recursal/Fanatic-Fandom huggingface dataset:
Acorn Community

## Income Sharing

All community income is from Southern Exposure Seed Exchange (SESE), owned by Acorn Community. Occasionally the community makes small amounts of income from other areas (selling a goat, doing consulting work for another organization).

Individual members can make personal income by working outside in addition to their labor requirement to the community.

## Labor System

All members and potential members staying at the farm are expected to work 42 hours/week.  Members are not obligated to record or track their labor.

Labor includes income-producing work for SESE, domestic work, agricultural work on the farm, and other business of running the community.  There are not strict definitions of what is and is not labor.

## Resource Sharing

The community shares 78 acres, two kitchens, four residential buildings, and one bank account.

## Membership

Application for membership requires a three-week residential visit.  Applicants must have clearnesses with all current members and be accepted by consensus.

For the first year, members are provisional and must be approved by all full members at the end of their provisional period.

## Governance and Decision Making

Acorn operates by modified consensus.  Consensus is the standard, but modifications can be made in order to get certain things done.  For example, in order to expel a member, the community can ask this member and their family or romantic partners to stand aside in the decision.

<how else is our consensus process modified?>

## Legal and Financial

Acorn Community is an LLC, taxed under 501(d).

In the event of dissolution, all remaining funds would go to the Federation of Egalitarian Communities.

Acorn does enough accounting to be prepared for an IRS audit, barely.  All money transfers are (ideally) recorded with receipts and filed under a certain budget area.  Annual financial reviews show interested communards increases and decreases in different budget areas.

## Communication and Conflict Resolution

Acorn's go-to process is the "clearness."  There is a written Communications Covenant.

Other standard conflict resolution procedures are advocacy, support teams, and mediation, sometimes used in conjunction.

## Culture

Less alcoholic than East Wind. Better parties than Twin Oaks. Anti-authority. Low group cohesion.
Water Purification Plant

0 VICTORY POINTS: *Any forces occupying the Water purification plant may use any unnamed*
*location on the map when they place a pin (it does not need to be adjacent to a square occupied*
*by that player). They may not place a pin in a named location.*
*Their troops also benefit from infiltrate rule.*

Since 98.3% of Khai-Zhan’s surface is ocean, the water requirements of the populace is easy to meet, although the high salt content of the water requires rigorous purification before it is fit for human consumption.

The vital nature of this facility made it a prime target for the invaders, but its strategic location next to the Arbites precinct made its capture an extremely difficult proposition. The enemies reluctance to flatten the plant with artillery played into the hands of the Arbites, who used the underground pipe system to launch raids behind their lines and throughout the city. Vicious battles were fought as enemy forces attempted to wrest control of the purification plant from the Arbites and provide their soldiers with a readily available source of fresh water, rather than the desalination capsules they were forced to rely on.
Membership agreements

Membership Agreements

For an intentional community to function there need to be agreements among its members.  There are several standard components in membership agreements and these include:

* Obligations Members have to the Community
* Services and Benefits Communities Provide Members
* Provisions for what happens when members break agreements
	+ feedback/clearness
	+ expulsion
	+ suspended membership
Palace of Peace

### Special Rule:

10 VICTORY POINTS: *This is a fortress, indispensable in times of war and the jewel in the crown of Vogen. It has having three 3+ fortifications.*

*You may not move into the Palace unless you have a solid foothold in Vogen. Such a massive undertaking as claiming this fortress requires well-established supply lines, troop bases and specialist equipment. Therefore, to take the Palace you must have garnered no less than 8 Victory Points.*

*If you lose control of the Imperial Palace, you must lose D3 territories as well as the pin claiming the Palace as your forces are routed. These must be the pins nearest the Palace of Peace.*

The Governor’s Palace sits at the centre of Vogen and is perhaps the oldest structure on the
planet, with the exception of the Ecclesiarcial temple. Cunningly designed by Leonos del Torquemas to be both an architectural masterpiece and impregnable fortress, the palace is
designed to be a maze to those not familiar with its layout. Numerous blind alleys and killing
grounds masquerade as ornamental hallways and marble flagged plazas, every square inch
covered by concealed bunkers and decorative loopholes. Three centuries ago, in response to increased warp storm activity around the Eye of Terror, Imperial engineers strengthened the walls
of the palace, obscuring much of its beauty, but rendering much of the structure virtually
indestructible. Only after an immense bombardment from the Vogen Law courts was a breach
finally blasted in the walls and the Adeptus Arbites, who had so bravely held their precinct
throughout the rebellion, were granted the honour of leading the final assault on the palace.

### History:

Both Tau forces initially landed into the Palace. However they quickly found themselves surrounded by Orks, Khorne Daemonkin and Black Legion. Fortunately the Orks were in battle with the Eldar, so only the two Chaos factions were able to attack.

Who knew that so early on, such an important battle between the Tau forces and Forces of Damnation would occur so early.

The First Battle of Palace of Peace
Damnation Campaign Wikia

## Welcome to the Damnation Campaign Wikia

Leicester All Scars 4th annual warhammer 40k campaign. The Damnation Campaign is a map based campaign. This Wiki is to clarify the rules, narrative and help players in the campaign

The clubs website is here - http://www.leicesterallscars.org/

and the link the websites pages on the website are here - http://www.leicesterallscars.org/damnation-campaign.html

## Housekeeping

Normal Leicester All Scar Rules - Don't be a Dick. Have fun, be offensive - but don't be mean and don't delete stuff.

## Main Pages...

Damnation Campaign

Campaign Map

Factions and Players

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.
Community Glue

## Suggestions

trust, like muscle, needs to be exercised in order to be strong; it can atrophy and decay without it
below is a recommended exercise regiment for all communes:

1. get to know each other

      a. transparency tools

      b. dinner dates: randomally assigning people to one-on-one dates on a certain dinner night (let's say once a week) where nobody eats a lone, or as a group. everyone is coupled off.

2. have fun together

      a. parties are a given, but if possible, ad spice to them, like themes, costumes, games, or make-beliefs (e.g. each person is told two clues for a murder mistery, and they try to solve it by sharing information selectively, since everyone wants to be the one that solves the mistery. )

      b. collective art project

3. maintain a sense of vision

      a. have a day of reflection: "why are we here?" could take from of conversation or could take the form of silent wall painting. focus both on "what's wrong with the world" and "what's right about communes"

4. gratitude: practice mutual appreciations. they can be silent love notes that once a month people need to write eachother, or say a sentence every dinner before you start eating that give thanks to people, place, or experiences.

5. do not let bad stuff fester.

general disclaimers: every hour you spend on building relationships, trust, and glue will save you several hours later of preventable conflicts.

it takes time, quorum, and good space to create the strength of those intentions. sad attempts are worst than no attempts. whatever you do make it successful.

## Related Pages on this Wiki

((Culture))

((Member Acculturation))

((Communication and Conflict Resolution))

* ((Clearnesses))
* ((Transparency Tools))

((Mental Health and Neurodiversity))

## Existing Resrouces

Communications Covenant

draft Communications Convenant

Clearness Process

meeting notes on Clearness improvement

"Social" section~~#2D2D2D,#FFFFFF:of the FEC's resource library~~

The "Communication and Feedback" tag of the FEC's resource library

The "Process" tag of the FEC's resource library

The "Support" tag of the FEC's resource library

"Starting a Diversity Committee" ~~#2D2D2D,#FFFFFF:from NASCO's shared resource library~~

"Nonviolent Communication"~~#2D2D2D,#FFFFFF: from NASCO's shared resource library~~

"Building a Cohesive Co-Op Home"from NASCO's shared resource library

"Tools for Building Community in Your Co-Op" from NASCO's shared resource library~~#2D2D2D,#FFFFFF:​~~

"Facilitation Games"~~#2D2D2D,#FFFFFF: from NASCO's shared resource library~~
Big Trouble in Little Dantooine Wikia

## Welcome to Big Trouble in Little Dantooine!

Dantooine has been a quiet world for as long as anyone can remember. Serene, peaceful, some might say outright boring. While warfare engulfs the rest of the galaxy, it has heretofore left the small agricultural town of Khoonda untouched. But as the Empire clamps down on its holdings, change is on the horizon...

Big Trouble in Little Dantooine is a tabletop roleplaying campaign using Fantasy Flight Games' Star Wars system.

## "What should *I* do?", you ask

1. First and foremost: **Show up to play on Wednesdays at 9pm EST!**
	* I will be on a half hour early to answer questions.
	* Please do not waste time by waiting to ask questions or spend XP until the game begins.
2. Create and maintain your character's wiki page
	* To incentivize participation on the wiki I will be awarding 5 XP between sessions for substantially adding to the wiki between sessions.
	* To qualify, update your character's page to reflect the most recent session's events, and add one new page or section to a page that connects to your character in some way (backstory, new interaction or relationship, etc).
	* Send me a quick note of the change, and I'll get back to you about the new XP earned!
3. If you make (or commission) artwork of your character, you can earn XP!
	* You can earn 5-20 XP depending on how much effort seems to have been put in (I know not everyone is an artist, but stick figures aren't going to get you far).
	* Significant photo-manipulations are fine.
Genatorium

### Special Rule:

   2 VICTORY POINTS: *Once every stage, you can cut off the power to a location reducing that locations VP value by 1.*

Virtually all of Vogen’s power comes from coastal wave generators and is channelled to the
northern genatorium. From here, power is distributed throughout the city. It is feared that severe bombardment could cause the area around the Gentorium became a no-man’s land as automated underground turbines continue to pump out scalding hot water in man-killing steam geysers as it did previously
Integration

## Integrating new members

* Making agreements/policies accessible to new members in written format
* Helping new members understand and apply policies/helping them navigate bureaucracy
* Having a buddy for new members with agenda items
* In general: readily available help navigating any complicated area of community life; new member liaisons?
* having clear expectations of members so that new members know what they're signing up for.
* Helping new members find positions of responsibility.
* Discuss community values with new members
* Offer friendship to new members and point them toward members with similar interests
* Point new members toward work compatible with their known skills or skills they have expressed interest in developing.
* conversations about standard of living and acceptable/unacceptable uses of shared money.
* Understanding the history and history of specific places/infrastructure (for example, the reason there's a ditch in the midfield is...)
* Helping new members understand community resources and infrastructure- give them a tour(s) of what's available.Ways in which members must be on the same page with each other:

Common agreement on decision-making and conflict-resolution within the community, such that people with differing opinions or priorities can come to resolutions, and difficult decisions (e.g., membership, expulsion, large financial decisions, budgeting, etc.) can be officially accepted or rejected by a commonly understood community process

Similar expectation of standard of living provided by their common resources, or acceptance of differing resource distribution based on needs, such that members can live within the means of their collective resources.

Commitment to contributing the labor necessary for the community to function, often including understanding an individual member's place in the greater network of member labor, and agreement to prioritize tasks necessary to the overall success and function of the community.

## Member Retention

* Interpersonal hygene: check in with members that seem distant or unintergrated to see if they have unresolved issues. Check in as soon as someone seems to hint at leaving.
* Keep people challenged/make sure they have interesting and fulfilling work.
* link to conflict resolution

## Dealing with turnover

* Making sure there are multiple people trained on important jobs, in case someone leaves.
* Document projects and knowledge so they can be passed on.
* Exit interviews: understand why people leave.
Recruiting

**Recruiting** for Intentional Communities

There are several ways that intentional communities can find new members.

* Listings on ic.org and places like idealist.org
* Come to a communities conference
* Approach local sociology departments about presenting
* organize an open house or other public event (go to festival)
* go to temp or other job placement services
* go to guidance councilors
* write an article for a local paper
* invite a local paper to come and do an article on you (or radio station, etc).

## Possible Topics to Touch

Visitor programs- structured (or unstructured) ways for people to visit the community and consider membership.

What demographics would you like to recruit (ages, genders, races, class etc.) in order to balance out demographics or diversify. Putting holds on a certain demographic to balance them- for example only accepting women when there are too many men.

Recruiting a diverse range of skills and interests; recruiting people who will do the jobs that need to be done.

Recruiting for a brand new community versus an established one; for new communities, recruiting those that already have community experience.

What is our narrative for recruiting? Is it that community provides an easier life, or are we recruiting for those who are ideologically driven and coming to community to work hard to do the right thing?

How do communities deal with new member Obstacles

* pets
* debts esp student loans
* kids
* external assets
* health care concerns/costs
* complicated personal finance - social security, alimony, child support, inheritance, rental income, bad credit, bankruptcy, etc

## CVP

* who runs the visitor program and orients visitors

## Retention and Remembering

* after you have been accepted who from the community stays in touch about your plans and obstetrical
Income generation

In order to share your income, you have to have income to share.

## Individual income streams

People with separate jobs.

Issues:

Agreeing to pool all money vs. a subset/dollar-per-hour/other calculation

Finding jobs for those without specialized skill sets

Making time for the community while working full time

Does the community have to agree upon ethics of a job?

## Collective business

A collectively owned business (worker co-op)

\*\*\*= specifically related to integration of business and community

Issues:

How to form business, create customer base, find capital to begin production?

How to avoid mainstream shit (hierarchy, bosses...)\*\*\*

What is the purpose/vision of the business? Is it in line with community values?\*\*\*

Is this an ecologically sound business in the long run?\*\*\*

Competition, how your business fits into your environment

Regulations (food safety, organic certification, other bureaucratic hoops)- regulation as it applies to community culture\*\*\*

Skills (what skills do existing members have, and will the business immediately fall apart if one person leaves?)\*\*\*

Inputs and outputs: what dollar-per-hour is acceptable for your labor?\*\*\*

Start-up: putting a lot more work into the creation of the business to get it started than you will have to in order to keep it running

Marketing (website, ads)

Local vs. shipping-based business vs. fairs / on the road

Accounting, IT, organization, taxes, legal structure

Decision-making for the business (same as decision-making for the community?)\*\*\*

Do all work by members, or hire out some aspects?

Transport / is your business at the same location as your residence?\*\*\*

Integrating families into your business\*\*\*

Workplace environment (safety, stress level, engagement)

Customer base- who will be most interested in what you are selling?

Labor- are community members willing to work in this business? Are there enough community members to fully staff it?\*\*\*

What material inputs are required and where will they come from?- can you get these locally from neighbors or other communities? Trading hours/supplies w/ neighbors?\*\*\*

What wastes will be created and how will they be ethically disposed of?

How does your locality/local economy influence the choice of business\*\*\*

Can your business compliment another community's business?\*\*\*

Is your product something useful to the community that you would normally have to buy?\*\*\*
Culture

If you're thinking about joining or starting an intentional community then you're already a culture critic. Whether you've got a niggling sense that something needs to change or a thirteen-volume manifesto, your critical apparatus (or lack thereof) is going to have to hold up in the same arena, the messy political middle ground we call compromise where people come together to bring their dreams into reality, to build culture in the form of community. But before you can go about building a community, let alone a culture, here are some general considerations that will help you frame the discussion.

**What is Culture?**

Sorry to disappoint you, but even the social scientists have yet to nail down a definition of culture. It's clear at first glance - culture is the collective language, beliefs and practices of a given community. Every intentional community is hoping the change culture...intentionally. But if you want to change culture, where do you intervene? How much of the world you're coming from do you want to preserve? Is it even possible to isolate the problem areas? Or is your vision so radical that your only option is to strike out for the wilderness and start over?

These are some of the questions looming over every community project, and CiaB can't even begin to answer them for you. But we can set out some of the largest signposts in the discussion.

**Counterculture: Conformity vs Disruption // Revisionism vs Revolution**

If you want your community to differ substantially from the mainstream, to be part of a counterculture, then there is a hard reality you have to accept:

The more you differ from the mainstream, the harder it will be to get mainstream institutions to work with you.

Like it or not, you are going to need to stay on good-enough terms with certain mainstream institutions. If you want the community to have major infrastructure (land, buildings, vehicles) that are in the community's name, then you need to incorporate, open bank accounts, establish credit, get permits, pass inspections, pay taxes, obey relevant laws, and not piss the neighbors off too royally. And you

Other communities can be a life-saving resource, but again, the more you differ from the them, the less helpful they will be. And just because you think that your politics are aligned with another community's doesn't mean they agree. While cooperation is common in the world of community, so is factionalism. Forging connections with communities you hope will help you is crucial from the very beginning.

**Redundancy** - how aspects of culture are often reinforced from multiple angles, ex. economic, linguistic, institutional, psychological, etc. How wanting to establish a particular outcome often requires intervention at multiple levels

**Utopianism -**whether or not you think of your dreams as utopian, you should know what the word means and have a response to the all-too-common write-off of your project as 'another doomed utopianism'

**Isolationist vs Activist // Lifeboat vs Spaceship**- where do you need to be to achieve your goals? are you rescuing/protecting a select few or are you trying to actively change the dominant culture?
Alternatives to Police

Creating a new culture means questioning our existing culture and creating alternatives. While police intervention can be useful at times, it can also be violent, unpredictable, and ill-suited to meeting the needs of affected individuals. Before engaging in legal process, consider alternatives.

Police intervention is commonly considered in the event of:

* Sexual assault
* Acute mental health crisis (danger to self or others)
* Assault (anywhere between threats and actual violence)
* Trespassing (or overstaying one's welcome in the community)

*What will be your community's first response to these types of problem? At what point is police intervention considered necessary or appropriate by members of the community? Under what circumstances would members find police intervention to be inappropriate or unwelcome?*

Consider different techniques depending on whether these are:

* Internal conflicts (with communards, visitors, ex-members, guests, and others with a stake in the community)
* External conflicts (with neighbors or other non-community-affiliated individuals)

## Resources

"What To Do Instead Of Calling The Police: A Guide, A Syllabus, A Conversation, A Process."

Resource list from Justice in Policing.
Sustainability and Self-Sufficiency

## What is this page about?

i know this is like, something people are interested in that often co-exists with their interest in community, but are we going outside of the scope of our project with this page? if we're gonna keep this, let's keep it tightly as how this relates to community directly. - rejoice

## Potentially Useful Resources

"Celebrating the Food Revolution" from Communities Magazine

"Hugelkultur on the Prarie, or Learning From Our Mistakes" from Communities Magazine

"The Sharing Gardens" from Communities Magazine

"Sharing and Climate Change" from Communities Magazine

"Natural Building and Community" from Communities Magazine

"The Marriage of Natural Building With Conventional Building" from Communities Magazine

"Creating a Community of Homesteaders" from Communities Magazine

"Greening Your 'Hood" from Communities Magazine

"Lighten Up" from Communities Magazine

"Chicken a la West Birch Avenue" from Communities Magazine

"Self Reliance, Right Livelyhood and Economic 'Realities'" from Communities Magazine
Elders

## Topics to Touch

Building a hospice type building or a residence more accessible for elders. Taking care of those who have loved ones near the end of life.

How will a person's labor contribution change as they age? Is this determined by policy or by their own needs and choices?

Caring for elders- building care teams (willing to deal with potentially gross shit), bringing in medical skills from outside, facilities and supplies to meet elder needs, building basic care knowledge, special diets, emotional care, support animals.

Preparing a surplus to take care of elders when they are less able to contribute/being productive enough as a community to provide for those who can no longer work (also for those w/ injuries)

Keeping elders engaged- providing age appropriate work and recreation. Bringing activities and decision making spaces close to where elders live.

Keeping elders feeling integrated into the larger community

How to take care of an elder if the community does not have the proper resources? How to proceed when an elder's needs move beyond the community's capabilities (advanced care)

Ceremonies for passing elders- on site graveyard (regulations)?

Special roles for elders- sources of wisdom? Story tellers?'

Ageism and treatment of elders.

Stubbornness/elders insisting on courses of action that are bad for their own health or difficult for others to accommodate. To what degree may the community make decisions on their behalf for their own health and to make their care manageable for other community members?

When someone is no longer able to make their own care decisions (due to mental conditions?)

Transportation/accessibility- getting scooters or golf carts for mobility, transpiration to doctors appointments, designing community infrastructure to be accessible.

Cleanliness- how can the community be kept safe for sensitive immune systems?

Age cap policy- rules about how old accepted new members may be.

## Resources

"On Becoming Elders" from Communities Magazine

"Elderhood In and Out of Community" from Communities Magazine

"It Takes a Community to Grow an Elder" from Communities Magazine

"Embracing a Terminal Illness" from Communities Magazine
Alim Tegh

Name: Alim Tegh (Chr Sheet)

Species: Human

Career/Specialization: Seeker/Hermit

Appearance: Male, 1.82 meters tall, lean/muscular build, deeply tanned weathered skin of one accustomed to life outdoors, dark brown eyes, long braid of dark brown hair

Motivation: Pursuit / Self-Reliance

Obligation: Oath / Jedi Code

Bio: Raised in the Jedi Enclave on Dantooine. As a youth his master (an Iktotchi Jedi Seeker / Hunter) sent him into the wilds for a 3 day survival exercise. Upon feeling a grave disturbance in the Force Alim returned to the enclave to discover the effects of Order 66. Quickly gathering what items of use he could find he fled back into the wilds. After some time wandering he established a semi permanent encampment near Khoonda. More than able to provide for himself he cautiously began trading pelts, game, fish and, fowl with the townsfolk. Over time Alim has garnered a bit of unwanted local celebrity status as he always seems to turn up in the right place at the right time when Khoonda or its inhabitants are in danger.
Building 235

### Special Rule:

   4 VICTORY POINTS: *Building 235 must always be an objective on the battlefield. It is worth 2 Maelstrom Points rather than a single point.*

With the destruction of Vogen’s original genatorium, imperial techs were forced to rig a temporary
power grid in a nearby building. With jerry-rigged energy generators connected to the
underground geysers. However, once order was restored to the city the Genatorium was rebuilt and only a few remember the historic significance of building 235.
Establishing Community Values and Priorities

## Brainstorm for this page

* Establishing a realistic understanding of what the community is capable of.
	+ Process for creating this understanding
	+ We can't assume that others are always willing or able to contribute the same things we are
	+ Not expecting everything all at once
	+ Balance of what we are going for and what is realistic right now.
* What are the priorities for the community? What is the vision? What is most important to us? What do we want to undertake?
	+ What level of cleanliness is expected?
	+ How important is expanding the size of the community?
	+ What's worthy of intervention, and what can be allowed to slide?
	+ To what level is police or government interaction acceptable? Under what circumstances?
	+ What practices are consistent with shared values? When is is okay or necessary to compromise these values?
		- Is it important to buy fair trade/local/organic, etc. even though this costs more money? What is the balance between ethical consumption and frugality?
		- Is it important to drive less? How will that be accomplished?
	+ What level of behaviorism or (benevolent) coercion is possible?
* Pull apart the buzz words in discussion of community values: what is meant by "egalitarianism," "sustainability," "socially just," ecologically sound'" etc.?
Zoning

## Existing Resources

on religious land use and zoning as it relates to family

Legal regulations related to property aquisition in DC; regulations for your city of choice should be easily availalbe via Google~~

* DC Zoning Guide for small businesses and non profits
* DC Zoning Definitions
* DC Municpal Regulations

The ~~"Housing" tag of the FEC's resource library~~

Useful Online Resrouces for Legal Questions
Legal Entities

## Why do we need a corporate structure?

In the United States, in order to conduct any business, you must be acting as a legal entity. Individual people are legal entities, and when most of us do anything involving money whether working for a wage, buying a tube of toothpaste, or buying a house, your own personhood is the legal entity. This is fine for day to day life, but there are a lot of limitations to acting as an individual.

Suppose you own a bicycle, and you want to share that bicycle with the community. You could write a bike sharing contract

## Existing resources

Common House LLC Operating Agreement

Point A Chart between GCA, LCA and LLC

Point A Questions for GCAs, LCAs and LLCs

"Getting Incorporated" from NASCO's shared resource library

"Non Profit Incorporation" from NASCO's shared resource library

"Sample Articles of Incorporation" from NASCO's shared resource library

~~#2D2D2D,#FFFFFF:The ~~"Economics" section~~#2D2D2D,#FFFFFF: of the FEC's resource library~~

The "Economics" tag of the FEC's resrouce library

The "Budgets" tag of the FEC's resourece library
!!LCAs
LCA Act

A paper on dangers of LCAs by the University of Wisconson's Center for Cooperatives

critique of LCAs, with response from the lawyer who created LCAs

An article by Jimmy Kroger on the implications of LCAs (see page 4)

debate in Cooperative Grocer over LCAs

!!LLCs
for Common House, the LLC of ACDC
Take Me To The Moon

**Take Me To The Moon** to niewydany album Melanie Martinez, który premierę miał planowaną na 2012 rok. Piosenkarka kilka z utworów przesłała na YouTube, ale zostały one po czasie usunięte z kanału.

## Lista piosenek

1. *I Think I'm Crazy*
2. *Curly Cue*
3. *Birthing Addicts*
4. *Smoke*
5. *The One*
6. *Milky Way*
7. *Alone*
8. *Oh Carousel*
9. *I Love My Ride*
K-12 film

K-12 to film autorstwa Melanie Martinez. Do filmu została specjalnie stworzona płyta o tej samej nazwie. prace nad K-12 trwały od wakacji 2017. Zdjęcia na planie zostały wykonane na Węgrzech.

## Znaczenie

Cry Baby i jej najlepsza przyjaciółka wyruszając na misję obalenia systemu szkolnictwa K-12. W filmie i w albumie poruszane są ważne tematy.

## Casting

* Cry Baby: Melanie Martinez
* Angelita: Elita Harkov
* Celeste: Megan Gage
* Magnolia: Zinnett Hendrix
* Fleur: Zion Moreno
* Kelly: Maggie Budzyna
* Smutny/niebieski chłopiec 1: Adrian Jurics
* Smutny/niebieski chłopiec 2: Gergely Kiss
* Lucy: Natalia Toth
* Glue Boy 1: Tamas Gog
* Kierowca autobusu: Robert Szabolcs
* Jason: Bence Balogh
* Brandon: Vilmos Heim
* Duch: Alissa Torvinen
* Ms. Daphne: Anne Wittman
* Henry: Joel Francis-Williams
* Dyrektor: Toby Eddington
* Ms. Harper: Kate O'Donnell
* Thomas: Zacky Agama
* Ms. Penelope: Olga Kovács
* Lilith: Kimesha Campbell
* Mr. Cornwell: Scott Alexander Young
* Dean: Balázs Csémy
* Ben: Marsalis Wilson
* Pielęgniarka 1: Judith Amsenga
* Leo: Jesy McKinney
* Nauczyciel biologii: Marton Behr
* Lorelai: Katie Sheridan
* Maya: Oyunbat Batsaikhan
* Daniel: Daniel Kazarján
* Holly: Laurka Lanczki
* Rachel: Ágota Dunai
* Chloe: Rebeka Péter
* Student: Ngo Quoc Huy
* Nieznana rola: Genesis Ilada
* Nieznana rola: Kendy Cruz
* Nieznana rola: Quei Tann
* Nieznana rola: Samantha Lepre
Kosmetyki

Melanie Martinez w czasie swojej kariery wydała swoje własne perfumy o nazwie ''**Cry Baby Perfume Milk''** oraz pomadki ''Teddy Bear'' i ''Cry Baby''. Zapach został wydany w lutym 2017 roku.

## Nowe perfumy

Martinez oznajmiła, że prace nad nowymi perfumami już trwają i można się ich spodziewać już niedługo. Podejrzewane jest, że Melanie wypuści je po wydaniu nowego albumu.
Theron Antares

Theron Antares was born in the city Coronet on the planet Corellia to Collix Antares and Jaina Antares. He is the middle child of three, his older brother Kale Antares who joined the Coronet Security Force when he turned eighteen putting him at odds with Theron's lifestyle making things bitter between them ever since. Theron's younger sister Zana Antares was the only one of them to go on to higher education, while attending school she works part time at Theron’s favorite cantina; Zana and Theron are very close.

If you ever visited Coronet you would most likely be blinded by the flashy lights and big buildings, nobody who visits notices the Slums; and those who don't live in them pretend they don't exist. The Slums of Coronet are where Theron and his family lived. Theron's father Collix Antares made a decent living working as a CorSec officer, unfortunately it wasn't enough to move them out of the slums and Theron's father had a gambling problem which attributed to their economic state. Theron's mother Jaina Antares did not work, however she stayed home to raise their three children. Coronet was largely divided by class and many opportunities that were afforded to the higher class citizens were unavailable to those in the Slums.

The one thing the slums had to offer the rest of Coronet was swoop racing, and the moment Theron learned of it he fell in love with the sport. He was fourteen when he competed in his first race, he came in a hard fought third place. He continued racing and loved every moment he was on the track. Eventually however his father got in debt with a lot of local criminal elements. In an effort to help pay it off nearly all of Theron's winnings went to his father. Swoop racing became more about winning than enjoyment for Theron; He had to win, his family was counting on him. He grew to loathe his father for putting his family in this position.

It was all in vain, eventually the debt collectors came calling and in desperation Collix took his family and fled Corellia. They found their way to Dantooine where they settled down in Khoonda. Collix and Kale got jobs working on the local farms as hired hands, while Jaina and Zana worked at Katharsis, the local cantina. Theron however got work as a freighter pilot, shipping goods in system and even used his position to smuggle items on and off planet.
Tax Status

## How to File Taxes as an Income-Sharing Collective

It would be awesome to have a flowchart!

Requirements & advantages for different statuses, e.g. 501(d), 501(c)3...

Important Note: Tax status is DIFFERENT from legal structure.

## Existing Resources

A description of 501 (c) (7) oganizations (social clubs)

A comparison of 501 (c) (2) and 501 (c) (7) tax statuses

Summary Summary of findings about 501 (d) organizations by GPaul (incomplete) \*\*\* this info should be its own page

A run in between Twin Oaks and the IRS over their 501 (d) status

An IRS document on 501(d)s

Tax Info Package from the FEC

The "Economics" section of the FEC's resource library

"Getting Incorporated" from NASCO's shared resource library

"Non Profit Incorporation" from NASCO's shared resource library

"Sample Articles of Incorporation" from NASCO's shared resource library

"Filing for Tax Exemption" from NASCO's shared resource library

"6 Successful 501(c)(3) Applications" from NASCO's shared resource library

"Incorporationg and Getting 501(c)(3) Status- Developing New Cooperatives" from NASCO's shared resource library
Khoonda

Khoonda is town on the planet Dantooine. While small by galactic standards, it is one of the larger settlements on the isolated farming planet in the Raioballo Sector. Khoonda has a long history stretching back to the glory days of the Old Republic, although it has stayed out of the galactic spotlight for most of its history.

Khoonda now serves as the central community hub for several hundred homesteads to the north and west of the town. As visitors enter the town, they are inevitably greeted by Etequid Spouns, the unofficial mayor of Khoonda. His loyal Kath Hound, Croody, is the towns mascot. In particular, townspeople and farmers from miles around congregate at Katharsis, the longstanding cantina in Khoonda owned and operated by Sintaul Doogs. Rumors, gossip, and tall tales abound at this establishment, about everything from who is courting whom at the Harvest Ball to ghost stories from the old ruins outside town.

The Khoond River flows alongside the southeastern edge of town. Beyond this river lies dangerous and poorly explored wilderness.
Carbonado

**Stackable** | Yes (64)

**Carbonado** is a material made in the Heated Pressure Chamber. They are very expensive, but can be used for a variety of top-tier things, such as Jetpacks and Multi-Tools.

## Obtaining

### **Heated Pressure Chamber**

Synthetic Diamonds are made in the Heated Pressure Chamber from Bedrock Dust, a Synthetic Diamond, and a Glass Pane.

## Uses

 File:Grid Electric Circuit (Tier VI).png

 File:Grid Electric Circuit (Tier VII).png

 File:Grid Electric Circuit (Tier V).png

 File:Grid Drill Head.png

 File:Grid Electric Circuit (Tier VII).png

 File:Grid Jetpack (Tier V).png

 File:Grid Electric Circuit (Tier V).png

 File:Grid Hand Drill (Tier III).png

 File:Grid Pipe Modifier.png

 File:Grid Multi-Tool (Tier III).png
The Bakery

**''The Bakery''** jest ostatnią piosenką z ''After School EP''.

## Znaczenie

„The Bakery to piosenka o energicznej pracy w piekarni w liceum, ponieważ musiałam zarobić pieniądze, aby zainwestować w moją sztukę i muzykę.'' Wytłumaczyła Melanie Martinez.

## Tekst Piosenki

La, la, la, la, la, la, la

La, la, la, la, la, la

La, la, la, la, la, la

Pack it, box it, flip it, top it

With a bow, tie ribbon, stop it

Eatin' all the rainbow cookies

Pies are flying through the roof

Not my first pick but I'll do it

Make the cash right so I can move quick

Out this shithole with a new whip

Cream on top and I'd approve it

Pack it, box it, flip it, top it

(Pack it, box it, flip it, top it)

Pack it, box it, flip it, top it

(Pack it, box it, flip it, top it)

My boss is mother Mary

Catch me slippin' through the concrete

Show no mercy, step right on me

Stiletto death, send me to purgatory

The bakery, tryna make some more

They expect me to stay when I should go

Grab the bag for when they cross the door

It ain't for me to roll it out

It's just for me to raise the dough

Pack it, box it, flip it, top it

With a bow, tie ribbon, stop it

Eatin' all the rainbow cookies

Pies are flying through the roof

Arbitary, the way they all go

Knock 'em down like she a dodgeball

Little mess up and she's angry

One downfall, she blamed the whole team

Pack it, box it, flip it, top it

(Pack it, box it, flip it, top it)

Pack it, box it, flip it, top it

(Pack it, box it, flip it, top it)

The bakery, tryna make some more

They expect me to stay when I should go

Grab the bag for when they cross the door

It ain't for me to roll it out

It's just for me to raise the dough

The bakery, tryna make some more

They expect me to stay when I should go

Grab the bag for when they cross the door

It ain't for me to roll it out

It's just for me to raise the-

La, la, la, la, la, la, la

La, la, la, la, la, la

La, la, la, la, la, la

La, la, la, la

La, la, la, la, la, la, la

La, la, la, la, la, la

La, la, la, la, la, la

La, la, la,la,la,la
Accountability

## Contents of this Page

Accountability systems - community and individual

Gauging commitment

Realms of responsibility

Advice to just accept a lack of complete accountability

## Existing Resources

The "Government" section of the FEC's resource library

The "Government" tag of the FEC's resource library

The "Documents Explaining Major Governmental Structures" section of the FEC's resource library

The "Behavioral Expections" tag of the FEC's resource library

The "Labor" Section of the FEC's resource library

* Labor Policies
* Provisions, Work Expectations and Quotas

The "Labor" tag of the FEC's resource library

### Bylaws/Articles of Incorporation

The "Articles of Incorporation" section of the FEC's resource library

The "Bylaws" section of the FEC's resource library

"Bylaws of Qumbya Co-Op" from NASCO's shared resource library

"The Book of Genesis- Creating Bylaws and Policies"from NASCO's shared resoruce library

"Sample Co-Op Bylaws" from NASCO's shared resource library
Bones Are Blue

**Bones Are Blue** to niewydana oficjalnie piosenka autorstwa Melanie Martinez.Początkowo utwór był przeznaczony na nieznany projekt, a później na debiutancki album ''Cry Baby''.

## Ciekawostki

* Piosenka została wykonana na żywo.
* Melanie napisała ''Bones Are Blue'' w jeden dzień.

## Lista wycieków

* 17 maja 2021- cała piosenka przeznaczona na płytę ''Cry Baby'' wycieka.
* 4 czerwca 2021- Wersja akustyczna demo wyciekła.
Orange juice

**Orange Juice** to utwór pochodzący z albumu K-12.

## Znaczenie

Piosenka jest o przyjaciółce Cry Baby, która choruje na bulimię. Okazało się, że nienawidzi swojego ciała, ale Cry Baby mówi jej, że i tak jest piękna. Tekst „Zamieniasz pomarańcze w sok pomarańczowy” odnosi się do tego, jak osoby z bulimią często wymiotują posiłek po jedzeniu.
Etequid Spouns

Etequid Spouns, or Ol' Quiddy as his friends and admirers call him, is the human mayor of the town of Khoonda on Dantooine. While his is technically an informal position, as the town is governed by a council of trustees, he serves as the charismatic face of Khoonda. This position is so accepted that Quiddy lives rent-free in a large apartment above the municipal offices. Mayor Spouns spends his days socializing with town residents and visitors on the city streets, and his nights at Katharsis, drinking with many of the same people.

Croody, his faithful Kath Hound, is Khoonda's unofficial mascot.
Lista niewydanych piosenek

Szablon:NiewydanePiosenkiOstrzeżenieNa tej stronie znajduje się lista niewydanych piosenek Melanie Martinez.

## Lista

1. 1st Unknown Song | Melanie Martinez
2. 2nd Unknown Song | Melanie Martinez
3. 3rd Unknown Song | Melanie Martinez, Kinetics & One Love
4. 99 Cent Store | Melanie Martinez, Kinetics & One Love
5. A Million Men | Melanie Martinez & THE ELEV3N
6. A Thousand Words | Melanie Martinez, John Feldmann & Neon Hitch
7. AK-47 | Melanie Martinez
8. Alone | Melanie Martinez
9. Arts & Crafts | Melanie Martinez, Josh Monroy & Quigley
10. Band Aid | Melanie Martinez, Aalias, Frequency & Kinetics
11. Birthing Addicts | Melanie Martinez & Doveman
12. Bombs on Monday Morningid | Melanie Martinez, Kinetics & One Love
13. Bones Are Blue | Melanie Martinez, THE ELEV3N & Redd Lights
14. Can't Shake You | Melanie Martinez, Anya Marina, Mitchy Collins & Larzz Principato
15. Coloring Bookd | Melanie Martinez, Kinetics & One Love
16. Cooties | Melanie Martinez, Phoebe Ryan & Felix Snow
17. Curly Cue | Melanie Martinez & Doveman
18. Dear Porcupines | Melanie Martinez, THE ELEV3N & Doveman
19. Drowning | Melanie Martinez, Kinetics & One Love
20. Eraserd | Melanie Martinez, Kinetics & One Love
21. Gluestickd | Melanie Martinez, Kinetics & One Love
22. Gold Diggin' Love | Melanie Martinez
23. Half Hearted | Melanie Martinez & Miles Nasta
24. Haunted | Melanie Martinez, CJ Baran & Kara DioGuardi
25. Heart at the Door | Melanie Martinez & Syience
26. History | Melanie Martinez & Michael Keenan
27. I Love My Ride | Melanie Martinez
28. I Screamd | Melanie Martinez, CJ Baran & Snow Tha Product
29. Intervals | Melanie Martinez
30. Jumprope | Melanie Martinez, Justin Tranter & Nick Monson
31. Last Chapter (Never Stayed for Love)d | Melanie Martinez, John Feldmann & Neon Hitch
32. Milky Way | Melanie Martinez
33. Mistakes | Melanie Martinez & Robopop
34. Night Mimed | Melanie Martinez, SmarterChild & Robopop
35. Oh Carousel | Melanie Martinez
36. Papercutd | Melanie Martinez, Kinetics & One Love
37. Patient | Melanie Martinez & Jaymes Young
38. Psycho Lovers | Melanie Martinez & Robopop
39. Race | Melanie Martinez
40. Ring Popd | Melanie Martinez, Kinetics & One Love
41. Rocking Horsei Melanie Martinez, Kinetics & One Love
42. Rotten Milk | Melanie Martinez & Cubby
43. Rough Love| Melanie Martinez, John Feldmann & Redd Lights
44. Run | Melanie Martinez & Frequency
45. Schizo | Melanie Martinez, Kinetics & One Love
46. Seesaw | Melanie Martinez & Jennifer Decilveo
47. Smoke | Melanie Martinez
48. The One | Melanie Martinez
49. Time Flies | Melanie Martinez & Doveman
50. Trophy Wifei | Melanie Martinez & Michael Keenan
51. Twins | Melanie Martinez, Kinetics & One Love
52. Unhappy Meal | Melanie Martinez
53. Until Sunrise | Melanie Martinez & Syience
54. Untitled Song | Melanie Martinez
55. Where Do Babies Come From?i | Melanie Martinez & Dillon Pace
56. You Love Iid | Melanie Martinez, Kinetics & One Love
57. Zzzzd | Melanie Martinez, Kinetics & One Love
K-12 School

Szkoła K-12 to miejsce stworzone przez Melanie Martinez na potrzeby jej filmu K-12. Była to szkoła z internatem, do której uczęszczała Cry Baby. Szkoła na końcu filmu miała się spalić, ale nie wystarczyło budżetu na zrealizowanie tego.

## Powstanie szkoły

Szkoła K-12 była prowadzona przez okrutnego dyrektora, który został później poćwiartowany przez uczniów i wydaje się istnieć od co najmniej 150 lat, ponieważ jeden transparent głosi „150th School Dance”. Po śmierci dyrektora jego miejsce zajął jego syn Leo. Szkoła została najprawdopodobniej zniszczona przez Bena i Cry Baby po szkolnym tańcu, przez uwięzienie jej w bańce i spowodowanie jej zniknięcia wraz z ich mocami. Jedynymi postaciami, które nie opuściły (lub nie widziano ich opuszczających) szkoły, byli Kelly, Leo, a także nauczyciele, pielęgniarki i pracownicy ochrony; ich losy pozostają nieznane.
Brain & Heart

**Brain & Heart** jest piosenką znajdującą się na ''After School EP''.

## Znaczenie

15 lipca 2020 r. podczas spotkania Zoom, gdy ktoś zapytał Melanie o jej ulubiony tekst na EPce, stwierdziła, że ​​ta piosenka jest jej ulubioną.Podczas pytań i odpowiedzi 24 lipca 2020 r. Na Instagramie ujawniła, że ​​piosenka dotyczy „połączenia między twoim umysłem a sercem” i że jest „piosenką miłosną między nimi i tym, jak się potrzebują nawzajem''.
Gibbet Hill

### Special Rule:

   5 VICTORY POINTS:*If you control the arsenal of laser silos on Gibbet Hill you may use*

*preliminary bombardment in every game you and your allies play.*

Situated on an exposed and windswept rocky island to the northeast of the city walls, Gibbet Hill
has always had associations with death. Once, convicted murderers were hung by the neck until
dead here, but now it is a fortified gun emplacement. When public executions were moved to the
more sheltered location of Execution Square by popular demand, the hill was fortified and
defence laser silos constructed atop the old detention complex. Gibbet Hill was the scene of
fierce fighting due to its elevation above the city. Though only fifteen metres or less above sea
level, it provides a vantage point from which even the Imperial palace can be bombarded.
Sintaul Doogs

Sintaul Doogs is the Shistavanen bartender and owner of Katharsis, a cantina in the town of Khoonda on Dantooine. As the owner of the town's informal gathering and meeting place, she is known to locals as a sensible and reliable voice in the validity of rumors and gossip on Dantooine. That is, as long as it is *paying* customers doing the asking. Nothing sets her legendary temper off more than freeloaders wandering into her cantina just to take some seats from her real customers, and locals take care to avoid her wrath.