Urgent Care

*Urgent Care* is the title of the sixth episode of the fourth season of The Numen Swell and the forty second session of the entire game.

This session was played on June 30th, 2019

## Urgent Care

### Writer

Jonny Christie, Matt Christie, Richie Maynard, Dani Morrison, Kyle Muller

## Plot

Dread continues his pursuit of the Pirate Lords.

## Synopsis

The Paladin wakes up underwater. Chiens is swimming towards him. She asks him if he is okay. He tells her to not worry and he needs to get back on that boat. He grabs her hand and he then teleports them below deck of the vessel. She asks how he did that but he heads up, calling for Sonney. The entire crew look in his direction as he calls out how much he’s tried to be friendly but now the hybrid leaves him with no choice. He begins to mumble and slightly float for a second before commanding Sonney be nice to him and Orville. Sonney immediately belittles him but he gets a painfully massive headache and drops to his knees. He has been hexed for the next thirty days. Be nice or feel this unbearable pain. Mikey is patiently waiting for any answers from the Ghost Pirate sitting before him. He gets nothing. Just more riddles. He secretly calls Sonney with his new coin so he can overhear the conversation with no idea if he can even hear it all. Dread begins his typical evil speech, explaining how he deserved to be the Pirate King not Mikey’s ancestor, Jasper Gnash. Mikey asks him if he intends to drown the world but the apparition informs him that it is doing that to itself and he is just going to be there to rebuild it, without piracy. So, he is collecting the pieces of eight to achieve this. Basically, He’s heading in the direction of Sonney and Tecnic next. Mikey is sent away and hangs up. Sonney has been listening to all of this while Tecnic continues to figure out what the Paladin did to his friend. The information Sonney just received is enough for him to get everyone on the same page. Here comes Booker Dread. Sonney asks the Paladin if he really wants him to be nice to him. He confirms so Sonney hands him the Piece of Eight and tells him he’s “Done” and never even wanted to be a pirate lord. Tecnic pulls his friend aside to ask what he’s thinking and Sonney catches him up somewhat, but not entirely. He just knows that if the coins are being hunted, it’s better that someone else have it. They dock at Vuur port to resupply.

Tecnic and The Paladin go for a walk to have a conversation. The Gnome is amazed he hasn’t transitioned back into Orville yet but he takes the opportunity to inform Tecnic of his role in history, protecting the Gnash line. He also asks him to help find Mikalis to protect him. Luckily, that’s the plan anyway. They stumble upon a small Hut with a female Darfellan. She sees the tiny man and zombie walking up in her direction so he immediately heads inside. Tecnic knocks on the door and asks the woman if she has any rope and a place for the paladin to “mellow out” she agrees to allow him to use her hut temporarily as the Paladin realizes he’s about to lose control so he quickly uses some magic to lock himself in place for as long as he can as Orville returns. Tecnic heads back to the ship. Mikey is allowed to roam the Grimoire with a guard. He is being accompanied at this point by Audra Blythe. He asks her what her deal is and gets no response. The Dread crew are wonderful conversationalists. He decides to go back to his cell to get some rest. He doesn’t sleep much. He asks Blythe more questions. He still gets no answer. He decides to go find Macon because at least he is an actual mute. He doesn’t stay long. He goes to Booker’s office to try and retrieve Rika’s journal but Blythe shuts that down immediately. She also gives the babysitting task to Macon because she is getting irritated by Mikey’s antics. Mikey and Macon almost immediately get into a fight. Mikey loses. Booker Dread halts the brawl and sends Macon away. Sonney has his men finish stocking up and forces Thomas, and Chiens off his ship. Tecnic returns and asks why Sonney is so adamant on being alone in all this but doesn’t get a straight answer so Tecnic stays behind, taking Grimm with him and the four are left stranded.

Orville is desperately attempting to move. He finally gives up and asks the woman, named Tamaa about herself and she lets him know she is a caretaker but is also not great with people. Orville, being him, makes it much more uncomfortable. Sonney is heading north, hoping to get on the trail of Mikey and realizing he may need to make one more stop. There’s really only one thing that can stop ghosts in his mind, Voodoo. Mikey attempts to call Tecnic. He gets through and baffles the captain. They catch each other up. Mikey asks if He’s still with Sonney and he informs him that he is not and Sonney also surrendered his coin. He decides to call the new owner and finally gets to talk to Orville. It goes as expected. Once Mikey finds out who it is, he hangs up. Macon ties him up and leaves. Dread arrives and asks what number he called. Mikey doesn’t answer so he puts the boy to sleep. Orville receives another call, this time from Booker. Orville recognizes the voice but isn’t sure why. The spirit intends to reintroduce himself and requests Orville inform him of where he is. Orville, being him, gives him the answer. They hang up so Orville attempts to call back by going down the line until he hits number five. Sonney, unaware he has said coin, gets a call and takes a moment to figure out how he has it. He puzzles it and figures out a theory that it was Kifo’s. He answers and hears Orville. He decides to convince the gnome he is actually his mother because he really, really, REALLY doesn’t want to talk to him. It’s a weird day. They stop talking as Tecnic and his crew return to the hut. They intend to find a ship at the port and head back to Toke as they hear a strong hum. They get surrounded by ghosts, including Stutten and Palgrave, two of Booker’s lieutenants.

Sonney ports near the Valecny Ruins. He heads into them with Brian Bones and finds a familiar hut. They enter and Sonney finds the hatch going underground. He returns to the ritual room where they once resurrected Tecnic and hears a commotion above. He returns to find Kurudi holding Bones at Knife point and claiming that the half-breed is supposed to be dead. Tecnic and the others decide to fight. Like they had a choice. Tamaa does surprisingly well for a hermit and Orville figures out the easiest way to defeat them is banishment. He successfully banishes Stutten as Ross Grimm is Possessed and inevitably killed. Chiens goes down and Tecnic has the others run but Orville and Tamaa do not. Thomas grabs the young Elf and runs as Palgrave smashes in Tecnic’s head, killing him. Orville destroys the body but Palgrave escapes in ghost form, with Tecnic’s piece of eight as the other remaining spirits retreat. Mikey wakes up to Dread basically telling him this death wish he has is ridiculous and he needs to mature. As he prepares to rebuttal, Palgrave arrives with Tecnic’s coin. Mikey puts together that all his friends are most likely dead so in a rage he breaks the restraints and swings for Booker but passes right through him. He falls to his knees and begins to cry. The captain gives him time to mourn and leaves him to his own spiral. He calls the gnome and is given confirmation that Tecnic is in fact gone.

## Cast

### Main

* Benjamin Tecnic
* Sonney Griffin-Thorne
* Mikey Gnash
* Chiens Cascade
* Orville
* Tamaa Nyeusi
* Booker Dread

### Supporting

* Thomas Dawkins
* Ross Grimm
* Audra Blythe
* Ian Macon
* Javier Stutten
* Wade Palgrave
* Brian Bones
* Kurudi Amenkufa

### Guest

* Edmund
* Brett Scarr

## Trivia

* As of this session, every player (with the exception of Morrison) is a pirate lord.