Λ-No-11

# Overview

Lambda is a mixed-range fighter using a combination of fast up-close attacks and long distance blades she can summon from the ground. Lambda is the only character who can use her skill more than once as it does not consume all of her MP and she can delay the attack slightly if she so chooses, though waiting too long will result in needing a full amount to use it again. Upon receiving Potential upgrades, Lambda becomes a destructive threat that is able to threaten enemies at any distance with multi-strike attacks that can completely disable them from ever having the opportunity to attack her.

## Base Abilities

### Basic Attack (Ground)

Her basic attack is separated into 2 different attacks. Her first attack she launches a flurry of blades each dealing small damage, pushing enemies forward. It has a very good carry and is good looping potential as well. It can also be quickly cancelled into her Held Basic Attack. Her second attack is a forward lunge that pulls enemies down to the ground. This stacks quite well with Lambda's unique Talent, and is a good tool for looping.

### Held Basic Attack (Ground/Air)

Lambda launches a large blade forward dealing decent damage. It is not the greatest attack for loops, as it pushes her backwards a bit, but it does deal substantial damage. It can be cancelled out of her first Basic Attack or her Air Basic attack.

### Basic Attack (Air)

Unlike most characters, Lambda only has a single air attack, however it deals medium damage and has an immense knockback on enemies. Combining this with her Skill can create easy loops and massive carries. It can also be cancelled into the Held Basic Attack.

### Dash Attack/Dodge

Dash attack provides an upward spike that knocks enemies upwards. This attack works well in conjunction with the Air Basic Attack and Skill. This attack knocks enemies upwards, the Air Attack knocks them forward then back down, and the skill lifts the enemy again to loop these three attacks.

Lambda, like most characters does not have a specific special quality to their dodge.

### Skill

The skill is separated into 3 parts. The first part, she raises three blades out of the ground, knocking enemies upwards. The second, she raises 5 smaller blades, with the same effect as the first part. Finally in her third part, she throws out a massive blade from the ground dealing high damage a large knockback. This skill is good for both carrying and looping enemies, and does decent damage against bosses as well.

## Potentials

### Corsair Sabre

Skill and Dash summons a tight group of blades that marks enemies. Marked enemies (not to be confused with shadow mark) will constantly take damage for a few seconds resulting in extremely high damage. While the potential is quite hard to land, the outcome is certainly worth it as this is probably the best potential for nuking bosses.

### Sword Summoner EX (Aerial)

Up and Air Basic Attack summons a blade that hits enemies several times. Each hit corresponds with a basic attack input. It deals decent damage and knocks enemies around in a circle and has a slight vacuum effect. Locks enemies in a loop if the player can time jumps with their Sword Summoner EX.

### Act Parcer Tri: Cavalier

Basic Attack and Dash causes Lambda to charge forward doing medium damage, then summons a blade directly upwards that breaks Defense and deals high damage. A better alternative to her typical Dash attack, because she still keeps the same loops, but does more damage and breaks defense.

### Calamity Sword

Down and Skill summons a large blade that falls on enemies dealing high damage. Depending on the situation her base skill and Calamity sword are interchangable. For bosses such as Susano'o or NAN-01, Calamity Sword is more effective, because it is hard to chain all three hits of her base skill on them. However, for bosses such as Arakune and Defiling Eye, her base skill is much more effective.

### Triple Jump

Allows the player to jump 3 times. Can also jump to negate knockback.

## Legacy Skill

### Luminous Slave EX

This legacy skill opens a portal that periodically shoot out blades that home in on enemies. This skill is useful for air enemies for characters who aren't as capable to fight in the air, especially early game such as Hakumen. However this skill lacks in use against bosses and some armored enemies. Due to the length of time the skill lasts, with a few positive corruption effects, the skill can keep a consistent uptime.

## Tips

Lambda's skill can be activated more than once by pressing the button again and can be very slightly delayed between each additional strike.

Lambda can perform very fast air attacks by holding down while jumping low.