Races

## Overlanders

Overlanders are your basic crafters from Minecraft. They live in the Overworld and are considered greatly skills in crafting, Building, and farming. Some are better than others however! They are a diverse cast of creatures of all shapes and sizes!

Racial Deviation include, but are not Limited to: Human, Elf, Dwarf, Evolved Animals, Villagers, Goblins, and Allayborn

### Elf

Elves live for quite a long time, able to Survive almost indefinitely providing they do not get sick or wounded. They have a preference for Magic and often do not wear much in the way of heavy armors.

### Dwarf

Dwarves are the Elves' Opposite. Master Crafters that love to get their hands dirty deep in the dark mines of the Overworld. They are master smiths and weapon Crafters. They LOVE heavy armor and weapons of all kinds.

### Evolved Animal

Evolved Animals are just that. Animals that evolved somehow to act as the other Overlanders do. Mammals, Birds, Sealife and the like make up their ranks, and while rare, are usually treated the same as Humans in the Kingdom. (This includes Mob Hybrids like Creepermen!)

### Villager

Villagers are as you might expect. The Villagers are the grunting long headed folk who were the natural inhabitants of the Overworld before the builder’s arrival and shifting of the world to their whim. They are a soft and humble folk who live to do what they love, work and party! Though some villagers over the years have started to look more and more human, which is concerning to a degree.

### Goblin

Similar to Dwarves in their love for living underground, Goblins are found all throughout the Overland’s caves. Often moving into long forgotten ruins to make their homes. They’re most defining features are their short stature, green skin, large pointed ears, and a need to cause problems on purpose. Despite this, they can be good friends, or fierce enemies depending on where you meet them.

### Allayborn

Allayborn are a strange newer development race wise. No one is truly sure how they came to be, nor where they came from. They just sort of appeared one day. They are small, not unlike actual allay, but resemble a more human appearance as they float about. Allayborn have a special talent. They have ONE item that they Favor, allowing them a MUCH easier time finding said item in the overworld, be it in loot chests or just out in the world. Mind you, these items MUST be from the overworld and not from other dimensions.

## Endarians

Endarians are the corrupted denizens of the Endarian Empire. They primarily live in the End, though in recent years have begun to spill out into the Overworld thanks to the End King’s Dimensional Portals. The Endarians are a strange bunch, inclined to use End Magic to further their goals and preserve their lives. Despite this they are not too different from Overlanders, save for their special ability to Teleport.

When an Endarian is threatened They can teleport at will.  However doing so greatly fatigues the Endarian, and it can only be done over a 100 yard radius. They also have the same aversion to water as their Enderman cousins. Though for them it is not lethal it does still cause pain, as direct contact with water will cause burning on the skin and blisters to form over the affected area. It will heal in time, but it's still quite painful. They however, can consume water if its been diluted in some way. Things like Potions are fine for them to drink, as well as them walking through mud is perfectly fine.

Endarians are primarily Carnivorous, though they do have the ability to consume vegetables and Fruit, though such things are difficult for them to digest and as such are not the best source of food.

There are two versions of Endarians.

### Standard

Standard Endarians, who can teleport and vanish when threatened.

### Elytran

Elytrans are Endarians who underwent a different kind of transformation. These Endarians instead of learning to teleport sprouted wings that allow them to fly for a short time. They still have the same weakness as the Endarians however.

## Netherlanders

Netherlanders are special. They don’t come from the Overworld or the End, and were mostly unaffected by the Builders. As such they’ve evolved in far different ways. Their races are large and varying, perhaps the most out of all three Kingdoms.

### Piglin

Piglins are the main Denizens of the Nether. They are friendly, but greedy folk with an obsession for gold. Most Piglins spend their lives with their tribe, occasionally wandering through the Nether to hunt down Hoglins for food, among other creatures. Though there are some who are well established, such as the Brutes Tribes, who are incredibly aggressive towards other tribes, and have several Bastions and Fortresses built in the Nether. Piglins can eat just about anything as they are Omnivorous, but fruit and vegetables are in short supply and considered a delicacy! They also have easily the biggest appetite of all races.

### Blazeborn

The Blazeborn originated from Blazes, the Nether Fortress Defenders. Originally Automatons, over thousands of years and Magic have now been changed into a fully sentient race of Automatons that operate like most living creatures. They require food as does anyone else, and can reproduce. Their biggest advantage over others is the ability to throw fire from their hands, and be completely immune to lava.

### Tears of Ghast

Tears of Ghast, aka, Ghastkin, are humanoid versions of the Ghasts. They lack tentacles like their larger brethren do, But they retain the ability to spit explosive fireballs.  Ghastkin, not unlike their brethren, are emotional creatures. They’ll balefully cry when alone, wishing for some form of attention or compassion. But when with others of different species they seem quite cheery! They are social creatures, though can sometimes be isolationists, as Loneliness is what they know best, even if they hate it. They eat Primarily Mushrooms and meat.