Fan Ideas/Other

## Miscellaneous/Unsorted Ideas:

### **Dual wielding system**

The dual wielding system will be a system to dual wield handguns (Changing the inventory system to be more easier)

**EX:** Dual wielding Makarov and Revolver, Dual wielding Škorpions (+ handguns ideas will have this system of course)

**AND!** You can dual wield an SMG with a handgun

**Idea made by:**

-JoDark13 (Jordan as TABZ username)

### **Weapon attachments system**

Weapon attachments are scopes, suppressors, laser sights, etc...

**Ex:** You'll be available to put a suppressor to a Makarov AND not alarm the zombies around (A laser sight to a Gevär m1815! A 4x scope to a AK-74!)

**All weapon attachments:**

-2x 4x 8x Scopes...

-All TABG muzzles Barrels

-Bayonet

-All under barrel attachments and laser sights

Note: You'll be able to charge with the bayonet.

Bayonet damage: 10-20 (Pencil collector's bayonet damage ;) )

**Idea made by:**

-JoDark13 (Jordan as TABZ username)

### **Dismemberment Mode Setting**

The dismemberment mode is a mode to decapitated, explode to pieces, make a hole in the chest with a bullet!

It will be from head to toes! chomp arms, legs, head and make openings to the stomach! Explode to pieces with a grenade or a bombing strike!

(Note: This will also encountered with players, dead bodies)

**Idea made by:**

-JoDark13 (Jordan as TABZ username)

### **Fire modes**

There will be 4 fire modes in weapons:

-Single

-Semi-auto

-Full-Auto

-Burst

The Firearm type that will have mostly of the modes:

-With handguns: only Single mode.

-With SMG's: Single, Semi, Full-Auto.

-With snipers: Only Single mode.

-With Rifles: Single, Semi, Burst, Full-Auto.

-With Muskets: Only Single mode.

-With shotguns: Single, Full-Auto (depends what shotgun it is)

**Idea made by:**

-JoDark13 (Jordan as TABZ username)

### **Cosmetics (but USEFUL)**

There will be Cosmetics in TABZ, and they will be USEFUL!

Certainly, there will be "decorative" cosmetics for example: Landfall hoodie, necklaces, dresses, jackets, etc....

**BUT!** There is the helmets, suits (hotdog, banana, etc.), that will have **BULLET PROOF!** (limited)

**Ex:** TABG vest 02 (vanilla TABS vest soldier) = 30+ reduction to torso damage (so has zombie attacks)

And there will be tier helmet, vests, etc. just like old TABG!:

-Tier 1 Helmet

-Tier 2 Helmet

-Tier 1 Armor

**Idea made by:**

-JoDark13 (Jordan as TABZ username)

### **Vehicles**

Well, it's simple, you pick up TABG old vehicles and current vehicles, and you put them in TABZ!

Old TABG Vehicles: Helicopter, Horse-drawn carriage, Motorcycle with a sidecar, Motor home, Van

TABG current vehicles: car, motorcycle, bike

**Vehicles that I will personally add:**

* Normal Van that can be opened at the back and can be has a passenger (limited space: 8) and put loot

* Rescue Van (with the same features of the normal Van but with bandages and medkits)

* Apocalypse Car (A normal car with self defense spikes machine gun, etc.... (limited space: 5)

* WW2 Jeep willy (with convertible roof and get a little bit browning m2 machine gun (I wish we can do that ;\_;)(limited space: 5 (including the machine gun sit))

* Normal jeep (limited space: 4)

* Quad (limited space: 2)

* TABS Early access beta M1 TANK! (with machine gun at the top!(can transport at the outside of the tank: 8, can transport in the sits of the tank: 3, can transport inside the tank: 6)

The tank I'm talking about: Landfall's epok M1 tank

**Very epok idea made by:**

-JoDark13 (Jordan as TABZ username)

**Comments**

-EPOK IDEA -JoDark13

### **Medicine**

Healing treatments will be extremely important in TABZ, yes! No more 5 hours regeneration! There will be:

-Bandages: 15 HP regeneration.

-Medkit: 40-52 regeneration.

-Pills: 50 (Temporary healing-PILLS HERE!)

-Defibrillators: Revives dead players.

-Injection: Eliminates melee fatigue, allows the player to perform actions faster and eliminates slowing down while Zombies hit you.

**Idea made by:**

-JoDark13 (Jordan as TABZ username)