recursal/Fanatic-Fandom huggingface dataset:
The Origin

The Origin is the first age of Knaydia, which started when the gods arrived on the planet, allegedly meeting the primordial titans for the first time. During this time, the gods made creatures to inhabit Knaydia and raised some to godhood. A war between the primordial titans and the gods broke out, known as the Primordial Uprising, resulting in the banishment of the primordial titans. Some of the primordial joined the gods and rose to godhood for their actions in the war. Telestia created the ley lines of Knaydia. Serrene's ascension and the creation of the humans mark the end of the age.

## History

### The First Creations

The Origin is the first age of Knaydia, which started when the deities arrived. During this time, these deities came in contact with the primordials, who were waging war against each other on the planet's surface. After working out a truce between the gods and the primordial, the gods created many creatures to inhabit Knaydia. The elves stood out, a humanoid race far more intelligent than anything else. Even with the truce intact, Knaydia was still hostile, and many elves had trouble defending themselves. Upset from the deaths of many of the god's creations, they began gifting mortals with divine magic to protect themselves better. With the help of divine magic, civilization began to prosper, and mortals first offered worship to their creators. With the new power the gods received from their worshipers, they rose four mortals to divinity to help maintain the world.

### The Primordial Uprising

The primordial, forced to live in exile under the surface of Knaydia, became enraged by the ascension of the mortals. The primordial united against the gods; they rose to the surface and began wreaking havoc among the creatures of Knaydia. This became known as the Primordial Uprising. All the chaos brought celestials, who sided with the gods in the struggle across Knaydia. With the help of the celestials and some primordials, the gods swiftly intercepted the primordial leading the uprising, and banished them from the Material Plane. Due to their efforts to help the gods in the uprising, the gods chose four primordials that helped them during the uprising and granted them divinity.

### The Birth of Arcane Magic

Telestia felt the elves needed something more to defend themselves better. So she carved her magic into ley lines across Knaydia and taught them how to develop magic that didn't require the aid of a deity, birthing arcane magic. The new primordial gods wanted to show their appreciation for the power they received, so they came together to create a new creature on Knaydia. They combined the four elements to create the bodies of a creature, but they couldn't seem to give it life. A celestial named Serrene tried to help create the new creature, imbuing the bodies with her magic. Thus the race of Humans was created. Unfortunately, the process drained Serrene of her life force. For her sacrifice, Ellidora plucked her essence before it faded and rose her to divinity. The ascension of Serrene marks the end of the Origin and the beginning of the Age of Divinity.
HWB 64 Short: Trying to film a video when everyone is home! (Test Blooper)

**HWB 64 Short: Trying to film a video when everyone is home! (Test Blooper)** is the HyperWarioBros' first *Super Mario 64 Bloopers* video, being posted on November 18, 2022. As the title says, this is a *Super Mario 64 Bloopers* video test.

## Characters

* HyperWarioBros
* Mario
* Luigi
* Princess Peach

## External links

* HWB 64 Short: Trying to film a video when everyone is home! (Test Blooper) - YouTube
Eva Perón

> "*¡Guarda la distancia!*"
>
> ―Eva Perón
>
>

**Eva Perón** es una estudiante de 16 años, clon de la activista y actora argentina Eva Perón rechazando a Gandhi para invitarla al baile de graduación.

## **Biografía**

En "Maquillaje, Maquillaje, Maquillaje: El Episodio del Maquillaje", cuando Gandhi intentá conseguir una novia para la graduación y se topa y se aserca a Eva, ella rápidamente rechaza a Gandhi pegándole con su cruz y para posteriormente correr.

En "Cambios: El Gran Baile: El Salto Sexual: Final", ella está con Helena de Troya en el Winter Prom y rechaza nuevamente los avances de Gandhi activando un gancho de carne para alejarlo de ellos. Más tarde se la ve en Flash Freezer, donde está congelada con todos los demás.
Underdark

The Underdark is a vast underground environment in the world of Knaydia. A dark and hostile place, the Underdark is almost a world unto itself, with civilizations, monsters, politics, economies, and threats that may interact only sporadically or indirectly with the surface world. Notably, the Underdark has significant connections to the Far Realm, from which many aberrations emerge.
Día del Copo de Nieve

Es el onceavo episodio.

## **Sinopsis**

Es la temporada políticamente correcta del Día del Copo de Nieve, y todos están en el espíritu festivo, excepto Juana, que está en contra del comercialismo de las vacaciones inventadas. Pero al comportarse como alguien en el hogar, la cantante de pop Mandy Moore le enseña a Juana una lección importante. Mientras tanto, Abi y Gandhi intentan inventar y comercializar un dispositivo interesante, para que Abi tenga dinero para comprarle a Cleo un costoso regalo del Día del Copo de Nieve.

## **Trama**

Es el Día del Copo de Nieve, que no es específico de ninguna religión, y Cleo realmente quiere un regalo caro, por lo que Abe y Gandhi consiguen trabajo, pero cuando trabajar les resulta demasiado difícil, intentan comercializar su nuevo invento, el Knork. Abandonaron el invento debido a las heridas que sufrió Abe cuando se mostró ante una multitud, y simplemente por el peligro general. Mientras tanto, Joan está harta del Día del Copo de Nieve, pero conoce y conversa con una atractiva adolescente en un contenedor de basura, que resulta ser la celebridad Mandy Moore, de quien obtiene el objetivo de "sazonar a sus (aquellos entusiastas de la festividad) precioso Copo de Nieve". ¡Día, con un pedacito de pastel de sabotaje!". Después de un intento de sabotear las creaciones de Cleo, Moore le muestra a Joan el espíritu del Día del Copo de Nieve y le da una mejor perspectiva de las vacaciones.
Axin

Axin, the Horde Master is the god of conquest, tyranny, and curses. His followers accept his call to conquer, seeking lesser people to break and subjugate. Warmongering nations and many goblinoid tribes worship him as they conquer the world. The Horde Master bends all life to his will, not even nature can go against his whim. Axin is also the creator of many curses.

## Appearance

Normally depicted as a hulking humanoid figure in a dark and twisted suit of black armor. A giant two handed mace of sharp black jagged metal at the ready. His followers usually depict him as their own race, out of a bid for superiority.

## Background

### The Origin Era

Axin was among the First Gods to come to Knaydia. He helped in creating the elf and raising Sik'kiche to godhood.

### The Cataclysm

During the Cataclysm, Axin turned his back on the New Gods and converted the population centered around his biggest shrine into the first goblinoids. With his army he worked with the Old Gods and waged war against the New Gods taking prisoners and converting them in to new goblinoids to expand his horde.

Sik'kiche followed Axin's lead into war with the New Gods, she struck a deal with him. He cursed her with power, resulting in her form being twisted into the insectoid form she has now. In return she created more creatures to bolster his horde.
Owlin

Owlin are a race of flighted owl-like humanoids.

Distant kin of giant owls from the Feywild, owlin come in many shapes and sizes, from petite and fluffy to wide-winged and majestic. Owlin have arms and legs like other Humanoids, as well as wings that extend from their back and shoulders.

Like owls, owlin are graced with feathers that make no sound when they move or fly, making it easy for them to sneak up on you in the library.

An owlin might be nocturnal, or perhaps is simply prone to rise later, embodying the common nickname of night owl.

Owlin are one of the many bestial raised believed to receive a blessing from Hytearian during the Age of Divinity.
Bugbear

Depiction of a bugbear, by Steve Prescott from D&D: Monster Manual, page 33.

Bugbears are a race of goblinoids, resembling tall goblins covered with brown, black, or blue-gray fur. Bugbears rely on stealth and strength to attack, preferring to operate at night. When they're not in battle, bugbears spend much of their time resting or dozing, and bully weaker creatures into doing their bidding. From the viewpoint of the rest of the world, their aggression and savagery are thankfully offset by their rarity and lethargy.
Genasi

Genasi are a race of humanoids with elemental power in their blood. There are three ways this occurs: a member of some mortal race spends extended time near a source of elemental power, like on one of the elemental planes or near a rift to such a plane; a humanoid is born in the midst of a powerful elemental influence like a hurricane or a raging forest fire; or a genie of one of the elemental planes procreates.
La corona: El mundo es de Cleo

**La corona: El mundo es de Cleo** es el cuarto episodio de la segunda temporada y el número 17 de la saga Secundaria de clones.

## **Sinopsis**

*Cuando un rumor descarrila la candidatura de Cleo a ser reina del baile, Joan se ve obligada a reconsiderar su rivalidad de toda la vida por el bien de la escuela... y del mundo.*

## **Trama**

Joan inicia un rumor sobre Cleo para poner a toda la escuela en su contra. Sin embargo, su larga rivalidad podría alcanzar su clímax cuando una corona infundida con gemas mágicas posea la capacidad de manipular y controlar a quien desee.

Joan difunde un rumor falso que afirma que los cafés con leche con especias de calabaza de Cleo se producen a partir de "calabazas de sangre" cultivadas mediante trabajo infantil. Joan confiesa haber inventado el rumor.

El director Scudworth y Candide conspiran para explotar el poder de la corona del baile, independientemente de quién sea coronada reina del baile. Sin embargo, tanto Scudworth como Cándido acaban cayendo bajo el control de Cleo.

Los esclavizados por Cleo reciben anillos rosas alrededor de sus pupilas. Confucio señala que las acciones de Joan no han sido muy diferentes de las de Cleo, a pesar de que Joan se posiciona como la heroína.

Finalmente, Joan escucha lo que dice Confucio y admite su propio papel en su enemistad a lo largo de los años. Ella se disculpa y también intenta liberar a todos del control de Cleo.
Gyanos

Gyanos, the Wanderer, also known as Winds of Luck, is the primordial god of wind, change, travel, autumn, and luck. He encourages his followers to venture into the uncharted. His nature leads to very few temples dedicated to him in the centers of civilization, but they can be found near well-traveled roads. His worshipers include merchants, bards, and adventures.

## Appearance

Gyanos is usually depicted as a tall, dark-skinned man with a bald head and expressionless face.

## History

### The Origin Era

During the Primordial Uprising, Gyanos defended a city against Ikrus, buying as much time as possible until reinforcements showed up and sealed Ikrus into the Elemental Plane of Air. For his brave defense of the city, the gods raised Gyanos to godhood to help defend the planet.

Gyanos and the other primordial gods banded together to show their appreciation to the first gods and attempted to create humans. They seemed to create the bodies of humans but couldn't imbue them with life. Serrene used her magic to imbue the humans with life, accidentally forfeiting hers.
Plasmoid

Plasmoids are amorphous beings with no typical shape. In the presence of other folk, they often adopt a similar shape, but there’s little chance of mistaking a plasmoid for anything else. They consume food by osmosis, the way an amoeba does, and excrete waste through tiny pores. They breathe by absorbing oxygen through another set of pores, and their limbs are strong and flexible enough to grasp and manipulate weapons and tools. Although most plasmoids are translucent gray, they can alter their color and translucence by absorbing dyes through their pores.

Plasmoids don’t have internal organs of the usual sort. Their bodies are composed of cells, fibers, plasma-like ooze, and clusters of nerves. These nerves enable a plasmoid to detect light, heat, texture, sound, pain, and vibrations. Plasmoids can stiffen the outer layers of their bodies to maintain a humanlike shape, so they can wear clothing and accessories. They speak by forcing air out of tubular cavities that constrict to produce sound.

When plasmoids sleep, they lose their rigidity and spread out and are thus sometimes mistaken for a rock or some other feature of the environment.
Brimm

Brimm, the Firelord is a primordial god of fire and revenge. He whispers into the ear of those that would seek revenge by any means.

## Background

Brimm, the Firelord is a primordial that was granted divinity by Vynniros in exchange for unwavering loyalty. During the Cataclysm, the Firelord made his escape from the elemental planes along with the other primordial titans locked away during the Uprising. His focus was primarily drawn towards Ethimair, as he is the one that helped the gods banish Brimm to the Elemental Plane of Fire. The two gods clashed on multiple occasions both before and during the Cataclysm. In one of these fights Brimm burnt the form of Ethimair permanently altering his physical appearance.
The Cataclysm

The event that caused the gods to split, eventually resulting in the banishment of the old gods and the new gods locked behind a veil.

Vynniros shows up after a long disappearance. After a heated conversation with the gods he leaves again.

Noristall attacks six days later, vynniros makes trips to the elemental planes during the confusion to grant the primeval titans ascension.

the titans rip permanent portals open to the elemental planes.

The feywild and shadowfell are created to help mortals escape the impending war

More races are created to bolster defenses
Rosavyne

Rosavyne, the Lunar Queen, is the deity of moonlight and repose, as well as the patron of illusions and misdirection. Those who work in secrecy and trickery often ask for her blessing.

## Appearance

She is most often depicted as a girl with light blue skin and white hair. Her body and limbs create the edges of the shadows

## Background

The Lunar Queen, was among the Mortal Gods that rose to divinity during the Origin. Rosavyne was a faithful follower of Vynniros, he noticed her faith and taught her the way of the shadows. Some say she killed a mighty earth titan and hurled him off the planet, creating the moon, and that was when Vynniros dedicated it as her domain and ascended her to godhood.
Vynniros

Example

## Background

Vynniros, the Fallen, is one of the original gods to first make contact with Knaydia. He worked closely with Ellidora on the creation of the celestials. He began questioning the gods' path after Lilith rose to divinity through combat by defeating Noristall. Shortly after the other gods destroyed any information about the Ritual of Seeding, Vynniros disappeared. At some point during his disappearance, he stumbled on a badly damaged Noristall in the Abyss, and that was when he started his plan for what is now known as the Cataclysm. He granted Noristall a new divine domain and rose him to a god once more. He created the devils and the Nine Hells. He also made cursed deals with the primordial titans locked away after the Primordial Uprising, granting them divinity in exchange for unwavering loyalty. He sent Noristall to Knaydia and started the Cataclysm. He whispered in the mind of a mage that attempted what was thought to be the Right of Ascension but weakened the magical ley lines of Knaydia and allowed permanent portals to the elemental planes of existence.
Khamoore

Khamoore, the Hunger, also known as the Underdark, is the god of enslavement, poison, and the Underdark. His worshippers are those who take others' freedom and creatures living in the darkness below. It is said that pathways under the world are the result of his exile under the surface of Knaydia, and his realm is a network of deadly caves and manacles.

## Appearance

Khamoore is largely depicted as a malformed worm slithering through the darkness below with a gaping mouth of jagged teeth.

## Background

Khamoore is one of the Primeval Titans ascended by Vynniros before the start of the Cataclysm. Sik'kiche offered him a group of slaves to torture, in exchange he gave her safety in the Underdark during the Cataclysm.
Material Plane

The Material Plane, or sometimes Prime Material Plane, is the plane of existence in which the world of Knaydia exists.

## Knaydia

Main article: Knaydia

Knaydia is the world in which most events are centered.

### Satellites

Knaydia has one moon, apparently an primordial titan thrown off the planet.

### Sun, stars, & constellations

Knaydia rotates around around the Knaydian Sun, mostly associated with the Solar Incarnate, and to a lesser extent, the First Light.

Moreover, in the night sky there are numerous visible stars, much more distant, which due to their arrangement in the firmament form constellations with associated stories in different cultures of the world.
Gengis Kan

**Genghis Khan** es un personaje recurrente. Es amigo de Abe y Gandhi, y el clon de Genghis Khan. A partir de la temporada 2, es el tío abuelo de Kublai Khan, otro estudiante clon de segunda generación en Clone High High School, que es el clon genético del líder mongol de la vida real y nieto del Genghis Khan original, Kublai Khan.

Tiene la voz del actor y creador Phil Lord y en español latino por Ángel Balam y Douglas Mendoza.
Hytearian

Example

## Background

Hytearian, the Wild Father, was a demigod that ascended during the Age of Ascension. He was born to Serrene and a human. His parents hid the fact that his mother was a God from him, hoping he would make his own path. He spent most of his childhood in the forest by his house, communing with nature and animals. He is hailed as the first druid with a natural affinity for nature magic. Once he reached adulthood, he decided to venture out independently to learn more about the world. During his travels, it's said he encountered a lot of different types of animals and blessed them. This blessing is said to have been the cause of many, if not all, of the bestial races around Knaydia today. He also is the founder of the Five Pillars, a group that has taken on the responsibility of maintaining the portals to the elemental planes and any smaller portals that pop up.
Temporada 3

La **Temporada 3** es la siguiente temporada prevista para la serie *Escuela de clones.*

## Argumento

Los clones regresan a la escuela después del verano y Joan sigue siendo una paria social después de intentar asesinar a todos el año pasado. Se forman nuevas relaciones y las viejas se destruyen a medida que se introduce un mar de caras nuevas en la mezcla, junto con algunas antiguas subrepresentadas, que obtienen su tiempo en el centro de atención. Esta temporada es muy madura y caótica y, como tal, está destinada únicamente a audiencias maduras y caóticas. Has sido advertido.

### Personajes nuevos

* *Jack el Destripador*.
* *Toussaint Louverture.*
* *Profesor Hirsute*.
* *Schneider Snorkelle*.
* *Lady Godiva*.
* *Mary*.
* *Amelia Earhart.*
* *Sr. C.*
* *Sandra Sandria*.
Raja Gosnell

Template:Short description
Template:BLP sources

**Raja Raymond Gosnell** (born December 9, 1958) is an American filmmaker and editor. He is known for directing comedies and family films, many of which are franchises. Among his best known works are *Never Been Kissed*, *Big Momma's House*, *Scooby-Doo*, *Home Alone 3*, and *Yours, Mine & Ours*

## Early life

Gosnell is named after his father's friend Raja Mohideen. He was born in Los Angeles, California on December 9, 1958.

## Career

Gosnell's career started in 1980 when he worked with director Robert Altman as an assistant editor on *Popeye*. His first solo credit as an editor was on the film *The Silence*. Afterward, Gosnell would serve as editor on a number of films, including *Teen Wolf Too*, *Pretty Woman*, and *Rookie of the Year*.

He is also known for his collaboration with director Chris Columbus, for whom he edited the films *Home Alone*, *Home Alone 2: Lost in New York*, and *Mrs. Doubtfire*.

Gosnell made his directorial debut with *Home Alone 3* after learning writer and producer John Hughes was looking for a director for the project. Afterwards, he went on to direct more theatrical films, including *Never Been Kissed*, *Big Momma's House*, *Scooby-Doo*, *Beverly Hills Chihuahua*, and *The Smurfs*. While many of his films have been met with poor reception from critics, they have generally been very successful at the box office. In 2021, Gosnell co-directed his son, Bradley, in *Gun and a Hotel Bible* alongside Alicia Joy LeBlanc.Template:Citation needed

## Filmography

**Director**

Key

**Executive producer only**

* *Smurfs: The Lost Village* (2017)

**Editor**

## External links

* Template:IMDb name

Template:Raja Gosnell

Template:Authority control
Template:US-film-director-1950s-stub
Template:US-film-editor-stub

1. ↑ Raja Gosnell - Biography - Movies & TV - NYTimes.com. *The New York Times* (2014).
2. ↑ Hollywood TV (June 17, 2007). Raja Gosnell How to make it in Hollywood. YouTube.Template:Cbignore
3. ↑ 3.0 3.1 3.2 3.3 Raja Gosnell biography and filmography | Raja Gosnell movies (en-US).
4. ↑ 4.0 4.1 Raja Gosnell.
5. ↑ AFI's 100 Years...100 Passions Nominees.
Simani

Simani are incorrigible mischief makers and tenacious wanting to know how everything works and how it explorers, can be turned into a prank. Light-hearted and playful, they love to inject humor into situations but are able to be unpredictable warriors when circumstances call for it.

AGILE CLIMBERS

Simani closely resemble monkeys and other primates, and are similarly covered in a layer of fur that ranges from black to orange to light brown in coloration. A Simani's most in notable aspect is their long tail, which they often use to grip to tree limbs or interact with objects. Swift for their small size, Simani are expert climbers and can often be seen leaping between tree limbs with little concern.

TREETOP VILLAGES

Simani live in close-knit communities built in the boughs of large tropical trees. Each village is overseen by a Simani elder, who assigns the works their tasks and ensures that no gags go too far. Simani are clever inventors and are adept at creating new tools and devices, which are used to keep the villages safe and running.

DRAWN TO The UNFAMILLIAR

Although Simani culture relies on keeping their homes hidden and safe, their burning desire to understand the world often comepells them to embark on journeys of discovery. Many join with wandering Tabaxi, who experience a similar a wanderlust, and it is therefore not too uncommon to see groups of the two races at inns and rest stops across the world
Mah'zok

Mah'zok, the Warlord is the god who commands hordes of barbaric marauders across Knaydia to destroy, pillage, and slaughter.

## Appearance

The Warlord's primitive representations can be found in his worshipers' communities. They depict him as a hulking behemoth of an orc.

## Background

Mah'zok, the Warlord, is one of the original gods that first contacted Knaydia. Always one for battle, he relished and grew powerful during the Primordial Uprising. During the Cataclysm, he was one of the gods that joined the Old Gods in the war against the New Gods. He created an army of orc when his original followers left him to worship the New Gods. He was among the strongest of the Old Gods for his ineptitude at war and strategic mind.
New Gods

The New Gods are the deities who chose to help the people of Knaydia fight back against the Old Gods during the Cataclysm.

## Deities

* Circadian, the Chrono Keeper
* Desmidosa, Solar Incarnate
* Ellidora, the First Light
* Ethimair, the Burnt One
* Gyanos, the Wanderer
* Hytearian, Wild Father
* Lilith, the Crow's Grace
* Plueenthia, Tide Caller
* Rosavyne, Lunar Queen
* Serrene, Mother of Life
* Telestia, the Star Guide
* Tor'mall, Forge Master
Deity

The gods/dieties of Knaydia are extremely powerful beings who arrived on this world and helped create life in it, eventually splitting into two groups: the New Gods (who are generally seen as good- or neutral-aligned and battled to defend the planet during the Cataclysm) and the Old Gods (who are generally evil-aligned and embraced the chaotic destruction of the Cataclysm).

## New Gods

* Circadian, the Chrono Keeper
* Desmidosa, Solar Incarnate
* Ellidora, the First Light
* Ethimair, the Burnt One
* Gyanos, the Wanderer
* Hytearian, the Wild Father
* Lilith, Grace of Death
* Plueenthia, the Tide Caller
* Rosavyne, the Lunar Queen
* Serrene, Mother of Life
* Telestia, the All-Seeing
* Tor'mall, the Forge Master

## Old Gods

* Axin, the Horde Master
* Brimm, the Firelord
* Gliss, the Frost Queen
* Ikrus, the Storm Titan
* Khamoore, The Underdark
* Leyira, the Forked
* Mah'zok, the Warlord
* Noristall, the Forgotten
* Sik'kiche, the Web Weaver
* The Crimson Patron
* Vynniros, the Fallen
Old Gods

The Old Gods are the deities who chose to side with Vynniros in the domination of the people of Knaydia and the destruction of the New Gods during the Cataclysm.

## Deities

* Axin, the Horde Master
* Brimm, the Firelord
* Gliss, Frost Queen
* Ikrus, the Storm Titan
* Khamoore, the Hunger
* Leyira, the Cursed
* Mah'zok, the Warlord
* Noristall, the Forgotten
* Sik'kiche, Web Weaver
* The Crimson Patron
* Vynniros, the Fallen
Gliss

Gliss, the Frost Queen is one of the Primeval Titans that where granted godhood by Vynniros for unwavering loyalty. Gliss is the goddess of ice, secrets, and greed. Many of her followers are thieves, mages, political figures, and chromatic dragonkin.

## Appearance

A giant dragon with dark blue, almost black, ice forming along her body. Sharp crystalline horns forming a crown. Long dark blue wings that almost form a cape when folded in.

## Background

### The Origin

During the Primordial Uprising, Gliss battled with her brother Ethimair on multiple occasions, eventually leading to her defeat and banishment to the Elemental Plane of Water.

### The Cataclysm

Once freed from the Elemental Plane of Water, Gliss made refuge in the frozen lands to the north. There she captured dragons and converted them into her own soldiers, creating chromatic dragons.
Githzerai

Githzerai are one of the offshoot races of the Gith, that were once enslaved by the mind flayers. The Gith eventually escaped enslavement and divided into two different races: the Githyanki and the Githzerai. The Githzerai dwell primarily in Limbo and pursue more spiritual and enlightened paths than the Githyanki. Through the use of psychic capabilities, they can manipulate matter on the plane of Limbo.
Ethimair

Example

## Background

Ethimair, the Burnt One, was one of the primordial titans that ascended. When the primordials where released the second time, some joined the New Gods in battle against the Old Gods. Ethimair was a fire primordial that is said to be the first dragon. He led his forces into battle against Brimm and Gliss numerous times, suffering a defeat to both of them individually. He was said to have had platinum colored scales that changed color with his mood, until he suffered a defeat at the hands of Brimm that charred his entire body.
Desmidosa

Desmidosa, Solar Incarnate, is a Mortal God raised to godhood during the Origin. She is the god of the sun, healing, agriculture, and spring and is generally worshiped by farmers and people who live off the land.

## Appearance

Desmidosa wears intricate golden plate armor. Where a head would be, instead, there is a burning star. An almost featureless female head burns within the corona.

## History

### The Origin

During the Origin, Desmidosa was a mortal that achieved godhood for her faith. As one of Ellidora's most devoted followers, she worked under Ellidora extensively before her rise to godhood. She was given domain over the sun.

### The Age of Divinity

Desmidosa combined her powers with Rosavyne to create Circadian.

She was one of the gods responsible for creating the Feywild and Shadowfell.
Rambi

**Rambi**, also known as **Rambi the Rhino** or **Rambi the Rhinoceros**, is a friendly rhinoceros and one of HyperWarioBros' characters who has yet to appear. He's an Animal Friend who lives on Donkey Kong Island with the Kong Family, including Donkey Kong and Diddy Kong.

## Appearances

* [Spoilers] Wario's Pet Rhino (Vacation part) - HyperWarioBros

## External links

* Rambi at Super Mario Wiki, the Mario encyclopedia
Hobgoblin

Hobgoblin, from D&D: Monster Manual, page 187.

In Knaydia, hobgoblins are an elite species of goblinoids, trained in military fighting techniques. Hobgoblins are bigger, stronger, and smarter than goblins; smaller and weaker than bugbears, but better organized. They often take on leadership roles in goblinoid armies. Hobgoblins are courageous and brutal in combat, renowned for their military skill.
Camilla Coronegro

## Camilla

**Camilla Coronegro** era la hija de Cassilda, una cortesana reconocida por su gran belleza y medio hermana de Astur Día (luego Varan, tras ser legitimado por su padre, y finalmente Coronegro) y Basatán Pastos (luego Herrera, tras ser legitimado por su padre).

## Biografía

### Vida Joven

Durante los primeros años de su vida, vivió junto a su madre en una Casa Burdel de las Costas de Verano. A los seis años de su medio hermano Astur, su madre, sus medios hermanos y ella se mudan a Varanor por encargo del Rey Roberto. En su adolescencia comienza una relación íntima con su medio hermano Astur. Algunos rumores indican que su relación era en realidad poliamorosa e incluía a su otro medio hermano, Basatán.

### Radicación en El Verde

Eventualmente se casa con su amante y medio hermano Astur, y con el gran regalo de oro que les da el Rey, Astur compra una mansión en El Verde a la que llama Mansión del Amanecer. El Rey manda además, como protectores, al Lord Mandante Ser Guillermo y a Ser Cristian Castillo, ambos miembros de la Guardia Real, dejando sin protección a su esposa e hijo principal.

Camilla y Astur tienen dos hijos y una hija: Astur II, Inpesca y Cadenza.

### Primera Cruzada Coronegro

Durante la llamada Primera Cruzada Coronegro, Camilla es apresada en las celdas de Varanor, donde supuestamente pasaría el resto de sus días. Sus hijos escapan a Sipre junto a Basatán y Astur es colgado en un árbol frente a Varanor.

## Apariencia

Decían que Camilla era incluso aún más hermosa que su madre, Cassilda.
D.D.A: La primera 'D' es por desorden

Es el tercer episodio de Secundaria de Clones.

## **Sinopsís**

Gandhi tiene D.D.A y la gente a su alrededor piensa que es un leproso.

## **Resumen**

Ghandi se divirtió poniéndose comida en la nariz y haciéndole gracia a Abe, pero no a Joan. Más tarde, Cleo y JFK les dijeron que comenzará la Feria de la Conciencia. Pero JFK no quiso besar a los gordos y él y Cleo rompieron nuevamente. Abe le ha hecho compañía en el jardín de rosas. Más tarde, Gandhi hizo desorden y ruido durante el examen de historia, por lo que el señor Sheepman lo envía al director. Pero cuando el señor Butlertron le diagnostica a Gandhi un trastorno por déficit de atención (TDA), los estudiantes de Clone High comienzan a condenarlo al ostracismo actuando como si tuviera SIDA. Incluso Mary Curie ha advertido a Gandhi que tenga cuidado. Pronto los padres capturaron a Gandhi y lo internaron en una institución. Abe debe decidir si complacer a Cleo haciendo lo mismo o defender a su "mejor amigo 4" y perder cualquier posibilidad de estar con Cleo. Finalmente, en la feria, Abe decidió besar a Gandhi para demostrarle que lo ama. La gente tiene que decidir que odiar a los homosexuales es mejor.

Mientras tanto, Joan lucha por estar a la altura del legado de su madre clon del siglo XV y comienza a escuchar extrañas voces religiosas en su cabeza. Se volvió loca, pero luego revela que sus frenillos han estado captando señales de una estación de radio cristiana y que en realidad no estaba escuchando la voz de Dios.

Además, el director Scudworth comienza a usar el chaleco del Sr. Butlertron, creyendo que le da el poder de relacionarse con los estudiantes de Clone High. Pero todas las emociones y el agua de los ojos lo asustaron.

## **Personajes**

### **Roles Mayores**

* Abe Lincoln
* Juana De Arco
* Gandhi
* Cleopatra
* JFK
* Tom Green
Batalla del Ojo

Combatientes| **Los Leales*** Ser Gérald Torreón
* Attis Montenegro

La **Batalla del Ojo** fue el cuarto conflicto de la Guerra de la Tormenta. Cuando les llega noticia de la situación, las fuerzas Leales en el este marchan hacía Salón Albar para evitar que la ciudad sea sitiada, pero son flanqueados por las fuerzas restantes de La Arboleda y una compañía de mercenarios, los cuales luchaban sin estandartes ni insignias. Ahora, la mejor situación posible era llegar a la capital del Pliegue Oeste a tiempo para ayudar durante el asedio, y proponer un plan de contraataque. Ser Gérald Torreón y Attis Montenegro se destacan especialmente en esta batalla, tanto en el combate singular como es las estrategias empleadas para ahorrar tiempo. Finalmente las fuerzas leales logran llegar a Salón Albar con perdidas mucho menores que los Insurgentes, pero a los días son sitiados desde el sur y el este.
Blackhorn

The phrase "never lock horns with a Blackhorn" refers not only to this race of humanoid beetle’s strength, but also their stubbornness and brutish behavior. Their daunting carapaces can be up to six-inches thick in places, and cover their entire bodies like natural plate armor. An immense horn bursts out of their forehead which they use not only as a sign of prowess, but also to smash their opponents and toss them into the air.
Five Pillars

The Five Pillars are a multiracial people divided into five tribes: Prime, Air, Earth, Water, and Fire. Each of the four tribes live in locations where the Elemental Planes have bled into the Material Plane. The Five Pillars make it their duty to guard these portals, ensuring that nothing dangerous is able to pass between the planes.
Casa Lysander

La **Casa Lysander de Villa Brillante** es una casa noble de Pliegue Oeste y vasalla de la Casa Balareón. Su asiento es en Villa Brillante.

## Relaciones

### Miembros

* Lord Ismael Lysander, actual líder de la casa y señor de Villa Brillante.
* Ser {Facundo Lysander}. Muere durante la Batalla de los Extranjeros a manos de Ser Gérald Torreón.
Alister Rosencrúz

Ser **Alister Rosencrúz** es un caballero de la Casa Rosencrúz que forma parte de la Guardia del Desierto.

## Biografía

Fue enviado a la Guardia del Desierto de por vida por cometer crímenes, y aunque nunca reveló las circunstancias exactas, varios hermanos de la Guardia sospechan que debe haber tenido actos de rebelión contra algún miembro de la Casa Varan. Junto a Ser Lisandro Cobralt se encarga de entrenar a los reclutas.

## Apariencia

Tiene pelo marrón, enrulado y corto. No es muy alto, pero es de complexión fuerte, aunque a sus 48 años ya no está en su mejor forma.

## Personalidad

Ser Alister es un hombre austero, terco, amargo e intransigente, un tenaz caballero que odia a los Varan, ya que los considera traidores y rompejuramentos, y es leal a la Casa Razar. El Lord Mandante Romino Canílope una vez dijo que *“a Ser Alister nada le gusta demasiado… o en absoluto”*. A pesar de sus cualidades negativas respeta, en mayor parte, la autoridad del Lord Mandante, y esta comprometido con la causa de la Guardia del Desierto.
Versions

add more versions

## Version 02

* Improved Icons
* Added Shutdown Screen

## Version 02.5

* Reverted everything to be just like Version 01

## Version 03

* Improved Control Panel Icon
* Improved Clock Icon
* Added a BIG Dot on the Question mark that is on the Help Icon

## Version PLT 1

* made the startup screen look like microsoft windows
* made the question on the square with lots of lines

## Version PLT 2

* Remade the startup
* Finally Answered

## Version Beta 2

* improved stuff
* wallpaper change

## Version Beta 3

* improved startup
* thats it?

## Version 03.5

* moved the text of the startup to the center

* and also added an easter egg when you take the camoflaging square off (we will say it when 5 people find this easter egg)

* improved 1st wallpaper
Casa Orwell

La **Casa Orwell de Puerta Ocaso** es una casa noble de La Arboleda y vasalla de la Casa Trenor. Su asiento es en Puerta Ocaso.

## Relaciones

### Miembros

* Lord Julian Orwell, actual líder de la casa y Señor de Puerta Ocaso.
* Ser Juan Orwell.
	+ Corelia, su esposa de orígen humilde.
* Ser {Belon Orwell}, un Caballero Andante.
* Lady {Dana Trenor}, de soltera Orwell. Casada con Lord Silvio Trenor.
Casa Ribera

### Emblema

Un rio azul sobre una banda marrón, con un cielo celeste encima y un salmón rosado superpuesto.

### Religión

Panteísmo

La **Casa Ribera de Puentes Colgantes** es una casa noble de Costa de Reyes y vasalla de la Casa Varan. Su asiento es en Puentes Colgantes.

## Relaciones

### Miembros

* Lord Tomás Ribera, actual líder de la casa y señor de Puentes Colgantes.
Casa Casteleón

La **Casa Casteleón de Refugio Lluvioso** es una casa noble de Pliegue Oeste y vasalla de la Casa Balareón. Su asiento es en Refugio Lluvioso.

## Relaciones

### Miembros

* Lord Agustín Casteleón, actual líder de la casa y señor de Refugio Lluvioso.
* Lady María Borrasca, de soltera Casteleón. Casada con Lord Roberto Borrasca.
* Ser Fernando Casteleón.
* Ser {Santiago Casteleón}. Muere durante la Primera Batalla de la Guerra de la Tormenta a manos de Ser Martín Septén.

### Jurados a la Casa Casteleón

#### Vasallos

* Casa Solcampo
* Casa Ulular
Aliyah al-Mansoor

**Aliyah al-Mansoor** es una maga que actualmente integra el Consejo de la Academia de Magia.

## Apariencia

Aliyah tiene una tez bronceada profunda que proviene de pasar la mayor parte de su vida bajo el sol intenso. Su largo cabello negro y lacio le cae por la espalda en un estilo elegante y simple, y sus ojos marrones son extremadamente comunicativos y traicionan todos sus pensamientos.

Dada su herencia y crianza en la región desértica de Raz'ara, el guardarropa de Aliyah generalmente presenta tonos tierra y tonos de marrón, lo que refleja el paisaje arenoso de su tierra natal. Ella tiende a usar ropa holgada que permita la movilidad y la ventilación en el intenso calor, como túnicas, pantalones y pañuelos en la cabeza.

Su ropa está adornada con intrincados patrones y bordados, que reflejan las tradiciones culturales de su herencia. También usa accesorios como joyas, cinturones y fajas, que también sirven para fines prácticos, como sostener armas o componentes de hechizos.

Su accesorio favorito es un par de aretes de aro plateados, que complementan su estilo simple pero elegante.

## Personalidad

Es conocida por su enfoque poco ortodoxo para lanzar hechizos y su disposición a experimentar con nuevas ideas y técnicas de forma audaz y franca. La impulsa su necesidad de experiencias sensoriales y prospera en situaciones sociales, donde puede conectarse con otros y compartir su entusiasmo por la vida. Es extrovertida, segura de sí misma y tiene un encanto natural que atrae a la gente hacia ella.

Aliyah disfruta vivir el momento y, a menudo, es impulsiva, lo que a veces puede llevarla a tomar decisiones imprudentes. También puede aburrirse fácilmente con la rutina y puede tener dificultades para seguir las reglas y los procedimientos. Sin embargo, su espontaneidad y capacidad para adaptarse rápidamente a nuevas situaciones la convierten en una excelente solucionadora de problemas en una crisis. Puede ser impaciente y exaltada a veces, pero también es apasionada y motivada, y su energía y entusiasmo ilimitados son contagiosos. Disfruta empujar los límites y explorar nuevas posibilidades. También está muy en sintonía con las emociones de quienes la rodean y, a menudo, es la primera en ofrecer un oído atento o una mano amiga.

Valora los sentimientos de los demás y se esfuerza por crear un ambiente positivo y armonioso donde quiera que vaya. Si bien puede tener dificultades con las críticas o los conflictos, es rápida para perdonar y seguir adelante, prefiriendo concentrarse en lo positivo y en el momento presente.

Aliyah aprendió desde temprana edad a valorar la autosuficiencia, el trabajo duro y la determinación, ya que los escasos recursos de su tierra natal requirieron que fuera creativa e innovadora para encontrar formas de sobrevivir. Vivir en Raz'ara también fomentó en Aliyah una profunda conexión con el mundo natural. Aprendió a apreciar la sutil belleza del desierto y las criaturas que lo habitaban. Las arenas movedizas y las noches estrelladas ocupan un lugar especial en su corazón.
Casa Embestar

La **Casa Embestar de Foso Nocturno** es una casa noble extinta de Pliegue Oeste y vasalla de la Casa Balareón. Su asiento es en Foso Nocturno.

## Relaciones

### Miembros

* Lord {Hernándo Embestar}, último líder de la casa y señor de Foso Nocturno. Fue ejecutado en 990 IV debido a sus actos subversivos durante la Guerra de la Tormenta.
Casa Calleja

### Emblema

Dos torres grises anchas y bajas con poca separacion entre ellas, dejando un callejón con fondo azul.

### Señores

Casa Varan
Casa Montenegro

### Religión

Panteísmo

La **Casa Calleja de Villa de Martín** es una casa noble de Tierra del Viento y vasalla de la Casa Montenegro. Su asiento es en Villa de Martín.

## Relaciones

### Miembros

* Lord Alfonso Calleja, actual líder de la casa y señor de Villa de Martín.
Casa Lodosca

La **Casa Lodosca de Último Suspiro** es una casa noble de Pliegue Oeste y vasalla de la Casa Balareón. Su asiento es en Último Suspiro.

## Relaciones

### Miembros

* Lord Gonzalo Lodosca, actual líder de la casa y señor de Último Suspiro.
* Ser Francisco Lodosca.
* Carlos Lodosca, actual miembro de la Guardia del Desierto.

### Ancestros

* Ser {Facundo Lodosca}, miembro de la primera Guardia Real.
* Ser {Guillermo Lodosca}, miembro de la primera Guardia Real.
Batalla de Refugio Lluvioso

Combatientes| **Los Leales*** Ser Gérald Torreón
* Ser Francisco Lodosca
* Tristán Rasguardia
* Marcos Yestapor
* Lord {Emeric Joseanúra}
* Ser Mauricio Darrel
* Ser {Pablo Tizal}

Bajas| - | * Ser {Pablo Tizal}
* Lord {Emeric Joseanúra}

La **Batalla de Refugio Lluvioso** fue el segundo conflicto de la Guerra de la Tormenta, en el cual los hombres liderados por Ser Gérald Torreón deciden desviar los esfuerzos Insurgentes hacia el norte, empleando tácticas de guerrilla y utilizando varios asentamientos y locaciones geográficas para esconder a sus hombres. Finalmente las fuerzas se enfrentan en campo abierto frente a Refugio Lluvioso, resultando en una aplastante victoria para los Leales a pesar de sus números inferiores, debido a las malas condiciones que los Insurgentes venían sufriendo por la estrategia Leal. Gracias a la captura de Lord Federico Darrel se genera discordia entre las fuerzas Insurgentes ya que varias casas de La Arboleda se niegan a luchar, para poder negociar la liberación del Lord. Esta técnica tuvo gran exito porque los Trenor nunca apoyaron a los insurgentes abiertamente, ya que el conflicto se estaba enmascarando como un conflicto interno para evitar la intervención de la corona. Durante este combate, Ser Gérald manda a su escudero, Marcos Yestapor, a pedirle a Lord Roberto Borrasca del Norte que convoque sus estandartes y marche en ayuda del Pliegue Oeste.

## Combates destacados

* **Ser Gérald Torreón contra Ser Mauricio Darrel:** Victoria de Ser Gérald, que captura a Ser Mauricio.
* **Ser Gérald Torreón contra Lord Federico Darrel:** Victoria de Ser Gérald, que tulle a Lord Federico y lo captura.
* **Ser Francisco Lodosca contra Ser Pablo Tizal:** Ser Franciaco logra dar muerte a Ser Pablo.
* **Tristán Rasguardia contra Lord Emeric Joseanúra:** Tristán logra matar al traicionero Lord, poniendo fin a la Casa Joseanúra.
Augusto Esturión

*Esta página es sobre el líder de la Casa Esturión. Para otros usos, consulte: Augusto (desambiguación)*
Lord **Augusto Esturión** es el actual líder de la Casa Esturión, Guardián de La Deriva y señor de Puerto Profundo. Está casado con Lady Irene Esturión, con quien tiene dos hijos: Bruno Esturión y Astra Esturión.
Casa Mancilla

### Emblema

Dos lobos negros mirando al centro con cinco arboles en el fondo, sobre fondo amarillo.

### Señores

Casa Varan
Casa Montenegro

### Religión

Panteísmo

La **Casa Mancilla de Salón de Aullidos** es una casa noble de Tierra del Viento y vasalla de la Casa Montenegro. Su asiento es en Salón de Aullidos.

## Relaciones

### Miembros

* Lord Lorenzo Mancilla, actual líder de la casa y señor de Salón de Aullidos.
Casa Mecenas

### Emblema

Tres monedas de oro en triangulo, rodeadas por un triangulo violeta, sobre un fondo amarillo.

### Señores

Casa Varan
Casa Carreón

### Religión

Panteísmo

La **Casa Mecenas de Paraje de Espadas** es una casa noble de El Paso y vasalla de la Casa Carreón. Su asiento es en Paraje de Espadas.

## Relaciones

### Miembros

* Lord Jaime Mecenas, actual líder de la casa y señor de Paraje de Espadas.
Casa Marcial

### Emblema

Fuego rojo dentro de un escudo negro, con una vaina y una espada amarillas dentro.

### Señores

Casa Varan
Casa Borrasca

### Religión

Panteísmo

La **Casa Marcial de Fortaleza Afilada** es una casa noble de El Norte y vasalla de la Casa Borrasca. Su asiento es en Fortaleza Afilada.

## Relaciones

### Miembros

* Lord Pedro Marcial, actual líder de la casa y señor de Fortaleza Afilada.
Chronicles of Knaydia Wiki

**Welcome to the Chronicles of Knaydia Wiki!**Knaydia is a fantasy realm of battling gods, magical ingenuity, heroes, & villains. Jump in now while the world is still new.
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Casa Gemínio

### Emblema

Dos hombres, negro y blanco, mirando en direcciones opuestas, sobre fondo dividido vertical amarillo y violeta.

### Señores

Casa Varan
Casa Esturión

### Religión

Panteísmo

La **Casa Gemínio de Loza Espiral** es una casa noble de La Deriva y vasalla de la Casa Esturión. Su asiento es en Loza Espiral.

## Relaciones

### Miembros

* Lord Marco Gemínio, actual líder de la casa y Señor de Loza Espiral.
Arthur

**Arthur** es un mago que estudió en la Academia de Magia y es investigador líder del Centro de Investigación desde la desaparición de Octavia.

## Apariencia

Arthur tiene el pelo rojizo, rizado y de longitud media que cae alrededor de su rostro y ojos azules profundos que transmiten su inteligencia y determinación, a menudo escondidos detrás de un par de lentes. Tiene una constitución delgada, ya que no realiza actividad física con tanta frecuencia.

## Personalidad

Tiene un comportamiento serio y siempre está concentrado en su trabajo. Usa su pensamiento analítico y lógico para resolver casos complejos. Tiene fama de ser meticuloso y detallista, con tendencia a ceñirse a las rutinas y los horarios, lo que a veces puede hacer que parezca rígido o inflexible. Su dedicación es inquebrantable en cuanto a la búsqueda del conocimiento. Metódico, responsable y confiable, es muy hábil para obtener resultados. A pesar de su comportamiento serio, Arthur tiene un ingenio seco y un agudo sentido del humor que aprecian quienes lo conocen bien. Es tranquilo y sensato en situaciones de alta presión, lo que lo convierte en un activo importante para cualquier investigación. Tiene un profundo sentido del deber y la responsabilidad con la Academia, y se toma su trabajo muy en serio, por lo que puede estar demasiado enfocado en las reglas y regulaciones.