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Ecliptic Claymore III

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Information

### Mobility

64

The **Ecliptic Claymore III** is a ship in *Starfield*.

## Overview

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it. Reactor 38

## Parts

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
StubThis article is a stub, please help by expanding the article
Ebbside Strikers

The **Ebbside Strikers** are a street gang in the pleasure city of Neon.

## Background

The Ebbside Strikers were founded by their future leader, Briggs, and his second-in-command Vogal Fuches. The two were fired from Xenofresh Fisheries and formed the gang by gathering up outcasts and lost souls. They dominated the underbelly of the city, Ebbside, and only killed or mugged when necessary. They consider themselves to be like family and would go to any lengths to protect each other. By 2330, the gang's territory has been greatly diminished by their psychotic rivals, the Disciples. The Strikers now take refuge in Madame Sauvage's Place or else they will be killed by their rivals if they leave.

## Members

### Current members

* Briggs (leader)
* Vogal Fuches (second-in-command)
* Hatchet
* Andrea Sandoval

## Related Missions

* The Audition
* Display of Power
* The Showdown
Demolitions

**Demolitions** is an Advanced Combat Skill. It increases the damage and blast radius of the Spacefarer's explosives.

## Ranks

 2
 3
 4

## Progression and Strategy

Leveling Explosives is straightforward: pick them up and use them in combat.

Explosives will almost never be a player's primary damage output. They are too rare and too expensive. However, they can greatly increase a player's flexibility in ground combat. The reduction in explosive damage taken can be useful as well, given how mine-happy some areas are. Explosives is not the best skill in the combat tree, but it is useful overall.

## References

1. ↑ Bethesda Gamestudios via YouTube, Starfield Official Gameplay Reveal, uploaded 12 June 2022
Deimos Armored Transport

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Deimos Armored Transport

The **Deimos Armored Transport** is a derelict Deimos Staryards Inc vessel found adrift above the moon Grissom in Alpha Centauri.

## Background

The Deimos Armored Transport was caught in a series of solar flares while traveling through an undisclosed system that fried most of its electronic systems, including its Grav Drive. The crew lost control of the ship and it began jumping unpredictably before arriving in Alpha Centauri, during which time the crew perished. The drifting ship was discovered above Grissom by a group of Crimson Fleet pirates who attempted to scavenge it, but they encountered difficulties stemming from the malfunctioning Grav Drive, which would deactivate and reactivate the vessel's internal artificial gravity every few seconds.

When the Spacefarer arrives on the scene, the Deimos Armored Transport is guarded by a single Crimson Fleet Specter. Once aboard the Transport, numerous Crimson Fleet pirates must be eliminated to reach a control room that can open the ship's sealed cargo vault. At the top of the vault are three storage rooms, two of which contain loot. One room requires picking an Advanced-level lock, and the other requires picking a Master-level lock.
Ecliptic Stiletto

The Ecliptic Stiletto is a ship used by the Ecliptic Mercenaries.

## Overview

The Ecliptic Stiletto is one of the basic Ecliptic ships and is rather primitive. Having no cargo storage outside of the cockpit, weak weapons and shields and low hull rating, it's only a threat in large numbers. As a player ship it's worse than the starter Frontier and therefore is not recommended.

## Acquisition

A common way to acquire Stiletto is by capturing it in space battle. Player would need to disable its engines in targeting mode, then board the ship and clear out hostile crew.

Stiletto can also sometimes be captured when it randomly lands on planets.
Diana Brackenridge

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Physical description

### Species

Human

**Diana Brackenridge** is the captain of the ECS Constant.

## Background

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Related quests

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
Elegance

The **Elegance** is a weapon in *Starfield*. It is a rare unique variant of the Regulator.

## Characteristics

The weapon comes pre-equipped with 5 modifications and the Shattering weapon effect, which gives it increased armor penetration.

## Modifications

* Binary Trigger
* High Powered
* Penetrator Rounds
* Reflex Sight
* Suppressor

## Locations

The Elegance can be purchased in Rowland Arms, a weapon shop in Akila City.
Drilling Rig

Rare manufactured component. This item can be used as a component in crafting.

## Crafting

Special Projects Rank 2 required

* Tungsten x3
* Lubricant x2
* Reactive Gauge x1

## Required For

### Research

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
### Craft

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
* Resources
	+ Aldumite Drilling Rig
Emmet Goodman

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**Emmet Goodman** is a self described "importer and exporter" on Neon, as well as the head of the Syndicate gang.

## Characteristics

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Biography

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Gallery

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Coralheart Scavenger

Image neededThis article requires and image. Please upload one and add it to the article.

## General Information

### Biomes

Wetlands
Tropical Forest

### Outpost viable

?

**Coralheart Scavenger** is a creature in *Starfield*.

## Overview

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Variants

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
Dappled Ash Bloom

The **Dappled Ash Bloom** is a plant in Starfield. This plant can be found on various different planets in the Settled Systems.

## Description

Dapple Ash Bloom is a Blooming Stem Plant. You can find its Green leaved stems with its Purple Leaved tops which contain the Resource players Harvest.

## Variants

 Serpentis II | Toxin | MountainsDeciduous ForestSandy DesertVolcanic

## Location

* Kumasi I
* Serpentis II

## Gallery

Dappled Ash Bloom on Serpentis IIDappled Ash Bloom on Kumasi I
Earrach

**Earrach** is the sole moon orbiting Petria in the Lunara system.

## Overview

A barren, lifeless moon with a very low gravity of 0.26 G and no magnetosphere. Earrach's heavily cratered surface offers a cold environment with temperature at -47°, but the moon has no atmosphere of any kind.

## Resources

Earrach has mineable alkanes, iron and helium-3.
Coralline Landmass

**Coralline Landmass** is a planetary trait in Starfield.

## Found On

* Oborum II-b
* Niira
* Agamon A
* Copernicus Minor I-a
* Copernicus VIII-d
* Gagarin
* Guniibuu V-e
* Guniibuu VI-d
* Guniibuu VI-e
* Altair IV-c
* Hyla VIII-d
* Indum III-d
* Katydid I-b
* Maheo IV-c
* Piazzi II
* Piazzi VII-b
* Procyon III
* Tau Ceti VIII-c
* Pontem
* Syrma IV
* Foucault VII-d
* Foucault VIII
* Delta Vulpes IV-a
* Heisenberg VI-c
* Heisenberg VIII-b

## Notes

"Shallow ecosystems in nutrient-dense pools cycleminerals an remains into the fossiliferous sediments." - Coralline Mineral Pool
Eon

The **Eon** is a ballistic pistol in *Starfield*.

## Characteristics

Manufactured by Combatech on Jemison, the Eon is a small semi-automatic handgun that fires 7.77mm caseless ammunition and has a default magazine size of 12 rounds.

## Variants

### Qualities

 Calibrated
 Refined
 Advanced
 Superior

## Locations

* The Eon can be picked up from a crate during the first story mission, One Small Step, when the pirates attack the landing site on Vectera. This is the first firearm available to the player in the game.
* The weapon is fairly commonly found as loot on lower-level enemies.

## Notes

* The Eon was first shown during the Xbox & Bethesda Games Showcase on June 12, 2022.

## References

1. ↑ 1.0 1.1 Bethesda, Starfield: Official Gameplay Reveal; 2:24, last accessed 13 June 2022
Derelict Renegade

**Derelict Renegade** is a random encounter derelict ship in *Starfield*

## Overview

Spawning randomly in various systems,**Derelict Renegade** is equivalent in look and stats to regular Renegade ship.

## Acquisition

On the system map there will be a “sensor contact” mark with a ship icon. While moving towards the marker, a drifting ship is discovered.

After docking, on board the Derelict Renegade the player will encounter hostile combat robots model A; the crew’s bodies lie in the ship’s premises. On the bridge of the ship there is a computer for controlling turrets and robots.

From the records on board, it can be determined that the robots were used in an automatic repair system. During the flight, there was a collision with an asteroid, the system automatically activated robots to repair the hull, but after they returned on board, communication was lost.

To restore the ship's systems, 1 piece of Ship Parts is required, several of which can be found on board; there is one in the storage crate near the mainframe computer in the ship's Engineering Bay. Reboot the mainframe after repair and system operation will be restored.

There may also be another scenario: the bodies of the dead crew lie inside the ship, and there are several large aggressive larvae in the premises. From the notes on board, it can be found out that during the flight, another abandoned ship was encountered, to which they docked and boarded for exploration. After which the crew began to hear strange sounds outside the walls, and several people disappeared. To repair the computer and restore control, you need 1 Ship Parts and 1 Comm Relay, which can be found on board the ship.

After that you can gain control of the ship by sitting in the pilot's seat.

## Bugs

After upgrading and replacing modules, the ship's name changes to "Derelict <BaseName>" and cannot be changed in the ship builder. Does not affect the functioning, the ship still be operational.

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Crucible

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**Crucible** is a settlement on Charybdis III in the Charybdis system. The Crucible is the main location for the Operation Starseed quest.

## Background

The Crucible is a fortress town of cloned historical figures of note that is maintained by robots. The cloned individuals have all the memories and experiences of the original person they were cloned from, with some additional memories implanted to survive and comprehend their situation. The clones have all their food and comfort provided to them by the robots in charge of the town. When a cloned individual dies a new clone of the same historical figure is processed and released.

3 political parties exist in The Crucible: The Pragmatists Society, the Believer Society, and the Renegade Society.

## Individuals

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
Erick Von Price

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Erick Von Price is recruitable as a potential crewmate.

## Background

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Recruitment

During the Start-Up Stopped mission, in a dialogue with the head of the Eclipse mercenaries on board the Berry Mule ship, select a line suggesting that the pilot be released, but the ship itself be left to the mercenaries. He agreed, admitting that the contract was only for returning of the ship itself to the customer.

Hidden alternative option: choose the dialog option to let the mercenaries go, but letting Erick go, as above, but after Erick is untied and safely on your ship, and before undocking, reboard the Berry Mule and kill all the mercenaries. This preserves the discount at Jane's Goods, unlike the above option.

After either choice, return to Cydonia and sit and wait at Jane's Goods for a few hours and Erick will appear. Speak to him and recruit as usual.
Derelict PCH

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Derelict PCH

The **Derelict PCH** is a derelict PCH ship found adrift in a radom encounter.

## Background

The Derelict PCH was a cargo ship under the command of Captain J. A. Devi that had embarked on what was planned to be a routine 29-day delivery voyage. After two crewmembers fell ill partway through the journey, it was determined that the cause was not a viral infection as initially suspected, but acute radiation poisoning, and this led to the discovery that the ship's radiation shielding had been compromised. The crew opted to continue the trip despite the danger this posed and Captain Devi's own reservations.

Later, the ship was hit by a cosmic particle burst, and due to the gaps in the radiation shielding, the entire crew received a lethal dose of radiation. Realizing they were all beyond saving, Captain Devi decided against issuing a distress signal because he felt there was no point, there was nothing any responders could do to save them. Some crewmembers chose to end their lives before the symptoms of radiation sickness set in, while the rest allowed themselves to succumb.

The Spacefarer can board and loot the Derelict PCH. There are no hostiles, but radiation hazard zones are scattered throughout the ship. While the radiation cannot be avoided entirely, there are multiple areas that are radiation-free where the Spacefarer can rest to allow their spacesuit's protection to recover. Captain Devi's body and computer logs can be found in the cockpit. Devi's body holds the key necessary to unlock the ship's armory.

Another possible scenario: on board the ship you find the bodies of the crew and large aggressive maggots. From the records on board you can find out that the ship was engaged in smuggling. After an unsuccessful voyage, when they had to throw away cargo before scanning the ship, the captain and crew experienced financial difficulties, and had to agree to work from an unfamiliar client. The customer wanted to transport a load of several large boxes from Moloch I to Vectera.
Dragonfire

The **Dragonfire** is a ship in Starfield.

## Overview

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Parts

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
StubThis article is a stub, please help by expanding the article
Ergonomic Grip

**Ergonomic Grip** is a Grip and Stock Weapons Modification in Starfield.

## Description

Available on a wide range of Weapons at Weapon Workbench, Ergonomic Grip mod provides increases Accuracy and Aim Down Sight speed.

## Requirements

No pre-requisite Skills or Research exist for Ergonomic Grip.

## Crafting Components

Following resources are required to craft Ergonomic Grip:

* Adhesive - 1
* Aluminum - 1
Dara Ulrecht

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Biographical information

### Current Location

Neon

**Dara Ulrecht** is a starship designer for Taiyō Astroneering.

## Background

As one of the best starship designers in the galaxy, Dara works for the Taiyo Astroneering R&D department with Vern Sobakin. They work on core spacecraft engineering - research which can be applied to all classes of spacecraft. Dara hates the focus on features which is being pushed on them by the company, considering them 'cheap thrills' designed to be rolled out at press briefings.

## Related Missions

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
Diplomacy

?

**Diplomacy** is an Advanced Social Skill. It allows the Spacefarer to temporarily compel a hostile NPC that is at or below their level to stop fighting.

## Ranks

 2
 3
 4

## Progression and Strategy

Diplomacy isn't hard to level as long as the player uses the ability often.

There are two schools of thought with diplomacy: avoid combat entirely, or divide and conquer. Avoiding combat means using diplomacy, and then running away. Divide and conquer is using diplomacy on certain enemies, killing their compatriots, and then turning around and killing the enemies that the player used Diplomacy on. Both can be viable strategies. The only issue is the level cap, the player will often be unable to use Diplomacy on the strongest enemy of the bunch. Diplomacy also has a cooldown, so it may not be too useful against very large groups of enemies. Even so, Diplomacy can be an interesting alternative (or supplement!) to the "Shoot-em-up" playstyle.

## References

1. ↑ Bethesda Gamestudios via YouTube, Starfield Official Gameplay Reveal, uploaded 12 June 2022
Creature Jam

"A jar of chunky jam made from alien meat, fruit, and unrefined sugar."

**Creature Jam** is a food item in *Starfield*.

## Description

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Crafting

Can be crafted at a Cooking Station with:

* Nutrient: 1
* Aromatic: 1
* Spice: 1
* Required Research: Exotic Recipes 2
Elisabeth MacIntrye

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Biographical information

### Pronouns

She (refered by President Abello as such)

### Gender

Female (refered by President Abello as such)

## Physical description

### Eye Color

Green

**Elisabeth MacIntyre** is a character in *Starfield*.

## Background

Elisabeth MacIntrye is the diplomat charged to assist you in obtaining the help from the two major armistice signers in the mission Friends Like These.
EM-Charged Shot

**EM-Charged Shot** is a Magazine and Battery Weapons Modification in Starfield.

## Description

Available on some Weapons at Weapon Workbench, **EM-Charged Shot** mod replaces rounds with EM-charged ballistic shots, making weapon's Damage Type **EM**, typically non-lethal.

## Requirements

**Magazine and Battery Mods 2** Research is required to craft **EM-Charged Shot**.

## Crafting Components

Following resources are required to craft **EM-Charged Shot**:

* Isocentered Magnet - 1
* Cobalt - 1
* Polymer - 1
Crimson Fleet Phantom

The **Crimson Fleet Phantom** is an A-class ship operated by the Crimson Fleet.

## Overview

A repainted copy of Deimos Staryards Inc built Achilles, the Phantom (and its upgraded versions) is a basic fire-support ship, that is not viable for a dogfight on its own but becomes dangerous when accompanied by other ships.

## Acquisition

A common way to acquire Phantom is by capturing it in space battle. Player would need to disable its engines in targeting mode, then board the ship and clear out hostile crew.

Alternatively, full equivalent ship - Achilles - can be purchased from multiple vendors, including Akila City and Deimos Staryards Inc
Deserted Relay Station

**Deserted Relay Station** is a radiant location found straddling a canyon. These sites are typically occupied by Spacers, Pirates and on occassion Ecliptic mercenaries.

## Layout

Coming from the base of the station is a stairwell around the center of the building, which ends below the station's main structure. Here, an airlock into the building can be found, which leads into a canteen/kitchen area with a stairwell with a Chunks vending machine at the rear and several credstiks on one of the tables.

Taking the stairwell up leads to the station proper. Walking immediately ahead leads to a dormitory with a bathroom either side. Going in the opposite direction is an office with an expert locked door, in here several more credstiks can be found along with a chunk of lithium ore and a weapon rack. Continuing past this office leads to the main airlock and a Boom Pop! vending machine.

Turning to the right from the stairwell is another stairwell leading to the laboratory and final airlock; a Research Lab can be found in here.

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Eggback Herbivore

The **Eggback Herbivore** is a type of fauna in Starfield.

## Overview

The Eggback Herbivore is a four-legged insectoid creature found on the planet Tau Ceti II. It is a solitary and passive creature that prefers to be alone, feeding off the planet's grasses.

## Anatomy & Physiology

The Eggback Herbivore resembles an insectoid creature with four legs and four more appendages at the front of its body which it uses as arms. While it looks like it could be a predator with its multiple eyes, teeth, and sharp claws, it is actually a herbivore. Their bodies are dark blue, perhaps providing some degree of nighttime camouflage.

## Behaviour

The Eggback Herbivore lives a solitary lifestyle and does not roam in packs or herds. It leaves other creatures alone and is in turn left alone by other creatures, Even the Hunting Ankylosaurus who are otherwise aggressive territory predators do not attack Eggback Herbivores. If approached by a player, they will flee. Even when shot at, the creature continues running and seems entirely unwilling to stand its ground and defend itself.
Equinox

The **Equinox** is a weapon in *Starfield*.

## Characteristics

A standard-issue laser rifle Manufactured by Combatech on Jemison. Semiautomatic with a basic integral scope, the Equinox is one of the first marksmen weapons players typically stumble across and is very average in it’s role without modifications.

## Crafting

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.

## Variants

### Qualities

 Calibrated
 Refined
 Advanced
 Superior

### Unique Variants

* A special electromagnetic variant of the Equinox can be obtained during the mission Eyewitness. It is not treated as a unique weapon, but it has an uncommon white color scheme (see Gallery) and the Electromagnetic internal attachment, converting it into a non-lethal weapon. Interestingly, the color scheme of this variant is much more consistent with other CombaTech weapons, whereas the regular black variant is an outlier among this manufacturer's mostly white weapons with blue and orange accents.

## Locations

* Often used by common Va'ruun zealots, such as those encountered on the first planet during the Into the Unknown mission. Also pretty common among Spacers and Ecliptics.
* Spawns in weapon crates, along with a small amount of 3kV laser ammo.
* The U.C. issue them as standard equipment for their security forces on Jemison, and they pop up on U.C. controlled worlds extremely regularly, with only the Grendel appearing as often.

## Gallery

A special EM variant of the Equinox, obtainable during the Eyewitness mission.
## Notes

* The Equinox was first shown during the Xbox & Bethesda Games Showcase on June 12, 2022.

## References

1. ↑ 1.0 1.1 Bethesda, Starfield: Official Gameplay Reveal; 5:19
Dad

**Dad** is the Spacefarer's father. He and Mom can be found in their apartment in Pioneer Tower in New Atlantis if the player selected the Kid Stuff Trait.

## Overview

Dad and Mom moved into a New Atlantis apartment years ago, when the Spacefarer was still living with them. Before that, they and the Spacefarer moved frequently, living in various colonies across the Settled Systems. They left the Spacefarer's room in the apartment untouched.

Dad taught classes at the local university until recently, when he finally retired. He is apprehensive of the Spacefarer quitting Argos Extractors so soon after being hired in order to join Constellation since he was not aware the exploration group was real, but he is reassured after Mom explains. Dad is grateful for the money that the Spacefarer sends to them each week.

## Appearance

Dad wears the Formal Slack Suit. His hairstyle and beard will always remain the same, but his other features will change, depending on how the player has designed their character.

## Location

As well as being found in their Pioneer Tower apartment, Dad can be seen in the following locations

* The Lodge - Will appear in the main area, speaking with Noel. Dad will gift you with Sir Livingstone's Pistol
* Astral Lounge - Can be seen on the dance floor. Will try to avoid the player once they walk in.
Ervin Madani

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Physical description

### Species

Human

**Ervin Madani** is a character in *Starfield*.

## Background

A biologist and physician from the Freestar Collective who was recruited into Constellation during the era of Aja Mamasa's time as chair of the organisation. Ervin was one of the first people Barrett met after joining Constellation and moving into The Lodge. At some point, the two fell in love and got married.

In May 2309, Ervin Madani was hired by Hephaestus Mining Company to eliminate an apex predator which was causing the company grief in mine H363 on Gagarin. He was assigned to work with Dr. Helgi Hauksson and successfully completed his assignment by 01 August 2309. However, when the mine subsequently ran into trouble, the company filed a claim accusing him of knowingly and illegally killing a creature "critical to the survival of the Gagarin ecosystem"; blaming him for catastrophic economic and ecologic issues occurring on the planet. Ervin sent an encrypted message to Barrett when he realised he was in trouble, begging for Constellation to send help. Unfortunately, Barrett missed the message, misinterpreting the encryption as a casualty of interstellar communication.

Ervin was killed in a crossfire between United Colonies and Freestar Collective troops before his trial. The legal summons for Ervin's trial were received the day after his funeral. His accounts on Gagarin were seized as compensation for the damages to Hephaestus, but his other assets were spared due to his death.

Ervin specialised in botany. His room in The Lodge used to be full of plants and he even carried a plant around on trips with Barrett for years, going so far as to name it. One of his plants survived long after his death and is discovered in his Gagarin apartment long by Barrett and the Spacefarer as they seek to clear his name. Ervin found this Alien Cactus on a planet it wasn't native to - an explorer just like Constellation. Barrett names the plant Harvey.

## References

1. ↑ Aja Mamasa's Diary, The Lodge
2. ↑ Barrett, About Ervin
Deimos Cowling Fore

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The **Deimos Cowling Fore** is a Cowl in *Starfield*. It is used for Ship Customization.

## Comparisons

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Notes

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## References

1. ↑ Bethesda Softworks via Youtube. Starfield: Official Gameplay Reveal. Uploaded 12 June 2022. Timestamp 10:43.
Crimson Fleet Haunt

The **Crimson Fleet Haunt** is a modified Taiyō Astroneering Sparrow-class ship operated by the Crimson Fleet.

## Overview

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Parts

* Weapon Zero: Disruptor 33000 Electron Beam (x2)
* Weapon One: Atlatl 270A Missile Launcher
* Weapon Two: N/A
* Bay: Ship Bed 200 Landing Bay
* Cargo: 200CM Ballast Shielded Cargo Hold
* Cockpit: Samurai Cockpit
* Docker: Extender Port 200 Docker - Top
* Engines: Ares DT40 Engine (x2)
* Fuel Tank: 400G He3 Tank
* Grav Drive: R-1000 Alpha Grav Drive
* Hab: Taiyo Control Station 2x1 Top A, Taiyo Companionway 1x1 Mid
* Landing Gear: Pinpoint 3G Landing Gear - Port Fore, Pinpoint 3G Landing Gear - Stbd Fore, Pinpoint 3G Landing Gear - Port Mid, Pinpoint 3G Landing Gear - Stbd Mid, Pinpoint 4G+ Landing Gear
* Reactor: Tokamak X-050 Reactor
* Shields: Deflector SG-10 Shield Generator
* Structural: Taiyo Braking Engine
Deserted Trade Authority Starstation

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Deserted Trade Authority Starstation

The **Deserted Trade Authority Starstation**, formally designated **Trade Authority Starstation 34-b**, is a starstation orbiting Prax in the Valo system. It can be boarded.

## Background

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
Desperation

The **Desperation** is a weapon in *Starfield*. It is a rare unique variant of the AA-99.

## Characteristics

The weapon comes pre-equipped with 6 attachments and the Cornered weapon effect, which make it deal more damage the less health the player has.

## Modifications

* Ergonomic Stock
* Hair Trigger
* Laser Sight
* Reflex Sight
* Small Magazine
* Suppressor

## Locations

The Desperation can be acquired by first completing the Run the Red Mile side quest and then running the course 28 more times. Doing so will earn the player the highest score in the Red Mile, for which the Desperation will be awarded from Mei.
Curtis Julien

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Biographical information

### Current Location

CJ's

**Curtis Julien** is the owner and proprietor of CJ's, a shop in New Atlantis.

## Background

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Related quests

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
Deimos ALL-in-One Berth 2x1

The **Deimos All-In-One Berth 2x1** is a hab in Starfield. It is a ship part that used to provide habitable area to a ship. It is manufactured by the Deimos Corporation, though this has little implication on gameplay.

This is a part that can have multiple configurations.

## Variations

* Control Station
	+ HULL 5
	+ +4 Crew Stations
* Infirmary
	+ HULL 5
	+ ??
* Living Quarters
	+ HULL 5
	+ Passenger Slots +2
* Science Lab
	+ HULL 5
	+ +1 Pharmaceutical Lab
	+ +1 Research Lab
* Workshop
	+ HULL 5
	+ +1 Research Lab
	+ +1 Spacesuit Workbench
	+ +1 Weapons Workbench
	+ +1 Industrial Workbench
* All-in-One Berth
	+ HULL 5
	+ ??
* Deimos Armory
	+ HULL 5
	+ + multiple weapon boxes
	+ + multiple helmet displays
	+ + multiple backpack displays
* Captains Quarters
	+ HULL 5
	+ ??
* Computer Cor
	+ Hull 5
	+ Crew Stations +1
Donna Rain

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**Donna Rain** is a resident of New Atlantis and can be found working the MAST District or relaxing in the Commercial District.

## Biography

Donna is an up-beat and cheery individual. She is currently in a relationship with another resident, Tony Cowl. The two are saving credits to eventually leave New Atlantis to explore the Settled Systems.

Donna is a janitor and can usually be found cleaning in the MAST Building NAT Station. She claims, while she loves her job, the long hours make her feel run down. After mentioning her love for TerraBrew Coffee, the Spacefarer can offer to bring her a cappuccino, where she will reward the Spacefarer with various items ranging from credits to Aid items. This action can be repeated after some time and the option to mention that she looks tired again appears.

## Schedule

Donna will clean MAST District NAT Station until 11:00 PM, when she will walk to the Commercial District to relax. She returns to work at 07:00 AM the next morning.
Ecliptic Claymore

The **Ecliptic Claymore** is a ship in Starfield.

## Overview

The hull structure of the Ecliptic Claymore is assembled from parts produced by Nova Galactic, but like the Falkata, there are no complete analogues of this ship for sale or used by other factions.

Claymore is a heavy universale ship with a large payload, a good fuel supply, and a decent range (its improved versions have a maximum jump range of 30 LY). Maneuverability is relatively low, but the ship's main armament is 3 long-range heavy automatic particle turrets.

Ship good enough to use as is, although a little tuning would be helpful. First of all, if you are not going to transport prisoners, the Brig 2x2 hub can be replaced with Battle Stations 2x2. Together with the Cabot C4 Bridge they provide a cap on the limit of crew members, so that the presence of a Control Station 2x1 becomes redundant and the purpose of the hub can be changed to something else. This design change costs 0 credits. Further upgrade according to your taste.

## Acquisition

A common way to acquire Claymore is by capturing it in space battle.

## Parts

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Eugeny Rokov

## Evgeny Rokov

**Eugeny Rokov** is a character in *Starfield*.

## Background

The player meets Evgeny Rokov aboard Trident Luxury Lines' cruise ship the Siren of the Stars. At the time of the first meeting, Rokov are the captain of this ship. Few years ago, Evgeny Rokov was kicked out of the Crimson Fleet, but has retained his ties to the pirates and wants to rejoin the Fleet. During his time as captain of the Siren of the Stars, Evgeny committed several crimes and is under suspicion from the company's management; he expects an investigation against him in the near future and wants to leave the ship as quickly as possible. If you say that Evgeny Rokov's help was useful, Delgado may change his mind and give Rokov a second chance.
Crimson Fleet Banshee

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Information

### Shield regeneration rate

7%

The **Crimson Fleet Banshee** is a ship operated by Crimson Fleet.

## Overview

The Banshee is a Class B starship, a modified variant of Deimos Staryard's Naginata-class with a different weapons loadout and a dark red and gray paint scheme, in standard Crimson Fleet fashion.

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Dumas

The ***Dumas*** is a custom ship operated by the Seokguh Syndicate.

## Overview

I saw several posts in the net that different versions of Dumas ship appeared during the quest: variations of Carry ALL, Caravan, Space Ox, Venture. There may be basic ones or analogues of versions II or III (I guess they scale based on the character’s level). All Class B cargo ships.

## Acquisition

The ship can be encountered in orbit over Rasalhague II in the Rasalhague System during the Matters of Hart mission . As with other ships in *Starfield*, it can be fully customized.

If boarded, Constellation companions may become upset when the Ship Captain is killed.

## Parts

* Weapon Zero: Reza 10 PHz Pulse Laser Turret (x2)
* Weapon One: KE-42 Cannon Turret (x2)
* Weapon Two: Eradicator 75MeV Auto Neutron Turret (x2)
* Bay: NG-6 Landing Bay
* Cargo: Galleon S204 Cargo Hold
* Cockpit: Kon-Tiki B-500 Bridge
* Docker: Hope 11 Docker
* Engines: Nova 1050 Engine (x2)
* Fuel Tank: 600T He3 Tank (x2)
* Grav Drive: NG220 Grav Drive
* Hab: Stroud Companionway 1x1 (x2), Taiyo Living Quarters 2x1 Mid, Taiyo All-In-One Berth 2x2 Mid, Taiyo Infirmary 2x1 Mid, Taiyo Cargo Hall 2x2 Mid
* Landing Gear: Pinpoint 4G Landing Gear (x2) NG-15 Landing Gear (x2)
* Reactor: Ion Beam H-1030 Reactor
* Shields: Tower N420 Shield Generator
* Structural: HopeTech Cap A (x10), Taiyo Side Cap (x4), Porthole (x4), Deimos Tail A (x2), Stroud Engine Bracer A, Taiyo Braking Engine (x2), HopeTech Bumper A, Stroud Nose Cap B
Copper

## Copper

### Form ID

00005576

Copper

(
Cu
)

{\displaystyle \ce{(Cu)}}

 is a common inorganic resource item.

## Required For

### Research project

* \* Outpost Defense 1
* \* Outpost Defense 2
* \* Power generation 1
* \* Extraction 1
* \* Spacesuit mods 1

### Resource

* Reactive Gauge
* Tau Grade Rheostat
* Zero Wire

### Mod

* EM Shielding
* EM Shielding (helmet)
* Semi-automatic
* Slug Shots

### Outpost module

* Cleaning
* Coffee Maker
* Console Desks
* Cooking Station
* Desk Monitor
* Diagnostic Machine
* Drink Machine
* Earth Globe
* Extractor - Alkanes
* Extractor - Argon
* Extractor - Benzene Vapor
* Extractor - Chlorine
* Extractor - Fluorine
* Extractor - Helium-3
* Extractor - Neon
* Extractor - Veryl
* Extractor - Xenon
* Industrial Wall Light
* Industrial Wall Lights
* Light Post
* Light Posts
* Metal Sculpture
* Navigation Consoles
* Old Computer
* Orrery Table
* Pedestals
* Powered Switch
* Research Lab
* Scan Booster
* Sculpture
* Solar Array
* Storage - Gas
* Storage - Gas - Large
* Storage - Gas - Medium
* Wall Monitor
* Weapon Rack
Distressed Ship

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The **Distressed Ship** is a random encounter ship found adrift in various systems.

## Overview

When hailed, the captain of the Distressed Ship will ask the Spacefarer to immediately board and provide assistance, as unknown creatures have overrun the ship. The captain is too harried to provide further details. Once aboard the ship, the Spacefarer will be attacked by multiple hostile creatures called Young Gliders and Immature Gliders who have already killed several of the ship's crew. Clear out the main hab and proceed to the cockpit, where the captain is surrounded by another group of Gliders. Once all of the Gliders are dead, the captain will explain that the Distressed Ship was making a routine trip when the Gliders suddenly emerged from the cargo hold and began attacking the crew; apparently, alien eggs were among the cargo and hatched during the journey. While the captain notes that his ship has a few hidden compartments where other personnel may have taken shelter from the Gliders, he believes he is the last survivor of his crew and intends to seek out a nearby settlement where the locals can help him give the dead a proper burial.

The Spacefarer can loot the Distressed Ship's captain's locker, the corpses of the crew, and the Glider carcasses. If the captain was saved, the Distressed Ship will jump away after undocking.
Drink Pack: Beer

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## Drink Pack: Beer

### Effects

+40 Damage Resistance for 3m
-10% O₂ Recovery for 3m

### Form ID

002C7217

**Drink Pack: Beer** is a drink in *Starfield*.

## Description

It is an Advanced Nutrition foodstuff.

"Advanced Nutrition's standard pack of beer."

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Ergonomic Stock

**Ergonomic Stock** is a Grip and Stock Weapons Modification in Starfield.

## Description

Available on a wide range of Weapons at Weapon Workbench, Ergonomic Stock mod provides increases Accuracy and Aim Down Sight speed.

## Requirements

No pre-requisite Skills or Research exist for Ergonomic Stock.

## Crafting Components

Following resources are required to craft Ergonomic Stock:

* Adhesive - 1
* Aluminum - 1
Ecliptic Pack

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The **Ecliptic Pack** is a pack in *Starfield*. It includes basic boostpack and are used by members of Ecliptic Mercenaries.

## Characteristics

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Crafting

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Modifications

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## Variants

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## Locations

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Ecliptic Rapier

The **Ecliptic Rapier** is a ship in *Starfield*.

## Overview

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
Repainted Zumwalt.

## Acquisition

A common way to acquire Rapier is by capturing it in space battle.

## Parts

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Daniel Blake

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Physical description

### Species

Human

**Daniel Blake** is a character in *Starfield*.

## Background

Blake served in the Colony War on the side of the Freestar Collective. Since then, he has become the Marshal of the respected elite peace-keeping unit, the Freestar Rangers. Blake is respected as the Marshal across the FC but is long-suffering in dealing with the oligarchy and red-tape of the Council of Governors, the faction's ruling body.

Marshall Daniel Blake was a decorated soldier in the Colony Wars, having fought his way up from sergeant to marshall in the Freestar Collective. He was known for his bravery, leadership, and tactical brilliance.

Blake's military career began when he enlisted in the Freestar Rangers at the age of 18. He quickly rose through the ranks, proving himself to be a skilled and courageous soldier. He was promoted to sergeant after only two years of service.

During the Colony Wars, Blake led his men into numerous battles against the United Colonies. He was instrumental in several key victories, including the Battle of New Terra and the Battle of Vega. Blake was also known for his compassion and humanity, even in the midst of war. He was always willing to help those in need, even if they were enemies.

Blake's bravery and leadership earned him the respect of his comrades and the admiration of his superiors. He was promoted to marshall in 2525, becoming the youngest marshall in Freestar history.

Blake continued to serve with distinction throughout the Colony Wars. He was eventually captured by the United Colonies and imprisoned on a POW camp. However, he escaped and returned to the Freestar Collective, where he continued to fight until the end of the war.

After the war, Blake was appointed as the Marshal of the Freestar Rangers. He served in this position for many years, helping to rebuild the Rangers and prepare them for future conflicts.

## Related Missions

* Job Gone Wrong
* Deputized
* Where Hope is Built
Endeavor

## Description

The **Endeavor** is a ship in Starfield. It can appear as a random encounter on various planets.

The **Endeavor** belongs to Paisley Hopkins who can usually be found wandering nearby with her pet alien **Groeneveld Hubble Von Houten III**, aka Grumble. When spoken to, Praisley will offer to trade and is also happy to answer questions about Grumble.

## Acquisition

The **Endeavor** can be stolen from Praisley by picking Advanced lock on landing bay hatch. No bounty is assigned upon stealing. **Endeavor** has Contraband laying loose inside the ship, which will be detected upon entering controlled space. Players are advised to pick it up and dispose of it by any preferred means.
Crimson Fleet Reaper II

**Crimson Fleet Reaper II** is a ship in *Starfield*

## Overview

Modified version of Hammerhead II, 1 cargo modul Galleon S201 replaced by Caravel V102 Shielded Cargo Hold.

## Acquisition

Ship can be captured during space battles by boarding, after disabling engines. If you have access to The Key, you can buy ship there.

## Parts

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Decontamination

**Decontamination** is an Expert Physical Skill. It makes the player character more able to deal with infections.

## Ranks

 2
 3
 4

## Progression and Strategy

Decontamination can be very slow to level, unless the player is putting their character in situations where they would get infected often.

Decontamination is a niche "insurance" skill: it doesn't really make the player character more powerful, but it can prevent the player character from being screwed over if a situation goes sour. Infections aren't hard to deal with if the player has the medical supplies on hand, but Decontamination can partly cover for the rest of the time. If the player is looking for resilience, there are other skills that are more useful, or at least useful more often. Decontamination is generally more useful when exploring the wilderness as opposed to the more established areas.

To progress in the skill, the player must be infected. Being attacked by an infected creature is a sure way to get a lung infection. Stocking up on antibiotics can help. Using antibiotics to cure the lung infection will help progress the player in the Decontamination skill.

## References

1. ↑ Bethesda Softworks via YouTube, Starfield Direct – Gameplay Deep Dive, uploaded 11 June 2023
Deep Cover

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Quest progression

### Next

Rook Meets King

**Deep Cover** is a Faction mission in Starfield.

## Overview

This quest comes as a consequence of illegal activity within the United Colonies or good performance in the UC Vanguard. Regardless of the route taken to obtain the quest, the objective is to infiltrate the pirate organization known as the Crimson Fleet. The Spacefarer will be working with UC Sysdef or against them, depending on their previous actions.

## Objectives

* Undergo the interrogation
* Seek out the Crimson Fleet
* Read the invite message
* Proceed to UC Vigilance
* Speak to the Sysdef guard
* Follow the Sysdef guard
* Speak to Commander Ikande in the operations center
* Speak to Lieutenant Toft
* Proceed to Cydonia
* Speak to Saoirse Bowden At the Trade Authority
* Speak to Adler Kemp at the Broken Spear
* Recover Karl Fielding's debt
* Return to Adler Kemp

## Walkthrough

This mission starts with being caught smuggling illegal goods or acquiring any kind of bounty in the UC space, or by completing Grunt Work for the UC Vanguard. Either way you get to the UC Vigilance and are to meet Commander Kibwe Ikande. He will brief you about your mission, you are to infiltrate the Crimson Fleet and pose as one of their Pirates, and to that end he will outfit your ship with one container of Aurora as well as give you a sample and direct you to Saoirse Bowden on Cydonia, He'll then direct you to Lieutenant Jillian Toft for the details of what they need. Once in Cydonia, go to the Trade Authority Kiosk and speak to Miss Bowden, She will not want to handle your shipment, and ask for a bribe to point you in the right direction. The direction being one Adler Kemp.

However you can also refuse his offer while which will net you 7 days of prison and then once in Cydonia you will have someone giving you a message without telling why. You are to report to Adler Kemp in the Broken Spear

Go to The Broken Spear and he'll be sitting there waiting for a drink. After telling him you need cargo moved he will point you to a deadbeat acquaintance of his, Karl Fielding, and ask you recover his debt. Once in the residential district look for the man sitting in the back on the ground. He will play coy saying he doesn't know what you're talking about. Then as you get a little more forceful, he tries to wriggle away saying he'll have the money soon, at which point you can either pay for him Persuade him or attack him to get what he owes. You are then sent back to Adler Kemp, who asks for the money as well as if Karl is still going to be a problem. Regardless of which of you chose he refers you to an associate of his to join the crew.

## Rewards

* 12300 Credits
* 250 XP