recursal/Fanatic-Fandom huggingface dataset:
Guide/Combat mechanics

Combat mechanics in Vault Hunters have some differences from those in vanilla Minecraft. This page explains some of the differences.

## Outgoing Damage

"Outgoing damage" refers to damage the player deals to another player or mob, before it is negated by protective effects such as armor or Resistance. The player can deal damage using one of the following methods:

* A direct melee attack.
* A ranged attack (made with a bow, crossbow, snowball, etc).
* A splash potion of harming (or healing, when used against undead mobs).
* An AoE attack from Dash: Bullet or Mega Jump: Shockwave.
* Thorns (enchantment and/or attribute).
* Player-ignited TNT.

Damage from the player's pets and eternals is not tied to the player and therefore does not receive any of these bonuses (although eternals can receive a damage buff from Summon Eternal: Overpower and Commander).

### Under Normal Circumstances

In most cases, outgoing damage can be calculated using the following formula:

> `outgoing damage = ((wpn + str) * crit + ench) * mult * aoe * gear * ftl + exe`
>
>

where

`wpn` = The base attack damage. For attacks made with weapons, this is the weapon's base damage (excluding damage enchantments), with reductions applied if the attack is not fully charged or is a sweep attack from a sword.

`str` = Strength damage. 0.0 if the attack is not melee.

`crit` = Crit multiplier. 1.0 if the attack is not a crit.

`ench` = The sum of any damage enchantments on the weapon (if the attack was made with a weapon).

`mult` = The sum of any damage multipliers from abilities, archetypes and etching sets (this is displayed above the player's armor bar).

`aoe` = The damage multiplier for area-of-effect abilities. This is specified in the descriptions of Dash: Bullet and Mega Jump: Shockwave; for other attacks (even sweep attack on a sword or the Attack AoE modifier on a vault weapon) this value is 1.0.

`gear` = The sum of any damage multipliers on equipped vault gear.

`ftl` = Fatal strike multiplier. 1.0 if the attack is not a fatal strike.

`exe` = Damage from the Execute ability.

### With Rampage: Shaman active

The Shaman specialization for the Rampage ability is somewhat buggy, and to calculate the total damage the target will take from a single attack, a separate formula must be used:

> `min outgoing damage = ((wpn + str) * crit + ench + exe) * mult * aoe * gear * bug`
>
>

> `max outgoing damage = ((wpn + str) * crit + ench + exe) * mult * aoe * gear * ftl * bug`
>
>

where most of the properties are as described in the previous section and `bug` = (shaman ticks - 1) / shaman ticks. Fatal strike is applied each tick of Shaman, hence there are two formulas for the minimum and maximum possible damage.

As can be seen, Execute damage is affected by any damage multipliers (excluding crit) when Shaman is active. Also, due to a bug, the first tick of Shaman damage (which should be dealt during the initial attack) is not dealt.

## Incoming damage

**This article is a work in progress.**
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.
Black Market

The **Black Market** is a block that allows the player to trade for soul shards. The mechanic is considered to be a replacement of soul shard trading.

## Obtaining

### Breaking

The Black Market can be broken by a Wooden Axe or better

 Tool
 Golden | ?

1. ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

### Crafting

The Black Market can be crafted from 4 Driftwood, 3 Chromatic Iron Blocks & 1 Soul Shard

## Usage

The Black Market is used to trade soul shards for helpful items to help progress in Vault Hunters.

Upon right-clicking on the block the player will see a GUI that offers 3 options, a random item and a timer. When a player buys one of the pre-generated items the items and the time will be reset. This will also occur if the time runs out.

## Notes

1. ↑ The cost is a random (uniformly selected) integer value between the minimum and maximum values shown here.
2. ↑ The chance that this item will appear as a trade in any particular slot, and that purchasing a random item will grant this item.
3. ↑ The rarity of jewel is random and only revealed after you purchase it
4. ↑ The rarity of inscription is random and only revealed after you purchase it
5. ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 The rarity of vault gear is random and only revealed after you purchase it
6. ↑ 6.0 6.1 6.2 6.3 The rarity of the idol is random and only revealed after you purchase it
Jewel Cutting Station

The Jewel Cutting Station is a block that allows the size of jewels to be reduced.

## Obtaining

### Breaking

Can be broken by hand or any tool. Breaks fastest when mined with a pickaxe.

### Crafting

Can be crafted from Chromatic Steel Ingots, Extraordinary Larimar, Driftwood, and a Glass Pane.

## Usage

The Jewel Cutting Station is used to reduce the size of jewels before applying them to tools. Each attempted cut of a jewel costs Silver Scrap and 1 Vault Gold.

When cutting a jewel, there is a 50% chance for the cut to fail, which lowers the tier of the jewel, removing a random modifier. If the jewel only has one modifier when the cut fails, the jewel is consumed and 1 Gemstone plus a random amount of Wutodie Gem is returned.

If the cut succeeds, on the other hand, the size value of the jewel is reduced by a random amount from 1–10. Jewels cannot be cut lower than size 10.

### Jeweler Expertise

Each level taken in the Jeweler expertise grants every jewel 1 additional cut with no chance of lowering the grade of the jewel. So, with the maximum of three levels in Jewler, each jewel can be cut three times with guaranteed success.

## Trivia

When a jewel is placed inside the Jewel Cutting Station, the jewel's texture is rendered on the tabletop of the workbench.
Legendary Gem Cluster

**This page describes content that exists only in outdated versions of *Vault Hunters*.**
This feature used to be in the game but has since been changed.

## Legendary Gem Cluster

### Stackable

Yes (64)

A **Legendary Gem Cluster** is an item which is used primarily in the creation of treasure keys.

## Usage

### Forging ingredient

Player clusters can be used to craft treasure keys using a key anvil.
Banished Soul

**Banished souls** are items found in vaults after vault level 50. They are used to significantly increase durability of a vault idol, with a chance of breaking it.

## Obtaining

### Vaults

Banished souls can be commonly found in Altar Chests after vault level 50. As with many vault items, they can also spawn as floating entities in Architect and Raid vaults.

## Usage

Combining an undamaged vault idol with a banished soul in an anvil will add 3000 durability to the idol, but the idol has a 1/3 chance of breaking in the process. If it does not break, it will be marked as *Hallowed*, meaning it no further hallowing attempts can be made on it.

When completing an altar with an idol of the same god in the off-hand, the chance of gaining a favor point with that god is substantially increased if the idol is hallowed.
Geode Cave Theme

**This article is a work in progress.**
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.

## Colors

### Water color

 #DF6FE3

The **Geode Cave Theme** is one of the common theme in the Vault.

## Description

The geode cave theme is composed largelys of smooth basalt, calcite, amethyst block, deepslate, grass block, and coarse dirt.

## Traits

### Generation

The chance to obtain this theme when entering the Vault follows the table below.

 Level 20-29
 Level 30+

Each time a new room is generated there is a probability of:

* 86% to be a common room,
* 7% to be a challenge room,
* 5% to be a ressource room filled with chromatic iron ore,
* 2% to be a omega room.

### Mob Spawing

The mobs that spawn in this theme are the cave mobs and follow the table below.

## References

1. ↑ 100% chance of a diamond sword
2. ↑ Further information: quarkmod.net
Flawed Ruby

A **flawed ruby** is a rare item used to add modification slots to vault gear.

## Obtaining

### The Vault

Flawed rubies can be found in Treasure Room chests and omega Gilded chests. Starting at vault level 150, treasure goblins can also drop them when killed.

### Soul Shard Trading

Flawed rubies can also be obtained via Soul Shard Trading, costing 800-2000 soul shards unless obtained through a random purchase.

## Usage

A flawed ruby can be applied to a piece of vault gear in an anvil in attempt imbue the gear, granting it an extra modification slot. This can only be done if the player has the Artisan or Treasure Hunter research. The possible outcomes are:

 Failure
 Break
Iskall85

* MC Head
* Twitch Logo

**iskall85** is a YouTuber and Twitch streamer who is the founder of the Vault Hunters SMP and the lead developer of Vault Hunters modpack. He founded the Vault Hunters SMP and started season 1 on December 11, 2020 with 5 other members. After a successful first season he created the second season for the SMP, he had announced a third season for the SMP starting on November 5, 2022. Outside of Vault Hunters, he is known to be part of the Hermitcraft SMP.

## Iskallia dev team

Main article: Iskallia Dev Team
iskall85 is the leader of the Iskallia dev team who is actively developing the Vault Hunters modpack.

## Season 1

### Base

Iskall made an undergound cave for his base.
Bestiary

**This page describes content that exists only in outdated versions of *Vault Hunters*.**
This feature used to be in the game but has since been changed.

Players can see how mobs inside the vaults scale with their Vault Level at the official Vault Hunters page.

On the page you can check the mobs' *attack damage, maximum health, movement speed, critical hit chance, critical hit multiplier* and their *knockback resistance.* You can also see at which vault level they show up first and how they spawn (spawners or vault spawn).
Legendary Treasure

**Legendary treasures** are items which drop unidentified vault gear when opened.

## Obtaining

### The Vault

Epic and omega legendary treasures can be found in treasure chests in the Vault.

### Trader Cores

Trader cores can sell legendary treasures.

## Usage

Right-clicking while holding a legendary treasure will consume it and drop a piece of unidentified vault gear on the floor. The gear's tier depends on the player's vault level (see here for details) and its rarity roll corresponds to the rarity of the treasure:

 Rare
 Epic
 Omega
Beach Theme

**This article is a work in progress.**
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.

## Colors

### Water color

 #2ED1EF

The **Beach Theme** is one of the common theme in the Vault.

## Description

The beach theme is composed largely of stone, andesite, cobblestone, tuff, sand, spruce wood, dirt, and coarse dirt.

## Traits

### Generation

The chance to obtain this theme when entering the Vault follows the table below.

 Level 20-29
 Level 30+

Each time a new room is generated there is a probability of:

* 91% to be a common room,
* 7% to be a challenge room,
* 2% to be a omega room.

### Mob Spawing

The mobs that spawn in this theme are the desert mobs and follow the table below.
Knowledge Essence

**Knowledge Essence** is an item found inside the vault. It is used to craft Knowledge Shards, which are an important ingredient for crafting Knowledge Stars.

## Obtaining

### Vaults

Knowledge Essence is found within Vaults, inside Vault & Gilded Chests and Vault Altars, at any level.

### Mystery Box

Knowledge Essence can also be found in Mystery Boxes.

## Usage

### Crafting ingredient

The only use of knowledge essence is to craft knowledge shards.
Champion Crate

**This article needs cleanup to comply with the style guide.** [discuss]
Please help improve this page. The talk page may contain suggestions.
**Reason:** Image is missing

A **champion rrate** is a white shulker box containing loot from a special loot table. It is awarded to the player with the fastest raffle speedrun time of the week.

## Obtaining

The champion crate is awarded every Monday to the player who defeated a raffle boss in the least amount of time after entering a raffle vault. Only speedrun times under 5 minutes are considered; if no player has killed a Raffle Boss faster than this over the preceding week, no champion crate will be awarded. The current record-holder of the week as well as the time to beat can be seen in the vault information screen (H by default).

## Loot

A newly awarded champion crate always contains one unidentified artifact, one speedrun trophy and one challenge crystal, a vault crystal whose modifiers make running it a high-risk, high-reward endeavor. The crate also contains various items from the\_vault such as unidentified vault gear and crafting materials.
Acceleration Chip

An **acceleration chip** is an item used for speeding up the production rate of blocks from omega statues.

## Obtaining

### Traders

Acceleration chips can also be found rarely from trader cores at a high level.

### Soul Shard Trading

Acceleration chips can also be obtained through Soul Shard Trading, costing 600-800 soul shards unless obtained through a random purchase.

## Usage

Right-clicking an omega statue with an acceleration chip in hand applies the chip to the statue, slightly increasing the statue's rate of production. Up to 10 chips can be applied to a single statue in this way. The chips are retained when the statue is destroyed and replaced, but can be retrieved by holding the crouch key and right-clicking on the placed statue with both hands empty.
Eternal

**Eternals** are characters that fight for you inside of Vaults.

## Obtaining

### Cryo Chamber

Eternals are made in a Cryo Chamber by inserting Eternal Souls until it is full. Each eternal made costs more Eternal Souls than the previous one.

## Gear

All Eternals will accept a Helmet, Chestplate, Leggings, Boots, a weapon (a Sword or a Axe), and an offhand item (a Totem or Shield). The offhand item can be given to the Eternal by clicking their offhand while they are on the Eternal Pedestal. They will use these items in the vault, but the items do not take durability damage, making them very good at using old gear.

Most enchantments and gear modifiers are respected. The following do not affect Eternals:

* Cooldown Reductions (Eternals have no abilities)
* Durability (The gear takes no damage)
* Attack Speed (Eternals all attack at the same speed)
* Sweeping Edge (Eternals only attack one mob at a time) - Chaining and AoE modifiers are respected however
* HP Boosts - The stat is boosted but the eternal instantly loses the health upon being summoned into a vault

## Leveling

The player can level up eternals using Vault Burgers. Leveling up eternals allows you to increase their Health, Speed or Damage. You can select which stat you want to increase by clicking the "+" button after leveling up the eternal. Eternals all have a max level of the total amount of eternals you own. The experience required to level up an eternal increases as its level increases.

#### Initial Base Attributes

 Damage
 Speed

## Usage

### Summoning

Eternals can be summoned in the Vault by activating the Summon Eternal ability. Upon spawning, their stats and gear will be as shown in their Eternal Pedestal. They will fight nearby monsters until they die, and will despawn after 60 seconds if they have survived for that long. When an eternal kills a mob, the mob drops loot as if it were killed by a player.

### Auras

When creating an eternal, you will be offered 3 possible auras for that eternal. Auras are effects given to players or mobs within a certain radius of the eternal. This choice can be rerolled using an Aura Scroll.
Chromatic Iron Ore

**Chromatic Iron Ore** is a ore which generates in the overworld most common in the layer just above bedrock or Y = -59. Veins are very rare, but large, and often contain several stacks of ore. It is also found in Ore rooms from the vault.

## Obtaining

### Breaking

Chromatic Iron Ore can be broken by a Stone Pickaxe or better.

 Tool
 Golden | ?

1. ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

### Natural generation

Chromatic Iron Ore generates between Y=-30 and Y=-64 in the overworld, and is evenly distributed throughout these Y levels. Prior to update 8 they cannot generate exposed to air (but can generate exposed to liquids). This criteria was removed in update 8.
Knowledge Core

A **Knowledge Core** is an item used to craft a Knowledge Star .

## Obtaining

### The Vault

Knowledge Cores can be found in Treasure Chests inside the Vault. Treasure goblins can also drop them when killed.

### Soul Shard Trading

Knowledge Cores can also be obtained through Soul Shard Trading, costing 600-1000 Soul Shards unless obtained through a random purchase.

## Usage

### Soul Diffusing

Knowledge Cores can be placed in a Vault Soul Diffuser or a Vault Soul Harvester to obtain 768 Soul Dust.
Gift Bomb

**This feature is exclusive to Streamer pack.**

**Gift Bombs** are an item which drops various items when used. Gift Bombs have been removed in the public release and are only available in Vault Hunters SMP

## Obtaining

**Notice:** this item have been removed in the public release and are only available in Vault Hunters SMP
Gift bombs can be obtained from viewers donating subs to the streamer in Vault Hunters SMP

## Usage

When right clicked on the hotbar, various items can drop including Mystery Boxes, Vault Burger, Oozing Pizza. Mega Gift Bomb will always drop a player statue when opened and Omega Gift Bomb will always drop mega player statue when opened.
Guide/Strong early ability combinations

**This article is a work in progress.**
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.

## Important Early Abilities

It is strongy reccomended to spend your first skill point on Heal. For a single skill point you can, as the name suggets, heal yourself. Given that there is no natural regeneration inside of vaults, without Heal, early game, there are no other reliable ways to recover hitpoints. The amount of hitpoints recovered depends on the level but to begin with it will recover two hit points (one heart).

## Ability Combos

While abilities are great on there own they can become even stronger when paired together in powerful combos:

**Remember to make keybinds for each ability. It’s way too clunky to swap otherwise.**

* **I can get there**: Vaults have a ton of verticality to them and lots of loot ends up being in pretty high places. Enter the Mega Mega Jump and Dash combo where you can launch yourself into the air and over onto pretty much anything you want. Considering both of these abilities are 1 point to get the base it’s a super cheap way to get huge mobility. **Note:** As this will have you flying through the air it is recommeded to always carry a water bucket in your hotbar or consider the Stonefall ability to temperarily negate all fall damage.

* **Super Saiyan:** Bind Tank, Rampage, Execute and Mana Shield to the same key and you will be able to melt mobs, guardians or whatever your heart desires and take almost no damage while doing it.

* **Get off of me filth:** Frost Nova + Summon Eternal + Dash. It's a fantastic way to deal hordes of mobs and has your eternals cleaning up the mobs giving you some breathing room to loot chests or heal. Alternativly Standard Nova and Poison Nova can also be good however play quite differently as don't necessarily actually get the hordes off of you. You can also try replacing Dash with Mega Jump or both in sequence (Mega Jump and then Dash)
Chromatic Steel Block

**Chromatic Steel Block** is the block form of the Chromatic Steel Ingot. One Chromatic Steel Block is equal to 9 Chromatic Steel Ingots.

## Obtaining

### Breaking

Chromatic Steel Block can be broken by a stone pickaxe or better

 Tool
 Golden | ?

1. ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

### Crafting

Chromatic Steel Block can be crafted from 9 Chromatic Steel Ingots
Crimson Nether Theme

**This article is a work in progress.**
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.

## Colors

### Water color

 #A62123

The **Crimson Nether Theme** is one of the rare theme in the Vault only appearing after VH level 20+.

## Description

The crimson nether theme is composed largely of netherrack, crimson hyphae, crimson planks, blackstone, shroomlight, magma block, crimson nylium, and soul soil.

## Traits

### Generation

The chance to obtain this theme when entering the Vault follows the table below.

 Level 20-29
 Level 30+

Each time a new room is generated there is a probability of:

* 91% to be a common room,
* 7% to be a challenge room,
* 2% to be a omega room.

### Mob Spawing

The mobs that spawn in this theme are the nether mobs and follow the table below.
Key Anvil

A **key anvil** is a block used for crafting treasure keys.

## Obtaining

A key anvil drops itself when broken by hand or using any tool, but a pickaxe is the fastest way to break it.

 Tool
 Golden | 0.25

1. ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

## Usage

### Forging

A key anvil is needed to make treasure keys.
Iskallia Dev Team

The Iskallia Dev Team is a development team led by iskall85. It is currently developing Vault Hunters, mainly the the\_vault mod.

## Members

List of people working on the development of Vault Hunters.

## Bosses

Members of the Iskallia Dev Team (apart from iskall85, who streams the SMP series) appear in-game as Bosses in the following places:

* in Arenas, where they battle against 100 Subscribers.
* in Raffle Vaults.

## Minecraft Skins

iskall85HellfirePvPjmilthedudeKaptainWutaxWinter\_GraveiGoodieMalpracticeKumara22BaritonScaldakimandjaxMonni\_21MukiTanukiStarmuteDouwsky
## Trivia

* Douwsky and Damnsecci are husband and wife IRL.
Cryo Chamber

A **Cryo Chamber** is a block used to create and configure Eternals.

## Obtaining

Cryo Chambers can be broken using any tool or by hand, but pickaxes are the fastest way to break them.

 Tool
 Golden | 0.65

1. ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

### Vaults

Rusty Cryo Chambers can be found in Ancient vaults.

## Usage

An Eternal can be created in an empty **Cryo Chamber** by inserting Trader Cores into the Chamber until it is full. This can be done by by right-clicking the Chamber with a Trader Core in hand or by pushing the Cores in via a hopper or the like. Once the Chamber fills up, one of the Traders inserted will be randomly selected to become your next Eternal.

Once a Cryo Chamber has an Eternal in it, right-clicking it allows you to equip and configure the eternal. See Eternal for more information.
Echo POG

An **Echo POG** is a crafting ingredient used in several mid-game recipes.

### Soul Shard Trading

Echo POGs can also be obtained through Soul Shard Trading, costing 800-1400 Soul Shards unless obtained through a random purchase.

## Usage

### Crafting ingredient

In addition to the recipes below, many items from mods have had their crafting recipes altered to include Echo POGs.
Elixir Rush Tasks

**This section needs expansion.**
You can help by expanding it.

## Mobs Group

* Husk
* Drowned
* Piglin
* Enderman
* Green Gummy Soldier
* Blue Gummy Soldier
* Yellow Gummy Soldier
* Red Gummy Soldier
* T1 Husk
* T1 Drowned
* T1 Piglin
* T1 Enderman
* T2 Husk
* T2 Drowned
* T2 Piglin
* T2 Enderman
* T3 Husk
* T3 Drowned
* T3 Piglin
* T3 Enderman

* Wither Skeleton
* Stray
* Creeper
* Vault Spider
* Wraith
* Slime
* Magma Cub
* Blaze
* Piglin Brute
* Soul Vulture
* Polar Bear
* Shulker
* Silverfish
* Vault Spider Baby
* Snowdood
* Rocky Roller
* Foxhound
* T1 Wither Skeleton
* T1 Stray
* T1 Creeper
* T1 Winter Wolf
* T2 Wither Skeleton
* T2 Stray
* T2 Creeper
* T3 Wither Skeleton
* T3 Stray
* T3 Creeper

* Vault Fighter 1
* Vault Fighter 2
* Vault Fighter 3
* Vault Fighter 4
* Elite Husk
* Elite Drowned
* Elite Skeleton
* Elite Wither Skeleton
* Elite Stray
* Elite Spider

## Tasks

The tasks are the same for any vault hunter level.
Skills

**This page describes content that exists only in outdated versions of *Vault Hunters*.**
This feature used to be in the game but has since been changed.

**This article needs cleanup to comply with the style guide.** [discuss]
Please help improve this page. The talk page may contain suggestions.
**Reason:** Missing images

Skills are divided into Abilities, Talents and Researches and can be learned using either Skill Points or Knowledge Points (more infos down below). Upon leveling up, the player is awarded Skill points. Skill points can be used in the Skill tree to unlock Abilities and Talents. Contrary to Vanilla levels, spending Skill points does not reduces the Vault levels, which can only increase. Knowledge points are required to unlock most Researches, unless they affect directly the gameplay inside the vaults (e.g. Botania). Unspent Skill and Knowledge points are displayed on the top right of the screen.

## Abilities

Abilities are active skills that can be unlocked with using Skill Points. See Abilities for further information.

## Talents

Talents are permanent effects that can be unlocked with using Skill Points. See Talents for further information.

## Researches

Researches can be permanently unlocked with using Knowledge Points to allow crafting for mods. See Researches for further information.
When starting a game with the Vault Hunters modpack, all mods except The Vault are locked. This means that, while items from these mods can be obtained by mining or through Twitch Integration, they cannot be crafted, giving a Vanilla-esque experience for the players. Spending Knowledge points on Researches allows the player to unlock crafting for these mods.
Eternal Soul

## Obtaining

Eternal Souls can be found in Living Chests. As the player levels up, they become increasingly common.

If a player has at least one eternal, whenever they complete a vault and receive a reward crate, a number of eternal souls will be added to the crate. This number is between 1 and the number of eternals the player possesses. (Only normal eternals are considered; ancients do not count.)[*verify*]
Chromatic Iron Block

**Chromatic Iron Block** is the block form of the Chromatic Iron Ingot. One Chromatic Iron Block is equal to 9 Chromatic Iron Ingots.

## Obtaining

### Breaking

Chromatic Iron Block can be broken by a stone pickaxe or better

 Tool
 Golden | ?

1. ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

### Crafting

Chromatic Iron Block can be crafted from 9 Chromatic Ingots
Seal

For the seal in *Vault Hunters 2*, see VH2:Seal.

**Seals** are items used to set the objective of vault crystals.

Only the blank seal, the seal of hunter, confectionner and executioner can be obtained through the black market by exchanging soul shards.

## Usage

### Forging Recipe

A seal can be applied in an anvil to any uncatalyzed, un-soul flamed vault crystal whose objective is unknown. The crystal's objective will be updated as per the table below:

## Trivia

* A fifth seal called "Seal of the Challenger" can be crafted but serves no purpose in the current version of the modpack:
Mystery Vault Stew

A **mystery vault stew** is an item which, when consumed, produces a random vault stew. It is also used in some crafting recipes.

## Obtaining

### Soul Shard Trading

Mystery vault stews can also be obtained through Soul Shard Trading, costing 800-1200 soul shards unless obtained through a random purchase.

### Pixel art room

In the pixel art room a structure can be found containing chest that can have mystery vault stew.

## Usage

### Vault Stew

Right-clicking while holding a mystery vault stew will drop a random vault stew on the ground.

Drop Chance of Vault Stews from **Mystery Vault Stew**
 Rare Vault Stew | 40% to Next Vault Level
 Epic Vault Stew | 60% to Next Vault Level
 Omega Vault Stew | 99% to Next Vault Level
Mature Cheddar

**This page describes content that exists only in outdated versions of *Vault Hunters*.**
This feature used to be in the game but has since been changed.

## Mature Cheddar

### Stackable

Yes (64)

**Mature Cheddar is** a crafting ingredient found in the vault used to craft Vault Burgers and Oozing Pizza.

## Obtaining

### The Vault

Mature Cheddar can appear inside of living chests from Vault Level 21, as well as reward crates.

### Mystery Boxes

Mature Cheddar can also be found from Mystery Boxes.
Scavenger Item

**Scavenger Items** are items found in vaults during the scavenger hunt objective.

## Obtaining

There are three categories of scavenger items: mob drops, treasure pile drops and chest loot.

The lists below contain all the Scavenger Items in Vault Hunters.

Coin Stacks Items
 **Cracked Pearl** | 1⁄15 | 0.15

diffuser]]. Each scavenger items has its own soul dust value depending on its rarity. Rotten scavenger items can not be used inside of Scavenger Vaults to complete the Vault.

## Usage

### Scavenger Hunt Objective

To complete a scavenger hunt the player must acquire the scavenger items shown on the top of the screen and deposit them in scavenger altars. These altars only accept scavenger items from the vault they are in; no other items can be placed in them.

### Vault Soul Diffuser

After leaving a Vault, Scavenger items become rotten and can be exchange for soul dust by using the Vault soul diffuser. Each scavenger items has its own soul dust value depending on its rarity. Rotten scavenger items can not be used inside of Scavenger Vaults to complete the Vault.
Mesa Theme

**This article is a work in progress.**
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.

## Colors

### Water color

 #422A1F

The **Mesa Theme** is one of the uncommon theme in the Vault.

## Description

The mesa theme is composed largely of terracotta, red sandstone, red sand, coarse dirt, rooted dirt, and red sand.

## Traits

### Generation

The chance to obtain this theme when entering the Vault follows the table below.

 Level 20-29
 Level 30+

Each time a new room is generated there is a probability of:

* 91% to be a common room,
* 7% to be a challenge room,
* 2% to be a omega room.

### Mob Spawing

The mobs that spawn in this theme are the desert mobs and follow the table below.
Soul Flame

A **soul flame** is an item used to add the Afterlife modifier to a vault crystal.

## Usage

A soul flame is used to add the Afterlife modifier to an uncatalyzed vault crystal using an anvil. "Soul flaming" a crystal prevents it from being catalyzed (as does the Exhausted property) or sealed but, as with applying a seal, does not prevent it from randomly rolling modifiers.

Soul flames can even be applied to Vault Objectives#Trove crystals; this may be a bug. They cannot be applied to Final Vault crystals, which is intended.
Trader Core

**This page describes content that exists only in outdated versions of *Vault Hunters*.**
This feature used to be in the game but has since been changed.

## Trader Core

### Stackable

No

**Trader cores** are items which, when placed in a vending machine, allow the player to trade for various items using vault currency. They can also be inserted into cryo chambers to create new Eternals.

## Obtaining

### The Vault

Trader cores can be found in regular and gilded chests in the Vault, and less frequently in altar chests. They can also be found in vault reward crates.

## Usage

### Vending Machines

Placing a trader core into a normal or advanced vending machine (via right-click) allows you to complete the shown trade by selecting it on the left side of the GUI. The number of trades is limited, and once reached, the Trader will not restock itself. Trader cores can be ejected from a vending machine by shift-clicking the trade slot. If the machine is broken, it will retain its trader cores.

The specific trade a trader will offer is randomly selected from a pool of possible trades when the item touches the player's inventory. This pool is updated when the player reaches vault level 0/50/75/150/250.

### Eternals

Right clicking on a cryo chamber with a trader core will "juice" it, adding it to the pool of traders for that eternal. Once a trader has been juiced, it is gone forever and you cannot complete the trade. If the core has had no trades made with it, inserting it into the Cryo Chamber will drop a Pandora's Box. When a trader enters the Cryo Chamber, a short 2 second animation plays of the player model shrinking inside.

Once the Cryo Chamber is full, an Eternal will be created, with the name of a random trader core entered (each core is weighted equally, but adding two cores with the same name will double the chance of that player being the eternal).
Skill Essence

**Skill Essence** is an item found inside vaults used to make Skill Shards, and then Skill Orbs to gain Skill Points.

## Obtaining

### Vaults

Skill Essence is mainly obtained inside of the Vault through Regular Chests, Gilded Chests and Vault Altars.

### Mystery Boxes

Skill Essence can also be obtained in small amounts (1-3) from mystery boxes.
Treasure Room Door

**Treasure Room Doors** are blocks which guard the entrance to Treasure Rooms. There are 9 door types, each one corresponding to a specific player gem.

## Usage

Using a Treasure Key on the matching Treasure Room Door will open the door and consume the key.

Treasure Room Doors cannot be broken by players, zombies or most explosions, and cannot be actuated via redstone. However, they *can* be destroyed by the wither's blue skulls and block-breaking effect. Once opened, they cannot be closed.
Soul Nether Theme

**This article is a work in progress.**
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.

## Colors

### Water color

 #2198A3

The **Soul Nether Theme** is one of the rare theme in the Vault only appearing after VH level 20+.

## Description

The soul nether theme is composed largely of soul soil, soul sand, dark oak wood, brown terracotta, black terracotta, warped nylium, and warped wart block.

### Generation

The chance to obtain this theme when entering the Vault follows the table below.

 Level 20-29
 Level 30+

Each time a new room is generated there is a probability of:

* 91% to be a common room,
* 7% to be a challenge room,
* 2% to be a omega room.

### Mob Spawing

The mobs that spawn in this theme are the nether mobs and follow the table below.
Festive Theme

**This article is a work in progress.**
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.

## Colors

### Water color

 #A2BFD5

The **Festive Theme** is one of the two unique themes that only appears during special events.

## Description

The festive theme is composed largely of snow block, powder snow, drippy icing block, white corundum, white crystal, snow bricks, red gelatin, red crystal, lime gelatin, gingerbread candied block, gingerbread icing block, gingerbread block, dark oak boards, and brown terracotta.

## Traits

### Generation

This theme only appears during special events.

Each time a new room is generated there is a probability of:

* 91% to be a common room,
* 7% to be a challenge room,
* 2% to be a omega room.

### Mob Spawing

The mobs that spawn in this theme are the festive mobs and follow the table below.
List of notable modded items

**This page describes content that exists only in outdated versions of *Vault Hunters*.**
This feature used to be in the game but has since been changed.

At present this wiki only contains information pertaining to items from the\_vault. However, utilizing items from the other mods in Vault Hunters is an essential skill, so this page provides basic information on some of the most important items, along with links to the official documentation where applicable. This list is not comprehensive.

## Essential items

Every vault hunter will find themselves using these items for everyday tasks.

## Utility items

These items can be very useful, but are not a necessity for every vault. They can function in curio slots or in the player's inventory.

## Botania curios

Botania has several items which provide buffs when worn in the curio slots. These items make traversing vaults much easier, and the Globetrotter's Sash and Cirrus Amulet in particular are essentially required for timely progression through the pack. All require mana to function. Botania has many more curios than those listed here, but these are the most essential.

## Late-game tools

These two tools allow the player to break chests and mine vault gem ores much more quickly, respectively.
Orb of Regret

**Orb of Regret** is an item that can be crafted and used to revert a player's ability or skill choice.

## Obtaining

### The Vault

The Orb of Regret can be found in treasure chests in vaults.

## Usage

Once it has been crafted the Orb of Regret can be clicked just like a knowledge star. This then allows the player to regret a skill or ability choice that they have made previously
Statue Cauldron

**Statue Cauldron** is a block added used to create Omega Statues.

## Obtaining

Statue Cauldron can be broken using any tool or hand but pickaxe is the fastest.

 Tool
 Golden | 0.4

1. ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

## Usage

By filling the cauldron with water, the player can begin to melt down Regular Statues by throwing them into it. Different types of statues give different %s towards a full cauldron, and when it's full, an omega statue of the name of a random regular statue entered in is dropped on top of the cauldron, weighted by their % of the pool.
Pandora's Box

**This page describes content that exists only in outdated versions of *Vault Hunters*.**
This feature used to be in the game but has since been changed.

## Pandora's Box

### Stackable

Yes (64)

**Pandora's Box** is an item that gives random items when consumed, usually better items than from a Mystery Box.

## Obtaining

### The Vault

Pandora's Boxes can be found in altar chests and reward crates. They are also dropped by treasure goblins.

### Cryo Chambers

Inserting a Trader Core that hasn't yet been traded with into a Cryo Chamber will grant a Pandora's Box.

### Soul Shard Trading

Pandora's Boxes can also be obtained through Soul Shard Trading, costing 100-300 Soul Shards unless obtained through a random purchase.

## Usage

### Opening

Right-clicking while holding a Pandora's Box will consume it and drop a random item from its loot table on the floor.

### Crafting ingredient

A Pandora's Box is required to make every craftable Armor Crate.
The Vault/Rooms

OverviewThemes**Rooms**Objective
**Vault Rooms** are structure that make up the Vault. The amount of vault rooms scale depending on the players level. Vault rooms are always 47 blocks x 47 blocks x 47 blocks structures while the corridors are always at 47 blocks x 10 blocks x 11 blocks structures. There are various types of vault rooms inside the vault with these rooms divided into three groups, that is common, challenge, and omega rooms.

Common rooms are the rooms the player commonly find with the type of building blocks used linked to the theme. Challenge rooms are unique rooms, distinguishable as they are different from the common rooms, challenge rooms have better and unique loot inside them and are usually more deadly than common room. The Omega rooms are the rare rooms with usually only generating 1-3 times per vault typically with the most loot inside, there are sometimes specialized loot inside each one, concentrating on ores, wooden chests, ornate chests, etc.

## Mobs

In these rooms, mobs will only spawn around mob spawners. The type of mobs that spawns is linked to the theme.

Zombies can still turn into drowned if left underwater too long here, and piglins and piglin brutes can decay into zombified piglins as they normally would in the Overworld.

## Notes

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Description from the VH3 Features\_Guide Community
Lush Cave Theme

**This article is a work in progress.**
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.

## Colors

### Water color

 #1C582D

The **Lush Cave Theme** is one of the common theme in the Vault.

## Description

The lush cave theme is composed largely of smooth basalt, deepslate, andesite, stone, cobblestone, mossy cobblestone grass block, moss block, coarse block, rooted dirt, and dripstone block.

## Traits

### Generation

The chance to obtain this theme when entering the Vault follows the table below.

 Level 20-29
 Level 30+

Each time a new room is generated there is a probability of:

* 86% to be a common room,
* 7% to be a challenge room,
* 5% to be a ressource room filled with diamond ore,
* 2% to be a omega room.

### Mob Spawing

The mobs that spawn in this theme are the lush cave mobs and follow the table below.
Paxel Charm

A **paxel charm** is an item that can be applied in an anvil to a vault paxel to add an enhancement to it.

## Obtaining

### The Vault

Paxel charms can be found in altar chests and reward crates. Treasure goblins can also drop them when killed.

### Soul Shard Trading

Paxel charms can also be obtained through Soul Shard Trading, costing 100-300 soul shards unless obtained through a random purchase.

## Usage

You can combine a Paxel Charm with a vault paxel to give it an enhancement.

## References

1. ↑ Paxel Charm Enchants on VH google docs
Magnetite

**This page describes content that exists only in outdated versions of *Vault Hunters*.**
This feature used to be in the game but has since been changed.

## Magnetite

### Stackable

Yes(64)

**Magnetite** is an item mainly used for repairing Vault Magnets, also is a crafting ingredient.

## Obtaining

### Vault

Magnetite can be obtained in the Vault from Vault Chests and Gilded Chests.

## Usage

### Magnet Repair

Magnetite can be used to repair a magnet, each magnet have 30 repair regardless the rarity. To repair a magnet, you combine the magnet and magnetite in an anvil. For each piece of magnetite consumed, one Minecraft level will be used to repair the magnet.
Soul Blaze

The **Soul Blaze** is a vault boss mob which the apperance is a large blue blaze.

## Spawning

The Soul Blaze can be spawned in a vault by the player up to vault level 50.

## Drops

The Soul Blaze will drop a boss crate upon death in a vault. This action also marks the completion of the ongoing vault.

## Behavior

The Soul Blaze uses the same AI as normal blazes, and as this prevents the Vault Hunters developers from altering the damage of the fireballs it shoots, the Soul Blaze no longer appears once the player reaches vault level 50. It is the only vault boss which is able to hover and, accordingly, the only one which does not have the Ground Pound attack.

The Soul Blaze has the following abilities:

* **Blaze AI**: The Soul Blaze periodically shoots fireballs at the player, and can also engage them with its melee attack if they come too close.
* **Teleport**: The Soul Blaze can periodically teleport to a nearby location while it is targeting a player. Additionally, when it would take damage, it has a small chance to teleport and avoid the damage.
* **Snowball**: The Soul Blaze fires a line of snowballs at its target to keep them at a safe distance.
* **Out-of-combat Regen**: If the Soul Blaze has not taken damage for 5 seconds it will heal for 10% of its maximum health every 15 ticks (0.75s).

## See also

* The official bestiary on the Vault Hunters website.
Magnet

**Magnet** is an item that allows for the player to pick up items from a distance.

## Obtaining

### Unidentified Magnet

Magnet can be obtained from identifying an Unidentified Magnet

## Usage

By putting the magnet in your belt slot it will automatically pick up items in a nearby radius. Magnets can also be modified through the magnet modification table.
Repair Core

A **repair core** is an item used to fully repair damaged vault gear (except idols), decreasing the gear's maximum durability in the process.

## Obtaining

### The Vault

Repair cores can be found inside altar chests in the Vault. Treasure goblins can also drop them when killed.

### Soul Shard Trading

Normal and heavy repair Cores can also be obtained through Soul Shard Trading, costing 200-500 and 1200-1600 soul shards respectively unless obtained through a random purchase.

## Usage

If a piece of vault gear has repair slots remaining, a repair core can be applied to it in an anvil to return it to full durability. However, its maximum durability will be reduced by 25%. As with vault plating.
Puzzle Concrete

**Puzzle Concretes** are blocks used to complete the puzzle a Puzzle Cube room in a vault. There are 4 kinds of puzzle conretes with the rarity of each one corresponding to the color.

## Obtaining

### Breaking

Puzzle Concretes can be broken by a Pickaxe.

 Tool
 Golden | ?

1. ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

### Vaults

Puzzle Conretes can be obtained from the chests generating in the sides of a Puzzle Cube room in a vault

## Usage

### Puzzle Room

Puzzle Concretes are solely used to complete the puzzle in a Puzzle Cube room in a vault
Sweet Theme

**This article is a work in progress.**
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.

## Colors

### Water color

 #40B2DB

The **Sweet Theme** is one of the uncommon theme in the Vault.

## Description

The sweet cave theme is composed largely of pink pastel, smooth quartz, snow block, violet crystal, magenta gelatin, pink concrete, myalite crystal, crimson hyphae, crismson boards, crimson planks, dark oak boards, and terracotta.

## Traits

### Generation

The chance to obtain this theme when entering the Vault follows the table below.

 Level 20-29
 Level 30+

Each time a new room is generated there is a probability of:

* 91% to be a common room,
* 7% to be a challenge room,
* 2% to be a omega room.

### Mob Spawing

The mobs that spawn in this theme are the sweet mobs and follow the table below.
Monster Eye

The **Monster Eye** is an unused vault boss which formerly appeared in Vault Hunters Legacy.

## Spawning

The Monster Eye can only be spawned using data packs or the `/summon` command. In Vault Hunters Legacy it could appear as a normal boss along with the Boogie Man, Soul Blaze and Vault Robot.

## Drops

The Monster Eye will drop a Boss Crate upon death in a Vault. This action also marks the completion of the ongoing vault.

## Behaviour

The Monster Eye is uses the slime AI and plays no audio when it takes damage or dies. It does not split into smaller versions of itself when killed, but does create slime particles when it jumps.

The Monster Eye has the following abilities:

* **Slime AI**: The Monster Eye pursues the player and attacks them in melee.
* **Teleport**: The Monster Eye can periodically teleport to a nearby location while it is targeting a player. Additionally, when it would take damage, it has a small chance to teleport and avoid the damage.
* **Ground Pound**: The Monster Eye jumps into the air. When it lands, nearby mobs and players will take damage and be knocked away.
* **Snowball**: The Monster Eye fires a line of snowballs at its target to keep them at a safe distance.
* **Out-of-combat Regen**: If the Monster Eye has not taken damage for 5 seconds it will heal for 10% of its maximum health every 15 ticks (0.75s).

## See also

* The official bestiary on the Vault Hunters website.