Training

This page is dedicated to the **Training** system that this RP uses for role-play characters that are developing their skills in-character. The system coincides with the Time system, to help balance the progression of characters in RP. Although the time it takes to learn new techniques has been adjusted so that it doesn't take forever OOCly. In this role-play, your character can earn: Combat Stars, Jutsu, Nature Types, and Power Score points through training. Each of these are measured by the amount of days they take to learn in-character. Each day requiring a minimum amount of effort put into it. However, these don't need to be done as individual sessions, and can be written in one session in multiple ways as a retelling of events, or even fast-forwards.

* One day of training requires a minimum of five paragraphs.

## Specifications

### Jutsu

Starting with **Jutsu**, as they will be the most relevant part of training in the RP, they are a unique case as they come in different grades and also hold other factors that determine how fast someone can learn them. First we'll cover the amount of days it takes to learn a Jutsu by rank. Afterward we start with the relation between Combat Skills and training. As well as the process for creating Jutsu in-character.

Starting off, here is a list of all the ranks of Jutsu, and how many days they take to learn.

* E-Rank: Half a day (two paragraphs).
* D-Rank: A single day.
* C-Rank: Two days.
* B-Rank: Four days.
* A-Rank: One week.
* S-Rank: Two weeks.

#### Proficiency

Proficiency is a part of Training that dictates the speed at which a character learns a Jutsu. This works through the Combat Skills, which represent a character's knowledge within an area of Jutsu. This mainly affects training when you have insufficient knowledge in an area. I.E, a Genin wishes to learn a B-Rank Ninjutsu but only has two Combat Stars in that area (which would equate to C-Rank knowledge). In this case, the time it would take to learn that B-Rank would be doubled. Taking eight days instead of the usual four.

#### Jutsu Creation

Creating an entirely new Jutsu is something that takes strenuous effort, even in this universe. Similar to Proficiency, when someone is creating a Jutsu: It doubles the time needed to learn it. However, this happens regardless of Proficiency. And without proficiency, that makes it four times harder to learn.

### Nature Types

There are three types of elemental natures that most people recognize. There are basic elements, advanced element Kekkei Genkai, and Kekkei Tōta; each increasing in rarity. Unlike the Jutsu section: Nature Types, Combat Stars, and PS Points work by cooldowns instead of divvying up work people make into sessions. The way this works is that whenever someone does an appropriate amount of work in what they're training: They can accomplish this in one day. **However**, doing so puts them on a cooldown for that specific thing they're learning. In example, Character A is trying to learn Fire Release. They output the work necessary for learning that element in one session. At the cost of this, they cannot attempt learning another elemental nature within the next week in RP.

* Elemental Natures: 35 paragraphs/1 week CD (cool down).
* Kekkei Genkai: 70 paragraphs/2 weeks CD.
* Kekkei Tōta: 105 paragraphs/3 weeks CD.

### Combat Skills & Power Score

#### Combat Stars

Earning one Combat Star takes 20 paragraphs/4 days to learn in-character.

#### Power Score Points

Earning a point in Power Score takes 10 paragraphs/2 days to learn in-character.

### Teaching

Teaching is the last component of training. It is something that everyone is technically capable of. All it requires is at least one teacher, and one student. The teacher must have Proficiency in the Jutsu they're teaching, and the jutsu itself. As long as these conditions are met, then the teacher can participate in the training itself and halve the time necessary to learn the Jutsu, with or without Proficiency.

### Sparring

Sparring is one of the most common forms of training that you will likely partake in this role-play. It should be noted that the effort put into these can be used for either Combat Skills or Power Score Points. They cannot be used to learn new Jutsu, or Nature Types. These have to be literally learned, and not through efforts made in spars.