Escape

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**Escape** is a unique Zombie Survival map in Block Strike.

### First minutes

this sub-gamemode starts as Regular, however survivors have to make their way across several stages of the map (which unlock one by one every minute), while shooting zombies off their tail, which is made easier due to special mechanics of this map: bullets not only do damage but also push zombies back whenever they hit one. The force with which zombies are pushed back depends on the weapon used: a weak pistol like a Glock or Five-seveN won't push the undead far away, but a powerful assault rifle like an AK-47 or a machine gun like an M249 will.

### Later

Once a stage is unlocked, zombie spawn is moved to previous stage's ending point, which means that if a zombie is killed and a new stage was already unlocked, he will respawn at an updated position, closer to survivors. This makes certain players be more aware of the time and surroundings and punishes the ones who aren't careful.

If at least one player manages to survive until the timer runs out, Blue Team wins, otherwise, Red Team does.

## Overview

*Main Article: Zombie Survival#Escape*

Escape's setting is a tunnel with several sections divided by large doors that are unlocked one by one when a minute passes.

## Layout

Survivors spawn in a big hangar and can proceed to the first stage of the map. There are 5 stages overall:

* First stage - 5:00-3:59 : The first stage consists of where both the survivors and zombies spawn, turning right will lead up to a ramp that has multiple boxes scattered to make a straight-foward assault by the infected difficult.
* Second stage - 3:59-2:59 : The second stage is similar to the first stage at first, it leads up to a ramp with multiple boxes to slow down both survivors and zombies alike, turning left will lead to the second door which has multiple spires made out of boxes to make evasion difficult.
* Third stage - 2:59-1:59 : The third stage is the last stage to have any form of structures that the survivors can use, walking up the ramp leads up to a "trench" system made up of boxes that can allow survivors to pin the inflected down, allowing survivors to group up and retreat.
* Fourth stage - 1:59-0:59 : The fourth stage is a "S" shape corridor, turning a sharp right will lead the survivors and infected up a ramp then turning left will be the last door.
* Fifth stage - 0:59-0:00 : The fifth and final stage consists of a single long ramp that leads up to a small room that the survivors can hole up in to hold against the oncoming infected for the last minute of the match, meaning that survivors must co-ordinate effectively to survive.

## Strategy

### **Survivors**

* ***Sticking together is essential for survival as a constant wave of bullets will make the zombie's task aggravating.***
* It's wise to tell everyone to regroup when there's 10 seconds left before the next door opens, as once a zombie dies whenever a new stage opens, the last area that the survivors used to hold out will become the zombie's new spawn point, giving them free kills from the unaware.
* Provide covering fire for any survivors who are being chased by zombies, an extra P90 or M249 can be the difference between victory or defeat.

### **Zombies**

* While the knock-back from the survivors weapons can make infecting them difficult, it can be used to catapult you towards them, allowing you to wreak havoc on the survivors before they retailate.
* ***work together, flanking survivors can be extremely useful to avoid being knocked back.***

## Trivia

* Escape is sometimes considered a separate gamemode due to how unique it is compared to other zombie survival maps.
* The zombies on the map used to have 5000 health, this was later removed as it made them extremely tanky, making the survivor's ability to kill them nigh impossible.
* There used to be an option to have up to 24 people in your server. this was later removed for balancing.
* Escape is the only zombie survival map to not have enforced barriers.