recursal/Fanatic-Fandom huggingface dataset:
Tyke & Sons Charity CO.

The **Tyke and Sons Charity CO.** is a charity event hosted by uhyeah to support and fund the Worldwide Life fundraiser dedicated to tackle the most pressing issues at the intersection of nature, people, and climate.

The fundraiser made $14,627.11 out of the $15,000.00 cash goal, and the livestream had uhyeah play Tyke & Sons Lumber Co from beginning to end.

## Video Description

* DONATE: https://donate.tiltify.com/@uhyeah/ty...
* More About The Cause: https://www.worldwildlife.org
* Download Tyke & Sons: https://gamejolt.com/games/tykeandson...

We're choppin' digital wood on stream, so we might as well help some animals while we're at it. It's only fair. Tyke and Sons Charity CO. is a livestream event hosted by uhyeah where the game "Tyke and Sons Lumber CO." is streamed to completion, all for a great cause! Donate to help support the World Wildlife Fund!

#FNAF #fivenightsatfreddys #TykeAndSons #Fangame #Charity

## Fundraiser

*"As the world’s leading conservation organization, World Wildlife Fund works in nearly 100 countries to tackle the most pressing issues at the intersection of nature, people, and climate. We collaborate with local communities to conserve the natural resources we all depend on and build a future in which people and nature thrive. Together with partners at all levels, we transform markets and policies toward sustainability, tackle the threats driving the climate crisis, and protect and restore wildlife and their habitats"*

1. ↑ https://www.worldwildlife.org/
Chipomat 2.0

* Extras Render
* In-game

**Chipomat 2.0** is the second version of the Chipomat series that you craft during Night 2, and the titular antagonist of Tyke and Sons Lumber Co. Alongside with it being built on the second night, it appears on every night with the exception of Night 5.

## Appearance

Chipomat 2.0 has light tan robotic skin throughout it’s body, somewhat similar to Chipomat 1.0 with little tufts of hair on his head. He has small ears, but big eyes with no eyebrows. It has a brown nose and three whiskers on each side of it’s muzzle. Unlike Chipomat 1.0, it has a full row of teeth both on the top and bottom. It has red overalls, with a light tan belly as well. As apposed to saws or regular hands, Chipomat 2.0 has axes for his hands. He uses these axes to do his job, which is collect Red Lumber.

## General information

### Functionality (Day)

Chipomat 2.0 can first be crafted during the second night where Tyke tells you to craft one of these bots before goes to sleep. The Chipomat 2.0 version will constantly saw down stumps and automatically create Lumber, but Chipomat 2.0 also produces Red Lumber as well. Although being a "better" version of Chipomat 1.0, if you just want Lumber in general, Chipomat 1.0 is a more cheaper and better version.

### Behavior (Night)

During the second night, Chipomat 2.0 will also attack the player. When a knocking sound is heard, he will appear on either the left or right window, shine your flashlight to spot him. Unlike his predecessor, he hides behind the edge of the windows, making him more easier to miss. Nevertheless, if the player sees him, they should close the curtains on him until he leaves. Like with Chipomat 1.0 and Chipomat 3.0, he will also not attack the player until they are in the middle of the living room. Failure to repel him in time or ignoring him will result in a jumpscare.

## Gallery

* Ingame
* Miscellaneous

Chipomat 2.0's icon in the "Plans" section.‎Chipomat 2.0's sprite in the overworld when you finally build him. ‎Chipomat 2.0's icon in the "Mail" section.Chipomat 2.0 while peaking in the left window. ‎Chipomat 2.0 while peaking in the right window. ‎Chipomat 2.0's jumpscare.Copies of Chipomat 1.0 to 3.0, seen in a room just right before the final boss.Chipomat 2.0's sprite during the final boss battle.Chipomat 2.0's mugshot from the Custom Night menu, going from 0 to max difficulty.Chipomat 2.0's extras menu render.‎

An extras image of a BETA version of Chipomat 2.0 peaking from the window. Image is captioned with "Just wanted to visit the restrooms..."
S.T.R.O.I.

## The S.T.R.O.I.

M A C H I N E

**The S.T.R.O.I.** is a giant flying machine which was created by Seabob in order to kill Seabill and steal his identity. Later it was also used to kill members of the beaver family. At the end it destroyed itself from an attack being redirected towards it.

## Gameplay

As the final boss of the game, the S.T.R.O.I. is a dangerous enemy. It has several phases, each changing given the current location and health remaining. It's attacks are:

### **Phase 1**

* Firing a stream of damaging blue stars that move in a straight line.
* After reaching the stalagmite area, fires a barrage of yellow stars in a wide spread.

### **Phase 2** (Note that the S.T.R.O.I. is behind Mike in this phase)

* Fires a circular spread of fireballs from the thruster, which fly forwards, then up.
* After taking enough damage, fires a stream of blue stars that are aimed less straight and moves far faster than the ones from phase 1.

### **Phase 3**

* Flies away, and summons all three Chipomats to cover it.

### **Phase 4**

* Fires a single blue star that travels slowly.
* Opens a hatch on it's underside that fires several blue stars that travel quickly in a straight line.
* After taking enough damage, starts shooting additional larger blue stars that explode into a circle of small yellow stars.

### **Phase 5**

* Goes ahead of Mike, and begins to charge forwards at him, marked by a white dotted line.
* After taking enough damage in this phase, will start firing more large exploding blue stars, a spread of marine-colored stars.

### Phase 6/ The end of the boss fight

* The Strange Traveler must strike the S.T.R.O.I. in specific areas, marked by an exclamation point. Doing this final phase kills the boss.
Seabilly

**Seabilly**, otherwise referred too as **seabill.exe** by many employees is one of the four animatronics created dedicated to Seabill's notable friends, and a titular antagonist in Tyke and Sons Lumber Co. He makes his debut in Night 3.

## Physical appearance

Seabilly is a decommissioned robot representation of Seabill, with its body exposing itself, revealing countless overlapping wires tied around to form Seabilly. Metal joins on his knees and arms can be seen, and Seabilly's left arm alongside his head is the only remains of his original form. His arm glows a pink and white color, alongside his head with the exception of green eyes (once seen hanging) and a orange beak. Finally, a red bowtie can be depicted under his beak.

## Behavior

Seabilly has an entirely new mechanic which requires turning off the lamp lights. After hearing Seabilly's voice, you have a somewhat large amount of time to check the windows and front door before Seabilly crosses your door.

How long Seabilly takes to walk to and from to door is entirely up to how long you had taken to shut off the lamp. Turning off the lights triggers a cutscene where Seabilly walks towards past the door after staring into the window, and failing to turn off the lights results in a jumpscare.

## Story

Prior to the events of this game, a robot industry was growing rapidly. Almost all the inhabitants of this island got a machine to perform their tasks. Seabob built special robots by himself, which he gave to his closest friends.

This was caused by an employee, who went rogue and tore Seabilly apart because of the stories they had heard about Seabob animatronics going around and infiltrating resident’s homes.

The employees got one who goes by the name of Seabilly. He was originally made as an entertainer for workers at Seabill IndustriesTM. But as the rumours about Killtimber and Summercrab were spread, one of the employees went crazy and torn Seabilly apart. After that Seabilly disappeared.

## Gallery

* Gameplay & Appearances
* Development/Behind the Scenes
* Audio & Sound Effects

Seabilly seen walking towards and away from the Front Door.Seabilly seen looking through the Front Door's window.Seabilly's mugshot from the Custom Night menu, going from 0 to max difficulty.Seabilly's jumpscare.One of the frames of a cutscene seen, image shows Seabilly performing.One of the frames of a cutscene seen, image show an employee dismantling Seabilly,One of the frames of a cutscene seen, image shows the four bots Seabill had created.An easter egg of Seabilly walking. Can be viewed by clicking on his Extras Render.One of the renders seen flashing in the walking easter egg.Ditto.Ditto.Seabilly's extras menu render.‎

A development image of Seabilly's model before being finalized.An extras image of Seabilly jumpscare. Image is captioned with "Best Frame"An extras image of Seabilly. Image is captioned with "Oc.exe"A render of Seabilly with the description, "One weird character."A render of multiple bots heads, characters left from right; Killtimber, Summercrab, **Seabilly**, Phantom Chipomat, and Happyshroom.
TBA
Bikki Punk

Like any region, the Kawazu Wetlands has its share of wayward youths. With the right guidance, however, they have the potential to become loyal allies.

* Health Points: 768
* Attack: 198
* Speed: 264
* Element: Water
* Preferred Weapon: Sword
* Level Obtained: 9
* Max Level: 30
* Costs: 16

## Active Skills

 Vigor Impact
 Grant Stealth
Shockling

While finding and capturing a rare Lightling is a test of skill for a monster trainer, taming the older Shockling is a test of patience. In addition to being much larger, Shocklings are also more aggressive and fearless, requiring constant supervision to keep them out of trouble. However, despite their disobedient tendencies, Shocklings care deeply for their masters, and they will protect them from any threats with zeal. They also like to bring their master fresh prey each morning, though talways quite as appreciated.

* Health Points: 1200
* Attack: 221
* Speed: 145
* Element: Storm
* Preferred Weapon: Axe
* Level Obtained: 7
* Max Level: 30
* Costs: 16

## How to Obtain

Shockling is evolved from Lightling when reaching level 7.

## Active Skills

 Poison Eater
 Guard Breaker
 Attack All

## Passive Skills

 Earth Resist
 HP Up Lv1
 Attack Up Lv1
 Staff Mastery
How to unlock the extras

In order to unlock the extras you need to complete the game (on any percent).

After pressing the Extras button in the main menu you will be able to see a screen with four different options to switch between:

* Animatronics, which shows full-height render of every animatronic present in the game
* Behind the Scenes
* Development/Unused/Random
* Credits
Rockstar Bidy

Rockstar Bidy is a humanoid animatronic and a performer for the employees at Seabill Industries.

## Physical Appearance

He looks like the same character from Baby's Nightmare Circus, but his appearance looks rather different from his original game. His balloon material is replaced with metal, just like with his Nightmare counterpart, but without the tatters. Furthermore, he has marcas in each hand just like with a basic Rockstar animatronic. He performs with Rockstar Fredbear and Rockstar Buster.

## Behaviour

You can see him in the custom night. If he is chosen, then he will start to randomly walk around the house. You should never run into him! Advised not to go to the other side of the room if he is at the downside corners, He will most likely go right or left (depends on which corner) and run into you once at the other end of the hallway.
Toy

Toy is a small toy robot seen in Custom Night and under Seabill's House.

Toy slumped over in the bedroom

## Physical Description

Toy is a small metallic toy robot. They have completely square eyes and a toothy rectangular mouth. They have a small square purple button on their chest.

## Behavior

Toy will begin in the bedroom slumped over, but will eventually stand up. If the light is flashed when Toy is standing they will immediately slump back down. If the player neglects to check on Toy they will eventually leave and wait in the living room. If Toy has left the bedroom the player must turn off the lights and wait for an audio cue to know Toy has retreated back into the bedroom. Failing to turn off the lights in time will result in Toy jumpscaring the player and the night ending.
Rockstar Fredbear

Y'can't have a FNAF fan game without Freddy!

Rockstar Fredbear is a character in Tyke and Son’s Lumber Co. and a performer for the employees of Seabill IndustriesTM. He is also a buildable animatronic.

## Physical appearance

He is similar to Rockstar Freddy and Lefty but has a slightly different head shape and build. His body is golden yellow with darker gold around his muzzle and belly. His eyebrows are the same color. He has three stars on his belly. His kneecaps and cheeks are metallic, and they are magenta. His hat and bowtie are darker magenta. He holds a microphone that is dark magenta and silver. Also, he only has four fingers and three toes.

## Gameplay

Rockstar Fredbear appears on the stage in Seabill Industries alongside Rockstar Bidy and Rockstar Buster.
As an enemy he only appears in the Custom Night. He runs from the left and right of the left window, and if the player runs into him, he jumpscares them and the night restarts.
Seabob

Looking for Seabill instead?

Him inside The S.T.R.O.I

Seabob is the main antagonist of the day segments in Tyke and Sons Lumber Co., being the one responsible for the death of Seabill, creating the Chipomats as well as the other animatronics seen in the night segments.

## Physical appearance

Seabob is a purple-indigo with a white tuft of feathers on his chest. He has green eyes and a orange beak.

## Backstory

Seabob was an engineer, who despite all his attempts to get big were left in vain as none of it worked. However his brother, who'd been rich and famous, saw big potential in him, offering a job for him in Seabill Industries™. However, as time went on, Seabill began to see him less then a brother, but more as another worker. When he eventually created Seabilly, Summercrab, and others, the town wasn't ready for such a evolution in robotics, and it ended up putting the company in a bad light. Outraged by this, Seabill fired him,

He was shocked, left in betrayal. How could his own brother do this to him? Vowing to have revenge, he quickly built The S.T.R.O.I, and used the machine to kill him. After hiding the machine, once he emerged from the rubble, Everyone believed he was Seabill, considering how the two were almost identical and he was lesser known. Noticing the opportunity, he took his role as the CEO of the company, acting as his deceased brother for years.
Secret ending

(Don’t you dare vandalize this page!)

The secret ending can be seen by clicking on the sandcastle in the beach area next to the shore after completing all the Custom Night challenges. After doing so, a small stand in front of the player appears. There is a paper on said-stand that they can click. If the paper is clicked, a monologue from Nightmare Chipper will be heard. He talks about how much he loved Summercrab, and his point of view on the whole situation with him was being left in the forest to rot. At the end of the monologue Monstershroom appears, telling Mike how Killtimber had met Summercrab in the forest and how they didn't recognise each other. After that, Monstershroom also claims that he is "much better" than the both Summercrab and Killtimber, saying that they had learnt their lesson and later talking like them in a mocking fashion with their heads on his hands. At the end he says that he is mad at Mike because of Mike's inhospitality, and changes the topic saying that he hasn’t tasted flesh for years. Monstershroom then kills Mike. Afterwards, the game crashes.
Big Bruce-II

* Extras Render
* In-game

**Big Bruce-II** is the final version of the Chipomat series that you craft right before the end of the game, and is one of the titular antagonists of Tyke and Sons Lumber Co. It can be built on Day 5, and only appears as a selectable antagonist for the Custom Night.

## Physical appearance

Big Bruce-II is a menacing, wooden creature connected onto a green pipe. It's body consists of many mechanics features, like a keypad. His body consists of wires hanging out from his inside, and his arms are sealed shut with nails and bolts. Connected to his lower body, a large saw sticks is supported by wooden arms. Finally, Big Bruce-II's face consists of bright green eyes, a endoskeleton head and jaw, and a Glass Cage acting as a containment area for a brain.

## General information

### Functionality (Day)

Big Bruce-II can first be crafted without warning on Day 5. Big Bruce-II will produce Lumber alongside Rich Wood, which can be used to craft late-game items. Alongside all of this, Big Bruce-II costs one Bruce-II head, one Big Saw, five Robotic Wires, and one Green Pipe to create.

### Behavior (Night)

Unlike the Chipomat series, Big Bruce-II behaves completely differently than other characters. On any random occasion, Big Bruce-II's saw will loudly blare in your ears. You must move away from where you were residing to another part of the Living Room. Alongside this, simply turning off the lights is another counter to Big Bruce-II. Failing, and simply standing still will result in a jumpscare.

## Gallery

* Ingame
* Miscellaneous

Big Bruce-II's icon in the "Plans" section.‎Big Bruce-II's sprite in the overworld when you finally build him. ‎Big Bruce-II's icon in the "Mail" section.Big Bruce-II's head, required to craft Big Bruce-II.Decommissioned, separated parts of Big Bruce-II's body seen in the background of the mine under Seabill's house.Big Bruce-II's mugshot from the Custom Night menu, going from 0 to max difficulty.Big Bruce-II's jumpscare.Big Bruce-II's extras menu render.‎

A render of Big Bruce-II holding an unused version of himself known as "Babybruce".
Chipomat 1.0

* Extras Render
* In-game

**Chipomat 1.0** is the first version of the Chipomat series that you craft at the beginning of the game, and the titular antagonist of Tyke and Sons Lumber Co. It is built on the first day, and appears on the first night.

## Physical Description

It has brown robotic skin all over it’s body, with little tufts of hair on his head. He has small ears, but big eyes with no eyebrows. It has a brown nose and three whiskers on each side of it’s muzzle. Chipomat 1.0 also has bucked teeth alongside other rows of teeth. It has green overalls, with a light tan belly as well. On each of it’s hand, there are two saws. These are used to cut the wood, and one of them has a blue ring, and the other a red one.

## General information

### Functionality (Day)

Chipomat 1.0 can first be crafted during the start of the game where Tyke tells you to craft two Chipomat 1.0 to have Mike contribute to the company. The Chipomat 1.0 version will constantly saw down stumps and automatically create Lumber for you without you manually chopping down trees.

### Behavior (Night)

During the first night, you are introduced to the Nighttime cycle of the game. The two Chipomat 1.0's you crafted prior to the night will try to come into your house. They appear on the first night after being tasked to create two Chipomat 1.0's. If you hear knocking, you must check the windows on either your right, or your left. If it is there, close the curtain until it disappears. In order to pass the first night and successfully counter the Chipomats, you must get your “Sleep Assurance” all the way up. He will also appear in later nights alongside the other characters, and also in the custom night.

## Trivia

* Chipomat 1.0 bears an extreme resemblance to Mike's father, Tyke Chop.
	+ This may be due to the fact that Tyke had created these new Chipomat bots after scrapping the old Lumber Bots.

## Gallery

* Ingame
* Miscellaneous

Chipomat 1.0's icon in the "Plans" section.‎Chipomat 1.0's sprite in the overworld when you finally build him. ‎Chipomat 1.0's icon in the "Mail" section.Chipomat 1.0 while at the left window. ‎Chipomat 1.0 while at the right window. ‎Chipomat 1.0's jumpscare.Copies of Chipomats 1.0 to 3.0, seen in a room just right before the final boss.Chipomat 1.0's sprite in the final boss battle.Chipomat 1.0's mugshot from the Custom Night menu, going from 0 to max difficulty.Chipomat 1.0's extras menu render.‎

A development image of Chipomat 1.0's jumpscare before being finalized.A random render of Chipomat 3.0 that can be found in the extras menu, with the caption: "First render".A render of Chipomat 1.0 that was posted on Mixlas's DeviantArt.
Chipper

## Chipper Chop

* Present
* Younger

**Chipper Chop**, otherwise known as **Mr. Chipper** is the overarching protagonist in Tyke and Sons Lumber Co. He is the earliest generation of the Beaver family tree. He is seen after Day 5, and serves no purpose besides building the Chipper statue.

## Physical Appearance

Chipper has light brown fur, glasses, black nose, whiskers, grey hair, blue eyes, grey eyebrows, a grey beard, and dark blue jumpers.

## Appearances

### Main Game

Chipper is a non-playable character that is found in Seabill/Seabob's underground lab, where the player learns that he was trapped by Seabob after learning of his true identity.

### Custom Night.

During the Custom Night, Chipper can be selected to appear. His entire appearance remains the same as he is in the main game. No changes are made whatsoever. It was an unorthodox choice to include him in the Custom Night, however, it would not matter much anyways because of the fact that the Custom Night is not canon to the main story.

Chipper spawns pieces of lumber on your screen during your run. You must collect it by hovering your mouse to the lumber. Failure to do this will result in a jumpscare, ending your run.

## Trivia

* Despite having a jumpscare, Chipper can not be viewed through the extras menu.

* It is unknown how Chipper survived so long without starving, though it is speculated that he cannibalized the other creatures thrown down into the pit.
Chipomat 3.0

* Extras Render
* Ingame

**Chipomat 3.0** is the third version of the Chipomat series that you craft during Day 4, and is one of the titular antagonists of Tyke and Sons Lumber Co. It is built on the fourth day, and appears on the corresponding night.

## Appearance

Chipomat 3.0 looks very similar to his first counterpart, Chipomat 1.0. Unlike his predecessors however, his body is entirely made out of shiny metal. He is completely silver in color, including his eyes which have red pupils. And his jaw is opened much further then its predecessors.

## General information

### Functionality (Day)

Chipomat 3.0 can first be crafted after a long day, right after Tyke defeats MechaBird. The Chipomat 3.0 version will constantly saw down stumps and collect Black Lumber. Chipomat 3.0 requires four Black Lumber, two Old Saws, and one Magic Heart.

### Behavior (Night)

During the fourth night, Chipomat 3.0 will also attack the player. Similar to his predecessors, when a knocking sound is heard, he will appear on either the left or right window, shine your flashlight to spot him. If the player sees him, they should close the curtains on him until he leaves. Chipomat 3.0 will also not attack the player until they are in the middle of the living room. Failure to repel him in time or ignoring him will result in a jumpscare.

## Gallery

* Ingame
* Miscellaneous

Chipomat 3.0's icon in the "Plans" section.‎Chipomat 3.0's sprite in the overworld when you finally build him. ‎Chipomat 3.0's icon in the "Mail" section.Chipomat 3.0 while at the left window. ‎Chipomat 3.0 while at the right window.‎‎Chipomat 3.0's jumpscare.Copies of Chipomats 1.0 to 3.0, seen in a room just right before the final boss.Chipomat 3.0's sprite in the final boss battle.Chipomat 3.0's mugshot from the Custom Night menu, going from 0 to max difficulty.Chipomat 3.0's extras menu render.‎A random render of Chipomat 3.0 that can be found in the extras menu, with the caption: "Naw".

A render of Chipomat 3.0 that was posted on Mixlas's DeviantArt, captioned as: "Chipomat 3.0 Random Render".Fun facts
Tyke

## Tyke Chop

* Older
* Young

**Tyke Chop** is the deuteragonist of Tyke and Sons Lumber Co. He is the former generation of the Beaver family tree in front of Chipper. He is seen before and after every Day, while also guiding you on every mission you must do.

## Appearance

Tyke is a middle age father character with light brown fur. His inner skin consists of a more lighter tone with a more pastel-darker skin tone. Tyke wears a iguana colored overalls, with no shoes apparent. Unlike Mike, his son, he doesn't wear any hat, instead having his light brown hair exposed. Similar to Mike, minor features on his body include brown nose, two buck teeth on each top and lower sides of his mouth, a flat, long beaver tail, and whiskers.

## Personality

Tyke is seen to be lazy, yet also is very loving towards his family. His laziness shows when he instructs Mike to get him Mixchiatos and do his dirty work, while also Tyke not contributing to the Lumber buisness after rebranding the company to Tyke & Sons Lumber Co. He still, nonetheless, is caring to all of his family and friends.

He still takes great care of Mike by giving him the Bedroom alongside many other minor actions he does. He, also, really loves his father Chipper. He seems to love keeping the legacy of his father in many ways by directly quoting him.
1930 Rhomania general election

The **1930 Rhomania general election** took place from (insert dates)

The 1930 election saw the Sosialdimokratikó party have drop in seats and loss of its slim majority, while the Proodeftikó party leap in seats. The PK gained a majority under the stewardship and leadership of, Thrasyvoulos Makriyannis, cementing the party's position as a major party for decades. The Syntiritikó party had a few losses. The SDK meanwhile managed to retain many vulnerable seats despite their major loss.

The election results saw a featured article, published by the highly regarded Tenothylan Guardian, titled "Winners and Losers."

## 1930 Forum Debate

Prior to the 1930 Forum Debate, the Syntiritiko were polling on par with, or even in some polls, ahead of the Proodeftiko. Following the narrow upset victory of the SdK the previous year, many questioned the ability of Makriyannis, a young political newcomer who many either saw as too similar to Georgios Bodosakis or paradoxically to Ampragamos in ideology. Ierevanis capitalized on this perception, and positioned himself in print media as a "different way to recovery" playing on Makriyannis' "new way forward" slogan.

The 1930 Forum was the first to be broadcast over the radio. Whereas previously the debates were summed up by highlights, and only those in Constantinople who made it early enough before seats filled up in the debate could hear it first hand, the 1930 Forum was broadcast nationwide, with audiences from all around the empire tuning in. Matsertot Ierevanis, who was often cited as having "brilliant moments with areas of dim stumble between" fared poorly during this debate. Polling numbers for the party dropped by nearly 5% following the debate, eventually leading the SK to winning less votes than the SdK. One of the most criticized aspects of his performance was his criticism of both Bodosakis and Makriyannis' ages.
1938 Rhomania general election

The **1938 Rhomania general election** took place from (insert dates)

The 1938 election saw the Sosialdimokratikó party lose 25% of its seats due to the death of Georgios Bodosakis. The Proodeftikó party rose in seats and gained plurality under the leadership of Thrasyvoulos Makriyannis. The Syntiritikó party gained several seats.

The election marked the end of the SDK, with Makriyannis negotiating with Adrianos Makarios to merge the PK and the SDK. Matsertot Ierevanis, the head of the SK, predicted this and started incentivising the hard-line SDK MP's to join the SK.

## Results

results to be added in later

*Total votes cast: insert number*
Lumber

Lumber is possibly the main object in Tyke and sons lumber co. Lumber is even a part of the game's name. It is crafted by using 5 woods and press the **make lumber** button at the bottom left of your screen, you can also get it from Chipomat 2.0 and Big Bruce-II.

## Lumber

### Source

Mud Monsters Chipomat 1.0 Chipomat 2.0 Big Bruce-II

### Cost to buy

n/a

To Craft
Bottom Left Of Screen

Crafting
2x Old Saw
3x Red Lumber
5x Rich Wood
6x Red Lumber
2x Axe
15x Lumber
2x Feathers
Rockstar Buster

its a doggo

Rockstar Buster is a dog animatronic and a performer for the employees at Seabill Industries.

## Physical Appearance

He looks like the animatronic from Project Adjusted and Readjusted, but with some small changes. He has gold kneecaps and cheeks and his eyes are a different shade of green. He has a star on his chest, symbolling a typical Rockstar. He also has a saxophone for his special instrument. He peforms with Rockstar Fredbear and Rockstar Bidy .

## Trivia

* Fun fact: Mixlas had stolen this character from another game because the person who originally made Buster had stolen Mixlas' characters first.
Chris Perkins

No, I don't mean \*the\* Chris Perkins, the DM of DCA! and story designer at WotC. No, that Chris isn't a member of the Discord. I do however mean Chris Perkins, the DCAD's manifestation of the Tatsumaki Discord bot. This bot means shenanigans. It's mostly used for taking care of our digital pets and showing appreciation to each other, as well as giving us random pictures of various animals (well actually just dogs and cats for now) at times of need (and other times). We also use it to roll dice! And when you really need an answer, or have to make a choice you just can't decide on, Chris Perkins is here for you (this is the part where most of the shenanigans ensue).

Oh, and he also gives us levels every once in a while when we post enough messages. He may or may not be stealing energy from us, which he takes in the form of levels that he presents when we post a lot. I don't know what he would need the energy *for,* but it's probably something nice, right? Maybe he's making some sort of cake with the levels or something like that? Totally not something nefarious.
1929 Rhomania general election

The **1929 Rhomania general election** took place from (insert dates)

The 1929 election saw the Sosialdimokratikó party have a noticeable decline in seats, pressured by the Proodeftikó party which gained several seats. The Syntiritikó party made few gains. While Georgios Bodosakis was still premiere, the SDK only had a slim plurality and was beginning to succumb under the momentum of a yellow wave.

The election technically classifies as an upset, as the Proodeftikoi were predicted to win, but fell short.
Gudrod

Gudrod, též zvaný Gudrod Lovec, byl moudrý Skand z klanu Jörtrung. Po smrti starého bezdětného jarla Jörtrungů byl Gudrod na thigu zvolen novým jarlem klanu. Po desetiletích krvavých bojů uzavřel mír se sousedním klanem, což se nelíbilo jeho synovi, Halfdanu Černému, který byl uctívačem boha války Surtura. Halfdan jej proto vyzval na souboj, zabil a sám se tak stal jarlem. Jeho prvním příkazem bylo bez ohledu na vlastní ztráty kompletní vyvraždění sousedního klanu. Bratrem Gudroda byl proslulý válečník a nájezdník Hogrlaf Železný a jeho nevlastním synem byl Mocný Wulfric.
1926 Rhomania general election

The **1926 Rhomania general election** took place from (insert dates)

The 1926 election was notable for the sharp increase of seats for the Sosialdimokratikó party, making the SDK have the largest single election gains in Byzantine history. Georgios Bodosakis, the leader of the SDK, became the premiere until the 1930 election. It saw the fall of the Fileleftheron party following Anatolikos Ampragamos' poor handling of Black Thursday and the perceived responsibility of the Fileleftheron Party in the KNkM Trading Bubble Crahs.

The loss of many seats caused the re-branding of the party into the Proodeftikó party.

The Syntiritikó party also saw a decline in seats, with their perceived role in the aforementioned crisis and participation in the "45 Strategoi" controversy.

The "45 Strategoi" incident attempted to thwart the wave, and keep Thrasyvoulos Makriyannis (who voted in line with the SdK on nearly half of all votes) from taking control of the Fileleftheron and Georgios Bodosakis, who had made several enemies among the 45 and was percieved as too far left, from taking office as the Prothypourgos, leading to the 1927 Succession Law Change political conflict.
Rockaro

Rockaro is a boss fought on day 4 in the underwater area. If you defeat him you'll be able to get the Whale Plushie to give to the crab that gives the seedless grapes to Tinker the Owl in order to get the Spime Crystal.

## Appearance

He is a giant worm made of rock. His eyes are yellow and has spikes surrounding his body.

## Gameplay

### Phase 1

In his first phase he may come from the left, right, top or the bottom of the screen, and will throw his small variants when he appears.

### Phase 2

In his second phase he will behave like his first phase but now, he blocks the whole screen when he appears from the top or from the bottom. Also, instead of throwing his small variants, he throws saws.

### Phase 3

He will behave like his second phase but now he is faster.
Boleslav z rodu Mojmírovců

### Rodina

kněžic Slavomír Belegostský (syn), (prostoduchá dcera), velkokníže Rastislav I. Svatý (+bratr), kníže Svatopluk Marigradský (synovec), kněžic Mojmír Marigradský (prasynovec), Mojmír I. Starý (+strýc)

## Status

### Status

Mrtvý

***Stránka je ve výstavbě!***

Boleslav Ukrutný z rodu Mojmírovců, kníže belegostský a pán Belegostu:

Mladší bratr Rastislava. Je mu 47 let. Kromě Svatopluka Marigradského je dalším kandidátem na velimarský velkoknížecí stolec. Oženil se s Bělou Belegostskou a stal se tak knížetem Belegostu. Do svého erbu převzal barvy původního rodu své manželky. Mezi ním a Svatoplukem nepanují přátelské vztahy. Boleslav dluží slušnou sumu na daních, Rastislav je shovívavý, ale Svatoplukovi se to nelíbí. Z jihu na Belegost dotírají Avaři, takže je Boleslav zkušeným vojevůdcem. Na svých územích trpí pohany a sám také není nikterak zvlášť zbožný. Zastává funkci nejvyššího hejtmana velimarských vojsk.

Cíle: vymanit Velimar z moci církve a navrátit ho starým bohům, rozdrtit Avary, nahradit Svatopluka
Flittle

The flowers of Flittles contain a pollen that aids sleep. For this reason they are highly sought after by apothecaries, who use honey to distract the Flittle while they harvest the pollen.

* Health Points: 511
* Attack: 118
* Speed: 201
* Element: Earth
* Preferred Weapon: Staff
* Level Obtained: 7
* Max Level: 30
* Costs: 12
Nocteddy

Nocteddies are woodland bears that sometimes travel into the plains when their food sources are threatened. During the Pandemonium, monsters eat up more than their fair share of foods, so Nocteddies go looking wherever they can find a meal.

* Health Points: 519
* Attack: 137
* Speed: 273
* Element: Dark
* Preferred Weapon: Greataxe
* Level Obtained: 3
* Max Level: 30
* Evolve's at Level 10 to Noctursus
* Costs: 20

## Active Skills

 Attack All
 Poison Devour

## Passive Skills

 ????????
 ????????
 ????????
Beryx

Beryxes are elusive creatures said to live in the deepest regions of a forest. Most people know them only through a series of popular folk tales that feature Beryxes as tricksters, who fool greedy or arrogant individuals into humiliating themselves.

These tales have some basis in reality, as Beryxes are known to playfully harass travelers who become lost in the forest. In the process however, the traveler always winds up back on the beaten path again.

* Health Points: 888
* Attack: 176
* Speed: 294
* Element: Dark
* Preferred Weapon: Axe
* Level Obtained: 1
* Max Level: 40
* Costs: 23

## Leader Skill

Allied Dark element units have their Attack increased by 10%.

## Active Skills

 Attack All
 Desperate Strike
 Vengeance Strike

## Passive Skills

 Mace Resist Lv2
 ????????
 ????????
Rainbow Valley

Rainbow Valley is home to another well known noble family: the Goldenspears. Duke and Duchess Goldenspear preside over this village with their children: Barry, Goldie, and Sunny. Their village is not only known for its fabulous rainbows, but also its finest resource, gold. They are almost considered to be more exquisite than the royals in Summer Valley because of their wealth. The Goldenspears were called forth, just like the Gladdingtons, to decide what to do about King Ray and Queen Cresenta's horrible crimes. Both families were asked to consider opening up Coveria again, for the royal offspring of Summer saw Coveria as a wonderful opportunity for a trading system between the Seasons of Elfendore.

## Notable Residents

* Duke Goldenspear
* Duchess Goldenspear
* Barry Goldenspear
* Goldie Goldenspear
* Sunny Goldenspear
Drahokamy

Drahokamům jsou astrology a alchymisty připisovány zvláštní schopnosti. Jsou prý svázány s různými magickými obory a alchymisté je tak mnohdy užívají buď v drcené formě (je-li možné je rozdrtit) do kouzelných elixírů, anebo k výrobě kouzelných předmětů a artefaktů. Pro magické energie daného oboru pak mají sloužit jako jakási kotvítka ve fyzickém světě, která je pomáhají usměrňovat ke kýženému efektu. Jde o následující kameny:

* Křemen (zaříkávání)
* Ametyst (magie mysli)
* Perla (magie zvířat)
* Jantar (magie dřeva)
* Rubín (magie ohně)
* Safír (magie vody)
* Smaragd (magie vzduchu)
* Topaz (magie kamene)
* Měsíční kámen (magie iluzí)
* Diamant (hadačství)
Gargancrab

These strange land crabs grow so quickly that they shed their rocky shells monthly. Some brave farmers cultivate them for building materials, which cuts down on mining.

* Health Points: 706
* Attack: 134
* Speed: 364
* Element: Earth
* Preferred Weapon: Greataxe
* Level Obtained: 8
* Max Level: 30
* Costs: 16

## Active Skills

 Survival Bomb
 Life Flip
Chipomat's

Those robots that try to kill you.

Chipomats will give you lumber throughout the day, via mail. But they aren't your friends at night!

They all have the same mechanic, appearing through your windows with a knocking sound. When they do, you have to shut the curtains before they get to you! The only exception to this rule is phantom chipomat who will attack and drain some power if lights are kept off for too long.

## Versions

Chipomat 1.0

Chipomat 2.0

Chipomat 3.0

Phantom Chipomat
Noctursus

While not generally known to attack humans, Noctursus will look for food wherever they can get it. On the other hand, this means they will make dedicated, fierce allies if given a reliable food source. Some woodland people even rely on them as hunting companions.

* Health Points: 1354
* Attack: 274
* Speed: 273
* Element: Dark
* Preferred Weapon: Greataxe
* Level Obtained: 10
* Max Level: 40
* Costs: 20

## How to Obtain

Noctursus is evolved from Nocteddy when reaching level 10.

It can also be found in Forest of the Fae: Fairy Ring

## Active Skills

 Attack All
 Poison Devour
 Quicken

## Passive Skills

 ????????
 ????????
 ????????
Kwibble

Kwibble burrow into the earth to sleep, but they leave the feelers on their heads poking out above the ground. They respond viciously to people and animals who mistake them for food and attempt pick them.

* Health Points: 330
* Attack: 63
* Speed: 48
* Element: Earth
* Preferred Weapon: Sword
* Level Obtained: 2
* Max Level: 30
* Evolve's at Level 6 to Kwee
* Costs: 8
Rizette

Rizette is a young hunter from Westcarte, a village near Rossé in the Rigland Central Plains. Her unassuming demeanor hides an indomitable spirit and a loyal heart. A tragedy forces Rizette to flee her home with her younger brother Theo, of whom she is fiercely protective.

* Health Points: 846
* Attack: 178
* Speed: 107
* Element: Water
* Preferred Weapon: Sword
* Level Obtained: 9
* Max Level: 30
* Costs: 16

## Active Skills

 Stun Bolt
 Survivor's Rage
Finn

Finn is a cheerful, friendly young man from the village of Rossé in the Rigland Central Plains. He loves his peaceful life in the countryside, but a powerful calling to help those in need, inspired by his mother's stories of the father he never knew, will lead him on a wild adventure far from the comfort of home.

* Health Points: 468
* Attack: 109
* Speed: 97
* Element: Storm
* Preferred Weapon: Greatsword
* Level Obtained: 1
* Max Level: 30
* Costs: 16

## How to Obtain

Finn is the main character in the true story.

## Active Skills

 Time Bolt
 Final Stand
Nagi

A hopeless romantic with a silver tongue, Nagi is a bikki swordmaster who compares every woman he meets to a variety of flower. Don't mistake him for a simple dreamer though-Nagi is a man of action who fights with breathtaking agility and masterful swordsmanship.

* Health Points: 948
* Attack: 214
* Speed: 204
* Element: Water
* Preferred Weapon: Katana
* Level Obtained: 12
* Max Level: 30
* Costs: 16

## How to Obtain

Quest: Head to the Realm of Reia and find the Great Sage.

## Active Skills

 Over Flow
 Pain Spirit
Струны

Струны - деталь музыкального инструмента, которая служит основным источником звука. Основным материалом для струн выступает металл(сталь, никель, алюминий, фосфорная бронза, латунь, серебро и т.д.), нейлон или карбон. Также струны иногда делают из жил и кишок животных. Струны могут быть "голыми", а могут иметь оплётку: такие струны называются витыми и представляют большинство на рынке стру

   н.

Оплётка витых струн может быть круглой, плоской и полукруглой. Детальное изображение представлено на картинке. Существует также гексагональная оплётка(сечением такой оплётки будет являться шестиугольник). Струны с разной оплёткой будут давать разные звуки. Самый яркий звук дают струны с круглой оплёткой, а струны с плоской оплёткой дадут не такой красивый звук и будут стоить дороже, но при этом они меньше всего изнашивают накладку и лады. Полукруглая оплётка это что-то среднее между плоской и круглой оплёткой. Она имеет структуру плоской и звук круглой оплётки.

Толщина струн обозначается в тысячных долях дюйма. Например, цифры 12/54 или 12-54 на упаковке означают, что самая тонкая струна имеет диаметр 0.012 дюйма, а самая толстая - 0.054 дюйма. При этом остальные струны имеют калибр, соответствующий толщине первой и последней струны. К примеру, в комплекте "12-54" струны будут иметь такой диаметр: первая - 0.012 дюйма, вторая - 0.016 дюйма, третья - 0.024 дюйма, четвёртая - 0.032 дюйма, пятая - 0.044 дюйма, а шестая - 0.054 дюйма. С увеличением калибра струн увеличиваяется толщина всего комплекта. Толщина может быть самой разной: от 8-39 до 13-56. Стоит понимать, что это лишь те струны, которые пользуются наибольшим спросом, кастомные струны никто не отменял.
Model S1

Originally invented to eradicate pests, these self-replicating metal spiders have instead spread beyond their inventor's control. Watch out, they like to hunt in packs.

* Health Points: 264
* Attack: 67
* Speed: 130
* Element: Storm
* Preferred Weapon: Greataxe
* Level Obtained: 1
* Max Level: 30
* Costs: 4
Heres james

heres james is the 3rd episode of thomas and his diapet friends

## description

When James arrives at the Super Station he discovers an issue with his length. Sorry this Video wasn't published yesterday i completley forgot to edit it. Thomas and Friends is owned by Mattel Creations

## characters

dexter (intro)

the super station protesters (mentioned)

thomas

percy

james

gitd edward (cameo)

bulgy (green cameo)

kevin (cameo)

nia (cameo)

samson (cameo)

flynn (cameo)

hiro (mentioned)

bertie (mentioned)

## locations

the super station

fanofthomas 31s room
Ludmilla

Openhearted and an excellent leader, Captain Ludmilla commands the Third Regiment of the Rigland Red Dragon Knights. Her rigorous training routines that turn everything, including sleeping, into some form of training, are infamous among the Knights.

* Health Points: 851
* Attack: 177
* Speed: 269
* Element: Fire
* Preferred Weapon: Mace
* Level Obtained: 9
* Max Level: 30
* Costs: 16

## Active Skills

 Guard Allies
 Life Flip
Chardinal

Evolved Flambies have more powerful flames than their infant forms, and are seen as a pest by farmers due to their nasty habit of igniting crops whilst hunting for food.

* Health Points: 457
* Attack: 117
* Speed: 142
* Element: Fire
* Preferred Weapon: Spear
* Level Obtained: 6
* Max Level: 30
* Costs: 8

## How to Obtain

Chardinal is evolved from Flamby when reaching level 6.
Tyke and Sons Lumber Co. Wiki

Welcome to the Tyke and Sons wiki!
Here you can see information about the (currently unreleased) game by Mixlas, Tyke and Sons Lumber Co., go click some links

(please note, this page is unfinished because Tyke and Sons is not released yet, so we'll have to wait n' see!)

## Meet the Characters!

MikeTykeChipper

*Oh lookie here, some cooleo links you can visit!!!1!*

Go visit the game page

Learn more about Mixlas!

Check out my other wiki, Baby's Nightmare Circus Wiki

Go to the official Tyke and Sons Discord Server!
Krish

Krish are not normally aggressive. However, during the Pandemonium they get particularly defensive of their territories since monsters threaten their dens' safety. Trained Krish are common battle companions for young knights.

* Health Points: 409
* Attack: 87
* Speed: 248
* Element: Light
* Preferred Weapon: Hammer
* Level Obtained: 1
* Max Level: 30
* Costs: 12
Kwee

Kwee like to gather and frolic on hilltops when the full moon is high, leading scholars to theorize they may in fact be a type of fae.

* Health Points: 522
* Attack: 100
* Speed: 48
* Element: Earth
* Preferred Weapon: Sword
* Level Obtained: 6
* Max Level: 30
* Costs: 8

## How to Obtain

Kwee is evolved from Kwibble when reaching level 6.
Uno

Uno is one of the 18 Faces of Ta, and is found on Tablet 2 of the Dennison Tablets.

**Uno in the Third Cycle:** is a member of the subeterranean, multi armed-cyclopean race of goblin men known as the Einog. Uno is atypical of his race, in that he regularly meets and enjoys trading with humans and others. Most Einog are generally hostile toward humans and other civilized species, but will trade with them for weapons, food, furs and other human artifacts.

**Text from Dennison Tablet 2:** A cyclopian Einog merchant from the mines of the Spires who trades metal and gems from the tunnels deep within the Frostspires. With his singular eye he sees more than most do with two.
Magmacarp

These strange fish are born in magma flows, sometimes creeping out to burn forests and homes and to feed on the ash left behind. Captured and fed, they can fuel a stove indefinitely.

* Health Points: 545
* Attack: 95
* Speed: 103
* Element: Fire
* Preferred Weapon: Greatsword
* Level Obtained: 6
* Max Level: 30
* Costs: 12