recursal/Fanatic-Fandom huggingface dataset:
Building Your House

You may want to start building your house with wooden and thatch, by either pushing sharpened logs into the ground to make a wall, or lashing them together, which will require more balance but also more insulation. Be sure to make room for a door. After that, layer sticks on the roof and place thatch upon that, and you have a starter home. You may want a chimney, as a fire in a wood and thatch house with no openings in the roof will result in a burnt house, or a smoky one. Make a fireplace out of stone bricks, then start a mine either nearby, or inside your house. Beds will both welcome NPCs if you allow them, and give you a new spawner point, but first, you will probably want a storage item, whether it be a heap of sacks, a storage crate, a chest, or a drawer, you need to find a way to lose your burden. Then work on a work bench, handcrafting can be a pain. Large flat rocks may also be open to you, but if you are enough wood to make a hour, make a work bench. In your fireplace you can smelt the first metals, lead and tin. Once you get mining some more, replace your house with stone bricks, that will deter goblins for the most part and also protect from fire damage. Your roof, if small enough, could be replaced with rough stone slabs. You should have a good, stable house my now, and you can expand it over time. Make furnace types outside, so you can smelt other metals. Stone will be the best form of house for quite a while, unless you decide to make your house metal, which can be a waste of resources. Expand your house, and it is a good idea to recruit NPCs and other players to keep building. You need a wall, a dungeon (most of the time) and barracks. Prepare for invasions and natural disasters, depending on where you chose to build. One day you can have enough supplies to attack other cities, with metal tools and siege engines.
Icicle

Ice dripping from an overhang in a cold time or region will cause an icicle. They can be broken off by hand and thrown if the right size. They will break when thrown, however, or if they fall from an overhang. Falling icicles cause damage if you are hit by them. If large enough, it could cause severe bleeding, but when small will cause minor stabbing damage. They are used in icy regions or in winter as weapons to wait for to reach stone and dirt below the snow.
Wooden Club

One of the easiest weapons to create, the wooden club, is a crushing weapon with a short stick, a small cut log and some ropes of any kind to lash it together. They inflict much pain but a little less than expected damage. They are good against pain-fearing creatures, as they will think they are greatly injured but in fact, are not highly injured. They are also good for being thrown for short distances to deal great bruising. Carved wooden clubs require knives, but inflict more damage and a good amount of pain too! Despite all this, when attacking the head, it will probably knock your target unconscious before killing them. It can be thrown, but requires good balance, as it holds little balance in itself.
Iron Bloom

Blooms are forged in a bloomery from an iron oxide such as Hematite and fueled with charcoal. You should obtain a red-hot stone that can be rolled and refined into wrought iron, which is an expensive metal used for making toolhead and strong items. Must be handled with tongs or fireproof gloves, due to it's burning state, unless cooled down first. When cooled, they appear to be a charred gray rock.

1/2
Painting

Painting is a skill that requires paint for hard blocks, and dye for silky blocks. For example, you can paint planks and you can dye carpets. There are two ways to paint or dye. You can empty an entire bucket or soak the object and make the item one color, or you can get a brush and paint the item pixel-by-pixel. Painted items allow a better look to your domicile, and they can be used to define sides, i.e. red for evil, blue for good.
Crucible

Crucibles are clay vessels that can be used to make steel from wrought iron or to melt ores into their molten form. You need charcoal to fuel the fire underneath the crucible when smelting anything. To make Wootz steel, you need to place down the crucible able charcoal and then place wrought iron at the bottom, then cover it with splinters, and after that cover it wit leaves. place wet clay on top of all that, and sun dry it. Then light the charcoal. Use bellows to heat up the fire. In a while, break the opening and you should have a good amount of Wootz steel. Wootz is used for weapons and tools, and makes strong platings and items. For making any other smelted metal, it is usually as simple as placing in the crucible and lighting charcoal.
Wrought Iron Ingot

Wrought iron is produced by sponge iron from a bloomery. Sponge iron, in the form of an Iron Bloom can be wrought, as it is called, into wrought iron by removing slag with a power hammer or with normal but heavy blacksmithing hammers. It should be made into a shingle shape, which then is further flattened with a rolling mill. it will then be in an ingot. Wrought iron is one of the best tiers for making sharp and durable tools. To make into an ingot, you must pour the molten metal into an ingot mold and let it dry.
Stone Halberd

Halberds seem to be like a mattock weapon-wise. It has an axe head and a javelin-point, both used for man and beast. The weapon can be thrusted or swung, and is just about as lethal in each. The axe end will cause more bleeding, while the point more damage immediately, and will harm the vital organs. Metal halberds are preferred, as they are both fancy, better slashers, and better stabbers.
Pig Iron Ingot

Pig iron ingots are a strange gray color and are useless except for being further smelted into steel. The process is conducted by blowing air through the vessel onto the smelted pig iron. This will turn it into steel by oxidizing it. However, the vessel must be quite resilient to withstand the heat, thus it is layered with quicklime and magnesium oxide. Magnesium may be extracted from the stone magnesite. Quicklime can be produced from limestone fired in a kiln. To forge pig iron, you need to place coke and limestone in a blast furnace and light. You must have a mold to obtain an ingot, which is a good, stackable way of storing metals.
Art Contest

I am challenging all of you, myself included, to do an art competition for Legends of an Ancient City. It can be with pencils, paint, or from the computer. The prizes are as follows:

Participation: A NPC with your name coded into its random chioce.

3rd: Any Animals you want in the game that is reasonable

2nd: Any world you want in the game (ie Midgard, Pluto, Duat)

1st: Picture becomes the Cover of the video game.

Comment your picture, before May 25th, and we will collectively vote on it. Have fun. -KrypnodaStudio
Wooden Boomerang

Boomerangs can be used as hunting or fighting weapons. They can be made from bamboo to a light metal. They can be carved from wood and will come back to you without hitting anything on it’s own. When it hits something, they will fall to the floor, but if enchanted can come back even then. An advanced thrower would be a lethal hunter or fighter, as they can throw it far and possibly hit some people as it flies back…if they miss their original target. Or not.
Arch Goblin

The Arch goblin is practically the evil side of a hobgoblin. They are of human intelligence and size, and

much more like a human in general than any lower-ranked goblins. The problem is, as stated above, they are excessively evil. Their favorite hobbies are raiding, eating, slaving, bounty-hunting, and making weapons of mass destruction. They are of average sword fighting skills, and their skin is stiff like hide, but not scaly as goblins. There are no arch goblin warlords, and they rarely use their teeth and claws for anything except eating. They often dress in black clothing or metal-studded armor. They are common army leaders of normal and cave goblins, and can be a deadly being to fight. Their names, which are below, are only a little more antagonizing than goblins, but wait for high goblins!

* Taxarg
* Rax
* Zargular
* Spector
* Morbis
* Slop
* Nop
* Reak
* Korim
* Radlah
* Abijok
* Smork
* Zulor
* Ethar
* Drak
* Dracor

Female:

* Kirsh
* Kark
* Noja
* Suj
* Kashark
* Kazukir
* Razuk
Metallurgy

The art of metallurgy is a complicated art. Certain ores need certain temperatures, furnaces, and

methods to smelt. For example, Tin and aluminum seem incredibly similar, but Aluminum requires electrics to melt and tin only needs some heat. Not even that much! In a crucible, you must have a large quantity of ores to smelt. When it is fully liquid, you stop the heat and wait for it to cool, then break it out and smelt it into a a mold of some sort. Other methods require a pipe with flowing metal that will run into a mold. Ingots are good ways of storing metals separately, and can be placed on any flat surface. You need an anvil to hammer half-solidified metals into shapes, if you do not like the method of molds. Molds can be made from graphite, which allows it to slip out easily, or, more commonly, clay so that you can simply break the mold to have the whole head. Good metal working tools include tongs, rods, and heat-resistant hammers, such as stone. Anvils can also be used to repair weapons and tools. Iron is good against many monsters, as it burns them. Goblins call it the "magic stone".
First Day

## Ponder Check

Ponder checking is vital to learning. You start out with the knowledge of a child, as you were just Eitr-born. To ponder check a placed item, you can click "P" and there will be a focus vision kind of like binoculars until you find what you want to check. Once you have stared at one place long enough, you should see a line of options above you. It will be everything it *looks* like. Not everything it is. The best way to know is to experiment. Once you get higher in a certain skill, your ponder check for that object narrows down. To ponder check an item in your hand, simply hold it and click "P" and the options will come up. this applies to pretty much anything *visible.*Animals, models, blocks, anything. Only you cannot ponder check anything microscopic or invisible, unless you can actually see it yourself!

## Survival

As soon as you rise from the Eitr pit, the first thing you should find (besides water), no matter where you chose to spawn, is wood and stone. You cannot kill many animals with a bare fist. Lift two rocks from the ground and start knapping them into a . To knap, you simply toss a rock to the ground and chip away at it with another stone that you hold. It will be a rough process, and it will be kept the way you made it. To make a hand axe, make a point to the rock you wish to convert, but if you make it too sharp, it will easily dull. To drink water when you find it, hold the shift key and you should start scooping water into your hand. Next, you can either start chopping at small trees to get sticks, or search a forested area for fallen sticks. Then use your hand axe to harvest fiber from plants such as cotton, jute, hemp, flax, and sisal. If you cannot tell which is which, either ponder check it, which will not do much, or experiment. With a hand axe you will instantly obtain a certain amount of fiber from the plant. Next, click the space bar repetitively to wind into fiber rope. Once you have enough, tie the hand axe to the stick and either chop down a tree or go after animals fro food. There are many poisonous plants, so be careful when picking out edible plants. Start branching off to other tools, whichever one suits you best, illustrated below.

By the end of the day, make sure you are ready for the night with weapons and warmth.
Stone Hatchet

Hatchets and axes are both crafted by wooden sticks and stone hand axes, but the length of the stick is what makes the difference. Hatchets are noticeably different, and are faster but less powerful than a full-fledged axe. They can be handy throwing weapons as well.

 **Breaks Into** | Stone chips blade/wood splinters stick
Flint Sword

Swords are melee weapons that can dwell slashing or stabbing damage. It takes a small amount of strength to use and a higher tier of stone to make it's sharp edge. Flint is the lowest tier it can get. You can make wooden swords, but is only a low-damage crushing weapon, so it is not suggested. Maybe good for warding off cave goblin children. It takes great skill to meet an expert fencer and be his equal, but against a mob, it is a perfect weapon for scattering the groups. They are the most common weapons in war, and have many different varieties.
Roc

The roc is a monstrous vulture that feeds off large creatures. It's wingspan stretches 30 meters long, and it's appetite is hard to still. It kills it's prey (usually elephants and other pachyderms) by lifting them and dropping them upon the ground from great heights, and they swarm over diamond fields, a biome with diamond spikes protruding from the ground. The reason they do this is because they can easily then eat their prey from the spikes. The diamond spike fields are quite rare, and very dangerous. It is not advised to go into there, even if you want some diamonds. Their only two weaknesses are their skin, which is soft, and their bones, which are hollow. And it is advised that you shoot their wings, so that you might knock one off balance. Catapults are best against this great raptor.
Flint Claymore

Claymores are a form of great swords. Used originally by the Norse before the Ragnarok Age, this sword is still able to be crafted later on in the game. They are best for slashing weapons, and cause severe bleeding. They can kill pretty much anything human health and below. Their stabbing attacks are not commonly used, as they take just about as much damage as their slash, which is easier to use. They can easily cause disabling debuffs, and terrify most creatures. Very useful in an army, due to it's great reach.
Wooden Mace

Maces are large club-like weapons with blade-like extensions protruding from the end piece. They are major crushing weapons and are good for warriors and berserkers, those who go off on their own to fight. One mace can send several foes flying, and it will easily crush bones to splinters and cause severe hemorrhaging. They can jerk weapons out of enemy hands and shatter weak metals to shards.
Goblin (Normal)

Goblins are key enemy in early gameplay. They come in great mobs, pillaging and plundering to get

fresh meat. They have mismatched weapons and are terrified of iron, or the magic stone, as they call it, because it will burn their skin. They appear to be lizard-like men with diminutive size and a short snout. Their eyes are disturbingly large and located near the tip of their snout. Their blood is green and can be collected in a syringe. It is quite fascinating, as their blood causes hunger, and they often tip their crude arrows with hunger poisoning. This variety of hunger poisoning is even worse than normal hunger, as it gives you a raving hunger, which will decrease your honor, allowing you to eat anything in sight, and raw. The goblins use their claws, teeth and weapons to fight, and they come in hordes that raid cities and "improve on them" to fit their likings. More often they will make disorderly huts made out of bones and hardened mud, or, when more advanced, thatch and clay. The lesser class goblins may have hide tents. They usually come with a warlord or something stronger than themselves so they have at least some order. They come in a couple colors, the main being red and green. They often tattoo their rough-scaled bodies by scarring themselves, and use blood to paint themselves. They use no special poison or attacks besides their blood. Their weapons are most commonly made of stone, and occasionally they loot metal weapons, as long as it is not iron or an iron alloy. Rusted iron and red hematite does not contain enough iron to burn them, so you may catch them wielding rusty weapons or throwing red hematite. These are the names so far for the males:

* Snoth
* Jork
* Kar
* Rag
* Barg
* Narvdul
* Shagbark
* Nathtar
* Norku
* Rog
* Rit
* Ralj
* Kor
* Scror
* Andnorth
* Pirk
* Redear
* Arkor
* Math

The female names are as follows:

* Norkor
* Nauros
* Melos
* Snok
* Snork
* Sarja
* Sorka
* Regja
* Mathus
* Regulus
* Romun
* Ulk
Leathercrafting

Leather working is a difficult process. First, you must kill an animal or find a recently deceased one. Then hold on your left mouse button and drag it across the animal. you should get the hide. Then you need to apply tannin to the hide by soaking it in a closed container. However, you need to salt the hide to keep it from decaying. Then scrape it down with a knife to remove the flesh, and remove the hair by liming it, which then requires deliming after sixteen hours. Then bate it by adding salt and sulfuric acid. After that, you tan it by soaking it in tannin. It should be bright blue. ring it out, releasing the water, and once again tan it. It should take a long time to finish the process, so be patient! You can then take a knife and cut it into a shape you wish, or stamping it to make patterns. Leather is useful for clothing, decorations, saddles, furniture, or handles.
Wooden Longbow

Longbows are insanely huge bows, standing as tall as an average human! They fire arrows, which can be shot from a longbow for a very long distance. When they hit their target, it is very rare for anyone to survive that is level one. They cannot be fired while holding by anything smaller than a small ogre. They instead are placed on the ground and fired there. They are best for city defenses (or attacks), instead of sniping from a battleground.
Copper Ingot

Ingots are good methods of storing items. They can be stacked relatively high. They ae created by poring molted copper into an ingot mold. Later, you can hammer down ingots to form toolheads, but a more efficient way of making toolhead molds is from a mold. be sure to put your ingots in a safe place, where they won't draw attention!
Cave Goblin (Warlord)

Cave goblin warlords are subspecies of cave goblins but are much stronger, similar to alpha iguawks. They have large throat sacks for storing their poisonous saliva, while the other cave goblins are much slower in spitting. They have a thorny crest on their head and appear much more fit for battle than the normal kind. They are much more intelligent, and never come in groups. They are considered the bloodline of goblin leaders. The names are:

* Jokkar
* Goshnar
* Ogle
* Redstreak
* Bloodshot
* Reddik
* Nashnar
* Thork
* Porj
* Tath
* Hola
* Rocksplit
* Bloodhill
* Blackcap
Bamboo Firelance

1/2The first gun is the bamboo firelance, a hollowed bamboo stick with both a rock and a good dose of gunpowder inside it. To load, you place down the stick and put down a full icon of gunpowder, then tap on the block and it will be loaded. Then you take a small rocks and do the same. There is one barrier at the very beginning, and it will have a fuse. When you light the fuse, you better have prepared for the shrapnel and noise that will resound. They can only be used once, due to the bamboo's frailty, but hopefully your rock crashed into something. The force is enough to maim an ogre, but it later can be improved and made of a better material. Next up is the...
Stone Knife

Knives can be melee weapons, throwing weapons, carving tools, or leather-working tools. They are such a vital tool that there is a tool type named after them, which applies to cutting leather. They can be cutting or slashing weapons, and are efficient for making carved tools and items. To see how to carve, look at chipping. When skinning an animal, simply hold and drag the mouse over the dead animal. You should get some hide. To professionally work it, slice all around the upper half of the animal, and you will get it's full skin. Shaving animals is the same tactic, only they are mainly alive and need to be kept still. See leathercrafting page for more info. To throw a knife, left click and hold and your knife should be drawn back and ready to fire, done by releasing. To stab, left click while slashing is done by holding the right button one the mouse and swiping across your opponent.

 **Breaks Into** | Stone chips blade, wooden splinters stick
Wooden Flail

Flails are rope or chain weapons with a blunt or sharp end and a handle. They are efficient with accurate and strong players, and they can be as simple as a rock attached to a fiber rope with a wooden handle. They have a good reach and can be either crushing, stabbing, or slashing weapons. It causes much damage and pain to the victim.
Gunpowder

Also known as blackpowder, gunpowder consists of three ingredients. Sulphur, to fuel it and let is spark easily, ground charcoal, solely to fuel it, and saltpeter, to give it the boost to ignite in confined spaces. It can explode with terrible force when en masse, and will destroy blocks as well as kill animals. Gunpowder can be left in a trail by holding the left mouse button and dragging it as you move along. You can light it with flint and steel, a torch, or anything that causes fire or is fire. In small quantities, it will burn more than explode, such as the trails that can be set. When packed up, though, it can be as destructive as dragon fire, which is why it is used to blast out pellets and rocks from a bamboo stick, or, when modified, a gun. Gunpowder is a common mining tool.
Aoshima

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**Aoshima** is a creature seen during one of Mabel's hallucinations from eating too much Smile Dip.

## History

In "The Inconveniencing," after Mabel eats "bleventeen" packs of Smile Dip, Mabel sees and rides Aoshima in a sugar induced hallucination, claiming "the future is in the past." It appears as a flying dolphin with a small, yellow bow tie and two muscular human-like arms. After spinning around, it grows another dolphin-like head and two more muscular human arms, one from each mouth. On each palm of its hands are dolphin faces, which shoot rainbow-colored rays from their mouths. While the creature is doing so, a car alarm can be heard.

In "Weirdmageddon 2: Escape From Reality," Aoshima is briefly seen in Mabeland.

## Appearance

Aoshima is a hallucination-induced monster, who appears to be a blue and white dolphin with a yellow bow tie and four heads, but can grow an arm out of each mouth. Each arm, in turn, gains a face and a gaping mouth, which makes dolphin sounds and emits rainbow colored rays.

## Sightings

### Season 2

* 219. "Weirdmageddon 2: Escape From Reality"

## Trivia

* Aoshima is named after animation director John Aoshima. Tyler Chen came up with the idea for the name.
* In the end credits of "The Inconveniencing," the cryptogram reads "Onwards, Aoshima!" a reference to Mabel's line earlier in that episode.

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1. ↑ Braly, Matt (June 20, 2015). I'm Matt Braly, Storyboard Artist and Director on Gravity Falls. Ask me anything!. Retrieved on June 20, 2015. “"Onwards Aoishima!" was done by Tyler Chen who is a mad genius. The scene was a reference to John Aoshima, one of the S1 directors.”
Chronicles of Alancria Wikia

## The Chronicles of Alancria

An Encyclopedia for a DnD campaign based in the myriad countries and territories of the continent of Alancria.

Alancria is a massive continent, almost 20 million square miles in breadth with countless off coast islands clustered about its massive coastline. Here, countless peoples have made their home, be they familiar humans, elfin cousins, tundra dwelling orcish native, the myriad diminutive peoples, or any number of unique racial relatives to what we recognize as natural.

Empires have waxed and waned, more so as the continent faces the dawn of its most turbulent industrial revolution yet. Coexistence is rife with tension, and the fickle, often brutal geo-political landscape of the quickly industrializing Alancria sets the backdrop for a world where allegiances shift, tradition struggles against the march of progress, and those caught betwixt simply try to survive. Alancria bears witness to a new age - for better or worse.
Wrought Iron Arquebus

An arquebus is an early form of gun that can be used to shoot something from large distances. They are sometimes mounted on a wagon, but are rarely held by hand due to their weight and length. So, use a tripod! You may have your gun, but it is vital that you have gunpowder, an ammo cartridge, and a bullet. They are more powerful than bows, but are laughably inaccurate and slow to load. Thus, they are only good for either shooting at a large enemy or an army, or simply as a prelude to the musket.
Colossal Trebuchet

The Colossal Trebuchet is a variation of catapults which is powered by hydraulics to load the massive stones onto a huge spring. The complex network of ropes draws back and releases the firing arm, sending he fling and stone flying forward to hit it’s target…whether being directed to that target or not. The tension is created mainly by the crate of heavy material on the other end of the beam. This will most certainly be necessary in the firing of this monster. Can be constructed on site, but not transported…unless you have very many strong and careful giant creatures to haul it.
Goblin (Warlord)

The goblin warlord is a deadly creature that stands only a little smaller than a man and happens to be almost as intelligent. They are expert magicians (surprisingly) and will make cities of filth but of strategic importance. There are rarely more than one warlord in a goblin camp, as they spread out across camps as soon as they are old enough to rule. The Cave goblin Warlord has a frill of long and thin plates that rattle and change colors to scare off most creatures.

* Tarth Lor
* Nafadur
* Amagon
* Bolork
* Smitik
* Johod
* Farbjodr
* Thar
* Barkor
* Realmsmor
Flint

Flint is a stone that can be found on the ground or chipped by a pick to break free from flint-containing blocks, such as Limestone and Chalks. Rarely, you can find a whole flint block in massive nodules. Flint is usually the second tier to stone, as it can be sharpened further and is harder as well. When struck against iron oxides, such as hematite, it can send off sparks. Thus, it is good for flintlock guns to set off the spark to fire the gunpowder. It is distinguished by it's flatness and greenish color.
Swamp Troll

Trolls are vicious predators, but tend to be slow and deformed half of the time. They are incredibly

stupid and make their dwelling in desolate or hideous places. Swamp trolls are no exception. They are found dripping with water and algae, and hide underneath bridges to strike. They are clumsy on land, but in water are fast swimmers. Like a hippopotamus, they can stay underwater for long amounts of time, and can even sleep underwater. They are lumbering and terrible creatures, and they stand tall enough to clutch you in their hand tipped with long fingers and curved claws. Their feet are extraordinary, appearing to be the mix of a hoofed animal and a bird of prey. Their back toe, or hoof is for stabilization, as the bird-like feet alone cannot support their weight. Do not expect a swamp troll to raid your camp if you are far off from a water source, unless they have something working behind it, such as either spells or force. This variety of troll cannot speak.
Skogalfar (Wood Elf)

The skogalfar, or wood elves, are forest peoples with characteristics of a plant. They have a vine

stretching down their arm and a nest of twigs in place of hair. Their clothes are constructed of many leaves, and their eyes are the color of those leaves. They can grow to be skilled magicians, and they are usually natural in alliance. However, there are some known to be both sinister and orderly. With more mana, they can control the growth of the vine that stretches across their fingers. They can make it grow excessively, acting as a stretching vine capable of ensnaring enemies, or grow them just a bit, making a sort of bagh naka. They feel it lacks honor to be industrial. They cannot chop down a tree, but instead use twigs already on the ground as their weapons or tools. Thus, it is suggested that if you want to start as a wood elf, you have someone alongside you that can do the dirty work. They have a strong love of animals, and often are seen with several beasts and birds in their train.
Obsidian Anvil

Obsidian is the only kind of stone used to make an anvil, not because of it's sharpness, but it's strength. Anvils are a hard, flat surface for pounding metal toolhead into place. It can be used to shape or repair the heads, and when placed on the horn on the end, you can make a round surface. Anvils start obsidian, but can end in steel. Obsidian anvils will wear in a while, thus you should soon make metal ones, as you already have at least some metal.
Stone Brick Fence

Fences can be stacked and are useful for boundaries that keep out certain creatures. Stone ones are packed with mortar and are hard to break, nearly impossible by hand. They are frequently used for railings in architecture, and for forming barriers to animal pens. They are different from carved stone fences, which are made directly from a stone block and customized to your liking. Stone Brick Fences may not be pretty, but they will do for quickly done jobs, though they may be more expensive than carved stone.
Floral Terrain

Flora on Midgard is wide and diverse, containing plants and fungi. Plants range from underbrush to tall trees, and mushrooms range from molds to the huge mushrooms on the ground. They will not retaliate, or else chopping down a tree will be much harder, but they are living, nonetheless. Some plants and fungi can give food, while others will make you insane, sick, or dead. Several floral specimens have ways to defend themselves, such as stinging nettles and poisonous spores. Woody plants, if large enough, can give sticks, used for tool handles. Some poisonous flora can give way to toxic warfare.
Davey

## [Source]

**Davey** is a professional glass carrier in Gravity Falls, Oregon.

## History

### Season 1

Davey first appears in "The Legend of the Gobblewonker," carrying glass over the lake with another man. The two are angered when the S.S. Cool Dude, with Dipper, Mabel, and Soos aboard, it crashes through their glass.

In "Headhunters," he attends the grand re-opening of the Wax Museum of Mystery, but after finding out there was no free pizza, even though it was promised, he gets upset and leaves.

In "The Hand That Rocks the Mabel," he attends Gideon's show. He later is seen at an Aquatic restaurant, where he and other customers in the restaurant aw over Gideon and Mabel on a date.

In "Irrational Treasure," he is seen at Town square to celebrate Pioneer Day.

In "The Time Traveler's Pig," he attends the Mystery Fair. He is later shown taking part in the mob Sprott gathers for believing Mabel is a witch in one of the abandoned timelines.

Davey plays a role in Mermando's backstory of how he became stranded in "The Deep End." In it, he is fishing alongside the sea captain Earl, and manages to ensnare Mermando in a net. He then questions in disbelief if they have just caught a "beautiful man-fish."

### Shorts

In "TV Shorts 1" he is seen at the Mystery Shack.

### Season 2

He later is shown playing golf with other Gravity Falls residents at the Ye Royal Discount Putt Hutt in "The Golf War."

In "Soos and the Real Girl," he is shown walking on the second floor of Gravity Malls.

In "Weirdmageddon 3: Take Back The Falls" he is seen to have avoided capture and madness seeking refuge in the Mystery Shack.

## Appearance

Davey appears to be a middle-aged man with mustard-yellow hair, a matching mustache, and light skin. He wears a red and white cap, a yellow vest with a brown t-shirt on the inside, brown gloves, and dark brown pants.

## Sightings

### Season 1

* 102. "The Legend of the Gobblewonker"
* 103. "Headhunters"
* 104. "The Hand That Rocks the Mabel"
* 108. "Irrational Treasure"
* 109. "The Time Traveler's Pig"
* 115. "The Deep End"

### Season 2

* 203. "The Golf War" (no lines)
* 205. "Soos and the Real Girl" (no lines)
* 220-221. "Weirdmageddon 3: Take Back The Falls" (no lines)

## Quotes

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## Gallery

Click here to view the image gallery for Davey.
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1. ↑ Template:Cite episode
2. ↑ Template:Cite episode
3. ↑ Braly, Matt (June 20, 2015). I'm Matt Braly, Storyboard Artist and Director on Gravity Falls. Ask me anything!. Retrieved on June 20, 2015.
Modeling

Clay is a very useful item that can be found almost anywhere in regions where there is topsoil. To sculpt clay, you need to add water to the clay you have obtained, and then you hold your left mouse button and start dragging it to warp the clay. It is a slow process so that it doesn't take away a ton of clay and ruin what you are building. Once done, you can sun-dry it, or fire it over a flame or furnace. Clay vessels can be used to store and pressure food, and there are many more uses for the fire-resistant soil. You can make molds, crucibles, even weak weapons.
Wooden Shortbow

Shortbows are long-ranged weapons, useless without arrows. to load, you need to load arrows by dragging them from your task bar to your bow.  It is then loaded, which you can tell by looking at the bow in your hand. To fire a bow, you need to hold on the left mouse button and you should see you are zooming in and the bowstring is drawing back. Release to fire, but be sure to point the arrow above the target if it is from far off, arrows do not fly infinitely. The arrow's shaft, or stick, will commonly snap, whether the arrow head is metal or wood. They can fire:

* Short Wooden Arrow
Bamboo Pole

Bamboo can be found in certain temperate regions. It is a kind of grass, but is as tall as some trees, and it come sin some clusters big enough to be called forests. It is already hollowed and divided into sections, so they can easily be used as blowguns and other weapons. The earliest tier of gun can be created by bamboo poles, known as a bamboo firelance. The poles can also be used as weapons if sharpened properly, which is hard due to it's cavity down the middle. The bamboo plant produces plenty of fiber, and small shoots of it can be used in replacement of sticks for some tools. Bamboomerangs, a variant of boomerangs can be fashioned out of bamboo. However, bamboo forests can be quite frightening due to their thickness and quantity of monsters. You can place down the poles to create a house, and are one of the plants that produces fiber for...
Rope Sling

Slings are long-ranged weapons used to propel a rock or chunk of metal out from it's middle pouch. You hold it by putting your thump in the end loop and the stick on the end is a weight. After loading a projectile, hold down on you left mouse keys and the weapon should spin in the air. Only the highly trained know if they will hit the target, as it has no easy way to aim. With several good slingers, they can hold back a small army, as they are quick to load and deadly to most. Balls of lead are the most favored ammo, as they have no drift in the air and can teat through their target. They fire pebbles most of the time.
Short Wooden Arrow

Arrows are shot from bows to injure and eventually kill a target. They can be poisoned or enchanted, or even modified scientifically, but they are sometimes lethal, so occasionally they will not be needed in "one shot kill" incidents. Not all bows fire these kinds of arrows. Longbows fire much larger arrows, and crossbows need stocky arrows call bolts or quarrels. Wooden arrows usually break from the tip each shot, so do not expect retrieval. The best place to shoot is from a high-spot, such as an archer's tower, occasionally built upon a battlefield.
Copper Ten-shot Hand Cannon

The ten-shot hand cannon is an effective weapon, that, instead of firing one fatal bullet, it blasts out ten pellets all at frightening speed in different directions. Consider it a simple buckshot mechanism. It is best against several soldiers instead of one large creature, due to it's tendency to spread out.
Means of Fixation

Fixing toolheads with their handles is a key part to progression. Two early processes for stone tools are lashing and fixing. Lashing is the act of taking twine and attaching the blade to the stick. It may break the rope or come undone, but most of the time the main components will not break easily. fixing puts more strain on the stick, as it is the process of running a stick through a drilled hole in the top of the head, causing wear to the wood. Fixing, however, will not easily come undone and will follow you all the way to metal tools.
Log Shields

Shields made from logs are circular in same and do not need the bark on the sides stripped off, as you will not be handling that part. They are mostly used for defense, but sometimes can be crushing weapons. The only tiers for log shields are wood, depending on how strong it is. Bucklers are next in the step of shields.

* Oak Log Shield
Oak Log Shield

Shields are used to either shove forward, knocking enemy weapons away or causing bruising attacks, but more commonly are used for blocking weapons. A good starter shield is a log shield, which is a cut tree with a leather strap to hold onto. Later, you can carve larger trees into heater shields, which cover much more area. When metal, you can forge bucklers and much better shields.
Saltpeter Ore

Saltpeter, or potassium nitrate is bat scat or guano that can be found on cave walls. It is one of the ingredients for gunpowder, along with charcoal and sulphur. there is also a process in which animals manure (which can be seen as rich soil) can be filtered into saltpeter. it appears to be a white stone and can only be found in regions where bats once were, or seabirds or pinnipeds defecated. Saltpeter can be used to preserve food and plant fertilizer.
Cassiterite

Cassiterite is a tin oxide that is found in or around hydrothermal springs underground and above ground. It is the main ore that is smelted into tin (quite easily) and then can be made into solder and bronze. To smelt, all it needs is heat equal to that of a campfire, but of course, you need something to contain the molten metal. Tin, like many other metals, can be used to make platings for house protection.
Elk Antler Pick

With some snapping, you can get tools from deer antlers. To make a pick, snap off the base at the first branch, then snap off the most bent last branch. These picks can be used to dig up weak stone blocks and can also be used as a ploughing tool. They often break, but are stronger than expected.

 **Breaks Into** | Antler shreds
Oak Log

This chopped piece of an oak tree can be used to make many tools. They can be carved into wooden tools, used in construction, fitted with sticks to make a battering ram, or made into countless other items and structures. To harvest, simply chop a tree down, then cut it into a section large enough to lift, but not too large or you will be overburdened! Try making these tools:

* Wood Blowdart
* Wooden Club
* Wooden Boomerang
* Wooden Shortbow
* Wooden Mace
* Wooden Hammer
* Carved Wooden Shovel
Ponder Check

Ponder checking is vital to learning. You start out with the knowledge of a child, as you were just Eitr-born. To ponder check a placed item, you can click "P" and there will be a focus vision kind of like binoculars until you find what you want to check. Once you have stared at one place long enough, you should see a line of options above you. It will be everything it *looks* like. Not everything it is. The best way to know is to experiment. Once you get higher in a certain skill, your ponder check for that object narrows down. To ponder check an item in your hand, simply hold it and click "P" and the options will come up. this applies to pretty much anything *visible.* Animals, models, blocks, anything. Only you cannot ponder check anything microscopic or invisible, unless you can actually see it yourself!
Stone Brick Bloomery

Bloomeries are small furnaces made of stacked stone bricks and mortar to hold them together. They can be easy to make, but finding the materials to make the mortar can be painstaking. The bloomery produces many metals, and even iron. When smelting iron oxides, you can pull it out with tongs from one of the entrances. The iron should look like a red-hot stone covered in orangish stone, which is the impure part of the iron. This is called a bloom. Chip off the slag (impurities) and then you have a chunk of hardened sponge iron, which will later be made into wrought iron. Charcoal is required to fuel the fire, and bellows are needed to pump air through to the flame.
Mega Crossbow

Leonardo Da Vinci was the designer of this ballista, and he designed it to be released either by pulling a release catch by a rope, or smashed in by a hammer. It can be drawn slowly by animals, or constructed on scene. To draw back, you pull the winches back, which pulls back a peg which will then draw the rope tight. Then, of course, you can fire it by hammer or rope. It can fire either stones or bolts built specifically for this creation.
Stone Axe

## 3D Version

The stone axe is a hand axe lashed onto a long carved stick. It is easier to use than a hand axe, as it gives no damage to the user. It does, however, take good accuracy and strength, and can be a very unstable tool. It can be used as a weapon, but other tools are more effective.

## 2D Version

The axe so far is planned to have two versions of fixation. The fixed version, which is made by drilling a hole in the top and sliding in the handle through he gap, and the lashed version, which is made by wrapping a rope around both it's handle and blade to tie them together.

 **Breaks Into** | Stone chips blade/wood splinters stick
Wooden Stick

**Breaks Into** | Wood splinters stick

Wooden sticks are harvested below trees or from their branches. They can be whittled down the more comfortable carved wooden stick. They can be used as a weapon, but deal very minor damage. When their durability is wearing, however, there will be pain from the splinters flying every which way. They can be used to make tools, but do not expect a pleasant experience. Wooden sticks can be used as walls or as rafters, support for thatch. The carved wooden stick is the best choice early on to make tools with...
Health and Pain

Health is the amount of lifeblood in your character. Damage is what takes health, and the red health bar is located at the bottom of your screen. There are several different methods of being harmed, but the three main ones are crushing, stabbing, slashing, and lashing damage. Causing damage breaks your bones, and thus will disable you. It also may cause hemorrhaging, or inside bleeding. Stabbing usually causes severe bleeding, a debuff that will slowly take health from you if not treated well. Slashing is almost exactly the same, but will harm certain creatures more than others. It also could disable a creature if aimed at the limbs. Lashing damage is cause by a blunt but completely loose and speedy weapon, such as a whip. Pain should be described before we get any deeper. Pain is not the same as health, as you may feel like you're about to die but really have lost two health (a paper cut, for example) or vice versa. Pain will make you more likely to run, while health will make you actually closer to death. Lashing weapons cause tons of pain, but if they are plain, they cause little damage. Crushing weapons cause both a lotta damage and a lotta pain. Slashing and stabbing weapons take little damage but much health, at least over time. Health can be regained by healing potions, made by marigold and meat. Certain creatures are immune to some attacks, i.e., a berserker is immune to both slashing attacks and fire damage. Skeletal creatures such as draugs will shatter at crushing damage, while slashing, stabbing, and lashing will not harm them. You will respawn after death with 300 health, taking into account the danger son the world.
Wikia talk:Portal de la comunidad

¡Esta es la **página de discusión general** del wiki! Los fundadores del wiki deberían dejar aquí un mensaje de bienvenida y alentar a los nuevos editores y visitantes a participar en el wiki. Utilizad esta página para dejar avisos sobre novedades o las últimas noticias referentes al wiki, también podéis usar el **foro** para comunicaros con los usuarios.
Wooden Crossbow

Crossbows are complex mechanisms consisting mainly of a bow, a stock, a winch, and a trigger. They are loaded by placing a bolt inside after drawing the bowstring back by means of the winch. This is done by scrolling with the mouse's wheel. They are mainly used because it takes little skill to operate. When you have loaded the bolt, click the right mouse button and it will fire up to a great distance with great power. They cannot fire arrows, only a similar dart called a bolt, or quarrel. The bolts will break if they strike something hard or if they have been used several times.
Chipping

Chipping is a wide range of works done by the same process, but with different tools. Knapping is when you bash one rock against another that is on a hard surface and shatter off bits to make a shape. The first tools can be made this way. Carving is the act of slicing wood with a knife. It is needed to make carved wooden sticks. To carve a stick, use a knife or a chisel and start scraping at the bark of a wooden stick, until it is void of all bark. Then you have a carved wooden stick. For wooden tool-heads, you take a chopped log, and when you make it into a shape, which will take some time, make sure that it will work, because it does depend on how well you carve it, do not make it too blunt, or too thin. Chisels are faster tools, while knives are more precise. Chisels require flint, however, to make the perfect blade. Wood can also be carved into furniture and smoothed with a knife or chisel. Sculpting, however, applies to stone. You use a chisel and mallet to chip stone, as it needs more force behind it to accomplish the task. you can sculpt with any kind of stone, but some rocks are harder than others. To use both the chisel and mallet together, you need to right click and hold on the mallet in your taster, then that will go into your other hand, and then start chipping with the chisel in hand.
Limestone Stalactite

Stalactites, similar to Stalagmites, are found in caves. The stalactites can fall from the ceiling or injure those who touch them from below. They drip water in moist caves, and hang from the ceiling. They add an interesting feel to caves, and are made by dripping water themselves. They are only found in limestone caves, unless formed by lava flow.
Stone Pickaxe

Pickaxes have two different ends, one is that of a blade, and another is a point. The point is used on stones to shatter into chunks and shards, while the blade is used on loose blocks and stone to turn into stone bricks. The bladed end also is used to hack up plant roots, which is why it is called "axe".
Rope Whip

Whips are versatile tools that cause a lot of pain but not much damage. Thus, they are often used to keep slaves in order. They can be made from leather or rope, but they can be further modified into different forms. Some are studded with metal, other s have several thongs. Occasionally, one will put metal balls or spikes on the thong(s).
Swords

Swords are weapons used fro slashing and stabbing. They are significantly sharp and effective. They can be used as a base to other swords, such as a gladius, and a claymore. Even shields will be able to be learned, the log shield. When you reach the metal age, you can make a similar blade, but with a toothed edge, called a hand saw.

* Flint Sword
Water-Powered Sawmill

In the times before Ragnarok, the Romans made a huge water-powered sawmill in Heirapolis. It quickly sawed through large pieces of wood that would take a long time to cut by hand and it can also slice through smaller pieces of wood with one or two strokes from it's huge saw. The best thing about it is: there are two saws. Once this is constructed, you can cut up planks till the whole forest is fallen. It takes little man-power, all it needs is a steady replacement of logs.
Battering Log

Logs with sticks protruding from the side are considered battering logs, a tool used to bust down city gates. better kinds may be able to even rend walls. With a cover and a chain holding the log, it could be almost unstoppable. This early version, however, is operated by six strong men carrying it be the poles and then swinging it back and forth in an effort to smash down the door.