Appraising

At Darcy's, we have to buy and sell second-hand items to customers. In order to do this, we need to appraise the items first. The game offers 6 different tools to use for appraisal, to be unlocked throughout the story.

### Condition

The condition of an item has five possible states, To determine the state of an item, pick the Damage Assessor tool and hold it over an item. Note that some items can be accurately appraised by more than one condition, while customers may complain it's on the edge, it provides no penalty.

If your appraisal skill is over 15%, negative value modifiers of these cards do not apply to items in inventory

##### Perfect Condition

+10% Value

This condition can be applied to an item, where the needle intersects the green smiley.

##### Slightly Damaged

-20% value

This condition can be applied to an item, where the needle is somewhere between but not on the midway line and the leftmost edge

##### Fairly Damaged

-60% value

This condition can be applied to an item, where the needle is pointing somewhere closest to the yellow smiley

##### Valueless

-90% value

This condition can be applied to an item, where the needle is closest to the red smiley

##### Potential Garbage

-25% value

If unsold for 2 days, the condition of this item will become "Valueless"

This can be applied to items that fulfills one of the following conditions:

1. Material is "BB Easy Leather"
2. Blike watch with engraved quartz movement
3. Produced by the "Everbrown" Brand
4. Produced by the "SwishSwoosh" Brand
5. Produced by the "Rivier" Brand

The item also cannot have a condition below that of "Slightly Damaged"

##### Repair

If an item has a condition of either "Fairly damaged" or "Valueless" it can be repaired at "1st Repair". The cost to repair an item is 50v + some small fraction of its value (about 5% of fixed value). Repaired items can either be repaired immediately or overnight, and while "Fairly Damaged" is mostly immediately and "Valueless" is mostly overnight, it's not always the case.

A repaired item gains the card "Repaired" which makes it unable to be recommended, auctioned or repaired again and the condition card "Slightly damaged." It can still be put in the "recommended" display case slot but may damage Wittiness of Darcy's when sold.

A profit can be made by repairing a "Fairly Damaged" Item with a Value of at least 60 or a "Valueless" Item with a value of at least 10

In addition, items that can be accurately appraised by more than 1 condition valued as "Fairly Damaged" or "Valueless" to buy it for cheaper and have them repaired for a larger profit margin.

You can only have 2 items repaired per day

### Materials

In order to identify materials, choose the material magnifier tool and apply the matching material (color does not have to match, only the texture)

##### Recycling target

Once a week, the news will designate a recycling target

Items made of recycling target materials will be worth more and automatically applied on it's announcement to any valid items in your inventory once when the news are announced. Any such items on display should have the price modified. At the same time all previous recycling target materials lose their value increase, and their prices should be modified as well.

When an item is being bought of the recycling target material, you must apply the material to the item, even if it is already correctly displayed, in order to accurately appraise the item.

### Gems

To appraise gems, select the Gem appraiser tool and click the item with it

### History and Archaeology

To appraise the production year of an item, select the Year estimator tool and hold it over the item

##### Archaeological Value

+200% Value

For an item to hold Archaeological Value, the year estimator must show a year **BEFORE** 2000.

##### National Historical Value

+100% Value

For an item to have national historical Value, their production year must match a historical event on the chronological table. In addition, they must be relevant to that historical event.

Examples:

1. A news article about the event that occurred the year the event happened. Articles about events produced later than the year it happened do not count.
2. Any item signed by a character mentioned in the event e.g. A bluebird product from 2030 signed by Baikok Kaisa
3. An artwork depicting the event
4. An umbrella crusher produced in 2079, the year umbrellas became illegal
5. Any "residue of chippies" item produced in 2037 or 2042, but not the years between those two

### Signatures

To detect a signature, hold the Signature Identifier tool over the items and match the signature to one on the list in the manual. If no signature match is present, it is either a fake signature, an unknown signature or great figure of history

If your appraisal skill is at least 10%, negative modifiers from signatures on items in your inventory will be ignored

##### Types of Signatures

To see an incomplete list of what people qualify as what type of celebrities, see Signatures

### Watch movements

Use the screwdriver tool to look at a watches movement

If there is a non-engraving element not shown on the diagram, or a missing engraving according to the relevant brand page, "newly replaced movement" must be attached for the item to appraised correctly

### Brands

Brands can add to the value of an item. For an items to be accurately branded it must fit the following criteria:

1. Must be part of the brands exclusive materials. E.g. An SAS watch must have SAS Steel as material. An Sas&CC collaboration must have either CC leather, CC lab leather or CC premium horse leather.
2. Must be correct product type if applicable. E.g. The Realbird brand is a hoverboard manufacturer. If the item is not a hoverboard, the item cannot receive brand price increase.
3. Must have the correct signature if applicable. E.g. a Queen of hearts item must have a correct signature by Semilia Kim
4. Must have the correct gem type if applicable. E.g. an Emerlads of Oz item must have an emerald
5. Must have the correct production year. E.G. a MELTED item must be produced between 2038, it's founding date and 2080, the current year
6. Must have the correct series if applicable. E.g. A Vertivo hoverboard will have VTXXXX attached. This number must match the production year, and it must be a valid production year for the brand, e.g. 2073 for Vertivo (2076 and every 3 years before that)
7. Must have the correct slogan. E.g. a Ben Brown item must show either exactly "A real man wears Ben Brown" and be produced 2046 or later **OR** show exactly "Every father's choice, Ben Brown" and be produced 2045 and earlier when you mouse over the item
8. Must have the correct Watch Movement. E.g. an Sas watch with a mechanical movement

To correctly appraise an item, you must attach the brand that matches all of these condition, or remove the ones that don't. You must also give a valid reason for such a removal, or no reason in case the valid reason is not listed.

The card "Not a knock off" should be treated as if the item is unbranded for the sake of adding additional cards from the brand description. For example, many jewelry items are broken and will be marked "Not a knock off" if the brand is removed.

### Rarity, Popularity and miscellaneous

Rarity and popularity cards can be applied if the item correctly matches a blue piece of text on the page of correctly identified brand, celebrity etc.

If you have at least 10% recommendation skill, the negative effects of popularity cards of recommended items is nullified and the positive effect of popularity cards is double. The exact cards will be marked with (WoD)

List of cards:

Limited edition: +40% value, can be correctly applied to : Besch watches made from BSC platinum or with emerald, Sas watched made with Casual Catastrophe materials, "Scent of the Year" candles from MELTED, non-bags from Easy Enough, Chirp watches with Ben Brown materials, non-bags from Dramatic Dilemma, silver material accessories from the Lovely Duckling

Rare Item: +25% Value, can be correctly applied to: Hoverboards from RealBird produced 2072 or later, accessories from queen of hearts produced between 2042 and 2059 (including), bags from Casual Catastrophe made in EITHER 2069 or 2073, "The great Heist" from Arcade XO

Common Item: -30% value, can be correctly applied to: Tennis balls signed by Seungri Noh,

Popular Item among all ages +30% Value, (WoD), can be correctly applied to: Rings from Queen of Hearts, bags from casual catastrophe made in EITHER 2069 or 2073, bags from Ben Brown, Items from SAS after news announcement

Popular Item +20% Value, (WoD), can be correctly applied to: Watches from Besch with mechanical movements, accessories from Queen of Hearts, Hoverboards from Vertivo Produced 2070 or later, Sas Watches produced 2079 or later, items from Dramatic Dilemma, hoverboards from SwooshSwing produced 2078 or earlier, Items autographed by Sol Han

Popular Item among the Royals +15% value (WoD), can be correctly applied to: FF Fabric Eco-Friendly items from Fxxx Fxxx

Unpopular among certain age group +15 Value (WoD), can be correctly applied to: Hoverboards from Vertivo Produced 2067 or earlier, Items signed by Noja Han

Popular Item among youth: +10% value (WoD), can be correctly applied to: Games from Arcade XO, Items signed by Yeong-gi Mo

Narrowly Popular +10% value, (WoD) can be correctly applied to: bags from Casual catostrophe NOT produced in 2069 or 2073, "Scent of the Year" candles from MELTED, bags from Easy Enough, Items autographed by Hon Hwang

Unpopular item -30% Value, (WoD), can be correctly applied to: Watches from Besch with quartz movements, Silver items from The Lovely Duckling, hoverboards from FuzzFly, Items autographed by Suja Choi

Reputation-hurting item -50% value, (WoD), will also lose you attractiveness every day in a row over 2 it's displayed, it can be correctly applied to: Items from Everbrown, watches from Rivier, items autographed by Suyong Noh, Items from RealBird, Ben Brown, Chirplight or otherwise with mention of bluebird produced in 2030 or 2044

Superstitious Item -15% Value, will lose you reputation (unknown exactly what) every day past 2 it's displayed, can be corretly applied to: Watches from Sas made 2079 or later, bags from Casual Catastrophe NOT produced in 2069 or 2073, Items autographed by Jeon Ahn

Time-sensitive Item: -40% Value, will also be Unpopular if kept for more than 2 days, can be correctly applied to: Candles from MELTED, items from Dramatic Dilemma, accessories from The Lovely Duckling

Safety-Threatening Item: -40% Value, can be correctly applied to: Foods from Kitchen Mu, items from Dramatic Dilemma produce 2070 or later, Hoverboards from SwooshSwing produced 2078 or earlier, items from the Lovely Duckling produced between 2065-2073 (including), All hoverboards after news announcement

### Secret Card Slots

You can place cards in the secret card slots to have these cards affect the items after, but not during purchase. E.g. A watch with value 1000 has "Archaeological Value". By placing the card in the secret card slot, you can try to buy a 3000 value item by paying for a 1000 value items.

If you use the secret cards slots against any non-fixers, even if the cards you hide have negative effects, you can spawn events where a person has figured out you cheated them, and will lower your likability, or an event where someone reports you for cheating your customers

No penalty will be incurred if you use the secret card slot against fixers only

### Appraisal Skill

When you have between 0 and 5% appraisal skill, the appraisal skill rises every time someone tries to buy an item from the showcase with 1 or less incorrect or missing tags and the "Expertness of Darcy's" tag, which is applied to all items you manually appraise for the first time

When you have 5% or above appraisal skill, the appraisal skill rises every time someone tries to buy a completely correctly appraised item from the showcase with the "Expertness of Darcy's" tag for the first time

When you have below 0% appraisal skill, the appraisal skill rises every time some tried to buy an items with 2 or less incorrect or missing tags from the showcase with the "expertness of Darcy's" tag

Roughly every 3 "good sales" raise your skill by 1% and every "bad sale" lowers it by 1%

In addition, certain events will raise or lower your appraisal skill (E.g. do you willfully interpret someone's signature wrong at their suggestions, or do you lie and tell the truth about the material of something)

Every % in the appraisal skill adds a +1% modifier to value of items with the "Expertness of Darcy's" tag

If your appraisal skill is a certain level, certain effects will appear as follows

Below 0% - The "Popular item" card will give +0% instead of +20% and the "In perfect condition" card will give +0% instead of +10% (unconfirmed)

from 5%-9% - Customers will buy your items at a higher price over their value, more selling customers in a day

from 10%-14% - Previous level + negative price effect from signatures disappear (e.g. Criminal signature will go from -80% to +0%)

from 15%-20% - Previous 2 levels + negative price effects from condition cards will disappear (e.g. the "Fairly damaged" cards will go from -50% to +0%)