Alikar Voltaris

### Aliases

Alk(by friends) Elk(from the name "Alk") Ardoni(by Flint) Kiddo(by squad soldiers)The Unsuspected (by Kraelus)

### Relatives

Voltaris mother(deceased)Voltaris father(deceased) Zerin Nestoris (adoptive father's friend)(deceased)Hectus Kaltaris (adoptive father) (deceased)

### Occupation

Wanderer, Strategist for the Ardoni Council

## Biographical information

### Place of birth

Tiny village near the edge of Eastern New Voltaria

## Appearance

Alikar is a young Voltaris with three ear pixels of age, with slightly darker red markings and average height for his age. One of them runs up to the right side of his face. His markings are dark red, also leading to tiny tints of orange. Hectus Kaltaris described his build as "meso-ecto", and even though Alikar is much lighter in weight than some of the ardoni with the same age as he, he also has more fat but is also skinny. He has no scars.

## Personality

When meeting new people, Alikar is extremely shy and introverted to the point of being impolite despite not wanting to do so.

When serious, Alikar appears emotionless and apathetic on the outside; however, he isnt emtionless or apathetic at all. Zerin thought of Alikar as an empath who tries to fulfill everyone's wishes and needs. Alikar is also extremely sensitive to emotions and what others think of him, which makes him want to cry very often, though he tries to hide it.

Alikar is also a dreamer and idealist who often gets lost in his daydreams. He often has problems concentrating on dull tasks, especially when doing the assignments Hectus gave him during Alikar's education.

Alikar likes to use tactics and play mind games on other people. He is deceptive and knows how to alter others' impressions of him. He is immensely strategic and can be greatly manipulative when he wants to, using people according to what he had already learned about them. However, because of his bad people skills, Alikar still has problems persuading people to do what he wants to in a short amount of time. Because of this, Alikar never reveals his true self to anyone. Due to his empathetic nature, it's easy for Alikar to understand the emotions and motives to others, which he uses to his advantage. He refrains from manipulating allies and strangers, though.

Alikar is also protective of his friends. Though he doesn’t say it, Alikar keeps watching Garius’s back for potential dangers.

## History

### Birth and Early Life

Alikar was born in a small village at the edge of New Voltaria. He is one of the few pure-blood Voltaris alive. His father was a Voltaris who hid in the house of a kind Mendoris family during the Second Great War, and his mother was a Voltaris who managed to escape the war by living inside an abandoned mine and gathering food herself. After the war ended, they both came out of hiding and helped build New Voltaria. His father owned and worked in a small mine, which made them moderately rich. However, tragedy struck when his father died in a mine accident, and the small mine closed. Alikar`s mother started working in another, larger mine, hoping to earn more money. However, this meant that she had to travel outside of Voltaria to work, leaving Alikar behind with Hectus Kaltaris and Zerin Nestoris, both friends of his father, to take care of baby Alikar. Alikar could vaguely remember her visiting them during holidays when everyone took a few days off of work. When Alikar was 20 (about 7), his mother was killed in the mines too, but by the undead this time. Apparently they had risen up to attack again.

### Training

Zerin was a former ardoni champion. He used to be a Voltaris and was trained personally by Ingressus but then betrayed his clan during the Great War and managed to beat Tygren and won over Pythus in the Second Great War. However, in a moment of hesitation when preparing to finish the Voltaris off, Tygren used mobiliflash and escaped. He was also able to take on three withers at the same time, defeating them all. Hectus was a former Kaltaris general and a member of the Ardoni Council who participated in helping the mendoris and managed to chase away Pythus and his troops during one skirmish. Zerin Nestoris became Alikar`s mentor, while Hectus Kaltaris was a lot closer to Alikar. The undead were starting to attack nearby mines in small groups, and Hectus recognized the threat. Zerin began training Alikar to fight. Zerin`s training was based much, much more on tactics and combat skills and rarely gave Alikar any training on physical strength. This influenced Alikar as well.

Hectus acted as both Alikar's mentor and his personal educator. Often times Alikar would find himself reading long chapters of history about the three realms than sparring in the training room. Because of this, Alikar always liked to read and learn even though he is also extremely skilled at combat. One of his dreams is to become a Chronicler.

At the age of 40(roughly 13 in human), Hectus gave Alikar an iron broadsword he bought from the most prestigious blacksmith in Voltaria as a gift, and it would later be enchanted.

### Avoiding the War

A year later, the undead attacks increased, and a full-scale ardoni-undead war sprang up. Zerin and Hectus fought in many battles, but Alikar stayed in the village. He doubted his own skills in war. One day, a small group of unarmed zombies approached the village. Alikar, Zerin, and a few other warriors chopped the group to pieces. Both of his mentors recognized his talent at combat. Alikar was also given Mobiliflash: his very first song, by Hectus.

### Forced to Fight

For a few months, everything seemed fine. But then the unexpected happened. A massive horde of armored wither skeletons and armed zombies attacked the tiny village in the dead of night. The attack wasn`t noticed until the screams of the slaughtered villagers were heard, for the undead had not been carrying torches. Soon the village was in flames. Even though Zerin, Hectus, and Alikar fought bravely, them and the others were overpowered. Hectus then handed Alikar a song, Protesphere, and told him to flee. Alikar was hesitant, and Zerin added that he`ll catch up later. So Alikar ran away with his songs, his sword, and a best friend of his, named Erebon Kaltaris. Later, Alikar suddenly realized that Zerin and Hectus had sacrificed himself to let him run away.

### Losing his song

When travelling over the mountains to Ataraxia, Alikar was ambushed by four mercenaries. Alikar refused to kill them even though he could easily do so, so he was pushed around and finally shoved down a steep slope, where he tumbled down and eventually ended up near a river. The impact has spilled the contents of his inventory onto the ground. The bandits took hold of this chance and stole the things, including the Protisium song. Alikar was too dazed to use his songs to retaliates. He later arrived at Ataraxia, living in an inn and trying to get his song back. He had noticed several posters for signing up on the army, but he ignores them. Instead, Alikar tries to make as much money as he can by working for others and buying a horse to follow the trails of undead or the mercenaries.

### Following the army

After several days of searching for clues, Alikar met a soldier named Flint in a bar. Flint was going to have a brawl with the barkeep, but Alikar stopped the fight by "accidentally" spilling his mushroom stew all over the counter. The barkeep had to mop up the mess, and Alikar got a chance to talk to Flint. The two became good friends after a conversation. When Alikar wanted to know more about the group of mercnaries who stole his song, Flint lead him to the inn where part of Flint's patrol squad lived in. Alikar said that he wanted help in order to retrieve his lost song, and although the soldiers were uninterested in the task at first, they did agree when Alikar promised that he would give them his Supporochain song if Protesphere was found. Flint concluded that the mercenaries can't go very far into the difficult mountain ranges surrounding Ataraxia and must be taking cover under someone else's protection, so the army squad split up and decided to search for the mercenaries. Even though Alikar could see that the search was going to be hopeless, he did want to at least try to find this song.

### Finding Protesphere

Even though Alikar didn't believe in miracles, a miracle did happen. One evening, Alikar followed the army squad around the forests near Ataraxia in another search for the mercenaries. They saw smoke in the distance and found the bonfire that was the source of the smoke, and sitting around the fire were the mercenaries. Flint and the army squad quickly knocked the out and rummaged around in their inventories and found the Protesphere song. Alikar was surprised and stared at the song in his hands for a few minutes before Flint asked for his Supporochain in return for finding his song. Remembering his part of the bargain, Alikar reluctantly gave the squad his Supporochain. Seeing that Alikar was only an orphaned ardoni youngster who couldn't even buy a horse and had big dreams, Flint pitied him and gave the ardoni enough money for Alikar to buy a cheap staliion. Seeing that Alikar was an extremely talented fighter and song wielder, Flint also suggested that Alikar should follow the squad out of Ataraxia. Alikar agreed and thought that it was a good oppurtunity to help out in the ongoing war.

### Rumors

On their way to Conchord, though, Alikar and the squad had to dispatch several bands of undead. Flint was truly impressed by Alikar's combat skills. When arriving in a village to rest for the night, Alikar went out to take a walk by himself and buy some food. He saw that several people were staring at him. The butcher of the shop also told the young Voltaris about Kraelus the netheran and his brutal campaign for the throne of the Nether. Alikar had heard rumors about Kraelus but never thought that he actually exists. Alikar was also surprised about the ongoing war and how he was ignorant about the current situation.

### Arrival at Etherea

After travelling northwest several days, Alikar and the army squad arrived at Etherea in Conchord. Flint revealed that they were Conchordian soldiers sent to Ataraxia to track down members of the Unyielding Legion who escaped from Etherea and led Alikar into the Etherean castle. The squad then began dragging the bound and unconscious mercenaries up one tower. Flint told Alikar to wait at the main entrance and said that the squad was going to give the captives to Captain Quill, who was currently in charge of finding and catching mercenaries in and around Etherea. Alikar walked around and got his diamond broadsword enchanted. After that, Alikar wanted to set off on a quest to find Kraelus and his wither staff but was stopped by Flint, who was alarmed. Flint advised that Alikar should go for Kraelus' vessel, Talek, first. Flint also wanted to go with Alikar on the adventure, and Alikar agreed, wanting to have a companion on this long journey.

### Initial Encounter

However, before they could even start, news reached Etherea that Kraelus' main force had breached the city's outposts. The news had come far too late, and the army had almost no time to prepare. Alikar hustled around and tried to help out, and Flint was forced to stay in order to protect the city. Before Captain Quill had even gave out the orders to organize the defense, Farraken, Kraelus' vessel that had been sent to scout ahead, emerged from the forest. dodging arrows and blows from weapons, it hacked its way through the disorganized line of soldiers and tried to kill Quill. Alikar was quick enough to jump in front of the Captain with his protisium song activated and saved the general from Farraken's assassination attempt. As Alikar engaged Farraken in a one-on-one duel, the rest of Kraelus' army reached Etherea and launched a merciless assault on the soldiers defending the city. The confused and terrified humans were no match for Kraelus' prepared and vicious attack; the lines were broken within minutes and the nether inhabitants swarmed into the castle, killing everyone they saw that wereb't on Kraelus' side. Alikar was also pushed back with the few remaining soldiers. After a hefty 8v1 fight between Alikar and 8 undead elites, Farraken quickly caught up with the ardoni and they started to fight again.

### Destruction of Farraken

Kraelus had put all of his concentration of controlling the vessel, which made Farraken have the fighting skill of Kraelus'. The duel was quite a show, with soldiers from both sides pausing to watch. Alikar was still holding his own when a spear impaled Farraken from the side, running the vessel through and destroying it. Alikar turned in surprise and saw that it was a strange-colored netheran who had thrown the spear, with green-blue markings instead of the usual orange and red of a typical netheran's. The netheran approached Alikar, chopping through a few wither skeletons in the process, and introduced himself as Arresen, ex-prince of the nether. He had left the nether alone to follow Kraelus and his army, hoping to stop his rebellion. Seeing that Alikar was an extremely skilled fighter, Arresen decided to allow Alikar to accompany him on his quest to stop the warlord. However, the fight was still ongoing, and Etherea was clearly going to fall. As Captain Quill ordered his soldier to retreat, Flint was forced to stay with the general while Alikar and Arresen fled into the wilderness. Shortly after that, Kraelus arrived and inspected the fallen city, furious that he had lost his newest creation.

### Fighting the Nether Invasion

Kraelus' invasion fell just as quickly as it had started. Following the End's involvement and the rallying forces of the Nether Army, Kraelus' vessels were destroyes one by one and his attack on Ardonia began to falter as he began losing in the nether. Soon Kraelus's army was pushed out of Ardonia and back to the nether, where Kraelus was finally caught and executed, marking the end to the Great Nether Rebellion.

### Aftermath

After parting with Arresen and promising to stay in touch, Alikar began his journey back to Etherea in hopes of finding Flint. During the war, Captain Quill was interested in recruiting Alikar as a soldier when he realized Alikar’s proficiency in both combat and strategy but was politely refused, since the Ardoni values a life of freedom rather than serving in the army. Quill then decided to introduce him to the Ardoni Council and their generals because of his strategic genius in the field of war. Because of this, Alikar has an unofficial connection with the members of the Ardoni Council and helps them out time to time. They do call for Alikar on some occasions, such as when organizing the retaliation against Kraelus’s invasion of the Ardoni provinces.

## Equipment

### Aggroblast

You should know this. Alikar often uses this in a combination of many song attacks. He also uses this to blow objects aound or blast things apart.

### Mobiliflash

This is Alikar`s first song and is used more than the others.

### Protesphere (not connected)

This song is regained by Alikar only recently, but Alikar doesn't really want to connect it to him since he thinks that the song is rather unsuitable for his style of combat.

### Protebubble

This is Alikar's newest song connected to him. It’s similar to Protesphere but much smaller, barely able to protect two full-grown humans. However, the song makes up for its small size by being able to take up to 3 hits before shattering in a small explosion that stuns the opponent. The bubble can also explode whenever the user wants it to, before 3 hits are landed. The outer layer of the song is also quite unstable and tends to accumulate around the points where the attacker is about to land a blow. Due to this, the song also has a cushioning effect for the user and can be used to break falls. After a few hours, the user would experience the adverse effects of the song, including waves of dizziness or nausea, which is something that Alikar experiences frequently.

### Supporomask

Supporomask is a song that immediately creates a weak illusion that must be used to conceal something. For example, markings on an ardoni can be dimmed, since the light of the markings is concealed from the naked eye. The song can be used on virtually anything, as long as it’s purpose is to hide something. The song would not work otherwise. Because of the apparition it creates, this song can also make the user nearly invisible for a short amount of time or conceal objects. However, if the invisible user moves, the illusion would falter around the silhouette of the user it conceals. Close inspection would reveal the usage of the song relatively easily because of the tiny supportium particles and wavering at the edges of the illusion. Alikar used this song to hide from Kraelus’s army and on night missions.

### Bow

Alikar sometimes uses this for long-ranged combat and can shoot down a wither from twenty blocks away, thought he uses this weapon less and less because of Garius’s proficiency with this weapon.

### Enchanted Iron Broadsword

Unlike most broadswords, this one is lighter and much more easier to maneuver. It has many enchantments and leaves behind a long, red trail. If you look closely, you might be able to see tiny spurts of energy jumping around, like flame. The enchantments protect the sword from wearing down and makes it almost indestructible. The sword is still being designed and revised, though. The first version is in the custom weapons page.

### Avalanche

This was the stallion that Alikar bought with the combination of his savings and the additional money that Flint gave him. He is snow white, hence the name Avalanche. Alikar is currently riding him and following the army.

## Combat

### Fighting Style

Alikar's main weapon are his words, rather than his sword. He avoids a fight if possible, and chooses to compromise with the enemy by using information he has against them. Sometimes when facing a potential adversary, Alikar would sabotage their reputation and try to knock out his opponent before the fight has even begun.

Alikar is also a talented tactician and strategist because of his observant nature. He knows the maps of Ardonia quite well and comes up with the best strategies when he has a map to draw and plan on. He was able to orchestrate the fall of Kraelus’s rebellion and helped in planning several victories in the nether. Due to Captain Quill’s connections with several ardoni army officials, Alikar was included in many key battles and possesses a loose connection between him and the Ardoni Council.

During wars and combat, Alikar fights in a balanced way that tilts more to the offensive side. He sacrifices strength for speed and agility. Alikar moves quickly and lands blows in rapid succession. Feinting and surprise attacks are frequently used, and his attacks are nearly unpredictable. Alikar fights in bursts to save strength. He would speed up and attacks relentlessly and then slows down for a bit before speeding up again, using his stamima as an advatage. He uses slashes more than stabs, and occasionally uses his songs since he didn`t want to have "adverse effects" on his health. His style somewhat resembles Ingressus’.

### Weakness

Alikar has relatively low endurance, so receiving a slash or kick will be a large blow. However, mobiliflash and protebubble, the songs Alikar specializes the most in, are both useful in avoiding attacks. Alikar is also vulnerable to large and heavy attacks, since he isn't very strong and cannot block these blows due to their power. However, his protisium song is more than enough for his to evade most heavy attacks. Alikar prefers to make the fight as short as possible, but due to Alikar being afraid to make risky moves duels sometimes get a bit too tiring even for him.

Being a young ardoni, Alikar also lacks combat experience, which could be a problem when fighting against older opponents.

### Common Strategies

Alikar sometimes lands a flurry of attacks against his opponent from multiple angles and in between them, aggroblast. This can blow the opponent off their feet or deal some damage. Aggroblast is also used when breaking a protisium song, as Alikar can focus on the aggresium energy enough to create a relatively large aggroblast attack. Alikar's largest aggroblast yet was when he blew through a whole group of zombies and flung Flint into a puddle ten blocks away.

Alikar is also skilled on landing small but annoying and distracting blows, such as slaps, small kicks, weak punches, and feet-stepping. Although these actions are mostly insignificant, some of these blows can help Alikar acheive something big, such as being able to throw and opponent to the ground when stepping on their feet and kicking them, causing them to lose their balance.

### Skill Evaluation

Alikar is an extremely talented fighter and song user, due to his professional tutoring ever since he was young. Zerin once admitted that if Alikar was prepared, then he will probably be good enough to beat Zerin himself, who was once the champion of the ardoni and beat Pythus in a duel.

Now, Alikar can easily beat Tygren and is roughly on par with Pythus, since Zerin, Alikar’ mentor, was trained personally by Ingressus and was roughly on the same skill level as him. However, due to his lack of experience combat, Alikar would struggle against seasoned warriors in their prime, such as Ingressus. He can also 8v1 without too much effort.

## Quotes

"My self-esteem is so low you can step on it and not even notice." - Alikar Voltaris when introducing himself to Flint

"whaAAAAAAAt?" - Most prominent word that Alikar uses

"One of them is the Unsuspected, Talek. In the Overworld, there is nobody who can stop me. Except for *them*."- Kraelus talking to himself beside Talek, his vessel, about Alikar