Cabinet

The **Cabinet** allows players to promote one of their foster children into a partner. It can be accessed through the Map screen once the player has one child that is an imperial scholar or higher.

## Gameplay Overview

Adult, unmarried foster children with a rank of Imperial Scholar or higher are eligible for recommendation to the cabinet. The first time the player does this, the son or daughter will undergo training by travel. The training is quite extensive and will take several days, though the successful completion of various puzzles and minigames may shorten the waiting times somewhat.

Once the training has been completed, the foster child will join the player as a partner, and can be cultivated in terms of attributes etc. in exactly the same way as regular partners.

### Travel

As soon as the player recommends a young scholar to the cabinet, they begin travelling, visiting different provinces where they aid the people in various challenges.

**Locations**

* Shuntian Province
* Kaifeng Province
* Guilin Province
* Chengdu Province
* Quanzhou Province
* Hangzhou Province
* Jinan Province

Each location has a map where the scholar will travel back and forth between different local destinations. These journeys take around 8 hours to complete, during which time travel incidents may occur. When that happens, a red dot notification appears on the Cabinet, prompting the player to take a look. Handling incidents requires no gameplay, they merely entail a short story note, after which the player receives a reward.

### Puzzles and minigames

Occasionally during travel the scholar will face some challenge which requires the player to complete a puzzle or play a minigame.

#### Riddles and mazes

In Shuntian and Quanzhou provinces, the scholar encounters a puzzle that consists of three riddles followed by a maze.

The riddles are based on puns/wordplay, and it may help to read them out loud. Correctly answering riddles gives the player three clues that will help them navigate the labyrinth that follows. The clues are sequences of numbers, where 1 means left, 2 means straight, and 3 means right.

#### Pitch-pot Master

In Kaifeng and Chengdu (?) provinces, the scholar will need to play pitch-pot. This is essentially the same minigame as that in the Hall of Union, but instead of each pot giving points, the pots need to be hit in a specific order, as indicated by the numbers.

#### Code locks

In Shuntian and Guilin provinces the scholar encounters coded locks. A clue is given to help the player figure out the number sequence.

#### Games of chance

In certain provinces the scholar will need to engage in games of chance, such as playing dice or rock-paper-scissors. There is no way for the player to determine the outcome of these minigames.

## Puzzle solutions

Shuntian Province

 What fruit is never found singly?
 Who is closer to you, your mom or your dad?
 Coded lock

Guilin Province

Guilin Province

## Changing Cabinet Scholars

After the first scholar has completed the cabinet travels and become a partner, players may swap in a different foster child to be their Partner.

This requires a Clearance Document and an unmarried foster child whose potential/attributes are higher than the current cabinet scholar.

Once the new scholar is selected:

* The initial scholar is returned to the "unmarried" section under the Matchmaker in Phoenix Hall
* All improvements made to the initial scholar during and after the Cabinet are transferred to the new scholar
	+ Example: Authority attribute was raised by 5000. First child goes back to their base stats; new scholar has 5000 Authority added to their own stats
* Once completed, the new scholar will be available under the Partner list

## Touring the provinces

After the cabinet has been completed once, the scholar can now be sent on tours around the provinces. At the end of each eight-hour tour, the Cabinet Scholar receives a reward of growth points and skill points.

During their travels they will encounter random "events" which may be handled to gain further rewards, including Partner EXP, Destiny Stones, Fame, Skill Pills, and Silver. Most events require no input from the player, but some include one of the minigames from the first set of travels, with additional rewards granted if completed successfully.

The game will recommend a province to tour for higher rewards, but the player can elect to travel in any province.

## Scholar Prestige

Main article: Prestige
In the prestige section of the cabinet, the player can use Prestige Pts earned in Literary Gatherings to improve their partners.

There are two tiers of prestige; basic and advanced. Basic prestige is noted as attribute specializations, where each level of each specialization raises an attribute by a certain percent. (This is not to be confused with the scholar's overall specialty, noted as "Trait" on the cabinet screen.)

Advanced prestige improves the potential of all partners with the correct specialty.