recursal/Fanatic-Fandom huggingface dataset:
Plucky In Pink

* Front
* Back
* Left
* Right

**Plucky In Pink** is an Outfit for Holly Forrester featured in *Back 4 Blood*, which is a recolored variant of her default Outfit B4B Original.

Turtle Rock Studios internally crafted the base model of the Outfit through a collaborative effort involving concept artist Gue Yang and character artist Jason Hill. The original hair model was contributed by Johan Lithvall.
VOLTA was then commissioned to create the textures for the Outfit, which were made by Francois Dery.

This Outfit is available to all players who completed 250 Missions as Holly Forrester.

## Overview

Holly's Plucky In Pink Outfit incorporates a mix of vivid pink and deep purple shades. Commencing from the top, she dons a backward-facing dark navy blue baseball cap adorned with a cartoon bee. Freckles punctuate her visage, and her crimson hair is casually fastened into a ponytail.

Her makeup is unpretentious, with a hint of black eyeshadow, and a modest scar on her nose contributes a touch of uniqueness. Progressing downward, she opts for a pink tee embellished with a conspicuous Heads In The Clouds print. Utilitarian black elbow pads augment the ensemble, while her grayish-blue and black backpack is equipped with a flashlight on one strap and a compass. Additionally, three whimsical button pins adorn the other strap—a black drum pin, a blue button pin featuring a cartoon cloud and rainbow, and a black pin with the emblem motif of "Princess".

For the lower section, Holly dons bright blue distressed denim shorts over ripped purple leggings. Adding a dash of style, she ties a purple checkered flannel shirt around her waist. Pink and cyan-hued socks make a subtle appearance from her jogging shoes, which showcase a combination of black and purple colors.

## Gallery

Front viewBack viewLeft-side viewRight-side viewRender by Francois DeryRender by Francois Dery
Pep in Your Step

* Art (Beta+)
* Art (Alpha)

* PvE Effect
* PvP Effect

**Pep In Your Step** is a mobility card with the Reflex affinity that can be used to enhance the properties of a Cleaner.
While the card effect is active, an -icon is displayed at the bottom of the screen.

## Card traits

The following traits become active once the card has been added to the deck:
Power Strike

* PvE Effect
* PvP Effect

**Power Strike**, formerly known as **Ki Strike**, is a talent card with the Brawn affinity that can be used to enhance the properties of a Cleaner.
The card has been added on February 8th, 2022 with patch 1.06 but was inactive until April 12th, 2022 when Patch 1.07 officially introduced the card. **Power Strike** can be unlocked via the The Collectors Skull Totem Track for 2 .
While the card effect is active, an -icon is displayed at the bottom of the screen.

## Card traits

The following trait(s) become active once the card has been added to the deck:
Reeker (Banner)

## Reeker

**Reeker** is a banner that can be used to decorate a player's Player Card.

This banner can be unlocked by spending 5  in the Supply Line The Collectors.

## Overview

The banner illustration shows a close-up of the Reeker Mutation. The Reeker is colored in a yellow-orange color scheme and accents are in a deep black tone.
Radioactive

**Radioactive** is an Emblem that can be used to decorate a player's Player Card. This Emblem can be unlocked by spending 5  in the Supply Line Paul's Alley.

## Overview

The emblem features a worn hazard symbol for radioactive radiation, namely a trefoil around a small central circle representing the radiation of an atom.
Timed Reeker Horde

**Timed Reeker Horde** is a Corruption card with the Event affinity that can be used by the Director to jeopardize the mission of the Cleaners. Similar to Reeker Hordes, this card will spawn Reekers, Retches, and Exploders.

## Card traits

The following traits become active once the card has been played by the Director:
Shredder (Mutation Card)

## Shredder

* Normal
* Ferocious
* Monstrous

* Normal

### Card DescriptionNormal

This subterranean Warped Ridden launches adhesive tendrils that pull Cleaners toward it, applying the Pus Covered status.

## Enhancement information

### Impact

Cleaners hit by Shredder Implosions will take damage.

### Viscous

Cleaners hit by Shredder Implosions are slowed by 30%.

**Shredder** is a Corruption card with the Ridden affinity that can be used by the Director to jeopardize the mission of the Cleaners.

The Director can even grant additional enhancements in the form of Impact and Viscous to those. In addition, this card can be further amplified by the Ferocious and Monstrous attributes.
If the Director has decided to equip Shredders with the Armored enhancement, the Armored Shredder card will be played instead.

## Enhancements

The Director can apply the following enhancements to this card to amplify it's effect.
While Ferocious and Monstrous cannot be active at the same time, the Director can apply Impact and Viscous effects to this card simultaneously.

**Ferocious**Ferocious Mutations have 25% increased Health and deal 50% increased damage.

**Monstrous**Mutations have 50% increased Health and deal 100% increased damage.

**Impact**Cleaners hit by Shredder Implosions will take damage.

**Viscous**Cleaners hit by Shredder Implosions are slowed by 30%.

## Card traits

The following traits become active once the card has been played by the Director:

**Campaign**

**Normal:**

* This subterranean Warped Ridden launches adhesive tendrils that pull Cleaners toward it, applying the Pus Covered status.

**Impact:**

* This subterranean Warped Ridden launches adhesive tendrils that pull Cleaners toward it, dealing damage and applying the Pus Covered status.

**Viscous:**

* This subterranean Warped Ridden launches adhesive tendrils that pull Cleaners toward it, applying the Pus Covered status.

**Swarm**

Not available.

## Card history

**April 2022**

Card added to the game.

**Campaign**

**Normal:**

* This subterranean Warped Ridden launches adhesive tendrils that pull Cleaners toward it, applying the Pus Covered status.

**Impact:**

* This subterranean Warped Ridden launches adhesive tendrils that pull Cleaners toward it, dealing damage and applying the Pus Covered status.

**Viscous:**

* This subterranean Warped Ridden launches adhesive tendrils that pull Cleaners toward it, applying the Pus Covered status.

**Swarm**

Not available.
Too Soon

* Front
* Back
* Left
* Right

**Too Soon** is an Outfit for Evangelo featured in *Back 4 Blood*.

Players could acquire this Outfit by spending 250  in the Supply Line called The Haunt which was available during the time-limited Halloween 2022 Event. Since the conclusion of the event, players now have the opportunity to obtain the Outfit through Duffel Bags.

## Overview

Evangelo's Too Soon Outfit serves as a reference to "Dia de los Muertos", incorporating visual elements that align with the cultural and festive motifs associated with the Mexican Day of the Dead celebration.

A top hat adorned with various flowers is worn atop Evangelo's head.
His facial appearance is marked by calavera makeup, reminiscent of a skeleton.

The upper body attire consists of a black shirt, complemented by a charro bolo—a special Mexican necklace with a decorative skull element replacing the traditional tie. Over the shirt, Evangelo dons a red traje de charro jacket, featuring embroidery on the front and back, collar and sleeve ends. Flowers decorate the lapels. His hands are clad in black gloves with printed finger bones, adding to the thematic coherence of the Outfit.

The lower portion of Evangelo's ensemble comprises red trousers with embroidered leg ends. Around his waist, a dark red fabric sash completes the look. Evangelo completes the Outfit with black low shoes.

## Gallery

Front viewBack viewLeft-side viewRight-side view
Sleeper

**Sleepers** are Mutations which are wall-mounted and will abruptly attack any Cleaner within range.

## Overview

Sleepers are completely immobile and can be found fixed to walls and other vertical surfaces. Their only attack is to swiftly pounce on any Cleaner that enters their line of attack, thereby pinning them down and incapacitating them. They are among the quietest of the Ridden due to their small size and tendency to appear in low-visibility locations, such as in small rooms, poorly-lit areas and around corners. However, they are also very easy to kill and have the lowest health in the game, even less than Common Ridden.

## Strategy

* **Stay alert:**
The best method to prevent a Sleeper attack is to stay observant of the surroundings. Any location with walls has a chance for a Sleeper to be on it, so players have to remain vigilant and, if they spot a Sleeper, shoot at it from afar; a single bullet is all it takes. While relatively quiet, the Sleeper does make some guttural noises to subtly announce its location, so players should be on high alert if they hear it nearby.
* **Hone your reflexes:**
If a player's reflexes are quick, they can shoot a Sleeper while it's airborne to put it down. It's a very specific skill to develop, but a fairly useful one to practice if players want to save themselves or their teammates from an abrupt pounce.
* **Stick together, or bring a Stun Gun:**
If players plan on roaming a fair distance away from the team, they have to make sure that they're equipped to encounter a Sleeper. If a player doesn't have a Stun Gun or Breakout skill available, and if their teammates aren't around to break them free, the Sleeper will have easy prey.
* **Conserve ammo:**
Don't waste ammo or any offensive accessory on a Sleeper, as its base health is very low. Switch to a secondary weapon to kill it from afar or melee it.

## Gallery

Concept art by Gue Yang.Promotional material featuring lore text of the Sleeper.Render by Jared Chavez.Render by Jared Chavez.Render by Jared Chavez.
Tune-Up Time

**Tune-Up Time** is an Emblem that can be used to decorate a player's Player Card. This Emblem can be unlocked by spending 75  in the Roving Merchant Supply Lines.

## Overview

The Emblem features a turtle whose lower half of the body has been transformed into a vehicle.

## Further Notes

The design of the Emblem is derived from the Turtle Rock Garage logo, a subsidiary of Turtle Rock Studios, Inc., specializing in casual and experimental games.

The name comprises the elements "Turtle Rock" and "Garage".

"Turtle Rock" is named after the neighborhood of Turtle Rock Studios founder Michael S. Booth, while "Garage" reflects the company's origins, starting in Booth's garage.
Peanut Butter

* PvE Effect
* PvP Effect

### Card EffectCampaign & Trial of the Worm

Gain 5% increased Accuracy and Melee Stamina Efficiency until the end of the map.

### Card EffectSwarm

Requires Food Scavenger
Gain 5% increased Accuracy and Melee Stamina Efficiency until the end of the map.

### How to unlock

Randomly aquired during a Mission.

**Peanut Butter** is a Stat Food Card with the Discipline  affinity that can be used to enhance the properties of a Cleaner for the duration of one Mission. To get the card effect a player must interact with the Peanut Butter within a Mission. Alternatively, Heng receives the same effects when a teammate eats food due to his **PERSONAL CHEF** ability.

Reaching total of +45% melee stamina efficiency by combining with Brazen, Slugger, or Meth Head will disable melee stamina usage, and melee will no longer stop stamina regeneration.

## Card traits

The following traits are granted temporarily once the card is added to the deck:
Ugly Chachkies

* PvE Effect
* PvP Effect

Increases the number of Mementos in the world that can be collected for extra **Supply Points**.
This card does not spawn any Mementos in Trial of the Worm

### Card EffectSwarm

This card is not available in Swarm mode.

### How to unlock

Randomly acquired via Duffel Bags

**Ugly Chachkies** is a scavenger card with the Fortune affinity that can be used to enhance the properties of a Cleaner.

## Card traits

The following traits become active once the card has been added to the deck:

The card tends to spawn one extra Memento per Mission. Since each Memento grants a 15% increase in Supply Points compared to the reward for completing the Mission, this bonus is also multiplied by the difficulty level. The base Mission Supply Points reward ranges from 15 to 65, depending on the Mission.
SH4R1C3

**SH4R1C3** is a Foreground Spray that allows players to project an image into the game world. The art of the spray was created by Camille Buckles. This spray can be unlocked by spending 100  in any of the Roving Merchants Supply Lines.

## Overview

The spray depicts Sharice wielding a Fire Axe. The illustration is rendered in an 8-bit pixel art.

## Note

* The name of the spray itself is written in leetspeak in which standard letters are often replaced by numerals or special characters that resemble the letters in appearance. In this instance, the letters A, I, and E were replaced by the numbers 4, 1, and 3.
Renfrick

— **Renfrick**

Renfrick, better known as "Ren", managed the "Meadows Hotel" community before the Resurgence. A Common Ridden killed him during a trade deal with the Cleaners.

During the game's opening cutscene, it is revealed that had once worked for General Phillips. Apparently, he has a negative disposition towards the General and his work.

* Main Article
* Quotes

## Notes

* Ren has posted many signs around the Meadows Hotel area. They can be found in some of The Devil's Return campaign missions.

# Campaign

## Resurgence Cutscene

 C'mon, Chris. Look, don't tell me you're still fallin' for his B.S. 'Specially after what happened to Jason.
 The 'General's' just clinging to the glory days. There's no chief left to hail to, or that I'd want to.
Patch 1.05

**Patch 1.05** of Back 4 Blood was released on January 13, 2022

## Developer Notes

The issue with “ghost” bullets in high latency situations has been a much-talked about topic recently, and we wanted to roll out a hotfix to address it quickly. We are still working on a fix for performance hitches and are hoping to have it resolved as soon as possible. As a temporary workaround for people who are experiencing performance issues on PC, please run the game in DX11 until a fix is rolled out.

Follow along with our Trello board to track upcoming new features, balance changes, and major bug fixes. Note that our Trello Board, and this list of fixes, are not exhaustive.

## Bug Fixes

### **General**

* Fixed “ghost” bullets experienced in high latency situations
	+ Developer Note – This issue can be experienced in non-ideal networking conditions. Moving forward, we have increased how much testing we do in worse than average network conditions to ensure bugs like this are caught before making it to players.
Tree Topper

**Tree Topper** is a Foreground Spray that allows players to project an image into the game world. The art of the Spray was created by Camille Buckles. This Spray could be unlocked by spending 15  in the time-limited Supply Line 34th Street. Alternatively, players can obtain this Spray at random via the Duffel Bags system.

## Overview

The Spray features a Christmas tree decorated with gold and silver ornaments and a garland of bloody intestines. The top of the fir tree is decorated by a severed head of a Common Ridden.
Poultice

* PvE Effect
* PvP Effect

### Card EffectCampaign & Trial of the Worm

When you use a Medical Accessory, the target recovers an additional **20** Health over **30 seconds**.

### Card EffectSwarm

When you use a Medical Accessory, the target recovers an additional **20** Health and **20** Trauma over **30 seconds**.

### How to unlock

Supply Lines:
The Clinic for 70

**Poultice** is a defense card with the Discipline affinity that can be used to enhance the properties of a Cleaner.

While the card effect is active, an -icon is displayed at the bottom of the screen.

## Card traits

The following traits become active once the card has been added to the deck:
Ranch Rifle

## Weapon Stats

* Common
* Uncommon
* Rare
* Epic

### Mobility

86

— **In-game description**

The **Ranch Rifle** is an assault rifle featured in *Back 4 Blood*.
This weapon is used by Christine Tuttle as her default primary weapon.

### Skins

The following weapon skins for the Ranch Rifle are currently available.

**Default**
**How to unlock**:
Available by default**Laminated**
**How to unlock**:
The Stilts (5) for 30 **Psychedelic**
**How to unlock**:
The Collectors for 7 **Do Harm**
**How to unlock**:
Supply Lines: Roving Merchants for 250 **Sentimental**
**How to unlock**:
Supply Lines: Roving Merchants for 250 **Desert Storm**
**How to unlock**:
Randomly acquired via Duffel Bags**Ridden Season**
**How to unlock**:
Randomly acquired via Duffel Bags**Fight Of The Bumblebee**
**How to unlock**:
Randomly acquired via Duffel Bags**Who's Next?**
**How to unlock**:
Own the River of Blood DLC expansion.**Natural Leader**
**How to unlock**:
Randomly acquired via Duffel Bags**Flashpoint**
**How to unlock**:
Randomly acquired via Duffel Bags
Swarmer

— **Swarmer Corruption Card description**

The Swarmer are Mutations which belong to the Sentinel family of the Ridden, which also include the Lobber, and Wailer variants.

## Overview

### Abilities

The Swarmers have the ability to spawn The Swarm to aid them in battle, they will take cover and begin spewing the infected insects to overwhelm opponents.

## Developer comments

— **Elliot Betancourt, Senior Character Artist at Turtle Rock Studios**

## Journal entry

A journal entry about the Sentinel family has been shared on December 12th, 2022.
Although the official Back 4 Blood 𝕏 account named Holly Forrester as the author of the journal, the initials "H. P." do not match Holly's initials "H. F.". It can be assumed that this information is incorrect because, moreover, even her handwriting does not match her own journal. There is an entry in this journal regarding the Swarmers:

— Expels a swarm to chase down targts
— Same swarms as Breakers??
(Need a larval sample to verify)
YUCK, those holes make my skin crawl!
— **H. P. about the Swarmer**

## Gallery

Promotional material featuring lore about the Swarmer.Render by Elliot Betancourt.Render by Elliot Betancourt.Render by Elliot Betancourt.Render by Elliot Betancourt.Render by Elliot Betancourt.Render by Elliot Betancourt.Render by Elliot Betancourt.
## Sources

1. ↑ Sentinel's journal entry release (𝕏)
Shell Carrier

* PvE Effect
* PvP Effect

Perform 500 kills with Shotguns.

**Shell Carrier** is an offense card with the Fortune affinity that can be used to enhance the properties of a Cleaner.
Obtained through the **500 Shotgun Kills** achievement.

## Card traits

The following traits become active once the card has been added to the deck:
Total Apocalypse (Jim)

The **Total Apocalypse** item set is a cosmetic skin for Jim featured in *Back 4 Blood*.

In order to unlock this item set players have to unlock three individual pieces via the supply lines.

Each piece costs 250  which can be found in the following tiers:

• Head Piece: Paul's Alley (6)

• Body Piece: The Clinic (6)

• Legs Piece: The Crow's Nest (6)

## Gallery

Concept art by VOLTA Studio.Concept art by VOLTA Studio.Concept art by VOLTA Studio.Concept art by Dmitry Tsmokh.Render by VOLTA Studio.Render by VOLTA Studio.Render by VOLTA Studio.Render by VOLTA Studio.
SCAR

* Common
* Uncommon
* Rare
* Epic

— **In-game description**

The **SCAR** is an assault rifle featured in *Back 4 Blood*.
This weapon is used by Dan as his default primary weapon.

## Skins

The following weapon skins for the SCAR are currently available.

**Default**
**How to unlock**:
Available by default**Desert Classic**
**How to unlock**:
The Stilts (4) for 30 **Fancicam**
**How to unlock**:
Knuckle House (5) for 30 **Bengal**
**How to unlock**:
Liberators (2) for 75 **Cupcake Carnage**
**How to unlock**:
The Collectors for 7 **Tough Love**
**How to unlock**:
Roving Merchants for 250 **Biohazard**
**How to unlock**:
Own the Tunnels of Terror DLC expansion.**En Fuego**
**How to unlock**:
Supply Lines: Roving Merchants for 250 **M81**
**How to unlock**:
Randomly acquired via Duffel Bags**Pumpkin Eater**
**How to unlock**:
Supply Lines: The Haunt for 50
(Time-limited)**Natural Leader**
**How to unlock**:
Randomly acquired via Duffel Bags**Cyber Polka**
**How to unlock**:
Randomly acquired via Duffel Bags**Trophy Maker**
**How to unlock**:
Randomly acquired via Duffel Bags**Fight Of The Bumblebee**
**How to unlock**:
Randomly acquired via Duffel Bags**Festive Wrap**
**How to unlock**:
34th Street for 50  (Time-limited)
## Gallery

M81 render by Brad Boyles.Pumpkin Eater render by Brad Boyles.Festive Wrap render by Brad Boyles.
Tallboy (Banner)

## Tallboy

**Tallboy** is a banner that can be used to decorate a player's Player Card.

This banner can be unlocked by spending 5  in the Supply Line The Collectors.

## Overview

The banner illustration shows a close-up of the Tallboy Mutation. The Tallboy is colored in a yellow-orange color scheme and accents are in a deep black tone.
Sentinel

* Lobber
* Swarmer
* Wailer

— **Official description**

The **Sentinels** are Mutations which are a colony of worms that united as a single organism.

## Official description

*Sentinels are heavily-mutated colonies of worms that behave as a single organism. Although capable of movement, sentinels generally stay in one place, defending their territory with sticky-bombs, parasitic swarms, or floating “wailer” mines. Stun them with flashbangs to expose their weak spots.*

## Overview

Unlike other Mutation families, the Sentinal family consists of only three Mutation variants: the Lobbers, the Swarmers as well as the Wailers. In addition, there is no Mutation, which carries the name Sentinel. This name only refers to the collective of the three Mutations and serves as a family or collective term for these species.

## Journal entry

A journal entry about the **Sentinel** family has been shared on December 12th, 2022.
Although the official Back 4 Blood 𝕏 account named Holly Forrester as the author of the journal, the initials "H. P." do not match Holly's initials "H. F.". It can be assumed that this information is incorrect because, moreover, even her handwriting does not match her own journal.

**"Sentinel"**

- Variants: Wailer, Swarmer, Lobber
Wailer
— Lays gaseous sacs in prime hunting grounds
— Spews gaseous sacs at prey
— Appears to be fully immobile
(Is it truly stationary, or just prefers not to move?)
Gaseous sacs "wail" while airborn
Swarmer
— Expels a swarm to chase down targts
— Same swarms as Breakers??
(Need a larval sample to verify)
YUCK, those holes make my skin crawl!
Lobber
— Creates incendiary projectiles
— Coagulated mucus combusts upon impact.
\*(Note that all Sentinel variants use a base to stand their ground)
So...A nightmare-fuel trebuchet?
— **H. P. about the Sentinel family**

## Gallery

Promotional material featuring lore about the Sentinel family.Promotional render of the Wailer that is used for the Sentinel family.Swarmer render by Elliot Betancourt.Swarmer render by Elliot Betancourt.Swarmer render by Elliot Betancourt.Swarmer render by Elliot Betancourt.Swarmer render by Elliot Betancourt.Swarmer render by Elliot Betancourt.Swarmer render by Elliot Betancourt.Wailer render by Elliot Betancourt.Wailer render by Elliot Betancourt.Wailer render by Elliot Betancourt.Wailer render by Elliot Betancourt.Wailer render by Elliot Betancourt.Wailer render by Elliot Betancourt.Wailer render by Elliot Betancourt.
## Sources

1. ↑ Description from the official Back 4 Blood website.
2. ↑ Sentinel's journal entry release (𝕏)
Sniper

The **Sniper** is one of the Cultist members that have been introduced with the Children of the Worm expansion.
She is one of those who has been gifted by Mother and therefore fights against The Unmarked by using the Lockjaw sniper rifle.

## Official description

*Snipers patrol from high levels, scanning the area with lasers to find threats. Be sure to find coverage if you find yourself caught in their sights.*

## Overview:

Like the other cultists, the Sniper wears orange prisoner's clothing.

She hides her face behind a brown mask with the Curled Worm mark.

Her eyes are covered by a pair of goggles.

Around her neck she wears a red cloth, which reminds of a cape.

She also wears a bracer on her left arm and a padded glove on her right hand.

Various belts and pockets adorn her upper body. Her pants feature wrapings of duct tape.

### Enhancements

The Director can apply the following enhancements to the Sniper to amplify his combat prowess.
Ferocious and Monstrous cannot be active at the same time.

**Ferocious**Ferocious Cultists have 25% increased Health and deal 50% increased damage.

**Monstrous**Monstrous Cultists have 50% increased Health and deal 100% increased damage.

## Gallery

Close-Up of a SniperSnipers guarding a buildingA Sniper taken out by a BowThe default Sniper Corruption CardThe Ferocious Sniper Corruption CardThe Monstrous Sniper Corruption Card
## Sources

1. ↑ Official description from the official Back 4 Blood website.
Snailpipe (Banner)

## Snailpipe

**Snailpipe** is a banner that can be used to decorate a player's Player Card.

This banner can be unlocked by spending 125  in any of the Roving Merchants Supply Lines.

## Overview

The banner illustration shows the logo of the fictional band "Snailpipe" which consists of a skeleton wearing a coat with a hood. The skeleton holds a long pipe with a snail shell at the end in its left hand, while a salt shaker can be seen above its right hand. Black skulls swirl around the skeleton. Above the skeleton is the band name in a green font. The background consists of a black gradient that fades into a dark green hue.
Smash-O-Lantern

**Smash-O-Lantern** is a Foreground Spray that allows players to project an image into the game world. This spray could be unlocked by spending 25  in the time-limited Supply Line The Haunt.

## Overview

The spray features a pumpkin in which a Halloween-typical face has been carved. A Devil Worm snakes through the mouth and eyes of the pumpkin. In addition, blood can be seen.
Pre-Collapse (Evangelo)

## Pre-Collapse

* Front
* Back
* Left
* Right

**Pre-Collapse** is an Outfit for Evangelo featured in *Back 4 Blood*.
VOLTA was commissioned by Turtle Rock Studios to create the the Outfit, which was made by Umesh Sirohi.

This Outfit is available to all players who own the Children of the Worm DLC expansion.

## Overview

Evangelo's Pre-Collapse Outfit provides a glimpse into his life as a graffiti street artist before the Collapse.

He wears the hood of a custom dye hoodie over his head and protects his airways with a half-mask respirator.

Evangelo's upper body is adorned with a blue and white custom dye hoodie from the Diablito brand, featuring colorful mask symbols with devil horns on both the main part and forearms. Under the hoodie, he sports a plain white T-shirt. His hands are clad in anthracite-colored fingerless gloves, with his fingers stained by graffiti paint. Around his neck, Evangelo wears a silver necklace and black headphones.
A patterned anthracite-colored rucksack on his back holds four graffiti spray cans in each of its side pockets.

Moving on to his lower body, he dons tight-fitting anthracite-colored jogging trousers and gray Bengal sneakers. Similar to the hoodie, the sneakers bear small gray mask symbols with devil's horns, with a peach-colored accent alongside the bright green swoosh of the Bengal logo.

## Gallery

Front viewBack viewLeft-side viewRight-side viewRender by Umesh SirohiRender by Umesh Sirohi
This Is Fine

**This Is Fine** is an Emblem that can be used to decorate a player's Player Card. This Emblem can be unlocked by spending 75  in the Roving Merchant Supply Lines.

## Overview

The Emblem features a waste container engulfed in flames.

## Further Notes

The Emblem's name is a reference to a scene from K.C. Green's Gunshow comic #648 first published on January 9, 2013. In the images, an anthropomorphic dog attempts to convince himself that all is well by saying "This Is Fine", even though he is situated in a room consumed by fire.
Shambling Ridden (Card)

* Ferocious
* Monstrous

**Shambling Ridden** is a Corruption Card with the Ridden  Affinity that can be used by the Director to jeopardize the mission of the Cleaners.

When the Director plays this card it will spawn Shambling Ridden which are Ferocious by default. The Director can alternatively play a Monstrous version of this Corruption Card.

## Card traits

The following traits become active once the card has been played by the Director:
The Belgian

* Common
* Uncommon
* Rare
* Epic

— **In-game description**

**The Belgian** is a Sidearm featured in *Back 4 Blood*.
This weapon is used by Christine Tuttle as her default secondary weapon.

## Strategy

* Its high spread allows you to pepper crowds easily
* It fires one centered shot at high damage.

## Attachments

* Fast Mags are an instant increase in effectiveness with The Belgian as it only has one shot before it reloads.
* Extended Mag attachments are not compatible in any form.

## Skins

The following weapon skins for The Belgian are currently available.

**Default**
**How to unlock**:
Available by default**First Class**
**How to unlock**:
The Furnace (4) for 30 **Sentimental**
**How to unlock**:
Supply Lines: Roving Merchants for 250 **Adventure Zone**
**How to unlock**:
Randomly acquired via Duffel Bags**Snakebite**
**How to unlock**:
Randomly acquired via Duffel Bags**M81**
**How to unlock**:
Randomly acquired via Duffel Bags**Cross-Slash**
**How to unlock**:
Randomly acquired via Duffel Bags
## Gallery

Adventure Zone render by Brad Boyles.Adventure Zone render by Brad Boyles.M81 render by Brad Boyles.Snakebite render by Brad Boyles.Cross-Slash render by Brad Boyles.
Tallboys At Play

**Tallboys At Play** is a Foreground Spray that allows players to project an image into the game world. This spray can be unlocked by spending 3  in the Supply Line The Collectors.

## Overview

The spray shows a yellow warning sign with a black silhouette of a Tallboy. Below it is the lettering XING in black letters. In addition, there is a bloodstain on the sign.
Exploder (Card)

* Ferocious
* Monstrous

* Normal

## Enhancement information

**Exploder** is a Corruption card with the Ridden affinity that can be used by the Director to jeopardize the mission of the Cleaners.

This card can be further amplified by the Ferocious and Monstrous attributes.
If the Director has decided to equip Exploders with the Armored enhancement, the Armored Exploder card will be played instead.

## Enhancements

The Director can apply the following enhancements to this card to amplify it's effect.
Ferocious and Monstrous cannot be active at the same time.

**Ferocious**Ferocious Mutations have 25% increased Health and deal 50% increased damage.

**Monstrous**Mutations have 50% increased Health and deal 100% increased damage.

## Card traits

The following traits become active once the card has been played by the Director:
Smells Like Victory

* PvE Effect
* PvP Effect

Mutations that **you** kill have a **50%** chance to spawn a healing cloud for the team that lasts for **10 seconds**.

### Card EffectSwarm

This card is not available in Swarm mode.

### How to unlock

Randomly aquired via Legendary Intel Boxes

**Smells Like Victory** is a legendary Talent card with the Discipline  affinity that can be used to enhance the properties of a Cleaner.

While the card effect is active, an -icon is displayed at the bottom of the screen.

## Card traits

The following traits become active once the card has been added to the deck:

## Gallery

Animated card effectThe healing cloud that provides recovery while standing inside it.
Power Bars

* PvE Effect
* PvP Effect

**Power Bars** is a Stat Food Card with the Discipline  affinity that can be used to enhance the properties of a Cleaner for the duration of one Mission. To get the card effect a player must interact with the Power Bars within a Mission. Alternatively, Heng receives the same effects when a teammate eats food due to his **PERSONAL CHEF** ability.

## Card traits

The following traits are granted temporarily once the card is added to the deck:
Slasher (Spray)

## Slasher

* Version 1
* Version 2

**Slasher** is a Foreground Spray that allows players to project an image into the game world. This Spray can be unlocked by spending 5  in the Supply Line Grant's Brew House (3) and is available in two versions.

## Overview

The Spray features Evangelo wielding a Machete with both hands in front of him. In terms of color, this illustration features either a green-yellowish or orange-purple color gradient with deep black accents.
Shake On It

**Shake On It** is a Foreground Spray that allows players to project an image into the game world. The art of the Spray was created by Laryssa Brown. This Spray can be unlocked by spending 5  in the Supply Line The Furnace (2).

## Overview

The Spray features the imprint of a left hand smeared with blood. Blood is running down from the imprint.
Ultrasonic Wound Therapy

* PvE Effect
* PvP Effect

Gadget Cost: **60**
REPLACES: Offensive Slot

**Ultrasonic Wound Therapy**, is an ability card with the Brawn affinity that can be used to enhance the properties of a Cleaner. The card has been added on August 30th, 2022 with Patch 1.10 and can be unlocked randomly via the Duffel Bags system.

After the card has been played, the offensive accessoriy slot will be occupied by a Legendary Gadget.
The ability requires **40**  for activation and has a cooldown of two seconds. While the card effect is active, an -icon is displayed at the bottom of the screen along with the number of stacks which has a maximum of seven. When another Cleaner in the team is using this card, an -icon is displayed in their character party frame.

## Card traits

The following trait(s) become active once the card has been added to the deck:

**Gadget**Replaces an accessory slot with an activatable ability that costs ammo to use. Cooldown, cost and effects stack for every Gadget occupying the same slot.
Total Apocalypse (Karlee)

## Total Apocalypse

The **Total Apocalypse** Item Set serves as a cosmetic skin designed for Karlee Fincher featured in *Back 4 Blood*. Commissioned by Turtle Rock Studios to creative services company VOLTA Studios, with Umesh Sirohi serving as the character artist, the skin comprises distinct components.

To acquire the complete Item Set, players must unlock its three individual pieces through the Supply Lines.

Each piece costs 250  which can be found in the following tiers:

• Head Piece: Paul's Alley (6)

• Body Piece: The Clinic (6)

• Legs Piece: The Crow's Nest (6)

## Gallery

Concept art by VOLTA Studio.Concept art by VOLTA Studio.Concept art by VOLTA Studio.Render by VOLTA Studio.Render by VOLTA Studio.Render by VOLTA Studio.Render by VOLTA Studio.
Patch 1.11

**Patch 1.11** of Back 4 Blood was released on September 8, 2022 in order to alleviate frustration regarding the loot box mechanic that was introduced with the Duffel Bags.

* Bug Fixes

* Duffel Bags
	+ Added item highlight function to Duffel Bags when a player is nearby.
	+ Duffel Bags now count as Utility items, so if a player has disabled or replaced item slots, they can still pick up a Duffel Bag.
	+ Developer Note - With this change, only the Utility slot Duffel Bag will spawn. This does not impact the reward items redeemed at the end of the Mission.

* Offline
	+ Fixed an issue where Duffel Bags were not always spawning in Offline Mode.

* Reward Items
	+ Duffel Bags now only contain Expansion 2 cards and Expansion 2 character skins. When a player has all this content unlocked, the Duffel Bag will grant Burn Cards.
	+ Other Expansion 2 non-exclusive cosmetic content (weapon skins, emblems/sprays/banners) are available to unlock with Supply Points through Roving Merchant supply lines.
	+ Developer Note - This is a temporary fix implemented to ensure that players are able to unlock the Expansion 2 cards as they encounter duffel bags. We are working on a more permanent solution at this time.

## Editorial Note

While the development team referred to Missions as Chapters, Levels, Maps, and Missions, the wiki uses **Missions as the universal term for them to maintain consistency** and not confuse readers. Therefore, the wiki version of the patch notes always uses Missions as the terminology.

**Reason:** The game refers to individual Missions as Missions in the majority, not Chapters, Maps, or Levels.

## Developer Note

This hotfix resolves issues with the Duffel bag reward system regarding Offline mode and reward items. Follow along with our Trello board to track upcoming new features, balance changes, and major bug fixes. Note that our Trello Board, and this list of fixes, are not exhaustive.
Saferoom

* Entrance
* Exit

**Saferooms** are barricaded safe zones that play an essential part in *Back 4 Blood*. They exist exclusively in the Campaign mode and serve as a shelter for the Cleaners, where they can temporarily rest from the hardship in the battle against the Ridden and improve their arsenal by means of the KSC Vendor Crates.

## Overview

In terms of gameplay, most of the Campaign missions begin and end with leaving or entering a Saferoom. When players start a mission certain features are available or disabled until the door of a Saferoom has been opened.

* Friendly fire is disabled on difficulties above Recruit as long as the Saferoom exit door is shut.
* Weapons can be unbolted for 500  each until the Saferoom exit door has been opened.
* KSC Vendor Crates will cease to offer their supplies after a certain amount of time has passed once the exit door has been unlocked.

In addition, First Aid Cabinets can spawn inside Saferooms, which give Cleaners the ability either for free or for Copper to heal their trauma damage and restore lost health.

If a Mission has the condition that a certain Saferoom must be entered, the Mission is considered successfully completed if at least one Cleaner controlled by a player has entered the Saferoom and closed the entrance door behind them. If there are any Cultists or Mutations in the Saferoom, they must be eliminated even if the Saferoom door is closed before a Mission success is declared. This can be observed in the missions To The Den of Evil and Surrounded by Devils of the Children of the Worm expansion where Cultists are in the destination Saferooms by default.

Saferooms can be entered by all Common Ridden, Cultists and Mutations. In the case of Boss Mutations, only the Abomination and the Ogre are excluded from entering them. While the Abomination is out of range of a Saferoom, the Ogre can attempt to grab a Cleaner with its arm and remove them from the Saferoom.

## Cards that interact with Saferooms

The following lists give an overview of which cards interact with the Saferooms.

## Gallery

Concept art by Michael Shinde.Render by Sean Ian Runnels.Render by Sean Ian Runnels.Render by Sean Ian Runnels.Saferoom entrance door render by Sean Ian Runnels.Saferoom exit door render by Sean Ian Runnels.
Stinger (Banner)

## Stinger

**Stinger** is a banner that can be used to decorate a player's Player Card.

This banner can be unlocked by spending 5  in the Supply Line The Collectors.

## Overview

The banner illustration shows a close-up of the Stinger Mutation. The Stinger is colored in a yellow-orange color scheme and accents are in a deep black tone.
Total Apocalypse (Mom)

## Total Apocalypse

The **Total Apocalypse** Item Set is a cosmetic skin for Christine Tuttle featured in *Back 4 Blood*.

In order to unlock this Item Set players have to unlock three individual pieces via the supply lines.

Each piece costs 250  which can be found in the following tiers:

• Head Piece: Paul's Alley (6)

• Body Piece: The Clinic (6)

• Legs Piece: The Crow's Nest (6)

## Gallery

Concept art by VOLTA Studio.Concept art by VOLTA Studio.Concept art by VOLTA Studio.Render by VOLTA Studio.Render by VOLTA Studio.Render by VOLTA Studio.Render by VOLTA Studio.
The Body Dump

**The Body Dump** is the fourth and final Mission of Act 3's second and final Chapter, Remnants.

## Mission overview

**Test the T5 Grenade**

The Mission unfolds from the secure confines of the CDR Laboratory Saferoom. Upon opening the Saferoom door, the Cleaners find themselves amidst the Saundustee Bird Sanctuary, now transformed into a tragic mass grave.

A short distance away, a truck and a crate containing T5 grenades emerge on a cliff. This serves as an opportune moment for the team to procure these supplies if they haven't already in the Saferoom. The Cleaners proceed to descend from the cliff, encountering an Ogre shortly after. Swiftly utilizing a T5 grenade makes defeating the Ogre a manageable task. Throughout the Mission, T5 grenades are strategically placed in crates, necessitating effective use, especially when facing hordes of Mutations or Common Ridden.

As the group descends from the ledge, they traverse beneath the bridge, marking the transition to the next objective of the Mission.

**Destroy the Nests**

Following the bridge passage, the primary objective is to eliminate three large nests within the designated area. The HUD provides precise locations for these nests. However, to initiate their eradication, the Cleaners must eliminate three smaller nests connected to each large nest via glowing vines. Successful eradication of the interconnected smaller nests results in a conspicuous brightening of the large nests' cores, indicating their vulnerability for destruction.

The sequence in which the three nests are eradicated holds no significance. An Ogre appears upon the destruction of either the second or third nest.
While progressing through the Mission, Cleaners are advised to maintain situational awareness, providing assistance to each other as needed to avoid being overwhelmed. They should capitalize on the spacious open field and strategically utilize T5 grenade crates for optimal effectiveness.

**Kill the Remaining Ogre(s)**

Upon successfully destroying the final nest, the group confronts the remaining Ogre(s) to conclude the Mission, culminating in a cinematic cutscene.

## Accomplishments

**The Body Dump** must be successfully completed in order to satisfy the unlock conditions for the following Accomplishments:

## Notes

* As of Patch 1.06, the T5 Grenade Crates are open by default on Recruit and Veteran difficulties. On Nightmare and No Hope difficulty levels, they remain closed, which requires an increase in Use Speed.
Patch 1.08

**Patch 1.08** of Back 4 Blood was released on April 19, 2022.
This small hotfix fixes various issues with cards and gameplay balance.

* Bug Fixes

* The Nursery
	+ Warped Chests in this Mission now correctly grant tiers of weapons that are consistent with the Ridden Hive threat level.
* Gameplay
	+ Fixed an issue that was limiting sprint speed on Recruit difficulty.
* Cards
	+ Fixed an issue where the tooltip on the Well-Rested card did not reflect 5% healing efficiency on medical items.
	+ Fixed an issue where the Over-Protective card's damage scaling was too high for melee attacks.

## Editorial Note

While the development team referred to Missions as Chapters, Levels, Maps, and Missions, the wiki uses **Missions as the universal term for them to maintain consistency** and not confuse readers. Therefore, the wiki version of the patch notes always uses Missions as the terminology.

**Reason:** The game refers to individual Missions as Missions in the majority, not Chapters, Maps, or Levels.
Tallboy (Spray)

## Tallboy

**Tallboy** is a Foreground Spray that allows players to project an image into the game world. The art of the Spray was created by Addison Rankin. This Spray can be unlocked by spending 5  in the Supply Line Grant's Brew House (2).

## Overview

The Spray features a Tallboy wearing a dark tank top as well as brown pants. The Tallboy is balancing a basketball on one of his fingers.
Tunnel of Blood

**Tunnel of Blood** is the second Mission of Act 1's first Chapter, The Devil's Return.

## Mission overview

The Mission begins in the safehouse located in the Mr. Piper Tile & Plumping building, where scared survivor Emmett urges the Cleaners to leave. After passing through gardens that the Evansburgh survivors were using to grow crops, they will then arrive at the entrance to the Fort Evans Tunnel. At this point, an Ogre will burrow through the ground and attack them.

Continuing through the main tunnel, the Cleaners will have to go through some of the maintenance tunnels as much of the main route has caved in. Upon returning to the main tunnel, the Ogre will return and attack them again. At the exit of the tunnel, the road turns into a bridge. However, the bridge itself has previously been destroyed and the Cleaners need to jump off the road to enter the backyard of a house that had its main floor converted into a safehouse.

## Ridden Hives

There is a chance that one of the following three locations offer an entrance to the Ridden Hives which are accessible as long as one player in the team owns the Tunnels of Terror expansion.

Inside a side room not far from where you can enter the second section of the Fort Evans Tunnel.On the righthand side of the second segment in the Fort Evans Tunnel.An entrance is in the yard of the shelter building behind a wooden fence.
## Accomplishments

**Tunnel of Blood** must be successfully completed in oder to satisfy the unlock conditions for the following Accomplishments:

## Changelog

### 2022

 August 30th, 2022(Patch 1.10)
 December 6th, 2022(Patch 1.13)
Specimen Container

— **In-game description**

**Specimen Container** is a quick accessory featured in *Back 4 Blood*.

It appears in levels where the Blood Samples card was dealt, which gives the objective to carry the Specimen Container to the end of the level, effectively blocking one Cleaner's Quick Accessory Slot. It can be dropped and picked up at will and unlike normal Accessories, it is dropped upon death.
Titles

**Titles** are part of the Personalization options for players in Back 4 Blood, along with Banners, Emblems and Sprays.
These Titles have only a cosmetic purpose and don't grant any gameplay advantages.
New players will begin with one Title, **Rookie**, and can obtain more by unlocking Accomplishments or via the Supply Lines by spending Supply Points.

Prior to Patch 1.13, there were a total of 68 Titles available. The Titles **DEMOLITIONS EXPERT**, **GRENADIER**, and **MEAT SHIELD** were removed reducing the total amount of available Titles down to 65.
Un-Phased

### Aquisition

Unlocked via purchase of either the Tunnels of Terror expansion or the Annual Pass.

### Artist

Umesh Sirohi

The **Un-Phased** Outfit is a cosmetic skin for Jim Hossler featured in *Back 4 Blood*.
Turtle Rock Studios commissioned the Outfit's creation to creative services company VOLTA Studios, with Umesh Sirohi serving as the character artist working on it.

In order to unlock this Outfit, players have to purchase either the Tunnels of Terror expansion or the Annual Pass. The Annual Pass can be bought separately or acquired with either the Back 4 Blood Deluxe or Ultimate game editions.

## Gallery

Render by Umesh Sirohi.Render by Umesh Sirohi.
Phosphorous Tipped

* PvE Effect
* PvP Effect

**Phosphorous Tipped**, is an offense card with the Discipline  Affinity that can be used to enhance the properties of a Cleaner. The card has been added on December 6th, 2022 with Patch 1.13.

While the card effect is active, an -icon which shows the duration and the amount of stacks is displayed at the bottom of the screen.

## Card traits

The following trait(s) become active once the card has been added to the deck:

## Gallery

Promotional material featuring Phosphorous Tipped, Cleansing Fire, Drone Spotter, and Hazmat Specialist.
Sprint Disabled

* Lv50

**Sprint Disabled** is a Curse Corruption Card with the Curse  Affinity that can be used by the Director to give the Cleaners an extra challenge within the Trial of the Worm game mode. Players can select this card alongside others during their Mission Vote phase.

## Card traits

The following traits become active once the card has been played by the Director: