Sovereignty of Discrosa

*"Long has the Reach been unruly, untamed. It's savage disarray ends with us."* -Hexa Jurusa, First Sovereigness and the "Black Rose Enveloped in Blades"

The **Sovereignty of Discrosa**, often simply known as the "Sovereignty", is an empire centered in the Charna, Kissilian, Vidimic, Shadalian, Nakiri, and Khetaric systems of the Reach. It neighbors the Bloodsewn Brotherhood, a large remnant of Thule warriors, and more distinctly the Xhorm Cartel which it wars with often. While allied with the Nagai of Syrak and employing numerous mercenary companies, freelance pirate groups, and third-party factions, the Sovereignty is notorious for absorbing smaller factions into their own - either by negotiation, intimidation, or military conquest. Their overall goal is to unite the Reach under their banner, though their long term goals beyond this is known only to their Sovereigness and founder, Hexa Jurusa. Their symbol is the Black Rose of Discrosa inside a dark iron, bladed ring.

## Background

The Sovereignty was first conceived of in a vision Hexa claims to have had in the Firecaves of Faska, the Heskra homeworld. During the Great War, the Heskra people were united under the banner of the Dark Star Empire, ruled by Harkan Felreave. Joining in an extensive alliance with various factions and groups throughout the Reach, the Dark Star Empire formed the Coalition in order to combat the Alliance and nearly succeeded in a devastating offensive against the Core. Hexa reflects that Harkan's empire had nearly succeeded in doing what her Sovereignty aims to do: unite the Reach. In Hexa's words, Harkan was "greedy" and wanted the Core before he had the Reach in hand, trusting in loose allies, agreements, and manipulations to aid him in their war. With the Sovereignty, Hexa intends to not make the same mistake.

## Culture

### Races in the Sovereignty

* **Heskra** -

* **Shadalians** -

* **Jorkala** -

## Government

### Sovereign/Sovereigness

The Sovereign, or in Hexa's case the Sovereigness, rules the Sovereignty with absolute authority. An autocrat with supreme rule over the judicial, military, and legislative portions of the realm, the Sovereign's word is law and any who disobey are subject to extreme punishment, including execution. As the first and only Sovereigness, Hexa exerts her authority in imperious control over the populace. Taxes are expected to be paid in timely manners no matter the excuses provided, and every citizen old enough to walk is expected to provide a service to the realm. However, Hexa also holds high expectations of her military and governing staff as well. Any who deviate from her laws or regulations are dealt with harshly.

### House of Jurusa

Hexa's immediate family and staff within her House, the House of Jurusa makes up the Sovereigness' innermost circle. Hexa's trueborn daughter, Sevira Jurusa, and her adoptive family members fall within her House members. Along with them is the House Castellan, Declan Dervis, and her Banneret, Lucius Avanel and her household staff.

### Queen's Court

The Queen's Court is the trusted elite of Hexa's Sovereignty - advisors, generals, confidants, and masters of various orders and operations in her service. Three notable organizations - the Houses of Obsidian, Malachite, and Sylvite - advise the Sovereigness in matters of their domains. These are not noble Houses like the House of Jurusa or Velkolt, but are rather groups formed by Hexa to oversee various matters and adviser her on them.

#### House of Obsidian

The House of Obsidian governs matters related to mysticism and Magick, being led by a Hierophant appointed by the Sovereigness - currently Gravis Thorne.

## Economy

### Currency

The Sovereignty has minted its own currency as coins made of platinum and gold called "quarents", made with the Sovereignty's Rose symbol on one side and the Hexa's head sideface on the other. This currency is used exclusively within the Sovereignty itself for outside, it is worthless. When trading with other groups, the Sovereignty will rely on the universal Reach standard - Xhara cafra, liquid suspended currency prized by the Sovereignty's main enemy - the Xhorm Cartel.

## Military

The military of the Sovereignty is divided into four branches - the Dartruppenziehl (Legion Branch), the Ziegendusta (Naval Branch), the Felghastzeihl (Mystical Branch), and the Riegistnacht (Infiltration and Espionage Branch). Each are lead by their own respective Kuhdra, with sub-branches being commanded by darkuhdra. Each of these four branches are overseen by one of the Four Orders whose domains fall within the branches' agendas. For example, the Stygian Order oversees the Riegistnacht as the governing body of intelligence.

### Dartruppenziehl

The Dartruppenziehl, or the "Legion" as it is known to outsiders and conquered peoples' not yet familiar with Hesghra'ul, is the main body of the Sovereignty's military. Sovereign Legionnairs wear distinct black Hadrizite armor plating capable of repelling bullets and absorbing most plasma bolts. More importantly, their armor allows disruptor beams to be redirected back at the source thus negating the advantage against other disruptor-using foes. Unlike the Shadow Dragoons of previous Heskra armies, the Legionnairs of the Sovereignty have matching uniforms - with only deviancies being for species accommodation.

Adopting the Arlion and Tyranian usage of Power Armor, the Legion has built their own class - Tyrant armor - to assist as heavy shocktroops and vanguard units. These Tyrant units are typically armed with heavier weapons such as Pyrejets, Railcannons, and Disruptor repeaters.