Akmagnus

File:LotusWhite.png Tenno File:TopWeapon.png Weapons   File:FactionSigilConclave.png CONCLAVE (PvP)
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## Statistics

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## Other Attacks

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### Slide Attack

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### Wall Attack

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## Miscellaneous

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CODEX
Twice the ammo and twice the stopping power of a single Magnus.

The **Akmagnus** is the dual version of the Magnus, which features enhanced firepower at the expense of accuracy and reload speed.

## Characteristics

This weapon deals primarily  damage.

**Advantages**

* High damage.
	+ High  damage – effective against shields.
* High critical and status chance.
* Good accuracy.
* Relatively large magazine size.

**Disadvantages**

* High recoil.
	+ Has a slight horizontal recoil as well as vertical, which increases spread when fired quickly.
* Relatively low reload speed.

**Comparisons**

* Akmagnus, compared to Magnus:
	+ Higher fire rate (6.17 rounds/sec vs. 5.83 rounds/sec)
	+ Larger magazine (16 rounds vs. 8 rounds)
	+ Slower reload speed (2.4 s vs. 1.4 s)
	+ Less accurate (11 vs. 16)
	+ Different polarities (None vs. File:Madurai Pol.svg)
	+ Higher Mastery Rank required (12 vs. 10)

## Weapon Loadouts

* See Category:Akmagnus Build to see how players mod this weapon.
* See Category:Akmagnus Guides for guides on how to use this weapon effectively.
* For more general help with weapons, you may wish to browse Category:Weapon Guides.

## Tips

* To shorten the reload time of 2.4 seconds, equipping {{#vardefine:Name|Quickdraw}}{{M}} "{{#var:Name}}" not found may be preferred, or {{#vardefine:Name|Stunning Speed}}{{M}} "{{#var:Name}}" not found to benefit both the three second reload time and 22% status.
* The Akmagnus can achieve a high rate of fire by binding the fire command to the mousewheel. As the Akmagnus retains a manageable level of recoil even during rapid fire, this can be used to enhance the Akmagnus's firepower even up to medium range engagements.
* With its good status chance and critical chance and damage, the Akmagnus can easily be built for crit focused,status focused or hybrid builds.

## Bugs

* Unlike its single variant, the Akmagnus ejects spent shells when firing, this is inconsistent as revolver designs have no visible shell ejection port for said shells to be ejected from.

## Media

* MagnusDual.pngAkmagnus in Codex.
* AkmagnusBP.png
1/2

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## Akmagnus Skins

DakilaAkmagnus.pngDakilaHivelightAkmagnus.pngHivelightObsidianAkmagnus.pngObsidian
PS4™ Exclusive
## Patch History

{{#vardefine:Update|Update 22.12 }}{{#var:Update}}
* Mastery Rank increased 0 to 12
* Damage increased from 45 to 76
* Reload speed increased from 3 secs to 2.4 secs
* Status chance decreased from 25% to 22%
* Critical chance decreased from 25% to 22%
* Fire rate decreased.

{{#vardefine:Update|Hotfix 16.1.1 }}{{#var:Update}}

* Slightly increased the damage of the AKMagnus in PvP.

{{#vardefine:Update|Hotfix 11.9.2 }}{{#var:Update}}

* Proc chance increased to 25%
* Crit chance increased to 25%
* Crit multiplier increased to 2.
* Corrected Akmagnus fire/equip/reload animations and sounds.

{{#vardefine:Update|Hotfix 11.9.1 }}{{#var:Update}}

* Dialed down Base Damage on Akmagnus by half (was 88, now 44).

{{#vardefine:Update|Update 11.9 }}{{#var:Update}}

* Introduced.
*Last update: {{#vardefine:Update|Update 22.15 }}{{#var:Update}}*
## See also

* Magnus, the single counterpart of Akmagnus.

* Secondary
* Melee
* Archwing
* Research
* Prime
* Sentinel

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