Gunners

The Gunners are one of the many custom factions on Fallout Incursion. They are a very open and friendly faction when it comes to new players that may want to enlist. The Gunners are also one of the few mercenary factions on Fallout Incursion. Their goal is to be a neutral party in the wasteland to ensure that there is the possibility that they can be hired to assist in conflicts that may take place, while benefiting from payment given.

## History and Background

### Game Lore

The Gunners were introduced into the Fallout Franchise with the release of Fallout 4, in which they played the role of a raider like mercenary company that the player would encounter throughout their travels within Boston.

### Server Lore

The Gunners faction was added on December 12, 2017 during 1.0 after their previous faction known as the People's Expeditionary Force (PEF) was changed into the Gunners Faction known today.

The Gunners initially became a hated faction throughout most of the wasteland when they had first appeared in Seattle, but after some time they had worked hard enough to sort out their relations and personal problems to become a very influential group in most conflicts today.

Overall the Gunners faction has not changed much from its initial appearance in the wasteland. Besides a large growth in power and members, the only notable moments for the Gunner faction internally were the change in leadership and the co-creation of the Merc Alliance with fellow mercenary faction Talon Company.

### Ideology

The Gunners are a very cap and weapon oriented faction in the wasteland. Most, if not all actions conducted by the Gunners almost always have some sort of connection to caps or weapons that they can use for furthering their contract success rate.

### Relations

The Gunners for the most part tend to be neutral, if not friendly with most factions throughout the wasteland. Their overall main goal when it comes to relations is to have a mutual understanding with other factions to allow the Gunners to conduct their contracts with or against said factions and in return they are still able to hire them for future conflicts. Most of these relations change very slightly or stay the same, but some relations may change very drastically depending on if an alliance is paid for by a faction.

## Ranks and Structure

The Gunners follow the military ranks that the Pre-War US Army would use with some minor alterations.

### **High Command**

* Commander
* Field Commander
* General

### **Command**

* Colonel
* Lieutenant Colonel
* Major

### **Officers**

* Captain
* First Lieutenant
* Second Lieutenant

### **Officer Trainees**

* Chief Warrant Officer
* Warrant Officer

### **SNCOs**

* Command Sergeant Major
* Sergeant Major
* Master Gunnery Sergeant
* First Sergeant
* Master Sergeant

### **NCOs**

* Sergeant First Class
* Gunner Sergeant
* Staff Sergeant
* Sergeant

### **Enlisted**

* Corporal
* Lance Corporal
* Specialist
* Private First Class
* Private Second Class
* Conscript

## Branches

The Gunners have 4 main branches aside from the regular troops within Gunners, unlike other factions, equipment is not exclusive to a certain branch. However certain branches get priority on some weapons and armors.

**Juggernauts**

The Juggernauts consist of the most heavily armored members of the Gunners. They are the ones that soak up most of the damage done on the frontlines and are equipped with the top end equipment to ensure that they are able to do their jobs well.

* T-45 Power Armor: A set of Pre-War T-45 Power Armor with a Gunner paint job and insignias on it.
* T-51 Power Armor: U.S. Power Armor - A set of Pre-War T-51 Power Armor that was previously fielded by the United States Army but now has been repurposed for use by the Gunners.
* T-57: A unique set of power armor previously fielded by Pre-War special Air Force units but has not been repurposed for use by the Gunners.
* T-60 Power Armor (Officers only): A set of Pre-War T-60 Power Armor with a unique Gunner paint job.
* T-49: A heavily armored power armor that had been previously used by West-Tek, but now is used by the Gunners after discovering it.
* T-49 Colossal (Officers only): An even more armored and experimental variant of the T-49 Power Armor, this set of armor is used only by those who are extremely trusted within the ranks of the Gunners or by High Command.
* Minigun

**Marksmen**

The Marksmen are a specialized reconnaissance force specializing in marksmanship and stealth to give the Gunners another edge in conflicts. They are typically located in the backlines of most conflicts, providing long range support to the frontline troops.

* Gunner Recon Armor: A Light-weight armor designed around mobility fielded by the Gunner Marksmen Branch.
* Railway Sniper Rifle: A jury-rigged version of the Railway Rifle designed specifically for long range engagements.

**Wetworks**

Gunner Wetworks are elite members of the Gunner whos main goal is to take out targets of interest that they have been contracted to neutralize. Equipped with some of the top end gear that caps can buy, they are a fearsome group to encounter anywhere.

**Research**

The Gunner Research Department is a very important group in the Gunners who constantly are striving to make new innovations to the current equipment possessed by the Gunners. They have also been seen to do contractual research for select groups in the wasteland as another source of income.

## Other Equipment

Some equipment within the Gunners has no affiliation to any branch and whoever gets there first can buy them, some may require a high rank in order to purchase.

### Weapons

* Gyro-jet: A makeshift heavy machinegun used by the Gunners.
* Bumper Sword
* Modded Sniper Rifle

### Armor

* Gunner Combat Armor: Standard issue Gunner combat armor.
* Gunner Samurai Armor: A heavily armored combat armor fielded by The Gunners.
* C-51 Razorback Gunner Combat Armor (Officers only): A heavily armored combat armor fielded by Gunner Officers.