GunZombie & M-GunZombie

* GunZombies
* M-GunZombies
* Other Zombie Variants

Omega (M-GunZombie)

GunZomYeti

ZomBomber

ZomMedic

GunZombies are one the very common undead enemies of the Gun-Union and Cyber-Tech Union across the multiverse. They’ve shown to have intelligence and are capable of coordinating with each other and dodge ranged attacks moving in very difficult patterns. They seem to run on all six limbs at a very fast speed, they’re also capable of traveling underground making it more difficult to kill. They’ve also seemed to be much stronger in groups when it comes to dealing with a single GunMan. Another big threat is that they’re smart enough to know how to use the same weaponry as what the GunMan carries, on top of that they also use grenades as a brutal suiciding death as they run towards the enemy blowing both themselves up. Their iconic attacks are acid spitting & Vomiting, using their tails as support & as a weapon in close range, and venomous glowing claws. The biggest threatening part about the GunZombie is the visors as they’re capable of destroying from one City Block to Multiple City Blocks. Good News is that the visors they wear are in good or sometimes bad conditions meaning it would still but could be a massive risk factor that if the GunZombie uses it, the visor could explode into a mini nuclear explosion killing the GunZombie or anyone around it in a Multi City Block range. Thankfully they do not have telekinesis like their allied Skeleton enemies would have, overall they’ve shown to be really durable along with regeneration.

Gun-Union Science Division had studied their strengths and weaknesses, they’re 100% immune to acid, 50% immune to heat/fire, 100% Toxic & Deadly chemicals, can manipulate the diseases in them to infect others, and can have very good instinct senses from any attacks of the GunMan from the speed of light. GunZombies can somewhat speak but rather sounded like they've drowned underwater. During the combat tests they’ve seemed to be really durable against bullets, and cutting their heads or other limbs off will still have the head controlling the body before regenerating the tissues back together like nothing happened.

If the head was destroyed by melee or range the GunZombie will instantly die as Scientists seem to take note that the head is a massive weakness however their weak point is also protected by the Visor thus making it an armor piece. Scientists had other studies about the Zombie, they’re capable of infecting or destroying hard metal walls with their own venomous/acid claws that can also slice through tough materials like butter, they’ve seemed to have super strength being able to flip or toss light vehicles, counting it as a dangerous threat to the innocent civilians.

GunZombies have been seen many times before as they’ve always been summoned by the Corrupted Witch “Jessica” as they’re used as minions/servants along with the Skeletons. The Zombie Variant of the GunMan isn’t the only one, they’re many variants of them being the Zombie variant of the Medic, Scientist, Bomber, Engineer, and many more. GunZombies do not have the same fighting skill or martial arts as what the Gunman has, making it easier but tough to kill at the same time due to their regeneration and durability. GunZombies can also call out other zombies by making a loud screeching roar, scientists have also studied that they bury themselves back underground for any potential prey that is ready to fight.

## ZomBomber

Ever Since the Bomber unit was released after the massive success of the of the GunMan V2 Era, This Zombie variant is rather the most dangerous out of all of them while being much more of a bigger threat than the actual GunZomYeti and other M-GunZombie variants as it seems to still managed to teleport phase bombs all over the place at its enemies. The Gun-Union ended up naming this GunZombie type as the “ZomBomber” being the Zombified variant of the Bomber, the Zombomber is rather capable of knowing how to fly and use weapons. The Gun-union Science Division had their studies on it and it seems like there’s no mutated variant as the ZomBomber seems to know that it doesn’t need a mutation due to the very strong weapons that it equips. During Combat, they encountered the ZomBomber trying to attack them, luckily the GunMen V2 were rather upgraded with jet boots as the ZomBomber did try to guide the missile at them but was soon taken down by one of the GunMen V2s.

Scientists had studied more about them and it seems like they’re capable of destroying multiple continents just like the Bomber was capable of doing so with the nuclear missiles & phase Bombs. Thankfully they do not equip the Reality Black Hole Bomb but are still a big threat to any GunMen V2s as they’re smart enough to be agile in some combat situations just like their very common GunZombies. Scientists began their theories as it was suggested that it rather was originated from the corruption Virus, another studies have shown that any demon or possessed entities such as The Corrupted Witch was able to learn the it’s enemies very well to the point where they created their own version of Gun-Union’s units such as the GunMan V2s, or Bombers being zombified.

## ZomMedic & ZomScientist

The Zombie Variant of the Medic has been more of a support role of healing their allied Zombie GunMen, and of course uber charging them making them much harder to take out making themselves including the ZomMedic as tank units whenever the Watch on their wrists are activated for a short periods of time. Science Division suggest to destroy the watch or slicing their limb off before they even use it against their advanced enemies, but what makes it a lot more dangerously worse is that the mutated variant of the ZomMedic can also use it making it an almost invulnerable enemy to take out being far stronger than the regular Mutated GunZombie. Scientists have confirmed that the ZomMedics in their normal form may not be the strongest Zombie unit but their mutated variant however is the strongest one compared to the other mutants. They are also smart enough to use the shotguns they carry as a defense weapon for themselves to protect. However their visors are strong enough to destroy a large building but not the same kind of visor as what the very common GunZombie’s visor would use in combat. Even without the weapons they’ll also have the same fighting skills and durability as their other variants per usual.

It is advised that the GunZomMedic should always be taken out first before any of the others. The Zombie Variant of the Scientist may likely be the weakest out of all of them being a less threatening level compared to the others. They’re still very dangerous even in physical attack range as they’re strong enough to tear a whole building down with their own bear strength & durability. Zombie Scientists do not have many ranged/melee weapons whereas they only carry their pistols & syringes. Just like the other Mutated Variants, they’re far stronger being able to do the same amount of destruction & damage as their cousin variants would do.

## Mutated GunZombie

The Mutated variant of the GunZombie is clearly a tank unit, supremely durable, good regeneration, and being much larger than its regular cousin variant. The mutated variant this time has glowing venomous spikes located on its back being capable of using its own spikes as a melee or ranged battle, their tails are a great level of threat in close range being able to use it as a whip cutting or infecting the enemies. The Mutant still wears its visor and is still smart enough as to use it as a weapon, not only using the visor but also projecting acid everywhere by vomiting, spitting or causing an artillery by spike Projection. Scientists have seemed to study that it is strong enough to destroy a whole large town being a massive threat acting like a beast. The Mutated GunZombie also knows how to use melee weapons such as using street lights, cars, and throwing a whole building too. Due to the fact that they’re capable of throwing such large heavy objects giving them SuperNatural strength far stronger than the regular variant of the GunZombie.

Mutated GunZombie has been shown to manipulate its own acid abilities being able to cover a whole large town in toxic acid, they’re also great swimmers and infect the water for any organic life to be infected and later on turning into the undead. If it dies, a venomous virus will begin to rupture covering the surrounding area in a deadly cloud of poisonous vapor. Just like their regular Zombie variants there’s also many others that are the zombified version of the Medic, Scientist, GunMan, and many more. Their running capacity speed has been studied to run up to 45 MPH/72 KPH, they’ve been shown to move in difficult patterns this time being much faster and harder to kill as they run on all six limbs. Usually there’s sometimes a group of regular GunZombies and mainly one Mutated GunZombie. A commonly regular version of the GunZombie can pretty much mutate at any time or moment making it more dangerous. Mutated Version can also call out other Zombies for help by a loud roar being loud enough to destroy the ear drums or sometimes blow the heads off from the loud sonic scream of the roaring beast with its own large town level durability attack. However all GunZombies are likely immune to loud ability noise. The Mutated version is not only capable of calling out for help but by summoning in more than a dozen amount of regular GunZombies.

Their Durability is far stronger being able to withstand several missiles from the Bomber, withstand more than a couple thousand 25mm rounds from the Gunman’s Rifle, and has tanked up against an antitank missile as it regenerated itself back like nothing happened besides the clothing being ripped off from the explosions. Just like the normal GunZombie, their heads are still a massive weak spot however mainly because of their durability, it’ll take longer to kill the beast. Both GunZombies & and their Mutated cousins can also have the mastery of climbing up walls or roofs with no problem. The Science Division did overall recommend The Military Division that Both GunZombies and Mutated Variants are not meant to be underestimated for the deadly weapons, attacks, durability, and intelligence that they’re capable of. M-GunZombies have excellent venomous claws being able to slice through hard materials like metal & stone materials while also being very good at digging underground for cover. They also have been studied to hide underground and do the same thing as the normal GunZombies by waiting to fight their enemies or hunt prey by dragging them deep into the dirt as the prey suffers underground being eaten alive while also having lack of air to breath.

## GunZomYeti

GunZomYeti, the rarest variant of the undead GunZombies. They’ve been found in the colder places of the GunPlanet and have been seen roaming around the snowy terrain. It is believed that the GunZomYetis had existed back before the Gun-Union Empire existed since the disastrous Witch attack that occurred during the medieval times. Small towns that lived in the cold place know how dangerous they can be as they tend to hunt or kill prey including GunMen. Scientists had their high interests in studying the GunZomYeti mainly because of its cold powers & Abilities.

Scientists have studied that the GunZomYeti can manipulate most of many cold abilities, it’s appearance is rather much larger than the Mutated GunZombie, Ice pierced through the beast, and most of every clothes except for the ripped pants being the only thing left, while it’s skin was rather a light blue color of the scarred scaled skin. The arms of the monster were massive, being able to grab and throw large objects assuming mainly large Ice at its enemy. GunMen that lived in the cold towns have been telling the Scientists about the fact that the Realm of Hell’s Mythology creature was rather been created by the Devil Himself to hunt and kill the innocent people on purpose. Luckily Scientists were glad that they’re mainly found in the cold places and nowhere else or things could get worse if they’ve lived in any other places. Dr. Miclief & Dr. Micheal had their high interests of gathering the powers from the Yeti and may possibly use it on the Future Generation of the GunMan V3 when after retiring the V2s like they did with the V1s. However they’ll need many experimental tests before approving it to be safe for GunMen Soldiers to be injected with. Scientists have studied more about it, they hunt by burying themselves underground or rather in the cold snow and hunt until their prey stumbles upon the beast.

Scientists have used inferno weapons on the GunZomYeti as it is very Resistant to fire from up to more than 10,000 degrees of Fahrenheit, as the beast extinguishes the flamethrowers by freezing it completely to where it can’t be used. Scientists were impressed by what they’ve just seen, as it regenerates quickly and tried to attack them, thankfully they had the blast doors shut as the GunZomYeti breaks the sound barrier dashes forward towards the window as it tried to attack them. Just like the Mutated GunZombie, it was capable of freezing a whole large island into fragile ice, killing anyone or freezing any buildings into ice. Besides the fact that GunZomYeti has many Cold abilities, it also had many abilities of the Mutated GunZombie combined. Basically the Yeti can also manipulate diseases, acid and ect. They're also intelligent enough to use any of the Gun-Union's weaponry against the GunZomYeti's greater enemies.

GunZomYeti is by far the only Zombie Variant that has powers, when Dr. Micheal ordered a couple of GunMen to hunt one down. They’ve stumbled foot tracks in the snow that lead to a cave, once they’ve found it they’ve encountered the GunZomYeti sleeping with what looks to be bones of many prey that stood no chance against the beast. During the fight against the GunZomYeti, it was very resistant to bullets, explosive and even took on many mini nuclear explosions from the GunMen’s Visors as the best ran in zig zag patterns making it difficult to shoot at. One of the GunMen had tried to use a cryo grenade to freeze the Yeti but nothing happened to it like if it was immune to its own cold temperatures. The Yeti attacks the GunMan back by dashing toward breaking the sound barrier, the Gunman avoids its attack within the speed of light. The beast summons in many ice projections at several GunMen, Another Gunman had jumped onto the back of the GunZomYeti and used his fist to puncture the back of it’s skull, shoving the grenade deeply inside the Yeti to where it can’t get it out. The GunMan teleported off of the GunZomYeti as they've watched the grenade blowing up the Yeti into many pieces from the inside.

After gathering many data recordings from the GunMen, Scientists have suggested that the GunZomYetis are not meant to be underestimated just like the many other variants of the GunZombies. Until this day, they still roam around hunting and killing anyone that stumbles upon the GunZomYeti.

### GunZombie's Attacks/Abilties

* Super Strength
* Gunmanship
* Peak Human Swordsmanship
* Acid Vomit
* Claw Retraction
* Venomous Claws
* Acid Manipulation
* Acid & Chemical immunity
* Acid Attack
* Acid Blood
* Acid Immunity
* Enhanced Senses
* Enhanced Roar
* Disease Manipulation
* Durability
* Enhanced Speed
* Regeneration
* Stealth
* Claw Retraction
* Acidic Saliva
* Spike Protrusion
* Supernatural Bite & Infectious Bite
* Anatomical Liberation
* Decapitation Survival
* Climbing Mastery
* Vaulting Mastery
* Fire resistance

### M-GunZombie's Attacks/Abilities

* Super Natural Strength
* Acid Attack
* Acid Blood
* Enhanced Senses
* Enhanced Roar
* Disease Manipulation
* Durability
* Enhanced Speed
* Regeneration
* Stealth
* Acidic Saliva
* Spike Protrusion
* Supernatural Bite & Infectious Bite
* Anatomical Liberation
* Decapitation Survival
* Climbing Mastery
* Vaulting Mastery
* Unarmed Combat Mastery
* Undead Summoning
* Supernatural Roar
* Acid Immunity
* longer Vomit range/larger Vomiting
* push back resistance
* Radiation Manipulation
* Acid manipulation
* Acid Artillery
* Acid Vomit
* Venomous Claws
* Claw Retraction
* Super Strength
* Enhanced Speed
* Spike Projection
* Bone Spike Protrusion
* Acid Generation
* Acid Blast
* Infection
* Acid & Chemical immunity
* Fire Durability
* Explosive Durability
* Bulletproof Durability

### GunZomYeti's Powers & Abilities

* (including Mutated GunZombie’s powers/abilities combined)
* Cold Manipulation
* Ice Manipulation
* Snow Manipulation
* Telekinesis
* Heat Resistance
* Explosive Resistance
* Bullet Resistance
* Ice attacks
* Ice Magic
* Winter Manipulation
* Snow/Ice Generation
* Snow arts
* Snow attacks
* Ice Trail
* Effect walking
* Ice storm creation
* Frostbite
* Freezing
* Absolute Zero Inducement
* Molecular Moisture Inversion
* Cryokintetic Combat
* Freezing Slash
* Frozen surface
* Ice Beam Emission
* Ice Spike projection

### Trivia Facts

* GunZombie was the first undead character to be created in October of 2020 before the GunSkeleton was a created.
* Mutated GunZombie had several Character Design changes, where as the first design was a zombiefied version of the M-GunMan which only appeared on "Minecraft Villains Tournament 2"
* GunZombies are allies with GunWitch "jessica", GunSkeletons, GunWizard "Dr. Erebus", and the Realm of Hell.