Barbarian Rage Forms (Legendary)

## **Animal Rage (Ex)**

While raging, the barbarian gains two claw attacks. These attacks are considered primary attacks and are made at the barbarian’s full base attack bonus. The claws deal 1d6 points of slashing damage (1d4 if Small) plus the barbarian’s Strength modifier. If she already has claw attacks, they deal damage as if the barbarian were one size larger (this does not stack with other effects which increase the effective size of natural attacks).

*Greater Animal Rage (Ex):* At 11th level, while raging, the barbarian also gains a bite attack. This attack is considered a primary attack and is made at the barbarian’s full base attack bonus. The bite deals 1d4 points of damage (1d3 if Small) plus the barbarian’s Strength modifier. If she already a bite attack, it deals damage as if the barbarian were one size larger (this does not stack with other effects which increase the effective size of natural attacks).

*Mighty Animal Rage (Ex):* At 20th level, while raging, the barbarian also gains a gore attack. This attack is considered a primary attack and is made at the barbarian’s full base attack bonus. The gore attack deal 1d8 points of damage (1d6 if Small) plus the barbarian’s Strength modifier. If she already a gore attack, it deals damage as if the barbarian were one size larger (this does not stack with other effects which increase the effective size of natural attacks).

## **Battle Meditation (Ex)**

While in a rage, a barbarian gains a +3 bonus on attack rolls and a +3 dodge bonus to AC. This AC bonus does not negate the AC penalty from raging.

*Greater Battle Meditation (Ex):* At 11th level, a barbarian’s bonus on attack rolls and AC while raging increases to +4.

*Mighty Battle Meditation (Ex):* At 20th level, a barbarian’s bonus on attack rolls and AC while raging increases to +5.

## **Bestial Rage (Su)**

When a barbarian enters a rage, she can assume the form of any Small or Medium creature of the animal type. If the form she assumes has any of the following abilities, she gains the listed ability: climb 30 feet, fly 30 feet (average maneuverability), swim 30 feet, darkvision 60 feet, low-light vision, and scent. Bestial rage is a supernatural ability which otherwise acts like *beast shape I*. Unlike most rage forms, entering a bestial rage is a standard action.

* *Small animal:* If the form she takes is that of a Small animal, she gains a +2 size bonus to her Dexterity and a +1 natural armor bonus.
* *Medium animal:* If the form she takes is that of a Medium animal, she gains a +2 size bonus to her Strength and a +2 natural armor bonus.

*Greater Bestial Rage (Su):* At 11th level, when a barbarian enters a rage, she can assume the form of a Tiny, Small, Medium or Large creature of the animal type, similar to using *beast shape II*. If the form she assumes has any of the following abilities, she gains the listed abilities: climb 60 feet, fly 60 feet (good maneuverability), swim 60 feet, darkvision 60 feet, low-light vision, scent, grab, pounce, and trip.

Unlike most rage forms, entering a bestial rage is a standard action.

* *Tiny animal:* If the form she takes is that of a Tiny animal, she gains a +4 size bonus to her Dexterity, a –2 penalty to her Strength, and a +1 natural armor bonus.
* *Large animal:* If the form she takes is that of a Large animal, she gains a +4 size bonus to her Strength, a –2 penalty to her Dexterity, and a +4 natural armor bonus.

*Mighty Bestial Rage (Su):* At 20th level, when a barbarian enters a rage, she can assume the form of a Diminutive, Tiny, Small, Medium, Large or Huge creature of the animal type, similar to using *beast shape III*. If the form she assumes has any of the following abilities, she gains the listed ability: burrow 30 feet, climb 90 feet, fly 90 feet (good maneuverability), swim 90 feet, blindsense 30 feet, darkvision 60 feet, low-light vision, scent, constrict, ferocity, grab, jet, poison, pounce, rake, trample, trip, and web.

Unlike most rage forms, entering into a bestial rage is a standard action.

* *Diminutive animal:* If the form she takes is that of a Diminutive animal, she gains a +6 size bonus to her Dexterity, a –4 penalty to her Strength, and a +1 natural armor bonus.
* *Huge animal:* If the form she takes is that of a Huge animal, she gains a +6 size bonus to her Strength, a –4 penalty to her Dexterity, and a +6 natural armor bonus.

## **Close Quarters Rage (Ex)**

While in a rage, a barbarian gains a +3 bonus on ranged attack and damage rolls, but only against targets within the first range increment of her attack. Against a target within 10 feet, the barbarian’s critical multiplier for damage increases by 1 (a ×2 multiplier becomes ×3, a ×3 multiplier becomes ×4, and a ×4 multiplier becomes ×5). This critical multiplier increase does not stack with other effects which increase critical multipliers. While raging, the barbarian doubles her attack penalty due to range increments.

*Greater Close Quarters Rage (Ex):* At 11th level, a barbarian’s bonus on ranged attack and damage rolls while raging increases to +4.

*Mighty Close Quarters Rage (Ex):* At 20th level, a barbarian’s bonus on ranged attack and damage rolls, and Will saves while raging increases to +5.

## **Closing Wounds Rage (Su)**

While in a rage, a barbarian gains fast healing equal to half her level (minimum 1).

*Greater Closing Wounds Rage (Su):* At 11th level, a barbarian gains fast healing equal to half her level. When she scores a critical hit, she gains 1 temporary hit point per barbarian level.

*Mighty Closing Wounds Rage (Su):* At 20th level, a barbarian gains fast healing equal to half her level. When she scores a critical hit, she gains 2 temporary hit points per barbarian level.

## **Destructive Rage (Ex)**

While in a rage, a barbarian gains a +3 bonus on melee damage rolls, thrown weapon damage rolls, and sunder combat maneuvers. She ignores 5 points of a target’s damage resistance and object hardness.

*Greater Destructive Rage (Ex):* At 11th level, a barbarian’s bonus on melee damage rolls, thrown weapon damage rolls, and sunder combat maneuvers while raging increases to +4. She ignores 10 points of a target’s damage resistance and object hardness.

*Mighty Destructive Rage (Ex):* At 20th level, a barbarian’s bonus on melee damage rolls, thrown weapon damage rolls, and sunder combat maneuvers while raging increases to +5. She ignores 20 points of a target’s damage resistance and object hardness.

## **Dueling Rage (Ex)**

When a barbarian enters a rage, she chooses one target within sight to challenge. While in a rage, she gains a +3 bonus on attack rolls and damage rolls against the target of her challenge. The barbarian does not take the –2 penalty to her Armor Class for being in rage against attacks made by the target of her challenge. If the target of the challenge is killed, the barbarian exits her rage. The challenge ends when the barbarian exits the rage.

*Greater Dueling Rage (Ex):* At 11th level, a barbarian’s bonus on attack rolls and damage rolls against the target of her challenge increases to +4.

*Mighty Dueling Rage (Ex):* At 20th level, a barbarian’s bonus on attack rolls and damage rolls against the target of her challenge increases to +5.

## **Elemental Rage (Su)**

When a barbarian enters a rage, she chooses an energy type (acid, cold, electricity, or fire). While in a rage, she gains an elemental aura of the chosen energy type. Creatures within five feet of the barbarian at start of her turn take 1d6 points of energy damage of the selected type. The barbarian’s attacks deal an additional 1d6 points of energy damage of the selected type.

*Greater Elemental Rage (Su):* At 11th level, a barbarian’s elemental aura deals 2d6 points of energy damage.

*Mighty Elemental Rage (Su):* At 20th level, a barbarian’s elemental aura deals 4d6 points of energy damage.

## **Enlarging Rage (Su)**

While in a rage, a barbarian’s size increases by one size category. The barbarian gains a +2 size bonus to Strength, a –2 size penalty to Dexterity (to a minimum of 1), and a –1 penalty on attack rolls and AC due to her increased size. A Medium humanoid barbarian whose size increases to Large has a space of 10 feet and a natural reach of 10 feet. All equipment worn or carried by the barbarian is similarly enlarged by the spell. Enlarging rage is a supernatural ability which otherwise acts like *enlarge person*. Unlike most rage forms, entering an enlarging rage is a standard action.

*Greater Enlarging Rage (Su):* At 11th level, a barbarian’s size increases by two size categories while raging. The barbarian gains a +4 size bonus to Strength, and takes a –4 size penalty to Dexterity and a –2 penalty on attack rolls and to AC because of its increased size. A Medium humanoid barbarian whose size increases to Huge has a space of 15 feet and a natural reach of 10 feet.

*Mighty Enlarging Rage (Su):* At 20th level, a barbarian’s size increases by three size categories while raging. The barbarian gains a +6 size bonus to Strength, and takes a –6 size penalty to Dexterity and a –4 penalty on attack rolls and to AC because of its increased size. A Medium humanoid barbarian whose size increases to Gargantuan has a space of 20 feet and a natural reach of 15 feet.

## **Invincible Rage (Ex)**

While in a rage, a barbarian gains damage reduction and resist against all energy attacks equal to half her barbarian level (minimum 1). This damage reduction and energy resistance stack with other damage reduction or energy resistance gained from class abilities or rage powers. She also gains a +3 bonus on all Fortitude and Reflex Saves.

*Greater Invincible Rage (Ex):* At 11th level, a barbarian’s bonus to Fortitude and Reflex Saves increases to +4.

*Mighty Invincible Rage (Ex):* At 20th level, a barbarian’s bonus to Fortitude and Reflex Saves increases to +5.

## **Reckless Rage (Ex)**

While in a rage, a barbarian gains a +3 bonus on melee attack rolls, melee damage rolls, thrown weapon damage rolls, and Will saving throws.

*Greater Reckless Rage (Ex):* At 11th level, a barbarian’s bonus on melee attack rolls, melee damage rolls, thrown weapon damage rolls, and Will saves while raging increases to +4.

*Mighty Reckless Rage (Ex):* At 20th level, a barbarian’s bonus on melee attack rolls, melee damage rolls, thrown weapon damage rolls, and Will saves while raging increases to +5.

## **Terrifying Rage (Ex)**

While in a rage, a barbarian gains a +3 bonus on melee damage rolls. She gains a bonus on Intimidate checks equal to her level.

*Greater Terrifying Rage (Ex):* At 11th level, a barbarian gains a +4 bonus on melee damage rolls. She gains a bonus on Intimidate checks equal to her level.

*Mighty Terrifying Rage (Ex):* At 20th level, a barbarian gains a +5 bonus on melee damage rolls. She gains a bonus on Intimidate checks equal to her level.

## **Vicious Rage (Su)**

When in a rage, a barbarian gains a +3 bonus to attack rolls. When a barbarian in a rage strikes an opponent with an attack, disruptive energy arcs between her and her target. This energy deals an extra 2d6 points of damage to the opponent and 1d6 points of damage to the barbarian.

*Greater Vicious Rage (Su):* At 11th level, a barbarian gains a +4 bonus to attack rolls. Her disruptive energy deals 4d6 points of damage to the opponent and 2d6 points of damage to the barbarian.

*Mighty Vicious Rage (Su):* At 20th level, a barbarian gains a +5 bonus to attack rolls. Her disruptive energy deals 6d6 points of damage to the opponent and 3d6 points of damage to the barbarian.