recursal/Fanatic-Fandom huggingface dataset:
Agaba Dark Horse

## Summary

*The Agaba Dark Horse (also known as 'Sengseng Dark Horse') is a rare Chinese breed that originated in Inner Mongolia. It is known for its black coat.*

**About:**
*Developed from Mongolian horses at least 900 years ago, the Agaba Dark Horse is not new to Inner Mongolia, and in fact, is one of the most famous breeds there. However, it was only in 2009 that the Agaba Dark Horse was officially recognized as a breed by the Chinese authorities. Today, wild herds of this rare breed still roam the prairies of Inner Mongolia, and serve as a tourist attraction, and breeding stock.*
*For centuries, Agaba Dark Horses were admired for their excellent endurance and decent speed. Today, the local tribes use them for racing and various traditional riding events, as well as for general riding. In addition, the mares produce high quantities of milk, and are milked regularly.*

**Conformation:**
*Contrary to most other breeds, there is some variation in the conformation of Agaba Dark Horses, which can vary between one horse to another.
In general, though, most Agaba Dark Horses have small ears, large eyes, a profile which can be straight or convex, a long neck, a long back, a sloping croup, small hooves, and a muscular build. The mane is usually short or medium in length, and the tail is long.*

## Performance Metrics

The following lists the range, **average** (standard deviation), and margin of error of an ordered horse. Keep in mind that horses can fall both above and below these ranges, and breeders can produce horses beyond this range.

**Speed:**15.8-16.9, **16.3** (0.3), 0.05
**Sprint:** 42-54, **49** (3), 0.55

**Accel:** 0.8-0.96, **0.88** (0.04), 0.01
**Decel:** 0.79-0.95, **0.86** (0.03), 0.01

**Jump:** 5.02-5.25, **5.13** (0.05), 0.01
**Pull:** 1.72-2.3, **1.93** (0.11), 0.02

**Turning:** 45.01-58.03, **51.47** (2.89), 0.57
**Reverse:** 2.2-2.8, **2.6** (0.1), 0.02

**Stamina:** 44.75-49.73, **47.17** (0.97), 0.19
**Reaction:** 0.8-0.89, **0.84** (0.02), 0.00

## Details

**Catchable in wild?**

Yes
**Parentage requirements:**

No breed requirements
**Purebreeding:**

Agaba Dark Horse x Agaba Dark Horse
**Breed hierarchy:**

Grade Horse
→Grade Warm-Blooded Horse
→Grade Pleasure Horse
→**Agaba Dark Horse**

## Coats & Height

**Colors:** black, brown, and seal brown

**Additionals:** sooty

**Breeding Notes:** Coat is always metallic, although some Agaba horses are more metallic than others. Horses will be penalized if they are born without a metallic coat. Horses will also be penalized for excessive markings.

**Height:** 13.1hh to 14hh
Iceberry

* Inventory
* World

**Iceberries** are common berries found in the ice crusts sub-biome. They cost 100 energy to harvest and provide 2 to 4 berries per harvest.

## Summary

— Library

*This beautiful berry is native only to the lands of Horse Isle, perhaps a product of the growth magic or, as its name suggests, a product of the ice itself.*
*It protects itself by forming, of its own accord, frost to coat the leaves and berries from any outside damage. When your fingers touch it, you're instantly reminded of peppermint.*
## Dye

Iceberries provide stone cyan coloring with darkening.
Silver

## Summary

The **silver** gene, also known as silver dapple, dilutes black pigment to a flaxen or silvery grey, but has no effect on red pigment. Real horses with silver will commonly have their coats diluted to a chocolate color, however in horse isle, silver horses will have silvery grey manes and feathering. Silver does not effect chestnut base horses.

Silver, **Z**, is a complete dominant allele, and will be visible when both homozygous or heterozygous. When we see a silver horse, we know that at least one Z allele is present, but it is impossible to know, without a genetics test, whether it is homozygous or heterozygous silver. When we know at least on allele is Z, we can simply list it's gene as Z\_, where the \_ signifies any other allele in the silver genotype.

* ZZ = Silver
* Zz = Silver
* zz = No Dilution

### Silver on Dominant Black and Black

Black horses with silver will have the name 'black' changed to 'blue' in their coat name.

Blue Silver

### Silver on Chestnut

Silver does not effect chestnut horses, but they can still carry the gene.
Fairy Dust

* Inventory
* World

*This glittering bowl of magical dust is situated on the ground in a way that's nearly begging you to pick it up.*
*Sometimes, the magic residue of the Wonderland regions will build up in these little swirls. We can only assume the bowls are only a result of the magical isles we call home wanting to naturally remain tidy.*
**Fairy Dust** is a rare item found in wonder flowers biomes. They appear as small white bowls filled with a magenta powder. They cost 100 energy to harvest and provide 1 fairy dust per harvest.
Palm Tree

## Summary

**Palm Trees** are found along the coast of several biomes.

## Wood

Wood can be harvested from Palm trees at a cost of 200 energy for 2-4 wood. Since wood can only be obtained after the coconuts have been harvested, the total energy cost is 250.

## Other Resources

Coconuts can be harvested at a cost of 50 energy, providing 1-2 per harvest.
Snow

# Summary

*The snow biome is one of the coldest biomes in Horse Isle, and, according to many, also one of the most beautiful. The peaks of the snowy mountains offer a spectacular view of the sunset, a view that few people have seen, since it is so difficult to travel in the deep snow, especially in mountainous regions. That said, horses native to the snow biome have a conformation which helps them handle this environment, so if you plan to visit this biome you might want to consider riding such a horse.*
*Wild horses living in the snow biome tend to be very large, and have long, thick legs that are usually covered with thick feather. In addition, similarly to other large draft breeds, these horses tend to have a convex nose. Because of their build, these horses are extremely strong, but are also equally slow, and so they tend to walk slowly-but-surely through the deep snow. These large horses tend to be lazy yet easygoing, and therefore have a calm, comfortable temperament, which is why they are nicknamed "gentle giants".*
## Sub-Biomes

### Snowy Mountains

Wood

* Snow Covered Pine Tree

Ambient Objects

* Dead Tree

### Snow Peak

Collectables

* Crystal Flower

Ambient Objects

* Snow Ghost

### Winter Wonderland

Stone

* Rock

Wood

* Snow Covered Pine Tree

Ambient Objects

* Candy Cane
* Dead Tree

### Winter Mint Pool

Ambient Objects

* Ice Floe

### Snow Water

Ambient Objects

* Ice Floe

### Snow Caves

Ambient Objects

* Cave Flotsam
Lemon

* Inventory
* World

*The lemon is a favorite fruit to turn into lemonade, make lemon meringue pie, added to tea as a zest, and for tricking younger siblings into taking a bite. (If you're the younger sibling: sorry, it was funny.)*
*If you feed this directly to your horse, they probably won't find it funny, either, and it'll cause a mood drop.*
**Lemons** are a common fruit found in volcanic biomes. They cost 150 energy to harvest and provide 2 to 4 lemons per harvest.

## Dye

Lemons provide strong yellow coloring with darkening.
Quinoa

**Quinoa** is a rare grain found only in mauve salt lands. While the plant itself isn't rare in it's native sub-biome, the sub-biome it is found in can be rather hard to find, as it is the salt flat's rarest sub-biome and is usually very small. It costs 100 energy to harvest and provides 1 quinoa per harvest.

## Quinoa

* Inventory
* World

### Treat Flavor

Grainy

*The Quinoa of Horse Isle grows only in the Mauve Salt Lands. It clings to life here, being one of only three plants to eke out any sort of living at all (the other two being leafy scourge and scarlet pimpernel.)*
*Quinoa is an ancient amaranth grain with many historical applications, though the horses of these lands don't particularly care about any of that-they only know it tastes yummy!*
Ancient Piston

## Summary

**Ancient Pistons** are large grey and red objects found across Volcanic biomes. The goal is to have at least the number of required players stand on the red platform at the same time. Once the required number of players stand on the platform, it will begin to sink, leveling to the grey platform over several seconds. The puzzle is completed once the piston is level with the grey platform, and any additional players that step on the platform will also receive the reward.

 Medium
 Hard
Seaberry

**Seaberries** are a common berry found along the rivers of bamboo forests. The cost 100 energy to harvest and provide 2 to 5 berries per harvest.

## Seaberry

* Inventory
* World

### Feed

+0.1% Hunger
+0.1% Thirst

## Summary

*These pretty orange berries are alternatively known as the sea buckthorn. They're quite at home here in the Bamboo Forests of Horse Isle, as this mimics their real-world area of growth fairly well.*

## Trivia

* The seaberry's scientific name, "*hippophae*", means "*shiny horse*".
* Mostly cultivated for their juice, which is used in a variety of products from jams and marinades to liquor and wine, as well as traditional medicine across Europe and Asia.
* Considered a miracle berry in traditional medicine, it is said that the Ancient Greeks fed their horses the leaves and berries to promote healing and healthy coats, while Genghis Khan used them as an instrumental part of his army's diet to keep them healthy and energized.
* Sea buckthorn berry seeds are used to make oil, which is mainly used to prevent and reduce the appearance of wrinkles and reduce inflammation.
* Sea buckthorn berry juice was the official drink of Chinese athletes in the 2008 Beijing Olympics..
* In Greek mythology, the favorite snack of the winged horse, Pegasus, was the leaves and berries of the sea buckthorn, which played a part in allowing the horse to fly.
Morel Mushroom

## Summary

   *Morels are a short-lived mushroom in the real world, but in Horse Isle, they can be found growing all the time in the Fall Forest.*
*Morels are only found during the spring in real life, and there's a very short window of time you can find them growing wild before they start to decay. Mushroom hunters are often very covetous about their 'spots', and will keep a good patch a secret from even their best friends!*
**Morel mushrooms** are a relatively rare mushroom you can find in fall forests around the bases of oak and maple trees. They cost 100 energy to harvest and give 1 mushroom per harvest. They are one of the six photos required for **Mushroom Photos** in the album, and are also used for making dye.

## Dye

Morel mushrooms provide faint gamboge with darkening.
Grade Hot-blooded Horse

## Summary

*"Hot-blooded' refers not to body temperature but to courage, boldness, alertness and, very often, speed. Hot-blooded horses are generally tall, long and lean; they are intelligent and very watchful of everything around them. Hot-blooded horses, or "hotbloods," are the cats of the Equine world: they want what they want, when they want it, and will let you know! Showy, outgoing and ambitious, they can nevertheless be loyal friends to someone who understands them well.*

## Details

**Catchable in wild?**

Yes

**Parentage requirements:**

No breed requirements

**Allowed purebreeding:**

only **Grade Hot-blooded Horse** x **Grade Hot-blooded Horse**

**Breed hierarchy:**

Grade Horse

→**Grade Hot-blooded Horse**

→Grade Baroque Horse
→Grade European Hotblood
→Grade Oriental Hotblood
Alpine

The **Alpine** Mountains: *Tall pine covered mountains, sea rocks.*

## Summary

*The alpine is a mountainous terrain that one must think twice before entering. It is a mishmash of mountains and pine trees, and travelers frequently get lost in their midst. Some of these travelers emerge out of the mountains after a few days, some after a few weeks, and some unlucky few remain lost there forever.*
*Wild horses native to the alpine biome are often flaxen chestnut in color, and serve as a nice contrast to the predominantly grey-and-green terrain. These horses have narrow bodies and narrow muzzles, which give them a unique appearance. They have a great combination of agility and strength, two traits which help them climb the local mountains, but unfortunately these traits come at the cost of relatively bad endurance. Alpine horses are lazy yet easygoing, so if you are looking for a horse who can navigate with ease between the alpine mountains, these horses are for you.*
The majority of the alpine biome is made up of the sub-biome alpine mountains, which is comprised of large, sloping mountains dotted with jagged rock formations. These rock formations can make this winding, maze like biome difficult to navigate.

## Sub-Biomes

### Alpine Mountains

Collectables

* Liatris Flower
* Rhubarb

Stone

* Volcanic Rock

Wood

* Pine Tree

Ambient Objects

* Boulder
* Bristlecone Pine

### Alpine

Collectables

* Flax

Stone

* Slab Rock

## Caves

### Underground Mountains

Ambient Objects

* Lone Pink Quartz Crystal
Poppy

## Summary

*This stone forest native stands out among the grey pillars of the landscape. If these grew any more densely, we'd need some sor of magically summoned snow to wake us up!*
*This is a fairly popular dye ingredient, being on of Horse Isle's few sources for an orange pigment.*
Poppies are a somewhat rare collectable found in stone forests. They cost 100 energy to harvest and provide 1 poppy per harvest. They are only found in stone forest proper, which makes them even more difficult to find due to the white fog.
Apple

**Apples** are a common fruit found in both the plains and fall forests. The type of apple tree that grows depends on the biome, with plains biomes growing green apple trees and fall forests growing red, however this difference is purely visual as they both provide the same type of apple upon harvest. It costs 150 energy to harvest and provides 2 to 4 apples per harvest.

## Apple

* Inventory
* World

### Biome

Plains
Fall Forest

### Treat Flavor

Fruity

— Library

*Both in-game and in the real world, the apple tree is known for providing wood and food.*
*Though apple trees can be grown from seeds, the typical method of growth is a root graft from a mature tree. This essentially clones the 'parent' tree and keeps the fruit genetically- and physically- consistent.*
*This tree has a twofold purpose in its life: its fruit feeds your horses with what many horses consider the Best Treat Ever and its wood is useful for building barns, planters, and other important buildings.*
*We could write a book about how giving an apple tree is but we're pretty sure it's been done before.*
Silver Ore

## Summary

*This raw silver ore glitters in what little light is scattered in the caves.*
*Silver is useful for decorating tack, creating jewelry, and creating spoons to balance on your nose. (You can't actually make spoons in Horse Isle, that's just silly.)*
**Silver Ore** is a common metal found in volcanic caves. They appear as a large rock with grey veins running through it. They cost 250 energy to harvest and provide 1 to 2 ore per harvest.
Thoroughbred - Stayer Type

## Summary

The Thoroughbred Stayer is a subtype of the Thoroughbred horse. It has higher endurance than the other two subtypes, and therefore can keep up a high speed during the entire race.

*Thoroughbred Stayers come in colors of bay, brown, black, chestnut, grey, and cream-diluted. In rare cases they can be roan or dominant white as well. Their coat is usually solid, but many Thoroughbreds have sabino coat, though this sabino pattern is caused by various white-spotted genes and not by Sabino 1. Additional patterns that exist in this breed are frame-over, splashed-white, and manchado. Tobiano doesn't exist in this breed. Thoroughbreds stand between 15.1hh and 17.2hh.*

## Details

**Catchable in wild?**

Yes

**Parentage requirements:**

No breed requirements

[ Thoroughbred ][ Thoroughbred - Hunter Type ][ Thoroughbred - Sprinter Type ][ **Thoroughbred - Stayer Type** ]

**Breed hierarchy:**

Grade Horse

→Grade Hot-blooded Horse

→Grade European Hotblood
→Thoroughbred (TB)
→Thoroughbred - Hunter Type
→Thoroughbred - Sprinter Type
→**Thoroughbred - Stayer Type**
Date

**Dates** are a fruit found growing in abundance in fertile oasis on date palm trees. While the tree itself is common in the fertile oasis sub-biome, the sub-biome itself is somewhat rare. They cost 100 energy harvest and provide 2 to 6 dates per harvest.

## Date

* Inventory
* World

## Summary

*Date Palms are found only on the true Fertile Oasis here in Horse Isle, though in the real world they're a bit more varied in where they choose to grow, though they may not bear fruit if the climate isn't ideal.*
*The date palm's fronds have found use as ornamental decor and have significant symbolic use.*
Sugar Cane

**Sugar Cane** is a common plant found in volcanic biomes. They cost 100 energy to harvest and provide 1 sugar cane per harvest.

## Sugar Cane

* Inventory
* World

### Feed

+0.5% Hunger
+Mood
+Stamina

### Treat Flavor

Sweet

*This is a sweet grass plant that horses love! Sugarcane has long been a source of sugar for many cultures over the years. Your horse seems very interested in eating this and all the other sugarcane around it.*
*Many residents of Horse Isle have reported that upon consuming sugarcane, their horse seems a little less tired.*
American Brabant

## Summary

*The American Brabant is a subtype of the Brabant breed.*
*American Brabants were developed from Brabant horses that were imported from Europe to the USA during the 21st century. American breeders selectively bred these horses to have the same heavy conformation as the European Brabant, but to also have less feathering. This difference, in the amount of feathering, is the most visible difference between the American Brabant and the European Brabant (that is heavily feathered).*
*American Brabant horses come in the colors of bay, chestnut, and, more rarely, black and grey. They often have a roan coat as well. Brabant horses stand between 15.2hh and 17hh.*
*(For more info see the 'Brabant'.)*

## Details

**Catchable in wild?**

Yes

**Parentage requirements:**

No breed requirements.

**Allowed purebreeding:**

Any combination of Brabant, **American Brabant**, European Brabant

**Breed heirarchy:**

Grade Horse

→Grade Cold-Blooded Horse

→Grade Draft Horse
→Brabant
→**American Brabant**

**Allowed Colors:**
Tack

## Summary

Unlike in previous Horse Isle games, bareback riding is available with any horse from the start. However, without proper tack controlling your horse is much more difficult. Horses without a saddle are slower, can't sprint and you will occasionally fall off, while not having a bridle will make turning much slower and wider.

The minimum required for a full set of tack is a bridle, saddle pad and saddle. Tack comes in Western, English, and Endurance styles. Western Saddles may be paired only with Western Saddle Pads; English and Endurance Saddles can use either English or Endurance Saddle Pads (example: an English saddle with an Endurance saddle pad). You can use any type of bridle regardless of saddle type. These pieces of tack, along with horse shoes and plushies, can be imbued to offer bonus stats to your horse. There are also optional decorative tack pieces, such as bonnets and polo wraps.

All tack can be crafted at your ranch or traded with other players and dyed, with the exception of two mobia purchased sets: the Zebra Endurance Tack Set and the Leopard Endurance Tack Set.

## Saddle Pads

Quiltable saddle pads visually appear the same as their regular dyable counterparts, however can have player-designed quilting patterns applied to them.

Western Saddle PadEnglish Saddle PadMonotone English Saddle PadEndurance Saddle PadOrnate Endurance Saddle Pad

## Saddles

Western SaddleMonotone Western SaddleWestern Ornate SaddleEnglish SaddleMonotone English SaddleEnglish Ornate SaddleEndurance SaddleOrnate Endurance Saddle

## Bridles

Western BridleMonotone Western BridleEnglish BridleMonotone English BridleEndurance BridleOrnate Endurance Bridle

## Halters

Halters allow a horse to be led with leading equipment, and can not be equipped at the same time as a bridle. Quilted Halters can have art patterns applied to them by players.

Rope HalterLined HalterOrnate HalterQuilted HalterStrap Halter

## Breastcollars

Breastcollars are an optional accessory that you can wear with or without additional tack. They are normally intended to keep the saddle from sliding backward on a horse.

BreastcollarBreastcollar DetailOrnate BreastcollarOrnate Breastcollar Detail

## Cruppers

Cruppers are an optional accessory that you can wear with or without additional tack. They are normally intended to keep the saddle from sliding forward on a horse.

CrupperCrupper DetailOrnate CrupperOrnate Crupper Detail

## Plushies

Plushies are accessories that provide up to +10 points in any stat. To see a full list of available plushies, see Plushies.

## Hats

Ear BonnetAntler Horse HatMouse Ear Horse HatRabbit Ear Horse HatRudolph Horse HatUnicorn Horse Hat

## Hoof Accessories

Bell boots are required to perform sliding stops, as well as either splint boots, skid boots, or polo wraps.

Rubber Bell Boots

## Fetlock Accessories

Splint BootsSkid BootsLined Boot SetPolo Wraps
## Stickers

Stickers are player made accessories that, once equipped, appear on the horse's rump.
Dominant White

## Summary

**Dominant white** is a white spotting pattern, and in Horse Isle 3, is controlled by the **W** allele. In Horse Isle, dominant white is a separate gene from white spotting to simplify breeding white horses.

## Dominant White

To imitate real life, no horse in horse isle can be homozygous white (WW), as in real life such an outcome is lethal. It is, however, safe to breed two dominant white horses in horse isle, as the game simply doesn't allow homozygous white horses to exist, making all dominant white horses in the game heterozygous white (Ww).

* WW = doesn't exist
* Ww = dominant white
* ww = not white
Plains

## Summary

*The plains are a heaven for all equine creatures. There is plenty of good grass to eat, clean water to drink, and open space to play around in. Even apple trees are common here, making the plains the perfect place for wild horses. It is not surprising then that the wild horses who roam the plains come in all possible conformations and colors.*
## Epics

Crashed Island

*What could have caused these formations? It almost looks like the massive chunks of earth crashed down from the sky --- impossible! Is it a meteor? Do those even have this kind of dirt clinging to them?*
*They nearly hiss with magic, something that isn't heard, but is felt. You look above you to see if any more might be incoming, but thankfully, the sky doesn't appear to be falling.*
Hover Stone

*This is a fun oddity! The humming magic surrounding this stone can lift people up and, as the name might imply, make them hover over it.*
Hover Stones, when unmounted, will cause players to hover into the air when walking over it.

## Sub-Biomes

### Plains

Collectables

* Apple
* Bluebonnet Flower
* Reishi Mushroom
* Sunflower Seed
* Wheat

Wood

* Cottonwood Tree
* Apple Tree

Ambient Objects

* Canary Grass

### Plains Shore

Collectables

* Coconut

Wood

* Palm Tree
* River Driftwood

### Pit Caves

Stone

* Cave Rock
Tap

## Tree Taps

"Tree Taps, crafted at your workshop (1 tree tap requires 4 iron bars), allow you to tap certain trees for resources. It's generally a good idea to have several tree taps for a few reasons! Because tree taps are a little more complicated than the other items we have you create and use, we've devoted a section to them here.

You have to wait 24 hours between tapping the tree and collecting the sap (it moves really, really slowly!) but at 24 hours, you'll have a full bucket. You'll have 72 hours to collect from your bucket - HOWEVER!

If you forget to collect within the 72 hours, your bucket will overfill and break right off the tree, you'll lose the sap and anyone else will be able to claim your tap. Taps will vanish entirely after a month of being neglected.

However, if you're tapping trees on your own property, you'll only find that you lose the sap, not your tree tap. Tree taps on your own properties will ALWAYS be protected!"

If another player buys the parcel with your tree taps on it, you lose your claim on the trees, but the taps should return to your inventory.

**What trees can be tapped?**

**Maple Trees:** You can tap Maple Trees in the Fall Forest for Maple Sap.

**Rubber Trees**: Rubber Trees in the Jungle can be tapped for Rubber Tree Sap, which is VERY useful for crafting.

* Craftibles that use Rubber Tree Sap: all player footwear (adventure boots, cowboy boots, riding boots), rubber bell boots, and skid boots.

**Dragon Trees**: Dragon Trees in Dragon Grass may be tapped for Dragonblood for dyeing.
Wonderland

## Summary

*The wonderland, as the name suggests, is a biome full of wonders, about which entire books can be written. It is mostly famous for its iconic giant flowers and mushrooms, which come in various shapes and sizes. Furthermore, it also features rainbow-colored mountains dotted with giant lollipops! It is also the only place where you will find yellow riding tracks, which resemble the yellow brick road in the Wizard of Oz. However, the real treasure of the wonderland is the wild horses who dwell there.*
*The wild horses of the wonderland biome are considered unique, for several reasons. First, many of them have rare coat colors, such as champagne, pearl, and silver, as well as combinations of these colors. Second, most of them love to stand in an ostentatious stance, and to carry their tail in a high tail carriage. Finally, many of the wonderland horses are gaited.*
*Wonderland horses can make fancy mounts, but it wont be easy to have them on your side, because even though these horses are very smart, they also have a complex personality. Wonderland horses love company and love to follow people around, but they are highly anti-social. Therefore, they won't let anyone get too close to them, and will pin their ears at anyone who tries to pet them. That said, if you can get their anti-social temperament under control, then you will earn a very special and fancy-looking equine partner.*
## Epics

Compound Mushroom

*While the mushrooms of Horse Isle are unusually large, this one... sort of takes the cake and the side dishes, too. This enormous fungus radiates with the growth magic that lets the flora here grow wild and the baby animals flourish in the Wonderland.*
*It's through the epic magic of this epic Compound Mushroom that the animals of Horse Isle live together, in harmony. How wonderful!*

Massive Gladiolus

*While Horse Isle is full of absolutely massive flora, this Gladiolus is proof that sometimes, bigger is better, especially when it looks like someone's gardening competition entry got a little bit out of control. Or perhaps a flower-loving wizard planted a massive seed at some point.*
*You have, at least, discovered the source of the giant pollen that pervades the air in Wonderland. It's only a shame that this flower doesn't have a scent!*
## Sub-Biomes

### Wonder Flowers

Collectables

* Fairy Dust

Ambient Objects

* Flower
* Giant Flower

Fauna

* Bear Cub
* Cougar Cub
* Fox Cub
* Raccoon Cub
* Wolf Cub

### Wonder Shrooms

Collectables

* Raw Leather

Ambient Objects

* Huge Mushroom
* Large Mushroom
* Tiny Mushroom

Fauna

* Bear Cub
* Cougar Cub
* Fox Cub
* Raccoon Cub
* Wolf Cub

### Candy Mountains

Ambient Objects

* Candy Rock
* Candy Tree

Fauna

* Bear Cub
* Cougar Cub
* Fox Cub
* Raccoon Cub
* Wolf Cub

### Wonderland Ocean (Underwater)

Collectables

* Conch Shell

Ambient Objects

* Acetabularia
* Bladderwort
* Caulerpa

### Magic Glow Shrooms (Underground)

Collectables

* Purple Crystal

Ambient Objects

* Big Glowing Mushroom
* Crystal Shards
* Medium Glowing Mushroom
New Rawabi

**New Rawabi**, officially the **City and Prefecture of New Rawabi** and historically known as **Neuer Rawabi** or **Neu Rawabi,** is the capitol and largest city of the Greater Teutonic Realm. A major business hub, it hosts many of the largest companies on the Realm such as Cerrico and CTR.

## History

Founded in medieval times by the Kingdom of Teuta, it served as a major city in the region for hundreds of years. After the conquering of the Kingdom by the Spawn Empire it became a major trading and agricultural hub. After the collapse of the Empire and founding of the Nation, it was made the de facto capitol of the GTR. With the creation of the Alfred P. Murrah Federal Building on Quarry Hill, the city rapidly expanded to accommodate federal employees. The city was officially founded and named the national capitol with the New Rawabi Charter in March 2020. It was officially merged with New Rawabi Prefecture in June 2020. The New Rawabi Beautification act was signed into law by the President in September 2020 creating the Teutonic Labor Service and rapidly expanding the city.

## Government

The city is governed by a mayor appointed by the President. With the Chief of Police and Chief of Fire appointed by the Mayor.

## Gallery

77brickman05 StatueSkyline from Quarry hillCapitol District
Pink Zinnia

* Inventory
* World

## Summary

*This pretty pink zinnia is one of many scattered on the Badlands tops. They were once a lot rarer, you've heard, but somehow their numbers were increased by a great deal.*
**Pink Zinnia** are a common flower found in badlands grass, found on the top of the plateaus. They cost 100 energy to harvest and provide 1 flower per harvest.

## Trivia

* Their description text is a reference to beta, where the pink zinnia was much rarer.
* Zinnias come in several different "forms" and many colors. The one seen in game is likely a "semidouble-flowered" form.
Gerbera Daisy

*Bright yellow hardy flower surviving on the desert shorelines.*
**Gerbera Daisies** are a common flower found growing in abundance on desert shores. They appear as either a yellow flower on a green stem or an orange flower on a red stem. They cost 50 energy to harvest and provide 1 flower per harvest.

## Dye

Gerbera daisies provide faint amber color without darkening.
Specializations

## Summary

**Specializations**, also called tomes, can be learned from a club's library.

There are currently 21 specializations in the game, each one improving an aspect of the game, such as increasing the maximum number of horse slots a player can have, reducing the amount of energy used when harvesting resources, and so on.

At the start of the game, a player can only learn one specialization. However, you can unlock extra specializations by earning 50,000 experience points, 10,000 quest points, and 10,000 puzzle points. Each milestone unlocks an extra specialization slot. Players who choose to purchase a subscription will automatically earn one extra specialization slot, however should their subscription expire, the extra slot will be removed.

It takes 48 hours to learn a specialization, a player only benefiting from the specialization once it is learned. If a player wants to change specialization, they must first forget their current one.

Below is a list of all specializations currently in the game.

**Blacksmith:** 2x minimum horseshoe crafting imbuement stats

**Builder:** 10%(1.1x) reduction in construction costs (club & ranch)

**Crafter:** 50%(1.5x) reduction in focus costs.

Stacks with subscriber benefits.
**Double Bubble:** +10%(1.1x) odds of twins.

**Dyeabolical:** Doubles the allowed Dye Recipes.

**Equinition:** Doubles Experience bonus for your horses.

**Essential Essence:** Gain an additional essence when you physically collect.

**Explorer:** Double journal entries.

**Focused Training**: Increases Cost and training benefit by 60%

**Geneticist:** Half price cost of genetic and conformation reports.

**Green Thumb:** 2x bonus in garden and other ranch productions.

**Harvester:** 25% odds of double collection.

**Horse Heart:** Doubles the rate of bond for your horses.

**Horse Hoarder:** 10%(1.1x) horse slot bonus.

1 extra horse slot every 10 horse slots owned.
Stacks with *Horse Nutter*.
**Horse Nutter:** 5%(1.05x) additional horse slot bonus.

1 extra horse slot every 20 horse slots owned.
Stacks with *Horse Hoarder*.
**Horse of Course:** Doubles the number of course slots you are allowed.

**Horse Song:** 2x grooming, watering, and feeding rates.

**Horse Trader:** 50%(1.5x) more gold dust from trader due to better negotiation.

**Keen Eye:** Auto-identification of breeds when wilds caught.

**Lucky:** One additional wishing coin per day.

Stacks with subscriber benefits.
**Lucky Plushie:** 2x minimum plushie imbuement total when collecting crates.

**Merchant:** Double store slots.

**Nimble:** 33%(1.33x) less energy used when collecting.

Stacks with subscriber benefits.
**Ostler Club:** You get help from the ostler at half rate.

**Savant:** 50%(1.5x) bonus on puzzle payouts.

**Scrapbooker:** Doubles the number of horse scrapbook pages.

**Traveler:** 25%(1.25x) reduction in quick travel costs.

Stacks with subscriber benefits.
Fire Flower

* Inventory
* World

*Unique flower which only grows in Warm Calderas! How it doesn't set on fire is beyond us, but we're not one to look a magical flower in the mouth.*
*It doesn't have a mouth, we're mixing up our idioms.*

**Fire Flowers** are a rare flower found in warm calderas, a rare volcanic sub-biome. They cost 80 energy to harvest and provide 1 flower per harvest.
Mesa

## Summary

*The mesa biome is the only biome in Horse Isle where one can find mighty mesas (sometimes called "tablelands"). Most of the grass in the region is located on top of the mesas, which forces the horses to climb them in search for the best vegetation. It is unsurprising, then, that the horses native to the mesa biome have the perfect conformation for this quest.*
*Wild horses who roam the mesas are often muscular, and have very large hind muscles, which help them climb the steep mesas. In addition, they tend to keep their neck low for better balance and a better view of the ground and the cliffs. Ironically, while these horses often climb up hills and mesas, they also have a large croup and a 'down-hill' conformation.*
*When it comes to coat colors, horses native to the mesa biome come in almost every possible coat color, including rare colors such as the champagne color. They also come in a variety of patterns, the most notable of which are leopard, tobiano, overo, and sabino. Mesa horses are extremely agile and surefooted, but have a personality which makes them difficult to train, since they are often dominant and prefer to lead rather than to follow.*
## Sub-Biomes

### Mesa Floor

Collectables

* Saffron

Ambient Objects

* Boulder
* Joshua Tree
* Mesa Big Arch Formation
* Mesa Chimney Rock Formation
* Mesa Formation
* Mesa Vasquez Formation
* Ocotillo, can be dug
* Tumbleweed, can be dug

### Mesa Top

Ambient Objects

* Purple Sage

### Mesa Valley

Collectables

* Alfalfa
* Aridberry
* Saffron

Ambient Objects

* Boulder
* Palo Verde

## Caves

### Mesa Cave

Collectables

* Copper Ore
Stone

* Cave Rock

Ambient Objects

* Glowing Bulb Tree
Imbuement

## Summary

Imbuement is a process of improving tack that increases the stats of a horse wearing it. Each stat has it's own crystal; agility is blue, endurance is green, intelligence is purple, speed is yellow, and strength is red. To imbue a piece of tack, you need both the required number of crystals and gold dust.

A fully imbued set of tack will increase a horse's stats by 60; 30 points for saddles, 20 points for bridles, and 10 points for saddle pads. There are seven levels of imbuement for a single stat, meaning a single piece of tack can be imbued 35 times before it is maxed. Each total level costs more dust, while each stat requires more crystals.

When a piece of tack has been imbued it will have an iridescent-like effect on it in the color of the imbuement as well as an icon placed on the tack that shows what type of imbuements have been placed on it.
Poison Ivy

**"Poison Ivy:** Leaves of three, leave them be!

Poison Ivy, or *Toxicodendron radicans*, is an allergenic vining plant that causes severe rashes in most of the people that touch it. It is so common to have a reaction that the plant is thought to be poisonous, but what it actually causes is something called 'contact dermatitis.'

In Horse Isle, this obnoxious weed pops up only in well-travelled areas and can cause some pretty big rashes in the horses of Horse Isle. Be a dear and remove them as you see them!

In Horse Isle, only the adults of the plant will make your horse itchy. Baby plants are harmless, but it's better to dig them up before they can do any harm!"

Poison Ivy may appear in any biome.

*"Yikes! Itchy Poison Ivy!"*

Walking into a Poison Ivy plant while on foot will cause you to bounce backwards. On horseback, walking into the plant will cause you to dismount your horse and the horse will become injured unless benefiting from a preventative check up.

Horses injured by poison Ivy cost $3,500 to heal at the Vet.

**Award**: After digging up 10 Poison Ivy, players will receive the Dr Isley award (a wooden tier award).

It costs 50 energy to dig up Poison Ivy. It is not a collectible.
Coffee Berry

The **Coffee Bush** is an uncommon plant found in jungle mountains. It costs 100 energy to harvest and provides 3 to 7 berries per harvest.

## Coffee Berry

* Inventory
* World

## Summary

— Library

*The coffee bush seen here is a magnificent source of energy for your horses- if you roast the berries in a furnace, they can give your horse a bit more stamina if you think they're flagging.*
*Additionally, coffee is a great resource for content writers and game programmers.*

## Quests

Errands for Sir Dimitar

Requires collection of 15 coffee berries.
New Rawabi Prefectural Police Service

The **New Rawabi Prefectural Police Service** is the uniformed police service of the consolidated City-Prefecture of New Rawabi. Founded in 2020 after the dissolution of the **New Rawabi Constabulary**. The NRPPS has grown to become the largest police force on the Realm. Lately, the force has been criticized for violence and racial profiling. Protests against the department erupted in 2020 after Officer Gerald Caine shot a 19 year-old villager.
International League of Progress

The **International League of Progress** (**ILP**) is a Realm-wide organization advocating for technological advancement over everything else and at all costs.

## History

Founded in 1993 by 77brickman03, the ILP was headquartered at the massive Hall of Progress built on a levitating platform. The ILP is currently headquartered in New Rawabi. The ILP, since its founding, has maintained a large paramilitary force. The ILP's mission statement is "in the instance of technological stagnation on the Realm, technology companies and governments must be encouraged to continue progress to better all peoples and societies."

## TPC controversy

The ILP hds been embroiled in controversy over the forced takeover of the TPC by front company "Interealm Holdings" owned by the ILP. These events had initially raised concerns over the stability of the power grid and the functionality of Teutonic national infrastructure although the operability of energy needs in the GTR has remained the same with the only significant change being an immediate firing of most high-level personnel and a restructuring of the company's chain of command.
Spiderwort Flower

**Spiderworts** are a common flower found within the Dark Forest biomes. They cost 100 energy to harvest and provide 1 flower per harvest.

## Spiderwort Flower

* Inventory
* World

## Summary

*This pretty purple perennial thrives in the mists of the Dark Forest in some Pygmalion way. It's as though the Dark Forest felt the need to monopolize all things spooky.*
Mullein Flower

* Inventory
* World

*Mullein is a pretty dye ingredient flower on Horse Isle, but has found much more use in real-world applications as an herbal remedy for respiratory ailments.*
**Mullein flowers** are a common flower found in stone forests. They cost 100 energy to harvest and provide 1 flower per harvest.

## Dye

Mullein flowers provide faint amber color without darkening.

## Trivia

* Mullein flowers are used in herbal medicine, used to treat coughs, sore throat, cold, fever, and more.
Chuckwaffe

**Chuckwaffe** is widely known as the air and space counterpart of Sneed Waffen. Unlike Sneed Waffen, this branch directly traces back the former Tibetan Air Force which was retained after ObamaLand's coup, albiet with changes in management and name. Chuckwaffe is the only Tibetan military asset that is not commanded by ObamaLand.

## History

In 1999 the Tibetan Air Force was finally made into its own distinct branch after much deliberation. The Air Force created its own paratrooper units and command of airborne troops was shifted over to them. Specialists, technicians, and pilots from the Army and Navy were redesignated into this new branch which would receive a large amount of funding and even slightly higher pay.

After the coup in 2021, ObamaLand purged the Tibetan Army and Navy but kept the Air Force which was put under the command of Chuck Johnson II, son of the founder of Chuck Weapons. Around 95% of aircraft were quickly secured but a number fell into the hands of TNT and several unknown groups which were combatants in the chaos of the coup. It's suspected that Rotten Momos security operates modified helicopters which had been stolen from the Air Force and then sold to various buyers. Similarly, an entire Tibetan Navy Aircraft carrier seemingly dissapeared overnight with all the airmen and sailors onboard, along with Captain ConspicuouslyShipShapedThroatjak Johnson.

Sometime in 2022, certain veterans of the Army, Airforce pararescue, TNT guerilla forces, and Sneed Waffen were screened and selected for the new Chuckwaffe "RNOC" unit devised by Chuck, found out in leaked documents meant to be declassified in 2070, along with twelve pages entirely redacted titled "Operation Higher Education".

## Size and Strength

In 2022 it was recorded there was 24,537 active Chuckwaffe personnel (including enlisted, officers, and contractors) and an undisclosed number of aircraft. There are about 35,000 airmen in reserves spread across all three regions of Tibet. The rank structure was modeled off of the GTR Air Force, although it is possible for ObamaLand to become Grand Air Marshall and take over executive command if need be.
Grade Warm-blooded Horse

## Summary

*"Warmbloods" or "warm-blooded" referes to a horse whose build and character are in-between a hotblood and a coldblood, and are generally a mixture of the two (recent or ancient). Stouter and on the whole somewhat stronger than hotbloods, they are not as aloof as hotbloods can be, nor as languid as coldbloods. When called upon, they can perform almost any task and do it reasonably well. Moderate in all things, the average warmblood is neither very tall nor very short, and has an equable temperament. They are willing workers who generally take direction well.*
*Conformationally, warmbloods vary considerably, depending upon the use for which they were bred.*

## Details

**Catchable in wild?**
YES

**Parentage requirements:**
First parent has no breed requirements.
Second parent has no breed requirements.

**Purebreeding:**
Only **Grade Warm-blooded Horse** x **Grade Warm-blooded Horse**

**Breed hierarchy:**
Grade Horse
→**Grade Warm-blooded Horse**
→Grade Fine Harness Horse
→Grade Gaited Saddle Horse
→Grade Miniature Horse
→Grade North American Stock Horse
→Grade Pleasure Horse
→Grade Trotter Horse
→Grade Warmblood Sport Horse
Genetics

## Summary

**Genetics** in Horse Isle 3 are as true to life, given the game's functionality and current knowledge, as possible. Just like in real life, horses in Horse Isle 3 have two alleles for each gene, inheriting one from each parent, however what allele a foal receives from its parents' are completely random. If you know the parents' alleles, you can know the odds of certain traits passing on to a foal. There are a few exceptions, but with this in mind you can guess on several outcomes a foal will be.

The game features full genetics for horses, zebras, and donkeys, as well as special genetics for hybrids.
Firepit

Clubs got the feature to add firepits in the v.63c update. Clubs may only have one firepit.

According to the HI3 News, being within 10 meters of a firepit will give your player +50 once per minute in any random player stat (energy, focus, travel) up to 5 times each game day (not real day).

There are currently 3 styles of club firepits:

* Adobe
* Castle
* Western
* Victorian
Bird of Paradise

* Inventory
* World

**Birds of Paradise** are a common flower found in the rare volcanic sub-biome atoll. The cost 100 energy to harvest and provide 1 flower per harvest.

## Summary

— Library

*This beautiful flower looks like a bird in flight, which gives it its name. It is a tropical flower, and grows all over the Volcanic Atolls of Horse Isle. The heat and humidity aid in the already rapid growth of the plants on Horse Isle, and it's a good thing, too, as these flowers are favored by dyemakers!*
## Dye

Birds of paradise provide faint raspberry color without darkening.
Anglo-Teke

## Summary

*Anglo-Teke is an Akhal-Teke Sport Horse who has one Akhal-Teke parent and one Thoroughbred parent.*
*Anglo-Tekes were first created in the 1930's, as part of the Soviet Union's plan to cross Thoroughbreds with Akhal-Tekes in an attempt to increase the speed and size of the latter. At first, the scheme appeared to be successful, because the Anglo-Tekes were indeed larger and faster than the Akhal-Tekes. However, it turned out that the Anglo-Tekes lacked the Akhal-Teke's endurance and ability to cope with the extremes of the continental climate, which made them ill-suited for long rides.*
*In 1935, Anglo-Tekes were pitted against Akhal-Tekes in a 2,600-miles race from Ashkhabad to Moscow, and the results were astonishing. Not only did the Anglo-Tekes lose the race because of their lack of endurance, but their physical condition at the end of the race was so bad that they weren't bred anymore in Central Asia. Furthermore, it was decided that any Anglo-Teke born in 1936 or after wouldn't be admitted to the Akhal-Teke stud book. That said, Anglo-Tekes born up to 1936 were allowed to stay in the Akhal-Teke stud book, which is why all Akhal-Tekes today have a certain percent of Thoroughbred blood in them.*
*Even though Anglo-Tekes were doomed to fail in Central Asia, they became a popular Akhal-Teke cross in cooler and wetter countries, where they perform in various disciplines. Anglo-Tekes have the size and, to a very large extent, the speed of the Thoroughbred, and they have the metallic sheen, the hooded eyes, and the "one-person" and brave personality of the Akhal-Teke (and are therefore don't have the Thoroughbred's flightiness.) They come in all of the colors that exist in Thoroughbreds and Akhal-Tekes, and stand between 15hh and 17hh.*

## Details

**Catchable in wild?**

No

**Parentage requirements:**

*In addition to Genetic match, parents must also be these breeds for a foal.*
First parent must be: Akhal-Teke

Second parent must be: Thoroughbred, Thoroughbred - Hunter Type, Thoroughbred - Sprinter Type, or Thoroughbred - Stayer Type

or

**Anglo-Teke** x **Anglo-Teke**

**Purebreeding:**

*In addition to Genetic match, parents must also be these breeds for a foal.*
Akhal-Teke, **Anglo-Teke**, Thoroughbred, Thoroughbred - Hunter Type, Thoroughbred - Sprinter Type, Thoroughbred - Stayer Type,

**Breed hierarchy:**

Grade Horse

→Grade Hot-Blooded Horse

→Grade Oriental Hotblood
→Akhal-Teke Sport Horse
→**Anglo-Teke**

**Allowed colors:**
Lotus Flower

* Inventory
* World

## Summary

*This beautiful, rare flower is a favorite for dyemakers. They're rather easy to spot, floating atop the surface of the swamp water and enjoying the still, calm waters.*
**Lotus Flowers** is a rare flow growing in swamp rivers. It costs 100 energy to harvest and provides 1 flower per harvest.

Lotus flowers can be found in many different colors.

## Dye

*Lotus Flowers* provide strong yellow dye, however they are categorized as green by the game.