recursal/Fanatic-Fandom huggingface dataset:
Davia Stark

Debut: ch 1596

Expert mech pilot. Citizen of a fallen state, Vindmar Republic. Participated in the Sandman War. Member of a mercenary corps which suffered defeat and annihilation in a battle against the sandman race.

She was a refugee in the Sandman refugee camp in Cloudy Curtain. Ves found her there traumatized. She refused joining Ves, so Ves funded the Ves Larkinson Foundation for Wounded Veterans, and forced her to go there.

Later Brutus Wodin takes Davia under his wing to help her regain her will, and goes mission to visit the areas affected by Sandmen War especially her states capital planet. There Davia slowly regains her will and her resonance strength peaked at 18.74 laveres.

She changes greatly as her new will also contains her hatred towards those states and Big Two who ignored the plight of Vindmar Republic. She considers Ves a lesser evil due to his contribution in the Sandman War, and hence makes a deal with him to serve as an expert pilot for the Larkinson Clan for 100 years in exchange for making her an expert mech.

She names her Expert Prime mech Amaranto, which happens to the first masterwork expert mech of the larkinson clan. Her resonance strength gets boosted to 23.58 when she first takes Amaranto for testing. She is currently the strongest expert pilot in Ves employ. Her weapon luminar crystal rifle is called the instrument of vengeance.

The Amaranto Version 2.0 featured a massive upgrade to her sensor and targeting systems. The Amaranto’s maximum damage output had increased by 40 percent as a result, which was extremely impressive given the enormous diminishing returns at this level. The Amaranto already integrated a gem that boosted its firepower by 20 percent under all circumstances, so the damage output of the Larkinson Clan’s premiere long-ranged precision solution had undergone a qualitative evolution. She was much stronger then expected and could one shot other mid tier expert mechs and at full power beat and High tier mech that was in a breakthrough. Previously, the Amaranto functioned as a glass cannon. Its firepower was fearsome, but its defenses were abysmal. The Amaranto Version 2.0 was not afraid of accruing a couple of dents. Money solved many problems, and investing a huge amount of money in a high-quality lightweight armor system massively increased the survivability of the Amaranto.

After she consolidated her gains from the Battle of Pima Prime, her resonance strength measured at 38 laveres on average which meant that Venerable Stark was still on track to become the first high-tier expert pilot among her peers. Venerable Davia Stark had no desire to take part in a purely human conflict that did not seem important in the greater scheme of things. So, she decide to say with the fleet and not join the Warborn.

After the grate severing she became a high tier expert with 12 Ascension Runes 8 Ascension Runes in the Path of the Illuminator and also invested 4 Ascension Runes in the Path of the Marksman.
Everchanger

The Everchanger is the masterwork Expert Prime mech piloted by Joshua. It is also a 3rd order living mech with its own consciousness and personality. The Everchanger is a hero mech that does not have any one design spirit associated with it but can freely change which design spirit it is connected to. It makes use of the resonating exotics Fixer Iron to repair itself and Iridescent Mercury to amplify the range of its glow.

The Everchanger itself became the first Grandmaster of the Anima Order an organization that represents living mechs and their interests.

The living expert mech's Vitalus rifle was not as deadly as the Instrument of Vengeance. The Heartsword was not as large or lethal as the Decapitator of the First Sword. Though Ves had recently added the Scarlet Ember to the Everchanger's loadout choices.

Iridescent Mercury a mysterious resonating exotic usually did not play much of a role in other expert mechs, but combined with the properties of a living machine, the Iridescent Mercury somehow amplified the range of the Everchanger's current glow by at least two orders of magnitude.
Captain magdalena

Captain Magdalena Larkinson is first brought to Ves by Melkor Larkinson to be in charge of the Living Sentinels. She was a veteran of several Bright-Vesia Conflicts and cared deeply about the men under her command. She is also one of the founders of Larkinson clan. She makes Sentinels stand out as guards as she tells Ves he cant only rely on offensive force like Avatars of Myth if he is going to shift the clan to a space faring clan. Sadly after the fiasco in Nyxian Gap, she lost the trust of the Sentinel members and had to resign. Ves and General Verle felt it was not just to her, and hence transferred her to the Military Command under Verle, where she took on a position similar to an assistant and was able to retain some of her pride.

Later when Larkinson clan decided to have a Chief Minister for Military Ministry, Verle had considered her first but had to discard due to her previous fall out with Sentinels, but Ves strongly supported her and appoint her as Chief Minister.
Klaus Robar-Fulton

A civilian from the Terran Confederation and a fourth year mech design student at the Eden Institute of Business & Technology. His father went into debt back in the old galaxy and had to redeem himself by accepting a long-term work assignment in the new frontier, He was the least augmented among them, yet his spiritual potential was strong if not yet activated. He had a decent grasp of basic fabrication skills, but he was too slow to pick up the more advanced operations that he just learned he did not possess much talent in this aspect.
Red Cabal

The Organization known as the Red Cabal is a pan-racial organization indigenous to the Red Ocean Galaxy that is formed for the purpose of destroying the humans who are attacking the various races of the Red Ocean Galaxy.

Their leaders are the main race of the Red Ocean Galaxy the Ancient Phase Whales who are seen by the indigenous rations as Supreme Gods by the large amount of Phase Water in their bloodstreams. They are the ones who manage the operations of the Organization and have governed a large part of the Red Ocean regions since the Organization was founded and gained recognition from the various races of the Dwarf Galaxy.

The Organization grew to be the leading indigenous organization of the Red Ocean with the help of the Infamous group known as the Cosmopolitans a group that has been plotting against their own race since the beginning of the Age of Conquest helping the Aliens fight the human race. The group trades with the Red Cabal and sends them high-level Human Technology that is close to being comparable to the Big Two. Because of these actions the aliens are getting closer and closer to fighting with armed might equal to that of the peak of the human race.

After several struggles against humans the main leaders of the Red Cabal decide to begin their grand plan which led to the Event known as *The Great Severing* where using the help of all the Red Ocean Phase Water they will literally move the Dwarf Galaxy to a distance of 50 Million Light Years from the Milky Way the Homeland Galaxy of humanity and their main refuge arriving at Messier 87 Supergiant Galaxy where The organization went on the an attack seeking the extermination of the human race.

The upper echelons of the Red Cabal see human beings as inferior beings of duty to serve them. As they contain large amounts of Phase Water in their bodies they pose as gods and to them the Cosmopolitans are just a group of human traitors as garbage as their race.

The Red Cabal uses Rubarthan and Terran energy technology to build their Warships so it is taken into account that there are traitors in these two First Rank Super States. However, because they rely so heavily on Phase Water, the Red Cabal has a great weakness against spirit attacks, which proves even more true in the more secularist their members are, spiritual energy attacks have been proven by the Larkinson Clan to be super effective against their forces.

Yurzen race had a raiding fleet of 113 warships this number is not small, but the majority of it consists of frigates and destroyers. The threat level of the warships of this minor race is roughly equivalent or a little better than the warships fielded by the wheednar race. There are major differences in tech, design style and effectiveness against different opponent types.
Kaesa Remos-Larkinson

Kaesa Remos-Larkinson was a recent recruit that the Larkinsons had picked up months ago back in the Vulit Central Star Node.

Just like many other fabricators, Mr. Kaesa Remos was a failed Apprentice Mech Designer who eventually saw no hope in going further. Since he possessed a love for constructing mechs, he successfully transitioned to becoming a fabricator, working his way up until he led the production of several production complexes.

A fabricator like that was a valuable human resource. It was quite fortunate for the Larkinson Clan to obtain someone with so much experience and leadership qualities.

The new chief fabricator was 90 years old and no longer eager to earn fame and recognition. In the months that passed, he did his best to maintain the status quo and mainly spent his time on pursuing incremental improvements.
Phasewater

Phase Water is a valuable Exotic that is extremely rare in the Milky Way Galaxy, but can be found in abundance in the Red Ocean Dwarf Galaxy, it is used to facilitate FTL travel.

Just like ordinary water, phasewater is almost always tainted by other substances when it is found in nature. Phasewater doesn't blend with water and many other materials, but there are certain forms of matter that it gets along with. Once phasewater is blended, its violent and dangerous effects often become more temperate.

ts potency decreases when it comes in a blended form. There are many different blends, each of which weaken and alter the effects of phasewater in different ways. Some are able to neutralize the passive dimensional warping effects entirely, thereby making phasewater safe for transportation. There are other blends that can transform phasewater into an extremely dangerous bomb that can literally tear a hole through the material dimensions.

Although phasewater was supposed to be fairly prevalent in the Red Ocean, it was still a high-grade exotic that was difficult to obtain in greater quantities. Each kilogram of phasewater was effectively worth 200,000 MTA merits.

You need at least 50 grams of phasewater to make a single minidrive to work,

The real utility of early minidrive is to enable mechs to perform long-distance tactical maneuvers on the battlefield. They are already starting to be called combat drives for that reason.

* The combat drive only excelled in combat.
* The cruise drive was only usable for interstellar travel.
* The supercruise drive possessed the capabilities of both of the aforementioned drives.
Psionic Pylon

The Psionic Pylon or P.P. for short is a device that utilised spiritual energy to expand the reach of lower ranked mech designers design philosophy, allowing them to go on long journeys without hoving to worry about their design philosophies becoming defective as they grow distant. Master Mech designers usually gift these devices to their students, although they can be purchased from the MTA directly with 1 million MTA merits.
Ace Pilot

Ace Pilot are those Pilots known for achieving their second apotheosis.  They are pilots who have managed to reach a level of frightening Willpower that causes their resonance force to literally change Reality from the moment a Pilot manages to reach his apotheosis to the Ace Pilot he awakens a ''dominion'' of is called ''Holy Kingdom'' within his Holy Kingdom he commands everything nothing can escape his senses and everything is under his control.

An Ace pilot unlike his previous stage of Expert Pilot has a great increase in vitality and consequently has a much longer lifespan than his previous stage. While an Expert pilot has a lifespan of just over 100 years, a Pilot Ace can live for 450 years.

The Ace pilots have three ''Stages of Strength''

* Beginner
* Intermediate
* Advanced

Each stage has a large scale of strength. The last stage of the Ace Pilot cannot be purchased with the Pilot God because according to the MTA the God's Pilot's have energy on an almost infinite scale.

This can be noticed when Saint passes the Beyond Gate of the Red Ocean together on his Capital ship along with without any problem and later Divine Irene Mox with her Ragnarök passed alone and it took a long time to be able to pass the Beyond Gate reaching the Red Ocean.

There is one last step that an Ace Pilot must fulfill to be able to advance to the God Pilot this stage is the Pilot-Mech fusion where the Pilot literally goes deep with his mech, managing to merge with the Mech at the advanced level he will be able to advance to Pilot of God but this is an extremely stage and in the event of failure means the death of the Ace Pilot so many high-level Ace pilots if they refuse to advance this step either because they are afraid of death or ambitions.
Antonius

Prince Antonius, otherwise known as the Inferno Spear Prince. The 2016th prince of the New Rubarth Empire happened to be one of the few princes that was not only on speaking terms with the Mox but was also her friend. Pilot of an ace spearman mech. and is a senior ace pilot. In the end, his resolve to brave the many dangers of the Mech Body Merger Process had faltered in front of his many fears. Though the Inferno Spear Prince could technically start the process at any other time, he knew for a fact that he would fail and die without any doubt.
Orders of Life

Ves Larkinson's Orders of Life emerged as a means to systematically categorize the living qualities of different mechs.

First order living mechs barely possessed any coherent signs of life. They were mechs with a weak degree of X-Factor. Ves had been able to produce first order mechs since the moment he first formed the building blocks of his design philosophy.

Second order living mechs became Ves' default standard. They already possessed a rudimentary amount of sentience, intelligence, awareness and autonomy. Each mech pilot could easily get in touch with them as long as they interfaced with the machines.

Third Order Living Mechs are mechs that have achieved a great amount of spiritual (psionic) power, they are known to fully pass the life level and fully awaken their personality and conscience they can have thoughts and opinions. Third Order Living Mechs have the characteristic of having similar thoughts to their mech pilot with Quint being the only one different because it is a mech that has already been piloted by numerous Expert Candidate Pilots. Its progenitor Ves Larkinson already knew that in the future there will be pilots who will have malicious thoughts and who will have mechs that have developed the same thought and that's why Ves hides the potential about the Orders of Life from most unreliable people.

After Ves Larkinson advanced to Senior Mech Designer he during the creation of Expert Mech Phobos he developed a method that can create with the help of ambient spiritual energy a pseudo-domain of Living Mechs, in that Domain everyone in your area gains a great affinity with Living Mechs, and it is even possible to make all parts manufactured for the mech contain an amount of life in its composition. Ves also noticed that with this domination all of his living mechs are already born with the Third Order of Life of Living Mechs.

After Ves Larkinson developed a Cultivation Method for Blinky with the help of his mother Blinky managed to store a large amount of spiritual energy in his body so Ves can create his Domain of Living Mechs for almost unlimited time with the help of his Spiritual Companion.

Ves created a Cultivation method for Clan Larkinson and gave it to all Third Order Living Mechs that can cultivate on their own, so he asked Goldie, Helena and other Designer Spirits to help all Second Order Living Mechs cultivate it was It is sometimes noted that older Second Order Living Mechs can evolve into Third Order in a few months rather than the years that have been speculated.

ch 4979
Battleship

> "*A single fleet carrier possessed enough strength to conquer an average medium-populated planet. A battleship possessed enough firepower to destroy the same planet.*"
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>
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A battleship is a type of warship under the capital ship classification. The CFA is the only human organization who has the right to field humanity's warships. Warships defined the Age of Conquest that came before the Age of Mechs and played a pivotal role in humanity's triumph over alien empires during that time.

Battleships are known for their devastating firepower and, like other ships, have an estimated lifecycle between sixty to a hundred years.
Dwarves

The Dwarves are a type of Humanoid race which arise through many means and circumstances, commonly they come from planets of dense gravity and either evolve naturally through the adaptation of humans who reside on planets of higher gravity to what they are naturally adapted to, or through bio-engineering to forcibly adapt their bodies to the different environment, Dwarves are also often exploited for their ability to work in high gravity environments and used to mine rare or valuable exotics and materials, there are also different subraces of dwarf such as the dwarves found on Aeon Corona VII and the Dark Dwarves to which Ves Larkinson appeared as the God Vulcan.

One of the reasons why dwarves became so numerous in human civilization was because their Heavy gravity variant humans were actually the most 'successful' and ubiquitous results of these efforts. The majority of dwarves possessed genetic codes that were natural and stable enough that it could be used to procreate more dwarves without worrying about genetic decay. They could easily expand their entire population at a rate that was just as quickly as baseline humans!
Master Null

"Our last master presiding over the competition is our famous Master Null. At least, that is the name you should all have learned. If you happen to know his real name, then please submit yourself to our security officers so we can excise it from your memories."

A supposed fugitive from an advanced second-rate state or a first-rate superstate, Master Null acted as an all-rounder, decent in any field but excelling in none. Of course, everyone knew he hid something special, but to prevent his pursuers from sniffing him out, he never publicly revealed his specialties. As someone with no outward weaknesses and strengths, he was every young mech designer's second choice. Perhaps Master Null gave up on making a name for himself, for he was also a prolific teacher. He had the most core disciples under his name, and even taught his nominal disciples diligently. Unfortunately, his lack of courage in passing down his specialties meant that his disciples only developed a mish-mash of mediocre specialties. They were good enough to stand on their own, but not enough to propel them to the highest levels of mech design.
Cynthia

## Cynthia Larkinson

Cynthia Larkinson is Ves' mother.

Even after her supposed death she met with him many times as an energy being.

After Ves was born, she visited a clinic in Bentheim to take away Ves' genetic aptitude for mechs.

Cynthia Larkinson was part of a group that managed to take away the Metal Scroll from Five Scrolls Compact. She came from the Galactic Heartland and happened to meet Ryncol Larkinson, who found her injured. Even though her body was healed she died due to the soul injuries. Later it was revealed that she managed to reincarnate herself by stealing spiritual energy from her son, Ves Larkinson.

Ves Larkinson later uses a part of her spirituality while making the design spirit Supreme Mother, which backfires on him as her spirituality is too strong and ends up devouring the design spirit almost completely , before she intervenes and turns the Supreme Mother into an incarnation of hers. This finally puts an end to her stealing spiritual energy from Ves as she gets a new source to keep feeding her spirit.

Cynthia baited the Holy Daughter of Water Scroll, Daphania into Nyxian Gap and killed her and also claimed her crown to divert Five Scrolls attention away from her son. Cynthia was addressed by the Holy Daughter Daphania as "traitor" implying that she was once loyal to the Five Scrolls Compact.

As Oblivion Empress, also known as Lady Nyx, she announced afterward the founding of the Oblivion Empire. She has the rumored ability to help pilots break through to the next rank, luring a lot of desperate pilots to her empire.
Polina Devonshire

A foreign exchange student originating from another first-rate state, but she had a great amount of intelligence and learning capabilities. As a recognized genius, she not only received a scholarship that funded her tuition while she attended the Eden Institute, but she also received a grant that allowed her to pay for a more extensive suite of augmentations. She is a student in the of Ves classes Frontier Wisdom, Introduction to Living Mech Design, and Advanced Manual Superfab Operation. The woman had already signed a contract that would compel her to work for another organization immediately after she graduated.
Devil Tiger

The Devil Tiger was the first Masterwork Mech produced by Ves Larkinson, using Smart Metal and the Spirit of a Crown Cat, this Mech was built using unlisenced components, meaning Ves could not take credit for it without getting in trouble, it also contained an illegal neural interface which could cause potential brain damage to the pilot. This Mech was stolen by Cynthia Larkinson and is now piloted by Ves' father Ryncol, who broke through to Ace Pilot with its help.

## [Design Evaluation: Devil Tiger TG-Z]

* Model name: **Devil Tiger** TG-Z
* Original Manufacturer: Ves Larkinson
* Weight Classification: Medium
* Recommended Role: Offensive Tiger Mech

* Armor: A
* Carrying Capacity: E
* Aesthetics: A
* Endurance: B+
* Energy Efficiency: C
* Flexibility: D+
* Firepower: B
* Integrity: B+
* Mobility: A
* Spotting: B
* X-Factor: A
* Cost efficiency: F
* Project involvement: 100%
* Original component composition: 9%

Overall evaluation: The Devil Tiger is a tiger mech suited for long term skirmishing and survival. Its distinctive, augmented ASMAS grants the Devil Tiger the capacity to repair and upgrade its mech frame without outside assistance. Combined with its excellent mobility and armor durability, the Devil Tiger possesses the potential for infinite growth and strengthening. The only complicating factor is its volatile design spirit, who can exert considerable influence in aiding or hindering its mech pilot. The Devil Tiger's X-Factor is tied to Zeigra, the Mech Cruncher, a former genetic product and Crown Cat native to Felixia I.

[You have received 1000 Design Points for completing an original design that has no other equivalent.]

[You have received 50,000 Design Points for designing a mech with a high presence of X-Factor.
Rittersberg

The planet that seated the government of the Bright Republic.

## Information

Heavily controlled the climate in order to make it optimal for human to live there. Sprawling cities, fancy villas and vast stretches of Terran and indigenous wildlife turned it into a paradise, an expensive one, but idyllic nonetheless.

Though Bentheim surpassed the founding planet with its vibrant economy and liberal housing regulations, Rittersberg still remained the seat of government of the hundred-planet state. Only inherited and distinguished families like the Larkinson Family were allowed to live in its luxurious housing districts.
Amaranto

The Amaranto is the masterwork Expert Prime mech piloted by Davia Stark. It is also a 3rd order living mech with its own consciousness and personality. The Amaranto is a high powered long range rifle Expert mech that excels at sniping targets. It uses its primary rifle the Instrument of Vengeance which has the resonating exotic Opticonium in order to bend its energy beams.

The Armaranto also has a secondary armament called the Instrument of Doom which is a transphasic heavy laser cannon. It is a blessed weapon blessed by the Phase King which grants this powerful cannon extreme penetrating capabilities.
Galactic Heartland

The Galactic Heartland is the section of the Galaxy immediatly circling the Galactic Center, a high concentration of the Human popuilation resides in the Galactic Heartland of the Milky Way Galaxy in states of First or Second class, this region contains the rarer and more valuable exotics compared to the Rim and Frontier, though loses out when compared to the Galactic Center.
Avi Case-Larkinson

Avi Case-Larkinson is a Veteran of the Bright-Vesia war and a member of the flagrant Vandals who broke through to Expert Candidate during the Nyxian Gap Campaign, she considered joining the living sentinels to settle down and make a family but her break through ruined these plans. She is a Bright-Republic Patriot, but despises what has become of her home state.
Hall of Heroes

The **Hall of Heroes** is a special unit of the Larkinson Clan created with the intention of being the home of those who "have taken their first step into Divinity" in it are the greatest protectors of the Larkinson Clan.

The Hall of Heroes does not answer to any Division of the Larkinson Clan and also cannot lead them or be a member (Only in cases where the Willpower has the power of the Troop Command).

The Hall of Heroes is the most respected unit of the Larkinson Clan and everyone has custom uniforms based on Characteristics of their Willpower.

Members:

* Venerable Benjamin Larkinson
* Venerable Ark Larkinson
* Venerable Davia Stark (100 Year Contract)
* Venerable Jannzi Larkinson
* Venerable Tusa Billingsley-Larkinson
* Venerable Joshua Larkinson
* Venerable Orfan
* Venerable Dise
* Venerable Vincent Ricklin
* Venerable Isobel Kotin-Larkinson
* Venerable Zimro Belson-Larkinson
* Venerable Casella Ingvar-Larkinson
* Venerable Imon Ingvar-Larkinson
* Venerable Kolak Glendale
* Venerable Pedro Rodrigo
Doctor Jutland

Dr Jutland is primary antagonist of the Groening IV Planet campaign. He claims to have been with the Five Scrolls Compact and having glimpsed at both the Earth Scroll and the Water Scroll. He is able to survive the harshness of the Groening Planet due to his post human state and is the primary creator of the Jutland organ which allows him to survive harsh conditions. He was last seen wielding a large dinosaur Hexapod king which was promptly known as a Chimera mech.

Dr Jutland appeared to be capable of fighting against Mechs with nothing but his own body.

1. ↑ Chapter 185
Kris Asmeran

Venerable Kris Asmeran was an Expert Mech Pilot who fought in the war between the Friday Coalition and the Hexadric Hegemony, notably battling the female Expert Mech Pilot Maysha Emdis affiliated with the Hegemony.

Venerable Asmeran Piloted the Sulvar Mark III mech, of the expert light skirmisher variety.

Venerable Asmeran focuses on speed and agility above all else when piloting his mechs.
Nyxian Gap

Known as an endless area of sparse but incredibly spread out asteroids, nebulas, black holes, anomalies and other junk, it stretched across many light-years. The entire population of humans in the Nyxian Gap only numbered a hundred million at the most.

Situated in a corner of the Komodo Star Sector, it also happened to cross over into Majestic Teal and Vicious Mountain. The sheer amount of asteroids spread around this area was so large that many astrologists speculated whether a large amount of star systems all blew up at once in recent stellar history.

The sheer amount of oddities that took root in the Nyxian Gap certainly suggested deliberate intent! Perhaps a war between precursor alien races detonated an entire space region.
No matter what happened back then, the Nyxian Gap became a major headache to the nearby star sectors.

The slightly discordant spacetime and chaotic situation turned it into a major pirate haven. The rare incidences of highly desirable exotics also turned it into a major treasure hunting destination.

The Nyxian Gap was just as prosperous and chaotic as the Faris Star Region. The only difference was that different pirate gangs and alliances held sway here, taking root deep within the far-flung asteroid fields that took a huge amount of time to reach through regular FTL.

This made it extremely difficult to hunt anyone down. Any outlaw that wanted to hide from any pursuers could easily get lost in the countless asteroids floating in this expansive region of space!

Later the existing pirate alliances and other messy groups had either gone extinct or chosen to pledge their loyalties to the newly-emerged superpowers of the region. The Oblivion Empire had grown extremely quickly in a matter of years. It originated from a dark mercenary corps called the Oblivion Hand, which had not made a lot of waves for most of its existence. But before the Oblivion Empire could complete its conquest, a powerful and even more mysterious opponent had emerged from the depths of the Nyxian Gap. Although the number of advanced mechs and warships bursting from the center of the Nyxian Gap was limited, the 'Abyss Empire' showed that its background was even larger than the Oblivion Empire. Hundreds of random organizations originating from all over the Yeina Star Cluster randomly decided to pack their bags and travel to the Nyxian Gap! Different from the fleets led by mech pilots eager to receive the blessing of the Oblivion Empress, the other groups decisively sided with the Abyss Empire.  The core forces of the inexorable Abyss Army were almost undefeatable by regular troops. Part of it was because their black ships and black mechs were actually built to first-class standards.
Marvaine Wodin-Larkinson

## Marvaine Larkinson

Larkinson Family:
Benjamin Larkinson (Greatgrandfather)
Ark Larkinson (Great-Uncle)
Ryncol Larkinson (Grandfather) (Ace Pilot)
Cynthia Larkinson (Grandmother)
Helena Larkinson (Aunt)

Wodin Family:
Constance Wodin (Grandmother)
Brutos Wodin-Larkinson (Uncle)(Expert Pilot)
Amarintha Wodin(1st Aunt)
Kellandra Wodin(2st Aunt)

Siblings:
Aurelia Wodin-Larkinson(Eldest Sister)
Andraste Wodin-Larkinson (2st Sister)

Krakatoa Middle Zone , Colonial Country of Davute (Before the Foundation of the Country)

### Species

Human Race (Baby Design Ver. Mech Design)
Primordial Human (Inherited from Ves Larkinson)
Red-Human (After displacement of the Red Ocean Galaxy to the Messier 87 Supergiant Galaxy)

### Gender

Male

Marvaine is the third child of Gloriana and Ves Larkinson he is the first son that the couple of Mech Designer. Marvaine is highly regarded as the successor of Ves Larkinson and undeniably his favorite son.

From an early age Marvaine has a great familiarity with the ''spiritual'' aspects of life, just like his sisters, he was born with a great deal of spiritual power. Marvaine dreams of building a mech with her mother and father.

Marvaine loves watching his parents build mechs, and is easily annoyed if someone says it's boring to talk about engineering and building mechs, especially her second sister Andraste Larkinson.

Marvaine was influenced by his father to mostly like the ''Living Mech'' of his clan and reject the normal mech of other designers, but Gloriana always shows up to inform her son that he should not be influenced by his father;
Polak Neziri

Journeyman Polak Neziri. His grandfather is a Master Mech Designer who also remains in the Milky Way Galaxy. He is a neural interface specialist with a Class VIII design philosophy. His primary interests lie in developing viable multi-pilot mechs. What he is trying to realize is still a mech, only larger. It is so large that a single pilot cannot adequately control the exponentially more numerous systems and subsystems of the upscaled mech. This is where there is a rationale for additional pilots.

Seven pilots, The central mech pilot is the primary controller. He is the commander and the primary controller of the multi-pilot mech. The secondary controllers are only responsible for the control of specific limbs and associated weapon systems. They do not need to be distracted by what takes place in the other sections of the large machine. Instead of relying on starships for transport, Polak Neziri essentially wanted to transform his multi-pilot mechs into starships in their own right.
Komodo War

The Friday-Hegemony War was the conflict between the Friday Coalition and the Hexadric Hegemony that had been brewing for centuries, initially the war played in favour of the Hegemony with the aid of the LMC Mechs and their glows, they succeeded in conquering a large portion of Coalition space, however the Hegemony overextended itself and the Coalition succeeded in turning the war in their favour.
Professor Benedict Cortez

Professor Reno Jimenez a Former Fridayman Senior Mech Designer, became a pirate mech designer after he performed experiments on people and expert mech pilots to further his design philosophy, which led to his title and escape from the Friday Coalition. He specializes in designing mechs that maximize efficiency and performance at the cost of piloting difficulty. As one of the most influential figure in the Frontier he taught Ketis' teacher. Traded compact battery and stealth techology with Ves in exchange for Ves input on pirate mechs.

He developed his own mech designs in his free time and while the opportunities to turn them into a reality were few, he still managed to make enough progress in his design philosophy to break through to Journeyman when he reached 48 years old. He broke through to Senior when he was 86 years old. When working on the mars project he was 150. As Professor Anton Mendoza who patriotically worked on behalf of the Blue Cavalry failed to achieve a breakthrough. Thou he accumulated a lot of knowledge and gained a lot of experience with working on many different military-grade mechs. Professor Reno Jimenez who quickly inspired dread and fear as the infamous Skull Architect failed to achieve a breakthrough. Even thou he had bin a lot more radical in his conduct and his research experiments. Now in his third guise, Professor Benedict Cortez who had become the second leader of the rising Cross Clan was determined to break the pattern.

During the Sand War, he took the identity of a deceased Reinaldan mech designer, Professor Benedict Cortez. He bought the identity from Calabast. Later, he is recruited by the Cross Clan as a guest mech designer to help design Reginald Cross' expert mech. After the mars project he was officially-certified as a Master Mech Designer

He also developed an affinity to the Unbound Humanity Faction of the MTA. In exchange a few dozen combat carriers in the Red Ocean he accepted to participate in several future advanced design projects for free after he advances to Master.

He created the new Magma Vein System and Endex System.

1. ↑ Chapter 1644
2. ↑ Chapter 2509
3. ↑ Chapter 3459
Vincent Ricklin

From the prestigious Ricklin family. Mech pilot acting as a wastrel, hired Ves to make him a mech with a codpiece, intended to look nonsensical.

Tried to use said mech to kill his sister, then joined the Bentheim Liberation movement.

During the Sandman war, employed Ves to design the Adonis Colossus, as a publicity stunt, and to participate in the war.

He joined the Larkinson clan and become a mech athlete as well as an expert candidate. As death loomed closer to Vincent, he resolved to become more than an average mech pilot! He wanted to become stronger and achieve fame as the manliest mech pilot in human space! He is also dating Raella and had his legs amputated but they were grown back.

Though a part of Vincent still felt horrified at putting his life on the line, another part of him relished how much he was saving the lives of his fellow comrades and killing his opponents at the moment. His expert mind set is about being manly. He says things like “A REAL MAN DOESN’T COMPLAIN!” “A REAL MAN DOESN’T FAIL!”! “A REAL MAN ALWAYS SAVES THE GIRL!”. He was able to use the legendary Unity of Man and Machine.

Ves used 5 kilograms of phasewater to make the new C-Man’s armor. The C-Man’s exterior is almost entirely made out of TESMAS.
Rim Guardians

Debut: chapter 1265

### Quotes:

"The Rim Guardians of which I'm a part of is a fraternity that stands for equality. I'm sure you're aware that the MTA recruits from all over the galaxy, right? It doesn't matter whether a mech pilot or mech designer is rich or poor, the MTA should stand up for all of humanity. Yet.. in practice I think we've fallen short in practicing our ideals."

"Correct. Specifically, we stand up for the entire galactic rim from where we originated." Lieutenant Ferct declared. "While some of the members of the MTA abandon their roots as soon as they obtain their new identities, mech pilots like Charlotte and I will never forget our old identities. We do our best to defend the interests of the people living in the galactic rim against those who take a dim view on them. Just because we aren't as prosperous doesn't mean that we deserve to be treated as serfs!"
Pesca Aduc

Director Pesca Aduc of the Aduc Family a traditional believer in Old Earth, Pesca received the favor of Gala. Her spirituality had grown substantially with the help of her patron. The Aduc Family acquired life or earth domains, making it easier for them to do well in the terraforming business. The third daughter of Matriarch Erexi Aduc. Director of the T Institute a studious researcher as well as a woman of faith.
Create

**Design** creation (generation); **Level** 4

**Casting Time** 10 minutes

**Range** close (25 ft. + 5 ft./2 levels)

**Effect** unattended, non-magical object of nonliving matter, up to 1 cu. ft./level

**Duration** 2 hours/level; see text

**Saving Throw** none; **Spell Resistance** no

You assemble a single object to your specification. The object is made of nonliving plant and vegetable matter and is always non-magical. You must succeed on an appropriate Craft skill check to make a complex item.

Any created items cannot be used as a material for crafting or as a material component for a spell or ritual.

**Overload**: For every runic charge overloaded into this script, the size of the object increases by 1 cubic foot. In addition, for every creation charge used, you can use a better material, but the duration becomes shorter if you do. The new materials and durations are as follows:

* One charge: Stone, crystal, base metals (1 hr./level).
* Two charges: Precious metals (20 min./level).
* Three charges: Gemstones (10 min./level).
* Four charges: Rare metals, including adamantine, silver, or mithral (1 round/level).
Lydia

Lydia was the founder and leader of Lydia's Swordmaidens, originally a Hexer she grew the Swordmaidents into a powerful Pirate force who followed the way of the sword and inducted women from across the frontier, she died in the Starlight Megladon Campaign to Venerable Relia Foster.

Due to the similarities between Hexer and Swordmaidens there is a possibility Lydia was a Hexer exile similar to Pentinent Sister’s mech division.
Zin Galbraith

Professor Zin Galbraith may not be a Master, but he was a respectable mech designer in his own right. He taught at ZUTA University, an up-and-coming educational institution based in the Academic District. Though ZUTA did not possess as much prestige as the more famed and well-funded universities such as the Davute University of Technology, the commercial technical university developed a lot of ties to local and regional middle-tier mech companies. Galbraith specialized in developing new lightweight alloys and materials for mechs.
Quint

The Quint is a masterwork copy of the original Bright Warrior design. It was a bridge mech between 3rd and 2nd class mechs. It has been upgraded multiple times since then and is the most powerful non expert mech in the clan. It has also helped 3 expert candidates pilots achieve their breakthroughs to expert pilots. Due to all of the feedback it received from the breakthrough of its pilots the Quint has since evolved into a 3rd order living mech with its own consciousness and personality.

Due to its powerful spiritual (psionic) foundation normal pilots can no longer pilot the Quint safely.

It has already been proven that Quint with the help of the Trascendence Aspect of Lufa the Larkinson mech has the ability to help pilots become Expert Pilot however this method was discontinued by Ves as he reasoned that it was not beneficial for humanity to have too many Expert's pilot's as their Willpower would not be mature enough resulting in unworthy pilots advancing rapidly and the value of Expert's Pilot's would be reduced in the humanity.

The Quint has taken some responsibility for running the MSTS by taking the role of the AI controlling mechs within the simulation.
Friedmont V

Friedmont V was a Major industrial planet in the Sentinel Kingdom that was the place in which the 'Friedmont Massacre' took place, in which billions of people died when an assault by nuclear armed doomcrawler mechs modified to carry prohibited weaponry by Ves Larkinson occurred. the Massacre was orchestrated by the character Finlay and his backers.
Patricia Schneider

Went to Ves' university, top of the class, posh, apprendiced under master Null

"Her parents worked at mid-level positions at Bosworth's, which might not sound impressive but represented the apex of local influence in the huge corporation. With Patricia's background, she should have been qualified to study at a prestigious university from a second-rate state. Instead, she stayed in the Bright Republic and attended the Rittersberg University of Technology like the other poor and untalented locals."
Cultivation

Cultivation is a large and all-encompassing subject. It is a subject not many leaders from the Five Scrolls Compact and related organizations want people to know. This is because the truth pierces through a great number of falsehoods that serve as their foundation. What cultivators yearn the most is to live forever. Stong Cultivators and true gods are functionally immortal. There physical body does not age and is no longer vulnerable to common ailments that beset normal humans. They can also resist much stronger attacks and prepare more life-saving measures.

Cultivation is an ancient practice. It is old beyond belief and it has emerged in many different cultures throughout many different time periods. They are all united by their interaction to a common resource that Ves calls spiritualty but most tend to call it qi, mana or the power of heaven and earth. The 'earth' portion can be interpreted as the spiritual energy produced by the weak and mortal organisms that typically but not always live on planets. The 'heaven' portion can be seen as the spiritual energy produced by more powerful, transcendent, immortal or primordial structures of our universe.

Cultivation is therefore a struggle. It is a struggle against one's own mortal shackles. It is a struggle against the barriers of the universe. It is a struggle against the competition of other cultivators. Cultivation methods come in endless different forms no matter how many of them exist, they can all be classified into several broad categories.

### Types

* Natural Cultivation The vast majority of natural cultivators are able to attain greater strength simply by living, but they will ultimately come across a bottleneck that they cannot overcome because they have never learned to solve such problems in the first place.
* Qi cultivation try to foster growth by absorbing certain elements of the power of heaven and earth.
* Artistic conception is an attempt to become a higher existence by visualizing and thinking hard about it.
* Willpower cultivation the person only needs to demonstrate increasingly greater persistence, courage, discipline and other related traits.
* Body cultivation become a True God by developing one's physical body to an extreme.
* Creation cultivation Qi formations are the root of creation cultivation
* Artifact cultivation can be seen as a form of attaining godhood through wealth and privilege as it is expensive and difficult to attain the rare but powerful objects needed to make substantial progress.
* Deity cultivation this approach is a means of deriving spiritual energy and other useful resources from the worship of a large number of sentient beings.
* Contract cultivation It is a form of cultivation by establishing an implicit or explicit contract with another powerful being.
Loke Vedette

Loke vedette is a timid boy, who is younger than Ves. Vedette is a mech designer aboard the Vandal’s. Vedette sees Ves as a proffesional mech designer and wants to study under him. Ves grooms Vedette to become a mech designer of his liking.

Vedette was more timid before Ves put him in the frontlines, when they were on a mission to kill/capture an expert candidate on Vesian territory. Vedette later has more confidence in what he’s doing and doesn’t hesitate as much.

He is mentioned in the Bright-Vesian war Volume.

In the ending chapters of the Starlight Medalodon volume he is found on Aeon Corona IX where the fleet he was a part of turned pirate and joined the dragons of void. He was contacted by ves which led him to be captured by the officers of dragons of void.

He is probably brainwashed, but most likely dead, since his ship got his engines destroyed while the sandmen swarmed the system.
Gabriel Sekkar

A second year student, he had already become a minor celebrity at the Eden Institute. Gabriel Sekkar was an all-out savant. As the designated heir of the Sekkar Clan, Gabriel received an extravagant suite of augmentations that did not fall behind the suites granted to the scions of the ancient clans. Though it was a bit surprising that Gabriel did not attend one of the more prestigious universities in the Red Ocean, he firmly established himself as a leader in his year due to two strong reasons. He almost always earned excellent grades in every course he also pursued a double degree in both business and mech design.

Gabriel Sekkar was already able to actively make use of his strong spirituality to produce specific outcomes, whether consciously or unconsciously. He also may have been in the process of developing a domain.
G-Aena League

The G-Aena League was a large battalion-level mech combat tournament. The league that was sponsored by G-Aena Mech Supplies was well-funded and took place in one of the largest mech arenas on Chance Bay. Millions of live spectators along with billions of virtual ticket holders from all across the old galaxy were expected to watch each and every match. There were even expectations that the total number of viewers would surpass 1 trillion for the finals.

No expert pilots and expert mechs were allowed to fight in the G-Aena League. The competition also limited the amount of expert candidates that were allowed to participate. A single expert candidate among hundreds of mech pilots wouldn't be able to make too much of a difference, even though past group combat tournaments showed that the finalists all had them in their ranks.

The 500 mech pilots selected to take part in this spectacle were definitely the best the Larkinson Army had to offer. The honor of leading the Larkinsons in the G-Aena League went to Commander Casella Ingvar. The battalion that she was slated to lead in the G-Aena League consisted of a mix of Avatars, Vandals, Swordmaidens, Penitent Sisters and a small complement of Ylvainans. This presented them with a relatively balanced lineup that would have a response for many different situations.