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Non Slip Team Rune

*He will not let your foot slip—*

*he who watches over you will not slumber;*

Psalm 121:3

* Difficulty Level (DL) of this Team Rune (Sword of the Spirit level needed to use this Team Rune--but no more than 3 levels below this rating): **DL 1**

### Affects

This Team Rune allows Lightraiders on a DragonRaid team to walk on slippery surfaces without falling, adding 3 to their Climb Skillfully (CLS) Ability for one day.

### **Rewards**

* # of MU awarded to Self Control (SC) Character Strength if recited correctly by memory: **SC** **+ 1 MU**

* # of MU awarded to Sword of the Spirit if recited correctly by memory: **SS + 1 MU**

**Disclaimer Page**
Overlord's Message in a Bottle

A bottle is spotted floating in the ocean along the beach of Harbour Joy. It has a note in it written by the Overlord. As it is read, the script changes like a wisp of smoke. It disappears as more of the message appears. It tells the players the details written in the Lightraider Test Player Briefing.

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Character Strengths

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Nine Character Strengths make up the source of a Lightraiders power and distinguish them from a Dragon Slave. The Lightraider cannot possess them apart from the Overlord. They develop in Lightraiders as they as they obey the Overlord, and Lightraiders with the highest Character Strengths are the most obedient. Obedience makes Lightraiders more like the Overlord.

**The Nine Character Strengths**

1. Love (LO)
2. Joy (JO)
3. Peace (PE)
4. Patience (PA)
5. Kindness (KI)
6. Goodness (GO)
7. Faithfulness (FA)
8. Gentleness (GE)
9. Self Control (SC)

**Disclaimer Page**
Lion Warrior

Lion Warriors are Lightraiders who receive a talking Lion Companion from the Overlord. The Lion Warrior and the talking Lion Companion have a telepathic link, so they can communicate audibly and telepathically. Once a Lion Warrior's Lion Companion is killed, the Lion Warrior can never have another Lion Companion, but they may choose another Special Character Role.

**Disclaimer Page**
No Sweat Word Rune

*What, then, shall we say in response to these things? If God is for us, who can be against us?*

Romans 8:31b

### **Requirements**

* Joy (JO ) Character Strength needed to use this Word Rune: **JO 4**
* Faithfulness (FA) Character Strength needed to use this Word Rune: **FA 6**
* Difficulty Level (DL) of this Word Rune; (Sword of the Spirit level needed to use this Word Rune--but no more than 3 levels below this rating): **DL 1**

### Affects

This Word Rune will raise the Lightraider's Shield of Faith (SF) rating by 3 for one encounter.

### **Rewards**

* # of MU awarded to Joy (JO) Character Strength if recited correctly by memory: **JO** **+ 1 MU**
	1. of MU awarded to Faithfulness (FA) Character Strength if recited correctly by memory: **FA + 1 MU**
* # of MU awarded to Sword of the Spirit if recited correctly by memory: **SS + 1 MU**

**Disclaimer Page**
Mountains

* The Peaks of the New Beginning
* Vales of the Passage Lakes
* White Ridge Mountains
* Western Peaks
* Wicked Crags
* Wyrm Chain
* Wilderness of Wonder
* Grey Mountains
* Storm Heights
* Eagle Peaks
* Dayspring Highlands
* Dragonkill Caves
* Heinous Heights
* Thuella's Refuge
* Sea Caves
* Orc Tunnels
* Widow Peak
* Frogs Jumping over Horses Boulders
* Great Western Cliffs of Anamos Isle

**Disclaimer Page**
Mind Speech

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### **Attack**

One of the Dragon's five weapons includes their Mind Speech. Different Dragons possess different Mind Speech Enchantments, with differing effects. Mind Speech is the strongest weapon a Dragon possesses, and it is an inaudible message with a range of 300 feet that is imposed on people's minds, communicating false teachings and enticing enchantments. Only by possessing a strong familiarity with the laws and principles of the Sacred Scrolls can one refute a Dragon's Mind Speech.

### **List of Mind Speech Enchantments**

* Burdensome
* Cripple
* Idol
* Lust
* Terrify
* Call to Falsehood
* Divisive
* Rejection
* Darkness
* Religious
* Deceive
* Confuse
* Pride

### **Defense**

* The Lightraider defends against Mind Speech by refuting it with principles learned from reading the Sacred Scrolls.
* A Lightraider with a Wisdom (WIS) Ability Score of 8 or higher does double the damage to a Dragon's Pride Factor if the Lightraider can give 2 arguments against the Mind Speech.
* If the Lightraider refutes the Mind Speech, the Dragon's Pride Factor is damaged.
* If the Lightraider does not refute the Mind Speech, they take damage.
* If the Lightraider has a score of 1 or 2 in the Character Strength that the Mind Speech attacks, they automatically come under the sway of the Mind Speech and must act as though they believe the thought.

**Disclaimer Page**
Not Me Word Rune

*Do not be anxious about anything,but in every situation, by prayer and petition, with thanksgiving, present your requests to God.*

[1]Philippians 4:6

### **Requirements**

* Peace (PE) Character Strength needed to use this Word Rune: **PE** **4**
* Difficulty Level (DL) of this Word Rune; (Sword of the Spirit level needed to use this Word Rune--but no more than 3 levels below this rating): **DL 1**

### **Affects**

This Word Rune will reduce the Muk Sin Enchantment by 2 Difficulty Levels (DL).

### **Rewards**

* # of MU awarded to Peace (PE) Character Strength if recited correctly by memory: **PE** **+ 1 MU**
* # of MU awarded to Sword of the Spirit if recited correctly by memory: **SS + 1 MU**

**Disclaimer Page**
Love Command Word Rune

*My command is this: Love each other as I have loved you.*

John 15:12

* Difficulty Level (DL) of this Word Rune (Sword of the Spirit level needed to use this Word Rune--but no more than 3 levels below this rating): **DL 1**

### Affects

This Word Rune allows a Lightraider to add 2 to their Love (LO) Character Strength for one encounter.

### **Rewards**

* # of MU awarded to Love (LO) Character Strength if recited correctly by memory: **LO** **+ 1 MU**

* # of MU awarded to Sword of the Spirit if recited correctly by memory: **SS + 1 MU**

**Disclaimer Page**
Love Drive Word Rune

*There is no fear in love. But perfect love drives out fear,because fear has to do with punishment.*

1 John 4:18a

### **Requirements**

* Love (LO) Character Strength needed to use this Word Rune: **LO** **4**
* Difficulty Level (DL) of this Word Rune (Sword of the Spirit level needed to use this Word Rune--but no more than 3 levels below this rating): **DL 1**

### Affects

This Word Rune will reduce the Giant Sin Enchantment by 2 Difficulty Levels (DL).

### **Rewards**

* # of MU awarded to Love (LO) Character Strength if recited correctly by memory: **LO** **+ 1 MU**
* # of MU awarded to Sword of the Spirit if recited correctly by memory: **SS + 1 MU**

**Disclaimer Page**
Pray and Stay Word Rune

*Then Jesus told his disciples a parable to show them that they should always pray and not give up.*

Luke 18:1

### **Requirements**

* Love (LO) Character Strength needed to use this Word Rune: **LO** 6
* Patience (PA) Character Strength needed to use this Word Rune: **PA** 6
* Difficulty Level (DL) of this Word Rune (Sword of the Spirit level needed to use this Word Rune--but no more than 3 levels below this rating): **DL 1**

### Affects

This Word Rune allows a Lightraider to use Battle Prayer against Dragons.

### **Rewards**

* # of MU awarded to Love (LO) Character Strength if recited correctly by memory: **LO** **+ 1 MU**
	1. of MU awarded to Patience (PA) Character Strength if recited correctly by memory: **PA** **+ 1 MU**

* # of MU awarded to Sword of the Spirit if recited correctly by memory: **SS + 1 MU**

**Disclaimer Page**
Magic Cache Team Rune

*Ship your grain across the sea;*

*after many days you may receive a return.*

Ecclesiastes 11:1

* Difficulty Level (DL) of this Team Rune (Sword of the Spirit level needed to use this Team Rune--but no more than 3 levels below this rating): **DL 1**

### Affects

This Team Rune gives Lightraiders on the DragonRaid team to have a prepared meal appear. They must put out dishes or the food will appear on the dirt.

### **Rewards**

* # of MU awarded to Faithfulness (FA) Character Strength if recited correctly by memory: **FA** **+ 1 MU**

* # of MU awarded to Sword of the Spirit if recited correctly by memory: **SS + 1 MU**

**Disclaimer Page**
Live Campfire on Anamos Isle

A live campfire is found on Anamos Isle. It has skewered fish on it, and a message in the sand reads "I did not come to be served, but to serve. Be nourished, my children." It was clearly made by the Rescuer. Eating the fish will give the Lightraiders 2 JO mu & 2 PE mu. Any lost PV from any Lightraider who attempted to climb the cifff will regain 5 PV. Mentioned in the Moon Bridge Raid, Part Three.

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Moon Bridge

Bridges that become solid and visible only when both moons (Phanos and Tsapha) are visible at night. Only Lightraiders can see or use them, and the bridges give them gifts to help them overcome evil. The bridges are pure white and shine through the darkness. They look fragile and have an airy nature to them. Bridges have been known to speak to Lightraiders with a deep voice. Mentioned in the Moon Bridge Raid, Part One.

Disclaimer Page
Joyful Thanks Word Rune

*Rejoice always, pray continually, give thanks in all circumstances; for this is God’s will for you in Christ Jesus.*

1 Thessalonians 5:16-18a

### **Requirements**

* Joy (JO) Character Strength needed to use this Word Rune: **JO** 1
* Difficulty Level (DL) of this Word Rune (Sword of the Spirit level needed to use this Word Rune--but no more than 3 levels below this rating): **DL 1**

### Affects

This Word Rune allows a Lightraider to add 2 to their Joy (JO) Character Strength for one encounter.

### **Rewards**

* # of MU awarded to Joy (JO) Character Strength if recited correctly by memory: **JO** **+ 1 MU**

* # of MU awarded to Sword of the Spirit if recited correctly by memory: **SS + 1 MU**

**Disclaimer Page**
Normal Combat

Combat is always simultaneous in DragonRaid, meaning that both combatants are attacking each other at the same time (although exceptions can occur).

However, for game purposes, the attacks are attacked separately, and Lightraiders always attack first.

Even if a Lightraider kills an opponent in the first half of the round, the opponent gets an attack on the Lightraider (simulating real hand to hand simultaneous combat).

* **Round 1**
	+ **Phase 1 (Lightraider attacks)**
		- Lightraider makes an **Attack Roll** with the Starlot.
			* The Lightraider adds the number to their Weapon Ability Rating.
		- Dark Creature or Dragon Slave makes a **Defense Roll** with the Shadow Stone.
			* The Dark Creature or Dragon Slave adds the number to their Battle Ability.
		- Compare the 2 numbers.
			* If the Lightraider's number is higher than the Dark Creature or Dragon Slave's number, the Dark Creature or Dragon Slave was hit.
				+ Now the Lightraider rolls the Starlot again to determine the damage their Weapon has done to the Dark Creature or Dragon Slave.
				+ Then the Adventure Master (AM) subtracts (in secret) the damage from the Dark Creature or Dragon Slave's Physical Vitality (PV).
			* If the Lightraider's number is equal to or less than the Dark Creature or Dragon Slave's number, the Lightraider missed and Phase 2 begins
	+ **Phase 2 (Enemy attacks)**
		- Dark Creature or Dragon Slave makes an **Attack Roll** with the Shadow Stone.
			* The Dark Creature or Dragon Slave adds the number to their Battle Ability.
		- The Lightraider makes a **Defense Roll** with the Starlot.
			* The Lightraider adds the number to their Shield of Faith (SF) rating.
		- Compare the 2 numbers.
			* If the Dark Creature or Dragon Slave's number is higher than the Lightraider's number, the Lightraider was hit.
				+ Now the Adventure Master (AM) rolls the Shadow Stone again to determine the damage done to the Lightraider.
				+ Then the Lightraider subtracts the damage from the their Physical Vitality (PV).
			* If the Dark Creature or Dragon Slave's number is less than or equal to the Lightraider's number, the Dark Creature or Dragon Slave missed and Round 2 begins.
* **Round 2**
	+ Round 2 is played the same way as Round 1 and continues until the next round (and on and on) or until someone is killed or retreats.

* The Adventure Master (AM) will inform the Lightraider when a Dragon Slave reaches 10 or fewer Physical Vitality (PV) points.

* **Non-Simultaneous Combat**
	1. This occurs when one side is ambushed or surprised, unless both sides are surprised at the same time.
	2. It can also occur when a character withdraws or retreats.
		1. To withdraw, a Character must declare that they are withdrawing, and cannot attack or defend themselves afterwards.
		2. The opponent will have a greater chance of successfully attacking the withdrawing character, and to defend without danger of being injured.
		3. Retreating Characters can only defend passively.
			1. A Lightraider can only defend with their Shield of Faith (SF) rating for that round.
			2. A Dark Creature or Dragon Slave can only defend with their Battle Ability for that round.

Disclaimer Page
Philosophy

Philosophy is the tactic used by the Dark Creatures known as Wood Sprites. They relentlessly argue their Philosophies to anyone who will listen; Dark Creatures, Dragon Slaves, Lightraiders and Salt Warriors.

Their arguments can be challenged by the Character Strengths and a knowledge of the Sacred Scrolls.

A Lightraider can also use the Fool’s Pleasure Word Rune to combat Philosophy.

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Lion Companion

A Lion Companion is a Talking Animal given to a Lion Warrior Lightraider by the Overlord, and has a telepathic link with the Lion Warrior, allowing the two to communicate audibly and telepathically.

All Lion Companions are powerful and loyal males, weighing up to 400 pounds and they can be 6 1/2 feet to 9 feet in length. They fight with their paws and can charge an opponent at speeds of 35 miles per hour.

They have a Quiet Movement (QM) Ability of 8 and a Blend With Surroundings (BWS) Ability of 6. They have excellent night vision, giving them a Vision (VIS) Ability of 8.

**Disclaimer Page**
Normal Animals

Normal Animals are creations of the Overlord on Eden Again and they have the intellect of an animal on Earth. They communicate with other Normal Animals in their usual fashion, and communicate with Talking Animals the same way they communicate with themselves. It can be difficult to distinguish between a Talking Animal or a Normal Animal, but sometimes Talking Animals are larger. Some Lightraiders can communicate with Normal Animals using a non human language. Normal Animals may be affected by evil but are not evil themselves.

### **Known Normal Animal Companions**

Some Lightraiders with certain Special Character Roles have a Normal Animal Companion.

* Rabbit
* Raccoon
* Squirrel
* Owl
* Eagle
* Muskrat
* Lynx
* Fox
* Black Bear
* Badger
* Skunk
* Deer (Stag)
* Deer (Doe)
* Rock Goat
* Beaver
* Porcupine

### **Other Known Animals**

* Scorpions
* Frogs
* Horses
* Rats
* Sheep
* Goats
* Cattle
* Dragonflies
* Mosquitoes
* Turtle
* Fish
* Monkeys
* Mourning Dove
* Muckfish
* Reptiles
* Mice
* Cat
* Multi-Colored Bird
* Stinging Wasps
* Worms
* Ducks
* Large Lizards
* Poisonous Snakes
* Dogs
* Long Eared Squirrels
* Snakes
* Bees
* Rock Lizards

**Disclaimer Page**
Night Light Word Rune

*Your word is a lamp for my feet,*

*a light on my path.*

Psalm 119:105

* Difficulty Level (DL) of this Word Rune (Sword of the Spirit level needed to use this Word Rune--but no more than 3 levels below this rating): **DL 1**

### Affects

This Word Rune allows a Lightraider to light up an area 20 feet ahead of them. The light moves with the Lightraider, and will last until it is commanded to leave.

### **Rewards**

* # of MU awarded to Joy (JO) Character Strength if recited correctly by memory: **JO** **+ 1 MU**

* # of MU awarded to Sword of the Spirit if recited correctly by memory: **SS + 1 MU**

**Disclaimer Page**
How to Play the Game

Back to Main Page

### **Books**

* **Sourcebooks**
* **Adventures**
* **Mini-Adventures**

### **General**

* Definitions
* Dice
* Success or Ability Checks
* Success Grid
* Adventure Learning System
* Roleplaying
* Combat
* Items
* Rescue
* Improving the Game
* Team Action
* Sign-Countersign

### **Characters**

* Adventure Master
* Players
* Playable Characters
* Non Playable Characters
* Character Creation
* Improving a Character

### **Character Ability and Strengths**

* Maturity Units (MU)
* Character Strengths
* Character Abilities, Defensive Abilities, and Ability Ratings
* Armor of God
* Weapon Abilities

### **Runes and Enchantments**

* Word Runes
* Mind Speech
* Sin Enchantments

### **In-Game Gospel Presentation**

* The Fantastic Invitation

**Disclaimer Page**
Revenge Sin Enchantment

This is the Sin Enchantment used by the Dark Creatures known as Mound Orcs, and it is given off when a victim experiences the ferocity of the Orc in combat. The enchantment produces a lust for revenge.

A Lightraider's defense against this Enchantment is their Love (LO) Character Strength. If it isn't at a level of 5 or more, the Lightraider must check to see if they can resist this Enchantment.

A qualifying Lightraider can use the Father's Desire Word Rune to combat this Enchantment.

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Liberated Land

* Peaks of the New Beginning
* Mist Barrier
* Vales of the Passage Lakes
* The Northern Plains
* White Ridge Mountains
* Coastal Areas
* Dayspring Highlands

### **Second Edition (Lightraiders)**

The Liberated Lands is a peninsula in the southern part of Talania. The Rescuer sealed this land off during the Great Rescue and made it a safe place for the many different people groups that make up his people, the Keledan.

**Disclaimer Page**
Knowledge (KN)

**Ability Rating:** (JO + PA + GO + FA) ÷ 4

Knowledge is the Ability of a Lightraider to have understanding and knowledge.

It progresses from 1 to 10.

For example...

* At level 1, Lightraiders may have difficulty in many situations because they do not have the needed information.
* At level 10, Lightraiders may have enough experience to help him in various situations.

### **Adds**

* A qualifying Lightraider with can temporarily add 3 to this Character Strength with the What Now Word Rune.

**Disclaimer Page**
Items

Back to Main Page

Back to How to Play the Game

* Sacred Scrolls
* Weapon Abilities
* Armor of God
* Standard Equipment
* Starlots
* Shadow Stones
* Pleasure Potion
* Money Love Potion
* Tablets
* Certificate of Passage to the Misty Sea Beach; Attn: Dragon
* Overlord's Message in a Bottle
* Scroll Fragment
* Healing Potion
* Friendship Juice
* Seasoning Sauce
* Parchments from The Overlord given in Unicorn Landing
* Night Light Parchment
* Shadow Crystal
* Chests in the Troll Camp Cave
* Golden Dagger
* 2 Scrolls in the Chest
* The Parchments the Unicorn Gives
* Sleeping Powder
* Golden Bridge
* Moon Bridge
* Simeon's Map of Fantasia Shieling
* Simeon's Money Pouches
* Simeon's Flasks
* Widow Peak Cave Troll's Treasure
* Muk Mud In Fantasia Shieling
* Rowboat at the Beach
* How to Summon a Demon from the Dark Spirit World
* Town Hall Crystal Ball
* The Messages of the Overlord Made Easy
* Special Arrow
* Carved Wooden Plaque
* Small Gold Bar With Inscription
* Canteen Gift
* Sleeping Potion
* 3 Monuments on Troll Island
* Greedo's Map
* Teggies
* Large Key 1
* Large Key 2
* Large Key 3
* Rubbing Balm
* Golden Fence on Troll Island
* Note on Troll Island Beach
* When You Talk Troll, People Listen
* Gall Buzzard Nest on Troll Island
* Ornate Staff
* Silver Ring
* An Argument Proving That Dragons Are Extinct
* Half Buried Parchment Fragment
* Money Love Potion 2
* Cloth Bag with the Rescuer's Birthmark
* M-T-P-U-S Stump
* Scroll in the Stump
* Pontoon Bridge on Skeleton Island
* Half Buried Chest on Skeleton Island
* Moon Bridge's Flask of Fire
* Portal Stone
* Hanging Leather Bag
* Broken Egg
* Dragon Egg Bottle
* Dragon Egg Note
* Hope Chest
* Cure-All Pills
* Magic Money Pouch
* Guidance from the Stars
* One Hope
* Popularity Secrets
* Aladoth Repellant
* Crow's Scroll
* Bottle Containing Message on Skeleton Island
* Message in Skeleton Island Bottle
* Sapphire Pendant on a Gold Chain
* 1,000 Rules for Righteous Living as recorded by Hero Siphon
* Psalm 119 Steps
* Wood Flute
* Mulgrub's Powdered Laniker Antlers
* Mulgrub's Snake Oil
* Mulgrub's Pills
* Stringed Instruments
* Plemy's Balm
* Beeswax
* Tabesh's Coin Pouch
* Tabesh's Tool Pack
* Arundell's Neck Pouch
* Arundell's Diamonds
* Arundell's Starlots

**Disclaimer Page**
Mature Dragon

A Mature Dragon has reached its full height at 25 feet at the shoulder. It is in the prime of its life and its breath and fire weapon are powerful. It is less likely to outright kill an enemy than a Fledgling or a Firewyrm. Its Mind Speech is more powerful than the Fledgling and Firewyrm.

Their Fire has a range of 120 feet.

**Disclaimer Page**
Multiple Attack Combat

When two to four Lightraiders attack a single enemy, or when two to four enemies attack a single Lightraider, it is called Multiple Attack Combat.

2 rules are used to the Multiple Attack Combat Process.

**Rule 1**

* The Lightraider, or enemy being attacked by multiple opponents, must use their defense roll to block the lowest attacking number first. After subtracting the number from the defense roll, if the person being attacked has enough points left to block another attack they can. That person subtracts from their defense each time they block an attack until they have too few points left to block another attack. Each time, that person's defense must be greater than or equal to the attack.

**Rule 2**

* Alternatively, the person being attacked may chose only one of the two to four opponents to attack. In this case, that person may only attack one target per round.

Disclaimer Page
Arachne (Version 2.0)

**Played By:** T.V. Carpio, Katrina Lenk, Christina DeCicco, Christina Sajous (Understudy)

Arachne was a young girl born during the Bronze Age, during the time of Gods. She became famous among humans for the tapestry she wove. She bragged her weaving was better than the Gods. Athena was angered by this, and challenged Arachne to a weaving contest. Arachne won, and in doing so, mocked the Gods. An enraged Athena exiled Arachne from society. Unable to express herself throughout art, Arachne hanged herself. Athena, taking pity on her, transformed her into the world's first spider for eternity. Arachne was forced to reside in the Astral Plane forever. In 2010, Peter Parker did a research project on Arachne for his high school. Flattered, Arachne posed as a spider in Norman Osborn's lab. On a high school field trip to the lab, Arachne bit Parker. Parker gained enhanced strength, the ability to shoot webs from his veins, and the power to cling to walls. Parker initially used his powers for selfish deeds, winning a wrestling match against Bonesaw MGraw to get enough money to buy a car. however, after Parker's uncle and guardian, Ben Parker was killed while Peter was away, Parker felt responsible. Arachne visited Parker in his dreams, and inspired him to se his powers for the greater good, giving him a costume to wear. Arachne watched over Parker as he took on the superhero alter ego of Spider-Man, and defeated the Sinister Six. When Parker contemplated giving up being Spider-Man in fear of the safety of others, Arachne visited him and comforted him, telling him to persist as Spider-Man.
Grim

A Grim is a Dark Creature that is one and a half feet to two feet tall, dark, earth toned colored skin, pointed ears and unkempt, straw colored hair. They wear buckskin pants and bright red shirts, as they like bright colors. They live in forests or large grove of trees, and they live in hollow trees or on high platform tree houses.

Grims are native to the planet Quylan, where most of their kind are productive and happy. However, some were lazy and shifted the burden of their responsibilities on other Grims. When the elders of their society discovered what they were up to, they exiled them to EdenAgain.

Since their exportation, Grims have mastered their Burden Sin Enchantment.

Grims are controlled by Crystal Dragons.

**Disclaimer Page**
Half-Swing

The Half-Swing is an Advanced Combat attack that follows the same procedure of Normal Combat, except that the Damage is cut in half. A major benefit of the Half-Swing attack is that it can reduce the damage done to a Dragon Slave, who the Overlord forbids Lightraiders to kill.

**Procedure:**

The Player will roll a Starlot and consult the 1-5 Chart on the Character Sheet to determine the damage. If the weapon is capable of only 1-5 damage, reduce the result in half.

**Disclaimer Page**
Megaforce Team Rune

*the kingdom of heaven has been subjected to violence, and violent people have been raiding it.*

Matthew 11:12

### **Requirements**

* Goodness (GO) Character Strength needed to use this Team Rune: **GO** 2
* Difficulty Level (DL) of this Team Rune (Sword of the Spirit level needed to use this Team Rune--but no more than 3 levels below this rating): **DL 1**

### Affects

This Team Rune gives Lightraiders on the DragonRaid team with an Endurance (EN) Ability of 4 or more the ability to strike twice every third combat round against Dark Creatures.

### **Rewards**

* # of MU awarded to Goodness (GO) Character Strength if recited correctly by memory: **GO** **+ 1 MU**

* # of MU awarded to Sword of the Spirit if recited correctly by memory: **SS + 1 MU**

**Disclaimer Page**
Owning Things Sin Enchantment

This is the Sin Enchantment used by the Dark Creatures known as Cave Trolls, and can affect both Lightraiders and Dragon Slaves. It is induced by touching any of their possessions that has been away from their home for less than three days. The victim will begin to steal from others, and the items they steal will grow in value the longer the enchantment persists.

A Lightraider's Patience (PA) Character Strength is both the Strength that defends against this Sin Enchantment, and the Strength that is affected by it.

A qualifying Lightraider can defend against this Enchantment with the Watch Out Word Rune.

Disclaimer Page
Hatred Of Evil (HE)

**Ability Rating:** (LO + 3GO + 2FA + KN + WIS) ÷ 8

Hatred Of Evil is the Ability of a Lightraider to have the desire to destroy evil.

It progresses from 1 to 10.

For example...

* At level 1, Lightraiders can add +1 to their Weapon Ability.
* At level 10, Lightraiders can add +5 Damage and can add +5 to their Weapon Ability .

**Disclaimer Page**
New Clothes Word Rune

*clothe yourselves with humility toward one another,*

1 Peter 5:5b

* Difficulty Level (DL) of this Word Rune (Sword of the Spirit level needed to use this Word Rune--but no more than 3 levels below this rating): **DL 1**

### Affects

This Word Rune allows a Lightraider to add 3 to their Goodness (GO) Character Strength for one day.

### **Rewards**

* # of MU awarded to Goodness (GO) Character Strength if recited correctly by memory: **GO** **+ 1 MU**

* # of MU awarded to Sword of the Spirit if recited correctly by memory: **SS + 1 MU**

**Disclaimer Page**
Morning Light Word Rune

*I wait for the Lord*

*more than watchmen wait for the morning,*

*more than watchmen wait for the morning.*

Psalm 130:6

* Difficulty Level (DL) of this Word Rune (Sword of the Spirit level needed to use this Word Rune--but no more than 3 levels below this rating): **DL 2**

### Affects

This Word Rune allows a Lightraider to stay awake all night without making an Endurance (EN) Ability Check.

### **Rewards**

* # of MU awarded to Patience (PA) Character Strength if recited correctly by memory: **PA** **+ 1 MU**

* # of MU awarded to Sword of the Spirit if recited correctly by memory: **SS + 1 MU**

**Disclaimer Page**
Possibility Word Rune

*For we are God’s handiwork, created in Christ Jesus to do good works, which God prepared in advance for us to do.*

Ephesians 2:10

### **Requirements**

* Joy (JO) Character Strength needed to use this Word Rune: **JO** 4
* Difficulty Level (DL) of this Word Rune (Sword of the Spirit level needed to use this Word Rune--but no more than 3 levels below this rating): **DL 1**

### Affects

This Word Rune allows a Lightraider to see a magical looking glass appear in the air. When the Lightraider grasps the mirror and looks into it, they will be able to see what the future holds for a person or thing in the Plan of the Almighty.

### **Rewards**

* # of MU awarded to Joy (JO) Character Strength if recited correctly by memory: **JO** **+ 1 MU**

* # of MU awarded to Sword of the Spirit if recited correctly by memory: **SS + 1 MU**

**Disclaimer Page**
Ponerla

A dragon living in Anamos' Dragon's Stronghold. Her name means "wickedness" and she is a firewyrm. She is shorter than Anamos and is a Fluorescent Dragon. Her Breath Weapon smells like dead animals and garlic and convinces the Lightraiders that there is more money to be made by for Keledan who work for the Dragons. Mentioned in the Moon Bridge Raid, Part Three.

**Disclaimer Page**
One And Only Word Rune 2

*“You shall have no other gods before me.*

Exodus 20:3

### **Requirements**

* Faithfulness (FA) Character Strength needed to use this Word Rune: **FA** **4**
* Difficulty Level (DL) of this Word Rune (Sword of the Spirit level needed to use this Word Rune--but no more than 3 levels below this rating): **DL 1**

### Affects

This Word Rune will reduce the Golden Calf Sin Enchantment by 2 Difficulty Levels (DL).

### **Rewards**

* # of MU awarded to Faithfulness (FA) Character Strength if recited correctly by memory: **FA** **+ 1 MU**
* # of MU awarded to Sword of the Spirit if recited correctly by memory: **SS + 1 MU**

**Disclaimer Page**
Recover From Injury (RFI)

**Ability Rating:** (3HO + CO + EN) ÷ 5

Recovery From Injury is the Ability of a Lightraider to recover from sickness, poison and injury.

It progresses from 1 to 10.

For example...

* At level 1, Lightraiders can heal 1 point of Physical Vitality (PV) in 24 hours.
* At level 10, Lightraiders can heal 10 points of Physical Vitality (PV) in 24 hours.

**Disclaimer Page**
Magic Cache Word Rune

*Ship your grain across the sea;*

*after many days you may receive a return.*

Ecclesiastes 11:1

* Difficulty Level (DL) of this Word Rune (Sword of the Spirit level needed to use this Word Rune--but no more than 3 levels below this rating): **DL 1**

### Affects

This Word Rune allows a Lightraider to receive enough food for one day. The food will appear in their pack and must be eaten in one day or it will spoil.

### **Rewards**

* # of MU awarded to Faithfulness (FA) Character Strength if recited correctly by memory: **FA** **+ 1 MU**

* # of MU awarded to Sword of the Spirit if recited correctly by memory: **SS + 1 MU**

**Disclaimer Page**
Inner Battle Word Rune

*What causes fights and quarrels among you? Don’t they come from your desires that battle within you?*

James 4:1

### **Requirements**

* Love (LO) Character Strength needed to use this Word Rune: **LO** 4
* Difficulty Level (DL) of this Word Rune (Sword of the Spirit level needed to use this Word Rune--but no more than 3 levels below this rating): **DL 1**

### Affects

This Word Rune allows a Lightraider to deal 5 points of damage to the Pride Factor of a Slime Dragon.

### **Rewards**

* # of MU awarded to Love (LO) Character Strength if recited correctly by memory: **LO** **+ 1 MU**

* # of MU awarded to Sword of the Spirit if recited correctly by memory: **SS + 1 MU**

**Disclaimer Page**
Not Good Enough Word Rune

Romans 3:23

*for all have sinned and fall short of the glory of God,*

Romans 3:23

This Great Rescue Word Rune instills an awareness to the Once Born that they cannot please the Overlord. It is the second step of the Fantastic Invitation and may be used as often as needed.

* # of MU awarded to Goodness (GO) Character Strength if recited correctly by memory: GO + 1 MU
* # of MU awarded to Sword of the Spirit if recited correctly by memory: SS + 1 MU

Disclaimer Page
Great Rescue Word Runes

These Word Runes bring an awareness of the lost condition of a Once Born, and they give them an opportunity to respond to the Overlord's Fantastic Invitation.

* One And Only Word Rune
* Not Good Enough Word Rune
* He Is Good Enough Word Rune
* Liberation Word Rune
	+ Model Prayer
* New Rights Word Rune

**Disclaimer Page**
Slime Dragons

There are two types of Slime Dragons, Schisma and Apobletos.

Slime Dragons live in marshes and bogs, so their scales ooze with mud. Their true scale color is green, but as they are covered in mud, this can be hard to see.

Their Fire is in the form of hot stones or hot lava, and its shape is in a line. Their Smoke causes those affected to put up a smokescreen when talking to others.

A qualifying Lightraider can deal 5 points of damage to this Dragon's Pride Factor with the Inner Battle Word Rune.

**Disclaimer Page**
New Rights Word Rune

John 1:12

*Yet to all who did receive him, to those who believed in his name, he gave the right to become children of God—*

John 1:12

This Great Rescue Word Rune gives assurance to the Once Born that has accepted the Overlord is truly a son or daughter of the Almighty Spirit. It is the last step of the Fantastic Invitation and may be used as often as needed.

* # of MU awarded to Faith (FA) Character Strength if recited correctly by memory: FA + 1 MU
* # of MU awarded to Sword of the Spirit if recited correctly by memory: SS + 1 MU

Disclaimer Page
Patience (PA)

Patience is the ability to be steadfast under trials, whether that means staying obedient to the Overlord, or enduring longsuffering.

Patience is a Character Strength that progresses from 1 to 10.

For example...

* At level 1, Lightraiders will can only endure short bursts of pain or can only wait for on something for a short period of time.
* At level 10, Lightraiders will endure pain for long stretches of time.

### **Adds**

* A qualifying Lightraider with can temporarily add 2 to this Character Strength with the Perfect Peace Word Rune.

**Disclaimer Page**
Overlord's Guard

These Lightraiders are also known as an "Appearance Changers," and the calling the Overlord gives them is intense. An Overlord's Guard can change their appearance to the form of other men and women, but they can only appear to be a human. Only a Dragon can see through an Overlord's Guard's disguise. They may only change appearance twice per day, but may stay in a form for several weeks.

**Disclaimer Page**
Hope (HO)

**Ability Rating:** (3JO + PE + PA + FA) ÷ 6

Hope is the Ability of a Lightraider to anticipate a good outcome.

It progresses from 1 to 10.

For example...

* At level 1, Lightraiders will have difficulty to maintain hope in difficult situations.
* At level 10, Lightraiders may posses such hope that it allows them to cling to life when they are on the verge of death.

### **Adds**

* A qualifying Lightraider with can temporarily add 3 to this Character Strength with the Hopeful Trust Word Rune.

**Disclaimer Page**
Love Shield Team Rune

*Many are the woes of the wicked,*

*but the Lord’s unfailing love*

*surrounds the one who trusts in him.*

Psalm 32:10

* Difficulty Level (DL) of this Team Rune (Sword of the Spirit level needed to use this Team Rune--but no more than 3 levels below this rating): **DL 1**

### Affects

This Team Rune allows Lightraiders on a DragonRaid team to cause an invisible, and stationary (unmoving) shield to surround them, and all missile weapons and rocks will fall harmlessly aside.

### **Rewards**

* # of MU awarded to Joy (JO) Character Strength if recited correctly by memory: **JO** **+ 1 MU**

* # of MU awarded to Sword of the Spirit if recited correctly by memory: **SS + 1 MU**

**Disclaimer Page**
Talking Falcon

A Talking Animal on Eden Again. It visits the Lightraiders when in extreme danger while they are on Skeleton Island.

It speaks three passages from the Sacred Scrolls:

Psalm 33:20

*We wait in hope for the Lord;*

*he is our help and our shield.*

Isaiah 40:30-31

*Even youths grow tired and weary,*

*and young men stumble and fall;*

*but those who hope in the Lord*

*will renew their strength.*

*They will soar on wings like eagles;*

*they will run and not grow weary,*

*they will walk and not be faint.*

Isaiah 57:10

*You wearied yourself by such going about,*

*but you would not say, ‘It is hopeless.’*

*You found renewal of your strength,*

*and so you did not faint.*

When it touches a wounded Lightraider with its wing, that Lightraider will receive 10 Physical Vitality (PV) points.

Mentioned in the Moon Bridge Raid, Part Two.

Disclaimer Page
Greedo

Greedoes, also known as Itchyfingers, are Dark Creatures who have human forms with green skin, and large, bat like wings. They have razer sharp claes on their hands and feet. On the ground, they can only fight with their hands but in the air they can use both their hands and their feet. They wear no armor.

Greedoes are native to the planet Werj. A small tribe of green Greedoes began to stretch the truth with their business dealings, calling it "bartering." They began cheating in irregular intervals with other Greedoes of different colors, until "bargaining," now termed "cheating," was outlawed.

The green Greedoes were exiled to EdenAgain, and to ensure that they would never return to Werj, the citizens of Werj programmed the spaceships that the green Greedoes were in to self destruct after the exiles were safely landed and off the ship.

Upon arriving at EdenAgain, the Greedoes discovered that cheating was rampant in the Dragon Lands. However, the Greedoes were far more developed and advanced in their business dealing methods, and eventually they came to dominate the field of trade.

Their enchantment is the Unearned Wealth Enchantment.

They are controlled by the Dolios family of the Shadow Dragons.

**Disclaimer Page**
The Liberated Land Monetary System

\*Rough approximation, adjusted for inflation from 1984 to 2021

### List of Common Average Prices

* Turnpike toll: 3St (2 Stars)
* Day's work (Servant): 1T (1 Tal)
* Day's work (Soldier): 11P (11 Pennies)
* Year's salary (Academy teacher): 2Cst (2 Crests)
* Loaf of bread: 1 1/2 St (1 1/2 Stars)
* Inn meal: 4St-1P (4 Stars to 1 Penny)
* Horse: 1C - 1 1/2C (1 to 1 1/2 Crowns)
* Cloak: 4P (4 Pennies)
* Roll of Sausage: 3 St (3 Stars)
* Small Ship: ~6Cst (6 Crests)
* Cottage: 3 - 5 Cst (3 to 5 Crests)
* DragonRaid Vintage Box Set: ~5P (5 Pennies)

Disclaimer Page
Tarache

A dragon living in Anamos' Dragon's Stronghold. His name means "Trouble" and he is a flegling dragon. His Breath Weapon smells like rotten eggs and spinach. It causes it's victims to think that the High One grants material riches to the Keledans with the most faith. Mentioned in the Moon Bridge Raid, Part Three.

**Disclaimer Page**
Goodness (GO)

Goodness is the ability to do what is right.

Goodness is a Character Strength that progresses from 1 to 10.

For example...

* At level 1, Lightraiders will probably have many habits of evil carried over from their previous life as a Dragon Slave.
* At level 10, Lightraiders will unfailingly do what is right.

### **Adds**

* A qualifying Lightraider with can temporarily add 2 to this Character Strength with the Good Power Word Rune.
* A qualifying Lightraider with can temporarily add 3 to this Character Strength with the New Clothes Word Rune.

**Disclaimer Page**
Sarol's House

The house of where Sarol, her 4 children (and before the past 2 seasons, her 3 deceased children--totalling 7 children), and her husband (who left weeks ago) live in in the town of Southfast. It is a 1 room shack. She invites the Lightraiders and serves them weak tea and bread crusts. Mentioned in the Moon Bridge Raid, Part Three.

Disclaimer Page
Shield Of Faith (SF)

The Shield Of Faith is a piece of the Armor of God which is equal to the degree to which a Lightraider has faith in the Overlord.

It defends the Lightraider against Dragon fire and other enemy weapons.

The Shield Of Faith Rating is calculated by adding all nine Character Ability Ratings (LO + JO + PE + PA + KI + GO + FA + GE + SC)

### **Adds**

* A qualifying Lightraider can temporarily add 3 to this Character Strength with the No Sweat Word Rune.
* A qualifying Lightraider team can temporarily add 5 to this Character Strength with the No Sweat Team Rune.

**Disclaimer Page**
Moluno

This is one of the three moons that orbit the planet Eden Again. It is also called the "Scarlet Moon" and when it eclipses the other moons (Phanos and Tsapha), the Night of the Scarlet Moon is "celebrated" in the Dragon Lands.

This moon is strange and casts a dark light that causes Fluorescent Dragons to glow with brilliant, iridescent colors.

Disclaimer Page
Special Arrow

An arrow with a gold tip and a silver shaft. The feathers are the feathers of a Mourning Dove. It gives the recipient a longbow battle ability of 10 and does 10 points of damage when it hits. It can be used and retrieved 5 times before it disappears. Given as a gift to the Lightraiders at some point in the Moon Bridge Raid, Part One.

Disclaimer Page
Thuella's Castle

The castle of Thuella the Dragon. It sits on a cliff 500 feet above the shores of the Western Sea. It is barren and recently it was in a fire. It is grey, has a drawbridge, and has 8 towers and a great hall. It has a gatehouse, arched doorways, rats. It is made of stone and polished stone. An ivory throne sits in the great hall with red velvet cushions. Two large fireplaces sit behind the throne. Mentioned in the Rescue of the Sacred Scrolls.

Disclaimer Page
Sacred Scrolls

The Sacred Scrolls contain the holy words of the Almighty Spirit and the most powerful weapon the Lightraiders can posses, but only if they know to use them correctly. Lightraiders must believe that the words in the Sacred Scrolls truly are the words of the Almighty Spirit, that the scrolls are indestructible, that they provide perfect guidelines for all moral and spiritual needs, and that they are to be cherished and obeyed.

> OH LIGHTRAIDER!
>
>

> You have a lamp, a light, a guide,
>
>

> A map, a shield, a sword;
>
>

> A hiding place from your enemies.
>
>

> You have a beacon that unfailingly
>
>

> Points the way when swirling fog rolls in
>
>

> And your way becomes confused;
>
>

> When thunder crashes, fierce winds howl
>
>

> Around your soul. Take it then
>
>

> And hide it ever in your inmost heart.
>
>

> No one can take it from you; none can steal
>
>

> The sweet perfume it spreads within your soul.
>
>

> No evil can ever soil or tarnish
>
>

> Its pure, unsullied beauty; it will stand
>
>

> When time has blended with eternity.
>
>

**Disclaimer Page**
The Great Red Dragon

The Great Red Dragon is also known as the King of Evil, Traitor, Deceiver and the Evil One. The Overlord of Many Names created him, and meant for him to be among those who serve the Everlasting Spirit. But the Dragon, wishing to have others serve him like he was created to serve the Overlord, rebelled, bringing many other spiritual beings with him. These beings were dispersed and took on the form of dragons.

When EdenAgain was peopled, the Dragon tempted them with lies and deceit. The people responded by desiring these temptations more than they received from the Overlord.

The Dragon is the ruler over all the Dragons and Dark Creatures of EdenAgain. They do his bidding and bring death to all the inhabitants of EdenAgain, attacking their minds with deceit and lies wreaking suffering and destruction. In addition to ruling Dragons and Dark Creatures, he also rules over the Dragon Slaves, the people who follow him more willingly than they realize.

Even though he has set himself as ruler over EdenAgain, he also desires to rule the Lightraiders and bring them under his control, resulting in a continuous cosmic war between himself and the Overlord.

The Great Red Dragon is Abaddon in Lightraiders (Second Edition)

**Disclaimer Page**
Vision (VIS)

**Ability Rating:** (PA + FA + HO) ÷ 3

Vision is the Ability of a Lightraider to see.

It progresses from 1 to 10.

For example...

* At level 1, Lightraiders has trouble seeing nearby objects in bad lighting and faraway objects in good lighting.
* At level 10, Lightraiders see well on dark nights and can see faraway objects in the day.

**Disclaimer Page**
The Ancient Man

An ancient man who wanders the Orc Tunnels. He was a former Lightraider who fell under a Cave Troll's enchantment and wandered the tunnels for years and years looking for gold because he was never rescued. He does not know where his wife and children are and assumes they live in the Dragon Lands. Mentioned in the Rescue of the Sacred Scrolls.

Disclaimer Page
Way Out Team Rune

*And pray that we may be delivered from wicked and evil people, for not everyone has faith. But the Lord is faithful, and he will strengthen you and protect you from the evil one.*

2 Thessalonians 3:2,3

### **Requirements**

* Goodness (GO) Character Strength needed to use this Team Rune: **GO** 6
* Difficulty Level (DL) of this Team Rune (Sword of the Spirit level needed to use this Team Rune--but no more than 3 levels below this rating): **DL 3**

### Affects

This Team Rune allows Lightraiders on a DragonRaid team to be delivered from Dragon Slaves who plan to kill them. The team will be physically transported 1 mile away from where they were.

### **Rewards**

* # of MU awarded to Goodness (GO) Character Strength if recited correctly by memory: **GO** **+ 2 MU**

* # of MU awarded to Sword of the Spirit if recited correctly by memory: **SS + 2 MU**

**Disclaimer Page**
Shadow Stones

A Shadow Stone is an eight sided Dice, and is usually grey. One is included in the Vintage Box Set.

Shadow Stones are Starlots that are touched by a Dark Creature or a Once Born. The Starlot darkens, shrinks and forms eight sides. It shapes characters and determine outcomes.

### **Function**

As it has 8 sides, it will generate a random number from 1 to 8 when it is rolled.

* It can be used to generate a number from 2 to 16 by multiplying the roll of one Shadow Stone by 2, or by rolling a Shadow Stone twice and adding the results.
* It can be used to generate a number from 1 to 4 by using this table:

 3 or 4
 5 or 6
 7 or 8

* Numbers can be added and subtracted to a Shadow Stone roll in certain situations.

**Disclaimer Page**
Sea Serpent Defensive Word Rune

Proverbs 4:26,27

*Give careful thought to the paths for your feet*

*and be steadfast in all your ways.*

*Do not turn to the right or the left;*

*keep your foot from evil.*

Proverbs 4:26,27

This Defensive Word Rune will expose one error in the barrage of confusing thoughts brought about by a Sea Serpent.

Disclaimer Page
Lust Dragons

Lust Dragons are Fluorescent Dragons who descended from the family of Idolatry Dragons. In the fourth generation, a special birthing produced a mutant dragon by the name of Hedone, meaning "lust." Lust is related to idolatry, and Idolatry Dragons are related to Lust Dragons.

Lust Dragons control the Dark Creatures known as Cave Trolls, Forest Trolls, and Water Trolls.

A qualifying Lightraider can deal 5 points of damage to this Dragon's Pride Factor with the Deadly Nature Word Rune.

**Disclaimer Page**
Roleplaying

Back to How to Play the Game

Roleplaying means taking on the personality or characteristics of the Players' imaginary Lightraider characters.

Platers will tell each other and the Adventure Master (AM) what their Characters are doing and by talking for their characters.

The Adventure Master (AM) also roleplays. This involves acting like the character, thinking like them, and trying to do what the character would do. The Adventure Master (AM) will also set up a scene, often requiring Ability Checks.

Disclaimer Page
Stolen Words Word Rune

*Save me, Lord,*

*from lying lips*

*and from deceitful tongues.*

Psalm 120:2

* Difficulty Level (DL) of this Word Rune (Sword of the Spirit level needed to use this Word Rune--but no more than 3 levels below this rating): **DL 1**

### Affects

This Word Rune will reduce the Cave Spider Sin Enchantment by 2 Difficulty Levels (DL).

### **Rewards**

* # of MU awarded to Goodness (GO) Character Strength if recited correctly by memory: **GO** **+ 1 MU**
* # of MU awarded to Sword of the Spirit if recited correctly by memory: **SS + 1 MU**

**Disclaimer Page**