Paladin

**Paladin** is one of the available hero classes in *Infinite Arena*.

## Description

Paladins are melee warriors with the ability to heal and shield themselves with divine power while using holy power to attack enemies.

## Ranks

Paladin ranks provide the following base statistic modifiers and special bonuses:

## Skill tree

### Tier 1

* Stat Increase: AttackSpeed
	1. AttackSpeed 0.20%
	2. AttackSpeed 0.40%
	3. AttackSpeed 0.60%
	4. AttackSpeed 0.80%
	5. AttackSpeed 0.95%
* Active Skill: Self Heal
	+ Target: LowestHealth
	+ Cooldown: 5s
	1. Heals the Paladin for 200% damage.
	2. ...
	3. ...
	4. ...
	5. ...
* Stat Increase: Health
	1. Health 1.20%
	2. Health 2.40%
	3. Health 3.60%
	4. Health 4.80%
	5. Health 6.00%

### Tier 2

* Stat Increase: Armor
	1. Armor 2.00%
	2. Armor 3.90%
	3. Armor 5.80%
	4. Armor 7.70%
	5. Armor 9.70%
* Stat Increase: Damage
	1. Damage 3.80%
	2. Damage 7.50%
	3. Damage 11.30%
* Stat Increase: Health
	1. Health 2.20%
	2. Health 4.40%
	3. Health 6.50%
	4. Health 8.70%
	5. Health 10.80%

### Tier 3

* Stat Increase: AttackSpeed
	1. AttackSpeed 0.60%
	2. AttackSpeed 1.20%
	3. AttackSpeed 1.80%
	4. AttackSpeed 2.40%
	5. AttackSpeed 3.00%
* Active Skill: Consecrate
	+ Target: Closest
	+ Cooldown: 8s
	1. Consecrate the ground around the hero for 5s, dealing 125% damage initially and then 25% damage every 1s. Enemies also have a 25% chance of being stunned for 2s while in the zone.
	2. ...
	3. ...
	4. ...
	5. ...
* Stat Increase: Armor
	1. Armor 3.50%
	2. Armor 6.90%
	3. Armor 10.30%
	4. Armor 13.70%
	5. Armor 17.10%
* Stat Increase: Health
	1. Health 3.70%
	2. Health 7.30%
	3. Health 10.90%
	4. Health 14.50%
	5. Health 18.10%

### Tier 4

* Stat Increase: CritRate
	1. CritRate 0.80%
	2. CritRate 1.55%
	3. CritRate 2.30%
	4. CritRate 3.05%
	5. CritRate 3.80%
* Stat Increase: Health
	1. Health 15.60%
* Stat Increase: Armor
	1. Armor 3.30%
	2. Armor 6.50%
	3. Armor 9.70%
	4. Armor 12.90%
	5. Armor 16.20%

### Tier 5

* Stat Increase: AttackSpeed
	1. AttackSpeed 1.00%
	2. AttackSpeed 2.00%
	3. AttackSpeed 3.00%
	4. AttackSpeed 3.95%
	5. AttackSpeed 4.95%
* Active Skill: Divine Shield
	+ Target: LowestHealth
	+ Cooldown: 8s
	1. Create a damage absorbing shield around the hero, lasting up to 8s. Absorbing 300% damage.
	2. ...
	3. ...
	4. ...
	5. ...
* Stat Increase: Health
	1. Health 6.10%
	2. Health 12.20%
	3. Health 18.30%
	4. Health 24.40%
* Stat Increase: Armor
	1. Armor 5.90%
	2. Armor 11.80%
	3. Armor 17.70%
	4. Armor 23.60%
	5. Armor 29.50%

### Tier 6

* Stat Increase: Armor
	1. Armor 7.60%
	2. Armor 15.20%
	3. Armor 22.80%
* Stat Increase: BlockRate
	1. BlockRate 2.80%
	2. BlockRate 5.60%
	3. BlockRate 8.40%
* Stat Increase: Health
	1. Health 7.60%
	2. Health 15.20%
	3. Health 22.70%

### Tier 7

* Stat Increase: Armor
	1. Armor 10.70%
	2. Armor 21.40%
	3. Armor 32.10%
* Stat Increase: Health
	1. Health 9.50%
	2. Health 19.00%
	3. Health 28.50%
* Stat Increase: BlockRate
	1. BlockRate 4.00%
	2. BlockRate 7.90%
	3. BlockRate 11.80%
* Stat Increase: Damage
	1. Damage 9.00%
	2. Damage 17.90%
	3. Damage 26.80%
	4. Damage 35.70%

### Tier 8

* Stat Increase: Health
	1. Health 14.30%
	2. Health 28.50%
	3. Health 42.70%
* Stat Increase: Armor
	1. Armor 15.90%
	2. Armor 31.70%
	3. Armor 47.50%
* Stat Increase: BlockRate
	1. BlockRate 2.90%
	2. BlockRate 5.80%
	3. BlockRate 8.70%
	4. BlockRate 11.60%
* Stat Increase: AttackSpeed
	1. AttackSpeed 1.90%
	2. AttackSpeed 3.75%
	3. AttackSpeed 5.60%

### Tier 9

* Stat Increase: Health
	1. Health 8.90%
	2. Health 17.70%
	3. Health 26.50%
	4. Health 35.30%
* Stat Increase: Armor
	1. Armor 15.40%
	2. Armor 30.80%
	3. Armor 46.10%
* Stat Increase: BlockRate
	1. BlockRate 5.60%
	2. BlockRate 11.20%
	3. BlockRate 16.80%

### Tier 10

* Stat Increase: CritRate
	1. CritRate 2.80%
	2. CritRate 5.60%
	3. CritRate 8.40%
* Stat Increase: Armor
	1. Armor 16.70%
	2. Armor 33.40%
	3. Armor 50.10%