Game Tips

## Enemies

**Game Tips** are in-game information and hints regarding various gameplay mechanics in Dragon Marked For Death. These Tips can be found by selecting the "Tips" option when pressing the Start or + button while in the field, or by selecting it while in the Inn.

This page contains all of the Game Tips as of Version 3.1.5.

Please note the following changes between the in-game Tips and the Tips on this page:

* Related Game Tips have been grouped into larger sections.
* Most instances of "Water" in the original Game Tips have been replaced with "Ice".
* Some instances of "Magical" have been replaced with "Magic".
* Words referring to attack types, such as "Physical", "Magic" / "Magical", and "Holy" have been capitalized.

## Status Tips

### Status Overview

During a quest, check the status screen for the following data:

* **Lv. (Level) Bonus**
	+ Currently assigned bonus points from levels gained
* **E. (Equipment) Bonus**
	+ Stats gained from current equipment
* **T. (Temporary) Bonus**
	+ Stats gained from used to picked up consumable item drops

### Upgradeable Status

#### Strength (STR)

**Strength** (STR) determines how much damage Physical attacks deal to enemies.

If your STR is lower than the enemy's VIT, damage dealt will be reduced.

#### Agility (AGI)

**Agility** (AGI) determines the accuracy of Physical attacks and your evasion.

If your AGI is higher than the enemy's, accuracy and number of hits (AKA "Hit!! Count") will increase.

The number of hits can be seen in the log (labeled as "# Hit!!").

AGI has both offensive and defensive effects. Characters dealing Physical damage should prioritize their AGI.

#### Intelligence (INT)

**Intelligence** (INT) affects the damage you do with Magic attacks, their chance to be resisted by enemies, and your chance to resist enemy Magic attacks.

When Magic is resisted, the amount of damage reduction can vary greatly depending on luck (LUC).

#### Vitality (VIT)

**Vitality** (VIT) determines your maximum Health Points (HP) and Physical defense.

The difference between your VIT and the enemy's STR determines how much damage you receive.

While VIT will raise your Health Points, it only reduces damage from Physical attacks.

#### Luck (LUC)

**Luck** (LUC) has a small effect on dodge rate, accuracy, critical rate, status resistance, among other things.

If a character with high LUC opens a treasure chest, there is a better chance that it will contain a rare item.

#### Piety (PIE)

**Piety** (PIE) affects the amount of damage dealt by Dragon Skills and resistance to Holy attacks.

The amount of damage reduced by a successful resist can vary greatly based on chance, from a large portion of the damage to almost nothing.

### Non-upgradeable Status

#### Attack (ATK)

**Attack** (ATK) determines the power of Physical attacks. It can only be increased by equipment.

Higher values increase the damage dealt to enemies.

#### Magic Attack (M.ATK)

**Magic Attack** (M.ATK) determines the power of Magic attacks. It can only be increased by equipment.

Higher values increase the damage dealt to enemies.

M.ATK has a larger influence on Magic damage than INT.

#### Defense (DEF)

**Defense** (DEF) determines defense against Physical attacks. It can only be increased by equipment.

Higher values reduce the (Physical) damage dealt by enemies.

#### Magic Defense (M.DEF)

**Magic Defense** (M.DEF) determines defense against Magic attacks. It can only be increased by equipment.

M.DEF increases your chance to resist Magic attacks after the chance to resist from the difference in INT from enemy INT.

#### Accuracy (ACC)

**Accuracy** (ACC) affects the accuracy of Physical attacks. Accuracy is based on the difference between your AGI and the enemy's AGI, and ACC boosts it further.

ACC is an important attribute for characters with low AGI growth.

#### Magic Accuracy (M.ACC)

**Magic Accuracy** (M.ACC) affects the accuracy of Magic attacks. Magic Accuracy is based on the difference between your INT and the enemy's INT, and M.ACC boosts it further.

M.ACC has a larger effect on the accuracy of Magic attacks than INT in exchange for having no effect on Magic damage.

#### Critical (CRT)

**Critical** (CRT) affects the critical rate of Physical attacks. Increasing CRT will increase the chance of scoring a critical hit.

A critical hit will increase the damage dealt to the enemy.

Critical hits can only be dealt by Physical attacks.