Inventory

*For a similar HUD, see Item counter.*
The **inventory** (or **item slots**\*) is an item storage system in the *Baldi's Basics* series, shown on the top-right corner of the screen.

## Mechanics

### *Baldi's Basics Plus*

The inventory can hold 5 items at once. The player can pick up items with the "Interact" action (Left-click or `E` by default) and use them with the "Use Item" action (Right-click or `Q` by default).

The player can scroll the mouse wheel or press the number keys (`1`, `2`, `3`, `4`, and `5` by default) to select different items.

To swap an item, the player has to left click an item with another item selected with a full inventory. The player will pick up the new item and the old one will be left in its place. If the player approaches It's a Bully while having items, he will take a random item from their inventory.

The item the player has selected will have a red background in its square. If the player has an inventory slot selected with nothing in it, then the item slot will just say "**Nothing**".

### *Baldi's Basics Classic*/*Baldi's Basics Birthday Bash*

The inventory has a different design and can only hold 3 items at a time. Once the inventory is full, picking up an item will result in the previous item getting permanently removed.

### *Baldi's Basics Classic Remastered*

The inventory functions the same as the one from *Baldi's Basics Plus*, but there are only 3 item slots.

## Trivia

### General

* mystman12 considered adding a separated inventory to keep quarters in a future update, as stated during a livestream. It was later scrapped, due to You Thought Points making it redundant.
* Even though the "**Nothing**" icon () was used in *Full Game Early Demo*, it was not implemented in the later demos nor *Baldi's Basics Plus*.

### *Baldi's Basics Plus*

* In V0.1, there were no hotkeys for the item slots.

### *Baldi's Basics Classic*/*Birthday Bash*/*Classic Remastered*

* Baldi teaches the player how to use the inventory after completing and collecting the first notebook. This does not occur in *Baldi's Basics Plus* and all demos.
* In *Baldi's Basics Classic* and *Birthday Bash*, the inventory resembles a cut off piece of the You Can Think Pad. In *Classic Remastered*, Authentic Mode uses the style from original games.

### *Baldi's Basics Classic*

* When using hacks by teleporting out of the map of Baldi's Office, the player can see the inventory, along with the stamina meter and notebook counter.
* Prior to V1.3, there were no hotkeys for the item slots.
* Prior to V1.4, when starting the game, the text when selecting the first empty slot was "**Item**". But when the player collected and used an item or selected another slot, the text for all empty slots would become "**Nothing**" for the rest of the game.

### *Baldi's Basics Classic Remastered*

* In the "Baldi's Basics 3 Year Anniversary Presentation!" video, the inventory had 5 slots during development. However, it only has 3 slots in the game.

### *Baldi's Basics Full Game Early Demo*

* There are no hotkeys for the item slots.

## Glitches

### *Baldi's Basics Plus*

* When reaching the next floor, starting a field trip (prior to V0.3), or completing the Hide-and-Seek mode with an item in the first slot, when the floor starts, the first item will be selected but the text reads "**Nothing**".
* If the player enters Johnny's Store before elevator doors completely open, sometimes, the inventory does not save the items properly. Normally, when the player loses a life, the inventory saves the list of items before starting the current floor or completing the previous floor, but there is a chance that it saves the list after Baldi catches the player.
* In V0.1, the key "6" existed in the control mapper.

### *Baldi's Basics Classic Remastered*

* In the Windows version of V1.0.1, the inventory texture was the one from *Baldi's Basics Plus*, despite the fact that the player can only hold 3 items in this game.

## References

1. ↑ "*I'm considering giving quarters in like a separate item slot in the full game so you stack quarters instead of having them to take off from your item slot. I'm-I'm thinking about getting you like five slots in the full game and then get this new separate quarter slot.*" - Livestream archive 1:12:13-1:12:29
2. ↑ "*I don't plan on giving quarters a separate item slot anymore. You Thought Points kind of made the idea of quarters as a currency redundant.*" - Gmail
3. ↑ "*Just click on it with the interact button to pick it up. Then, when you find something you can use it on, Use the item button on the object with the quarter selected. That's how you use items y'know!*" - `BAL_GetPrize3.wav`, `BAL_GetPrize4.wav`, `BAL_GetPrize5.wav`, and `BAL_GetPrize6.wav` files from *Baldi's Basics Classic Remastered*'s asset files
4. ↑ Baldi's Basics 3 Year Anniversary Presentation! - 9:03