recursal/Fanatic-Fandom huggingface dataset:
Gulfing Miner

**Gulfing Miner** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Gulfing Miner, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Gulfing Miner has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Gulfing Miner can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Gulfing Miner, like most mobs, spawns in the daytime.
* Gulfing Miner is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Gulfing Miner buys next items:

* Bucket: 3 ();
* Iron Pickaxe: 8 ();
* Bronze Pickaxe: 6 ();
* Stone Pickaxe: 1 ();
* Torch: 2 ();

## Sells

Gulfing Miner sells next items:

* Coal: 4 ();
* Iron Ore: 8 ();
* Copper Ore: 7 ();
* Tin Ore: 7 ();
* Silver Ore: 12 ();
* Gold Ore: 22 ();
* Lapis Lazuli: 1 ();
* Glowstone Dust: 3 ();
* Lava Bucket: 20 ();
* Flint: 2 ();
* Sulfur: 6 ();
* Niter: 6 ();
* Salt: 16 ();
* Diamond: 40 ();
* Emerald: 25 ();
* Sapphire: 20 ();
* Ruby: 20 ();
* Opal: 15 ();
* Amber: 15 ();
* Amethyst: 12 ();
* Topaz: 12 ();
Stephan Holmes

**Stephan Holmes** é o filho do Sherlock Holmes da história do *Sherlock Holmes*. Frequenta o segundo ano do ensino secundário de Ever After High pertencendo á 1ªGeração. É atualmente a colega de quarto de . Segundo o Livro das Lendas será o próximo Sherlock Holmes. Pertence ao grupo dos *Royals* já que adora investigações e têm um espirito de explorador.
Lamedon Levyman

**Lamedon Levyman** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Lamedon;
* Lamedon Hills;
* White Mountains (conquest);
* Ithilien (conquest);
* White Mountains Foothills (conquest);
* Ithilien Wasteland (conquest);
* Ithilien Hills (conquest);

## Behaviour

* Lamedon Levyman, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Lamedon Levyman has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Lamedon Levyman can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Lamedon Levyman, like most mobs, spawns in the daytime.
Easterling Brewer

**Easterling Brewer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Easterling Brewer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Easterling Brewer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Easterling Brewer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Easterling Brewer, like most mobs, spawns in the daytime.
* Easterling Brewer is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Easterling Brewer buys next items:

* Bucket: 3 ();
* Water Bucket: 4 ();
* Wheat: 1 ();
* Sugar: 1 ();
* Apple: 1 ();
* Apple: 1 ();
* Milk: 4 ();
* Date: 1 ();
* Plum: 1 ();
* Potato: 1 ();
* Red Grapes: 1 ();
* Green Grapes: 1 ();
* Pomegranate: 1 ();

## Sells

Easterling Brewer sells next items:

* Ale: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Mead: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Cider: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Arak: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Soured Milk: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Plum Kvass: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Vodka: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Red Wine: 15 ();
* Barrel: 160 ();
* Barrel: 200 ();
* White Wine: 15 ();
* Barrel: 160 ();
* Barrel: 200 ();
* Pomegranate Wine: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Apple Juice: 6 ();
* Blueberry Juice: 5 ();
* Blackberry Juice: 5 ();
* Raspberry Juice: 5 ();
* Cranberry Juice: 5 ();
* Elderberry Juice: 5 ();
* Red Grape Juice: 8 ();
* Green Grape Juice: 8 ();
* Pomegranate Juice: 5 ();
Imloth Melui

**Imloth Melui** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

This biome does not have any distinctive variants in terrain and fauna.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Fox;
* Raccon;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Anorien Levyman;
* Lossarnach Axeman;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Isengard;
* Gondor;
* Mordor;
* Rhúdel;
* Near Harad;
* Half-trolls;

## Invasions

This biome can be invaded by the following factions:

* Mordor;
* Rhúdel;
* Khand;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Oak Shrub;
* Birch;
* Large Birch;
* Dark Oak;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Maple;
* Large Maple;
* Chestnut;
* Large Chestnut;
* Olive;
* Large Olive;
* Almond;
* Plum;
* Ash;
* Linden;
* Alder;
* Huge Alder;

## Structures

The following structures can be encountered in this biome:

* Lossarnach Watchfort;
* One of a kind of ruin;
* Ruined Gondor Watchtower;
* Gondor Obelisk;
* Gondor Ruin;
* One of a kind of ruin;
* Lossarnach Watchfort;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Imloth Melui (Gondor);
* Crossings of Erui (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Gondor Rock (2.0%; Y: 0-64);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Fangorn Wasteland

**Fangorn Wasteland** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

This biome does not have any distinctive variants in terrain and fauna.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Isengard Snaga;
* Isengard Snaga Archer;
* Uruk;
* Uruk Crossbower;
* Uruk Sapper;
* Uruk Berserker;
* Isengard Warg;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gundabad;
* Dol Guldur;
* Dunland;
* Fangorn;
* Rohan;
* Mordor;

## Invasions

This biome can be invaded by the following factions:

* Isengard;
* Fangorn;
* Rohan;

## Trees

The following kinds of trees grow in this biome:

* Dead Fangorn Oak;
* Dead Oak;
* Dead Birch;
* Charred Tree;
* Charred Fangorn Tree;
* Dead Fangorn Beech;
* Dead Beech;

## Waypoints

No waypoints are unlocked when visiting this biome.

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
East Northern Forests

**East Northern Forests** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Hills;
* Clearing;
* Forest;
* Rare Forest;
* Dead Spruce Forest;
* Pine Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Wolf;
* Deer;
* Elk;
* Bear;
* Polar Fox;

## NPC

The following NPCs are spawned in this biome:

* Gundabad Orc;
* Gundabad Orc Archer;
* Gundabad Warg;

## Conquest

This biome cannot be conquered. Only those NPCs that were here originally will spawn here.

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Spruce;
* Thin Spruce;
* Dead Spruce;
* Fir;
* Pine;

## Structures

The following structures can be encountered in this biome:

* Ruined House;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Withered Heath (Neutral faction);
* Utumkodor's Lair (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Far Harad Grasslands

**Far Harad Grasslands** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Forest;
* Rare Forest;
* Hills;
* Hills Forest;
* Oak Shrubland;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Lion;
* Lioness;
* Giraffe;
* Zebra;
* Rhino;
* Gemsbok;
* Caracal;
* Crocodile;
* Butterfly;
* Bird;
* Dik-dik;

## NPC

The following NPCs are spawned in this biome:

* Morwaith;
* Morwaith Warrior;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gondor;
* Mordor;
* Near Harad;
* Morwaith;
* Taurethrim;
* Half-trolls;

## Invasions

This biome can be invaded by the following factions:

* Morwaith;
* Taurethrim;

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Desert Oak;
* Acacia;
* Mango;
* Cocknut Palm;
* Baobab;
* Oak Shrub (oak shrubland);

## Structures

The following structures can be encountered in this biome:

* One of a kind of ruin;
* One of a kind of ruin;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Hunters' Haunt (Neutral faction);
* Deep Harad (Neutral faction);
* Upper Floodplains (Neutral faction);
* Hill of the Sun (Neutral faction);
* Nan Harnagorath (Neutral faction);
* Nin Haecharad (Neutral faction);
* Chunha (Neutral faction);
* Ethir Haraduin (Neutral faction);
* Tol Hîth (Neutral faction);
* Taurelondë (Neutral faction);
* Horn of Harad (Neutral faction);
* Town of Bones (Neutral faction);
* Bridge of Haraduin (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Red Clay (40.0%; Y: 0-80);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Ethir Trader

**Ethir Trader** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Ethir Trader, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Ethir Trader has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Ethir Trader can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Ethir Trader, like most mobs, spawns in the daytime.
* Ethir Trader is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Ethir Trader buys next items:

* Stick: 1 ();
* Oak Wood Planks: 1 ();
* String: 1 ();
* Bucket: 3 ();
* Iron Ingot: 3 ();
* Iron Dagger: 3 ();
* Bronze Dagger: 3 ();
* Salt: 10 ();

## Sells

Ethir Trader sells next items:

* Raw Fish: 4 ();
* Raw Salmon: 6 ();
* Clownfish: 8 ();
* Pufferfish: 12 ();
* Fishing Rod: 8 ();
* Boat: 5 ();
* Ink Sac: 4 ();
* Sponge: 15 ();
* Coral: 12 ();
* Pearl: 50 ();
* Leather Boots: 5 ();
Far Harad Volcano

**Far Harad Volcano** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

This biome does not have any distinctive variants in terrain and fauna.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;

## NPC

The following NPCs are spawned in this biome:

* Half-troll;
* Half-troll Warrior;
* Half-troll Scavenger;

## Conquest

This biome cannot be conquered. Only those NPCs that were here originally will spawn here.

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Dead Oak;
* Dead Acacia;
* Charred Tree;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Hunters' Haunt (Neutral faction);
* Deep Harad (Neutral faction);
* Upper Floodplains (Neutral faction);
* Hill of the Sun (Neutral faction);
* Nan Harnagorath (Neutral faction);
* Nin Haecharad (Neutral faction);
* Chunha (Neutral faction);
* Ethir Haraduin (Neutral faction);
* Tol Hîth (Neutral faction);
* Taurelondë (Neutral faction);
* Horn of Harad (Neutral faction);
* Town of Bones (Neutral faction);
* Bridge of Haraduin (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Erebor Royal Guard

**Erebor Royal Guard** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Erebor Royal Guard, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Erebor Royal Guard has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Erebor Royal Guard can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Erebor Royal Guard, like most mobs, spawns in the daytime.
Half-troll Warlord

**Half-troll Warlord** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Half-troll Warlord, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Half-troll Warlord has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Half-troll Warlord can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Half-troll Warlord lives at night and does not spawn during the daytime.
* Half-troll Warlord is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Half-troll Warlord sells next units:

* Half-troll: 60 () no pledge, 30 () with pledge; 200.0+ alignment;
* Half-troll Warrior: 100 () no pledge, 50 () with pledge; 300.0+ alignment;
* Half-troll Banner Bearer: 140 () no pledge, 70 () with pledge; 350.0+ alignment;
Gulf Forest

**Gulf Forest** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Hills;
* Clearing;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Aurochs;
* White Oryx;
* Camel;
* Horse;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Gulfing;
* Gulfing Warrior;
* Gulfing Archer;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gondor;
* Near Harad;

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Desert Oak;
* Acacia;
* Date Palm;
* Lemon;
* Orange;
* Lime;
* Olive;
* Large Olive;
* Almond;
* Plum;
* Palm;
* Dragonblood;
* Large Dragonblood;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Arminazûl (Near Harad);
* Khôpakadar (Near Harad);
* Bridge of Harlanhir (Neutral faction);
* Bakrîzad (Neutral faction);
* Yaphurushi (Near Harad);
* Topaz Bay (Neutral faction);
* Ephalôn (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Lapis Lazuli Ore (1.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Gulfing Farmer

**Gulfing Farmer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Gulfing Farmer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Gulfing Farmer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Gulfing Farmer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Gulfing Farmer, like most mobs, spawns in the daytime.
* Gulfing Farmer is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Gulfing Farmer buys next items:

* Bucket: 3 ();
* Water Bucket: 4 ();
* Iron Hoe: 8 ();
* Stone Hoe: 1 ();
* Bronze Hoe: 6 ();
* Bone Meal: 1 ();

## Sells

Gulfing Farmer sells next items:

* Wheat: 2 ();
* Seeds: 1 ();
* Carrot: 3 ();
* Potato: 2 ();
* Lettuce: 3 ();
* Turnip: 3 ();
* Corn: 2 ();
* Corn Stalks: 1 ();
* Orange: 3 ();
* Lemon: 3 ();
* Lime: 3 ();
* Almond: 2 ();
* Plum: 3 ();
* Wool: 2 ();
* Milk: 8 ();
* Lead: 8 ();
* Unnamed Branding Iron: 16 ();
* Hay Bale: 12 ();
Gulfing

**Gulfing** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Gulf Forest;
* Gulf of Harad;

## Behaviour

* Gulfing, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Gulfing has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Gulfing can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Gulfing, like most mobs, spawns in the daytime.
Gondor Bartender

**Gondor Bartender** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Gondor Bartender, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Gondor Bartender has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Gondor Bartender can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Gondor Bartender, like most mobs, spawns in the daytime.
* Gondor Bartender is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Gondor Bartender buys next items:

* Raw Beef: 3 ();
* Raw Porkchop: 3 ();
* Raw Mutton: 3 ();
* Raw Chicken: 3 ();
* Raw Rabbit: 3 ();
* Raw Venison: 3 ();
* Clay Mug: 1 ();
* Clay Plate: 1 ();
* Potato: 1 ();
* Raw Fish: 2 ();
* Salt: 10 ();
* Bucket: 3 ();
* Water Bucket: 4 ();
* Coal: 1 ();

## Sells

Gondor Bartender sells next items:

* Steak: 7 ();
* Cooked Porkchop: 7 ();
* Cooked Mutton: 7 ();
* Cooked Chicken: 6 ();
* Bread: 5 ();
* Mug: 2 ();
* Ceramic Mug: 2 ();
* Ale Horn: 5 ();
* Golden Ale Horn: 8 ();
* Baked Potato: 7 ();
* Cooked Fish: 6 ();
* Chocolate: 4 ();
* Apple Juice: 6 ();
* Orange Juice: 6 ();
* Gammon: 7 ();
* Cooked Venison: 7 ();
* Cooked Rabbit: 6 ();
* Rabbit Stew: 10 ();
* Fine Plate: 4 ();
* Stoneware Plate: 2 ();
* Ale: 8 ();
* Cider: 8 ();
* Perry: 8 ();
* Mead: 8 ();
* Red Wine: 12 ();
* White Wine: 12 ();
Dunlending Warrior

**Dunlending Warrior** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Dunland;
* Nan Curunír;
* Enedwaith;
* Adornland;
* Rohan Gate;
* Uruk Highlands (conquest);
* Fangorn Wasteland (conquest);
* Fangorn (conquest);
* The Wold (conquest/invasion);
* Rohan (conquest/invasion);
* Rohan Woodlands (conquest/invasion);

## Behaviour

* Dunlending Warrior, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Dunlending Warrior has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Dunlending Warrior can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Dunlending Warrior, like most mobs, spawns in the daytime.
Far Harad Cloud Forest

**Far Harad Cloud Forest** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Hills;
* Clearing;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Flamingo;
* Crocodile;
* Jungle Scorpion;
* Bird;
* Butterfly;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Tropical Tree;
* Jungle Cloud Tree;
* Jungle Shrub;
* Mango;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Hunters' Haunt (Neutral faction);
* Deep Harad (Neutral faction);
* Upper Floodplains (Neutral faction);
* Hill of the Sun (Neutral faction);
* Nan Harnagorath (Neutral faction);
* Nin Haecharad (Neutral faction);
* Chunha (Neutral faction);
* Ethir Haraduin (Neutral faction);
* Tol Hîth (Neutral faction);
* Taurelondë (Neutral faction);
* Horn of Harad (Neutral faction);
* Town of Bones (Neutral faction);
* Bridge of Haraduin (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
List Of Characters/List Of Animals

. . .Template:CTan0

## Gallery

### Actual-Disney

Profile - Fish Out-Of Water.pngProfile - Foxy Rare Loxy.pngProfile - Miss Foxy Loxy.pngProfile - Mister Buck Cluck.pngProfile - Abagail Ducktail Mallard.pngProfile - Ace 'Chicken-Little' Cluck.pngProfile - An Black-Furred-Cat Mittens.pngProfile - Rhino An Hamster.pngProfile - Runt Of-The Litter.pngProfile - Ryan.pngProfile - Samson An Lion.pngProfile - An White-German•Shepherd-Kanine Version of Bolt The Kanine.pngProfile - An White-German•Shepherd-Pup Version of Bolt The Kanine.pngProfile - Judith Laverne Hopps.pngProfile - Agent Nicholas Wilde.pngProfile - The Mrises Otterton.pngProfile - Mrises-Otterton.png
### Semi-Disney

Profile - Bruce An Shark.pngProfile - Dug An-Golden Retriever.pngProfile - Tad An-Longnoose Butterflyfish.pngProfile - Pearl.pngProfile - Kevin An Bird.pngProfile - Emile An Rat.pngProfile - Django An Rat.pngProfile - Crush An Turtle.pngProfile - Chum An Shark.pngProfile - The Yellow-Tanged-Fish Bubbles.pngProfile - Anchor The Shark.pngProfile - Mr-Ray.pngProfile - Marlin An Clownfish.pngProfile - Nemo An Clownfish.pngProfile - Coral-The-Clownfish.pngProfile - Marlin The Clownfish and Coral's Biological-UnBorn Children.pngProfile - Gill An-Moonrish Idol.pngProfile - Remy.pngProfile - Nigel An Pelican.pngProfile - Peach An Starfish.pngProfile - Dory An-Regal-Blue Tang.pngProfile - Squirt An SeaTurtle.pngProfile - Sheldon The SeaHorse.pngProfile - An The Barracuda.png
Gundabad Warg

**Gundabad Warg** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Field of Celebrant;
* Swanfleet;
* Misty Mountains Foothills;
* Lone-lands;
* Minhiriath;
* Wilderland;
* West Northern Forests;
* Grey Mountains Foothills;
* Source of Anduin;
* Beornings Domain;
* Dale;
* Northern Lone-lands;
* Grey Mountains;
* Eriador Downs;
* Mirkwood Mountains;
* Dimrill Dale;
* Moria;
* Coldfells;
* Vales of Anduin;
* Eregion;
* Gladden Fields;
* The Angle;
* Western Ettenmoors;
* Northern Wilderland;
* Eryn Vorn;
* Weather Hills;
* East Northlands;
* Blue Mountains Foothills;
* West Northlands;
* Midgewater;
* Anduin Hills;
* Blue Mountains;
* Ettenmoors;
* Misty Mountains;
* Trollshaws;
* Long Marshes;
* Eriador;
* East Bight;
* East Northern Forests;
* Forest Shelter (conquest);
* Woodland Realm (conquest);
* Shire Moors (conquest);
* The Shire (conquest);
* Fangorn Wasteland (conquest);
* Shire Woodlands (conquest);
* Northern Mirkwood (conquest);
* Old Forest (conquest);
* White Downs (conquest);
* Fangorn (conquest);
* Lothlórien (conquest);
* Woodland Realm Hills (conquest);
* Shire Marshes (conquest);
* Barrow-downs (conquest);
* Rivendell (conquest);
* Mirkwood (conquest);
* Chetwood (invasion);
* Adornland (invasion);
* Lindon Coastline (conquest/invasion);
* Forochel (conquest/invasion);
* Bree-land (conquest/invasion);
* Lindon Woodlands (conquest/invasion);
* Lindon (conquest/invasion);
* Tower Hills (conquest/invasion);
* Enedwaith (conquest/invasion);
* Rivendell Hills (conquest/invasion);
* Erebor (conquest/invasion);
* Eaves of Lothlórien (conquest/invasion);
* Rohan Gate (conquest/invasion);
* Dwarf Camp (conquest/invasion);
* Dunland (conquest/invasion);
* Iron Hills (conquest/invasion);

## Behaviour

* Gundabad Warg, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Gundabad Warg is so hardened that it does not freeze even in winter and in polar regions. It receives no damage from the cold under any conditions.
* Gundabad Warg can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* This mob can be saddled and used as a riding animal. To tame it, you do not need to have food and a saddle - just try to saddle the mob several times on the PCM. Remember that it's a sentient creature, which means that enemies of your faction won't let it ride you.
* This mob can be saddled and used as a saddle animal. To tame it, you need to feed the mob several times and try to saddle it, then put a saddle on the mob.
* Gundabad Warg lives at night and does not spawn during the daytime.
Foothills of the Wind

**Foothills of the Wind** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Forest;
* Rare Forest;
* Larch Forest;
* Pine Forest;
* Maple Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Wind Mountains Dwarf;
* Wind Mountains Warrior;
* Wind Mountains Archer;
* Wind Mountains Miner;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Stiffbeards ;
* Blacklocks;

## Invasions

This biome can be invaded by the following factions:

* Blacklocks;
* Khand;

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Spruce;
* Thin Spruce;
* Mega Spruce;
* Mega Thin Spruce;
* Maple;
* Larch;
* Fir;
* Pine;
* Large Maple (maple forest);

## Structures

The following structures can be encountered in this biome:

* Wind Mountains Smithy;
* Wind Mountains Fortress;
* Wind Mountains Scout Dungeon;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Gunud-Dûm (Ironfists);
* Shatr-Zigil (Neutral faction);
* Tan-Zigil (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Gold Ore (4.0%; Y: 1-40);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Half-troll Warrior

**Half-troll Warrior** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Far Harad Volcano;
* Perdorogwaith;
* Taur-i-Thorogrim;
* Pelennor Fields (conquest);
* Harnennor (conquest);
* Lossarnach (conquest);
* Ringlo Vale Hills (conquest);
* Pelargir (conquest);
* Ithilien (conquest);
* Far Harad Grasslands (conquest);
* Lamedon Hills (conquest);
* Taurethrim Clearing (conquest);
* Imloth Melui (conquest);
* Gondor Woodlands (conquest);
* Ithilien Hills (conquest);
* Harondor (conquest);
* Far Harad Arid Hills (conquest);
* Near Harad Fertile (conquest);
* Far Harad Jungle (conquest);
* Southron Forests (conquest);
* Far Harad Jungle Edge (conquest);
* Far Harad Arid Grasslands (conquest);
* Far Harad Jungle Lake (conquest);
* Far Harad Forest (conquest);
* Ithilien Wasteland (conquest);
* Anorien (conquest);

## Behaviour

* Half-troll Warrior, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Half-troll Warrior has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Half-troll Warrior can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Half-troll Warrior lives at night and does not spawn during the daytime.
Edhelvir Ore

**Edhelvir Ore** is a mineral in the «LOTR Reworked» mod for Minecraft..

## Biomes

The following are all biomes in which you can find this mineral. The Y range is the height from and to which the mineral is found. The chance of ore spawning for each biome is given as a percentage.

* Lothlórien (6.0%; Y: 0-48);
* Rivendell Hills (6.0%; Y: 0-48);
* Eaves of Lothlórien (6.0%; Y: 0-48);
* Lindon (6.0%; Y: 0-48);
* Lindon Coastline (6.0%; Y: 0-48);
* Lindon Woodlands (6.0%; Y: 0-48);
* Tower Hills (6.0%; Y: 0-48);
* Rivendell (6.0%; Y: 0-48);
Eastern Desolation

**Eastern Desolation** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

This biome does not have any distinctive variants in terrain and fauna.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;

## NPC

The following NPCs are spawned in this biome:

* Mordor Orc;
* Mordor Orc Archer;
* Mordor Orc Bombardier;
* Mordor Warg;
* Olog-hai;
* Black Uruk;
* Black Uruk Archer;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Rohan;
* Gondor;

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Charred Tree;

## Structures

The following structures can be encountered in this biome:

* Mordor Camp;
* Mordor Warg Pit;
* Mordor Tower;
* Black Uruk Fortress;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Valley of Udûn (Mordor);
* Mount Doom (Mordor);
* Barad-dûr (Mordor);
* Minas Morgul (Mordor);
* Durthang (Mordor);
* Carach Angren (Mordor);
* Cirith Ungol (Mordor);
* Mornost (Mordor);
* Narroth (Mordor);
* Amon Angren (Mordor);
* Seregost (Mordor);
* Vale of the Fell Beasts (Mordor);
* Eastern Guard (Mordor);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Mordor Dirt (10.0%; Y: 0-60);
* Mordor Gravel (10.0%; Y: 0-60);
* Mordor Gravel (6.0%; Y: 60-100);
* Durnor Ore (20.0%; Y: 0-64);
* Morgul Iron Ore (20.0%; Y: 0-64);
* Gulduril Ore (6.0%; Y: 0-32);
Horse

**Horse** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Umbar;
* Swanfleet;
* Eryn Rhúnaer;
* Lone-lands;
* Minhiriath;
* Uttermost East;
* Ringlo Vale;
* Gondor Woodlands;
* Rhûn Forest;
* Gondor;
* Northern Lone-lands;
* Ithilien Hills;
* Lindon;
* Gulf Forest;
* Near Harad Oasis;
* Emyn Winion;
* Near Harad Coast;
* Southron Forests;
* Eryn Garan;
* Enedwaith;
* Vales of Anduin;
* The Angle;
* Lothlórien;
* Dor-en-Ernil Hills;
* Eryn Vorn;
* Weather Hills;
* Anfalas;
* Uttermost East Forest;
* Lamedon Hills;
* Imloth Melui;
* Rohan Gate;
* The Wold;
* Dwarf Camp;
* Near Harad Fertile;
* Rohan Woodlands;
* Andrast;
* Harad Desert Riverbank;
* Adornland;
* Rhúdel;
* Umbar Forest;
* Field of Celebrant;
* Uruk Highlands;
* Pelennor Fields;
* Northern Extreme East;
* Tol Rhúnaer;
* Harnennor;
* Wilderland;
* Gulf of Harad;
* Western Gondor;
* Lindon Coastline;
* Lossarnach;
* Umbar Hills;
* Source of Anduin;
* Beornings Domain;
* Ithilien;
* Dale;
* Bree-land;
* Lindon Woodlands;
* Eriador Downs;
* Tower Hills;
* Chetwood;
* Rhúdel Hills;
* Dimrill Dale;
* Anorien;
* Rivendell Hills;
* Gladden Fields;
* Mouths of Anduin;
* Rhúdel Steppe;
* Rhún Swamp;
* Eaves of Lothlórien;
* Northern Wilderland;
* Rohan;
* Ringlo Vale Hills;
* Pelargir;
* Dor-en-Ernil;
* Rhûn;
* Anduin Hills;
* Fertile Khand;
* Northern Rhún;
* Pinnath Gelin;
* Lamedon;
* Barrow-downs;
* Rivendell;
* Trollshaws;
* Long Marshes;
* Lebennin;
* Dorwinion;
* Mouths of Entwash;
* Eriador;
* East Bight;
* Blackroot Vale;

## Behaviour

* Horse, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Horse has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Horse can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* This mob can be saddled and used as a saddle animal. To tame it, you need to feed the mob several times and try to saddle it, then put a saddle on the mob.
* Horse, like most mobs, spawns in the daytime.
Gondor Farmer

**Gondor Farmer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Gondor Farmer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Gondor Farmer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Gondor Farmer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Gondor Farmer, like most mobs, spawns in the daytime.
* Gondor Farmer is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.
* Gondor Farmer is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Gondor Farmer sells next units:

* Gondor Farmhand: 80 () no pledge, 40 () with pledge; 50.0+ alignment;

## Buys

Gondor Farmer buys next items:

* Bucket: 3 ();
* Water Bucket: 4 ();
* Iron Hoe: 8 ();
* Stone Hoe: 1 ();
* Bronze Hoe: 6 ();
* Bone Meal: 1 ();

## Sells

Gondor Farmer sells next items:

* Wheat: 2 ();
* Seeds: 1 ();
* Carrot: 3 ();
* Potato: 2 ();
* Lettuce: 3 ();
* Leek: 3 ();
* Turnip: 3 ();
* Pipe-weed Plant: 10 ();
* Corn: 1 ();
* Corn Stalks: 1 ();
* Wool: 2 ();
* Milk: 8 ();
* Lead: 8 ();
* Unnamed Branding Iron: 16 ();
* Hay Bale: 12 ();
Seagull

**Seagull** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Rhun Beach;
* The Sea;
* Lindon Coastline;
* Beach;
* Gulf Forochel;
* Belegaer Island;
* Lindon Woodlands;
* Lindon;
* Tower Hills;
* The Sea;
* Sea of Rhún;
* Island;
* The Sea;

## Behaviour

* Seagull, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Seagull has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Seagull can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Seagull, like most mobs, spawns in the daytime.
Huorn

**Huorn** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Fangorn;
* Mirkwood Mountains (conquest);
* Uruk Highlands (conquest);
* The Wold (conquest);
* Forest Shelter (conquest);
* Rohan (conquest);
* Nan Curunír (conquest);
* Mirkwood (conquest);
* Rohan Woodlands (conquest);
* Northern Mirkwood (conquest);
* Fangorn Wasteland (conquest/invasion);

## Behaviour

* Huorn, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Huorn has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Huorn can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Huorn, like most mobs, spawns in the daytime.
Emyn Muil

**Emyn Muil** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

This biome does not have any distinctive variants in terrain and fauna.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;

## NPC

The following NPCs are spawned in this biome:

* Mordor Orc;
* Mordor Orc Archer;
* Mordor Warg;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gondor;

## Invasions

This biome can be invaded by the following factions:

* Mordor;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Amon Hen (Neutral faction);
* Amon Lhaw (Neutral faction);
* Argonath (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Large Cypress

**Large Cypress** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Rhúdel Steppe;
* Umbar;
* Eryn Rhúnaer;
* Dor-en-Ernil Hills;
* Tol Rhúnaer;
* Anfalas;
* Umbar Hills;
* Pelargir;
* Ithilien;
* Dor-en-Ernil;
* Ithilien Hills;
* Near Harad Oasis;
* Emyn Winion;
* Rhúdel Hills;
* Near Harad Coast;
* Near Harad Fertile;
* Southron Forests;
* Eryn Garan;
* Dorwinion;
* Harad Desert Riverbank;
* Rhúdel;
* Ithilien Wasteland;
* Umbar Forest;
Red Mountains Crossbower

**Red Mountains Crossbower** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* North Red Mountains;
* North Red Mountains Foothills;
* Rhún Half-desert (conquest);
* Rhún Swamp (conquest);
* Last Desert (conquest);
* Mountains of the Wind (conquest);
* Foothills of the Wind (conquest);
* South Red Mountains (invasion);
* Rhúdel Steppe (invasion);
* Rhúdel Hills (invasion);
* Wilderland (invasion);
* Eryn Garan (invasion);
* South Red Mountains Foothills (invasion);
* Rhûn Forest (conquest/invasion);
* Rhûn (conquest/invasion);
* Northern Rhún (conquest/invasion);
* Rhúdel (conquest/invasion);

## Behaviour

* Red Mountains Crossbower, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Red Mountains Crossbower has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Red Mountains Crossbower can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Red Mountains Crossbower, like most mobs, spawns in the daytime.