recursal/Fanatic-Fandom huggingface dataset:
Almost Song Contest - edycja 11

***Almost Song Contest - edycja 11 -*** Jedenasta edycja Konkursu Almost Song Contest

Gospodarzami zostały Stany Zjednoczone dzięki wygranej zespołu Welshly Arms z piosenką Legendary w poprzedniej edycji Konkursu.
I półfinał odbył się w ***Kauffman Center***

II półfinał odbył się w Red ***Rocks Amphitheatre***

Finał odbył się w ***Hampton Coliseum***

Prowadzącymi edycji zostali: Adam Levine, Meghan Fox oraz Christina Aguilera

## Pierwszy Półfinał

Pierwszy półfinał otworzył poprzedni zwycięzca Konkursu: Welshly Arms i Legendary, Półfinał zamknął Calum Scott z piosenką You are the reason

## Drugi Półfinał

Drugi półfinał otworzył zespół Marron 5 z piosenką Animals,natomiast półfinał zamknęli: The Chainsmokers - Something Just Like This

## Finał

Finał otworzył zespół Imagine Dragons z utworem Believer, Finał zamknęła Lana del Rey z piosenką Summertime Sadness
Spectre

The **Spectre** is one of the playable characters for DNF Duel. Announced on December 3, 2022, she was released on July 12, 2023, being the first post-launch character to had been announced and release for the game's season pass. She is based on the Spectre sub-class of the Female Slayer in Dungeon Fighter Online.

## Story

*Note that unlike the base roster, Spectre lacks a dedicated story mode for the game.*

***A swordsman who fights with a secretly passed down fast sword techniques for vengeance.***

The top-secret experiments carried out in the De Los Empire birthed much sacrifice.

Even so, some survived.

The energy from the experience gave them superhuman strength.

These children spread out into Arad to start their own lives or while vowing revenge upon the Empire.

Among these children was a girl.

The girl watched till the very last child left.

Then, clasping the broken sword that was the last gift of the benefactor who’d fallen before her very eyes, she vanished silently.

To find her own path.

To find her own revenge.

## Character Overview

A Slayer that uses the power of "Ghost Fastener" on the back of her hand to fight. Dominates the fight with a long attack range and great air mobility. Keeps the opponent at a distance, making it unapproachable.

* Has various long range attacks.
* Has great air mobility.
* Has a buff skill while active, can use MP skills to cancel other MP skills.

## External Links

* Spectre's Store Page: PlayStation Store, Steam, Nintendo eShop
* Spectre's DNF Duel Page: Korean, English, Japanese, Chinese
* Spectre's DFO Page.
Almost Song Contest - edycja 10

## Almost Song Contest 10

**Almost Song Contest - edycja 10** - Dziesiąta edycja Konkursu Almost Song Contest

Gospodarzami dziesiątej edycji byli: Meksyk, poprzedni zwycieżca Almost Song Contest oraz Watykan który zajął 2 miejsce w Konkursie. Półfinały odbyły się na Placu Św. Piotra w Watykanie, Finał zaś odbył się w Meksyku a dokładnie na Placu przed Zócalo

Prowadzącymi Konkursu zostali: Siostra Krystyna oraz Sergio Vallin

Edycje wygrał zespół Welshly Arms z utowrem Legendary który reprezentował Stany Zjednoczone. Wygrał z dorobkiem 232 punktów

## Pierwszy Półfinał

Pierwszy półfinał otworzył *MQFT z utworem Barka (Remix)* , a po stawce półfinałowej usłyszeliśmy *TheRiraku - Pszczółka Papaj*

## Drugi Półfinał

Drugi półfinał otworzyła *ERA - Ameno (Dorime)*, a po stawce półfinałowej usłyszeliśmy *ŚDM 2016 - Błogosławieni Miłosierni*

## Finał

Drugi półfinał otworzył *Tom Grennan z piosenką Run In The Rain*, a po stawce półfinałowej usłyszeliśmy *P!nk ft. Nate Ruess z utworem Just Give Me A Reason*
Lost Warrior/Quotes

*"Why don't we test... The Will of the World... Through you?"*

— Entrance Scene

*"If this is all your Will amounts to... I see it fit to relieve you of it."*

— Victory Scene

*"It seems... that you've been consumed by your own maddened blood."*

— Victory against Berserker

*"There will be no one controlled by a Demonic Lance here any longer."*

— Victory against Vanguard

*"You cannot protect anything without faith in yourself."*

— Victory against Striker

*"Some things cannot be accomplished through physical training only."*

— Victory against Grappler

*"A life that has grazed past the boundaries of life and death... just like a bullet."*

— Victory against Ranger

*"Righteousness alone is not enough."*

— Victory against Launcher

*"Reflect upon what you have been pursuing."*

— Victory against Inquisitor

*"Your will was adamant, but your skills were lacking in comparison."*

— Victory against Crusader

*"A somber wind blows."*

— Victory against Swift Master

*"Your adventure is over."*

— Victory against Enchantress

*"Who is it that you are willing to give up your life for like this...?"*

— Victory against Kunoichi

*"The two souls subside..."*

— Victory against Ghostblade

*"A group is but the sum of weak individuals."*

— Victory against Hitman

*"Cheery to the end. Is that your attitude towards this world?"*

— Victory against Troubleshooter

*"There is no salvation for you here."*

— Victory against Dragon Knight

*"..."*

— Victory against Lost Warrior

*"So, you are the one seeking a meaningless vengeance."*

— Victory against Spectre

*"Even in a world plunged into chaos, reason still remains."*

— Victory against Brawler

*"You have a fascinating power... But I hope you can keep control of it."*

— Victory against Battle Mage
Lost Warrior

**Lost Warrior** is one of the playable characters and the final boss for DNF Duel. He is the only unlockable character for the game's base roster, being obtainable by completing the game's Story Mode.

## Story

***An entity that presents hardships to the Adventurer on behalf of Plane: The Gate.***

His name forgotten due to remaining in a realm where there exists no being to call for him, he wanders about with parts of his memory missing. On the outside, he looks like a warrior fresh out of battle, with scars decorating the parts of his skin that were not covered in garments.

He uses a single worn blade, and an unfathomable power capable of interfering with space and time flows out from the large void in his abdomen.

## Character Overview

A transcendent being who torments Adventurers by manipulating time and space. He uses his unpredictable attacks that can ignore distance by teleporting. He can stop opponents' time by landing MP Skills multiple times. When Awakened, Time Stop is extended, and after landing MP Skills, the opponent is temporarily stopped.

### Character Traits

* Has a variety of moves that can ignore distance.
* Has a variety of moves to switch sides with the opponent.
* Has strong lockdown through Time Stop.

## Version History

The following is a list of changes that Lost Warrior had received over the course of the game's history.

### V1.09

* HP Gauge is increased to 1050 from 1000.
* Guard Gauge is increased to 1250 from 1100.
* During Awakened Effect, increased defense and guard break resistance effects have been added.
* Lost Warrior's crouch and crouching guard have reduced hurtboxes.
* Standing A's start-up and recovery has been reduced.
* Resolute Cut can now be jump canceled.
* The air version of Mysterious Slash was added as a new move.
* Mysterious Sphere's input has been adjusted.
* Vanish Cutter's jump cancel timing has been moved up.
* Absolute Guard's counter hit timing has been moved up.

## External Links

* Lost Warrior's DNF Duel Page: Korean, English, Japanese, Chinese
Ghost

The **Ghost** is a character that appears in DNF Duel. Accompanying Ghostblade, it appears in several of his moves, most noticably with his MP Skills.

## Story

As Ghostblade shares his body with Ghost, he resides within the same body as two souls co-existing. It accompanies Ghost on his adventures, lending aid should a fight ever arise.
Dragon Knight/Quotes

*"I'll show you what real power is."*

— Entrance Scene

*"We did it~"*

— Victory Scene

*"My blood hasn't boiled like this in a long time!"*

— Victory against Berserker

*"That look in your eyes... I like it! I would have wanted you as my underling if you were a Dragon."*

— Victory against Vanguard

*"Battles are fought with everything on the line. If you want to learn something, you have to pay with your life."*

— Victory against Striker

*"Wandering in search of a powerful opponent? How bold."*

— Victory against Grappler

*"An Empyrean? Haha, I haven't seen such a surprised expression in a long time."*

— Victory against Ranger

*"I don't know how things are in your world... But in the history I know of, Dragons have never lost against weak humans like you!"*

— Victory against Launcher

*"Believing in something is good. But you must be able to withstand the shock when your belief collapses."*

— Victory against Inquisitor

*"God, you say... What stubborn faith you have. I don't agree with it, but I do respect your integrity."*

— Victory against Crusader

*"If such measly winds could keep me from flying, I would have never flown in the first place!"*

— Victory against Swift Master

*"Sorry, but dolls are no match for us! Right, Astra?"*

— Victory against Enchantress

*"Your talk of 'masters' and 'loyalty'... Are such sweet constructs still existent in this world?"*

— Victory against Kunoichi

*"You have a partner as well? It seems we are the better team, though!"*

— Victory against Ghostblade

*"No matter your numbers, you're no match for me."*

— Victory against Hitman

*"You're a funny one. If only you were as skilled as you are funny..."*

— Victory against Troubleshooter

*"Hmph, do you see now who the best Dragon knight is?"*

— Victory against Dragon Knight

*"The restoration of Dragonia begins now!"*

— Victory against Lost Warrior

*"Vengeance can be a strong driving force. Only if you don't get consumed by it."*

— Victory against Spectre

*"Cheap ploys are meaningless against overwhelming power!"*

— Victory against Brawler

*"Heh, you like fighting as much as I do, don't you? I haven't had that much fun in ages!"*

— Victory against Battle Mage
MP Gauge

The **MP Gauge** is one of the three Gauges for DNF Duel. It is directly related to the character's MP Skills and other mechanics.

## Overview

The MP Gauge is located right under the character's Health Gauge. Identical to the Health Gauge, the design is split into two portions, with them designating with the character's current HP Gauge.

## Details

For MP related moves, they consume a certain number of the MP Gauge, which can vary depending on the move itself. The MP Gauge can be recovered in 3 ways: by letting time passed by without using moves that consume it, landing attacks that doesn't consume the MP Gauge, or using Conversion.

Whenever a round starts, everyone will universally start out with the MP Gauge being filled and capped at 100. But, the more damage a character receives, the bigger the max gauge will increase, and will eventually reach the maximum thereshold at 200 upon having 30% HP left the first time.

If the player has the MP Gauge reach at 0, they will enter an "Exhaustation" state that will render them unable to recover MP for a brief period of time, making it not possible to use MP Moves until the Gauge recovers about 0.

Whenever a MP Skill is used, there is a brief window before the MP Gauge recovers naturally. This can vary whether the player uses the simple or traditional input for the move, with the window being shorter with traditional inputs.

Some characters's Awakening status ties into the MP Gauge as well. This includes Inqusitior being able to recover MP immediatedly after using a MP Move (so as long as it doesn't result in her going into Exhaustation), Dragon Knight recovering MP twice as fast, etc.

## MP Regeneration Rate Values

While the MP Gauge itself is universally the same across the cast, the regeneration rate after using MP-moves can vary by the character, although some values are shared with others. The rate is measured by how much per second.

 18
Ranger

The **Ranger** is one of the male playable characters in the base game of DNF Duel, being one of the original 5 characters to have been revealed along with the game's announcement. He is based on the Ranger sub-class of the Male Gunner in Dungeon Fighter Online.

## Story

***An outlaw that survives time and time again by the skin of his teeth thanks to nothing other than his shooting skills.***

Outlaws master various shooting techniques in order to draw and fire quickly on enemies in any situation. They also train in martial arts to some degree in order to survive in situations they do not have access to any firearms.

The Ranger is always on his guard as there is no telling when or what could happen in the Lawless District. However, although his body has adapted to shootouts and cruelty, he still holds in his heart a dream he values more than his own life.

## Character Overview

An outlaw who always escape death by a hair's breadth thanks to his gunmanship. He specializes in toying with enemies from afar with quick shots to steadily gain the advantage. Ranger's attacks are imbued with debuffs when Awakened, allowing him to easily restrain his opponents.

A character who specializes in intimidating his opponent with ranged moves and his signature Quick Draw. Adept in pressuring his opponents by utilizing both middle to long-range attacks, to gradually build up the advantage.

### Character Traits

* Has many long-range moves.
* Has moves that can control a wide area.
* Has moves whose number of attacks can be adjusted.

### Recommended For

* Intermediate difficulty.
* Specializes in mid to long-ranged intimidation.
* Has a wide array of pressuring moves.

## Version History

The following is a list of changes that Ranger received over the course of the game.

### V1.09

* HP Gauge increased to 980 from 950.
* Guard Gauge increased to 1150 from 1000.
* Awakening Effect's debuff duration has been increased.
* Standard A can now be dash-canceled.
* Crouching A's start-up and recovery has been reduced.
* Windmill can now hit off-the-ground.
* The first hit of Triple Tap can now be jump-canceled.
* G-14 Buster's recovery has been reduced, making for easier follow-ups while airborne.
* Deadly Approach can now be directly canceled to Scud Genocide.
* Scud Genocide now causes crumples upon the final hit.

## External Links

* Ranger's DNF Duel Page: Korean, English, Japanese, Chinese
* Ranger's DFO Page.
Almost Song Contest - edycja 8

## Almost Song Contest 8

***Almost Song Contest 8 edycja*** - Ósma edycja Konkursu Almost Song Contest

Gospodarzem Ósmej edycji została Wielka Brytania, kraj zwycięski poprzedniej dzięki Jennifer Lopez i Pitubula którzy wygrali z piosenką "On The Floor" uzyskując 161 punktów. Całe show odbyło się w O2 Arena w wyżej wymioniej Wielkiej Brytanii

Prowadzącymi zostali: Dua Lipa oraz Królowa Elżbieta II

Edycje wygrała CXLOE z piosenką "Devil You Don't która reprezentowała Słowację uzyskała ona 132 punkty

## Pierwszy Półfinał

Pierwszy półfinał otworzyła *Jennifer Lopez z piosenką Ain't Your Mama*, a po stawce półfinałowej usłyszeliśmy *Charlotte Lawrence i Why Do You Love Me*

## Drugi Półfinał

Drugi półfinał otworzyła *Zara Larsson z utworem Ain't My Fault*, a po stawce półfinałowej usłyszeliśmy *Charli XCX wraz Vroom Vroom*

## Finał

Finał otworzyli poprzedni zwycięzcy *JJennifer Lopez ft. Pitbull z piosenką On The Floor* , a po stawce finał usłyszeliśmy *Lady Gaga wraz John Wayne*
Notices/2022-09-25

The following is the 2022-09-25 notice for DNF Duel.

## [Update Notice] September 25, 2022

Greetings, Adventurers!

An update for Steam version of DNF Duel have been released with modifications on September 25, 19:00 (PDT).

Following bugs have been fixed from the update.

・ the bug where attack buttons are unresponsive intermittently.

・ the bug where screen freezes intermittently when matched in Rank Match.

We sincerely apologize for the inconvenience.

Thank you for your patience and support.
Kramer(Creator)

## STORY

A few hours after Kramer was born, his parents were killed and he was put in an orphanage. There he is taught only creativity lessons, and when he is 13 years old, a few men kidnap him and take him to a laboratory. There are 2 more children there. They put them all in a tube, then 2 of the other two children. The hose pulls out a dusty glowing thing and transfers it to Kramera, then they draw blood from the children's brains and inject Kramera and finally inject something pink into his head. They finally drop him off somewhere far from the lab. Kramer spends a long time on the streets but can't return to the orphanage because when he arrives, the orphanage is closed. One day, when Kramer is very hungry, he thinks about how he can solve this problem and feels a little strange, then finds a hamburger in front of him, cleanly after that, Kramer more or less begins to realize his powers. But he is not the only one who realizes his powers... Saviseidda realizes Kramer's powers and finds him and convinces him, and Kramer is his army. becomes part of the flour.

## POWERS,EQUIPMENTS and WEAKNESSES

Creating:Kramer can craft a lot of items with a pink liquid. (Rocket, sword, energy weapons, firearms, etc.)

Portal:Kramer can create a portal connecting the two spaces. At first he spent a lot of energy on these, but with the little bit of energy Saviseid gave him, he doesn't need to spend that much energy to do it.

## FORMS

Thought:When Kramer thinks too much about a problem, he takes this form. In this form, the pink fluid becomes lighter in color and can make real living tissue (he can make a fully functioning real arm or even some nerves in that arm and take the pain sensation of that arm.)

Hate:In this form, Kramer's pink liquid darkens. The power and speed of his attacks are increased by 3 to 5 times. In this form, Kramer's items can also spontaneously focus and attack those he hates or angers.

Happy:When Kramer is happy, he confuses his attacks and himself by making random moves, and looking at his attacks or staring at Kramer has the same effect.

Sad:When Kramer is unhappy, his attacks slow and turn pale.

Frightened:When Kramer is scared, the items he crafts become 3 to 5 times more durable and defensively focused.

## WEAKNESSES

Emotion Change:If Kramer experiences more than one emotion at the same time, this will cause a random change between his forms, which means that while attacking someone, his attacks are defensive, etc. may cause.

Balance:If Kramer experiences both a happy and a sad situation, this can neutralize the positives he will gain with happiness and leave him in a normal state.
Grappler

The **Grappler** is one of the male playable characters in the base game of DNF Duel, being one of the original 5 characters revealed along with the game's announcement. He is based on the Grappler sub-class of the Male Fighter in Dungeon Fighter Online.

## Story

***A Fighter of the Black Pearl Ring that traveled across the country while storming into and challenging dojos that had earned much renown to head-on duels.***

He believes that fighting against powerful opponents is the essence of martial arts, and does not accept anything other than the will to become stronger. However, he tends to avoid challenging dojos of good standing. Rather, he targets corrupt dojos that extort offerings under the pretense of providing protection, smashing them on his travels.

Now, he continues his training in the deepest mountain valleys, hiding from the Suju Kingdom's ransom on his head.

## Character Overview

A melee character that can overwhelm opponents with grabs and assaults at close range. Grappler's commands can be charged to change the effect of some moves, while his powerful grabs and rushing techniques force his opponents down. During Awakened, damage taken is reduced while guarding, allowing for a steadfast fight.

### Character Traits

* Has many grabbing moves.
* Has moves that grant Invulnerability.
* Capable of charging Skills and MP Skills.

## Version History

### V1.09

* HP Gauge increased to 1100 from 1050.
* Guard Gauge increased to 1250 from 1100.
* During Awakened Effect, alongside increased defense charged MP skills can now be canceled with other MP skills even on whiff. This includes the follow-up motion of Seismic Crash additionally.
* Crouching A launches opponents higher when hit on airborne opponents.
* High Kick's untech time has been extended.
* The standard and hold versions of Air Steiner has reduced landing recovery.
* Slam Kick's standard version can now cause a ground bounce even without a counter hit.
* Magnumsault's standard version has increased blockstun and reduced damage scaling for combos. Furthermore, the move's second hit now launches opponents higher.
* Seismic Crash's counter hit timing has been moved up.
* Shoulder Tackle's standard and hold versions have reduced recovery; the standard version now launches opponents highwards upon counter hit.
* The knockdown time for Break Down's hold version has been increased; the aerial variant of the hold version has reduced recovery.

### V1.06

* The untechable time casued by Magnumsault's charged version has been reduced.

## External Links

* Grappler's DNF Duel Page: Korean, English, Japanese, Chinese
* Grappler's DFO page.
Notices/2022-07-11

The following is the 2022-07-11 notice for DNF Duel.

## Notice Regarding Keyboard Settings Patch

Greetings, DNF Duel Adventurers!

The emergency patch for keyboard settings has been completed today as follows.

- Key bindings used by Player 2 can also be used by Player 1.
- Accordingly, please make sure that key bindings do not overlap when 2 players are playing on 1 keyboard.

Additionally, please take note of the following notices after the update.

1. Menu controls and the menu key will continue to be set as the WASD keys and Left Shift key respectively after victory.

Please navigate menus according to the button guide shown at the bottom-right side of the screen.

2. When 2 players are playing on keyboards, even though the button guide on the bottom-right side of the screen will be shown as Player 1 controls when Player 2 pauses the game, Player 2 will only be able to use the default settings of directional keys and numpad keys.

As Player 1 and Player 2 can use the same key bindings, please make sure that key bindings do not overlap when 2 players are playing on 1 keyboard.

3. We are aware of the increased rate of disconnection and ignored inputs when using a keyboard compared to when using licensed gamepads and joysticks.

We are striving to fix this issue as soon as possible, and thus ask for just a bit more of our Adventurers’ patience.

We apologize deeply for the inconvenience.

As for other issues, we will notify you as soon as patch dates for each fix is decided.

Thank you.
Striker

The **Striker** is one of the female playable characters in the base game of DNF Duel, being one of the original 5 characters to have been revealed along with the game's announcement. She is based on the Striker sub-class of the Female Fighter in Dungeon Fighter Online.

## Story

***A Fighter who focuses on purely physical strikes through the precise execution of method and form.***

The Striker endlessly trains her fists, feet, and techniques to enhance her physical performance. She is haunted by memories of her youth where a man in black training robes destroyed the dojo she had been training at.

Now, she is in search of the sacred texts written by Shannon Myre, the Empire's greatest Fighter, to learn the way of the Ultimate Fighting Will.

## Character Overview

A well-trained martial artist capable of brutal rushdowns. Striker is capable of utilizing a wide variation of string attacks derived from basic moves, along with MP Skills that can be used in quick succession. Minimum damaged is increased while Awakened, creating opportunities for even the most unlikely comebacks.

A character who excels at close-ranged combat with high mobility and rushdown potential. Capable of executing a wide variation of attacks by utilizing string attacks derived from basic moves, along with MP moves that can be used in quick succession.

### Character Traits

* Has many moves that are easy to use at a very close range.
* Has many ways of approaching the opponent.
* Capable of variating attack combos thanks to her special cancel.

### Recommended For

* High difficulty.
* Specialized in melee strikers.
* Characterized by rushdown with diverse executions.

## Version History

The following is a list of changes that Striker has received over the course of the game.

### V1.09

* HP Gauge increased to 950 from 900.
* Guard Gauge increased to 1150 from 1000.
* In Awakening Effect, increased guard and chip damage effects have been added.
* Crushing Fist can now be canceled with various MP skills, even on whiff.
* Low Kick's recovery has been reduced.
* Air Walk's ground bounce launches harder when hit while airborne.
* Shadowless Kick's knockback range has been decreased alongside now being jump-cancelable on the 3rd hit.
* Mountain Pusher can now be dash-canceled on hit.
* One Inch Punch can now be dash-canceled.

### V1.06

* The amount of guard stun that Rising Fist's 2nd strike does is reduced.

## External Links

* Striker's DNF Duel Page: Korean, English, Japanese, Chinese
* Striker's DFO Page.
Notices/2022-08-19

The following is the 2022-08-19 notice for DNF Duel.

## Notice on Connectivity Issues

Greetings, DNF Duel Adventurers.

Connectivity issues have been confirmed for online matches in PS versions.

We have found causes for this problem and are currently fixing the issue.

Online mode will be playable by August 18th, 8 A.M. (PDT).

We apologize for your inconvenience.

## Issue Fixed

There was an issue where online mode in DNF Duel was not playable in PS4 and PS5 versions.

The issue has been resolved with today's patch update. Please restart the game to apply the new update.

We apologize for your inconvenience, DNF Duel Adventurers.

We look forward to have more adventures with you at DNF Duel.

Thank you.
Sky Tower

**Sky Tower** is one of the playable stages in DNF Duel.

## Description

Many unconfirmed rumors circulate about the Sky Tower that supposedly connects Arad to Empyrean. The shouts of the Grappler within the tower seem to be rousing the attention of even the massive Behemoth that floats through the surrounding skies. What other adventures will you find here?
Ibukat

**Ibukat** is a enemy in Juiced! and first appears in Pesky Pirates.

## Description

Ibukat is a pink, humanoid, cat-like creature resembling a ninja with a ponytail on the back of her head. She appears in a puff of smoke before throwing shurikens at Tiko before disappearing.

## Etymology

Ibukat comes from Ibuki, a character from Street Fighter, due to her resemblance and cat, due to her being feline.
Awakening

**Awakening** is one of the many gameplay mechanics for DNF Duel and is universal across the cast.

## Overview

Once a character's health amount is reduced to a certain thereshold during a round (which is indicated by the bigger portion of the HP Gauge), their Awakening will automatically activate, granting them a passive skill. Each passive ability is unique to every character, balancing out the character's weaknesses or enhancing their strengths to become more of a threat. It can vary between either character, may it be either enhancing their MP Gauge (eg. Dragon Knight, Enchantress), their damage (eg. Striker, Ghostblade), or something completely unique to them (eg. Hitman).

Upon reaching Awakening, a character can also be capable of using their Awakening Skill. However, it has the drawback of removing the Awakening buff for the character for the rest of the round, so it should be used with caution, as it can be a vital tool to secure the round.

## Cube Selection

With the upcoming update that adds Spectre as a playable character, a new Cube system will be implemented. It gives players the chance to select between two different types of Cube: Clear Cube and Gold Cube.

Clear Cube activates when the opponent reaches 50% of their HP or below. This makes the character's Awakening Effect happen sooner, but having a weaker effect in comparison to the Gold Cube.

Gold Cube functions identical with the original Awakening system from previous versions, activating when the character's HP reaches 30% or less. Alongside the standard Awakening effect, it also includes the more powerful version of the character's Awakening.

## Gallery

DNF DUEL｜New System (Select Cube, Indomitable Spirit)New System trailer.
## Trivia

* Cube Selection is one of the post-launch mechanics added to DNF Duel. This is shared with Indomitable Spirit.
Hitman

The **Hitman** is one of the male playable characters in the base game of DNF Duel. Originally being announced on December 12, 2021, he is based on the Hitman sub-class of the Agent in Dungeon Fighter Online.

## Story

***A leader that is part of "The Company".***

The Company is an organization of mercenaries that appeared so suddenly on Arad's mercenary scene, it was as if they had fallen right out of the sky.

An ace of The Company, the Hitman carries a submachine gun in one hand and a blade in the other to effectively dispose of threats from within and foes from without.

## Character Overview

One of the leading bosses of "The Company". He uses an odachi and submachine gun to perform multi-hit attacks that methodically shut down his opponents. His special MP Skill Shattering Strike is unlocked when Awakened, allowing him to perform extra attacks that would normally be impossible.

This character is the most powerful when attacking at mid-range. His moves have good range and are easy to chain as combos.

### Character Traits

* Has various pressuring moves.
* Has various multi-hit moves.
* Has a unique MP Skill that is unlocked only when Awakened.

### Recommended For

* Intermediate difficulty.
* Great for mid-range attacks and combos.
* Special MP move that is unlocked only when Awakened.

## Version History

The following is a list of changes that Hitman has received over the course of the game's history.

### V1.09

* HP Gauge increased to 1020 from 1000.
* Guard Gauge increased to 1200 from 1050.
* Hitman's crouching guard hurtbox has been reduced.
* Crouching B launches opponents higher.
* Dead Lift's second hit can now be jump-canceled.
* Dead Six's untech time has been extended.
* Sweep's recovery has been reduced, launching opponents higher.

### V1.06

* Bill Drill's final strike gained guard pushback and reduced guard stun.

## External Links

* Hitman's DNF Duel Page: Korean, English, Japanese, Chinese
* Hitman's DFO page.
Crusader

The **Crusader** is one of the characters in the base game of DNF Duel. Originally revealed on December 12, 2021, Crusader was fully announced on December 16, 2021. He is based on the Crusader sub-class of the Male Priest in Dungeon Fighter Online.

## Story

***A Priest who has been blessed by God Himself that marches through any obstacle that blocks his path.***

He is known for his devout faith even among Priests of his own order, Lemidia Basilica. He believes that evil can be rehabilitated, and tries to reason first with evil entities he meets.

Bestowed with the powers of judgement and repentance after accepting God's Light, the light that shines from him is holy and resplendent. His stoic determination to fulfill his purpose as an agent of God by protecting the weak, delivering justice to evil, and filling the world with life and brightness can be seen in his every action.

## Character Overview

A holy figure that demolishes any obstacle in his way with the grace of God. He can utilize moves that can block an opponent's retreat, or enhance himself to create favorable situations. He overpowers enemies head-on with his high HP, range, and damage. While Awakened, defensive stats are increased, allowing for a defensive gameplan.

### Character Traits

* Has many moves with good range and damage.
* Has self-enhancing moves.
* Has a move that can create a wall behind opponents, blocking their escape.

## Version History

The following is a list of changes that Crusader has received over the course of the game.

### V1.09

* HP Gauge increased to 1130 from 1100.
* Guard Gauge increased to 1300 from 1200.
* During Awakening Effect, defense, guard break resistance, and white damage recovery speed increase effects have been added.
* Crouch and crouching guard's hurtbox has been reduced.
* Crouching A's start-up & recovery has been reduced, launching opponents higher.
* Jumping A's landing recovery has been reduced.
* Standard B's recovery has been reduced.
* Jumping B has increased hitstun, staggering opponents upon a grounded hit and causing a ground bounce upon a airborne hit.
* Hammer of Repentance now staggers opponents upon a grounded hit.
* Flash Sphere can now be followed up by the following moves: 'Standard A', 'Standard A follow-up', 'Crouching A', 'Standard B', 'Crouching B', 'Hammer of Repentance (airborne)', and 'Sacred Upper.'
* Saint Counter can now be followed up by the following moves: 'Standard A', 'Standard A follow-up', 'Crouching A', 'Standard B', 'Crouching B', 'Hammer of Repentance (airborne)', and 'Sacred Upper.'
* Air Version of Hammer of Repentance now staggers upon grounded hit.
* Miracle Splitter's project invulnerability start-up has been reduced.
* Spear of Victory's landing recovery has been reduced.
* Apocalypse's MP cost has been reduced, with landing recovery being shortened too for easier follow-ups.

## External Links

* Crusader's DNF Duel page: Korean, English, Japanese, Chinese
* Crusader's DFO page.
Hendon Myre

**Hendon Myre** is one of the playable stages in DNF Duel.

## Description

Hendon Myre is the capital of the Principality of Bel Myre, an arcane nation that boasts a rich history. Don't worry about any Imposters that might be hiding in its villages! They will not be able to escape the Inquisitor's interrogations and immolations.
Gallery Mode

**Gallery** is one of the game modes available for DNF Duel. It hosts various illustrations, sounds, and movies for the game.

## Overview

Gallery is where players are able to view the media of DNF Duel within the game. Most items are unlockables, needing to be purchased with gold. Additionally, some items can only be unlocked after meeting certain critera such as completing a character's Story Mode.
Crusader/Quotes

The following is a list of quotes spoken by Crusader in DNF Duel.

## General

*"God, grant me your strength! The time of judgement is upon us!"*

— Entrance Scene

*"You have been judged! I shall only follow this path. Even if it my body is destroyed!"*

— Victory Scene

## Character-Specific

*"There seems to be a...dark and dangerous power hidden deep inside you."*

— Victory against Battle Mage

*"It looks like you need the gift of life more than anyone."*

— Victory against Berserker

*"The sun may not shine on the backstreets, but His mercy radiates in all places equally."*

— Victory against Brawler

*"What you and I view as justice... only God Himself knows which is right."*

— Mirror Match

*"God is the highest power... No matter how strong you are, you cannot attain that status by trampling on other humans."*

— Victory against Dragon Knight

*"In the end, curses and spells will exhaust not only others but yourself as well."*

— Victory against Enchantress

*"...Blessings to you."*

— Victory against Ghostblade

*"Same fists, but with different beliefs."*

— Victory against Grappler

*"I envy you. Your charisma is so palpable it affects other people."*

— Victory against Hitman

*"Sister... This is not His will."*

— Victory against Inquisitor

*"The Order does not act for the benefit of an individual. That is the difference between you and I."*

— Victory against Kunoichi

*"Excessive dutifulness will end up shackling you."*

— Victory against Launcher

*"Lemidios... Please show me the way."*

— Victory against Lost Warrior

*"Lemidios... Please grant your mercy to the world above the skies as well..."*

— Victory against Ranger

*"Love over hate... Courage to forgive my enemies…"*

— Victory against Spectre

*"My divine power is only used as a tool for enacting God's will, not for violence."*

— Victory against Striker

*"The wind may seem like it is free to travel wherever it likes... But in the end, it is but a part of this world."*

— Victory against Swift Master

*"Money affects people's actions, but not their hearts."*

— Victory against Troubleshooter

*"I pray that you will someday put down your spear and walk away from that bloody path, Brother."*

— Victory against Vanguard
Bob

**Bob** - *(Znany też jako: Bub, Cyc, B00B, Bobuchna, Bobówa, Szonka)* niebinarny moderator oraz uczestnik Konkursu Almost Song Contest. Głównie zajmuje się robieniem gagów z kanałów krajów uczestniczących w konkursie oraz że wzrostu Kajdana. Najniższy spośród wysokich ludzi, interesujący się Eurowizją oraz LGBT, człowiek o dziwacznym poczuciu humoru, które stale się zmienia.

Ma mensza o imieniu Justin.
Kunoichi

The **Kunoichi** is one of the female playable characters in the base game of DNF Duel. Originally teased on December 12, 2021, Kunoichi was fully revealed on December 15, 2021. She is based on the Kunoichi sub-class of the Thief in Dungeon Fighter Online.

## Story

***An assassin who possesses the power to manipulate fire to take out her targets.***

She specializes in Ninjutsu: a technique created through the combination of Nen, Chakra, and inherent Dark Elf magic.

Kunoichi take their payment for protecting royals and nobles not in the form of wealth, but as being worshipped as familial guardians. As such, they carry out duties such as guarding important persons or infiltrating enemies to collect information.

Learning to control fire requires painstaking training, so it is taken for granted that one adept in such skills possesses great patience and fortitude.

As they rarely reveal themselves to the outside world, Kunoichi are often thought of as mere myths or beings that exist only in legends.

## Character Overview

A legendary assassin that terminates her master's enemies with her ability to control fire and high mobility. She cuts down enemies with chargable Nin-Bound MP Skills, while Burning Stigma causes her attacks to set of delayed explosions. When Awakened, the speed of binding Nin is increased and the MP consumption of Nin-Bound moves is decreased.

An artful character who toys with her opponents with unpredictable movements. She can unleashed powerful skills through the use of binding Nin by holding skills to change the effect of MP moves, and utilizing attacks with Burning Stigma. When Awakened, the Nin will be bound more quickly, allowing for even flashier

### Character Traits

* Has high mobility thanks to her airborne jumps and teleportation moves.
* Has chargable MP Skills.
* Can inflict Burning Stigma, which sets off delayed explosions.

### Recommended For

* High difficulty.
* Balanced in fighting at all ranges.
* Has MP moves that changes effects and attacks with delays that allow for a colorful offensive.

## Version History

The following is a list of changes that Kunoichi has undergone over the course of the game's history.

### V1.09

* HP Gauge increased to 930 from 900.
* Guard Gauge increased to 1150 from 1000.
* During Awakening Effect, chip damage and movement speed increase effects have been added.
* Flame Cut can now be followed-up by Rising Cut.
* Rising Cut can now be jump canceled alongside being able to followed-up by Flying Squirrel.
* Kunai Throw can now be followed-up by Ninpo: Log Clone, even on whiff.
* Ninpo: Log Clone's invulernability start-up has been reduced.
* Flying Squirrel's recovery for both the move itself and landing after it has been reduced.

## External Links

* Kunoichi's DNF Duel Page: Korean, English, Japanese, Chinese
* Kunoichi's DFO Page.
Hitman/Quotes

*"The Company will take control of this place."*

— Entrance Scene

*"Checkmate. Target eliminated. Everyone, stay where you are. Beat it! \*Sigh\*... On to the next job already, then?"*

— Victory Scene

*"The way you go off like that... It's just like a beast starved of blood."*

— Victory against Berserker

*"What an intimidating aura... But even with such overflowing strength, it is useless without proper control."*

— Victory against Vanguard

*"Sorry, but we're not the type to win fights fair and square."*

— Victory against Striker

*"It's a shame, but we can't allow you to take up a favorable position."*

— Victory against Grappler

*"Excellent shooting skills. But in the face of The Company's organized strength, it was nothing but a one-man show."*

— Victory against Ranger

*"Your weapons are alluring. Have the weapons of Empyrean advanced during the time I was away?"*

— Victory against Launcher

*"If you want to give me a lecture, why don't you get rid of the axe first?"*

— Victory against Inquisitor

*"We wished to avoid any conflict with the Order... But it seems it cannot be helped."*

— Victory against Crusader

*"You were a tricky one. Literally as fast as the wind."*

— Victory against Swift Master

*"I have no thoughts of going easy on you just because you're a child. There's no room for sentimental thoughts during a mission."*

— Victory against Enchantress

*"Is this the prowess of the secret forces of Suju? That was quite the rare show."*

— Victory against Kunoichi

*"Have you accepted the vengeful spirit to become stronger? I applaud your resolve, but your choice seems most unwise."*

— Victory against Ghostblade

*"Whose orders are they following...? What's going on within the organization..."*

— Victory against Hitman

*"You're as spectacular as the stories I've heard about you... But you cannot take on our organization all alone."*

— Victory against Troubleshooter

*"A Dragon knight... I thought they were but a myth. There are still some left?"*

— Victory against Dragon Knight

*"With this, 'The Company' shall advance one step further than everyone else."*

— Victory against Lost Warrior

*"Impressive, especially how you remained calm."*

— Victory against Spectre

*"My sympathies, but I'll do whatever it takes to win. I guess we have that in common."*

— Victory against Brawler

*"You wear your emotions on your sleeve. That's how I could predict your movements so easily."*

— Victory against Battle Mage
Kili

**Kili** is a waternymph who Tricia pretends to be before revealing herself.

## Description

Kili is a humanoid wearing a white tunic. She has blue wings and yellow hair.

## Quotes

* *Maybe i can help...I'm Kili The Waternymph. The Haunted Woods are very dangerous. I can help you cross them. Come here and i'll show you a safe path.*- Tricia disguised as Kili.

## Trivia

Since Kili was actually Tricia in disguise, this means that Kili technically never appeared in the game.
Battle Mage

The **Battle Mage** is one of the playable characters in DNF Duel. Announced in September 21, 2023 and released on December 18, 2023, Battle Mage is the third post-launch character to have been added to the game. She is based on the 2nd awakening of the original sub-class of the Female Mage in Dungeon Fighter Online.

## Story

*Note that unlike the base roster, Spectre lacks a dedicated story mode for the game.*

***A Battle Mage who materializes the Chaser and exhibits formidable prowess in close combat.***
Guardians' is a group originally created by some ordinary, powerless Pandemonians

to resist the Kashipa.

It was so weak that it was targeted by many other organizations, including Kashipa.

And then, the young member and mage, Niu, succeeded in commanding the Chasers

and became the first Battle Mage in her group, bringing this group to prominence.

Afterward, Niu taught the others how to use the Chasers.

And now while learning how to materialize the Chasers,

they also disciplined their bodies, practicing various close-quarter-combat skills,

and combined them with their magic to physically achieve superhuman power in combat.

A great many young mages have chosen the path of the Battle Mage.
Ranger/Quotes

*"Phew, I was almost late, wasn't I? You can draw your guns first. You won't stand a chance if you don't."*

— Entrance Scene

*"I just love the smell of gunpowder. It makes me feel alive. Let's play again. This game of life and death."*

— Victory Scene

*"Haha! It's no fun when you come straight at me like that!"*

— Victory against Berserker

*"Not letting go of your spear until the end, now I respect that. You remind me of the Rangers."*

— Victory against Vanguard

*"You seem a little too tense! Why don't you go warm up your body a bit?"*

— Victory against Striker

*"Hey, why don't you try smiling? It looks like you're enjoying this fight too, no?"*

— Victory against Grappler

*"\*Whistle\* Felt like the dust of the Lawless District was blowing at me, just like the old days!"*

— Victory against Ranger

*"Hah, you relied on honing your skills at the shooting rage too much... I've risked my life shooting guns since I was a kid."*

— Victory against Launcher

*"Are you trying to convert me? Sorry, but I'm not interested in that!"*

— Victory against Inquisitor

*"All you need is good footwork to fight someone who charges full steam ahead!"*

— Victory against Crusader

*"How to shoot the wind, you ask? Well, just shoot faster than it blows!"*

— Victory against Swift Master

*"Eh, where'd you go? Oh, I almost missed you because you're so small."*

— Victory against Enchantress

*"Slow, much too slow... Show me how fast you can go!"*

— Victory against Kunoichi

*"While I was deliberating between who to shoot first... my body moved on its own."*

— Victory against Ghostblade

*"A mix of blade and bullets... That's new, but my shooting skills seem to be on a higher level than yours!"*

— Victory against Hitman

*"Another explosion? I'm getting tired of them..."*

— Victory against Troubleshooter

*"Haha! You think I'll miss my mark if you fly around like that?"*

— Victory against Dragon Knight

*"I don't want to be a victim of injustice just because I have no power. That is the 'Will' of my dead comrades!"*

— Victory against Lost Warrior

*"Quite a swordsmanship... But not good enough to cut through flying bullets."*

— Victory against Spectre

*"Sorry about that, but fights without rules are my specialty. Ahaha!"*

— Victory against Brawler

*"I didn't want to take you down... But you gave me all you've got and left me with no choice, didn't you?"*

— Victory against Battle Mage
Notices/2022-07-08

The following was the 2022-07-08 notice for DNF Duel.

## DNF Duel Notice Regarding Keyboard Settings

Greetings, DNF Duel Adventurers

We have confirmed an issue where the keys used by Player 2 could not be set for Player 1 in the keyboard settings.

This would cause an issue for players who wished to use the cross-key layout assigned by default to Player 2 as Player 1.

In order to quickly solve this issue,

we will release the following fix so that Player 1 can change their key configurations more conveniently.

- The default keyboard settings for Player 2 will be changed.

- The keys set for Player 2 will also be able to be set for Player 1.

- If 2 players are playing on a keyboard at the same time, please make sure that the key configurations used by the two players do not overlap.

These changes to keyboard settings will be patched on JUL 10th PDT.

We sincerely apologize for the inconvenience.

Additionally, we will make sure to notify you of other fixes for network instability, character bugs, and UI problems as soon as they are finalized.

Thank you.