MindWings

## Disclosure

The MindWings belong to LexiStott, so no copyrighting or stealing my ideas. You can make OC's, but you must ask permission for animus's, royals, Bitres, or hybrids. Open for alliances. Don't edit unless it's small things like grammar. This page was copied and pasted from the Wings of Fire Fanon Tribes Wiki. Thanks!

## Description

 File:MindWing Base.jpg  MindWings are entirely dark colors, ranging mostly from gray to black, though they may occasionally be other colors such as dark purple or green. Their scales are darker on their back, so they are hard to see from above. They have a square head like a MudWing, with dark plating on the top. Their nostrils are still on the sides of their head, though.They have small wings for their size, but they are often quite big. Their horns are large and curved upwards, and usually black. They have a neat line of needle thin spikes trailing down their back. Their body is thick and muscular, and their tail is relatively short.

#### **Eggs**

MindWings eggs are most commonly the color of the dragon inside. When there's multiple colors, they will blend together in a slow gradient. The eggs are quite big, about four feet in diameter. As dragonet gets closer to hatching, the shell will get thinner and translucent.

## Abilities

#### **Camouflage**

Because of the dark scales of MindWings, they are very hard to spot in the dark, especially from above. They can blend in with shadows and the dark forests and caves in which they live in. They often use this to sneak up on enemies and pray.

#### **Charged Fire**

MindWings have the ability to charge up the fire inside them, and then release it all at once, creating a giant blast of super hot flame. The fire can take a large amount of time to charge, depending on the desired intensity of the flame. The longer they charge up their fire, the stronger and hotter the flame. They use this ability in combat. It is helpful for roasting giant groups of dragons all at once. Though they can charge their fire, they don't have to. They are also able to just breath a normal blast of fire.

#### **Mind Powers**

All MindWings (with a few exceptions) have a different unique power. The only similarities between the dragons' powers is that they have something to do with the mind, giving them their name. (Ex: Telepathy, super intelligence, dream manipulation, etc.) Though some abilities are seemingly genetic, most abilities seem to be random. Depending on the strength of the mind power, it takes a certain amount of time for each power to develop. Developing time takes between a few days to a few years. MindWing scientists have been studying mind powers for quite some time, trying to figure out what causes these powers to develop and what elements create certain powers. They have come up with almost no results however. Mind powers are extremely mysterious, but very useful in combat.

### Special Powers

#### **Animus**

Animus magic does run in MindWing blood. It is mostly found in the royal bloodline, but several non-royal animus dragons have hatched through the decades. While animus dragons were quite common just 30 years ago, they are rare in the tribe now. A past queen, Queen Bat, grew wary of the amount of power animus dragons had. To put her fear to rest, she ordered that all animus dragons were to be killed, and so they were. Queen Bat believed that she had killed off all of the animus's in the MindWing tribe, but little did she know the gene was still in her own blood, and her grandson turned out to be an animus.

#### **Double Powers**

Every MindWing has a 0.01% percent chance of being hatched with two mind powers. These dragons are known by the MindWings as Bipsycpotres, or Bitres for short. A Bitre is extremely rare, and often times feared. There is many talk of trying to rid the tribe of all Bitres, but because every MindWing has a possibility to be a Bitre, the idea was put down.

## Names

MindWings are named after planets, constellations, night animals, noun+verb, mind abilities, and other cool sounding words that their parents decide to name them. Some examples include:

* Mindreader (Queen)
* Lyra
* Pluto
* Owl
* Remind
* Mercy
* Fortune
* Psyche

## Royals

#### **Queen**

The current queen of the MindWings is Queen Mindreader. She is only eight years old, and has just recently beaten her mother in a battle for the throne, becoming queen at age seven. Mindreader is (if you haven't guessed,) a mind reader. Her powers increase in strength the closer she gets to the dragon who's mind she's reading. Further than thirty feet from the dragon, she can't hear anything. Closer than thirty feet, Mindreader can feel their emotions. At a distance of about twenty feet she can faintly hear what they're thinking. The volume of the thoughts increases the closer she gets to her target. Finally, when she is touching a dragon, she can see their memories in addition to their thoughts and feelings. She is kind and shy. People often mistake her for weak and naive, but they are poorly mistaken. Though she is introverted, she is also strong willed, and willing to fight her adversary.

#### **King**

~There is currently no king of the MindWings.~

#### **Princesses**

Queen Mindreader has one younger sister named Princess Gravitytwister. Gravitytwister has Molecularkinesis, meaning she can move things with her mind. She is five years old. Gravitytwister is crazy and bubbly. She has many friends, and is beloved by all the kingdom. She is known throughout the kingdom for her giant crush on a palace guard named Thought.

#### **Princes**

Queen Mindreader also has a younger brother named Prince Vision. Vision has the ability to see a vision of wherever he pleases, as long as he knows one person who is there. He is four years old. Vision is curious and careful, and doesn't do well with strangers. He often disappears for long periods of time and is found in the laboratories under the palace.

## Alliances

PetalWings

SandcleWings

BlossomWings

DuskWings

PhosphorWings

ThunderbirdWings

SpurWings

SlimeWings

EndWings

GoreWings

MissingWings

## Habitat

 File:MindWing Island.png  MindWings live in dense forests and caves, where it's most usually dark. They will hunt down furry animals and line caves with their pelts for warmth and comfort. They also like to dig burrows and live in there. They prefer to make their houses next to rivers and streams so they don't have to travel far to get water. Queen Mindreader's palace is located in the middle of a very dense forest called Raven Forest. It got it's name from the darkness that's so dark it's like the raven's feathers. The MindWings light torches and place them around their living area for light, so they don't mind the darkness.

## Weaknesses

#### **Small Wings**

Though their small wings make it easier to fit into small spaces and navigate through trees, they also play as a disadvantage. They are very weak flyers and can't fly very fast, or for long periods of time. They also have a harder time taking off fast.

#### **Charge Time**

MindWings' fire can reach extremely hot temperatures, but it takes quite a bit of time. It takes about 10 seconds to charge their fire to what they call "blast heat." This can prove as a disadvantage in combat and in speed battles.

#### **Single Eggs**

Instead of laying their eggs in clutches like most other tribes, MindWings only lay one egg at a time. This makes for a very slow reproduction rate. Because of this, their population is relatively low. It would be even lower if they didn't live in a dense forest. Queen Mindreader acknowledged this issue, and established a yearly breeding time for all dragons between ages 15 and 30. It is mandatory, but a dragon can come to the queen and explain to her why they unable to breed. If the queen deems them true, then she'll excuse them from the annual event.

## Diet

MindWings are mostly carnivores. They eat seabirds, hawks, deer, snakes, wolves, raccoons, and- if it's a good hunting day- bears and moose. They will cook their meat over fires, and they'll save the bones for different purposes. They will also eat nuts and berries that they can scavenge in the woods. They are known for making special fancy foods such as jams or meat kabobs.

## History

#### **Early History**

Around 3,025 AS, directly after the fall of Darkstalker, the NightWing tribe vanished to the volcanic island. Though most of the NightWings agreed that they should run, some of them wanted to stay. After a whole lot of arguing, the queen finally agreed to let them, but they had to agree never to return to the NightWings. They reluctantly agreed and were quickly left behind as the NightWings disappeared into hiding. To all NightWings, these dragons are known as the Exiles.

There were about eight Exiles. They all felt exposed staying in the old NightWing kingdom, so they decided to move. They wandered around for nearly two years, before they finally found their permanent home: a small island south of the rain forest of Pyrrhia. It is 73% forest and has a growing, elaborate tunnel system underneath it.

Once the Exiles settled in, they started to rapidly breed. They decided that in order to be a strong population, there needed to be more of them. When the first round of eggs hatched though, the dragonets all looked a bit different from typical NightWings. They were thicker, slightly differently colored, and their powers had little variations to them. After a while of research, the Exiles discovered that the new environment was causing small mutations in the dragonets to occur. Since there were no downsides to the change in dragonets, the Exiles decided to leave it be. After years of these mutations occurring, the Exiles began to morph into their own, unique tribe. They developed a new culture and soon morphed to how they are today. Almost.

#### **History**

For a very long time, MindWings were afraid to been seen by other dragons for a fear that the NightWings would be mad at their existence. During the year 4,028 AS however, the Queen, Queen Hallucination, ordered a group of specialized spies to go spy on the NightWings. They returned claiming that the NightWings didn't mention them at all. In fact, they were pretty sure that the Exiles' existence was erased from their history entirely. Queen Hallucination was quite surprised at this news. She was almost positive that the NightWings would be still teaching about them in their history. After all, it's only been a thousand years. After a while of contemplating and consulting her council, Queen Hallucination altered the law prohibiting all dragons from leaving the island. Instead, she made it so all dragons over 20 years old could venture to the main continent. But she also made it illegal to tell any of the Pyrrhia dragons that they were once NightWings.

After the law was altered, MindWings slowly became known to the main continent. One day a young SandWing asked a MindWing what tribe they were from, and they didn't know how to answer. They took the problem to the queen and she decided to name their tribe. After a while of contemplating, she settled on the name MindWings, and that's what they've been known as ever since.

#### **Late History**

The year 5,011 AS, the current queen, Queen Mindreader won the throne. Her mother was in fact sick, and told Mindreader to challenge her to the throne so the tribe could have a proper ruler. When Mindreader became queen, she decided that the tribe would be safer if they had allies. She sent out a group of scouts to find dragon tribes who would make good allies. They found five tribes total over the next year. After a bit of negotiation, the MindWings managed to ally with all the tribes. Now they are part of a team and stronger than ever.

## Jobs

#### **Royal Assistants**

Royal advisor (1): Dreamtwister

General (1): Open

Royal Scientist (1): Coeus

Assistant Royal Scientists (3): Open

Secretary (1): Sagittarius

Royal Messenger (1): Open

Royal Chief (1): Open

Guard (4): Open

Servants (10): Open

#### **Other**

Peacekeeper(Police) (3): Open

Baker (1): Open

Blacksmith (1): Open

Tailor (2): Open

Healer (1): Open

Hunter (5): 1: Gemini, 2-5: Open

Teacher (2): Open

Messenger (2): Open

Daycare Worker (1): Open

Author (3): Open

Florist (2): Open

## Culture

#### **Currency**

When the MindWings first became a tribe, they bartered for everything. Though this did make it easy for dragons to get exactly what they wanted, it was difficult to determine the value of certain things. Plus, if a dragon couldn't get a way to get resources, they couldn't get anything. So the MindWings switched to using stone coins as money. They kept this form of currency for just over two years before they started coating the coins in brass. The brass coins were worth three stone coins.

On the front of the brass coin, a carving of the moon over a forest is etched. On the back of the brass coin is a carving of Queen Justice, the first queen of the MindWings.

On the front of the stone coin is a carving of a stream traveling through a mountain canyon. On the back is a carving of the evening primrose, a flower that only blooms at night.

#### **Slang**

"Minced vole!": Exclamation of surprise. Scavenger version(s): "Holy cow!" "Oh my gosh!"

"You're over the moon.": Informing someone of their craziness. Scavenger version(s): "You're insane!" "You're crazy." "You've lost it."

"You're about as sharp as a toad.": Calling someone stupid. Scavenger version(s): "You're an idiot." "You moron."

"Moon spitting." A terrible insult used to imply that a dragon speaks gibberish. Scavenger versions(s): "You're speaking pure rubbish!" "You tell lies!"

#### **Language and Accent**

MindWings typically speak dragon, though they do have a secret language that they use for classified meetings and information. But since they live on an island all by themselves, they have developed an accent throughout the years. They speak with a tight jaw, barely opening their mouth when they speak. It sounds a lot like an American accent, but some letters have a British sound to them. They end their sentences on a higher note, sounding almost like a question. Almost. Their S's are more whistly, and their A's sound like O's.

#### **Hunting**

The MindWings have specific dragons whose job is to hunt for the whole tribe. There are five designated hunters in the kingdom. The five of them work together to hunt for the tribe like a pack of wolves, teaming up on the prey.

#### **Animus Touched Objects**

The tribe has a few animus touched objects, though not a lot due to past Queen Bat's fear of animi. What they do have, they keep saftly locked deep in the palace vaults, only to be brought out in time of need. When this 'time of need' is, is to be judged by the queen.

##### **Ring of Health**

The Ring of Health is a realitively small, silver ring, gifted to the royals by an animus MindWing named Leo, 75 years ago. The ring grants the wearer full health and immunity to any diseases or injuries. The biggest problem with the ring is that it can only affect one dragon, the wearer, and that's it. Usually, if a major war is going on, the queen will allow an important general to wear it in battle.

##### **Amulate of Stealth**

The Amulate of Stealth is a small sapphire attached to a silver chain, gifted to the MindWing queen 49 years ago. It has the power to hide the wearer from all of anything's sences. So the wearer would be invisible, makes no sound, has no smell, and can't be felt. This amulet is often used for spies to gather important information. The queens are often very causious with this object, though, because if they were to give it to a traitor, or loose it by accident, there is no way to get it back, unless it is given.

##### **Diadem of Wealth**

The Diadem of Wealth is a sliver and sapphire diadem, gifted to the tribe by a MindWing animus named Aardvark 12 years ago. Aardvark is a jokester and created this to "complete the set". The diadem has the ability to grant the wearer amazing luck when it comes to their money and assets. Though it does make it easier to get rich, the queen rarely uses it because the royals are already plenty rich. Also, the diadem tends to curse those around the wearer bad luck when it comes to their money and assets.

#### **Eggs**

MindWings are in charge of incubating their own eggs. Most dragons will build a nest in their homes and keep it there. There is a myth that if the eggs are housed under moonlight, the dragonet will have a higher chance of being a bitre and have better mind abilities. Because of this, there are many families that will camp out under the stars all while they have their egg.

#### **Diplomatically Gifted Dragons**

Though the MindWings themselves don't gift dragon eggs due to their slow growing population, some of their allies do. When a dragon egg is gifted to the tribe it is taken to the royal hatchery. Once it hatches the dragonet is raised in the palace in a position just under royalty. The dragonet can pretty much do what it wants with the rest of its life, whether that's to continue to live like a royal, become an ambassador, help with the military, etc.

## Your OC's

Name: Hypnosis.

 File:Hypnosis the MindWing.webp  Gender/Pronouns: Female, she/her.

Age: Uh... Idk...

Job: Princess.

Appearance: Uh, you already know...

Mind Ability: Mind reading and dream manipulation.

Personality/History: Smart, creative, curious, and wise.

Likes: Reading and flying, which explain why she has large wings and an even larger vocabulary!

Dislikes: Bullies.

Creator: Empress Stomstar of the SkyWIngs

~ ~ ~

Name: Nightmare

Gender/Pronouns: Female

Age: 14

Job: None

Appearance: Completely Black

Mind Ability: Dream Manipulation

Personality/History: Abused by parents

Likes: Scaring others

Dislikes: A lot

Extra: Not really

Owner: Summer Brehm

~ ~ ~

Name: Perseus (yeah probably a male name but who cares)

Gender: Female

Pronouns: She/her

Age: 15

Job: None

 File:Perceus.webp  Appearance: Perseus has grey and dark grey scales with purple upper scales, she has big, purpleish-pinkish eyes, She is quite muscular and wears an arm pouch, Perseus also has a dagger hid behind her other arm.

Mind Ability: Manipulating others' reality.

Personality: She is highly rebellious and independent, unafraid and impulsive, Perseus is also kind of determined.

History: Not wanting to be part of the yearly breeding time annual event, Perseus ran away from home with no warning to live on her own at the age of 14.

Likes: loneliness but also a bit of company, fresh cooked meat, sleeping in the sun, feeling safe, watching dragons do things thinking that they're alone, fighting, watching the stars and moons, calling dragons " Moron ", using exclamations.

Dislikes: her own tribe, talking of herself, mosquitos, being chased, flying, swimming, fruit, raw meat, being hurt, being challenged, relationships.

Extra: uhm nothing

Owner: IllusionTheDreamWing

## Gallery

 File:MindWing Colored Base.jpg

 File:Zha0054's MindWing.webp

 File:Gemini-2.jpg