recursal/Fanatic-Fandom huggingface dataset:
5 Days a Stranger

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**5 Days a Stranger** is a let's play series by KuuImpact from 2011. It guest starred Huskie297 and RikuCotton.

## History

5 Days a Stranger is a point and click adventure game and the first installment in the Chzo Mythos series. Created by indie developer Ben "Yahtzee" Croshaw, Kuu would eventually go on to play two of the game's sequels, 7 Days a Skeptic and Trilby's Notes. Kuu announced this let's play in one of his live streams, and stated that his friend Huskie would be his co-hostess for the series. It was later decided that RikuCotton would appear in the series as well, though unlike Huskie who appeared in every episode, Riku was only in the first nine. Huskie was originally planned to appear in the rest of the Chzo Mythos let's plays, though this was the only one she was in. This was due to her and Kuu being unable to record together at the same time, possibly due to time zone differences. 5 Days a Stranger was made in a free adventure game engine, and as such, plays like an average point and click game. The only control in the game is the mouse, though the method of controlling changes with each game in the series.

As the title suggests, 5 Days a Stranger takes place over the course of 5 days. It starts when a cat burglar, by the name of Trilby, get assigned to steal possessions from a mansion. The mansion is referred to as Defoe Manor, and when Trilby arrives there, he meets three other people. The people he meets are named Simone, Phillip, and Jim, and all of them are locked in the mansion. Trilby also becomes locked in the mansion, and it's eventually revealed to be because of the paranormal. Kuu has to play as Trilby and, with the help of his co-hostess Huskie and tag-along RikuCotton, must guide all of these characters to their escape.

## Trivia

* Kuu played the special edition of the game, which he also did for its sequels.
Star X

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**Star X** is a let's play series by KuuImpact from 2010.

## History

Created by 'soniclover88888', Star X is an RPG Maker game that which the download link was randomly sent to Kuu's inbox telling him to play it. There were no other mentions or download links that could be found online beforehand, so it's assumed this game was made specifically for Kuu to let's play. The gameplay is heavily grind based, which is why the word grind appears in all episode titles. Without grinding, progress in the game would be impossible.

Besides having very basic design, the game's story is very basic as well, with the main protagonist leaving his house to visit his neighbor's home, where the two go on a quest together. Despite being very minimal and simplistic in these areas, Kuu still thought it wasn't a bad game, based on the merit of its gameplay. Many fans disagreed with Kuu on this, however, believing that the game was awful.

## Trivia

* Kuu put the download to the game in the first episode's description. You may download it here.
* The incurable poison affect in the game was mentioned many times on the channel, as it was the thing Kuu hated the most in any RPG he played.
* Former Kuu's Krew member, jdogkidd, let's played the game as well. Kuu gave him a shout out during his own series.
Trilby's Notes

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**Trilby's Notes** is a let's play series by KuuImpact from 2013. Inuto500 guest stars in all of the episodes.

## History

Trilby's Notes is the third game in the Chzo Mythos series, a set of adventure games that Kuu has let's played in the past. It was the final game from the series which Kuu played on the channel, after 5 Days a Stranger and 7 Days a Skeptic. Kuu never went on to play the final game, 6 Days a Sacrifice, on his channel. Just like in 5 Days a Stranger, Kuu has a guest for the full series. Instead of Huski and RikuCotton, this time it's Kuu's college friend, Inuto500. The gameplay is typical for an adventure game. Unlike 5 Days which was all mouse controls and 7 Days which was mouse and keyboard controls, Trilby's Notes is fully text based and controlled with only the keyboard.

Despite being the third game in the series, it takes place after 5 Days, and is a prequel to 7 Days. Unlike these two games, it only takes place in a single day. The story begins a few years after the events of 5 Days, with the protagonist Trilby finding Simone (another character from 5 Days) deceased in her home. After an investigation, it's revealed to be the doing of the paranormal, and Trilby is sent to find an artifact which may lead to further answers.

## Trivia

* For the first 2 minutes of episode 3, Kuu played Black Lodge, an Atari fan game based on Twin Peaks, as a joke to confuse Inuto.
	+ Kuu admitted in a comment that he made stuff up in the plot to confuse Inuto as well.
Knytt Nano

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**Knytt Nano** is a let's play series by KuuImpact from 2020. It is the shortest let's play on Kuu's channel, containing only a single, 7-minute episode. It surpassed both Uninvited: Quest for the Red Diamond and TMNT, both of which were tied with 2 episodes, with the former holding the record for over 10 years (not counting the unfinished and unorthodox Mine-Rebirth H.A.V.O.K. Saga series).

## History

Knytt Nano is the result of what was to be intended as a cancelled sequel to Knytt. The sprites which had been worked on by Nifflas were constructed into the finished product which Kuu let's played; for this reason, it is an incredibly short game. Fitting in thematically with the game's tiny length, the window resolution is also very minuscule. Due to this stylistic choice, Kuu had to enlarge the recording in editing in order for it to be presentable to a YouTube audience; while it was produced in HD, the video, of course, appears as if it was in 240p. Knytt Nano was the first Knytt game for Kuu to play in almost 10 years—since the aptly titled Knytt in 2010—although he had played, during the Neo Summer of KuuImpact, Within A Deep Forest, which was also developed by Nifflas. It was also the initiating series of Kuu's Prima balzare in la Primavera block. Despite, on numerous occasions since its release, having suggested Knytt Underground as a possible game to let's play, Kuu stated that it was too monumental in size to include into the block; plus, it did not fit into the "whimsical" theme.

Knytt Nano is minimalist in story, much like other games by Nifflas. It simply stars a purple-hatted Knytt character who must find its way back home. The objective is to discover the combination of a puzzle outside their home, thus, granting access to enter inside. Kuu's commentary over this mini-adventure was very tranquil and relaxed, as it was in his Knytt series.

## Trivia

* The title and description of the video were in a very small, superscript font.
Shin Megami Tensei: Devil Children Black Book

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**Shin Megami Tensei: Devil Children Black Book** is a let's play series by KuuImpact spanning from 2012 to 2014.

## History

Shin Megami Tensei: Devil Children Black Book is an RPG from the acclaimed Shin Megami Tensei series. This installment is obscure to many casual fans, as it was released exclusively in Japan on the Game Boy Color. It was also intended specifically for children, which has given the game a polarized response from fans and critics. Although Kuu wasn't a fan of Shin Megami Tensei, he had mixed feelings on the game. He said it wasn't a bad game, but felt there were many issues with it. The tutorial at the beginning of the game was Kuu's least favorite part, though he thought it improved after that.

The story of the game begins with two brothers, Setsuna and Nagahisa, in their home during the middle of the night. Nagahisa is suddenly kidnapped by Jack Frosts, and Setsuna is sent into a demon realm. Kuu must play as Setsuna to find his little brother, while accompanied by a cerberus. The game contains 3 endings, all of which Kuu got in his let's play.

## Trivia

* Shin Megami Tensei: Devil Children Black Book was the winner of a vote that Kuu set up for which game he should let's play next.
* The series took a year long hiatus after episode 7, as Kuu couldn't figure out how to progress in the game.
	+ When Kuu brought the series back, he had become much more familiar with the Shin Megami Tensei/Persona series.
* Kuu compared this game to Pokémon and Dragon Warrior Monsters 2: Cobi's Journey a lot.
Neo Bomberman

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**Neo Bomberman** is a let's play series by KuuImpact spanning from 2019 to 2020. It was the first Bomberman game for Kuu to let's play since Bomberman '93 in 2011 and the third Bomberman game overall.

## History

Neo Bomberman is an obscure Bomberman title exclusively released in Japan for the Neo Geo MVS, at the titular prefix suggests. It was let's played by Kuu during the Fall N' Brawl event; selected from the community poll, it was victorious among Bomberman Max 2, Pocket Bomberman, and Bomberman World. Although most Bomberman games are very similar to each other in terms of their gameplay, Neo Bomberman is particularly homologous to Super Bomberman 4, which was Kuu's second let's play. In fact, the entire development team responsible for most of the Super Bomberman games, Produce!, additionally developed this game, too. Since Neo Bomberman was an arcade cabinet game—arcade games being the theme of the Fall N' Brawl, of course—Bomberman and most of the enemies in the game were in the third-dimension as a result of the obviously increased technical capabilities.

Like most Bomberman games, White Bomberman is inevitably the star. This time, White Bomberman must defeat Bagura, returning from Super Bomberman 4, who disrupts a planned Bomberman Tournament.
Princess Maker 2

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**Princess Maker 2** is a let's play series by KuuImpact spanning from 2011 to 2012. It was one of Kuu's most popular series.

## History

Princess Maker 2 is a 1993 DOS game with heavy RPG elements. The series is a fan favorite of Kuu's subscribers, with a majority of episodes getting over 1,000 views. The final episode is in fact his most viewed non-Doodle God/Doodle Devil video. The gameplay is simple, with Kuu having to schedule things to do on a calendar such as work, adventuring, and recreation. The working and recreation are done manually, though each one raises or lowers a different stat in some way. The game has many dozens of different endings, and these stats have to be exact to achieve the one you want. Adventuring also raises stats, though this isn't manually done. Instead, adventuring plays like a normal RPG, with a top-down perspective and random enemy encounters. There's also a yearly fair, where you can compete in certain skills, to raise stats more and to unlock rare prizes. Princess Maker 2 is a very vast game, and is filled with many secrets, hidden events, and optional bosses.

The entire game is seen through the eyes of Kuu's character, Sir Impact, who is tasked with raising his non-biological daughter, Melody. The plot of the game begins when an arrogant and rich city ceases worshiping their gods. This causes The Lord to summon Satan, to wage war against the mortal men. While the humans were losing their war against the demons, the swordsman Impact managed to somehow defeat Satan, granting him great respect throughout the land. One night, the voice of Venus called out to Impact, giving him the gift of a daughter. The goddess only gave him one objective: to raise her properly. The next 9 years are spent scheduling and planning before she becomes an adult, equipping her with the criteria of her adult destiny. Kuu initially planned to make her a paladin, though halfway through the series decided to make her a hero instead.

## Trivia

* Kuu's first playthrough of the game was with a daughter he named Hugh Jass. Appropriate to that name, Hugh's ending was the high class harlot.
* Kuu took requests for a daughter to be made in the series' bonus episodes. The winner's daughter was named Ruia Corin, and got the scholar ending.
Quest on Full Moon Island

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**Quest on Full Moon Island** is a let's play series by KuuImpact from 2012.

## History

Quest on Full Moon Island is a Super Mario World ROM hack, and the only Mario hack that Kuu ever played on his channel. Kuu was partly inspired to do a series on a ROM hack after watching some raocow videos. He decided to play this one, as it was incredibly detailed for a Super Mario World hack. The majority of the sprites were custom made, and there were massive changes made to the original game's coding. Plus, much of the music was custom too; replacing most of the usual Mario music put into ROM hacks. One complaint Kuu had in this regard was how slippery Mario controlled, due to his new sprite and coding. Kuu considered it to be a minor flaw though, and didn't let it get in the way of his enjoyment.

The game's story starts off very simple, with Mario going down a strange black pipe which appears out of nowhere in the Mushroom Kingdom. After meeting a Toad, the first half of the game is spent exploring the strange new island. Near the end of the game, the story becomes much more deep with many themes, something very rare for a Mario hack.

## Trivia

* The first time Kuu played this hack was the very first day it was uploaded to SMW Central.
* Kuu got all of the secret exits in the game.
Farezo: Hunting Grounds

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**Farezo: Hunting Grounds** is a let's play series by KuuImpact from 2010.

## History

Farezo: Hunting Grounds is an RPG Maker demo game. The game was created by 'thepooofdoom', who also requested the game to Kuu and sent him the download link. Farezo: Hunting Grounds is only a demo, which was meant to eventually be made into a full game. Kuu said he was going to play the full version when it was completed, until he revealed in another let's play that the creator had lost the game's data. The main gameplay gimmick is that the entire RPG takes place in dungeons; these dungeons contain many enemies, as well as multiple powerful boss fights in them. There are 66 enemies lurking throughout the dungeons, and they're all logged in a bestiary once encountering them.

Taking place in the magical world of Farezo, Kuu plays as four monster hunters who explore mysteriously appearing dungeons. These dungeons are filled with many strange monsters, which gave them the appropriate name of "Hunting Grounds". Kuu's party—made up of Lance, Dianes, Lymel, and Vist—sets out to venture through these dungeons, in order to find out the origin of the monsters inside them.

## Trivia

* Kuu put the download to the game in the descriptions of episode 1 and 5. You may download it here.
* Kuu's favorite of the monster hunters was Vist.
* Thepooofdoom stated he was in the progress of making a sequel to the game in the comments on Kuu's other let's plays. It would have been called Farezo: Reborn, but it was seemingly never finished.
Doug's Big Game

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**Doug's Big Game** is a let's play series by KuuImpact from 2012.

## History

Doug's Big Game is a Game Boy Color adventure game. Kuu considered this let's play to be a joke, as he acted more silly and "dougy" than usual during it. There was only one serious episode; wherein the others, Kuu pretended to be doing a documentary on the life of Doug, and later on just pretended to be Doug himself. Despite breaking character a few times, Kuu managed to keep this act up for the majority of the series. Even though fan reception to these videos was mixed, the series managed to get semi-popular anyways. The game itself is a very simple adventure game, though some segments deviated from this, with a few flying shooter levels.

The plot of the game is simple, and begins when Doug's crush, Patti, doesn't show up to their planned date. Doug begins to worry, and starts searching all over town to find her. The objective of the game is to find clues from people in town to figure out where Patti may be. It's a relatively short game, though there are multiple different endings. These can be obtained based on how fast the game is beat and by talking to certain characters in a specific order. Kuu got as many of these as he could, though there were too many for him to get them all.

## Trivia

* All episode titles say "Let's Doug" instead of "Let's Play".
Hello Kitty Online

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**Hello Kitty Online** is a let's play series by KuuImpact from 2012. The let's play had no official ending, though the game itself doesn't either, meaning the series could go on indefinitely if wanted.

## History

Hello Kitty Online is an MMORPG targeted towards a younger age demographic. Kuu had planned this series all the way back in 2010, and wanted it to be a co-op series, though had to postpone it until 2012. Surprisingly, it became one of his most popular series of that year. Despite the success of these videos and many subscribers saying they'd play with him, no one actually joined Kuu on his Hello Kitty journey, and he never was able to create a guild like planned. Hello Kitty Online plays like a standard MMORPG, albeit a quite watered down and simplistic one at best. One of the most unique features of the game were its CG animated mini-games, which were required to play to gain in-game cash. A downside to these mini-games was how simple they were, with some examples being math equations and fishing. Kuu stopped making episodes for the game after he encountered sudden, unfixable lag issues.

The story follows the dreams of Kuu's character, Amitola, who finds a depressed Hello Kitty. Hello Kitty explains that her friends are in danger after being put into a deep sleep, before disappearing herself, and Kuu must come to the rescue to wake them up. It is assumed that the whole plot of the game takes place in Amitola's head.

## Trivia

* Kuu said he's familiar with the franchise, as his little sister was a fan of the show.
* Kuu admitted that the name he gave his character is his female online alias which he uses for trolling.
* The commentary in episode 5 is overrided with new commentary from after the recording was done, as Kuu thought the original commentary was lacking.
	+ He also did this as a good way to give updates to his audience, as this was currently his most popular series.
Ganbare Goemon II

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**Ganbare Goemon II** is a let's play series by KuuImpact from 2019.

## History

Ganbare Goemon II is the sequel to Ganbare Goemon I and the second installment of Kuu's "series let's play" dedicated to the SNES Goemon games. Kuu originally planned to let's play this game in 2015, during the Summer of KuuImpact, although this was delayed to the Neo Summer of KuuImpact. Kuu initially planned to let's play all four of the SNES Goemon games, though it's unknown if he'll play the third and fourth installments after the 2019 summer event. The game was overall an improvement over its predecessor, with a major graphical overhaul, as well as some new features such as a world map. It's also significant for being the first Goemon game in general to feature the Impact robot, which Kuu's namesake is originally taken from.

The story of Ganbare Goemon II follows up immediately after the end of the first game, with Goemon and Ebisumaru celebrating their previous victory by going on vacation. This vacation is, however, cut short, when the pair receive a stern warning that Japan is under attack by McGuiness, a United States Army general. The duo head to his castle to defeat not just him but also his bunny goons.

## Trivia

* This installment is the first to be exclusive to Japan; the full name of the game is Ganbare Goemon 2: Kiteretsu Shōgun Magginesu.
Thedas Pen & Paper Wiki

## Willkommen im Thedas Pen & Paper Wiki

Dieses Wiki beinhaltet Informationen zum Thedas Pen & Paper. Thedas Pen & Paper spielt in der gleichnamigen Welt des Dragon Age Universums von Bioware.

Das Ziel dieses Wikis ist es zunächst das Regelwerk des Pen & Paper-Systemes aufzuzeigen.

## Schnellzugriff

* Charaktererstellung
* Charakterverbesserung
* Profession
* Talent
* Kampftechnik
* Zauber
* Liturgie
M.I.T.S. Power Strike

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**M.I.T.S. Power Strike** is a let's play series by KuuImpact from 2010. It was the second series Kuu never finished.

## History

M.I.T.S. Power Strike is a mod of The Underside, a platformer made by Arthur Lee. The mod was made by an old M.I.T.S. fan, and was filled with many references to Kuu's channel and M.I.T.S. lore. Originally available for download on Kuu's website, it is now lost as the site is currently defunct. The mod was unfinished and very buggy, prompting Kuu to end the series early due to how glitchy and filled with errors it was. Also because of the mod being unfinished, plenty of areas just end abruptly with a wall blocking the path. The gameplay is simple, with the main attack being striking enemies with an assortment of different axes. These axes have different stats, with all having some certain pros and cons. There's also a grappling hook that is eventually acquired, which is used for tricky platforming sections at certain points in the game.

In M.I.T.S. Power Strike, Kuu plays as Arashi, a M.I.T.S. character who is described as Kuu's younger self. The entire game takes place in Arashi's mindscape, which is named Swiker. Swiker resembles Earth very much, and is a peace filled land, until one day when members of Heroes 10 find the mindscape. They decide to enact something called 'hybridnazation' on Swiker, while Arashi and the rest of the mindscape's citizens are completely unaware of what is happening.
Digimon World DS

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**Digimon World DS** is a let's play series by KuuImpact from 2019. Kuu appointed it to be his 10th year anniversary game.

## History

Digimon World DS is an RPG set in the Digimon franchise, made exclusively for the Nintendo DS. Kuu, being a massive fan of the series, had teased a Digimon let's play all throughout his YouTube tenure. Previously, in 2012, he announced that this game was going to be let's played during that year, though this never happened. It took 7 years, while Kuu was celebrating his 10th year anniversary with the Neo Summer of KuuImpact, for Kuu to finally begin the series. The goal of the game is to domesticate and raise as many Digimon as possible. This Digimon game is significant for being the first in the franchise to include Digi-Farms. These basically serve to farm experience points in Digimon while they're not equipped with the player—though they serve other features as well.

This Digimon story takes place in the future 21st century, where technology has progressed to a point where Digital Monsters are being spawned in the Digital World. Many rumors start to arise; while the protagonist, Kuu?!, is doing research on them, a computer window pops up which transports her into the Digital World.

## Trivia

* As a tribute to one of his first let's plays, Kuu named his first Digi-Farm off of Dragoon Chronicles: Origin of Evil.
* Kuu featured both the normal game and most of the post-game side-missions during this series.
Septerra Core Dream About the Past

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**Septerra Core Dream About the Past** is a let's play series by KuuImpact spanning from 2012 to 2013.

## History

Septerra Core Dream About the Past is an RPG Maker game made by 'Neko2000', who ended asking Kuu to do a let's play on it. Apart from sending him the game, the creator watched through Kuu's full series as well, while also giving hints whenever he got stuck. The game is a fan made sequel to an RPG by the name of Septerra Core: Legacy of the Creator. Gameplay wise, it's pretty different, though Kuu was unable to tell as he'd never played the original. Many references to the first game's story also went over Kuu's head, though there's plenty of explanations of the things that originally happened. The game is highly detailed for an RPG Maker game; according to the creator, only 20% of the graphics are the standard RPG Maker ones, which is evident from the very beginning of this series. The menus and HUD are also edited quite a bit from the standard RPG Maker game interface. There are also highly detailed maps to most areas in the game, though these are required to be bought from a store. Enemies in the game don't respawn—making grinding impossible—though because there are so many of them on screen at once, this isn't an issue. In fact, Kuu made it his goal to defeat every single encounter in the game, until giving up half way as the amount of enemies became too overwhelming. Kuu's playthrough was a blind one, besides from the first few episodes.

The story takes place after the original game's story, retaining all of the same characters. Kuu had the option to change his party many times, but rarely did, ignoring plenty of other playable characters. In this sequel, an explosion is caused by Nergal, which causes the world to split apart into many pieces. These pieces are referred to as Shells, and in 45 days, they will collide. Kuu plays as the main character, Maya, and she and her group of friends must stop this from happening, as their world will be destroyed. The game has two endings, though Kuu only decided to get one of them.
Crusader of Centy

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**Crusader of Cent**y is a let's play series by KuuImpact spanning from 2019 to 2020.

## History

Crusader of Centy is a Legend of Zelda clone made for the Sega Genesis, which Kuu played during the Fall N' Brawl event. Save for Ganbare Goemon III, it was the only non-arcade game played during the event block. Kuu was introduced to the game by his erstwhile friend and member of the original Kuu's Krew, superjew311. The only time Kuu had ever played the game, prior to his let's play of it, was presumably between 2009 and 2012—the timeframe where superjew made frequent appearances on the channel. Crusader of Centy was reportedly one of superjew's favorite games of all time. As already mentioned, the game is a ripoff of Legend of Zelda—specifically A Link to the Past—and, thus, shares many similarities in gameplay style. An original feature of the game is the ability to recruit animal companions, which virtually act as power-ups and weapons for the protagonist to use.

The story of the game centers around a 14 year old boy named Corona. After the death of his father—equivalent to Link's uncle—Corona (whom Kuu named: 'Kuuimpact!') takes on the role of a hero to defeat hordes of monsters, which in a pre-title screen backstory are explained as having existed since the start of time. Although in hiding for seemingly millennia, the fiendish creatures, after mass repopulation, emerge once more to wreak havoc upon Soleil Town. Corona, like so many video game characters of the era, is a silent protagonist, until about halfway through the story.
Dark Cloud 2

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**Dark Cloud 2** is a let's play series by KuuImpact spanning from 2011 to 2020. Due to many hiatuses and breaks from YouTube, Dark Cloud 2 is the longest spanning series on Kuu's channel, lasting a total of 10 years. Slowly but surely, it became Kuu's longest series (in terms of episode count), surpassing even Rollercoaster Tycoon.

## History

Dark Cloud 2 is an action RPG with roguelike elements. As the game was made for the PlayStation 2, Kuu recorded the series directly from the console, using a Dazzle capture card, instead of with an emulator like usual. The only other PS2 game he let's played was Ape Escape 3, in 2013 and 2014. Being an incredibly long game, Kuu decided to make episodes 20 minutes long, instead of 10 or 15 minutes, as is the case for every other of his let's plays. Lasting for 77 episodes, if each episodes were, hypothetically, the regular 10 minute length, then the series would be roughly 154 episodes long; it would have surpassed Rollercoaster Tycoon as Kuu's longest series and became the only series to surpass 100 episodes. Video uploads were sporadic, with large and small quantities being released at any given time (especially after 2012; there were no episodes in 2013/2014). Dark Cloud 2 is significant for being the only series on Kuu's channel in 2016. Kuu had planned on completing the game as his main focus of 2016—with few other series besides it—but this halted to an end after only 4 episodes. One of the reasons for why the series never got finished was due to Kuu accidentally deleting his save file and having to replay the entire game to get back to where he left off at. In 2019, Kuu returned with the intent of finishing this series off, once and for all, by uploading previously recorded episodes which he had stored on an old PC. Newly recorded chapter 8 footage was planned for the Neo Summer of KuuImpact, which took place that same year. Chapter 8 was done, rather, in 2020, during a intermediate upload period after the Fall N' Brawl.

Dark Cloud 2's story is long, complex, and involves two protagonists named Max and Monica. Max is from the present day while Monica is from the future; the pair must defeat Griffon, a man from the past who plans to destroy the present. The story is spread out across 7 chapters (plus a New Game + chapter) which are then broken into episodes. Kuu only got as far as chapter 4, about half way through the game, until he finally returned in 2019.

## Trivia

* Kuu has stated that Dark Cloud 2 is one of his favorite games, alongside the first Dark Cloud.
* Kuu had teased this series months before it started. His inspiration for let's playing it was partly due to its soundtrack being used for Dragoon Chronicles: Origin of Evil's music.
	+ Kuu later regarded Dragoon Chronicles as a "poor man's version of Dark Cloud [2]".
* During episode 29, the second half of the recording was replaced with footage of Kuu playing Sid Meier's SimGolf.
Kuu's Krew

**Kuu's Krew** is a list of KuuImpact's personal friends who are denoted by the featured channels section on Kuu's YouTube account. Most of them have let's played before in the past, though there are a few exceptions to this. None of Kuu's Krew were ever as popular as Kuu himself.

## List as of February, 2016

* RikuCotton (let's play appearances: Pu.Li.Ru.La, 5 Days a Stranger, Brightdown, Neko Nin)

* superjew311 (let's play appearances: Super Bomberman 4, Namco Classic Collection Vol. 2, Wild Guns)

* HuskiEHuski (let's play appearances: 5 Days a Stranger)

* FinalStarmanDX

* Readster

* fangthesniper2

* lxFirebal69xl

* DanMeister94

* MrConviktion

* DenizensOfChaos (let's play appearances: Minefriend, Crash Team Racing)

### Former Members

* supersonicklyx

* fade430 (let's play appearances: Super Burger Time)

* jdogkidd

* PLeonard
Bomberman '93

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**Bomberman '93** is a let's play series by KuuImpact from 2011.

## History

Bomberman '93 is a TurboGrafx-16 game, from the long running Bomberman series. Kuu in fact had played a Bomberman game, Super Bomberman 4, in 2009, as the second game he ever let's played. That makes this is the second Bomberman game on Kuu's channel, though the overall quality is much better in this series than in the previous. The gameplay is just like it was in Super Bomberman 4, with Kuu playing as Bomberman, while blowing up enemies and blocks in a maze like arena.

The game's story starts when the Black Bomberman attacks 3 buildings and steals their circuit boards from them. He throws them into comets, where they land on 6 different planets. Kuu, playing as the regular Bomberman, must travel to each of these planets to fight his way to the circuit boards, and to catch and defeat the evil Black Bomberman.

## Trivia

* Kuu used save states a lot near the end of the game, due to the harsh difficulty curve.
* The emulator graphics had to be switched to TV mode, as it glitched out otherwise.
Rakenzarn Tales

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**Rakenzarn Tales** is a let's play series by KuuImpact spanning from 2013 to 2014. It was the last RPG Maker game started on the channel, and Kuu never finished it.

## History

Rakenzarn Tales is an RPG Maker game made by 'DarkKyu09', meant as a huge crossover between fictional characters. Kuu described it as more of a visual novel than and RPG, while comparing it to Kingdom Hearts and Legend of Light. Due to Kuu never finishing the game, he missed out on dozens of characters, such as ones from DC and Marvel comics. Throughout the 14 episodes Kuu released, he only saw certain video games characters, specifically those from the Mario, Disgaea, Final Fantasy, .hack, Street Fighter, BlazBlue, Tales of Vesperia, Dragon's Lair, Sonic The Hedgehog, Monster Hunter, and Dungeons & Dragons series. There were some anime and manga characters in the game that Kuu encountered too, like ones from Sailor Moon, Yu-Gi-Oh!, Daa! Daa! Daa!, Ultra Maniac, and Dragon Ball Z. Kuu was unfamiliar with Daa! Daa! Daa! and Ultra Maniac, however. There was even a visual novel character: Kanon from When the Seagulls Cry. The main character of the game, Kyuu, is also from a manga, titled Detective School Q. Megumi from that manga also appeared in Kuu's first episode. The show is about detectives, and as such, there are some parts of gameplay where Kyuu must solve some kind of mystery; the first one is about solving a murder, and was the only one that Kuu got to in his playthrough. Besides originally made characters, other fictional people Kuu encountered were from cartoons: specifically from Disney and Looney Tunes, but also some from Cartoon Network and even Homer from The Simpsons. The version of the game Kuu played for most of the let's play was 1.1, which is much more primitive than future builds of the game. Kuu only ever beat chapters 0, 1, and 2, despite the game containing 7 more chapters and a secret side-arc chapter. For unknown reasons, episodes were uploaded at a very infrequent and sporadic pace, usually months apart from each other.

Rakenzarn Tales starts when Kyuu comes home and discovers a strange book. The language used in it is incomprehensible, and Kyuu is confused by it, until the book sucks him inside. Now inside Rakenzarn, Kyuu finds himself in a land filled with fictional characters, all of which he recognizes. Initially freaked out by this, Kyuu angers some of the more villainous fictional characters, and has to make friends to defend himself from them. Eventually, Kyuu sets out on a journey to find out more about the mysterious book, meeting plenty more characters along the way.
Wendy: Every Witch Way

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**Wendy: Every Witch Way** is a let's play series by KuuImpact from 2020.

## History

Wendy: Every Witch Way is a Game Boy Color game which Kuu played during the Prima balzare in la Primavera block. It was a lesser known title developed by WayForward—distinguished for their Shantae series—whose games Kuu owned many of. Kuu's let's play of the game was almost entirely blind, yet he still managed to 100% it, including the Advance World: secret levels which one can only gain by inserting the cartridge into a Game Boy Advance. While accessing the Advanced World is apparently a glitchy and onerous endeavor if on an emulator, Kuu managed to figure a method into them anyways. Kuu also briefly showed off the Super Code, which is unlocked through completing the aforesaid Advance World. The gameplay in Wendy: Every Witch Way is simple, although critics and players alike agreed upon its enjoyability. All of the maps in the game are designed around one foremost gameplay mechanic: being able to switch the direction of gravity, apropos of VVVVVV.

In Wendy: Every Witch Way, Kuu controls—as one might infer—Wendy the Good Little Witch from the Caspar the Friendly Ghost franchise. The story begins on a lone house atop a large hill, whence Wendy finds a mysterious chest. Upon opening the chest, green moon rocks burst forth from inside and soar into the air, consequently crashing into a castle floating in the night-sky. Mystifyingly, as a result of their gravitational properties, the castle descends and becomes anchored to Wendy's home. The goal of the game is to recollect the moon rocks to rectify the damage.

## Trivia

* The version of Wendy which Kuu had drawn for the Prima balzare in la Primavera teaser art was closer stylistically to the character's comic book appearance, rather than how she appeared in this game.
Jay Garrick

"*After the JSA was massacred by the government, I'd lost all hope for the future of superpowered individuals, but now I look at all of you and realise that not only is the JSA's future bright, the future of our entire world is bright in your hands.*"
—Jay to the second Justice Society of America.[src]
**Jason Peter "Jay" Garrick** (born August 27, 1924) is a veteran speedster and a member of the first generation of the Justice Society of America. In the late 1940s, after a lab accident caused a young Jay to wake up with the power of super speed, he opted to utilise these abilities for the greater good and became the vigilante known as **The Flash**, based in Keystone City and often working together with Wonder Woman. During the 1950s, Jay was involved in an accident that caused him to disappear, becoming lost in the Speed Force and being held still by time. He resurfaced in the 1980s, joining the early incarnation of the Justice Society by the suggestion of Wonder Woman.

After they were massacred and mostly killed in 1997, a 40-year-old Jay went into hiding and finally retired his mantle. He then settled down with his wife, Joan, and had a daughter, Judy. In late 2019, as the Injustice Society of America resurfaced and a new generation of the JSA was formed, Jay briefly came out of retirement to aid the team and give his blessing to the new speedster who took the mantle of The Flash, Barry Allen.

## Powers and Abilities

### Powers

* **Meta-Human Physiology:**
	+ **Speed Force Connection:**
		- **Superhuman Speed:**
			* **Aerokinesis:**
			* **Speed Mirages:**
			* **Interdimensional Travel:**
			* **Superhuman Agility:**
			* **Time Travel:**
		- **Accelerated Healing Factor:**
			* **Superhuman Immunity:**
			* **Superhuman Longevity:**

### Abilities

* **Genius-Level Intellect/Master Tactician:**
	+ **Master Engineer:**
	+ **Master Physicist/Scientist:**
	+ **Speed Force Knowledge:**

* **Expert Hand-to-Hand Combatant/Martial Artist:**
* **Indomitable Will/Pain Tolerance:**

## Appearances

### *Justice Society*

Season 1
* "Welcome to Blue Valley" (flashback)
* "Faster Than a Speeding Bullet"
* "The Cat's Claws" (flashback)
* "By the Hour" (mentioned)
* "Star-Spangled" (flashback)
* "The American Dream" (flashback)
* "The Beginning"

## Behind the Scenes

* In DC Comics, **Jay Garrick** is a golden age speedster and the first character to take up the mantle of **The Flash**. He has been a member of the Justice Society of America and the All-Star Squadron.
Republic of Galicea

Galicean Milicia Populares advance.

The **Republic of Galicea**, also called **Campastello**, was the successor state to the Kingdom of Galicea and the westernmost nation of Estalia. The Republic was formed following the Galicean Revolution of 2349 IC, which toppled the monarchy of Galicea and established the first republican government in Estalia. The Kingdom of Astarios attempted to overthrow the fledgling Republic in the Galicean Wars of 2351, a conflict which cemented Galicea's presence on the peninsula and began an alliance between the republic and Aragona. The Galicean government eventually collapsed during the Twenty Years' War, and its territory was divided between Astarios and Portigelle.

## History

The Republic of Galicea was formed in 2349 in the power vacuum following the assassination of King Jaime the Young, the last monarch of Galicea. With no clear successor to the throne and political turmoil engulfing the kingdom, the heads of several powerful merchant families began a military coup, which escalated into the Galicean Revolution. The monarchy of Galicea was totally dismantled by the bloody Revolution, and in the aftermath, the twelve most powerful revolutionary merchant lords of the war established the Republic. The twelve families established an electoral system to elect an El Presidente, the executive ruler of the nation.

Although the Twelve Lords of Galicea had brought about a relative peace in the aftermath of the Revolution, the instability of the country nonetheless resulted in Astarios' instigation of the Galicean Wars of 2351.
Wario Land 3

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**Wario Land 3** is a let's play series by KuuImpact from 2010.

## History

Wario Land 3 is a platformer for the Game Boy Color, which was chosen by supersonicklyx for Kuu to play. The gameplay is based on many clever gimmicks, such as using enemies to shift Wario into many different forms, furthering progress in the game. Another obvious gimmick is the day to night transition, which alters specific maps depending on what time of day it is, in either clear or obscure ways. The game's progression is non linear, with Wario unlocking different items and power ups which allow him to go back to certain levels to unlock other treasures. One mechanic in the game which Kuu didn't like was the golf mini-game. Apart from the very first round and the series finale, he'd always cut it from the footage to save time.

The plot of the game is fairly simple, starting with Wario crashing a plane on an island and finding a music box which sucks him into a strange world. Wario meets a mysterious figure, who sends him off to find 5 music boxes, promising him he'll help him escape the music box world if he does. Though the main objective is to just find all the music boxes, Kuu decided to 100% all the treasure in the game, finishing the game later than he could have. There are also 8 coins in each level to collect, though Kuu decided not to get all of these, and focused only on the chests and their treasures. After beating the game, Kuu switched to an old save file where he had already gotten all of the coins, and played the secret golf stages that they unlock.

## Trivia

* Kuu originally played this game as a child.
Mosh

**Mosh** is an old friend of Kuu's and a former YouTube let's player. He is significant to Kuu's channel, as he was the first person to appear alongside Kuu during a let's play.

## History

Appearing with superjew311, Mosh was featured in episode 2 of Super Bomberman 4. They both were in a Skype call with Kuu when he decided to start recording, so they tagged along for the episode. Mosh, however, barely spoke, while superjew was doing most of the talking between the two of them. In the episode, Kuu shouted both of their channels out, and told viewers to watch Mosh's Guilty Gear X let's play. Mosh never made another appearance on Kuu's channel after this. Kuu later stated that he hadn't heard from Mosh ever again, after he said he was considering quitting let's plays.

Mosh had two channels, JSRFMosh and MrNintendoMosh, though both of them didn't last very long. On the former channel, Mosh only attempted 4 let's plays before stopping. The latter channel had a few more, with 6 total let's plays; on both channels, none of the games were ever finished. Each channel also had some kind of tutorial video, with one of them managing to get over 10,000 views. Mosh's whereabouts after abandoning his second channel are unknown, though it's presumed he gave up on making YouTube videos in general.
Estalian Imperialism

**Estalian Imperialism**, otherwise known as **Lupian Absolutism** or **Southron Politíca**, was a political ideology and form of government pioneered by Lupio Sunscryer and his Estalian Empire. Southron Politíca was based around the idea of the Gran Patria as the center of trade and culture in the world, supported by a network of trade colonies.
Open Season

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**Open Season** is a let's play series by KuuImpact spanning from 2014 to 2015.

## History

Open Season is a Game Boy Advance platformer based on an animated movie of the same name. Kuu's series was more popular than most of his other then-current let's plays, as it was some of the only gameplay footage of the game at the time. Open Season's gameplay is average for a platformer; Kuu even described the game as "sub-par at best". Although there is a shop to buy better moves, the starting abilities are a very low jump, a roll, and an attack by hitting enemies with a stuffed animal backpack. There are also projectile attacks, though Kuu didn't use them much apart from boss battles. The aspect of the game which Kuu believed to be the worse was how big his hitbox was compared to all the enemies in the game. With only 6 levels, Open Season is a relatively short game. Hoping for a better ending, Kuu played on hard, which slightly increased the game's length.

In Open Season, Kuu plays as Boog, a bear who befriends a deer named Elliot. The two walk to a local supermarket, causing havoc through it in search of candy bars. They're sent to a forest after being captured, and must travel through the woods to reunite Boog with his human owner. Along the way, the pair must battle plenty of hunters who are tracking them down.

## Trivia

* Kuu chose this game as a side game, while he was catching up on his old Rakenzarn Tales save file. He never ended up finishing Rakenzarn Tales, however.
* Kuu took a 5 month hiatus from YouTube after uploading the 3rd episode.
	+ Besides this making the game apart of the Summer of KuuImpact, it also made Open Season the first game Kuu played in 2015.
Principality of Tobaro

Tibaldus Marsarius de Vela and his Milizia Popolare.

The **Principality of Tobaro** was the westernmost of the Tilean city-states and the only one situated west of Skavenblight and the Blighted Marshes. Tobaro was sometimes mislabeled as an Estalian city due to its proximity to the Kingdoms of Cantonia and Astarios, but the Principality was fiercely Tilean in culture and frequently went to war with its Estalian rivals. Tobaro was ruled by Princes, ruling hereditarily so long as the Prince’s House remained the most powerful in the Principality. The Prince’s power was absolute outside of the influential Tilean Cult of Myrmidia. Tobaro‘s armies consisted of strong mercenary hosts, and it boasted a powerful fleet at times. The Principality was often beset by orcs from the Abasko and Irrana Mountains, Skaven from the Blighted Marshes, pirates from the sea, and Estalians from the east, but it maintained its power in some form or another for centuries nonetheless.

## History

In 2435 IC, the Twenty Years’ War was raging across Estalia, its effects staggering. Eager to expand his domain, Prince Francisco de Junio launched a massive invasion of the Kingdom of Cantonia from land and sea, hoping to exploit the weakness brought on from decades of fighting. De Junio failed to account for the various Estalian nations’ exhaustion with the endless devastation caused by the War, and with the Treaty of Cantonia, Estalia’s Kingdoms made peace with each other in order to defend the East from Tobaro. The Abasko War began as the Riaza League formed to halt the collapse of Cantonia and Serpicio.
Kingdom of Cantonia

Cantonian troops hold the line against Tilean Knights.

The K**ingdom of Cantonia**, often referred to as **Almagora** after its central capital, was the southeasternmost of the Estalian Kingdoms. Situated on Estalia's far border, Cantonia acted as a buffer state against the Greenskins, Skaven, and Tileans that constantly threatened the peninsula. Cantonian armies were almost always concentrated in the east, maintaining the border with the Abasko Mountains and Tilea. Due to this state of affairs, the Kingdom rarely became involved in the numerous internal Estalian wars, and contributed negligible numbers of soldiers when it did.