Patch History Archive 2020

* New Chapter in the Realm of Legends, Black Dragon's Descent will be unlocked soon!
* The update also includes optimizations and bug fixes.

### Patch 130.0 (December 21, 2020)

* New Hero Granger (Dark) is here in the Land of Dawn!
* New Chapter in the Realm of Legends, White Night Rhapsody will be unlocked soon!
* The update also includes optimizations and bug fixes.

### Patch 128.0 (December 14, 2020)

* Skin Shop has been updated with four all-new Epic Skins: "Reindeer", "Force Warrior", "Christmas Star" and "Dragon Slayer". Go check them out!
* New gameplay Lunomancy will be available after the update too. Stay tuned!
* Five new Christmas Medals are also added to the "Medal Wall"!
* The update also includes optimizations and bug fixes.

### Patch 126.0 (December 7, 2020)

* ❄️ Winter has arrived and there's song in the air! And so, the Moniyan Empire is preparing its annual Christmas celebrations. An all-new City theme, holiday music, and all kinds of exciting events are right around the corner!
* ✏️ New Chapter in the Realm of Legends, Demonic Breed will be unlocked soon!
* The update also includes optimizations and bug fixes.

### Patch 124.0 (November 30, 2020)

* New Hero Shar (Chaos/Support) is here in the Land of Dawn!
* New Chapter in the Realm of Legends will be unlocked soon! How will the Mistress of Night face her sister who is also her chosen foe?
* New gameplay Nightmare Dungeons will be available after the update too. Stay tuned!
* The update also includes optimizations and bug fixes.

### Patch 122.0 (November 23, 2020)

* Epic Hero – Karrie’s Skills have been reworked!
* Uranus's story will meet you again in the Realm of Legends!
* The update also includes optimizations and bug fixes.

### Patch 120.0 (November 16, 2020)

* Epic Hero – Clint’s Skills have been reworked. His Soul Vessel now provides excellent Energy Regen.
* New gameplay Route Aqua will be available after the update too. Stay tuned!
* The update also includes optimizations and bug fixes.

### Patch 118.0 (November 9, 2020)

* 😍 New Epic Hero - Belerick. Belerick is one of the Contract Beings left in the Land of Dawn by the Ancient Ones. 📍 When the Memoirs reappeared, he awakened from a deep sleep and tried to spread greenery in the devastated world.
* 😎 A new chapter in the Realm of Legends is unlocked! ☄️ Gods' punishment fell upon the Labyrinth of Minos, and the war-torn land awakened Belerick, the Guard of Nature. He would strive to keep his vow and continue his mission — to find the Ancient Ones and save the dying world.

### Patch 116.0 (November 2, 2020)

* Epic Hero Tia (Order/Mage). The ruler of the Celestial world, Tia, the Goddess of Magic, is the source of all magic in the Land of Dawn. At the request of Ursula, the Dean of the Academy of Magic, she came to the Land of Dawn to intervene in the war of gods.
* Medal Wall is added to the Player Info page. Adventurers can complete Glorious Challenges, win exclusive Medals, and display them on the redesigned Player Info page. Can you get all the Medals to show off to other Adventurers?
* Start your epic journey! The latest Glorious Road event will be unlocked for the Adventurers who have cleared Campaign 22-35! Compete with players all around the world and become the top among thousands of Adventurers. Let your name be known!
* Optimized the stacking and replacing rules of control Buffs in battle.
* Fixed the error that font types were not consistent on some pages.
* Optimized the UI of the Tree of Life in Labyrinth.
* Unified the display of all Healing effects in battle.

### Patch 114.0 (October 26, 2020)

* The Ability Effects and Soul Skill of the Epic Hero Karina have been adjusted. The Hero’s power and survivability have both been enhanced.
* Optimized the visual effect of Epic Hero Lancelot and Kagura in the battle.
* Optimized the Basic Attack visual effect of these Epic Heroes: Yu Zhong, Badang, Lesley, Saber, Zilong, Akai, Hanabi, Gatotkaca, Gusion, Kagura, Alice and Argus.
* The Wishing Shrine now offers Prophecy Summon. Clear Campaign 22-35 and own at least one Awakened Hero to unlock the function. Choose the Epic Hero you want, and summon them with the power of Prophecy! The more Awakened Heroes you own, the more chances to summon will be available for you!
* Endless Darkness returns with a full upgrade:
* The Leaderboard Rewards now include new limited-time Avatar Borders and new Skins!
* Two new Instruments: the Instrument of Dungeon’s Soul and the Instrument of Enemy’s Soul They have completely new mechanisms and synergy effects, waiting for you to discover!
* Two new events: the Potion of Light Soul and the Potion of Dark Soul.
* Optimized the display and UX of multiple pages.
* The Hire function now allows you to loan the Hero to multiple Players.
* Optimized the gameplay of the Glorious Road. Improved the accuracy and mechanisms of matchmaking.
* Optimized the CD time of the Defense Lineup in the Brawl Arena.
* Added a new function which can automatically search, update and repair the battle page. If new updates are detected before the battle starts, the Player will be reminded to run the update and ensure the validity of battle data.
* Added new SFX resources.

### Patch 112.0 (October 19, 2020)

* Epic Hero - Fanny (Light/Fighter). Tigreal’s sister Fanny is here in the Moniyan Empire! The Blade of Freedom will show her mastery of grappling hooks and fly to every corner of the battlefield!
* New Chapters in the Realm of Legends are unlocked! In order to investigate the disappearance of Tigreal, Fanny decided to consult the imperial warlock Akashic. Meanwhile, clones are invading the Empire! At this critical moment, can you help Fanny make the right choice?
* Holy Sanctuary now has Sort function. More Blessing Slots can be unlocked with Diamonds.
* Adjusted the Skill mechanism and attributes of two Bosses in the Battle of Fate: Akai clone and Gord clone.
* Optimized multiple pages in the game to improve the consistency of visual style.
* Optimized the positions and visual effects of HP Bars and damage numbers in battles.
* Optimized the Alert effect when VIP EXP increases.
* Added SFX for some Common Heroes.
* Fixed the problem that After changing Skins, the battle effect of some Heroes may deviate from the original position.
* Fixed the problem that the Brawl Arena has text refresh error on some pages.
* Optimized the performance cost of in-game text display.
* Improved the loading speed of the Arena and the 7-Day Check in page of Events.

### Patch 110.0 (October 12, 2020)

* Epic Hero - Alpha (Tech/Fighter). “Flesh Weapon” Alpha escaped from Laboratory 1718 and came to the Land of Dawn. With the help of Dr.Rooney, Alpha and and his brother Beta regained consciousness.
* Introducing the new feature of the Battle of Fate: “Fortuna Pass”. Collect Fortuna EXP and win huge rewards!
* Max VIP Lv. increased to 24.
* Replaced the “Switch Language” button in the bottom left corner of the Chat page with the “Settings” button. You can change your main Language Channel and customize Chat features on the Settings page.
* Adjusted the autofill rule of Equipment upgrading so as to match current game progress.
* Optimized multiple pages in the game to improve the consistency of visual style.
* New battle text “Asleep” is available.
* Optimized multiple details of the Guild module: optimized the sorting rules of Guild Members; optimized the red dot reminders of Guild Invitations.
* Optimized the display effect of the numbers on some system pages.
* Optimized the display rules of the red dots shown on the Adventure Starts event page.
* Optimized the loading speed of the idle battle page.

### Patch 108.0 (September 27, 2020)

* Epic Hero - Martis (Chaos/Tank). The invincible warrior from the Shura’s world, the dominator that craves victory and blood, has come to the Land of Dawn to challenge more formidable opponents.
* Unlock “Equip All” after clearing Campaign 23-35. Adventures now can adjust the Heroes’ Equipment and Artifacts in the Lineup page. No need to return to the Hero Info page! (Some gameplay does not support Equip All.)
* New Chapters in the Realm of Legends are unlocked! Let’s experience the romantic encounter between Lancelot and Odette! When the two people in love are in a crisis of trust, can they see through the trap and save each other?
* Optimized multiple pages in the game to improve the consistency of visual style.
* Optimized the tutorial of the Gallery of Valor and the mechanisms for red dot reminders, making the system more user-friendly.
* Optimized the display of Boss Icons in different status and improved some visual effects.
* Fixed a display error that 1 pixel was cut at the bottom of the text in some languages.
* Optimized the multi-touch rules of the device and reduced the probability of operation errors.
* Optimized the loading speed of the pages in the game.

### Patch 106.0 (September 21, 2020)

* Epic Hero Odette’s Skills are fully revised. The Damage of her Soul Vessel is further strengthened, and her Damage to the enemies asleep are especially enhanced.
* After clearing Campaign - Chapter 33, Adventurers can purchase more items (including Soul Cores, Random Soul Meteor Packs and Soul Meteor Selection Packs) from the Goblin Merchant in the Labyrinth. Items are also on sale for 20% off. Let's check them out!
* Reduced the difficulty of some Stages after Campaign - Chapter 45.
* Optimized the grouping mechanism of Battle of Fate. Some of the smaller groups now have more members. The difficulty of some Bosses were also adjusted.
* After tapping the Battle Character on the “Hero Details” interface, players can watch the Hero’s Attack animations with visual effects.
* Optimized the visual effects of the bubbles above the Labyrinth and the Tower of Babel.
* Optimized the visual effects of picking modes in Akashic Ruins.
* Fixed the problem that tapping the Soul Vessel icon on the Hero Profile wouldn’t call out the Soul Vessel Details interface.
* Optimized the loading speed of the lineup interfaces and the shop interfaces in the game.

### Patch 104.0 (September 14, 2020)

* Epic Hero Wanwan (Martial/Marksman). Wanwan is a girl of Tangmen and a master of hidden weapons. She was born in the picturesque Land of Ba-Shu. She has been involved in endless trouble after meeting the young Yu Zhong, but this could also be a chance for her to prove her aptitude.
* Epic Hero Lylia (Dark/Mage). Lylia is a quirky “troublemaker” in the Magic Academy. As a Dark Mage, she is often misunderstood and left alone. But she and her friend “Gloom” are not content to be a low-key outcast. Are you ready for her Magic?
* Library now provides four new Epic Skins: Cute Bunny (Lolita), Spider Lily (Karina), Cyber Ops (Gusion) and Shikigami Summoner (Valir).
* New Chapters in the Realm of Legends are unlocked! In order to solve the mysteries about Yu Zhong’s Token, Wanwan went to the Magic Academy alone to search for help. However, she accidentally got caught in another girl’s trap. The battle between Wanwan and Lylia will soon begin. Stay tuned!
* Eight new Campaign Chapters are now available. There are in total 59 Chapters here waiting for you!
* Tower of Babel is heightened to 1200 floors and Miracle Tower is heightened to 450 floors.
* Adjusted the difficulty curve of Hero Upgrade in the late game. Improved the function of Upgrade based on players’ feedback.
* Lowered the difficulty of Tower of Babel after Floor 930. Lowered the difficulty of Miracle Tower after Floor 270.
* Adjusted the way of showing “Class”, “Equipment Type”, “Role” and other info in Hero’s Details and Gallery interfaces. Also adjusted the layout of the related interfaces.
* Improved the performance of Brawl Arena: Changed Ranking system into Rank system. Correspondingly adjusted the production of Brawl Coins and the prices in the Brawl Shop. Arena is now open 7 days a week. Players’ lineup is visible to others. More free chances to challenge each day.
* Fixed the layer of pop-ups so that they won’t interfere with the game interface.
* Fixed the problem of calling out the system interface when the bottom edge is touched by mistake on iPhone X or above.
* Improved the loading speed of some event interfaces.

### Patch 102.0 (September 7, 2020)

* Library newly added three new Elite Skins: Bloody Mary (Lunox), Golden Bullet (Claude) and Golden Flash (Saber).
* Enhanced Epic Hero Gavana's Power: 1) increased the Hero's Ultimate Damage and Skill Damage; 2) significantly increased the Hero's survival ability.
* Improved the healing power of Molina's Kiss, one of Epic Hero Nana's skills, so as to match the performance with its logic.
* Improved the visual effects of seven Heroes in battle: Zilong, Zhask, Uranus, Valir, Lesley, Hylos and Moskov.
* Akashic Ruins - Prologue, Chapter III is now unlocked! Adventurers are now heading towards Northern Vale. In order to prevent Alice from taking away the "Shining Spark", Akashic and her allies have to enter the Northern Vale people's territory. Are you welcomed by the Valkyries?
* Improved the Equipment Switching feature. You can now select other Heroes' Equipment when making changes to the current Hero.
* Hero List now includes a new filter: "Select Heroes by Equipment Type".
* Improved the demonstration of the Battle interface and the Wager interface in the Honor Arena. You can now check the Defense Lineup of the last Player.
* Fixed the problem that "Pause", "Ultimate Skill Animation" and "2X Speed" buttons couldn't function during the blank phase of Ultimate.
* Improved the Card-Flipping Animation and New Hero Demonstration Animation after ten-fold Summons in the Wishing Shrine.
* Demonstration of Damage in battle will be shortened to "K/M" if it gets too long. The numbers will not block the scenes now.
* Improved the visual quality of the Main Map interface.
* Improved adaptation settings on Devices with irregular screens and Android 9 or above.
* Improved the loading speed of background and objects in the Akashic Ruins. Improved the overall fluency.
* Improved the loading speed of some Event interfaces.

### Patch 100.0 (August 31, 2020)

* The class of all the Assassin Heroes has been changed to “Fighter”. (The skill design and positioning of the Heroes remain the same.)
* Adjusted the classes of the following Heroes: Lunox and Harley’s classes have been changed to Support; Freya and Argus’s classes have been changed to Tank; X.Borg’s class has been changed to Marksman. (The skill design and positioning of the Heroes remain the same.)
* Heroes’ potential is now fully unleashed. Clear Campaign 18-15 to unlock the brand-new “Gallery of Valor”. (Can be accessed through the “Temple of Oracle”) Collect Ancient Belief in the later stage to activate the statue of 5 classes and obtain unmatched Class Skills!
* Let's set sail for a new continent! After clearing Campaign 23-35, adventurers can enter the “Battle of Fate” from the Suburb and challenge powerful Heroes from another universe! These Heroes have powerful abilities and you will have to find the right team composition to take them down!
* Akashic Ruins - Prologue Chapter 2 has unlocked. After meeting with Alucard, the crew found out the Blood Queen Alice had invaded the Monastery of Light. While Rafaela's life is still at risk, will Lord Akashic and the crew be able to turn the tide?
* Improved the performance of the Wishing Shrine and Fusion Shrine interfaces.

### Patch 98.0 (August 24, 2020)

* Epic Hero - Karihmet (Order/Marksman). The golden sun of the Northern Vale and the beloved Goddess of War. Being the ever-winning warrior, she leads her people her to victory.
* Fixed the audio delay occurred when Eudora (Elite) releases her Ultimate “Thunderstruck”.
* Fixed the audio delay occurred when Miya (Elite) releases her Skill “Rain of Arrows”.
* The new mode “Prologue” is available in Akashic Ruins. Follow in the footsteps of Akashic in the distant epoch, see for yourself the true origins of this adventure, and ultimately reveal the truth about this world.
* Added the feature “Type Filter” to the Hero Selection page. Now adventurers can quickly find the Heroes they want to deploy.
* Adjusted the difficulty of Campaign from chapter 2 to chapter 35 to deliver a smoother experience in the early game.
* Adjusted the reward output of Standard Arena. Now adventurers will get more Battle Points from it.
* Upgraded the team editing interface. Now in modes like Campaign “Boss Rush” and Brawl Arena, the adventurer can view all the detailed information of their teams and that of their opponent’s.
* Now in the Standard Arena, when the season ends, the player will be ranked down when the next season starts instead of having their rank totally reset.
* Optimized the battle post screen of the Standard Arena: added the ranking change information.
* Added the Brawl Coin reminder to the Brawl Arena interface.
* Optimize the performance of the interfaces of Tower of Babel and Tavern.

### Patch 96.0 (August 17, 2020)

* Epic Hero - Nana (Martial/Support). Nana is a Leonin Maiden living in the Magic Forest. Her people have guarded the forest against evil outsiders for generations. But when the Twilight Orb lit the sky above the Magic Forest, her life had changed.
* Epic Hero - Guinevere (Light/Mage). Guinevere, the youngest child of house Vince. Her beauty is beyond this world. But if you think beauty is the only thing she got, you’d be wrong. Behold, her magic power will soon change the world.
* Realm of Legends New Chapter is now available! In the depth of the Magic Forest, Miya attended the Adulthood Ceremony of the Leonins, companying Nana and Lulu. The ceremony was supposed to be a celebration filled with joy and laughter, but it turned out to be a tragedy. Will you be able to save the critical situation for Nana?
* Added “Hero Trial” to “Skill Demonstration”. Adventurers can now view the actual performance of the Hero in a simulated battle.
* Now in Sacred Oath, adventurers can select any Epic Hero as the grand reward instead of waiting for the rotation.
* Optimized the download indicator bubble: now the additional resources will resume the previous download progress instead of starting over.
* Optimized the numbers on the bottom right corner of item icons.
* Optimized the logic of red dot notification for Artifacts. Now when the red dot will only appear on the Heroes that are placed in the Holy Sanctuary.

### Patch 94.0 (August 10, 2020)

* Added 7 new Elite Skins to the Library: Zilong - Elite Warrior, Zhask - Crystallized Predator, Uranus - Ancient Soul, Valir - Pale Flame, Lesley - Royal Musketeer, Hylos - Jade Warrior, and Moskov - Spear of Bone Dragon.
* Reworked the Epic Hero Aurora's Ultimate, Skills, and Soul Skill.
* Fixed an issue where Gusion’s Ultimate may not be able to hit the right target.
* Optimized the description of the Epic Hero Zilong's Skill - Spear Flip to avoid misunderstanding.
* Now adventurers can view the skill demonstration of Elite Heroes.
* Now adventurers can quick-add recommended players to be their friends.
* Added a series of in-game buff icons. (Attack Reduction, Defense Increase, Physical/Magic Immunity, etc.)
* Fixed the blurring and stuttering when switching between “City” and “Suburb” when the graphics is set to “High”.
* Added the display for Soul Vessel Level near the Resonance Icon on the Hero Selection screen. Players can now directly view the Soul Vessel Level of the Heroes deployed.
* Optimized the display of some pictures in the Wishing Shrine.
* Optimized the visual effects displayed when a Blessing is selected in the Labyrinth and Akashic Ruins.
* Added a progress indicator to the Labyrinth. Now when the adventurer exits the Labyrinth in the middle of a challenge, the progress indicator will show up.
* Now in the Brawl Arena and Honor Arena, adventurers can view enemies’ battle formation in the previous battle reports.
* Adjusted the idle screen backgrounds and battlefield backgrounds for Chapter 35 to 38.
* Optimized the background of pop-up boxes to improve the performance on budget devices.

### Patch 92.0 (August 3, 2020)

* On August 7th, 4 Epic Skins will be coming to the newly opened Skin Shop: Yu Zhong - Inferno Giant, Zilong - Easter Warrior, Odette - Butterfly Goddess, Lesley - Dangerous Love. Come and check out these new looks!
* Fixed an issue where the Epic Hero Yu Zhong’s skill animation of “Soaring Dragon” might misalign with the target.
* Akashic Ruins Chapter 9 is available. We are close to the very end of the Scarlet Shadow maze. Bushido Machete, the cursed Artifact is within reach!
* The fragments of the new Artifact Bushido Machete have appeared in the Land of Dawn: Obtainable in the Achievement Reward of Campaign Chapter 44 to 48, Idle Rewards when Campaign 24-25 is cleared, and the prize pool of Sacred Oath.
* Adjusted the idle screen backgrounds and battlefield backgrounds for Chapters 18, 19, 33, and 34.
* Optimized the visual effects of the Miracle Tower interface. Now a special notification will be played when the Miracle Tower opens.
* Now when the level cap of Holy Sanctuary is removed, a red dot notification will be displayed when there is an upgrade available. Also, adventurers can now long-tap the button to quickly upgrade the Blessing Level in Holy Sanctuary.
* Optimized the Library system: added new visual effects for newly obtained Skins, added a notification for available Skin Quests, optimized the sorting order of the Skins, and optimized the performance when switching between Skins of different Heroes.
* Added a feature to allow adventurers to select multiple Soul Meteor Selection Packs while enhancing the Soul Vessel.
* Optimized the display of Blessings in the Labyrinth, Endless Darkness, and the Realm of Legends.
* Optimized the post screen of Guild Boss. Now when the adventurer obtains Guild Coins, there will be a progress meter notifying players about the next recommended item in the Dungeon Shop.
* Fixed an issue where the Guild Boss might be eliminated abnormally.
* Optimized the sorting order of adventurers profiles in the Guild. Now Guild Chief and Sheriff's profiles will be highlighted.
* Optimized the display of Soul Vessels in the Fusion Shrine.
* Optimized the icons of Instant Reward icons.

### Patch 90.0 (July 27, 2020)

* Adjusted the visual effects of the Epic Hero Gatotkaca’s skill “Blast Iron Fist”.
* Adjusted the sound effects played when Kadita, Harley, Estes, Hylos, Badang, Grock, Gord, and Aurora take hits.
* When the adventurers have reached Chapter 3 in the Campaign, they can enter the World Map page from the idle screen. Join other adventurers and explore every corner of the Land of Dawn!
* Added the “Hide Interface” feature to the Hero Portrait page, Now the adventurer can tap to hide the interface when they view the portrait. And now the portrait supports horizontal and vertical display.
* Now adventurers can use a slider to adjust the volume of the music and the sound effects.
* Adjusted the difficulty of Campaign Chapter 1 to deliver a smoother experience in the early game.
* Now adventurers can add Elite Heroes to their Wishlist
* Increased the chance of summoning Heroes on the Wishlist.
* Increased the chance of summoning the designated Hero from Miracle Summon.
* Decreased the difficulty of some of the Skin Trials of Lolita, Angela, Helcurt, and Karrie.
* Decreased the difficulty of the Boss Rush stages after Campaign Chapter 43.
* Adjusted the rewards contained in the Guild War Premium Chests
* Optimized the visual effects played when the Hero Skill is unlocked.
* Added a second confirmation screen after the "Dungeon Shop", "Altar Shop" and "Brawl Shop" are refreshed.
* Optimized the interface and experience of Starlight Pass and Dungeon Pass.
* Optimized the logic of hiring Heroes from friends in the Tavern's Team Bounty.
* Adjusted the idle screen backgrounds and battlefield backgrounds for Chapter 44 to 47.
* Optimized the frame rate of several system interfaces of the game.
* Fixed the calculation error of the Blessing “Miracle Sword” in the Labyrinth and Akashic Ruins.
* Fixed an issue where the Blessing “Wall of Nature” might not display the numerical value of the shield.
* Unified the price display rules for the main interface, item screens, and pop-up screens of the Brawl Shop. Now all prices are displayed in full.
* Fixed an issue where the Limited Pack, Daily Pack, and Weekly Pack interface didn’t display well on iOS.
* Optimized the visual effects of the Idle Reward.
* Unified the description text color of Artifacts and Soul Skills.

### Patch 88.0 (July 20, 2020)

* The legendary adventure continues! To celebrate 1. The legendary adventure continues! To celebrate MLA’s first anniversary, a new loading screen, a new main screen, and a bunch of other exciting events await! (Anniversary Fiesta will be live in the following month. Stay tuned.)
* Epic Hero – Yu Zhong (Chaos/Fighter). Realizing that the only law rules this world is the law of the jungle, Yu Zhong finally accepted his fate. With Luo Yi’s help. He regained his Reverse Scale and returned to the Cadia Riverlands as the Black Dragon.
* Fixed an issue where the Artifact “Horn of Courage” might not trigger Energy Regen when equipped on X.Borg.
* The anniversary-exclusive chapter of Realm of Legends is now available. Sensing the omen upon the Black Dragon’s arrival, Zilong and Chang’e rushed towards the Forbidden Area. The once-serene forest there is now unrecognizable. And the flame of Yu Zhong’s hatred will soon sweep across this land.
* Added VIP EXP to the Achievement Reward issued when the adventurer reaches Lv.60 – 200 (One reward for every 5 levels). Adventurers who have exceeded Lv.60 will receive compensatory VIP EXP in their mailbox.
* Remade effects of the following 10 Soul Skills: Chang’e - Night of Unseen, Angela - Love Doll, Saber - Chrono Sword, Argus – Hatred of Infinity, Zilong – Dragon Spear, Gusion – Light Ray, Irithel - Tooth of Ferity, Freya - Feather Armor, Valir - Arcane Flame, and Estes - Tome of Moon God.
* Increased the appearance rate of Mythic Equipment, Omen Crystal, and Astral Stone of Revelation in the Guild Shop.
* Removed the silence effect of the common character Imperial Sorcerer’s basic attack.
* Optimized the performance and interaction of the Skin system to provide a better experience.
* Now the Wishlist in the Wishing Shrine will notify players when they have a hero that already reaches “Awaken 8” on the Wishlist.
* Fixed an issue where some heroes might not be able to be further upgraded if they’ve been upgraded too fast in the early stage before Holy Sanctuary is unlocked.
* Optimized the camera movement and display logic in the Akashic Ruins and the Realm of Legends.
* Optimized the mode selection screen of the Arena.
* Fixed an issue where when the Idle Reward upgrade animation is playing, switching to another screen may cause the animation to be wrongly displayed.
* Added corner marks to the Type-exclusive Equipment in the Market, Guild Shop, and the Achievements page to visually distinguish them from normal Equipment.
* Fixed an issue where the in-battle audios might continue to play when the battle has ended.
* Added new sound effects to the Akashic Ruins and Realm of Legends.

### Patch 86.0 (July 13, 2020)

* The brand-new Skin System is now live. Check the is now live. Check the Boutique for the exquisite Skins! (Clear Campaign 18-25 to unlock) The Elite Skin of a Hero can be activated by completing Skin Quest once the Hero reaches 7-Star.
* Added “Dark Mode” to Chat. You can change the Chat theme with just one tap.
* Added the “Skip” feature to the top right corner of the Hero animation in the Wishing Shrine.
* Adjusted the opening time and schedule of Miracle Towers. (Server time Monday: Elemental Tower and Tech Tower; server time Tuesday: Martial Tower and Light Tower; server time Wednesday: Elemental Tower and Dark Tower; server time Thursday: Tech Tower and Martial Tower; server time Friday: Light Tower and Dark Tower; server time Saturday: Elemental Tower and Tech Tower; server time Sunday: Martial Tower, Light Tower, and Dark Tower)
* The rewards contained in the 60-Activity Chest in Daily Quests have been changed from 2 3-Star Hero Fragments to 5; the rewards contained in the 40-Activity Chest in Weekly Quest have been changed from 20 3-Star Hero Fragments to 30.
* Optimized the visual experience of the Wishing Shrine. Now the Heroes obtained for the first time will have a mark on the summon result screen.
* Optimized the audio experience of the Wishing Shrine.
* Now when the player enters the Labyrinth after completing the challenge, all the Dungeon Coins owned and Heroes available for exchange will be displayed.
* Optimized the smoothness of the game when switching between interfaces.
* Optimized interface art style of the Tower of Babel.
* Optimized the display layers of the projectiles in battles.
* Optimized the audio of the Guild Boss.
* “Guild Activity” has been changed to “7-Day Activity”.
* Fixed an issue where the screen might turn off upon entering the post screen if the adventurer did not tap the screen for a while during the battle.
* Now there will be a reminder when the adventurer attempts to use the Life Orb when the whole team is in perfect shape to avoid wasting the item.
* Optimized a large number of skill icons to make them in line with the skills.
* Optimized the voice playback logic to avoid overlap.

### Patch 84.0 (July 7, 2020)

* The dark secrets buried in the Labyrinth are finally revealed. The “Endless Darkness” event will be available once Campaign 15 - 10 is cleared. With the all-new gameplay and challenges, how far can you reach? (Endless Darkness will be available on the Test Server after the update; and will be available on Official Servers on July 10.)
* Added the “Upgrade” feature to Artifacts. Adventurers can obtain fragments of the Artifacts via Idle Rewards, Sacred Oath, and Akashic Ruins, which can boost the power of your Artifacts.
* Wanna know more tips and techniques? Let your heroes help! Now on the main page of Campaign, the Heroes from your squad not only tell their story but also give you tips!
* Now 5-Star Hero Fragments of different types can be sold.
* Optimized the performance of all modules to improve the smoothness of the game.
* Optimized the icon border of Battle Points, Adventure Coins, Guild Coins, and Diamonds.
* Optimized the icon of “Small Supply of Battle Points”, “Small Supply of Hero EXP”, and “Small Supply of Advance Essence”.
* Optimized the item description of Hero Fragments and added Hero Specialty/Role to it.
* Optimized the text display on some of the pop-ups in Akashic Ruins and Realm of Legends.
* Optimized the battle background of Guild War.
* Optimized the red-dot notification of the “Enhance Soul Vessel” and the “Refine Equipment” page. Now the red dot won’t show up on the “Heroes” sheet.
* Fixed an issue where the Blessing selection page in the Labyrinth might be closed unexpectedly.
* Optimized the visuals of some Hero Skills to deliver a better experience.

### Patch 82.0 (July 1, 2020)

* Now Idle Reward has different levels. As the adventurer progresses in Campaign, they obtain EXP for the Idle Reward treasure chest. For every 5 stages cleared the Idle Reward will be upgraded once. Moreover, the resources to be obtained via Idle Reward and Campaign stages will be displayed more intuitively.
* The new chapter of Realm of Legends is now available! Deep into the underground ruins, Claude met with Kagura, the young maiden from the east. Together they cracked the code buried deep underneath. However, horrifying dangers were also lurking in the darkness...
* Added the feature to allow the adventurers to download all the additional resources. On the "City", "Suburb", and "Campaign" page, an icon will be displayed. Adventurers can tap the icon and download all the resources all at once to get a better gaming experience.
* Added tips to Chapters 3, 4, and 5 of the Akashic Ruins. Make good use of it!
* Epic Hero - Claude (Tech/Marksman). Claude, the handsome mater thief now joins MLA! He can wait to share the secrets he found in the ancient labyrinth with us, or, with the ones who can afford the price.
* Epic Hero - Kagura (Light/Mage). Kagura, the young maiden who controls the power of Yin and Yang, sets on a journey to find Hayabusa with her Seimei Umbrella, in the hope that she can be of assistance to him.
* Adjusted the Epic Hero Harley's Soul Skill “Magic Wormhole”. Now the Attack granted to Harley’s teammate won’t exceed their own Attack.
* The Blessing “Boxing Gloves”, “Mighty Blow”, and “Heat of Battle” of each tier now can only be obtained once each challenge in Labyrinth and Akashic Ruins.
* Optimized the smoothness and responsiveness of the game.
* Optimized the interface and UI interactions of the Wishing Shrine and remade the summon visuals and audio.
* Added the notification when a new chapter of Akashic Ruins is unlocked.
* Added the notification for Dungeon Coins and Brawl Coins. When you have obtained enough, there will be a shortcut to redirect you to the accordant shop.
* Replaced “Karrie” with “Lesley” in the Dungeon Shop.
* Now the Dungeon Shop will intelligently recommend and highlight appropriate items based on the adventurer's current lineup.
* Optimized the selection screen of the Arena to better visualize the information such as event time.
* Optimized the details of Guild War: Each participating team will have there "Battle Power Score", which can be viewed by tapping the adventurer's avatar. In addition, a button dedicated to setting up the Defense Lineup has been added to the Guild War Preparation Stage interface. Push and red-dot notification have been optimized as well.
* Optimized the description of Hero Fragments: added the description of the Hero's specialty and role.
* Optimized the interface and interactions of Mail.
* Optimized the visuals and interactions of the Chat interface.

### Patch 80.0 (June 22, 2020)

* Dear adventurers, in order to provide you with more ways to get the Heroes you want, in Patch 82.0, we will replace Karrie with a more popular Hero Lesley in Dungeon Shop.
* The whole new Eternal Mythic II Equipment is available, which can be gained by enhancing Eternal Mythic I Equipment with Astral Stone of Revelation.
* Replaced the old Common Characters with 15 new ones.
* Fixed the issue where some of Estes' skill effects are inconsistent with the skill description.
* Adjusted the targeting logic and aggro mechanics of Assassins. (Assassins placed at the top and mid horizontal row of the formation will attack enemies placed at the top in priority. Assassins placed at the bottom row of the formation will attack enemies in the same position in priority. When Assassins have cut into the enemy formation, the likeliness of Assassins being targeted by the enemy heroes placed in the mid horizontal row will be decreased.)
* Improved the basic attributes of the Epic Heroes Badang, Saber, and Lancelot.
* Shortened the cast backswing of the Ultimate of 42 Heroes.
* Fixed the issue where the Epic Hero Moskov would occasionally release his Ultimate in the direction with no enemy targets.
* Redesigned the portrait of the Epic Hero Valir.
* Increased the amount of Brawl Coins can be obtained in Brawl Arena and added five new Heroes to Brawl Shop (Gatotkaca, Badang, Argus, Saber, and Hanabi).
* Advanced the Chapters to unlock the eighth, ninth, tenth, and eleventh slots of Holy Sanctuary.
* Advanced the Chapter to unlock Brawl Arena to 19-15.
* Optimized the performance of in-game modules for a smoother gaming experience.
* Optimized a bunch of details of the Guild Party system. ("Maxed Out" shows when the food reaches the limit; Optimized the display of Guild Donation; Optimized the text of VIP privilege for Guild Party rewards)
* Optimized the details of interaction and information display of the button “Quick Select” and “Refine” in the Equipment System.
* Optimized a bunch of details of Brawl Arena. Brawl Coins are now available to claim manually instead of being issued regularly.
* Optimized the interaction of Hero Fragments and items in the bag and reduced unnecessary confirmation interfaces.
* Optimized the performance and visuals of the combat system. Fixed the issue where the shield animation would be played repeatedly.
* Some of the monsters in Akashic Ruins and Labyrinth have been replaced with new ones.
* Fixed the issue where the “Share” button on the Campaign screen does not display in the correct position under different resolutions.
* Optimized the description of Random Soul Meteor Pack.

### Patch 78.0 (June 14, 2020)

* Added brand-new battlefield background to Chapters 1 and 2 of Campaign.
* Redesigned the effect and mechanics of the Cannon in the Labyrinth. Now the Cannon will shoot out a cannonball that pierces through all the enemies in the straight and destroy all the unflipped paving tiles. Please refer to the game for more details.
* Added a feature that automatically reminds players to adjust the visual quality based on the performance of their devices to ensure the best gaming experience.
* Added a button to the Market which allows adventurers to view the details of the Hero on sale.
* Fixed an issue where the Epic Hero Karrie might select a wrong target with her Basic Attacks and Skills.
* Fixed an issue where the Epic Hero Gusion might consume Energy too quickly after the Ultimate Skill is cast.
* Optimized the Epic Hero Argus's animation displayed while he's running on the battlefield.
* Fixed a display issue with the Epic Hero Grock's animation layers.
* Adjusted the battle power requirements in "Boss Overdrive" for Campaign chapters after 43.
* Optimized the battle mechanics to improve the game performance during battles.
* Fixed an issue where the game might get stuck when a network error occurs when downloading resources.
* Optimized how the battle power is displayed on the Hero Selection screen: Now when the battle power of the lineup reaches 1 million it will be displayed in the counting unit “K” (1000).
* Optimized the UI and display of Friends - Hire.
* Optimized the performance of the Hero/monster info page in the Labyrinth.
* Fixed an issue where the different interfaces might have different loading sequences.
* Optimized the text display in multiple different languages.
* Fixed an issue where some of the sound effects may cause the BGM or other sound effects to stop playing.
* Added loading animation when artwork resources are being downloaded.
* Added the current patch info to the settings page.
* Added the display for Equipment Type info to the Hero Info page.
* Optimized the details and experience of “Chat”.

### Patch 76.0 (June 8, 2020)

* The brand-new “Star Battlefield” event will become available on Friday (June, 12), you can enter it via the portal in Suburb. Following Zhask, the alien invaders are plotting the invasion of the Land of Dawn. Gather your forces and defend the empire!
* Added 3 new Blessings to Akashic Ruins and Labyrinth: Full Vigor, Plague Outburst, and Edge of Poison. Try out different Blessing combos and max out their power!
* Added “Skill Demonstration” to the Hero Info page. Now you can conveniently view the Hero's Ultimate, Skills, and the demonstration of them.
* Chat has been optimized for greater convenience and a better experience.
* Optimized the animation for Yi Sun-shin and Argus's Ultimate Skill.
* Fixed an issue where the Epic Hero Angela’s Ultimate Skill - Heartguard might not take effect.
* Optimized the mechanic of the Epic Hero Zhask's Ultimate Skill to make it easier for him to hit enemies. We also optimized Zhask’s Skills and Soul Vessel to boost his power.
* Optimized the information displayed on the Blessing page of Labyrinth and Akashic Ruins. Now when the adventurer selects a Blessing they will be able to view which Heroes will receive the Blessing and the attributes granted by the Blessing.
* Shortened the time it takes for both sides to enter the battlefield to make the battles more straightforward.
* Optimized the artwork and UI of the Shop and bundle page.
* Changed the background of Tavern.
* Optimized the idle background of Laboratory 1718 and Misty Mountains in Campaign.
* Optimized the battlefield background of the Eruditio in Campaign.
* Removed the display of Guild Party requests from Chat.
* Optimized multiple gameplay details of Labyrinth including enemy profile, the notification displayed when the Hero is revived by Tree of Life, etc.
* Optimized the display of Realm of Legends' countdown timer.
* Optimized the game performance during battles.
* Fixed an issue where the Epic Hero Vexana's Ultimate Skill might not have visuals displayed.
* Optimized the icons of Battle Points, Advance Essence, and Diamonds.

### Patch 74.0 (May 31, 2020)

* The brand-new Guild War is coming! Join the 40 VS 40 battle and claim your victory! （New Guild War is in pilot testing and will be available on multiple servers first very soon.)
* Chapter 8 of Akashic Ruins is now available. Deadly traps are everywhere in the seemingly peaceful Scarlet Shadow. Can you make your way out?
* Added 7 new Blessings to the Labyrinth and optimized the icon of “Giant Slayer”. Added 9 new Blessings to Akashic Ruins. Try out different Blessing combos and max out their power!
* Reworked the portrait for Zilong, Angela, Harley, Argus, and Freya.
* Optimized the in-battle movements for Karrie, Argus, Minsitthar, Chang'e, Hylos, Lancelot, Uranus, Badang, and Hanzo.
* Added voice lines and audio for Minsitthar and Jawhead.
* Fixed an issue where Lolita's Ultimate would not be cast during "Guardian's Bulwark" when auto-battling.
* Fixed an issue where X.Borg, Lunox, Hanabi, and Hanzo's death voice might not be triggered when they are positioned on the attacker's side.
* Added animation for the Epic Hero Angela's Ultimate.
* Adjusted the healing effect calculation of some enemy Heroes in Campaign and Tower of Babel to reduce the difficulty.
* Added tags to the icons of hired Heroes. Additionally, added tags to the icons of the stage-required Heroes and the Heroes obtained from Miracle Altar.
* Optimized the visuals displayed when an event is triggered in Akashic Ruins.
* Now when the adventurer owns a Lv.250 (or higher) Hero, the “Upgrade Heroes” icon will redirect the adventurer to Holy Sanctuary instead of redirecting the adventurer to the Hero List.
* Optimized the size of the reward icons in Tavern. And optimized the artwork of Tavern Bounties’ difficulty icons.
* Fixed an issue where the puppet of X.Borg that summoned by Vexana might cast X.Borg’s Ultimate “Last Insanity” when Vexana is not equipped with her Soul Vessel.
* Optimized the smoothness of the Fusion Shrine, Dismantle Shrine, and the Hero Selection page.
* Optimized the magnification ratio of the visual effects displayed in battles to increase the clarity and performance.
* Optimized the display order of the visuals and the reward page when the adventurer claims a claimable reward chest to offer a smoother experience.
* Fixed an issue where the music might not play right away after the music is switched on.

### Patch 72.0 (May 25, 2020)

* Chapter 7 of Akashic Ruins is now available. The ancient Artifact hidden in the City of Dragons was mentioned in the Akashic Memoirs. Can you crack the code and make it to the end?
* Added 4 new chapters to Campaign: Upon arriving at the bottom of the sea, our crew was soon intercepted by the defense force of Laboratory 1718. What's gonna happen next?
* Added “Gnome Merchant” to Labyrinth. You might come across the “Gnome Merchant” during your exploration， from whom you can purchase rare items.
* Added two new Blessings to the “Labyrinth”: “Ancient Finale” and “Terra Thunder”. Optimized the visuals of two old Blessings: “Rapid Impulse” and “Leader of Men”.
* 10 Blessings previously added to the Labyrinth now have been added to Akashic Ruins.
* Epic Hero - Gavana (Order/Fighter). The Enchanted Forest showers in the moonlight underneath the clear night sky. The supreme Goddess of the Moon Elves, Gavana, has awakened by an unknown force. She looks at her sons and daughters and gives them a shocking command...
* Now the healing buff will be applied to Lifesteal as well.
* Optimized the performance of the game in the “Overdrive Mode” of Campaign. Now the game will be smoother when successive Boss fights take place.
* Fixed an issue where Vexana’s Soul Skill might consume all her Energy if it is released manually when she has relatively high Energy.
* Optimized the name and the description of several Blessings in the Labyrinth and Akashic Ruins to better fit their actual effects.
* Optimized the format of some artwork resources to deliver better performance on more devices.
* Optimized the performance under various battle scenes.
* Increased the playback speed of the light track animation in the “Holy Sanctuary”.
* Fixed an issue where slight stuttering might occur when some of the puzzle mechanics are triggered.
* Fixed an issue where the text displayed might be too small or out of order in certain languages on some interfaces.
* Fixed an issue where the audio might be triggered twice when the player taps the button once.
* Unified the text stroke style of all the numbers displayed on the bottom right corner of all icons.
* Optimized the word spacing in the Chapter names of Campaign to deliver a better experience.
* Optimized some of the sound effects.

### Patch 70.0 (May 17, 2020)

* Dear adventurer, to improve the performance and experience of the game (including visuals, system consumption, and software execution efficiency), we will be conducting a forced update in Patch 1.1.70. You will have to head to the application store to update the game manually. We are sorry for any inconvenience this might bring and we've prepared some Diamonds for you as compensation which can be claimed on the "Notice" page.
* Added three new Blessing to the Labyrinth and optimized the icons of three previous Blessings: “Supplication”, “Recovery”, and “Season of Recovery”.
* Added walkthrough tips to Akashic Ruins. Once the Campaign progress requirement is met, the adventurer will be able to check the hints or tips in the Akashic Ruins stage. (Tips are only updated for Chapter 2 for now)
* Optimized and redesigned the battle post screen. Now in the post screen, the hero who has the best performance (points earned, most kills earned, highest damage taken, etc.) in that battle will be displayed and receive a rating accordingly.
* The "Quick Select" feature on the Equipment enhancement page previously allowed adventurers to auto select Equipment of tier Rare + or below. Now as the adventurer progresses to a certain point in Campaign, they can auto select Equipment of tier Epic + or below.
* Adjusted the interactions when the adventurer attempt to use multiple items at the same time. And optimized how the items are used to deliver a more convenient experience.
* Reduced the stage difficulty of Miracle Tower in the early to mid-game.
* Optimized enemies’ HP value for Campaign Chapter 1.
* Solved the issue where when the adventurer attempted to enter the Wishing Shrine or Dismantle Shrine, slight stuttering might occur.
* Optimized the display on devices with full display.
* Optimized the artwork of the Shop and bundles.
* Optimized how Heroes are sorted on the Hero Selection page.
* Optimized the red dot notification for items such as Equipment Selection Chests and their UI interactions.
* Optimized the resolution of Equipment icons.
* Fixed Hanzo's audio resource error issue.
* Now when the adventurer discard items in the Labyrinth the system will require the adventurer to confirm twice to avoid misoperation.
* Optimized the old background music and added new pieces to the game.

### Patch 68.0 (May 11, 2020)

* A new chapter of Realm of Legends is now available! Secret visitors from the Scarlet Shadow are now visiting MLA. Come and find out Hanabi and Hanzo's crossing fate!
* Added the “Hire” feature to Realm of Legends. Now you can challenge the stages with the help of your friends!
* Chapter 6 of Akashic Ruins is now available. New challenges await in the woods. What is lurking in the shadows?
* Added 3 new Blessings to the Dungeons in Labyrinth. Optimized the icons of three previous Blessings and added “Bonus Effect” to the Blessings. The “Bonus Effect” will be triggered when the adventurer possesses certain Blessings.
* Added the language option Arabic to Chat.
* Epic Hero - Hanabi (Martial/Marksman). The changes that are happening to the Land of Dawn are now spreading to the east. Masters of the Scarlet Shadow have sensed the incoming danger. After receiving the order, one of the most outstanding ninjas, Hanabi, is now heading to the center of the Land of Dawn, hoping to nip the danger in the bud before it’s all too late.
* Epic Hero - Hanzo (Dark/Fighter). A traitor of the Scarlet Shadow, a ninja who chose the wrong path... Hanzo has made a comeback. But this time, he has a scheme that is worse than ever.
* Optimized the difficulty of Campaign Chapter 1 to Chapter 15.
* Optimized the difficulty of Tower of Babel Floor 1 to Floor 120.
* Optimized the matchmaking logic of Realm of Legends. Now when the adventurer chooses to challenge the stage again, the difficulty of the stage remains the same as the first attempt instead of a dynamic difficulty.
* Optimized the values of some of the Blessings in Dungeons and enhanced the performance of all Blessings.
* Optimized the visuals and interfaces of Daily Quests and Weekly Quests. Now it's easier for adventurers to follow their progress and claim rewards.
* Now added “Source” to the item description page and optimized the visuals of the page.
* Optimized the interfaces and interactions in Dungeons.
* Optimized the logic of the red dot notification of the Soul Vessel system. Now the red dot will only appear on the Soul Vessel icon instead of being on the portraits of the hero when there is a Soul Vessel that can be activated or enhanced.
* Optimized the performance of the game. Now the overall experience is smoother when the adventurer switches between interfaces.
* Optimized the visuals of all the titles displayed on the top left corner to deliver a consistent visual experience.

### Patch 66.0 (May 6, 2020)

* Added 7 new Blessings to Labyrinth.
* Added brand-new Blessings to Chapter 1 to 5 of Akashic Ruins and boosted the effects of the previous Blessings.
* Now Mythic Equipment can be obtained via the big treasure chest in Labyrinth.
* Now the “Skip Battle” feature no longer requires the adventurer to reach certain level in Campaign. It’ll be unlocked upon reaching VIP6. Lowered the requirements for the usage of the “Skip Battle” feature. Now this feature will be available when the adventurer’s Battle Power is higher then that of the enemy’s.
* Increased the Battle Points rewarded for holding a Guild Party.
* Now the Epic Hero - X.Borg will generate Damage Reduction for 7s when battles initiate.
* Reduced the stage difficulty of Miracle Tower.
* Lower the HP of the monsters in the first few Dungeons to reduce the difficulty.
* Now the “Quick Deploy” feature in Tavern is available for players of VIP4 or above.
* Optimized the interface, visuals, and text display of Guild Party and added the “Share” feature. Share your great party moments with your friends!
* Moved “Friendship Summon” from “Friends” to “Wishing Shrine”. Now this feature will be unlocked when Campaign 1-10 is cleared.
* Reworked the portraits of two Elite Heroes Tigreal and Eudora.
* Optimized the display logic of all the prices in the Market.
* Fixed an issue where the game might stuck during tutorial or stories.
* Optimized the smoothness and responsiveness of the game.
* Optimized the sorting order of all the items in the Bag,
* Optimized the description of the Epic Hero - Grock’s Passive Skill: Ancestral Gift.
* Optimized and updated the background music of the idle screen.
* Updated the specialties of 19 Heroes on the Hero Info page.
* Fixed an issue where the hero audio had unstable volume during battles.
* Optimized the visuals when hero takes damage during battles.

### Patch 64.0 (April 27, 2020)

* Added the “Quick Dispatch” and “Claim All” features to Tavern. Adventurers who reach VIP6 or who have cleared Campaign 23-25 can start all bounty quests or claim all the rewards with just one tap.
* Guild Bosses have made a comeback! Seven new Guild Bosses have returned with brand-new looks and skills!
* Added seven new Blessings to Dungeons. The new Blessings can be obtained randomly during the exploration. Wonder how many secrets are there buried in the maze of the Ancient Ones? You will soon find out!
* Optimized and adjusted the number of rewards generated in Guild Boss: Increased the output of Equipment Coins in the late game; Increased the drop rate of Rare Equipment and slightly decreased the overall drop rate of Equipment
* Optimized the proportions of Bounty Quests of different grades for all Tavern Levels.
* Optimized the game performance during battles.
* Sped up the battle speed by 20% under default settings and decreased the battle speed by 20% under 2X Speed to deliver a better visual experience.
* Added exclusive background and music to Labyrinth.
* Added 8 new enemies to Campaign.
* Optimized the adaptation for tablets with the resolution of 1024\*768 and such
* Revamped all the icons of Equipment items. Now it's a lot easier to distinguish Equipment items of different types or tiers.
* Optimized the interface and interaction of Tavern. Added “Quick Dispatch” and “Claim All” to Tavern to deliver a more convenient experience.
* Optimized the logic of the red dot notification when there is Equipment available to re-forge or refine. Also, the red dot notifications and green arrow notifications under other circumstances have been optimized.
* Optimized the resolution and effects of the battlefield background.
* Optimized the in-battle movement and Ultimate Skill animation for 12 Heroes.
* Optimized the portrait of the Epic Hero, Lunox.
* Optimized the in-game model size of the Epic Hero, Thamuz. The size has been enlarged by about 10%.

### Patch 62.0 (April 20, 2020)

* “Overdrive Mode” is coming to Campaign! From Chapter 43, adventurers need to dispatch multiple teams to take down waves and waves of Bosses. Demonstrate your power!
* Added 4 new Chapters to Campaign. The threats from the Southern Mountains are drooling over this land. Are Tigreal and his squad capable of stopping Vexana from her evildoing and finding the whereabouts of Fanny?
* Akashic Ruins Chapter V is now available. Embark on a new adventure for the 4th Artifact “Potion of Nature” on the Cadia Riverlands and find out about the truth behind this mystery land.
* Added 200 floors to Tower of Babel. Leave your mark on this glorious path which many great warriors had set foot upon!
* Adjusted the stage arrangements of Chapters 8, 10, and 13 to make the experience more consistent.
* Increased the 1st Guild Boss Challenge Rewards of each day.
* Increases the rewards for the adventurer who won championships on the run in Honor Arena.
* Added Battle Points Reward to the Guild Party. Now the amount of Battle Points and Guild Coins obtained from hosting Guild Parties increases as the adventurer progresses in Campaign. Additionally, the adventurer's VIP Level grants bonus earnings for Guild Parties.
* Optimized the display logic of the numerals in Equipment attributes and on the Equipment enhancement page. Now the Basic Attributes of an Equipment item are separately displayed from the attributes obtained via enhancement to avoid confusion.
* Optimized the user experience of Wishlist. Now when the adventurer uses Wishlist for the first time, the system will automatically fill in the slots based on the Heroes that the adventurer owns.
* Now if the adventurer forgets to claim the Activity Reward Chest, the chest will be sent to the adventurer when it is reset. Don’t forget to claim it.
* Optimized the camera movement when the “Blossom of the Lost Valley” and “Vine of the Lost Valley” are triggered and in action so that the adventurer can easily find the place.
* Optimized the stuttering issue happened during battles on budget devices. The overall smoothness should be improved on all devices now.
* Optimized the process, experience, and visuals displayed when fusing Heroes in the Fusion Shrine to help adventurers better spot the Heroes they want to select.
* Optimized the picture generated when the adventurer chooses to share the result of a 10-fold summon.
* Optimized the sound effects and background music of the cutscenes in Campaign.
* Now the logs of Guild Parties will be displayed in Guild Log.
* Enlarged the fonts and adjusted the arrangements on some interfaces to solves the issue where some system text was too small to read.

### Patch 60.0 (April 13, 2020)

* To provide adventurers with a better experience, Time Portal has been removed from the Suburb, as well as Crusade, Trials, and Celestial Mysteryland.
* "Portal Pass" has been changed to "Dungeon Pass". And the level and status of the adventurer's previous Portal Pass will be fully inherited by Dungeon Pass.
* “Labyrinth” has been fully revamped.
* We removed the standard chapter structure. Instead of the preset difficulty of each chapter, the difficulty of Dungeons now changes dynamically according to the adventurer's battle power. Moreover, we’ve introduced new Blessings to the Dungeons and increased the drop rate of Diamonds, Dungeon Coins, Battle Points, Advance Essence, etc. “Dungeon Milestone” has been removed as well. In addition to that, we’ve also added new Dungeon Achievements to the Achievements page, from where you will get tons of Dungeon Coins; You can now challenge the Labyrinth once every 48 hours.
* VIP players now will enjoy bonus earnings including extra Battle Points and Dungeon Coins in Labyrinth. And the bonus earnings generated in Crusade - Time Portal has been removed.
* Many have witnessed the strange activities happening in the suburban area of the Land of Dawn. Realm of Legends, through which you can peep into the history, has opened its door for you. Relive the ancient legends and choose the path of your own!
* We've added Activity Rewards to the Quest System to help reduce some of the burdens that adventurers felt. Now adventurers will be rewarded based on their activeness and time spent in the game.
* Guild Party has been fully revamped. Travel through the Land of Dawn and search for the delicacies! Collect all 7 dishes to start a Guild Party and you will obtain massive Guild Coins!
* Added a notification icon to the Hero List. Adventurers can tap the icon to view Soul Vessels and Equipment items that are currently equipped on Heroes and can be enhanced.
* Added the "Smart Fuse" feature to Fusion Shrine to help adventurers conveniently Star Up 4-Star Heroes to 5-Star. And the interface of the Fusion Shrine has been optimized.
* Epic Hero — Thamuz (Dark/Tank). As Thamuz sets foot upon the Land of Dawn, the fury of the abyss is spreading across the land. Lord Lava Thamuz and his Abyssal Army get the foretaste of what is coming next. They want the whole earth to quiver in fear.
* Epic Hero - Uranus (Light/Tank). The Golden Arch has fallen. It was just as fragile as the seemingly long-lasting peace. Uranus has awakened from his deep sleep. It was for his sole mission that he returned to this world.
* Adjusted the drop rate of Battle Points, EXP, Advance Essence, Equipment, etc. in Idle Rewards.
* Adjusted the amount of Battle Points, Hero EXP, Adventurer EXP contained in Stage Rewards.
* Adjusted the amount of Battle Points and Advance Essence needed for Hero Upgrade.
* Added Equipment items to some of the Achievement Rewards,
* Increased the value of the rewards obtained by performing Premium Summons in the early stage.
* Drastically increased the amount of Battle Points, Guild Coins, Diamonds, Equipment items dropped in Guild Boss.
* Adjusted the amount of Battle Points in Stage Rewards of Tower of Babel.
* Adjusted the basic Battle Points to be obtained in Tavern.
* Adjusted the formula of Kaja's Ultimate Skill with which the Damage and Damage-triggered Energy Regen is calculated.

Optimization:

* Optimized the logic and notification of Guild Recruitment and Guild Invitation. Resolved the contradiction between the notification and the actual logic.
* Fixed an issue where the “Skip Battle” feature may take a long time to take effect in Campaign and Guild Boss.
* Added more unlock-able slots in Holy Sanctuary.
* Optimized the notification red dot of events. The necessary red dots are now more conspicuous while some of the red dots are removed.
* Moved Hero Story from Hero Gallery to the Hero Info page. Now it's more convenient to view each Hero’s story and claim the Diamonds when the Hero is obtained for the first time.
* Added more achievements that are related to the number of Heroes obtained by the adventurer to the Achievements page.
* Optimized the responsive area on the Idle Rewards page. Now the actual responsive are on the screen becomes bigger as you accumulate more Idle Rewards.
* Added voice lines to five Heroes: Aldous, Kaja, Franco, Kadita, and Badang. Voice lines include default voice lines, voice lines played when being selected, and voice lines for Ultimate Skills)
* Added ambient sound effects to the comic plot of Campaign.
* When there's Omen Crystal on sale in Market or Guild Shop and when the adventurer has the Equipment that can be upgraded to Mythic+, there will be a red dot displayed on the Market or Guild Shop icon.
* Optimized the artwork of Market, Guild Shop, and Dungeon Shop.
* Optimized the artwork of several Equipment/item pop-ups and the order of how contents are sorted to provide a more consistent visual experience.
* Optimized the artwork and interface of Bag.
* Optimized how the status text is displayed. The pace and the logic of the text displayed during battles such as Damage Dealt, Critical Hit, Healing, and other status text have been adjusted. Now adventurers should see fewer text overlaps.
* Revamped Eudora’s visual effects in battles.
* Fixed an issue where some Heroes’ Passive might not be able to find the right target.
* Fixed an issue where the prices of some items were not rounded off in Market, Dungeon Shop, Guild Shop, and Shrine Shop.
* Fixed an issue where when the rewards in Hall of Fame are claimed, the auto-scroll might be interrupted by players' tap actions.

### Patch 56.0 (March 30, 2020)

* Angela: Skill effects and values are revamped. With a brand-new look, Bunnylove will be bringing peace and hope to the Land of Dawn once again.
* Soul Vessels of the following 6 Heroes have been awakened: Yi Sun-shin, Akai, Angela, Karrie, Karina, and Minsitthar.
* Fixed the targeting logic of some hero skills. Issues such as Lunox wouldn’t be able to heal the friendly unit with the lowest HP have been fixed.
* Fixed the issue where the tutorial might be interrupted under certain circumstances.
* Optimized the text displayed when joining a guild after quitting the previous one. Now a detailed cooldown timer will be shown.
* Added the text “Soul Vessel Available” to the Hero Info page. Now this text will be displayed when the Hero reaches 9-Star (4 Red Stars)
* Optimized the visuals displayed when upgrading Soul Vessels.
* Added voice lines and sound effects to 4 Heroes: Yi Sun-shin, Karrie, Lapu-Lapu, and Freya. This includes hero voice lines played when the Hero is selected; when the Hero enters the battlefield; when the Hero releases the Ultimate; when the Hero is eliminated, and the sound effects played during battles.

### Patch 54.0 (March 23, 2020)

* Akashic Ruins Chapter 4 is now available. Are you ready to accept the new mission and solve the mysteries hovering over the eastern land? With great effort comes great reward!
* Guild Boss has been fully optimized. Now there will be a fixed Guild Boss available for challenging on each day of the week instead of a weekly random Guild Boss. And we've optimized the previous design where no Boss Progress could be obtained after defeating the Guild Boss. Now, adventurers can still gain Boss Progress from the defeated Guild Bosses. What’s more, we've added the “Skip Battle” feature for adventurers of VIP6 or higher. Please check the Guild interface to see more detailed information about the Guild adjustment.
* Tavern has been fully revamped! Bounty Quests have different difficulties and offer different rewards. Select and finish the Bounty Quests that suits you! Bounty Quests of higher grades will appear more often as you increase your Tavern Level.
* Soul Vessels of the 8 following Heroes have been awakened: Moskov, Lancelot, Odette, X.Borg, Grock, Estes, Kadita, Badang. Go and activate them!
* Adjusted the rewards generated in the Tower of Babel. And added the achievements of Miracle Tower.
* Adjusted the requirements of unlocking Akashic Ruins Chapter 2 & 3. These two chapters will unlock in an earlier stage and the rewards of these two chapters have been adjusted.
* Adjusted the power of Lunox's Soul Vessel.
* Added more items to the Honor Shop.
* Now in battles, Heroes'Star Levels are displayed on the avatars on the bottom left corner of the screen.
* Optimized the visuals of the Soul Vessel enhancement page.
* Fixed an issue where the icon and text might be misplaced in the Equipment tips window.
* Added voiceover and sound effects for 4 Heroes.

### Patch 51.0 (March 16, 2020)

* Redesigned the portrait of the Light Hero - Kaja
* Battle against Heroes from a different spacetime! The brand-new PVP game mode “Chrono Arena” is now available! Earn the glory and Medals you deserve and exchange for exclusive premium rewards!
* Equipment items of grade "Mythic+" are now available! Mythic+ Equipment can be attained by using Omen Crystals to enhance Mythic Equipment, which greatly empowers the Hero.
* Brand-new Type-exclusive Equipment is now available! Type-exclusive Equipment provides special bonuses to your Heroes. The potential of the Type-exclusive Equipment can only be fully unleashed when it's equipped on the Heroes of the same Type. You can obtain them from Idle Rewards or from the Market. (Equipment purchased from the Market has a high chance to be activated as Type-exclusive Equipment upon the purchase)
* Soul Vessels of 11 Heroes have been awakened and are waiting for you to activate them: Saber, Gatotkaca, Chang’e, Helcurt, Vexana, Lapu-Lapu, Irithel, Aurora, Gord, Hylos, Diggie.
* Remade the "Cannon" item in the Labyrinth. Now you need to load the Cannon with a Cannon Ball before firing. Go give it a try!
* Increased the upper limit of the Idle Time for adventurers of different VIP levels.
* Optimized the logic of the notification dot of the Holy Sanctuary. Now the red dot only appears when there's a new slot unlocked instead of an empty slot.
* Optimized the Hero Selection page, now enemy units’ Star Levels will be displayed.
* Optimized the text display on the “City” and “Suburb” tabs.
* Optimized the accessibility of the “Bag” in the dungeons.
* Added the breathing effect to the activated Attribute Resonance on the Hero Selection page.
* Optimized the interface display of Hero Skill Upgrade.
* Optimized the animation of Hylos's Ultimate.

### Patch 50.0 (March 8, 2020)

* Epic Hero - Zhask (Chaos/Mage). The vanguard of Chaos - Zhask is leading his army to invade the Land of Dawn, representing the other side of the Power of Origin. The eternal war between Order and Chaos will soon hit its climax. Where does the future of this planet lie?
* Awaken in the aura of the Twilight Orb! The brand-new Soul Vessel system is now available. Soul Vessels of 12 selected Heroes have arrived, waiting for you to activate them. The unique Soul Skill of each Soul Vessel offers the Hero a new way of battling (The Soul Vessel is obtainable by consuming the designated material when the Hero reaches 9-Star/4 Red Stars). The rest of the Soul Vessels will be available soon. Stay tuned.
* Added the “Wishlist” to Premium Summon, Miracle Summon, and Friendship Summon. Players can add Heroes of 5 designated types to the Wishlist and get a higher chance of obtaining the Heroes on the list.
* Removed the Adventurer Level restriction of Campaign.
* Optimized the logic of recommended Guilds, making it easier for players to find a suitable Guild.
* Optimized the logic of battles and resource loading to reduce the loading time.
* Optimized the visuals of the icons on the main screen.

### Patch 49.0 (March 2, 2020)

* Dear Adventurers, [The activated Twilight Orb called upon the two forces that created this world to return to the Land of Dawn. Their arrival annihilated the former world. However, the entangling Order and Chaos brought a brand-new world into existence.]
* Updates in the brand-new version:
* We've updated the main screen. Now on the main screen, you can easily claim Idle Rewards. Don't forget them! And now it's more convenient to switch between "City" and "Suburb". "Heroes" and "Friends" menus are also easier to find.
* We adjusted the opening time of each game system so that new adventurers will have more time to get familiar with the gameplay. The pace of the early game is now a lot slower and more consistent compared to the past.
* Adjustments of the number and difficulty of stages: We've added more stages to some Campaign chapters and lowered the difficulty of early stages to ensure a smooth experience; the difficulty of Tower of Babel has been adjusted as well to avoid causing struggles for adventurers in the early game.
* Brand-new Hero Type: Order and Chaos
* The first Order-type Epic Hero - Lunox has joined the battle in the Land of Dawn.
* Adjustments to Heroes: We have optimized the skills of all heroes, strengthening their specialties and their positioning; also we have re-balanced the battle power of all heroes and buffed some heroes who used to fall short in battles.
* Adjustments to the Acquisition of Heroes: We have adjusted the Hero Fragments system and canceled Designated Hero Fragments, 4-Star Hero Fragments, and 5-Star Epic Hero Fragments. However, we greatly increased the chances of obtaining Epic Heroes via 5-Star Random Hero Fragments. Previous Designated Hero Fragments, 4-Star Hero Fragments, and 5-Star Epic owned by players will be automatically recycled by the system. We’ve added more heroes to different shops.
* Adjustments to the Star Upgrade System: We've greatly reduced the consumption for identical heroes when star-upgrading a hero. Now when adventurers star upgrade a hero, the heroes of the same type can be used as materials under more circumstances. New adventurers get to quickly increases the battle power of their main heroes in the early stage.
* Adjustments to the Skill Upgrade System: Added changes to skills when skills reach the designated levels. Now the hero's skills will be improved as the hero levels up, and we removed Skill Stones to reduce the difficulty of training a hero. The hero's skills are now automatically upgraded when the hero levels up; Skill Stones owned by adventurers will be automatically recycled by the system after the update.
* Adjustments to the Hero Upgrade & Evolve System: Heroes will gain more extra attributes and battle power when being upgraded. Now adventurers will have a smoother experience in the early stage.
* Adjustments to the Equipment System: Comprehensively adjusted the Equipment System and solved the problem that some Equipment had an unclear role in battles. Now adventurers will feel the distinctive power growth when the Equipment levels up.
* Adjustments to the Skin System: We are currently optimizing the Skin system and we have removed the Skill Boost provided by Epic Skins temporarily. However, the Attribute Bonus provided by Epic Skins is kept. Stay tuned for the new Skins in future updates!
* Adjustments to battles: We have sped up the tempo of battles. And now heroes’ Skills are better presented in battles and multiple Ultimate Skills from different heroes can be cast at the same time.
* Adjustments to the Experience and Gameplay of Guild: We have optimized the overall game experience of Guild. Several features that failed to provide the best experience have been temporarily removed. We will bring you guys an all-new experience once the optimization is done. And the rewards generated in the Guild have been adjusted according to the adjustments made to the Hero Growth System
* Adjustments to Shops: All the shops in the game now have the feature to allow adventurers to refresh the items manually and the quantities and types of items in the shops have been adjusted. After the update, all the items in the shops will be refreshed.
* We’ve also adjusted the resources generated in Time Portal, Labyrinth, and Akashic Ruins.
* Adjustments to Events: We’ve adjusted the tempo of the events to make our adventurers have a more relaxed experience when they accumulate Idle Rewards. Meanwhile, we've also lowered the requirements for joining certain events to let more adventurers enjoy the fun.
* And we will launch the Road of Adventure event upon the release of the new version to help adventurers get an easier transition in the new world of MLA. The higher your past achievement is, the more rewards you will get in the event.
* Adjustments to the VIP System: Now adventurers can get free VIP EXP by clearing Campaign stages and via some other features. And we have increased the level cap of the VIP system and optimized the idle bonus provided by certain VIP Levels.
* Adjustments to in-app-purchase Items: We've adjusted the content and pricing for some IAP items. And now adventurers can claim a free reward in each Weekly/Monthly Pack session.

### Patch 45.0 (Januray 18, 2020)

* Epic Hero - Diggie (Tech/Support). Scholars and thinkers from all over the world gather at the city of Antoinerei. It is here where the commonly overlooked Diggie lives. Many don't give a second look to Diggie due to his small frame, until they come upon his researches in chronoscience. Through the use of his "Time Nest," Diggie can control the flow of time. As a researcher of Antoinerei, Diggie can provides great support for his allies with Time Nest.
* Fixed an issue caused by data error in Guild War where multiple players might attack an identical opponent at the same time.
* Fixed an issue in Guild War where the damage taken by the enemy target might be displayed as “100%” when there is still HP left.
* Improved the performance on budget phones.
* Optimized the design of the “Quests” page and system UI.
* Optimized the display of the damage numbers in battles.
* Optimized the “Heroes” page and the “Settings” page on notched phones.
* Optimized the artwork of the Hero Selection page.
* Enhanced the visual effects displayed when selecting target using the Bomb item in Dungeons.