Stranger Things Vol. 2 Chapter Concept

Welcome to Dead by Daylight, Fan Concept #20. Return to Hawkins, and its twisted dimension created by a twisted man.

Fan Chapter #20: **Stranger Things Vol. 2**

The haunting dimension that mimic's Hawkins, The **Upside Down** is a terrifying reminder of otherworldly horrors that look familiar. Turning once known grounds into a large maze that cannot be untamed.

Henry Creel was a child of unknown motive, he found himself above others, even killing his mother and sister causing his father to be incarcerated. Henry was taken in by Dr. Brenner and overtime he grew older, and his distain for humans growing, but a simple capsule stopped him. But lucky for him, there was someone else like him, he manipulated her to try and join him, only for her to banish him, she stripped away his humanity, now he's a heartless **Lich**.

A local nerd who played D&D, **Eddie Munson** is an overall good man, however when the love of his life gets killer by something, he was blamed a murderer by all. But when he tried to help Dustin go against the cause of Crissy's death, he was snagged by the Entity.

# New Killer: The Lich

## The Lich

### DLC

Stranger Things Vol. 2

The Lich is a Tormenting Killer, able to swap between two different modes to either traverse the map and gain information from unwilling survivors, or use his telekinetic abilities to mess with survivors in his way before catching up and putting their suffering to an end.

His personnel perks Nowhere to Run, Dreaded Domain, and Traumatizing Event hinders survivors escape by destroying pallets from themselves vaulting it, Expose survivors who attempt to hide from him, and grant him a Haste effect that last longer for each dead victim.

## Power: Torment from the Upside Down

*When Henry Creel was banished to the Upside Down, he quickly used his telekinesis to morph the baron wasteland into a perfect replica of Hawkins. Once Eleven opened the gateway, he was linked into Hawkins, and used his power to feed off of the torment of the residence, killing them and fueling his plans.*

**The Lich** whenever he wants to can swap between two different power modes: ***Summoner Mode*** and ***Kinesis Mode***. **The Lich** can enter the opposite mode by tapping the **ability button**. After swapping to a different mode, the mode **the Lich** transferred from cannot be swapped back to for a short time. (Swap time - 3) (Swap Time Penalty - 8)

### Special Mode: Summoner Mode

While in ***Summoner Mode***, **The Lich** can summon up to **4 *gates***. ***Gates*** can be placed on both Horizontal and Vertical surfaces, but when a ***Gate*** is placed, it cannot be removed while in the *overworld*. When standing on a ***Gate***, Pressing the **power button** will have **the Lich** enter the ***Upside Down***. While in the ***Upside Down***, **The Lich** can move around and choose what ***Gate*** to come out of or can instead interact with the main *Pillars* in the center to initiate a *Dread Cycle*. While in the ***Upside Down***, **The Lich** can destroy ***Gates***, but when there are no more ***Gates***, **The Lich** is evicted from the ***Upside Down*** back to the location he entered the ***Upside Down***. **The Lich** can only use ***gates*** while in ***Summoner Mode***. (Gate open time - 1.5) (Gate Place Time - 2) (Upside Down Enter Time - 1.5) (Upside Down Exit Time - 3.5)

### Summoner Ability: Dread Chime

While standing in between the *pillars*, press and hold the **power button** to have the *Pillars* initiate a *Dread Chime*. When a *Dread Chime* activates, All survivor begin to be cycled through and when **power button** is pressed again, a survivor is chosen and suffers from **Vecna's Curse**. (Initiation Time - 2) (Cycle Max Time - 10) (Cycle Min Time - 4) (Cycle Survivor Time - 0.5)

### Special Effect: Vecna's Curse

When a survivor suffers from **Vecna's Curse**, they become **Oblivious** to the Lich's presence and when they come within **24 meters** of another survivor, they see a momentary glimpse of **The Lich**. When enough time has passed, The survivor becomes fully *Cursed* and when **the Lich** uses another *Dread Chime*, he gains the ability to look through the eyes of the *Cursed* survivor. Survivors *possessed* by **The Lich** will stand motionless and will hover **5 meters** off of the ground. **The Lich** can see the location of survivors by *Killer Instinct* when they are **16 meters** close to that Survivor. While looking through a survivor suffering from ***Vecna's Curse***, pressing the **attack button** will release that survivor and will close the nearest ***gate*** near them and will create a new ***Gate*** right behind them on a flat surface and will instantly teleport **the Lich** to that ***Gate***. (Time till Fully Cursed - 20) (Possession Transfer Time - 5) (Max Possession Time - 15) (Teleport Time - 3.5)

### Special Mode: Kinesis Mode

While in ***Kinesis Mode***, **The Lich** uses his Telekinetic abilities, allowing him to *drop* and *pull up* *pallets* by holding the **power button**. While in Kinesis Mode, any survivor suffering from Vecna's Curse reveals the aura of any Generator or Pallet they interacted with in white. While within 16 meters of that pallet or Generator and pressing the power button while facing it will have the Lich break it without needing to interact with it. When a pallet is destroyed, The Lich see's the pallet's remains in white while in Kinesis Mode. (Pallet Drop Time - 2.5) (Pallet Lift Time - 3.5) (Cursed Break Time - 2.5)

### Special Attack: Kinetic Ravage

Press and hold the ability button to retrieve pallet pieces while looking at them. Once a piece has been retrieved, pressing the **attack button** will have **The Lich** fire all the pallet shards forward. If a survivor was to be hit by a shard, they will loose a health state. This effect also applies to broken walls. If their isn't a pallet in sight, using Kinetic Ravage will instead push survivors within 16 meters of you forward and they suffer from a brief stumbling period, reducing their movement speed for a short time. (Max Pallet Remains - 6) (Min Remains Needed to Fire - 1) (Remains Speed - 25.8%) (Stumble Time - 2.5) (Stumble Hindered - 15%)

## Perks

### Nowhere to Run

*You let your victims corner themselves in their own trauma.*

When a survivor stuns you, Nowhere to Run activates for **10/12/14 seconds**. While active, If the survivor was to vault a window or pallet they gain a stackable **2% Hindered Effect**. The duration *resets* if the survivor was to vault.

*"You're time is almost at an end" - Vecna*

### Dreaded Domain

*In your world, there is nowhere to hide from you.*

When a survivor was to *crouch* or enter a *locker* while they are being *chased*, they suffer from the **Exposed status effect**. The effect linger for **5/7/9 seconds** after they *uncrouch* or come out of the *locker*.

*"You know how people say Hawkins is cursed? They’re not way off. There’s another world hidden beneath Hawkins. Sometimes it bleeds into ours." - Dustin Henderson*

### Traumatizing Event

Your presence intimidates you opposition, allowing you to make the first and most important move.

At the start of the trail or when a survivor gets sacrificed or killer, you gain a **5% Haste** effect for **4/5/6 seconds**. This effects duration last an additional **2 seconds** for each survivor dead.

*"It is over, Eleven. Your friends have lost. There is nothing... nothing you can do to stop this now. Hawkins will burn and fall. And the rest of this senseless, broken world. And I will be there. I will be there to pick up the pieces when it does. And remake it into something... beautiful." - Vecna*

## Mori

The Lich lifts the survivor off the ground. He then twist them around to face him before using his telekinesis to kill the survivor. He breaks their arms and legs then snaps their jaw before having their eyes implode and then he drops the survivor.

# New Survivor: Eddie Munson

## Eddie Munson

### Chapter

Stranger Things Vol. 2

Eddie Munson is a Seasoned Game-Master, who was tormented by the town of Hawkins, they called him murderer when he was innocent. His ideas with how to play games and choose how to oppose the opposition that dares to challenge him in his expiries.

His personal perks Unbroken Will, Party Kill, and Banisher of Evil will reveal the aura of the killer and you to other survivor while you are getting chased, allow him to recover faster while in horrible situations, and allows him to see the aura of totems near him and tell if they are standard or are cursed.

## Perks

### Unbroken Will

*To get even with the person who took something that you love, you must be ready for them.*

After hiding within the killers terror radius and not being found for **60/52/48 seconds**, Unbroken Will activates for **20 seconds** while in a chase.

While active, Survivors within **16 meters** of you see your aura as well as the killers aura. The effect persist for **4 seconds** when the are outside the range.

*"Come get me, you sons of bitches!" - Eddie Munson*

### Party Kill

*You've seen failure plenty of times, you've even been a part of it, but not this time. This time you won't be dragged down by others.*

For each survivor in the dying state or are on a hook, up to a maximum of **2/3/4 survivors**, you gain the following effects:

* You recover **10%** faster
* You gain the ability to fully recover from the *dying state*

*"This is the hellfire club, not the babysitting club." - Eddie Munson*

### Banisher of Evil

When you cleanse a totem, you see the aura of all totems within **24 meters** of you for **18/20/22 seconds**.

Depending on what kind of totem it is their auras are the following color:

* *Dull Totems* are **White**
* *Hex Totems* are **Yellow**

*"This is my year. I can feel it." - Eddie Munson*