recursal/Fanatic-Fandom huggingface dataset:
Pixel Pack

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This article has not been revised for the current version (***U50-587362***). It was last updated for *AP-398142*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *AP-398142*. It may contain inaccuracies.

## Pixel Pack

Pixels can be designated a color when it receives a Green Signal and a different color when it deceives a Red Signal.
Input from an Automation Wire controls the whole strip. Input from an Automation Ribbon can control individual pixels on the strip.

Four pixels which can be individually designated different colors.

### Auto In

**Green**: Display the configured Green Signal pixels
**Red**: Display the configured Red Signal pixels

## Materials

### Glass

100 kg

**Pixel Pack** is a decorative item which has four one-tile-sized squares which can be toggled between two different colors using Automation. Each pixel can be controlled individually using an Automation Ribbon or an Automation Wire: If a Ribbon is used, each bit of the Ribbon's signal controls one corresponding square in the Pixel Pack, whereas if a Wire is used, all squares will be controlled using the Wire's signal.

As a Background Building, it does not occupy the space for purpose of blocking construction of most other buildings (with exception of tiles, doors, and other background buildings).

The colors of each square in each state (on and off) can be customized separately using the Pixel Pack's interface (see pictures): A color can be selected from the palette by clicking, and then applied to a square by clicking the respective square in the desired state row, with the top row for the On state and the bottom row for Off. Additionally, three special function buttons can be used:

⯅ Copy the "Off" state colors into the "On" state
🔁 Swap the "Off" and "On" states
⯆ Copy the "On" state colors into the "Off" state

## Tips

**Pixel Packs** are relatively cheap to build, won't block the space for most other buildings, and provide a high amount of Decor even when disabled. Build them out of gold to increase the decor bonus.

## History

* **AP-396529**: **Pixel Pack** consumes power while turned on.
* **AP-395929**:
	+ **Pixel Pack** sidescreen color swatch now highlights what colors are used by the selected Pixel Pack
	+ **Pixel Pack** now updates its screens when copy Green State <-> Red State or swapping
	+ Add a "Swap Colors" button to the **Pixel Pack** sidescreen.
	+ **Pixel Pack** animates while turning on / off.
	+ **Pixel Pack** has animation state for "off" now, which doesn't display the selected colours
	+ Toned down the screen glow effect on the **Pixel Pack**
* **AP-395113**: Introduced.

v · d

 Buildings

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Orbital Data Collection Lab

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This article has not been revised for the current version (***U50-582745***). It was last updated for *an unknown version*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-582745***). It was last updated for *an unknown version*. It may contain inaccuracies.

## Orbital Data Collection Lab

Creates Data Banks that can be consumed at a Virtual Planetarium to unlock new technologies.

Orbital Data Collection Labs record data while orbiting a Planetoid and write it to a Data Bank.

### Requires

Active in space
Plastic: 5 kg per Research point.
Duplicant operation

### Auto In

**Green**: Enable
**Red**: Disable

## Materials

### Plastic

200 kg

**Orbital Data Collection Lab** in Spaced Out generates Data Banks needed for Data Analysis Research.

The lab requires Duplicant operation, as well as 5 kg of Plastic per Data Bank unit. This has a base speed of 33 s, accelerated by the duplicant's Machinery attribute.

With a sustainable source of Plastic, the lab can supply a colony with research points indefinitely. To complete the entire research tree, you will need 1730 Data Banks, which equals 8650 kg of Plastic, although in reality, it will be less than this because you can normally obtain over 100 data banks for free by inspecting various relics on the home planet (the actual number will vary).

## Tips

* As a Science Building, the Orbital Data Collection Lab receives a +10% efficiency bonus when placed inside a Laboratory.

## See Also

* Research Station
* Super Computer
* Materials Study Terminal
* Virtual Planetarium

v · d

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Nosh Bean

An inedible bean that can be processed into delicious foods.

The **Nosh Bean** is a food ingredient harvested from Nosh Sprout. It is inedible while raw, but can be cooked into Curried Beans or Tofu and then into Spicy Tofu.

Nosh Bean is both the seed and product of Nosh Sprout.

As of the Automation Innovation Pack Update, there is no way to gain Nosh Beans if the chosen Asteroid Type has no Rust Biome.

## Recipes

Inside the Microbe Musher, it can be cooked into

* Tofu

With the Gas Range it can be cooked into Curried Beans.

* 4 Tonic Root + 4 Nosh Bean = Curried Beans
Obsidian

This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.

## Obsidian

Obsidian is a brittle composite of volcanic Glass.

### Properties

 Plumbable, Crushable, Generic Buildable, Precious Rock, Solid, Raw Mineral

### Overheat Temperature

+15 °C

**Obsidian** is a Mineral found in the Barren Biome and Volcanic Biome, and infrequently in the Frozen and Caustic biomes. Maps with any of the Boulders World Traits have Obsidian boulders scattered randomly outside the starting area. It is also found in small amounts blocking Geysers. A Duplicant must learn the Superduperhard Digging skill to dig Obsidian, making it a significant impediment in the early game.

Obsidian can also be obtained by deconstructing mosaic Tiles found in Ruins, many of which are made of Obsidian. This does not require any Skills, and is thus a very easy way to obtain moderate amounts of Obsidian.

## Usage

Obsidian abundance can vary significantly depending on world generation. It is most common on worlds with a Boulders World Trait and especially on The Badlands Asteroid. Despite this, it has limited applications.

* It does not provide a decor bonus and is therefore inferior to sandstone and granite in regards to decor affecting buildings.
* Most of its value as a construction material can be derived from its low thermal volume, high thermal conductivity, and Thermally Reactive trait, which means it will rapidly heat or cool - encouraging the conduction of heat between areas and substances in contact.
	+ It also has a higher melting point than most other natural rocks and metals, making it possible to even build ladders and tiles into magma and contain volcanoes with it, or pipes that are near impossible to melt.
* Marble Block requires 400 kg Granite or Obsidian, and the Monument Base requires 2500 kg of Obsidian besides Steel.
* Rock Crusher can crush 100 kg Obsidian into 100 kg of Sand.
* Stone Hatches can eat Obsidian and excrete Coal.
* Shove Voles cannot burrow through tiles made out of Obsidian.
* It possesses the highest Radiation Absorption rate of Raw Minerals, tied with Igneous Rock

## Production

 It can be harvested on rocket missions to renewable Space POIs:

* In Metallic Asteroid Fields at a rate of 378 – 1134 kg per cycle.

## Trivia

* Probably the only material that had its hardness changed. In early versions of the game it had a hardness of about 50~80 instead of the 200 it has now.
Printing Pod/fr

## Station d'impression

Les nouveaux duplicants arrivent par ici, mais Dieu merci, ils n'y retourne pas.

### Effets

Lumière (rayon de 5 blocs)

La station d"impression est une construction **permanente** qui marque la localisation initiale de la colonie. Elle fait partie, avec le garde manger des constructions déjà présentes en début de partie.

Une fois tout les 3 cycles, elle vous permet de choisir un duplicant généré aléatoirement parmis 3, qui pourra rejoindre votre colonie.

C'est une structure de taille 4x4, elle génère sa propre lumière, ce qui en fait un endroit idéal pour des lits ou des tables de massages grâce au bonus de décoration apporté.

Elle peut être activée / désactivée par un duplicant. Ce qui peut être utile pour bloquer la sélection périodique de duplicants si vous n'en voulez plus.

## Temps de Recharge

La station d'impression peut créer un nouveau duplicant tout les 3 cycles. Un duplicant pleinement nourri mettra, quant à lui, 2 cycles à mourir de faim.
Ranching (Research)

This article has not been revised for the current version (***U50-587362***). It was last updated for *RP-381414*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *RP-381414*. It may contain inaccuracies.

### Requires

Meal Preparation

**Ranching** Research unlocks buildings that tame and care for wild critters.

## Unlocks

* Critter Drop-Off
* Critter Feeder
* Fish Release
* Fish Feeder
* Airborne Critter Bait
* Grooming Station
* Shearing Station
Orbital Cargo Module

*This article is related to DLC content of Spaced Out.*
*This article is a stub. You can help Oxygen Not Included Wiki by expanding it.*

## Orbital Cargo Module

Delivers cargo to the surface of Planetoids that do not yet have a Rocket Platform.

It's a generally good idea to pack some supplies when exploring unknown worlds.

## Materials

### Metal Ore

400 kg

The **Orbital Cargo Module** is one of the the very first Modules with which to transport Material to other Planetoids. As opposed to other **Cargo Modules**, the orbital cargo module can send its contents down to a planet without the Rocket needing to land.

It has to be manually loaded.

Once in orbit over destination, module needs to be deployed from star map. Upon deployment it will drop multiple **Interplanetary Payload** bullet-like packages over destination's surface, 200 kg of payload per bullet. Payload can be unpacked manually or using Payload Opener.

## See Also

* Rocketry in Spaced Out
* Cargo Bay
* Large Cargo Bay
* Liquid Cargo Tank
* Large Liquid Cargo Tank
* Gas Cargo Canister
* Large Gas Cargo Canister

v · d

 Buildings

see all buildings
Monument Base

This article has not been revised for the current version (***U50-587362***). It was last updated for *RP-381414*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *RP-381414*. It may contain inaccuracies.

## Monument Base

Builds the bottom section of a Great Monument.
Can be customized.
A Great Monument must be built to achieve the Colonize Imperative.

The base of a monument must be constructed first.

## Materials

### Obsidian

2500 kg

**Monument Base** is a decorative building that comprises the Great Monument.

## Trivia

* Since we can not choose the material of the building, the value of Overheat Temperature is actually 2215 °C.
* When the Great Monument is completed, its decor value and radius is set to 0.

v · d

 Buildings

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Mush Bar

This article has not been revised for the current version (***U50-582745***). It was last updated for *RP-381414*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-582745***). It was last updated for *RP-381414*. It may contain inaccuracies.

## Mush Bar

An edible, putrefied mudslop.
Mush Bars are preferable to starvation, but only just barely.

## Ingredients

### Water

75 kg

The **Mush Bar** is a food item made using the Microbe Musher. It provides 800 kcal/kg and has a Food Quality of Grisly (-1). It requires Dirt, Water, and Power to produce it, and a Duplicant doing the Cook errand.

Mush Bar are created with at least 1000 Food Poisoning germs even if the Water and Dirt used to create it were free of germs. The germs are eliminated most effectively by frying Mush Bar in an Electric Grill to make a Mush Fry. Ensure hand washing facilities are available to avoid immediately re-infecting the Mush Fry.

## Version History

* Mush Bar previously had a chance to induce Diarrhea, this was replaced with 1000 Food Poisoning germs.
Methane/fr

Le **Méthane** est l'état liquide du Gaz Naturel.

## Production

Le **Méthane** peut être produit en refroidissant à -163,5°C du Gaz Naturel avec un ratio 1 pour 1 ou avec du Gaz Corrosif avec un ratio de 2/3 le tiers restant étant transformé en Souffre.

## Utilisation

* Le **Méthane** peut être pour stocker du Gaz Naturel vu que les liquides prennent moins de place que les gaz.
* Le **Méthane** est un produit intermédiaire lors du Raffinage du Pétrole Brut en Gaz Naturel.
Pajamas

This article has not been revised for the current version (***U50-587362***). It was last updated for *U46-552078*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *U46-552078*. It may contain inaccuracies.

## Pajamas

A soft, fleecy ticket to dreamland.

Helps Duplicants fall asleep by reducing Stamina. Enables the wearer to dream and produce Dream Journals.

### Effects

Insulation Thickness: 0.25 cm
Athletics -8
Stamina -10%/cycle

### Decor

+30 (Radius: 3 tiles)

**Pajamas** are a clothing item obtained from the Pajama Cubby as part of the Somnium Synthesizer story trait. Once dispensed, Pajamas can be assigned to Duplicants. Unlike other clothes, they are not constructed, but they can be obtained in infinite quantity by operating the Pajama Cubby with a Duplicant. The main benefit of Pajamas is that they allow Duplicants to produce Dream Journals while they sleep (1 every 300 s of sleep).

They increase Decor by 30 and increase the conductivity barrier to 0.5 cm from the default insulation factor of 0.25 cm. (This is in addition to the 0.2 cm of insulation afforded by the stunningly thick skin of Duplicants.) Pajamas also greatly reduce Duplicants' Athletics (lowering their running speed correspondingly) and increases their Stamina loss by 10%/cycle. The increased Stamina loss means that Pajama-wearing Duplicants will tire sooner each cycle, so changes to their Schedule may be necessary to prevent them from passing out from exhaustion.

Pajamas are a free, infinitely-obtainable item composed of 4 kg of Coal. If heated past 276.9 °C, they will turn into 4 kg of Refined Carbon. Note that although they are an infinite resource, Pajamas will **disappear** when a Duplicant wearing them un-equips them.
Molten Lead

This article has not been revised for the current version (***U50-582745***). It was last updated for *U44-537329*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-582745***). It was last updated for *U44-537329*. It may contain inaccuracies.

## Molten Lead

(Pb) Lead is an extremely dense Refined Metal heated into a Liquid state.

### Properties

 Metal Ore, Refined Metal, Light Emitter, Liquid, Flammable

**Molten Lead** is the Liquid state of Lead element.

## Usage

Due to the wide temperature range and high thermal conductivity, *Molten Lead* can be used as a heat transfer fluid in extremely hot applications. Care must be taken, however, as it may vaporize to Gas Lead at Magma temperatures.

## Production

* Lead can be found in the Oil Biome but is not renewable.

## Tips

* At above 1600 kg Molten Lead will freeze into a solid tile while at 1600 kg and below it will freeze into debris.
Pathogen Diagnostics

This article has not been revised for the current version (***U50-587362***). It was last updated for *U42-514967*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *U42-514967*. It may contain inaccuracies.
*This article is a stub. You can help Oxygen Not Included Wiki by expanding it.*

## Pathogen Diagnostics

Stop Germs at the source using special medical automation technology.

### Requires

Advanced Research
Medical Equipment

## Unlocks

* Gas Pipe Germ Sensor
* Liquid Pipe Germ Sensor
* Germ Sensor
Oxygen Mask Checkpoint

This article has not been revised for the current version (***U50-587362***). It was last updated for *U33-473720*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *U33-473720*. It may contain inaccuracies.

## Oxygen Mask Checkpoint

Marks a threshold where Duplicants must put on or take of an Oxygen Masks.
Must be built next to an Oxygen Mask Dock.

A checkpoint must have an oxygen masksdock built on the opposite side its arrow faces.

## Materials

### Metal Ore

100 kg

**Oxygen Mask Checkpoint** prohibits Duplicants from passing without an Oxygen Mask. Oxygen Mask Docks must be built adjacent to the checkpoint and on the opposite side the arrow points toward.

Similar to Atmo Suit Checkpoint has a Clearance setting. When a Duplicants wearing an Oxygen Mask returns, there may be no empty Oxygen Mask Dock to store the used Oxygen Mask . In this case, setting the clearance to *Always Permitted* will allow the Duplicant to pass. The Oxygen Mask will be placed on the floor. Setting the clearance to Vacancy will prohibit the Duplicant to pass. This setting is helpful when you have multiple Oxygen Mask Checkpoint exits.

## See Also

* Oxygen Mask
* Oxygen Mask Dock

## History

Oxygen Masks used to be made and distributed by **Oxygen Mask Stations**, which are now replaced by a dedicated Dock and **Checkpoint**, and a building to construct Oxygen Masks, the Crafting Table.

v · d

 Buildings

see all buildings
Polluted Ice

This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.

## Polluted Ice

Polluted Ice is dirty, unfiltered water frozen into a Solid state.

### Properties

 Ice, Mixture, Generic Buildable, Solid, Liquefiable

**Polluted Ice** is naturally obtainable in Frozen Biome. It is the solid state of Polluted Water.

## Usage

Heating Polluted Ice will turn it into Polluted Water.

## Production

Polluted Ice is naturally obtainable in abundance in Frozen Biome.

 It can be harvested on rocket missions to renewable Space POIs:

* In Frozen Ore Asteroid Fields at a rate of 148 – 443.9 kg per cycle.
Oxygen Not Included Wiki/Bottom section

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Radiant Liquid Pipe

This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.

## Radiant Liquid Pipe

Carries Liquid, allowing extreme Temperature exchange with the surrounding environment.
Can be run through wall and floor tile.

Radiant pipes pumping cold liquid can be run through hot areas to help cool them down.

## Materials

### Refined Metal

50 kg

**Radiant Liquid Pipe** is a type of Liquid Pipe that greatly accelerates the heat exchange between the liquid content and the environment.

## Heat Exchange

The Radiant Liquid Pipe doubles the thermal conductivity of the building material. It also has the same melting point as the material that is used to construct it.

v · d

 Buildings

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Muckroot

This article has not been revised for the current version (***U50-587362***). It was last updated for *CS-442154*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *CS-442154*. It may contain inaccuracies.

## Muckroot

A seedless fruit with an upsettingly bland aftertaste.
It cannot be replanted.

### Source

Buried Muckroot, Buried Object

**Muckroot** is a non-renewable Food item. It can be gathered either by uprooting a Buried Muckroot, or occasionally when unearthing Buried Objects in the Temperate Biome.

Muckroots can only be consumed directly; there are no recipes using them as an ingredient.

They also never spoil, and cannot be broken down in the compost pile.

## History

* **OC-254439**: Calories reduced to 800kcal. Quality increased to -1.
Plastic Tile

This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.

## Plastic Tile

Used to build the walls and floors of rooms.

Significantly increases Duplicant runspeed.
Plastic tile is mildly antiseptic and can help limit the spread of germs in a colony.

## Materials

### Plastic

100 kg

**Plastic Tile** is a type of tile that is made of Plastic.

Although Plastic tile is made of renewable resources its melting point makes it only usable if the environment is lower than 160 °C.

## Trivia

Although the tooltip says plastic is antiseptic, it has no in-game effect.

v · d

 Buildings

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Niobium Biome

This article has not been revised for the current version (***U50-587362***). It was last updated for *U43-526946*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *U43-526946*. It may contain inaccuracies.
*This article is a stub. You can help Oxygen Not Included Wiki by expanding it.*

## Niobium biome

The Niobium Biome is a Biome that occurs on the magma planetoid, it contains no critters, or plants. The niobium biome has a layer of abyssalite on the surface covering pockets of magma, lower down there are veins of niobium metal encased in obsidian, the niobium biome is also guarantied to contain a gravitas ruins, and 2 niobium volcanoes, to allow for renewable niobium. the biome is very hot so it is hard to explore as most materials will melt in the extreme heat.

## Notes

it should be noted that the gravitas facility should be looted as quickly as possible as it will quickly melt as it is surrounded by magma
Petroleum

This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.

## Petroleum

Petroleum is a Power source refined from Crude Oil.
It is also an essential ingredient in the production of Plastic.

### Properties

 Combustible Liquid, Liquid, Toxic, Flammable

**Petroleum** is a late game, powerful fuel for Power generation and Rocket engines. It stacks up to 740 kg/tile when not pressurized.

## Occurrences

Petroleum can appear naturally if some map regions are sufficiently overheated, which leads to Crude Oil transformation or Molten Slicksters births.

## Production

* Molten Slicksters produce 10 kg of Petroleum by consuming 20 kg of Carbon Dioxide per cycle.
* Petroleum can be obtained from Crude Oil using an Oil Refinery with 50 % efficiency:
10 kg/s Crude Oil = 5 kg/s Petroleum + 90 g/s Natural Gas.
* Alternatively, Crude Oil can be heated above 402.85 °C (turning point + 3 °C) and below 541.85 °C (vaporization point + 3 °C), converting it into Petroleum with 100 % efficiency.

## Usage

* Despite having heat capacity 2.5 times lower than Water, Petroleum has 4 times Thermal Conductivity, and great temperature range (596 degrees), which makes it a good mid-game coolant.
* Petroleum can be heated to 541.85 °C (vaporization point + 3 °C) and converted to Sour Gas, which in turn can be cooled to -164.5 °C (turning point - 3 °C), turning it into 66.6% liquid Methane and 33.3 % solid Sulfur.
* Polymer Press transforms Petroleum into Plastic.
* Petroleum Generator can burn Petroleum to generate Power.
* Petroleum Engine burns Petroleum as a rocket fuel.
* Blastshot Maker consumes Petroleum to make Blastshot.
* Exosuit Forge uses Petroleum to produce Jet Suits.
	+ Jet Suit Docks consume it to refill exosuit's jetpacks.
* Molecular Forge consumes Petroleum with:
	+ Isoresin to produce Visco-Gel.
	+ Fullerene and Gold to produce Super Coolant.

## History

* **RU-284571**: Now boils into Sour Gas instead of Natural Gas.
Polluted Mud

This article has not been revised for the current version (***U50-582745***). It was last updated for *EX1-444349*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-582745***). It was last updated for *EX1-444349*. It may contain inaccuracies.

*This article is related to DLC content of Spaced Out.*
*This article is a stub. You can help Oxygen Not Included Wiki by expanding it.*

## Polluted Mud

A mixture of Polluted Dirt and Polluted Water.
 It can be separated into its base elements using a Sludge Press.

### Turning point

 99.7 °C → 40% Polluted Dirt
99.7 °C → 60% Steam

### Properties

 Solid

**Polluted Mud** can be found in Swampy Biome on the starting asteroid in Spaced Out.

## Properties

It emits Polluted Oxygen once dug up, losing mass in the process, even when in a Storage Bin. This can be prevented by storing it submerged in a Liquid or under a Gas pressure of at least 1.8kg/tile.

Same as polluted dirt or oxylite, output PO2, tile are affected by gravity, like snow or mud

## Usage

It can be decomposed into Polluted Dirt and Polluted Water in a Sludge Press at a rate of 150kg **Polluted Mud** = 60kg Polluted Dirt + 90kg Polluted Water

This is very useful early game in Spaced Out as there is little natural Dirt in the spawn area.
Oxygen Not Included/fr

***Oxygen Not Included*** est un jeu de simulation de colonie spatiale, développé par Klei Entertainment et disponible en version finale sur Steam depuis le 30 Juillet 2019. *Oxygen Not Included* permet au joueur de gérer ses colons et de les aider à creuser, construire et maintenir une base au cœur d'un astéroïde jusqu'à pouvoir s'en échapper. Les Duplicants auront besoin d'eau, de chaleur, de nourriture, et d'oxygène pour survivre mais il faudra aussi les rendre heureux.

## Configuration requise

### Minimum

* **OS :** Windows 7 (64 bits) ou plus, MacOS 10.9 ou plus, Ubuntu 14.04 ou plus
* **Processeur :** Dual core 2.0 GHz
* **Mémoire :** 4 Go RAM
* **Carte graphique :** Intel HD 4600 (AMD ou équivalent NVIDIA)
* **DirectX :** Version 11
* **Stockage :** 2 Go de stockage disponible
Pressurized Forging

This article has not been revised for the current version (***U50-587362***). It was last updated for *U42-514967*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *U42-514967*. It may contain inaccuracies.
*This article is a stub. You can help Oxygen Not Included Wiki by expanding it.*

*This article is related to DLC content of Spaced Out.*
Notification Systems

This article has not been revised for the current version (***U50-587362***). It was last updated for *U42-514967*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *U42-514967*. It may contain inaccuracies.
*This article is a stub. You can help Oxygen Not Included Wiki by expanding it.*

## Notification Systems

Get all the news you need to know about your complex colony.

* Base Game
* Spaced Out!

## Unlocks

* Automated Notifier
* Hammer
* Party Line Phone(Only in)
Radbolt Joint Plate

This article has not been revised for the current version (***U50-587362***). It was last updated for *U46-552078*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *U46-552078*. It may contain inaccuracies.

*This article is related to DLC content of Spaced Out.*

## Radbolt Joint Plate

Receives Radbolts from Radbolt Generators and directs them through walls. All other materials and elements will be blocked from passage.

Allows Radbolts to pass through walls.

## Materials

### Plastic

200 kg

Receives Radbolts from Radbolt Generators and directs them through walls. All other materials and elements will be blocked from passage.

v · d

 Buildings

see all buildings
Molecular Forge

This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.

## Molecular Forge

Processes Rare Materials into advanced industrial goods.
Rare materials can be retrieved from space missions.

Duplicants will not fabricate items unless recipes are queued.
Rare materials can be procured through rocket missions into space.

### Auto In

**Green**: Enable
**Red**: Disable

## Materials

### Metal Ore

800 kg

**Molecular Forge** is a Refinement Building which is required to process Rare Materials brought back from space into high utility materials. Whether it's a liquid which does not freeze, a metal alloy which can withstand extreme temperatures, a liquid which stays in place or a material which near perfectly insulates, the Molecular Forge can make them all! But otherwise has no use early, before any space missions come back with cargo.

## Recipes

All recipes output with a minimal temperature of 40 °C.

* Niobium to Thermium
	+ 5 kg Niobium + 95 kg Tungsten = 100 kg Thermium

* Isoresin to Visco-Gel
	+ 35 kg Isoresin + 65 kg Petroleum = 100 kg Visco-Gel

* Fullerene to Super Coolant
	+ 1 kg Fullerene + 49.5 kg Gold + 49.5 kg Petroleum = 100 kg Super Coolant

* Isoresin to Insulation
	+ 15 kg Isoresin + 80 kg Abyssalite + 5 Reed Fiber = 100 kg Insulation

* Thermium to Plastium
	+ 15 kg Thermium + 70 kg Plastic + 15 kg Brackwax = 100 kg Plastium

The building has no piping, so Petroleum has to be brought manually through Pitcher Pump.

## Recipes

* Graphite to Fullerene
	+ 90 kg Graphite + 5 kg Sulfur + 5 kg Aluminium = 100 kg Fullerene

## Tips

* Due to its massive energy drain assigning a skilled operator to it and even placing a light-source nearby goes a long way in terms of efficiency.
* Care is advised when making products that require Isoresin, since it has a melting point of 200°C. The Molecular Forge should be kept in room with temperature below 200°C, or else any nearby Isoresin will irreversibly melt into Naphtha.

v · d

 Buildings

see all buildings
Plastic

This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.

## Plastic

(C3H6)n Plastic is a thermoplastic polymer.
It is useful for constructing a variety of advanced buildings and equipment.

### Properties

 Antiseptic, Plastic, Generic Buildable, Solid, Manufactured Material

**Plastic** is an advanced building material. It is created either by using a Polymer Press to refine Petroleum or by shearing Glossy Dreckos.

## Usage

It is used to make many useful and decorative items, notably Steam Turbines, Comfy Beds and Transit Tubes

Thanks to its excellent Radiation Absorption rate of 85%, Plastic is tied in first place with Lead and Depleted Uranium for buildable radiation absorber.

 Orbital Data Collection Lab produces Data Banks from Plastic when Duplicants operate the building during rocket flight:

5 kg Plastic = 1 Data Bank unit
## Production

Polymer Press produces Plastic from Petroleum:

833.33 g/s Petroleum = 500 g/s Plastic + 8.33 g/s Steam + 8.33 g/s Carbon Dioxide
Glossy Dreckos grow Plastic scale when in Hydrogen atmosphere.

## Properties

Plastic is described as antiseptic, but this has no in-game effect. It has a very low thermal conductivity. When melted, it turns into Naphtha; melting objects constructed using Plastic will also convert them to Naphtha.

## Trivia

The in-game chemical symbol (C3H6)n is the real life chemical formula for polypropylene.

## See also

* Plastic Tile
* Plastic Ladder
* Transit Tube
* Polymer Press
* Plastic Manufacturing
Plastic/fr

This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.

## Plastique

Le Plastique (C3H6)n est un polymère thermoplastique.

### Type

Matériau Manufacturé|Manufactured Material/fr|Matériau Manufacturé

## Production

Le **plastique** est créé :

* Soit en utilisant Presse à Polymère, qui en produira à un rythme de 500g/s
* soit en cisaillant des Dreckos Brillants par le biais de la Station de Tonte, qui en donne 150kg par tonte.

## Utilisation

1. construction (liste exhaustive)
Il est utilisé pour créer de nombreux objets utiles tels que:

* Accès au Tube de Transit
* Appât à Créature
* Capteur de Germe
* Dalle de Plastique
* Détecteur de Germe / Canal. Liquide
* Détecteur de Germe / Canal. Gaz
* Détecteur de Germe / rail convoyeur
* Échelle de Plastique
* Jonction Tube de Transit
* Lit Confortable
* Mini Pompe à Gaz
* Mini Pompe à Liquide
* Piège à Créature
* Piège à Poisson
* Plaque de Régulation Thermique
* Section Moyenne de Monument
* Soufflerie Verticale
* Tube de Transit
* Turbine à Vapeur

2. transformation chimique

* Le plastique peut être fondu en naphtha à environ 160°C, ce liquide est considéré comme un bon liquide de refroidissement malgré sa faible conductivité thermique grâce à sa capacité thermique plus élevée que celle du pétrole raffiné et à sa portée de températures d'utilisation aussi élevée que le pétrole raffiné
* Le naphtha se transforme en Gaz Corrosif à 539°C qui peut être ensuite liquéfié en méthane à -162°C qui ensuite s'évapore en gaz naturel à-161°C ce qui peut être utilisé pour la production d'électricité ce qui au final (en partant du principe qu'aucune énergie est nécessaire pour ces transformations) crée plus d'électricité que l'utilisation du générateur à pétrole mais le Gaz Corrosif peut aussi obtenu en faisant évaporer du pétrole raffiné à 539°C ce qui saute l'action de la création du plastique et qui en pratique dans le cas de l'évaporation du pétrole raffiné crée plus d'énergie que la combustion du pétrole.

## Propriétés

Le plastique est décrit comme antiseptique, mais cela n’a aucun effet dans le jeu. Il possède une très faible conductivité thermique et un point de fusion bas. Lorsque le plastique est fondu, il se transforme en Naphta; les objets en fusion construits avec du plastique les convertiront également en Naphta.

## Voir aussi

* Presse à Polymère
* Fabrication de Plastique

## Triva

Il s'avère que depuis le patch Space Industry, le plastique est plus aisé à acquérir via les Dreckos Brillants, que sa fabrication "traditionnelle" via les installations pétrochimiques, qui nécessitent une chaîne d'opérations plus étendue.
Mushroom Quiche

This article is considered **accurate** for the current version (***U50-587362***).
This article is considered **accurate** for the current version (***U50-587362***).

## Mushroom Quiche

Omelette, Fried Mushroom and Lettuce piled onto a yummy crust.

## Ingredients

### Fried Mushroom

2800 kcal

Mushroom Quiche is a food item made with 2800 kcal Omelette, 400 kcal Lettuce, and 2800 kcal Fried Mushroom at the Gas Range. It has a Food Quality of +5 and provides 6400 kcal.

It is currently the highest kcal-to-kg holder and the only Superb quality food that gives the buff "Radiation Resistant: Aquatic Diet."

## History

* **U48-567980**: Added to the game
* **U50-582745**: Can now be dehydrated
Oxyfern Seed

This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.

### Hardness

0 (Very Soft)

The **Oxyfern Seed** is seed of  Oxyfern. Sometimes it can be offered as a Care Package, there is no other way to increase amount of  Oxyferns on the map.
Molten Glass

This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.

## Molten Glass

Molten Glass is a composite of granular rock heated into a Liquid state.

### Properties

 Light Emitter, Liquid

**Molten Glass** is the Liquid state of Glass. It is produced by the Glass Forge at 1941.85°C.

## Usage

Molten Glass quickly cools down into Glass due to the low thermal capacity, low mass of 25 kg per production cycle and decent thermal conductivity.

## Production

Glass Forge can produce Molten Glass from Sand. 100 kg Sand = 25 kg Molten Glass.

Due to the very limited rate at which Molten Glass can be produced, it causes little to no damage to structures. Only small objects such as wires and rails are particularly vulnerable, but care should still be taken as the Molten Glass itself introduces upwards of 8000 kDTU of heat per production event.
Petroleum/fr

This article has not been revised for the current version (***U50-582745***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-582745***). It was last updated for *LU-356355*. It may contain inaccuracies.

## pétrole raffiné

Le pétrole raffiné est une source d'énergie, raffinée à partir de pétrole brut
 C'est aussi un ingrédient essentiel dans la production de plastiques

### Densité

82,2 g/mol

Le **pétrole raffiné** est un liquide qui en milieu de partie permet de produire de l'électricité via le Générateur à pétrole et produire du Plastique via la Presse à polymère
En fin de partie, il est utilisé pour les Combinaisons à Propulsion et pour certains Matériaux manufacturés, il est aussi un excellent combustible pour les fusées en utilisant le Moteur au pétrole.

## Production

Le **pétrole raffiné** peut être produit de trois façons différentes :

* La Raffinerie de pétrole permet de produire le **pétrole raffiné** à partir de Pétrole brut avec une efficacité de 50%.
* Les Gluants fondus produisent le pétrole raffiné à partir de Dioxyde de carbone avec là aussi une efficacité de 50%.
* Le Pétrole brut peut être chauffé à 402°C où il se transforme en **pétrole raffiné** avec cette fois une efficacité de 100%.

## Utilisation

### Utilisation en milieu de partie

Le **pétrole raffiné** à trois utilisations en milieu de partie :

* Le **pétrole raffiné** peut être utilisé pour produire de l'électricité avec le Générateur de pétrole, en utilisant 2kg/s de **pétrole raffiné** pour produire 2kW.
* Le **pétrole raffiné** peut être aussi utiliser du Plastique avec la Presse à polymère, en utilisant 833,33g/s de **pétrole raffiné** pour produire 500g/s de Plastique.
* Le **pétrole raffiné** est aussi un assez bon liquide refroidissement grâce à sa haute Conductivité thermique et sa grande portée de températures d'utilisation.

### Utilisation en fin de partie

Le **pétrole raffiné** à six utilisations supplémentaires en fin de partie :

* La fabrication de Combinaisons à Propulsion demande 25kg de **pétrole raffiné**
* Les Points de contrôle/Combi. Propulsion demande une alimentation de **pétrole raffiné** pour que les Jetpacks puissent voler
* Le **pétrole raffiné** peut être utilisé comme combustible pour les fusées avec le Moteur à pétrole.
* Le **pétrole raffiné** est utilisé aussi pour certaines recettes de la Forge moléculaire comme :
	+ Le Super Refroidissant
	+ Le Visco-Gel
* Le **pétrole raffiné** peut être transformé en Gaz Corrosif à un ratio de 100% qui peut ensuite être liquéfié en Méthane à -162°C avec un ratio de 2/3 pour ensuite s'évaporer en Gaz naturel à un ratio de 100% ce qui permet de créer plus d'électricité et d'Eau polluée que la combustion du **pétrole raffiné** dans le Générateur à pétrole.
New Media

This article has not been revised for the current version (***U50-587362***). It was last updated for *U42-512719*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *U42-512719*. It may contain inaccuracies.
*This article is a stub. You can help Oxygen Not Included Wiki by expanding it.*

## New Media

High Tech displays with lots of pretty colors.

### Requires

Glass Blowing
Renaissance Art
Metal

This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
**Metal** refers to two types of material, Metal Ore and Refined Metal. Metal Ore is found naturally in the environment, and can be converted to Refined Metal at a Rock Crusher or Metal Refinery, or by feeding raw metal ore to a Smooth Hatch.

The Metal Refinery is the most efficient, as it converts 100% of the raw metal into refined metal. The Smooth Hatch converts 75% of the consumed raw metal into refined metal. The quarter of material will be lost to its guts. The Rock Crusher converts 50% of the raw metal into refined metal, and the other 50% into sand, making it the most inefficient way of producing refined metal.

It is also possible to refine metal ore by heating it into melted state and cooling down. However, it is not very practical.

"Refined" metal can also be obtained from volcanoes and meteors as well as by space travel.

For detailed material property comparisons, see the Metal Ore and Refined Metal pages.
 RefinedMetal
 Steel
 Thermium
Microchip

This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.

## Microchip

A specialized Microchip created by a professional engineer.
Tunes up Generators to increase their Power output.

### Cost

Refined Metal: 5 kg

**Microchip** is created by a Duplicant with the Electrical Engineering Skill at a Power Control Station. It can only be used to increase the power output of generators.

It grants 50% power output increase without increasing fuel consumption or byproduct production for any generator except Solar Panels for 3 cycles. To do so, an Electrical Engineer will pick up a single Microchip and perform the Tinkering errand on a viable generator; in other words, one in a Power Plant room.

## Tips

* Lead is the easiest to come by Refined Metal and, due to its low melting point and overheat temperature penalty, not of much use for building while being abundant in the Oil Biome, so it is a good idea to make Microchip exclusively from Lead.

## Trivia

* Although it is made from Refined Metal, the Microchip item's primary element is Genetic Ooze. This allows it to be used on power generators that are in very hot places, for whatever reason.
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Radioactive Biome

This article has not been revised for the current version (***U50-587362***). It was last updated for *EX1-469473*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *EX1-469473*. It may contain inaccuracies.

The Radioactive biome is mainly composed of Uranium and Wolframite, and includes the Beeta if not on the starting asteroid. The temperature of this biome is -36°C on the starting asteroid, but it is closer to -60°C on other planetoids. It also contains ice, Carbon Dioxide (usually in liquid or even solid form, due to the temperature), and Liquid Chlorine, and if not on the starting planetoid, can also contain Sulfur and Rust. Plants in this biome include the Wheezewort, the Saturn Critter Trap, and the Tranquil Toes. When used as the starting biome, the radioactive biome will not contain Beeta, instead only contains uranium ore, ice, and igneous rock. As with most biomes, it is surrounded by an insulating layer of Abyssalite.
Mush Fry

This article has not been revised for the current version (***U50-582745***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-582745***). It was last updated for *LU-356355*. It may contain inaccuracies.

## Mush Fry

Deep fried, solidified mudslop.
The inside is almost completely uncooked, despite the crunch on the outside.

## Ingredients

### Mush Bar

800 kcal

The **Mush Fry** is a food item made from 800 kcal of Mush Bar. It has a Food Quality of 0 and provides 1,050 kcal.

There are no recipes using Mush Fry as an ingredient to create more sophisticated food.

## Tips

* Mush Frys allow you to feed your Duplicants for ~71.4 kg Dirt and ~71.4 kg Water per cycle
* Do everything in your power to avoid making Mush Bars and always turn the ones you have into Mush Frys!
Radioactive Terrabog Asteroid

*This article is a stub. You can help Oxygen Not Included Wiki by expanding it.*

*This article is related to DLC content of Spaced Out.* There is a version of this article for the Base Game, see Asteroid Types.

The **Radioactive Terrabog Asteroid** is a planetoid.

## Biomes

* Space Biome
* Barren Biome
* Sandstone Biome
* Radioactive Biome
* Tundra Biome
* Swampy Biome

## See also

* Biomes in Spaced Out
* Starmap in Spaced Out