Kakeru Hasegawa

**Kakeru Hasegawa** is a character in *Monark*.

## Background

> Change your mind about me? I'm the kinda guy who knows how to pick a time and place.
>
>

Spoilers ahead***This section contains unmarked spoilers. Read ahead at your own risk.***
Kakeru is the lazy, unkempt school doctor of Shin Mikado Academy. He has trouble remembering people's names, keeping things tidy, and exercising. Students tend to like his easygoing ways, but he is an endless source of headaches and worry for his colleague, Dr. Yasuragi.

Despite his unreliable nature, he looks after the protagonist's health and wellbeing, and knows how to be in the right place at the right time, when it comes down to it.

Despite being the school's physician he has astoundingly poor stamina and unhealthy habits. Regardless of his behavior he is a firm believer of living in the present and looking into the future instead of obsessing over the past. He advises the protagonist to enjoy his youth with Chiyo so as to live without regret.

During the first chapter after Nozomi leaves the party, he mentions that he has a deceased brother and that Kakeru played a role in his death. Something Kakeru continues to feel immense guilt for. A school paper that can be found reveals that this tragedy involving his younger brother made Kakeru passionate in his studies to become a doctor.

Kakeru is well aware of who Yoru is and what she's up to, but up until he reveals himself as the Pactbearer of Greed he is nothing but helpful to the TSC and the Protagonist. Kakeru genuinely wants the TSC to live happily, and seems to hold the Protagonist in especially high regard. It is noted by Vanitas, as well as the companion accompanying the Protagonist to the Old Dormitory, that Kakeru's Ideals are fading by the time the Protagonist shatters them, indicating Kakeru has doubts about what he's doing.

Before fighting the Protagonist, Kakeru offers an alternative to destroying the Pactbearer's ideals. Instead Kakeru asks for them to team up and defeat Sora, who he believes to be Yoru's Pactbearer. Kakeru's offer is refused on the grounds that his Auhtority, if used to go so far back into the past that he wants (10 years ago so as to prevent his brother's death), would cause a great deal of catastrophe and cover approximately 20% of the world in Mist.

Kakeru and his Monark Avaritia are the final boss of Act I. At the end of the fight it is revealed that Kakeru fought with a fatal injury given to him by Yoru in an attempt to stop him from rewinding time again, which ultimately results in Kakeru's death--kind of. Kakeru's final Ideal is moved before it can be shattered (possibly by Vanitas into The Gate) which allows him to continue to live in a kind of metaphysical state similar to the Otherworld.

Kakeru's powers can be split into two halves. One of which is manipulating space, allowing Kakeru to put any person or matter anywhere is wants in the world, so long as its within his Authority's sphere of influence. Kakeru was possibly using this part of his Authority to teleport himself anywhere he pleased (such as the infirmary) in a timely and convenient manner. The other half of his powers is the ability to rewind time back to any point he pleases. However it is physically exhausting. Multiple characters in the game consider this the most powerful Authority in existence.

Kakeru has been using his power to rewind time in the academy an unknown number of times. Given the fact that the barrier around the school means that the school is in it's own pocket dimension, Kakeru has only been able to rewind time to when the barrier was first created. The barrier combined with Kakeru's time rewind has essentially created a stable time loop, that has supposedly been going on for quite some time. Until Yoru created the Protagonist, and Vanitas appeared before him.

When Kakeru first sees Vanitas and the Protagonist the first time, he seems shocked and wary of the Protagonist becoming a Pactbearer. The truth of the matter however is that before this loop the Protagonist never existed, and Kakeru was not aware of Vanitas's exist before either, making both of them complete unknowns in Kakeru's plan to try and defeat Sora.

During Act 2, Kakeru witnessing the Protagonist's struggle, offers to rewind time so the Protagonist can find a way out of the school with his friends as well as defeat Yoru and Sora. It seems Kakeru may have Vanitas's help in rewinding time. At the end of each route Kakeru rewinds time, which results in his final ideal cracking beyond repair.

When the Protagonist completes all four routes, Kakeru reveals the truth about the Protagonist's powers being Animakinesis. It is with Kakeru's help the the Protagonist is able to use this power to remember the events of all four routes. During this event, Kakeru's final Ideal fully shatters, causing him to fully "die" and results in him fading away as the Protagonist fully remembers all the previous events. However, Kakeru gives the Protagonist the last bit of his power, allowing them to rewind time to before Chiyo's death, and rewrite events so that no one dies and they are able to leave the school.

In the post-game, while battling Yog-Sothoth again it is possible to revive Kakeru alongside another character, bringing him back to life.

## Profile

From the in-game smartphone profile:

>
> The school doctor.
>
>
> He has trouble remembering people's names, keeping things tidy, and exercising. Students tend to like his easygoing ways, but he is an endless source of headaches and worry for his colleague, Dr. Neiko Yasuragi.
>
>
>
>

1. ↑ behindthevoiceactors: KAKERU HASEGAWA