recursal/Fanatic-Fandom huggingface dataset:
Summary: Session A020

## Events

* Lusine and Tholgar go off to Bearly's shop.
* Lusine attempts to find a back entrance to Bearly's shop but finds a swarm of spiders instead. She and Tholgar seek shelter from the swarm by entering Bearly's shop from the main entrance.
* Lusine and Tholgar hand over Bearly's broken mirror. Bearly gives Tholgar the payment, then tells Lusine that Anna is in the backroom. After retrieving her, they make their way back toward the guild.
* Meanwhile, Saber, Sobek, and Savo deal with the fallout at the inn. Saber chats with the clerk at the desk about the recent activity from Tarnished Gold while Sobek moves to clean up the bodies and the mess.
* Sobek receives a message from Lusine prompting him to meet up with Lusine and Tholgar, as they are under attack by ratfolk assassins.
* The party kills two assassins, while a third one escapes. Sobek does a blood biography on the bodies, discovering there are at least four assassins in total. The party goes back to the guild to interrogate the tied-up guard and thief.
* Lusine and Sobek interrogate the guard about the nature of Tarnished Gold's latest movements, the movements of Heinhel Keenaxe and Jar Mak'in, and news on Ruven's whereabouts.
* The guard mentions that a lot of the guard has been paid off. He also gives insight that the party may want to look for the black market located in the middle of the city.
* Lusine executes the thief after he makes disparaging comments about Anna.
* Outside, Saber finds a patrol of thieves, led by a knight. He slips inside and up the stairs to meet with the party. The clerk turns the patrol away by threatening them.
* The party rests for a bit, then sells the gear they found in the caverns and upgrades their gear. Some people commission new gear that will be done on later dates.
* The party decides to investigate the black market, to see if they can rescue Ruven.
* On the way there, another ratfolk assassin appears. It leaves an unintelligible note for the party before disappearing again.
Summary: Session A030

Session A30 took place on 9/19/2020 and was attended by Brittany, Dylan, Joe, and Katrina. It was the 31st session overall to take place.

This session takes place in-game from October 31th, 1765 to November 19th, 1765, and follows the adventures of the Main Party, as well as their cohorts.

 The Party

* Brittany as Lusine Vavrad and Gale
* Dylan as Tholgar Ironfoe and Rama Rhijoma
* Joe as Saber, Kapa, and Hikari Tenma
* Katrina as Sobek, Buddy, and Tilly

## Events

* Tilly pressures Sobek to apologize to Hikari, but he doesn't manage to find any time to talk to her.
* Lusine has a talk with Sobek about his past.
* Lusine has a talk with Tholgar afterwards.
* On November 5th, the party's transport arrives: a boat captained by Flame-Haired Joni.
* While sailing on November 6th, the party encounters some huge Saltwater Merrows. The party throws them a barrel of fish to appease them and continues sailing.
* Later, on November 7th, the party encounters some odd weather conditions; rain appears to be falling in reverse, droplets forming on the water and flowing up to the sky. Tholgar notices a party of five people swimming out in the sea, swimming faster than the boat.

* The boat bumps into Danny the Bard eventually, a man on a raft with a lute. Joni has apparently met him and invited him on board some times before, but each time he proves impossible to kick off until he wishes to leave, and often takes copious amounts of alcohol with him.
* Danny tells tales of two cities: A Sunken City beneath the waves, sunken to hide something within, and an Ashen City, buried beneath a volcanic eruption, and seen by some in places where mountains are not.
* The ship gets attacked by a Grodair, which kills one of the crewmen. Saber mounts Kapa and charges into action as Lusine plays a song to inspire courage, and Sobek blasts the beast, finishing it in an explosive shower of fish guts.
* The party passes through a ghost storm, a storm full of echoes of those since passed. While Tholgar doesn't seem to catch on to the storm's whispers, Lusine, Saber, and Sobek all hear it, each reacting differently.
* While most of the part stood frozen, listening to the storm, Lusine fell to the deck screaming and crying. At one point she called out to a, "Arivol."
* Later, the party encounters two more Saltwater Merrows, these ones only large. After dispatching them quickly, a Nereid rises from the water. After a long and difficult fight, she manages to seduce Sobek, whom she then manages to kill.
* The party finds a notebook on Sobek's body, with only a few sentences written in Infernal. It mentions a certain "Arch Mage Vilnus" in Arcania.
Summary: Session A002

## Events

* The party departs from Aamir's Encampment into the dungeon in the nearby cave on the morning of March 27th, 1765.
* The party enters the Tomb of Sand. Aamir's crew seals the exit behind them. The party opens a door, immediately entering combat.
* The party encounters a mummy, which attacks Scyphus and gives him mummy rot.
* Lusine triggers an electricity trap and injures herself.
* The mummy flees from the fight. Sobek kills it as it runs.
* Scyphus identifies something buried beneath some rubble. When Saber moves it, a mimic pops out and attacks.
* Lusine slays the mimic. Unsure that it is dead, Tholgar smashes it, crushing some potions inside.
* The party continues through another door, encountering a number of ghouls and an air elemental
* The party kills a lot of ghouls as they flee past them. Some eventually settle next to the party.
* Saber appears to engage in some kind of conversation with the ghouls. They point him in a certain direction, then Saber walks off. The rest of the party continues to kill the ghouls as Saber leaves.
* The air elemental begins talking to the party after Tholgar spontaneously attacks it. After a retaliatory attack, Lusine convinces it that the party means it no harm. The elemental flies past the party and leaves.
* Lusine and Sobek follow Saber down the hallway. As Lusine steps ahead, an unidentified draconic creature steps out and questions the party. It tasks the party with cleaning monsters from its lair in exchange for a reward.
* As the party continues down the hall, they encounter a mummy in the corridors. Tholgar destroys it.
* The party continues and encounters two more ghouls, whom Saber scares off after a brief conversation.
* They open a door, leading to a large room containing two early-stage liches.
* Saber engages the liches in conversation, then steps out of the room and closes the door on them. The party flees down the hall, plowing through a wall of ghouls ahead of them.
* The liches cast mirror image on themselves and split up, attempting a pincer attack on the party.
* The party splits up, Tholgar with Lusine and Saber with Sobek, and together the groups manage to slay the liches.
* After the liches are slain, the party moves back to the first room in the dungeon and prepares to rest.
Le Gao

**Le Gao** is a country located on northern Drasten. It is bordered by the Skan States to the south, and the Kyrah Queendom to the southeast. It is ruled with an iron fist by General Hu Chang, who regularly commands purges of his own people over the slightest dissent, from the capital city of Go Lin. Martial law is always in effect in Le Gao, and worship of Asmodeus and Lissala is required by law, while worship of any other deity-except for a deified caricature of Hu Chang-is banned. Additionally, any non-military personnel are banned from using magic in any way. Le Gao has a tenuous alliance with Lon.

Prominent races in Le Gao include Fetchlings, Hobgoblins, Goblins, and Kobolds.

Le Gao exports fish, pearls, cheap magical items, weapons, and some unique metals.

## Residents

* Fillia Mandalei
* Hu Chang
* Illia Mandalei
* Mutrek
* Saber

## Locations

### Hemu

Hemu was a tiny slum near the south of Le Gao's borders. Saber was raised here, alongside various other rejects and outcasts. Later, all able-bodied individuals in the village were conscripted to conduct purges on behalf of the state under the purview of Major Mutrek. When Mutrek later deserted the army, a purge was conducted against Hemu. During this time, The Purifier arrived, slaying every living being in the village except for Saber, with no known motivation behind his slaughter.

### Other Locations

* Doulou Slums
* Go Lin
* The Great City of Ping Lou
Summary: Session A045

Session A45 took place on 1/29/2021 and was attended by Brittany, Dylan, Joe, Katrina, and Mandie. It was the 47th session overall to take place.

This session takes place in-game for the Main Party on May 1st, 1766.

## The Party

* Brittany as Lusine Vavrad
* Dylan as Tholgar Ironfoe
* Joe as Saber, Kapa
* Katrina as Claudia Bastille
* Mandie as Aislinn Nolani, Bubbles

## NPCs

* n/a

## Events

* The party navigates around a spinning blade trap. Lusine enters a room in which she finds a lesser lich.
* After defeating it, Lusine attempts to unlock a door in the same room as the lich. Despite her best efforts, she cannot unlock it. The party moves on.
* Claudia disables the spinning blade trap by throwing a bottle of acid on it.
* The party finds a pipe leaking a substance that Claudia identifies as Hydrofluoric Acid. Taking caution to ignore it, they proceed into the next room.
* Lusine triggers a trap that blows out her eardrums. While she takes time to heal, Tholgar cautiously searches the rest of the room.
* At the end of the room, behind a large portcullis, is a coffin surrounded by a large amount of gold pieces. Lusine attempts to take them from behind the gate using mage hand, but fumbles some and drops them onto the coffin.
* The lid slides open, and a vampire comes out. She engages the party in combat, and turns invisible.
* Aislinn turns into a bat and tracks the vampire's location for the rest of the party, whom defeat her with some trouble.
* Opting to explore some more, the party heads back to the room with the blade trap and opens a portcullis containing two more coffins. Once inside, a Breathless One shambles out and attempts to suffocate Tholgar. Fortunately, he resists its advances, and the party manages to destroy it with several fireballs.
Claudia Bastille

**Claudia Bastille** is a player character and former of the Main Party controlled by Katrina. She appears to be a Gnome Artificer.

## Meeting the Party

Claudia joined the party in Session A31, when the party stops in the small town of Dockton in the Nosk Raiders. She, and her traveling companion Silver, meet the party in an inn. She quickly takes an interest in the party's unusual characters and works with them to discover the mystery behind the town. After that, she joins with the party to help with their magical and material needs, as well as to journey to meet back up with her family, discover more of the world, and satiate her endless need to perfect her craft.

Claudia later left the party in Session A63. When the party traveled through a portal to Alice's Stronghold, Claudia was instead transported to the floating city, with many of her possessions being left behind. Notably, Saber took possession of her bag of holding, which notably contained Need of the Violet Sin Series.

## Trivia

* Drinks coffee every morning.
* Alcoholic drink of Choice: Blue Frilly Willy
* Carries an coffee stained obsession log with her, and continuously writes about her adventures and people she meets along the way before ripping the pages out in frustration.
Summary: Session A090

## Events

* Dainsleif gathers the party to go meet his contact for artifacts. On the way, every alarm in the city begins to sound. The party makes their way to the south wall. There, they find Bromaff, who briefs the party.
* Outside the wall are three Retrievers - extraplanar constructs specialized in tracking - along Lieutenant Aemo of the Cult of the Rift's forces, and many floodslain Orcs.
* Tholgar climbs down the wall. Saber jumps off, gliding down onto Long Elk's back. The retrievers engage the party while the soldiers stationed there engage the orcs.
* Aemo turns invisible, but eventually reveals himself to cast confusion on Tholgar and Calix.
* When Aemo reveals himself, Dain disintegrates him, instantly killing him.
* The rest of the party continues dispatching the retrievers. Calix babbles to himself about how he's been doing as asked of him, and how he's worried about being killed by someone for not being useful.
* The party returns to town, where Dain leads the party on to meet up with Silvius' contact.
* Inside they meet Willem, a dwarf and city elder. He makes a wager with the party, that he will tell them all they desire if they can show him something "shocking"
* Dainsleif proceeds to cast Chain Lightning on the village elder, nearly killing him instantly
* After reviving him, Willem tells the party that there was a tomb in Luval, Luchen, containing references to the Obsidian Crown.
* He explains a bit about the Obsidian Shards to the party. He details the powers of some of the shards.
* Saber asks about Rhapsody of the Song Series. Willem calls it a "fast thing - the fastest blade he's ever seen with an extra sharp edge"
* The party leaves after Willem kicks them out to sleep off his wounds.
Summary: Session A100

## Events

* The Party spends some time gathering intelligence in order to secure a new safehouse: The Thompson House.
* The Party continues gathering intelligence until they are prepared to undertake Operation Papers Please. Their goal is to steal papers that will permit them unrestricted access across the city's bridges.
* The Party arrives at their destination. Lusine scouts around building, noting several guards and a captain inside.
* Lily disguises herself as an inquisitor and enters the building. Inside, she finds two guards and an inquisitor playing a card game called "Get Fucked".
* Lily, being a seasoned veteran at the game, joins in. She wins a round at first, but loses the next round. She suspects the inquisitor is cheating.
* While Lily is playing, Lusine sneaks in and searches the inside. The captain gets up from his desk after some time to enter the kitchen and berate a poor guard on kitchen duty.
* The Inquisitor playing cards with Lily tells the other guards to leave them be, and reveals she is a sylph disguised as a male inquisitor. The sylph carries Lily away for a good time while the Party enters the building.
* Inside, the party engages a mage in combat. They slay her and enter the basement.
* Downstairs, the party encounters more guards, an inquisitor, and a mage. After defeating them, Saber hears a voice calling for help, coming from a room meant for torture.
* Saber enters a jail cell in the torture room, covered in magical darkness. He follows the wall until he finds what appears to be an enemy mage, incarcerated for feeding the homeless. Saber breaks her chains and invites her to join the resistance.
* The mage declines to join for now, but as thanks, she uses Undead Anatomy to turn Saber into a demilich and leaves.
Summary: Session A102

## Events

* The party visits Gurmann, a backer who sells info on the locations of the Monarchs. They start by asking about Crowley.
* Gurmann tells the party what he knows: Crowley was quarreling with Vilnus in the middle of an unknown sea. They fought for several weeks, severely injuring each other. Crowley retreated to the undercrypt, where he's working on some kind of project, but contracted some kind of fungal disease while there.
* The party buys info on the Monarchs of the Creeping Fog and False Title next.
* On the Monarch of the Creeping Fog, Gurmann reveals that he is a fisherman named Caspian. It is unclear how Caspian earned his title, but rumor has it that he is always on vacation. It is said that the sea calls to him, and him alone, and that one should always heed what he says. He is kind and generally willing to help most people, regardless of their moral leanings, and when his boat approaches it emerges from a creeping fog.
* On the Monarch of the False Title, Gurmann reveals that he is a farmer born without a name who became powerful by obtaining an unknown artifact and holding it for just over one year. Many have sought him over the years to steal his artifact, but none have succeeded. Gurmann says he resides in the southern Skan States, at an unknown tributary south of Riverhold.
* After finishing with Gurmann, the party undertakes missions. Saber sets out to go shopping. He finds himself a new mask with no eye holes, and buys items for Lusine and Dainsleif.
* The next day, the party sets out for Operation Faithful Wife - Valerva, a noble's wife, has been cheating on him for money and connections. The party must gather information from her.
* When the party finds Valerva, Lily immediately approaches, confident she can seduce information out of her. What Lily did not account for, however, was Valerva also being an advanced succubus. The woman charms Lily and attempts to convince her to turn on her party. After repeated failures, Tholgar manages to grapple her and force the Necklace of Adaptation onto her, then stuff her into the bag of holding and return her to the safehouse.
* The next day, the party awakens to an announcement from General Hu Chang. He gives a speech on the gratitude he expects of his people for his contributions to them and berates them for not working harder. He then goes on to insult the party, whom he indirectly knows is responsible for disturbances as of late. His speech results in diminished approval for the party's efforts, but they continue to build it back up nonetheless in the third phase of the Saint's plans.
Summary: Session A098

## Events

* The party spends some time to gather additional information. They are able to gather enough intel to scout out a new hideout - the Staggering Drunk's Cellar.
* With enough intel gathered, the party undertakes Operation Drowning in Pleasure. Their mission is to reach a pleasure boat that deals in the slave trade and set it on fire. The party departs for the docks, first sneaking their way past a guard patrol.
* The party arrives at a building on the docks where guards are stationed. Lusine turns invisible to scout ahead, sneaking into the building to investigate the guards.
* Unfortunately, a guard sees through Lusine's invisibility and, with clever bluffing, she manages to escape with her life and reconvene with the party.
* Lily goes up next. She knocks on the door, pretending to cry because she can't find her lost friend. The guard opens the door to investigate, only to be met by Lily immediately using Dominate Person on him. The guard, however, has a ring that allows him to overcome this effect.
* Though Lily is attacked by several guards, she manages to use Charm Monster on them, enthralling a small group and managing to secure a tour from the soon-to-be Captain.
* While Lily is distracting the guards with her tour, Lusine breaks back into the building to look around. She eventually finds a way to sneak out back, jumping across some tethered boats to make it to the target ship.
* Back in the building, Lily is assaulted by some guards who realize she has enthralled the others. However, she is able to end combat by charming them too. While in the armory, she notices a ledger that details where the guards have been receiving shipments of weapons.
* Lusine sets the target alight, which she relays to the party. Dain prepares to teleport the party to safety once they have reached him.
* Inside, Lily drops the ruse and rushes back to the armory, where she grabs a random weapon and the ledger. Saber teleports Lily out of the building and to his side.
* Lusine slips and falls into the river on the way back to shore. She uses her grappling hook to pull herself up, and Dain teleports away with the party when they are all gathered.
* Back at the hideout, the Saint congratulates the party on another successful mission, and manages to get some use out of the materials Lily took from the guards.
Summary: Session A080

Session A80 took place on 11/19/2021 and was attended by Brittany, Dylan, Joe, and Katrina. It was the 82nd session overall to take place.

This session takes place in-game for the Main Party from August 24rd, 1766 to August 25th, 1766.

## The Party

* Brittany as Lusine Vavrad
* Dylan as Tholgar Ironfoe
* Joe as Saber and Calix
* Katrina as Silvius and Dainsleif

## NPCs

* Vanhaven (Recording)
* City of Rain Mayor

## Locations

* City of Rain

## Events

* The party proceeds to fight the clockwork angel. In a matter of rounds, they destroy it and collect some loot from a nearby chest.
* Ahead, the party encounters an adamantine wasp swarm. Dain traps it in a wall of force while the party hides ahead. Lusine casts a minor image atop a maximized fireball trap, then Dain dispels the wall, causing the wasps to fly over to it and be destroyed.
* The room ahead contains a suit of armor inside a magical force field with runes lying in front of it, and another room to each side.
* To the right is a room containing two puzzles. The first of which has Lusine and Tholgar find differences between the room they are in and a reflection of it.
* In the left room, Saber and Dain ponder a riddle: "Bring to me the greatest weapon, that kings covet, puts warriors to ruin, and ends all battles." - the room is full of many different possible items they can place upon a pedestal.
* The two of them ponder many answers. Dain tries Gold. Saber tries God by placing a religious symbol. Dain tries Brains. Saber calls for the others to come in, then prompts Lusine to step on the altar to try "Women" upon Dain's suggestion. Lusine tries "Time" by placing an hourglass. Tholgar tries "Blood" by putting his own blood on the altar. Finally, Lusine tries "Peace" by placing an olive branch, which is the correct answer.
* In the right room, the party tackles the last puzzle: "I miss Rex. The piano reminds me too much of him; he always liked to play dead when I opened it up." - this prompts the party to look at a nearby piano, with a taxidermized Wyvern head atop it. Dain summons Baby Silent to play a song on the piano. Saber plays the notes D E A D on the piano, which solves the puzzle.
* The party proceeds to the armor. On the floor is a glowing central rune, along with one blue rune in the bottom right, as stepped on by Tholgar. Lusine identifies the runes as a game of tic-tac-toe, and upon winning, unseals the armor: Actually Empathy of the Seven Mercies. Tholgar takes the armor and dons it.
* The party finds their way into the City of Rain proper. Many locals make odd glances at the party, who are soon greeted by the mayor. The mayor is uncooperative, and asks the party to leave-though he does not force them. The party denies his request and, upon being turned away, goes to his office to schedule a meeting with him in two days. The party goes to the market, where they buy new equipment and prepare for the days to come.
Summary: Session A024

## Events

* The party continues gearing up in preparation for the coming invasion.
* Later, Saber patrols the town in search of follow-ups to the rumors he had previously heard about the party.
* Meanwhile, Sobek barricades himself in his room. At one point, Anna comes to visit him, hoping to ask him for more alcohol. Sobek sneaks out the window to buy some *Throat Cleaner* for her.
* Savo meets back up with the party at the Adventurer's Guild inn. They chat for a while, Savo stating that he had "Alchemical duties" to attend to. He claims that he is prepared to rejoin the party, though he can't be sure if duty will call again.
* When he emerges from his room, Sobek is pressed a bit by Saber about what he's doing. Sobek explains he's still scared he's in danger of being assassinated by powerful people for whom he used to work.
* Lusine meets up with Ruven in the streets. He tells her that the party is wanted in the castle, summoned by Heinhel Keenaxe.
* As the party arrives, they find Kreed Anders is meeting with Keenaxe already. The two argue, and finally Keenaxe states that Anders' punishment for his actions and inaction will be execution. Driven into a corner, Anders summons a large mob of assassins and knights to assist him in assassinating Keenaxe. The party engages Anders and company in combat.
* Saber and Savo are knocked unconscious, but after a long battle, Anders and his assassins are killed.
* Keenaxe requests the party's help in the coming days with evacuation and defending the city, as a great deal of his guard has been murdered.
* The party rests for the night back at the inn. The next day, Saber and Anna sleep in. Sobek chats with the clerk for a while, eventually getting roped into helping with his work.
* Lusine helps with the process of evacuating the citizens over the next few days while investigating the rumors of the *Songstress of the Moonlit Night*.
Summary: Session A019

## Events

* The party loots the cultists they killed last time, finding a great deal of armor and magical items.
* The party moves to investigate the room that the cultists came from. The room has statues of Empyrean Angels, and within the room are several bloodied cages.
* The party opens another door to a room to the east. Several cultists and an Autumn Death are inside. The party engages them.
* After a long battle, the party downs the group. The final cultist speaks in Protean, then dies, collapsing onto a tablet. Soon after, parasites are summoned at the magic circles in the main room. The party slays them, and Saber convinces Savo to burn their bodies with a bomb.
* The party collects the bloodied tablet dropped by the cultist. They figure that this would be accepted as the relic they came to find, and take it with them.
* The party heals, then investigates the top door. They find an imprisoned Drider guarded by two cultists. Lusine communicates with her, and the party kills the cultists. The Drider breaks free, and the party leaves her in the room to do as she pleases.
* The party meets back up with Daan outside the dungeon. They immediately rest before beginning the journey back, and set off for the surface on July 16th.
* While walking, the party hears footsteps. Lusine moves ahead to investigate, which seems to tip off whatever is exploring up ahead. As they speak, the whole party hears them as if they were fluent in their respective native languages. Daan notes that this is Truespeech, and believes that it may be a mind flayer.
* Lusine identifies the creatures as Hound Archons. They seem to have been separated from their home plane. Lusine directs them back to Jormundar and tells them someone there may be able to point them in the right direction.
* On the 17th, an earthquake strikes. The party is safe, and they continue on.
* On the 18th, the party finds their way back to the Mind Flayer's lair. They find it dead, crushed by falling rocks. Scyphus explores the lair, turning up nothing. The party continues on.
* The party makes it back to Jormundar in the late morning of the 23rd. They find that Tarnished Gold has a greater presence in the town. The party rushes to the guild to find Anna, and find a thief and two guards standing outside the Adventurer's Guild. Lusine attempts to scare the thief off when he turns the party away, and fails. Saber attempts to follow up, and the thief smacks him in the side of the head.
* The party engages the group. Saber kills the thief, while Sobek kills one guard. Lusine runs inside the guild to find Anna, while Saber and Sobek work on two more thieves inside. Sobek kills one while Saber knocks the other unconscious. He then moves outside and knocks the remaining guard unconscious.
* Lusine finds a note from Anna that states Ruven has been kidnapped, and hints she is in hiding with Bearly.
Silvius Dainsleif

**Silvius Dainsleif** is a player character in the Main Party controlled by Katrina. He is actually two characters, respectively named **Silvius** and **Dainsleif**, whom inhabit the same human body.

Silvius is a self-proclaimed archaeologist and resident of Arcania. He is a spiritualist, capable of entering a state of rapture that he can share with others to boost their capabilities.

Dainsleif is a wizard specializing in necromancy, with a sociopathic side and a great lack of understanding about the living.

## Meeting The Party

Silvius first encountered the main party right after they were separated from Claudia as they entered Alice's Stronghold for the first time.

## Dainsleif's Summons

Dainsleif, as a necromancer, is an avid practitioner of spells including Animate Dead and Create Undead, and other spells that allow him to befriend and control various undead creatures. Through the use of these spells, Dainsleif has created a number of companions, listed below:

* "Baby Silent" the Attic Whisperer
* "Lernie" the Skeleton Hydra
* "Bloody Horse" the Bloody Skeleton Horse
* "Undead Squirrel" the Skeleton Squirrel
* "Raisin"

## Trivia

* While Silvius is straight, Dainsleif is gay, and appears to have a crush on Saber. Saber is, however, entirely oblivious to this fact.
Summary: Session A053

Session A53 took place on 4/2/2021 and was attended by Brittany, Dylan, Joe, Katrina, and Mandie. It was the 55th session overall to take place.

This session takes place in-game for the Main Party from June 28th, 1766 to June 29th, 1766.

## The Party

* Brittany as Lusine Vavrad as "Sparrow"
* Dylan as Tholgar Ironfoe as "Braum"
* Joe as Saber as "Crow"
* Katrina as Claudia Bastille as "Saphira"
* Mandie as Aislinn Nolani as "Onyx", and Bubbles

## NPCs

* n/a

## Events

* The party enlists Saber's controlled guard to make sure news of the assassins and Tholgar's death reaches Celeste. The party makes their way to the church, where Tholgar is resurrected. However, upon coming back, he is uncharacteristically quiet and distant.
* The next day, Celeste doesn't have any particular tasks for the party.
* The party decides to scout out the sewers to find a shortcut to the bedchambers, in preparation for the meeting Lusine called for the next day.
* In the sewers, the party encounters a vampire who accosts Claudia. Claudia responds by blinding her, and the party ends up slaying her.
* Further on, the party locates a room filled with large, quadrupedal brains. They engage the brains in combat, eventually defeating many of them while others escape.
Summary: Session A082

Session A82 took place on 1/7/2022 and was attended by Brittany, Dylan, Joe, and Katrina. It was the 84th session overall to take place.

This session takes place in-game for the Main Party from August 26th, 1766 to September 1st, 1766.

## The Party

* Brittany as Lusine Vavrad
* Dylan as Tholgar Ironfoe
* Joe as Saber, Calix, and Udreintu
* Katrina as Silvius, Dainsleif, Baby Silent, and Alister?

## NPCs

* City of Rain Mayor
* Tholgar's Father

## Locations

* City of Rain
* Waterford Ruins, Skan States

## Events

* Saber sits the group down and discusses his past with them, revealing everything about his past before he met the party.
* The magic mirror rings. Tholgar's father calls the group and tells him to bring is friends and come home to help them fight off a woman, presumed to be a Rift Cultist and twin sister of Amora.
* Overnight, Dain raises Alister's body as a Zombie Lord. However, Alister's soul does not return, and instead it is inhabited by the spirit of a swashbuckler. Dain has Alister trained, as this new body is not yet completely adept enough to handle its skills.
* The next morning, Silvius finds a book in his bag of holding on Lichdom. Lusine calls Ben for a little while to discuss what it means, then tells Saber to look in his sleeve, where he finds one of his own.
* Saber and Dain study Lichdom at the library. They spend some time talking before they arrive, and make great progress decyphering the Lichdom book while there.
* After Alister finishes training, the party makes way for Tholgar's hometown of Fuerygar. Dain teleports the party out of the city and into the mansion they first descended into. Saber casts a spell to summon Udreintu, a Solar Pseudodragon ally.
* The party makes their way through the ruined town, where they encounter more Dracolisks and a Crag Linnorm. The party dispatches them with relative ease, with the reanimated Alister proving to be a great asset.
Summary: Session A003

## Events

* The party awakens to the small dragon telling them they should be making haste on their quest, not resting.
* The party slays several more ghouls while exploring the halls.
* When returning to the room the semi-liches were first found in, Saber alerts four giant scorpions. They spill out from the right door of the room and engage the party, which easily deals with them.
* The party clears out several more rooms before moving back into the room with the giant scorpions. Sobek finds a secret room, and the rest of the party follows him inside.
* Lusine opens a door that triggers a mist trap, dealing wisdom damage.
* Saber opens another door, triggering a trap that fires a ballista bolt into him.
* The party attracts the attention of several shadows, whom deal strength damage with a touch. Tholgar is assaulted with several attacks, but the party manages to take them down.
* Sobek restores Tholgar's damage. Saber has a moment of realization, and gestures for him to restore Scyphus as well.
* As the party continues exploring, they encounter and slay more shadows.
* The party encounters another secret room, in which there are several ghouls and a mimic. The party dispatches of them all.
* The small dragon greets them, and bestows upon them the curative artifact-a scroll-as well as a scale of his own with magical engravings; this is an item called the "Proof of Good Conduct for the Metallic Court" which the dragon warns must be used only to enter the Metallic Court.
* The party delivers the scroll to Naazil, who rushes it to Aamir. Aamir is cured of his illness, and calls for celebration. Aamir tells the party that they are no longer considered "Outsiders," which appears to be a big deal.
* Aamir tells that he is of the Running Sands Tribe. The party is considered "Ring" status within the tribe now.
* The party looks over a map of the continent they are on-Trex-and plans to travel with the tribe to the city of Sudas over the course of the next month.
* The party and the rest of the Running Sands Tribe parties into the night.
Stal Empire

**The Stal Empire** is a country on south-eastern Trex. It is bordered by Fisc to the west, the Askia Tribes to the northwest, Gaen to the north, and Lon to the east.

The country is governed by Primarch Ruxin, whom sees his country as his hoard. Ruxin is aided in government duties by his steward, Tad.

## Residents

* Aislinn Nolani (Bubbles)
* Alister
* Amora
* Auxin
* Exorcist Bartender
* Lina
* Ruxin
* Tad
* Thraw

## Locations

### Golden City

**The Golden City** is the capital of the Stal Empire. It is bordered by an immense mountain range, which is actually the sleeping body of the country's ruler, Primarch Ruxin the ancient golden wyrm. Ruxin projects a smaller, humanoid form into the city for anything he wishes to accomplish there.

### Plast

**Plast** is a small village in the western Stal Empire. The main party briefly stopped there on their journey to the Golden City. Here, the party takes on some commissions with the Adventurer's Guild, first encounters Auxin, and first encounters Mutrek, whom is just passing through the country.

### Stal Empire Megadungeon

**The Stal Empire Megadungeon** is a large dungeon located between Plast and the Golden City. It contains multiple floors, each more perilous than the last. It is here that the party met and recruited Thraw. The paladin Lina stood guard at the descent to the dungeon's second floor, with her lover, the enigmatic Exorcist Bartender, standing guard outside her room.

### Other Locations

* Bronze Crest
* Lahd
* Golden City
* Silver Falls
* Krat
* Metallic Court
Luchen

**Luchen** is a country on southern Drasten. It is bordered by the Kyrah Queendom to the east, and the Skan States to the north. The country is ruled by Minister Fres from the capital city of Bohelzi. Luchen is known for their exports of lumber, crops, magic, metal ores, and certain manufactured goods like carts. They see Le Gao as their enemy.

Prominent races in Luchen include Humans, Halflings, Elves, Half-Elves, Catfolk, Ratfolk, and Lizardfolk.

Worship of Cayden Cailean is common in Luchen, while fewer worship Shelyn.

## Locations

* Bohelzi
* Luval
* Nileizi
Summary: Session A099

## Events

* The party sets off on Operation Holy Word, to gather information from a priest on a Noble's Wife that has been seeing a Lieutenant on the side.
* Upon arriving at the church, they are greeted by the priest. In order to escort him back to the base, the party suggests transporting him by shrinking him with Saber's Greater Cap of Disguise-in Lusine's possession-and outfitting him with the Necklace of Adaptation, then stuffing him in Saber's Bag of Holding.
* The party manages to sneak through the alleys until they reach an irregular patrol of guards. Lily moves ahead to distract them while the rest of the group attempts to sneak by through other side streets.
* Lily is able to charm multiple guards when they attempt to lead her into a warehouse they've taken up residence in for "questioning"; however, one inquisitor guard sees through her charms.
* Lily is barraged with arrows and arrested with shackles of compliance, just as the rest of the party finishes slipping past the patrol. Saber summons Lily to his side and Lusine picks the lock on the cuffs.
* Saber sets aside a few days to retrain his abilities. The party continues gathering intelligence as the Saint of the Sinners' plan moves into its second phase.
* Lily intrudes on Saber's training, which apparently consists of his trainer beating him with a morningstar, to show the instructor how to better beat Saber in order to train him faster.
* After the training is complete, the party sets out on Operation Ugly Mermaid. Their objective is to assassinate the master of the dock that the pleasure boat was docked at.
* Upon arriving, the party is hard-pressed to find a way into the building. Dain casts Fly on members of the party to allow them to enter through a hatch on the roof.
* Inside, party members descend stairs into a guarded room. Tholgar and Dain take out guards while Saber and Lusine make their way in after.
* The party soon confronts the dock master and manage to slay him. Reinforcements begin to flood the building, including a mage. As she assaults Lily, Saber exits the dock master's room and engages her in combat.
* While the rest of the party flees, Saber prepares to follow. However, before he is next able to move, the mage encloses him in a wall of force. Tholgar begins attacking everyone in the room while Saber angrily attempts to break the Wall of Force from the inside.
* After he finally escapes, Saber and Lily attempt to kill the mage while the others, including Tholgar, move to leave. Finally, Dain pokes his head into the room to kill the mage with a fireball. He then has Saber and Lily collect the body, and that night raises her as a Blast Shadow.
Benicio Del Toro

## Personal Information

### Full Name

Benicio Monserrate Rafael del Toro Sánchez

## Selected Filmography

* *Tales from the Crypt* ***(TV)*** / Nov 1994 - Nov 1994 / Bill
* *Sin City* / March 28, 2005 / Jackie Boy
* *Thor: The Dark World* / November 8, 2013 / The Collector
* *Guardians of the Galaxy* / August 1, 2014 / The Collector
* *Avengers: Infinity War* / April 27, 2018 / The Collector
* *What If...?* ***(TV)*** / Aug 2021 - / The Collector

## Gallery

### Live-Action

Bill
*Tales from the Crypt*
(1994)Jackie Boy
*Sin City*
(2005)The Collector
*MCU*
(2013-2018)
### Cartoons

The Collector
*What If...?*
(2021)
Summary: Session A093

## Events

* The party slays the Paracyte Hunter. Lusine finishes it off with her Holy Dagger.
* After this, the party returns to town. There, they brief Bromaff on their success. He invites them to a party that night.
* Saber rushes off to check something. When he returns, he tells the party they've grown stronger and that he has something to show them.
* Saber leads the party into his workshop, where he reveals he has drawn a shoddy magic circle on the ground. Saber pulls out his bag of holding and dumps Calix out of it onto the floor. He then pulls out his sword and executes the demon, whose body dissolves into blood to activate the circle.
* After the blood settles, a woman emerges from the circle. She introduces herself as Lily Sitri, a succubus and "remediator" sent by the Magic God to help Saber. She explains that she wishes to meet with each member of the party individually before departing with Saber.
* The rest of the group goes to start the party. After some time, Saber and Lily join the rest of them. Lily accepts Lusine's suggestion of wine to drink. The party commences their favorite drinking game, while also including Tholan.
* After a few rounds of the game, Saber and Lily depart. The party dies down and everyone retires for the night.
* Over the next few days, Lily meets with each party member one-on-one; first Lusine, then Silvius, followed by Tholgar, and ending with Dain.
* The party spends a few weeks in town, helping rebuild after the war and having work done on their equipment.
Summary: Session A073

Session A73 took place on 9/25/2021 and was attended by Brittany, Dylan, Joe, and Katrina. It was the 75th session overall to take place.

This session takes place in-game for the Main Party from August 14th, 1766 to August 16th, 1766.

## The Party

* Brittany as Lusine Vavrad
* Dylan as Tholgar Ironfoe
* Joe as Saber and Calix
* Katrina as Silvius Dainsleif, "Baby Silent", "Bloody Horse", "Lernie", "Undead Squirrel"

## NPCs

* Alice
* Captain Maya
* Anthony

## Locations

* Stagshold, Skan States
* Rivenhold, Skan States

## Events

* The mirror Alice gave Lusine to contact people across distances begins to ring. Alice asks the party if they're aware of the whereabouts of Rage and Desire. The party, unaware that Tholgar has taken it, answers they have not seen it. They party fears the weapons have fallen into the hands of the Cult of the Rift.
* Later, the party charters their ship to Rivenhold. On the way, the party encounters a deep one blocking the way. They wait the night for it to pass before continuing their journey.
* Once there, the party spends the day ordering new items and shopping for new goods.
* After the party finishes, they return to the tavern to drink. The party eggs Saber on to order Spine Twister and watch what colors he turns.
Summary: Session A018

## Events

* The party decides to rest for a night in the fireplace room where Lusine found her lockpicks previously. While resting, the party is attacked by several flying, tentacled creatures, whom Lusine previously spotted in a room the party passed by.
* Lusine identifies the monsters as Quickling Darkmantles. After some time, a wraith also phases through the wall to join in the fight.
* The party slays all the creatures and finishes their rest. Afterwards, they return to the room in which they fought the Basidironds. Lusine notices a chest containing gold, a scythe, a scroll, and a wand.
* The party continues. Lusine disarms a trap on a portcullis and Tholgar lifts it, then breaks down a door. Inside are a group of Nosferatu. They dominate Tholgar and Saber, commanding them to fight each other.
* After the two exchange some harmless blows, Saber harnesses dark energy and smites Tholgar, dealing massive damage to him.
* Lusine plays a countersong that breaks the control over Saber. Sobek heals Tholgar while Saber angrily slaughters the Nosferatu that was controlling him.
* One Nosferatu runs away; Tholgar gives chase, with Saber following. The party eventually catches up, and the group slays the remaining Nosferatu.
* The party takes a second to discuss what just happened. Lusine interrogates Saber about his Antipaladin nature. He explains a bit about his abilities, but not when or how he obtained his power. Sobek talks about how he went through a trial at the age of 18, which the rest of the group is confused by.
* After Saber and Tholgar fall into a pit, and Lusine is ensnared by a barbed wire net, the party makes their way up a flight of stairs, and into a large room containing four magic circles.
* Upon entering, the party is attacked by four cultists, some of which appear to be humanoid-shaped magical beasts. The party kills them and prepares to investigate the room.
Summary: Session A052

Session A52 took place on 3/19/2021 and was attended by Brittany, Dylan, Joe, Katrina, and Mandie. It was the 54th session overall to take place.

This session takes place in-game for the Main Party from June 26th, 1766 to June 28th, 1766.

## The Party

* Brittany as Lusine Vavrad as "Sparrow"
* Dylan as Tholgar Ironfoe as "Braum"
* Joe as Saber as "Crow"
* Katrina as Claudia Bastille as "Saphira"
* Mandie as Aislinn Nolani as "Onyx", and Bubbles

## NPCs

* "Pink Dress"
* "Blue Scarf"
* Celeste Veranova as "Violet Scarf"

## Events

* On the seventh day of the ball, June 27th...
	+ Lusine is tasked with eavesdropping on conversations around the ball. She follows Pink Dress around while performing her task, but Pink Dress notices Lusine's tailing and evades her until evening. When the party returns from town, she goes to bed.
	+ Aislinn is tasked with showing off her wealth. When the party returns from town, she goes to bed.
	+ Claudia is tasked with showing off her physical abilities. When the party returns from town, she finds Blue Scarf. The two share an intimate evening.
	+ Saber is tasked with showing off his physical abilities. When the party returns from town, Saber enjoys a drink outside before going to bed.
	+ Tholgar is tasked with identifying some of the new nobles circulating into the ball. When the party returns from town, he goes to bed.
	+ At night, the party goes into town with Lusine to visit her favorite bar. In town, Saber's ring of sustenance is pickpocketed. The party takes off after the thief. After retrieving the ring, the party goes drinking at the bar. The barkeep talks about bombings occurring around the country. The party enjoys their drinks and returns for the night.
* On the eighth day of the ball, June 28th...
	+ Celeste informs the party that bombings have occurred in Fisc, Nosk Raiders, Yas Union, and perhaps in Lon. The mood at the party worsens as the stress of the nobles makes the party's tasks more difficult.
	+ Lusine abandons her job entirely and goes back to the bar to investigate how the barkeep knew of the bombings as they were occurring.
	+ Saber is tasked with identifying magic items on the new guests of the ball. At night, Saber offers Celeste his aid in *any way he can*. She accepts the subtle invitation, and the two share an intimate evening.
	+ Claudia is tasked with showing off her physical abilities again. At night, she and Aislinn gossip about the party guests they've slept with.
	+ Tholgar is tasked with reading the room. He goes to bed immediately at night.
	+ Aislinn is tasked with showing off her wealth again. At night, she and Claudia gossip about the party guests they've slept with.
	+ At night, the party is startled awake by noises in the halls. Upon investigation, the hall is supernaturally dark. The party is beset by assassins, presumed by the party to be sent by Nikoli Veranova, whom manage to kill Tholgar.
Ben

**Ben** is a lich that attended the Lon Masquerade under the guise of "Blue Scarf". A prankster by nature with immense power to back it up, Claudia Bastille is particularly taken with him.

Ben later appeared in the City of Rain, where he posed as an old merchant in order to strike a deal with Saber. He traded Dirge of the Seven Songs, which he pretended was his walking stick, for Need of the Violet Sin Series.

## Trivia

* Ben is one of four candidates for Godhood, alongside Alice, Ruxin, and Godhunter.