recursal/Fanatic-Fandom huggingface dataset:
Abby Trott

Abby Trott

Background information

**Full name**
Abby Lee Trott

**Gender**
Female

**Date of birth**
May 8, 1986 (age 37)

**Occupation**
ActressVoice actress

**Abby Trott** is an American actress, voice actress and singer who has appeared in various films, television and video games. She is best known for the voice of Donatina on Shopkins, and other related works. She also voiced an adult version of Kooky Cookie's rival/love interest, Veronica Rabbit in Bunnicula, and Millie in Treehouse Detectives.
She provides the voice of Chrissy Puffs.

Credits on *TylerTales** Chrissy Puffs (main role)
* Terrifying Zombie (minor role)
* Whitney Whisk (minor role)
* Biker Girls (minor role)
* Cheerleaders (minor role)
* Kandy Apple (recurring role)
* Classmate's Mom (minor role)
* Judy Jug (minor role)
* Preschooler (minor role)
* Lizzy Lace-up (minor role)
* Ballerina (minor role)
* Betty (minor role)
* Beverly (minor role)
* Goth Mom (minor role)
* Pam (minor role)
* Dry Cleaning Employee (Game Off)

Selected filmography
Television* Bunnicula - Veronica Rabbit
* The Casagrandes - Becky (ep3), Student (ep3)
* Treehouse Detectives - **Millie**, Baby Condor (ep6), Bat (ep4), Beatrice, Lizard (ep8)

Film* Shopkins: Wild - Donatina

Video games* Bugsnax - Additional Voices
* Days Gone - Additional Voices
* Halo Wars 2 - Additional Voices
* Killer Instinct - Kim Wu
* Lego Dimensions - Mouth
* Mafia: Definitive Edition - Additional Voices
* Marvel Avengers - Additional Voices
* Marvel Spider-Man: Miles Morales - Additional Voices
* Red Dead Redemption II - Additional Voices
* Spider-Man - Additional Voices
* State of Decay 2 - Additional Voices
* The Last of Us Part II (2020) - Additional Voices

Trivia* Trott states that "City Slickers" is one of her favorite episodes.
A'shad

Also known as the Lands of the Red Mist, A'shad is a vast expanse of desert lands in the far west of the continent. It is a confederacy of smaller, reclusive tribes that live there and make their living as merchants.

A'shad is known as a destination place for Runebearers, as it provides many hiding opportunities, far from the eyes of Pyre.

A'shad is mostly populated by merchants and adventurers.
RUNEBEARER Wiki

A wiki page for PROJECT RUNEBEARER

**Welcome to the RUNEBEARER Wiki!**
We're a collaborative community website about RUNEBEARER that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Torchbearers

Are an elite order of mace-and-shield-wielding knights who are tasked to carry out the prime directives of the capital. Atop their maces they carry a spark of The Light Undying, making them terrible foes for their enemies. They inspire both respect and fear, and usually serve as the strong-arming force for Pyre.
The Bronze

A collection of narrow, rocky hills and lowlands spanning along the Northwestern borders of the Outer Kingdoms.

It is separated from the more lush, swampy areas of The Veridian by the river Thase. The contrast between the two is often so noticeable that travelling merchants from the A'shad provinces gave the passageway the name "Vezera" - The Bronze.

The narrow passageway follows the borders of the Outer Kingdoms and then branches off in two directions, while the vast portion of the terrain remains impassable due to its unforgiving, unsteady terrain - making it a perfect base of operations for brigands and bandits alike.

A smaller, more narrow passageway leads down into the swamps of the Veridian, with the larger, less travelled branch leading up north and into Du'ur - one of the few natural entrances into the Fathom.

The Bronze itself does not have a local populace as it is mostly inhospitable, yet remains a location filled with bustling activity for western merchants and caravans, as it is - while not the safest - the shortest way to deliver goods into the territories of Pyre and the capital, where they are sold, usually, at considerably higher rates. The passage through the Bronze can often end up lethal because of its many dangers, and thus, it is considered courteous for travelers alike to wish one another a "long trip" rather than a short one, implying making both trips - to and fro.

Walls of the passageway are laden with natural cave systems that often descend deep into the ravine, which also often serve as homes for Krul hives. The Krul are enormous, roach-like creatures with long, hairy limbs and a thin body that is laden with scales all-around. Armour crafted from Krul scales are known to be both extremely heavy and close to impenetrable, making them a less favored, almost unused choice for the average warrior or knight.

The Krul themselves will usually conceal themselves in "dune fog", a type of constant sand cloud that hang in the air throughout the passage. As the Krul are extremely sensitive to noise and sound, marking this as their only weakness, they are not often found outside of their hives. Yet if they are - it only implies of their hunger. Krul also rarely ever approach running water because of its noise.

Caravan owners passing through the Bronze always make sure to have several clinging, clanking ornaments and accessories installed on their means of travel to keep the Krul at bay. More often than not - to stop means to die. Merchant groups will even sing loud songs or make constant noise as to keep away Krul hunters, yet this also makes them easy to spot, track down and harass for brigands.

Thus, travellers from A'shad will often pay hefty prices for troubadours, mercenaries and bodyguards who are willing to make the trip with them. These bodyguards are compensated per trip, and they travel along the two ends of the Bronze constantly with merchant groups.

The most well-known and celebrated of these bodyguards is Talyer Salos, The Bronze Knight.
Hawley

Hawley, Minnesota

Type
City

Background information

First episode
A Trip to Yellowstone

Last episode
A Trip to Yellowstone

**Hawley** is a town in Clay County, Minnesota, United States, along the Buffalo River. The population was 2,067 at the 2010 census. The town went through six quick name changes after 1871 until, in 1872, it was finally named after Thomas Hawley Canfield, an officer in the Northern Pacific Railway, which laid out the town. General Custer visited the town in 1876. In 2007, the town started an ad campaign called "Hawley Would" (a homophonic play on words of "Hollywood"). The campaign focuses on both the small-town atmosphere of Hawley and its proximity to the Fargo-Moorhead metropolitan area; Hawley is 22 miles from downtown Fargo.
Hawley was at one time settled by a colony of immigrants from Yeovil, Somerset; among these was Elisabeth Chant, later to become a painter in Minneapolis.

Geography
Hawley is east of Moorhead, at the intersection of the Buffalo River, U.S. Route 10, and the Burlington Northern Railroad. According to the United States Census Bureau, the city has a total area of 2.53 square miles (6.55 km2), all land. It is located in Vikingland of Minnesota, and has a number of pasture and farmlands nearby.
The land is flat (mostly treeless) farmland west of the city, and more hilly-forested land to the east. There is much wildlife including deer, moose, waterfowl, raccoon, skunk, wolf, fox, and many other indigenous animal species. The indigenous trees in the forests are mostly leafy, with very few natural evergreens.

Demographics
As of the census of 2010, there were 2,067 people, 854 households, and 553 families living in the city. The population density was 817.0 inhabitants per square mile (315.4/km2). There were 891 housing units at an average density of 352.2 per square mile (136.0/km2). The racial makeup of the city was 96.3% White, 0.3% African American, 1.0% Native American, 0.7% Asian, and 1.6% from two or more races. Hispanic or Latino people of any race were 0.9% of the population.
There were 854 households, of which 37.2% had children under the age of 18 living with them, 50.2% were married couples living together, 10.9% had a female householder with no husband present, 3.6% had a male householder with no wife present, and 35.2% were non-families. 32.1% of all households were made up of individuals, and 17.8% had someone living alone who was 65 years of age or older. The average household size was 2.42 and the average family size was 3.03.
The median age in the city was 34.9 years. 29.2% of residents were under the age of 18; 5.6% were between the ages of 18 and 24; 28.5% were from 25 to 44; 21.1% were from 45 to 64; and 15.6% were 65 years of age or older. The gender makeup of the city was 48.5% male and 51.5% female.

Appearances
*TylerTales*
*Live-Action Series** **Season 1** - A Trip to Yellowstone
Whitereach

The first foothold of Pyre within the Fathom. It was eventually destroyed by an unknown force, wiping out close to all inhabitants of the grandiose city. Only by the regular washing up of defaced and deformed bodies on the shores of capital territories would the rest of the empire find out about its fate, and the mystery of its destruction remains a subject of discussion to this day, forever marking it as a point of embarrassment and failure for the capital kingdoms.
Alrami Sagittarius

Horseass

-Ascella (older sister)

-Media (older brother)

-Awal (older brother)

-Rai (younger brother)

-Nushaba (younger sister)

-Thani (younger sister)

-Thalis (younger brother)

-Nunki (younger sister)

-Lucida (younger sister)

-Polis (younger sibling)

-Altair Aquila

-Deneb Cygnus

-Umi Astra

-Antares Scorpius

-Cynosura Polaris

Collecting gossip

**Princess Rukbat al-Rami Sagittarius** - better known as **Alrami** - is one of the Zodiac rulers, representing Iter - the Sector of Journey. She is also the alpha-star of the Sagittarius constellation.

## Appearance

Alrami is a fair-skinned young centaur girl; her lower body is light brown fading to darker brown on the hooves and tips of her long pointy ears. Her eyes are turquoise with lime-green and blue alpha-marks, lower eyelashes longer than upper ones. Her long ginger hair is tied in a high-ponytail with bangs partially covering her face and two long strands hanging on either side.

Alrami wears a blue sleeveless tunic with a turquoise collar and a blue gem in the middle, a black bralette under it, it's straps hanging freely down her arms. On her horse-half Alrami wears a turquoise caparison with gold trim, the front part houses her asterism mark. Brown belt with a blue gem holds it in place, and a belt across her torso holds the unicode key.

   On her head Alrami wears a golden circlet crown with three green gems and two feathers sticking up from it. Most of the crown in usually covered by her bangs.

## Trivia

-Out of all Zodiac rulers, Alrami changed the least from her first sketches. Most changes were done to her personality.

-The actual star is blue, which I didn't know while first drawing her, and I liked her design too much to change it. So now that little detail is expressed through her clothes.

-Like all Zodiac rulers, she got her birthdate from a person in my life, in this case - my childhood best friend.

-She was born on December 4th, making her a Sagittarius.

-She is a herbivore, but not vegetarian as her life is based on hunting.
  - As answered by her in a questionnaire:

* **Likes**: Friends, gossip, freedom, rosehip
* **Dislikes:** Getting yelled at, fancy parties, narrow streets, ice
* **Food:** Vegetarian tacos (and rosehip)
* **Flower:** Geranium and ginger
* **Colour:** Blue, pink and purple
* **Animal:** Elephants
* **Gemstone**: Turquoise
* **Time of year:** Spring
* **Preferred type:** I don't know, haven't really thought about it
* **Absolutely can't:** Walk down the stairs <- they were created by devils!
Zodiac Rulers

**Zodiac Rulers** are the royalty in charge of the 12 circumferential sectors of Zenith.

## Current members

* Vita - Hamal Aries
* Lucrum - Aldebaran Taurus
* Fratres - Castor & Pollux Gemini
* Genitor - Acubens Cancri
* Nati - Regulus Leones
* Valetudo - Spica Virgo
* Uxor - Zubenelgenubi Libra
* Mors - Antares Scorpius
* Iter - Alrami Sagittarius
* Regnum - Algedi Capricorn
* Benefacta - Sadalmelik Aquarius
* Carcer - Alrisha Pisces

## Trivia

* As Vita and Carcer share territory, their rulers are expected to meet up regularly.
* Fratres always has two offical rulers (alpha and beta), as it is represented by the Twin constellation.
* As Zubenelgenubi never leaves their tower, their official appearances and political responsibilities are given to the beta - Zubeneshamali.
* Shamali and Pollux are the only two betas that are treated as equals by other rulers.
The Faller Rule

**The Faller Rule** - a magical bond, that ties the fallen star and the first star they come in contact with after arriving back to Zenith.

## Requirements and details:

* The Faller must come into any kind of physical contact with The Guide.
* The moment the bond is established, the Faller will receive The Mark that will help them return to their previous life.
* The Guide is bound to The Faller for a month. In that time they need to help The Faller get back into the loop of things and help them on their quest of finding their past life, unless both involved agree to disregard the bond.
* After a month's time, or in an event of finishing the quest before that, the bond between The Faller and The Guide is lifted and it is up to them whether or not they will continue their partnership or part ways.

## Social view

It is considered an honor to be the one bonded to a faller, guiding them to their place in the world. Sometimes a group of people will take it upon themselves to help out even if only one of them is truly bonded.

Though rare, there we occurances of The Faller and The Guide being siblings, thus starting and ending the quest in a matter of seconds.

On the contrary, there also were occurances of the Faller and The Guide breaking the bond immediately after establishing it.

## Known bonded pairs

* Umi Astra and Deneb Cygnus
* Libertas Aquila and Nour
List of international voice actors

*Main article: List of international voice actors/Main characters (TylerTales)*

*Main article: List of international voice actors/Main characters (The Hamres)*

*Main article: List of international voice actors/Supporting characters*

*Main article: List of international voice actors/Minor characters (TylerTales)*

*Main article: List of international voice actors/Minor characters (The Hamres)*

*Main article: List of international voice actors/Groups*

*Main article: List of international voice actors/Alter-egos*

*Main article: List of international voice actors/Other characters*

External links* Czech cast
* Danish cast
* French cast
* German cast
* Greek cast
* Hebrew cast
* Hungarian cast
* Italian cast
* Korean cast
* Norwegian cast (incomplete)
* Polish cast
* Brazilian Portuguese cast
* European Portuguese cast
* Latin American Spanish cast
* European Spanish cast
* Swedish cast
Cynosura Polaris

**Queen Cynosura "Polaris" Ursae Minoris -** more commonly known as just **Cynosura Polaris** - is the Queen of Zenith.

(Pronounced "keen-o-soo-ra")

## Appearance

Cynosura takes on an appearance of a fair-skinned woman in her early twenties. Her eyes are dark blue with light blue alpha marks, gaining a star in the middle of pupils when in the Order form. Her strawberry blonde, with orange and magenta undertones, hair reaches past her knees and slightly curls.

As a queen, Cynosura wears an elegant floor-length strapless dress embroidered with flowers, it's periwinkle color fading to pink at the trim with a pink under-layer shown through a thigh-cut, decorated with pink gemstone and white frost detailing.

She wears a lot of different jewelry, usually slim chains with gemstones connecting her neck and neckline of the dress. A four-pointer star pendant fades into her asterism mark. Over her shoulders Cynosura sometimes wears a transparent magenta shawl. On her feet are white high-heeled furred boots

Cyno's crown elegantly wraps around her head, featuring a number of floral elements and two small stars on the back.
Mondas (Planet)

## Card Text

If all cards in your starting deck cost (4) or less, start the game with Mondas present.

At the end of your turn, shuffle a Mondasian Cyberman into your future, then, if you have 2 or more Cybermen in your past, draw a card.

## Lore

Mondas is Earth's twin planet that used to be part of our solar system. Its harsh environment triggered the development of the Cybermen. For more information, see the Doctor Who Wiki.
Nightweaver Alazan

Lieutenant of the Stewards of Night. Unlike the other stewards, Alazan seems to have some sort of sentient, independent mind still left within him. He is usually seen leading the Stewards in their many battles, and is described to have a deep, reddish glow to his eyes (rather than the usual pale blue).
Four Hills Tournament v3

World Cup 2020-12-15

Final Results After 4/4 Hills

Rank  Name                     Nation       I    II   III     Points

1.    Wolfgang Loitzl          AUT          1     -     -     1094.0

2.    Anders Jacobsen          NOR          -     -     -     1092.2

3.    Vincent Descombes Sevoie FRA          1     -     -     1091.2

4.    Daiki Ito                JPN          -     -     -     1082.9

5.    Simon Ammann             SUI          -     1     -     1080.3

6.    Andreas Küttel           SUI          -     -     -     1076.7

7.    Matti Hautamäki          FIN          -     -     1     1075.2

8.    Thomas Morgenstern       AUT          -     -     1     1072.0

9.    Bjoern Einar Romoeren    NOR          -     -     -     1071.3

10.   Sebastian Colloredo      ITA          -     -     -     1059.4

11.   Gregor Schlierenzauer    AUT          -     1     -     1039.8

12.   Denis Kornilov           RUS          -     -     -     1022.0

13.   Pascal Bodmer            GER          -     -     -      998.9

14.   Andreas Wank             GER          -     -     -      993.3

15.   Johan Remen Evensen      NOR          -     -     1      940.8

16.   Tom Hilde                NOR          1     -     -      932.7

17.   Noriaki Kasai            JPN          -     -     -      929.9

18.   Janne Ahonen             FIN          -     1     -      927.4

19.   Martin Schmitt           GER          -     -     -      922.2

20.   Andreas Kofler           AUT          1     -     -      918.1

21.   Adam Malysz              POL          -     -     -      917.2

22.   Andrea Morassi           ITA          -     -     -      909.6

23.   Roman Koudelka           CZE          -     -     -      907.8

24.   David Zauner             AUT          -     -     -      907.4

25.   Martin Koch              AUT          -     -     -      896.4

26.   Antonin Hajek            CZE          -     -     -      896.3

27.   Dmitry Vassiliev         RUS          -     -     -      877.5

28.   Emmanuel Chedal          FRA          -     -     -      862.7

29.   Mackenzie Boyd-Clowes    CAN          -     1     -      853.5

30.   Harri Olli               FIN          -     -     1      844.7

31.   Anders Bardal            NOR          -     -     -      810.4

32.   Michael Uhrmann          GER          -     -     -      781.3

33.   Peter Prevc              SLO          -     -     -      744.3

34.   Michael Neumayer         GER          -     -     -      728.9

35.   Ville Larinto            FIN          -     -     -      681.0

36.   Jakub Janda              CZE          -     -     -      589.2

37.   Shohei Tochimoto         JPN          -     -     -      563.5

38.   Taku Takeuchi            JPN          -     -     -      530.7

39.   Robert Kranjec           SLO          -     -     -      510.7

40.   Kamil Stoch              POL          -     -     -      447.9
Wolfgang Loitzl

Wolfgang Loitzl is a ski jumper from Bad Ischl, Austria. He represents the WSC Bad Mitterndorf-Steiermark ski club. Loitzl won his first DSJ4 Cup competition at Garmisch-Partenkirchen HS140 on November 30th 2020. He reached the podium for a second time that season at home on the Kulm ski flying hill. He won a silver medal at the Winter Olympics v1, jumping from 29th to 2nd in the final round.
Four Hills Tournament v2

World Cup 2020-12-11

Final Results After 4/4 Hills

Rank  Name                     Nation       I    II   III     Points

1.    Matti Hautamäki          FIN          -     -     -     1120.7

2.    Anders Jacobsen          NOR          -     -     1     1116.4

3.    Michael Uhrmann          GER          -     -     -     1115.2

4.    Ville Larinto            FIN          -     -     -     1113.3

5.    Wolfgang Loitzl          AUT          -     -     -     1104.1

6.    Andreas Küttel           SUI          1     -     -     1099.9

7.    Janne Ahonen             FIN          -     -     1     1096.5

8.    Martin Koch              AUT          -     -     -     1095.3

9.    Simon Ammann             SUI          -     -     -     1088.4

10.   Noriaki Kasai            JPN          -     -     -     1082.9

11.   Emmanuel Chedal          FRA          -     -     -     1075.3

12.   Jernej Damjan            SLO          -     -     -      979.0

13.   Anders Bardal            NOR          -     -     -      977.1

14.   Jakub Janda              CZE          -     1     -      971.6

15.   Bjoern Einar Romoeren    NOR          -     -     -      968.5

16.   Tom Hilde                NOR          -     -     -      961.3

17.   Mackenzie Boyd-Clowes    CAN          1     -     -      959.6

18.   Sebastian Colloredo      ITA          -     -     1      951.8

19.   Michael Neumayer         GER          -     -     -      951.1

20.   Kamil Stoch              POL          1     -     -      950.3

21.   Denis Kornilov           RUS          1     -     -      945.0

22.   Robert Kranjec           SLO          -     -     -      942.7

23.   Andrea Morassi           ITA          -     -     -      942.2

24.   Vincent Descombes Sevoie FRA          -     -     -      933.0

25.   Roman Koudelka           CZE          -     -     -      927.3

26.   Gregor Schlierenzauer    AUT          -     -     -      916.4

27.   Adam Malysz              POL          1     -     -      906.2

28.   Johan Remen Evensen      NOR          -     -     -      901.6

29.   Dmitry Vassiliev         RUS          -     -     -      883.9

30.   Thomas Morgenstern       AUT          -     -     -      877.7

31.   David Zauner             AUT          -     1     -      825.4

32.   Harri Olli               FIN          -     -     1      816.2

33.   Pascal Bodmer            GER          -     -     -      813.3

34.   Martin Schmitt           GER          -     1     -      805.0

35.   Daiki Ito                JPN          -     -     -      803.0

36.   Antonin Hajek            CZE          -     -     -      801.4

37.   Shohei Tochimoto         JPN          -     -     -      798.3

38.   Andreas Kofler           AUT          -     -     -      679.9

39.   Taku Takeuchi            JPN          -     -     -      660.5

40.   Andreas Wank             GER          -     -     -      529.4
The Windless Wastes

The Windless Wastes include the vast majority of the Fathom. They are a desolate, woodless expanse of harsh, rocky terrain full of unnatural phenomena. One might walk for days without finding a single living being, and many have succumbed to madness travelling through the seemingly endless roads that pave almost circular, labyrinthian pathways.
Four Hills Tournament v1

## **Calendar**

World Cup 2020-12-01

Final Results After 4/4 Hills

Rank  Name                     Nation       I    II   III     Points

1.    Vincent Descombes Sevoie FRA          1     -     -     1107.8

2.    Daiki Ito                JPN          1     -     -     1100.4

3.    Pascal Bodmer            GER          -     1     -     1094.1

4.    Michael Uhrmann          GER          -     1     -     1093.7

5.    Andreas Küttel           SUI          -     -     -     1090.9

6.    Martin Schmitt           GER          -     -     1     1082.2

7.    Harri Olli               FIN          -     1     -     1078.0

8.    Emmanuel Chedal          FRA          -     -     -     1069.0

9.    Thomas Morgenstern       AUT          -     -     -     1049.1

10.   Roman Koudelka           CZE          -     -     -     1038.4

11.   Johan Remen Evensen      NOR          -     -     -      984.9

12.   Anders Jacobsen          NOR          1     -     -      968.1

13.   Matti Hautamäki          FIN          -     -     -      953.3

14.   Martin Koch              AUT          -     -     -      952.6

15.   Mackenzie Boyd-Clowes    CAN          -     -     -      952.0

16.   Stefan Thurnbichler      AUT          -     -     1      948.7

17.   Wolfgang Loitzl          AUT          1     -     -      941.2

18.   Severin Freund           GER          -     -     -      940.9

19.   Andreas Kofler           AUT          -     -     -      936.7

20.   Gregor Schlierenzauer    AUT          -     -     -      930.5

21.   Antonin Hajek            CZE          -     -     -      929.1

22.   Janne Ahonen             FIN          -     -     -      919.3

23.   Adam Malysz              POL          -     -     -      918.3

24.   Noriaki Kasai            JPN          -     -     -      917.1

25.   Jakub Janda              CZE          -     -     -      910.4

26.   Shohei Tochimoto         JPN          -     1     -      908.2

27.   Jernej Damjan            SLO          -     -     -      885.3

28.   Bjoern Einar Romoeren    NOR          -     -     -      820.9

29.   Michael Neumayer         GER          -     -     1      816.1

30.   Tom Hilde                NOR          -     -     -      797.2

31.   Robert Kranjec           SLO          -     -     1      795.3

32.   Simon Ammann             SUI          -     -     -      792.5

33.   Andreas Wank             GER          -     -     -      788.6

34.   David Zauner             AUT          -     -     -      784.2

35.   Andrea Morassi           ITA          -     -     -      779.8

36.   Roar Ljøkelsøy           NOR          -     -     -      758.3

37.   Sebastian Colloredo      ITA          -     -     -      746.9

38.   Dmitry Vassiliev         RUS          -     -     -      726.9

39.   Janne Happonen           FIN          -     -     -      723.1

40.   Kamil Stoch              POL          -     -     -      648.0
Amy Pond (Companion)

## Card Text

When played, if Rory Williams is in the past, summon The Lone Centurion.

## Lore

Amy Pond was a companion of the Eleventh Doctor. She is played by Karen Gillan and was a main character on Doctor Who between 2010 and 2012. Her card text is based on her marriage to another companion of the Doctor's, Rory Williams, and how they both waited many years to see each other again when trapped in the wrong time period.

## Gameplay

This card is designed to be played in a deck alongside the Rory Williams card in order to have synergy and be able to summon The Lone Centurion.

## External Links

* **Amy Pond** at the Doctor Who Wiki

1. ↑ https://tardis.fandom.com/wiki/Amy\_Pond
Jack Robertson, Drone Dealer (Companion)

## Card Text

When played, summon 2 Dalek Defence Drones.

## Lore

Jack Robertson, a failed American politician, began building Dalek-shaped drones for security purposes. When the drones were overtaken by actual Daleks, he tried to cut a deal with them. Ultimately he had to be saved by the Doctor's friends. For more information the Doctor Who Wiki.

## Release

This card was initially released exclusively as part of the *Revolution of the Daleks* pack following the broadcast of the episode.
War Games (Phenomenon)

## Card Text

The first card drawn on your turn summons the next Creature in each player's future. They fight.

## Lore

The Second Doctor found himself trapped in world where significant battles from Earth's history were being played out over and over again in *The War Games*. For more information, see the Doctor Who Wiki.
Time War (Phenomenon)

## Card Text

The first time a player attacks with a Creature each turn, put it on the top of their future and summon the most recent Creature from the past. That Creature attacks instead. Attack with all other Creatures afterwards.

## General

Time War is a legendary phenomenon card that costs 10 artron energy to spawn. It depicts a Dalek battle fleet as they attack a planet.

## Usage

When a player first attacks on their turn, the creature is attacking is moved to the top of that player's Future and the most recent creature from the past is summoned in its place. This creature instantly attacks regardless of alacrity in its place. The rest of the attacks happen as normal.

## Origins

This card is based on the Last Great Time War, a battle that was fought across all of time and space between the Daleks and Time Lords. The cards ability derives from the fact that during the time war, many paradoxes were created and then overwritten by both sides as battles were lost and won with the outcomes constantly changing. The ability represents one of these changes that could sway the tides of war

## Trivia

* Hidden on the large Dalek ship is a pair of Hyper Supersonic Bongos as owned by Doctor Who's greatest villain Scongo.
N-Strike

> "The OG nerf guns. Reliable, good-looking most of the time, and with the cheapest and most numerous dart type. A smart person would make them standard issue"
>
>

The **Nerf N-Strike Series** is a long lasting blaster line manufactured by Nerf. The weapons are colored blue, and considered the best ones to use in a Nerf War. They are almost always standard issue in most nerf groups. Some notable ones include the Rapidstrike CS-18 and the jolt. They are fed with what is considered the cheapest official darts around: 2.75mm x 70mm Darts. This differs from HIRs (Rival series) and EK-Rounds (Ultra Series), in which EK Rounds are the most expensive at $0.50 USD per dart, while Elite Darts are a low price of $0.14 USD per dart. They are also a lot more practical than other darts, as Rival and Ultra Series Blasters can only take HIRs and EK Rounds, respectively.
Chameleon Arch (Object)

## Card Text

(0): Change a Creature's race to the race of another present Creature. Give the owner of that Creature a Biodata Module.

## Lore

The Doctor (and other Time Lords) use a chameleon arch to disguise themselves as a different species when in hiding. It was first seen in *Human Nature*. For more information, see the Doctor Who Wiki.
Ashad, the Lone Cyberman (Companion)

## Card Text

When played, destroy a Human.

While you control a Master, all friendly Cybermen have Alacrity.

## Lore

Ashad, the Lone Cyberman is a cyberman from deep within the Cyber Wars. He was first seen towards the end of 'Haunting of Villa Diodati', but featuring more prominently in 'Ascension of the Cyberman' and 'The Timeless Children'.
Prisoner Zero (Creature)

## Card Text

Perception Filter.

After 3 turns, gain (0): 'Copy a Creature and Incapacitate it for as long as Prisoner Zero stays alive. Prisoner Zero reverts back to its normal state when the new form is destroyed.'

## Lore

Prisoner Zero escaped a high security prison through a crack in space and time that appeared in Amelia Pond's bedroom wall. By disguising itself as people from the local hospital, Prisoner Zero managed to live in the Pond's house for many years. For more information, see the Doctor Who Wiki.
Duke Hayor Gesrorben

## Appearances

The Dark Idol

Born a half-elf in the Empire of Koruthar, Hayor Gesrorben never saw much in riches during his early life, remaining a fairly normal peasant for most of his youth. But the man always aspired for more, although he would greatly improve his salesmanship over his lifetime, his human parentage would always get in the way of his quest for “Nobility”.

But macabre luck struck when, after surviving the Plague of Shadows, Hayor found himself in a new, expanding, and less racial focused, Ladian Empire. It was here that his salesmanship made him vastly wealthy off the trade and recovery of Elven artifacts.

Even though he had the money, he still needed The Lads favor to truly become a noble. Unfortunately, he never made much progress on this regard, he would try many times to get close to them by associating with people who are themselves associated with The Lads, but to no avail, although he would call himself “Duke” he never received any position on any official capacity.

After purchasing a dark statue from Elonia, an idol representing Yog’Mayur, the duke would begin to suffer from increasingly severe nightmares, and fall maddening in love with the maid he had contracted to take care of his mansion.

The nightmares scared Hayor, to the point he had all items in his basement checked and removed, keeping only the fake and forged artifacts he had made to better sell his clearly made-up stories.

But he would be murdered inside his mansion, when after organizing a party to display his made-up artifacts during the events of The Dark Idol, the maid he had fallen deeply in love with, sacrificed him to Yog’Mayur, stabbing a blood dagger through the duke, while the guests convened on the floor below. Only having time to write “idol” with his blood, as he quickly died from maddening blood loss.

Triva:

* This is the third old elf that gets assassinated in his own home while Muu is DM.
* “Gesrorben” means “deceased” in German.
* A lot of the frog baby hybrids where probably his “kids”.
UNIT Headquarters (Object)

## Card Text

(0): Place an Upgrade from your TARDIS on this.

At the start of your turn, duplicate it and add both Upgrades to your TARDIS.

## Trivia

The image on this card has been accidentally switched with that of The Dauntless Prison. They both depict The Tower of London as it has appeared in multiple roles throughout Doctor Who mythology.
Eleventh’s Fez (Upgrade)

## Card Text

Give a Creature +0/+2.

If the target is a Doctor, give it Alacrity as well.

## Lore

Starting with *The Big Bang*, the Eleventh Doctor became obsessed with fezzes, proclaiming, "Fezzes are cool!". Fezzes then appeared throughout the remainder of the Eleventh Doctor's tenure and occasionally since. For more information see the Doctor Who Wiki.
Mr Clever (Companion)

## Card Text

(0): Disable X Cybermen. Reveal that amount of cards from your nearest future and lay them back in any order.

## Lore

The Eleventh Doctor was partly upgraded by the Cybermen and the cyber part of his brain was named Mr Clever. To win control of the body, they played a game of chess against each other. For more information, see the Doctor Who Wiki.
Captain Jack Harkness, Jailbreaker (Companion)

## Card Text

When played, free an Imprisoned Creature.

When destroyed, this returns to your TARDIS and costs (1) more.

## Lore

Having briefly met the Doctor's other companions the previous year, Captain Jack Harkness returned to help the Doctor escape from prison in *Revolution of the Daleks*. For more information, see the Doctor Who Wiki.

## Release

This card was initially released exclusively as part of the *Revolution of the Daleks* pack following the broadcast of the episode.
Dalek-Controlled Yaz (Companion)

## Card Text

Whenever a Companion is summoned, deal damage to it equal to the amount of Daleks you control.

## Lore

In *Revolution of the Daleks,* a Dalek attacks Yaz and briefly controls her before she is saved by Captain Jack Harkness. See the Doctor Who Wiki for more information.

## Release

This card was initially released exclusively as part of the *Revolution of the Daleks* pack following the broadcast of the episode.
The Moment (Object)

## Card Text

(10): Erase the present.

(5): Put this into your past, then summon 2 Companions from your future.

## General

The Moment is an Object card of Legendary rarity. Card’s initial cost is 12 artron energy points.

## Use

The Moment is an Object card for cost of 12 artron energy points. For additional energy you either **erase** whole present (that costs 10 artrons) or you can summon 2 companions from your future (this costs 5 points).

## History

The Moment was considered the most dangerous weapon in history of creation. Initially called Eye of Discord, The Moment was able to destroy whole planetary systems in matter of seconds. Even Time Lords themselves feared it, especially because of its’ unique nature as it was so advanced that it was able to create its’ own conciousness. In the end of massive intergalactic conflict known as The Last Great Time War, The Doctor decided to use this as last resort of ending it - by destroying both Time Lords and Daleks.
Dalek Sec (Companion)

## Card Text

Flight.

Has +0/+1 for each present Dalek.

(0): Destroy a Human and evolve into the Human-Dalek Hybrid.

## Lore

Dalek Sec was the leader of the Cult of Skaro, a group established to further the development of the Dalek race. Sec first appeared in *Army of Ghosts* (2006).

## Gallery

1. ↑ https://tardis.fandom.com/wiki/Dalek\_Sec
The Dauntless Prison (Object)

## Card Text

When played, place an enemy non-Human Creature on this until your next turn.

(2): Add a random Upgrade to your TARDIS based on the Imprisoned Creature's race.

## Trivia

The image on this card has been accidentally switched with that of UNIT Headquarters. They both depict The Tower of London as it has appeared in multiple roles throughout Doctor Who mythology.
EXTERMINATE (Keyword)

Creatures with *EXTERMINATE* can’t attack or block manually, instead they automatically *EXTERMINATE* the card specified after the keyword. If there are multiple valid *EXTERMINATE* targets, then the *EXTERMINATE*-ing creature’s owner can choose which target to *EXTERMINATE*. If there are no targets, then the *EXTERMINATE*-ing creature will attack the opponent’s TARDIS. *EXTERMINATED* creatures also deal their attack damage back to the *EXTERMINATE*-ing creature.
Bootstrap Paradox (Moment)

## Card Text

Choose 2 Creatures from the past. ALL Creatures with the same name as the first become copies of the second, no matter where they are.

## Lore

This card depicts a playground with the writing 'Bad Wolf' on it as seen in 'Bad Wolf' and the 'Parting of the Ways'. The text 'Bad Wolf' appears prominently throughout the first series and the start of 'Stolen Earth'.

## External Links

* **Bootstrap Paradox** at the Doctor Who Wiki
* **Bad Wolf** at the Doctor Who Wiki
Doctorwhoworldsapart Wiki

The community-made wiki for the Doctor Who: Worlds Apart Trading Card Game

**Welcome to the Doctor Who: Worlds Apart Wiki!**
We're a collaborative community website about Doctor Who: Worlds Apart that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Worlds Apart

***Doctor Who: Worlds Apart*** is a digital trading card game purchasable on their website from late 2020. So far, there have been 217 unique hand-drawn card arts depicting many important moments, planets and companions from throughout Doctor Who's history. On top of the card arts, each card comes with one of 15 frames.

## Overview

You can get most cards from most packs, the only difference between the packs are the frames found within. For example, the most basic pack only contains the core frames: Standard, Bronze, Silver, Gold and Black Diamond, meanwhile the Clones and Metamorphs pack contains only Zygon and Sontaran frames. The only exception is the revolution pack released in conjunction with Revolution of the Daleks which guarantees the drop of five cards in standard frames based off of the episode itself.

## Blockchain

Doctor Who: Worlds Apart is secured by the blockchain meaning you actually own each of your cards. Each card is a Non-Fungible Token. This means that each card is unique and is the only one of its kind. This distinction is made with a Serial Number assigned to each card, frame combo when the card is minted.

## The Game

The game itself is a turn-based combat where the aim is to destroy your opponent's TARDIS by dropping it down to 0 hit points. This is done by summoning a variety of creatures and companions that can attack your opponent's creatures or TARDIS itself or using flashes, moments and phenomena which can turn the tide of the battle in an instant.

You start each turn with an amount of Artron Cells increasing from 5 to 15 each turn. This represents the cost of each card to summon as each card has a designated Artron cost. Each creature and companion also have an Attack Power and Health statistic showing how much damage they can deal and how much they can endure respectively. Moreover, creatures and companions have a race and life form. Each creature is either Organic, Mechanical or Elementary with the exception of The Beast who has no life form type. These races and life forms are used in certain affects described on the cards, for example the Zygon Morpher card has the text 'When played, become a copy of a present Organic Creature.' This means that the Zygon will morph into any organic creature regardless of their race when they are played to the field.

## External Links

* **Doctor Who: Worlds Apart** official website
* **Doctor Who: Worlds Apart** wiki
Dalek Defence Drone (Creature)

## Card Text

After a Dalek is played, change the Dalek Defence Drone's race to 'Dalek', then give it +2/+0 and 'EXTERMINATE: Highest-attack Creature.'

## Lore

Created as defence drones for the United Kingdom, this Dalek armour was overtaken by Dalek creatures grown on Earth. They were eventually defeated by Daleks who considered themselves to be 'pure'. For more information, see *Revolution of the Daleks* on the Doctor Who Wiki.

## Release

This card was initially released exclusively as part of the *Revolution of the Daleks* pack following the broadcast of the episode.
Weeping Angel (Creature)

## Card Text

At the start of your turn, this loses 1 health.

Can only attack or block if the opposing Creature is Incapacitated or Disabled. Blocked and blocking Creatures are sent to the past and give this +1/+1.

## Lore

The Weeping Angels first appeared in *Blink*. They cannot move while they are being observed but are very fast. When they make contact with their victims they send them back in time and feed off the days they should have had. For more information, see the Doctor Who Wiki.
Mayor Me (Companion)

## Card Text

Can't be reduced below 1 health unless the damage is equal to twice her current health.

(1): Cast Face the Raven on a Creature.

## Lore

Leader of the trap street, Mayor Me looked after aliens who became stranded on Earth. She used the power of a Quantum Shade to exact justice on those who committed crimes. For more information, see the Doctor Who Wiki.
Time Lord Victorious Update

On 26th August 2021, the first expansion Time Lord Victorious launched. It was accompanied by the first major game balance update. Below you can find a list of all changes that were made in this update.

## Card changes

Here is a list of all the cards that were changed. If you look for the new cards added the same day, please refer to the set Time Lord Victorious.

Text changes are

* None: Nothing changed
* Wording: Function didn't change at all, just some spelling updates, ex. TARDIS → Hand
* Minor: Only the Amplitude of an effect changed, ex. deal 2 damage → deal 3 damage
* Major: Actual gameplay differences

1. ↑ This card has no significant changes, yet it is included for completeness
Contributing

Hello there!

You landed on our wiki for the game Doctor Who: Worlds Apart and want to contribute. Thank you for that!

We have some rules to maintain a healthy wiki.

## Card Text

* Make sure to copy the exact text
* Link the first (and only the first) occurrence of a card (unless it's a self link) or category
* If there is no text, insert "This card has no text."
* Use "/" for +1/+1
* Artron costs are displayed like (0) or (x)

All the card texts are strict copies of the exact text on the actual cards. So we need to make sure to copy all the small details like capitalization and spelling. If there are spelling mistakes on the cards, the game developers are probably on it already.

To help all players, there should be links in the card texts. Regardless whether a card is referencing another card directly or a category of cards, this should be linked. This way other readers are able to quickly look up the card or group of cards without going through the search bar. However, to avoid cluttering the small amount of text with links, we decided to only link the first occurrence of any given card or category. It is still clear, where to look for cards without having to have all the words as links. Additionally, self links for phrases like "this card" or the name of the actual card itself should not be created. Do not point to a site, you are already on.

Some of the cards do not have any card text. To visualize this and to give the reader the feel, that this part is still filled, please use the exact phrase "This card has no text."

Since some of the cards (mostly upgrades) give a certain bonus on health and/or attack, we need to define a separator. We decided to use the forward slash "/", because it is used on the actual cards. Please do not use a pipe to indicate attack/health.

Finally, if a card uses Artron energy to be activated or reduces/increases Artron energy supply, this is indicated on the cards with a little battery symbol. In this wiki, we display it as the number of cells in parentheses, like "(0): Destroy this". If the symbol appears in a text, write it like this: "for its usual (x) cost".

## Lore

Lore describes exactly where a card is from. In some cases that is as simple as 'X originates from Y'. However certain cases may require more such as recurring characters or Doctors themselves.

Try to keep Lore as spoiler-free as possible only mentioning story components that could be vital for the character.

## Gallery

Gallery will contain pictures of all the Cards. It should be a slider gallery which can be created in the source editor as follows: <gallery type="slider"> </gallery>. Eventually, the gallery should contain an image of each card in each frame, however, you can ONLY upload an image if you own that card. The name convention for images is “*Card Name* - *Frame*”. E.g. “Dalek Sec - Bronze”.

## External Links

External Links is a collection of links which lead to different websites typically the Doctor Who Wiki. The formatting for that is:

* **The Brigadier** at the Doctor Who Wiki