Australia

Australia is the game's sixth-largest land server. It offers a great challenge to new players as it is considered a mega-diverse region. It includes the islands of austalia, New guinea, Tasmania and a part of New Zealand. It Is also called oceania

## Geography

Australia's size gives it a wide variety of landscapes, with deserts in the centre, tropical rainforests in the north-east and mountain ranges in the south-east.
Australia is located in Oceania between the Indian Ocean and the South Pacific Ocean.
Off the eastern coast of Australia is the world's largest coral reef complex, the Great Barrier Reef.

## Tasmania

The State of Tasmania, a large and mountainous island, resides in the south-eastern corner of Australia. It is separated from austalia by the bass strait which contains many islands. During the ice age update, it was connected to mainland Australia. Unlike most of austalia, it has a wet climate. Many builds live in tasmania like the Tasmanian cave spider build and the jack jumper ant build. Leopord slug players can spawn here. Common white slug players were not supposed to spawn here but humans have carried them here causing the island to be unlocked.

## Climate

Although there are different climate zones due to its large size, the northern part of Australia has a more tropical type of climate, hot and humid in the summer, and quite warm and dry during winter, while the southern parts are cooler with mild summers and cool, sometimes rainy winters. Most of austalia is a desert with a hot and dry climate.

## Natural Hazards

* Cyclones along the northern coasts
* Severe thunderstorms
* Droughts
* Occasional Floods
* Heat Waves
* Frequent bushfires

## Bio-Diversity (Popular builds)

Many builds can be found in Australia. All builds in the monotremee class are found in Australia . 3 of them are in the island of New guinea. Also 70% of all builds in the marsupial class is in found in Australia. The diamond weevil is a build of weevil found in Australia. It gets Xp almost entirely from Acacia trees. It is not toxic and plays dead to avoid predators builds. Australia is known for its toxic creatures. There are more toxic snakes than harmless snakes in Oceania. The eastern brown snake is the second most venomous snake in the world and the second most venomous snake in Australia. The bite of the snake it painless but requires urgent treatment. The trap jaw ant is an ant found In mainland Australia and Tasmania. It is less eusocial than other ant builds and it's playerbase uses a glitch that allows the player to launch itself using its jaws. Many introduced builds can also by found. The dingo was introduced to Australia by human players. This has caused many players in the tylacine playerbase to quit. Tylacine has hence been removed from the playable animals list.

### Native Builds

* Kangaroo
* Koala
* Echidna
* Platypus
* Wombat
* Wallaby
* Magpie
* Thorny devil
* Tasmanian devil
* Emu
* Cassowary
* Crocodile
* Sugar Glider
* Jack jumper ants
* Leapord slugs
* Banded sugar ants
* Meat ants

### Introduced Builds

* Domestic Cat
* Domestic Dog (in the form of Dingos and European Dog breeds)
* Water Buffalo
* Cane Toad
* Horse
* Camel
* Domestic Goat
* Red Fox
* Domestic Pig
* Banteng
* Rabbit
* Domestic Cattle
* Common White Slug

## (Human) History

Australian players that have not use the migrate feature to play in Australia were introduced around 60000 years ago. They had a feature in the game called religion or more commonly known, culture. This allows them to form tighter bonds with their teammates and non-human players indirectly. This had many benefits for example being able to recover from the moral debuff when a party member gets a game over. They had a forager and predator type playstyle until other human players decided to take notice of the server, more on that later. They diversified into many different tribes and clans which usually got along pretty well. Nothing really changed until the 1600s when European first arrived. They set up a colony but was quickly abandoned. But some other human players saw this as a great place to put their prisoners during the Industrial Revolution faze for Human players (during the late 1700s and 1800s). The native human players were treated poorly and as a whole, human players were still easily top tier but this type of human players was low tier in D of F tier. During the 1800s many different human players found gold but decided to keep it secret because they would automatically know that they would get their gold taken away from them. But during the 1850s, the head human players decided that they would allow the gold mining which greatly increased the population of the server. The build type was a high-risk, high-reward type of playstyle. There were different prestige classes but this was the most popular. The greediness of the head human player lead to a civil war where human players fought so that they don't have to pay a gold license fee. They lost the battle but the overwhelming support of the non-miner human player greatly outnumbered the head human supporters. After that, democracy was bought to the Australian server. During the early to mid 20th century, They fought in many wars for the UK as the UK was the one that colonised Australia. They win both wars but they weren't a big party in the post-war eras. This was when the stolen generation of native Australian players happened. The natives were kidnapped from their families never to be seen again and learn a new way of life. Some people fought for their rights. They finally got what they want in 2009 where the head human player apologized and declared that they would commemorate the stolen generation annually for a week. During 2020 heat started to start up again as many human players think that they don't feel like that the native humans were treated as equally as said.