recursal/Fanatic-Fandom huggingface dataset:
Valyrians

Valyrians are a race originating in Essos, in the eponymous Valyrian peninsula, known for their rare features of silver-gold hair and violet eyes.

## Appearance

Valyrians are famous for having silver-gold hair and violet-purple eyes, characteristics not found amongst any other peoples of the world. This can vary from white to silver-gold to blond hair, and from lilac, to deep purple, and pale blue eyes. The most noble of Valyrians were considered strikingly, some say inhumanly, beautiful. The species of lemur living in the Forest of Qohor sharing similar physical features is called Little Valyrian.

## History

Valyrians were originally a civilization of humble shepherds who discovered dragons in the Fourteen Flames, a ring of volcanoes on the Valyrian peninsula. Valyrian stories claim that dragons originated in their lands, although tales from Asshai claim the beasts were brought to Valyria from the Shadow Lands. The Valyrians tamed the dragons with magic—taught by a vanished people according to the Asshai'i—and made the beasts into devastating weapons of war. With the aid of dragons, the Valyrians established the Valyrian Freehold.

Valyrians survive in Lys, where even the smallfolk have the pale skin, silver-gold hair, and purple, lilac, and pale blue eyes of the dragonlords of old, as well as in Volantis, among the Old Blood, which traces its descent to the Freehold itself. Other survivors are the members of House Targaryen, the sole surviving family of dragonlords, as well as those of Velaryon and Celtigar.

Due to the practice of the first night, Valyrian features were also passed unto the so-called dragonseeds.

Though unrelated to the Valyrians, the members of House Dayne, an ancient Westerosi noble house, also possess violet eyes.
Auto-tile

An **auto-tile** is a tile that when placed on a map will automatically correct itself and other nearby auto-tiles to make a coherent transition between nearby related tiles.
In RPG Maker 2000 and RPG Maker 2003 auto-tiles are included in the tileset image used for a tileset. In RPG Maker XP, auto-tiles are separate images detached from tileset images, and tilesets can have up to seven autotiles. In RPG Maker VX and later programs, auto-tiles are clumped together in a few images in a multi image tileset. Starting with RPG Maker VX, auto-tiles are more heavily integrated in the map editor than in previous programs and are more heavily focused on.

Most auto-tiles are animated, usually with three frames of animation, in contrast with regular tiles that aren't animated. In default overworld tilesets, the water tile is an animated auto-tile, so that the map water can bob and wave.
Final Fantasy vs. Dog

A screenshot depicts three characters in Final Fantasy IV, encounters a live-action FMW "dancing" dog,

### Genre

* Comedy
* Fangame
* RPG

### Download

RPGMaker.net

**Final Fantasy vs. Dog** is a 2018 comedy role-playing fan game developed by LordBlueRange, using the RPG Maker 2003 program.

## Plot

The fangame is a parody fan micro-project based on a meme **Final Fantasy Dog**, depicts three characters in Final Fantasy IV encounters a live-action dog who was dancing on its own, where it shows a full motion video (FMW) into the battle scene. Upon defeating the dog, the game ends with a victory theme as the dog attempt to walk away the screen. The game's credits appear in a Scott Pilgrim's bassline version of FF battle theme.

## Development

According to the developer, the fangame was considered a "tech demo" with originally titled **Final Fantasy Uncanny: The Doggin**. Originally wanted to do to get transpose a ff7 summoning animation into the project, but unfortunately didn’t have the time.

## Awards

 "Trippiest Game" Entries (**runner-up**)

## References

1. ↑ Final Fantasy vs. Dog Blog entries :: rpgmaker.net
2. ↑ 2018 Misao Awards :: rpgmaker.net
Event command

**Event commands** is a core mechanic of RPG Maker games used to program events to add functionality to them in RPG Maker. There are many kinds of event commands, such as Show Text, which allows for text to be displayed in a window on the screen. Each release of RPG Maker has a slightly different collection of available event commands.

Using event commands, events can trigger a scripted enemy or boss battle, or restore the player's party to peak condition. Event commands such as Control Switches and Control Variables are useful for adding state management to the game. A switch could be set when a questline is done, so that another event can be destroyed when that switch is activated, allowing further progress. Event commands are the primary method to create cutscenes in RPG Maker. Using event commands such as Set Movement Route, Show Text, Show Scrolling Text, Show Balloon Icon, and Change Transparency, developers can create various cutscenes ranging from simple scrolling text intros, ceinamatic views of new locations, simple chats, advanced sequences, and full on dynamic cutscenes with characters moving, pop up icons appearing, and text boxes on the screen.

Event commands are placed on event pages, which can be activated when a specified selection of conditions are met.
Plugin

This article is about RPG Maker MV and RPG Maker MZ plugins. For DynRPG plugins, see DynRPG plugin.
A **Plugin** is the RPG Maker MV and MZ equivalent to a script in RPG Maker XP, RPG Maker VX, and RPG Maker VX Ace. Plugins allow for the extensive customization of the engine used for RPG Maker MV games. In RPG Maker MZ, they can easily be turned on/off.

Plugins use the JavaScript programming language instead of the Ruby language scripts of past RPG Maker programs since RPG Maker XP, for better compatibility with the new HTML5 engine and improved ease of use with customizing the engine. JavaScript (not to be confused with Oracle's Java programming language) is a language commonly used to add functionality to websites.

Plugins are added to a game by using the Plugin Manager. Game plugins are stored in the "Project\js\plugins\" folder. Plugins can be created in any text editor, such as Notepad++ or Geany.

## Plugin Manager

The Plugin Manager is used to add plugins into a game. It is also used to configure the order in which plugins are loaded, as well as configure plugin settings. Changing the order of plugins is useful when installing other user's plugins, as they may not work correctly if they are loaded in the wrong order. This also allows the user to separate the plugins into sections by using a dummy separator plugin named "------" for example. Plugins may be disabled or enabled using the Plugin Manager, or removed altogether, so that debugging problems caused by a new plugin added to the game is possible, and outright removing plugins that are no longer wanted or do not do what the developer thought it would do is also possible.

In RPG Maker MZ, a check mark box allows users to more quickly enable and disable plugins, by merely clicking on the boxes on the plugin listing instead of opening the menu for the specified plugin. Additionally, developers of plugins can warn users in the program on what order the plugins need to be loaded in.

## Official Plugins

New RPG Maker MV games created with modern versions of the program come with two plugins preinstalled, Community\_Basic, and MadeWithMv. Community\_Basic is used to modify basic elements of the game such as resolution. MadeWithMv shows a splash screen when starting the game, and to save time it should be disabled when creating or testing a game, as it will always appear when starting it or when the game is reset by using the F5 refresh function.

## Custom Plugins

The first proper library of RPG Maker MZ plug-ins are the VisuStella plugins. The most famous custom RPG Maker MV plugins are the Yanfly Engine plugins.
Episode 69

### Plot

Walking in the chaotic streets of earth, Bryatn starts to encounter NoobMaster69, also know as Aaron. They start to talk to each other for a short time, but when the conservaton is over, Aaron blasts a meteorite to Bryant, just like what the Foundation does. However, Bryant slices this rock with his Netherite kitana, Artificial Disaster. Aaron, impressed goes full power into his Full Fortnite Form, using a lot of abilities. Bryant, shocked by this, goes full speed with the Time Stone and fights back
Class

A **class** is a set of abilities that a character can take on. Some role-playing games give playable characters fixed classes that can't be changed and are specific to the character, while others allow class changes, for example in *Final Fantasy III* and *V* with its job system where characters can switch their current class, or allow characters to gain levels in multiple classes, such as *Neverwinter Nights*.

Most games include basic classes such as a warrior who is generally best at physical weapon-based attacks, the magician who specializes in damaging magic spells, and the healer who is able to keep other party members alive in the battle by restoring their HP and canceling detrimental status conditions using spells.

In the database of an RPG Maker game in the releases where class options are built in, it is possible to select the default class of each actor in the game. Event commands may also be available to switch a character to a completely different class, though this is not required to be used. These classes may also be named by the developer. Generally, for games where class changing is an option, classes are named to reflect their abilities in combat, such as a thief or rogue revolving around stealing items from enemies, or a cleric or white mage specializing in healing magic. Games where classes are fixed are more likely to instead have class names based on their title or species, for example a wolf character may have her class named "Alpha Wolf," a cleric of "Soma" might have a class name of "Soma's Will," while the main hero could simply have a class name of "Hero."

In RPG Maker, there are no default mechanics allowing for mixing and matching classes (aka Multiclassing), and class switching is binary, with all characters having all their current levels in one specific class. Custom plugins or scripts is required for characters to be in multiple classes at once without making combination classes to simulate the effect.
One Map Game Challenge

**One Map Game Challenge** is a video game movement exclusively for RPG Maker games. The movement itself preferred simple and non-budget development based on its traditional challenge about a single map with simplified features and limited settings (events, variables, and switches) in total with less than a week to allow for the highlighting such "minigames" made with any RPG Maker engines.

*Harold Grows a Tree* is the first game made in compliance with the challenge. As of 2024, there are a complete list of **75** games in total found through the RPG Maker Forums.

## History

Started on April 22, 2018, one of the high-ranked members of RPG Maker community involved two of these other members about a challenge they created for themselves to try to stop the Sprawl.

Frederick C. Borromeo (or Studio Moonchalk) is the only developer to produce more than twice made in compliance with the challenge under the name *One Map*, a package trilogy took homages of a challenge of the same name, although only one of a trilogy officially submitted through the forums.

## Rules

1. The deadline is unlimited, so anyone can produce a minigame with various genres is a must.
2. Only RPG Maker engine (2k/2k3/XP/VX/VX Ace/MV/MZ) is required.
3. Only 10 events (total including combining map and common events), 10 variables, and 10 switches are limited. Events will have to do double and triple duty but keep it to a minimum.
4. Plugins are allowed, but no plugins that are designed to work around these restrictions.
5. The game must make a single map. No simulating multiple maps using complicated tileset switching or other such tricks.
6. All those people must submit a game once in a submission thread through RPG Maker Forums. If anyone who completes the challenge, the founder will be rewarded with an event-badge to the user.

## Trivia

* Although most projects with the challenge were made with "asset flip" or stock assets, some of them made in originality that possibly took more than a week.

1. ↑ 1.0 1.1 Event - One Map Game Challenge | RPG Maker Forums (rpgmakerweb.com)
Actor

An **actor** is a playable character setting used in RPG Maker games. Named after "film actors", they can be controlled by the player, except when an event disables this functionality. They can be configured in the Database, where settings such as their name, appearance, stats, skills, and wearable equipment can be changed.

By default, the main actor can be moved around in a map by the player. The main actor can interact with events, either by directly inspecting them, or by triggering an event by moving on an event which reacts to it being walked on. Events can be configured to take away movement control from the player so that a scripted event or cutscene can take place without interference from the player.

Parties are formed and consist of multiple actors which the player have access to. Party members can be changed by use of event commands, so that a different group of actors can be controlled by a player.

A party can only consist of a limited number of actors, usually four, but the limit is eight in RPG Maker MV.
Nepenthe

Itch.io game art.

**Nepenthe** is a 2018 American role-playing video game developed by Gary Litt, known under his online pseudonym Yitz, using the RPG Maker MV program. The game utilizes hand-drawn backgrounds and tilesets inspired by children's amateur drawings, as well as the use of "unique" sense of humor and music have been drawn in a style of Wes Anderson's films and Toby Fox's *Undertale*.

## Gameplay

Like many RPG Maker games, the player moves an unnamed character through two-dimensional fields, interacting with and examining various objects to get a description about the item. The battle system is traditionally a turn-based with bullet-hell system, modified by SRDude through JavaScript, similar to *Undertale*.

## Plot

The game, set in the kingdom of Carithia where monsters and other creatures live with humans in harmony and peace, abruptly begins with the player on an island simply being told, "He'll know what it means". The player character has amnesia and wakes up in the kingdom with simply a note. A character named The Trainer comments on this, stating, "I hate it when that happens!" After some exploring, the player stumbles upon an old lady in a hole. The player can find a rope nearby, and if they find it and give it to the lady, she will thank the player and create a timeline branch. It is at this point when the plot can change based on the player's actions.

### Ending 1: Bad Ending

If the player decides not to help the lady, the other endings are locked. Regardless of what the player does, they will eventually arrive at the Evil Magistrate's castle. After a battle against a guard, the player is now face to face with the old lady from earlier. Regardless of what the player says at this point, a battle with guards will begin. After defeating them, the Magistrate will attack. During this final boss fight, the Magistrate will guilt you for your actions thus far. If the player can defeat the Magistrate, her son, Mograth, will come home, see that she has died, and walk away. The player will then be chased by guards, and once the player reaches the docks, the hand-drawn aesthetic will burn up as the words, "The End" appear on screen.

### Ending 2: Touched Ending

If the player helps the lady, this will launch them onto the path of endings 2 or 3. In ending 2, the player must touch the Nepenthe orb under the town. Arriving at the Magistrate's castle, she will thank the player and Mograth will join their party. The player will explore the game's world until arriving at an island. After a few battles, the player will reach a house.

## Development

In 2013, Yitz wanted to make a game using only the tools he had: a box of watercolor pencils, a pen, and a standard lead pencil. He then launches a Kickstarter campaign started in October 2017 with a pledge of $120 goal, and was successfully funded in two weeks prior, with $622 donated.

## Trivia

* Carithia was inspired by Undertale's setting.

## References

1. ↑ Nepenthe - digitalchumps
2. ↑ Nepenthe - A Hand-Drawn Action/RPG Game by yitzilitt — Kickstarter
Troop

A **troop** in RPG Maker is a set group of enemies that can be set to be encountered in a battle. Enemy troops can be encountered by random chance on a map when moving across it, or triggered by an event. Maps and events cannot be configured to trigger a battle with a certain enemy that is not part of a troop, but troops can be configured to have a single enemy in them. Troops can consist of one to eight enemies, and each one can be of a different kind.

Using events to fire battles with troops is useful for on screen encounters. Using event commands, a developer can choose to make a battle start when a specified on screen enemy is touched.
Grimm's Hollow

Title screen.

**Grimm's Hollow** is a 2019 dark fantasy role-playing video game developed by Mahum Najam under the alias **Ghosthunter**, using the RPG Maker 2003 program. It was released as freeware on Steam and Itch.io on Halloween.

## Gameplay

The player controls a "hollowed" young woman, Lavender, as she navigates through the Hollow (the game's central town) and ghost caverns. Like most of RPG Maker games, maps are two-dimensional, and in a top-down perspective. At the Hollow, the player can interact with the townsfolk, purchase food items that replenish the player's health at the Bakery and progress the main plot. The player collects experience points (called Spirit Energy) by fighting ghosts, and these points can be used as currency to purchase food or progress their skill tree. Combat takes place in ghost caverns, where an encounter will start if the player interacts with a moving ghost.

## Plot

Endings
There are four endings depending on its gameplay, whether or not she beats the final battle, and whether or not she reached her maximum level.

Worst Ending

Lavender is defeated by Baker, who steals Timmy's soul and passes through the gate of death, hoping to revive himself. Lavender is then immediately defeated by Grimm when Timmy, now soulless, quickly becomes frenzied. She tries to escape to the true afterlife but fails. Grimm narrates an epilogue, in which Lavender spends the rest of her afterlife out of the Hollow, mindlessly reaping any spirits she finds.

Bad Ending

Lavender loses to Baker. She also loses to Grimm but gained enough Spirit Energy through battles to fight back, showing enough strength of spirit to pass on to the true afterlife and reunite with Timmy's soul. However, they both remain dead; instead of an epilogue, there is a shot of two graves.

Good Ending

Lavender beats Baker. Grimm apologizes for not arriving and intervening sooner. Soul and spirit reunited; Timmy returns to life. However, he is forced to part with Lavender, who must remain a reaper. Lavender provides an epilogue, mentioning that she sometimes overworks herself to deal with losing Timmy, but Grimm takes care of her and the other reapers.

Best Ending

Lavender beats Baker, returning Timmy to life, and gained enough Spirit Energy during her adventure to pass on. The siblings stay by each other's side as they enter the gate of death together, though they must part at the end; Lavender to the true afterlife, and Timmy returning to life. Years later, a grown-up Timmy provides an epilogue, and still thinking fondly of his sister. It's revealed that Lavender and Timmy's father died years before, the grief of which was the catalyst for Lavender running away with Timmy following, getting into trouble, and ended up in a coma.

## Development

*Grimm's Hollow* was conceived on June 2018, described as "inspired by a longing for a short and sweet RPG experience". The game was built-in the RPG Maker 2003 engine. Krita uses for the backgrounds and Microsoft Paint also uses for the characters, tilesets, and battle designs.

## References

1. ↑ grimmshollow. FAQ |.
2. ↑ grimmshollow. grimmshollow.
Galeague

**GaLeague** es el nombre con el que se conoce al campeonato de liga de fútbol de máxima división celebrado en la micronación. Es organizado, administrado y reglamentado por la Federación de Fútbol de Galonia. Su primera temporada se disputará en el verano de 2024, en la que participarán cuatro equipos.

## Historia

Naturia tenía la Eco-League que se anuló por falta de actividad, por lo que la GaLeague es sus sucesora inmediata. Con la creación de la Federación de Fútbol de Galonia, se dio paso a la creación de los clubes o equipos de fútbol, los cuales son de aficionados o *amateurs*.

## Formato

Los cuatro equipos se enfrentan en dos rondas de todos contra todos (ida y vuelta), haciendo un total de seis fechas. No hay descenso. El campeón debería ascender a la Liga Distrital de Hongos, aunque esto no es efectivo.

## Equipos participantes

Los equipos participantes en la temporada 2023 son los siguientes:

EQUIPOS DE LA GALEAGUE
Slimey

Slimey - A romantic movie - Part 1-5Part 1/5Slimey - A romantic movie - Part 2-5Part 2/5Slimey - A romantic movie - Part 3-5Part 3/5Slimey - A romantic movie - Part 4-5Part 4/5Slimey - A romantic movie - Part 5-5Part 5/5

Will Slimey prevail in capturing his love?

## Development section

### Language

English

**Slimey** is a 2011 romantic comedy project developed by Celianna, using the RPG Maker VX program. The project was separated into two different kinds of media: kinetic novel and five-part miniseries, the former was made available to download on YouTube, while the latter distributes separately as a YouTube video.

## Premise

A blue slime named Slimey, who loves adventure and eating flowers, saw a human girl who took flowers for her grandmother. Meanwhile, Slimey was attacked by a hero, only to be rescued by a human girl, who stopped a hero from attacking him, realizing that Slimey had developed feelings for her. After his first love of a girl at sight, he wanted to turn into a human himself to be with her. He sets out to visit the witch's cavern, rumor says that she can turn a monster into a human. She agrees to turn him into a human, only for his soul as a trade. She gives him an ultimatum, if Slimey manages to kiss the girl he loves before the full moon, he can keep his soul and his humanity; otherwise, it will possibly turn him back to normal.

## Development

In January, The RM developer Celianna knew the term "kinetic novel", but not machinima. It produces into a web series, despite being a feature film itself, made with RPG Maker VX in several days, serves as a parody of RPG Maker assets and drew inspirations on Disney Princesses films. Every character in the project, except for her original characters Karin and Sly, are all stock characters of RPG Maker VX program.

## References

1. ↑ Slimey - A romantic movie [Kinetic novel] | Lemma Soft Forums (renai.us)
Caitin, Fiona, & Aisling Kingsblood

Raymun Redbeard, ancestor of the Kingsblood sisters, united the free folk clans beyond the Wall as King-Beyond-the-Wall. He had seen the Night's Watch decline and growing laxness and in 226 AC took advantage of the situation. Sending his reavers over after establishing a toehold for themselves on the Wall, they used thrown ramparts of their own and dropped ropes and ladders for his people to cross over and march south. Because the Night's Watch was caught off guard as Redbeard's horde came down upon the north, its lord commander, Jack Musgood, was henceforth called Sleepy Jack.

Eventually Raymun's host met a bloody end on the shores of Long Lake, caught between Lord Willam Stark of Winterfell and the Drunken Giant, Lord Harmond Umber. During the fight, Willam was slain and his younger brother, Artos Stark, known as the Implacable, slew Raymun Redbeard. Raymun's brother fled from battle and was known after as the Red Raven. The Watch arrived too late to fight the wildlings but in time to bury them, the task that Artos assigned them in his wroth as he grieved above the headless corpse of his fallen brother Willam.

## Overview

The Kingsblood sisters are infamously referred to as the Archers' Three or the Scarlet Ravens, as all three of the are skilled archers, skinchangers, and possess the vibrant red hair of their ancestor. Caitlin has emerald eyes, Fiona has lavender eyes, and Aisling has dark blue eyes.
Misao Awards for Game of the Year

**Misao Awards for Game of the Year** is the highest recognition of award category presented annually in Misaos. This category allows to judge to the best game by voters and members of Misaos, and goes only to the game developers or indie studio in the RPG Maker community.

## Winners and nominees

### Multiple wins (games)

* **2** - *Master of the Wind*, *Soma*, and *The Way* (consecutive)

### Multiple wins (developers)

* **2** - Lun Calsari, Sgt M, Stoic and Volrath, and Unity

1. ↑ Soma Union Blog :: Misaos - Game of the Year! :: rpgmaker.net
The Rylothi Isles

The Rylothi Isles are a collection of small, picturesque islands located to the south of the bustling city of Volantis in the world of Westeros and Essos. These islands are not only known for their stunning natural beauty but also for the unique culture of their inhabitants, the Twi'lek people.

The Rylothi Isles are a place of stark contrasts. On one hand, they boast lush, tropical landscapes with white sandy beaches, crystal-clear azure waters, and vibrant coral reefs teeming with exotic marine life. On the other hand, the islands are shrouded in mystery, with ancient, overgrown jungles hiding secrets from the past.

The Twi'lek people, with their distinct lekku, have made the Rylothi Isles their home for centuries, but it is said that the first Twi'lek in planetos were visitors from the stars. Their society is built upon a complex system of noble houses, each with its own lekku color pattern denoting their family's lineage. These noble houses engage in intricate political maneuvering, much like the noble families in the cities of Westeros.

The Twi'leks of the Rylothi Isles are skilled sailors and traders, navigating the treacherous waters surrounding their islands. They are known for their unique blend of Braavosi-style architecture and the exotic influences from their own culture, creating stunning buildings with spires and minarets, often adorned with intricate mosaics and bright, vibrant colors.

The islands are also home to a colorful bazaar where merchants from across the known world gather to trade exotic goods. The bustling marketplace is a melting pot of cultures, with visitors from Braavos, Pentos, and beyond mingling with the Twi'lek inhabitants.

But beneath the picturesque surface of the Rylothi Isles lies a world of intrigue, rivalries, and ancient prophecies. The Twi'lek nobility often vie for power, and the jungles hide forgotten temples with connections to mysterious deities, adding an air of mysticism to the islands.
Shaena Targaryen

**Shaena Alysanne Targaryen** is the eldest daughter of the late Mad King Aerys Targaryen and his wife, Rhaella Daenaera Targaryen. She is a member of the royal family of House Targaryen.

She had five siblings, her elder sister, Rhaegaer, younger brother Daeron, and younger sisters, Viserra (Viserys) and Daenerys.

## Appearance

   Shaena Taragryen is one of the great beauties of the ream. Even when she was thought to be a commoner, she was reffered to as "The Black Maiden of the West". She has straight, jet black hair, courtesy of her great grandmother, Betha Blackwood, and the classic violet Targaryen eyes.

She is humble because of her upbringing and has an overwhelming desire to be submissive to Aegon. She is however, also very intelligent, courtesy of being raise by Joanna Lannister, the Lioness of Casterly Rock.

## **Early Life**

Shaena Alysanne Targaryen is Rhaella Targaryen's first daughter and second child with the late Mad King, Aerys Targaryen. Because Shaena was born with black hair, a trait she received from her grandmother on both sides, Betha Blackwood, Rhaella was fearful that Aerys II would believe Shaena was born out of wedlock and kill her. Because of this, Rhaella sent Shaena to her close friend, Joanna Lannister, who had Shaena raised as her handmaiden, Sara Waters. When Shaena was fourteen, she lost her virginity to Jaime Lannister. Her daughter, Shaera was born from that one night stand. However, when Shaena was twenty six, Joanna passed away. Right before Joanna died, she told Shaena and Shaera the truth of their lineage, and told them to find Rhaella in Braavos. Shaena and Shaera them made their way to Braavos by hitching a ride on a trade ship, and then asking around in Braavos until she found the Targaryen's estate.
CNOE

La **Comunidad** **de Micronaciones Occidentales y Extraoccidentales** (por sus siglas, CNOE) es una organización intermicronacional compuesta por ocho micronaciones que tiene como objetivo la cooperación mutua y la búsqueda de la paz. La organización fue creada en octubre de 2023. La sede de la alianza se encuentra en Pasaulé.

## Organismos

### Parlamento de la CNOE

**Véase:** Parlamento de la CNOE

Los parlamentarios de la organización se eligen una vez por año de forma directa en cada micronación miembro. Cada estado tiene un numero fijo de Parlamentarios dependiendo del desarrollo de la misma. Por ahora cada micronación cuenta con cinco escaños.

### Secretaría General de la CNOE

Es la dirección de la alianza, rota entre los países miembros.
Aegon's Harem

## True Queens

Great Queens: Rhaenys Targaryen, Visenya Targaryen, Rhaenyra Targaryen, Daenerys Targaryen

Dowager Queens: Rhaella Targaryen, Elia Nymeros Martell, Lyanna Stark, Aemma Hildegarde Arryn

## Concubines

Mistresses: Helaena Blackfyre, Elaena Blackfyre, Ashara Dayne, Morgana Dayne, Bellegere Otherys

## Great Council

Hand of the King: Shaena Targaryen / Viserra Targaryen

Master of Coin: Shaera Targaryen / Alynna Longwaters

Master of Laws: Jaehaera Targaryen / Jocelyn Baratheon

Master of the Seas: Laena Velaryon / Naerys Targaryen

Master of Whispers: Gwenys Bloodraven / Mya Bloodraven

Court Sorceress: Melisandre of Asshai / Shiera Seastar

Lord Commander: Daella Bittersteel / Saera II Targaryen

## Vassals of Westeros

Princess of Dorne: Arianne Nymeros Martell

* Ellaria Uller Sand of Hellholt
* Obara Martell Sand of Sunspear
* Nymeria Martell Sand of Sunspear
* Tyene Martell Sand of Sunspear
* Sarella Martell Sand of Sunspear
* Elia Martell Sand of Sunspear
* Obella Martell Sand of Sunspear
* Jeyne Fowler of Skyreach
* Jennelyn Fowler of Skyreach
* Allyria Nymeros Dayne of Starfall
* Larra Blackmont of Blackmont
* Jynessa Blackmont of Blackmont

Warden of the North: Lyanna Stark of Winterfell

* Sansa Stark of Winterfell
* Arya Stark of Winterfell
* Maegelle Mormont of Bear Island
* Dacey Mormont of Bear Island
* Jorelle Mormont of Bear Island
* Lyarra Mormont of Bear Island
* Wynafryd Manderly of White Harbor
* Wylla Manderly of White Harbor
* Meera Reed of Greywater Watch
* Fiona “Kingsblood” Redbeard
* Caitlin “Kingsblood” Redbeard
* Aisling “Kingsblood” Redbeard
A Dragon's Sin Wiki

**Welcome to the A Dragon's Sin Wiki!**This will be a wiki dedicated to the ASoIaF fanfiction "A Dragon's Sin". In "A Dragon's Sin", there are a lot more Targaryen characters than in canon, but each has excellent reasoning and lore behind their existence. Additionally, this fanfiction is heavily harem-centered so if that is an issue with you, I'd recommend that you don't read it.

## Aegon Nymeros Targaryen

### The Last Dragon Prince

Aegon Nymeros Martell, son of Rhaegar Taragryen and Elia Nymeros Martell is the last male descendant of House of Targaryen. He is blessed with the dragonlord bloodlines of Old Valyria from his ancestor, Aegon the Conquer, the bloodline of the First Men kings of old by his great grandmother, Betha Blackwood, the bloodline of the Royal Family of the Rhoynar from his mother, Elia Nymeros Martell, the most holy bloodline of the Andals, that of Hugor of the Hill, from his ancestor Aemma Arryn I, and the bloodline of Elenei Godsgrief, the storm goddess, from his ancestor Jocelyn Baratheon I. From these five great bloodlines, he has the power to bond with dragons, summon dragonfyre, possess animals, speak the language of the forest, manipulate water, call upon the seven, and control lightning and wind.

## Harem

Shaena TargaryenShaera WatersRhaenyra TargaryenNaerys TargaryenDaella BittersteelRhaella TargaryenElaena BlackfyreHelaena BlackfyreVisenya TargaryenRhaenys TargaryenAshara DayneMelisandre of AsshaiViserra TargaryenDaenerys TargaryenJaehaera Targaryen
## Get Started

We're a collaborative community website about A Dragon's Sin that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

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Deep-Sea Prisoner

**Kaitei Shuujin,** known as **Deep-sea prisoner** or **Mogeko**, is a Japanese artist and game developer.

Their gender and appearance are unknown.

## Games

Games created by DSP include:

* Mogeko Castle
* The Gray Garden
* Wadanohara and the Great Blue Sea
* Ice Scream

### Unreleased/In-development games

This is a list of games that **are not released yet and have an unknown date of release or indefinite hiatus/possibly cancelled.**

* Carnival Rhythm
* General Hashasky's Great Adventure
* The End of the Wonderland
* Gray Garden Remake, Sequel, and Prequel
* The Glorious Sea Kingdom (Sequel of Wadanohara and the Great Blue Sea)
* The Great Sinner of the Dawn
* Untitled Lobco/Roc "Breeding Sim" game

## Style and themes

Shuujin's projects characterized by their games consist with anime-esque designs and primarily story-driven focused on female protagonist and often plot twist and multiple endings on which players decided.

Despite their cute-looking designs and themes, their projects have been strongly associated with fantasy and horror genres in the RPG Maker community, contain graphic violence and controversial subject matters including mutilation and sexual assault.

## Trivia

* DSP has stated that they do not want to be called "Mogeko" due to some controversy, any further, as the name is associated with their fictional characters, "Mogekos", who are depicted as rapists.
* DSP says most of their characters are bisexual, and things such as gender and age are left for later using they/them pronouns.
False Narrative

Itch.io poster art

> *Some RPG Maker game devs were harassing & cancelling me online. So, I made this RPG Maker game to help me deal with it.*
> - SigmaSuccour
>
>

**False Narrative** is a 2023 adventure game developed by a Pakistan game developer under the pseudonym SigmaSuccour. The short game drew inspiration behind the heights of controversy and drama in the RPG Maker community started in early-2023.

The game incorporates genres including semi-autobiographical, survival horror, action RPG, and psychological drama; all genres influenced the developer made himself a game, takes between the parallels of reality and cyberbullying of the game developer.

An "enhanced" version of the game, under the name **False Narrative: Survive Edition**, with additional contents and endings, released on August 9, 2023.

## Development

The initial release of this game was completed within nearly two weeks, using the RPG Maker MV program, during the controversy of him.

## Endings

### Ending #1:

Ban at least one passenger inside the train.

### Ending #2.5:

Run through the mob and exit the train without banning anyone.

### Ending #3:

Ban every single passenger inside and exit the train.

### Ending #3.5:

Same as "Ending #3, you have to go back to the driver's compartment to ban the driver as well.
The First Episode

This is the first episode of VS The World. It's currently unknown when it comes out.

## Summary

The episode starts off with Bryant in school. He is confused on why so many are shivering although it's not cold. But when Ohio started to head to Earth, there was many that showed their original form, The Liars. The reason why they did this is because you cannot escape Ohio. Later, Bryant goes home and finds out there are going to be Ohio citizens invading the Earth
Combustion ISSUE 1

This was the first issue of battle ground comics ever made, and the first comic of Combustion. In this comic combustion goes toe to toe with his arch enemy, Knazure.

STORY:

The issue starts out with combustion yelling at knazure to get back into the fight, combustion makes easy work of knazure but forgets that knazure is very smart. knazure is able to knock combostion to the ground and carry's him past an airplane into the sky. Knazure then starts to beat combustion up and throws him, but combustion flys back and uppercuts him. he then slams knazure on the ground and declares victory, but knazure uses his last resort, transformation. knazure turns into a bull and clashes with combustion before sending him flying. combustion quickly catches his ground and pulls his sword out. they have a crazy fight from combustion and kanzure fighting over and over. but in the end, combustion wins and knazure disappears. combustions goes to his house to check on his wife but sees her gone, and a blue fire note spells out the words "if you want her back, come and find me." so combustion sets out to find his wife.
VS. The World Wiki

**Welcome to the VS. The World Wiki!**
This wiki is about the series VS The World by xNotBryant(also known as Bryant Long)

We're a official community website about VS. The World that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderBryant LongPlaceholderThe First EpisodePlaceholderOhio(multiverse)PlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

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* How to Contribute
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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
AziVerse Wiki

**Welcome to the AziVerse Wiki!**
This is a Fandom wiki directed to people who have joined or are involved in some of the discord RP servers I run and this is basically just lore I wanted to put forward.

We're a collaborative community website about AziVerse that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderGroups of InterestPlaceholderRace listPlaceholderLore Important charactersPlaceholderPlanet ListPlaceholderKey Events

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Dead Plate

Itch.io game poster

**Dead Plate** is a 2023 dining simulation game co-developed in collaborations with Studio Investigrave, RachelDrawsThis and Ekrix, using the RPG Maker MV program.

## Gameplay

*Dead Plate* allows the player controls Rody, with consists of carrying out small tasks inside the bistro, serving customers and managing time with orders and deliveries, where your objective is to collect a certain amount of money, or you will need to restart your game. routine. In addition to the mechanical gameplay, you also have strange dreams and a strange connection with your loved one who apparently doesn't answer your calls, bringing mysteries into Rody's life.

## Premise

Set in the 1960s of France, the game introduces Rody, a young man who tries to find a job for earning more money until he was hired at a fancy bistro as a waiter by the most successful chef, Vince, who also owned the bistro. However, the place seems to hold some secrets.

## Endings

There are four total endings in the game. The first ending is automatically achieved, while the other three must be achieved by getting close to Vince and accepting his phone call on the sixth day.

* Ending One (Table For One): Rody quits the job as Vince accepts his resignation and tells him he can come back at any time. Rody tries to call Manon at a payphone, but she doesn't pick up with Rody having no idea why she isn't picking up or where she could be.
* Ending Two (Best Served Cold): Rody is unable to escape from his bindings in time and he is eventually killed by Vince.
* Ending Three (Best Served Hot): Rody is able to use the matches he brought with him to burn the ropes binding him. He confronts Vince with a shattered wine bottle and stabs him to death, burning down the restaurant afterwards.
	+ This ending is considered the best, out of all endings.
* Ending Four (Abattoir): If you fail any of the QTEs, Vince stabs Rody to death with a kitchen's knife and dragged into the freezer to become his next dish.

## References

1. ↑ 1.0 1.1 DEAD PLATE - Download Game (5mgsite.com)
Studio Moonchalk

**Studio Moonchalk** is a Filipino avant-garde video game and machinima development studio founded by Frederick C. Borromeo in December 2022.

## History

The studio was originally started in mid-2019, named it **Taleblender Media**, before developing several prototypes for the studio including *Shakusski* and *The Quiz*. Due to his numerous attempts of revising his own studio several times in years including **Moonwriter Theory** and **Moonwriter's Tale**; finally named after the namesake of his very short game, *Moonchalk*, submitted in November 2022 as a part of One Map Challenge.

The first project from the studio is *Tetralogy of Night Conversations*.

Since *One Map*, Borromeo and his studio serve more than six months without producing another game due to mental issues, stepped down his game development to rest himself with his family for support. Although he already produced his only one-hour project, he potentially worked on a number of RPG Maker games and adaptation projects that never came to fruition including these working titles *Memories of the Path* and *Fading Path*, both were cancelled.

## Works

### Games

* *Moonchalk*
* *Tetralogy of Night Conversations*

## Style and themes

Moonchalk's projects characterized by primarily and deconstructed use of RPG Maker MV engine, slow-paced narrative, minimalism, and "asset flip".

Despite its lack of narrative and bad grammar for his projects in previous years, Borromeo has a strong passion of experimental and simplified features for his own over the years such as Telltale Games-style "timed-choices" and deconstructed action-RPG system, but some of their games he experimented were released while others don't.

## References

1. ↑ One Map Game Challenge Submissions | Page 4 | RPG Maker Forums (rpgmakerweb.com)
Parlamento de la CNOE

El Parlamento de la CNOE es el órgano legislativo de dicha organización. Se encuentra compuesto por cuarenta diputados, cinco por cada estado miembro. Los partidos se agrupan según bloques ideológicos. Las elecciones se llevan a cabo cada semestre en todas las micronaciones que conforman la CNOE.

## Composición general

 Germania
 Chemalandia
 Galonia

Los Parlamentarios de la CNOE son elegidos cada medio año (un semestre) por sufragio universal directo. El sistema electoral concreto se decide según reglamentos nacionales, en cuanto a edad de elección y posibilidad de votar, sin embargo, todas las micronaciones deben utilizar el **sistema d'Hondt** para la asignación de escaños.

## Bloques políticos

* Partido de la Triple Alianza (Latberia)
* Partido Lek (Pasaulé)
* Partido Unión (Pasaulé)
* Partido Nacionaldemócrata (Pasaulé)
* Iluminación Conservadora (Galonia)
Player/Rowena

*"I'm joining now," Rowena sometimes...*

**(She/Her)**

One of the original players of the Ascend SMP. HSh goes by too many other names, such as: Rowena, Glitter, Kaneki and much more. She is a builder of the player in the Ascend SMP. She rarely joins and usually stays in Creative Mode.

Her most known builds are the Wheat Farm and The Chicken Coop.

She also thinks Sniffers and Snifflets are ugly(You monster)
Wiki Galonia

**¡Bienvenidos a Wiki Galonia!**
Micronación

Somos una comunidad web colaborativa sobre Galonia en la que cualquiera, incluyéndote a ti, puede contribuir. Los wikis como este dependen de que los lectores se involucren y añadan contenido. ¡Haz clic en el botón de *"CREAR UN NUEVO ARTÍCULO"* o *"EDITAR"* al comienzo de cada página para comenzar!

## Artículos importantes

ImagenUna página sobre el tema del wikiImagenUn personaje principalImagenEl primer episodioImagenUna ubicación importanteImagenUn evento claveImagenUn objeto crucial

*¿Necesitas ayuda para construir esta comunidad?*

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*Fundadores de la comunidad*: Escribid un buen párrafo describiendo el tema de la comunidad aquí. Permitid que vuestros lectores sepan más del tema sobre el que trata este wiki y algo de información general sobre el mismo. Luego visitad el panel de administración para más consejos.
Player/GreninjaPlayz62

*"Is that Freddy Fazbear? Hur Hur Hur Hur Hur-" GreninjaPlayz62 sometimes...*

The Frog Arrives

**(He/Him)**

One of the original players of the Ascend SMP. He goes by many other names, such as: GreninjaPlayz62, SUGNA, Greninja and Supreme Greninja. He is the primary builder, redstone and command guy in the Ascend SMP, creating the Nothing Button, Grillby, Horse Pen, Mob Farm, and Technoblade GIGA Plush.
Player/rarami

*"PVP?" rarami basically every time he is on...*

**(He/Him)**

One of the original players of the Ascend SMP. He goes by many other names, such as: CallMeNage, Santa Boy

rarami is the primary PVP player in the server and the owner of the server, having the most control over the game. rarami places random blocks anywhere he goes by spamming them. They used to leave creeper holes uncovered before Mob Griefing was turned on. Their previous homes include: Lava Portal and Mushroom Canopies.
Pearls Memory

Pearls Memory is a structure built by rarami as a memorial for an old survival server he, GreninjaPlayz62 and Rowena shared.

The build has a nether portal frame that should not be lit up. put onto the entrance of Pearls Memory is a sign saying to NOT break or take anything from the structure.

Current Coordinates: **-26 67 1**
Player/MaJie

*NO quotes needed*

THIS PLAYER...

He is a MENACE. Playing for just about a single day, this player griefed the server's builds due to not winning a PVP match. Destroying the TTC(Train Trade Center), Villager Breeder, The Chicken Coop and more.

He has been 'banned' using a repeating command block kicking him when ever he joins.

He goes by many names to every other player such as: HIM. That is it.