Cards

This page contains all the cards that are not associated to one of the three factions, such as Legendary, Neutral, Quest or Special cards.
Currently the wiki has a total of 389 cards logged uploaded!

Children Of Morrigan
100 CardsMoonring
97 CardsWatchers Of Tuathan
86 Cards
## Neutral Cards

### Florist

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Gain 1 .Next turn, draw 1 additional card with its cost reduced by 1.
Gain 50  this turn.
Gain 40 .

### Bard

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Draw 3 cards.
 the next card played.
Increase damage by 100% this turn.
Heal 10 HP.
Gain 75  for 2 turns. 25  on ALL allies.

### Villager Cards

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 10 HP and gain X .(2  for each 5 HP missing)
Reduce  of ALL enemies by X for 3 turns.(10 for each Wyrdcandle bar lit)
 25% damage and gain 75  for 3 turns.
Gain 50% damage or 25  for 3 turns.
Discard ALL cards. Draw X card(s) and reduce its cost by 1 this turn.(1 card for each discarded card)
Gain X% damage for 3 turns. (10% for each enemy alive)

## Quest Cards

A special card type that transforms into another card after meeting certain requirements. When used, these cards are removed from your deck until the end of combat.

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* 2
Deal 1  for 100% damage.Lose 10HP if the target wasn't killed.: Kill 6 enemies with this card to turn it into .Deal 1  for 500% damage. 5 HP.
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* 2
Discard your hand and draw 2 cards.: Discard 30 cards with this card to turn it into .Draw 2 cards, reduce their cost to 0.
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* 2
Deal 1  for 100% damage. Increase target's  by 25.: Use this card 6 time to turn it into .Deal 1  for 100% damage. Gain 25% of damage dealt as Wealth.[Capped at enemies remaining HP]
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* 2
 10% of your [current] HP. Gain +100% damage this turn.:  100 HP with this card to turn it into .Increase the damage you deal by 200% and gain 50%  this turn.
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* 2
Gain 75  this turn.: Use this card 4 times to turn it into .Deal 1  for 5000% damage.Charges: 3
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* 2
Lose ALL . Next turn draw 1 more card.: Lose 12  with this card to turn it into .Gain 2 .
* 1
* 2
* 3
Deal 1  for 100% damage. Lose 10  until the end of combat.:  this card to turn it into .Deal 1  for 150% damage and put 2 copies of  into your Grave.Deal 1  for 75% damage and put 2 copies of  into your Grave.This card stays in your deck until the end of combat.

## Legendary Cards

A powerful card type which is removed from your deck after a few uses.

This card type is exiled permanently from the deck when all its charges are used up.

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 100 .Charges: 2
 10% if your [current] HP. Reduce  of ALL enemies by 100 and  them.Charges: 3
Raise your damage by 500% this turn.Charges: 3
Deal 10  for 200% damage to random enemies.Charges: 3
Deal 1  for 450% damage to ALL enemies and raise your damage by 350% this turn.Charges: 3
Deal 1  for 5000% damage.Charges: 3
Deal 1  for 25 damage. .If this card killed an enemy,  a random enemy with 200% of damage dealt.Charges 5

## Special Cards

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Not Yet in the Database!
Your deck has been infected with obsolete cards!Play this card to get rid of it.
*Only available when facing The Preacher.*Deal 1  for 200% damage.
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* 2
On Sick Man's death lose 1% of your max HP for each  card in your deck. .Your deck has been infected with obsolete cards!Play this card to get rid of it.
Not Yet in the Database!
Not Yet in the Database!
* 1
* 2
* 3
*It looks so lonely when you leave it outside of the battlefield.*Summon the doggy companion. .*It looks so cute. You can't stand to not pet it.*Pet the dog to boost its stats and make it happy. .*Your dog ran away and now it's scared of you...*Summon the doggy companion, but lose 50% damage for 3 turns. .
*Only available when facing the Fore-Dweller Overlord.*Force the Fore-Dweller Overlord to switch between corporeal and spectral form. .
*Only available when facing the Fore-Dweller Overlord.* 10HP to get rid of this card.

## Wyrdcards (Tainted Force)

 cards are the random cards that are added to your hand during combat depending on your burnlevel.

They can be found here.