Warden the Eternal

Warden the Eternal is a World-Boss spawned in Sculk Abyss. This is the only mob appeared as Warden in the game so far.

## Spawning

Warden the Eternal can be spawned by killing Sculk Fallens and Shredder of the Darks.

(With the mechanics of Sculk Fallen and Shredder of the Dark, it will take an average of 55.5 mobs to spawn Warden the Eternal)

**❂ Warden Progress** has a 5% chance to be dropped from Sculk Fallen, and a 20% chance to be dropped by Shredder of the Dark.

**❂ Warden Progress** is a Global stat, and will be reset to 0 upon warden spawned or Server reboot.

It takes 3 **❂ Warden Progress** to spawn the warden. When a **❂ Warden Progress** is dropped, you will see its messages in chat:

> Something mighty is approaching...
>
>
> It is getting closer...
>
>
>
> You hear the shrieking from the darkness...
>
>

After 3 **❂ Warden Progress** has been earned, Warden the Eternal will spawn at its own alter in the center of Sculk Abyss at (879, 35, 1408).

## Warden the Eternal

### Speed

67% 🔱

When the Warden the Eternal is alive, it will erase all the other mobs inside of the Sculk Abyss.

Warden the Eternal does a lot damage, shredding all players who are not prepared, it has 2 main attacks:

 Sculk Shredder

You should dodge his second attack that looks like a poison circle, since it does 3x more DPS than its main attack!

## Loots

When the Warden the Eternal is being attacked, each hits you land on him grants a chance to drop valuable loots**[1]**:

You received Warden Footguards.

**DISCLAIMER** formulas below does not represent how much EXP you will get, it's the Expected Value of it.

You will get 35 EXP on average per hit, considering the amount of EXP dropped and their chances.

How much EXP you may get per Warden the Eternal on average follows this formula below:

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100

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100

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:

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875000
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{\textstyle Berserk: \left ( \frac{875000\*EXPBoost}{WeaponDmg\*MeleeDmg\%\*\left (\frac{CritChance\%\*CritBoost}{100} \right )} \right )
Archer: \left ( \frac{875000\*EXPBoost}{WeaponDmg\*ArcheryDmg\%\*\left (\frac{CritChance\%\*CritBoost}{100} \right )} \right )
Mage: \left ( \frac{875000\*EXPBoost}{WeaponDmg\*MagicDmg\%} \right )}

***EXP Boost*** is Server EXP Boost \* **RELIC** EXP Boost (if you are using a **RELIC**, this is 2, otherwise it's 1)

***CritChance*** is capped at 100 (%)

***CritBoost*** is how much extra damage you may do on Critical hits, this stat is provided by some armor pieces or weapon bonus. (if the gear you are using doesn't say anything about this stat, leave it as 1 ; if the CritBoost is 20% more damage on Critical hits, fill in this blank with 1.2 ; if the CritBoost is 100% more damage on Critical hits, fill in this blank with 2)

**[1]** Loots in this table is not affected by **☘ Bonus Luck**.

## Defeat

When the Warden the Eternal is defeated, it will display a damage leaderboard in both chat and its death location ,and also drop multiple loots:

 1 Sculk Scimitar | 5%
 1 Mana Ink **[2]** | 40-100%

**[1]** How many times this drop will be rolled.

**[2]** It's guaranteed to drop 3, and it will roll another 7 times at rate of 40%.