Wind of the Damned

***Spoilers Ahead. You have been warned.***

Wind of the Damned is a scenario affecting the conditions of the game between days 17-25. If on day 17 a camp member warns that unusually strong blizzard called the Buran is coming, you are doing the Wind of the Damned Scenario. Extreme weather conditions will guarantee a tragedy for one of your camp members.

In this Scenario, the primary threat to the camp is extreme weather conditions, meaning a focus should be placed on bulilding up the Quarantine Point and structures like the Shelter upgrades that offer frost relief or wind protection. Keeping the Palisade in good condition should also be a priority. Construction of clothing can also be quite useful. A shovel is also reccomended to help deal with the frequest unsnow actions that will be required, and tools like the torch that help keep expeditions from getting lost may be handy as well.

On day 21, a tree will fall on one of your camp members. This will cause them to immediately lose their leg, and force you amputate thier hand as well. Amputation requires a washtub upgrade in the Quarantine Point. The amputation action consumes 3 action points, so can only be performed by a survivor that still has all 3. Once the afflicted survivor will not be able to do expeditions and will sometimes lose extra actions points doing tasks in the camp. After a few days the afflicted survivor will recieve a despair status/debuff . The amputation does not appear to affect that character's individual ending on the end game screen.

The double amputation in the scenario will award the Double Cut Trophy (PS4)

Bad weather conditions will continue to assault the camp, you will need to regularly repair your Palisade as it takes regular damage, and be prepared for the frosty condtions. **Animals will also become more scare towards the end of the scenario**, so putting a focus on hunting before the animals leave is also reccomended, as you will no doubt want to have a high amount of pelts for building upgrades and clothing, not to mention the meat that goes with it. (Canvases that can be gathered at the train can also help, but you will probably want plenty of animal skins to go with them). Wind of the damned does not appear to affect trapping.

Renegades will also begin leaving even sooner than the animals will, making Camp Visibility an eventual nonissue. Your campfire may be blown out several times, but there is no threat limiting you from placing plenty of fuel on the fire, especially towards the end of the scenario.

At the end of day 22, a campfire conversation will occur where survivors express concerns that an oncoming train will not be able to properly see the wreckage of the previously crashed train due to the extreme weather conditions. A quest will be created the following day, where a listed set of materials (a handful of wood, structure, and a unit of high calorie fuel) will need be brought to both ends of the track. The quest can be completed on day 23 if desired, you should have until the end of day 25.

If the quest Victory conditions are met, you will get to view the unique animation for this scenario, and a positive endgame screen.