recursal/Fanatic-Fandom huggingface dataset:
The Third French Republic

The Third Republic of France founded out of the ashes of the Second French Empire, is in a tumultuous state. Despite the fact they won WW1, they only were able to take Kamarun, Togoland and Alsace Lorraine from the Germans. They own a lot of Africa and have colonies in Asia, they also own land in South America. They are one of the few countries that borders the Atlantic and the Mediterranean Sea. Bordering Spain and Andorra to the South and to the East, Italy, German, Switzerland, Belgium and Luxembourg.

## History

The recent history of France has left it in a dire state. The French armies were ripped to shreds when trying to occupy the Rhine, and Syndicalist have been slowly growing their influence. On top of this France has abandoned all its allies and the government is often viewed as unpopular due to the lack of punishment to the Germans.

### The Rise of Syndicalism (1918-1929)

Syndicalism had already been popular in France, but grew even more popular. The French were outraged by the lack of punishment to the Germans and were seeking revenge. The Republic had abandoned the Entente in anger with its allies. The Syndicalist have rebelled several times, in the April Uprisings in 1921 and the Syndicalist War of 1925. Both times the Syndicalist have been put down by an international coalition. As the legitimacy of the Republic waned, the power of the Syndicalist have grown. However, with lack of any foreign support, the Syndicalist groups have had to rely on French Army for supplies. Large contingents of the French Army have been deserting and sometimes supplying the syndicalist.

### The Stagnation of the Republic (1929-)

The Republic has been very weak and fragile, especially after the failure to recover after the stock crash of 1929. The French economy is in ruins and more and more people have turned to the Syndicalist. Many of the soldiers in the army have been sent back home due to the lack of money to pay to the troops.

### A Pretender Rises (1932 -)

In 1932, Infante Jaime, a Bourbon from Spain, has laid claim to the former French Monarchy. While before 1932, the most people would not support him, the weakness of the Republic and the Rise of Syndicalism has lead to to gain much support, especially from the Anti-Syndicalist coalition in french Parliament. Despite some of the French Army supporting the Syndicalist, the soldiers that remained were not Syndicalist and conservative. The remaining troops in the French army supports Infante Jaime in his attempts at the French throne. Infante Jaime also has a lot of outside support, such as from his home country Spain, and from Germany.

## Military

### Army

The French Army is in shambles at a tenth of its size, it lacks artillery, equipment and supplies for its troops.

### Navy

The French navy is small at best. Much of it was confiscated by the British once Toulon fell to the Syndicalist in the Syndicalist War of 1925.

### Airforce

The French Airforce is of medium size and is some what behind of the modern standard.
The Levant

The Levant, with it's capital at Baghdad, is under the military occupation of Field Marshal John Dill of the British army.

## History

### British Invasion of Mesopotamia, Palestine and Jordan (1936)

In 1936, British Troops, under the command of Field Marshal John Dill, invaded Mesopotamia, Palestine and Jordan due to the denial of oil from the Arab tribes in control of the region. The Arab tribes stood no chance to the British forces, and a few weeks later, the Emirate of Hai'l, the controller of these areas, sued for peace. Britain took Jordan, Palestine and Mesopotamia. However, the Ottomans had several border disputes with Hai'l and after their recent invasion of Kurdistan, consist of the entire Northern border of the Levant. Ottoman troops and British troops clashed near Mosul, and almost lead to War. However the Prime Minister of Britain, not wishing to fight a war with the Ottoman Republic, decided to have a conference with the Ottomans, fixing the border situation. Hai'l was also invited to make a more definitive border between Britain and Hai'l as border clashes with Arab tribes occured in Jordan and Mesopotamia. This concluded the Treaty of Cairo, and the borders as we know it today have been set in stone.

### Military Occupation (1936 -)

John Dill has been sent to the Levant to fully cement control of the British their. John Dill selected Baghdad to be the capital. Due to the recent establishment of the Levant, not much has occurred yet.

## Military

### Army

The British have a decent sized army located in the Levant. Most of the troops are British troops and some from Egypt, but some of the local inhabitants are being conscripted as British troops trickle back home.

### Airforce

The Levant has a medium sized airforce, mainly British planes that were formerly stationed in Egypt prior to the invasion.
Diego Muca

Fue el centro de investigación de Reconstitucionlandia, el cual fue mejorado en Atorranteland 3.

## Historia

Construido al mismo tiempo que Reconstitucionlandia, fue el centro de investigación más grande y reforzado hasta el momento.

Después de la Guerra Santa, fracasó un experimento, el cual abrió un portal hacia el Atobine Overworld. Este evento desató la Guerra contra el Imperio Atobine siendo después la conquista de Atorranteland.

Actualmente está bajo tierra en el lugar conocido como The Barrier, tiene escombros de lo que alguna vez fue, algunas loots para los aventureros y peligrosa radiación con monstruos parecidos a los SCP.

## Labores

1. Administrador
2. Científico (Rango alto)
3. Personal de ambientes peligrosos.
4. Científico (Rango medio)
5. Guardia
6. Científico (Rango bajo)
Protección Civil

También conocida como Defensa Ciudadana, es la institución que se encarga del control de los ciudadanos.

## Historia

Nacida en la construcción de la Ciudadela de la Tierra, usaban personas aún no modificadas, es decir aún tenían sentimientos y su sistema reproductor. Le pagaban menos debido a que solo cuidan las ciudades, son supervisados por los Soldados Atobine debido que siguen pensando.

Si un policía de Protección Civil es muy bueno haciendo su trabajo puede que sea ascendido a Soldado Atobine, lo cual modificaría todo. Consiguen eso debido a que les dicen que les darán "placer".

## Protección Civil

### Creación

Después de la guerra contra el Imperio Atobine
Значимая Статья

**Эта страница относится к обязательным правилам всего сегмента!**

Изложенному здесь должны следовать все участники. Прежде чем редактировать, создавать или использовать наши продукты, убедитесь, что вносимые изменения соответствуют консенсусу. Если есть сомнения, обсудите на форуме или странице обсуждения, если это не помогло обратитесь в службу поддержки.

**Значимая статья** — статья которая удовлетворяет правилам и условию использования CDI Сообществ. Такие статьи приветствуются и не вызывают проблем с удалением (если её вовремя редактировать). Если статья не только соответствует нашим требованиям, но и в ней много полезной информации, то её могут внести в список (ДС) - добротных статей. Если она станет к тому же популярной, то есть посещаемость статьи будет составлять от 12 000 и выше просмотров её внесут в список (ИС) - избранных статей, такие статьи в большинстве своих случаев получают защиту, а если в ней содержатся важные материалы, то помимо обычной защиты статья получает полную каскадную защиту - (ПКЗ). Чтобы создать значимую статью для нашего Сообщества необходимо в первую очередь придерживаться наших правил, руководству сообщества, условию использования и общему руководству. Порой в значимой статье могут находиться не значимые медиа файлы (фото или видеоматериалы), *учтите, что сразу после загрузки фото или видео вам автоматически выдаётся лицензия на фото, если этот файл не соответствует нашим требованиям - её удалят, если же фото соответствует требованиям, то в скором времени её копируют в Склад Сообществ с разрешением на использование в статье.*
Atorranteland 2.0 (Nuevo)

Atorranteland 2.0 es el nuevo y mejorado atorranteland 2 que estaban esperando.

Actualmente es el que está activo.

Hecha para versiones 1.16 en adelante.

## Personajes

* TheJared308
* TheJair207
* Luis2600
* Rodrigo\_9615
* AlvaroCraft
* Mike\_PVP\_PRO

## Historia

Si es canon por lo cual lo pone en la linea temporal de Atorranteland.

Está después de Atorranteland 1 y la Guerra contra el Imperio Atobine.

Después de la conquista del Imperio Atobine, fue construida en Atorranteland la ciudadela, un edifico donde se guardan toda clase de artilugios, entre estos podemos encontrar el arma de los soldados Atobine llamada AR2 con su respectiva munición. También las armas de Protección Civil, etc.

## Dioses

Los dioses ahora son más sofisticados, controlados por un patrocinador desconocido.

Ya no dan ofrendas debido a que ahora los que dan las "ofrendas" son los Atobine a través del Gobernador.

## Ubicaciones

* TrampCity es la ciudad donde se desarrolla la mayoría de eventos, está ubicada a 30000 bloques supuestamente de el spawn antiguo de Atorranteland 1.
* La base de TheJared308 está ubicada cerca a la pista que lleva hacia la Ciudadela.
* La base de Luis2600 está ubicada cerca a la base de TheJared308 y cerca a la pista que lleva a la salida de TrampCity.
* La base de Rodrigo\_9615 está ubicada cerca a la de AlvaroCraft.
* TheJair207 no tiene una base específica.
* La base de AlvaroCraft está ubicada cerca a la de Rodrigo\_9615, detrás de la Ciudadela.
* Mike\_PVP\_Pro no se sabe si entrará, así que no tiene una base, supuestamente es cerca a la Ciudadela.
* Todas la bases están ubicadas en el bioma de llanuras, bosques, ríos, playasa y océanos.

## Bases o casas

* La base de TheJared308 es una casa subterránea con unos pequeños detalles en la superficie.
* TheJair207 no tiene una base específica.
* La base de Luis2600 es la misma que las anteriores con modificaciones en los exteriores y debajo de la superficie.
* La base de Rodrigo\_9615 es un castillo con interiores decorados.
* La base de AlvaroCraft es una casa hecha de madera, piedra, bloques de pasto, tierra y roca.
* Mike\_PVP\_PRO no tiene base.

## Roles sociales

Los roles sociales están del rol más alto hasta el rol más bajo:

1. Combine (Atobine)
2. Coterroristas
3. Terroristas
4. Atorrantes
5. Cabros

## Curiosidades

* Atorranteland 2.0 es el que más dura actualmente.
* Rodrigo\_9615 es el más atorrante.
* AlvaroCraft es el usuario menos activo de Atorranteland 2.0 junto con TheJair207.
* El portal en el centro de la Ciudadela lleva al Atobine Overworld y no al mundo de los dioses, esta confusión se da por Rodrigo\_9615 cuando quería negociar con los dioses, en verdad el portal fue configurado por TheJared308 para que sea teletransportado a ese lugar y no al Atobine Overworld.
I-9

**Эта статья - рассказ!**

Эта статья является рассказом, и на данный момент не является действующей.

**I-9** (Spam) — блокировка, использовалась для блокировки участников

    с проектами аккаунта "Savkin2004", на тот момент считалась распространённой блокировкой, обычно с указанием даты её истечения.

Блокировка ставилась за неоднократные попытки спама (мусора) в direct.

Спамом в этом случае могло считаться: нецелесообразные сообщения, набор случайных символов не имеющих смысла, отправки фото и видео от абсолютно незнакомых, не внушающих доверие лиц более чем 2 раза.
Rayden Robertson

«Ok» - Rayden hacia J. Trim

Rayden Nakamoto fue un caballero élite, protagonista de la Edad Media y ancestro de Rodrigo Robertson.

## Historia

El desembarcó de un barco destruido en las costas de Israel ,encontró un pueblo que lo acogió y le brindó un hogar ,el contó a los pueblerinos que venía de una tierra problemática pero a la ves hermosa ,donde se podía ver el nacimiento del sol.

Parecía que todo andaba bien ,un tiempo paz hasta que empezó una invasión , Rayden sin dudar tomo una espada y se enfrento a estos invasores, eran musulmanes y venían a tomar tierras santas ,el logro acabar con todos y busco información ,dándose cuenta que muchas tierras habían sido tomadas ,estás tropas eran dirigidas por un sujeto extraño conocido como Caballero Oscuro.

Abandono su pueblo con la promesa de volver ,y se fue en su caballo directo a la batalla.
Woodville

Fue uno de los pueblos más importantes de Southwest, llamado también "El pueblo de los ganadores".

## Ubicación

28 km de Reconstitucionlandia, 345 km de los eventos de Atorranteland 1, 1678 km de los eventos de Atorranteland 2 o TrampCity y 2500 km de New Woodville.

## Historia

No se sabe quien la fundo ni cuando, fue un pueblo minero con muchas ganancias pero aun así no era considerado capital de Southwest, la actividad minera era controlada por el alcalde, los cuales supieron administrarla muy bien para evitar posibles problemas. Cuando Reconstitucionlandia fue fundada, Jaren Trim compró los derechos de esta y fue afiliada a la república de Reconstitución. Durante los eventos de Atorranteland 1 no pasó nada interesante en el pueblo. Después del fracaso del experimento en Diego Muca, la destrucción de la misma y la llegada del Imperio Atobine, el pueblo fue bombardeado y contaminado, ya que el imperio sacaría provecho de ello por ser un pueblo minero. Durante los eventos de Atorranteland 2, en el pueblo vivían dos personas, Kaeoulus Robertson y Will Mons, las cuales intentaban ayudar pasar lo que una vez fue un pueblo muy bueno. Actualmente sigue en el mismo estado solo que con Will Mons muerto.
Imperio Atobine

El Imperio Atobine es el imperio dominante en Atorranteland 2.0 (Nuevo).

## Personajes afiliados

* Gobernador
* Rodrigo\_9615
* TheJair207 ( Gobernador anterior )
* Protección Civil
* Atobine Overwatch
* Soldados Atobine

## Historia

El Imperio Atobine vino después de la Guerra Santa a través del Super Portal Central hecho por ellos desde su mundo. El Imperio Atobine comenzó con La Guerra Contra el Imperio Atobine, después de 25 años, los personajes principales son traídos nuevamente a Atorranteland ya conquistado por el imperio.

## Actividades económicas y políticas

* La principal es la conquista de pueblos no afiliados al imperio, es decir las aldeas, bases de saqueadores y construcciones ubicadas en lugares que no son del imperio de otras personas echas sin el permiso del Gobernador o del imperio.
* Los ciudadanos y afiliados practican la minería, pesca, agricultura, ganadería, guardia de Protección Civil, soldado Atobine rango bajo, leñador y recolección de materiales importantes para el imperio.
* También conquistan otras dimensiones, esto solo para expandir su imperio y gobernar todo el universo.

## Arsenal

* El arma más usada por los soldados Overwatch o de rango bajo a alto es el rifle de pulso o AR2.

* El arma más usada por los de Protección Civil es la pistola, SMG, revolver y su palo de corrección.

## Curiosidades

* El actual gobernador pasó de ser soldado a ser gobernante.
* Rodrigo\_9615 casí logra ser gobernante.
* La Ciudadela fue construida después de La Guerra Contra el Imperio Atobine.
* Luis2600 dice que no esta afiliado al imperio, igualmente que AlvaroCraft.
Languages

This is a directory and map of the Sannan language family spoken in the realm. The two major subfamilies, the Eurian (in the east) and Zephyrian (in the west) languages, will be marked with ☆ and ♢ respectively in this document.

## First Age

### Proto-Sannan

Proto-Sannan was the first documented language to exist in the realm, and its parentage is unknown. It is the oldest known ancestor shared by all other languages spoken in the realm.

### ☆ Proto-Eurian ☆

Proto-Eurian is a language spoken in the western realm. It split from Proto-Sannan in the late First Age, and went on to develop into the Eurian language subfamily.

## Second Age

### ♢ Proto-Zephyrian ♢

The remaining vestiges of Proto-Sannan began to be classified as Proto-Zephyrian in the early Second Age. Proto-Zephyrian was spoken mostly in the central, western and southwestern parts of the realm, and went on to become the Zephyrian and Ouroan language subfamilies.

### ☆ West Eurian ☆

West Eurian split from Proto-Eurian in the early Second Age and soon split again into Classical Northern Eurian and Mountain Eurian.

### ☆ Coast Eurian ☆

The Eurian languages that spread on the east coast became to be known as the Coastal Eurian languages.

## Third Age

### ♢ The Zephyrian Split ♢

During the early Third Age, Proto-Zephyrian split into West Zephyrian, Classical Ouroan and South Zephyrian.

### ☆ Northern and Southern Mountain Eurian ☆

In the early-mid Third Age, Mountain Eurian split into Northern Mountain Eurian and Southern Mountain Eurian.

## See also

Zephyrian Index Diachronica

Eurian Index Diachronica
Second Age

The Second Age was a period of history during which the Proto-Sannan people split into several groups all over the realm. It was preceded by the First Age and followed by the Third Age.

The Second Age was characterized by a movement away from nomadic lifestyles all over the realm and the discovery of agriculture in the west and east.
Wiki rules

Below is a suggested set of rules to follow when editing this wiki. Administrators of this wiki should read these rules and adapt them as necessary. It is also recommended to move this page into the Project namespace.

1. **Keep it civil**: Do not make personal attacks on other people. If you need to criticize another user’s argument, do so without attacking them as a person. Do not use bigoted language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc.
2. **Be a productive member of the wiki**: Contribute to the wiki in line with the established processes and conventions. Need help? Ask an administrator! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive.
3. **Do not engage in excessive self-promotion**: The wiki is a collaborative community resource for the topic at hand. It is NOT a free place to advertise your related website, YouTube channel, blog, social media account, etc. Have a question about whether your link would be welcome? Ask an administrator!
4. **Do not harass other users**: If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall.
5. **Do follow community guidelines for formatting**: When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved.
Shade of the Canopy

**Shades of the Canopy**, also known as **canopy dancers**, **forest shadows**, **tree shades** and a variety of other names, are a magical being in Puasai. These creatures are very elusive. They live in treetops and appear frequently as nothing more than a slight breeze, faint shadow, and/or sense of unease.
About the Creator

"Self-portrait." Late February, 2020.

Hello!

I'm dewshi. You may address me as such. Or as Dew, if you want to. It's short for dewshi. Oh, I get to write a Wikipedia page for myself. I've always wanted to. Here goes.

dewshi (born ████ ██████████ on April 12, ████), is a Finnish worldbuilder, linguist, artist, writer and conlanger.

## Early life

dewshi was born in ████████, Finland on April 12, ████. He is the son of two people that exist, and currently lives in Finland.

## Past Projects

dewshi's interest in linguistics and worldbuilding began at a young age. He created his first conlang sketches in grade school, as well as creating his first worldbuilding project: a country by the name of Dewland. Aged 11 at the time, dewshi put a lot of effort into the languages and politics of Dewland and surrounding states.

At the age of 14, dewshi began his first proper conlanging projects after watching Artifexian's videos on YouTube. The first conlang he ever created was named Griffish, created as a language to be spoken by griffins in a friends My Little Pony: Friendship is Magic fan project. Griffish was quite a rudimentary language sketch and didn't have much in the way of grammar or vocabulary.

The next substantial conlang project dewshi took up was Draconic, a language first created to be spoken by dewshi's Dungeons and Dragons character, the dragonborn monk Kharassis. Draconic later became known as Kheokor Draconic, the main language of a full worldbuilding project known as Kheokor. Kheokor would later become the setting of a now defunct Dungeons and Dragons campaign which dewshi acted as the Dungeon Master of. Kheokor Draconic had a developed phonology, grammar and lexicon, but it was not derived from a proto-language.

dewshi also created a family of languages for a story project. This language family was known as the Frozen Tongues, and is spoken by a population of humanoids known as the Folk. There are three Frozen Tongue languages: Proto-Frozen, Frost Folk and Grass Folk. in 2019, dewshi submitted a text written and read out in Frost Folk to the r/conlangs 2019 Conlang Showcase, which was never published.

## About Fake Quebec

Fake Quebec is the first worldbuilding project which dewshi has made public online.

The world of Fake Quebec was meant to be an exercise in the relationship of nature to mythology and people groups, as well as how cultures interact with one another. The working title "Fake Quebec" comes from the realm's location and size, which are similar to the real world Canadian province of Quebec. The artistry of Fake Quebec has been influenced by various creators, including Worldbuilding Notes, Mariah Pattie, and Trevor Henderson.

This wiki is meant to host information about Fake Quebec and assist dewshi in keeping all his information on hand and organized. In the future, dewshi hopes to create a YouTube channel where discussions and videos related to Fake Quebec and other worldbuilding videos will be posted.

## External links (not worldbuilding-related)

dewshi's deviantArt page

dewshi's FurAffinity page

dewshi's Twitter page
Istotny przedmiot

Szop, często upierdliwy piesek. Można go także nazywać skungzem, ale czasem się wydaje przydatny, bo może kupić grę o gównie albo rezydencje zła 4, w której upierdalasz wieśniaków (widzów kelsza błagających o tf2). Ale często też wkurwia i truje dupe, że jak kelsz strima nie zrobi to ma kupić 5 anime gierek. Ale jak przejdzie co do czego i kelsz zacznie strimować to piesek będzie przez pierwsze 15 minut i potem zmyje się.
Ecology

## Plants

The majority of the realm's land area is forested.

* The southern shores are mostly deciduous and mixed forest
* The southern and eastern river valleys are largely mixed forest
* The central valleys and mountains are mostly coniferous forest
* The north and parts of the western shore are taiga interspersed with tundra

In the north and on the highlands (especially the eastern mountains), the trees make way for tundra and alpine meadowlands. The treeline ranges between 1 350 metres and 2 230 metres high depending on location.
Fake Quebec Wiki

**Welcome to the Fake Quebec Wiki!**
Hello! I'm dewshi, a Finnish worldbuilder, writer and linguist. I made this Wiki to contain information about a worldbuilding project of mine, which I've been working on under the moniker of Fake Quebec. **Please do not edit this wiki.**

### The World

* Geography
* Ecology
* Magic and Magical Creatures

### Cultures and Groups

* Western Cultures
* Northern Cultures
* Central Cultures
* Eastern Cultures

### History

* First Age
* Second Age
* Third Age
* Fourth Age

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Proto-Sannan language

The Proto-Sannan language was the language spoken by the Proto-Sannan people and is the first documented language of the realm. It is the proto-language of the Sannan language family, to which all other languages in the realm belong.

## Phonology

 FRICATIVE

 MID

## Phonotactics

* Maximum syllable structure: CVVX
	+ X = nasal or liquid
	+ minimum syllable: CV
	+ no length distinction in vowels
	+ no geminate consonants
* Stress falls on
	+ the first syllable if the word ends in a vowel
	+ the final syllable if the word ends in a consonant and is exactly 2 syllables long
	+ else, the penultimate
* /u/ may never appear word-finally
* if /u/ is a word's final vowel, it is always followed by /n/

## Syntax and Grammar

* VSO word order
* verb morphology
	+ momentane; *root + -kun*
	+ imperfect/continuous; *root + -rui*
	+ mirative marker; *xa- + root*
* noun morphology
	+ unmarked nominative
	+ oblique case; *ta- + root*
	+ singular number unmarked
	+ plural number; *root + -tun*
	+ collective number; *root + -ra*
* various locatives marked with prepositions
	+ ehl ; *towards, to, into, in the direction of*
	+ ru ; *inside, within, through, between*
	+ va ; *from (locative), away from*
	+ lui ; *of, related to, held by*
* oblique nouns following nominative nouns and pronouns get interpreted as adjectives
* "ta" can also be used as a particle to mark relative clause
* negative particle "jun" placed before verb
* polar questions unmarked

## Example Text

### Original English

Two roads diverged in a yellow wood,
And sorry I could not travel both
And be one traveler, long I stood
And looked down one as far as I could

To where it bent in the undergrowth;
Then took the other, as just as fair,
And having perhaps the better claim,
Because it was grassy and wanted wear;

Though as for that the passing there
Had worn them really about the same,
And both that morning equally lay
In leaves no step had trodden black.

Oh, I kept the first for another day!
Yet knowing how way leads on to way,
I doubted if I should ever come back.

I shall be telling this with a sigh
Somewhere ages and ages hence:

Two roads diverged in a wood, and I—
I took the one less traveled by,
And that has made all the difference.

### Gloss

diverge.CONT road.PL two in OBL.forest yellow
and NEG travel.CONT 1st.SING OBL.this and other
and be OBL.traveler one, stand.CONT 1st.SING
Книга:Computer Science: Python

**Computer Science: Python** — книга, опубликованная организацией "WorldWide CDI Organization", разработанной на основе данных участников Сообществ. Книга подготовлена в соответствии с требованиями "WorldWide CDI Organization's Higher Education Program". В книге описаны основные принципы работы с Python и его углубленном изучением. На момент декабря 2021 года была продана последняя единица лимитированной коллекции.
Eastern Coast Culture

This article focuses on the culture of the Coral Coast in the Third Age before the arrival of the westerners in the Fourth Age.

## Society and Government

The people of the Eastern Coast used to live in a directly democratic structure, wherein all members of a tribe would vote together on any laws or the like. However, due to pressures from their neighbours in the Eastern Mountains and the north, this system eventually collapsed into a matriarchal monarchy in the early Third Age.

However, the population of the tribes at the time was unhappy with the idea of giving up their say in their tribe's matters, so a tradition arose of challenging the tribe's queen. This quickly became a system wherein eligible candidates for chieftain would partake in duels, and the victor would become the new chieftain.

At first, this system was exactly as volatile as it sounds. However, soon after its conception, a small group of individuals - headed by a woman who would later become the inspiration for the The Marten - devised a set of rules for duels. These rules, the Principles of Dueling, were swiftly adopted by most tribes in the region.

## Gender and Marriage

The easterners maintained the Proto-Sannan idea of patrilocality and placed large emphasis on it, choosing to promote it over the idea of matrilineality.

Women, as the ones who left their families upon marriage and joined their husbands' households, were not considered responsible for their birth family's well-being from there on out. As such, it was a family's sons who would hold the responsibility to take care of their aging parents and their family home in general. Men, therefore, became caretakers.

## Religion

East Coast religion in the Third Age is centered largely around the worship of various animal deities, similarly to the Eastern Mountains' religions around the same time period and afterwards.

## Arts

### Cuisine

The invention of agriculture was adopted by the people of the Coral Coast in the late Second Age, after trade with Zephyrian peoples on the southern coast brought stories of the practice from the west. It quickly spread among easterners, and by the Third Age, the Coral Coast had a majority of tribes who made their livelihood through farming rather than the pastoralist and hunter-gatherer lifestyles of other local groups. This added cereal grains to the menu, as it were, of the Coral Coast.
Kelesch Wiki

# Witamy na oficjalnej Sranie!

Jesteśmy społecznością sranie wliczając w to ciebie, może tworzyć i rozwijać.

## Ważne artykuły

Strona o tematyce wikiNajważniejsza postaćPierwszy odcinek serialuWażna lokacjaKluczowe wydarzenieIstotny przedmiot

*Potrzebujesz pomocy z rozwojem społeczności?*

* Podstawy
* Jak edytować?
* Zarządzaj swoją nową społecznością
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Możesz stać się również częścią większej rodziny społeczności Fandomu. Odwiedź Centrum Społeczności!

*Do założycieli społeczności*: W sekcji powitalnej napiszcie ciekawy akapit o tematyce tej wiki. Pozwolicie w ten sposób czytelnikom łatwiej się w niej odnaleźć i dodacie do niej kilka podstawowych informacji. Następnie odwiedźcie panel administratora po więcej wskazówek.
Proto-Sannan lexicon

## Pronouns

* RO :: 1st person singular :: *etymology*
* TUN :: 1st person plural  :: *etymology*
* ROA :: 1st person collective :: *etymology*
* HLA :: 2nd person singular :: *etymology*
* XER :: 2nd person plural :: *etymology*
* XA :: 2nd person collective :: *etymology*
* NOM :: 3rd person singular :: *etymology*
* JON :: 3rd person plural :: *etymology*
* NOR :: 3rd person collective :: *etymology*

## Nouns

* FEA :: human; person :: *related to fahl, "feeling"*
* FAHL :: feeling; emotion; experience :: *related to faihle, "truth"*
* FAIHLE :: truth; certainty; shared opinion :: *related to fen, "earth"*
* FEN :: earth :: *root word*
* FI :: friend; partner; ally :: *related to faihle, "truth"*
* ASAI :: water :: *root word*
* ASANTAN :: river :: *asai + tatan, "moving water"*
* PUA :: stone :: *root word*
* XAHLA :: edge, death, end :: *related to*
* EHLXAHLA :: illness, sickness :: *ehl + xahla; used in phrase "tehl ehlxahla" meaning to be ill, literally "to move towards death"*
* ATEXAHL :: saltwater :: *phrase: "asai ta tehl ehlxahla," or "ill water"*
* PIHLOR :: tree :: *pihla + -or, "standing thing"*
* SU :: place :: *root word*
* SUPIHLUN :: forest :: *from the phrase "su ta pihlatun" meaning "place of many trees"*
* WORD :: meaning :: *etymology*

## Verbs

* KUTA :: to do, to partake in :: *root word*
* TEHL :: to go, to travel, to proceed, to move :: *root word*
* PIHLA :: to stand, to be (locative) :: *root word*
* SINTE :: meaning :: *etymology*
* WORD :: meaning :: *etymology*
* WORD :: meaning :: *etymology*
* WORD :: meaning :: *etymology*
* WORD :: meaning :: *etymology*
* WORD :: meaning :: *etymology*

## Adjectival

* TAFAHL :: emotive, emotional, having feelings :: *ta- + "fahl"*
* TAFIHLE :: trustworthy :: *ta- + "faihle"*
* TATAN :: moving, traveling, in motion, fast :: *ta- + tehl*
* TAPUN :: stiff, unmoving, hard, unfriendly, stubborn :: *ta- + pua*
* RAUN :: many, multituous :: *root word*
* WORD :: meaning :: *etymology*
* WORD :: meaning :: *etymology*
* WORD :: meaning :: *etymology*
* WORD :: meaning :: *etymology*
Lakewalker

Sketches of a male lakewalker.

**Lakewalkers** are a large, serpentine magical creature. They are semi-aquatic and live in and around bodies of still freshwater. Lakewalkers are known for their distinctive, off-putting appearance and the deep, rumbling calls that they produce both in and out of water.

## Description

Lakewalkers are large, serpentine creatures. They have flat, fin-like tails and thick manes. Lakewalkers have fish-like heads with wide, blank eyes pointing forward, giving them a borderline human appearance when viewed up front, and round, lamprey-like mouths. They have four stubby six-toed legs, which are usually about a fifteenth of the body's length.

Female lakewalkers are smaller than male ones, and have a few other dimorphic differences. Females are between 2½ and 7 metres long (tail included), and weigh up to 250 kilograms. Males - when given a large enough body of water and plenty of food - can reach up to 12 metres long (tail included), and weigh up to 400 kg. Males have longer and lusher manes than females. Additionally, male lakewalkers have small fins behind their front legs.

## Behaviour

### Social structure

Lakewalkers live in small social groups of between about 4 and 8 individuals. In each group, there is only ever one male, as well as three to seven females. If a group’s male dies, one of the females will change sex and become the new male. The birth sex ratio of lakewalkers is therefore skewed towards females.

## Life cycle

Lakewalkers are semi-aquatic. They live in and around bodies of freshwater, particularly in lakes and ponds. They can occasionally be found in rivers, but tend to prefer larger, still bodies of water. Any given body of water will almost always have no more than a single group of lakewalkers living in it.
Magic and Magical Creatures

Magic appears in the realm mostly in the form of creatures. These creatures have a few traits that make them magical:

1. They are evolutionary isolates. There may be a few subspecies of any given magical creature in different locations or magical creatures that bear obvious resemblance to other magical creatures, but magical beings do not have traceable evolutionary ancestry.
2. They have abilities or skills that shouldn't be possible, given the laws of physics and the body structure of the creature.
3. They can interact with the surrounding world in ways that no other creatures in the realm can.
4. They are naturally occurring and not man-made.

## Stone-Eaters

> Main Article: Stone-Eater
>
>

Stone-Eaters are a type of magical creature. They have been described as resembling something akin to a wingless honeybee, a gangly-legged dog with mandibles, or a yak-spider. These creatures are about 70-110 cm (27,5" to 43") tall and about 125-145 cm (50" to 57") long.

Stone-Eaters live in cave systems - both naturally occurring ones, and ones that they have dug out. Their social groups are quite large, with a single colony potentially numbering up to 75 individuals. These colonies are centered around a single larger den, wherein the colony protects a hivemind queen. Stone-Eaters have a complicated and eusocial structure.

Their diet, as their name might suggest, consists of rocks, metals and ore, which is what allows them to build such complex cave systems extremely quickly. However, once they ingest the rocks, they convert them to different minerals, even ones they eat. Thus the amount of rock in an area never increases or decreases because of the presence of Stone-Eaters.

Stone-Eaters are extremely aggressive towards any threats they perceive. Because of their thick protective carapace that leaves them functionally immune to most human weapons, their aggression, and other combat adaptations, they are very dangerous for humans. However, they have an extreme toxic shock reaction to a species of coral that grows all over the realm's shores.

## Tree Fairies

> Main Article: Tree Fairy
>
>

blah blah blah

## Lakewalkers

> Main Article: Lakewalker
>
>

Lakewalkers are a large, serpentine magical creature. They live semi-aquatically in and around still freshwater bodies.
Reconstitucionlandia

El servidor que comenzó todo.

## Historia

Cronológicamente ubicada hace 75 años de los eventos de Atorranteland 1, los fundadores Jared3000 y Rodrigo9615(The\_hot\_dog\_man)

crearon la metrópolis más grande de la Tierra de Minecraft ubicada en lo que sería el estado de TrampCity.

Tenía casi todo lo que podría tener una ciudad avanzada.

El lugar más importante era Diego Muca o el pentágono o cubo, el cual tenía distintos espacios de ciencia.

Después de unos años los nuevos pobladores decidieron hacer espacios de agricultura y ganadería, en este caso el más grande fue TrampCity, una combinación de biomas naturales que estaban más o menos cerca de Reconstituciolandia.

El final de Reconstituciolandia sería igualmente que el de Atorranteland 1, siendo la ciudad donde se produjo la llegada del Imperio Atobine.

## Ubicación

Fundada en Woodville, los fundadores pudieron tener los derechos de Woodville y también unas extensas hectáreas, como ya ser catalogado como país, excepto por Diego Muca el cual solo estaba afiliados a ellos pero no estaba en la república.

## Características

* Buena economía
* Buenos avances científicos
* La bomba nuclear BYECR-AF ocasionó la destrucción de Diego Muca y no se sabe quien la activo.
Global Block

**Global Block** (*ru*.*Глобальная Блокировка*) - блокировка без истечения времени.

Блокировки ставятся администраторами выше уровня 2 (CG-2) и ботами.

Глобальную блокировку могут получить из-за: рассылки бессмысленных фото и видеоматериалов более 4-х раз, нецелесообразных сообщений более 4-х раз, упоминания в комментариях или историях без имения подписки или предупреждения автора, оскорбления или угроз.

Если вы считаете что вас заблокировали по ошибке, можете написать на электронный адрес указанный ниже.

cdiaidmail@gmail.com
Global Goals

## О Целях Устойчивого Развития

**Цели в области устойчивого развития (ЦУР)** (англ. *Sustainable Development Goals (SDGs)*), официально известные, как **Преобразование нашего мира: повестка дня в области устойчивого развития на период до 2030 года** (англ. *Transforming our world: the 2030 Agenda for Sustainable Development*) — набор целей для будущего международного сотрудничества, которые заменили собой Цели развития тысячелетия в конце 2015 года. Эти цели планируется достигать с 2015 по 2030 годы. Итоговый документ «Преобразование нашего мира: Повестка дня в области устойчивого развития на период до 2030 года» содержит 17 глобальных целей и 169 соответствующих задач.

### **Уникальные возможности**

Произведя оплату через нас вы умножаете свой вклад в 2 раза!

Чем больше оплата тем больше умножение.

*Например: ваша оплата - 1₽ + 1₽ наш дополнительный вклад = 2₽*

*ваша оплата - 100₽ + 100₽ наш дополнительный вклад = 200₽*

*ваша оплата - 10 000₽ + 10 000₽ наш дополнительный вклад = 20 000₽ и т.д.*

Произвести оплату через нас можно кликнув по любой верхней иконке.

## Подробнее о ЦУР

1. No poverty - нет бедности.
2. Zero hunger - нет голода.
3. Good health and well being - здоровье и благополучие.
4. Quality education - высокий уровень образования.
5. Gender equality - равноправие полов.
6. Clean water and sanitation - чистая вода и санитарные условия.
7. Affordable and clean energy - чистая энергия.
8. Decent work and economic growth - достойный труди экономический рост.
9. Industry, innovation and infrastructure - Индустрия, инновация и инфраструктура.

10. Reduced inequalities - Сокращение неравенства.

11. Sustainable cities and communities - устойчивое развитие городов и сообществ.

12. Responsible consumption and production - ответственное потребление и производство.

13. Climate action - борьба с изменением климата.

14. Life below water - жизнь под водой и рациональное использование морских ресурсов.

15. Life on land - жизнь на суше и рациональное использование ресурсов суши.

16. Peace, justice and strong institutions - мир, справедливость и прочные институты.

17. Partnerships for the goals - партнёрство ради устойчивого развития.
Законы CDI

**Эта статья о закрытом проекте или компании!**
Все сведения были взяты с источников сайта или на основе данных очевидцев.

***Извещение объявлено Центром Сообществ CDI***

**Законы CDI** (*англ*. *CDI laws*) (*сокращённо CDI LA или CLS*) — организация которая выпускает законы или же правила в организации в особом порядке, регулирует определённые изменения или нарушения, обеспечивается возможностью применения мер по борьбе с нарушителями.

Законы CDI являются основным источником правил в организации.

## CDI laws

Посещения организации составляет более 700 млн. человек
Eurian Index Diachronica

This is an index of (roughly) all of the sound changes experienced by the Eurian languages.

## Proto-Eurian

* shift
* shift
* shift
* shift
* shift

## Northwest Eurian

### Proto-Eurian to Northwest Eurian

* shift
* shift
* shift
* shift
* shift

### Northwest Eurian to Classical Eurian

* shift
* shift
* shift
* shift
* shift

### Classical Eurian to Eastern North Eurian

* shift
* shift
* shift
* shift
* shift

### Classical Eurian to Western North Eurian

* shift
* shift
* shift
* shift
* shift

#### Western North Eurian to Western Dialect

* shift
* shift
* shift
* shift
* shift

#### Western North Eurian to Eastern Dialect

* shift
* shift
* shift
* shift
* shift

### Northwest Eurian to Early Mountain Eurian

* shift
* shift
* shift
* shift
* shift

### Early Mountain Eurian to Northern Mountain Eurian

* shift
* shift
* shift
* shift
* shift

#### Northern Mountain Eurian to Range Eurian

* shift
* shift
* shift
* shift
* shift

#### Northern Mountain Eurian to Highland Eurian

* shift
* shift
* shift
* shift
* shift

### Early Mountain Eurian to Southern Mountain Eurian

* shift
* shift
* shift
* shift
* shift

## Coast Eurian

### Proto-Eurian to Early Coastal Eurian

* shift
* shift
* shift
* shift
* shift

### Early Coastal Eurian to Coral Eurian

* shift
* shift
* shift
* shift
* shift

#### Coral Eurian to Northern Coral Eurian

* shift
* shift
* shift
* shift
* shift

#### Coral Eurian to Southern Coral Eurian

* shift
* shift
* shift
* shift
* shift

### Early Coastal Eurian to Southwest Coastal

* shift
* shift
* shift
* shift
* shift
Мобильная версия сайта

# О доступных версиях сайта

Справочный центр CDI используется в двух вариациях:

1. ПК.
2. Мобильные устройства*.*

*В большинстве случаев мы работаем над дизайном и различными улучшениями в версии* "**ПК**", *пользователи мобильных устройств также могут посещать сайт в стандартном для них режиме* "**Mobile**".

*Мобильная версия на данный момент практически не поддерживается и улучшается нами, поэтому мы настоятельно рекомендуем использовать версию* "**ПК**", *это могут сделать и пользователи мобильных устройств перейдя в опции своего браузера и выбрав раздел* "**Версия для ПК**" *или дописав в адресной строке* "**?useskin=oasis**".

*Пользоваться мобильной версии можно, однако мы предупреждаем, что мобильная версия сайта сильна урезана и признана низкокачественной, на данный момент мы немного улучшили данную версию хотя бы для минимального комфорта пользования, однако мы всё же рекомендуем оставить своё предпочтение версии* "**ПК**".
Атом (энциклопедия)

## FKAWP #1

**Áтом** (англ. Atom Encyclopedia или Atom Wiki) — является свободной общественной онлайн-энциклопедией в области атомной энергетики со свободным контентом, реализованная на принципах вики, первый проект-член Альянса FKAWP.

Владелец сайта — европейская некоммерческая организация «WWCO». Название энциклопедии образовано от английского слова *atom* («Атом»; и *wiki* («Вики»).

# История

Энциклопедия Атом была официально открыта европейской некоммерческой организацией «WorldWide CDI Organization» в пятницу 30 октября 2020 года. По объёму сведений и тематическому охвату Атом считается самой полной энциклопедией об атомной энергетике из когда-либо создававшихся за всю историю. Одним из основных достоинств Атома как универсальной энциклопедии является возможность представления информации на родном языке пользователя. На апрель 2023 года разделы Атома доступны на 7 языках: Арабский, Английский, Белорусский, Китайский, Украинский, Японский и Русский язык. Главной особенностью энциклопедии Атом является то, что создавать и редактировать статьи в ней может любой пользователь Интернета. Все вносимые такими добровольцами изменения незамедлительно становятся доступными для просмотра всем посетителям сайта. Точность содержимого энциклопедии Атом может ставиться под сомнение, поскольку редактируемые проекты FKAWP (FKAWP Editable) официально признаны неавторитетными источниками. Энциклопедию Атом, как и другие краудсорсинговые вики-проекты, критикуют за возможность добавления ложной или непроверенной информации и вандализма на её страницах. Однако исследования свидетельствуют о том, что в Атоме следы актов вандализма обычно оперативно устраняются.

## Примечания

1. ↑ Альянс свободных знаний WWCO был создан при вхождении в него энциклопедий «**Атом**» и «Терра» в 2020 году, самой первой энциклопедией которая вошла в Альянс была энциклопедия «**Атом**»
2. ↑ С марта 2023 года некоммерческая организация «WorldWide CDI Organization» убрала возможность редактирования проектов FKAWP Editable (редактируемых проектов FKAWP} анонимно, по причине чрезвычайного ненаказуемого акта вандализма на страницах свободно редактируемых проектов FKAWP
3. ↑ Энциклопедия «Атом» с начала 2023 года после глобального обновления редактируемых проектов FKAWP добавила возможность перевода своих статей на 7 языков (Арабский, Русский, Английский, Китайский, Японский, Украинский,Белорусский).
 Согласно данным за: Апрель 24, 2023
Статьи с CDI Voice

# CVoice Connection

Статьи с CVoice могут воспроизводить озвучивание текста в соответствующем разделе с помощью CVoice Connection. CVoice Connection настройке или активации не подлежит, он настраивается на определённых страницах автоматически.

# На каких языках можно прослушивать CVoice?

На данном этапе CVoice доступен на 2-х языках: Русский и Английский.
Статьи также поддерживают 2 языка.
Zephyrian Index Diachronica

This is an index of (roughly) all of the sound changes experienced by the Zephyrian languages.

## Proto-Zephyrian

* shift
* shift
* shift
* shift
* shift

## True Zephyrian

### Proto-Zephyrian to West Zephyrian

* shift
* shift
* shift
* shift
* shift

#### West Zephyrian to Southern Middle Zephyrian

* shift
* shift
* shift
* shift
* shift

#### Southern Middle Zephyrian to Coastal Zephyrian

* shift
* shift
* shift
* shift
* shift

#### Southern Middle Zephyrian to Hillside Zephyrian

* shift
* shift
* shift
* shift
* shift

## Ouroan

### Proto-Zephyrian to Classical Ouroan

* shift
* shift
* shift
* shift
* shift

### Classical Ouroan to Middle Ouroan

* shift
* shift
* shift
* shift
* shift

#### Middle Ouroan to Ouroan

* shift
* shift
* shift
* shift
* shift

#### Ouroan to Modern Rural Ouroan

* shift
* shift
* shift
* shift
* shift

#### Ouroan to Modern City Ouroan

* shift
* shift
* shift
* shift
* shift

#### Ouroan to Modern Coastal Ouroan

* shift
* shift
* shift
* shift
* shift

#### Ouroan to Modern East Coast Ouroan

* shift
* shift
* shift
* shift
* shift

### Classical Ouroan to Eastern Ouroan

* shift
* shift
* shift
* shift
* shift
Lemuria: Lost Continent Wiki/Bottom section

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