Tainted Ones Update

The **Tainted Ones** update (v0.6.0) was a major update that added the eponymous faction, new antiqorums, and cards for each new hero.

## Changelog

The Tainted Ones.
Fearsome and relentless fighters.
Survivors of one of the deadliest disease of Ar.

Three of them are now joining the Agora.

**That means: double the content of the game!**
**Double the heroes (from 3 to 6!)**
**Double the cards**
**Double the companions (Yes, some companions are cross-factions!)**

* A full fledged new faction, with its unique gameplay and cardpool!
* Three new heroes!
* Several new faction antiqorums!

The Tainted Ones are infected with a disease known as the Cobalt Curse.
Surviving the ordeal, they now wield a cursed but potent power.
Crushing their foes with their bare hands, they must be careful not to draw too much power from the Cobalt Curse under penalty to succumb to it.

Gameplay-wise, you may add negative Virus cards to your deck in exchange for mighty effects. But beware not to clog your deck too much...

The Tainted Ones are ready to fight. Are you?

## 0.6.0

*Release Date: March 9, 2023*

*Patch Notes*

**Balance changes**

* Tenet of Loyalty loses Anchor
* Increased Wardress of the Unending Tower overall damage
* Increased Wielder of the Last Arcane overall damage
* Removed Fragile game mechanic

**Bugfixes**

* Fixed several save corrupting issues
* Fixed several stability issues
* Fixed an issue where the hero wouldn’t be healed at the end of the first 2 acts if the run was quit before reaching the first encounter of the following act

**Improvements**

* Revamped the loading system to provide a smoother experience
* Improved memory management to reduce the game memory footprint and memory leaks
* Revamped fight initialization to avoid having many things initializing in parallel and resulting in an unpredictable first round

### 0.6.1

*Release Date: March 10, 2023*

*Patch Notes*

**Bugfixes**

* Fixed an issue in Provider of Ruin
* Fixed several localization issues

### 0.6.2

*Release Date: March 13, 2023*

*Patch Notes*

**Bugfixes**

* Fixed a couple of issues causing the game to stall in certain scenarios

### 0.6.3

*Release Date: March 14, 2023*

*Patch Notes*

**Bugfixes**

* Fixed an issue with Reactive Defense that was stalling the game

### 0.6.4

*Release Date: March 16, 2023*

*Patch Notes*

**Bugfixes**

* Fixed an issue with Fragment Reboot triggering at the beginning of the fight
* Fixed an issue with Special Request “Emissary of Kaïti” giving the wrong amount of Fury
* Fixed several UI exceptions caused by animation being played after the component has been destroyed
* Fixed Special Request “Scholars of the Cobalt Curse”
* Fixed Special Request “Bearers of the Eroding Sigil”
* Fixed card Emergency Procedures
* Fixed minor UI issue occurring when too many in hand at once were hiding some of the icons below the health bar
* Fixed an issue in the hero/companion selection menus where Jokan was missing his lighting arms

**Improvements**

* Updated House Agiça heroes’ illustrations
* Cleaned localisation in RU, FR & PT
* Minor font improvements in RU, CN
* Streamlined hero and companion selection menus
* Added a new attack animation to Tainted Ones heroes

### 0.6.5

*Release Date: March 17, 2023*

*Patch Notes*

**Bugfixes**

* Fixed an issue with Corruption not giving the pulse and card bonus.
* Fixed an issue that could leave a destroyed Keeper of the Temples in the fight with no HP.

### 0.6.6

*Release Date: March 20, 2023*

*Patch Notes*

**Balance Changes**

* Decreased Crimson Claw’s Spiteful Rending Fury gain to 3 from 5
* Increased Dispensing Justice (and variants) retribution gain by 2
* Increased Elegant Flourish variants damage to 13 from 8
* Increased Expeditious Justice (and variants) damage by 7
* Increased Fire Storm (and variants) damage to 27 from 21
* Increased All Guilty (and variants) retribution gain and damage dealt by 5
* Increased Coup de Grâce (and variants) base damage and effect damage by 1
* Increased Piercing Whirlwind (and variants) base damage by 1
* Decreased Instruments of Justice M guard gain to 30 from 35
* Increased Undying Faith (and variants) pulse gain by 1
* Righteous Anger variants now draw 1 card on draw
* Decreased Next Step (and variants) cost to 0 from 1
* Decreased Deferred Verdict (and variants) guard gain by 1
* Increased Erath’s Light W charge gain to 3 from 2
* Decreased None Shall Ignore (and variants) cost to 0 from 1 and fury gain by a third
* Decreased None Shall Avoid W cost to 1 from 2
* Decreased As One cost to 0 from 1
* Removed True Penitent (and variants) effect only triggering on the same round

**Bugfixes**

* Fixed an issue with Custom Compressors giving 2 Pulse on round 2
* Fixed an issue with Issandre’s innate ability icon activating erratically

### 0.6.7

*Release Date: March 22, 2023*

*Patch Notes*

**Balance Changes**

* Piercing Laments M now gains Fading on being played

**Bugfixes**

* Fixed an issue with Setting the Stage not getting Fading at the correct time
* Fixed an issue with Forsaken that was stalling the game
* Fixed an issue with Corruption that was stalling the game
* Fixed an issue with Blazing Shift M not giving Guard
* Fixed several stability issues

### 0.6.8

Release Date: March 22, 2023
Patch Notes

**Bugfixes**

* Fixed a regression on counterattacks