recursal/Fanatic-Fandom huggingface dataset:
Defensive Energy

**Defensive Energy**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Gain 12 shield, Sturdy (6), Purity (2) and Arcane Barrier (2). Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.' to 'Gain 12 shield, Sturdy (6), Purity (1) and Arcane Barrier (2). Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.'
* Upgraded effect changed from 'Gain 16 shield, Sturdy (8), Purity (3) and Arcane Barrier (3). Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.' to 'Gain 16 shield, Sturdy (6), Purity (2) and Arcane Barrier (2). Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 5 to 6
* Effect changed from 'Gain 10 shield, Sturdy (4), Purity (2) and Arcane Barrier (2). Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.' to 'Gain 12 shield, Sturdy (6), Purity (2) and Arcane Barrier (2). Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.'
* Upgraded cost changed from 5 to 6
* Upgraded effect changed from 'Gain 14 shield, Sturdy (6), Purity (3) and Arcane Barrier (3). Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.' to 'Gain 16 shield, Sturdy (8), Purity (3) and Arcane Barrier (3). Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Gain 10 shield, Tough (2), Purity (2) and Arcane Barrier (2). Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.' to 'Gain 10 shield, Sturdy (4), Purity (2) and Arcane Barrier (2). Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.'
* Upgraded effect changed from 'Gain 14 shield, Tough (3), Purity (3) and Arcane Barrier (3). Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.' to 'Gain 14 shield, Sturdy (6), Purity (3) and Arcane Barrier (3). Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.'
Delayed Burst

**Delayed Burst**

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Apply 6 Arcane to any enemy. Deal 14 damage to it if this triggered an Arcane Detonation.' to 'Apply 10 Arcane to any enemy. Deal 20 damage to it if this triggered an Arcane Detonation.'
* Upgraded effect changed from 'Apply 10 Arcane to any enemy. Deal 20 damage to it if this triggered an Arcane Detonation.' to 'Apply 13 Arcane to any enemy. Deal 26 damage to it if this triggered an Arcane Detonation.'

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Type changed from Skill to Spell
* Effect changed from 'Apply 4 Arcane to any enemy. Deal 18 damage to it if this triggered an Arcane Detonation.' to 'Apply 6 Arcane to any enemy. Deal 14 damage to it if this triggered an Arcane Detonation.'
* Upgraded effect changed from 'Apply 6 Arcane to any enemy. Deal 25 damage to it if this triggered an Arcane Detonation.' to 'Apply 10 Arcane to any enemy. Deal 20 damage to it if this triggered an Arcane Detonation.'
Frigid Ritual

Increase this value by 1 this turn whenever you trigger the  of an enemy with this card in hand.

## Frigid Ritual+

### Effect

Gain 1 mana.
Increase this value by 2 this turn whenever you trigger the  of an enemy with this card in hand.

## Other Details

### ID

0252

**Frigid Ritual**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Choose any enemy. Gain mana equal to 20% of its maximum Frost if it's Frozen. Otherwise, give it Frostbite (2).' to 'Gain 1 mana. Increase this value by 1 this turn whenever you trigger the Frostbite of an enemy with this card in hand.'
* Upgraded cost changed from 0 to 2
* Upgraded effect changed from 'Choose any enemy. Gain mana equal to 30% of its maximum Frost if it's Frozen. Otherwise, give it Frostbite (3).' to 'Gain 1 mana. Increase this value by 2 this turn whenever you trigger the Frostbite of an enemy with this card in hand.'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Cost changed from 3 to 0
* Effect changed from 'Gain 1 mana for every rank of Frostbite among all enemies.' to 'Choose any enemy. Gain mana equal to 20% of its maximum Frost if it's Frozen. Otherwise, give it Frostbite (2).'
* Upgraded cost changed from 1 to 0
* Upgraded effect changed from 'Gain 1 mana for every rank of Frostbite among all enemies.' to 'Choose any enemy. Gain mana equal to 30% of its maximum Frost if it's Frozen. Otherwise, give it Frostbite (3).'
Entrenched Strike

Deal 4x2 damage to the first two enemies if you have , 4x2 damage if you have , 4x2 damage if you have  and 4x2 damage if you have .
.

## Entrenched Strike+

### Effect

.
Deal 4x3 damage to the first two enemies if you have , 4x2 damage if you have , 4x2 damage if you have  and 4x3 damage if you have .
.

## Other Details

### ID

6303

**Entrenched Strike**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Upgraded effect changed from 'Stasis. Deal 5x2 damage to the first two enemies if you have Tough, 5x2 damage if you have Plated, 5x2 damage if you have Purity and 5x2 damage if you have Sturdy. Retained.' to 'Stasis. Deal 4x3 damage to the first two enemies if you have Tough, 4x2 damage if you have Plated, 4x2 damage if you have Purity and 4x3 damage if you have Sturdy. Retained.'
Deft Focus

**Deft Focus**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Upgraded effect changed from 'Gain 3 mana. Create 2 Tool if played after a Skill.' to 'Gain 2 mana. Create 2 Tool if played after a Skill.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Gain 2 mana. Create 1 Tool if your last card played this turn was a Skill.' to 'Gain 2 mana. Create 1 Tool if played after a Skill.'
* Upgraded effect changed from 'Gain 3 mana. Create 2 Tool if your last card played this turn was a Skill.' to 'Gain 3 mana. Create 2 Tool if played after a Skill.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Upgraded effect changed from 'Gain 2 mana. Create 2 Tool if your last card played this turn was a Skill.' to 'Gain 3 mana. Create 2 Tool if your last card played this turn was a Skill.'
Crude Plating

**Crude Plating**

* Effect changed from 'Gain 8 shield. Draw 1.' to 'Gain 4 shield and Sturdy (4). Draw 1.'
* Upgraded cost changed from 2 to 1
* Upgraded effect changed from 'Gain 12 shield. Draw 1.' to 'Gain 6 shield and Sturdy (6). Draw 1.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Gain 8 shield. Draw 1. Removed.' to 'Gain 8 shield. Draw 1.'
* Upgraded effect changed from 'Gain 12 shield. Draw 1. Removed.' to 'Gain 12 shield. Draw 1.'
* Card Tier changed from 1 to 4

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Gain 8 shield.' to 'Gain 8 shield. Draw 1. Removed.'
* Upgraded effect changed from 'Gain 12 shield.' to 'Gain 12 shield. Draw 1. Removed.'
Lurk in Shadows

**Lurk in Shadows**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Free. Everyone gains Weak (1), Vulnerable (1), Frail (1). All enemies gain Mark (1). Corrupt all enemies 1 time.' to 'Free. Everyone gains Weak (1), Vulnerable (1), Frail (1). All enemies gain Mark (1) and Curse (1). '
* Upgraded effect changed from 'Free. Everyone gains Weak (2), Vulnerable (2), Frail (2). All enemies gain Mark (1). Corrupt all enemies 2 time.' to 'Free. Everyone gains Weak (2), Vulnerable (2), Frail (2). All enemies gain Mark (1) and Curse (2). '

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Upgraded effect changed from 'Free. Everyone gains Weak (1), Vulnerable (1), Frail (1). All enemies gain Mark (1). Corrupt all enemies 2 time.' to 'Free. Everyone gains Weak (2), Vulnerable (2), Frail (2). All enemies gain Mark (1). Corrupt all enemies 2 time.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Free. Everyone gains Weak (2), Vulnerable (2), Frail (2). All enemies gain Mark (2). You gain Predator (3).' to 'Free. Everyone gains Weak (1), Vulnerable (1), Frail (1). All enemies gain Mark (1). Corrupt all enemies 1 time.'
* Upgraded effect changed from 'Free. Everyone gains Weak (2), Vulnerable (2), Frail (2). All enemies gain Mark (3). You gain Predator (4).' to 'Free. Everyone gains Weak (1), Vulnerable (1), Frail (1). All enemies gain Mark (1). Corrupt all enemies 2 time.'
Firestorm

**Firestorm**

* Effect changed from 'Deal 3 damage to all enemies for every rank of Burn among all enemies. Give Burn (4) to all enemies.' to 'Double the Burn of all enemies, then trigger it 10 times. '
* Upgraded cost changed from 8 to 3
* Upgraded effect changed from 'Deal 4 damage to all enemies for every rank of Burn among all enemies. Give Burn (5) to all enemies.' to 'Double the Burn of all enemies, then trigger it 12 times. '
* Card Tier changed from 1 to 2

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Type changed from Skill to Spell
* Effect changed from 'Trigger Burn 4 times on all enemies. Give them Burn (6).' to 'Deal 3 damage to all enemies for every rank of Burn among all enemies. Give Burn (4) to all enemies.'
* Upgraded effect changed from 'Trigger Burn 6 times on all enemies. Give them Burn (8).' to 'Deal 4 damage to all enemies for every rank of Burn among all enemies. Give Burn (5) to all enemies.'

### Version v0.4523 - August 18, 2021

* Effect changed from 'Trigger Burn 4 times on all enemies. Give them Burn (4).' to 'Trigger Burn 4 times on all enemies. Give them Burn (6).'
* Upgraded effect changed from 'Trigger Burn 6 times on all enemies. Give them Burn (6).' to 'Trigger Burn 6 times on all enemies. Give them Burn (8).'
Minami Yoneda

**Minami Yoneda** is a current employee of Takamori Company Limited, having worked mainly in the development department during her time with the company.

Yoneda is a native resident of Japan. After graduating from Tama Art University, she joined Takamori in 2015, initially working as a producer.

Her first prize work was as a producer for *Mecha Melee*.

## List of Works

* *Mecha Melee* (2015) - Producer
* *Titanic* (2017) - Producer
* *Rocky Mountain Bands* (2019) - Producer
* *Piano Wizards* (2020) - Producer
Fae's Mark

**Fae's Mark**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Give Mark (2) and Vulnerable (2) to any enemy.' to 'Give Mark (2) and Nullify (2) to any enemy.'
* Upgraded effect changed from 'Give Mark (3) and Vulnerable (3) to any enemy.' to 'Give Mark (3) and Nullify (3) to any enemy.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 0 to 1
* Effect changed from 'Give Mark (1) and Vulnerable (2) to any enemy. ' to 'Give Mark (2) and Vulnerable (2) to any enemy.'
* Upgraded cost changed from 0 to 1
* Upgraded effect changed from 'Give Mark (2) and Vulnerable (3) to any enemy. ' to 'Give Mark (3) and Vulnerable (3) to any enemy.'
Energize

**Energize**

## Changes

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Gain 2 mana. Reduce the cost of Exhaustions in your hand, deck and discard pile by 1. Draw 1 Exhaustion.' to 'Gain 1 mana for every Exhaustion in your hand, deck and discard pile.'
* Upgraded cost changed from 0 to 2
* Upgraded effect changed from 'Gain 3 mana. Reduce the cost of Exhaustions in your hand, deck and discard pile by 1. Draw 3 Exhaustion.' to 'Gain 2 mana for every Exhaustion in your hand, deck and discard pile.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Gain 2 mana. Reduce the cost of Exhaustions in your hand, deck and discard pile by 1.' to 'Gain 2 mana. Reduce the cost of Exhaustions in your hand, deck and discard pile by 1. Draw 1 Exhaustion.'
* Upgraded effect changed from 'Gain 3 mana. Reduce the cost of Exhaustions in your hand, deck and discard pile by 2.' to 'Gain 3 mana. Reduce the cost of Exhaustions in your hand, deck and discard pile by 1. Draw 3 Exhaustion.'
* Card Tier changed from 1 to 3

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Gain 2 mana. Reduce the cost of Exhaustions in your hand by 2.' to 'Gain 2 mana. Reduce the cost of Exhaustions in your hand, deck and discard pile by 1.'
* Upgraded effect changed from 'Gain 3 mana. Reduce the cost of Exhaustions in your hand by 3.' to 'Gain 3 mana. Reduce the cost of Exhaustions in your hand, deck and discard pile by 2.'
Descent Into Madness

**Descent Into Madness**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Draw 1 and apply 3 fixed Arcane to yourself. Double both values.' to 'Draw 1 and apply 3 fixed Arcane to yourself. Double both values. Shuffle this card into your deck after playing it.'
* Upgraded effect changed from 'Draw 1 and apply 2 fixed Arcane to yourself. Double both values.' to 'Draw 1 and apply 2 fixed Arcane to yourself. Double both values. Shuffle this card into your deck after playing it.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 1 to 0
* Effect changed from 'Draw 1 and apply 3 fixed Arcane to yourself. Double both values. ' to 'Draw 1 and apply 3 fixed Arcane to yourself. Double both values.'
* Upgraded effect changed from 'Draw 1 and apply 2 fixed Arcane to yourself. Double both values. ' to 'Draw 1 and apply 2 fixed Arcane to yourself. Double both values.'
* Card Tier changed from 1 to 4
Devour Ice

**Devour Ice**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Deal 3x2 damage to the first enemy. Deal 3x2 additional damage if it's Frozen. Lifesteal.' to 'Deal 3x2 damage to the first enemy. Deal 3x2 more damage if it's Frozen. Lifesteal.'
* Upgraded effect changed from 'Deal 4x2 damage to the first enemy. Deal 4x2 additional damage if it's Frozen. Lifesteal.' to 'Deal 4x2 damage to the first enemy. Deal 4x2 more damage if it's Frozen. Lifesteal.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 2 to 0
* Effect changed from 'Deal 2x3 damage to the first enemy. Deal 4x2 additional damage if it's Frozen. Lifesteal.' to 'Deal 3x2 damage to the first enemy. Deal 3x2 additional damage if it's Frozen. Lifesteal.'
* Upgraded cost changed from 2 to 0
* Upgraded effect changed from 'Deal 4x3 damage to the first enemy. Deal 5x2 additional damage if it's Frozen. Lifesteal.' to 'Deal 4x2 damage to the first enemy. Deal 4x2 additional damage if it's Frozen. Lifesteal.'

### Version v0.4523 - August 18, 2021

* Effect changed from 'Deal 3x3 damage to the first enemy. Heal 12 if an enemy is Frozen.' to 'Deal 2x3 damage to the first enemy. Deal 4x2 additional damage if it's Frozen. Lifesteal.'
* Upgraded effect changed from 'Deal 5x3 damage to the first enemy. Heal 15 if an enemy is Frozen.' to 'Deal 4x3 damage to the first enemy. Deal 5x2 additional damage if it's Frozen. Lifesteal.'
Defensive Field

**Defensive Field**

* Effect changed from 'Give 20 shield to your allies.' to 'Create a Temporary Personal Field, Wide Field or Purification Field, three times.'
* Upgraded cost changed from 4 to 1
* Upgraded effect changed from 'Give 26 shield to your allies.' to 'Create a Temporary Personal Field+, Wide Field+ or Purification Field+, three times.'
Flaming Strike

**Flaming Strike**

* Effect changed from 'Deal 3x2 damage to the first two enemies. Give them Burn (3).' to 'Deal 3x2 damage to the first enemy. Give it Burn (1). Cleanse yourself 1 time.'
* Upgraded cost changed from 2 to 1
* Upgraded effect changed from 'Deal 5x2 damage to the first two enemies. Give them Burn (4).' to 'Deal 4x2 damage to the first enemy. Give it Burn (1). Cleanse yourself 2 time.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 3 to 2
* Effect changed from 'Deal 4x2 damage to the first two enemies. Give them Burn (2).' to 'Deal 3x2 damage to the first two enemies. Give them Burn (3).'
* Upgraded cost changed from 3 to 2
* Upgraded effect changed from 'Deal 6x2 damage to the first two enemies. Give them Burn (3).' to 'Deal 5x2 damage to the first two enemies. Give them Burn (4).'

### Version v0.4523 - August 18, 2021

* Effect changed from 'Deal 5x2 damage to the first enemy. Give it Burn (2).' to 'Deal 4x2 damage to the first two enemies. Give them Burn (2).'
* Upgraded effect changed from 'Deal 7x2 damage to the first enemy. Give it Burn (3).' to 'Deal 6x2 damage to the first two enemies. Give them Burn (3).'
Crystal Golem

* Arcane
* Frost
* Shock

## **Crystal Golem**

### Starting Health

30 (Depth 2)
38 (Depth 3)
48 (Depth 4)

### Starting Shield

50 (Depth 2)
63 (Depth 3)
80 (Depth 4)

### Debuffs Applied

**Depth 2***

**Depth 3**

**Depth 4**

## **Crystal Golem**

### Starting Health

30 (Depth 2)
38 (Depth 3)
48 (Depth 4)

### Starting Shield

50 (Depth 2)
63 (Depth 3)
80 (Depth 4)

### Debuffs Applied

**Depth 2***

**Depth 3**

**Depth 4**

## **Crystal Golem**

### Starting Health

30 (Depth 2)
38 (Depth 3)
48 (Depth 4)

### Starting Shield

50 (Depth 2)
63 (Depth 3)
80 (Depth 4)

### Debuffs Applied

**Depth 2***

**Depth 3**

**Depth 4**
Grisly Storm

**Grisly Storm**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Discard 2. If you do, give Bleed (6) to all enemies and create 2 Poisoned Bursts.' to 'Discard 2 to give Bleed (6) to all enemies and create 2 Poisoned Bursts.'
* Upgraded effect changed from 'Discard 2. If you do, give Bleed (8) to all enemies and create 3 Poisoned Bursts.' to 'Discard 2 to give Bleed (8) to all enemies and create 3 Poisoned Bursts.'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Discard 2. If you do, give Leech (3) and Bleed (3) to all enemies and create 2 Poisoned Bursts.' to 'Discard 2. If you do, give Bleed (6) to all enemies and create 2 Poisoned Bursts.'
* Upgraded effect changed from 'Discard 2. If you do, give Leech (4) and Bleed (4) to all enemies and create 3 Poisoned Bursts.' to 'Discard 2. If you do, give Bleed (8) to all enemies and create 3 Poisoned Bursts.'
* Unlock level changed from 8 to 2

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Cost changed from 0 to 1
* Effect changed from 'Discard 2. If you do, give Leech (4) to all enemies and create 2 Poisoned Bursts.' to 'Discard 2. If you do, give Leech (3) and Bleed (3) to all enemies and create 2 Poisoned Bursts.'
* Upgraded cost changed from 0 to 1
* Upgraded effect changed from 'Discard 2. If you do, give Leech (5) to all enemies and create 3 Poisoned Bursts.' to 'Discard 2. If you do, give Leech (4) and Bleed (4) to all enemies and create 3 Poisoned Bursts.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 2 to 0
* Effect changed from 'Discard 2. If you do, give Leech (4) and Poison (14) to all enemies.' to 'Discard 2. If you do, give Leech (4) to all enemies and create 2 Poisoned Bursts.'
* Upgraded cost changed from 2 to 0
* Upgraded effect changed from 'Discard 2. If you do, give Leech (5) and Poison (20) to all enemies.' to 'Discard 2. If you do, give Leech (5) to all enemies and create 3 Poisoned Bursts.'

### Aether Storm Part 1 (v0.6014) - March 2, 2022

* Effect changed from 'Discard 2. If you do, give Leech (4) and Poison (12) to all enemies.' to 'Discard 2. If you do, give Leech (4) and Poison (14) to all enemies.'
* Upgraded effect changed from 'Discard 2. If you do, give Leech (5) and Poison (15) to all enemies.' to 'Discard 2. If you do, give Leech (5) and Poison (20) to all enemies.'
Defiant Howl

**Defiant Howl**

## Changes

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Give yourself and all allies Powerful (1) this turn and Predator (1) per enemy alive. Heal 6 yourself and all allies.' to 'Give yourself and all allies Powerful (1) this turn and Lethal (1) per enemy alive. Heal 6 yourself and all allies.'
* Upgraded effect changed from 'Give yourself and all allies Powerful (2) this turn and Predator (1) per enemy alive. Heal 10 yourself and all allies.' to 'Give yourself and all allies Powerful (2) this turn and Lethal (1) per enemy alive. Heal 10 yourself and all allies.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Upgraded cost changed from 0 to 3
* Upgraded effect changed from 'Give yourself and all allies Powerful (1) this turn and Predator (1) per enemy alive. Heal 8 yourself and all allies.' to 'Give yourself and all allies Powerful (2) this turn and Predator (1) per enemy alive. Heal 10 yourself and all allies.'

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Effect changed from 'Give yourself and all allies Powerful (1) this turn per enemy alive. Heal 8 yourself and all allies.' to 'Give yourself and all allies Powerful (1) this turn and Predator (1) per enemy alive. Heal 6 yourself and all allies.'
* Upgraded effect changed from 'Give yourself and all allies Powerful (1) this turn per enemy alive. Heal 8 yourself and all allies.' to 'Give yourself and all allies Powerful (1) this turn and Predator (1) per enemy alive. Heal 8 yourself and all allies.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Gain Powerful (1) this turn per enemy alive. Heal 8.' to 'Give yourself and all allies Powerful (1) this turn per enemy alive. Heal 8 yourself and all allies.'
* Upgraded effect changed from 'Gain Powerful (1) this turn per enemy alive. Heal 8.' to 'Give yourself and all allies Powerful (1) this turn per enemy alive. Heal 8 yourself and all allies.'
Flash Freeze

**Flash Freeze**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Choose any enemy. If it's Frozen, Draw 2. If its Frost bar is empty, apply 32 Frost to it.' to 'Apply Frost to any enemy until it has 28.'
* Upgraded effect changed from 'Choose any enemy. If it's Frozen, Draw 3. If its Frost bar is empty, apply 40 Frost to it.' to 'Apply Frost to any enemy until it has 36.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Choose any enemy. If it's Frozen, Draw 2. If its Frost bar is empty, apply 25 Frost to it.' to 'Choose any enemy. If it's Frozen, Draw 2. If its Frost bar is empty, apply 32 Frost to it.'
* Upgraded effect changed from 'Choose any enemy. If it's Frozen, Draw 3. If its Frost bar is empty, apply 35 Frost to it.' to 'Choose any enemy. If it's Frozen, Draw 3. If its Frost bar is empty, apply 40 Frost to it.'

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Effect changed from 'Choose any enemy. If it's Frozen, Draw 2. If it has no Frost, apply 25 Frost to it.' to 'Choose any enemy. If it's Frozen, Draw 2. If its Frost bar is empty, apply 25 Frost to it.'
* Upgraded effect changed from 'Choose any enemy. If it's Frozen, Draw 3. If it has no Frost, apply 35 Frost to it.' to 'Choose any enemy. If it's Frozen, Draw 3. If its Frost bar is empty, apply 35 Frost to it.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 3 to 2
* Effect changed from 'Apply 12 Frost to any enemy. Then, if it's Frozen, give it Frostbite (4).' to 'Choose any enemy. If it's Frozen, Draw 2. If it has no Frost, apply 25 Frost to it.'
* Upgraded cost changed from 3 to 2
* Upgraded effect changed from 'Apply 16 Frost to any enemy. Then, if it's Frozen, give it Frostbite (6).' to 'Choose any enemy. If it's Frozen, Draw 3. If it has no Frost, apply 35 Frost to it.'

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Cost changed from 2 to 3
* Effect changed from 'Apply 10 Frost to any enemy. Then, if it's Frozen, give it Frostbite (3).' to 'Apply 12 Frost to any enemy. Then, if it's Frozen, give it Frostbite (4).'
* Upgraded cost changed from 2 to 3
* Upgraded effect changed from 'Apply 15 Frost to any enemy. Then, if it's Frozen, give it Frostbite (5).' to 'Apply 16 Frost to any enemy. Then, if it's Frozen, give it Frostbite (6).'
Forbidden Crystal

**Forbidden Crystal**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Apply 14 Frost to all enemies and give them Crystallize (2). Summon 1 enemy Vengeful Shade. If you can't, apply 8 Frost to yourself.' to 'Apply 14 Frost to all enemies and give them Crystallize (2). Summon 1 enemy Vengeful Shade. If you can't, apply 10 fixed Frost to yourself.'
* Upgraded effect changed from 'Apply 16 Frost to all enemies and give them Crystallize (3). Summon 1 enemy Vengeful Shade. If you can't, apply 8 Frost to yourself.' to 'Apply 16 Frost to all enemies and give them Crystallize (3). Summon 1 enemy Vengeful Shade. If you can't, apply 10 fixed Frost to yourself.'
Essence Harvest

**Essence Harvest**

## Changes

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Effect changed from 'Deal 18 damage to any enemy. If this kills it, gain 6 maximum health and transform into Essence Blast.' to 'Deal 20 damage to any enemy. If this kills it, gain 6 maximum health and transform into Essence Blast.'
* Upgraded effect changed from 'Deal 22 damage to any enemy. If this kills it, gain 10 maximum health and transform into Essence Blast+.' to 'Deal 24 damage to any enemy. If this kills it, gain 10 maximum health and transform into Essence Blast+.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Deal 12 damage to any enemy. If this kills it, gain 6 maximum health and transform into Essence Blast.' to 'Deal 18 damage to any enemy. If this kills it, gain 6 maximum health and transform into Essence Blast.'
* Upgraded effect changed from 'Deal 18 damage to any enemy. If this kills it, gain 10 maximum health and transform into Essence Blast+.' to 'Deal 22 damage to any enemy. If this kills it, gain 10 maximum health and transform into Essence Blast+.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Cost changed from 3 to 4
* Effect changed from 'Deal 10 damage to any enemy. If this kills it, gain 3 maximum health.' to 'Deal 12 damage to any enemy. If this kills it, gain 6 maximum health and transform into Essence Blast.'
* Upgraded cost changed from 3 to 4
* Upgraded effect changed from 'Deal 15 damage to any enemy. If this kills it, gain 5 maximum health.' to 'Deal 18 damage to any enemy. If this kills it, gain 10 maximum health and transform into Essence Blast+.'
Demented Munchroom

**Depth 4**

## Moveset

Support and Defend - Apply 4 Death Spores to self and all allies. Give 20 shield to self and allies.

Disrupt - Apply 10 Poison

Debuff and Add Cards - Apply 6 Poison. Add 2 Shrivels to the top of the deck.

Heal and Support - Heal 16 to self and allies. Apply Death Spores (2) to self and allies.

Attack - Deal 3x3 damage.
Exploit Weakness

**Exploit Weakness**

* Effect changed from 'Give Vulnerable (1) to any enemy. If it doesn't have shield, give it Crystallize (2). Temporary.' to 'Deal 20 damage to any enemy if it doesn't have shield. Temporary.'
* Upgraded cost changed from 0 to 2
* Upgraded effect changed from 'Give Vulnerable (2) to any enemy. If it doesn't have shield, give it Crystallize (3). Temporary.' to 'Deal 28 damage to any enemy if it doesn't have shield. Temporary.'
Fetid Bait

**Fetid Bait**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Give Leech (1) to every enemy for every debuff type on it. Trigger it 2 times.' to 'Give Leech (1) to every enemy for every debuff type it has. Trigger it 2 times.'
* Upgraded effect changed from 'Give Leech (1) to every enemy for every debuff type on it. Trigger it 3 times.' to 'Give Leech (1) to every enemy for every debuff type it has. Trigger it 3 times.'
Debris Strike

**Debris Strike**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Deal 3x3 damage to the first enemy. Apply 10 of a random status to it. Give it Curse (2).' to 'Deal 3x3 damage to the first enemy. Apply 6 of a random status to it, three times.'
* Upgraded effect changed from 'Deal 4x3 damage to the first enemy. Apply 12 of a random status to it. Give it Curse (3).' to 'Deal 4x3 damage to the first enemy. Apply 8 of a random status to it, three times.'
Flammable Bolt

**Flammable Bolt**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Deal 8 damage to any enemy. Trigger its Burn 1 time. If you do, deal an additional 8 damage to it.' to 'Deal 6 damage to any enemy. Trigger its Burn 1 time to deal 6 more damage to it and draw 1.'
* Upgraded effect changed from 'Deal 12 damage to any enemy. Trigger its Burn 2 time. If you do, deal an additional 14 damage to it.' to 'Deal 8 damage to any enemy. Trigger its Burn 1 time to deal 14 more damage to it and draw 1.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 3 to 2
* Effect changed from 'Deal 8 damage to any enemy. Trigger its Burn 2 times.' to 'Deal 8 damage to any enemy. Trigger its Burn 1 time. If you do, deal an additional 8 damage to it.'
* Upgraded cost changed from 3 to 2
* Upgraded effect changed from 'Deal 12 damage to any enemy. Trigger its Burn 4 times.' to 'Deal 12 damage to any enemy. Trigger its Burn 2 time. If you do, deal an additional 14 damage to it.'
* Card Tier changed from 1 to 2

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Deal 8 damage to any enemy. Guaranteed crit on enemies with Burn.' to 'Deal 8 damage to any enemy. Trigger its Burn 2 times.'
* Upgraded effect changed from 'Deal 12 damage to any enemy. Guaranteed crit on enemies with Burn.' to 'Deal 12 damage to any enemy. Trigger its Burn 4 times.'
Enraged Assault

**Enraged Assault**

## Changes

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Deal 6x2 damage to the first enemy. Gain Powerful (2) if you have no shield.' to 'Deal 7x2 damage to the first enemy. Gain Powerful (2) if you have no shield.'
* Upgraded effect changed from 'Deal 7x2 damage to the first enemy. Gain Powerful (3) if you have no shield.' to 'Deal 8x2 damage to the first enemy. Gain Powerful (3) if you have no shield.'
Deadchill Bolt

**Deadchill Bolt**

## Changes

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Effect changed from 'Apply 12 Frost to any enemy. Give it Frostbite (4).' to 'Apply 14 Frost to any enemy. Give it Frostbite (4).'
* Upgraded effect changed from 'Apply 15 Frost to any enemy. Give it Frostbite (5).' to 'Apply 18 Frost to any enemy. Give it Frostbite (5).'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Apply 10 Frost to any enemy. Give it Frostbite (3).' to 'Apply 12 Frost to any enemy. Give it Frostbite (4).'
* Upgraded effect changed from 'Apply 14 Frost to any enemy. Give it Frostbite (4).' to 'Apply 15 Frost to any enemy. Give it Frostbite (5).'

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Cost changed from 3 to 4
* Effect changed from 'Apply 6 Frost to any enemy. Give it Frostbite (3).' to 'Apply 10 Frost to any enemy. Give it Frostbite (3).'
* Upgraded cost changed from 3 to 4
* Upgraded effect changed from 'Apply 9 Frost to any enemy. Give it Frostbite (4).' to 'Apply 14 Frost to any enemy. Give it Frostbite (4).'
Curse of Decrepitude

**Curse of Decrepitude**

## Changes

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Give Curse (3) to any enemy if it's Weak, 3 if it's Vulnerable and 3 if it's Frail.' to 'Give Curse (2) to any enemy, then draw 3 if any enemy has 10 or more ranks of Curse.'
* Upgraded effect changed from 'Give Curse (4) to any enemy if it's Weak, 4 if it's Vulnerable and 4 if it's Frail.' to 'Give Curse (3) to any enemy, then draw 4 if any enemy has 10 or more ranks of Curse.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 4 to 2
* Type changed from Spell to Skill
* Effect changed from 'Deal 12 damage to any enemy. Give it Curse (3) if the last card you played this turn was a Skill. Give it Frail (2) if it was a Mana.' to 'Give Curse (3) to any enemy if it's Weak, 3 if it's Vulnerable and 3 if it's Frail.'
* Upgraded cost changed from 4 to 2
* Upgraded effect changed from 'Deal 15 damage to any enemy. Give it Curse (4) if the last card you played this turn was a Skill. Give it Frail (3) if it was a Mana.' to 'Give Curse (4) to any enemy if it's Weak, 4 if it's Vulnerable and 4 if it's Frail.'
* Card Tier changed from 1 to 4

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Upgraded effect changed from 'Deal 15 damage to any enemy. Give it Curse (4) if the last card you played this turn was a Skill. Give it Frail (2) if it was a Mana.' to 'Deal 15 damage to any enemy. Give it Curse (4) if the last card you played this turn was a Skill. Give it Frail (3) if it was a Mana.'
Feint

**Feint**

* Effect changed from 'Gain 6 shield. Gain Evasion (1) this turn if played after a Strike.' to 'Deal 3x2 damage to the first enemy. Gain Evasion (1) this turn if played after a Strike.'
* Upgraded effect changed from 'Gain 10 shield. Gain Evasion (2) this turn if played after a Strike.' to 'Deal 3x3 damage to the first enemy. Gain Evasion (2) this turn if played after a Strike.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 2 to 1
* Effect changed from 'Gain 6 shield. Gain Evasion (1) this turn if your last card played this turn was a Strike.' to 'Gain 6 shield. Gain Evasion (1) this turn if played after a Strike.'
* Upgraded cost changed from 2 to 1
* Upgraded effect changed from 'Gain 8 shield. Gain Evasion (2) this turn if your last card played this turn was a Strike.' to 'Gain 10 shield. Gain Evasion (2) this turn if played after a Strike.'

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Effect changed from 'Gain 4 shield. Gain Evasion (1) if your last card played this turn was a Strike.' to 'Gain 6 shield. Gain Evasion (1) this turn if your last card played this turn was a Strike.'
* Upgraded effect changed from 'Gain 6 shield. Gain Evasion (2) if your last card played this turn was a Strike.' to 'Gain 8 shield. Gain Evasion (2) this turn if your last card played this turn was a Strike.'
Dig Through Muck

**Dig Through Muck**

## Changes

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Gain Poison (6). Create 2 Treasures and 2 Tools.' to 'Gain fixed Poison (6). Create 2 Treasures and 2 Tools.'
* Upgraded effect changed from 'Gain Poison (12). Create 3 Treasures and 3 Tools.' to 'Gain fixed Poison (12). Create 3 Treasures and 3 Tools.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Gain Poison (4). Create 2 Treasures and 2 Tools.' to 'Gain Poison (6). Create 2 Treasures and 2 Tools.'
* Upgraded cost changed from 4 to 5
* Upgraded effect changed from 'Gain Poison (8). Create 3 Treasures and 4 Tools.' to 'Gain Poison (12). Create 3 Treasures and 3 Tools.'
Drain Life

If this is in your hand at end of turn, deal 5 damage to all enemies and heal 3.

## Drain Life+

### Effect

Deal 24 damage to any enemy.
Heal 8.
If this is in your hand at end of turn, deal 8 damage to all enemies and heal 4.

## Other Details

### ID

0092

**Drain Life**

## Changes

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Deal 20 damage to any enemy. Heal 8.' to 'Deal 18 damage to any enemy. Heal 6. If this is in your hand at end of turn, deal 5 damage to all enemies and heal 3.'
* Upgraded effect changed from 'Deal 26 damage to any enemy. Heal 10.' to 'Deal 24 damage to any enemy. Heal 8. If this is in your hand at end of turn, deal 8 damage to all enemies and heal 4.'

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Effect changed from 'Deal 18 damage to any enemy. Heal 6.' to 'Deal 20 damage to any enemy. Heal 8.'
* Upgraded effect changed from 'Deal 22 damage to any enemy. Heal 10.' to 'Deal 26 damage to any enemy. Heal 10.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Deal 16 damage to any enemy. Heal 6.' to 'Deal 18 damage to any enemy. Heal 6.'
* Upgraded cost changed from 5 to 6
* Upgraded effect changed from 'Deal 18 damage to any enemy. Heal 8.' to 'Deal 22 damage to any enemy. Heal 10.'

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Effect changed from 'Deal 15 damage to any enemy. Heal 4.' to 'Deal 16 damage to any enemy. Heal 6.'
* Upgraded effect changed from 'Deal 18 damage to any enemy. Heal 6.' to 'Deal 18 damage to any enemy. Heal 8.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Upgraded cost changed from 6 to 5
* Upgraded effect changed from 'Deal 20 damage to any enemy. Heal 6.' to 'Deal 18 damage to any enemy. Heal 6.'
Foggy Darkness

**Foggy Darkness**

## Changes

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Free. Everyone gains Hidden. You gain Critical (2) and Lethal (2). Gain Evasion (2) this turn.' to 'Free. Everyone gains Hidden (2). You gain Critical (2) and Lethal (2). Gain Evasion (2) this turn.'
* Upgraded effect changed from 'Free. Everyone gains Hidden. You gain Critical (2) and Lethal (2). Gain Evasion (3) this turn.' to 'Free. Everyone gains Hidden (3). You gain Critical (2) and Lethal (2). Gain Evasion (3) this turn.'
Dragonform

**Dragonform**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Gain Powerful (2) and Plated (1). Create 1 Aftershock if an enemy is Shocked.' to 'Gain Powerful (2) and Plated (1). Create 1 Temporary Aftershock if an enemy is Shocked.'
* Upgraded effect changed from 'Gain Powerful (3) and Plated (2). Create 2 Aftershock if an enemy is Shocked.' to 'Gain Powerful (3) and Plated (2). Create 1 Temporary Aftershock if an enemy is Shocked.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Gain Powerful (1) and Plated (1). Create 1 Aftershock if an enemy is Shocked.' to 'Gain Powerful (2) and Plated (1). Create 1 Aftershock if an enemy is Shocked.'
* Upgraded effect changed from 'Gain Powerful (2) and Plated (2). Create 2 Aftershock if an enemy is Shocked.' to 'Gain Powerful (3) and Plated (2). Create 2 Aftershock if an enemy is Shocked.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 6 to 4
* Effect changed from 'Gain Powerful (2) and Plated (1). Create 1 Aftershock. Gain 2 mana if an enemy is Shocked. ' to 'Gain Powerful (1) and Plated (1). Create 1 Aftershock if an enemy is Shocked.'
* Upgraded cost changed from 6 to 8
* Upgraded effect changed from 'Gain Powerful (3) and Plated (1). Create 2 Aftershock. Gain 3 mana if an enemy is Shocked. ' to 'Gain Powerful (2) and Plated (2). Create 2 Aftershock if an enemy is Shocked.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Gain Powerful (2) and Plated (1). Create 3 Aftershocks. Gain 3 mana if an enemy is Shocked. ' to 'Gain Powerful (2) and Plated (1). Create 1 Aftershock. Gain 2 mana if an enemy is Shocked. '
* Upgraded effect changed from 'Gain Powerful (3) and Plated (1). Create 4 Aftershocks. Gain 3 mana if an enemy is Shocked. ' to 'Gain Powerful (3) and Plated (1). Create 2 Aftershock. Gain 3 mana if an enemy is Shocked. '
Enchanted Seed

**Enchanted Seed**

* Effect changed from 'Gain Wits (4) and Mana Boost (4). Shuffle 1 Flourish into your deck.' to 'Gain Wits (4) and Mana Boost (4). Shuffle 1 {3} into your deck.'
* Upgraded cost changed from 3 to 2
* Upgraded effect changed from 'Gain Wits (5) and Mana Boost (5). Shuffle 1 Flourish into your deck.' to 'Gain Wits (5) and Mana Boost (5). Shuffle 1 {3} into your deck.'
Corrupted Font

**Corrupted Font**

## Changes

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Gain 6 mana. Gain Curse (1).' to 'Gain 8 mana. Gain Curse (2).'
* Upgraded effect changed from 'Gain 10 mana. Gain Curse (2).' to 'Gain 12 mana. Gain Curse (4).'

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Effect changed from 'Gain 8 mana. Gain Curse (1).' to 'Gain 6 mana. Gain Curse (1).'
* Upgraded effect changed from 'Gain 12 mana. Gain Curse (2).' to 'Gain 10 mana. Gain Curse (2).'
Fumihito Ikeda

**Fumihito Ikeda** is a current employee of Takamori Company Limited, having worked mainly in the development department during his time with the company.

Ikeda is a native resident of Japan. After graduating from Tama Art University, he officially joined Takamori in 2021, initially working as a technical artist.

His first prize work was technical art for *Sakeda's Art World*, which is set to release during the 2021 holiday season.
Fire Tap

**Fire Tap**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Trigger Burn 2 times on any enemy. If you do, draw 2.' to 'Trigger Burn 2 times on any enemy to draw 2.'
* Upgraded effect changed from 'Trigger Burn 3 times on any enemy. If you do, draw 3.' to 'Trigger Burn 3 times on any enemy to draw 3.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Cost changed from 1 to 0
* Effect changed from 'Trigger 2 Burn on any enemy. If you do, draw 2.' to 'Trigger Burn 2 times on any enemy. If you do, draw 2.'
* Upgraded cost changed from 1 to 0
* Upgraded effect changed from 'Trigger 3 Burn on any enemy. If you do, draw 3.' to 'Trigger Burn 3 times on any enemy. If you do, draw 3.'
Draw Toxin

**Draw Toxin**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Gain Poisoned Blood (2). Trigger Poison 2 times on any enemy. If you do, draw 2.' to 'Gain Poisoned Blood (2). Trigger Poison 2 times on any enemy to draw 2.'
* Upgraded effect changed from 'Gain Poisoned Blood (4). Trigger Poison 5 times on any enemy. If you do, draw 4.' to 'Gain Poisoned Blood (3). Trigger Poison 3 times on any enemy to draw 3.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Gain Poisoned Blood (3). Remove 5 Poison from any enemy. If you do, draw 3.' to 'Gain Poisoned Blood (2). Trigger Poison 2 times on any enemy. If you do, draw 2.'
* Upgraded effect changed from 'Gain Poisoned Blood (4). Remove 5 Poison from any enemy. If you do, draw 4.' to 'Gain Poisoned Blood (4). Trigger Poison 5 times on any enemy. If you do, draw 4.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Upgraded effect changed from 'Gain Poisoned Blood (4). Remove 6 Poison from any enemy. If you do, draw 5.' to 'Gain Poisoned Blood (4). Remove 5 Poison from any enemy. If you do, draw 4.'

### Aether Storm Part 1 (v0.6014) - March 2, 2022

* Effect changed from 'Gain Envenom (2). Remove 6 Poison from any enemy. If you do, draw 3.' to 'Gain Poisoned Blood (3). Remove 5 Poison from any enemy. If you do, draw 3.'
* Upgraded effect changed from 'Gain Envenom (3). Remove 8 Poison from any enemy. If you do, draw 5.' to 'Gain Poisoned Blood (4). Remove 6 Poison from any enemy. If you do, draw 5.'

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Effect changed from 'Remove 8 Poison from any enemy. If you do, draw 3 and gain Envenom (2).' to 'Gain Envenom (2). Remove 6 Poison from any enemy. If you do, draw 3.'
* Upgraded effect changed from 'Remove 10 Poison from any enemy. If you do, draw 5 and gain Envenom (3).' to 'Gain Envenom (3). Remove 8 Poison from any enemy. If you do, draw 5.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Type changed from Mana to Skill
* Effect changed from 'Gain Envenom (1) for every Poisoned enemy. Gain 3 mana.' to 'Remove 8 Poison from any enemy. If you do, draw 3 and gain Envenom (2).'
* Upgraded effect changed from 'Gain Envenom (1) for every Poisoned enemy. Gain 5 mana.' to 'Remove 10 Poison from any enemy. If you do, draw 5 and gain Envenom (3).'
Frozen Solid

**Frozen Solid**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Transform 1 into Ice Block to apply 10 Frost to all enemies.' to 'Transform 1 card into Ice Block to apply 10 Frost to all enemies.'
* Upgraded effect changed from 'Transform 1 into Ice Block+ to apply 14 Frost to all enemies.' to 'Transform 1 card into Ice Block+ to apply 14 Frost to all enemies.'
Fireball

**Fireball**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Deal 12 damage to any enemy. Give all enemies Burn (1) per card in hand.' to 'Deal 10 damage to any enemy. Give all enemies Burn (1) per card in hand. Gain Fire Mastery (1).'
* Upgraded cost changed from 4 to 6
* Upgraded effect changed from 'Deal 14 damage to any enemy. Give all enemies Burn (1) per card in hand.' to 'Deal 15 damage to any enemy. Give all enemies Burn (1) per card in hand. Gain Fire Mastery (2).'

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Effect changed from 'Deal 10 damage to any enemy. Give all enemies Burn (1) per card in hand.' to 'Deal 12 damage to any enemy. Give all enemies Burn (1) per card in hand.'
* Upgraded effect changed from 'Deal 12 damage to any enemy. Give all enemies Burn (1) per card in hand.' to 'Deal 14 damage to any enemy. Give all enemies Burn (1) per card in hand.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Deal 12 damage to any enemy. Give all enemies Burn (2).' to 'Deal 10 damage to any enemy. Give all enemies Burn (1) per card in hand.'
* Upgraded cost changed from 7 to 4
* Upgraded effect changed from 'Deal 18 damage to any enemy. Give all enemies Burn (4).' to 'Deal 12 damage to any enemy. Give all enemies Burn (1) per card in hand.'
* No longer unlocked by default.

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Deal 5 damage to all enemies. Give them Burn (2).' to 'Deal 12 damage to any enemy. Give all enemies Burn (2).'
* Upgraded cost changed from 6 to 7
* Upgraded effect changed from 'Deal 7 damage to all enemies. Give them Burn (3).' to 'Deal 18 damage to any enemy. Give all enemies Burn (4).'
Frenzied Rage

**Frenzied Rage**

## Changes

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Gain Frenzy (1) and Fatigue (2).' to 'Gain Frenzy (1) and Fatigue (1).'
* Upgraded effect changed from 'Gain Frenzy (1) and Fatigue (2).' to 'Gain Frenzy (1) and Fatigue (1).'

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Cost changed from 2 to 3
* Effect changed from 'Gain Frenzy (1). Shuffle 3 Exhaustion into your deck.' to 'Gain Frenzy (1) and Fatigue (2).'
* Upgraded cost changed from 2 to 1
* Upgraded effect changed from 'Gain Frenzy (1). Shuffle 2 Exhaustion into your deck.' to 'Gain Frenzy (1) and Fatigue (2).'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 4 to 2
* Upgraded cost changed from 3 to 2
* Card Tier changed from 1 to 3
Enraged Persistence

**Enraged Persistence**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Discard 1. If you do, draw 1 Strike, gain Powerful (2) this turn and gain Vengeance (5).' to 'Discard 1 to draw 1 Strike, gain Powerful (2) this turn and gain Vengeance (4).'
* Upgraded effect changed from 'Discard 1. If you do, draw 2 Strike, gain Powerful (2) this turn and gain Vengeance (6).' to 'Discard 1 to draw 2 Strike, gain Powerful (2) this turn and gain Vengeance (5).'

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Cost changed from 1 to 0
* Effect changed from 'Discard 1. If you do, draw 2 Strikes, gain Powerful (2) this turn and gain Vengeance (3).' to 'Discard 1. If you do, draw 1 Strike, gain Powerful (2) this turn and gain Vengeance (5).'
* Upgraded cost changed from 1 to 0
* Upgraded effect changed from 'Discard 1. If you do, draw 3 Strikes, gain Powerful (3) this turn and gain Vengeance (3).' to 'Discard 1. If you do, draw 2 Strike, gain Powerful (2) this turn and gain Vengeance (6).'
Enrage

**Enrage**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Gain Vengeance (1) per rank of Mighty. Then, gain Mighty (2) and Vulnerable (1).' to 'Lose 3 health. Gain Vengeance (4) if you aren't Mighty. Gain Mighty (3).'
* Upgraded cost changed from 0 to 1
* Upgraded effect changed from 'Gain Vengeance (1) per rank of Mighty. Then, gain Mighty (3) and Vulnerable (1).' to 'Lose 5 health. Gain Vengeance (6) if you aren't Mighty. Gain Mighty (5).'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Upgraded effect changed from 'Gain Vengeance (2) per rank of Mighty. Then, gain Mighty (3) and Vulnerable (2).' to 'Gain Vengeance (1) per rank of Mighty. Then, gain Mighty (3) and Vulnerable (1).'
* Card Tier changed from 1 to 3

### Aether Storm Part 1 (v0.6014) - March 2, 2022

* Effect changed from 'Gain Mighty (3) and Vulnerable (1).' to 'Gain Vengeance (1) per rank of Mighty. Then, gain Mighty (2) and Vulnerable (1).'
* Upgraded effect changed from 'Gain Mighty (5) and Vulnerable (1).' to 'Gain Vengeance (2) per rank of Mighty. Then, gain Mighty (3) and Vulnerable (2).'