Caesar's Legion events

This is a list of all events relating to Caesar's Legion (from /Old World Blues/events\_CES\_l\_english.yml and /Old World Blues/events/nf\_legion.txt and a bit of /Old World Blues/localisation/english/events\_LAC\_I\_english.yml and /Old World Blues/events/nf\_lanius.txt).

 id
### The Faithful Butcher

*Four months ago, Caesar summoned Lanius to appear within his tent-citadel at Flagstaff. There, he gave an important order to the renowned Legate.

"Lanius, I need you to take Dog City. I'm going to need the wealth that Denver has to offer if I am to cross the Colorado and take the dam.
I'm going to entrust you with a handful of cohorts and trust that in five years, you will accomplish this mission. Take any longer and I am going to consider you a failure and mark you for death as anyone who has failed me would.

Show those profligates no mercy."*

Game Start

**My Will Be Done.*** Caesar's Legion**Caesar** has given  Lanius's Cohort**Lanius** a direct order to conquer  Hangdogs**Dog City** and return before **January 1st, 2280**.If that date passes and  Lanius's Cohort**Lanius** still has not accomplished this he will be branded as a **traitor and marked for death,** **causing Lanius's Cohort to leave the faction.** Caesar can provide Lanius with equipment and manpower, but will not control Lanius directly due to the distances involved."
* Activates Mission: **Lanius's Deadline**

 id### The Torch of Civilization

*In 2247, Mormon missionary Joshua Graham, as well as two Followers of the Apocalypse - Calhoun and Edward Sallow were captured by the Blackfoot tribe, bystanders to a typical tribal war. But Sallow's suggestions to the tribe turned to orders, which turned to leading in battle, which turned into dominion over the tribe. Naming himself Caesar, he trained the Blackfoot in the ways of the old war, and helped them conquer their six rival tribes. He showed them how to clean and maintain guns, operate with small unit tactics, create their own explosives and to strike at their weakest enemies first; Divide Et Impera - divide and conquer. By the time the war was done, he was no longer a Follower of the Apocalypse; he was the Caesar of a new empire. His greatest introduction was:*

**Weapon Maintenance*** Gains National Spirit **Weapon Maintenance**, which grants (**Infantry Equipment**: (unrecognized string "wrench" for Template:Icon) Reliability: **+10%**).

**Unit Tactics*** Gains National Spirit **Legionary Unit Tactics**, which grants (Division Organization: **+10.0%**).

**There are too many achievements to list.*** Gains National Spirit **Explosive Manufacturing Methods**, which grants (**Demolition Equipment**: (unrecognized string "greenwrench" for Template:Icon) Production Cost: **-10.00%**).
* Gains National Spirit **Legionary Unit Tactics**, which grants (Division Organization: **+10.0%**).
* Gains National Spirit **Weapon Maintenance**, which grants (**Infantry Equipment**: (unrecognized string "wrench" for Template:Icon) Reliability: **+10%**).
* This exertion will worsen Caesar's **health**.

 id### The Eighty Six Tribes - and the Civilized Societies.

*Sallow and Graham were ruthless in war, but they managed to forge a society east of the Colorado. Tribal subjects became a Tabula Rasa, their culture incorporated into a Legion that assimilated useful traits and discarded the rest. But 'civilized' towns were treated much differently. The Legion let them govern themselves, so long as they paid taxes and obeyed Caesar's whim. Many in Arizona and New Mexico found Legion rule to be preferable to the petty despots before Caesar's arrival, and a Pax Romana settled over the Wastes. Clean water, electricity, and a government that brooked no meaningful dissent; these are the hallmarks of Legion civilization.

The two exceptions are the fierce Navajo, whose sophistication rivalled the NCR, and whose Skin-walkers frighten the frumentarii themselves; and Two Sun, whose priests paid tribute for autonomy.*

**Caesar's justice created a peaceful land.*** Gains National Spirit **A Prosperous Economy**, which grants (Stability: **+5.00%**, War Support: **+2.50%**).

**The Tribals have a new god.*** Gains National Spirit **The Cult of Mars**, which grants (Division Recovery Rate: **+5.0%**).

**Caesar's two faces have left their mark.*** Gains National Spirit **A Prosperous Economy**, which grants (Stability: **+5.00%**, War Support: **+2.50%**).
* Gains National Spirit **The Cult of Mars**, which grants (Division Recovery Rate: **+5.0%**).
* This exertion will worsen Caesar's **health**.

 id### The Malpais Legate

*Joshua Graham, the Malpais Legate, never saw a contradiction between his Mormon faith and his commitment to the Legion. Graham saw the Legion as a scourge for the corruption and sins of the Wasteland. Just as Joshua harried the Old Canaanites, so he would harry the wickedness and greed he saw. Graham was disgusted by the perceived corruption of his people, and, some whispered, planned to lead the Legion home to cleanse his nation. Others thought he abandoned his faith entirely, devoted to conquest and power. And Graham himself? Only Caesar knew his goals.*

**He scourged Caesar's enemies like the Amalekites.*** **Malpais Legate** becomes a Commanding Officer.
* Spawns 3 **locked** template **Siege Divisions** with **1** explosive companies.

**He and Caesar sought justice together, in their way.*** **Malpais Legate** becomes a Commanding Officer.
* **The Malpais Legate** will fight for Caesar, and risk his own life if need be.

**He desecrated Two Sun's temples to mock idolatry.*** **Malpais Legate** becomes a Commanding Officer.
* Spawns 2 motorized **Legion Motor Chariot** divisions.
* **250** units of American **Salvaged Motorcycle** is added to the national stockpile.

**The Legate's accomplishments disturbed Caesar himself.*** **Malpais Legate** becomes a Commanding Officer.
* Although you will get two motorized battalions and two frumentarii battalions, Caesar's concerns will worsen his **health**.

 id### The Cult of Vulcan

*Some outsiders claim the Legion disdains advanced technology, but this is a half truth. The Legion builds power plants, complex fortifications, and equips its elite soldiers with anti-material rifles, marksmen carbines, and ballistic fists. Technology, to the Legion, is a fine servant but a poor master.

The Cult of Vulcan handles all technology for the Legion and ensures that technology exists to serve man, not man to serve technology.

A mix of priests and engineers, the Cult of Vulcan supervise the slaves that mine coal, forge weapons, and craft ammunition. They are loyal to Caesar, but lately some have been looking in non-technical pre-war books, and asking questions. And of course, there are some elder slaves who served in the Brotherhood's Arizona detachment, who are spared only for what they know.*

**They build chariots for a god!*** Gains National Spirit **Chariots of the God**, which grants (**Armoured Personnel Carrier**: (unrecognized string "sword" for Template:Icon) Soft attack: **+5%**, (unrecognized string "brokenshield" for Template:Icon) Breakthrough: **+10%**, **Motorized Vehicle**: (unrecognized string "sword" for Template:Icon) Soft attack: **+5%**, (unrecognized string "brokenshield" for Template:Icon) Breakthrough: **+10%**).

**The Brotherhood survivors have a role.*** Gains National Spirit **Survivors of the Colorado Brotherhood**, which grants (Research Speed: **+4.00%**).

**Caesar serves as the high priest.*** Gains National Spirit **Survivors of the Colorado Brotherhood**, which grants (Research Speed: **+4.00%**).
* Gains National Spirit **Chariots of the God**, which grants (**Armoured Personnel Carrier**: (unrecognized string "sword" for Template:Icon) Soft attack: **+5%**, (unrecognized string "brokenshield" for Template:Icon) Breakthrough: **+10%**, **Motorized Vehicle**: (unrecognized string "sword" for Template:Icon) Soft attack: **+5%**, (unrecognized string "brokenshield" for Template:Icon) Breakthrough: **+10%**).
* This exertion will worsen Caesar's **health**.

 id### The Navajo's Lands

*Since the Great War, the Navajo have sought to make use of the Colorado River, but raiders have hindered their access. We can work to divert the river to the Navajo, who can use it for farming. Or they can use it to further industrial development, exploiting the old coal mines to promote its industry.*

**Let us crush the raiders and divert the river.*** It will take 180 days to finish this work.
* *After 180 days triggers A Dam Fine Job event*

**Restart the coal mines.*** It will take 180 days to finish this work.
* *After 180 days triggers ?The Mine? (WIP)*

 id### A Dam Fine Job

*The Navajo lands bloom with our aid, and water has been diverted to their farmlands. This will make them a much more valued part of the Legion, and shows that [CES.GetName] is indeed a just lord.*

**Let us crush the raiders and divert the river** option selected in The Navajo's Lands event.

**Excellent.*** **New Navajo** Add production of **35** (unrecognized string "Water" for Template:Icon) in New Navajo.

 id### The Navajo Traditional Energy Company

*The Navajo have revived a pre-war engineering company to exploit their coal mines. Some of this coal will, of course, make its way to [CES.Capital.GetName].*

**Restart the coal mines** option selected in The Navajo's Lands event.

**Excellent.*** **New Navajo** Add production of **20** (unrecognized string "Energy" for Template:Icon) in New Navajo.

 id### Ruling Two Sun

*There is much we could salvage from Two Sun. The city was home to American weapons developers before the Great War, but it also contains vast scrapheaps, containing the riches of Mexico as they were carried north and the ruins of car lots from before the Great War. Which should we prioritize?*

**Let us loot the weapons factories.*** It will take 180 days to finish this work.
* *After 180 days triggers The Arrows of the Gods event*

**That scrap is a treasure, today.*** It will take 180 days to finish this work.
* *After 180 days triggers The Stuff of War*

 id### The Arrows of the Gods

*There was much of value in the pre-war labs. We even found some missile launchers which will serve as the thunderbolts of Mars! The Legion hurls thunderbolts in honour of Mars, for now. And some say this is a sign of Cannon Ball's favour.*

**Let us loot the weapons factories** option selected in Ruling Two Sun event.

**Of course the gods favour us..*** **Two Sun** Add production of **20** (unrecognized string "Circuitry" for Template:Icon) in Two Sun.

 id### The Stuff of War

*Cars are broken up into chariots for the Legion. Scrap metal is turned into new swords and guns. The plunder of Two Sun will turn into the knife at the throat of our enemies!*

**That scrap is a treasure, today** option selected in Ruling Two Sun event.

**Ave!*** **Two Sun** Add production of **35** (unrecognized string "Scrap Metal" for Template:Icon) in Two Sun.

 id### The Renovation of Flagstaff

*Flagstaff has prospered under the Legion, but even more could be done. [CES.GetLeader] has heard a petition from the town's merchants. There have been fights between the merchants over access to Flagstaff's pine forests, and by issuing decrees to allow for orderly exploitation, we can preserve both the trees and promote development. The lumber industry can be the basis for metalworking and simple products, such as gliders or infantry equipment.

 But Vulpes wishes to send a cohort to strip the Lowell Observatory and the old university. The merchants would pay dearly for these secrets. . ."*

**Let us Dictate the Laws of the Silva.*** It will take 180 days to finish this work.
* *After 180 days triggers The Laws of the Silva event*

**The Observatory will let Caesar see clearly.*** It will take 180 days to finish this work.
* *After 180 days triggers The Lowell Observatory*

 id### The Laws of the Silva

*[CES.GetLeader] has decreed that the forests of Flagstaff are property of the Legion, with access restricted and quotas imposed.  In turn, merchants may buy these contracts.  The Cohortes Paganae will assume responsibility for managing access and that only mature trees are harvested. In a fitting fate, anyone who unlawfully cuts wood will be crucified upon their stolen lumber.*

**Let us Dictate the Laws of the Silva** option selected in The Renovation of Flagstaff event.

**Let it be so.*** **Flagstaff** Add production of **15** (unrecognized string "Scrap Metal" for Template:Icon) in Flagstaff.

 id### The Lowell Observatory

*[CES.GetLeader] has decreed that the forests of Flagstaff are property of the Legion, with access restricted and quotas imposed.  In turn, merchants may buy these contracts.  The Cohortes Paganae will assume responsibility for managing access and that only mature trees are harvested. In a fitting fate, anyone who unlawfully cuts wood will be crucified upon their stolen lumber.*

**The Observatory will let Caesar see clearly.** option selected in The Lowell Observatory event.

**Let it be so.*** **Flagstaff** Add production of **8** (unrecognized string "Advanced Components" for Template:Icon) in Flagstaff.

## Trivia

* The Ruling Two Suns Event says it will take 180 days for the effects to show themselves, but the effects are instant.
* The A Dam Fine Job event popup looks like a newspaper instead of a clasic event popup.