Tournaments

The game has a Weekly Tournament consisting of seven Daily Tournaments. Both Daily and Weekly Tournaments reward prizes based on your score. Every day you will win a prize based on your best Daily Tournament score. Every week you will win a prize based on your Weekly Tournament score; that is, the combined total of your best Daily Tournament scores of the entire week. *(See Tournament Prizes below.)*

Each weekday has a Fortune’s Favor that gives a POWER multiplier for corresponding dice just as in Story Levels and Daily Events. Because of the changing Fortune’s Favor you get to build six separate teams, one for each weekday and one for the weekend (where there is no Fortune’s Favor).

You can adjust the difficulty level of the Tournament for each Match (a run of a maximum of three Legs). The harder difficulty levels grant a higher **Score Multiplier** but also require a more powerful team. The recommended team POWER is shown to the left of the difficulty level. Find the sweet spot for your dice and playing skills! *(See Tournament Levels below.)*

Score as many points as possible by killing enemies and destroying traps. Each consecutive “kill” increases your **Bonus Multiplier** by one, up to 10. The bonus multiplier is reset to 1 if you take damage or do not defeat any enemies on your turn. Please note that the Bonus Multiplier is stacked on the Score Multiplier! Example: At a difficulty level of 20, you can score up to 10 \* 42 = 420 times the base score of an enemy. The longer you have a Bonus Multiplier of 10, the more points you will get during your tournament. *(See Tournament Points below.)*

## Tournament Prizes

You receive rewards when you finish a tournament (as a quest) and also at the end of the day and the end of the week. The more you get points, the higher your rank will be, and the more rewards you get. At the end of the 7th day, the tournament is over: in addition to your **daily** reward, you get a **weekly** reward.

## Tournament Levels

You can access a certain difficulty level depending on your team's power. To know up to which level you can play the tournament, you have to do the formula below. This will indicate the maximum level you can play.

```
**Recommended Power** (max) **= Power \* 2**

```

Example: Your team's power is 500. You can play a level of power 1000 or less.

## Tournament Points

When you start a tournament, you gain points upon your 3 legs. Add points for:

* Killing enemies (during a leg);
* Finishing a leg (end of a leg);
* Your remaining health (end of a leg).

### **Points for Killing Enemies**

Killing an enemy (a creature or a trap) grants you points. You can kill an enemy using the swords or combos (⭐ and ⚡) on your dice, by transforming the creature into a frog, or by swallowing it.

If you use the Witch to transform a creature, you will get points according to the base points as if it was killed. If you kill that creature after it shifts back to its original form, you will also get the same base points as if it hasn't been transformed. But you get less points by killing the creature when it is a frog. So a single creature can get you points 2 times and can increase your bonus multiplier by 2 times too.

```
**Points = Base Point \* Bonus Multiplier \* Score Multiplier**

```

Example: At Difficulty Level 20 (42x), if you kill a Deadeye (10 base points) as your 5th enemy killed in your streak (5x), you will gain 10 \* 5 \* 42 = 2100 points.

### **Points for Finishing a Leg**

At the end of a leg, you get point according to the score matching your difficulty level. You get these points each time you complete a leg, so you can have up to 3 times that result if you manage to complete the tournament.

```
**Points = Score Multiplier \* 5000**

```

Example: At difficulty level 20, the amount of point you will get just by finishing the leg is 42 \* 5000 = 210,000 points.

### **Points for your Health**

Finally, your remaining health also gives you points.

* If you finish the leg with less than your maximum health:

```
**Points = (Final Health / Max Health) \* Score Multiplier \* 1000**

```

Example: Your team gives you a maximum health of 36150. You finished the leg with 15,650 at difficulty level 20. Your points will be (15650 / 36150) \* 42 \* 1000 = 18,183 points.

* If you finish the leg **unscathed**:

Given that being unscathed is having max health at the end of the leg, the division Final health / Max Health equals 1, so the formula simply becomes:

Points = Score Multiplier \* 1000

Note that, in this case, it doesn't matter how much health your team provides.

Moreover, the fact that you are unscathed gives you bonus points, equals to:

Bonus points = Score Multiplier \* 200

Combining these two formulas above, the points for your health, when you are unscathed, would be:

```
**Points = Score Multiplier \* 1200**

```

Example: You finish the leg at your maximum health. At dificulty level of 20, you get 42 \* 1200 = 50,400 points.