Quest: Stealing Starlight

Stealing Starlight is Jason's story quest for Piper. You get the quest by talking to Piper outside of cabin ten at Camp Half-Blood. She will tell you that she is bored and really wants to try something different and fun with Jason. She proposes that they go to an escape room that she heard about. If the player agrees to go, she will tell them to talk to her again when they are ready to leave. Doing so, will teleport Piper and the Player to The Starlight Mystery Escape Room- where the quest will begin.

Once the player is in the escape room, a sixty minute timer will start. The player cannot leave the escape room during that time unless they solve the room or load an old save. If the timer runs out before the room is solved, the player will not fail the quest, but they will not have the satisfaction of solving the room. They also will not be able to save or fast travel during this quest.

**The Starlight Tower Hotel**

This is the first room the player arrives in. They will get a little exposition from the hostess before they enter.

*"The year is 1923. A little known theater actress named Gloria "Gigi" Barnes has gone missing from her penthouse suite at the Starlight Hotel. Gigi was known for living a very active night life, being a well-to-do socialite and the prime example of the modern flapper. She returned to her room around midnight on the eve of June 9th, which wasn't unusual for her, according to the hotel staff. She was alone when she arrived and went straight up to her suite on the twelfth floor.*

*Linda Wilson, a maid responsible for Miss. Barnes' daily wake-up calls, noticed that the actress wasn't in her room in the morning- her valuables where she left them. However, no one had seen her come down. After a short investigation, the police closed her case- deciding that there was no evidence of foul play. It was assumed she just left town. Esther Thomas, Gigi's aunt and former guardian, thinks the police got it wrong. Which is why she contacted you; the best private detective agency in town; to find her niece and bring her home. Your search begins in Gigi's suite at the Starlight Hotel."*

The suite will be dark when the player enters. They will need to interact with the light switch on the wall across the room from the door to turn the lights on.

Once the lights are on, there are a few things to inspect around the room, most of which provide context, rather than clues. The player will need to interact with the light switch again, in order to activate the UV lights.

Once the UV lights are on, there are two documents the player will want to look at. The first is the news clipping on the kitchen counter. They will need to take note of the circled letters in the headline. Then they will need to inspect the news clipping on the table to the right of the bed. Decoding the circled letters in the order they appear gives the code: **92741**.

This code is used to unlock the chest on the desk next to the light switch. Doing so will give the player a dial- which they can then use on the radio on the table in the middle of the room. The result will be a series of numbers in Morse Code. In order to decipher it (assuming the player doesn't actually know Morse Code), they will need to inspect the candle painting on the back wall- where they will find a slip of paper that will help them figure out the code.

The short beeps represent dots, the longer beeps represent lines. The translated code will be **4163**. This code is used to open the double doors in the back of the room- which will take the player to the next section.

**The Montgomery Theater**

The player will now find themselves in the Montgomery Theater; the venue that was meant to be hosting a play Gigi was set to star in- before the whole theater was closed down after the untimely death of its owner. The first thing the player needs to do here is locate the quill- which can be found in the desk on the stage (in the drawer next to the phone)

Once they have the quill, they will need to go back to the Starlight Tower Hotel (by simply going back through the doors they used to enter the area) and interact with the birdcage beside the bed. They will use the magnetic quill to get a key from inside the cage.

After that, they can go back to the Montgomery Theater. They can use the key to unlock the switch to the right of the stage. Pulling the switch will activate the smoke machines and fill the room with mist. The player can then inspect the mirror on the stage- where they will see a code written on the glass. The code reads; **36029**.

This code is then used to open the safe on the wall to the left of the stage. Inside, the player will find a small statue. They will need to place this statue on the pedestal on the stage.

Once the statue is placed, a small hatch will open up under the stage. Entering it will reveal Gigi- who has been tied up by Flora Barret- the widow of Robert Barret, who is certain Gigi had something to do with her husband's accident. Releasing her is the final step to solving the escape room. After the cutscene is over, the player is transferred to the lobby, where the quest concludes. (Note: this happens whether the player solves the room or not. If the timer runs out before the room can be solved, they will get a call on the phone in the hotel room from Gigi's aunt, telling them that Gigi's body was found by the police and that they were too late. They will then be transferred to the lobby anyway and the quest will conclude the same way.)

Piper will tell Jason she had a really great time and give him a few bits and bobs as a reward for taking her out- including Piper's Bead.