Dark Campaign

Dark Campaign is available from level 10 of the player.

Dark Campaign consists of acts and chapters that develop the story. The scene is laid in places you’ve already been to during the Light Campaign. The adventure takes place at night, shortly after the journey of Roland and his companions.

A hired assassin named **Sharazar** is tracking **Roland** and his companions down. In order to return his daughter, he has no choice but to murder him.

The Campaigns can be played in different modes.

Normal mode consists of 7 Acts of 15 Chapters.

Heroic mode consists of 7 Acts of а 15 Chapters.

Legendary mode consists of 2 Acts of а 15 Chapters.

## **Campaign Energy**

You need **Energy**to complete chapters in the **Dark** **Campaign** mode. **Energy** restores itself over time.

* Normal mode:

1-2 Acts need 6 Campaign Energy

3-4 Acts need 8 Campaign Energy

5 Act need 10 Campaign Energy

6-7 Acts need 12 Campaign Energy

Each Chapter in Normal mode can be played unlimited times per day.

* Heroic mode:

1-2 Acts need 12 Campaign Energy

3-4 Acts need 16 Campaign Energy

5 Act need 20 Campaign Energy

6-7 Acts need 24 Campaign Energy

Each Chapter in Heroic mode can be played no more than 5 times per day, the timer can be refreshed for Gold.

* Legendary mode:

1-2 Acts need 18 Campaign Energy

Each Chapter in Legendary mode can be played 5 times per day, the timer can be refreshed for Gold.

At the end of each chapter you will gain one, two or three stars. The number of stars depends on the number of **heroes** that survive the battle. A friend's hero does not influence the outcome of the mission. If he is dead but all your heroes are alive, the mission will pass with 3 stars.

You can re-complete 3-star chapters right away by using **Memory Spheres**.

After you have completed all chapters in the normal mode of the current act, you can move on to the heroic mode.

## **Heroes**

You require only dark heroes to passage Dark Campaign. Note that there are mixed factions, where some heroes are dark, some are light. For example, the Druids faction has three dark heroes and three light heroes.

* You can use any dark heroes in Normal and Heroic mode from Acts 1-6.

* You’ll need the following heroes in Act 7 Normal mode:

1-3 Chapter — any dark heroes.

4-6 Chapter—Kobolds, Demons, Renegades.

7-9 Chapter— Ra'Archhne, Arekhon Undead.

10-12 Chapter—Group of Villains.

13-15 Chapter—High Elves, Barbarians, Goblins, Druids.

* You’ll need the following heroes in Act 7 Heroic mode:

1-3 Chapter— Group of Villains.

4-6 Chapter— Dwarves, Demons, Renegades.

7-9 Chapter—Ra'Archhne, Druids.

10-12 Chapter— Dark Elves, High Elves

13-15 Chapter—Goblins, Barbarians

* You’ll need the following heroes in Legendary mode:

1 Act

1-3 Chapter —any dark heroes.

4-6 Chapter—Group of Villains.

7-9 Chapter—Kobolds, Demons.

10-12 Chapter— Arekhon Undead, Dwarves, Barbarians.

13-15 Chapter— Ra'Archhne, Druids, High Elves.

2 Act

1-3 Chapter— Group of Villains.

4-6 Chapter— Ra'Archhne, Arekhon Undea

7-9 Chapter—Kobolds, Druids

10-12 Chapter— Demons, Renegades, High Elves.

13-15 Chapter—Goblins, Dwarves, Barbarians.

You can use a friend’s best hero in your squad in Normal and Heroic mode.

In Legendary mode, you can use only the own hero.

The enemy has only yellow stars in Acts 1-6 of Normal and Heroic modes. The enemy has Arcane Stars in Acts 7 and Legendary mode.

## **Rewards**

You will receive a reward for completing the Chapter. In Normal mode it is items of equipment, Experience Potions, Silver, Memory Spheres, experience. In Heroic mode, hero shards will be added to the reward.  Armory tokens and an additional slot with silver will be added to the reward in Legendary mode.

There is bonus x2 to reward and x2 to Heroes shard in Heroic mode. There is bonus x3 to reward in Legendary mode. Each of these events takes place once every two weeks.