Amplifier

**Amplifiers** are psionic-powered machines, created by the Kraizen/Vani to fulfill a wide array of purposes, depending on the needs of the user. In modern times, however, most are used as weapons of mass destruction to aid in the mercy mission.

## Etymology

Before the Brandshock, Amplifiers were simply known as **Automatons**. However, the term Automaton is less of an old term for Amplifier, and more of an umbrella term for mechanical devices the Kraizen created, which Amplifiers happened to fall under; while all Amplifiers are considered Automatons, not all Automatons are Amplifiers.

All Amplifiers have two names. One is a common name given to them for ease of referral, and the other is its model name, which is used for cataloging purposes. The model name is a 6-segmented name with rigid naming rules. The naming conventions for each segment are as follows:

* Segment 1: 1-2 letters of **D, V, and/or F**. These letters label the Amplifier's classification (See below). Amplifiers classified as multiple types will have the class they present most prominently in the front.

* Segment 2: A number ranging from **1-10**. This number indicates the difficulty of operating the Amplifier, 1 denoting the easiest and 10 denoting the hardest.

* Segment 3: A single letter of either **P, S, O, L, or T**. This letter indicates the Amplifier's AI mode (See below): P is **Passive**. S is **Semi-passive**, automatically performing something without thought. O stands for **Opportune**, meaning it's mostly passive but will act on its own if it senses the need to. L indicates **Living**, acting freely as if a living creature. Lastly, T stands for **Thinking**, and denotes Amplifiers with learning capabilities.

* Segment 4: A number ranging from **1-39**. This number indicates the sembla the Amplifier can best channel. The numbers follow the order of the common Semblic Wheel going clockwise, starting with Hex at 1 and ending with Shadow at 39. Amplifiers cannot channel the [REDACTED] sembla.

* Segment 5**:** A combination of **3 symbols**, usually letters. This indicates a shortened version of the name given to the Amplifier by it's creator.

* Segment 6**:** A series of numbers, typically **4**, but can be **5 or more** as well. This is the Amplifier's manufacturer code number.

## Appearance and Composition

Much like their creators, Amplifiers are extremely varied in appearance. No two Amplifiers are alike in appearance, even those with the same model names. This is in part due to the lack of mass production; each one is crafted on the spot. That being said, all Amplifiers still have their uniform traits: The **Core**, **photoreceptors**, the **motherboard and artificial intelligence**, and **methods of self-mobilization**. Besides the Core, these universal features are implemented to grant Amplifiers methods of self-defense should danger arise.

* The Core is considered the heart of the machine, and where psionic power flows. Should the core be destroyed, the Amplifier is then considered dead. Amplifier cores tend to resemble eyes in appearance.

* Photoreceptors help Amplifiers collect and process image data. The design of these photoreceptors can vary wildly, from animal eyes, Kraizen eyes, or even simply a camera lens.

* At least one method of self mobilization, be it legs, wings, treads, wheels, etc. All Amplifiers are capable of moving on their own, even if they never choose or have a reason to move.
* Motherboards and AIs are the brains of the machines. The sole purpose of these features is to keep the Amplifier alive and operational. These features can use the Core, allowing it to do certain actions without input if it has the programming. Destroying the motherboard does not kill the Amplifier, it just makes it unable to operate without manual input.

Many Amplifiers will also have animalistic elements to them.

## Amplifier Classes

There are 3 different classes of Amplifiers: **Devices**, **Vehicles**, and **Facilities**. Classifications are based on the size and function of an Amplifier. It is possible for one Amplifier to fall under multiple categories, like one that is simultaneously a facility and a vehicle. However, an Amplifier can never be all three classes at once.

* Devices: The smallest of the three classes, being able to be ported around with ease by the average being. They typically manifest in the form of small, handheld objects, tools, and weapons, or small machines.

* Vehicles: Medium-sized Amplifiers built to transport their operators. They are considered the most mobile of the 3 classes, though this does not mean all vehicle class Amplifiers are fast.

* Facilities: The largest of the three classes, being the size of and often resembling rooms and buildings. As a result of their size, they are the slowest of the three classes in terms of mobilization.

## Operation

Each Amplifier operates in a specific way depending on its intended function. Aside from harnessing psionics, how it achieves its intended function varies from Amplifier to Amplifier.

Most Amplifiers can only be operated by certain individuals. This is because during the setup or reboot process of an Amplifier, it may attempt to sync with a soul, so it will function properly only when the operator's soul matches with the soul data it has stored. This data corresponds to all parts of a soul, meaning a Vani and their tether can both operate an Amplifier without problem. If someone with a different soul attempts to operate an Amplifier, it may not function at max capacity or even react negatively, depending on its AI mode.

While the effects of Amplifiers can have powerful capabilities, they can only handle receiving so much psionics/fuel. Amplifiers that receive too much of these at once will overload, causing them to malfunction, shut down, or worse.

When not being supplied with psionics, all Amplifiers adhere to the laws of physics.

## Trivia

* Amplifiers were originally called **Makeshift Machines**, and were stolen Omni tech rather than Kraizenien creations.
* The heads of the Faunaflora Reactor are named **Gingko** (The blocky, green head that takes plants) and **Carno** (The red, sharp head that takes animals).