Alliance

In this world it is difficult to survive alone when surrounded by zombies and other threats. Instead, surround yourself with friendly players in an Alliance that strengthens and benefits you.

## Joining an Alliance

### Choosing an alliance

When starting out, there might be a lot of alliances available. Many people want to join the strongest alliance, so they might be full on members or have very high requirements. Don't fear, you can contact representatives of the alliance you want to join and see if they might have room! There might also be spots in a training alliance or an alliance friendly to your favorite alliance. There are also other alliances that are central to a specific language, so they might be of interest too.

Once you applied to an alliance and got accepted, it is best to quickly relocate to the other alliance members. If the alliance you joined holds any Territory, you can relocate to the Alliance's main city directly in the relocating menu. You can also relocate to the alliance's territory by building a construction site there. The time it takes to build one is reduced in this territory.

### Alliance navigation

The main screen of the alliance shows many gameplay elements. At the top right you see the current announcement. This screen is only visible to people in the Alliance! In the bottom right there are icons that lead to different gameplay elements.

#### Main Alliance screen elements

In the war page, you can see all battles versus players or rallies vs monsters. You can also join friendly rallies and aid others against enemy attacks. The territory screen gives an overview of the currently held cities and their benefits. With the Alliance assists, you can see what your friends are building and help them complete it faster. The Present screen holds all presents given to the alliance by buying packages and killing Mutated Zombies.

The Alliance Level tab is for leveling up the Alliance. The Alliance leader can choose skills to level to make your Alliance stronger. Any member can donate food and/or diamonds to keep progressing and to receive Alliance Contribution Tokens. The Missions shows missions that can be completed every three days for rewards. These can be refreshed as well.

The Alliance Shop is where contribution rewards can be spend. In the Exchange, you can buy items with Alliance Contribution Coins. In the Merit Exchange, you can spend weekly Merit Tokens.

In the recycle menu you can throw away unused items from your inventory and unused Hero Medals. The Alliance Ranking allows you to see an overview of the past week's contribution. Here you can claim weekly rewards.

In the top left of the main page, you can also change tabs to the members page and to the manage page. The members page shows the members of the Alliance and their current rating. You can inspect each member here. All member have certain permissions, depending on their ranking (See Alliance Permissions).

The manage page on the top left shows different functions useful for managing the Alliance. Even regular players can access most of info here. Most importantly you can view incoming messages to the alliance and view the logs.

If you are in a later Season in the game; in the Multipolar World. A Legion tab is shown under the details of the Alliance where you can manage and contribute to the Legion.

#### Other Elements

If you reached the requirements, you can now view the Material Exchange in the Gear Factory and trade materials with your Alliance members.

## Activities

### Attack and Defense

When in an alliance, you can launch Rallies on the world map. These are usually against Mutated Zombies and other event monsters such as Kaya and the Bifron. Every time these monsters are defeated, your alliance members will get a Present. You can launch Rallies against cities and other players.

In the War screen of the alliance, you can see the currently ongoing rallies and join those of your alliance members. You can also see any attacks on other players (and bots) here. If an alliance member is under attack you will have the option to reinforce that player. The reinforcing limit is increased by certain research.

### Capturing Cities

Together you can capture cities and conquer Eden. For tips on this, check out

* City Siege
* Road to dominance
* Season 0 City Strength

### Alliance Duel

The Alliance Trial event is expanded on when you are in an Alliance. Here you will battle another alliance weekly for extra rewards.

### Other Activities

There are many other activities possible. Here are some examples

* Chatting
* Zombie Raid
* Rebel Invasion
* Alliance Mercenary

## Management Roles

Other than the Alliance Leader, there are other roles in the Alliance. The members page shows the members of the Alliance and their current rating. You can inspect each member here. All member have certain permissions, depending on their ranking (See Alliance Permissions) and can claim daily Z Coins in the Influence screen.

Special roles can be appointed by the Alliance Leader only. These roles can be appointed and their bonuses/permissions can be viewed in the Influence screen. The roles and their benefits are listed in the table below:

A Battle order costs tokens to cast, which is restored by one token per hour. The Alliance can store a maximum of 80 Tokens.

The Alliance Leader can also invoke each Battle order, but the token cost is cheaper if the corresponding position invokes the order.

## Alliance Facility

In the Homeland, additional skills for the alliance can be unlocked by building Monuments, which are unlocked after the first dimension exploration is over. There are currently three types of monuments; Defensive, Offensive and Growing.

* Your alliance needs to complete a Dimension exploration and become at least a Chief/Core Alliance of the Domination tier or a Chief Alliance of the Conquest tier, which will unlock an alliance monument. Donate enough resources to enable your alliance leader to build it on an empty spot of your Homeworld territory.
* Each monument has its skills. Exploring the same Dimension might grant you a different monument each time. After collecting all the monuments of a Single Dimension, you won't receive any monuments from the Dimension.
* Alliances with extraordinary performance will be able to unlock a supreme monument With a unique look. The supreme monuments Will replace the common ones of the same type.
* The first monument takes 5000 contribution to build. Every member can contribute 20 times daily by spending 100 iron and 100 stone.
* Defensive: Adds the skill "Wall Reinforcement" to the Battle Orders: -6% DMG taken for all members when battling in the world. Lasts 1h.
* Offensive: Adds the skill "Brutality" to the Battle Orders: All Members attack do +6% more DMG when battling in the world. Lasts 1h
* Growing: Adds the skill "Coach Reinforcement" to the Battle Orders: All members' Load increases by 25%. Lasts 1h
* These skills are the same for all Dimension Statues.

Each monument also gives passive stats to all alliance members when built;

 Defensive
 Growing