Hoisting the Flag of Friendship on the Battlefield

## Introduction

   *Upon the oceans where the yakumo run rampant, the pirate leader Nezu Jinpachi and Sanada Yukimura meet in a fateful marine encounter.*

Senbura's 5th Event [威風堂々！戦場に掲げる友情の旗] [Being Majestic! Hoisting the Flag of Friendship on the Battlefield] ー featuring special guests Nezu Jinpachi and Kakei Juuzou and the Sanada Army, will run from 2nd October 17:00 JST until 11th October 20:59 JST

Players who successfully complete the destruction of raid bosses after event battle attempts will gain event points (in the form of glass orbs) for two sets of rewards - ranked rewards and personal point rewards.

## Gameplay

Access the Event Battle via the **yellow Event Battle button**. The set-up is similar to all battles you have played so far.

Each attempt of battle has a chance of summoning the raid bosses. Battles requiring higher BP will have a chance to summon raid bosses with more points. Each attempt to fight a raid boss uses 1 SP. Multiple attempts to kill the boss can be carried out as long as it is within the boss' timer.

 File:Senbura friendshipflag event 02.png
Raid bosses do not return to full health on subsequent attempts if you fail the first. Bosses also have a chance to evolve to a tougher (higher stats) copy of themselves which offer more event points (in the form of glass orbs) if destroyed.

You are allowed to change team members before you attempt to fight the raid boss.

### Battle 1

**BP Cost** 10
**Area Bonus** 10 points
* Clear without death of members
* Activate the unit skill one time or more (Unit skills can be found in the unit combination section. The rarity of the card does not affect the skill)
* Clear with only N-card and below members

### Battle 2

**BP Cost** 25
**Area Bonus**  30 points
* Clear with 2 or less members dying
* Activate two double attacks (any card) at least once or more (RNG)
* Clear with only R-card and below members

### Battle 3

**BP Cost** 40
**Area Bonus** 50 points
* Clear with 1 or no members dying
* Activate any card's skill 3 times (RNG)
* Clear with only SR-card and below members

### Battle 1 (Mysterious)

**BP Cost** 20
**Area Bonus** 10 points
* Clear without death of members
* Activate the unit skill one time or more (Unit skills can be found in the unit combination section. The rarity of the card does not affect the skill)
* Clear with only N-card and below members

### Battle 2 (Mysterious)

**BP Cost** 35
**Area Bonus**  30 points
* Clear with 2 or less members dying
* Activate two double attacks (any card) at least once or more (RNG)
* Clear with only R-card and below members

### Battle 3 (Mysterious)

**BP Cost** 50
**Area Bonus** 50 points
* Clear with 1 or no members dying
* Activate any card's skill 3 times (RNG)
* Clear with only SR-card and below members

## Tips

* Raid Bosses (厄魔 *yakumo*) are of **the blue element**.  Bring warrior cards of the **opposing element red'** will gain you an advantage in the fights.
* You can select friends and non-friends to fight in the event battle only. Raid bosses can only be fought by your team alone, you will not be allowed to select any friend for help.
* Mysterious (玄) level battles have a higher chance to spawn raid bosses.
* Battles requiring a greater amount of BP have a greater chance to spawn higher level raid bosses.
* Warriors can be healed up to 3 times upon suffering extreme damage.
* Non-friend event cards can also affect rate up. Refresh to look for new support cards to use.
* War Carving Stones (rainbow gems) or rice balls can be used to regain your BP.
* SP can only be regained via war carving stones.
* As regaining BP does not carry over, do use up all your BP before regaining.

* **Bringing the following warriors in your team will boost your event point gain. If you bring a UR and an SR event, the total point boost you obtain is 2 times + 1.8 times = 3.8 times.**
* **In addition, the following warriors in your team will boost your attack on the raid bosses. If you own a UR event, the additional damage it can do is 2.0 times.**

 Point Boost
 Damage Boost