recursal/Fanatic-Fandom huggingface dataset:
Masanori Koshikawa

## **Masanori Koshikawa****King of the Storm**

**Masanori Koshikawa** is the deuteragonist of Stella's Wondrous Adventure: Hayakawa Arc.

He is mystery person in Ishabana and the current mortal vessel of Ithar, the Anemo Archon.

## Appearance

Masanori is tall man with messy shoulder-length teal hair, His eyes are sharp and moderately large, their irises a deep sapphire that fades to a lighter green and their pupils a greenish-black, and are framed by thin eyebrows.

As a God of Wind, He has a single paper origami windmill tattoo that is green in color with two dots on his right cheek and green tattoo around his right arm.

Masanori wears green armor and sarashi on his abdomen and white baggy pants and a piece of fabric that resembles crocodile scales, which is tied by a belt with a large decorated golden tiger head buckle..

## Personality

Masanori seems to be a very sophisticated and quiet individual while also being a very respected and feared God among the Athanorian Pantheon.

During his fights, He didn't become blinded by rage and hatred; instead, he remained level-headed and kept his composure since the beginning of his match.

## Abilities

**Semi-Immortality**: As a God, Masanori is incapable of dying from old age.

**Divine Physiology**: As a God, Masanori possesses physical abilities far greater than any ordinary Human as well as being impervious to harm by mortal weapons. However, he can still be harmed by unarmed attacks from individuals with superhuman strength and strikes from Divine Weapons.

**Godly Spear Proficiency**: Masanori wields his spear with a godly degree of skill and proficiency, being able to deliver countless blows in the blink of an eye. He also displayed great dexterity in utilizing his spear in combat, delivering powerful blows incessantly and accurately.

**Anemokinesis:** As an Anemo user, Masanori can manipulate powerful torrents of air and whirlwinds, and replicates it with his movements, techniques and abilities. Most, if not all, known techniques and forms involve purely offensive attacks, most of which utilizing rotating movements to generate swift whirlwind-like slashes that greatly increase the wielder's striking range or utilizing the air around them to deliver sharp sickle-shaped attacks.

* **Pure Wind Blood**: Masanari blood known as "Pure Wind Blood", is a special substance. Any Divine Weapon that his blood spills upon, will harbor Masanori own life force, making them more powerful in the process.

## Etymology

* His name, **Masanori** is composed of two words from **Masa** (真) means "truth" and **Nori** (典) means "rule" , This name very fits him in the position of The God Whom Other Gods Rely on the Most.
* His surname, **Koshikawa** is composed of two words from **Koshi** (越) means "move to" and **kawa** (川) means "river".
Kingdom of Hammerholme

Hammerholme is the kingdom in the north and middle of Tiammata, between Sheigate and Greenward. It stretches from the Bay of Dragons to the Mercury River, and south to Lakeholme and Port Harran. It's capital is situated in the mountains of The Spine, in the mountain Maz'Korgath. Their population circa 300 AC is primarily dwarvish, though a large number of gnomes, and halves, and halflings also make this land their home, especially in the reaches of the capital, as well as the further flung, more diverse colonies. The people of Hammerholme value strong military tradition and strong buildings

## Background

Hammerholme began as a mining colony of Sheigate, employing the dwarves native to that region for their labor force. Over time, as more and more minerals were extracted, the largest mountain, Maz'Korgath in the native dwarven language, became nearly hollow. Clans developed along mining specializations, and civilization grew up around the huge workforce.

Hammerholme became an independent state at the conclusion of the Hammerholme-Sheigate Republic War, and the common calendar of Tiammata starts at this time.

During The Lakeholme War, Hammerholme took de facto control over the region, where previously their rule was merely de jure

During The Lakeholme Crisis, they were prepared to send an army to regain control of the region, but were instead convinced to send a single delegate, Kerreck.

## Government (circa 300 AC)

The government of Hammerholme is composed of the Council of 5 Hammers, which represents the major clans by population present in Hammerholme, whom all choose their representative as they will. From these 5 councilmembers, sometimes referred to as Kings, a High King is elected. This High King holds court and is the ultimate ruler of Hammerholme, but the remaining 4 Kings are those who bring laws, while the High King acts as a tiebreaker in voting. The king's clan is also referred to as 'clan reagent' and adopt their regal name, which traditionally has included 'Hammer' in the title. As of 300 AC, the sitting council members are:

Idominus Cragson of Clan High Kiln

Violet Gemforge of Clan Gemforge

General Ducat Strongboe of Clan Strongboe

High King Dolus the Kind of Clan Hammerdeep

Grapthor Deepdelve of Clan Duskrise

## Major Cities and Locations

Hammerholme (City Capital)

Maz'Korgath

Lakeholme

Crescent Keep

The Great Lift (disputed)

Skoogalund (disputed)

Port Harran

Arcalan

## Known Characters

Captain Hera Strongboe

General Ducat Strongboe

Captain Rameses High Kiln

Ole' Goldthumb

Violet Gemforge

General Indominus Cragson

High King Dolus the Kind
Tiammata timeline

Below is a brief overview of major events in the Tiammata universe that have been revealed in campaign

## Ancient History (? BC)

Prince Aran Joy's family is killed by devils under the command of Tiammata

Prince Aran Joy gathers the legendary heroes

Moradin crafts the Hammer of Dawn

Prince Aran Joy damns Aisisi to the 9 hells and is trapped in a gem

Verix founds the Archivists of Sandstone Hollow

Modern kingdoms established

## The Common Era (100 BC - present)

Hammerholme becomes client state of Sheigate Republic (~100BC)

Sheigate Republic-Hammerholme War (10BC-2AC)

The Catacylsm (1 AC)

Sheigate Civil War (1 AC - 2 AC)

Sheigate Republic falls, Sheigate Empire established. Hammerholme Independence (2 AC)

Marris Research Station established (7 AC)

Vinewatch conquered by Greenward (208 AC)

Arcalan settled (230 AC)

Lakeholme settled (255 AC)

Port Harran Settled (260 AC)

Crescent Keep constructed (270 AC)

Lakeholme War (295 AC-300 AC)

Lakeholme Crisis (302 AC - 303 AC)

Ophelia Brightleaf wins Greenward Election (304 AC)

Battle of Marris Research Station (304 AC)

Stormwatch converts to Cult of Osiris (304 AC)

Ophelia Brightleaf assassinated (305 AC)

Stormwatch declares war on Sheigate (305 AC)

Purge of Stormwatch (307 AC)

Present Day (at least 311 AC)
Weekly Showdown Competition

## Weekly Showdown

Every day, any rider who is level 10 or higher, can take part in a Weekly Showdown daily qualifying competition against other players, but you need to earn your right to do so.

Each days challenge has an entry fee of 150 Skill Tickets, these can be earned by winning Ranked Matches Friends Challenges and completing Quests, it will not cost you any Action Points to take part.

You may enter as many times as you wish (paying the entrance Tickets each time) and your best score will be the one counted.

Points are awarded dependent on how well you ride, calculated on time and penalties.

You will see a countdown timer that shows you how much time you have left to enter.

Everyone that enters will receive a Participant Reward.

The top placed player for the day will receive 100 points. These points will decrease as the placings go down and are calculated on your time and penalties. The top 100 players after all qualifying rounds at the end of each week earn a free entry into Sundays Grand Final to win cool prizes. A pop up on Sunday will show you that you have qualified and you can either play your round then, or select "play later" to play when you are ready that same day. Everyone who takes part in Sundays Final will win a prize, and the better you place, the better the prize. There will be an exclusive award to the winner that is only obtainable by winning the Weekly Showdown Grand Final. But be warned, with the Final competition, you get one chance only, so make it count.

Don’t forget you can use a sugar cube and certain gear to increase your stats and give you an edge in the competition.

Selecting the “Currently Qualifying” link will show the riders currently in a qualifying position.

Daily Positions show the daily leader boards. These will update as players complete the challenge. The purple star denotes the day's round, and you may click on any of the previous days, to see how the riders did on those days

You may see last weeks results of the Grand Final, and previous weeks by using the "last week results" tab and scrolling through

Clicking "Help" will give you detailed information on playing the competition.

## **Prizes are awarded as follows:**

Winner - Exclusive pale purple blazer complete with medal and Showdown Winner lettering, and 2000 gold coins

2nd - 500 gold coins, a Big Apple, and 200 XP

3rd - 500 gold coins, an apple, and 200 XP

4th to 10th - 250 gold coins, and a Lucky Leaf

11th to 100th - 100 gold coins, and an apple slice
President Comingup Shortly

President Commingup Shortly is a gnome, hailing from Greenward and a member of the Augmentor party. He is first encountered in Greenward City, where he is seen listening to protestors outside the capital building despite his guard's objections. He wears fine clothing and a beautiful green cap pinned to his left shoulder, covering up a replacement mechanical left arm that he lost in the Lakeholme War of 295 AC, and wears a beret low to the left, covering up his replacement ear. He does not participate directly in the Greenward Debates due to him continuing to recover from his injuries. He wears a ceremonial side sword, but the party has never seen him in combat.

He invites the party to join him as he goes about his day, taking a stop at Vandersill Orphanage, which he visits at least once a week.

He encourages the party to go sabotage the constructors debate vehicle, which leads to a confrontation with Pathfinder as well as the first meeting of Ophelia Brightleaf

After losing the debates and subsequent election, President Shortly expresses disappointment in the party, but is still willing to help them find the missing Greenward children, suggesting the party head toward Marris Research Station. He also suggests the party steal the keys (arcane power cells) from the Greenward armory in order to use the G.S. Farview, an airship currently docked in the city, before the crew there learns of the changing of the presidency.

President Shortly's current status is unknown.

## Trivia

President Comingup Shortly was initially planned to be the evil person in the Greenward arc - the orphanage visits were for him to scout additional resources for Marris Research Station. In the end, he ended up trying to help the orphans, and his plot became him doing independent investigations to try to find the missing children.

President Shortly's name was originally Calab Bronzehorn, and was supposed to be a minotaur. That role was later turned into his VP, Pleas Tandby

President Shortly was originally a constructor, until he lost an arm and ear in the Lakeholme War of 295 AC
Sheigate (Kingdom)

## Overview

The Empire of Sheigate is located on the northeastern portion of Tiamatta. Founded at the end of the Hammerholme-Sheigate war in the aftermath of the Cataclysm, it is the successor kingdom to the Sheigate Republic. During the events of the Osiris Crisis, it is ruled by a Military Junta of Three Admirals: Admiral Marris Tol, Admiral Valiance Goldspear, and Admiral Taeonash Va'anore. It's capital city, Sheigate, is in the western coast of the peninsula that makes up the kingdom's landmass. The population of Sheigate is primarily elvish, although there is a substantial population of humans and goliaths that also live within their borders.

## History

### Founding

The Empire of Sheigate was founded following the conclusion of war between the client kingdom of Hammerholme and the Sheigate Republic, shortly after the latter's disastrous defeat on the fields outside Maz'Korgath. Admiral Marris, Admiral Goldspear, and Admiral Taeonash rallied the broken armies of the Republic, and overthrew the former king of Sheigate in a coup. The old king deposed, the Empire of Sheigate was founded. As a result of the subsequent peace between Hammerholme and Sheigate, Hammerholme gained it's independence and new borders were established. Sheigate would range from the Eastern Sea in the East and north to the Bay of Dragons in the West, seperated by the Skoogalund River in the southwest and a mountain range in the south. Both Hammerholme and Sheigate refer to time as year 1 of the common calendar, and subsequent years are referred to as year 'after cataclysm'

## Government

Sheigate is ruled by a triarchy of Admirals, and government officials follow military protocols. As all three Admirals are elvish, no succession has yet taken place to give indication to how any succession of power would proceed.

## Major Cities

Sheigate City (Capital)

Skoogalund

## Organizations

### Featherfall Guild

The Featherfall Guild maintains a base in Sheigate, under the command of Albatross (Critical Kiss timeline) or Cardinal (Dungeons and Drafts timeline)

### Clan Tattersail

The Tattersail Clan has a strong presence in Sheigate

### Sharktooth Grin

The Sharktooth Grin Clan has a strong presence in Sheigate, headquartered on the derelict S.R.S. Kaliban in the Driftwood Flotilla. They are led by Quessa, Queen of the Deeps

### Crushing Wave

A gang in the Driftwood Flotilla section of Sheigate City, led by Gar Shatterkeel

### Sheigate Marines

The military of Sheigate. The marines of Sheigate City were led by Captain Latimosa

### Osiris Missionaries

During the Osiris Crisis, several Osiris missionaries have made their way to Sheigate from Stormwatch.
Prim

## If Prim Had Lived

Her brown hair streamed down her back glinting in the sun, letting off its different colours. She smiled a white toothed smile as a ruby red ladybug flew down from the sky onto one of her long, elegant fingers, fluttering its little wings as it landed. It’s red head peered at her curiously before the wind nocked it back into the air.

”Prim!” Katniss shouted from across the field, “Prim, where are you?”

”Over here.” Prim called as Katniss came closer.

Katniss walked towards Prim a bag in hand, as she got closer she started opening it and took out two sandwiches and a punnet of strawberries out. “Lunch!” She said.
Sluga

## **Sluga****The Knave**

**Sluga**, also known by her codename "**The Knave**," is one of the Eleven Soldat Harbingers. And she is supporting antagonist and allies of Stella's Wondrous Adventure: Alluvione Arc.

She is the current director of the House of the Hearth, and is addressed as **"Father"** by members of the house, whom she calls her "children."

## Appearance

Sluga was a tall, somewhat androgynous woman who had pale skin and eyes that had pure black irises and a red "x" in the center of each of them. Her asymmetric medium-length snow-white hair had the occasional black streak and was swept to the right side of her head. She wore small black and white snowflake-pattern earrings.

During the funeral of La Beraneya, Like her fellow Harbingers, wore a double-breasted white overcoat with grey lapels and a collar of black fur.

## Personality

Sluga as having an authoritarian personality hidden behind a veneer of gracefulness, and remarks that those who see her "true, crazy self" vanish without a trace. Similarly, Znatny claims "there isn't a sane bone in her body," and suggests that she is willing to do anything which benefits her.

## Abilities

**Political Influence**: As one of the Eleven Soldat Harbingers, Sluga was invested with nigh-unlimited executive authority by the Tsaritsa of Aysberg. With the political and economical power invested in her, the Knave could call upon almost any resource in furtherance of the goal of the Soldat. She could command the authority of any Soldats who weren't themselves Harbingers, and presumably wielded unquestionable authority in Aysberg.

## Etymology

* The name **Sluga** (Russian: Слуга) means "servant".
Riding Club Championships Wiki

In the following pages you will find all sorts of information, from the basic game controls, helpful hints, trouble shooting and general "how to" guides.

If you are just impatient to get started and don't want to read just yet, you can just click the link below and be united with your very own virtual horse!

**Play Riding Club Championships on Steam**

**Play Riding Club Championships on Facebook**

If you want to join in with us and interact with other players then please feel free to do so on our Steam Forum, or our wall page on Facebook. We share game pictures, player artwork, player horses and pets as well as all our game news and questions answered. We look forward to welcoming you there.

**Riding Club Championships Steam forum**

**Riding Club Championships Facebook Page**

## About Riding Club Championships

Riding Club Championships is a horse riding game focusing on online competitions, and staying true to real equestrian disciplines.

Take part in show jumping, barrel racing, pole bending, agility and jump agility. You can play alone, against friends, in ranked games against random players, or in our weekly tournament. If you aren’t satisfied with our huge selection of courses, you can create your own and share them with the world. Enjoy a large variety of horse colors and patterns, groom your horse, and train it to improve in multiple skills. Acquire better- and better looking gear as you go.

Compete with your horse in true equestrian style, shortening and lengthening your strides to make those distances, ask for extra effort over some of those bigger obstacles, and your horse will even do lead changes for you to be on the correct rein.

So, if you want the excitement and thrills of live competition against players from all over the world, or just hang out with your friends and chat about horses, Riding Club Championships is the place for you.

## **Key Features**

\* Show Jumping, Agility and Jump Agility

\* Solo, Friendly- and Ranked Matches

\* Weekly Tournaments with cool prizes

\* Paddock Mode

\* Course Editor with voting and sharing system

\* A large variety of horse colors

\* Multiple choices of horse and rider gear

\* Horse grooming

\* Horse rpg system

\* Quest system

\* A thriving community

\* Multiple chat rooms

\* Stable Clubs
Daily quests

Each day, you will get icons in the lower left corner of your main screen giving you daily quests.

One new quest will arrive every day (together with the daily login), but only if you have a quest slot available. If you already have 3 active quests, then the new quest arriving will simply be lost.

Quests have no expiration, and the only reason to complete them fast is to make sure you have room for new ones. When a quest is completed, they give you rewards. You can not pay to bypass quests anymore. However, you can decline one quest per day, which makes it disappear.

The game will choose a challenge appropriate to a player’s level. In some cases, several challenges will be appropriate, in which case the game chooses one at random.

The quests vary from winning an amount of ranked matches, collecting stars or presents from the paddock, doing friends challenges, riding a particular course without penalties and many more variations. Click on each quest for an information box describing what you need to do, and what the rewards will be. Rewards for completing quests vary and consist of a mixture of , coins, skill tickets and XP.

**\*Jump obstacle quests are not able to be completed by using player made courses. Only official courses and obstacles in the paddock will complete these.**
Inviting friends to play with

## Playing with Friends

Games are always more fun with friends!

Challenge your friends for free as much as you want, to matches using no energy, and the winner will even get a prize! Should your opponent not accept your challenge after a 24 hour period, the match will be declared void on the results screen.

If you want to add someone who is not a current friend, you need to friend them first. You can click their name in either the chat and select "view profile", direct from their player profile, from Rider Search, or from the Global Ladder. Just click on their profile picture and you get the option to go to their Facebook page or their Steam page, depending on where they play. By clicking on the blue Facebook icon, or the Steam icon then you can send an invite to become friends via their profile pages. Once you are friends, the game will add them to your friends list. (Remember, Steam friends can only be added to the Steam version, and Facebook friends can only be added to the Facebook version)

Steam have a policy to stop fraudulent accounts that you need to have at least $5 in your Steam wallet, or spend $5 or over on a DLC or game before you can add friends. People can still add you, but unless you have that $5, you can't add anyone. The $5 doesn't get used for anything, unless you use it yourself on games etc, and once that initial $5 has been added to your wallet, you don't have to add any more.

To add funds via Steam:

\* Log in to your Steam account.

\* Click the [Your username] link in the upper right hand corner and select Account Details.

\* Click on "+Add funds to your Steam Wallet" to select an amount and proceed to checkout.
Paddock

## Riding in the Paddock

When your horse is tired after competition and out of energy, why not take a relaxing ride in the paddock.

Your horse will regain it's energy whilst riding leisurely around, and you will even find presents in the form of boxes and stars. Simply run through the boxes to collect the reward, and jump the fence clear through the star to collect the reward from it.

If you want to make the prizes appear more frequently, then you can use a lucky leaf from the shop. This will make the prizes appear 4 times faster and last for 15 minutes from when first used. You may even get lucky and hit a juicy prize!
Grooming

Your horse will need your care and attention to keep it in top form. If you keep it in a happy state, (completely clean), you will get +1 added to all your stats, but as any good rider knows, keeping your horse happy and clean is a big part of your responsibility. If you let it get dirty and unhappy, the +1 stat will drop until you groom again to bring it back up. If the horse gets completely unhappy and dirty, the grooming bar will turn red to warn you. If you neglect to groom, your horse’s stats will decrease by -1. So a happy horse will perform better for you.

You will find different tools to use in the stable, some can only be used in certain places on the horse, if you try and use a hoof pick on the face instead of the sponge, you will find your horse will protest! Each tool, when the process is complete, will turn golden and the “Happy Meter” heart will fill up with your progression. Use the on screen arrows, or the arrow keys on your keypad, to rotate the screen around the horse to groom it, and to select the feet to clean.

As you play your horse will get dirtier, but if you are feeling really impatient to compete, you can choose an alternative option and use some coins to pay to get your horse completely clean immediately.

If you are a Pro Rider (subscribed player) you will have the luxury of a Stable Hand to do your grooming for free for you at the click of a button. - See "Subscriptions" for more details.

How to groom your horse - view on YouTube
Brezzyy

*This page is about the DJSMP Character! For info on the content creator, visit Meet the Cast*

## Appearances

### Appears in

Season 1 (Finale only, voice over), Season 2 (Ongoing)

### Intro

Brezzyy is a simple adventurer who loves to have fun and explore the world! They seem to be normal... most the time. Occaisionally they become almost... inhuman, some would say.

### Appearance

Brezzyy is seen in a cosy full-body dinosaur onesie, his chocolate brown hair being covered by the hood. His face pokes out of the not-so-ferocious mouth of the onesie, his deep black eyes blinking out curiously at the world around them.

### Personality

Brezzy comes off as mostly relaxed after being on the SMP for a bit, despite their nervous and soft-spoken nature when they first met the others in Buckderg in the first episode of Season 2.

They're ambitious in their builds, and very keen to help develop the world around them and assist others in the overworld as much as he can. Though, as much as their help with the development of the Nether would be appreciated, they seem very hesitant to go there.

**Moral Alignment: Unknown**

**Star Sign: Pisces**

**Likes**

* Solitude to recharge
* Eating homemade food

**Dislikes**

* Rondo
* Being told what to do

### Relationships

##### Dj

One of the first new faces they met on the SMP, the two decided to naviated the world together as they learned a bit more about each other, with Dj even making them a house in their home they built shortly after the beginning of Season Two.

As time has passed, the two have grown much closer through adventuring and building together. These two get along like a house on fire... or maybe a forest on fire is more appropriate if you think about Brezzyy's deforestation techniques.

##### Nackle

Brezzyy has seen the new Church of the Moon just next to Buckderg while running into Nackle occasionally, and they get along pretty well despite their wariness of one another.

##### Sapphira

Brezzyy and Sapphira met with conflicting personalities, the latter being much more forward and aggressive with her motives and what she wants. After a short while however they seemed to warm up a bit to each other, both being civil and even getting along when hanging out with the rest of the SMP residents.

##### Dye

A mutual love of building can be a sturdy foundation for friendship, and that's proven true with the friendship between Dye and Brezzyy. They seemed to bring each other out of their shells, even going on adventures to explore the jungles, collect pet birds and bond over how easy it is to pick on Dj.

### History

Not much history is known of Brezzyy, some have heard rumours of his voice sending a familiar chill, though usually this is dismissed because how could you feel a chill when his voice and smile are so warm?..

### Trivia

* Brezzyy enjoys playing around with every piece of architecture and technology they can get their hands on
* Runs very warm, basically a walking heater!
* Has huge thighs
* Fiercely loyal to friends despite sarcastic nature
Stable Clubs

You can create, or ask to join a Club, and have up to 20 members with your own private chat room. Clubs will consist of a Stable Owner (the creator) and up to 19 other members. Owners are able to promote any member at any time to be a Club Manager/s who can add and remove players. So you could create a club with just your friends, with players you want that you know are competitive, or your fellow country folk, the choice is entirely yours.

\* The Stable Club button in the menu will show an alert for a Club notification.

\* In the Stable Club members list, there will be a cog icon where Club Owners and Club managers can promote/demote, and remove others (depending on their permission level)

\* In the club profile page, there will be a “join” button in the right hand panel which will send a request to the club.

\* The Club chat room will send messages whenever there is an action performed updating the club status

\* Activity within the club will show as news in the News panel

\* A club will automatically be deleted if all members leave

**Club Owners will be able to:**

\* Change the name of the Club and add/update the club description (or use it to message members to push push push for the top!). This can have a maximum of 400 characters including spaces and symbols.

\* Add, promote, demote and remove members.

\* Toggle on/off general add requests (So if you don’t want, or don’t need any more members, then you can turn off to disable requests to join)

\* Add a welcome message that will show in the chat room to all members. This can have a maximum of 100 characters including spaces and symbols.

\* Choose a cool icon to show by your club name

\* Toggle on/off news messages appearing in the chat room

**Club Managers will be able to:**

\* Add and remove members

\* Toggle on/off news messages appearing in the chat room

**Club regular members**

\* Will have no privileges but can leave at any time

**Club Naming**

\* Club names can have a maximum of 30 characters including spaces and symbols.

\* Club names will have a “short name” option to fill in to display in the chat, this is to avoid long names cluttering the chat room and will be a maximum of 10 characters including spaces and symbols.

**\* \* Please remember that offensive language isn’t permitted anywhere in the game, so no offensive names, or words in the description please, or you might just find we rename you to “Rainbow Sparkles” or “The Fluffy Club” or something similar ;)**

There are additional ladders, one specifically to show your own stable members (like your friends list does now) and another to show the ranking of all Clubs. This will be worked out from the total of how well ALL members are doing in the ranking. Competition for that top place will be tough, so everyone will have to polish their hooves and ride as a team to get the best results.

Of course, if you just want to be part of a Club that just wants to play casually, that’s absolutely fine too, the choice is yours :)
Upgrading Clothes and Tack

Items in your inventory are upgradeable. This means that you can add extra points to your horses abilities.

1. Purchase the item you wish to upgrade from the shop, or equip the item that you want to upgrade from your inventory if you already own it.

2. Earning XP (experience) fills up the upgrade progress bar. (You can see the progress as you earn XP)

3. When an item is ready to upgrade, the bar will turn green and you will get a notification by the “Inventory” menu button

4. To upgrade the item from your inventory when ready, press the arrow up button beside the item, and purchase the upgrade to the item

5. A new progress bar will then open to progress to the next upgrade stage

6. If an upgrade progress bar is full, no further XP can be added to it until the upgrade is done.

7. If you do not wish to upgrade, you can equip another item and earn XP against that.

8. Rolling your mouse over the item, will show you what the item will add to your horses abilities per level of upgrade, or to your action points for your avatar items.

Each item in the shop that is upgradeable, has a description to say what the benefits are so you may plan your horses preferred ability boosts accordingly. This is also shown in your inventory for owned items.
Camera views

There are different camera views you can select from whilst riding, by simply pressing C. Each time you press C, the camera view will change and a small notification will show on your screen to show which you have selected.

We hope you will enjoy this feel of riding your horse, and put a further touch of realism into the game :)

1. Show Jumping view (the default view for Show Jumping courses)

2. Agility view (the default view for Agility Courses)

3. Paddock view (the default view for riding in the Paddock)

4. Rider view (view from the riders eyes)

5. Saddle view (view from slightly behind the rider)

**(Please note, changing the camera will not work in Course Editor)**

There is an added jump indicator whilst using Saddle view and Rider view, which is placed higher up in the game screen to enable you to see clearly when the indicator advises you to jump, (the floor indicator will also still be in place.)

You may use these views riding any Show Jumping official courses, Agility official courses, or submitted courses by other players. (Show Jumping and Agility views are not available in the Paddock simply because they show no real difference in playing there)

The only place the new views are not available, is whilst creating, or playing an unsubmitted course within Course Editor.

We suggest playing in wide setting or full screen to really experience the cameras fully. You can find these in the settings by using the cog icon in the top right corner of your game screen. Have fun! :)
Competing in Show Jumping

## Show Jumping

Ride your horse around our exciting courses with heights ranging from 1.10m to 1.40m in our beautiful 3D settings. The fastest time and fewest penalties will win the competition.

You will get 4 penalties for knocking a jump down, (including landing in the water of the water jump), any refusal, running into the arena rail, jumping the wrong obstacle, jumping an obstacle in the wrong direction (**remember to keep the red flag on the right**), or coming to a halt on the course.

There is an ideal time limit to complete a course, if you go over this time, you will incur a 1 second time penalty per second or part of a second over the time. There is also a time limit to complete the match, which is 5 minutes plus the course time allowed. If you, or your opponent do not finish your match within this time, it will result in disqualification.

If you have a result with the same time as another player, it will award one of you the win. This isn't a random choice, we only show to .000 on the screen, the computer actually calculates a far more exact time, so for example the winning time would have been something like 25.47005 and the losing time 25.47021
Shop Items

The shop is full of goodies for your horse, your rider, and also consumable items.

Each item in the shop for your horse and rider that is upgradeable, has a description to say what the benefits are so you may plan your horses preferred ability boosts accordingly, or your energy. This is also shown in your inventory for owned items by rolling the mouse over any item.

The number beside any item in brackets will show you if you have any of that item already, and how many.

To use the items you purchase, click Player in the main menu, then go to your inventory, or select the item icon in the shop if you have purchased it

Time based items such as the book, sugar cubes etc, are not stackable, you may only use one at a time. You may see how much time is left on any item under your horses stats panel in the lower right corner of the main game screen

You may click on the different headings to filter the view of the items you have in your inventory or in the shop. Clicking the coat hanger icon allows you to preview the item on your avatar or your horse before you buy. Clicking the shopping trolley icon purchases it.

Consumable items are plenty in choice, there are items that will increase your experience earned, recover your energy faster, add to your Action Points, add to your abilities and much more, exploring the shop will show you exactly how you can gain the best for your horse and game play

Some Rider gear will add Action Points to your energy bar and some will increase the rate that your energy recovers

Horse gear can add to your horses abilities, different items will add different attributes. Check them all out with their description to see which suits you best, or which simply looks good on your horse
Steam Platform

## Playing through Steam

Riding Club Championships can be found here on Steam - Play on Steam

If you encounter any issues playing via Steam, please check the Troubleshooting guide here

If the Steam Troubleshooting guide does not solve your problem, please do the following:

In Steam open your game library.

Right-click on “Riding Club Championships” in your games list.

Click on the “Properties” option.

Click on the “Local Files” tab.

Click on the “Browse Local Files…” button. This will open the folder Riding Club was installed in.

Click on RCC\_Data

Find the output\_log.txt file and send that to support at ridingclubteam@gmail.com with a complete description of exactly what your problem is. Please include whether you are using Windows and which version (ie 8, 8.1, 10 etc) or a Mac along with any screen shots you can send us showing a visual of your issue. A member of the team will be back in touch as soon as possible.

**\*\*Please note, the log file will overwrite each new time you start Riding Club Championships, so please make sure you obtain this immediately after exiting the game when you had the issue.**

Steam have a **Code of Conduct** which all players are required to adhere to, this can be found here Steam Code of Conduct

## **Steam Forum**

You are very welcome to join in with us on the Steam forum here Riding Club Championships Steam Forum
The original

The original

Lyrics:

Everybody's gonna lose their minds

When they see what you're gonna do

Play it back like a million times

Because they know that you're the absolute

The original

Moon walker

Heart stopper

Yeah

The original

Black leather

Forever

The original

The original

The original

Everybody's gonna stand in line

They wanna touch a little solid gold

When you're classic, when you start it all

You ain't never ever getting old

The original

Moon walker

Heart stopper

Yeah

The original

Black leather

Forever

The original

The original

The original

No one else is even coming close

They're all just reaching for a piece of you

Come on!

Moon walker

Heart stopper

Yeah

The original

Black leather

Forever

The original

Moon walker

Heart stopper

Yeah

The original

Black leather

Forever

The original

The original

The original
Different

Different

Lyrics:

I think I'm already late

Don't wanna sit here and wait

It's like I'm on rollerskates

And I'm just running in place

Something blow me away

Something make me afraid

I've seen it all before

I'm kind of gettin' bored

Yeah I'm looking

For something different

A new feeling

Original

Yeah I'm looking

For something different

Yeah I'm ready

So what you know

Gimmie something different

Gimmie something different

Somebody take me by surprise

Somebody open up my eyes

Come on, I wanna feel the thrill

Someone give me something real

Something to blow me away

Something to make me afraid

I've seen it all before

I'm kind of gettin' bored

Yeah I'm looking

For something different

A new feeling

Original

Yeah I'm looking

For something different

Yeah I'm ready

So what you know

Gimmie something different

Gimmie something different

I want that new, new, new

Gimmie something different now

I want that new, new, new

Gimmie something different now

I want that new, new, new

Gimmie something different now

I want that new, new, new

Gimmie something, gimmie something, gimmie something, gimmie something

Gimmie something different

Yeah I'm looking

For something different

A new feeling

Original

Yeah I'm looking

For something different

Yeah I'm ready

So what you know

Gimmie something different

Yeah, gimmie something different
Big big life

Big Big life

Lyrics:

I wake up every single day

Like I'm already on my way

I pick the car up from valet

Ohh, let me show you how I do it

Yeah I might be a renegade

But this is how I play the game

And I'm not doing it afraid

Ohhhh oh, let me show you how I do it

All day, all night

I do it big

Living the life

Let's go

Let's fly

I do it big

Living the life

Big Big Life

Livin' that Big Big Life

Livin' that Big Big Life

Livin' that Big Big Life

Like I could do it my sleep

It's automatic in my dreams (that's right)

I'm knocking it all down with ease (ohhhhh)

Oh let me show you how I do it

It doesn't matter where I am

It's gonna be a show

Let me help you understand

'Cause you don't even know

Get out your seat

Come on and dance

Let me show you how I do it

All day, all night

I do it big

Living the life

Let's go

Let's fly

I do it big

Living the life

Big Big Life

Livin' that Big Big Life

Livin' that Big Big Life

Livin' that Big Big Life

Just keep it comin' comin'

Yeah leave it runnin' runnin'

You know I love it love it

So keep it thumpin' thumpin'

I hear it hummin' hummin'

Yeah leave it bumpin' bumpin'

You know I love it love it

So keep it pumpin' pumpin'

All day (Just keep it comin' comin')

All night (Yeah leave it runnin' runnin')

I do it big (You know I love it love it)

Living the life (So keep it thumpin' thumpin')

Let's go (I hear it hummin' hummin')

Let's fly (Yeah leave it bumpin' bumpin')

I do it big (You know I love it love it)

Living the life

Big Big Life

Big Big Life

Livin' that Big Big Life

Livin' that Big Big Big Life

Livin' that Big Big Life
How you feel

How you feel

Lyrics:

When you are in the hunt

Temperature rising up

You cannot get enough

Electric in your bones

Nuclear undertones

Live like a rolling stone

You're gonna like how you feel

You're gonna like how you feel

Can you believe this is real

When you're up on top of the world

You're gonna like how you feel

Cut through like you're a blade

Some kind of tidal wave

Nothing gets in your way

Inside you there's path

Keep pushing through the traps

You'll be an avalanche

You're gonna like how you feel

You're gonna like how you feel

Can you believe this is real

When you're up on top of the world

You're gonna like how you feel

There is a mountain top

That you are climbing up

You gotta take that shot

Walk on that journey now

Go 'til you shake that doubt

There is no backing down

You're gonna like how you feel

There is a mountain top

That you are climbing up

You gotta take that shot

You're gonna like how you feel

Walk on that journey now

Go 'til you shake that doubt

There is no backing down

You're gonna like how you feel

You're gonna like how you feel

Can you believe this is real

When you're up on top of the world

You're gonna like how you feel

You're gonna like how you feel

Can you believe this is real

When you're up on top of the world

You're gonna like how you feel
The future is Golden

The future is golden

Lyrics:

Let's go

I can hardly wait for it

Pushing for a long time

Dreaming all my life for it

(Alright, alright)

Walking on a thin line

Let's go

I still believe

I still believe

I'll get through the long night

I'm digging deep

I'm digging deep

Climbing to a new height

Watcha gonna do

Watcha gonna do

When they shine the light down on you

Watcha gonna do

Watcha gonna do

When they shine the light down on you

The future is golden

The future is gold

The future is golden

The future is gold

The future is gold

The future is golden

Step into the moment

Yeah I'm facing that mystery

It's my time to own it

Can I make history

Watcha gonna do

Watcha gonna do

When they shine the light down on you, alright

Watcha gonna do

Watcha gonna do

When they shine the light down on you

The future is golden

The future is gold

The future is gold

The future is golden

The future is gold

The future is gold

Making magic everyday that I got all right

Automatic all the way to the top I'll rise

The future is golden

The future is gold

The future is gold

The future is golden

Hey yo, let's go

Hey yo, nah, nah, nah, nah, nah ,nah

Hey yo, let's go

Hey yo, nah, nah, nah, nah, nah ,nah

I still believe

I still believe

I'll get through the long night

I'm digging deep

I'm digging deep

Climbing to a new height

I still believe

I still believe

I'll get through the long night

I'm digging deep

I'm digging deep

Climbing to a new height

Watcha gonna do

Watcha gonna do

When they shine the light down on you

The future is golden

The future is gold

The future is gold

The future is golden

The future is gold

The future is gold

Making magic everyday that I got all right

Automatic all the way to the top I'll rise

The future is golden

The future is gold

The future is gold

The future is golden
Soul

Soul

Lyrics:

Let me say a little thing

Tell you about a dream

All our friends, you and me

We are dancing in the streets

We were wild, we were free

We were making memories

I'm gonna shout, I'm gonna sing

Give you something to believe in

One, two, three, let's go, let's go

One, two, three, let's go

Let me show ya, show ya

You know that I got that soul

Show ya, show ya

You know that I got that soul

I can go as high as I wanna

Watching me fly 'cause I'm gonna

Show ya, show ya, show ya

That I got that soul

That I got that soul

Let's go

It doesn't matter where are you from

It doesn't matter what you do

I know you can overcame

Cause you got that soul in you

One, two, three, let's go, let's go

One, two, three, let's go

That's what I'm talking about

One, two, three, let's go, let's go

One, two, three, let's go

Let me show ya, show ya

You know that I got that soul

Show ya, show ya

You know that I got that soul

I can go as high as I wanna

Watching me fly 'cause I'm gonna

Show ya, show ya, show ya

That I got that soul

I just gonna be me

Yeah, I got that soul

I just gonna be me

Cause it's all I know

I just gonna be me

Yeah, I got that soul

I just gonna be me

Cause it's all I know

I got that soul

I got that soul

One, two, three, let's go, let's go

One, two, three, let's go

I got that soul

One, two, three, let's go, let's go

One, two, three, let's go

Let me show ya, show ya

You know that I got that soul

Show ya, show ya

You know that I got that soul

Let me show ya, show ya

You know that I got that soul

Show ya, show ya

You know that I got that soul

Let show ya

I can go as high as I wanna

Watching me fly cause I gonna

Show ya, show ya

That I got that soul

Yeah, I got that soul

Yeah, I got that soul

I got that soul
Settings

Here you can alter the settings you wish to use to play.

The speaker icon in the lower top right corner of your game screen, will turn the sound on or off completely by pressing it.

The question mark in the top right corner of the game screen will open this Game Guide in a new window for you

You may also resize your game screen, so for example, if you want to play in full screen, check the Full Screen box within the settings screen, or simply press the computer monitor screen icon in the top right corner of the game screen. (Very useful for eliminating interference from Facebook advertisements)

The cog icon in the upper right corner of your game screen, or in the lower left corner by the chat windows, will open the settings window. Here you can adjust the volume of the sound effects, and the music by moving the slider left or right depending on your preference.

You may also adjust the quality settings of the graphics. Very useful if you are experiencing performance issues. (Ensure that "Auto Adjust Quality Settings" is not checked to over ride your settings) Slide to the left for a higher performance on your computer, (if your graphics card is struggling with the high graphics, this may improve the performance), or to the right to High Quality if your graphics card will support this, to get a more intense graphics experience.

If you are playing through Steam, you may select playing options from the "Launch Configuration Tool" option when you press "play"

You may post screen shots directly to your Facebook wall by activating "Automatically post screenshots" within the settings window shown, or you may add them to the Screenshots section of the Steam Forum.

To confirm your changes, press "apply" and confirm at the prompt