recursal/Fanatic-Fandom huggingface dataset:
Silvalli

They were created by Blood\_BathAndBeyond.

Body Type: Humanoid

Average Height: 1 meter

Average Weight: 30 lbs. (~14 kg)

Number of Limbs: 4 (2 arms, 2 legs)

Intelligence: Sentient (Clever)

Diet: Omnivorous

Lifespan: 75 years

Appearance: Small humanoids with pale skin, cat-like eyes, and large ears.

Physiology: They exhibit mostly human physiology with a few notable differences. The first and most obvious is size; Silvalli are much smaller and more agile than humans, enabling them to move quickly through tree tops and underbrush. They also have extremely pale skin and eyes similar to a cats. Both of these traits are a result of large amounts of time spent in dense, thickly shaded forest where the canopy can be so thick that it is extremely dark even in the middle of the day. Silvalli have excellent night vision. The last notable difference is that Silvalli have proportionally much larger ears than humans. This is a survival mechanism to protect the Silvalli from the forest's more cunning predators.

Origins: The Silvalli spring from the same evolutionary tree as humans (assuming we have those), and evolved to survive more effectively in forest environments.

Sexes/Reproduction: Binary, sexual reproduction. They are mammals and as such exhibit mammalian sex characteristics.

Habitat: Silvalli can be found in forests of all sorts, but tend to prefer forests with a Mother Tree.

Type of Civilization: The Silvalli have no formal government or leadership, but there is typically an older Silvalli, usually a female, in each group that the other Silvalli go to for advice and counsel. Their dwellings are built underground, with the entrances typically hidden in hollowed-out tree trunks. They wear clothes made from barkcloth, but no shoes. As a rule, Silvalli abhor violence, being gentle and life-loving by nature, but they will fight if it is necessary to defend themselves or the forests they hold so dear. They have no metalworking and use tools and weapons fashioned from stone. Silvalli are exceptionally clever craftsmen, particularly with woodwork. They are typically vegetarian, subsisting entirely on what they can gather from the forest, though some groups of Silvalli found on the edges of the forest practice agriculture and keep animals for milk and cheese.
Devil's Legacy Wiki

## Welcome to the Devil's Legacy Wiki

Welcome to the Devil's Legacy Wiki! Here you will find everything about the project Devil's Legacy: the manga, the anime and the videogame!

## About Devil's Legacy

Devil's Legacy is an upcoming project including an anime, a manga and a videogame by Phoenix Angels Studios, a company formed by former animators from Toei.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.
Fenrir

Fenrir is the legendary wolf of the Scandinavian
tradition. His divine origin gives him not only great
strength but also a great intelligence, so that he can
even talk.
Fenrir’s qualities were sometimes superior to the same
Gods that had created him. They were so envious that, one
day, they decided to trap him with magic chains forged by
dwarfs and sent him to spend eternity in the land of Dead,
the Purgatory.
Here the Wolf in chains, trapped in a cage of ice, has
been waiting for centuries to be free so to have his
revenge against the Gods and against whoever would cross
his path.
Unless someone will be able to tame the mighty wolf...
Astaroth

He is one of the Fallen Angels, one of the most
intelligent, who never accepted God’s punishment. He’s
been planning his revenge against mankind for centuries,
to punish those whom God gave his preference.
He spread the voice across mankind that he could teach the
art of magic or the gift of the knowledge of science to
whom that would have evocated him. Along time the legend
grew and many people spent their lives trying to find the
way to call Astaroth back from Hell. Luckily there were
also men who were aware of that peril. Finally in the
middle Ages, in the year 1123, on the Island of Callanish
a bunch of witches seemed close to accomplish the ritual
and bring back the demon on Earth. A crew of brave
Scottish templar knights managed to hinder witches plan,
but their leader, Sir William McKane, had to sacrifice his
mortal life to push back Astaroth into the dimensional
gate he was coming out.
But their fight had just started. Astaroth was furious,
for his plan to rule on Earth had failed, and went crazy
when he found out that he was fallen and trapped into
Purgatory because his body was incomplete. As a matter of
fact Sir William managed to break one of his horns and
steal the tip. Astaroth needed to take it back, so he also
needed Sir William to never leave Purgatory with the horn
cut. So he summoned his generals from hell: Aamon,
Malphas, Pruslas and Barbatos. With them, he cast a
powerful spell that produced a gigantic cataclysm.
Purgatory was devastated by what its inhabitants will call
“the Catastrophe”. During that earthquake the Pillars of
the Sky collapsed, the sky bended on its sides and the
Sacred Gates to Heaven and Hell fell down and their
entrance was eternally closed.
After that Purgatory became a chaos and Astaroth was its
new lord. This is the place where he is planning his new
attempt to fulfill his dream of revenge. For that he needs
the body parts of five special Star Children to compose a
new body that will host him to rule on Earth...
Lurch

***Description:** "Goes for the ankles, never misses."*
***On defeat:** "Ho, ho, ho, look at you Mr Moosh! You're even bigger than last I saw you! Fine! I will join you, just make sure you have enough snacks for the big guy."*
Lurch is the 17th available Hero. He appears for the first time on level 80.
Tommo

***Description:** "All his friends call him Mad-Eye, he has no idea why."*
***On defeat:** "Grrr, you're no monster! Let me join you and we can war against whoever unleashed these fiends!"*
Tommo is the 4th Hero available to the player, appearing at level 15.

## Trivia

* Tommo's name might be a reference to Tomahawks, a type of axe from North America.
Varamond the Vicious

***First encounter:** "The Master warned you were coming. Little snacks to feed my hunger I think. Prepare to be **EATEN!**"*
***On defeat:** "Argh! The Master will make me into an **OMELETTE** for this!"*
At level 500, Varamond the Vicious is the first Superboss. Defeating Varamond for the first time will yield 2 Infinity Gems.

## Trivia

* Varamond the Vicious is named after the player Varamond.
Princess Myuron

***First encounter:** "Shut your eyes mortal. Relax. Forget this quest to find the Master. Come with me to the Fairy Realm, it won't hurt at all."*
***On defeat:** "No, no! I have failed, I must run!"*
Princess Myuron is the second Superboss, encountered at level 1000. Myuron will drop 3 Infinity Gems when defeated for the first time.

## Trivia

* Princess Myuron is named after the prominent player Myuron, who created the first online optimizer for Infinity Tokens for the game.
Dr Xesc

***First encounter:** "Ah more subjects for the Master's experiments! What? You don't want to be an experiment?! But look at me - see what you could be! Ok, ok, just stay still while I finish this spell ..."*
***On defeat:** "Oof! No more experiments I promise!"*
Dr Xesc is the eighth Superboss. He appears at level 4000. When defeated for the first time, he will drop 43 Infinity Gems.

## Trivia

* Dr Xesc is named after the player Xesc as thanks for their help to ScaryBee.
Infinity Gems

*Not to be confused with Valor Points, which were formerly called Infinity Gems.*
Infinity Gems are an in-game currency used for buying special boosts and Infinity Tokens in the Gem Shop. They can also be used to upgrade Heroes along with Valor Points. Infinity Gems are obtained by defeating Guardian bosses and Superbosses, or can be found rarely in Mystery Gifts.

## Obtaining Infinity Gems

Infinity Gems are guaranteed to drop the first time *ever* that you defeat a Guardian boss or Superboss. Depending on the type of boss and the level they are on, they may drop multiple Infinity Gems at once.

On later runs, those Guardians or Superbosses whom you have already defeated will have a very small chance to drop a single Infinity Gem again, but only on the first time you defeat that level on that run. As a result of the low drop chance and low drop yields, Infinity Gems are the rarest currency in the game.

### Guardians

Guardian bosses appear for the first time at level 201 and every 100 levels thereafter.

 1601 - 2301
 2401 - 2901
 3001 - 3301
 3401 - 3701
 3801 - 4001
 4101 - 4301
 4401 - 4601
 4701 - 4801
 4901

### Soul Links

You can soul-link Valentine to get a very small chance for ALL bosses to drop one infinity gem the first time you beat them, each time you go infinite.

### Gem Shop

You can also purchase Gems in the Gem Shop using Kreds or cash. Visit the Gem Shop page for further information.

### Mystery Gifts

Mystery Gifts may also contain 1 to 3 Gems, although this is rather rare.

## v1.2.11 Gem Nerf

Guaranteed gem drops from Superbosses were lowered drastically in a recent update. The amounts pre- and post-update can be compared in this spreadsheet. Guardian gem drops remain unchanged.

## Formulae

### Guardians

To calculate the number of tokens each guardian drops yourself, obtain the guardiannumber by removing the last 2 digits of the level number, then subtracting 1 (e.g. 201 = **2**01 = 2 - 1 = 1, or 3001 = **30**01 = 30 - 1 = 29). Or you can use the following formula, then round the result down to a whole number:

```
(level/100) - 1 = guardiannumber (make sure to round this down to an integer)

```

Then put the guardiannumber into the following formula:

```
1.05^guardiannumber

```

You then need to floor the result (round it *down* to a whole number - don't round it up.)
Baal

***First encounter: "**Yes puny Mortals, you stand before **BAAL**! Cower in terror. All creatures under the bright sky and dark earth call me **MASTER**. The mortal realm and infinity are **MINE FOREVER!** Bow before me or be thrown into the void and suffer a million deaths."*
***On defeat: "ARGGGHH!** How is this possible? I am defeated! The guardians are restored and the mortal realm cleansed. All my work undone! You have triumphed, enjoy your moments in the sun. **I WILL RETURN**!"*
Baal, or The Master, is the final Superboss found at level 5000. He will drop 110 Infinity Gems the first time you defeat him.

Baal's defeat heralds the end of the game at present. You can continue to play the game until more content is added - a New Game Plus option is likely to be added in future - or you can hard reset, which will allow you to start the game over again with all the Infinity Gems you earned in your previous game.
Pzratnog the Thief

***First encounter:** "Steal? Me? From the Master?! How dare you! Pzratnog would not steal, Pzratnog a good slave for the Master. Bah, so be it! Let me introduce you to my sharp little friend!"*
***On defeat:** "You win! You win! Just, here ... let's share some of this treasure I found completely legitimately."*
Pzratnog the Thief is a Superboss found at level 2000. He will drop 7 Infinity Gems when beaten for the first time.

## Trivia

* Pzratnog the Thief is named after Pzratnog, who created one of the online optimizers.
Sparks

***Description:** "A little bit of this, a little bit of that. Blammo!"*
***On defeat:** "I awake as if from a dream. How curious. Whoever entranced me*
*must be powerful indeed!"*
Sparks is the 5th Hero available to the player, first encountered at level 20.

## Trivia

* The potion Sparks is holding might be the Elixir of Wrath.
Tapps

*"Fight! Defend! Triumph! This is the way of the knight."*
Tapps is the first hero encountered by the player at level 1. Unlike the other heroes, leveling Tapps increases tap damage, not DPS, and Tapps will not be encountered again after level 1 until level 5001. However, he will act as the player's mentor through the game, introducing new features as they are unlocked.

## Trivia

* Tapps used to be called Commander Tappity.
Valor Points

*Not to be confused with Infinity Gems, as Valor Points were known prior to v1.1.2.*

Valor Points (VP) are the orange stars sometimes dropped by bosses and Superbosses. Each Valor Point increases the DPS of the Hero that dropped it by 1%. You can see how many Valor Points each of your Heroes has at the top right of their info panels.

In v1.4.0, Valor Point trading and Valor Point upgrades were introduced. This interface can be accessed by clicking the orange star icon in the top right corner of the game or pressing V on PC versions of the game.

## Obtaining Valor Points

Valor Points can be dropped by any bosses except Guardians from level 105 onward. As with Infinity Tokens, Valor Points only have a chance to drop if it is your first time defeating that boss level on the current run. This rules out farming bosses for Valor Points. Like Infinity Tokens, Valor Points will disappear if you do not pick them up before going to the Edge of Infinity.

Valor Points dropped by Superbosses, who are not hireable, will count toward Aidith's DPS.

### Drop Rates

The base chance of Valor Point drops is 25%. This can be increased to 50% by upgrading the Guardian Viraco's power Star Shine with Infinity Tokens. You can soul-link Viraco to double the effect of Star Shine for up to 75% VP drop chance. The Spell Liquid Infinity will further increase the chance for Valor Points to drop to a maximum of 100% for the duration of activity of the spell.

Viraco's power Prism will increase the number of Valor Points dropped. Prism has no maximum level.

## Valor Point Trading & Upgrades

In any game version after v1.4.0, clicking the orange star icons in the top right of the screen or on Hero info panels icon on a Hero's info panel, or pressing V on PC versions, will open the Valor Point trading and upgrade window. If you have not yet earned any Valor Points, the Trading and Upgrade menu will not be accessible.

### Trading

Choosing two different Heroes in the window gives you the option to trade Valor Points from the left Hero to the right Hero. Clicking on the 10:1 button will scroll through the various trade amounts.

As 90% of the Valor Points will be lost in the process of any trade, the decision to trade Valor Points should not be taken lightly. It is highly recommended to back up your save before trading any Valor Points in case it has a negative effect on your progress.

### Upgrading

If the Heroes on both sides are the same, you will instead be given the option to upgrade that Hero to the next tier. Each upgrade will increase the effectiveness of all of a Hero's skills by 100%.

The first upgrade only costs 100 Valor Points. Further upgrades require a greater amount of Valor Points, and Infinity Gems as well.

Upgrading too early will cause that Hero to lose DPS. To find out how many Valor Points you should save up before upgrading, see the VP Upgrading Guide.
Toad

***Description: "**The last person to sit on him doesn't sit anymore."*
***On defeat:** "Wo**a**h! One minute I was just happily sitting in the ground then **\*POOF\***I'm running around!Fine, fine, no more biting! Want me to help you find whoever did this?"*
Toad is the 3rd Hero available to the player, encountered at level 10.

## Trivia

* Toad's name might be a reference to Toadstools.
DPS Calculations

The below calcs have been simplified from the game code, please let the game dev know if you see any obvious math errors!

## Hero DPS

The DPS calculation for a single hero is:

```
dps = Ceiling((heroCost/10) * (1-0.285f)^(heroTier-2));
//multiply by level
dps *= currentHeroLevel;
//multiply by hero skills modifier
dps *= heroDamageMultiplier;
//multiply by level multiplier
dps *= DPSMultiplierForHeroLevel;
//multiply by number of valor points
dps *= 1+(heroValorPoints * 0.01f);

```

heroTier is the order of the heroes, starting from Tapps = 1, Chompy = 2 etc. This can be calculated by:

```
heroTier = 1+(levelHeroUnlockedAt/5);

```

heroCost is calculated by:

```
//HP for monster at level hero unlocks at
HPForMonsterAtLevelHeroUnlocked = 10*(1.7 ^ levelHeroUnlockedAt-1);
//gold for monster given this hp
goldForMonsterAtHeroUnlockedLevel = HPForMonsterAtLevelHeroUnlocked/15;
//heroCost base cost is the same as the gold dropped by a monster at the same level
heroCost = goldForMonsterAtHeroUnlockedLevel;
//multiply cost as hero tier increases
heroCost *= 1.3 ^ heroTier-1;

```

heroDamageMultiplier is simply the +damage skills multiplied together. DPSMultiplierForHeroLevel is 4x every 25 levels from 200 onwards. at 1000 level steps there are special DPS bonuses (10/100/1000 for 1/2k/3k-onward)

## Global DPS

Global DPS is given by adding all the individual hero DPS then multiplying it by a global DPS multiplier:

```
GlobalDPSMultiplier = 1;
//multiply by achievement DPS boost
GlobalDPSMultiplier *= AchievementsDPSMultiplier;
//multiply by number of active infinity tokens and guardian power
GlobalDPSMultiplier *= 1+(ActiveInfinityTokens/10f)+TrainHeroesBenefit;
//add player rank dps
GlobalDPSMultiplier *= HeroController.Instance.RankDPSMultiplier;
//add spell dps (from the spell Strange Brew)
GlobalDPSMultiplier *= SpellsController.Instance.SpellDPSMultiplier;
//add any benefit from leveling Tapps
GlobalDPSMultiplier *= TappsDPSMultipler;
//apply idle dps multiplier if active
GlobalDPSMultiplier *= 1+idlePowerBenefit;

//total DPS is the number you see on the UI
totalDPS = allHeroDPS * GlobalDPSMultiplier;

```

Rank DPS benefits are explained in the Ascension page. AchievementsDPSMultiplier is found by multiplying all the Achievement DPS bonuses together.
Zombo

***Description:** "'His one eye can see beyond time. Handy."*
***On defeat:** "Moosh? Lurch? Ah the gang is all here! Come little ones, there is a true enemy to defeat still!"*
Zombo is the 19th Hero available to the player. He is encountered for the first time at level 90.

## Trivia

* Zombo's name is likely derived from the word Zombie.
* Zombo seemingly has 2 hair colors. His beard is a purple-ish shade of grey yet he has brown hair on his head.
Mogiks the Wise

***First encounter:** "You must study before you can face the Master, let the lesson begin!"*
***On defeat:** "Maybe I underestimated you, fight on brave mortals."*
Mogiks the Wise is the seventh Superboss, found at level 3500. When first defeated she will drop 27 Infinity Gems.

## Trivia

* Mogiks the Wise is named after Mogiks, a player who has contributed extensively to the game wiki.
Fae Queen Serra

***Description:** "'One faery kiss and all that glitters •is• gold."*
***On defeat:** "Blinded I have been, confused by the whispers I hear still. Come let us find what dark power does this!"*
Fae Queen Serra is the 16th available Hero, appearing for the first time at level 75.

## Trivia

* Fae Queen Serra was originally named Molten Fury.
* Fae Queen Serra has more skills that enhance gold dropped than any other hero in the game.
* Her fifth skill, Sparkle, was originally named Lucky Strike. It was renamed to avoid confusion with the Spell Lucky Strikes.
Gem Shop

The Gem Shop offers special boosts, Soul Links and extra Infinity Tokens in exchange for Infinity Gems. You can also buy Infinity Gems in the Gem Shop with Kreds or real money.

The Shop can be accessed by tapping the Gem Shop icon in the top left, which resembles a shopping cart with an Infinity Gem in it. Alternatively you can use the S hotkey on PC versions of the game.

## Shop Inventory

### Gems

The first tab of the Gem Shop offers Infinity Gems  in exchange for Kreds (on Kongregate) or cash. Buying Infinity Gems in the shop will permanently remove ads from your game.

 Bag of Gems
 Chest of Gems
 Cart of Gems

### Tokens

The Infinity Token shop options available depend on your lifetime tokens. If you have earned fewer than 500 lifetime tokens, the token amounts for sale are predetermined, as shown in the table below.

 100
 500

If you have earned more than 500 tokens, the token options for sale are a percentage of your lifetime tokens, as follows:

 20%
 50%

### Boosts

 Warp Infinity
 Infinity Rift

### Soul Links

The Gem Shop also offers a number of Soul Links. Some Soul Links are only available if you have beaten a certain Guardian or Superboss. See the Soul Links page for a full list of available Soul Links, plus their costs, effects and unlock conditions.
Skoll the Devourer

***First encounter:** "You stand before Skoll, Devourer of Worlds, and do not run? Ahaha ha ha ... I will gnaw on your bones for all ETERNITY!"*
***On defeat:** "Garrr Master will beat me for this."*
Skoll the Devourer is a Superboss encountered at level 2500. Defeating Skoll for the first time will yield 10 Infinity Gems.

## Trivia

* Skoll is named after Skoll of Norse mythology, a wolf who chases the chariot containing the Sun through the sky.
Infinity Tokens

Infinity tokens are an in-game currency dropped by bosses and Superbosses. Tokens are used to buy Guardian skills, upgrade Spells and pay for Ascensions. Active unspent tokens will also increase your DPS by 10% each.

## Obtaining Infinity Tokens

Infinity tokens can be obtained by defeating a boss at level 30 or later. The greater the level, the more tokens the boss will drop. A boss only has a chance to drop tokens the first time you beat that boss level on a run, so it is not possible to farm bosses repeatedly for tokens. If a boss does not drop any Infinity tokens, the next boss will have +20% chance to drop tokens.

In order for a boss you've defeated to have a chance to drop tokens again, you must go infinite. If you go to the Edge of Infinity when Infinity Tokens or Valor Points are lying on the ground, they will disappear and you will not receive them. Going infinite will convert any inactive tokens you currently hold into active tokens which can be spent or saved for the DPS bonus. Alternatively the Infinity Rift power in the Gem Shop will convert inactive tokens to active tokens without going infinite.

Infinity Tokens can also be bought in the Gem Shop with Infinity Gems.

## Token Drops

The Guardian Viraco has two powers which affect token drops. The base token drop chance can be increased to a maximum of 50% by investing tokens in Lucky Roll. Another of Viraco's powers, Force Multiply, will increase the number of tokens each boss drops. Force Multiply has no maximum.

This is the formula to calculate how many tokens you will get from a level, if your FM (Force Multiply) is greater than 20:

```
ROUND_TO_NEAREST_NUMBER((2+FM/100) * ROUND_UP(((Level - 30)/25)^1.1))

```
Mr Goloomy

***First encounter:** "Goloomy SMOOSH little insects! Master be happy!"*
***On defeat:** "Uh oh! Master will be sad, Goloomy is in trouble."*
Mr Goloomy is the third Superboss. He is encountered on level 1500 and will drop 4 Infinity Gems when defeated for the first time.

## Trivia

* Mr Goloomy's name appears to be a pun on both "golem" and "gloomy".
Leomitus

***Description:** "Fastest spear in the seven seas."*
***On defeat:** "How did I get here? This isn't my home ... Hero help me find whoever bewitched me!"*
Leomitus is the 10th Hero available to the player, first appearing at level 45.

## Trivia

* Prince Leomitus might be a reference to Leonidas I, a Greek warrior king of the Greek city-state of Sparta. They have similar names and the monsters that have the same model as Leomitus are named Spartans.
Tinybolt

***Description:** "Yeah, he does sharpen his sword on dragons."*
***On defeat:** "Tapps? Is that you? Sir I don't know what came over me. Here, let me lend my sword to your quest!"*
Tinybolt is the 6th Hero available to the player, first appearing at level 25.

## Trivia

* Sir Tinybolt was originally named Pip.
* Sir Tinybolt's pose is similar to the T pose used by humanoid models that aren't playing any animations.
Spells

Spells are abilities that are automatically unlocked as you progress through the ranks. After a spell is unlocked, you can activate it by tapping on it or pressing the appropriate trigger key (1 to 0 on the keyboard). Each spell has a cooldown period during which you cannot use it again, though the cooldown period can be reduced by spending Infinity Tokens on the Guardian skill Time Crunch.

You can see your Spells and upgrade them by accessing the Spellbook in the bottom right corner of the game, or pressing B on PC versions of the game.

Spells will only remain active if the game is also active. If you close the window, close the app, or lock your phone/tablet then the spells will not continue to work.

## Spells

* Ascension is unlike other Spells. It cannot be upgraded, it costs Infinity Tokens to activate and the rank required to unlock it depends on your number of previous Ascensions. For full information regarding the Ascension system, see the Ascension page.

## Upgrading Spells

From the spellbook, it is possible to upgrade each spell except Ascension using Infinity Tokens. Spells have five tiers: Novice, Artisan, Expert, Master and Divine.

### Upgrade Costs

 Artisan
 Expert
 Master
 Divine
Heroes

Heroes are characters you can hire to fight for you after you have defeated them as bosses.

There are currently 21 obtainable Heroes, which appear as bosses at level 1 and every level that is a multiple of 5 until level 100. Hiring and levelling a Hero costs gold and will increase your DPS or tap damage. At various level milestones, all the Heroes except Tapps receive DPS bonuses (listed below). The maximum hero level is 9000.

Each hero also has four to six skills, unlocked at certain Hero levels and bought with gold, which confer various bonuses such as increases to hero DPS, tap damage, critical tap damage, critical tap chance, gold dropped, and more. These skills can be upgraded with Infinity Gems and Valor Points.

Guardians and Superbosses may also become obtainable in some form in a future update.

## Damage Bonuses

All Heroes except Tapps receive a damage bonus on reaching a certain level milestone.

 1000

## List of Heroes

* Level 1 - Commander Tapps
* Level 5 - Mr Chompy
* Level 10 - Mega Toad
* Level 15 - Tommo the Viking
* Level 20 - Sparks
* Level 25 - Sir Tinybolt
* Level 30 - Princess Evie
* Level 35 - Billy Beefcake
* Level 40 - King Bones
* Level 45 - Prince Leomitus
* Level 50 - Aimz
* Level 55 - Ms. Lala
* Level 60 - Lady Bless
* Level 65 - Lord Slith
* Level 70 - Moosh
* Level 75 - Fae Queen Serra
* Level 80 - Lurch
* Level 85 - Master Melt
* Level 90 - Zombo
* Level 95 - Emperor Batkiz
* Level 100 - Aidith the Ender
Level 5001 (Cow Level)

1/2
After you defeat Baal, Commander Tapps will appear again at Level 5001 and cheer you:

***Tapps:** "Aha! That showed him! Master no more! The birds sing! The monsters have fled. Peace is upon the land. At the Edge of Infinity the guardians rejoice, the heavens ring with their cheers. I think it's time to put up my boots and look forward to a quiet sun. Or ... What do you say, one last sparring round?"*
Miner

**Unique Skill** | None

**Miner** is a Quest NPC from Catano located at xsomething zsomething in Alfheim Online.

## Background

**Miner** is a Quest NPC from Catano located at xsomething zsomething in Alfheim Online.

## Appraisal

**Miner**

**Quest NPC**

* Range: 0
* AttackType: Nothing
* Attack: 0
* Defense: Invulnerable
* Abilities: None

## Known Completers

* Nearly everyone who has completed a quest.
Aidith

***Description:** "Responsible for the end of times, loves her job."*
***On defeat:** "I am the END ... and yet! The BEGINNING is near ... unravelled space and time have become, woven together the threads must be."*
Aidith is the 21st and final Hero available to hire. She appears for the first time at level 100.
Soul Links

*The first Soul Links were added to the game in v1.7.2.*
Soul Links are a method of linking to Guardians, Superbosses or other monsters in order to obtain significant buffs to gameplay, such as doubling the rewards in Mystery Gifts. Many Soul Links have unlock conditions, while others are available from the beginning of the game. Soul Links cost Infinity Gems to activate and are therefore found in the Gem Shop.

There is no limit to the number of Soul Links you can have active at once.

## Soul Links

These Soul Links can be bought at any time.

 Valentine

## Guardian Soul Links

To unlock these Soul Links, you must defeat the relevant Guardian. Guardian Soul Links either directly buff, or add to, one of that Guardian's more important powers. Because of this, they are all exceedingly powerful.

Before getting any of these, you will want to get Valentine's Link first.

 Inti
 Apoc
 Viraco

## Superboss Soul Links

To unlock these Soul Links, you must defeat the relevant Superboss. Superboss Soul Links have not yet been added.
Guardians

Guardians are unlocked when you get your first active Infinity Token. There are 4 Guardians: **Viraco** *- the Guardian of Luck,* **Cocomama** *- Guardian of Growth*, **Apoc** *- Guardian of Power* and **Inti** *- Guardian of Riches*. The Guardians can be found at the Edge of Infinity, which is accessed via the Infinity Token icon in the top right corner of the game, or by pressing I on web versions of the game.

Each of the Guardians has 4 Powers that improve how quickly you can progress through the game. These Powers are bought with active Infinity Tokens so you will, in most cases, lose DPS in order to gain the Power benefits.

## Guardian Bosses

Guardians are also encountered as bosses every 100 levels from level 201. Guardians drop a rare currency called Infinity Gems which can be spent in the Gem Shop or on Valor Point upgrades. When you defeat a Guardian on a level you have never beaten before, they are guaranteed to drop Infinity Gems; these pre-determined amounts are detailed on the Infinity Gems page. After receiving this first drop, defeating that level's Guardian on another run has a very small chance to drop 1 Gem. You will also unlock that Guardian's Soul Link when you defeat it for the first time, but Soul Links must be activated by spending Gems in the Gem Shop.

Each Guardian has unique dialog the first time they are defeated.

 301
 401
 501

## Guardian Powers

### Viraco

 Force Multiply
* Levels 11-20: 4% increase
* Levels 21-30: 3% increase
* Levels 31-40: 2% increase
 Star Shine
 Prism
* Levels 11-20: 4% increase
* Levels 21-30: 3% increase
* Levels 31-40: 2% increase
* Levels 41+: 1% increase

### Cocomama

* 1% decrease every 10 levels until level 101
 Conquest
* 1% decrease every 10 levels until level 101
* Levels 101+: 15%

As Conquest is a multiplier, unlike Train Heroes which is additive, it can still be a good investment even when it appears you would gain more DPS by spending tokens in Train Heroes instead. However, you must upgrade Train Heroes sufficiently for Conquest to increase your DPS rather than damage it.

### Apoc

 Wormhole
 Time Crunch

### Inti

 Gilded Chests
This effect stacks with the increased gold from treasure chests as well as the skills Gilded Chests and Midas Touch, making a 10x treasure chest extremely bountiful.
Jhin the Eater

***First encounter:** "Ah Jhin is HUNGRY!, Master sends things for Jhin to eat! Oh, you can hear me? So long have I been alone. Fear me not. Come closer, tasty little ones. Jhin just wants to give you a hug ..."*
***On defeat:** "All Jhin wanted was to have one little bite!"*
Jhin the Eater is the Superboss encountered at level 3000. He will drop 17 Infinity Gems when defeated for the first time.

## Trivia

* Jhin the Eater is named after Jhin75, a prominent member of the community who is notable for being very far in the game.
Tap Tap Infinity Wiki

## Welcome to the Wiki!

Tap Tap Infinity is a graphically awesome mobile and web incremental game. This wiki is for providing information on the game to help new players and old understand how it all works.

The game can be found on the Google, Amazon, and iTunes App Stores, and is found on the web on Kongregate.

**The Steam version of TTI is now available!**

For discussing the game or posting bugs etc. please use the subreddit : http://www.reddit.com/r/taptapinfinity/ The game dev (ScaryBee) monitors the subreddit so will see anything posted, or if you want to contact him directly try contact@scarybee.com.

Tap Tap Infinity was created at the end of 2014, in Seattle, by a one man indie company (Scary Bee LLC) and a LOT of coffee.

## Game Help

* **Beginners' Guide**
* Frequently Asked Questions
* Terminology
* Common Abbreviations
* Unit Conversions
* Tips & Tricks
* VP Upgrading Guide

## Game Info

* Heroes
* Superbosses
* Guardians
* Spells
* Ranks
* Ascension
* Infinity Tokens
* Infinity Gems
* Valor Points
* Gem Shop
* Achievements
* Mystery Gifts

## Assorted Nerdery

* DPS Calculations
* Online Optimizers
* Update Notes
Caitsith

Caitsiths are known as the Beast tamer race. Caitsith are known to have yellow wings, though most have blondish hair, some have different colors(Sinon for example). They are also gifted with cat ears and tail. They are known to be able to tame or capture mobs.

## Statistics

* General: Leopard
* Advanced: 2
* Exiled: 7
* Race Members: 681
* Territories claimed: 1
* Race Wealth: $11,654,156.95

## Allies and Enemies

Caitsith are allied with, Undines, Leprechauns, and Spriggans. Caitsith are also enemies with Gnomes and Pooka.

## Abilities

Caitsith tend to not have very powerful magic, their magic tends to be more passive and support for themselves.

**SharpenedClaws -** Gives yourself strength 1 for 20 seconds.

**SkinOfTheBeast -**Gives you temporary leather armor (requires 10 leather)

**WildRoar -**This is a passive spell that will on occasion give you strength while attacking.

**Capture -** Allows you to capture mobs, turning them into spawn eggs

**WildSmiteOfTheGods (600 Mana) -** Is a targeted AoE damage

**Passive Power Bonus(x2) -**Caitsith get a x2 power magic bonus while in a Jungle biome.
Gnome

Gnomes are known as the tanky fairy race. They typically are brown in color. Their magic is better known for use of earth and in mining.

## Statistics

* General: None
* Advanced: 0
* Exiled: 0
* Race Members: 166
* Territories claimed: 0
* Race Wealth: $0

## **Allies and Enemies**

Due to having no leader, Gnomes have no allies or enemies.

## **Abilities**

Gnome magic is mainly used for combat.

**Fissure -** Targeted damage.

**MinersTNT -** causes an explosion wherever you are currently looking.

**ExplosiveBoulder -** Throws a boulder where you are looking, causing damage to those nearby.

**MinersDemolition -** summons a block that continues to "explode", similar to a stormblock.

**SkinOfSteel (600 Mana) -** grants you 40 seconds of Resistance 2.

**Passive Power Bonus(x2) -** Gives a x2 magic bonus while walking on stone
Ranks

Ranks are earned as you play the game through the experience (XP) you earn from killing monsters and clearing a level. Each rank you earn will give you a small boost to DPS, you also unlock your Spells as you gain ranks. Rank 150 is the last rank you earn a spell that you use constantly.

The Ascension spell is earned through ranks, the first time requiring rank 500. After ascending the DPS bonus earned per rank is increased, see the Ascension page for full info on ascending.

The highest rank you are able to get is 3000.

## Obtaining Ranks

There are three ways to gain ranks;

1. **Monster kills** - Each monster killed always gives some XP, the higher the level the more XP you earn. However at higher ranks, this may be so small that it is negligible.
2. **Level Clears** - Each level cleared gives a fixed 1/200th (0.5%) XP needed for the next rank. (Clearing 1000 levels gives 5 Ranks.)
3. **Mystery Gifts** - It's possible to earn ranks from mystery gifts. You will get either 2, 4 or 6 ranks depending on the reward. This will always improve your rank by that amount no matter what rank you are at.

## Tips and Tricks for faster Ranks

* Upgrade Speed so you don't have to kill as many monsters to clear a level.
* Use Endless Focus and Boss Rush at the same time, as long as you are killing bosses instantly or very quickly for the duration of the spell. See our FAQ for tips on when exactly to use Boss Rush.
* Go infinite as soon as you stop instantly killing monsters.
* Upgrade Endless Focus to increase its duration and the amount of bonus XP that it earns.
Savegame file format

**Please use only to restore lost/corrupted saves!**

## Steam version 1.7.7

The savegame uses JSON, which is encoded and packed in multiple stages:

1. Base64 encoded data (copied to clipboard from ingame)
2. LZMA packed data
3. Base64 encoded data
4. JSON

JSON can be modified freely, no additional checks are in place.

To import back into the game, just reverse the steps for the modified JSON.
Ascension

Ascension is the act of resetting your rank in order to receive greater DPS bonuses for each rank. The Ascension Spell can be acquired for the first time at rank 500 and costs Infinity Tokens to activate.

Ascension **only** resets your rank - your level, Guardian powers, Infinity Tokens and so on will not change. After ascending, you will temporarily lose your Spells until you have regained the rank necessary to unlock each one, but you will not lose any Spell upgrades you have previously bought. Your Spells will be ready to use as soon as you have unlocked them again.

There is currently no limit to the number of times you can ascend. Each time you ascend, the rank needed to ascend again increases by 100, up to the rank cap of 3000.

It is not possible to 'skip' ascensions or start on a higher rank after ascension by going to a higher rank than necessary. Even if you ascend for the first time at rank 3000, you would still be at A1 rank 1 immediately after doing so.

## Ascension Costs & Bonuses

**Rank for DPS Recovery:** This is the rank required at the new A# to match the rank DPS multiplier you had before ascending. For example, for A0 at rank 500 you have a 11x multiplier; upon ascending to A1 you need to get to rank 250 to get back to the 11x multiplier that you lost by ascending.  Note this assumes all other DPS modifiers are the same ( i.e. you have the same number of active Tokens and Guardian powers such as Train Heroes/Conquest/etc.) The first time you reach the DPS Recovery rank after ascending, you won't have the exact same DPS as before because you lost the DPS bonus from the Tokens you spent on ascending.

Further costs and bonuses can be calculated with the formulae below.

## Formula

### Token Cost Formula

From A1-A6, the token costs are fixed. From A7, token costs increase linearly by 3 million tokens each time, and so can be calculated with the following formula:

```
(current ascensions - 5) * 3,000,000

```

### DPS Bonus Formula

DPS bonuses for A1+ can be calculated with the following formula by substituting *a* for the number of ascensions:

```
2 + 2^a

```
Mystery Gifts

Mystery Gifts, added in v1.5.6, are presents that may appear after killing a monster, up to a maximum of 3 gifts per 30 minutes. The spawn time between gifts can be as short as one minute, so that players who do not spend much time looking at the game can collect their 3 gifts fairly quickly.

## Spawn Conditions

* Your highest level reached must be level 40 or greater.
* You have opened fewer than 3 Gifts in the last 30 minutes.
* At least 1 minute has elapsed since the last Gift spawned.

If all three conditions are met, each monster or boss has a 1 in 30 chance to drop a Gift.

## Opening Gifts

Mystery Gifts are opened by tapping or clicking on the present that appears. Gifts which are not opened will disappear after 15 seconds, but only opened gifts will count toward your quota of 3 gifts per 30 minutes.

### Selection Screen

After opening the gift, you will be given a choice of 3 gifts.

Mobile users may be prompted to watch an ad before selecting their gift. Those who have purchased Infinity Gems from the Gem Shop will never be asked to watch an ad.

After choosing a gift, the contents and multipliers of each gift will be revealed before you see the exact effect of the gift you chose.

## Gift Contents

   There are six reward types: Gold, Infinity Tokens, Infinity Gems, Valor Points, Spell resets and Ranks. Gold is the most common reward type, while Gems and Spell resets are rarest.

Each gift also contains a multiplier which multiplies the gift's contents. The default multipliers are x1, x2 and x3, with x1 being the most common, though if you purchase the Ms. Claus Soul Link for the cost of 20 Gems, the possible multipliers for all future Gifts will be doubled to x2, x4 and x6, with x2 being the most common.

* A formula to calculate Infinity Token drops can be found on the Infinity Tokens page. Infinity Tokens awarded are inactive until you Go Infinite.
VP Upgrading Guide

*Credit goes to Reddit user TRB4 (original post found here)*
Valor Point upgrades can be extremely potent, but depending on a Hero's selection of skills, they may not be worth upgrading straight away or upgrading at all. This guide offers advice on which upgrades should be prioritized and when a Hero will have enough Valor Points to break even on DPS after an upgrade.

## Best Heroes to Upgrade

Tinybolt, Serra and Batkiz are support Heroes. Their bonuses to Gold Dropped and All Hero DPS are extremely valuable, and their overall contribution to DPS is weak, therefore it is worth upgrading them to the next level even if they don't meet the DPS break point.

Lurch, Moosh, Lala and Aidith are the best choices for DPS. They should only be upgraded when they have reached their DPS break points, as listed below.

Tommo is generally the worst Hero to upgrade as he has the worst DPS bonus of all Heroes and his other skills only affect tapping. However, the tapping skills can be useful if you intend to use a tapping build.

## Suggested Upgrade Strategy

As the first upgrade only costs 100 VP and no Infinity Gems, it's a good idea to upgrade all Heroes to Level II.

Then upgrade the following Heroes to level III in this order: Lurch, Moosh, Lala, Aidith, Serra, Tinybolt, Batkiz.

After that, begin upgrading those Heroes to level IV as you obtain enough Gems to do so, but make sure that Lurch, Moosh, Lala, and Aidith are past their DPS Break points before you upgrade them. For the support Heroes, Serra, Tinybolt, and Batkiz, upgrade them as soon as you have enough Gems and Valor Points to do so.

Continue with this strategy until the end of the game.

## VP Trading

It is possible to trade Valor Points from one Hero to another, either to strengthen the high-DPS Heroes, or to help buy an upgrade on that Hero more quickly. Trading can be risky as 90% of traded Valor Points are lost in the process, and you may find focusing your DPS on only a few Heroes will make it difficult to progress smoothly toward the end of a run.

If you wish to try Valor Point trading, this is the suggested strategy: move Valor Points to the other 7 heroes as needed, starting with Tommo and continuing in this order: Tommo, Bless, Chompy, Toad, Evie, Beefcake, Slith, Sparks, Bones, Leomitus, Aimz, Zombo, and finally Melt.

## DPS Break Points

### Lurch, Moosh & Lala

 III
 IV
 V
 VI
 VII
 VIII
 IX
 X

### Sparks, Bones, Leomitus, Aimz, Melt & Aidith

 III
 IV
 V
 VI
 VII
 VIII
 IX
 X

### Tinybolt

 III
 IV
 V
 VI
 VII
 VIII
 IX
 X

### Chompy, Toad, Evie, Beefcake, Slith & Zombo

 III
 IV
 V
 VI
 VII
 VIII
 IX
 X

### Bless

 III
 IV
 V
 VI
 VII
 VIII
 IX
 X

### Batkiz

 III
 IV
 V
 VI
 VII
 VIII
 IX
 X

### Tommo & Serra

 III
 IV
 V
 VI
 VII
 VIII
 IX
 X
The Pick of Destiny

**Bind** | Soul-bound

**The Pick of Destiny** is a Rare drop from Satan located an unknown location in Alfheim Online.

## Background

**The Pick of Destiny** is a Weapon drop from Satan located an unknown location in Alfheim Online.

## Appraisal

**The Pick of Destiny**

**One-handed Pick**

* Range: Short
* AttackType: Blunt/Bash
* Attack: 10-15
* Durability: Infinite
* Abilities: Shockwave(50s CD)

## Known Users

* Lisbeth
* Zeref
Salamander

They have red eyes and wings, and any shade of red hair. They are known for their many offensive fire-based magics and physical strength. Currently, Salamanders do not have a leader.

## **Allies and Enemies**

Salamanders have no enemies or allies with other races due to their lack of a leader. They are, however, disliked by others like Spriggans, but overall are treated better.
## **Statistics**

* General: none
* Advanced: 0
* Exiled: 0
* Race Members: 672
* Territories claimed: 0
* Race Wealth: $0

## **Abilities**

Salamander magic is based on power and strength. They have a a lot of offense and a little bit of self-targeting defense and support.
**FireStormMeteor (600 Mana)** - Shoots out tons of fireballs that do damage each time they hit.

**FireSpray** - Fires lots of small fireballs.

**FlameForm** -Sets nearby enemies on fire.

**BlazingSkin** -The target receives Fire Resistance for a set period of time.

**RejuvenatingFire(passive)** - Gives you Fire Resistance while on fire.

**Passive Power Bonus(x2)**- Salamanders have a passive magic power bonus (2x) while on fire.
Undine

Undines are known as the water fairy race. They have blue wings, hair, and eyes. They are usually there for support magic and healing.

## Statistics

* General: Frost
* Advanced: 4
* Exiled: 4
* Race Members: 468
* Territories claimed: 1
* Race Wealth: $6,908,760.20

## **Allies and Enemies**

Undines are allied with Caitsith, Leprechaun, and Pooka.

## **Abilities**

Undine magic is mainly used as support and healing.

**WhiteRapids -** Gives target speed 2 for 90 seconds

**HealingLiquids -** Heals your target 10 hearts

**HealingSprings -** Gives yourself regeneration 1 for 20 seconds

**WatersCourage -** Gives target strength 2 for 90 seconds

**AquaForm -** Gives yourself water breathing when in water

**HeavenlyFlashFlood (600 Mana) -** AoE Damage

**Passive Power Bonus(x2) -** Gives a x2 magic bonus while in water
Sylph

A Sylph is one of the 9 races in Alfheim. They have green eyes and wings, and green hair. They are known for their wind magic and speed. Currently the Sylphs do not have a leader. And there are 3 Advanced Sylphs.
## **Allies and Enemies**

Sylphs aren't hated or enemies to any race but do not have any allies for they do not have a leader. Sylphs dislike the Salamanders very much as they are enemies.

## **Statistics**

* General: none
* Advanced: 3
* Exiled: 3
* Race Members: 579
* Territories claimed: 0
* Race Wealth: 500

## **Abilities**

Sylph magic is based on wind and speed. They have a little bit of offense, defense, and support magic.
**Vacuum Blades (600 Mana)** - Shoots out 4 homing missiles that do damage each time they hit.

**Tornado (200 Mana)** - Fires a tornado in the direction you are looking, damages and slows anything it hits.

**WindSpeed** -Gives speed 4 for 40 seconds.

**Concealment** -Makes the user invisible for 40 seconds unless they use a spell.

**ArmourOfTheWind** - Makes the user invincible to arrows for 1 minute.

**Passive**- Sylphs have a passive magic power bonus (2x) while flying.
Chompy

***Description:** "Chompy just wants to be friends, you look so tasty!"*
***On defeat:** "Wha ... what happened? Chompy doesn't remember. Someone made Chompy forget to be nice! Grrr, Chompy wants **REVENGE!** Hire me and I'll fight alongside you, even when you're not here."*
Chompy is the second Hero available to the player, and is the first Hero available that contributes to DPS instead of tap damage. He is encountered for the first time at level 5.

## Trivia

* Chompy is the first available hero that deals Damage over time.
Imp

An Imp is one of the 9 races in Alfheim. They have purple eyes, hair, and wings. They are known for their dark magic, milky skin, and bat-like wings.
## **Allies and Enemies**

Imps are allied with Leprechauns. As of 6/29/15 Imps hate no races.

## **Statistics**

* General: Samsocks
* Advanced: 5
* Exiled: 15
* Race Members: 497
* Territories claimed: 6
* Race Wealth: ~70-80mil

## **Abilities**

Imp magic is based on darkness. They have an equal amount of heavy-hitting offense, powerful defense, and useful support magic.
**Sacrifice (600 Mana)** - AOE death, destroying the hp of all nearby (including yourself) at the cost of everything you have on you.

**ImpVision** - Gives you Night Vision for 1 minute.

**DarkAura** -Gives weakness to all nearby players.

**DemonArmour** -Makes the user invulnerable for 15 seconds.

**DarkBullet** - Deals damage that bypasses armor and heals you in return.

**Passive Power Bonus(x2)** - Imps have a passive magic power bonus (2x) while in darkness.