Faz-Anim

**Faz-Anim** was a game developed by The 64th Gamer. It is a spiritual successor to Rock-afire Replay, with this game focusing around program various shows seen in the Five Nights at Freddy's series of games.

## Faz-Anim

### Release Date

January 22, 2021 (Faz-Anim Discord)February 2, 2021 (Public)

### Website

https://gamejolt.com/games/faz-anim/578497

## **History**

Work on Faz-Anim began almost immediately after Replay was deleted. The first test build of the game contained an incomplete Freddy mech with no arms or legs on the former Rock-afire stage. More test builds would come out over the coming days adding limbs, shells, cosmetics, and the proper FNAF 1 stage.

The development life of Faz-Anim contained little to no drama, especially compared to the game before it. Overtime the Classic show would see more updates, and by 1.36 it became the first completed show in the history of the RR Engine. Development on the Toys would start shortly after.

Due to the editor and massive system overhauls, 1.44 would be the longest time players had to wait for an update by far, taking 135 days to complete. By the time the update had come out, hype had begun for Reel to Real. With most players of FA being people who missed out on Replay, The 64th would start downscaling the game in order to give RR undivided attention. The next few updates would see mostly map additions. The "Rockstar" and "Sister Location" shows would be scrapped.

After the addition of Toy Foxy, the game was officially declared to in a finished state. On June 21st, the game would be made open source. Overtime The 64th would reveal more about the games development, such as the scrapped Neural Necromancy DLC.

### **Gameplay**

Similar to its predecessor, the game revolves around programming shows and earning tickets to buy prizes.

The tutorial shows the player as "Faz-Animation Bot #001", a robot designed to program shows for Fazbear Entertainment's new location "Freddy Fazbear's Reanimated Restaurant".

The map from 1.42 and before has the Classic show in its own themed showroom at the back of the map, with the Toys having a small stage at the front. The map contained many small rooms throughout the building.

The map from 1.43 onward is designed to be much more like a real restaurant, with a kitchen, offices, storage, and restrooms. The Classic and Toy shows have there own unique showrooms, along with a unused showroom (likely meant for a show that was scrapped).

The Editor (added in 1.44) allows users to edit there shows, displaying bits on a timeline for easier recording of small sections and removing of mistakes.

The Sandbox (added in 1.47) is a open area allowing for portable animatronics to be places in different environments.

### **Versions**

#### **1.28 (February 2, 2021)**

-Overhauled all systems to be FNaF focused.

-Added Classic stage

-Removed Prize Counter, Video Archive, and Showtape List

-Redone building layout

-File format changed to .fshw

-Added Flow Controls

-Added video support

-The bit deletion menu now has an automatic bit finder

-Starting a new show has been overhauled

-UI has been visually upgraded and adjusted

-Revamped systems for adding movement groups

-Now sound comes out of all 5 speakers

-Sound has been reduced to 50% by default

-Background ambience and other sounds have been added

-Lights and other props are now visually displayed as models inside the showroom

-Added the ability to invert bits by pressing Left CTRL and a movement key

-Adjusted the game to use any aspect ratio

-Replaced the resolution setting on the title screen to now switch between windowed and fullscreen mode

Updated the project to Unity 2021

-Adjusted the exposure and dilation on the player camera

#### **1.29 (February 4, 2021)**

-Added the Sliced Freddy costume

-Added the Reduced stage

-Reduced the volume of the ambient noise

-Adjusted Freddy's arm bend flow controls

-Split up the stage model so it can accurately capture light from blend probes

-Improved and optimized some materials

-Fiber optic stars will now light up regardless of how far away you are

-Recategorized the types of some costumes

-Adjusted the disclaimer text

#### **1.29.1 (February 6, 2021)**

-Fixed the condiment set on the tables not using the correct light probes

-Added some potted plants on one of the walls

-Fixed some materials

-Changed some costume descriptions

#### **1.30 (February 15, 2021)**

-Added Bonnie, with 6 costumes

-Added a Mouths programming group for all character mouths

-Fixed and improved minor things

-Adjusted Blacklight Freddy's glow to be much brighter

#### **1.30.1 (February 16, 2021)**

-Fixed a bug that would start the show signals before the audio played

-Optimized the collisions around the map

-Added a vending machine to the room in-between the showroom and the front entrance

#### **1.31 (February 22, 2021)**

-Re-added the Prize Counter

-Fixed the tech lights from being dark

-Added blend probes to the front entrance area

-Added more room props and map changes

-Added the new 'Bright', 'Fairy' and 'Cam01' filters to the camera filters

-Bonnie's position on the Reduced Stage has been moved so Freddy cannot hit him.

-Invisible seats have been removed

**1.31.1 (February 22, 2021)**

-Added a trash can at the Prize Corner that can delete objects you've spawned

-Fixed Bonnie's AO map to not use Freddy's

-Adjusted the grime textures on both characters to be more noticeable, as well as making the texture much more fabric-looking

-Changed Freddy's face normal maps and Bonnie's ear normal maps to be much less intense

#### **1.32 (March 3, 2021)**

-Added Chica, along with 6 costumes

-All jaw movements now have a physics bone attatched to them

-Added a Beta Freddy costume

-Adjusted the light positions on the Reduced stage

-Added a button to light up all the bottom stage lights in the light programming group

-Pressing the tilde key (~) will now pause a show

-Adjusted Blacklight Freddy's colors

-Added 'Faz-Bingo' to the prize corner

#### **1.33 (March 5, 2021)**

-Massive lighting improvements and adjustments

-Metallic and reflective objects now use reflection probes

-Fake bounce lighting has been added for the main stage character spots and colored spots.

-Added more props, details, and changes to the building

-Crouching now correctly shrinks your hitbox, and will stop you from uncrouching if under something.

-Smoothed out the collision of the front entrance stairs

-Updated the manual

#### **1.33.1 (March 7, 2021)**

-Added a custom mesh collision that should increase performance and makes walking around much smoother

-Added the fake bounce lighting on spots to the Reduced Stage

-Removed the 'Year' descriptor from prizes at the Prize Corner

-Added Cupcake to the Prize Corner

-Added some map elements

-Adjusted character customization UI

-Filled in dates for stages and costumes

#### **1.34 (March 8, 2021)**

-Added Portable Animatronics as prizes.

-Added a new footstep sound system

-Added Green Screen stage

-Added more props and details to the map

-Added some small detail to Foxy's stage

-Adjusted lighting

-Fixed a bug that would cause items to clip through stuff when first picked up

-Adjusted the fade of screenspace reflections to encompass more materials

-Fixed a bug that caused people with small height to hit the void safety net at the front entrance

#### **1.35 (March 30, 2021)**

-Added Co-op Multiplayer

-Added a customize button on the Title Screen

-Added Freddy Mug to the prize corner

-Added 'The Bite' Chica costume

-Added a Low Pressure system for each character

-Fixed Freddy's right arm twist to be slower

-Animatronics at the prize corner have been reduced from 900 tickets to 640 tickets

-Prize Corner Animatronics' hitboxes have been adjusted so they don't float

-Ticket production has been doubled, but also is now more strict at not giving tickets to you not doing 'work'

-Flashlight position has been lowered

-Flashlight has been dimmed

-Tech lights have been changed to look much nicer with the baked lighting

-Certain textures, mainly characters, have been reduced in compression to have better clarity up close

-Lots of lighting optimizations, improvements, and changes

-New map props and details added

-Bug was fixed that caused the seat sitting UI to have a hitbox

-Fixed being able to crouch walk at higher speeds when under something

#### **1.36 (April 19, 2021)**

-Added Foxy along with 4 costumes

-Added Foxy's parrot and a brand new side stage

-Added "Found" costumes for Freddy, Bonnie, and Chica

-Added Foxy to the prize corner

-Added toggleable options for motion blur and Auto Exposure in settings

-Completely overhauled the character spawning and costume system to improve performance and reduce RAM usage

-You can now go back to costume 0 in the costume selector to completely remove a character from the stage

-All costume variations are now accessible from a Prize Corner animatronic!

-Added a fast forward / rewind button for shows

-Added a new feature in the "Special" bit group to turn off specific TVs

-Fixed some major bugs related to blend probes

-More map details, expansion, and other things added

-Changed greenscreen stage to not glow anymore

-Changed the material properties of the reddish wood around the stages

-Moved Foxy's light bits to a separate group

-Animatronics with no costumes are now hidden on the customization screen

-Reduced general errors related to portable animatronics

-Model errors on the main 3 characters have been fixed

-Compression on some textures has been reduced for clarity

-Text has been added to the bit test menu to acknowledge the "Invert Binding" mechanic

-Other misc fixes.

#### **1.37 (May 3, 2021)**

-Animatronics now update at your current framerate

-Added the Movies Stage

-Added Sliced and Found costumes for Foxy

-Added Mech, Blacklight, and Movies costumes for the parrot

-Completely revamped the map prop system to now use prefabs

-New details have been added around the map

-Seats and tables being raised in height to look more accurate

-You can now finish a recording at any point of the show and it will save the rest of the song for you

-Physical flood lights above the main stage are now visible

-Added more grime and dirtiness to the "Found" costumes

-Added new icons for the stages

-The grey wall on the reduced stage has been changed to a grey brick

-Added vending machines, circular stages, popcorn buckets, and candy bars to the Prize Corner

-Fixed Freddy using the incorrect texture

-Brightened shadows on the flashlight

-Adjusted the back of Foxy's body shell on all costumes

-Completely rewrote the code for lights to fix multiple issues

-Removed the "Black Bars" buttons on the Live Editor

-Fixed a bug that attempted to resync audio every single frame when a show was not playing

-More descriptive text has been added to the player log to help troubleshooting

-Fixed an issue that cause the audio to start early and repeat when starting a song

-Fixed an issue that would cause the playback bar to extend past the max or minimum time

-Fixed an issue that would cause UI elements highlighted by the mouse while holding down left click to store the click value

-Fixed an issue that made shows that didn't use the proper "Name - Author" formatting display the file extention

-Enhanced the resync of audio and video to not work correctly when a large lag spike appears

-Changed the texture for the condiment set

-Added collisions to animatronics

-Darkened Freddy's bowtie and hat

-Fixed seats making the incorrect sound when interacted with

-Multiple fixes to materials, especially noticeable on Foxy's gold teeth and other metallic surfaces

-Removed the 'Anim Playback' setting from the settings menu

#### **1.38 (May 13, 2021)**

-Added a whole new area of the map, the Dining Area and Party Room Halls

-Touched up and added some new parts to the parking lot

-New posters and other details have been added to existing areas, as well as a new texture for the green carpet

-The lights have now been turned on in the Front Entrance area to make it much brighter

-Changed Beta Freddy's colors to be more like the original FNaF1 colors

-Adjusted Auto-Exposure to now adjust to the current lighting more rapidly

-Adjusted bloom to be slightly more noticeable on very bright lights

-Changed most wall materials to be an all-encompassing wall material

-Added new footstep sounds for ceramic and concrete

-Changed and optimized multiple things related to the screen fading system to prepare for more UI

-The player's hitbox for dynamic objects has been increased, allowing you to knock over chairs and other things

-Fixed an issue that made prizes collide with invisible boxes in the map when being held

-Added extra sync checks when starting a show

-Fixed an issue with the UI panels that caused unnecessary error logging when looking at the starting menus

-Warning signs now have a bottom to their model

-Player scripts have been cleaned up and optimized

-Fixed a bug that may have caused errors when attempting to pick up any object that didn't have child objects

-Fixed an issue that may have caused issues with multiplayer

-Updated to a more recent version of Unity

-Lots of bug fixes to minor things, as well as reducing materials and textures where possible and making more materials shared

#### **1.39 (May 17, 2021)**

-Added Toy Bonnie, along with 4 costumes

-Added a new system that only keeps one show on at a time

-The 'Flow Controls' menu has been updated to now display the movement's name rather than an arbitrary number

-The player has been moved to the front entrance as their starting position

-Prize corner animatronics will now have their default variation be the first costume seen when buying or viewing them

-The system for rotating objects has been changed

-The 'Star Chair' model has been shrunk but kept the same height to match proportions of other objects

-Fixed an issue that wouldn't display your current tickets correctly when starting up

-Fixed the glass material on windows using the wrong settings, resulting in odd black borders

-Fixed some of the benches clipping into the map

-Optimized collision on the UI panels

-PSI has been capped to a minimum of 5 PSI

#### **1.40 (May 20, 2021)**

-Added Balloon Boy, along with 4 coustumes

-Added Balloon Boy to the Prize Corner

-Added the "Prize Eraser" tool

-Fixed a bug that wouldn't stretch the black fading UI to the whole screen

-Fixed ambiance only being heard when the FNaF1 stage is turned on

-Adjusted the volume of some footstep sounds

-The item wheel now displays the name of the item when switching to it

-Fixed an issue with some camera filters that used the wrong SSAO settings

#### **1.41 (June 13, 2021)**

-Added a pause menu, which also lets you spawn prizes

-Added new attributes for prizes when spawning them

Added the Tall Table as a prize

-Added a Toy Bonnie Cardboard Cutout as a prize

-Added a huge open blank area to mess with props in

-Added the Building Block prize

-Added 'Item Freeze' and 'Prize Delete' to the Tool Wheel

-Added the beginnings of the Toys Stage

-Added cosmeticless costume for Toy Bonnie

-Added cosmeticless costume for Balloon Boy

-Added new renders for the clear toy costumes

-Added spotlights for Toy Freddy and Toy Chica

-Added Bit Visualization menu in the 'Show' section of the Live Editor

-Added new settings for Reflections

-Added settings for the Ambient Occlusion solution

-Upgraded the project to Unity 2021.2, HDRP 12, and Direct X 12

-Optimized collisions on the FNaF1 stage

-Fixed model errors on Balloon Boy

-Fixed model errors on Toy Bonnie

-Fixed collisions on the prize stages

-Increased the light range on the Flood Light prize

-Fixed glass not rendering correctly in Screen Space Reflections

-Fixed an issue that disabled rotating objects unless the tool wheel was swapped back around to the pickup tool

-Fixed an issue that wouldn't apply motion blur and exposure settings until opening a stage

-Fixed Clear Toy Bonnie's strap being clear

-Fixed Beta Cupcake's prize item having a missing texture

-Adjusted the roughness of the Beta Cupcake texture

-Decreases the pings to Unity for portable animatronics attempting to find a stage to hook to

-Fixes a bug that let you spawn in multiple of a show if you pressed the turn on button multiple times

-Fixes another possible error log scenario with animatronics deleted that never had a stage hooked

-Changed the prices on some prizes

-Portable animatronics now correctly search for shows when one is not turned on

-Portable animatronics now have correct object formatting like the other prizes

-Removed the functionality of the trash can as its obsolete

-Completely fixed the whole system for picking up prizes. No more weird snapping to floors or being flung across the room

-Disabled static batching

#### **1.42 (July 6, 2021)**

-Reverted the game back to Direct X 11

-Added Toy Freddy, along with 3 costumes

-Added new prizes, being cutouts of Foxy and Freddy

-Added changing times of day based on your PC clock

-Added DLSS and resolution scaling

-Added new props to the map, and expanded to include more rooms

-Moved the Toys stage into the wall and gave it more detail

-Toys stage now has multiple sets of lights to use

-Toys stage now has TVs for video support

-Adjusted the contrast of the game to make it much brighter. Its original range made it way too dull and dark for no reason

-Added an actual description and icon to the Toy stage

-Removed the 'Material Color' attribute from the stage prize

-Switched a bunch of materials to use GPU instancing.

-Fixed BB not having the studs to hold up their clear plastic parts

-Removed some benches around the map

-Adjusted the prize spawning code to hopefully be a little better

-Fixed a bug that caused audio sync issues when pausing or changing the playback speed

#### **1.43 (August 1, 2021)**

-Completely redid the map

-Added a bunch of props to the Prize Corner

-Added working pool tables

-Added LODs to a few of the props in the map

-Made the screenshot tool now be a default tool

-Fixed "The Bite" Chica skin not showing up

-Removed the "Time of Day" setting

-Reduced the volume of the ambient noise

-Changed and merged some materials

#### **1.44 (December 14, 2021)**

-Added the Editor

-Completely rewrote around 90% of simulation code to improve performance

-Added VR support

-Added Halloween costumes for Freddy, Bonnie, and Chica

-Added new props to the map

-Added curtains to the FNaF2 stage

-Added new prizes

-Shows now stop at the end of the audio, instead of the end of the data

-Added "Replace Audio" button to the Show Panel

-New default flows for the FNaF1 animatronics

-Revamped the materials of the FNaF1 animatronics

-Added new LODs to props

-Added the new Faz-Anim animated logo to the title screen

-Added a new system that will display messages on important FNaF game anniversaries

-Added a few props to the map and changed some things / improved lighting

-Reduced physics calculations on the Pool balls

-Fading has been added in menus

-Changed some text on the customization screen on the main menu to be more clear

-Manually created the lightmap UVs for the map, making all the baked lighting and shadows much higher resolution

-Fixed a long lasting bug that messed with collisions when moving around prize objects

-Changed some of the graphics on the Show Panel & Live Editor

-Changed the minimum and maximum height values achievable in the Live Editor

#### **1.45 (January 24, 2022)**

-Added viewable security cameras inside the manager office

-Added additional props around the map

-Added more doors to the rooms around the map

-Added 3 new prizes to the prize corner

-Added flickering lights to some rooms

-Added a better collision mesh to the ball pit, so now you can go down the slide

-In the Editor, added the ability to delete individual bits by right clicking them on the timeline

-Added jumping and sprinting and flashlite in VR

-Removed V-Sync in VR

-Enforced FXAA

-Fixed a possible bug that caused recorded movements to stay on longer with each new addition to the recording

-Fixed a bug that caused unneeded errors when recording past the previous length of a showtape

-Changed the exposure setting for bright areas, making them now appear brighter than usual

-Fixed an issue that caused the FNaF1 stage TVs to not turn off at the correct bit values

-Changed the heights of ceilings and props around the map to be more proportionally accurate, which looks more natural in VR

#### **1.46 (February 1, 2022)**

-Added Toy Chica, along with 4 costumes

-Added programmable eyes for Chica's Magic Rainbow on the Toys stage

-Added additional map props

-Fixed prizes not being displayed in the pause menu

-Fixed the cardboard box prize not being labeled as a prize item

#### **1.47 (February 9, 2022)**

-Added the 'Sandbox' Map

-Added additional map props and changed some parts of the map

-Added mirrors to the bathrooms so players can view their avatar in game

-Added a number of prizes to the Prize Corner

-Added the player's avatar hands in VR mode

-Turned the Office's lights out for more lighting variety in the map

-Fixed low pressure bits being incorrect for all animatronics

-Fixed 'The Bite' skin not appearing when spawning Chica as a prize

-Fixed 'Popcorn' skin for the Parrot not appearing at all

-Adjusted Mr. Hugs' hitbox to balance easier

-Fixed spotlight intensities due to the previous exposure changes

-Fixed corkboards having awful lightmaps

-Changed the app icon

#### **1.48 (February 13, 2022)**

-Added new controls while recording, allowing pausing, fast forwarding, and being able to see the current audio time

-Added map props and details

-Added new prizes

-Fixed the Testing Movements screen not letting you actually test the movements before recording

-Fixed Toy Chica's prize version not using the correct flow controls

-Fixed Toy Chica's jaw missing a physics bone

-Fixed the trash can's collisions

-Reimplemented the Out of Bounds floor that deletes any prizes that may clip under the map

-Optimized the character cutouts found in the map

-Fixed movements being stuck if a showtape exited while being paused

#### **1.49 (March 16, 2022)**

-Added a proper intro sequence + tutorial for new players

-Added an in-game replacement for the manual that provides additional info outside the tutorial at any given time

-Added extra props to the map

-Revamped the Player character model and animations

-Added background ambiance to the Title Screen

-Certain clickable prompts will now display text under the indicator, describing the action it will perform

-Added face decals as a customizable option for the player avatar

-Added a new stage for the Toys

-Fixed Toy Freddy's Cosmeticless description being wrong

-The player height option has been removed

-Fixed Player flashlight position

-DLSS / Resolution Scaling bug has been resolved due to a recent Unity update

-Fixed incorrect collision on shelf in Foxy's Tavern holding the beer bottles, causing them to all fall

-Optimized button UI code

-Fixed Tickets not being updated on the display

-Fixed a rare bug that could spawn two players at once

-Fixed Mr. Hugs' AO map

-Fixed some resolutions not displaying the options menu transition correctly

-Fixed the WAV menu kicking you out even if you didn't correctly create a new showtape

-Fixed 4k textures displaying as 2k

-Adjusted bright lighting in some areas

-Fixed the TV's being too bright

-Fixed motion blur not working

-Fixed a potential lag issue with the FNaF2 stage

## **Shows**

Classic

Toys

Toy Foxy