recursal/Fanatic-Fandom huggingface dataset:
Reapers

**The Reapers** is a communist faction that has opted for an armed revolution. They took form under the war but only started to gain proper movement under the charge of Bolo Santosi. At first, it was all about controlling Panau under one community. Still, as time went on and Bolo Santosi went missing for more extended periods due to building up capital, the new leadership has taken over with slightly more aggressive and capitalistic features.

(to-do add more content)

## Headquarters

Reapers HQ is located at X:4460; Y:21180. It used to be known as Pulau Dayang Terlena military airport until Reapers captured it and turned into their new headquarters.

## Outpost

Reapers Outpost is located at X:6490; Y:19900. It used to be known as Kampung Dataran Nipah village until Reapers turned it into logistics outpost.

## Naval Outpost

Reaper Naval Outpost is located at X:2800; Y:22830. It used to be known as Port Gurun Lautan Lama until Reapers captured it and turned into their naval base.

## Characteristics

Reapers can be distinguished thanks to their desert camouflage pants and elegant red scarf, their vehicles have the Reaper logo attached to it and is usually colored red.

## Elites

Elites are a group of people chosen by previous or current leaders and are passed on to the next in charge whenever one of the elites suddenly disappears or gets killed in action.

Elites ranks are Serrato and Comandante; these are people who may promote comrades to higher rank if radicalized enough for the cause and preserve a high enough fighting spirit.

## Ranks

*Main article: Rank*
1. Recruit
2. Initiate
3. Guerilla
4. Capitan
5. Avenger
6. Serrato
7. Comandante

## Roles

*Main article: Role*
* Architect
* Bodyguard
* Cavador
* Wayfarer
* Guard
* Diplomat
* Electrician
* Commissar
* Hacker
* Hound
* Sniper
* Mechanic
* Medic
* Pilot
* Hunter
* Recruiter
* Sailor
* Scientist
* Scout
Sai

**Sai** (さい) is a side character the Rizzber wa Dragon Taberu desu ka series. A member of the shadow organization Effor specalizing in espionage, serving directly under King Varion.

## Appearance

Sai is a skinny looking guy of average stature. He has shoulder-length slicked back hair and pitch-black eyes, accompanied by dark eyebags. His outfit consists of a hooded cloak, with the Effor insignia, dark leather armor, black long sleeve shirt, leather & steel bracers, combat pants, and leather sandals with shin and knee guards. He usually carries a set of seals specially made for scouting and espionage, and a back pocket holding his "special seals".

## Personality

Initially, not much is known about his personality, other than he has a strong bloodlust, much like the other Effor members.

When encountering Rizzber, he was shown to have a careless attitude, sighing as he and Jussen tended to Princess Zairam first. He tends to stay hidden from sight and only fights when needed.
Lore/Vizla Journals - The Last of the Mando'ade

*The journal is written in the language of the mando'a. Part of it is translated, most of it only partially. The first page seems to be a summary of why she decided to write her journal. It is only half-translated, and mostly illegible. The second page remains untranslated.*

**Stardate 91464.04**

Ran into an interesting guy today. Jan Van Jose or something like that...

Reapers were out vandalizing a village, shit that I don't approve, so I set up a position up the road in case anybody came to attack them. No Enforcers or anything came along, but a fire truck drove up the road, so I ran out in the middle of the road and stopped him. The guy was really clueless about the whole... warzone thing. So I escorted him out. His last name made me think of my old friend Don. Too bad he left. Panau needs more good people like him.

Finished vandalizing, headed back to HQ. Ran into President Cristina again, gave me my SPECTRE salary. Technically SPECTRE isn't supposed to have a salary, but I think people in the gov are starting to realize the importance of our organization. Oliver, of course, didn't really approve of me saying anything about SPECTRE in the middle of HQ. Not that it matters. Even with the whole LAW leak, nobody really knows about us. The shadows have, are, and always will be our greatest ally.

**Stardate 91465.08**

Oliver and I flew out to Ular HQ today. Ran into some guy... Auron. Looked a little like Paz... turns out they're related. He took us around Ular lands, showing us the sights. Promotion village, temples, and such. Showed us his sister's grave. Shame, she was a good person. She'll be missed.

He also showed us Anthony's grave. That was hard. He was a good friend... can't believe he's gone. I should've been there for him... I could've saved him...

At least he got a good burial spot. Probably one of the most beautiful places on Panau I've seen.

Auron asked me to tell him a story. I told him about one of our SPECTRE operations that went bad which he single-handedly salvaged. Tried to leave out as many details about SPECTRE as possible. Naturally Oliver freaked. Not my problem. Anthony deserves to be remembered. So do all of our fallen warriors, brothers and sisters in arms. Gone, not forgotten. It's like what we say... old Mando'a tribute. My parents taught it to me. Ni su'cuyi, gar kyr'adyc, ni partayli, gar darasuum.

I'm still alive, but you are dead. I remember you, so you are eternal.
Character

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

**Character** refers to the player-controlled character within the fictional Panau universe. Characters do not have access to any information not obtained through in-character interactions.

Lore for player-made and player-controlled characters can be found here.

## Character Selection

*Main article: Character Selection*
A player can have multiple characters associated with one Steam account.
XR Coyote

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

## Vehicles

### Damage

3.5 AP

**XR Coyote** is a weapon, available for purchase in the Black Market for members of the  Jackal /  Cavador /  Bouncer /  Liangcat roles.

## Trivia

* Real life equivalent of XR Coyote is the Desert Eagle.
No-Fly Zone

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

**No-Fly Zone** is automatically established within 1km radius (no matter the altitude) from a combat faction's HQ, for as long as the faction has:

* Basilisk missiles in stock, against mid-heavy armed aircraft
* Dnipro missiles in stock, against any other aircraft

Both of these missile types are obtained via Basilisk missile smuggling runs.

## Avoiding No-Fly Zones

**No-Fly Zones** can be avoided via several ways:

* Flying below the radar
* Using unarmed/light-armed aircraft that isn't painted in enemy colors
* As a Pilot, by activating Electronic Countermeasures (does not prevent lock-on, only affects the missiles)
Personal Vehicle

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

**Personal Vehicle** is a vehicle purchased by a character at the dealership. It can be obtained from any garage in Panau, even after being destroyed. Retrieving a personal vehicle from garage will make its copy disappear, even if another character is driving it.

## Upgrades

*Personal Vehicles* can have upgrades, obtained by reaching milestones of distance traveled.

* Tier 1 – 20 km per upgrade
* Tier 2 – 40 km per upgrade
* Tier 3 – 60 km per upgrade
* Tier 4 – 80 km per upgrade
* Tier 5 – 100 km per upgrade
* Tier 6 – 200 km per upgrade

Garages may not be able to provide upgrades until there are enough Vehicle Workshop Contributors. The upgrade progress does not get reset by this, nor it is restricted from being increased due to garages not being able to provide upgrades.

## Trading

*Personal Vehicles* can be sold to other players' characters.
Role

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

**Role** is a character's class within a faction, which often comes with special weapons or abilities. Players can select a role for their character in the role selection menu, which can be located by opening the faction management menu with key M and pressing the "Roles" button. Unless the character is Rank 6+, they cannot switch from one role to another without assistance of another character with Rank 4 or higher.

## List of roles

Each faction has their own selection of roles.

* Architect
* Bodyguard
* Commissar
* Dealer /  Runner /  Wayfarer /  Saudagar
* Diplomat
* Dispatcher
* Electrician
* Fixer
* Guard /  Defender
* Gunsmith
* Hacker
* Hound
* Hunter /  Ranger
* Jackal /  Cavador /  Bouncer /  Liangcat
* Marksman /    Sniper
* Mechanic
* Medic
* Pilot
* Recruiter
* Sailor
* Scavenger
* Scientist
* Scout
* Scribe
VTOL

**VTOL** (**Vertical Take-Off and Landing**) is a game mechanic that allows certain aircraft to perform a vertical take-off (the vehicle must stay completely still) or activate hover mode mid-flight (the vehicle must move no faster than 150 km/h).

## Native VTOL

Pell series jets are equipped with VTOL capabilities by default:

* Pell Silverbolt 7
* Pell Silverbolt 8

## 'Hiroki Leap' Mod Chip

The following aircraft can use VTOL if the  'Hiroki Leap' Mod Chip is installed:

* Si-47 Leopard

While hovering and within 5 seconds from hovering, the rocket fire-rate is 3 times slower.
Grenade Launcher

**Grenade Launcher** is a weapon that launches grenade projectiles which deal up to 15 HP damage to all vehicles within 8 meters from the point of impact, and no damage to infantry.

## Armor Penetration

Grenade projectiles deal 2.0x damage to air vehicles. In addition to that, they deal increased damage to the following vehicles:

### 1.33x damage output

* Garret series
	+ Garret Traver-Z
	+ Garret Traver-H

* Hedge series
	+ Hedge Lightray
	+ Hedge Wildchild
	+ Hedge Rocketeer

* Poloma series
	+ Poloma Renegade
	+ Poloma Radical
	+ Poloma Insurgent

* Si-47 Leopard

* Sivirkin series
	+ Sivirkin 11 Mayhem
	+ Sivirkin 12 Thunder
	+ Sivirkin 15 Havoc

### 1.5x damage output

* AH-33 Topachula
* H-62 Quapaw
* G9 Eclipse

* UH series
	+ UH-10 Chippewa
	+ UH-11 Cherokee
	+ UH-12 Firebolt

### 1.75x damage output

* MTA series
	+ MTA Powerrun 77
	+ MTA Mako RX
	+ MTA Shark 54

* Saas PP30 Ox

* SV series
	+ SV-1003 Raiju
	+ SV-1005 Sentinel
	+ SV-1007 Stonewall

* Winstons series
	+ Winstons Heaven 42
	+ Winstons Amen 69

### 2.0x damage output

* GV series
	+ GV-101 Ravager
	+ GV-103 Marauder
	+ GV-104 Razorback
	+ GV-105 Eradicator

* URGA series
	+ URGA-9105
	+ URGA-9380
	+ URGA-9410

## Incendiary throwables

**Grenade Launcher** includes Molotov cocktails (for rebel factions) and incendiary grenades (for Enforcers), which upon impact create a fire lasting 4 seconds that deals up to 2 HP damage per 0.2s to infantry within 10 meters radius. Character is unable to move for 1.00s while throwing the item. Incendiary throwables have a delay of 5 seconds between use.

Created fire does not deal damage to allied characters, and there is no cash fine from allies being in its range.
Characters/Butch Safari

## America to Panau

Born and raised in America, Butch Safari always knew he had something else in him. When a genealogy test showed 6% native Ular, he decided to up and leave to try homesteading in Panau. In conversation, he rounds that percentage up to 1/16. His farm is located at X: 1776, Y: 1776 (Hantu Island).

## Prehistoric Panauan Poultry

In the month of November, Safari sought to acquire turkeys for an upcoming feast. He only had chickens at his farm, but he had read numerous comic books in which organisms could mutate in the slightest presence of who-knows-what. Safari took several chickens and relocated them to the base of one of the nearby towers. After about a week, they went missing, and then shortly after that, he found the door to his chicken pen left open - and a bloody mess of feathers and bones left inside. Though several chickens remained, he released an ad requesting help (and promising a reward of meat).

Several Enforcers and Reapers visited Hantu Island to investigate Safari Farm. Shortly after arriving, they discovered that the chickens had devolved into velociraptors. One attacked at the farm, injuring Enforcer Sam Tailor. Another attacked at the base of the main tower, injuring Reaper Ellen Krue and Safari himself. The third possessed thick scales. Invulnerable to most gunshots, it injured Enforcer Dante Knox before Sam Tailor successfully mounted the creature and concussed it with a shotgun blast. Everyone present managed to herd the creature into the turbines, where the machinery grotesquely mangled and cooked its body. Though the velociraptor's cooked corpse smelled delicious, Safari was not able to convince the others to help him butcher it. Instead, Krue incapacitated Safari and the Enforcers arrested him.
Government

**Government** was a playable faction that portrayed the small administrative elite who took control after the fall of old regime. The faction was first closed from new members after a series of rule breakings from multiple elite ranking faction members and eventually removed from the server entirely.

## Differences from other factions

### Combat

Government was considered a heavy roleplay faction as their members were prohibited from most combat activities including territory captures and majority of missions. Faction members could only purchase small sidearms for increased prices.

### Sub-factions

Government is the only faction to ever have official sub-factions:

1. Panauan Bureau of Investigation (PBI) was a sub-faction dedicated to the matters and threats related to national security.
2. Peacekeepers (PK) was a sub-faction dedicated to the role of ceasing hostilities. They were the only members who were allowed to defend in a territory capture.

### Department radio

Government and Enforcers shared and in-character and out-of-character radio channel with each other.

## Ranks

*Main article: Rank*

Government:

1. Politician
2. Secretary
3. Minister
4. Prime Minister
5. President

PBI:

1. Agent
2. Secret Agent
3. Assistant Director
4. Director

Peacekeepers:

1. Peacekeeper
2. Deputy Chief
3. Chief

## Roles

*Main article: Role*
Government roles included:

* Agriculture
* Defence
* Education
* Environment
* Foreign Affairs
* Internal Affairs
* Labour
* Public Relations
* Science
* Vice (President)
Level

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

**Level** is a metric displaying how much time a player has spent in-game on a specific Steam account throughout the entire time.

## Requirements

 2

Reaching level 100 takes 1739 hours. Every level after level 100 takes 147 hours to get.
Homing Rocket Launcher

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

## Common

### Ammo (Reserve)

–

**Homing Rocket Launcher** is a weapon, which launches a rocket following the target vehicle, exploding upon impact or within 15 seconds from launch, and dealing 30 HP damage to all vehicles within 20 meters from the point of explosion. If the targeting is corrupted due to target being recently hit by a *Homing Rocket Launcher* missile, which can be seen from glitched symbols around the lock-on mark, the base damage output will be less than 30 HP. Scout-marked vehicles will be damaged for an additional 10 HP, unless the target uses Electronic Countermeasures.

*Homing Rocket Launcher* cannot fire unless locked-on to a vehicle, nor able to deal damage to infantry. Upon firing, it launches an additional direct-flying missile, which is merely a distraction that deals no damage.

## Armor Penetration

Rockets fired from the *Homing Rocket Launcher* deal increased damage to the following vehicles:

### 2.0x damage output

* SV series
	+ SV-1003 Raiju
	+ SV-1005 Sentinel
	+ SV-1007 Stonewall

### 2.5x damage output

* URGA series
	+ URGA-9105
	+ URGA-9380
	+ URGA-9410

* GV series
	+ GV-101 Ravager
	+ GV-103 Marauder
	+ GV-104 Razorback
	+ GV-105 Eradicator
Vehicle Reimbursement

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

**Vehicle Reimbursement** refers to value of the vehicle insured by Talon, or the insurance itself. Vehicles purchased with Vehicle Parts are provided with full reimbursement, if the vehicle supports it. Reimbursement can be renewed within the Headquarters of own faction, from the Talon Reimbursement menu, accessible by pressing 8 inside or from the stunt position of the vehicle. Vehicle Discounts are also applied to reimbursement renewal costs.

Reimbursement is considered void if the pilot with Level 20 or higher exits, bails out, or forced (e.g. when sunken) out of a moving vehicle that's *not damaged beyond repair*.

## Storage Location

If the vehicle is destroyed, it is replaced with an equivalent at its storage location. If the vehicle with a storage location within own Headquarters is left unoccupied for a minute, Talon employees will automatically seize the vehicle and ensure its equivalent is available at its storage location.

Storage location is set by landing and stopping the vehicle. Storage location can be set within the Headquarters or in the wild. Storage location cannot be set within 2km from an active combat objective, such as the territory contest or the mission.

## Reimbursement Use

### Common

* Dealing damage to a vehicle with reimbursed value consumes 100% of target vehicle's reimbursement value
* Taking damage from a vehicle with reimbursed value consumes 55% of attacker vehicle's reimbursement value
* Unoccupied vehicle with a storage location outside owner Headquarters uses 5% every 10 minutes, down to 25%

### Level 20 or higher

* Taking damage from infantry, a vehicle with no reimbursement value, or miscellaneous sources (e.g. NPC's or No-Fly Zones) consumes 55% per 100% of vehicle health
* Dealing damage to infantry consumes 1,500 VP in reimbursement value per 100 HP

### Level 1-19

* Dealing damage to infantry consumes 750 VP in reimbursement value per 100 HP

## Supported vehicles

### Rotary-wing Air Support

* Sivirkin series
	+ Sivirkin 11 Mayhem
	+ Sivirkin 12 Thunder
	+ Sivirkin 15 Havoc

* UH series
	+ UH-10 Cherokee
	+ UH-11 Chippewa
	+ UH-12 Firebolt

* AH-33 Topachula

### Fixed-wing Air Support

* G9 Eclipse

* Si-47 Leopard
Loot

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

**Loot** refers to containers with items, which can often be found in the wild. To interact with a loot container, press the R key as indicated in the interaction hint. If the interaction hint is hidden (to prevent accidental interaction instead of weapon reload), crouching next to a loot container should force it to appear.

## Container Quality

Container quality determines the quantity and price range of items within the loot pool.

1. Uncommon
2. Rare
3. Common
4. Legendary

## Lockpicking

Locked containers require lockpicking to view and access their contents. The difficulty depends on the quality of container.

## C4 Traps

Suitcases have a small chance to contain no valuables other than a shaped charge which propels itself upwards, detonating 3.5s later and dealing up to 70 HP damage to players within 10 meters radius.
Characters/Darron Bruce

## About

Growing up in Adelaide, Australia, there was little or no worries for Darron Bruce. Darron enjoyed a nice and peaceful childhood in Magil, a nice neighborhood, not far from downtown Adelaide. Becoming of age, he did various sports. The one he really excelled in was Australian Football, or Footy, as called so by the Ozzie's. He attended the University of South Australia, and studied Medicine there. He did some of his internships at the Royal Adelaide Hospital, others in Melbourne, Sydney and Darwin. Being a student, just under the top ones, he enjoyed his life, but also choose to participate in a lot of social activities. To make some money during his medicine studies, he was recruited as a male model. Although he refused to do naked shoots, his career was rather successful, on a local level, with local and semi-international brands like ███████. He is most "famous" for his hand modelling. Rumor has it, that almost 29% of all pictures worldwide featuring only the hand of a man with jewelry, is Darron's hand. Rings, Gloves, Watches, Bracelets, you name it, Darron wore it, and there are pictures which where made by modeling agencies, ment for publication as advertisement in magazines, posters, busstops and on Buses.

When he almost finished Uni, his parents died unexpectedly in a car crash just south of Melbourne, due to a man who was DUI, and who showed no regret of his actions, what so ever. Loosing his mind because of this, he quit university, his job, and began to travel the world to try and channel his anger. The art of fighting was taught to him in the Netherlands, where he joined the marines to make some money, and use his athletic skills and still raging anger to do so.

Several missions in the Dutch Marines, which included █████████ ████████████, █████████ ████████ and ████████ ████ ██████. Being a Dutch Marine, he only got wounded once, when a soldier with the █████████ nationality surprised him, and smashed in his face. A fractured nose, fractured zygomatic bone and a minor fracture of his jaw, was the result. The opposing soldier did not live to regret his actions.

After these missions, years went by before he decided to resign from the Dutch Marines and he took of to Panau. He found a way to live with his parents fate, and even regained some of his praised humour.

## Enforcers

When he got to Panau, Darron decided to sign up with the Enforcers, fighting the good cause, for a more stable Panau. He refuses to use his medical expertise due to this day, and he'd become a runner. He resides at one of the ENF bases always, as he has no need for, nor interest in, a personal life outside of ENF. Since the day he became an Enforcer, he accepted the rules, was loyal and willing to follow orders. His determination and discipline was soon noticed by fellow Enforcers and the leaders of the faction. He climbed the ranks rather quickly and has become the Head of Department of Runners and Dealers, as well as a respected Major in the ranks of the Enforcers.
Lore/The Life of Cedric Blackshade: A worn childhood diary

Entry 1

Dear Diary, today i bought a notebook from a saudagar and i will start writing a diary in it of my life. The saudagar told me that I should write down things when they happen in this book so people will remember me and everything I do when I am older. He also said that one day I would make a fine Ular but i think he probably just says that to all the other children in my village. Either way it was still nice of him to get me a notebook, I've wanted one for a while now but none of the other traders seemed to care.

Entry 2

Dear Diary, today some scary men in black and purple uniforms came to our village asking about the nice saudagar. They yelled at the elders for trading with him but my mom wouldn't let me listen to them so she covered my ears. I hope the nice saudagar is safe.

Entry 3

Dear Diary, the nice Saudagar came back again today and brought us some ice cream from one of the cities. I really like the saudagar he always lets me wear his army beret and pretend I'm a ular. I wanna grow up and be a Ular Boy just like him.

Entry 4

Dear Diary, a Recruiter from the Ular Boys came to our village this week. A lot of the grown ups and older kids in our village got to listen to him but my mom said I was too young so I didn't get to go with them to the Outpost to sign up. Maybe when I'm older I'll get to go with my friends to the outpost and be a Ular Boy. Oh and I got to see the nice Saudagar and some other Ular Boys who came with the Recruiter but they were a bit scary because they had big guns with them.

Entry 5

Dear Diary, the scary men in black uniforms came back and yelled at our elders again. My mother was really scared and made me and my brothers and sisters go up to the hill to hide. The Ular Recruiter said those people shouldn't even be in Panau so why do they keep coming and yelling at our village? I don't like those people. My friend said his dad calls them Enforcers, what do they enforce? Nobody in our village is doing anything bad so why do we need people to enforce things? My older brother went to join the Ular Boys yesterday, maybe he can tell me when he gets back.

Entry 6

*\*There is soot residue on the page as well as marks from teardrops and what appears to be smudges from a small bloody hand.\**

The enforcers attacked our village. They killed our elders and started yelling at us calling us names. They wouldn't stop shooting even when people tried to put their hands up. They shot my little sister who was in the yard and my mother made me run away into the mountains. It was so cold. My mother got caught by some of the enforcers but she kept telling me to run even though they were dragging her back into the house. They killed everyone. All my friends, my family, and the nice Saudagar who tried to help I think. I came back for my notebook, it wasn't burnt somehow but the houses were. I am writing this down so that I remember what happened just like the saudagar told me to. So that when I am grown up i will remember what the enforcers did and i will remember to make them pay.
Black Market

**Black Market** is the weapon supplier of every faction, allowing faction members to purchase weapons using in-game currency, the Panauan Dollars. To access the Black Market menu, press the B key. After purchasing a weapon, it will be delivered during the next global ammo refill. Some weapons require reaching a certain Level, while some weapons are only available to certain faction roles.
Bodyguard

**Bodyguard** is a role which reduces damage to teammates within 30 meter radius, from all damage sources except incendiary throwable fires, BFG projectiles, vehicle guns, missiles and cannons. The closer the teammate is, the linearly larger damage reduction they receive, halving the damage received at minimal distance.

There is no limit on how many teammates are protected, but the effect is weaker with each additional teammate in the radius. Damage reduction effect is not applied to other Bodyguards.
Commissar

**Commissar** is a role available exclusively to members of the Reapers faction. This role cannot be chosen in the role selection menu and has to be assigned by a Rank 4+ player.

Commissars are responsible for interial affairs of the Reapers. They perform investigations, collect information and act on any form of disobedience amongst reapers.

Commissars always hold the folder accessory, similar to the Intel Reapers construction model. This does not affect gameplay and does not prevent player from purchasing two-handed weapons.
Rakzatsa

Rakzatsa is the 238th Ferbian.

Rakzatsa is a carnivoros fish Ferbian and can grow up to 1.5 meters in length.

Rakzatsa is rather small compared to other terrors in the sea, but that makes it no less dangerous. Rakzatsa is capable of taking down fish and mammals double its size and hunts by ambshing its prey, but is otherwise slow and can't keep up with most other Ferbians. It also has bad stamina and can't spend much of its time awake hunting. To compensate for this, it has a powerful jaw with a set of sharp teeth. Rakzatsa can't afford to let go of its prey due to the risk of it getting away and its inability of following it. Instead, Rakzatsa will repeatedly smash its food against hard surfaces or simply wait for it to lose a fatal amount of blood.
Factions Rotation

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

**Factions Rotation** is a game mechanic in which only three out of four factions are playable at any given time. The rotation occurs every second Monday at midnight UTC.

## Order

1. Two weeks without Enforcers
2. Two weeks without Reapers
3. Two weeks without Roaches
4. Two weeks without Ular Boys
Rank

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

**Rank** represents permissions of player and player's character in the faction, and is based on in-character loyalty and experience, out-of-character activity, and both in-character and out-of-character behavior.

## List of ranks

### Rank 2

* Access to Chameleon Grid and Talon's delivery services.

### Rank 5

* Ability to manage Faction Constructions.
Dogg

Šaman z hoodu totemu psa. Známý svou ochranářskou pověstí. Ochranitel Belly Mantis. Učitel Biggse. Momentálně mrtvý.

### Incident v garáži motorkářů

Dogg byl jednoho dne unesen rasisty z řádu Ordo Latis Anthros. Krooza, Old a Katrice ho našli bez esence a většiny ohnisek v kontejneru před garáží rasistů. Důvod proč nebo jak se toto stalo je neznámý.
Rocket

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

**Rocket** is an unguided projectile launched from the rocket pod of a vehicle, which propels itself at a speed of 200 meters per second and explodes 4 seconds since launch or upon impact.

It deals up to 9 HP damage to infantry within 15 meters radius. The damage output linearly scales based on distance to the center of the explosion. It is also absorbed by obstacles between the center of the explosion and the character it's intended to deal damage to, with an Obstacle Absorption value of 6. After being in flight for more than 1.45s, a rocket is significantly less efficient against infantry, only dealing 20% of the normal damage.

Rocket inflicts damage to vehicles within 20 meters from the center of the explosion. The damage output scales linearly based on distance to the center of vehicle. To discourage ramming vehicles, rockets have an arming time of 0.6s with linear scale, meaning they deal 25% damage upon exploding at 0.15s flight time.

 Indirect hit

## Vehicles with rocket pods

* MTA Shark 54 (x1)
* Sivirkin 15 Havoc (x2)
* UH-12 Firebolt (x2)
* AH-33 Topachula (x2)
* Si-47 Leopard (x2)
* G9 Eclipse (x4)
Characters/Anton Knox

## Character Description

Anton is a ruthless hired-gun who illegally immigrated to Panau shortly after the fall of the Panay-regime. He is a well-built male with a large tribal tattoo spanning his entire torso dedicated to the Ular Boys tribe. Anton has charcoal black hair, like his brother, and dark brown eyes. Anton is an alcoholic - he thrives off gunshots, explosions, and whisky. His face is heavily scarred, some of which is covered by his goatee.

## Background

Anton grew up in East London with his younger brother, Dante. The more intelligent of the two, Anton excelled in his studies but was often described as being angry, vicious, and wrathful. Often having to get his brother out of self-inflicted trouble, Anton regularly got into fights. Knox enlisted into the Royal Marines as soon as he graduated from college, working his way into the 47 Commando as a demolition’s expert. He had a short fighting-career after joining the marines boxing team, winning all 7 of his fights by knockout.

### Acts of War

During a military tour within the Middle East, Anton’s Assault group were tasked in disrupting vessels operating illegal drug trade routes off the coast of Lebanon. Alerted to an unknown civilian transport boat in the early hours of the morning, a gunfight ensued when the taskforce was opened fire on by rogue drug-traders hiding on-board. Knox blew the vessel up using an RPG – killing all 3 enemy combatants and 11 civilians. He was dismissed with disgrace by the Royal Marine authority. Awaiting trial for his crimes, Knox fled to Eastern Asia before finding his way to Panau.

## Assets

### Civadier 999

A faster, more practical, vehicle to navigate a war-torn Panau. It boasts; armored plating, bullet proof tyres and windscreen, a custom powertrain, and an enormous spoiler to keep the vehicle grounded. Anton mostly uses this vehicle when transporting high value goods across dangerous enemy territory.
Faction Ranks

Rank represents permissions of player and player's character in the faction, and is based on in-character loyalty and experience, out-of-character activity, and both in-character and out-of-character behavior.

All factions have 7 ranks, names of which are varying between factions.

## Rank 1

#### **Names**

 Reapers: Recruit

 Enforcers: Cadet

 Roaches: Associate

 Ular Boys: Tech

#### **New Accessible Abilities**

+ Faction Status

+ Faction Salary

+ Weapons

+ Access to out of grid air support and transportation vehicles

## Rank 2

#### **Names**

 Reapers: Initiate

 Enforcers: Officer

 Roaches: Thug

 Ular Boys: Tribal

#### **New Accessible Abilities**

+ Every feature from previous rank

+ LP Access without Forward Chameleon Grid

## Rank 3

#### **Names**

 Reapers: Guerilla

 Enforcers: Sergeant

 Roaches: Prospect

 Ular Boys: Krait

## Rank 4

#### **Names**

 Reapers: Campanella

 Enforcers: Lieutenant

 Roaches: Caspian

 Ular Boys: Mandau

#### **New Accessible Abilities**

+ Every feature from previous ranks

+ Forward Chameleon Grid Access

## Rank 5

#### **Names**

 Reapers: Avenger

 Enforcers: Major

 Roaches: Overseer

 Ular Boys: Ghost

#### **New Accessible Abilities**

+ Every feature from previous ranks

+ Construction building

#### **Names**

 Reapers: Serrato

 Enforcers: Inspector

 Roaches: Boss

 Ular Boys: Shaman

#### **New Accessible Abilities**

+ Every feature from previous ranks

+ Management commands

+ Ability to promote non-elites to a higher non-elite rank

#### **Names**

 Reapers: Comandante

 Enforcers: Chief

 Roaches: Director

 Ular Boys: Spirit

#### **New Accessible Abilities**

+ Every feature from previous ranks

+ Offline management

+ Ability to promote new elites
Lore/Shae Vizla, Lilith Talon Shepard - Decisions

Shae took off her Enforcer uniform and changed into regular civilian clothing, leaving her badge and taking only her backpack with her valuables in them. She left her sniper but, after a short period of debate with herself, took her revolver, tucking it into her backpack. She snuck off base and drove to Melambak, then sat. And thought. Yet again.

Factions.

Never have anything given her so much stress. If she had it her way, the factions would be dissolved or united and she and her friends would be spending their time taking out the real threats, such as Deathwatch.

Instead they are forced to squabble among themselves.

The Enforcers... some were her friends. Some were her enemies. Some she cared about. Most she did not.

The Government... mostly the same. She didn't even know a majority of them... but a few people. Those few were good friends... but they were only a few.

The Ulars... wait no. Not even.

The Roaches. Heh. Fun little bunch. But she didn't approve of their money making habits. Drugs and alchohol... not her forte.

And, finally, the Reapers. Her shaky past, her former family. Her friends. Her enemies. Some she still hated. Some she still liked. Most hated her because they thought she was "unsuccessful" in the Reapers or that she was a "traitor".

Some she still liked as friends, even though they hated her.

But now she had to make a choice... a decision.

Not an easy one. But one she had to make, lest she remain a civilian.

Pros and cons. To every decision. Some with more cons than pros. Some with more pros than cons.

She sat in the restaurant at Melambak, not ordering anything. A pair of enforcers walked by, and she shielded her face, hoping that they weren't looking for her.

Once they had passed, she pulled out her PDA and stared at the GPS.

Three points were highlighted.

The outposts of the Roaches, Reapers, and Enforcers.

She was sick of the tug of war. She was sick of some people trying to convince her to leave a faction and join another, over and over.

But who to choose?
Saika 18-M Shotgun

**Saika 18-M Shotgun** is a fully automatic version of the Shotgun, available for purchase in the Black Market for members of the Jackal/Cavador/Bouncer/Liangcat roles.

It features otherwise identical stats, except for additional 12 shells in reserve ammunition, and a slightly higher damage drop off range of 96 meters.

It is still possible to fire individual shots via tap firing, allowing to use the most out of extra ammo with the benefits from precision shooting.
Repair Drone

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

**Repair Drone** is a flying machine that slowly repairs the vehicle it has been deployed from, when it is damaged. The drone temporarily loses its efficiency with each repair. *Repair Drone* is available for the members of Mechanic role. A malfunctioning version of the drone, that is only 15% efficient, is available for Specialists.
Lore/Death of Michael Blane: The fate of a mutineer

The dawn was approaching at PIA as the years weighed down upon the hardened Michael Blane. It was time to get this life behind him, to start anew and give up on the turmoils of this god forsaken nation. He walked up the stairwell and took a seat in the back of the small blue cassius that was meant to take him to a new future, a new life in a different country. He sat and opened his small carry on and reminisced over his past, the glory days of his career. Pictures of his friends, those he had met, fought for, and fought alongside. Finally he gazed upon the image of him with his deceased wife... a small tear shed down his face and dropped onto the photo. His broken heart still aching from her loss. He put the pictures away, it was time to put his past behind him, to give up and start over. Unfortunately for Michael Blane, his past had different ideas and they were about to catch up with him.

Michael Blane was a simple man, worked for the government but he made one lethal mistake, he had chosen to cross the deathwatch by joining them and selling out their names to the PBI. What he did not know, was that his betrayal had fallen upon the ears of a hopeful recruit seeking to gain the captain's favor. Michael's phone rang and he answered recognizing the number as that of Cedric Blackshade, "Mr Blane" the voice called "I hear you are to be leaving Panau for good" he said. "That I am, its been a pleasure to serve with u captain" he tried to sound sincere. "Yes... Well no sense keeping you, say hello to the pilot for me" the phone call ended leaving Michael a bit confused.

He walked up to the cockpit of the cassius and nudged the pilot's shoulder to get his attention "Hey-" the sentence was cut short when the pilot's body fell over limp, a gunshot to the back of the head. Michael looked at the console and saw a timer rigged to some crates "10, 9, 8..." It counted. Michael turned to his phone and saw the message "one does not simply betray the deathwatch, your contract has ended" Michael dropped the phone as the counter continued "7, 6, 5..." He fell to his knees and looked out the window to see the image of Cedric walking off into the distance "4, 3, 2..." This was it, he would finally see his wife again, he closed his eyes, "its been a good ru-" 1...... The plane blew up and the fires consumed everything. The accident was presumed to be a fuel accident. Michael Blane had a small service for his death.

(( Another story ive written with their consent so he can play his other ic. Hope u liked it. ))
Chameleon Grid

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

**Chameleon Grid** is a storage for vehicles, fully covering the area of faction Headquarters and Naval Outpost, in which all vehicles are camouflaged from plain sight using advanced technology.

## Storing Vehicles

Vehicles above outside storage limits are automatically stored in the *Chameleon Grid* by personnel. Certain vehicles require a Vermilion Shade to maintain camouflage, and will be marked for scrapping or disassembly if it is not present in the vehicle.

## Retrieving Vehicles

Faction members of Rank 2 or higher are able to deactivate camouflage from the *Chameleon Grid* menu, which can be shown using the 8 key.

## Forward Chameleon Grid

Forward Chameleon Grid (FCG) allows to deploy vehicles from *Chameleon Grid* in remote areas away from both HQ and Naval Outpost. There are two ways to establish a Forward Chameleon Grid:

* Via Bering I-86DP from Naval Chameleon Grid, with delivery time of 5 seconds
* Via Talon menu, 8 key, as a Rank 4+, for up to 5,000 Vehicle Parts, with delivery time of 20 seconds

FCG lasts for 60 seconds or until a vehicle is deployed. Upon vehicle deployment, the selected vehicle model, alongside up to 2 randomly selected models, become inaccessible for 30 minutes due to spectral interference.
Characters/Bryce Hart

## About

Bryce can be considered a good-tempered person, and loves to teach things to other people. He was born in London. He lived a normal and happy childhood in the company of his parents and his little brother Nick, who was just one year younger than Bryce. Both of them went to the same school and were each other's best friend. Their grades... "Enough to pass" describes them well. As the time goes by, Bryce grows up and enlists himself at London's Metropolitan Police Department, fulfilling his childhood dream of helping to keep his and other people's loved ones safe. Some years later, the whole family goes for an off country trip to the beautiful and calm lands of Panau, a country that Bryce's father always wanted to visit. When arriving at Panau International Airport, they headed for a small village at the north of Panau where they already reserved a place to stay for a few weeks.

## The Ular incident

In one particular day in that family vacation, Bryce is returning home from a tour and sees a few houses on the village partially destroyed, including the one in which his family was currently living. He rushes into the house to find his whole family dead in the most gruesome way: Multiple shots in the chest, dismembered limbs, and decapitated heads. As Bryce stared at this scene with horror, three man came from behind, one of them hits him in the head, leaving him unconscious. He wakes up tied in a chair in the same place, being able to see the limbs and heads of his loved ones piled in the corner of that room. The three staring at him with a satisfaction smile in their faces. They tell Bryce, the only "foreign" survivor, to go back to his land and spread word about the Ular Boys, and how they will isolate Panau from the outside world to make it peaceful and perfect for its natives, and anyone who dares to intervene will meet similar fate.

## Enforcers

Bryce abandons his whole life in London to live in Panau. There, he enlists in the Enforcers, a military organization specialized in protecting the country from illegal paramilitary organizations. In there, he will make what he can to protect the civilians and prevent such horrors from ever happening again.

## Roaches

While serving the Enforcers, Bryce started to notice the constant "deals and exchanges" that the Panauan military force had with the rebel and criminal factions of the island. He ignored that for some time until he met one of the Roaches, for whom he developed sympathy and later fell in love with. The Roach named Syndra revealed Bryce some pieces of truth about the Enforcers, making him abandon the military force to join the Roaches and actively fight against the Ular threat. The "conversion ceremony" was a little ... unorthodox, just like his real reasons to join them.

End of story?

Nah... We're just getting started.
Constructions

**Constructions** are community-managed objects which define the level design and the appearance of capturable locations and the areas outside them.

## Construction Models

*Main article: Construction Models*
*Constructions* are selected out of a pre-defined list of models.

## Resources

### Construction Resources

Construction Resources (CR) are required to build or extend *Constructions*. CR is obtained upon Hourly Salary, based on the amount of Sawmill Hardware Components in stock.

### Tier Resources

Tier Resources (T1 - Meranti, T2 - Cengal and T3 - Keruing) are exquisite construction materials that are required to build new *Constructions* belonging to the corresponding tier. Tier Resources are obtained from overstocking Sawmill Hardware Components.

## Construction Value

Construction Value (CV) defines the limit of *Constructions* a faction can have in total.

## Cell Complexity

Cell Complexity is a total estimated complexity of all *Constructions* that are streamed-in in a given cell.

## Defense Points Bonus

*Constructions* provide DP bonus to capturable locations, making it more difficult to increase or lose influence, and providing a very slight reduction to capture speed.

It is possible to view DP bonus amount by pressing M and selecting "Constructions".
Capturable Location

*This article is a stub. You can help JC2RP Wiki by expanding it, adding pictures, and improving existing text.*

**Capturable Location** is a point of interest in Panau, contested between factions through territory captures.

Currently, there are 514 *capturable locations*, 4 of which are City Districts that cannot be contested.

## Highlights

*Main article: Territory Highlight*
Attacking a *capturable location* requires it to be highlighted.

## Influence

*Main article: Territory Influence*
Territory owners have to maintain their territory in good condition through increasing influence by trading and delivering cargo. When all influence over a location is lost, it becomes neutral and can only be captured by the combat force of the faction that controls the nearest capturable location.

## Benefits

### Cash Revenue

Most locations provide cash revenue, useful for upgrading locations and paying out salaries.

### Vehicle Parts Production

Military facilities produce Vehicle Parts over time. It is possible to view only military facilities by holding Shift when viewing the map.

### Maintenance Facility

Maintenance facilities slowly repair occupied vehicles of the same faction or the mission allied faction, unless they are damaged beyond repair. They also provide reimbursement to fully-repaired reimbursed vehicles with less than 10% reimbursed value.

### Hospital

Hospitals slowly patch up infantry of the same faction or the mission allied faction, when they are not inside a vehicle.

## Types

### Villages

**Villages** are where civilians and soldiers rest when not at duty. Starting from Level 3, they include a Hospital benefit.

### Airports

**Airports** have dealers which sell fixed-wing and rotary-wing vehicles. Starting from Level 3, they include a Maintenance Facility benefit for aircraft.

### Bases

**Bases** can be used to purchase ground support vehicles and some types of air support vehicles, it can only repair ground support vehicles.

**Outposts** allows you to spy on the other factions radios getting a randomized chance at receiving leaks in the chat

**Facilities** // More needs to be added

**Cities** // More needs to be added

**Extraordinary locations** can not be upgraded // More needs to be added