Paladins Beta Version 0.45.1674.2

## See also

← 0.44  •  **0.45**  •  0.46 →

All Patch Notes

## New Champion - Inara, the Stone Warden

###  Weapon [LMB] - Stone Spear

Fire a burst of 3 projectiles dealing 225 damage each over 0.4 seconds, every 1 second.
###  Secondary Fire [RMB] - Earthen Guard

Enter a defensive state that lasts 5s where you and your deployables take 30% reduced damage.
###  Ability 1 [Q] - Impasse

Deploy a wall that grows out of the ground and lasts 5s.
###  Ability 2 [F] - Warder's Field

Place a stone obelisk that pulses which slow enemies for 60% and deals 150 damage per second.
###  Ultimate [E] - Seismic Crash

Throw your spear, passing through shields and stunning any enemies within 40 units of its impact for 2s.
### Cards

* **Legendary - Mother’s Grace** [Default]
	+ [Earthen Guard] Earthen Guard gains 20% increased damage reduction.
* **Legendary - Treacherous Ground**
	+ [Warder's Field] Warder's Field now cripples.
* **Legendary - Tremors**
	+ [Impasse] Reduce the Cooldown of Impasse by 7s.
* **Geomancer**
	+ [Earthen Guard] Reduce the cooldown of Earthen Guard by .5/1/1.5/2s.
* **Living Stone**
	+ [Earthen Guard] Reload 10/20/30/40% faster during Earthen Guard.
* **Shear**
	+ [Earthen Guard] Activating Earthen Guard generates 1/2/3/4 ammo.
* **Stone Bulwark**
	+ [Earthen Guard] Heal for 20/40/60/80 Health per second during Earthen Guard.
* **Cloudbreaker**
	+ [Impasse] Impasse gains 500/1000/1500/2000 Health.
* **Crag**
	+ [Impasse] Impasse gains 10/20/30/40% more Damage Reduction from Earthen Guard.
* **Plateau**
	+ [Impasse] Increase the duration of Impasse by .5/1/1.5/2s.
* **Summit**
	+ [Impasse] Activating Impasse underneath you knocks you up by 600/700/800/900 units.
* **Caretaker**
	+ [Warder's Field] Standing in Warder's Field heals you for 20/40/60/80 Health per second.
* **Lodestone**
	+ [Warder's Field] Activating Warder's Field generates 1/2/3/4 ammo.
* **Sacred Ground**
	+ [Warder's Field] Standing in Warder's Field grants you 5/10/15/20% Damage Reduction.
* **Standing Stones**
	+ [Warder's Field] Reduce the Cooldown of Warder's Field by 1/2/3/4s.
* **Insurmountable**
	+ [Armor] Gain 8/16/24/32% Crowd Control reduction.
* **Rolling Stone**
	+ [Armor] You cannot be slowed by more than 60/50/40/30%.
* **Steadfast**
	+ [Armor] Gain 150/300/450/600 maximum Health.
* **Whetstone**
	+ [Weapon] Eliminations grant you 10/20/30/40% Reload Speed for 5s.

## General

* MISC
	+ All Achievements now reward 1000 Essence.
		- Players that already earned achievements will be retroactively refunded Essence.
	+ Added an alert to items that have been recently earned.
	+ The home screen now supports additional images.
* BUG FIXES
	+ Fixed an issue with duplicate customizations received from Radiant Chests not granting Essence. We're working on a solution for players affected by this during OB44 release.
	+ Fixed the First Win of the Day Gold received at end of match lobby displaying the incorrect value.

## Customizations

###  Androxus

* Exalted Androxus
	+ Head: Exalted Arch
	+ Body: Exalted
	+ Weapon: Exalted Pistol (existing weapon that goes with collection)
* Sanguine Androxus
	+ Weapon: Sanguine Revolver

###  Inara

* Garnet Inara
	+ Head: Garnet Blossom
	+ Body: Garnet
	+ Weapon: Garnet Spear
* Amethyst Inara
	+ Head: Amethyst Blossom
	+ Body: Amethyst
	+ Weapon: Amethyst Spear
* Celestine Inara
	+ Head: Celestine Blossom
	+ Body: Celestine
	+ Weapon: Celestine Spear
* MISC
	+ Voice Pack: Inara
	+ Emote: Paramount
	+ MVP: Zenith

###  Tyra

* Baroness Tyra
	+ Head: Baroness Tress
	+ Body: Baroness
	+ Weapon: Baroness Stinger

## Maps

* Co-Op:
	+ Mid Life Crisis
		- Tyra, Buck, Makoa, Maeve, and Sha Lin in a 5v5 Survival encounter. When any of them reach 50% health they activate their ultimate permanently until they are killed.
* Test Queue rotation
	+ Added Grotto V2, Dark Crossing, and Arid

## Champions - Balance/Updates/Fixes

###  Barik

* **Legendary Cards**
	+ **Architectonics**
		- Fixed a bug where this card was not properly reducing the Cooldown of Turret by 3s.
		- Updated card description.
	+ **Tinkerin**
		- Updated card description.

###  Bomb King

* **Poppy Bomb**
	+ Fixed a bug where Poppy Bomb would knock back for more if it was detonated before hitting a surface.

###  Buck

* **Legendary Cards**
	+ **Bounce House**
		- Now increases the Cooldown of Heroic Leap by 2s.

###  Drogoz

* **Fire Spit**
	+ Fixed a bug where sometimes fire spit would appear to hit a target on the client, but not hit them on the server.
* **Legendary Cards**
	+ **Combustible**
		- Fixed a bug where Combustible's Damage over Time effect was dealing True damage.

###  Evie

* **Ice Block**
	+ Now grants immunity to all debuffs.

###  Grohk

* **Shock Pulse**
	+ Will now only slow each target once per cast.
* **Legendary Cards**
	+ **Totemic Ward**
		- Updated card description to indicate that this card increases the healing of Healing Totem by 20%.

###  Grover

* **Legendary Cards**
	+ **Deep Roots**
		- Fixed a bug where the minimum duration of the root was 1s instead of 0.5s.

###  Kinessa

* **Cards**
	+ **Reconfigure**
		- Fixed a condition where Reconfigure card was incorrectly granting ammo.

###  Maeve

* **Pounce**
	+ Reduced damage from 600 to 500.
	+ Range reduced from 70 to 50.
	+ Increased Cooldown from 8 to 10s.
	+ Fixed an issue with Maeve able to cast twice.
* **Nine Lives**
	+ No longer heals Maeve by default.
* **Prowl**
	+ Reduced Movement Speed from 80 to 65%.
	+ Increased Cooldown from 9 to 12s.
* **Cards**
	+ **Patch Up**
		- Description updated to indicate that Nine Lives no longer heals by default.
* **Legendary Cards**
	+ **Artful Dodger**
		- Nine lives now also heals Maeve for 500 in addition to cleansing debuffs.

###  Pip

* **Healing Potion**
	+ Reduced projectile size by 50% to allow it to travel through spaces easier.

###  Torvald

* **General**
	+ Reduced Shield Health from 6000 to 5000.
	+ Fixed an issue with Torvald's Arcanist skin not playing animations.

###  Tyra

* **Fire Bomb**
	+ Fixed a bug where Fire Bomb's damage over time effect would not last its full duration.
* **Legendary Cards**
	+ **First Blood**
		- Lifesteal increased from 20% to 30%.

###  Ying

* **Legendary Cards**
	+ **Lifelike**
		- Now reduces healing of Illusions by 30%.

Source