Angel Tom

Draw with 10 Rubies / Exchange with 200 Universal Character Tokens through Token Shop

### Counterparts

Tom
Cowboy Tom
Angel Jerry
Guard Tom
Angel Tuffy
Musketeer Tom
Devil Tom

**Angel Tom** is a playable cat character that can be selected in a match. He can be purchased or drawn in Shops.

Angel Tom descended from Heaven on Cooper's Sky Train. With a gracious smile never far from his lips, he wears a pure white robe with a halo above his head. He thinks both cats and mice deserve a place to enjoy themselves. The music from his harp soothes both cats and mice alike.

***Note: Underlined words are information translated to English from the Chinese server, and they are currently unreleased or released content without translations in other servers. As they are not official, they may be changed in the future.***

## Background Story

### Developer Post (Chinese Server)

#### "A cat that advocates harmony."

His body is all gray, with a halo that emits a holy radiance on his head. He wears a long pure white robe, and holds a harp that accompanies with his kind smile. Angel Tom is a gentle cat who advocates living harmony with mice.

### Cartoon Origin

At the beginning of 2021, we got to know Devil Tom who advocates chaos with mice, and Angel Tom who advocates Tom to live in harmony with Jerry through the "Tom and Jerry" film.

We first saw Angel Tom appear beside Tom to convince him that he should be friendly with Jerry instead of hurting him. After some struggle, Devil Tom suggested that they should let Tom make up his own mind instead, and Angel Tom accepted it. Just from this scene alone, we can tell that Angel Tom is an open-minded and understanding cat.

## Ability Setting

### Attributes

 **Resistance** | HP 7
 **Technique** | Skill Strength 8

### Skills

#### Active Skill: **Flying Free** (Cooldown time: 16/16/16)

 Lv. 2
 Lv. 3

#### Passive Skill: **Enhanced Angel** (Cooldown time: 0/0/0)

 Lv. 2
 Lv. 3

#### Weapon Skill: **Gravity** (Cooldown time: 13/13/13)

 Lv. 2
 Lv. 3

## Character Strategy

### Attribute Analysis

* Angel Tom's overall attributes are at the middle level among all cats, but his own quick pursuit and mid-range strike abilities make him easy to get close to mice and weaken them quickly. In the entire game, Angel Tom generally has no shortage of items.

### Skill Analysis

#### **Active Skill: Flying Free**

Angel Tom's core skill is his active skill. Players should give priority to upgrading this skill. Here are a few tips to share with players:

* Tip 1: When Angel Tom catches a mouse, he can use the weapon skill to throw debris on the ground, and then use active to put the mouse down. When the mouse is stunned by the debris, quickly use claw attack to instantly weaken them, and then use the active skill again to instantly tie the mouse onto a rocket. This way, it can effectively increase the rocket's burning time (Note that it does not take effect on invincible characters such as Robin Hood Jerry's Parachute and King Jerry's shields).

* Tip 2: Sometimes at the beginning of the game, you can use the advantages of drinks to knock down multiple mice in an instant, and you can directly use active skill to tie them onto rockets on the spot (If this is achieved, you will most likely win early).

* Tip 3: Use Tip 1 to come to a position that is particularly unfavorable for the mice to rescue or escape, tie the mice to a rocket with your active skill, and move a nearby rocket with a defensive advantage.

* Tip 4: Pull the rocket directly to the cheese holes, you will no longer have to worry about the mice's "distancing strategy".

* Tip 5: The rockets of the Classic House maps can be pulled to the Basement if possible. Use the characteristic of the Basement's Firecracker Stockpile and create multiple instant-dispatch rockets.

* Tip 6: Angel Tom will not be caught by Spike when flying. At this time, you can use Spike to help defend or chase nearby mice.

#### **Passive Skill: Enhanced Angel**

* Angel Tom's passive triggers all depend on his throwing skills, so for Angel Tom, mastering this skill is extremely important.

* Moreover, Angel Tom's secondary core skill is his passive. After active skill and weapon skill have been upgraded more, can the passive skill be upgraded later for reinforcement.

#### **Weapon Skill: Gravity**

* The automatic throwing trajectory for Angel Tom's weapon skill is aimed at a mouse's current position, which is consistent with the automatic throwing for items. In the early game, he can use this skill to quickly clear items, especially some high-level items, so that mice won't have enough items to use against him.

* If you want to use Angel Tom's weapon skill to create a violent throwing effect, then ​​do it in the same way as most characters' skill animation-canceling. After Angel Tom clicks the skill to automatically throw, quickly click the item button, and then click the skill to offset the release animation, or simply moving to the opposite direction.

* As mentioned earlier, Angel Tom can use weapon skill to artificially create debris areas when catching mice, then use active skill to quickly knock them weakened.

## Recommended Upgrade Order

#### **Active** + **Weapon** + **Active** + **Passive** + **Others**

* At the beginning of the game, upgrade the active skill first, which can be used to attack the robot mice during the Scouting Phase. Afterwards, upgrade the weapon skill first to clean up the items to avoid items being blocked by objects. Lastly, upgrade the active skill again to prevent the skill being interrupted easily.

* Players can decide what to upgrade next depending on their playstyle.

## Recommended Perks

Angel Tom is a character with an ability of strong pursuit, not lacking in damage, so players are recommend the following perk cards.

### Early-game Fast Dispatching Deck:

#### S Class **Charged Blow** + A Class **Burning Wild** + A Class **Cautious** + A Class **Fire It Up** / C Class **Flexible Cat**

* Since Angel Tom can quickly chase mice and tie them onto the rockets, he can seize the opportunity with his fast offensive ability, aiming at knocking down mice first. Use items to disrupt the mice's actions, and finally weaken them with a claw attack.

* If you receive a Bone, combined with **Fire It Up** and active skill effects, it can even achieve the effect of quick dispatches one by one.

### Rocket-camping Deck:

#### S Class **Interrogation** + A Class **Hot Pursuit** + A Class **Burning Wild** + A Class **Fire It Up** / C Class **Flexible Cat**

* **Hot Pursuit** can quickly weaken mice, and use **Interrogation** to decide to chase or camp the rockets, achieving the effect of cyclical rocket-tying, which is very suitable for large maps.

* S Class **Interrogation** (★★★☆☆)

* S Class **Charged Blow** (★★★☆☆)

* A Class **Fire It Up** (★★★★☆)

* A Class **Cautious** (★★★☆☆)

* A Class **Burning Wild** (★★★★☆)

* A Class **Hot Pursuit** (★★★☆☆)

* C Class **Flexible Cat** (★★★☆☆)

## In-game Strategy

### Scouting Phase

* Angel Tom still needs EXP to grow in the early stage. In the early stage, he needs to get EXP cakes as much as possible. When he reaches Lv. 2, he should learn active skill first, so that he can quickly attack the robot mice, thereby expanding his own advantages.

### Cheese Phase

* Angel Tom should use his active skill to quickly chase mice as much as possible during the Cheese Phase. Cooperate with weapon skill to strike remotely and clean up items, so that the chasing experience will be relatively well.

* It is also necessary to weaken the mice as much as possible, so that when guarding rockets, you can better establish a level advantage for yourself.

### Guarding Rockets

* If the player has brought Interrogation, then he can quickly weaken down mice that are coming to rescue their teammates.

### Wall Crack Phase

* Angel Tom's Wall Crack defense ability is only average among all cats, and the ability to clean up items in the later stage is not very effective, so when playing Angel Tom, players need to try to end the game before the Wall Crack begins, or gain an advantage at late-game if possible, in order to win the game in the Wall Crack Phase.

## Character Evaluation

Despite being positioned as an Attack in the game, Angel Tom is more fitting for a Chase. Although Angel Tom's own attributes are relatively mediocre, but by taking advantage of his skills, he can not only quickly chase down mice, but also move up and down the floors quickly in large maps, and can directly pull the rockets and tie the mice to a special position, artificially creating an advantageous terrain for guarding rockets, greatly restricting mice's actions.

## Skins

Beside equipping skins, he can also equip a rocket skin to gain more Fashion Points, same with Footprints.

***Note: As the skin obtaining methods vary between servers, they will not be listed below. Players can check in the game to see their current obtaining methods.***

### S Class

**Wandering Scholar**
* A few drops of ink and the gentle lilt of strings; in the hands of the master, nature is brought to life.

### A Class

* With light and love, he descends from the clouds above.

## Extra

### Quotes from **Firework Show**

* *I want to soar into the night sky with the fireworks.*

## Trivia

* Angel Tom is the only Tom character in the game to have white sclera instead of yellow.

* Angel Tom is the second non-limited character that cannot be brought with gold; in the Chinese server, he's the first.

* Angel Tom is the third anniversary character in the Chinese server.

* He, Toodles Galore, Tara, and Syrus are the most expensive characters to purchase or exchange with either gold, diamonds, or character tokens (All of them are cats, coincidentally).

* Angel Tom, his variants, Butch, Lightning, Meathead, and Cooper are the only characters that are not trapped inside of an ice cube after getting frozen.

* Angel Tom's S class skin Carefree Swordsman is based on the winner's design of the Angel Tom Skin Contest for the Chinese server. It was also formerly called 酒仙 (Wine Fairy).
	+ According to Avatar Collection: Fashionista, the skin name Carefree Swordsman is confirmed.

## Gallery

### In-game Sprites

Drinking MilkEating CakeConsuming DrinkWalkingSprintingJumping & FallingSlidingClaw AttackOpening DoorClosing DoorThrowing ItemSetting MousetrapPushed OverScaldedThawingBlastedFlying FreeGravity