House Oberon

## Overview

> "Only through reverse-engineering the technology of Transhumans can the human race gain the knowledge needed combat this otherworldly threat should it return."
> ~Oberon Design Philosophy
>
>

Oberon is one of the three Megacorps that formed after the end of the Great Solar War in 2410. They existed as a corporation before the Great Solar War, however their entrance as a Megacorp began after 2410.

Their emphasis is on high-tech vessels and weaponry that are reverse-engineered from salvaged Transhuman technologies.

Oberon vessels generally have high movement speeds and low armor when compared with the same vessel class and tier from other manufacturers.

### Name

The name "Oberon" traces its roots back to 13th Century Celtic and northern European folk literature, however it is best known from William Shakespeare's "A Midsummer Night's Dream." The character Oberon is The Fairy King, engaged in a feud with his wife Titania, The Fairy Queen. Oberon is a powerful magical being with command of tremendous energies.

## Description

Oberon is headquartered as part of the Enyo faction on Venus. The Enyoans, excellent engineers themselves, allow Oberon to tinker far more with Transhuman technology in their space than any other faction in the Solar System.

Oberon appears to have a clerical hierarchy, similar to Enyo's own government, as its business structure The rank of "Highpriest" is a chairman title, and Highpriest of Biz Dev General Aemilius is an example of this title. He captained the Vindicta. It can be inferred that similar departments that are named in the vessel profiles, such as Research and Development, are chaired by Highpriests.

## Vessel Characteristics

Oberon vessels utilize reverse-engineered Transhuman technology to bring a high-tech vessel to the battlefield. The vessels are lightning-quick even at Dreadnought scale, and operate similarly to the other manufacturer's vessels in and out of atmosphere.

The thrusters and maneuvering engines on Oberon vessels are light green, and have a different shape of emission when compared to Akula Vektor or Jupiter Arms vessels. Oberon thruster emissions retain their shape as "rings", where the other manufacturer's emissions are conical, similar to a chemical rocket engine flame. The thrusters use a combination of geometry and gravitational dampeners to produce a more efficient and stable movement than many other ships.

The overall appearance of Oberon ships is radically different from the other two manufacturers. Blocky construction typical of common human vessels is replaced by sweeping curves and organically-inspired protrusions, encased in smooth, white armor plating. The vessels themselves seem to be alive, with small, moving components covering their surfaces from stem to stern, and orb-shaped beam turrets track targets like the eyeballs of a sea creature. The bridge, or "pilot house," is often placed in a location that commands a full view of the vessel and its foes, and is tinted with an ocean-blue light similar in hue to the deflector shields that surround the ship when switched on.

Shifting energy to the various subsystems of Oberon vessels has a large impact on their effectiveness. The shields of Oberon ships typically absorb high percentages of damage, however their energy consumption is equally high. Routing power to thrusters also requires a large amount of energy, but it typically lasts longer and grants even higher maneuverability than similar ships of the same class. Routing power to weapons increases rate of fire proportionately.

Oberon vessels are best employed with tact and strategy. They lack the toughness of Akula Vektor ships, and the damage output of Jupiter Arms, however they make up for it with advanced technology and superior maneuverability. Nimble Tac Cruisers can dart in and out of danger to provide repairs to more fight-capable friendly combatants, and sleek Artillery Cruisers can lock down vast swathes of the battlefield from secure perches high above it, using their superior turn rates to keep targets in their sights.

Often being in the right place, at the right time, in an Oberon ship will win the day, and the sleek and nimble nature of these vessels embodies this sentiment. Oberon ships are packed with technology, and by choosing the right combination of offensive and defensive modules, a captain can serve as a linchpin to victory.

## Ship Tree:

1. ↑ 1.0 1.1 1.2 1.3 "Oberon, Helping the Future Return" Greybox 2016 (https://store.steampowered.com/newshub/app/835860/old\_view/1702811255220033687?l=schinese)
2. ↑ 2.0 2.1 "Manufacturer Profile: Oberon" Greybox 2017 (https://www.greybox.com/dreadnought/en/news/manufacturer-profile-oberon/)
3. ↑ Zaratan Vessel Profile, Dreadnought In-Game, Greybox 2020
4. ↑ "A Midsummer Night's Dream," Shakespeare, William 1595 (http://shakespeare.mit.edu/midsummer/full.html)
5. ↑ "What Exactly do Oberon Ships do Well?", Winterdale 2017 (https://www.greybox.com/dreadnought/en/forum/topic/55690/)