V1.06.J75

*This was the first initial version of Booster Pack #2 for the Afterbirth † DLC expansion. For an overview on content added in Booster Pack #2, please see this page: Booster Packs*

## Documented changes

### New items

* (520), which is based off this Steam Workshop item by Ashkait & Scayze.
* (521), which is based off this Steam Workshop item by Plumbo.
* (522), which is based off this Steam Workshop item by Eufuu.
* (523), which is based off this Steam Workshop item by Tim l'enchanteur.
* (524), which is based off this Steam Workshop item by Ashkait & Scayze.
* (525), which was inspired by this Steam Workshop item by Extreme Ninja Home Makeover.

### New features

* Added bomb synergy graphics, which is based off of this this Steam Workshop mod by S-body.
* Added a custom  sprite depending on how many flies you have, which is based off of this this Steam Workshop mod by Stewartisme.
* A Mom's dressing table will now spawn in the starting room of every floor if you have 8 or more collectible items. You can bomb it once per floor to yield the same rewards as a random grey chest. It is not affected by Mom's Key. It is based off of this this Steam Workshop mod by Sinsthar.
* Angel Rooms now function similar to Treasure Rooms in that if there is more than 1 pedestal item, touching one will make all of the others disappear.
* Changed some Angel Rooms:
	+ Added an additional pedestal item to room #1 (the room with 1 statues and 1 item pedestal).
	+ Added an eternal heart to room #2 (the room with 1 statue and 1 item pedestal).
	+ Added 4 eternal hearts and removed 2 soul hearts from room #3 (the room with 1 statue and 3 soul hearts).
	+ Added 3 item pedestals and removed 2 eternal hearts from room #4 (the room with 2 eternal hearts).
	+ Added 6 more blue fires to room #5 (the room with 1 statue and 1 item pedestal).
	+ Added an item pedestal to room #6 (the room with 1 statue and 1 item pedestal).
	+ Added 4 item pedestals and removed 3 soul hearts and removed 1 eternal heart from room room #7 (the room with 1 eternal heart and 4 soul hearts behind locked blocks).
	+ Added an additional pedestal item to room #9 (the narrow room with 1 statues and 1 item pedestal).
	+ Added an additional pedestal item to room #12 (the room with 2 statues and 1 item pedestal).
	+ Added two additional pedestal items and removed 3 soul hearts from room #13 (the room with 1 statue and 5 soul hearts).
	+ Added an extra soul heart to room #14 (the room with 2 items).
	+ Added 3 pedestal items and removed 2 soul hearts from room #15 (the room with 2 soul hearts and 2 statues).
* Added a new transformation called Stompy upon getting three size up items (such as  or a One Makes You Larger pill). After attaining this transformation, the player will create dust clouds when walking and have a chance to spawn the  effect upon getting hit.

## Undocumented changes

### Additions

* Active items charge during Challenge Room waves.
* now counts towards Beelzebub.
* Added Booster Pack #1 items to the Greed mode pool.

### Changes

* Enabling mods no longer disables achievements after beating Mom's Heart.
* The  sprite now has an outline.
* is now unlocked with .

### Fixes

* Fixed the bug where the Treasure Room item pool was yielding  before the pool was actually depleted.
* Fixed the bug where the  and  synergy caused unavoidable damage.
* Fixed the bug where  would not properly unlock.
* Fixed the bug where dropped pickup positions were unseeded.
* Fixed the bug where rerolled item pedestals from  were unseeded.
* Fixed the bug where  would not work on Azazel.
* Fixed the bug where the drops from  were unseeded.
* Fixed the bug where the payouts from  were unseeded.
* Fixed the bug where the number of enemies from Portals were unseeded.
* Fixed the bug where the void portal that appeared after Mom was incorrectly textured.
* Fixed the bug where familiars with a charge component would automatically fire upon entering a boss room.

## New bugs

* The  item is misspelled as "Leperocy".
* The Boss Rush gives double the amount of charges that it is supposed to, since it awards charges at both the beginning and the end of every wave.
* Entering the Devil room with the new item  often causes the game to crash.