recursal/Fanatic-Fandom huggingface dataset:
Sloop

The sloops are smallest real warships that can really carry cannons, but their relatively small size makes them hard to fully armor against fire charges, let alone explosives shot at them. You'd probably be better off investing into a proper gunboat or something of the like for the extra survivability, unless you have a good battle proven design to prove me wrong.

* minimum: 300
* maximum: 1000

**Flyblocks:**

* minimum wool %: 50%
* minimum redstone %: 1%

**Storage:**

* chest limit (not dependent on size): 5
* dispenser and hopper limit: 2 - (20 for 1000 blocks/max size)

**Combat related:**

* directors: AA, cannon
* forbidden sign strings: None, everything works
* sink speed: not specified
* sink percent: 99%
* overall sinkpercent: 60%
* keep moving when sunk: false
* smoke when sunk: 0.0
* detection multiplier: 10.0
* underwater detection multiplier: 1.0
* explode on crash: 0.0
* collision explosion: 0.0

**Movement:**

* can fly: true
* fuel burn rate: 1.0
* speed: 1.0
* Cruise speed: 6
* cruise skip blocks: 6
* getCruiseTickCooldown: not specified
* maximum height limit: 180
* maximum height above ground: 180
* rotate at mid-point: true
* tryNudge: false (i think this goes under movement i really don't know)

**Forbidden blocks and limitations:**

* 8 / water - 10 (not dependent on size)
* 34 / piston head - forbidden
* 45 / iron blocks - 5% maximum
* 49 / obsidian - 1% maximum
* 61 / furnace - 50 (not dependent on size)
* 116 / enchanting table - 1 (not dependent on size)
* 130 / ender chests - 1 (not dependent on size)
* 145 / anvils - 10 (not dependent on size)

**Allowed blocks:**

    - 5:0

    - 5:1

    - 5:2

    - 5:3

    - 5:4

    - 126:0

    - 126:1

    - 126:2

    - 126:3

    - 126:4

    - 8

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Ships

This section focuses on the different ship types available on the Strangelands server.

Ships on the Strangelands server are player-built vehicles that utilize the **Movecraft** plugin, enabling movement and combat with diverse weapons. They are divided into three categories:

**Merchant types** can carry more chests filled with resources, **Non-combatant types** can carry weapons but are less effective in combat due to inherent flawst (like slow speed and cargo capacity). **Combat types** are specifically designed for **warfare**, featuring the highest number of dispensers for carrying extensive weaponry.

**Merchant ship types:**

- Tradeship

- Freighter

- BulkFreighter

**Non-combatant designs:**

- Balloon

- Miner

**Combat ship types:**

- Aircraft

- LargeAircraft

- Sloop

- Gunboat

- Corvette

- Frigate

- Destroyer

- Cruiser

- Battlecruiser

- Battleship
Martina

简介
--

Martina是Ellie家二女儿，且是ME唯一的亲生女儿。

经过
--

杰记线和真结局有着天差地别，这里只讲述杰记线的经历。

Martina上小学时就被同学嘲笑有一个不正常的姐姐，因此她也不怎么喜欢glow。Ellie经常教导她要照顾glow，但她不听。

后来和朋友出去露营遭遇怪物的围击，被随行的glow救下。Martina和朋友同学们都被glow的超高战斗力和速度折服了，便开始尝试着去理解glow。

也曾见证过glow切换大号的瞬间。

因为父母吵架，她的情绪是比较压抑的。

## Martina设定

只喜欢猪牛肉，比较喜欢吃素食。

最喜欢甜食。

除了爆破还会红石。

战斗力中等偏上。

比较成熟。

喜欢姐姐。

总希望姐姐有一天能恢复正常。

体育成绩最好，其次是语文。

最讨厌理科（glow也是）

讨厌父母吵架，和别人聊起这个也会哭

## 外貌与体征

### 身高

154

能力
--

### 特长

爆破，红石

喜好
--

### 讨厌

最讨厌理科，讨厌父母吵架（和别人聊起这个也会哭）

关系
--
The Kingdom of Acastia

## Description:

We are a small group of friends but what we lack in manpower me more than make up for in loyalty and determination once a project is started we always finish no matter how long it takes our main industry is wool production, fuel mining and schem building from our ever ready construction teams our culture is based off of many countries but mostly western/northern European.

## Leadership:

we are a constructional monarchy the main body of government is the cabinet although the king is head of state it is tradition to keep the king part of the cabinet it controls almost all of the faction except the ministries they are like the executioners of the cabinets will there is one every sector of government economics construction engineering navy foreign affairs the role of cabinet member is a elected position by 1st 2nd 3rd by vote of faction members

## Faction colors and symbols:

We are known for the blue falcon small but fast and deadly our flag is a Nordic cross our culture is mostly based around 1600s-1800s so our ships and buildings are mostly old fashioned our majoity of buildings are Swiss Charlet and our ships have a long flag of blue and yellow stretching down the length of the ship

## Popular ships:

HMS Valiant

Builder ECHO Nationality Acastia

Armament 3 5x5 main cannons 15 aa guns one CIWS system on either side

Armor 1 citadel 0 deck 0 belly 1 belt 0 extended deck 0 extended belly 1 extended belt

Aircraft one aircraft one hurricane sloop

Designed operating range 10000

Personnel 2 one pilot and one commander

Beam 15

Draught 12

length 60

fully loaded displacement 9582

HMS Archerfish long range patrol frigate

builder ECHO nationality Acastia

armerment two main cannon one mortar six torpedoes eight aa per side armor

armor none to speak of

aircraft one cargo elevator one spotting craft

operating range 20000

personnel one commander

beam 11

draught 9

length 55

3790 blocks of displacement fully loaded

## Ranking system:

we are a meritocracy you can be with us for years do nothing and be nothing but with good work and a little luck you can be a admiral in under a month by default you are a untrained civilian that would be conscripted and given a aircraft but given training you become a ensign and given a proper ship under your command and only then if you are exceptional you may become a officer or vanguard

admiral of the fleets ECHOsoldier22

admiral

rear admiral

commodore silverknights1

captain

lieutenant hedwigthebudgie

ensign DARKphoenix1945

## Joining:

To join just talk to ECHO or some other lord. we have light blue and yellow names. Alternatively, join the discord, there is a channel for joining here.

## Current members:

SilverKnights1-Commodore, Cabinet member

RhapsodyinGray-King, Cabinet member

Dark Phoenix1945-Ensign, Diplomat

ECHOsoldier22-Admiral of the fleet, cabinet member

shadowangel1916-Ensign

hedwigthebudgie-Farmer ~~slave~~

Pickleperson7-Ensign

Ventedprince3rd-Ensign
Frigate

The **Frigates** have different purpose for not be so small comparing to Corvettes and Gunboats. With their size, allows to include more than 2 guns comparing to smaller crafts. It's the smallest size than allows having a good fire power for their size. Doesn't have so much survability comparing to bigger crafts but can carry extra armour. The main use of this craft it's to be used as carriers or a bigger ship to kill multiple small targets. They're used to defend islands or create pressure for the enemy.

* minimum: 3000
* maximum: 5000

**Flyblocks:**

* minimum wool %: 50%
* minimum redstone %: 1%
Freighter

The **Freighter** is the middle-sized option for cargo transport, larger then a Trade ship but smaller then a Bulk Freighter. Topping out at four thousand blocks, they are roughly equal to the size of a large **Frigate**. Freighters, with a larger size and chest capacity then Trade ships, can carry more cargo and be significantly better armored. This is not without cost, as they are slower then their smaller brethren. With a still highly restrictive limit of four dispensers, Freighters remain a risky proposition at best on the field of battle. As with the other ships of the Cargo type, they can be equipped with **Missiles** and **Torpedoes** for limited self-protection.

**Specific data about craft type:**

Craft Name: Freighter

* minimum size: 2000
* maximum size: 4000
* 1 Chest/ 100 Blocks, for a maximum of 40 Chests.
* Dispenser Limit: 4

This server is Work in Progress so expect more changes to the page.
Willies

注意
--

1.我的资料不是100%准确，具体问windy去

2.角色信息来自我的文坑人设数据

简介
--

能力
--

喜好
--

关系
--

willies是杰特日记1（杰特日记3.0）的幕后黑手，后被windy干掉。不过willies背后却有被朋友背叛的悲惨故事，（具体看下面）

不过也许如果有人愿意信任他也许他的结局会改变把,不过他不可能会与岩石之令的人与其后代的人交朋友的，假如000132出现了一个非岩石之令的人与其后代者，且愿意与其交友，也许wllies不会死罢

## 外表与性格

willies外表上是一个高大但比较瘦男孩子，他十分帅气，有着紫色眼睛与黑色头发

willies在刚从凋零风暴出来，是一个善良诚实，信任朋友的人，最初他的3个朋友收留了他。在willies告诉自己的凋零风暴化身的真实身份后，他的其中一个朋友逃跑，其中一个好朋友试图杀他，他开始渴望报仇，企图杀新岩石之令成员及其后代，为凋零风暴报仇（但他还有一点良心？（未证明）），不过依旧喜欢像以前一样与朋友在一起。

## 最近事件

### 000132世界

#### willies的来源

在Jesse打败凋零风暴后，命令方块的两块残骸变成了两个人。两个凋零风暴的化身，willies是那凋零风暴化身其中一个。windy有命令方块的30%，而willies则有命令方块的那70%

#### willies的3个朋友

willies在凋零风暴被消灭后走投无路，在村子里遇到三个因为凋零失去亲人的人，他们叫做David，paul。rebecca。不过在willies自己告诉他们自己其实是凋零风暴之后，David选择逃跑，躲开willies。虽然willies对剩余两人依旧友好。但剩余的两人，因为他们认为willies是怪物，准备刺杀willies，企图做Jesse那样伟大的英雄。当他们两个人企图杀害他时，被willies发现，他原本想干掉Paul，他意外干掉了rebecca，不过paul幸运的没有被干掉。willies离开了村子。自从他失去他的朋友后，willies逐渐成为为凋零风暴报仇的疯子。

#### 在杰特日记1（杰特日记3.0）中

首先willies出现在杰特的队伍中，然后突然消失，然后willies出现在欣荣镇中，不过因为他想一对一的公平决斗，当他与杰特的队伍第一次相遇时windy，jeter等人却一起搞willies，willies跑了。不过willies还有与windy合作结盟，从而使windy转向他那边。不过windy拒绝结盟。最后他与windy决斗，他在与windy的决斗被windy杀了。

### 000134杰特日记be线

前面经历同上面两条

这是编者猜测，不一是作者windy官方说法

windy到达willies那里谈判，反而被willies说服，和willies合作一起报仇。首先Willies去帮助被控制的jesse，杀了Taradir与杰特。然后windy回到山洞，willies也被windy引导过来，剩余人被windy骗了，被引导在山洞更深处，然后他们堵住山洞的出口，willies与windy合手杀死了其他人。最终他们到了信标镇，把信标镇彻底摧毁
Elsi

No one matches Elsi's skill with an axe. She deals damage in area on her auto-attack, but also devastates targets with her Jump Attack.

## Hero Power

### Description:

Elsi jumps to the target and deals high damage upon landing.

## Skill 1

### Description:

When Elsi damages, but doesn't kill an enemy with her Jump Attack, she triggers a free spinning attack dealing damage in a small area.

## Skill 3

### Description:

If Elsi hits a Stunned enemy it takes extra damage.

## Skill 4

### Description:

When Elsi kills an enemy with Jump Attack both her auto-attack and Hero Power Damage is increased.
How to craft Vanilla Recipes

All Recipes works with Craftbook Auto Crafters but the items have to be placed on the top left side of the dispenser/dropper. Now it is replaced by the new lag free Semi-Autocrafter with the items being shapeless and all it needs is the items inside.

All the time custom recipes will be added or removed, the wiki might be outdated in few months. So the quickest way to find the new recipes is using the command ***/recipes*** to open Recipe Book.

Also exists the new autocrafter who allows to create more advanced items using only redstone signal and crafting in to a container.

## Recipe Book

### Description

Used to find the newest crafts

Some vanilla recipes might be disabled for gameplay balance reasons and there is the full list of disabled and nerfed recipes:

**Disabled:**

* **Enderchest**, removed to avoid fast transportation of items
* **Enchanting Table**, exists a new way of enchanting
* **TNT Minecart**, disabled for ship fight reasons
* **Dyes**, use a cauldron with a Campfire bellow and drop any flower
* **Vanilla Potions**, replaced with Brewery plugin
* **Respawn Anchor** and **End Crystal**, this isn't a Crystal PVP server and well they explode
* **Shulker**, ruins the purpose of bigger crafts having more chests
* **Shulker repainting**, Shulker is used as a cargo item

**Nerfed:**

* **Minecart** , too many of those can lag and is the most loved entity on farms
* **Hopper**, the laggiest Block Entity because of the way it catchs items and exists **Pipes** as optional and cheaper way
* **Piston**, **Observer** and other "advanced" redstone components are moved to Autocrafter Items only to balance the game and allow trading them
* **Dispenser**, anything you hated of crafting those multiplied by needing to craft crossbow. It was done to make bigger guns a bigger investment.

Other items have new optional recipes to uncraft, transform or make it cheaper than the original vanilla recipy.
Gunboat

The gunboats are the back bone of any grand fleet, they're used to escort bigger vessels, they're used for patrolling and safekeeping missions, they're used for shelling coastal targets, hell, you can probably use one to stir your soup. They're versatile and relatively cheap, small, agile and nimble(for warships) and when used right, can get most jobs done. They don't carry a whole lot of armor and they're not as epic as big ships, just about their only drawbacks.

* minimum: 1000
* maximum: 2000

**Flyblocks:**

* minimum wool %: 50%
* minimum redstone %: 1%

**Storage:**

* chest limit (not dependent on size): 1
* dispenser and hopper limit: 2 - (20 for 1000 blocks/40 for max size of 2000)

**Combat related:**

* directors: AA, cannon
* forbidden sign strings: None, everything works
* sink speed: not specified
* sink percent: 99%
* overall sinkpercent: 60%
* keep moving when sunk: false
* smoke when sunk: 0.0
* detection multiplier: 10.0
* underwater detection multiplier: 1.0
* explode on crash: 0.0
* collision explosion: 0.0

**Movement:**

* can fly: true
* fuel burn rate: 2.0
* speed: 1.0
* Cruise speed: 6
* cruise skip blocks: 6
* Vertical cruise speed: 2
* Vertical cruise skip blocks: 4
* Can static move: true
* Max static move: 2
* getCruiseTickCooldown: not specified
* maximum height limit: 170
* maximum height above ground: 170
* rotate at mid-point: true
* tryNudge: false (i think this goes under movement i really don't know)

**Forbidden blocks and limitations:**

* 8 / water - 10 (not dependent on size)
* 34 / piston head - forbidden
* 42 / iron blocks - 5% maximum
* 49 / obsidian - 1% maximum
* 61 / furnace - 50 (not dependent on size)
* 116 / enchanting table - 1 (not dependent on size)
* 130 / ender chests - 1 (not dependent on size)
* 145 / anvils - 10 (not dependent on size)

**Allowed blocks:**

- 5:0

- 5:1

- 5:2

- 5:3

- 5:4

- 126:0

- 126:1

- 126:2

- 126:3

- 126:4

- 8

- 9

- 10

- 11

- 17

- 20

- 22

- 23

- 25

- 26

- 27

- 29

- 33

- 34

- 35

- 41

- 42

- 43

- 44

- 47

- 50

- 51

- 53

- 54

- 55

- 57

- 58

- 61

- 62

- 63

- 64

- 65

- 68

- 69

- 70

- 71

- 72

- 75

- 76

- 77

- 82

- 85

- 87

- 89

- 92

- 93

- 94

- 95

- 96

- 98

- 101

- 102

- 107

- 109

- 112

- 113

- 114

- 116

- 117

- 118

- 121

- 122

- 123

- 124

- 125

- 126

- 130

- 131

- 133

- 134

- 135

- 136

- 138

- 139

- 140

- 143

- 144

- 145

- 146

- 147

- 148

- 149

- 150

- 151

- 152

- 155

- 156

- 157

- 158

- 159

- 160

- 165

- 171

- 172

- 173

- 165

- 167

- 183

- 184

- 185

- 186

- 187

- 188

- 189

- 190

- 191

- 192

- 193

- 194

- 195

- 196

- 197

- 206

- 218

- 251
BulkFreighter

The Bulk Freighter is the largest cargo ship currently available with a size and cargo capacity significantly exceeding all other craft types, including the Trade ship and Freighter. With the ships immense size a significant amount of armor can be loaded on a Bulk Freighter, an invaluable trait given the enormous amount of cargo they have to protect. Though able to carry enough dispensers to equip a small cannon in addition to **Missiles** and **Torpedoes**, it is highly unwieldy and unlikely to be able to stand its own against an actual warship for very long. Escorts are a must-have for this type of vessel in any conflict zone.

**Specific data about craft type:**

* minimum size: 2000
* maximum size: 3000
* maximum of 60 chests at size 3000
* Dispenser Limit: 8
* Blocks per move (Cruising): 13

This server is Work in Progress so expect more changes to the page.
Getting Started

## New Player's guide for Survival

### Joining the Survival Server

New or returning players will likely be connected to the Build Server, you can switch servers wiith the command **/server <server name>,**

in this case you can swap the server through **/server survival.**

## Key Locations

* Spawn (5457, 6496)
* Pennury (660, 8813)
* Alshra Tradepost (9593, 3295)
* Pirate Hideout (2702, 4636) *for pirates only- non-pirates cannot access this airspace.*

### Placing SiBs (The weird Ship chests)

You can place your SiB in a free area in the Airspace region of any City. The Airspace border is marked by the outer rectangular block highlight in the sky.

## Custom Crafting recipes

All custom recipes can be found in the recipe book. ( /recipes )

## Rank Progression

Currently there are three ranks to obtain:

1. Pioneer (8h) - Unlocks Island claiming and all ships
2. Legend (100h) - Grants the ability to rent more regions
3. Master (500h) - Purely cosmetic, open for ideas

## Making Money

### Mining

Players can mine by hand or using the "Miner" craft type, these resources are mostly used for personal use since Nodes are the only way of earning resources. Gold ingots gained through mining can be exchanged at the Gold Trader for currency.

### Trading

Trading is a very simple gameplay loop, buy what ever the island 'produces' and sell it somewhere else. It's hard to make a loss. Watch out for pirates!

### Piracy

Pirates can use the command '/capture <player name>' to prevent a piloted craft from sinking once destroyed. The hovering craft can be looted. Join the pirates with the command '/pirates join' and leave with the command '/pirates leave'.
Fena

One of her eyes has been replaced with a magical wind orb. She can summon a healing wind to aid in combat.

## Hero Power

### Description:

A beam of healing air shoots from Fena, healing everyone in the area

## Skill 1

### Description:

Fena has a chance of Slowing an Enemy when hitting it with an auto-attack

## Skill 2

### Description:

When dropped below 30% Health Fena dashes back and heals

## Skill 4

### Description:

Fena's Healing Wind increases in healing power
Destroyer

The **Destroyers** are similar to Frigates but it's a bigger version. With their size, allows to include more than 3 guns comparing to smaller crafts. Their size allows to carry extra armour and it's the smallest craft than allows complex armour without losing so much lift. It have a good survability but starting on this size starts to be expensive to have big quantities of this craft. The main use of this craft it's to be used as carriers or a bigger ship to kill multiple small targets or to fight against bigger crafts. They're used to defend islands or create pressure for the enemy.

* minimum: 5000
* maximum: 7000

**Flyblocks:**

* minimum wool %: 50%
* minimum redstone %: 1%
Battleship

The **Battleship** are similar to Cruisers and BattleCruisers but it's not only a bigger version but the biggest craft at the moment. With their size, allows to include a big quantity of guns. Their size allows to carry extra armour. It have a good survability but this craft in particular should be only produced few times. The main use of this craft it's to be used as carriers or a bigger ship to kill multiple small targets or to fight against bigger crafts. Any craft larger than 10,000 will take great cost and time to produce and you should think twice before allowing the vessel to be sunk and wasted.

* minimum: 15 000
* maximum: 20 000

**Flyblocks:**

* minimum wool %: 50%
* minimum redstone %: 1%
Autocrafters

### **Information**

Autocrafters are a sign of your industry and infrastructure. These are not only machines that can automatically enforce crafting and make your life easier, but also an essential part of your infrastructure. Many Redstone components can only be crafted with these machines. Also, certain recipes are more resource efficient than the ones that can be used without an auto crafter. For example, the advanced fire charge recipe will grant you 1.5 times more fire charges than the normal recipe that can be crafted by hand.

## Autocrafter Recipe

### Type

Recipe

Autocrafters themselves are very expensive. The reason for their high cost is the 2 emerald blocks in their crafting recipe. Emeralds can only be found in the Emerald/Redstone node, and even there they are extremely rare. Once you have an auto crafter, you can place it and assign it to 1 special crafting recipe. WARNING: You can not reassign the auto crafter to another recipe, and you can not break an auto crafter once it is placed. It will break, but it won't drop you an auto crafter back. An auto crafter can not be moved after it has been placed, so be very careful with where you place it.

Autocrafters look like dispensers. The mouth of the dispenser MUST face a barrel, otherwise, it will not work. If you place the sign on the face of the dispenser and assign it to a recipe, then you have successfully wasted an auto crafter and should call staff. Once the auto crafter has been placed, facing a barrel with its face, you place a sign on the side of the dispenser saying the name of the recipe you want to assign it to. For example, "Wool\_Improved". After that, you right-click the sign and it will say in chat that you have successfully assigned an auto crafter to its recipe. If it tells you the error message saying invalid name, then you must have spelled it wrong.

If the auto crafter is all set up, all you need to do is to put the raw materials from the recipe into the dispenser. It does not matter if you make it the right shape, you can just throw it in randomly. After this, you toggle the helm on the barrel and it will execute one crafting sequence, delivering the output into the barrel. Watch out: If the barrel is full, the auto crafter consumes the raw materials but there is no output, so you waste resources. Always watch if you have enough space in the barrel. As for the helm on the barrel, any Redstone signal works fine.
Tradeship

The Trade ship is the smallest of the cargo ship types, and is often similar in size to a Gunboat. They can be easily equipped with a full layer of fireproof armor and can maintain a higher speed then either the Freighter or the Bulk Freighter. The inability to equip any significant number of dispensers makes this craft type of limited value as a warship, however the ability to mount **Missiles** and **Torpedoes** enables a limited degree of self-protection or even the construction of Q-ships.

**Specific data about craft type:**

Craft Name: Tradeship

* minimum size: 500
* maximum size: 2000
* 1 Chest/100 Blocks, for a maximum of 20 Chests.
* Dispenser Limit: 2

This server is Work in Progress so expect more changes to the page.
LargeAircraft

The **LargeAircraft** is the bigger brother of the small dinky **Aircraft**, being able to carry bigger weapons, more armor and pack a meaner punch. These are equivalent to the real life attacker and bomber planes. Oh right they can also carry more storage, up to a hot 5 chests! What more is to say about them?

* minimum: 100
* maximum: 300

**Flyblocks:**

* minimum wool %: 60%
* minimum redstone %: 5%

**Storage:**

* chest limit (not dependent on size): 5
* dispenser and hopper limit (not dependent on size): 10

**Combat related:**

* directors: none
* forbidden sign strings: LaunchTorpedo, LaunchSAM
* sink speed: 3.0
* sink percent: 99%
* overall sinkpercent: 98%
* keep moving when sunk: true
* smoke when sunk: 1.0
* detection multiplier: 20.0
* underwater detection multiplier: 2.0
* explode on crash: 2.0
* collision explosion: 0.0

**Movement:**

* can fly: true
* fuel burn rate: 1.0
* speed: 3.0
* Cruise speed: 12.0
* cruise skip blocks: 4
* maximum height limit: 200
* maximum height above ground: 200
* rotate at mid-point: true
* tryNudge: false (i think this goes under movement i really don't know)

**Forbidden blocks and limitations:**

* 8 / water - 1% maximum
* 34 / piston head - forbidden
* 49 / obsidian - 1% maximum
* 145 / anvils - 1% maximum

**Allowed blocks:**

- 5:0

- 5:1

- 5:2

- 5:3

- 5:4

- 126:0

- 126:1

- 126:2

- 126:3

- 126:4

- 8

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- 17

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- 72

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- 85

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- 107

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- 117

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- 171

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- 218
The Silver Holdings Corporation

The Silver Holdings Corporation was a centralized conglomerate of many companys that seek to spread free trade and increase their industrial domination over the entire realm. It was the largest and most powerful faction on Strangelands Alpha, but has since disbanded.

   **Rank Structure**

* **High Valorem** - Leader of the Company, Captain of Industry, and Director of Trade (Currently Draikon10)
* **Magistrate** - Leader of the SHC Enforcer Corp (Currently SilentKnight1)
* **Valorem** - The most powerful members of the company, they directly vote on company matters and many of them lead companys of their own. (Current Valorems: Draikon10, SilentKnight1, YourPalNova)
* **Enforcer** - The SHC Enforcer Corp is manned by soliders called Enforcers who ensure contracts are carried out legally and fairly. (Current Enforcers: Commando989, HeavyHussar, RevoLucius, Dynamite0222)
* **Primus** - Respected Merchants, Managers, Shipwrights, Governors, and other imporant members of SHC society. (Current Primi: KingCurry1717, a4bde, DawnOfNight, coolfish308, Jack\_Castle, MyRedWood, Spedius, Stargles)

To join the SHC contact any of the members while your on the server!
Balloon

The Balloon type is either the punishment from god for your sins, or the starting vehicle would you have nothing else. They're disgustingly slow, but at least they don't eat up too much fuel. The small size limit and slow speed make this thing nearly unusable in combat, so don't even try, though if you can prove that you got a combat kill with a balloon type and no help from anyone you'll be crowned the god of aerial warfare.

* minimum: 10
* maximum: 50

**Flyblocks:**

* minimum wool %: 60%
* minimum redstone %: 0%

**Storage:**

* chest limit (not dependent on size): 1
* dispenser and hopper limit (not dependent on size): 2

**Combat related:**

* directors: none
* forbidden sign strings: LaunchTorpedo, LaunchSAM
* sink speed: 5.0
* sink percent: 97%
* overall sinkpercent: 98%
* keep moving when sunk: true
* smoke when sunk: 1.0
* detection multiplier: 20.0
* underwater detection multiplier: 2.0
* explode on crash: 2.0
* collision explosion: 0.0

**Movement:**

* can fly: true
* fuel burn rate: 0.25
* speed: 1.0
* Cruise speed: 2.0
* cruise skip blocks: 4.0
* getCruiseTickCooldown: 1.0
* maximum height limit: 200
* maximum height above ground: 200
* rotate at mid-point: true
* tryNudge: false (i think this goes under movement i really don't know)

**Forbidden blocks and limitations:**

* 8 / water - 1% maximum
* 34 / piston head - forbidden
* 49 / obsidian - 1% maximum
* 145 / anvils - 1% maximum

**Allowed blocks:**

- 5:0

- 5:1

- 5:2

- 5:3

- 5:4

- 126:0

- 126:1

- 126:2

- 126:3

- 126:4

- 8

- 9

- 10

- 11

- 17

- 20 #

- 23 #

- 25 #

- 26 #

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- 33 #

- 35

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- 72

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- 85

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Signs

This section has been dedicated to all the different signs you will need to control your ship as well as Active Signs.

- Ship type sign

Right click to pilot the ship.

- Helm

Turns the ship if left/right clicked.

- Cruise

Enables cruising.

- Ascend

Enables ascending.

- Descend

Enables descending.

- Cannon Director

Right click to direct tnt cannons.

- AA Director

Right click to direct firecharges.

- Subcraft Rotate [Craft type]

Rotates a part of the ship for example a turret.

Usually has a name on the third or fourth line to be remote controlled.

- Remote Sign

Connects remotely to any sign with the same specified name and when clicked will act as if it was the sepcified sign.

- Speed

Displays the ship speed.

- Status

Displays the ship status.

- Contacts

Displays contacts within range.

- RMove

Moves the ship in the specified axis.

- Pilot

Prevents other people from piloting the ship.

- Crew

Sets your spawn point when shift-right-clicked or makes you respawn on a piloted ship.

Make sure to have a bed block below the sign and an air block above the sign.

## Active Signs

Strangelands also has an experimental feature which allows redstone signals to activate movecraft signs.

- Signal

A sign will be activated if either an adjacent redstone dust is powered, redstone repeater pointing into it is powered or an adjacent redstone torch is powered.

Depending on the sign placement and input it will either simulate a left-click or right-click:

* Wall signs

These will always be right-clicked when activated.

* Standing signs

These will be left-clicked if activated from the left or from behind and right-clicked if activated from the right or from the front.

- Blacklist

The following signs won't be able to be activated:

* Subcraft Rotate

- Whitelist

To activate a sign it has to have the string "[Active]" in any line.

- Output

Some signs also give redstone outputs in various signal strengths.

To get an output from a sign place a redstone dust adjacent to the sign.

* Status Sign

If it is a wall sign it will output the lift percent of the craft.

```
  Signal strength = min(15, Wool% - 49)

```

If it is a standing sign it will output the redstone percent of the craft.

```
  Signal strength = min(15, Redstone% - Required Redstone%)

```

* Speed Sign

Any sign type will output the current speed of the craft.

```
  Signal strength = min(15, Speed(m/s) / 0.25)

```

* Contacts Sign

If it is a wall sign it will output the distance to the nearest craft from the center of the ship.

```
  Signal strength = min(15, 300 / distance)

```

If it is a standing sign it will output for each adjacent dust the least orthogonal distance to a craft on the respective positive/negative axis.

```
  Signal strength = min(15, 300 / distance)

```
Factions

## Commands

 /f disband
 /f discord
 /f setdiscord <the discord link of your discord>
 /f info
 /f invite <player>
 /f invites
 /f rank -create [rank name] <0-200rank power>
 /f rank info <rank name>
 /f rank prefix <new rank name>
 /f rank remove <rank name>
 /f upkeep <island name>

Many Factions, Clans, and Companys roam the Strange Lands... Forge your own path or dare to alter the path of others!

* **The kingdom of acastia** exploration and brotherhood
* **Nagazora Shogunate**
* The Resurgence
* Argent Empire
* **Independent Island State of Zeniit'**

Historic factions

* **The Silver Holdings Corporation**
* **The Usharian Empire**, The Legion Protects!
* Kingdom of Svengar
Battlecruiser

The **BattleCruisers** are similar to Cruisers but it's a bigger version. With their size, allows to include a big quantity of guns. Their size allows to carry extra armour. It have a good survability but this craft in particular should be only produced few times. The main use of this craft it's to be used as carriers or a bigger ship to kill multiple small targets or to fight against bigger crafts. Any craft larger than 10,000 will take great cost and time to produce and you should think twice before allowing the vessel to be sunk and wasted.

* minimum: 10 000
* maximum: 15 000

**Flyblocks:**

* minimum wool %: 50%
* minimum redstone %: 1%
Aircraft

The small and dinky **Aircraft**, the absolute smallest of any kind is arguably the cheapest warship to make, which makes a popular choice for players in early game or scout units(if any should ever be created). The main weapon on it isn't big powerful cannons, but rather it's speed, agility and small size, which allow you to roll them off the factory lines en masse and overwhelm your enemy with numbers. Should such tactics be unavailable due to lack of combat pilots, you can always sneak up on an enemy from a blind spot and hit them with a swift missile strike, or die trying. Truly versatile these machines.

* minimum: 10
* maximum: 100

**Flyblocks:**

* minimum wool %: 50%
* minimum redstone %: 5%

**Storage:**

* chest limit (not dependent on size): 1
* dispenser and hopper limit (not dependent on size): 2

**Combat related:**

* directors: none
* forbidden sign strings: LaunchTorpedo, LaunchSAM
* sink speed: 5.0
* sink percent: 97%
* overall sinkpercent: 98%
* keep moving when sunk: true
* smoke when sunk: 1.0
* detection multiplier: 20.0
* underwater detection multiplier: 2.0
* explode on crash: 2.0
* collision explosion: 0.0

**Movement:**

* can fly: true
* fuel burn rate: 1.0
* speed: 1.5
* Cruise speed: 10
* cruise skip blocks: 5
* getCruiseTickCooldown: 1.0
* maximum height limit: 200
* maximum height above ground: 200
* rotate at mid-point: true
* tryNudge: false (i think this goes under movement i really don't know)

**Forbidden blocks and limitations:**

* 8 / water - 1% maximum
* 34 / piston head - forbidden
* 49 / obsidian - 1% maximum
* 145 / anvils - 1% maximum

**Allowed blocks:**

- 5:0

- 5:1

- 5:2

- 5:3

- 5:4

- 126:0

- 126:1

- 126:2

- 126:3

- 126:4

- 8

- 9

- 10

- 11

- 17

- 20 #

- 23 #

- 25 #

- 26 #

- 29 #

- 33 #

- 35

- 41 #

- 43 #

- 44 #

- 47 #

- 50 #

- 52

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- 85

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- 117

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Island/Claim Plugin

*Page under construction*

## Islands

Now first of all so that there is no missunderstanding: You dont get the ability to run a command and claim the entire island for yourself. On strangelands, "Islands" are claims, cube-regions that belong to the owner, the player who created the claim or got it transferred by another player. Its point of origin can not be changed, but the claim can be expanded at any moment of time. The expansion is easy, but you cant make the claim smaller after you expand. With the claim expansion your upkeep gets raised by a lot, so consider well if you need more space and if you can actually afford it too. The expansion goes by 50 blocks in radius every time you write out the command. You start with a 50 blocks radius claim and 408 $ upkeep a day, at 100 blocks radius it will consume 800 and so on. Your island may be conquested by another party, if you want to know more, check out how conquests work. Other than that, your island is your safe place where griefing is not allowed. You can also set a lot of different flags for your island to optimise your comfort. You can also bind your faction balance to the islands upkeep to have multiple of your islands draw upkeep from your faction balance. Each Island can have only one OG member, which is the owner of the claim. They can deposit money into the island, or withdraw it. To add members to your island you have to do either /rg addmember regionname playername or addowner. Owners will be able to add or remove other people too.

## Faction Islands

As mentioned above, there is a way to bind your island to a faction. How to do it? Easily, be an Islands OG and write "/island set-faction islandname factionname". This will bind the island to the faction and will display this in /info messages. Now the "Why?" question, there will be the option to connect your island balance to the faction balance, and with that, you will be drawing your island upkeep directly from the faction bank. This will make organization easier and will lower the chance of you forgetting to pay your rent by far. To enable this option your faction owner should utilize the /f upkeep command.

## Region flags

#### General flags (used for block and grief prevention)

/rg flag <island name> <flag> <true/false>

#### Group specific flags (used for protection against non region members)

/rg flag <island name> -g nonmembers <flag> <true/false>

Island upkeep, as of 8/31/2022, is 400¢/day.
Enchants

### **Information**

Enchanting things work a little differently on Strangelands. Combining a book with an item stated in the recipe in /recipes, on a smithing table will result in giving you a level 1 enchanted book of that enchant you have aimed for. For higher tiers, you will have to mass produce these books and upgrade them on an anvil.
Cheap Repeater

### **Information**

Repeaters are some of the most important Redstone components in all types of mechanisms. Due to the large demand, there has been made a cheaper recipe for those who need them in greater numbers. Although just like any other advanced auto crafter recipe, it requires an assigned auto crafter for it to function.
Corvette

The **Corvettes** are similar to Gunboats but it's a bigger version. It's considerated the main airship of the fleet because of their size and survability. This craft also allows the portability of bigger or more guns comparing to smaller crafts. It's the perfect craft for most of jobs. They're used to handle with damage and have a good speed comparing to bigger crafts. They're used to escort bigger vessels, they're used for patrolling and safekeeping missions, they're used for shelling coastal targets, and the most important, used to defend or attack on assaults. They're also versatile and relatively cheap, small, agile but slower comparing to smaller crafts. They don't carry a whole lot of armor, but their size allows to survive.

* minimum: 2000
* maximum: 3000

**Flyblocks:**

* minimum wool %: 50%
* minimum redstone %: 1%
Faction Plugin

**Island claiming**

To claim an unoccupied island you have to locate the bedrock block used as its core, usually placed in the center of an island. Run the command `**/is create** <island name>` within 15 a block radius of the core to secure your claim.

You can get a more detailed list of commands related to islands with `**/is**.`

### Basic Information:

* Base Claim price is $500
* Expansion price is $250
* Upkeep costs: $70/day for each expansion level, including base claim.

*Keep Upkeep costs in mind!*
Windy

注意
--

windy有两个义项，此处指杰特日记女主角windy，另一个意思指杰特日记作者windy

简介
--

windy是杰特日记windy最早的人设，最早出现于文坑凋小暴的生活，windy这个人设最早不是叫做windy而叫做凋小暴，后在windy序章登场后改名为windy。windy是作者windy大部分作品的女主角，她在凋小暴的生活，旧杰特日记1（杰特日记1.0）旧杰特日记2（杰特日记2.0），杰特日记（杰特日记3.0），杰特日记2，windy序章为女主角

## windy的来源

在Jesse打败凋零风暴后，命令的两块残骸变成了两个人，一个是windy，另外一个是willies，他们都是被打败的凋零风暴化身。不过，一个是命令方块的30%，而另外一个则是命令方块的70%，而windy则是那30%（编者说法）

### 与Jesse相遇

#### 按照windy序章的剧情

windy挖地道进入岩石之令殿堂，挖到了基岩做的地下室，发现了一个红衣服的女人( Ellie),进去以后发现容器还有一只猪( Reuben?),正当她要逃走时遇到了Jesse,但Jesse没有选择杀了她，而是与他成为了朋友(willies:mmp)

#### 按照作者windy的说法

windy和新岩的相遇是因为jesse在挖矿的时候遇险，windy为了救人迫不得已用了自己的技能然后被认出来了。但是她变成人形之后又没干什么坏事也没有想什么统治世界，只想挖矿建房子之类的，所以她就和新岩冰释前嫌了。在这之前她已经认识PAMA了，所以PAMA就跟着和新岩认识了。

## 关于windy你不知道的那些事

1、windy虽然是个命令方块但有生育功能

2、windy的全身包括衣服和剑其实都是命令方块，是从一开始就一体的，所以她要是换了衣服战斗力会减弱。剪了头发也一样（但她的头发一直是那个长度）

3、windy从转化为人形的一开始到现在都是一个样子，本质上来说windy还是个方块，所以windy是不会自然死亡的，长相也一直不会改变

4、因为上一条的原因，windy其实是看着杰特、Taradir、lucia和Alen以及chara从一个婴儿长大的#(滑稽) 。（这条是重点）

5、其实除了新岩（包括jessie）和主角团，小镇上的人都不知道windy就是凋零风暴。连旧岩都不知道。

6、镇上的人（旧岩同）对windy的印象只是一个善良并且乐于助人还武力高强的女孩。由于没有暴露身份所以镇上的人都认为她是16~26岁左右并且皮肤保养的很好。（因为长相不会变）

7、镇上的人对于windy不换衣服没有什么感觉。毕竟其实镇上很多人都不怎么喜欢换衣服。（就像stampy一直都是那件黄色套头衫）

8、当天冷的时候windy为了不暴露还是会多加几件衣服的。毕竟又不影响战斗。

9、windy和所有人关系都很好。

10、windy和新岩的相遇是因为jesse在挖矿的时候遇险，windy为了救人迫不得已用了自己的技能然后被认出来了。但是她变成人形之后又没干什么坏事也没有想什么统治世界，只想挖矿建房子之类的，所以她就和新岩冰释前嫌了。在这之前她已经认识PAMA了，所以PAMA就跟着和新岩认识了。

11、windy还保留着还是凋零风暴时候的记忆。所以怕猪，活的那种。

12、windy刚刚知道杰特暗恋自己的时候还挺高兴的，但不想戳穿他但自己又不想表白。于是就上演了《凋零风暴想让我告白》#(滑稽)

13、其实杰特他们在6岁左右的时候才知道windy和PAMA的真实身份。

14、杰特要是真的和windy结婚的话那windy会一直是这个样子，然后杰特终究会挂掉，windy还是这个样子。所以你们不觉得这个题材很好吗？（请参考《朝花夕誓》）

15、windy觉得当凋零风暴（事实上是凋零风暴的化身）挺好玩。

16、windy的真正的“爹”是ivor，PAMA的“妈”是harper，但要是Ivor X Harper成了，windy和PAMA不就成姐妹了？（这题材也不错啊）

17、windy不怎么用吃东西，可以吸收物质转化为能量。但她还是会吃东西的，因为她觉得从嘴里进去的东西还带点味道。

18、windy非常非常非常非常喜欢巧克力

19、windy讨厌迂腐的人有一部分是因为旧岩“打败”末影龙那件事。

20、windy很想把jesse曾经的敌人都聚集在一起聊聊天。（火焰棒、cassie、第八章那群人、romeo、大末影人、海晶雕像……）
Recipes

**This page will cover everything you need to know about recipes on the Strangelands Survival Server**

We have more than 40 different recipes, this article will go through all of them.

* How to craft Vanilla Recipes

* Sulfur
* Gunpowder
* TNT
* Dispenser
* Firecharge
* Cotton
* Oak Planks
* Nether Quartz
* Sponge
* Nametag
* Grassblock
* Wool
* Cobblestone/Gravel/Sand
* Paper
* Beef
* Minecart
* Leather
* Dyes
* Concrete
* Corals
* Andesite
* Armourstand with hands
* Cheap Arrows
* Basalt
* Bell
* Clay balls
* Cobwebs
* Crimson Nylium
* Prismarine Crystals
* Diorite
* Glowstone
* Hopper
* Lava Bucket
* Lead
* Saddle
* Warped Nylium
* Enchants
* Flower Dupe
* Repeater
* Sticky Piston
* Blackstone
* Cobblestone
* Sandstone
* Prismarine Shards
* Soulsand/soil
* Stone
* Wool Repaint
* <Old> Longbow, replaced with enchantments
* <Old> Musket
* <Old> Cartridge
* <Old> Stair, replaced by Stonecutter
* <Old>Chain Armor, might be added back
* <Old> Bone meal, replaced by Composter

Autocrafter Recipes

* Autocrafters

* Comparator
* Daylight Detector
* AA Improved
* Noteblock
* Observer
* Piston
* Redstone Lamp
* Cheap Repeater
* Target Block
* Wool Improved
* Dropper

*These recipes do not replace the vanilla Minecraft recipes, they are more resource efficient and make the crafting of certain items less work.*
Nagazora Shogunate

### **Description**

The Glorious Nagazora Shogunate. a land long isolated and technologically inferior has recently open its borders and rapidly modernized under its new shogun and now it seeks glory and honor in the new world.

### **Leadership**

The Nagazora Shogunate has seven ranks within it reflecting its feudal society and cast system.

the ranking structure is as follows

Shōnin 商人 (Merchant)

Ashigaru 足軽 (Soldier)

Jūshi 銃士 (arquebusiers)

Jizamurai 字侍 (lieutenant)

Samurai 侍 (Captain)

Daimyo 大名 (commander)

Shogun 将軍, (Leader)
Trading

It is easy to guess, Trading on Strangelands is trucking goods from A to B. You buy them cheap at Location A and sell them for more at Location B. To be successful you need to use some of your mind and buy the right goods at right places and sell them to the right destinations. What you have to do in detail is finding the NPC Merchant, there you will see this kind of window. In the right-lower corner of the GUI you can see a stone block. Clicking on it, will switch from Sell - Buy. If you re selling you can shift click to sell all the cargo in your inventory at once, to buy you will have to spam click the cargo crate until your inventory gets full. Once you fill your inventory with Crates, you store them either in your inventory or in your containers on your ship. The larger your ship the more containers you can carry and the higher profits you achieve. Certain ship types can carry more containers than others, such as Tradeship for example. Once you have filled your ship with cargo you are free to depart to your destination, watch out for the pirates it is dangerous to go afk while on your way. Overthinking your route and safety is something an experienced trader should master well. Once you arrive, park at the NPC Merchant of your new Location and sell all your cargo to him using this GUI. There you ve made your first profits, and this is how you can continue your way to compete for power with the richest!

## Locations

* Spawn (5500, 6500)
* Alshra Tradepost (9600, 3300)
* Pennury (600, 8800)
* Pirate Hideout (2700, 4600)

These Locations, are safe zones. People are allowed to steal from you if you let them, dont let them via placing [private] signs on your containers and enter your name in the second line! They can also steal your ship if you dont place the Pilot: sign and enter your name in the second line.

### Spawn (Red Cross)

Spawn is the original location where you start your first steps. It is possible to rent plots there, hide from combat, sell/buy gold and trade. Spawn produces Unrefined Minerals, Medical Supplies and Redstone Components. Buy them here cheap and sell them elsewhere for profits.

### Pennury (Blue Cross)

Pennury is a town in the far south-west, contains a gold and trading merchant. Pennury produces Iron Alloys and Fuel Crates. Buy those here and sell them at the other locations for profits.

### Alshra Tradepost (Orange Cross)

This outpost is far in the north-eastern desert. It is very small compared to the other 2 trade destinations. Alshra also has a trader NPC and a gold merchant, just like spawn and Pennury. Alshra produces Refined Diamonds and Quartz Sand. The prices for them are cheaper here and more expensive at the other locations.

### Pirate Hideout

The Pirates Hideout is a place, made specifically for pirates. Nobody but them can enter this location. There they can rest and hide from privateers, or store their goods safely. You can expect pirates to lurk around this place, so be careful going past it!