recursal/Fanatic-Fandom huggingface dataset:
Blocks

## Cubes

* Stone
* Brick
* Clay
* Wood
* Glass
* Ice
* Gold
* Iron
* Bronze
* Steel
* Colored
* Alien Copper
* Wood Logs
* Terracotta
* Gray Brick
* Concrete
* Bamboo
* Castle
* Thatch
* White Rounded Shingles
* Purple Rounded Shingles
* Gray Rounded Shingles
* Wood beam
* Lava

## Columns

* Stone Column
* Brick Column
* Clay Column
* Terracotta Column
* Wood Column
* Wood Logs Column
* Glass Column
* Gold Column
* Iron Column
* Steel Column
* Alien Copper Column
* Gray Brick Column
* Concrete Column
* Bamboo Column
* Castle Column
* Thatch Column
* Wood Shingle Column
* White Rounded Shingles Column
* Purple Rounded Shingles Column
* Gray Rounded Shingles Column
* Wood Beam Column
* Lava Column

## Ramps

* Stone Ramp
* Brick Ramp
* Terracotta Ramp
* Wood Ramp
* Wood Logs Ramp
* Glass Ramp
* Gold Ramp
* Iron Ramp
* Steel Ramp
* Alien Copper Ramp
* Gray Brick Ramp
* Concrete Ramp
* Bamboo Ramp
* Castle Ramp
* Thatch Ramp
* Wood Shingle Ramp
* White Rounded Shingles Ramp
* Purple Rounded Shingles Ramp
* Gray Rounded Shingles Ramp
* Wood Beam Ramp
* Lava Ramp

## Steps

* Stone Steps
* Brick Steps
* Clay Steps
* Wood Steps
* Gold Steps
* Bronze Steps
* Iron Steps
* Alien Copper Steps
* Wood Logs Steps
* Terracotta Steps
* Gray Brick Steps
* Concrete Steps
* Bamboo Steps
* Castle Steps
* Thatch Steps
* Wood Shingle Steps
* Wood Shingle Steps
* White Rounded Shingles Steps
* Purple Rounded Shingles Steps
* Gray Rounded Shingles Steps
* Wood Beam Steps
* Lava Steps

## Lighting

* Torch
* Red Light Orb
* Blue Light Orb
* Green Light Orb
* Yellow Light Orb
* White Light Orb
* Purple Light Orb
* Orange Light Orb

## Doors

* Wood Door
* Wood Door with Silver Lock
* Wood Door with Gold Lock
* Wood Door with Blue Lock
* Log Door
* Log Door with Silver Lock
* Log Door with Gold Lock
* Log Door with Blue Lock
* Glass Door
* Glass Door with Silver Lock
* Glass Door with Gold Lock
* Glass Door with Blue Lock
* Steel Door
* Steel Door with Silver Lock
* Steel Door with Gold Lock
* Steel Door with Blue Lock
* Iron Door
* Iron Door with Silver Lock
* Iron Door with Gold Lock
* Iron Door with Blue Lock

## Various

* Ladder
* Chain
* Rope
* Window
* Steel Fence
* Wood Fence
* Wood Gate
Glass Column

Development status | Currently placeable and collectable

* **Description** -  Glass columns can be crafted from glass blocks. They can be stacked to create pillars.
* **How to Collect** - Once the recipe has been found this can be crafted. It can also be acquired by picking up one that is already present inside of a world.
* **Expected Play and Usages** - Building
Bronze Block

Development status | Currently placeable and collectable

* **Description** -  Bronze blocks can be crafted from stone blocks and brick blocks. They can be stacked to create walls. This is an ingredient for crafting more advanced items.
* **How to Collect** - Once the recipe has been found this can be crafted. It can also be acquired by picking up one that is already present inside of a world.
Wood Door with Gold Lock

Development status | Currently placeable and collectable

* **Description** - Wood doors with gold locks can be crafted from wood blocks. They are great for separating spaces and creating locked gateways in your world.
* **How to Collect** - Once the recipe has been found this can be crafted. It can also be acquired by picking one up that is already present inside of a world.
* **Expected Play and Usages** - Building, Decorating
Traps

Add **traps** to your quest to challenge your friends and community members!
**Crumble Blocks**

* Crumble Stone
* Crumble Brick
* Crumble Wood
* Crumble Glass

**Spike Traps**

* Wood Spikes
* Dark Metal Spikes
* Log Wood Spikes
* Steel Spikes
* Stone Spikes

**Dart Shooters**

* Stone Dart Shooter
* Brick Dart Shooter
* Wood Dart Shooter

**Dragon Turrets**

* Fire Dragon Turret
* Ice Dragon Turret
* Arcane Dragon Turret
Log Door

Development status | Currently placeable and collectable

* **Description** - Log doors can be crafted from wood blocks. They are great for separating spaces and creating locked gateways in your world.
* **How to Collect** - Once the recipe has been found this can be crafted. It can also be acquired by picking one up that is already present inside of a world.
* **Expected Play and Usages** - Building, Decorating
MyDream

Media/distribution | Digital

***MyDream*** is a sandbox game by MyDream Interactive, Inc..

## Description

Explore. Build. Create. Share.

*MyDream is a creative community game with a virtual open world sandbox rpg. Shape your dream on MyDream!*

A user generated voxel-based RPG, where you explore play and rate the creations and adventures made by the community.

MyDream Interactive is a small indie development studio of motivated designers, artists, engineers, testers, community managers and volunteers (if you are interested in volunteering, please reach out to volunteer@mydream.com).

## System requirements

### Windows

**Minimum requirements**
* OS: Windows XP 32-bit
* Processor: Dual Core 2.0 GHz or equivalent processor
* Memory: 2 GB RAM
* Graphics: NVIDIA® GeForce® 8800 / ATI Radeon™ 2600 or better
* DirectX: Version 9.0
* Storage: 650 MB available space

**Recommended requirements**
* OS: Windows 7 64-bit or Windows 8 64-bit
* Processor: Quad Core 2.3GHz or equivalent processor
* Memory: 4 GB RAM
* Graphics: NVIDIA® GeForce® 560 Ti / ATI Radeon™ 6950 or better
* DirectX: Version 9.0
* Network: Broadband Internet connection
* Storage: 650 MB available space

### Mac OS X

**Minimum requirements**
* OS: Mac® OS X 10.7.0 or later
* Processor: Intel® Core™ 2 Duo
* Memory: 4 GB RAM
* Graphics: Intel™ HD Graphics 4000, NVIDIA® GeForce® GT 330M or ATI™ Radeon™ HD 6490M or better
* Storage: 650 MB available space

**Recommended requirements**
* OS: Mac® OS X 10.7.0 or later
* Processor: Intel® i5
* Memory: 4 GB RAM
* Graphics: NVIDIA® GeForce® GT 650M or ATI™ Radeon™ HD 5770 or better
* Network: Broadband Internet connection
* Storage: 650 MB available space

## Game support

MyDream Wiki is focused on creating the definitive guide to *MyDream*. But while we make an effort to be complete, which may include game bugs and fixes for them, we are not an official game support channel. Please direct support requests to the developers or the game's Steam discussions.

## External links

* Steam
* Steam Greenlight
* Kickstarter
* Twitter
* MyDreamInteractive.com
Requirements

## Minimum operating requirements for MyDream

### For PC

CPU: Core 2 Duo E8200 / Athlon II X4 630 (2 core – 2.5ghz)
RAM: 4GB, 8 GB recommended
Storage: 1 GB
VRAM: 512MB, 1GB recommended
Shaders: (DirectX 11 and OpenGL equivalents)
OS: PC: Windows XP and above, Mac 10.8 and above
### For Mac

CPU: Core 2 Duo E8200 / Athlon II X4 630 (2 core – 2.5ghz)
RAM: 4GB, 8 GB recommended
Storage: 1 GB
VRAM: 512MB, 1GB recommended
Shaders: (DirectX 11 and OpenGL equivalents)
OS: MacOS 10.8 and above
Clay Block

Development status | Currently placeable and collectable

* **Description** -  Clay blocks can be crafted from sand. They can be stacked to create walls. This is an ingredient for crafting more advanced items.
* **How to Collect** - Once the recipe has been found this can be crafted. It can also be acquired by picking one up that is already present inside of a world.
* **Expected Play and Usages** - Building, Crafting
Quests/A Cold Day in Beetle Hell

**Description:** Jora has asked that you take care of some Frost Beetles around the area as they have been attacking him and his wife when they have been going out to get firewood. Jora would be very thankful for your assistance with these devilish Frost Beetle and pay you handsomely.
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**Objectives:** Slay: Frost Beetle (5)

**Rewards:** 1100 Copper & 75 Experience
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**Start Point:** Inside of Jora's House

**To Start:** Talk to Jora

**Instructions:**

1. Speak with Jora he tells you that Frost Beetles are attacking him and his wife and has requested for your help.

2. Just South of Jora's House you can find those devilish Frost Beetles.

3. Slay the required number of Frost Beetle then return to Jora to complete the quest.
Health ReGen

Development status | Currently placeable and collectable

* **Description** - When you stand on this block it regenerates your health over a short period of time. Health ReGen blocks can be placed to create a location to recover health. When stood one they will fill your health meter up. It's nice to place these after dangerous traps and battles as a reward!
* **How to Collect** - Once the recipe has been found this can be crafted. It can also be acquired by picking up one that is already present inside of a world.
* **Expected Play and Usages** - Questing
Quests/Jimmys Delivery Service

**Description:** One Eye Jimmy has stopped you in the streets and asked you to deliver some herbal tea to some of his customers. He says he will pay you well for helping him out. You will find his customers around Cauldron City.
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**Objectives:** Talk to: Jenn, Red, Ralph & Raphael

**Rewards:** 1000 Copper
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**Start Point:** East of the Bar

**To Start:** Talk to One Eye Jimmy

**Instructions:**

1. Talk to One Eye Jimmy he wants you to deliver some goods to his customers.

2. Jenn can be found on the SootieDocks. Which is south of the Bar.

3. Red can be found south of the Church.

4. Ralph can be found south of the Church.

5. Raphael can be found north of the Bar.

6. Once you have delivered all of the goods speak with One Eye Jimmy to complete the quest.
Wood Gate

Development status | Currently placeable and collectable

* **Description** -  Wood Gates can be crafted from wood blocks. They are great for decorating and are a very early version of the door.
* **How to Collect** - Once the recipe has been found this can be crafted. It can also be acquired by picking one up that is already present inside of a world.
* **Expected Play and Usages** - Building, Decorating
Quests/The Bone Collector

**Description:** Hunter Robert has been having issues with Ice Skeletons invading his camp at night time when hes trying to rest and he is fed up with it. He would like you to beat the Ice Skeletons until they're just a pile of bones and bring back some bones as proof.
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**Objectives:** Collect: Skeleton Bones (5)

**Rewards:** 3200 Copper & 100 Experience
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**Start Point:** The Desolate Iceland's

**To Start:** Talk to Hunter Robert

**Instructions:**

1. Speak with Hunter Robert he tells you that Ice Skeletons are attacking him during the night and he has requested your help.

2. Ice Skeletons are located all around Hunter Robert for example in the picture below there are 4 Skeletons more can be found to the east/west/south I prefer to slay the Skeletons located near the tent since you can keep using the tent to heal yourself.

3. Once you have collected 5 Skeleton Bones return to Hunter Robert to finish the quest.
Wood Fence

Development status | Currently placeable and collectable

* **Description** -  Wood Fence can be crafted from wood blocks. They are great for decorating!
* **How to Collect** - Once the recipe has been found this can be crafted. It can also be acquired by picking one up that is already present inside of a world.
* **Expected Play and Usages** - Building, Decorating
Quests/Take Him Dead Or Dead

**Description:** There is a troll hidden away in a deep, dark and moldy mine-shaft within the cave. She is believe to be the cause of the aggression from the critters within the cave and also the near collapse of the cave entrance. The miners have asked you to venture into the abandoned mine-shaft and take care of the Troll.
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**Objectives:** Enter the bluevale mine-shaft, Kill the troll

**Rewards:** 500 Experience, 1500 Copper & 2 quest orbs.
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**Start Point:** Inside of Bluevale Cave

**To Start:** Talk to the Foreman

**Instructions:**

1. Talk to the Foreman you will be asked to venture into the abandoned mine-shaft and take care of the Troll.

2. Head east and enter the second room of the caves, from there take the east path after that head north until you see the mine-shaft.

3. Clear the dungeon of all monsters "or just run by them" until you reach the boss fight entrance room.

4. The troll has armor making it near impossible to damage him, to remove his armor you must destroy the 4 support beams marked in the picture. Each beam must be hit 5 times (this mean fill the blue bar 5 times.)

Note: Each time you break a support beam it will grab the troll and nearby bats attention, it may also spawn additional bats.

5. Once you have slain the troll return to the Foreman to complete the quest.
Quests/Bug In Bug Out Returns

**Description:** I heard you talking to Casimyr, and thought I would bug you for help again. It's those pesky little bugs, now that we have killed the ones near down they are up on the mountain just taunting us. While you are up there maybe you can help me out again, I know I would really appreciate it.
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**Objectives:** Slay: Dust Spider (5) & Bearded Dragon (5)

**Rewards:** 300 Copper & 200 Experience
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**Start Point:** Inside of the Bar

**To Start:** Talk to Jothy

**Instructions:**

1. Talk to Jothy she will ask you to eliminate the bugs that have started to take camp on the mountains.

2. To get on top of the mountain we need to go through Bluevale Cave head east into the second room of the caves. After that go south until you see this cave exit.

3. Once on top of the mountain kill the required number of Dust Spiders & Bearded Dragons.

4. Return to the Bar and talk to Jothy to complete the quest.
Skills/Barrier

Class: **Medic**

Level Requirement: **10**

Cooldown : **60.0 seconds**

# **Description**

*Casts a barrier on your target or self for 10 seconds, while active it will absorb 5.0% damage and reflect 10.0% of damage back to the attacker. (Level 1)*

# **Skill Effects**

* Absorbs damage (10.0 seconds)
* Reflects damage (10.0 seconds)

# **Notes**

* Buff can be used on yourself or an ally.
* Each additional skill level increases the amount of damage absorbed by 2% per level.
* Each additional skill level increases the amount of damage reflected by 2% per level.
* Adding skill points to Barrier **does not** increase the amount of time the buff lasts, or reduce its cooldown time.

 The Barrier skill being used.
Quests/Burn The Bandit's Britches

**Description:** There are some bandits up on the mountain to the East. They have been pillaging Bluevale and harassing the miners for months and I think it is time someone puts am end to the vermin. This will be a good test of your skills to see if you have the making of a hero. Take this Molotov and head up to the mountain to take down those bandits and destroy their camp.
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**Objectives:** Slay: Bandit (5) Strong-arm Bandit (1) & Burn Down Leader's Tent

**Rewards:** 700 Copper & 200 Experience
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**Start Point:** Inside of the Bar

**To Start:** Talk to Casimyr

**Instructions:**

1. Talk to Casimyr You will be informed there are some bandits up on the mountain to the East. They have been pillaging Bluevale and harassing the miners for months.

2. To get on top of the mountain we need to go through Bluevale Cave head east into the second room of the caves. After that go south until you see this cave exit.

3. Once on top of the mountain head south-east until you see this tent.

4. Click on the tent and use your "Flaming Cocktail" that was given to you by Casimyr

5. Once you have slain the required number of Bandit's & Strong-arm Bandit's & have Burned Down the Leader's Tent return to Casimyr to complete the quest.
Brute

> *"Born for battle, the Brute is an unstoppable force. Wielding Weapons with such force the ground would separate."*
>
>

## Overview

**Brute** is one of three Classes the player may choose from when creating a new character. The brute is the tank of Fantasy Tales Online. Starting at a very low level the Brute class may equip a second piece of body armor in the firts accessory slot for a portion of the armor's value allowing the Brute to have a much higher armor rating then other classes of the same level.

The Brute excels at keeping the enemies attention while soaking up most of the damage that comes at it. The Brute class starts with the skill Double Strike.

## Skills

The Brute class learns many stills that revolve around big hits and drawing agro as well as a few self buffs and Dots. Leveling up these skills will increase damage, duration and efficiency and decrease cool down times.
Skills/Jump Start

Requires: Level 14

Lv 1:
Cooldown: 60s
You bring your target back to life, and heal them for 10.0 damage after they are brought back to life (can´t be used in combat)

Lv 2:
Cooldown: 60s
You bring your target back to life, and heal them for 20.0 damage after they are brought back to life (can´t be used in combat)
Silver key

Development status | Currently placeable and collectable

* **Description** - Silver keys can be found in chests. If you have one in your inventory, they are used to open wood Door with Silver Locks and Chest with Silver Locks.
* **How to Collect** - Once the recipe has been found this can be crafted. It can also be acquired by picking up one that is already present inside of a world.
* **Expected Play and Usages** - Storage
Magic Find

# Current

Magic find (MF) is the chance that magical items to drop. It's a good idea to find gear that increases your magic find rate to increase your changes of getting improved, perfected, heroic and unique gear. Right now each player has a base of 15% MF and up to 200% MF. When in a party the average MF of the party is used.

# Planed

The 200% MF cap will be removed, and instead items will continue to add to the MF of the player but will yield diminishing returns. This means that a 400% MF will be allowed but may be an effective 300% MF.
Quests/Frost Wolves were harmed in the making of this coat

**Description:** Katrina has asked you to acquire some "Frost Wolf" pelts as she is creating a very special coat for one of the pretentious lords in the area. She says that they're extremely dangerous and vicious creatures and are not to be taken lightly. You will be able to find the Frost Wolves in the North around the outskirts of Cold Oak village.
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**Objectives:** Slay: Frost Wolf (5)

**Rewards:** 5500 Copper & 100 Experience
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**Start Point:** Inside of Katrina's House

**To Start:** Talk to Katrina

**Instructions:**

1. Talk to Katrina she tells you to head North towards Cold Oak village.

2. Head to Wintefront mines, remember it's west of the Inn. Once inside of the mines head north until you find this cave entrance.

3. Follow the path outside, once outside start heading north-west.

4. Continue to go north-west until you come across these stairs which lead you to Cold Oak village.

5. Slay the required number of Frost Wolves then return to Katrina to complete the quest.
Quests/Further Investigation Is Needed

**Description:** It seems that Aeryn's facination with the ancient statues has lit a fire under her and she would like to go and investigate them herself. She has asked that you escort her to the statues and to clear out a few of the nasty creatures in the cave.
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**Objectives:** Escort: Aeryn to the statues, Slay; Ice Troll (3) & Icy Strongclub (1)

**Rewards:** 2400 Copper & 100 Experience
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**Start Point:** ColdOak Village

**To Start:** Talk to Aeryn

**Instructions:**

1. Speak with Aeryn she asks that you escort her so she can investigate the statues herself.

2. Head North/North-West to the cave where you found the statues.

3. Slay the 3 Ice Trolls and Icy Strongclub, speak with Aeryn to finish the quest.
Skills/Chemical Waste

Class: **Medic**

Level Requirements: **1**

Cooldown:  **10.0 seconds**

Damage:  **175% Weapon Damage**

# **Description**

*Has a 20% chance to cause 10.00 DPS DoT which spreads to nearby targets. (Level 1)*

# **Skill Effects**

* Extra weapon damage.
* Chance for DoT effects. (Area effect)

# **Notes**

* Increasing the skill's level improves the chance to cause the DoT effect by 4% per level.
* Increasing the skill's level also improves the DoT effect's damage by 10.00 DPS per level.
* Adding skill points **DOES NOT** improve the additional weapon damage that the skill does to enemies.
* The DoT effect will aggro nearby enemies, so use it cautiously.

 Chemical Waste being used on a Beetle.
Quests/The Library Ninjas

**Description:** The receptionist at the Guild Hall would like you to locate the four members of the Ninja Clan and let them know their paperwork is finished being processed and that they should come to the front desk to pick it up. The receptionist also mentions that they will probably be hiding in sneaky spots around the guild hall and you should keep an eye out.
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**Objectives:** Talk to: (Ninja Clan) Mike, Leo, Raph and Don

**Rewards:** 900 Copper
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**Start Point:** Woodmore or Burr Guild Hall

**To Start:** Talk to the Receptionist

**Instructions:**

1. Speak with the Receptionist you are asked to locate the four members of the Ninja Clan.

2. Ninja Mike can be found to the left of the Receptionist desk.

3. Ninja Raph can be found in the room, on the left side of the Guild Hall.

4. Ninja Don can be found in the room, on the left side of the Guild Hall.

5. Ninja Leo can be found in the room, on the right side of the Guild Hall.

6. Once you have spoken to all four of the Ninja Clan member return to the Receptionist to finish the quest.
Quests/The Deadly Decree: Nilbog City Temple Ruins

**Description:** To anyone brave enough and willing to put their life on the line for a bag of coin then this decree is for you. We are having troubles with some foul beasts living in a dungeon nearby. If someone were to eradicate all the occupants living within the aforementioned dungeon we would pay a handsome fee.

Details:

Monster Types: Skeleton, Rat, Bat, Goblin & Zombie

Monster Level: 35+
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**Objectives:** Clear the dungeon of all monsters.

**Rewards:** 2900 Copper & 200 Experience
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**Start Point:** The Desolate Iceland's

**To Start:** Examine the Sign

**Instructions:**

1. Examine the Sign it is a deadly decree looking for any soul brave enough to enter the nearby cave and clear it of all the monster.

2. Head west of the Sign and enter the cave in the picture below.

3. You should now be in "Nilbog City" from here. Head north into a second room, then head east until you come across the double cave entrance in the picture below.

4. The dungeon entrance is marked in the picture below.

5. Cleat the dungeon of all of its inhabitants.

6. Return to the Sign you examined earlier to finish the quest.
Quests/Grab Em by the ears

**Description:** The trolls in the area have been coming onto Mike and Kats farm and chasing them, breaking things and stealing from them. They are absolutely fed up with it and would like you to slay some and take their ears as trophies so they can hang them around the farm to ward off other trolls. It certainly seems brutal, but if the pay is good... You can get the ears from normal Trolls, Strongclub or Thick Skull.
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**Objectives:** Collect: Troll Ears (5)

**Rewards:** 1800 Copper & 18 Experience
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**Start Point:** The outskirts of Cauldron City

**To Start:** Talk to Mike

**Instructions:**

1. Speak to Mike he tells they are having troll problems and asks for your help.

2. Head North-East from Mike until you come across a troll camp. Collect the ears from the dead trolls and return to Mike to finish the quest.
Medic

> *"Medics are usually used for healing, but they still need to defend themselves. Their knowledge of human anatomy makes them a deadly foe to content with."*
>
>

## Overview

**Medic** is one of three classes players may choose from when creating a new character. The medic is primarily meant to play a supporting role but plays should find solo play to be very doable with every class.

Medics start with the skill Chemical Waste, and at later levels have the ability to heal, revive other players and even resurrect monsters to fight along side them.

Medics suffer a slight level restriction to medium and heavy sized armor. A medic will need to be three (3) levels above the required level to equip Medium sized armor and five (5) levels above the required level to equip Heavy sized armor.

## Skills

The Medic class learns many skills focused on healing and party support but has a few damaging abilities as well. Leveling up these skills will increase damage, duration, amount healed and decrease cool down times.
Quests/Socializing With Goblins

**Description:** Tolk has asked you to find Tar, Stronk and Reek to let them know to be on the lookout for more boots and chest plates. It would seem that their supplies are running low. The Goblins obviously stole the wares they are now selling from the dead. They would be happy to see you die, just so they can take your boots.
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**Objectives:** Talk to: Tar, Stronk & Reek

**Rewards:** 50 Experience & 1600 Copper
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**Start Point:** The City of Nilbog

**To Start:** Speak with Tolk

**Instructions:**

1. Speak with Tolk he asks that you speak with his co-workers to tell them they are running low on "supplies"

2. Head north past the weapon shop and you will find Tar and Stronk.

3. To find Reek head east past the item shop.

4. Return to Tolk to finish the quest.
Quests/Hidden Chests

**Description:** Crystal has heard rumors of some hidden chests scattered around Bluevale, but has never found any of them. We should put all those years of playing Hide'N Seek as a child to use and find them all. Perhaps some of the other people in town might have some clues to the treasure chests whereabouts.
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**Objectives:** Find a hidden chest (5)

**Rewards:** 350 Experience
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**Start Point:** Outside of Bluevale Cave

**To Start:** Talk to Crystal.

**Instructions:**

1. Talk to Crystal She will tell you of rumors about hidden chests hiding around town.

2. One of these chests can be found in Bluevale Park hiding behind some trees.

3. Another chest can be found in Gordan's room. To enter his room simply take the door beside the Gambler NPC located here and head north until you reach Gordan.

4. You can find one of the chests inside of the Item Shop.

5. Another chest can be found inside of the Bluevale Cave. Head east into the second room of the caves, after that take the north path and simply keep heading north until you find the chest.

6. This next chest can be found on top of the mountains, to get on top of the mountains you must go through Bluevale Cave enter the second room of the caves and take the south path. Then take this cave entrance here. Once on top of the mountains head south-east until you find the tent in the picture below the chest will be behind the red tree.

7. Once you have found all 5 chests talk to Crystal to complete the quest.
Quests/Clearing Out The Filth

**Description:** Randy has asked you to clear the surrounding area of Rats, Bats and Gray Slime's as they are stopping him from doing his daily scavenge for supplies. Randy also says "Help me outwith this and maybe the others will be more willing to speak with you."
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**Objectives:** Slay: Gray Slime (5), Rat (5) & Bat (5)

**Rewards:** 10 Copper & 125 Experience
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**Start Point:** Cauldron City Sewer System

**To Start:** Talk to Randy

**Instructions:**

1. Speak with Randy he asks that you deal with the nearby Rats, Bats and Gray Slime's for him

2. Slay the requested amount of Rat, Bats and Gray Slime's

3. Return to Randy to finish the quest.
Steel Block

Development status | Currently placeable and collectable

* **Description** -  Steel blocks can be crafted from brick blocks and wood blocks. They can be stacked to create walls. This is an ingredient for crafting more advanced items.
* **How to Collect** - Once the recipe has been found this can be crafted. It can also be acquired by picking up one that is already present inside of a world.
* **Expected Play and Usages** - Building and Crafting
Quests/Speaking with a Spectre

**Description:** You have met a distressed spectre in the graveyard. He mentions that he was stabbed in the back by his bandit comrades figuratively and literally because they wanted his treasure hoard. He has sworn that he will not move from this world until he gets his revenge on these dastardly, despicable, backstabbing, traitorous chicken livered festering blob-fish's. You must slay Bandits or Strongarm Bandits until you come across three Bandit keys that will be needed to open a secret passage to the treasure room where you must defeat the Bandit Boss Grim who keeps watch over the treasure at all times. Once you have defeated the Bandit Boss retrieve the Bandit stash and return to the Spectre so he can move on from this world. The secret cave is located at a bandit camp to the north inside a cave.
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**Objectives:** Collect: Bandit Key (3), Slay: Bandit Boss Grim & Collect: Bandit Stash

**Rewards:** 200 Copper & 300 Experience
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**Start Point:** The Graveyard

**To Start:** Talk to the Spectre

**Instructions:**

1. Talk with the Spectre he tells you of a secret passage to the treasure room where you must defeat the Bandit Boss Grim

2.Starting at the graveyard head north towards a cave, inside of the cave will be the "Dungeon Entrance" and Bandits so you can collect three keys.

3. Kill the Bandits until you collect three keys then enter the dungeon.

4. Complete the dungeon by killing all the monster "Or by running past them", then kill Bandit Boss Grim

5. Once you have slain Grim and collected the "Bandit Stash" return to the Spectre to complete the quest.
Quests/The Pioneer Part I

**Description:** A well traveled looking man with well worn boots approaches you and starts to tell you stories of his journey. He tells stories of climbing the mountain in Bluevale and fighting nasty bandits, moving north towards Winterfront and scouting out bandit camps, preparing an attack from above on another bandit camp and finally rescuing a damsel in distress and returning her to a castle. He proceeds to challenge you to follow in his footsteps and to set up your flag so that all who pass through that area know of your deeds.
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**Objectives:** Unravel your flag (4)

**Rewards:** 300 Experience & 1100 Copper.
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**Start Point:** Inside of the Bar

**To Start:** Talk to Argomer

**Instructions:**

1. Talk to Argomer He proceeds to challenge you to follow in his footsteps and to set up your flag so that all who pass through that area know of your deeds.

2. One of the flags can be found on the mountains to the east, to get there you must go through Bluevale Cave enter the second room of the caves and take the south path. Then take this cave entrance here. Once on top of the mountains unravel the flag.

3. To find this flag it may be easier to start at Winterfront inn and head west from there until you come across these stairs head up the stairs then go east until you find the flag.

4. This next flag can be found at the bandit camp which resides just south of Winterfront Village.

5. Another flag can be found at the entrance of this huge castle, which is located just north-west of the town of Bluevale.

6. Once you have unravel all 4 flags return to Argomer to complete the quest.
Skills

Medic

All skills:

* Skills/Adrenaline
* Skills/Anger
* Skills/Barrier
* Skills/Battle Taunt
* Skills/Chemical Waste
* Skills/Concussion Strike
* Skills/Critical Heals
* Skills/Critical Strikes
* Skills/Double Strike
* Skills/Extreme Training
* Skills/Frenzy
* Skills/Heal Tonic
* Skills/Jump Start
* Skills/Knockdown
* Skills/Pillage
* Skills/Primal Rage
* Skills/Re-Animate
* Skills/Stealth
* Skills/Steroids
* Skills/Throw Weapon
Quests/Bigger, Buggier, Stronger

**Description:** Jason the general store owner is in need of some ingredients for his potion brewing and has hired you to acquire the necessary items for him. You will need to track down and slay some Fiery Bearded Dragons, Red Backs and Blood Beetles to get the ingredients. Return to Jason Once you have completed your task.
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**Objectives:** Collect: Beetle Blood (7), Spider Venom (7), Dragon Scale (7)

**Rewards:** 400 Copper, 100 Experience & Serum of Health (5)
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**Start Point:** Inside of the Item Shop

**To Start:** Talk to Jason

**Instructions:**

1. Talk to Jason he is in need of some ingredients for his potion brewing and has hired you to acquire the necessary items for him.

2. Head south of "Winterfront Village" you can find all the required monsters, kill them retrieve the ingredients and return to Jason.
Quests/The Deadly Decree: Cauldron City Sewers

**Description:** To anyone brave enough and willing to put their life on the line for a bag of coin then this decree is for you. We are having troubles with some foul beasts living in a dungeon nearby. If someone were to eradicate all the occupants living within the aforementioned dungeon we would pay a handsome fee.

Details:

Monster Types: Skeleton, Rat & Bat

Monster Level: 20+
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**Objectives:** Clear the dungeon of all monsters

**Rewards:** 1100 Copper & 200 Experience
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**Start Point:** East of the Bank

**To Start:** Examine the Sign

**Instructions:**

1. Examine the Sign and enter the Sewer System.

2. Head east, then take the first south turn you see. It should be a one way street from that point on heading west. keep heading west until you reach the "Dungeon Entrance".

3. Clear the dungeon of all its inhabitants.

4. Return to the Sign you examine earlier to complete the quest.