0.21a

0.21a

0.21b ►0.22a►►

**0.21a** is a major update for Survarium that added the Mamayev Kurgan location and added the ability to find random items after a match.

## Changelog

### Scavengers

* Veteran reputation with the Scavengers now gives you 12x70 slugs
* Scavengers no longer sell ammunition 9x19 Parabellum and 7N21

### Black Market

* Jacket “Brute" now provides additional pouches for ammunition
* Black Market now sell 9x19 7N21

### Renaissance Army

* Now sell Fort 17 pistol, shotgun Franchi SPAS-12 and ammunition 9x18 PBM
* Protection settings for army pants and army boots upgraded to army vest - 50/45 %
* Parameter of insulation for the army vest increased to 10%
* Army body armor now gives additional pouches for ammunition
* Army body armor no longer protects hands
* Weight of army boots increased to 1.2kg

### Fringe Settlers

* Now sell the respirator "Malachite" as well as APS pistol , shotgun Benelli M4 Super 90, 9x18 ammunition PBM
* Pants and hunter boots hunter now give a bonus of speed of movement
* Weight of Hunter Boots reduced to 1.0kg

### Gameplay

* Added the feature (depending on the player's match statistics) the possibility for them to be rewarded with a random unique item
* Now players can only take one two-handed weapon into battle
* Match-making algorithm improved: now teams should be more balanced
* Increased the amount of reputation required to improve relations with factions
* Reduced the number of XP points gained from killing the enemy
* Now the award for actions in combat will depend on the maximum level of equipment the players involved
* Faster reloading for all shotguns
* The number of rounds of ammunition in a pack for 7N6M 5.45x39, 9x18 PM, 9x19 Parabellum is now 50
* Reduced the number of cartridges in a pack 7.62x54R to 10
* Changed the mechanics of recoil; automatic weapons with a strong impact can no longer be stabilized completely
* Kickback now allows player movement to compensate the impact from bullets
* Increased the chance of ricochet on all ammunition
* Now the player begins to accelerate automatically when key is pressed and recovered energy spurt - Now, throwing grenades and switching weapons interrupts loading a cartridge
* Now you can throw a grenade during a run
* Fixed count of player's rating after the battle
* Fixed the “Infinite breath hold” bug

### User Interface

* Added squad chat in the game lobby and in the battle
* In the options menu added the ability to change the position of the minimap as well as turn it off
* Added filter swear words
* Added display of current tasks during the battle
* Added a message on the completion and the failure of tasks
* Now when killing an enemy , hit indicator will briefly be tinted red
* Oxygen Tank now displayed in the non-lethal weapons
* In the game interface indicator added ammunition
* Added the ability to copy and paste text using the clipboard
* Fixed bugs in the display of objects on the minimap

### Graphics

* Improved texture mapping on distant objects from the player

### Sound

* Added a variety of sounds in the environment for school locations , Radar Station and "East"
* Increased volume of the detector for radiation while in the radioactive zone at locations Tarakanovskiy School and Fort
* Fixed hearing distance for shotguns
* Optimization of the sound of automatic weapons, to reduce the load on the processor
* Reduced the volume of enemy steps on some surfaces

### Network

* Changed the algorithm for sending network messages about user : now the information about other users can only be sent at no more than 20 times per second. This change reduces the network traffic
* Increased interval at which the server duplicates lost network messages, which led to a substantial decrease in traffic and load on the client and server. This change is not final
* Added network statistics that allow us to get more detailed information about those users who are still experiencing problems with the network synchronization
* Fixed a desync when picking up a battery