recursal/Fanatic-Fandom huggingface dataset:
Rabidex

Super Saiyan Bugs Bunny

The rampant Rabidex tunnels underground waiting for the right moment to strike! When you walk through the countryside there will always be a wild Rabidex close by, waiting... waiting to pounce!

## Overview

Despite the abhorring opinions on Rabidex, it is a moderate, easy-obtainable attacker for any beginners playing this game, although it is a terrible monster competitively.

With its decently-high strength stat, it can take some hits on basic or some Water monsters with its thunder attacks, and nice speed stat getting turns first before anyone else. But fighting against modern monsters to its rarity, it becomes pushover and especially gets easily outclassed by some rares, such as LaCroc and Trevor.

Regardless, among breedable monsters, it is better than Pandalf without a doubt.

**Pros:**

* Good speed
* Okay strength
* Good trait

**Cons:**

* Low health
* Attacks have limited, or no status effects
* High stamina costs
* All of his skills have (undeserving) cooldowns

## Recommended Moveset

### What's Up, Shock?

* Thunder God (60 Thunder dmg, 30s, 2 CD)
* Leaf Choke (45 Nature dmg, 25s, 2 CD)
* Inner Stiff (AoE 30 Physical + Slow, 35s, 1 CD)
* Poison Cloud (AoE Poison, 37s, 2 CD)

Recommended Runes: **3 Strength;** **3 Team Speed**

In case you're new to the game, only fighting against low-tier monsters, and just before you get superior monsters to Rabidex, use Power runes to power-up it. Rabidex can be a decent attacker when learning Thunder God and can clear some Water monsters. Using Inner Stiff skill will slow down all enemies, which it can get some more turns depending on monsters it's dealing with, concerning speed stat.

As you progress and become better with stronger monsters, Rabidex will become a pretty disposable, weak monster like among, most breedable monsters. Take away his low-level Power runes and apply him team runes in case you have no use for him; assisting your superior monsters and using Inner Stiff skill to make little assistance on Arenas or Team Wars.

## Counters

* Any earth monster can just stomp Rabidex off the ground. Examples of breedable monsters are Dragonian Beast, Tartarus, or any monsters released subsequent to it.
* Any freezers and possessors can make him stop attacking. Examples are Avaast, Teashire, and Freeza.
Sapphire

**Sapphire** is one of the 8 Infusable gemstones. It can be infused by laying the stone on a beach at low tide, and retrieving it after the high tide has washed over it. It has a variety of uses:

* Herblore: grants Waterbreathing.
* Weapon: slows the foe
* Shield: when an enemy attack misses, the bearer is allowed to flow behind the foe.
* Self-Infusion: grants Waterbreathing.
* When kept in a vial, it attracts moisture from the air, slowly filling up the vessel with clean water.
Sparkweed

> "Most peculiar properties, yes... Very painful if eaten, ye see. But when applied properly, it can help heal the deepest, gravest wounds! Physical ones, that is. Ye got your keg for the other kind."
>
>

> - Bandobras to Joardyn
>
>

**Sparkweed**, or **Pyrve'in** for Dragonfolk, is a small herb used for healing purposes. Rare to find, its reputation for healing is famous among folks all over Karjin. The plant is one of the symbols of Al'Maera. It can be used in Herblore to create a health regeneration potion. In Cooking, it can be used as a spice to make the consumer feel invigorated and boosting their morale for battle.
Herblore

**Herblore** is the art of making Potions, and, to a lesser extent, the ability to find a given Ingredient in the wild. The creation of potions is done in two to four parts:

1. [Required] A base liquid.
2. [Required] A base ingredient.
3. [Optional] An enhancing ingredient.
4. [Optional] A Gem Infusion.

Use of enhancing ingredients and Infusions are limited to the more experienced of potion makers.

## Liquids

There are three liquids regularly used in Herblore. These are:

1. Water
2. Oil
3. Sap

Water is used for all regular, drinkable potions. The use of oil yields a thicker and more concentrated elixir: less fit for drinking, but excellent for applying the concoction to weapons or other objects. The use of plant sap makes the potion undrinkable, but throwable.
Topaz

**Topaz** is one of the 8 Infusable gemstones. It is Infused whenever a natural earthquake happens at its location. Infused Topaz has a variety of uses:

* Herblore: makes the drinker twice as heavy.
* Weapon: can be linked to an owner. The owner can fold the weapon inside the topaz.
* Shield: bearer can tap the gem to multiply the weight of the shield, pinning it to the ground, giving up all mobility for an incredible amount of defensive power.
* Self-Infusion: grants incredible resistance to any status effects.
* When integrated into a vehicle, makes it stick to the surface it travels (does not work on ships.)
Avatar Creation

## Summary

**Avatar Creation** is the ability to create the essence of an entity and use it as an avatar of the user's true body. Through this, the user can create an incarnation, an embodiment, or a physical manifestation of a greater entity. This ability may be a way for the users to interact with their own world in a way their true forms may not be able to do.

## Possible Uses

* Creating an aspect of a greater entity.

* Creating material forms for the entities who lacks of material bodies.

* Manifesting an avatar of the entity's true form.

## Limitations

* The user's true form may be affected if the avatar is damaged and could also leave the entity unable to interact with the world.

* The user may need something to shape an avatar.

## Users

* The New Gods, the Endless and The Presence (DC Comics)
* The Infinity Gauntlet (Marvel Comics)
Kaghros

> "All that is Shaped wants to change. No Shape can hold its form without guidance. The Binder holds our world together at the cost of our imprisonment, but it might as well be so; For without him, you are Shapeless, and without Shape, you are without effect."
>
>

> - Unknown, Ancients
>
>

**Kaghros** is the Primal of Matter, representing all that is tangible. He is often represented as a large Earth elemental, constantly pulling pebbles towards himself. Kaghros is revered by those clinging to earthly possessions. Some Engineers worship Kaghros, believing the Universe works as a coherent machine that holds itself together by the turning of its own gears.
Darknubis

Darknoobis is so op...... in breeding!

Before he weighed the hearts of those that would enter the afterlife. Now, he prefers helping his foes reach the afterlife quicker.

**Role: Curser**

## Overview

Darknubis is an OK epic monster, but not recommended for the meta unless you are early in game or if he is high ranked.

**Pros:**

* Low cooldowns
* Great life
* Amazing speed
* Alright status effects
* Stamina Drain
* Moves don’t need much stamina
* Used in **Five Legendary Breedings!** (Nemestrinus, Ultrabot, Darkzgul, Akhenotep, and Malair)

**Cons:**

* Terrible trait and power
* Has only one AoE move (excluding special)
* Bad special

## Recommended Moveset

### Ankh Curse

* Gizah Workforce (AoE 30 Dark dmg + Damage Reduction, 29s, 2 CD)
* Too much energy (45 Magic dmg + 20% Stamina Removal, 26s, 0 CD)
* Scratch on Wounds (50 Dark dmg, 21s, 0 CD)
* Funny Mushrooms (35 Magic dmg + Stun, 19s, 1 CD)

Recommended Runes: **3 Team Speed; 1 Strength, 2 Team Speed; 2 Strength, 1 Team Speed/1 Speed**
Mahijin

> "Mahijin both shapes and contains the tangible world. He is the Maker and the Cause, the Origin at which it Ends. Whenever the fabric of reality strains, the Shaper has already strengthened it."
>
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> -Unknown, Ancients
>
>

**Mahijin** is one of the most mysterious Primals in existence, since even scholars cannot fully wrap their heads around the concepts so carefully described in Ancients. Little is known, apart that he is the force behind the shaping of all matter.
Ironcrowne

The city of **Ironcrowne,** formerly known as **Coppermark,** is the current largest city of Tara. It is well known for being the national hub of steam technology, as well as harbouring the Engineer's Guild and the Alchemist's Guild. It is currently ruled by Empress Icara, and is the capital city of the Empire known as Cygnia.

It contains the most modern Rail system on Tara, sporting a monorail with carts hanging on the bottom as well as riding on top. From the central Sewerjack Square, eight rail lines provide easy access to practically every part of the city.

Ironcrowne is also the place where the first ever balloon-less Skyscraper, the Empire of the Clouds, took flight. Even though this flight quickly ended because of a sabotage and an assassination attempt, the Empire still is a technological masterpiece.
Herr Kommissar

pyro, what happened?

Herr Kommissar has been commanding battalions for years. Thanks to his experience, he was developed an ability to detect cowards in his unit and he uses this to make sure no one escapes. If violence is needed to keep everyone in line, so be it.

**Role: Support**

## Overview

Herr Kommissar supports his team mainly by increasing their damage output. However, most of his support moves have negative side effects for his allies, and even himself. He is overly a decent support monster, but it is better to have another monster with support moves, mainly NER.

### **Pros**

* Great speed, power, and relic slots
* Good trait
* Special gives **3** extra turns to himself
* Very low stamina costs
* Has high-damaging moves, coupled with his decent power stat, despite being a support
* Nice tools for supporting

### **Cons**

* Moderate to high cooldowns
* Almost all of his skills have **recoils**
* Bad life stat
* No NER

## Recommended Moveset

### Loyalty to the state! (Full Support)

* For The General! (Team Double Damage + **Ignite**, 18s, **3 CD**)
* Exhaustion Charge (Ally Extra turn + **50% Stamina Drain**, 16s, **3 CD**)
* Inspiring Sacrifice / Rival Purge / Horrible Punishment (Sacrifice for **Self 100% Stamina Drain** + Ally 100% Stamina Restore, 17s, 1 CD) / (Purge for 40 Dark dmg, 17s, 2 CD) / (Horrible for 60 Dark dmg + **Team Nightmares**, 17s, **3 CD**)
* Endless Loyalty (Team Possession and Corruption Immunity + Self Extra-turn, 19s, **2 CD**)

Recommended Runes: **3 Team Speed**; **3 Speed**

### Rebel's Gasser (Support with some offense)

* Horrible Punishment
* Punish Unloyalists / Rival Purge (30 Fire dmg, 19s, 1 CD)
* Any 2 moves on *Loyalty to the state!* skillset

This moveset is catered for whoever wants to use him as a semi-attacker and use his Power stat to their advantage. *Horrible Punishment* will deal heavy dark damage to an enemy, especially Earth monsters, but will give your team nightmares. *Rival Purge* is another move of Dark element at your disposal. Instead, if you want variety for your attack set, swap it with *Punish Unloyalists* to deal a decent dent on Nature monsters you may face.

Recommended Runes: **1 Strength, 2 Team Speed; 1 Strength, 1 Speed, 1 Team Speed**

Recommended Relics: **Supercharged Amulet**; **Oblation Staff**

## Recommended Allies

* NER Users, like Drop Elemental, can remove his team negative effects.
* Monsters who can apply Burn and Ignite Immunity or, better yet, Torture Immunity can suppress the amount of recoil he inflicts on his team, like Cybele and Noahrian. The latter is great because he can also be run as an attacker.

## Counters

* PER users, like Musu, can wash away all of Kommissar's status effects he applies on his team.
* Since almost all of his moves includes supporting his team, take out his allies first before focusing on him, as he's bad on his own.
Pyrope

**Pyrope** is one of the 8 Infusable gemstones. It can be Infused by exposing it to a temperature about hot enough to melt steel; there are known cases of a lower temperature being sufficient to Infuse a Pyrope, confusing scholars to no end. Being the only known self-infusing gem, it has a variety of uses:

* Herblore: grants increased physical strength.
* Weapon: Increases damage done; however, every third turn the damage has to cool off from the generated heat.
* Shield: makes it function like a blanket in cold environments.
* Self-Infusion: grants increased stamina.
* Laying an uninfused specimen in the middle of 8 Infused ones for 8 hours, infuses the center Pyrope.
* Striking an uninfused Pyrope against an Infused one creates a spark. This is enough to light fires if the handler is skilled enough.
* Using Joardyn's Extractor, Infused specimens can be used to power machines.
Chat Rules

## Introduction

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## The Rules

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## Note

We are **not** affiliated with any Discord chat server, and strongly discourage using them, as they encourage extremely bad behaviour and harassment, that runs contrary to the friendly and polite atmosphere that we are attempting to maintain within this community.

## Other Rules

* Site Rules
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Glue

> "Access to some basic adhesives open the door to many possibilities. Well... Come to think of it, it closes more doors than it opens."
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> - Andrew Legelstein
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**Glue** is the basic adhesive available on Karjin. It sticks most surfaces together effortlessly within 30 seconds, excluding oiled surfaces and wood from swamp trees. It is easily flammable and remains so when set in its solid form.

It is dissoluble within 1 minute by applying a tincture of water and Glassberries to the set Glue.
Barren Grayne

> "The Grayne is the largest source of archaeological artifacts on the entirety of Karjin! One could spend an entire lifetime on this continent, and never *not* be puzzled by the things even a simple Dragonling like me could find!" - I'kar
>
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**Barren Grayne** is a continent on Karjin. It is mainly inhabited by Humans and Dragonfolk. Its most defining feature is the huge central desert called The Grayne, and the many mysteries it harbours to this day. Maentyr is the largest city on Barren Grayne.
Stun

Here are all the Epic Monsters in Monster Legends that can apply Stun.

**IMPORTANT NOTE: The Epic must have at least one Stun move (Special doesn't count) in order to be put in the list.**

## Stun Epic Monsters

* Armole
* Avaast
* Beetrat
* Bjarni
* Callisto
* Chocobunny
* Darknubis
* Dragonian Beast
* Duchess
* Dusty Fear
* Eburwin
* Frank.S.Tein
* Freeza
* Furhem
* Gold Ra
* Greygoyle
* Gridiron
* Growler
* Horus
* Irockman
* Joppers
* Karasu
* Koarim
* Ledovech
* Master Fong
* MC Boss
* Mecharasu
* Medussha
* Neandertaler
* Pandalfio
* Pandaxplorer
* Plethodon
* Primigenius
* Prototyperion
* Punchie
* Rock Druid
* Rock Li-Sun
* Rockaggio
* Rockamura
* Rockanne
* Rockham
* Rocksteiger
* Rorcal
* Salamander
* Sasquach
* Sham-Rokku
* Sir Francis Rock
* Skuller
* Stoirm
* Super Pandalf
* Tao Tao
* Tartarus
* Teddy Fear
* Terracrank
* Van K. Mark
* Van Rock
Tara

> "If you ever think your lifetime has been a turbulent one, young man, read up on the history of Tara once. It'll surely be a humbling experience." - Parvati Silverquill
>
>

**Tara** is a continent on Karjin mainly inhibited by Humans, Dwarves, and Elves. It was plagued by undead from the wastelands on the west part of the continent during the Age Before the Dragons. The history of the continent has always been turbulent before the Peace of the Dragons made an end to all structural conflicts. The largest city on Tara is Ironcrowne, although Dayyin's quickly growing population is expected to overtake that of Ironcrowne within a century.
Feidin

> "As the Binder preserves the mountains, the Keeper preserves community. They who lose half of themselves, will be guided by Him and made whole again. They who break Promises, will never bask in His gaze." - Unknown, Ancients
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>

**Feidin** is the embodiment of trust and promise. All untold secrets belong to him, to carry as a burden, unless they are spoken to someone else. It is said that an ancient society once almost killed Feidin by being too secretive. The Keeper blesses on the moment of marriage, whenever promises are made, or friendships are formed. Then, he watches, silently carrying his burdens.
Cardivare

> "The carrier of the scales, wielder of light, dealer of Justice. Beware, those who dare defy the Old Ones, for the Arbiter Supreme comes. Beware, and weep for your salvation." - Unknown, Ancients
>
>

**Cardivare** is the Primal of Virtue and is sometimes referred to by his followers as the **Arbiter Supreme**. The embodiment of justice, Cardivare brings judgment to those who dare defy him or any of the other Primals. He is the patron of the poor, protector of the devoted, the stalwart flame in the darkest night. Carrying two balance scales, Cardivare himself weighs the soul of mortals against all others, always correcting their paths in life, always refining the virtue of men, using his hammer both to smite the unworthy and build roofs for the pious.
Glassberry

**Glassberries** are a common species of berry found on all forest areas of Karjin. It mimics the colour and shape of any other fruit it touches, all the while remaining odourless and tasteless. In Herblore, the berry can be added to any brewing basic potion in order to double the amount of potion created. In Cooking, Glassberries can be used to make a dish look like another dish.

When Glassberries are dissolved in water, they can also be used to dissolve Glue within 1 minute.
Al'Maera

> "The Weaver is ever selfless, unravelling the fabric of her very skin to use as bandage for the pains of others. Wherever wounds are grafted, Weaver soon follows."
>
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> - Unknown Author, Ancients
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**Al'Maera** is a Primal embodying warmth and compassion. She is the patron of weavers and healers, and is widely known among all peoples of Karjin. Also, she is the image of female agency, becoming increasingly popular among youths as a symbol of freedom.
Joardyn's Extractor

**Joardyn's Extractor** is a Gem device used to heat water, using the stored thermal energy of Infused Pyropes. This discovery was the first new application of Infused stones since centuries, and has kickstarted extensive research on Tara, eventually resulting in the state-of-the-art technology seen in metropoles like Ironcrowne and Tryph.
Skyscraper

**Skyscrapers** are gargantuan flying mechanical constructs meant for transport, originally designed by Joardyn Boombeard. Currently, the only completed balloon-less skyscraper was called *Empire of the Clouds*, constructed by the order of Empress Icara for personal use. During its test flight in the year 198 AD, the ship lasted about 2 minutes before [redacted], causing the vessel to crash down in the Palace Gardens of Ironcrowne.
Calzadar

> "Calzadar once was called the Chained. The Unchained gave up everything for freedom, including willpower. Now he flows free, unbound by rules, but always flowing aimlessly, simply following the path of least resistance. This is the price. One we all must someday pay."
>
>

> - Unknown, Ancients.
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**Calzadar** is of the storm, the wind, and birds. No aim, no will, no goal, Calzadar eternally roams the skies, freedom incarnate yet never able to realize, or experience, that He is indeed free. Mindless, he soars. Thoughtless, he rumbles. Remorseless, he destroys.
Glimmerbough

> "The Glimmerbough is a tree best left untouched. Except if you wish to stay by its side for a few hours."
>
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> - Bandobras
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>

The **Glimmerbough**is a species of willow found in the deepest, dankest part of some swamps on Tara. Its bark is covered with a lining of sticky mucus, to which insects or small rodents stick. The mucus then slowly dissolves and absorbs the animal, granting it the necessary nutrients that swamp soil normally lacks.

The mucus, known as **Glimmergoo,** is not particularly harmful to larger mammals like humans; however, any unnecessary contact with the substance is ill-advised, as it may stick parts of the body to the tree or other objects. In Herblore, Glimmergoo is used to make Glue. Glassberries are known to dissolve Glimmergoo quite quickly and efficiently.
Biteberry

**Biteberries** are an extremely bitter species of berry found most commonly in dry, mountainous environments. In Herblore, it can be used to make acid, or poison able to be applied to a weapon. Poisoning food usually is not a great success, since its foul taste and smell alert the victim in advance.
Frostblade

**Frostblade** is an herb mostly found in dunes. It is one of the most commonly used ingredients in Herblore, and therefore scarce by demand. The edge of the leaves consist of a layer of a solid white salt, both salty and sour in flavor. When used in a potion and consumed, the plant seems to clear the mind, consolidating one's consciousness, like vapour sublimating into a block of ice. It gives an icy sensation in the temple area. When used in Cooking, the consumer becomes immune to heat.
Charwasp

A **Charwasp** is an insect species attracted to heat, storing it in its body and feeding off the thermal energy. They can resist temperatures up to the melting point of stone. Captive species seem to be able to survive about a week without fire, if provided an unlimited supply of nectar and/or sugar. A charwasp does not bite, but it has the tendency to move towards the nearest source of warmth. If they are brushed off a fire, the nearest sources of warmth may include human bodies, where they inflict a small and nasty burn if they had enough time to heat up.

Records say these creatures used to be found only at volcanic sites, but they have also taken to cities during the last few centuries. This is probably because of the large increase of active forges due to the revolution in Steam machine technology.

Charwasps can be used as an Ingredient in Herblore, if they are first frozen, then crushed in a mortar and pestle.
Souvra

> "Ever moving, ever undulating, Souvra is the image of determination. Her intentions unknowable, her resolve invincible: a mind set, is a mind blessed by the Vast."
>
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> -Unknown, Ancients
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>

**Souvra** is the Primal of Determination. She is often depicted as a woman either made entirely of frothing seawater, or a more human figure with the sea as her dress. Souvra is the accomplisher of goals, the focus through which light converges and scours the unambitious. A relatively large amount of scholars believe She is the source of Mana.
Empire of the Clouds Wiki

## Welcome to the Library!

Welcome, brave adventurers! Here you can look up any information you have thus far discovered, and more! At the top shelf, you can find easily navigable folders.

If you don't know where to start, get acquainted with the maps of the World..

Read about the different Races native to it..

Or the magical effects of infusable Gemstones..

Or Feel Lucky!
Diamond

**Diamond** is one of the 8 Infusable gemstones. It can be Infused by reaching a certain height. The exact height is unknown, since scholars disagree; the mountain range next to Tryph and the peaks next to Maentyr are known to be sufficiently high. When Infused, it has a variety of uses:

* Herblore: clears the liquid, making it transparent, odourless and tasteless.
* Weapon: causes the weapon to become increasingly transparent the greater the speed it travels by (relative to the bearer), causing blocking and evasion to become more difficult for foes.
* Shield: makes the shield invisible, only revealing it after being hit.
* Self-Infusion: grants the sorcerer transparence, or in the case of sufficiently large gemstones, invisibility.
* Can be touched to an infused Ruby to spend the Diamond's Infusion and make the Ruby shine a white bright light, useful for lanterns.
Soulfagous

Dude the local's dogs don't like me! they keep cursing me and setting me on fire with that dumb collar vase thingy

### Trait

Demon - Hardened + Immune to Burn & Ignite

### Relics

Amulet / Mask

Hell is a busy place with crazy punishment schedules. To make sure that no one spends a day without suffering, Barbatos has hired a group of Soulfagi. These creatures are the ones to carry condemned souls from one area of punishment to the next.

Role: Curser

## Overview

Soulfagous is a good Magic/Fire epic. It may look like an average epic with average skills and average stats, but in reality the most amazing thing about this Soulfagous is its ability to remove stamina. Removing stamina is Soul’s main gimmick, and Soulfagous does it very well. Soul has multiple stamina removal moves and Soul can apply Stamina Leak, which is very good for a monster who’s main gimmick is to remove stamina. But Soul's special skill and life stat could be improved, and Soul has nasty cooldowns for its stamina removal moves.

**Pros**

* Good stats overall
* Good relic slots
* Neat trait for an epic
* Lots of stamina removal
* Stamina Regeneration to support his own stamina
* Wonderful special

**Cons**

* Repetitive moveset
* Moderate stamina costs and cooldowns
* Mediocre Life

## Recommended Moveset

### Remove Stamina Quick!

* Stamina Suction / Absorb Stamina (25 Magic dmg + 30% Stamina Removal + Self 20% Stamina Restore, 24s, 1 CD) / (30% Stamina Removal + Self 20% Stamina Regen, 17s, 1 CD)

* Weak Anima (AoE 35 Magic dmg + Stamina Leak, 32s, 2 CD)

* Soul Devour (AoE 30% Stamina Removal + Stamina Leak, 28s, 2 CD)

* Soulfagous Diet (50% Stamina Removal, 31s, 3 CD)

This Soulfagous set is all about removing stamina from enemies. Bleeding Soul does a decent amount of Fire dmg to one enemy with 1 CD, meaning that you can use it over and over. Weak Anima deals a nice amount of Magic dmg to all enemies while applying Stamina Leak to remove more stamina over time. Soul Devour removes 30% of stamina from all enemies while applying Stamina Leak for 3 turns, and Soulfagous Diet removes 50% of stamina from a single enemy.

Recommended Runes: **3 Speed/Team Speed**

Recommended Relics: **Kinetik Amulet; Healing Mask, Exhausting Mask**

## Counters

* Basically any hard-hitting Water and/or Nature monsters can wreck him.
* Stamina recharging relics will make his gimmicks an utter moot point.
Maentyr

**Maentyr** is the capital city of the Dragonfolk state bearing the same name. It houses the largest population of Dragonfolk in Karjin, and is widely known for its massive forge called the Dragon's Throat, and a globally renowned library. The dungeons below the palace hide an ancient Dragon, the first and only Dragon to be purged of its Curse of Greed by the virtue of Don the Just.
Vibral Snail

**Vibral snails** are a subspecies of gastropod native to the warmer lands of Tara in the south, and the western lush strip of tropical greenlands on Barren Grayne. Their specific habitat and inherent rarity are the reasons for their shells being so expensive worldwide. When touched, the snail retreats to its shell and subsequently starts to glow white and violently shake. When its shell is touched in this state, it gives off a spark of Mana, causing the harrasser to feel mentally exhausted for hours on end. In Cooking, using a Vibral Snail makes the dish paralyse the consumer. In Herblore, their shells are used as an Ingredient in order to restore larger amounts of Mana. Before the invention of Frostblade-based potions by Bandobras, the Vibral Snail was the only known source of soluble Mana, causing the price of Mana Potions to be multiple times higher than the price it is sold at nowadays.
Cindershell

**Cindershell** is a hard fruit found in crevices and canyons. Scholars have not yet determined the origin of these fruits; the shells seem to grow on rocky surfaces without the support of a stem or roots. When cracked open, a cindershell yields around 150 seeds. Trying to use the seeds to cultivate new shells has been tried time and time again, yet no scholar or herbalist has thus far figured out how to make the seeds take hold on any surface whatsoever. In Herblore, the seeds can be used to harden the skin of the drinker, making them more resilient against physical attacks. In Cooking, the seeds can be used as a spice to make the consumer more intimidating.
Iron Ore

> "Nothin' better than Maiden Iron." - Joardyn Boombeard
>
>

**Iron Ore,** sometimes called **Maiden Iron** by alcoholic Dwarves, can be found at specific spots inside most mountain ranges and mines. It is the most commonly used metal in large-scale constructions, for its excellent sturdiness and stress resistance. It can be used to create Iron Cylinders and Iron Shards.
Amethyst

**Amethyst** is one of the 8 Infusable gemstones. It can be infused by laying the stone in a riverbend by moonlight for eight hours. Infused, it has a variety of uses:

* Herblore: grants increased Perception.
* Weapon: grants lesser Lifesteal.
* Lens: lets the viewer see 5 seconds into the future.
* Clock: makes it run on time.
* Self-Infusion: slows experienced time.
Ruby

**Ruby** is one of the 8 Infusable gemstones. It can be infused by laying it exposed to completely uninterrupted sunlight for 8 hours. Since this almost never happens on Tara, pretty much all infused Rubies are imported from Barren Grayne. Infused, they have a variety of uses:

* Herblore: makes the drinker emit light.
* Weapon: burns Undead.
* Self-Infusion: grants immunity to temperature.
* When used in a machine, makes the machine emit a faint light.
* When an Infused Ruby is tapped by an infused Diamond, the latter loses its Infusion and the Ruby shines with a bright white light. Is regularly used for lanterns by the rich.
Dragonfang

**Dragonfang** is a small, black, succulent plant native to the Grayne. Stepping on one with no antidote at hand is considered a death sentence. It seems to thrive in areas relatively close to civilization, for reasons yet unknown to scholars. Utilizing its spikes in a Potion yields a potent toxin. Cooking the leaves lessens the damaging effect, but does not completely neutralize the toxins.
Ancients (Book)

**Ancients** is an ancient manuscript by an unknown author. It describes every known Primal in detail, originally provided a comprehensive guide to worshipping these divine aspects. However, the book has been subject to great interest from thieves, mages and warlocks, and as such, the book no longer contains most of its original pages. Ripped pages and transcriptions are sometimes still found in the hands of cults and those who take interest in the arcane.
Citrine

**Citrine** is the rarest of the 8 Infusable gemstones. It can be Infused by hanging it outside during a thunderstorm and exposing it to the light of a stormbolt. Infused, it has a variety of uses:

* Herblore: grants greatly increased speed.
* Weapon: can make a foe flinch by generating a bolt of thunder when striking.
* Shield: returns part of the damage taken to the attacker.
* Self-Infusion: greatly reduced weight.
* When forged into a vehicle, it greatly reduces its weight.
* Infused Citrine can pass on its infusion by gently tapping it against an uninfused gemstone. This process is irreversible and does not work on uninfused Citrines.
Emerald

**Emerald** is one of the 8 Infusable gemstones. It can be Infused by burying it for 8 days, then let someone else retrieve it. Unearthing an emerald you buried yourself will immediately cancel the Infusion process. When Infused, they have a variety of uses:

* Herblore: grants the drinker Nightvision.
* Weapon: gains increased inertia, while the weight remains the same.
* Shield: becomes completely weightless to the bearer.
* Self-Infusion: grants Nightvision.
* It is possible to create Twins.

## On Twins

When two, and exactly two, Emeralds are:

1. Buried simultaneously by two different people,
2. Remain in contact with each other during the 8 days needed for infusion,
3. Are both simultaneously unearthed by the pair that buried it,

They will be tethered to one another. Such a pair of stones are called Twins. The two can be identified as Twins by the unique glowing rune that appears mirrored on the surface of the two gemstones. When one of the two paired gemstones are touched, it pulls the other gemstone towards it. The strength of the pull depends on the size of the gemstone. If one of the two gemstones lose their Infusion, both do, and will need to be Infused again. They can be Infused the regular way if they are already Twinned, and will remain Twins after it. If one of the two stones break, both turn opaque, and neither one of the Twins or their shards can ever be infused again. This form of uninfusable Emerald is known as Aventurine.
Chrono Navigator

> "*On the contrary, i warned you. Stop this now, or all existence will be destroyed!!*"
> ― Professor Paradox to Eon
>
>

## Summary

The **Chrono Navigator** is a powerful technology that allows the user to travel through space-time including the past, present and future without getting lost. It can allow a being to access alternate timelines, alternate realities and dimensions. Professor Paradox calls it a GPS for the multiverse.

## Powers and Stats

**Tier:** **2-A**

**Name:** Chrono Navigator

**Origin:** Ben 10

**Wielders:** Professor Paradox, Eon (occasionally)

**Powers and Abilities:**Dimension Travel, Time Travel, Time Manipulation, Multiverse Travel, Reality Destruction

**Attack Potency:** **Multiverse level+** (If misused, the Chrono Navigator can destabilize space-time to the point that "all of existence", referring to a countless number of alternate worlds, would be destroyed)

**Durability:** **Unknown**

**Range:** Multiversal+.
Dex-Starr (Post-Crisis)

## Summary

**Dex-Starr** is a house cat from the planet Earth who is among the deadliest of the Red Lantern Corps. He was given his ring after a series of events that resulted in seeing his owner killed and being found in an alley and put in a bag to be thrown off a bridge. His mission is to find his owner's killer.

## Powers and Stats

**Tier:** **Unknown**, possibly **4-B**

**Name:** Dexter, Dex-Starr

**Origin:** DC Comics

**Gender:** Male

**Age:** More than 1 year old

**Classification:** Cat, Red Lantern

**Powers and Abilities:** Superhuman Physical Characteristics, Flight, Rage Power, Energy Manipulation, Breath Attack, Weapon Creation, Forcefield Creation, Empathic Manipulation

**Attack Potency:** **Unknown**, possibly **Solar System level** via power-scaling from Kyle Rayner.

**Speed:** **Unknown** movement speed. **Massively FTL+** flight speed.

**Lifting Strength:** **Unknown**, possibly **Stellar** (Scaling from other Lantern Corps, whose constructs can sometimes physically restrain Kryptonians)

**Striking Strength:** **Unknown**, possibly **Solar System Class**

**Durability:** **Unknown**, possibly **Solar System level** with force fields.

**Stamina:** High

**Range:** Standard melee range

**Standard Equipment:** Red Lantern Ring

**Intelligence:** Low. He is in fact, just a normal cat.

**Weaknesses:** Any Red Lantern will suffer from power loss when fighting a Blue Lantern or an Indigo Lantern. Unable to control its rage.

**Note:** Before making any changes to this page, please read and follow the Power-scaling Rules for Marvel and DC Comics.
Joardyn Boombeard

> "I came here to drink some good ale and throw bombs around. And aye, would ye look at that! Mah keg's all empty!"
>
>

> - Joardyn
>
>

**Joardyn Boombeard** was a Master Engineer during the Age Before the Dragons. He is most renowned for being the first Engineer to design a functional Skyscraper, along with constituting major advances in steam power technology and gunpowder applications.

## Biography

In the year 1 BD, Joardyn received formal training at the Engineer's Guild in Coppermark. Once he achieved deeper understanding of clockwork mechanisms, Joardyn applied these insights to create several innovative inventions over the following years, including Spiderbombs and Gunpowder-Propelled Boots. After his travels to Barren Grayne (with Don the Just, Bandobras, I'kar, and Zatab the Lost) and his subsequent alliance with the Dragonfolk, he gained access to their legendary forges, and spent the rest of his lifetime inventing increasingly advanced steam-powered machines such as Clockwork Golems. Joardyn also created the blueprints for Skyscrapers and forged a staff, the function of which not yet discovered.
Cyadrelle

**Cyadrelle** is a small plant growing on the banks of creeks in the high mountains. The petals have a strong minty taste, and are loved by hikers for the refreshment they provide on long trips. The petals subdue the thirst response when eaten raw, which can be dangerous in warm environments. In Herblore, the petals can be used to give the drinker a sense of calm and cold focus, while also detrimenting the subjects awareness of his own emotions. This state of emotionless attention is known to give sharpshooters a considerable edge in battle. When used in Cooking, grants the consumer immunity to Intimidation.

It can also be used in its raw form to neutralize Acid.
Damage Transferal

## Summary

**Damage Transferal** is the ability to duplicate the wounds an individual has suffered from on to their opponent or other individuals or objects. The ability can also be used to have the target such as an object or person take damage for the user or have the target suffer the same damage they have suffered. The damage they share with the targeted individual or object could be physical, mental, spiritual or supernatural in nature or some combination of the above.

Transferring wounds does not necessarily remove the wounds from the afflicted user. This ability is not to be confused with Attack Reflection, which reflects attacks rather than transfer injuries.

## Users

* Thunder Mcqueen
* Pokemon with the move "Pain Split"
Composite Hierarchies

**Composite Hierarchies** are cosmological setting found in high end fiction, where the overarching setting is detailed in "layers, realms, planes, domains, etc.".

Within such a cosmology, the difference between these layers/planes is actually greater than the difference between physical dimensions, due to each layer containing several dimensions within them. Otherwise, these can be known as metaphysical layers.

In most cases, these meta-layers have a reality-fiction difference, meaning, the difference between each layer (not the dimensions of the layer) is like the difference between reality and fiction. Basically, to a higher layer entity, the lower entity is so insignificant that it can hardly be called real.

Not all composite hierarchies have a reality-fiction difference, and lack of a such difference does not disqualify a cosmology from being classified as composite.

Also, a composite hierarchy still fits into the Tiering System, whereas each individual cosmology should be reviewed on a case-by-case basis and tiered accordingly.
Precision

Here are all the Epic Monsters in Monster Legends that can apply Precision.

**IMPORTANT NOTE: The Epic must have at least one Precision move (Special doesn't count) in order to be put in the list.**

## Epics with Precision Move (Single)

* Bonnie Bark - Ally NER + Double Damage + Precision, Team NER + Damage Boost + Precision
* Kaori - Self Precision + Dark Protection + Possession Immunity + Extra Turn
* Master Fong - Ally Double Damage + Precision

## Epics with Precision Move (Team)

* Eburwin - Team Damage Boost + Precision + 15% Stamina Regen
Fendelberry

**Fendelberries** are one of the most common types of berries on Tara. Consuming them infamously causes a rush of adrenaline, causing the subject to restlessly move about for a short while. Scholars strongly advise against giving these berries to children, orcs and ogres, since they can experience uncontrollable panic attacks after consumption. In Herblore, these fruits are used to enhance one's constitution, also causing the drinker to become more assertive for a time. In Cooking, the consumer does not need to sleep for a night.
Domino (Marvel Comics)

> "*Like I was saying. It isn't all just **luck**.*"
> ― Domino
>
>

## Summary

**Neena "Domino" Thurman** is a character from Marvel Comics. She is best known as member of the X-Force. Domino made her first full main story appearance in X-Force #8 as a unique individual from the Wild Pack group driven by the mutant Cable.

Not withstanding her outstanding marksmanship and hand-to-hand abilities, Domino has mutant likelihood modifying powers, like those of the mutant Longshot. She regularly utilizes her abilities as a soldier of fortune, yet has likewise been the accomplice, partner, and love enthusiasm of the time-traveling superhero Cable, a lieutenant in his aggressor amass X-Force, and an individual from the X-Men.

## Powers and Stats

**Tier:** **9-A**

**Name:** Neena Thurman, Domino, Beatrice

**Origin:** Marvel Comics

**Gender:** Female

**Age:** Unknown, likely in her 20's

**Classification:** Mutant, Member of the X-Force

**Powers and Abilities:**  Superhuman Physical Characteristics, Martial Arts, Weapon Mastery, Stealth Mastery, and Probability Manipulation

**Attack Potency:** **Small Building level** (Fought and contended with Deadpool on numerous occasions)

**Speed:** **Massively Hypersonic+** combat and reaction speed (As fast as Deadpool)

**Lifting Strength:** **Peak Human**

**Striking Strength:**  **Small Building Class**

**Durability:**  **Small Building level**

**Stamina:** Above average

**Range:** Dozens of meters with guns

**Standard Equipment:** Her guns, knives, and explosives

**Intelligence:** Above average

**Weaknesses:** She has gallinophobia, the fear of chickens.

**Note:** Before making any changes to this page, please read and follow the Power-scaling Rules for Marvel and DC Comics.
Booster Gold (Post-Crisis)

## Summary

In the 25th century, **Michael Jon Carter** was a great quarterback football player in Gotham University until his father, who had vanished for most of his life (and previously run his family broke due to his gambling addiction) reappeared and convinced him to intentionally throw games for money. Expelled and disgraced upon discovery of this, Michael later worked at a space museum containing artifacts from the 20th century. This inspired him to steal some of the artifacts, time travel to the 20th century and become the superhero **Booster Gold**.

## Powers and Stats

**Tier:** **9-A**

**Name:** Michael Jon Carter, Booster Gold

**Origin:** DC Comics

**Gender:** Male

**Age:** Unknown

**Classification:** Human time traveler

**Powers and Abilities:** Superhuman Physical Characteristics, Longevity, Energy Projection, Flight, Enhanced Senses with visor devices, Intangibility, Time Travel, Forcefield Creation, Resistance to Mind Manipulation (resisted a mental attack from Max Lord)

**Attack Potency:** **Small Building level** (Tossed Mammoth through concrete, threw a car several meters in the air hard enough to destroy it with one hand)

**Speed:** **Unknown**

**Lifting Strength:** **Class K** (Has been able to lift airplanes)

**Striking Strength:** Likely **Small Building Class**

**Durability:** **Small Building level**. **Solar System level** with forcefields (Took attacks from Doomsday, Sinestro and Cyborg Superman)

**Stamina:** Superhuman

**Range:** Standard melee range, tens of meters with energy blasts

**Standard Equipment:** Skeets, power suit, Legion Flight Ring, forcefield belt, time travel circuitry, goggles, gauntlets

**Intelligence:** Unknown

**Weaknesses**: Rather cocky.
Agent Venom

* Agent Venom
* Space Knight
* Anti-Venom

> "*Coaching the life and death struggle in terms straight out of the glory day playbook... It's all a bunch of smoke and mirrors... A cover up for the fear. Because when it comes to being a hero... When it comes to helping people... I'm terrified by what happens when I fail.*"
> ― Flash Thompson
>
>

## Summary

**Eugene “Flash” Thompson** is Peter Parker’s former classmate, childhood bully, and Spider-Man’s biggest fan. Joining the military after graduating from high school, he lost his legs while saving a fellow soldier in Iraq. He is subsequently enlisted into Project Rebirth 2.0, where he bonds with the Venom symbiote that had formerly been bonded to Eddie Brock and Mac Gargan (better known as the Scorpion). Forming a close relationship with the symbiote, he utilizes its powers for good and has been part of the Secret Avengers, the Thunderbolts, and the Guardians of the Galaxy on separate occasions.

## Powers and Stats

**Tier:** **High 8-C**

**Name:** Corporal Eugene “Flash” Thompson, "Agent Venom"

**Origin:** Marvel Comics

**Gender:** Male

**Age:** Unknown, likely mid-20's

**Classification:** Human bonded with a Symbiote

**Powers and Abilities:** Superhuman Physical Characteristics, Weapon Mastery, Military Training, Elasticity, Body Control, Weapon Creation, Camouflage, Shapeshifting/Transformation, Regeneration (Likely Mid, Low High for the Symbiote, Scaling from Carnage) Rage Power, Surface Scaling, Can breathe in space, Can generate webs for various purposes, Healing with the Anti-Venom suit. Resistance to Precognition and Soul Manipulation

**Attack Potency:**  **Large Building level+** (Stalemated both Spider-Man and Toxin on separate occasions, and is strong enough to send Anti-Venom flying with a punch)

**Speed:** **Massively Hypersonic+** combat speed (Fast enough to hit Spider-Man and avoid lightning from x-ray)

**Lifting Strength:** **Class M**

**Striking Strength:** **Large Building+ Class**

**Durability:**  **Large Building level+**

**Stamina:** Superhuman

**Range:** Several dozen meters with webbing and guns

**Standard Equipment:** His Multi-Gun

**Intelligence:** Due to formal training as a boxer and a soldier, Flash is an exceptional combatant and easily combines his abilities with the use of symbiote powers.

**Weaknesses:** The Venom symbiote, like all others of its kind, is extremely vulnerable to heat and sonic based attacks. They can cause the symbiote physical pain and discomfort, where as "more powerful" attacks might be completely ineffective.

**Notes:**

It has not been shown throughout the comics whether Agent Venom has Precognition (Through the spider sense). It is implied that Agent Venom did not have it, since his powers came from the Venom symbiote that had formerly been bonded to Eddie Brock and Mac Gargan, neither of whom possessed the ability.

Before making any changes to this page, please read and follow the Power-scaling Rules for Marvel and DC Comics.