Stell

***Mediation Officer***

## Appearance

Stell is athletic with a standard-issue Sector Authority space suit. She has two hair pieces that are similar to badges for her rank, as well as performing other functions. She, like other Sector Authority officers, has a smartphone-like tool that she uses to project holograms and declarations.

## Background

Viewed as naive by some, and overly meddling by most (even among the Sector Authority's global peacekeeping forces), Stell strives for good in a world at war. A firm believer in justice, the saving power of technology, and offering a helping hand for any who need it, her drive is evident in all that she does. Unfortunately, most of the time she makes the problem worse by trying to fix it. She almost seems to be everywhere at once trying to keep the peace.

Stell believes in the intent of the law over the letter of it. Though her mother is a Supreme Scion of the Sector Authority, this doesn't automatically boost her position, as she is still working her way through the ranks dutifully. However, she is not doing so well at that due to disagreements with her CO, Salazar.

Her sense of purpose contributed directly to her combining the first AEGIS Class robot in the conflict. Near the end of the Five Nations War, Stell was on assignment in the Great States, hunting for the criminal mercenary Ryos. With some assistance from Gamound's forces and after into several prolonged battles with him and his accomplice Poppet, her assignment appeared to be over. However, the two miscreants managed to accidentally awaken the first Quadra Level robot, ELL-GEL-ION, and lost control of it. Before it laid waste to everything along the Great States border, Stell had Gamound launch her and her SOL-100 at the monster, igniting a fusion and giving rise to the AROZ-ELL-SOL.

Upon returning home, she was not greeted with praise. Instead, Stell is now imprisoned both for her brash actions and for not revealing the secrets of her robot to her superiors - not that she knows them.

## Robots and Abilities

Stell is the pilot of SOL-100 and AROZ-ELL-SOL.

Stell’s robot, the SOL-100 is a customized laser unit, capable of hitting targets beyond the horizon with deadly explosive power by bouncing the beam off of reflectors and satellites in the sky.

Her Commander Ability is "**Arrest Mandate**", which gives her robots Reroll 1 for the round if they target enemy robots which have already been targeted in the same turn. This ability is good for focusing fire on a single target and eliminating them quickly. If the player fails an attack roll they can simply spend 1 energy to reroll that failure, increasing the odds of success.

## Team Building with Stell

Stell is one of eight Commanders who came with a pre-built team in the AEGIS Core Box.

This team has high energy output and focuses on long-range attacks. AROZ-100 and IDA-400 have a powerful synergy here, with AROZ's Damage buff allowing IDA to deal up to 3 damage per turn. ENDER-600 can also take advantage of the team's energy output to use its powerful, high-cost attack.

## Trivia

* Stell was the fifth Commander designed, after Ixa, Ainer, Etwal and Gamound.
* Her ability changed the most times in development.
* "Arrest Mandate" was the name of Ixa's ability for multiple years, but was ultimately given to Stell because it made more sense with her role as a police officer.
* From inception, Stell was always planned to be the "winner" of the Five Nations War by unlocking an AEGIS-Class robot.