recursal/Fanatic-Fandom huggingface dataset:
Winged Serpent

*This article is a stub. You can help Pixark Wiki by expanding it.*

Winged Serpent

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Winged Serpent

 Group

Basic creatures

 Diet

Carnivore

 Temperament

Agressive

**Release Versions**

August 19, 2019

DLC
Skyward

 Variants

File:Cobalt Winged Serpent.png Cobalt Winged Serpent

**Domestication**

Tameable
Rideable
Breedable

 Yes

 Yes

 Yes

 Taming Method

 Knockout

 Preferred Food

 Raw Thigh Meat

 Equipment

File:Winged Serpent Saddle.png Winged Serpent Saddle (Lv ?)

**Data**
 Magic

 Yes

 Drops

* Primary Magic Core
* Meat
* Leather

 Feces Size

 Medium

**Habitat**

Magic Forest

The **Winged Serpent** is one of the creatures in Pixark.

## Museum Description

### Wild

It spends most of it time flying lurking for meat, in fact it will go after any corpse. If it's attacking something it will both bite and spit acid from it's mouth to deal damage

### Tame

Winged Serpent is tameable and rideable using a Winged Serpent Saddle It is a great flying mount in terms of damage, but hasn't got much health.

## Appearance

It's a medium sized creature with a snake body and a pair of wings. it can spit acid from it's mouth too, to spit acid with a tamed winged serpent press left click while riding it.

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

*Error: No taming-data for "Winged Serpent" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.*

You can use magic arrows and feed it meat or prime meat
Tools

**Tool** are a type of equipment used to gather resources or perform non-combat actions.

## List of Tools

* Axes
	+ Wood Axe
	+ Stone Axe
	+ Copper Axe
	+ Iron Axe
	+ Steel Axe
* Pickaxes
	+ Wood Pickaxe
	+ Stone Pick
	+ Copper Pickaxe
	+ Iron Pickaxe
	+ Steel Pickaxe
	+ Mole Pick
* Ranged Tools
	+ Bow
	+ Crossbow
	+ Compound Bow
	+ File:Grappling Hook.png Grappling Hook
	+ Slingshot
* Flying Equipment
	+ Balloon Parachute
	+ File:Primal Parachute.png Primal Parachute
	+ Simple Glider
	+ File:Rocket Backpack.png Rocket Backpack
* Wands
	+ Wood Wand
	+ Shining Wand
	+ Bone Wand
* Misc
	+ Chainsaw
	+ Drill
	+ Fishing Rod
	+ Paintbrush
	+ Spray Gun
Wooden Sign

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Wooden Sign** a decorative Structure Item used to Build in Pixark.

## Overview

The Wooden Sign is an item you can use to display a message.

## Usage

Can be placed on the ground anywhere.

Can be rotated with "E" before placed. To change/set message, press "E" once placed and type your message. Once placed, it can be Demolished for half the crafting cost.

This item can be dyed (with a Paintbrush or Spray Gun). It can be dyed in Region 1 and 2.

## Additional notes

* It is likely that your message will go off the sign.
* The message is limited to only 20 characters.
Wheat

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Wheat** is an item in Pixark.

## Overview

Wheat, along with the other crops, is grown by planting seeds found by using a sickle on grass. The seeds are simply planted on dirt that is irrigated by pipes or directly next to the water.

## Usage

Wheat can be used as an ingredient for making Sour Fruit Juice and Concentrated Fruit Juice in the Brewing Barrel. It can also be used to cook Bread.
Taming

Creatures in Pixark can be **tamed** and used for various purposes. Uses for tamed creatures include riding, item transportation, storage, hunting, harvest, and defending property.

## Taming Basics

PixARK uses knockout and passive taming.

Taming times and foods for creatures can be found on their page. See Creatures for a list of all creatures.

Creatures can receive a maximum of 65 levels after tame.

### Knockout Taming

Aggressive creatures must be sedated in some form before taming. Sleepy Arrows, Wood Sticks, and other tools can be used to knockout a creature. Once knocked out, simply add the creature's preferred food to its inventory and the taming process will start. Remember to keep an eye on the creature's knockout timers. Use Narcoberries or Sleepy Potions to keep creatures from waking up. If the creature wakes up, you'll need to restart the taming process and the taming progress of the previous knockout is lost.

### Passive Taming

Non-aggressive creatures must be tamed through passive feeding. Simply equip the creatures preferred food onto the '0' action bar slot (this is the slot that is farest to the right) and approach the animal, and feed it using the "E" action key.

Tip: As taming progress is related to the Food value of a creature, it is possible to start the process by feeding the creature one preferred food unit and leave it to "starve". You can return later (check out the estimated taming timers on this Wiki) and feed it in much shorter intervals.

## Taming Hints

When you start out the game the first weapon you will get to knock things out is a Wood Stick. This is a melee weapon that can knock out small creatures and dinos out without killing them (such as a Dilophosaurus). The second weapon you get is the slingshot (this uses flint for ammo). This engram can be unlocked at level 10 and can be used to knock creatures out by hitting them in the head, which is more effective than a Wood Stick, but still not very easy to do later game. When you are level 15, you unlock the Bow and Sleepy Arrows. These arrows will increase a creature's torpidity whenever they are hit and will eventually knock the creature out.

If you want to knock out a magic creature, such as a Pegasus, you will need to use Magic Sleepy Arrow or Magic Tranquilizer Dart. These are unlocked at level 20 and level 57 respectively.

If you want to knock out a cobaltstar creature, such as Cobaltstar Beetle, you will need to use Cobalt Tranquilizer Dart. These are unlocked at level 57.

## Taming Related Information

Director of Live Operation for Snail Games USA, Peter Kang, explains in an article posted on Player.one that *"We felt like the whole dinosaur-farm concept was a poor design choice because it encouraged players to stockpile hundreds of dinosaurs for no reason. It created this scenario where players felt compelled to go online and feed the dinosaurs or they would die,... ...Having an attachment to your dinosaurs is great, but it'd be a lot more fun if you had to tame raid-focused dinosaurs before each raid".*
Twilight Woods

The twilight woods are a biome in skyward.

Flora: magic grass, magic bushes, mageweave trees, sporeshroom (hostile), trapa (hostile), aeolian grass, chilling grass.

Fauna: fungus beast, centaur, gargoyle, cobalt gargoyle, nian, shadow leopard, emperor scorpion, fire spider, winged serpent, gem spider, giant claw mole, mantis, petroleum slime, zombie, skeleton.

Dangers: Pretty much every living thing here wants you dead. In the caves, zombies, skeletons, emperor scorpions, and sporeshrooms can spawn. Lower in the caves winged serpents spawn to terrorize you with their poison spit. Fire spiders roast you alive, nians just kill you, and shadow leopards will hunt you down. The trapas fling blinding purple gas clouds of death. So, yes everything here wants to or will kill you.

The resources here are very useful to have in bulk. Magic wood and mageweave bark are from the magic trees. The magic dirt is used to grow magic berries in farms, and the grassy version can generate magic grass. It has clay and soul sand veins throughout. There are many blobs of magic gems in caves or you can mine for them. in caves aeolian or chilling grasses grow.
Wood Wall

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Wood Wall** is a Structure Block used to Build in Pixark.

## Overview

Wood Walls are part of the Building mechanic. Buildings are used to provide protection from Weather and Creatures.

## Usage

Walls can be placed on top of any Foundation or Floor, but cannot be placed otherwise. Walls can also be placed on the tops of Ceilings.
They can be rotated with "E" before being placed. They can also be picked up or Demolished for the crafting materials.
Vertical Electrical Cable

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Vertical Electrical Cable** is an item in Pixark.

## Crafting

Can only be crafted at the Fabricator at the cost of one Copper Ingot and one Polymer.

## Usage

Used to move electrical power from the Power Generator to various other devices. Some devices will accept power directly from the cable while others will require a Junction Box to make a connection.

## Additional notes

Vertical cables may be placed inside of walls and foundations, however the wall or foundation must be placed first.
Water Bag

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Water Bag** is an item in Pixark.

## Overview

Can be used to carry a large amount of water with you. Be careful, as it is leaky, and will need to be refilled from time to time.

## Crafting

Crafting Requirements:

4 x Leather

12 x Fiber

## Usage

**Water Bags** can be filled from water taps or while under water.

To fill one from a water tap, merely place it in the water tap's inventory and wait a moment for it to fill.

Steps to fill while under water:

1. Put the bag in a slot in your hotbar.

2. Get under water. You must be fully submerged, not merely standing in water.

3. Press the correlating button to fill it.

## Additional notes

* Like with all water containers, you must be fully submerged in water in order to fill a **Water Bag** when not using a water tap.
Wasteland Mine

**Wasteland Mine**

The **Wasteland Mine** is a child Biome of the Wasteland.

## Appearance

A **Wasteland Mine** features a large patch of Cobalt Ore with possible veins of Gold throughout.

## Utility

Contains large amounts of Cobalt Ore, Iron, and Copper. May also have smaller amounts of Gold, Sulfur, and Sharp Crystal in veins.
Terror Bird

Terror Bird

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Terror Bird

 Group

Birds

 Time Period

Late Paleocene

 Diet

Carnivore

 Temperament

Aggressive

**Release Versions**

1.0
March 23, 2018

**Spawn Command**admincheat summon cw\_TerrorBird\_Character\_BP\_C
**or**
admincheat SpawnDino "Blueprint'/Game/Mods/CubeWorld/Blueprints/Animal/cw\_animal\_terrorbird/cw\_terrorbird\_Character\_BP.cw\_terrorbird\_Character\_BP'" 500 0 0 35

**Domestication**

Tameable
Rideable
Breedable

 Yes

 Yes

 No

 Taming Method

 Knockout

 Preferred Kibble

 Kibble (Oviraptor Egg)

 Preferred Food

 Raw Thigh Meat

 Equipment

 Terror Bird Saddle (Lv 30)

 Rider Weaponry

 Yes

**Data**
 Magic

 No

 XP For Kill

64.800003 XP

 Drops

* Leather
* Meat
* Terror Bird Beak

 Feces Size

 Small

 Drag Weight

120

**Habitat**

Desert Outer-Ring

The **Terror Bird** is one of the creatures in Pixark.

## Museum descriptions

### Wild

Wild terror birds are even more terrible than Raptors. Their large breaks feature strong attack power. Their bones are hollow which increases their flexibility. Many adventurers who run into this creature meet a terrible fate.

### Tame

The wings of the Terror Bird remain mostly intact after taming. They can even glide for short distances

## Behavior

Aggressive and fast. It is advised you avoid them at low level, especially in packs, as they tend to swarm very quickly.

## Drops

* Leather
* Meat
* Terror Bird Beak

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The Base damage for this creature is not yet known.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.
Train Station

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Minitrain Station** is an item in Pixark.

## Overview

Minitrain stations are for stopping minitrains. While looking down at your minitrain as you pass over the station you can stop your cart by hitting E, and keep going forward or go back by hitting E again. Trains will stop at the Train Stations *if* they are the last piece of track. Point to Point for example. They will *not* stop at a Train Station if it is not the last piece of track. If it is a possible stopping point but the track continues, the Minitrain will also, unless a player is 'onboard' to chose 'stop' when it passes over the Train Station.

## Crafting

1 wood
1 Rock
Wood Behemoth Gate

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Wood Behemoth Gate**is a Structure Block used for Building in Pixark.

## Overview

The Wood Behemoth Gate is an enormous door structure. It can be used to let large creatures in and out of one's base.

## Usage

Can be placed on top of any block, provided there is enough space to fit it. As long as the door is not obstructed, it can be placed.

It can be rotated with "E" before being placed, and like doors, it can be Locked, Pin-Coded, Picked Up, and Demolished once placed.

These doors can also be opened while still mounted on a creature, by looking directly at the door and pressing "E".
Wood Step

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Wood Step** is a Structure Block used for Building in Pixark.

## Overview

Stairs are important for moving around one's structure, as it lets you walk up a block without jumping.

## Usage

Stairs can be placed on top of any type of Block.
Can easily be picked up with "E". Variations of Steps can be changed with "Q" and rotated with "E" when placing.
Trees

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

**Trees** refers to any tree found in every biome.
Most trees drop Wood, with the exception of trees that drop special wood, such as Dark Wood from Dark Forest Tree and Magic Wood from Elemental Tree.

## List of Trees

These are trees found in the wild.

* Bamboo (Tree)
* Cedar (Tree)
* Dark Forest Tree
* Dark Swamp Tree
* Doom Tree
* Elemental Tree
* Golden Maple
* Grassland Tree
* Lava Tree
* Lost Rainforest Tree
* Magic Tree
* Mist Tree
* Mysterious Valley Tree
* Novice Grassland Tree
* Pine Tree
* Plateau Snow Tree
* Rotten Dark Forest Tree
* Rotten Tree
Woodlands

Flora: bush, green vine (hostile), grass

Fauna: carbonemys, trike, compy, dilophosaur, coyote, pterodactyl, thorny boar, cobalt carbonemys

Dangers: The woodlands biome has many dangers. The green vine is extremely prevalent. The green vine will shoot poison bullets at you. The bullets deal high damage and may knock you off the island. Given how common they are, they are more of a danger than normal. In groups they can be more dangerous than the coyotes that also inhabit the woodlands. Coyotes hunt in packs of 2-5 and can easily overwhelm a player. The diolphosaur can spit blinding venom at you, which may cause you to walk of cliffs or into the void. Another danger is falling into the void; that will result in your things being lost permanently.

## Resources

The woodlands biome contains many resources. The surface layer is made up of sand and has bushes for fiber and grass for thatch. After the sand layer there is the sandstone layer that can generate clay pockets. Underground is mostly made of rock with some veins of copper and quartz. If you dig deeper, there are some veins of iron, silver and a few oil pockets. The woodlands mine contains coal and a bit of copper.
Werewolf

Werewolf

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Werewolf

**Release Versions**

1.0
March 23, 2018

**Spawn Command**admincheat summon cw\_Werewolf\_Character\_BP\_C
**or**
admincheat SpawnDino "Blueprint'/Game/Mods/CubeWorld/Blueprints/Animal/cw\_animal\_werewolf/cw\_Werewolf\_Character\_BP.cw\_Werewolf\_Character\_BP'" 500 0 0 35

**Domestication**

Tameable
Rideable
Breedable

 No

 No

 No

**Data**
 Magic

 Yes

 XP For Kill

982.15387 XP

 Drops

* Bone
* Meat
* Fur
* Primary Magic Core
* Werewolf Blood

 Feces Size

 Medium

 Drag Weight

501

**Habitat**

Magic Forest Cave
Dark Forest Outer-Ring

The **Werewolf** is one of the creatures in Pixark.

## Museum descriptions

### Wild

Werewolves are fierce and powerful. They are known to launch surprise attacks from the darkness.

### Tame

Not much is known about these creatures except that they're impossible to tame. It is said that there is a kind of mysterious potion which can transform humans into werewolves for a short period of time.

## Behavior

Patrol the dark forest. Upon seeing a player they will attack with their full fury.

## Drops

* Werewolf Blood
* Meat
* Primary Magic Core

## Stats

* Normal
* Ruins

Basic Stats
  Torpidity | 3800 | +19

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The Base damage for this creature is not yet known.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking
 Swimming | 300 | N/A

* For a comparison of the speeds of all creatures, see Base creature speeds

Basic Stats
  Torpidity | 5500 | +27.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The Base damage for this creature is not yet known.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking
 Swimming | 300 | N/A

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

Werewolves cannot be tamed, however players may kill them to drop werewolf blood which can be used to craft werewolf potions which allow the player to transform into a werewolf for 5 minutes. Whilst in werewolf form the players health and damage is buffed, however normal actions are prohibited in this form. The player may use the E key to cancel the effect after which there will be a cool down on drinking the potions.
Trapa

Trapa

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Trapa

 Group

Plant creatures

 Temperament

Aggressive

**Release Versions**

1.0
March 26, 2018

**Domestication**

Tameable
Rideable
Breedable

 No1

 No2

 No

1Plantable via seeds.
2Immobile.

**Data**
 Magic

 Yes

 Drops

* Magic Fiber
* Trapa Seed

**Habitat**

Magic Forest Outer Ring
Magic Forest Center
Magic Forest Cave

**Trapa** is a hostile plant found in the Magic Forest. They fire powerful projectiles that poison on hit. Wild trapas are particularly deadly to tames with levels in melee damage as their poison causes creatures to continuously damage themselves for a short duration. Once poisoned by a wild trapa, quick action might save an otherwise doomed tamed by entering their inventory and force-feeding them as much food as possible.

As with other Plant creatures, they have a chance to drop seeds which can be grown in the Large Crop Plot to be used as base defense. Plants requires fertilizer and water to be planted, and must have both at all times or it will die.

Upon being planted, the seed will go through three stages of growth. For Trapa, the first 2 stages take 22 minutes each, and the final stage takes 4 minutes.

A player-grown Trapa fires a projectile which deals 80 damage to the body of a level 1 Paracer. The plant fires approximately once every 3 seconds. It also leaves a purple particle effect at the impact location which seems to just indicate a poison effect that lasts for about 4 seconds and does a considerable amount of DoT damage if you stay in the poison cloud.

## Can be found

* Magic Forest Outer Ring
* Magic Forest Center
* Magic Forest Cave

## Drops

* Magic Fiber
* Trapa Seed
Thatch Ceiling

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Thatch Ceiling** is an Structure Block used to Build in Pixark.

## Usage

Ceilings can be placed on top of Walls and can be placed beside another Ceiling, but can not be placed on raw Block or on Foundation.

Can be rotated before placing with "E". Can be Picked up or Demolished once placed.
Water Reservoir

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Water Reservoir** is an item in Pixark.

## Crafting

After unlocking the engram it costs 15 rock and 10 wood to craft

## Usage

You use the water reservoir to store water from rain or an intake pipe. It can be used to irrigate crops when attached to a tap. Use the piping to link the reservoir to the intake pipe or tap.
Veggies

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

**Veggie** is a term that the game uses to refer to several plant foods, many of which are used in taming. For most creatures, these foods all give the same affinity, but different food values. However, food value only matters for knockout tames due to the hard-coded taming intervals when passive taming, so these foods are all equivalent in such cases.

For taming, Veggie may refer to:

* Truffle
* Wheat
* Longrass
* Citronal
* Savoroot
* Bamboo Shoot
* Rockarrot

Veggie may also refer to the following items which are not used in taming:

* Cactus
* Ice Lotus
* Black Vine
* Poisonous Mushroom
Topaz Cube

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Topaz** is an item in Pixark.

## Usage

Mining **Topaz Cubes** provides Water Magic Stones.

## Additional notes

* In the game files, this item is named "Saphire", a misspelling of the word Sapphire which is a stone commonly associated with the element water in games. While real topaz is found in many colors, it is most commonly associated with the color yellow. Sapphire is more appropriately associated with the color blue.
Wood Stick

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Wood Stick** is a melee weapon in Pixark.

## Overview

The Wood Stick. It's not much of a weapon, but it's a good start. It's useful for knocking out creatures early-game.

## Crafting

Can be crafted by Hand with Wood and Fiber.

## Usage

First melee weapon obtainable in game, it also induces Torpor upon hit.
Terror Bird Saddle

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Terror Bird Saddle** is an item in Pixark. It is used to ride a Terror Bird. It can be unlocked at level 30.

## Usage

To equip the saddle, open the inventory of the creature and drag the saddle from your inventory into the Saddle slot in the middle right of the window, underneath the picture of the creature. Once the saddle is equipped on the creature, you can mount the creature and ride it with `E`. Hold `⇧ Shift` to make the creature run, use `Lmb` to attack, and `Rmb` for special abilities, such as Carry (for flying mounts).

To remove the saddle, drag the saddle from the saddle slot into the creature's inventory, and from there into your own.
Weight

*This article is a stub. You can help Pixark Wiki by expanding it.*

## Increasing

Putting a skill point into Weight will increase your maximum weight capacity by 20.

## Notes

* When riding a tamed Creature, weight is added to theirs. If you are carrying items with a total weight of 150 and you mount a Raptor with a weight capacity of 160, the Raptor will be encumbered and therefore move slowly. The same applies if your weight exceeds the weight capacity of your mount. (Your actual Character does not have a weight. If you are not carrying anything, no weight will be added to the mount.)
Black Sun

## Walkthrough

Talk to Ryan however you want, then follow Cole to Nathan's new office. Talk with him however you want, and help him with his request. Answer sympathetically, then walk back to the elevator and another scene plays.

***MASSIVE SPOILERS FOLLOW***

Free Jodie by interacting with objects around Cole and Ryan after trying to remove the infusion from Jodie. Guide them to Jodie's room by interacting with the lights and objects in the halls. When they're stopped by a guard, distract him and enter Cole's name into the system, and continue until you reach Jodie. Jodie will be cut loose, and then the maelstrom comes. Follow COle and Ryan until you get to the portable containment field belts, and then move from cover to cover in the next hall. Once you get to the last position, hide from the entity and then sprint to the elevator. Run to Cole and heal him. Move to and through the Black Sun, and you'll meet Nathan at the end. Various results are possible, but my favorite is when he kills himself to join his family. As you push on, another interactive scene starts, and then you'll find yourself at the center of the Black Sun. Here, you can make a choice: Life, or Beyond. Either choice gets you a trophy and a good long ending scene. Congratulations! You finished Beyond: Two Souls!

## Chronology

This scene is the last scene in the game, and is preceded by Briefing. It is the last scene chronologically, and is preceded by Briefing. Be sure to check out our End page for all the various ending scenes!
Twitter

Tweets by @Beyond2SoulsPS3window.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));
White Dye

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **White Dye** is an item in Pixark.

## Overview

This item is a consumable item used to dye certain and. There is also a UI for dying armor and Creatures, but it is not implemented as of yet.

## Crafting

**Must** crafted at the Dye Workbench:

OR Copper Kettle
 2

## Usage

Use with Paintbrush or Spray Gun to bring up the GUI to paint Structures or Creatures.

Drag the dye onto an item to dye it.

## Additional notes

Dying Creatures and Armor is currently not implemented.
Dragon's Hideout

## Walkthrough

In the icy village, use Aiden to find the house on the far left side where the crew can set up and rest. Have Aiden help build the fire, then talk to Ryan and go outside to relieve yourself. Go to the end of the village and enter the hanger with Aiden. Take control of one of the soliders and kill the other one near the submarine. The third one will come over after hearing gunshots, so go ahead and kill him too. Use the soldier to open the hanger, and get in the submarine. Steer the submarine to the base without hitting the walls, which should be relatively easy. During the interrogation, you can decide to talk or not to talk, both of which will net you trophies for your decision. If you don't talk, Ryan loses an eye, which is reason enough for me to have chosen not to talk. Eat that! Get out of the sub, and walk towards the soldiers to see how you got captured in the beginning. As Aiden, make your way to the end of the orange hall and go into the armory, killing the guard here. Enter the control room, and try to interfere with the controls. This doesn't work, so take control of the guard and go grab a weapon from the armory, and return to the control room for some sweet revenge. Disable the forcefield, thenf ollow the purple line to get to Jodie. Heal her and Ryan, and grab the explosives from the interrogation room. Before you enter though, kill the guard in the interrogation room with Aiden or you're gonna have a bad time.

Make your way through the main red hall until you get to the pool which will let you dive into the ocean. Suit up, and dive down into the water to plant the explosives. Once you plant them, head back up the path and do the interactive scene, which lasts until you get back to the pool. Afterwards, the scene changes to a new interactive combat, and will continue as you run through the base and the collapsing halls. Get in the sub, watch the scenes, then swim to the surface. Talk to Ryan however you want, and lol about his eye.

## Chronology

This scene is followed In-Game Order by Hauntings and is preceded by Briefing. It is followed chronologically by Black Sun and preceded by Briefing.
Thunder Magic Stone

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Thunder Magic Stone** is an item in Pixark.

## Overview

Can be found in large amounts in the Dark Forest. Look for Emerald Cubes on the surface, which indicates the presence of a Magic Mine and can be mined with a Wand for Wind Magic Stones. Mining under the emerald cubes will reveal a layer of Amethyst Cubes which can then be mined for **Thunder Magic Stones**. Small pockets of amethyst cubes can also be found anywhere underground. Many players also farm Gem Spiders as harvesting them provides large amounts of various magic stones.
Wood Wand

The **Wood Wand** is an item in Pixark.

## Overview

A basic magic wand used to collect magic stones from magic blocks.

## Usage

Equip the wand and attack a block five times to gather magic stones.

This item can be Dyed. It can be dyed in Regions 1 and 2.

## Additional notes

Wood wand is classified as a weapon in-game. It does very little damage and it not advised to be used as a weapon. It is only useful to gather magic stones.
Tropical Tree Seed

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Tropical Tree Seed** is a plantable seed in Pixark.

## Overview

Tropical Trees are one of a few different tree seeds found in PixARK. Their seeds are dropped by Lost Rainforest Trees, which are found in Swamp biomes.

They are good for harvesting Wood, but also nice for decoration.

## Usage

Used to grow a Tropical Tree can which can be harvested for Wood and Tropical Tree Seeds.

Needs to be planted on grass or Dirt and needs to be irrigated.
Prologue

## Walkthrough

The Prologue is the first of two cutscenes that introduce the game settings and characters. In the prologue, it is established that Jodie Holmes is a special person with what many would consider a gift, and others a curse. A tearful Ellen Paige introduces the core story base of the game.

## Chronology

This scene is followed in-game by Broken. It is unknown where it is located chronologically.
Titanomyrma Soldier

Titanomyrma

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Titanomyrma

**Release Versions**

1.0
March 23, 2018

**Spawn Command**admincheat SpawnDino "Blueprint'/Game/Mods/CubeWorld/Blueprints/Animal/cw\_animal\_ant/cw\_Ant1\_Character\_BP.cw\_Ant1\_Character\_BP'" 500 0 0 35

**Domestication**

Tameable
Rideable
Breedable

 No

 No

 No

**Data**
 Magic

 No

 XP For Kill

4.36 XP

 Drops

* Chitin
* Meat

 Feces Size

 None

 Drag Weight

501

**Habitat**

Swamp Outer-Ring
Swamp Center
Swamp Cave
Deep Ocean Cave

The **Titanomyrma Soldier** is one of the creatures in Pixark.

## Museum descriptions

### Wild

Titan Soldier Ants would be a nightmare to handle in groups. Fortunately, unlike most Soldier ants, they do not usually operate in groups and are rarely seen. Beelzebufos and Armadillos are their natural enemies.

### Tame

The loyalty of Titan Soldier Ants lies only with the queen - they cannot be tamed.

## Stats

* Normal
* Ruins

Basic Stats
  Torpidity | 75 | +0.75

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The Base damage for this creature is not yet known.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking
 Flying | 185 | 480.999969 | ?

* For a comparison of the speeds of all creatures, see Base creature speeds

Basic Stats
  Torpidity | 500 | +5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The Base damage for this creature is not yet known.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking
 Flying | 185 | 480.999969 | ?

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

The Titanomyrma Soldier can not be tamed.
Wood Pickaxe

The **Wood Pickaxe** is a very early game item in Pixark.

## Overview

The wood pickaxe is required to create a stone pickaxe, it's functionality is very limited, it cannot mine any type of ore only being able to mine Dirt, Sand, Gravel, Rock, Clay.

## Usage

Used to mine low tier blocks such as Dirt, Sand, Gravel, Rock, Clay.

A **Stone Pickaxe** can damage the following **Structure Tiers** with the listed modifiers:

* Thatch: 0.05
* Wood: 0.05
* Glass: 0.05

## Additional notes

* This item does not have any durability.
* Lowest Tier for this type of tool.
* Least efficient of this type of tool it's **recommended** to upgrade to Stone Pickaxe immediately.
* Can not be used to mine ore.
* **Does not requires** player to have an engram unlocked as a prerequisite.
Thatch Door

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Thatch Door** is a Structure Block used for Building in Pixark.

## Overview

Doors are essential to every structure. They can be locked, and locked with a Pin Code. Like most Structure blocks, you can pick them up without destroying them.

## Usage

Doors can be placed on top of any type of Block.

Can be rotated before being placed with "E". Can be Picked Up, Demolished, Locked and Unlocked, and have a Pin Code set once placed.
Tailor's Workbench

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Tailor's Workbench** is a crafting structure in Pixark.

## Overview

The Tailor's Workbench is an early game structure for crafting decorative Skins.

## Construction

It can be placed on either natural or crafted blocks like Floors, Foundations, or Ceilings. It can be rotated with `E` before placement. It cannot be picked up. It can be painted.

## Usage

Has a Pull Range of 11 x 11 sq centered on itself.

Opening the inventory with `E` displays the list of recipes. If the ingredients are within a valid container within 'pulling range', or in the survivor's inventory, the recipe can be crafted.

#### Crafting a Recipe

1. If you cannot find the recipe, use a partial string in the "Search" box to the left to limit the list.
2. Select the recipe. The components for the recipe display at the top left.
3. Select one of the two "Craft" buttons:
	* The "Craft All" button displays the maximum number of the recipe that can be produced with the available materials. Select it to craft this many items. If selected by mistake, use the "Clear craft queue" button down above the crafting queue to the bottom right of the window.
	* The "Craft Item" button crafts the number of items listed in the numerical box above it. Use the spin controls to adjust the number of items, or overtype the number, then select "Craft Item" to produce an exact number of that recipe.
4. The crafting queue at the bottom right of the window displays the list of recipes queued up for crafting, and the progress of the current crafting operation. If there are recipes currently crafting, it also displays the "Clear craft queue" button, which removes all queued requests but allows the current crafting operation to complete.

#### Other Radial Menu Options

Opening the radial menu by holding down `E` gives the additional options to:

* "Enable/Disable Show Nearby Range" to display or hide a ghosted box showing the 'pulling range' of the structure.
* "Demolish" the structure, returning half the materials used in its construction.
* "Repair" if the structure is damaged it can be repaired if you have the necessary materials in your inventory. If you don't have the necessary components this option is ghosted and renamed "Insufficient resources for repairing"
* "Range Repair" if the structure is damaged it can be repaired if you have the necessary materials in your inventory. This option also attempts to repair any other damaged structures within range if you have enough materials to do so. If you don't have the materials components this option is ghosted and renamed "Insufficient resources to Range Repair"

## Crafting

  Crafted in Tailor's Workbench Megalodon Helmet Rabbit Ear Hat T. Rex Bone Helmet Terror Bird Beak Helmet Triceratops Bone Helmet
Truffle

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Truffle** is an item in Pixark.

## Overview

Gained by harvesting on Caves floors, and by killing Mushrooms.

## Usage

Used for taming herbivores.

When eaten by a player, it restores 3 hunger points. (2018-04-24)

## Additional notes

Cave mushrooms (a ground cover like grass) grow in covered caves, as long as there is a 2 block minimum between the floor and the ceiling.
Treant Defense Tower

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Treant Defense Tower** is an item in Pixark.

## Overview

The **Treant Defense Tower** allows you to place a tamed **Treant** on a stand to defend your base.

## Additional notes

* It is only available through Console commands, and is not attainable in normal gameplay.
Wood Window

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Wood Window** is a Structure Blocked used for Building in Pixark.

## Usage

Windows can be placed on top of any type of Block.

Can be rotated before being placed with "E". Can be Picked Up, Demolished, Locked, and Unlocked set once placed.

## Additional notes

Windows, when opened, can be entered through while crouching.
Weather

**Weather** is a set of meteorological phenomenons that affect game play in different ways.

## Sunny Day

Biomes: All

Sunny Day is the default weather condition for every zone, and is the most common type of Weather a player will deal with.

On the forecast:

## Rainy

Biomes: All with the exception of Desert

Rainy is precipitation in the form of water. During this time a survivor's water level will not drop, and any water containers used will be refilled automatically.

On the forecast:

## Snowy

Biomes: Grassland, Frozen Land, Magic Forest, Golden Realm

Snowy is precipitation in the form of snow. The temperature will drop drastically, and depending on the zone a survivor may experience Cold and hypothermia.

On the forecast:

## Windy

Biomes: All

Wind is when the air begins to move. It will choose a direction to blow, and movement along this path will either increase or decrease depending on the survivor going with or against it. Devices that work on wind power will also begin to function during this time.

On the forecast:

## Sandstorm

Biomes: Desert

Sandstorm is a strong wind accompanied by high heat and decreased visibility. The temperature reaches extremely high level, and will slowly decrease health without a heavy amount of protection. Tamed creatures are not affected by this.

On the forecast:

## Thunderstorm

Biomes: All but Novice Grassland and Desert

Thunderstorm is when the sky begins to crackle with lightning. Trees in the biome will be randomly struck and will burn, and this will produce Charcoal when the fire burns out. The survivor can also be struck. Metal gear, such as armor and the current weapon held, will begin to crackle with electricity, signalling that they have a higher chance of being struck. When hit the player is stunned, dismounted, and any held tamed creatures will be removed. This makes flying in a thunderstorm very dangerous, but can be prevented with a piece of gear.

On the forecast:

## Magic Rain

Biomes: Magic Forest

On the forecast:

## Miasma

Biomes: Swamp

On the forecast:
Twilight Woods Mine

**Twilight Woods Mine**

The **Twilight Woods Mine** is a child Biome of the Twilight Woods.

## Appearance

A **Twilight Woods Mine** features a large patch of Wind Magic Stone with possible veins of Iron throughout.

## Utility

Contains large amounts of Wind Magic Stones, Thunder Magic Stones, Fire Magic Stones, and Water Magic Stones. There may also be smaller amounts of Iron, Dark Magic Stones, Light Magic Stones and Earth Magic Stones found in veins.
Wood Door

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Wood Door** is a Structure Block used for Building in Pixark.

## Overview

Doors are essential to every structure. They can be locked, and locked with a Pin Code. Like most Structure blocks, you can pick them up without destroying them.

Wood Doors are easy to make, but are weak to damage compared to other doors.

## Usage

Doors can be placed on top of any type of Block.

Can be rotated before being placed with "E". Can be Picked Up, Demolished, Locked and Unlocked, and have a Pin Code set once placed.
Wood Axe

The **Wood Axe** is a tool in Pixark.

## Overview

The Wood Axe is one of the starting tools you can create in PixARK.

## Crafting

Can be crafted by **Hand**. Uses 3 wood to craft.

## Usage

This is the lowest Tier of Axe, Used for cutting down trees and can also be used as a melee weapon against predators or prey, also can be used on meat blocks to harvest wild animal drops.

A **Wood Axe** can damage the following **Structure Tiers** with the listed modifiers:

* Thatch: 0.05
* Wood: 0.05
* Glass: 0.05

## Additional notes

* This item does not have any durability.
* Lowest Tier for this type of tool.
* Least efficient of this type of tool it's **recommended** to upgrade to Stone Axe immediately.
* Does not require you to unlock an Engram to craft.
Alone

## Walkthrough

Most of alone is a cutscene with little interaction. You will be given a choice though to either strangle Phillip or leave him alone. These two choices will award a Trophy: "Sorry" if you leave him alone, and "Not My Father" if you strangle him.

## Chronology

This scene is followed in-game by Navajo and is preceded by Like Other Girls. It is followed chronologically by The Experiment and preceded by First Night.
Norah

## Walkthrough

To get inside the hospital, ask the employee behind the desk, then take control of Aiden to hit the elevator switch after distracting the guard by interacting with the electricity box and the various objects around him. To get past the next door, mess with the various objects in the mess hall to make a guard come to check out the area, who you can then take control of and open the door using his keycard. Hit the cameras in the hall, and make sure to visit room 38 for a Blue orb and massively creepy humming man. Norah is in room 43. I won't ruin this scene, as it's pretty good. The final decision is yours, and will award you a trophy depending on your choice at the end of the game.

## Chronology

This scene is followed In-Game Order by Briefing and is preceded by Old Friends. It is followed chronologically by Briefing and preceded by Old Friends.
Wood Beast Gate

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Wood Beast Gate** is a Structure Block used for Building in Pixark.

## Overview

The Wood Beast Gate is a large door structure, useful for walking out of a base on medium and small Creatures.

## Usage

Can be placed on top of any block, provided there is enough space to fit it. As long as the door is not obstructed, it can be placed.

It can be rotated with "E" before being placed, and like doors, it can be Locked, Pin-Coded, Picked Up, and Demolished once placed.

These doors can also be opened while still mounted on a creature, by looking directly at the door and pressing "E".
Thatch Foundation

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Thatch Foundation** is a Structure Block used to Build Pixark.

## Usage

Foundation can be placed on top of Blocks, but cannot be placed on top of anything else. They are required to place most structure blocks.

Can rotate with "E" before placing. Can be picked up or destroyed once placed.
Separation

## Walkthrough

Prepare to have your rage for Ryan Clayton to increase exponentially. Select any of the three objects you'd like to know more about for channeling, keeping in mind that three is the limit; the others will have to wait for another playthrough. Nathan will be called out. Walk around the room, drink water, and talk to Cole about Nathan. When Nathan returns, you can converse any way you want. Take in the glorious jerk-waddery that is Ryan Clayton. In Jodie's room, sob profusely and grab all of Jodie's stuff. Grab Mr. Rabbit, a picture of Nathan and Cole, some clothes, some bathroom stuff, a picture of your parents in the kitchen, and the painting of Aiden near the entrance.

## Chronology

This scene is followed in-game by The Dinner and is preceded by Navajo. It is followed chronologically by Welcome to the CIA and preceded by The Condenser.
Wooden Ladder

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Wooden Ladder** is a Structure Blocked used for Building in Pixark.

## Usage

Ladders can be placed on the side of any Block, and can also be placed on top of another Ladder without anything beside it.

Can be Picked Up or Demolished once placed, even while climbing.