Gunslinger

> *Gunslingers use dual guns and high-tech weapons to hunt down their prey from a distance.
> These hunters have two action bars—the primary bar for their damage skills, and the secondary for utilities including Spider Mines and Stealth Camouflage. Most Gunslinger skills can be cast while moving.*
>
>

Gunslingers are one of the four starter classes for Dragon Raja, and an entirely ranged class. Class changes can be performed by the NPC Cygnet <Class Transfer> at Cassell College (318, 346) at the cost of gold. Gold required for Class Qualification increases after each unlocked class, but transferring classes won't cost any gold.

## Stats

 **Difficulty** | Low

Gunslingers use physical attack, CRIT, and wind attack. General stats are [CON, STR, DEX].

## Skills

Each skill has different durations, percentages, target limits, and cooldowns dependent on the skill level.

Gunslingers have 2 skill sets: Rapid Fire and Heavy Form, DPS and utility respectively. Where other classes have a skill to switch between forms, there is a switch icon which switches between the two skill sets. There is no cooldown when switching between the two.

### Rapid Fire

 **α-Particle Canon** | *Death ray ready to fire!*
Expand all energy to deal physical damage to enemies in a single straight line and inflicting delay. Damage is increased for every energy spent to a maximum. Requires a minimum amount of energy, and cannot be used when energy is low. Immune to most control effects when activating.
 **Wind Shot** | *Olof the research invented a component designed to reduce a bullet's wind resistance, but he fitted it in backwards.*
 **Pulse Bomb** | *Warning: Ensure sufficient recoil distance.*
Spend energy to fire a pulse bomb, dealing physical damage to the target and nearby enemies. Cannot use when energy is low.

### Heavy Form

 **Heat Blast** | *What does this button do?*
 **SPI Landmine** | *Warning: Do not leave landmines around.*
 **Tesla Solenoid** | *This is a direct current.*
Summon a Tesla Solenoid at the target location temporarily. Tesla Solenoid shocks a random nearby target every few moments, dealing physical damage and inflicting shock.
Drag skill button to choose attack direction.

### Passive

EX
--

The extent of each EX is dependent on player's EX level.

 **Devil Wind** | Unleashes the mysterious power of EX: Wind Devil, which enhances CRIT. level of all allies within a 10 meter radius. Players affected will be instantly released from all control effects, hit their targets without fail and their movement speed increases by 50%, dodge by 20%, and CRIT. rate by a bonus 15% for 6 seconds. Can be used whilst under control effects.

## Talent

The extent of each talent is dependent on player level.

### C Talent

 **Charging Core** | When energy is full, unleashes an *Energy Imbued* effect. All damage dealt is increased, and lasts for a set time. Subject to cooldown.

### B Talent

 **Electromagnetic Storm** | Increases the damage of *Tesla Solenoid*. Each discharge effects a set amount of enemies.

### A Talent

 **Sneak Attack** | When releasing a skill in invisibility mode, unearth effect is triggered. Within a short time, CRIT. rate is increased and super armor is gained.

### S Talent

 **Infinite Firepower** | *Heavy Form* physical damage and magic damage taken is reduced and *Suppression* recharges energy. The more enemies hit, the energy is recharged.

## Deep Talent

The extent of each deep talent is dependent on player level.