recursal/Fanatic-Fandom huggingface dataset:
Free help

Bunker Keeper: "Sometimes rare materials are used in buildings, you can ask your friends for them."

**Previous Task:** Building implements

**Requirement 1:** Get Pipes as a gift from your friends (0/18)

**Requirement 2:** Get Instructions as a gift from your friends (0/20)

**Requirement 3:** Get Humus as a gift from your friends (0/15)

**Rewards:** 320 xp, 1,200 coin, 5 Cutting Pliers

**Next Task(s):** Government order

**Task Line:** Plant Synthesis
Cryogenic chamber

**Cryogenic chamber** or **Cryogenic capsule** (the names interchange) is a lootable element found in the Bunker and Utility room. Due to its location, it can only be opened by Spot. Doing so requires 3 Explosives and does not cost Energy.

It drops 100 or 200 xp and may drop Fireman's Equipment, 1-2 Tools and Sunglasses. It may also drop task items depending on location.
Friendly support

Government General: "Your neighbors can help us with materials for government research. Go to the neghbors for help."

**Previous Task:** Mysterious bas-relief

**Requirement 1:** Collect Plastic at Friends (0/20)

**Requirement 2:** Collect Glass at Friends (0/15)

**Requirement 3:** Collect Tree at Friends (0/20)

**Rewards:** 400 xp, 1 Camp Battery

**Next Task(s):** None

**Task Line:** Back to the Past
Further to the north

Bunker Keeper: "Go further to the north, examine the Destroyed farm. Perhaps, someone is there to talk to."

**Previous Task:** Colourful wasteland

**Requirement 1:** Open the territory of the Destroyed farm

**Rewards:** 2,500 xp

**Next Task(s):** Help Gartney

**Task Line:** To the New Lands

When you finish this task you receive the following message:
Foundation

Bunker Keeper: "You need strong and solid foundation for the High building. Prepare all necessary materials."

**Previous Task:** Wait for Hobo

**Requirement 1:** Make Blocks in the Stone Quarry (0/30)

**Requirement 2:** Make Cement in the Stone Quarry (0/18)

**Requirement 3:** Takes Pipes as a present from the other survivors (0/18)

**Rewards:** 350 xp, 900 coin, 1 Nut

**Next Task(s):** None

**Task Line:** Big Road
Cotton

* An Inedible plant: Does not require to be planted within the range of an Air Filter.
* Can be sold at the Market for: 390 coin, 7 xp each.

* Crops
* Production
* Construction
* Tasks

1/4
Unlocked by Soft cotton

Grown from Seeds menu:

* 500 coins
* 3 Water

Time: 6:00:00

Use 5 when making Canvas in Factory

Use 22 when building step 2 of Filming Pavilion

**Note:** kongThe order of the growing images may seem off. However, as of 2016 04 27, this is the actual order of growth progression.
Crushed Stone

* Can be sold at the Market for: 103 coin, 23 xp each.

* Resources
* Production
* Buildings
* Monuments
* Tasks

Create in Stone Quarry

Scavenge in Wasteland

Possible reward from Tavern

Occasionally dropped from Collapse

Use 1 when making Block in Stone Quarry

Use 12 when making Grindstone in Factory

Use 5 when making Sandpaper in Factory

Use 20 when making Piles in Builders' Wagon

Use 3 when building step 1 of Processing Shop

Use 36 when building step 1 of Trade Outlet

Use 30 when building step 1 of Press

Use 15 when building step 1 of Greenhouse

Use 40 when building step 2 of Blast Furnace

Use 60 when building step 1 of Selection Laboratory

Use 40 when building step 2 of Chemical Laboratory

Use 60 when building Step 1 of Power Unit 1

Use 80 when building Step 1 of Power Unit 2

Use 50 when building Step 1 of Chemical Reactions Laboratory

Use 60 when building Step 1 of Observatory

Use 4 when building step 1 of Freedom

Use 56 when building step 1 of Pyramid

Use 16 when building step 1 of Sphinx

Use 50 when building step 1 of Tower

Use 120 when building Road Section in Halt area, next to Ravine

Use 120 when building Road Section in Halt area, next to Halt

Use 90 when building Road Section in Crash Site, next to Head of Plane

Use 100 when building Road Section in Crash Site, near flowering Snag

Use 100 when building Road Section in Old Tree, under wall of trash

Use 84 when building Road Section in Old Tree, near traffic light

Use 110 when building Road Section in Old Tree, next to edge of screen
Floral component

Bunker Keeper: "We are able to grow a lot of usual components by ourselves. I have a list of plants, which could be used in production of reagents. Here are some of them."

**Previous Task:** New info

**Requirement 1:** Grow and collect Pitch tree (0/75)

**Requirement 2:** Grow and collect Jelly tree (0/64)

**Requirement 3:** Grow and collect Glowing mushroom (0/58)

**Rewards:** 890 xp, 1,700 coin, 2 Mirror

**Next Task(s):** None

**Task Line:** Scientific Samples
Camera!

Spot: "It's impossible to shoot a movie without a camera. I found some old cameras in garbage piles. They should be disassembled and repaired. We need glass for lenses and plasting for case."

**Previous Task:** Movie contribution

**Requirement 1:** Collect Glass at Friends (0/10)

**Requirement 2:** Collect Plastic at Friends (0/10)

**Rewards:** 150 xp, 350 coin

**Next Task(s):** Digit and film

**Task Line:** Movie! Movie!
Friend Zone

Use with caution!

The Friend Zone is an area near the Bunker where most players place resources for friends to harvest when they visit.

This area should contain the following resources:

* Dry bush, or any other source of Brushwood, such as Green bush
* Pile of garbage, as a source of Trash, Glass, Rubber and Plastic
* Dry Fir-tree, or any other source of Tree
* Heap of metal, as a source of Scrap Metal and Pressed Metal
* Launcher

Optional, but highly recommended:

* Crater, as a source of Nickel
* Cactus tree, as a source of Cactus

At higher levels you will have easy access to the following, which are also recommended:

* Green tree, or any other source of New Tree
* Tea-plant, as a source of Green Tea
* Eucalyptus tree, as a source of Eucalyptus Leaves
First samples

Bunker Keeper: "This robot-scientist is so unstable. He already forgot about the Dark complex. And we didn't create anything in it! Let's try to figure out why it's so useful."

**Previous Task:** Last leap

**Requirement 1:** Create Energy booster in the Dark complex (0/1)

**Requirement 2:** Use Energy booster (0/1)

**Rewards:** 2,500 xp, 3Stamp

**Next Task(s):** None

**Task Line:** Scientific Samples
Fireman's Equipment

Can be found in: Collapse, Rabbit's Cache, Grid, Baggage room, Storage capsule, Locker, Console, Laboratory coat, Safe, Hiding place, Sturdy box, Table, New Boxes, Sorter, Holoprojector

Reward: 200 xp, 4 Gel, 10 Energy

## Notes

* In the beginning 18 Hose were required for building the Old Tree. Later it was replaced by the Hose, you can build in the Processing Shop.
Firecrackers

Spot: "Shooting is in full swing. But Timmy is trying so hard that constantly breaks crackers for takes. We'll have to run them in mass production."

**Previous Task:** Training movie

**Requirement 1:** Create Firecracker in the Sawmill (0/5)

**Requirement 2:** Create Brush at the Processing Shop (0/5)

**Rewards:** 450 xp, 1,500 coin, 5 Fire

**Next Task(s):** List of rewards

**Task Line:** Movie! Movie!
Dwelling unit

Spot: "You should examine empty Cryogenic chambers and WC. Perhaps, Access cards are left somewhere."

**Previous Task:** Recreation place

**Requirement 1:** Examine Cryogenic chambers (0/6)

**Requirement 2:** Examine WC (0/2)

**Rewards:** 450 xp, 900 coin, 3 Bicone

**Next Task(s):** Observation console

**Task Line:** Deeper into the Bunker

When you finish this task you receive the following message:
Message from Bunker Keeper:

## Notes

* You will need 18 Explosives to open all the Cryogenic chambers and 3-4 Lock Picks to search the WCs.
First victim

Bunker Keeper: "Inspect the damaged bot. If it can't be repaired, blow up its remains. It's not known what program was installed on it!"

**Previous Task:** Do more, think less!

**Requirement 1:** Blow up the Damaged bot (0/1)

**Rewards:** 350 xp, 1,600 coin, 3 Paper

**Next Task(s):** None

**Task Line:** Through Time

When you finish this task you receive the following message:
Message from Spot:
Creator (new)

A "new" **Creator** is what appears when a Time Transformer is placed near a Creator or the similar building, in the Ship's rooms. Due to its location, it can only be searched by Spot. Doing so requires 4 Soldering-Iron and does not cost Energy.

It drops 5-65 xp, 90-110 coin, Cooling System, 2 Storage Element, Space Toys, 2-4 Transistor, 1-5 Instructions, 1-4 Plastic and 1-3 Glass. It may drop Rubber Pipe, Optical Fiber, Microcircuit, Corrugated Pipe or Ventilator.
Game with time

Spot: "I hope that Bunker keeper is right and I will do no harm in the past by extracting valuable items from the equipment. If so, then it's better not to stop the production of Time transformers"

**Previous Task:** Good possibility

**Requirement 1:** Produce Time transformer (0/12)

**Requirement 2:** Extract Ship's program from the Console (0/8)

**Requirement 3:** Inspect Creators in the past (0/3)

**Rewards:** 740 xp, 1,800 coin, 5 Cast Iron

**Next Task(s):** None

**Task Line:** Through Time
Durable materials

Government General: "Headquarters are interested in materials which you used to restore the Power Block I. Send them to us for analysis, so we could also start using them."

**Previous Task:** That's some work!

**Requirement 1:** Deliver 5 Armored Panel, 4 Piles and 3 Fireproof Wood

**Rewards:** 2,200 xp, 35,000 coin, 2 Nuclear Battery

**Next Task(s):** Great materials, Insulators for cables

**Task Line:** To the New Lands
Covering of costs

Bunker Keeper: "Science is great, but it needs a lot of money. It's time to refill our Coins stock."

**Previous Task:** Delivery again!

**Requirement 1:** Collect income from Flower Generator (0/10)

**Requirement 2:** Collect income from Rocket Generator (0/5)

**Rewards:** 220 xp, 1,200 coin

**Next Task(s):** None

**Task Line:** Scientific Samples
Explosive Pumpkin

* Available during Creepy Invasion.
* Use on Creepy Pest to deal 3 damage.
* Find in Pumpkin with Gifts.
* Can be exchanged for 25 Pumpkin at Scary Cabin.

* Can be sold at the Market for: 500 coin, 10 xp each.

* Available during Creepy Invasion.
* Use on Creepy Pest to deal 5 damage.
* Find in Pumpkin with Gifts.
* Can be exchanged for 45 Pumpkin at Scary Cabin.

* Can be sold at the Market for: 750 coin, 15 xp each.
Energy music

Government General: "I always liked rock-n-roll music, since I was young, it gives me a lot of Energy. If you manage to find the old records I will help you."

**Previous Task:** Music sounds

**Requirement 1:** Visit Neighbourhood (0/6)

**Rewards:** 250 xp, 300 coin, 15Energy

**Next Task(s):** King!

**Task Line:** Movie! Movie!
Control compartment

Bunker Keeper: "Use Blue access card to open the door to the Control compartment and talk to Technician."

**Previous Task:** Warehouse

**Requirement 1:** Go to the Habitable rooms in search of Access card (0/2)

**Requirement 2:** Open the door to the Control compartment (0/1)

**Rewards:** 500 xp, 2,000 coin

**Next Task(s):** Extra components

**Task Line:** At the Bunker

When you finish this task you receive the following message:
Message from Technologist:
Fittings

* Required to open Grid

* Can be sold at the Market for: 1,534 coin, 30 xp each.

* Resources
* Production
* Buildings
* Monuments
* Tasks

Create in Blast Furnace

Occasionally found in Plane box

Occasionally found in Broken Pest

Occasionally found when upgrading Launcher

Occasionally found when upgrading Excavations

Occasionally dropped from Collapse

Occasionally found when dynamiting Ruins

Occasionally drops from Collapse

Dropped from Abandoned bus

Awarded for getting top 25 in Weekly vote contest

Awarded for getting #1 in Weekly Growing Crystals contest

Possible reward from Tavern

Occasionally found in Sturdy box, Remains of Vulture, Armored capsule

Use 1 when making Spring in Blast Furnace

Use 1 when making Chisel in Blast Furnace

Use 2 when making Piles in Builders' Wagon

Use 8 when making Gyroscope in Technological Center

Use 14 when building Step 1 of Transport Module

Use 3 when building Step 1 of Diplomatic Center

Use 2 when building Step 1 of Selection Laboratory

Use 19 when building Step 3 of Dark Complex

Use 10 when building Step 2 of Power Unit 3

Use 11 when building Step 1 of Turbine

Use 5 when building Step 2 of Repair Shop

Use 15 when building Step 2 of Tanks

Use 11 when building Antenna

Use 24 when building Step 2 of Ferris Wheel

Use 4 when building Step 2 of Tower

Use 6 when building Step 2 of Stela of Dark Era

Use 1 when building Step 4 of High Building

Use 5 when building Step 3 of Water Tower

Use 8 when building Step 3 of Old Tree
Every little bit helps

Bunker Keeper: "Look in your mail box. Most likely a pile of requests from your friends gathered there. Answer some of them!"

**Previous Task:** Sawmill

**Requirement 1:** Answers your friend's requests. Send them materials which they ask for. (0/5)

**Rewards:** 80 xp, 500 coin

**Next Task(s):** None

**Task Line:** Earth Many Years Later
Data Crystal

* Used in Holoprojector

* Cannot be sold at the Market or Trade Outlet.

* Resources
* Production
* Buildings
* Monuments
* Tasks

## Notes

* At this point, the only source for Data Crystals is tasks, some of which are timed, and all crystals from these tasks are required for the Holoprojector and the Neighbourhood map task. Therefore it is imperative not to miss any of those tasks.
Excesses to the Market

Government General: "If you have excesses of Stone, Crushed stone or Blocks, don't forget, that you can sell them to the Tradesman at the Market."

**Previous Task:** Tetragonal energy

**Requirement 1:** Sell Stones at the Market (0/20)

**Requirement 2:** Sell Crushed stone at the Market (0/15)

**Requirement 3:** Sell Blocks at the Market (0/10)

**Rewards:** 180 xp, 980 coin, 1 Wrench

**Next Task(s):** None

**Task Line:** At the Halt
Electronic container (white)

The white **Electronic container** is a lootable element found in Catacombs of Power unit 1 and in the hidden labor on the third floor of Skyscraper 4. Due to its location it can only be looted by Spot. Doing so costs Dynamite and does not cost energy.

It drops Parts and may also drop Parts collection items. It may also drop task items, depending on the location.
Diplomatic Center Research

I take following text from a post in Kong-Forum: [1]

I found it interesting that the Wiki had so little information on the Diplomatic Center. Specifically, on what is given for each flag. The flags (except for the RP one) all cost stamps, and I wondered if each flag gave items specific to that flag.

These flags are located under the Build tab, under Decor, pages 13-14 and 17-18.

Flags that CANNOT be placed in Diplomatic Center:

Without any flags, there appears to be a chance of getting an Eco Battery, Pipes, and coin, as well as items from the collections of Lighters and Lids of Legendary Beer.

With flags, you can also get Bicones, and items from additional collections - Ancient Coins, Watches, Flowers and Keys.

I found this list somewhere.... Equipping the diplomatic center with different flags affects it's possible random drops...certain items come from each flag. Partial list:

The above information needs verification.
Documentary film

Government General: "The Headquarters decided to make a documentary about the Catastrophe. But we need your help to create scenery! If you have the necessary materials, we will exchange them for coins."

**Previous Task:** Costumes

**Requirement 1:** Deliver 10 Metal Sheet and 20 Jelly Tree

**Rewards:** 500 xp, 12,000 coin

**Next Task(s):** Scenery!

**Task Line:** Movie! Movie!
Easter basket

A **Easter basket** is dropped by the Easter variant of Garbagebot after being hit 6 times (by Fossilized Egg usually, though Pipe also works). It can be searched by Spot, which cost Energy.

A Easter basket contains: 80-150 xp, 400-640 coin, 3-9 Energy and 1-4 Fossilized Egg.
It may contain Wine, Gold, Diamonds or Rubies.
Collection items may include Easter and Precious Decorations.
Garden works (Update)

Date: 2015 04 05

The radio station Survivors' ECHO informs: All the garden wagon wheels of the chief Government Gardener Grahm have been broken again. Gram decided to visit all survived in order to replenish his supplies. Grahm is said to have taken good rewards for exchange with him.

* Wagon Wheel was available as a reward for completing tasks during the event.

New in this update:

## Notes

* kong On the introduction of the Winter rush update, this update was apparently been made inactive. This means the collections Garden Tools, Colored Glasses and Rare Stones were made unavailable and Gigantic Sulfitrum, Rubintum and Slimy Gelentium could no longer be purchased.
* kong On the other hand, during the same event Wagon Wheel was sometimes granted for completing unannounced tasks.
Construction of the century (Update)

Date: 2015 10 11

Radio station Survivor's ECHO informs: Headquarters asks survivors to begin the restoration of Power station and warns against the risk of Pest attack.

* Apple Acid can now be created in Chemical Laboratory.
* A major bug in Polly's behavior was fixed.
* Territory of Laboratory opened.

* To the New Lands tasks line has been expanded with 16 new tasks.

* Locks retroactively attributed to this update.

New in this update:
Explosion of vitamins

Government General: "Having Mutagen, you can breed plants that people need and start to grow them exteriorly."

**Previous Task:** Nuclear energy

**Requirement 1:** Breed Beet at the Greenhouse (0/1)

**Requirement 2:** Breed Onion at the Greenhouse (0/1)

**Rewards:** 1,100 xp, 1,500 coin, 10 Humus

**Next Task(s):** Help friend, Vegetable crops

**Task Line:** Plant Synthesis
Cutter

* Used to harvest Brown Stone from Brown rock

* Can be sold at the Market for: 2,300 coin, 46 xp each.

* Resources
* Production
* Buildings
* Monuments
* Tasks

Create in Blast Furnace

Can be bought on Wholesale offer

Occasional found in Remains of Pest

## Notes

* Was introduced in New lands, but was useless, since Brown rock was not available. Was properly reintroduced in On the outskirts of the Power station.
Dry Fir-tree

**Dry Fir-tree** is a lootable element found in your own area and in the Neighbourhood. It can also be bought in the Resources tab and placed. It is one of the main sources of Tree.

Placable, 20 energy45 energy25 energy20 energy
Dry Fir-tree can be harvested by Timmy. It drops Tree and 1 xp. It may also drop 1 coin, 1 Energy, Lighters, Lids of Legendary Beer.
Glitter and glamour glitter and glamor

Fly: "After the chip I also need a stage costume, this will require certain investments."

**Previous Task:** Disco Music

**Requirement 1:** Gather profit from Capsule with Flower (0/18)

**Requirement 2:** Gather profit from Lamp Generator (0/16)

**Requirement 3:** Gather profit from Solar Generator (0/10)

**Rewards:** 390 xp, 250 coin, 1 Present Is in the Wire

**Next Task(s):** Example from the Past

**Task Line:** Movie! Movie!
Glue

* Can be sold at the Market for: 1,490 coin, 29 xp each.

* Resources
* Production
* Buildings
* Monuments
* Tasks

Create in Factory

Scavenge in Wasteland

Occasional drop from Plane, Garbagebot

Occasional found in Remains of Pest, New Armored capsule, Electronic container, New Electronic container

Occasionally dropped from Pest Trap

Use 1 when making Reel in Sawmill

Use 2 when making Parquet in Sawmill

Use 1 when making Grindstone in Factory

Use 1 when making Sandpaper in Factory

Use 1 when making Canvas in Factory

Use 2 when making Container in Chemical Laboratory

Use 3 when making Armored Panel in Builders' Wagon

Use 5 when building Step 4 of Greenhouse

Use 8 when building Step 3 of Food Plant

Use 26 when building Step 4 of Supercomputer

Use 11 when building Step 3 of Diplomatic Center

Use 11 when building Step 1 of Creator

Use 8 when building Step 2 of Control unit

Use 12 when building Step 3 of Arch
Creepy invasion (Update)

2016 10 28

The Echo of survivors Radio Station informs about the annual Creepy Pests' and Garbagebots' invasion who usually steal Pumpkins full of different useful items. It's time to hunt and compete for the title of The best Hunter in the "Hunting the horror" rating.

* 2 new Collections: Halloween and Mystical
* Task listings in the Tasks menu now list each task's rewards, in addition to the text blurb. The increased size of each listing means only 3 show per menu page, down from 4 with the old method.
* Halloween-themed Decor, nearly all with a 27 day timer.
* Hidden Pumpkins can now be found in the Neighbourhood areas.

New in this update:
Egyptian flavor

Bunker Keeper: "While our educated one is busy studying ancient Egyptian symbols, let's decorate our territory with object from that era. It was beautiful in it's own way!"

**Previous Task:** Natural resources

**Requirement 1:** Decorate territory with Sandy fence (0/5)

**Requirement 2:** Put Ancient Amphoras (0/2)

**Requirement 3:** Put the Statue of Ra (0/1)

**Rewards:** 430 xp, 1,800 coin, 1 Nuclear Battery

**Next Task(s):** Transformer!

**Task Line:** Scientific Samples

When you finish this task you receive the following message:
Message from The Scientist:
Fire safety

Bunker Keeper: "You have definitely the items of Fireman's equipment, they can be exchanged for something useful at the Black market."

**Previous Task:** Safe

**Requirement 1:** Exchange the Fireman's collection (0/2)

**Rewards:** 200 xp, 1,100 coin, 10Energy

**Next Task(s):** None

**Task Line:** At the Bunker
Garden works

Spot: "Our Friend is in hurry as always! Clear the Land from deadwoods before planting Green Plants."

**Previous Task:** Modern Art

**Requirement 1:** Cut down the Stump (0/8)

**Requirement 2:** Cut down the Snag (0/3)

**Requirement 3:** Cut down the Dry Pine (0/5)

**Rewards:** 1,300 xp, 1,000 coin, 1 Steel beam

**Next Task(s):** None

**Task Line:** Space Exploration
Designs

Bunker Keeper: "Oh, what a sly person is this Tramp! But there is nothing to be done, we can't build the Bridge by ourselves, and when the black box is decoded we will get the useful information. Give him what he wants."

**Previous Task:** Heart-to-heart talk

**Requirement 1:** Provide 4 Wine and 2 Paper

**Rewards:** Drawings of Bridge

**Next Task(s):** Request for help, Research costs, Extra income, Bridge over the steep

**Task Line:** Crash Site
Cryogenic storage

Bunker Keeper: "There are many cryogenic chambers and safes in the Cryogenic storage. Examine as many as possible."

**Previous Task:** Safe

**Requirement 1:** Examine the Cryogenic chambers (0/5)

**Requirement 2:** Examine Safes (0/1)

**Rewards:** 450 xp, 1,800 coin

**Next Task(s):** Blue zone

**Task Line:** At the Bunker
Extra weapon

Bunker Keeper: "Bats help against the Pests well. Ask other survivors send some bats to you and don't forget to send something to them."

**Previous Task:** Good Pest is Broken Pest!

**Requirement 1:** Ask and take Bats as a gift from your friends (0/5)

**Requirement 2:** Give Slipper to the friends (0/3)

**Rewards:** 150 xp, 350 coin, 1 Eco Battery

**Next Task(s):** None

**Task Line:** Earth Many Years Later
Finish materials

Bunker Keeper: "To make buildings beautiful, you need to put a rivet somewhere, to glue somewhere. Make supplies of finish materials for the future."

**Previous Task:** Big Greenery

**Requirement 1:** Make Cement in the Stone quarry (0/20)

**Requirement 2:** Make Rivets in the Press (0/16)

**Requirement 3:** Make Glue at the Factory (0/10)

**Rewards:** 180 xp, 700 coin, 1 Wrench

**Next Task(s):** None

**Task Line:** Plant Synthesis
Gears for old Bob

Government General: "Old Bob has begun to complain about noises in the chest lately. Send him some components for repairing. In exchange for that he will share seeds of Grapes with you!"

**Previous Task:** Scientific and technological revolution

**Requirement 1:** Provide 5 Rivet and 8 Gear

**Rewards:** 100 xp, 1 Grapes

**Next Task(s):** Vineyards, Water supplies

**Task Line:** Earth Many Years Later
Extra income

Bunker Keeper: "Take profit out of Generators and Monuments to renew the supplies of Coins."

**Previous Task:** Designs

**Requirement 1:** Get a profit out of any Generators (0/32)

**Requirement 2:** Get a profit out of any Monuments (0/10)

**Rewards:** 400 xp, 2 Cutting Pliers

**Next Task(s):** None

**Task Line:** Crash Site
Construction of the century (Update)/old

Date: 2015 10 11

Radio station Survivor's ECHO informs: Headquarters asks survivors to begin the restoration of Power station and warns against the risk of Pest attack.

* Apple Acid can now be created in Chemical Laboratory.
* A major bug in Polly's behavior was fixed.
* Territory of Laboratory opened.

* To the New Lands tasks line has been expanded with 16 new tasks.

New in this update:
Get to the Hole

Ship Captain: "We have to throw the Electromagnetic bomb inside the Hole, but the Carrion Crows will try to prevent this. Detroy the Crows first."

**Previous Task:** Heap of components

**Requirement 1:** Destroy the Carrion Crow (0/2)

**Requirement 2:** Throw the Electromagnetic Bomb inside the Black Hole (0/1)

**Rewards:** 540 xp, 2,800 coin, 1 Eco Battery

**Next Task(s):** It doesn't work!

**Task Line:** Through Time
Go to moneychangers

Bunker Keeper: "You should already have many complete collections, which can be exchanged at Black Market and renew supplies with useful materials."

**Previous Task:** Lack of energy

**Requirement 1:** Exchange 10 collections

**Rewards:** 150 xp, 1,000 coin

**Next Task(s):** None

**Task Line:** At the Halt
Farther from home

Pathfinder: "Go to the forest. Examine the edge and collect useful materials."

**Previous Task:** Nearest neigbourhood

**Requirement 1:** Collect Tree at the Neighbourhood (0/3)

**Requirement 2:** Collect Stones at the Neighbourhood (0/3)

**Rewards:** 180 xp, 2 Data Crystal

**Next Task(s):** Mantrap, Stock of weapon, Mimicry

**Task Line:** Earth Many Years Later

When you finish this task you receive the following message:
Message from Pathfinder:

## Notes

* This task needs to be completed in 7:00:00. If you don't make it, the task is considered complete, but without rewards. This will mean you cannot build the Holoprojector and cannot finish Neighbourhood map without using stamps.
Cotton Wool

* Can be sold at the Market for: 10 coin each.

* Resources
* Production
* Furniture

Occasionally found in The Small Box with Decorations

Use 1 when making The Backrest (grey)

Use 1 when making The Backrest (brown)

Use 3 when making The Sofa (76)

Use 1 when making The Sofa (52)

Use 1 when making The Chair (28)

Use 5 when building Step 5 Christmas Tree
Film

* Can be sold at the Market for: 2,030 coin, 40 xp each.

* Resources
* Production
* Buildings
* Monuments
* Tasks

Created at the Processing Shop

Use 1 when making Movie: The Crew in Filming Pavilion

Use 1 when making Movie: Desperate Pilot in Filming Pavilion

Use 1 when making Movie: Once in the Village in Filming Pavilion

Use 1 when making Movie: Night Guard in Filming Pavilion

Use 1 when making Movie: Dark Water in Filming Pavilion

Use 1 when making Movie: Underground in Filming Pavilion

Use 1 when making Movie: Agent 00111 in Filming Pavilion

Use 2 when making Movie: Dark Cloak in Filming Pavilion

Use 2 when making Movie: Big Game in Filming Pavilion

Use 3 when making Movie: The Last Viking in Filming Pavilion

Use 3 when making Movie: Alone on Mars in Filming Pavilion
Defensive cover

Bunker Keeper: "Computer filling is ready. Now we need to create a defensive cover and put it all in the Satellite."

**Previous Task:** Chips-chips!

**Requirement 1:** Create Metal Sheet in the Press (0/8)

**Requirement 2:** Make Rivet in Press (0/28)

**Requirement 3:** Create Board at the Sawmill (0/14)

**Rewards:** 240 xp, 1,200 coin, 4 Sulfur

**Next Task(s):** Photos from the orbit

**Task Line:** Space Exploration
Go on a hike for a prey

Government General: "It is better to sell rare materials at the Trade outlet. You can find them in the Neighbourhood."

**Previous Task:** Trade outlet

**Requirement 1:** Go to the Neighbourhood (0/5)

**Requirement 2:** Bring Diamonds with you (0/2)

**Requirement 3:** Bring Silver with you (0/1)

**Rewards:** 100 xp, 1Stamp

**Next Task(s):** Favourable haggles

**Task Line:** Earth Many Years Later

## Notes

* Diamonds and Silver are found in the Rare Forest
* Despite what the task implies, neither Diamonds nor Silver can be sold in the Trade Outlet.
Container

*This page is about the material. For the special item related to the Drop Zone, see Container (special item)*

* Used on Red liquid pool to get Red Liquid

* Can be sold at the Market for: 4900 coin, 98 xp each.

* Resources
* Production
* Buildings
* Monuments
* Tasks

Create in Chemical Laboratory

Can be bought on Wholesale offer

Use 1 when making Red Liquid in Chemical Reactions Laboratory
Experimental Town

The Scientist: "I need to clear my name's reputation after the Rainbow Flower failure! It's time to prepare new beds for future experiments."

**Previous Task:** The Planting Season

**Requirement 1:** Install the Glass Fence (0/10)

**Requirement 2:** Buy an Air Filter (0/4)

**Rewards:** 1,500 xp, 3,000 coin, 5 Pesticides X4

**Next Task(s):** The First Planting

**Task Line:** Space Exploration
Everything is covered

Spot: "The fastenings of floor became dilapidated and heavy girders fell and covered the way. You need to blow up them to get to the Park area."

**Previous Task:** Go down

**Requirement 1:** Blow up Collapses (0/2)

**Requirement 2:** Open door to the Park area

**Rewards:** 500 xp, 1,200 coin, 1 Wrench

**Next Task(s):** Recreation place

**Task Line:** Deeper into the Bunker

## Notes

* You will need 20 Dynamite to blow up the Collapses. See Powerful help.
Generative dependence

Bunker Keeper: "Supplies of Coins decreased a lot after the building of the Press. Put some Generators to get Coins."

**Previous Task:** Scientific and technological revolution

**Requirement 1:** Put Solar generator (0/1)

**Requirement 2:** Put Flower generator (0/2)

**Requirement 3:** Take the award from these Generators (0/8)

**Rewards:** 90 xp, 400 coin

**Next Task(s):** Element, Preventive measures of buildings, Falling Tower

**Task Line:** Earth Many Years Later

## Notes

* Previously purchased generators do not count towards step 1 or 2.
* Taking awards from other generator types does not count towards the 3rd step.
Creepy Pest

"The Alien malware engine settles next to a large object and protects it from strangers. Contain valuable items very often."

Three instances of **Creepy Pest** roam after setting a Porridge in the Pot.

Creepy Pest
* Creepy Pest - has 20 life

Creepy Pests are dealt with by hitting them with either Explosive Pumpkins (3 damage with orange typ, 5 damage with dark typ).

Each hit grants ? xp and ? coin and may drop Energy, ?.

Killing a Creepy Pest drops Creepy Pest's Remains.
Gardner's Home

**Gardner's Home** is a limited time building which came with the Garden works update. Placing one brought in Grahm and the Garden fair. Grahm offers limited time tasks which can be finished for Wagon Wheels and other rewards. In the Garden fair, you can exchange Wagon Wheels for other items. Exchanging Wagon Wheels for offers can only be done while the Garden fair is active.

Once the event is over, Grahm and the Garden fair left, but the building remains.

Cost: 5,000 coin

Limited to one per territory.

Unlocks at Level 5
Doe Rabbit G-1

"Was developed as a replacement of Rabbit B-3, but because of the same program failure it finds and hides the useful materials in the hiding places. Works 12 hours, then needs Carrot (2 pieces)."

**Doe Rabbit G-1** is a pet that currently cannot be regularly purchased. It can be awarded for getting #1 in Weekly vote contest or bought as a Limited offer for 120 Kreds.

* Creates Rabbit G-1 Cache every 5:00:00
* Must be fed 2 Carrot every 10:00:00 or it will stop creating caches.
Energy supply

Government General: "We are having a bit of difficulty. Expedition is in need of battery supply for robots. GRE will generously reward you."

**Previous Task:** Unexpected guests

**Requirement 1:** Deliver 5 Eco Battery and 3 Nuclear Battery

**Rewards:** 300 xp, 5,000 coin, 20 Water

**Next Task(s):** Heavy metal

**Task Line:** Scientific Samples
Elevator for treasures

Government General: "I'm sure that we will find a lot of interesting findings. An elevating platform is needed in order to carefully deliver them to the surface. Treasures of the past are very fragile."

**Previous Task:** Pitch darkness

**Requirement 1:** Create Rope at the Factory (0/10)

**Requirement 2:** Create Board at the Sawmill (0/10)

**Requirement 3:** Create Wire at the Press (0/5)

**Rewards:** 350 xp, 20 Water

**Next Task(s):** Mysterious bas-relief

**Task Line:** Back to the Past
Get ready for the building

Bunker Keeper: "There is always a lack of necessary materials at the building, store up of them in advance."

**Previous Task:** Big Greenery

**Requirement 1:** Make Fire at the Factory (0/10)

**Requirement 2:** Make Metal sheet in the Press (0/10)

**Requirement 3:** Make Rope at the Factory (0/15)

**Rewards:** 140 xp, 900 coin, 3 Instructions

**Next Task(s):** None

**Task Line:** Plant Synthesis
Finishing touches!

The Scientist: "I think that you forgot about the ventilation system! Robots do not need oxygen, but the flying systems require a cooling system."

**Previous Task:** Reinforced frame

**Requirement 1:** Create Air grid at the Processing shop (0/7)

**Requirement 2:** Create Hose at the Processing shop (0/10)

**Rewards:** 520 xp, 1,800 coin, 1 Cola

**Next Task(s):** None

**Task Line:** Space Exploration
Craters

Bunker Keeper: "Examine Craters in the Old dropping zone. Perhaps, valuable materials are there."

**Previous Task:** Undeveloped territory

**Requirement 1:** Pick up Nickel from Crater (0/10)

**Requirement 2:** Answer your friends' requests, send Nickel to them. (0/5)

**Rewards:** 200 xp, 500 coin

**Next Task(s):** None

**Task Line:** Drop Zone

## Notes

* Only your own craters count for step 1.
Falling Tower

*This page is about the monument. For the task, see Falling Tower (task)*
1/4
Unlocks at Level 12

Related Task(s): Falling Tower

Cost: 135,000coin

Produces 40xp and 60coin every 45 minutes.

Occasionally drops 1 Energy

Possible Collections: Keys, Lighters, Watches

Building steps: 3

Build limit: 1 per zone, but can use Portal to move & build again.
Enemy spies

Government General: "Our excavations have attracted Pests, they can destroy ancient placing and steal all the treasures. Just in case, create some stock of materials with help of which we could dive Pests away.."

**Previous Task:** Mysterious bas-relief

**Requirement 1:** Get Bat from Friends (0/10)

**Requirement 2:** Create Slipper at the Processing Shop (0/5)

**Requirement 3:** Create Shocker at the Processing Shop (0/2)

**Rewards:** 350 xp, 500 coin

**Next Task(s):** None

**Task Line:** Back to the Past
Foreman's trouble

Bunker Keeper: "Don't forget to stock materials for building the Chemical Reactions Laboratory. According to our fellow scientists, the laboratory will be very useful. I have created a new list."

**Previous Task:** Construction again

**Requirement 1:** Create Mainboard at the Factory (0/18)

**Requirement 2:** Create Wires at the Factory (0/28)

**Rewards:** 950 xp, 2,400 coin, 1 Transformer

**Next Task(s):** None

**Task Line:** Scientific Samples
Globosphere

The Government building for Robotvision contest results.

Rewarded by Globosphere (task)

Turn in Hits created in the Stage here, for various prizes.

A new competition started with the Christmas Lyric (Update) including a new Globosphere: The Winter Chance.
As a reward for 50, 300 and 600 Hits you get now Lead box, Coal Generator and Satellite.
Don't spin it out!

Bunker Keeper: "Lets give the second life to the old things, which were picked up around the Bunker."

**Previous Task:** Rubbish can't be useless!

**Requirement 1:** Make Rubber pipes at the Processing shop (0/6)

**Requirement 2:** Make Hose at the Processing shop (0/1)

**Rewards:** 90 xp, 150 coin

**Next Task(s):** Hoses are needed

**Task Line:** Earth Many Years Later
Corrugated Pipe

* Can be sold at the Market for: 2520 coin, 50 xp each.

* Resources
* Production
* Buildings
* Monuments
* Tasks

Create in Processing Shop

Occasionally found when dynamiting Ruins

Occasionally found when upgrading Launcher

Occasionally found when upgrading Excavations

Occasionally found in New Control panel, Control unit, New Control unit, New Creator, Ship's console, Creator

Use 1 when making Binoculars in Factory

Use 1 when making Cylinder with Gas at Filling Module

Use 6 when building Step 2 of Greenhouse

Use 5 when building Step 2 of Selection Laboratory

Use 2 when building Step 3 of Chemical Laboratory

Use 24 when building Step 1 of Supercomputer

Use 7 when building Step 1 of Diplomatic Center

Use 16 when building Step 2 of Power Unit 1

Use 32 when building Step 2 of Dark Complex

Use 11 when building Step 3 of DMC-13

Use 16 when building Step 2 of Observatory

Use 12 when building Step 3 of Old Tree
Final decision

Bob: "You need to select your instrument to become a Jazzman. Send me the necessary materials and I will make it for you!"

**Previous Task:** Improvisation

**Requirement 1:** Deliver 7 Metal Sheet, 12 Wire, 25 Boards

**Rewards:** 250 xp, 30,000 coin, 2 Gold

**Next Task(s):** Music of poor

**Task Line:** Movie! Movie!
Global search

Government Scientist: "Government scanners discovered the fall of a big piece of rubbish from the space, this piece crumbled not far from you. According to the reports there were many useful materials in the rubbish."

**Previous Task:** Falling Tower

**Requirement 1:** Examine friends' rubbish, stones, and trees to find useful items. (0/60)

**Rewards:** 150 xp, 1 Eco Battery

**Next Task(s):** New exchange

**Task Line:** Earth Many Years Later
Defensive container

**Defensive container** is a lootable element found in the Ship's rooms. Due to its location, it can only be searched by Spot. Doing so require Wrench and does not cost Energy.

It drops 20-35 coin and 55-60 xp, Space Toys, 1-4 Glass, 3-4 Rubber, 2-4 Pipes and 2-3 Scrap Metal. It may drop 1-3 Plastic, Fittings, Eco Battery, Wrench or Nuclear Battery. It may also drop access keys or other task items, depending on the location.

Placing a Time Transformer near it turns it into a New Defensive container.
Eager character

The Scientist: "Can't wait to get all the Telescope details. I can gather Bombs for you again. Just send me the ingredients."

**Previous Task:** Almost all parts!

**Requirement 1:** 8 Rope, 5 Gel, 2 Dynamite

**Rewards:** 2,250 xp, 3 Bomb

**Next Task(s):** The Steel Valley, Quartzarium

**Task Line:** Observatory
Fuel Filter

* Can be sold at the Market for: 13,000 coin, 260 xp each.

* Resources
* Production
* Buildings
* Monuments
* Tasks

Create at Factory

Occasionally found when upgrading Launcher

Occasionally found when upgrading Excavations

Use 3 when building Step 2 of Transport Module

Use 1 when building Technical generator

Use 2 when unlocking The Science Township

Use 2 when unlocking The Ruined City
Easter update (Update)

Date: 2019 04 20

The radio station Survivors' ECHO informs: A secret government congratulates everybody survived with an ancient holiday Easter and warns that one should be careful as the scouting reported that sly Garbagebots had started being naughty.

* 2 new Pets: Rabbit B-3, Doe Rabbit G-1
* 4 new Easter-themed coin generators, all with a 30 day timer.
* new variant of Garbagebot.
* Easter-themed Decor, all with a 30 day timer.
* Nests can now be found in the Neighbourhood areas.

New in this update:
GPS

* Cannot be sold at the Market or Trade Outlet.

* Resources
* Production
* Buildings
* Monuments
* Tasks

Create at Technological Center

Use 1 when making Radar in Technological Center

Use 1 when building Step 3 of DMC-13

Use 1 when unlocking Garbagebot Valley

Use 1 when unlocking The Science Township

Use 1 when unlocking The Ruined City
Go to search for food!

Bunker Keeper: "Examine the plants around you. It is possible that you will find something good for food."

**Previous Task:** Search for survivors

**Requirement 1:** Pick up the bearing of the Pitch Tree (0/1)

**Requirement 2:** Pick Jelly Tree (0/1)

**Requirement 3:** Pick Clay Tree (0/1)

**Rewards:** 20 xp, 230 coin

**Next Task(s):** Plants for production, Water supplies, Bunker Manhole

**Task Line:** Earth Many Years Later

When you finish this task you receive the following message:
Message from Bunker Keeper:
Example from the Past

Fly: "Study past charts to write a new hit. Let's look if there are Old records in the Garbage."

**Previous Task:** Glitter and glamour glitter and glamor

**Requirement 1:** Exchange Hits Collection (0/16)

**Rewards:** 300 xp, 2,310 coin, 1 Flask

**Next Task(s):** Last component

**Task Line:** Movie! Movie!
Hole

"Your cat found something."

"Your doggy digged out something for you"

**Hole** is a lootable element dropped by Cat M3 every 9 hours and by S.A.M. every 10 hours. While the two versions look the same, they have a different message, and drop different items. Hole can be opened only by Spot.

Hole created by CAT M3 drops include:

* 25-35 xp, 50-80 coin
* Radios, Handbags, Awards, Mirrors

Hole created by S.A.M. drops include:

* 25-45 xp 60-90 coin
* Keys, Ancient Coins, Sunglasses, Toys, Hit Collection, Lids of Legendary Beer, Lighters, Instructions, Mobile Phones, Watches
Garbagebot Valley

* Unlocked in the task Preparation is completed
* Requires Level 32, a completely built Transport Module, and the following:

* You can also spend 450 Stamp to open the new territory

## Overview

The main task in this territory is to reconstruct the robot Junkman Gas out of eight parts. He will offer you exchanges in Old Warehouse.
Creepy Detail

* Exchange Creepy Detail along with Instructions at Scarecrow for Explosive Pumpkin.

* Can be sold at the Market for: 450 coin, 9 xp each.

* Resources
* Production
* Buildings
* Monuments
* Tasks

Gain 1 for every Mystical collection turned in.

Occasionally found in a Glass Container.

Occasionally dropped when harvesting the Grim Generator.

Occasionally found in Creepy Pest's Remains and Pumpkin with Gifts.

Guaranteed found in Grim gift, Creepy gift and Mysterious gift.
Costumes

Spot: "Even the best actor won't look good on the screen without a good suit. Need to check our wardrobe."

**Previous Task:** Digit and film

**Requirement 1:** Dress the robot (0/1)

**Rewards:** 150 xp, 200 coin

**Next Task(s):** Documentary film

**Task Line:** Movie! Movie!

## Notes

* The requirement is to click on a robot, and press the "Dress" button, which appears under any owned costume for that robot, that it is not currently wearing.
Control panel (new)

A "new" **Control Panel** is what appears when a Time Transformer is placed near a Control panel, in the Ship's rooms. Due to its location, it can only be searched by Spot. Doing so requires 2 Lock Picks and does not cost Energy.

It drops 30-50 coin, 15-35 xp, Space Toys, 2-5 Plastic and 1-4 Instructions. It may drop Corrugated Pipe, Ventilator, Rubber Pipe, Mainboard, Optical Fiber, 2-4 Glass, 1-3 Transistor or Wires. It may also drop access keys of different colors, depending on the location.
Eucalyptus tree

**Eucalyptus tree** is a lootable element. It is the only source for Eucalyptus Leaves. It can either be produced in the Greenhouse or from the Resources tab, and placed.

Eucalyptus tree can be harvested by Timmy. It drops:

* 1 xp
* Eucalyptus Leaves or New Tree or both
* Occasionally: 1 Energy, 1 coin, Lighters, Lids of Legendary Beer
Endurance!

Government General: "Here is one of the most important criteria for the astronaut and a lifeguard! Let's see if everything is OK with your team's endurance."

**Previous Task:** Enough walking!

**Requirement 1:** Cut Dry fir-tree (0/1)

**Requirement 2:** Remove Dry bush (0/6)

**Requirement 3:** Remove Pile of rubbish (0/1)

**Rewards:** 750 xp, 5,000 coin, 1 GPS

**Next Task(s):** Speed!

**Task Line:** Space Exploration

## Notes

* This task needs to be completed in 3:00:00 or else you will have to use stamps to skip the task.
* For the 3rd step, either Pile of garbage or Heap of tyre casings counts.
Glass business

Bunker Keeper: "Before making Jam, you need to prepare the glass container. You can make it in the Glassworks."

**Previous Task:** Strawberry

**Requirement 1:** Buy Glassworks

**Requirement 2:** Finish building of the Glassworks

**Rewards:** 300 xp, 1,800 coin, 1 Nuclear Battery

**Next Task(s):** Shop in work

**Task Line:** Plant Synthesis

## Notes

* As with all building tasks, it is not required to actually finish building, but to start the last step of building.
Energy is needed

Technologist: "You need energy to try Supercomputer in work. While I was going here, I saw some broken Generators.Visit all Power Stations and repair Generators."

**Previous Task:** Big work

**Requirement 1:** Visit Power Station 1 (0/1)

**Requirement 2:** Visit Power Station 2 (0/1)

**Requirement 3:** Repair Generators (0/5)

**Rewards:** 1,400 xp, 5,000 coin, 30 Water

**Next Task(s):** None

**Task Line:** Deeper into the Bunker
Eastern compartment

Bunker Keeper: "On your right you find a door with a low access level to the East compartment, try to open it and examine it, may be you'll find some worn cables."

**Previous Task:** It's horrible

**Requirement 1:** Open the door to the East compartment (0/1)

**Requirement 2:** Restore the Power cables (0/6)

**Rewards:** 1,650 xp, 1,300 coin, 1 Camp Battery (5)

**Next Task(s):** One more door

**Task Line:** To the New Lands
Control zone

Bunker Keeper: "Let's cut down the dead trees on the approaches to our territory, so we can see who's coming."

**Previous Task:** Cleaning the area

**Requirement 1:** Visit Neighbourhood (0/4)

**Requirement 2:** Collect Brushwood in the Neighbourhood (0/24)

**Requirement 3:** Collect Wood in the Neighbourhood (0/20)

**Rewards:** 450 xp, 2,000 coin, 1 Water tree

**Next Task(s):** Resources for protection

**Task Line:** Big Road
Iron trio

Bunker Keeper: "Go to the Neighbourhood and find three types of metals there: Aluminium, Lead and Silver."

**Previous Task:** More Coins

**Requirement 1:** Find Lead in the Neighbourhood (0/5)

**Requirement 2:** Find Aluminium in the Neighbourhood (0/3)

**Requirement 3:** Find Silver in the Neighbourhood (0/4)

**Rewards:** 680 xp, 2,000 coin

**Next Task(s):** None

**Task Line:** Old Tree
Creepy Pest's Remains

**Creepy Pest's Remains** is a lootable element dropped when killing Creepy Pest.

Creepy Pest's Remains can be opened only by Spot. Cleaning the remains may give 10-200 coin , 5-25 xp , 1 Pest Armor , 1 Car Parts , 1 Pest Components , 1 Optical Fiber , 1-5 Pipes , 1-5 Scrap Metal , 1 Wire , 1-5 Glass , 1 Pumpkin  and 1 Creepy Detail .
Element

Bunker Keeper: "Flaming sun and devastating rain wear out the wooden fasteners of buildings quickly. Use Metal sheets and Rivets for durable fastenings."

**Previous Task:** Generative dependence

**Requirement 1:** Make Metal sheet in Press (0/6)

**Requirement 2:** Make Rivets in Press (0/15)

**Rewards:** 130 xp, 1,200 coin

**Next Task(s):** Metal sheet for a friend

**Task Line:** Earth Many Years Later
Control unit

*This page is about the lootable element. For the building, see Control unit (building)*
*This page is about the brown variant. For the white variant, see Control unit (white)*

**Control unit** is a lootable element found in the Ship's rooms. Due to its location, it can only be searched by Spot. Doing so requires 1 Soldering-Iron and 1 Cutting Pliers, but does not cost Energy. It is related to the Into the deep of the ship task.

It drops 20-60 coin, 15-50 xp, Lamps, Space Toys, 1-4 Transistor, 3-4 Instructions, 1-3 Plastic and 2-3 Glass. It may drop Wires, Mainboard or Corrugated Pipe. It may also drop access cards, depending on location.

Placing a Time Transformer near it turns it into a New Control unit.
Diplomatic center

Government Scientist: "Before there was a united government on Earth, each country built their Embassy and opened diplomatic centers on the territory of their neighbours. Use people's experience."

**Previous Task:** Resources for production

**Requirement 1:** Buy Diplomatic center

**Requirement 2:** Finish building Diplomatic center

**Rewards:** 3,500 xp, 8,500 coin, 3Stamp

**Next Task(s):** Government Flag

**Task Line:** Big Road