recursal/Fanatic-Fandom huggingface dataset:
Deities

Eormengrund has a wide variety of deities, most of which are regional.

## Deities of Murcia

Murcia has twenty primary deities. These deities are borrowed from the Pathfinder Chronicles. They are:

* Erastil (Lawful Good) God of farming, hunting, trade, family, animals, community, good, law, and plants
* Iomedae (Lawful Good) Goddess of valor, rulership, justice, honor, glory, good, law, the sun, and war
* Torag (Lawful Good) God of the forge, protection, strategy, the artifice, earth, good, law, and the dwarfs
* Sarenrae (Neutral Good) Goddess of the sun, redemption, honesty, healing, fire, glory, and good
* Shelyn (Neutral Good) Goddess of beauty, art, love, music, air, charm, luck, and protection
* Desna (Chaotic Good) Goddess of dreams, stars, travel, luck, chaos, good, and liberation
* Cayden Cailean (Chaotic Good) God of freedom, ale, wine, bravery, chaos, charm, good, strength, and travel
* Abadar (Lawful Neutral) God of cities, wealth, merchants, law, earth, nobility, protection, and travel
* Irori (Lawful Neutral) God of history, knowledge, self-perfection, healing, law, runes, and strength
* Gozreh (Neutral) Deity of nature, weather, the sea, air, animals, plants, and water
* Pharasma (Neutral) Goddess of fate, death, prophecy, birth, healing, knowledge, repose, and water
* Nethys (Neutral) God of magic, witchcraft, destruction, knowledge, protection, and runes
* Gorum (Chaotic Neutral) God of strength, battle, weapons, chaos, destruction, glory, and war
* Calistra (Chaotic Neutral) Goddess of trickery, lust, revenge, chaos, charm, knowledge, and luck
* Asmodeus (Lawful Evil) God of tyranny, slavery, pride, contracts, evil, fire, law, magic, and trickery
* Zon-Kuthon (Lawful Evil) God of envy, pain, darkness, loss, death, destruction, evil, and law
* Urgathoa (Neutral Evil) Goddess of gluttony, disease, undeath, death, evil, magic, strength, war
* Norgorber (Neutral Evil) God of greed, secrets, poison, murder, charm, death, evil, knowledge, and trickery
* Lamashtu (Chaotic Evil) Goddess of madness, monsters, nightmares, chaos, evil, strength, and trickery
* Rovagug (Chaotic Evil) God of wrath, disaster, destruction, chaos, evil, war, and weather

Additionally, Death is considered a deity.

## Other Deities

Other regions have their own local deities. The most notable of these is Nalsa, the god of Carina.
The Known Continent

The Known Continent is one of two continents on Eormengrund. Inhabited by a mixture of fae, humans, and gods, The Known Continent is home to several countries including The Northern Kingdom, Murcia, Nairn, and others. The Known Continent is bisected down the middle by The Stone Mountains and has a population of around one million.
Cholera Epidemic

The Cholera Epidemic was an outbreak of cholera that swept Murcia and the Northern Kingdom twenty-two to twenty years ago. Though widespread, the outbreak did not reach further south than Murcia, nor did it reach The Unknown Continent, so it is not considered to be a pandemic. In all, the epidemic killed around 14,000 people, including Alex, a little girl living outside of Winksomsin.
Sonic the Hedgehog Conspiracies Wiki

**Welcome to the Sonic the Hedgehog Conspiracies Wiki!**
A wiki dedicated to conspiracies about the Sonic the Hedgehog video game franchise.

**PLEASE READ THE RULES PAGE.**

This wiki is about the Sonic the Hedgehog franchise and conspiracies related to it. Or unused content, depending on the page. Or just regular Sonic the Hedgehog- You get the idea.
Cholera Outbreak

The Cholera Outbreak of Twenty Years ago was an outbreak of the infectious disease cholera that swept through The Known Continent. Originating somewhere beyond The Stone Mountains, the disease was brought to Murcia accidentally by traders who spread it quickly across the country. As a respiratory disease, cholera targeted the young, old, and those with pre-existing conditions, and the epidemic killed an estimated 20,000-50,000 Murcians over a two year period, making it the single deadliest historical event since the Civil War a century prior.

Among the victims of the cholera outbreak was a little girl named Alex who lived with her parents in a large house in the woods outside of Winksomsin.
First Thursen War

The First Thursen War was a property dispute between the dwarfs and the thursen along the border of North Murcia and The Northern Kingdom and in the Bald Mountains from 110 to 103 years ago. Murcian President Herbert Schuchardt declined to involve the Murcian Army in the conflict and elected to remain neutral, much to the dismay of the Murcian dwarfish population. In all, 1,972 died in the conflict.
Edgar the Depressed

Edgar the Depressed (2335-2304 YA) was a human adventurer who suffered from extreme depression. Believing (as was common at the time) the world to be flat, Edgar led his party on a quest to sail westward off the far rim of the world in a suicide mission. However, much to his dismay, Edgar ended up discovering The Unknown Continent, sailing around it, and finding himself back on the eastern shore of The Known Continent. Edgar was rewarded with a massive fortune for his achievement, and unfortunately died happy surrounded by family and friends during a heated match of beer pong.
Nethys

Nethys is the god of magic. His domains also include destruction, knowledge, protection, and runes. Nethys's temple is in Elftown, Fair Wood.

## Achievements

Over 1,200 years ago, Nethys founded the Elftown Witch College. Nethys is also said to be the inventor of magic and the written word.

## Personality

Nethys has one of his ears pierced. Nethys always refers to himself in the third person.
Fred Holland

Frederick Michael "Fred" Holland is a tavern keeper in Winksomsin, Murcia. A friendly, rotund man with a boyish face and unruly red hair, Fred grew up the son of a fisherman in Winksomsin. When he came of age, he started a career as a fisherman but decided it was not for him. Knowing that the other fishermen needed a place to drink, he saved up until he could buy a building on the south end of Main Street in Winksomsin and opened a tavern, which he called The Wet Pelican. Fred runs The Wet Pelican with the help of his half-orc wife, Melissa.

## In the campaign

Shortly before Session One, Fred became annoyed with a colony of sewer rats that repeatedly broke into his basement and ate his stores. He posted an ad in the paper looking for monster hunters to come and slay the rats. The party responded, and he paid them one gold coin each for every rat they killed.

Following Session Two, Fred allowed the party to stay rent free in The Wet Pelican for the rest of the time they were in town, as the local heroes attract attention.
Festival of Heroes

The Festival of Heroes is an annual week-long festival held the week before each midsummer in Halfdan's Summit. The festival is often considered to be an extension of midsummer festivities, and people flock from far and wide to participate. The festival honors Cayden Cailean, who is regularly in attendance. During the festival, aspiring heroes compete with feats of strength, skill, and bravado to gain the favor of Cailean. The winner is crowned the Hero King or Queen, and regularly returns to defend their title the next year. Events include obstacle courses, mock dungeon crawls, bar crawls, and a two-day gladiatorial arena event in which heroes fight against both each other and terrifying beasts.

The festival was started 119 years ago by the early members of the Cult of Cailean, consisting mostly of Civil War veterans who had fought alongside him.
Alex (Ghost)

Alex was an attic whisperer encountered during Session Two by the party. She was the ghost of a little girl who died during the Cholera Outbreak twenty years ago. During the following twenty years, Alex lured some one dozen children into her house where she put them into a magical slumber, driven by loneliness and believing them to be her friends. During Session Two, she was encountered by the Party who subdued her, burned her bones, and set her spirit free.
Gerge Wershingtern

Gerge Wershingtern was a tengu politician and war hero. He led the Farmers' Revolt that kicked off the Civil War, led the rebels to victory against the tyrant king Vladislavus I, helped draft the New Constitution, and was elected first President of Murcia, serving from 120YA to 112YA. He died 98 years ago at the age of 62.
Snorri Burlson

Snorri Burlson was a dwarfish politician who served as the Governor of Winksomsin from 115 to 99 years ago. Snorri Burlson eliminated Nethyism as the state religion of Winksomsin and tore down the Temple to Nethys which former governor Strahd Darkmire, his predecessor, had erected north of town and constructed the Winksomsin Governors Mansion in its place.
North Murcia

North Murcia is the northernmost state of Murcia, spreading from Castlewood and the Nameless Village in the North to the Hampton River in the South, and from the Great Sea in the west to the Stone Mountains in the east. North Murcia is sparsely populated, though it does contain the fairly large city of Red Bend.
Tinkbot

Tinkbot is a warforged robot who has traveled with the party since Session One.

## Description

Tinkbot is roughly the size and shape of a human, standing about six feet tall. Being made of metal, he weighs around 500 pounds. Tinkbot has no discernible face at first glance, but a whirring series of mechanical components on his head can form together to make expressions, if you know how to use them. Tinkbot does not have a voice, but can communicate telepathically with Vitali or speak in short phrases (usually a single word or two) by manipulating a mechanical talk box worn around his neck.

## Appearances

### Debut

Session One

Not much is known about Tinkbot's history. At some point, he was owned by Strahd Darkmire of the Darkmire Clan, putting his age at at least 45 years old, though the fact that he identified himself as such using an official symbol indicates that he was created during Strahd's governorship, putting his age between 412 and 175 years old. While in the service of Strahd Darkmire, Tinkbot likely served as a bodyguard and assistant. He has traveled some, going where the wind takes him, but has usually remained in the Winksomsin area. During Session One, Tinkbot showed an innate knowledge of the location and layout of the Winksomsin Governor's Mansion.

## In the campaign

Tinkbot first appeared in Session One, where he followed Silver to The Wet Pelican. He accompanied the party on their rat-slaying mission and was present during the Gnomish assault on the Governor's Mansion. After the assault, he identified himself to the Winksomsin Guard as property of the Darkmire Clan, prompting them to free the party.

In Session Two, Tinkbot located the journal of Alex's father, helping the party figure out how to put the spirit to rest.

In Session Three, Tinkbot had a brief romantic fling with Vance Jericho.
Fischton

Fischton is a village in Central Murcia with a population of 100. Fischton is a little off the beaten path, as the main road bypasses it, but travelers often stop to frequent its general store. Despite having an inn, Fischton doesn't tend to get many overnight visitors. Its dreary and slightly off-putting demeanor causes most travelers to camp outside of town or power through to the neighboring towns of Norbridge or Emerald Bay before resting for the night.

Located at the bottom of a cliff along the Nordfjord Bay, Fischton gets rain and fog pretty much year round. Between the fog and its remote location, it cannot actually be seen from the road. The only evidence that it exists is a wooden sign pointing in its direction that reads "Fischton - 1 mile" and the occasional glimpse of lights down below through the fog.
Murcia

Murcia is a large human nation in the central western region of The Known Continent. Originally founded nearly a thousand years ago as a kingdom led by The Good King Murc, the kingdom underwent a revolution some three hundred years ago and reorganized into a constitutional democracy.

## Inhabitants

Most of the inhabitants of Murcia are human. The fae inhabitants are divided into two classes. First are the human-passing fae, which are races like dwarfs, elfs, and anything half-human, as well as humanoid creatures that look human with animalistic features like catfolk, foxfolk, raccoonfolk, etc. Gnomes are considered to be on the border of being human-like and are sometimes excluded. The second class is the monsterfolk, or monstrous humanoids. Including goblins, orcs, trolls, and other non-human races, monsterfolk are often frowned upon or even shunned from Murcian society. In extreme cases, they may even be hunted down and destroyed. This is not without reason, as monsterfolk are prone to not considering themselves Murcian and instead running their own feudal societies on the outskirts, raiding and pillaging whenever they need supplies.

## Geography

Murcia is divided into three sections: North Murcia, Central Murcia, and The Fair Wood. North Murcia is sparsely populated and remote, mostly used for ranching and mining, though it does contain the fairly large city of Red Bend. It extends from the ice sheet to the north down to the Hampton River.

South of North Murcia is Central Murcia, extending from the Hampton River to the southern edge of the Iron Wood. Central Murcia is reasonably populated, containing the cities of Locketon and Emerald Bay, the capitol of Murcia.

Even further south yet is the region of Fair Wood, extending from the Iron Wood to the north to the nation's southern border at the equator. Fair Wood is semi-tropical to tropical and lightly forested, and contains a wealth of villages, towns, and cities, including the large cities of Derring, Halfdan's Summit, and Greenwood-Elftown. The Isles of Iomedae are also considered to be part of Fair Wood.

## History

Murcia was founded 1,750 years ago by The Good King Murc, under the instruction of the goddess Iomedae, by uniting The Twenty-Four Tribes that lived in the area at the time.

From 124 years ago to 120 years ago, Murcia was split in half by a civil war between the loyalist followers of Vladislavus I and a band of freedom fighters. The civil war ended in the ousting of Vladislavus, the formation of a New Constitution, and the conversion of Murcia from a kingdom to a republic.

From 68 to 60 years ago, Murcia was involved in a religious crusade to Carina known as The Carinaian War.
Emerald Bay

Emerald Bay is the capitol of and largest city in Murcia with a population of 34,284. Emerald Bay is lawful good and considered low danger. Basically everything is imported and exported.

## Geography

Emerald Bay is located in Central Murcia at the end of a large inlet from the Great Sea also known as Emerald Bay, one day south of Norbridge, half a day east of Fischton, three days north of Locketon, and a day and a half northwest of Sudebridge. Like much of the rest of Central Murcia, Emerald Bay lays in temperate grasslands and surrounded in gentle rolling hills.

The city of Emerald Bay is laid out in concurrent rings. The innermost ring, known as The Citadel, contains two buildings - the Government House and the Grand Temple. The Government House contains the Senate, the Presidential Palace, and the High Court all in one massive building, and the Grand Temple is said to house several of the gods. As such, the Citadel is home to President Donull Krump as well.

Outside the Citadel Walls is the High Market. The High Market consists of large buildings owned by some of Murcia's largest corporations. These corporations are run by ultra-wealthy merchants and former adventurers. The light of the High Market can be seen on the horizon from miles away.

Outside the High Market is the main part of Emerald Bay. Surrounded by a city wall two stories high, Downtown Emerald Bay is a bustling grid of businesses, shops, offices, and high-rise apartments. A healthy blend of humans and humanoid fae live in Emerald Bay. Basically any sort of shop or business you could want can be found in this part of town.

Finally, outside the city wall of Emerald Bay lay a vast expanse of slums. Without any sort of power, sewer, or many of the other amenities afforded to the more affluent parts of town, the slums are dirty and dim. The slums gradually give way to the surrounding hills and farmlands.
Murcian Civil War

The Murcian Civil War was a conflict that split the nation of Murcia in half some 120 years ago.

The Murcian Civil War started 123 years ago with the Farmers' Revolt, in which fae farmers in the village of Carrington took up arms against the Murcian Army to overthrow the oppressive rulership of King Vladislavus Darkmire. The war lasted three years and was the bloodiest in Murcian history, with between 100,000 and 120,000 casualties.

## In the campaign

Bread's hometown of Stone Mountain Pass was destroyed by Vladislavus during his retreat at the end of the war while they were out on a trip. They returned home to find their town burned and their family missing, which is the event that drove them to take up monster hunting.
Fair Wood

Fair Wood is the southernmost and most populous region of Murcia. It contains the cities Derring, Redwood, Elftown, Marketsville, and Halfdan's Summit, as well as the Islands of Iomedae.

Fair Wood is the home region of several important characters in the campaign, including Vance Jericho, Bread, and Michaia.
Halfdan

Halfdan was a dwarf with a penchant for carving runic graffiti who lived around 2,100 years ago. Not much is known about him except for two Dwarfish rune inscriptions left in the cliffs of Fair Wood which read "ᚦᛁᛋ·ᛁᛋ·ᚠᛇᚱᛦ·ᚻᛁ" (translating from Dwarfish, of course, to "this is very high") and "ᚻᚪᛚᚠᛞᚪᚾ·ᚹᚪᛋ·ᚻᛦᚱ" ("Halfdan was here"). The city of Halfdan's Summit, located on the cliffs above the former inscription, is named for him.
Thursen

The Thursen (sometimes called "trolls", though they are distinct from trolls) are a mysterious race of giants unique to Eormungrund. The Thursen as a Pathfinder race were created by Ned Baumgartner after his disappointment with the trolls of Dungeons and Dragons or Pathfinder lore.

## Description

Thursen are a type of monstrous humanoid of the giant subtype. They are large, standing between eight and sixteen feet tall, and occupy four squares. Most have a humanoid shape with two arms, two legs, and a head, though some have two or even three heads and others have no apparent head at all, lacking a neck and having their head nothing more than an extension of the torso. Thursen are sluggish, dull creatures with an average intelligence score of 7, but are highly sociable among their own (though reclusive to the outside world). For all intents and purposes, they can be described as fairytale trolls.

Thursen cannot stand sunlight as it causes them to calcify and turn to stone when exposed for too long. Because of this, they are entirely nocturnal and live most of their lives underground.

## Culture

Thursen live underground in massive cave complexes, abandoned dwarfen mines, or even halls of their own making, usually in mountainous areas. Each thursen community has a king, appointed by Gorum himself (the patron god of the Thursen and according to legend their creator), most of which are descended from the same family line.

The largest concentration of Thursen on Eormengrund is The Northern Kingdom, with a population of some ten thousand thursen. The king of The Northern Kingdom is simply known as The Mountain King.

Thursen are known to throw rocks at travelers and at the source of loud noises. These rocks, as well as the rocks left behind when a thursen is exposed to sunlight and dies, are often called "troll stones".
The Party

The Party refers to the cast of playable characters that lies at the heart of the Monster Hunter Campaign.

## Current Characters

The current lineup of The Party includes (in alphabetical order)

* Bread, a gargoyle bloodrager played by Mo
* Silver, a catfolk rogue played by Angie
* Tinkbot, a warforged construct monk formerly played by Austin and now by Ned
* Vance Jericho, a half-orc gunchemist played by Brennan
* Vitali, a shardmind construct druid played by John

## Past Characters

Past characters of The Party may have either died or just gone their separate ways from the Party. These include (in alphabetical order)

* Michaia, an aasimar paladin
* Nara, a sylph monk played by Jackie
Central Murcia

Central Murcia is the middle state of Murcia. It runs from the River Hampton in the north to the River Derring in the south, and the Stone Mountains to the east to the Great Sea in the west. Central Murcia contains the communities of Winksomsin, Carrington, Fischton, Norbridge, Emerald Bay, Sudebridge, Locketon, Hampton, and Firwood, as well as The Iron Wood.

## In the Campaign

The Party started the campaign in the Central Murcian village of Winksomsin.
Darkmire Woods Haunted House

The Darkmire Woods Haunted House was a haunted location in the woods outside of Castle Darkmire in Central Murcia. A large victorian house surrounded by a wrought-iron fence, the house became haunted following the Cholera Outbreak of Twenty Years Ago when the previous owner's daughter, Alex, died in the house. Alex's parents vacated the house soon after, moving south to Fair Wood.

In the following twenty years, some dozen children went missing in the woods around the house, lured to the ruins of the home by Alex's spirit who was seeking friends after being abandoned. The house remained haunted until Bread, Tinkerbot, Nara, Silver, and Vitali investigated it, freeing the trapped children and helping Alex's soul find rest. The party then razed the house for safety.

## Location

The house was located in the Darkmire Woods, about twenty miles southwest of Winksomsin.
DSMP Fanfic Series

**Spoiler Warning!**
The following page includes spoilers to the **DSMP Fanfic Series**! Read at your own risk!**DSMP Series** is a fanfiction series inspired by the Dream SMP minecraft server. The story of the server is slightly modified. The series is written by Kaliyah L. Villareal and it includes 4 fanfictions and one bonus fanfiction, The Other Side.

Each book in the series has a flag in the background as well as an important item that references to something in the story, on its cover.

The series follows the life of The Soot Family's adventures after Wilbur Soot decided to live with two brothers, twins Tommy and Tubbo.

## Fanfictions

### The Ambition that Inspired

The first fanfiction in the series. It was started on Dream's birthday August 12, 2021 and has been completed on January 5, 2022. It has 19 chapters and it is devided into two parts.

Its cover features the flag of L'Manberg and a flag icon with the title, referencing to the creation of the country.

**Description:** Reunited after years of being apart, the three brothers Wilbur, Tommy, and Tubbo decide to create their country, to escape the tyranny of the world. Their ambition and determination inspire many others to join their cause and help them with winning their independence.

### The Traitor in the Rebellion

The second fanfiction in the series. It is currently being written though no chapters have been published yet.

Its cover features Manberg's flag along with Technoblade's crown, referencing that Technoblade is the traitor in the title.

**Description:** The war is over. It is a time of peace. But even after all that happened, Wilbur starts another conflict, this time with the people of his own.

### The Nightmares that never ended

The third fanfiction in the series.

Its cover features a simplified version of L'Manberg's flag along with the Your Tubbo/Your Tommy compass that Ghostbur gave to Tommy and Tubbo while Tommy was in exile.

### The Monster among Monsters

The fourth fanfiction in the series. It may or may not be divided into two books if there will be enough lore from the Dream SMP.

Its cover features the Las Nevadas flag along with a key that is metaphorically supposed to be the key to open Dream's cell in Pandoras Vault.
Nameless Village

The Nameless Village is a small town in North Murcia, with a population of 554. An ancient dwarfish mining community, the town's original name has been lost to time. The dwarfs call it Staðdorf (ᛋᛏᚪᚦᛞᚩᚱᚠ in Dwarfish script), which roughly translates to "city-town" or "cityville". The Nameless Village is home to Silver and Vitali.
Black Fang Syndicate

The Black Fang Syndicate, sometimes called the Vampire Yakuza, is an underground criminal organization formerly run by the Darkmire Family. Founded by Vladislavus Darkmire 820 years ago, the Black Fang Syndicate is the oldest criminal organization in Murcia. Up until recently, the Darkmires ran the Black Fang, but when Strahd Darkmire was killed by an adventuring party, his son Bruce Darkmire refused to take control, while his other son Allen Darkmire, DDS attempted to take control but was ultimately turned down because he was skipped by the vampire gene. The current leadership of the Black Fang is unknown.

For some time now, the Black Fang Syndicate has beefed with the Gnomish Mafia, which has been pushing northward as something drives the gnomes out of the Iron Wood.
River Hampton

The River Hampton is one of two large rivers that split Murcia into three states, the other being the River Derring. The River Hampton runs from the Nameless Village in the north to Hampton, for which it is named, where it joins the River Fairwood and runs west towards the Great Sea. The River Hampton is fast and deep and impossible to ford at any point. It can only be crossed by bridge, of which three exist at Norbridge, Sudebridge, and between Hampton and Red Bend.
Red Bend

Red Bend is a large city in North Murcia with a population of 14,835. Red Bend is the largest city in North Murcia, and the fourth largest city in Murcia as a whole. It is located at the southernmost tip of North Murcia, across the Hampton River from the towns of Sudebend to the west and Hampton to the east.
Tradeguard

**Tradeguard** is the capital city of L'Manberg established by Wilbur, Tubbo, Tommy and Fundy.

It was originally a small ruined village in Dream NM before the four decided to create their own nation and rebuild it. Tradeguard is the political, cultural and economic centre of L'Manberg. It is the seat of the L'Manbergian president and the cabinet.

Tradeguard has been blown up two times now. First time, during the L'Manberg Independence War, after Wilbur refused to surrender to Dream, Dream lit up a bunch of TNT. Second time, during the Manberg Pogtopia War when Wilbur set off the bombs he hid beneath Tradeguard and later Technoblade spawned two withers to ensure further damage.
Vitali

Vitali is John's character and a member of the Party. Vitali was introduced into the campaign during Session One. He had been traveling with Silver, a longtime friend.

## Background

Vitali was constructed by dwarfs 27 years ago in North Murcia during the Fourth Thursen War to protect Mortgul Mine safe from thursen invasion. Unfortunately, he failed at his job and the thursen overran Mortgul 24 years ago, ending the Fourth Thursen War, killing hundreds, and driving the dwarfs out. Vitali was badly damaged in battle, and was left for dead by the retreating dwarfs. The thursen wanted nothing to do with Mortgul and abandoned it immediately after driving out the dwarfs, leaving Vitali alone in the darkness.

Vitali wandered the mines alone and confused, driving out any thursen that wandered in and befriending any animals that wandered in, guiding them to safety. In this fashion, he simultaneously became a druid and a Thursen legend. To this day, thursen warn their children not to wander off lest they be grabbed by The Crystal Man. One day, a fourteen year old catfolk girl by the name of Silver got lost in the mine. Vitali led her to safety, then decided to continue to protect her as his new master. Vitali has traveled with Silver ever since.

## In the campaign

In Session One, Silver and Vitali had traveled to Winksomsin in search of adventure when they responded to Fred Holland's ad seeking monster hunters. Vitali helped uncover the gnomish plot to kidnap Governor Gretchen Darkmire.

In Session Two, Vitali helped free Alex's spirit from the haunted mansion. His telepathic abilities were essential in counteracting the spirit's voice-stealing tricks.

## Abilities

Vitali is an aspiring druid. He has a close connection with his cheetah and can communicate to other animals. He is also capable of rearranging himself into the form of different animals or into a swarm of crystals that can fly short distances and through tight spaces, and can communicate telepathically.

## Character traits

Being programmed as a guard, Vitali is very protective of his friends and of Silver in particular. He is also a problem-solver and does what he can to look out for the party.
Michaia

Michaia is an aasimar from Derring, Fair Wood and former member of the Party. His grandfather is the god Erastil, and his father is the famed demigod Amerginn the Warrior. Michaia is not particularly close to his father or grandfather, but is rumored to have inherited his father's fighting skills and worships his grandfather. Due to his ancestry, Michaia is considered a demi-demigod, or a quartergod.

Prior to Session One, Michaia took up monster hunting.

## In the campaign

His travels led him to Winksomsin, where he was hired by Fred Holland to kill rats during Session One. While killing rats, Michaia's party became privy to a gnomish plot to kidnap Governor Gretchen Darkmire and managed to foil the plot. Between Session One and Session Two, Michaia left and headed south to reunite with his father.
L'Manberg

**Canon Warning!**
The following page includes information, that is NOT canon to the original Dream SMP, which inspired the fanfics!**Spoiler Warning!**
The following page includes spoilers to the DSMP Fanfic Series! Read at your own risk!

* Flag
* Map

## Government

### Ideology

* Socialist State (currently)
* Democracy (formerly)
* Dictatorship (formerly)

### President

* Wilbur Soot (formerly)
* Johnathan Schlatt (formerly)
* Tobias Soot (currently)

### Vice President

* Thomas Soot (formerly; twice)
* Quackity (currently)

**People's Republic of L'Manberg**, more commonly known as **L'Manberg**, is an idependent country in the Dream NM, created by Wilbur, Tommy, Tubbo and Fundy.

## Geography

L'Manberg lies in the south-eastern part of the Dream NM territory. It is south-east from Brifox, between the L'Manbergian Sea and the Great Prismarine Lake. The total area of L'Manberg is around 24 509km2, what is around 2.4% of Dream NM's total area (after L'Manberg was created).

Its capital lies in the middle of the country.

## Vexillology

L'Manbergian flag was designed to represent certain things in each of its colours:

* The blue stripe stands for freedom and liberty
* The white stripe stands for peace
* The red stripe commemorates the blood that was spilled while fighting for their independence
* The yellow and black accents are to denote the walls of L'Manberg

## Known Citizens

### Government

* Tobias Soot - President
* Quackity - Vice President, formerly Prime Minister
* Ranboo - Secretary of State

### Citizens

* Caroline Flores
* Grayson Walker
* Fundy
* Jack Manifold
* Karl Jacobs
* Lyla Gray
* Nikita Meyer
* Phillip Soot
* Sally Knight

### Former Citizens

* Eret - former citizen; traitor
* Johnathan Schlatt ✝ - former President
* Wilbur Soot ✝ - former President
* Thomas Soot - exiled

## Uniform

The L'Manbergian Standard-Issue Revolutionary Uniform consisted of a white dress shirt, red sash around the waist, blue blazer, cream breeches, tall black boots, and a white-and-black tricorn hat.

The main color was a dark blue, however there have been officially licensed alternate versions, such as Fundy's Lighter version.

## Military

Main article: L'Manbergian Army

L'Manberg's army was originally created during the First Revolutionary War when fighting against the Dream NM and consisted of 20 soldiers with Thomas Soot serving as its general, appointed by Wilbur Soot, the rebellion's leader.
Ulrich Snorrison

Ulrich Snorrison is a retired human adventurer. He is responsible for the death of Strahd Darkmire 45 years ago.

## Backstory

Ulrich Snorrison was born the eldest child of Snorri and Ingrid Ragnarson 70 years ago in Castlewood. His father was a retired mercenary, and he trained under him in the art of war, though Ulrich was also always fond of the art of cooking and trained as a chef under his mother as well.

When Ulrich was fourteen years old, his family was killed by vampires. Ulrich went on a rampage and wiped out the entire nest responsible. He then left home and became a monster hunter, specializing in vampire hunting. Ulrich had three goals in life - please Gorum enough to end up in the Hall of Valor after death where he could see his family again, eat one of every kind of animal in the world, and wipe out all vampires.

## Adventuring

Ulrich met a band of adventurers at a tavern in Red Bend 46 years ago, and the group ended up adventuring together over the next year and a half. They toured the Iron Wood, killing monsters as they went, and ended up on the wrong side of the vampire lord Strahd Darkmire. Strahd sent assassins to kill them, who they fought off. They then traveled to Castle Darkmire and laid siege to it, killing all inside including Strahd.

After killing Strahd, the party was hired to travel to The Stone Mountains to kill Former President Vulcanus. Vulcanus wiped out the rest of Ulrich's party, and he fled the sole survivor.

## Retirement

Ulrich retired from adventuring and tried to get as far away from Vulcanus as he could. He eventually settled in Emerald Bay, where he lives to this day running The Drunken Owlbear, a tavern on the outskirts of town, and telling stories of his former glory.
Allen Darkmire, DDS

Allen Darkmire, DDS, is the younger son of the late Strahd Darkmire and a well known dentist practicing out of Emerald Bay. A human, Allen Darkmire was skipped by the vampire gene and is the first man in the Darkmire Clan to have done so. Even still, Allen has made groundbreaking discoveries in the field of dentistry, including advancements in orthodontics, braces, and using vampire blood in a form of tooth regrowth treatment.
DreamSMP Wiki

**Welcome to the DreamSMP Wiki!**
This is a new wiki *just* for the Dream SMP server and lore. Feel free to make pages, edit, and comment. This currently only has one person working on it, so please be patient! Things will go a lot quicker if you help!!

The Dream SMP is a private Minecraft server started by Dream, a minecraft speedrunner, streamer, youtuber, and singer. The server started with just 8 members, but now has around 30 members. The server follows a loose script, and has different eras, storylines, and character arcs.

Articles that need editing / creation:

* List of Members
* Timeline
* Notable Places
* Factions
* Important Items
* Canon Rules
* Official Videos
Winksomsin

Winksomsin (sometimes "Wimksomsin") is a village on the northern shore of Central Murcia. Its population is around 100 people. It has a main street lined with shops, with houses and farms fanning out from there. On one end of the Main Street is The Wet Pelican tavern. On the other, overlooking the sea, is Gretchen Darkmire's governor's mansion. Winksomsin is true neutral in alignment, has a medium danger level, and is ruled by a governorship.

## Inhabitants

Winksomsin has around 100 inhabitants. Of these, 65% are human, 10% are elf, 10% are gnome, 5% are dwarf, 5% are goblin, and 5% are other. Notable inhabitants include Governor Gretchen Darkmire and her husband Bruce (son of the late Strahd Darkmire), Tinkerbot, and Fred Holland.

## Commerce

Winksomsin has several shops in its Main Street, including a small open-air market, a tavern, and an alchemist's shop. Winksomsin is importing metal, meat, fruit, wood, and finished goods. Winksomsin is exporting fish, grain, vegetables, and livestock.
Malcolm McCoy

Malcolm McCoy is a dwarfish noble who owns a swath of arable land outside of Fischton in Central Murcia.

## In the campaign

Bread met McCoy at the Governor's Mansion in Winksomsin during the feast in their honor held by Gretchen Darkmire. He was later seen at another feast being held two days later at Castle Darkmire by Senator Joe Bitin'.
Gnomish Mafia

The Gnomish Mafia is a criminal organization run by gnomes in Central Murcia. It is based in Emerald Bay. Founded fifty years ago by Olle Oman, the Gnomish Mafia generally operates racketeering schemes and protection rackets in relative silence. Currently, the don of the Gnomish Mafia is Bean Shapiro, a relatively young gnome from Fischton. The Gnomish Mafia often runs afoul of the law, as well as the slightly larger and more well known Black Fang Syndicate. Members of the Gnomish Mafia are fond of wearing pointed red hats to identify themselves, each emblazoned with the slogan "Make Murcia Great Again" written in Undercommon.

## In The Campaign

During Session One, the party interrupted a plot by the Gnomish Mafia to kidnap Gretchen Darkmire, the Governor of Wimksomsin. They learned that the Gnomish Mafia, as well as many gnomes in general, have been migrating north out of The Iron Wood for some unknown reason.
Carina

Carina is a nation on the eastern side of The Known Continent, across the Eastern Waste and The Stone Mountains from Murcia and north of the kingdom of Nairn. Carina is inhabited by a mixture of fae and humans, and is ruled by an adventuring party of four human children - Edgar, Percy, Sally, and Lulu. Most Carinaians are worshippers of Nalsa, a powerful ancient deity who takes the shape of a golden lion.
Fourth Thursen War

The Fourth Thursen War was a territorial dispute that arose from 30 to 24 years ago between the thursen and the dwarfs of North Murcia. As the name implies, it was the fourth of such wars since the end of the Civil War, with the First Thursen War happening from 110 to 103 years ago, the Second Thursen War 87 to 85 years ago, and the Third Thursen War 50 to 37 years ago. Each of these conflicts stemmed from a property dispute between the thursen and the dwarfs both trying to lay claim to the Bald Mountains in the far north.

During the war, the dwarfs created an army of shardmind constructs to defend their mines. One such construct, Vitali, was abandoned following the Battle of Mortgul Mine and would later become a member of the party.
Sun

The Sun is one of two large celestial bodies that orbits around Eormengrund, the other being the Moon. Because Eormengrund is a round world, the sun and moon both rise in the east of the sky and set in the west.Unlike the moon, the Sun rises and sets on a day-night schedule. The Sun is the primary source of light and heat on Eormengrund.
The Stone Mountains

The Stone Mountains are a large range of mountains that mark the eastern border of Murcia. Running north to south, they split The Known Continent in half. The towns of Stone Mountain Pass, Marketsville, Halfdan's Summit, and Castlewood are in or near The Stone Mountains. The adventurer Vitali hails from Stone Mountain Pass.
River Derring

The River Derring is a body of water that flows from the Lost Mountains through The Stone Mountains and westward out to the Great Sea. The River Derring bisects Murcia, separating Fair Wood from The Iron Wood. The cities of Halfdan's Summit, Marketsville, Elftown, Greenwood, Redwood, Dewlap, and Derring are on its southern bank, while its northern bank is nearly entirely wilderness. The only bridge over the River Derring leads into Halfdan's Summit.

As the river flows westward, it slowly becomes a brackish water estuary, turning to slow-moving saltwater past the village of Dewlap.
Greta Jensen

Greta Jensen is a human girl from Winksomsin. At the age of nine, she disappeared while playing with her friends prior to the events of Session Two. When she disappeared, she was lured into a haunted house by the attic whisperer Alex. She was rescued by Bread and returned to her mother, Mrs. Jensen, safely at the end of Session Two.
Erastil

Erastil is the god of farming, hunting, trade, family, and the wilderness. Erastil resides in the Northern Wilderness, though he can often be found in any wild place. He is particularly fond of woods and forest. Erastil resembles a humanoid with an elk's head, and often appears in the nude or clothed in minimal animal hides. Erastil is often referred to as "The Great Horned God", and the Dwarfs call him Cernunos.
Dewlap

Dewlap is a large town in Fair Wood, with a population of 4,251. It lies near the mouth of the Derring River. Derring is to the northwest, with Southmore to the southwest and Redwood a day's travel to the east. Dewlap is the furthest east community along the River Derring to have a large port capable of hosting seafaring ships, and has developed a strong port industry as cargo is often transferred here from those ships to smaller riverboats which can travel further upstream.

Dewlap is the hometown of Murcian Senator Joe Bitin', who represents the western portion of Fair Wood in Emerald Bay's Senate.
President of Murcia

The President of Murcia is the chief political office in the nation of Murcia under the New Constitution. The President signs bills that the Senate passes into law, or can send his own bills to the Senate to approve. He also serves as a figurehead for the nation. The current President of Murcia as of Session Three is Donull Krump.

## Past presidents

The past presidents of Murcia have been (in reverse order) Donull Krump (4 YA-present), B. Rock Obama (12 YA-4 YA), the ent George Bush (20YA-12YA), Billiam Clifton (28YA-20YA), James Carter of Marrs (32 YA-28YA), Dickhard Nicksen (40YA-32YA), the ent John Kennetree (44YA-40YA), Dwight Eisenhower (52-48YA), Franklin Roosevelt (64YA-52YA), Herb Hoover (72-64YA), Teddy Roosevelt (80YA-72YA), Snirlaf Biffles (88YA-80YA), Vulcanus (96YA-88YA), Herbert Schuchardt (104YA-96YA), Bala Fezekas (112YA-104YA), and Gerge Wershingtern (120YA-112YA).
Lucy Soot

**Lucy Soot** was the wife of Phillip Soot and the mother of Wilbur, Tubbo and Tommy.

## Personality

Lucy was said to be kind and polite to everyone when she was still alive. She used to be generous.

## Physical Appearance

Lucy was a beautiful woman with brown hair and brown eyes. She was slim and had light skin.

## Relationships

### Family

* Phillip Soot - husband
* Wilbur Soot † - eldest son
* Tubbo - middle son
* Tommy Soot - youngest son
* Fundy - adoptive grandson
Vance Jericho

Vance Jericho is a half-orc gunchemist and a member of the party. He is the playable character of Brennan Dotson.

## Biography

Vance Jericho was born 37 years ago to Thalia and Borgruk Jericho. With his mother human, but his father orc, he was destined to live a more difficult life than most. His mother died during childbirth and his father was forced to raise him on his own. He was born at his father's farm on a plot of land near but outside of Marketsville, Fair Wood. His father was very distant growing up, being an orc he had already dealt with enough trouble in life before his wife died.

Vance was a good worker and adjusted to his life well as a child, but once he reached adolescence he quickly developed an appetite for adventure and alchemy. Through the variety of herbs and roots his father grew, he learned to experiment and create minor mixtures from what he had on the farm. He decided to leave the farm at an early age, and snuck away from the farm with a knapsack full of an assortment of ingredients and all the things he felt he needed for his lifetime adventure. Much to his dismay, he learned too quickly of the treatment his kind go through at the hands of the ignorant. He began a life of solitary exploration and growth, discovering the art of black powder through his many hunts and alchemical experiments.

## Personality

Vance is an easy-going but determined adventurer. He always follows through on his promises, but he has the wisdom to know which promises to make. He values loyalty above all else, and the few friends hes made so far in life he knows he can trust. He is also a very jolly and kind person, often spending time in taverns drinking in solitude or with whoever accepts a drink from him. He despises bigots, and considers ignorance a choice too often made by others. He's easy in social situations, but is very calculated in how he handles himself. He isn't quick to trust, so he very often puts up fronts with people he isn't very acquainted with. He always feels the need to stand up for those he sees are in bad situations, especially vagrants and folk that the general public would consider "outcasts".

His favored deity is Cayden Cailean, because of how he holds freedom and bravery above all else in life. Vance wants to use his talents and skills to emulate these traits as best he can.

Vance is openly pansexual, and has been seen hitting on barmaids and shacking up with grizzled old sailors for the night. It is implied that Vance has daddy issues.

## In the campaign

Vance was introduced in Session Three, as a stranger in a game of Sevenbones with the rest of the party. Vance proved useful in tracking down Otto Skjeggstad, who had been stalking the party, and experienced a brief but passionate fling with Tinkerbot.

Vance has an 8" peen.
Silver

Silver is a playable character played by Angie and a member of the party. Silver is a catfolk rogue who hails from Castlewood in North Murcia.

## Backstory

Silver was born 19 years ago in The Nameless Village. Having lived at least partially in the wild all her life, Silver is a ruthless hunter and a devout worshipper of Erastil.

When Silver was fourteen, she decided to adventure into Mortgul Mine, an abandoned dwarfish stronghold. She got hopelessly lost and cried out for help, when she was rescued by the shardmind construct Vitali. The two have been inseparable ever since.

Silver got bored of living in the middle of nowhere and headed south, settling in Central Murcia and working odd jobs around Emerald Bay. As she was really good at hunting, she started focusing on hunting monsters.

## In the Campaign

Silver joined the campaign during Session One. She was instrumental in saving Governor Darkmire from the Gnomish Mafia, and helped calm and free the spirit of Alex, saving a dozen other missing children in the process.
Herbert Schuchardt

Herbert Schuchardt was a half-dwarf who served as the third president of Murcia from 104YA to 96YA.

## Early life

Schuchardt was born in Norbridge, Central Murcia 519 years ago. His mother was a human woman and his father was a dwarf named Johan Faustus Schuchardt.

## Presidency

Schuchardt served as the third president of Murcia, being elected at the age of 415 years old. A staunch pacifist, he faced fierce opposition and controversy when he refused to deploy the Murcian Army to aid the dwarfs during the First Thursen War. This lost him the Dwarfish vote in the 100YA election, but he still managed to eek out a victory for an uneventful second term.

## Post-presidency and retirement

Schuchardt retired following his second term 96 years ago, and enjoyed a quiet retirement. He moved to Sunisle and lived on the beach, where he wrote a memoir entitled "A President's President", which sold poorly, and a history book on the Civil War. Schuchardt died in his sleep 75 years ago, at the very old age of 444, which is old for a regular dwarf let alone one that's half-human.