Ultron

>    *"Humans are hopeless. Vicious. Filthy. Selfish. Fearful. A fungoso infection for which there is only one cure. The rage of Ultron."*
>
>

**Ultron** is one of five playable Villains in the Marvel Villainous base game, *Infinite Power*. He is from American comic books published by Marvel comics. The character first appeared in The Avengers #55. (cover dated August 1968)

## Objective

Ultron must Reveal *Age of Ultron*.

In order to achieve this objective, Ultron must reveal his Specialties - referred to as Upgrades - in order. When the final Upgrade (Age of Ultron) is revealed, Ultron will claim victory.

## Domain

Ultron's Domain consists of the following locations, from left to right:

* Research Lab
	+ Relocate | Gain 1 Power
	+ Fate | Play a Card
* Manufacturing Array
	+ Play a Card | Fate
	+ Gain 3 Power | Activate
* Reconfiguration Base
	+ Play a Card | Gain 2 Power
	+ Discard Cards | Vanquish
* Stark Industries Industrial Complex
	+ Discard Cards | Play a Card
	+ Play a Card | Gain 1 Power

## Villain Deck

The following cards are in Ultron's Villain deck:

* Duplicate Sentry (x4)
* Impervious Alloy (x4)
* Heavy Attack Sentry (x3)
* Flying Sentry (x3)
* Reconfigure (x3)
* Encephalo-Ray (x2)
* Technoforming (x2)
* Assembly Line (x2)
* Every Contingency Covered (x2)
* Assimilate Knowledge (x2)
* Alkhema
* Giant Sentry
* Jocasta

These include 13 total Allies (Flying Sentry; Alkhema; Heavy Attack Sentry; Duplicate Sentry; Giant Sentry; Jocasta), 6 total Items (Assembly Line; Impervious Alloy), and 11 total Effects (Encephalo-Ray; Technoforming; Every Contingency Covered; Reconfigure; Assimilate Knowledge).

## Unique Fate Cards

The following cards contain Ultron's Targeted Villain symbol, and are generally the most effective against Ultron:

* Molecular Rearranger (x3)
* Deactivation Switch (x2)
* Invasion of Stark Enterprises
* Mockingbird
* Wasp
* Scarlet Witch
* Hank Pym
* Wonder Man

These include 5 total Heroes (Mockingbird; Wasp; Scarlet Witch; Hank Pym; Wonder Man), 2 total Items (Deactivation Switch) and 3 total Effects (Molecular Rearranger), and 1 Targeted Event (Invasion of Stark Enterprises).

## Upgrades

Upgrades are 4 Tiles that will be placed face-down on the Specialty area of Ultron's Domain during setup.

The order of the Upgrades for setup - as well as the order required to complete them - is as follows, from top to bottom:

* Transformation
* Optimization
* Ultimate
* Age of Ultron

When you complete an Upgrade, flip the tile over to reveal its Specialty side, and place it in the Specialty Area of your Domain. You may use any revealed Upgrades during your turn.

**Note:** You may only complete **ONE** Upgrade per turn, and you may only utilize a passive effect from each Specialty (such as Transformation) once per turn.

## Sentries

Sentries are a classification of certain Allies in Ultron's Villain deck. Any card or tile text that refers to a "Sentry" is referring to any card with the word "Sentry" in its name.

The following cards are considered to be Sentries:

* Duplicate Sentry
* Flying Sentry
* Heavy Attack Sentry
* Giant Sentry

### Removing Sentries

Your Upgrade tiles will refer to the process of "removing Sentries" from your Domain in order to complete the appropriate Upgrade.

Removing your Sentries can be done at any point **during your turn**, and removing Sentries does **not** require any Power to be spent (*with the exception of Age of Ultron*), and does **not** require the use of any actions.

**Remember that you may only complete ONE Upgrade per turn.**

## Strategy

Ultron is both the easiest and fastest Villain to win with. Considered as the best Villain for beginners. Because of his difficulty, he will be targeted by Fate actions the most. Be quick on completing your Upgrades while adapting to Heroes in your Domain. Most Ultron players rarely often vanquish, so change this playstyle by spreading around Heavy Attack Sentry to secure locations. Don't hesitate to play Alkhema and Jocasta more than once. Their abilities are useful for clearing up your board efficiently.

Ultron's first Upgrade, Transformation, is the easiest to complete out of all four Upgrades. You always want to complete this Upgrade in at least two turns (or first turn at best). If you have at least two Sentry cards in your opening hand, it is possible to complete this Upgrade on your first turn by going to Stark Industries Industrial Complex if you have enough Power to do so. If not, then you can go straight to either Manufacturing Array or Reconfiguration Base to acquire enough Power to play two Sentries, while playing at least one Sentry. Alternatively, play Assembly Line immediately to fish out Allies in your deck as quickly as possible. If you have no Sentries or Assembly Line at hand, go to locations with Discard actions and discard most, if not all, of your hand until you find the cards that you need since they can be recycled later on.

The next Upgrade, Optimization, is the most difficult of all Upgrades. If you can, play a Duplicate Sentry before you complete Transformation to lessen the turns you need for Optimization. If you have Impervious Alloy in your hand early game, it is best to discard them as you can get them back later on. But it doesn't hurt to keep them if you are about to complete Transformation. If you have no Impervious Alloy at hand or in your discard pile, you can use Every Contingency Covered to skim through your deck for it. Your Duplicate Sentry needed for this Upgrade is vulnerable from Fate abilities, so always have an extra Duplicate Sentry ready just in case. During this time, always have Stark Industries Industrial Complex cleared up so you can play both Impervious Alloy at the same time.

Next, Ultimate should be an easy Upgrade to complete. Utilize your Specialties to aid you on completing this Upgrade. It should be easy to recycle Sentries at this point, but watch out for Hank Pym or Fate Intervenes that messes with your discard pile. Also activate Assembly Line a lot during this time, as it can both give you Allies and Power quickly. Try playing Flying Sentries on Events and commit on resolving it so you can get them back to your Domain and move them to locations with no Sentries to finish this Upgrade.

Finally, Age of Ultron can be done in at least two turns, but it's possible to complete this in one turn most of the time. Use Transformation to bring back Reconfigure in your hand, as it can net you up to 4 Power easily. Most of the time at this point, Manufacturing Array is stacked with Heroes. But if it is clear, then you can win easily by gaining 1 Power from Ultimate, go there, gain 3 Power, activate Assembly Line to gain 1 Power, then play Reconfigure to gain up to 4 Power, for a total of 9 Power gained in a single turn. This should be enough if you have some Power left before your turn. Alternatively, you can also go to Stark Industries Industrial Complex and play two Reconfigures, which gives you up to 10 Power during this time.

 **Villain deck**
*4 Copies:* Duplicate Sentry • Impervious Alloy
*3 Copies:* Flying Sentry • Heavy Attack Sentry • Reconfigure
*2 Copies:* Assembly Line • Assimilate Knowledge • Encephalo-Ray • Every Contingency Covered • Technoforming
*1 Copy:* Alkhema • Giant Sentry • Jocasta
 **Fate deck**
*3 Copies:* Molecular Rearranger
*2 Copies* Deactivation Switch
*1 Copy:* Invasion of Stark Enterprises • Hank Pym • Mockingbird • Scarlet Witch • Wasp • Wonder Man

 **Mischief & Malice**
 **We Are Venom**
 **Twisted Ambitions**
Doctor Octopus • Kang the Conqueror • Titania