Housewarming Present

Our heroes awaken on the morning of Thursday, November 5th, 1716. There are several errands to be run and the group agrees to meet at the exit gate at 10:00.

* Tamara get raw materials to make arrows.
* Liz visits William Kingfisher, Halfling Herbalist/Apothecary and picks up a quantity of supplies. She also meets a gnome alchemist from which she buys some smoke sticks and one flask of alchemist fire. (I think)
* Tom and Jeanne buy a whole bunch of grain and vegetables and Jeanne rescues a child from the path pf a rushing carriage.
* Solo does some busking.
* Greg and Barb do some druid hunting and end up at the Weeping Willow tavern, **Four-leaf Dawntreader**, proprietor. A durid with whom Greg chats for a little while. They also see slaves being unloaded from a ship, which nearly gives Solo appoplexy and he's not even there. They see a bulletin board which has the Bill of Lading of a recently docked ship (basically, what it has for sale). There are also Wanted posters for the following:
* **Shadow of the Forest** - For murder of an East India Trading Company Representative.
* **Black Adam** (real name unknown) - For acts of piracy in and around the Chesapeake Bay.
* A **Snallygaster** - Hunting on the Conewago Road. The snallygaster was described as half-reptile, half-bird with a metallic beak lined with razor-sharp teeth, occasionally with octopus-like tentacles. It swoops silently from the sky to pick up and carry off its victims. The earliest stories claim that this monster sucked the blood of its victims. Seven-pointed stars, reputedly kept the snallygaster at bay.

The troupe gathers at the gate and heads towards home. Tom has hired a cart to transport the copious foodstuffs purchased.They again encounter William Murphy, seeking his son Samuel. They pass a chain gang of Orcs. The pass a couple of Normans (Hedgehog people) and Barb discovers she speaks Hedgie. They pass the toll bridge and the place of the chicken fight, where the carcasses are still present but well eaten.

Reaching the Monax Traveler's Inn, they leave the road and head North tothe Aldershot home, only to discover it has burned to the ground. A dead goat-person is found with a note upon it's breast.

*Dear Furless,*

*The Billium (goat people) came and took all your stuff, then burned your house down. We killed one of them, but there were too many and we ran away.*

*Because you might blame us, we have fled the area. Don't torture Thurston and Lovey, they don't know where we have gone.*

*Have a nice day.*

The Billum has been shot twice, but careful examination reveals it was dead before it was shot. A "Speak with Dead" cast by Liz reveals he did in his sleep, while at the Monax Traveler's Inn.

The cats are found safe (who everyone had forgotten about, but were very relieved when they found out they were safe). The cats revealed that it was the Monax who stole all the stuff. PCs are now very angry.

Searching the wreckage it is found that the large safe had it's ammo detonate (rolled a 3 on its save of 5+), bursting the safe from within and destroying or damaging most of the contents.

A restless night is had within the earthen wall around the house.

The party visits the Monax village, where it discovers empty houses barricaded from within. Searching reveals a backfilled tunnel beneath one house (the only house they checked, assumed to be under all the others as well). Greg wildshapes into a badger and does some tunneling, but falls into a spiked pit trap. A Spider Climb spell allows him to back out, during which time he sees a small side passage.

They then travel to the Traveler's Inn, where they meet the propriators, Thuston and Lovey, two Monax with snooty British accents. They deny any knowledge of the death of the Billium, though admit he had in fact stayed there two nights before. They say they do not much deal with the members of the village. They also serve breakfast.

Several angry "Sending"s are sent to Vodana, who (once caught out) says half the stolen things will be returned to the village tomorrow and Vadona herself will meet the PCs at the Inn (where the PCs are now). The other half "will take longer" she says, but will be returned.

Jean and Greg(?) go to the Ellicott Mill, where they discover several heavily-laden Monax were seen the day before heading West. Greg and Jeanne return to the Inn to tell people what they have learned, then head West at top speed, with Greg wildshaped into a squirrel and Jeanne riding her Phantom Steed