recursal/Fanatic-Fandom huggingface dataset:
Ancient bark spear

Despite its gnarled look, this spear is strong and perfectly balanced.

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The **ancient bark spear** is the third spear. Its primary attack is a melee attack. Its secondary attack throws the spear for 1.5x damage.

## Upgrade information

 Durability
 Crafting

## Notes

* Like all spears, the ancient bark spear floats if dropped or thrown into water.
Crystal

A shard of crystal from deep within the earth.

**Crystal** is an item dropped by Stone Golems in the Mountains or found in clusters inside Frost Caves.

## Usage

* **Crafting:**
	+ Crystal battleaxe
	+ Dvergr lantern
* **Building:**
	+ Crystal wall

## Notes

* The pickable crystals inside caves only drop one crystal each when picked. However, they are also easily destructible, and when destroyed they will drop 1-3 crystals each instead.
Boar meat

A raw piece of meat, cook it for a tasty treat.

**Boar meat** is a basic food source, it can be found by killing Boars.

When placed on a Cooking station or Iron cooking station, boar meat can be turned into Cooked boar meat, or Coal if overcooked.

## Usage

### Crafting:

* **Making Coal:**
	+ Leave on Cooking station long enough and the Cooked boar meat will burn into Coal
Cooked wolf meat

A wild taste.

**Cooked wolf meat** is a type of food.

## Recipe

Cooked wolf meat can be obtained by placing Wolf meat in a Cooking station over a lit Campfire. It takes 25 seconds for Wolf meat to cook over a fire before it can be obtained.

## Notes

* Leaving the Cooked wolf meat on the Cooking station for too long results in it being burned into Coal.
Cold fishing bait

This bait doesn't look like much, but it's a treat to fish that live where it's cold and dark.

## Properties

### Crafting Materials

**Crafts 20*** Fishing bait x20
* Fenring trophy x1

**Cold fishing bait** is one of the fishing Baits added in the Mistlands update. It can be used to catch Pike and Tetra, but Tetra spawns only in unfrozen lakes in Frost Caves, which are extremely rare to find.

It can be attached to the Fishing rod by right-clicking this bait in the inventory.

 1 **Cold fishing bait** is removed from inventory when the fishing line is cast. Bait is consumed when a fish is hooked (irrespective of whether the fish is ultimately caught), and is permanently lost if the player unequips the fishing rod (including swapping to another equipped item) when the line is cast. Bait is saved when the player re-casts their line without a fish on the hook.
Blueberries

Tiny but tasty.

**Blueberries** are berries found in the Black Forest.

## Availability

* Bushes in the Black Forest biome (berries respawn after 300 minutes; currently no way to replant berry bushes).
* Randomly in barrels outside Ruined towers.

## Usage

### Building

* Blue banner
* Blue, red and white banner
* Purple banner
* White and blue striped banner

Blueberries can not be used to tame Boars or other animals.

## See also

* Food
* Berries
Carapace Armor

**Carapace Armor** is a Mistlands-tier armor. This set is the tier above Padded Armor and currently has the highest armor value in the game.

## Armor pieces

This set of armor has three pieces which are crafted and upgraded at the Black forge. Carapace armor can currently
only be upgraded to quality level 3.

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### Quality 1

Black forge level: 1

Durability per piece: 1200

  Carapace breastplate
  Carapace greaves

### Quality 2

Black forge level: 2

Durability per piece: 1400

  Carapace breastplate
  Carapace greaves

### Quality 3

Black forge level: 3
Durability per piece: 1600

  Carapace breastplate
  Carapace greaves

### Quality 4

Black forge level: 4 (currently unobtainable)

Durability per piece: 1800

  Carapace breastplate
  Carapace greaves

## Notes

* At its lowest level, Carapace Armor has identical stats to Padded Armor at max level, except for in durability, where padded armor has more.
Abandoned village

Abandoned villages are a bunch of decrepit buildings in Valheim that can be found in open areas at Meadows. They commonly spawn with 2-5 buildings and a couple of broken garden plots with raspberry bushes in them. They also have decorative signposts.

## Buildings

Buildings in abandoned villages are all the same style: they are short and roof goes all the way down to ground. They are good for starter bases, but they need repair because they spawn broken, and some parts of the building are destroyed or in bad condition. They usually spawn with nothing inside, but the houses can contain beds or chests. The chest usually contains amber, flinthead arrows, flint, or torch.

A typical abandoned villageIt is common that a bee nest spawns inside abandoned buildingRaspberries inside a farming plot. If you find these it is probably a good idea to keep it, becouse it is not possible to farm raspberries.
Black forge

* Icon
* Appearance

**Black forges** are base structures used for crafting and repairing Mistlands items. They require a roof and 70% cover to be usable. Repairing items doesn't cost any resources.

## Upgrades

Upgrading a Black Forge enables additional crafting recipes and higher upgrade levels for items. A Black forge can be upgraded up to level 3 by building the following structures near it:

## Recipes

### Armors

* Carapace breastplate
* Carapace greaves
* Carapace helmet

### Bolts

* Bone bolt
* Blackmetal bolt
* Carapace bolt
* Iron bolt

### Weapons

* Himminafl
* Jotun bane
* Spinesnap
* Arbalest
* Skoll and Hati
* Demolisher
* Carapace spear
* Krom
* Mistwalker

### Shields

* Carapace shield
* Carapace buckler
Blackmetal sword

A thing of death and beauty. It catches the light with a greenish glow.

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The **blackmetal sword** is the fourth sword.

* Primary attack is a 3-hit combo with double damage on the last hit. No damage penalty against multiple targets.
* Secondary attack deals 3x damage with a slightly longer reach.

## Upgrade information

 Durability
 Crafting

Total cost for the fully upgraded sword is two Fine wood, 80 Black metal, and 35 Linen thread.

## Notes

* The silver sword is a better weapon against undead enemies like Skeletons and Draugr thanks to its extra spirit damage.
Cultivator

A farming tool for tilling soil.

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The **Cultivator** can be used on a patch of land to ready it for planting seeds, as well as to plant trees.

With the *Grass* mode the player can regrow grass on patches of dirt, regrow lily pads on water, create sand on the shoreline and regrow cattails in certain areas around the shore.

## Availability

Made at a Forge. Becomes available to craft once the player has obtained bronze and core wood.

## General information

The cultivator is a farming tool for tilling soil, planting seeds, and restoring damaged environments.

Crops will display a status next to their name when planted until they are fully grown. The *"Healthy"* status means the plant is growing.

Crops will not grow if any of the three conditions are met:

* Wrong biome
* Not enough space
* Not enough sunlight

Some crops can only be planted in certain biome requirements. Planting a crop in the wrong environment will display the *"Can't grow in this environment"* status.

Most crops require a 1x1 area of free space around them. Other crops, structures, or objects placed within this space will prevent the plant from growing. This is true even for rocks that have been covered by the terrain. Any objects within this free space will cause the "*Needs more room to grow"* status.

Crops require unobstructed view of the sky. Any structures built over a crop will cause the *"Needs an open sky"* status, regardless of how high the structure is above the crop.

## Available Crops

Each usage of the cultivator, whether to plant a crop or to change the terrain, uses 1 durability.

1. ↑ Required space is the minimum spacing at which you can safely plant another of a given crop. Each crop actually requires a radius of *half* of this size to be free from obstacles to grow, but one crop's radius cannot overlap another's, so the spacing given here is the minimum safe spacing for planting crops of that type in a line or grid.
Blackmetal knife

A darkling blade. Strong and sharp.

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The **blackmetal knife** is the fifth knife. Its primary attack is a 3 hit attack combo with double damage on the last hit. Its secondary attack is a leap with 3x damage.

It deals 6x damage against unalerted enemies.

## Upgrade information

 Slash
 Durability
 Crafting

Total cost for the fully upgraded knife is four Fine wood, 34 Black metal, and 35 Linen thread.

## Notes

* The secondary attack can be extraordinarily powerful if the player is sneaky and attacks a creature while it's unalerted.
Copper

### Dropped by

Smelter
Dvergr metal wall

## Properties

### Crafting Materials

* Copper ore x1

Copper can be smelted from Copper ore or Copper scrap in a Smelter.

It can be combined with Tin at a Forge to create Bronze.

## Availability

* Smelting Copper ore in the Smelter.
* Destroying/Recycling Dvergr metal wall at Dvergr structures in the Mistlands.

## Usage

* **Crafting:**
	+ Bronze
	+ Copper knife
* **Building:**

	+ Black Forest
		- Forge
		- Forge cooler
		- Sconce
	+ Swamp
		- Obliterator
	+ Plains
		- Pots and pans
	+ Mistlands
		- Black forge cooler
		- Black marble bench
		- Black marble table
		- Black marble throne
		- Dvergr lantern pole
		- Dvergr metal wall
		- Dvergr spiral left stair
		- Dvergr spiral right stair
		- Dvergr wall lantern

## Notes

* Like other metals, Copper cannot be teleported.
Beech seeds

Plant them to grow a beech tree.

**Beech seeds** can be planted using the Cultivator to produce new Beech trees. Once planted, the seeds take a few in-game days to grow to full size. Seedlings require a small amount of space directly around where they are planted; if they do not have enough space they will not grow into full trees.

**Prohibited areas** *( These seeds cant grow in these Biome/Areas):*

1. Swamp
Abyssal harpoon

The ocean's wrath.

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The **abyssal harpoon** is a utility spear. Its primary attack throws the spear and latches onto non-boss creatures.

When a leashed enemy moves too far away, they are dragged towards the player, draining the player's stamina constantly.

Attacking again or with any other weapon, moving too far away from the leashed target, running out of stamina, or attempting to drag the target through impassable terrain or structures will break the leash.

## Upgrade information

 Durability
 Crafting

## Notes

* The abyssal harpoon is mostly a utility weapon which can be used for relocating creatures, such as boars into pens, or for dragging Sea Serpents to land, making their Serpent scales and trophy recoverable (these items normally sink to the bottom of water out of sight).
* Interacting with a ship's rudder will not break the leash.
* A Medium stamina mead may be helpful to maintain contact with a leashed target, because the stamina regeneration will occur even while the leashed target struggles to escape.
Charcoal kiln

* Icon
* Appearance

The **Charcoal Kiln** is used to create Coal from wood. It converts single units of Wood, Fine wood, or Core wood into coal at a rate of 1 every 16 seconds.

It can hold up to 25 wood at a time. When adding wood to the kiln, the game will prioritize wood from the player inventory in the following order:

1. Wood
2. Fine Wood
3. Core Wood

## Building

The Charcoal kiln is unlocked when the player acquires a Surtling core. A nearby Workbench is required to construct it.

Kilns can be placed directly onto terrain and stone structures. Currently, they cannot be placed on wood structures but it is possible to bypass this to a extent by terraforming terrain with a Hoe to be in line with wooden floors.

## Notes

* Like other structures that process materials, Charcoal kilns are sped up with the passage of time that happens when the player is sleeping.
* When destroyed with a Hammer or other means, it drops all materials used. It is therefore possible to alternate between using a Smelter and the Charcoal kiln, reconstructing them as needed.
* Active kilns grant the Fire effect, providing players with heat as well as scaring away the appropriate monsters, albeit only 2 meters from all sides of it (not just the interaction point).
Armor stand

* Icon
* Appearance

The **Armor stand** is a furniture item that can be built using the Hammer within the range of a Workbench. It also increases the Comfort level by 1 when placed.

Its purpose is to display a set of Armor, a Weapon and a Shield. You can mix and match any armor piece and most weapon / shield combos. The Armor Stand is an alternative to storing armor in a Chest.

## See also

* Armor
* Comfort
* Furniture
Chest

* Icon

**Chests** have 10(5x2) item slots and are used to safely store items while you go on adventures, allowing you to have plenty of room in your inventory. Chests can also be found scattered throughout the world at various Points of Interest (POI) and may contain valuable items.

Even when exposed to rain, chests do not degrade.

## See also

* Furniture
* Personal Chest
* Reinforced Chest
* Black metal Chest
Dedicated Server Provider Rules

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4. The only users who may edit or remove a listing are **Wiki Admins** and the user who added the listing.
	* If the listing of someone else's service is incorrect, make a post on the Talk Page and provide any links and information necessary to confirm your claim and an admin will investigate.
	* Editing or removing listings you have not added will result in a temporary or permanent block on your account and potential removal of your own listing.
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5. When editing your own listing, please update the date on it. Listings that go for over 3 months without an update or appear otherwise abandoned risk removal at admin discretion.
	* It is acceptable to change the update date on your own listing every month or two simply to show that you are not ignoring it.
Bronze pickaxe

A good bronze pick. Can break very hard rocks.

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The **bronze pickaxe** is the second pickaxe. It can be used to mine stone, copper deposits, tin deposits, muddy scrap piles, and abyssal barnacles.

Its primary attack is a melee attack that destroys ground. It doesn't have a secondary attack.

## Upgrade information

 Mining
 Durability
 Crafting

## Notes

* The attack hitbox reaches below the player's feet, allowing to dig down. This easily causes a 33% damage penalty for hitting the ground when not above or very close to the target.
Barley

A bundle of barley.

**Barley** is a lootable item.

## Availability

* Upon entering a Fuling Village, check the area surrounding the dwellings for a small patch of cultivated land. This is where you can usually find 15-20 planted barley ready to harvest for 2 Barley each. Occasionally, flax can be found here too.
* Barley can only be planted and harvested in the Plains biome, using a Cultivator. It takes between 4000s and 5000s (between 66m40s and 83m20s, or about 2.22-2.78 in-game days) for it to fully grow.
* Barley can also be found inside of random chests while in a Plains biome.

## Usage

* Used to make Barley flour in a Windmill
* Used to plant more barley using a Cultivator
* Can be fed to Lox
* **Crafting:**
	+ Barley wine base: Fire resistance
	+ Yggdrasil porridge

## Notes

* Fully grown Barley will be harvested when damaged by weapons. AoE attacks, such as those of the Stagbreaker, Iron sledge or Polearms' special attack, are very effective for fast harvesting. No Barley is lost with this method when compared to harvesting it by hand.
Crafting Menu

⚠
**This article is a stub. You can help Valheim Wiki by expanding it, adding pictures, and improving existing text.**

This is the Crafting Menu in Valheim. To craft an item you will need to have the appropriate materials needed in your inventory. Left click the Item on the left side of the crafting menu you wish to craft. If all criteria are met the grayed out craft bar and the bottom of the menu will highlight. Click the craft bar and a timer bar will begin to count down. Clicking the craft bar again before the timer completes will cancel the crafting of the item. Once the item is complete it will be in your inventory. If you do not have space in your inventory the item will not start crafting and a notice will be given. To upgrade an item, the item and it's needed materials must be in your inventory. You will not be able to see the upgrade option for items unless they are in your inventory. The upgrade process is the same as the crafting process. Your bench will need to be at the appropriate level to be able to upgrade or craft items.

See Hammer and Workbench for more in-depth information.

### Player Inventory

A few basic items can be crafted at any time directly from the Player Inventory. Upgrading items is not possible.

### Placeable Buildings

These crafting stations must be placed with a Hammer and need cover before they can be interacted with.

Many of them require upgrades for crafting, repairing or to upgrade certain items. The crafting stations are upgraded by placing unique buildings nearby. The station's level is displayed in the upper right corner of the crafting menu. The level requirement for items are displayed left to the required materials.

#### Workbench

The Workbench is used at the start of the game for the first basic items that revolve around wood or leather. Additional recipes are still unlocked while progressing in the later game, e.g. the Linen Cape. The Workbench can be upgraded to unlock higher-tier items.

#### Forge

The Forge is needed to craft metal-based items involving Bronze, Iron, Silver and Black Metal. This station can be upgraded to either unlock new items or to upgrade existing items.

#### Stonecutter

The only crafting recipe available at the Stonecutter is the Sharpening stone, an item needed for a forge-upgrade. Its main use is enabling the option to build stone-objects in its range. There are no upgrades available for the stone cutter.

#### Artisan Table

At first, the Artisan Table is mainly used to place certain buildings. Later in the game progression, bolts and buiding material for the Arbalest and the Ballista can be crafted here.

#### Black Forge

Weapons and Armor from the Mistlands are crafted at the Black Forge. It can be upgraded like the other crafting stations, though the highest level is not yet available in the game.

#### Galdr Table

The Galdr Table is used for crafting magic based items.

#### Cauldron

Most Food-Items and all Mead-bases are crafted at the Cauldron.
Chain

## Properties

### Teleportable

Yes

**Chain** is an item and only found as drop or loot and cannot be crafted.

## Availability

* *Wraith* drop
* Found as loot in Sunken Crypts chests.
* Found in Swamp in stone circle Draugr spawns

## Usage

* **Crafting:**
	+ Black metal shield
	+ Black metal tower shield
	+ Wolf armor chest
* **Upgrading:**
	+ Black metal shield
	+ Black metal tower shield
* **Building:**
	+ Forge bellows
	+ Hanging brazier
	+ Iron cooking station
	+ Dvergr lantern pole
	+ Dvergr wall lantern
Butcher's table

* Icon
* Appearance

Cauldron improvement

Cauldron improvement

The **butcher's table** is used as an upgrade for the cauldron. It will typically be the second upgrade for the cauldron due to its medium cost.

## Usage

### Level 3 Cauldron items include

* Eyescream - introduced in Hearth and Home.
* Wolf jerky - introduced in Hearth and Home.
* Wolf skewer - introduced in Hearth and Home.
* For other upgrades, see Cauldron.

## Notes

* The butcher's table was introduced in Hearth and Home on September 16th, 2021.
Bread

* Baked
* Unbaked

A tasty loaf of bread.

Ready for the oven.

**Bread** is a Plains-tier stamina food. It is baked from Bread dough in a Stone Oven.

## Availability

* Bread dough is produced in a level 4 Cauldron from Barley flour.
* Bread is produced by cooking Bread dough in a Stone Oven for 50s. If left in the oven for 100s, it will burn into Coal.

## Usage

### Crafting

* Bread dough
	+ Uncooked fish n' bread
Disney Mania (DVD)

**Disney Mania** is a DVD Release featuring every single episode from The New Adventures of Winnie the Pooh, Buzz Lightyear of Star Command and Phineas and Ferb.

## Episodes

1. The New Adventures of Winnie the Pooh - A Very, Very Large Animal
2. The New Adventures of Winnie the Pooh - The "New" Eeyore
3. Buzz Lightyear of Star Command - XL
4. Buzz Lightyear of Star Command - The Return of XL
5. Phineas and Ferb - A Hard Day's Knight
6. Phineas and Ferb - Greece Lightning

## Trivia

* Released by Lionsgate on December 6, 2011 (the same as the Thomas and Friends Season 15 DVD: Rescue on the Rails).
* This release is based on Disney Mania, the CD series.

## Cover Artwork

### Front Cover

* Winnie the Pooh, Buzz Lightyear and Phineas Flynn

### Back Cover

* Top Left: Piglet sleeping from "A Very, Very Large Animal"
* Top Right: XL and XR from "The Return of XL"
Carapace buckler

The skull of a seeker is solid but not heavy, which makes it perfect for a small and agile shield.

### Usage

Blocking

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## Properties

### Crafting Materials

* Carapace x16
* Scale hide x3
* Refined eitr x10

## Properties

### Crafting Materials

* Carapace x8
* Scale hide x3
* Refined eitr x3

## Properties

### Crafting Materials

* Carapace x16
* Scale hide x6
* Refined eitr x6

## Passive

### Movement speed

-5%

The **carapace buckler** is the third buckler shield. Its 2.5x parry bonus makes it superior for parrying attacks, but inferior for blocking.

## Upgrade information

 Durability
 Crafting
Fishing bait

Common dvergr fishing bait. Fishing rod sold separately.

**Fishing bait** is a type of Bait acquired by trading with Haldor, who sells 20 fishing bait for  10 Coins. Two and four fishing bait may also be obtained from the pickable Fishing rod which can be found in the rare room with a large frozen lake inside Frost Caves.

It can be attached to the Fishing rod by right-clicking this bait in the inventory.

 1 **Fishing bait** is removed from inventory when the fishing line is cast. Bait is consumed when a fish is hooked (irrespective of whether the fish is ultimately caught), and is permanently lost if the player unequips the fishing rod (including swapping to another equipped item) when the line is cast. Bait is saved when the player re-casts their line without a fish on the hook.
Bone tower shield

The bones of dead warriors make for a good protection.

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The **bone tower shield** is the second tower shield. It has more block armor and force compared to Wood tower shield but reduces movement speed by 20% as well as increasing dodge roll cost by 20%.

As a tower shield, it can't be used to parry enemy attacks.

## Upgrade information

 Durability
 Crafting
Blackmetal axe

A perfectly-balanced axe forged from dark metal with an emerald sheen.

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The **blackmetal axe** is the fifth one-handed axe. It can be used to chop down Beech, Birch, Oak, Fir, Pine, Ancient, and Yggdrasil trees.

Its primary attack is a 3 hit attack combo with double damage on the last hit. Its secondary attack is a slow but powerful overhead swing. This is *perfect* for removing tree stumps that are too low to hit with a normal swing.

## Upgrade information

 Chop (trees)
 Durability
 Crafting

Total cost for the fully upgraded axe is six Fine wood, 80 Black metal, and 35 Linen thread.
Ashlands

The **Ashlands** is an ashy, barren biome that is only home to Surtlings. It occupies a large crescent shape along the southern edge of the world.

The only points of interest are Glowing metal meteorites, which often have large groups of Surtlings surrounding them. This makes it easy to farm their drops, namely Surtling cores and Coal. The Glowing metal itself can be mined using an Iron pickaxe to obtain Flametal ore, which can be smelted, but otherwise has no use.

## Notes

* The content for this biome is temporary, as it has yet to be developed and is subject to change.
* Ashlands has been confirmed to be the next biome in development.
* The Ashlands are possibly a reference to Muspelheim, the realm in the south made of fire and guarded by the fire giant Surtr in Norse mythology.

## Gallery

Aerial picture of ashlandsSurtlings around Glowing RockGlowing rockIn-progress AshlandsIn-progress Ashlands Topography'Charred' enemy concept art'Morgen' enemy concept art
Flametal

The pure, shimmering core of a meteorite.

**Flametal** is an item that can be smelted from Flametal ore in a Blast furnace using Coal as fuel.

## Notes

* Like other metals, Flametal cannot be teleported.
* Currently, Flametal has no use in the game as of version *0.212.7*, though it is a component of the Dyrnwyn, however that weapon is only available via Console Commands and is not craftable.
Chicken

* 0★

* 0★

**Chicken** are passive creatures that can only appear when an Egg hatches. They are the infant stage of Hens.

## Description

Chicken are birds that will grow into a hen.

## Obtaining

To obtain a chicken, an egg must be placed next to a fire or heat source for 30 minutes. The egg must register as "warm" when hovered over.

Eggs can be purchased from Haldor for 1500 Coins after defeating Yagluth. Alternatively, two fed hens can produce an egg.

## Notes

* As chickens are tameable animals, they can be directly damaged by players only with a Butcher knife.
	+ However, chickens spawned in via Console Commands are considered hostile, run away from players, *can* be damaged regularly by players, and *cannot* be damaged with a butcher knife.
		- This is the same with other baby animals, such as Boars and Wolves.

## See also

* Food
* Breeding

## Gallery

Chicken as seen in-game

 Mini bosses
Accessories

Along with the 4 Armor slots, the player also has an Accessory slot that can be equipped.

Only one accessory can be equipped at a time, regardless of its description of where it is worn.

The following accessories fit in the accessory slot:

* Megingjord, a belt purchased from Haldor the travelling merchant
* Wishbone, a drop from killing Bonemass, the boss of the Swamp
* Wisplight, an accessory that is obtainable after killing Yagluth
Bonemass trophy

Bones and viscous goo, held together by some unseen force. Offer it to the Sacrificial Stones.

## Properties

### Teleportable

Yes

The **Bonemass Trophy** is a drop from the third boss, Bonemass.

It can be used at the Sacrificial Stones at spawn to gain Bonemass Power.

> Thank you, warrior. We who lived on in this shape were denied the peace of death for too long. We go now...
>
> Bonemass

## Notes

* Multiples of this trophy can be obtained by killing Bonemass again. Like all other trophies, it can be mounted on an item stand.

Old look for the trophyNew look for the trophy as of the 0.153.2 update
Coral cod

It has seen some things... Some very haunting things...

**Coral cod** are passive creatures (fish) found in the waters of the Ocean biome. The schools can be in the middle of the Ocean or sometimes near other biomes' shores. This is currently the highest 'tier' fish in terms of fishing bait progression.

They can be caught with a Fishing rod using Heavy fishing bait which can be made at the cauldron by combining 20 Fishing bait and a Serpent trophy.

Needed to craft a Fishing hat

## Notes

* Has a unique line: "Do you ever wonder what lurks in the deepest parts of the ocean? Don't. It's better not to know."

trophy

 Mini bosses
Cart

* Icon
* Appearance

**Carts** are used to store items and transport them over distances, and is pulled under human power. The player can "attach" and "detach" themselves to the cart using the interact key to pull the cart.

The total weight of all the items in the cart and steepness of terrain affects how easy or hard it is to pull the cart. The cart obeys physics and can roll downhill if let go on inclined terrain. It can also be pulled while swimming.

Carts cannot be destroyed for its resources via the hammer and can only be destroyed through damage.

Carts can both deal and receive up to 20 blunt damage when ramming into creatures, structures, or the terrain at a high speed. The damage linearly scales with the impact speed (from 3 m/s to 5 m/s). Ramming is ignored against players and fish. Ramming is checked every 0.5 seconds.

When destroyed, any contents will pop out into crate entities which the user can interact with to retrieve their belongings. The crates have 50 durability, while taking blunt, slash, pierce, fire and lightning damage, the crates are immune to other types and won't do damage when rolling. Carts are repairable using the hammer, like any other structure.

Carts do not appear to have a weight limit and has an 18 slot capacity like a player's backpack. However, if the cart is too heavy, the player will be unable to pull the cart forward.

## Crafting

The recipe is unlocked upon discovery of Bronze nails. It is crafted with the Hammer under the MISC tab using 20 Wood and 10 Bronze nails, and must be in range of a Workbench.

## Notes

* Carts cannot be constructed on top of ships. However, if the player manages to drop a cart on top of a boat, the cart will effectively increase the storage capacity of the boat.
* Transporting materials with a cart requires a lot of stamina and time. For most nonmetal materials, a Portal may be a superior alternative.
* Enemies will attack and destroy a cart if they can reach it, similar to other player-constructed buildings or vessels.
* Sprinting while pulling a cart does not appear to consume additional stamina.
Cooked hare meat

Stringy but flavorful.

**Cooked hare meat** is a type of Food.

## Recipe

Cooked hare meat can be obtained by placing Hare meat on an Iron cooking station over a lit fire.

## Notes

* Leaving the Cooked hare meat on the Iron cooking station for too long will result in it being burned into Coal.
* Hare meat can be combined with easily-farmable Jotun puffs and carrots to produce the far superior Misthare supreme, so making cooking hare meat is not ideal.

## See also

* Food
* Hare
Copper ore

Unrefined copper. Needs to be refined in a smelter.

Copper ore can be refined into Copper in a Smelter.

This can be further processed at a Forge with Tin to yield Bronze.

## Availability

It can be mined from Copper deposits which can be found in Black Forest biomes using any Pickaxe. Such deposits have subtle bronze-colored streaks that reflect the sunlight. It is the only visual feature that distinguishes them from typical stone boulders.

Copper deposits are generated in a large size which extends down into the ground, so digging deep underneath the surface is necessary to fully extract a single deposit.

## Notes

* A way of farming Copper is to dig the earth all around the deposit until it crumbles on itself into Copper ores.
* Like other metals, Copper ore cannot be teleported.
* The attacks of a Troll, despite being harmless to normal terrain, cause immense damage to copper ore. If the player has no pickaxe or simply yearns for a change from their usual monotonous mining method, a troll can make for a great alternative.

## Gallery

A copper deposit prior to the surrounding terrain being excavated.A copper deposit after the surrounding terrain has been excavated.A showcase of the excavated copper deposit, demonstrating that its bulk lies below the soil.
Ghost

* 0★
* Trophy

* 0★

**Ghosts** are aggressive creatures found in Black Forests within Burial Chambers. They are dark, ghostly humanoid apparitions with glowing purple eyes.

## Strategy

> *See: Aggressive Creature Strategies*
>
>

## Gallery

A brightened image of an idle Ghost in the Burial Chambers.A Ghost stuck in a narrow passage in the Burial Chambers.
## Notes

* They are one of the few creatures that does not drop items.
* Like Leviathans, they do not respawn, making them a finite creature.

 Mini bosses
Bronze

A strong alloy of copper and tin.

**Bronze** is a metal bar crafted by processing 2 Copper and 1 Tin at the Forge. Bronze can also be obtained by destroying the standing braziers found in Frost Caves within the Mountain biome.

## Usage

* **Crafting:**

	+ Bronze atgeir
	+ Bronze axe
	+ Bronze buckler
	+ Bronze helmet
	+ Bronze mace
	+ Bronze nails
	+ Bronze pickaxe
	+ Bronze plate cuirass
	+ Bronze plate leggings
	+ Bronze spear
	+ Bronze sword
	+ Bronzehead arrow
	+ Cultivator
	+ Krom

* **Building:**

	+ Adze
	+ Anvils
	+ Cartography table
	+ Dvergr lantern
	+ Fermenter
	+ Hanging brazier
	+ Standing brazier

## Notes

* Bronze is currently the only alloy in the game. Meaning, its composition is that of 2 or more metals.
* Like other metals, Bronze cannot be teleported.
* It would take 73 Bronze to craft one of each base weapon and armor (excludes arrows, nails, and cultivator) and a further 219 Bronze to fully upgrade the gear. This works out to 292 total Bronze.
Crude bow

A crude but functional bow.

* 1
* 2
* 3
* 4

The **crude bow** is the first bow. Its primary attack fires arrows. Charging the attack increases accuracy, damage and velocity of the arrow. It does not have a secondary attack.

It is highly inaccurate, even at full draw, so some players prefer hunting with a Flint spear instead, which has a lower range but higher accuracy.

## Upgrade information

 Durability
 Crafting

## Notes

* The crude bow makes hunting deer much easier.
Copper deposit

* Appearance

## Properties

**Copper deposits** are resource nodes and are found in the Black Forest biome. They require an antler pickaxe or better to harvest them. Fully mining a deposit requires significant terraforming.

They always have the same layout with 138 nodes which extend deep underground. Each node has 50 health.

## Availability

Identified by their distinct dark yellow streaks and yield both copper ore and stone when mined. Typically, only the top layer is exposed at the ground level, but the copper deposit will extend a significant depth below the visible ground level.

## Drops

Each segment may drop **2-4** of the following when mined:

The average node, once 90% of its segments are mined, will yield about 117 copper ore and about 234 stone. (90% was chosen to reflect how a few of the nodes will often be buried too deep to be able to be mined.)

## Notes

* Metal deposits do not respawn.
* Like other metals, copper ore cannot be teleported.
* Deposits overlap with the terrain, which may make them appear fully mined. However, they always extend down to the eight-meter dig limit.
	+ Digging down to the dig limit and then mining horizontally allows removing all the terrain in a single hit.
* About 10% of the nodes will be under the dig limit and can't be mined. The exact amount depends on the shape of the terrain.
* Deposits near water level may have most of the nodes under the water.
* Nodes automatically get destroyed if they aren't supported by other nodes, terrain, trees, etc.
	+ Entire deposits can be collapsed by digging under and around the deposit until the remaining nodes float in the air.
* Support is only checked when a node is destroyed and is approximated by axis aligned bounding boxes.
	+ This can make it difficult to get the deposit to collapse because bounding boxes can be significantly bigger than the actual nodes and get supported even when not touching anything.
* Surface level layers tend to give more copper than the lowest dig limit area layer.

## Gallery

1. ↑ Fully mining 10 deposits resulted in 8, 9, 11, 14, 14, 15, 15, 16, 20 and 21 nodes being under the dig limit. This is 11% of the nodes on average.
Ballista

* Icon
* Appearance

Defensive structure that shoots missiles at anything that gets in its way.

Defensive structure that shoots missiles at anything that gets in its way.

The Ballista is a Misc Structure that acts as an automated defense. The Ballista can hold 40 missiles of the same type which will be depleted one at a time as it fires. By default, the Ballista will shoot at any creature in an arc (±45 degrees) within range in front of it, including Player Characters and Tamed animals. Care should be taken when loading the ballista, as it will begin shooting after the first missile is loaded if you are standing within the firing arc.

Targeting can be overridden by using Trophies. The ballista will target and shoot only enemies corresponding to the trophy which is used. Only one trophy can be active at once. Default targeting can be applied by using the same trophy again, or by dismantling and rebuilding the ballista.

Damage is based upon the Missile loaded (Wooden Missile or Black metal missile).

armed
Black Forest

**Black Forest** biomes are coniferous forests full of dense and lush vegetation. A low blanket of ferns, felled logs, stumps, and Thistle plants is towered over by a canopy of Pine and Fir trees. Rolling hills are broken up by huge exposed boulders and slumbering Copper deposits. The coastline features many coves, inlets, and even marshlands; and is lined with glistening Tin deposits, ready to be collected. It is the only biome where Copper and Tin can be mined, available to the player after defeating Eikthyr and acquiring an Antler pickaxe. Large amounts of Greydwarves amble about, along with the occasional Troll and gaggle of Skeletons. The forest is also home to Burial Chambers, the first instanced dungeon area in the game. These chambers are the player's first source of Surtling cores, which allow the player to build a smelting yard and begin processing metals. Typically, the player will explore the Black Forest as their second biome, after the Meadows.

## Creatures

#### Hostile

* Greydwarf
* Greydwarf brute
* Greydwarf shaman
* Troll
* Skeleton
* Rancid Remains
* Ghost

#### Passive

* Deer
* Crow
* Gull

## Resources

* Stone
* Wood
* Core Wood
* Fine wood (from certain furniture in abandoned building spawns)
* Mushroom
* Yellow Mushroom (from Burial Chambers)
* Blueberries
* Thistle
* Carrot Seed
* Copper ore from Copper deposits
* Tin Ore from Tin deposits
* Chests: (2-3 of the following)

 5-30
 2-4
 5-10

* Barrels: (2-3 of the following)

## Dungeons

* Troll Cave
* Burial Chambers
Deer

* 0★
* 1★
* 2★
* Trophy

* 0★
* 1★
* 2★

**Deer** are passive creatures found in Meadows and Black Forests. They are four-legged, reddish-brown animals that are extremely timid and completely harmless.

## Drops

  Deer trophy | 50%
  Deer meat | 2

## Strategy

> *See: Passive Creature Strategies*
>
>

## Gallery

A zero and two star Deer side by side.A Deer in a Black Forest.
## Notes

* The most distinguishable way to tell the level of a deer from a distance is by looking at its antlers or lack there of. Antlers or large antlers indicate the deer is starred.

 Mini bosses
Cooking station

* Icon
* Appearance

The **Cooking Station** is used to cook raw meat type ingredients into their cooked form, or if left too long, into Coal. For the meat to be cooked it is necessary to have a Campfire, Hearth or Hanging brazier underneath the cooking station. It is possible to stack 7 cooking stations in a row over a single Campfire. This number increases to 10 if the cooking stations are placed halfway inside the Campfire.

## Recipes and cook length

The Iron cooking station is seen as an upgrade to the wooden cooking station and will allow the player to cook Lox meat, Serpent meat, Hare meat and Seeker meat in addition to those listed above.

## Gallery

7 Cooking Stations in a row on a Campfire.10 Cooking Stations placed inside the Campfire allows al of them to be fueled
Birch

Birch is a type of tree that can be found in the Meadows and Plains biomes. It is characterized by its white bark with black spots. A Bronze Axe or better is required to damage it.

Birch trees produce wood and Fine Wood when destroyed. The yield of each type of wood appears to be random, however, a birch tree will always drop 20 pieces of wood total.

It is possible to damage Birch trees by intentionally hitting them with falling Beech trees. If enough damage is done by falling trees, the birch tree will be brought down. The trunk can then be rolled downslope (ideally) and repeatedly smashed into obstacles until it shatters into usable lumber. Birch trees can also be destroyed by a Troll. These methods allow players to acquire Fine Wood before being able to craft a Bronze Axe.

Meadows and planted: chance for only wood or only fine wood to drop
 Fine wood | 0-20
 Wood | 2

Meadows and planted: 50% chance for 0 drops, 37.5% chance for 2 drops, and 12.5% chance for 1 drop
 Feathers | 1
 Resin | 1

### Planting Birches

Birch trees that grow naturally in the Plains biome have a different "fall-like", yellow color to its leaves compared to the variant of Birch found in the Meadows. However, should the player grow their own Birch trees in Plains by using the Cultivator, the player-cultivated trees will have green leaves like those found in Meadows. This makes the naturally grown Plains birch with the faded yellow hue finite and impossible to replace once chopped down.

Allowed Biomes:
 Swamp
 Mountain
 Plains
 Mistlands

## References

1. ↑ There are actually two variants of Birch trees that appear in the Meadows, or when a Birch seed is planted. Both variants have a 50% chance to drop nothing. One variant also has a 50% chance to drop two items; the other has a 25% chance to drop one item and a 25% chance to drop two. The probabilities listed here account for a 50% chance that either variant is chosen upon spawn.
Hare

* 0★
* 1★
* 2★
* Trophy

* 0★
* 1★
* 2★

**Hares** are passive creatures found in the Mistlands. Mistlands Hares appear much like real life hares, except for for their valuable scaly hide.

###### Drops

  Scale hide | 1-2
  Hare trophy | 5%

## Strategy

Hares behave similarly to deer, but due to the limited visibility of the Mistlands, it is difficult to spot hares from afar before alerting them. For this reason, the Arbalest can be a useful weapon for hunting them, thanks to its ability to instantly fire a loaded bolt.

## Notes

* Hare meat is used for Misthare supreme and Meat platter, two of the most potent HP-boosting foods in the game as of the Mistlands update.
* a Hare's meat & hide both sink when in water, thus it is advisable to avoid killing one in deep water

## Trivia

* The hares of Valheim are much larger than the rabbits most players may be familiar with, but hares can indeed grow as large as the ones that appear in the game.
Birch seeds

Plant them to grow a birch tree.

**Birch seeds** is an item which can be planted using the Cultivator to produce new Birch trees. Once planted, the seeds take a few in-game days to grow to full size. Seedlings require a small amount of space directly around where they are planted; if they do not have enough space they will not grow into full trees. They can be obtained from birch trees, where the drop rate varies based on whether the tree was planted and which biome it originated. Details here.
Egg

Keep it warm to see what comes out... but what came first, really?

**Egg** is a item and a food source, it can be purchased from Haldor for 1500 Coins after defeating the Yagluth and will naturally spawn if two hens are well fed and near each other.

Two Eggs can also be found in a chest in the bottom floor of the Sealed tower structure in the plains.

## Crafting

* Cooked egg: made using the Cauldron
* Mushroom omelette: made using the Cauldron

## Hatching

When placed nearby fire or heat sources and under a roof (needs shelter) for 30 minutes, the egg will hatch and a Chicken will spawn, then the chicken will grow into a Hen.

## See also

* Food
* Breeding
Greyling

* 0★
* Trophy

* 0★

**Greylings** are aggressive creatures found in Meadows. They are mossy tree-like beings and are substantially weaker than their Greydwarf counterparts.

### Spawning

 During "The forest is moving..." event before defeating The Elder | 4

## Strategy

> *See: Aggressive Creature Strategies*
>
>

## Gallery

Base Level GreylingLevel 1 Greyling (does not spawn naturally)Level 2 Greyling (does not spawn naturally)
## Notes

* Along with Necks and Boars, Greylings are one of the first enemies the player may encounter in *Valheim*.

 Mini bosses
Dvergr spiral left stair

* Icon

**Dvergr spiral left stair** is a buildable structure. It is a quarter-turn segment of a spiral staircase, ascending in a counter-clockwise direction. Multiple Dvergr spiral left stairs can be easily stacked in a rotating fashion to produce a spiral staircase of arbitrary height.

The Dvergr spiral left stair needs to be built within the range of a Black forge. There is also a mirrored version of this structure, the Dvergr spiral right stair, for building spiral staircases rotating in the opposite direction.
Iron tower shield

A tall shield of strong iron.

* 1
* 2
* 3

The **iron tower shield** is the third tower shield. It has more block power compared to Banded shield but reduces movement speed by 20% as well as increasing dodge roll cost by 20%.

As a tower shield, it can't be used to parry enemy attacks.

## Upgrade information

 Durability
 Crafting

## Notes

* When crafting, players can customize the shield with a few different pre-set designs and colors by clicking the style button beneath the item name in the crafting window. The design can not be changed afterward.
* Serpent scale shield can also be crafted with Iron while having more block power and less movement penalty, provided the player is able to hunt Serpents.
Cooked deer meat

All that running paid off.

**Cooked deer meat** is a type of food.

## Recipe

Cooked deer meat can be obtained by placing Deer meat in a Cooking station over a lit Campfire. It takes 25 seconds for deer meat to cook over a fire before it can be obtained.

## Usage

* **Crafting:**
	+ Deer stew: made using the Cauldron

## Notes

* Leaving the Cooked deer meat on the Cooking station for too long results in it being burned into Coal.
Dvergr component crate

* Icon
* Appearance

**Dvergr component crate** is a non-buildable structure that can be found in Dvergr settlements throughout the Mistlands.

Finding this structure is necessary to progress through the Mistlands tier, as destroying it is the only way to obtain the Dvergr extractor, a crucial crafting component. However, doing so can be dangerous, since the structures that the Dvergr component crate is found at are home to Dvergr rogues and/or Dvergr mages, who will turn hostile if the crate (or any other structure under protection of their Wards) is damaged directly by a player. The crate can be safely damaged indirectly, or by non-player sources, without angering the Dvergr.

## Location

Each of the following structures may hold a Dvergr component crate:

* Dvergr Guard Tower
* Dvergr Lighthouse
* Dvergr Excavation Site
* Dvergr Harbour

Note that some of these structures are not guaranteed to contain a component crate. See their respective pages for details.