Paradise Island

**Paradise Island** is one of the four new maps included in Call Of Duty All Out War: Naval Strike. It is set in the Côn Đảo Islands, inside a paradise resort where there´s tennis courts, villas, and bungalows to traverse the island.

## Design

This map was reportedly the most "devoloped" map inside the Naval Strike expansion, apparantly taking 6 months to create. The map itself is a paradise resort with scenic routes and cliffsides, aswell as multiple "sectors" including bungalows, waterfalls, tennis courts, and villas.

## Conquest

### Equipment

 Emplacement(s) | Centurion C-RAM

 Emplacement(s) | Pantsir-S1

### Deployments

Both teams spawn on carriers on opposite ends of the ocean, far away from the action.

### Flags

#### Spa

*[Conquest Large]* This base is on the far side of the entire map, featuring numerous huts and boats. The base also features a nearby hill which overlooks the Spa below. It is in direct contention with the caves and bungalow, and is facing the USMC side of the map, typically being one of the first flags that the USMC forces will take control of. This flag is exclusive to Conquest Large variants. When captured by either faction, it spawns an ACV.

#### Caves

The Caves is a linear tunnel system with a waterfall on the PLA side, and a massive crater used as an entry facing the Spa. It has a tunnel system that goes all the way to the hilltop and bungalows, and has several different entrances for infantry to enter through. Despite its large size, the capture point extends to the entire tunnel, making it hard to capture or defend this flag. When captured by either faction, it spawns an ACV.

#### Bungalows

The Bungalows are located on the west side of the main island, direct opposite of the Tennis Court. While the flag features buildings identical to the buildings at Tennis Court, it is also surrounded by numerous bungalows, which are all destructuble and by the end of the match, all cover for infantry could be taken to the ground. When captured, it spawns an LAV-25 or ZBD-09, aswell as an ACV.

#### Hilltop

This flag is positioned ontop of the hill on the highest point of the map. It is in the central point of the main island with a bridge heading to the second island, directly into the Tennis Court. In terms of cover and difficulty, this flag has no cover and is very hard to hold in the immediete capture zone. When captured, it spawns either an LAV-AD or a Type 95 AA.

#### Tennis Court

The open tennis and basketball courts are adjoined by a large building, and surrounded by a ridge to the northeast. Although the staircase leading to the building can give cover against attackers at the sides of the building, the entire area is open to the ocean. The large building here is one of the largest of the fully destroyable buildings in *All Out War*, and can offer good protection to players trying to capture the flag located there, but at the cost of explosives being able to collapse the building with relative ease. When captured, it spawns a AH-1Z Viper or Z-10W aswell as a ACV.

#### Villa

This flag is set along a medium-sized two-storey villa with a small marina facing the USMC side and two converging paths heading to the Reception and the Tennis Court, while the building itself has several rooms and can't be destroyed. This flag if captured will provide a tactical advantage due to its proximity to the Tennis Court and Reception. When captured, it spawns an ACV.

#### Reception

*[Conquest Large]* The reception is on the opposite end of the island to the Caves, and is in very close proximity to the Villa and Tennis Courts. There is a wooden building similar to the ones at Tennis Court that offers cover, but that's really it. There is also a wooden bridge leading from the flag to a bungalow on a neighboring island, facing the PLA spawn. When captured, an ACV spawns.

## Rush

Rush has four total stages, with the USMC attacking PLA forces. It goes all the way from the Caves to the Reception.

### Stage 1

Stage 1 is located at the caves. One M-COM is at the waterfall, and another one is the tunnel system. The USMC spawn off of an amphibious USS Essex in the north eastern side of the map, and they must use attack boats and helicopters to attempt to attack. the PLA spawn at the bungalows. Vehicles issued at this stage consist of 2 RCBs, an AAV-7A1 AMTRAC, a UH-1Y Venom, and finally, RHIBs. The defenders don't have any vehicles to fight back.

### Stage 2

Stage 2 is located at the Bungalows. One M-COM is at the tunnel exit, while another one is on the southern part of the village supporting the bungalows. The USMC spawn moves up to the waterfall section of the caves, and the PLA spawn at the Tennis Court across the river from the bungalows. Vehicles issued at this stage consist of an AAV-7A1 AMTRAC, a UH-1Y Venom, and multiple RHIBs for the USMC, while the PLA remain with nothing.

### Stage 3

Stage 3 is located at the Tennis Court, across the river from the bungalows. One M-COM is located in the tennis court, while another one is located in the actual building itself. The USMC spawn is at the bungalows, and the PLA spawn is at the Villa. Vehicles issued at this stage are the same as the previous stage.

#### Stage 4

The final stage is located at the reception. One M-COM is located at the neighboring island and another is in the reception area. Vehicles issued at this stage are a AAV-7A1 AMTRAC, a UH-1Y Venom, and finally, a AH-1Z Viper. The PLA are given their respective Z-10W to fight back.

## Team Deathmatch

Team Deathmatch takes place around the Bungalows, Caves, and the Spa area.

## Obliteration

 Emplacement(s) | Centurion C-RAM

 Emplacement(s) | Pantsir-S1

Obliteration uses the entire island. USMC M-Coms are around the bungalows, caves, and spa, while the PLA M-Coms are around the Reception, Tennis Court, and Villa. The bomb spawns either at the bridge or the hilltop.

## Carrier Assault

Carrier Assault has three objectives in the smaller version, with five in the large version.

### Equipment

 Boat(s) | Multiple RHIBsMultiple ACVs1 RCB

 Boat(s) | Multiple RHIBsMultiple ACVs1 DV-15

### Bases

#### Caves

The Caves is a linear tunnel system with a waterfall on the PLA side, and a massive crater used as an entry facing the Spa. It has a tunnel system that goes all the way to the hilltop and bungalows, and has several different entrances for infantry to enter through. Despite its large size, the capture point extends to the entire tunnel, making it hard to capture or defend this flag.

#### Bungalows

The Bungalows are located on the west side of the main island, direct opposite of the Tennis Court. While the flag features buildings identical to the buildings at Tennis Court, it is also surrounded by numerous bungalows, which are all destructuble and by the end of the match, all cover for infantry could be taken to the ground.

#### Hilltop

This flag is positioned ontop of the hill on the highest point of the map. It is in the central point of the main island with a bridge heading to the second island, directly into the Tennis Court. In terms of cover and difficulty, this flag has no cover and is very hard to hold in the immediete capture zone. When captured, it spawns either an LAV-AD or a Type 95 AA.

#### Tennis Court

The open tennis and basketball courts are adjoined by a large building, and surrounded by a ridge to the northeast. Although the staircase leading to the building can give cover against attackers at the sides of the building, the entire area is open to the ocean. The large building here is one of the largest of the fully destroyable buildings in *All Out War*, and can offer good protection to players trying to capture the flag located there, but at the cost of explosives being able to collapse the building with relative ease. When captured, it spawns a AH-1Z Viper or Z-10W.

#### Villa

This flag is set along a medium-sized two-storey villa with a small marina facing the USMC side and two converging paths heading to the Reception and the Tennis Court, while the building itself has several rooms and can't be destroyed. This flag if captured will provide a tactical advantage due to its proximity to the Tennis Court and Reception.

## Domination

Domination takes place in the same area as TDM.

### C: Bungalows

Charlie takes place where Charlie is in CQL.