Cleric Spells

## Cleric Spells

**Level 0:**

* Amanuensis
* Cure Minor Wounds
* Detect Poison
* Inflict Minor Wounds
* Light
* Resistance
* Virtue

**Level 1:**

* Bane
* Bless
* Cure Light Wounds
* Divine Favor
* Doom
* Endure Elements
* Entropic Shield
* Inflict Light Wounds
* Ironguts
* Magic Weapon
* Protection from Alignment
* Remove Fear
* Sanctuary
* Scare
* Shield of Faith
* Summon Creature I

**Level 2:**

* Aid
* Bear's Endurance
* Benediction
* Bull's Strength
* Cure Moderate Wounds
* Darkness
* Eagle's Splendor
* Find Traps
* Fox's Cunning
* Frost Breath
* Hold Person
* Inflict Moderate Wounds
* Lesser Dispel
* Lesser Restoration
* Negative Energy Ray
* Owl's Wisdom
* Protection from Curses
* Ray of Hope
* Remove Paralysis
* Resist Elements
* Regenerate Light Wounds
* Silence
* Sound Burst
* Stone Bones
* Summon Creature II
* Ultravision

**Level 3:**

* Animate Dead
* Augment Undead
* Bestow Curse
* Blindness/Deafness
* Clarity
* Contagion
* Continual Flame
* Cure Serious Wounds
* Darkfire
* Diminish Undead
* Dispel Magic
* Frost Weapon
* Glyph of Warding
* Inflict Serious Wounds
* Invisibility Purge
* Magic Circle against Alignment
* Magic Vestment
* Mass Aid
* Negative Energy Protection
* Prayer
* Protection from Elements
* Regenerate Moderate Wounds
* Remove Blindness/Deafness
* Remove Curse
* Remove Disease
* Searing Light
* Shackle
* Slashing Darkness
* Sticks to Snakes
* Summon Creature III
* Vision of the Omniscient Eye
* Water Breathing
* Weapon of Impact

**Level 4:**

* Circle of Doom I
* Claws of the Savage
* Cure Critical Wounds
* Damning Darkness
* Death Ward
* Dismissal
* Divine Power
* Energy Vortex
* Freedom of Movement
* Greater Magic Weapon
* Hammer of the Gods
* Healing Circle I
* Inflict Critical Wounds
* Iron Bones
* Mass Protection from Curses
* Mass Resist Elements
* Mass Shield of Faith
* Neutralize Poison
* Poison
* Restoration
* Seed of Life
* Sound Lance
* Stop Heart
* Summon Creature IV

**Level 5:**

* Battletide
* Circle of Doom II
* Feign Undeath
* Flame Strike
* Healing Circle II
* Mass Contagion
* Mass Protection from Elements
* Raise Dead
* Regenerate Serious Wounds
* Slay Living
* Spell Resistance
* Summon Creature V
* True Seeing
* Wall of Dispel Magic

**Level 6:**

* Banishment
* Blade Barrier
* Circle of Doom III
* Control Undead
* Create Undead
* Greater Dispelling
* Harm
* Heal
* Healing Circle III
* Ice Flowers
* Lucent Lance
* Mass Bear's Endurance
* Mass Bull's Strength
* Mass Eagle's Splendor
* Mass Fox's Cunning
* Mass Owl's Wisdom
* Planar Ally
* Regenerate Critical Wounds
* Summon Creature VI
* Undeath to Death

**Level 7:**

* Circle of Doom IV
* Destruction
* Ethereal Jaunt
* Greater Restoration
* Healing Circle IV
* Mass Negative Energy Protection
* Mass Restoration
* Mass Spell Resistance
* Radiant Assault
* Regenerate
* Resurrection
* Summon Creature VII
* Withering Palm
* Word of Faith

**Level 8:**

* Aura versus Alignment
* Create Greater Undead
* Earthquake
* Fire Storm
* Lion's Roar
* Mass Death Ward
* Mass Heal
* Summon Creature VIII
* Wall of Greater Dispelling

**Level 9:**

* Energy Drain
* Erupt
* Gate
* Implosion
* Storm of Vengeance
* Summon Creature IX
* Undeath's Eternal Foe