Relickeeper

>    We reached a crafting room with vaulted ceilings that stretched a good thirty feet up. A staircase led to a mezzanine level with a balcony that overlooked us. Our surroundings intrigued me.
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> No dust on the shelves or tables. All the books in their place. Tools for fine craftsmanship hung on the wall in alphabetical order. It looked too clean, except for the giant pile of rubbish in the corner. The pile itself took up half the room, and the longer I stared, the more I realized every bit of trash was jagged and sharp. Glass. Metal. Even nails. The pile looked like broken magical items and bits of building.
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> I kicked the debris. Why was this indoors? They didn’t throw their trash into the alleyways?
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> ...
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> The broken bits of magical items, building, and metal lifted into the air—not piece by piece, but as a whole unit connected by wispy magical threads, almost too gossamer to see. The “pile” took the shape of a dragon. Stained glass shards for fangs, flakes of copper for the face, and broken rock, shattered bone, and twisted iron creating the bulk of the body. The pieces fit together, but sometimes not well, creating an abstract monster dragon that sparkled in the low light. The threads of magic wove throughout everything, clinging like spider webs made of pure power.
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> It was lucky we had the vaulted ceiling, as the fragmented dragon needed the space.
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> The dragon “growled,” but it didn’t have a voice. Its noise came from the harsh clattering of metal from within its body.
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> Zelfree glared at the beast, which surprised me, considering the dragon was large enough to fit a grown man in its mouth.
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> Theasin exhaled. “Everything is under control, Essellian. Get your rest.”
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> It was only then that I noticed Theasin’s arcanist mark. His star had a large beast woven throughout. A shattered dragon. Essellian was Theasin’s eldrin—a relickeeper.
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> The beast lifted his tail, wrought-iron spikes sharp and gleaming. With a wide sweep, Essellian brought it between Zelfree and Theasin, forcing them apart. The gesture didn’t cause harm, but the threat was clear. When Essellian brought his tail back, the metal scraped along the tile floor, the shrill sound causing me to shiver.
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## Relickeeper

Tier: Unknown

Reproduction: Fable. Born when a hoard has been sequestered from the world for 100 years.

Trial of Worth: Involves shifting through garbage to find treasure often resulting in their arcanists destroying their hands.

Large dragon made of forgotten trash with the ability to preserve living and non-living things with its magic. They are made of items and have no vocal cords and cannot speak or even roar. All damage to their body is superficial their essence is in their heart inside their constructed body. Destroying the heart is the only way to destroy the Relic Keeper.

True Form:

### Magics:

Evocation: A dust that cuts like glass (presumably)

Manipulation: Preserving Items (unclear if this is Manipulation or Augmentation)

Augmentation: Preserve living creatures at the point of death, keeping them alive but in stasis

Passives: Able to tell the abilities and strength of magic items

Aura: