Catching some Skvatts

* Players: Emma (Hilda), Jimmy (Gaz), Kevin (Erik), Richard (Caedus) & Sam (Immael)
* Plot type: Semi-improvisation, RP

### Plotline

Immael and Erik takes three new recruits, Caedus, Hilda & Gaz, on a mission to catch some bird-like creatures known as Skvatts and return them to the city for future breeding operations. The mission was given directly by the DM, the in-game quest giver was a slightly deranged wizard called Sture.

The plot started with the players getting to know each other and obtaining the quest. The quest itself consisted of two parts. The first part involved cleaning three monoliths in order to let them detect the location of the skvatts' mating site this year. The three monoliths had different personas and asked the adventurers to aid them in various RP tasks, and then gave them riddles in order to allow them to be cleaned.

The site was then located, and after defeating a mutated giant skvatt, four birds were caught and brought back to the city.

### Side Plots

#### The pink hat conspiracy

When obtaining the quest from Sture, Erik stole Sture's pink hat. Gaz tried, in vain, to pin-point who the thief could be (probably in order to steal the potentially magic hat for himself). While close when searching Erik's tent for the hat, Erik had just 10 minutes earlier planted the hat in Hildas bag after discovering it had no magical properties. Hilda was discovered when Erik challenged her to show the contents of her bag, and Hilda in turn blamed Caedus for the treacherous act until the very end.

#### Deceiving potions

While cleaning the monoliths, Gaz revealed his true self as a Lolth worshipper. Erik and Immael realized the threat and started plotting to kill Gaz. Caedus noticed something fishy went on and eavesdropped on the two, learning about their plot, but keeping it to himself.

Immael asked Erik to brew a deadly poison, and Erik paid Hilda to gather the resources. Hilda knew something was up, as she recognized the blend and it's dangerous potential. When Gaz confronted Erik and Immael about the brewing, Immael lied and claimed it to be a strength-enhancing potion for him to utilize in battle. Hilda, who knew Immael was lying, told Gaz about the lie and the true nature of the potion.

After fulfilling the mission, Immael challenged Gaz to a final sparring session, which would last to the loss of consciousness. Erik gave the poison to Gaz, and then gave a potion illusion to Immael in order to deceive Gaz that Immael took the same brew, unknowing that both Hilda and Gaz knew about the poison given to Gaz. Gaz skillfully faked drinking the poison and won the duel, which turned out to be fair in terms of no substances changing the outcome. However, Erik and Immael convinced Caedus and Hilda that Gaz was evil and they all subdued him after Erik put him to sleep with his wizardry.

#### The reshaping of Yanaran and Bryskland history

the third monolith contained the soul of Valdemar Puta, the high wizard of Bryskland before it fell. For many, many years Valdemar fabricated a magic ritual that would rewrite history itself and put Bryskland back on the map. The adventurers helped Valdemar write this history, which he needed written down in physical form in order to use.

Basically, everything the adventurers wrote down for the monolith has come to pass, and everyone other than the adventurers and Valdemar live as if that's the way it has always been. In other words, Yanara is no more, and Bryskland has taken its place.

This means that automated flying machines are now a thing in Avrah, and the technology is in the posession of the Bryskland People. The most frightening rewritten account however, is that Lolth herself may set foot on Avrah, something that was virtually not possible before.

*"Lolth stood in the middle and sucked the souls from the inhabitants of Yanara..."*

The Bryskland people are all cannibals reaching over 2 meters tall that eat their enemies which makes their clothing red of blood. They reproduce like rabbits and always keep a bottle of vodka in one hand and a dagger in the other hand. Valdemar was found by the Bryskland people shortly after the adventurers left and was rescued from his stone prison.