Six Systems Saga

**Homeworld** is a science fiction anthology television series created by Psyfyman81. It carries no relation to the videogame series of the same name.

The series follows a 22nd century colony-ship that is slingshot around a black hole and sent several millennia into the future. The colonists discover a group of humanity's descendants but they are not what they seem.

## Contents

* 1Episode Guide
* 2Factions/species
* 3Cast
* 4Locations
* 5Trivia
* 6Spin-offs
* 7Additional information
* 8Inspiration

## Episode Guide

* Season 1- The Korolev is on 200-year journey to a habitable planet orbiting the star Fredricks 855. Commander Tex Ralston awakens once every decade to check the systems. However, he awakens untold millennia later and the Korolev is spiraling close to a black hole. After a few spins around the black hole, a seemingly random wormhole opens and sends them to a strange solar system. ARRIVAL.
* Season 2- A deep space exploration mission called *the Phoenix* is launched with a crew consisting of human and Malekathi, to explore the wormhole network. EXPEDITION.
* Season 3 - The Malekathi Tichuund Yaccar dies causing a power vacuum inside of Malekathi society. The Tichuund's three children: Prince Kras, Princess Aruarr and Prince Odan fight to the death for control of the Malekathi throne. HOMEWORLD.
* Season 4 - Barton Kale and his son Vinon compete in a system wide race. But Barton is captured by a gangster then forced to win for them. Vinon recruits his estranged brother, mechanic ex-girlfriend and a bounty hunter all of whom are more likely to kill him than the gangsters. SPACE RACE.

* Season 5 - A mining ship named the *Yaccar's Spirit* and its commander Tarla Madak, her payload specialist Elar Soban and crew, arrive at a planet on the far edge of the system and discover a starship graveyard. MAELSTROM.
* Season 6 - A space cruise is held to explore the "Wonders of the Galaxy," which consist of mostly Seraph ruins and artifacts. But when one of the celebrity passengers is murdered an investigation is launched. WONDERS OF THE GALAXY.
* Season 7 - The Seraphs have begun their extermination of all life in the galaxy but the colony of Ultima Thule is not going to go down with a fight. ONSLAUGHT.
* Season 8 - Three years into a protracted war with the Seraphs, both Malekathi and human forces are running dangerously low on resources. A veteran soldier leads his squad of rookies on a suicide mission as both species commit to a final push to the suspected Seraph homeworld. WARRIORS.

(Possible spin-off will be like my version of Tomorrowland, like a science fiction "Harry Potter.")

(There may be material enough for 10-12 seasons overall)

## **Factions/species**

(Nearly all non-Solarian humans are genetically engineered sub-species of humanity, created to adapt to a multitude of alien environments. However, most alien life in this universe are either viral, microbial or some other type of smaller form of life. More complex and intelligent life are exceedingly rare. See: fractal alien lifeform or asteroid water-ice virus.)

* The Solarians: A race of humans that left the Solar System in the year 2229, bound for a habitable planet almost thirty light-years away. The passengers and crew of their particular colony ship never made it to their destination and instead arrived at Home Star System. Initially made up of a population of roughly 30,000. The Solarians have become a dominant force within the Home Star System and the galaxy at-large.
	+ Church of Science. Either a human supremacist group led by the remnants of the Catholic Church or a group interested in radical transhumanism.
	+ Splices: Human/animal genetic splices. Highly controversial among the Solarians.
	+ The Reclaimed: Uplifted animals.
* The Seraphs: Ancient race of humans often suggested by anthropologists to be the most technologically advanced branch of humanity in history. Evidence suggests that at some point in the 26th century, the remnants of humanity left the Solar System inside of a Cityship in order to explore the universe. There is archaeological evidence of their presence with Home Star System as well as significant proof that they were specifically responsible for the creation of the wormhole network and development of the gravity drive, as well as the creation of The Hub. Their name is a nod to the Arthur C. Clarke quote regarding sufficiently advanced technology. It is currently unknown the whereabouts of the Seraphs at this time. There is some speculation that surrounds a theory discussing what appears to be "transcendental planes of existence." Whether or not this means that they left for another universe or dimension remains an open question among academics.
* The Dormiens: Taken from the latin word, "dormiens," meaning sleeping. The Dormiens are a race of humans descended from an embryonic space colonization mission. The Dormiens are essentially a monoculture, lacking diversity and much more tribal than their technology would suggest. The Dormiens are led by an aristocratic royalty caste. They are a severely stratified culture broken into several different castes. A significant portion of their history between their arrival on their homeworld and the present day is absent from the historical record. The Dormiens were somewhat genetically engineered to adapt to the conditions on their new homeworld.
	+ The Avas: A race of human clones that have become a subservient slave caste. The Avas have undergone some degree of genetic engineering themselves.
	+ The Vilicus: Taken from the latin word, "vilicus" meaning overseer. The Vilicus are an unknown group of humanoid androids. Nearly indistinguishable from anatomically natural humans. They posses an immense intellect, however, their entire group is in the dark about any history beyond 500 years before the arrival of the Solarians as if someone or all of them decided to delete their memories and to this day, no one knows why. They possess no unified government and all have a highly individualist nature, free to come and go as they please.
* Veiktysk: Long extinct alien race, presumably homebodies. Evidence of suborbital satellite constellations, heavy pollution in soil samples, some ruins of ancient cities on their homeworld. Post-Garden homeworld. They were a race of beings intimately blended with their machines, most of their civilization presumably spent a most of their time in virtual worlds. Their experiences eventually evolved toward a global hive mind. At some point before their extinction, they were engaged in an automated war with an interstellar aggressor, ultimately, the Veiktysk lost.
* Kugemn: Opposing force for the Veiktysk. Not too much is known of their civilization other than their ships were almost completely automated and that they had some minimal use of self-replication in their drones and probes. This has led scholars to suggest that their civilization was entirely artificial.
* The Reptilians: They are an, as yet, unidentified race of reptilians revealed to later be descendants of ancient dinosaurs from Earth. They are the second-most advanced race the Solarians have discovered, so far. There are elements of trans-reptilian technology judging by a clear dependence on linked interfaces implanted into their bodies. They were discovered by using the Seraph wormhole network. There is evidence to suggest that the Reptilians had developed wormhole travel and gravity travel on their own but eventually opted to use the Seraph wormhole network as opposed to their own. The Reptilians lack a homeworld but as a species are nomadic in nature.

## **Cast**

(TVtropes distinctions added for development)

* Protagonist. Solarian. The Leader.
* Protagonist's younger brother. Solarian. The Lancer.
* Protagonist's ex-girlfriend. Revealed to be a part-Avan stowaway. The Chick.
* Protagonist's best friend, a Vilicus android. The Smart Guy.
* An uplifted ape bounty hunter. The Reclaimed. The Big Guy.
* Protagonist's father. Solarian. The Icon.

## **Locations**

* **Earth (*Sol 3*)-** Homeworld of the Human race since antiquity.
* **Fredricks 855 D-** One of the first human colony solar systems, the original destination of the colony ship Sergei Korolev.
* **Home Star System** - Home system of the Malekathi race and primary location of all the action in the series.
* **Nexus Star Station** - A nexus point for most human citizens to the rest of the galaxy, an abandoned alien space station that humanity moved inside of. One of many wonders of the galaxy.

## Trivia

* This television series pilot is the most reworked and most important of all work that is being done by Psyfyman81. There is a rush to complete the series toward actual production within the next five years.
* CROSS THE EVENT HORIZON OF THE SMBH AROUND 1,500 LY AWAY FROM EARTH. VON NEUMANN PROBES ACROSS THE GALAXY, DATA COLLECTED AT THE LIBRARY. NEAR REAL-TIME MAP OF THE GALAXY. CREATION OF THE GALACTIC TRANSPORTATION SYSTEM VIA THE WORMHOLES. CAPITAL OF THE HOME STAR SYSTEM IS SITUATED IN A FICTIONAL IRREGULAR DWARF GALAXY/CLOUD LOCATED 35,000 LY from Earth, outside of the galaxy.

## Spin-offs

* SPACE CORPS: A group of cadets train in the Space Corps. The Space Corps is a mix of Boy/Girl Scouts, JROTC, and the nerd dream of Tomorrowland and Starfleet Academy. Inspire young people to go to college and pursue dreams in science and exploration. 18 year olds, 4 year school duration.
* GALAXY: First intergalactic star missions. Set many decades or centuries after the end of S8. Darker but also lighter in approach.
* MECHANISTRA: 500 years after the end S8. Galactic community constructs an artificial planet. Setting of an interactive MMO.

## Additional information

* Spindizzy: dome over city and lift it into space.
* Jackson's Rift
* Algol 3
* Strip Mining Moon - Halo 3
* 70 year-long Zone Wars

## Inspiration

* Battlestar Galactica
* Interstellar
* Mass Effect
* Moonbase Alpha
* Stargate
* Star Trek

*"Humanity grew up on a world full of oceans... and in space, every moment is the middle of night"* -Capt. Brianna Crose.

**Crose** is an American-Canadian hard science-fiction television series that ran for one season between 1981 and 1982.

The premise follows a young space marshal named Bree Crose as she and her team dispatched problem individuals in the off world colonies away from Earth. A large portion of the series involved Crose and her team hunting down the Belter rebel Qli Grilo.

The series' ratings dwindled quickly toward the end of the series due to the inclusion of space opera themes. The series also explored various themes regarding humanity's relationship with space, loneliness and the nature of optimism.

It was remade as a feature-length film in 2011, which was directed by Marc Le Pont. A sequel to that film has been announced for a 2013 release.

## Contents

* 1Ratings
* 2Conception and Beginnings
* 3Dramatis Personae
* 4Series Summary
* 5Episode Guide
	+ 5.1Season one (1981)
	+ 5.2Crose: The Movie (1988)
	+ 5.3Crose: The Animated Series (1990s proposal)
	+ 5.4Crose (2012 remake)
	+ 5.5Crose 2 (2014 film)
* 6Awards
* 7Critical Reception
* 8Soundtrack
* 9References
* 10Suggestions

## Ratings

**Rated PG-13 for:**

* **Violence, Language and Sexual themes**

**Genre**

* **Diamond Hard Science Fiction**
* **Adventure**
* **Epic**
* **Post-Human**
* **Deconstruction**
* **Drama**

**Themes**

* **Loneliness**
* **Rich nations vs. Poor nations (dependency theory)**
* **The value of space exploration/colonization**
* **Technological luddites**
* **Asteroid terrorism**
* **Progress vs. opposition to progress**

**Inspirations**

* **Star Cops (1987)**
* **Star Wars**
* **Star Trek**
* **Mass Effect**
* **Honor Harrington by David Weber**
* **Battlestar Galactica**
* **Stargate: Univerese**
* **Planetes**
* **The Grand Tour series by Ben Bova**
* **Space Odyssey: Voyage to the Planets**
* **TekWar by William Shatner**
* **Total Recall (1990)**
* **Blade Runner (1982)**
* **Gattaca (1997)**
* **Silent Running (1971)**
* **Outland (1981)**
* **Mars trilogy by Kim Stanley Robinson**
* **Mission to Mars (2000)**
* **Mirror's Edge**
* **Babylon 5**
* **Red Faction videogames**
* **Buck Rogers**
* **Tom Corbett, Space Cadet**
* **Transhuman Space**
* **Space Patrol**
* **Rendezvous with Rama by Sir Arthur C. Clarke**
* **Space Odyssey series by Sir Arthur C. Clarke**
* **Sunshine (2007)**
* **Micromegas by Voltaire**
* **2312 by Kim Stanley Robinson**
* **Spaceship to Saturn by Hugh Walters**

## Conception and Beginnings

The creation of Crose is detailed in the autobiography of Calvin Sedlak, *Treatise from Beyond.* As a senior in High School in 1957, he noticed the public's panic regarding the Sputnik launch. This event is said to have motivated him into the many realms of science fiction. He followed the Mercury and Gemini missions as he attended college and wrote several diary entries about a cooperative way to conduct space travel, by having an international force fund the missions. In 1964, after graduating college and watching the events of the Warren Commission, Sedlak wrote about the idea of a Saturnian corporate dictator, who assassinates a political figure to gain power. In 1965, he left the realm of college to enter the realm of freelance writing until 1967, when he was scouted by Jarvis Books, Inc. to publish his works. In 1969, he attended a west coast newscast to watch the Apollo 11 land on the moon and again in 1972 to see Apollo 17 leave the moon and leave the hopes of further lunar expansion in the dust. In 1975, Sedlak created a few mini-science fiction serials for MB Comics, involving a gung-ho male space cop. In 1979, Sedlak amalgamized his ideas to form one all encomposing science fiction series, later in the year he approached Marris-Briggs to produce a television series on the new MBI channel, they unamiously agreed. In 1980, the phases of pre-production, production and post-production took place. JBI agreed on a 12 episode first season and possible three extra seasons to develop his plot.

When Crose premiered in 1981, it took the science fiction fandom world by storm and even brought in alot of non-science fiction viewers. It held an average viewership of 6.7, million viewers, it dropped sharply by the fourth season to 3.4, million and eventually ended on, what has been hailed as one of the greatest science fiction endings ever. Calvin Sedlak is still alive and in an interview in 2001, he stated that, "I have no regrets for Crose... I feel a sense of wholeness, or completion, you don't get alot of that from science fiction these days." Crose is often considered one of the most under-rated science fiction series but nevertheless, is considered the essential great science fiction adventure. Many of the original cast are still alive and generally regard the series as one of the best television series they've worked on.

## Dramatis Personae

1. Captain (Season 1) Brianna "Bree" Crose - a beautiful 29-year old EDS Special Response commander. She is known for her cold, calculated and precise exterior, but has alot going on emotionally that she rarely discusses with her peers. A veteran of the infamous Belt Wars, she had lost an arm and an eye in defense of Mars, her missing extremity and eyeball were replaced with cloned versions.
2. Lieutenant (Season 1)/Captain (The Movie) Oscar Rankin - a 32-year old EDS Special Response deputy commander, second-in-command to Bree Crose. He follows her into the fire and she follows him, an inseperable pair.
3. Sergeant (Season 1) Kev Apano - a 25-year old EDS Special Response scout. Relatively new to the team, but does his job exceptionally well, besting even Crose at marksmanship. The two have inklings of a romantic relationship early on.
4. Corporal (Season 1) Adam L. Wilson - a 22-year old EDS Special Response weapons specialist and quartermaster.
5. Corporal (Season 1)/ Sergeant (The Movie) Alexandria Yeats - a 21-year old EDS Special Response demolitions expert. She is very capable on the battlefield.
6. Sergeant (The Movie) Darren Sandoval - a newbie who serves as an under-utilized replacement for Corporal Wilson.
7. ISAAC (Season 1)/ ISAAC II (The Movie) - the Thunder Child's artificial intelligence brain and command assistant, takes control in the unlikely event that the crew or the ship is incapacitated or stolen (respectively). ISAAC is the only one onboard the Thunder Child allowed to purge the ship of organic hostiles.
8. Chief Marshal (Season 1) Paul Wagner - 48-year old EDS Chief Marshal Wagner is in charge of all operational divisions in Saturn space. He is the mentor of Captain Crose and Lieutenant Rankin.
9. "Colonel" Qli Grilo (Season 1) - the season one primary antagonist.
10. "Major" Ivy (Season 1) - season two and three antagonist.
11. "Captain" Isis (Season 1) - season four antangonist, assistant of "Major" Ivy. She is revealed to be Qli Grilo's daughter.

## Series Summary

In September 2081, a Belter terrorist named Qli Grilo attacks and destroys a Marris-Briggs corporation aerostat fuel depot in the upper atmosphere of Saturn. The Extraterrestrial Defense Service (EDS) is contracted by Marris-Briggs to target and neutralize Qli before he strikes again on a larger target. The mission falls under Captain Bree Crose's Special Response team. Crose is given a retrofitted personal shuttle nicknamed "Thunder Child" to complete this mission, named for the iron torpedo ram in H.G. Wells' novel "War of the Worlds." (also a in-show reference to Crose's time on Mars during the Belt Wars). As the first season progresses, Crose vigoriously hunts down Qli Grilo in a manner akin to Marlowe and Kurtz in the Joseph Conrad novel "Heart of Darkness."

After Qli's death on a fuel depot in Saturn's atmosphere, Crose turns down a promotion, allowing her and her crew to transfer to the Jovian system during Season two. The series morphs slightly into a case-of-the-week type show temporarily before regaining it's central story arc regarding a new string of Belter terrorists which leads her and her crew to be reassigned to an IPA clandestine operation known as *Radiance*. Radiance calls for the crew to infiltrate a Belter cell and smoke them out so to speak. During season two, alot more care is placed on the development of each of the five principal characters, and carries over the inklings of a romance between Crose and Apano which is consumated in the finale of season two. The events of season two prempt the Second Belt Wars which began to take shape in season three.

During season three, the crew remains in the asteroid belt covertly assessing a sleeper cell on Ceres. The series then turns into a spy-like series akin to Mission: Impossible where the crew participates in clandestine missions against the sleeper cell which is later revealed to be the same cell run by Qli Grilo back in season one. The series then becomes a chase when Cpl. Yeats is captured and taken to a secret base on Mars. The team abandon operations against the terror cell to rescue Yeats. Crose and Apano's love story continues into this season but that does not mean it didn't experience significant strain during this time. Wilson who was beginning a flirtatious relatioship with Yeats is killed upon her rescue on Mars, Wilson becomes the first casualty of the main cast. The season finale ends with a news feed declaring a "*Second Belt War*" had just began.

Season four gains a new cast member to replace Wilson, Corporal Darren Sandoval, remains in a nearly under-utilized capacity for nearly the entire season. Season four covers the events of the "Second Belt War." As the characters get a new ship the "Thunder Child II" and the entire cast get promotions. This season takes place alternating between Earth, the Moon and Mars. Crose and Apano's romantic relationship suvives several tributions during season four, announcement of their engagement and marriage were deleted from an early edit of the episode "Shaya" which includes the birth of Yeats' daughter. The war concludes during the season finale, which was originally meant to be the series finale. The ending being lauded as one of the best endings in sci-fi history. A cliffhangar was added to the season finale that involved a propector on Mars discovering a strange alien artifact near the Face on Mars.

With the confirmation of season five in January 1985, the season was initially rushed and lacked the spirit of the previous four seasons. With the logic and scientific accuracy raining supreme throughout the previous four seasons, season five broke form and added aliens, time travel and several atypical science fiction concepts. With the uber-sci-fi addition to the series, Crose and Apano's already developed love story seemed to albeit disappear and Yeats' daughter became the focal point of a prophecy created by a Belter claivoyant. With the loss of realism, the series lost much of its audience and was subsequent cancelled after airing only 11 of a 24 episode season. One filmed episode was left unaired until September 1985. "The End" as it was retitled currently serves as the series finale of the show. Though is the first and only episode to take place and show life on Earth in 2085.

The franchise went on hiatus for three years until Crose: The Movie premiered in Summer 1988. The film is a one-off "reboot" of the series that axes Crose and Apano appearances. As Yeats, Sandoval and Rankin save the Earth and Moon from the final Belter scourge. Crose: The Movie was critically well-received as it focused on the other team solving a mission though some critics found it to be too much like the film Outland released seven years prior.

In the 1990s, a spin-off animated series was proposed, it would focus on Yeats' daughter, Shaya, twenty-five years after the conclusion of the fourth season of Crose. It would take place chronologically in 2109 around the planet Uranus.

In late 2009, Crose was announced to be rebooted as a four-part film series based on the first four seasons of the series. Although the new series would acknowledge the previous series, it would only reference some events in its chronology, creating its own chronology. The first Crose film takes place in 2112 at Saturn.

After the Crose remake was released the producers announced that a four-part series was scraped and replaced with a ten-part series instead.﻿

## Episode Guide

Boxed series set entitled Crose: The Complete Series was released on Tuesday, September 20, 2011, the day after the series pilot's 30th anniversary airing.

### **Season one (1981)**

1. Pilot.  Thursday, September 19, 1981.
2. ARGO NAVIS. Thursday, September 24, 1981.
3. THE BELT WARS. Thursday, October 1, 1981.
4. IDES OF MARCH. Thursday, October 8, 1981.
5. 43096 BRONSON. Thursday, October 15, 1981.
6. SOLICITING. Thursday, October 22, 1981.
7. FORGIVENESS. Thursday, October 29, 1981.
8. THE PACKAGE. Thursday, November 5, 1981.
9. 9:00. Thursday, November 12, 1981.
10. COUNTDOWN TO ZERO. Thursday, November 19, 1981.
11. HISTORY. Thursday, December 3, 1981.
12. VALEDICTION. Thursday, December 10, 1981.
13. COMMAND DECISION. Saturday, June 19, 1982.
14. NO MERCY. Saturday, June 26, 1982.
15. YOU CAN'T TELL ANYONE. Saturday, July 3, 1982.
16. CROSE. Saturday, July 10, 1982.
17. SHOWDOWN. Saturday, July 17, 1982.
18. SEARCH AND RESCUE. Saturday, July 24, 1982.
19. THE FORGE. Saturday, July 31, 1982.
20. RADIANCE. Saturday, August 7, 1982.
21. EYE OF THE BEHOLDER. Saturday, August 14, 1982.
22. PAYBACK. Saturday, August 21, 1982.
23. REDEEMER. Saturday, August 28, 1982.
24. THREE FOR THE ROAD. Saturday, September 4, 1982.
25. FRONTLINES. Saturday, September 11, 1982.

### **Crose: The Movie (1988)**

*Released Sunday, June 19, 1988, opened to critical praise largely unnoticed by a mainstream audience. A 6 month court battle raged on from July 1985 to January 1986, when Calvin Sedlak was given all the rights to the Crose franchise. He started to draft a perfect ending for his characters and brought back a majority of the cast save for the eponymous Crose and Wagner. The script was written July 1987 through October 1987 and needed to be a call back to space, following the afternath of the Challenger disaster. Pre-production began in October 1987 and ended January 1988. Filming began in January 1988 concluding in March/April 1988. The film was released for a span of three months between June and September 1988. The film forgets part of season five and attempts to reaffirm the series for the better, this film takes place primarily on Earth and the Moon in 2089, four years after the end of the series. This film was parodied by MST3K.*

### ***Crose: The Animated Series (1990s proposal)***

Did not fly and was not made, though did cause MBI to re-air many of the first, second, and third seasons between 1998 and 2001 on Sunday nights.

### **Crose (2012 remake)**

*Was to be released on December 9, 2011, delayed until Friday, May 11, 2012. Producers state that Earth will not be shown during the entire film series but will be mentioned and alluded pretty frequently, the new film series promises to forget season five and the movie. The series takes place in 2112 and will acknowledge events in the "original series" from the 2080s. The film will omit all information from the last season and 1988 movie and only acknowledge the first four seasons. To be written and directed by Marc Le Pont.*

*It was further pushed back to Friday, September 28, 2012, avoid competition with Marvel's The Avengers. It opened in first place eventually grossing $350 million.*

### *Crose 2 (2014 film)*

Crose 2 is the working title of an American hard science fiction film to be released in 2014. The film is a sequel to the remake of a 1981 television series of the same name created by Calvin Sedlak. The film will take place in the asteroid belt.

## Critical Reception

The series is critically acclaimed though remains largely unknown to modern (2013) audiences.

## Soundtrack

1. http://www.youtube.com/watch?v=Iv4CuIIspdE (Johann Johannsson - Sun's Gone Dim and the Sky's Black)
2. http://www.youtube.com/watch?v=tFXYuw96d0c&feature=fvwrel (after 0:45) (Tron Legacy - Soundtrack OST - 02 The Grid - Daft Punk)
3. http://www.youtube.com/watch?v=HitDB-Be\_74&feature=fvwrel (Tron Legacy - Soundtrack OST - 05 Armory - Daft Punk)
4. http://www.youtube.com/watch?v=IGzJFJRkmCE&feature=fvwrel (Tron Legacy - Soundtrack OST - 07 Rinzler - Daft Punk)
5. http://www.youtube.com/watch?v=k7D5Sy8XfJE&feature=fvwrel (Tron Legacy - Soundtrack OST - 09 Outlands - Daft Punk)
6. Tron Legacy - Soundtrack OST - 10 Adagio For TRON - Daft Punk
7. http://www.youtube.com/watch?v=bv66O1aGrjI&feature=fvwrel (Tron Legacy - Soundtrack OST - 11 Nocturne - Daft Punk)
8. http://www.youtube.com/watch?v=yRvVyMuWbpM&feature=fvwrel (Tron Legacy - Soundtrack OST - 15 Solar Sailer - Daft Punk)
9. http://www.youtube.com/watch?v=SgkxlQyw03A&feature=fvwrel (Tron Legacy - Soundtrack OST - 16 Rectifier - Daft Punk)
10. http://www.youtube.com/watch?v=ibZJ0Yqh2Ng&feature=fvwrel (Tron Legacy - Soundtrack OST - 19 Arrival - Daft Punk)
11. TRON LEGACY - 20. FLYNN LIVES
12. TRON LEGACY - 21. END TITLES/CREDITS
13. http://www.youtube.com/watch?v=VTsD2FjmLsw (Mass Effect 2 OST - Suicide Mission)
14. http://www.youtube.com/watch?v=ZCk4RiKH9H0&feature=related (Mass Effect 2 OST - The End Run)
15. http://www.youtube.com/watch?v=aXCM0lZxh4U&feature=related (Mass Effect 2 OST - The Normandy Reborn)
16. http://www.youtube.com/watch?v=gaX6\_jf8T1Q (Mass Effect 2 [OST] - Disc Two - 13 - New Worlds)
17. http://www.youtube.com/watch?v=oEK5h2m7CJ8 (Mass Effect Mystery Theme - Galaxy map)
18. http://www.youtube.com/watch?v=mDDZhhboop8 (Mass Effect - Unreleased DLC - Horse Head Nebula)
19. http://www.youtube.com/watch?v=ZZKkxAQYxyE (Vangelis - Tears in Rain (Blade Runner)
20. http://www.youtube.com/watch?v=GECvsV6AxKI (Mirror's Edge Theme- Alcorus: Shine)
21. UNDERWORLD- TO HEAL (Sunshine OST)
22. http://www.youtube.com/watch?v=Em7mzT48J4k (John Murphy - Surface Of The Sun (Sunshine OST)
23. http://www.youtube.com/watch?v=NcrDWAuyqtc﻿ (Mass Effect- ending song)
24. http://www.youtube.com/watch?v=HohJn82DQ2c&list=FLGxBcmWVoycIR1lr\_HEqkig&index=1 (Halo 4 credits)
25. http://www.youtube.com/watch?v=z0pzPDrIABU&list=FLGxBcmWVoycIR1lr\_HEqkig&index=4 (Oblivion Soundtrack - M83 - Oblivion ft. Susanne Sundfor)
26. http://www.youtube.com/watch?v=W9T9N\_RnIqQ&list=FLGxBcmWVoycIR1lr\_HEqkig (The Outrunners- The Outrunners - Running For Love And Money)
27. http://www.youtube.com/watch?v=vu-WNy4ZjCg&list=FLGxBcmWVoycIR1lr\_HEqkig (Moving Plasma- electronic space music)
28. http://www.youtube.com/watch?v=0RCAGEFDmCQ&list=FLGxBcmWVoycIR1lr\_HEqkig (Mitch Murder- Shores of Orion music vid)
29. http://www.youtube.com/watch?v=e3OediCUTnU&list=FLGxBcmWVoycIR1lr\_HEqkig (The Outrunners- Runaways)
30. http://www.youtube.com/watch?v=Vtr7Oo4xdVE&list=FLGxBcmWVoycIR1lr\_HEqkig (The Outrunners- Diamonds)
31. http://www.youtube.com/watch?v=NHRnKIXcQlQ (Far Cry 3: Blood Dragon ending)

## References

1. http://colonelmoore.proboards.com/index.cgi?

## Suggestions

* http://en.wikipedia.org/wiki/Far\_Cry\_3:\_Blood\_Dragon
* http://io9.com/which-classic-science-fiction-novel-still-holds-up-toda-510357269
* 80s level gratutious nudity

(c)2013. All rights reserved.

### Species

In the process of exploring space, humankind encounters several intelligent alien species. Most life in Known Space shared similar biochemistries, since they evolved from the Thrintun practice of seeding barren worlds with food yeast.

### Locations

Many of the early human colonies are on planets suboptimal for *Homo sapiens* due to issues with the original probes which caused slowboats to be dispatched to places that were, in some cases, barely livable.

### Technology

The series feature a number of "superscience" inventions which figure as plot devices. Stories earlier in the timeline feature technology such as Bussard ramjets, and explore how organ transplantation technology enables the new crime of organlegging, while later stories feature hyperdrive, invulnerable starship hulls, stasis fields, molecular monofilaments, transfer booths (teleporters used only on planetary surfaces), the lifespan-extending drug boosterspice, and the tasp which is capable of stimulating the pleasure centers of the brain from a distance.

The impact of inventions and technology on society is a recurring theme in Niven's work. For example, addiction to electric brain stimulation resulting in *wireheads*, or the effects of the invention of teleportation.

The milieu can be viewed as representing the last gasp of Campbell-era science fiction, as the iconoclastic, counterculture influences of "new wave" science fiction of the sixties play no part in most of the stories. However, there are notable exceptions in the "Gil the ARM" stories; and "Jigsaw Man" first appeared in Harlan Ellison's landmark "new wave" anthology, Dangerous Visions.

#### Organ Transplantation

On Earth in the mid 21st century it became possible to transplant any organ from any person to another, with the exception of Brain and central nervous system tissue. Individuals were categorized according to their so-called "rejection spectrum" which allowed doctors to counter any immune system responses to the new organs, allowing transplants to "take" for life. It also enabled the crime of "organlegging" which lasted well into the 24th century.

#### Hyperdrive

Faster Than Light (FTL) propulsion, or hyperdrive, was obtained from the Outsiders at the end of the first Man-Kzin wars. In addition to winning the war for humanity, it allowed the re-integration of all the human colonies, which were previously separated by distance.

There exist three general types of overdrive, Quantum I, Quantum II, and the slaver drive. Quantum I Hyperdrive allows for transit at a rate of 122 times light speed. Quantum II allows for transit at 420,480 times light speed. The slaver drive is a jump centric system and little is known about operation besides that.

Humanity gaining the Quantum I Hyperdrive was a result of puppeteer meddling as they used a device called a starseed lure to lure a Starseed ( an extraterrestrial space faring organism) to the Human colony "We made it". There a hyperdrive manual was sold to humanity.

The puppeteers developed their Quantum I hyperdrive seperately (or obtained it from the Outsiders so long ago it was forgotten). However the Quantum II hyperdrive was created and fitted aboard the ship "Long Shot" where it was originally thought to be too cumbersome to deal with. It was revealed to have been of the same size as a normal Hyper drive Shunt in "Ringworld's Children".

Hyperdrive technology also allows for near instantaneous communication through hyperwave radios, and hyperwave buoys. The buoys remain outside of the traditional hyperwave singularity zone to operate.

#### Stasis Fields

A **Stasis Field** creates a bubble of space/time that runs separate from the rest of the universe. Time effectively stops for an object in stasis. An object in stasis is invulnerable to anything occurring outside the field, as well as being preserved indefinitely. A stasis field may be recognized by its perfectly reflecting surface, so perfect in fact that it reflects 100% of all radiation and particles, including neutrinos. Stasis fields are one of only two things currently known to reflect neutrinos from deep radar pings. The other being neutronium.

Note: A stasis field may be cancelled out by another stasis field becoming active if they both try to occupy the same space.

#### Invulnerable Hulls

The Puppeteer firm, General Products, produces an invulnerable starship hull, known simply as a General Products Hull. The hulls are impervious to any type of matter or energy, with the exception of antimatter. While nearly invulnerable themselves, this is no guarantee that the contents are likewise protected. For example, a high speed impact with the surface of a planet or star may cause no harm to the hull, the occupants however will be crushed if they are not protected by additional measures, such as a stasis field, or a gravity compensating field. Other non-warranty related risks are substantial amounts of anti-matter and the Gw'oth method.

GP product hulls come in four given sizes. Type #1, or satellite sized GP hulls, small enough to rest on a tabletop. Type #2 a roughly needle shaped hull with only two doors in the sides. Type #3 a large cylindrical hull, docking bay, engine outlet, much else. Type #4 a roughly 300 meter (1000ft) sphere.

NEED ENTRY : Twing, updated GP Hull info from FOW series (vulnerability)

#### Boosterspice

**Boosterspice** is a compound that increases the longevity and reverses aging of human beings. With the use of boosterspice, humans can easily live into hundreds of years and, theoretically, it can extend life indefinitely.

Humans have been led to believe it is made from genetically engineered ragweed (although early stories have it ingested in the form of edible seeds) but, in *Ringworld's Children*, it is suggested boosterspice may actually be adapted from Tree-of-Life, without the symbiotic virus that enabled hominids to metamorphose from Pak Breeder stage to Pak Protector stage (mutated Pak breeders were the ancestors of both homo sapiens and the hominids of the Ringworld in the Known Space universe).

On the Ringworld, there is an analogous (and apparently more potent) compound, but they are mutually incompatible; in *The Ringworld Engineers*, Louis Wu learns that the character Halrloprillalar died when in ARM custody after leaving the Ringworld, as a result of having taken boosterspice and previously having used the Ringworld equivalent.

#### Transfer Booths

**Transfer Booths** are an inexpensive form of teleportation. They are similar in appearance to an old style telephone booth: one enters, dials one's desired destination, and is immediately deposited in a corresponding booth at the destination. They are inexpensive: a trip anywhere on Earth costs only a "tenth-star" (presumably equivalent to a dime). However a star is accosted as the value of mailing a wallet sized object anywhere planetwide.

### Terms

Template:Redirectstohere

* **Droud** — a device for direct electrical stimulation of the brain's pleasure center, plugged directly into a socket that is surgically attached to the skull. The user of a droud, known as a **wirehead**, suffers from **current addiction**. The operation to attach the droud's socket is performed by a specialized surgeon known as an **ecstasy peddler.**

* **Singleship** — a small spacecraft occupied and flown by only one person. It is a term short for **single** occupant space**ship**. The singleships are commonly used by Belters for mining and transportation. During the Man-Kzin Wars they were also used as warships, since the fusion jet (so the colloquial name a *Torchship*) which propels the vessel could be used like a miles-long flamethrower.

Template:See also

* **Tasp** — a device for direct stimulation of the brain's pleasure center, like a droud, but which operates at a distance. To use a tasp on someone, e.g., in a public park, is known colloquially as 'to make someone's day'. As the kzin Speaker-to-Animals notes in *Ringworld*, only a sophisticate fears a tasp.

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## Background

Known Space is used as the fictional setting of several science fiction novels and short stories written by author Larry Niven. It has been also in part been used as a shared universe in the Man-Kzin Wars spin-off anthologies sub-series.

The stories span approximately one thousand years of future history, from the first human explorations of the Sol System to the colonization of dozens of nearby systems (and with some references to the far distant past).

The stories which now comprise the "known space" series were originally conceived as separate series, the "Belter" stories, featuring solar-system colonization and slower-than-light travel with fusion-powered Bussard ramjet ships, and the Neutron-Star/Ringworld series of stories, set much further into the future, which feature Faster-than-light ships using "hyperdrive". The two timelines were implicitly joined by Niven in the story "A Relic of the Empire," in which the background elements of the Slaver civilization (introduced in *World of Ptavvs,* from the Belter series) was used as a plot element of a story in the faster-than-light setting. Roughly 300 years separates the timeline of the last stories of the early setting (which are set roughly between 2000 and 2350), from the earliest stories in the later Neutron-Star/Ringworld setting (which are set in 2651 ("Neutron Star") and later). In the late 1980s, Niven opened up this gap in the known space timeline as a shared universe, and the stories of the Man-Kzin Wars volumes fill in that history, smoothly joining the two settings.

### Stories in Known Space

Unlike many fictional universes, the component tales of Known Space were largely released as short stories or serials in various science fiction anthology magazines. These stories were generally subsequently released in one or more collection volumes. To add some further confusion, some of the shorter novels published in magazines were later expanded to, or incorporated in, book-length novels. Due to the large number of stories, it is particularly difficult for a completionist fan to read every story in the series. There are also two or three short stories which share common themes and some background elements with Known Space stories, but which are not considered a part of the Known Space Universe: "Bordered in Black" and "One Face" (see the collection "Convergent Series"), and perhaps "The Color of Sunfire."

In the Known Space stories Niven had created a number of technological devices (GP hull, stasis field, Ringworld material) which, combined with the 'Teela Brown gene', made it very difficult to construct engaging stories beyond a certain date—the combination of factors made it tricky to produce any kind of creditable threat/problem without complex contrivances. Niven demonstrated this, to his own satisfaction, with "Safe at Any Speed". After 1975, he began to write significantly fewer Known Space stories. However, Niven later invited other authors to participate in a series of shared-universe novels, with the Man-Kzin Wars as their setting.

### Playground

Niven has described his fiction as "playground equipment", encouraging fans to speculate and extrapolate on the events described. Debates have been made, for example, on who built the Ringworld (Pak Protectors and the Outsiders being the traditional favourites, but see *Ringworld's Children* for a possibly definitive answer), and what happened to the Tnuctipun. However, Niven also states that this is *not* an invitation to violate his copyright, so fans should avoid publishing works that are too obviously based in the Known Space universe without Niven's express permission.

Niven was also reported to have said that "Known Space should be seen as a possible future history told by people that may or may not have all their facts right."

An outline for a "final" Known Space story titled "Down in Flames" has been published, which includes a controversial revelation about the Tnuctipun. However, Niven has stated the story suggested by the outline was made obsolete by the publication of *Ringworld*. "Down in Flames" was a result of a conversation between Norman Spinrad and Niven in 1968, but at the time of its first publication in 1977 some of the concepts were invalidated by Niven's writings between '68 and '77. (A further edited version of the outline was published in *N-Space* in 1990.)