Divinity Engine

A Divinity Engine is a hypothetical machine that can utilise resonance theory in order to cause empirical changes in the mortal demesne.

A Divinity Engine or Fundamental Engine is a theoretical machine that takes advantage of Planar Resonance to manipulate the fundamentals of the universe.

Whilst the High Dwarves concerned themselves with the mastery of their innate resonance, the Lesser Dwarves sought new ways in which they could adapt technology to harness the resonance of the mortal plane.

The Imcando already recognised the ability to tap into the forces of H'rek alongside those of Ir in order to create Great Prophecies that were far less fallable in nature than those divined purely from Ir.

The Imcando first achieved this with their prophecy devices, that amplified the resonance of the user. The stronger and better trained the user, the Greater the prophecy.

Late, the Imcando constructed the Prophecy Engine to create Absolute Prophecies. The Engine bombarded the idea that the prophecy represented a true future; in doing so it forced a localised linear time-phenomenon to create an Absolute Prophecy. It produced a single prophecy, but by its very nature it was only useable only once, to the frustration of the Imcando.

From the Imcando's achievement and failure it was determined that a Divinity Engine that took advantage of non-linear time could only be used once for a singular purpose. From this the theory of Kol'a'Rek came to the forefront. Scholars speculated that it would be possible to manipulate the fundamental nature of time outside the planes to become non-linear. Time would still progress in a linear fashion in the planes, but outside of them would exist a timelessness or non-linear time where all time exists simultaneously, thus encapsulating and binding the planes contained therein. If non-planar time could be transformed into a non-linear form, it may be possible to manipulate and utilise this non-linear time space and the effect may also strengthen the resonant force of the planes by tightly intertwining them across time.

The discovery that it was possible to create a non-linear time-phenomenon lead to further realisations. If a fundamental law (of non-linear time) could be temporarily created on a localised level (the effect of non-linear time was only relevant to the prophecy engine), then it may be possible to construct a more unified, self-perpetuating law that permeates across the space outside the planes (to attempt to produce this effect inside the planes would produce a truly inconceivable effect and so held no interest).

Thus, efforts began to theorise a method to implement Kol'a'Rek, or the concept of Non-Linear Time, with a Divinity Engine. Generally a Divinity Engine's effects cannot persist without the engine being operational, because the resonant effect ceases. Divinity Engines exist within and derivative of the Mortal Plane and time in the mortal plane operates on a relative, linear timespace, regardless of whether a non-linear timespace exists. However, as seen with the Prophecy Engine, it is possible to create an effect that persists regardless of an engine, as long as timelessness or non-linear time exist as the fundamental aspect of the effect. It was theorised that if an engine was created that in itself perpetuated the singular idea of non-linear time, then the engine would, once activated even if only for a moment, be simultaneously active in all time forever by the nature of the effect that it creates , hence creating a perfect, self perpetuating effect.

Regardless of the true nature of time prior to the creation of Kolarek, the absolute nature of time is now non-linear, even though it still operates on a relative, linear timespace for the mortal plane at the very least.

There is only one Absolute Prophecy in existence. Great Prophecies divined from Kol'a'Rek are still subject to the possibility of change, though they are of far greater accuracy than Lesser Prophecies from Yv'a'Ir.

The theory of the fundamentals of Kolarek were speculated that a divinity engine could operate in perpetuity.

It is possible that the dwarves underestimated the resonant effect of belief. Equally, it is possible that they believed a more powerful source of the idea or an absolute guarantee of perpetuity was necessary.

Dum'Thol wanted to create an engine to rid the world of gods and revert the fundamentals. They believed their superior resonant dwemer would make this possible.

To create an un-limited, completely non-local effect would take colossal effort. Perhaps if the machine operated for eternity instead? Or an infinite power source? Self perpetuating power source? Could the human belief in gods inadvertantly power the concepts?

The Imcando foretold that Argaiv would invade them and take the prophecies, so they sealed them and fled.

The Prophecy Device was not a divinity engine, but was created to allow the Imcando to look forward in time. It was simply an amplification of normal resonance as used in divination.

could the dum thol have created resonance dampners? would this make them immortal? or did it kill them instantly, cutting them off from the resonance that was so integral to themselves.

The Prophecy Engine was created to bombard the idea of non-linear time to create Absolute Prophecies. A local non-linear effect was deemed more achievable than the God/Fundamental Engine theorised in the Kolarek theory.

Divinity Engine

A Divinity Engine or Fundamental Engine is a theoretical machine that takes advantage of Planar Resonance to manipulate the fundamentals of the universe.

Paramacca is a prototype

Timespace: A realm in which time operates. For example, the timespace of the mortal plane operates in a single, linear fashion. However, the timespace that encompasses all of the planes is non-linear, all time is perceivable simulatenously and may be considered to be occuring simulatenously.

The Imcando created a device that could allow the user to extend their effect on planar resonance beyond physical objects, into time itself - specifically a mental projection of an image of time. The engine also allows the user to project their resonant influence beyond the present: relative, linear time. In doing so, they accidentally and temporarily created a fundamental law of non-linear time, for a moment non-linear time exists alongside linear time. This allowed them to glimpse the past, present and future. Through this, prophecies could be divined. This took a phenomenal toll on the user and required extensive training.

From the perspective of linear time, non-linear time exists only for as long as the Divinity Engine is in use, but if non-linear time is brought into existence then it necessarily exists throughout all time regardless of the operability of the engine. This meant that the prophecising is taking place for eternity in the non-linear timespace and so is technically absolute - what was prophesised will always come true, but the content of what was prophesised is technically suspectible to change based on the theory of chaos-structure-order and the fundamental nature of time as non-linear indicates. They are most (only?)suspectible to change from fundamental/divine entities such as fundamental laws, gods, divinity engines and other similar factors.

The prophecy can only be asbolute if it remains a part of the engine, that is to say it must be fundamentally scribed by the engine whilst it is active, thus it is caught in the perpetuating non-linear time of the engine. A prophecy written down by any other means will be accurate only at the time of writing, though it will not necessarily become inaccurate as long as the absolute prophecy does not change.

The discovery that it was possible to create a timeless fundamental law through the non-linear phenomenon lead to further realisations. If a law could be temporarily created in a localised sense (the law/non-linear time was only truly relevant to the prophecy engine), then it may be possible to construct a more unified, self-perpetuating law:

Kolarek, or the concept of Non-Linear Time, was created with a Divinity Engine. Scholars realised that generally a Divinity Engine's effects cannot persist without the engine being operational. Divnity Engines exist within and deritative of the Mortal Plane and time in the mortal plane operates on a relative, linear timespace, regardless of whether a non-linear timespace exists. However, as seen with the Absolute Prophecy Engine, it is possible to create an effect that persists regardless of an engine, as long as timelessness or non-linear time exist as the fundamental aspect of the effect. More specifically, the effect must exist both in the present and future simulatenously. It was theorised that once the engine had been activated, even if only for a moment, it would then, by nature of the effect that it creates, be simulatenously active in all time forever, hence creating a self perpetuating effect.

Regardless of the true nature of time prior to the creation of Kolarek, the absolute nature of time is now non-linear, even though it still operates on a relative, linear timespace for the mortal plane at the very least.

From the creation of Non-Linear time, it was theorised that the effects of any divinity engine could be made permanent by imbuing the fundamental law of non-linear time into its effect.

Many dwarves were aware that humans had co-opted their philosophical theories (and the scientific laws of Dum'Thol) into personified, anthropomorphised deities. As a result of resonance, human belief changed the laws of existence. They ceased to be simple concepts  and instead became incorporated into gods, which took on emotional attributes and developed personalities. Some dwarves saw these non-rational, non-scientific beings are a terrible threat to both themselves, the work of the dwarves and all life. They aimed to create a divinity engine with the purpose of overpowering human belief and returning the "gods" to rational, simple concepts.

A'volum'is'karn exist within and deritative of the Mortal Plane and time in the mortal plane operates on a relative, linear timespace, regardless of whether a non-linear timespace exists. However, as seen with the Absolute Prophecy Karn, it is possible to create an effect that persists regardless of an engine, as long as timelessness or non-linear time exist as the fundamental aspect of the effect. More specifically, the effect must exist both in the present and future simulatenously. It was theorised that once the engine had been activated, even if only for a moment, it would then, by nature of the effect that it creates, be simulatenously active in all time forever, hence creating a self perpetuating effect.

**From the perspective of linear time, non-linear time exists only for as long as something allows it to exist. But if non-linear time is brought into existence then it necessarily exists throughout all time regardless of the effects upon it within linear time.** This meant that regardless of whether or not it is being actively prophesised in linear-time, if prophecising is taking place in the non-linear timespace the action of prophecy necessarily exists in perpetuity and eternally and so is technically absolute - what was prophesised will always come true, but the content of what was prophesised is technically suspectible to change based on the theory of chaos-structure-order and as indicated by the fundamental nature of time as non-linear. They are most (only?)suspectible to change from fundamental/divine entities such as fundamental laws, gods, and other similar factors.

The prophecy can only be asbolute if it remains a part of the engine, that is to say it must be fundamentally scribed by the engine whilst it is active, thus it is caught in the perpetuating non-linear time of the engine. A prophecy written down by any other means will be accurate only at the time of writing, though it will not necessarily become inaccurate as long as the absolute prophecy does not change.

The Imcando created a prophetic Divinity Engine. This Engine