7th Tournament

## Themes & Twists

* **Campsite Diversity:** This time, all of the teams were sent to different extreme environments to test their survival skills. The White Team was given a small desert oasis, the Silver Team was given a cave inside of a volcano, the Black Team was given an underwater cavern, and the Gold Team was given a dense jungle. Each team was given some means of survival within their unique location, but also had to endure unique environmental difficulties as well.
* **Revote Tie-Breaker:** In order to resolve a tie, all players would vote for a second time except for the players involved in the tie. The others would only be allowed to vote for one of the players involved in the tie in order to give them a chance to break it. If the vote were to tie again, a Deadlock would occur between the tied players, and the next step would be a Rock Draw Tie-Breaker in which the Deadlocked players would become Immune.
* **Rock Draw Tie-Breaker:** In order to resolve a Deadlock or a vote in which no votes counted, all vulnerable players would draw a rock, with the player drawing the single uniquely colored rock being eliminated as a punishment for the group's inability to come to a consensus by voting.
* **Double Jeopardy:** On Day 9, after the vote took place, an immediate second vote was also held to eliminate another player.
* **Double Elimination:** On Day 20 and Day 32, the bottom two teams in the Immunity Challenges would both vote a player out of the game. The order in which these teams voted a player out would be determined by their placement in the Immunity Challenge.
* **Team Absorption:** On Day 25, the Gold Team was reduced to so few players that it was disbanded and had its members absorbed onto two of the other three teams.
* **Late Hidden Immunity Idols:** Rather than being introduced at the start of the game, Hidden Immunity Idols were introduced on Day 49 as a part of the Merge. During Immunity Challenges, there was a chance that one or more participants in the challenge might also obtain an idol during the natural course of the challenge. As a result, only one idol would be in play at a time and would be good for the entirety of the game.
* **Reward Challenges:** Reward Challenges would occur before the Individual Immunity Challenges. In these challenges, Immunity was not stake, but players could still win luxuries such as food and comfort and/or game advantages.
* **Double Immunity:** At the Immunity Challenges on Days 50 and 68, the top two finishing players were both able to win Immunity by working as a pair in the challenge.

## Voting History

1: A tie between two or more players occurred at this vote.

2: A second tie occurred after a revote, forcing a deadlock.

3: A tie was broken by having the vulnerable players draw rocks.

4: A player was eliminated, but due to unnatural circumstances, no vote occurred.

5: These votes were negated by an idol and did not factor into the elimination.

6: The player casting this vote won a shared Immunity with another player at the same Immunity Challenge.

7: The player casting this vote won Immunity.

8: The player participated in drawing rocks and drew a safe rock, allowing them to stay in the game.

9: The player was one of the individuals involved in the tie and therefore did not participate in the revote.

10: The player voluntarily left the game with no injury.

11: A player was eliminated due to sustaining an injury that was too severe for them to continue in the game with and either they chose to leave and allow it to heal naturally or demigod abilities simply wouldn't have been strong enough to remedy the injury quickly.

12: The player participated in drawing rocks and drew the off-colored rock, eliminating them from the game.

M: The player identifies as male.

F: The player identifies as female.

Top row colors of the character name indicate the team the player was eliminated on.

Left column background colors indicate team movement of the player.

Left column colors of the character name indicate the role-player:

Red: Nova

Yellow: Kit/Ice