Deathwing

## Powers & Abilities

* **Base Abilities:**
	+ **Aspect of Death:** Deathwing is fitted with 4 Armor Plates which grant 10 Armor each. Every 25% Health lost causes Deathwing to lose a plate. Plates are only restored when Dragonflight is used, based on the amount of Health Deathwing has when landing. Deathwing is also a mighty Dragon Aspect who is permanently Unstoppable and deals 100% additional Spell Damage to Heroes, but views his allies with contempt and ignores any of their friendly effects.
	+ **Form Switch:** Switches Deathwing between Destroyer and World Breaker forms, each granting access to two unique Basic Abilities.
	+ ***Destroyer:*** Incinerate damages enemies around Deathwing and Onslaught allows him to lunge at enemies.
	+ ***World Breaker:*** Lava Burst creates a Slowing area and Earth Shatter Stuns enemies in two lines.
	+ **Molten Flame:** After 1.5 seconds, Deathwing breathes a stream of flame, dealing damage every 0.125 seconds. Drains 30 Energy per second.
	+ **Incinerate:** 20 Energy. After 0.75 seconds, Deathwing flaps his wings, dealing damage to nearby enemies via a wave of fire.
	+ **Lava Burst:** 15 Energy. After a 1 second delay, deal damage to all enemies in the area and create a pool of magma that deals some damage per second and Slows enemies by 35%. Lasts 6 seconds.
	+ **Onslaught:** 20 Energy. After 0.5 seconds, Deathwing lunges in a direction, dealing damage to enemies and Slowing them by 35% for 2 seconds. Deathwing bites enemies at the end of the lunge, dealing additional damage.
	+ **Earth Shatter:** 25 Energy. Create a fissure of earth that deals damage to enemies hit and Stuns them for 0.75 seconds.
	+ **Cataclysm:** After 2 seconds, Deathwing flies in the targeted direction, dealing damage on impact and leaving scorched ground that deals damage per second. Lasts 6 seconds.
	+ **Dragonflight:** After 3 seconds, fly into the sky, becoming immune to all effects and gaining 2.5% Health per second. Once cast, this Ability cannot be interrupted. Cannot be cast for 4 seconds after taking damage, Basic Attacking or casting an Ability.
* **Talents:**
	+ **Level 1:**
		- **Dragon Soul:**
		- ***Destroyer:*** Incinerate heals Deathwing for 75% of the damage dealt to enemy Heroes.
		- ***World Breaker:*** Lava Burst's explosion damage heals Deathwing for 150% of the damage dealt to enemy Heroes.
		- **Molten Blood:** While Deathwing has 3 or more Armor Plates, he heals for 0.6% of his maximum Health per second.
		- **Draconic Might:** Deathwing's Basic Attacks against enemy Heroes heal him for 25% of the damage dealt. Upon losing an Armor Plate, Deathwing becomes Protected for 0.75 seconds.
	+ **Level 4:**
		- **Infernus:** Increase the damage of Molten Flame against enemy Heroes by 25%. Increase this damage bonus to 75% when Molten Flame is cast at 75% Energy or higher.
		- **Heat Wave:**
		- ***Destroyer:*** After hitting an enemy Hero with Incinerate, Deathwing deals 12 damage per second to all nearby enemies for the next 8 seconds. Stacks up to 4 times.
		- ***World Breaker:*** Increases the explosion damage of Lava Burst by 125%.
		- **Dragon's Ire:** While Deathwing has 3 or fewer Armor Plates, his damage is increased by 25%.
	+ **Level 7:**
		- **Firestorm:** Reduce the cooldowns of Deathwing's landing Abilities by 2 seconds. When Deathwing lands, he drops 7 meteors near the landing area, dealing 70 damage to enemies hit.
		- **Heroes:** Heroes hit by the meteors reduce Dragonflight's cooldown by 25 seconds.
		- **Meteors:** Meteors prioritize landing on Heroes, otherwise they fall randomly in the area.
		- **Death Drop:** Hitting an enemy Hero with Destroyer or World Breaker's landing damage reduces their Spell Armor by 15 for 6 seconds and Deathwing's Basic Ability cooldowns by 2 seconds.
		- **Skyfall:** After using Dragonflight, Deathwing can drop meteors anywhere within vision, dealing 58 damage to enemies in the area. Has 3 charges. If a Hero is hit, Deathwing heals for 3% of his maximum Health.
	+ **Level 10:**
		- **Burn Beneath My Shadow:** When an enemy Fort or Keep is destroyed the cooldown of Cataclysm is reset. Cataclysm's periodic damage is increased by 80%.
		- **Bellowing Roar:** After 1 second, Deathwing unleashes a mighty roar, dealing 25 damage to nearby Heroes and causing them to run in Fear for 1.5 seconds.
	+ **Level 13:**
		- **Wicked Inferno:** Molten Flame's Energy cost per second is reduced by 10. After using Molten Flame, Deathwing gains 15 Energy over 3 seconds.
		- **Ruination:**
		- ***Destroyer:*** The bite from Onslaught now Slows by 60% for 1.5 seconds.
		- ***World Breaker:*** Reduce Earth Shatter's cooldown by 6 seconds and its Energy cost by 10.
		- **Fire and Fury:** Basic Attacks against Rooted, Slowed, or Stunned enemy Heroes deal 30% additional damage and reduce the cooldowns of Deathwing's Basic Abilities by 0.5 seconds.
	+ **Level 16:**
		- **Conflagration:** Dealing 320 damage with Molten Flame to enemy Heroes within 4 seconds causes them to burn for an additional 100 damage over 4 seconds. While burning, they explode every 1 second, dealing 80 damage to all nearby enemies.
		- **Gaze Onto Destruction:** Hitting Heroes with Destroyer or World Breaker's landing causes their damage to be reduced by 75% and Slows them by 40% for 4 seconds.
		- **Elementium Plating:** Activate to gain a Shield equal to 30% of Deathwing's missing Health for 8 seconds. While the Shield holds, Deathwing regenerates 2% of his maximum Health per second. When the Shield expires or is destroyed, Deathwing regains Armor Plates appropriate for his new Health. The Shield and effect end immediately if Deathwing uses Dragonflight.
	+ **Level 20:**
		- **Stood in the Fire:** Enemy Heroes are Slowed by 40% while standing in scorched ground, and its duration is increased by 50%.
		- ***Arrival of a God:'*** Destroyer or World Breaker's landing damage is increased by 400%. Deathwing also gains the benefits of all of his level 7 talents.
		- **Destroyer's Rampage:** For the next 6 seconds after landing in Destroyer form, Deathwing's damage is increased by 40% and his Basic Ability cooldowns recharge 50% faster. Damaging Heroes refreshes this effect and switching to World Breaker form removes the effect.

## Weaknesses

* Seemingly insane and can quickly run out of his resource for attacks beyond melee, albeit it regenerates quickly.