Enemies

*This page is for humanoid enemies only. For monsters, go here, for bosses, go here*

These are neutral-hostile NPCs that will attack the player.

## Neutral Enemies

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* Placeholder Name
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* Placeholder Name

### **Placeholder Quote**

* Dot Point 1
* Dot Point 2.
* Dot Point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

## Hostile Enemies

These foes will attack on sight, no matter your reputation or level.

* Placeholder Name
* Placeholder Name
* Placeholder Name
* Placeholder Name
* Placeholder Name
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* Placeholder Name
* Placeholder Name
* Placeholder Name
* Placeholder Name
* Placeholder Name
* Placeholder Name
* Placeholder Name
* Placeholder Name
* Placeholder Name
* Placeholder Name
* Placeholder Name
* Placeholder Name
* Placeholder Name

### **Placeholder Quote**

* Dot Point 1
* Dot Point 2.
* Dot Point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

## Unimplemented/Unused Enemies

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* Placeholder Name
* Placeholder Name
* Placeholder Name
* Placeholder Name
* Placeholder Name
* Placeholder Name
* Placeholder Name
* Placeholder Name
* Placeholder Name
* Placeholder Name

### **Placeholder Quote**

* Dot Point 1
* Dot Point 2.
* Dot Point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage

### **Placeholder Quote**

* Dot point 1
* Dot point 2.
* Dot point 3.

### Stats

* \_ Health
* \_ Light Damage
\_ Heavy Damage