recursal/Fanatic-Fandom huggingface dataset:
Bleu Knight

This article is subject to change as more information becomes available.

Yven the Bleu, formerly known as Bleu Knight, is formerly a knight serving The Band of the Moon. He first appears on Knight Princess's v4 card, and later appears as a boss. Le Bleu is a knight clad entirely in indigo armor, with a helmet drawn to appear as an elongated, pointy chin. A yellow tassel hangs off the back of his helmet, like a ponytail. He carries a spear with only one side to the head.

### In the v4

Bleu's class is knight. He grants a +4 combat and +5 charisma. He is un-romanceable.

> *"A self-proclaimed 'Paragon of Chivalry', this knight has a flair for the dramatic. His spear-handling ability is unmatched, though he is known to dabble in several forms of battle and spell. The Bleu Knight fancies himself a trained pickup-artist, though any skilled knight can see that this man toots his own horn enough to be a one-knight brass section."*
>
>

### As a Boss

Le Bleu later appears on the Boss Cards as a difficulty of one. He is now called Sir Yven, the Bleu Spear. According to his text, he and the player character have been comrades for a long time, despite Yven constantly trying to one-up the player and stealing any princess related to the color blue. If the player befriends Le Bleu he becomes an ally in battle, though the text does not say whether he will still steal blue princesses. If defeated, the item Yven's Spear is dropped. The spear acts as a mount that can be carried by the player.

> *"HONHONHONHONHONHONHONHONHON!"*
>
>
Forgotten Garden Kingdom

The Forgotten Garden Kingdom is a kingdom appearing in Gen I of the canon. It falls under undead territory.

The kingdom's modifiers are +6 floral and +8 haunted.

From the v4 card:

> *"Hidden away to the east of the High Forest and its great lakes lies the Forgotten Gardens, a silent palace of fantastic flora and design. Though the halls may seem abandoned, the place is far from uninhabited - humans cursed by the god Pridellius take the form of incorporeal beings to roam the corridors for eternity."*
>
>

> *"Forgotten Garden Kingdom is on the very edges of 'civilization' as far as was the concern of the High Forest Kingdom in its golden age. Once, it is said, it was the primary retreat of nobles and those who courted the nobility, a center of sensual delights, cultural achievements, and magic as an art form rather than a craft. Those days have long since past, leaving naught but haunted ruins and bleached blooms growing in them."*
>
>

The kingdom's main delicacy is white asphodel (fresh).

The main export is ectoplasm (material).

The kingdom's main worship is Pridellius, God of Death.
Pirate Princess

Pirate Princess is a princess appearing in Gen II of the Towergirls canon.  She a medium side Human , she wear a red and yellow pirate hat with her crown on top she have a eye patch on her eye making her a Winking Princess, she has brown messy hair, she wears a wine red jacket with a dark red sweater inside, she wear yellow boots and have a golden hook

Her domain is the thundering fleet she is preceded by Nomad princess and follow by Orge Princess

## In the v4

“ The terror of the High Seas for longer than anyone is willing to admit. A master thief and commander, this princess will go to any lengths to get what she wants. For all the power, fame, and fortune she has earned. this princess seems to have no clue what to do with it all.”
Incubus Courtesan

The incubus courtesan appears on the bottom of Succubus Princess' v4 card as a citizen of the Sandy Seraglio Kingdom. He has red hair and dark skin like the succubi, and wears a belly dancer themed outfit with a top, shawl, chaps, codpiece, and boots. He also wears a golden mask over his face.

Since he appears on the bottom of the card, he gives no modifiers.

> *"Boyish courtesans who delight in waiting on visitors to the kingdom. They wear masks to avoid unintentionally entrancing others with their natural beauty. The majority of incubi work as assistants to succubi-run establishments, or as models."*
>
>
Gray Princess

Gray Princess is a princess appearing in Towergirls in space (Stationgirls). She is a small sized, grey alien with a pear like figure in a jumpsuit. She has big black eyes with white pupils.

Her domain is the Zeta Reticuli system. She is first on the chart and followed by Bounty Princess.

Gray Princess has the following stats:

* Love: 1/5
* Lust: 3/5
* Wealth: 4/5
* Power: 1/5

Her likes are anal and interracial. Her turnoff is scat.

> *"An intellectual elite from an advanced technological planet, her race is fascinated by other species and loves to experiment on them."*
>
>
Slick Cologne

Slick Cologne is the second item belonging to Dwarf Princess II. It is drawn as a round bottle with a honeycomb pattern on the outside, and a thin, black handle above the spout.

### In the v4

The slick cologne grants +10 wits. It is a three star item.

> *"Before the apocalyptic battle to end all battles, the warriors of the Glorious Thicket are given afterlives of absolute pleasure as thanks for services given. The Glorious Thicket can seem excessive and self-fellating to other races, but the idea of taking part in such joy comes just as easy."*
>
>

### In the v3

> *"Slick Cologne - user is a hyper-intellectual"*
>
>
Supple Moss

Supple moss is the second item belonging to Slime Princess. It is drawn as a clump of greenish moss being stretched apart.

### In the v4

The supple moss grants a +3 stretch and -1 taste. It is a one star item.

> *"Slime biomass is a hot commodity, but without a pearl it is akin to a slippery, pleasant-scented paperweight. Slimes travel across boarders to trade goods, from hardened slime furniture to the pliable moss that grows in their wetlands. The taste is unpleasant but can loosen the body."*
>
>

### In the v3

> *"Supple Moss - stretch your body past its limits"*
>
>
Hekatonkheires

A **Hekatonkheir** (*Ἑκατονχειρ*) is one of the three sons of Ouranos and Gaia, which each have fifty heads and one hundred hands. As a group, there are known as the **Hekatonkheires** (*Ἑκατόγχειρες*).

## Briareos

### Alias

Aegaeon (*Αιγαιων*)
Obriareos (*Οβριαρεως*)

## Familial information

### Siblings

Brontes
Steropes
The Titans
The Cyclopes

## Biographical information

### Occupation

Jailer of the Titans

Briareos (*Βριαρεως*) is the eldest of the three Hekatonkheires.

## Familial information

### Siblings

Brontes
Steropes
The Titans
The Cyclopes

## Biographical information

### Occupation

Jailer of the Titans

Kottos (*Κοττος*) is the middle of the three Hekatonkheires.

## Familial information

### Siblings

Brontes
Steropes
The Titans
The Cyclopes

## Biographical information

### Occupation

Jailer of the Titans

Gyes (*Γυης*), also spelt Gyges (*Γυγης*), is the youngest of the three Hekatonkheires.

## Trivia

* The singular for *Hekatonkheires* is *Hekatonkheir*.
* Their group name means "hundred-handed"
Zeus

**Zeus** (*Ζευς*) is the god of the sky and king of the gods; the latter he became after overthrowing his father Kronos in the Titanomakhia.

## Consorts and offspring

Throughout mythology, Zeus had many children from unions—albiet not always consensual—with different women, goddesses, and nymphs. Sometimes, Zeus would put on a disguise to seduce or assault his consort. The following is a list of his consorts and their offspring:
Olympus Wiki

**Welcome to the Olympos Wiki!**
We are currently under construction and will always be updating as much as we can.

For help editing, please see the admin dashboard for more tips.

## Gods

ZeusHeraAphroditeAresHephaistosAtheneHestiaHermesGaia

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Holstaur Worker

The holstaur worker is a resident of The Endless Fields. She appears on Field Princess's v4 card. She is a holstaur with a voluptuous figure clad in a long blue-toned dress and grey apron. She has bluish-grey hair in pigtails and bangs that cover her eyes. Around her neck is a choker with a golden bell on it. A slender, spaded tail can be seen behind her. Two small white horns protrude from the top of her head.

Her class is farmer. She grants a +4 livestock, +2 trade, and +1 combat. She is romanceable.

> *"The holstaurs have a long history with the human kingdoms, but are particularly close with farmers of the Endless Fields. Many work in conjunction with each other to produce mass quantities of exported goods. Though holstaurs are capable of making their own dairy; in the presence of humans, they use cows."*
>
>
Deep Princess

Deep Princess is a princess appearing in Towergirls in space 2 (Stationgirls 2). She is a large sized, crab alien with black and orange skin, lobster tail, pincers, and tendrils for hair. She is wearing nothing but her crown.

Her domain is the Deepest Trench. She is preceded by Federation Princess and followed by Voronezh Princess.

Deep Princess has the following stats:

* Love: 3/5
* Lust: 2/5
* Wealth: 3/5
* Power: 0/5

Her likes are adventure and silence. Her turnoff is fish puns.

> *"From the bottom of the ocean, these crustaceans have built an empire by recovering rubbish falling from the surface."*
>
>
Dwarf (Race)

Dwarves are a race of stout, human-looking people. They are often portrayed as having a lust for drinking and having a large amount of hair. Females in particular have strong personalities, and some are able to grow beards like the males of their race. Two variations of dwarves exist: the flesh-coloured dwarves of the alpine tundra on the tip of the Maiden's Spine; and the darker, stone-coloured dwarves that live deep within the earth. The first dwarf character to appear is Dwarf Princess I, and was immediately followed by Dwarf Princess II.

## History

The dwarves are an old race, with no clear progenitor. The dwarves settled the Labyrinthian Mine Kingdom at the tip of the Maiden's Spine, the longest mountain range on Corona. From there, the dwarves dug into the earth, creating elaborate mines that would eventually lead to the discovery of underground ruins. From these ruins, dwarves learned rune magic and eventually started crafting golems. Dwarves are credited with building the first civilization on the continent.

Dwarves look to the afterlife as a paradise in the Glorious Thicket. It acts as the Towergirls' version of Valhalla, where those that have died in combat go to join their brethren. The days are filled with tales of battle and, unsurprisingly, lots of drinking. It is here that Dwarf Princess II can be found, as she is something of a legend among the dwarven people. According to her text, it is possible that Dwarf Princess I is trying to impersonate her.

## Notable Characters

* Dwarf Princess I and her kingdom's inhabitants
* Dwarf Princess II and her kingdom's inhabitants
Anime/Manga Wiki

**Welcome to the Anime/Manga Database!**This is a wiki site about different anime and manga series. Anyone can edit and make pages if they want.

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Coquito

Coquito (born November 2, 1999) is the main protagonist of the Ediciones Coquito. He's 5-7 during old books,6-7 during Ruth Maria Zapata MIsad books, and early 7 years old during Coquito El Travieso comics of Ediciones Coquito. There are ilustations of him because he was an addict probably of the reading.

## Personality

He is very kind to his mom and his sister Rosita and as shown in the book of were Coquito is told to get learn his words. He loves,,YA SÉ LEER *meaning ,I already know how to read" in English.* He is a big fan of reading and writing, just like Rosita who is a fan little girl.

## Censorship

Some comics of Coquito El Travieso, show the drawings of Coquito and Rosita playing censorship. In addition, Coquito's penis and Rosita's vagina can be shown. It also shows Coquito pulling down her pants to show the tattoo to her schoolmates and her sister Rosita. In that you can see his ass and poop on the floor.
Marina Ivashchenko

15-16 (Season 3)

### Likes

Hanging out with Sasha Fokin and his best friends, seeing Chuckie Finster dancing, Nickelodeon (March 3, 2006) / My Life As A Teenage Robot (2006).

### From

Кохана, ми вбиваємо дітей (Дорогая мы убиваем детей)

### Last appearance

TBA

Marina Ivashchenko (born December 15, 2001), one of [[Sasha Fokin]]'s best friends from the Angry Ukrainian Kid Show. She's 13-14 in Season 1, 14-15 in Season 2, and 15-16 in Season 3.
Temporada

Las temporadas son periodos de 12 semanas en los que los jugadores podran acceder en el modo ranked para subir de ELO y ganar recompensas.

Al final de cada temporada, el ELO de temporada la anterior sera borrado y el jugador es recompensado con una serie de objetos, como marcos y avatars correspondientes al ELO y gloria, que servira para adquirir los colores y armas Skyforged y Goldforged.
Plataformas

SUPER THRUST es un videojuego de plataformas, y como tal, tienen un gran peso en la experiencia. Hay dos tipos principales de plataformas: **plataformas convertibles** y **plataformas no convertibles**. Cada tipo de plataformas cuenta con **variaciones**, dependiendo de su **funcionalidad**, **tamaño** y **movilidad**. Para conocer más detalles, accede a las entradas para cada tipo:

-**Plataformas No Convertibles**

-**Plataformas Convertibles**

Para volver al índice pulsa aquí.
Spazmatism Dies

***Spazmatism Dies*** is the eleventh episode of Season 3 of Legofactor.

## Synopsis

Spazmatism is killed by vehicular manslaughter on the part of When the impostor is sus! 😳 in the Forgotten Crossroads. When the impostor is sus! 😳 and Obama then attempt to dispose of Spazmatism's body to hide the evidence.

## Plot

Spazmatism is shown walking in the Forgotten Crossroads with Obama. Shortly into the episode, When the impostor is sus! 😳 murders Spazmatism with his car. When the impostor is sus! 😳 and Obama proceed to travel the world to find a place to hide the body, eventually throwing it into the Burning Basement.
Tema, ambientación y género

Desarrollado en **Unreal Engine 4**, SUPER THRUST es un juego de **plataformas** en primera persona, que combina **parkour** con mecánicas que permiten manipular diversas plataformas para avanzar. El tema principal del juego, y la sensación más importante a transmitir, es la **libertad**. Esta libertad es transmitida a través del **movimiento** y de las mecánicas jugables, con *Mirror,s Edge* y *Dying Light* como referencias de peso.

El juego está ambientado en una **simulación** del programa de pruebas THRUST (ver entrada sinopsis para más detalles), con una estética inspirada fuertemente en *Portal y* *Matrix*. Por tanto, tiene un **estilo digital e irreal**, alejándose del fotorrealismo de otros juegos del género.

Para volver al índice pulsa aquí.
Sinopsis

Corre el año 2145, y la empresa militar estadounidense ALC (Advanced Logistics Corporation) se encuentra desarrollando el programa secreto THRUST, con el que se espera conseguir a un ejército con capacidades sobrehumanas, capaces incluso de alterar el estado de la materia. El jugador encarna al sujeto U-4, cuando es llamado para una importantísima sesión de testeo de equipamiento en realidad virtual. Su misión consiste en completar dos pruebas de ascendente dificultad, haciendo uso de las habilidades secretas que llevan décadas en desarrollo. ¿Será un éxito el programa THRUST?

Para volver al índice pulsa aquí.
Mecánicas jugables

El sujeto U-4 cuenta con habilidades que potencian su **movilidad** y le permiten navegar **entornos amplios y de enorme altura** a gran velocidad. Las mecánicas de SUPER THRUST están divididas en 2 tipos: **movimiento** y **poderes**. Los 2 tipos tienen **sinergias** entre sí, y constituyen el abanico de habilidades que el jugador tiene a su disposición:

-Mecánicas: Movimiento

-Mecánicas: Poderes

Para volver al índice pulsa aquí.
Mecánicas: Movimiento

* **Movimiento básico**: El sujeto U-4 tiene una **velocidad de movimiento elevada** (900 unidades), constantemente en **sprint**. Sin embargo, sí cuenta con una pequeña aceleración (0,5 segundos) al iniciar el movimiento, con el objetivo de aumentar la precisión del mismo en espacios cortos, como las plataformas.
* **Salto**: El sujeto U-4 cuenta con un **salto base** (420 unidades en el eje Z), que se puede volver a utilizar siempre que el jugador toque nuevamente el suelo o se adhiera a una plataforma. El salto tiene en cuenta la **velocidad** de movimiento del jugador, y si esta es elevada, permite abarcar grandes distancias. **Puede combinarse** con el **doble salto,** **dash** y **aplastamiento**.
* **Doble Salto**: Cuando el sujeto U-4 está en el aire, puede volver a saltar para ganar altura (420 unidades en el eje Z), amortiguar una caída, o abarcar más distancia. El doble salto se puede volver a utilizar cuando el jugador toque el suelo o se adhiera a una plataforma, y vuelva a estar en el aire. Puede combinarse con el **dash** y **aplastamiento**.
* **Dash**: El sujeto U-4 posee un potente **dash omnidireccional**, que le permite desplazarse muy rápidamente (el **doble de la velocidad** que lleve al momento de usarse) en cualquier sentido, y **0,25 segundos** después se **detiene**. Es ideal para evadir obstáculos. El dash puede ser utilizado en el **aire** y **apoyado** en el suelo o en cualquier plataforma. Tiene un **cooldown de 1 segundo**, por lo que se puede utilizar prácticamente sin interrupción siempre y cuando el jugador se encuentre en el suelo. No se recarga en el aire. Puede combinarse con el **salto**, **doble salto** y **aplastamiento**.
* **Aplastamiento:** Cuando el sujeto U-4 está en el aire, puede detenerse por completo y caer rápidamente (-3000 unidades en el eje Z), hasta que toque el suelo. Cuando se llega al suelo, se libera una onda de choque (ver apartado Mecánicas: Poderes para más detalles). Una vez activado, aplastamiento **no puede detenerse**, **ni combinarse con otras habilidades de movimiento**.

Si deseas conocer los botones asignados por defecto a cada habilidad, visita la sección Controles.

Para volver al índice pulsa aquí.
Plataformas No Convertibles

Las **plataformas no convertibles** son todas aquellas que **no pueden ser transformadas** con esferas de **repulsión** o **atracción**. Visualmente se diferencian de las plataformas convertibles por su **color oscuro** y **material propio**. Es importante resaltar que, por la naturaleza del juego, **las dimensiones** de varios tipos de plataforma **varían** durante el juego, en función de la sección jugable. Hay varios tipos de **plataformas no convertibles**, que se detallan a continuación:

-**Plataformas básicas**: Son plataformas estáticas de **diversos tamaños**. La más **común** es de **830 x 360 x 100** **unidades**.

-**Plataformas básicas grandes**: Son plataformas estáticas de **2010 x 2080 x 100** **unidades**. Sirven como un **breve descanso** entre secciones. Suelen incluir un **checkpoint**.

-**Plataformas móviles**: Son plataformas móviles de **diversos tamaños**. La más **común** es de **1000 x 500 x 100** **unidades**. Se desplazan de **izquierda a derecha** en el eje X, a velocidades diversas dependiendo de la sección del juego. Funcionan con dos puntos invisibles fijados sobre los que se desplaza **constantemente**. El jugador puede moverse con normalidad sobre ellas, pero la velocidad de las mismas se aplica a las habilidades el jugador.

-**Plataformas de velocidad**: Son plataformas estáticas que, mientras son recorridas, **aumentan la velocidad máxima del jugador** hasta las **2000 unidades**. Aparece con ligeras variaciones de tamaño, pero sus dimensiones más **comunes** son de **1650 x 4110 x 100 unidades**. Cuando el jugador deja de moverse sobre ellas, el aumento de velocidad máxima desaparece instantáneamente.

Para volver al índice pulsa aquí.
Controles

A continuación, se muestran los **controles para la versión de PC** (los controles para mando aún no han sido desarrollados):

-**Movimiento**: W, A, S, D

-**Salto**: Barra espaciadora

-**Doble salto**: (en el aire) Barra espaciadora

-**Dash**: Shift (para dirigirlo, acompañar con W, A, S, D)

-**Aplastamiento**: E

-**Onda de choque**: Q

-**Lanzar esfera de atracción**: Click derecho del ratón

-**Lanzar esfera de repulsión**: Click izquierdo del ratón

Para volver al índice pulsa aquí.
Wiki about Obama

obama

Obama is legofactor's epic character
in TREE GAME VIDEO GAME group (tm)

obama's full name is Barack Hussein Obama II through many hours of research we realized that that is too long for a terraria character name

obama is a CALAMITY MOD character. Putting him in vanilla might cause PROBLEMS!

IT HAS BEEN CONFIRMED THAT LEGOFACTOR PLAYS WITH MANY USERS KNOWN AS

brim

mazen

kenzup

necrpotato

some other people that i forgot about

IF YOU WOULD LIKE TO SUPPORT WHAT I DO PLEASE SUBSCRIBE TO MY YOUTUBE CHANNEL

https://www.youtube.com/channel/UCjcJte6AanvEm3JNYtSHlwQ?view\_as=subscriber

IF YOU ARE INTERESTED IN MORE WIKIS PLEASE CONTACT ME ON DISCORD

mythi#0001 (its my birthday and the name is incorrect so you'll have to wait 2 hours fuck you)

NOW, WHOS OBAMA?

obama is an amazing human.

everyone loves him.

*(not to be confused with barak hoosein obam two)*

SERIOUS TOPIC.

Recently, a virus called COVID-19 is doing its job and it's bad.

please wash hands.

Mythi what the fuck are you ok

Mythi why the fuck am I on this list what the hell
Tainted Lost

**Tainted Lost** is a character added in The Binding of Isaac: Repentance. It is the alternate version of The Lost. Tainted Lost is unlocked by reaching Home and using the Red Key, Cracked Key, or Soul of Cain to access a special room in one of the walls while playing as The Lost.

Tainted Lost is just like The Lost but instead of Holy Mantle, it starts with a Holy Card and does not start with the Eternal D6. Tainted Lost has flight and spectral tears, but no health and dies from any damage taken. It also starts with a 1.3x damage multiplier, giving it higher starting damage and a higher efficacy for damage-increasing items. Randomly generated cards have roughly 10% chance of being turned into a Holy Card.

Beating Delirium with The Lost is not required for Tainted Lost to obtain the Holy Card, or for Holy Cards to spawn during the run.

As with The Lost, Devil Room items and Black Market items can be taken for free but will be presented as a choice. Taking one item as a deal will cause the others in the room to disappear.

## Item Exclusion

Tainted Lost has two mechanics that determine what items it can encounter.

### Offensive items

The first mechanic makes it so that any items that are not tagged "`offensive`" cannot be naturally encountered while playing as Tainted Lost. This disallows items that it can't take advantage of, similar to The Lost's Birthright, but it also prevents many powerful defensive items, such as Dead Cat and Holy Mantle, from naturally spawning. These items will be rerolled, and items that are set drops from mini-bosses (ex. Super Pride dropping Dead Cat) will never be dropped. Even Death Certeficate will skip over disallowed items as they are generated.

Disallowed items can only appear by using Spindown Dice, as set drops from props (ex. Dry Baby from a skull), or from Soul of Lilith.

Not all items tagged "`offensive`" are particularly offense-oriented items. Examples of this include Treasure Map and The D6.

### Item quality

The second mechanic uses the item quality system. Items with a quality value of 2 or less have a 20% chance of being rerolled when encountered as Tainted Lost. The new item chosen is not guaranteed to have quality over 2.
Obstáculos

Los **obstáculos** son elementos situados en los niveles que obstaculizan el paso al jugador, quien debe superarlos de diversas maneras.

-**Obstáculo de doble salto**: Son obstáculos estáticos de **2400 x 170 x 150** **unidades**. Se pueden superar fácilmente con el **doble salto** (ver entrada Mecánicas: Movimiento).

-**Obstáculo de altura**: Son obstáculos estáticos de **diversos tamaños**. El más común es de **2010 x 100 x 3500 unidades**. Suelen estar situados junto a **plataformas básicas grandes** (ver entrada Plataformas No Convertibles). Suelen ser superados utilizando las esferas de **atracción** o **repulsión** en **plataformas convertibles**.

-**Obstáculo de pared**: Son obstáculos estáticos de **1700 x 620 x 2950** **unidades**. Siempre aparecen ligados a una **plataforma de pared** (ver entrada Plataformas Convertibles), y para ser superados se deben combinar las esferas de **atracción** y **repulsión** en el momento adecuado.

-**Cubos**: Son obstáculos estáticos de **50 x 50 x 50 unidades** que pueden ser **eliminados** con la **onda de choque** y el **aplastamiento** (ver entrada Mecánicas jugables). Cuando son afectados por estas habilidades, salen disparados y **desaparecen** después de **1 segundo**. Siempre aparecen en **grandes grupos**, obstaculizando el paso en el **suelo** o en el **aire**.

-**Obstáculos sandwich**: Son obstáculos estáticos de **diversos tamaños**, que a menudo consisten en la combinación de varias **plataformas básicas grandes** (ver entrada Plataformas No Convertibles) de tal manera que dejan un pequeño espacio (**520 unidades en el eje Z)** que el jugador debe atravesar para avanzar. El **dash** (ver entrada Mecánicas: Movimiento) es la herramienta más útil para superarlos.

Para volver al índice pulsa aquí.
The Gamer

## Paragraph name Something

The Gamer is the Demon God and the presumed first ever living thing in the universe. Not much is known about The Gamer, as there are only 2 captures of it ever made. The first one is of The Gamer walking, while the photographer being undetected. The second one is of The Gamer approaching. The photographer of the second capture was never seen again. (Can't Post The First Capture because Fandom is being funny)

## Paragraph 2: Return of the gamer

Nobody Knows how many Victims The Gamer has, But on [REDACTED], At the facility of [REDACTED], The [REDACTED] Was Destroyed And No Corpses were found, yet the ones that worked there were also never found. It is presumed that The Gamer was the cause of [REDACTED]

## Powers

Again, not much is known about The Gamer, thus this information might prove false.

* The Power to see everything. You can never hide. Though, the photographer of the first capture was undetected. It might be because The Gamer wanted to let him live.
* Power of Teleportation, but there is no proof for this one.
* Godlike strength, in the case The Gamer was the cause for [REDACTED].
* fuck im running out of ideas

* Literally god

## Trivia

This page is not a joke. The Gamer is real. He sees trough the Fourth Wall. Your computer screen can't save you from him. You are doomed.
Flujo de juego

Al iniciar el juego, el jugador es enviado al menú principal, donde podrá iniciar una partida. No se puede continuar una partida previa, pues **no hay sistema de guardado**. En la vertical slice, el jugador puede elegir qué nivel jugar. Hay **2 niveles** y un nivel adicional que sirve como mapa de práctica, para dominar las habilidades.

En SUPER THRUST, el jugador irá aprendiendo las habilidades de movimiento y poderes a medida que avanza en los niveles. Sin embargo, en la vertical slice **el jugador cuenta con todo el arsenal de mecánicas disponibles desde el principio**. Los niveles están diseñados para poderse completar en **menos de 5 minutos**, pero debido a la naturaleza del juego, este tiempo dependerá de la **habilidad** de cada jugador. La dificultad **aumenta progresivamente**, a medida que se le presentan más posibilidades y **combinaciones de mecánicas** al jugador.

El juego es **"pasillero"**, pero plantea situaciones en las que el jugador puede avanzar de varias maneras, **experimentando** poco a poco con las mecánicas. Los mapas están repletos de **checkpoints**, para evitar que el jugador pierda el progreso si cae al vacío. Una vez superado el nivel casi en su totalidad, se le presenta al jugador una **zona final** en la que el **túnel digital** termina y se pierden **referencias espaciales**, como las paredes laterales. El jugador debe ascender mediante el correcto uso de las plataformas, y termina con una **vista general** de todo el nivel. Queremos que este momento le aporte una fuerte **sensación de victoria** al jugador.

Para volver al índice pulsa aquí.
Spazmatism

Spazmatism was a giant eye that shot fire and a major character in Season 3 of Legofactor. He tragically perished after being struck by a car driven by When the impostor is sus! 😳

## Physical description

### Eye color

Green

During his life, he was friends with Delete wiki before his disappearance at the end of Season 2.

Once during Season 2 his name was misspelled as "Spazitism".
Mergette

sexy

hot

beautiful

gay

and most of all

alphys

fuck that character going all like slkajklJFDSKLJFKSLF A Cleric who heals with homeopathy, despite his God informing him that magic is more reliable.

thats alphys

gotten from reddit btw give reddit gold to whoever wrote that

thanks

mergette is kinda bad doe

undertale vids

gay HOLY SHIT I JUST REALIZED MERGETTE UPLOADS TODAY OH GOD OH FUCK WE'RE ALL GOING TO HAVE OUR EYES BLEED

im sorry mergette
Wulfrum Devastator

Add NPC TEMPLATE HERE

**Wulfrum Devastator** is a Pre-Hardmode mini boss that rarely spawns on the outer two thirds of the Surface during daytime after the Eye of Cthulhu has been defeated. It will attempt to follow the player while firing a burst of four energy blasts every ten seconds and lunging at the player with its two sawblades. Its firing rate doubles while below DEATH MOD PERCENTAGE health as it spawns two more sawblades, and triples while below 10% health.

It can be supercharged by the Wulfrum Pylon enemy, causing its lights to turn from green to blue and making it shoot lasers and manipulate its sawblades faster.

## Notes

* Wulfrum Devastator is one of the few enemies that can be detected by the Lifeform Analyzer.
* While passing through bodies of water, its projectiles are almost invisible.
* It can be a dangerous enemy for Pre-Hardmode players exploring the Surface, due to its large hitbox and its sawblades.
* In Death Mode, they can fire energy blasts while moving.

## Tips

* Wulfrum Devastator can swim through blocks in order to reach the player.
* In Death Mode, it is wise to kill the sawblades first, as when the two more sawblades respawn, the fight may become significantly harder.
* If there are any Wulfrum Pylons nearby, if you are not strong enough, you should try and kill those first as a supercharged Wulfrum Devastator is very hard to beat.

## Trivia

* The Bestiary entry for the Wulfrum Devastator: *"The biggest and most deadly of the ancient machines, this metal monstrosity scours the land with its numerous saws and deadly lasers, searching for threats which no longer exist."*

* The Wulfrum Devastator's design and attacks are a reference to Cnideron, a Pre-Hardmode enemy which spawns in the Surface Desert biome.
	+ This is also proven by the fact that Wulfrum Devastator is referred to in the mod files as "CnideronTwoElectricBoogaloo"

Template:-
Template:Master Template Characters
I Инханский Совет

Состоялся в городе Чера (Миания) 9-13 мая (73)437 года.

Также с правом совещательного голоса на Совете присутствовал Великий князь Черский Неруатль.

Рабочим языком Совета был черский.

### Принятые решения

#### Вопрос о чеканке единой инханской валюты

Принято решение чеканить инханский золотой хань и серебряный инь. Веса монет: золото 12 г, серебро 8 г.

Право чеканки на год предоставить монетным дворам стран Сирамарида (золото) и Генвиль (серебро). Обязать менял всех стран с 1 января 438 года принимать хань и инь к обмену без ограничений.

Вид монеты:

Слово Инхан на всех языках на аверсе

Контур Инхана с прилегающими островами на реверсе

#### Вопрос о валютном курсе

Формальный курс инханского золотого к инханскому серебряному 1:45. Допустимый коридор от 1:40 до 1:50. За нарушение менял лишать права заниматься валютными операциями и имущества, по решению суда отправлять на вечную каторгу.

#### Декрет о портовых городах

В соответствии с этим декретом допущены иностранные торговцы на рынки портовых городов стран-участниц за пошлину. Отдельные пошлины установлены за перевозку товаров через государственные границы.

#### Грузопассажирские перевозки

Разрешить на год допуск в порты иностранных кораблей, перевозящих не только грузы, но и пассажиров. Максимальное количество пассажиров на корабле - 30 человек.

#### Международные договоры

1. На совете заключён Генвиль-Сирамаридав-Раемкольт-Донеберский пакт о ненападении сроком на год.
2. Общий для всех государств-участников оборонительный союз против внешнего врага сроком на год.

Назначена дата следующего совета - 10-15 мая 438 года. Местом проведения объявлен Крайден (Генвиль).
Инхан

Остров площадью 79,2 кв.км. Отделён от Континента Великим проливом. К западу от Инхана лежит Рейгевикский архипелаг, отделяемый Большим Инханским проливом. С севера остров омывается Малым Инханским проливом. На юге остров Кауриява, который отделяет Кауриявский пролив.

На острове находится 6 государств:

1. Арсорумия
2. Свампсити
3. Генвиль
4. Эдом
5. Донебер
6. Раемкольт

### Физико-географическая характеристика

Большая часть острова находится в зоне широколиственных экваториальных и субэкваториальных лесов. В южной части острова, омываемой холодным Экваториальным течением, находится зона саванн и полупустынь, занимающая большую часть территории Арсорумии.

Остров сейсмически благополучен.

Рельеф острова слабохолмистый, в центральной части расположен мелкосопочник с абсолютными высотами до 200 м.
Вир Коертан

Город на острове Инхан, столица государства Раемкольт.

В городе сосредоточены все столичные учреждения. Центром города является Коертаннлацип - площадь между Королевским дворцом и Коертой - храмом, от которого ведётся отсчёт всех расстояний в государстве.

Координаты города: 8°56′ с. ш. 147°48′ з. д.

### Население и языки

73437 г. - 4200 жит.

Основной язык - коертанский.
Кауриява

Остров площадью 3.6 кв.км. Находится к югу от Инхана, с трёх сторон омывается открытым океаном. Отделён от Инхана Кауриявским проливом. Весь остров принадлежит Svampysity.

### Физико-географическая характеристика

Половина острова находится в болотах, а половина в субэкваториальных.

Остров сейсмически благополучен.

Весь остров большая равнина, холмов и гор нет.

В южной части острова месторождение золота.
KingKix's First House

This beautiful house was created on the first day of the SMP being alive. Unfortunately, KingKix got the dimensions wrong and inside the house was only 2 by 6 blocks. To solve this problem, KingKix had to turn this house into an entrance which brings you to his evil layer, where you can find his bed and 34 doublechests.
Workmans Pub & Restaurant

Workman's Pub & Restaurant is a very popular establishment, only 100 metres from the beach, which serves fresh beverages and tasty food. It was created by Pablokhew during August, and has been a top destination for a quick bite to eat!

For a matter of fact, Workman's was awarded the number 1 spot by Trip Adviser, stating: "...*the top potions in the country! I would highly recommend heading there for a lovely day out".*

### Tragic Moments

On a very sad day during September, a creeper decided to heist the back door entrance to the bar. Due to lack of funding, the owner Pablokhew never got the chance to repair the damages. We still mourn to this day.
Черенитлан

Город в Чермаеке на берегу Великого пролива.

Координаты города: 1°36′ с. ш. 122°2′ з. д.

### Физико-географическая характеристика

Город находится в экваториальных широтах. Сезон дождей с октября по март. В июле-августе вероятность осадков крайне низка. Среднегодовая температура +26 градусов, она незначительно меняется в течение года.

### История

Город основан в середине 68 века. До того времени на территории современного Черенитлана существовали разрозненные рыболовецкие деревни. В 73360-73405 гг. построена цитадель, внутри которой расположился так называемый "Высокий город". Там соблюдается строгая городская планировка. На территории Высокого города выстроены особняки знати и несколько общественных зданий. За пределами цитадели раскинулись частные дома простых жителей города.

В (73)430 году Черенитлан значительно пострадал от землетрясения. Восстановительными работами, продолжавшимися 6 лет, руководил лорд Тлекситли.

### Население и язык

На 73437 г. население составляет около 9600 жителей.

Основным языком является черский, широко распространён сарахъявский.

### Достопримечательности

1. Ратуша.
2. Палата Диковин.
3. Дворец наместика.
4. Форт Полуночной Башни.
New California Republic

The **New California Republic (NCR)** is a major faction in New California and one of the largest factions in the West Coast.

Flag of the New California Republic

## Historical background

The New California Republic (NCR) is a federal presidential republic founded in New California, comprised of five contiguous states and additional territories and holdings in Nevada, Mexico, Baja, California and along the Colorado River. The Republic dedicates itself to the values of the old world: Democracy, liberty, the rule of law, all in order to make the wasteland a better place. Currently headed by President Wendell Peterson.
Империя Дарнас

Страна на острове Инхан. Столица - Вир Коертан (осн. (73)180 г.).

### Географическое положение

Страна имеет выход к Большому Инханскому проливу. Граничит с Арсорумией, Сирамарида и Эдомом. Общая площадь 8204 кв.км.

### История

Основатель государства - Артранн Аеркольт, высадившийся со своим отрядом в Симрасском заливе в (73)179 г.
414-418 гг. Арсорумо-Раемкольтская война

433 г. - "Рыбные" войны.

435 г. - присоединение Свампских провинций.

### Население и языки

Государственный язык - коертанский. В южных провинциях распространён мавибехондский.

### Административное устройство

Общественный строй - абсолютная монархия. Глава государства - король. Правящая династия - Аеркольт. Властвующий монарх Ингерим III, младший сын Хейома Освободителя.

Король главенствует над всеми ветвями власти.

#### Административное деление

Раемкольт разделён на 10 земель, во главе каждой из которых стоит танвир (гражданский губернатор). Совет танвиров представляет собой совещательный орган при короле, собирающийся раз в год в ноябре. При этом в столице постоянно действует совет представителей танвиров, цель которого - доносить до королевского двора интересы земель.

### Органы управления

#### Законодательная власть

Правом утверждения указов обладает только король. Право законодательной инициативы, помимо короля, имеет совет представителей танвиров.

#### Исполнительная власть

При короле действует сенат, состоящий из следующих коллегий:

1. Иностранных дел;
2. Внутренних дел;
3. Королевского двора;
4. Интересов королевства (госбезопасность);
5. Природы и ресурсов;
6. Армии и флота;
7. Просвещения;
8. Здоровья нации.

Председатель сената - великий князь Унвирт, брат короля.

Королевское казначейство вынесено из структуры сената и подчиняется напрямую королю.

### Экономика

#### Полезные ископаемые

* Малахит;
* Озокерит;
* Сера;
* Опал;
* Ртуть;
* Лепидолиты (калий-рубидиевые минералы);
* Натриевая селитра;
* Углекислотные источники.

#### Транспорт

Дороги, порты. Крупнейшие порты - Вир Симрас и Тан Фукшан.

#### Валюта

Коертанский платиновый рён.

Дробные единицы:

1. Золотой тейм (5 г монета).
2. Серебряный улен.
3. Медный клёт.

Соотношение: 1 рён = 5 теймов = 250 уленов = 5000 клётов.

Чеканятся монеты в 1, 3, 5 и 10 клётов.

Страна зависит от поставок благородных металлов из Буёнгука (платина, золото), Арсорумии (медь), Генвиля (серебро).

### Вооружённые силы

#### Сухопутная армия

Армия комплектуется тремя основными путями:

1. Профессиональная армия - младшие сыновья аристократии, духовенства и купечества;
2. Вольнонаёмники;
3. Ополчение из крестьян - только в военное время по указу короля.

#### Военно-морской флот

Основа флота - средние и крупные дромоны (16-36 и 54-60 вёсел).
Herobrine

Later on in the life of New Seapoint, certain members started praising a god. Later this religion became a cult, and this spread throughout the SMP and soon other people in the Minecraft community began praising the omnipotent god whom they began calling Herobrine, as they believe he will bring prosperity to the land and be their 'Hero'.

Soon after the spread of the cult one of the founding fathers became obsessed and began devoting his life to the god. Pablokhew then built a large statue of Herobrine, which was as tall as the heavens, so Herobrine would see it. After days of non stop work, the building was complete, becoming one of the first Seapoint places of interest.

*Famous Quote:*

*"Ooga Booga create a creepah."*
Peepeepoopoo

Pee Pee Poo Poo was the mythohistorical pig that lead the Pee Pee Poo Poo army. Although he was a real individual pig that appeared in Episodes 20–22 and died in an accident, he is said by PewDiePie to never have truly perished, thus intertwining Pee Pee Poo Poo with the complex mythology created by PewDiePie during the course of the Minecraft series. Pee Pee Poo Poo has, according to these beliefs, been transferred in spirit through the course of a number of successor pigs. These pigs are the ones found in New Seapoint.
The Workmans

The Workman's is a very popular bar only 100 metres from the beach which serves fresh beverages and tasty food. It was created by pablokhew during August, and has been a top destination for a quick bite to eat! For a matter of fact, actually received the number 1 spot by Trip Adviser for *'the potions in the country!'* . I would highly recommend heading there for a lovely day out.

### Tragic Moments

On a very sad day during September, a creeper decided to heist the back door entrance to the bar. Due to lack of funding, the owner pablokhew never got the chance to repair the damages. We still mourn to this day.
Arno Frey

Arno Frey was a former Time Agent from the 21st Century, and was born into the Smallworlds Facility. He is the Secondary Deautoragonist of the 2024 YouTube series of the same name.

### Background

Arno Frey was an augmented humanoid who served alongside Anderson Winters and Samuel Luthor during the 3rd War, where he specialised as an Extractor for an unknown contractor. It was during this time that Anderson Winters and Samuel Luthor helped uncover the truth - Arno had lost 2 years of his memory. As a youngster, Arno Frey grew up within the confides of a small room within the Newcastle Smallworlds Facility. From here, he was allowed to live peacefully with no contact to the outside world, until he was fourteen. When he turned fourteen, the experiments began, and his organic side was spliced together with cybernetic technology to form the very first augmented humanoid. One of his best cybernetic systems is his Cyber-Eye which gives him easy access into any computer system that he chooses. Arno Frey hates being called a cyborg, as this is seen as a derogatory name within the 2024 universe.
Seapoint SMP Wiki

**Welcome to the Seapoint SMP Wiki!**
We are a small community dedicated to providing high quality and up-to-date information on everyone's favorite SMP, Seapoint!

We have many fun filled articles ready to be consumed.

### All Articles Thus far

* The Founding Fathers
* Infrastructure of Seapoint
* Fountain Fish
* Tully Castle
* KingKix
* Pablokhew
* Patrick\_Games
* Andrew
* The Workmans
* Herobrine
* KingKix's First House
* **THE GREAT MALICE OF ZACHARIAS THE DISGRACE**

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Patrick Games

One of the four founding fathers, Patrick\_Games is the current minister for the Department of Agriculture, Environment and Rural Affairs in Seapoint. The department has responsibility for food, farming, environmental, fisheries, forestry and sustainability policy, and the development of the rural sector in Seapoint. It assists in the sustainable development of the agri-food, environmental, fishing and forestry sectors of the economy (having regard for the needs of the consumers, the protection of human, animal and plant health, the welfare of animals and the conservation and enhancement of the environment).
Fountain Fish

Fountain fish was brought life during the first week of the SMP being live. He is a grey cod, and very beautiful. Unfortunately, on a very dark day, fountain fish disappeared. We like to think he left to start a fish family, but is more likely that he simply despawned. A few short days later we replaced fountain fish with a new and improved version, with a nametag!

Famous Quotes

*'blip blop'* - Fountain Fish 2019
KingKix

### KingKix was the initial creator of the SMP and one of the four founding fathers of Seapoint.

Before the servers birth KingKix was known as Jack8879, the numbers representing his BedWars deaths at the time. During the early phases of Seapoint, KingKix was one of the main people to push the industrial revolution of the island. KingKix sadly had his first death while strolling the dark, barren lands of the old Seapoint land. A Creeper sneaked up behind him, and before he could even say "Aww, man" he turned into a creeper hole.
HUD

SUPER THRUST es un juego en primera persona, que busca transmitir una sensación de libertad a través del movimiento. Por tanto, **no** queremos un HUD **cargado de elementos** que oculte la acción en la pantalla. El enfoque ha sido **minimalista**, incluyendo únicamente una pequeña **retícula** que indica la dirección de las esferas, el **número de saltos** que puede activar el jugador en ese momento sin volver a tocar el suelo, y en ocasiones **mensajes didácticos** para enseñar al jugador a realizar determinadas acciones. A continuación se muestra una imagen del juego con todos los elementos del HUD aquí descritos:

Para volver al índice pulsa aquí.
Pablokhew

Pablokhew is one the founding fathers of Seapoint SMP. He was the second human being to step foot onto the land that would soon become the SMP Town. Pablokhew isn't credited with much to the birth of Seapoint other than being an early adopter.

Pablokhew's house is situated along Old Town Road, opposite KingKix's original house.
Pip-Boy Plus

The Pip-Boy Plus, stylized as Pip-Boy PLUS™, is a Vault-Tec customizable in-game encyclopaedia of the Old World Blues mod contents.

### Introduction Message:

*Welcome to the Pip-Boy PLUS™, Vault-Tec™'s NEW customizable encyclopaedia - with a guaranteed 200 years of smooth operation.*

*Constructed out of 77-Series REPCONN Heat Resistant Steel™, and featuring all our new patented Slider™ technology allowing complete control, the Pip-Boy PLUS™ is the perfect device for any hard working American! Our revolutionary 4:3 vacuum tube display is composed of RobCo Industries™ military grade robot visor glass, the most durable glass in any Pip-Boy™ to date, enabling you to read clearly even in the heat of battle!*

*For configuration assistance, be sure to purchase the Pip-Boy PLUS™ user manual: available for the low price of $999.99!*

*This device is accessible at any time by simply pressing the 'help' button in the top right corner of your Vault-Tec™ Pip-Boy 2000™!*
Old World Blues the HOI4 mod Wiki

Welcome to the wiki for the popular Hearts of Iron 4 mod, **Old World Blues.** Based on the popular **Fallout** series of games, it brings you that universe on a whole new scale. Lead the NCR through their struggles in the Mojave, Fight with as Legion against all these degenerates, or protect Mexico as a Vengeful god.

This Wiki is used as a secondary guide to the in-game wiki (currently on the pip-boy provided in game). This is not updated as frequently as the in-game wiki, and can be updated by anyone. If you want to contribute to this wiki, you are free to do so.
The Silentmen

The Silentmen are green soldiers that Queen Jane created after killing the Son of the Void to protect Fanfolia from any remaining Deivons that may still inhabit her city. They have the ability to negate magic, disrupt verbal communications, and interfere with radio and television. They show little empathy to all those that defy their law.