recursal/Fanatic-Fandom huggingface dataset:
MRB Missile

## Perks

Ballistic Missile: Hits distant targets. Can carry nuclear bombs

MRB or Medium Range Ballistic Missile is a Missile Unit that can attack by being launched in to space before reaching its target.

## Description

A **Medium-Range Ballistic Missile** (**MRBM**) is a type of Ballistic Missile with medium range, this last classification depending on the standards of certain organizations. Within the U.S. Department of Defense, a medium-range missile is defined by having a maximum range of between 1,000 and 3,000 km (or 16 tiles in-game).

###  Uses

* Fortresses and Cities clearing.
* Nuke delivering.

#### Advantages

* bypass Anti-Air Artillery.
* Does heavy damage to fortress and cities.
* Can deliver nuclear bombs.
* Does not require oil.
* Can go further than Air bases

#### Disadvantages

* Can be hindered by Anti-Air Missile.
* Needs steel.
* Not very effective taking units alone.
Destination Tokyo

Silver:
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&nbsp800
&nbsp960

Gold:
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&nbsp900
&nbsp1080

Silver:
&nbsp80
&nbsp96

Gold:
&nbsp90
&nbsp108

**Destination Tokyo** is the tenth Allied power campaign mission. This mission is preceded by Destination Berlin.

## Overview

### Objectives

CAPTURE: A Japanese Lvl 2 Port at Manchuria

CAPTURE: An unnamed Japanese Lvl 3 city

CAPTURE: Osaka

CAPTURE: Tokyo

### Walkthrough

An artillery commander is recommended.

Zhukov will take care of the objective port. Patton will take care of Osaka.

Capture the northern Lvl 2 city first, then take the Lvl 3 objective city as soon as possible, as Itagaki will spawn there after a while. This should be easy given the city had been nuked. Then advance to Tokyo and bombard it with battleships and your artillery commander.

On the off chance that Itagaki spawns, use your artillery to eliminate him.

### Commanders

Player Commanders:

* Up to six Commanders

Allied Powers Commanders:

* MacArthur
* Nimitz
* Patton
* Vasilevsky
* Zhukov

Axis Powers Commanders:

* Itagaki
* Koiso
* Koga
* Kuribayashi
* Nagumo
* Okamura
* Ushijima

### Dialogues

Start of battle:

* Nimitz: We are about to land on Japan. The remaining Japanese elite troops have all been withdrawn to defend against us. We have to destroy their powerful fleets as well.

Turn 2:

* Patton: These enemy troops are so weak. I haven't met any true rival for a long time.

## Trivia

* United States will always launch an Atomic Bomb onto the unnamed objective city on turn 1, unless the city has already been destroyed.
* Capturing the Lvl 1 port at the Japanese home island will unlock Marching Ability.
* Completing this campaign mission will unlock the Himeji Castle.
* This mission is based on the real life planned Operation Downfall.
Spruance

Spruance is an American L Colonel that can be purchased with 1120 medals.

## History

**Raymond Ames Spruance** was a United States Navy Admiral in World War II. He commanded U.S. naval forces during two of the most significant naval battles that took place in the Pacific Theatre: the Battle of Midway and the Battle of the Philippine Sea. At Midway, Spruance scored the first major victory for the United States over Japan; most historians consider Midway the turning point of the Pacific War.

Official Navy historian Samuel Eliot Morison characterized Spruance's performance as "superb", and said that he "emerged from this battle one of the greatest admirals in American naval history".

Spruance was nicknamed "electric brain" for his calmness even in moments of supreme crisis, a reputation enhanced by his successful tactics at Midway. After the war, Spruance was appointed President of the Naval War College, and later served as the American ambassador to the Philippines.
Artillery Leader

Artillery Leader is a skill taught in the Turin Military Academy by M. General Badoglio. Artillery Leader gives **Artillery units** a 4-16% chance to deal a "fatal blow". This skill is unlocked in the campaign mission Balkan Campaign.

**Full explanation of what is a "fatal blow" see leader skills.**

## Stats

 2
 3
 4
Regional Powers

Regional Powers (★★) are countries who, in some point or another, show significant power and influence in a particular region. Regional Powers often have good starting technology, multiple important cities and good Commanders. Notable examples are: the Republic of China and Spain. Great Powers who were reduced to being Regional Powers are: France, Japan, Germany, Italy and the United Kingdom.

Other Regional Powers are:

* the Dominion/Commonwealth of Australia
* the Federative Republic of Brazil (1975)
* the Dominion/Commonwealth of Canada
* the Dominion/Republic of India
* the Imperial State of Iran (1950)
* the Iraqi Republic (1950)
* the Polish Republic
* the Kingdom/Socialist Republic of Romania
* the Kingdom of Sweden (1950)
* the Republic of Turkey
Achievements

Achievements are tests of your world conquering ability and your final struggle after finishing all the campaign in the game. It essentially does nothing and are only cosmetic, but the shiny medals do look awesome.

The Challenger achievement have multiple levels. Each level requires completing at least a number of challenge types corresponding to the level. EG Level 2 of Challenger requires the second level of every challenge types to be done.
Jerusalem

Medium:
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Hard:
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Medium:
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Hard:
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**Jerusalem** is the third mission for Operation Torch. This mission is preceded by Cairo and is followed by Athens.

## Overview

### Description

Montgomery: The Germans proved not invincible. Take the last Italian stronghold in North Africa, then cross the Red Sea and take the Middle East, which was already under Axis control.

### Objectives

Primary Objectives:

* DEFEND: Cairo
* CAPTURE: Baghdad
* CAPTURE: Jerusalem
* CAPTURE: Medina
* CAPTURE: Riyadh
* CAPTURE: One unnamed Italian Lvl 4 city

Secondary Objective:

* Eliminate 24 enemy units

### Commanders

Player Commanders:

* Montgomery
* Up to six other Commanders

Allied Powers Commanders:

* None

Axis Powers Commanders:

* Badoglio
* Luigi Sansonetti
* Mahdi
* Messe
* Muhammad
* Rommel
* Weichs
Burma

Burma is a region in South-East Asia that is or was controlled by the British in 1939 and 1943. Burma being one of many regions in Asia is in control of two resources: gold and oil.

## Note

It would be a good idea to grab regions like these in Asia if you are fighting as Thailand, Japan, or anything besides Britain.
Canada

World War II version of the Canadian Red Ensign used for the entirety of World War II

Cold War version of the Canadian Red Ensign used from just after World War II until 1965, the Game still uses the World War II version of the Canadian Red Ensign all throughout

Flag of the Commonwealth of Canada from 1965-present, but the Game still uses the World War II version of the Canadian Red Ensign all throughout

## Historical information

### Formal Name

Dominion of Canada (1939-1965)Commonwealth of Canada (1965-present)

## Game information

### Faction

Allies, NATOUnion (in Campaign and Challenges)

### Strength

★★ (1939-1960)

Canada is a Regional Power in the Americas. Canada is a member of the Allied Powers, the Union and NATO. As a British Dominion, Canada entered the Second World War along with the United Kingdom, and eventually served alongside them in Africa and Europe. During the 'Cold War' due to close ties with both the United Kingdom and the United States, Canada was invited to NATO and quickly developed its military. During the Alien Invasion, Canada helped the United States in liberating the Americas, but fell alongside Mexico.

## Basic information

Canada is easy to play country since it has no enemy nearby and has a city near Greenland and Hudson bay from 1939 to 1950. So if all yours cities are captured then also that city is quite hard to capture and you can survive.

In 1943 , playing as Canada you can let Japan to conquer a lone Alaskan city with nuclear facilities and capture the city for yourself so you can make nukes for yourself.
Eurasia

Eurasia is the large region controlled by the USSR that connects Europe and Asia. Eurasia is separated by the Ural, Kazakhstan, East Russia, and a small western part of Siberia. Eurasia is mostly if not entirely empty space with a few resource deposits and a few cities. Eurasia may be empty but it has enough space for the controlling nation to build fortifications and move forces freely.

## Countries

* Soviet Union
* Aliens(1975)

## Resources

* Oil
* Gold
Konev

Konev is a Soviet Commander with the rank of M General that can be purchased with 3110 medals.

## Description

He is an outdated end-game artillery general with level 4 artillery leader, level 3 artillery barrage and 3 star on mobility. In terms of damage, he is beaten by Govorov, Sikorski and Weidling. in terms of movement, he is beaten by Bai.C.X, Sikorski and Weidling.

There is no good reason to get him from the time of writing. Here are advantages + disadvantages of buying him:

### Advantages

* He is an infantry-artillery hybrid. He is okay on artillery, but not as good as the others listed above.
* He has better mobility than Govorov
* He has level 5 artillery ability, and level 4 infantry ability.
* His main selling point back before rotational generals was a thing is that artillery academy generals are mostly mid as best, and the above advantages made him desirable.

### Disadvantages

* He costs 3,110 medals, which is very high compared to Govorov, Weidling and Sikorksi, which he competes with.
* He performs worst in artillery than above listed generals
* He is not good on infantry
* Only good artillery skill is artillery barrage, which is too expensive to justify.

## History

**Ivan Stepanovich Konev** was a Soviet military commander who led Red Army forces on the Eastern Front during World War II, retook much of Eastern Europe from occupation by the Axis Powers, and helped in the capture of Germany's capital, Berlin.

In 1956, as the Commander of the Warsaw Pact, Konev led the suppression of the Hungarian Revolution by the United Warsaw Pact forces.
Nimitz

Nimitz is an American Marshal that can be purchased with 3090 medals.

## History

**Chester William Nimitz, Sr.** was a fleet admiral of the United States Navy. He played a major role in the naval history of World War II as Commander in Chief, U.S. Pacific Fleet (CinCPac) and Commander in Chief, Pacific Ocean Areas (CinCPOA), commanding Allied air, land, and sea forces during World War II, and was awarded the Navy Distinguished Service Medal (4), Army Distinguished Service Medal, Knight Grand Cross of the Order of the Bath (United Kingdom), Legion of Honor(France), and the Philippine Medal of Valor.

Nimitz was the leading US Navy authority on submarines. Qualified in submarines during his early years, he later oversaw the conversion of these vessels' propulsion from gasoline to diesel, and then later was key in acquiring approval to build the world's first nuclear-powered submarine, the USS *Nautilus*, whose propulsion system later completely superseded diesel-powered submarines in the US. He also, beginning in 1917, was the Navy's leading developer of underway replenishment techniques, the tool which during the Pacific war would allow the US fleet to operate away from port almost indefinitely. The chief of the Navy's Bureau of Navigation in 1939, Nimitz served as Chief of Naval Operations (CNO) from 1945 until 1947. He was the United States' last surviving officer who served in the rank of Fleet Admiral.
Explosives

Explosives is a skill taught in the West Point Military Academy by L. General Bradley. Explosives gives you additional damage when attacking **Cities** **or Forts**. It is unlocked in the campaign mission Sicily Campaign.

Since this game revolves around capturing cities, this skill is very useful in doing so. Extra damage to fortresses are a bonus.

## Stats

 2
 3
 4
Berlin

Medium:
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Hard:
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Medium:
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Hard:
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**Berlin** is the fourth and final mission for Patriotic War. This mission is preceded by Minsk/Vienna.

## Overview

### Description

Zhukov: There are few obstacles left on the road to the enemy's capital, and victory will belong to us.

### Objectives

Primary Objectives:

* CAPTURE: Berlin

Secondary Objective:

* Eliminate 15 enemy units

### Commanders

Player Commanders:

* Rokossovsky
* Up to six other Commanders

Allied Powers Commanders:

* Tolbukhin
* Zhukov

Axis Powers Commanders:

* Heinrici
* Hermann Hoth
* Manstein
* Model
* Schörner
* Weidling

## Trivia

* This mission is inspired by the Battle of Berlin.
Critical Moment

Silver:

 50
 2800
 2410

Gold:

 50
 4200
 4090

Silver:
 280
 241

Gold:
 ?
 ?

**Critical Moment** is the sixth World Union campaign mission. This mission is preceded by Pacific War and is followed by The enemy from the North.

## Overview

### Objectives

* CAPTURE: Amsterdam
* CAPTURE: Paris
* CAPTURE: Vienna
* CAPTURE: Warsaw
* DEFEND: Berlin
* DESTROY: One Alien Fortress

### Walkthrough

Drop Amsterdam with a rocket gun in a spa battle. Click here for Ion Cannon.

Berlin can be empty on the first turn. Produce and defend the spa battle on the second turn. Special soldiers

wait next to Berlin until the enemies in Berlin are cleared. The lower mobile infantry will be moved so that it can be occupied as soon as the Italian Army III city becomes available.

The field artillery below waits for the arrival of the spa battle (first move down one square) and fires at Vienna.

Production will be sent to the atomic bomb after the spa battle. You need one shot in Paris, one shot in the fortress type, and two shots in Warsaw, for a total of four shots.

(2) When the enemies around Berlin are cleared up, Spa Battle 1 and the rocket will head south to Vienna, field artillery and armored vehicles to Paris, and Spa Battle 2 to Warsaw.

Moved the Air Force General to Berlin. The second Ion Cannon and the first A-bomb missile go to the southern fortress type.

③ Give priority to the cities supported by the friendly forces with the atomic bomb missiles. After occupying Vienna, field artillery will be stationed and the fortress type will be scraped by counterattack.

In addition, it will attack the fortress type below even in the remaining spa battle. The third time of ion cannon depends on the situation you have assistance in Warsaw or Paris or friendly, but in distance Warsaw is the basic route to the London.

### Dialogue

Start of mission:

* Mary: Enemy troops have emerged all across Europe and many cities have been fallen into their hands. Commander,the enemy is attacking us from all quarters. We must defend our country otherwise Europe will perish.

### Commanders

Player Commanders:

* Up to six Commanders

World Union Commanders:

* None
McCain

## History

**John Sidney "Jack" McCain Jr.** was a United States Navy Admiral, who served in conflicts from the 1940s through the 1970s, including as the Commander of the, United States Pacific Command.

McCain grew up in Washington, D.C., and graduated from the U.S. Naval Academy in 1931. In World War II, he commanded submarines in several theaters of operation, was responsible for sinking several Japanese ships, and was decorated with both the Silver Star and Bronze Star. After the war, he held a variety of commands, specializing in amphibious warfare. He led the 1965 U.S. invasion of the Dominican Republic. He was a staunch anti-Communist, and was such an advocate of a strong naval presence that he became known as "Mr. Seapower".

During the Vietnam War, McCain was Commander-in-Chief, Pacific Command, commander of all U.S. forces in the Vietnam theater from 1968 to 1972. McCain played a significant role in the militarization of U.S. policy towards Cambodia, helping to convince Nixon to launch the 1970 Cambodian Incursion and establishing a personal relationship with Cambodian leader Lon Nol. McCain was also a proponent of the 1971 incursion into Laos. McCain retired from the Navy in 1972.

His father, John S. McCain Sr., was also an admiral in the Navy and a naval aviator, and the two were the first father-son pair to achieve four-star rank. His son, John S. McCain III, is a former naval aviator who was a prisoner of war in North Vietnam during McCain's time as CINCPAC, who retired with the rank of captain and then became a United States Senator and the 2008 Republican Party nominee for President of the United States.
Desert Fighting

Desert Fighting is an ability taught in the Berlin Military Academy by L. General Rommel. It provides you extra damage when fighting in **the Desert**. This skill is unlocked in the campaign mission North African Campaign (Axis).

Deserts are mostly only present in Inner Mongolia and Africa, as such this skill is sometimes useful.

## Stats

 2
 3
 4
Chennault

Chennault is an American Sergeant that can be purchased with 480 medals.

## History

**Claire Lee Chennault** an American military aviator best known for his leadership of the "Flying Tigers" and the Republic of China Air Force in World War II.

Chennault was a fierce advocate of "pursuit" or fighter-interceptor aircraft during the 1930s when the United States Army Air Corps was focused primarily on high-altitude bombardment. Chennault retired from the United States Army in 1937, and went to work as an aviation adviser and trainer in China.

Starting in early 1941, Chennault commanded the 1st American Volunteer Group (nicknamed *Flying Tigers*). He headed both the volunteer group and the uniformed U.S. Army Air Forces units that replaced it in 1942. He feuded constantly with General Joseph Stilwell, the U.S. Army commander in China, and helped China's leader Chiang Kai-shek to convince President Roosevelt to remove Stilwell in 1944. The China-Burma-India theater was strategically essential in order to fix many vital elements of the Imperial Japanese Army on the Chinese mainland to limit their use against Allied forces advancing towards Japan in the two Pacific campaigns.
Ace Forces

Ace Forces is a skill taught in the Frunze Military Academy by Marshal Zhukov. The ability gives you more experience which ranks up your Units faster. This skill is unlocked from the start.

Levelling up is eventual and Ace Forces speeds up the progress. There are 2 reasons to look forward to levelling up. Each level reduces 2 extra damage, up to 10 damage reduced at Lvl 6. In the progress of levelling up, HP is regenerated. Using Ace Forces will regenerate health more often, and therefore making for higher survivability. However, this skill will become useless at Lvl 6, the max level. Therefore, the best situation to use this skill is in campaigns (fast and short-term battles) as opposed to conquests (long-term war). For a better option to use in conquests, see Supply.

## Stats

 2
 3
 4

## Description

In World Conqueror 3, when units are promoted, they gain some health. The amount of health regained is dependant on the level upgraded to. Ace Forces can hasten this process to gain health faster. A higher level will also reduce the incoming damage by a proportional amount. Note that if your HP is at max when you get promoted, you will not gain any HP. The calculation to determine the experience needed is:

```
EXP Needed with AF = EXP Needed without AF / ( 1 + AF Mod )

```

For example, to get a unit from Lvl 3 to Lvl 4, 220 damage needed to be done. With a commander on the unit, 440 damage needed to be done to level up. With Ace Forces Lvl 2, which speeds up EXP progress by 40%, only 440/(1+40%) = 440/1.4 = ~315 damage is needed to level up.
Finland

Carl Mannerheim 1944-1946

Finland is a Minor Power in Europe. Finland is a member of the Axis Powers. During the Second World War, Finland allied with the Axis to oppose the ever growing threat, that is the Soviet Union. After the war Finland stayed out of every conflict around them, ending only after the Aliens invaded.

## Basic Information

Finland in 1939 is a small yet great power to play as because they unlike the rest of the Axis Powers can easily invade its neighbors going mostly unnoticed. In 1939 if you play as Finland it is recommended that you push straight into the Soviet Union before any good generals can be trained. The Soviets are your biggest threat and will mostly be fighting the Germans, Japanese, and Romanians, however you must invade them before they conquer to much territory as they will spam paratroopers. Germany is your closest ally in the region and can be helpful in taking down the Soviets. Once your western comrades invade Poland, try to start you invasion, if it goes successful then you may conquer the rest of Europe. Japan around the time Europe is conquered might be steamrolling most of Asia or defending against the U.S. Navy. It is recommended you help conquer Asia while invading Africa so you can grab valuable resources, the Middle East is also an option. Once you conquered all of Eurasia and Africa, you may invade Australia and America to end the conquest.

Finland in 1943 is in a challenging spot, the Soviets have a army of powerful generals at the start. The best way to counter the generals is to use your best generals or ware the enemy down in a war of attrition. It may and can take most of the game to defeat the USSR because of the large amount of units and generals so think wisely every step of the way to victory. If you manage to capitulate the Soviets, like 1939 help your Asian allies occupy Asia and your west European allies conquer Africa and Europe if they had not. Once the occupation of most of the world is complete you can invade the Americas and Australia to win the conquest.

 1943

## Commanders

### Recruitable Commanders

* Mannerheim
* Nenonen (IAP)

### 1939 Conquest

Normal:

* Mannerheim (Commando) in Helsinki

Challenge:

* Mannerheim (Commando) in Helsinki
* Nenonen (Field Artillery in east Finland

### 1943 Conquest

Normal:

* Mannerheim (Commando) in east Finland

Chalenge:

* Mannerheim (Motorized Infantry) in east Finland
* Nenonen (Field Artillery in east Finland

### 1950 Conquest

Normal:

* Mannerheim (Commando) in Helsinki

Chalenge:

* Mannerheim (Commando) in Helsinki
* Nenonen (Rocket Artillery) northeast of Helsinki

## Territory

* Helsinki (Capital)
* All of Finland

Do note that Finland loses its territory during the Alien invasion.
Inonu

## History

**Mustafa İsmet İnönü** was a Turkish general and statesman, who served as the second President of Turkey from 11 November 1938, the day after the death of Mustafa Kemal Atatürk, to 22 May 1950, when his Republican People's Party was defeated in Turkey's second free elections. He also served as the first Chief of the General Staff from 1922 to 1924, and as the first Prime Minister after the declaration of the Republic, serving three terms: from 1923 to 1924, 1925 to 1937, and 1961 to 1965. As President, he was granted the official title of "*Milli Şef*" (National Chief).

When the 1934 Surname Law was adopted, Mustafa Kemal gave him a surname taken from İnönü, where he commanded the forces of Army of Grand National Assembly as the *Erkân-ı Harbiye-i Umumiye Reis Vekili* (*Erkân-ı Harbiye-i Umumiye Reis Vekili*) during the Greco-Turkish War. Afterwards these battles became to be known as the First Battle of İnönü and Second Battle of İnönü.
Alien Fortress

## Perks

Airstrike: +40% damage to Infantry units

Rocket Launcher: +35% damage to Armored units,
+50% damage to Naval units

**Alien Fortress**, **Xeno Fortress**, or simply **Tower** is an unplayable unit. It only appears in the Alien campaigns and conquest. It has the highest damage and HP but is stationary.

It is often in a range of cities and primarily targets them. It can be distracted by an expendable unit in a city.

The **Alien Fortress** will usually be near high-tier or famous cities in conquest.

The **Alien Fortress's** weakness is the strategic bomber as the strategic bomber does 60% more damage to the **Alien Fortress.**
Destination Berlin

Silver:
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&nbsp260
&nbsp310

Gold:
&nbsp50
&nbsp700
&nbsp840

Silver:
&nbsp26
&nbsp31

Gold:
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**Destination Berlin** is the ninth Allied power campaign mission. This mission is preceded by Far East Campaign, and followed by Destination Tokyo.

## Overview

### Objectives

DEFEND: Paris

DEFEND: An unnamed Russian Lvl 4 city most likely Riga

CAPTURE: An unnamed German Lvl 3 city most likely Prague

CAPTURE: Berlin

### Walkthrough

An artillery commander is recommended.

Place your tank commanders on the heavy tanks. Target Heinrici and the nearby Land Fort using your commanders. Produce field artilleries and attack Kesselring, with and send some Motorized Infantry to capture the city. Do the same with Göring.

On the off-chance that Paris or the Soviet city was captured, launch missiles from Berlin and send motorized infantry to recapture them.

Higher difficulties will require strong commanders.

### Commanders

Player Commanders:

* Up to six Commanders

Allied Powers Commanders:

* Bradley
* Chuikov
* Cunningham
* Montgomery
* Patton
* Rokossovsky
* Zhukov

Axis Powers Commanders:

* Goring
* Heinrici
* Kesselring
* Leeb
* Manstein
* Model
* Rommel
* Schörner
* Student

Neutral Powers Commanders:

* Smigly

### Dialogues

Start of mission:

* Zhukov: Germany is in our sight now, which means we will face fiercer battles soon. Commander, we will pay a heavy price each step forward.

Turn 4:

* Zhukov: We won't win this war if you don't try your best against the enemies elite troops.

Fall of Paris:

* Göring: Tell our enemies that it may not be too late to run away!

## Trivia

* Capturing the unnamed German Lvl 4 city occupied by Model will unlock Artillery Ability.
Kuznetsov

Kuznetsov is a Soviet L. Colonel that can be purchased with 870 medals.

## Description

Even though he might seem like a naval commander, he can be pretty good on artillery. I don't recommend using him as a naval commander due to lack of supply, so better put him on artillery.

## History

**Nikolay Gerasimovich Kuznetsov** was a Soviet naval officer who achieved the rank of Admiral of the Fleet of the Soviet Union and served as People's Commissar of the Navy during The Second World War. The Russian aircraft carrier *Admiral Kuznetsov*is named in his honor.
Aliens

## The Aliens

*'A mystical force has launched a surprise attack. The whole world has been attacked. Many cities have fallen into its hands and our troops are retreating. Commander, we need your help. You are our last hope. You need to update your technology in order to face the powerful enemy troops."*

―Mary, after the completion of WTO or NATO campaign

**The Aliens** are the enemies of the World Union. The Aliens appear on the conquest, controlling most of the world. The Aliens also appear on the Union Campaigns and the later parts of the Challenges, as the enemy.

## Basic information

The Aliens control most of Earth and are powerful to face the members of the Union. The Alien Destroyer is the most common unit type of the alien gunships. The Alien Battleships are tough to defeat and the most difficult unit is the Alien Fortress, but it is stationed in a specific area. During the 'Cold War', the aliens found many nations fighting each other, so the nations that managed to survive the alien attacks formed the World Union, both by NATO and WTO members.

## Units

The aliens have 3 units to fight with. Alien Destroyer, Alien Battleship, and Alien Fortress.
Malinovsky

Malinovsky is a Soviet Major that can be purchased with 1010 medals.

## History

**Rodion Yakovlevich Malinovsky** was a Soviet military commander in World War II, Marshal of the Soviet Union, and Defense Minister of the Soviet Union in the late 1950s and 1960s. He contributed to the major defeat of Germany at the Battle of Stalingrad and the Battle of Budapest. During the post-war era, he made a pivotal contribution to the strengthening of the Soviet Union as a military superpower.
Antimatter Bomb

2 Grid Damage: 15/30/45

**Antimatter Bomb** is a type of nuclear bomb that deals massive amount of damage on the ground zero and two tiles surrounding it.

## Description

Advancement in Antimatter Technology have created a special type of bomb that can deal damage as far as two tiles adjacent to ground zero. It's detonation creates a very nice animation that sucks everything into the core and vanishes afterwards. However, it is the most expensive bomb to produce among the three, and its production time takes 4 rounds. It is best detonated at the heart of the enemy force, or the front lines where the bulk of the enemy is located

### Usage:

* Weapon of Mass Destruction.
* Taking down Enemy Commanders.
* Demolishing Cities.

### Advantage:

* Extremely high damage.
* Deals damage to the two tiles around ground zero.
* It can kill a whole marshal general unless it's Super Tank or in the Cities

### Disadvantage:

* The most expensive nuke.
* Production time is 4 rounds.
* It can hurt nearby Friendly Units when incorrectly used

## Detail

### Damage Statistics:

* Ground zero: 400-450 damage.
* 1 tile adjacent to ground zero: 35-60 damage.
* 2nd tile from ground zero: 15-45 damage.
* Can be lower depending on if they have Anti-Air Missiles or for Aliens, their rank.

### Requirement:

* 460 Gold.
* 300 Steel.
* Missiles or Strategic Bomber.

## Trivia

* Antimatter Bombs are not Nuclear Bombs, but are as devastating, if not more so, as a Nuclear Bomb.
* In reality, it is extremely expensive and time consuming to produce the amount of Antimatter needed to create Antimatter Bombs.
* Unlike Nuclear Bombs, Antimatter Bombs are extremely dangerous to handle, thus not safe for training or patrolling purposes if it is to be carried by a Bomber.
Infantry Medal

## Stats

Level 1 infantry medal

**Infantry Medals** are medals that enable commanders equipped with them, to deal +**x** damage when commanding infantry units. The "x" variable is dependent on the level of this medal.

### Obtainable places

You can obtain the Infantry medal by several methods:

* In-app purchase
* Rotational shop
* Operations

It takes 3x infantry medals of the same level to upgrade it to the next level. To do so, go to the "medals" tab in your HQ, and if you have 3x infantry medals, you can upgrade it. (Note: You need the infantry medal to be at least at level 3 to be able to have special skills.)

 2
 3
 4
 5
McAuliffe

McAuliffe is an American Sergeant that can be purchased with 280 medals.

## History

General **Anthony Clement "Nuts" McAuliffe** was a senior United States Army officer, who earned fame as the acting commander of the U.S. 101st Airborne Division troops defending Bastogne, Belgium, during the Battle of the Bulge in World War II.

After the battle, McAuliffe was promoted and given command of the 103rd Infantry Division, which he led from January 1945 to July 1945. In the post-war era, he was commander of U.S. forces in the American sector of Germany.
Brazil

## Game information

### Color

Very dark desaturated lime green (1939-1943 and 1975)Very dark lime green (1950-1960)

### Capital city

Rio de Janeiro (1939, 1943, 1950);Brasília (1960-75) (not shown)

### Strength

★ 1943-1960★★ 1975

Brazil is a Minor Power (later a Regional Power) in the Americas. Brazil is a member of the Allied Powers, the Union and an associate of NATO. Brazil, like most of the Americas, entered the Second World War in support for the United States lead declaration. Eventually during the "Cold War" Brazil became a staunch American ally and associated itself with NATO. During the Aliens invasion Brazil lost much of Northern and Western Brazil, although they were able to establish control over Western Peru and Northern Bolivia.

## Basic Information

Just as in real life Brazil is easily one of the most influential and one of the most powerful nation in the Americas.

From the 1943 Conquest onward, Brazil can easily occupy Colombia and launch an invasion on Africa, and Cuba during the latter 2 conquests. It is better to try to arm first before attacking other nations while considering how long you will get as many forces as possible, as not only your allies can take over everything before you do, but so can the enemies in the latter conquests. In the 1943 Conquest, after the African conquest, invade Spain (if there are any other territories left), then France, then Germany. If Italy is armed, it's best to take it over later after the fall of Germany, rather than before the invasion of France. After taking Berlin, use missiles to other neighboring Axis territories. Use Super Tanks to attack countries within 1 space apart (this is to protect damage from neighboring forces except Super Tanks, Field Artillery, and Rocket Artillery). From there, move over to invade India and Western China (the Middle East is optional); then, invade the rest of China, Southeast Asia, followed by the rest of the empire. There is a chance that Japan might invade North America. If such happens, protect Mexico, Cuba, and the Southern United States. From there, add Forts to protect the land. Retake the rest of Canada and the United States.

In the 1975 Conquest however, Brazil is in a tight spot, not only is there a nearby Alien Fortress but Brazil is also surrounded by many Alien units not to mention the Aliens across the Pacific and the Atlantic oceans.

## Territory

Brazil's territory is mostly the same throughout the years.

Brazil's territories:

* Mainland
* Eastern Peru (1975)
* Northern Bolivia (1975)

Brazil in 1943Brazil in 1950Brazil in 1960Brazil in 1975
Darlan

Darlan is a French Captain that can be purchased with 450 medals.

## Description

Good pick if you are looking for some cheap naval/artillery commander or a if you want a starting navy commander.

## History

**Jean Louis Xavier François Darlan** was a French Admiral and political figure. He was Admiral of the Fleet and commander in chief of the French Navy in 1939 at the beginning of World War II. After France signed an armistice with Nazi Germany in 1940, Darlan served in the pro-German Vichy regime, becoming its deputy leader for a time. When the Allies invaded French North Africa in 1942, Darlan was the highest-ranking officer there, and a deal was made, giving him control of North African French forces in exchange for joining their side. Less than two months later he was assassinated.
Eichelberger

**Eichelberger** is a special elite American commander. He cannot be purchased via medals; instead, Eichelberger is only obtainable through in-app purchasing at various intervals.

Purchasing the bundle will also grant a Lv3 Artillery Medal and a Lv3 Defense Medal in addition to +1 max capacity for commander in Headquarters.

Eichelberger is the best artillery general in the game as he is the only artillery general who can attack twice with Motorized Artillery. Eichelberger also has Explosives and Inspiring.

It's highly recommended to give him Artillery medal and Combo medal to have Fire suppression, and to work together with Govorov or Custom commanders.
Camouflage

Camouflage a skill taught in the West Point Military Academy by Fleet Admiral Nimitz. Camouflage reduces the damage dealt by **Artillery** **and Air Raids**. This skill is unlocked in the campaign mission Red Shadow.

Since artillery and aerial attacks are common, this skill can very well reduce significant amount of damage. An okay choice for survivability.

## Stats

 2
 3
 4
King

King is an American Colonel that can be purchased with 580 medals.

## History

**Ernest Joseph King** was a Fleet Admiral and the Commander in Chief of the United States Fleet and Chief of Naval Operations during World War II. As COMINCH-CNO, he directed the United States Navy's operations, planning, and administration and was a member of the Joint Chiefs of Staff. During World War II, he was the U.S. Navy's second most senior officer after Fleet Admiral William D. Leahy, who served as Chief of Staff to the Commander in Chief.

Born in Lorain, Ohio, King served in the Spanish–American War while still attending the United States Naval Academy. He received his first command in 1914, leading the destroyer USS *Terry* in the occupation of Veracruz. During World War I, he served on the staff of Vice Admiral Henry T. Mayo, the commander of the U.S. Atlantic Fleet. After the war, King served as head of the Naval Postgraduate School, commanded a submarine squadron, and served as Chief of the Bureau of Aeronautics. After a period on the Navy's General Board, King became commander of the Atlantic Fleet in February 1941.

Shortly after the Japanese Attack on Pearl Harbor brought the United States into World War II, King was appointed as Commander in Chief of the United States Fleet. In March 1942, King succeeded Harold Stark as Chief of Naval Operations. In December 1944, King became the second admiral to be promoted to fleet admiral. King left active duty in December 1945 and died in 1956.
1960

* In-game time will be released in 1960
* Missiles and atomic bombs can be produced in various cities and nations
* Super tank production possible in various cities
* Be aware that enemy AIs make heavy use of paratroopers and missiles.
* It is strictly forbidden to occupy the city with a general.
* the Great Powers along with the new Nuclear Powers having nukes. More areas are unclaimed, such as Africa and the Pacific. In this scenario, NATO have Higher Chance to win because all NATO countries Except South Korea,Greece,Turkey,Italy, Australia can produce Nukes. And NATO have more allies.
* If it is possible for nuking South america and Africa
Chen.S.K

## History

**Chén Shàokuān** was a Chinese Fleet Admiral who served as the senior commander of Chinese naval forces of the National Revolutionary Army during the Second Sino-Japanese War and World War II. He was relieved from duty by Jiang Jieshi in 1949 after unsuccessfully attempting to request for peaceful conclusions to conflicts during the Chinese Civil War and budget for building aircraft carriers for the Republic of China navy. Towards the end of the Civil War in April 1949, it was reported that Zhu Shaoliang asked Chen to retreat to Taiwan with the remnants of the Republic of China and Chen persistently refused his offer.
Voronov

Voronov is a Soviet S.Lieutenant that can be purchased with 800 medals.

## History

**Nikolay Nikolayevich Voronov** was a Soviet military leader, Chief Marshal of the Artillery, and Hero of the Soviet Union. He was commander of artillery forces of the Red Army from 1941 until 1950. Voronov commanded the Soviet artillery during the Battle of Stalingrad and was the Stavka representative to various fronts during the Siege of Leningrad and the Battle of Kursk. He also fought in the Russian Civil War, the Polish-Soviet War and the Battle of Khalkin Gol, as well as serving as an advisor to the Spanish Republican Army during the Spanish Civil War.
Korean War

Silver:
&nbsp50
&nbsp1200
&nbsp2000

Gold:
&nbsp50
&nbsp2800
&nbsp3600

Silver:
&nbsp120
&nbsp200

Gold:
 280
 360

**Korean War** is the first Warsaw Pact campaign mission. This mission is followed by Indian Ocean War.

## Overview

### Objectives

DEFEND: Nanking

DEFEND: An unnamed North Korean Lvl 3 city (Presumably Pyongyang)

CAPTURE: Seoul

DESTROY: A Battleship next to Taiwan

DESTROY: A Commando unit commanded by MacArthur

### Walkthrough

An artillery commander an an air commander are recommended.

For the battleship, send one or two Submarine to destroy it. For MacArthur, use your air command (or a custom commander if you don't have one) and spam fighters to eliminate him.

Pyongyang will likely be captured. Your ally will help you recapture it. A Super Tank will spawn in Seoul. Use your artillery general to damage it. Flanking will also help.

If MacArthur is destroyed, use bombers on the objective battleship.

### Commanders

Player Commanders:

* Up to six Commanders

Warsaw Pact Commanders:

* Choe
* Kuznetsov
* Liang.X.C
* Peng.D.H
* Xu.S.Y

NATO Commanders:

* Chung
* Clark
* MacArthur

Neutral Powers Commanders:

* Bai.C.X

### Dialogue

Start of battle:

* Peng.D.H: Nato has assembled its elite forces in Korea. Commander, they have the most advanced navy and air force. We need to find out ways to hold them off.

## Trivia

* Capturing the unnamed Lvl 2 South Korean city will unlock Guerrilla.
* This mission is based on the real life Intervention of China in the Korean War.
Vasily

**Vasily** is a special elite Soviet commander. He cannot be purchased via medals; instead, Vasily is only obtainable through in-app purchasing at various intervals for $6.99.

Purchasing him will also grant a Lv3 Infantry Medal and a Lv3 Defense Medal in addition to granting +1 max capacity for commander in Headquarters.

Vasily is currently the best infantry general in the game by a very wide margin.

### Pros:

1. A five star Infantry Ability gives +28 damage. This is compounded with a level 4 Guerrilla skill that gives +8 damage, totalling to +36.
2. By not moving in the current turn, Ace Sniper skill allows Vasily to deal +60 damage and have +1 range, which is a massive amount of damage for infantry.
3. Level 3 Organization heals for 40 HP when below 50% health, and level 4 Raider skill avoids retaliation by 24%, giving him great survivability.

### Cons:

1. Vasily cannot be purchased with medals, only with real money.
2. Upon purchase, his rank is captain. You might need to spend medals to promote him for higher health.
3. Ace sniper requires the condition that "unit under command have not moved in the current turn" to trigger. If you move Vasily, this skill would not trigger, and he would lose the benefits of this skill.
4. Even with the high damage, Vasily commanding infantry can only ever attack once each turn, and so performs worse when faced with an army, compared to tank commanders like Guderian.
Alexander

## Description

Known for his success in the Battle of Dunkirk, he can cause great damage to troops. Equipped with a Damage increase of 12 to armored units with Anti armor, combined with a 10% chance for a damage reduction of 20% with Defense Tactic, and a 5 Damage increase when on a desert terrain.

Alexander has a four star performance on artillery, two star performances on infantry and air force, and a one star performance on Panzer.

Alexander performs well on artillery, and can cause high damage to armored units.

## History

Field Marshal **Harold Rupert Leofric George Alexander, 1st Earl Alexander of Tunis** KG, GCB, OM, GCMG, CSI, DSO, MC, CD. PC, was a senior British Army officer who served with distinction in both the First World War and the Second World War and, afterwards, as Governor General of Canada, the 17th since Canadian Confederation.

Alexander was born in London, England, to aristocratic parents and was educated at Harrow before moving on to the Royal Military College, Sandhurst, for training as an army officer of the Irish Guards. He rose to prominence through his service in the First World War, receiving numerous honours and decorations, and continued his military career through various British campaigns across Europe and Asia. In World War II, Alexander oversaw the final stages of the Allied evacuation from Dunkirk and subsequently held high-ranking field commands in Burma, North Africa and Italy, including serving as Commander-in-Chief Middle East and commanding the 18th Army Group in Tunisia. He then commanded the 15th Army Group for the capture of Sicily and again in Italy before receiving his field marshal's baton and being made Supreme Allied Commander Mediterranean.

In 1946 he was appointed as governor general by King George VI, on the recommendation of Prime Minister of Canada William Lyon Mackenzie King, to replace the Earl of Athlone as viceroy, and he occupied the post until succeeded by Vincent Massey in 1952. Alexander proved to be enthusiastic about the Canadian wilderness and was a popular governor general with Canadians. He was the last non-Canadian-born governor general before the appointment of Adrienne Clarkson in 1999, as well as the last governor general to be a peer.

After the end of his viceregal tenure, Alexander was sworn into the Queen's Privy Council for Canada and thereafter, in order to serve as the British Minister of Defence in the Cabinet of Winston Churchill, into the Imperial Privy Council. Alexander retired in 1954 and died in 1969.
Marshall

## Details

**Marshall** is a special American commander. He cannot be purchased with Medals, and instead must be purchased in a commander pack along Juliusz with real money.

**Here are his pros and cons.**

### Pros:

1. He has level 5 infantry ability, making him to be an infantry general.
2. He has level 2 explosives, a skill to deal +16 damage to fortresses, including city and alien towers.
3. He has level 3 raider to have a 18% chance to avoid retaliation.
4. He has level 4 artillery ability, making him an infantry-artillery hybrid.

### Cons:

1. He has level 4 infantry leader, to find out more check out what are leader skills.
2. Level 3 supply's healing is too low, at +6 per round.
3. Level 3 ace forces have a chance to hinder his ability to naturally level up.
4. He lacks bayonet charge, which makes is damage below half-health to be significantly reduced.
Muhammad

## History

General Muhammad Suheimat or Muhammad Pasha Suheimat was a Jordanian military General and a statesman. He was born in the city of Al Karak in 1916, the son of Sheikh Attallah Suheimat,a national leader, who was a member of the first Legislative Council of the Emirate of Transjordan and held several political positions in the Ottoman Empire and later Transjordan. After completing high school studies, General Suheimat was commissioned into the Jordanian Armed Forces in 1941, and later graduated from The Police Staff College, Bramshill-Hampshire, England.
Cmdr.Europe

### Mobility

The **Commander Europe** represents the whole of Europe, excluding France, Germany, Italy, the Soviet Union and the United Kingdom. When pre-assigned to a country in Conquest, he has two stars in infantry and one star in armoured, artillery, air force and mobility, as well as having one level in the "Sailor" and "Supply" skills.
Stalingrad (Axis)

Medium:
&nbsp1500
&nbsp600

Hard:
&nbsp?
&nbsp?

Medium:
&nbsp750
&nbsp300

Hard:
&nbsp?
&nbsp?

**Stalingrad** is the third mission for Operation Barbarossa. This mission is preceded by Kiev and is followed by Moscow.

## Overview

### Description

Manstein: We have captured an incredible number of enemy troops in Kiev, and our next objective is Stalingrad. Soviet resistance is already far fiercer than it was, and keeping the winning streak going, this campaign will affect the fate of the Reich!

### Objectives

Primary Objective:

* CAPTURE: Stalingrad
* CAPTURE: Two unnamed Soviet Lvl 4 cities

Secondary Objective:

* Eliminate 15 enemy units

### Commanders

Player Commanders:

* Up to six Commanders

Axis Powers Commanders:

* Manstein

Allied Powers Commanders:

* Chuikov
* Rokossovsky
* Vasilevsky
* Vatutin
* Voronov
* Yeryomenko
* Zhukov

## Trivia

* This mission is based on the Battle of Stalingrad.
Campioni

Campioni is an Italian Sergeant that can be purchased with 410 medals.

## History

**Inigo Campioni,** was an Italian Naval Officer during most of the first half of the 20th century. He served in four wars, and is best known as an admiral in the *Regia Marina* (Italian Royal Navy) during World War II.

## Trivia

* The commander head image for Campioni is actually Luigi Mascherpa. This blog post have further information.
Isakov

## Biographical information

### Full name

Ivan Stepanovich Isakov (Russian:Иван Степанович Исаков) (Armenian:Հովհաննես Իսակով)

## Abilities

### Mobility

Isakov is a Soviet Sergeant that can be purchased with 200 medals.

## History

**Ivan Stepanovich Isakov** born **Hovhannes Ter-Isahakyan**, was a Soviet-Armenian military commander, Chief of Staff of the Soviet Navy, Deputy USSR Navy Minister, and held the rank of Admiral of the Fleet of the Soviet Union. He played a crucial role in shaping the Soviet Navy, particularly the Baltic and Black Sea flotillas during the Second World War. Aside from his military career, Isakov became a member and writer of the oceanographic committee of the Soviet Union Academy of Sciences in 1958 and in 1967, became an honorary member of the Armenian Soviet Socialist Republic's Academy of Sciences.