recursal/Fanatic-Fandom huggingface dataset:
Their Own Devices

> The characters get to learn a little about each other and how they act in offtime.
>
>

## Summary

Kun, Korim and Claus leave the conference room with Claus hiding behind Korim. Kun asks which of the pair is the weakest and Claus nervously raises his hand. Kun looks over him and says he'll protect the hedgemage. They decide to spend the night on the ship.

Korim begins practicing his dancing while Claus is amazed by the large bed. Meanwhile Kun is approached by a member of the Black Hawks who asks about his tough demeanor. Kun extends his own shadow for a bit before covering his body in a black flame with his eyes glowing red. That gets the Black Hawk and his escort to leave.

Kun then asks Claus if he had dinner and Claus isn't sure how to respond so he cuddles his familiar, Mister Fluffles. They head to the dining hall where a large buffet is filled with exotic foods only a rich nobleman could afford. Kun gets a healthy plate of food for him and Claus. Korim gets his own plate of food with veggies and fish.

Claus catches up with Korim at the older brother's request. He also introduces Mister Fluffles to Korim. Kun reminds Claus to feed his familiar. After the meal, Kun tells Claus to go to bed right away.

Later that night Korim is instructed to meet Mr. White in private. He asks Korim if he finds any concrete evidence against the Red Tigers to bring it to him. As Korim leaves he notes Mr. White's readiness to help the golden lions.

## Notable events

* Kun promises to protect Claus
* The party eats dinner
* Korim has a private meeting with Mr. White
The One Flesh

> Kross has made a deal with Simula despite the protests of the rest of the group, and it doesn't take long for Far larger concerns to arise in the Dragon Lands...
>
>

## Summary

Ivan and Amber are naturally frustrated that Kross took Simula's deal. They alert everyone else and they're naturally upset. Oin Lightbringer simply says 'sweet dreams.'

The next day, the group hears that the red and gold dragons are going to war. Ivan calms the leaders down saying that thier children have eloped and promises to get them back. He gets no help from Kross.

As the party looks for leads, a masked figure leads them to the priest's living quarters. Instead of the priest though, they find Arkoth Wormwood. He mentions how he found assimilation magic among Simula's tomes and brings out an experiment called Visitoth, meaning true love in the dragon tongue. Amber rightfully calls him a monster while Arkoth calls himself a god before teleporting away.

Kross fights the beast head on while the others try to calm him down. Ivan plays the wedding song to get thier power of love to overcome the enchantment. It works and Visitoth collapses. The rest of the dragons arrive and put the beast under heavy sedation. After hearing that Simula has the power to restore the two of them back in Directian, the dragons join the coalition.

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**Notice**

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## Notable Events

* Ivan makes the Visitoth collapse after playing the song heard at the wedding
* The dragons join the coalition
The Well

> How can we possibly stand up to this Monstrous Demon?!?
>
>

## Summary

Everyone prepares to fight the Balor with their backs against the wall.

Eventually the party comes up with the idea to wish the Balor away using the well. It works and the Cheshire Cat appears to explain the well. The party then uses the well to revive Jeminya Malum.

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## Notable events

* Jeminya dies to the Balor, but thanks to the magic well in the labyrinth she is revived.
	+ While Josh didn't intend for her to die so soon, this became the reason he needed to eventually bring the party to Baator.
The Hard Alliance

> While exploring the Floating City, the party finds that the Dragons have decided to lay claim to the abandoned buildings. Much to Amber's dismay...
>
>

## Summary

Faerthurin and Jalerom decipher the rest of the journal and confirm that the city of Cummelus will fall once the diamond loses all it's power.

The dragons begin roosting and don't care what they damage. This is taken to the extreme with the dragon Ilithor and Ivan's old room. Amber gets angry with Ilithor but Jeminya manages to pull her away. After the group stops at a blacksmith, Jalerom mentions bad luck happening to the group recently bringing up Vurdock Vineblight briefly. Jalerom gets an armor upgrade and a book on various types of poisons.

With Simula's help, the group returns to Salania Forest much to Rose's annoyance. They decide to ask the fae for help.

## Notable Events

* Ilithor gets into an argument with Amber about Ivan's home
* The party returns to Salania Forest to ask the fae for help
Vanifer

**Vanifer** is a major antagonist in Princes of the Apocalypse.

## Appearances

Vanifer is a tiefling with red skin and eyes. She wears light armor that's black.

## Personality

She's known to be extremely manipulative gathering allies and then discarding them when needed. While she does act like a rich noble, she despises all who are wealthy.

## Abilities

Vanifer uses fire magic. She's incredibly resilient and can even control fire.

## Relationship

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**Missing relationship**

This section is missing a description about a relationship. You can help by editing this page.
The Firestorm Clash

> Continuing their climb to the top of the Tower, there even Greater Dangers awaiting our Heroes...
>
>

## Summary

Faerthurin notices the bookshelf and goes straight for it.

Meanwhile Amber Hawthorne finds her old music box and feels nostalgic listening to it.

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Notable Events

* The party comes across Amber's old music box
The Storm Showdown

> Likely the most metal moment of our campaign thus far...
>
>

## Summary

The party takes on the Kraken.

Thanks to Rose Emeraldsong they end up sparing the Kraken along with their boat. They eventually arrive at the Autumnfire Isles.

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Notable Events

* This episode had a special thumbnail showing dragon Amber, Giant Oin and Jeminya on Starjay battling the Kraken
Thedan Tanlaial

**Thedan Tanlaial** is a character in Welcome to the Show.

## Appearance

Thedna has black hair and white tattoos on his face. He wears a gold and green robe with a golden belt with emerald stones in it. He also wears a gold chain circlet.

## Personality

Thedan was very cold. He sees only progress in his research and even sees possible mates as subjects for research. However he has the humanity not to experiment on people.

## Relationship

### Jalerom Tanlaial

In the beginning Thedan only saw Jalerom as a tool to gain a better understanding of magic. When Jalerom left, Thedain thought of it as an annoyance. However over time he eventually realized that he was wrong.

### Simula Malum

Thedan worked with Simula Malum to open up the demon plane. When he realized that her plan went too far, she had him killed.

## Death

Thedan was killed by a night twist sent by Aymer after he refused to take part in Simula's plan any farther.
Unexpected Visits

> "Knock-Knock..."
>
>

## Summary

Whisper and Sebastian disguise themselves as each other. Using the disguise, Whisper leaves the castle while leaving three gold coins for the guard to his room. His destination is most likely the mage academy.

Claus continues reading his parent's journal about jobs his parents took on. He then hears a knock at the door. Claus hides his journal and asks who's there. There's no response so Claus picks up his quarterstaff and wakes up his familiar. He tells the familiar to get Kun Anwyn if things go south. Claus opens the door to find an empty hallway. Claus sees movement so he steps outside and closes the door. Claus then hears a violent knocking from the door he just closed. He also hears tapping coming from various fingers along the walls. Eventually the door flies off and reveals a single eye that continues to draw towards Claus.

Claus awakens and Kun notices that Claus was distressed. He turns on his darkness aura and jumps inside only for Kun to get a staff to the face. Kun doesn't notice and keeps looking for the threat. Meanwhile Charrath Merick asks to see Sebastian. Sebastian is conflicted and eventually jumps out the window to cut Charrath off.

## Notable events

* Whisper sneaks out of Tagura palace
* Claus has a nightmare
* Sebastian begins a talk with Charrath Merick
The Slaver

> Seems there's more to this "Slaver" than what we initially thought...
>
>

## Summary

The group (minus Amber and Ivan) finds the home of the slaver that Jalerom's mother, Elinor Gilren, was captured by with the help of the constable. They find a hidden trap door thanks to Shiloh's nose. The constable decides to wait outside for the slaver to come back.

Inside is a small cave where Elinor and two other women are kept. Kross goes in for a reward but it's revealed that the other women are succubi. Jeminya and Jalerom take them out with help from Oin, Rose and Faerthurin. The constable is shocked by their job well done and leaves.

When the group returns to the inn, Faerthurin is angry that demons are involved and Jeminya agrees. The group is unsure of how to deal with Simula if she can send demons after them. The one thing they do know is that this is one big game to her. They head to bed for the night.

## Notable events

* We meet Jalerom's mother, Elinor Gilren, for the first time
The Breakout

> Seems we have an unexpected obstacle before breaking out of this Arena...
>
>

## Summary

The escape attempt failed, and the players find themselves right back in the arena the next morning. Their opponent, however, is far from anything they expected. It is in fact a werewolf named Jeminya Malum. She helps them escape from the arena and they follow her.

## Notable events

* Introduction of Jeminya
* Players escape from the dungeon

## Trivia

* Jeminya's werewolf form is far larger in this episode than it would be in all future appearances.
Sirel Corher

Sirel Corher is the Cleric of the party in Ladies Knight. She is played by Eliyora.

## Appearance

Sirel wears a beige top, silver pants and beige boots. She also has white sleeves, a blue skirt, silver bracelets and a silver pendant. Her wings are black with tiny moons on them. She also has blue hair and silver eyes.

## Personality

Sirel is very kind, but seems somewhat eccentric in her mannerisms and tastes. (She described scorpions as tasty.)

## Early Life

Sirel red about wonderful heroes going on these big adventures.

Sirel left home to go on a big adventure.

## Abilities

As a cleric, Sirel can cast healing magic. She is also stronger than she looks, having swung her mace so hard that it got stuck in a tree trunk. As an avariel, Sirel can also fly faster than she can walk.

## Relationships

### Mirajean Lovelace

Sirel and Mirajean grew closer to each other when Sirel offered her hand in comfort.

### Tane

Sirel fell in love with how cute Tane was right away.

### Napaj Aela

Sirel seems scared of Napaj. She outright called her scary.

### Ruby McLintock

Sirel was at least concerned enough to catch Ruby when the party was suddenly dropped into darkness.

### Dame Kingsguard

Aside from being fascinated by meeting a chimera, Sirel and Dame have not had any meaningful interactions.
The Conflict

> Tension between party members comes to a boil...
>
>

## Summary

The Jungle Elves celebrate the party's achievements in the Oclaenira with a large buffet. They even prepared meat for Amber Hawthorne who's really happy. The party starts eating as a jungle elf comes in with a letter for Jeminya Malum. It's bad news but Jeminya decides not to talk about it.

As they go to Optimarr, Oin Lightbringer expresses how hard it will be for them to get the dwarves' help. They arrive at the gates of Optimarr.

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**Notice**

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The Overseer

The Overseer is a major character from Ladies Knight.

## Appearance

It appears as a large white robed figure.

## Personality

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Early Life

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Abilities

It's unknown how many abilities they have. However they have a grip on the party through their marks.

## Relationships

### Byron

Byron was among the fourth party he called upon to play with. He was impressed with Byron's survival and made him a relay between himself and the other groups.
Karakor

**Karakor** is a character that the party encounters in Princes of the Apocalypse.

## Appearances

Karakor has a white beard and mustache while having a bald head.

## Personality

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Abilities

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Relationship

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**Missing relationship**

This section is missing a description about a relationship. You can help by editing this page.
Zuleika Toranescu

Zuleika is a minor character in The Curse of Strahd.

## Appearance

Zuleika has dark skin and braided black hair. She wears a tattered black top.

## Personality

Zuleika is very fierce and loyal. That being said she has very strong feelings for Emil.

## Relationship

### Emil Toranescu

Zuleika really loves Emil to the point where she's happy when he's revealed to be alive.
The Guardian

> Raymond seems to know this person.
>
>

## Summary

The fog gets thicker so everyone holds hands while Fenix gets dragged along by Tiuthi and Ray. Someone calls into the clearing and notices Ray's legs. She vanishes along with Ray and Uttu. Ronan and Panne of the Silky Meadows recognize it as misty step, a spell Simon knows. The woman returns as Hyacinth and Panne ask to see Ray because they are concerned for him. The woman draws a sword and tells them to leave. The party agrees only if Ray and the others are with them. The woman mentions that there aren't any other outsiders here and says she'll drop the barrier. The party refuses to leave without Raymond so the woman summons a water elemental. Some black sparks shoot from Fenix's hands as the negative energy spirals out of control.

Bata rages and closes the distance before throwing two hand axes. Only the first one hits as the woman vanishes and strikes at five of them. Hyacinth and Ronan feel the brunt of the attack while the others either dodged to blocked it. Hoopla gives Hyacinth protection, moves to Bata's side and throws her hand axe at the woman. Simon gets to the water and breathes ice on the water elemental. Fenix puts a hex on her, slips behind her and tries to bite on her arm however a barrier pops up blocking him. Hyacinth calls on her vines and they entangle the woman. She then calls on the Grand Seelie of the Plain's power as Hyacinth calls on the guardian of faith between herself and the elemental. She then summons a spiritual weapon to attack the elemental. It misses but lands behind the woman.

Raymon tries crawling to the party as the elemental moves towards Simon. The guardian blasts him but the elemental reaches Simon. However it swings slow enough for Simon to dodge the first one easily. Ronan moves to the side and uses disonant whispers on the woman before giving inspiration to both Simon and Hyacinth. Tiuhti kicks the elemental with it's hooves as Bata grabs the woman's sword and breaks her arm.

## Notable events

* The party fights the Protector and the water elemental
Too Sexy for a Shirt

> I swear it makes sense in context.
>
>

## Summary

Vell Ambrose wishes to bring up her existence to Whisper if she can trust him. Claus wants to do something but wants to wait for everyone else before he does it. He does get Vell and Kun's permission and pick up Korim on the way.

Claus asks Kun's help choosing a better wardrobe for combat. Kun thinks Whisper is a better alternative but decides to help Claus shop anyway.

They stop at a clothier with Kun noting that Whisper didn't come in here at all. He picks something out so Claus goes into the fitting room in the back. He kicks Vell out and she goes into Kun. Claus' new clothes are very nice and pays for them. Vell hops back into Claus as they leave.

Vell becomes unsure of the whole affair of meeting her family. Whisper then comes in unexpectedly with Claus jumping onto Korim's head while scared.

## Notable events

* There is a scene where Whisper and the rest of the PEG are leaving and exiting rooms in a corridor-like fashion (complete with pink panther music)
* Claus gets new clothes
The Infernal Mastermind

## Summary

Amber pops off Asmodeus's head thanks to her lightning breath. Something comes out of his head as the landscape becomes more fiery. The party is drawn to a large volcano where several demons crawl out of the pit along with a larger more intelligent one.

The party continues to fight against them with Ivan losing concentration on the arena's hold. He decides to change tactics and makes the devils dance. Faerthurin enchants Jeminya Malum's blade, attacks with her beasts and magic sword before using a pair of Elvana's spells, mind fog and insanity. The Erinyes, Malebranches and two Imps becomes weakened mentally but Asmodeus keeps his sanity. The Djinn tears an imp in two while the bear tears another imp's head off and the sword stabs the Erinyes. Jalerom Tanlaial moves towards Rime while Amber attacks all three Malebranches they're hardier than she expected. She attempts to grab him but he kicks the hand back so Amber lets out a mighty roar to intimidate all three Malebranches.

Asmodeus creates a small explosion near Jeminya, Faerthurin and Ivan before attacking Amber with a flurry of attacks. The remaining imps charge at Oin Lightbringer, the Djinn, Rime and Jalerom while most of them are still dancing. Jalerom kills two of the imps as the giants attack Rime and Amber. As Oin blasts away several devils, Ravvas Arkanen appears behind Asmodeus claiming that he's no one's puppet.

## Notable Events

* The battle against Asmodeus reaches it's second phase.
* Ravvas enters the battle

## Trivia

* The music used for the second phase is a rock remix of night on bald mountain
The Coast

> While journeying to Mirid Port, we find a few unexpected bumps along the road...
>
>

## Summary

Jeminya convinces King Teporis to join the coalition. He agrees to provide food and supplies along with providing the party compensation for rescuing him. The party gets some bowstrings for Ivan and checks back in with the apothecary.

On the ride to Mirid Port, Ivan has a nightmare where his playing causes those around him to grow weak. Ivan stops playing to get someone to help as Oin arrives. The warden tries to stop him but fails. Oin tries to pull Ivan awake but he refuses to leave until the dream ends on a happy note which baffles Oin.

The party eventually arrives in Mirid Port where they meet Amarta and Seolic.

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Notable events

* Ivan Windstrummer has a nightmare sequence
* The party arrives in Mirid Port
* The party meets Amarta and Seolic for the first time
The Floating City

> Arriving at Ivan's Homeland, the Floating City seems strangely deserted...But there Is someone waiting for us to arrive...
>
>

## Summary

The party takes off for Cummelus. During the flight there, Amber has trouble flying so Varaugh helps her out. They land on the floating city to find it deserted. During their trek, Jalerom lets slip that Arkoth has been seen in their dreams. Simula checks anyone for scrying but finds nothing which frustrates her.

The party eventually reaches the foyer where Solonor was waiting for them, specifically Kross. He demands that Kross hand over his bow and black arrow. Kross refuses so Solonor prepares to strike them down. Jeminya gets in the way and Simula feels the pain. Bells ring out throughout the city as a large hand pulls Solonor into a wormhole. As the party hears a meaty crunch, Oin rushes over to heal Jeminya. Elhonna and Pelor arrive shortly after and explain that Solonor broke the Primeval Pact and thus was punished by oblivion.

In tears Kross reveals that he was the one who killed his friends who were poisoned by a witch.

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Notable Events

* The party arrives in Cummelus
* Solonor dies for breaking The Primeval Pact
Tantomile

Tantomile is Rime Bowerstone's familiar. She is voiced by Aramau.

### Rime Bowerstone

Tantomile's felt comfortable with Rime Bowerstone since she began protecting him. He constantly refers to her as 'Lady Rime'

### Lucid

Tantomile really likes Lucid and wants to play with him. She finally gets her chance after Asmodeus is defeated.

### Amber Hawthorne

Tantomile is known to like Amber's cuddles. That said she's known to hide behind objects when Amber is angry.
The Council (TLI)

This article is about the Lost Island episode. For the Welcome to the Show episode, see The Council.

## The Council

### Air date

August 6, 2021

> "On our first item of today's meeting: HOLY FUCKING SHIT, WE'RE ALL GONNA DIE! AAAAAAAAAGGGGGGHHHH!!!!!!"
>
>

## Summary

Carol Flemith apologizes for being late and pulls out sandwiches for everyone. Jordyn Ketir questions this right away but Carol said it's to calm everyone's nerves along with some alcohol. Claus fanboys a little as the council is called to order. Whisper tells the council what happened and everyone is horrified especially Carol. Jordyn obviously doesn't trust Whisper but Whisper notes that no one can be trusted unless they are checked magically. There is talk of Myr being a madman and Jordyn suggests looking for him. Whisper is against this as Myr can manipulate them and Charrath Merick agrees with him. Ruvyn Syrrith asks Claus if they can be protected from Myr's mental manipulation but Claus mentions that he'll have to talk to his superior about that. Ruvyn agrees but also asks Claus to remove any suggestions from him.

Laurana Clearsil asks if the Red Tigers should know about this and Korim agrees. Whisper and Ruvyn argue that it will show their hand so they suggest taking it up with the Red Tiger spymaster, Seres Mirez. Sarah and Charrath agree until Horus arrives to order that the Red Tigers should know.

## Notable events

* The council hears what happened with Whisper and Myr
The Hawk's Secret

> Caw caw
>
>

## Summary

As they talk, Mister Aetherion brings his work to the table despite Sarah's protests. The party notice a pair of old wanted posters fall out of the work pile. Whisper pulls the wanted posters to him secretly under the table. The foursome notice the people on the wanted posters are Mister Thomas and Mister Lee. Kun Anwyn lets him know that they've fought them before.

They eventually tell the Aetherions about their travels while Whisper gets a barrel of wine. After which Whisper asks the Aetherions about the wanted posters from 300 years ago. Whisper notes about the machinery which gets Mister Aetherion to leap from the table with an idea. Korim thinks that Mister Thomas and Mister Lee were more machine than man. Mister Aetherion comes back with papers and after Korim describes the machinery, he promises to come back to Korim with an idea.

## Notable events

* The party think about the Black Hawks using machinery on man
The Aristocrats

> PUZZLE BOSS
>
>

## Summary

Everyone heads up to the 2nd floor with Simon, Kimirial and Hoopla going higher. Bata, Ronan and Hyacinth searched Toryn's room. Bata finds a wand of wonder. Ray, Uttu, Panne and Fenix find 90 gold and. One details supply control through limiting food and clothes available, closing the fish markets including the ports, bringing farmers into town, limiting medical supply and continuing reports of the sea creature. The second note is talking about limiting supplies to weed the weak while mentioning the temple of the three crowns. The third note is a letter from Acharn Gerion. There's also a ring with the skull mark on it. It doesn't match the one that marked Panne but it's similar.

Simon, Kimirial and Hoopla reach Hawkguard's study on the third floor. Kimirial notes that something is wrong right away. He's not phased by Simon's disguise so Simon drops it. It turned out he had been expecting them since Panne showed up. He called her a minion of the true enemy of his god, Tirek. He also talks about not standing Acharn as he hates fae. Simon knows Tirek as the same god Acharn worships. As Panne bursts in, Hawkguard puts up a barrier that makes fae unable to touch him. Panne demands why her master had to die as Simon believes that this is a trap.

Hoopla throws her shortsword at Aran as the doors shut. Aran gets angry and shoots sacred fire at Hoopla. She dodges in spectacular fashion so he summons clones of himself. Kimirial misses her spell as Ronan strikes a clone. He then plays his pan flute for inspiration.

## Notable events

* Bata finds a wand of wonder that does random things when used
* First mention of the Three Crowns Cult
* The party fights against Aran Hawkguard and his clones
The Goblin King

> Spooky scary ghostie.
>
>

## Summary

Panne asks if Hyacinth is okay as they continue on. The group spots two goblins burying a pile of bones. The party wonders how to get past when Hyacinth suggests that she summon a fog cloud. The rest of the group is impressed as they sneak by.

The group eventually comes upon a raider camp with many straw-capped houses and a larger house with an animal skull on it. They go over ideas to get through be it burning the houses, incapacitating the goblins one by one or challenging the leader. Simon agrees on Hoopla's idea of having Bata challenging the leader. Simon helps pull together a backup plan involving the others in case the duel doesn't go through.

Hoopla climbs into Bata's tunic as Bata himself goes to challenge the strongest leader. The goblins are confused by his request but go into the largest tent. A larger goblin comes out and sized him up. Bata gets ready to fight as various goblins come out from the tents to watch.

Bata takes down the larger goblin and through the other goblin's actions get declared the goblin leader. Bata tells them to only kill animals and be on standby for a great battle coming up. The goblins cheer for their new leader as they drag away their former leader. Ronan tells them to savor him given what he learned previously.

The group rests at the goblin village that night and sets out the following morning. They end up reaching the outskirts of Belgate.

## Notable events

* Bata beats the goblin leader in a duel
* Aramau makes a reference to Welcome to the Show when she mentions reading others eating their own brethren for meat.
Trail to Tyranny

> Leaving the Labyrinth and its many Refugees behind, our Heroes now make their way to Sabaton, and meet with a few familiar faces...
>
>

## Summary

Rime checks in with Jalerom, Faerthurin and Enzio. They decide to head to Sabaton.

As they arrive, an elf comes out of the shadows and attacks Jalerom with some powder. The elf notes that Jalerom isn't exploding and Jalerom recognizes the elf as Sylvester Volante from his old gang.

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Notable Events

* The party meets Sylvester Volante and Murphy Reshky from Jalerom's old gang
The Tainted Princess

> An unorthodox introduction, to be sure...
>
>

## Summary

Olwen Edgeworth asks Sybl Indrax if he's okay after his reading but Sybl says that he's confused. He mentions that a woman with power will know what happened and that keys found in the future will need to be grabbed. Olwen promises to help Sybl find his keys while she wants Sybl and Adrian to make sure that none of the party is sacrificed. Sybl finds the request difficult so Olwen talks about a case she took on with another partner. She mentions how she was held for two days and knew that someday she would die at the hands of Nicholas Hollyhock. Sybl says that he will try as Seven tastes Jojo's brew and gets a sugar rush. Seven wants more but Jojo stops her as they need some for the festival.

Hoshimi arrives in the eastern field and smells something good. She finds the 'dunk a noble' stand and she begins to look for Xaillen. Xaillen can't look at Hoshimi because of the dress she wore at the fashion show. He decides to send the money to a pair of bandits who were looking to change thier ways so Xaillen was about to head for the communication's office. Hoshimi mentions he was going to dunk him but Xaillen said it was on his agenda.

They arrive at the dunk a noble area to find a tiefling noblewoman climb out of the water tank. Xaillen takes his spot as the woman asks for magic that can dry her off. Hoshimi provides prestidigitation to do just that. The woman introduces herself as Princess Abigail as Hoshimi mentions that Caius is in town. Abigail runs off as Hoshimi buys fifteen balls to dunk Xaillen with. Xaillen is dunked twice in a row and gets up. She misses twice after that and Xaillen taunts her until she gets the fifth ball in. As Xaillen is dunked twice after that, he taunts her to hit him but the guy in charge of the booth says it's not allowed.

Meanwhile Seven looks for fruit for Jojo's brewing and gets attention from the guards. They ask her to come with them. Seven says that she'll take them to her friends and she ends up running. Jojo notices this and helps get Seven to safety by 'tripping' in front of the guards. Seven hides behind a barrel with her bottom sticking out. Jojo quickly tries getting the guards off of her. Yuto sees this and gives word to Hoshimi. Hoshimi quickly alerts Xaillen who gets the message and lets the guy keep the silvers. They find the mess and Hoshimi gives the guards Seven's license while Jojo slips away. Hoshimi and Xaillen pull the barrel off of Seven's head and learn that Jojo made her go off alone. Xaillen tries to calm Hoshimi down because he's becoming more fox-like but fails. Jojo scrambles up a tree while Xaillen goes to get Hoshimi someplace private. Before she leaves, Hoshimi tells Seven to go back to the others.

## Notable events

* Olwen Edgeworth and Sybl Indrax make a promise to help each other with thier fortunes.
* Hoshimi and Xaillen go to the dunk a noble booth and meet Princess Abigail
* Seven gets into trouble with the guards and Jojo tries to bail her out.
The Next Sunrise

> With angry Dwarves hot on their trail, our heroes make their way southward and run into some unexpected company...
>
>

## Summary

The party camps out in the outskirts of the Galgari Jungle. During this time Oin Lightbringer brings out a spell he learned, being able to summon food out of thin air. The party is grateful and they chow down.

They arrive in Mirid Port.

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Notable Events

* Oin Lightbringer cooks for the party for the first time
* The party returns to Mirid Port
Tunnels

> Now responsible for a young child, the ladies need to get her to safety...
>
>

## Summary

The party enters the tunnels with Ruby McLintock checking for traps. Hira Du'Guul is happy to see her birth father outside of her dreams. When wondering which way to go, Dame Kingsguard sniffs out more footprints on the dirt path. The party decides to take the stone path because they won't be as easy to track than if they were on the dirt path. Mirajean Lovelace takes up the rear as they go to make sure no one follows them while Sirel Corher stays close to Napaj Aela and Hira.

They head to the west finding the dirt path from before moving as quick as they can. When they get to a crossroads, Ruby detects that the left path is blocked off so they head north. As they head down some rooms, Mirajean hears the queen getting attacked and five soldiers are heading down the tunnels. They quickly head into a tight passage and come upon a dirt path. Sirel offers to use her wings to cover their tracks as Mirajean hears the queen getting beheaded. Dame smells hobgoblins in both directions of a fork in the road. They quickly head left and find a locked chest. Dame rips open the chest lid to find a light hammer and a note with Hira's name on it. Ruby takes the hammer while Dame gives Hira the note. Sirel's a little upset that they're leaving a chest with a missing lid.

As they come into a clearing, Dame and Ruby sense danger ahead. Dame tells Hira to be quiet and goes up to five hobgoblins. The goblins unsheathe their weapon and while Dame tries to talk her way out, the goblins don't buy it at all. Napaj holds Hira close to her as they prepare to fight. One goblin swings wildly at Dame but misses. Dame retaliates with a swipe to the side and tries to stab the goblin's head with her claw. The goblin quickly dodges the claw as another hobgoblin attacks Mirajean. The third goblin cuts Dame a bit while the fourth hobgoblin breaks his longbow trying to fire at her. Napaj uses this as a lesson to teach Hira to take care of her things.

Mirajean grasps the closest goblin and shocks him before summoning a shield. Sirel heals Mirajean a bit before hearing a pair of footsteps behind Napaj and Hira. She quickly swings her mace at the third goblin. The final goblin tries to fire at Sirel only for her to whack the arrow out of the air with her mace. Ruby shows the goblin that broke his bow how to properly handle the bow and fires a direct hit on him. Ruby goes under Sirel and attacks the third goblin in the face with her dagger. Napaj gets nervous as she knows something is coming from behind and wants to protect Hira. She quickly casts Bane on the closest goblins while calling on divine favor. The first goblin misses his next attacks on Dame because of Napaj's spell.

## Notable events

* The party heads through the tunnels
* Dame Kingsguard finds a light hammer and a note for Hira
* The party fights some hobgoblins
The Future Promise

> Spending one final night at the Dragon Inn, Faethurin must reveal her deepest struggle while Kross undergoes a trial of his own...
>
>

## Summary

The party returns to the Dragon Inn.

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**Notice**

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## Notable Events

* Faerthurin reveals to Jalerom and Jeminya the Sanctify the Wicked spell, and her inability to meet the requirements to cast it
* Kross has a second nightmare, but Oin does not appear to help him
* Jalerom admits to having feelings for Fae
* The party arrives in Cummelus
Thrill of the Chase

> In this chapter, our players test out another one of Pathfinder 2e's little subsystems.
>
>

## Summary

Everyone rendevous back at the church. Flint is first about his encounter and Olwen Edgeworth figures out that they were all at the library when the missing people were taken. She guesses that the creature is in the sewage system under the library. Seven and Sybl think about if this could be a ghost or spirit and Seven actually calls on a spiritual guide to help and they figure out it isn't a ghost.

As they're debating what it is, Hoshimi smells Arpolian and everyone quickly hides. Arpolian notices an open bottle and runs off. The party instantly gives chase and are met with a smoke bomb. Hoshimi blows some of the smoke away with his fans while Flint and Adrian Tanlaial get Ray, Princess Abigail and Seven out of there. Olwen climbs a nearby roof after telling everyone which way he's going. Flint makes a cheetah potion for Olwen and she dashes across the rooftops.

They hurry through various alleyways but end up in a crowded marketplace. Hoshimi uses a passerby for leverage and boosts herself onto the shoulders of the crowd to run past them. Adrian follows the flow of the crowd with Flint close behind. Sybl Indrax crawls out of the smoke nudging Olwen's fate while Abigail pushes people out of the way. People are startled when Seven arrives and she lets out a mighty yell for everyone to move. Everyone runs to the side as the party continues thier pursuit with Sybl catching up. Olwen continues to get closer while noting that Arpolian runs fast.

Eventually a merchant cart is in front of them. Adrian sends out a bolt through the carraiges sending artichokes flying. Abigail promises to pay for it as Arpolian lays down a paralysis rune. Adrian dispels it as Seven throws Flint towards him. They end up going into a construction zone and Olwen recognizes her father working there. She tell him to close off the site and he complies. Flint can't get any information from the workers and Hoshimi fails to climb the scaffolding. Seven and Ray begin climbing with Sybl on Seven's back. He gives her guidance while Abigail climbs with them.

Olwen finds Arpolian trying to get past some workers and snips Arpolian in the butt. He yelps that something bit him as Adrian nails him with two magic missiles. Seven then throws Sybl towards Arpolian. Sybl tries to use hideous laughter but Arpolian dodges. He manages to slow down considerably so he goes onto the roof. Flint tries throwing a potion at him but he misses. A wall of fire gets in his path so Adrian uses ray of frost on him to knock him off the roof. He then tries to tether Arpolian with the scroll Olwen bought him. Olwen pins him down and cuffs him. Arpolian cries out for someone to help him and several people come out of the cover nearby.

## Notable events

* The party finds Arpolian and chases him
* Joshscorcher introduces the pathfinder version of the chase
* The group pins Arpolian down and find themselves in a scuffle
The Beast (Lost Island)

This article is about the Lost Island episode. For the Welcome to the Show episode, see The Beast.

## The Beast

### Air date

November 9, 2020

> It seems our heroes are trying very hard to prevent a bad thing!! Will they succeed?!
>
>

## Summary

Claus joins Vell Ambrose's attempt to disrupt the crystal golems as the manticore begins fleeing from Kun and Korim. Korim ends up stabbing his foot accidentally while Kun strikes it hard. Kun then finds out that Archer isn't much of a fighter and runs his spear through him.

Kun heals his own cut much to Claus' annoyance. He does heal his brother though while Kun stabilizes Archer. Vell ends up shaking a bit via mist and soft war cries before kicking Archer and returning to Claus' body. Korim checks on Ria Ambrose who's a bit shocked by the turn of events.

Kun asks Ria what to do with Archer. The group agrees that the best option is to take Archer to Tagura to be judged. They smash the rune before they leave. As they smash it, Kun apologizes for snapping earlier. Vell also comments on why the emperor's children are fighting. There is a massive explosion as the group learns of something moving in the northern jungle that monstrous in nature. Claus goes to heal Korim and Vell as he notices that the crystal golems have holes in them.

Archer is brought before Horus along with Mr. Thomas and Mr. Lee. Mr. White denied any involvement with the attack on the beach claiming that the pair acted on their own. Everyone notes that this is the first time Horus and Khan were able to sit in the same room peacefully since arriving on the island.

## Notable events

* Archer Nalo is taken down
* The group finds out of a primal threat in the northern jungle.
* The island sees that the Gold Lions and the Red Tigers can work together.
* Lunacorva allows players to swap abilities before sessions.
The Truth

> A character's deepest secret is revealed at the worst possible moment...
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## Summary

The party plans how to deal with the dwarven council.

Things go poorly when the king is unexpectedly poisoned. They save him, but must undergo a search and magical detection.

This uncovers Jeminya Malum's true form into that of a tiefling. In fear Jeminya runs away and the party chases after her. They're followed shortly after by the dwarven army. They find Jeminya on top of a cliff unable to believe that the party will still stick by her. A black Pegasus named Starjay arrives and she begins to fight the party while riding the beast.

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Notable Events

* Jeminya is revealed to not be a werewolf, but a tiefling disguised as a human with lycanthropy.
* Jeminya's fear and anger causes her to turn aggressive towards the party.
* Introduction of Starjay.
* Boss battle begins.
The Curse of Strahd

*The Curse of Strahd* is a campaign based on the Dungeons and Dragons 5th edition campaign of the same name. Each session is streamed on joshscorcher's youtube channel. It features KeychiFiM as the drow druid Talice Tewin, GoldenFox (later replaced by Solar Flare) as the fighter Sorin Firewing, Keyframe as the bard Jade Roderika, BritishNinja as the changeling rogue Warwick Windbow, AeonOfDreams as the wizard Salem Perdurabo, Irish John as the barbarian Krik, and formerly DaWillstanator as the cleric Lord Fletcher and Silver Quill as the paladin Edmund Edmer.

## Sessions

1. The Crimson Sorrow
2. Village of Barovia
3. Post-Death
4. Vallaki
5. Blazing Sun Festival
6. Druids at the Winery (unofficial name)
7. Assassination Attempt (unofficial name)
8. The Necromancer (unofficial name)
9. Paladin's Hold (unofficial name)
10. Southern Respite (unofficial name)
11. Family Issues (unofficial name)
12. Pastry Children (unofficial name)
13. Doppleganger (unofficial name)
14. Amber Temple (unofficial name)
15. Kresk Abbey (unofficial name)
16. Insane Abbot (unofficial name)
17. Hidden Identities (unofficial name)
18. Devil's Tree (unofficial name)
19. Deserter (unofficial name)
20. Amber Temple II (unofficial name)
21. Warped (unofficial name)
22. Strahd's Vault (unofficial name)
23. Bad Luck (unofficial name)
24. Argynvostholt II (unofficial name)
25. Final Argynvostholt
26. Castle Ravenloft 1
27. Castle Ravenloft 2
28. Strahd's Last Stand (unofficial name)
Varaugh

**Varaugh** is a dragon the party meets in Welcome to the Show.

## Appearance

In his human form, Varaugh wears a black fur coat with a gray tunic underneath. He has long white hair and has pointed elf ears.

In his dragon form, Varaugh has a large white body. His wings and tail are large as well.

## Personality

Varaugh is caring while also carrying a slightly intimating presence. He also has a slight inferiority complex.

## Early Life

Being a white dragon, he was usually fighting against the gem dragons. During one battle he was attacked by his own allies after taking a large red gem. He was eventually nursed back to health by a gold dragon named Esmonus in Hawthorne's tower. When he went back with a small group to check out the scene of the attack, he found his brethren slaughtered. After an adventure in a tunnel with some dragons and a wizard named Hawthorne, he was allowed to live in the golden dragon lands.

## Abilities

Being a white dragon he has great strength, flight capabilities, can survive in artic environments, swim well and can breathe fire and ice.

## Relationships

### Amber Hawthorne

Being his daughter, he cared for Amber Hawthorne a lot. While he did know his bounds and was thus unable to raise her, he showed love to his daughter when they met. He helped her when it was important such as learning to fly. He cared for her so much that he was willing to give himself up to save his daughter.

### Kalladrius

Varaugh and Kalladrius didn't like each other right away. However they were able to work together when it counts.

### Ivan Windstrummer

Varaugh noticed that Ivan Windstrummer was Amber's love interest right away. Like many people he grew to like Ivan and accepted him.

### Simula Malum

Varaugh didn't trust Simula Malum at all.

## Death

Varaugh allowed himself to be killed willingly by Amber to fulfill her contract to Asmodeus
Tyranny of Dragons

*Tyranny of Dragons* is a campaign based on the Dungeons and Dragons 5th edition campaign of the same name. Each session was streamed on joshscorcher's youtube channel. It featured Jeremy Burner as the tabaxi monk Jojo, Katie Patterson as the kenku bard Cora Treecreak, ThatCreepyReading as the Dwarven cleric Durian Dunklebeard, Aramau as the druid gnome Ellywick Tanglebloom, Aussieroth as the paladin Zothion, and formerly Rabbidluigi as the red dragonborn ranger Garrett and Lewtoons as the tiefling barbarian Dr. Gerark.

## Sessions

1. Dragon Attack (unofficial name)
2. Rescue (unofficial name)
3. Crossfire (unofficial name)
4. Raiding the Camp (unofficial name)
5. Stragglers (unofficial name)
6. Hatchery (unofficial name)
7. Elturel (unofficial name)
8. Baldur's Gate
9. The Caravan Part 1
10. The Caravan Part 2
11. The Caravan Part 3
12. The Caravan Final
13. Waterdeep
14. Into the Roadhouse (unofficial name)
15. Mere of Dead Men
The Caravan Part 2

## Summary

Jojo returns to the party talking about the white stag and it's prophecy. They continued north while trolling the noble that abused his horses.

Eventually they came upon someone buried up to their head in the middle of the road. The party stayed behind to dig him out only for giant birds to attack them. The party barely survived while learning while the person that was buried was a harper spy trying to get into the cult of the dragon but got discovered and left for dead.

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Notable Events

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.
The Journal

> Time for some light reading...
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>

## Summary

Sarah Aetherion is surprised with Horus' order and decides to comply. Ruvyn Syrrith decides to let Korim tell the Red Tiger spymaster Venseris the truth the following day while Kun Anwyn and Whisper help him with a battle plan against Myr. With that the council retires for the night with Jordyn Ketir eyeing Kun and Charrath Merick. Simone arrives not long after hoping to provide protection against Myr's mind magic while the guards who betrayed Horus are found impaled on their own halberds. Just then they hear word that they're under attack.

Vell Ambrose has a talk with Khan before she's picked up. She assures that he's there to protect her by summoning her knight much to the guard's surprise. They announce that they're under attack so Whisper and Kun rush to help. When they see it's Vell's knight, Whisper laughs and Kun yells that it's a false alarm. Both he and Korim are having figurative migraines at this as the council is brought up to speed on Vell's abilities. Simone vouches for Vell's kind nature and abilities as Khan chooses to stay in his cell. Vell introduces herself to Charrath who seems to recognize her. It turned out he funded Ria Ambrose's expedition. At Laurana Clearsil's request, Vell fills Khan in on what Myr can do.

The party heads back to the Aetherion Household minus Whisper to decides to stay with Khan. Claus begins reading his parent's journal in private. He reads how his parents' order back then was unable to sense the beyond. There's also a paragraph on Claus as an infant playing with his drum and playing with Mr. Fluffles.

## Notable events

* Korim is tasked with notifying the Red Tigers about Khan's predicament.
* Vell Ambrose reveals herself to Khan and Charrath Merick
* Claus reads some of his parent's journal