Drill

333rd annual hunger games baby!!! get into it!!!!!

## **Burnish Able**

**Name**: Burnish Able

**Age**: Eighteen

**District**: One

**Gender**: Male

**Personality**:

**Backstory**:

* The only child of one of the most infamous jewelry craftsmen in Panem, whose designs were of such intricacy that the other workers hailing from One were unable to replicate them in large quantities, which made them rather expensive. He lived with his mother and father, the former which was a clock maker, in an apartment located above his father's atelier.
* His parents were quite demanding, and both of them happened to be avid supporters of the Capitol. In line with this, Burnish was encouraged to tune into the Hunger Games from a very young age. He grew accustomed to the brutality overtime, but never quite cared for the spectacle in the way her parents did.
* From the age of seven, Burnish was tasked with crafting delicate tulips made out of crystal, which he shaped by hand on a coarse wheel and handed out to important guests arriving from the Capitol to oversee the process of his father's craft. His mother always longed for more children of her own, but after experiencing repeated miscarriages, it became clear that Burnish would be the only child out of the couple, and as such he was expected to take over the business and manage it on his own eventually.
* He failed at grasping a lot of what went into the craft of the family, struggling to understand more often than not whenever his father tried to relay some of his knowledge to him. Furthermore, his performance in an academic setting was plain disastrous, something that was brought up quite often in order to put him down. Burnish showed no signs of improvement overtime, which led to the manifestation of a multitude of feelings dealing with insecurity with the shared burden of his parents' incessant vitriol.
* It was at one of his lowest points that Burnish learned he was dyslexic from one of his teachers, quite possibly the first one to ever truly care to try and help him out in any form.
* Assuming there was no way he would succeed when it come to administering their business, his parents where quick to suggest he veer off his present course and put some thought into becoming part of one of the many training facilities scattered around the District.
* Eager to please his parents, Burnish agreed without much deliberation. He had come to believe that there was nothing else he could excel at due to the crippling insecurity he had been dealing with for the past years, and as such, he was to start his journey as a Career at the age of eleven without as much as considering what was to come.
* His first year at the academy was nothing short of brutal, although it did whip him into prime shape at an incredibly quick pace, and he showed a great deal of promise in the eyes of his instructors.
* Rather enjoying the newfound confidence the positive feedback had given him, something he had never experienced before, he broke protocol and attempted to volunteer at the age of twelve during his first ever Reaping, being passed up by the escort in favor of a muscular boy with blonde hair and green eyes that hailed from the same training academy he had been practicing at.
* The following morning, he was promptly beaten up by a group of boys from the academy on his way there, they had claimed he was mistaken for thinking he was special and needed to be taught a lesson so as to learn he's no better than the other trainees and was supposed to wait for his turn like everyone else.
* Rather than reverting back to his old ways of insecurity following the incident, he used the anger that filled him as motivation and put his all into training. He turned quite obsessive, practicing overtime and even surpassing a bunch of the older kids in ranks. The anger clouded his judgment to a fault, however, and he never really lost sight of the beating. This proved to be very bad, for during a fit of rage, he accidentally fatally wounded one of the boys that had jumped him during a culling match.
* Accidents of this nature were not uncommon at the academy, and he got away without any consequences more grave than the vitriol of some of the kids the boy had been friends with in life. Nonetheless, the toll the incident took on him was far more severe than any of the words directed at him, and for the first time he was truly faced with what awaited him should she keep walking down the path of a Career tribute.
* This troubled him to an alarming degree, but alas he could not bring herself to quit as he cared too much about the approval of his parents and the possible repercussions of him stepping down in the middle of the training program. At the end of the day, no amount of praise could convince him that he was good for anything other than killing; if anything the compliments he had received at the academy just reinforced this belief.
* In line with this, he continued training as though nothing had happened, though he was deeply regretful of what he had done. Turning quite robotic when it came to the fashion in which he trained, he tried to distance himself as much as he could from his emotions in order to achieve good results. He maintained a record winning streak throughout his subsequent culling matches, growing to be the star pupil of the academy and pegged as an emotionless killing machine, which wasn't quite the truth.
* Nonetheless, he mastered all one possibly could throughout the years he spent at the training academy, and ranked first within the males by the time she was sixteen. He was able to defend his position and not fall more than once or twice during the next two years, being picked by the academy to volunteer at the age of eighteen, which he did along with a couple of boys from other academies. Nonetheless, he was the one picked.
* Looking forward to winning and making it clear that he is indeed good for something, he will stop at nothing in order to emerge from the arena victorious, although his newfound distance from his parents and the expectations that weighed down on him at the academy could influence quite the eventful journey of growth for Burnish as he comes into his own and realizes that his real desires and aspirations may not exactly line up with the expectations of those he had been mindlessly trying to please throughout his entire life, all with nothing less than the Hunger Games as backdrop for his internal turmoil.

**Mannerisms**: Beneath the inexpressive demeanor he struggles to maintain, Burnish is quite an intricate individual. Truth to be told, when he is not pushing himself to the limit at the academy, he rather enjoys poetry. Being unable to read and write, he has one of his few friends recite off a book for him, something that seems to be most calming to him. He can sometimes be heard mumbling some of his own creations to himself whenever he is unable to fall asleep, and should he come out of the Games victorious, one of his first investments would be private tutoring tailored to his dyslexia, which would hopefully allow him to overcome his illiteracy, which is not only a source of embarrassment for him but also keeps him from documenting his own craft and seeking out the works of other poets. One of the biggest sources of fear for Burnish is that, even though he has all the works of his own memorized, his inability to lay them down on paper and reluctance to relay them to his friends due to a deep-rooted fear of criticism means that all his creations die with him in the arena. His passion of poetry is one very few people know about, however. True to character, Burnish sees it as another thing to be embarrassed about, perceiving it as too feminine and soft.

When it comes to his habitual gestures or way of speaking and behaving, Burnish has been known to trail off and leave his sentences unfinished from time to time, not being quite certain of what words he should choose to express himself. Furthermore, he is not at all expressive. When he is to react to something, there is a high probability of there being a small delay, as he would be merely mimicking those around him in order to blend in. While he does feel things very intensely, the criticism he received from his parents as a child motivated him to bottle up his emotions at all times, and even though he has long since relegated those harsh words to the back of his mind, they still dictate his behavior to a bigger extent than he would care to admit. A manifestation of this is the way in which he has grown accustomed to not allowing others to catch a glimpse of the way he truly feels, being afraid they might judge, or even exploit him over it.

**Height**: 6'0

**Dominant Hand**: Right-handed

**Other Information**: His birthday falls on the 12th of September

**Weaponry**: Bare hands, saber [EXPAND]

**Strengths**:

**Weaknesses**:

**Fears**:

**Alliance**:

**Token**: Burnish owns no token.

## **Teal Arden**

**Name**: Teal Arden

**Age**: Sixteen

**District**: Six

**Gender**: Female

**Personality**: Teal can be defined by her choice to act, having shown time and time again that it is nigh impossible for her to remain idle while others move behind her back. She strives to be someone her allies can depend on no matter what, although she is nowhere near imprudent and following some of her past experiences, it is not in line with her character to take unnecessary risks. She is quite deeply invested in the needs of those she surrounds herself with, although she often feels immense pressure as a result of it. Under the dependable front she has grown accustomed to putting up, she maintains that she is not as competent and capable as she is perceived to be. Crippled by feelings dealing with doubt and an overwhelming need to remain on top of any situation she may find herself in, leadership is nonetheless something that comes to Teal quite instinctively, whether or not she perceives herself as fit for it.

She's not prone to being obstinate, although once she has convinced herself that she has the best interest of her friends in mind, she is able to press on without caring for the opinions of others, paying little attention to any qualms they may present over her chosen course of action. Generally quite the careful person, a setting such as the Hunger Games could throw her off her balance with ease, and a display of the aforementioned nature, while customarily harmless, could spell a great deal of trouble given the circumstances.

As far as her way of coming across goes, Teal can be very playful when comfortable, but still knows to not push limits. She is no chatterbox, but when she does have something to say, it's unlike her to keep it to herself. She is quick to get to the point, although she does her best to avoid doing so in a blunt manner. Furthermore, even though she has been prone to academic shortcomings as a result of a lack of willingness to study, Teal is quite smart in her own right. She has grown to be a good judge of character during the year leading up to her employment in the Hunger Games and possesses a keen eye for detail, being able to sense anger and frustration radiating out of those she has become close with. She never loses sight of the bigger picture, even though the way in which she chooses to acts on her own accord from time to time could momentarily get in the way of that.

**Backstory**: Small specks of dust seemed to dance in the first rays of sunlight that slanted through the window that morning. Another day had dawned, bringing with it a flurry of  activity in the bustling core of District Six, where a couple of workers had just welcomed their first ever child. Teal was brought into the world when the month of June was reaching an end, born to an aircraft manufacturing technician and his wife, a train crew member responsible for operational and safety duties who was more often than not far away from home due to the nature of her work. A set of twins would follow suit during the fourth month of the year to come, as would another babe within four years' time. At eleven, the small Teal had three younger brothers to look after, as well as a fourth one due sometime before her upcoming birthday.

The oldest child to a working couple, Teal took on the role of caretaker that fell upon her in stride, quite literally attempting to run the house with all the strictness of the Peacekeeping force while her parents were away due to work. Even though keeping the boys in line proved quite troublesome from time to time, it was all in good fun. The way in which the three children would more often than not pay no mind to whatever it was that Teal had to lecture them on amused her much more than it ever angered her and through and through, they formed quite the tight knit group. The kids no less than treasured their older sister, and her support for them not once wavered, not even with the long awaited arrival of another child, a boy named Beam with whom the family immediately fell in love with.

It was not all roses, however. The arrival of the infant, a source of tremendous joy for all the kids in the Arden household, implied there was now another mouth demanding to be fed. With the twins Axle and Allan being considered mature enough to look after the much younger Miles and Beam, it was time Teal annexed herself to the working force of District Six, a densely populated urban range tasked with keeping the country on the rails, both literally and figuratively.

Employed at a manufacturing plant filled with machinery, Teal was put to labor at once. She was tasked with the repair of structural components of the hovercrafts assembled by the older workers, being made to spend countless hours removing and installing whatever components of the system she was instructed to, including composite ones that required she use technical drawings and designs. It was all quite complicated for Teal, who missed her brothers more than anything else in the world. Nonetheless, she had taken on this arduous work due to them, and so she pressed on.

Never one to back down, Teal did not cease to push herself, not even when her workload came to be much more demanding than she could have anticipated. After months of dedicating her time to minor repairs, she was tasked with helping some of the younger kids employed in the factory with putting together the interior of hovercrafts, in addition to her usual work. She was to work overtime assembling pins and gluing cabinet shells made of polymer and metal honeycombs to one aircraft after the other, in addition to helping install drawer slides, hinges, latches and other hardware. Away from her beloved brothers for longer than she had ever been, Teal grew quite unfocused and gloomy, rarely speaking to the kids she spent a large sum of her waking hours around.

As time went on, other aspects of her usual work came to involve measuring and cutting different materials such as vinyl, plastic and metals, in addition to conducting testing for both hydraulic and mechanical flight control systems when the usual personnel happened to be out of reach. The money she had been earning to help out at home had been most welcome, but to say Teal was getting overworked would be quite the massive understatement. Making a transition to a job as a baggage handler when an opportunity came along, her mother was to spend much more of her time at home, being quick to pick up on the hardships her daughter had been facing. Worried about her oldest, she went behind her back to seek out another line of work for Teal, keeping her decision to herself so as not to get her daughter's hopes up. In an unfortunate turn of events, opportunities were quite hard to come by back in Six, especially for individuals of Reaping age, and Teal was to spend yet another year working machinery.

It seemed as though something had shifted, however, as with her thirteenth birthday fast approaching, the chips seemed to have fallen into place for Teal during a mundane exchange between her mother and uncle. Starling, for that was the man's name, had a troubled relationship with the family, especially when it came to his older brother Robin, father to Teal and the rest of the children. Never one to help out when it came to finances and such, his distance from the family seemed completely willing, as he had no family of his own. As such, his name seemed to carry a lingering tinge of resentment whenever he had been, on occasion, brought up at the dinner table. In a turn of events that came as a surprise to the Arden household, however, it turned out that he had started employing children in the delivery service he had been running for a handful of years.

It took quite a great deal of convincing, but not eager to put a damper on the already poor relationship he maintained with the family, Starling permitted that Teal join his business. Ever the cynic when it came to his younger brother, Robin also needed some convincing of his own, but perceiving this as an attempt from Starling at bettering the battered relationship between them, he too allowed that his daughter step down from her position at the factory, so long as it meant she was to start working under Starling's guidance at once.

Looking forward to showing her parents they had made the right call, Teal left for work the very next morning, a smile plastered on her face. Things would soon take an unexpected turn for Teal, however, because after four days of delivering packages with unknown contents and receiving no answers from her uncle, who claimed to be too busy, it soon became apparent to her that something was at work. It was not long until she learned that Starling was a drug baron, and quite the powerful one, at that. Capable of transporting morphling across the entire country under the guise of an innocent railroad delivery service, the situation at hand was far more complicated than Teal could have imagined. Regardless, she kept as quiet as she was told to when she was relayed this information, being informed that it was best to leave her family out of it should she wish for them to steer clear of trouble.

Stuck at crossroads, Teal was unsure on how to move forward. She felt she had been lied to, first and foremost, but there was no way she would be able to return to the factory she had previously carved out a living for herself at, not even had she possessed the desire to. As such, she tried to look at her situation from a different point of view. As it turned out, working for Starling's business did allow her to spend much more time in the company of her brothers, as she had been tasked with nothing but local deliveries up until that point. Looking further into her circumstances, she figured the pay was nowhere near shabby, as well. Through and through, she came to realize she was actually pleased to work for her uncle. Adopting a much more lively outlook on life, Teal was quick to get the hang of her new line of work, if you could call it that.

As the weeks turned into months, she made friends with quite a few of the kids she worked with, and seemed to never catch a hint of trouble during the deliveries she was tasked with. That is not to say the service did not come with its own set of problems, however. One of the first kids Teal could call a friend at the environment she had come to find herself in, a girl the same age as her by the name of Sabine Adler, turned out to get caught during a delivery gone wrong. Promptly convicted, she came very close to revealing the name of her supplier, but eventually refused to do so out of fear of what could be done to her family should Starling be brought into the picture, a decision that cost the girl her life.

It was during this time that Teal was able to grasp the amount of power her uncle and employer held over the dark underbelly of Six, growing uneasy with the realization and seeking out comfort in one of the worst ways she possibly could have: a relationship with a young Peacekeeper named Tatius. Originally from District Two, he had trained to volunteer for the Hunger Games for two long years, eventually dropping out of the program upon witnessing one of his peers from back in the Career Academy get ripped apart by a pack of Capitol engineered mutts on live television.

In parallel to her love life and newfound proximity to her younger brothers, two things she had come to enjoy, the incident with Sabine was still fresh on her mind, and it was not something that would go away easily. Having heard from Axle that the young girl who had been hanged at the Town Square during the beginning of the year had been a close friend of Teal, something his daughter did not relay to him herself, Robin found more reason to be mistrustful of his younger brother and the business he operated, but chose to remain quiet, not wanting to trouble his daughter with something that she could have kept to herself out of pure shock.

In the meantime, Teal and Tatius had grown closer than ever. That summer, he had finally caved, deciding to teach his girlfriend a couple of tricks with his gun, even though not once did he let her hold it while it was loaded, much to her chagrin. On the other side of the spectrum, Starling, who had come to be a mentor figure to Teal in light of her parents' prolonged absence due to work, insisted that she doesn't get too friendly with Tatius or any of the younger Peacekeepers, knowing that they moved in similar circles but nonetheless blissfully unaware of the fact that a romance had blossomed between the young man and his niece. With her sixteenth birthday fast approaching, Teal had become very confident in her dealing ability, though unbeknownst to her, some close friends of Tatius from the force were quite wary of his girlfriend, unsure of what her deal truly was. Whether or not that had been a coincidence, it was around this time the couple had their first serious fights, drifting apart little by little.

One way or another, this period in her adolescence, complete with all the secrets, illicit affairs and even death, happened to be nothing but the quiet before the storm for the unsuspecting Teal and those in her life. The attentive Miles, whose gut feeling had prompted him to grow more and more concerned over the safety of his sister, sought out to learn more about the work she had been doing for her uncle, motivated by comments he had heard from Robin and his brother Allan in passing. As it turned out, trailing behind his sister during one single afternoon had done little to quiet his nerves. On the contrary, it had all but proven his uneasiness was nowhere near unfounded as he followed behind her to the surroundings of two separate hideouts meant for the dispatching of the opioids she had grown accustomed to dealing with.

Fearing for what could happen should his sister ever get caught, Miles was quick to bring this newfound piece of information to the attention of his brother Axle, and with his support, decided to relay it to their father, who became nothing short of furious. Robin had suspected his brother for a significant amount of time now, but had chosen to keep quiet out of belief that Starling's decision to employ his own niece in such a risky business signaled that his qualms had to have been completely baseless. Nonetheless, they had been nowhere near it, and thus Teal was given an ultimatum, being told that she was to get out of there before it was too late, or the family would take matters into their own hands and pluck her from the situation themselves. Teal was in quite deep, however, and it was not until she heard this request coming from her own brothers that she tried to think of a way to distance herself from Starling and his business. Unfortunately, this decision came too late for her.

Teal knew her relationship with Tatius had seen better days, of course. She wasn't stupid. Nevertheless, it came to her as a shock when on that very week, he was the one to set her up, arriving to convict her and the other kids, leaving her way beyond irate. The way she was feeling would have to wait, however, as it did not keep her or anyone else from being brought into custody, where all hell broke loose. One of her peers was quick to snitch on Starling, who attempted to make an escape and ended up shot down before he could even face the trial that would have most certainly ended with him being strung up on the Town Square for all to see. Such was the fate that fell upon a significant sum of the kids that Teal had come to consider friends, all dirt poor and way deeper than she had ever been in the world of dealing.

Being closer to Starling than any of her peers, she was almost certain to share the same fate, narrowly avoiding it because of Tatius, of all people, who had put in a good word for her back in the force, being certain to have lied in the process. Angered and confused, Teal ended up in the sole detention center of Six before she could have fully processed the situation, cellmate to Gab Hartwell, a girl her age she had never exchanged more than a couple words with, and coincidentally the one to snitch on her uncle and avoid the noose. Teal had no idea how to feel about this, which happened to be the way she felt about most things at that point in her life.

Meant to live out her days away from her brothers for who knew how long, Tatius kept her updated as often as he could, but Teal wanted nothing to do with him. Worried about whether or not she would even get to see her brothers again, she was on the verge of falling into despair. However, in an odd turn of events, she did not get to dwell on such thoughts for long. During their third week of confinement, when Teal and Gab were to come out for the first time in order to partake in the Reaping proceedings, Teal had been busy scanning the crowd in search of her brothers when the very first slip drawn during the ceremony drew a gasp from her companion: the name written on it had been Teal Arden.

**Mannerisms**: Despite her naturally dependable disposition and constant effort to remain in control of her situation, Teal does have some hidden elements to her personality. One of such elements is the irrational, almost endearing way in which she is frightened by ghost stories, as well as the dark. A firm believer of the occult since her childhood, Teal is superstitious to a fault. She's quite embarrassed by this, however, and will not open up about it to people that are yet to gain her trust. Such credence does not hinder or otherwise shape her behavior in a noticeable way, although it is certainly not out of character for Teal to be a little jumpy if she were to spend the night in a dark forest.

Teal also has a massive sweet tooth, to the point where she would eat nothing but dessert and neglect normal meals whenever the rare opportunity to do so presented itself back in Six. This is a habit she dropped during her training stint on the Capitol, being faced with nothing but the best foods out there. She did allow herself to break this rule just once, however, on the meal she shared with her allies ahead of their private sessions. As far as body language goes, she doesn't possess many quirks, but she does have the habit of gesticulating quite a bit when telling somebody off or trying to make herself clear.

**Height**: 5'7

**Dominant Hand**: Right-handed.

**Other Information**: Her birthday falls on the 23rd of June. Her family consists of her parents as well as four brothers: Allan (15), Axle (15), Miles (11) and Beam (5).

**Weaponry**: Having no significant experience with weaponry prior to being selected as tribute during the Reaping proceedings, Teal gave this field her all during the Training period, being fortunate enough to find a weapon she deemed fit for herself in the form of a **chain mace**, a weapon consisting of a striking head attached to a handle by a chain. She is no trained warrior, but she did master the ability to strike around a defender's shield or parry, something that gave her a great deal of confidence. Regardless, the chief liability of this weapon happens to be its lack of precision and the difficulty of using it in close combat, and as such, Teal did put a lot of her allotted Training time into learning a series of slashing and stabbing techniques with a **knife** when it comes to confrontations in close quarters. She was used to pocketing one during deliveries on the off chance she would need to defend herself from a violent client, but had never actually learned how to wield the blade in a proper manner save for a quick class from one of the boys she worked with.

**Strengths**: Teal is quite charismatic, her experience in dealing with the most diverse of clients back in Six having allowed her to master the act of talking herself out of situations she would rather not be in. Such encounters have also made her street smart, and furthermore, her years in the delivery service have rendered her able to work well under pressure. Nonetheless, one of the most striking features Teal possesses has to be her unwavering determination, something she tends to lose sight of whenever she is away from her brothers, but in a situation where she has to fight not only for her life but in order to see them once more, this trait could become more prominent than ever before.

**Weaknesses**: A lost cause when it comes to being a survivalist, Teal is completely reliant on her allies when it comes to life out in the wilderness, having focused exclusively on weaponry during the entirety of the Training period in order to have a semblance of a chance against trained opponents. As such, she is incapable of foraging or accurate plant identification, as well as swimming or climbing.

**Fears**: Teal is terrified out of her mind when it comes to mutts, something that stems from the horror stories she heard from Tatius over the passing of his friend on a previous edition of the Hunger Games.

**Alliance**: Teal will seek out to join a large alliance, preferably acting as the second in command.

**Token**: Teal owns no token.

## **Notcher Stott**

**Name**: Notcher Stott

**Age**: Fifteen

**District**: Eight

**Gender**: Male

**Personality**: Notcher will act under his own accord at all times, so long as it is feasible. Defiant down to the very core of his being, he is prone to displaying immediate disregard for any authority figure he may stumble upon. Ever the rebel, he is more often than not unwilling to do as he is told, although he is quick to make some concessions in order to better his own predicament, being quite the adaptable fellow and most importantly, nowhere near foolish. The sort to come across as short-spoken and cold, Notcher is one to endure pain and hardship without ever allowing one to catch a glimpse of his true feelings, the thought of complaining or wallowing in despair being more than enough to anger him. Quite the stoic individual, he is nonetheless a charming fellow in his own right, possessing an alluring presence streaked with toughness and determination, traits that he has in abundance.

Notcher is one to naturally draw people in, although his reputation back home, in addition to his rather battered appearance, do tend to create a lingering feeling of uneasiness the moment one becomes familiar with his identity, given that his antics are common knowledge within most of the circles he moved in back in Eight. He tends to question the true intentions of most people who come into his life, being consistently distrustful of others, or at the very least cautious. At last, Notcher views powerful individuals as unworthy of his consideration or respect, but above all just otherworldly.

**Backstory**: As a babe, Notcher Stott came to be within the confines of a lowly apartment complex that stood in close proximity a billowing textile factory. The air pollution and smoke fiddled with his health starting from a very young age and influenced a great deal of discomfort, as well as numerous different respiratory complications. By the time he reached the age of nine, his parents had long passed from this troubling affliction and he was taken care of by an older man, Lanon Grosgrain, who had helped out his mother and father upon the time in which they first married. As soon as he reached the age of twelve, Notcher, just another rickety, pitiful specimen in a District plagued by malnutrition, had already claimed a copious amount of tesserae for himself and been employed at the same factory his late parents had previously worked at.

Unguarded machinery was a major problem for children working in textile production. Accidents were very often admitted to the infirmary, a poorly supplied room hidden in the back of the factory so precarious in its construction it was dangerously likely to fall or collapse at any given moment. Oftentimes, the children's hands and arms would come to be caught in the machinery; in many instances the muscles and the skin would be stripped down to the bone, and in some others a finger or two might be lost.

A young girl, not quite Reaping age, by the name of Dobby Gingham would often walk home from the workhouse with Notcher, who watched over her whenever possible, aware that the Peacekeepers rather enjoyed picking on the younger girls from his neighborhood. She had been tasked with attending a drawing frame, below which was a horizontal shaft, by which the frames above were turned. It happened one evening, when her apron was caught by the shaft. In an instant the poor girl was drawn by an irresistible force and dashed on the floor, uttering the most chilling shrieks. Notcher ran towards her, leaving his own machine unattended, one more agonized and helpless beholder of a scene of horror. He saw her whirled round and round with the shaft, listening to the sickening sound of her bones snapping asunder as the machine whirled her around, her blood scattered all over the frame and streamed upon the floor. At last, her mangled body was jammed in so hard it caused the main shaft to be stopped, her head appeared dashed to pieces and about every bone in her body seemingly crushed to atoms.

She was carried off quite lifeless, meanwhile, onlookers were swiftly hurried back to work with a warning shot from one of the Peacekeepers overseeing textile production. Around this time, Notcher decided he needed to carve a better living for himself and for his caretaker, who had fallen ill due to the smoke that clouded their dreary workplace. He hopped around town in search of odd jobs, eager to leave the factory behind him, but to no avail.

On another such instance, Notcher's right hand came close to falling victim to poor working conditions. He was absentmindedly working wool, preparing it for the machine, when the strap caught him, pulling his hand inside in one swift motion. Notcher offered little resistance as his right arm was sucked in, being dealt a multitude of nasty cuts that extended well past his elbows and left behind a mangled hand, his thumb and his index finger completely missing. He was promptly discharged, being by no means in condition to work machinery ever again. Now unemployed, much like his caretaker, who was not fit for work due to a multitude of health complications, Notcher was terrified out of his mind, the threat poised by rent lingering over his head. Having no other choice and minimal medical assistance, Notcher commuted to the Town Square where he begged, once again, to no avail.

Promptly resorting to pick-pocketing, Notcher had not yet come to master being left-handed, being too slow and more often than not being caught and mercilessly beaten. Upon repeated instances of such behavior, he was caned by Peacekeepers for all to see, the lashings on his back joining the unsightly spectacle of scars spread around his right arm, as well as whatever was left of his right hand. With his caretaker's condition worsening and rent long overdue, the pair, clandestinely inhabiting a hayloft, was barely getting by.

Initially prone to slight mistakes that unfolded into the occasional beating, the desperation made of Notcher a much more careful man overtime, allowing him to steal from unsuspecting individuals with remarkable prowess. Some coins here. A watch to be traded at the black market there. Wasn't long until Notcher Stott had begun to embody the textbook definition of a thief, being quite the good pickpocket, at that. Unmatched when it came to sleight of hand, with a small stature and wiry frame, Notcher grew agile, swiftly scouting ahead or shielding himself away from the eyes of authority figures. The vast majority of his profits went towards nourishment and medicine meant for Lanon. One way or another, the appreciation he nurtured for his caretaker and his desire to aid him in whatever way attainable had triggered the deceptive lifestyle Notcher had come to be the absolute best at.

Through and through, their living conditions were far from ideal and the pair had not yet a place to call home. In spite of such reality, however, Lanon's health had begun to improve rapidly. The two had temporarily settled in a pension room paid for by Notcher's treacherous idle habit, its distance from the textile factory most of their problems had stemmed from turning out to work wonders for the health of the two. Notcher was not to be caught or caned ever again, being able to evade the Peacekeepers for years on end thanks to his carefulness and ever-growing set of skills.

Nonetheless, in an unfortunate turn of events, fate promptly caught up to the pair, or so Notcher assumed, as the name drawn from the Reaping bowl a mere week away from his sixteenth birthday had been none but his own.

**Mannerisms**: He can fidget quite a bit when he feels as if he's in danger. When idle, he has the unconscious habit of reaching out and touching the spot in his right hand where his two missing fingers were supposed to be, which he knocks off as soon as he realizes what he's doing. His resting face seems to be a defiant scowl.

**Height**: 5'8

**Dominant Hand**: Left-handed.

**Other Information**: His birthday falls on the 11th of July, usually a full week after the Reaping proceedings. His only family is his guardian, Lanon.

**Weaponry**: Due to his background, Notcher is able to use **sewing needles** with astounding aptitude and skill, their size making them very useful for the delicate maneuvers Notcher has mastered throughout his adolescence. Years of experience working the little objects has rendered him capable of throwing them with great accuracy and precision. However, needles are known for not being aerodynamic, as well as lacking when it comes to mass. Successful in popping balloons, they would simply puncture the skin of someone or harmlessly bounce off of them, which brings Notcher to his second weapon of choice, **poison**. He'll spend a great deal of his training period learning where to obtain it from whatever environment he's thrown into. Should he fail to retrieve poison from the wilderness, Notcher can still do a great deal of damage striking an opponent in their eyes or mouth, lodging the needle in and causing major complications.

Furthermore, with the proper knowledge of the human physiology he'll strive to obtain throughout the training period, Notcher can ram his needles into vital pressure points from up close, resulting in incapacitation or even an instant kill should the strike be a successful one. Using the same knowledge, Notcher can apply acupuncture with needles to staunch his own pain and bleeding. The small size of Notcher's primary weapons makes them perfect for concealment and the stealth attacks he's prone to employing, and can even be hidden inside one's mouth, which can be spat out to take the enemy by surprise.

**Strengths**: Notcher is a thief down to the very core of his being, hailed as the swiftest hand in town. While such title that has brought him more trouble than fortune when it comes to going undetected by authorities, remarks of such nature are far from unfounded. Small and agile, Notcher is able to use his agility to swiftly scout ahead the competition and sneak away from danger. He has an astonishing sleight of hand, being able to pickpocket the most meticulous of foes with superb precision. Being slight and quick also allows him to evade thrusts and slashes from bladed weapons, giving him more than enough opportunities to strike back with one of those deadly needles of his.

**Weaknesses**: Though adaptable to new environments and extremely resourceful, Notcher lacks greatly in the field of hand-to-hand combat, or any other form of fighting, for instance, particularly when it comes to close range. Being quite the small person, a single fist could easily knock him down. Fortunately for him, however, he is quite skilled at dodging. Furthermore, Notcher is prone to a shameful display when it comes to climbing trees, hailing from a heavily urban region and never seeing as much as a small park, let alone a forest. He's not the most athletic boy, nor the strongest, rendering him reliant on stealth attacks and ambushes, and nearly hopeless when it comes to direct confrontations.

**Fears**: Following the gruesome events he bore witness to while growing up, Notcher feels quite uneasy around large machinery, becoming very agitated in their presence for reasons he does not fully comprehend. The sound of the mechanical whirring that usually accompanies them is enough to make him work up a sweat. Furthermore, he experiences an extreme fear of death, whether that be the idea of him coming to meet his demise or the loss of a loved one, namely Lanon.

**Alliance**: Loner

**Token**: Notcher rose into the arena with nothing but a small, hand-held asthma inhaler on him. The pump, used for delivering medicines into the lungs through the work of a person's breathing, was provided by the Capitol and does not require new cartridges to function properly. Quite unsurprisingly, the impact of the pollution that clouded his home District had taken a more serious toll on his health than Notcher could have imagined, not that he ever bothered to put any sort of thought into the matter. Even though he claims to have never needed one back home and tried to turn down the object when it was offered to him, he had in fact been prone to episodes of shortness of breath from time to time, particularly when he found himself in proximity to the textile factories he had grown accustomed to walking by. Nevertheless, it is unlikely that Notcher will experience an asthma flare-up in the arena unless he were to come into contact with smoke.