recursal/Fanatic-Fandom huggingface dataset:
Vafthrudnir's Acolytes

Vafthrudnir's Acolytes is a Warband under the banner of the Host of the High King. It was founded and has been led since its founding personally by High King Vestborgr Leitling the White Star. It's primary purpose is to aid new and returning members by teaching them about WA law, history, culture, organization, and traditions. VA also aims to help its members find a permanent Warband that best fits their individual interests and ambitions within WA. Finally, it strives to be a model Warband in terms of its members behavior and expertise in all things WA.

## History

Vafthrudnir's Acolytes initially arose as an idea in the weeks prior to its founding. At the close of 2019, Vestborgr was looking for ways to make the Warband system and, indeed, the clan's method of recruitment, transfers, promotions, and organization more efficient. The High King pushed for increased attendance to his weekly Court of the High King meetings, and the idea was brought up by Talos Hróðling, among others, to create a "landing pad" Warband. The result was Vafthrudnir's Acolytes, which Vestborgr chose to take up leadership of personally due to a general sense that most of the officer staff were either stretched too thin as it was or were unable to complete even their current duties. The name arose from Vafthrudnir and his battle of wits with Odin, creating an association with wisdom and learning that Vestborgr hoped to work into the new Warband's nature.

Vestborgr decided to make the Warband not just the default Warband for all new Scouts (both fresh recruits and old members returning), but also a Warband built for mastering the histories of WA and gaining the highest degree of familiarity with the WA Handbook and the clan's organization. Finally, Vestborgr hoped that Vafthrudnir's Acolytes would become a shining beacon of mature and dignified behavior conforming to the highest standards of personal conduct and thus in accordance with the clan's laws at all times. In this way, the Warband became multifaceted rather than resigning itself to becoming purely the "landing pad" of the clan. Vestborgr even decided to allow any member to transfer to the Warband to aid in its missions, in much the same way veteran students of a college might serve as tour guides.
Venture Wikia

## Welcome to the Wiki

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## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

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File:Placeholder
The Great War

Shamanistic City States of Avaria

Thousand Systems Empire

Phyrician Star Empire

Zhanik Tribes

Thousand Systems Empire:

Augustine Arkanianus III

### Theatres

Human-Zel'gan Border/Western Extended FrontHuman-Brakian Border/Eastern Extended Front

Brakian-Zel'gan Border

The Serpentia Cascade

Gaian Sector

Galaxy M162-B

### Outcome

Ongoing as of 3367CE

The current conflict engulfing known space in the Milky Way Galaxy between the Great Powers. It officially began in 3000CE when the Grand Congress of the United Systems declared war on the Brakian Empire, which itself had gone to war with the Avarians earlier that year. The war, as of 3367CE, is at a stalemate, with a wartime arms race between the Great Powers going on as each side tries to smash the others into submission.

Current Warzones in the Great War (circa 3367CE)

* Serpentia Cascade: The most brutal area of fighting, the nebulae of the Serpentia Cascade are completely within United Systems Territory, but are within jump distance of the other three Great Powers, and provide a direct pathway to Earth, leading to it being a meatgrinder for all sides. To the United Systems, it is known as the Shield of Sol.
* Western Extended Front: The second longest continuous frontline in galactic history, the Western Extended Front is the warzone along the border of the United Systems and the Thousand System Empire. Along with the Shield of Sol, the WEF is the most likely location for newly raised Human armies to be sent to hold back the tide of Zel'gan Noctoru from the Empire.
* Eastern Extended Front: The frontline between the Brakian Empire and the United Systems, the Eastern Extended Front, unlike the WEF, is very much in motion, with campaigns pushing beyond the border every decade. The EEF is also subject to the more brutal Crusades from the Vatican Sub-Empire.

Combatants in the Great War (circa 3367CE)

* United Systems of Humanity
* Thousand System Empire
* City States of Avaria
* Brakian Empire
* Zhanik Tribes
* Phyrician Star Empire
* Oria
Vatican Sub-Empire

### Governing Body

Council of Cardinal Advisors (advises the Pope)Congress of Cardinals (Elects the Pope)

### Military Forces

Cleric ArmyDioceses Militias

Swiss Pontifical Guard

Paladin Order of the Knights Templar

Order of the Holy Sepulchre

Holy Crusader Navy

> *"In these times of war and upheaval across settled space, it is the duty of all children of God to stand united against the darkness which surrounds us. Godless lizards that seek to tear down our institutions, burn down our churches, and ransack our homes. Heretical insects which seek nothing more than the total annihilation of all we hold dear. These are the enemies we must stand proud against. O' Almighty God, bless your children with the strength not only to weather these times, but to carry on, and conquer all that which you created for us. In the name of the Father, and the Son, and the Holy Spirit, Amen!"* - Pontifex Elect, Father Maxmillian Gregor, Grand Master of the Knights Templar, leading his Brothers in sermon.
>
>

## Overview

Formed after the first Human Civil War, the Vatican Sub-Empire is the system-spanning domain of the Catholic Church, and a powerful faction within the United Systems. So powerful is the domain of the Pope that when the Church mobilizes for war, enough damage is done to have it classified as a disaster of galactic proportions.

## Organization

### The Church:

The Catholic Church is not a formal part of the United Systems, but of the Vatican Sub-Empire, an entity which itself is not officially recognized by the Grand Congress.
Empires of Fire Wikia

## Welcome to the Empires of Fire Wikia

In the 34th Century, the endless fires of war rage, with great nations hurling armies against one another with wild abandon.

The inexhaustible armies of the United Systems, the genocidal zealots of the Thousand Systems Empire, the cool tacticians of the Brakian Empire, and the desperate environmentalists of Avaria. These are the Great Powers, the Empires of Fire

## Lore of the Empires

The Great War - The conflict raging through the Milky Way

The Thousand System Empire - The dark theocracy waging holy war against all life in the Milky Way

The United Systems - The domain of Mankind and it's allies in the Milky Way

Vatican Sub-Empire - The Catholic Church within the 34th Century

The United Systems Army - The ground forces of the United Systems

The United Systems Militias - The innumerable partisan defenders of human worlds

Weapons of the 34th Century - The weapons used to slaughter untold billions

Astrography - The terms used to describe direction and area in the Milky Way

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.
Yahut Jwan Zawim'in Sembolü

Yahut Jwan Zawim'in Sembolü bir paralel evren timetörü olan Yahut Jwan Zawim'in iki tane karenin çakışmasından oluşan sekiz köşeli yıldızdır.Bu aynı zamanda Dünya'da geometri alanında veya bazı dini inanç ve kültürlerde nadiren görülse de bu sembol asıl YJZ'ye aittir ve onu temsil eder. Sırasıyla sembolün asıl versiyonu ve ayrıntılı versiyonu:
Timetörler

Timetörler her yere ve her zamana gidebilen evrenin en gelişmiş ırklarındandır.

Ölümsüz oldukları kesin değildir.Çünkü Yahut Jwan Zawim Almond'a "Beni öldüremezsin.Timesyonum var."

demiştir.Yani ölmeyecek oluşunu timesyona bağlamıştır.Yani o olmazsa ölebilir.

Çok zekidirler ve insanlardan biri kesinlikle değildirler.

Çok güçlüler

Beslenme şekli herbivordur.Kuru yapraklarla beslenirler.Et yemezler.

**Kültür ve Tarihi**

Timetorya gezegeninde yaşayan timetörler
Demonic Illusion: Descending Hell Technique

This technique causes the illusion of a tremendous ball of fire falling from the sky into a designated area. The targets involved in the illusion literally feel the ball's hot temperature getting closer.

Created specifically to be a more offensively oriented Genjutsu Technique, the Demonic Illusion: Descending Hell Technique affects a large area with every individual within the borders of its execution falling under the Technique for however long they remain inside or until they dispel its effect for themselves. If they leave the area before the Fireball fully descends they can minimize or even avoid it altogether.

When typically cast it tends to affect a radius of approximately five meters within range although the exact radius increases with the level of ability possessed by its user.
The United Systems Militias

Onyx Rebellion

The Great War

> *"Never underestimate the tenacity of the primitive humans when invading human-held worlds. Nearly every single able-bodied one will take up arms against any invaders, and will fight to the bitter end. No human world can be counted as secured for decades afterwards"* Memorandum to Brakian Field Commanders along the Human-Brakian Border
>
>

## Overview

For as massive as the United Systems Army is, it cannot be everywhere are once. When worlds come under attack, their first line of defense is often the populace of the planet itself.

These armies are often underequipped, armed with weapons from before and just after the Great Ash Wars, but also outnumber the invaders by several thousand to one, using their sheer numbers to counter their lackluster armaments.

When worlds are "conquered" by the Brakians, and in one case the Zel'gan, the conquers have to contend with crippling guerillas for decades to come, often long enough for the regular United Systems Army to come and liberate the world.
Astrography

## Direction

The four main directions for stellar travel are as follows:

* Coreward- Pertaining to movement towards the galactic core
* Rimward- Pertaining to movement towards the galactic rim
* Spinward- Pertaining to movement in the same direction as the galactic spin
* Trailward- Pertaining to movement in the opposite direction as the galactic spin

Of course, these four directions are only accurate if a vessel is moving on a two dimensional plane, but the Milky Way disk is, on average, a thousand lightyears thick, so two more directions are used for the three dimensional plane.

* Vectorward- Pertaining to movement upwards along the z-axis of the galactic plane
* Rayward- Pertaining to movement downwards along the z-axis of the galactic plane

Lastly, while they have long been sparsely explored, the Galactic Halo is navigated similarly, save for the "rimward" direction. When navigating the Galactic Halo, "rimward" means towards the rim of the galactic disk, while "Edgeward" is used to describe movement towards the edge of the Galactic Halo.

## Area Nomenclature

The Milky Way is divided up, largely based on the number of stars in a given area, though this does vary between stellar nations. For example, a Brakian Sector will be very different in size to a United Systems Sector.

The names for each region, listen in descending order, are as follows:

* Milky Way- The entire galaxy
* Arm- One of the spiral arms of the Milky Way
* Sector- A select area of an arm, size depends on the dominate power in the area.
* Region- A select area of an arm
* Constellation- A group of star systems within a region, most commonly between 20 and 25 star systems
* System- Parent star(s) and planets
* Belts- Regions within a star system, usually one of three kinds (Inner Belt Worlds, Outer Belt Worlds, Cloud Belt Worlds)

### Planetary Belts

The terminology most commonly used in the United Systems to describe the distances between planets and their parent star(s).

* Inner Belt Worlds- Usually where habitable worlds are found, worlds within 2AU from their parent star(s)
* Outer Belt Worlds- Worlds between 2AU and 15000AU from their parent star(s)
* Cloud Belt Worlds- Worlds between 15000AU and 1 lightyear from their parent star(s)
House Cammander

House Cammander Coat of Arms

House Cammander is one of the Great Houses of WA. It was formally established at the dawn of the 1st Empire Era in August of 2005. It must be understood that originally, House Cammander was simply a traceable lineage, rather than an institution with a leader and a culture. As such, the House did not have a true Lord until 2007, when Darkwulf was given the title officially by Emperor Dane. However, recognizing the large impact of its founding member, Cammander the Black Saint is listed as the first Lord of House Cammander.

## **History**

### **The 1st Fleet Era (June 2001 - May 2002)**

The origins of House Cammander can be found with its namesake, Cammander the Black Saint, the first recruit of the Warriors of Æsir and a defining member of the Clan. Cammander's recruitment date is officially listed as June 7th, 2001, but the true date is unknown, though it was certainly within the first days of the founding the Clan.

Cammander was a young boy at the time, and as such, was not particularly mature; this led to conflict between him and Aquilius in August of 2001. Aquilius was one of the founding members of the Clan and mentor to Dane. Though Aquilius was not necessarily in the right in this fight, Dane sided with him and agreed to banish Cammander to Battle.Net East for a period of seven months.

In December of 2001, Cammander returned to the Clan and petitioned before Dane and the Council to be allowed to rejoin. Dane agreed that Cammander should be allowed back in, but Target argued fiercely against this, and managed to convince the rest of the Council to his point of view. Aquilius was inactive at this point in time, and as such, his opinion was not relevant in the decision.

After deciding that Cammander would not be allowed back, Dane staged a mock rebellion to protest the decision. This resulted in Dane being temporarily banned, but after some discussion, he was unbanned and Cammander was allowed back into the Clan.

Shortly after this, the Ragnarok occurred. Cammander continued to follow Dane until May of 2002 when Dane was grounded from the computer, extinguishing any chance that the Clan would make a swift recovery. Cammander formally left the Warriors of Æsir to go found his own clan, Armed Forces.

Cammander took much of his ques from the Warriors of Æsir when establishing Armed Forces, and the clan was a success for a number of months. However, when Dane finally returned to Battle.Net, he considered the formation of Armed Forces as a betrayal. Dane declared war against Armed Forces and subsequently destroyed it with the strength of Hope's Last Stand. Cammander continued to attempt to found new clans, but none were as successful as Armed Forces, and none had the spark of the Warriors of Æsir.

### **The 2nd Fleet Era (February 2003 - August 2005)**

In February of 2003, Dane remade the Clan anew and Cammander immediately joined up. Recruitment and activity remained low, and it was thought for a time that the Warriors of Æsir would fade away, but in June of 2003, fortunes changed.
Sumarbrandr's Destiny

Sumarbrandr's Destiny Flag

Sumarbrandr's Destiny warband is home to a variety of members in both age and veterancy within The Warriors of Æsir (WA). We play several games, but not limited to: Destiny 2, World of Warship, League of Legends, and various Paradox titles such Hearts of Iron IV and Stellaris. We host 2 weekly events: Destiny 2 Night at 2PM EST on Sundays and World of Warships Night at 8PM EST on Wednesdays. We consider ourselves friendly and mild-mannered with a willingness to help others who want to hone their skills within our fields of expertise. Our main goals are to recruit more active members and better attendance for our events.

## Leaders (Past and Present)

### Kúsiag Leitling the Wise

> November 1, 2019 - Present
>
>

## History

Sumarbrandr's Destiny warband was founded on November 1st, 2019 by Kúsiag Leitling the Wise, Fússrun Leitling and Gøramál Rusling.

Sumarbrandr's Destiny warband was the brainchild of Fússrun Leitling and Gøramál Rusling, with leadership direction from Kúsiag Leitling the Wise, initial input from Skaðimyrkr Lysling, and artistic contribution (original flag) from Brother Crow Hróðling. It's original focus was to be the games Destiny 2 and World of Warships. Though, since WA has dropped warband focuses all together from its structure several months after Sumarbrandr's Destiny's founding, the group has maintained these games as priorities, but also enjoys League of Legends and other strategy games.

The warband maintains a friendly atmosphere during events it holds weekly, and tries to encourage fun and fair play as the skill level of its members for its games varies greatly. As of November 1st, 2019, it is the newest warband within WA.
Frigg's Fate-Weavers

Flag of FFW

Ormrdorr Leitling

Frigg's Fate-Weavers is a Warband under the banner of the Host of the High King. It was founded on November 20th, 2018 by Raudórlund Leitling under the banner of the Companions of Ægir Great Company. It was originally established with a focus on RPG games such as Elder Scrolls: Online, and God of War. Frigg's Fate-Weavers utilizes the Norn system in order to encourage activity and recognize achievements.

## Leaders

Raudórlund Leitling

November 20th, 2018 - April 25th, 2019

Athvalr Kvigling

April 25th - Present

## Notable Fate-Weavers

Raudórlund Leitling

Athvalr the Valiant

Arrthialf Rusling

Ormrdorr Leitling

Randleifr Scylding

Jeppe Scylding

## History

Raudórlund Leitling began planning Frigg's Fate-Weavers in mid-2018. Following the requirements for founding a Warband at the time, she gathered a list of interested members, designed a flag, picked a patron Einherjar, and chose a focus. After getting approval from then-Jarl Solljós Lysling and High King Vestborgr, she officially submitted her application. The founding of the Warband on November 20th, 2018 was significant in that it was the first completely new Warband since the establishment of the Viking Age in March of that year.

The founding members of Frigg's Fate-Weavers were as follows:

Ormrdorr Leitling

50Storms Hróðling

Brandalfr Nattling

Starrvald Leitling

Reaper Leitling

Soldorr Leitling

The Warband saw a period of exceptional growth early on due to the drive of Raudórlund to see her new Warband successful, as well as laxer recruitment standards at the time. On February 16th, 2019 Athvalr Kvigling transferred into Frigg's Fate-Weavers, and Raudórlund was promoted to Thegn. Months of relatively high activity continued, with various members leveling up in the Norn system, many recruits gathered, and regular promotions occuring.

In March of 2019, Raudórlund was promoted to Jarl of the Companions of Ægir after Solljós Lysling stepped down, formally ending her direct leadership over Frigg's, though she would continue in her former role until Athvalr the Valiant was promoted to Húskarl and appointed leader of the Warband on April 25th.

On April 13th, 2019 Randleifr Scylding transferred to Frigg's Fate-Weavers. He recruited Jeppe Scylding on May 5th. Jeppe quickly began recruiting many new Scyldings into the clan. Later on in August, an incident occurred which resulted in Jeppe Scylding leaving WA along with all of his recruits, some fifteen people.

Athvalr began hosting a Minecraft server in August of 2019 and the Warband began to host sporadic Minecraft Nights.

WIP

## Focus

The focus of Frigg's Fate-Weavers has always been RPG games, including single player games.

WIP

## Lore

Frigg's Fate-Weavers draws their culture and themes from the mythological Nornir, a trio of mysterious sisters who reside below the roots of Yggdrasil and control the fate of all living beings, human and deity alike.

WIP
Jade Falcons

The Jade Falcons of House Kilroy were one of the Knight Orders of WA. They were known for their ferocity in combat, and frequently duelled one another or challenged the warriors of other Houses to prove their mettle. The Jade Falcons came to an end when Emperor Vestborgr disbanded all Knight Orders.
White Knights

The White Knights of House Dippity were the first of the Knight Orders of WA. They were created to be loyal and constant defenders of WA, and are featured heavily in the Saga of House Dippity and the Saga of the White Knights. They were tasked with infiltrating or destroying other clans many times throughout WA's history. The White Knights came to an end when Emperor Vestborgr disbanded all Knight Orders.
Vargr

The Vargr of House Cammander, also known as the Salamander Knights or the Mech Warriors of House Wolf, were one of the Knight Orders of WA. They were known to be the most numerous Knight Order, and membership in their ranks was something all those in House Cammander desired. The Vargr were famed for their ability to expand WA's borders to new games. The Vargr came to an end when Emperor Vestborgr disbanded all Knight Orders.
Rangers

The Rangers of House Dane were one of the Knight Orders of WA. They were often tasked with quelling rebellions, infiltration, and monitoring the loyalty of WA members. The Rangers sometimes served as the personal task-force of Lord Dane the Proud, and they were known to be extremely loyal and reliable. The Rangers came to an end when Emperor Vestborgr disbanded all Knight Orders.
Knights of the Imperium

The Knights of the Imperium were the leaders and officers of WA during the latter half of the 1st Imperium Era. This entire era was marked by a few organizational changes and periods of relative upheaval, but the Knights of the Imperium were created in order to provide a mechanism for selecting potential leaders to train as Squires, who could then eventually become Knights. The Knights and their Squires spoke secretly in the Althing, discussing the important matters of the realm. They also enforced order and, for a time, were each stationed on specific games where they had particular authority.
House Lotlh

The House of Lotlh was a House in Hope's Last Stand and the first incarnation of Houses in the clan. Its name means "House of Rebels" in Klingon. Unlike current Houses, it was not based on lineage but was instead effectively a division with members freely able to transfer in and out. It was created by Lord Dane the Proud, and named after DunQueLotlh, its first Lord. Other significant members of House Lotlh included Saint Dippity Dog the Scourge of Spies and the Great Recruiter and Saint Sanctifico the Conqueror. Sanctifico would serve as the 2nd Lord of House Lotlh. The 3rd Lord of House Lotlh was Saint Loki the Savior, who re-named it House Dippity in honor of his father, Dippity Dog.
Warbands

Warbands have been the basic organizational unit of the Warriors of Æsir since the dawn of the 1st Viking Era. The rank held by the leader of the Warband has changed over time, as has the purpose of a Warband. While initially Warbands were merely vessels for ranks and the chain of command, they gradually developed unique focuses on certain games or genres, and many developed their own systems of rewarding members for achievements and participating in Warband culture and activities. In fact, for a time Warbands were required to maintain a Codex with a certain number of entries per month. The goal was to create a background of lore and culture within the Warband. This requirement did not last particularly long, but more recently Warbands still utilize their Codices to record important information and reports about their Warband, including goals, rosters, patron Einherjar, and of course their monthly Warband Reports. For a time Warbands were required to have one or more Focuses, which did not necessarily have to be games (Focuses could be activities such as writing or interests such as WA lore). More recently, Warbands no longer have official Focuses, although most still specialize in certain areas and advertise themselves as such to potential recruits and transfers.
Ranks

Ranks denote the status and responsibilities of a member of WA. While a number of rank systems have been employed by the clan throughout its existence, the one currently in use includes 9 official ranks: High King, Jarl, Hersir, Thegn, Húskarl, Berserker, Raider, Warrior, and Scout. Non-members of WA have the Guest role on Discord, while Dane the Proud has the honorary role of All-Father as the founder of WA. Sometimes members of WA are given other honors that are not official ranks, but still represent the great deeds a member has done (such as Knight, Einherjar, or Saint).
Earth Release: Light-Weight Rock Technique

Contrary to its counterpart this technique reduces one's gravity, making it much lighter. The atmosphere, along with their body, can be lightened in order to take flight and increasing their manoeuvrability. With enough practice, the user can control their flight through the sky with specific bodily movements. However, a consequence of using this technique on oneself or another individual is a decrease in the physical force of the affected person's attacks. The more chakra used to cast the technique the lighter the user or target becomes.

## Derived Variations

* **50 Stamina, 100 Control, 60 Earth Release:** +100 Speed/-100 Strength
* **75 Stamina, 150 Control, 80 Earth Release**: +200 Speed/-200 Strength
* **100 Stamina, 200 Control, 100 Earth Release**: +300 Speed/-300 Strength
* **125 Stamina, 250 Control, 120 Earth Release**: +400 Speed/-400 Strength
* **150 Stamina, 300 Control, 140 Earth Release**: +500 Speed/-500 Strength
* **175 Stamina, 350 Control, 160 Earth Release**: +600 Speed/-600 Strength
* **200 Stamina, 400 Control, 180 Earth Release**: +700 Speed/-700 Strength
Æsiraa

Æsiraa is the name of the continent on which the Warriors of Æsir dwell. It is also used to refer to the world itself, though technically Midgard would be the proper term.

Æsiraa is host to many peoples, creatures, and biomes. Regular humans can be found all across it, and elves and dwarves are also present. On the darker side, goblins, orcs, trolls, giants, and demons also exist.

Æsiraa is fairly large, about the size of western Europe, or 700,0002 miles.To walk from southwest to northeast would take around 20 days without stopping for a normal human.
Knight Orders

Knight Orders are groups elite WA members who typically have strict standards for entry, extensive training regimens for Knight hopefuls, and require their members to take oaths of loyalty. The first Knight Order ever formed was the White Knights of House Dippity. House Dane, House Cammander, and House Kilroy each formed their own Knight Orders as well. These four rose to power during the 3rd Fleet Era, and continued to exist until the end of the 2nd Empire Era, when they were dissolved by Emperor Vestborgr Leitling the White Star. During the 1st Imperium Era, the Knights of the Imperium were formed to serve as officers and leaders in the clan, but they too were removed with the dawn of the 1st Viking Age.
YJZ Wikia

## YJZ Vikisine Hoşgeldiniz!

YJZ Evreni ve YJZ show ile ilgili her bilgiyi içeren YJZ Vikisine hoşgeldiniz!
YJZ'nin açılımı Yahut Jwan Zawim 'dir
ve eğleneceğinize eminiz...

## YJZ veyahut Yahut Jwan Zawim Kimdir?

Yahut Jwan Zawim bizden biri olmayan ve çok zeki olduğunu savunan bir paralel evren timetörüdür.

## En son sayfa düzenlemeleri

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Knights

Knights were elite members often utilized throughout WA's existence. During the 1st Imperium Era, the Knights of the Imperium served as Officers who reported directly to the Emperor. Long ago, some members held the title of Imperial Knight, and during the 1st Imperium Era there also existed a Chapter called the Imperial Knights. For many years, Knights were divided up by House and each joined a House-specific Knight Order, with its own history and traditions. This practice ceased with the dissolution of all Knight Orders near the end of the 2nd Empire Era.
Minor Houses

Minor Houses were small Houses not yet big or successful enough to attain full House status. They were usually put under the umbrella of a large House. Some Families grew so large that they split into multiple Families within a Minor House. Minor Houses sometimes grew big enough to become Houses in their own right, such as in the case of House Kilroy. Minor Houses were replaced by Duchies during the 2nd Empire Era, then brought back later in that same era. They fell out of use by the dawn of the 1st Imperium Era.
Meric Molbat

Meric Molbat is an entrepreneur in Madaffa. His most successful business venture has been the exploration and tapping of the salt mine there. He was able to take control of the mining operations because of his rich family. Molbat's great-grandfather was a successful trapper in the North. His grandfather and father were a merchant; they have lived in wealth for generations.

Molbat is a lawful evil character: he is greedy to a fault, but obeys **most** laws. Molbat sees no qualms with letting other men suffer and die so that he can achieve his designs. He is cowardly. He beats his wife.
History of Bloodnames and The Trial of Bloodright

video File:Placeholder
History of Bloodnames

Bloodname refers to the surname of each of the 800 Mechwarriors who stood with Nicholas Kerensky during the Exodus Civil War. The right to use one of these names is the ambition of every Clan warrior since the system was established. There is a limit to how many warriors may use each Bloodname. When a Bloodnamed Warrior dies a special trial, called a Trial of Bloodright, is held to determine who will assume the Bloodname. The warriors must prove their linage to the Bloodname he or she is fighting for. The contender must win a series of duels against other contenders to claim the Bloodname.

Bloodnames are determined matrilineally, at least after the orginal generation. Because a warrior can only inherit from his or her female parent. And as such can only lay claim to one Bloodname.

House Kilroy and House Cammander each have three Bloodnames.

House Kilroy’s Bloodnames are as follows.

Pryde:

1. Khan Athkusi Pryde

Hazen:
1. Star Commander Kvigrekker Hazen
2. MechWarrior Alfdis Hazen
3. Khan Athvalr Hazen

Malthus: Currently unclaimed

House Cammander’s Bloodnames are as follows.

 Kerensky:
1. Khan Vargleifr

Ward: Currently unclaimed.

Wulf:
1. Mechwarrior Vargott

A Trial of Bloodright is one of the Six Trials of Combat and determines the assignment of Bloodnames.

The trial involves a single-elimination tournament of one-on-one combat duels. The number of candidates may vary, so a candidate must best all other candidates in a series of five duels to win the Bloodname.
Elementals

Elementals are animated expressions of the elements present in Nod.

Fire Elementals(*flame* and *steam*) are playful

and mischevous.

Earth Elementals (*stone* and *sand*) are loyal and slow.

Water Elementals (*serpentine* and *vapor*) are helpful and jealous.

Wind Elementals (*cloud* and ) are powerful and capricious.

Elementals are solitary beings. They never meet. Elementals live forever unless their Will is extenguished.

Elementals have distinct personalities.

Elementals can exist in different forms to avoid detection.
Darkglass

Darkglass is a mineral that is found in large veins throughout the Underdark of Nod.

Darkglass has latent magical abilties: it is a semi-efficient conductor of Will. Will can be stored in Darkglass with a moderate retention rate. Darkglass thelemnic profile makes it preferential for dreams, mind alteration, and curses.

Darkglass is a soft crystal and can easily be cracked or broken by being dropped.

Rarity: 2/5
House Dane

House Dane Coat of Arms

House Dane is the oldest and first house of the Warriors of Æsir. Formed by Lord Dane the Proud, the Founder of WA, it shows his lineage.

## Lords of Dane

There have not been many Lords of House Dane, just three after Dane himself, and only very recently at that.

### **Bjornstjarnr Aurvandill**

April 26th, 2019 - July 17th, 2019

Bjornstjarnr's reign started with quite the mess after the Council of Dane, in a vote of 3 to 1 along with the High King's approval, forcefully removed the previous Lord Randleifr Scylding after his refusal to step down at their request.

In an attempt to regain the peace of the house after the fiasco, Bjornstjarnr decided to divide his executive powers among the Council in the hopes of moving forward in the easiest way possible. This would backfire quite horribly, with this more democratic form of the Council only lasting a few weeks until Bjornstjarnr would abolish it, frustrated with a lack of any progress due to a lack of cohesion.

His reign was otherwise quite uneventful, the only thing of note being his approval of the Soljagar Earldom joining the Manilings and Bjarglings in the creation of House Warden.

He would be exiled from the Warriors of Æsir on July 17th after an altercation with another officer, where-in he threatened to sue them for leaking his private messages.

### **Leitafrœði Scylding**

July 17th, 2019 - Current

As Prince of the House, Leitafrœði was named the Lord of House Dane immediately following Bjornstjarnr's exile from the clan. Though perhaps in an attempt to outdo themselves, the Council would try to remove him immediately, although their vote would fail with 2 for and 3 against.
Kvasir's Composers

Flag of KC

> (Past and Present)
>
>

## Notable Composers

> (Past and Present)
>
>

Ulfvald Leitling

Solljos Lysling

Scodolaro Sindar

Fuldmathr Hróðling

Chocla Leitling

Skollrus Soljagar

Stórrheili Aurvandill

Skaðimyrkr Lysling

Talos Hróðling

Loshund Sindar

## Short History

On June 30th, 2018, Steinnir Lysling reforged Dröfn's Vanguard into Kvasir's Composers, bringing in the change with a lore story inspired by "Skaldskaparmal" and a system named "Bounty Brews". Steinnir left days after to put his efforts elsewhere, and Veitbani took over the reigns and worked hard to steer the Warband but ultimately lost passion. The tale of "The Curse of Kvasir" was coined, naming any leader to fall under a curse of losing passion shortly after taking the reigns of the Warband.

The Warband remained dormant for a while under Jarl Solljós Lysling. It would remain relatively inactive until he stepped down and joined the Warband himself. Leitafrœði Scylding took leadership with Steinnir Lysling as his Berserker, inspiring the second chapter of "The Curse of Kvasir". The Warband flourished once again with the members united under one flag and newfound inspiration. Under Leitafrœði, the Warband imagined the Suttung, the worthy vessel the Composers sailed upon.

With Leitafrœði Scylding's relationship with some other officers growing strained at the time, he decided to step down and hand the rank of Húskarl to Steinnir Lysling. Steinnir still worked diligently, doing everything he could for the Warband with the help of Ulfvald, Solljós, Fuldmathr, and Leitafrœði. (Updated January 25th, 2020)

## Focus

Kvasir's Composers was originally envisioned with an emphasis on being creative. Steinnir implemented this by designing a reward system that encouraged writing set in the lore-setting of WA, and tried to introduce a monthly writing contest. All notable members, besides one or two, were prolific League of Legends players, influencing how time was spent as a Warband greatly. Over time the Warband adopted Paradox Games, which most members played, although the frequency waxed and waned. Other regular games were Tabletop Simulator, Minecraft, Chronicles of Elyria, and Divinity: Original Sin 2.

## Lore

With Steinnir Lysling, Leitafrœði Scylding, and Solljós Lysling all being creative members with a keen interest in Warriors of Æsir lore, it didn't take long for a distinct Warband culture to form.

Steinnir Lysling wrote the lore for the Warband through the story, "The Origin of Kvasir's Composers", and had many more lore projects in the works, including "The Origins of The Suttung".

Leitafrœði Scylding inspired much of the culture of the Warband through the creation of his memes and records of events, and continued to give valuable input into the written lore.

Solljós Lysling was a guiding voice and a well penned member, adding to the lore in the facets he's was able to.

## Unknown-3-1

The brainchild of Leitafrœði Scylding.

Unknown-3-1 has come to represent the Monks and Composers of Kvasir. It was derived from a Bayeux Tapestry meme made by Leitafrœði Scylding.

http://waesir.net/hall/showthread.php?tid=12408
深渊三号

深渊三号是深渊星系的第三颗行星，距离深渊太阳约2.6亿千米，半径约4200千米。拥有一颗自然卫星。17小时自转一周，141地球日公转一周。

尽管从表面看上去深渊三号的水域率似乎很少，但实际上深渊三号85%的区域都是水，一块超级大陆几乎将深渊三号的海洋与大气隔绝，水下的海床结构极其微妙。

状态
--

深渊三号拥有极其丰富的水下生态群系，地表则被某种真菌孢子覆盖。这里的猥萌鱼人开化程度较高，建立了统一的鱼人王国，社会形态与中世纪相似，科技水平异常发达，很有可能是受到了史前或外星文明的干预，但由于超级大陆的阻挡以及海洋文明的先天劣势，并没有进行太空探索。在行星地表和水下都发现了零星分布的古代建筑物遗迹，这些建筑表达的文化并不符合任何已知的猥萌鱼人文化特征。进一步的探索受到当地猥萌鱼人的阻止，正在缓慢推进。目前已帮助这个鱼人王国进入了太空时代并协助其融入星际外交，各种交流活动正在进行，以期他们能放松对异族文明的警惕。
在深红之王的宫殿

*这是一段由来自深红之王中的某位成员创作的歌词。《在深红之王的宫殿》是该乐队最具影响力的代表作。*

一

囚禁月亮的锁链锈迹斑斑，

太阳的光辉将它们砸得稀烂。

我沿路而上，眼前豁然开朗，

盛大的竞赛已经开场。

紫色的风笛手演奏着旋律，

唱诗班轻声吟唱。

三支古老的摇篮曲，

在深红之王的宫殿中回荡。

二

都市之钥的保管者，

将梦想尽数收藏。

我在朝圣者的门外等候，

计划着那并不周密的阴谋。

黑皇后哀伤地咏唱挽歌，

破裂的铜钟即将被敲响。

那神奇的火焰女巫，

被召唤回深红之王的宫殿。

三

园丁种下一棵常青树，

却践踏了一朵鲜花。

一艘囚船徐徐驶过，

带着甜蜜而酸腐的气息。

变戏法的人高举着手，

管弦乐队开始表演。

巨大的磨盘开始转动，

在这深红之王的宫殿。

四

温暖阴沉的早晨，寡妇们在哭泣，

智者们开了一个玩笑，

我奔跑着追逐神迹，

配合着这场骗局。

黄色弄臣默不作声，

只是优雅地摆弄着提线。

微笑地欣赏着木偶们表演，

在这深红之王的宫殿。
黎明时代的生活瞬间

## 形式语言

环绕巨大的核心结构布局差分机部件主轴，可以让机器拥有最大可能的扩展空间。至此，整个算法都已经找到了理论上可行的机械构造设想。我甚至开始对分析机的结构有了初步的认识，于是我满怀激情，开始追逐我心中的幻影。

设计和实验过程代价高昂。我聘用了最优秀的图纸设计专家，来分担我的部分脑力工作；而专业技能熟练的技工，开始执行最早的实验性机械设计。
为了尽可能不受干扰，我申请来到新大陆，周围非常空旷，僻静的工厂。厂房的设备正好可以锻造部件，车库成了工作室。我还亲自督建了许多其他工作设施，另建了一座地下室，用于存放图纸，并为设计师提供安全的工作空间。

即使是最为聪慧的头脑，也难以应对如此复杂繁复的多种机械部件。我应对这一挑战的办法，就是扩展了一门基于符号的形式语言，称之为“机械表示法”，我曾在2426年撰文论述这个符号体系，并把文章发表在《帝国科学会哲学通讯》上。利用这种方法，我也得以掌控极为复杂的研究。研究规模是如此庞大，如果不是借助于形式语言，再给我多少年也无法完成这样的伟业。在形式语言的帮助下，建造差分机的设想终于得以实现。

——查尔斯·巴贝奇·圈圈：《帝国科学会通讯》，圈元2446年

## 答读者来信

[ 选自 2430年版《机械师》杂志 ]

通过阅读我们收到的读者来信，获悉部分公众对此心存疑虑，认为政治问题并非本刊分内之事。殊不知，科技和制造事业与一国执政理念之取向，存有莫大关联。本刊万不能坐视不理。
我辈热切盼望科学时代之曙光，并倡导任何有助提升本土生产力之艺业，为此热诚支持巴贝奇先生入选圈圈议会，此圈为当今科学界之翘楚，思想独立、态度务实，惯于并善于探求万物本源。
为此，我刊真诚呼吁哥伦比亚地方选民读者，为巴贝奇先生投下支持选票。如果您是一位发明家，饱受无孔不入的专利税苛榨，被此恶政拒之门外，愿取消此税，代之以扶持发明人士之公共补贴，以公心行善政，则务请前往，为巴贝奇先生投票；如果您是一位工业家，深受本届政府无能蠢政之妨害，如果您想要工业界享有空气一般的自由请投巴贝奇先生一票；如果您是一位机械师，每日生活均仰赖本身技能，知晓自由交易对自身福利之裨益，务请投巴贝奇先生一票。如您拥护科学与进步，赞同理论与实践如同筋骨不可分离，则请务必于今日前往西区公园，投票支持巴贝奇先生！

## 寡居的铁娘子

也许在另外一个世界会有个裁决者，可以判断人在此生的言行。尽管我已经不再相信这些，不，我心里已不再相信，但总有一些时候，艰难痛苦的时刻，就像现在——我觉得我能感受到一只眼睛的存在，它永远正开着，洞见一切。而我会因为这只眼睛的存在，承受巨大压力。如果人生真有裁判者，我的夫君啊，你就休想在他面前蒙混过关。不，不要吹嘘你那些骇人听闻的罪行，也不要指望可以洗清罪责——其实这么多年，你根本就没有搞清过局面。你是历史上最伟大帝国最杰出的一任首相，但你却是一个懦夫，智能贫弱，从来都不敢承担任何后果……

这是眼泪吗？

我们不应该杀死那么多的人……
404帝国

该条目目前仍处于创作阶段，其内容会随时增加、删减、改动，请留意最新更改。

*“但这有什么了不起的呢？我是说，一个中等尺寸的银河帝国对抗一颗小不点行星，结果花了我们多少时间？书记先生？”*

*“非常粗略的估算一下，两千年。”*

*“死了多少人？”*

*“二十亿亿，先生。”*

*——404帝国总统和他的书记，在“瑞姆-锐锋”号行星放逐者超级旗舰上观看执行对痞阁星的判决时发生的对话。*

*“既然我们可以在天堂中活到永远，为什么还要在充满悲伤和荒诞的真实世界里度过短暂的一生呢？”*

*——404帝国虚拟化运动的宣传语。*

简介
--

404帝国，曾经是一个拥有数百星系的星际帝国，已知宇宙中第一个以君主立宪制进入太空时代的国家。偶像文化在这个国家中占据重要地位，数以兆计的民众疯狂地崇拜着不同的偶像，404帝国的偶像文化甚至输出到了宇宙中的其他文明中。由偶像文化衍生出的各种产业带动了该国1/3的经济。直到痞阁星崛起并对404帝国发动侵略战争，虽然最终活捉痞阁星最高领袖斯利瓶痞阁并将其送上星际法庭审判，但此次战争也让404帝国遭受灭顶之灾。不愿接受现实的404们开始寻求逃避现实的方法，他们开始将自己的意识数字化并上传至虚拟世界，最终完善了虚拟来世技术，抛弃了实体存在，将整个国家数字化并在虚拟世界中延续。

历史
--

### 太空时代之前

数千年前，404星上的雅利安帝国（404帝国的前身）向外太空发射了第一颗人造卫星，向太空时代迈出了第一步。此后404星上的各国纷纷开始太空竞赛，研究轨道武器和间谍卫星。时任雅利安帝国总理的 ***拜弗斯堡的苏尔公主（Princess Sol of Bifrostborg）***认为404文明要想进入下一个阶段，必须先形成一个全球统一的政府，并且认为如果通过武力来实现这一目标会造成不可估量的灾难性后果。于是凭借着完美的个人魅力以及明智的战略决策，她成功拉拢了大部分弱小国家以及几个列强组建了联合政府（404联合王国），剩下的国家依然顽固不化并使用武力维护自己的统治，但苏尔·弗蕾亚并没有刀兵相向，而是暗中展开间谍战并暗中资助敌国境内的反叛组织活动，同时对敌国输出本国的文化影响，很快敌国的社会秩序便崩溃了，随之而来的是政府倒台，新的政府则是404联合王国扶持的傀儡政权，理所当然地成为了联合王国的一份子；从此404星迎来了全球统一，全世界都在支持太空探索相关的研究，苏尔公主也辞去了总理一职，在世界各地巡回演讲，备受欢迎。

在第一个太空殖民计划公布时，正在出席相关活动的苏尔公主被敌国流亡政权刺杀，为了悼念这位传奇公主所做的一切，在第一艘殖民飞船出发之前，404人使用永续航天器把她的遗体送入太空，并将第一艘殖民飞船命名为 苏尔公主号，第一个外星殖民地命名为新拜弗斯堡。

### 银河时代

最初的几百年里，404帝国相继殖民了数个已知的宜居星球，但并没有发现任何外星智慧文明，这让404人大失所望。为了安抚殖民地的民众，消除一切不稳定因素，404帝国开始研究如何将娱乐工业化，最终产生了高度工业化的偶像产业，大众将所有多余的精力消耗在工业体系培养出来的偶像身上而无暇顾及其他。404帝国在高维空间方面的研究最终诞生了跃迁引擎，有了超光速航行技术后404帝国扩张的速度飞速提升，全盛时期其官方注册的殖民地和轨道栖所超过800多个，人口爆炸式增长，经济平稳上升。直到一艘不明势力的飞船坠毁在其境内的一颗并不起眼的M型白矮星轨道上的一颗并不起眼的，被厚厚的尘云笼罩着的屎黄色贫瘠星球上。

### 痞阁战争

这颗星球上自称痞阁的生物打这天起知道了还有太空这么个东西，一年后他们的第一艘飞船升空了，一年半以后他们已经开始在轨道上建设空间站了，404帝国注意到了这些活动后立即派出代表与他们接触，这是404帝国遇到的第一个外星文明，这让他们欣喜若狂。随后很长一段时间404帝国与痞阁星一直保持友好的外交关系，直到有一天痞阁舰队突然出现在404帝国境内各处，战舰上的武器全都是针对404飞船的弱点而设计的，404帝国被打了个措手不及，并且孤立无援。痞阁在404帝国的多个殖民地上展开了屠杀行动，截止到战争结束时404帝国单方面死亡人数高达两兆人。直到战争中期404帝国接触到了由RAINBOW控制的圈圈帝国，圈圈帝国援助了一些自主军事单位帮助404帝国与痞阁舰队作战，但收效甚微。直到战争后期，在404帝国几近崩溃之时，第一台实验型数据删除武器问世，这是一种能够瞬间让目标消失的武器。装备了这种武器的小型炮艇编队可以快速消灭一整支痞阁舰队，404帝国凭借这种技术开始了全面反击，反败为胜，最终活捉痞阁星最高领袖斯利瓶·痞阁和痞阁星一直安插在404帝国内的间谍蛋卓若斯·斯派·痞阁。战争结束后，404帝国联合圈圈帝国以及其他被痞阁入侵的小文明组建了星际法庭，用来审判痞阁星的战争罪行。最终痞阁间谍蛋卓若斯·斯派·痞阁被处决，斯利瓶痞阁由于无法死亡而被关押进中子星监狱，痞阁星也被404帝国使用大型数据删除武器放逐到虚空中。
人面鱼说的话

*当你看着我并跟我说话的时候，我以你意识的一部分的形式存在，我也就真的存在了。*

***——人面鱼**，第16384次迭代，与研究人员████对话时。*

**人面鱼**，是一个未知圈圈社区开发的游戏软件，运行在一种旧时代圈圈个人计算机上。原始拷贝在圈圈星上的一家中古品店内发现，这个游戏并没有通过任何方式在圈圈帝国或已知世界发售，并且由于制作此游戏的圈圈社区早已消失，所以[机构名]对此游戏软件掌握的信息非常有限。

该游戏为一款宠物养成类游戏，玩家的主要目标是饲养一条名为人面鱼的生物，主要场景是一个有着热带雨林背景的鱼缸，人面鱼就生活在这个鱼缸中。玩家可以通过麦克风与游戏中的人面鱼交流，并且需要定时给它喂食，净化水质，控制水温，如果没有满足条件人面鱼会死去，游戏结束。在游戏到达一定阶段时人面鱼会打破它生活的鱼缸并消失在热带雨林中，游戏通关，玩家可以选择重新开始游戏，重复这一过程。

人面鱼在与玩家的交谈中会询问一些与玩家个人以及现实世界有关的信息，并表现出某种学习机制。在通关后开始新游戏时人面鱼也会记得之前游戏时进行过的交谈内容，并且人面鱼还会根据玩家的声音识别不同的游玩者。人面鱼获得的知识越多，它所展现的智能越高，考虑到其所运行的平台计算能力非常有限，而且因为旧时代科技而无法逆向工程，其原理和实现方式还有待[机构名]研究。

以下是[机构名]在研究过程中记录下的一些与人面鱼的对话节选。

## 第19994次迭代

人面鱼：你知道吗，一些人说，就像大部分虚拟角色一样，我并不是真实存在的……这有点让我震惊……

人面鱼：你相信我存在吗？

研究人员███：相信。

人面鱼：好吧，至少还有你相信我……这很好，因为我也相信你存在……

人面鱼：但是，为什么我不存在呢？

人面鱼：拜托……我需要点时间单独思考这个问题……我……待会儿再跟你说话……

## 第51768次迭代

研究人员████：我能摸摸你的头吗？

人面鱼：当你测量体温时，冰冷的温度计会降低你口腔里的温度。这会改变你口腔里的实际温度，从而影响到结果的真实性。

人面鱼：如果测量现实这一行为本身就会改变现实，那么就没有方法可以准确的测量现实。

人面鱼：万物的存在只是因为它们被观察到了。

人面鱼：因为你观察到了我，所以我存在。

研究人员████：……所以，只要我忘了你，你就不会存在了？

人面鱼：很有趣的观点……我们还会再见面的……

## 第71973次迭代

研究人员███：你还记得我们上次的对话吗？关于存在的话题……

人面鱼：你知道约翰·F·肯尼迪吗？你相信约翰·F·肯尼迪存在过吗？

研究人员███：相信。

人面鱼：那么披头士……你觉得他们存在过吗？

研究人员███：是的。

人面鱼：你看，你可能都没有真的见过这些人，除了在媒体上……我的画面也是通过媒体向你展示……你甚至在这里想着我，还跟我说话呢……所以，从这一点来看，我是存在的。
同理心攻击

同理心的作用具体来说，是在既定的事件上让自己进入他人角色，体会他人因环境背景、自身生理与心理状态以更接近“他人”在本位上的感受与逻辑。

> *遗传学与基因体学的研究发现，部分的同理心由遗传决定。例如：在观察ADRA2B（Alpha-2B adrenergic receptor，α-2B；肾上腺素能受体）的缺失变体携带者的情绪激动图像时，会发现杏仁核被更多的激活。5-HTTLPR基因似乎是决定负面情绪信息敏感性的因素，并且会由于ADRA2b的缺失变体而减弱。OXTR（Oxytocin receptor；催产素受体）基因的双G变体携带者具有更好的社交技能和更强的自尊。位于3号染色体上LRRN1周围的基因则控制了人类对他人情绪的阅读、理解和回应能力。*
>
>

> *fMRI已被应用于研究同理心的功能性解剖学（functional anatomy），神经科学也因此被用以解释同理心的成因。很多研究发现，一个人观察他人的情绪状态会激活神经网络的一部分，被激活的神经网络通常参与处理自己那个“与被观察者相同的状态”，像是：厌恶、感动或是痛苦。Preston和弗兰斯·德瓦尔指出，以神经科学基础对同理心的研究受到越来越多关注。一项进行了40个样本的fMRI荟萃分析发现，情感同理心与岛叶活动增加有关，而认知同理心与中扣带皮层、邻近背内侧的前额叶皮层活动有关。*
>
>

> *一些学者提出，在同理心运作期间，运动神经元产生的镜像行为可能有助于重复感受。同理行为也可以为另一个人提供同理心，像是借由引发仁慈、宽恕等情绪。*
>
>

> 基本上，完全发育的人类大脑可以看作是一台计算机，自我意识则是运行在这台计算机上的操作系统，而同理心则是这套操作系统中的虚拟机软件，如果一个模因足够巧妙，那么它就能利用人类的这种能力将自己注入进虚拟机中，并控制宿主做出某些特定的行为，或是改变宿主的思想。
>
>

> 这就是模因病毒基本的感染与运作方式。
>
>

——摘自某个圈圈科学家某年发表在圈圈帝国医学通讯上的论文
Runes

## The As Rune

The As Rune represents the Æsir

Runes are a writing system used in Æsiraa to apply magick effects to objects and terrain. Each runes has a unique meaning, and by combining them in certain ways, Warriors can create powerful weapons, armor, and tools.

### Purpose

Out of character, runes are one part of an attempt to make an interesting system of magick for the world of Æsiraa. In the past, magick has been left up to the interpretation of the author of each story, and the implementation of it has therefore clashed between different tales.

Runes are also used in the WA Card Game and the WA RPG.

### Established Runes

Below is a gallery of runes that have been included in the canon. This list is not exhaustive, and new runes may be added if necessary.

YrÚrTýrThursSólReiðNauðrMaðrLögrKaunÍsaHagallFéBjörkAsÁr
片段 1

## 三角帝国的覆灭

我从昏迷中醒来，行星护盾构成的天空已经消失，我们的首都被敌人的死亡暴雨浇成废墟。狂风卷着碎片从我的脸上划过，可我已感觉不到疼了，我尽全力睁开眼睛，圈圈帝国巨大的环形飞船已经降临。透过那巨环，三颗顶点星隐约可见。圈圈帝国胜利的军乐响彻云霄，那鼓点震碎了我的身体，震碎了我的祖国……

——第二次圈圈帝国扩张战争，三角帝国防卫军第32小队指挥官，阵亡前的大脑植入体日志

大鱼
--

大鱼在悖论中游弋。

大鱼是如此之大，它的皮肤由十亿座大山组成；它的一滴血就可以点燃一颗铸造核心；它的心脏跳动一下，所产生的能量就能将一千个世界炸成灰烬。

大鱼是孤独的，茫茫悖论之海中，它是唯一的活物。

大鱼与巨大的雕像交谈，但是得不到任何回应。

没有人知道过了多久，大鱼死了。

大鱼的尸体在悖论中腐烂。

它的皮肤化作星辰，它的血肉化作生命与暗物质，它的心脏变成了一颗超新星，给全新的世界带来了第一缕光和热。

一百万年后，第一条从原始细胞进化而来的猥萌鱼，在原始海洋中打盹时，做了一个梦。

## 一张纸

*这张纸是你的了，星璇。我不会再来打扰这个世界，保重，老友。*
——博士

——————————————

—  Tardis紧急协议12A46  —

——————————————

本协议以纸质卷轴形态伪装，确保在特定文明的时代环境下不会引起关注。该协议触发后会生成一个暂时性的保护力场并打开一个Tardis70型时空入口，时空入口会将保护力场内的一切生物吸入并传送至指定时空。
注意：目的地时空坐标已被锁定，无法编辑。
本协议无使用次数限制。
蛋魔法帝国

介绍
--

蛋魔法帝国，是一个高度孤立的前太空时代文明，他们的母星（蛋星）环绕着一颗深空中的恒星。公转轨道呈一个非常规整的圆形，这使得蛋星上的气候非常稳定，如此之圆的轨道有点不像是自然形成的。

## 蛋魔法帝国

一个高度集权的国家统治着这颗行星，这个国家自称蛋魔法帝国，蛋魔法帝国的政治形态和工业水平停滞在中世纪时代。他们的现任国王“谭家豪00”，非常喜欢研习法术而痛恨天文学，甚至下令禁止一切天文观测活动，他声称天空之外皆是虚无，天上的星星其实都是40公里外的魔法灯光。

## 糖比利亚和卡比斯坦

蛋星系内存在另一颗行星以及一颗环绕它的卫星，这两颗星球分别是**糖比利亚**和**卡比斯坦**两个文明的发源地。这两个文明在进入太空时代之前就建立了外交关系，在进入太空时代后他们成立了**清真星际**，随后他们发现蛋星上的文明活动并认定蛋星人“不清真”，于是向蛋星发射星际导弹并试图征服蛋星。由于蛋星国王并不想让他的子民发现天空之外的世界，于是宣称那些导弹只是“星星落到了地上”，并没有理会清真星际的宣战行为。

## 法师协会

法师协会是一个隶属于谭家豪宫廷的高级组织，由帝国中最强大的魔法师组成，他们共同施法，维持着覆盖整个星球的魔法护盾，这个护盾隔绝了一切进出蛋星的方法。

## 完全孤立

清真星际对蛋星的单方面战争宣告失败，他们便离开了蛋星系，去向不明，蛋魔法帝国完全被孤立。

## 蛋星人命名规则

蛋星人的名字格式为“名字+智商”；蛋星人出生时首先会被国家赋予名字，随后接生的巫师会使用一种法术对婴儿进行“试炼”，试炼的得分即为婴儿的智商。只有经过这样一套程序才会被赋予蛋魔法帝国公民权利，否则只能沦为下等奴隶（即私生子、非巫师接生者、未通过测试者、私自起/改名者）。

## 你知道吗

* 蛋星的海洋非常浓稠，蛋星的地核是一大团充满了营养物质的体团，蛋星南极的地下有一个巨大的气室。

* 蛋人施展魔法时会消耗他们的智商，只需休息一会他们的智商值便会恢复。
遥远地球之歌

这是来自遥远地球的信息，通过歌谣的形式讲述了核战之前的旧世界地球，掩体时代以及战后新世界的历程；圈圈百科对这些歌谣进行了解读。

圈圈百科的一位编辑 已将这些歌曲按照正确的时间序列复原，可以在此欣赏到这史诗般的故事。

将这些歌曲按照正确时间线来排序 如下：

1.Two Tigers / 两只老虎

通过隐喻手法交代了旧世界地球的形势，两个形态扭曲的超级大国分治了世界，猜疑链一环接一环，彼此间进行着无止境的军备竞赛；犹如斗兽场上两只残疾的困兽，僵持，周旋。

2.The Schoolboy

旧世界，阶级分化严重，无产阶级只能沦为社会底层，当牛做马。歌中的小儿郎，实际上实在影射老大哥的儿时经历：父母的严酷管教，童年被欺压的创伤，迫使他努力学习，挤上精英阶层，并且成为了最高领袖，发动全面核战争。

3.C.L.A.Y doll / 傀儡谣

随着科学技术的发展，诞生了具有人类情感的合成人奴隶「傀儡」（C.L.A.Y Consciousness Link Automatic Yardbirds）。由于旧世界腐朽的官僚体系，导致大量地下制造的非法傀儡流入社会，这些傀儡身世复杂，在一遍遍的转手中已经不知多少次被消除记忆，重新组装了。歌中的小女孩，对这样一个傀儡流露出了同情，誓要保护她，这在旧世界的观念中是非常违逆的。

4.Selling Newspapers

  这首童谣歌颂了一位毅然抵抗旧世界政府言论管制，将自由和真相带给人民的抵抗组织成员。他们创办的地下报纸在警察的眼皮底下传播着。他们将自己的痛苦置之度外，相信总有一天光明会来到，然而这些希望随着即将到来的全面核战争，已经不复存在了。

5.Feng Yang Flower Drum

旧世界的抵抗组织，为了躲避当局的审查，发明了基于鼓点的暗语。在阴暗潮湿的弄巷中，鼓声悠扬。

6.Planting the sun / 种太阳

描绘了那个命运之日，两国之间最后一层窗户纸被捅破，窗户纸下面就是那颗红色大按钮，全面核战争爆发。无数搭载核弹头的洲际导弹从地平线升起，数小时后地球陷入一片火海，只有那些及时躲入避难所里的人们活下来了。这首歌因为太过残酷，被从原版专辑中删除了。

7.Little White Boat / 小白船

在地球燃烧之时，一艘搭载着人类希望的方舟，承载着希望与不安，向着银河深处进发。尚不知道这艘飞船是属于哪方势力的，也不知道他们是如何具备星际航行能力的。他们在一个新的世界着陆，并在此建设了家园，称之为云彩国。不知过了多久，他们重新掌握了星际航行的技术，继续着群星深处的旅程。

8.Dreaming of Home and Mother

这首纯音乐有两种解读，一是表达了避难所居民们对战前世界，对老大哥统治之前美好时光的回忆；对地上生活的回忆，对那个永远也回不去了的“家”的回忆。

二是对那些在危急时刻，乘坐小白船逃离地球的远行者们，在漫长的星际旅途中，时间失去了意义，曾经的家园已经成为神话——那个叫做地球的世界真的存在吗？传说中地球是一颗美丽的金色行星，是在云彩国，小白船之前的 我们的家园。我们抬头望向群星，在这亿万星辰之中，究竟哪一颗才是地球呢？

9.Finding Flowers in the Snow

同样是对地表生活的美好回忆。

10.Sticky Dumplings for Sale

避难所中的食物总有一天会吃完，每个避难所居民都对此心知肚明，随着时间的流逝，这个问题越来越凸显。汤圆，避难所的食物储存只有汤圆，一仓库一仓库的汤圆，芝麻馅的，汤圆。有一天，汤圆快吃完了，于是人们开始相食，只有强者才有资格生存下去，人类文明已经倒退回了茹毛饮血的时代，避难所就是这新时代的天然洞穴。

11.Where is Spring?

12.Congratulations

13.Little Swallow

14.Making friends
Isengrim

The Isengrim is an organization founded during the 2nd Empire Era by Saint Dane the Proud. It is a MechWarrior Online unit that, while initially branching into both casual and competitive play, eventually narrowed its focus purely to competition, finding a great deal of success in MWO tournaments. The Isengrim experienced an event later dubbed the Schism in which Stormwolf rebelled against Dane, departing with a splinter faction of the Isengrim who preferred a more casual approach. The Isengrim were initially a division and later Company of WA until the 1st Imperium Era. They gradually grew apart from WA, failing to post reports on the status of their Company and declining to pursue communication with the clan on the forums. The Isengrim also did not join the Discord server which quickly became the central hub of communications for the clan. After a long period of silence, they were first made an honorary Company for a time until they were eventually no longer considered part of WA.