Pacifica Playground

### Inhabitants

Est. 300 u̵̞̒̓͒̍͛͑p̶̱̠̦͉̘̠̙̖̩̃̐̇̂̄̕ḏ̶̢̲̙̹̙̪̠̞̹͂̎ą̶̢̙̟̤̣̲̟̠͉̘̮͔͖́͗̇̃̉̿͛̐̀̚͝t̴̨̧̠̱̝͉͉̼̺̟̫͙̻͒̋͌͒͗͊̋͊̐͆͘ͅę̶̗̻̥͔̥̟̳̜̹̇̊̅̃̀̔̑̀͑͐̏͘͝͝͠ͅ ̵̨͇̘̬̍̽͆̈͋̈́͛n̶̡͈͈̰̲̪̖͎͈̖̹̺̲͆̇̉̕̕e̷̡̛̻͈̲̺̜̋̐͊̐̆̃̑́͝͝ć̴͔͕͔̋̑̍̏͆̈͌̾̾́̔̕e̵̘̎̌͗̀̿͋s̷̨͎̪͉̘͉̙̰̥͇̫̟̒͑̉̚͝ͅs̴̳̺̪̑͆͗̀̔̃͌̐̓͋͛̄a̷͎̹̭̝͇̱͇̱͖͗̈́͌̓̂̉̑̎̈̈́̚̕͝͝͝ͅr̵̜̩̼̗̻͊̄͘͜͜ȳ̸̢̻̫̼͙̯̌̐̈́́̑̎ ̶̛̗̉̽͒̇́͐͂̈͒͆͠͝͝

Levelling: 1-3=safe, 3-5=busy, chaotic, minor threat 5-7=gangs, corporations. medium threat. 7-10=Hostile gangs, cyberpsychos, Major threat.

Pacifica Playground, the "Never-ending amusement park" and "playland by the sea" positioned on the edge of the san morro bay was created in 1999 by "playland Inc" while in partnership with Richard Night. Within the first year of its creation, it saw almost 19 million visitors. The amusement park used Hollywood, Los Vegas and Beverly Hills imagery for a majority of its construction- false and real palm trees lining paths of pure asphalt- buildings of sleek and colorful design framing the entire area in a modern but exciting exterior. About 1000 employees kept the structures in working order, and it housed 15 different rollercoasters, 25 amusement rides, a 2 acre wide playplace, a public pool, a museum, an orbital tower, the tallest and largest Ferris wheel in California, and much much more.

After the bomb, Night city was in horrible disrepair, the city was in shambles, and not many were well enough or rich enough to pay the entry fee while their city burned to the ground around them- despite this, Playland by the sea attempted to stay open for almost an entire year, but eventually lost its income, and structural integrity, as portions of the fill it was built on sunk into the sea, and many of the structures were greatly damaged. Today, the Pacifica Playland has been locked up by strong iron fences to keep the innocent and weak from exploring its structure- and has become a hideway for cyberpsychos, the Bozo Gang, and veterans escaping their Corporate owners.

## Culture

there is no defined cultural background or population dynamic seen in this area.

## fashion and economic level

there is no defined fashion or economic range for appearance and necessities in this area.

## Flavor-text Description

 As you make your way across the bridge, you see the glowing arches and distant outlines of twisting metal that glint in the afternoon light- the red sun setting behind the rounded barrel of a ferris wheel…letting you know right away you are about to enter Pacifica. Once a place for parties and entertainment-home to the amusement park called playland by the sea, this modern Disneyland-like resort used to have hotels, condos, and apartments overlooking the crystalline waters; and every ride known to man. Palm trees lined every corner, the entire place glowing like some Los Vegas casino, and people roamed, lost to the dazzling sights of hypnotic lights shining from merry-go-rounds..

Now, Pacifica is a graveyard of vibrant, peeling paint. Giftshops of molding toys and rotting candy stands- the buzzing of insects echoing in the sweltering heat.  resilient plants drag desperately at the frames of rollercoasters and the Ferris wheel, their husks creaking with the weight of the years- strong tendrils of desert temperate growth snaking up their rusted exteriors…  Booths of games lay abandoned, teddy bear prizes with their voice boxes calling out into the empty streets. the entire park calling and moaning with a haunted energy that keeps many away... and for good reason

Some portions of Pacifica, the hotels and condos have been taken up by gangs and reclusives. a majority being the rampant bozos gang... having driven any families and communities from trying to reclaim the sunny Pacifica dream it once was. The bozo’s, dressed like murder clowns, animatronics, and childhood icons, a majority on the verge of psychosis, stalk the playground- looking for anything to record and post online- and for what can be scrounged in order to consume.…the threat rating here is otherwise low, but the entire area is structurally unsound, completely raided, and a place where gangs often square off and duel, the bodies and bullets cleaned up by the scavvers that lurk in the area.

despite all of these horrible things, There is still a beauty to this place... a reminder of nature-a reclaiming by the grass and vines and wildflowers…. sometimes teens climb over the structures, their laughs echoing off the twisted metal. The heat vibrating off of dark chasis and turning the landscape into a haunting dream. Rollercoasters sink their long bodies into the ocean, the grounds slowly slipping into the sea- figures of dragons and birds taking their last dance into the rising waves that meet their metal bodies. This land of dreams and corporate funded family vacation has become a place for games of truth or dare- young ones escaping a technological world for a moment to be a child among wreckage of a bygone era among the future- and calling to the sounds of a buzzing radio- voices clipped and wet with tears from laughter around the blazes of a fire started from an old shooting booth- the embers kissing at the dry night air.