Something

Somethings are humanoid Locus-born creatures who have genetic resemblance to no known creature on Earth, extinct or otherwise. They are a very independent species, and tend to gravitate towards being and taking up work alone. Though they don’t care for interacting with others of their own kind, somethings do take a particular interest in other species, and those that do stick to communities prefer ones with different creatures.

## List of Somethings

* Jordon
* Gordon Geographic
* And more, Jammer!

## Physical Traits

All somethings are virtually identical to humans in appearance, with small differences in attributes that would be physically impossible on real humans. This can include simple things like animal ears and tails or more unnerving features like stretched faces and limbs, bulging eyes or a complete lack of facial characteristics at all. Somethings with more drastic physical deformities are much more uncommon than ones without.

Somethings resemble humans as an attempt to blend in with them, which is a key part to understanding their distaste for other somethings; more than one can ruin their sense camouflage. Most somethings take very high risks to fit as other species, and while humans are the most common, it’s not impossible to see a something disguise itself as a would or other, harder to mimic creatures.

One thing that makes somethings stand out from all other species in Locus is their rows of teeth, which have a hinge system that they use for different tasks, with their back mouth being used only when entering Hellmode. Most somethings expose only their front teeth rows, which are blunt, straight, and humanlike (though they always are in higher numbers than the amount of teeth in a human’s mouth). When entering Hellmode, however, their front teeth push up and their jaws unhinge, exposing the back teeth beneath them. These teeth are sharp and oversized, usually sticking out of the jaw and stabbing into the skin if long enough. Older somethings might have apparent scarring on their necks and lower jaws from the process of entering Hellmode.

Somethings can have a variety of skin tones, with most being the same as humans. Grey skin is possible, but rare. Their hair can come in just about any color, but is most commonly black or dark brown. A somethings eyes can be any known color on the spectrum, and most born with unnatural eye colors will wear contacts in an attempt to fit in.

The internal structure of a something is designed to ensure survival in very harsh conditions. They are able to consume just about any material and survive off of very little sustenance for long periods of time. Most somethings rarely ever drink water, though they do need it, as they’re able to store it in different parts of the body and use it when needed most. Many somethings change appearance depending on the seasons, similar to wolves that shed and grow winter and summer coats. Their skin can thicken and their hair can grow more coarse to accommodate for colder weather.

## Behavior

Somethings value the ability to fit in with groups and be deemed as unassuming by peers. Though most somethings much prefer living alone, some choose to enter communities and attempt to blend in with their surroundings. This can mean intense changes in how they look, act, and even how they think and feel about the world around them. Somethings are willing to drop everything if it means they have a place in the system they’re in.

This is mainly done out of a natural survival instinct that somethings cannot help. They are deeply loyal to whatever location/group they’ve bonded themselves to, and even if the act of fitting in brings them stress, it’s all a something really knows.

That being said, there are many somethings who choose to rebel and have long since given up on attempting to pretend to be something (haha, pun) else.

Somethings can be very fearful and apprehensive when placed outside of the situations they know most, and are generally very attached to these places and are deeply unwilling to step out of them. If they’re forced to, well…

### Hellmode

Hellmode is a state of mind that any something can enter when put under extreme mental pressure. Having their cover blown, sudden change, and being taken too far from their comfort zone are all common reasons for a something to enter the Hellmode state.

Upon entering this state, somethings can get extremely violent and deeply hungry. They’re not above attacking other people, especially those who they personally blame for their circumstances. Still, what they do in this state is uncontrollable to the something, and getting in their way at all when they’ve entered this state is an incredibly serious risk to take.

Certain somethings can enter Hellmode seemingly at random, and are usually contained or exterminated to prevent serious injury to those around them. If you believe you've encountered one of these unmanageable somethings, contact a higher-up and they'll be dealt with accordingly. Other somethings are able to control when they enter Hellmode and when they don’t, but cannot control what they do when they’ve entered it.

## Infection Reactions

okay i’m too lazy to do the infection reactions shit but it’s basically the same as humans. mangle probably has less of an effect on somethings that are super weird (ex. ones that have impossible traits like exaggerated features and rlly fucked up limbs) just because they're already really strange but either way it should be like a human bc they are supposed to mimic humans. somethings that mimic woulds can get their legitimacy taken into question when it comes to their growth of logo, though, because it goes at human speed and not would speed.