recursal/Fanatic-Fandom huggingface dataset:
Militia (tier1)

## Starting Stats (at level 6)

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### Critical Pick

**In-Game Description:** *Militia make a powerfull hit with his weapon, causing damage and stun the target for 2.5 seconds.*

### Mana Burn

**In-Game Description:** *Sends a bolt of negative energy that burns a target enemy unit's mana. Burned mana combusts, dealing damage to the target equal to the amount of mana burned. Cast range improve per level.*

### Light Equipment

**In-Game Description:** *Increases the movement speed, attack rate, base strength and agility of the militia.*

### Light Armor

**In-Game Description:** *Increases Militia Armor*

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### Growth Up

**In-Game Description:** *Growth up in a strong being.*

*Requires Level ?*
Dragon Plate Armor

75% Spell Damage Reduction

## Stats Increases

 Armor
 Spell Damage Resistance

To verify: Turns your armor into Dragon type.

Note (from 18/04/2023): Have not checked it yet, but you can't get Dragon type armor if you have already changed your armor to Hero type.

Note (from 22/04/2023): Have checked that. It does not seem to change your type armor into Dragan type from any default type armor, neither from hero armor.

sorry
Dropped Items

## Common items (white)

Gem Fragment

Potion of Greater Healing

Scroll of Regeneracion

Shimmerweed

Assassin Lance

Ring of Superiority

Figurine

J.Ring

Boots of Courage

Bloody Katana

Mask of Lifeleech

Amulet of Protection

Amulet of Energy

## Rare items (yellow)

Superior Creature Claws

Soul Burn

Halberd of Sorrows

Veteran Armor

Eternal Ledger

Eternium

Golden Gauntlets

Charm of Honor

Magical Water

Heart Container

Enchanted Claws of Ferocity

Frozen Helm of Chaos

Dominici Shield

Druid Claws of Valor

Branch of The First Oak

Exceptional Creature Carapace

Rod of The Holy Star

Volcanic Sword

Scepter of Malevolence

On The Hunt
Artemis Knowledge

## Dragon parts

Dragon Claws / Dragon Head / Dragon Scales / Dragon Blood / Dragon Wing
Goliath

## Description

**Official Difficulty:** Hard

**In-Game Description:** *Tank Hero, exceptional at absorbing damage and melee combat. Can learn War Stomp, Impale, Iron Skin, Monstrous Growth and Avatar.*

## Starting Stats

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### Destructive Strike

**In-Game Description:** *Damage target enemy for 6% of your total hit points in Pure damage type and stun the targ*

   *et for 1.2 seconds.*

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### War Stomp

**In-Game Description:** *Slams the ground, stunning and damaging nearby enemy land units. Cooldown and AOE improvements per level.*

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### Iron Skin

**In-Game Description:** *The skin of Goliath becomes tougher and hard as iron. Increases the armor give a chance to regenerate a percentage of Goliath total hit points and damage unit around him for the same amount when he use an ability.*

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### Monstrous Growth

**In-Game Description:** *Increases Hero Hit Points.*

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### Titan Form

**In-Game Description:** *Grows increasing your hit points and life regeneration for a short time.*

*Requires Level 8*

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Garrison

Garrison is a friendly NPC that can provide greater permanent stats in exchange of items that you find.

He can be found in the South-West of the City.

## Garrison Task

You can come close to Garrison with a Superior Creature Claws or Creature Carapace or Divine Rune and he will take the item and give to your Hero the bonus of this item permanently.

**However if you change your attack type you will lose this bonus.**
Helder

## Presentation

Helder is a quest giver NPC that stands in his Library (bottom right corner of the map).

He gives the **Knowledge is power** quest (see below).

## Quest Dialog

When activating his quest, you'll have this dialog:

*Helder:* Well Well, My elven eyes seeing a fighter in my library. Let me guess, you are looking for scrolls that will help you in battlefield.

*Hero:* Yes, some magical scrolls.

*Helder:* I have something just for you bu I am looking for some books that are not in my library, you know how it is, you bring me the books I help you with scrolls.

## Knowledge is Power I

Objective: Find 15 missing books. (those drops from neutral creeps)

Reward : Improved book recipe. After completing this quest you will be able to return to the Helder to by another Improved book recipe for 30,000 gold.

*Return to the Helder with the Improved book you have crafted and he will gave you the second part of the quest **Knowledge is Power II**.*

## Knowledge is Power II

Objective: Find 10 missing Greater Books. (those drops from neutral Bosses)

*Return to the Helder when you have found the 10 Greater books WITH the Improved book you have made in your inventory.*

Reward : Encyclopedia recipe. After completing this quest you will be able to return to the Helder to by another Encyclopedia recipe for 30,000 gold.
Necromancer

## Description

**Official Difficulty:** Normal

**In-Game Description:***Mystical Hero, particularly adept at death spells.*

## Starting Stats

 Mana
 Damage
 Strength
 Agility
 Intelligence

## Abilities

===Raise Dead [Active]===

**In-Game Description:** *Raise a Nightmare Skeleton (from a corpse) to fight for you. HP scales based of total Int. Armor Type changes together with yours. Right click to activate auto-casting*

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===Skeletal Mage [Active]===

**In-Game Description:** *Raise a Skeleton Mage from a corpse that has active abilities to fight for you. HP and Mana scales based of your total Int. Armor Type changes together with yours. Right click to activate auto-casting*

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 ===Death Soul [Active]===

**In-Game Description:** *A soul that can heal you and your death units or damage enemies for half of the amount.*

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 ===Advanced Summoning [Passive]===

**In-Game Description:** *Learn more about summonning and improve your summons. [Active ability : summons 3 corpses, cooldown 12 seconds]*

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Skeletal Mage +480 HP, +800 Mana, +15 Armor, +5HP regen.
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Skeletal Mage +600 HP, +1000 Mana, +20 Armor, +7HP regen.
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Skeletal Mage +720 HP, +1200 Mana, +20 Armor, +10HP regen.
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Skeletal Mage +840 HP, +1400 Mana, +30 Armor, +10HP regen.
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Skeletal Mage +960 HP, +1600 Mana, +50 Armor, +15HP regen.
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Skeletal Mage +960 HP, +1800 Mana, +65 Armor, +35HP regen.
Golem: +30000 HP, +300 Armor, +3 level in Slam.

Ultimate Ability:

 ===Golem [Active]===

Requires Hero level 8

**In-Game Description:** *Summons a powerful Golem to defend you from attacks. Also enhances your Nightmare Skeletons with +40 damage and +6 Armor, Skeletal Mage with +28 damage and +4 armor. [Passive ability : skill upgrade for your skeletons]*

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Boss Hunter

### Effects

+12 base Strenght, Agility and Intelligence for each charge it has.Whenever you kill a boss of level 60 or higher, Boss Hunter increases 1 charge.

Whenever you kill a Boss, increases gold by 100x number of charges and give 1250x number of charge EXP.

## Item Properties

Whenever you kill a boss of level 60 or higher, Boss Hunter increases 1 charge.

Whenever you kill a Boss, increases gold by 100x number of charges and give 1250x number of charge EXP.

+12 base Strenght, Agility and Intelligence for each charge it has.

Note: If you change your attack type having this item, drop it and pick up again to have the stats.

## Item evolution (Darky's version only and since 0.40)

You need 100 charges with boss Hunter to reach level 2.

Lvl 2 : The Flammard

Gives +1000 base Strenght, +1000 base Agility and +1600 base Intelligence.

Devil's Wrath : Deal 50% Spellpower x level of target in spell damage. Cooldown 300 seconds.
Knight (tier1)

## Abilities

### Thunder Clap

**In-Game Description: *Slams the ground, dealing 500 damage to nearby enemy and slowing their movement speed by 35% and attack rate by 55%. Last 5 seconds.***

### Endurance Aura

**In-Game Description:** *Increases nearby friendly units attack and movement speed.*

### Pulverize

**In-Game Description:** *Gives a chance that an attack will deal 1900 damage to nearby enemy units in 330 AOE*

### Devotion Aura

**In-Game Description:** *Give an additional armor to nearby friendly units. Gives bonus STR and INT.*

### Growth Up

**In-Game Description:** *Growth up in a strong being.*

*Requires Level ?*
Dante

## Description

**Official Difficulty:**Hard

**In-Game Description:***Cunning Hero, adept a manuevering thourgh battles. Can learn Decisive Strike, Unholy Power, Critical Strike, Evasion and Divine Speed.*

## Starting Stats

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### Decisive Strike

**In-Game Description:** *The Demon Hunter moves with a supernatural speed at a target enemy unit, causing damage and stunning the target enemy unit, causing damage and stunning the target. Cast range improvement per level.*

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### Unholy Power

**In-Game Description:** *Dante resort to his demon part to increase his damage and heal with the blood of his enemies, Cooldown improve per level.*

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### Critical Strike

**In-Game Description:** *Give a chance to do more damage on an attack.*

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### Evasion

**In-Game Description:** *Give a percent chance to avoid attacks.*

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### Divine Speed

**In-Game Description:** *Reduce the speed of eveything except you and other player heroes.*

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## Darky's version

In **Darky's version** Dante has another ultimate, you need to choose between Divine Speed or Darkness Speed the first time you get your ultimate ability.

### Divine Speed

**In-Game Description:** *Greately reduce the attack and move speed of everything in the world, included allies, exept you.*

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### Darkness Speed

**In-Game Description:** *Reduce the attack and move speed of enemies around you (less than Divine Speed), an increases your damage by a percentage.*

Increases you damage by 300% of your base damage and agility bonus, last 14 seconds
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Increases you damage by 400% of your base damage and agility bonus, last 16 seconds
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Increases your base damage by 500%, last 16 seconds
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Increases your base damage by 700%, last 20 seconds
**Cooldown**: 60 seconds, **Mana Cost**: 500
Infernal

**Official Difficulty:** Normal

**In-Game Description:** *Tank Hero, exceptional at defense and burning enemy troops. Can learn Flame Strike, Ground Smash, Infernal Strength, Fire Skin and Burn to Ashes.*

## Starting Stats

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### Flame Strike

**In-Game Description:** *Conjures a pillar of fire which damages ground units in a target area over time.*

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### Ground Smash

**In-Game Description:** *Slams the ground dealing damage and slowing the movement speed and attack rate of nearby enemies units. The infernal is so strong that this movement doesn't drain his energy. Cooldown improvements per level.*

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### Hell Strength

**In-Game Description:** *The strength of the infernal is supernatural and periodically burn a random enemy dealing fire damage based in your total hit points.*

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### Fire Skin

**In-Game Description:** *The fire skin of the infernal burns nearby enemy units dealing damage per second. Also in level 2 or higher give random bonus whenever you cast on of your hero abilities. Area of effect and random bonus improvements per level*

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### Burn to Ashes

**In-Game Description:** *The infernal turns everything to ash, damaging nearby enemy units per second. Drains mana until deactivated.*

*Requires Level 8*

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Demon Hunter

## Description

**Official Difficulty:** Hard

**In-Game Description:** *Cunning Hero, adept at maneuvering through battles. Can learn Rain of Fire, Killer Instict, Vampiric Aura, Demonic Reflexs and Demonic Speed.*

## Starting Stats

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### Rain of Fire

**In-Game Description:** *Bombards an area with Fire, stunning enemy land units and damaging neearby enemy units. Cast range and stun improvement per level.*

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### Life Steal

**In-Game Description:** *Gain hit points when hit enemy units and increases base +3 strength.*

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### Killer Instinct

**In-Game Description:** *Gives a bonus to attack damage and regeneration Life Regeneration, duration and cooldown improvement per level.*

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### Demonic Reflexes

**In-Game Description:** *Gives a percent chance to avoid attacks and a chance to deal additional damage. Critical chance improvement per level.*

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### Demonic Speed

**In-Game Description:** *Increases attack speed, move speed and damage for a duration.*

*Requires Level 8*

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## Trivia

* Demon Hunter Instead at Increasing Base Damage by 36 permanently when Using of Demonic Speed.
* Wearing of Dragon Slayer causing 75% Attack Speed When Using of Demonic Speed.
* Model such been Similar of Illidan Stormrage the Betrayer.
Jungle Zones

Like you can see on the map, the Jungle is a very wide term to describe all the neutral zones that contains neutral creeps and Bosses.

This page is intended to help see what enemies can be found in the several zones and help new players to navigate in the map.

## Central Zones

Central Forest (Orange), click the link for details.

**Troll's Forest** (pink)

**Golems Field** (purple) :

Creeps:

Bosses: Unbroken Darkweaver at the bottom of the field.

## Left Zones

Upper Forest (white)

**Bandits Hideout** (green):

Creeps: Choro Bandit

Bosses (in spawn order): Lock the Bandit (present since the game starts), Wildking, Earth-Borer, Shelob, Ninja, Lord of Fire and Ice

**Arena** (red)

Bosses : Azazel (present since the game starts) in Official Version or Guardian of Tides in Darky's version, Byatis, Forgotten One, Agiel.

**Mountains** (blue)

Creeps: Timber Wolf(x3), Rock Golem (x1), Ogre Magi(x2), Ogre Warrior(x5), Ogre Mauler(x5), Forest Troll Berseker (x1), Assassin(x3), Dire Mammoth(x1).

Bosses : Green Dragon's Den

At the bottom left corner of the zone : Salamander (spawns after Kel'Thuzad death)

## Right Zones

**Revenant's Cave** (blue)

You can enter the cave by going into the entrance that is at the top of the zone, and this will lead you into the bottom of the cave.

Creeps: Ghost (Doees not respawn), Satyr,

Boss: Revenant, respawns, he is located at the top of the cave

**Graveyard's Desolated Land** (yellow)

Creeps :

Bosses : Red cirle spawn: Elder of Voidwalker (infinite respawn). Left orange circle spawn: Nightmare, Cursed Golem

**Right Forest** (green)
Grom Hellscream

## Description

**Official Difficulty:**Normal

**In-Game Description:** Tank Hero,exceptional at killing enemies while talking damage. Can learn Blade Storm, Hallo Strike, Overgrow. Counter Attack and Throwing Axe*.*

## Starting Stats

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### Bladestorm

**In-Game Description:** *Causes a Bladestorm of Destructive force around the Hero, rendering him immune to magic and dealing damage per second to nearby enemy units. Durations improve level.*

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### Hallo Strike

**In-Game Description:** *Hit target enemy dealing damage based in his current and life and increase the hero armor for 3 seconds.*

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### Overgrow

**In-Game Description:** *Increases hero strength by 11 x your level. Duration Improve per Level.*

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### Counter Attack

**In-Game Description:** *Everytime you are attacked you have a chance to counter-attack a unit ground you dealing high normal damage based on your strength,also gives armor bonus.*

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### Throwing Axe

**In-Game Description:** *Throw Axes to nearby enemies around you.*

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## Trivia

* Throwing Axe is Helpful at this Target of Enemy at 10% Hit Points that Gain such a Gold.

* Grom Hellscream is real life at Champion or Warchief to this Horde.

* Counter Attack is Passive to Explosion at Distances at Charging in Enemies those Many Casting at their All enemies or Creeps such been Compared different at been Cleave.
Blacksmith Items

## Weapons

SCIMITARS
 Elite Mithril Scimitar
 Diabolic Scimitar
 Elite Rune Scimitar

SWORD + SCIMITAR PAIRS
 Duo Swords
 Twin Swords

STAFFS/WANDS

BLADES/CLAWS
 Hitman Blade
 Shaman Claws
 Elite Shaman Claws

SPEARS
 Noxious Spear
 Poisonous Spear
 Venomous Spear
 Baneful Spear

## Apparels

SHIELDS

HELMS
 Magic Iron Helm
 Mystic Helm
 Sacred Helm
 Hephaestus Helm
 Elite Rune Helm

GLOVES
 Mystic Gloves
 Sacred Gloves
 Divine Gloves
 Elite Rune Gloves

BOOTS
 Audacity Boots
 Bravery Boots
 Heroism Boots
 Elite Rune Boots

## Stat Items

NECKLACE/CIRCLETS
 Circlet of Grandeur
 Necklace of Greatness
 Necklace of Majesty
 Necklace of Magnificence
 Necklace of Divinity

## MISCELLANEOUS

GEMS/LEATHER
 Life Gem
 Vigor Gem
 Spirit Gem
 Vitality Gem
 Sphere of Vitality

GRIMOIRE/FIGURINES
 Hell Grimoire
 Ancient Figurine
 Mystic Figurine
 Figurine of Magnificence

SPECIAL ITEM
 Aegle
 Eidyia
 Hermes
 Ares
Nirvana

Regeneration +50

Holy Enchantment: On attack Deal Current Mana/Total Mana x Intelligence in Spell Damage

Energy Burst: The hero gathers his energy for 5 seconds ans then uses all his mana in a massibe explosion that deals damage to all nearby enemies based in the current mana. As closer is the enemy, bigger is the damage.

## Stats Increases

 HP
 Regeneration

Holy Enchantment: On attack Deal Current Mana/Total Mana x Intelligence in Spell Damage

Energy Burst: The hero gathers his energy for 5 seconds ans then uses all his mana in a massibe explosion that deals damage to all nearby enemies based in the current mana. As closer is the enemy, bigger is the damage.
Arthas

## Description

**Official Difficulty:**Normal

**In-Game Description:**Warrior Hero,exceptional to defense and augmenting nearby friendly troops. Can Learn

   Shockwave, Bash, Sword Mastery, Uncommon Power and Mirror Image.

## Starting Stats

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### Shockwave

**In-Game Description:** *A wave of force that ripples out from the Hero, causing damage to units in a line. Distance*

   *and area of effect improves per level.*

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### Uncommon Power

**In-Game Description:** *Arthas trains without break to improve all his attributes.*

   ​​​​​​​

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### Bash

**In-Game Description:** *Gives 30% chance that an attack will do bonus damage and stun an opponent for a short time.*

    ​​​​​​​

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### Sword Mastery

**In-Game Description:** *Increases the movement speed and attack rate.*

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### Mirror Image

**In-Game Description:** *Confuses the enemy by creating a illusion of the Hero the deals and receives damage similar to the original. Also dispel all Magic or Buff.*

    ​​​​​​​

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Villager

## Starting Stats (at level 4)

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### Villager Punch

**In-Game Description:** *Throw a hard punch at a target enemy unit. causing damage and stunning the target for 2.6 seconds.*

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### Hurl Boulder

**In-Game Description:** *A boulder that is thrown at an enemy unit, causing damage and stunning the target for 2 seconds, have 700 cast range.*

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### Critical Attack

**In-Game Description:** *Gives a chance that an attack will do bonus damage.*

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### Dodge

**In-Game Description:** *Gives a chance to dodge attacks and increase the base strength of the villager by 4 per level.*

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### Growth Up

**In-Game Description:** *Growth up in a strong being.*

*Requires Level 9*
Dark Mage (tier3)

## Abilities

### Scourge

**In-Game Description: Contaminate a random enemy unit and the units around him deal damage per second. Last 20 seconds.**

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### Ice Road

**In-Game Description:** Create a path of ice in a straight line, dealing damage and freezing the GROUND units for 3 seconds. Cooldown improvement per level.

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### Thunder

**In-Game Description:** Summon a thunder from the sky that deal 6000 damage and paralyze the target for 5 seconds. Mana cost improve per level.

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### Shadow strike

**In-Game Description:** Hurls a poisoned dagger which deals larger initial damage, and then deals damage over time. The poisoned unit has its movement speed and attack speed slowed for a short duration. Cooldown and slowed speed improve per level.

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### **Frostbite**

**In-Game Description:** Frost a target enemy unit, immobilizing and damaging temporarily
Glacial Hell

## Glacial Hell

### Effects

+1000 Damage1800 HP

6% chance to Freeze, lasts 1.6 seconds, deals 7000 normal damage

Glacial Storm

## Stats

 Damage

Glacial Storm

Skill level 1:

6% chance to Freeze, lasts 1.6 seconds, deals 7000 normal damage

Skill level 2:

20% chance to do 2200 Spell Damage in a big AOE.
Hell column: 2% chance to deal AOE over time Damage.
Orb of Darkness

Become alone against all (see Properties paragraph)

## Properties

If you buy this item, you are betraying the Empire. You will be a third force against the Light and the Dark Forces.
Since you do not have the blessing of the Empire, you can't revive infinitely at the Fountain of Power, but you get 5 lives and can revive instantly if killed. You will not lose if the Empire is destroyed.

To win the game, you have to destroy the other 2 forces.
Archer

## Description

**Official Difficulty:** Normal

**In-Game Description:** *Ranger Hero, adept at enhancing ranged attacks and slaying enemies from afar. Can learn Searing Arrows, Frost Arrows, Deadly Arrow, Trushot Aura and Dexterity.*

The Archer revolves around dealing massive amounts of damage from afar while also immobilizing enemies.

## Starting Stats

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### Searing Arrow

**In-Game Description:** *Increases the damage by adding fire. Cooldown and cast range improved per level.*

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### Frost Arrow

**In-Game Description:** *Shot a frost arrow to an enemy frozen him and units around, also increases you agility for a duration.*

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### Sky Shot

**In-Game Description:** *Imbue an arrow with magic aim for an area and shot it to the sky, when the arrow landed will deal high damage and stun the area, deal only 20% damage to building. Cast range and stun improve per level.*

See here for a full list of towers.

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### Trueshot

**In-Game Description:** *Increases your damage by a percentage of your base damage and agility bonus and increases your base agility*

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### Dexterity

**In-Game Description:** *Increases Agility and Base Damage.*

*Requires Level 8*

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Paladin

## Description

**Official Difficulty:**Hard

**In-Game Description:***Warrior Hero, exceptional at defense and augmenting nearby friendly troops. Can learn Thunder Clap, Curse, Inner Fire, Devotion Aura and Divine Power.*

## Starting Stats

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### Thunder Clap

**In-Game Description:** *Slams the ground, dealing damage and slowing the movement speed and attack rate of nearby enemy units. AOE, duration and cooldown improves per level.*

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### Inner Fire

**In-Game Description:** *Increases a target friendly unit's damage, armor and regneration rate. Cooldown and duration improvement per level.*

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### Blessing of Kings

**In-Game Description:** *Heal a Unit and give high resistance agains magic damage and protection a gains some spells, also increases move and attack speed for a duration Cooldown, heal, move and attack speed improve per level.*

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### Devotion Aura

**In-Game Description:** *Gives additional armor to nearby friendly units. AOE improvement per level. after level 9 the ability changes target, the bonus is bigger but the ability is not necessary better .*

### Divine Power

**In-Game Description:** *Grants an over human strength that increases the damage for a few seconds.*

**Mana Cost: 200**
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**Mana Cost: 250**
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**Mana Cost: 500**
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**Mana Cost: 1200**
**Cooldown: 80**
Royalty

Vaporization: 18% chance to deal13000 spell damage around yo in moderate area on hit.Reduce enemies attack speed by 60% and move speed reduce by 28% in a small area around you.

## Stats Increases

 Attack Speed

Vaporization: 18% chance to deal13000 spell damage around yo in moderate area on hit.
Reduce enemies attack speed by 60% and move speed reduce by 28% in a small area around you.
Dark Knight

## Description

**Official Difficulty**: Hard

**In-Game Description**: Warrior Hero, Exceptional at defense and augmenting nearby friendly troops. Can learn Blue Axe, Berserker, Cleaving Attack, Holy Aura and Ares Blessing.

## Starting Stats

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### Blue Axe

**In-Game Description:** *Throw an Axe Imbued with Magic, causing damage to units in a line, stun the target for 3 seconds and increase Dark Knight Damage for a short duration.*

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### Berserker

**In-Game Description:** *Increases attack and Move Speed and when ever you kill a unit under this effect increase your base damage, Cooldown Improvement per level.*

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### Holy Aura

**In-Game Description:** *Increases the Movement speed and life regneration rate of nearby friendly units. Also increases the Dark Knight base damage.*

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 7
 8
 9

### Cleaving Attack

**In-Game Description:** *The Knight Strike with such force that he damages multiple enemies with his attack.*

 2
 3
 4
 5
 6
 7
 8
 9

### Ares Blessing

**In-Game Description:** Give you an unhuman strength and resistance*.*

 2
 3
 4
**Mana Cost**: 600
Darius Helmet

Hit Points +18000

Mana bonus +16000

Darius Edict

## Stats Increases

 Agility
 Hit Points
 Mana bonus

Darius Edict: Reduce move and attack speed by 300% of enemies around you in 800 area of effect, last 5 seconds, damage them for 8500, restore your health and mana by 22000 and increases all stats by 6 permanently or until you change your attack type. Cost 1800 Mana. Cooldown: 80 seconds.
Runestone Greatsword

Life Steal: 16%

Magic Runes Runes will be filled with blood of level 92 and higher victims and add a charge to Runestone Greatsword.

Crush: Have 5% chance to deal number of charges as % of current HP on attack

Orbs effects does not stack

## Stats Increases

 All Stats
 Life Steal

Magic Runes Runes will be filled with blood of level 92 and higher victims and add a charge to Runestone Greatsword.

Crush: Have 5% chance to deal number of charges as % of current HP on attack.

Orbs effects does not stack

## How to obtain

Complete **Little Tommy** quest (see Crying Woman).
Azazel / Guardian of Tides

## Description

Azazel (or the Guardian of Tides if you play on Darky's version) is the first boss encountered in the Arena. It's a High level boss that can cast a spell (when at 60% health or lower) covering the entirety of the Arena's surface. Without Spell Damage Resistance, this spell can be deadly so be prepared.
It is present since the beginning of the game.

Gold on kill~10000g.

## Stats Azazel

 Mana
 Damage
 Armor
 Level

## Stats Guardian of Tides

 Mana
 Damage
 Armor
 Level

## Skills

Finger of death
Hex,
Bash,
Tsunami (used if he is 60% or lower hp) : spell covering the entirety of the Arena's surface, if you have low hp and low magic resistance you could die instantly, be prepared.

## Potential drops

Heart of the devil, Final Weapon, Volcanic Sword, Slayer Armor, Savior, Zeral Amulet, Xavier, Double Edge, Scepter of Malevolence, Runic, Deathless, Green Deity (low %drop), Red Deity (low %drop), Blue Deity (low %drop).

## Stolen loot (Thief ability)

[[Artemis Flute, Demonic Figurine, Azazel Urn
Doombringer

Armor +1000

Critical Strike : 10% chance to deal 25 times normal damage

Life Steal: Have 9% chance to deal 8% current Hit Points of target and heal hero for 8% of their Hit Points on attack.

## How to obtain

Complete **Little Tommy** quest (see Crying Woman) to get the Runestone Greatsword.

Come and talk to the Runemaster when having Runestone Greatsword in your inventory to obtain the recipe.
Blood Grunt

## Description

**Official Difficulty:**Very Hard

**In-Game Description:***Warrior Hero, exceptional at defense and augmenting nearby friendly troops. Can Learn Blood Thirsty, Funeral Blow, War Cry, Hyper Regneration and Explosive Blood.*

## Starting Stats

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilties

### Blood Thirsty

**In-Game Description:** *Harek feeds with the blood of his enemies healing himself for a percentage on the total life of the victim. Also increases his attack speed with every level.*

 2
 3
 4
 5
 6
 7
 8
 9

### Funeral Blow

**In-Game Description:** *Harek hits an enemy with all his power dealing damage to units around a target enemy.*

 2
 3
 4
 5
 6
 7
 8
 9

### War Cry

**In-Game Description:** *A terrifying war cry stuns enemies for 3 seconds deals 300 damage to nearby enemy units and heal the Blood Grunt for 4% of his total hit points. Mana cost improvement per level.*

 2
 3
 4
 5
 6
 7
 8
 9

### Hyper Regneration

**In-Game Description:** *Grants hit points Regneration per second. last 30 seconds. Cooldown improvement per level.*

 2
 3
 4
 5
 6
 7
 8
 9

### Explosive Blood

**In-Game Description:** *Harek imbue his blood with magic and throws it do the enemy, the Blood Grunt receives an amount of damage by the lost of blood, deal damage to the target based in his current hit points and stun.*

 2
 3
 4

## Darky's Version

> *data coming from v0.41*
>
>

## Starting Stats

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilties

### Blood Thirsty [Passive]

**In-Game Description:** *Harek feeds with the blood of his enemies healing himself for a percentage on the total life of the victim. Also increases his attack speed with every level.*

 2
 3
 4
 5
 6
 7
 8
 9

### Funeral Blow [Active]

**In-Game Description:** *Harek hits an enemy with all his power dealing damage to units around a target enemy.*
Hits in Pure Damage, damage and cooldown improvement per level.

 2
 3
 4
 5
 6
 7
 8
 9

### Stamina [Active]

**In-Game Description:** *Increases Hit Points.*

Increases Hit Points by 360 permanently, cooldown and mana cost improved per level.

 2
 3
 4
 5
 6
 7
 8
 9

### Hyper Regneration

**In-Game Description:** *Grants hit points Regneration per second. last 30 seconds. Cooldown improvement per level.*

 2
 3
 4
 5
 6
 7
 8
 9

### Explosive Blood

**In-Game Description:** *Harek imbue his blood with magic and throws it do the enemy, the Blood Grunt receives an amount of damage by the lost of blood, deal damage to the target based in his current hit points and stun.*

 2
 3
 4
Death Wand

Mana regen +500%

Each spell will deal extra spell damage by x3 intelligence or heal for the same amount in case target is allied

Can cast Curse of Death

## Stats Increases

 Mana Points
 Mana regen

Each spell will deal extra spell damage by x3 Intelligence or heal for the same amount in case target is allied.

Can cast Curse of Death:
Killing Order

## Description

This page is a quick reminder about at wich moment some bosses have to be killed in order to spawn all of the bosses.

Not fullfilling the kills in the right order will break the bosses spawn cycle and will delete an entire branch of bosses.

## Short version (necessary bosses only)

Cursed Golem --> Azazel / Guardian of Tides --> Faceless One Deathbringer --> Ligeia

## Entire cycle (for beginers)

You will first start the boss cycle by killing the Forest Troll Warlord in the main clearance of the center forest.

Then you will follow the  cyan bosses spawn indications that will appear in the message chat (left side of your screen) until Pyromancer spawn is indicated. When Pyromancer spawns, also the Cursed Golem will spawn in the Graveyard's desolated Land (see Jungle Zones or Jungle Zones (Darky's Version)). You will have to kill him after defeating the Pyromancer. After killing Typhos and Vrykolaklaus you will defeat Azazel / Guardian of Tides, then just after Faceless One Deathbringer and directly after Ligeia. If this is done, you will have no boss branch locked.

If you need a complete boss by boss killing order this is it:

Forest Troll Warlord --> Ancient of Woods --> Dragon Turtle --> Hydromancer --> Murlock Overlord --> Nightmare --> Pyromancer --> Cursed Golem --> Typhos --> Vrykolaklaus --> Azazel / Guardian of Tides --> Faceless One Deathbinger --> Ligeia...

Also a table realised by Myne and Flyne that maybe is more visual  :

Visit the original document created by Myne and Flyne here: https://docs.google.com/spreadsheets/d/1jhpQs6TYuOiSG8KxsDRazTS5CDHVOHhy/edit#gid=617236298.
Dark Knight (Little Child)

## Starting Stats (at level 16)

 Armor
 Strength

## Abilities

### Thunder Clap

**In-Game Description: Slams the ground dealing 500 damage and slowing the movement speed and attack rate of nearby enemy land units.**

AOE and speed reduction improve per level

 2
 3
 4
 5
 6
 7
 8
 9

### Speed

Require Level 17

**In-Game Description: Increases Dark Knight movement speed and attack speed.**

 2
 3
 4
 5
 6
 7
 8
 9

### Pulverize

**In-Game Description: Gives a chance that an attack will deal 1900 damage to nearby enemies.**

 2
 3
 4
 5
 6
 7
 8
 9

### Dark Resistance

Level 17 required

**In-Game Description: Increases the Strenght of the Dark Knight**

 2
 3
 4
 5
 6
 7
 8
 9

## Ultimate

### Offense and Defense

Level 20 required

**In-Game Description: Gives a great bonus to Damage and Armor**
Bosses

Bandit Lord

Enraged Wildkin

Tuskar Sorcerer

Kobold (needs completion)

Draenei Disciple

Ice Troll High Priest

Giant Polar Bear

Tuskar Warrior

Troll Mage

Blaspheme

Dark Priest (boss)

Vampire (Lane boss)

Lesser Vampire

Ice Troll Warlord

Team Panda

Gnoll Warden

Rogue Wizard

Ancient Hydra

Nosferatu

Siege Golem

Vampire Lord (Lane boss)

Saphiron

Darigaaz

Dark Dragon

Golden Bahamut the King of Dragons

Final Disease

Death

Michael

Laika

Sheep

## Jungle Bosses

This section contains all bosses that don't spawn in lane.

You can also check the Jungle Zones page that can help you visualise the bosses location.

### Right Side Bosses

* Behemoth
* Elder of Voidwalker
* Dragon Turtle
* Revenant
* Murlock Overlord
* Ligeia
* Nightmare
* Cursed Golem
* Black Arthas
* skeletal king
* vampire
* Bandit group(quest)

### Center Forest Bosses

* Forest Troll Warlord
* Ancient of Woods
* Dark Wizard
* Hydromancer
* Pyromancer
* Searinox
* Tarifas
* Vrykolakaklaus
* Faceless One Deathbringer
* Kel Thuzad
* Black Knight
* Titan
* Hades (last one)

### Left Forest Bosses

* Azazel
* Gaia
* Gaia Awakened
* Typhos
* Unbroken Darkweaver (90)
* Lock the Bandit
* Wildking
* Earth-Borer
* Shelob
* Ninja
* Lord of Fire and Ice
* Dragon feiri (Last)
* Salamander

### Dragon's Den (Mountains)

Green Dragon

Big Green Dragon

Adult Green Dragon

Fierce Green Dragon

Vicious Green Dragon

Mighty Green Dragon

Ancient Green Dragon

Apocalypse

Glacial Wolf

Blood Elemental

Omega(last)
Apocalypse

## Description

You must have killed Ancient Green Dragon before Apocalypse can spawn (you have to kill all of the Green Dragons).

Apocalypse is a High level Boss with high damage that can cast several AOE spells.

Gold on kill ~10000g

## Stats

 Armor
 Level

## Skills

Warstomp,

Bash

Critical Strike

## Potential drops

Apocalypse Head(100% chance drop), Deathless (low chance) , God Slayer (low chance), Runic, Gem Fragment, Slayer Armor...

## Stolen loot (Thief ability)

Ancient Dragon Scales, Ancient Dragon Claws, Gem of Fragment(level 20)
Emerald

## Emerald

### Effects

+56 Strenght+16 Agility

+16 Intelligence

+18Armor

+10 HP regen/sec

Every 1.2 Seconds attack an Enemy for 330 Damage.

Can be upgraded (buy the recipe again)

## Stats Increases

 Agility
 Intelligence
 Armor
 HP regen/sec

Every 1.2 Seconds attack an Enemy for 330 Damage.

* Can be upgraded by buying another recipe (3 upgrades possible)
* (Illusions gain the attack ability as well)

## Upgraded versions stats:

### Level 2 : Flawless Emerald

 Agility
 Intelligence
 Armor
 HP regen/sec

Every 1.6 Seconds attack a random nearby Enemy for 620 Damage.

### Level 3 : Perfect Emerald

 Armor
 HP regen/sec

Every 1.8 Seconds attacks a random nearby Enemy for 950 Damage.
Emily

Emily is a friendly NPC that can provide permanent stats in exchange of items you bring to her (Emily Training).

She can be found close to the big fountain, at North-West of the City.

## Emily Training

You can attack Emily with a particular item to get specific rewards. To do so will destroy the used item.

**The Training can only be performed by one Hero and only one time.**

 Khadgar's Gem of the Energy | +4000 Mana bonus
Initiate

## Starting Stats (at level 4)

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### Holy Light [Active]

**In-Game Description:** *A holy light that can heal a friendly unit or your self.*

 2
 3
 4
 5
 6
 7
 8
 9

### Chain Lightning [Active]

**In-Game Description:** *A bolt of damaging lightning at a target enemy that jumps up to 4 nearby enemies. Each jump deals 20% less damage.*

 2
 3
 4
 5
 6
 7
 8
 9

### Frost bolt [Active]

**In-Game Description:** *A frost bolt that is thrown at an enemy unit, causing damage and frozen the target.*

 2
 3
 4
 5
 6
 7
 8
 9

### Frost Armor [Active]

**In-Game Description:** *Creates a shield of frost around a target friendly unit. The shield adds armor and slows melee units that attack it.*

 2
 3
 4
 5
 6
 7
 8
 9

### Growth Up [one use Active]

**In-Game Description:** *Growth up in a strong being.*

*Requires Level 9*
Helm of The Underworld King

70% Spell Damage Reduction

+900 Spell Power

Change your armor type to Hero

Can cast Sacred Barrier

## Stats Increases

+150 Armor, +150 HP Regen/sec, 70% Spell Damage Reduction, +900 Spell Power.

Change your armor type to Hero.

Can cast Sacred Barrier. Sacred Barrier is a spell that protects you against magic damage, dragonsdamage and some spells. Last 16 seconds. Barrier can be destroyed with a high amount of damage.
Silversmith

## Presentation

Silversmith is a quest giver NPC.

Location : close to his workshop (Right side of the City).

He gives **Artifacts worth collecting** quest (see below).

## Quest Dialog

When activating his quest, you'll have this dialog:

*Silversmith:* Greetngs warrior. Looking for a job?

*Hero:* Yes, I need a job.

*Silversmith:* I am trying to make a collecton of some unique items but I am too old to find them. Find these items and I will pay you.

## Artifacts worth collecting

Objective: Bring the following items to Silversmith.

* Claws of Gaia
* Shield of Revenant
* Darkweaver's Club
* Horn of Minautor
* Helm of Skeletal King
* Komodo Tail

When killing a boss you will have a chance that it drops the quest item linked to it. To get your reward you have to go close to Silversmith with the quest item in your inventory.

Reward : Each item given to Silversmith will grant +3000 gold to all and +8000 XP to all.
Maiev

## Description

**Official Difficulty:** Hard

**In-Game Description:** *Cunning Hero, exceptional at combat. Can learn Mirage, Shuriken Fury, Impulse, Blind Spot and Ultimate Fighting Style.*

## Starting Stats

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### Mirage

**In-Game Description:** *Confuses the enemy by creating 2 illusions and dispeling all magic from Maiev. Cooldown, Duration and % of damage taken improve per level.*

 2
 3
 4
 5
 6
 7
 8
 9

### Shuriken Fury

**In-Game Description:** *Throw shurikens to a limit number of targets of nearby enemies units. Number of targets improve per level.*

 2
 3
 4
 5
 6
 7
 8
 9

### Impulse

**In-Game Description:** *Increase the damage and regneration rate of you and your illusions in game. Regneration bonus improve per level.*

 2
 3
 4
 5
 6
 7
 8
 9

### Blind Spot

**In-Game Description:** *See throught the enemies weakness, nearby enemies units has their armor reduced. AOE improve per level.*

 2
 3
 4
 5
 6
 7
 8
 9

### Ultimate Fighting Style

**In-Game Description:** *Maiev train putting her life in risk to learn the ultimate fighting style that increases her damage, give a chance to evade enemies attack and chance to do a critical hit.*

 2
 3
 4
Village Elder

## Presentation

The Village Elder (Villager) is a quest giver NPC.

Location : North East village, close to the campfire.

He gives **Forgotten village** quest (see below).

## Quest Dialog

When activating his quest, you'll have this dialog:

*Village Elder:* Milord, we need your help. The Dark Forces started to attack our village, they have killed all the guards the empire send us. Scouts say they are preparing for a new attack, it will be too late until empire sends new guards, please help us. I can pay you 20000 gold.

You will then have the choice :

1) To Help

2) To ask for 30000 gold

If you ask for 30k gold, Elder will tell you that they do not have the money

If you chose to help you will have the following dialog:

*Hero:* Don't worry, I will help you.

You will be given the quest **Forgotten village,** where the first attack will begin 1 minute after this dialog.

## Forgotten village

Objective: Defend the village against the undead attacks.

Reward : You have both choice between accepting the 20000 gold first offered by the Elder or refuse.

If you refuse, the Village Elder will give you as a reward the Raven Sword.
Defender

## Description

**Official Difficulty:**Hard

**In-Game Description:***Warrior Hero, a versatile hero that can take several different roles depending what abilities and items you choose, specialize will armor can give armor to allied increases his own base armor some abilities effect are base his based armor. armor coming from hero abilities and agility. Have 15 abilities to choose.*

## Starting Stats

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### First Hero Ability

#### Furious Stomp

**In-Game Description:** *AOE spell damage around you reduce enemies attack and move speed.*

 2
 3
 4
 5
 6
 7
 8
 9

#### Shield Slam

[[File:Shield\_Slam.png|thumb]
**In-Game Description:** *Single target spell, deal damage based in your base armor*

 2
 3
 4
 5
 6
 7
 8
 9

#### Defensive

**In-Game Description:** *Increases your Armor and regeneration rate for a Duartion.*

 2
 3
 4
 5
 6
 7
 8
 9

### Second Abilities

#### Revenge

**In-Game Description:** *Single Target Spell, High Damage based in your level, high cooldown, you must be damaged to you use it.*

 2
 3
 4
 5
 6
 7
 8
 9

#### Block

**In-Game Description:** *Passive Block Ability,chance to prevent an amount of damage, do not stock with other block abilities.*

 2
 3
 4
 5
 6
 7
 8
 9

#### Armored

**In-Game Description:** Strong armor aura but in a very small AOE*.*

 2
 3
 4
 5
 6
 7
 8
 9

### Third Abilities

#### Steel

**In-Game Description:** Passive ability that increase your base armor and give you a chance to stun and deal bonus damage on each attack*.*

 2
 3
 4
 5
 6
 7
 8
 9

#### Sacrifice

**In-Game Description:** High Damage in a big AOE and long stun but deal damage to yourself, high cooldown*.*

 2
 3
 4
 5
 6
 7
 8
 9

#### Armor Up

**In-Game Description:** Increase your base armor each time is used*.*

 2
 3
 4
 5
 6
 7
 8
 9

### Fourth Abilities

#### Divine Thoughness

**In-Game Description:** Increase your strength based in your base armor for a duration but greatly reduce your damage and attack speed.

 2
 3
 4
 5
 6
 7
 8
 9

#### Mega Heal

**In-Game Description:** Heal someone for a big amount, damage a % of that in a small AOE, give you a random stat each time is used, very high cooldown.

 2
 3
 4
 5
 6
 7
 8
 9

#### Damage Breaker

**In-Game Description:** Reduce damage attack and move speed and deal % of target max hp in spell damage.

 2
 3
 4
 5
 6
 7
 8
 9

### Ultimate Abilities

#### Unbreakable

**In-Game Description:** Greatly Increases your armor for a duration.

 2
 3
 4

#### Protector

**In-Game Description:** Big armor bonus to your allieds heroes but reduce your own armor for a duration.

 2
 3
 4

#### Immortal

**In-Game Description:** Passive ability that Increases your regneration rate normal or % Depending on the Level.

 2
 3
 4
Elder Voidwalker

## Description

Elder Voidwalker is a permanent boss located close to the Graveyard.

Gold on kill ~1300-1600g

## Stats

Elder Voidwalker has a significant Evasion, a Spell Shield and some life steal.

## Potential drops

Vampire Blood, Assassins Lance, Superior Creature Claws, Staff of Discharge, Gem Fragment (rare), Killer Blade, Divine Rune, The Hunt Begins (rare), Ring of Superiority, Demonic Sword, Scepter of Malevolence, Scepter of Wisdom, Gem of Hades, Michael Shield (rare)

## Stolen loot (Thief ability)

Divine Rune, Scroll of Agility (+90), Ring of Superiority.
White Mage (tier3)

## Abilities

### BloodLust

**In-Game Description:** Increases the unit's attack rate by 150% and movement by 35%

 2
 3
 4
 5
 6
 7
 8
 9

### Edge

**In-Game Description:** *Increases a target friendly unit's damage.*

 2
 3
 4
 5
 6
 7
 8
 9

### Frost Armor

**In-Game Description:** Creates a shield of frost around a target friendly unit. The shield adds armor and slows melee units that attack it.

 2
 3
 4
 5
 6
 7
 8
 9

### Rejuvenation

**In-Game Description:** Heals a target friendly unit over time. Cooldown improvement per level

 2
 3
 4
 5
 6
 7
 8
 9

### Growth Up

**In-Game Description:** *Growth up in a strong being.*

*Requires Level ?*
Skeleton Warrior (tier2)

## Starting Stats (at level 10)

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### Fire Bolt

**In-Game Description: *Throw a fire ball at an enemy unit, causing damage and stunning the target for 1.7 seconds. Have 900 cast range.***

 2
 3
 4
 5
 6
 7
 8
 9

### Killer Bones

**In-Game Description:** *Throw up to 6 bones to nearby enemies units.*

 2
 3
 4
 5
 6
 7
 8
 9

### Bash

**In-Game Description:** *Skeleton Warrior have a chance to deal bonus damage and stun an opponent for 0.1 seconds.*

 2
 3
 4
 5
 6
 7
 8
 9

### Bones Property

**In-Game Description:** *The skeletons are hard hitting from afar have a chance to reduce organic ranged attack to 7. Maximum ignored damage is 1900.*

**This ability don't stack with armors and shields block ability.**

 2
 3
 4
 5
 6
 7
 8
 9

### Growth Up

**In-Game Description:** *Growth up in a strong being.*

*Requires Level 25*
Skeleton Viking

## Abilities

### Storm Bolt

**In-Game Description:** Thrown a Hummer at an enemy unit, causing damage and stunning the targer for 4 seconds. Has 600 cast range.

 2
 3
 4
 5
 6
 7
 8
 9

### Death Stomp

**In-Game Description:** Slams the ground, stunning and damaging nearby enemy units.

 2
 3
 4
 5
 6
 7
 8
 9

### Bash

**In-Game Description:** Skeleton has 10% chance to deal bonus damage and stun an opponent. Stun duration improve per level.

 2
 3
 4
 5
 6
 7
 8
 9

### Bones Property

**In-Game Description:** The skeletons are hard hitting from afarhave a chance to reduce organic range attack to 7, maximum ignored damage is 1900.

 2
 3
 4
 5
 6
 7
 8
 9

### Undead

**In-Game Description:** Increases life regeneration rate by 900 per second

 2
 3
 4
 5
Skeleton Warrior (tier3)

## Starting Stats (at level 15)

 Mana
 Damage
 Armor
 Strength
 Agility
 Intelligence

## Abilities

### Fire Bolt

**In-Game Description: *Throw a fire ball at an enemy unit, causing damage and stunning the target for 1.7 seconds. Have 900 cast range.***

 2
 3
 4
 5
 6
 7
 8
 9

### Killer Bones

**In-Game Description:** *Throw up to 6 bones to nearby enemies units.*

 2
 3
 4
 5
 6
 7
 8
 9

### Bash

**In-Game Description:** *Skeleton Warrior have a chance to deal bonus damage and stun an opponent for 0.1 seconds.*

 2
 3
 4
 5
 6
 7
 8
 9

### Bones Property

**In-Game Description:** *The skeletons are hard hitting from afar have a chance to reduce organic ranged attack to 7. Maximum ignored damage is 1900.*

**This ability don't stack with armors and shields block ability.**

 2
 3
 4
 5
 6
 7
 8
 9

### Dead Rage

**In-Game Description:** *Increases damage a lot a give Life steal.*

 2
 3
 4
 5