Valmorgen

**Valmorgen** is the place where all heroes start their journey, right after chatting with the Town Crier. Most heroes stay in Valmorgen at least for the first few levels, and adventure in the Valmorgen Sewers and Lower Sewers, while those brave enough also descend to the Ratman Kingdom. Heroes will frequently return to Valmorgen for its various services such as temples, and guilds. Below is a guide to the various locations in the city:

## City Square

* **Palace** – The Palace is where heroes may look up rankings and listing of heroes and clans. Dwarves and Gnomes may also apply for construction work at the palace.
* **Statue of TaleSpinner** – Dedicated to TaleSpinner, the creator of *Heroes of Ardania*.
* **Prison** – The Prison shows heroes who have been incarcerated by forum keepers and game developers for violation of rules.
* **Sovereign's Head tavern**
* **Blacksmith** – The Blacksmith is where heroes can purchase and sell weapons and armor. The blacksmith provides a good starting point for most heroes, but its weapons selection is limited to those of lower levels.
* **Marketplace** – The Marketplace is an important location where heroes may purchase healing aids and rings of protection.

## City Dump

Surprisingly, the city dump is an exceedingly important location. New heroes begin by adventuring in the Sewers.

* **Sewers**, which leads to Lower Sewers and Ratman Kingdom. The sewers contain low level opponents designed for starting heroes to gain experience. See beginning strategy for tip on how to start your game.
* **Gnome Hovel** – The Gnome hovel is where heroes may sell junk found in the sewers at a low price. In addition, heroes may also purchase certain low-value items here. Dwarves and Elves may not enter here and must find another way to rid their junk items.
* **Mausoleum** – New location in Valmorgen since 02/2009, leading to quest A Priest for the Valmorgen Mausoleum.
* **Carolling Gnomes** – During the holiday season, a special location is added to Valmorgan for a limited time. Heroes who so wish may join Gnoma Claois for some unique renditions of carols.

## Guild Avenue

* **Warriors Guild** – The Warriors Guild is where heroes may recruit fighter followers. Fighters are the most commonly used follower due to their high combat capabilities.
* **Rangers Guild** – The Rangers guild is the place where heroes may recruit archer followers.
* **Rogues Guild** – The Rogues Guild is where heroes may purchase poison and hire the thug-line followers.
* **Wizards Guild** – The Wizards Guild is also the place where heroes may enchant their equipment and purchase certain magic items.
* **Library** – The library contains schematics for crafting and spell scrolls which heroes (especially wizards) may purchase to learn the spell. Since spells are a very important part of the game, the library will come into play for all heroes. At the library, the hero may also train intelligence up to 12 and Magic Resistance (15 points).
* **Cache** – All heroes start with a free cache at Valmorgen. This is a location for leaving all of your loot. The Valmorgen cache starts out with a 25 ged capacity and as all caches, it may be upgraded to support more.

## Easy Street

* **Gambling Hall** – The Gambling hall is just what its name implies: it allows heroes to gamble for money! Gnomes and cultists may try their luck here. Other heroes, however, may falter at gambling.
* **Dwarven Blacksmith** – Shows up after talking with the Map Maker in Mayhew. Starting point of the Longsword of True Valour and Axe of the Covenant quests.

## Temple Street

Valmorgen contains temples to all the gods. For beginning heroes, the Agrela, Fervus, and Krolm temples are important because they provide a location to heal injuries after battle without having to purchase healing aids. Heroes may also pray or donate money to gain blessings. Certain hero classes may not be able to enter certain temples. For more information, see the main article at **Temples**. Valmorgen contains temples to the following Deities:

* Temple to Agrela
* Temple to Dauros
* Temple to Fervus
* Temple to Krypta
* Temple to Krolm
* Temple to Lunord
* Temple to Helia

## Outer Fields

* **Fairgrounds** – The Fairgrounds is one of the few locations where heroes can directly interact with each other. Heroes may fight at the fairgrounds against other heroes, although this has no bearing on other gameplay elements.
* **Zoo** – The Zoo is a location where you can look at monsters of Ardania. Most are simply jokes. Some monsters are designs or monster proposals from *Heroes of Ardania* players.

## Leave city

* **City Gates**
	+ Apply for guard duty or city patrol to earn gold and experience.
	+ Obtain The Trial of Venn's Spire quest (level 7 required)
* **Exit to Central Plains or Treldan Wood**
	+ To exit, heroes must first complete The Trial of Venn's Spire or purchase the maps in Mayhew, after finding their way through the Secret tunnel network.