recursal/Fanatic-Fandom huggingface dataset:
Instalační vlákna

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Building Threads are used to build and upgrade nodes on your Network. A Building Thread is automatically assigned when a player starts to build a node or upgrade an existing node. Additional threads can be assigned by tapping on building timer, resulting in a reduction of its build time as mentioned below. Pressing the timer when there are no threads to assign will result in the additional threads being removed.

Players start with one Building Thread, and gain a second during the tutorial. Additional Building threads can be purchased with Credits.

 5 | 2,000 C | 80%

 **Strategie** | Úvodní Příručka • Útočné strategie • Obranné strategie • Herní tipy
Credits(Deutsch)

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## Introduction

Credits are resources used to acquire special items or upgrades to the network. Nodes are not needed to store credits and they can not be stolen by other players during a hack.

## How to earn credits

* **World Map** - Free credits can be found on the world map. These credits appear randomly on any part of the world map in form of credit cards. A maximum of 3 credits will appear on the world map. The player must collect by tapping the cards to earn credits.
* **ERGO Media** - A Play icon will appear randomly on the world map. A player needs to tap on this icon and view the video to earn respective credits.
* **In-App Purchases** - A player can purchase credits through in-app purchases. The amount of credits that can be bought at any one time varies from 500 to 15,000 credits. The bigger the purchase, the more credits the player receives for the amount of money spent.

* **Daily Challenges** - A player will receive a challenge everyday. A player can keep up to three challenges. A player need to complete a challenge in order to accept a new one. A player will be awarded credits when they complete the challenge.

## Spending credits

Credits can be spent on the following:

* **Building Threads** - Additional Building Threads can be purchased in exchange of credits. The first building thread is already there for the player at the very start of the game. The player must then purchase a second building thread to complete the tutorial for 250 credits. After this, the third building thread costs 500 credits, the fourth 1,000 credits, and the fifth 2,000 credits.

* **Program Development / Program Compilation / Node Upgrade** **Completion** - Credits can be spent to instantly finish the Development / Compilation of a Program or a Node Upgrade.

* **Resources** - Money and B-Coin storage can be increased to full capacity by spending credits.
* **Black Market Items** - With credits you can buy Skins and 9SEC shields on the Black Market.

 **Strategien** | Erste Anleitung • Angriffsstrategien • Verteidigungsstrategien • Tipps
AI Squid

* A.I. Node
* A.I. Program

## Summary

*The AI Squid node provides additional stealth detection for a network, periodically scanning nearby nodes within three steps. Increasing the level of this node also reduces the visibility costs of the AI Squid stealth routine.*

## A.I. Squid Node

The AI Squid is a stealth based Artificial Intelligence node. During the Stealth phase of an attack, the Squid node will periodically scan nodes within 3 connections of itself. While a node is being scanned, any Stealth Programs that are installed will have their installation cost increased by a substantial amount.

Once activated, the Squid periodically scans nearby nodes for stealth activity, and will increase the visibility cost of any programs it detects. The increase is based on the sensitivity statistic. The Squid will change to a random target every 3 seconds, but will always select a node that is within 2 connections of the last scanned node.

The maximum level the AI Squid can be upgraded to is 21. The maximum number of AI Squid nodes you can have on your network is one. There are no restrictions on deleting an AI Squid node from the network.

## A.I. Squid Program

When the AI Squid is in a Ready State, the Squid program will be available for use during the Stealth phase.
Once installed, the Squid periodically disables any nearby nodes within 3 connections of itself, prioritising the nodes closest to itself first, but ignoring the Evolver, Compiler and Core, as well as any Program Libraries.

Once used during an attack, the AI Squid will need to be revived. Reviving an AI is similar to compiling programs in that it costs B-coins. A.I.'s have an independent timer seperate from both programs and other A.I. Programs.

## Tips

* The AI Squid Program will be placed in the Ready state when initially purchasing the node.
* A.I. Nodes are not able to be upgraded while revival is in progress, but can be upgraded prior to revival. However, the node will have to be revived at the increased cost once the upgrade is completed.
* The AI Squid disable ability works in the same way as the Wraith program.
* If the AI Squid Node detects a program being installed, it will remain scanning the node until the installation is complete.
* When detecting a program that is also within range of a Scanner, both the Squid and Scanner will affect the visibility of the program.

B-coin Mixer
netConnection
Core
Database
 **Security Nodes** | Black ICE
Code Gate
Guardian
Scanner
Sentry
 **Hacking Nodes** | Compiler
Evolver
 **A.I. Nodes** |  A.I. Beetle
 A.I. Hawk
 **A.I. Squid**
B-coin Mine(Deutsche)

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## Zusammenfassung

*"Dieses beschleunigte System baut B-coins ab, eine Kryptowährung ohne die kein Hacker auskommt. Verbessere sie, um das Tempo der B-coin Produktion und die Kapazität zu erhöhen."*

Die B-coin Mine (Bit Coin Mine) ist eine Geschäftsnode, die, basierend auf ihrem Produktionstempo, eine bestimmte Menge B-coins pro Stunde produziert. Sie kann außerdem B-coins in Höhe von ihrem Produktionslimit lagern.

Die B-coin Mine wird keine B-coins produzieren, wenn sie ihr Produktionslimit erreicht hat oder es verbessert wird. Der Spieler muss die B-coin Mine antippen, um die B-coins zu dem B-coin Mixer-Node zu transferieren. Wenn der B-coin Mixer seine Kapazitäten aufgrund eines Transfers ausgeschöpft hat, werden die übrigen B-coins zurück zu der B-coin Mine transferiert. Das maximale Level einer B-coin Mine ist 21.

## References

1. ↑ Trickster Arts Forum - Maximales Level

B-coin Mixer
netVerbindung
Kern
Datenbank
 **Sicherheitsnodes** | Schwarzes EIS
Code-Tor
Beschützer
Scanner
Wächter
 **Hackingnodes** | Compiler
Entwickler
Programmbibliothek
Desenvolvedor

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## Summary

*"Smart evolutionary algorithms allow you to develop new programs and upgrade them to higher and better versions."*

The Evolver is a Hacking Node which allows to develop new programs or upgrade existing programs. Building Threads may be used to upgrade the node, but cannot be used to speed up development time.

The maximum level an Evolver can be upgraded to is 12. The maximum number of Evolvers you can have on your network is one. It is not possible to remove the Evolver from the network.

## Tips

* The Evolver node can only upgrade or develop one program at a time. When the node is upgrading, it cannot develop or upgrade new programs, and vice versa.
* In early levels, the Evolver can be a very efficient choke point, as it is the node with the lowest firewall in the game early on. It can be recaptured very quickly with 2 Turrets with antivirus, and attackers will be forced to react quickly and install ICE Walls repeatedly, and only 2 offensive programs, as the Evolver only has 3 slots.
* Upgrading your Nodes and Programs also increases your experience bar.
* Program development is subject to a hierarchy tree. When two branches converge, both paths must be completed to unlock the next program. For instance, one must develop both Blaster and Worms before they may develop the Battering Ram.

## References

1. ↑ Trickster Arts Forums - Max Level

Misturador de B-Coin
Conexão de Rede
Núcleo
Base de Dados
 **Nodos de Segurança** | ICE Preto
Portão de Código
Guardião
Observador
Sentinela
 **Nodes de Hacking** | Compilador
**Desenvolvedor**
Bibliotéca de Programas
Inicio

Hackers es un juego de estrategia multijugador móvil, en el cual los jugadores construyen redes 3D usando una interfaz futurista para hackear las redes de otros jugadores, aumentando su reputación para convertirse en el mejor hacker del mundo.

Para lograr sus objetivos, los jugadores tienen que acumular recursos obteniéndolos de los Nodos de Negocio, hackear las redes de otros jugadores o completando las diferentes misiones que ofrece el juego.

Características:

* Mecánica de juegos única, incluyendo gráficos visuales basados en hacking.
* Fuerza bruta y hackeo sigiloso.
* Construye y perfecciona una arquitectura de red tridimensional.
* Los hackers luchan por sus países en una guerra mundial.
* 70+ misiones en modo historia.

http://hackersthegame.com

Foros: -

OFFICIAL FORUM LINK
Únanse a nuestro Discord

Preguntas o Solicitudes.?

OFFICIAL WIKI FORUM LINK

Community Forums
Aríete

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## Resumo

*There is nothing better to break through a gate than the Battering Ram program.*

The Battering Ram is a Brute Force program that attacks Code Gate nodes. The Battering Ram will deplete the Code Strength on a Code Gate, removing the damage filter and enabling other offensive programs to deal normal damage. It can also attack the shield provided by a Guardian.

## Estatísticas

* **Notes:** While the Battering Ram is technically allowed to upgrade at the Evolver levels displayed, the Capacity of B-coins that can be held at those levels may not be sufficient to purchase the upgrade.
**More Info here:** Max amount of B-coins at Core Level.

## Tips

* Battering Rams do not attack the firewall of any node - be sure to bring additional offensive programs.
* Battering Rams can attack shields provided by the Guardian node.
* Watch for nodes protected by Guardians and/or multiple Code Gates connected to the same node - a single Battering Ram here will attack multiple targets, saving you time and resources.

## Trivia

Battering Rams are most likely named after historical siege engines that were used to destroy city walls and gates in ancient times.

 Canhão Laser
 Explosão
 Kraken
 Maníaco
 Raio
 Shuriken
 **Defensivo** |  Muralha-ICE
 **Furtivo** |  Acesso
 Sanguessuga de dados
 Portal
 Espetro
Compilador

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## Summary

*"All the programs you will need are compiled here in the Compiler.
Upgrade it to unlock more compiling threads and compile faster."*

The Compiler is a Hacking Node that compiles programs used to hack other networks. Programs that have finished compiling will be transferred automatically to the Program Library Node. Unlike other nodes, a player may compile programs while the Compiler is being upgraded.

The maximum level a Compiler can be upgraded to is 4. The maximum number of Compilers you can have on your network is one. It is not possible to remove the Compiler from the network.

## Statistics

* **Notes:** While the Compiler is technically allowed to upgrade at earlier levels than displayed, the Capacity of B-coins that can be held at those levels is not sufficient to purchase the upgrade. "Required Core Level" displays the highest value of both "Core Level" and "Core Level required to purchase the appropriate B-coin Mixer(s)."

**Defensive Stats**
 4 | 1,200

**Production Stats**
 4 | 4

## Tips

* Similar to Building Threads, each additional compiling thread provides less of a boost, and the upgrade costs inflate quickly. Consider this when deciding which nodes to upgrade first.
* When multiple threads are available, queue programs with the longest Compilation Time first to minimize the total time of a set of programs takes to compile.
* To change the order of programs in the Compiler's queue, erase all the programs that are not in the desired order, close and re-open the Compiler window, and queue the programs in the desired order.

## References

1. ↑ Trickster Arts Forums - Max Level

Misturador de B-Coin
Conexão de Rede
Núcleo
Base de Dados
 **Nodos de Segurança** | ICE Preto
Portão de Código
Guardião
Observador
Sentinela
 **Nodes de Hacking** | **Compilador**
Desenvolvedor
Bibliotéca de Programas
Informacje o Aktualizacji

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## Patch Notes

**v1.004** - Hot Fixes - 24/09/16

* First patch after release is here, solving the majority of issues reported during the first days of Hackers being live.

**v1.005** - New App - 5/10/16

(Due to the following changes, old replays will no longer work.)

* Tutorial improved
* Shield notification added.
* Fixed - Network rarely was not saving.
* Fixed - Missions rarely was not possible to finish.
* Fixed - Not enough money to finish tutorial.
* Beam Cannon - Strength slightly reduced on higher levels.
* Turrets - There is now a 0.5 second delay before they start shooting

A Rebalancing Hotfix was applied on 11/10/16.

* Shuriken strength increased by 10% at lower levels.
* Beam Cannon upgrade cost balanced.

**v1.006** - Device Link - 24/10/16

* Now you can connect your network to a device on a different platform! (World Map - Options - Link Device)
* Connecting to more devices on the same platform is the same as it was - automatically through Game Center or Google Play services.
* Server Maintenance info - you will get notified in advance about upcoming server maintenance.
* Stability improvements.
* Many small issues fixed.

A Target Selection Hotfix was applied on 11/11/16.

* Players who have been active for less than 3 hours will no longer be chosen as a target for player created scenarios, although this condition is disregarded if there are not enough eligible players to pick from.

A Target Selection Hotfix was applied on 28/11/16.

* Search parameters have been adjusted to exclude targets that are too high or too low relative to your level, although this condition is disregarded if there are not enough eligible players to pick from.

**v1.01** - Languages! - 13/12/16.

* Now all your friends who do not speak English can join the cyberwar!
 Hackers is now available in the following languages:
	+ Chinese Traditional
	+ Chinese Simplified
	+ Czech
	+ German
	+ Indonesian
	+ Malaysian
	+ Portuguese
	+ Russian
	+ Spanish
	+ ... and more coming soon!
* You can edit your language settings in World > Options > Language Menu
* Minor Bug Fixes

Thank you to the community for the awesome work. This has been a massive task, and it won't be perfect first time. If you find a mistake, please send an email to contact@tricksterarts.com and it will be fixed in the next update.

Reputation costs for higher level Skins were reduced on 14/12/16.

* Reputation needed to unlock high end skins was reduced.

## References

1. ↑ Patch Notes - v1.004
2. ↑ Patch Notes - v1.005
3. ↑ Patch Notes - v1.006
4. ↑ Filter Online Players and Alternative Solutions
5. ↑ How targets are chosen
Patch Notes - v1.01

 **Strategie** | Przewodnik Wprowadzający • Strategie Ataku • Strategie Obronne • Wskazówki
Bitcoin Mikseri

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## Summary

*"Your B-coins are stored and cleaned here before you use them. Mixing B-coins together makes them
(nearly) untraceable. Upgrade your Mixer to increase your B-coin capacity."*

The B-coin Mixer is a Business Node that stores B-Coins transferred from a B-Coin Mine or stolen from a hack. The total amount of B-Coins that a B-Coin Mine can store is equal to the Capacity statistic. The maximum amount of B-coins that can be stored on your network is equal to the combined capacity of all your B-coin Mixer and Core nodes, and is shown in the Network Capacity statistic.

When the B-coin Mixer has reached its capacity, any excess B-Coins that were transferred from a B-Coin Mine will be returned, while any excess B-Coins from a hack will be discarded.

The maximum level a B-coin Mixer can be upgraded to is 21. The maximum number of B-coin Mixers you can have on your network is three. When deleting nodes, you will be unable to delete a B-coin Mixer unless you have two or more on your network already.

## References

1. ↑ Trickster Arts Forums - Max Level

**Bitcoin Mikseri**
Net Bağlantısı
Çekirdek
Veritabanı
 **Güvenlik Devreleri** | Black ICE
Kod Geçidi
Muhafız
Tarayıcı
Gözcü
 **Hackleme Devreleri** | Derleyici
Geliştirici
Program Kitaplığı
Explosão

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## Resumo

*It takes time to install the Blaster, but once installed, it can quickly destroy firewalls.*

The Blaster is an Offensive Program which charges up and then attacks a single connected node for moderate damage, and has the added ability of disabling the target once the attack reaches the node. The Blaster will charge for 3.5 seconds and its attack will disable one node for 2 seconds. The Blaster will attack one node at a time based on the Attack Priority.

For the duration of the disable (2 seconds);

* the Disable ability will stop:
	+ Turret attacks
	+ Antivirus attacks
	+ Node Regeneration
* the Disable ability will delay (not cancel) the charging progress of:
	+ Black ICE
	+ Guardian

The Disable ability does not stop:

* Antivirus from being installed onto a node
* Code Gate Filters from reducing damage
* Attacks/Shields that have already launched from:
	+ Black ICE
	+ Guardian
	+ Antivirus installed nodes

## Estatísticas

* **Notes:** While the Blaster is technically allowed to upgrade at the Evolver levels displayed, the Capacity of B-coins that can be held at those levels may not be sufficient to purchase the upgrade.
**More Info here:** Max amount of B-coins at Core Level.

## Tips

* The Blaster is the first High-Damage Offensive Program new players can unlock. It is capable of destroying a Code Gate relatively quickly when compared to other programs available at lower levels.
* Blasters stun for 2 seconds, but fire every 3.5 seconds. Two Blasters installed about 2 seconds apart will keep the targeted node permanently stunned.
* Note that although a Blaster can delay and capture a Guardian or Black ICE node without being recaptured, a single Blaster on a node with more than two connections can be easily recaptured by even the weakest antivirus attack, and should be paired with either an ICE Wall or Protector program to prevent being recaptured.

 Canhão Laser
 **Explosão**
 Kraken
 Maníaco
 Raio
 Shuriken
 **Defensivo** |  Muralha-ICE
 **Furtivo** |  Acesso
 Sanguessuga de dados
 Portal
 Espetro
Beranda

**Hackers** adalah sebuah permainan strategi multi-pemain untuk platform mobile, dimana pemain membuat 3D jaringan sendiri dengan menggunakan tampilan futuristik untuk meretas jaringan dari pemain lain dan meningkatkan reputasi mereka untuk menjadikan mereka sebagai peretas terbaik di seluruh dunia.

Untuk mencapai tujuan mereka, pemain harus mengumpulkan sumber penghasilan dengan cara memperoleh dari node bisnis, meretas jaringan dari pemain lain atau menyelesaikan beberapa misi dari alur cerita berbeda yang telah disediakan dari permainan itu sendiri.

Fitur:

* Mekanisme permainan yang unik termasuk visual dan meretas berbasis grafik.
* Mode serangan kasar dan mode serangan sembunyi merupakan jalan untuk melakukan meretas.
* Membangun dan memperhalus jaringan arsitektur 3 dimensi.
* Peretas bertarung dengan negara mereka untuk meraih kemenangan di seluruh dunia.
* 70+ misi cerita.

Website: http://hackersthegame.com

Komunitas:

* OFFICIAL FORUM LINK
* Bergabunglah dengan kami di Discord!

Beberapa Grup **Hackers** yang ada di Facebook (Unofficial):

 English • Indonesian • Italian • Russian • Turkish • Vietnamese

Ada Pertanyaan atau Permintaan? Silahkan kunjungi link dibawah ini.

* OFFICIAL FORUM LINK
* Community Wiki Forums

Penemu **Hackers Wiki** bisa ditemukan di sini.
Estrategias

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### Introduction

Hackers is a multiplayer mobile strategy game. Information about the different strategic aspects can be founds here.

List of current Strategy topics:

* Game Tips - General Gameplay and Node specific tips.
* Offensive\_Strategies - Learn about Brute Force and Stealth attack strategies.
* Defensive Strategies - Learn about Defensive layouts and Node placements.

 ****Estrategias**** | Guía de Inicio • Estrategias de Ataque • Estrategias de Defensa • Consejos de juego
Black ICE(Español)

## Resumen

*"Black ICE es una fuerte unidad de seguridad local. El control de cualquier nodo hostil puede ser recuperado
muy rápidamente. Mejórala para aumentar su fuerza y firewall."*

Black ICE es un Nodo de Seguridad ofensivo. Durante la fase de Fuerza Bruta de un ataque, se empieza a cargar cuando un nodo al que está conectado es capturado; y luego dispara una carga, similar a la del programa Blaster, que produce un daño masivo al nodo capturado.

Black ICE va a elegir como objetivos a los nodos conectados a él y va a atacar de a un nodo a la vez. Sin embargo, si el Black ICE esta conectado a múltiples nodos comprometidos y su objetivo original está asegurado por la red, cambiara hacia otro nodo comprometido, dependiendo de las Prioridades de Ataque sin perder su tiempo de carga. El Tiempo de carga se reinicia cuando todos los nodos conectados al Black ICE son capturados.

El nivel máximo al que el Black ICE se puede mejorar es 21. El número máximo de Black ICEs que se pueden tener en la red es cuatro. A diferencia de otros Nodos de Seguridad, no hay ningún tipo de restricción para eliminar nodos Black ICE de la red.

## Consejos

* La Fuerza esta listada como daño por segundo.
* El Black ICE tarda 3.5 segundos para cargar cada ataque y los proyectiles tardan 3 segundos para alcanzar el objetivo. Esto implica que en un nodo defendido solamente por Black ICE(s) sin un antivirus instalado, se puede instalar con seguridad un Protector sin la ayuda de otros programas, tales como Aturdidor o ICE Wall.
* El Black ICE empieza en un estado seguro. (Nodo Negro, pero sin antivirus instalado). Un Centinela conectado a un Black ICE instalará un antivirus pasados 0.5 segundos.
* Al defender, colocar el Black ICE de forma de que el atacante no pueda aprovechar efectivamente los 5 espacios de programa se obtienen con su captura.
* Un Black ICE con un antivirus instalado atacará con los dos tipos de ataques, el propio y el del antivirus, incrementando significativamente el daño producido.
* El Black ICE funciona bien al atacar un nodo capturado que tiene un ICE Wall o un Protector instalado.
* Es bueno combinarlo con una Torreta. El Black ICE puede destruir programas defensivos en un nodo capturado mientras la Torreta recaptura el nodo. También hace buena combinación con un nodo Guardián, ya que el aumento de protección brinda más tiempo para infligir daño a los programas defensivos como ICE Wall o Protector.
* Tiene una gran cantidad de firewall comparado con los otros nodos.
* En niveles bajo este nodo no es muy efectivo, por lo que se recomienda mejorarlo para que sea útil.

## Trivia

ICE representa *Intrusion Countermeasures Electronics.* Este término fue introducido por primera vez por el escritor de ciencia ficción William Gibson para referirse a una pieza de software computacional que protege a los sistemas de ataques externos.

## Referencias

1. ↑ Trickster Arts Forums - Max Level

Almacén de B-coins
Conexión de Red
Núcleo
Base de Datos
 **Nodos de Seguridad** | **Black ICE**
Puerta de Códigos
Guardián
Escáner
Centinela
 **Nodos de Hackeo** | Compilador
Evolucionador
Librería de Programas
Blaster(Italiano)

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## Summary

*It takes time to install the Blaster, but once installed, it can quickly destroy firewalls.*

The Blaster is an Offensive Program which charges up and then attacks a single connected node for moderate damage, and has the added ability of disabling the target once the attack reaches the node. The Blaster will charge for 3.5 seconds and its attack will disable one node for 2 seconds. The Blaster will attack one node at a time based on the Attack Priority.

For the duration of the disable (2 seconds);

* the Disable ability will stop:
	+ Turret attacks
	+ Antivirus attacks
	+ Node Regeneration
* the Disable ability will delay (not cancel) the charging progress of:
	+ Black ICE
	+ Guardian

The Disable ability does not stop:

* Antivirus from being installed onto a node
* Code Gate Filters from reducing damage
* Attacks/Shields that have already launched from:
	+ Black ICE
	+ Guardian
	+ Antivirus installed nodes

## Statistics

* **Notes:** While the Blaster is technically allowed to upgrade at the Evolver levels displayed, the Capacity of B-coins that can be held at those levels may not be sufficient to purchase the upgrade.
**More Info here:** Max amount of B-coins at Core Level.

## Tips

* The Blaster is the first High-Damage Offensive Program new players can unlock. It is capable of destroying a Code Gate relatively quickly when compared to other programs available at lower levels.
* Blasters stun for 2 seconds, but fire every 3.5 seconds. Two Blasters installed about 2 seconds apart will keep the targeted node permanently stunned.
* Note that although a Blaster can delay and capture a Guardian or Black ICE node without being recaptured, a single Blaster on a node with more than two connections can be easily recaptured by even the weakest antivirus attack, and should be paired with either an ICE Wall or Protector program to prevent being recaptured.

 Cannone del Fascio
 **Blaster**
 Kraken
 Maniaco
 Bomba Stordente
 Shuriken
 **Difensivi** |  Parete de ICE
 **Furtivi** |  Accesso
 Sanguisuga di Dati
 Portale
 Spettro
Hacking Nodes

## Summary

Hacking Nodes are used to compile, store and upgrade programs used in launching attacks. Successful hacks will gain you resources used for buying and upgrading defenses, and reputation used to access new Missions and display your successes on the various leaderboards.

* Compiler: Creates unique viruses used for hacking other networks.
* Program Library: Stores all of your compiled programs.
* Evolver: Upgrades current viruses, as well as developing new ways to capture and infiltrate networks.

## Statistics

Each node has a specific number of connection slots available, which allow it to be linked to other nodes. Each link takes up one slot on each of the linked nodes. Each node also has a specific number of program slots, which allow programs to be installed on it during a hack. Each program takes up one slot on a node.

Hacking nodes also have a certain amount of firewall depending on the node level, which can be depleted by installing offensive programs on connecting nodes. Nodes will naturally recover firewall when not shocked or stunned, at the regeneration rates shown below.

**Hacking Node Statistics**
 Program Library | 3 | 3 | 2% per second

## Tips

* Unlike Business Nodes and stealing resources, capturing a Program Library does not result in the transfer of programs.

B-coin Mixer
netConnection
Core
Database
 **Security Nodes** | Black ICE
Code Gate
Guardian
Scanner
Sentry
 ****Hacking Nodes**** | Compiler
Evolver
 **A.I. Nodes** |  A.I. Beetle
 A.I. Hawk
 A.I. Squid
Bコインミキサー

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## Summary

*"Your B-coins are stored and cleaned here before you use them. Mixing B-coins together makes them
(nearly) untraceable. Upgrade your Mixer to increase your B-coin capacity."*

The B-coin Mixer is a Business Node that stores B-Coins transferred from a B-Coin Mine or stolen from a hack. The total amount of B-Coins that a B-Coin Mine can store is equal to the Capacity statistic. The maximum amount of B-coins that can be stored on your network is equal to the combined capacity of all your B-coin Mixer and Core nodes, and is shown in the Network Capacity statistic.

When the B-coin Mixer has reached its capacity, any excess B-Coins that were transferred from a B-Coin Mine will be returned, while any excess B-Coins from a hack will be discarded.

The maximum level a B-coin Mixer can be upgraded to is 21. The maximum number of B-coin Mixers you can have on your network is three. When deleting nodes, you will be unable to delete a B-coin Mixer unless you have two or more on your network already.

## References

1. ↑ Trickster Arts Forums - Max Level

ネットコネクション
Bコインマイン
**Bコインミキサー**
サーバーファーム
 **セキュリティノード** | セントリー
タレット
ブラックアイス
コードゲート
スキャナ
 **ハッキングノード** | プログラムライブラリ
コンパイラ
エボルバ
Defensiv(Română)

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## Summary

Defensive programs such as ICE Wall and Protector are used in conjunction with Offensive programs during a Brute Force hack. They have no use during a Stealth attack.

## Defensive Properties

Defensive programs have the "Buffer Size" statistic. This represents the amount of damage they can intercept before Security Nodes continue taking over a node. Once Buffer Size is depleted, it is removed from the node, freeing up a slot to place another program.

 Tun cu Raze
 Blaster
 Kraken
 Maniac
 Shocker
 Shuriken
 ****Defensiv**** |  Zid de Gheață
 **Invizibil** |  Acces
 Lipitori de Date
 Portal
 Spectru
Espetro

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## Resumo

*Wraith silently disables the functionality of a node accessed by the Access program. Use Wraith to remove the largest threats on a target network.*

Wraith is a Stealth Program which, once installed in a node, permanently disables the node's functionality for the rest of the hack. The Access program needs to be installed on a neighbouring node before Wraith can be installed.

Wraithed Security Nodes:

* Turrets and Black ICE nodes will no longer attack.
* Code Gate filters will be removed
* Scanners will no longer detect subsequent programs
* Guardians will no longer apply shields

All Nodes:

* Disabled nodes are unable to spread a Sentry's antivirus
* Disabled nodes are prevented from regenerating their firewall.

## Estatísticas

* **Notes:** While the Wraith is technically allowed to upgrade at the Evolver levels displayed, the Capacity of B-coins that can be held at those levels may not be sufficient to purchase the upgrade.
**More Info here:** Max amount of B-coins at Core Level.

## Tips

* Unlike Access, the Filter statistic of a Code Gate doesn't apply to Wraiths, so they always take 2 seconds to install.
* When dealing with Code Gates, it is generally advisable to install a Wraith to disable the Gate's Filter before installing an Access, as the Visibility cost will be less than if one installed an Access under the effect of the Filter. The exception is when the Gate and Wraith are low level, but the Access is high level.
* Since nodes under the Wraith effect do not spread antivirus, it can sometimes be beneficial to wraith a chokepoint deep in the network. This could save a lot of programs near the start of the hack, depending on the number, level, and positioning of sentries.
* This video shows an example of a successful hack using the Wraith program.

 Canhão Laser
 Explosão
 Kraken
 Maníaco
 Raio
 Shuriken
 **Defensivo** |  Muralha-ICE
 **Furtivo** |  Acesso
 Sanguessuga de dados
 Portal
 **Espetro**
Farma Serwerów

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## Summary

*"*Farma Serwerów jest hostem usług użytkownika i odstępuje część mocy obliczeniowej do produkcji pieniędzy. Ulepszenie powoduje zwiększenie zdolności produkcyjnych jak i zwiększenie pojemności.*"*

The Server Farm is a Business Node which produces $ per hour based on its production speed. It can also store $ equal to its production limit.

The Server Farm will not produce $ when it has reached its production limit or is being upgraded. The player must tap on the Server Farm to transfer the $ to a Database node. When the Database has reached its capacity due to a transfer, the excess $ will be transferred back to the Server Farm.

The maximum level a Server Farm can be upgraded to is 21. The maximum number of Server Farms you can have on your network is four. When deleting nodes, you will be unable to delete a Server Farm unless you have two or more on your network already.

## References

1. ↑ Trickster Arts Forums - Max Level

Mikser B-Coin
Przyłącze Sieci
Rdzeń
Baza Danych
 **Węzły Zabezpieczeń** | Czarny LÓD
Brama Kodowa
Obrońca
Skaner
Strażnik
 **Węzły hakerskie** | Kompilator
Ewolucjoner
Biblioteka Programów
Hacking(Deutsch)

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### Introduction

Performing Hacks is a key element in Hackers. Learn about defending your network against other players, gaining reputation from performing successful hacks, and how to review and retrace attackers that hack you.

* Hacks - Information about the various phases of an attack, win conditions and stealing resources.
* Reputation - Learn about Reputation, and its effect on selecting targets and the ability to purchase Skins.
* Network Logs - View the details of attacks against you, and how to launch a counter attack.

 **Strategien** | Erste Anleitung • Angriffsstrategien • Verteidigungsstrategien • Tipps
Geschäftsnodes

## Einleitung

Geschäftnodes werden genutzt, um Ressourcen ($ und B-coins) zu generieren. Diese Ressourcen können benutzt werden um Sicherheitsnodes, die dein Netzwerk verteidigen, und Hackingnodes zu bauen, die für dich Programme kompilieren, welche du wiederum für Angriffe benutzen kannst. Ressourcen werden auch genutzt, um Nodes und Programme aufzuwerten. Während eines Hacks, können diese Nodes von Hackern kompromittiert werden, was ihnen ermöglicht 30% der in diesen Nodes gelagerten Ressourcen zu stehlen.

### Liste der Geschäftsnodes

* Kern - Lagert Ressourcen, kontrolliert die maximale Anzahl an Nodes die gebaut werden können.
* NetVerbindung - verbindet das Netzwerk mit der Weltkarte. Es ist der Haupteingangspunkt für Hacks.
* Serverfarm - wird benötigt um $ zu generieren.
* Datenbank - lagert von Serverfarmen transferierte und von Hacks erbeutete $.
* B-coin Mine - wird benötigt um B-coins zu generieren..
* B-coin Mixer - lagert von B-coin Minen transferierte und von Hacks erbeutete B-coins.

### Referenzen

1. ↑ Tricksters Arts Forum: stealing $ and Bitcoins

B-coin Mixer
netVerbindung
Kern
Datenbank
 **Sicherheitsnodes** | Schwarzes EIS
Code-Tor
Beschützer
Scanner
Wächter
 **Hackingnodes** | Compiler
Entwickler
Programmbibliothek
Hackear

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### Introduction

Performing Hacks is a key element in Hackers. Learn about defending your network against other players, gaining reputation from performing successful hacks, and how to review and retrace attackers that hack you.

* World Map - Learn about initiating hacks, acquiring new targets, leaderboards and daily challenges.
* Hacks - Information about the various phases of an attack, win conditions and stealing resources.
* Missions - Statistics on Missions can be found here.
* Simulations - Find how to connect with friends via Facebook and test their networks.
* Reputation - Learn about Reputation, its effect on selecting targets and the ability to purchase Skins.
* Network Logs - View details of your attacks, how to counter attack, and how to attack your friends!

 **Estrategias** | Guía de Inicio • Estrategias de Ataque • Estrategias de Defensa • Consejos de juego
Início

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Hackers is a mobile multiplayer strategy game, where players build 3D networks using a futuristic interface to hack networks of other players, increasing their reputation to become the best hacker in the world.

To achieve their goals, players have to gather resources by obtaining them from Business Nodes, hacking the networks of other players or by completing the different storyline missions that the game offers.

Features:

* Unique game mechanics including visual, graphics based hacking.
* Brute force and stealth ways of hacking.
* Build and refine a 3-dimensional network architecture.
* Hackers fight for their countries in a world war.
* 70+ Story missions

http://hackersthegame.com

We have also recently opened up a full Chinese translation wiki and are requesting players fluent in Chinese to help us translate the remaining pages.

Communities:

OFFICIAL FORUM LINK

Join us on Discord!

Unofficial Hackers Facebook Groups:

 English • Italian • Turkish • Vietnamese

Questions or Requests?

OFFICIAL WIKI FORUM LINK

Community Forums

The founder of this wiki can be found here.
Hacking

### Introduction

Performing Hacks is a key element in Hackers. Learn about defending your network against other players, gaining reputation from performing successful hacks, and how to review and retrace attackers that hack you.

* World Map - Learn about initiating hacks, acquiring new targets, leaderboards and daily challenges.
* Hacks - Information about the various phases of an attack, win conditions and stealing resources.
* Missions - Statistics on Missions can be found here.
* Network Logs - View details of your attacks, how to counter attack, and how to attack your friends!
* Simulations - Find how to connect with friends via Facebook and test their networks.
* Reputation - Learn about Reputation, its effect on selecting targets and the ability to purchase Skins.

 **Strategies** | Getting Started • Offensive Strategies • Defensive Strategies • Game Tips
Hacking(Română)

**This page is currently in English.** Please translate into Romanian.
**Articles are constantly being updated.**
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**Source provided for guidelines only.**
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### Introduction

Performing Hacks is a key element in Hackers. Learn about defending your network against other players, gaining reputation from performing successful hacks, and how to review and retrace attackers that hack you.

* Hacks - Information about the various phases of an attack, win conditions and stealing resources.
* Reputation - Learn about Reputation, and its effect on selecting targets and the ability to purchase Skins.
* Network Logs - View the details of attacks against you, and how to launch a counter attack.

 **Strategii** | Ghid Pentru început • Strategii de Atac • Strategii de Apărare • Ponturi
Geçit

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## Summary

*An essential program for stealth hacking. Access opens connection to neighbor nodes and allows you to install the Data Leech, Portal and Wraith programs without raising an alarm immediately.*

The Access program is a Stealth program which enables Stealth Hacking.

If Access is the first program installed on a netConnection, a Stealth Hack commences. During a Stealth hack you have a limited time (represented as a visibility bar) to install other stealth programs, including more Access, on adjacent nodes before the network reboot phase starts.

Once you are spotted on the network, all active Stealth Programs (excluding Portal) will be removed from the network. Access cannot be installed once the Stealth Hack has ended or any other Brute Force Offensive programs have been installed.

## Statistics

* **Notes:** While the Access program is technically allowed to upgrade at the Evolver levels displayed, the Capacity of B-coins that can be held at those levels may not be sufficient to purchase the upgrade.
**More Info here:** Max amount of B-coins at Core Level.

 Işık Topu
 Patlatıcı
 Kraken
 Kaçık
 Şok Edici
 Ninja Yıldızı
 **Savunma** |  ICE Duvarı
 **Gizli** |  **Geçit**
 Veri Emici
 Portal
 Hayalet
Créditos

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## Introduction

Credits are resources used to acquire special items or upgrades to the network. Nodes are not needed to store credits and they can not be stolen by other players during a hack.

## How to earn credits

* **World Map** - Free credits can be found on the world map. These credits appear randomly on any part of the world map in form of credit cards. A maximum of 3 credits will appear on the world map. The player must collect by tapping the cards to earn credits.
* **ERGO Media** - A Play icon will appear randomly on the world map. A player needs to tap on this icon and view the video to earn respective credits.
* **In-App Purchases** - A player can purchase credits through in-app purchases. The amount of credits that can be bought at any one time varies from 500 to 15,000 credits. The bigger the purchase, the more credits the player receives for the amount of money spent.

* **Daily Challenges** - A player will receive a challenge everyday. A player can keep up to three challenges. A player need to complete a challenge in order to accept a new one. A player will be awarded credits when they complete the challenge.

## Spending credits

Credits can be spent on the following:

* **Building Threads** - Additional Building Threads can be purchased in exchange of credits. The first building thread is already there for the player at the very start of the game. The player must then purchase a second building thread to complete the tutorial for 250 credits. After this, the third building thread costs 500 credits, the fourth 1,000 credits, and the fifth 2,000 credits.

* **Program Development / Program Compilation / Node Upgrade** **Completion** - Credits can be spent to instantly finish the Development / Compilation of a Program or a Node Upgrade.

* **Resources** - Money and B-Coin storage can be increased to full capacity by spending credits.
* **Black Market Items** - With credits you can buy Skins and 9SEC shields on the Black Market.

 **Estratégia** | Guia Inicial • Estratégias de Ataque • Estratégias de Defesa • Dicas
Explosion électrique

## Résumé

### Description *in-game*

*« Il faut du temps pour installer le Blaster, mais une fois installé, il peut rapidement détruire les pare-feu. De plus, il gèle les nœuds pendant un court laps de temps. »*

### Description du Wiki

Le *blaster* est un programme offensif qui charge et attaque un nœud avec une masse de dégâts considérable avec l'effet de désactivation temporaire quand cette masse énergétique atteint sa cible. Le *blaster* charge pendant 3.5 secondes et son attaque désactive les nœuds pendant 2 secondes.

Pendant la désactivation ( de 2 secondes) :

* Elle empêchera :
	+ les attaques de tourelle ;
	+ les attaque d'Antivirus ;
	+ la régénération du pare-feu des nœuds ;
* Elle retardera :
	+ les GLACE noires ;
	+ les gardiens ;
* Elle ne pourra pas empêcher :
	+ l'installation d'un Antivirus sur le nœud ;
	+ le filtre d'une porte encodée de fonctionner ;
	+ Les attaques et les protections déjà lancées :
		- des GLACE noires
		- des gardiens
		- l'Antivirus installé sur les nœuds

## Statistiques

 Bélier
 Canon à rayons
 Choc électrique
 **Explosion électrique**
 Kraken
 Maniaque
 **Programmes défensifs** |  Mur de GLACE
 **Programmes furtifs** |  Accès
 Portail
 Sangsue de données
 **Programmes d'IA** |  IA Calamar
 IA Faucon
 IA Scarabée