Josephine the Foxidna

***~ This page is a creation of Purple Paw Studios ~***
~~~~~~~~~~~~~~~~~
"*-*"

— *-*

## Josephine

**Josephine the Foxidna**, who insists on simply being called "Jo", is a G.U.N soldier typically stationed at the G.U.N Base closest to Apotos. She's typically seen working alongside her close friends Terry the Rat and Ross the Mongynx.

## Physical Description

A curvy and physically fit foxidna who stands a little bit over three feet tall, Jo has a short muzzle with a triangular nose, long, somewhat pointed ears that stand upright, and a somewhat long, slim, crooked tail tipped with longer fur, as well as a collection of dreadlocks hanging off of her head; the two longest ones hang down on either side of her head, while the rest behind her head are tied up in a high ponytail.

Her fur is primarily shadow in color, with a wheat muzzle, inner ears, and chest, as well as coffee fur on her upper back and shoulders; the tip of her dreadlocks and tail are coffee in color, as well. She has no hair on her head, instead having a tuft of longer fur, and her eyes are heliotrope gray in color.

## Abilities

File:Jo stats.png
Being a hybrid of both a fox and an echidna, Jo bears most of the natural capabilities of both species, namely the formidable physical strength (bolstered by training), a keen sense of both hearing and smell, and great reflexes (despite not being as fast as a pure-bred fox); she also has strong jaws and sharp teeth able to deliver punishing bites. Her punches are able to break through steel even without the use of her Chromatic Strike Gauntlets, but the bulk of her strength is in her upper body; while kicking is still a viable strategy for her, it's not one she relies on unless she wants to try and trip her opponent.

As a G.U.N soldier, Jo has a great deal of combat training under her belt, and primarily specializes in close-quarters combat; her weapons of choice are a pair of Chromatic Strike Gauntlets. These gauntlets augment her already impressive strikes with additional oomph, not only because of their overall bulk, but due to the fact that, like a Chromatic Pulse Rifle, CSGs are able to be augmented with up to two "conduits". This theoretically allows Josephine to mix and match her augments as she pleases, although she only ever uses a combination of Solasite and Flammanite, which in turn causes her punches to effectively be of the Solar Element (as that is what the combination of Fire and Light is).

As she primarily works in a team consisting of her, Terry the Rat, and Ross the Mongynx, her lack of actual ranged options (CSGs are too bulky to effectively wield firearms unless they're specifically tailored to accommodate for the extra girth that the gauntlets cause) are typically supplemented by her two allies; in a fight by herself, however, ranged attackers typically give her trouble.

### Strengths/Resistances

Jo has no specific resistances to any Elements or energy-types. She is reasonably fast, and can easily outpace slow-moving foes and evade their attacks. Her CSGs also gives her an edge against opponents weak to the Element of Solar, and years of training have given her a formidably resilient physique, as well.

### Weaknesses

Jo has no specific weaknesses to any Elements or energy-types. Despite her fox genes, she's not really as fast as a pure-bred fox has the potential to be, so she can be outpaced fairly easily. Her CSGs also have limited effectiveness against opponents that resist or are immune to the Element of Solar.

## Friends and Foes

### Friends/Allies

* **G.U.N** -
	+ **Terry the Rat** -
	+ **Ross the Mongynx** -

### Enemies

* **The Eggman Empire** -
* **The Trolls** -

## Personality

A warm-hearted and rather motherly person, Jo gets along with others quite easily, and generally maintains a casual and approachable attitude. She's fiercely loyal to her friends and to G.U.N, and is brave as well, more than happy to be on the front lines if it means protecting the people and concepts she cares about. Additionally, she's a bit easily excited, and the prospect of encountering new things is one that always entices her.

Even though she's generally easy to get along with, she's also rather short-tempered, and while her anger usually amounts to little more than general irritation, certain things can make her fly into an awful rage, causing her to become reckless and rather irrational as she attempts to beat the source of her fury into submission. One thing that is *guaranteed* to drive her into a rage is seeing someone harm a child.

### Positive Traits

* Friendly
* Loyal
* Brave

### Negative Traits

* Somewhat short-tempered
* Irrational when angry