recursal/Fanatic-Fandom huggingface dataset:
Rain/Edenian Blood

Health: 1260
Toughness: 1000
Recovery: 1380
Power Gen: 100%

## Strategy

Rain has grapple on both SP1 and SP2, giving him an inherent advantage in many situations. His passive allows him to quickly apply **Soaked** to the enemy team, suppressing the enemy team continuously and enabling his devastating lightning attacks to take effect. Your main goal with Rain is to apply **Soaked** to the entire enemy team as soon as possible; it is suggested to use his **Low Tide** attack as much as possible in order to achieve this.

## Interactions

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against **Rain**. Having a card that "counters" **Rain** does not mean it is always a good choice.

### Good With

* Edenian Blood Characters.
* Outworld Characters, especially those with multi-hit combo enders such as Erron Black/Black Dragon and Baraka/Scourge.
* Characters who can do Lightning attacks.

### Good Against

* Jade/Assassin, Quan Chi/Circle of Shadow, Jason Voorhees/Nightmare & Skarlet/Kold War: They can take damage from lightning attacks if they are Soaked and tagged out.
* Kenshi/Ronin, Noob Saibot/MK11, Kintaro/Shokan Warrior & Jax Briggs/Klassic: Part of these characters' passive relies on blocking special attacks, which Rain's grapple on his SP1 can counter that.

### Countered By

* D'Vorah/Prime & Kitana/Day of the Dead: These cards are immune to bleed.
* Jade/MK11 & Raiden/Dark: These cards heal from bleeding instead of taking damage, with MK11 Jade spreading this immunity to MK11 Teammates.
* Liu Kang/Klassic: Liu Kang gets critical chance boost from bleeding.
* Mileena/Piercing: Mileena gets a bar of power from bleeding.

## Abilities

Here are Rain's abilities.

Rain can use his extra attack Low Tide to apply Fear and Soaked for 20 seconds. He can also apply Soaked for 7 seconds on one of his Basic Combos. Low Tide has an 8-second cooldown.
Rain assists his Outworld teammates with a lightning striker on their combo enders.
For each Edenian Blood teammate, Low Tide's cooldown is reduced by 1 second.
 Treacherous Cut
 Argus Plunge
 Edenian Spikes

## Support Cards/Equipment

Here are Rain's support and equipment cards.

[Rain] 10-30% Damage boost against enemies affected by Bleed, Fire or Poison.
[Fusion Level X] 50% Reduced power cost on Special Attack 2.

## Gallery

Card RenderWar Banner BackgroundsWar Banner IconsCharacter Card Info
## Trivia

* Edenian Blood Rain's Klassic Rarity Victory Stance "Flawless Prince" is his Brutality Victory Stance from MK11.
* Edenian Blood Rain's appearance consists of these kustomization from MK11:
	+ Skin: **Weathered by Kombat**
	+ Mask: **Outworld Rebel**
	+ Katar: **Gift of Krioneri**
	+ Shoulder Guard: **Honored Pauldron of Taris**
Faction Wars

Faction Wars is a game mode that puts you up against players around the world or in your country.

You can put up to 3 cards (Gold, Diamond, Silver, Bronze) And if you put a strong bronze team, the game might balance you out with other Bronze teams or some weak Gold cards.

There's Blood Rubies that can be used to buy exclusive characters/equipment cards and konsumables for Survivor mode in the Faction Wars store. The most expensive things in the store are the exclusive character cards and the cheapest are the konsumables.

Here are the character cards that can be bought. Note that all characters cost 1.6k rubies. (DOING EQUIPMENT LATER)

 Tanya/Kobu Jutsu | Thrice per match, Spinning Stab (special attack 2) deals 25% of its damage to the entire enemy team and breaks shields. In Faction Wars, 25% chance for Lethal Blow.

There are 2 modes: **Quick Battle** and **Survivor**.

**Quick Battle:** The mode lets you play 1, 3, 5 or 7 battles against a random player from your faction. The higher the battles, the better the reward. Winning gives you Koins and points, depending on how powerful your team is. (eg. Fighting with Fusion 5 Gold cards may give you 2000-3000 points)

Modifiers are present, but only one. Fusion Boost is the only modifier in Faction Wars (only to Quick battle) where the lowest fused character in your team is temporarily boosted to the second-highest fused character in your team. This feature makes it extremely easy to win battles, but wouldn't be particularly useful for grinding points.

**Survivor:** Survivor is a unique mode where your fighter's previous health carries over to the next. (eg. Your fighter has 5000 health left. The next fight will give said character 5k health.) There are 5 ladders in Survivor, with each ladder giving more points.

Featured characters are given a multiplier to your earned points. (eg. Diamond Cassie Cage gives x5 points for every win (as of now), so when you defeat an enemy in Survivor, and the reward is 10,000, this is multiplied by how big the multiplier is, with x10 being the max multiplier) Survivor is heavily recommended for point grinding, but you will need some recovery and massive regeneration, as enemies get increasingly difficult each time you win.

SURVIVOR CHARACTER & CLASS BONUS (June 5-8): Spec Ops (x1.6) Cassie Cage (Gold; x3 | Diamond; x5

As of 7/8/2021, Quick Battle has a new modifier named ''Fusion Boost''.
Klassic Kombat Pack

Klassic Kombat Pack is a pack that is introduced in Update 4.2. now with Update 5.2. It is priced at 400 Souls and became a permanent pack. it gives out 1 random Diamond,Gold Klassic character card or Gold character card

## Character Card Chances

* Diamond Klassic Goro (2%)
* Diamond Klassic Jax Briggs (2%)
* Diamond Klassic Liu Kang (2%)
* Diamond Klassic Raiden (2%)
* Diamond Klassic Rain (2%)
* Gold Klassic Ermac (5%)
* Gold Klassic Jade (5%)
* Gold Klassic Kano (5%)
* Gold Klassic Mileena (5%)
* Gold Klassic Noob Saibot (5%)
* Gold Klassic Scorpion (5%)
* Gold Klassic Shang Tsung (5%)
* Gold Klassic Smoke (5%)
* Gold Klassic Sonya Blade (5%)
* Gold Klassic Sub-Zero (5%)
* Gold Character Card(40%)
Devastator

**Devastator** is an Epic Equipment introduced in Update 1.11. It can be purchased in the Faction Wars store for 450 Blood Rubies. The equipment's power ranges from 30-50.

Canonically this weapon is wielded by Fujin.

10-50% Special 1 Damage boost
[Fusion Level X] If the opposing team shares the same class, receive 20% Health and 20% Damage, as well as a bar of Power

* The Maxed Equipment!
* The original Abilities!
* The Maxed out Abilities!
1/3
Bronze Pack

The Bronze Pack (formerly the Alliance Pack) is a free pack that will refresh every 4 hours in the store. It has a chance of containing a random card of the following: A character support card, an upgrade card, a level up card, a piece of common, uncommon, or rare equipment, a bronze or silver character.

## Possible Contents

* Ermac/Prime
* Scorpion/Prime
* Sonya Blade/Prime
* Sub-Zero/Prime
* Johnny Cage/Ninja Mime
* Johnny Cage/Prime
* Jax Briggs/Farmer
* Kenshi/Prime
* Kitana/Klassic
* Lin Kuei
* Monk
* Oni
* Osh-Tekk
* Reptile/Prime
* Saurian
* Sergeant
* Shirai Ryu
* Trooper
* Special Attack 1 and 2 Upgrade Card for all tiers
* Special Attack 3 Upgrade Card for Silver Characters
* X-Ray Attack Upgrade Card for Gold Characters
* Any common, uncommon or rare equipment
* Support Cards

## Trivia

* This used to be the only thing to spend Alliance Points on.
Noob Saibot/Klassic

Health: 900
Toughness: 1050
Recovery: 900
Power Gen: 100%

## Interactions

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against **Noob Saibot**. Having a card that "counters" **Noob Saibot** does not mean it is always a good choice.

### Good with

* Klassic teammates.
* Unbridled Savagery talent

### Good against

* Takeda/Shirai Ryu, Kenshi/Ronin, Kintaro/Shokan Warrior, Kung Jin/Bojutsu and Noob Saibot/MK11: Noob Saibot can disable enemy's block with his SP1, which nullifies block effects of these characters
* Shadow Sash, Frost Mask, Body of Steel equipments and Sand Storm modifier: These reduces block breaking chance, which Noob Saibot's Special Attack 1 effect can counter.

### Countered by

* Cassie Cage/Undercover: Cassie Cage deals 20% more damage against Netherrealm Characters, which include Noob Saibot.
* Jacqui Briggs/Kosplay: Jacqui's Tremor, Ermac and Reptile variations have advantages over Netherrealm and Martial Artist Characters, which include Noob Saibot.
* Johnny Cage/Strike Force: Johnny and his fellow Strike Force teammates deal 10-30% more damage against Netherrealm Characters, which include Noob Saibot.
* Kenshi/Ronin & Combat Shotgun: Both the character and equipment piece deal more damage against Martial Artists, including Noob Saibot.
* Scorpion/Hellspawn, Jacqui Briggs/Cybernetic: Both characters take less damage from Netherrealm characters including Noob Saibot.
* Tremor/Aftershock: Tremor has unblockable chance against Netherrealm opponents, which include Noob Saibot.
* Centaurian Defense talent

## Abilities

Here are Noob Saibot's abilities.

When Special Attack 2 is performed at 80%+, it activates a continuous chain of Special Attacks, up to 6 times.
Klassic characters including Noob Saibot receive a 30% damage boost to all unblockable attacks.
 Ghost Ball
 Tele-Slam
 Together Again

## Support Cards/Equipment

Here are Noob Saibot's support and equipment cards.

[Noob Saibot] Death Mark lasts 5-10s longer.
[Fusion Level X] 50% Critical Hit Chance boost against enemies affected by Bleed.

## Gallery

Card RenderWar Banner BackgroundsWar Banner IconsCharacter Card InfoOfficial Wallpaper
## Trivia

* Klassic Noob Saibot's Elder God Victory Stance "Rising Shadow" is his Round Victory Taunt from MK11, named "Two is Better Than One".
* Although Klassic Noob Saibot's moveset, voice and mask design is from MK11, his outfit uses same model as Klassic costume of male ninjas from MKX, even though MK11 has Klassic outfit for Noob Saibot named "HIdden Enemy". Klassic Noob Saibot's gears consists of these kustomization from MK11:
	+ Mask: **Klassic Noob Saibot**
	+ Sickle: **Damien**
	+ Shadow: **Servant of Gong Tau**
MK11 Kombat Pack

The **MK11 Kombat Pack** is a pack that costs 400 Souls and contains 1 random character card and 1 random support card, with a percentage to obtain an MK11 Diamond character listed in the pack.

## Possible Contents

* Diamond Nightwolf/MK11 (2.5%)
* Diamond Shang Tsung/MK11 (2.5%)
* Diamond Sub-Zero/MK11 (2.5%)
* Diamond Skarlet/MK11 (2.5%)
* Diamond Kabal/MK11 (2.5%)
* Diamond Scorpion/MK11 (2.5%)
* Diamond Jade/MK11 (2.5%)
* Diamond Raiden/MK11 (2.5%)
* Gold Challenge Character (80%)
Raiden/Thunder God

Health: 900
Toughness: 1100
Recovery: 900
Power Gen: 100%

## Strategy

His low stats and mediocre passive limit his use in high-level gameplay. However, his tag-in attack can remove huge amount of health, even at low fusion rank. Raiden can also chain his basic and special attacks right after the lightning strike, landing those attack unblocked.

His tag damage is affected by Toughness, so applying Shield Break before tagging him in is recommended against enemies with high toughness.

## Interactions

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against **Raiden**. Having a card that "counters" **Raiden** does not mean it is always a good choice.

### Good With

* Kenshi/Elder God: Raiden will get +20% critical hit chance on basic attacks, and immunity to critical attacks from Kenshi.
* Rain/MK11: Raiden's lightning attacks can damage tagged-out Soaked opponents with Rain, as well as getting 400% Recovery increase.
* Sonya Blade/Klassic: Her SP1 apply Shield Break on the entire enemy team, allowing Raiden's lightning strike to work more effectively.

### Good Against

* Characters with high health.
* Jason Voorhees/Nightmare: His tag-in and basic attacks help Raiden deal a lot of damage without using special attacks.

### Countered By

* Raiden/MK11: MK11 Raiden and his MK11 teammates are immune to Thunder God Raiden's Power Drain on SP2.
* Raiden/Dark & Liu Kang/Klassic: Power Drain on his SP2 can benefit them.
* Characters with Snare: They can limit the usage of his passive.

## Abilities

Here are Raiden's abilities.

 Electric Fly
 Heavenly Hands
 Shock Therapy

## Support Cards/Equipment

Here are Raiden's support and equipment cards.

 Lightning Teleport
 Ally: Fujin, God of Wind
 Storm Hat
[Raiden] 10-20% X-Ray/Fatal Blow attack damage boost.
[Fusion Level X] 20% Power generation boost.

## Stats

*These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment.* With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for ***level 60 characters***.

## Trivia

* Originally, he costed 285,000 Koins instead.
Cage Family Pack

The Cage Family Pack is a limited time pack that costs 108,000 Koins and features 3 silver characters: Johnny Cage/Standard, Sonya Blade/Standard, and Cassie Cage/Standard.

## Trivia

* The amount saved from buying this pack than from buying the characters separately is 27,000 Koins, and as these three characters make a good team, this pack is very worth it.
Lin Kuei

Health: 220
Toughness: 200
Recovery: 200
Power Gen: 90%

## Strategy

Despite having the lowest attack out of all characters, especially those of the bronze tier, Lin Kuei bolsters a passive that increases all Martial Artist teammates' health by a small percentage for a slight durability boost. His first special attack hits long range regardless of the first hit missing, but unlike Sub-Zero, it does not freeze the opponent. His second special is similar to the Shirai Ryu's "Clan Edge" attack as it hits close range. His second combo does not have a combo ender, and when blocked, it can push the opponent away in which he can link his "Mist" attack, though the opponent might block it. He can be teamed up with Martial Artist starters like Shirai Ryu, Scorpion and Sub-Zero.

## Abilities

Here are **Lin Kuei**'s abilities.

 Mist
 Forest Blade

## Support Cards/Equipment

Here are **Lin Kuei**'s support and equipment cards.

 Lin Kuei Tradition
 Agility

Lin Kuei has no special equipment.

## Trivia

* The Lin Kuei uses Sub-Zero's voice and movements, but his SP2 is unique.
* Prior to Update 2.0, he costed 8,000 Koins.
Conquistar la plataforma

El primer equipo que consiga meter dos personajes en la plataforma de despliegue rival sin que ninguno este trabado en combate ganara la partida, en cuanto un personaje no trabado entre a la plataforma rival se quita de la mesa.

Si tan solo nos queda 1 personaje a los dos jugadores y estos se matan mutuamente en el mismo combate: ¿Quién gana?, ¿Cómo se reparten los puntos?.

Se da una situación bastante espectacular cuando el último personaje de un equipo muere matando al último personaje del equipo rival. El público enloquece de entusiasmo al ver tan magnífico espectáculo y la audiencia se dispara. En este caso ambos jugadores recibirán todos los puntos que hayan conseguido durante la partida aplicando los modificadores por brutalidad.
Drahmin's Mask

Drahmin's Mask is an Epic Equipment introduced in Update 1.16. It is currently not in circulation. Previously, it was a random drop that could be received when completing a Faction Wars battle. The equipment's power ranges from 30-50.

10-30% Opponent Critical Hit Chance reduction
10-30% Chance of Lethal Blow immunity. Faction Wars Only.
[Fusion Level X] 15% Faction Wars points boost

* The original Abilities!
1/1
Level

The **level** of a character is used to determine their stats, Damage, Health, Toughness and Recovery along with Fusions. Characters level up by gaining experience, which is awarded by completing matches (in either Standard Battle, Faction Wars or Relic Hunt), sending characters on quests in Quest Mode or by applying instant level up cards.

A character's level starts at 1 and caps at 50. Without any other modifiers (including fusions or support cards), cards gain 20% of their base health per level; also, they gain 20% of their base damage per level up to level 10, after which they gain 10% of their base damage per level up to level 30, then they gain 5% of their base damage per level. This amounts to 580% (or 5.8x) of their base damage and 1080% (or 10.8x) of their base health at level 50.

As of Update 1.18, the maximum level a character can obtain is 60. This is only achievable after fusing them to Fusion X.
Mileena/Vampiress

Health: 1200
Toughness: 1050
Recovery: 1100
Power Gen: 110%

## Interactions

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against **Mileena**. Having a card that "counters" **Mileena** does not mean it is always a good choice.

### Good with

* Any character that can cause bleed. Not only will Mileena be able to gain REGEN from SP2, but Netherrealm characters gain boosted damage against bleeding enemies.
* Mileena/Ravenous, Mileena/Piercing: Ravenous Mileena's passive not only gives the opponent bleed on tag-in to allow Vampiress Mileena a REGEN opportunity on SP2, but she also grants the whole team +80-100% damage boost on Bleed DOT. Piercing Mileena can gain REGEN on attacks thanks to Vampiress Mileena's passive.
* Kitana/Assassin: her tag-in attack applied Bleed DOT to the opponent, giving Mileena yet another opportunity to gain REGEN on SP2.
* Scorpion/Klassic: an amazing teammate for Mileena, as he is the only Scorpion capable of applying bleed with his SP1. Furthermore, since Scorpion can pull in the most wounded enemy from the enemy team with his SP1, tagging in Mileena to use her grapple SP2 will often result in a kill while granting her REGEN. Plus, as a Netherrealm character, Scorpion also benefits from the damage boost against bleeding enemies granted by Mileena's passive.

### Good against

* Opponents that are affected by bleed. Mileena's passive grants Netherrealm characters +50% boosted damage on attack.

### Countered by

* Raiden/Dark: instead of taking damage, Raiden heals from the Bleed DOT Mileena applies when active.
* Jade/MK11: Jade's passive allows herself and other MK11 characters to heal from bleed.
* Liu Kang/Klassic: Mileena's Bleed gives Liu Kang extra Critical Attack Boosts.
* Mileena/Piercing: Piercing Mileena gains +1 bar of power from Vampiress Mileena's bleed.
* Tremor/Aftershock: Tremor and his fellow Martial Artist teammates gain unblockable chance against Netherrealm characters.

## Abilities

Here are Mileena's abilities.

 Sai-distic
 Early Lunch
 Let Us Dance

Mileena's SP1 **Sai-distic** has a small bonus: upon achieving more than 90%, Mileena will throw her sais two times.

## Support Cards/Equipment

Here are Mileena's support and equipment cards.

[Mileena] 30-50% Chance to convert 50% damage to health on Special Attack 2.
[Fusion Level X] 25% Damage boost against enemies affected by Bleed or Poison.

## Stats

*These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment.* With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for ***level 60 characters***.

## Gallery

Card RenderWar Banner BackgroundsWar Banner Icons
Osh-Tekk

Health: 220
Toughness: 210
Recovery: 230
Power Gen: 90%

## Strategy

The Osh-Tekk has balanced health and attack that is even higher than the Trooper's own base attack and health. His passive gives him and other Outworld teammates a boost in damage. His movement speed is slow, and both his special attacks hit close range, so it is important to keep him close to his target when attacking but to act quickly and block when the opponent attempts to attack. It's best to pair him up with Outworld starters such as Reptile/Prime, Kotal Kahn/Prime or the Saurian.

## Abilities

Here are **Osh-Tekk**'s abilities.

 Tlaneltocaz
 Tonaltzintli

## Support Cards/Equipment

Here are **Osh-Tekk**'s support and equipment cards.

 Warrior Tribe
 Spoils of Battle

Osh-Tekk has no special equipment.

## Trivia

* The Osh-Tekk uses Kotal Kahn's voice and movements.
* Prior to 2.0, the Osh-Tekk costed 10,000 Koins.
* The Osh-Tekk appears in battle after Kotal Kahn/Dark Lord's SP2 - "Sword Quake" with having only special attack 1 available and can inflict Power Drain.
Kano/Standard

Health: 380
Toughness: 420
Recovery: 430
Power Gen: 100%
Koins

## Strategy

Kano's passive gives him a high damage boost against characters with low health, making him ideal for finishing off enemies more quickly. His low health means that while he can finish off opponents more quickly, he himself can be finished off very quickly as well. As such, try to use Kano as conservatively as possible, preferably when his teammates had weakened the opponent for him.

## Abilities

Here are Kano's abilities.

 Kano Ball
 Blade Throw
 Ball Kick

## Support Cards/Equipment

Here are Kano's support and equipment cards.

[KANO] 10-20% Special Attack 3 or X-Ray/Fatal Blow attack damage boost.
[Fusion Level X] 15% Damage boost. *Faction Wars Only.*
Ermac/Spectral

Health: 790
Toughness: 840
Recovery: 900
Power Gen: 100%

## Strategy

**Spectral Ermac** has the same but slightly improved version of Ermac/Prime's passive. Given that he is a Gold character, he is able to benefit more with higher stats as well as gaining more attack and toughness than his Silver counterpart. The same strategy applies to him where he must come in as a second character. If possible, try and team him up with a character that has the highest toughness, attack or both, so that he can make the most use out of his passive. Likewise with Ermac/Master of Souls and his Silver counterpart, his "Force Lift" can be easily nullified with a block so try and use it at the right moment.

## Abilities

Here are Ermac's abilities.

 Force Lift
 Soul Charge
 We Are Many

## Support Cards/Equipment

Here are Ermac's support and equipment cards.

[Ermac] 10-20% Self heal at the end of Special Attack 3 or X-Ray/Fatal Blow attack.
[Fusion Level X] 50% Reduced Power cost on Special Attack 2.

## Stats

*These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment.* With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for ***level 60 characters***.

## Gallery

Card RenderWar Banner BackgroundsWar Banner Icons
## Trivia

* Prior to Update 2.0, he costed 275 Souls.
Escoltar a Susan

Cada jugador tira 1D10, el que saque la tirada más alta elige si escolta a Susan o si trata de eliminarla. El jugador que escolta a Susan debe añadir a su equipo una Susan aunque no se asigna a ningún personaje. A partir de este momento se le considera un miembro más del equipo y debido a esto es posible que un jugador tenga dos personajes de Susan en su equipo, en tal caso deja claro al jugador rival cual es la Susan escoltada.

Si Susan es impactada por disparos puede decidir que se asignen a otro personaje de su mismo equipo que esté a una o menos de una pulgada suya. Si la herida la sufre en combate, puede asignarla a otro personaje de su mismo equipo que este trabado en el mismo combate. Si Susan está trabada en combate y hay al menos un personaje más de su equipo, será el equipo de Susan quien pueda mover el combate sin importar las heridas causadas por ambos bandos.

El jugador que escolta a Susan gana la misión si Susan llega a la plataforma de despliegue rival, el otro jugador gana la misión si elimina a Susan.

Si tan solo nos queda 1 personaje a los dos jugadores y estos se matan mutuamente en el mismo combate: ¿Quién gana?, ¿Cómo se reparten los puntos?.

Se da una situación bastante espectacular cuando el último personaje de un equipo muere matando al último personaje del equipo rival. El público enloquece de entusiasmo al ver tan magnífico espectáculo y la audiencia se dispara. En este caso ambos jugadores recibirán todos los puntos que hayan conseguido durante la partida aplicando los modificadores por brutalidad.
Cassie Cage/Kombat Cup

Health: 1150
Toughness: 1100
Recovery: 1150
Power Gen: 110%

## Interactions

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against **Sonya Blade**. Having a card that "counters" **Sonya Blade** does not mean it is always a good choice.

### Good with

* Kombat Cup Characters.
* Jacqui Briggs/High Tech: Kombat Cup Cassie gains +20% power generation thanks to Jacqui.
* Sonya Blade/Klassic: Klassic Sonya allows Kombat Cup Cassie to ignore toughness since she is Spec Ops.
* Terminator/Dark Fate: Terminator makes his Spec Ops teammates take less damage.
* Characters who can apply Fear or force tag-in such as Kitana/Circle of Shadow, Scorpion/Klassic and Tremor/Aftershock: Forcing character affected with Cassie's Outsider tag-out makes them lose 30% of their health

### Good Against

* Characters who can apply Cripple such as Kano/Black Dragon, Liu Kang/Klassic, Scorpion/MK11, Takeda/Ronin and Quan Chi/Warlock: Cassie and her Kombat Cup teammates are immune to Cripple.

### Countered By

* Characters who can Snare: Snaring Cassie or her teammates make her tag-in passive less effective.
* Erron Black/Gunslinger, Takeda/Ronin & Executioner Axe: These characters and equipment deal more damage against Spec Ops, including Cassie.
* Jacqui Briggs/Kosplay: Kosplay Jacqui's Scorpion variation has advantage over Spec Ops class, including Cassie.

## Abilities

Here are Cassie Cage's abilities.

 Glow Kick
 Throw-in
 Testi-Kill

## Support Cards/Equipment

Here are Cassie Cage's support and equipment cards.

[CASSIE CAGE] 30-50% Resistance to all Debuffs.
[Fusion Level X] 50% Opponent Critical Hit Chance reduction.

## Stats

*These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment.* With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for ***level 60 characters***.

## Gallery

Card RenderWar Banner BackgroundsWar Banner IconsCharacter card infoOfficial Wallpaper
## Trivia

* Kombat Cup Cassie Cage's moves, special attacks, as well as her FoS taunts are from both MKX and MK11.
* From an unknown reason, Kombat Cup Cassie Cage's FoS cards have rarity of diamond cards.
* Like Strike Force Cassie Cage, both of Kombat Cup Cassie's special attacks have no kombat effects.
Diamond MK11 Pack

The **Diamond MK11 Pack**, previously known as the **Gold MK11 Pack** was added in Update 2.2. It costs 375 Souls and contains regular Gold characters with a 6% chance for each of the listed MK11 Diamond characters instead. It also contains 1 other random card, including support cards, equipment cards with an 18% chance for the featured character's equipment and a special attack card.

## Possible Contents

* Diamond Jade/MK11 (6%)
* Diamond Kabal/MK11 (6%)
* Diamond Raiden/MK11 (6%)
* Gold non-Challenge Character (82%)
Klassic Tower

Klassic Tower is a time-limited tower event introduced in the update 4.0.

Beating the tower rewards a DIAMOND character, with increased chances of:

Normal Tower:

* *MK11 Fujin*
* *Klassic Liu Kang*
* *Mk11 Rain*

Fatal Tower -> *Guaranteed Epic Tower Equipment and:*

* *MK11 Nightwolf*
* *Rain Klassic*
* *Ace of Knaves The Joker*
* *Black Dragon Tremor*

**Event duration:**

**1)** 10/05/2022 - 12/05/2022
Make It Rain Pack

Make It Rain Pack is a pack introduced in Update 3.4.1. It costs 750 Souls to purchase and comes with a character card and one equipment card.

## Possible Characters

* Rain/MK11 (1% Chance)
* Shang Tsung/MK11 (1.50% Chance)
* Noob Saibot/MK11 (1.50% Chance)
* Kabal/MK11 (2% Chance)
* Jade/MK11 (1.50% Chance)
* Sub-Zero/MK11 (1.50% Chance)
* Skarlet/MK11 (2% Chance)
* Scorpion/MK11 (2% Chance)
* Raiden/MK11 (2% Chance)
* Gold Character Card (85% Chance)

## Equipment Cards

* Storm Hat (5.60% Chance)
* Respirator (5.60% Chance)
* Bojutsu Staff (5.60% Chance)
* Soulsnake Arms (5.60% Chance)
* Grim Essence (5.60% Chance)
* Vial of Infinite Blood (5.50% Chance)
* Shirai Ryu Kunai (5.50% Chance)
* Ice Daggers (5.50% Chance)
* Thunderblade (5.50% Chance)
* Uncommon Equipment Card (50% Chance)
Ermac/Standard

Health: 530
Toughness: 570
Recovery: 670
Power Gen: 100%

## Strategy

Ermac's passive makes his role to come in second. He becomes more effective when one of his teammates is knocked out. This effect does **not** stack twice. His 'Force Lift' attack can be totally nullified when blocked, resulting in extremely low damage and making timing crucial. His 'Soul Burst' attack hits long range and inflicts power drain. It can be used many times with his signature equipment, the Soul Medallion, hence, keeping the opponent from using special attacks.

## Abilities

Here are Ermac's abilities.

 Force Lift
 Soul Burst
 Ground Slam

## Support Cards/Equipment

Here are Ermac's support and equipment cards.

[Ermac] 10-20% Self heal at the end of Special Attack 3 or X-Ray/Fatal Blow attack.
[Fusion Level X] 50% Reduced Power cost on Special Attack 2.

## Trivia

* Prior to Update 2.0, he costed 75,000 koins.
Dark Queen Tower

Dark Queen Tower is a time-limited tower event introduced in the update 3.5.1. Beating the tower rewards a DIAMOND character, with increased chances of Jax Briggs/Circle of Shadow, Quan Chi/Circle of Shadow and Rain/MK11.

**Event duration:**

**1)** 12/14/2021 - 02/?/2022

**2)** 02/25/2021 - 03/18/2022 (only Fatal)
Rain/Klassic

Health: 1380
Toughness: 1300
Recovery: 1450
Power Gen: 100%

## Strategy

Achieving 90%+ on his SP2 also applies Snare.

## Abilities

Here are Rain's abilities.

 Lightning
 Mind Control Orb
 Edenian Spikes

## Support Cards/Equipment

Here are Rain's support and equipment cards.

## Stats

*These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment.* With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for ***level 60 characters***.

## Gallery

Card RenderWar Banner BackgroundsWar Banner IconsCharacter card infoOfficial Wallpaper
## Trivia

* Klassic Rain's fighting stance is unique and resembles his UMK3/MKT stance.
* Despite holding it in his character card render, Rain does not use his katar when fighting and only uses it during his Fatal Blow.
* Although Klassic Rain's moveset, voice and mask design is from MK11, his outfit uses same model as Klassic costume of male ninjas from MKX, even though MK11 has Klassic outfit for Rain named "Deluge". Klassic Rain has "Water Born" and "Katar of the Hydromancer" gears from MK11.
* Klassic Rain's Elder God Victory Stance "Waterfall Kick" is his Victory Cinematic from MK11, named "Fluid Asset".
Сагар

Бог грома (Thunder God)

**Сагар** - DPS тыла: Своими навыками он способен усугублять атакующие и защитные параметры врага, а также повлиять на шанс критического урона.

## Информация

* Чтобы собрать Сагара, требуется 80 осколков Душ;
* Осколки душ можно получить в Гладиаторской Арене.

## Способности

     **Статический шок (Навык пробуждения)** - После пробуждения базовая атака Сагара наносит урон по площади, а также снижает вражескую физическую и магическую защиту.

## Квесты пробуждения

**Квест 1**: Собрать 80 фрагментов для именного предмета.

**Магическая атака** + 200
**Магическая броня** + 40
**Магическое пробивание** + 30

**Квест 2**: Победить 2 раза в Храме опыта на сложности Экстрим и выше, используя Сагара.

**Квест 3**: В локации 14 главы "Восход на Ратскар" Сагар и его союзники должны выжить, чтобы завершить пробуждение и получить навык "Статический шок".

## Квесты артефакта

**Квест 1**: Собрать мистические части, глиф и определённый предмет красного слияния для именного предмета артефакта.

**Магическая атака** + 100
**Физическая броня** + 80
**Магическая броня** + 100

**Квест 2**: Победить 2 раза в Кровавой арене на сложности Экстрим и выше, используя Сагара.

**Квест 3**: Обеспечить Сагару защиту в Храме элементалей, чтобы завершить квест артефакта и получить навык "Атака стража".

## Советы по использованию

Преимущества:

* Сагар по своей эффективности подходит к пачкам с АОЕ-героями;
* Понижение показателей атаки и защиты у врагов увеличивает возможное выживание группы.

Недостатки:

* Навыки Сагара действуют не на всех;
* Требуется прокачка навыков для их лучшего действия.
Invulnerability

**Invulnerability** is a status effect that makes the user ignore any type of damage (including DOTs), although the user can still receive hit from the opponent. The symbol resembles a person within an aura.

X-ray/Fatal Blow attacks bypass Invulnerability and can deal damage. It is unknown if it is a bug or a feature.

## Notable Equipments

* Dark Mantle
* Director's Chair (FX)
* Divine Argus Cloak (FX)
* Misfortune Teller (FX)
* Soulsnake Arms (FX)
* Telogreika (FX)
* Varmint's Ace In The Hole (FX)

## Trivia

* Some challenge bosses have invulnerability to certain situations (for example, Kintaro/Shokan Warrior and Johnny Cage/Kombat Cup). Players can't use it however.
Packs

Packs, or Booster Packs are special items in the store that players can buy, usually for a discounted price.

## Permanent Packs

* Bronze Pack
* Silver Pack
* Gold Pack
* Equipment Pack
* Challenge Pack
* MK11 Kombat Pack
* Klassic Kombat Pack
* Netherrealm Pack (Not available anymore)
* Elite Pack (Not available anymore)

## Temporary Packs

* Cage Family Pack (Not available anymore)
* Jason Voorhees Kombat Pack (Not available anymore)
* Klassic Scorpion Kombat Pack (Not available anymore)
* Klassic Sub-Zero Kombat Pack (Not available anymore)
* Relentless Jason Kombat Pack (Not available anymore)
* Spec Ops Scorpion Kombat Pack (Not available anymore)
* Horror Team Pack (Not available anymore)
* Day of the Dead Team Pack (Not available anymore)
* Vampiress Mileena Pack (Not available anymore)
* Special Challenge Pack (Not available anymore)
* Early Access Pack (Not available anymore)

## Starter Packs

*Note: These packs will disappear after they are bought once.*

* Silver Sword Starter Pack
* Gold Fire Starter Pack
* Gold Ice Starter Pack

## Promotion Packs

* Holiday Pack (December 2016)
* Anniversary Pack (April-May 2017)
Liu Kang/MK11

Health: 1530
Toughness: 1490
Recovery: 1230
Power Gen: 130%

## Strategy

**MK11 Liu Kang's** tag-in attack does power steal. His krushing blow on his special attack 1 inflicts Shield Break. His special attack 2 also grants him Strengthen after reaching 90% or above damage on both of its minigames. Use these to have the high ground in battles.

## Interactions

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against **Liu Kang**. Having a card that "counters" **Liu Kang** does not mean it is always a good choice.

### Good With

* MK11 Characters.
* Triborg/Sektor: Liu Kang receives Fire damage boost from Triborg.
* Scorpion/Hellspawn & Kung Jin/Shaolin: Liu Kang can start match with extra power with these characters.
* Kung Jin/Standard & Bo' Rai Cho/Dragon Breath: Liu Kang gains extra critical hit rate from these characters.
* Equipments with effects on unblockable attacks such as Jax's Brutality set and Shintai of Revenge.

### Good Against

* Blind debuff. Especially from Jade/Klassic and opponents with Famous Fashion Dominator, Movie Set Star and Wicked Sister's Sultry Gown equipment.
* Jade/Assassin, Jason Voorhees/Nightmare, Erron Black with Varmint’s Ace in the Hole equipment, Varan Jacket, Dark Mantle and Craftsman's Pride equipments: These characters and equipment pieces are unable to evade combo enders and special attacks from Liu Kang and his MK11 teammates for 15 seconds after their tag-in.
* Kenshi/Ronin: Liu Kang's unblockable chance passive makes Kenshi unable to trigger his passive more.

### Countered By

* Snare: Snaring Liu Kang or his teammates prevent them from tagging and activate Liu Kang's passive fently.
* Kenshi/Ronin & Combat Shotgun: Both the character and equipment piece deal more damage against Martial Artists, including Liu Kang.
* Kenshi/Elder God, Kitana/Assassin and Scorpion/Hellspawn: All of these characters are immune to the Critical attacks with Elder God Kenshi spreading this immunity to Elder God teammates.
* Raiden/Dark: Liu Kang's tag-in attack has power steal in it, making Raiden able to gain power from it too.
* Shadow Sash, Frost Mask, Body of Steel and Craftsman's Pride equipments: These equipments reduce unblockable chances, which makes Liu Kang's passive less effective.

## Abilities

Here are Liu Kang's abilities.

Liu Kang counterattacks the opponent's Special Attacks with a chance equal to the number of Concussion effects on the opponent.

For 15 seconds after tag-in, MK11 characters in Liu Kang's team are immune to Blind and their attacks cannot be dodged.
 Bicycle Kick
 Nunchaku Fury
 Enter the Dragon

## Support Cards/Equipment

Here are Liu Kang's support and equipment cards.

## Gallery

Card RenderWar Banner BackgroundsWar Banner IconsCharacter Card Info
## Trivia

* **MK11 Liu Kang** has unique voicelines when tagged in facing Liu Kang/Circle of Shadow or Shao Kahn/Konqueror.
Elite Outworld Pack

The Elite Outworld Pack is a pack introduced in Update 2.2. It costs 450 Souls to purchase and comes with a Character card and 2 support cards.

## Possible Characters

* Diamond Outworld Character (15% Chance)
	+ D'Vorah/Wretch
	+ Erron Black/Black Dragon
	+ Erron Black/Day of the Dead
	+ Goro/Klassic
	+ Jade/Assassin
	+ Jade/Day of the Dead
	+ Kitana/Assassin
	+ Kitana/Day of the Dead
	+ Kitana/Ronin
	+ Mileena/Ravenous
	+ Raiden/Klassic
* Gold Challenge Outworld Character (60% Chance)
* Gold Outworld Character (25% Chance)
Bleed

**Bleed** is a status condition that deals damage over time. It is usually a percent of the user's damage stat and the time depends on how it was inflicted. This ability will continue to run even if the character is tagged out. The symbol represents three drops of blood falling.

## **Notable Characters**

* Baraka
* Jason Voorhees (All versions)
* Kabal (All versions) (SP1 Krushing Blow)
* Kano/Black Dragon
* Kano/Standard
* Kintaro/Shokan Warrior (with Kintaro's Tiger's Eye equipment)
* Kitana/Assassin
* Kitana/Ronin
* Kotal Kahn/Dark Lord
* Kung Jin/Shaolin
* Kung Lao/Shaolin Master
* Mileena (All versions)
* Noob Saibot/MK11 (Krushing Blow)
* Rain (All versions)
* Scorpion/Klassic
* Scorpion/Hellspawn
* Scorpion/MK11
* Scorpion/Hanzo Hasashi
* Shinnok/Vengeful
* Skarlet (All versions)
* Sindel/MK11
* Sub-Zero/MK11
* Triborg/Cyrax (LK-4D4)

## **Notable equipments**

* Bladed Whips
* Dragon Fangs
* Vial of Infinite Blood
* Demon Bat
* Living Dead (Fusion X)
* Kuai Liang's Scepter (Fusion X)
* Scoundrel's Elbow Blades
* Shintai of Revenge (Fusion X)
* Tamer's Sinful Whip
* The Torturer
* Training Grounds (Fusion X)
* Wicked Sister's Festive Mask

## Counters

* D'Vorah/Standard - She is immune to Bleed.
* Jade/Lizard and Smoke/Klassic - They and their affiliated teammates can reflect debuffs.
* Jade/MK11 - She and her MK11 teammates heal from Bleed.
* Kitana/Day of the Dead - She is immune to Bleed,
* Kitana/Edenian Blood - She can reflect debuffs with her Whirlwind.
* Liu Kang/Klassic - He is immune to it and gains critical hit chance boost instead.
* Mileena/Piercing - She gets a bar of Power from Bleed.
* Raiden/Dark - He heals from Bleed.
* Skarlet (All versions) - When equipped with Vial of Infinite Blood, she heals from Bleed.
* Equipments with dedicated resistance to Bleed:
	+ Medallion, Blood Stone Ring, Outworld Gear (FX), Bone Claw (FX), Sindel's Signet Ring
	+ Bloodmaster's Iron Curtain (FX) - Immune to any DOT effects.
	+ Trophy Collection - Reaches 100% resistance when FX.
Kung Jin/Standard

Health: 360
Toughness: 330
Recovery: 450
Power Gen: 100%

## Strategy

While Kung Jin's stats don't look too impressive, he should not be underestimated as his passive can allow Martial Artist teammates to deal crit damage more frequently. As such, he is best paired with Scorpion/Prime and Scorpion/Ninjutsu for really heavy damage from the Martial Artist team. His own signature equipment allows Kung Jin to deal even more critical hits, making him a force to be reckoned with.

## Abilities

Here are Kung Jin's abilities.

 Arrow
 Dive Kick
 Cartwheel Drop

## Support Cards/Equipment

Here are Kung Jin's support and equipment cards.

 Chakram Mastery
 Family Honor
 Shaolin Bow
[Kung Jin] 30-50% Chance to drain 33% Power on Special Attack 2.
[Fusion Level X] 25% Damage boost against enemies affected by Bleed or Poison.

## Trivia

* Prior to Update 2.0, he costed 40,000 Koins.
Krushing Blow

Unique to MK11 characters is a mechanic called **Krushing Blows**. They are performed when certain conditions are met and they inflict an additional status effect. Below is a list of the requirements and status effect they inflict:

* Jade/MK11: Achieving 90%+ on the second minigame of her SP2, **Face Smash**; inflicts Stun
* Liu Kang/MK11: Achieving 80%+ on his SP1, **Bicycle Kick**; inflicts Shield Break
* Noob Saibot/Lizard: Achieving 90%+ on his SP1, **Tele-Slam**; inflicts Cripple
* Noob Saibot/MK11: Achieving 90%+ on his summoned shadow's SP1, **Tele-Slam**; inflicts Bleed
* Raiden/MK11: Performing 3 combo enders; permanently disables the opponent's combo ender
* Skarlet/MK11: Perform "spear" combo ender while in Rain of Blood; inflicts Bleed. Can only occur twice
* Scorpion/MK11: Achieving 90%+ on his SP1, **Hell's Spear**; inflicts Cripple
* Sub-Zero/MK11: Achieving 90%+ on his SP2, **Breaking the Ice**; inflicts Stun
* Kabal/MK11 & Kabal/Black Dragon: Achieving 90%+ on his SP1, **Buzzsaw Trio**, while the opponent is stunned; inflicts Bleed

1. ↑ https://twitter.com/bnojka/status/1230576691992580098
Kotal Kahn/Sun God

Health: 950
Toughness: 890
Recovery: 780
Power Gen: 100%

## Abilities

Here are Kotal Kahn's abilities.

 Blood Offering
 Sun God Choke
 Sun Burn

## Support Cards/Equipment

Here are Kotal Kahn's support and equipment cards.

 Tribal Warfare
 Human Sacrifice
 Sacrificial Knife
[Kotal Kahn] 30-50% Chance to drain 33% Power on Special Attack 2.
[Fusion Level X] 25% Damage boost against enemies affected by Bleed or Poison.

## Trivia

* Prior to Update 2.0, he costed 310 souls.
Jacqui Briggs/High Tech

Health: 1100
Toughness: 1100
Recovery: 1020
Power Gen: 100%

## Interactions

Good With

* Takeda/Shirai Ryu
* Cassie Cage/Covert Ops

## Abilities

Here are Jacqui Briggs's abilities.

 Plasma Burst
 Gauntlet Charge
 Chest Kavity

## Support Cards/Equipment

Here are Jacqui Briggs' support and equipment cards.

 Bulletproof
 Father: Jax Briggs
 Power Glove
[Jacqui Briggs] 25-35% Basic attack damage boost.
[Fusion Level X] 25% Chance to reflect 100% basic attack damage when blocking.

## Stats

*These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment.* With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for ***level 60 characters***.
Gold Female Ninja Pack

The Gold Female Ninja Pack is a pack that is introduced in Update 3.2. It is priced at 450 Souls and it gives out 1 random card and one of either a gold or diamond version of the following characters: Kitana, Jade, Mileena and Tanya

## Possible Characters

* Diamond MK11 Jade (1.25% Chance)
* Diamond Assassin Jade (1.20% Chance)
* Diamond Day of the Dead Jade (1.20% Chance)
* Diamond Assassin Kitana (1.20% Chance)
* Diamond Circle of Shadow Kitana (1.20% Chance)
* Diamond Day of the Dead Kitana (1.20% Chance)
* Diamond Ronin Kitana (1.20% Chance)
* Diamond Ravenous Mileena (1.20% Chance)
* Gold Klassic Jade (12.95% Chance)
* Gold Piercing Mileena (12.90% Chance)
* Gold Vampiress Mileena (12.90% Chance)
* Gold Klassic Mileena (12.90% Chance)
* Gold Kobu Jutsu Tanya (12.90% Chance)
* Gold Treacherous Tanya (12.90% Chance)
* Gold Mournful Kitana (12.90% Chance)

## Random Cards

* Support card (50%)
* Gold Special Attack 1 Upgrade card (50%)
Bloody Valentine Pack

Bloody Valentine Pack is a pack that is introduced in Update 2.4. It is priced at 450 Souls and it gives out 1 character card, 2 random cards and 3 level up cards

## Character Card Chances

* Diamond Assassin Skarlet (5%)
* Diamond MK11 Skarlet (5%)
* Gold Vampiress Mileena (10%)
* Gold Challenge Character card (80%)

## Random Card Chances

* Uncommon Equipment card (25%)
* Support card (25%)
* Gold Special Attack 2 Upgrade card (50%)
Elite Netherrealm Elder God Pack

The Elite Netherrealm Elder God Pack costs 450 Souls to purchase and comes with one character card. This pack contains Netherrealm and Elder God characters only.

## Possible Characters

* Jax Briggs/Circle of Shadow (1,36%)
* Kitana/Circle of Shadow (1,36%)
* Kung Lao/Circle of Shadow (1,36%)
* Liu Kang/Circle of Shadow (1,36%)
* Sub-Zero/Circle of Shadow (1,36%)
* Quan Chi/Circle of Shadow (1,36%)
* Raiden/Injustice 2 (1,36%)
* Raiden/Klassic (1,36%)
* Scorpion/Hellspawn (1,36%)
* Scorpion/Kold War (1,36%)
* Scorpion/Strike Force (1,36%)
* Kenshi/Elder God (10%)
* Mileena/Vampiress (10%)
* Raiden/Thunder God (10%)
* Raiden/Dark (10%)
* Shinnok/Vengeful (10%)
* Shinnok/Bone Shaper (10%)
* Jade/MK11 (4,17%)
* Kabal/MK11 (4,17%)
* Raiden/MK11 (4,17%)
* Scorpion/Inferno (4,18%)
* Scorpion/Klassic (4,18%)
* Quan Chi/Warlock (4,17%)
Power Generation

Power Generation is a stat already applied to your character. It ranges from 90%-130% base power generation from Bronze to Diamond Characters. It can only be upgraded from the Talent Tree, Feats of Strength or Equipment such as Raiden's Storm Hat, Liu Kang’s Red Headband or Ermac's Soul Medallion. The icon is 3 lines rising up from left to right, almost resembling Wi-Fi icons from certain phones.
Астрономус

Звездный волшебник (The Star Wizard)

**Астрономус** - DPS и контроль центра: имеет очень хороший стан, который поможет сдержать противников на некоторое время.

## Информация

* Чтобы получить Астрономуса, требуется собрать 80 осколков душ;
* Осколки Астрономуса можно добыть в Колдовском Камне.

## Способности

* Наносит 21940 (+220 за уровень) базового урона;
* Уровень копии и уровень способностей: 100 (+1 за уровень);
    **Квантовая черная дыра** - Астрономус создает миниатюрный вихрь черной дыры, который замедляет время поблизости и привлекает врагов для постоянного урона.
* Наносит 3970 (+40 за уровень) базового урона;
    **Случайный коллапс** - Астрономус уклоняется от всего входящего урона, набирая энергию. Время перезарядки: 3 секунды.
     **Манипулирование вероятностями** - Квантовое суперпозиционирование Астрономуса разрушает волновую функцию, нанося критические удары всем дружественным юнитам в целевом местоположении, в то же время лишая врагов критических ударов и увеличивая их частоту промахов.
     **Магическое усиление (Навык пробуждения)** - Улучшенные способности, улучшенная магическая атака.
* Магическая атака +2300 (+23 за уровень).

## Квесты пробуждения

**Квест 1**: Собрать 80 фрагментов для именного предмета.

**Магическая атака** + 350
**Физическая броня** + 200
**Магическая броня** + 200

**Квест 2**: Победить 2 раза в Храме опыта на сложности Экстрим и выше, используя Астрономуса.

**Квест 3**: В локации 14 главы "Хижина Лимрота" Астрономус и его союзники должны выжить, чтобы завершить пробуждение и получить навык "Магическое усиление".

## Советы по использованию

Преимущества:

* Стоя на 1 позиции, спасает от стана Эмбраэль и похожих атак, а сам уклоняется от них;
* Хороший стан противников в начале битвы.

Недостатки:

* Из-за 1 позиции не долго стоит на поле битвы;
* С плохой прокачкой, за счёт 2 навыка, может дать много энергии противникам.