recursal/Fanatic-Fandom huggingface dataset:
Pied Piper

The larger population of the Kingdom are not fond of Pied Pipers. They are needed for the welfare of the Kingdom but people don't want them around because they fear them. But public reception has improved a little for **Pied Pipers** ever since the Kingdom has officially sanctioned a Pied Piper Master.

**Pied Pipers** play the flute to control enemies or create beneficial effects for their allies.

## Attributes

*Rare mice deal 2 hits on the first attack*
 Hypnotische Floete - Elite | Hypnotische Floete Lvl 10
 Lied des Weltbaum - Duration | Base Lvl 100
*Duration increases by 5 seconds when maxed​*
 Stegreifspiel - Reduce Cooldown | Base Lvl 100
*Increases SP consumption by 20%​*

## Compatible Classes

All classes in the archer tree are compatible with **Pied Piper**.

Special Interactions

## Gallery

* SPR Pied Piper(M).gif

A male Pied Piper.
* SPR Pied Piper(F).gif

A female Pied Piper.

## External Links

* Official Class Page
* ToS Guru
Encyclopedia of Masters, Chapter 1

**Location** | Pyromancer Master's Lab

## In-Game Text

This book contains information of all current masters.

Publication will continue so look forward to the next book.

Highlander Master [Douglas Black]

An experienced general from the noble class who was in charge of the Royal Guards. As the leader of Highlanders, he worked up front, saving the world from Chaos.

Chronomancer Master [Lucid Winterspoon]

Alchemist of a prominent family, she refused her title to become a Chronomancer. No one but the Alchemist Master knows her true age. It is said she's been around since the inauguration ceremony of the Tenet Church.

Ranger Master [Nemocen]

Successor to the legendary Lydia Schaffen, is the shooter of tower-born stand-star. Famous for chasing down assassin, Evoniphon. Rumor has it he doesn't get along well with Hunter Master, Fiona Ieva.

Paladin Master [Valentinas Naimon]

The most well-known hero of the legendary four heroes. He saved many lives in his verse during Medzio Diena.
Grita

**Grita** is a main quest NPC encountered at Fedimian. Her quests starts at Level 103 (recommended Level 113) that would prompt the player to explore Mage Tower.

## Story

**SPOILER WARNING:** Plot and/or ending details follow.
Grita is the familiar of the goddess Gabija, who stays at the top of Mage Tower. Following the death of Agailla Flurry via immolation, Gabija became the new owner of the Mage Tower when the wizard could not appoint a successor. They stayed there for a time with those inside the tower sworn to secrecy. Following Medzio Diena, the Demon Lord Helgasercle tried to lay siege yet again to the Mage Tower, flooding it with lesser demons and experimental monsters gone awry. Gabija hid herself at the top of the tower to distract Helgasercle with a false revelation, and sent Grita in the guise of a human to await a Revelator, the "Savior" the goddess Laima spoke of. Four years after, Grita encountered the Savior in front of Goddess Žemyna's statue. The Savior then went in together with her inside Mage Tower until they formed the Jewel of Prominence and she stayed behind in the fourth floor to deter more demons from entry. After the defeat of Helgasercle, Gabija summoned her familiar back to her side, revealing Grita's true form.
Tree of Savior Wiki

**Welcome to Saviorpedia**
*Adding leaves of information since 2013*

* Stats
* Elements
* Companions
* Lodge
* Crafting System
* Market System
* Upgrading System
* Guilds

Community* Saviorpedia Forums
* Other Communities
* Orsha
* Fedimian

The 5 Major Goddesses* Laima - Goddess of Destiny
* Gabija - Goddess of Fire
* Žemyna - Goddess of Earth
* Aušrinė - Goddess of the Morning Star
* Vakarinė - Goddess of the Evening Star

The Other Goddesses* Giltinė - Goddess of Death
* Saulė - Goddess of the Sun
* Lada - Goddess of Beauty, Love, and Harmony
* Jūratė - Goddess of the Sea and Marine Life
* Austėja - Goddess of Bees

**Disclaimer:** Saviorpedia is a fansite and is in no way affiliated with IMC Games Co. Ltd. and/or its subsidiaries or affiliates.

 Level Up! Games to Sever Partnership with IMC Games | ZeroTigress | 2016 July 09

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 Playthrough Videos on the Tree of Savior Wiki | ZeroTigress | 2016 May 11

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# IN ON AT SAVE LETTERS
Mar Sun>=8 2:00 1 EDT # 2nd Sunday in March
# NAME UTCOFF ZONE
Seoul +09:00 KST # no daylight time in Korea

In addition, we do not support the trade of in-game currency for real-world money (known as Real Money Trade or RMT) as that is also illegal. **DO NOT** advertise RMT or refer to RMT websites anywhere on this Wiki.
Read more...
Thank you for your cooperation!

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**Want to help out?** **Create an account** and start editing!
**Not sure where to start?**
* If you are new to wikis, see **Wiki Text** to learn the basics.
* Read over **Contributing** for some tips.
* Check out the **Forums** to see what the community is working on, to give feedback or just to say hi.

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Hackapell

**Hackapell** could not gather in groups more than 100 by the Kingdom's law. Due to this law, they have always acted as mercenaries in either small groups or as individuals. This is an outdated law that many feel to be arbitrary in the current age, but it is still yet to be revised by the Kingdom's lawmakers.

The **Hackapell** are highly mobile cavalry units that attack their enemies through various chained attacks.

**Hackapell** was upon release an Archer class with the exclusive ability to use a one-hand sword as sub weapon, allowing it to use melee and ranged attacks, but due synergy issues it was moved into Swordsman tree.. You will also be able to ride companions just like the Cataphract and Lancer.

## Weapons

**Hackapell** is currently the only class in the game that requires 1h Swords to use skills.

## Companions

**Hackapell** is a mounted class and requires a Companion to be played, all skills require the mounted state to be used. Companions require a character slot but can be shared among other characters.

## Skills

The following skills were removed from **Hackapell**.

* Leg Shot

## Combatible Classes

Full Compatibility

Partial Compatibility

Special Interactions

## Gallery

* SPR Hakkapalle(M).gif

A male Hakkapalle.
* A female Hakkapalle.

## External Links

* Official Class Page
* ToS Guru
Importance of Rest

**Location** | Pyromancer Master's Lab

## In-Game Text

Young men nowadays are so restless.

They try to do everything while standing up.

Whether it be making weapons, making potions, or even cooking, they try to do it while standing.

You must calm yourself and sit in a comfortable position.

Sit down and prepare all the tools and materials you need.

Remember that creation comes after preparations.
Sadhu

Some enter clergy through learning but other's receive a blessing from the Goddess' directly to be chosen as their representative in the world. The **Sadhu** are a group that have been handpicked by the Goddess' and trained to serve them directly in our world. They are more shamanistic in nature and are masters of dreams and sleep.

A **Sadhu** can use their soul to assault enemies with unseen attacks or convey their powers to other players.

## Attributes

 Prakriti - HP Recovery | Base Lvl 300
*HP restoration increases by 15% when maxed*
*Increases SP consumption by 30%​*

## Compatible Classes

Full Compatibility

Special Interactions

## Gallery

* A male Sadhu.
* A female Sadhu.

## External Links

* Official Class Page
* ToS Guru
Wugushi

The **Wugushi** started off as the martial arts practiced by a minority race who inhabited the rural areas of the Kingdom. The Kingdom began to acknowledge their arts and assimilated them into their ranks during the time of King Melkhiel.
The **Wugushi**specialize in using various poisons to attack or bewitch enemies.

## Skills

The following skills were removed from **Wugushi**.

* Needle Blow

## Attributes

 Zhendu - Decreased Poison Resistance | Base lvl 200
*Poison property resistance reduced by 50% when maxed​*
 Detoxify - Level 3 | Base lvl 300
*Increases SP consumption by 100%​*

## Compatible Classes

All classes in the archer tree are compatible with **Wugushi**.

## Gallery

* A male Wugushi.
* A female Wugushi.

## Trivia

* In Chinese letters, Wugushi is written 巫蠱師. Developers were inspired by a tribe that specialized in making and using poisons.

## External Links

* Official Class Page
* ToS Guru

* Official Class Page
Peltasta

Throughout the history of the Kingdom, the **Peltasta** had acted as the King's personal soldiers. To this they, they answer first and foremost to the King's orders while working as mercenaries who follow a special set of rules that are different from others.

The **Peltasta** are defensive warriors that specialize in shields to block the enemy's attack or taunt the enemy to lure them to their certain doom.

## Weapons

**Peltasta** don't have any particular weapon restriction as long as they have Shields in hands, it cannot use skills with two handed weapons or daggers.

## Skills

The following skills were removed from **Peltasta**.

* Buttlerfly
* Langort
* Umbo Thrust

## Combatible Classes

Full Compatibility

Partial Compatibility

Special Interactions

## Gallery

* A male Peltasta.
* A female Peltasta.

## External links

* Official Class Page
* ToS Guru
The Mystery of Bracken Forest

**Location** | Orsha

## In-Game Text

Koru Jungle, Knidos Jungle and Dadan Jungle are all known for their herbs, but particularly for their bracken.

The night dew gathers in their small, closely arranged leaves, creating a fantastic sight when the first rays of light shine on them every morning.

Watching the bracken spores float around when the season comes makes one wonder if such a sight isn't too a blessing of the goddesses.
Lodge

**Lodge** is a player housing system in which players can decorate and store their characters. Other players can visit your lodge and leave messages. The size of the lodge determines how many characters can be created per game account. The first lodge that is given to players when they start the game will have four character slots.

   If players want to expand their character slots, they can move to a bigger Lodge and be able to decorate it.

Players can visit another player's Lodge by right-clicking their character and picking Visit Lodge.

## References

1. ↑ ToS Developer Blog 2014 May 26
2. ↑ ToS Developer Blog 2014 Jun. 27
Nature of the Curse

**Location** | Main Chamber

## In-Game Text

Gluttony, Wrath, Sloth...

The nature of all curses that affect mankind is obsession.

It makes the spirits of the dead prefer staying behind as opposed to going to the goddess.

The difference is that it is the will of the dead that keeps the spirit behind while curses are forced upon by others onto you.

Naturally, priests learning the teachings of the goddesses are not permitted to use them unless it's for research.
Guilds

**Guilds** are organizations made up of many adventurers. Every guild is controlled by a single guildmaster, who determines how spoils are shared amongst the guildmembers. Revelators will transfer to many guilds over the course of their journey. In Tree of Savior, Guilds can only be formed by Templar players, restricting guildmasters to one job class.

## Founding a Guild

 File:TOS GuildWindow.png
In order to create a guild, the Templar player must talk to Knight Commander Uska and pay 10,000,000 Silver.

Once created, the guildmaster can start inviting people into the guild and gain access to guild-exclusive skills.

* **Guild Levels** - Guilds in TOS will have levels, although it is unsure how guildmembers can help level up their guild.
* **Guild Membership** - When newly created, the guildmaster can only add a maximum of 20 members. This limit can be increased by leveling up the appropriate guild attribute.

Upon joining a guild, a guild chat tab will be added to the chat box for guild discussions.

## Guild Tower

   The centerpiece of a guild in TOS is the Guild Tower. Guildmasters can form a guild tower on any field in the game. The tower can perform even more functions depending on the guild tower skills the Templar in charge has. Guildmembers can use the tower to warp, as guild storage or to enter a private area.

High-level guild towers can function as a hangout spot. The spot can consist of an inside area and a garden farm. Within the hangout spot, guildmembers can plant and harvest crops or raise unique companions. The crop materials and companions can be obtained from various guild events. A guildmaster can choose which guild events to participate. The events will consist of boss raid events, raid missions for guilds, and GvG events. Guilds can grow their guild towers by feeding them Talts obtained from those events. As the guild level increases, points will be accumulated and you can use those points to grow your guild.

## Developing the Guild

There are many ways a guild can grow. A guild can specialize in agriculture or in combat and can declare war with other guilds. Warring guilds can destroy each other’s guild tower or PVP the enemy members on fields.

## Abilities

Guilds in TOS have special skills that can only be activated by the guildmaster. These skills help to support the guild on and off the battlefield.

## References

1. ↑ ToS Developer Blog 2015 Dec. 08
2. ↑ ToS Developer Blog 2015 Dec. 08
3. ↑ ToS Developer Blog 2015 Dec. 08
4. ↑ ToS Developer Blog 2015 Dec. 08
Mergen

The M**ergen** originate from a tribal society outside the Kingdom. Since Lydia Schaffen introduced them into the Kingdom, the Mergen Master had been officially sanctioned by the Kingdom but remained outside the Kingdom's jurisdiction, which meant that one had to travel over sea to become a **Mergen**. The Mergen Master has relocated to within the Kingdom's borders since Medzio Diena and now we see a lot more **Mergen** than before.

The **Mergen** is a class that uses large bows and is most effective when facing numerous enemies.

## Weapons

**Mergen** is currently the only class in the game that has only Bow restricted skills.

## Skills

The following skills were removed from **Mergen**.

* Parthian Shaft

## Attributes

• Accelerates Down Fall's cycle by 2 times.
 Homing Arrow - Quick Charge | Base Lvl 200
 Triple Arrow - Triple | Triple Arrow Lvl 5
*Damage increases by 50%​*
*Increases SP consumption by 50%​*

## Compatible Classes

Full Compatibility

Partial Compatibility

Special Interactions

## Gallery

* SPR Mergen(M).gif

A male Mergen.
* SPR Mergen(F).gif

A female Mergen.

## External Links

* Official Class Page
* ToS Guru
Butterfly Specimen Display Case

— Description

 Tier
 Capacity Usage
 Non-Functional
 Purchase Limit
 Clues
 Echoes
 Courage
 Tenacity
 Happiness
 Calmness
 Mysticism
 Coldness
 Warmness
 Fear

## Overview

The Butterfly Specimen is a decorative C-Tier Furniture that can be obtained from completing the New Room Quest. It is also purchasable it the shop.

It can be used to customize the Room Music.
Cipher Machines

**Cipher Machines**, or **Ciphers**, are the main objectives for Survivors .

## Overview

The number of Cipher Machines on a map will always be equal to the number of survivors starting the match plus three. This results in 7 Machines being placed randomly around the map, assuming that all four Survivors joined the game, though all but 2 must be repaired in order for the Exit Gates to become active.

As the Cipher Machines have four sides, it is possible for up to four Survivors to simultaneously use it - assuming that there are no other props blocking any of the sides. The more Survivors that work on the same Cipher Machine at the same time, the faster it will decode. However, co-op decoding reduces the decoding speed of characters.

The time taken to decode a Cipher Machine can be further reduced with Abilities Persona or Marks. Once fully repaired, the lights above the Cipher Machine will activate and illuminate the immediate area around it, and the Hunter will receive an auditory and visual cue to the Machine's location.

A Skill Check (known as a calibration) may trigger whilst a Survivor is decoding. If the Survivor fails a calibration, the Machine will short-circuit. In addition, no progress will be gained for 2 seconds. The failing player will display a *shock* animation, and the Hunter will receive an auditory and visual cue to the player's location. If a Survivor stops deciphering as a calibration appears, the calibration will automatically fail.

After decoding two Cipher Machines, the Dungeon will spawn.

The trait "Borrowed Time", which can be found on the East wing of the Persona Web, heals Survivors by 0.5 damage. It is a common strategy to prime the cipher to 99% and wait by the cipher for the Survivor kiting the Hunter to be hit before finishing the cipher. Detention activates after the last cipher is primed, so take note of your teammate's cues.

It is a strategy for the kiting Survivor to say "Focus on Decoding!" in response to "Cipher Machine Primed!" signaling their teammates to finish the cipher and open the gates. This is to save time and will be said if the kiting Survivor is at a good area for kiting. However, do not prime the cipher when the kiting Survivor says "The Hunter is near me!". This means the Survivor might be hit any time soon and is depending on Borrowed Time.

## Statistics

Up to 4 Survivors are able to repair a single Cipher Machine, given that all four sides are accessible. Each additional Survivor will boost the overall repair progress. Co-op decoding decreases the decoding speed of each Survivor. Rescue-type Survivors tend to decode slower than the rest of the Survivors.

When the match starts, after about three minutes have passed, an event called "decoding acceleration" will occur causing all Cipher Machines to crackle with electricity and get decoded 30% faster.

Hitting a perfect calibration grants 1% (0.81 seconds) extra progress as opposed to hitting a normal calibration which grants none.

 4 Survivors | TBA
Chronomancer

**Chronomancers** hail from the school of magic that Agailla Flurry has established before passing away. The position of the Chronomancer Master had been vacant for many years until Lucid Winterspoon stepped up to carry on the legacy of Chronomancy left behind by Agailla Flurry.

**Chronomancers** are magic users that manipulate time. They can quicken or slow time to assist their party members in combat.

## Skills

The following skills were removed from **Chronomancer**.

* Haste
* Quicken

## Compatible Classes

All classes in the wizard tree are compatible with **Chronomancer**.

## Gallery

* A male Chronomancer.
* A female Chronomancer.

## External Links

* Official Class Page
* ToS Guru
Murmillo

As gladiators, the **Murmillo** are not a formal military occupation but nor are they looked down upon by those in the regular forces. The **Murmillo** have been taking part in gladiatorial battles for 900 years ago since the days of King Melkhiel.

The **Murmillo** are gladiators that have balanced offense and defense. They offer sturdy ranged defense with Cassis Crista or reinforce shield-based skills.

## Weapons

**Murmillo** don't have any particular weapon restriction as long as they have Shields in hands, it cannot use skills with two handed weapons or daggers.

## Attributes

*Applies to Scutum Hit and Shield Train​*

## Combatible Classes

Full Compatibility

Partial Compatibility

Special Interactions

## Gallery

* A male Murmillo.
* A female Murmillo.

## External links

* Official Class Page
* ToS Guru
Inquisitor

**Inquisitors** have been the symbolic guardians of the faith for many years. They are also in charge of scribing the teachings of the Goddess' in words that can be better comprehended by the wider population. Since the Goddess' have left this world because of Medzio Diena, **Inquisitors** have become a group that makes leads and makes decisions with regards to the workings of all clergy.

The **Inquisitor** is a class that judges those that are defying the goddesses. It has strong offensive techniques and is specialized in combat against magic users.

## Compatible Classes

Full Compatibility

Partial Compatibility

Special Interactions

## Gallery

* SPR Inquisitor(M).gif

A male Inquisitor.
* SPR Inquisitor(F).gif

A female Inquisitor.

## External Links

* Official Class Page
* ToS Guru
Frogdice Wiki

***ReignMaker*** is an innovative match 3, tower defense, role playing game by Frogdice and a spiritual successor to *Tower of Elements*. Play an elementalist who commands a magical tower against a relentless horde of monsters trying to breach your kingdom’s walls.
Make strategic matches to launch powerful, elemental bolts at the Void Army. Gain experience to learn mighty spells and gather gold to buy epic gear and deadly siege weapons.
Collect scrolls with information about your foes to compile a bestiary that will aid your kingdom in preparing its defense.

 The Story

**Once upon a time in a land far, far away, there stood a tower**
that had been built in an age long forgotten. One day, people arrived in wagons and built a small village in the shadow of the old tower. The village grew, and the settlers prospered.
Unfortunately, an invading darkness stretched its way across the land. The Void army, a force dedicated to the obliteration of life and creation, stretched its hungry arms towards the innocent villagers.
To defend his people, King Rand re-purposed the ancient tower and filled it with elementalists: powerful magic-users who controlled the four elements that created life: fire, earth, air, and water. This is their story.

  Game Mechanics

How to help
Register
to keep track of your contributions.
Get help, or ask a question
Community portal
Glossary of Terms

There are Identity V  terms that are used in and outside the game, with some terms being used to simplify and facilitate rapid communication. This is a list of these terms and their definitions.

These terms are mostly used in the English language.

A

B

BQ, Bq, bqShort for Bloody Queen, otherwise known as Mary.
C

ClownAnother term for Smiley Face, otherwise known as Joker.
CoordShort for Coordinator, otherwise known as Martha Behamfil.
D

DevShort for developer.
DocShort for Doctor, otherwise known as Emily Dyer.
E

EntoShort for Entomologist, otherwise known as Melly Plinius.
F

G

GuardShort for Guard 26, otherwise known as Bonbon.
H

I

J

K

KiterA character that is particularly good at kiting.
Kite, KitingThe action of being chased by the hunter and avoiding being downed while using the environment around them alongside character abilities.
L

M

MechShort for Mechanic, otherwise known as Tracy Reznik.
MercShort for Mercenary, otherwise known as Naib Subedar.
N

O

P

PerfShort for Perfumer, otherwise known as Vera Nair.
Q

R

S

SpiderAnother term for Soul Weaver, otherwise known as Violetta.
T

U

V

W

WeaverShort for Soul Weaver, otherwise known as Violetta.
X

Y

Z
Declaration of Klaipeda Priest-Bishop

**Location** | Pyromancer Master's Lab

## In-Game Text

On Medzio Diena, the Klaipeda Market disappeared and the king passed away.

Most ministers and officials of the kingdom perished as well, so we cannot expect support from the Capital.

Hence, under the circumstances, I declare my autonomy as the bishop of Klaipeda.

- Bishop Baek
Hard Reset

*This article is a stub. You can help Agents of Mayhem Wiki by expanding it.*

**Hard Reset** is a type of available Legion Tech in Agents of Mayhem.

## Description

Traps have a 30% chance of re-arming themselves after they are triggered.

"We built a better mousetrap!"

## Build requirements

* $10,000 Cash
* 75 Elemental Fragment
* 37 Machine Part
* 600 Salvage Scrap
Monk

**Monks** are special clerics who worship the Goddess' through physical training. They serve the Goddess' and provide their services through their physical prowess, acting of their own free will other than doing the Goddess' bidding by following the Goddess' prophecies.

**Monks** are clerics who train in martial arts through the blessing of the goddess.

## Attributes

 Hand Knife - Armor Break | Base Lvl 300
*Defense bypass increases by 7.5% when maxed​*
 One Inch Punch - Silence | Base Lvl 100
*Increases SP consumption by 20%​*

## Compatible Classes

Full Compatibility

Partial Compatibility

Special Interactions

## Gallery

* A male Monk.
* A female Monk.
* Monk casting animation.

## External Links

* Official Class Page
* ToS Guru
Retiarius

Next to the Murmillo, the **Retiarii** have historically been gladiators of the Kingdom's arena. They were formed around the 100th year of the gladiatorial matches and have always been a staple figure in these matches since their appearance. The Murmillo and **Retiarii** have influenced one another over the years of constant battle and it is said that it was the **Retiarii** that caused the Murmillo to start wearing their symbolic helmet.

The Retiarii use one-handed spears, daggers and nets to capture the enemy and disarm them.

## Weapons

**Retiarius** requires 1h spear and dagger to use skills.

## Skills

The following skills were removed from **Retiarius**.

* Vital Protection

## Attributes

 Pull Rete - Daze | Base Lvl 100
 Throw Rete - Pull Down | Base Lvl 200
• Characters in a flying state have their state canceled.
• Damage 3047%.
 Disarm - Remove Helmet | Base Lvl 350
 Blandir Cadena - Fatal Wound | Base Lvl 350
*Increases SP consumption by 20%​*

## Combatible Classes

Full Compatibility

Partial Compatibility

## Gallery

* A male Retiarius.
* A female Retiarius.

## External Links

* Official Class Page
* ToS Guru
Schwarzer Reiter

**Schwarzer Reiters** are one of the main military units consisting the Royal Army and have existed since the reign of Sawsel II. They have only recently begun mercenary work but their number grew small as they began to be grouped under Royal service as special forces.

**Schwarzer Reiters** maneuver quickly. They specialize in diverse shooting techniques using a pistol.

## Weapons

**Schwarzer Reiter** requires pistols to use skills.

## Companions

**Schwarzer Reiter** is a mounted class and requires a Companion to be played, all skills require the mounted state to be used. Companions require a character slot but can be shared among other characters.

## Skills

The following skills were removed from **Schwarzer Reiter**.

* Wild Shot

## Combatible Classes

Full Compatibility

Partial Compatibility

## Gallery

* SPR Schwarzer Reiter(M).gif

A male Schwarzer Reiter.
* SPR Schwarzer Reiter(F).gif

A female Schwarzer Reiter.

## Trivia

* Schwarzer Reiter in German literally means “Black Rider”, a reflection of the color of their armor.

## External Links

* Official Class Page
* ToS Guru
Identity V Wiki/Bottom section

Register
* Feel free to register and join our user base by clicking **here**.
* There's a ton of great content at the Gamepedia Help Wiki that can help you get started!

Starting Out
* Find out more about the wiki on the **Community Portal** page.
* If you need help, you can always ask the admins at the Admin noticeboard.

New Content
* An edit doesn't have to be massive; just fixing spelling errors and broken links is enough.

Create

* To write a new article, just enter the article title in the box below or in the search box at the top of the page.
ToE Bestiary

The first time you collect a scroll from a defeated monster you earn a colletible card for that foe. These cards are stored in your Bestiary.

When you click on a card it will launch a window that shows the monster in detail. The monster will cycle through its animations and show off what it does in the game. There are also buttons to watch specific animations if you choose.

## Cards

* Bats

* D'Orcs

* Goblins

* Rats

* Turtooms

* Other Void Minions
Falconer

It takes a lot of patience and control to become a **Falconer** because they form relations and communicate with their falcons than simply tame them. **Falconer** control Hawks. Hawks may be fussy, but they become reliable companions when trained well.

## Companions

**Falconer** is the only class in the game that can use and requires Flying Companions to use skills. By default **Falconer** requires 2 character slots to be played, however it is possible to have multiple **Falconer** characters in the same account sharing a single Hawk.

## Skills

The following skills were removed from **Falconer**.

* Call
* Hovering

## Compatible Classes

All classes in the archer tree are compatible with **Falconer**.

## Gallery

* SPR Falconer(M).gif

A male Falconer.
* SPR Falconer(F).gif

A female Falconer.

## Trivia

* It is believed that Falconer in Tree of Savior is based on the Mongolian falconers where falconry is still used as a popular hunting technique in the fields of Mongolia.

## External Links

* Official Class Page
* ToS Guru
Krivis

**Krivis** are practitioners of traditional Goddess worship. They uphold their tradition and authenticity of their arts and consist of many old Clerics. Most **Krivis** do not stray from the path they chose to walk and value their faith and traditions over all else.

**Krivis** are priests who use divine fire to help allies recover or to deal massive damage to enemies.

## Attributes

 Zalciai - Amplify | Base lvl 300
 Zalciai - Critical | Base lvl 300
 Divine Stigma - Defeat Devil | None
*Damage increases by 50% when maxed​*
 Divine Stigma - Duration | None
*Duration increases by 30 seconds when maxed​*
*Increases SP consumption by 20%​*

## Compatible Classes

All classes in the cleric tree are compatible with **Krivis**.

Special Interactions

## Gallery

* A male Krivis.
* A female Krivis.

## Trivia

* Krivis is the highest ranking priest in the Ancient Baltic religion of Lithuania. It is strongly believed that **Krivis** in Tree of Savior is a Cleric class due to its attachment to the Ancient Baltic religion.

## External Links

* Official Class Page
* ToS Guru
Assassin

**Assassins** are a group that has originated from outside the Kingdom and have never officially been sanctioned by the Kingdom. Their notoriety is unsurpassed and because of this, no one dares questions the leaders of the **Assassins** calling themselves 'Masters'. Unlike the Kingdom's other classes, the **Assassins** are active even outside of the Kingdom's limits.

**Assassins** are a dagger-wielding class that makes use of plants called Hasisas that grant them advantage in battle.

## Weapons

**Assassin** is currently the only class in the game that has only Dagger restricted skills.

## Compatible Classes

Full Compatibility

Special Interactions

## Gallery

* SPR Assassin(M).gif

A male Assassin.
* SPR Assassin(F).gif

A female Assassin.

## External Links

* Official Class Page
* ToS Guru
All Thumbs

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

**All Thumbs** may refer to:

* All Thumbs (forward), an External Trait that belongs to William Ellis, the Forward
* All Thumbs (wildling), an External Trait that belongs to Murro, the Wildling
* All Thumbs (grave keeper), an External Trait that belongs to Andrew Kreiss, the Grave Keeper
* All Thumbs (batter), an External Trait that belongs to Ganji Gupta, the Batter
Cannoneer

**Cannoneer** play a vital role in large-scale warfare so most Cannoneer Masters are elected from aristocracy. There has yet to be a commoner who rose to fill this position. Despite most **Cannoneer** are of high birth, they are trained to strictly follow the military ranks given to them in the army.

## Weapons

**Cannoneer** is currently the only class in the game that requires Cannons to use skills.

## Skills

The following skills were removed from **Cannoneer**.

* Shotdown

## Compatible Classes

Full Compatibility

Partial Compatibility

Special Interactions

## Gallery

* SPR Cannoneer(M).gif

A male Cannoneer.
* SPR Cannoneer(F).gif

A female Cannoneer.

## Trivia

* **Cannoneer** is a term for an artillery gunner, first recorded in the 16th century. Current titles for a soldier in the United States Army is a 13B (thirteen bravo) M.O.S. (military occupational specialty code), a "cannon crewmember," or shortened to "cannoneer."

## External Links

* Official Class Page
* ToS Guru
Calibrations

**Calibrations**, also known as **Skill Checks**, are a game mechanic of *Quick Time Events (QTE)* in *Identity V* , that have a chance of appearing while performing various interactions.

## Overview

A calibration has a chance of appearing during an interaction with Props. To succeed, the player needs to tap the screen when the pointer of the Calibration is inside the highlighted area. The pointer moves along a curve.

A calibration announces itself shortly before appearing via a sound.

There are currently three types of calibrations:

### Complete Calibration

Succeed a calibration in the white section.

* Grants 30 points in Tranquility.

### Perfect Calibration

Succeed a calibration in the yellow section.

* Reduces time needed to complete the calibration by a small amount.
* Grants 60 points in Tranquility.

### Failed Calibration

Failing to succeed a calibration in any of the aforementioned sections.

* The action will lose some progression and come to a halt, momentarily pausing any further progress. It will also give the Hunter a noise indicator.
	+ This can also be used strategically to attract the Hunter's attention.
* If you failed a calibration on a Cipher Machine while using Self Deception, there's a chance that the the Machine will not explode if the Talent is at mastery 1 or two, but at tier 3 the Hunter will not receive a noise indicator at all.

## Interactions that might trigger a Calibration

* Healing oneself with a Syringe.
* Healing other Survivors .
* Decoding a Cipher Machine.
* Dismantling Rocket Chairs
Ganji Gupta

*This article is a stub. You can help Identity V Wiki by expanding it.*

 Difficulty
 Career
 Item
 Clues
 Echoes

**Ganji Gupta**, or the **Batter**, is one of **33** Survivors  currently featured in *Identity V* .

## Background

Ganji Gupta, the Batter, had lived in a cold room with little furniture for years. He seldom stepped outside during the year and didn't seem to have any family or friends. He always looked so solemn that even those who lived nearby found it difficult to get to know him. Yet it was this peculiar and lonely man which the neighbors loved to gossip about. Whether it's the random loud noises coming from the room or his appearance which he kept hidden whenever he went out, or even the softly spoken words of appreciation to the neighbors' trivial kindness coming from a seemingly horrifying face. Some people said Ganji's behavior stemmed from regret. They found a cricket ball through a broken window in Ganji’s room. He used to play for the Royal Criket Team, yet his training ended abruptly due to a fire. Other people said that his behavior stemmed from cautiousness since he’s living in a foreign country. However, they all agreed that he seemed to have a lot of secrets. They thought he might bring trouble to the town and decided to stay away from him.

## External Traits

**Cricket Hit**
The Batter carries a Cricket Bat with him. Tap and hold to hit a Cricket Ball in a specific direction. The longer you hold, the greater the charge, and the more velocity the Cricket Ball has. The Cricket Ball will gradually lose velocity as it travels farther. A Hunter hit by the Cricket Ball will be knocked back. The more velocity the Cricket Ball has, the farther the Hunter will be knocked back.
The Batter can pick up Cricket Balls on the ground to increase the usage of Cricket Bat.
**Ramage**
The Batter focueses his energy to unleash Ramage for 20 seconds. He must wait 40 seconds after each Rampage before activating another.
If a Cricket Ball hits a Hunter when the Batter is on a Rampage, the Hunter will be stunned should they then hit an obstacle. The farther the knockback distance, the longer the stun duration.

## Trivia

* In the Characters section on the official Identity V website, the font Ganji Gupta's name in the Survivor sidebar uses a font different from the rest of the characters. The same goes for Percy.

## References

1. ↑ https://idv.163.com/character/index.html
Clues

**Clues** are one of four currencies on *Identity V* .

## Overview

**Clues** are a currency used to purchase Characters and purchase memory spheres in the Treasures shop . Occasionally, items that can be bought with clues will appear in the Illusion Hall as well (special events).

## Obtaining

Clues can be obtained through the Logic Path .

Clues are also distributed for completing the tutorial, event quests, daily logins, not losing morality points for a week, maintenance apologies, and sharing on social media.
Friend List

The **Friend List** is a feature that allows players to stay connected with other players in Tree of Savior. It lets you see which of your friends are on and notifies you when a friend has logged into the game.

## Adding Friends

The default hotkey to access the Friend List is F7. From here, the player can choose to view all friends or check the box to only view online friends.

Clicking on the Manage tab will show all friend requests received, sent, and declined. From here, friend requests can be sent to other players via the "Send Friend Request" button. Alternatively, friends can also be added by right-clicking another player character and picking "Buddy Request" from the pop-up menu.

## Blocking Foes

Players have the ability to block other players from making contact with them. Similarly to adding friends, blocking players can be done via the "Block" button on the Manage tab.
Goldfish Doll

— Description

 Tier
 Non-Functional
 Purchase Limit
 Courage
 Tenacity
 Happiness
 Calmness
 Mysticism
 Coldness
 Warmness
 Fear

## Overview

The Goldfish Doll is a B-Tier decorative Furniture that can be bought from the Event Store.

There are three different versions of the Goldfish Doll, Brown, Black and White.

It can be used to customize the Room Music.
Communities

The community of Tree of Savior is populated by content creators that promote the game through art, writings and gameplays, as well as supporters who help the IMC team with reporting issues in the game at own will. Most of the contributions are found in the Tree of Savior Forums, and some populated servers on Discord.

### Independent Contributors

The community has players who make independent contributions to IMC in order to help the company improve. Among them, player **Crevox [Klaipeda]** is a Contributor who reports the current issues going in game, answers the questions asked by players and contributes in guides and data bases along other players. As well as player **rjgtav [Fedimian]** who built a brand new, complete and constantly updated database for current and future players.

# Data Bases

Tree of Savior's community is divided in different contents through sites and servers.

## Official Forums

This is a listing of forums for the official servers of Tree of Savior. These forums are meant to allow the community to play licensed versions of the games through legal means and for the game developers to collect feedback from their players.

* Korean Boards
* English Forums

## Fansites

This is a listing of fansites that are made for and by the ToS gaming community. Like the Saviorpedia, these fansites are NOT affiliated with IMC Games Co. Ltd. and/or its subsidiaries or affiliates so paid staff are not guaranteed to frequent these sites, if at all.

 Tree of Savior Fan Base | Marco Bierbach

## Discord Servers

Tree of Savior has a large variety of Discord servers populated by developers, content creators, contributors and more.

## Game Pages

This is a listing of the official game pages for Tree of Savior on several game websites. These are separate communities of gamers that may or may not frequent the official forums.

* Tree of Savior MMORPG.com Gamepage
* Tree of Savior MMOSITE Gamepage
* Tree of Savior Raptr Gamepage
* Tree of Savior 2P (To Play) Gamepage
Grace

— Rumor

 Difficulty
 Gender
 Clues
 Echoes

**Grace**, or **Naiad**, is one of **22** Hunters  currently featured in *Identity V* .

## Abilities

These are "#" Abilities that are unique to **Naiad**:

## Deduction Target

*All completed Objectives reward the player with +335 Logic Points  for the Logic Path*

1. **"Node Name"**
"Note"
	* Basic Objective: "Objective."
	* Advanced Objective 1: "Objective."
	* Advanced Objective 2: "Objective."Conclusion
Secret Letter/Rumor: "Text."

**After deducing Node NUMBER: NODE NAME, Naiad's Worn Clothes costume will be unlocked.**
Logic Path

The ****Logic Path****  gives Logic Points  rewards. Appears to be related to the "Muse and Inspection Club." Players can roll dice to earn Clues , Music Notes, Inspirations , Memory Spheres, Limited Graffiti, Limited Costumes and Current Season Essences through the **Logic Path**

## Logic Path Handbook

1. Acquire deduction
2. Accumulate 1000 Logic Points
3. Move with the dice to progress through the Logic Path and earn Clues  and other rewards.

## Path

There are a total of 4269 spaces holding different items which can be advanced to depending on the toss of the dice.

### 4-sided dice

1000 Logic Points will automatically gain the player 1 **4-sided dice**. The dice can be rolled to progress on the logic path. By pressing and holding the dice button, the player can roll up to 10 dices in one go. A maximum of 100 **4-sided dice** can be stored every season and transferred to the next season. Players can purchase the '4-sided dice enthusiast' for 60 Echoes  , which provides the player with 4 **4-sided dice** instead of 1 every day for 30 days, or a month.

### Logic Path Rank

Players can see how their progression stacks up to their friends.

## Daily Promotion

### 20-sided dice

The player can choose to buy a Daily Promotion for 10 Echoes  once per day. This will automatically roll a **20-sided dice**. During Dash-Hit, all **20-sided dice** will not roll numbers lower than 15.

## Memory Treasures

### Memory Spheres

Memory Spheres can be obtained by opening the ones dropped from the path, or by exchanging with 488 Clues .

### Seasonal Essences

Seasonal Essences are obtained by opening the ones dropped from the path, or by exchanging with 96 Inspirations .
Dungeon

The **Dungeon**, also known and commonly referred to as the **Hatch** or **Cellar**, is one of the two potential ways for Survivors to escape a trial in *Identity V* .

## Overview

The dungeon is four-sided. There will be a trapdoor on the ground, and the outer part is gray wood. The main surface in the middle is red.

There are three fixed positions on each map where the dungeon may spawn. When the dungeon appears, there will be a prompt: the dungeon has emerged. After that, the player can look for it by themselves. There is an in game hint that tells the player to follow the sound of the wind in order to find where the dungeon is hidden.

The Dungeon will automatically open when there's only one living Survivor left on the map (all the other Survivors have to have escaped, eliminated from the match or disconnected) and a certain amount of Machines have fully decoded (see below).

However, in duo hunters mode, Survivors may also dial the phone and buy crowbars to open dungeons.

## Spawn Location

The Dungeon will spawn in a random, predetermined location on the Map at the very start of the match. It will remain invisible to the Survivors and the Hunter until certain requirements are met, which will make it visible to everyone and thus interactable.

The Postman's Hope Letter allows Survivors with the Hope effect to see the Dungeon location permanently, or at least until the next letter is sent.

## Visibility

The Hatch will become visible (*"spawn"*) whenever two Cipher Machines have fully decoded. However, it is unusable until there is one Survivor left.
Event Record

**Event Record** is a section of the detective's Notebook. It contains valuable information on characters, the manor, and the detective.

## Commission Letter

### Description

A lengthy commission letter, a blurred photo, and very few clues. If he didn't know my former, I'm sure such a considerable commission wouldn't have been offered...well, no point thinking about it. A down and out private detective shouldn't be so picky with his work.
## Scattered Diary Pages

In the Prologue, it is a paper plane that was flying around the main room that Orpheus is in.

### Deduction Case

* Illegible, vulgar language, evidence of tampering
* Neatly-folded edges
* Large amounts of a black powder present

### Description

A random diary page. The text on the front is smudged. It describes a strange "game" that was once played at the manor, but the details are scant. Who hosted this game? What did they want? Who was invited to participate? And where have they gone?
There is **charcoal and burn marks** on the page. What's described here could be related to our missing person. I need to follow this clue.
Chests

**Chests** are props that can be found on each map in *Identity V* .

## Overview

Chests are boxes that contain items for the Survivors. Survivors searching a Chest can get Terror Shocked. Items that can obtained from Chests are as follows:

* Doctor's Syringe
* Gardener's Toolkit
* Thief's Torch
* Lawyer's Map
* Coordinator's Flare Gun
* Explorer's Gulliver's Travels
* Mercenary's Elbow Pads
* Perfumer's Euphoria
* Magician's Decoy
* Forward's Football
* Mechanic's Controller
* First Officer's Pocket Watch

The Thief's external trait, Lock Pick  will make Survivors open chests 100% faster.

The Lucky Guy's external trait, Lucky Guy allows him to open chests 60% faster.

Lucky Guy is able to wish for a certain item, which will increase the chance of getting said item.
Golden Cave

**Golden Cave** is one of 10 maps in *Identity V*

## Description

Despite that not a single piece of gold was ever found, Count Barriere still got what he wanted with this land.

## Backstory

The Golden Cave is said to be where the Prospector worked. The cave was destroyed and many miners died in it. The ghouls in the Basement levels are believed to represent the dead miners.

## Locations

Golden Cave has three levels. At the start of the game, three Survivors will spawn on the first floor and one on the Basement 1 floor.

An elevator connects these three floors, and can be used to travel one floor at a time, in any direction. The elevator takes some time to arrive at the player's current floor (if the elevator is on a different floor when being summoned), begin to move, and travel from floor to floor. More than 1 Survivor can ride the elevator together. Survivors can get terror shocked if hit while riding the elevator.

A railway track also connects these three floors, forming a full path from the first floor to the last. The trolley used to ride on this track will spawn on the first floor, and can be ridden down to the last floor by a Survivor or a Hunter. Once the trolley has reached the last floor, it cannot be used anymore. Survivors who stand on the railway track and get rammed by the trolley will become incapacitated. Hunters who stand on the railway track and get rammed by the trolley will get stunned. Survivors in the trolley who get hit will get terror shocked. The Hunter can move faster than the railway cart.

The exit gates can be found on the first floor and the last floor. The basement has two spawn points, both located on the first floor. Holes on the grounds of the floor can be used to drop down onto the next floor. A ladder attached to holes also connects these two floors and can be used to climb from the lower floor to the higher floor. The climbing duration for hunters is the same, faster than the survivors who also have uniform climbing durations.

Obstacles NPCs can be found on the Basement 1 and 2 levels of the map. **Ants** can spit at players and reduce the movement speed of their characters. **Ghouls** can throw rocks at players and stun their character temporarily. Hunters can hit **Ghouls** and force them to retreat, but new ghouls will respawn. Currently, these NPCs are removed from the map so the maps are less buggy. They will be added back into the map when the bugs are fixed.

There are a few animations for the Hunters and Survivors when they climb the ladders and use the trolleys.