Scaling System

This is taken from VSbattles wiki, creds to them

## Contents

* Introduction
* Explanation
* The Scale
	+ Tier 11: Infinitesimal
		- 11-C: Low Hypoverse level
		- 11-B: Hypoverse level
		- 11-A: High Hypoverse level
	+ Tier 10: Human
		- 10-C: Below Average Human level
		- 10-B: Human level
		- 10-A: Athlete level
	+ Tier 9: Superhuman
		- 9-C: Street level
		- 9-B: Wall level
		- 9-A: Small Building level
	+ Tier 8: Urban
		- 8-C: Building level
		- High 8-C: Large Building level
		- 8-B: City Block level
		- 8-A: Multi-City Block level
	+ Tier 7: Nuclear
		- Low 7-C: Small Town level
		- 7-C: Town level
		- High 7-C: Large Town level
		- Low 7-B: Small City level
		- 7-B: City level
		- 7-A: Mountain level
		- High 7-A: Large Mountain level
	+ Tier 6: Tectonic
		- 6-C: Island level
		- High 6-C: Large Island level
		- Low 6-B: Small Country level
		- 6-B: Country level
		- High 6-B: Large Country level
		- 6-A: Continent level
		- High 6-A: Multi-Continent level
	+ Tier 5: Planetary
		- 5-C: Moon level
		- Low 5-B Small Planet level
		- 5-B: Planet level
		- 5-A: Large Planet level
		- High 5-A: Dwarf Star level
	+ Tier 4: Stellar
		- Low 4-C: Small Star level
		- 4-C: Star level
		- High 4-C: Large Star level
		- 4-B: Solar System level
		- 4-A: Multi-Solar System level
	+ Tier 3: Cosmic
		- 3-C: Galaxy level
		- 3-B: Multi-Galaxy level
		- 3-A: Universe level
		- High 3-A: High Universe level
	+ Tier 2: Multiversal
		- 2-C: Low Multiverse level
		- 2-B: Multiverse level
		- 2-A: Multiverse level+
	+ Tier 1: Extradimensional
		- 1-C: Complex Multiverse level
		- 1-B: Hyperverse level
		- 1-A: Outerverse level
	+ Tier 0: Boundless
* **Notes**
* See also
* Other statistics
* Footnotes

## Introductionedit | edit source

The following is a comprehensive overview of the hierarchical system which this wiki utilizes in order to properly categorize and index fictional characters and entities based on the scale of their feats, and the varying scopes which they can affect or create/destroy. However, it should always be kept in mind that, while Destructive Capacity and Area of Effect are some of the most primary ways to qualify for a particular tier, they are not the only ones. For instance, harming a character with a certain level of Durability also allows another character to qualify for the corresponding tier.

Furthermore, it should be noted that characters from a higher tier are not necessarily invincible to entities of lower tiers, as certain powers and abilities can potentially bypass the difference in strength entirely, allowing the latter to contend with, or overpower such characters. See this page for more information.

It is also important to know that the difference between the lowest and highest bounds of a given tier is extremely variable and can be absolutely massive in scale. Hence, being far stronger than a character that belongs to a certain tier does not necessarily qualify one for a higher rating.

## Explanationedit | edit source

As of now, we do not consider higher-dimensional constructs as automatically having infinitely greater power than lower-dimensional equivalents until further context as to their nature compared to lower-dimensional entities is provided by a work of fiction. Hence, they must either be placed at **Unknown** or simply reasonably scale relative to their best feats, provided they are not outliers or something of the sort, of course.

However, higher-dimensionality is indeed a valid way to jump unto higher tiers if the higher-dimensional being/object in question is either treated as having infinitely more power than lower-dimensional ones specifically because of their dimensionality or is provably infinite, in which case it is equated to the size of the entire n-dimensional real coordinate space in which it resides. See this page for more information.

Furthermore, the higher bounds of the system make use of infinite cardinal numbers as a metric to accurately quantify and categorize meta-hierarchies beyond even infinitely-layered ones. As such, it is advisable to read this explanation as well.

For general questions regarding the Tiering System as a whole, it is advisable to read this page as well.

## The Scaleedit | edit source

### Tier 11: Infinitesimaledit | edit source

No joule value available. This tier pertains to characters who can create/destroy or affect the whole structure of a lower-dimensional universe, or lower layers/levels of reality. Please note that existing as a drawing or being made of data/information is not to be ranked at this tier, as such beings are still 3-dimensional, but on an incredibly small scale.

This tier is broken into the following sub-tiers:

#### 11-C: Low Hypoverse leveledit | edit source

Characters who demonstrate power equivalent to destroying/creating a 0-D level construct of any size, or three levels of infinity/degrees of reality/fiction transcendence or similar beneath a 3-D reality. This tier also includes characters who are vastly below this level, and all characters beneath this tier’s requirements in any significant way will still be at this tier.

#### 11-B: Hypoverse leveledit | edit source

Characters who demonstrate power equivalent to destroying/creating an existentially inferior 1-D level construct of any size, or two levels of infinity/degrees of reality/fiction transcendence or similar beneath a 3-D reality.

#### 11-A: High Hypoverse leveledit | edit source

Characters who demonstrate power equivalent to destroying/creating existentially inferior 2-D level constructs of any size, or 1 level of infinity/degree of reality/fiction transcendence or similar beneath a 3-D reality.

### Tier 10: Humanedit | edit source

#### 10-C: Below Average Human leveledit | edit source

Characters capable of exerting force comparable to humans who are below the average norm in terms of strength, such as small children or infirm people, as well as smaller animals such as cats and dogs.

#### 10-B: Human leveledit | edit source

Characters capable of exerting force comparable to that of regular humans, such as teenagers or unathletic adults.

#### 10-A: Athlete leveledit | edit source

Characters capable of exerting force comparable to that of more athletic humans, such as trained fighters or generally physically fit individuals.

### Tier 9: Superhumanedit | edit source

#### 9-C: Street leveledit | edit source

Characters who stand at the threshold of human strength and capabilities, represented by Olympic level athletes or rigorously trained martial artists, as well as larger animals.

It is important to note that, despite being named "Street level", this tier has nothing to do with actually affecting an entire street, with the name being more of a reference to street fighters as portrayed in martial arts movies and the like.

#### 9-B: Wall leveledit | edit source

Characters who can destroy or significantly damage extremely resistant materials such as stone, metal or steel, as well as similarly resistant parts of constructions such as structural boulders and walls.

#### 9-A: Small Building leveledit | edit source

Characters capable of destroying rooms or entire small constructions such as houses or more modest buildings.

### Tier 8: Urbanedit | edit source

#### 8-C: Building leveledit | edit source

Characters who can destroy medium-sized buildings and constructions, such as large factories or large complexes such as supermarkets.

#### High 8-C: Large Building leveledit | edit source

Characters who can destroy large buildings such as skyscrapers.

#### 8-B: City Block leveledit | edit source

Characters who can destroy urban city blocks or equivalent areas of space.

#### 8-A: Multi-City Block leveledit | edit source

Characters who can destroy multiple urban city blocks or equivalent areas of space.

### Tier 7: Nuclearedit | edit source

#### Low 7-C: Small Town leveledit | edit source

Characters who can destroy a small town or settlement, or those who can easily harm characters with small town level durability.

#### 7-C: Town leveledit | edit source

Characters who can destroy a town, or those who can easily harm characters with town level durability.

#### High 7-C: Large Town leveledit | edit source

Characters who can destroy a large town, or those who can easily harm characters with large town level durability.

#### Low 7-B: Small City leveledit | edit source

Characters who can destroy a small city, or those who can easily harm characters with small city level durability.

#### 7-B: City leveledit | edit source

Characters/Weapons who can destroy a city, or those who can easily harm characters with city level durability.

#### 7-A: Mountain leveledit | edit source

Characters/Weapons who can destroy a mountain, or those who can easily harm characters with mountain level durability.

#### High 7-A: Large Mountain leveledit | edit source

Characters who can destroy a large mountain, or those who can easily harm characters with large mountain level durability.

### Tier 6: Tectonicedit | edit source

#### 6-C: Island leveledit | edit source

Characters/Weapons who can destroy an island, or those who can easily harm characters with island level durability.

#### High 6-C: Large Island leveledit | edit source

Characters who can destroy a large island, or those who can easily harm characters with large island level durability.

#### Low 6-B: Small Country leveledit | edit source

Characters who can destroy a small country, or those who can easily harm characters with small country level durability.

#### 6-B: Country leveledit | edit source

Characters who can destroy a country, or those who can easily harm characters with country level durability.

#### High 6-B: Large Country leveledit | edit source

Characters who can destroy a large country, or those who can easily harm characters with large country level durability.

#### 6-A: Continent leveledit | edit source

Characters who can destroy a continent or those who can easily harm characters with continent level durability.

#### High 6-A: Multi-Continent leveledit | edit source

Characters who can destroy multiple continents or those who can easily harm characters with multi-continent level durability.

### Tier 5: Planetaryedit | edit source

#### 5-C: Moon leveledit | edit source

Characters who can destroy a moon, or an astrological object of similar proportion.

#### Low 5-B Small Planet leveledit | edit source

Characters who can destroy a small planet or those who can easily harm characters with small planet level durability.

#### 5-B: Planet leveledit | edit source

Characters who can create/destroy a planet.

#### 5-A: Large Planet leveledit | edit source

Characters who can create/destroy large gas giants such as Jupiter and Saturn.

#### High 5-A: Dwarf Star leveledit | edit source

Characters who can create/destroy very small stars.

### Tier 4: Stellaredit | edit source

#### Low 4-C: Small Star leveledit | edit source

Characters who can create/destroy small stars.

#### 4-C: Star leveledit | edit source

Characters who can create/destroy a star.

#### High 4-C: Large Star leveledit | edit source

Characters who can create/destroy a large star.

#### 4-B: Solar System leveledit | edit source

Characters who can create/destroy a solar system.

#### 4-A: Multi-Solar System leveledit | edit source

Characters who can create/destroy multiple solar systems.

### Tier 3: Cosmicedit | edit source

This tier is broken into the following sub-tiers:

#### 3-C: Galaxy leveledit | edit source

Characters capable of creating and/or destroying a galaxy, when the space between celestial bodies is taken into account, as opposed to merely the matter encompassed by them.

#### 3-B: Multi-Galaxy leveledit | edit source

Characters capable of creating and/or destroy multiple galaxies when the space between celestial objects is taken into account as well.

#### 3-A: Universe leveledit | edit source

Characters who can significantly affect, create and/ or destroy a universe at least the size of our own, but not infinitely bigger.

#### High 3-A: High Universe leveledit | edit source

Characters who demonstrate an infinite amount of energy on a 3-D scale, or those who can affect an infinite 3-D area or an infinite number of finite or infinite universes when not accounting for any higher dimensions or time, or more generally any realm of comparable size. Large numbers of infinite universes, unless causally closed from one another by a separate spacetime or existence, only count for a higher level of this tier. Being “infinitely” stronger than this level, unless uncountably so, does not qualify for any higher tier.

### Tier 2: Multiversaledit | edit source

#### 2-C: Low Multiverse leveledit | edit source

This tier is broken into the following sub-tiers:

**Low 2-C | Universe level+:** Characters who are capable of significantly affecting, creating and/or destroying an area of space that is qualitatively larger than an infinitely-sized 3-dimensional space. Common fictional examples of spaces representing such sizes are space-time continuums of a universal scale. However, it can be more generally fulfilled by any 4-dimensional space that is either:

**A)** Equivalent to a large extra dimensional space. That is, a higher-dimensional "bulk" space which embeds lower-dimensional ones (Such as our universe) as subsets of itself, whose dimensions are not microscopic / compactified.

**B)** Portrayed as completely transcending lower-dimensional objects and spaces in the setting of a given work of fiction.

**2-C | Low Multiverse level:** Characters who can significantly affect, create and/or destroy small multiverses which can be comprised of several separate space-time continuums ranging anywhere from two to a thousand, or equivalents.

#### 2-B: Multiverse leveledit | edit source

Characters who can significantly affect, create and/or destroy larger multiverses which comprise from 1001 to any higher finite amount of separate space-time continuums.

#### 2-A: Multiverse level+edit | edit source

Characters who are capable of significantly affecting, creating and/or destroying a countably infinite number of space-time continuums.

### Tier 1: Extradimensionaledit | edit source

Characters who can significantly affect spaces of qualitatively greater sizes than ordinary universal models and spaces, usually represented in fiction by higher levels or states of existence (Or "levels of infinity", as referred below) which trivialize everything below them into insignificance, normally by perceiving them as akin to fictional constructs or something infinitesimal.

This tier is broken into the following categories:

#### 1-C: Complex Multiverse leveledit | edit source

**Low 1-C | Low Complex Multiverse level:** Characters who can affect, create and/or destroy the entirety of spaces whose size corresponds to one to two higher levels of infinity greater than a standard universal model (**Low 2-C** structures, in plain English.) In terms of "dimensional" scale, this can be equated to 5 and 6-dimensional real coordinate spaces (R ^ 5 to R ^ 6)

**1-C | Complex Multiverse level:** Characters who can universally affect, create and/or destroy spaces whose size corresponds to three to five higher levels of infinity greater than a standard universal model. In terms of "dimensional" scale, this can be equated to 7 and 9-dimensional real coordinate spaces (R ^ 7 to R ^ 9)

**High 1-C | High Complex Multiverse level:** Characters who can universally affect, create and/or destroy spaces whose size corresponds to six to seven higher levels of infinity greater than a standard universal model. In terms of "dimensional" scale, this can be equated to 10 and 11-dimensional real coordinate spaces (R ^ 10 to R ^ 11)

#### 1-B: Hyperverse leveledit | edit source

**1-B | Hyperverse level:** Characters who can universally affect, create and/or destroy spaces whose size corresponds from 8 to any higher finite number of levels of infinity above a standard universal model. In terms of "dimensional" size, this can be equated to 12-dimensional real coordinate spaces and up (R ^ 12 and up)

**High 1-B | High Hyperverse level:** Characters who can universally affect, create and/or destroy structures whose size is equivalent to a countably infinite number of qualitative sizes above a universal model, usually represented in fiction by endless hierarchies of layers of existence, each succeeding one completely trivializing the previous into insignificance, or more generally a space with countably infinite dimensions.

#### 1-A: Outerverse leveledit | edit source

Characters who functionally transcend the rest of the Tiering System, and stand outside of any extensions of infinite hierarchies and sizes, to varying degrees and magnitudes. In more straightforward terms, this category could be said to be occupied by characters whose size and/or level of power cannot be reached by merely stacking bigger infinities on top of each other.

**Low 1-A | Low Outerverse level:** Characters who can universally affect, create and/or destroy structures and expanses of uncountably infinite dimensions, or which have a size roughly analogous to them, such as uncountably infinite sets of hierarchical layers or planes of existence, most specifically ones whose amount of layers is comparable to the set of all real numbers, and are thus equated to the first uncountably infinite cardinal, ℵ1, for simplicity's sake.

Alternatively, this tier can also be assigned to characters who transcend **High 1-B** structures when no further context regarding the nature of such transcendence is given.

**1-A | Outerverse level:** Characters who can significantly affect, create and/or destroy realms or states that fully transcend infinitely-layered hierarchies and/or dimensional levels on a conceptual or existential level, normally being portrayed as entirely external abstractions that lie outside of the applications of spatiotemporal dimensionality as a constant defined by physics on any level, even compared to infinite or uncountably infinite dimensions, usually by perceiving them as akin to fiction or something similarly insignificant.

However, do note that a character can qualify for this rating even if their verse does not have an infinitely-layered or equivalent cosmology, as long as it is either stated, shown or left very obvious that the character in question already bypasses the very nature of such structures altogether, in a way that simply "stacking" more of them logically would not allow one to reach their level of power / size.

Mathematically, **1-A** has its size represented by further uncountably infinite cardinals beyond useful applications of certain measures (ℵ2 and onwards, most specifically) and can be extended unto greater levels of infinity, representing different complexities or qualitative "steps" on an Outerversal scale, in the same way **1-B** and **1-C** are divided. Characters who stand an infinite number of steps above "Baseline" Outerversal realms and structures are to have a **+** modifier in their Attack Potency section (Outerverse level+)

**High 1-A | High Outerverse level:** Characters who can affect and create/destroy states or realms which are completely transcendent over infinitely-layered Outerversal hierarchies and any extensions thereof, as well as the framework in which such entities are defined in the first place. Note that simply adding more "layers" to an already infinite **1-A** hierarchy (or some structure of equivalent size) is not enough to reach this tier, and one must be completely external and unreachable by it in any form.

### Tier 0: Boundlessedit | edit source

**0 | Boundless:** Characters who demonstrate an equivalence to, or can create/destroy/affect, transcendental abstract levels of existence which conceptually stand superior to even **High 1-A** levels. Being “omnipotent” or any similar reasoning is not nearly enough to reach this tier; characters at this level must transcend **High 1-A** characters as **High 1-A** characters would transcend **1-A** ones. This tier has no true endpoint, and can be extended unto any higher level, spiraling infinitely upwards.

## **Notes**edit | edit source

**Note 1:**

Due to the fact that the distance between any given number of universes embedded in higher-dimensional / higher-order spaces is currently unknowable, it is impossible to quantify the numerical gap between each one of the subtiers in Tier 2. As such, it is not allowed to upgrade such a character based solely on multipliers. For example, someone twice as strong as a Low 2-C character would still be Low 2-C, and someone infinitely more powerful than a 2-C would not be 2-A.

**Note 2:**

The term "Hyperverse" comes from two words: "hyper," which is used in mathematics to designate higher-dimensional space, and something extreme, above or beyond the usual level. As well as "verse" as a short for "universe". So it is intended as a description of a superior existence beyond conventional reality.

Similarly, "Hypoverse" is derived from "hypo", which is used as a suffix to mean being "under", "lesser than", or "below" something. Furthermore, it is the literary inverse of "hyper", which makes it a fitting complement to the existing terminology.

**Note 3:**

Keep in mind that certain tiers don't necessarily correspond to the destruction of their namesakes in any meaningful fashion. This is because the minimum requirements for these tiers are arbitrary values.

These tiers should preferably not be assigned unless there are accepted calculations that coincide with the respective specified thresholds for them. For example, someone who destroys a building does not necessarily qualify for "Building level" just because of the tier's name, since the calculated energy output of the feat could potentially exceed or fall short of the required energy threshold.

Here is a list of the tiers in question:

## See alsoedit | edit source

* Tiering System Explanation Page
* Tiering System FAQ

## Other statisticsedit | edit source

* Attack Potency
* Speed
* Lifting Strength
* Striking Strength
* Durability
* Range
* Intelligence

## Footnotesedit | edit source

1. ↑ Jump up to:1.0 1.1 1.2 1.3 1.4 "Significantly affect" is used as an umbrella term for feats that don't involve direct creation or destruction but are comparable to them in power, such as warping and distorting the entirety of the structure in question, sustaining its existence with one's own, merging the structure with another one, etc.
2. ↑ It should, on the other hand, be kept in mind that merely existing "beyond the concepts of space and time" and similar feats do not necessarily qualify one to bypass into this tier unless the work of fiction in question leaves it very clear that a character also exists beyond all extensions of the concepts which they transcend.
3. ↑ Similarly, existing "beyond all logic and mathematics" **does not**

# Scaling System

Category page

EDIT