Chilldrake

**Chilldrake** is an enemy encountered in ***Section 3 - Hell's forest*** in Snowdin forest or in the room where Snowdrake is first meet, if he was killed.

He will start the battle in the *Hostile* state.

When getting close enough, it will quickly run towards Kris to initiate a battle, meanwhile if he was killed 2 times (or 1 in Snowdrake's room) he will instead run away.

## Attacks

* Various crescent-shaped projectiles will come out from the Bullet Board's walls, flying in straight lines.Various lines composed of 8 crescent-shaped projectiles will appear from one of the Bullet Board's walls and fly towards
* the SOUL, constantly tracking it and speeding up while getting in close proximity; after passing by, they will make a wide "U" turn to begin another assault. Up to 3 lines can appear at the same time, each one taking 3 seconds to spawn after the previous one.

## Mercy

Chilldrake can be spared after filling his MERCY bar to 100% full, lowering his HP low enough or using Sleep Mist when he's TIRED. Lowering his HP to around 25% will also remove his Hostile state.

When using Ice Shock onto Chilldrake, it will sneakily increase his MERCY bar by 50%, as well as removing his Hostile state on the second cast.

The following ACTs and their effects are:

* **Clash** will remove Chilldrake's Hostile state if used after one of his threats, while it will make him TIRED if used when he's not Hostile. It requires Susie's turn.
* **Agree** will increase Chilldrake's MERCY bar by 100%, and it will spare him if used a second time. It has no effect when he's Hostile. It requires Susie and Noelle's turns.
* **Joke** will increase Chilldrake's MERCY bar by 10%. It has no effect when he's Hostile.
* **N-Action** will increase Snowdrake's MERCY bar by 30% It has no effect when he's Hostile.
	+ **S-Action** has no effects besides different flavor texts depending if it's used while Chilldrake is Hostile or not.

## Strategy

Like most enemies in *Section 3*, Chilldrake in battle will start as **Hostile**, which will make him unable to have it's MERCY bar filled until said state is removed. The most efficient way to do is by selecting *Clash* after one of his various threats, then Agree to make him sparable.

Alternatively, Chilldrake's has an unique interaction with Noelle's Ice Shock, taking drastically reduced damaged by it, but increasing his MERCY bar by 50%, as well as removing his Hostile state on the second cast; this can allow to spare Snowdrake in just 2 turns, casting Ice Shock in the first one, then again on the second while sparing with either Kris or Susie.

## Quotes

* Sleep with one eye open... **[Neutral, Hostile]**
* I'll make sure you freeze to death **[Neutral, Hostile]**
* \*pretends to slice throat\* **[Neutral, Hostile]**
* I'm gonna actually kill you. **[Neutral, Hostile]**
* Brush my teeth? no way in heck! **[Neutral, Normal]**
* No bedtime! Only DEADTIME **[Neutral, Normal]**
* NEVER do your homework!! **[Neutral, Normal]**
* \*turns music all the way\* **[Neutral, Normal]**
* I didn't SAY anything!!! **[Agree before it says anything]**
* Then run into the bullets **[Agree, Hostile]**
* Do you...really... **[Agree, Normal]**
* Susie: (Kris, now isn't the time to joke around.) **[Agree, Hostile]**
* This isn't a game! **[Joke, Hostile]**
* That's...kinda Snowy's thing. **[Joke, Normal]**
* Noelle: ...But they haven't even said anything... **[Clash before Chilldrake talks]**
* Susie: Jeez, what's up with all the terrorizing?! Y'all suck **[Clash while hostile]**
	+ Chilldrake: What? wanna FIGHT about it?

* Susie: God, and you're so tryhard, too. **[Clash, Normal]**
	+ Chilldrake: WRONG! Let's fight and die.

* Whoa, that's super cool! **[Second IceShock while hostile]**
* Hey, I was JOKING!!! **[when losing hostility at 1/4 HP]**

## Flavor Text

* *Chilldrakes flutter forth!* **[Encounter with Chilldrake]**
* *Icecap and Chilldrake pose like bad guys.* **[Encounter with Ice Cap]**
* *Rebel gone violent! Looking for its friend Snowy.* **[Check]**
* *Chilldrake is calling for violence.* **[Neutral, Hostile]**
* *Chilldrake is chanting an anarchist spell.* **[Neutral, Hostile]**
* *Chilldrake is eating its own homework.* **[Neutral, Hostile]**
* *It smells like "Ice" scented body-spray.* **[Neutral, Normal]**
* *Chilldarke is wondering where Snowy went.* **[Neutral]**
* *Chilldrake is chanting an anarchist spell.* **[Neutral, Normal]**
* *Chilldrake is eating its own homework.* **[Neutral, Normal]**
* *Chilldrake starts a one-monster riot.* **[Neutral, Normal]**
* *You agree with Chilldrake before it says anything.* **[Agree before Chilldrake says anything]**
	+ *Susie and Noelle just stare at you.*

* *You agree with Chilldrake. Susie and Noelle don't seem very confortable.* **[Agree, Hostile]**
* *You all agree with Chilldrake. Chilldrake feels neutered by this.* **[Agree, Normal]**
* *You all reaffirmed your agreement. Chilldrake ran away!* **[Agree while 100% Mercy]**
* *You and Susie condemn Chilldrake.* **[Clash, hostile]**
* *You and Susie tell Chilldrake it's all wrong.* **[Clash, Normal]**
	+ *Chilldrake felt discouraged and became TIRED.*
* *You make a bad ice pun. Chilldrake seems annoyed.* **[Joke, Hostile]**
* *You make a bad ice pin. Chilldrake doesn't seem too impressed.* **[Joke, Normal]**
* *Susie points her weapon at Snowdrake.* **[S-Action, Hostile]**
	+ *Snowdrake looks ready to snap the branch in half.*

* *Susie points her weapon at Snowdrake.* **[S-Action, Normal]**
	+ *Chilldrake flinches, but then tries to look tough again.*
* *Noelle flows snow through the cold air. Nothing happens.* **[N-Action, Hostile]**
* *Noelle flows snow through the cold air. Chilldrake seems impressed* **[N-Action, Normal]**
* *You all agree with Chilldrake. Chilldrake feels neutered by this.* **[Agree]**
* *Chilldrake is puffed up.* **[Tired]**
* *Chilldrake feels neutered by your agreement.* **[100% Mercy]**
* *Chilldrake is flaking apart.* **[Low HP]**

## Notes

* Just like his appearance, Chilldrake's encounter is essentially identical to Snowdrake's, only the quotes and flavor texts being the main difference.