FAQ and Common Controls

## Common Controls

This section will mostly focus on controls for our mods and the way that they interact with or alter vanilla features. All default controls for Project Zomboid can be found on the official PZ wiki. Link here!

### Control Shift:GO

The Control Shift:GO mod introduces new key combinations to make performing frequent actions much easier.

### Craft Menu Refreshing

Refresh your Crafting Menu as often as needed by pressing `0` on your keyboard. For instance, whenever you pick up new items or move your character next to some containers with items with which you wish to craft. This is done due to the large number of recipes our mods add which, if allowed to refresh in real-time, can bog the game down.

### Firearm Mechanics

Vanilla firearm controls are mostly intact save for a few changes from the Arsenal(26) Gunfighter and Brita's Weapon Pack mods.

Firearm Controls

#### Adding Attachments to Firearms

To add attachments (silencers/scopes/etc.) to your guns you'll need a screwdriver in your active inventory, as well as the gun and attachment you wish to pair. Follow the steps below. Keep in mind that not all attachments fit all guns!

* Place the screwdriver, desired attachment(s), and firearm you wish to modify in your main inventory.
* Right-click the firearm and select "Upgrade". Select your chosen upgrade from the drop down list.

**Tip:** Firearm attachments increase the weight of the gun they're attached to. The only exceptions are the 1, 2 and 3-point slings which make weapons slightly lighter.

### Lockpicking Mechanics

Added as part of the Better Lockpicking mod. To lockpick you'll need either:

* A screwdriver and either bobby pins or homemade bobby pins **OR**
* A crowbar

Whether you are using the screwdriver/bobbie pin or crowbar methods, you'll need to have either item in your active inventory to lockpick. Right-click a locked door and choose "Lockpick - with bobbie pin (Open Door)", or choose the crowbar method if you're going that route.

#### Bobby Pin/Screwdriver Method

* With bobby pin(s) and a screwdriver in your main inventory, right-click a door you wish to lockpick and select "Lockpick", then from the drop-down select "with bobby pin (Open Door)".
* Use your mouse to move the bobby pin around inside of the lock, and WASD keys to turn the lock itself. The objective is to get the bobby pin in the correct location for the lock to turn all the way. When you're in the right position, the lock can be pushed into a horizontal position which unlocks the door.
* Higher lockpicking skills = higher margin of "error" when turning the lock. Lower lockpicking levels (<2) will ensure that almost all locks have about 1 pixel worth of tolerance.

**Tip:** Broken locks *cannot* be picked using bobby pins. Once a lock is broken, you will need to resort to either the crowbar method below or find a sledgehammer to destroy the door.

#### Crowbar Method

* Equip a crowbar or make sure it's in your main inventory. Right-click the door you wish to lockpick and select "Lockpick", then from the drop-down select "with crowbar".
* Watch the triangular shaped icon bounce back and forth. Your goal is to press the `SPACE` key whenever that triangle is beneath the yellow or green strips until the completion bar at the top reaches full.

Generally, using a screwdriver and bobby pin is the better way to open doors especially at higher lockpicking levels. Using a crowbar is loud and is quick to exhaust your character. However, first starting out you *will* break a lot of locks requiring the use of either a sledgehammer or crowbar.

#### Making Homemade Bobby Pins

Homemade bobby pins can be made using a screwdriver and paperclips. Suddenly those boxes of paperclips become much more valuable!

### Vehicle Mechanics

Vehicles are mostly the same on our server as they are in vanilla PZ, however there are a few key differences.

#### Hotwiring Vehicles

In order to start a vehicle without its keys, you will need to "hotwire" it. To gain this ability you'll need a both Lvl 1 Electrical, and Lvl 2 Mechanic skills, or spawn as a profession like Burglar that spawns with the ability. Hotwiring also requires a screwdriver.

1. From the driver's seat, hold V to bring up the vehicle radial menu and click on the hotwire symbol.
2. This will bring up the hotwire UI. Click all four wires in the middle to clip them all in half.
3. Connect two wires together by clicking them at the bottom.
4. Most likely, the first wires you try won't work. Undo the failed connection by clicking on it, and then selecting different wire combinations.
5. Once you select the correct combination, the hotwire UI will disappear and you'll be allowed to start the car.

#### Semi-Trailers and Trucks

Semis and accompanying trailers come packaged with a few mods we use on the server.

**To attach/detach trailers:** Sit in the driver's seat and hold `V`. Press the "+" or "-" symbol on the radial menu to attach or detach the trailer, respectively.

#### Vehicle Modification

Some vehicles are able to be modified with armor, additional cargo slots and anti-zombie measures.

**To modify vehicles:** You'll need to find a vehicle that supports armor/attachments first. There are also magazines required for each vehicle that you'll need to find. Once the recipes have been obtained and you've found or crafted the necessary parts:

* Open the vehicle's mechanics panel by holding "V" nearby and selecting the wrench icon.
* Right-click the empty slot and install the part.

##### Current modifiable vehicles

* Autotsar Tuning Atelier - Petyarbuilt 379 (Semi-Truck)
* Autotsar Tuning Atelier - Bus
* Oleg Deere 48342 (Tractor)
* W900 Semi-Truck (Does not require a magazine)

## Other Important Articles

* Joining the Server
* Quick Start
* Rules and Guidelines