recursal/Fanatic-Fandom huggingface dataset:
Officer Zak Giant

**Officer Zak Giant** is a minor character in The Clever and the Other One and supporting character in *Far Out*.

This first section is called a lead. You'll want to fill it with the most important aspects of the character's life. Think about a newspaper article. Put the best stuff up front!

## Biography

The character was born on June 14, 1960 in Eastbourne, East Sussex, moving to the St Leonards area when he was twelve.

In Too Far Out, it is stated that he has been serving in Sussex Police Force for "thirty years", meaning he would have joined in 1984, perhaps shortly after finishing university. In Officer Giant: Prolonged Pursuit it is revealed that he served as Chief Constable until 2003, when he was demoted to a regular police officer as a result of tardiness and heavy alcohol usage. He is very good friends with Jay - he went to him for advice on how to earn work, so clearly trusts him. Giant is unable to give him a "police job", stating that only his "complete gobshite" boss could do that. Thus, it could be argued due to both his firing in the early 2000s and rudeness he displays in both all three of his appearances (going as far as to call Miles a "dumb arse" in College and Drugs), that he is portrayed rather negatively. However, Giant is also shown to be intellectually superior to Miles, and despite his rudeness, does offer Jay benefical advice in *Too Far Out*. In Officer Giant: Prolonged Pursuit, he conducts the investigation on C.M.G. very thoroughly and is re-promoted to the rank of Chief Constable for his bravery.

It is curious that despite the fact that Officer Giant: Prolonged Pursuit takes place prior to the events of College and Drugs, no mention is made of Giant's promotion, and he is still referred to as "Officer" by characters. However, his new rank could explain his change in appearance.

## Behind the scenes

* He was to have a minor role in the unproduced Far Out episode Miles Darko.
* Portrayed by both Jay and Miles, depending on his appearance.

## Appearances

* Drug-Taking (debut) (*Role - Supporting*)
* Too Far Out (*Role - Supporting*)
* College and Drugs (*Role - Minor*)
* Officer Giant: Prolonged Pursuit (*Role - Protagonist*)
Miles Is Ill

**Miles Is Ill** is the very 1st The Clever and the Other One episode.

## Plot synopsis

*Jay decides to infuriate his brother Miles as much as humanly possible when he falls ill.*

## Appearances

* Jay

* Miles
* Jay's Vicious Cat

## Production

The episode was filmed one weekend around May 2012 by the show's creators out of boredom. It was not scripted, and discussions regarding its plot consisted of very short and simple outlining along the lines of, "A typical child makes a video diary in which he annoys his beyond stupid older brother". The pair enjoyed making the video very much and so comissioned an entire series.

Jay's "vicious cat" was portrayed by a two-year old cat named Bramble, who was owned by co-writer and co-creator Miles Hanmore. Jay's bedroom actually belonged to Hanmore at the time, while the character Miles' bedroom was used when Jay visited at weekends.

## Notes & trivia

* The character of Jay's cat was dropped after this episode for unknown reasons. A different cat named "Bramble" would later appear in Too Far Out, but curiously enough did not appear in further episodes, as was the case with the Vicious Cat here.
* Miles states that he is 11 in this episode, but in *Miles Runs Away Part Two* Jay refers to him as being fourteen years old (this is disputed in Drug-Taking).
* The writers publicly condemned the episode.
* The term "goit", used by Miles frequently in this episode, originates from the popular British sitcom *Red Dwarf*, of which the writers were huge fans.
* This episode was classified U by the British Board of Film Classification for "*very mild bad language, comic violence*".
* This episode was re-mastered, along with the rest of the show, for its 2018 Blu-Ray release. Changes made specifically to *Miles Is Ill* include trimming the sequence in which Miles attempts to find his XBOX controller, most likely for pacing reasons.
Planet Spines

**Planet Spines** are a phenomenon that exists on the current planet. Not much is known about the purpose of these objects, but the Tri Society is well aware of them. The previous planet that humans originated from did not have Planet Spines within it. Controllers can manipulate them, making them rise, fall, or tremble like a rail or track for them to follow. When the controller manipulating them breaks, the pieces of them fall apart, but they can also be launched like missiles at a target without affecting the structural integrity of the rest of the line of spines, as seen in the Omega Controller boss fight.

Electricity seems to be the way that the Planet Spines are activated, and their trembling causes earthquakes that are increasing in frequency due to the Ivory shortage. It is believed that they are part of what is necessary for the planet to continually change its shape.

The tremble of these spines may be the way that Controllers are summoned to the surface by the One Concern, as after the initial cut scene of the game, Robin is led to a freshly Penanced house and to the first Controller encountered in the game.
The Far Out Universe Wiki

## Introduction to The Far Out Universe Wiki

All about the two as-of-yet unreleased sitcoms which comprise the "Far Out Universe" - The Clever and the Other One (2012) and Far Out (2014-2017): the adventures of socially isolated, but intelligent, Jay and his utterly brainless brother/resident Miles, along with locally-based police officer Zak Giant.

## Welcome to the Wiki

This is a wiki, a website that anyone, including you, can edit. Go ahead, try it out! Use the buttons below to create your first episode and character pages.

Create an article about an episode by typing the title below:

Create an article about a character by typing the title below:
 Seasons

Create an article about a whole season by typing the title below:

## Pages created so far

* C.M.G.
* College and Drugs
* Double-Date
* Drug-Taking
* Far Out
* Fun and Games
* General Discussion
* Insane Bartender
* Jay
* Jay's Book of Spells
* Main Page
* Miles
* Miles' Nightmare Pillow
* Miles Is Ill
* Miles Runs Away
* Miles Runs Away Part One
* Miles Runs Away Part Two
* New on Wikia starter pages
* News and Announcements
* Officer Giant: Prolonged Pursuit
* Officer Zak Giant
* Questions and Answers
* The Clever and the Other One
* The Cliffs
* The Far Out Universe Wiki
* Too Far Out
Penn & Teller

**Penn & Teller** is a magician duo act on season 2 of FantasyBGT.

## Audition

Penn & Teller's audition in Episode 205 consisted of doing a classic cup and balls routine. Then, they did the same routine with clear cups to show the audience how it was done. Spinach, Foxy, and Chip all gave the duo a "Yes" vote, sending them to the second round of deliberations. Meowkins never gave a verdict to the duo, but three Yeses was enough, anyway.

## Second Cut

In Episode 208, Penn & Teller were sorted into the magic category. The judges deemed their performance strong enough to advance to the Semifinals.

## Semifinals

Penn & Teller's Round 1 Semifinals performance in Episode 209 consisted of doing a slight of hand routine with a cigarette, a ball, and a lemon. Foxy gave the duo a standing ovation. Penn & Teller received enough public votes to place in the top 3, sending them to the judges' choice. Although Chip voted for Anthony Gatto, Spinach and Foxy voted for Penn & Teller, sending them to the finals.

## Finals

Penn & Teller's Finals performance in Episode 214 consisted of...
Transcendence

**Transcending** is the process in which a human replaces the blood within their body and fuses with Ivory. This process is regarded as a sacred ritual in which a new **Medium** is "born" or "chosen". The process involves an individual sitting in an ivory bath for an undisclosed amount of time, and is described as feeling as though one will catch fire.

This process can have one of three results. Normally death is the result, as the entire body wastes away into Ivory and leaves nothing behind.

The second result creates a Transcended, otherwise known as a Reborn or those who are the Agents of Mother. These individuals usually lose a body part or two, but gain the ability to use mechanical replacements or augments to supplement the loss, healing abilities, and usually a special power such as Mendeleev's fire ability or Ash's invisibility. As shown in the cut scene in which this process is explained, the colour of hair can change as well, and universally for Transcended, the eye colour appears to be red. However it is noted that these individuals do experience a constant pain and are sickly in appearance.

If an individual is able to fuse perfectly with Ivory, they become a Medium. They are marked by their pure white hair and grey eyes. Mediums are those who have no side-effects form the process to Transcending, and gain the ability to manipulate anything with Ivory within. They experience the same loss of their power when in rooms filled with Detritus, the leftover once Ivory has been removed. Depending on the age of the medium as well as their experience, this can be limited. The power of Ivory does not seem to prevent exhaustion or be able to heal it. Royal experiences exhaustion when over-using this power, however Mother, a much older and experienced Medium, is able to create and move entire buildings. City One is described as having been created by Mother and Father, her predecessor, by hand.
Ryan Stock & AmberLynn

**Ryan Stock & AmberLynn** are a sideshow duo act on season 1 of FantasyBGT.

## Audition

Ryan Stock & AmberLynn's audition in Episode 107 consisted of Ryan sticking scissors into his nose, sticking a meat hook into his nasal cavity, and hanging a bowling ball and himself from said meat hook. Although Meowkins voted "No", Spinach, Foxy, and Chip all voted "Yes", sending the duo to the second round of deliberations.

## Second Cut

In Episode 108, only Spinach put Ryan Stock & AmberLynn on his shortlist. However, Spinach was able to bring 2 acts into the semifinals that were not on at least 2 peoples' shortlists. Because of this, along with Puddles Pity Party, Ryan Stock & AmberLynn were sent through to the semifinals.

## Semifinals

Ryan Stock & AmberLynn's Round 3 semifinal performance in Episode 111 consisted of...
Mechanic

A **Mechanic** is a licensed individual whose job it is to perform maintenance on Ivory based technology. It is

considered a sacred job and is highly respected in the Tri Society. Polro, Robin's father, was a licensed mechanic and is the origination of Robin's love of fixing things for her community.

As jobs are assigned to each individual by the One Concern, Mechanics are specifically chosen and then given a blessing by Mother to handle Ivory and repair using wrenches. Even having a wrench if unlicensed is considered a sin and is punishable by Penance.

The criteria for being selected for this job is unknown however, as having a preference and extended knowledge for technology or mechanics prior to assignment does not guarentee a job in the field. One hopeful soldier extensively practiced and studied for this job, but was instead assigned to the Infantry. They typically wear blue vests and yellow hard hats. Robin is mentioned to be wearing a Mechanic Uniform by another character that is pretending to be a Mechanic, but not the proper one for entering City One.
Agent Black

Black as she appears in the official trailer

Bare Hands

> *"Her face is like a **knife** cutting into me." -Black*
>
>

**Madelyn Binoche,** also refered to as **Agent Black** is one of the primary antagonists of Iconoclasts. She is an Agentof the One Concern, and presumably the senior Agent of the organization. Her job is to investigate reports of hedonism and sin within the society and enact Penance upon those found guilty of crimes. Her partners and closest confidants are Agent White and Agent Grey.

## Background

Black has been an Agent for the One Concern for at least 187 years; and possibly for longer. Her Transcendence has elongated her lifespan at the cost of her arms, purple veins that appear on her skin, and what is better described as unending cluster headaches. She is also sound sensitive, flinching visibly from any loud sounds such as laughter, the beep of her handheld, or the loud voice of her partner Agent White. She expresses extreme prejudice towards Elro.

Her arms are described to her as heavy, but work with her body due to the Ivory in her that has replaced her blood. Her uniform follows the brown color scheme of her compatriots, with a dark brown peacoat, a yellow-brown scarf, pants, gloves, and dark brown kitten heels. She wears a button up shirt and tie under the coat as seen in art for the game, but later abandons the coat and shirt following a fight with Robin in favor of a sports bra or crop top she is wearing underneath it.

At the Midway there is a room specifically for her, right at the end of the corridor.

## Story

Agent Black is first encountered after Robin destroys the Controller that has brought Penance upon house 3 of Settlement 17. She is waiting for her with Agent White and reports that there are rumors that she is illegally practicing maintence on the homes in her settlement despite not being a licensed mechanic. White's loud, interruptive outbursts aggravate her headaches and she orders him to be quiet. This interview is cut short when her handheld receives a notification that Elro has been located, causing her to leave immediately. She is next encountered in the settlement itself when performing maintenance of Elro's house, having waited for him to be inside of the house performing a sin to justify his Penance.

Black expresses contempt for not showing Royal his domain despite admitting that she cannot stand him herself, and then has Robin imprisoned with Mina rather than bring her immedaitely home, needing a moment to gain her composure after successfully finding and performing Penance on Elro. During the escape, she is seen flinching from the laughter of the Concern Soldiers in the community center and massaging her temple from her headache.
Emmet Darland

Darland as he appears in game

**Emmet Darland** is a high ranking member of the One Concern . He wears a suit and white scarf, and carries a briefcase with him. The Darland Ascent is named after him. He first appears in the Tower to witness the test of a prototype weapon on a pupil. Higher up in the tower, he can be overheard discussing the Ivory shortage with Aisling Ferrier. Later, he appears at One Concern West along with Bea Blockrock to address the soldiers and order the preparation of rocket B17 for launch. When the meeting goes sour, he is able to escape back to City One. By the time Robin reaches the Bastion, he and other members of One Concern are in a state of panic. Darland is able to escape the violence in City One and is seen in the credits sitting on a mountain, injured but alive.
Too Far Out

**Too Far Out** is the 1st *Far Out*episode.

## Plot synopsis

*In 2014, Jay, a poor and socially isolated 20 year-old who lives alone, receives a letter from a local company informing that they have rejected his job application. When he confronts them, they inform him that their primary reason for doing so is him not possessing satisfactory qualifications.*

*Jay subsequently visits Zak Giant, his long-term friend and local police officer, at a police station. Giant, who is celebrating thirty years of serving in Sussex Police force and is expecting a trophy made of solid bronze to be delivered, regretfully informs him that he is unable to aid him in earning a position in the force. Frustrated, Jay opts to drown his sorrows in alcohol at a local pub that night.*

*Once there, he meets a mysterious and highly idiotic individual his age who refers to himself as simply "Miles". The pair bond and get drunk, eventually knocking themselves unconscious as a result. Giant finds and brings them back to the police station, where Miles attempts to thieve his trophy. Jay thwarts his attempt and receives a reward of £5,000. Giant, however, also requests that Miles go home with Jay rather than spend a night in a prison cell. Once there, Jay informs Miles that he "goes in the morning".*

## Appearances

* Jay
* Postman
* Job Interviewer
* Officer Zak Giant
* Ava
* Miles
* Insane Bartender

## Notes & trivia

* This is the first installment in the universe not to be formatted as a video diary.
* This is the first installment in the universe not to feature a canned laughter track.

* The bedroom Jay sleeps in this episode does not appear again, due to the fact that it was re-built into a bathroom.
* Much like in Miles Is Ill, the very first Clever and the Other One episode, Miles Hanmore does not act until five minutes into the episode.
* Hanmore wrote the script for this episode in 2013. It was polished by C prior to it finally being filmed in February 2014. Scenes from the script absent in the final episode include Jay being escorted by taxi to confront his job interviewer and a drunken Jay and Miles throwing stones at passing cars before passing out.
* The reference to "stupid people who think cats are dogs" is a reference to Miles Is Ill, in which Miles believed precisely that.
* This episode was classified 12 by the British Board of Film Classification for "*moderate language, sex references, rude gesture*".
Penance

**Penance** is the holy ritual by which a member of the Tri society is punished for Sin, usually by death, by the Agents of Mother. Usually, an individual is returned to their home to receive this punishment, but can also be "returned to the ground" attached to a pike if this is not an option or if time is pressed and a Progenarian is present to make the holy recitals. If one individual is found guilty of sin, the entire family of the house can be included in the Penance as a detterent. This is evidenced by Mr Andress being caught in his wife's Penance, and Thor's fear of bringing the rather of Him upon him and his daughter if he missteps.

While appearing to be an act of Him, the destruction of a home is actually enacted by a Controller, wheel based machines which the One Concern can apparently summon to tunnel into the specified homes. With only rubble and a pit below remaining after destruction. In the home that Robin drops into after Penance, a Controller and Planet Spines are found within the Pit. The spines break into pieces once this Controller is destroyed by her.

Elro and another settler from Settlement 17 are the currently only known survivors of Penance. This is not a common occurance, and finding Elro alive brought shock and anger to Black upon meeting him once more.
Controller

Controllers are wheel based machines with one eye and spikes protruding from them. The technology used to create them is derived from Blue Eyes created by the One Concern, but most of them are now collected from an old factory in which they were originally created. The Omega Controller, which serves as a beacon, is locked away in this factory as well.

Controllers are both machines that are used to enact Penance as well as carry out attacks on set targets. They have several different forms including "Controllers", "Captrollers", and "Conrollers", the smaller ones being able to possess objects such as Toolboxes to use as bodies. The defenses of the One Concern including Flurries and Boa Obstructors are likely derived from this technology as well.
Mina

Mina as she appears in the official trailer

Isi Seeds

**Mina** is a major character supporting **Robin**, and is from the Isi society. She assists Robin throughout the game and is one of her closest friends. Her fondness for the history of her people and the seeds that they brought with them to the new world lead to the discovery of a way to combat Agents.

## Background

Mina hails from the moving city of Isilugar, an underground homestead of the Isi people. Her closest friend and partner is **Samba**, a girl from another Isi colony that was destroyed by the One Concern.

Mina's tendency to explore in the hopes of helping her people strains her relationship with both Samba as well as her mother. However Mina's tendency to leave is also a way in which she temporarily escapes her problems. She is described as having a pungent odor, which she prides herself on as something to show for her "work".

She expresses both a conflict with her own heritage while simultaneously holding it higher over the traditions and laws of the Tri society. This is a topic she debates with **Elro**, who shares a similar standoff towards the Isi traditions. As the Isi both cherish children and marriage as well as hold family values high, she feels conflicted as she both has a stressed relationship with her mother and a romantic relationship with another woman.
Bombenstimmung

Submission for the 2019 SAZ Contest.

Designer: Richard Lenherr

A game of confusion that requires some concentration. There is a row of cards in front of each player. A “Bomber” hides in it. Who knows where the danger could be and can get the most points? Alternatively, can you manage to find all the “Bombers”?

German rules:

https://drive.google.com/open?id=0B2WqIIQTPfAKOTE0MHdKT0xQODNzemlwRnZsMlpBRElsS0dJ

English rules: (Translation by Udo Woitek)

https://drive.google.com/open?id=17MoVFkE33\_mZCWFbDywY7mm3iTW2O4rT
ChemiCo

**ChemiCo** is a sub-contract company that reports to the One Concern and exists specifically within the One Concern East branch. Their specialties include Chemistry and experimentation on Precedes technology. A branch of One Concern East also contains a surgery wing that is used by ChemiCo. Known employees for ChemiCo are Teegan and Elro.

ChemiCo also heads technology advancement and augmentation. A purple ChemiCo is shown in the Transcending scene presenting new arms to Agent Black once she is removed from the Transcender. Another green chemist is shown working with one of the prototype-rifles and uses it on a Pupil.

A separate sting operation, known as the ChemiCo Contra, exists in ChemiCo to develop technology that does not rely on ivory to generate power for the Tri and Isi Societies.
One Concern

The **One Concern** is the government based relgious police force of the Tri Religion that worships Him. Their purpose is to keep the peace, enact Penance upon those who break the doctrines of the religion or expose the secrets they are holding about the planet, and to protect Mother. The One Concern also employs Mechanics to enact the repairs upon the appliances and electronics of the Tri Society, which is considered a sacred job to the faithful.

The Concern's Infantry is headed by General Chrome, a Transcended, but he is mentioned by infantry soldiers to be below Agent Black and her partners in the force's heirarchy. The Suits from City One are the ones who issue orders through Agent Black, who then passes them on to the agents who answer to her.

Currently the One Concern's main priority is the location and eradication of the Pirates, properly referred to as the Isi. This driving force prevents the Tri Society from furthering research for non-Ivory power supplies in the fear that they will regress technology so far that the Isi will gain the upper hand in the ongoing confict between the two societies. ChemiCo is a sub-contract corporation that answers to the One Concern with technological advancements as well as presumably health and pharmaceutical services.

The One Concern has two headquarters that are seen in game: One Concern East and One Concern West.

One Concern West is where the Transcending process is currently held for the creation of new Agents. According to documentation, it has been some time since a sustainable Agent has been created. This building also holds Executive Research Offices, where information concerning known Non-Ivory power is held. A large meeting room for the infantry is also within this building. It contains holding cells filled with Detritus, presumably to hold Transcended or Reborn securely when necessary. A second room is filled with Detritus and junk materials, exiting this room connects to the train stations that lead towards One Concern East and City One. One Concern West holds an Ancestral Vessel much like the one that the Isi holds dear, but there is clear experimentation on the ship to pull information and technology from The Precedes.

One Concern East is connected directly to the ChemiCo Laboratories as well as the rocket research and launch facilities. This building is where Teegan and Elro work currently. Another Transcender is located in this building, but is currently under construction. This building is located underground, and must be passed through in order to reach the rocket launch pad. The launch pad can be seen from One Concern West as well, and is massive in size.

There is also a camp located in the Shard Wastelands, where a train track allows for the shipments of relief and ivory supplies. This camp is abandoned once Robin escapes on the train with Royal.
Oliver Shard

Shard as he appears in game

**Oliver Shard** is a high rankning member of the One Concern. The Shard Wastelands are named after him. He wears a grey suit. In his only appearance he is in a state of panic and as a result is disorderly, but it can be assumed that he would usually carry a briefcase like other high rankning members. When he runs past Robin in the Bastion he is carrying all of his papers in his arms and trips, dropping some of them. He is not seen in the credits, so it is unknown if he escaped successfully.
Oedipuss

Oedipuss, the cat, as they appear in the Bastion

Robin

**Oedipuss** is Mother's pet cat, who is the model for the concrete cat mount that she creates during the fight Robin has with her. The cat normally lives in the Bastion, but as of the civil war that has broken out between the Bastion Soldiers and the One Concern Infantry, Mina has taken them with her from City One.

Oedipuss is left in the house of Robin at the end of the game, and is seen sleeping next to her bed at the final cutscene. Presumably, Robin now owns the cat.
Ivory

> *"Ivory is energy that enables all of our technology and electricity. It was bestowed upon us by Him to let us lead lives of comfort." - Yon*
>
>

**Ivory** is the main energy source that the Tri and Isi Societies both rely on. Ivory powers all technology and fuels cars, trains, and the rockets that the Tri use for transportation.

The law states that only Mechanics and engineers blessed by Mother can handle Ivory in its raw or pure state. Commoners are only allowed to touch Ivory Batteries to replenish the fuel supply to their homes rather than wait for a Mechanic to do so. To request Ivory for your home, you need to turn in an Ivory Slip to a Progenarian in a church to be presented an Ivory Battery. This is a temporary power supply that powers the home, and one must purchase an Ivory Slip first before receiving the battery.

Ivory is currently in a massive shortage due to frivolous overuse by the Tri Society in their digging mining operations, as well as mining of Ivory Deposits, pustules of ivory under the water, by the Isi Society. The Isi believe that taking from the deposits is not as taxing on the planet as what the One Concern is practicing, however notation by scientists of the Tri Society indicates that this is just as detrimental. No steps are taken to alert the Isi of their oversight by the Tri Society. The leaders of the Bastion and the One Concern are well aware that the mining situation will cause the Planet to break apart much like the planet of the Precedes as well as the larger moon. The larger moon was tapped into sometime in the past for Ivory, resulting in the crust breaking apart once there was no longer enough to sustain it.

All matter is held together by Ivory, and removal of it results in purple Detritus dust. Rooms filled with this dust prevents the powers of Mediums from being used, and prevents them and Agents from being able to heal their wounds.
Aisling Ferrier

Ferrier as she appears in game.

**Aisling Ferrier** is a high ranking member of the One Concern. She wears a grey suit, white scar, and has red glasses. She carries a briefcase with her everywhere she goes. Ferrier Shockwood is named after her. She first appears in the Tower along with Emmet Darland, where she can be overheard discussing the Ivory shortage. Aisling states that the One Concern may be mining too much Ivory from the planet, and they should switch their source to the small moon. Presumably she returns directly to City One. When Robin arrives, Ferrier is attacking Darland, citing their discussion at the Tower. She is not seen in the credits, so it is unknown if she survives the chaos.
Elro

Elro as he appears in the official trailer

ChemiCo Contra

> "*Hello Sunflower! How's the heroine of house four today?" - Elro*
>
>

**Elro** is a major character in Iconoclasts, and one of the supporting characters that follows **Robin** as she journeys across the world of Iconoclasts. He is her older brother, husband to Henetta, and father of Ella. His preferred nickname for Robin is "Sunflower".

## Background

Elro is the older brother of Robin. His father, Polro has recently passed prior to the beginning of the game in a manner that is not specified. Elro however refers to him as a "coward", leaving the player to draw their own conclusions on the details of the accident.

Elro works as a ChemiCo representative, working in the underground building connected to the launch pad. His assignment to this job implies that he is both innovative and highly intelligent. His direct partner and fellow ChemiCo Contra is Teegan. He expresses deep contempt for the One Concern and voices his wishes for it to be taken apart to the ground level. His hostility worries Teegan, who fears that his emotions and bias against the One Concern will expose the ChemiCo Contra's efforts to develop technology and power supplies that do not run on Ivory.
Polro

Polro as he appears in a photograph with Robin

> *"I kept trying my hardest to do the right thing. Now you're here." - Polro*
>
>

**Polro** was the father of Elro and Robin. He was a licensed Mechanic that lived in House 4 of Settlement 17 formerly with his wife who is presumed deceased and his two children. Once Elro moved to the main settlement with his wife, Polro continued to live with Robin. He is the Grandfather of Ella and the father-in-law of Henetta. Robin has inherited his house and his toolkit.

Polro married an unnamed woman who grew up as a farmhand and loved the fields. Her father showed talent in farming and the job was assigned to him. He describes her as loving nature and living an easy lifestyle before her life mixed with his. She presumably died some time before the game, but is never mentioned by Elro.

Polro speaks a lot to Robin in flashbacks and visions admitting that he is sorry and did the best that he could for her. In a vision before the final boss fight, he expresses that he wishes that she would pursue farming like her mother had, as it was a safe lifestyle. This vision was bought about by the Skyworm (A.K.A. Him) and may be interpreted as being controlled/manipulated.

Polro's death on file with the One Concern is listed as an accident.

Elro considers the way in which his father died to be "cowardly" and calls him so to Teegan in a flashback. This, combined with Polro asking Robin in a dream sequence if she was mad at him as well as the listed cause of death may imply that he in fact committed suicide. His death regardless has left Robin practically mute and Elro shaken and reckless.
Detritus

**Detritus** is the purple-pink leftovers of anything that has had its Ivory drained from it. It is matter that has had all potential energy stripped away from it, and is used as a filler of holding cells for individuals that have Ivory blood.

There is no set reason for Detritus' color, but it also seems to share the same colors as the One Concern in a possibly symbolic manner.
Glass Straight

Glass Straight is location positioned east of Blockrock's Settlement 17 and west of Shard Wastelands. It has no enemies and it's purpose is mainly to connect both locations together. Glass Straight is home to the end of the Leticia and Fitzroy's Legend side quest.

## Chests

### Chest #1

    Swim directly downwards on the first square of the Glass Straight coming from Settlement 17. The first chest for this area should be inside a small air pocket.

### Chest #2

     *Breathless Tweak Needed:*Swim downwards at the second gate of Glass Straight's main area. You should eventually find a dynamo and a locked chest. Crank or electrify the dynamo and swim as fast as possible to reach the chest before the time runs out.

## Schematics

### Schematic #1

In order to get the Insanity Schematic, swim around until you find the bottom of the straight and head west. There should be an entrance to the left. Follow it and you will reach an open room with the schematic-mid room. (Labeled in purple in the Glass Straight map)

## Extras

To finish the Leticia and Fitzroy's Legend side quest, keep moving west after picking up the Insanity Schematic. Soon enough Robin will find herself in a new arena where ~~you will find Fitzroy.~~

- For more info on the fight Read: Fitzroy
## Gallery

Glass Straight Save PointFirst ChestDanger SignBed RoomSchematic RoomWaterhole Glass StraightSecond Chest
Royal

Royal as he appears in the official trailer

Him

> *"You treat me like a bird that has to do... things!" -Royal*
>
>

**Royal**, also refered to as **Progeny Royal,** is a major character in Iconoclasts, supporting Robin in manners that usually fail. He is a friend of Robin's .

## Background

Royal is the Progeny of the Tri religion, a successor to Mother should anything happen to her. However, it becomes clear quickly that while he has been raised to believe himself of importance, there has been little effort to teach him of the world he is to inherit. While he is well-versed in the lore of his religion and its workings such as the Transcenders, he is sheltered from the more secretive parts of the Tri religion and has little real knowledge of his future dominion. He lives in City One, presumably with Mother in the Bastion. He wears a white button up sweater and pants and a long sleeve black shirt underneath. His shoes and socks are also black.

## Story

Robin meets Royal for the first time in the Shard Wastelands, summoning flowers after abandoning Black and her entourage during their visit to Settlement 17. He expresses his contempt for apparently being paraded around as an idol, yet not being taken seriously despite his position, going as far as claiming that everyone is out to torment him.

Following the defeat of an Isi Machine, Royal brings her to the One Concern camp in the Wastelands, expecting to bring her praise, only for Tolo to review how she is in fact a wanted individual. This leads to the second attempt to Penance Robin, which Royal then foils by launching her and Tolo onto a departing train.
Shard Wastelands

To the east of the Glass Straight, the sands of the Shard Wastelands hide secrets galore. Home to Robin's first encounter with Royal, her first schematic pickup, the Roller Bomb Shot and many others, this location holds many landmark moments. Home of desert fauna such as: [[Croaktus], Flipman, Alburtus and Belching Croaktus and flora such as Rose Bush Thorns Shard Wastelands can be a dangerous environment.

## Schematics

After first arriving Shard Wastelands, the next room east will contain a save point and Robin's first schematic on top of a platform (marked in purple on the map)

## Extras

Leticia's Mark can be found in the middle of the dessert. There should be an illusory edge to grab onto which reveals her second location. Her next whereabouts will be near Isilugar Labs
Joseph Glass

Glass as he appears in game

**Joseph Glass** is a high ranking member of the One Concern. He wears a grey suit and appears to also wear a white scarf like other members. The Glass Strait is named after him. He appears at the top of the Bastion pacing back and forth with his head in his hands as other members are in a state of panic. He is not seen in the credits, so it is unknown if he was able to survive.
Iconoclasts Wiki

## Welcome to the Iconoclasts Wiki

This is an ongoing Iconoclasts Wiki for the game released in January 2018 that was created by Joakim "Konjak" Sandberg.

## Welcome!

Moderator Note: This is currently an editable wikia page that is also my first time modding a wikia. Any added page assistance will be helpful but all changes to the wikia will be reviewed by me for finalization. Thank you for your patience while I build this page!

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Snakes and Ladders

## Introduction

Snakes and Ladders is an ancient Indian classic, imported to England in 1892 and published in the USA in 1943. It is a game of pure chance and pure frustration, just about as simple as a game can get, and just about as intellectually unrewarding as a game can get as well. Nevertheless, it is played by children all over the world, and with the Green Box components it can serve as a starting point for getting creative and thinking about game design.

The basic gameplay of Snakes and Ladders are shared by many different games: Roll, move, see what happens. In the following setup we use arrow tiles for climbing up and drop tiles for falling down. With just these tiles you can create a variety of tracks, and have more fun building the board than playing through it. Then you can move on to come up with alternative rules for other symbols and keep playing around.

## Setup:

Sort the tiles and find all the arrows and pointers/drops, and one wheel. Turn all other tiles face down. Use the tiles to create a serpentine track. Place the arrows pointing upwards (Ladders) and the pointers pointing downwards (Snakes) spread out across the track. Make sure no arrow and pointer is pointing at each other. An arrow pointing at another arrow (or vice versa) is ok. Place the wheel at the very top of the track as the Goal tile.

Place 1 cube for each player besides the start of the track.

## Play:

Taking turns the players roll the die and move along the track according to the result. If you land on a Ladder (Arrow), your cube jumps up to the closest space indicated by the direction of the arrow. If you land on another arrow you keep moving. If you land on a Snake (pointer) your piece falls down in the same manner.

## Winner:

The first player to reach the Goal is the winner. However, it must be reached by an exact throw of the die. If you roll higher that you need, you must move backwards.

Also check out Tunnel Run for a simple race game minus the dice rolling and plus a minimum of choice.
Settlement 17

The East side of Blockrock is known as Settlement 17. It is just east of Robin's house on the edge of Blockrock. Settlement 17 lodges multiple characters and buildings including Elro and his family (Building 5), a ChemiCo Contra (Buiding 6,) the Community Centre, Petra and her family (Building 9) and a local Church.

It works as a hub for most of the game housing a crafting table, save point and multiple statues of Mother. There are only a couple of instances when, because of the main story, certain parts of the settlement become inaccessible but are quickly resolved.

Settlement 17 also serves as the start point or part of three side quests: Leticia and Fitzroy's Legend, The Love Letter, and ~~Mother's Coroners Whereabouts~~.

## Chest Locations

### Chest #1

The first chest is on your way to the Glass Straight and can be accessed as you come back to Settlement 17 with the Roller Bomb Shot. In the Kerthunk fight arena you will find an illusory wall at the bottom left blocked by a wall of boulders. Shoot it with an explosive from the Roller Bomb Shot and reveal a dynamo which needs to be charged. Charge it and head immediately to the right to find the chest in the middle of the water and ready to be opened.

### Chest #2

A locked chest can be found in front of Petra's house (Building 9). The key can be found above her house and can be accessed a couple of ways:

* Use the Usurper Shot by the end of the game to lower the key.
* Using the double jump tweak, double jumping and shooting a charged shot downward should allow you to reach it.

## Schematics

After starting The Love Letter side quest with Laurie in Isilugar, visit Joel's house. You can find his house to the right of Petra's house (Building 9) behind an illusory wall. After trading letters between the two Joel will give you the schematic "Anxiety" for your troubles. (Labeled In Purple on the map)

## Extras

A note can be found near the edge of the water by the end of the game on the way to the Glass Straight. (Labled in Cyan in the Settlement 17 map)

## Gallery

Kerthunk Boss ArenaLocal Ivory ChurchCommunity CentreJoel's Home
Mat Franco

**Mat Franco** is a magician act on the first season of FantasyBGT.

## Audition

Mat Franco's audition in Episode 105 consisted of telling a story with a deck of cards that magically changed to pictures. Spinach, Foxy, Meowkins, and Chip all voted "Yes" sending him to the second round of deliberations.

## Semifinals

Mat Franco's Round 3 Semifinals performance in Episode 111 consisted of...
Hnefatafl

Wikipedia: https://en.wikipedia.org/wiki/Tafl\_games

BGG: https://boardgamegeek.com/boardgame/2932/hnefatafl

The full Hnefatafl needs a 11x11 grid, which you can make with the full 6x6 Green Box tile grid if you play on the center points and the points in the intersections between the tiles. The black player needs 24 pawns, so use blue cubes with a few green added. The white player needs 8 pawns and a king, so use yellow and red respectively.

The smaller Tafl variants listen on Wikipedia are easier to compose.
Philip Murphy

**Philip Murphy** is a reggae singer act on the first season of FantasyBGT.

## Audition

Philip Murphy's audition in Episode 107 consisted of singing Eddy Grant's song "Joanna." Although Foxy voted "No," Spinach, Meowkins and Chip all voted "Yes," sending him to the second round of deliberations.

## Semifinals

Philip Murphy's Round 4 Semifinals performance in Episode 112 consisted of...
Robotboys

**Robotboys** are a popping dance duo act on the first season of FantasyBGT.

## Audition

Robotboys' audition in Episode 105 consisted of the duo doing a series of popping dance duos while wearing robot costumes. Spinach, Foxy, Meowkins, and Chip all voted "Yes," sending them to the second round of deliberations.

## Semifinals

Robotboys' Round 4 Semifinals performance in Episode 112 consisted of bringing in a third member and doing a dance that primarily consisted of popping their arms. Spinach, Foxy, Meowkins, and Chip all gave the duo standing ovations. They received enough public votes to place in the top 3 the night, sending them to the judges' choice along with Bello Nock. While Meowkins voted for Bello Nock, Spinach, Foxy, and Chip all voted for them, sending them through to the finals.

## Finals

Robotboys' Finals performance in Episode 115 consisted of...
The King's Singers

**The King's Singers** are a vocal group act on season 2 of FantasyBGT. They were eliminated in the Semifinals.

## Audition

The King's Singers' audition in Episode 206 consisted of singing a song called "Billy Joel." Spinach, Foxy, and Chip all voted "Yes," sending them to the second round of deliberations.

## Second Cut

In Episode 208, The King's Singers were sorted into the singing groups category. The judges deemed their performance strong enough to advance to the Semifinals.

## Semifinals

The King's Singers' Round 1 Semifinals performance in Episode 209 consisted of performing a song entitled "Shenandoah." Foxy gave the group a standing ovation. The King's Singers did not receive enough public votes to place in the top 3, eliminating them from the competition.
Michael Buble

**Michael Buble** is a singer act on the first season of FantasyBGT.

## Audition

Michael Buble's audition in Episode 105 consisted of singing the classic song "I'm Feeling Good." Spinach, Foxy, Meowkins, and Chip all voted "Yes" sending him to the second round of deliberations.

## Semifinals

Michael Buble's Round 1 semifinals performance in Episode 109 consisted of singing a song entitled "Sway." Meowkins gave the act a standing ovation. Michael did not receive enough public votes to place in the top 3, eliminating him from the competition.
Rey Valera

**Rey Valera** is a singer act on season 2 of FantasyBGT.

## Audition

Rey Valera's audition in Episode 201 consisted of singing a song called "Kung Kailangan Mo Ako." Impressed by his performance, Meowkins used his Golden Buzzer on him, sending him straight to the semifinals.

## Semifinals

Rey Valera's Round 2 Semifinals performance in Episode 210 consisted of singing another song entitled "Ngayong Wala Ka Na." Rey Valera did not receive enough public votes to place in the top 3, eliminating him from the competition.
Robin

> *"You are so helpful." - Royal*
>
>

Robin as she appears in the official trailer

**Robin** is the main protagonist and the player character of Iconoclasts**.** She is an illegally practicing mechanic and lives alone in Settlement 17; House 4 in the world of Iconoclasts.

Robin is a 17 year old girl and does not have an occupation yet as she is not an adult. She assists the settlers of her settlement, however the One Concern has begun to take notice of the lack of repairs.

## Background

Robin is the main protagonist and the player character of Iconoclasts. She is an illegally practicing mechanic and lives alone in Settlement 17; House 4 of the world of Iconoclasts. Her father Polro recently passed away two months prior to the beginning of the game, leaving Robin his home as well as his mechanic equipment. Her brother Elro is also a resident of Settlement 17. She has recently stopped speaking, presumably from the death of her parent.

Robin is recognizable from her wrench or manget shaped ponytail and sunflower blonde hair. She is short on words, only ever providing her name to Royal in the form of a speech bubble with a bird inside of it. Elro notes that this is very recent, possibly following the death of her father. She wears a settlement mechanic uniform despite common knowledge that she is not a mechanic: including a red vest with pauldrons, a longsleeve black button up shirt, One Concern branded leggings, khaki capris, She also wears a pair of blue industrial ear muffs that double as a hair band.

## Story

Following the investigation and defeat of a Controller which had recently enacted Penance on a Home west of her own, Robin returns to House 4 to encounter Agent Black and Agent White. The two accuse her of picking up her father's wrench following his death and private practicing repairs for Settlement 17. Despite this, they are unable to locate the hidden room below the house where Robin keeps said contraband and Black leaves promptly after receiving an update on her handheld.

Robin proceeeds to Settlement 17, where she waits for her older brother Elro, before assisting him with some home repairs. He informs her that he will be leaving again but does not disclose the reason. Before the repairs can be completed, however, the family is caught by Agent Black, who barricades Elro, his wife, and his daughter within the home to receive Penance. Rather than bring Robin to her home to receive her punishment, Black has her imprisoned temporarily with Mina. Mina assists her with escaping, however following a battle with a One Concern machine, she is separated from her.

Arriving to the Shard Wastelands, Robin encounters Royal who is lamenting in a small garden of flowers he has summoned.