Egyptian Magic

**Egyptian Magic** is the art in which a magician expends magical energy into something usable, such as a spell. Magicians must be extremely careful while doing magic because if they exert too much energy, their life force will burn to ashes.

## Description

*Main article: Divine Words*
Divine Words, or words of power, are Ancient Egyptian pronunciations for hieroglyphs; magicians speak them to create or tweak reality. To use them, no papyrus or other equipment, such as amulets, potions, *shabti*, and statues are needed. It is shown that, to be Chief Lector, a magician needs to be able to speak a good number of Divine Words. Former Chief Lectors, Iskandar and Desjardins, were strong enough to summon a cloud of hieroglyphs around them.

### Elemental Magic

Egyptian Magicians have power over the four elements: Ar, Water, Earth, and Fire. Zia is a fire elementalist, Leonid is an air elementalist. Michel Desjardins and Alyssa are earth elementalists. There are also elemental demons which can use the element they are made off. While not being one of the main five, Light and Darkness are also other elements that can be used such as when Sadie Kane utilizes them against Thoth's *shabti,* the *tjesu heru,* enemy magicians in the Battle of Brooklyn House. Ice is also another element although Sadie Kane and Felix are the only magicians that have been shown to use it. Elemental magic can be employed by speaking Divine Words and/or English, although it is much harder unless the magician is familiar with the element. When a magician has become proficient with their element, they do not need to speak to be able to use Elemental Magic

#### Storm Magic

*Main article: Storm Magic*
Storm Magic, also referred to as Chaos Magic, is a branch of Elemental Magic that specializes in summoning weather disasters. It is not good magic and magicians do not use it, unless following the path of a Chaos god, such as Set or Apophis. With Storm Magic, magicians are able to use extreme winds, lightning, tornadoes, cyclones, hurricanes, etc. Storm Magic also enables the user to summon deserts and sand-based disasters as Egypt experiences many of these.

### Glamour

*Main article: Glamour*
A spell that deceives the weak minds of mortals and even demons, allowing gods, magicians, and demons to appear differently. Once a magician becomes aware of the spell, their glamour becomes see-through. However, on mortals, it works just fine and it is effective to move around security. It also makes it so that mortals can have an understandable explanation of events, such as destruction created by demons or a group of magicians fighting gods.

### Seven Ribbons of Hathor

*Main article: Seven Ribbons of Hathor*
A spell which summons seven ribbons and binds a god or magician, banishing them to the Duat. This was used by Zia Rashid against Serqet, the oddess of scorpions, in the New York Museum when she was trying to save Carter and Sadie Kane. However, this spell can only be used once an year due to its immense restricting force (the ribbons are powerful magical items that can be made by a charm maker, each set takes a year to recharge after use but in though if a magician has more than one set then they will be able to cast it multiple times a year). Setne has the Ribbons of Hathor to prevent him from going on a killing spree and Zia and Carter Kane are able to use it to control him, binding him up more when need be by using the spell *tas* and are able to make the Ribbons appear and disappear as well. Setne somehow escapes from the Ribbons eventually.

### Telepathy

*Main article: Telepathy*
This is the art of manipulating another's mind with one's own. Used by gods and Magicians alike, it has many applications. It can be used to overpower the will, forcing the target to perform actions against their choosing, such as when Set possessed Amos Kane. In the case of the gods, using extreme telepathy can cause their hosts to burn up or lose their sanity completely.

### Sleep Spell

*Main article: Sleep Spell*
A spell to force sleep onto another opponent. This is also handy against security and if they draw weapons on you. After this spell wears off and the targets awake, their memories are rubbed about the magician

### Magical Persuasion

*Main article: Magical Persuasion*
This type of magic is used by Apophis, Setne, Amos Kane, and Sadie Kane. It is done by lacing one's words with magic so that it persuades the target to do what the magician wants. Despite the imminent threat of Apophis and resurrecting Ra, Amos calmed down the initiates of Brooklyn House with magical persuasion. Apophis also has a specialty of magical persuasion and it is so potent that the victim doesn't realize what he is doing until it is too late, such as with Kwai and Vlad Menshikov. It is so great that Face of Horror, hosting a tiny fraction of Apophis' power, almost succeeded in getting Set to destroy the world.

### Surveillance Magic

*Main article: Surveillance Magic*
This magic is used to see into the Duat, the magical realm underneath the mortal world. Using it, a magician can locate people even in the dark, gods, demons, godlings etc. Carter used it to see Thoth and how many demons were attacking him, estimating the time Thoth had before he would be overwhelmed. When reinforced with power from gods, the magician can see further in the Duat and his/her senses are expanded greatly.

### Portal Summoning

This magic is used to go from one place to the other. However, it is very difficult and therefore, is usually done with artifacts, even those that aren't from Ancient Egypt but are replicas. It can also be done with anything in the shape of a pyramid or obelisk. A portal is described a swirling vortex of sand. A portal cannot be used in the Demon Days unless using the power of a god or goddess of magic like Isis or Thoth. When Apophis was loose, the portals didn't reach their destination as displayed by Sadie unless opened by a god or their host like with Walt/Anubis.

### Duat Travel

*Main article: Duat Travel*
Skilled magicians can travel through the Duat and arrive at their destination in the mortal world in a short span of time. Amos can travel from London to Brooklyn, New York in a couple of hours. Although to journey through long distances, a traveling item is needed like Amos' boat. Carter and Sadie can also use this, by tapping into the powers of Horus and Isis respectively, but can only pass through small spaces, like into Menshikov's palace.

### Scrying

A magician learns to scry as an initiate. Scrying involves a spell with a bowl of oil to see other faraway places and keep in touch with other magicians around the world. If the place is being concealed or in presence of a god or goddess or their host, the bowl will erupt in black flames which are lethal in a close distance.

### Sympathetic Magic

*Main article: Sympathetic Magic*
Sympathetic Magic is a powerful form of magic that binds a target's soul completely to an object somewhat similar to the target. Thus, if any damage is caused to the object, the same thing will happen to the target. It is very useful in execration spells.

### Execration

*Main article: Execration*
This magic is very powerful and destructive. Execrating someone erases the being completely from existence, destroying their bodies, their soul (except for the shadow) and even their secret name. It is described as being effective in destroying all manner of beings from mortals, magicians, ghosts and demons. With gods, it isn't able to erase them completely, but instead banishes them deep into the Duat for a long time until they can regain enough power to rise again to the mortal world.

### Binding Magic

*Main article: Binding Magic*
This is a common form of magic and is easy to use. With just the command word *tas*, something can be used to bind someone. It can be used in the form of rope or twine. In one instance, a simple glamour was able to be transformed into a binding. In combat, magicians seem to use this to slow down or capture their enemies. A more extreme form of binding magic is the Seven Ribbons of Hathor which can bind even a god or goddess and force them from their host.

### Combat Magic

*Main article: Combat Magic*
This form of magic is used to summon a holographic shell around oneself and it increases strength and one's senses to a deadly extent. People with skill in swordplay usually follow this magic. It is not necessary to summon the full avatar, as followers of the Path of Horus have been shown to use the Fist of Horus, by summoning the fist of the avatar. If the power of a god is channeled to use Combat Magic, the battle avatar has a resistance to magic. It is seen that Combat Magic is also the practice of summoning weapons.

### Statuary Magic

*Main article: Statuary Magic*
This form of magic is used to create perfect *shabtis* or transporting armies. Chief Lector Iskandar could do this type of magic. Both Carter and Sadie Kane have displayed a limited ability to do this. Brooklyn House initiate Walt Stone was more proficient, able to create a *shabti* of Apophis that could be used in an execration without endangering Brooklyn House and a *shabti* of Bes to capture his *sheut* on the fly.

### Divination

*Main article: Divination*
This form of magic is used to see bits of the future. Ruby Kane could use this type of magic. It is said to be incredibly rare with Ruby being the first person to posses this power in centuries.

### Animal Charming

*Main article: Animal Charming*
This form of magic is used to summon, control or talk to, transform and shapeshift into an animal. While there are few known charmers, many magicians attempt to follow this path. Initiates that follow the Path of a God occasionally have the ability to charm specific animals. Some animal charming magicians only bond with certain types of animals, for example reptiles or sea creatures, but animal charmers all have the powers to bond with all sorts of animals. However, some following the Path of the Gods as mentioned above may only be able to bond and charm with one or two animals that are unique to a certain god.

### Necromancy

*Main article: Necromancy*
This form of magic is used to raise the dead. Necromancers can summon skeletons, ghosts and mummies; all of which are undead. The spirits that they summon can attack people, defend people, answer questions, or even haunt in dreams. These creatures can also heal by sacrificing themselves. If powerful enough, the user can make the corpse tell the future.

### Healing Magic

*Main article: Healing Magic*
This form of magic is used to heal people. Healers can cure all sorts of diseases and wounds. Healers can also control famine, plague, and bau.

## Known Users

* Egyptian Gods
* Perseus Lykaios
* Hermes/Mercury (limited; Greco-Egyptian Magic)
* Nabu
* Khalid Nassour
* Magicians of the House of Life