recursal/Fanatic-Fandom huggingface dataset:
Nolan

This article is based on version 0.9.0.

**Nolan** is a planet in the Palin system. It is controlled by House Dvaered.

## Description

Yet another prison world. While Nolan is not the harshest world in Dvaered space, it's shrouded in near-perpetual darkness. Convicts are kept here to be shipped off to Veren for their typically brief work stints.

## Information

* Landing on Nolan requires a standing of +50% with House Dvaered; this cannot be bypassed through bribery at any standing and is currently impossible to achieve legitimately.
Plasma Turret MK2

This article is based on version 0.10.4.

## Description

The mark 2 plasma turret isn't especially impressive compared to other medium-size turrets, but it is sometimes favoured by corvettes for its unusually low weight compared to its range and damage output.

Plasma burns deal an extra 24.0 of damage over 5 seconds on the target.

## Location

Plasma Turret MK2 outfits can be purchased at the following locations:

* Agino, Zintar
* Ahmed, Mizar
* Astana, Ux (Restricted)
* Bastion Station, Pultatis
* Belltower Station, Ariadus (Restricted)
* Benedict, Tandar
* Bon Sebb, Zied
* Corax, Corvus
* Fairfax Station, Zintar (Restricted)
* Hartwell Station, Father's Pride (Restricted)
* Heronus Orbital, Uridhrion (Restricted)
* Heronus, Uridhrion (Restricted)
* House Za'lek Central Station, Za'lek (Restricted)
* Janko, Ariadus
* Kataka, Feye (Restricted)
* Memory of Sorom, Feye (Restricted)
* Moorline Station, Moor (Restricted)
* New Haven, New Haven
* Phosarrus, Hasselt
* Priscus, Pisces Prime (Restricted)
* Ruadan Bastion, Ruadan (Restricted)
* Scorpion Station, Hadosh (Restricted)
* Taxumi IIIa, Taxumi (Restricted)
* Turawee, Sarcophagus
* Vorca, Kretogg
* Warnecke, Octavian
* Zalebus, Kansas
* Fury Station, Anger (If present)

* Skona, Korifa

## Information

The Plasma Turret MK2 outfit is an Impact weapon; Impact weapons do 20% less damage to shields and 15% extra damage to armour.
Oni

This article is based on version 0.9.0.

**Oni** is a planet in the Farizel system. It is controlled by House Dvaered.

## Description

Oni is a harsh place to live, with a thick, toxic atmosphere, violent weather and frequent seismic activity. All of this makes it a favoured dumping ground for criminals and other undesirables of Dvaered society. Soldiers assigned here consider it to be a punishment almost as severe as being a prisoner. It's one of the few planets controlled by the central Dvaered government, as no sensible warlord wants the place.
Petaat

This article is based on version 0.10.2.

**Petaat** is a planet in the Fidelis system. It is controlled by House Dvaered.

## Description

Petaat can be called a civilian Dvaered world, if you're feeling nice. Fact is that people live here, and a Dvaered Warlord controls the local government. But that's about as far as it goes. Petaat is a very unpleasant world, its surface constantly plagued by dust storms and its soil unfit for crop growing. The people living here only do so because they don't have the means to leave.

## Bar

Amazingly, Petaat does have a spaceport bar, despite the fact that this is, well, Petaat. It's rather a dump, though. If you didn't know better you'd think yourself in a decaying slum. Most people here look like they belong in one, too.

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Orion Lance

This article is based on version 0.10.4.

## Description

The Orion Lance is a fixed-mount weapon designed to be mounted on fighters and up. Based on a heavily-modified, liquid-cooled laser, it's capable of bursts of continuous fire, resulting in a destructive beam.

## Location

Orion Lance outfits can be purchased at the following locations:

* Akios Station, Xavier (Restricted)
* Amhurst, Vauban
* Arashu, Botarn
* Astana, Ux (Restricted)
* Atryssa, Za'lek
* Bon Sebb, Zied
* Crow, Corvus
* Curie, Kohler
* Excelcior, Procyon
* Fairfax Station, Zintar (Restricted)
* Fort Sirius, Vanir (Restricted)
* Fort Voproid, Voproid (Restricted)
* Gath Station, Druss (Restricted)
* Gerhart Station, Ganth
* Hartwell Station, Father's Pride (Restricted)
* Heronus, Uridhrion (Restricted)
* House Za'lek Central Station, Za'lek (Restricted)
* Jaxheen, Longbow
* Jorla, Regas
* Kataka, Feye (Restricted)
* Manuel Station, Goddard
* Maus Station, Maus (Restricted)
* Memory of Sorom, Feye (Restricted)
* Moorline Station, Moor (Restricted)
* Naga, Damien
* Neo Pomerania, Bedimann
* New Haven, New Haven
* Nocalin, Malebolge
* Pokyos Station, Brendon (Restricted)
* Polaris Prime, Gamma Polaris
* Rostra, Straight Row
* Ruadan Bastion, Ruadan (Restricted)
* Ruadan Prime, Ruadan (Restricted)
* Savoy, Newmarch
* Stalwart Station, Darkstone (Restricted)
* Stein, Stelman
* Stormy, Eiger
* Ummula, Ulysses
* Warden's End, Kretogg
* Warnecke, Octavian
* Apik Shipyard, Apik

* Ekta Station, Ekta

* Fury Station, Anger (If present)

* Sigma Station, Protera (Restricted)
Ponderosum Cerebrum III

This article is based on version 0.10.4.

## Description

The brain is a Soromid bioship's equivalent to core systems in synthetic ships. Possibly the most important organ, the brain provides processing power and allocates energy to the rest of the organism. All brains start off undeveloped, but over time, just like the ships themselves, they grow and improve.

## Location

Ponderosus Cerebrum III outfits are automatically equipped when a Soromid Copia or Soromid Ira bioship reaches stage 9.

## Information

* Bioship outfits can only be used by bioships and cannot be removed.
Niflheim Enclave

This article is based on version 0.11.0.

**Niflheim Enclave** is a space station in the Dohriabi system. It is controlled by the Empire.

## Description

Although not a large installation by any measure, Niflheim Enclave is the main commercial station in the southwestern quadrant of Empire space. Though it doesn't see as much traffic as the more centrally located trade hubs, it provides a good opportunity for traders between the Empire, the Za'lek and the Consortium to meet and greet. Of course, the Imperial Navy also uses this station as a base of operations.

## Bar

On Niflheim Enclave, space is at a premium. As such there is not much room to spare for leisure, which shows in the spaceport bar. All tables are stand-up arrangements, and there is not much room to maneuver. Any visitor will have to be prepared for some necessary intimacies if he wants to frequent this establishment.

## Outfitter

* Basic Outfits 1
* Basic Outfits 2
* Engines Low
* Engines Medium
* Hulls Medium
* Laser 1
* Low Tech Upgrades
* Missiles 1
* Star Maps
* Systems High

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Ohon

This article is based on version 0.9.0.

**Ohon** is a planet in the Pike system. It is controlled by House Sirius.

## Description

Ohon is far from Mutris, but the hearts of its people are not. As devout as Sirians come, they labour in Sirichana's name and never miss a prayer.

## Bar

The bar is fairly tidy. It doubles as a small place of worship for Sirian spacers who haven't got time to travel to the urban centres and still want to practise their spirituality.

## Outfitter

* Basic Outfits 1
* Engines Low
* Engines Medium
* Hulls Medium
* Ion 1
* Star Maps
* Systems Low
* Systems Medium

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Plasma Cannon

This article is based on version 0.10.4.

## Description

The Plasma Cannon is a scaled-up version of the Plasma Blaster design for use on Corvettes. It manages to pack a markedly stronger punch, but the engineering complexities of fitting such a powerful weapon into a small slot lead to much higher dependence on guidance from the ship's central computer.

Plasma burns deal an extra 28.0 of damage over 5 seconds on the target.

## Location

Plasma Cannon outfits can be purchased at the following locations:

* Agino, Zintar
* Ahmed, Mizar
* Astana, Ux (Restricted)
* Bastion Station, Pultatis
* Belltower Station, Ariadus (Restricted)
* Benedict, Tandar
* Bon Sebb, Zied
* Corax, Corvus
* Fairfax Station, Zintar (Restricted)
* Hartwell Station, Father's Pride (Restricted)
* Heronus Orbital, Uridhrion (Restricted)
* Heronus, Uridhrion (Restricted)
* House Za'lek Central Station, Za'lek (Restricted)
* Janko, Ariadus
* Kataka, Feye (Restricted)
* Memory of Sorom, Feye (Restricted)
* Moorline Station, Moor (Restricted)
* New Haven, New Haven
* Phosarrus, Hasselt
* Priscus, Pisces Prime (Restricted)
* Ruadan Bastion, Ruadan (Restricted)
* Scorpion Station, Hadosh (Restricted)
* Taxumi IIIa, Taxumi (Restricted)
* Turawee, Sarcophagus
* Vorca, Kretogg
* Warnecke, Octavian
* Zalebus, Kansas
* Fury Station, Anger (If present)

* Skona, Korifa

## Information

The Plasma Cannon outfit is an Impact weapon; Impact weapons do 20% less damage to shields and 15% extra damage to armour.
Mirror

This article is based on version 0.10.4.

## Mirror

### Presence

Sirius: 239
Trader: 119
Independent: 107

### Features

Plasma Storm (-50% energy and -50% stress dissipation)

## Services

### Blackmarket

No

**Mirror** is a star system that is controlled by House Sirius.

## System

* Gorgate
* Mirror I
* Mirror IV
* Mirror VI
* Mirror VIa
* Mirror VIb
* Olljan
* Vargo's Flint
* Vargo's Rock

## Jumps

* NGC-12261
* Ulysses
Protera Sigma

This article is based on version 0.11.0.
Spoiler warning!This page contains spoilers. Read at your own risk.

**The following content contains spoilers. Read at your own risk.**

**Protera Sigma** is a planet in the Leporis system. It is controlled by the Proteron.

## Description

Protera Sigma is the only original Proteron colony known to have survived the Incident. One of the earlier Proteron settlements, it has an established shipyard and access to the original blueprints, so Proteron shipbuilding traditions live on.

## Bar

Rather distinct from traditional Empire bars, the Protera Sigma bar is entirely open and without seats, as the Proteron believe one should stand while eating and drinking. Despite this curiosity, their brews don't stray far from typical Empire fare.

## Outfitter

* Basic Outfits 2
* Engines Cargo
* Engines Low
* High Tech Upgrades 1
* Hulls Low
* Hulls Medium
* Low Tech Upgrades
* Missiles 2
* Proteron Maps
* Systems Low
* Systems Medium

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Proteron Dalton

This article is based on version 0.10.1.
Spoiler warning!This page contains spoilers. Read at your own risk.

**The following content contains spoilers. Read at your own risk.**

## Description

While smaller and less intimidating than its bigger siblings in the Proteron arsenal, a pack of Daltons is still a foe to be reckoned with. It's the latest in a long line of largely carrier-based interceptors. The Dalton's armor shell can be retracted and functions as cargo box for more convenient handling and storage. Packing relatively little firepower, they're ill-suited to duelling, but a carrier group unleashing several squadrons has been known to turn the tide of battle on many occasions.

## Location

The Proteron Dalton can be purchased at the following locations:

* Sigma Station, Protera (Restricted)
* Sixbat Station, Zied

## Outfits

The Proteron Dalton is equipped with the following outfits when purchased:

 Nexus Dart 150 Engine
Unicorp D-2 Light Plating
Patchwork Heavy Plating

This article is based on version 0.9.1.

## Description

On the plus side, it keeps air from venting into space. But that's about it. This kind of hull maintenance is simply unacceptable.

## Location

Patchwork Heavy Plating outfits can be purchased at the following locations:

## Information

* Patchwork Platings cost nothing to purchase; however, they possess the lowest bonuses to Armour, Absorption, and Cargo in their size class.
Quicksilver

This article is based on version 0.10.3.

## Description

While still a cargo hauler, the Quicksilver is quite different from Melendez's other offerings. Featuring a streamlined frame and oversized engines, it's the prime choice for expedient shipping.

## Location

Quicksilvers can be purchased at the following locations:

* Agino, Zintar
* Atryssa, Za'lek
* Benedict, Tandar
* Boowoy, Peogas
* Burnan, Scarlet
* Crow, Corvus
* Curie, Kohler
* Darkshed, Alteris
* Draconis Omega, Draconis
* Dvaer Prime, Dvaer
* Eenerim, An'ku
* Golem, Palin
* Gorchenchev Shipyards, Margarita (Restricted)
* Griffin III, Griffin
* Halir, Gamma Polaris
* Harnaar, Stint
* House Za'lek Central Station, Za'lek (Restricted)
* Huan'xi, Rhu
* Janko, Ariadus
* Jaxheen, Longbow
* Jemard, Kansas
* Kayel, Kobopos
* Lapra, Gyrios
* Manuel Station, Goddard
* Marauder Station, Millstone (Restricted)
* Margot, Brendon
* Minerva Station, Limbo
* Neo Pomerania, Bedimann
* Neurri, Feye
* New Dortmund, Norpin
* Onyx Shipyard, Urbanus
* Phosarrus, Hasselt
* Praxis, Ogat
* Procyon Shipyards, Procyon
* Qoman, Ksher
* Racheka, Anarbalis
* Samell, Druss
* Sarrii Station, Sarrii (Restricted)
* Sirou Alpha, Sirou (Restricted)
* Sixbat Station, Zied
* Stein, Stelman
* Stormgard, Jade
* Varaati, Andee
* Warei, Point Zero
* Warnecke, Octavian
* Wikon, Monogram
* Apik Shipyard, Apik

## Outfits

Quicksilvers are equipped with the following outfits when purchased:

 Unicorp Hawk 350 Engine
Unicorp D-4 Light Plating
Olljan

This article is based on version 0.9.1.

**Olljan** is a planet in the Mirror system. It is controlled by House Sirius.

## Description

Olljan is an aquatic world with a rich variety of indigenous plant and animal life. In particular, the ocean's chemical composition (which contains only 65% water, the rest is a mix of various chemicals) has given rise to unique and amazing single-cellular life are providing biologists and medical researchers with a wealth of information even today.

## Bar

There is a running joke in Olljan's bar that one of the drinks available to customers is a glass of pure, unprocessed ocean water. This, of course, isn't true. The ocean's water would kill any human outright. Instead, the drink on offer is a blend of unknown recipe, which is completely safe to drink, but also utterly disgusting. It's amazing how many spacers really believe the story about the ocean water.

## Outfitter

* Basic Outfits 1
* Engines Medium
* Hulls Low
* Hulls Medium
* Low Tech Upgrades
* Missiles 1
* Star Maps
Passir

This article is based on version 0.9.2.

**Passir** is a planet in the Neon system. It is controlled by House Sirius.

## Description

Passir is an aquatic world. A lot of the inhabited areas are under the surface of the ocean. But even there, suitable living space is scarce. Passir's oceans run so deep that large areas of the ocean floor are out of reach even for modern day submarine technology.

## Bar

The spaceport is situated on dry land, and so is the spaceport bar. The bar overlooks the main hall of the spaceport, which is dominated by the massive mega-escalators that take people and goods to and from the nearby submarine settlements.

## Shipyard

* Basic Civilian Ships
* Basic Trade Ships
NS-144

This article is based on version 0.10.2.
Spoiler warning!This page contains spoilers. Read at your own risk.

**The following content contains spoilers. Read at your own risk.**

**NS-144** is a space station in the Rauthia system. It is controlled by the Thurion.

## Description

This hulking Node Station is one of the places of habitation for the uploaded Thurion.
Nebular Shielding Prototype

This article is based on version 0.10.4.
Spoiler warning!This page contains spoilers. Read at your own risk.

### Effects

Able to compensate up to 30 MW of nebula volatility. Uses 1 MW of energy per MW of damage prevented.

## Description

A modification to the ship's shields that allows them to resist nebular volatility.

## Location

The Nebular Shielding Prototype outfit is obtained and removed during the House Za'lek mission 'Expert Nebula Research'.
Nocalin

This article is based on version 0.10.3.

**Nocalin** is a planet in the Malebolge system. It is controlled by the Soromid.

## Description

Nocalin is a fairly good world for human habitation, especially if the humans in question are Soromid. The surface is stable and the native atmosphere is nitrox. Gravitational and orbital statistics are not too far from Earth Standard. There is only one problem: Nocalin is completely and utterly dry. Nothing can grow on this world without importing an ocean's worth of water, which is too costly an operation by any standard. As a result, Nocalin relies entirely on food imports.

## Bar

This spaceport bar has warning signs mounted over the doors and on the walls. The signs warn travellers of the dry climate on Nocalin. Dehydration is a real risk, and while exposing oneself to the outside air directly isn't harmful in itself, it is a good idea to protect your skin with a moisturizing lotion first.

## Outfitter

* Basic Outfits 2
* Beam 1
* Engines Low
* Heavy Weapons 1
* High Tech Upgrades 2
* Hulls Medium
* Hulls High
* Laser 1
* Low Tech Upgrades
* Missiles 1
* Plasma 1
* Soromid Elite Outfits
* Star Maps
* Systems Medium

## Shipyard

* Basic Trade Ships
* Heavy Civilian Combat Ships
* Soromid Ships Small
* Soromid Ships Medium
* Soromid Ships Large
Ponderosum Cerebrum I

This article is based on version 0.10.3.

## Description

The brain is a Soromid bioship's equivalent to core systems in synthetic ships. Possibly the most important organ, the brain provides processing power and allocates energy to the rest of the organism. All brains start off undeveloped, but over time, just like the ships themselves, they grow and improve.

## Location

Ponderosum Cerebrum I outfits are automatically equipped on purchased Soromid Copia or Soromid Ira bioships.

## Information

* Bioship outfits can only be used by Soromid bioships and cannot be removed.
Qoman

This article is based on version 0.9.0.

**Qoman** is a planet in the Ksher system. It is controlled by House Dvaered.

## Description

Before the human settlement here was established, Qoman's atmosphere was methane of an unusually high purity, an unusual circumstance for a rock-based world. A harvesting operation was placed on the planet in the days of the Old Empire, but due to the time's poor engineering practices and subsequent Dvaered mismanagement, the quality of Qoman's atmosphere and, subsequently, its exports, has fallen.

## Bar

A credit-a-dozen bar whose only distinguishing feature is an ancient plaque on the wall on which are the words "Breathe the air, but don't inhale!" Presumably it's a joke. Nobody gets it.

## Shipyard

* Bulk Trade Ships
* Light Civilian Combat Ships
Priscus

This article is based on version 0.9.1.

**Priscus** is a planet in the Pisces Prime system. It is controlled by the Soromid.

## Description

Priscus was settled because of the rich soil being useful for cultivating a series of unusually durable plants that are useful in the growing process of Soromid ships. No one is quite sure how the plants are useful, only that the Soromid insist on tightly controlling this little farming world.

## Bar

The bar is crowded with exhausted farmers, government-mandated trading factors, or suspicious government officials. The service, while not stellar, is at least competent enough to not cause comment.

## Outfitter

* Engines Low
* High Tech Upgrades 1
* Hulls Medium
* Ion 2
* Ion 3
* Kinetic 1
* Low Tech Upgrades
* Missiles 1
* Plasma 1
* Plasma 2
* Soromid Elite Outfits
* Star Maps

## Information

* Landing on Priscus requires a standing of +50% with the Soromid, which is currently impossible to achieve in regular gameplay.
Neural Accelerator Interface

This article is based on version 0.10.4.

## Description

The flow of time is in general not perceived as a constant value, rather it fluctuates greatly depending on the circumstances. Using latest in neuro-interface technology, the Neural Accelerator Interface is able to exploit large amounts of ship energy to change the perception of time and accelerate the piloted ship.

## Location

The Neural Accelerator Interface outfit can be purchased at the following locations:

* Agino, Zintar
* Astana, Ux (Restricted)
* Atryssa, Za'lek
* Bastion Station, Pultatis
* Bon Sebb, Zied
* Burnan, Scarlet
* Darkshed, Alteris
* Excelcior, Procyon
* Fairfax Station, Zintar (Restricted)
* Fort Sirius, Vanir (Restricted)
* Fort Voproid, Voproid (Restricted)
* Gamma Station, NGC-11718 (Restricted)
* Gorgate, Mirror
* Hartwell Station, Father's Pride (Restricted)
* Heronus Orbital, Uridhrion (Restricted)
* Heronus, Uridhrion (Restricted)
* House Za'lek Central Station, Za'lek (Restricted)
* Jaxheen, Longbow
* Jeronon, Stint
* Melendez Dome, Qex
* Memory of Sorom, Feye (Restricted)
* Minerva Station, Limbo
* Moorline Station, Moor (Restricted)
* Nanek, Allous
* Nocalin, Malebolge
* Paxadon, Jackson
* Phosarrus, Hasselt
* Polaris Prime, Gamma Polaris
* Rogan, Sirou
* Ruadan Bastion, Ruadan (Restricted)
* Ruadan Prime, Ruadan (Restricted)
* Scorpion Station, Hadosh (Restricted)
* Sirius Ordnance, Aesir (Restricted)
* Stein, Stelman
* Stormy, Eiger
* Tesla Station, Xeric (Restricted)
* Ummula, Ulysses
* Wonclock, Sylph
* Zalebus, Kansas
* Ekta Station, Ekta

* Fury Station, Anger (If present)

* Rikaina, Vean (Restricted)

* Sabe, Nava

* Sigma Station, Protera (Restricted)

* SY-19, Vean

* SY-159, Aet

* SY-237, Rauthia

* SY-256, Aet

* SY-314, Seport

* SY-413, Rauthia

* SY-612, Rotide

* SY-894, Tobanna

* SY-920, Tobanna

* SY-1025, Rotide

* SY-1206, Tobanna

## Information

* Only one Neural Accelerator Interface outfit can be equipped at a time.
Missiles 2

This article is based on version 0.10.1.
This page shows the outfits and techs that will be added to worlds or stations with "Missiles 2" in their techs.

## Weapon Outfits

### Medium Weapon Outfits

* Enygma Systems Huntsman Launcher
* Enygma Systems Turreted Fury Launcher
* Enygma Systems Turreted Headhunter Launcher
* TeraCom Imperator Launcher
* TeraCom Medusa Launcher
Porro Farming Station

This article is based on version 0.9.0.

**Porro Farming Station** is a space station in the Porro system. It is controlled by House Sirius.

## Description

Stations like this one are a marvel of technology. They span only a few dozen kilometers in diameter, yet have the food production capability to feed several planets. Food is grown so rapidly that it takes a constant stream of merchant ships to take it all away.

## Bar

It is said among spacers that if you sit down in a spacedock bar, order a drink and read a few articles on the galactic news, a whole generation of vegetables will have grown from seed to crop by the time you get up again. This is not true, of course - unless you take small sips.
Proteron Dalton Bay

This article is based on version 0.10.1.
Spoiler warning!This page contains spoilers. Read at your own risk.

**The following content contains spoilers. Read at your own risk.**

## Description

This fighter bay allows your ship to carry four Proteron Dalton class interceptors. It comes with all the devices required for the maintenance and flight of the interceptors.

## Location

Proteron Dalton Bay outfits can be purchased at the following locations:

* Bon Sebb, Zied

## Information

* The Proteron Dalton Bay launches Proteron Daltons.
Proteron Euler

This article is based on version 0.10.1.
Spoiler warning!This page contains spoilers. Read at your own risk.

**The following content contains spoilers. Read at your own risk.**

## Description

The Proteron chose their battles carefully as their slow capital ships cannot retreat from a battle easily. Thus, they have rather large fleet of reconnaissance vessels with the Euler being the primarily used reconnaissance vessel. Not geared for combat, this ship relies on stealth and speed to avoid hostiles.

## Location

The Proteron Euler can be purchased at the following locations:

* Sigma Station, Protera (Restricted)
* Sixbat Station, Zied

## Outfits

The Proteron Euler is equipped with the following outfits when purchased:

 Nexus Dart 150 Engine
Unicorp D-2 Light Plating
Proteron Maps

This article is based on version 0.9.4.
Spoiler warning!This page contains spoilers. Read at your own risk.

**The following content contains spoilers. Read at your own risk.**

This page shows the outfits and techs that will be added to worlds or stations with "Proteron Maps" in their techs.

## Other Outfits

* Local System Map
* Map: Sol
Qorel Expanse

This article is based on version 0.10.4.

## Description

This map contains the location of the jump points in and out of the Qorel expanse, a set of systems not accessible through standard jump points. Getting the location of these very special jump points is usually very costly to reduce the number of people having access to it.

## Location

This map can be purchased at the following locations:

* Bon Sebb, Zied
* Efferey, Effetey
* Foundation Station, Terminus
* New Haven, New Haven
* Qorellia, Qorel
* Sanchez, Teller
* Vorca, Kretogg
* Warden's End, Kretogg
* Fury Station, Anger (If present)

## Information

When purchased, this map reveals the following systems and jump points:

* Acheron
	+ Merisi Jump Point
	+ Terminus Hidden Jump Point

* Blacin
	+ Gremlin Hidden Jump Point

* Borla
	+ Merisi Hidden Jump Point
	+ Mural Jump Point

* Blunderbuss
	+ Ekkodu Hidden Jump Point

* Doowa
	+ Salvador Hidden Jump Point
	+ Vlexon Hidden Jump Point

* Effetey
	+ Pas Hidden Jump Point
	+ Provectus Nova Hidden Jump Point
	+ Fried Hidden Jump Point

* Ekkodu
	+ Blunderbuss Hidden Jump Point

* Fried
	+ Effetey Hidden Jump Point

* Firk
	+ Torg Hidden Jump Point

* Gremlin
	+ Blacin Hidden Jump Point

* Hakoi
	+ Salvador Hidden Jump Point
	+ Trask Hidden Jump Point

* Merisi
	+ Acheron Jump Point
	+ Borla Hidden Jump Point

* Mural
	+ Borla Jump Point
	+ Salvador Jump Point

* Pas
	+ Effetey Hidden Jump Point

* Provectus Nova
	+ Effetey Hidden Jump Point

* Salvador
	+ Doowa Exit-Only Hidden Jump Point
	+ Hakoi Hidden Jump Point
	+ Mural Jump Point

* Terminus
	+ Acheron Hidden Jump Point

* Torg
	+ Firk Hidden Jump Point

* Trask
	+ Hakoi Hidden Jump Point

* Vlexon
	+ Doowa Hidden Jump Point
Ponderosus Cortex I

This article is based on version 0.10.3.

## Description

The shell is a Soromid bioship's natural protection, equivalent to hulls of synthetic ships. The shell is responsible both for protecting the organism's internal organs and for creating camouflage to reduce the risk of being detected by hostiles. All shells start off undeveloped, but over time, just like the ships themselves, they grow and improve.

## Location

Ponderosus Cortex I outfits are automatically equipped on purchased Soromid Copia and Soromid Ira bioships.

## Information

* Bioship outfits can only be used by Soromid bioships and cannot be removed.
Proteron Gauss

This article is based on version 0.10.1.
Spoiler warning!This page contains spoilers. Read at your own risk.

**The following content contains spoilers. Read at your own risk.**

## Description

The Gauss is a cutting-edge vessel. Its design was completed shortly before the Incident, and it was on track to become the Proteron military's primary combat vessel. While possessing fewer weapon mounts than the Pacifier, it makes up for it with its lower mass and expanded structural space.

## Location

The Proteron Gauss can be purchased at the following locations:

* Sigma Station, Protera (Restricted)
* Sixbat Station, Zied

## Outfits

The Proteron Gauss is equipped with the following outfits when purchased:

 Unicorp Falcon 1300 Engine
Unicorp D-24 Medium Plating
Pirate Admonisher

This article is based on version 0.10.4.

## Description

The stock Admonisher is a powerful vessel, especially for its size. Through the usual Skull and Bones refit the Pirate Admonisher features improved manoeuvrability, more weapons space and slightly improved defences, at a cost of cargo capacity and armour regeneration rates.

## Location

Pirate Admonishers can be purchased at the following locations:

* New Haven, New Haven
* Qorellia, Qorel
* Sanchez, Teller
* Sixbat Station, Zied
* Vorca, Kretogg
* Warden's End, Kretogg
* Fury Station, Anger (If present)

## Outfits

Pirate Admonishers are equipped with the following outfits when purchased:

 Beat Up Medium Engine
Patchwork Medium Plating

## Information

* Compared to the stock Admonisher, the Pirate Admonisher variant possesses a lower mass in addition to a lower cost and a stat bonus to Concealment, Cargo Space, Thrust, Turn, and Speed, but it comes with low-quality outfits and loses the bonus to Heat Dissipation in addition to possessing lower base Cargo Space and Armour stats, which is further weakened with a stat penalty to Armour Strength.
Stinger Organ I

This article is based on version 0.9.2.

## Description

The BioPlasma Stinger is the most basic organic weaponry available, and one of the most common. While it is not especially powerful, it is prized for its reliability and low cognitive requirements. As with all organs, it starts out weak, but over time it grows and improves.

## Location

BioPlasma Stinger Stage 1 outfits can be purchased at the following locations:

* Bon Sebb, Zied
* Hartwell Station, Father's Pride (Restricted)
* Heronus, Uridhrion (Restricted)
* Memory of Sorom, Feye (Restricted)
* Moorline Station, Moor (Restricted)
Odonga m1

This article is based on version 0.9.1.

**Odonga m1** is a moon that orbits Odonga in the Awowa system. It is controlled by House Dvaered.

## Description

This small moon's reason for existing is the valuable minerals located in the crust of the volatile Odonga planet itself. It also serves as a stopping point for Dvaered military ships and the occasional trader on their way into Za'lek space or the wilder southern galactic regions.

## Bar

The bar has a foot in two worlds In one, the quiet, clean efficiency of a trader bar. In the other, the filthy mess of a Dvaered bar. The overall effect is less than the sum of its parts.

## Outfitter

* Basic Outfits 2
* Hulls Low
* Ion 1
* Kinetic 1
* Kinetic 2
* Laser 1
* Low Tech Upgrades
* Missiles 1
* Star Maps
* Systems Low

## Shipyard

* Basic Civilian Ships
* Basic Trade Ships
Outfits

This article is based on version 0.10.4.
Spoiler warning!This page contains spoilers. Read at your own risk.
The following page contains a list of all outfits, divided by type.

## Utility Outfits

### Large Utility Outfits

 Executor Shield Aura | Aura
 Hyperbolic Blink Engine | Blink Drive
 Boarding Androids MK2 | Boarding Androids
 S&K Heavy Plasma Drill | Mining System

## Other Outfits

\*This outfit is obtained from a mission or event.

\*\*This outfit is obtained from Machiavellian Misi.

\*\*\*This outfit is a bioship outfit and cannot be purchased.

\*\*\*\*This outfit cannot be obtained.
PRP-4

This article is based on version 0.10.2.

**PRP-4** is a space station in the Za'lek system. It is controlled by House Za'lek.

## Description

One of four stations devoted to housing much of the research and knowledge that House Za'lek has accumulated and continues to accumulate. Many of the most prestigious scientific organizations make its main headquarters on these stations. The walls are covered in old publication posters and research symposium fliers.

## Bar

A rather eclectic bar with various 'enhancements' and upgrades that make it into a mad scientist's dream and a neat freak's nightmare. The constant flux of scientists in and out of the bar further accentuates the chaotic behaviour.

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Procyon Shipyards

This article is based on version 0.10.4.

**Procyon Shipyards** is a space station in the Procyon system. It is controlled by House Za'lek.

## Information

Procyon Shipyard is a mainstay of the Za'lek navy and its merchant marine. The base is constantly alive with engineers and the sound of hulls being assembled. It is noisy filthy and there's little room for comfort. Nevertheless, many spacers call this place home.

## Bar

The bar is much like the station itself. The beer is only theoretically drinkable from what you can tell, and fights are surprisingly common. The patrons are mostly wearing thick suits smeared with all manner of chemicals, burns and oils. Many older captains seem to be enjoying themselves despite it all.

## Shipyard

* Basic Civilian Ships
* Basic Trade Ships
* Bulk Trade Ships
* Light Civilian Combat Ships
* Heavy Civilian Combat Ships
* Za'lek Military Ships
Platinum

This article is based on version 0.10.3.

## Description

Platinum is a highly nonreactive precious metal, commonly used in high-end equipment. Although there is high demand for it, it is rather uncommonly found throughout space.

## Location

Platinum can be obtained from asteroids in the following star systems:

* Alteris
* Apez
* Arcturus
* Borla
* Cygnus
* Delta Polaris
* Dvaer
* Fidelis
* Flok
* Gamma Polaris
* Gilligan's Light
* Goddard
* Gold
* Gremlin
* Hakoi
* Haven
* Jade
* Knave
* Koralis
* Massia
* NGC-7786
* NGC-10452
* NGC-11718
* Overture
* Paradox
* Pas
* Pastor
* Provectus Nova
* Qex
* Qorel
* Salvador
* Senara
* Tuoladis
* Vega
* Yarn
* Zemur
* Zied

## Information

* Platinum is worth 128% of the price of Gold.
* Platinum can potentially be obtained from the 'Derelict' event as long as the player's fleet has more than 10 tons of cargo space free.
Pinpoint Combat AI

This article is based on version 0.10.4.

## Description

Developed to solve needle in haystack-type problems, the Pinpoint Combat AI excels at finding and locking onto small objects in the vastness of space. Through fusing it with the ship's missile launching systems, the AI is able to increase both the range and the lock-on speed of all missile launchers on the ship.

## Location

Pinpoint Combat AI outfits can be purchased at the following locations:

* Bon Sebb, Zied
* Burnan, Scarlet
* Fort Sirius, Vanir (Restricted)
* Fort Voproid, Voproid (Restricted)
* Gath Station, Druss (Restricted)
* Gorgate, Mirror
* Lanze, Margarita
* Mutris, Aesir (Restricted)
* Paxadon, Jackson
* Pokyos Station, Brendon (Restricted)
* Sirius Ordnance, Aesir (Restricted)
* Ummula, Ulysses
* Ururis, Churchill
* Waldar, Porro
* Wikon, Monogram
* Worscha, Kyo

## Information

* Only one Combat AI outfit can be equipped at a time.
Provectus Nova

This article is based on version 0.10.3.

**Provectus Nova** is an uninhabited star system.

## System

* Provectus Nova I
* Provectus Nova Ia

## Jumps

* Daan
* Effetey (Hidden)
* Limbo
* Pultatis
* Waterhole

## Information

* Clay, Gold, Iron, Kermite, Nickel, Platinum, Rhodium, Silicate, Therite, and Water can be obtained from the asteroids here.
Onyx Shipyard

This article is based on version 0.9.0.

**Onyx Shipyard** is a space station in the Urbanus system. It is controlled by House Dvaered.

## Description

The Onyx Shipyard is a modern, high-tech shipyard. At least by Dvaered standards. The place builds both combat and trade vessels, and commissions a portion of the Dvaered fleet. Several Warlords also have personal contracts at Onyx, drawing ships for their private fleets from here.

## Bar

Each table in the spaceport bar is themed around a ship design that is manufactured here. Some are even built out of old or faulty components of the ships in question. Of course it's not very artistic, considering that a Dvaered came up with it, but there's still a certain class to it that gets potential buyers in the mood.

## Shipyard

* Bulk Trade Ships
* Heavy Civilian Combat Ships

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Phalanx

This article is based on version 0.10.3.

## Description

The Phalanx is, by Dvaered standards, a fast corvette that can be used as a missile platform, that it also maneuvers poorly is standard Dvaered construction. Its high armor makes it a capable corvette provided one equips it with turrets.

## Location

The Phalanx can be purchased at the following locations:

* Akios Station, Xavier (Restricted)
* Arashu, Botarn
* Arcturus Gamma, Arcturus (Restricted)
* Belltower Station, Ariadus (Restricted)
* Bolero, Delta Polaris
* Burnan, Scarlet
* Chriik, Lazuli
* Eclipse Station, Daravon (Restricted)
* Eist Shipyard, Dvaer (Restricted)
* Europea, Tau Prime
* Gath Station, Druss (Restricted)
* Gorchenchev Shipyards, Margarita (Restricted)
* Griffin III, Griffin
* House Za'lek Central Station, Za'lek (Restricted)
* Lanze, Margarita
* Manuel Station, Goddard
* Marius Station, Raelid (Restricted)
* Maus Station, Maus (Restricted)
* Memory of Sorom, Feye (Restricted)
* Moorline Station, Moor (Restricted)
* Nocalin, Malebolge
* Onyx Shipyard, Urbanus
* Procyon Shipyards, Procyon
* Rockhardt, Paradox
* Savoy, Newmarch
* Sixbat Station, Zied
* Stalwart Station, Darkstone (Restricted)
* Taxumi IIIa, Taxumi (Restricted)
* Totoran, Beeklo
* Turawee, Sarcophagus
* Ummula, Ulysses
* Wikon, Monogram
* Zaren, Palin
* Skona, Korifa

## Outfits

Phalanxes are equipped with the following outfits when purchased:

 Nexus Arrow 700 Engine
Unicorp D-12 Medium Plating
Proteron Dalton Dock

This article is based on version 0.10.1.
Spoiler warning!This page contains spoilers. Read at your own risk.

**The following content contains spoilers. Read at your own risk.**

## Description

This fighter bay allows your ship to carry twin Proteron Dalton class interceptors. It comes with all the devices required for the maintenance and flight of the interceptors.

## Location

Proteron Dalton Dock outfits can be purchased at the following locations:

* Bon Sebb, Zied

## Information

* The Proteron Dalton Dock launches Proteron Daltons.
Plasteel Plating

This article is based on version 0.10.4.

## Description

Plasteel was one of man's greatest improvements on materials. It's a cheap, strong armour that seems to take the best from both plastic and steel, bending easily yet keeping its incredible strength. The Second Growth was only possible with this material. Although it is no longer cutting-edge, its low price point attracts many buyers.

## Location

Plasteel Plating outfits can be purchased at the following locations:
Mokoshotar Enclave

This article is based on version 0.11.0.

**Mokoshotar Enclave** is a space station in the Wolf system. It is controlled by the Empire.

## Description

This station protects the Empire's north-western flank from incursions. It is a modern station, with a large complement of crew and ships to protect the local space. However, the occasional pirate still slips through, but not in enough numbers to be a true threat.

## Bar

The bar is clean and orderly, and there are several bartenders tending to the needs of the patrons. Several officers come and go to talk to the men in here.

## Outfitter

* Basic Outfits 1
* Hulls Low
* Hulls Medium
* Laser 1
* Laser 2
* Low Tech Upgrades
* Missiles 1
* Star Maps
* Systems Medium

## Information

* Landing on Mokoshotar Enclave requires a standing of +50% with the Empire; this cannot be bypassed through bribery at any standing.
Milspec Thalos 4702 Core System

This article is based on version 0.9.2.

## Description

Milspec knows that a ship is merely the sum of its parts, and that means that the more parts, the better the ship. The Thalos 4702 provides serious subsystem control whilst retaining the high standard in energy and shielding that Milspec prides itself on. Fly safe, fly Milspec.

## Location

Milspec Thalos 4702 Core System outfits can be purchased at the following locations:

* Arcturus Gamma, Arcturus (Restricted)
* Bedimann Shipyards, Bedimann (Restricted)
* Bon Sebb, Zied
* Burnan, Scarlet
* Darkshed, Alteris
* Draconis Epsilon, Draconis
* Edorn, Opal
* Gamma Station, NGC-11718 (Restricted)
* Godtra, Torg
* House Za'lek Central Station, Za'lek (Restricted)
* Minerva Station, Limbo
* Niflheim, Dohriabi
* Omar, Millstone
* Paxadon, Jackson
* Racheka, Anarbalis
* Ruadan Prime, Ruadan (Restricted)
* Sanchez, Teller
* Stormgard, Jade
* Turawee, Sarcophagus
* Vigilance Station, Procyon (Restricted)
* Vorca, Kretogg
* Zepei, Sergio Vix
* Akra Station, Akra

* Fury Station, Anger (If present)

* Rikaina, Vean (Restricted)

* Sabe, Nava

* Sigma Station, Protera (Restricted)

* SY-19, Vean

* SY-159, Aet

* SY-237, Rauthia

* SY-256, Aet

* SY-314, Seport

* SY-413, Rauthia

* SY-612, Rotide

* SY-894, Tobanna

* SY-920, Tobanna

* SY-1025, Rotide

* SY-1206, Tobanna
Qorellia

This article is based on version 0.10.1.

**Qorellia** is a planet in the Qorel system. It is the clanworld of the Raven Pirate Clan.

## Description

A minor clan world in control of the whole Qorel Expanse, Qorellia might be seen as a civilian hub if only its traffic didn't entirely consist of pirate ships.

## Bar

A standard pirate bar, with the exception of the local militia making sure no troublemaker stays unharmed.

## Outfitter

* Basic Outfits 1
* Engines Low
* Heavy Weapons 1
* High Tech Upgrades 1
* Hulls Low
* Ion 1
* Ion 2
* Kinetic 1
* Laser 1
* Laser 2
* Low Tech Upgrades
* Missiles 1
* Pirate Elite Outfits
* Pirate Maps
* Star Maps
* Systems Low
* Systems Medium

## Shipyard

* Pirate Ships
* Raven Clan Tech
Plasma Cluster Cannon

This article is based on version 0.10.4.

## Description

The Plasma Cluster Cannon is a Soromid refinement to the standard Plasma Cannon design. By confining a massive cluster of superheated plasma into a small space within a specialized "membrane shield", the impact creates large explosions which tear through even the strongest hulls. The downside to this design is that a lot of space is required, which limits its use to medium mounts, but this also means biological Soromid ships are able to handle its computational load despite being a synthetic construct.

Plasma burns deal an extra 36.0 of damage over 5 seconds on the target.

## Location

Plasma Cluster Cannon outfits can be purchased at the following locations:

* Agino, Zintar
* Ahmed, Mizar
* Astana, Ux (Restricted)
* Bastion Station, Pultatis
* Belltower Station, Ariadus (Restricted)
* Benedict, Tandar
* Bon Sebb, Zied
* Corax, Corvus
* Fairfax Station, Zintar (Restricted)
* Hartwell Station, Father's Pride (Restricted)
* Heronus Orbital, Uridhrion (Restricted)
* Heronus, Uridhrion (Restricted)
* House Za'lek Central Station, Za'lek (Restricted)
* Janko, Ariadus
* Kataka, Feye (Restricted)
* Memory of Sorom, Feye (Restricted)
* Moorline Station, Moor (Restricted)
* New Haven, New Haven
* Phosarrus, Hasselt
* Priscus, Pisces Prime (Restricted)
* Ruadan Bastion, Ruadan (Restricted)
* Scorpion Station, Hadosh (Restricted)
* Taxumi IIIa, Taxumi (Restricted)
* Turawee, Sarcophagus
* Vorca, Kretogg
* Warnecke, Octavian
* Zalebus, Kansas
* Fury Station, Anger (If present)

* Skona, Korifa

## Information

The Plasma Cluster Cannon outfit is an Impact weapon; Impact weapons do 20% less damage to shields and 15% extra damage to armour.
Neurri

This article is based on version 0.9.0.

**Neurri** is a planet in the Feye system. It is controlled by the Soromid.

## Description

Though life on Neurri is tough, the planet has nevertheless evolved to one of the most prominent pieces of real estate in Soromid space. Kataka's presence implies that Feye gets a lot of traffic, so economically Neurri is in a good position. The world mostly subsists on rendering services to Kataka, though a modest private ship building company has settled here as well.

## Bar

For many non-Soromid, Neurri's bar is a home away from home. Quite a lot of traders come to this planet, so the spaceport bar always has a high number of "regulars" in it. Not that they really mind being around the Soromid, of course. Fine people, the Soromid. They just start giving you the creeps after a while, know what I mean?

## Shipyard

* Basic Trade Ships
* Bulk Trade Ships

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Stein

This article is based on version 0.10.1.

**Stein** is a planet in the Stelman system. It is controlled by House Za'lek.

## Description

Probably the largest Za'lek presence left in the south of their space. A moderately prosperous oceanic world with a diverse economy and several prestigious universities. This world has resisted the entropy that has gripped much of this region of Za'lek space.

## Bar

A ramshackle, rather cheerful place. It has several large aquariums showing off the local marine life. Tables are placed with little rhyme or reason, and the chatter of the patrons adds to the somewhat energetic feel.

## Outfitter

* Basic Outfits 1
* Beam 1
* Beam 2
* Engines Cargo
* Engines Low
* High Tech Upgrades 1
* High Tech Upgrades 2
* Hulls Low
* Ion 1
* Kinetic 1
* Laser 1
* Low Tech Upgrades
* Star Maps
* Systems Low
* Systems Medium
* Za'lek Outfits Low
* Za'lek Outfits Medium

## Shipyard

* Basic Civilian Ships
* Basic Trade Ships
* Bulk Trade Ships
* Za'lek Ships Medium

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Norpin II

This article is based on version 0.11.0.

**Norpin II** is a planet in the Norpin system. It is controlled by the Frontier Alliance.

## Description

Norpin II is truly at the edge of the frontier, a barely-habitable world being mined and terraformed, though the latter is being done as cheaply as possible, resulting in very poor conditions. The Dvaered are loathed here, and it's rumoured that the local shipyard is a major source of FLF vessels.

## Bar

The Norpin II bar isn't the safest place around. With a deep-seated loathing of the Dvaered, the local citizens have brawled with Dvaered soldiers on numerous occasions.

## Outfitter

* Basic Outfits 1
* Engines Cargo
* Engines Low
* Flicker Drive
* Hulls Low
* Star Maps
* Systems Low

## Shipyard

* Basic Civilian Ships
* Basic Trade Ships

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Paxadon

This article is based on version 0.9.1.

**Paxadon** is a planet in the Jackson system. It is controlled by House Sirius.

## Description

Paxadon's population has been estimated at an impressive ten billion in the latest census. For a world not much larger than old Earth, that's a hefty number. Over the cycles, the local authorities have found it necessary to banish all heavy industry from the planet's surface to combat the rapidly increasing levels of pollution. The world's air is cleaner these days, but it's not quite at a comfortable, or even healthy level.

## Bar

This is the main Paxadon spaceport bar. Paxadon has several secondary spaceports, because traffic to and from the world is rather heavy. The main spaceport remains the port of choice for most spacers, though, because it alone offers the various utilities that many need in everyday space life. The spaceport bar is one such utility.

## Outfitter

* Basic Outfits 1
* Engines Medium
* Heavy Weapons 1
* High Tech Upgrades 2
* Ion 2
* Missiles 1
* Missiles 2
* Plasma 1
* Sirius Elite Outfits
* Star Maps
* Systems High

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Moorline Station

This article is based on version 0.10.3.

**Moorline Station** is a space station in the Moor system. It is controlled by the Soromid.

## Description

A local starbase that guards the peace in this sector of Soromid space, Moorline Station is a source of confidence to the nearby inhabited worlds. People tend to feel safer when a naval base is close by.

## Bar

This spacedock bar is full of angles and straight edges, which is unusual in Soromid architecture. The reason for this is that Moorline Station was originally an Empire deep space outpost. It was abandoned toward the end of the Golden Age however, and the Soromid repurposed it when they took control of this area of space.

## Outfitter

* Basic Outfits 2
* Bioship Outfits
* Engines Low
* Heavy Weapons 1
* Heavy Weapons 2
* High Tech Upgrades 1
* High Tech Upgrades 2
* Hulls Low
* Low Tech Upgrades
* Missiles 1
* Plasma 2
* Soromid Elite Outfits
* Star Maps
* Systems Low

## Shipyard

* Heavy Civilian Combat Ships
* Soromid Ships Small
* Soromid Ships Medium
* Soromid Ships Large

## Information

* Landing on Moorline Station requires a standing of +50% with the Soromid; this cannot be bypassed through bribery at any standing and is currently impossible to achieve legitimately.