Rosfarren

## **Radiant Rosfarren**

The enchanted Realm of Rosfarren is a vast and untamed wild, unknown to most until the explorations and expansions following the coming of the Comet. Replete with deep forests, glowering mountains and ancient secrets, Rosfarren is home to those who venerate the Old Ways and possess a deep respect for the Balance.

For ages untold the various rulers of the established settlements have lived well, tied by such mutual respect that one amongst them, Ard Righ Tiarnan of Dun Glenderry, speaks for all on most political and military matters. An order of Druids known as the Brehon serve the people's social and religious needs, act as intermediaries between the settlements as the voice of reasoned neutrality, as well as speak for the Daoine Sidhe. These are are ancient Fey beings, so tied to the land and world that veneration of one is veneration of the other. They, along with the darker Bain Sidhe, command respect and fear from those who know of them.

Above such local politics, Emperor Eladriell Winterwind of House Haarfrost has risen to rule over this wild and untameable land, all Dukes, Citizens and Soldiers owing ultimate fealty to him, whilst the rest of the House and the Righ follow the Noble chain of allegiance up to the Dukes. This is in all ways a meritocracy, including worthies from across the Realms irrespective of lineage, House or history, as long as such individuals respect the traditions of the Realm, the people, the Brehon, and of course the Sidhe! Thanks to this careful, holistic approach Rosfarren counts as its allies several mysterious groups in the wilderness including some secretive Gnomes and a circle of Nymph Druids.

## **Lands of Nobility**

A sparsely populated Realm, filled with unspoilt wilderness and oft impassable terrain, Rosfarren's citizens have congregated in areas where the needs of the people are most easily met whilst balanced with minimal impact on the land itself.

**Dun Glenderry**

The largest settlement in Rosfarren, Dun Glenderry started as one warband's stronghold long ago, little more than a wintering base when most of the natives lived a nomadic existence. Over the summer, folk followed their livestock whilst the warbands made war; battling over land, previous slights or fallen friends before returning to the Broch at Glenderry when the frosts came. Slowly, more of the people began to settle in the area, realising that the warband could better protect them through the winter months from this sanctuary. Over the years the town grew and a palisade was erected, their Righ was chosen to oversee the safety of the town and the people supported him. The Brehon, always watching, visited more often to support the people and their chosen leader...it has been this way ever since.

*Duke Hades Hellfire defends Dun Glenderry.*

**Caer Aesclinn**

A high-walled farming village east of Dun Glenderry, Caer Aesclinn sits on the banks of a river than runs deep within ancient forests, with incredibly fertile (if small) land just outside its walls. Perhaps this eerie landscape explains their dedication to some of the older traditions of the Realm, such as leaving out bowls of milk for the Sidhe at night. They have recently been viewing Rathwiel with antipathy, having been warned of evil influences in that region by someone...

*Duke Kryten Whitefire cares for Caer Aesclinn.*

**Rathwiel**

A small farming village to the northwest of Dun Glenderry that takes its name from the local spring. Rathwiel has of late been eying Caer Aesclinn with some suspicion, suspecting the influence of the Bain Sidhe in that area. Because of this, and their relative isolation, the inhabitants are rather suspicious of outsiders though not overtly hostile. They are proud of their propering community in harder and more open land than the other settlements, and possess several specialised and talented artisans.

*Emperor Winterwind has not granted administration of Rathwiel to any Noble at this time.*