recursal/Fanatic-Fandom huggingface dataset:
Дневник разработчиков Stellaris №102

## Дневник Разработчиков Stellaris №102: Эдикты, кампании и амбиции единства

Всем привет и добро пожаловать в очередной дневник разработчиков Stellaris. Сегодня мы продолжим говорить о дополнении «Апокалипсис» и обновлении 2.0 «Черри», а в частности об эдиктах и амбициях единства.

### **Изменения Эдиктов**(особенность «Черри»)

В 2.0 «Черри» изменения затронут систему планетарных эдиктов, чтобы сделать их более привлекательными для использования, а также повысить число полезных вещей на которые игрок может потратить накопившееся влияние и энергокредиты. Сперва мы убрали большинство планетарных эдиктов, перекинув их в общеимперские, и оставили лишь некоторые, полезные для решения краткосрочных задач (например эдикт для понижения волнений), имеющие долгосрочный эффект или применяющиеся мгновенно и навсегда (например как эдикт «священный мир» или очистка пространства, который можно получить с Господством над природой).

Эдикты империи также были переработаны и теперь работают по аналогии с планетарными, с единовременной платой и продолжительным эффектом, вместо ежемесячной траты влияния. Причиной такого решения послужило желание дать игрокам возможность потратить скопившееся влияние — империя, которая не использует влияние для расширения с помощью звёздных баз и претензий сможет усилить себя несколькими способами, например усиленной выработкой ресурсов с помощью Перегрузки мощностей или Производственных планов. Мы решили отойти от ежемесячного использования влияния из-за того, что игроки избегали отрицательного прироста влияния, даже если накапливали почти максимальное его количество. Из-за этого игроки использовали эдикты намного меньше, чем могли бы.

Чтобы сделать управление вашими эдиктами немного проще, мы добавили оповещение об истечении срока действия эдикта (планетарного или общеимперского)

### **Кампании**(особенность «Черри»)

Кампания это новый тип эдикта который мы добавили в обновлении «Черри». Кампании разблокируются технологией Планетарная унификация и расходуют энергию вместо влияния. Обычно они имеют довольно ограниченное использование и предназначаются для расхода скопившейся энергии.

### **Амбиции единства** (особенность «Апокалипсиса»)

Амбиции единства это новый вид эдиктов, добавленный в дополнении «Апокалипсис». Это особенно мощные эдикты активируемые на 10 лет и расходующие единство на активацию. Вы получите к ним доступ сразу после исследования технологии Теория Вознесения, к тому же активация амбиции единства будет иметь динамическую стоимость, которая рассчитывается так же, как и стоимость открытия новых традиций (однако активация амбиции **не**увеличит стоимость будущих амбиций/традиций). По нашей задумке амбиции единства должны использоваться игроком, когда он открыл все желаемые традиции, а также чтобы не дать одному из ресурсов оставаться без дела.

Вот и всё на сегодня! На следующей неделе мы продолжим говорить о обновлении «Черри» и дополнении «Апокалипсис», а именно о гражданских моделях и бонусах за стремление.
Spiny Devil Bush Cricket

Spiny devil bush crickets (*Panacanthus varius*) are common enemies in leafcutter ant missions.

## **Abilities**

Spiny devil bush crickets use basic attack by biting enemies. They can also reflect taken damage on contact.

Medium and large crickets can spin and cause nearby enemies to bleed, damaging them over time.

Uber spiny devil bush crickets retain the abilities of large spiny devil bush crickets.

## **Appearances**

Spiny devil bush crickets are enemies in:

* **The Harvest**

* **Front Line**

* **Aggrandise**

* **Extremis**

* **The Other Foot**

* **Excavators**

* **Cramped**

* **Enemy of My Enemy**

* **Beetles Rise Up!**

* **Adventure**

* **Festive Spider**

* **The Crucible**

## **Notable stats**

 **Small spiny devil bush cricket**
* *Movement speed*: 320
* *Food amount*: 12 [2]
 **Damage modifications** | * *Physical resistance*: 5%
 **Basic attack** | * *Attack damage (physical)*: 8
 **Thorn** | * *Damage reflection (physical)*: 30%

 **Medium spiny devil bush cricket**
* *Movement speed*: 500
* *Food amount*: 42 [2]
 **Damage modifications** | * *Physical resistance*: 10%
 **Immunities** | * *Slow resistance*: 40%
 **Basic attack** | * *Attack damage (physical)*: 25
 **Spin** | * *Attack damage (physical)*: 1
* *Cooldown*: 14
* *Radius*: 130
* *Attack damage per tick (physical)*: 6
* *Interval time*: 1
* *Damage duration*: 8

 **Large spiny devil bush cricket**
* *Movement speed*: 550
* *Food amount*: 71 [3]
* *Mount capacity*: 6
 **Damage modifications** | * *Physical resistance*: 10%
 **Immunities** | * *Slow resistance*: 40%
* Immune to stun/ confusion/ fleeing
 **Basic attack** | * *Attack damage (physical)*: 30
 **Spin** | * *Attack damage (physical)*: 1
* *Cooldown*: 14
* *Radius*: 250
* *Effect damage per tick (physical)*: 10
* *Interval time*: 1
* *Damage duration*: 8

 **Uber spiny devil bush cricket**
* *Movement speed*: 550
* *Food amount*: 3000 [8]
* *Mount capacity*: 6
 **Damage modifications** | * *Physical resistance*: 30%
* *Venom resistance*: 10%
 **Immunities** | * *Slow resistance*: 40%
* Immune to stun/ confusion/ fleeing
 **Basic attack** | * *Attack damage (physical)*: 12
* *Attack speed*: 1
 **Spin** | * *Attack damage (physical)*: 1
* *Cooldown*: 30
* *Radius*: 200
* *Effect damage per tick (physical)*: 2.5
* *Interval time*: 1
* *Damage duration*: 20

## **Community screenshots**

Medium spiny devil bush crickets and large spiny devil bush cricket (by Antbzk64)Uber spiny devil bush cricket (by Antbzk64)

## **References**

1. ↑ https://forum.slugdisco.com/index.php?threads/faq-frequently-asked-questions-read-before-posting.3021/
Nina Tadavić

**Nina Tadavić** is a main character on *It's A Mad World*. She is the narrator of the series, as the story begins once she enters the William Ofibty House For Cooperation and Evaluation.

## Personality

Nina is shown to be very shy once she first meets someone, however, this won't stop her from trying her best to keep conversations going. She gets paranoid easily and is shown to think that the others in the house don't find her interesting simply because they don't have any questions for her. She is also very determined and ambitious.
Hermit Scorpion

Hermi scorpion is an experiment created by the male scientist. This page contains **SPOILERS** for **The Final Experiment**.

## **Abilities**

Hermit scorpion is entirely fictional. It is a mix of a huge hermit crab and an unknown scorpion.

It uses basic attack by snipping at enemies. It can also stun and knock enemies back.

It breaks its own shell either at low health or to remove mounting ants. It can rapidly sting enemies using its tail afterward, dealing damage over time.

## **Appearances**

Hermit scorpion is an enemy in:

* **The Final Experiment**

## **Notable stats**

**Hermit scorpion**
* *Movement speed*: 400/ 400/ 400
* *Food amount*: 600 [30]
* *Mount capacity*: 16 *(body)* + 4 *(shell)*
* *Score*: 4000/ 4000/ 4000
 **Immunities** | * *Slow resistance*: 60%/ 60%/ 60%
* Immune to stun/ confusion/ fleeing
 **Basic attack** | * *Attack damage (physical)*: 35/ 45/ 60
 **Nudge** | * *Activation chance*: 60%/ 60%/ 60%
* *Attack damage (physical)*: 8/ 8/ 8
* *Cooldown*: 10/ 10/ 10
* *Effect radius*: 300/ 300/ 300
 **Sting** | * *Activation chance*: 80%/ 80%/ 80%
* *Attack damage (venom)*: 90/ 110/ 150
* *Attack speed*: 2/ 2/ 2
* *Effect radius*: 70/ 100/ 140
* *Effect damage per tick (venom)*: 30/ 30/ 30
* *Interval time*: 0.3/ 0.1/ 0.06
 **Shell break** | * *Trigger*: User is mounted or has below 40%/ 50%/ 60% HP.

## **Trivia**

* The male scientist put the hermit scorpion in an unfitting ornamental shell after its birth.

## **References**

1. ↑ https://forum.slugdisco.com/index.php?threads/faq-frequently-asked-questions-read-before-posting.3021/
2. ↑ Confirmed by Mike on Discord (20/11/2022).
Woodlouse

Woodlice (*Oniscus asellus*) are food sources in black ant missions.

## **Abilities**

Woodlice can't attack.

They can only cling themselves to the ground to reduce incoming damage when they take damage. They can't move in the mean time.

## **Appearances**

Woodlice are enemies in:

* **New Home**

* **Subjugation**

* **Aggrandise**

* **Babysitting**

* **The Other Foot**

* **Occupation**

* **The Culling**

* **Hibernation**

* **Occupation 2**

* **Hungry Spider**

## **Notable stats**

**Woodlouse**
* *Movement speed*: 150
* *Food amount*: 40 [1]
* *Score*: 5
 **Hide** | * *Cooldown*: 15
* *Physical resistance buff*: + 50%
* *Buff duration*: 10
* *Hiding duration*: 10

## **Trivia**

* Their scientific name has never been mentioned in the game or any promotional materials.

* The narrator alerts players of danger when woodlice approach the queen even though they don't pose any threat.

## **References**

1. ↑ https://steamcommunity.com/app/463530/discussions/0/3495383439606178640/
2. ↑ https://forum.slugdisco.com/index.php?threads/faq-frequently-asked-questions-read-before-posting.3021/
Critters

This is the first mission ever made for the game. Expand your colony with caution and defeat increasingly large groups of beetles until all nearby creaturs are eliminated.

## **Settings**

In this mission, a gene-thief ant colony must establish itself underground. You don't have access to the surface.

You only have access to black ant soldiers.

## **Notable enemies**

Devil's coach horse beetles are the only enemies in this mission.
Blue Rove Beetle

Blue rove beetles (*Plochionocerus fulgens*) are nocturnal enemies in leafcutter ant missions.

## **Abilities**

Blue rove beetles use basic attack by biting enemies.

Adult beetles can release foul-smelling odor to scare enemies away and damage them over time.

## **Appearances**

Blue rove beetles are playable units in:

* **Beetles Rise Up!**

Blue rove beetles are enemies in:

* **The Harvest**

* **Front Line**

* **Possibly the Final Experiment**

* **Aggrandise**

* **Extremis**

* **The Other Foot**

* **Excavators**

* **Cramped**

* **Enemy of My Enemy**

* **Adventure**

* **Festive Spider**

* **New Year's Feast**

* **The Crucible**

* **The Promised Land**

## **Notable stats**

 **Larval blue rove beetle**
* *Movement speed*: 200
* *Food amount*: 6 [0]
* *Score*: 18
 **Damage modifications** | * *Venom resistance*: 30%
 **Basic attack** | * *Attack damage (physical)*: 4
* *Attack speed*: 0.9

 **Adult blue rove beetle**
* *Movement speed*: 200
* *Food amount*: 31 [2]
* *Score*: 145
 **Basic attack** | * *Attack damage (physical)*: 22
 **Odor spray** | * *Attack damage (physical)*: 5
* *Cooldown*: 4
* *Effect radius*: 50
* *Effect damage per tick (physical)*: 0.8
* *Interval time*: 0.2
* *Damage duration*: 3
* *Fleeing duration*: 3.5

## **Community screenshots**

Larval blue rove beetles (by Antbzk64)Adult blue rove beetle (by Frostbite)

## **References**

1. ↑ https://forum.slugdisco.com/index.php?threads/faq-frequently-asked-questions-read-before-posting.3021/
Delilah Kostek

**Delilah Kostek** is a main character on *It's A Mad World*.

## Personality

Delilah is shown to be very excitable, as she suddenly becomes very vivacious upon learning that Nina's European. She's a big fan of Eurovision, which seems to be something that annoys Ellie. It's also implied that she is hot headed, as Justin needs to calm her down before she even does anything when Ellie snaps at her.
Surrounded

Threatening groups of enemies will gather around the edge of the map and attack in groups, some will dig their own tunnels to your queen. The invaders are relentless. Survive as long as possible to get a high score.

## **Settings**

In this mission, a gene-thief ant colony must fend off endless waves of creatures as long as it can. You don't have access to the surface.

Seeds are dropped near the spawners on the edge of the map, decreasing in number over time.

You only have access to black ant soldiers.

## **Notable enemies**

All enemies are on the same side. Enemy ants are at level 1.

Black ants inhabit in your nest.

Black ants, devil's coach horse beetles and large beach tiger beetles enter your nest through the spawners on the edge of the map. They linger for a short time before heading toward your queen.

Black ants occasionally dig into your nest to expose your queen.

If freeplay is chosen, you can click the buttons to spawn seeds or the respective enemies on the map. You can toggle the number of enemies per click (up to 40 black ant soldiers, 10 larval devil's coach horse beetles, 3 adult devil's coach horse beetle or 1 large beach tiger beetle). Enemies only enter your nest gradually.
Joey Beulens

**Nickname(s)** | JoeJoe

**Joey Beulens** is a main character on *It's A Mad World*.

## Personality

Joey is very welcoming and friendly, which is shown when he's the first to greet Nina. He seems to be very accepting of other people's flaws, which is apparent when he mentions how shy Shan is, but will not support people who he thinks are rude, which is shown in the way he introduces John.
Magnolia Green Jumper

Magnolia green jumpers (*Lyssomanes viridis*) are diurnal enemies in fire ant missions.

## **Abilities**

Magnolia green jumpers use basic attack by biting enemies.

Magnolia green jumpers can jump at enemies from afar. They can attack more quickly afterward.

If magnolia green jumpers enter the underground area through nest entrance, they can ignore combat and move between any chambers for 40 to 60 seconds before attacking the queen.

## **Appearances**

Magnolia green jumpers are enemies in:

* **Cold Blood**

* **A Bridge Too Far**

* **Enemy of My Enemy 2**

* **The Culling 2**

* **New Year's Feast**

## **Notable stats**

 **Magnolia green jumper**
* *Movement speed*: 450
* *Food amount*: 12 [0]
* *Score*: 40
 **Basic attack** | * *Attack damage (physical)*: 18
 **Jump** | * *Attack damage (physical)*: 1
* *Cooldown*: 6
* *Attack speed buff*: + 40%
* *Buff duration*: 3

## **Trivia**

* Magnolia green jumpers wear drinking hats in arachnophobia mode. The drink is called FormiCola.

* In real life, jumping spiders can jump ten times their length, use silk lines as means of travel and have potent venom. In the game, because they are meant to be early enemies, their abilities are toned down immensely.

## **Community screenshots**

Magnolia green jumper (by Medin)Drinking hat (by Antbzk64)

## **References**

1. ↑ https://forum.slugdisco.com/index.php?threads/0-1142-change-log.1091/#post-6191
2. ↑ https://forum.slugdisco.com/index.php?threads/faq-frequently-asked-questions-read-before-posting.3021/
Woodworm

Woodworms are food sources in black ant missions.

## **Abilities**

Woodworms can't attack. They can only crawl away when they take damage.

## **Appearances**

Woodworms are enemies in:

* **New Home**

* **Subjugation**

* **Cold Blood**

* **A Bridge Too Far**

* **Aggrandise**

* **Babysitting**

* **Occupation**

* **The Culling**

* **Hibernation**

* **Adventure**

* **Occupation 2**

* **Hungry Spider**

* **New Year's Feast**

* **The Promised Land**

## **Notable stats**

**Woodworm**
* *Movement speed*: 75
* *Food amount*: 25
* *Score*: 1
 **Immunities** | * None

## **Trivia**

* Because the species name is not stated and weevil beetles are widely distributed, woodworms act as generic preys in all in-game environments.

* The narrator often alerts players of danger when woodworms approach the queen even though they don't pose any threat.

## **References**

1. ↑ https://forum.slugdisco.com/index.php?threads/faq-frequently-asked-questions-read-before-posting.3021/
Saison 2

La **Saison 2** est la deuxième saison de *Scream*, elle est composé de quatorze épisodes et a été diffusé pour la première fois à partir du 30 mai 2016 sur MTV. Elle a été annoncé le 29 juillet 2015.

## Synopsis

Emma revient à Lakewood après plusieurs mois passés dans un centre pour tenter de se remettre de ses émotions, même si ses proches se demandent si elle a réellement réussi à avancer. Pendant ce temps, Audrey cache ses liens avec le Tueur, mais est harcelée par quelqu’un qui connait la vérité. Brooke et Jake cachent aussi leur histoire d’amour naissance, tandis que Noah se rapproche de la vérité sur les meurtres de la première saison.

Le passé meurtrier de Lakewood, qu’il soit récent ou plus distant, revient sur le devant de la scène, avec l’intention du tueur d’amener les héros de la ville dans une tempête de trahison et de bains de sang avec ses jeux psychologiques malsains.

## Galerie

### Promos

1/6
Bombardier Beetle

Bombardier beetles (*Brachinus alternans*) are nocturnal enemies in fire ant missions.

## **Abilities**

Bombardier beetles use basic attack by biting enemies. They can shoot boiling chemical from their abdomens.

Uber bombardier beetles retain the abilities of bombardier beetles.

## **Appearances**

Bombardier beetles are enemies in:

* **Cold Blood**

* **A Bridge Too Far**

* **Occupation 2**

* **Enemy of My Enemy 2**

* **The Culling 2**

* **New Year's Feast**

* **The Promised Land**

## **Notable stats**

 **Bombardier beetle**
* *Movement speed*: 220
* *Food amount*: 22 [1]
* *Score*: 100
 **Damage modifications** | * *Physical resistance*: 10%
 **Immunities** | * *Slow resistance*: 20%
* Immune to stun
 **Basic attack** | * *Attack damage (physical)*: 7
 **Chemical spray** | * *Attack damage (physical)*: 100
* *Cooldown*: 120
* *Effect radius (splash)*: 90
* *Effect damage per tick (venom)*: 1.5
* *Interval time*: 0.1
* *Damage duration*: 10

 **Uber bombardier beetle**
* *Movement speed*: --
* *Food amount*: 3000 [8]
* *Mount capacity*: 2
* *Score*: --
 **Immunities** | * Immune to stun/ confusion/ fleeing
 **Basic attack** | * *Attack damage (physical)*: --
* *Attack speed*: --
 **Chemical spray** | * *Attack damage (physical)*: --
* *Cooldown*: --
* *Effect radius (splash)*: --
* *Effect damage per tick (venom)*: --
* *Interval time*: --
* *Damage duration*: --

## **Trivia**

* Bombardier beetles are the only creatures in the game that are immune to *stunned*, but not *confused* and *fleeing*.

## **References**

1. ↑ https://forum.slugdisco.com/index.php?threads/faq-frequently-asked-questions-read-before-posting.3021/
Whip Mantis

Whip mantis is an experiment created by the male scientist. This page contains **SPOILERS** for **The Final Experiment**.

## **Abilities**

Whip mantis is entirely fictional. It is a mix of a leaf-mimic praying mantis and a whip spider.

It doesn't use basic attack. It can make enemies bleed, damaging them over time. It can also knock enemies back and stun them.

## **Appearances**

Whip mantis is an enemy in:

* **The Final Experiment**

## **Notable stats**

**Whip mantis**
* *Movement speed*: 500/ 500/ 500
* *Food amount*: 300 [30]
* *Mount capacity*: 30
* *Score*: 4000/ 4000/ 4000
 **Immunities** | * *Slow resistance*: 60%/ 60%/ 60%
* Immune to stun/ confusion/ fleeing
 **Puncture** | * *Attack damage (physical)*: 150/ 270/ 270
* *Attack speed*: 1.6/ 1.6/ 1.6
* *Effect radius (splash)*: 200/ 300/ 400
* *Effect damage per tick (physical)*: 9/ 11/ 14
* *Interval time*: 0.2/ 0.2/ 0.2
 **Push** | * *Attack damage (physical)*: 5/ 5/ 5
* *Cooldown*: 10/ 10/ 10
* *Effect radius*: 300/ 300/ 300
* *Stun duration*: 1.5/ 1.5/ 1.5
* *Knockback distance*: 250/ 250/ 250

## **References**

1. ↑ https://forum.slugdisco.com/index.php?threads/faq-frequently-asked-questions-read-before-posting.3021/
Damage Calculation

This page shows damage calculation and related mechanics.

## **Damage**

A creature can use ability to inflict attack damage and effect damage on enemies. Effect damage is applied separately after attack damage has been dealt.

Damage can be inflicted on a single enemy or multiple enemies at once. It can either be physical or venom damage .

## **Area damage**

An ability may affect multiple targets over a certain area at once. The affected area is calculated from the central target of the attack.

If the damage is equal on the entire enemy group, it is called area damage (AOE). If the damage is reduced the further the non-targeted enemy is from the center target, it is called splash damage.

## **Damage modifications**

A creature with *AOE resistance* can reduce taken damage if they are at least 10 units away from the central target of an attack.

A creature with this *armor* can reduce taken damage by a flat amount.

A creature with *physical resistance* or *venom resistance* can reduce taken damage of the same type by a certain percentage. A creature with *piercing* can reduce the resistance of its enemies by a certain amount in damage calculation.

A creature with *maximum taken damage* can only take a certain maximum amount of damage from each attack.

A creature with *evasion chance* has certain chance to ignore damage calculation and take no damage.

True damage ignores all damage modifications. Only the male scientist and fungus waste poisoning is currently confirmed to deal true damage.

## **Damage formula**

Total damage dealt is calculated based on this formula.

Total damage dealt = [*damage* \* (100% - *AOE resistance*) - *armor*] \* (100% - [*physical resistance* or *venom resistance* - *piercing*])

The value of [*resistance* - *piercing*] must be positive. The value of [*damage* - *armor*] must have a minimum value of 0.5.

An instant of damage in damage-over-time effect is treated as an attack of its own.

**Examples**:

The attacker deals 5 physical damage initially. It also deals 10 venom damage every 0.5 second for 2 seconds afterward. The defender has 20% physical resistance and 10% venom resistance.

=> Attack = 5 \* (1 - 0.2) = 4.

=> Effect damage = 10 \* (1 - 0.1) \* 2 / 0.5 = 36.

=> Total damage = 4 + 36 = 40.

If the defender can only take maximum of 3 damage per hit, the total damage becomes: 3 + 3 \* 2 / 0.5 = 15.

## **References**

1. ↑ Confirmed by John on ICS Discord (8/6/2023).
2. ↑ Confirmed by Mike on Discord (29/9/2021)
3. ↑ https://www.youtube.com/watch?v=v8-ZpgzqBPE
Конструктор кораблей

Требуется доработка
**Данная статья не Завершена или содержит устаревшую информацию. Вы можете помочь Stellaris Вики**, **дополнив её**

## Конструктор кораблей

Дизайнер корабля (Горячая Клавиша F9) - это то место, где игроки могут создавать, обновлять и настраивать шаблоны кораблей, оборонительных станций/платформ, крепостей. Все созданные или отредактированные конструкции применяются только к новым заказам, а не к уже находящимся в стадии строительства. Тем не менее, флот может быть отправлен для обновления до ближайшего космопорта, чтобы обновить весь его дизайн. Когда это произойдет, каждый корабль будет модернизироваться до самого последнего существующего проекта с его размером корпуса, который имеет имя, идентичное его текущему названию проекта (например, крейсер класса Victory будет обновлен до самого последнего проекта Victory). Если нет дизайна с таким названием, он обновится до самого последнего дизайна для его размера корпуса, независимо от имени.

**Желательно** иметь разные типы кораблей, пытайтесь разнообразить ваш флот. Корабли могут быть преобразованы к и от таких специальных конструкций и иметь разные имена, сначала надо удостовериться, что нет дизайна с идентичным названием, а затем после сохранения конструкции корабль должен обновиться до требуемого нового имени класса, переместив его вверх по списку дизайна судна для его размера.

При нажатии на поле «Автоматическое создание проектов» в левом нижнем углу меню даст постоянное обновление конструкции кораблей на основе новейших технологических исследований. Обратите внимание, что игра не учитывает врагов, с которыми сталкивается флот или может столкнуться, поэтому могут выбираться компоненты, которые противник может предугадать, по этому, следует использовать тот набор компонентов, который проверен и оказался успешным. Например, компьютер может автоматически генерировать дизайн с усовершенствованным лазером, который является мощным оружием, но противник в большой степени инвестировал в технологию щита, которая сильно ухудшит урон от лазерного вооружения, но он так же останется уязвим для нападений с существующим ракетным оружием.
Отчёт о контакте: Останки

**Отчёт о контакте: Останки** (англ. *Contact Report: Remnants*) — событие, появляется сразу после выполнения события «Брошенный грузовой контейнер».

## Описание

### Общий вариант

Империя < Название империи > гудит от новостей об инопланетных останках, которые изучает флотилия < Название корабля >.

Эти свидетельства рассматриваются как решающее доказательство интеллектуальной и целенаправленной деятельности пришельцев когда-то в прошлом: возможно, сейчас мы по-прежнему одни, но, по крайней мере, мы такие не первые.

* OK

### Вариант для ксенофобов

С некоторой тревогой правительство на планете < Название родной планеты > получило наконец доклад об инопланетных останках, автором которого является ведущий ученый < Имя учёного (лидера) >.

Вышеупомянутые свидетельства сейчас повсеместно рассматриваются как решающее доказательство того, что когда-то в галактике действовали неизвестные силы, хотя некоторые выдающиеся мыслители < Название расы > отвергают эту идею, определяя эти следы как «странные геологические образования» или «результаты любопытных природных явлений».

* OK

### Вариант для ксенофилов

Последняя на данный момент исследовательская съёмка, проведенная флотилией < Название корабля >, вновь принесла плоды, и спустя несколько недель после получения данных ксенологи < Название расы > практически из кожи вон лезут, чтобы опубликовать свои размышления по поводу найденного на планете < Название планеты >.

Этот яростный шторм в научных кругах имел некоторое отрицательное, пусть и временное, влияние на активность в других областях.

* OK

### Четвёртый вариант (desc.followup)

«Разумная жизнь дразнит своим очевидным отсутствием», - написано в популярном сообщении новостной сети на планете < Название родной планеты >. < Название империи > в лице своих граждан, очевидно, с юмором относится к тому факту, что предметом общедоступных обсуждений стали низшие формы жизни, а потенциальные сородичи по разуму с других звёзд продолжают от нас ускользать.

Посвящённый следам на планете < Название планеты > доклад, автором которого является ведущий ученый < Имя учёного (лидера) >, похоже, лишь ещё больше подчеркивает иронию судьбы в данной ситуации.

* OK
Eastern Newt

Juvenile eastern newts (*Notophthalmus viridescens*), or red efts, are nocturnal enemies in fire ant missions.

## **Abilities**

Juvenile eastern newts use basic attack by biting enemies. They can also reflect taken damage on contact.

They can occasionally heal themselves by swallowing multiple small enemies at once.

They can swim.

Uber eastern newts retain the abilities of juvenile eastern newts.

## **Appearances**

Juvenile eastern newts are enemies in:

* **A Bridge Too Far**

* **Occupation 2**

* **Enemy of My Enemy 2**

* **The Culling 2**

* **New Year's Feast**

## **Notable stats**

 **Juvenile eastern newt**
* *Movement speed*: 700
* *Food amount*: 71 [3]
* *Mount capacity*: 5
* *Score*: 320
 **Immunity** | * Immune to stun/ confusion/ fleeing
 **Basic attack** | * *Attack damage (physical)*: 28
 **Tongue shoot** | * *Cooldown*: 8
* *Effect radius*: 45
* *Total regeneration*: 80
* *Regeneration duration*: 4
* Execution

 **Uber eastern newt**
* *Movement speed*: --
* *Food amount*: 3000 [8]
* *Mount capacity*: 5
* *Score*: 3000
 **Immunity** | * Immune to stun/ confusion/ fleeing
 **Basic attack** | * *Attack damage (physical)*: --
 **Tongue shoot** | * *Cooldown*: --
* *Effect radius*: --
* *Total regeneration*: --
* *Regeneration duration*: --
* Execution

## **Trivia**

* A juvenile eastern newt wears Nian beast costume and acts as the final boss in **New Year's Feast**. It has a massive amount of health.

* In real life, only juvenile eastern newts have poisonous skin. Because adult newts lack this ability, the developers deem them too boring to be added to the game.

## **Community screenshots**

Juvenile eastern newt (by Medin)Uber eastern newt (by Antbzk64)

## **References**

1. ↑ https://forum.slugdisco.com/index.php?threads/faq-frequently-asked-questions-read-before-posting.3021/
2. ↑ Confirmed by Mike on Discord (24/9/2021).
Video gaming in 1973

## Introduction

This is how video gaming was in 1973. NOTE: Some of this information is from Wikipedia.

## Events

1. Konami was formed on March 19, 1973 in Japan.
2. Hudson Soft Ltd. was formed in May 1973.
3. Taito enters the video game industry.
4. Sega enters the video game industry with Pong clones.
5. Computer Space makes appearances in the films Soylent Green and Sleeper.
6. Empire I, II, and III are developed for the PLATO system by John Daleske.
7. Silas Warner takes over PLATO Empire I and renames it to Civilization.
8. The video game Lemonade Stand is developed for the first time.
9. Maze War begins development for the Imlac PDS-1 computer.

## Video game releases

1. Midway Manufacturing licenses Pong from Atari to produce the video game Winner.
2. Atari releases the video game Gotcha.
3. Atari releases the video game PONG Doubles.
4. Williams Electronics releases the video game Paddle Ball, a unlicensed duplicate of Pong.
5. BASIC Computer Games was first published. It had 101 games coded in BASIC.

## Conclusion

So, that's what video gaming was like in 1973.
Early history of video games (1947-1972)

## Introduction

Video games were invented in 1947. Want to learn the early history of them? Then read this! NOTE: Some of this information is from Wikipedia.

## The 1940s

In the 1940s, video games were first invented. In 1947, to be exact. The Cathode-ray tube amusement device was the first of them all. It's patent was filed in 1947 and was issued in 1948. It used a CRT screen.

1. Cathode-ray tube amusement device - 1947

## The 1950s

In the 1950s, more video games were made. Bertie the Brain was released in 1950. It allowed players to play a game of simple tic-tac-toe against AI (artificial intelligence). The game was made in Canada. Just a year later, in 1951, the Nimrod was released. The Nimrod let you play a game of Nim against AI (artificial intelligence), just like Bertie the Brain. The game's calculations were very fast, but could be slowed down. Again, just a year later, in 1952, the OXO was released. The OXO allowed you to play tic-tac-toe, like the Bertie the Brain. The OXO actually had memory that could be read from or written to. It used a CRT screen. In 1958, the Tennis for Two game was released. The screen used an oscilloscope. It had 2 custom aluminum controllers. The game was actually multiplayer!

1. Bertie the Brain - 1950
2. Nimrod - 1951
3. OXO - 1952
4. Tennis for Two - 1958

## The 1960s

In the 1960s, even MORE video games were made. In 1962, Spacewar was released. The game was multiplayer. The game is a space combat simulation. In 1968, Hamuarbi was released. It used the FOCAL programming language. It was rereleased in 1973, using the BASIC programming language. Also in 1968, the game Civil War was released. It was pretty much a game about the Civil War. In 1969, Lunar Lander was released, and it used the FOCAL programming language. It was rereleased in 1973, and in 1979, as an arcade game. The 1979 arcade version was made by Atari. Also, in 1969, Space Travel was released. The game simulates travel in the solar system.

1. Spacewar - 1962
2. Hamurabi (FOCAL) - 1968
3. Civil War - 1968
4. Lunar Lander - 1969
5. Space Travel - 1969
6. Hamuarbi (BASIC) - 1973
7. Lunar Lander (2nd version) - 1973
8. Atari Lunar Lander - 1979

## The 1970s

The 1970s had the most video games out of all of the early history years. In 1971, Computer Space, an arcade game was released. It was only released in North America. The game simulated space combat. It had a single player mode and a multiplayer mode. Also, in 1971, Galaxy Game was released. It was an arcade game that simulated space combat. It was multiplayer. The 1970s had many games, but these are considered the early games of the 1970s.

1. Computer Space - 1971
2. Galaxy Game - 1971
3. Hamuarbi (BASIC) - 1973
4. Lunar Lander (2nd version) - 1973
5. Atari Lunar Lander - 1979

## Conclusion

So, that is the history of early video games (1947-1972). This does not include everything about video games those years, this page just discusses games from that year that are considered "early video games". More information coming sometime!
Nintendo Gamecube

## General Nintendo Gamecube information

The Nintendo Gamecube was released in 2001, and 2002 by Nintendo. The Japanese and North American versions were released in 2001. The European and Australian versions were released in 2002. There were 15 launch games for the Nintendo Gamecube.

## Nintendo Gamecube Hardware specs

1. CPU: 485 MHz IBM Gekko PowerPC CPU based on 750CXe and 750FX
2. GPU: 162 MHz ATI Flipper GPU (9.4 GFLOPS)
3. System Memory: 43 MB total non-unified RAM
4. Audio: Custom 81 MHz Macronix 16-bit DSP, 48 kHz SF, Stereo output
5. Connectivity: 4 controller ports, 2 memory card slots, 2 high-speed serial ports, 1 high-speed parallel port, Analog AV Out, and Digital AV Out.
6. Media: 8 cm miniDVD optical disc
7. Storage: miniDVD (games) - 1.5 GB, Memory card - 512 KB w/ 8 KB sectors
8. Power supply: DC 12 volts, 3.25 A

## Notes

Please help this wiki by adding more info to this page!
Cramped

Underground space is at a premium and both the nest and the surface are heavily infested with powerful enemies.

## **Settings**

In this mission, a leafcutter ant colony must establish itself in an area infested with predators.

The forest floor is covered with harvestable saplings.

You only have access to taunt majors.

## **Notable enemies**

All enemies are on the same side.

Green rove beetles, blue rove beetles and spiny devil bush crickets inhabit in your nest.

Surface enemies gather in small groups of the same kind. They include rove beetles, spiny devil bush crickets, harvestmen, jumping spiders, leaf-mimic praying mantises and whip spiders.

## **Community screenshots**

Large spiny devil bush crickets (by Antbzk64)
Green Rove Beetle

Green rove beetles (*Phanolinus auratus*) are nocturnal enemies in leafcutter ant missions.

## **Abilities**

Green rove beetles use basic attack by biting enemies.

Adult beetles can release foul-smelling odor to slow enemies down and damage them over time.

## **Appearances**

Green rove beetles are playable units in:

* **Beetles Rise Up!**

Green rove beetles are enemies in:

* **The Harvest**

* **Front Line**

* **Possibly the Final Experiment**

* **Aggrandise**

* **Extremis**

* **The Other Foot**

* **Excavators**

* **Cramped**

* **Enemy of My Enemy**

* **Adventure**

* **Festive Spider**

* **New Year's Feast**

* **The Crucible**

* **The Promised Land**

## **Notable stats**

 **Larval green rove beetle**
* *Movement speed*: 320
* *Food amount*: 6 [0]
* *Score*: 18
 **Basic attack** | * *Attack damage (physical)*: 3
* *Attack speed*: 1.2

 **Adult green rove beetle**
* *Movement speed*: 320
* *Food amount*: 46 [2]
* *Score*: 145
 **Damage modifications** | * *Armor*: 2
 **Immunities** | * *Slow resistance*: 40%
 **Basic attack** | * *Attack damage (physical)*: 14
 **Odor spray** | * *Attack damage (physical)*: 5
* *Cooldown*: 15
* *Effect radius*: 120
* *Effect damage per tick (physical)*: 2.7
* *Interval time*: 0.2
* *Damage duration*: 5
* *Movement speed debuff*: - 80%
* *Debuff duration*: 0.3

## **Community screenshots**

Larval green rove beetles (by Antbzk64)Adult green rove beetles (by TheRealStormCZE)

## **References**

1. ↑ https://forum.slugdisco.com/index.php?threads/faq-frequently-asked-questions-read-before-posting.3021/
Sony Playstation 2

## General Sony Playstation 2 info

The Sony Playstation 2 was released in 2000. The Japanese, North American, European, and Australian versions were all released in 2000. The Slim version was released in 2004. The Japanese, North American, European, Australian versions of the PS2 Slim were all released in 2004. The PS2's competitors were the Sega Dreamcast, Nintendo 64, and the Microsoft Xbox. (please help this wiki by creating the pages for the PS2's competitors!)

## PS2 hardware specs

1. CPU: MIPS R5900-based Emotion Engine clocked at 294.912 MHz.
2. GPU: GS Core: Parallel Rendering Processor with embedded DRAM Graphics Synthesizer clocked at 147.456 MHz.
3. IPU: MPEG-2 compressed image macroblock layer decoder
4. MMU: RDRAM controller and DMA controller: handle memory access in the system.
5. Audio: SPU1+SPU2, 2 MB
6. IOP: MIPS R3000A clocked at 33.8688 MHz
7. Cache memory: Instruction Cache: 16 KB, Data Cache : 8 KB + 16 KB Scratchpad
8. System memory: 32 MB RDRAM
9. Connectivity: 2 Playstation controller ports, 2 memory card slots, 2 USB 1.1 ports, AV Multi Out, RFU DC Out, S/PDIF Digital Out, Expansion Bay, PC Card, Emotion Engine, Ethernet port, i.LINK, and Infrared remote control port.

## Notes

Please help this wiki by creating the pages of the PS2 competitors (if the page of the competitors already exist, you can just edit the page if you want to), and also by adding more info to this page!
Sony Playstation 1

## General PS1 information

The PS1 was released in 1994, 1995, and 1996. The Japanese version was released in 1994, the North American version was released in 1995, the European version was released in 1995, the Australian version was released in 1995, and the Korean version was finally released in 1996. In 2000, the PS1 was rereleased as a smaller model in 2000. The Playstation was actually originally the SNES-CD, or the Play Station. It was a deal by Nintendo and Sony. But, the deal ended. So, Sony developed the rest of the console by theirselves. The PS1's competitors were the Nintendo 64 and the Sega Saturn (Note: The articles for it's competitors have not been created yet).

## SNES-CD (aka the Play Station)

As said in the first part of this article, the SNES-CD was the early Play Station. It was a deal by Nintendo and Sony, but the deal ended, so Sony developed the PS1 by theirselves. Actually, the SNES-CD was just nicknamed the Play Station. It was just an add-on to the SNES. Apparently, it was going to be a fourth generation console. Also, there are actually over 200 SNES-CD/Play Station prototypes.

## Playstation 1

This is the model most of you know. It was released in 1994, 1995, and 1996. It used discs. It was a fifth generation console.

## PSone

The PSone is a later model of the Playstation 1. It was released in 2000. It used discs, like the older Playstation 1 model. The PSone was smaller than the older model.

## Notes

Please help this wiki by creating the Nintendo 64 article and also the Sega Saturn article! If it is already created, you can still help this wiki by editing those pages.
Season One

**Previous**N/A

**Season One**is the first season of the episodic series *It's A Mad World (Because Of Them)* written by Nina. The pilot, titled A Change Will Do You Good, aired on May 14th, 2016.

The season introduces the 12 main characters, including the protagonist, Nina Tadavić, as she enters the William Ofibty House For Cooperation and Evaluation. The season follows the events that took place in 2013, 2014, and early 2015.

## Summary

In 2012, William Ofibty, a Minister in the United Nations, decided to conduct a scientific project in which he would put several people aged 13-30 into a UN funded house to see how they cooperate and live together. The story begins in early 2013, when a 13-year-old Croatian girl moves into the house.

## Cast

### Main Cast

* **Selena Gomez** as Nina Tadavić, a shy, yet friendly 13-year-old girl that narrates the story. (12/12)
* **Blake Lively** as Delilah Kostek, a party girl and a rebel that comes off as egocentric and rude, but becomes Nina's best friend. (1/12)
* **Shailene Woodley** as Shan Kalanti, a sweet girl that welcomes Nina into the house, and is dealing with discovering who she really is. (1/12)
* **Thomas Brodie-Sangster** as Justin Sanzianos, a sweet and loyal boy who struggles to find acceptance. (1/12)
* **Ki Hong Lee** as Tyler Pavoni, a football player with a secret. (1/12)
* **Brandon W. Jones** as Joey Beulens, an adored individual and unofficial male leader of the group living with a fatal disease. (1/12)
* **Alexandra Daddario** as Lily Plunkett, a funny and outgoing girl who struggles with feeling at home in the new setting. (1/12)
* **Melissa Benoist** as Ellie Metcalf, a kind, but often overbearing girl who tries too hard to fit in with the cool kids. (1/12)
* **Alex Pettyfer** as Mark Keene, a talkative and outgoing boy who seems to be unaware of his true identity. (1/12)
* **Logan Lerman** as John Thurston, a brooding and unintentionally fight inducing boy, who's not overly liked in the house. (1/12)
* **Elijah Wood** as Mau Juarez, a very helpful, yet shy boy who struggles to find love. (1/12)
* **Leigh Anne Pinnock** as Nasia Nolan, a sassy and funny unofficial female leader of the group. (1/12)

### Recurring Cast

* **Ben Barnes** as Brandon Doe, a sassy gay boy. (1/12)
* **Mario Lopez** as Tom Fernandes, a quiet and friendly individual. (1/12)
* **Emily Osment** as Karla Zuban, Nina's best friend from back home. (TBD/12)
* **Priyanka Chopra** as Nadia Nayla, a nice girl with a passion for fashion. (1/12)
The MKS Video Game Wikia

Click here to visit the owner's other wiki!

## Welcome to the The MKS Video Game Wikia!

The MKS Video Game Wikia is a wiki by the owner of MKS about all video games, also including bootlegs, and pirates, and also, all video game consoles, also including bootleg consoles. This wiki is intended for all ages. Also, this wiki has a forum. Click here to visit the MKS Video Game Wiki forum.

## The rules.

There are only two rules, the console/video game that you make an article/page, blog post, video, or image of must be real, and the second rule is to have fun!
Video gaming in 1977

## Introduction

This is video gaming in 1977. NOTE: Some of this information is from Wikipedia.

## Events

1. Agnes Kim opens the first Electronic Boutique.
2. Atari opens the first Pizza Time Theater, which was a video arcade and a pizzeria.
3. Nakamura Manufacturing Ltd. changes it's name to Namco.

## Video game console releases

1. RCA releases the RCA Studio II, which is a pong console.
2. Atari releases the Video Computer System, which later would be known as the VCS or the Atari 2600.
3. Coleco releases new models of the Telstar series: The Deluxe, Ranger, Alpha, Colormatic, Regent, Combat!, Galaxy, Gemini, and Arcade.
4. Nintendo releases the Color TV Game 6 console.
5. Just a week after the Color TV Game 6 console, Nintendo released the Color TV Game 15 console.
6. Bally releases the Bally Astrocade console.
7. The Odyssey 2000, 3000, and 4000 are released.
8. The Philips Odyssey 2001 is released.
9. The Stunt Cycle console is released.
10. The Tournament 1000, 2000, and 2501 consoles are released.
11. The Binatone TV Master MK IV console is released.

## Home computer releases

1. Apple releases the Apple II.
2. Tandy releases the TRS-80 Model I.
3. Commodore releases the Commodore PET.
4. Intelligent Systems releases the Compucolor II.

## Video game releases

1. Cinematronics rereleases Larry Rosenthal's Space Wars video game.
2. The video game called Zork is being developed for the PDP-10.
3. The video game called Air was being developed.

## Conclusion

So, that's video gaming in 1977. More information coming sometime.
Video gaming in 1972

## Introduction

The early history of video games ended in 1971. In 1972, the commerical video game market began. NOTE: Some of this information is from Wikipedia.

## 1972 video game console releases

1. The Magnavox Odyssey was released by Magnavox in August, 1972.
2. The Atari Pong was released by Atari in November, 1972.

## 1972 video game releases

1. Hunt the Wumpus was released in 1972. The game was coded by Gregory Yob.
2. The Star Trek PDP-10 version was released in 1972. The game was coded by Don Daglow.
3. The game Civilization was released in 1972. It was coded on a HP2000 mini-computer.
Green Lynx Spider

Green lynx spiders (*Peucetia viridans*) are common enemies in fire ant missions.

## **Abilities**

Green lynx spiders use basic attack by biting enemies. They can shoot venom from their fangs.

If green lynx spiders enter the underground area through nest entrance, they can ignore combat and move between any chambers for 40 to 60 seconds before attacking the queen.

Green lynx spiders can capture and instantly kill the climbing ants when they are hiding on pitcher plants. They can't use other attacks in the mean time.

## **Appearances**

Green lynx spiders are enemies in:

* **Cold Blood**

* **A Bridge Too Far**

* **Enemy of My Enemy 2**

* **The Culling 2**

## **Notable stats**

 **Green lynx spider**
* *Movement speed*: 700
* *Food amount*: 105 [3]
* *Mount capacity*: 4
* *Score*: 480
 **Immunities** | * *Slow resistance*: 20%
 **Basic attack** | * *Attack damage (physical)*: 72
 **Venom spray** | * *Activation chance*: 60%
* *Attack damage (venom)*: 45
* *Cooldown*: 12
* *Effect radius (splash)*: 120
 **Capture** | * *Cooldown*: 0
* Execution

## **Trivia**

* Green lynx spiders wear cowboy hats in arachnophobia mode.

* They are currently the largest true spiders in the game. They are also the largest creatures that can be affected by disrupting effects.

## **Community screenshots**

Green lynx spider (by SyrianDugong)Cowboy hat (by Antbzk64)

## **References**

1. ↑ forum.slugdisco.com/index.php?threads/0-1142-change-log.1091/#post-6191
2. ↑ forum.slugdisco.com/index.php?threads/faq-frequently-asked-questions-read-before-posting.3021/
Dwarf Salamander

Dwarf salamanders (*Eurycea quadridigitata*) are nocturnal enemies in fire ant missions.

## **Abilities**

Dwarf salamanders use basic attack by biting enemies.

They can occasionally heal themselves by swallowing multiple small enemies at once.

They can swim.

## **Appearances**

Dwarf salamanders are enemies in:

* **Cold Blood**

* **Occupation 2**

* **Enemy of My Enemy 2**

* **The Culling 2**

* **New Year's Feast**

## **Notable stats**

 **Dwarf salamander**
* *Movement speed*: 650
* *Food amount*: 35 [3]
* *Score*: 170
 **Immunities** | * Immune to stun/ confusion/ fleeing
 **Basic attack** | * *Attack damage (physical)*: 22
 **Tongue shoot** | * *Cooldown*: 8
* *Effect radius*: 30
* *Total regeneration*: 80
* *Regeneration duration*: 4
* Execution

## **Community screenshots**

Dwarf salamander (by NapoleonBonaparteThe1st)

## **References**

1. ↑ https://forum.slugdisco.com/index.php?threads/faq-frequently-asked-questions-read-before-posting.3021/
Video gaming in 1975

## Introduction

This is video gaming in 1975. NOTE: Some of this information is from Wikipedia.

## Events

1. Sometime in Fall, Magnavox discontinued the Magnavox Odyssey.

## Business

1. Two new companies formed. The companies were Cinematronics, and Enix.

## Video game console releases

1. In September, Epoch released the TV Tennis Electrotennis. The controller was actually wireless, and it used a UHF antenna.
2. Atari and Tele-Games developed the Atari PONG and Sears Tele-Games. The consoles were the exact same, except with different labels.
3. Magnavox releases the Odyssey 100 and Odyssey 200.
4. The console called Home Pong was released in 1975.
5. The PC-50X was also released in 1975.
6. The Tele-Spiel was ALSO released in 1975.
7. The Video 2000 was released in 1975.
8. The Binatone TV Master was also released in 1975.

## Video game releases

1. Midway rereleases Taito's 1974 video game called Space Race.
2. Horror Games was formed, and it made it's only game in 1975, called Shark Jaws.
3. Taito releases the video game called Western Gun.
4. Midway releases Gun Fight, an adaption of Taito's Western Gun. Gun Fight was the first microprocessor-based video game.
5. Don Daglow develops the video game called Dungeon, for the PDP-10.
6. William Crowther develops the video game called Adventure, also for the PDP-10.
7. Rusty Rutherford develops the video game called pedit5, which was the first dungeon crawl game, for the PLATO system.
8. Remember dnd? Well, it's development wrapped up in 1975. It was possibly wrapped up due to the game not being able to be playable.

## Conclusion

So, that's video gaming in 1975. More information coming sometime.