The Calve

## Game Information

A world of powerful lizard people who thrive on combat and war. The planet has 3 different sections, north, central, and south. Most outsiders will visit the central continent, especially for the yearly dread hunt; a massive festival that challenges the worlds best fighters. The Warrior caste system they use means if their current leader, The Blade of Almogaver is beat in single combat, a the challenger will become their new leader.

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## Planet Information

Population: Medium

Size: 5

Sector: Alpha (Space Union Dignitary: The Dirk of Ducree)

System: Nix (Hot Blue Star, Strange Energy)

Moons: 2

Predominant Species: Calvar

Advancement Type: Science

Planetary Goals: Battle

Galactical Tech Level: 4

Galactic Position: Galactic Ally

Export: Mercenaries, Calvan Steel, Weapons

Coverage: Land 55% (40% Colonized, 60% Nature), Water 45%

Capital: Almogaver

Government: Stratocracy

Leader: The Blade of Almogaver

Major Cities

* Main Continent
	+ Almogaver
	+ High Hill
	+ Ducree
	+ Drav Bend
	+ Portside
* Southern Continent
	+ Marwin’s Rest
	+ Sun’s Crossing
	+ Sedixi
* Northern Continent
	+ Glacial Cove
	+ Snow Fall
	+ Malvoxa
* The Isles
	+ Isanda
	+ Parn Point (Research facility)

## The Days Before

The Calve has always been a planet of War and Warriors, since essentially the dawn of time. Its people are always looking for better ways to forge weapons and fight off the beasts that inhabit their world. Once they began creating villages of Warriors they began the Alpha system which prevails even to this day.

Many Calvar in the years past have been killed because they challenged a village leader, or because they were a weak leader. This happened as recently as ten years prior when the Blade of Almogaver, defeated Almogavers leader The Alpha of Almogaver in single combat.

There used to be many more people interested in a warrior's life and death, but as times went on more and more people started to look toward the sciences, not only to assist in weapons manufacturing, but also to help those harmed in these battles to survive.

## The Calvar

The Calvar are powerfully built Lizard-like creatures with different colored scales. They love to fight, and are trained from a young age to defend themselves in battle. The Calvar are not named until their coming of age celebration where they are given a name based on what they are good with. Never call a Calvar by their city name, it is an insult, similar to calling them a child, it is okay to shorten their names to just their skill in less formal settings. Some notable Calvars are:

The Blade of Almogaver is the de facto leader of the Calvar. He was cut in half and almost killed, gaining his spot over the Alpha of Almogaver. He was saved and rebuilt by Space Master Shawn’s Scientist Cj Wiz, a master Cyberneticist.

The Dirk of Ducree is the emissary to the Space Union from the Calve, his votes have 3 Diplomatic Weight whenever there is a vote, as the Calve was uplifted to space travel by Space Master Shawn and the Space Union.

The Claw of Drav Bend, he won 5 Dread Hunts in a row until a small group of mixed races joined and defeated him a couple of years back.

The Axe of High Hill is a liaison of the Faction Zero Renegade, and works as their Security officer.

The Spire of Portside is part of the Intergalactic Security force and works to identify and quell powerful creatures before they get out of hand.

The Bo of Glacial Cove is …?

Other Calvars with leadership positions are mentioned below.

## The Dread Hunt

This is a cultural festival for the Calvar. Any Calvar who wants to prove themselves does so during the Dread Hunt, each continent has one. Though the Main Continent’s Dread Hunt is tame compared to the other two. Generally, there are hundreds of people who are killed on the planet as a whole. Most of those deaths happen in the north and south continents.

The Main Continents Dread Hunt takes place in Almogaver, with a major festival beforehand. There is a ton of security, because Almogaver is the main hub city for tourists to come. There are tons of rules and regulations to prevent as many casualties as possible. One would not want an important elite or noble from another planet to come to The Calve and get killed. Many of the people on the planet have made attempts to unseat The Blade of Almogaver over his handling, and Watering down of the Dread Hunt.

The difference is in the North and South the Dread Hunt actually begins with the festival and the people are all but encouraged to take out their competition. Additionally the Hunt lasts significantly longer than in the Main Continent and takes place over much more space. This has the added bonus of much more savage creatures as the Main Continent is much more tame than the other two.

## Entertainment

What can you do on the Calve? Mostly fight, and Hunt. Most cities have Arenas, and Drav Bend is famous for its massive colosseum where they bring creatures from all over the planet, and sometimes even the rest of the galaxy when possible. Though do be careful going to an Arena off the Main Continent as they often will have battles to the death.

You can also participate in Ducree’s historic battle simulators. This where Calvars reenact battles from The Calve’s past. Not only do they have fields where you can do this, but they also have a series of Holodecks that are programmed with some of the planet's most Iconic one-on-one battles for control.

Finally the Calvar Weapon and War Museum in Portside is another amazing attraction. You can see all the prominent generals and people who have shaped Calve's history. Also see the evolution of weapons from Prehistoric to the Current weapons.

Or for the very brave you can travel to one of the other two continents, and see for yourself what life in The Calve is actually like for those who do not live in the Main Continent.

## Cultural Food and Dishes

In the Calve people used to hunt for their food a lot, and even though it is much more civilized they still do. All Meat is harvested from populations of creatures hunted by Calvar Warriors, and these populations are controlled and kept high so there will always be food.

You will still find your basic beef, chicken, and pork dishes. From this planet's equivalent. However there are some unique foods that the Calve is known for. Dread Gator Steaks, often found during Dread Hunts, but this mean is a delicacy. Then there is a Mngwa Shank, from a very rare and hard to hunt giant cat. Mngwa Steaks and Shanks are very popular and very expensive.

In Marwin’s Rest there is a brewery that makes some fancy alcohols and wines. Sugar Reeds Red wine is a common choice of wine from here, this is a newer brew as it is made to appease the influx of outsiders that come to the Calve. Then there is Calvan Tar Ale, this black tar like substance, is extremely potent and is the favorite drink of the Blade of Almogaver.

## The Northern Continent

The frigid home of the white scaled Calvars, who blend in perfectly with their snowy and mountainous surroundings. The largest city here is Glacial Cove which can be found at the furthest northern point of the world tucked deep within the mountains.

Glacial Cove is the Northern Continent’s governing body, with its leader The Pick of Glacial Cove. Glacial Cove is a mining town, the mines ores and such from the mountains around it. It is very cold in Glacial Cove, as the name suggests. It sends its mined resources to the Much warmer Malvaxa to be processed into Calvan Steel. That Calvan Steel is then sent to Snow Fall to be shipped to The Main Continent.

## The Southern Continent

A very warm Savanna covers most of this continent, except the furthest south part of it which is a Swamp. Red Scaled Calvars live here, and it is possibly the poorest continent, many of the cities still have limited Technology. This could be because most of the Calvars here do not care much for the Main Continents adoptions of Luxury lives.

The ruling court is in Sun’s Crossing, on a River in the middle of the Savanna. The city is run by The Healer of Sun’s Crossing, a very pious lizard lady, who keeps the peace between the other cities. She is not much of a warrior, but anyone who would want to fight her is shut down quickly as she is widely loved in the Southern Lands.

Marwin’s Rest is a small town on stilts found in the Wetlands far to the south. Most notably this town has some of the fiercest warriors in the south.  Sedixi is a walled town to the west, and is the host of the Festival day for the south’s dread hunt. Though this does make Sedixi’s murder rate very high every year.

## The Isles

The black scaled Calvars live in the seas to the south east of Almogaver. Most of these places are much more luxurious than even that of the Main Continent. These Calvars do not follow their warrior culture as much. They tend to just relax, though they still have dojos and weapon training facilities.

On the Largest island you will find the Capital of The Isles, Isanda. This city has a massive resort and a small fighting ring, as well as a beautiful reef nearby. Calvars know about the Isles, but not many outsiders come here, there is not as much culture here, and there are better places in the Galaxy to go if you are looking for a resort.

The leader of the Isles is The Rod of Isanda, though mostly the resort runs the Isles, The Rod Spends his time fishing. The only place that is out of the control is the research station at Parn Point, this is government funded in an attempt to find something in the oceans that could be used to make Calvan steel much stronger. The Head researcher is the Protractor of Parn Point.