recursal/Fanatic-Fandom huggingface dataset:
Isaac Palou

Isaac Palou was a Dark Force agent before it was disavowed on November 20, 2016. He was the teams scout and was often in the back of the battlefield. He joined the Dark Force because his dad was killed by a cartel member which messed him up, he swore to bring in every cartel member he could to avenge his dad. He likes to spend his free time away from the team as he has a lonely personality, because of his quiet personality, Kix calls him serial killer.

## Personal Background/Service Record

Isaac Palou was born March 6, 1997 and lived a relatively good life, not really getting into any trouble at school and getting pretty good grades overall. In 2008 his father was murdered right in front of him by Miguel Menendez, a rogue cartel member. This event scarred Isaac and caused him to become an introvert and started keeping to himself to avoid getting attached to anyone to avoid the same feeling of loss he felt when he lost his father. After his fathers death, Isaac swore to bring in or kill any cartel member he came across and started working out and training to follow his fathers footsteps and become a Dark Force agent like him. After years of training Isaac enlisted in 2016 and joined the 105th legion and would eventually kill his fathers killer. Even in the Dark Force, Isaac would keep to himself and not really talk to anyone and always be in the back, causing Kix to call him Serial Killer. Isaac was the teams sniper and used a M110A1 CSASS, Remington MSR and M2010 ESR and a Glock 34 as his sidearm.

His current fate is unknown as he was last seen fleeing from an A.R.G.U.S. compound with Chase.

## Trivia

* Between Dark Forces I and Dark Forces II, Isaac started his trials to finish his field training and successfully passed by proving himself capable by killing Miguel Menendez alone.
* Isaac is no longer Abraham's student as of Season 2 Chapter 8 and is now an official agent
Elena Carson

Elena was a Dark Force agent in the Tulare County division. She's the teams medic. She was caring of her team and always had their back. She was the girlfriend of Kix.

## Personal Background/Service Record

Elena Carson was born December 1996 in Phoenix, Arizona. Growing up Elena always wanted to be a doctor or nurse of some kind as she was always caring towards people. Elena comes from a middle class family in Arizona and is a model student getting straight A's and never getting into any trouble. While in school she always studied and strived to be the top of her class and took multiple health related classes to expand her knowledge. In early 2016 she enlisted into the Dark Force graduating from basic training in early 2016. After graduating she was assigned to the 105th Legion and quickly got along with the rest of her team. Elena is reluctant on the idea of killing and actively tries to avoid it. Due to her being the youngest in her team and battalion, she is often the target of jokes made by her colleagues such as short jokes but despite this they still have her back. She was the teams medic and usually stays back and helps wounded agents and due to her reluctance on killing she doesn't use typical military firearms like Assault Rifles, Shotguns, or Light Machine Guns but instead prefers to use a Sig P226, but occasionally uses a B&T APC-9 PRO-K when necessary. She resigned from the Dark Force in November of 2016 citing mental health issues.

Elena was captured and killed by Azrael in late 2016 by being stabbed through the stomach

## Trivia

* Elena was created to be the sweetheart and normal person of the team to counteract everyone's craziness.
Javasaur

Javasaur (竜皇) is the reigning Emperor of the Kyosan Empire. He is the first Emperor of Kyosu, but it is generally believed that he is yet another in an ancient line of Seisen-following Emperors, dating back thousands of years. He ascended to the Sun Throne on January 28th 2016, which is the date that the Empire of Kyosu was established.

Major events during his reign include the founding of Kyosu, the Decree of Holy Exodus, and the construction of the nation's capital, Kaikyo.

## Honours & Awards

### National Honours

These honours have been bestowed upon the Emperor by the State of Kyosu. Many of these are bestowed automatically upon reigning Emperors.

* *Premier of the Supreme Order of the Sun* (大勲位日)

* *Grand Marshal of the Imperial Order* (帝国勲位)

* *Commander of the Order of the Katana* (勲位カタナ)

* *Champion of the Order of the Sacred Faith* (勲位聖信仰)
Copyright Works

Copyright is a form of intellectual property, applicable to certain forms of creative work. Under US copyright law, legal protection attaches only to *fixed* representations in a tangible medium. The Berne Convention allows member countries to decide whether creative works must be "fixed" to enjoy copyright. Article 2, Section 2 of the Berne Convention states: "It shall be a matter for legislation in the countries of the Union to prescribe that works in general or any specified categories of works shall not be protected unless they have been fixed in some material form." Some countries do not require that a work be produced in a particular form to obtain copyright protection.
Jake Babs

## Jacob Babineu/The Dragon

Jacob Babineu is a vigilante who was operating out of Deacon City and had ties to and was a apart of the Justice League after being trained by J'onn J'onzz and Dick Grayson after his wife and son were killed while trying to leave the city.

## The Guardian

In June 2016, Jake and his wife and kid tried escaping Deacon City during cartel occupation but were forced to go an alternative route after the only open route out of the city was turned into a battleground between Dark Force agents and Javier's Cartel. Jake was forced to use an underground escape tunnel that was run byHal Jordan when it was raided by members of Javier's Cartel which led to an ensuing fight which led to Jake being the only survivor.

## Between The Guardian and The Guardian: Brotherhood

After his family was killed, Jake escaped and was found by J'onn J'onzz who trained him along with Nightwing as J'onn stated to Jake that he is vital in 'a war that the universe has never seen before.' Jake trained for weeks under the watchful eye of Dick Grayson until he went back to Deacon City.

## The Guardian: Brotherhood

Upon finishing his training, Jake returned to Deacon under the moniker of The Dragon to avenge his family's death by targeting those responsible for funding the cartel. Shortly after returning he would make his presence known after foiling a bank heist and threatening Roman Sionis. Jake would seek out Jason for help in his quest and throughout the following weeks, they would work together to take down Sionis and avenge Jake's family. Jake would later train Ellen when she started to become a vigilante. Jake would partake in the siege on Sionis' fortress. After the death of Sionis, Jake would join the Dark Force after the creation of the vigilante task force.

## Battle for D.C.

At the very end of the war. Jake would join the Dark Force in defending Washington, D.C. from the cartels. Jake is last seen getting cut down by Grant Wilson. His fate is unknown.

## Trivia

* Jake's full name is Jacob Babineau.
* Jake was originally supposed to return at the penultimate chapter of The Guardian with another vigilante but was scrapped and his return was saved for later.
* The cartel leader he captures with Bradley in Chapter 11, "Peter Miles" was originally the vigilante he was supposed to return with in the final chapters of The Guardian before it was scrapped.
* In early development of The Guardian in 2017, Jake's original vigilante name was Blue Storm with Peter Miles having the moniker "Dragon Fire" before being simplified to The Dragon in late 2019 during the development of The Guardian: Brotherhood.
* Jake's only 2 appearances in Dark Forces are quick cameos.
Scott Mitchell

Mitchell was the leader of the 87th Battalion of the 105th Legion. His strategies were often reckless and led to people getting killed or injured. He was at odds with Kix and the two never saw eye to eye which caused tension and drama in the squad. Tensions would never get better and he would kill Kix after being ordered to by Nick in an elaborate cover up. He shares his name with Captain Scott Mitchell from the video game franchise Ghost Recon, which Abraham makes fun of him for it.

## Personal Background/Service Record

Scott Mitchell was born January 3, 1989 in Dallas, Texas. His childhood is largely unknown other than where and when he was born. Mitchell enlisted in the Dark Force in 2007 and after graduating basic training, was deployed to El Paso, Texas where he would remain until 2011 when he was deployed to Porterville, California when it was raided by cartel forces led by Miguel Menenez. During Mitchell's early years, he developed quite a bit of an ego as he was assigned to the Commando unit and would go on high priority missions and solo missions. He met Nicholas Reeves in 2012 after Nick saw how eager and egotistical he was and assigned him as leader of the 87th battalion of the 105th legion, without knowing Nicks true intentions. Abraham stated that Mitchell used to be similar to Kix but toned down over the years as he grew older but still possesses that arrogance from his early years. Mitchell doesn't get along with Kix, an agent in his unit and his peers didn't think to highly of him either. Mitchell used a M4 Carbine and Beretta 92FS

## Trivia

* Despite being only 27 years old he looks older than he actually is.
* He was appointed leader of the 105th Legion by Nicholas Reeves so he could sabotage them due to his recklessness and lack of experience.
Warlords

## WARLORDS OF ATERNUM: Game Play

### Single Player

Warlords of Aternum is a Turn-based strategy game, with 3D-animated combat. Seize victory over the orcs by skillfully placing your units on the battlefield.

Your mission is to recruit and train powerful regiments and build an army. Train your special units to their full potential and equip them with unique abilities and legendary armament to enhance your tactical capabilities

To do so you must discover and unlock provinces in the fantasy-world of Aternum. On your journey, you will not only face off against the evil Orcish horde and treacherous pirates, but you must also strategically claim key trade and resource outposts. With which you can interact and claim unique rewards..

All facts about Warlords of Aternum:

* Turn-based strategy game
* Discover the world of Aternum and its many secrets
* Defeat vile orcs and pirates
* Build and train your own army
* Specialize your units and their abilities
* Collect legendary weapons and armor
* Fight to the top of the PvP leaderboard

### Multiplayer

Rise above your competition and go down as one of the greatest Warlords in the history of Dunmar. Fight in epic PvP battles and rank among Dunmar’s greatest fighters.

## References

* Google Play
* iOS
* Warlords of Aternum
* InnoGames
The Guardian: Brotherhood

### Time

July 31, 2016 - October 28, 2016 (29 Days Before Dark Forces - 1 Month After Dark Forces)

### Supporting Characters

Alexis Summers, Bradley Hunt, Ellen Allen, Jake Babs, Ricky Amell

## Publication Order

### Next

Dark Forces

The Guardian: Brotherhood is the sequel to The Guardian and continues the story of Jason Allen as he continues to hunt down Roman Sionis.

The Guardian: Brotherhood has a TV-MA rating for Intense Violence and Strong Language

## Timeline Placement - 2016

3 Days after The Guardian - Near the end of Dark Forces III

The Guardian: Brotherhood is set to be the last in The Guardian Series thus, making it a duology.

## Development

The Guardian Brotherhood entered development January 30, 2019, 5 months after The Guardian ended and would end development in November of that same year. The Guardian Brotherhood is different from its predecessor as it focuses less on the Dark Force side of the universe and fighting the cartels and instead focuses more on its super hero roots and being its own thing. The Guardian Brotherhood is purposely different from the rest of the entries in the Dark Force universe as it introduces different aspects in the universe to expand it and tie it in with other things. It's sort or a "lite" version and spin off of a different series. A third entry in the series will not be happening.

## Trivia

* Oliver Queen was originally meant to appear in the series but was scrapped.
* Jake's original vigilante name was BlueStorm and another vigilante had the name Dragon Fire before it was scrapped and Jake was given the new moniker The Dragon.
* Jake was meant to arrive with another vigilante named Peter Miles but it was scrapped and Peter Miles was recycled into a minor villain.
* Jake and Peter were created in 2017 and were originally meant to appear at the end of The Guardian in 2018.
* Peter Miles' name was a result of mixing Peter Parker's and Miles Morales' name and he was originally 18.
* Many of the stuff that was foreshadowed, set up, and referenced will not be seen or resolved until much later down the line.
* The Guardian Brotherhood is inspired by The Flash, Arrow, S.O.C.O.M. Star Wars Jedi Academy, Justice League TAS, Justice League Unlimited, District B13, Ninja Assassin, and Nightwing The Series
The Rough Riders

### **Description**

This loosely organized mounted regiment used to protect farms, but now has a bigger purpose under the command of Taras Arath.

### **Class**

the Rough riders is a Mounted regiment. Mounted regiments can move further and have high damage output. Strong against Guardians and Archers, weak against Pikes and Mages.

### **Moves**

This regiment can move up to 4 hex tiles on the battlefield each turn.

### **Range**

This regiment has an attack range of 1 hex tiles.

### **Abilities**

* **Cavalry Charge:** Use to push the enemy back 1 hex, dealing 100% attack damage, then move into the hex previously occupied by the enemy.
* **Rush:** regiments may move an additional tile, but will only deal 50% damage.
Shards

Shards are used to recruit and promote regiments. Shards can be received by liberating shires, by defeating Jerikka on Brigand Island, by defeating Grubak, T'rut, and Two-Skull, from Smuggler Ships in Dewport Harbor, from daily sign-in bonuses, or simply as loot from battle (though rarely). Shards for certain regiments are not available through all of these means, and are only available one particular way. A single shard costs 140 Diamonds from the Merchant. Shards cannot be sold through the Inventory page.

 1
 2
 3
 4
 5

A comprehensive list of where to obtain shards for specific regiments is forthcoming.
Faynwell

Faynwell is the third region available to players. Once shires in Faynwell have been cleared of orc invaders, multiple regions become available for exploration. Faynwell costs 10gp and takes 3s to explore.

This region contains the shires of **Birchfield, Faynwell, The Meet**, and **Dalmund**. Once the shire of The Meet has been cleared, players gain access to both the **Merchant** and the **Forge**. Unlike shires in other regions, the shires in Faynwell do not award shards when they are cleared of orcs.

Neighboring regions are **Eyra** to the North, **Brinington** to the East, and **Season's Turn** to the West, and both **Dewport** and **Middle Wash** to the South.
Dewport, Region of

Dewport is the first region that is revealed to the player. It does not cost anything to explore and is explored automatically.

This region contains the city of **Dewport** as well as the associated **Dewport Harbor**. This region also contains 3 shires: **Riverbend**, **Dewjug's Inn**, and **Little Wash**. Unlike shires in other regions, the shires in Dewport do not award shards when they are cleared of orcs.

Neighboring regions are **Middle Wash** to the West, **Faynwell** to the North, and **Brinington** to the North-East.
Turith

Turith is the fictional world in which Warlords takes place. It consists of two major continents, as well as a number of islands.

The environments in Turith vary in accordance to their geographical location: it is snowy and cold in the North and dry and desert-like in the South.

The land of Turith is divided into a number of **Regions** that need to be explored to progress in the game. Each Region is further divided into **Shires.**

There are a number of major cities in Turith, including **Dewport**, **Eyra**, and **War Harbor**. There appear to be a number of other cities, however they are not specifically named.

Other major landmarks in Turith include **Cursed Island** (aka **Brigand Island**), the **Merchant** market, and **Sky Arch** which is found in the city of Eyra. There are also the Orc dens of **Grubak's Camp**, **T'rut's Fortress**, and **Two-Skull's Grotto**.
Conflicts

Wars still happen in the multiverse and few are aware of it. Ex: a stock broker who owns a security artificially inflates the price by "upgrading" it or spreading rumors, sells the security and adds short position, then "downgrades" the security or spreads negative rumors to push the price down.

## List of Conflicts

More will be added as time goes on.

* War Template
* Great Pan-Dimensional Crisis
* Battle for Junta
* Destruction of Arcane
* World War 3
* GOC-Khozian War
* First Battle of Blackwood Forest
* Second Battle of Blackwood Forest
* Third Battle of Blackwood Forest
* Fourth Battle of Blackwood Forest
* Fifth Battle of Blackwood Forest
Gillie

**Gillie of the Dewport Guards**

**Age**: 58

**Occupation**: Ex-Professional Cook, Professional Defender of the People

**Likes**: Peace, Music, Grog, Fishing, Cooking, Storms

**Dislikes**: Evil, Pirates, Bad food

The Dewport Guards are led by Gillie, a confident and massive barrel-chested man. Interestingly, before leading the Dewport Guards, his history actually begins against the law - working as a cook on a pirate ship. As a young man he joined a group of pirates for the sake of seeing the world, intrigued by the harsh challenges presented by the merciless seas and the brutal, lawless lifestyle of the pirates.

As the years passed, the more fascinating places he got to see, the more devastating tragedies and senseless evil he had to witness. He slowly began to realize that the men he once looked up to were not what they claimed they were. Instead of free-spirited rebels they were slaves for the hunger for money and power. There was no brotherhood and common good only existed when these individuals were unable to reach their selfish goals alone.

His final change of heart happened when the ship’s crew returned from their resupply stop at Dewport one night. Some members had started a fight at the harbor inn, one had been stabbed and others beaten up and driven away by the locals. Back on the ship the humiliated pirates planned an attack on the town to take revenge the next night. Gillie couldn’t let that happen. He wanted to be nothing like these people he had called brothers for years. So he decided to cook them one last supper before moving on. In the morning none of his former brothers woke up when he raised the sails and anchor, lowered the rowboat and calmly started rowing towards Dewport, his new home to be…. they never woke up.

Gillie’s weather-beaten and wrinkled face tells the stories of fifty years, each gray hair earned through hardship and a story of its own. The rest of his physical appearance suggests he’s only slightly over 30, as he’s in excellent physical condition and very strong. His frame is thick and he’s about the average height. His total lack of tattoos made him a unique pirate; Gillie is probably the only pirate in existence with no tattoos at all. This was because of his will to stay free and not to brand himself. His former captain allowed this exception finally, when during his initiation after first trying to just say no, Gillie decided to rather tattoo the tattooist than take a tattoo himself.
Taras Arath

**Name**: Taras Arath

**Age**: 24

**Occupation**: Stable master, now Commander of Rough Riders

**Likes**: Animals, especially horses, being in control

**Dislikes**: Talking about his parents, being emotional, alcohol, being surrounded by many people

Taras is
the seventh son of farmer Artem Arath. In addition to the family having 7sons,
they have 4 daughters. The child count would be even higher, but two of Taras’
brothers died at birth and the last one of his sisters passed away of smallpox
when she was only two along with their mother Ilona.

The death
of the adorable lastborn together with the loving and caring mother tore the
family to pieces, driving the already distant father even further away from his
children and to the brink of insanity. As the father fell into deep depression,
the children had to start running the huge farm, which was nothing new to them
since they had always taken part in all the chores ever since they could walk.
It became Taras’ job to take care of the horses, feed them, train them and
breed more to be sold. He loved being around the horses, always had. They had
been there for him since a child, calmly listening to the little boy’s worries and
secret dreams.

As said the
family’s father was extremely strict. One could argue that with as many
children as he had you had to have a firm control, but his controlling nature
and upbringing methods were perhaps a bit too extreme. Still there was no keeping
the army of young boys away from mischief. Inside the farm fences they were
little angels, behaving well and calling dad Sir and mom Ma’am, but as soon as
they exited the front gate, their true wild nature broke free. The boys
scuffled together, bullied and hazed each other and constantly competed who was
the toughest, bravest or the best in this and that. Still they loved each other
dearly, sharing a strong bond of brotherhood. When one of the brothers was
bullied by a group of outsiders or done wrong in some other way, the rest of
the brothers would always stand up for one of their own, making sure they got a
payback.

When the
orcs and raiding bandits first began their attacks, Taras started going for
nightly scouting rides. Whenever he discovered a band of orcs or bandits, he
would gather up some of the other brothers and their friends from the nearby
farms and ride out to drive them away. However as the unrest in the kingdom
grew and the orc attacks got worse and more organized, the remaining family
decided it was too dangerous to keep running the large farm with no big nearby
settlements to offer protection. The sisters and the now very ill father,
accompanied by 4 of the brothers packed their most valuable belongings and
started towards Dewport to take the first ship and look for a new home. Taras
together with his brothers Ivar and Aron and their best childhood friend Mihal
decided to stay behind. They were fighters and they loved the land and there
was enough of brothers already escorting the sisters and the father to safety.
This was what they had become, reckless, fearless, relentless hunters of orcs,
the Rough Riders.
Items

Commander Items are equipment that can be used by your commanders. There are three types of Commander items:

* Weapons
* Clothing
* Banners

Commander items can be received as loot from battle, from ships in Dewport Harbor, through Sky Arch Expeditions, or can be purchased at the Merchant. Items range in quality from Base to Mythical. Common level items and above can be improved through the Forge. Only one item from each category can be equipped at a time. Commander items can also be sold from the Inventory page.

### Weapons

Each type of Commander has a specific type of weapon they can use.

* Guardian Commanders use one-handed
* Pike Commanders use polearms
* Mounted Commanders use lances
* Archer Commanders use bows
* Mage Commanders use staves

Each Commander comes equipped with a base level weapon. Most weapons provide a boost to both Critical Chance and Critical Damage. Upgrading weapons increases the Critical Damage, but does not increase the Critical Chance. Weapons of Lightning do not provide this boost, but rather cause a range of Lightning Damage to targets, with a chance the lightning will jump and cause damage to other enemy units. Upgrading Weapons of Lightning increases the Lightning Damage dealt, but does not increase the Jump Chance.

### Clothing

Each Commander has it's own type of clothing, which cannot be equipped by other types of regiments.

* Guardian Commanders wear armor
* Pike, Mounted, and Archer Commanders wear leather
* Mage Commanders wear robes

Each Commander comes equipped with common level clothing. Clothing provides a boost to Physical Defense and/or Magical Defense. Upgrading clothing increases the amount of defense provided.

### Banners

Each Commander has it's own type of banner, which cannot be equipped by other types of Commanders. Commanders do not come equipped with banners. All banners provide an increase to Offense, while some banners also provide an increase to Critical Chance. Upgrading banners increases Offense but does not increase Critical Chance.

1. ↑ The exception to the is League's Crossbows who use crossbows instead of regular bows.
2. ↑ These armors are not interchangeable between types of regiments, they are just all called "leather"
Royal Pikes

### **Description**

Royal Pikes and their spears strike fear into the hearts of their mounted enemies. They are led by Pelagia, a towering female warrior.

### **Class**

Pikes have medium damage and health. Strong against Mounted regiments and Archers, weak against Guardians and Mages.

### **Moves**

This regiment can move up to 3 hex tiles on the battlefield each turn.

### **Range**

This regiment has an attack range of 1 hex tiles.

### **Abilities**

* **Seize position**: Use to switch hexes with the enemy, then attack to deal 100% damage from the new position.
* **Protected flanks**: Every friendly adjacent regiment gives 10% bonus to physical defense and damage.
Blisschen

**Blisschen** is a player on Sovereignty, the leader of Folveren, and a helper member of the staff.

## About

Blisschen, when not AutoModerator wrangling or working on subreddit upkeep, generally plays a lot of Minecraft. Generally she's around all the time to answer most questions, with almost eerie correctness. She also works on keeping the subreddit wiki pretty and up-to-date.

She used to sell horses until an unfortunate raider incident and now builds inside of Folveren.
Savant Mages

### **Description**

A group of savants who departed Sky Arch to aid in the battle against the orcs. Led by Kaylinn Alloanor.

### **Class**

Savant Mages are Mages. Mages have low health and a powerful long-ranged attack. They are very vulnerable to Archers, but devastating against other regiments.

### **Moves**

This regiment can move up to 3 hex tiles on the battlefield each turn.

### **Range**

This regiment has an attack range of 2 hex tiles.

### **Abilities**

* **Lightning Nova**: Use to instantly deal damage to all enemies within 2 hexes. Damage dealt is 20% of Mages base damage per round played, to a max of 100%.
* **Counter Shock**: Deals 20% of the mages' base damage to the first adjacent enemy attacking this regiment each turn.
Accélérateur quantique

### Description

Plusieurs grosses unités d'accélération quantique. Capable de propulser la matière à une vitesse non mesurable, ces unités sont particulièrement importantes pour les économies de production d'énergie, où elles servent à condenser l'énergie stockée dans les batteries de qualité supérieure.

## Commerce

### Économie de revente

économie de génération d'énergie

L'**accélérateur quantique** est un produit pouvant être acheté dans les systèmes stellaires d'économie high-tech pour être revendus dans les systèmes stellaires d'économie de génération d'énergie afin de faire du bénéfice.

## Achat et revente

Cet objet est disponible à un prix inférieur à son prix moyen dans son système d'origine, et peut être revendu à un prix supérieur à son prix moyen dans son système de revente. Cela permet un bénéfice non négligeable.
Regiment Upgrades

Regiment upgrades are used to increase the various stats of your regiments. Upgrades range in quality from Common to Mythical. They can be received as loot from battle, from ships in Dewport Harbor, through Sky Arch Expeditions, or by purchasing from the Merchant.

Once there are Upgrades in the Inventory, they can be applied to regiments through the Upgrades screen. If there are upgrades available, there will be a green + on the Upgrades icon. Once there, the green + also indicates which regiments have upgrades that can be applied. It costs from 20gp to 4000gp to apply an upgrade to a regiment. Unlike Items, once applied, Upgrades cannot me removed or given to other regiments.

The majority of Upgrades provide increases to Damage, Hit Points, or Soldiers. A small number of Upgrades provide increases to other stats such as Bonus Damage, Gold Bonus, Faster Recovery, and XP Bonus.

Upgrades are available in Sets of 4. Different Sets are unlocked by increasing the Rank of the regiment. Once all 4 upgrades in a set are applied, the Set Bonus can be collected. The Set Bonus also provides an additional increase to Damage, Hit Points, or Soldiers.

There are 6 occurance cathegory of them:

Common

Uncommon

Rare

Epic

Legendary

Mythical
Revenge

Revenge is the season 1 finale of Dark Forces.

## Logline

With the criminal underworld destabilized, Azrael returns to initiate his plan on taking over the U.N.

## Synopsis

Azrael starts plotting the final phase of his plan to over throw the U.N. They interrogate a captured Dark Force agent for information on Dark Force bases, plans, and high value targets. The interrogation becomes intense but ultimately fails so they send away the captured Dark Force agent off planet to a citadel. Enraged, Azrael gathers up his men and storms a Dark Force weapons depot. Azrael and his cartel end up killing everyone on base taking it over but end up destroying it to weaken the supply line of the Dark Force. A distress signal gets sent out to Dark Force HQ
Acide

## Description

De l'acide dilué, utilisé dans diverses cellules d'alimentation pour produire des courants intenses

L'**acide** est un produit agricole de tier 1, fabriqué à partir de moisissures fongiques et de mordite, ces ressources peuvent être facilement cultivées.

## Utilisation

Ce produit est utile pour fabriquer des extracteurs d'atmosphère, utile pour récolter des gaz dans l'air des planètes. Il est aussi utile pour la fabrication de l'explosif liquide, qui permet de fabriquer du carburant pour cargo.

## Farming

Une ferme produisant de l'acide n'est pas très rentable, il est recommandé de cultiver de la chair de cactus afin de fabriquer du gel instable qui permet avec de l'acide, de fabriquer les explosifs liquide (valeur : 1.000.000 d'unités). Avec un accélérateur de fusion, l'explosif liquide peut ensuite être utilisé pour fabriquer du carburant pour cargo, lui-même utile pour l'allumeur à fusion (valeur de 18.000.000 d'unités).
Dark Force Agency

## Dark Force

Dark Force is an international counter-terrorism military task force established by John Cohen in 1998. Since its creation the organization has gained the respect of multiple cities after the sudden decline of cartel power and influence in 2012. The Dark Force is responsible for fighting international affairs and conflicts across the globe. Dark Force leads the front lines in the devastating and catastrophic cartel war. The Dark Force was publicly made known in the early 2000's though rumors of its existence date back to 1999.

## History

The Dark Force was created in 1998 by John Cohen, two days after the end of the invasion of El Paso which ignited the war on drugs. It was created as a counter-terrorist organization and exists to fight and eliminate cartel and terrorist groups. Over the years it has amassed, mass support from the general public and is considered to have some of the toughest basic training in the world. At some point, the traitorous and corrupt Nicholas Reeves would become the leader of the Dark Force though why and how is unknown. In 2016 the Dark Force would lose the Cartel War and as a result, go defunct as Azrael would hunt down and either imprison or kill surviving Dark Force operatives and funding would stop. Free operatives are still on the run or have formed rebel cells to continue the fight against Azrael's cartel empire.

## Training

The Dark Force Basic Training is among some of the toughest, especially special forces training such as The 105th Legion or Commando Unit. Basic Training is 10 weeks long and agents undergo special training in hand to hand and combat training. Agents are taught how to survive on their own and how to take down entire rooms solo as it is necessary as more often than not, there first few missions will always be solo missions and very rarely do they go with a team.

## Trivia

* The 105th Legion is inspired by the 501st Legion from Star Wars
* Rumors say that The Dark Force (Specifically the 105th and Commando's) go off planet for top secret black op missions
* The Commando Unit is also known as the 311th Star Marine Corps and only consists of 5-10 agents at any given time
Agnusopwit

**Agnusopwit** est la 49ème galaxie de l'univers de No Man's Sky, elle est accessible via le centre de la galaxie précédente, Waferganh.

## Type

Comme la plupart des galaxies, dont la galaxie Euclide, Agnusopwit est une galaxie imparfaite, dans laquelle les planètes y sont générées selon les paramètres classiques.
3.52

La **3.52** est la 120ème mise à jour officielle de No Man's Sky.

## Résumé

La **3.52** est la 120ème Mise à jour officielle de No Man's Sky.

## Texte Officiel Traduit

Bonjour à tous,
Merci à tous ceux qui jouent à la mise à jour Prisms, en particulier à ceux qui prennent le temps de signaler tout problème rencontré via Zendesk ou les rapports de plantage de la console.
Nous écoutons attentivement vos commentaires et avons identifié et résolu un certain nombre de problèmes. Ces correctifs sont inclus dans le patch 3.52, qui sera bientôt disponible sur toutes les plateformes.
Middle Wash

Middle Wash is the first region that players need to explore to progress in the game. It costs 10gp and takes 3s to explore.

This region contains the shires of **Laundress' Grove**, **Big** **Wash**, **Loggington**, **Gutterbrook**, and **Yarrow** **Lea**. It also contains **Grubak's Camp**. Unlike shires in other regions, the shires in Middle Wash do not award shards when they are cleared of orcs.

Neighboring regions are **Faynwell** to the North, **Dewport** to the East, and **Season's Turn** to the West.
Amaiba-Segra

**Amaiba-Segra** est un système stellaire situé dans le bras de Figniu, dans la galaxie Isdoraijung. Il est contrôlé par les Geks et possède une économie riche et un niveau de conflit critique.

## Corps célestes

* Dingjal Orlov (planète à haute température)
* Blue world (planète envahie par la végétation)
	+ Ihlanda-Tuler Agran (lune nucléaire en décomposition)
* Elongozang-Leys PT858 (planète abandonnée)
Akojir

**Cet article concerne un système ou une planète dans sa version Origins**

Le système ou la planète est ici décrite dans l'état tel qu'elle est sous la version Origins du jeu. Elle est susceptible de changer ou d'avoir changer au fil des mises à jour.

## Caractéristiques

### Conflits

Élevé

**Akojir** est un système stellaire situé dans la galaxie Isdoraijung.
Amplificateur de Signaux

## Description

Ce scanner polyvalent peut être calibré pour chercher des types de bâtiments spécifiques.

L'**amplificateur de signaux** est un objet constructible pouvant être construit sur n'importe quelle planète en quantité illimitée. Il permet de détecter certains bâtiments et de connaître sa position dans la galaxie.

## Options

Plusieurs options sont disponible lors de l'interaction.

* **Localiser des structures proches** - Localise des structures à proximité
* **Saisir données** (données de navigation requises). Donne accès aux choix suivants :
	+ **Scanner des fréquences sécurisées** : Permet de localiser : Installation de production, centre d'opération, dépôt.
	+ **Scanner des fréquences de détresse** : Permet de localiser : Vaisseau écrasé, cargo écrasé, bâtiment abandonné.
	+ **Scanner des avant-postes habitables** : Permet de localiser : Campement mineur, abri.
	+ **Scanner des artefacts** : Permet de localiser : Plaque, monolithe, ruine.
* **Déchiffrer** (Données de coordonnées de capsule de sauvetage requises) : Permet de localiser une capsule de sauvetage.

## Se localiser dans la galaxie

En plaçant le curseur sur le scanner de signaux, on aperçoit un code hexadécimal se présentant sous cette forme : XXXX:0000:0000:0000:0000 (les X sont des lettres et les 0 sont des chiffres hexadécimaux). En tapant ce code sur ce site, il est possible de savoir où vous vous situez, ce qui permet de savoir quelle route prendre pour rejoindre un Hub tel que le Hub Francophone ou simplement se rendre vers des destinations diverses.
Arès

**Arès** est un PNJ de l'anomalie spatiale.

## Interaction

Deux propositions sont proposées. La première consiste à échanger vos données d'étapes de voyage contre des amas de nanites. Vous en obtiendrez 50 par étapes franchies.

La seconde option permet d'échanger un objet quotidien contre des amas de nanites. Note : cela ne vaut pas le coup, vous n'obtiendrez que 10 amas de nanites.
Abikoka-Onvo

**Cet article concerne un système ou une planète dans sa version Frontiers**

Le système ou la planète est ici décrite dans l'état tel qu'elle est sous la version Frontiers du jeu. Elle est susceptible de changer ou d'avoir changer au fil des mises à jour.

## Caractéristiques

### Conflits

Aucun

**Abikoka-Onvo** est un système stellaire situé dans la région de la Frontière Pudirli dans la Galaxie Euclide.

## Description

Ce système stellaire abrite 5 corps célestes. Il n'est pas habité et n'abrite donc aucune forme de vie intelligente ou structure artificielle.
4.20.2

La mise à jour **4.20.2** est la 171ème mise à jour officielle de No Man's Sky.

## Résumé

La **4.20.2** est la 171ème mise à jour officielle de No Man's Sky.

## Texte Officiel Traduit

Bonjour à tous,

Merci à tous ceux qui jouent à la mise à jour Fractale, en particulier à ceux qui prennent le temps de signaler tout problème rencontré via Zendesk ou les rapports de plantage de la console.

Nous écoutons attentivement vos commentaires et avons identifié et résolu un certain nombre de problèmes. Ces correctifs sont inclus dans le patch 4.20.2, qui sera bientôt disponible sur toutes les plateformes.
Amas fongique

## Description

Ce champignon sphérique doté de lamelles internes pousse uniquement dans les biomes toxiques. Il peut être transplanté à des fins de culture, donnant des récoltes rapides et abondantes.

Adapté à la culture hydroponique en intérieur. L'atmosphère doit être toxique pour une culture en extérieur.

Temps de croissance approximatif : 4 heures

L'**amas fongique** est une plante cultivable en agriculture produisant de la moisissure fongique.

## Croissance

Cette plante possède un temps de croissance de 4 heures et rapporte 78 à 81 moisissures fongiques par récolte.

La croissance se poursuit lorsque le jeu n'est pas lancé, même si votre console ou votre ordinateur est éteint.
Antenne onirique

## Description

Un récepteur et un amplificateur de signal, réglé sur la fréquence de l'esprit inconscient. Il est de toutes les couleurs à la fois, fractionnant la lumière environnante en un arc-en-ciel chatoyant.

Attention : Dans l'espace lointain, cette antenne peut attirer l'attention d'une mégafaune cosmique.

L'**antenne onirique** est un produit nécessaire pour l'obtention de la première frégate organique.

## Obtention

Pour obtenir l'antenne onirique, il faut d'abord obtenir le plan de fabrication de celle-ci. Des expéditions de frégate doivent être menées afin d'avoir une chance d'obtenir ce plan.

## Fonctionnement

Une fois fabriqué et présent dans l'inventaire, celui-ci déclenchera la rencontre avec une frégate organique dans l'espace, lorsque le pulsoréacteur est activé. Cette rencontre lancera une petite quête permettant d'obtenir sa première frégate organique.

Quand cette quête terminée, l'antenne onirique est inutile et peut être supprimée de l'inventaire. Si une nouvelle antenne onirique est fabriquée, celle-ci sera inutile. Le recrutement de nouvelles frégates organiques devra désormais se faire via des détecteurs d'anomalies.
Armadium

**OBSOLÈTE**

Cette page traite d'anciens éléments du jeu qui ne sont plus d'actualité aujourd'hui. La page est conservée uniquement à titre d'archivage.

## Description

Substance protectrice obtenue par la destruction de dépôts planétaires et capable de résister à des rafales de tir suffisamment longtemps pour permettre aux drones sentinelles d'intervenir.

L'**armadium** était un élément obtenu à la destruction des dépôts planétaires. Cette ressource a été supprimée à travers les mises à jour du jeu.

## Utilisation

Cette substance était utilisée pour fabriquer certaines technologies de l'exonef, à savoir le module d'accélération pour exonef et le laser d'extraction pour exonef. Sa valeur commerciale est très faible.
Anomalie

*Cette page concerne la race Anomalie, voir également Anomalie spatiale.*

   Les **Anomalies** sont l'une des espèces intelligentes de l'univers. Elle est certainement en réalité une "catégorie" de Voyageurs caractérisés par un casque opaque ne laissant jamais entrevoir la véritable apparence (s'il y en a une).

## Description

On ne voit jamais la véritable apparence de cette espèce, et elle n'en a peut être pas vraiment. Les personnages de cette espèce possèdent en effet une combinaison avec un casque opaque, et rien n'indique que apparence ne cache une quelconque entité organique.

Il s'agit probablement de l'espèce réelle du joueur, car il s'agit de l'apparence par défaut. On sais par ailleurs que la modification d'apparence modifie (en théorie) uniquement l'apparence, et non pas la vraie nature du personnage, ainsi, même si un joueur peut changer d'espèce, il reste une anomalie.

L'origine des Anomalies demeure mystérieuse, mais n'est peut être pas dissociable de celle des Voyageurs en général.
3.99.1

La **3.99.1** est la 154ème mise à jour officielle de No Man's Sky.

## Résumé

La **3.99.1** est la 154ème mise à jour officielle de No Man's Sky.

## Texte Officiel Traduit

Bonjour à tous, Merci à tous ceux qui jouent à la mise à jour Endurance, en particulier à ceux qui prennent le temps de signaler tout problème rencontré via Zendesk ou les rapports de plantage de la console.

Nous écoutons attentivement vos commentaires et avons identifié et résolu un certain nombre de problèmes. Ces correctifs sont inclus dans le patch 3.99.1, qui sera bientôt disponible sur toutes les plateformes.

## Patch Notes

* Correction d'un crash lié au système de navigation des PNJs
* Correction d'une erreur empêchant aux frégates de bénéficier des bonus de carburant
* Correction d'un problème de déconnexion des sessions multijoueurs

Lien du patch-note
3.92

La **3.92** est la 146ème mise à jour officielle de No Man's Sky.

## Résumé

La **3.92** est la 146ème mise à jour officielle de No Man's Sky.

## Texte Officiel Traduit

Bonjour à tous,

Merci à tous ceux qui jouent à l'expédition Leviathan, en particulier à ceux qui prennent le temps de signaler tout problème rencontré via Zendesk ou les rapports de plantage de la console.

Nous écoutons attentivement vos commentaires et avons identifié et résolu un certain nombre de problèmes. Ces correctifs sont inclus dans le patch 3.92, qui sera bientôt disponible sur toutes les plateformes.
Arbre globe

## Description

Un arbre fin au système racinaire charnu et large, bien adapté aux climats chauds.

Vous pouvez tirer du liquide potable de son bulbe racinaire, mais ceci n'est conseillé qu'en cas d'extrême nécessité.

L'**arbre globe** est un objet disponible au prix de 500 vif-argent dans l'anomalie spatiale.

## Usage

Une fois les plans acquis, les objets de décoration peuvent être créés.
Amélioration de lance-foudre

Les **améliorations de lance-foudre** sont des modules d'amélioration procéduraux qui servent à améliorer le lance-foudre. Ils peuvent être achetés chez un vendeur de technologie de multi-outil dans une station spatiale, le nombre d'améliorations installées pour la même technologie est de 3.

Une fois achetée, elles peuvent être installée dans l'emplacement souhaité, et être déplacé par le joueur à tout moment dans l'inventaire du multi-outil. Seul 3 améliorations de lance-foudre peuvent être installées (en plus des améliorations craftables), si ce nombre est dépassé, le scanner sera en surcharge et les améliorations ne prendrons plus effet.
Amsentisz

**Amsentisz** est la 54ème galaxie de l'univers de No Man's Sky, elle est accessible via le centre de la galaxie précédente, Mushonponte.

## Type

Comme la plupart des galaxies, dont la galaxie Euclide, Amsentisz est une galaxie imparfaite, dans laquelle les planètes y sont générées selon les paramètres classiques.
Autsurabin

**Autsurabin** est la 37ème galaxie de l'univers de No Man's Sky, elle est accessible via le centre de la galaxie précédente, Nipikulha.

## Type

Comme la plupart des galaxies, dont la galaxie Euclide, Autsurabin est une galaxie imparfaite, dans laquelle les planètes y sont générées selon les paramètres classiques.
Adhésif Polo

## Description

Un adhésif exclusif à placer où vous voulez, il ajoutera de l'élégance à n'importe quelle base.
 Cet adhésif représente Polo le spécialiste du peuple gek.

L'**adhésif Polo** est un objet disponible au prix de 400 vif-argent dans l'anomalie spatiale.

## Usage

Une fois les plans acquis, les objets de décoration peuvent être créés.
Amélioration de pulsoréacteur

Les **améliorations de pulsoréacteur** sont des modules d'amélioration procéduraux qui servent à améliorer le pulsoréacteur d'un vaisseau. Ils peuvent être achetés chez un vendeur de technologie de vaisseau dans une station spatiale, le nombre d'améliorations installées pour la même technologie est de 3.

Une fois achetée, elles peuvent être installées dans l'emplacement souhaité, et être déplacées par le joueur à tout moment dans l'inventaire du vaisseau. Seul 3 améliorations de pulsoréacteur peuvent être installées (en plus des améliorations craftables), si ce nombre est dépassé, le pulsoréacteur sera en surcharge et les améliorations ne prendrons plus effet.

## Statistiques

Il y a 3 statistiques modifiées :

* **Efficacité du propulseur à impulsions** : Le carburant sera consommé plus lentement pendant l'utilisation du pulsoréacteur.
* **Manœuvrabilité** : En dehors d'un saut en pulsoréacteur, le vaisseau sera plus maniable.
* **Turbo** : Les sauts en pulsoréacteur seront plus rapides.
Aldukesci

**Aldukesci** est la 28ème galaxie de l'univers de No Man's Sky, elle est accessible via le centre de la galaxie précédente, Eajerandal.

## Type

Comme la plupart des galaxies, dont la galaxie Euclide, Aldukesci est une galaxie imparfaite, dans laquelle les planètes y sont générées selon les paramètres classiques.
1.00

La version **1.00** est la première version disponible du jeu. Celle-ci a été fuitée à la fin du mois de juillet 2016, en effet certains joueurs PS4 sont parvenus à obtenir la boîte du jeu, en l'achetant parfois pour 2000$. Cette version est toujours accessible sur PS4 en installant le jeu directement sans le mettre à jour en se connectant à Internet.

## Contenu

Cette version est la plus basique de toutes celles jouables, elle est très similaire à la première version publique (1.03), mais possède quelques différences notables.

* Les textures de sol sont moins détaillées.
* Le taux de toxicité et de radiation n'a pas été implémenté, le climat était indiqué seulement par une température. La température était toujours un chiffre rond (par exemple, 20,0°C, -40,0°C).
* Dans l'inventaire de l'exocombinaison, les ressources pouvaient être stackées seulement par 100 (contre 250 à la sortie).
* Absence des planètes mortes.
* Les galaxies étaient beaucoup plus petites, le centre galactique était d'ailleurs accessible beaucoup plus rapidement.
* C'est la seule version où l'omégon pouvait apparaître dans la nature, un bug l'empêche d'apparaître depuis, qui n'a jamais été corrigé.
* Un certain nombre d'autres fonctionnalités absentes jusqu'au moment de la sortie.