Tekken 7

Template:Infobox Game
Template:Nihongo is the latest installment in *Tekken* series, is a fighting game developed and published by Namco. The game runs on Unreal Engine 4, making it the first game of the series to run on this engine. The game also marks the 20th anniversary of the *Tekken* series. A update of the arcade version was released called Tekken 7: Fated Retribution. The console version is based on said update.

## Story

After the events of Tekken 6, Jin Kazama has disappeared, and the war between the Mishima Zaibatsu and G Corporation continues. Meanwhile, an investigative journalist, who lost his wife and son during the war that Jin started, begins to narrate the story of the Mishimas. The rest of the game is also narrated from his perspective.

It is 40 years ago, and a five-year-old Kazuya Mishima is fighting his father, Heihachi Mishima. Kazuya is violently kicked away by Heihachi, and, as Kazuya gets back up, he is enraged and screams that Heihachi killed his mother. Heihachi beats Kazuya and throws him off a cliff, setting the Tekken games in motion.

 File:Tekken 7 - Full Story Mode Movie (All Cutscenes)
In the present day, Heihachi returns to the Mishima Zaibatsu building and regains control of the Mishima Zaibatsu after beating numerous  Tekken Force soldiers and their commander, Nina Williams. He announces the next King of Iron Fist Tournament. Heihachi and Nina strike a deal with Claudio Serafino, who is the leader of the Archers of Sirius, a secret society of exorcists with extensive resources. Heihachi intends to expose Kazuya, now the current CEO of G Corporation, as a devil, since Kazuya possesses the Devil Gene. He hopes to thus to turn public opinion against G-Corporation. Claudio objects to helping the Zaibatsu, but Heihachi forces him to agree after he beats him.

Elsewhere, the journalist searches for information and finds something out about the Mishimas' history. He puts together the fact that Heihachi's father, Jinpachi Mishima, who was imprisoned beneath Hon-Maru, and the death of Heihachi's wife, Kazumi Mishima née Hachijo, happened the same year that Heihachi threw young Kazuya off a cliff.

Later, a United Nations helicopter is shown having captured Jin. Jin turns into his devil form however, and attacks, escaping his captors. Jin wanders into a town in the desert, but before he can be recaptured by the UN, Lars Alexandersson arrives. Lars takes out the UN soldiers and flees with Jin. He takes Jin to Violet Systems where Jin recuperates after the attack. Lee Chaolan, the CEO of Violet Systems, is fixing Alisa Bosconovitch, an android who was seemingly destroyed in the last game. The journalist, having met with Lars and Lee during his findings, approaches and intends to kill Jin in his sleep. Lars discourages him, telling him that he wants to kill Jin too, but that Jin is the only one that has a chance of stopping the conflict between Kazuya and Heihachi.

Heihachi is meditating at the Mishima Dojo when suddenly the doors burst open to reveal Akuma. Heihachi and Akuma fight, only for Jack-6 robots to break in. Heihachi and Akuma work together to defeat the robots, and Heihachi then asks who the demon is. Akuma tells him his name and that he was sent by Kazumi before her death to kill Heihachi and Kazuya. Kazuya, unbeknownst to the pair, is listening in to this through one of the Jack-6 robots - he laughs at the idea that his mother would want him dead. Heihachi and Akuma face off again, with Akuma seemingly killing Heihachi. In reality, Heihachi later escapes, though uses the opportunity to declare himself dead to the public.

Tekken Force invades the Violet Systems facility where Jin is being held. At their head is Nina, who is attempting to capture Jin on Heihachi's orders. She is confronted by the now repaired Alisa. Tekken Force manage to get hold of Jin, but as Nina contacts her people in the helicopter, Lee's voice can be heard over the radio. Tekken Force soldiers fall from the helicopter and Lee flies off with Jin. Lars, Alisa, and Lars's rebel soldiers fend off Tekken Force long enough to evacuate, and Lee then detonates the building with Nina and Tekken Force still inside. Nina is shown alive after the blast, but defeated.

Akuma comes to G-Corporation in order to kill Kazuya. G Corporation soldiers have their guns trained on him, but Kazuya tells them to stand down and instead lead Akuma to the roof. Kazuya asks Akuma how he knows his mother. Akuma replies that he owes a debt to Kazumi because she saved his life. They fight and Kazuya turns into his devil form. Heihachi manages to capture footage of Kazuya turning into a devil, and broadcasts it live to the world. As Akuma and Kazuya fight, Heihachi orders the building to be targeted by the Mishima Zaibatsu's Orbital Laser Satellite. He destroys the building and believes he has killed both Akuma and Kazuya.

News spreads about the footage of G-Corp's CEO, Kazuya, being a demon. Lars, Lee, and the journalist watch the news report, and the journalist mentions that he thought his town was destroyed by human beings, but now believes they are dealing with something far more supernatural and evil. Kazuya, meanwhile, has survived Heihachi's attack, and retaliates by shooting down the Zaibatsu's satellite with his own devil laser. The satellite crashes down to earth, and rumours begin to circulate that the Mishima Zaibatsu lost control of its own satellite, causing untold devastation and once more turning public opinion against them.

The journalist decides to try and tell the Mishima Zaibatsu about the èxpose he's doing on them but, much to his surprise, he hears that Heihachi wants to meet up with him in person. Heihachi tells the journalist about his history. He describes how he and Kazumi first met in his father's dojo. They became rivals and later lovers, with Kazumi's adoring their young son, Kazuya. One day, Kazumi contracted a fever and became violet. She recovered after Heihachi nursed her back to health, but other bouts of this illness fell on her. One day, Kazumi confronted Heihachi when he was training and told him one day he would inflict war and chaos upon the world. She attacked him, and during the fight became a devil. Heihachi beat her and walked away, but Kazumi got up to attack him again. Heihachi grabbed her by the throat and crushed her larynx, killing her. Heihachi then tells the journalist that he suspected Kazuya may have the same demonic power. He says that he threw Kazuya off a cliff because he wanted to see if he would survive. If Kazuya survived, it meant he also had supernatural power like Kazumi. Heihachi then says that the destruction his family have caused is his fault, and that he regrets not killing Kazuya when he had the chance. The journalist asks what this war means to Heihachi, only for Heihachi to walk off whilst the journalist is knocked out by the Tekken Force soldiers.

When he wakes up, the journalist sees Lars, who tells him Heihachi told him where to find him. They arrive at Violet Systems a few hours later, to see a video display being aired by one of Lee's spy satellites. It shows a volcano, where Kazuya and Heihachi stand, ready to fight each other.

Kazuya and Heihachi stand in the volcano and the fight begins. Initially, Heihachi has the upper hand and is beating Kazuya. This forces Kazuya to turn into his devil form, though it is much more powerful a form than he has ever previously taken, with multiple eyes on his chest and wings, all capable of shooting lasers. They continue to fight, until Heihachi beats Kazuya enough that he forces him back into his human form. They stand exhausted, facing each other. They begin punching each other but do not have the energy to avoid each other's hits. Kazuya punches Heihachi in the chest and Heihachi then headbutts Kazuya, forcing him the the ground. As Kazuya can barely stand, he has a flashback of everything that happened to him, remembering his father killing his mother and then throwing him off a cliff. As he looks up at Heihachi he sees him briefly with black hair, remembering how he looked as he beat him as a child. Kazuya is enraged and hits Heihachi with punch so strong that it stops Heihachi's heart. Heihachi falls to the ground, dead. Kazuya throws Heihachi's lifeless body into volcanic lava. He echoes his father's mantra from the start of the game: "A fight is about who is left standing. Nothing else".

As he watches Heihachi fall though, Kazuya notices Akuma is still alive. He dodges Akuma's Gohadoken and morphs into his devil form to fight him. The volcano begins to erupt as Kazuya's Devil Blaster and Akuma's Messatsu Gohado clash, the final outcome of the fight is unknown.

A short while later, Lars, Alisa, and Lee are seen on a rooftop. They are looking at the city in ruins. Despite Heihachi's death and the Mishima Zaibatsu's downfall, G Corporation does not seem to be stopping the war. Jin joins them on the roof and Lars informs him that he wants him to stop the war he started. He tells Jin he is their final hope to eliminate Kazuya, and that he must do this to atone for what he has done to the world. Jin complies and states that, due to the same devil's blood runing through his veins as his father's, it is up to him to save the world, kill Kazuya, and end this war once and for all.

## Development

### Details

*Tekken 7* was first announced by *Tekken* director, Katsuhiro Harada on July 13, 2014, during EVO 2014. He first revealed the trailer and unveiled a new logo for the series. It began when Harada found out the title was leaked online -  The game wasn't originally to have been unveiled so soon, but the announcement was brought forward due to the leak. Along with the confirmed development of *Tekken X Street Fighter*, an extended launch trailer, character design details, and other info regarding the game was revealed at their San Diego Comic-Con fighting panel on July 25th, 2014.

*Tekken 7* makes use of the Unreal Engine 4 game engine which will allow the game to be developed for multiple platforms.
Bandai Namco was unable to show the gameplay system at the SDCC at the time due to it still being worked for.
It was stated by Harada that the arcade release of *Tekken 7* would have network features very similar to *Tekken Tag Tournament 2*.

There are several guest artists who have designed the character designs. Said artists include Mari Shimazaki (*Bayonetta*), Yusuke Kozaki (*Fire Emblem Awakening*, *No More Heroes*), Ninnin (*Duel Masters, Cardfight!!*, *Vanguard*) and Kenichiro Yoshimura (*Max Anarchy*/*Anarchy Reigns*). Also, Shinji Aramaki is directing the intro for *Tekken 7*. The game also focuses on one-on-one battles again like previous numbered installments, not team-based as in the *Tekken Tag Tournament* series.

*Tekken 7* had an arcade version test in Japan on October 3rd, 4th, and 5th. *Tekken 7* has also two new systems.

Akitaka Tohyama returned to compose the soundtrack.

### Character information

The 2014 EVO trailer revealed a female figure, later confirmed to be the game's antagonist, Kazumi Mishima, speaking with an unknown character. In the first trailer for the update version, the unknown character who is speaking to Kazumi is revealed to be none other than Street Fighter's Akuma who will become the guest character for this game.

In October 2014, newcomers Katarina Alves and Claudio Serafino were playable at the location test. Sometime after, Lars Alexandersson's return was confirmed, he has received a redesign by Ninnin.

During August 2014, Harada asked fans to give feedback regarding newcomer Shaheen, whose concept art was revealed on August 8. The character was unnamed and not finalized at the time, as to prevent offense to the Arabian community, most likely due to an incident regarding the *Tekken Tag Tournament 2* stage, Modern Oasis.

On February 7th, 2015, Harada confirmed more new characters beyond the four already announced are to be revealed, with no specified date given. On March 19th, 2015, in-game character models images of Jin Kazama, Devil Jin and two newcomers, Josie Rizal, a female Filipino fighter and a large red behemoth creature named Gigas, were revealed. By the time they were leaked, Harada neither debunked nor confirmed the images. Prior to his playable debut before the time release update, Jin Kazama was already confirmed as a secret sub-boss in the arcade mode, replacing Heihachi under some conditions.

## Gameplay

### Moves

List of moves by character that can be performed in Tekken.

See: Tekken 7 Move Lists

### Combo System

 File:Tekken 7 PS4 Gameplay
The combo system in *Tekken 7* retains some of the aspects of *Tekken Revolution*, in which it is no longer possible to bound a character during a combo. However, the bound state still exists, but "a lot of moves that use to bound are being taken out". In order to compensate for the lack of bounds, many moves were given new combo dynamics in order to extend combos. Low parries will still cause a bound effect as they do in *Tekken 6: Bloodline Rebellion*.

An example would be Hwoarang's "Backlash" having the same properties in a combo as it would on a regular hit, in which it would cause the opponent to slump to the ground. This new feature has been dubbed by Japanese players as "Kirimomi" (translated as "Aerial Tailspin"), and, like bound had been in *Tekken 6* and *Tekken Tag Tournament 2*, can only be done once during a combo.

Additionally, there are other new positions that characters may be left at. One such position shows a character raising their back in pain, similar to the K.O animation.

### Screw

Re-introduced with a new juggle move property to replace ground bounds, screw moves are the new staple for many juggle-based combos, as the juggle version of screw property makes the player’s juggled opponent spin and land in a very vulnerable slump-like state where extra combos and damage are guaranteed; may also be referred to as kirimomi or tailspin.

### Power Crush

One of the new features is the introduction of a new type of move called Power Crush. These moves absorb damage from a mid or a high attack, and it still continues despite taking damage.

### Wall Bounce

After the inclusion of Geese Howard, Wall Bounce was later applied to the rest of the characters in Season 2. Wall Bounce can only be applied by certain moves with pushback properties, when the opponent is standing/crouching.

### Auto Combo

A simplified Auto Combo mechanic is finally been re-introduced in Season 2, as it was originally Story Mode only on certain main story’s chapters. It can only be applied by pressing either LP or RP for mostly three times respectively. Players can set Auto Combo on or off for the gameplay.

Players can also keep three of the character's special moves to serve as a combo or three phases of their respective combo moves.

### Rage Moves

#### Rage Arts

Rage Arts alter the performance of a single move of a character during Rage Mode. A Rage Art perform an attack animation akin to the Ultra Moves from the *Street Fighter* series, Critical Edge from *Soul Calibur V*, and Power Blow from *Dead or Alive 5*. A significant note is that when a Rage Art is performed, the character will immediately lose their rage. These arts can also be done during a combo.

In *Fated Retribution* update, if the characters take more damage from the opponents' attacks while in Rage Mode, the Rage Arts' damage increases.

#### Rage Drive

Introduced in *Fated Retribution* updated is a new Rage Mode feature called "Rage Drives". Functioning the same as a Rage Art (that is requiring a player sacrifice Rage Mode to execute it), Rage Drives are different in that they do not cause a cinematic string of attacks and instead can be combo-ed out of once landed. They also confer certain extra effects such as a second screw in a single combo. Rage Arts are also adjusted so that the amount of damage dealt to the enemy is inversely proportional to the player's current health bar. Akuma, Eliza and Geese Howard are excepted from Rage Drives, instead, have a secondary meter in place of a Rage Drive that allows them to perform a super move once maxed as well as perform other attacks (such as EX moves).

### Item Moves

Item moves will be returning for *Tekken 7*. The number of item moves compared to Tekken Tag Tournament 2, however, has been significantly toned down, but most characters will still have their own unique item moves.

### Stage Effects

Like in *TTT2*, stage effects (or stage gimmicks) also return, including the "balcony break" introduced in *Tag 2*. Floor and balcony breaks now cause an effect similar to a Tag Assault in *Tag 2* where the opponent is flung up instead of into a bound state. Wall breaks have not been affected. Only one stage, Forgotten Realm, in *Tekken 7* has floor breaks and, for the first time, has several within the same stage (in the location tests only three floors were shown but in the final release a fourth, underground floor was added for three floor breaks in the same stage).

### Other changes

*Tekken 7* changes certain movement mechanics, such as back walking (which now works as it does in *Tekken Revolution* with the characters taking longer strides when walking backwards as opposed to shuffling). Back rolls from a grounded state have been removed in favor of a new wakeup animation where the opponent gets off the floor while moving back. Ankle kicks are accompanied by a new back roll animation that creates separation after executing one.

New camera effects have been added such as dynamic slowdown on trade and certain high-impact hits and a slow-motion effect that occurs on when both characters attack at the same time and one or both characters will be knocked out by the next hit. For networked matches, players can now specify if they want to be on the left or right side at all times, regardless if they are coming in as player one or two in the match itself and the camera will change to reflect that. Each stage now has two themes that play during the match. The second theme will begin when one character is one point shy of victory and sometimes the stage will change on the last point of a match as well (such as a storm falling over Dragon's Nest). One stage, Devil's Pit, will also change entirely (going from walled to infinite) when one character nears victory, similar to how certain stages in *SoulCalibur V* function.

### Tekken Bowl

 File:Tekken 7 - Ultimate Tekken Bowl DLC Trailer PS4, X1, PC-0
On August 2017, the Tekken Bowl mini-game returned as a DLC, known as the Ultimate Tekken Bowl. It was revealed in a trailer, which shows Harada, the producer of the game, leaving the Namco-Bandai building to demonstrate his bowling skills at the Bowling Lanes. Harada is last seen posing one of Paul's win animations. This version of Tekken Bowl is noticeably more realistic than the previous versions. The mode along with other customization and swimsuit DLC were released on August 31, 2017.

Template:Clr

## Characters

### TEKKEN 7 | Tekken 7: Fated Retribution (2015-2016)

#### **Consoles [DLC]** (2017-2021)

TK:Revolution
DLC4~TEKKEN
DLC5~TEKKEN 2
DLC7~TK5:DR
DLC8~TEKKEN 3
DLC10~TEKKEN 6
 File:C NSB.png*LEROY*
DLC12~**TEKKEN 7**
DLC14~**TEKKEN 7**
DLC16~**TEKKEN 7**
DLC18~**TEKKEN 7**

#### **Guests** (2016-2019)

TK7:FR
DLC2~**TEKKEN 7**
DLC3~**TEKKEN 7**

## Stages

* **Tekken 7 (2015)**

* **Tekken 7: Fated Retribution (2016)**

* **TEKKEN 7 (2017) /  Tekken 7: Fated Retribution (2017)**

* **TEKKEN 7: Season 1 (2017-2018) / Tekken 7: Fated Retribution Round 2 (2019)**

* **TEKKEN 7: Season 2 (2019) / Tekken 7: Fated Retribution Round 2 (2019)**

* **TEKKEN 7: Season 3 (2019-2020)**

* **TEKKEN 7: Season 4 (2020-2021)**

## Videos

アーケード「鉄拳7」トレイラー 日本版Tekken 7 Teaser TrailerTekken 7 - Full-Length SDCC 2014 TrailerSDCC 2014 Trailer.Tekken 7 – E3 Trailer - XB1, PS4, PCE3 2016 Trailer.Tekken 7 - E3 2016 Gameplay 1E3 2016 Gameplay Pt. 1Tekken 7 - E3 2016 Gameplay 2E3 2016 Gameplay Pt. 2
## Trivia

* This is the first *Tekken* game where Kazumi Mishima makes her canonical debut. Prior to the release of Tekken 7, the character was alluded to twice.
	+ The first time was in Heihachi's *Tekken 2* stage, in which their names ("Heihachi and Kazumi") are written on the floorboard (which was also shown in the very first trailer of *Tekken 7*).
	+ The second time was in the non-canon OVA film *Tekken: The Motion Picture*, where she was shown in a picture and was just referred as "Kazuya's Mother" at the time.
* It is also the first game where certain non-canon characters made their canon debut in the mainline game, in this case, Eliza from *Tekken Revolution*.
* This is the first mainline *Tekken* game, and second *Tekken* game entry (the first being *Tekken Tag Tournament 2*), in which all characters speak the native language of their country of origin, as opposed to previous *Tekken* games, where all characters spoke either English or Japanese, followed by Chinese and Korean in *Tekken 5*.
* This is the first game in the series where past events can be re-lived by playing through them, like in the *Tekken 5* intro flashback segment, unlike in *Tekken 6* where the previous games' story was only featured in cutscenes in the Scenario Campaign prologue.
* Confirmed returning fighters who have been given new or modified main outfits are so far Kazuya Mishima, Hwoarang, Jin, King II, Lars, Marshall, Jack, and, as usual, Yoshimitsu.
	+ In *Fated Retribution* and the console version, all the remaining (non-guest) characters also received new default outfits for each of them (including Hwoarang who is now being given a proper newer one), with King also receiving an update to his new one (a cape) and Eliza being the only to not receive one since this is her first appearance in the main series.
* This is the 2nd game to feature a guest character with *Tekken 3* being the 1st, and the 1st game to feature more than 1 guest character.
	+ This is also the first time that Tekken features three different characters hailing from three different gaming companies — Capcom, SNK & Square Enix — and three different Universes — Street Fighter, The King of Fighters/Fatal Fury/Art of Fighting & Final Fantasy. Making it one of the most prolific and ambitious Tekken game ever made in the history of fighting games.
	+ It is now the second game since Tekken 3 to feature a guest character hailing from a comic series. The second character being Negan from Image Comics' The Walking Dead franchise.
* This is the first non-spin-off *Tekken* game to be released for PC.
	+ This is also the first *Tekken* game to be released for PlayStation 4 & Xbox One.
* This is the third *Tekken* game since *Tekken* and *Tekken 2*, and the first after their introduction, to not feature a mimic character that is playable.
* Young Heihachi's looks are obtainable as a Customization (Hair and beard).
* A lot of characters didn't return to *Tekken 7* as playable characters but some make cameos in the game. Combot, for example, is seen in the Story Mode in the background at Violet Systems. Other examples are Jack-4, Jack-6 and Devil Kazuya. A lot of characters from the *Tekken* universe that aren't playable in the game are mentioned. Examples are Sebastian, Emma Kliesen, Jane, Dr. Abel, and Azazel.
* This is the second game in the series and the first canonical game that uses in-game graphics in the endings instead of CGI.
* Prior Season 2, which adds Marduk, Steve was the only *Tekken 4* veteran in this game, similar status as *Tekken 2* veteran Lei.
* This is the first canonical game in which Jane, since she was introduced, does not appear in Jack's ending.
* This game is dedicated to Masaya Nakamura, who was a businessman and founder of Namco. He passed away on January 22, 2017, same date when *Kamen Rider Ex-Aid* Episode *15* aired.
	+ Speaking of *Kamen Rider Ex-Aid*, the updated version of arcade game, *Fated Retribution* was somehow being used instead of *Tekken 6: Bloodline Rebellion*, causing a continuity on the said TV series, as *6* was released before how Zero Day first occur, while *7* was released four years after Zero Day and the release of *Tekken Tag Tournament 2* console, and a year before *Kamen Rider Ex-Aid* aired. It is likely why *Kamen Rider Ex-Aid* uses *Tekken 7: Fated Retribution*, is to promote its console release in 2017.
* *Tekken 7* is the first game to mark the return of Capcom and SNK clashes since *SNK vs. Capcom: SVC Chaos*.
* The game implements the same wet sweat feature that Tekken Tag Tournament 2 has, although with notable changes; Characters no longer get wet when they fall in the water, the Infinite Azure stage being an example, however, they will appear wet during the rainy weather transitions of set stages. Furthermore, characters will only sweat from taking damage.
* This is the third *Tekken* game since *Tekken Tag Tournament* and *Tekken 5: Dark Resurrection*, to have a bowling minigame called Tekken Bowl.
* Multiple scenes in the Story Mode are reminiscent of scenes from the past *Tekken* games, most of them are prior to the first *Tekken* game.
* This is the first *Tekken* game to have a third party company provide some assets, which is Tecmo Koei's Team Ninja for some reused voice clips of one of the game's guest characters Noctis Lucis Caelum from *Dissidia Final Fantasy NT*.
* This is the second *Tekken*  game which marked the final appearance of Heihachi Mishima's voice actor. In this case, Unshō Ishizuka, who passed away in August 13, 2018; not one year after the game’s release and Heihachi’s true death.
* This is the first console game to have completely changed the character select screen in each season:
	+ Season 1: Top row is for *Fated Retribution* (middle) and DLC characters (each sides), while the 2 lower rows are for the original arcade roster.
	+ Post-Season 1: Top row is for DLC characters only, while the 2 lower rows are for the base roster, similar to *Tekken Tag Tournament 2*.
		- Top Row: Season 1 DLC are on the middle, while latter Seasons like Season 2 DLC are on each sides per Seasons.
		- Lower Rows: Unlike original *Fated Retribution* base additions who are on each sides, Akuma is at the original arcade roster section on the middle row, due to being part of main story.
* As of Season 2, stage select has been changed back to its classic column design, rather than a linear list one.
* Each DLC Character Season Passes represents few themes:
	+ Season 1 consist DLC characters who can utilize jump-in attacks, Eliza included. It consists 2 guest characters outside Eliza.
	+ Season 2 consist America-related DLC characters: Lei, Anna and Marduk voiced by each of their American voice actors along with the American accents, despite not being Americans; while Armor King, Julia and Negan hailed from their respective American countries.
	+ Season 3 consist Asian-related DLC characters: Leroy's fighting style being originate from Asian, despite himself being American; while the rest of the three indeed have the fighting styles originating from their birth countries/regions. It mostly consists 2 original and new characters each.
	+ Season 4: TBA.

## Reception

*Tekken 7* received "generally favorable" reviews on Metacritic getting a metascore of 81/100 on Xbox One and 82/100 on both PS4 and PC.

## References

1. ↑ EventHubs - "Tekken 7 info leaked ahead of Harada's EVO Sunday announcement; will be powered by Unreal Engine 4"
2. ↑ Tekken 7 Announced Trailer
3. ↑ Leaked Tekken 7 Announcement
4. ↑ Evo 2014 Harada Announcement and Tekken 7 Reveal Trailer
5. ↑ http://www.avoidingthepuddle.com/news/2014/9/14/tekken-7-location-test-announced-will-be-held-in-japanese-na.html
6. ↑ http://www.avoidingthepuddle.com/news/2014/9/20/new-female-character-revealed-for-tekken-7.html
7. ↑ http://attackofthefanboy.com/news/akitaka-tohyama-returns-tekken-7-compose-music/
8. ↑ http://www.polygon.com/2014/7/25/5937563/tekken-7-details-namco-bandai-harada-comic-con
9. ↑ https://twitter.com/Harada\_TEKKEN/status/564104779937222657
10. ↑ http://www.gamerevolution.com/news/leaked-images-of-tekken-7-characters-reveal-devil-jin-and-banejack-31853
11. ↑ http://www.twitlonger.com/show/nj4ap8
12. ↑ http://www.avoidingthepuddle.com/news/2015/3/26/jin-kazama-discovered-as-a-secret-sub-boss-character-in-tekk.html
13. ↑ https://twitter.com/Flying\_Wonkey/status/517853678024142848
14. ↑ Metascore for Tekken 7 on Xbox One, *Metacritic*, Retrieved March 17, 2020
15. ↑ Metascore for Tekken 7 on PS4, *Metacritic*, Retrieved March 17, 2020
16. ↑ Metascore for Tekken 7 on PC, *Metacritic*, Retrieved March 17, 2020

## External Links

* Official site (Japanese)
* Wikipedia article
* Consoles Official website (Japanese)

## Navigation

Template:Tekkenseries

ja:鉄拳7
ru:Tekken 7
it:Tekken 7