recursal/Fanatic-Fandom huggingface dataset:
Dawn's Special Mission

Dawn was sent to Misty's home of Cerulean City to find more Pokemon for Giovanni. She traveled by her own helicopter and was eager. "I can't wait to see Misty's home. I miss defending Ash, but I like being with Team Rocket. I get to be with May full-time." Dawn spotted Cerulean City and landed on the roof of Cerulean Gym. Dawn began the Team Rocket introduction and took a bow. "Prepare for trouble and make it solo. To protect the world from devastation. To unite all peoples within our nation. To denounce the evils of truth and love. To extend our reaches to the stars above. Dawn. Team Rocket, blast of in the speed of light. Surrender now or prepare to fight me." Dawn proceeded on her mission. Dawn snuck inside Cerulean Gym to see if there's Pokemon there. "Hmm. This Gym is a lot taller than I thought it would be." Dawn began Humming a song to herself while searching. Dawn saw the pool Misty did her mermaid performance and looked at it. "I could use a good swim, but I’m here to get Pokemon for the boss." A Squirtle snuck behind her and was shocked by Dawn's appearance. "A Squirtle! Go, Piplup!" Dawn summoned her Piplup and was ready. Two punk girls watched Dawn from the window. "Viki, what do you think we should do?" "Kirsten, I think this girl from Team Rocket needs to be put down. We will sneak in and have her dumped in the pool." Dawn delivered the final blow and captured Squirtle. "Yes! One down, more to go." Dawn was about to leave until the punk girls grabbed her, gagged her voice with duct tape, tied her arms and chained her feet to a steel ball. Dawn felt the coldness of the chain on her feet. "You did well, but now you need to be put to sleep permanently. Kristen, dump her." Kirsten rolled the ball into the water dragging Dawn with it. Dawn struggled as she was sinking then landed on the bottom. "Mmmmmm! Mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm! Mmph! Mmmmmmmm! Mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm! M mmmmmm." Dawn gave a bubbly sigh and lied motionless on the bottom. Dawn's Piplup came out of it’s Pokeball and freed Dawn from the steel ball, untied her arms and used all of it’s strength to get Dawn to the surface. Dawn woke up coughing up the water she inhaled. "Thanks, Piplup. Return." Dawn continued her mission and stole more Pokemon from people unnoticed. Dawn was flying back to headquarters Humming. "Wait till May hears about this. The boss will be so pleased." Giovanni was waiting for Dawn. "Dawn should’ve been back by now." "Indeed she shall." "Ahh. Dawn, have you got me more Pokemon?" Dawn smiled wickedly. "Yes, sir. Right here." "Great job, Dawn. Get some rest." Dawn did as she was told and left. Dawn was resting in her room thinking about May. "May, I can't wait to see you again. I’m enjoying being with Team Rocket." Dawn will have more Team Rocket missions, but that's another story.
Bauplan Aluhut

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Dies ist ein Entwurf!

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Der Aluhut zählt als Helm. Er erhöht den Schutz des Trägers zwar nur um 5, macht ihn aber immun gegen Ufostrahlen.

## Materialien & Handwerk

* PAB: 10
* 1 Alufolie
* Handwerk: 300

## Fundort

* verfügbar ab Folge 2

In Sektor 2, direkt im Eingangsgebiet befindet sich eine Malwerkstatt. In dieser befindet sich unter dem Fenster ein Mülleimer. Schiebt den Stuhl davor beiseite, um den Bauplan aus dem Papierkorb zu retten.
Jack jr

jack jr baker is a 2th brother of the baker family with zack he is like frank west but a little cool

his family is the resident evil 7 family when he heard that ethan winters killed his family jack jr was mad he hope that he will find him and make him suffer but he was happy that ethan winters died in resident evil 8 along with his brother zack

family

jack baker (father)

Marguerite baker (mother)

lucas baker (brother)

zack baker (2 brother)

chuck greene (buddy)

frank west (buddy)
Bauplan Bohrkopf

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Dies ist ein Entwurf!

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Der Bohrkopf ist ein essentieller Bestandteil des Tunnelbohrers.

## Materialien & Handwerk

* PAB: 500
* 1 Rollenmeißel
* 1 Schälmesser
* Handwerk: 350

## Fundort

* verfügbar ab Folge 2

Im Bauernhaus liegt der Bauplan einfach auf dem Schreibtisch des Familienvaters in dessen Schlafzimmer, rechts oben im Obergeschoss.
Duplica's Solo Mission

Duplica under the orders of Giovanni teaveled to her home where she did imitation acts. She gathered stuff that could be useful on her mission. "I wish May or Misty were with me. I am still getting to know Leaf." After that, Duplica flew on her flying car to start her mission. Duplica hummed to herself on the way. "Misty and May will be pleased to hear I can do missions on my own." Duplica giggled. Duplica arrived at the Orange Islands and saw a group of Squirtle there. "I want Squirtle so bad. Maybe I will get some." Duplica landed and walked quietly to steal the Squirtle group. "The boss will like these Squirtles." Suddenly, Duplica was dragged by an unknown person. "Hey! Let go of me! Who do you think you a-mmmmmmmm! Mmmm! Mmmmmmm!" Duplica's voice was Muffled by a cloth which covered her mouth as she was chained by a steel ball. Duplica tried to get free, but she couldn't. As Duplica struggled, the unseen person knocked her on the head. "Mmmm! Mmmmmmmmmmmmmmmmmmmmm." Duplica was then dumped into the sea. Duplica struggled as she was sinking then landed on the ocean floor still struggling. "Mmmmm! Mmmmmm. Mmmmm! Mmph! Mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm! Mmmm! Mmmmmmm! M-mmmmmmmmmm." Duplica gave a bubbly sigh and lied motionless on the ocean floor. As Duplica lied motionless, a girl who also joined Team Rocket came down, freed Duplica and brought her back to the surface. Duplica woke up cough up the water she inhaled then looked at her rescuer. "Who are you?" The girl smiled. "My name is Ali. The Boss sent me here." Duplica gave Ali a big hug. "Thank you for rescuing me." "You’re welcome. What's your name?" Duplica giggled. "Duplica. I'm on a solo mission to steal a group of Squirtle." "Good luck, my friend. See you back in headquarters." Duplica rubber her belly and continued on her mission. Duplica got out her new net gun and fired it capturing the Squirtle group. "Yes! I got Squirtle!" Giovanni was waiting in his room with Persian until Duplica came in. "Ahh. Welcome back, Duplica sweetie." Duplica laughed wickedly. "Thanks, boss. I stole a group of Squirtle from the Orange Islands." Giovanni cackled. "Excellent. Ali, come in here." Ali stepped in. "I see you two met. You two will go travel together to bring me more Pokemon." "Yes, sir!" Replied Ali and Duplica as they left holding each other. "As for May, she has been doing a great job since Jessie and James brought her to me and she's grown a little herself. When she and Leaf return, I think she should be promoted to a new uniform and have her decide what to do with our captives." As Ash and Rosa were tied up, they didn't know what will happen to them. Team Rocket has become more stronger with more success and will continue gaining success.
May's New Team Rocket Partner

Giovanni was waiting for May to return with the Venemoth she captured. "Boss, I'm back. Here's the Venemoth you wanted in this Pokeball." Giovanni smiled wickedly. "Good work, sweetheart. I didn't think you'd have what it takes. You do better then Jesse and James ever do." May smiled back. "Thank you, sir. May I go?" "Yes, May. Capture any Pokemon you see and bring them to me." "You got it, sir." Giovanni let out an evil laughter as he watched May leave. May was in another forest looking for Pokemon to steal for Giovanni. "Hmmm. I wish Jesse and James could be here with me. I wish I had someone to talk to." May's wish was granted because watching her was Ditto Trainer Duplica. Duplica also joined Team Rocket while Jesse and James continued going after Ash and his friends. May gazed around the forest until Ditto stood next to her. "A Ditto? Where did you come from?" A voice rang out. "Ditto's with me." It was Duplica. She was in a Team Rocket outfit like Jesse and May. "Who are you?" "Duplica. I'm Dittio's trainer. We were sent by Jesse and James and their boss to be your new partner." May squealed in excitement. "I'm so glad. It's nice to meet you, Duplica. I'm May. I'm an old friend of Ash Ketchum." "Me, too. Jesse and James are after him and his Pikachu, but you and me will bring some helpless Pokemon back to the boss." "Then let us begin, Duplica." May and Duplica looked everywhere across the forest and spotted lots of Pokemon. May and Duplica used their pokemon to weaken each Pokemon and captured them. "Yeah! Duplica, our mission is accomplished!" "Yes, May. It is." May and Duplica took a lunch break before going back to Team Rocket headquarters and talked to each other. "Duplica, I'm glad you are with me and that I have someone to talk to." Duplica giggled and blushed. "Thank you, May. We are going to be like sisters." After lunch, May and Duplica returned to Giovanni and brought the Pokemon they captured from the woods. "You young ladies did an excellent job. You two are the best of Team Rocket." Giovanni gave Duplica and May Team Rocket medals and were excited. "I have another recruit. You may know this young lady. She calls herself Misty." Misty came out in her new Team Rocket uniform. "Misty?' Said May and Duplica. "Hi, May. Hi, Duplica. I decided to stop running as gym leader and join you with Team Rocket." "I'm so glad you did, Misty." May and Duplica gave Misty a group hug. "Let’s do the introduction." Giovanni smiled wickedly. "Prepare for trouble!" "And make it triple." Replied Misty. "To protect the world from devastation." "To unite all peoples within our nation " "to denounce the evils of truth and love." "To extend our reach to the stars above." "May!" "Misty!" "Duplica! That's right!" "Team Rocket, blast off in the speed of light!' "Surrender now or prepare to fight!" "Ditto." Giovanni applauded for the girls. "You young ladies do this better than Jesse and James. You will steal Pokemon in Saffron City tomorrow. Do you get me?" "Aye, Aye, sir!" "We will do it." Replied May. May, Misty and Duplica were a triple team of Team Rocket now. They will go to Saffron City, but that's another story.
Sid Returns

May has made it out of Water City and once again ends up in a forest where a group of Butterfree are flying around. "Wow Butterfree are so pretty." May got her self new clothes on her way out of Water City which are blue shorts, new shoes and a tank top that reveals her bellybutton. "I think I'll try to catch one of these Butterfree." Before May could do so a young man came up to her. "Hey May, remember me?" May turned around and gasped. "Sid! I didn't expect to see you here!" Sid smiled. "I was looking forward to meeting you again May, you are beautiful." May smiled nervously. "I'm beautiful?" "Of course May. Come I'll take you where you need to go." May followed Sid in the woods but was surprised because when she was young Sid had a romantic crush on May. "Sid has a secret crush on me like in my youth. Ash I wish you were here to help me." May was helpless to avoid Sid but had to deal with it. Before they could move forward more May was getting tired so they stopped by a lake to rest. "So May how's your training going?" "I i it's going fine Sid." Sid laughed. "That's good to hear. I hear you have a Gyarados." "Yes it's a gift from a woman my age I met days ago." "Well I still have my Blastoise. Want to battle me May?" May smiled. "No not interested but I want to swim if you want." "How can I refuse to a beautiful girl like you May?" May undressed herself to her bikini and Sid took off his shirt but couldn't take his eyes of May's beautiful body. the two of them swam in the lake and were having a grand old time. "So May I was thinking now that were together again if you want to be my date?" May cradled herself in her arms shyly. "Uh thanks but I want to think about it before I start dating anyone." Sid understood. "Take time all you want May there's no hurry." Night came and Sid had to get back home but not before saying good bye to May. "So May you head in that direction to the next city and that's where your gym battle is." "Thank you Sid and good bye." May finally hugged Sid good bye after all these years then Sid journeyed his way back home. May was wondering if she should fall in love with Sid or with Ash as long as Misty will understand. May continues walking in the woods to get to the next city, little does she know it will be May's next step of battling than in her youth.
May And Misty's Mermaid Performance

After winning her Iron City Battle May is walking in a new forest to take a break. "I like my Iron Badge and beautifly did great." May spotted a lake where a Seadra lurked and was prepared. "A Seadra. Go Beautifly!" Beautifly was ready for the challenge. "Beautifly Gust Attack!" Beautifly did it's attack and weakened Seadra. "Go PokeBall!" Seadra was transferred into May's PokeBall and was successfully captured. "All right I got a Seadra!" Beautifly chuckled. After that May took a swimming break with her new Seadra. "Hey May!" A voice rang out. It was Misty. "Hi Misty!" "Did you win your Iron City battle?" "Yes Misty and I have an Iron Badge." Misty was surprised. "Well I have a performance to do in my gym in Cerulean City, would you like to join me and be my partner?" May was thinking then she decided. "I would love to Misty, I was heading that way anyway." In the Cerulean City Gym Misty got in her mermaid costume she wore a long time ago when she traveled with Ash but as May was getting in her mermaid costume she was nervous. "Misty I'm a little scared." Misty comforted her. "No need to be scared May, I will be right beside you." Misty and May got on the pool and before the performance started Misty made an announcement. "Attention everyone! I'm Misty a water Pokemon trainer and gym leader of Cerulean City Gym and this is my friend May of Petalburg City and like me she travled with Ash and Brock in her youth. I want you to give May a big applause when she performs as you would me." Everyone applauded even Misty's big sisters then Misty and May began their performance. Misty did a wonderful dive and May followed. One of Misty's sisters were impressed with May's performing. "That girl is awesome." Misty began to do a mermaid singing but May was still scared because she never sang in front of an audience. "I can't do this." May said in a nervous voice. Suddenly audience began shouting May's name. "May! May! May! May! May! May! May!" May gave a deep breath and did Misty's mermaid singing voice. The audience applauded as May and Misty were singing then the two concluded the performance by blowing kisses. After the performance Misty congratulated May for being her partner. "May even if you were scared at first you did great." May blushed. "Thanks Misty, I liked being a mermaid." May was about to leave Cerulean City to participate in her next battle but not before saying good bye. "Misty it was nice seeing you again." "You too May, take care!" Misty waved good bye as May continued her journey for more battles. May was wondering who could she battle next, well we'll find out soon enough.
Clan Vorvolak

Clan Vorvolak's Symbol.

Clan Vorvolak are extremely territorial and animalistic vampires that have a closer relationship with the Beast than any other clan – in many individuals it dwells just beneath the surface. As a Vorvolak vampire loses more and more of its connection to humanity its inner Beast begins to manifest outwardly, being expressed through the development of animalistic features such as lupine eyes, bat-like ears or patches of dark fur. It is rumoured that the oldest Vorvolak no longer resemble humanity at all, simply being great calculating beasts stalking the wilderness. Gruff and blunt personalities develop in this clan and many isolated individuals living in the countryside become introverted loners. While some vampires embrace the Beast inside, becoming brutal predators, others fear transformation and cling desperately to their remaining humanity. It is rumoured that the most humane of Vorvolak can walk amongst werewolves, but this may be nothing but superstition, for they are just as Corruption-tainted as the other Kindred.
May Meets Latias

After Sid returned home May continued her journey to her first gym battle in years. "What could be the gym I could reach?" May thought to herself. "Oh well a woman like me needs sense of adventure like in my youth." May hummed to herself through the forest, but before she could move forward a unseen Pokemon flew past her. "Huh? Who's there?" May was nervous and got her Pokeball out to prepare for battle. "Whatever's out there I challenge you to a battle!" May was prepared until the Pokemon revealed itself as Latias, a Pokemon Ash met a long time ago. "What Pokemon is that?" Latias screeched kindly to May. "What Pokemon are you?" A voice came out. "This is Latias." It was Bianca, a girl Ash also met a long time ago now Bianca is a young woman. "Hi, what's your name?" May asked nervously. "I'm Bianca, What's yours?" "I I I'm May." Bianca smiled and so did Latias. "Hello May, no need to be nervous Latias wants to play with you." May petted Latias' head and Latias squawked happliy as she played with May. After that Bianca talked with May. "So May where are you headed to?" "Well Bianca I'm looking forward to my first gym battle." "I wish you luck on that May, by the way do you know Ash Ketchum?" May smiled. "Yes, he and I traveled together. Do you know him?" "Yes he is great friends with Latias." May was surprised. "Wow! Bianca do you know where the nearest gym is?" "Yes it's in Iron City, a city that has ironworks." May was excited but was tired from walking. "Hey Bianca do you want to join me for a swim?" Bianca smiled. "Sure I could use some cooling off." May and Bianca got in their swimsuits and jumped into the lake with Latias watching. As May and Bianca swam they started laughing and splashing. "This is fun!" "Sure is May!" After swimming May and Bianca rested on their beach towels sunbathing. "I love swimming and sunbathing is fun too." May thought to herself while Bianca was napping. Latias rubbed her face on May's sides whiched tickled her and causing her to laugh. "Hi Latias." Night came and May and Bianca were spending time together before bed. "So Iron City is where I need to go Bianca?" "Yes May, the gym leader may be tough so work hard on your skills. Let's get some sleep." Latias was already asleep as May and Bianca got in their blankets. "Good night Bianca." "Sleep well May." May and Bianca sighed deeply as they fell asleep for May is to challenge the gym leader of Iron City tomorrow.
Funblue

funblue is funtime foxys son he still is learning humans things he does have a lot of gm and not gm trucks

Age 27

Gender male

Likes

Stealing team rockets damm hot balloon

Does not like

Being kicked in the pokeballs

1 girlfriend

5 buddies redtime ash ethan Joseph james

James is funblues buddy but hides from his members even the dang boss

First ep series 33 ep6 last ep none
On the road

berfore this happens i like wish the guy make may joined team rocket happy birthday and that is MagicianMovies1992 happy birthday bud let do this

(shows a flaskblack of may and her buddys taking ashs pokeballs and its ends with a camera click showing 4 boys the names zack jack jr frank west chuck greene)
this is a good shot here jack jr said as he give the shot to chuck greene look buddy i dont thiak that anyones pokeballs are then sloen chuck said as frank walk up look chuck we need to knorw if the pokeballs are safe and sound then chuck faceplams and said oh my god
(meanwhile the boys are at officer jennys giving her the pics to see if the pokeballs are sloen)
jenny yeah they were sloen
see i told ya zack said as he walking on sidewalk and than hits a boy and girl jack jr run to him
zack you okay said jack jr yes zack said then someone said you are looking for my pokeballs are you
officer jenny just told us that they were solen
well im ash and this is rosa
(meanwhille at ashs house the boys were having tea then they went in bed) the end ep2 will come out on july 11
Errungenschaft Eckenerkunder

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Dies ist nur ein Entwurf!

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## Fundort

Sektor 1, Westviertel (das Startgebiet); geht bis zum Ende der schmalen Sackgasse zwischen den beiden ersten beiden Häusern an der oberen/nördlichen Straßenseite

## Beschreibung

*Keine Sackgasse, kein Winkel, keine Ecke bleibt dem Inhaber des bohrenden Spürblicks unbetreten.*
Wo geht er hin? Überall hin!
The DumpShit Virus Apocalypse

World After Dump Shit Apocalypse

"Love the people u know... before they are gone..."

## The Story

Dump Shit Virus was created by the Chinese Population in Texas "After World War IV"

A man named Shung Tadan got radioactive sickness and it killed every person in the world. Shung Tadan swimmed in the Radio Active Caddo lake with mutated crocodiles and frogs. The Dump Shit Virus Killed only Homo Sapience. All nature is harmless.

## Survivors

### Carl Jhonson

All of the Survivors are unknown. The only known survivor is Carl Jhonson, a Caucasian, Possibly 25 - 45 Years old, Had 1 Wife, 2 Children, 1 Pet (Possibly Dog)

## In the Movie (Machinima)

The Machinima made by (**WTF CD FOXY**) "**The Last Man on Earth**" Was one of his first machinima and it was his first sad machinima, also his very first Apocalypse machinima.

The movie has a Pre-Story Machinima

"**Texas Nuke Massacre"**
Underground

"There's Creature in the hole..."- WTF CD Foxy

The **Underground** aka **Hole** and **Sewer** is a Place in Washington D.C in the Machinima "Deadly". The Place Contains the Underground Creature that has possibly come out of the Unknown portal that is inside the sewer.

## In the Machinima

In the Machinima, There is a SWAT Team waiting for their boss. They are searching for the Underground Creature that has come out of the Portal inside the Sewer (underground). Later in the Machinima, The Underground creature aka Kop kills the SWAT Soldiers one, by one.

## Gallery

CorridorsSWAT 1The Underground CreatureA Dead SWAT SoldierThe Portal - Sawn by Kops Vision (Underground Creature)SWAT 1 Coming out of the Jeep
## Trivia

* The Machinima was published at 5.5.2017 (European Date) Published Before the 2017 Halloween day. (The Machinima had an Intro that Told "*Washington D.C Halloween day 2017*") The Director Wanted to Invent the Future...
* The Machinima "Deadly" is WTF CD Foxy's **First** Horror Machinima.
* The Director added the underground location in "Washington D.C" Because he played Fallout 3 at the time.
* The Machinima "Deadly" is the first, where WTF CD Foxy used NPC from an addon.
* WTF CD Foxy got a Subscribe, Because the Machinima was so good.
Date guy

**Date guy** is the **first** character seen ever in any WTF CD Foxy's Machinima. In the Machinima, he had date with **Date lady**. He picked up her by a car, but then they had a car accident. The car falled to the nearby lake, with the **Big Fish** Creature. The Date lady died in the water, But Date guy was **killed** by the Big Fish.

## Character

~~i don't know a shit about this nigga~~  The Date guy is a black male, that is a lover. He is a very good driver! Sadly, he was killed by his arch enemy "Big Fish" in the nearby lake.

Sry, there is no more info about this 1 min man!

## Trivia

* He is the **first** character in WTF CD Foxy's Machinima history
* This character is the **first *black male***
* He is also the **first** character ***killed*** by an alive creature
* This character is a lover
* idk...
Clan Parox

Clan Parox's Symbol.

Clan Parox openly formed the Via Sanctum, espousing a coming anarchy amongst vampires that directly opposed the rigid top-down power structures of the Consortium. Many clans dismiss we Parox as a clan of gangsters and thugs, but vampires of such persuasion are merely foot soldiers in the battle against the Vasilian; our clan is ruled by various highly intelligent and passionate philosopher kings who rally followers and inspire them to overturn traditions and stagnant social structures in favour of newer, better alternatives. We Parox are seen as exceptionally volatile and fiery in contrast to other vampires, and are very quick to strike hard against those that seek to restrict our freedom of action. Although different Parox may vehemently oppose each other’s philosophies within the Via Sanctum, they will band together and co-operate to end Vasilian rule and bring down the outdated and decrepit Consortium framework.

Free thinkers, anarchists and
revolutionaries, the Parox are passionate vampires who reject tradition and
push new ideologies. Skilled in the arts of philosophy and war, we possess a fire of fervency and fury within our dead hearts long lost to most
other vampires. Although in the modern nights the younger among us are simply thugs
and gangsters strong of body but weak of mind, the elders of our clan hail from
days past when philosopher kings defied Vasilian rule and resolved to organise
vampire society in a way that frees younger Kindred from the manipulations and
control of their elders. Our clan of rebels founded the Via Sanctum sect in
defiance of the Consortium clans, and are notoriously short tempered, having
been known to frenzy out of control at the slightest challenge to our closely
held beliefs.

## **The Embrace**

### **Why you want to be us**

Your unnaturally agile body moves through the stream of time with ease, making you untouchable in a fight. You know that if a
challenge comes to blows, you can hit hard. Really hard. Whether kicked flying
through the air or pulled limb from limb, your enemy will not be messing with
you again. While some other vampires can slip through time to move rapidly, you can also
control the flow of time itself, locking others in temporal loops or hitting
them several times before they realise what’s happening.

### **Why you should fear us**

We have no time for stagnancy and
restriction. If you try to control us, we will hurt you. If we find out you
have been controlling us, we will destroy you. We know better than you, and we
will do better than you. Old establishments will be brought down. Complacent
elders will be torn apart. And if you piss us off, elder or not, we might just
lose control. And rip your head from your shoulders.

### **Why we should fear ourselves**

We push boundaries and blaze trails
to unknown futures, but sometimes our tempers can get the better of us.
Disagreements in our number can lead to infighting and emotional volatility can
compromise rational, philosophical thought. We must be careful not to allow
base impulses to cloud our judgement and lay waste to what we have already
built.
Zack

zack is the 3th brother of the baker family he was buddies with chuck greene frank west and brothers with jack jr he also want to do the same thing to ethan winters alter his family was killed but he was glad that he died in resident evil 8 with jack jr

family

jack baker (father)

marguerite baker (mother)

lucas baker (brother)

jack jr baker (2 brother)

chuck greene (buddy)

frank west (2 buddy)
Black Hoodie

Information

The **Black Hoodie** is a body item in Club Penguin Re-Generated. It costed 400 coins in the Penguin Style catalog and it can be unlocked using the code "STARTUPCODE" in Unlock Items Online.

​

## Gallery

On a Player CardIn-gameIconAs seen in the November 2017 catalog, along with the Green Ball CapAs seen in the November 2017 catalog, along with the Yellow Ball Cap
Rolling out

during the time this ep is made i sorry for not making one i have a other show going on for now so here we go
so the pokeballs were been recovered but that not all they where been taken for the 2 time
but now but the 4 take them back or will they do a other plain

(shows zack jack jr frank and chuck doing a other plain)
jack jr and then we can
chuck we know buddy we get them back
jack jr (sighs) yes but then
zack get to the piont dude!
jack jr know what we are not doing a pialn for now
frank then what can we do?
jack jr i dont know you covered wars
frank true
(meanwhile the 4 were back at the team rocket headquatars)
zack (opens the wire box and begans cutting them opening the door) brother first
jack jr (goes in first)
chuck if katey was here
frank not right now lets go in
(both of them go in then zack goes in)
(meanwhile in the headqauters the 4 were walking then chuck triggers a bell then the sirens go off)
jack jr chuck!
chuck its not my fault
(team rocket members come in with their pokemon)
zack lets go
(4 of them beign fighing the members while doom music plays)
(the 4 of them go in the main room and see the 5 girls sleeping)
jack jr (looks at his watch) theres no chance we can do this
chuck you sure (goes over them and then leafs bufflerfree grabs him) help me
(the 5 girls wake up and sent out all of their pokemon making the 3 gulp badly)
the end ep4 coming soon!
Season 1

**Season 1** of [pokemon upside
90] consists of # episodes 110.

The season premiered on june 25 2021

## Plot overview

ailter may joined team rocket 4 boys try to solve what happened to ash pokeballs unilt they meet ash who told them the truth now they are ready to fight off team rocket

## Episodes

* Link to episode 1 name (on the road)
* Link to episode 2 name (pokeball mission)
May's New Mission

May and Leaf returned from their vacation and approached Giovanni. "Welcome back, young ladies. I hope you enjoyed your vacation. Before I send you on another mission, May, I decided because of your success in your missions, I decided to promote you with a new uniform." Giovanni showed May a sleeveless Team Rocket uniform. "Thanks, Boss. I will change into it right away." May took the uniform and went to change. "Dawn, while May is getting in her new outfit, you said you brought a friend to join us." "Yes, sir. Her name is Lyra. Ali and I ran into her on our mission and said she wants to join Team Rocket." Giovanni laughed. "Excellent. Bring her here when May is ready." May changed into her new uniform that still shows her belly but also has a utility belt to store equipment. "This uniform makes me more pretty. Wait till the boss sees this." Giovanni and Dawn were still waiting until May came out Giggling. "How do I look?" Giovanni smiled wickedly. "You look great, sweetheart. Now on to business. Misty and Duplica are on a special mission and Leaf will remain here for a while. In the meantime, you and Dawn are to go to Pewter City to look for more Pokemon. Joining you will be a friend Dawn Recruited." "Come on out, Lyra! You must meet May!" Shouted Dawn. Lyra came out dressed in a Team Rocket outfit similar to what May wore when she first came to Team Rocket. "May, this is Lyra. She will join us on our mission." May smiled. "Welcome to Team Rocket, Lyra. I'm May." Lyra giggled. "Hi, May. Dane told me about you." Giovanni then stepped up. "It will be a long journey to Pewter City, so get moving." "Yes, sir!" Responded the girls as they left. The girls traveled by balloon. May, Dawn and Lyra were excited to find more Pokemon. "Wow, Dane. I never knew you and May are friends as well." Dawn giggled. "It’s a long story, Lyra." May put her arm on Lyra and smiled at her. "Dawn and I did a Pokemon Contest together. It was Wallace Cup. Dawn beat me, but wasn't disappointed at all. Now we are with Team Rocket stealing Pokemon." "That’s wonderful, May." Lyra hugged May causing her to blush. That night, Dawn and May slept while Lyra looked at the stars. "The night sky is so beautiful. Can't wait to do my first Pokemon stealing tomorrow." Lyra then felt her eyes getting tired and fell asleep Humming to herself. The next morning, May, Dawn and Lyra arrived at Pewter City and snuck in Brock's Pewter Gym. May looked at Lyra. "Okay, Lyra, let's get some Pokemon for Giovanni." The girls looked around and spotted Brock's Onix. May dug through her belt and pulled out a net gun then gave it to Lyra. "Okay, Lyra, get ready to capture that Onix." Dawn gathered Pokemon inside their Pokeballs and watched. "Ready, aim, fire!" Lyra fired the gun releasing a net a trapping Onix. "Great job, girls! Let's go before we get caught!" The girls got back to the balloon and took off before anyone could catch them. On the journey back to headquarters, May congratulated Lyra and hugged her. "Lyra, you were great. The boss will be very proud." "Thanks, May." Said Lyra. May would continue more successful missions for Giovanni, but that's another story.
Character name

May New Team Rocket member

**MAY**

May is one of Team Rocket's most talented operatives. Having joined after a fateful encounter, she now works there in various missions. She loves her job and has made numerous friends along the way.

## Biography

May, once a Pokemon Coordinator is now a member of Team Rocket. May was brought to Giovanni by Jessie and James then trained to do the Team Rocket motto. She took a liking to her uniform and sworn to stay with Team Rocket.

## Personality

May is a happy and energetic girl. She likes working for Team Rocket, as well as spending time with her firends. Despite the tough challenges she faces, she's always ready to keep along fighting for her - and her organization's - goals.

## Appearance

May is a thin, tall fair-skinned girl. She has brown hair and blue eyes. Before joining Team Rocket she usually wore a red and white shirt and hat, alongside shorts, white gloves and sneakers. However, she nowadays wears most of the time Team Rocket's female uniform: a white shirt with a red R with her belly exposed, a white miniskirt and long black gloves and boots. On ocassion she wears special outfits, mostly when having to infiltrate somewhere.
Leaf's Solo Mission

Leaf was assigned to her own mission for Giovanni and was in May's hometown of Petleburg City. Leaf excitedly stole Pokeballs while no one noticed. "This is fun! I can’t wait to hear what the boss will say once I get these Pokeballs to him. Imagine what Pokemon are inside these Pokeballs." After completing her Team Rocket mission, Leaf stopped by a lake and changed into her bathing suit for a swim. As Leaf swam, she made sure no one noticed her bag of stolen Pokeballs. "I wish May and the others were with me." Sighed Leaf. Not to far from Leaf's position, a trainer named Kailey was watching from a distance. "That girl has stolen Pokeballs in her bag. She must be with Team Rocket!" Leaf finished her swim and changed back into her uniform and was about to return to headquarters until Kailey came out of nowhere. "Halt! Are you a member of Team Rocket?" Leaf giggled wickedly. "I am. I'm Leaf." Kailey wanted Keaf to surrender. "Surrender the Pokeballs you stole!" "You must battle me first, young lady." Kailey was prepared. "I accept your challenge! Go, Mudkip!" A mudkip came out and was ready. "Mudkip, huh? That should be easy. I choose you, Butterfree!" Mudkip's opponent was Leaf's new Butterfree she captured during her trainer days and the battle began. "Mudkip, use water-gun!" Commanded Kailey. Mudkip fired it's water-gun, but Butterfree dodged it. Back in headquarters, Giovanni was waiting for Leaf's return. "The young girl must be in a battle with a trainer trying to stop her. No matter." Giovanni got a call and answered it. "Who is this?" Asked Giovanni. "It's May, sir." "Ahh, May. How is it going?" "Great. Misty, Dawn, Duplica and I recaptured the Pokeballs that were taken from us including Ash Ketchum, Pikachu and Ash's new friend, Rosa And His Other New Friends." Giovanni cackled. "Well done, May." Meanwhile, Leaf delivered the final blow and defeated Kailey. Kailey stood there crying. "As the Victor, I claim your Pokeballs." Leaf took the girl’s Pokeballs and took off. As Leaf was flying back to headquarters, Leaf hummed a song to herself thinking what else Giovanni would have her do. "I love Team Rocket and will be in service with it forever." Night came and Leaf slept as it was a long way back to headquarters. Leaf is another best member of Team Rocket and will have more success, but that's another story.
Bauplan Laternenreparatur

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Mit der Laternreparatur erhaltet ihr ein Reparaturkit, mit dem ihr eine Laterne eurer Wahl wiederherstellen könnt. Geht nach Anfertigung der "Laternreparatur" zur Laterne und untersucht diese. Jede reparierte Laterne bringt euch 5 EP für alle Ligamitglieder ein.

## Materialien & Handwerk

* PAB: 5
* Handwerk: 400

## Fundort

* verfügbar ab Folge 2

Öffnet in der Bibliothek von Schloss Laeken die Vorhänge, damit eine Inschrift auf dem Kopf der Denkerstatue erscheint. Für das Worträtsel müsst ihr euch den ersten Buchstaben und dann jeden übernächsten wegdenken.

Gesucht wird eine Stadt, die nicht an einem Tag erbaut wurde: Rom

Gebt dies ein, um den Bauplan zu erhalten.
Familie van der Velde

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Familie van der Velde trefft ihr auf deren Bauernhof, wo ihr schnell feststellen könnt, dass sie andere Menschen als Sklaven halten, um riesige Melonen zu züchten.

Zunächst bietet euch Vater Eyck an, dass ihr die Sklaven gegen Blumendünger freikaufen könnt, doch bereits beim ersten Tausch bricht er die Vereinbarung. Nachdem Kapitän Atom durch einen Umweg durch die Kleinwelt den Sohn, der die Sklaven bedrohte, entwaffnen konnte, kommt es zum Kampf mit der ganzen Familie.

* Eyck, Stijn & Marlisa
* HP: jeweils 2.800
* EP: 75
* PAB: 50
* 2 große Heilung & 1 Brandbombe

## Beschreibung

Alle Familienmitglieder beherrschen einen normalen Angriff, der ca. 400 Schaden verursacht. Sohn Stijn ist eigenständiges Denken nicht gewohnt und da in der Hektik des Kampfes sein Vater nicht dazu kommt, ihm Anweisungen zu geben, tut er nichts anderes.

Marlisa kann sich mit "mittlerer Heilung" um je ein Familienmitglied kümmern (ca. 700~900 HP Heilung), allerdings wendet sie diese gelegentlich auch auf noch unverletzte Personen an.

Vater Eyck schmeißt gelegentlich (ca. alle 3~4 Runden) mit Brandbomben, die allen Helden ca. 300 Schadenspunkte zufügen und diese zusätzlich verbrennen kann.

Konzentriert euch zu Beginn auf Eyck (Hulkers "Zielschuss Rumpf" ist sehr nützlich), damit er euch möglichst wenig mit Brandbomben behelligt. Dr. Ingstrøm sollte auf jeden Fall die gesamte Familie vergiften (erst Eyck, dann Marlisa und schließlich Stijn). Nach dem Landen des Zielschusses kann Hulker mit seinem "Feuerstoß" auch die gesamte Familie auf's Korn nehmen, sodass Marlisa defintiv nicht mit dem Heilen hinterherkommt.

Falls irgendjemand verbrannt wird, kann Hulker mit seinem neuen Talent "Feuerlöscher" Abhilfe schaffen. Beachtet, dass ganz zu Beginn Kapitän Atom noch nicht mitmischen kann, da seine Höhenangst ihn fesselt.
Dominate

**Dominate** is a Discipline that overwhelms another person's mind with the vampire's will, forcing victims to think or act according to the
vampire's decree. Dominate's aspect of the curse of vampirism is that it
devalues the basics of true friendship or intimacy. Dominate also dulls the
empathy of the user, and one must take care not to become accustomed to being
surrounded by sycophants at all times. Some become incapable of understanding
why anyone would not agree with them, follow their commands or do whatever they
can to serve them.

While undeniably powerful, its
use almost always adheres to two important restrictions: the user must meet the
eyes of the target and must speak in language that is clearly heard and
understood by the target. Furthermore, this Discipline cannot be used
upon vampires of lower generation and cannot force someone to be self-destructive or defy
their nature. Using Dominate is often considered very heavy-handed, hardly
appropriate within what passes for polite vampiric society, but it is also favoured
by those of age and status as an efficient means of asserting their authority.
Bauplan flämische Trachtenmütze

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(Beschreibung der flämischen Trachtenmütze)

## Materialien & Handwerk

* PAB: 30
* 1 Herrenhut
* Handwerk: 225

## Fundort

* verfügbar ab Folge 1

Sektor 1, Ostviertel: Sargrätsel in der Friedhofsgruft (Hinweis in der verstrahlten Kirche)

1. zueinander (beide Deckel zeigen zur Mitte)
2. voneinander (beide Sargdeckel liegen außen)
3. beide links
4. andernwärts (= beide rechts)
5. Särge wieder schließen
6. zueinander
7. voneinander
8. schließen

Zugang zu einer tieferen Kammer mit noch einem Sarg öffnet sich => Grab untersuchen, um Bauplan zu finden
Errungenschaft Beutepfiffikus

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## Fundort

in der Kleinwelt des Atomschleiers; Nachdem ihr die 3 Stufen der Erleuchtung erlangt habt, geht ins nördlichste Gebiet. Schlagt **einmal** auf den Gong, geht dann die entstandene Treppe hinauf und öffnet die linke Truhe. Gong erneut **einmal** schlagen, rechte Truhe öffnen. Erst dann Gong zum dritten Mal ertönen lassen.

## Beschreibung

*Oh Köpfchen, hellumkränztes, das da so einträglich die erwerbsgewillten Gedanken bescheinet und sich dank Vorausschau nie den Weg zur Beute verbaut.*
Kreaturenliste

In der Welt von "Endzeit" trefft ihr sowohl auf diverse Menschen, die von der Strahlung verwandelt wurden, als auch solche, die zwar äußerlich unverändert sind, aber in der Postapokalypse ihre Menschlichkeit verloren haben. Und auch andere Wesen blieben nicht von der Radioaktivität verschont.

Und dann sind da natürlich noch die unglaublichen Erscheinungen in der Kleinwelt.

## ab Episode 1

* Flamen
* Wallonen
* Ratten
* Fliegen
* Baum
* Brüsseler
* Kannibalenrocker
* BOSS: Harpunist
* Antimaterie
* BOSS: Tritium
* (Optionaler) BOSS: Das Ding aus dem Loch
* BOSS: Manneken Pis

## ab Episode 2

* Rheinländer
* Holländer
* Lothringer
* Büropflanze
* Laplacens Geist
* BOSS: Familie van der Velde
* BOSS: König
Bauplan Säge

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Die Säge ist ein Werkzeug zum Reparieren und Ausschlachten von Geräten. Sie erhöht den Handwerkswert des Nutzers um 25.

## Materialien & Handwerk

* PAB: 30
* Handwerk: 250

## Fundort

* verfügbar ab Folge 3

Betretet im ersten Abschnitt von Sektor 3 das Haus links neben der Garage in der oberen Reihe (hinter dem Haus ist eine Atombestie erkennbar) und dort die rechte Wohnung. Dort findet ihr auf dem Boden eine Notiz mit den Hinweisen "Nachbar" und "Verkehrsschild"

In der abgebrannten Nachbarwohnung findet ihr in einer Dose Post an die Familie Douze (= 12) und das Schild auf der Straße könnt ihr umdrehen, um die Geschwindigkeitsbegrenzung (60) zu sehen.

Geht zurück zu ersten Wohnung, benutzt das Telefon und wählt "1260", um den Bauplan für die Säge zu erhalten.
Bauplan Patrone

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Patronen benötigt Sergeant Hulker für viele seiner Spezialfähigkeiten mit seiner Pistole bzw. seinem Gewehr.

## Materialien & Handwerk

* PAB: 2
* Handwerk: 50

## Fundort

* verfügbar ab Folge 1

Den Bauplan für die Patronen erhaltet ihr von Sergeant Hulker, wenn ihr euch von ihm zum ersten Mal die Werkstatt des Atom-Bunkers erklären lasst.
Clan Malfean

Clan Malfean's Symbol.

Clan Malfean are a clan only in the barest definition of the term; the only thing that unites these vampires is complete and utter insanity, which links each member together through a tenuous hive mind known as the Malfean Madness Network. Eternally trapped within tormented minds, Malfean are tragic and terrifying vampires that are often spiteful and wish to spread their insanity to others. While the more functional members of this clan are known to be great seers and prophets, gaining supreme insight through their madness, many Malfean are among the most dark, depraved and degenerate of all Kindred. These individuals are usually completely out of control, breaching the Masquerade without inhibition, and are hated and feared by other vampires. The crippling visions and resultant psychosis that these vampires receive fro the shattered mind of their own Eidolon drives each of them inevitable further down the path of insanity as they get older, making their eternal existence increasingly less bearable with time.
Bauplan Zerhäcksler

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Der Zerhäcksler wird im Atom-Bunker vor der Werkstatt aufgestellt und erlaubt es euch, die meisten Gegenstände in PAB umzuwandeln, falls ihr keine andere Verwendung mehr für diese habt.

Diese Umwandlung ist naheliegenderweise endgültig! Überlegt also gut, was ihr zerhäckselt.

Dieser Bauplan ist zudem notwendig, um die Handlung in Folge 1 voranzutreiben.

## Materialien & Handwerk

* PAB: 1.000
* Handwerk: 300

## Fundort

* verfügbar ab Folge 1

Sektor 1, Nordviertel: In der Königlichen Akademie der Wissenschaften, im Büro des Direktors im 1. OG

Nach dem Karteikartenminispiel erhaltet ihr den Bauplan.
Komplettlösung - Folge 1

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## Das Abenteuer beginnt

* Atom-Bunker - Erste Begegnung
* Tankstelle - Alleingang
* Atom-Bunker - Kennenlernen
* Tankstelle - ein fahrbarer Untersatz

## Auf Erkundungstour

Mit der Vespa könnt ihr folgende Orte erreichen. Die Reihenfolge ist euch überlassen.

* Sektor 1
* Château Rivieren
* Metrostation
* Unfallstelle (direkt neben der Metrostation)
* Lager

Das Königliche Institut der Wissenschaften in Sektor 1 ist der einzige Ort, den ihr aufsuchen müsst, um die Handlung voranzutreiben.

## Gründung der Liga

Sobald ihr den Bauplan für den Zerhäcksler gefunden habt, könnt ihr zum Atom-Bunker zurückkehren **Achtung**! Der Bunker ist ab diesem Zeitpunkt ein "Point of no return" für den Rest der Folge. Euch erwartet dann nur noch der Episoden-Endboss.
Charakter 1

**Kapitän Atom**

Atomischer Superheld und plutonischer Protagonist des Spiels. Seine Vergangenheit ist rätselhaft und wird nach und nach im Spiel durch Erinnerungen, Visionen und ähnliches näher beleuchtet. Der gute Kapitän besticht durch fast unerschütterliche Zuversicht und seine sture Weigerung aufzugeben, eine echte Gabe in einer verstrahlten, verwüsteten Welt. Leider macht ihn seine Weltsicht oftmals blind gegenüber unlauteren Absichten, aber er findet immer einen Weg, am Ende der lachende Sieger zu sein. Außerdem ist er ein echter Nerd, Film- und Comicfan.

Aber auch der mächtige Kapitän Atom hat seine Schattenseiten. So hat er Schwierigkeiten, anderen zuzuhören, provoziert auch schonmal gern und neigt gelegentlich dazu, zuerst zu handeln und dann erst zu denken. Seine Neigung, solide Objekte mit einem Tritt zu untersuchen (und so dem Spieler mit seinem folgenden verblüfften Gesicht und einem Schmerzensschrei ein Grinsen zu entlocken) ist hier ebenso zu nennen wie gelegentliche Selbstüberschätzung..

Unterstützt (oder behindert) wird Kapitän Atom in seinem Ansinnen durch seine erstaunlichen Fähigkeiten.

* *Atomstrahl*: Kapitän Atom's normaler Angriff. Er beschießt den Gegner mit einem einfachen Strahl.
* *Dreifachstrahl*: Kapitän Atom feuert dreimal in Folge auf einen Gegner. Verursacht etwas mehr Schaden als ein normaler Angriff
* *Verkleinern*: Kapitän Atom schrumpft auf winzige Größe und kann Schlösser von innen knacken oder die skurrile Kleinwelt betreten.
* Ansporn: Kapitän Atom verbessert den Angriffswert eines Verbündeten.
* *Stochastischer Schuß*: Erlaubt den regulären Kampf in der Kleinwelt.
* *Detektor*: Einmal aktiviert, gibt der Detektor einen anschwellenden Ton ab, wenn Atomit in der Nähe ist. Die Stellen wo Atomit verborgen ist können an einem leichten schlierigen Nebel (oft schwer zu sehen) erkannt werden. Sobald ihr diese Fähigkeit bekommt solltet ihr gründlich suchen und genau hinschauen sobald ihr den Detektor hört. Oftmals lohnt es sich jetzt, auch alte Bereiche nochmal abzulaufen und auf den Ton zu achten.
* *Höhenangst*: Kapitän Atom fühlt sich bereits wenig über dem Boden gar nicht wohl. Bei Kämpfen in der Höhe müßt ihr erst einmal ohne Kapitän Atom auskommen bis er sich schließlich bekrabbelt, seine Höhenangst überwindet und wieder mitmischt.

Kapitän Atom kann gegen Wallonen nur über Items etwas ausrichten. Gegen seine Atomkräfte sind Wallonen völlig immun.