42.0 Patch Notes

42.0 Tactical Tech of the Spies

MAIN MODE

* Added a new schoolhouse layout!
* Overhauled fire! It now spreads!
* Added Conveyor Switching! Conveyors now switch direction like Roto-halls and lockdowns!
* Added Glitch Baldi, I’m not sure how fast he is going…
* Added Silver, a modified umbrella brought to you from Base X.
* Added Night Vision Goggles, an item good for revealing codes used by keypads.
* Added Vents, if you’ve got your work boots on, then you can use these new structures for easy travel!
* Added Keypads, What’s the code? Insert it here to open lockdown doors!
* Added Spy Cameras, structures that can spot the player and cause AIs to travel to it. Also has an item variation.
* Added Alarms, another structure that can spot the player and cause AIs to travel to it, but it’s never going to stop…
* Added Electrical Error Event, oh no! Everything is failing!
* Added Fire Bombs, Smoke Bombs, and Freeze Bombs.
* Added Run Teller.
* Added Item Tips, this allows you to see if you have the following items used: Life Saver, Boots, Faculty Nametag.
* Added Fire Challenge
* You can now manually exit vehicles using E.
* Updated Neo Grappling Hook with a new Base X look to it!
* Updated Broomsticks on-ground visual.
* Using a Freeze Flame now destroys fire.
* Moved item timer.
* Adjusted item spawn rates.
* Characters can no longer see while in fog.
* Characters now disappear for a short time if they touch fire.
* Files related to live events have been added, live events at some point?
* Fixed bug with Annoying Head Summoner not spawning Annoying Head if Baldi was disabled.
* Fixed bug with Baldi Popup being disabled in Endless Mode.
* Fixed bug where Fire was spawning on walls.
* Fixed bug with Cannonballs going through walls.
* Fixed bug with Boots not activating.
* Fixed bug with Notebooks generating on the edges of the screen.
* Fixed bug with player getting stuck in walls by removing player’s mirror frame.
* Fixed bug with Notebooks generating on the Event text, causing notebooks to be hidden until the event ended.
* Fixed bug with Elevators hiding behind Event text, causing them to be hidden until the event ended.
* Fixed bug with Zesty Bar not activating.

CUSTOM MODE

* Added Custom Structure, Create and customize a structure with different visual and gameplay elements all on it!
* Added Custom Events, Make something happen when something else happens! Use up to 42 causes and 25 effects!
* Overhauled fire is available.
* Added Spy Camera
* Added Silver
* Added Conveyor Switching.
* Added Run Teller
* Added ‘Fire’ Immune tag to allow Custom Baldi to be immune to fire.
* Added ‘Silver’ Immune tag to allow Custom Baldi to be immune to Silver.
* Added ‘Custom Structure’ Immune tag to allow Custom Baldi to be immune to Custom Structure’s conveyor functionality.
* Added Item Tips.
* Updated Neo Grappling Hook with a new Base X design!
* Moved item timer.
* Characters can no longer see while in fog.
* Characters now disappear for a short time if they touch fire.
* You can now skip the intro by clicking on it. This feature was previously only available in Main Mode.
* Updated Broomsticks on-ground visual.
* Stylized Elevators
* Fixed visual issues with Structures in the Structures Inventory.
* Fixed bug with Boots not activating.
* Fixed Items inventory’s 2nd and 3rd rows being off-center.
* Fixed Custom Display mode not disappearing when clicking on it.
* Fixed Custom Baldi Immune and Attribute buttons mentioning structures and characters.
* Fixed Menu Background not updating after exiting Custom Baldi, Custom Item, or Custom Display.

MOBILE EDITION

* Overhauled Fire.
* Stylized Elevators
* Characters can no longer see while in fog.
* Characters now disappear for a short time if they touch fire.
* You can now skip the intro by clicking on it. This feature was previously only available in Main Mode.
* Updated Broomsticks on-ground visual.
* Moved item timer.
* Fixed bug with boots not activating.