recursal/Fanatic-Fandom huggingface dataset:
安德醬/頻道歷史

本條目專門記錄安～德醬 MarioUniverseZone的頻道歷史。

只會紀錄至2016年底。

## 2012年

### 創立前

2月7日，安德醬下載了超級瑪利歐兄弟X。3月發現了Willie870307頻道，影片包含了超級瑪利歐兄弟X的教學。之後開始慢慢熟悉超級瑪利歐兄弟X的操作方式，其中還是有些疑惑的地方。為了得到Willie870307的解答，在4月5日創立頻道。

### 創立後 - 上傳影片前

在這段期間，安德醬迷上了超級瑪利歐系列，最常玩的是超級瑪利歐兄弟、超級瑪利歐兄弟3、Mario Builder及超級瑪利歐兄弟X等。

### 拍片初期

安德醬的影片初期都是超級瑪利歐系列，主要是拍攝超級瑪利歐兄弟X的自創關卡、超級瑪利歐兄弟3以及Mario Builder自創關卡。之後受到鮪魚 FishDen100的影響，開始拍攝Fangame閒玩。

5月25日，安德醬上傳了超級瑪利歐兄弟-實際遊玩，其原因是源自於Willie870307的影響，之後上傳超級瑪利歐兄弟影片的比例越來越高，甚至在6月23日上傳快速通關影片。

6月22日，安德醬上傳洛克人系列影片，但是只有上傳三部影片，洛克人系列影片在6月29日停止。

6月24日，Mario Builder系列影片也宣告停止。

7月2日，開始上傳太鼓達人系列影片，在這之後太鼓達人系列影片數的比例也飆至第一。

7月5日，SMBX番外篇正式連載，但是在7月31日停止。

7月10日，錄影程式從CamStudio換成了Bandicam。

7月24日，開始接觸Minecraft，在9月5日上傳第一部Minecraft系列影片，此影片也成為觀看次數第四高的影片。

10月30日，安德醬上傳Minecraft生存實況，但是僅一集，原因是CamStudio不明問題。在這之後開始停止拍片3個月。同時50部影片達成。

## 2013年

### 中期

2月4日，開始回來拍片，其休息間隔有3個月之久。

2月5日，安德醬上傳點閱率第一高的影片。

2月16日，開始創作太鼓次郎的譜面，隨後創作譜面成為影片主流。

2月19日，安德醬加入「Loving Life」，從此影片標題開始註明「loving life」字樣。

3月2X日，達成50訂閱，隨後上傳50訂閱回饋，也開始創作譜面的教學。

4月5日，頻道成立一週年。

4月30日，安德醬購買Minecraft正式版，也開始加入片頭。

5月9日，開始閒玩NES遊戲。

5月10日，開始創作非官方譜面。

5月14日，更換片頭。

5月22日，開始閒玩SMB1 Hacks。

6月6日，100部影片達成，也更換片頭。

6月28日，開始閒玩彩虹小馬Fangames。

### 中後期

7月2日，開始使用影片自訂縮圖。

7月12日，100訂閱達成。

7月23日，開始閒玩最終幻想系列。

8月19日，三度更換片頭。

9月18日，開始連載最終幻想2代攻略，上傳影片頻率大幅下降。

## 2014年

1月23日，開始大量上傳創作譜面。

2月27日，上傳推薦影片。

3月31日，上傳全難易度譜面同時鑑賞。

4月5日，頻道成立二週年。

5月20日，上傳Speedcore創作譜面。

6月13日，安德醬退出「Loving life」，標題開頭改為「安德醬GAME CHANNEL」。

6月18日，開始接觸神奇寶貝模組，在7月13日上傳拍片測試。

6月30日，四度更換片頭，上傳影片頻率大幅提升。

7月3日，上傳譜面挑戰系列。

7月18日，100,000觀看次數達成。

7月21日，開始連載神奇寶貝模組閒玩。（8月2日停止）

### TAS + 後期

7月24日，開始接觸TAS，翌日上傳TAS影片。

8月12日，拍片程式從Bandicam更換為Open Broadcaster Software（簡稱OBS），標題開頭改為「安～德醬」

8月13日，開始接觸超級瑪利歐64。

8月21日，333訂閱人數、111,111觀看次數同時達成。

9月9日，超級瑪利歐兄弟TAS時長進步至5分鐘內。

9月18日，連載TAS教室。

9月22日，加入TASVideos。

9月26日，超級瑪利歐兄弟TAS進步至4分57。

9月27日，開始在TASVideos提交作品。

11月8日，開始連載「Yoyo's Minecraft Adventure 由我來繼承」。（11月28日結束）

11月20日，開始拍攝WIP系列。

12月25日，五度更換片頭。

12月31日，發佈Minecraft 1.8日常預告片。

## 2015年

1月16日，開始發布TAS日常。

1月20日，開始連載Minecraft 1.8日常。

1月30日，開始連載大量WIP。

2月23日，開始看CloakedYoshi的直播台，也同時接觸Monstercat旗下的電子音樂。

2月27日，開始連載「Minecraft 1.7.10工業林業」。

3月27日，轉載Baddap1的TAS。

4月5日，頻道成立三週年。

4月17日，在TASVideos提交第二個作品。

4月25日，在TASVideos提交第三個作品。

5月10日，開始使用VirtualDub壓制TAS影片。

6月1日，發佈Sigma Mario WIP。

6月4日，安德醬退出TAS界。

### 退出TAS界之後

7月9日，創立本維基。

7月13日，接觸Clash of Kings（列王的紛爭）。

7月15日，公開本維基。

7月16日，上傳剩下的TAS影片。

8月6日，上傳頻率為零。

### 現今

9月23日，開始回來TAS。

9月27日，上傳中秋節特輯(1)(2)。

12月21日，開起自己的安德醬的創作譜面存檔區。

12月27日，六度更換片頭，影片標題從「安～德醬」改成「RSM Studio」。

## 2016年

1月10日，首次出外景。

1月22日，發布「列王的紛爭」系列。

2月初，開始廣泛接觸日本動漫。

2月15日，停止上傳影片3個月（至5月15日）。

3月27日，開始接觸戰鬥女子學園。

4月29日，退出列王的紛爭。

5月17日，七度更換片頭。

5月22日，發布希特勒惡搞影片。

5月23日，在學校的電腦課上首次直播。

7月2日，影片皆以720p畫質上傳。

7月26日，開始實況Super Mario Bros. 3Mix。

8月9日，開始使用「排程發布」。

9月17日，400部影片達成。

10月10日，回來繼續攻略最終幻想II。

12月10日，開始接觸Groove Coaster（音炫軌道）。

12月12日，發布重大消息。

12月25日，八度更換片頭，影片標題從「RSM Studio」改回了「安～德醬」。
Elves

Elves are calm and wise. They prefer their own continent, but have spread into cities and villages of other races across Zemla. There are two main types of elves, High and Wood.

High Elves are vastly more common of the two. Their hair, skin, and eyes are in the same range of colors as humans, with metallic colors also possible and darker shades infrequent. They are frequently skilled artisans and wizards. They have integrated into almost every court among the other races and are usually considered the elite of society by everyone, especially themselves. High Elves do not associate with Wood Elves if they can help it, and consider Wood Elves to be more contemptible than even Half Elves (Half High Elves, because even the gods know that Half Wood Elves are the dregs of any society).

Wood Elves live in secluded communities in the foresttops of Zemla, particularly concentrated in Pipantor and Arlenai. Their skin ranges in shades of brown, copper, bronze, and green; their hair is usually a related shade of their skin; and their eyes are shimmery metallic pools. They do not often leave their forest homes, but when they do it is generally for the good of their community. They are skilled hunters and rangers. The few wood elves living in cities and villages are frequently farmers, butchers, and other skilled laborers.
The Eternal Nine

Powers That Be: aka The Eternal Nine

Individual Pages:

[God of Trickery and Luck|Lucaz]

Notes on gods: Nostrachorona and Nostrajes are brother and sister deities, sometimes depicted as two sides of the same coin. Kalikasan and Tempus are often portrayed as lovers and their quarrels result in the many natural disasters that occur in Zemla. Psuche and Krong are said to be for ever locked in heavenly battle with the birth of living things being a victory for Psuche and all deaths being the result of Krongs victories.
Half Elves

Half Elves are the results of a union between Elves and Humans. Elves cannot create cross breeds with any other race natural to Zemla.

Half Elves are usually the children of a High Elven woman and a human man. High Elves experience a form of wonderlust called "oblivisui" around age 100 that lasts usually about 50 years. Males generally take this time to become spiritual or study magic while travelling alone or with groups of non-elves. Females often visit foreign courts and take non-elven lovers. The half elf children are raised by the court or if unwanted, in orphanages in the human cities. The children are rarly taken back to elven society, as they usually become adults before their mother is ready to go back.

Lady Domina, formerly of the court of Summun, explained it thus, "I had no time to bond with the the child, I hardly had time to realize I was pregnant before the hideous screaming infant was thrust into my arms. Luckily there was a wet nurse who took him from me and I was able to heal from the birthing. By the time I was ready to take my child back, he was already eating solid foods and taking his first steps. The wet nurse begged me to leave him with her, she was so attached to the brat. Of course I left him. His father wrote me and told me that he arranged a marriage to a merchant's daughter and they must have great grandchildren by now, where I have only just married my first husband and am expecting our first child."

Half Elves are regarded as mostly human by elves, and mostly elves by humans. It is rare that a half elf finds employment outside of service, though usually service in nice homes and courts. Half Elves also experience oblivisui, though much earlier in their lives, generally from age 20 to age 40.
Eden GT

**狀態**
 **活躍年份**
 **頻道網址**
 **訂閱人數**
 **總觀看次數**
 **影片數**
 **頻道宣傳影片**

Eden GT（2002年12月26日－），是一名Youtuber，目前專注於超級瑪利歐兄弟的改版製作及改版閒玩。

該頻道於2012年4月20日由GT建立，第一部影片上傳於2015年2月28日。

## 遊戲作品

以下是他做的SMB改版(没有特定的顺序):

Sigma Mario

Sigma Mario Ⅱ

Water Mario

Coin Trail

Block Block!

Mario Massacre (マリオ虐殺)

Milkshakes

Underground SMB (末公开)

## 外部連結

Eden的網盤

Eden的Twitter

Eden的Google+
Rock 石頭

2013年3月11日（主頻道）
 **狀態**
 **活躍年份**
 **頻道網址**
舊頻道
 **訂閱人數**
 **總觀看次數**
 **影片數**
 **頻道宣傳影片**

**MrRICH730785**（2003年07月28日－），用戶名**Rock 石頭**，是一名Youtuber，原TAS玩家。目前專注於遊戲實況，RSM Studio (原Rock's Live 討論區)的創立者。

主頻道於2013年3月11日由Rich(Rock原實況名)創立，第一部影片上傳於2013年10月9日。

## 影片作品

請見石頭的播放清單 目前Volume 1~5皆可完整收看

以下為已遺失作品 如有想到可能會繼續新增

2011
Cat Mario 共8集
H Game(踩地雷) 共17集
2013
?????? EP1
VIP 1 4 5 各一集
Plants vs. Zombies 共17集
LE Mario Demo 4.0 EP0~4
TS Mario Demo Special 3.2
PTT Mario 3 EP0
SMBX Bowser's Brain Control Takeover EP0
SMBX The Invasion
花蓮國軍英雄館 (第十部影片特別篇)
Mario Forever 1.16.1 EP1
Super Mario Bros 3(SNES)

## 外部連結

緊急用頻道的Google+

主頻道的Google+

Rock's Live 討論區(RSM Studio)
安德醬

**狀態**
 **活躍年份**
 **頻道網址**
 **訂閱人數**
 **總觀看次數**
 **影片數**
 **頻道宣傳影片**
```

```

**MarioUniverseZone**（2001年1月11日－）用戶名**安～德醬 MarioUniverseZone**，是一名Youtuber，現役TAS玩家。目前專注於太鼓次郎的創作譜面、Minecraft及戰鬥女子學園。

該頻道於2012年4月5日由WZR創立，第一部影片上傳於2012年5月12日。

## 名字由來

前半部「安～德醬」是源自於喜歡Minecraft中的「末影人」角色。

後半部「MarioUniverseZone」是源自於2012年找到了「瑪利歐世界」這個頁面，此頁面之封面圖上的文字為「Mario's Universe」（翻譯即為瑪利歐的宇宙）。Zone是源自於太鼓之達人Wii 三代目之中有一首歌叫做「IN THE ZONE」。

## 所屬團隊

Loving Life（2013年2月19日～2014年6月13日）

ICE Studio（2013年4月23日～2014年6月13日）

無（2014年6月14日～2015年2月8日）

Rock's Live 討論區（2015年2月9日～2015年9月30日）

RSM Studio（2015年10月1日－）

## 外部連結

安德醬的部落格

安德醬的Twitch

安德醬的TASVideos基本資料

安德醬在Minecraft Wiki上

安德醬的SoundCloud

安德醬的Google+
Aoharu x Machinegun Volume 5 (NAOE)

**Year Released**  | June 20, 2017

*Aoharu x Kikanjuu* is NAOE's creation, which is written and illustrated by her. The fifth volume of the manga series, "Aoharu x Machinegun" was published in english by Yen Press on June 20, 2017, and is released in Japan on September 28, 2014.

## Synopsis

Hotaru has been handed her walking papers from Toy Gun Gun, but there's no way she's going down without a fight -- or several! Fighting her way back onto the team will just be the first step if she wants to become a serious competitor, though. When a face from the past re-emerges, the hurdles Hotaru has to overcome to secure her position with Toy Gun Gun increase exponentially!

## Chapters

### The List of Chapters

* 015. "Again"(もう一回*"Mōikkai"*)
* 016. "Say Them To Me"(立花にください *"Tachibana ni kudasai"*)
* 017. "I Hate Them So Damn Much"(死ぬほど大嫌いなんだよ*"Shinuhodo daikiraina nda yo"*)
* 018. "I Know That Person" (立花はあの人を知っている *"Tachibana wa ano hito o shitte iru"*)
* 019. "The Tables Are Turned (形勢逆転だな *"Keisei gyakutenda na"*)
Lucaz, God of Trickery and Luck

***Lucaz is one of the Eternal Nine Gods of Zemla.***

**Appearance**- Lucaz appears as a youthful man of any race, average in appearance but attractive, generally considered "a bit too thin." Smiles frequently and has straight white teeth (or even white tusks, or bright sharp fangs, etc)

**Birth**- Nostrachrona and Nostrajes attempted to work side by side for a time, but found one another disagreeable. They joined to create Lucaz, hoping to create a little brother who would be their go-between. They took turns "raising" him, but he quickly learned that in order to get what he wanted, he had to twist their words against one another. Nostrachrona and Nostrajes eventually learned of Lucaz' deception and kicked him out of the heavens. His continued banishment is self inflicted.

**Attitude and Interaction**- As the patron god of performers, gamblers, and outcasts, Lucaz frequently appears when called by his true followers. It is said that before Krong takes you away, Lucaz appears before the worthy and tells them which parts of their life were especially interesting and what times he was present (special performances, big wins, surprise satchel of food and clothes in an abandoned house). When not with his followers, he likes to roam the land seeking out gullible people to perform for and rich gamblers looking for an "easy win."

**Temples and Clerics**- Lucaz' clerics are individual wanderers, rarely do one another meet. They wear comfortable clothes for travelling or bright clothes for performing. A single cleric may travel with numerous groups and caravans throughout his lifetime. There are no physical temples, but there are thousands of shrines, scattered across the wilderness and at crossroads. Shrines may be as simple as a random iron nail in a sign post or more complex: a collection of necessities in a crevasse in a mountain side, found only by luck.

Lucaz' holy symbol is two intersecting lines depicting a crossroads cast into a solid iron disc.
Tempus

**Tempus, Goddess of Storms and the Sea**

**Appearance**- Often portrayed as a Mermaid or Siren the true form of Tempus is the rolling storm over the high seas. Her quarrels with Kalikasan, God of Nature, are seen by the common folk as the reason for terrible weather and natural disasters such as earthquakes and volcanoes. The eye of Tempus refers to not only the eye of a hurricane but any sighting of the glowing red eyes in storm clouds. Some victims of lightning strikes claim to have seen Tempus in the flash of lightning, mocking them for their misfortune!

**Tenants and Servants**- Tridents are the single most important item to a cleric or follower of Tempus. The Trident represents the three aspects of nature; renewal (left spike), creation (right spike) and destruction (center spike). Clerics are taught that equal respect are to be paid to renewal and creation but that destruction and all it's forms are necessary for the other two aspects to matter. Often over zealous clerics take this to mean they should set out to cleanse the world and offer mass destruction but they fail to understand that the destruction Tempus requires must be natural and random.

**Attitude and Interaction**- Moody and distant from the other deities of Zemla (except for Kalikasan) it is rare for even the highest clerics to ever see even an avatar of Tempus. Legends and stories regarding Tempus walking on Zemla are usually tales of travelers lost at sea or in the desert crying out for the gods to save them. The stories usually end with Tempus explaining to the lost traveler that their survival is up to them. If they anger Tempus in any way she makes their journey even more difficult with extreme weather or as in the story of Neblthem who tried to seduce the Goddess, she retaliated to his advances by calling down fiery hail that not only obliterated the ambitious man but also the three villages within thirty miles.

**Temples and Shrines-** Temples dedicated to Tempus can be simple sea side shanty that is more shrine than temple or elaborate spiraling cathedrals with huge metal spires. The layout of the largest temples is often very random and chaotic, taking members and servants weeks to learn.
Lumiere, God of Light

Lumiere, god of light, is depicted as a young child in white, with hair of floating light. Lumiere is the creator of light, a supporter of those in need, and an adversary of darkness. Lumiere and his priests are well received wherever they go as they are often found in places where darkness and evil are running rampant.

**Dogma:**

Though widely revered as a peaceful deity, Lumiere also has more martial aspects. He brings his wrath to bear on darkness and evil, and he invigorates and heals those who champion the cause of good. Both Lumiere and Kalikasan teaches that the energy of life originates from the sun, this is one of the things that most gods agree on. The holy light brings strength to the weak and health to the injured, while destroying darkness and evil. Lumiere urges his followers to challenge the forces of corruption aggressively, but also to remember that just as staring at the sun can cause blindness of the eyes, relentless attention to the destruction of negative forces can blind the heart to the true essentials of life: kindness, mercy, and compassion.

**Clergy and Temples:**

Lumiere's clerics favor light colored garb. They are often gentle people with backbones of steel. They are primarily nurturers and protectors, but when presented with the opportunity to cleanse darkness and evil, they will do so with relish. They use their powers to heal, nourish, and otherwise aid the needy, while practicing the skills needed to protect their charges should they be threatened. Many clerics of Lumiere leave their pastoral duties and go to explore far lands in an effort to drive back the darkness and spread their deity’s gifts to all who need them.

Temples to Lumiere tend to be tall, airy, and blindingly white. They are usually placed so the sun shines into most of their rooms throughout the day. They often feature open, sunny courtyards as well. Lumiere’s temples are always kept scrupulously clean, it is said that the dirt and grime are scoured by the light, and many of them of have wings that house hospitals.
Crystal Gate

Life in Crystal Gate

Population: Up to about 25,000 approx 42%human, 17% half elf/half orc, 13% dwarven, 12% dragonborn 7% halfling, 5% elven, 4% other (tiefling, gnome)

Government: King Lornik the 3rd is an Absolute Monarch. He is advised by the Seven which are comprised of high ranking, usually elder cousins and siblings of the ruler.

Defense: The city supports an army of professional soldiers, guards, and town watch. Each noble in residence maintains a small force of personal bodyguards.

Commerce: Almost any goods or services are readily available. Many inns and taverns support travelers. ‘Merchants Guild’ very powerful

Organizations:

Zepplineers are the guild responsible for creating and maintaining air ships. Also responsible for all flight regulations and inspections.

A multitude of temples, guilds, and other organizations, some of which hold significant power in city affairs, can be found within the

city's walls.

Districts:

Pride of Khvarous: Royal castle for the heirs and many family members of House Khvarous, also home to the ‘court’ which includes a variety of nobles from the various regions around Ma Khvaron.

A: Pride of Khvarous

B: Elise Ward

C: Upper Ward

D: Merchant Ward

E: New Commons

F: West Ward

G: Old Commons

H: Tower Ward
Orcs

# About Orcs: A selection from Wil Taberhast's work "The Variety in Zemla"

The land of Tyre-Grol has long been a stronghold for the various green and grey skinned creatures of Zemla, chief among them the often feared Orcs. Larger than the average human in both girth and height, Orcs tower over the smaller races of the world often times standing at near 7ft tall. Their human like body shape is contrasted by their monstrous faces, tusks and spikes grow from their mouths and nostrils and when they bare their jagged sharp teeth they more closely resemble a rabid boar than anything remotely human. Some Orcs have green skin, usually the smaller type that are more prone to be found in the wilderness regions throughout the world. Other Orcs are grey skinned, probably due to the lack of sunlight they receive after living their lives primarily underground.

Orcs make their homes in the foothills of mountains, in the cavernous recesses in the wilderness, or a myriad of other dark, dank places. They are apparently clan like in nature, giving their most brutal of warriors leadership over the entire local populace (a single clan can include as few as 20 Orcs while the larger 'war tribes' have been estimated at 300-500 Orcs). On occasion a war tribe will include both green and grey skinned Orcs and when this occurs it means bad news for any peace loving residents of the nearby locale!

Despite numerous attempts to clear the lands west of Redni Prime (modern day Ma Khavaron) Tyre-Grol still stands as a beacon for the evil and despicable creatures of the world. Goblins and their various kin often follow the leadership of Orc's and no Goblin attack should ever be considered random occurrence, as most likely an Orc chieftain is behind it, testing the defenses of a settlement.

--Footnote on half-orcs: The abominations known commonly as 'Half-Orcs' are nearly always the result of a male Orc capturing, raping and impregnating a human woman. The offspring always appears predominantly Orc and is often crippled by severely low intelligence. Some members of the Church of Lumiere have taken to protecting and raising these simpletons, to what end is unclear.
0.1. 松岡正宗 - Masamune Matsuoka

"**Masamune Matsuoka"** is the first titular chapter that has been compiled within volume 1, and is written and illustrated by NAOE. It serves as a prologue to Chapter 1

## Summary

Hotaru comes to live on her own at Tsukishiro complex. There she meets a man talking on the phone in front of her house. She gets annoyed by his indecent talks and lands a hit on the wall! The guy in question seems impressed by her and makes an offer. TRhe guy introduces himself as Masamune Matsuoka living in Room 203. She sees a gun on the floor of the corridor and thinks it's a real gun.

Hotaru saves a boy from some troublemakers. She meets Kanae Yajima. Kanae asks her why she isn't wearing a bra. Hotaru replies that there is nothing to sag if she doesn't have any! The boy who was saved looked puzzled. Kanae then tells the boy that Hotaru, though she wears pants is actually a girl! Kanae tells Hotaru that she has been robbed off her money by a Host.

Hotaru visits the host club to take her revenge on the guy who played with Kanae. There she meets Masamune and is shocked to learn that he is a host. Masamune asks her to play with guns to settle scores -- except it is Toy guns.

## Character/s in Order of Appearance

* Hotaru Tachibana
* Masamune Matsuoka
* Kanae Yajima
* Tooru Yukimura

## Adaptation

* Episode 1: Let's Start This Deathless Death Match
Coal Mine

The Coal Mine is a location on the map (14x and -4y) between to the towns Spero and Sarmiz, where Seekers can delve coal. Coal is mainly used at the Blacksmith Workshop. To mine, a Pickaxe must be equipped. There are three different regions in the coal mine, the deeper you go in the mine, the more coal you will receive but the more damage you receive as well.

With each stamina spend on mining, you have a chance to lose 1 to 3 life-points \* region level. The chance decreases depending on your Endurance Skill. You also have a chance to find some money, Iron Ore or Healing Potions, this chance increases depending on your Luck Skill.

**Mine Regions:**
* **Upper Region**:
	+ **No** mining **skill** required.
	+ Damage and coal multiplier: **x1**
* **Lower Region**:
	+ **50** or more mining skill required.
	+ Damage and coal multiplier: **x2**
* **Deepest Region**:
	+ **80** or more mining skill required.
	+ Damage and coal multiplier: **x3**

## Related Skills

* Mining Skill: Increases the amount of Coal you will delve with each stamina spend.
* Endurance Skill: Decreases the chance on receiving damage while mining with each stamina spend.
* Luck Skill: Increases the chance on finding Healing Potions, Iron Ore and money.

## Follower

Before leaving the town, you can hire Miner Bob for **35** bronze a day who increases your mining skill with **20** points as long he remains a member of your retinue.

## Chance of success

Seekers have a chance of successfully getting coal of (**5%** base x coal level multiplier) + Mining Skill x 0.2 per stamina spent. The Pickaxe loses half the amount of stamina in durability.

## Example

A Seeker has a Mining Skill of 12.5 and chooses to spent 40 stamina. That gives a chance of **7.5%** for each stamina. For the 40 stamina that gives an average of 3 coal and causes 20 durability loss.

"*You worked at the Coal Mine for 40 Stamina.

After you break sweat you mined **3** Coal.

You gained **0.4** experience on your **Mining Skill**, bringing it up to **12.9**.

The durability of your **Grail Pickaxe** decreased by **20** points*"
With higher skill the gained skill per stamina reduces as listed at Skills.

1. ↑ The Sustaining Skill reduces that loss.
Drunk Pirate

### Description

A drunk pirate who spends his time and money drinking in the Drooling Inn tavern. He seems to be the only survivor of a ship that was caught in a terrible storm after plundering a small ship with people dressed in white.* Appears in the Island Treasure Hunt quest when the Seeker chooses to attack them. **Attention: Killing this human causes the Seeker to lose **1** Honour.**

## Statistics

### Weakness

Slashing

*“A drunk pirate who spends his time and money drinking in the Drooling Inn tavern. He seems to be the only survivor of a ship that was caught in a terrible storm after plundering a small ship with people dressed in white.*

* Appears in the Island Treasure Hunt quest when the Seeker chooses to attack them. **Attention: Killing this human causes the Seeker to lose **1** Honour.**"

Experience gained

* Base experience = Monster level \* 10 + ((Monster level - Seeker Combat Level) \* Monster level)
	+ that is here: 15 \* 10 + ((15 - Combat level) \* 15)
* Gained experience = Base experience + or - random amount.
* **min.**: 1 x Monster level
* **max.**: 20 x Monster level
Karel (Seeker)

Karel is a seeker, who at the time of the writing of this article lives in Camaar, he used to be mayor until getting elected out of office and getting replaced by Seeker Drew.

Served as hand of the mayor under framer\_ted, after his mysterious disappearance he got elected again to the position of mayor and with succes got camaar. Reinstating many of the social programs invented by his predecessor.
Harmony Wikia

## Welcome to the Harmony Wikia

This wikia is for the use of the DM and players in the Harmony DnD role playing game.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Grail Greaves

## Grail Greaves

### Temporary skill(s) \* quality

* +5 Charging Skill
* +5 First Strike Skill
* +5 Heavy Armor Skill
* +5 Swimming Skill

### Special

Parts of the Grail Set:* Grail Blade
* Grail Warden
* Grail Aura
* Grail Cuirass
* Grail Girdle
* Grail Gauntlets
* **Grail Greaves**
* Grail Boots
* Grail Champron
* Grail Barding
* Grail Horseshoes

*"This piece of equipment is currently used by Lord Arogandor."*

Parts of the Grail Set:

* Grail Blade
* Grail Warden
* Grail Aura
* Grail Cuirass
* Grail Girdle
* Grail Gauntlets
* **Grail Greaves**
* Grail Boots
* Grail Champron
* Grail Barding
* Grail Horseshoes
Charisma Skill

The Charisma Skill is a Personal Skill. It represents the Seeker's leadership skills and attitude toward others..

**Skill gained by:**

* By drinking Vegetable Soup.
* By eating meals containing the Vegetable Food ingredient.

**Skill Effects:**

* Influences the attitude from certain Non Playing Characters toward you and affects Quests.
* Each point reduces the town reputation lost by **0.7** points when fighting a Town Guard.
* Increases the efficiency when working to reduce the prison penalty in the Town Jail.
* Each point increases the chance by **0.1**% to succeed entering or leaving the town in disguise.
* Each point increases the chance by **0.1**% to successfully bribe a Town Scribe at the Town Gate.

**Additional Notes:**

* Drinking a **Potion of Charisma** will temporarily increase the Charisma Skill by **20** points.
Breeding

Before an animal can be bought in the Town Ranch must be breed first. Each town has a Councillor that runs a breeding program for each of the **5** animals. When an animal is bred it appears in the town stock from where Seekers can buy the animal for a price set by the Town. At the Town Labor Hall the Seekers can help with the breeding program.

The amount of units completed for **1** stamina depends on the **Attitude Skill** of the Animal from the Seeker:

```
1 unit (base) + 1 unit for each 25 points on the Animal Attitude Skill.

```

Each of the animals require a certain amount of units to be completed:

The price of each animal is set by the town and is highly influenced by the amount of units. For example, a chicken usually will be much cheaper to buy then a horse.
Cheese Making Skill

The Cheese Making Skill is a Profession Skill.
It improves the productivity of making Cheese in the Kitchen of the Residence. A Cheese Curdle is required to produce cheese.

**Skill gained by:**

* By spending stamina to complete the cheese making process in the kitchen.
* It can be increased up to **20** for **150** Grail Tokens at the Grail Castle.

**Skill Effects:**

* Each **20** points on the skill gives the Seeker **1** extra cheese once the process has been completed.
* Each **20** points on the skill increases the amount of units completed by **1** for each stamina spend.
Dwarves

Dwarves are hearty and sensible. They prefer the underground, but have adapted to live in cities and villages across Zemla. There are two main types of dwarves, Hill and Mountain.

Hill Dwarves are vastly more common of the two. Their hair, skin, and eyes are generally shades of brown and/or red, the colors of the earth. They are frequently skilled crafters. They have been enterprising inventors of new devices to be charged by the Arpeggio Crystals. Hill dwarves build their homes below the surface of the city, the uppermost floor is usually a shop above ground. Dwarven communities have few outsiders living among them, and few dwarves live outside of their communities.

Mountain Dwarves live in secluded communities away from the other races of Zemla. They do not accept outsiders. They are generally lighter shades of brown and grey with monotone hair ranging from blond to black. They have fair eyes: blue, green, violet, grey, and hazel. They are skilled miners and gemcutters. They trust very few outsiders and trade only with those that have earned their trust over centuries. They are the discovers of the Arpeggio Crystals. It is extremely rare to meet a Mountain Dwarf outside of the mountains and when you do, he is very likely an outcast.
Hex Hunter's Hat

## Hex Hunter's Hat

### Temporary skill(s) \* quality

* +0.5 Intelligence Skill
* +1 Identify Creature Skill

### Special

Parts of the Hex Hunter's Set:* **Hex Hunter's Hat**
* Hex Hunter's Chest
* Hex Hunter's Gloves
* Hex Hunter's Boots
* Hex Hunter's Pants

*"This Hat is part of the Halloween Hex Hunter's Set. It can be obtained from:*

* The Halloween Event"

Parts of the Hex Hunter's Set:

* **Hex Hunter's Hat**
* Hex Hunter's Chest
* Hex Hunter's Gloves
* Hex Hunter's Boots
* Hex Hunter's Pants
Daily Reset

The **Daily Reset** indicates a new day in the Realm and happens at **00:00 server time** (GMT +03:00). The Grail Lords **do ignore the daylight saving time**. During that time, the Realm is temporarily unavailable for the Seekers. All remaining Stamina that a Seeker might have is lost at the start of the Reset.

**During the Daily Reset:**

* Seekers receive their daily amount of Stamina based on their Learning Skill, Honour, Mood, ...
* Fed and plump Seekers will regenerate some missing Life-points from their Regeneration Skill.
* The mood of Seekers decrease by **1**%.
* The phases of all Farm Fields progress.
* The animals at the Town Ranch become older, hungry and possible die.
* Cheese in the Cheese Curdle ages.
* Beer and Wine at the Brewery Workshop progresses.

**Stamina Penalties:**

* **Being starved**: Seekers who didn't eat enough will lose **10**% of their Stamina. Starving Seekers will also lose additional Life-points and Mood. Each point on the Endurance Skill reduces the chance for receiving this penalty by **0.5**%.
* **Being wounded**: In case a Seeker has less than **50** Life-points during the reset, there's a **80**% chance to receive **10**% less Stamina for that day. Each point on the Endurance Skill reduces the chance for receiving this penalty by **0.5**%.

**Special Events:**

During the daily reset, Seekers might gain random events based on their mood, alcohol intoxication, popularity or town reputation. Such events can be either be positive or negative.
Zemla Timeline

The world of Zemla has had a steady magical and technological progression throughout most of it's history until about 100 years ago when the power of 'Arpeggio Crystals' was unlocked, which when played correctly have mysterious energy that has been harnessed to power many things such as: Guns, Airships, Landships and even an entire floating citadel.

* 100 years ago: Discovery of Arpegio Crystals by the wizard "Azartan"
* 400 years ago: "Crystal Gate" became melting pot hub, capital of "Ma Khvaron". <Arpeggio Crystals discovered here>
* 1000 years ago: Unification of "Redni Prime” human empires.
* 1050 years ago: Continuous wars between the empires and kingdoms of "Redni Prime"
* Halflings have a seafaring civilization that has been predominantly located in the "Ilean" for around 500 years.
* Dragonborn control much of "Sudteren" and have been a prominent civilization for nearly 1,200 years.
* Dwarven kingdoms are prominent in both the "Great Mangua" and “Frozen Mangua" and have existed for around 2,000 years.
* High Elves lay claim to the plains lands of "Reina Fey" and Wood Elves exist throughout the jungles of both"Pipantor" and "Arlenai". The High Elves current kingdom has existed for well over 3,000 years.
* Gnomes have a kingdom known only as the “Fvivvendales” but very little is known about them or their history. They are very rarely seen outside of their homeland, and are only slightly more visible within it.
Brute Mercenary (monster)

### Description

Mercenaries fight for money in the first place. But if there is nobody interested in their services, they might become ordinary bandits.* Can be hired as a follower.

## Statistics

### Loot

?% chance of receiving 46 bronze.

*“Mercenaries fight for money in the first place. But if there is nobody interested in their services, they might become ordinary bandits.*

* Can be hired as a follower."

**After victory:** ?% chance of receiving 46 bronze.

Experience gained

* Base experience = Monster level \* 10 + ((Monster level - Seeker Combat Level) \* Monster level)
	+ that is here: 8 \* 10 + ((8 - Combat level) \* 8)
* Gained experience = Base experience + or - random amount.
* **min.**: 1 x Monster level
* **max.**: 20 x Monster level
Bake fresh Breads

```
   **Production cost**

### Description

The Bakery is a very nice place to be! It’s a warm and good smelling place. No wonder that Udgar Tha Cook hangs around here a lot... unfortunately! Bread is useful for the Seekers who are less fortunate, but once in a while even a Grail Noble will need some bread to fill his stockpile or for taking with him during his or her travels.

*“The Bakery is a very nice place to be! It’s a warm and good smelling place. No wonder that Udgar Tha Cook hangs around here a lot... unfortunately! Bread is useful for the Seekers who are less fortunate, but once in a while even a Grail Noble will need some bread to fill his stockpile or for taking with him during his or her travels."*
Cow Attitude Skill

The Cow Attitude Skill is a Resource Skill. It represents the Seeker's handling of Cows at the Town Ranch.

**Skill gained by:**

* It increases when **feeding**, **milking**, or **slaughtering** a cow.
* It increases when inspecting a Cow at the Animal Market
* It can be increased up to **20** for **150** Grail Tokens at the Grail Castle.

**Skill lost by:**

* It decreases by **0.05** points when your Cow is starving during the Daily Reset.

**Skill Effects:**

* Each point increases the chance to successfully inspect a Cow at the Animal Market by **1**%.
* Each point increases the chance of the cow to survive another day after max age is reached by **0.33**%.
* Each **10** points reduces the cost to milk cows by **1** stamina (*starting from 20 stamina*).
* Each **10** points reduces the cost to slaughter cows by **1** stamina (*starting from 25 stamina*).
* Each **25** points increases the amount of units you can complete while Breeding Cows at the Town Labor Hall by **1**.
Encounters

While traveling over the map, your character may experience special encounters that force you to make a decision. The chance to have an encounter is **1%** with each step made. The encounters can either be encountered while traveling on land (forests, mountains, plains, roads) or traveling through water.

**So far there are 16 different encounters (13 on land and 3 in water):**

During winter three additional encounters are possible when it's snowing:

 Frozen man
 Winter Wolf

When riding on a War Horse there is an additional encounter (falling off) possible.
Chickens

Chickens are one of the Animals available at the Town Ranch.

* Chickens' life expectancy is 30 days.
* Needs to be fed daily for one stamina/day.
* Search for Eggs: Provides 2 eggs each 3 days (10% chance for 3 eggs).
* Slaughtering: 1 poultry + 1 extra for each 5 days the chicken was alive.

Additional information & hints:

* A good starting animal to buy from the town since it is cheap.
* Egg hunting requires 10 stamina (-1 for each 20 levels of the Chicken Attitude Skill).
* Slaughtering a chicken takes 25 stamina (-2 for every 20 levels of the Chicken Attitude Skill)
* Slaughtering reduces the durability of your Butchers Knife by half the stamina used, rounded down.
* You can post a work-order to search for your eggs or slaughter your chicken.
* The follower Porkard the Pig Tenderer will feed your animal for you as long as you have him hired.
* If the chicken would die during the daily reset from starvation or due old age, you won't receive any poultry from it.
Jack Lumber

### Effect

Jack Lumber temporarily increases the **Wood Chopping Skill** by **20** points in exchange for **35** Bronze a day as long he is part of your retinue.

### Description

Jack is a bear of a man! With his hand he can chrush a watermelon! Although his little brains, Jack is a great man to have around when you are out for some wood!

*“Jack is a bear of a man! With his hand he can chrush a watermelon! Although his little brains, Jack is a great man to have around when you are out for some wood!"*
Encounter: Falling from horse

This encounter has been added on 6th of August 2021. It can happen anywhere on the map as long the Seeker is riding a mount (War Horse). The encounter takes place before any other encounters. The base chance is **1 / (300 + 1** for each point on the riding skill). When the encounter occurs the Seeker receives a notification. Depending on the quality of the saddle the seeker has equipped chances (**10% chance per quality level** of the equipped saddle, **0%** chance when no saddle is equipped) are that the Seeker remains seated and the encounter ends without any consequences. If the Seeker falls down they lose between **15 - 30** Life-points. In case there are no sufficient life-points left, the Seeker will be badly wounded and wake up in the Town Hospital.
Giant Bat

### Description

A bloodsucking black bat with the size of a baby but a more dangerous. The origin of those bats are unknown but it generally accepted that Necromantic powers are in play!

## Statistics

### Weakness

None

*“A bloodsucking black bat with the size of a baby but a more dangerous. The origin of those bats are unknown but it generally accepted that Necromantic powers are in play!"*

Experience gained

* Base experience = Monster level \* 10 + ((Monster level - Seeker Combat Level) \* Monster level)
	+ that is here: 2 \* 10 + ((2 - Combat level) \* 2)
* Gained experience = Base experience + or - random amount.
* **min.**: 1 x Monster level
* **max.**: 20 x Monster level
Brave Sir Robin

### Effect

Brave Sir Robin temporarily increases the **Bravery Skill** by **20** points in exchange for **20** Bronze a day as long he is part of your retinue.

### Description

Brave Sir Robin ran away... bravely ran away away... When danger reared its ugly head, he bravely turned his tail and fled. Yes, brave Sir Robin turned about, and valiantly, he chickened out. Bravely taking to his feet, he beat a very brave retreat. A brave retreat by brave Sir Robin.

*“Brave Sir Robin ran away... bravely ran away away... When danger reared its ugly head, he bravely turned his tail and fled. Yes, brave Sir Robin turned about, and valiantly, he chickened out. Bravely taking to his feet, he beat a very brave retreat. A brave retreat by brave Sir Robin."*
Brewing Skill

The Brewing Skill is a Profession Skill. It represents the Seeker's ability to brew beer and produce wine.

**Skill gained by:**

* By using stamina to stirring Barrels of Beer at the Brewery Workshop of town.
* By using stamina to checking Barrels of Wine at the Brewery Workshop of town.
* It can be increased up to **20** for **150** Grail Tokens at the Grail Castle.

**Skill Effects:**

* Each **10** points on the skill decreases the required **20** stamina to stir a barrel of beer by **1** stamina.
* Each **10** points on the skill decreases the required **20** stamina to check a barrel of wine by **1** stamina.
Bandalf’s Quest I: The Tutorial

Quest description

The first Tutorial quest helps new seekers become accustomed to the game, and offers an introduction to life in TGL.  It gives Seekers the follower Bandalf the Wise, who helps new seekers with **10** bonus stamina as well as **25** Bronze for each of their first **10** days. The Seeker also receives some cheap quality tools to start with (Cheese Curdle, Pickaxe, and Plough).

Requirements:
Grail Auction

The **Grail Auction** is a monthly Realm Event where Seekers can bid in-game money on a random piece of Equipment offered by The Grail Lords.

The auction start at the beginning of the **second week** of each month and last **4** days. Seekers have to be in any town to be able to place a bid. At the end of the auction, the Seeker with the highest bid receives the equipment in exchange for the money offered. All the other Seekers receive back all the money they bid.

**Additional Notes:**

* A bid must be always at least **1**% higher than the current highest bid.
* Seekers can withdraw their money at any time during the auction as long they aren't the highest bidder.
* After each placed bid, the auction remains open for at least **1** more hour (even if this would surpass the original deadline of the auction).
Horse Master

## Horse Master

### Description

?

*“?"*

The Horse Master is was a follower hireable at the laborhall in any town.

**Notes:**

* The Horse Master costs 20 bronze/day.
* The Horse Master is only available for use outside town.
* The Horse Master adds 20 points to the character's Riding Skill while hired.

*Apparently this follower has left the Realm, he can no longer be hired.*
Angry Bird

### Description

They are real! Don't mess with them or they launch themselves at you -or at your screaming pig! And when they really get upset, they have been known to blow up!

## Statistics

### Loot

**5**% chance of receiving **1** Poultry.

*“They are real! Don't mess with them or they launch themselves at you -or at your screaming pig! And when they really get upset, they have been known to blow up!"*

**After victory:** **5**% chance of receiving **1** Poultry.

Experience gained

* Base experience = Monster level \* 10 + ((Monster level - Seeker Combat Level) \* Monster level)
	+ that is here: 6 \* 10 + ((6 - Combat level) \* 6)
* Gained experience = Base experience + or - random amount.
* **min.**: 1 x Monster level
* **max.**: 20 x Monster level
Aiming Skill

The Aiming Skill is a Fighting Skill. It represents the Seeker's **Secondary Skill** of **ranged weapons**..

**Skill gained by:**

* The skill can be increased by using available **Skill Points** gained through **Combat levels**.

**Skill Effects:**

* Each point increases the chance on a successful hunt in the Forest by **0.1**%.
* Each point increases the chance on hitting a prisoner when throwing eggs or stones in the Town Jail by **0.1**%.
* Each point increases the chance on hitting the targeted location by **0.5**% during Snowball Battles.
* Each point increases the chance on hitting the targeted location by **0.5**% during Water Balloon Battles.

**Additional Notes:**

**The use of ranged weapons in combat is currently unavailable.**
Cows

Cows are one of the Animals available at the Town Ranch.

* Cows' life expectancy is 70 days.
* Needs to be fed daily for one stamina/day.
* Milk a Cow: Provides 4 bottles of milk each 3 days.
* Slaughtering: 8 meat and 3 leather squares, with a chance for an additional leather square equal to your cow attitude, and reduces the durability of your Butchers Knife by half the stamina used to slaughter, rounded down.
* You can post a workorder for either milking or slaughtering your cows.
* Like all animals, the follower Porkard the Pig Tenderer will feed your cows once a day if you have him hired.
* If the cow would die during the daily reset from starvation or due old age, you won't receive any meat from it.
Grail Nobility

Grail Nobles are Seekers who purchased the Grail Nobility reward at the Grail Castle. Grail Nobility give you certain privileges for a period of time. **30** days of Nobility cost **110** Grail Tokens or **1,100** Grail Tokens for **365** days. This premium feature got introduced in February 2016.

**Nobility Privileges:**

* Your name displayed in **bold**.
* A purple **colored name** in the Grail Taverns.
* **Customize** your own entrance/leaving in the Taverns.
* A **Profile Icon** to be proudly displayed on the profile.
* Your own **self-made title** on your profile.
* Be able to **disable** 3rd party **advertisements**.
* **Doubles** the reward from your **daily login favors**.
* **Doubles** the number of events shown.
* Not limited by sending **1** letter each **30** seconds.
* Better results on your **re-roll** during the Grailympics.
* Cast an **additional vote** during Town Elections.
* Go automatically into vacation mode after one day of inactivity.
* Be selected to gain early access and help test new updates.

**Additional Notes:**

* The Nobility privileges might change during your nobility days.
* The Nobility can also be obtained through one of the random rewards inside Presents.
* When going into **vacation mode**, your nobility days aren't paused and keep decreasing.
Fishing Skill

The Fishing Skill is a Resource Skill.
It increases the chance on catching fish at the shore.

**Skill gained by:**

* The skill increases when spending stamina on fishing at the shore.
* It can be increased up to **20** for **150** Grail Tokens at the Grail Castle.

**Skill Effects:**

* Increases the chance to catch a fish at the shore with **0.5**% for each point in the skill.

**Additional Notes:**

* The Weathered Fisherman can be hired at the Grail Castle and temporarily increases the skill by **20** points.
Critical Strike Skill

The Critical Strike Skill is a Fighting Skill.
It increases the chance to inflict double the damage while placing a hit. The skill is passive and automatically activated.

**Skill gained by:**

* The skill can be increased by using available **Skill Points** gained through **Combat levels**.

**Skill Effects:**

* A Critical Strike doubles the basic damage on an opponent before the defense modifier is applied.

**Additional Notes:**

* Chance for doing a Critical Strike: **5%** basic chance + **0.2%** chance **\* Critical Strike skill**.
Carpentry Skill

The Carpentry Skill is a Profession Skill.
*"Your Carpentry Skill allows you to create higher Quality tools and work more efficient in the Carpentry Workshop. As they bend logs to their will, carpenters quickly learn to love the sweet smell of sawdust."*

**Skill gained by:**

* When crafting items at the Carpenter Workshop.
* It can be increased up to **20** for **150** Grail Tokens at the Grail Castle.
* Lessons at the University of the Town Academy.

**Skill Effects:**

* Every 25 points increase the output per 1 stamina by 1 labor unit (Starting at 2unit/1stam at levels 1-24)
* As in all workshop skills, every 20 points allows you to make a higher tier of quality item.
* Each point reduces the required **100** Stamina to construct a boat unit by **0.1** at the Ferry Express.

**Additional Notes:**

Seekers can join the Carpentry Guild to increase their Guild Score while working on carpentry objects.
Drew (Seeker)

Drew is a seeker who lives (at the time of creating this article) in the city of Camaar. He was elected the town leader of Camaar from February 24th 2014 to March 1st 2016.

**Early Life**

Born in Spero on August 7th, 2013. His early life was devoted to being a token merchant throughout the realm which earned him acclaim and wealth. After that, he spent most of his time ranching sheep until after the Spero election of 2013, Mayor Axel installed him as the Master Rancher of the town.

Six months had passed from Drew's time in the realm when he put in his bid to run for office in the other town of the realm at the time, Camaar. He won the election and beat the incumbent Karel in what would be the last election an outsider could run for office while residing in another town.

**Mayorship**

During his tenure as mayor, he improved fields, hospitals, and the bank. Provided a birthday lottery and encouraged cooperation among the citizenry. Everything else he relied on his cabinet and Chief Advisor Harold. Assisted the new mayor Kohana settle in as her Steward shortly after her election and he left any active roles on the council.

**Current Life**

Drew continues to travel the realm and welcome new players. Every year he moves to a new town to get the full TGL experience, ever searching for wherever his whimsical desires take him.