recursal/Fanatic-Fandom huggingface dataset:
Chainacrobats

The Chainacrobats are a group of acrobatic performers in the Space Circus. They are led by Slik, the tallest and strongest of the group. They are all very tall and have bodies that are shaped like chain links. *Somehow*, they can link and unlink their bodies as they toss in the air. (I say "somehow" because their description from the text greatly differs from what we see in the concept art.)

#### Description from text

> The trapeze artist chainacrobats, aliens shaped like the links of a chain, are throwing themselves into the air, hooking together and unlinking themselves with consummate ease. Each of them is made up of three parts, a head-link, a body-link, and a link for the legs. The strongest of these chainacrobats answers to the name of Slik. He is 12 feet tall and somewhat unapproachable. (Pg. 36)
>
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Star Juggler

The Star Juggler is a character that appeared only in the movie, not the game.

In the movie, this guy is the Space Circus' star juggler, not Starshot. Oddly, he is never given a specific name; he is only referred to as "Star Juggler" or just "Juggler". Not much is known about this character or his race/species, but apparently, beings like him are very rare. He looks very different from Starshot - his face looks much more mature with a very pointy chin and nose. He also has long sliver hair and glowing blue skin. His costume is very fancy and decorative. He is very sensitive and a bit melodramatic.

### Character description

> "The star juggler is an electric blue humanoid whose entire body glows with a strange yet mesmerizing light. Two metallic teardrop-like objects cover his ears and he is dressed in a beautifully embroidered iridescent costume. If you can imagine what an alien prince might look like, this is it." (pg. 3)
>
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> "Il a de longs cheveux d’argent." (pg. 5) *(His silver hair is only mentioned in the French version.)*
>
>

Like Starshot and Stan, the Star Juggler wears a pair of mentolighters on his ears. These devices give him the power to create and control the stars. Apparently, beings like the Star Juggler are not the only ones capable of using this power- according to Willfall, it seems anyone with a "brain right between their ears" can wear/use the mentolighters.

Doodle from 2019.Updated reference drawing, 2024.
Wolfgang von Ravel

**Wolfgang von Ravel** is the director of the Virtua Circus / Virtua Center. He is the main antagonist in both the game and the movie. His rival is Mr. Starcash, director of the competing Space Circus. He will stop at nothing to have his competition erased. He is half man, half cyborg, and 100% evil.
He wears a lab coat and tiny red glasses that hide his eyes. He is actually blind, so he navigates using both his sense of hearing and the eyes in the palms of his mechanical hands. His mechanical stalk arms can stretch out, and in the game, they seem to be charged with electricity. He has a rocket engine implanted where his legs would be, and he can fly around with great speed and accuracy.

#### Description from text (movie)

>  "This ageless and hairless man has a bulbous head and his eyes are totally hidden behind dark red glasses. He is wearing a scientist’s coat but he has no legs. Instead he has the jetpack which enables him to fly around. As he jerks his head about and appears to move according to his sense of hearing, without ever looking where he is going, we realize that he really is blind. But the most sinister of all are his arms. Two thin articulated metallic stems poke out from his coat and at the end of each one is a mechanical hand. He opens his fists and between the mechanical fingers we see... his EYES!" *(pg. 4)*
>
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## Gallery

Final battle posterConcept art (game)Concept art (movie)
Virtua Center

*(This information based on the movie) (In the game, this place's equivalent would be the **Virtua Circus.**)*

The Virtua Center is the name of Wolfgang von Ravel's highly successful virtual reality enterprise. It is contained in a massive factory vessel that lies deep in the Meteorite Sea. The inside of this ship is quite peculiar, as its rooms and corridors seem to constantly be shifting and changing shape. Nothing stays the same for too long, and it feels like being inside of a giant Rubik's cube. The crew of this ship consists of the hundreds of robots all designed by Wolfgang.

Virtua Center's main product is their virtual reality consoles. Similar to the Virtua Circus from the game, the Virtua Center seeks out rarities from all over the galaxy, only to kidnap/steal them, duplicate them in the Virtual Duplication Center, and then dispose of the originals in the Disappearance Department. (This was the unfortunate fate of the Star Juggler!) These virtual duplicates will be altered to perfection and transformed into a new virtual reality video game to sell to the public.

Virtua's consoles are very popular all over the universe and could easily outsell the Space Circus' show. Most of the citizens of Atonuz can be found engaged in these virtual worlds.
Kripkon

**Kripkon** was planned to be another planet to explore in the game, but it was never finished due to time constraints.

This planet was home to many superhero-type characters that could fly around. The level was made of a bunch of floating islands in the sky, and Starshot could hitch a ride with these flying supermen in order to travel across the place.

### Description of the planet from a concept doc

> The inhabitants of Kripkon have very strange customs: They pass their time flying about at Mach 2 and throwing locomotives. They wear ridiculous blue tights and a red cape, and their planet is cluttered with green crystals which run amok everywhere.
> For fear of losing their powers, sex is forbidden to the Kripkonians. Their offspring are thus produced in factories
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### Dev docs

Concept artPlanet description (left)Additional concept art (top right)Concept sketch"Klark Kent Center"Could the one on the bottom right be from Kripkon?
### Audio

There are two unused audio files that would have been used on Kripkon. These can be found here thanks to Gilles Benois, the lead animator who also worked on the music for the game.

Kripkon (main theme)

Baby Factory

#### Update:

According to the lead programmer, Pascal Craponne, Kripkon never existed. That is to say, they must have never started to build any of this level. Even if the original code were to be retrieved, there would be nothing to find of Kripkon. It only exists in concept drawings.
Pushbutton-bots

##### *(These guys are from the movie, not the game)*

Pushbutton-bots (aka "des robots pousse-bouton" in French) are little robots assist Captain Nobrakes in the cockpit of the Space Circus. Their job is to hop all over control panels, pushing all sorts of buttons. They're also quite good at giving shoulder rubs, apparently. Their bodies are shaped like hands or thumbs. I imagine they must work a lot like Glover, if you think about it....

### Description from text

> "Lots of tiny robots shaped like thumbs or hands are springing from button to button. They are pushbutton-bots." (pg. 13)
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>
Starcrusher

*(From the Game)*

Starcrushers are soldiers created in the military compounds of Killer Expo. They are genetically programmed without a conscience so that they will obey orders and not ask questions. They are equipped with Mentolighters, metalic gadgets that connect to their ears that give them the power to control stars. They can create shooting stars from the palms of their hands, then direct them at their intended targets, all with the power of their minds.

Starshot was created to be a Starcrusher as well. However, due to a programming bug, his conscience wasn't wiped, so he must not have been able to do a very good job. This is how he wound up joining the Space Circus instead.

The Star Juggler (from the movie) on the other hand is not one of these Starcrushers, as far as we know. Interesting though that he also sports a pair of Mentolighters... where do these things come from?

## Fan art section

What might the other Starcrushers look like...?Maybe they'd also have space-y names, like Apollo...
Miss Starling

Miss Starling was a character who was planned to be in the game ever since the very beginning of development, but was later cut. However, she comes back to play a key role in the movie.

### Description from a development document

> Miss Starling is the Space Circus' sharpshooter, she is aboard to hide from a powerful and mysterious ex-fiancé. She can't stand anyone else and dreams of returning to the easy life of luxury that the pretty and intelligent girl she believes herself to be really deserves.
>
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### More of her backstory from development documents

*I would give an exact quote here, but since everything is originally in French, I'll instead give a summary:*

   Miss Starling had hopped aboard the Space Circus in an attempt to escape her wedding on the planet Tensuns [as described here]. As it turns out, her fiancé already had 12 other spouses- five of which were robots! She wasn't too thrilled at the idea of ending up his 13th wife, so she followed Starshot to the ship and stowed away. Although Mr. Starcash couldn't care less about her little backstory, he lets her stay aboard, on the condition that she help man the ship's cannon and give Starshot some back-up.

### Miss Starling's original role in the game

Basically, the concept was to have two modes: In the primary mode, the player would play as Starshot, running around on the ground, as usual. In the second mode, the view switched to back up on the ship with Miss Starling, and you could see Starshot down on the ground from above. Here, the player can use Miss Starling's canon to shoot things or move objects.

### Dev. docs including Miss Starling

[From original concept demo] [Concept Art] [Scenario on Tensuns] [Scenario on Killer Expo]

## Movie

Miss Starling is the Space Circus' sharpshooter. Her stage partners are Nox Lebo and Targetpractice Blat. She is very stuck up, and isn't too fond of anyone. She doesn't care much for Stan either. She is quick to lose her temper if her act doesn't go well.

### Character descriptions from text

> "The beautiful Miss Starling, the best sniper in the universe. She can shoot anything at any distance with any weapon." (pg. 2 of Synopsis)
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> "A woman's slender hands are loading an imposing laser gun. Miss Starling positions herself to aim. Her stance is strikingly sexy, and would be even if it weren't for the scarcity of her attire, which leaves very little of her curvaceous figure to the imagination. Her face, which is both beautiful and open, is momentarily rigid with concentration." (pg. 45)
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> Willfall: "She’s beautiful isn’t she?  Well, so they say anyway. ... The great Miss Starling, the star of stars. Beauty, talent... and a horrible temper. She’s got a very high opinion of herself that one." (pg. 28)
>
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Tensuns

**Tensuns** is the first planet Starshot explores on his adventure. His first mission here is to find out who distroyed the Space Circus' missile parade and get 'em outta here.

Tensuns is a planet artificicially designed to have beautiful beaches and perfect summer weather all year long. The planet has ten artificial suns in its sky which allow this perfect temperature to remain constant. The land consists of a series of small islands that are connected by bridges. The place is packed with tourists enjoying themselves. They like to soak up the sun, go surfboarding, or build sand castles.

Of course, there are a few dangers to be aware of here. The sand is very fine, so if you stand still too long, you just might sink!**\*** The seas are swarming with dangerous sharks - they're so hungry, that they'll swim right up to the beaches to gobble up tourists! There is also a volcano on this planet that's labeled "Sun Factory." This might be where they brew up the power to create their artificial suns. So watch out: falling boulders that shoot out of this mountain are hot!

\* This sinking sand was planned to be an actual game mechanic back in early development, but it wasn't realized in the final game. Probably because it would be too difficult for a tutorial level....

### Encyclopedo's description of the planet

> Tensuns. 90% water, 10% land. Main and only industry: beach resort. 100 million tourists each year. Ideal temperature all year thanks to ten artificial suns that make it possible to get a tan around the clock.
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Primitron

**Primitron** is one of the next planets Starshot explores after his mission on Killer Expo. His mission here is to find the Surprise-Laying Bird and bring her back to the Space Circus as one of their new circus acts.

This planet's main attraction is its dangerous jungle full of man-eating plants, deadly beasts, rivers of lava, and all sorts of other dangers. The jungle was designed with adventure-tourism in mind. While this jungle is dangerous, the crew who works there has some tricks up their sleeves. Some of the terrifying "beasts" are actually just guys in costumes with stilts on. The "primitive" natives found in huts are actually members of our modern society, just dressing up in loin cloths and selling worthless "primitive" trinkets to tourists. If you look hard enough, you can even find a hidden television.

### Encyclopedo's description of the planet

> Primitron. Planet with dense, equatorial-type vegetation. Industry: Adventure tourism. Population: primitive.
>
>

## Key locations

Astro Port - The docking station for visiting ships, AKA a festering hive of tourists.

Primitron Jungle - The dangerous jungle created for adventurous tourists to treck through. Where the Surprise-Laying Bird is found.
Mr. Starcash

Mr. Alionus Starcash is the all-powerful, ruthless manager of the Space Circus. He stays locked up in his control room at the heart of the ship, surrounded by his robot advisors. He issues his orders using the holographic communications system known as Holocom. (It's basically like the Skype of the future.) He makes sure his orders are heard and that everything runs smoothly. Because if it doesn't run smoothly... it'll be curtains!

## Movie version

In the movie, Mr. Starcash is never actually seen. He instead communicates through his spyers, surveillance camera devices that are found all over the Space Circus. In this story, he is no longer the ringmaster of the Space Circus, he is simply the director of the show. The position of ringmaster has now been filled by Nox Lebo.
Missile Parade

The Missile Parade is one of the Space Circus' main forms of advertising. It takes two completely different forms from the game to the movie.

In the game, the Missile Parade is one large rocket that flies down to a planet and lands in its main town square. The rocket is equipped with holograms, colorful lights, and loudspeakers. During this display, a hologram of Mr. Starcash announces the Space Circus' upcoming show. There are also holograms of some of the circus animals/performers.

In the movie, the Missile Parade is made of a series of several rockets, missiles, and robots together. This parade is an entire show of its own. During the parade, the circus itself will descend and glide just above the planet's town square. Over the loudspeakers, Nox Lebo will announce the Space Circus' upcoming show. Several bunting missiles will fly around streaming ribbons and confetti. Other small robots riding on rockets will play festive music and help redecorate. Some missiles will shoot off tiny mines that explode into bright colors and repaint the cityscape.
CAL

CAL is the on-board computer in Stan's space capsule. He tries his best to help Stan, but unfortunately his faulty wiring causes more problems than he can really solve. Evidently, CAL isn't very good with emotional support either- his best attempts to ease Stan's nerves included blasting Dvorak's "New World Symphony" at full blast, and trying to tell a knock-knock joke that he can't even remember the punch-line to. CAL seems to be pretty incompetent. Combine that with Stan's lack of knowledge of how to be a real astronaut, and you get... quite a mess.

### Description from text

> "CAL is the on-board computer system. He is a modest-sized machine fixed centrally on the roof of the vessel. He has a simplified half-moon shaped face displayed on his screen. His face comes to life when his synthesized voice speaks. The 3-D sphere shape of the screen allows the computerized face to direct its gaze towards any part of the capsule." (pg. 5)
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Mentolighters

##### This page refers mainly to lore from the movie, but also details from the game.

Mentolighters are the metallic devices that are worn over one's ears. They give the wearer the power to create stars with his mind. In the game, they are worn by Starcrushers, such as Starshot. In the movie, they are worn by the Star Juggler, and later by Stan after Willfall equips him with a pair. Apparently, anyone could be capable of wearing and using mentolighters, so long as they "have a brain right between their ears".

They are teardrop shaped and are about 10 inches in length. They are covered in fine, intricate veins. Mentolighters must vary in color, as we've seen them in green, bluish, and of course purple. Though they are made of metal, they seem to be malleable as they can mold themselves to fit perfectly onto the wearer's ears. They can also stretch in different directions according to the wearer's thoughts. For example, they will perk up when the wearer is concentrating. As we can see from Starshot's idle animation, they also react to expressions, as one Mentolighter may perk up when Starshot looks around curiously. You could compare them to the expressive ears of a dog, or other animals.

Ears in normal positionEars perk up as he is curiousStan with mentolightersStar Juggler's mentolighters seem to be segmented
Test

This page is used to test coding, formatting, etc. Obviously, I have no idea what I'm doing.

 **Planets/Levels**

  **Tensuns**

  **Killer Expo**

  **Primitron**

  **Ultimacrash**

  **Technomum**

  **Earth**

  **Virtua Circus**

  ***Kripkon***

 **Main Pages**

 **Starshot: Space Circus Fever**
**(the Game)**

**"Space Circus"**
**(the Movie)**

 **Additional resources...**
(extra files)

 **Main Pages**

 **Starshot: Space Circus Fever**
**(the Game)**

**"Space Circus"**
**(the Movie)**

**Additional resources...**
(extra files)

 whyyyyyyyyyyyyy

 **Main Pages**

**About the game,** **Starshot: Space Circus Fever**

**About the movie,** **Space Circus**

**Extra files!** Additional resources...

## More content down below

to insure that I didn't screw everything up...

## More content down below

to insure that I didn't screw everything up...

## More content down below

to insure that I didn't screw everything up...

 **Three Column Example**

 Content title 1

 CONTENT TITLE 2!!!

 Content Title 3.

## More content down below

to insure that I didn't screw everything up...
Starshot Space Circus Wiki

★✧✶✦☆✶★✧✶✦☆✶★✧✶✦☆✶★
**Welcome to the**   **Starshot Space Circus Wiki!**
 ★✧✶✦☆✶★✧✶✦☆✶★✧✶✦☆✶★✧✶✦
This page serves as the ultimate resource for anything related to Starshot: Space Circus Fever. Here you'll find pages on the story, characters, and universe of this game... and its "movie"! You'll also find many external links to magazine reviews, concept drawings, development documents, and much more.
*(At the moment, this site mainly hosts descriptions of the main characters of the game/movie, but stay tuned for more content eventually...!)*

 *****\*NEW\* Come join our Discord!*****
*(I'm not on Discord very often so there's not much there at the moment... but if you have something cool to share, come on over!)*

The main content of this wiki is divided into two main categories:
**Starshot: Space Circus Fever** is the video game for both the N64 and PC.
**"Space Circus"** is the name of the movie script based off the game.
 ↓ Go ahead and click one of these links to dive into its unique universe! ↓

 **Starshot: Space Circus Fever**
**(the Game)**

**"Space Circus"**
**(the Movie)**

There are also a lot of interesting resources you can find here about both the game and the movie. These include concept drawings, interviews, magazine reviews... click here to explore! ↓

 **Additional resources...**
(extra files)

 *****Starshot is available now on Steam!*****
The PC version is available on Windows 10 in wonderful HD.

 Note: you might find some of my own content here. Since not much exists of Starshot, and especially the Space Circus "movie" since it's a cancelled project, I'll be adding in some of my own artwork and concepts. I'll be keeping most of the information on this site canon, but some additional details might be added/elaborated on by me. That, and this is mostly just for fun anyway. You really think someone's gonna read this thing looking for 100% accurate, in-depth information on this wacky game? Doubt it.

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Virtua Circus

*(This information based on the game)*

Virtua Circus is the Space Circus' big competitor, run by Wolfgang von Ravel and his army of robots. Their show is completely comprised of virtual images. They seek out to find the rarest wonders from all over the universe and make virtual versions of them, only to have them completely destroyed. This way, the only way anyone will ever get to see these marvels ever again is if they pay the admission to see its duplicate in Wolfgang's show. Since the Space Circus often gets in their way, Wolfgang vows to destroy them too.

In the movie, Wolfgang's enterprise is instead referred to as the Virtua Center. They also create virtual duplicates and destroy the originals for their show, only instead putting on a circus show, they instead sell virtual reality consoles. Most of the residents of Atonuz are seen with these consoles.

#### Bonus

Video essay on the lore behind Virtua Circus*??? Woah no way*
Transfojugglers

*(From the Movie)*

The **Transfojugglers** are a group of robotic jugglers in the Space Circus' show. Their body parts can easily detach, reattach, and be exchanged. For their act, they toss their robotic limbs back and forth to one another.

### Description from text

> TRANSFOJUGGLER ROBOTS throw their body parts to each other, attaching, detaching and exchanging them in a smooth arc. (Pg. 36)
>
>

### My take

Their body parts are connected magnetically. Their limbs are just like those little magnetic rods/bearings that we used to play with when I was little. Each half of their torsos are exchangeable too, as well as each of their heads. They might not end up with the same body after each show, since all of their limb segments are identical. They could walk out of that ring with their arms and wave goodbye with their legs and nobody would notice the difference!

They're probably pretty cool most of the time, but there is one guy they just cannot stand: Willfall. He's always sneaking around looking for spare robot parts to steal, and since these guys toss their limbs around all the time, you could imagine they'd be a prime target for this little thief. He's probably tried to make off with an extra hand or a foot one too many times....

#1#2Why they hate Willfall...
Starshot

**Starshot** (sometimes called "Starshort") is the main character of Starshot: Space Circus Fever. Although he plays the main role in the game, he doesn't appear at all in the movie.

### Character Description

Starshot is the star-juggler of the Space Circus. He's a rambunctious teenager who can't keep still for more than a minute, which can be a bit dangerous if he's not paying close to his surroundings as he juggles his stars. Though he doesn't say much, he's full of good intentions. His best friend and mentor would be Willfall. His other li'l buddy is Willfly.

### Backstory

Starshot comes from the military compounds of the planet Killer Expo, the universe's greatest permanent space armaments fair. He was created in the planet's cloning factories to become a type of soldier called a Starcrusher, a soulless being capable of controlling the course of stars with his mind and launching them at any target. However, due to a computer virus that prevented Starshot's conscience from being completely wiped as he was created, he was a terrible fit for the job! So his superiors wanted to get rid of him as soon as possible, for the sake of Killer Expo's reputation. Luckily, Mr. Starcash, director of the Space Circus, happened to be visiting the planet and he caught wind of this affair. He thought Starshot could be an excellent performer in his circus, so he bribed the generals to hand him over. And so Starshot became a member of the great Space Circus family.

### \* Starshort?

Starshot is very often referred to as "Starshort" both in the spoken dialogue of the PC version and in all of the development documents of the game. Apparently, during development of the game, they went back and forth calling him Starshot ("because he shoots stars," of course) and Starshort ("because he's not a very tall guy"). They must not have finalized his name as Starshot before they sent the voice actors the script, because he is referred to verbally as "Starshort", in all three translations of the dialogue no less. Finally, there is also a nod at this "Starshort" discrepancy hidden in the "View Texts" option of the Debug Menu: under the list of American voice actors, it reads "Starsho[r]t".

### Voice Samples

Voice actors: Doug Stone (EN), Yann Le Madic (FR)

## Fan art section :)

* by Anthony Philippeau on ArtStation
* by JJSponge120 on DeviantArt
* by Prankysebi on DeviantArt
* Notebook
* Stickers on Redbubble
Nox Lebo

Nox Lebo is a character from the movie, never in the game. Nox is the ringmaster of the Space Circus. Like everyone else, he serves under the commands of Mr. Starcash. *Well, for the most part at least...* He also helps Miss Starling with her circus act. Although he puts on a great big smile for the audience, he is actually quite mean, and especially despises Stan and Willfall.

### Description from text

> "A tall guy whose cavernous smile is a sinister combination of good and evil. He is wearing an elegant yet very showy suit. This is Nox Lebo, the ringmaster of Space Circus." (pg. 13)
>
>

### *Spoilers!*

It is revealed that Nox Lebo had been serving as a double agent for the Virtua Center the whole time; it was he and Blat who were responsible for both the disappearance of the Star Juggler and the sabotage of Stan's performance. Of course, they got caught by Stan and his friends, and upon interrogation, they revealed their evil schemes. It's unknown what sort of punishment awaits these two traitors... *though I imagine it can't be anything nearly as horrible as sitting around in the Disappearance Department....*
O5 Council

This may or may not be a free team

This team is the max authority, the council that made the foundation. Is work is to overseer the foundation, and making it better in any possible way.

This team has is own office, and will have a level O5 key, which will open everything.

They have a task force dedicate to protecting them from all costs. And about is guns, it ain’t confirmed what Gunn they will get.

This is also not confirmed, but maybe they will be able to use an “Announce” feature, which will be a text displayed on everyone’s screen, that will say an specified text that the O5 has decided to say.

LOADOUT

Level O5 key

Radio
Atonuz

Atonuz is one of the planets where the Space Circus comes to perform one of their shows. It is comprised of large cities full of dull, grey skyscrapers. Although the population must be quite large, the planet itself seems deserted - this is because most of its inhabitants are too busy being lost in their virtual worlds to bother stepping outside. These virtual reality consoles come from the Virtua Center, a very successful yet very sketchy corporation that has it out for the Space Circus. Despite its gloomy, deserted appearance, it is actually kept surprisingly pristine thanks to the many robots that are constantly tidying up the place.

#### Description from text

> We see a huge city of extremely modern skyscrapers interlaced by an efficient network of elevated bridges. All the buildings are a dirty gray color, with tiny prison-like windows. There are no plants or trees, no bright logos or flashing commercials. Even the sky is cloudy and depressing. On the other hand, the town looks unnaturally tidy and well maintained. The streets are deserted. The odd passer-by shuffles quickly through the gloomy maze as though in a hurry to escape. A few robots shaped like large vacuum cleaners polish the already spotless streets. The place has a palpable atmosphere of sad lifelessness. (Pg. 49)
>
>

When the Space Circus comes for a visit, the people of Atonuz hardly even realize they are there - they are all stuck in their virtual worlds. Despite the rousing fanfare and all the flashing lights, as well as Nox Lebo's announcement of the Space Circus' arrival, the citizens are completely unphased. In order to get the people's attention, Mr. Starcash decides to liven the place up with the Missile Parade. Luckily, this plan does succeed, but unfortunately the circus still only manages to fill about a quarter of its seats.
Scientific Department

This is a fun team, without guns, but is really fun. Basically, this team uses the Class D to test in our weird and fun anomalies, seeing what happens and is effects, then writing it to the Ethics Comitee, so they can check if this is Ethic or not.

This team has a great value to the foundation, so, unlike any other department, when a breach occurs, they’re keeper in a safe zone until it is fully safe to go.

LOADOUT

Keycard

Notepad

Radio
Resources

This page hosts many links to other Starshot-related content, like development documents, concept art, and files ripped from the game.

*Most of this stuff came directly from the "Resouces" page on Starshot.net (my college project).*

## That one interview (what I know you're here for 90% of the time)

Original **interview** **with Xavier Schon** *(with Shellshocker18 from tapatalk.com)*

**High-res images** **of development documents** and concept art *(from that french guy from terredejeux.net)*

**Lower-res images**, *but at least through **imgur** you can link individual images...*

## More art/docs

Game Reviews *from various magazines, of the final release of the game*

Game Previews *from various magazines, from back when it was still in development*

More concept art for the planet Earth, *by Elisio DaCosta*

**\*NEW!\*** Nintendo Power pages

## Files

Original **music** files from the PC version, *posted by the composer himself, Gilles Benois*

**All sound files** from the PC version*, painstakingly sorted by planet, type, and language (ripped by Raccoon123, sorted by yours truly)*

**\*NEW!\*** **Voice samples** from the N64 version (+ a demo), *recorded on my phone 'cause idk how to rip files*

### Fan art

by Anthony Philippeau on ArtStation

by JJSponge120 on DeviantArt

by Prankysebi on DeviantArt

by CaptionPanic on Newgrounds

My own :)

(I'm moving these links here just because)

 ♦ Starshot stickers ♦ Space Circus logo ♦ Willfly (logo) buttons
Bunting Missiles

*(Based on the movie, Pg. 53 and so on)*

Bunting Missiles are some of the small, tame rockets that can be found participating in the Space Circus' Missile Parade. They help redecorate the town as they leave trails of colorful ribbons and streamers as they fly in and out of buildings. According to the text, they look very much like Willfly, which could mean that Willfly is one of these bunting missiles too.

While they're not participating in the Missile Parade, they might be found buzzing around the corridors of the Space Circus, around the hangar for example. Willfall instructed a group of these missiles to help rescue Stan from his malfunctioning space capsule.

Just like Willfly, these missiles are very curious and full of energy. They were especially curious to meet Stan after his rescue. In a way, their personality is quite like that of a puppy dog.

### Quotes

> ...Hundreds more flying machines, these ones looking very like Willfly. As we follow them on their winding journey through the streets, we see that behind each one trails a blaze of glittery bunting. The city slowly begins to metamorphose into one big dazzling festival. The inquisitive little bunting missiles even enter the buildings, whizzing in through one window and out through another at a vertiginous pace, like spiders spinning a beautiful web of color. (Pg. 53)
>
>

> The 20-inch missile has eyes and a mouth and is looking at [Stan] curiously and smiling widely. | They all have eyes and mouths (which they are using as suckers to hold onto the ship). In unison, the missiles increase the flames of their jet engines and take control of the capsule. (Pg. 23)
>
>

> The missiles continue to hover around the capsule like bees around a honey pot. | The other small missiles (apart from Willfly) buzz around [Stan] like excited flies. (Pg. 23, 24)
>
>
Killer Expo

**Killer Expo** is the second planet Starshot visits on his adventure. His mission is to find some sort of planet detection system that will allow the Space Circus to find new interesting circus acts from all over the galaxy.

This planet's main city serves as a permanent trade fair for space weaponry. Along the streets, you can find many vendors advertising their knives, tanks, and other dubious gadgets.

According to the game manual, Starshot is actually from Killer Expo. He was created in a cloning factory and brought up to be a starcrusher soldier. Of course, he later turned out to be not too fit for the job, so Mr. Starcash let him join the Space Circus instead. This way he can put his special ability to good use.

### Encyclopedo's description of the planet

> Killer Expo. Planet with a single city located near a gigantic waterfall. Industry: sale and acquisition of weapons. Political system: might makes right. Sense of humor: none.
>
>

## Key locations

Astro Port - The docking station for visiting ships, including that of the spaceship saboteur.

Saboteur's space ship - Where the space ship saboteur hides out and plots his next attack.

Torture World - Here, you can find all sorts of torture devices to make your opponents talk.

Missile Center - A military testing ground where missiles are tested on several living targets. *These living targets might be similar to Blat...*

War Simulator - This is where generals from all over the universe test their military tactics in simulated battle fields. Only generals are allowed in!

Secret Laboratory - It's a secret... I guess. It's also where the News Robot is found.

## *Beta Stuff*

According to some original documents, Starshot would not have been present in the beginning of the story. Instead, the player would play as Willfall in the beginning on Tensuns. Starshot would have been introduced later when Willfall goes to Killer Expo and meets him for the first time. After this encounter, Starshot would have been the new main playable character.
Security Department

This Team is the main security of our facility, equipped with guns to protect the facility at all costs.

the uniform will be something similar to the one described in the wiki, though not the same.

not confirmed, but maybe Tactical Response Team will be a division for it

LOADOUT:

(Secret Gun we can’t tell)

Keycard

Radio
Credits

# Credits from game manual

Bruno Bonnell presents Starshot,

an Infogrames game

distributed by Infogrames Distribution.

Producer / Director: Xavier Schon

Design: Nicolas Pothier, Elisio Dacosta, Igor Chevallier, Gilles Benois, Xavier Schon.

Design Data Base: Daniel Bricka.

### PROGRAMMING TEAM

Technical Manager/Lead Programmer: Pascal Craponne.

Engine, scenery tools and special effects programming: Stéphane Biron

3D Programming: Jean-Claude Cottier

3D Programming and animation system: Patrice Ponce

Mapping Tool programmed by: William Hennebois, Yannick Turbé in association with Infogrames R&D dept.

### SCENERY CODING TEAM

Denis Ferraton (Tensuns, Earth)

Bruno Pivano (Killer Expo)

Sébastien Charvet (Ultimacrash)

Laurent Krzywanski (Technomum, Virtua Circus)

Bruno Foechterlen (Primitron)

Stéphane Valour (Space Circus, Virtua Circus, cinematics)

Hung Huynh (cinematics)

### GRAPHICS TEAM

Artistic Direction: Nicolas Pothier

Principal Animator: Gilles Benois

Interactor Animations: In Utero

3D worlds created by: Jean-Marc Torroella, Elisio Dacosta, Franck Morel and In Utero

### IN UTERO

Artistic Direction: David Legrand, Stephane Bachelet

Artists/Animators:

Nino Sapina

Patrick Riviere

Romain Petitmangin

Jocelyn Tridemy

Frederic Ressaire

Guillaume Boivin

Renaud Beck

Production: Gilles Chavy, Xavier Gonot

### MUSIC AND SOUND EFFECTS

Music: Thomas Colin and Gilles Benois

Sound Effects: Thomas Colin and Stéphane Biron

### PRODUCTION TEAM - INFOGRAMES

Executive Production:

Eric Mottet

Olivier Goulay

Production Manager: Eric Angelier

Production Assistant: Laurence Aguilar

Team Assistant:Virginie Balland

Legal Dept: Marie-Pierre Orfil

### TESTING AND QUALITY ASSURANCE MANAGEMENT

Emmanuelle Perigault-Vigier

Olivier Robin

Rebecka Pernered

Testing Supervisors:

Vincent Laloy

Olivier Raffard

Alpha Testing

Sylvain Branchu

Sébastien Mayorgas

Beta Testing

Testers:

Bruno Trubia

Jane Bonner

Martin Prill

Nathalie Bergèse

Emmanuel Desmaris

Philippe Lacharpagne

Carine Mawart

Sabrina Michaud

Stéphanie Michel

Maxence Peillon

Lionel Tona

Sébastien Frappé

Olivier Jamin

Samuel Dupraz

Dominique Hopital

Jocelyn Cioffi

Eric Charles

### MARKETING TEAM

Marketing Director: Monique Crusot

Product Manager: Franck Giroudon

Hi-Res Images: Igor Chevallier

### PUBLISHING

Emmanuelle Tahmazian

Sylvie Combet

Olivier Lachard

Patrick Chouzenoux

Michel Mégoz

### WITH THANKS TO

François Grand, Eric Fries, Julien Proux, Laurent Paret, Mondorondo
Scp:Procedures Official Wiki

This is the official wiki of the game known as Scp:Procedures, an game of the known plataform "Roblox".
This wiki contains all the information that you need to know about the game. Come and check everything.

## Popular Things

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
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* Guides
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You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Ethics Comitee

This team has no guns, due to being a civil, and ethic team. This team’s job is to rate if the tests, the executions or even anything is ethic, if it ain’t, they will take it in consider and punish the one doing it.

This team is really important, so, it’ll may or not get a safe place for is own, though 100% it’ll get a place to be safe when a breach occurs, like scientific department.

LOADOUT

Radio

Keycard
Herramientas de pedernal

Acabas de instalar RLCraft, creas un mundo y usando tu conocimiento clásico de Minecraft intentas talar un árbol. No solo tarda un rato en romperse si no que no da nada.

En esta guía aprenderás exactamente como comenzar en esta aventura.

## Grava

Lo primero que deberás hacer es buscar grava, la cual normalmente se encuentra cerca o en cuerpos de agua.

Una vez encuentres grava, destrúyela varias veces hasta conseguir un pedernal.

### Agarrar objetos caídos

En este punto seguramente te estés preguntando '¿Por qué no puedo agarrar cosas?', tranquilo, no es un bug.
La mecánica de recoger objetos caídos es distinta que en Minecraft Vanilla, para agarrar un objeto deberás agacharte cerca o darle click derecho, la diferencia entre ambos es que agacharse recogerá múltiples objetos cercanos siendo que click derecho solo recogerá el que estás apuntando. Éste último sirve especialmente para recoger objetos que hayan caído por un pozo o un lugar al que no alcanzarías normalmente.

### Trozos de pedernal

Una vez destruida varias veces la grava seguramente hayas conseguido pedernal. Este en sí no te sirve de nada por ahora.
Lo que debes hacer para avanzar es buscar un bloque duro, ya sea piedra, ladrillos, roca o cualquier cosa similar.
Cuando lo encuentres deberás dar click derecho en su parte superior con el pedernal en la mano para partirlo en pedazos.

### Cuchillo de pedernal

Una vez tengas tus trozos de pedernal que deberían verse como un pedernal más pequeño, busca árboles y rompe sus hojas para conseguir algunos palos, una vez conseguido un palo haz un cuchillo de pedernal, con un trozo de pedernal y un palo.

Una vez hecho tu cuchillo destruye pasto y plantas pequeñas en tu camino, así podrás conseguir un poco de fibra vegetal.

## Fibra vegetal e Hilo vegetal

La fibra vegetal es super esencial, principalmente al inicio, con ella puedes hacer hilo vegetal, con lo que atar cosas para hacer nuevas herramientas. Con tres fibras vegetales podrás hacer hilo vegetal.

### ¡Cuidado!

Cortar pastos o plantas podría hacer que se generen algunas criaturas molestas y bastante fuertes como los Spriggans, no estés muy cerca de lo que estás rompiendo.

### Hacha de pedernal

Una vez consigas un hilo vegetal podrás hacer un hacha de pedernal, la cual será de mucha ayuda para poder tumbar tus primeros árboles.

Teniendo en cuenta que RLCraft contiene el mod 'Dynamic Trees' talar árboles es definitivamente más fácil (aunque un poco más lento) ya que romper el bloque base hará que el árbol entero caiga. ¡Pero cuidado! si un árbol te cae encima te aplastará y morirás. Esto es especialmente peligroso al comienzo ya que al morir reapareces en una ubicación aleatoria y debes empezar todo de nuevo. Los árboles normalmente caen hacia el lado opuesto al que son talados, pero si te agachas mientras los talas provocará que caigan hacia ti.

Para continuar con el tutorial (madera) haz click ***aquí***
N G U

**Never Give Up**

This is the history of the pre-beta game.

At the first, we tried to do something similar to SCP:RP, but since the new testers, we changed. Changing into something u inquest, due to this, much more work had to be done. Klaus, the best builder we met, decided to leave due to this hard work and stress. After this, with all hopes lost, we tried to get more builders, though nothing for more than 3 days, we made the Never Give Up thing, and with this, our hopes was atleast a lil higher, once, Tow found some devs, which, are now working for the game, and that’s how a project that was almost lost to revived.
Teams

There is already the seperate pages for each team, but, we will explain basic about every team

Basically, all teams will be free, or atleast that's what we trying to.

Though, there will be some Sub Divisions, which there will be need of getting XP for them.

And so, I'll tell you about main purpose of each team:

Security Department: Main force, they're the guards

Class D: The prisoners usen in tests

Scientific Department: They do the tests

Ethics Comitee: They see if everything is ok and ethic.

MTF: They recontain SCPs

O5: The leaders
Nami (One Piece)

## Nami

**Nami** is the eighteen/twenty-year-old navigator of the Straw Hats, was initially introduced as a thief who detested pirates and stole from them. Her years of thievery have given her a sly and wily personality, as she isn't above taking advantage of or blackmailing her own crew mates. Despite these greedy personality traits, she is still very loyal to the crew, though they do get on her nerves from time to time, and their journey would have been nigh impossible without her near-supernatural abilities to read the ocean currents and predict weather phenomena, leading some to wonder if she's actually a witch. She uses a weapon called the Clima-Tact, later upgraded to the Perfect Clima-Tact and currently the Sorcery Clima-Tact.

### Powers and Stats

Tier**:** **8-B**, **7-C**, Likely **7-B**

**Powers and Abilities:** Superhuman Physical Characteristics, Weather Manipulation (With Clima Tact), Illusion Creation(Allowing her to become Invisible, or spawn mirages of herself), With her Clima Tact, She has Air Manipulation, Electricity Manipulation (Can create lightning bolts),Heat Manipulation (Can create hot air), Cold Manipulation (Can create cool air), Can create fog

Attack Potency**:** **City Block level** (Defeated Kalifa on her own with two blows), **Town level** (Stronger than before), **higher** with Strongest Attacks (Stronger than before), Likely **City level** (Incapacitated Baby 5 with a single strike, albeit it was after Baby 5 tanked an attack from Franky)

Speed**:** **Peak Human** normally, **Hypersonic** attack speed/reactions (Dodged a Rankyaku from Kalifa with hamstrung mobility and tagged her with some of her attacks, also kept up with Miss Doublefinger), likely **Massively Hypersonic+**

Lifting Strength**:** **Peak human**

Striking Strength**:** **City Block Class**, **Town Class**, **City Class**

Durability**:** **City Block level**, **Town level**, **City level**

Stamina**:** Superhuman

Range**:** Several hundred meters, Kilometers with Weather Manipulation and lightning strikes

**Standard Equipment:** Clima-Tact

Intelligence: Likely Gifted, A highly skilled navigator as well as a talented cartographer,

**Weaknesses:** Cannot control the trajectory of her lightnings, potentially hurting allies and foes at the same time
Nem Követendő Példa

A Nem Követendő Példa (röviden: NKP) sorozat Zack zűrös életéről szól. Készítője RKalashnikova02

Zackot egy híres Los Santosi Középiskolába vették. Itt találkozott a barátjával, akinek a nevét nem tudtuk. Belementek egy üzletbe, és Zack emiatt belekeveredett egy Drogbandába. A banda lebukott, ezért Zack kénytelen volt San Fieroba menekülni.

A sorozat szereplői (elméletben) egy családfáról származnak. A "Telefon" és a "Telefon:SMS" a család neve.

1. ↑ https://dyom.gtagames.nl/profile/8372
Minería

Luego de construir tu pico de madera, desciendes a una cueva hecha por ti o que simplemente encontraste. Minar parece simple, pero no, estamos en RLCraft. Intentar conseguir roca simplemente hará que termines con todo tu inventario lleno de fragmentos.

## Fragmentos de roca

Cada roca tiene su propio fragmento, la piedra, la andesita, la diorita, el granito y la arenisca. Todos a excepción de la última pueden ser unidos para formar su propio tipo de roca. Para evitar esto la única alternativa es utilizar el encantamiento  *'toque de seda'* .

## ¡CUIDADO!

Al igual que talar árboles minar puede generar criaturas indeseables. En este caso por minar cualquier piedra o mineral pueden aparecer Geonach y por minar oro, lapislázuli, diamante o esmeralda Vapulas.
Para derrotarlos a ambos es más eficiente utilizar un pico que cualquier otra herramienta o arma.

## Niveles

Encontraste hierro, estás feliz de poder armarte, ¿no?
No funciona así. Para poder usar la mayoría de los minerales y sus herramientas o siquiera minarlos necesitas distintos niveles de habilidad.

Si quieres ver como construir un refugio y protegerte los primeros días haz click ***aquí***
Mobile Task Force

This is the Mobile Task Force, which is an Multi-Task mini army, equipped with tons of guns, and tons of divisions.

As said in discord, there will be E-11, ETA-10, B-7, and A-1.

E-11

This will be the starter task force, the free one, but not the worse. Is purpose is to recontaining SCPs

LOADOUT

HK

Radio

Keycard

B-7

This task force is the 2nd unlocked, as well as it purpose being to evacuate and kill infected.
LOADOUT

Jack Carbine

Keycard

Radio

ETA-10

This is mostly an special ops task force, it is used on investigating, or attacking CI forces.

LOADOUT

Jack Carbine

Radio

Keycard

A-1

This is O5 bodyguards.

LOADOUT

Scar-L

Radio

Keycard