Death

**Death** is a gameplay effect in Song of Horror and it can happen in any episode. Death includes being taken by the Presence or being killed by the environment like being killed by an exploding grenade. Here is a list of deaths:

Chapter 1

* Opening a door with the Presence on the other side. Your character will open the door and be startled as the Presence pulls them into the room.

* Taking too long to run and block The Door. The door will slam open, letting the Presence out and your character’s face will morph into pale eyes with black ink leaking out of their eyes and mouth.

* Failing to shove The Door shut/pulling The Door shut. The door slams open, pushing your character down to the floor before they get pulled in and the door shuts/The character is pulled inside as they still cling onto the doorknob.

* Failing to find a hiding place in time when the Darkness surrounds you. Your character will either be dragged down from the floor into a void or pulled upwards by the Presence from the ceiling.

* Not calming yourself down during the 'Keep Calm' section of the Darkness. Your character’s light source will go out, making them panic. When they attempt to get it lit again, the apparitions behind them become more visible and black ink will ooze out of their eyes and mouth, letting out a terror-stricken cry before they are consumed by the Darkness.

* Opening the door leading to Saul’s room. Your character will be greeted by Catherine and Saul before being spooked by the former. They attempt to run away, but the door closes shut before they can escape.

* Going out through the two windows on the left of the attic with no scaffolding. Your character will slip and fall below, breaking their neck.

* Inspecting the bathtub with murky dark water inside the servant’s quarters. They will try to pull out the plug by putting their hand in before being pulled inside and drowned.

* Opening the door leading to the first floor study in the dining room when there is a corpse present in the dining room.

* Interacting with a recently-deceased hostile character that murmurs phrases that are out of character/hopeless/dismissive. The hostile character will uncover their face before jumpscaring the active player with the same morphed face, killing them. (This appears in all episodes, and starts in Episode 1)

Chapter 2

* Coughing when the Silence is too close to your character. The Silence will immediately attack your character upon discovering their presence. It will then bring hordes of monsters towards your character, killing them.

* Uncovering the mirror in the storage room on the left of the door to the shop. Your character will see a monster behind them from the reflection. When they look back, their face will slowly morph again before being pulled into the mirror by the monster inside, shattering it. You will not be killed if you use Rene, who will shoot the monster.

* Opening the door to the gallery without checking the security camera first. Once your character opens it, there is no turning back as they get pulled into the room.

* Opening the orange/red door in the basement. Same as above.

* Trying to get the coin from the spider cage in Erica Farber’s apartment. Your character will be bitten and they will collapse onto the floor. Erica will not die from this as she knows that her spider is poisonous and the prompt to grab the coin disappears.

* Walking through the infinite hallway at the foyer where you first encounter the Silence. (This is usually after you exit the door from the doorman's office.) Your character will slowly be less visible when they venture deeper in with the brightness slowly darkening until the death message comes up with your character doomed to walk through the hallway forever/killed by The Presence in the hallway/dying from starvation.

* Being caught by the horde of monsters in the Storage Room Maze. Your character will trip from being grabbed as they get dragged away and their face will morph while the camera pans to their face.

* Being shot by Rene’s hostile ghost. When you hear breathing/change of music and then a gun cocking in the fire exit hallway and continue walking, your character will be shot by Rene, who shoots himself afterwards.

Chapter 3

* Failing to escape the Abyss from the primary escape meter (W key/A Button) Your character will attempt to crawl out, but unfortunately sink in with their face morphed.

* Attempting to leave the newspaper archive without the shears from the university after getting the newspaper. Your character will encounter a large horde of monsters, but they cannot open the chained exit door that can only be cut open with shears. The character will be killed unless it is Rene, who will shoot the chain, and escape.

* Opening the last door on the character’s left in the cafeteria/office hallway in the newspaper archive. (Cafeteria on character’s right, office on the left) The character will be dragged in and killed.
* Being grabbed by the hidden horde of monsters 3 times in the Great Library. Your character will not be able to escape in time no matter how many presses and will be pulled into Elsewhere.

Chapter 4

* Going inside the well without the lit lantern. Your character will slowly climb down and upon seeing black smoke rising up, they will try to get out, but it is too late. They get dragged down to the well.
* Opening the door in the refectory on the left of the door leading to the place where you find grease.
* Letting a wraith get too close to you during the Requiem. Your character will be jumpscared from behind and the mirror drops as well with your character out of view.
* Taking the grenade in the granary. Your character will touch it, but it will explode and your character will die.
* Opening the wrong gate in the crypt, leading the tentacle monsters to drag your character down to the water, drowning them.
* Not going back up in time when going through the unlocked mausoleum in the graveyard. The door will close and you will hear the Presence growling inside the locked room with your character killed off-screen.
* Going near the shadow spirits found in the scriptorium and basilica.

Chapter 5

* Untying the belt that is tied to the morgue’s fridge without any electricity in the room. The fridge door will budge a little before blasting open and dragging your character inside, closing the door.
* Opening the last door on your character’s left in the cold chamber when you have the flare lit inside.
* Taking too long to retrieve the glove in the cold chamber with a lit flare. The Presence will burst through from another door in the chamber and kill your character.
* Opening the last door in the second floor hallway to your character’s right. (the place with the artist/musician/taxidermist rooms)
* Opening the wrong padded cell door in the ward which needs a stethoscope to listen through.

## Trivia

* When a character is killed, the message "(Character name) did not make it..." or "(Character name)'s story came to an end)" will appear. If all characters in Episode 1 are killed, the last character will have the sentence "No one found Daniel..." instead.
* If a character has been killed, they will not be visible in the character selection lobby. Only their biography will appear as well as the background. An exception for this, is when a character assigned to the asylum in Chapter 5 is killed, to which Daniel will immediately go to the asylum himself. If Erica is present in Episode 4, and she's alive, she will go instead of Daniel after the first death.
* When selecting a deceased character in Chapter 5 (Sophie and Etienne), the UI will disappear for a while, and reappear again, as if Daniel called them but never got any response.
* For most deaths involving the Presence, the character's face will change. Their eyes will be a pale white with black ink pouring out of their eyes and nose as well as surrounding their eyes. Black ink will also ooze out of their mouth.