Aegilisk

**Aegilisk** (EE-ji-lisk) is a fanged wyvern that bears a striking resemblance to a snapping turtle crossed with other reptiles like crocodilians and lizards.

## **Description**

Aegilisk is a large, quadrupedal wyvern, structurally similar to Dodogama or Great Girros. Its body is mainly a muddy brown in color with a more beige colored underside and a dark grey colored shell. It has a relatively pointed face with a very small pair of green eyes with slit pupils, a large mouth with a forked tongue, and the toothless beak is lined with numerous jagged points. Sitting atop the head are four horns that point back towards the body, the rest of the skull is heavily armored and covered in stone-like scales. Its back is covered in a jagged segmented carapace that travels down its entire length and ends at the tip of the wyverns long tail. The limbs of Aegilisk are stout and covered in dense armor plating and possess large clawed digits and like many of the more reptilian fanged wyverns these monsters hold their bodies low to the ground.

## **Abilities**

Aegilisk is capable of taking in large quantities of water and expelling it as a means of attacking. The water utilized is mixed with a specialized exothermic mucous that causes it to explode into scalding hot steam and Aegilisk can fire these water as either a stream of steam or as a condensed boiling projectile. It can release the boiling water from its jaws and the gaps in its shell; this scalding hot steam is able to weaken a hunters resistance to the water element due to its unique properties and is able to damage hunters over time due to its heat. While not nearly as agile or acrobatic as other fanged wyverns such as Zinogre or Magnamalo, Aspilisk excels at digging and swimming and is capable of using its heavy armored body and fearsomely powerful jaws to crush its prey.

## **Ecology**

### Taxonomy

* **Kingdom**: Animalia
* **Phylum**: Chordata
* **Class**: Reptilia
* **Clade**: Sauria
* **Order**: Placodontia
* **Superfamily**: Drakochelonidea
* **Family**: Drakochelonidae
* **Genus**: Drakochelys
* **Species**: D. coronatus
* **Name Meaning**: Crowned Dragon Turtle
* **Common Name**: Aegilisk

### Rage and Tired States

* Enraged: When Aegilisk becomes enraged it begins to seep steam from its jaws and the gaps of its armor.
* Fatigued: When Aegilisk becomes fatigued it will begin to droll and become sluggish.

### Habitat Range

Aegilisk have a strong preference for humid and wet environments and can usually be seen inhabiting tropical and subtropical wetlands but have been known to inhabit more temperate regions and coastal waters on occasion. These monsters have been found lurking within locales that possess deep bodies of water and muck.

### Ecological Niche

Aegilisk are patient and opportunistic predators that primarily prey upon the Gajau, Sharqs, Epioth and Ludroth that frequent the aquatic areas they prefer to live but these turtle-like monsters have been documented ambushing land dwelling monsters such as Aptonoth, Gargwa and Hermitaur from the waters edge; Aegilisk have even been seen attempting to ambush other large monsters when they come to drink. These monsters are powerful enough to frequently prey upon other aquatic monsters such as Gobul and Royal Ludroth and face heavy competition for territory from other large aquatic predators such as Plesioth and Lagiacrus but thanks to the near impervious defenses and impressive strength of Aegilisk attacks from other monsters are rare. The only real threat to these large turtle-like behemoths are from larger monsters, elder dragons and poachers.

### Biological Adaptations

Aegilisk have many adaptations that allow them to live comfortably on land or in water; these monsters possess long paddle shaped tails and webbed digits that allow them to traverse deep water and murk with extreme ease as well as large lungs that allow them to hold their breath for hours at a time. The powerful clawed limbs of these monsters allow them to carry their immense bulk and tear through terrain with little effort and allows these monsters to create underwater burrows that they utilize as dens. Aegilisk are cold blooded creatures that can survive for long periods of time between meals but are susceptible to extreme drops in temperature in its environment. One of the most notable features of these wyverns is their dense, segmented, carapace that covers a large portion of the body; this shell is a defensive structure that is both durable and flexible and is effective at repelling the crushing blows, piercing fangs and slashing claws from other monsters. The scales covering the body of Aegilisk are dotted with tiny pores that are incredibly sensitive to vibrations and chemical changes within water similar to those found on real world sharks and crocodiles; these pores allow these monster to pick up the slightest changes in water to track down and pinpoint the location of prey while submerged. Aegilisk also possess similarities to real world snakes and varanid lizards in that it has a forked tongue that the large bodied reptile utilizes to "smell" the air and track down prey and have the uncanny ability to regrow limbs they have lost over time.

### Behavior

Aegilisk primarily spend most of their time in the water constantly roaming around their territory and searching for potential prey and competitors. These amphibious fanged wyverns are highly territorial and rarely tolerate the presence of other large predators. These monsters also rarely tolerate the presence of humans or hunters and mistakenly view them as prey and are known to occasionally attack villagers and their livestock.

### Social Behavior

Aegilisk are solitary creatures and rarely interact with members of their own kind outside of the mating season. These monsters are known to provide some form of parental care to their offspring with males providing protection to the nests after the females have deposited their eggs and moved on; after the eggs have hatched males can often be encountered with large numbers of hatchlings sitting atop their shells. The males offer only protection to their young so long as they remain close by but the young must provide themselves with food.

### Turf Wars

WIP

### Physical Damage Effectiveness

 Back (Breakable)
 Legs
 Underside
 Tail (Severable)

### Elemental Resistances

Canon Elements

 Water
 Thunder
 Ice
 Dragon

Fanon Elements

 Wind
 Aether
 Void

### Status Ailments

 Paralysis
 Sleep
 Blast
 Stun
 Defense Down/Corrosion