recursal/Fanatic-Fandom huggingface dataset:
Moss' Mother

Cassia. Died when Moss was 9.

At Fablerise, Moss told Yarnspinner and the Iron Lot about her mother dying under strange circumstances in their home in 823 pd. Moss does not have a clear recollection of the events. There was an intruder, and she and Sorrel were hidden in a locked cold cellar during the attack. She has been told not to bring this event up with the others in the sisterhood.

Her mother was a respected scholar in the Sisterhood. Moss previously told Llunet that this is why she was permitted to stay in the Sisterhood, despite being only half-elf.
The Bonds of Bedlam

The Bonds of Bedlam is a cult that believes in breeding heroes through orchestrated public scenes of distress and confusion. Leading this cult is Mara Jezebeth, a skilled mage whose fiery temper and snap judgements have so far led the cult to its growing success. After becoming entangled with the Bonds and seeing what they were capable of, he chose to cripple the group by stealing a spell book belonging to the highest ranking member - Mara Jezebeth. After successfully taking the book from under her nose, Korvok left the Bonds and ran; placing the book in safe keeping. With the fear of retribution, Korvok has left his home town of Othe as to not bring any unwanted attention from Mara Jezebeth or The Bonds of Bedlam.

A cult like criminal group Korvok was previously entangled with.

They appear to be trying to recruit The Sons of Sigma - however it is unclear if they know the original sons are dead. A Fire-Haired Genasi left several gifts at The Drinking Pin for the group.

Whilst at the Griffon’s Scriptorium Korvok inquires if the proprietor has any books on the Bonds of Bedlam. The proprietor doesn't recall the name. He later states that a female Fire-Haired Genasi matching Mara's description had entered the store and purchased fine paper and ink (which are required in copying spells into a spell book).

Gnoll attacks around the surrounding areas appear to have been orchestrated by Mara Jezebeth.
Marrow Muggers

These highwaymen had a brief run-in with Komani and Korvok.

They were discussing someone named Crack of Thunder when Komani and Korvok ran into them.

Later, Willoughby Goldfounds told Hartmut and Morrigan that the Marrow Muggers are ex-crownsguard, heavily armed with rifles. They have a fort in an unknown location around Felderwin. Belrond Seaclay had gone out to try to stop them from harrassing the locals, on the orders of the Starosta. He has not been recovered.

The party had previously found a tower with some things they believed were related to the Muggers and Crack of Thunder - including D.D's stopwatch and journal.
Wim Bilroe

**Wim Bilroe** (1954–2012) was an American actress, singer and model. As she began acting, modeling and singing in 1977, She was known for playing Abigail Stiles from Unique New York franchise.

## Death

Bilroe died in December 20, 2011, at age 58 of a drowning, Rubies are Forever were also dedicated to her memory.
Black powder

The explosive powder controlled by the Dwendalian Empire. It is a controlled substance.

The Firemark Facility keeps detailed ledgers of where Black Powder is sent and permitted. Korvok has stolen this ledger and replaced it with a forgery, which has changed who is sent the explosives. No one in this party is entirely aware of this, although some members suspect he was hiding the book previously, when he claimed it was lost.
Mugger's Cup

An Inn in Rexxentrum Hartmut previously worked in.

At the beginning of The Bear Year Hartmut attempted to work his shift there, and caused problems for the proprietor, Cade Gerhardt. He has complained about this to Llunet, when he encountered the group in Felderwin at his new store, Scaled's Armorers. He told Llunet it messed up a reservation with Idolmaster Rankin from Bysaes Tyl.
Bram Gunchswattle

The Watchmaster in Hupperdook.

* Has offered coin to the group to recapture Sken Zabris alive. In doing so, he gave the group a badge to indicate they are working for the Hupperdook guards.

* He offered a letter of recommendation for The Righteous Brand to Yinra Emberwind if he captured Sken. He was aware of the rumours that Yinra poisoned his last employer - "I'm a believer in second chances".

* Bram was originally given Sken by an unknown agent of the Cerberus Assembly - "a fucking scourger" according to Sken.

* Morrigan and Harmut have apparently agreed to offer Bram information about any suspicious activity they see in Hupperdook - Hartmut with sincerity, Morrigan without.

As of session 16, Bram is thought to be dead. This was reported to the party by his successor, Watchmaster Marcus.

## Meta-Knowledge

Llunet knows him somehow, was doing a job for or with him - "stop playing around."

She appeared somewhat distressed when told he was dead.
Sorrel

Moss's nearest sibling, **Sorrel** is 30 years older than her. They worked the market stall for the Sisterhood together.

Sorrel recently moved into their own house, one of the first steps towards adulthood in Moss' community.

They are non-binary, and Moss speaks fondly of them. They are a bit chaotic, and not the most reliable.

They have a strained relationship with Willow, their eldest sister.

When Morrigan tried to wake Moss in Sylvan, she told Morrigan "fuck off Sorrel" and went back to sleep.

Moss' story at Fablerise included the falling out of Sorrel and Willow, after Sorrel was accused of a theft Moss committed. Sorrel is known to steal things "when they get bored".
Our Worn Carriage

A worn carriage gifted to the party by Clef Tinkertop and Rissa Tinkertop, after the party (mostly Hartmut) successfully defended them against accusations of Treason (during downtime in A Tour of Hupperdook).

> "This humble, worn carriage, previously owned by a now-defunct trading company, makes a perfect starter headquarters. Teh carriage's exterior is weathered wood, and the interior seats and cushions have seen better days. Still, it offers all the perks of home plus the ability to change the neighbors every time you take to the road.
>
>

> The rear of the carriage features a generous cargo space for up to 500 pounds of goods, and is protected from the weather. The horses are [ONE MECHANICAL HORSE] and love [PROBABLY OIL IDK]. The carriage has AC11 and 75 hit points, and moves at the speed of it's [MECHANICAL] draft horse (40 feet). Four passengers can ride inside, two up front with one steering, and two atop the rear cargo area. Up to three people can also sit on the roof of the cabin, for an especially exciting perch when the cart is moving quickly!"
>
>

Key differences between our Worn Carriage and the RAW one include a mechanical automaton horse built by Clef, and a two deck layout "like a double decker bus" with a removable sunroof element.
Mother's Brew

The spirit brewed by the Sisterhood of Sehanine. It is perfectly clear, smells lightly of pine, tastes of very little except for a mild warmth in the back of the throat, and is a trade secret of the brewers in the sisterhood. It has a ludicrously high alcohol content. A small shot was enough to briefly destabilize Komani, when she and Moss first met. (Think like fantasy Everclear but the taste doesn't suck)

It retails for a great deal in the markets of Bysaes Tyl (25g for a small bottle), and the Crownsguard have previously unsuccessfully attempted to outlaw the sale of it. Outside of Bysaes Tyl it is largely unknown, except by collectors of the exotic.

Moss initially left with 6 bottles. She and Komani have split one. 3 were given to Neb, the landlord, in an attempt to trade for a map of the Feywilds. This went poorly.
Silithrennial

Llunet's familiar. Also called 'Ghost'.

A silvery horned owl, with feathers that take on an odd violet sheen in low lights. The typical black markings of horned owls are but ghostly imprints on him. His eyes are mirror's of his master's, a pale violet; they become entirely white when Llunet looks through them.

He has a bit of a cheeky demeanour when he is let to hang around on the Material Plane. He likes putting his beak on abandoned boots, fleshy fingers and skin. He especially enjoys trying to put holes in Llunet's hood or other soft materials. He has been seen to take a very keen interest in small rodents, despite not eating, and will watch Wes closely when the weasel is in within his eyesight.

His name means 'the pale spectre in starlight'.
Gnoll Attacks

The Party have been told about Gnoll attacks around Wildemount.

Korvok's hometown of Othe has withstood several of these attacks, thanks to the leadership of his younger sister, Linok.

Belrond Seaclay and Linok inform the group that there are usually cultist signs before the attacks - dismemebered animal remains. The attacks leave very few survivors, and the survivors are behaving erratically and violently.

The Party have met one survivor - Marvir.
Huron Stahlmast

A human machinist who often imitated others' designs. He quit working for Clef Tinkertop at The Builder's Plot some years previously, after being turned down by a dancer he was in love with at The Blushing Tankard

He is likely the one who built the Voxseeker used to free Sken Zabris from Gearhole Prison. However, the explosive powder was probably not added by him. The most likely person for that is Nima.

Also known as the Master, by the Exploding Kobolds

Stahlmast was found by the group, deep inside the otherwise abandoned cave network at the top of the Silberquel Ridge. He had performed serious surgery on himself, and was more machine than man, skin ill fitting over a metal skeleton. The party entered combat with him, when he bragged about the rigged Kobolds and Moss attacked him.

The fight was extremely challenging, and several party members almost died. Like all good RPG enemies, after he first appeared defeated he began laughing sinisterly and revealed second fight phase. A black-hole like explosive trap emerged from the body, dragging in Morrigan, Llunet and Hartmut (who sacrificed himself to save Moss, who rolled absolute garbage). The party members each experienced prophetic flashes and emerged unharmed but shaken.

Morrigan took the metalic remains of his head as proof he had been killed, and Guard Captain Bram Gunchswattle accepted this as proof.
Miss Europe 2025

Modèle:À sourcer Modèle:À wikifier

*Cet article est une ébauche. Vous pouvez aider Wiki Independentistworld en le développant.*

## Editions

### Édition suivante

*2026* ▶

**Miss Europe 2025** sera la 94e édition du Concours Miss Europe. Elle se tiendra en décembre 2024 au Palau Sant Jordi, à Barcelone, en Espagne suite à la victoire de Carolina Espeso Jerez, lors de l'édition 2024. C'est la cinquième fois que le pays accueille le concours après les éditions de 1975, 1986, 2008 et 2011.

## Préparation du concours

À la suite de la victoire espagnole au concours 2024, l'édition 2025 a lieu en Espagne. Les préparations commencent dès la conférence de presse de victoire de Carolina Espeso Jerez, dans la nuit du 9 au 10 décembre 2023, lorsque remet aux représentants du diffuseur espagnol RTVE les premiers documents concernant l'organisation de l'événement. Le pays reçoit Miss Europe pour la cinquième fois, après avoir accueilli les éditions 1975, 1986 et 2011 à Madrid et l'édition 2008 à Barcelone.

### Lieu

Dans les jours suivants la victoire espagnole, plusieurs villes annoncent souhaiter accueillir Miss Europe en 2025. Ainsi, Madrid, Barcelone, Séville, Saint-Sébastien, Bilbao , annoncent être prêtes à recevoir le concours dès le 10 décembre 2023.

Le 18 janvier 2023, Carolina Espeso, l'UER et le télédiffuseur hôte RTVE ont décidé en commun que l'élection aura lieu au Palau Sant Jordi, à Barcelone. Un choix important pour la Miss Europe 2024 car en plus d'être née aux Canaries, elle a vécu pendant plus de 8 ans à Barcelone.

## Candidates

27 candidates sont confirmées pour cette édition

### Pays ayant participé en 2024 :

* Albanie
* Allemagne **(Big 5)**
* Arménie
* Bosnie-Herzégovine
* Bulgarie
* Danemark
* Kosovo
* Moldavie
* Norvège
* Roumanie
* Serbie
* Ukraine

### Pays ayant participé dans le passé, mais pas en 2024 :

* Andorre
* Chypre
* Estonie
* Géorgie
* Israël
* Lituanie
* Luxembourg
* Monténégro
* Saint-Marin

### Pays éligibles:

* Écosse
* Îles Féroé
* Irlande du Nord
* Liban
* Liechtenstein
* Pays de Galles
* Tunisie
* Vatican

### Pays non-éligibles:

* Biélorussie, Le 30 juin 2021, le diffuseur biélorusse BTRC est suspendu de l'UER, perdant alors accès aux services de l’UER et par conséquent, ses droits de participer et de diffuser le Concours. Aucun autre diffuseur biélorusse n'étant membre de l'union, le pays devient inéligible à la participation. Sa dernière participation était en 2021.
* Russie, suite à l'invasion militaire de l'Ukraine par la Russie, l'UER a rendu une participation russe impossible au concours et a rompu les contrats avec l'organisation de l'élection nationale. Sa dernière participation était en 2022.

## Notes et références

Modèle:Traduction/Référence

**Erreur de script : le module « Correction syntaxique » n’existe pas.**
Modèle:Palette

Modèle:Portail mannequinat Modèle:Portail récompenses et distinctions Modèle:Portail années 2020 Modèle:Portail Salvador
Modèle:Catégorisation badgesModèle:Suivi des biographies
Sage

Sage is an elven researcher from Bysaes Tyl, who worked with Moss and is part of the Sisterhood of Sehanine. He has gone missing, along with important research which could help 'restore the Savalirwoods' according to Moss.

Moss has re-created a drawing of Sage, to help search for him. Unfortunately the drawing needs refinement before it will be of any use, as it currently just shows a crudely drawn elven man.

Hartmut had an encounter with Sage a little over a year ago, where Sage helped return him to human form after being trapped as a bear for a year, when a spell went wrong. Moss has indicated it is weird that Sage would be out by Rexxentrum that long ago.

According to Hartmut, Sage was travelling 'for work' and was going to be 'healing something big'. Moss is visibly reassured by this.

## Appearance

Tall, slender and blonde.

In Moss' experience, Sage has always worn clothes like hers. Hartmut has indicated that that was not the case when they met.

## Under the Marrow Fort

The party found Sage, trapped by the Rakshasa Crack of Thunder along with the other prisoners in the Marrow Mugger's fort. They were able to safely retrieve him from the trap there, and then heal him somewhat. Sage was extremely close to death.

He asked Moss not to tell anyone from the Sisterhood she'd found him, or to make him go back. He appears to want to disappear completely from the sisterhood, after finding out something terrible. Whatever he discovered appears to be attached to The Chained Oblivion. He didn't want to go ahead with whatever was needed - said that it was too unfair (specifically, that 'you were so young'). Moss told him about the vision of her death there - it might not matter either way. He asked if she was ok with that, and she said she didn't think she had a choice. She gave him a letter to hopefully pass along to the couriers in town, for Sorrel.

The conversation was cut short - Jacinder teleporting the prisoners away, hopefully to safety, far from the Fort. The plan was to meet in Felderwin. Sage agreed to wait there for some time for Moss. Unfortunately for both of them, she has been waylaid for over a week already, by Feywild nonsense and time dilation.
D.D

The Iron Lot discovered a journal and an engraved stopwatch belonging to this person before ever meeting them.

Delta Dawn, is a human woman in her 40s, armed with a rifle, cowboy hat, and rugged leather gear. She has sandy hair, and a strong maternal instinct. She is played by Kiana.

The party had previously discovered her backwards stopwatch, which counts time over 13 hours, but in the wrong direction. It is confirmed to be non-magical.

Additionally, they had read her journal. Though it was damaged, it mentioned Mara, the Marrow Muggers and ....
Belrond Seaclay

A person the party encountered in the Drinking Pin, reading Tasani's tarot cards.

Has a magical tattoo which creates illusions. When first encountered, he looked like a sea elf.

Tried to get Hartmut to kiss his hand. It went down poorly. Admires Korvok

Wants to hire the Sons of Sigma

Used to travel the Menagerie Coast. Linok works for him now as a bodyguard. She approached him because she knew he collects secrets.

Session 9 - Morrigan ran into Belrond in drag, performing under the name Bango Skank

Belrond commented on Morrigan's illusory magic, clearly curious, and Morrigan told him to quit it. They performed together, with accompaniment from Komani when the majority of the group arrived. Belrond noted the absence of Korvok.

Session 11 - Belrond found the party at the Drinking Pin and spoke to Morrigan for a long time. When they returned Morrigan and Belrond expressed interest in stopping Gnoll incursions in the area.

Session ?? - When the party went to see Bango perform at Renewal Fest, they instead found themselves trapped in the auditorium with a Troll Gnoll on stage, attacking Linok. More gnolls appeared at the doors, attacking the audience and security forces.

The party helped save Linok and Belrond, defeated the Troll, and were told they were to stay inside the building for their own protection by the Crownsguard. Belrond was able to open a portal to the streets of Hupperdook for the group. Once there, he and Linok announced they were leaving. Korvok offered them Moody, to travel alongside and help them. They left, disappearing from view quickly.

Session ?? - When the party return from attempting to stop Mara and the Gnoll attack, they found that Belrond and Linok had stolen the mechanical carriage and left Moody behind. The party were not impressed by this.

Session ?? - The party eventually reached Felderwin, where they expected to find Belrond and Linok. Hartmut and Morrigan were both able to provide passwords for The Golden Grin to an associate of Belrond's, Willoughby Goldfounds . They were told that Belrond had accepted a task to stop the Marrow Muggers, a bandit group further along the Gravelway Path. It was a very high risk mission, and he has not been heard from since.

Session ?? - Llunet was able to cast Sending to Belrond, asking him "Belrond we would like the cart. Where are you. Tell Linok that Korvok went home."

His reply was short and pained sounding "Don't come. It's too dangerous." This failed to dissuade Moss and Hartmut particularly, but the group has yet to discuss their next moves.
Gearhold Prison

Hupperdook prison.

Sken Zabris escaped from here with the help of Huron Stahlmast. The party's first mission together was to capture her.

Clef and Rissa Tinkertop were briefly captured here after being accused of stealing War Machines to benefit the Krynn. Hartmut was able to free them by legal means.
Corvid

Morrigan's familiar. One of the group's Pets and Familliars

Appears as a Raven.

In Session 2, was sent to track Yinra Emberwind. Successfully tracked him to a secret entrance into the Exploding Kobolds facility on Silberquel Ridge.

Corvid enjoys sitting on Morrigan's shoulder and annoying anyone the party engages in combat.

Corvid and Wes have an understanding that in case of emergency, Corvid will carry Wes to safety if Moss cannot ensure it.
The Dented Mettle

The Fighting Pit in Hupperdook. The Dented Mettle is accessed within Sootswallow Inn.

This fighting pit appears to mostly host automaton battles, rather than live fights.

The Party witnessed one of these fights in the week leading up to the Renewal Festival - which the players competed in, and Jess won!
Sootswallow

## The Sootswallow

Owned by Harlowe adn Henry.

Harlowe was in a relationship with Tasani - Korvok and Komani have overheard him indicating he doesn't give a shit about her? to a harem? Tasani is waiting for him to come to her so they can run away together. Harlowe does not seem likely to do this from what we've seen. His love letters are often written by the ladies around him, and they laugh at them.

Henry
Crownsguard

The Crownsguard serve as the police force/militia for the Dwendalian Empire.

The Ironlot party have mixed opinions of the Crownsguard, largely based off their own experiences interacting with them. Korvok and Moss are particularly wary of them. Hartmut is particularly trusting.

Notable Crownsguard include:

Bram Gunchswattle

Idolmaster Rankin

Idolmaster Nathaniel Dawn
Wes

Moss's animal companion. One of the group Pets and Familliars.

Did not talk to Hartmut when he tried on their first meeting.

Attempted to brutally attack guardsmen, when they threatened (healed) an unconscious Morrigan in the The Drinking Pin

Hides either on Moss' clothing or, when it's cold or loud or spooky out, literally in her clothes. Usually the vest. Since his Awakening, he's more likely to hide on or around the others as well.

### Awakening

Since meeting Yarnspinner in Fablerise Wes has been awakened. He now has a 10 Intelligence and can speak Common and Beast. He has proven valuable in combat, but still only has 1 health point and is extremely small. He is able to ferry messages and potions around. He's volunteered for tasks which would be very dangerous for someone his size.

He's been able to talk to the group - he is broadly fond of the lot of them, and specifically considers Hartmut his friend. He's expressed concern about how often Morrigan is injured in battle. He seems to care a lot about Moss, trying to brag to the other creatures at Fablerise about how brave and strong she is.

He does not think of Corvid and Silithrennial/Ghost as "real" animals like him.
Hartmut's Brother

Hartmut's older brother is a student at the Solstryce Academy. Moss is the only one who knows his name, Leofric, from a snippet of Zemnian when Hartmut was knocked down.

After the combat deaths in Fablerise, Hartmut told the party about the winter of 823pd, when his farm froze over. His brother saved him and their father by finding human meat to eat to survive, a dead child from a neighbouring farm.

After they escaped to the city he successfully entered the Solstryce Academy.

He and Hartmut have apparently serious fights - including one where a church was fireballed, which Hartmut was arrested for.

The bear year might be connected to Leofric and his friends from the academy. Hartmut is kinda evasive on this though. "Some magic went wrong"

Hartmut's tattoos are copies of the sigils from his brother's spellbook.
Gearhole Prison

A prison in Hupperdook that Sken Zabris escaped from via mechanical means.

Her cell contained the remains of a mechanical crab (a Voxseeker which appears to have carried explosives. Sken appears to have hidden behind her bed to avoid the explosion.

She then escaped via the 10 foot hole in the wall, several dozen feet in the air, which Komani has suggested could mean she is a cliffracer
The Bear Year

Hartmut spent approximately a year between 834-835pd stuck as a bear. He has been unspecific about how this happened. He was 'messing with something he shouldn't have' with his brother's friends.

Over the course of this year he inadvertently destroyed part of his work, messing up a meeting with a high ranking crownguard guest. He spent some time captured, although he has not told the party this. He was reasonably bad at being a bear.

He was eventually found and helped by the druid Sage, from the Sisterhood of Sehanine, who recognised he was a trapped human man.
Roleplay Conversations

Collecting pages from RP on discord, fic bits and extras.

RP
--

Llunet and Moss - on identifying the knife, their pasts, and whether they're being spied on.

‘Llunet - did you study at a school at home? I mean the Tyl? At the library there?’

Komani and Llunet - on art, death and culture

After a moment, she asks Llunet quietly, “did you draw her, while she lived?”

Komani and Moss - protecting the group, cursed weapons and bedmates

as Komani is returning to camp from her watch, she sees the tiny form of Moss curled up by the fire.
Tiamat Cultists

An unnamed (mindflayer? beard tentacles?) Wyvern Rider opened a portal for Arkhan the Cruel, freeing Shyv Berasha the Diamond Barrage, in an ancient temple to Tiamat just outside Felderwin.

It appears now that the Rakshasa Crack of Thunder is also attached, and has recruited the remains of the Marrow Muggers to serve Tiamat as well.
Morrigan's Monastery

Morrigan has journeyed here at least once for training on this trip. It is unclear exactly where it is or how she travels there.

She must bring an offering in exchange for the training. Last time she brought some of the Black powder, given to her by Moss.

Korvok has asked her how she travels here - and if it could be used to transport him elsewhere (specifically, to Othe immediately).
Moody

A horse, travelling with Korvok. It is unclear if Moody is fond of him.

Moody has eaten horse meat at least once so far, sampling Tasani's sauerbraten.

Moody is one of the party's Pets and Familliars

Moody was travelling with the party when they entered the Cave on the Scymir River, but waited outside for them when they decided to boat across the hidden lake inside. The next night, the party was awoken by the sounds of Moody being attacked and eaten by the Gravelway Ghoul.

RIP to a real one, Moody was pretty cool. Moss took a lock of his mane to give to Korvok.
The Lurker

Llunet's translation of the Draconic Poem

"The Lurker

great observer of lilac eyes

I seek to know your minds desire,

my heart aflame of passion fierce to know your present hiding place

seas apart and mountains high, I seek to know your minds desire,

you stride amongst the mortal folk though strike against light

and dark harken those of arch hearts guide

who seek to learn the lurkers secrets,

an amethyst chest bounds ancient wisdom in a violent edge,

the lurker stays hidden.

great worm of violet hide I seek to know your minds desire,

time will douse my heart aflame,

were I to know your hiding place, to live or die will be the same"
Stompwick

A campestri found by the Ironlot, sitting happily in a Goblin's cooking pot in Thither. The party were able to get him free and travelled with him to Little Oak before it became clear that this is not a normal Campestri, but Morrigan's father, who has been cursed by the Hourglass Coven to appear as one. The party left him with Will of the Feywild and The Getaway Gang.

He has since been captured by Stabbatha Nightshade.
Cade Gerhardt

The previous owner of The Muggers' Cup in Rexxentrum. He is now the proprietor of Scaled's Armorers in Felderwin.

Has beef with his previous employee Hartmut, who did not show up for an important shift (instead some wild bear came in and broke things) when Idolmaster Rankin was visiting from Bysaes Tyl.
Exploding Kobolds

Someone is exploding Kobolds using machinery and exploding powder.

They make a ticking noise for a short while before the explosion.

The first the group encountered were with Sken Zabris.

The next lot were hiding in the home of Nima who has been misusing explosive powder as a drug. They had a mannequin posed to look like her somewhat, but immediately after the group entered a grenade/bomb fell from its head and into the group. It was some kind of restrictive Gravity Bomb

After interrogating one of the kobolds, we discovered that they had been taken from their den and don't know how to get back. They are at the mercy of Huron Stahlmast - along with the Unknown Drow, who Nima suggests is magically changing the explosives.
Ulmer the Hog

Human man in the cells of Felderwin, who was held for endangering the youth by telling tales of the Scymir Serpent, a giant snake in the Scymir River. Some children have gone after the serpent, and seem to be in danger.

He's a widower, who lost his wife and daughter in the Purple Wyrm attack on Felderwin. He's got a drinking problem.

He gave us information on where the Serpent could be found.

Llunet returned his flask to him, empty, in the cells.
Rissa Tinkertop

The daughter of Clef Tinkertop. She works in The Builder's Plot helping to craft war machines for The War.

Rissa has a toy which was an early inspiration for the Voxseeker - a doll named Adelhaite which she programmed to repeat her voice on command. It still has it's original recording - "I did it, papa".
Nima

A machinist who specialises in Explosive Powder at Firemark Facility. According to Sleece Firemark, she overindulges in the powder, which has a stimulant effect.

She has been away from work for 3 weeks, potentially sick from exploding powder abuse. She will not let anyone into her house.

When the group arrived at her home, a voice that was not hers told them to leave, and that she was fine. The group disregarded this and appear to have found her body, along with 4 Kobolds and at least one bomb. Probably connected to the Exploding Kobolds.

Nima is making the Exploding Kobolds explode, as a captive of the Master, Huron Stahlmast. The bombs are magically affected by the Unknown Drow.
Yarnspinner

Yarnspinner is an enormous spider and recently created Archfey over the domain of Fablerise. Powered by stories and storytelling, he has created a small haven in the north of Thither, in Prismeer.

The Ironlot were given a shortcut to reach Fablerise by Will of The Getaway Gang. Upon arrival, they find small woodland creatures heading into the domain down a pathway lit by bioluminescent webbing and spiders. At the end of the path there is an auditorium-like clearing, where the creatures stop and wait for Yarnspinner to appear. The animals here seem to have all been Awakened by Yarnspinner. He tells the creatures stories, and they in turn create stories for him. The Ironlot also shared stories with the audience - Fablerise Tales.

Yarnspinner attempted to help the party cross back to the Material Plane via an ancient arcane crossroads. After a harrowing combat, the party agreed to stay to try to help Morrigan and the people of Prismeer, including her frozen family in Moonbrush.
Sken Zabris

Sken escapes Gearhold Prison

Sken Zabriss is a Goliath of indeterminate age and class.

## Appearance:

Large figure (smaller than Komani though), extremely muscular, with light grey skin and hair pulled back into a ponytail.

## Story So Far:

Sken escaped the Gearhole Prison in Hupperdook via a hole in the wall, very high in the air. She encountered the party in combat as part of her escape, using a ring which could cast Fog Cloud to escape the group. She was with 5 kobolds when the party fought her. The kobolds were rigged with some kind of explosion. She did not seem attached to them.

The party have been tasked with capturing her by Watchmaster Bram Gunchswattle, as she is a prisoner of war. The party followed a trail of clues and destruction to find the hideout under The Silver Falls and drag Sken back with them. On the way back Sken tried to sway Komani to her point of view, without luck. She says she was captured by a Scourger while innocently travelling.

## Trivia

May be a "Cliff Racer", according to Komani.
Moss' Siblings

Moss has spoken about having 5 half-siblings. She is the only half elf in her family. The party only know any information about Willow and Sorrel.

In order of eldest to youngest:

* Willow - Moss' eldest sister and guardian after Moss' Mother passed away.
* Cedar
* Acacia
* Violet
* Sorrel - Moss' nearest sibling, she mentions them often and fondly, but has noted they're a little unreliable and have a tendency to steal.
* Moss
Gravelway Ghoul

A monstrous creature which haunts the Gravelway Path.

Korvok recalled the story;

A worker in the platinum mines was trapped after a disaster - after a long time, he escaped through strange dark pathways. By the time he returned home, his wife had remarried and his family had moved on. He was changed by the time trapped in the mines, and was no longer really human. Elongated bones, grey skin, unnatural glowing yellow eyes.

The creature was originally thought to be a boogeyman - Morrigan told Kenna it was not real.

It has apparently been following the group as they travel the Gravelway, they've had encounters with it for several nights.

* Korvok and Komani found it, eating remains of the Woolly Rhino the party had encountered
* Moss noticed bare footprints around the tents on the second night, and lumps of platinum left where something had tried to enter the tents
* Moss and Morrigan made horrible night-time eye contact with the Ghoul and it rushed towards them,shifting horribly, but never actually attacked.

Later, when the The Ironlot were venturing into the cave on the Scymir River the Ghoul killed Moody, who was grazing outside the cave. Morri and Korvok attacked it, but had limited success. It takes more than a +16 to hit, and has extremely high damage. It also has projectile vomit.

It's blood looks mostly normal, not like the Ichor from the Gnoll Attacks

## Encounters

The party have run into the Gravelway Ghoul several times - first Komani and Korvok found it eating a Woolly Rhino it appeared to have killed.

Second, it appeared during Morrigan and Moss' watch in camp, and appeared intent on attacking the group, until Moss screamed to wake the whole party. The lights may have scared it off. The next morning it was clear the creature had returned during a later watch and scratched at the party's tents.

While the party journeyed into the purple gem cave on the Scymir River, the ghoul caught and killed Moody, and briefly attacked Morrigan and Korvok.

After an exhausting fight with the Scymir Serpent, then Shiv Barasha and the Asmodean Cultists, Llunet fell into the Gravelway woods from the dragon's back. She was hunted and nearly killed by the ghoul, before being reached by Moss and Hartmut, followed by Moss' wolfpack, then a still giant Komani and Morrigan. Llunet was able to get the final blow on the creature. The party believe it is dead.
Linok

Linok Shattersword is the younger sister of Korvok Shattersword. She is a half-orc with a top-knot similar to Korvok's emulating her older brother but instead of swords, prefers daggers and a bow, which she crafted herself.

Linok has followed a lead to Hupperdook relating to an Gnoll raid on Othe in which her and Korvok's father - Kandark suffered from the attack and subsequently underwent a monstrous transformation which has began to turn him into a Gnoll. The condition is unbeknownst to Livada who was is travelling home after visiting Rexxentrum.
Ian's Wonders of Wildemount Wiki

**Welcome to Ian's Wonders of Wildemount Wiki!**

## Characters and Quests

MossKomaniMorriganHartmutLlunetKorvok1. The Search for Sken2. Find the Master3. A Tour of Hupperdook

Welcome to our Wiki for literally 7 people <3 Feel free to edit any pages.

Chuck anything the players know but characters do not into the "Meta Notes" section for OOC theorising.
The Drinking Pin

A small, newly opened establishment in Hupperdook. Owned by Tasani Drinkinpin.

The group stayed there after fighting Sken Zabris and her Exploding Kobolds.

Tasani revealed The Drinking Pin was paid for by Harlowe

In Session 8 the Party discovered The Drinking Pin is not properly licensed, and Tasani owes 1500 to the guard.
Tasani

Tasani Drinkinpin is the owner of the The Drinking Pin in Hupperdook. It is neither the best, nor most well loved pub in Hupperdook. It makes good Sauerbraten, a meal made from pickled horse meat.

The Sons of Sigma saved her nephew, Briben Drinkinpin, when he was endangered in the mines above Hupperdook.

Tasani was running the Drinking Pin without a license, apparently unaware that she needed one. She had been gifted the inn as a present from her beau, Harlowe, who couldn't be with her because it wasn't safe. Korvok and Komani eventually discovered this was a lie, when they found Harlowe liasing with a harem of other women, and making fun of Tasani. Korvok and Moss told Tasani what Harlowe was really doing. She stormed over, reclaimed all the things she'd given him, and left town. Harlowe appeared to intend to fight her on this, but Korvok and Komani made it clear that shit would not fly. The party gave her the wagon that Mara Jezebeth had tried to gift the party, and she left to seek her fortune.

The party squatted in The Drinking Pin until the events of Renewal Fest
Llunet's Spellbook

Llunet's Spellbook is a closely guarded tome. She tries to keep it hidden from her companions.

Hartmut has approached her and asked her about it, and has said he knows it's written in Undercommon. They are both fairly cagey about why they know Undercommon.

Acquired spells:

Cloud of Daggers

Leomund's Tiny Hut

there was another scroll in hupperdook idk
Circlet of Human Perfection

A magical item worn by Morrigan. It allows her to look like an exceptionally beautiful human woman.

She says she cannot really change the image that appears - or rather it changes slowly over time, in a way that is not easily changeable. It grows more... real and familliar with time spent in the illusion
Morrigan

Morrigan is a 20 year old Human Monk, who competes in Wildemount's fighting pits. She travels with a Raven familiar named Corvid.

If asked, she would say she is from the Menagerie Coast.

## Appearance:

Morrigan is an extremely beautiful Human woman, with long, dark, often braided hair and pale skin, her head perpetually adorned with a golden circlet. She is ~5"11 tall. She has black swirling tattoos along her arms, legs and torso. She dresses unusually, in flowing dark blue robes with a dramatic split along the legs. She does not wear shoes and is usually carrying a quarterstaff.

After having her circlet removed while unconscious, the party have seen Morrigan's true form. It is unclear if every party member has realised what happened. Morrigan's fey form was approximately halfling-sized, with soft green skin and the same braid she wears in her human form. She has the same eyes, but fairly large black feathered wings, similar to Corvid.

## Story So Far:

Morrigan had been fighting in the pits for some time before Moss and Komani arrived. She was the champion of The Butcher's Block in Rexxentrum.

She is one of the The Sons of Sigma and is very defensive and protective of Moss and Komani.

Morrigan has told the new additions to the group her name is Sarah Jones, but unfortunately has misspoken at least twice and said or responded to Sarah Jane instead. Moss and Llunet noticed this, Hartmut, Korvok and Komani did not. She has since explained that it is, in fact, not actually her name to all the party except Hartmut who was absent.

Morrigan has demonstrated both arcane and martial arts abilities in combat. Her training has not been discussed yet and no one has asked. She does not take pleasure in the suffering of others and does not like to prolong combat more than necessary.

## Known Facts:

* Is slow to trust people and very suspicious of others especially authority figures.
* She is adept at lock-picking and cartography.
* She fucks.
* She speaks Giant.

## Trivia:

* Prefers separate lodgings, wherever possible.
* Kleptomaniac.
* Constantly late.

## Fun Meta-Knowledge:

* She is from the Feywild.
* She is actually over 100 years old.
* Belrond knows her appearance is illusory
Kryn Dynasty

The **Kryn Dynasty** is a political entity that dominates the northern reaches of Xhorhas. The lands of the Kryn Dynasty are covered in dark clouds that blot out the sun.

## Society

### **Religion**

The drow of the Kryn Dynasty worship an unfamiliar deity referred to by The Cobalt Soul as "The Luxon". The drow seek to bring all of Xhorhas under its "Burning Banner". Followers of the Luxon use the phrase "Light be with you" as a farewell. Despite the Kryn's overall devotion to the Luxon, they do not force anyone to follow their religion according to Wursh the blacksmith. Though not nearly as well tended as Luxon temples, small shrines to other deities can be found in the Dynasty.

### **Culture**

According to stories Yasha had heard, the drow of the Kryn Dynasty would use man, beast, and demons for labor and would use them to fight under their war banner. They also keep the skies above their capital city dark to protect their majority drow population from the sunlight. The Kryn use Luxon beacons to reincarnate certain members of their society who have earned consecution. These reborn individuals slowly begin to remember their previous lives as they reach adulthood. More lifetimes bring one closer to being an umavi, someone so wise through their life experience they are considered a "perfect soul".

#### **"Crick"**

As referenced in the semi-historical portions of The Courting of the Crick, this derogatory slur use against those from Xhorhas by those of the Julous Dominion, and later by those in the Dwendalian Empire, originated from the cricket-like noise the armor worn by the soldiers of the Kryn Dynasty made when they charged into battle. Designed with tubes and holes, the armor would make a high-pitched sound like an orchestral swarm of crickets rushing into battle.

#### **Dunamancy**

War mages of the Kryn Dynasty use a school of magic called Dunamancy. Very little is known about this school of magic outside of Xhorhas. The Kryn Dynasty's experiments in Dunamancy focus on manipulation of gravity, entropy, and time.
Silberquel Ridge

Mountain range directly above Hupperdook

We hiked up a thin path here following the Silverfall river towards the waterfall. There is an underground facility behind The Silver Falls near the top. Llunet and Llunet's Owl investigated inside and spotted an Unknown Drow, Nima and Sken Zabris as well as 4 Exploding Kobolds.

Moss, Morrigan and Komani journeyed into the ridge to find Tasani Drinkinpin's nephew Briben Drinkinpin. He was lost in the mineshafts here, and was hiding from an umberhulk which was attacking the original Sons of Sigma.

## Wildlife

Griffins (double check it was a griffin not hippogriff)

Wolves

Direwolves
The Blushing Tankard

A lively tavern in the Idleworks Shelf, with live music and performances.

We overheard some human and gnomish workers talk about visiting dancers here.

According to Clef Tinkertop, Stahlmast was hung up on a dancer from here.

Belrond Seaclay performed here in his alter ego as Bango Skank

Irena works behind the bar (redhead dwarf)

Lou misunderstood the nature of this bar. Much less saucy than she'd thought.
Cerberus Assembly

A powerful group within the Dwendalian Empire. The Cerberus Assembly is largely made up of mages, and has a lot of control over the empire.

Lead by the Martinet Ludinus Da'leth, a powerful elven mage.

Hartmut's brother Leofric has a connection to the Cerberus Assembly (according to a conversation with Llunet during downtime in A Tour of Hupperdook).
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Leofric

Someone Hartmut used to know. He mentioned them in the hidden waterfall cave Sken Zabris was hiding in.

Only Moss (and any other party members who speak Zemnian so possibly Llunet and Korvok) understood the full sentance - "Leofric, we have to go- she's gone"

Hartmut has since revealed that Leofric is his brother, a skilled magic user in Rexxentrum, who goes to school there.

He has also told Llunet that they used to fight fairly seriously, and that's partially why he has so many tricks for fighting mages. It sounds like it was in good fun, but also got out of hand a lot.
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Molaesmyr

According to Moss, Molaesmyr was the greatest city in history, representing the grand acheivements of Elves.

She has told Llunet that she is working to restore the city and cure the corrupted Savalirwoods, which surround it. The Elves could then reclaim it, separate to the empire, as a truly elven state.
Clef Tinkertop

Extremely old gnomish man, who is required to craft weapons and flying machines for The War from his workshop, The Builder's Plot in Hupperdook.

He works with, and relies heavily on, Rissa Tinkertop, his daughter. He invented the Voxseekers based off crabs in Nicodranas and an invention of his daughter's.

His memory is failing.

Clef used to work with and train Huron Stahlmast. Clef does not remember him fondly, and says his work was very derivative.

Clef also created Bess, the robotic pleiosaur the party rode in Renewal Fest.

He and Rissa were briefly accused of treason, after many of their warmachines disappeared from The Armavault, via Dunomancy. Hartmut successfully defended them at trial, and in return the party were gifted Our Worn Carriage
Scymir Serpent

If Ulmer the Hog in the cells of Felderwin can be believed, this is a Giant Serpent which lives in the Scymir River. Komani would like to fight it.

The party have ventured out looking for it, after finding a child trying to steal the map Ulmer hid under his pillow, to chase her friends. The kids are endangering themselves.

Swavain basilisk
Willoughby Goldfounds

A bartender at the Golden Meadery who appears to be a member of the Golden Grin.

Hartmut & Morrigan were able to provide codes in the form of songs, and Willoughby let them know the whereabouts of Belrond Seaclay, who appears to also be a Grin member. He gave Hartmut and Morrigan a token for free stuff from the meadery, because of their association.