The Glassworks

**The Glassworks** is a vast complex of glass-like dividers that cuts through an ocean on what seems to be an alien planet with no discernible ocean floor. The Glassworks is accessible through Corridoria.

## Description

Upon opening the associated door within Corridoria one is confronted with a gradually sloping hallway with surfaces as smooth and clear as crystal beyond which is an ocean of a clear blue color. The hallway as connected to the door will be just beneath the water level, so that occasionally during low tides one may see clearly the sky through the ceiling. Star charts have been composed of the sky during these low tides.

The hallway has been explored a distance of 234 miles out, mostly thanks to it's sloping nature (i.e. a gradient of about 10cm/m), which makes travel possible using sleds for passengers and cargo. The journey back is uphill however, warranting considerations in regards to how far down hill one is willing to go before coming back.

## Life

Through the walls of the glass hallway there are various visible sea creatures, the most prominent of which is a species of brown and yellow *Octolobes*, which are spherical organisms that interlock their tentacles with eachother to become more complex shapes - most commonly the cube, which has eight corners and hence necessitates eight *octolobes*. *Octolobes* have also been found emulating the truncated icosahedron, rhombicuboctahedron, and in rare cases where a lack of nearby *octolobes* was found, even tetrahedrons, which require just 4 *octolobes*.

The sea becomes progressively more full of life the deeper one goes, with the following creatures representing only a small handful of all that which was discovered:

 0 to 500
 2,000 to 6,000
 30,000 to *Unknown* | *Octolobus megagigas* | The *octolobus megagigas* is a massive tentacled beast at least 30 feet in width in it's maturity, possessing the ability to link up with other *octolobus megagigas'* akin to the *octolobus* and *octolobus gigas*. Often there are not many other *octolobus* around so the *octolobus megagigas* will link up to a *octolobus gigas* with each tendril and create a vast network like a dandelion head.

**Name:** The Glassworks
**Path:** L3 (72 feet from entrance)
**Status:** Aquatic, Safe
**First Expedition:** 13 September 1990
**Time Differential:** 1.0016

**ℂ𝕆ℝℝ𝕀𝔻𝕆ℝ𝕀𝔸**

**Artifacts** 4-Kallisti • MMC-OB6 camera (Operating Manual) • Oneir.OS • Starspeak

**TAOCEAR** *Overseers* Henry G. Gordon (1990 - 1993) • Mary Cindworth (1993 - 2020) • Marvin Levin (2020)
*Charting* Expeditions • List of Dimensions • Map

**Miscellaneous** *Corridoria Unlocked*

```
             █                The Final Realm
             ^
             ^  •
          █  █  █             The 300 Mile Outpost
         █████████
          █  █  █             Cloverworld
             ^  •
             ^

```

```
              █
             ███•              Aqueous
              █
           █  █  █
          █████████
           █  █  █
              █
             ███
              █
     █        █        █
   •███      ███      ███      The Meadows
  •  █        █        █
  █  █  █  █  █  █  █  █  █    The Bilbous Plane
•███████████████████████████   The Garden
  █  █  █  █  █  █  █  █  █    The Needleworks, A 1920s Museum
  •  █        █        █  •
    ███     •███•     ███      Stickerworld, The Tower
     █        █        █       The Omega Beach, YggdraCole
     •        █        •
            •███•              **The Glassworks**, Picasso's Nightmare
           •  █  •
           █  █  █             Oneiros INC., Penultimate Forest
         •█████████•           The Hill's Pockets, Streamerworld
           █  █  █             A Verde Planet, The Woodworks
           •  █  •
            •███•              Koiworld, Mirrorworld
              █                Entrance

```

```
   █ = Aquatic            • = Safe
   █ = Celestial          • = Quasi-Safe
   █ = Structural         • = Dangerous
   █ = Surreal            • = *Unknown*
   █ = Terrestial
   █ = *Unknown*

```