Ammunition

This page lists all munitions in *The Nameless Mod*, along with their descriptions.

## .45

### Damage Type

Shot

.45 ammo is the ammo used exclusively by Trestkon's Pistols.

## 10mm

### Used By

Pistol, Stealth Pistol, Alpha Operator's Stealth Pistol

### Damage Type

Shot

10mm ammo is the primary ammo used by the Pistol and Stealth Pistol.

## 12 Gauge Buckshot Shells

### Damage Type

Shot

12 Gauge Buckshot Shells are the primary ammo used by the Assault Shotgun and Sawed-off Shotgun.

## 12 Gauge Sabot Shells

### Damage Type

Sabot

12 Gauge Sabot Shells are the secondary ammo used by the Assault Shotgun and Sawed-off Shotgun. They bypass and damage reductions against robots and cameras and turrets, making them more effective against these targets. Sabot shells otherwise do the same damage as buckshot against organic targets.

## 20mm HE

### Damage Type

Exploded

20mm HE ammo is the secondary ammo used exclusively by the Assault Rifle. They do less damage than rockets but are still effective for clusters of enemies. The 20mm canisters quickly lose their momentum and drop to the ground after a short distance.

## 30.06mm

### Used By

Sniper Rifle, ZeroPresence's Sniper Rifle

### Damage Type

Shot

30.06mm ammo is the primary ammo used by the Sniper Rifle and ZeroPresence's Sniper Rifle. At master level it can be used to destroy cameras and turrets.

## 7.62mm

### Damage Type

Shot

7.62mm ammo is the primary ammo used by the Assault Rifle and Kylie's Assault Rifle.

## Blow Darts

### Damage Type

Poison

Blow Darts are the ammo used exclusively by the Bamboo Blow Pipe. They do non-lethal tranquilizer damage to the target, however unlike the mini-crossbow darts, the blow darts are fired after a short delay, making aiming harder.

## Coolant

### Damage Type

HalonGas

Coolant is the ammo used exclusively by the Fire Extinguisher. It extinguishes anything it hits that's on fire.

## Flare Darts

### Damage Type

Burned

Flare Darts are the tertiary ammo used exclusively by the Mini-Crossbow. They do lethal damage and are less effective than plain darts, but can be used to light up dart areas.

## Darts

### Damage Type

Shot

Darts are the secondary ammo used exclusively by the Mini-Crossbow. They do lethal damage and are effective at killing with headshots.

## Tranquilizer Darts

### Damage Type

Poison

Tranquilizer Darts are the primary ammo used exclusively by the Mini-Crossbow. They do damage over time, knocking out their target after a few seconds, making their use best from a hiding location such as a vent.

## EMP Charger

### Damage Type

EMP

EMP Chargers are the ammo used exclusively by the EMP Pistol. They do EMP damage to the target they hit, disabling robots, firewalls, and augmentations.

## Firestaff Mana Potion

### Damage Type

Flamed

Firestaff Mana Potions are the ammo used exclusively by the Firestaff. They burn objects that they touch, performing exactly the same as fireballs from the napalm canisters. Mana potions hover slightly above the ground when idle.

## Gibinator Battery

### Damage Type

Gibbed

Gibinator Batteries are the ammo used exclusively by the Gibinator. They do large amounts of melee damage, gibbing almost all enemies. They are the rarest ammo in the game.

## Napalm Canister

### Damage Type

Flamed

Napalm Canisters are the ammo used exclusively by the Flamethrower. They burn objects that they touch, performing exactly the same as fireballs from the mana potions.

## Napalm Launcher Canister

### Damage Type

Flamed

Napalm Launcher Canisters are the ammo used exclusively by the Napalm Launcher. They fire napalm glops at the targets which stick to whatever they hit, exploding after time and setting them on fire.

## Pepper Cartridge

### Damage Type

TearGas

Pepper Cartridges are the ammo used exclusively by the Pepper Gun. Pepper cartridges blind most enemies their cloud comes into contact with.

## PHAT-ray Canister

### Damage Type

Fat

PHAT-ray Canisters are the primary ammo used exclusively by the PHAT Rifle. They deal mild damage per shot, but extreme damage when stacked, gibbing the target.

## Plasma Clip

### Damage Type

Burned

Plasma Clips are the ammo used exclusively by the Plasma Rifle.

## Prod Charger

### Damage Type

Stunned

Prod Chargers are the ammo used exclusively by the Riot Prod. If hit by the prod most enemies become stunned in place for 10 seconds, taking additional damage from subsequent hits.

## Rice Bags

### Damage Type

HeadStun

Rice bags are the secondary ammo used exclusively by the PHAT Rifle. They only do noticeable damage when they hit the head of their target.

## EMP Rockets

### Damage Type

EMP

EMP rockets are the tertiary ammo used by the GEP Gun and secondary ammo used by the Quad Rocket Launcher. They deal EMP damage, making them useful for moving robots.

## Rockets

### Damage Type

Exploded

These rockets are the primary ammo used exclusively by the GEP Gun. They do large amounts of explosive damage, making them effective against all targets.

## Rockets (Quad)

### Damage Type

Exploded

These rockets are the primary ammo used exclusively by the Quad Rocket Launcher.

## WP Rockets

### Damage Type

Flamed

WP rockets are the secondary ammo used exclusively by the GEP Gun. They ignite any objects in a large area of their impact.

## Slug Rounds

### Damage Type

Shot

Slug rounds are the primary ammo used exclusively by the Pump-Action Shotgun.

## Spider Canister

### Damage Type

Fake

Spider Canisters are the secondary ammo used exclusively by Kylie's Assault Rifle. They fire a projectile that spawns an allied spiderbot when it hits the ground.

## Taser Slug Rounds

### Damage Type

StunnedTaser

Taser slug rounds are the secondary ammo used exclusively by the Pump-Action Shotgun. They do large non-lethal damage after a short stun period.

## History

 2.0 ABI Update | * NPCs can now use 20mm HE ammo.
* Spider canisters can be shot directly up.