Hot Coruscant Nights 5 - Prison Break

Breaking out of prison turned out to be a riot

*Everyone was out of their element in prison. Stripped of their normal tools and weapons, our heroes had to be quick on their feet and use creativity to break out of prison. Lots of guards were stunned, some were pushed, others were conned and a prisoner was freed. Will our heroes ever meet the corrupt governor again and get their effects back or will their swag be lost forever?*

## **Previously**

*Finally free from any visible pursuit, the group attempted to make themselves scarce as they follow what leads they have gathered, but before they can even get out of Coruscant’s atmosphere, they are hailed by the docking bay and informed that the ship is reported as stolen. Taken aback, Blaine managed to fool the officials but couldn’t hide just how bothered he was that someone would besmirch the good name of the Starhawk.*

*As they exited the atmosphere, it became apparent that this was only the first step in an attempt to keep them from making any progress. A rather expensive set of ships harries their escape, and after a tense exchange the group finds themselves traveling to Nar Shaddaa with a threat looming. Coming to the realization that whatever they were being opposed by is much more powerful than first suspected, the group turned back toward Coruscant to face things head on.*

*After a brief conversation with their Praji benefactor, the mysterious bounty hunters Syvar and Eristo make contact and politely force the group to come with them. A meeting with the mastermind of the Clawdite Conspiracy introduced the group to the enigmatic Governor Parnot of Eriadu. Rather than answers, the group finds themselves pressed to yield their claim to the doonium mining facilities on Lok. As they refuse and depart, the walls seem to close in and everything fades to black.*

## **Recap**

### **Where Are We?**

Everyone comes to slowly on the cold floor of a prison cell. Unsure of where they are and how they managed to make their way there, they attempt to piece things together as best they can while they take stock of their current state. Katira finds herself the only person with a weapon as she finds her daggers in her boots, and Tek laments the empty feeling he experiences without access to his knowledge cartridges as a hovering droid enters with some food.

> "*Oh no… I’m like you guys now!*"
> ― Tek realizing he has no knowledge cartridges
>
>

Their cell appears to be guarded by 2 prison droids armed with blaster rifles. Looking out their viewport to the hallway they see no other droids, and can only assume that no other cell is occupied (or no other cell holds such important prisoners). In addition, a roving patrol can be observed making periodic rounds. Contact appears to be limited to a communicator that the group can access from their cell.

Finding no useful materials in the prison cell, the group opts to see what Tek can slice into remotely. With limited availability to affect the guard droids, Blaine instead proposes that they have the food delivery droids set to enter in sequence, effectively holding the doors open for an extended period and allowing an escape. While they converse, a human guard approaches the cell to inform the group that they are being held under several charges: obtaining stolen government goods, failing to report the transfer of such goods, and the possession of a stolen starship as reported by their transponder while departing Coruscant. Blaine impassively flips the guard off as Katira attempts to converse with the guard, onto to be told that the communicator only transmits out when activated inside the cell.

As Tek begins sending the droids, Katira mimes that she can’t actually hear the guard. Rather than enable the communicator, Katira indicates that she can’t hear the guard and asks him to open the door. As he begins to walk away, stating no interest, Katira turns on the communicator and feigns failed function. While the guard continues to walk away, Katira rails against the illegality of holding an ambassadorial aide under false pretenses and threatens retribution if the guard does not rectify the situation. Still finding to response from the guard, Katira asks Tek to patch Katira into subsequent communicators so that she can continue to berate him and distract him from their actual plans.

As the guard lets slip that they know very well that the group consists of several ambassadorial aides and a search for Bota Zi is under way as well, Katira becomes belligerent. When the guard fails to reveal any information, she recognizes that if this was a legitimate operation they would be held in a New Republic prison rather than a secret one. While the guard is distracted by the communicator Tek’s slicing pays off and delivery droids enter, opening the doors to the cell.

> "*Typical prisoner response*"
> ― Roving Patrol
>
>

> "*Typical… prisoner…? I don’t think you know what typical is buddy…*"
> ― Katira
>
>

> "*He left. You’re just talking to yourself*"
> ― Luke
>
>

### **Prison Riot**

Blaine comes out swinging at one droid, punching it square in the head with his bare fist as Katira drives her Vibrodagger into the neck of the other. Katira’s droid drops, and Blaine is left shaking his bruised hand. As Tek rushes into the hallway, Katira tosses her second Vibrodagger to Droo, who succeeds in disabling the second droid.

> "*Give me a knife, I’ll stab a droid!*"
> ― Droo
>
>

> "*Yes my child… **use your hate…***"
> ― Tek’s best Emperor impersonation
>
>

While the roving patrol turns around toward the commotion, Katira finishes off her droid and wrestles its stun rifle from its arms. Bringing the rifle to bear on the guard, she manages to knock him unconscious just before he can call out for help. Tek sprints down the hallway - right into the guard station. He attempts to force push the guard captain to the ground, but only succeeds in shifting his cap on his head. Still in a bloodlust, Droo stabs at her droid to no effect. Blaine then wrestles with the droid for its blaster, managing to aim the rifle at the droid and fire while they are both holding the weapon. Still at the guard station, the guard captain - with cap askew - fires at Tek but misses. The noise draws the attention of more guards.

Moving toward the guard that she stunned, Katira strips him of his rifle and fires several stun shots at him to knock him unconscious for a considerable time. She then slides the stun rifle down the hall to Droo as she contemplates ending his life. Tek continues toward the guard captain and succeeds in force pushing him down the stairs (-3 CP). While the captain is collecting himself, Tek grabs a blaster, datapad, and smoke grenade. Hurrying down the hall, Droo takes a shot at the prone guard captain but misses before she takes cover by Tek. Blaine then makes his way into the room to fire at the captain as well, finally knocking him unconscious. As more guards begin to move toward the area, a lockdown can be heard commencing.

### **We Gotta Get Out of Here**

When she hears the lockdown begin over the loudspeakers, Katira loots the comlink, guard badge, and insignia off the stunned guard. While she runs down the hall toward the rest of the group, she attempts to call out over the comlink to halt the lockdown but is ignored. Tek tosses his smoke grenade into the control room in hopes of slowing the process, then rushes in himself. As she sprints into the smoke filled room with no regard for safety, Droo reaches out in the force to sense life before firing off a shot, successfully stunning *someone*. One of the guards begins to run the exhaust fans to clear smoke, and two others attempt to shoot Tek and Droo but miss.

Blaine heads back into the prison area, opening the cell doors to the only other occupied cell. The prisoner states that his name is Merrick Kleiner, and that he was a pilot. As the man appears to be in under dubious charges much like the group, Blaine opts to let him go.

> "*I like how Blaine is running around barefoot now*"
> ― Luke
>
>

> "*I assume I have socks, I mean, come on… I’m not a monster!*"
> ― Jordan
>
>

Finally reaching the chaos, Katira fires a shot at the guard captain to knock him out and then fires into the now smoke-free room to stun one of the guards therein. Tek walks right up to another guard and draws the blaster pistol that he took from the guard captain, hearing nothing but a \*click\* as he discovers that the blaster has no ammunition. While Tek looks on awkwardly, Droo pops her head up and successfully knocks the guard unconscious.

> "*I will succeed where Tek has failed*"
> ― Droo
>
>

The final guard begins to withdraw to the exit of the prison just as Blaine turns the corner and spots him. Taking a long shot, Blaine knocks the guard out before he can reach the threshold (-3 CP).

Now free of any danger, Blaine locates the equipment of the group - unfortunately none of the weapons they had before the meeting with the governor are found there - and Katira strips the guards of com links, insignia, and badges.

## **Featured Characters**

### **Our Heroes**

* Blaine Hansom
* Droo Vos
* Katira Eve
* Tek Krodak

### **NPCs**

* Secret Prison Roving Patrol Jerk
* Secret Prison Guards
* Merrick Kleiner - mysterious prisoner

### **Mentioned**

* Governor Parnot
* Syvar
* Eristo
* Bota Zi

## **Inventory**

* +2 stun rifles (group)
* +1 blaster rifle (Katira)
* +1 blaster pistol - no ammunition (Tek)
* +prison datapad (Tek)
* +smoke grenade (Tek)
* -smoke grenade (Tek)
* +guard insignia x6 (Katira)
* +guard ID badge x6 (Katira)
* +guard Comlink x6 (Katira)

## **Notes**

* Tek made a mental note to write two new singles: “Sweaty George Lucas” and “Droid Blood”
* -3 CP to force push the guard captain (Tek)
* Bonus CP awarded this mission:
	+ Katira: for diversion of guard to buy Tek time
	+ Tek: for rushing the smoke filled room
	+ Droo: for stepping up to knife the droids
	+ Blaine: for rescuing of the prisoner
* Merrick Kleiner is *also* the name of one of Governor Parnot’s operatives
* -3 CP to shot at the last guard (Blaine)

## **Quotations**

> "*Then Tek farted, and we all passed out…*"
> ― Blaine recapping how they ended up in prison
>
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> "*Hey guys, this is a good time to do drugs*"
> ― Katira seeing that they didn’t take her hidden spice stash
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> "*I don’t think this is the first time I’ve had to use my force powers to see if there’s something wrong with Katira*"
> ― Droo as Katira plots to drug the guard
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> "*Alright, they may have taken my rocket boots, but they can’t take my soul*"
> ― Blaine
>
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> "*If you **do** want to make anyone overdose on drugs… it would be Tek*"
> ― Blaine to Katira
>
>

> "*Do you get a bonus to con if it’s true?*"
> ― Droo
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>

> "*It’s still a con. Blaine **has** to be bluffing, he’s not going to declare war on a major planet*"
> ― Katira
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> "*Hey guys, I got a great idea! For the next 40 missions: War on Eriadu!*"
> ― Blaine
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> "*Right in the dick*"
> ― Jordan as Droo stabs at droid
>
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> "*What?! What kind of droid is this?*"
> ― Luke
>
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> "*A pleasure model*"
> ― Jordan
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