recursal/Fanatic-Fandom huggingface dataset:
Apricot Dream Coord

Note: The details on this page is only for those that appear in Data Carddass Aikatsu on Parade!. To see images or more information in relation to the original Data Carddass Aikatsu! series, please go to Apricot Dream Coord on the Aikatsu! wikia.

**Apricot Dream Coord**  (アプリコットドリームコーデ, *****Apricot Dream Coord***** ) is Maria Himesato’s school dress. It first debuted in Part 1 of the Data Carddass Aikatsu! 2014 series.

## Premise

*The puff sleeve and the **colorful ribbon** are cute together♡ The coord's **vitamin color** makes. a bright and energetic impression☆*
## Description

### Apricot Dream Blouse

An orange top with gold lining around the bottom and a trim of peach ruffles. On each side is an orange bow with a gold center, and at the chest is a flap lined in gold and trim by peach ruffles. At the center are two mauve and gold straps with two diamonds per strap. On the right corner is the Dream Academy logo. Pale fabric covers the collarbone and shoulder with a mauve and gold cuff lined by peach ruffles, and the mauve scalloped collar is lined in gold to match. Around the neck is a piece of light pink, burnt orange, orange, green, and yellow striped ribbon with white line detail. White finger-less gloves with gold lining and a peach ruffled trim are included with an orange bow on the wrist with a gold center.

### Apricot Dream Skirt

A striped skirt with gold lining around the bottom and white line detail. On each side is an orange pocket flap lined in gold with a diamond at the middle and trim of peach ruffles. The mauve belt has a gold border, studs, and buckles. The ruffled petticoat is peach.

### Apricot Dream Boots

Mauve boots with a gold sole and chunk heel. A skinny line of gold goes across the toe, and on the side of the leg are three diamonds. The flap cuff is striped with gold lining and white line detail, and on the side is an orange bow with gold center. Pale scalloped tube socks are included.

## Gallery

### Anime Screenshots

* **Eyecatch**

* **Episode 12 - Happy Lucky☆Christmas**
Baby Devil Coord

Note: The details on this page is only for those that appear in Data Carddass Aikatsu on Parade!. To see images or more information in relation to the original Data Carddass Aikatsu! series, please go to Baby Devil Coord on the Aikatsu! wikia.

**Baby Devil Coord** (ベイビーでビルコーデ, *****Baby Devil Coord*****) is a rare coord made by the sexy brand Dolly Devil. It first debuted in promotional collection of the Data Carddass Aikatsu! series.

## Description

### Baby Devil Camisole

A dark purple camisole with pleated sleeves in two layers, the secondary being fuchsia with a crossing line pattern. Around the top of the chest are scallops lined in fuchsia, and sewn to the middle is a fuchsia ribbon with folded tails. A deep purple ruffled bodice wraps around lower half with dull purple ruffled border and three purple and gold buttons on each side, surrounding a thick purple band held by fuchsia string. Included is a ruffled choker matching the top that has a ribbon sewn to the back and a garnet gem on the front that has a gold base and chain attached to a rectangular ornament with a garnet diamond gem at the middle. On the right arm is a dark dull purple ribbon with a bow on the wrist.

### Baby Devil Skirt

A dark purple ruffle with pieces of fuchsia string laced over each other in a pattern and a bow on each side adorned by the ornaments from the choker and having a single folded tail. Sticking out beneath this is a layer of pink lined fabric with black lining and a pattern drawing of garnet and turquoise gems on gold base. Sticking out beneath this is a dull purple petticoat with black lining and rose pattern to match the fabric on the waist.

### Baby Devil Pumps

Fuchsia pumps with dark purple sole and heel, and thin ankle straps. On the toe is a purple ribbon with a garnet gem at the center. Grey lace stockings with mesh over them are included, with the top lined by a strip of purple scallops, followed by a section of grey criss-cross string connected to a dark purple ruffled cuff that has a fuchsia ribbon on the side.
Customizing the Labels

## Customizing the values displayed on the labels

Find the **Display Objects IDs** menu below the 3D view and open it to find the **Selected Objects Labels** and **Unselected Aircraft Labels** submenus. From each submenu choose which labels you want to see.

For unselected non-aircraft objects, Tacview will take care of de-cluttering the labels. See below for more options.

## Customizing the distance at which the labels are displayed

Tacview has several methods of decluttering labels in the 3D view. If they are not working for you, you can change some of the options.

First, make sure you are running at least **Tacview 1.9.3 beta 10**.

Next, open **Windows Registry** and import the registry keys found here:

https://ln5.sync.com/dl/91b3595b0/55xadnxw-w2hp3acu-98mx435x-b72hm546

https://ln5.sync.com/dl/0045abc10/9zgwpu42-sc84nmk5-mcqpww3r-cs7z6ui2

Notice that you have to deal separately with Tacview beta and Tacview stable.

In the registry key, **Computer\HKEY\_CURRENT\_USER\Software\Raia Software Inc.\Tacview (beta)\Global\Display\Labels**, and/or **Computer\HKEY\_CURRENT\_USER\Software\Raia Software Inc.\Tacview\Global\Display\Labels**, make the desired changes.

The distances are in meters.

For ships which do not have engagement ranges, use **lowThreatLabelDistance**. If it does have an engagement range, use **SAMLabelDistance**.
Features

### All the analysis tools you always dreamed about!

During the evaluation period of 21 days, you can test and enjoy as much as you want all the features available in all editions of Tacview. After this trial period as expired, these advanced features will be disabled. If you wish to continue to use them, you will have to buy a license.

The feature of your dreams is missing? Maybe it is already planned. Feel free to contact us so we can talk more about the best way to implement it in coming releases.

In addition of advanced analysis tools, Tacview Standard and Tacview Advanced owners will also be granted unlimited access to beta versions. That way, they can enjoy new features usually about a month before everyone else! We are also doing our best to offer to all registered users priority for a quick and personalized support.

Tacview Starter, Tacview Standard and Tacview Advanced are intended for use by individuals and small non-profits/NGOs only.

\* Real-time telemetry is currently available for DCS World, X-Plane, FSX and P3D. The support for Falcon 4 is being studied and may be available in a future update.
Pyromancer Tower

"A small range tower that lights enemies ablaze."

-Tower Description

The Pyromancer is a fast firing tower that can do lots of damage overtime with the Burn Effect. He costs 400$ to place, and sets enemies on fire, doing damage overtime.

## How the Pyro Works

Pyro is a tower with a high RoF that does damage overtime with a burn effect. This effect can do more damage and last longer as the Pyro levels up. He can even do things such as slow enemies down, or cause explosions with later upgrades.

## Strategy

The Pyro is designed to do low amounts of damage overtime, with upgrades that can help to either prolong the burn effect or make it stronger. It is good place these at the front of the path so that the burn gets put to maximum efficiency. The left path focuses on doing more damage with the burn effect, while burning as many enemies as possible, while the right path focuses on doing lots of damage to many enemies.

## Trivia

* The Pyromancer is based off of the Pyro class from TF2 in many ways.
Convert Data

## How to Convert from Cartesian to Spherical Coordinates via WGS84 Conventions

```
/*
	https://possiblywrong.wordpress.com/2014/02/14/when-approximate-is-better-than-exact/
  	This formula take 0.8 of the time of the other formula.
  	It is faster than the other formula.
  */

  #define	F64_WGS84_EARTH_RADIUS	6378137.0	// WGS 84 semi-major axis (https://en.wikipedia.org/wiki/Geodetic_datum)

  void CartesianToSphericalWGS84(f64 & longitude, f64 & latitude, f32 & altitude, f64 x, f64 y, f64 z)
  {
  	// Derived parameters

  	const f64 e2 = 0.0066943799901413165;	// f * (2 - f);
  	const f64 a1 = 42697.672707179969;		// a * e2;
  	const f64 a2 = 1823091254.6094613;		// a1 * a1;
  	const f64 a3 = 142.91722289827430;		// a1 * e2 / 2;
  	const f64 a4 = 4557728136.5236530;		// 2.5 * a2;
  	const f64 a5 = 42840.589930078240;		// a1 + a3;
  	const f64 a6 = 0.99330562000985867;		// 1 - e2;

  	// Convert ECEF (meters) to LLA (radians and meters).

  	// Olson, D. K., Converting Earth-Centered, Earth-Fixed Coordinates to
  	// Geodetic Coordinates, IEEE Transactions on Aerospace and Electronic
  	// Systems, 32 (1996) 473-476.

  	const f64 w = CMath::Sqrt(x * x + y * y);
  	const f64 zp = CMath::Abs(z);
  	const f64 w2 = w * w;
  	const f64 r2 = z * z + w2;
  	const f64 r = CMath::Sqrt(r2);
  	const f64 s2 = z * z / r2;
  	const f64 c2 = w2 / r2;

  	f64 u = a2 / r;
  	f64 v = a3 - a4 / r;

  	f64 c;
  	f64 s;
  	f64 ss;

  	if (c2 > 0.3)
  	{
  		s = (zp / r) * (1 + c2 * (a1 + u + s2 * v) / r);
  		latitude = CMath::ArcSin(s);
  		ss = s * s;
  		c = CMath::Sqrt(1 - ss);
  	}
  	else
  	{
  		c = (w / r) * (1 - s2 * (a5 - u - c2 * v) / r);
  		latitude = CMath::ArcCos(c);
  		ss = 1 - c * c;
  		s = CMath::Sqrt(ss);
  	}

  	const f64 g = 1 - e2 * ss;
  	const f64 rg = F64_WGS84_EARTH_RADIUS / CMath::Sqrt(g);
  	const f64 rf = a6 * rg;

  	u = w - rg * c;
  	v = zp - rf * s;

  	const f64 f = c * u + s * v;
  	const f64 m = c * v - s * u;
  	const f64 p = m / (rf / g + f);

  	latitude += p;

  	if (z < 0.0)
  	{
  		latitude = -latitude;
  	}

  	longitude = CMath::ArcTan(y, x);
  	altitude = StaticCast(f32, f + m * p / 2);
  }

```
Entryway Pavilion

OmniPark's **Entryway Pavilion** was the gateway through which guests entered the park. A towering white building of white concrete and marble, it served as a point of transition between the outside world and the wondrous universe of OmniPark.

## Exterior Design

The Pavilion's exterior was a sleek white tower in mid-century architectural style. It was adorned with colorful motifs hinting at the Seven Realms within. Guests entered the Pavilion through an enormous arched doorway flanked by two pointed white towers.

## Interior Design

The Entryway Pavilion's interior has often been compared to that of a cathedral. Its towering vaulted ceiling and walls were decorated with gigantic canvases depicting the themes of the Seven Realms: prehistoric life, cellular biology, the deep sea, outer space, primeval humankind, subatomic particles, and time travel.

Thin, high-set windows allowed the bright Texas sun to filter down in golden rays, which reflected off banners brightly colored banners hanging from the ceiling. The floor was a mosaic reflecting the themes of the posters above, hinting at the adventures guests would have within the park.

Beautiful music was piped in through hidden surround-sound speakers, creating an overall effect that many guests compared to an awe-inspiring religious service **[citation needed]**.

Guests were allowed to enter the Pavilion in groups of 500. Each group was required to wait in the Pavilion for 15 minutes before entering the park. The original practical reason for this was that it broke up the flow of guests into the ride queues -- but it also served as a transition between the ordinary world and the magical universe within the park (much like the "transport vehicles" through which guests entered each Realm).
User Guide – Enemy Engaged: Comanche vs Hokum

## Introduction

Thanks to Arne Martin Güettler aka "Arneh" great work, you can use Tacview with any of the flights taking place in Enemy Engaged: RAH-66 Comanche vs. KA-52 Hokum.

In just few minutes, you can activate the flight recording: From a limited zone around you to the whole battlefield, you can decide which mount of data should be recorded and either preserve the element of surprise or display strait away each and every battlefield object.

Do not forget to download and install the EECH maps provided for free in the add-ons section to enjoy accurate debriefing regardless of the place your flight is taking place!

## How to use Tacview with EECH?

### How can I activate the flight recording in EECH?

All you have to do to start recording your flights is to set the variable `tacview_logging` in `C:\Games\Enemy Engaged - Comanche vs Hokum\cohokum\eech.ini` to one of the following values:

* `tacview_logging = 0` Recording disabled.
* `tacview_logging = 1` Records mission with fog of war.
* `tacview_logging = 2` Records mission with all units visible.
* `tacview_logging = 3` Records the entire battlefield.

### Where are my flights recorded?

EECH flights are recorded in the `C:\Games\Enemy Engaged - Comanche vs Hokum\cohokum\tacview-logs\` folder.

## General Questions

### How to display the proper EECH terrain in Tacview?

To reduce the installer size, EECH terrains are not included within Tacview by default. You need to download the EECH maps from the add-ons section. Unpack the .zip file and copy the resulting `.hgt` files in `%ProgramData%\Tacview\Data\Terrain\EECH\` or `%APPDATA%\Tacview\Data\Terrain\EECH\`. Then, in Tacview, make sure that the terrain option is set to either Auto or EECH.

### Which versions of EECH are supported?

To record flights, you need the latest official version of EECH patched to the version 1.12+. You can find the latest community patch for EECH at EECH Central.

### Where can I find EECH?

You could buy it on GOG.com for a low price. Do not forget to patch it to the latest community version!
The Realm of the Particle

**The Realm of the Particle** introduced guests to the subatomic world of protons, neutrons, electrons, and even smaller particles such as quarks and photons.

Of all the Seven Realms, this one was by far the strangest, seeming to have been designed more for grown-ups than for kids. Its many subtle plays on words and concepts induced a state of consciousness in which one was led to question the nature of reality itself **[citation needed]**.

## Realm Layout and Design

Guests reached the realm by utilizing the Physicist's Scalar Portal (also used to "shrink" guests entering the Realm of the Cell) to scale themselves down to the size of subatomic particles.

Designed on the model of an atom, the realm consisted of a concentric series of "electron shells" -- circular streets lined with shops, mini attractions and eateries, which rotated in relation to one another. This was achieved through a complex system of subterranean motors and treadmills on which the entire Realm was mounted.

Periodically, a shop or cafe might "jump" to a different shell, causing it to appear in a different location than the one in which it appeared on park guidemaps. This was intended to provide a tangible demonstration of Heisenberg's uncertainty principle , which states that it is impossible to know both the position and the momentum of a particle at the same time.

In fact, OmniPark guidemaps never provided precise locations for any attraction, shop or eatery within The Realm of the Particle, offering only tongue-in-cheek "probabilities" that certain edifices could be found in certain locations at certain times.

In the Outer Shell, guests could shop at the oddly named Everything in Particular General Store, which offered jars of glowing "photons," glass spheres of "electrons," and other particle-related souvenirs. The Middle Shell contained the Outer Inn, which might be described as the world's very first molecular gastronomy restaurant (though it existed for nearly a decade before that term was coined in 1988).

The Inner Shell contained a banner inviting guests to ride "Quantum Catastrophe: A Particle Physics Adventure."

## Attraction: Quantum Catastrophe

As guests entered the queuing area for this ride, they were treated to a colorful show of particle cloud chamber displays, woven together into complex works of moving art across the domed ceiling and walls. Instead of proceeding in a typical zig-zag pattern, the queue spiraled inward, leading guests toward the a central chamber where they boarded ride vehicles that resembled round sparkling particles.

While boarding, guests were introduced to the **Physicist**: a long-haired man with a great black beard, who explained that he and the Inventor had created most of the technology that made OmniPark's rides possible (e.g., the Scalar Portal, the Hyperspace Ring, the Time Tunneler, etc.). The Physicist now told riders that he would demonstrate his technology's most wondrous application yet -- he would shrink himself and his guests down to the scale of a quark, and see how the force of gravity is generated at the subatomic level.
The Realm of the Cell

**The Realm of the Cell** transported guests to the microscopic world of bacteria and protozoa.

## Realm Layout and Design

Guests reached the Realm through the Physicist's Scalar Portal, whose technology was also used to shrink guests down to subatomic size as they entered the Realm of the Particle.

The Realm of the Cell's architecture was designed in a strikingly unique style in which "cell membranes" served as roads, sidewalks, walls and roofs, while "proteins" served as doorways and support beams.

***{{The following paragraph contains one or more statements whose factual nature is in dispute. Read more about disputes on the OmniPark Wiki.}}***

OmniPark lore holds that Technosophers Chuck Walcott (a writer of esoteric science fiction stories), Denise Olivetti (a painter who held a master's degree in biology) and Yamasato Masaru (a manga artist who created many of OmniPark's storyboards) developed this architectural style by examining biology textbooks while under the influence of LSD **[citation needed]** (and possibly other psychedelic drugs such as mescaline **[citation needed]**).

This strange design also doubled as a biology lab: Realm Ambassadors wore white lab coats, and chambers throughout the cellular architecture were filled with biological research equipment.

## Attraction: Amoeba Escape

   This ride began by using the Inventor's Scalar Portal technology to "shrink" guests down to the size of a paramecium, in order to explore the world of unicellular life. It was narrated by the Biologist, a stern, lab-coated woman with thick glasses and wild red hair.

At first, the exploration of the unicellular realm seemed to be going according to plan. But suddenly, riders were attacked and swallowed by an amoeba, and found themselves inside its stomach organelle, unable to escape.

The frantic Biologist proposed a desperate solution: use the shrinking technology again, to reduce the expedition to the size of a protein molecule. This second reduction miraculously worked, and guests soon found themselves exploring the complex world of intracellular biology -- dodging flying proteins, zooming through chemical receptor sites, cruising along cell membranes, and even plunging into the nucleus to examine the churning tangle of DNA.

At last, the Biologist managed to find a way out through the amoeba's cell wall. She returned the ride vehicles to the size of a unicellular organism, and then to their ordinary size.
Realm Between the Realms

The Realm Between the Realms was an exclusive VIP area located in the Entryway Pavilion, where Dalton and Evelyn Teague entertained corporate sponsors and other high-ranking guests, including Texas oil billionaires, European royalty, and Saudi princes. **[citation needed]** The Realm's exact nature was kept carefully concealed even from members of Park Management, and several staff members who worked in the area reported experiencing strange physical and mental distortions. **[citation needed]**

As OmniPark's marketing team sought to build a more family-friendly brand in the early 1980s, the Realm Between the Realms was gutted and replaced by a short-lived attraction known as the Wild World of Life, designed by Technosopher Elijah Shattuck, beginning in 1982, with the ride's official opening taking place in summer 1985. However, Wild World was shuttered permanently within just a few months due to widespread guest complaints of nausea **[citation needed]**. In 1987, the OmniColor Fountain was constructed over the re-bulldozed site, and the fountain continued to perform its colorful musical show every hour on the hour until the OmniPark's official closing in 2003.
The Physicist

**The Physicist** was a fictional character who was said to have designed (in collaboration with the Inventor) the technology behind several OmniPark attractions -- including the Hyperspace Ring used in Nebula Quest, the Time Tunneler used in The Story of Man and the Time Tunnel, and the Scalar Portal used in Amoeba Escape and Quantum Catastrophe.
Tacview Wiki

## **Welcome to the** **Tacview Wiki!**

### **What is Tacview?**

Tacview is a universal flight data analysis tool which enables you to easily record, replay, and analyze any flight - whether the flight was made in a flight simulator or in real life.

### **What version of Tacview do I need?**

If you are interested in Tacview, whether you're an individual or an enterprise, just download and install the program. There's one installer for everyone and you'll get all the features free for 21 days. Later you can decide what features you'd like to keep and you can buy the appropriate version if necessary.

### **How do I use Tacview?**

#### The basics

* The basics
* Acronyms

#### With my favorite flight simulator

* DCS World
* Falcon 4.0
* Command: Modern Operations
* IL-2 Sturmovik
* Microsoft Flight Simulator / Lockheed Martin® Prepar3D®
* X-Plane
* Enemy Engaged – Comanche vs. Hokum

#### For Tacview Enterprise clients only (organizations and companies)

* Military Debriefing
* Write your own C# and C++ Addons

#### Customization

* Customizing the Terrain
* Customizing Object Colors
* Displaying a logo
* Adding a database entry and/or a 3D object
* Customizing the Labels

### Help!

* FAQ
* Help ME help YOU!

### Tacview 2.0

The Tacview team is hard at work on Tacview 2.0. There is no release date currently. Check the FAQ on our website for more information.

* List of commonly requested features which are already programmed for Tacview 2.0

### More resources

* Find technical documentation on the above subjects and additional topics such as CSV, KML and GPX file support, the real-time telemetry protocol, the universal public file format and more in the Documentation Repository on the official Tacview website.
The Inventor

**The Inventor** was a fictional character who was said to have designed (in collaboration with the Physicist) the technology behind several OmniPark attractions -- including the Hyperspace Ring used in Nebula Quest, the Time Tunneler used in The Story of Man and the Time Tunnel, and the Scalar Portal used in Amoeba Escape and Quantum Catastrophe.
Sakuragaoka High School

Sakuragaoka High School (桜ヶ丘高等学校, Sakuragaoka Koutougakkou) is a school in the town of Sakuragaoka where much of the cast are enrolled.

## Students

* Yuko Yoshida
* Momo Chiyoda
* Anri Sata
* Sion Ogura
* Minamino
* Ochiai
* Nagayama
* Tsurumaki
* Mikan Hinatsuki (as of Chapter 48)

## Trivia

* Yuko, Anri, Sion, and Mikan are in Class 1-D, while Momo is in Class 1-A.
Lilith

Lilith (リリス *Ririsu*) is Yuko Yoshida's ancestor. She can appear in Yuko's dreams and receive offerings given to a statue that Yuko's mother Seiko Yoshida used for the doorstop. When a switch flips in the bottom of the statue, she can take control over Yuko's body.

Currently, she cannot harbor a physical form and communicates with Yuko through her dreams and through the demon statue.

## Appearance

Lilith has long, messy and wavy blonde hair. Her skin is slightly tanned and she has dark purple colored eyes. Her ears are long like a fairy's and she has horns that are longer compared to Yuko's, although her left horn is kind of broken.

## Personality

Lilith could be called a cunning person, but she is quite clumsy too. Lilith seems to be very adamant on defeating the Light clan's magical girls, but like Yuko, she ends up relying on Momo Chiyoda.

## Abilities

### Ancestue

Lilith initially lives within the ancestor statue. In this form, Lilith can only communicate with Yuko in her dreams. After being offered Momo's blood, she gains the ability to speak without needing telepathy. There is a switch below the statue which allows Lilith to switch places with Yuko for a period of time, allowing her to posses Yuko's body.

### Telepathy

Lilith can communicate to Yuko via telepathy, this extends to vassals under Yuko. Distance both in dreams and the real wrold may interfere with the reach of her signal.

### Vessels

Lilith can possess physical vessels made with mana until its mana runs out. Many of these bodies are crafted with the help of Ogura and Momo's mana, letting Momo override Lilith's actions while in the vessels. In later chapters, she gains a body in her image that lasts long due to a curse put on her by a serpent spirit, so she no longer lives within the ancestor statue.

### Vassal Contract

Lilith is able to make vassals for Shamiko. This allows them full or partial rights to Dark Clan mana, granting abilities like entering dreams and hearing Lilith through telepathy. It also grants the vassal with a Fallen Form with clothes and weapon designed by Lilith herself.

## Trivia

* She is an ancestor of the Dark Clan, and the ancestor of Yuko, yet she is afraid of the dark.
* Lilith is actually very smart.
	+ This is proven in Episode 9, where after accepting an offer from Yuko's teacher to take the exam, she got third place with a score of 1181 points.
* She is born in Mesopotamia.
* She is known as the "eternal dark witch".
* Lilith looks very similar to Yuko.
* Lilith's nickname, Shamicen, resembles the name of a stray male calico cat from the series The Melancholy of Suzumiya Haruhi.
	+ It also resembles the name of a traditional Japanese musical instrument.

## Reference

1. ↑ Character Height Chart
2. ↑ *Machikado Mazoku Episode 9 (Chapter 19)*
Light Clan

**The Light Clan** (光の一族 *Hikari no Ichizoku*) is the clan where all Magical Girls were created. They are the mortal enemies of the Dark Clan.

## History

The Light Clan and the Dark Clan had a war, fighting for centuries long. In the end, the Light Clan won the war and sealed away the Dark Clan's powers and luck. They cursed the Dark Clan with a 40,000 yen per month (around 370 USD) curse.
According to Momo, the Light Clan had been hunting demons using a point-based system. Though this system still continues, most members are not as competative, thus not as hostile towards demons.

A City assigned to Sakura Chiyoda had served as a refuge for Dark Clan members wanting to lay low, before her disappearance 10 years ago. She would create deals for the demons to live normal lives under the radar within the area. Though a magical barrier is set up as protection from other Light Clan members until now, Momo Chiyoda has been shouldering the responsibility of protecting the City.

## Magical Girls

Magical Girls are the priests of the Light Clan whom helped the Light Clan win the war and seal away the Dark Clan.
To become a Magical Girl, their physical body is entirely reformatted into an ether of magic. Due to this, Magical Girls must not deplete their mana, or else the bonds holding their body together will disappear and they shall dematerialize. When dematerializing, they do not die, however their soul will remain as scattered particles in the air unable to obtain a physical body.

Each Magical Girl possesses a core which serves as a base for their mana. In case they have lost their physical body, with enought power, this core may take some magical form so they may live on in some way. Furthermore, their Magical Girl form comes with its own Light Clan name, costume, weapon and special move, it improves their overall performance and abilities. Besides that, each have their own navigator to assist with their duties as well.

Additional abilities not exclusive to the Light Clan include activating magic circles (symbols that can be hung on doors to form barriers), and creating physical vessels and familars. These can be performed by anyone within the Light or Dark Clan with the proper use of mana.
Omnicolor Fountain

The **OmniColor Fountain** was a giant fountain located at the center of the Seven Realms (inside the Entryway Pavilion) from 1987 until OmniPark's closing in 2003.

It put on a colorful musical show every hour on the hour, from 9:00 am to the park's general-admission closing at 9:00 pm (and sometimes during special members-only events, such as nighttime parties during summer hours). The exact show schedule changed as OmniPark's attendance grew over the years, but its best-attended show was the one at sunset.

## History

The central area of OmniPark was originally home to The Realm Between the Realms, an exclusive VIP area where Dalton Teague would entertain corporate sponsors and other elite guests.

Throughout the 1980s, OmniPark's managerial board pushed for this central Realm to be replaced with a commercial attraction -- and in 1982, long-time Technosopher Elijah Shattuck received board approval to spearhead construction on a ride he'd storyboarded with the help of frequent collaborators Denise Olivetti and Yamasato Masaru.

This ride was the ill-fated Wild World of Life, whose construction was completed in May 1985. The attraction ran for only a single season before it was shut down due to widespread guest complaints of nausea, as well as parent protests that the ride's themes were inappropriate for children.

OmniPark management not only bulldozed Wild World, but removed all mention of the ride from maps and guidebooks printed from autumn 1986 onward -- effectively erasing all evidence of the poorly reviewed attraction.

By spring of 1987, the OmniColor Fountain had been constructed on the vacant spot, and it remained active until OmniPark's official closure in 2003.
Evelyn Kincade

Evelyn Sheridan Kincade (1927-2009) was a linguist, nurse and psychological researcher who co-founded OmniPark with her husband Dalton M. Teague.

Born in Odessa, Texas on July 20, 1927, Evelyn learned Latin, Greek and Hebrew from her mother Helena, a self-taught Classicist and Biblical scholar; and practiced gardening and dog-training with her father Paul, an herbologist who taught biology and chemistry at nearby Midland Senior High School.

Evelyn met Dalton Teague in high school. Their budding romance was cut short by the U.S. entry into World War II in 1941, and Dalton's volunteering to join the Army (he would serve as a field engineer in the European and Pacific theaters from 1942-45).

During the war, Evelyn served as Chief Nurse at the William Beaumont Army Medical Center in El Paso. She developed close emotional bonds with a group of infantrymen who had suffered traumatic brain injuries, and experienced symptoms such as memory loss, sleep disturbances, and hallucinations. She was instrumental in the design of a series of sleep experiments to help these soldiers recall and process memories of their traumatic injuries; the results were published in a peer-reviewed medical journal (Alderton et al. "Dreams Prompt Recall of Repressed Memories in Patients with Cerebral Trauma," The Lancet #242, October 1943).

Evelyn was honorably discharged from the hospital at the war's conclusion, and she married Dalton shortly thereafter, in 1945. She continued to pursue linguistic and psychological research in private, documenting her findings in personal notebooks but not submitting to any scientific journals.

When Dalton retired from the petroleum industry in 1967, Evelyn joined him on a series of secretive travels throughout South America, Africa, Arabia and Central Asia, as well as the Arctic and Antarctic. She has also spoken little of these trips, saying only that "We took some time to get to know ourselves, and one another, and the world."

Beginning in 1974, Evelyn served on the OmniPark board of directors, and played an instrumental role in shaping the culture of OmniPark, as well as the themes and aesthetics of the seven Realms. She worked closely with the core team of Technosophers; particularly designer Beth Bachmeier, with whom she developed a close personal friendship.

Evelyn would remain married to Dalton until his death by heart attack in 2001. She continued to serve on OmniPark's board of directors until her own death by lung cancer in 2009.
Camo Rock

**Camo Rock** (カーモロック, *****Camo Rock*****) is a Music attributed Dressia. It debuted in Part 2 of the Data Carddass Aikatsu Planet! series and in Episode ML3 of the web series.

## Swing

### Dress Description

A dark green, partially ripped top with dark yellow neckline and white splotched markings surrounding a large music note design. The user also gains a black choker.

Camo jeans with a black belt that has a silver buckle and chain hanging from it. The waistband is dark purple.

Orange boots with black tongue and lining the toe, the sole is burnt orange and pale orange. Across the foot is a buckled strap.
Denise Olivetti

Denise Olivetti (1943-2011) was a storyboard artist who worked on OmniPark's original team of Technosophers, from the park's conception in 1975 until her retirement in 1998. She contributed key designs for most of the park's Realms and attractions, and went on to pursue a master's degree in motion-picture storyboarding after her departure from OmniPark. She contributed storyboard work to numerous features and shorts in the Los Angeles animation industry, and passed away from cardiac complications in 2011. She is survived by her life partner, the sculptor Maria Volkov.
Brand New Look Coord

**Brand New Look Coord** (ブランニュールックコーデ, *****Brand New Look Coord*****) is a rare coord by the pop brand Vivid Kiss. It debuted in Part 2 of the promotional collection of the Data Carddass Aikatsu on Parade! series and did not appear in the anime. It shares its design with the Brand New Days Coord.

## Description

### Brand New Look Top

A split colored top, one side is pastel yellow and the other is a green check with two gold buttons and a pair of colorful badges on the lower right corner. On the upper left corner of the chest is a purple and cerulean *VK* lined in white. A navy band circles the torso beneath the chest, and on top of the chest is a baby blue flap to accent the arm hole and collar lining. White fabric covers the collarbone with a diagonal yellow and pale mint stripe pattern, and on the collar is a design on the left. A light blue beaded necklace is tucked beneath the collar. Baby blue sleeves are included, covered in colorful shaped patches.

### Brand New Look Skirt

A skirt made from our pieces of fabric, including a green check, yellow with various colorful patches, and orange plaid, with silver studs at the lower corner, with three rows each taller than the other. On the green fabric is a large light blue star with white writing and a tinier purple star on the corner, and circling the bottom is a thick navy band. The petticoat is made from the fabric covering the collarbone. A brown belt with colorful eyelets and gold buckle is included.

### Brand New Look Boots

Split colored boots, the inner-side is baby blue while the outer side is green check. The toe is orange plaid, and on the boot is gold lining to separate the colors, with a loop hanging from the top. On the side on the foot is a gold star, and the sole is dark brown with tapered heel. On the left thigh is a navy strap and a light blue chain.

### Brand New Days Headband

A light blue headband with a knotted baby blue bow tie with a navy band an another bow, one side green with colorful shapes, the other is orange plaid with two silver diamond studs. The earrings are gold dangles with differently shaped tops, one with a lime star at the bottom, the other has a red sphere and sapphire diamond.
Dancing Betta

**Dancing Betta** (ダンシングベタ, *****Dancing Betta*****) is a Aquarium attributed Dressia. It debuted in Part 6 of the Data Carddass Aikatsu Planet! series.

## Bio

### Appearance

A betta fish with big blue eyes. Its body is mainly magenta with a gradient of dark indigo on its ruffled fins. The tail fin has a purple gradient with white dots around the edge. Around its body is a lilac diamond pattern with a bigger, indigo diamond in the middle.

## Swing

### Dress Description

A magenta to purple gradient dress with pleat skirt, on each hip is a piece of lace resembling a fin. On the chest are various diamond gems, with a white pearl chain circling the navel, randomly decorated with purple gems. The top of the chest has a band of white.
Roger Clarendon

Roger Clarendon (1949-) is a former OmniPark Technosopher who worked as one of the park's key engineers, along with Harry Peale, but left OmniPark to pursue a full-time civic engineering career in 1989. He lives in Berkeley, California with his wife Samantha, two daughters, and several cats.

From a young age, Clarendon showed an innate curiosity about how things worked, often disassembling household items to understand their mechanics. This curiosity led him to pursue a degree in engineering at the University of California, Berkeley. His time at Berkeley not only honed his technical skills but also awakened a deep interest in the broader implications of engineering in society.

After completing his studies, Clarendon was recruited by Dalton Teague to join the team of Technosophers at OmniPark. His role as a key engineer, alongside Harry Peale, was pivotal in developing some of the park's most innovative and beloved attractions. Clarendon's work at OmniPark was characterized by his meticulous attention to detail and his ability to solve complex engineering challenges.

Clarendon's contributions to OmniPark were foundational in shaping the park's reputation for technical excellence and innovation. He played a significant role in designing the infrastructure of the park, ensuring that the fantastical designs of the various Realms were underpinned by robust and reliable engineering. His work often involved bridging the gap between the imaginative concepts of the park's designers and the practical realities of engineering.

Despite his success at OmniPark, Clarendon felt a growing desire to apply his skills to broader societal challenges. In 1989, he made the difficult decision to leave OmniPark and return to his roots in civic engineering. His goal was to contribute to public infrastructure projects that could have a positive and lasting impact on communities.

Clarendon settled in Berkeley, California, with his wife Samantha. Together, they raised two daughters in an environment that encouraged curiosity and creativity. Berkeley's vibrant community and its commitment to progressive values resonated deeply with Clarendon's own beliefs. His career in civic engineering saw him involved in numerous projects, from sustainable urban development to public transportation systems.

Clarendon's personal life is marked by a deep love for his family and a passion for nurturing the next generation of engineers. He is known for his extensive collection of cats, each with a distinct personality and a cherished place in the family home. Clarendon remains actively engaged in mentoring young engineers and often speaks at local schools and community events about the importance of engineering in solving societal challenges.
Episode 1

**Yuko Awakens! For Family Reasons You're Now a Demon Girl** (Yūko no Mezame! Katei no Jijō de Kyō kara Mazoku, 優子の目覚め!!家庭の事情で今日から魔族) is the first episode of Machikado Mazoku.

## Summary

Yuko Yoshida wakes up on a Sunday morning to be greeted by her little sister Ryoko Yoshida and a pair of horns in the bathroom mirror.

## Synopsis

In the first few minutes of the episode, Yuko is seen sleeping peacefully whereas a voice is trying to wake her up. The voice tells her that she must find a magical girl in her town and defeat her to restore her clan's former glory, but Yuko refuses and tells the voice that she is too sleepy.

The voice, who turns out to be Lilith, tries waking her up once more and then kicks her out of bed, saying she is a sorry excuse of a heir. Yuko then wakes up, thinking of how weird of a dream that was. When she goes to the bathroom, she is greeted by her sister Ryoko, but then is caught off guard when she sees a pair of horns on her head.

She then rushes to her mother Seiko Yoshida, and Seiko then explains that the Light clan and the Dark clan had fought and the Light clan sealed the Dark clan's powers, making them look like normal humans. On another note, the Dark clan was also given the 40,000 yen per month living curse (around $376 US dollars). Seiko then mentions of the demon ancestor statue which she uses as a doorstop, and that Yuko must offer it blood. Yuko gets interested in the fact that she might be able to get taller if the curse is lifted and that she can eat pancake towers. Seiko submits a report of Yuko causing a lapse in the seal and then gives Yuko the name "Shadow Mistress Yuko".

Yuko then goes out to find the "magical girl" in the town and while thinking she stumbles into a pot, making the ancestor statue fall down. Yuko also hits her head into an utility pole, gets a dog to bark at her, then Yuko falls down into a puddle of water and accidentally push her ancestor statue down the stairs. Later, the ancestor statue shrieks in despair.

Yuko takes it back and is relieved to know that it wasn't broken, but then a truck is about to hit her and a girl transforms and stops the truck from hitting Yuko. She asks if Yuko is fine, and if the driver is fine. After confirming they're both fine, the truck goes away and the magical girl tells Yuko that she should be more careful next time. Yuko holds out the fork Seiko gave her as a 'weapon', but the magical girl thought that she was hungry and gave her a sandwich instead. Yuko is happy, but realizes that she is taking pity on her and feels humiliated. In the end, Yuko runs away and tells the magical girl to not think she won.

The next day, Yuko's friend and classmate Anri Sata greets her and asks about her horns, confirming that yesterday wasn't just Yuko's dream. Yuko then explains about her situation, and Anri along with another friend Shion Ogura mentions that there is a magical girl in Class A named Momo Chiyoda. Arriving to Class A, Yuko challenges Momo to a fight but Yuko fails due to her punches not even hurting Momo. Momo ends up lecturing Yuko on how she should punch, and Yuko challenges Momo again, this time to fight in the weekend.
Episode 7

**The Pink Method!! The Wheel of Fate is a Round Tire!!** (Momoiro Mesoddo!! Marui Taiya wa Unmei no Wa!!, 桃色メソッド！！丸いタイヤは運命の輪！！) is the seventh episode of the anime of the series Machikado Mazoku.

## Summary

Discovering that Yuko's actions have lifted the curse limiting their family to a tight monthly budget, the Yoshida family celebrate by holding an okonomiyaki party, only to find their fridge has broken down following a brief power cut. After recovering from her cold, Momo starts training Yuko to become stronger. Later, as Yuko takes on another part-time job as a character mascot, she ends up meeting another magical girl.
Sion Ogura

Sion Ogura (小倉 しおん *Ogura Sion*) is a character of the series Machikado Mazoku. She is a friend of Yuko Yoshida and Anri Sata. Shion is a member of Sakuragaoka High School's Black Magic Research club.

## Appearance

Sion has long black hair, and wears a black hairband. She has dark blue eyes and wears circular glasses. She is usually seen in her school uniform.

## Personality

Sion is a genius, seeing as she researches what seems to be black magic and is a mad scientist. She is very enthusiastic about the research, and has collected various information about it. She has shown massive interest for Yuko, due to her being the heiress of the Dark clan.

Although she is very smart and gets good grades, she apparently lacks ethical knowledge.

## Trivia

* Her blood type is A. From time to time, her blood type is mistaken for B.
* Her name comes from Gusion (O*gu*ra *Sion*), a demon that presides over knowledge, time, and tomes. She even signs her name as "Gu-sion" on one of her plans once. She's a *descendant* of the original Gusion in a sense—Gusion describes her as "a fragment of myself I left behind, the last page of my life's story." The current Sion has no notable abilities aside from reading super fast and a better than average knack for deduction.

## References

1. ↑ Character Height Chart
2. ↑ https://tvtropes.org/pmwiki/pmwiki.php/Characters/TheDemonGirlNextDoor
Beth Bachmeier

Beth Bachmeier (1948-2021) was one of OmniPark's concept artists. As a Technosopher, she worked closely with fellow (but more eccentric) designer Elijah Shattuck on the designs for attractions in many Realms.

She was born in 1948 in Fort Worth, Texas. Growing up, Beth was always drawn to the arts, showing a particular talent for drawing and painting. Her passion for art led her to pursue a degree in Fine Arts at the University of North Texas, where she excelled in various forms of artistic expression, particularly in conceptual art and design.

After her graduation, Beth's unique talent caught the attention of Dalton Teague, who was assembling a team of creatives and innovators for his ambitious OmniPark project. As a concept artist and designer, Beth brought a distinctive flair to the park's aesthetics, blending whimsy with practicality. Her ability to visualize complex ideas and bring them to life made her an invaluable asset to the team of Technosophers.

Beth worked closely with Elijah Shattuck, one of OmniPark's more eccentric designers. Their collaboration was a fusion of Beth's grounded creativity and Shattuck's out-of-the-box thinking, leading to some of the park's most memorable attractions. Despite their different approaches, they shared a deep respect for each other's work, often pushing the boundaries of what was considered possible in theme park design.

During her time at OmniPark, Beth was instrumental in shaping the visual and thematic elements of many Realms. Her work was characterized by vivid imagery, immersive environments, and a keen attention to detail. She was particularly adept at creating spaces that were not only visually stunning but also emotionally resonant, allowing guests to fully immerse themselves in the fantastical worlds of OmniPark.

In 1998, citing creative differences with the evolving direction of OmniPark, Beth decided to leave the project. Her departure marked the end of a significant chapter in her career but also the beginning of a new journey. She returned to academia to pursue a master's degree in Interior Design, driven by a desire to apply her artistic skills to more practical, everyday spaces.

Beth settled in the Dallas area with her husband, Donald. They shared a passion for art and design, often collaborating on various projects. Beth's home became a testament to her artistic vision, blending comfort with artistic expression. Her love for teaching and mentoring young artists led her to conduct workshops and classes, sharing her wealth of knowledge and experience.

Beth Bachmeier passed away in 2021 after a battle with lymphatic cancer. Her legacy as an artist and designer lives on, not just in the memories of the mesmerizing realms she helped create at OmniPark, but also in the homes and spaces she transformed with her interior design work. Her influence continues to inspire new generations of artists and designers who seek to blend imagination with functionality in their creations.
Asura Cafe

Asura Cafe is a cafe in Sakuragaoka run by Shirosawa as its manager and Lico as its chef. It was opened ten years prior to the start of the series with the help of Sakura Chiyoda. Yuko Yoshida begins working part time at the cafe as of Chapter 34, while Honyu Shu is employed after Chapter 64.

Following its eviction from their old location in the Tamasakura Shopping District, Asura Cafe relocates to the bottom left room of Banda Terrace's first floor in Chapter 60.

## Employees

* Shirosawa (Manager)
* Lico (Chef, Waitress)
* Yuko Yoshida (Waitress) (part time) (as of Chapter 34)
* Honyu Shu (Waitress) (as of Chapter 64)

## Trivia

* Asura Cafe made a brief appearance during Episode 12 of the anime, which was much earlier than its official introduction.