilgrims, who were surprised to find that the Čarvasaries also worshipped the same gods as they did, although with different rites. After three days of angry debates, the authorities of Čarvasari agreed to take in the human pilgrims, even though they belonged to the same peoples as the Freyrgardian raiders. They were kept in settlements on planets away from the people from fled from them, and they were forbidden from entering the refugees' planets and stations except under escort guards. When they wanted further training or to visit Čarvasari, they were only allowed to stay within certain stations and districts, as the other peoples of the capital planet looked down on them as unruly barbarians. In spite of their uncomfortable treatment, the Norse human members of the Čarvasari civilisation were fervently loyal to their new rulers, seeking for a day when they would be treated as equals, rather than despised as "mobs".

Out of pity, some star systems began to lift the restrictions on their Norse residents, giving them as much freedom as their neighbours enjoyed. These empathic districts attracted more Norse migrants, who wanted to live in more freedom. Although they were allowed to live anywhere they wish within those planets, they chose empty areas to avoid offending the locals and starting possible riots.

This attracted the attention of the other Freyrgardian realms, who sent diplomats to contact the Čarvasari Empire. Only the main empire, which survived the Hair Wars, was allowed to have open relations with the Čarvasaries, after its emperor agreed to pay seven billion třelundes in compensation for the earlier raids. To celebrate peace between both Aesir-worshipping realms, the two civilisations built a research station on the barren planet of Zalagrinda and consecrated it to Odin.

The Charvasaries wrongly assumed that Freyrgardians were Vigefionians, due to their similar physical appearance to the people of that decadent civilisation. They are also compared to the Londurilli humans of the far west, who were a stark contrast due to being a "better" version of the similar-looking and stockier Pilakurumat. Unlike the Vigefionians, the Norse humans were considered to be more degraded for being more warlike and primitive. Later, some Novantirnas conducted DNA scans with scientists from both Londurilli and Norse kingdoms, who found out that the Norse are indeed humans, like the Londurilli before them.

### True Freyrgard

To differentiate between the two Freyrgardian races, the Jerdiskar Freyrgardians (with the older civilisation) are known as True Freyrgardians, while their spacefaring descendants are known as Galactic or Space Norse.

When the Freyrgardians sent expeditions to contact their kin in their ancestral world of Jerde, the True Freyrgardians were frightened of their spaceships at first. The High King of Freyrgard tried to contact the strangers, but because his people were very distrustful of his guests' machines, he had to slowly implement the guests' inventions. He held a blot (ceremony) to Freyr to mark an alliance between his kingdom and the Freyrgardian civilisation.

There are two points of contention between the two Norse civilisations. Firstly, the Space Freyrgardians' different way to worship the Aesir, along with news of another alien civilisation worshipping the Aesir in very bizarre ways, led to angry quarrels and the Jerdiskar accusing their space kin of being heretics. Secondly, when Jerdiskar guests saw the stage plays of the Aesir, some of them were very upset at what they considered as deviations against proud, time-honoured traditions. The Galactic Norse returned their rants by writing more humorous plays making fun of their pedantic guests.

A third offensive custom to the Jerdiskar was the Freyrgardian depictions of Valhalla and Helheim, two spiritual realms in both people's religion. To the True Freyrgardians, they looked forward to glory and more fighting in Valhalla over the cold and misery of Helheim, so they favoured violence, brutality, and battle. Seeing them mourn a soldier's passage into Valhalla and celebrate a commoner's entry into Helheim to meet his ancestors looked more like cowardice to the True Freyrgardians, leading to raids to punish their supposed "heresy".

The brutality of the Jerdiskar Norse caused their galactic counterparts to use one name for them, "Jardabol" or "Jardaboi" (earthling), as a synonym for a very sadistic murderer.

### Vigefionians

The Vigefionians regarded the Freyrgardians as mockeries of themselves, uncivilised raiders who were good for fighting, killing, and breeding. This was perhaps the cause for the creation of the Wosonoi, Multadlo, Valgetans, and other slave armies that went rogue and rebelled against the Vigefionian makers.

### Valgetans

The Valgetans sometimes seduced Freyrgardian men as husbands and breeding stock, to create a stronger kind of warrior. At other times, Valgetan hordes slaughtered and ate Freyrgardian people.

The Armasols, a human civilisation of mixed Freyrgardian-Londurilli descent, defeated many Valgetan fleets and ended their cannibal raids for a while.

### Kuramerum

The Kuramerum hired Freyrgardians as mercenary warriors, admiring their brutality and savage violence. Obviously, the Freyrgardians disliked them for seeing them as uncivilised savages and pirates, rather than their own culture.

Eventually, Kuramerumat scholars visited Freyrgardian universities and libraries to study - after their kingdom paid an apology fee, improved living conditions for the mercenaries, and transferred the mercenaries to better officers.

## Other Galactic races

### Humans

* Londurilli, the oldest humans in space, descendants of Assuwas.
* Zardarins, descendants of the Ardeschen Empire. Known for their fanatical environmentalism and love of sex.
* Tusharins, descendants of the Tuksharan Empire. Known for being good traders and the practice of the religion of Buddhism.
* Yinghovians and Hsindangians, descendants of Daizhou.
* Navagrahans, descendants of Dashadesha and Prisapura.
* Rodinians, descendants of Darros.
* Mwenarians, descendants of Yawandi and Kikori. Known for their metallurgy, horseback riding, and their distinct style of cuisine and combat.
* "Americans", the name applied to the various interdimensional human peoples scattered after their defeat from Jerde.
* Baranorians, a recent nation born from mixed-ancestries.
* Vozonids, another recent empire.

### Aliens

* Grifajes
* Kuelgons
* Vigefionians
* Imdegabat

## Trivia

* The Freyrgardians resemble futuristic/spacefaring Norsefolk; the Zardarins resemble Germans and Austro-Hungarians; the Tusharins resemble Tocharians; the Yinghovians and Hsindangians resemble Chinese; the Navagrahans resemble Indians; the Rodinians resemble Slavs; and the Mwenarians resemble Swahilis and Kikuyus. The Baranorians are a mixture of any of these cultures.
* Lysandre's name is based on "Lysander" and the Swedish word "lysande" ("brilliant").
* The flag of Lysandre was inspired by the national anthem of Brunei.

## See also

* Vetarbroitar and Gotaland, their Rinnarverse counterparts
* Multadlo, their Vigefionian counterparts