Legendary Mode Info (Difficulty Datapack)

## What is Legendary mode? And what happened to Expert+?

Okay so, people who were here prior to the reset (Season 1) of the Geno SMP would recall that we had a system that raised difficulty that was mainly referred to as Expert+ this was a datapack that was on the world that raised difficulty much more than hard mode would. It had added mobs like the Reaper which was a natural spawning charged creeper that would spawn every night like any other mob would. And randomly Pandemics (We tend to refer to it as covid but it is called by the game itself wither virus) would happen making it so you would get the wither effect if you were near players or villagers. Along with players randomly getting bad omen 2 so be careful with villagers at your bases, And every 4 or so nights ingame you were unable to sleep due to the system in place called insomnia. But all of the people who were here prior to the reset know that already and are well acquainted with it, because you know Geno loves you all oh so much ;) I took it upon myself to raise the difficulty once again! Normally the highest was Grandmaster mode but legendary mode is a combination of Grandmaster mode and a survival expansion datapack. Meaning you guessed it! Extra content!!!

I will list the changes below from expert+ and Grandmaster/Legendary Mode!

### Grandmaster/Legendary Mode Changes:

Buffed Pandemics, 6 New Dragon Attacks, Protection 5, Random Raids, Insomnia, All mobs significantly buffed, 4 New Wither Attacks, All Creepers significantly buffed, Elder Guardian Buffed, Enderpearls only obtainable from enderman, New Endgame Gear Set, Anti Speedrunning Features. Zombies dash at you, Creepers dash at you, Enderman give proximity blindness, Every end crystal is now caged, Buffed wither and dragon attacks along with buffed skeletons.

### Quality Of Life Datapack:

Created by the person who made the difficulty datapacks to increase well quality of life

What does it add?

- Scaled Durability Displays

- Health Displays

- TNT Timers

- Dragon Egg Respawns

- Rotten Flesh Smelts Into Leather

### What Do You Mean By Survival Expansion? Whats that?

Survival expansion is a datapack that's added along with Grandmaster mode to create legendary mode. I will be listing info on Survival Expansion below for it has allot of new content added that can be hard to distinguish from the other plugins and biome/structure addons we have already.

### What Does Survival Expansion Add?

Survival expansion as defined by the creator is similar to an unofficial DLC to minecraft, the datapack slows down progression while also maintaining an exciting gameplay style. Features that have been added are things such as 3 new dimensions, 6 new bosses, 6 new biomes, low-intensive plot, 3 new randomly generated structures, Post dragon "hard mode", Post dragon bosses, 10 new mobs, New requirements to ender the end portal, and more!

### The Dreadlands:

The Dreadlands is a dark dimension, ruled by The Dreadlord who took control, building the Dread Castle and the Haven Igloo to secure the Ancient Jewel and Ancient Gemstone. There are a total of 3 biomes in the Dreadlands. These biomes are called: The Dreadlands, Withered Plains, and Crimson Dreadlands. 4 different mobs spawn in the Dreadlands biome, the Dark Jockey, Husk, Vampire, and Geophantom. In the Withered Plains. The Crimson Dreadlands filled with massive bioluminescent mushrooms and spawns strictly piglin brutes which makes this biome the most dangerous of the 3. The main structure that spawns is, The Dread Castle is the one structure that spawns randomly in the Dreadlands biome. It is a nether brick castle filled with Dread Guardians, a new mob. Dread Guardians are powerful mobs that will attempt to prevent you from taking from the treasure box, visible in the center of the top floor of the Dread Castle. You must break an obsidian block on the treasure box to gain access to the treasure itself. Upon taking the Ancient Jewel from the chest, an Elemental Titan will be summoned as a last hope to return the Ancient Jewel. The Ancient Jewel is one of the ingredients to the Neptunium Crystal, which is an ingredient to the Ender Key.

### The Havenlands:

The Havenlands consist of beautiful scenery, a dimension formerly controlled by the Havenlord before the Dreadlord infiltrated the Havenlands, creating hostile forms of previous Havenland inhabitants to replace their innocent forms. The Ancient Gemstone was secured here in the Haven Igloo the Dreadlord built. There are a total of 3 biomes in the Havenlands: The Havenlands, The Frozen Paradise, and Ice Spikes. Similar to the Dreadlands, 4 mobs also spawn in the Havenlands dimension, which are the Weeping Angel, Stray, Vex, and Charged Reaper. The Haven Igloo is the one structure that spawns randomly in the Havenlands biome. It is made of snow and ice and is filled with Haven Guardians, another powerful hostile mob set loose to the Havenlands by the Dreadlord in hopes of securing the Ancient Gemstone. Just like the Dread Castle, the Haven Igloo has a treasure box on the center of the top floor. Break through the obsidian to reach the treasure and take the Ancient Gemstone. Upon taking the Ancient Gemstone, an Elemental Titan will spawn to try and stop you. The Ancient Gemstone is an ingredient to the Neptunium Crystal, which is an ingredient to the Ender Key.

### The Void:

The void is an endgame dimension that can only be accessed by breaking through the bedrock in the overworld using the Neptunium Pickaxe. This dimension is a pitch-black flat world with the exception of the platform generating at the coordinates 0, 0, 0. Blocks cannot be broken or placed in this dimension and the Neptunium Pickaxe will cease to function. In the direct center of this platform is Herobrine's Altar. The netherrack atop the altar can only be lit by the Titan's Flame. Upon lighting the Titan's Flame, the Herobrine bossfight will begin. You cannot leave this dimension unless you defeat Herobrine.

### New Mobs:

* Elemental Titan
* Dread Guardian
* Haven Guardian
* Dark Archer
* Vampire
* Geophantom
* Weeping Angel
* Charged Reaper
* Ghost
* Cosmologist

### Magicians Dungeon:

The Magician's Dungeon spawns in the overworld in strictly Mangrove Swamps. You will know you've found one when you see purple particles floating at the surface. Just below those particles lies the Magician's Dungeon. The Magician's Dungeon consists of 3 rooms: Two side rooms and a middle main room. Evokers and Illusioners are scattered across the dungeon, coming down whenever they need to practice their spells. A tower lies in the center of the main room attached to a bridge with a chest that sits on top. Inside this chest is the Adamant Ingot, one of the ingredients of the Ender Key. Upon taking the Adamant Ingot, an Elemental Titan will spawn and attempt to return the Ingot. The Dreadlord secured the Adamant Ingot here after it became apparent it wasn't safe on his homeland, Neptune.

### Haven Altar:

The Haven Altar is a new crafting station used for strictly survival expansion recipes. It is created with 4 cobbled deepslate in the corners of a 3 x 3 space, oxidized cut copper as the edges, a crafting table in the center, and throwing an amethyst shard on top of the crafting table.

### Recipes:

* Neptunium Crystal
* Ichor Emblem
* Ender Key
* Neptunium Set

### Portals:

The Dreadlands portal is created with 4 corner nether wart blocks, 4 edge tinted glass, crying obsidian below the center, and lava in the center. Lit with blaze powder.

The Havenlands portal is created with 4 corner warped wart blocks, 4 gold blocks, crying obsidian below the center, and water in the center. Lit with blaze powder.

### Bosses:

To Summon Any Bosses You Need To Use The Summoning Station

Ascalaphus

Helvius The DreadLord

Neptunium Golem

The DreadKnight

The Haven Angel

Herobrine

Wiki Info Credits: https://sites.google.com/view/survival-expansion-3-wiki/home?authuser=1