Bubbling

## **Summary**

Here are some of the methods you can use to 'Bubble' items into a loot orb to be removed from the various game maps.

### "Pretend Merge & Exit" Method

The best way to achieve this method is to pretend you are going to merge 3 of the same object. Ensure you have the object you want to bubble over the top of the other 2 objects so they look like they are about to merge. **DO NOT** take your finger off of the object you are holding!

While the object is being held in place with one hand use your other hand to press the World Map button (this can be a bit tricky), the game should then take you to the world map, When you next return to your Home map the object you were holding should now be in a Loot Orb. This will look like the Loot Orbs from the Stage rewards or Event rewards.

This method only works on mergeable items therefore any Wonders, Egg Nests or objects which there are less than 3 of will notwork with this method. This method is great for bubbling stone, magic gems, life flowers extra Elf eggs, any item which you do not wish to use, collect or are working on at that time such as Chests. You can use this method during Events to bubble items which may cause a distraction or take up space you want to use, such as in the Skylark Gobi Event you can bubble the Stone to clear the map and make it easier to work or you can bubble the life flowers so any excess can be stored while you harvest a higher level flower.

### "Reduce Map Space" Method

When the object you want to Bubble takes more space than one tile (1x1) such as a 2x1, 2x2 or 3x3 object, you can rearrange your map so there is no space available which is larger than the object you want to bubble. For example the Giant Berry Tree, the wonder from the Berry Bushes chain which is a 2x2 object.

If you arrange all of the objects on the map so there are no 2x2 or 3x3 open spaces and then try to move a larger object into an available (smaller) space the object being moved into that space will be placed into a Loot orb instead as it has no where else to go. This may also occur by accident when the map is full and an object has been moved in to a larger area of space.

This method can only be used with objects which are larger than 1x1. Any object which is 2x1, 2x2, or 3x3 can be bubbled using this method..

### "No Space" Method

Harvest an object When the Home, Event or Stage maps have the maximum number of objects they can hold (only 2 spaces remaining), set the Elves to harvesting objects. The Elves should be saying "No space available!” or “Need more space!”. When they are saying these things tap on the Elf to instantly bubble the object it is carrying. You can only use this method for objects which are harvestable, such as: Magic Gems, Stone Materials, and Fruit. It also may occur by accident.

When a map has no available space any seeds on the map which have not yet sprouted may automatically bubble when they change from the seed to their next level. This method works for items such as: Elf Flower seed, life flower seeds, Baobab Seeds, Silverswords Seeds and Sprouting Grass when it changes into Withered Grass. For a list of seeds refer to the **Seeds** section found in the Seeds & Morphing Items page of this Wiki.

### The "Marcus V" Method

This method was introduced in September 2019, and is credited to "Marcus V" who first published this method in a Merge Dragons Discord channel.  This method requires a completely full map (only two spaces left open). It allows the bubbling of ANY single 1x1 object even when it is not mergeable. It requires three 2x1 mergeable objects, such as the Epic Elf Tree, Elf Plum Tree and Sun Life Flower (Ancient) or three 2x2 mergeable objects such as the Giant Golden Fruits.

1. Have or create, three 2x1 or 2x2 mergeable objects.  e.g. Create 3 Giant Golden Fruits which is the easiest 2x2 object to create. Create these through the Golden Trees chain, tapping and harvesting them will give Immature Golden Fruit which can be merged to up through their chain to create the level 3 Giant Golden Fruits.

Other chains also create 2x2 items but they are higher level objects within those chains, usually level 8 or higher. Using them has the risk of accidentally merging them when it would be more productive to perform a 5 merge for the greatest gain. Accidentally merging 3 Giant Golden Fruits is not as bad as they are level 3 and relatively quick to create.

2. It is easier to first line up the three 2x1 or 2x2 objects as if you are going to merge them together.  Although you could do steps 2 - 4 in any order.  **Note**: Confirm that the merge settings "*Require Overlap*" is turned ON, and the setting "*Allow Chain Reactions*" is turned OFF.

3. Fill the entire map with objects until the out of space messages appear from your Elves, at that point the map will only have 2 free spaces.  Move objects around so the 2 empty spaces are where you can see them and they are close to the location you are going to do the bubbling. You can fill your map by any method, e.g. tapping and/or harvesting: Stones / Life Flowers / Fruit Trees, and so on. **Note**: Because the map will be full after completing your bubbling using this method, you will want an easy and quick way to get it back into order. So harvesting chains for objects you want in order to build up their chains, or harvesting low level Rukh Orbs that can be easily merged afterwards or perhaps chains that provide Stone or Magic Gems may be the desired chains to harvest. Using the Black Hole will help to quickly gather these objects. **Note**: Refer to Game Settings , 11. Section 9, 11.2.1 for information on the Black Hole.

4. To make it easier to accomplish this method, have the 2 open spaces, the objects you want to bubble, some harvestable items, and the three 2x1 or 2x2 objects you are going to use for this method all close together on the map so they are easy to see.

5. Place the two objects you want to bubble one above the other, making sure there are 2 spaces to the left of them also (do not do this on the edges of the map).

6. At this point, there should be 2 free spaces. Another 2 spaces will be created when the first two objects have been bubbled. Have the elves harvest enough objects to fill this space. Having four objects held by the elves for each set of objects that are going to be bubbled will be enough. Once the elves have dropped the first two objects onto the free spaces and there are only 2 free spaces the elves can be set to harvest two more objects before doing the next bubbling action.

7. Prepare to merge your three 2x1 or 2x2 objects BUT DO NOT MERGE THEM and DO NOT LET GO OF THE OBJECT BEING USED TO INITIATE THE MERGE.  What you are wanting to see is that the three 2x1 or 2x2 objects "bouncing" in the space where two of them would go, "Hold" the potential merge, it is very important that you do not let go of them or merge them, what you are doing is "tricking" the game/Elves because the game now thinks there is more space available than there actually is.

8. While the 2x1 or 2x2 merge is being "held" the elves will drop the objects they are holding into the empty spaces.  Wait until all but 2 spaces are full, which will happen through the elves dropping what they have harvested earlier.

9.  Move the 2x2 object which you are pretending to merge over to where the first two vertically stacked objects that what you want to bubble are located.  As the Giant Golden Fruit is a 2x2 item, two single square items on the right of where this 2x2 item will be dropped will be the items that will be bubbled.  i.e. the upper right, and the lower right single squares of the green bordered area the 2x2 item makes when normally clicked on.

If you are using a 2x1 object to do the bubbling, the two objects you want to be bubbled should be side by side when you move the 2x1 object over them.

10.  While it is hovering over the two objects you want to bubble you now want to let go of the 2x1 or 2x2 object.

11.  The two objects will be bubbled while the other two objects (2x2 merge) will move to the two remaining spaces on the map. This is why it is good to have the spaces near the area where you are performing the merges.

12.  Repeat this process to continue to bubble any other objects.

This method is great for storing objects you wish to set aside for awhile that you do not require at the moment but do not want to sell or delete.

Toasted Gamer Boutique has a bubble playlist of videos that shows this method being performed in merge dragons, and also all the other techniques

Whatsername Merges also has a bubble video.