Siegfried

* SCV
* SCIV
* SCIII

Many others

> "*To live...that is my redemption.*"
> ― Siegfried
>
>

**Siegfried Schtauffen** (ジークフリート・シュタウフェン, *Jīkufurīto Shutaufen*) is one of the most central characters in the Soul series of fighting games and the main protagonist in most of its installments. He is a mainstay of the *Soulcalibur* series and one of the most iconic characters of the franchise, having appeared in every installment since Soul Edge, with the exception of Soulcalibur II where he appeared as an alternative costume for Nightmare.

In *Soul Edge*, he was referred to as **Innocent Darkside**.

What lies in his soul is **Redemption**.

In *Soulcalibur: Lost Swords*, he is referred to as **He who Fights the Past**.

## Biography

### Soulcalibur III

The battle raging deep within his mind caused the Azure Knight to stand motionless. Beside him, the wounded body of Raphael trembled. Only Raphael's great will enabled his gravely injured body to move. Drawing on his last strength, Raphael unleashed a desperate final blow upon his enemy. The strike pierced the center of Soul Edge.

Nightmare let out an inhuman cry. Inside him, the crazed, wounded mind of the evil sword clawed at his consciousness. Siegfried stood with an iron will against the raging storm, and finally restored control. He who had been lost to the cursed sword for so long had reclaimed his body as his own. In response to the rapidly weakening evil, light poured out like the coming of the dawn...

When it was all over, Siegfried thought back in a daze over what he had done. As he looked around, he sighted a sword that appeared along with the light. As if guided by something, he took the sword in his hand and drove it into the evil eye that was the core of Soul Edge. That sword was the holy sword Soul Calibur, which had been trapped by the power of the evil sword.

The blow, however, was not enough to destroy the evil sword. The evil energy of Soul Edge had quieted, but the holy sword, still piercing cursed sword, had gone silent, as if it too, had lost its power.

"This isn't enough..." Forcing his exhausted mind into motion, as he began to think. He threw off his detestable armor and smashed it into pieces. Then, picking up both swords, he left that cursed land. "I will seal away Soul Edge for all eternity and atone for my sins. This I swear!" His bloody fate would not release him so easily, however. From time to time, the feeling of that grotesque arm rose from the depths of his memory. The residue of the nightmare tormented him. Those seeking revenge on Nightmare would occasionally appear in his path. Each time he was forced to fight them, his mind was wracked with guilt. Moreover, Siegfried did not realize that another dark omen was on the horizon. Indeed, there was no way for him to know that the azure knight would soon be revived and a man who wanted to end an ever-lasting curse wanted the two swords in order to do it.

Eventually, Siegfried and the resurrected Azure Knight would meet again at Lost Cathedral. Zasalamel used his dark arts to break Soul Embrace in order to become Abyss, Siegfried and Nightmare defeated Abyss and both the Spirit Sword and the Cursed Sword were freed. Both Siegfried and Nightmare took their respective swords and clashed one more time, causing an explosion that destroyed the entire cathedral and nearly destroyed them both...

### Soulcalibur IV

Someone was calling him, but he could not clearly hear it. He strained to see, but could see nothing. Then the voice came again, and this time he could hear every word.

"So you would forsake our friendship?"

"Yes. No one will ever again be a part of my life. Every man or woman who has known me has ultimately fallen to death's touch. So go. Leave me. Forget you ever knew me."

The voice that had replied was his own. He began to lose his consciousness, his focus wavered, and then another voice came to him from behind.

"I have seen what you have done. Now you devote your life to atoning for your sins and redeeming your soul. Are you not as much a victim of that sword as the others?"

"No, no! No matter what beguiling words you whisper, my sins cannot be forgiven. I-I slew my father with my own bloodied hands. No cursed sword forced me to do that!"

As Siegfried spoke his answer, the man who questioned him faded from his vision, to be replaced once more by the memories of that night. The wind blew the clouds from the face of the moon, and suddenly the head that he held triumphantly aloft was brilliantly revealed. He saw the face, and there was no denying the truth. It was his father. His heart was in agony as if it had been pierced by a white-hot blade.

Siegfried jerked upright, as if yanked by a puppeteer's string. The full moon bathed his face in light. It had been a dream. He was alone.

He pressed his hand against the armor that covered his heart. A terrible scar marked him there. The maelstrom of power unleashed by Soul Calibur and Soul Edge clashed at the Lost Cathedral had torn his body apart. His long quest to destroy the cursed sword had been so nearly completed; redemption had been within his grasp, yet, in that moment, he had died, the scream of frustration at his failure silenced on his lips. Perhaps the spirit sword responded to that outpouring of emotion, for the sword whose destiny it was to destroy the cursed sword resonated with Siegfried's soul. It chose Siegfried for its master, and doing so saved his life.

Siegfried thought again of the dream he had just seen. He thought of the people who had once stood by him and the people he had left despite knowing that Siegfried was none other than Nightmare.

Bathed in the moonlight, Siegfried looked up into the night sky. He knew now what he must do. He would brush aside the outstretched hands that tried to help him. Once, not so long ago, he had stood at the center of the terror that Nightmare wrought. The enemy he now faced was the cursed devourer of souls, Soul Edge. Awaiting him was the maelstrom of destruction unleashed at the cathedral.

Soul Calibur shone with a cold light in his hand. Siegfried made up his mind to become like the sword. No one would touch his heart, no man or woman would sway him from his path, until the cursed sword was destroyed for all time. Images of his brothers-in-arms, comrades, even friends that might have been - and, of course, his father - flashed one by one through his mind. He was alone, and he had no choice but to be alone, for he would never again hurt those he loved.

Siegfried turned his gaze away from the heavens. Before him a black shadow lay heavy over the cursed city of Ostrheinsburg. His journey was coming to an end.

## Physical Appearance

In his debut, *Siegfried* appeared as a young German man with short blond hair and blue eyes, covered in simple knight armor. Following his redemption, Soulcalibur and beyond, he retains the armor but his hair has grown longer, past shoulder length. During *Soulcalibur* he gains a long scar dashing over his right eye, which he likely gained fighting against Inferno in the original Soul Edge. Soulcalibur III, he returns with armor bearing the motif of a phoenix as well as feathers on his pauldrons. As of Soulcalibur IV, his armor remains the same, but a second layer of crystalline armor covers with a rather intricate design and wields Soul Calibur instead of Requiem. He also gains a long blue scarf as well, completing the 'knight in shining armor' visage. His weapon in Soul Edge was originally Faust, a simple zweihander with a basic design, but swapped it for Requiem, a large blade with a flat end and a black lining in the center. He continues to use this sword from *Soulcalibur* all the way to Soulcalibur III and resumes its use in Soulcalibur V. In *Soulcalibur V*, *Siegfried's* appearance begins to take on the traits of his father, and has grown a stubble. His hair is swept up with a couple bangs hanging down and his scar still remains. In trailers of Soulcalibur: Lost Swords he wore armor almost identical to his *Soulcalibur V* counterpart, albeit with blue coloring, but in-game he starts off in his underwear. His appearance changes depending on what equipment the player gives him.

## Personality

In *Soul Edge* and *Soulcalibur Legends*, Siegfried is somewhat cocky and arrogant, never stopping to achieve what he desires. However, after being freed from Soul Edge in *Soulcalibur*, he stops being selfish and strives to atone for his sins. When he becomes Nightmare again in *Soulcalibur II*, he is portrayed as a heartless beast. But when he becomes himself again in *Soulcalibur III*, he regains his desire for atonement. In *Soulcalibur IV*, Siegfried fears that he would get other people hurt if he lets them join him. So he isolates himself from others in order to destroy Soul Edge and repent for his sins. However in *Soulcalibur V* Siegfried is much calmer and relaxed, he also acts as a mentor to his comrades.

## Endings

### Soul Edge

Siegfried drops to one knee. He looks at the bigger blade of Soul Edge, which is sticking out of the ground. He inches towards it...

**Bad Ending:** Siegfried grabs the sword and holds it over his head in victory, only to have it clamp down on his hand and transform him into Nightmare. The scene shifts to Siegfried, now Nightmare, standing on a cliff, overlooking a village.

**Good Ending:** Siegfried hoists Faust over his head and shatters Soul Edge. The scene switches to Siegfried standing on top of a mountain, saddened and unsure about what to do next. It seems that he had finally come out of denial about killing his father.

### Soulcalibur

There was nothing that stand in the way of the wind that cut through this valley. The evil within him had been exorcised, and now the warrior cast his eyes upon the windblown valley.

His childhood memories, the valiant figure of his father, the beginning of his madness, and the Schwarzwind.

Man: Siegfried, where have you been for the last three years?

Siegfried: I shall tell you about it someday.

Familiar faces, new faces, it seems the Schwarzwind was alive and well.

Siegfried: Demons are on the attack! Prepare to fight, men!

And thus a new wind began to blow...

### Soulcalibur III

As Siegfried faces Soul Edge, he begins to hallucinate, because he notices for a split second that his hand is the hand of Nightmare's. A weak Nightmare stumbles towards Siegfried from behind him and tells him that he will pay for what he has done. Clones of Nightmare suddenly begin to appear, and as they surround Siegfried, Nightmare's voice can be heard saying "You will never run away from your sin! You have no right to live! It is a sin for you to be alive!". Siegfried then hears a piercing noise that brings him to his knees, and when he turns around, he sees Nightmare with Soul Edge in his hand. The Nightmares raise their swords into the air, ready to strike Siegfried.

**Input Ending:** Siegfried grabs his sword and slashes through all 3 Nightmare clones before they are able to harm him. The screen fades, and then shows Siegfried kneeling on the ground thinking about what Nightmare has said. "To live... that is my redemption." Siegfried states.

**No Input Ending:** Lightning strikes down on all 3 Nightmare's, destroying them. Siegfried knows that his father has just saved him. "Father, I will live on... no matter what happens" he says.

### Soulcalibur IV

Siegfried defeats Nightmare, as the two collide in a single slash. Both are left standing silently, until Nightmare holds Soul Edge's handle so tightly then groans in agony from Siegfried's apparent connected blow he gave him.

 File:Soul Calibur IV Siegfried Ending  Siegfried, still with his back facing Nightmare, utters these words: "With this... it ends." Nightmare collapses onto the floor, seemingly dead. Siegfried turns to look at the body and stabs Soul Calibur into the ground, saying: "Our kind must not exist in this world; not ever again." With those words, he then unleashes Soul Calibur's power, crystallizing Soul Edge and Nightmare's body, but it also crystallizes Siegfried as well and then everything around them.

The screen goes black and the epilogue tells us the world will soon be "covered in crystals, where a utopia without war or suffering lay waiting."

## Tower Of Lost Souls Details & Skills

Siegfried appears in Tower of Lost Souls as a boss in Ascend mode under the floor "Time to Trifle" where the player has to beat Siegfried under a small time limit, and he also appears as a subordinate in "Unfailing Tower."

TOLS Ascend Mode Floor: Time to Trifle (Floor 38) and Unfailing Tower (Floor 31)

Partners: Eriel and Hernes (Time to Trifle Floor 38)

Yun-Seong, Rock and Setsuka (Unfailing Tower Floor 31)

Skills On "Time To Trifle"

1.Nullify Ringout A

2.HP Drain S

3.Soul Gauge Boost S

4.Auto Grapple Break S

Skills On "Unfailing Tower"

1.HP Recovery C

2.Auto Grapple Break C

Default Skills

1.Guard Breaker

2.Auto Grapple Break B

3.Soul Gauge Rate Up C

Story Mode Final Boss Skills

1.Shave Damage C

2.Soul Gauge Recovery B

3.Nullify Ring Out S

## Fighting Style

Siegfried's fighting style relies on utilizing his vast array of moves and stances to keep the opponent guessing. He can be difficult to master at top level play due to the fact that good command of most of his moveset is needed to make him truly dangerous, as well as knowing his numerous stances inside out. However, once Siegfried has the momentum of a match behind him, he becomes very dangerous and difficult to stop. It can take some work, but in truly skilled hands, Siegfried is extremely powerful and can make the opponent look like a beginner.

Siegfried can switch stances either to evade or perform other signature moves. He has a large number of stances and they are all important to Siegfried - they must all be learned inside out in order to be truly effective. Siegfried has great range on his attacks, which can give some characters great difficulty when trying to get in on him. His throw range is also great - throws are a powerful part of Siegfried's up close game, especially since they are damaging and can ring out.

However, Siegfried is slow in general and fast characters can give him trouble if they get close and start to dictate the pace of the match. Also, many of his moves recover quite slowly and can be easily punished, so at times Siegfried can seem like quite a risky character. In addition, he can have difficulty getting around in general due to his speed. To combat these weaknesses, one must time Siegfried's attacks properly and take advantage when the opponent gives an opening. Also, by keeping the pressure on, keeping the opponent guessing to the point that he is scared to attack is a good way to deal with Siegfried's lack of overall speed. This is why it is so crucial to be familiar with Siegfried's moves - one must be able to take advantage of opportunities as they arise, manage Siegfried's slower moves and be able to maintain pressure when necessary. The keys to mastering Siegfried are intimate knowledge of his moveset, the ability to pile pressure on the opponent and the ability to keep the opponent guessing - which is something a good Siegfried can do very well.

Overall, his tier varies, from low to high depending on the user.

## Critical Finish

**Soul Conviction**: He shouts "Get ready!", then uses his sword to knock the opponent in the air and brings them down. He then powers up Soul Calibur by raising it into the sky, yelling "Prepare to die!". As the foe stands up, he slashes his blade through them vertically, sending crystals everywhere as the opponent drops dead, consumed by blue flames.

## Critical Edge

**Legacy Testament**: Siegfried raises his sword above his head and stabs it into the ground. This causes a trail of crystal spikes to appear in the direction of his opponent.

## Weapon Arts

**Ashen Blitz:** That's a hardly recognizable inverse version of SCIV move called Terror Slap. If Siegfried succeeds in delivering the blow, time freezes for a while. This long-range horizontal high attack is always followed with a blue-white trace, resembling that of Hilde's charge attacks. As the character steps forward in the strike, the attack can be performed at a distance. It has an absolutely safe start, you can't be stopped by the opponent in any case. Although, it's hard to continue a combo with it, because it's high and doesn't hit the opponent immediately after pressing. After the Weapon Art is performed, the enemy is thrown forward, so there is a chance of a wall hit, but there aren't any guaranteed combos after it. It won't hit the lying or crouching opponent, and if it hits in mid-air, the opponent won't hit the wall. In case it's blocked, you won't be punished.

**Soul Conviction:** This is a mid-range vertical Break Attack, that is very similar to Nightmare's Crimson Vortex. It has a short animation, in which Siegfried turns back saying "Taste... My blade!", and then he releases a single launcher. There's a blue shining sphere at the end of his sword during the attack, it disappears immediately after the Weapon Art's performed. Even if the attack fails, the sphere will still emerge. The attack always causes a Guard Burst in case the opponent guards against it. However, it has an unsafe start. There's a time gap between the activation of the Weapon Art and the animation, during which you're likely to be stopped by any types of the opponent's attacks. And the fact, that there's a chance to be interrupted even after the animation only makes it worse. It doesn't stun the opponent, and doesn't make him hit the wall, but it seems to be a challenge for him to side-step it. After the opponent is tossed in the air by this attack, you won't have time to create any significant combos, though some additional hits can be done. It'll work the same on the opponent on the ground or in mid-air, but the time gap may allow the enemy to land and start guarding or to recover from the stun. In that case you'll still have a chance to do some damage after a Guard Burst. Sometimes it can miss when the opponent's in the air.

**Geist Destroyer:** That's a combination of Geist Strike from SCIII and Flying Edge performed one after another. If the second strike is landed successfully on the opponent, it creates a tremor, the camera changes it's angle and time slows down a little. However, this tremor doesn't have any actual effect, as it can only be seen when the enemy is physically hit by the attack. Both of the strikes have a good medium range. Although, its isn't very safe, as its first attack can be easily interrupted and if it is blocked, the opponent can prevent you from making the second one by attacking you or side-stepping it. But fortunately, it's rather easy to continue a combo with it. If the enemy is standing still, the first attack will stun him and the second will slam him to the ground. If he's caught in the air, the first strike will land him on the ground without being stunned and the second will come next. In both ways, the last move will put the opponent in the stunned state, but there aren't any guaranteed combos after it. However, if the enemy doesn't use Ukemi, you'll be able to add some more hits. If you've landed only the last one, the opponent won't be stunned and you'll be able to proceed with guaranteed additional hits. If the enemy is guarding, or the first attack misses, the second one will always be performed. In case the he's on the ground, the first attack will certainly miss, while the second can hit anyway. When the opponent is standing stunned and going to fall down (for example, after Siegfried's Piercing Strike), if you're close to him, the first attack will miss, whereas at a distance it will hit. When the Weapon Art is activated with the opponent standing or being in mid-air, the second attack can cause a wall hit. By the way, if the last strike is being guarded against, you won't be punished, but it's better to get up from the ground as soon as possible.

**Mail Vortex:** This is a combo of his Maelstrom and a quick version of Rampart Buster. There are three hits in this Weapon Art. The first two horizontal middle and low attacks knocks the opponent to the ground and the third vertical Break Attack smashes him down. It is very efficient in combat due to its comfortable medium range, pretty safe quick start, easy chaining and heavy damage. As Siegfried steps forward during the attack, the range of the last two strikes is definitely long. There's a small chance of being interrupted by some of the opponent's attacks, but when the enemy is far from you, and your first strike misses, he can stop you from making the other two without trouble. Even if the first attack is blocked, the opponent is very unlikely to guard against the second low one. If the whole thing misses or the enemy holds the guard, all three attacks will be made. Now, a few words about its chaining qualities. The first attack stuns the standing opponent, though in mid-air it doesn't and just makes him spin opened for the next attack. When he's lying, it misses. The second one doesn't stun him, but knocks him off his feet. If the enemy is lying idly it won't hit too, and in the air it tends to miss sometimes after the first one, but usually it knocks the enemy down. The last strike always stuns the opponent, except when the first two strikes were delivered in the air or it is the only attack landed on the opponent on the ground. If he is caught in mid-air, you won't be able to continue a combo after the Weapon Art, as the opponent can stand up right after it, but in case he's standing still, the third strike will stun him, enabling you to create a guaranteed combo after it. If everything is blocked, you won't be punished. With the opponent on his feet, you can hit him against the wall with the second strike (only if the first one had caught him off guard). In mid-air when you're close to the wall only the first strike can cause a wall hit, but at a distance from the wall the second one may also lead to it. In case it's used to continue a wall combo, it'll have the same effect as it has as on the standing opponent.

**Legacy Testament**: This is Siegfried's Critical Edge without any new features really. It provides a long distance, however it's more useful to use it, when the enemy's close to you, as in this case is has an additional hit at the beginning, which accounts for a forth of the attack's total damage. In contrast to the most of Weapon Arts which take origin from Critical Edge attacks, it can easily be interrupted (only before the animation), it's still rather hard to make a guaranteed combo with and it's impossible to add anything, besides the least damaging Grief Low Kick, after it as well, even if its second strike makes the enemy hit the wall. Moreover, it isn't a completely safe move to be used randomly, since there's a slight possibility a being punished after it, which increases if the wall or the edge of the arena shortens the distance between you and the guarding enemy. It doesn't cause stun and works both on the ground and not high in the air.

## Abilities

Siegfried possess high strength and sword fighting skills, as shown by him wielding and effectively utilising his Zweihanders. This is displayed by how he effectivley fought off a large number of malfested soldiers by himself. Despite no longer having Soul Calibur in his possession, Siegfried still retains some of the abilities he had while using the sword, as shown by how he can make trails of ice crystal spikes by stabbing his sword into the ground. If in extreme danger, it is shown that his father's spirit will protect him by summoning bolts of lightning from the sky to strike his enemies.

Whilst wielding Soul Calibur, Siegfried is able to use the sword's numerous abilities. He is able to summon numerous ice crystal spikes to attack his opponent, and can create ice crystal structures to act as prisons for his enemies, he also gains additional body armor made from the crystals, giving him two layers of armor. As shown in his *Soulcalibur IV* ending, at full power he can cause crystals to burst out of the ground and spread, eventually covering the entire world and making it a "utopia". He can also create a massive beam of light around his sword which causes massive crystals to burst out of the ground that it hits. When he had Soul Calibur clash with Nightmare's Soul Edge (both swords were in a weakened state at the time), they completley obliterated the entirety of the Lost Cathedral.

Siegfried was also once Nightmare, at the time he was the Azure Night he was able to absorb people's souls into Soul Edge and could release the Evil Seed.

## Quotes

### Soulcalibur III

* "*Leave me alone...*"
* "*I must finish my duty...*"
* "*You could... never understand!*"
* "*Let's do this.*"
* "*Move... I don't have time to play around.*"
* "*It doesn't matter... whether I am saved.*"
* "*Sinners need no mercy... or sympathy.*"
* "*Never... will I close my eyes again.*"
* "*I'm done... with nightmares!*"
* "*I've gotten rid of my... weakness.*"
* "*No longer... will I have doubts or fears.*"
* "*I fear nothing... I will face my darkness.*"
* "*I cannot die... without fulfilling my duty.*"
* "*There's... no turning back.*"
* "*Why hasten your death?*"
* "*Never again... will I bend to anyone's will!*"
* "*I've made up my mind. I will finish this.*"
* "*I will decide... when and how I die.*"
* "*No... I cannot give up now!*"
* "*My life... is not for your taking!*"
* "*...Damned evil spirit.*"
* "*Do not call me Nightmare!*"
* "*Father... I won't give up.*"
* "*I won't fail... Even if I have to sacrifice my life!*"
* "*I'm sorry... But I'm in a hurry.*"
* "*I guess it's too late... but even then...*"
* "*I do not desire... a false salvation.*"
* "*Someday... Somehow...*"
* "*I shall not... forget this pain.*"
* "*I cannot... cleanse myself of this sin.*"
* "*I'm sorry... But I must move on.*"
* "*Will I ever... be saved?*"
* "*I avoided your vitals... you'll live.*"
* "*My life is yours... but give me some time.*"
* "*You could never beat me.*" - Spoken after winning a battle with a perfect
* "*You're...no longer human, are you?*"
* "*I am...Nightmare no more!*"
* "*You're the one...that should disappear forever!*"
* "*What did you?...Who are you? What do you know?*"
* "*I guest I have no choice.*"
* "*He's...even stronger than before...*"
* "*Shut up, shut up, shut up!*"
* "*I will...I will defeat you!*"
* "*Huh? What?*"
* "*Trying to stop me?...How absurd.*"
* "*Damn! I won't let something like this stop me.*"
* "*If you're after the sword...don't expect to get past here alive.*"
* "*Sorry to keep you...You're up next!*"
* "*I knew you were following me.*"
* "*All right, let's settle this once and for all, my unforgivable past!*"
* "*Begone, phantom! Never appear again!*"
* "*Damned...Soul Edge!*"
* "*There's no way I can let this thing free.*"
* "*I...will not lose!*"
* "*Come, I will end this once and for all!*"
* "*So it's you.*"
* "*What?!*"
* "*Stop it! Don't look at me like that!*"
* "*Father?!*"
* "*Father...I will live on...no matter what happens.*"
* "*Stop...it's all over.*"
* "*It doesn't matter...I will live on!*"
* "*To live...that is my redemption.*"
* "*You cur!*"
* "*You're mine!*"
* "*Time to die!*"
* "*What's wrong?!*"
* "*That's it!*"
* "*Give it up!*"
* "*Shut up!*"
* "*You're not going anywhere!*"
* "*Gimme a break!*"
* "*It's useless!*"
* "*Pathetic!*"
* "*Outta the way!*"
* "*Get up!*"
* "*Stay down!*"
* "*Don't get in... my way!*"
* "*This is... the end!*"
* "*What a joke!*"
* "*Is that all you've got?*"
* "*Dammit!*"
* "*How could I lose?!*"
* "*What?*"

### Soulcalibur IV

* "*My life is not for your taking.*"
* "*No longer will I have doubts or fears.*"
* "*There is something I must finish.*"
* "*You could never understand.*"
* "*Move, I don't have time to play around.*"
* "*I will not fail even if I must sacrifice my life.*"
* "*I do not desire a false salvation.*"
* "*The end is near, I can feel it!*"
* "*Is that all you've got?*"
* "*Forgive me.*" -after winning with a Perfect.
* "*This is it!*"
* "*Why hasten your death?*"
* "*Time to fly!*"
* "*Fall!*"
* "*I'll crush you!*"
* "*Give up!*"
* "*Here!*"
* "*I won't lose!*"
* "*Out of the way!*"
* "*You won't escape.*"
* "*Eat this!*"
* "*You can't stop me!*"
* "*Enough talk!*"
* "*Silence!*"
* "*Ready!?*"
* "*No good!*"
* "*I'll crush you!*"
* "*Get ready!*"
* "*Prepare to die!*"
* "*Begone!*"
* "*Stand aside!*"
* "*Don't get in, my way!*"
* "*Get.... out of here!*"
* "*It will soon be over.*" -after winning with a Critical Finish
* "*Father, is that you? No you cannot fool me.*"
* "*How dare you. Do not expect forgiveness.*"
* "*Servants of the evil sword, you shall not escape.*"
* "*I do not expect to be forgiven.*"
* "*Let's do this! My unforgivable past!*"
* "*With this, it ends.*"
* "*Our kind should not exist in this world. Not ever again.*"
* "*I cannot lose. I cannot allow myself to lose!*"
* "*Prepare to taste the wrath of my sword!*"
* "*I told you to stay out of my way!*"
* "*I shall not forget this pain.*"
* "*You're in my way, stand aside!*"
* "*You will not stand in my way!*"
* "*If you value your life, do not interfere!*"
* "*I will not say anything. Just leave!*"
* "*You are wrong! This is a sword of absolution, of forgiveness!*"
* "*Why do you stand in my way?*" - in Taki's ending
* "*Are you saying my way is wrong? That I will fail?*" - in Taki's ending
* "*Yes. I was the one who was called the Azure Knight.*" - Hilde's ending
* "*You have brought an end to the evil that was born from me. For that, I thank you. I have nothing more to regret. Now, kill me and bring an end to it all.*" - Hilde's ending
* "*I cannot lose. I cannot allow myself to lose.*"
* "*Prepare to taste the wrath of my sword!*"

### Soulcalibur V

* "*No need for words, I speak with this*."
* "*You could never understand.*"
* "*Hilde, even sparring can be deadly.*" - when engaging in battle against Hilde.
* "*There's nothing to say. Ready?!*" - spoken when engaging in battle against Nightmare.
* "*You are well-versed in the language of war.*"
* "*Why fight me, if losing is all that you can do?*"
* "*My victory was destined. Such as your fate.*"
* "*I had expected far better.*"
* "*So my fate... ends here*" - Spoken after losing by time out.
* "*Even to friends, I cannot lose.*" - spoken after winning a battle against Hilde.
* "*You've won! Well done.*" - spoken after losing by time out to Hilde, Z.W.E.I. and Viola.
* "*It's over, no, perhaps this is a new beginning.*" - Spoken after winning a battle against Nightmare.
* "*Uh... I failed*" - spoken after losing by time out to Nightmare
* "*Damn you!*"
* "*You're mine!*"
* "*No escape!*"
* "*It's... Time!*"
* "*Eat this!*"
* "*Stay down!*"
* "*Get up!*"
* "*Silence!*"
* "*Stand aside!*"
* "*Show me... Your true strength!*" - Taunt.
* "*I'll stop you... no matter what!*" - Taunt to Nightmare
* "*What?!*" - spoken when hit by a tremor.
* "*No!*" - spoken when knocked out by Nightmare.
* "*You planned this!*" - on Ring Out.
* "*Outta my sight!*"
* "*Forgive me!*"
* "*Give up!*"
* "*Ready?!*"
* "*This ends... now.*"
* "*This is... the end!*"
* "*Perish!*"
* "*You think you can win against me?*" - when engaging in battle against Z.W.E.I.
* "*Pay more heed to what you're doing.*" - spoken after winning against Z.W.E.I.
* "*Impossible!*" - on Ring Out.
* "*You lose!*" - Spoken when ending a battle against Nightmare with a throw.
* "*Prove... yourself!*" - Spoken while fighting against Patroklos or α Patroklos.

## Relationships

* Son of Margaret and Frederick, he accidentally killed the latter before the events of *Soul Edge*.
* Archenemy and former alter-ego of Nightmare. Defeated him in the end of *Soulcalibur IV*.
* Considered a rival by Mitsurugi.
* Fought and defeated Cervantes and Inferno in *Soul Edge*.
* Sophitia saw a vision of him as Nightmare and wanted to help him in *Soulcalibur*.
* Raphael unintentionally freed him from Soul Edge's control before *Soulcalibur III*.
* Met Hilde on his way to Ostrheinsburg in *Soulcalibur IV*, whose help he denied. Currently she is living with his mercenary group, the Schwarzwind due to her kingdom falling.
* Taki witnessed his battle against Nightmare before *Soulcalibur IV*. She followed him to prevent Soul Calibur from colliding with Soul Edge.
* Cassandra followed him to Ostrheinsburg, mistaking his sword, Soul Calibur for the Holy Stone in *Soulcalibur IV*.
* Reassembles and reforms the Schwarzwind into a clan of mercenaries, following the events of *Soulcalibur IV*.
* Took Z.W.E.I. and Viola under his command.

## Etymology

Siegfried's name means "victory (=Sieg), peace and/or protection (=fried)" in German.