recursal/Fanatic-Fandom huggingface dataset:
Crystone Wiki

## Introduction to Crystone Wiki

About the show created by Covision, Crystone. Taking place in the distant future, 2084. Where Demontame has risen against the way people live. (not an actual show)

## Welcome to the Wiki

This is a wiki, a website that anyone, including you, can edit. Go ahead, try it out! Use the buttons below to create your first episode and character pages.

Create an article about an episode by typing the title below:

Create an article about a character by typing the title below:
 Seasons

Create an article about a whole season by typing the title below:

## Pages created so far

* Crystone Wiki
* Dek Louis
* Dythe
* Fun and Games
* General Discussion
* Jaeger
* Kaen Daisuke
* List of Characters
* Main Page
* Morg City
* Nato Ryoichi
* New on Wikia starter pages
* News and Announcements
* Northern Crystone
* Questions and Answers
* Research Me Headquarters
* Samantha Caroline
* Sarah Sasha
* Sherwood Apartment
* Tempest Armory
* Waylley Highway
* Waylley Street
Kingdom of Mesaia

It is a strong Kingdom in the Center of Votia bordering Ischyel. It had many wars with Ischyel in the pass but both are trying to put a end to the fighting. They are rich and has lots of people like Ischyel but not as united. It has many dis loyal duchy and could fall into a civil war. The North is rich with iron and wants to gain independence the most.
Book 1 Chapters

> "*They say there is a very fine line between bravery and stupidity. As I stand here, in the middle of this forest, gazing at all of the explosions far in the distance, I realize I may well have crossed that line, to a point of no return."*
>
>

## Chapter 1

* Skill Points Acquired: 0

* Skill Checks: 0

We meet our hero, Barry, as he takes in where he is and why he's there. After choosing how he feels about what is to come in the near future, Barry finds Daren, the famous "healer in armor", dealing with a thug named Cutthroat Dave and his goons. After confronting Dave, you exchange words with Daren as you introduce yourself to him.
Hannibal Barca

He was a Carthaginian general and is considered one of the greatest generals of all time. He played a major role in the second Punic War.

**Class**: Rider

**Attribute**: Human

**Alignments**: Neutral - Evil

## Active Skills

### First Skill: Determination of Steel

Ignores Invincibility for 1 turn.

Increases own attack for 1 turn.

Increases own debuff resistance for 3 turns
Bag, Cup, or Handful

Run by Besty Beavers, the retired mother of Jim Beavers of Comcast Cable, Bag, Cup, or Handful offers for sale a variety of beans, mostly dry beans kept in barrels in the store, though they also provide cooked beans (but not by the bagful). Among their offerings has been a "lucky surprise" selection. However, subsequent to their first appearance on the podcast, Jackie has complained that "lucky surprise" consists simply of some variation of green bean, such as French cut and spicy green beans. After the release of Episode 143 (which was actually the 142nd episode but was mislabeled), Jackie encountered protesters from the Green Bean Growers Association at his market, and in Episode 142 (which was actually the 143rd episode released), he tried to make it clear that he actually liked green beans but had simply been unimpressed with their constant presence in the "lucky surprise" category. Green Bean of Christian Vegetables fame worked at the store briefly.
Enrique

Enrique is the ex-husband of Rose, he is said to be bored of being stuck to only one wife and wanted to express freedom.

## Appearance

Enrique is an attractive man with a well-toned muscular build and a height nearly matching Daren's. He has long black hair reaching his shoulders and a bristly mustache covering his entire upper lip. When he was first introduced, he was wearing a half-unbuttoned shift, and sported a golden scabbard on his left hip, which appeared to hold an expensive sword with a multitude of gems decorating its hilt.

## Personality

Enrique is an lighthearted and energetic person, believing that "It is always a good time and place to have a drink!" He makes decisions on a whim and has a penchant for making — what he believes are innocuous — comments based on his assumptions, especially with congratulating a man whom he believes to be his ex-wife's new lover. He has few inhibitions about sex and enjoys the company of women. However, deep down, he is a good person who puts on a cheerful act to ease the suffering of others.

## History

Enrique is a wealthy man from Thilias, and owns a great number of mansions in affluent areas of the city. Several years ago, he married Rose, a poorer girl from the same town. They divorced after a few years as he was never the type of man to be happy being tied down to one woman. He continued to pursue lovers after their separation, but promised to never love another woman with as much passion as he had her. He gave Rose the home they shared during their marriage and occasionally supports her financially so she can care for her siblings and sickly father. He considers he to be the most beautiful and kind-hearted woman he's ever known.

## References

1. ↑ 1.0 1.1 1.2 Book 2 Chapter 1
2. ↑ Author's comment
3. ↑ Book 1 Chapter 11
Walt Disney

Walt Disney is the founder of the Disney corporation. Over Walt Disney's life, Disney had created many groundbreaking animated movies that have become more famous and well known than the stories they were based on.

**Class**: Caster

**Attribute**: Star

**Alignments**: Lawful - Neutral

## Active Skills

### First Skill: Pioneer of the Stars

Charges own NP Gauge

Ignores Invincibility for 3 turns

Gain 10 Critical Stars

### Second Skill: Concept Improvement

Overcharges one ally's NP by 2 stages for 1 turn

increase their critical star generation rate for 1 turn

### Third Skill: Storyteller

Chance to reduce one enemy's NP gauge by 1.

Increases own Arts performance for 1 turn.

## Noble Phantasm

### Dream Machine

Walt Disney summons a train filled with all of his creations which hop off and attack the enemies.
Thilias

Thilias is a small harbor town near the southern Varathian coast, and is lovely in the summer.

## Information

The city is walled and can be accessed through several gates: the eastern gate opens into the Beggar's district, the western gate is reserved for nobility, and the northern gate is popular among merchants.

Thilias is ruled by Golmyck, who was elected after the death of the previous, heirless monarch. He is in conflict against the nobility to dissolve the segregation between Thilias' social classes, including the practice of slavery. The city itself is separated into districts between the rich and the poor. Unlike some of the other Varathian cities, Thilias has a weak rebel force against the nobility.

With the recent death of the grand priest, the outbreak of Oildrip disease has spread rapidly, leaving a heavy toll on the city's poor, who have limited access to herbs and food. Many citizens have resorted to animal hunting, leading to a war between Thilias and the animals.

## History

### The Lessathi Empire and the Arenas

Before the lessathi empire fell 600 years ago, the city of Thilias was ruled by the ancients. During this time, the Thilias arenas were built, as well as many other arenas across the continent's cities, as a form of entertainment for its citizens. The arenas mainly served as a punishment for criminals, though anyone could freely enter to earn a living. Participants were separated into divisions, in which they would fight as a group against various beasts. It was against the rules for gladiators to harm those in their own division, and strictly forbidden to use magic, which was punishable by death. Gladiators guilty of minor infringements, however, were designated as 'undesirables', and obligated to participate in an extra round. Any surviving gladiators could volunteer to participate in this final round in a group battle against the 'undesirables'. The ones that killed them were granted riches and freedom.

One of the old traditions of the arenas was the underground sabotage of the events. In the gladiators' cells, a lessathi's aura signature could open a pit that led into underground corridors where the beasts for the events were caged. The arena owner could watch the saboteurs from seredium tunnels hidden from the main corridors.

In the current era, the arenas remain as the pride of Varathia. The Thilias arenas are owned by Venard, through inheritance from his father. While many of the original rules are still intact, the underground sabotage and the 'undesirable' traditions are no longer practiced.

### The War with the Animals

After the death of the grand priest a few months ago, Thilias' citizens became desperate for food. The growing popularity of animal hunting inevitably led to a war between Thilias and the animals, costing many lives on both sides, including Elaria's husband.

## References

1. ↑ Book 1 Chapter 10
2. ↑ 2.0 2.1 Book 1 Chapter 11
3. ↑ 3.0 3.1 Book 1 Chapter 5
4. ↑ 4.0 4.1 4.2 Book 2 Chapter 3
5. ↑ Book 2 Chapter 2
6. ↑ 6.0 6.1 Book 2 Chapter 4
7. ↑ Book 2 Chapter 1
8. ↑ Book 1 Chapter 6
Dythe

## Introduction

**Dythe**, or Jacob Harlow is one of the main protagonists. He was born on April 6, 2061.

## Appearance

Hair Color: Black

Height: 5'10

Weight: 188.6 lbs.

Eye Color: Green

Skin color: White

## Story/Biography

Dythe grew up in a wealthy neighborhood. His parents separated when he was small, but remained friends and provided a happy, stable home. Dythe went to university and got a degree then stayed on for a post-graduate qualification. Dythe got is first job as a kitchen assistant at age 19.
Billy Bob

> "*TBA*"
> ― Billy Bob
>
>

 Biliborrathrathsarran, also known as Billy Bob, is the head scientist of Ollender during the reign of Undriel. He is a man who fancies himself a genius in all regards, technology, architecture, and presumably much more. He's a rogue Lessathi and is responsible for activating the overseer.
Nato Ryoichi

**Nato Ryoichi** was born in Northern Crystone on 2061, April 20. She is a female and is sometimes rumored as Dek's girlfriend, however that is not true.

## Story/Biography

She was born on 2061, April 20 in Northern Crystone. Nato went to school at the age of 4. In kindergarten she met Dek, but doesn't remember who he is when she meets him again. She went into elementary school where she met some friends. Skip to high school where she moves from Northern Crystone to Morg City where she meets Dek at a bus stop mourning about the death of Samantha Caroline, she comforts him and they become friends.

## Appearance

Long pastel (light blue and pink) hair with a blue shirt and a pink skirt.

## Notes

* The reason why she is so good with sniper rifles and other weapons is because her unnamed dad used to teach her when she was 14.
Eleya

Eleya, the Great Golden Fox, is the ruler of the animals on Varathia, and is one of the three main powers on the continent, the others being the dragon king Tyrath, and Eiden. She is from the magical plane, same as Arraka. She is one of the secondary characters in Magium.

## Appearance

Eleya looks like a normal fox, with fur so bright that it looks like it’s made of actual gold. The magical aura that she emanates is intimidating gives off an outworldly vibe.

## Personality

Eleya is very strict with her rules, not making exceptions to anyone even to the son of his most loyal retainer.

## History with Eiden

### Beginning

Their relationship began in the Still Winter, with Eiden fighting with the Golden Fox. From what we can tell, their relationship might have been more than simple acquaintance or friend.

### After the Still Winter

Nothing is currently known (at least as far as I am aware) about this point in time.

### Falling out

As the player can tell from the interactions between Eiden and The Golden Fox, they both had a falling out. While the exact cause is unknown in the first book, in the second book, we discover that the fox became angry with Eiden when he gave up on humanity, and credits Eiden with the degradation of human society to the point that humans were eating the animals. Then, when Eiden destroyed the city of Olmnar (see Destruction of Olmnar), they had their official falling out.

### Conclusion

Unfortunately, almost nothing is known about the Golden Fox other than this.

## Abilities

* **Golden Cage Spell**: a complex spell that can only be used by beings that originate from the magical plane. Upon activation, the spell can summon a golden cages that are practically indestructible by physical means and spells cannot pass through it, but it is very vulnerable to aura manipulation technique. The caster can teleport out of the cage.
* **Food Conjuration Spell**
* **Tracking Spell**
* **Aura Manipulation Technique**
Zorro

He is a masked vigilante who protects the innocent of California from corrupt officials.

**Class**: Saber

**Attribute**: Human

**Alignments**: Lawful - Good

## Active Skills

### First Skill: Eye of the Mind (True)

Grants self Evasion for 1 turn.

Increases own defense for 3 turns.

Second Skill:

### Third Skill: Fighting for Freedom

Charge party's NP Gauge

Recovers party's HP.

Grants Guts to all ally's for 3 turns and revive with 1 HP
Sky

These are servants who have powers from Divine beings or are Divine beings thevselves. These are beings remembered and worshipped for their incredible power and abilities.

A

Aleister CrowleyAphroditeApolloAresAthenaAtlas
B

BaldrBragi
C

Chongli
D

Dabo GongDemeterDionysus
F

ForsetiFreyaFu Xi
G

Gaia
H

HadesHeimdallHekateHelHeliosHeraHephaestusHermesHyperion
I

Isis
L

LetoLokiLovecraft
M

Moses
N

NemesisNephthysNjord
O

OceanusOdinOranosOsiris
P

PersephonePoseidonPtah
R

RaRheia
S

SampsonSetSkadiSun Wukong
T

TheiaThorTyr
X

Xi Wangmu
Z

Zeus
Illusion Magic

Illusion magic is a field that specializes in mind-affecting spells and disorientation. Practitioners are called illusionists. The patron god of illusions is Memphir.

## Casting and Applications

Illusion magic is often accompanied by a flash of bright green light when cast. No illusion is perfect; the realities created often include minor environmental changes. Spells can enable the target to view the world differently or trap victims inside their minds. Escaping an illusion requires the victim to picture their surroundings prior to their entry into the spell. Illusionists can fight on either the fight lines or offer support.

Illusions that change the target's view of the world tend to render the person unconscious. While trapped, their illusionary reality differs from the real one. Once the victim notices that he is in an illusion, he can escape from by picturing his surroundings from before he was inflicted by the spell.

Other forms of illusions can affect the appearance of an object or person, such as the castor changing his own appearance to the minds of others. These spells can also allow a wall to seem transparent, as if there were two connected portals on either side of the wall. This is mainly used for misdirection and does not work with moving objects.

Complex illusions can be cast on items to create new technologies, such as holograms or the stat device's screen. In the lessathi's magical weaponry, illusion magic is associated with the emerald gemstone.

## Spells

* **Tracking Spells**: Trace the target's movements in green smoke.
* **Shaman Illusion Spells**: Send the castor and target into a separate world with rules set by the castor. Death in this world kills the person in the real world.
* **Disorientation Spells**: Change parts of the world's appearance to the target.
* **Mind-Trapping Spells**: Sends the target into another reality and renders his unconscious.

## Association with Memphir

Memphir, the God of Fate, is the patron god of illusion magic. He uses illusions to communicate directly with his followers. Memphir tends to seek out skilled followers.

His worshipers are granted illusion spells that cannot be accessed by practitioners outside of his following:

* **Mass Mind-Affecting Spell**: Trap a group of targets in an alternate reality and renders them unconscious. Can be cast once a day.
* **Retaliation Spell**: Once all illusions are destroyed, the attacker receives the same damage that he dealt. Illusions have a slithering aura motion.

## Illusionists

Kate mentions that it's dangerous to let the illusionist of a group live, even if he is the only one standing.

#### Notable Users

* Memphir
* Selgurd
* Shamans

## References

1. ↑ Book 1 Chapter 3
2. ↑ 2.0 2.1 2.2 2.3 Book 1 Chapter 11
3. ↑ 3.0 3.1 Book 2 Chapter 7
4. ↑ Author's Comment
5. ↑ Author's Comment
6. ↑ Book 3 Chapter 7
7. ↑ Book 1 Chapter 10
8. ↑ Book 2 Chapter 6
9. ↑ Author's Comment
Clogsworth

> "*How many times will I have to listen to you offering to spare these people's lives, before you man up and do what needs to be done, you coward?*"
> ― Clogsworth
>
>

Clogsworth is a worshipper of Memphir, the God of Fate. He is not simply a worshipper of the God, but at birth not only did h magically link with Memphir, but he also gained an upgraded link, contrary to Daren's faulty link.
Wang Yi

She is the only woman of the Later Han Dynasty who is noted to have historically fought in battle. She is best known for joining her husband's struggle against Ma Chao. She is a bloodthirsty warrior who enjoys slaughtering her foes in the field. Obsessed with eliminating Ma Chao, she is satisfied that her allegiance allows her several chances to defeat him.

**Class**: Assassin

**Attribute**: Human

**Alignments**: Chaotic - Neutral
Monsters

The monster races are generally unintelligent species with less organized societies than those of the civilized races, and are regarded as little more than beasts. In Varathia, most of them are affiliated with Tyrath's army.

## Introduction

The monster races include goblins, ogres, orcs, trolls, and dragons. Although considered unintelligent, most are physically larger and stronger than humans, with the exception of goblins, who are the most clever of the races but are still seen as inferior to the civilized species. Monsters can have both male and female mages born into their ranks. They tend to have longer lifespans than humans.

The civilized races see their lives as inferior, killing them without a thought to their humanity. Without societies, many monsters are forced to either join Tyrath's army or fend for themselves by attacking humans and animals.

## History

Prior to the still winter, most of the monster races were followers of Tyrath in his army. His forces were at their most powerful then, when he was able to maintain his molten form at all times and had legions of dragons under his command. After the war, he signed a pact with Eiden and Eleya in order to keep peace in Varathia. Tyrath's monsters were forbidden from fighting the other two's followers: the humans and animals.

Over the years, Tyrath's army weakened along with his own abilities. Orcs make up his main force. The trolls are a mercenary race and are unassociated with Tyrath. The dragons have seemed to disappear into legend. A small force of goblins abandoned his army and rebuilt they own camp under Fyron. Although insignificant in comparison, it has been expanding and provides an alternative for independent monsters seeking protection from the humans and animals. The recent decades have also seen an increase in monster raids into the human and animal societies after the fall of Eiden and Eleya's partnership.

## References

1. ↑ 1.0 1.1 Book 1 Chapter 5
2. ↑ Book 2 Chapter 6
3. ↑ 3.0 3.1 Book 2 Chapter 8
4. ↑ Book 2 Chapter 3
5. ↑ Book 1 Chapter 6
Northern Continent

The Northern Continent is one of the world's four major continents, and home to giants and dwarves. It has a cold, snowy climate.

## Introduction

The Northern Continent is named for its cardinal location. This name was termed after the four continents discovered each other's existences. Their previous, separate names were discarded in favor of convenience.

The north is characterized by cold temperatures, and likely has a mountainous terrain, as Hadrik mentioned having pushed a boulder into a valley.

It is inhabited primarily by giants and dwarves. Giants are a resilient race and have thick skin. Dwarves take to drinking to warm themselves in the cold. The continent has a war-torn political atmosphere. Giants have an innate longing for battle and fight wars among their own clans. They have also waged at least a decade-long war against the dwarves.

## Inhabitants

The sage of the north is Talmak, a dwarven earth elementalist who is considered one of the best masters of his element of the time. He has been the reigning sage for twelve years.

* **Giants**: A race with thick skin and a height of 50 feet. Separated into clans that wage war against one another.
* **Dwarves**: A unified race, generally accepting of outsiders and rarely hold grudges.
* **Humans**
* **Gnomes**: A nomadic race of inventors.

## References

1. ↑ Author's comment
2. ↑ 2.0 2.1 Book 3 Chapter 2
3. ↑ 3.0 3.1 3.2 Book 3 Chapter 2
4. ↑ Book 1 Chapter 7
5. ↑ Book 2 Chapter 10
6. ↑ Book 1 Chapter 11
Magium Wiki

**Welcome to Magium Wiki**

A wiki dedicated for chronicling everything Magium, which is a text based adventure game similar to choose your own adventure (CYOA) books since March 2018.

The game has spanned over 3 books and 2 novels. Magium the game consistently gets updated in form of new story chapters every few months.

We are currently editing **66 articles** and hosting **59 images**, with **1,305 edits** being made in total.

This wiki contains **SPOILERS**. Be careful.

Getting Started • Help Pages • New Pages • New Photos • Sandbox
Administrators • Categories • Personal CSS & JS• Wiki Tutorial

## Magium - D&D Inspired Text Adventure RPG (CYOA)

**Magium** is a text adventure game similar to old Choose your own adventure books (CYOA), in which you play as an ordinary guy named Barry, who joins a deadly mage tournament against the most powerful mages in the world in the hopes of using the prize to fulfill his lifelong dream of becoming a mage himself.

As in all interactive novels, your choices will affect the story, and making wrong choices can even lead to your death. Besides the traditional choice making of regular Choose your own adventure games, Magium also has stats that you can upgrade with points that you will receive occasionally, throughout the game.

Read more →

## Characters

BarryKateDarenHadrikFlowerIllunaArrakaLeilaMelindraRose
See more →

Twitter

**ART CREDITS**

**VISIT PAGE 🡪**

This Wiki is not affiliated with nor endorsed by Magium Games in any way. Licensed material used
on this site qualifies under fair use. All trademarks go to their respective owners.
David Bowie

A famous musician loved by many. David Bowie created many great songs throughout his life and was influential to many musicians throughout his life.

**Class**: Archer

**Attribute**: Star

**Alignments**: Lawful - Good

## Active Skills

### First Skill: Protection of the Music God (True)

Increase Party's Arts card effectiveness for 3 turns

### Third Skill: Lazarus

Applies Guts for 1 turn, revives with 500 HP

## Passive Skills

### Independent Action

Increases own critical damage

Territory Creation

Increases own Arts performance
Elves

Elves mainly live in the Elven Nation on the Eastern Continent, and are rarely seen outside of it.

## Appearance

Elves have pointy ears. The few introduced in the story so far have been described as tall, with one being six feet tall. Elves age at a much slower rate than humans, and are at least a hundred years old before their faces show visible wrinkles.

## Current Events

The elves were invited to the Magium tournament, but it was doubted whether any would accept, given how isolated their society is.

## Culture

Most elves live isolated from the other races in the Elven Nation, on the Eastern Continent. Some believe themselves to be superior to the other races.

Elven steel is the finest known metal for enchantments, and the best money can buy.

Supposedly, they have a long cultural history, since some of their dialects are considered ancient enough to be recognized by the stat device.

## References

1. ↑ 1.0 1.1 1.2 Book 1 Chapter 7
2. ↑ Book 2 Chapter 10
3. ↑ Book 2 Chapter 2
4. ↑ Book 3 Chapter 6
Zhao Yun

He is a general of the Three Kingdoms period who has a record of good service. Liu Bei personally praised his bravery at Han River, though it was often noted that his feats were often under the radar. *Romance of the Three Kingdoms* and other local folklore commonly describes him as a just and virtuous general of peerless strength who has a deep sense of loyalty for Liu Bei. His lone rampage to protect A Dou remains one of his crowning feats in fiction. Years after his death he is lauded as one of the Five Tiger Generals.

**Class**: Lancer

**Attribute**: Earth

**Alignments**: Lawful - Good
Golmyck

Golmyck is the great gnome king that ruled the city of Thillas.

## Appearance

Golmyck is a gnome with messy hair, who usually wears protection goggles and an oil-stained lab coat in his free time tinkering device. During formal events, he wears a golden crown on his head and a red mantle on his shoulders.

## Personality

Golmyck is very passionate in his hobby of inventing and tinkering device to help the people till he becomes renowned and popular among the people along with his cheerful and kind personality.

He is a humble person, he thinks he is not much better than his predecessors, because he has barely done anything conclusive to address the slave problem since he moved into the castle. Even though he has enacted many laws that protect the people from harm of by simply associating with criminals from other continent which made many people look up to him.

He doesn't give a damn what people think about him, but he will always do what he thinks is right, despite all the obstacles in his way. He isn't a hypocritical idealist, although he does have high hopes of humanity. He is pragmatic, with good leadership skills, keeping a whole spy network under control by himself, and he can also be a good diplomat, even when dealing with characters like the ambassador of Ollendor.

He is also a quick-witted and brave person. When the dragon attacks, and there are no available pilots, instead of trying to find a person to blame, he immediately thinks of a solution, and he doesn't think twice about putting himself in mortal danger by flying the plane.

## History

Golmyck was born as a commoner, but he became a renowned inventor by following his passion and popular among the people. He was then elected as the king of Thilias after the death of the previous, heirless monarch.

## Trivia

* The author claims Golmyck as his favourite character and also the kind of person he aspire to be.

## References

1. ↑ 1.0 1.1 1.2 Book 1 Chapter 11
2. ↑ 2.0 2.1 2.2 Book 2 Chapter 1
3. ↑ 3.0 3.1 3.2 Author's comment
Helios

The god of the sun, he rose from the ocean at dawn to drive his chariot across the sky, carrying the sun and descending at night into the west. He saw all and knew all, and was often called upon by other gods to be a witness. He was the god of the measurement of time, and goddesses of the day, month, seasons, and year waited upon him. Two of his mortal lovers were converted into the plants heliotrope (whose head always turns toward the sun) and frankincense. These plants were sacred to Helios. He is portrayed usually in a chariot with a whip and surrounded by a halo. Animals sacred to him were the rooster and eagle. The great Colossus of Rhodes was built in his honor, as he was married to Rhode, a daughter of Poseidon.

**Class**: Rider

**Attribute**: Sky

**Alignments**: Lawful - Neutral
Gontrok

> "*You don't look happy to see me, Hadrik, what's the matter? You're not seriously going to tell me you still resent me for that thing with the dwarf village from all those years ago, are you?*"
> ― Gontrok
>
>

Gontrok is a Giant from the Northern Continent that served the King of Ollender as temporary recruit of the Royal Guard during the events of the Mage Tournament. He was an 'old friend' of Hadrik during the war between the Dwarves and Giants.

## Appearance

A giant shapeshifted as a human, he is bald, bulky and quite tall to human standards. He has a black beard and 'the eyes of a seasoned warrior' the color of which is not described. His left hand apparently missed a pinky and ring finger for as long as anyone could remember him, only Barry and Leila believing he ever had five. He wears a blue royal guard's uniform with matching armor underneath it. He had a teleportation device attached to his skin right under his collar.

## Personality

Gontrok is a cocky giant who falls much more in line with the typical giant's personality. He finds joy in needless destruction and has his own strange code of honor, and he has a love for testing his strength on a variety of individuals, such as when he says he always wanted to test his strength on well-renowned heroes when attacking Daren. He is very untrusting, as he's not fond of the Royal Guard's captain, but trusts close friends like Loyrang, making him outraged when he is inevitably betrayed. He has the same smug exterior as Hadrik, however unlike Hadrik he's often a lot more harmful in his verbal work, mocking his opponent or underestimating them. Despite his planning, he is not an intelligent individual, and seems shocked when his plans fall apart in front of him.

## References

1. ↑ 1.0 1.1 Book 3, Chapter 2
2. ↑ 2.0 2.1 Book 3, Chapter 7
Beacon of Hope

The Beacon of Hope was a human experimentation facility disguised as an orphanage owned by lessathi members used to turn normal humans into artificial mages.

## Information

The Beacon of Hope was run by a handful of very influential lessathi at the time, such as Lord Heksol, who had deep ties with the Varathian royalty. This place took in children from all over the continent and offered them shelter and free meals, although not out of kindness but to exploit them because they had no family members left to ask about them. Through repeated experimentation, the lessathi were trying to find a way to turn regular humans into mages. Although, the methods they used had an extremely low chance of success. Because forcefully injecting magical circuits into a human body is not only a very risky procedure, but also particularly painful. Of the thousands of orphans that were detained in that institution, only a handful of them survived. Due to the lack of results on their part, the lessathi eventually stopped receiving funds for their project from the royalty, and they were forced to shut down the Beacon. Because they had no need for rejects, they dumped them in various remote jungles on other continents by using teleportation magic, with nothing to their names other than the clothes on their backs, and some knives to fend for theirselves. It happened when Kate was 12 years old.

In the Beacon, the lessathi used green collars in order to keep the artificial mages' powers under control. They also did test of loyalty every now and then to make sure that prisoners don’t try to run away from their captors. If they failed, they would either be beaten senseless for breaking the rules, or they’d be killed to serve as an example for all the other orphans.

One of the mission in the Beacon was to capture as many ethereal orphans as possible, in the hopes that their experiments would have a greater chance of success since ethereals is know to has natural affinity for magic. Some of the results are Diane and Jason who are both ethereals as one of their successful experiment.

## References

1. ↑ Book 1 Chapter 7
2. ↑ Book 1 Chapter 11
3. ↑ Book 1 Chapter 9
Goodbye Friend

After complaining for a while about their lack of closing song, Jackie Broyles and Dunlap invited listeners to contribute tunes of their own making, but listeners failed to respond, and so Jackie and Dunlap debuted their own official closing song, "Goodbye Friend," in Episode 174. The lyrics are as follows:

Now's the time that we both have to go

Our parkast come out really great we know

Our time is at an end

So until we meet again

We'll just have to say Goodbye Friend

Saying bye-bye always brings us down

But our bags are packed and we have to leave town

A postcard to you we will send

If a stamp to us you'll lend

So we can write and say

Goodbye

Goodbye

Goodbye

Goodbye

Goodbye

Goodbye....
Johnny Greenstreet's Get-Out

Johnny Greenstreet, an EMT, runs an animal removal business that covers animals both alive and dead. His role in the Hurt Bird saga included inadvertently damaging the popcorn machine at the Murfreesboro Museum when hired by Doctor Birdman to break into the museum in order to try to retrieve the animal.
Ancient languages

The ancient languages are the ones spoken by the animals of Varathia and is also a stat that can be invested into in Barry's stat device.

## Stat

The ancient languages stat can be used in, generally, interactions with the Animals of Varathia and most of the Monsters.

## Sacred Woods

The ancient languages are the only languages allowed to be spoken in the Sacred woods. When an animal goes back to the territory after leaving for any period of time, they are asked by the Golden fox if they spoke Common with any of the civilized races. If they do, they are executed in the spot. Lying to the fox will also result in execution, since she can read a being's Magical Aura to tell if they are speaking the truth.

## Notes

Check the Sacred Woods page for more information about the prohibition of Common by the Golden Fox.
Giants

The giants are a race mainly residing in the Northern Continent, and split into clans that valorize honor in the wars between them, with a love for battle in their blood. At fifty feet tall with skin impenetrable from an unenchanted blade, they are formidable foes in battle.

## Appearance

Giants stand at an staggering height of nearly fifty feet, with thick skin that cannot be pierced by unenchanted blades. They have human-sized body proportions.

## History

### The War Against the Dwarves

Over fifty years ago, the giants and the dwarves were locked in a devastating war. The bloodshed lasted over a decade, and by its end, dwarven children had grown to have wives and families.

## Current Events

The giants were not invited to the Magium tournament due to their physical advantages, but were not explicitly forbidden to enter, so long as they remained in a smaller, shapeshifted form.

## Culture

### War and Honor

Giants are born with a longing for battle in their blood. The giant nation in the Northern Continent is divided into clans, each overseen by a camp leader. They value honor and instill war crime rules in the battles amoungst themselves, following their credo, "Mahad selak, mahad maktar", "Glory in life, glory in death".

To those outside their race, however, these rules do not apply. Underhanded tactics and sabotage, such as the killing of innocent children to reduce the number of future enemy soldiers, was encouraged. Their concept of honor did not extend to outsiders. Giants that expressed sympathy for enemies of another race were labeled as 'sympathizers' and 'honorless dogs' for their betrayal. They would lose the right to call themselves warriors, and no longer had a home with the giants. Outcasts would be forced to learn shapeshifting magic to be accepted into other societies due to their size.

## Attributes

### Thick Skin

A giant's skin is thick enough to withstand unenchanted elven steel, and even basic sharpness enchantments.

## References

1. ↑ 1.0 1.1 Book 1 Chapter 7
2. ↑ 2.0 2.1 Book 3 Chapter 2
3. ↑ 3.0 3.1 Book 1 Chapter 9
4. ↑ 4.0 4.1 4.2 Book 3 Chapter 6
5. ↑ Book 2 Chapter 1
6. ↑ Book 2 Chapter 2
7. ↑ Book 2 Chapter 7
Achievement Guide/Google Play

This is complete guide for obtaining all the available achievements in Magium. The guide is work in progress and will keep getting updated as new chapters and books come out.

## **Book 1**

### **Completionist**

Complete all the achievements from Book 1.

### **Sword Master**

In fight with dragon, ask Daren for his sword and don't put acid on it.

### **Would you like a biscuit**

In the scene where Kate takes you to jungle, tap the transceiver three times and ask Kate to have some biscuits.

### **Battle of century**

In the scene where Hadrik shrinks to dwarf. Daren asks to call Rose and meet mid way. Tell him you are on it. When Daren asks to go out from fight scene, say that we should watch the fight.

### **Not a clown**

Don't ask Eiden for power to kill the noble. Let the Ella the slave die. Flower will tell her fashion choices later in the Book 1. Play until you get the achievement.
Ollendor

Ollendor is a city part of Varathia ruled by a mad king.

## Information

The city is walled and can be accessed through several gates, with black seredium towers located in four corners of the city, old relics preserved from the lessathi empire’s days of glory. The black seredium tower is used to gather magical energy to operate various magical device in the city. These towers have flying platforms on each side of them which carry people across the various level of the tower, and on top of each of the ruined towers there is a purple-colored yarn of magical energy that is moving chaotically in every direction. The size of the tower is at least four times smaller than the towers from five thousand years ago, and the energy radiated is nowhere as impressive. The air above the city is filled with flying metal vehicles and holographic screens in the sky. There are also quite a few twenty-foot tall metal golems that are patrolling the area around the city, ready to attack any unwanted intruders at any moments.

Ollendor is ruled by Undriel, who rules his rogue kingdom through fear and intimidation. He allied himself with Biliborrathrathsarran, a rogue lessathi, a few decades ago. Thanks to him, they've restored function to the old lessathi ruins in the city, transforming Ollendor into one of the island's most technologically advanced kingdoms. To express his gratitude, he gave Biliborrathrathsarran architectural liberties and allowed his drones to roam the kingdom. In the recent years, security has tightened in the city with the need of a password to enter. It's also the only way to enter the city without filling the usual paperwork which usually takes at least three days to finish.

Ollendor is the only remaining city of Varathia where the lessathi hold no power, and neither the lessathi nor the other kings have any influence anymore on what happens within their borders. While many of the Varathian kingdoms have already kicked their ambassadors out of their territories. Ollendor also never participated in the organization of this tournament.
Magium Wiki Art Credits

Since Magium is a text based game, presently there is no canon art officialy provided by author. Therefore, all the art used at various places in wiki design is fan made or fanart as it is commonly called.

This page is only for crediting artists whose art was used in wiki design since it's not possible to credit them at place of actual use.

All other available arts are credited at place of use and can be found at respective character and location pages.
Nolderan

Nolderan was once a Sage of the South and Daren's enchanting and martial arts master. He joined the Sage of the North, Talmak's team as mercenary.

## Appearance

Nolderan is a dark-skinned man, in his late fifties, with short, gray hair, a muscular physique, and a stern, unforgiving look in his eyes. He wields two large swords and wears leather armor that appears to be heavily enchanted.

## Personality

According to Daren, Nolderan was an extremely harsh teacher, especially when it came to martial arts, and he was the type that always tried to make you learn lessons from your own experience, rather than just giving you the answer himself. He was once a proud man who was happy and content with teaching people martial arts and enchanting for a living and who would never bend his knee to anyone, regardless of their social status, or their strength.

However, he changed after he lost his sage status, and after everyone abandoned him, forcing him to take up work as a mercenary. He was just working for scraps to live. He is now prepared to do anything to turn his life around, like joining Sage of the North's team for a huge reward.

## History

When Daren was barely 20 years old, Nolderan worked as an enchanting and martial arts master in the Southern Continent. He was renowned as an enchanter and martial artist and has many disciple, including Daren.

Fifthteen years ago, Nolderan won the competition and became a Sage of the South but he lost his sage title the next year to Drakesbane, a renowned dragon hunter. Because of that, his reputation worsened, people began doubting his abilities and gradually stopped training under him. He then started doing mercenary work for a living.

## Abilities

### Sword Martial Arts

Nolderan's fighting style completely focused on being agile and avoiding getting hit at all.

## References

1. ↑ Book 2 Chapter 9
2. ↑ Book 2 Chapter 8
3. ↑ 3.0 3.1 3.2 Book 2 Chapter 10
Don Jekyll Jr.

Don Jekyll Jr. has sponsored the Red State Update podcast under the auspices of a number of business enterprises, usually copying off other successful Murfreesboro institutions. He is known foremost for stealing merchandise from his father's business, Snakeheads, and selling these items under the business names Snakeheads 2 and Snakefaces. Later, he started Pre-Greeters, ripping off the idea of Greeters but staffing his own with rough drunks whose violent threats against the employees of Greeters eventually led that establishment to close. He also began selling candy at Pre-Greeters under the name of "3 Stix O'Kan-D." On July 4, 2014, Jekyll was arrested, along with Doctor Birdman, for his part in an illegal display of fireworks and exploding propane tanks during which Hurt Bird went missing. Don Jekyll Jr. became Mayor of Murfreesboro at the end of the McKinley-Sullivan Feud and was generally liked as mayor but was killed during the Jackie Strangler Saga.
The Magium

## Introduction

Access to the Magium is the titular prize of the tournament in the text adventure game Magium. The Magium is commonly believed to be the source of all magic, and is located only in Varathia. Very little people know what it is or looks like, although many are certain access to it could increase their power a hundredfold, making it well sought after. Though many believe only learned mages can use it, Barry believes it can be used by non-mages as well, leading to him joining the tournament.

## Magium

### Rewards

The power or access to the Magium

1. ↑ Book 1 Chapter 1
Dwarves

The dwarves are a race on the Northern Continent. They are renowned for their excessive drinking habits, but are one of the most unified people in the world.

## Appearance

The average dwarf has a long beard and is four feet tall.

## History

### The War Against the Giants

Over fifty years ago, the Dwarves waged a war against the Giants, the other prominent race on the Northern Continent. During the night, the giant Hadrik attacked one of their civilian villages, mistakenly believing that it harbored hidden soldiers, and killed many innocents, including women and children. By the time the war ended, it had been over a decade and children had grown to have wives and families.

## Culture

### Taverns and Drinking

Due to the harsh northern weather conditions, tavern-frequenting is a common way to stay warm during the freezing nights. Dwarves are renowned for their excessive drinking. There are rumors that they have ale running through their blood, and fail to hold grudges after a night of alcohol. Drinking is seen as a means of bringing people together, and the dwarves are one of the most unified people in the world, matching the impressive strength of their dwarven ale.

## References

1. ↑ Book 2 Chapter 10
2. ↑ Book 3 Chapter 6
3. ↑ Book 1 Chapter 7
4. ↑ Book 2 Chapter 1
Al Capone

Also known by the nickname "Scarface", he was an American mobster, crime boss, and businessman who attained notoriety during the Prohibition era as the co-founder and boss of the Chicago Outfit. His seven-year reign as crime boss ended when he was 33.

**Class**: Archer

**Attribute**: Human

**Alignments**: Lawful - Evil
Siri

There is something of an unofficial segment of the podcast in which Dunlap pulls out his iPhone and asks questions of Siri in an often heavily accented, grammatically incorrect fashion, which is usually followed by the two men then debating the worth of the phone, as the answers tend only rarely to relate to the questions posed.
Longhorn's Dance Parlor

Longhorn's was a dance parlor where fights regularly break out. Jackie's Market apparently lies between Longhorn's and the nearest police station, and when sirens can be heard during the podcast, Jackie and Dunlap remark that the cops must be going to Longhorn's. Interestingly, the Murfreesboro tornado siren is located at Longhorn's, and has on at least once occasion, been pulled by a drunk. The siren severely frightened Jackie who has become accustomed to regular sirens. The local fighting champion of Longhorn's is Skinny Knuckles. As of 2018, Longhorn's is a subsidiary of Jackie's Market.
Three Sticks of Candy

Three Sticks of Candy was run by Mr. Reynolds, a former pharmacist. After the death of his wife, Mr. Reynolds, still grieving, accidentally mixed up some prescriptions, resulting in the injury and possible death of several Murfreesboro residents. He subsequently lost his pharmacy license and opened a candy shop in the same location. He continues to dress as a pharmacist and keeps candy in pill bottles. At Three Sticks of Candy, customers can only buy candy three pieces at a time, save for Wednesdays between the hours of 3:00 p.m. and 6:00 pm, when "three is six." Mr. Reynolds reportedly has a mannequin dressed up as his dead wife, to whom he talks. At one time, the establishment was infested with coyotes. However, after the McKinley-Sullivan Feud, the coyotes, which had been feeding upon a mixture of candy and prescription medicines, fled the establishment and now live in the hills surrounding the city. The whereabouts of Mr. Reynolds is currently unknown.
Southern Continent

The Southern Continent is one of the world's four major continents, and home to dark-skinned humans and mercenaries. It has a hot, arid climate.

## Introduction

The Southern Continent is named for its cardinal location. This name was termed after the four continents discovered each other's existences. Their previous, separate names were discarded in favor of convenience.

The south has a landscape marked by hot temperatures, deserts, and caves. There are scattered remote villages.

It's populated by dark-skinned humans and mercenaries.

## Inhabitants

The sage of the south is 'Drakesbane', known only by an alias referencing his status as a dragon hunter. He won the title from Nolderon fourteen years ago.

* **Dark-skinned humans**
* **Mercenaries**
* **Gnomes**: A nomadic race of inventors.

## References

1. ↑ 1.0 1.1 Author's comment
2. ↑ Book 2 Chapter 8
3. ↑ Book 2 Chapter 1
4. ↑ Book 2 Chapter 10
5. ↑ Book 1 Chapter 11
Eastern Continent

The Eastern Continent is one of the world's four major continents, and home to the elves, in the Elven Nation.

## Introduction

The Eastern Continent is named for its cardinal location. This name was termed after the four continents discovered each other's existences. Their previous, separate names were discarded in favor of convenience.

The east is almost exclusively inhabited by elves, who rarely stray from isolation in the Elven Nation. There are a few other races, however, including humans, as Felran was from the eastern continent.

## Inhabitants

The sage of the east is Selgurd, an elven illusionist. He only recently claimed the title, but defeated the previous sage, who had held a long reign and was considered to be on par with the other current sages.

* **Elves**: An isolated race from the Elven Nation.
* Humans
* **Gnomes**: A nomadic race of inventors.

## References

1. ↑ Author's comment
2. ↑ 2.0 2.1 Book 1 Chapter 7
3. ↑ Book 2 Chapter 10
4. ↑ Book 1 Chapter 11