Robin Wood

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At the start of each brawl, give the strongest enemy -7 Attack, and your weakest character +7 Attack.

## Robin Wood

### Text

**Ranged**
At the start of each brawl, give the strongest enemy -14 Attack, and your weakest character +14 Attack.

### Artist

Gabriel Scavariello

**Robin Wood** is a character card. He is a 7/10 with Ranged that gives your weakest character +7 Attack and gives the strongest enemy -7 Attack.

## Strategy

**Robin Wood** is a Swiss army knife of a character - it boasts Ranged, utility in the form of its buff, and disruption/"scam" utility in the form of its debuff to the opposing board, all in one character.

Its Ranged is its first powerful asset, as 7 power is higher than almost any other ranged characters. There are a couple of partners that can make it extremely high in the late game - Ashwood Elm and Good Boy.

Its second powerful ability is granting a character on your board +7 attack. This can be extremely effective on characters that use the extra stats multiple times, such as Good Boy, Friendly Spirit, or Wretched Mummy. These characters start with low stats anyways (Good Boy commonly has the lowest stats on the board), making this even easier. Even without these characters, turning a 3/3 ranged character into a 10/3 ranged character can single-handedly carry some fights. This is especially potent with Court Wizard. **Robin Wood** can also buff itself, making it a gigantic 14 power ranged character. It can also help characters with high toughness yet low attack, such as Soltak Ancient.

**Robin Wood** can also disrupt certain opposing boards, such as opposing Good Boy Friendly Spirit or Wretched Mummy. if the opponent is a Trophy Hunter, can sometimes be severely affected by **Robin Wood**'s debuff if they happen to be the target, as boards that focuses on raising their Attack can be crippled if they suddenly lose that Attack (Though this is very rare. **Robin Wood** can even prevent a character from attacking if its power drops below zero.) A single high-attack character like The Storm King or Hercules on your opponents' board will usually prevent this disruption, so the trick cannot be counted on to work repeatedly against a smart opponent, but it's a nice surprise to pull in certain situations.

Overall, **Robin Wood** boasts very powerful stats for its level and fits into a variety of boards, making it one of the best powerful tempo characters. It needs a couple of specific enablers to remain relevant on level 6, but it complements them quite nicely.

## Notes

* "Weakest character" and "strongest enemy" for the purpose of **Robin Wood**'s ability use Attack values to compare strength, and then tiebreaks by character level (where lower level characters are "weaker"). If there is still a tie, it is broken randomly.
* See Timing Info for details on timing. In particular, Ugly Gosling Helm and other **Robin Wood** abilities, both on your side and your opponent's, will happen in a random order, and the effects of earlier buffs/debuffs will affect which characters the remaining buffs/debuffs affect.
	+ **Robin Wood** will always trigger after Ashwood Elm.
* **Robin Wood** can buff himself if all other characters have higher Attack.
* If a character's attack is reduced below 0 by this ability, the negative value is still saved, though it is shown as 0. If the character's attack increases later, it will be added to its true (negative) value. For example, if a 2/8 Copycat is hit, it becomes a -5/8, and if Dracula's Saber later activates, giving it +2/+1, it would become -3/9, which is still displayed as a 0/9 and it will not attack.

## History

 June 18, 2021 | Released in *Storybook Brawl's* Early Access launch.