1.2.3.005

The **1.2.3.005** update reworked some bosses in Death Mode, renamed most of the mod's Bars, and added extra Boss Checklist support for when bosses were killed in Death Mode.

## Changes

### Bosses and Enemies

* The Astrum Deus worms are now much faster, shoot more lasers, and have faster lasers in Death Mode.
* Brain of Cthulhu now gains a **1.25x** damage modifier in Death Mode, and Creepers now spawn every **3rd** / **1st** time the Brain of Cthulhu teleports in Revengeance and Death Mode.
* Bumblebirb now charges more often, and spawns more clones midair in Death Mode.
* Crab Shrooms no longer produce dust idly.
* The Destroyer's Probes now gain a **1.25x** health modifier, a **1.25x** damage modifier, and a **1.2x** size modifier in Death Mode.
* The Destroyer's lasers can now go through tiles if a tile is between it and the player in Revengeance and Death Mode.
* The Devourer of Gods now switches phases twice as often in both phases in Death Mode.
* Eater of Worlds' head now gains a 1.85x damage modifier, and its body and tail segments gain a 1.5x damage modifier.
* Jungle Dragon, Yharon can now spawn an extra infernado in Death Mode.
* The Perforator Hive now rapidly shoots blood geysers in Death Mode that go through tiles.
* Polterghast's phantom shots now penetrate 4 times in Death Mode, but now only penetrate twice in every other mode instead of 4 times in all modes.
* Providence, the Profaned God now has a different order of attacks in Death Mode.
* Buffed Skeletron's hands' health modifier in Death Mode from **1.3x** to **1.4x**, and their health modifier in every other mode from 1.15x to 1.2x.
* Skeletron Prime's head now fires bursts of lasers going in random directions if the Prime Laser is killed in Death Mode.
* Storm Weaver's second phase now lowers its segment count to 12 in Death Mode.
* Storm Weaver's second phase now always chases the player in Death Mode.
* Reduced the amount of brimstone skulls Supreme Calamitas creates in the final bullet hell.
* The Twins now enter their second phases much earlier in Death Mode.
* Nerfed Wulfrum Drone's health from 60 / **84** to 35 / **49**, and its damage from 25 / **35** / **43** / **52** to 20 / **28** / **35** / **42**.
* Nerfed Wulfrum Slime's health from 32 / **44** to 20 / **28**, and its damage from 16 / **22** / **27** / **33** to 13 / **18** / **22** / **27**.

### Items

* Nerfed Blood Clot Staff's damage from 9 to 7.
* Increased the speed of Cosmilamp's cosmic lantern minions, and reduced the size of their dust.
* Renamed Cruptix Bar to Chaotic Bar.
* Renamed Cryo Bar to Frigid Bar.
* Nerfed Dank Staff's damage from 9 to 7.
* Renamed Draedon Bar to Perennial Bar.
* Buffed Flare Bolt's damage from 20 to 23.
* The Frog Leg can now be crafted with 10 Frogs at a pre-Hardmode Anvil.
* Nerfed the damage of Fungicide's split projectiles by 50%.
* Renamed Meldiate Bar to Meld Bar.
* Renamed Not Viable to Viable?.
* Buffed Viable?'s damage from 570 to 700.
* The Reaver Shark can now be swung in Revengeance Mode after Eater of Worlds or Brain of Cthulhu has been defeated instead of Skeletron.
* Renamed Ueliace Bar to Uelibloom Bar.
* Renamed Verstaltite Bar to Cryonic Bar.

### Other

* Bosses now have a separate Death Mode check in the Boss Checklist mod's boss checklist.
* Extreme Gravity now sets wing time to 100 if the player's wing time is over 400.

### Resprites

* Resprited Mechworm buff.
* Resprited Soul Harvester.

## Fixes

* Fixed a sheeting error on Cloud Elemental.
* Fixed a multiplayer desync bug with Death and Revengeance.
* Fixed a sheeting error on Wulfrum armor.
* Fixed a sheeting error on Wulfrum Slime.