Status Effects

Status effects are temporary effects that will be added as a buff or de-buff to the player or enemy.

## Damage Over Time (DOT)

Damage over time are types of status effects that will damage the enemy or player's HP every certain amount of time.

### Poison

Poison is a type of damage over time effect. The entity's sprite gets a green tint when under the effect of poison.

* Story Mode Power Ups which can apply poison effect on the enemies: None.
* Party Mode Characters who can apply poison effect on the enemies: Loti's green Ball, ChaCha's Poison Jar, Jason's green Candy.
* Enemies who can apply poison effect on the player: TODO

### Bleed

Bleed is a type of damage over time effect. The entity's sprite gets a dark red tint when under the effect of bleed.

* Story Mode Power Ups which can apply bleed effect on the enemies: None.
* Party Mode Characters who can apply bleed effect on the enemies: Jack's Bites or Burning Feet, Loti's red Ball, Justice's powered Punch, Jason's red Candy, Dr Morry's Disk.
* Enemies who can apply bleed effect on the player: TODO

## Attribute Effect

Attribute effect are effects which will last for a short period of time in the enemy or player and will change some of the attributes (like Attack Speed, Defense, Attack etc.)

### Slow

Slow effect causes the enemy or player to lose a lot of movement speed for a short period of time. The sprite gets a dark blue tint when is under the effect of the slow, which is very noticeable also as the character will move about 1/4 of the normal speed.

* Story Mode Power Ups which can apply slow effect on the enemies: None.
* Party Mode Characters who can apply slow effect on the enemies: Coster's Ice Ball, Loti's blue Ball, Justice's powered Punch, Jason's blue Candy.
* Enemies who can apply slow effect on the player: TODO

### Hurt

Hurt is... TODO

* Story Mode Power Up which can apply hurt effect on the enemies: Center Field.
* Party Mode Characters who can apply hurt effect on the enemies: Kevin's Boomerang, Loti's yellow Ball, Maria's Center Field, Jason's yellow Candy.
* Enemies who can apply hurt effect on the player: TODO

### Ghost

Ghost is a special effect that will prevent damage the first time the entity would receive damage, removing the effect and allowing the next damage to be normally applied afterwards.

* Story Mode Power Up which can apply ghost effect on the player: Ghost.
* Enemies who can apply ghost effect on itself: TODO

## Weather

Depending on the weather on certain levels, some minor buffs and debuffs will be given to the player. Those buffs are very weak and will not change much of the gameplay, but will last for a long time, until the weather condition changes.

### Rain

While raining, the player will receive a 10% Movement Speed penalty but an increase 15% Drop Rate. Meaning the player will move a bit slower than normally, but increased amounts and chance of more gold or hearts to be dropped by the enemies when they are slain.

### Snow

While snowing, the player will receive a 15% Magic Resistance reduction but an increase 15% Drop Rate. Meaning the player will receive a bit more damage from magic attacks (colorful projectiles), but gain more gold and hearts dropped by enemies when they are slain.