recursal/Fanatic-Fandom huggingface dataset:
Crown of Yggdrasil: Silence and Upheaval

Skill Sets:
Yggdrasil, the Tree of Upheaval

**Crown of Yggdrasil: Silence and Upheaval** is a skill that Randidly gained in chapter 597 after finishing the Path Crown of Yggdrasil. Due to the nature of the skill, it is impossible to determine rarity.

**Location obtaining:** steelworking town, Zone 1, Earth.

## Description

An active Skill. When activated, your Crown condenses over your head and inflicts a low-level silence on all nearby that dampens the effects of Skills. Effect increases with Skill Level. Also makes it difficult for individuals with low Willpower to speak. In addition, yours is a crown worn in times of strife and revolt. When attacked, results in each point in Perception and Reaction being worth slightly more. It becomes much easier to resist binding, deceit, and persuasion Skills. Effects increase with Skill Level. This skill does not consume Mana or Stamina. Keeping the crown active constantly puts pressure on the user's thoughts. During this it raises user's will and impresses it upon the world around the user.

## Skill usage

### Chapter 597

When he activated the Skill, nothing happened for almost five seconds, and Randidly at first wondered if something had gone wrong. But then slowly, thin tendrils of darkness rose up from his head and began to gather and circle around him. Before his very eyes, the crown condensed.

It was not very large, but it was black in color, with some tinges of crimson in the edges of the blades of the crown. And there were blades, slender and vicious, rising up out of the crown. The largest was at the center of Randidly’s forehead, sticking up almost as long as his hand. It was thin and deadly, with three sets of slowly smaller blades sticking off the sides until it reached the sides of Randidly’s head.

The band of crown appeared to be woven of wood, even though it was the same strange material. But it seemed alive as one looked at it, winding through the three strands over and over again, like three snakes seeking eternity with each other.

Suddenly, the crown snapped into place and settling onto Randidly’s head. A small ripple spread outward from his position, spanning the entire lake. There was a shiver in the air, and a strange dimness spread outwards from the crown.

## Notes

* In chapter 605 using this skill was able to suppress the effect of the Ring of Mass Flight that Witch King had.
* In chapter 608 Randidly was only able to keep this crown active for a short time, after which the crown disappeared.
* In chapter 647 after finishing the Path Growth of the Yggdrasil II this skill was added to the Skill Set Yggdrasil, the Tree of Upheaval.
* In chapter 675 this skill evolves into the skill Crown of Yggdrasil: Cataclysm and Gloom.
Galant Intervention (Human)

**Galant Intervention (Human)** is a skill that Randidly gained in chapter 428, when his class Planting of the Forest of Enmity (+++++) gained 10th level.

**Location obtaining:** Raid Dungeon.

## Description

By the grace of your power, move at a speed beyond your capabilities to throw yourself in the way of an oncoming blow. Only works on human victims. Effect of speed boost and maximum distance from the target increase with Skill Level.

## Notes

* In chapter 584 using this skill quintupled Randidly's speed.
* This skill was lost in chapter 671 after the test Patron of Ash.
Emotional Evolution III (Path)

## Rewards

**Intermediate rewards:** unknown.

**Completion rewards:** +50 Fidelity of the Ascendant Moirae, +100 Exquisite Piety.

## Related notifications

* Congratulations! You have completed the Emotional Evolution III Path! You trek through space, walking beneath the clouds. Yet your gaze barely wavers. Even as the hidden desires of your heart are given leave by the silence to swell and fill the environment, you are not swayed from your task. Such is your dedication that your emotions are pressured even further to grow and change, attempting to capture your attention.
* Congratulations! Warning! Significant emotional turbulence will result from taking this Path.
Chapter 110 Status of Alana Donal

## Stats

**Class: ---**

**Level: N/A**

**Health (Regeneration per hour): 192 (83)**

**Mana (Regeneration per hour): 74 (21)**

**Stamina (Regeneration per minute): 127 (26)**

**Vitality: 21**

**Endurance: 19**

**Strength: 24**

**Agility: 23**

**Perception: 32**

**Reaction: 35**

**Resistance: 15**

**Willpower: 13**

**Intelligence: 22**

**Wisdom: 11**

**Control: 6**

**Focus: 6**

## Skills

**Soul Skill: Blessing of the Distant Southern Mountains Lvl 49.**

**Ferocity Lvl 19, Running Lvl 23, Physical Fitness Lvl 20, Spear of the Broken Ridge Mastery Lvl 6, First Aid Lvl 12, Leap Lvl 29, Animal Skinning Lvl 19, Hunting Lvl 17, Sun Strike Lvl 9, Fighting Proficiency Lvl 20, Hawkeye Lvl 14, Block Lvl 19, Heavy Blow Lvl 32, Herculean Strength Lvl 14, Spear Deflect Lvl 12, Sweep Lvl 20, Mana Bolt Lvl 16, Battlecry Lvl 16, Dodge Lvl 14, Hot Blooded Lvl 8, Child of the Sun Lvl 5.**
Body and Mind Symbiosis

**Body and Mind Symbiosis** is a skill that Randidly gained in chapter 1616 after finishing the Path Body Refinement III.

## Description

The connection between your body and mind has become increasingly strong, to the point that they benefit from each other. When one is healthy, the others run more efficiently. As long as your Health is above 50%, your mental stats receive a minuscule boost. As long as your Mana is above 50%, your physical stats receive a minuscule boost. As long as your Stamina is above 50%, your regenerations receive a small boost. Effects increase with Skill Level.

## Notes

* In chapter 1616 this skill was dropped.
Blessing of the West

Soul Skills:
Silk of Entrapment and Manipulation

**Blessing of the West** is a skill that Randidly gained in chapter 62 after finishing the Path Frontrunner.

**Location obtaining:** surroundings of Donnyton.

## Description

This skill allows the user to bless one of its subordinates and grant them a great power. The skill disappears after that.

## Related notifications

* Congratulations! You have received the Blessing of the West. Calculating Blessing…
* From Randidly Ghosthound, you have received the Soul Skill "Silk of Entrapment and Manipulation". You have gained access to the class "Spider of the Lengthening Shadows". As you do not possess a class, speak with a Town Spirit to obtain this class. You have gained the skill Patience Lvl 1. You have gained the skill Intuition Lvl 1. You have gained the skill Sense Intrusion Lvl 1.

## Notes

* In chapter 99 Randidly used this skill on Miranda Hamilton.
* This skill created an Aether connection from Randidly to Miranda Hamilton.
Equip

**Sneak** is a skill that Randidly gained in chapter 5 when he took out a dagger from the corpse of a snake.

**Location obtaining:** surroundings of safe room of the Dungeon.

## Description

Allows you to inspect and equip weapons and armor. Skill level must be greater than or equal to weapon level to utilize the bonuses seen with equip. Utilizing a Weapon of higher level will raise skill level.

## Notes

* This skill disappeared from Randidly's skill list after chapter 376. The author had abandoned the mechanics of this skill.
Frontrunner (Path)

## Rewards

**Intermediate rewards:** +1 free stat every 2 PP.

**Completion rewards:** You have gained the skill Blessing of the North (U). You have gained the skill Blessing of the East (U). You have gained the skill Blessing of the South (U). You have gained the skill Blessing of the West (U). You have gained the skill Inspiration ®.

## Related notifications

* Congratulations! As the first member of your race to unlock a rare skill, you have received the reward path “Frontrunner 0/100”. Use this path to lead your race to salvation.
* Congratulations! You have completed the The Frontrunner Path! The odds were stacked against your race, but you rose above the trials and tribulations to give your people a safe place to stay. Being the first brings great power, but also places a great weight on your shoulders. Others are raised, but only because you drag them upwards. May this path give you the tools to share some of this weight. Because beyond this path, there is always another.

## Notes

* Received for being the first person to obtain a Rare skill (Soul Seed) on the planet.
Aether Understanding

**Aether Understanding** is a skill that Randidly gained in chapter 453, when his class Planting of the Forest of Enmity (+++++) gained 15th level.

**Location obtaining:** Raid Dungeon.

## Description

Aids in the understanding of Aether. Will be able to identify and understand Aether constructs created by others. Effects increase and become more varied as Skill Level increases.
Chapter 814 Status of Allica Urnollohan

## Stats

**Class: ---**

**Level: N/A**

**Health (Regeneration per hour): 76 (34.5)**

**Mana (Regeneration per hour): 17 (6.75)**

**Stamina (Regeneration per minute): 24 (12)**

**Vitality: 8**

**Endurance: 8**

**Strength: 6**

**Agility: 5**

**Perception: 9**

**Reaction: 8**

**Resistance: 2**

**Willpower: 4**

**Intelligence: 3**

**Wisdom: 1**

**Control: 4**

**Focus: 6**

## Available Paths

**Newbie 0/7, Children of the Ghosthound I, Grantor of Sanctuary, Untapped Potential I.**
Edge of Decay

**Edge of Decay** is a skill that Randidly gained in chapter 36 as a reward for gaining the Soul Skill Spear of Rot Mastery.

**Location obtaining:** surroundings of Donnyton.

## Description

Passive ability. Wounds you inflect contain a hint of Rafflesia’s Rot, often leading to increased infection and necrosis of the wounds. Frequency of rot and speed of rot depend on skill level.

## Notes

* In chapter 209 the skill Edge of Decay evolved into Flesh Eating Virus (Un) after creating the Soul Skill Four-Shaded Clockwork World.

## Images

Changes in the levels of the skill Edge of Decay
Aether Detection

**Aether Detection** is a skill that Randidly gained in chapter 309 for creating a Soul Bond with a creature in his Aether Well.

**Location obtaining:** surroundings of Wild Rider’s preserve.

## Description

Detect Aether. This also includes the ability to generally sense any information and meaning from “set” Aether. Degree of detection increases with skill level.

## Notes

* This skill increased in levels during the Path Basic Soul Bond.

## Images

Changes in the levels of the skill Aether Detection
Advanced Mana Engraving (Path)

## Rewards

**Intermediate rewards:** +1 Wisdom and Focus every 10 PP.

**Completion rewards:** +400 Mana. +40 Mana Regeneration. +25 Willpower and Focus! The effect of Skill Levels on the effects of Mana Engraving has increased!

## Related notifications

* Congratulations! You have completed the Advanced Mana Engraving Path! Engraving is a method by which your will and energy can be recorded on a single item for generations to come! By continuing to advance toward the summit of Engraving, you begin to understand how small your previous understanding was. You walked a dirt road, a stone road, an iron road, and now a road of meaning. Yet the road leads ever onward. Soon, you sense that continuing forward will lead to a great change in your understanding of Mana Engraving…You have feet to walk, eyes to see, and hands to make. Do not let even one of these idle.

## Notes

* This Path opened after reaching the 100th level of the skill Mana Engraving.
Chimera's Grudge I (Path)

## Rewards

**Intermediate rewards:** +5 Strength every 100 PP.

**Completion rewards:** +20 to all stats as your body evolves to face adversity. You have gained the skill Nether Infection (R) Lvl 1.

## Related notifications

* Congratulations! You have finished the Chimera’s Grudge I Path! The Grim Chimera is a creature that has always been persecuted for its existence. It is a life that-
* Warning! Change detected… Recalculating...
* Integrating recent developments…
* The Grim Chimera is a life that is tainted by Nether. As the Grim Chimera has grown to discover this truth, you can feel naught but helplessness. Despite the obvious danger that they present, there is no way to remove the notes of Nether that have found their home in the Grim Chimera’s body. So you must continue to walk forward even as every step of yours drives that taint deeper into the core of your being. Tread carefully, wanderer.
Bacterial Regeneration

**Bacterial Regeneration** is a skill that Randidly gained in chapter 91 as a reward on one of the branching after gaining the 500th level of the Soul Skill Spear of Rot Mastery.

**Location obtaining:** Franksburg.

## Description

Passive skill. Adds an additional 1 point of regeneration per hour of Health and Mana, and 1 point of regeneration per minute of Stamina, per skill level. Effect doubles for 1 hour after eating.

## Notes

* The 70th level of this skill opened the Path Bacterial Mutation I.
* In chapter 262 a level of this skill was invested in the Soul Skill Four-Shaded Clockwork World.
* In chapter 335 a level of this skill was invested in the Soul Skill Four-Shaded Clockwork World half of which was dispelled throughout the world, and the other was focused on Tatilia, which healed her wounds after stealing the holy spear.
* In chapter 375 this skill was consolidated with several others skills into the skill The Emerald Sap of Yggdrasil.

## Images

Changes in the levels of the skill Bacterial Regeneration
Apprentice Path

Initiate of Ash I

## Rewards

**Intermediate rewards:** +2 stats every 10 PP

**Completion rewards:** +50 to Health, Mana and Stamina. +2 to all Stats. You have gained the skill Incinerating Bolt Lvl 1. The Path Initiate of Ash I 0/75 is available to you! You have obtained the Blessing of the Patron of Ash. Its energy swirls through your body, slowly assimilating into you. Remaining Assimilation time: 10,000 minutes. For surviving the first test of the Patron of Ash, you have gained 5 Lvl in Fire Resistance.

## Related notifications

### Branching Path

In chapter 63 at 25 PP, this path branched. Among the choices there were the following Patrons: Patron of Silence, Patron of Frostbite, Patron of Nightmares, Patron of Crystal and Patron of Zephyr. In the end, Randidly chose the Patron of Ash.

* Congratulations, you have encountered a branching path! Choose a patron from the following list, and complete your apprenticeship.
* The path you walk has become littered with ash. The sky darkens. The fire stands before you, and you do not blink as you walk towards it. Ash fills your lungs with every breath, but you dare not falter.

### Patron's test

In chapter 68 there was test, during which Randidly was teleported to another world of the Patron of Ash.

* Congratulations! You have completed the Apprentice Path, Applicant of Ash! You have walked a path fraught with danger and ash, and climbed to summit of the volcano. You peer inside, and see a face in the lava, with closed eyes. And as you watch, they slowly open….
* Be ready, traveler, for you stand to be tested before the Patron of Ash.

### Path completion

* Congratulations! Your path leads you deeper into the flames, and your Patron will not force you to proceed without protection. These will be added onto any levels you already have. This skill does not count against the skill total for your class. You do obtain PP for these Levels, as if you gained them normally.
* Congratulations! You have completed the Apprentice Path. You have come under the scrutiny of a greater power, and emerged alive. But the path is long, and stretches every onwards.

## Notes

* The Path was unlocked at Apprentice Tier.
* The Soul Skill Blessing of the Patron of Ash became the basis for creating the Soul Skill Cycle of Rot and Ash in chapter 100.
Chimeric Avoidance

Skill Sets:
Descent of the Grim Chimera

**Chimeric Avoidance** is a skill that Randidly gained in chapter 934. It's a skill from the Skill Set Descent of the Grim Chimera.

## Description

The uncanny ability for the chimera to avoid grave harm is its greatest strength. A portion of all damage received is always avoided. A portion of Attribute expenditures and mental strain is always avoided. In addition, the Skill can be activated to shift the physical body to a position that violates the laws of physics. With this Avoidance, even universal laws can be briefly surpassed. Effect of avoidance increases with Skill Level. Time limit of avoiding universal laws increases. Avoidance Percentage at skill level 149: 8%.

## Notes

* This skill is a combination of skills All is Ash and When a Shadow Departs, Fireflies Dance.
* In chapter 1530 this skill evolved into the skill Chimeric Impunity (M).
Fiery Sharpshooter (Path)

## Rewards

**Intermediate rewards:** +1 Perception, 1 Intelligence every 25 PP.

**Completion rewards:** You have gained the skill Offensive Array (Un) Lvl 1. You have gained the skill Hell’s Lance ® (Un) Lvl 1. You have gained the skill Agonizing Heat ® (Un) Lvl 1.

Synergy Detected! Offensive Array has been absorbed by Ignition of the Emerald Essence. Performance of the Skill slightly improved. Hell’s Lance has been absorbed by Ignition Bolt. Performance of the Skill marginally improved. Agonizing Heat has been absorbed by Ignition of the Emerald Essence. Resulting flames slightly improved! Skill Levels have not changed.

## Related notifications

* Congratulations! You have completed the Fiery Sharpshooter Path! Through combat and strife, you have honed your ranged abilities to an explosive deadliness. In terms of destructive power, your Path is unrivaled. As you head toward the summit, your existence will become increasingly fearsome.
Alpha Cosmos I: The Intermingling (Path)

## Rewards

**Intermediate rewards:** none.

**Completion rewards:** You have gained the skill Connection to the Alpha Cosmos (Un) Lvl 1.

## Related notifications

* Congratulations! You have completed the Alpha Cosmos I: the Intermingling Path! Your body has become something that has never been seen before. But though the Path has not been created by others, that does not mean there are no ways forward. Congratulations! The PP tithe percentage you receive has increased by an extremely small amount.
Dreamcatcher of the Long Night

**Dreamcatcher of the Long Night** is the second piece of Fateset Paradox of the Alchemist that Randidly gained in chapter 1322.

## Description

The night of your life is extremely long and the flow of time around you can be confusing even at the best of times. The membrane that is ‘self’, through which all experiences pass, can be easily misled by the suddenness of a ‘moment’. Perception can be masked and misled but the truth that a moment is both permanent and transient cannot be lost.

The Dreamcatcher of the Long Night exists as a tool to offer poise to the user. It can be considered a map and a vehicle, as well as the ultimate shield against those compelling narratives that claim to be ‘truth’.

Many truths exist in the world. The Alchemist exists because their truth exists separately from that of the world. The Dreamcatcher of the Long Night will help you shape that truth to its full potential.

## Action

This piece of the Fateset allows Randy to experience certain past events connected to him in some way in a pseudo physical form as he can interact with these visions allowing him to do battle against and train with the phantoms of the past, however none of the events he experiences leave lasting physical affects on the titular ghosthound only mental strain that grows more intense the longer he remains in these visions. It currently rests on his right wrist as a woven bracelet.

Prior to Randidly obtaining it, it is held by Ezekiel Ghosthound. Its effects are unknown. The way to obtain it, as Ezekiel does not know he possesses the Dreamcatcher, is to cause Ezekiel to willingly give Randidly any sort of gift.
Chapter 288 Status of Simon Bliss

## Stats

**Class: ---**

**Level: N/A**

**Health (Regeneration per hour): 17 (13.5)**

**Mana (Regeneration per hour): 19 (9)**

**Stamina (Regeneration per minute): 13 (8)**

**Vitality: 3**

**Endurance: 1**

**Strength: 2**

**Agility: 4**

**Perception: 4**

**Reaction: 3**

**Resistance: 1**

**Willpower: 1**

**Intelligence: 4**

**Wisdom: 3**

**Control: 3**

**Focus: 1**
Absolute Timing

**Absolute Timing** is a skill that Randidly gained in chapter 633, when his class Planting of the Forest of Enmity (+++++) gained 30th level.

**Location obtaining:** island near Kragjist, Tellus.

## Description

Although your inner workings have shifted, you Soul is based on a clockwork engine. That has given you an inborn talent to spotting and following the timing of opponent’s Skills. It is slightly easier to dodge opponent’s Skills, and your Skill can be utilized more effectively. It is easier to take an opponent by surprise. Effects increase with Skill Level.

## Notes

* In chapter 1831 this skill evolved into the skill Motif of the Hungry Deep (P).
Creator's Aptitude

**Creator's Aptitude** is a skill that Randidly gained at chapter 957 for finishing the Path Experimenter III.

## Description

When combining disparate elements, there is a slightly increased chance of being successful! Effect increases with Skill Level. When combining disparate elements, there is a miniscule chance of an unexpected reaction occurring! Effect increases with Skill Level. When combining disparate elements, there is an almost nonexistent chance to create something truly special! Effect increases with Skill Level. All prior effects are slightly improved. There is now an almost nonexistent chance to channel the spirit of the origin of a crafting material while combining, for an exceedingly impressive result.

## Notes

* It's an evolved version of the skill Creator's Knack.
* In chapter 973 after finishing the Path Experimenter IV this skill evolved into the skill Experienced Creator's Ingenuity.
Block

**Block** is a skill that Randidly gained in chapter 14 during his training with Shal.

**Location obtaining:** safe room of the Dungeon.

## Description

This skill makes it easier to block the blows of your opponents. The chance of successful blocking and its effectiveness increases with the skill level. While blocking with a shield the effectiveness of the skill increases.
Chapter 105 Status of Tykes

## Stats

**Class: ---**

**Level: N/A**

**Health (Regeneration per hour): 355 (63)**

**Mana (Regeneration per hour): 21 (7)**

**Stamina (Regeneration per minute): 192 (20)**

**Vitality: 15**

**Endurance: 24**

**Strength: 24**

**Agility: 22**

**Perception: 22**

**Reaction: 12**

**Resistance: 11**

**Willpower: 14**

**Intelligence: 9**

**Wisdom: 11**

**Control: 3**

**Focus: 6**

## Skills

**Perseverance Lvl 32, Running Lvl 19, Physical Fitness Lvl 22, Endure Lvl 14, Farming Lvl 7, Wood Working Lvl 15, Leap Lvl 23, Animal Skinning Lvl 12, Hunting Lvl 7, Manual Labor Lvl 19, Cooking Lvl 6, Ball and Chain Mastery Lvl 20, Throw Lvl 27, Cleaning Lvl 16, Tailoring Lvl 9, Tough Body Lvl 13, Crush Lvl 25, Heavy Blow Lvl 18, Herculean Strength Lvl 34, Mana Bolt Lvl 9, Flail Lvl 15, Battle Sense Lvl 3, Heightened Perception Lvl 7, Dodge Lvl 14.**
Chapter 38 Status of Randidly Ghosthound

## Stats

**Class: ---**

**Level: N/A**

**Health (Regeneration per hour):** 279 **→ 283 [+6] (**114 **→ 120 [+9])**

**Mana (Regeneration per hour):** 273 **→ 291 (**53.25 **→ 54.25)**

**Stamina (Regeneration per minute):** 247 **→ 267 (**41.5 **→ 43.5 [+3])**

**Vitality:** 33 **→ 35 [+3]**

**Endurance:** 27 **→ 30**

**Strength: 18**

**Agility: 42 [+3]**

**Perception: 23**

**Reaction: 24**

**Resistance: 9**

**Willpower: 52**

**Intelligence:** 56 **→ 60**

**Wisdom: 30**

**Control:** 36 **→ 37**

**Focus: 19**

## Equipment

**Average Leather Tunic Lvl 5: (+2 Vitality).**

**Gloves of Quickness: (+1 Vitality, +3 Agility).**

**Necklace of the Shadow Cat (R) Lvl 20: (+1 Vitality, +2 Strength, +7 Agility (Locked)).**

## Paths

**Newbie 7/7, P. Def 10/10, M. Supp 10/10, Risk Taker 15/15, Basic Physical Fitness 20/20, Trainee 15/15, Wandering Survivor 20/20, Pathless I 5/5, Pathless II 5/5, Pathless III 10/10, Pathfinder 15/15, Disciple of Shal 37/37, Pathless IV 10/10, Pathless V 15/15, Pathless VI 15/15, Pathless VII 20/20, Pathless VIII 20/20, Pathless IX 25/25, Pathless X 50/50, Pathless 100/100.**

**Mana Bolt 25/25, Phys Fitness 25/25, Evasion 35/35, Phantom Thrust I 40/40, Spear Mastery I 50/50, Monster Slayer I 1/1, Monster Slayer II 3/3, Heavy Blow 20/20, Monster Slayer III 6/6, Monster Slayer IV 12/12, Monster Slayer V 25/25, Potion Making I 25/25.**

## Available Paths

**Watcher: 0/??, ????? (The Lonesome Spear).**

## Skills

**Soul Skill: Spear of Rot Mastery Lvl** 11 **→ 35.**

**Combat: Spear Mastery Lvl 38, Phantom Thrust Lvl 40, Spear Phantom’s Footwork Lvl 26, Eyes of the Spear Phantom Lvl 16, Phantom's Half Step Lvl 5, Heavy Blow Lvl 22, Dagger Mastery Lvl 10, Iron Skin Lvl 25, Dodge Lvl 27, Fighting Proficiency Lvl 28, Block Lvl 24, Haste Lvl 12, Phantom Onslaught Lvl 10, Sweep Lvl 11, Spear Deflect Lvl 5, Empower Lvl 9, Calculated Blow Lvl 11, Roundhouse Kick Lvl 6, Edge of Decay Lvl 3.**

**Spells: Entangling Roots Lvl 29, Mana Bolt Lvl 28, Mana Shield Lvl 23, Root Manipulation Lvl 24, Arcane Orb Lvl 20, Fireball Lvl 3, Magic Missile Lvl 4, Healing Palm Lvl 5, Pollen of the Rafflesia Lvl** 2 **→ 3, Summon Pestilence Lvl 10.**

**Crafting: Potion Making Lvl** 20 **→ 21, Farming Lvl 20, Plant Breeding Lvl 9, Mapmaker Lvl 4, Analyze Lvl 24, Refine Lvl** 0 **→ 3.**

**Auxiliary: Physical Fitness Lvl 26, Meditation Lvl 27, Running Lvl 17, Sprinting Lvl 13, Sneak Lvl 20, Acid Resistance Lvl 22, Poison Resistance Lvl 14, Pain Resistance Lvl 11, First Aid Lvl 12, Equip Lvl 16, Pathfinding Lvl 8, Mental Strength Lvl 8, Curse Resistance Lvl 3.**

## Additional bonuses

**Level UP: +2 free stats, +1 Physical Defense, +1 Mental Support, +6 Health, +5 Mana, +5 Stamina.**

## List of Statuses

← Previous Status (Chapter 37)

Next Status (Chapter 45) →
Elemental

**Elemental** is the spirit of some natural element that exists in the world with the System.

## Description

The weakest elementals appear to be harmless sprites of energy, which were first noticed in the surroundings of the East End by a person with the class Elementalist in chapter 476. The further strengthening of the Elementalist attracted new wild elementals to the East End, that began to combine into different animal forms with minor changes, which can be considered ordinary animals without special skills. Elementals with the appearance of some kind of animal don't have an title with a level or name above their heads, but their body emits a faint light that reflects their element. Elementals inherit the animal's behavior from their appearance. For example, elementals in the form of land animals can't fly or fall into the ground. Elementals don't have a physical body and can't be injured, touched or slowed down. When interacting with an object, a slight ripples run through the elemental's body, during which the elemental can lose some of its energy.

Elementals can create a bond with an Elementalist or any other person they like, which will give the person the skill Elemental Affinity. An elementalist can interact with any elementals, but ordinary humans can only bond with animal like elementals. When such an elemental animal finds a person it likes, it'll run to the person with excitement. As soon as the elemental touches a person, it will penetrate their body, causing a warm and comfortable feeling. After that a bond is formed between the person and the elemental, which both of them can feel. Through this bond the elemental can absorb human energy to become stronger.

Creating a bond with an elemental takes away from its owner a part of the Health, Mana and Stamina Regeneration, the amount of which depends on the level of the elemental. The elemental gains lost Mana Regeneration. With the strengthening of elemental can take away more Regeneration from its owner. Creating a bond with an elemental gives additional bonuses to Health, Mana and Stamina per level.

The human-bound elemental has its own Mana pool, the amount of which depends on the Mana pool of its owner. Elementals are able to quickly restore Mana, which they spend on using different spells that are associated with their element. When the elemental runs out of Mana, it won't be able to cast anything until it is restored.

## Known elementals

### JJ

**JJ** is Hank's low-level elemental companion, the appearance of which reduced Hank's Health, Mana and Stamina Regeneration by 15%. It looks like a small brown rabbit with intelligent eyes and very long ears that are almost longer than the body itself and lie on the elemental's back. A faint brown glow surrounds its body, reflecting its inclination towards the earth. This elemental was trembly. It could produce stone spikes from the ground, send seismic tremors to very accurately detect enemies (this requires the least Mana), and could raise small stone walls.
Fireball

**Fireball** is a skill that Randidly gained in chapter 35 for Skill challenges of Nul.

**Location obtaining:** surroundings of Donnyton.

## Description

The user can create fireballs and shoot them. Upon collision with an obstacle, the fireball explodes and sets fire to the ground around it. The temperature of the ball depends on Intelligence and skill level. The density of the fireball depends on Focus, Wisdom and skill level. The ball's accuracy and speed depends on Control and skill level.

## Notes

* The 30th level of this skill opened the Path Fireball I.
* This skill was lost in chapter 671 after the test Patron of Ash.

## Images

Changes in the levels of the skill Fireball
Digging

**Digging** is a skill that Randidly gained in chapter 68 from digging holes for Franksburg's defenses.

**Location obtaining:** Franksburg.

## Description

This skill increases the speed and quality of earth digging. With the skill level you gain the ability to determine the best ground for digging, and the likelihood of land collapse decreases. With the skill level the consumption of the Stamina for digging decreases.

## Notes

* This skill appeared in chapter 58 when it was gained by Thorn.
* In chapter 1616 this skill was dropped.

## Images

Changes in the levels of the skill Digging
Alana Donal

Spear user. Introduced Chapter 54. Protected Regina’s group of Nurses. Recieved Blessing of the South from Randidly in chapter 80 and the Soul Skill Blessing of the Distant Southern Mountains. Later she gained the class Spear of the Broken Ridge. One of the first known people of Earth to achieve Level 50.

In chapter 427 her class changed to Valkyrie of the Red Dust after passing her Level 50 Reckoning.
Advanced Spear Mastery

**Advanced Spear Mastery** is a skill that Randidly gained in chapter 1605 after finishing the Path Spear Mastery III.

## Description

This skill allows the user to be more adept at wielding spears and their varieties. Spear damage increases with skill level. Attack speed with spear increases with skill level, Agility and Reaction. Effectiveness of each Skill Level has increased in comparison with the skill Spear Mastery.

## Notes

* It's an evolved version of the skill Spear Mastery.
* In chapter 1605 after finishing the Path Spear Mastery IV this skill evolved into the skill Fabled Spear Mastery (L).
Green Spear Mastery

**Green Spear Mastery** is a Soul Skill that Randidly gained in chapter 18 after finishing the Path Pathless.

**Location obtaining:** Dungeon.

## Description

Utilize insights into the spear to understand the earth, and insight into the natural world to advance with your spear. Success at crafting with materials from the natural world increases with skill level. High skill levels makes it marginally easier to learn spear, crafting, earth, and life related skills.

## Bonuses for skill levels

This is a table of the effects that the owner of the skill receives every 5th level. He receives one effect at a time, which alternates every 20th level.

 + 2 free stats

## Notes

* When this Soul Skill reached level 250 in chapter 36, it evolved into the Soul Skill Spear of Rot Mastery.

## Images

Changes in the levels of the skill Green Spear Mastery
Darkness Withers the Horizon and the Waiting Carrion Grins

Skill Sets:
Yggdrasil, the Universe that was First a Tree

**Darkness Withers the Horizon and the Waiting Carrion Grins** is a skill that Randidly gained in chapter 1912, when the skill The Inexorable Toll of Exodus incorporated elements from the skill Sigil of an Approaching Fate.

## Description

With the same hands you support life, you can take it away. There is an active and passive effect. The Active unleashes your inner horrors upon the world, warping and damaging the fabric of reality in the area around you. You will also experience the repercussions. Effect increases with Skill level. Passively, all attacks, Mental and Physical, will inflict increased pain, susceptibility to status ailments, and weariness upon recipients. This effect remains for 10 minutes, and the timer will reset if another stack of the effect is added. The effect stacks to the level of the Skill.

Skill will now ramp up effectiveness for as long as it is activated. The violence of the Skill has greatly improved. That lurking darkness had been strengthened, given wings and fangs. Enemies exposed to the Skill will remain marked and marred by the Skill until user removes the effect or they can thoroughly overpower it.

## Notes

* It's an evolved version of the skill The Inexorable Toll of Exodus and a skill from the Skill Set Yggdrasil, the Universe that was First a Tree.
Eyes of the Spear Phantom

**Eyes of the Spear Phantom** is a skill that Randidly gained in chapter 14 as an intermediate reward for the 30th PP of the Path Disciple of Shal.

**Location obtaining:** safe room of the Dungeon.

## Description

You look at the world through the eyes of the Spear Phantom, being able to notice more details that others cannot see. As the skill level increases, your eyesight improves. This skill works in conjunction with Perception to improve vision even more.

## Notes

* In chapter 220 this skill was consolidated with the skill Spear Phantom’s Footwork and a partially created skill from diary to form the skill The Spear Phantom's Embrace. These skills may be united, but their activation occurs separately, which requires more control.

## Images

Changes in the levels of the skill Eyes of the Spear Phantom
Animus of Randidly Ghosthound

Frowning, Randidly studied the object without bothering to approach and see the description. It was clearly a cloth doll, a perfect replica of himself. It had his short black hair, his metallic left arm, and his bare feet sewn in exacting detail. But perhaps the most disturbing feature of the doll was that its skin was covered in thin lines of black thread. The formation of the thread made it seem like it was a language, but it wasn’t one that Randidly recognized.

These are four similar items. They were briefly created by Nathan in chapter 1023.

**Animus of Randidly Ghosthound: Will of the People (Incomplete State) Lvl 132: An Animus assembled by the Soul Architect will attempting to repair a Class. The wishes and desires of those intimately involved in the fate of Randidly Ghosthound’s Class have helped shape this Animus. Due to the high potency of these desires, something was created from nothing. Due to the insufficient Level of the Soul Architect, the Animus was not fully completed, but it will serve as an effective blueprint.**

**While being held, Skills related to Randidly Ghosthound are easier to learn. Warning, prolonged exposure to the Animus will result in strange Paths becoming available to the holder. While being held, all regenerations are increased by 50%.**

**Animus of Randidly Ghosthound: Weight of the Crown (Incomplete State) Lvl 172: An animus condensed from the image of Yggdrasil, the World Tree. Its powerful spirit has infused the emerald, but it is limited by the quality of the item and the Level of the Soul Architect who made it.**

**While being held, all biological life will listen to the holder. Experience gain is increased by 13%.**

**Animus of Randidly Ghosthound: Mandate of God (Incomplete State) Level 154: An Animus condensed from the image of the Grim Chimera. A dark energy fills the Animus. Resentment spreads outward at all times. Due to the insufficient materials and Level of the Soul architect, the result is imperfect.**

**While being held, all effects that would reduce Health will be increased by 20%.**

**Animus of Randidly Ghosthound: Heart of an Empire (Incomplete State) Level 153: An Animus condensed from the evolving image of the Ignition Essence. From deep within the stone, a burning heart of fire beats. As it continues to live, it approaches its final form. Due to the low Level of the Soul Architect, this Animus will never achieve the evolution that may occur in the image that inspired it.**

**While being held, Skill Levels are slightly easier to gain. While being held, items produced have a small chance of obtaining bonus effects.**
Cerebral Refinement (Path)

## Rewards

**Intermediate rewards:** +2 Intelligence and Unnatural Capacity every 100 PP.

**Completion rewards:** +200 Focus +200! Due to accumulated image fragments, your Stat Focus has evolved into Exquisite Piety (M)!

## Related notifications

* Congratulations! You have completed the Cerebral Refinement Path! You have pushed your mind to its physical limits and provided such abundant energy that it has begun to shift. The Path you walk is lined with impossible challenges; to overcome them, you have turned your attention inward and have begun to overcome yourself.
Flexibility of the White Hunters

**Flexibility of the White Hunters** is a skill that Randidly created in chapter 213 when he observes the movements of the White Hunter that inhabited his Soul Skill Four-Shaded Clockwork World.

**Location obtaining:** Deardun‏‎.

## Description

This skill allows the user to move as smoothly as White Hunters. All movements are getting better, which allows you to significantly reduce the time of impact and increase the suddenness of attacks. This skill allows user to make movements that require long training and stretching. Smoothness of movements increases with skill level, and the user's body gets the opportunity to perform unthinkable movements.

## Related notifications

* Congratulations! Your own personal skill has been created. You have created the skill Flexibility of the White Hunters ® Lvl 1. Due to proceeding to a different Cohort than your home planet to create the skill, all bonuses associated with the record of creating a Rare skill are lost.

## Notes

* This skill was created for the second stage of the preliminary tournament, which was tested by the Skill Spirit.
* This skill is a variation of the skill Flexibility.

* In chapter 375 this skill was consolidated with several others skills into the skill The Yyrwood Flesh of Yggdrasil.
Chapter 3 Status of Randidly Ghosthound

## Stats

**Class: ---**

**Level: N/A**

**Health (Regeneration per hour):** 28 **→ 47 (**16.5 **→ 23.25)**

**Mana (Regeneration per hour):** 17 **→ 19 (**6.75 **→ 8)**

**Stamina (Regeneration per minute):** 16 **→ 25 (**9 **→ 11)**

**Vitality:** 4 **→ 6**

**Endurance:** 2 **→ 5**

**Strength:** 2 **→ 3**

**Agility:** 3 **→ 8**

**Perception:** 2 **→ 4**

**Reaction:** 4 **→ 5**

**Resistance:** 4 **→ 5**

**Willpower:** 4 **→ 5**

**Intelligence:** 3 **→ 4**

**Wisdom:** 1 **→ 2**

**Control:** 1 **→ 2**

**Focus:** 2 **→ 3**

## Available Paths

**P. Def 0/10, M. Supp 0/10, Risk Taker 0/15.**

## Skills

**Running Lvl** 0 **→ 4, Physical Fitness Lvl** 0 **→ 2, Sneak Lvl** 0 **→ 2, Farming Lvl** 0 **→ 3, Mana Bolt Lvl** 0 **→ 1, Heavy Blow Lvl** 0 **→ 1.**

## Additional bonuses

**Level UP:** 0 **→ +1 free stat,** 0 **→ +4 Health,** 0 **→ +2 Mana,** 0 **→ +2 Stamina.**

## List of Statuses

← Previous Status (Chapter 1)

Next Status (Chapter 4) →
Fighting Proficiency

**Fighting Proficiency** is a skill that Randidly gained in chapter 14 during his training with Shal.

**Location obtaining:** safe room of the Dungeon.

## Description

This skill allows the user to make correct and timely decisions during battles. It slightly increases the effects of applied combat skills. It slightly increases control of combat skills. The size of the effects depends on the skill level and Reaction.

## Notes

* The 50th level of this skill opened the Path Fighting Proficiency I.
* The 80th level of this skill opened the Path Fighting Proficiency II.
* The 100th level of this skill opened the Path Fighting Proficiency III.
* There is a variation of the skill named Dance of the Ghostbear that Thea gets in chapter 385.
* In chapter 702 after finishing the Path Fighting Proficiency III the skill evolved into Fighting Experience (Un).

## Images

Changes in the levels of the skill Fighting Proficiency
Fighting Proficiency III (Path)

## Rewards

**Intermediate rewards:** +1 Strength and +2 Stamina every 5 PP.

**Completion rewards:** +500 Stamina. +10 all Physical Stats. Your skill Fighting Proficiency has shifted to Fighting Experience (Un). Skill Levels retained.

## Related notifications

* Congratulations! You have finished the Fighting Proficiency III Path! Through constant trials and challenges, you have persisted down the path of violence. You have not engaged in slaughter and you were not hunted like an animal. Yours was the noble pursuit of physical contest against your peers. The violence you have found had refined your body to a new sort of perfection. You sense in your body the possibilities to evolve beyond your current understanding. The Path stretches onward into deep red mists. To proceed is to challenge the unknown with your body. Good Luck.

## Notes

* This Path opened after reaching the 100th level of the skill Fighting Proficiency.
Absolute Grasp of Yggdrasil

Skill Sets:
Yggdrasil, the Tree of Upheaval,
Yggdrasil, the Universe that was First a Tree

**Absolute Grasp of Yggdrasil** is a skill that Randidly gained in chapter 1122.

## Description

A powerful Skill that allows the user to channel the near-infinite energy of Yggdrasil and create powerful roots and vines to attack the target. As long as the user can sense the target, plant matter can extend near infinitely to chase. In addition, it is possible to extend roots from any dirt, stone, plant matter, or object that the user has touched in the last twenty-four hours. Mana cost decreases with Skill Level. Damage vastly increases with Skill Level. Limits on range ludicrously increase with Skill Level.

## Related notifications

* Warning! Your Skill Infinite Fingers of Yggdrasil (L) Lvl 258 is attempting to evolve! Warning, a significant amount of life energy will be consumed.
* If you possess an insufficient amount of life energy, loss of Stats or death may result-
* Congratulations! Your Skill Infinite Fingers of Yggdrasil (L) has evolved into Absolute Grasp of Yggdrasil! Skill Levels will be maintained. Calculating Rarity…
* Congratulations! A great result! Your Skill Absolute Grasp of Yggdrasil has been given the Rarity Transcendental!

## Notes

* It's an evolved version of the skill Infinite Fingers of Yggdrasil and a skill from the Skill Set Yggdrasil, the Tree of Upheaval.
* In chapter 1165 this skill was added to the Skill Set Yggdrasil, the Universe that was First a Tree.
* In chapter 1913 this skill incorporated elements from the skills Fruit of the Planting of Enmity, Cycle of the Gloomy Wood, and Stalemate Breaker and evolved into the skill The First Tree Suffers Only Fealty (P).
Empower

**Empower** is a skill that Randidly gained in chapter 28 as a reward for finishing the Path Heavy Blow.

**Location obtaining:** surroundings of Donnyton.

## Description

Cost 30 Stamina. Infuse any physical movement with effort, very slightly increasing its speed and power. Effectiveness improves with skill level.

## Notes

* The 30th level of this skill opened the Path Empower I.
* In chapter 375 this skill was consolidated with several others skills into the skill The Yyrwood Flesh of Yggdrasil.
Earthquake

**Earthquake** is a skill that Randidly gained in chapter 401 for creating the class Planting of the Forest of Enmity (+++++).

**Location obtaining:** surroundings of Donnyton.

## Description

Create a localized earthquake in your surrounding area. Will destabilize terrain in your target area. Subterranean enemies will take increased damage. Effect increases with Skill level. Mana Cost decreases with Skill level.

## Action

Instantly, the ground beneath Randidly’s feat began to rumble ominously. When the Skill was used, Randidly had a brief sensation of feeling the shape of the earth beneath them, and projected the Skill as much as possible in front of him, towards the bulk of the monsters. Those monsters, as the shaking started, seemed to still, something instinctual taking over in the face of a force of nature.

Then the ground began to shudder. Then the first crack appeared, and the group buckled, rising in some places as the forces of the ground smashed together, sinking in others. The monsters responded by fleeing in every direction, their eyes filled with fear. (Chapter 447)

## Notes

* In chapter 450 Randily destroyed the cathedral and the cave ceiling above Dintan city with this skill.
* In chapter 2028 as one of the last attack spell Randidly never improved, it is used against him by Mimic.

## Images

Changes in the levels of the skill Earthquake
Friend to Humanity (Path)

## Rewards

**Intermediate rewards:** +1 Resistance and Reaction every 5 PP.

**Completion rewards:** You have gained the skill Tribe Reliance (Un) Lvl 1.

## Related notifications

* Congratulations! You have completed the Friend to Humanity Path! As you have moved through the wilds, you have relied on the support of your race in order to survive in the dangerous and cruel environments. It is one thing to brave the dangers with only your body but is quite another to be part of a tribe that can watch your back. With numbers walks safety.
Burning Footsteps

**Burning Footsteps** is a skill that Randidly gained in chapter 209 as a reward for creating the Soul Skill Four-Shaded Clockwork World.

**Location obtaining:** Deardun.

## Description

Leave of trail of burning footsteps in your wake, causing mild damage to those who pass over the affected area. Mildly increases speed. Damage Boost and speed boost increase with Skill Level.

## Notes

* In chapter 314 a level of this skill was invested in the Soul Skill Four-Shaded Clockwork World, where it became a pair of dirty looking boots, the heel of which was made of gold.
* In chapter 1613 after finishing Path The Bell of Doom Tolls this skill was combined with the skill Deadly Reverberations into the skill Aura of Wildfire (A).
Body Refinement IV (Path)

## Rewards

**Intermediate rewards:** unknown.

**Completion rewards:** +40 Primordial Nether Juju and Dreadful Alacrity +40.

## Related notifications

* Congratulations! You have completed the Body Refinement IV Path! In front of you is a high and thick wall. Many have warned you of its existence, but your particular gifts have meant your wall is far out in the Wilderness. Yet now, here it is. As foretold.
* As power accumulates in your body, it is increasingly difficult to improve on that power. After attempting a variety of methods, you have seen some minor results, but the speed of growth is incomparable to the past. You sense that what you need now is not accumulation, but a genuine transformation. Your foundation has reached its limits.
Bacterial Mutation I (Path)

## Rewards

**Intermediate rewards:** +1 Vitality every 5 PP.

**Completion rewards:** +5 Perception, +5 Reaction, +5 Resistance. +1 Health and Stamina Regeneration per level. You have gained the skill Living Blood (Un) Lvl 1.

## Related notifications

* Congratulations! You have completed the Bacterial Path! Some paths are not the places where your feet walk, but ways your body grows and adapts to the world around you. The places you have been have been harsh and unrelenting, and for that, you have been forever changed. But your body teems with life, and is ready to evolve. Branching Path!
* You sense that your body can continue to refine itself further, either by directing its increasing improvements within the body or without. Where shall your blooms mutate?
* Congratulations! You have focused your attention inward. Your organs and blood vessels are refined in purged, becoming more robust.

## Notes

* This path is obtained for the 70th level of the skill Bacterial Regeneration.