Beatrix/History

Main • Cosmetics • Audio • Mastery Code • Patch history • **Past versions** • Strategy • Magic Chess

## Patch Notes 1.8.20

"Slightly reduced Submachine Gun's late-game damage; increased Shotgun's early-game damage."

* Basic Attack ADJUST ~
	+ Nibiru - Basic Attack Damage: 52.5%-70% Physical Attack >> 51%-65% Physical Attack
	+ Wesker - Basic Attack Damage: 150%-220% Physical Attack >> 178%-220% Physical Attack

## 1.6.66 in Additional Balance Adjustments March 28th, 2022

"With multiple firearms at her disposal, Beatrics been a top choice in almost all levels of play. To give other Marksmen more play time on the battlefield, we're applying another nerf on her early game dominance and mid-to-tate sustainability."

* Attribute BUFF ↑
	+ BUFF ↑ Base Physical Attack: 110 >> 102
* Basic Attack NERF ↓
	+ NERF ↓ Lifesteal of the four weapons reduced to 80% of the previous.

## 1.6.50 in Additional Balance Adjustments January 27th, 2022

"Basic Attack damage in the early game greatly reduced, late-game damage slightly increased. Beatrix is still able to gain an advantage in the early game with her double Ultimates, but can no longer dish out consistent heavy attacks as she previously did. Beatrix players, be sure to seize every opportunity from now on!"

* Basic Attack NERF ↓
	+ NERF ↓  Renner: 125 + 500% Physical Attack at All Levels >> 360%-535% Physical Attack (+12.5% Physical Attack Per Level)
	+ NERF ↓  Bennett: 70+ 280% Physical Attack at All Levels >> 180%-320% Physical Attack (+10% Physical Attack Per Level)
	+ NERF ↓  Wesker: 75 +150% Physical Attack at All Levels >> 125%-195% Physical Attack (+5% Physical Attack Per Level)
	+ NERF ↓  Nibiru: 65% Physical Attack at All Levels >> 50%-67.5% Physical Attack (+1.25% Physical Attack Per Level)

## 1.6.34

"Early to mid game performance slightly improved."

* Attribute BUFF ↑
	+ BUFF ↑ Base Physical Attack: 105 >> 110

## 1.6.26

* We're lowering the damage difference between Beatrix's different weapons.
* Wesker - Basic Attack BUFF ↑
	+ BUFF ↑ Second Attack's Decay Ratio: 40% >> 70% (Decay ratio of the third and subsequent attacks remain unchanged as 40%.
	+ BUFF ↑ Lifesteal Effect: 80% >> 100%
* Nibiru - Basic Attack ADJUST ~
	+ ADJUST ~ Damage: 15 + 60% Physical Attack >> 65% Physical Attack
* Renner - Ultimate BUFF ↑
	+ BUFF ↑ Physical Attack Bonus: 250% >> 280%
* Bennett - Ultimate ADJUST ~
	+ NERF ↓ Damage: 685-1025 + 255% Physical Attack >> 580-980 + 225% Physical Attack
	+ BUFF ↑ Decay Ratio: 10% >> 20%
* Nibiru - Ultimate NERF ↓
	+ NERF ↓ Base Damage: 225-315 >> 200-320

## Patch Notes 1.5.78

"We've been holding her back for too long-but now it's time for Beatrix to take back her rightful place."

* Attribute BUFF ↑
	+ BUFF ↑ Base Physical Attack: 100 → 105
	+ BUFF ↑ Physical Attack Growth: 7 → 10

## Patch Notes 1.5.70

"We realized that playing as Beatrix was a little extreme; in the early game she could exert a lot of pressure upon enemies, creating a snowball effect as she got stronger and stronger. And if this early-game opportunity was missed out on (as it was in most cases), it'd be difficult for her to be of use in teamfights. With this round of changes, we hope to nerf her early-game performance (readjusting some of the previous nerfs) and buff her in the late-game as appropriate."

* Basic Attack:
	+ Renner BUFF ↑
		- BUFF ↑ Physical Lifesteal Gained: 50% → 80%
		- ADJUST ~ Damage: 225 + 450% Physical Attack → 125 + 500% Physical Attack
	+ Wesker ADJUST ~
		- BUFF ↑ Physical Lifesteal Gained: 50% → 80%
		- NERF ↓ Decay Ratio of Damage dealt to the same target: 50% → 40%
	+ Bennett ADJUST ~
		- ADJUST ~ Damage: 120 + 240% Physical Attack → 70 + 280% Physical Attack
		- NERF ↓ Slightly increased bullets' flight speed.
	+ Nibiru ADJUST ~
		- ADJUST ~ Damage: 26 + 52% Physical Attack → 15 + 60% Physical Attack
		- BUFF ↑ Attack Range: 4.1 → 4.3 yards
		- NERF ↓ Slightly increased attack backswing time.