Lesser Neverborn- Rules (Hellfire)

## Summary

Lesser Neverborn of the 6th and 7th level, Follets and Hellhounds, are not created like regular Neverborn. They have unique effects, abilities and Arch Forms- detailed below. Lesser Neverborn are usually summoned into animal hosts whose stats are provided below; human hosts have the same way of distributing Talents as for regular Neverborn aswell as 5 Health. They also have a set amount of Essence.

## 6th Level - Follets

### Spirit/Knowledge Points

* 1 Talent on 4
* 2 Talents on 3
* 2 Talents on 2
* 3 Talents on 1

* 2 Specs for either Knowledges, Cognition, Examination or Insight

* 6 Essence

### Evocations

Follets start with two Evocations from up to two Roads. They can choose from the same Roads as a regular Neverborn. However, when gaining additional powers through XP Follets can not gain powers above level 2.

### Celestial Gifts

Follets have access to a single social, mental and casting-related Celestial Gift. It can not be activated normally but instead only once per chapter.

### Archform

Follets can assume their Archform after passing an Evocation Roll. In this form they can conceal their presence from non-Neverborn as long as they do not attack or harm others. They also make rolls using their Spirit Talents twice; however they do not benefit from any other benefits a common Neverborn would when assuming it.

## 7th level - Hellhounds

### Spirit Points

* 1 Talent on 4
* 2 Talents on 3
* 2 Talents on 2
* 2 Talents on 1

* 2 Specs for either Focus, Precaution or Willpower

* 6 Essence

### Evocations

Hellhounds can learn a single Evocation from one of the Roads below:

* Ancestry Road
* Road of Alteration
* Road of Possession

They can only learn Evocations on the first level even through XP.

### Celestial Gifts

Hellhounds have access to a physical Celestial Gift. It can not be activated normally but only when assuming their Archform.

### Archform

Hellhounds can only assume their Archform after passing an Evocation Roll. In their Archform they cause Arcane Damage through unarmed attacks, convert all damage into mental damage, apply their Spirit Talents twice and can cast their Evocations as though they where Level 2.

## Animal Hosts

### Big Cat

* Strength 5 [Biting]
* Agility 4 [Claws]
* Precision 3 [Stealth Attacks]

* Confidence 4 [Intimidation]

* Passion 3
* Endurance 4
* Perception 2

* Health 7

### Wolf/Large Dog

* Strength 3 [Biting]
* Agility 3
* Precision 1

* Confidence 2 [Intimidation]

* Passion 2
* Endurance 3
* Perception 4 [Smelling]

* Health 6

### Bird of Prey

* Strength 2
* Agility 4 [Flying Maneuvers]
* Precision 2 [Eye-Strike]

* Confidence 1

* Passion 1
* Endurance 1
* Perception 4 [Sight]

* Health 4

### Cat

* Strength 1
* Agility 4
* Precision 3 [Stealth Attacks]

* Confidence 2

* Passion 2
* Endurance 1
* Perception 3 [Sight]

* Health 4

### Small Bird

* Agility 4 [Flying Maneuvers]
* Precision 1

* Confidence 2

* Passion 2
* Perception 2

* Health 3

### Rodent

* Agility 2
* Precision 1

* Passion 1
* Perception 3

* Health 3

### Smaller Animals

Even smaller animals than those listed below may have unique abilities such as a toxic bite, flight or wall climbing. However they physical form provides them with a 0 on all Host stats.