recursal/Fanatic-Fandom huggingface dataset:
The Forgotten

*This article is a stub. You can help The Binding of Isaac: Four Souls Wiki by expanding it.*

**The Forgotten** is a playable character in The Binding of Isaac: Four Souls.

## Starting Item

The Forgotten's starting item, The Bone, starts with 0 "counters", every time you activate The Bone you get 1 more counter, counters can be anything, like dice, pennies, pieces of paper, anything really. You pay with your counters to use the various ability's of The Bone, as with all Cost Type items, you can use your ability's as much as you like, as long as you can pay the price.

## Strategies

The Forgotten has arguably the best ability in the game because of its sheer versatility. While you may want to get the soul from The Bone as soon as possible, there's no reason to as it can be stolen or destroyed after becoming a soul card. It might be best to save your counters and use your useful abilities, and wait until you have 3 Souls to destroy your bone to get a soul, since players CAN steal your souls, under special circumstances. You should use your early counters on rolls and damage to get rewards and snowball early before turning your starting item into a soul card for the victory.

## Additional notes

* The Forgotten was unlocked when the Kickstarter got 2 million dollars, being the last character unlocked in stretch goals, and the entire Kickstarter.
* There is no maximum to your counters
Mom!

*This article is a stub. You can help The Binding of Isaac: Four Souls Wiki by expanding it.*

 This deals double damage on a roll of 1.
 **Souls** | 2

**Mom** is a Mega Boss-type monster card. Like all other Mega Bosses she drops 2 souls. She has the ability to deal double damage (4 damage) when you roll a 1, and when she dies the number of active monsters are expanded by 1 (forever).

## Strategies

Mom's effect of doing 4 damage on a 1 is not as scary as it first appears, because if you fail to hit Mom then you would already die because all characters have at most 2 health.

The best character to fight mom is Samson, as he can kill Mom in 3 hits, while all other characters have to hit Mom 5 times. You can also weaken Mom using items like the Bomb
Beeta

This article contains **outdated information** that is inaccurate for the current version. It was last updated for *MD-470801*. Unreflected changes in the discussed game mechanics are detailed here: **FA-471618**
This article contains **outdated information** that is inaccurate for the current version. It was last updated for *MD-470801*. Unreflected changes in the discussed game mechanics are detailed here: **FA-471618**

*This article is related to DLC content of Spaced Out.*

## Beeta

Beetas are hostile critters that thrive in Radioactive environments.They commonly gather Uranium Ore for their Beeta Hives to produce Enriched Uranium.

### Incubation Time

spends its first 2 cycles as a Beetiny

**Beetas** are Critters that live close to Beeta Hives. They can be pacified by filling their room with Carbon Dioxide so they fall asleep. Their lifespan is very limited at the age of five cycles, but the hive provides a replacement every cycle.

When not asleep, Beetas sting duplicants and die shortly after, similar to real life social bees. On death, a Beeta drops 1000 g of Nuclear Waste as a supercooled liquid.

### Beetiny

A Beetiny is the larval stage of a Beeta. This creature crawls near the hive, being unable to jump up or down one tile and unable to attack. Upon reaching age two, it turns into a Beeta if there is a nearby Beeta Hive. If instead are no Beeta Hives around on nightfall, it turns into a Beeta Hive that matures in three cycles.

Unlike the mature Beeta, Beetinys are wranglable.

### Diet and Pacification

Beeta flies around gathering Uranium Ore to feed into its hive. The structure then converts Uranium into Enriched Uranium and Nuclear Waste.

When Carbon Dioxide gas is present, Beetas and Beetinys enter a sleeping state and consume it at 100 g/s. This allows for preventing stings when harvesting Enriched Uranium from a Beeta Hive. The critters can be prevented from sleeping by submerging them in a small amount of liquid, allowing them to grow up normally with constant sleeping, and concentrating of Beetas into a nearby sleeping spot for radiation harvesting.

### Radioactivity

Beetas pose a significant radioactive hazard when sleeping, as each puts out over 1416 rads/cycle, and Lead Suits are recommended for Duplicants to avoid radiation poisoning. The consumed rate of Carbon Dioxide and the radiation emitted are affected by critter **Metabolism**. For example, if a Beeta is under overcrowded state, the diet rate would decrease.

## Gallery

* Beeta gathering Uranium Ore.
* Beeta sleeping.
* Beeta's radiation area.
* Beetiny

# Notes

1. ↑ The nuclear waste drops as a liquid at the temperature of the Beeta at the time of death, which will typically be lower than the freezing point of nuclear waste. It may solidify into debris or natural tiles, and can persist as a supercooled liquid indefinitely if heat transfer is prevented, such as with neutronium or airflow tiles in a vacuum.

# References

1. ↑ Solid nuclear waste tiles forming over beeta hives
Garrison

*This article is a stub. You can help Battle Chasers: Nightwar Wiki by expanding it.*

 Passive Skills
 Quickstep
 Flashblind
 Burst

**Garrison** is one of the Heroes and playable Characters in Battle Chasers: Nightwar.

## Biography

A legendary warrior and fallen paladin turned sellsword.

Once loyal to the missing hero Aramus, Garrison struggles to escape his own violent past. He's now drawn back into conflict by his sense of duty, seeking redemption for past sins in the defense of Aramus' daughter Gully on her many adventures.

## Passive Skill

Builds Overcharge faster and has a larger Overcharge pool.

## Dungeon Skills

* **Quickstep:** A dash that avoids trap damage and adds a massive Haste buff to Garrison if he initiates combat with it.
* **Flashblind:** Throws a flash bomb, blinding any creature struck. Affected enemies enter combat Stunned.

## Combat Abilities

### Actions

 Swift Strike
 Sting
 Enrage

### Burst

 2
 3

## Perks

### Swordsman

#### **Swordsman Mastery**

Every 20 points assigned to Swordsman perks will activate the following bonus perks:

 Attack Power Mastery
 Swordsman Overcharge - Rank 2
 Risk Taker
 Overpower

### Wanderer

#### **Wanderer Mastery**

Every 20 points assigned to Wanderer perks will activate the following bonus perks:

 Dungeon Skill Master
 Wanderer Overcharge - Rank 2
 Survivor
 Life Leech
Forever Alone

*This article is a stub. You can help The Binding of Isaac: Four Souls Wiki by expanding it.*

 Choose One:
Steal 1¢ from a player.
or
Look of the top of any deck.
or
Discard a loot card, then draw a loot card.

 **Type** | Active

**Forever Alone** is Blue Baby's starting item. It's Eternal, meaning it can't be stolen, destroyed, or sacrificed.
Azazel

*This article is a stub. You can help The Binding of Isaac: Four Souls Wiki by expanding it.*

**Azazel** is a playable character in The Binding of Isaac: Four Souls.

## Strategies

You can use Lord of the Pit to get yourself out of sticky situations, when you lose a roll and are going to take damage, you can use this item to avoid that damage, you can choose to keep attacking that monster, or fight a weaker one. You can also use this on other players, when they get the killing blow on a boss, you can force them out of combat, forcing them to try again. Keep in mind that monsters only heal at the end of a turn, so you are basically forcing them to reroll a roll, this will be incredibly annoying to other players and might paint a target on your back, so it's up to you if you want that or not.

## Additional notes

* Azazel is an exclusive character in the Gold Box tier, which you could only get during the Kickstarter.
Buddy Bud

This article has not been revised for the current version (***U50-587362***). It was last updated for *RP-381414*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *RP-381414*. It may contain inaccuracies.

## Buddy Bud

Buddy Buds are leafy plants that have a positive effect on Morale, much like a friend.

###  Temperature

20 ↔ 40 °C
 293.15 ↔ 313.15 K
 68 ↔ 104 °F

### Atmosphere Elements

Oxygen
Polluted Oxygen
Carbon Dioxide

## Can be planted in:

**Buddy Bud** is a flower with similar characteristics to the Bluff Briar but has higher temperature range. They can be found in Swamp Biome.

Buddy Buds produce the Floral Scents "germ" which give a temporary -5% Stress/cycle, but triggers Allergic Reaction to Dupes with the Allergies trait.

## Tips

* Because two types of germs cannot occupy the same space at once, a strategically placed Buddy Bud can stop Slimelung from moving though an area. Place it next to Oxygen Diffusers and Algae Terrariums in case your Duplicants bring contaminated algae into your base.
* It can also be used to block Zombie Spores, but Buddy Buds rapidly wilt in the heat of the Oil Biome, and only work with CO2 contamination and cannot prevent Crude Oil from being polluted.
Monstro's Tooth

**Type** | ?

**Monstro's Tooth** is a passive item, you are forced to do the effect at the start of your turn. To choose at random, you could shuffle your targets item cards, place them face down and choose one. If you have 6 items or less, you could assign a number to each card and roll a D6.

## Strategies

Monstro's Tooth is a blessing and a curse, it's very powerful because it can get other players very weak, destroying one of their items each turn, but at the same time this can target you and force you to destroy one of your items. You could always choose to destroy this if you're feeling unlucky.

## Additional Notes

* If you happen to pick an Eternal card to destroy, nothing happens.
Larry Jr

*This article is a stub. You can help The Binding of Isaac: Four Souls Wiki by expanding it.*

 **Souls** | 1

**Larry Jr** is a boss moster card.

## Strategies

If another player is fighting a monster and they roll just enough to damage a monster, you can use a Loot Card such as the Holy bomb, to bring Larry Jr. to 2 Health or lower and cause that attack to fail.
Judas

*This article is a stub. You can help The Binding of Isaac: Four Souls Wiki by expanding it.*

**Judas** is a playable character in The Binding of Isaac: Four Souls.

He starts with the Book of Belial, which gives Judas the ability to add or subtract 1 from any dice roll. Even the dice rolls of other players.

## Strategies

The Book of Belial is a strong starting item and gives Judas an advantage when it comes to dice rolls. It also may give the other players a disadvantage when it comes to dice rolls if Judas chooses to add or subtract from their dice rolls.

Judas has an easier time defeating monsters due to Book of Belial, whilst other players may have a tougher time defeating monsters due to the Book of Belial.

The Book of Belial is a very versatile item, and will help you in tons of scenarios. Here are a few ones.

* Fighting monsters.
* Loot Cards like Pills! and X. Wheel of Fortune.
* Specific monster events like Gold Chest and Angel Room.
* Adding or subtracting from another player's dice rolls to prevent them from rolling a specific number.
Mulliboom

*This article is a stub. You can help The Binding of Isaac: Four Souls Wiki by expanding it.*

 **Reward** | Gain 6¢ or Draw 2

**Mulliboom** is a basic monster card.

## Strategies

Mulliboom is a very easy target with a surprisingly high reward. Though keep in mind that you must deal 3 damage to any player, which will kill them in most cases.

You only need a 2 or more to kill Mulliboom, making them an easy monster to deal with. But in the rare case where you do miss, it's almost a guaranteed death because of it's really high damage.

If you're scared of dying, you might want to kill Mulliboom first so that other people cannot kill it and deal the 3 damage to you. Holding onto a Loot Card or Treasure Card which allows you to add to your dice rolls helps a ton, too.

Synthoil allows you to absolutely never miss your attack roll on this monster, unless your dice roll is subtracted from.
Rubber Cement

Rubber Cement is a treasure card added to the game through the Four Souls + expansion pack. It allows the player to do a dice roll after missing an attack,
and dealing one damage to any player or monster on the board on a 1-3 roll.

 **Type** | Active

## Special interactions

If the player were to receive lethal damage upon missing an attack, and then roll a 1-3 activating Rubber Cement's effect, and kill of the monster
he was fighting, both the player and the monster would die at the end of the stack resolve. This is due to the fact that the monster dealing damage
 gets put on the stack the moment the player has missed his attack. Rubber Cements effect would be put at the top of the stack, thus it would resolves,
which means the monster dies first, although the damage dealt to the player doesn't get removed from the stack.

the cement would hit before the attack resolve, it triggers on a miss and the monsters damage would be on the stack but the cement roll would need to resolve first.--Taken from Edmund McMillen's twitter post from 9th of January 2019 (UTC), 19:34
Sleight of Hand

*This article is a stub. You can help The Binding of Isaac: Four Souls Wiki by expanding it.*

 **Type** | Active

**Sleight of Hand** is Cain's starting item.

## Strategies

Ways to use Sleight of Hand:

* On your turn, look at the top 3 cards of the Treasure Deck, and put the best item on top and buy it.
* Right before it rotates to your turn, look at the top 3 cards of the Loot Deck, put the best card on top, so when it's your turn you draw the best Loot Card.
* On your turn, look at the top 3 cards of the Monster Deck, put a monster that you can take on top and attack it, you can also put the hardest boss on top, and wait until another player attacks the deck, forcing them to fight it.
The Curse

*This article is a stub. You can help The Binding of Isaac: Four Souls Wiki by expanding it.*

 **Type** | Active

**The Curse** is Eve's starting item.

It is an active treasure item.

## Strategies

* If a player uses Compost to draw off the top of the Loot Deck's discard pile, you can use The Curse to change the top card of the discard pile and force that player a Loot Card they might not have wanted.
* If you lose a treasure item or loot card you may have wanted to keep, you can use The Curse to put it back on top of it's deck and then potentially loot or buy it.
* You can use The Curse to put a Monster Card like Gold Chest on top of the Monster Deck, to then fight off top and gain rewards.
Dark Judas

S-tier character.
IDK what McMillen was thinking, when he decided to make this broken piece of trash. There is huge disbalance between playable characters. On one hand we have unenjoyable Azazel and The Lost and on the other we have Dark Judas, Samson and The Forgotten.

You may say: "bUt PlIz DoNt SaY tHaT iT Is jUsT lIkE ThE IsAaC gAmE AlL ThE ChArAcTeRs ArE dIfFeRenT AnD SoMe Of ThEm ShOuLd Be BrOkEn!!1". And I would say that this statement is bullshit, because this is a card game. Here all playable characters should be +- the same powerlevel and there shouldn't be such a huge gap between their abilities. Some characters have more weaknesess then strengths and some have no strengths at all.

ok how about this guy shuts up and we make an actual wiki page instead of ranting about game balance.

i agree with whatever the guy over me said

Actually nah the first guy was right what dark Judas is awful rework pls

Yeah! He stole dark arts from my poor baby tainted judas. Deserves to be punished!
Keeper Head

*This article is a stub. You can help The Binding of Isaac: Four Souls Wiki by expanding it.*

 **Reward** | Roll: Gain x ¢

**Keeper Head** is a basic monster card.

## Strategies

Fighting him is a risk-reward basis, since you have to roll a 4, but can get a good amount of money for it. Keeper Head is best fought when you're low on coins. Additionally, the reward for beating him is best abused by Judas, The Forgotten, and Isaac, who all can both manipulate dice rolls to get better results, although riskiest with Isaac.

The Keeper Head can potentially give a huge amount of coins if it's reward is doubled by Poker Chip.

## Additional notes

If you are fighting the Keeper head and miss an attack roll, you may prevent the 1 damage using a Soul Heart, Yum heart, etc. In doing so, you also prevent the 2 coin loss.
Conveyor Receptacle Fitting

This article has not been revised for the current version (***U50-587362***). It was last updated for *EX1-452481*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *EX1-452481*. It may contain inaccuracies.

*This article is related to DLC content of Spaced Out.*

## Conveyor Receptacle Fitting

Allows Solid Materials to be moved into rocket storage via Conveyor Rails.

Why organize your shelves when you can just shove everything in here?

### Requires

Must be built within the interior of a Rocket Module.
Cannot be built on Window Tiles.

## Materials

### Metal Ore

25 kg

Allows Duplicants to store Solid Materials while inside a Rocket.

## Tips

* It is easier to set up one of these inside your Rocket to ship materials from one Planetoid to another than setting up a Conveyor Receptacle and Solid Rocket Port setup outside of the Rocket when the Dupes need to manually load it anyway.

## See Also

* Other fittings
	+ Power Outlet Fitting
	+ Liquid Intake Fitting
	+ Liquid Output Fitting
	+ Conveyor Loader Fitting
	+ Gas Intake Fitting
	+ Gas Output Fitting
* Cargo Modules
	+ Cargo Bay
	+ Large Cargo Bay

v · d

 Buildings

see all buildings
The Keeper

*This article is a stub. You can help The Binding of Isaac: Four Souls Wiki by expanding it.*

**The Keeper** is a playable character in The Binding of Isaac: Four Souls.

## Strategies

The Keeper has arguably one of the best starting items in the game; it averages to roughly an extra treasure every 3 turns, and can allow the Keeper to quickly snowball with combat treasures or looting mechanisms. The Keeper can also fairly easily get the Soul of Greed, making that a potential victory goal. As its ability does not affect combat by itself, The Keeper should seek to get combat-enhancing Treasures quickly so it can compete with characters like Samson and Lazarus for monster rewards.

## Additional notes

* The Keeper is an exclusive character in the Gold Box tier, which you could only get during the Kickstarter.
Combat

**Combat** is an errand which makes Duplicants fight critters. To create a Combat errand, either select a critter and click on the "Attack" button, or select the attack tool (press T) and drag a rectangle over the critter(s) you want to be attacked. A Duplicant's Excavation skill affects this job's speed.

## Tips

Attacking critters is usually only useful for harvesting meat (most critters will drop fresh meat upon death), getting them out of the way, or pruning their populations, as all critters (with the exception of Pokeshells, who will defend their eggs) are non-hostile (unless attacked) and can be domesticated to produce resources: Hatches excrete Coal, Pufts concentrate gasses into solids, Morbs produce Polluted Oxygen, Slicksters exude Oil, etc.
Athletics

This article has not been revised for the current version (***U50-582745***). It was last updated for *RP-381414*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-582745***). It was last updated for *RP-381414*. It may contain inaccuracies.
**Athletics** is an attribute of a duplicant.

 For each level of this attribute, the duplicant gets:
* +10% Runspeed
* Operating a Manual Generator
* Exosuit training (+2)
* Anemic (-5)
* Early Bird (+2, but only in the morning)
 * Sparkle Streaker (+8/+5)
* Espresso Machine (+1)
* Hot Stuff (+3)
* Health damage decreases Athletics proportionally
* Soul Food (-2)
* Sore Back (-1)
* Eye Irritation (-2/-4)
* Slimelung (-3)
* Wearing Oxygen Mask (-2)
* Wearing Exosuit without relevant skill (-6)
* Wearing Pajamas (-8)
* The Spores (-10)
The Bloat

*This article is a stub. You can help The Binding of Isaac: Four Souls Wiki by expanding it.*

 **Souls** | 1

**The Bloat** is a boss monster card. He is the only boss that can be spawned specifically if another boss is defeated, that being Peep. He can also, like all other bosses, be drawn from the monster deck.
Loot deck

The **loot deck** is one of the three decks in The Binding of Isaac: Four Souls.

It contains coins, trinkets, basic loot, tarot cards, and special loot.

Coins can be played to gain ¢ by playing the card.

Trinkets can be played to gain the card as a passive Item.

Basic loot, tarot cards and special loot can be played to activate the effect written on the card.

## Gameplay

Your Loot cards must be hidden from other players, unless a certain Treasure Card says otherwise. Whenever a card says "Loot #', it's always referring to drawing Loot Cards

## Additional notes

* The Lost Soul, Mega Battery, and purple and blacks variants of Pills! are original to the card game
* McMillen's website shows that the base game has 11 "2 Cents!" cards (numbering them from #1 to #12 and skipping #11) and that the Kickstarter Expansion Pack has three of them. But the base game actually has 12 of them while the pack has only 2 with the Kickstarter branding, the expansion pack being 68 cards instead of the incorrect 69 written on the site.
* Two tarot cards, Temperance and The Tower are misprinted - in the Major Arcana Temperance is the 14th card and The Tower is the 16th. In the game the numbers are switched on the cards. The table above lists the tarot cards as they appear in the Major Arcana, disregarding the numbers printed on the cards.
Brackene

Brackene is a sodium-rich Liquid.It is useful is Ranching.

**Brackene** is a late-game liquid Resource useful for Ranching purposes and required to produce Brackwax, an advanced intermediate product.

## Usage

* Brackwax Gleaner:
	+ 1000 g/s Brackene = 90 g/s Brackwax + 810 g/s Brine + 100 g/s Carbon Dioxide.

* Ranching:
	+ Providing Brackene to critters living in a Stable with a Critter Fountain gives a temporary +5 Happiness bonus to the critters that consume it.

## Production

* Plant Pulverizer:
	+ 10 Sleet Wheat Grain + 15 kg Water = 20 kg Brackene.
	+ 3000 g Pincha Peppernut + 17 kg Water = 20 kg Brackene.
	+ 2 Nosh Bean + 18 kg Water = 20 kg Brackene.
* Milking Station:
	+ Milking a Gassy Moo at a Milking Station produces 50 kg of Brackene.
Arcade Cabinet

This article contains **outdated information** that is inaccurate for the current version. It was last updated for *RP-381414*. Unreflected changes in the discussed game mechanics are detailed here: **U42-509629**
This article contains **outdated information** that is inaccurate for the current version. It was last updated for *RP-381414*. Unreflected changes in the discussed game mechanics are detailed here: **U42-509629**

## Arcade Cabinet

Allows Duplicants to play video games on their breaks.
Increases Duplicant Morale.

Komet Kablam-O! For up to two players.

### Effects

Recreation
Morale: +3
Stress: -15%/cycle

### Auto In

**Green**: Enable
**Red**: Disable

## Materials

### Refined Metal

400 kg

**Arcade Cabinet** is a recreational building under the Furniture tab. Arcade Cabinets are used during Downtime. Up to 2 Duplicants can use it at the same time.

Arcade Cabinet provides stress reduction for dupes while in use, and gives the *Played Video Games* status when finished, which raises Morale by 3.

Arcade Cabinet counts as a recreational building, so it counts towards the Recreation Room and Great Hall.

## History

* **EU-277292**: Introduced.
* **RP-381414**: Stress reduction added.

FF-509629: heat production halved, Stress reduction increased to -15%/cycle, morale increased from +2 to +3

v · d

 Buildings

see all buildings
Little Horn

*This article is a stub. You can help The Binding of Isaac: Four Souls Wiki by expanding it.*

 **Souls** | 1

**Little Horn** is a boss monster card.

## Strategies

* It's probably not a good idea to fight Little Horn if you don't have some sort of dice modifier, since rolling a six is not very likely.

## Additional notes

If Cursed Mom's Hand is currently one of the active monsters, then Little Horn cannot be killed, as rolling a 6 will end your turn and Little Horn will Heal.
Blossom Seed

This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.

## Blossom Seed

### Hardness

0 (Very Soft)

The **Blossom Seed** can be obtained by harvesting and uprooting Bristle Blossoms, or by digging up a Buried Object within the Temperate Biome. It grows into a Bristle Blossom when planted.

## Usage

Blossom Seeds can be planted in Planter Boxes, Farm Tiles, and Hydroponic Farms, and provide a source of food for your Duplicants.

Bristle Berries are produced when the plant grows to maturity.

Apothecary can produce Allergy Medication from Blossom Seed and Dirt. 1 unit Blossom Seed + 1 kg Dirt = 1 unit Allergy Medication.

## Growth Requirements

A Blossom Seed will grow in 6 cycles, given that its environment meets the following conditions:

* Temperature: 5 to 30 °C
* Air Pressure: 150 g - 10 kg
* Atmosphere: Oxygen, Polluted Oxygen, or Carbon Dioxide
* Water: 20 kg/cycle
* Light
Lazarus' Rags

*This article is a stub. You can help The Binding of Isaac: Four Souls Wiki by expanding it.*

 **Type** | Passive

**Lazarus' Rags** is Lazarus's starting item. When Lazarus dies, and pays death penalties, he can pick up one treasure. This is a reference to the Binding of Isaac, where in which when he dies, he comes back to life.

## Strategies

* Dying on your 1st turn is a no-brainer, since you get a Treasure Item for free, paying minimal penalties.
* Dying to replace a Trinket, which tend to be not so good, tends to be a good idea.

.
Blastshot

This article has not been revised for the current version (***U50-587362***). It was last updated for *U46-552078*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *U46-552078*. It may contain inaccuracies.

## Blastshot

An explosive projectile designed to defend against Meteor Showers.
Must be launched by a Meteor Blaster.

### Cost

5 kg Copper/Aluminum/Iron/Cobalt
10 kg Petroleum

### Research

Jetpacks

**Blastshot** is a resource produced in the Blastshot Maker. It is used by Meteor Blasters to destroy Meteors.

Each individual Blastshot has a mass of 10kg. However, the game groups Blastshots into bundles of 5, therefore when clicking on a Blastshot, the properties card will show a mass of 50kg. This is an important detail to consider when automating the Blastshot Maker with a weight plate. When a bundle is dropped from the building, it will have a mass of 50kg on the weight plate.
The Bone

*This article is a stub. You can help The Binding of Isaac: Four Souls Wiki by expanding it.*

 Put a counter on this.
Remove 1 counter: Add +1 to a dice roll.
or
Remove 2 counters: Deal 1 damage to a monster or player.
or
 **Type** | Active

**The Bone** is The Forgotten's starting item. It's Eternal, meaning it can't be stolen, destroyed, or sacrificed.

## Gameplay

The Bone, starts with 0 "counters", every time you activate The Bone you get 1 more counter, counters can be anything, like dice, pennies, pieces of paper, anything really. You pay with your counters to use the various ability's of The Bone, as with all Cost Type items, you can use your ability's as much as you like, as long as you can pay the price.
Automation Wire

This article has not been revised for the current version (***U50-587362***). It was last updated for *AP-398142*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *AP-398142*. It may contain inaccuracies.

## Automation Wire

Connects buildings to Sensors.
Can be run through wall and floor tile.

Automation wire is used to connect building ports to automation gates.

## Materials

### Refined Metal

5 kg

**Automation Wire** serves as the basic wire for connecting automatable buildings and sensors to create automated systems. The wire itself is instantly updated all connected endpoints to be Green the moment any single output the wire is connected to is Green and will only remain in Red if all outputs are in Red.

This wire exists on the "Automation" layer, meaning it can cross through almost any other object (like Tiles); in order to cross over itself, it will need to utilize an Automation Wire Bridge, much like standard Wire.

## Tips

Database says sending an **Automation Signal** with a higher **Bit Depth** than the connected **Logic Wire** can result in damage to the circuit. In other words, if 2nd, 3rd and 4th Bit has Green Signal, It gets Overloading Damage.

v · d

 Buildings

see all buildings
Barbeque

This article is considered **accurate** for the current version (***U50-587362***).
This article is considered **accurate** for the current version (***U50-587362***).

## Barbeque

The cooked meat of a defeated critter.
It has a delightful smoky aftertaste.

## Ingredients

### Meat

3200 kcal

**Barbeque** is made from Meat prepared at an Electric Grill.

## Recipes

Inside the Gas Range, Barbeque can be cooked into:

* Surf'n'Turf
* Frost Burger

## History

* **LU-356355**: Pincha Peppernut was removed from recipe. Quality was lowered from 5 to 3.
Lazarus

*This article is a stub. You can help The Binding of Isaac: Four Souls Wiki by expanding it.*

Lazarus is a playable character in The Binding of Isaac: Four Souls.

## Strategies

Dying as Lazarus might not be worst idea, since you can replace a bad item with a chance to get a better one. This makes Lazarus an incredibly powerful character, as the penalty for his deaths are incredibly small in most situations. This means he can quickly snowball off of even just trinkets, as he can die and trade a trinket for a treasure. It's usually in Lazarus's best interest to attack something every turn, as either he gets the reward for killing the monster or he just has to replace one of his items with another one. Dying on your 1st turn is especially a good idea, as you get a free additional item.

The kinds of trinkets you might want to build up while playing as Lazarus are trinkiets like the Bloody penny, letting you gain additional value off of death.

## Additional notes

* Lazarus was unlocked in the "I AM ERROR?" stretch goal in the Kickstarter Campaign.
* Someone please upload a transparent png of the character.
Computer Podium

This article has not been revised for the current version (***U50-587362***). It was last updated for *U46-552078*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *U46-552078*. It may contain inaccuracies.

## Computer Podium

A clutter-proof desk to minimize distractions.

There appears to be something stored in the computer.

### Deconstructible

 **Demolition** skill required

The **Computer Podium** is a Building found in the Critter Flux-O-Matic story trait point of interest. It can be inspected to unlock the "Parking in Lot D" E-mail in the Database. It can only be deconstructed by Duplicants with the **Demolition** skill.

The Computer Podium is similar in appearance and function to the Computer Desk, albeit much narrower than the latter. While inspecting the Computer Podium only unlocks one specific e-mail, inspecting Computer Desks can randomly unlock a variety of different e-mails.

## See also

* Critter Flux-O-Matic
* Computer Desk
Blue Baby

*This article is a stub. You can help The Binding of Isaac: Four Souls Wiki by expanding it.*

**Blue Baby** is a playable character in The Binding of Isaac: Four Souls.

## Strategies

Blue Baby can be powerful under the right situations; Forever Alone, while not being particularly powerful on a single cast, greatly increases in power when you can use it several times a turn to gain information, exchange useless loot cards, or just gather wealth. The problem, however, is that Blue Baby must take damage to refresh its ability. Shiny Rock and items that increase Blue Baby's health synergize well with Blue Baby, but not cards that prevent damage.

## Additional notes

* Blue Baby was unlocked in the "The Blue Womb" stretch goal in the Kickstarter Campaign. This required drawing dead pictures of Edmund Mcmillen, the games creator, beating Hush in teams of two, but with only one character, and people with tear streaks on their faces posing for a photo, looking sad.
Cain

*This article is a stub. You can help The Binding of Isaac: Four Souls Wiki by expanding it.*

**Cain** is a playable character in The Binding of Isaac: Four Souls, he always starts first.

## Strategies

Due to his ability, Cain can make the odds in his favor by not only knowing what cards come next, but also what order they come in, which he can manipulate to keep good loot and treasure just out of reach. He can also use this as a bluff to make people think he put the good cards at the bottom, and then use this to grab them when no one else thinks they're there. This, combined with the fact he always goes first, makes him a formidable foe, and a good choice.

Ways to use Sleight of Hand:

* On your turn, look at the top 3 cards of the Treasure Deck, and put the best item on top and buy it.
* Right before it rotates to your turn, look at the top 3 cards of the Loot Deck, put the best card on top, so when it's your turn you draw the best Loot Card.
* On your turn, look at the top 3 cards of the Monster Deck, put a monster that you can take on top and attack it, you can also put the hardest boss on top, and wait until another player attacks the deck, forcing them to fight it.
* In very specific scenarios, Cain can perform a combo to get infinite turns. If there are less than 3 cards in the Loot Deck and you know that one of the cards in the is XIX. The Sun then you can use Sleight of Hand to put The Sun on top of the deck every turn and always draw into it and take another turn.

## Additional notes

Cain was one of the original 4 characters in the base card game, being put in all copies of it. Cain also always goes first, though if he isn't being played, it's the saddest person who goes first
Book of Belial

*This article is a stub. You can help The Binding of Isaac: Four Souls Wiki by expanding it.*

 **Type** | Active

**Book of Belial** is Judas's starting item.

It allows Judas to add or subtract 1 from any dice roll, including people's dice rolls.

Book of Belial also affects attack rolls.

## Strategies

* The Book of Belial can be used similarly to the P.H.D. and help you get a desired outcome from a monster event or Loot Card like Pills!
* You may hurt other players by adding or subtracting their dice rolls.
Conveyor Bridge

This article has not been revised for the current version (***U50-587362***). It was last updated for *AP-398142*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *AP-398142*. It may contain inaccuracies.

## Conveyor Bridge

Runs one Conveyor Rail section over another without joining them.
Can be run through wall and floor tile.

Separating rail systems helps ensure materials go to the intended destinations.

### Shipping

Input: Conveyor Intake
Output: Conveyor Output

## Materials

### Metal Ore

400 kg

**Conveyor Bridge** runs one Conveyor Rail section over another without joining them.

Like its Liquid and Gas counterparts, it can be run through Tiles and won't block the construction of Buildings.

It needs to be built by a Duplicant with the Mechatronics Engineering Skill.

## Usage

The basic use of the Conveyor Bridge is cross seperate Conveyor Rails. To do so, its "Bridge" part (between input and output) needs to be placed on top of the rail that will be crossed. However, due to how the Bridge works, there are several other uses and tricks possible with it (see Tips).

## Tips

* Make sure the Conveyor Bridge is properly rotated before connecting it to a conveyor system (default key "O").
* The Conveyor Bridge does not have an internal storage (unlike Conveyor Rails); it just sends any inbound materials from input to output instantly.
	+ Due to it not having one, anything passing the Conveyor Bridge will not exchange heat with its surroundings.
* Because "packets" of Solid Materials cannot be split (while Liquids and Gases can), the Conveyor Bridge won't "stack packets".
* There are several Tricks that are possible with Conveyor Bridges:
	+ If another output rail is connected at the Bridge's input, the solid will exclusively flow through the Bridge until its output is full. This is unlike the normal branching where it's split 50/50.
	+ Conversely, if another input rail is connected at the Bridge's output, the solid from the Bridge will be blocked until the other input rail is empty.

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Cooked Seafood

This article has not been revised for the current version (***U50-582745***). It was last updated for *U46-552078*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-582745***). It was last updated for *U46-552078*. It may contain inaccuracies.

## Cooked Seafood

A cooked piece of freshly caught aquatic critter.Unsurprisingly, it tastes a bit fishy.

## Ingredients

### Pacu Fillet/

Raw Shellfish

1000 kcal

The **Cooked Seafood** is a food item made from Pacu Fillet or Raw Shellfish. It provides 1,600 kcal with food quality of Good (+3).

## Recipes

Inside the Gas Range, Cooked Seafood can be cooked into:

* Surf'n'Turf

## Notes

* Compared with Pacu Fillet or Raw Shellfish, Cooked Seafood provides more calories and higher food quality.
* Cooked Seafood was called Cooked Fish before the Fast Friends Update, and also used to have different artwork prior to that update.

## Gallery

* The appearance of *Cooked Fish* prior to the Fast Friends Update.

## History

* **U42-509629**: Renamed Cooked Fish to Cooked Seafood and revised its artwork.
* **LU-356355**: Introduced.
Anatomy Poster

This article has not been revised for the current version (***U50-587362***). It was last updated for *U46-552078*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *U46-552078*. It may contain inaccuracies.

## Anatomy Poster

An anatomical illustration of the very first Hatch ever produced.

While the ratio of egg sac to brain may appear outlandish, it is in fact to scale.

### Deconstructible

 **Demolition** skill required

The **Doctorate Degree** is a decorative building found in the Gravitas Lobby ruins. They are not buildable or deconstructable; they can only be removed with the **Demolition** skill, yielding nothing. They are made of 50 kg of Granite, which gives them a total +6 Decor boost.

Inspecting an Anatomy Poster will unlock the "Anatomy of a Byron's Hatch" Research Note in the Database.
Aquatic Biome

*This article is a stub. You can help Oxygen Not Included Wiki by expanding it.*

*This article is related to DLC content of Spaced Out.*
**Aquatic Biome** is a biome , that contains large quantities of Water, and is dotted with islands made of Sandstone, Sedimentary Rock, and other materials. It is a unique biome that can only be found on the Water Asteroid.

## Features

The Aquatic Biome features a few islands whose contents largely depend on how deep they are located beneath the surface. The top-most, surface-level island will have some Dirt and Sand. The island surrounding the Cool Slush Geyser will initially be frozen, with Ice and Crushed Ice surrounding it, but it will quickly melt as the 40-50 degree water encroaches in on the island.

At the bottom, there is a large cavernous area with no water and instead a lot of Oxygen and Carbon Dioxide.

There will also be a single island with Sandstone, Mafic Rock, and Oxylite somewhere in the middle of the Biome.

Finally, some versions of this biome will also have a small Sandstone island with a bit of Algae. It may also have an Arbor Tree.

## Variants

* Ocean
* Surface Island
* Center Island
* Oxylite Island
* Frozen Island
* Polluted Water Vent Island
* Core
Guppy

Guppy is a tier-A character since his starting item is quite powerfull and lets you snowball through the game with all the good cards. With the Infestation you loot 2 cards, but need to discard any card that you already have. That means that every turn you will end up drawing 2 cards, instead of 1.

You have more chances to obtain Soul of Gluttony, then the other characters.

-TACTICS

A good time to use "Infestation" is when another player uses a card to manipulate the loot deck, using "Infestation" destroys the order of the cards being played.

Another good time to use it is having a card on this list.

- "XII The hanged man"
Look at the top card of all decks, you may put those cards
on the bottom of their decks, then loot 2

- "XVII The moon"
Look at the top 5 cards of the loot deck, put 4 on the bottom
of the deck and one back on top
Buried Object

This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
*This article is a stub. You can help Oxygen Not Included Wiki by expanding it.*

## Buried Object

### Effects

Drops an item when dug

A **Buried Object** is a hidden item within a solid Resource tile. The object is often a seed from a plant native to the biome it is located in. The object can be harvested by digging up the tile that contains it.

Any gravity affected blocks such as sand or snow upon landing on debris will create sand/snow with buried debris in it.

Note that buried geysers are not shown as buried objects this way. Instead, they can be recognized by the four tiles of neutronium under them.
Bridge Tricks

This article has not been revised for the current version (***U50-582745***). It was last updated for *AP-398142*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-582745***). It was last updated for *AP-398142*. It may contain inaccuracies.
Liquid Bridges, Gas Bridges, and Conveyor Bridges have several tricks that enable better management of the resources they convey. This page uses the word "pipes" to refer to Liquid Pipes, Gas Pipes, and Conveyor Rails.

Most of these tricks rely on specific input and output game mechanics. Bridges are not technically sections of pipe, but rather buildings. As long as the pipes are not entirely full of elements, the bridge can move gases or fluids indefinitely, without power.

These tricks don't apply to Wire, Automation Wire and Automation Ribbon Bridges because electricity and automation signals do not travel in packets.

## Heat Transfer

All types of bridges can be used as a more precise alternative to Tempshift Plates.

## Continuous Loop

Normally, if you create a closed loop of pipes, resources within them won't travel anywhere, as there are no inputs for them to go to. Replacing a section of pipe with a bridge will cause flow, as the bridge provides an input for the resources to travel to, as well as an output to "push" them. This also works with Liquid Reservoirs and Gas Reservoirs, which also provide a buffer.

With just pipes and a bridge, a heat exchange loop could passively and continuously circulate a cooling or heating medium (such as Hydrogen or Polluted Water).

## Priority Input/Output

Branches in pipes will distribute incoming resources in a round-robin fashion, distributing the resource packets evenly. This might not be what you want; you may want to prioritize one path over another. Bridges can help with that.

When the bridge input is attached to any section of pipe, it always accepts a resource packet if there is room in the output pipe for it. This can be used to prioritize resources down one path (the path the bridge outputs to) until it fills up, with the overflow continuing to travel down the pipe.

Conversely, if the bridge output is attached to the middle of a section of pipe, it will only output a resource packet if there is room for it in the output pipe (possibly merging packets if needed). This can be used to prioritize the source connected to the main pipe over the source connected to the bridge input, so that the bridge input source is only used if the main input source is not filling the pipe.

Note that these tricks work with any buildings with inputs or outputs, such as valves and shutoffs, not just bridges.
Carpeted Tile

This article has not been revised for the current version (***U50-587362***). It was last updated for *RP-381414*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *RP-381414*. It may contain inaccuracies.

## Carpeted Tile

Used to build the walls and floors of rooms.
Increases Decor, contributing to Morale.

Carpeted tile remains decorative even when other tile is stacked atop it.

### Effects

Runspeed: -25%
Stress reduction: -15%/cycle (15s duration)

## Materials

### Fiber

2 kg

**Carpeted Tile** provides large decor bonus and stress reduction at the cost of reducing duplicant run speed.

## Usage

Carpeted Tile can be used to increase the Decor values of rooms. When building Carpeted Tile, selecting Granite as building material will add +20% bonus to decor values.

Walking over Carpeted Tiles gives duplicants a runspeed penalty of 25%, but also the *Tickled Tootsies* effect, which results in a -15%/cycle stress reduction for 15 seconds. This also applies if they are not actually moving or even touching the ground - so sleeping in a Cot on Carpeted Tiles also gives this buff.

## History

* **QLM1-295825**: Introduced.
* **QLM1-296074**:
	+ A bunch of art adjustments to the **Carpet Tile**
	+ **Carpet** and Crown Moulding are no longer permeable
	+ Hatches can no longer burrow in **Carpet** and Crown Moulding
* **QLM1-296335**: **Carpet Tile** now takes Reed Fiber.
* **QLM1-299241**: **Carpet Tile** footsteps
* **RP-380770**: Increased decor bonus to +20, reduced run speed bonus to -25%, and added stress reduction bonus.

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Conveyor Rail

This article contains **outdated information** that is inaccurate for the current version. It was last updated for *AP-398142*. Unreflected changes in the discussed game mechanics are detailed here: **EX1-458490**
This article contains **outdated information** that is inaccurate for the current version. It was last updated for *AP-398142*. Unreflected changes in the discussed game mechanics are detailed here: **EX1-458490**

## Conveyor Rail

Transports Solid Materials on a track between Conveyor Loader and Conveyor Receptacle.
Can be run through wall and floor tile.

Rails move materials where they'll be needed most, saving Duplicants the walk.

## Materials

### Metal Ore

100 kg

**Conveyor Rail** transports solid materials on a track between Conveyor Loaders and Conveyor Receptacles or Chutes.

Conveyor rail can run through tiles.

Requires Duplicant with Mechatronics Engineering skill to build.

## Tips

* Conveyor system might be the superior method of heat transfer due to its high throughput (enabled by their mass). However, to get effects similar to insulated or radiant pipes it must be run under Insulated Tile or Metal Tile.
	+ However, this requires considerable amounts of Refined Metal, the acquisition of which can be troublesome and with significant opportunity costs.
* Sublimating items will continue to do so while on conveyor line and in related containers, thus transporting them manually is still preferable.
	+ Alternatively conveyor line might be run through pressurized rooms or walls.

## Bugs

* Conveyor rails have a peculiar heat-exchange behavior, transported items exchange heat with the tile they are on **and** the tile under it (even if it is heavily insulated). It is likely due to them being counted as an item "lying on the floor" of the passed tile.

## History

* **OC-252151**: Introduced.

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