Session 90

Synopsis

## Summary

The party discusses their plans, whether to find Pronza to catch up with her or speak with Bahamut first. They decide Bahamut is of higher priority, and head out to find him. Along the way, they encounter Dort, who jumps off a building and lands on Teer. Dulraidon was concerned about what was going on at the Disc, so Dort had volunteered to come help. With Dort in tow, they all arrive at the citadel.

Marduk explains that he is ready to go whenever the party is. We explain that we intend to go to the False Lair to take out Hedemora and then move on to Nox. Marduk says he has a connection with the fallen warriors Nox took from him and can help get them there as a result. The False Lair is a large complex. Hedemora is in the inner fein? surrounded by four towers. They agree to depart the following evening, allowing the Disc time to mobilize as something of a distraction.

They pass Tiamat's greeting to Prisma along to Marduk, who explains that her interest in Prisma is concerning considering her origins. They then ask where Pronza is, and find her in the medical ward. Along the way, Belle short-circuits Teer by calling him handsome. They catch up with Pronza, being very weird about everything as they always are. Pronza shows Sors the cursed doll she used to be trapped in. Afterwards, the group splits up. Belle helps Pronza out in the infirmary, helping many of the people there. Kiono holes up in the library, continuing her work on remote ritual casting. Sors, Esteem, Ephemera, and Teer wander around the Disc until they happen upon an airship with a carnival on it. Akaros and Teer cheat and win a giant stuffed animal for Sors; Esteem wins a medium-sized one for her at a strength test. After a very long, weird conversation about Sors' goals with the large furby (gonna put the teeth inside it and store it in her room at the Island), the group meets back up and head off for Nemrtvá Želva. FOUR's mushrooms have begun to spread across it, which concerns Ephy and Teer, but they do their best to not explain. Belle claims a room and transports dirt (with the help of Ephy and Esteem) to begin growing plants. Esteem does some sparring with the dummies. Kiono goes to Atalamay's library to copy Comprehend Languages into her spellbook.

Teer and Sors shenanigans and end up in the dreamscape together via Dreamcatcher. There's something weird about bubbles in the sky? A wave of them rise up from the ground and head into the sky. They head into Akaros' mindscape and play Halo together. Initially, Teer and Sors team up together against Akaros to compensate for her lack of sight, before switching so she and Akaros are teammates. Sors feels awkward about this, though. Teer comforts her, saying that they're friends and it doesn't matter if things are a bit awkward, so she should kick his butt at Halo. Sors doesn't care for that conclusion, but tells Akaros that she cares about him, which he reciprocates. Everyone is awkward forever adgkjd. They play Settlers of Catan. Sors also "pranks" Akaros by putting flowers places.

The next day, the party returns to the Disc. The squad that Bahamut sends along with them consist of Pronza, Prisma, Chrysa, Dort, and Dori-friggin'-anus. They are the backup group. Dorianus gives the party a bunch of red shirts. Marduk sends the group hurtling through space. They end up in a dank cavern with a pile of dragon skeleton in front of them and a well-lit door to the side of them. They attempt to stealth to the door, successfully reaching it without the dragon waking up. Teer approaches the door to investigate it. It opens, a scaly hand reaches through, and drags Teer through by the head.

## PCs

### Returning

* Dort
* Bahamut
* Pronza
* Prisma
* Chrysa
* Dorianus

### Mentioned

* Dulraidon
* Mingal
* Nox
* Hedemora
* FOUR

Renn and Mingal Session Zero • Teer Session Zero •  Ephemera Session Zero • Kiono Session Zero
1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 18.5 • 19 • 20
21 • 22 • 23 • 23.5 • 24 • 25 • 26 • 26.5 • 27 • 28 • 29 • 30 • 30.5 • 31 • 32 • 33 • 34 • 35 • 36 • 37
38 • 39 • 40 • 40.5 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 54.5 • 55
56 • 57 • 58 • 59 • 59.5 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74
75 • 76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • **90** • 91 • 92 • 93 • 94
95 • 96 • 97 • 98 • 99 • 100 • 101 • 102 • 103 • 104 • 105 • 106 • 107 • 108 • 109 • 110 • 111 • 112
113 • 114 • 115 • 116 • 117 • 118 • 119 • 120 • 121 • 122 • 123 • 124 • 125 • 126 • 127 • 128 • 129 • 130
 One-Shot Sessions
Train Game • Hell Game • God Game • Timeless Space One-Shot 1
Timeless Space One-Shot 2 • Timeless Space One-Shot 3 • Tiefling Game • 4/20 Game