recursal/Fanatic-Fandom huggingface dataset:
Worker

Workers are the foundation of any RTS game, as with Noobcraft. In general, it is important to focus on producing workers in the early stages of the game to get a good economy going, and keeping workers safe from enemy harassment is a priority.

Each race has unique workers, but they have some features in common.

* All basic workers cost 1 food, and take 14 seconds to field.
* They cost 50 gold with the exception of the Treant (Curator) which costs 25 Biomass.
* They gather resources at the same rate.
* They all are Light units, and have the same movement speed.

Some workers are unique:

* Treants (Curator) are the only workers to sacrifice themselves upon construction of a building.
* High Elf Workers (Exalted) can build structures without having to stay there (like Undead/Protoss).
* Only Treants and Acolytes (Fallen) may repair structures.

Apart from the 4 basic workers which are available for training at their respective Town Halls, there are a few special workers:

1. Extractor Golems (Exalted) summoned from the Mystic Core may only harvest Biomass. However, they do so at a faster rate.
Concept

A concept or concept art is a piece of art that defines and explains an idea. For VFX we sometimes get concepts that we then try to implement in the game. The concept should describe the feel, coloration and movement of the effect. It should also be tied to the lore of the game so it fits the gameworld. The reason concept is used is because it's faster to iterate on than an actual implementation of the effect.

https://conceptartempire.com/what-is-concept-artist/
Night of Oblivion Wiki

## Overview

Night of Oblivion is a real-time strategy game which runs on Warcraft III: The Frozen Throne. It can be informally shortened to NoObcraft. It is a custom map developed by Emiki and features 4 playable custom races: the Curator Force, Defiled Swarm, Exalted Order and the Fallen Conspiracy. The only available game mode now is 1v1 PvE (against a customized Human AI), and is played on Warcraft III: The Frozen Throne v1.26a.

download link: Night of Oblivion v1.37

## Playable Races

Curator Force - an army of Forest creatures and beasts which has big bulky units. Unique and optimized build orders are best rewarded by this race. Spellcasters specialize in protection and defensive utility.

Defiled Swarm - an army of Murloc and other amphibious creatures which rely on underhanded tactics like hit and run strategies or attrition wars. Map control is paramount to this race's success. Spellcasters specialize in stealing and covert tactics.

Exalted Order - an army of disciplined elves who take pride in their mana shields and spellcasting prowess. Micromanagement and skirmish knowledge are essential to piloting this race. Spellcasters specialize in disruption and control.

Fallen Conspiracy - an army of humans and ghosts which become empowered during the night time. Sharp transitions and good understanding of tactics are defining elements of this race's playstyle. Spellcasters focus on direct damage and offensive utility.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Storobos Wiki

## Welcome to Storobos

Storobos is a homebrew DND campaign. A few nerdy friends who went to school together started playing in the summer of 2018 and this beautiful story was created.

## Storobos

The land of prosperity and peril... A constant battle for power rages on between kingdoms while the Sterile Expanse grows every day. What mysteries lie beneath this God forsaken soil? Here you will find the necessary resources to learn as much as possible about the cursed land of Storobos.
Map Pool

Noobcraft games are played on a map with different terrain and design, which tactically affect decisions made during the course of the game.

As Noobcraft is a custom map, the Gameplay Constants, Object Data and Trigger Data will not automatically update across multiple maps. As a result, there is only one map at anytime which is updated to the current version of Noobcraft.

The current map being played is Mirrorglade.

List of maps, in chronological order:

Mirrorglade (v1.37 to present)

Sandlock (v1.35 to v1.36b)

Snowflake (v1.33 to v1.34)

Infernal Bridge (v1.31 to v1.32)

Veiled City (v1.29 to v1.31)

Blood Volcano (v1.27b - 1.28)

Alpine Village (v1.24 - v1.27a)

Ashenvale (v1.20 to 1.23)

Iceflow (v1.06 to v1.10)

Aftermath (v1.04 to 1.05)

(unnamed map) (v1.01 to 1.03)

Lunar Reaper (pre v1.00)
Tarsh

Tarsh, depicted by Cedes

DC -- WIS 12 CHA 12

> "*Your books. Um. I can't read them*"
> ― Tarsh, about Androl's library
>
>

## Description

### Appearance

Standing at 6'5, Tarsh is just on the short side of average for half-orcs. His hazel eyes are accented with his black cropped hair, and beige skin.

What he lacks in height, he makes up for in muscle, which he shows by wearing a grey tunic with no sleeves. He wears dark trousers tucked into mid-calf boots.

Tarsh has a leather strap strap across his chest that holds a greatsword, and has a large axe with spikes hanging from his belt.

Tarsh is never seen without a worn down stone emblem on his neck. The shape of a dragon can be seen if you look close enough.

## Relationships

### Delgrace

Tarsh's feelings for Delgrace are complicated. He cares for the halfling more then he thinks he should. He finds it endearing that she fusses over him and he worries about losing her to combat, not being able to protect her or their friends.

After recent events in The Cave and in New Cresthill, Tarsh has many thoughts and emotions swirling around, he finds himself hesitant to act on them, instead giving Delgrace her space.

## Quotations

*"Tarsh did you name your horse?!"* "Yes his name is Horse." Tarsh's naming his new mount.

"I got stabbed in the asscheek..." Tarsh, stealth-stabbed by goblin.

"Thankies." To Jopher in Goldcrest

"ALSO: DOG." When asked what he and Delgrace did while the party was separated.

"I'm looking for someone... arcanely inclined." Tarsh asking if anyone knew magic
Farm

Farms are a common element in RTS games; they provide Food/Supply, one of the three main resources a player needs to manage, the other two being Minerals and Biomass.

Farms take 20 seconds to build. Farms cost 100 minerals, with the exception of the Coral Bed (Defiled), which costs 75 minerals.

Each race has their unique Farm:

* Obelisks (Curator) provide 10 food, the most of any farm. Since it also consumes the Treant constructing it, it effectively costs 25 Biomass as well. It is also a Detector.
* Coral Beds (Defiled) provide 6 food, the least of any farm. In return, it helps spread Blight, which is a key mechanic in Defiled gameplay.
* Pylons (Exalted) provide 7 food. It has Brilliance Aura, which gives additional mana regeneration to nearby units.
* Fire Pits provide 8 food. It is the only Farm which provides the same night vision as during the day. It also serves as an additional cost when casting Hand of Destruction (Shadow Core ability).

Supply Block is a situation where you are unable to train additional units as a result of having insufficient food (example: food 69/69), which is often a result of not constructing sufficient Farms. Getting supply blocked is never good, but at the same time, being oversupplied on food (69/150) is not good practice either, since the resources put into Farms are not being utilized fully. Keeping a balance is key.

A general idea is to understand the rate at which units are being produced. In the early game, production is limited to mostly one Town Hall, and a few other combat units. Thus, delaying the construction of Farms (without supply blocking, of course) is acceptable and often preferable. However, in the mid game, if a player is preparing for an attack, the army production skyrockets. The player may consider overproducing Farms before this to account for the rapid increase in army supply.
Attribute and Damage Type

Every unit has a set of Attributes, which determine the unit's armour type, and in turn define the unit's strengths and weaknesses to other units.

Every unit has one and only one Main Attribute from the two categories:

1. The unit is either Light or Armoured.
2. The unit is either Biological, Psychic or Mechanical.

The armour type of the unit is determined by the combination of the two Main Attributes:

 **Light** | Unarmoured
 **Armoured** | Heavy

In addition, the unit can take on other Extra Attributes:

1. The unit may be an Ancient unit.
2. The unit may be a Building.
3. The unit may be a Detector (does not affect combat).

While most units have a Normal attack type which does not deal any extra damage to any armour type, all other attack types deal extra damage to one other Main Attribute (also referred to as +Attribute attacks):

* Pierce attacks deal extra damage to Light units.
* Magic attacks deal extra damage to Psychic units.

* Chaos attacks deal extra damage to Biological units.

* Hero attacks deal extra damage to Armoured units.

* Siege attacks deal extra damage to Mechanical units.

With the exception of Fortified armour, an attack type which counters an armour type has 1.5x increased damage.

The relationship between Attack types and Armour types can be depicted in the table below:

Understanding attack and armour types when building a composition is key, as attribute advantages can easily secure a skirmish win. This becomes especially important in the mid to late game as late tech switches can result in a quick loss.
Evandar Miyoliqour

DC -- WIS 11 CHA 12

> "*There are worse ways to go.*"
> ― Evandar's catchphrase
>
>

## Description

### Appearance

Evandar is average height and build for a half-elf, though his long silver hair and ice blue eyes often make him stand out, unless he's actively trying to hide.

He wears black leather armor with rich blue linen underneath, with dark trousers. He has a long sword and a scimitar crossed on his back.

### Personality

Evandar loves a good joke and loves a good celebration. Growing up surrounded by bandits, his kind of fun could often turn wild.

Despite his love of good fun, the man knows pain. Recently learning a long held secret from his adoptive father, he left the only home he knew to rediscover himself.

Generally he's quick to trust new friends, but the moment you show him you can't be trusted, he's likely to cut ties. And depending on what you did, he may stop at nothing to tear you down.

Personality Traits (DND Handbook)

* I expect danger around every corner.

* I don’t run from evil. Evil runs from me.

Ideals (DND Handbook)

* I’ll stop the demons that haunt me.

Bonds (DND Handbook)

* A terrible guilt consumes me. I hope that I can find redemption through my actions.

Flaws (DND Handbook)

* I feel no compassion for the dead. They’re the lucky ones.

## Pre-game

Evandar was raised by a roving group of bandits, skilled in his abilities, he became a 'hail-mary' of sorts, going in when thing turned messy. Originally never questioning why he didn't have parents, he eventually asked the bandit leader where he had come from. The bandit leader, Rowan, had all but raised Evandar, teaching him everything he knew.

Rowan confessed that the previous leader, Quil, had ordered a siege on a small village for several weeks. The village elder begged to make a deal, and not thinking they would do it, Quil proposed for them to hand over a healthy baby boy. And they did. Quil wasn't sure what to do, but he had made a deal. And so Evandar was raised by bandits. The men all taught him their different skills, making him gifted with many weapons. Evandar grew up surrounded by scoundrels, but they all treated him kindly.

Now, knowing the truth, Evandar felt lost. His parents gave him up like he meant nothing. And though he was happy with his bandit family, he no longer felt that he knew who he was. So that night he packed his bags and set out on his own. He left the only people he'd ever known in search of himself, and he seems to still be searching.

## Relationships

### Tarsh

Evandar approved of Tarsh's ability to fight fiercely, and also be gentle with others outside of combat.

### Sigmar

Sigmar seemed a bit standoff-ish after the war, but he was drawn to the brotherhood Sigmar offered.

### Delgrace

He thought Delgrace was an odd woman, but he liked her sense of humor.

### The Bookbinders

Evandar is temporarily staying with the Bookbinders in a spare bed until the Second Chances can return.

## Quotations

"How big are your owls?" When asked what kind of mount he wanted.

"I have a feeling I was safer with it on my head." Evandar after pulling a cloaker off himself.
Core Structure

The Core Structure is a gameplay element in Night of Oblivion. In the lore, it is the structure where the ashes of dead Heroes are stored.

## Gameplay

It is an additional starting building alongside your Town Hall, but the Core Structure often provides forms of utility which can aid the player in different aspects such as boosting the economy, or improving an army. Each core needs to be Activated via a research before it can be used. The upgrade cost and duration vary for each race.

Core Structures also often contain some upgrades.

Each of the 4 races has a unique Core Structure:

* Curator Force starts with a Celestial Core.
* Defiled Swarm starts with an Aqua Core.
* Exalted Order starts with a Mystic Core.
* Fallen Conspiracy starts with a Shadow Core.

Each core has 3 abilities, with one ability for each of the aspects: economy, utility, and combat. All of them cost mana, so their opportunity cost is simply each other. All spells also have a cooldown of 20 seconds.

### Celestial Core (Curator):

* (Economy) Force of Nature: Summons 1/2/3 Treants, based on supply.
* (Utility) Sentinel: Summons an Owl Scout which provides vision for 120 seconds.
* (Combat) Call of the Wild: Summons a Furbolg Warrior or/and a Troll Trapper, based on supply.

### Aqua Core (Defiled):

* (Economy) Decaying Flesh: Kills target enemy unit on Blight and gains biomass over time.
* (Utility) Blight Expansion: Creates an area of Blight on the ground.
* (Combat) Deconstruction: Deals heavy dps to a target structure.

### Mystic Core (Exalted):

* (Economy) Extraction Golem: Summons a specialised worker which harvests biomass more quickly.
* (Utility) Aetherize: Returns up to 6 units in the target area back to their respective Town Halls.
* (Combat) Summon Mana Elemental: Summons a Mana Elemental to fight for 120 seconds.

### Shadow Core (Fallen):

* (Economy) Black Market: Immediately extract minerals from target controlled mineral ore, albeit inefficiently.
* (Utility) Blackout: Creates an artificial night time which lasts 30 seconds.
* (Combat) Hand of Destruction: Deal damage to up 4 enemy units in the area.
Asaric

**A regime of power-hungry tyrants, wanting to divide and conquer.**

## **Capital:**

* **Carellan***(cah-rell-ann) “Kingdom of Ash”*

Inhabited by: Humanoid races (Goliath - 64%; Giant - 10%; Orc - 10%; Fire Genasi - 7%; Human - 6%; Other - 3%)

## **Cities:**

* **Gastow***(gas-taoh)*

Inhabited by: Humanoid races & Monster races (Desert elf - 76%; Earth Genasi - 22%; Orc - 2%)
**Map of Gastow**

## **Towns:**

* **Orkney***(ork-knee)*

Inhabited by: Humanoid races (Orc - 98%; Other - 2%)

* **Keld**

Inhabited by: Humanoid races (Giant - 87%; Goliath - 12%; Human - 1%)

* **Slime***(so-leem)*

Inhabited by: Humanoid races (Desert elf - 80%; Water Genasi - 12%; Orc - 5%; Human - 3%)

## **Bodies of Water:**

* **Sister Lakes**

The three Sister Lakes are fed by the mountains to the north. They are mainly used for fishing. Some have said that fallen kingdoms, taken over by the Kingdom of Ash, have sunk in it’s waters.

## **Forests:**

* **Eastern Nether Forest**

The Nether Forest is filled with monstrous creatures. The canopy of the trees casts darkness over the land it covers. There are legends of a forgotten and cursed Kingdom of Old within it’s trees filled with treasures for whoever can survive the journey.
Ben Tennyson

Ben 10

Stitch.

Angel.

Yaarp.

Sparky.

Felix.

Sample.

Other Experiments.

**Ben Tennyson** is a fifteen-year-old kid who found the Omnitrix, a powerful watch-like device that allows him to turn into 10 different aliens.

## Equipment

The Omnitrix: A powerful device that allows Ben to transform into 10 different aliens with a variety of different skills and powers.

## Weakness

Whenever the Omnitrix times out, Ben is left powerless unless he switches into a new alien form. In addition to gaining the selected alien's powers, he gains its weaknesses. The Omnitrix also mistransforms at times, sometimes choosing an alien not fit for the situation.

## Etymology

Benjamin is a name from the Hebrew name בִּנְיָמִין (Binyamin) which means "son of the south" or "son of the right hand" going back into the Tanakh (called the Hebrew Bible by Christian scholars), a name of one of the sons of Jacob. His name, "Ben," is to create a rhyming effect between his first name and the number Ten. Also, his surname is a reference to 'Ten' of Ben 10.
Houdini

Houdini is a powerful node based software developed by SideFX software.

Most famous for its flexibility and impressive simulation context, at its heart, Houdini is an attribute editor that treats most things simply as a point with data attached to it. It allows for essentially infinite customization for any specific usecase.

Houdini is split up into different contexts and provides tools for geometry authoring and editing, simulations, compositing, rendering, a dedicated pipeline context for generalized automation, USD authoring and more. It also allows for seamless data transfer between those contexts and generally follows the mantra of "data is data" - allowing users to access essentially anything they might need.

Because things are built non destructively in houdini, it allows the user to make rather large changes late in the design process or generally swap out in inputs to a network to produce very different results each time.

In addition to its native languages VEX and HSCRIPT, Houdini also has a powerful python API aswell as a C++ HDK to extend its functionality.

SideFX also offer the Houdini Engine which integrates packaged node networks called Houdini Digital Assets (HDAs) with many 3rd party softwares such as 3DS Max, Maya, Unreal Engine or Unity.
Slapback

Slapback

Mass Amplification

Weight Amplification

Density Amplification

Strength Amplification

Enhanced Durability Amplification

Size Alteration

**Slapback** is the Omnitrix's DNA sample of an Ekoplektoidfrom the planet Ekoplekton.[1][2]

## Appearance

Slapback takes the appearance of a green humanoid frog with grey metallic eyebrows. He wears a blue, black and white jumpsuit covering all except for his arms and feet, as well as a grey and black mask.

Slapback wears the Omnitrix symbol on his back.

Slapback's voice becomes higher pitched the more he duplicates.

## Powers and Abilities

Slapback is capable of duplicating himself to an unknown degree when his back is struck or sufficient pressure is applied on it. The clones are not linked in any way and can act independently from one another.

Each time he duplicates, the resulting clones become smaller, heavier, denser and stronger by a proportionate amount. For example, upon duplicating for the first time, the clones are half his original size and twice as heavy, dense and strong.

He is also able to allow the clones to fuse back together into the original Slapback form.

## Weaknesses

Slapback seems unable to control his duplicating power, as each strike on his back forces him to duplicate unwillingly, and the weight of each duplicate may cause issues to his surroundings.

With no link between the clones, Slapback can end up fighting himself if incensed.

## History

* In *Innervasion Part 5: High Override*, Slapback was added to the active playlist due to the Omnitrix's reboot.

## Etymology

Slapback's name is a combination of the words "slap" and "back"; this is a reference as to how his duplication powers work: by slapping his back.

A "slapback" is a kind of doubling echo with relatively long delay between repetitions of the sound, so that the individual echoes can be perceived.

## Trivia

* Slapback's name was coined by Gwen and approved by Max, Phil, and a Slapback quarter when his quarters held a vote on the name.
	+ Ben's proposed names for the alien were "Big Boy" and "Brawno".
* Slapback replaces Grey Matter.[3]
* Slapback's frog-like design resembles Bullfrag.

## References

1. ↑ Duncan Rouleau
2. ↑ https://twitter.com/rouleau1/status/1119086025244942336?s=21
3. ↑ Opening Intro for Season 3
The Gods of Storobos

## **Major Gods/Goddesses -**

 **Andall - God of Creation/Life**Symbol: Egg

**Anir - God of the Unknown**Symbol: Black hole

**Azmon - Goddess of Time**Symbol: Sundial

**Dezren - God of the Lower Plane**Symbol: Stalactite

**Gaeus - God of the Sea**Symbol: Waves

**Ira - Goddess of War**Symbol: Hand axe

**Kobus - God of Compassion/Love**Symbol: Two hands holding a ball of light

**Ontix - Goddess of the Creatures/Monsters**Symbol: Claw

**Omisha & Kaliya (twins) - Goddess and God of Death**Symbol: Two wilted flowers

**Usyn - Goddess of the Air**Symbol: Wings

**Wunia - Goddess of Nature**Symbol: Seedling

**Xeros - God of Knowledge**Symbol: Tattered scroll

## **Minor Gods/Goddesses -**

**Flori and Faemon - Goddesses of the Moons (Children of Andall and Azmon)**

**Yenir - God of Judgement (Child of Xeros and Omisha)**

**Tysus - God of the Hunt (Child of Xeros and Omisha)**

**Vamanke - Goddess of Torture (Child of Xeros and Kaliya)**

**Omana - Goddess of Mercy (Child of Xeros and Kaliya)**

**Martuu - God of Trickery (Child of Anir and Azmon)**

**Guuna - Goddess of the Sun (Child of Azmon and Wunia)**

**Shyal - God of Fertility (Child of Gaeus and Kobus)**

**Cairah - God of Marriage (Child of Usyn and Ira)**

**Kanwin - Goddess of Prosperity (Child of Gaeus and Kobus)**

**Samoh - God of Miracles (Child of Gaeus and Kobus)**

**Akrret & Doruman - Twin Gods of Chaos (Children of Kobus and Ontix)**

**Joth - God of Work (Child of Dezren and Andall)**

**Wica - God of Beauty (Child of Dezren and Andall)**

**Lanan - Goddess of Strength (Child of Dezren and Andall)**

**Teydalf - God of Pleasure (Child of Dezren and Andall)**

**Daant - Goddess of Order (Child of Dezren and Andall)**

**Levar - God of Hope (Child of Dezren and Andall)**

**Snadrid - Goddess of Happiness (Child of Kanwin and Samoh)**

**Forin - God of Flame (Child of Guuna and Cairah)**
The Bookbinder Family

## Cresthill

**Cresthill** was a town filled with Halflings and Gnomes. For the most part, life was pretty nice and peaceful. A new leader was brought in and soon life was restricted. More rules came into effect, less people came to visit the town of small people, their economy crumbled. A group of halflings and gnomes decided they wanted to go back to how it was before. They tried to usurp the leader of **Cresthill** but failed, therefore they left the town to make their own. Just a few miles north of **Cresthill**, **New Cresthill** was founded and built from the ground up. To increase population, the families within **New Cresthill** had large families and soon the town was bigger than **Cresthill**.

## New Cresthill

**Davyn** was a small town bookbinder nearing the end of his apprenticeship in **Cresthill**. Shortly before the new leadership took over, he met **Verna** and they fell in love. When **New Cresthill** was founded, they decided it was the perfect opportunity to start a new business, and raise a family. They married, and had 10 children (Aura, Lavinia, Cora, Delgrace, Kithri, Eusima, Phairma, Tarra, Zeria, Brydan).

## Tragedy

Nearly 100 years after the founding of **New Cresthill**, the town was raided and the youngest child, their only son, **Brydan** was taken. It's been 36 years since he was stolen, but the **Bookbinders** had to keep living.

## Members

##### Names, Age, (Age when Brydan was stolen)

**Davyn Bookbinder 171 (135)** - **Davyn,** is an eclectic man. He has red, frizzy hair sticking out in all kinds of directions. He's an avid reader and just loves to learn. He's high energy, and high spirits. He's always on the move, and always working hard for his family. When he moved to **New Cresthill** he saw it as an opportunity to start his own business after he finished his apprenticeship in **Cresthill**. Today, **Davyn** and **Verna** has turned **Bookbinder's Books** into a thriving business, and a large part of **New Cresthill's** community.

**Verna Bookbinder 152 (116)** - **Verna**, is a no nonsense woman, taking nothing from anyone. But shes a loving soul, caring for anyone in need. She is exactly what you imagine Mom of the Year to be. She loves her family fiercely, but she's also a realist and tells it how it is. **Davyn** may be the face and hands of the business, but **Verna** is the backbone. She manages most of the family's income, and stock of the business.

**Aura 89 (53) -** Has stayed home to learn the business, apprenticing with her father to one day take over.

**Lavinia 83 (47) -** Paladin of Justice

**Cora 78 (42) -** Wizard based in Carst

**Delgrace 74 (38) -** Cleric of Xeros

**Kithri 69 (33) -** Widowed, travels to sell books

**Eusima 65 (29) -** Married

* child
* child

**Phairma 58 (22) -** deceased

**Tarra 55 (19) -** Married

* child

**Zeria 54 (38) -** deceased

**Brydan 40 (4) -** Unknown
Finder (458)

Helen Wheels

Stitch

Sparky

Felix

Angel

Yaarp

Sample

Other Experiments

**Finder**, A.K.A. **Experiment 158**, is an illegal genetic experiment created by Jumba Jookiba and a character in the *Lilo & Stitch*franchise. He is designed to sniff out and uncover any lost or missing person or item, emitting a honk upon succeeding. His one true place is operating a "Lost and Found" service at the beach.

## Personality

Finder is a very beneficial and resourceful tracker who has a knack for uncovering any missing person or thing. Unlike most experiments, Finder does not cause chaos or mischief with his powers. However, he is a bit competitive as shown when he and Stitch argued over which direction to go while attempting to track down an escaped Hämsterviel. Aside from this, Finder appears to be very calm and collected when finding lost individuals or items.

## Biology

### Appearance

Finder is a red aardvark/shrew-like experiment with little arms and legs, a small, stumpy tail, a long snout, a little mouth, black eyes, and large rabbit-like ears. He stands about the same height as Stitch and weighs lighter than the latter.

### Special Abilities

Finder can quickly track down any missing person or thing by using his elongated snout and sense of smell. He can also spin his ears like helicopter blades, allowing him to fly to the detected missing object or individual. Upon success, he will honk like a party blower.
Belle (248)

**Belle**, A.K.A. **Experiment 248**, is an illegal genetic experiment created by Jumba Jookiba and a character in the *Lilo & Stitch* franchise. She is designed to scare her victims by emitting a loud, high-pitched shriek. Her one true place is with Nani as her alarm clock.

## Biology

### Appearance

Belle is a small blue donkey/lion-like experiment with a pitchfork-shaped head with an upside-down arrow-shaped mark on her forehead, a small body, thin arms and a small lion-like tail and that looks like a cross between  Holio (606) and Heat.

### Special Abilities

Belle can emit a loud, high-pitched scream to scare people by using her big mouth.
Swapper (355)

## Swapper

### Relatives

Benjamin Kirby TennysonHelen WheelsGlitchStitchAngelSparkyFelixYaarpSampleOther Experiments

## Physical description

### Eye color

Black

**Swapper**, A.K.A. **Experiment 355**, is an illegal genetic experiment created by Jumba Jookiba and a character in the *Lilo & Stitch* franchise. He is designed to switch people's minds; it is possible for him to swap more than two individuals at once, and he will only switch them back by choice. His one true place is allowing others to see things through the perspective of any individual's mind.

## Personality

Because Swapper is two heads on the same body, Swapper is two beings cooperating as one, though their personalities mirror each other: they can be indecisive at times but usually work well together. An example is when Stitch in Lilo's body asked the two-headed cousin to switch their minds back, Swapper, after hesitating, blew a raspberry in response. The two enjoy messing with people by swapping their brains and refuse to switch them back unless threatened. However, Swapper will eventually switch individuals' minds back into their original bodies when both heads choose to do so.

## Biology

### Appearance

Swapper is a two-headed, four-armed green lizard-like experiment with no tail, black eyes, stubby legs, purple markings on his back and three purple-tipped tendrils on each head.

### Special Abilities

Swapper can emit a green ray from each head's eyes once each head is pointed at one of two individuals, but one time he hit four beings at once, although the complete limit of beams is unknown. The ray will swap the minds and voices of the targets, as well as vice versa, and the only means of returning to normal is through Swapper choosing to do so. Swapper has some of the basic experiment attributes, including scaling walls and rolling into a wheel-like shape, rather than the basic ball-like.

Swapper has shown to be skilled in playing the piano/keyboard.

### Weaknesses

Swapper is terrified of Pleakley's disgusting cuisine, as he immediately gave in to obeying once threatened with only being fed with it.
Round the World with 5 PJ Masks

**Ben 10: Experiment Crew: Round the World with 5 PJ Masks is the 5th movie of the series and the 1st movie of Season 3.**

## **Major Events**

* **Ben, Glitch, Rook, Helen, Luhley and the Experiment Crew meet the PJ Masks.**
* **It appears that Azmuth has a Father.**
* **This is the 2nd time the Plumbers and the Experiment Crew go inside the Omnitrix. The 1st time was in Innervasion.**
* **It is revealed that Glitch is a shapeshifter.**

## **Characters**

### **Plumbers**

* **Ben Tennyson**
* **Glitch**
* **Rook Blonko**
* **Helen Wheels**
* **Luhley**

### **Additional Characters**

* **Azmuth**
* **Max Tennyson**
* **Verdona Tennyson**

### **Experiment Crew**

* **Stitch**
* **Angel**
* **Sparky**
* **Felix**
* **Yaarp**
* **Sample**
* **Reuben**
* **Dark End**

### **PJ Masks**

* **Catboy (first appearance)**
* **Gekko (first appearance)**
* **Owlette (first appearance)**
* **Armadylan (first appearance)**
* **Anyu (first appearance)**

### **Villains**

* **Evil Humungousaur**
* **Tank**
* **Lepidopterrans**
* **Appoplexians**
* **Dr. Animo**
* **Mutant Frog**
* **Azmuth's Father (in Fulmini Form; hero at the end)**

## **Aliens Used**

### **By Ben:**

* **Shock Rock (x2; the 2nd time was unintentional)**
* **Heatblast (x2; the 1st time selected alien was Four Arms; the 2nd time was unintentional)**
* **Stinkfly (x2; the 1st time selected alien was Humungousaur; the 2nd time was unintentional)**
* **Diamondhead (2; the 2nd time was unintentional)**
* **Four Arms (unintentional)**
* **Slapback (unintentional)**
* **Humungousaur**

### **In The Nightmare:**

* **Heatblast**
* **Four Arms**
* **Stinkfly**
* **Diamondhead**
* **Rath**
* **Shock Rock**
* **Humungousaur**

## **Spells Used**

* **Mechanae Discombobulus**
* **Portallus Projectum**
* **Discombobulus Negatum**

## **Trivia**

* This movie is similar to Ben 10: Destroy All Aliens
Yaarp (613)

## Yaarp

Yaarp

Mikey Kelley (S3)

### Abilities

Creates sonic blasts through his forghorn-like antennaAble to make soft, gentle honks through his antenna

Can play the foghorn-like device on his head like a trumpet (Leroy & Stitch)

### Friends

Ben 10Glitch

Helen Wheels

Stitch

Sample

Felix

Angel

Sparky

Other Experiments

### Dislikes

CaptureBeing mistreated

**Yaarp**, A.K.A. **Experiment 613**, is an illegal genetic experiment created by Jumba Jookiba and a character in the *Lilo & Stitch*franchise. He is designed to create devastating sonic blasts through his foghorn-like antenna; he can also reduce these noises to soft, gentle honks. His one true place is at Lilo's hula school as an alien invasion alarm and buzzer.

## Personality

Yaarp is basically very friendly, but responds quickly and dramatically to the way others treat him. For example, if he feels intimidated or provoked, he will emit loud sonic blasts. If he feels safe or unthreatened, he will emit small, gentle honks as a sign of affection and friendship.

Yaarp, for the most part, is pretty easygoing and laid-back. However, he is very ready-minded and cautious, but is loyal to those who win his trust. He is also a bit jumpy and nervous, often sounding his horn at improper times because something trivial had startled him.

## Biology

### Appearance

Yaarp is a small turquoise/blue lemur-like experiment with four arms, small floppy sheep-like ears, and a curious foghorn-like device on his head. The device, the tips of his ears, and the single ring on his tail, as well as the tail's tip, are all blue. The area around his eyes, his muzzle and chest/belly, and his pawpads are all a lighter variant of his body color. He stands 2 feet 2 inches tall, is very light and weighs around 15-20 lbs.

### Special Abilities

Yaarp can produce devastating sonic blasts through his megaphone-like antenna. These noises can range from small, gentle honks to massive shock waves that can shatter buildings and cause acute loss of hearing. His tail can act like a spring, as he often bounces on it instead of using his limbs.

Yaarp has shown to be skilled in playing the foghorn-like device on his head like a trumpet.

## New Abilites

* **Super Intelligence**
	+ **Mental Database**

* **Fingerprint Recognition App**
* **Facial Recognition**
* **Senses Recording**
* **Bionic GPS**
* **Viewing Screen**

* **Hacking**
* **Mathematical Analysis**
* **Chemical Analysis**
* **Thermal Scanning**
* **Speed Reading**
* **Flash Drive Fingers**
* **Override App**
* **Scan Vision**
	+ **Bionic Eye**
* **Microscopic Vision**
* **Sonar Vision**
* **Force Field**
* **Force Field Ball**
* **Super Sences**
* **Restistance to Extreme Temperatures**
* **Magnetism App**
* **Molecularkinesis**
* **Levitation**
* **Two Simultaneous Abilities**
* **Laser Bo**
* **Night Vision**
* **Acid Spit**

## Trivia

* Yaarp was named after a word from Pleakley's home planet.
* Yaarp's pod color is yellow.
* Yaarp is described by the experiment computer screen as, "Experiment 613. Primary function: Noisemaker".
Shock Rock

Shock Rock

Weapon Manifestation

Energy Absorption

Energy Redirection

Enhanced Strength

Enhanced Durability

Force Field Generation

**Shock Rock** is the Omnitrix's DNA sample of a Fulmini from Fulmas.

## Appearance

Shock Rock's body appears to mainly consist of blue energy. There are four spikes protruding from both of his shoulders. His arms are rather large, stretching down nearly to his feet in resting position. His arms, chest, and legs are rock-like. A moss-like substance can be seen around his neck.

Shock Rock wears the Omnitrix symbol on his chest.

His shoulder spikes are retractable.[1]

While under the influence of the High Override, Shock Rock's energy turned purple and he gained a cape. His spikes were sharper and his head shape was different.

## Powers and Abilities

Shock Rock has the ability to release strong, blue electrical charges from any part of his body.

Shock Rock is able to absorb and reproduce energy, such as Vilgax's lasers, to even the point where he can control it and create weapons such as a boomerang (dubbed a "bluemerang") or shield.

He can power up and enhance machines with the use of his electricity.

Shock Rock also has indestructible stone armor and possesses enhanced strength.

## Weaknesses

Shock Rock can inadvertently give his enemies an energy boost if the machine he is charging up is a trap for his power to siphon through. He is also vulnerable to being controlled by a superior member of his species, such as the High Override.

## History

* After Upgrade's sacrifice and the unseen birth of Glitch in *Omni-Tricked: Part 4*, Upgrade's damaged DNA pod was replaced with a Fulmini DNA pod, thus giving Ben access to this new form. As a side effect, the unique DNA sample would spontaneously effect the other DNA samples, resulting in the Omni-Enhanced Forms.
	+ After the Omnitrix's reboot, the glitch in the DNA sample that caused it to send a beacon to Fulmas and create the Omni-Enhanced Forms was fixed, making Shock Rock safer to use.

## TriviaEdit

* His silhouette first appeared on the Omnitrix's newly-upgraded dial at the end of *Omni-Tricked: Part 4*.
* Shock Rock's name is sometimes officially misspelled as "Shockrock", such as in the Alien Worlds short for his home planet of Fulmas.
* For marketing purposes, Shock Rock is considered an Omni-Enhanced alien. His toy is sold as "Omni-Enhanced Shock Rock"[2]

## ReferencesEdit

1. ↑ Official Promotional Artwork
2. ↑ File:Rock Toy.png
Winnie

Elsa Frankenteen

Sibella

**Winnie** is a character of the movie, Scooby-Doo and the Ghoul School. She appears in *OK K.O.! Let's Be Heroes,*making her debut in "Monster Party". She appeared in the special. *Tinker Bell and the Crossover Team-Up.*

## Physical Appearance

Winnie is short, has light brown fur, curly, bright orange hair, and large yellow eyes with visible eyelashes. Her outfit consists of a blue dress with the sleeves cut off along with a light blue bow-tie.

## Personality

She is bossy, brave, tough and sometimes overconfident; often howling at almost eve

## Trivia

* Her voice actress also voiced Buttercup in the Powerpuff Girls reboot.
Episodes

## **Season 1**

1. **Waterfilter**
2. **The Ring Leader**
3. **The Filth**
4. **Personality Swap**
5. **Take 10**
6. **Animo Farm**
7. **Colwn College**
8. **Something I Ate**
9. **Mystery Machine RIP**
10. **Ben 24hrs**
11. **Riding the Storm Out**
12. **The Clocktopus**
13. **Growing Pains**
14. **SHHH!**
15. **Brief Career of Lucky Girl**
16. **Adventures In Babysitting**
17. **Steam Is The Word**
18. **Need For Speed**
19. **Cutting Corners**
20. **Don't Let the Bass Drop**
21. **Villain Time**
22. **Bright Lights, Dark Hearts**
23. **Recipe for Disaster**
24. **All Wet**
25. **Story, Board**
26. **Xingo**
27. **Drive You CRAZY!**
28. **Hole in 10**
29. **The Beast Inside**
30. **Tomorrow Today**
31. **Forgeti**
32. **Scared Silly**
33. **Bad Penny**
34. **Max-to-the-Max**
35. **Zombozo-Land**
36. **Don't Laze Me, Bro**
37. **Movie: Omni-Tricked**

## **Season 2**

1. **Out to Launch**
2. **Can I Keep It?**
3. **Battle at Walmart**
4. **Bon Voyage**
5. **Mayhem in Mascot**
6. **Screamcatcher**
7. **Vote Zombozo**
8. **Animorphosis**
9. **The 11th Alien (Part 1)**
10. **The 11th Alien (Part 2)**
11. **High Stress Express**
12. **Creature Feature**
13. **Drone On**
14. **Safari Sa'Bad**
15. **The Nature of Things**
16. **Assault at Pancake Palace**
17. **Bomzobo Lives**
18. **The Sound and the Fury**
19. **King Koil**
20. **Reststop Roustabout**
21. **That's the Stuff**
22. **Half-Sies**
23. **Xingo's Back**
24. **Bounty Ball**
25. **Fear the Fogg**
26. **The Charm Offensive**
27. **Super-Villain Team-Up**
28. **The Feels**
29. **Chicken Nuggets of Wisdom**
30. **Past Aliens Present**
31. **Double Hex**
32. **Ye Olde Laser Duel**
33. **All Koiled Up**
34. **Ben Again and Again**
35. **Dreamtime**
36. **Movie: Innervasion**

## **Season 3**

1. **Omni-Copped**
2. **This One Goes To 11!**
3. **Moor Fogg**
4. **Rath of Con**
5. **King of the Castle**
6. **Speechless on the Seine**
7. **Poles Apart**
8. **Show Don't Tell**
9. **Don't Touch**
10. **Big In Japan**
11. **Welcome To Zombozo Zone!**
12. **Bridge Out**
13. **Cyber Slammers**
14. **Big Ben 10**
15. **Beach Heads**
16. **LaGrange Muraille**
17. **Charm School's Out**
18. **Billy Bajillions**
19. **Franken-Fight**
20. **Buggin' The Bugs**
21. **Buggy Out**
22. **Them's Fightin' Words!**
23. **Mutiny for Bounty**
24. **Introducing Kevin 11**
25. **Four by Four**
26. **The Chupaca-Bro**
27. **Baby Buktu**
28. **Which Watch**
29. **Cirque-Us**
30. **Beware the Scare-Crow**
31. **And Xingo Was His Name-O**
32. **Forever Road**
33. **The Night Ben Tennyson Came To Town**
34. **The Claws of a Cat**
35. **Lickety Split**
36. **Prey or Play**
37. **Fear in the Family**
38. **The Bentathlon**
39. **Movie: Roundabout**

## **Movies in the Seasons**

1. **New Bionic Abilities**
2. **Omnitrix Self-Destruct**
3. **Round the World with 5 PJ Masks**

## Specials

1. **Tinker Bell and the Crossover Team Up**
Heatblast

Heatblast

Enhanced Durability

Pyro Immunity

Cryo Immunity

Flight (via Propulsion)

Limited Terrakinesis

Enhanced Speed (via Propulsion)

Pyro Laser

**Heatblast** is the Omnitrix's DNA sample of a Pyronite from Pyros.

## Appearance

Heatblast is a magma-based lifeform whose body is composed of a bright yellow inner magma body covered by red rocks. As a fire-based entity, his body radiates high amounts of heat. His feet have a slight oval-like design with only two toes.

In *Xingo*, Heatblast has a more cartoony physique and a slightly altered pattern of his inner magma body.

Heatblast wears the Omnitrix symbol on his collarbone.

## Power and Abilities

Heatblast has the ability to generate and manipulate intense heat and fire from his body. He can form fire into any shape that he chooses, commonly fireballs. He can enhance the fire in his hands for flaming punches. He also can breathe fire.[*citation needed*]

Heatblast can create a small fire board on which he can ride at high speeds by launching fire backwards like an engine. On this board, he has enough skill to ride in a continuous circle.[*citation needed*]

Heatblast is fireproof, as well as heat resistant and invulnerable to magma. Interestingly, he is also cold resistant and ice proof.

Heatblast has enhanced strength and durability. He can also survive being thrown through multiple buildings at high speed with no damage.

Heatblast can swim and use his powers underwater, but with a very low intensity.

Heatblast can shoot a calorific laser with his two hands.

## Weakness

If exposed to enough water or fire extinguishing substance, Heatblast's fire will be extinguished, though he can still heat up and reignite his fire in short amounts of time.
Babyfier (151)

Helen

Felix

Angel

Stitch

Sparky

Yaarp

Sample

Other Experiments

**Babyfier**, A.K.A. **Experiment 151**, is an illegal genetic experiment created by Jumba Jookiba and a character in the *Lilo & Stitch* franchise. She is designed to turn entire populations into babies; the antidote consists of two teaspoons of applesauce, one cup of milk, three mashed bananas, and a dollop of 100% Kona coffee. If left uncured, any de-aged victim will have to grow up all over again. Her one true place is at the dog pound, where she turns old dogs into adorable puppies, thus making them more appealing to potential adopters.

## Biology

### Appearance

Babyfier is a small light pink, oddly sheep-like experiment with a big head with a baby-like face, tiny purple insect-like wings, stubby legs, short stubby ears, plump cheeks, blue nose, a yellow pacifier in his mouth and a long baby rattle-shaped tail with dark pink stripes. She stands 11 inches tall and weighs 24.3 or 5-11 lbs.

### Special Abilities

Babyfier can sprinkle a pink powder from her rattle-like tail over the target, causing her victims to regress both physically and mentally into babies (or toddlers in the *Stitch!* anime). If not cured, said victims will have to grow up all over again.

### Weaknesses

A mixture of two teaspoons of applesauce, one cup of milk, three mashed bananas, and a dollop of 100% Kona coffee will revert Babyfier's victims to their original age. Alternatively, a special type of flower unique to Izayoi Island can be used as a substitute for the Kona coffee.
Nosy (199)

Helen

Stitch

Sparky

Yaarp

Angel

Yaarp

Sample

Other Experiments

**Nosy**, A.K.A. **Experiment 199**, is an illegal genetic experiment created by Jumba Jookiba and a character in the *Lilo & Stitch* franchise. He is designed to snoop out and reveal his victims' most embarrassing secrets, but had a flaw in his program that caused him to convey mostly useless gossip. He was captured by Gantu, but escaped in "Woops". His one true place is as a talk show host.

## Personality

Nosy behaves exactly the way he was designed and programmed. He will somehow try and discover any juicy info that can be listened to, read, or unveiled in any way, and uncaringly nose his way through other people's business. He will also tell anybody whatever he has managed to dig up, mostly embarrassing things. This is useful when needing to know plans from friends or enemies, but otherwise useless since Nosy likes to gossip about humiliating secrets rather than items of strategy, due to his glitch.

One of Nosy's most biggest characteristics is his rather big mouth. Not just literally – he could talk for long hours about stuff. He is also shown to be very emotional and sensitive, as he was seen crying after Pleakley managed to tame Spike during the E.A.R.W.A.X. seminar. He can hold a grudge, especially when it comes to things that are pinned on himself, such as never being rescued from his capture. Last of all, Nosy is never a fighter – when a battle comes his way, he will run away screaming rather than stand up and fight for himself.

## Biology

### Appearance

Nosy is a magenta red wombat/pig-like experiment with a pink stomach from the chin down, a huge, round reddish brown nose, roughly taking up a good size amount of his entire head, a large wide mouth with a much bigger lantern jaw, small skinny rabbit-like ears pointed downward, pitch black eyes, with pink/tan fur around the eyes, no neck, flabby huge arms, ending in three fingers without any nails or claws, shorter and much thicker legs, ending in round feet and dotted with black toes, and a rather large dark brown, blotch-shaped pattern on his back, while his stubby legs have two black stripes on the front.

### Special Abilities

Nosy has expert escaping skills and stealth capabilities. He is talented in finding things that have been hidden or "lost", an example of his snooping. He is quick compared to the average human and is highly durable, though he was designed to embarrass enemies by using their secrets against them and reveal their battle tactics and the such to his master. Due to a programming glitch, however, he prefers juicy gossip rather than anything important. Nosy is among the few experiments that can speak fluent English, although at the same time he can understand Tantalog.

### Weaknesses

Nosy is defenseless when it comes to fighting, so he usually runs away from the battlefield instead of trying to fight.