Harold Greyson

Earth-972 was a result of a war between two universes. The "Prime Earth and the New Earth. Some would say I'm an amalgamated being but since this universe exists as itself and not the effect of a cause ... I am me, myself, and I. My name is Harold Greyson and I'm "Silver Lightwing." Originally I was one of the greatest Green Lantern Corp Members. However since my abduction and experimentation by a group of unknown aliens... my green energy had been turned gray. I am the Protector and one of the many defenders of Earth-972.

Hi there, my name is Harold Greyson. Like most of you I'm a human since I was born here on Earth. Unlike most of you I'm part of the "G.L.C." (the Green Lantern Corp.)

Normally there would be a guide, voice, or helping hand (metaphorically speaking.) For Alan Scott a burning fire spoke to him. For Hal Jordan it was a dying alien in a spaceship that crashed into Earth. In the case of Guy Gardner he was summoned for a quest that may or may not of been a waste of time. In John Stewart's origin it was a leap of faith to help out those who couldn't fight for themselves. Last but not least Kyle Rayner a man who was the last attempt of hope.

My name is Harold Greyson but you may call me "DJ." If you ever see a silver streak in the sky flying by or hovering above the ground... remember the name "Silver Lightwing."

Like most we find ourselves called to a higher purpose. Like some we seek to go beyond that higher being or simply call it quits. For me however, I did what I was told and nobody came to my rescue when I was ambushed. Sure I fought and defeated countless bad guys but you can only do so much and with a limiter on your ring... man.

Ever since that tragic day... my bright green light turned to a gloomy gray but I never gave up. In keeping up the good fight the gloomy gray became a shimmering silver. From then on out I was "Silver Lightwing." I still had access to my "Will/Green Light" but I was also synergized with Hal Jordan's Red, Orange, Yellow, Blue, White, and even Black energies.

Only you won't know any of that unless you emotionally feel it... after all I am "Silver Lightwing."

## Appearance:

### Regular Appearance -

* Childhood
* Adolescence
* Adulthood
* High School

## Powers, Abilities, and More:

* Harold Greyson

* Silver Lightwing

* Powers
* Abilities
* Weaknesses
* Equipment

* Silver Lightwing
* Red Lightwing
* Orange Lightwing
* Yellow Lightwing
* Green Lightwing
* Blue Lightwing
* White Lightwing
* Black Lightwing

How does this look.

* Silver Plasma Energy Constructs:  Argent can generate solid energy constructs out of the element of plasma in simple forms such as protective shields, ropes, daggers, and battering rams. While she initially could not fly, she could create slides and flying platforms to carry herself and others through the air. Her silver-colored plasma energy is said to be of a similar wavelength to the green plasma energies of a Green Lantern's ring.
	+ Energy Projection:  On occasion she's shown the ability to project her silver plasma energy outwards to push and offensively attack opponents with whips, bursts, plasma bolts, waves, and beams of her elemental plasma energy.
	+ Force Field:  Another application of Argent's silver plasma generation is that she can create solid shields, barriers and force-fields that she can project over herself or others.
* Psychic Link:  Argent possesses a psychic link with all of the alien-human hybrids that were genetically bred by the H'San Natall. Through this link, she can perceive the emotional trauma of her peers and can determine, within limited range, where her fellow hybrids are located.

### Former Powers -

How does this look.

* Demonic Empowerment:  Neron gave Nightwing two hours of superpowers in the hopes of tempting him.
	+ Flight:  .
	+ Invulnerability:  .
	+ Self-Sustenance:  .
	+ Superhuman Speed:  .
	+ Superhuman Strength:  .

Let me know what you think about the new colors.

* Red Energy Conduit:  The rings use Red energy, supplied by a Power Battery, which in most cases takes the form of red light. A Red Lantern's ring is one of the most powerful weapons in the known Universe. Red Lantern's ring, has the ability to affect and use fundamental forces of the known universe, including electromagnetic energies such as gravity, radiation, heat, light, and powerful blasts of concussive force. The ring can also create fields of force formed from an unknown energy that was bound by the users' will. The limitations of such use are the skill, knowledge and imagination of the user.
	+ Black Lantern Resistance:  As the Black Lanterns favor attacking and killing their victims by ripping their hearts out, the Red Lanterns can survive the attack for as long as their wrath burns bright, due to their bodies running on the red energy rather than their own blood.
	+ Blood Portals:  A unique quality of the Power Ring, is their capacity to open portals out of the red lantern's plasmoid blood. Enabling the wielder in question to traverse interstellar distances in an instant.
	+ Energy Constructs:  The ring can form constructs of Rage energy. The primary function of the Power Ring is to provide a weapon capable of transforming the wearer's thoughts into physical constructs through the wearer's rage. A Red Lantern can create any particular items or construct that they can imagine as long as they have the appropriate amount of rage necessary to will it into existence. The constructs are made out of red energy, which is a tangible form of pure rage, and they exist only as long as a Red Lantern is fueling it with their rage. Items created by the rings are not indestructible and are only as powerful as the rage of the Red Lantern creating them. The types of constructs usually reflects the ring wearer's personality.
	+ Energy Projection:  The ring can be used to fire blasts of Rage energy. This power is unique as it takes the form of rage-energized blood. The ring can project this blood as a blast that has the effect of a concussive blast with high destructive capability. The weapon's power is more an indication of the Rage of the user, rather then their willpower.
	+ Flight:  By the manipulation of anti-gravitons and directed molecular movement, the ring allows the user to fly at incredible speeds.
	+ Force-Field:  The ring can create various force-fields of various sizes and shapes to protect the wearer and others around him. With the cosmic duties of the ring wielder, it is only natural that the power ring is designed for operation in space. The ring creates a force-field around the wearer, protecting him/her/it from the hazards of the void including filtration of stellar radiation and microscopic particulate matter which would ordinarily be fatal should the space debris strike the ring wielder at high speeds. An atmosphere appropriate to the ring wielder's biology is created inside the force-field, body temperature is maintained and waste products are removed. Gravitational stresses which could cause injury are stabilized for the ring wielder. Theoretically, a ring wielder could use the ring as his/her/its sole source of life support. The force-field seems to be created instantaneously, whether this is due to programming or an instinctive reaction from intensive training has not been established.
	+ Haemopotent Replication:  It has been said by Atrocitus that should a Red Lantern consume the blood of another Red Lantern possessing certain abilities unique to themselves, i.e. creating energy constructs, they too will gain the ability said blood source possesses.
	+ Illusion Generation:  The outfit of a Red Lantern can be made invisible to any who the user does not want to see it.
	+ Rage Absorption:  The Red Power Ring can be used to absorb red energy that has been released into the air of a world, absorbing another's rage if the person being absorbed from is not wearing a Red ring themselves.
	+ Rage Empowerment:  The Red Lantern ring is unique in that its base of power, Rage, can be manipulated by the ring user. A Red Lantern can detect the rage in the heart of others and by connection the heart that pumps that blood. The rage and hatred of a individual red lantern empowers their abilities as well as the rage and hatred of others.
	+ Rage Infection:  The Red Power Ring is capable of infecting others with the rage of the Red Lantern, which can lead to them being converted to the the Red Lantern Cause.
	+ Rage Mind Control:  Through the red light, Atrocitus can warp the psychological state of anyone who comes in contact with it. Making them both a slave to his will as well as their own mindless ire, whether the effected are wearing a red ring or not. The more powerful the underlying anger is within the subject, the greater chance there is of succumbing to its influence. Moreover, the exceptionally powerful manipulated who succumb to it are more prone to calling a Red Power ring to them.
	+ Rage Plasma:  The Red Lantern can vomit plasma, which has been described as napalm and acid mixed together, it burns away at anything. It can be surmised that is the internal rages effect on the blood. These flames burn even in space. The effect it has on living beings allows it to ignite the flames of rage in a victims' blood and has the effect of burning through an energy aura of an opponent as well as corrupting other power rings depleting them at an accelerated rate and greatly weakening the structures they create. This power is so strong that it can destroy members of the Black Lantern Corps by obliterating them faster than they can regenerate. It was so potent that it could even burn the New God like Relic despite his odd re-genesis within the reality lesion elevating him to deified status.
	+ Rage Transformation:  All Red Power Rings bring about an odd transformation within the hosts being, most every change varies from wearer to wearer. Said transition can be as menial as a simple costume change to as dramatic as a full on biophysical metamorphosis, two such transformations occurred in Red Lanterns Rankorr and Judge Sheko. The alterations are more than skin deep, those with exceptionally strong fury can become physically and emotionally more powerful than the average feral lantern. Even retaining some small part of their mental stability while developing new powers unique to themselves.
	+ Rage Telepathy:  As learned by Judge Sheko and taught to Guy Gardner, the ring can be used, on contact with a particularly rage-filled individual, to discern the motivating factor behind said rage. More skilled users can read the minds of anyone with or without rage in their being and judge them accordingly. However, it takes a strong mind to be able to handle the amount of rage of certain individuals, and so the user may be overcome if they are not careful.

Let me know what you think about the new colors.

* Orange Energy Conduit:  The rings use Avarice energy, supplied by a Power Battery which in most cases takes the form of Orange light. An Orange Power ring, possibly one of the most powerful weapons in the known universe, has the ability to affect and use fundamental forces of the known universe, including electromagnetic energies such as gravity, radiation, heat, light, and powerful blasts of concussive force. The ring can also create fields of force formed from an unknown energy that was bound by the users' will. The limitations of such use are the skill, knowledge and imagination of the user. The Orange Ring is arguably the most powerful in sheer raw power alone, as it is at its most potent when wielded by one wielder; and that being Larfleeze. The charging capacity of the ring alone can reach up to 100,000 percent energy, which is considerably very high even for just one ring (or any other ring for that matter).
	+ Energy Absorption:  The Orange rings have have the unique ability to absorb the constructs of other ring wielders. The power is so great that even constructs made by the likes of the Guardians of the Universe can be absorbed. It seems as though no form of energy is exempt from this ability as they also can absorb magic.
	+ Energy Blasts:  The ring can be used to fire blasts of orange energy or create weapons such as projectiles of them. The ring can project beams of force powered by the will of the user. The weapons power is more an indication of the greed of the user.
	+ Energy Constructs:  The ring can form constructs of Orange energy. Much like a Green Lantern Ring, the ring is a weapon capable of transforming the wearer's thoughts into physical constructs through the wearer's desire of avarice. A Orange Lantern can create any particular items or construct that they can imagine as long as they have the desire of avarice necessary to conjure it into existence. The constructs are made out of orange energy, which is a tangible form of pure greed, and they exist only as long as a orange Lantern is fueling it with their desire of avarice. Items created by the rings are not indestructible and are only as powerful as the inspired greed of the Orange Lantern creating them. The types of constructs usually reflects the ring wearer's personality.
	+ Extremely-High Energy Charge-Limit:  An Orange Lantern Ring can charge a maximum of 100,000% energy level by charging from an Orange Power Battery, this gives it a energy level worlds beyond any other Lantern Corps Ring.
	+ Force-Field:  The ring can create various force fields of various sizes and shapes to protect the wearer and others around him. With the cosmic scope of a Orange Lantern's abilities, it is only natural that the power ring is designed for operation in space. The ring creates a force-field around the wearer, protecting him/her/it from the hazards of the void including filtration of stellar radiation and microscopic particulate matter which would ordinarily be fatal should the space debris strike the ring wielder at high speeds. An atmosphere appropriate to the ring wielder's biology is created inside the force-field, body temperature is maintained and waste products are removed. Gravitational stresses which could cause injury are stabilized for the ring wielder. Theoretically, a ring wielder could use the ring as his/her/its sole source of life support.
	+ Identity Usurpation:  Identity theft acts as the sole "recruitment method" of the Orange Lantern Corps. If a Orange lantern consumes the body of another it can steal the identity or ring.
		- Energy Avatar:  Agent Orange is capable of creating avatar Orange Lanterns of the beings he kills, literally stealing their identity postmortem. This avatar is avarice corrupted version of its former self, possessing no thought pattern besides the insatiable greed. In all other circumstances they act as individual but collective soldiers to Agent Orange, as they are an extension of his power.

Let me know what you think about the new colors.

* Yellow Energy Conduit:  The rings use yellow energy, supplied by a Power Battery, which in most cases takes the form of yellow light. Yellow Power rings, considered by some to be one of the most powerful weapons in the known universe, has the ability to affect and use fundamental forces of the known universe, including electromagnetic energies such as gravity, radiation, heat, light, and powerful blasts of concussive force. It is also theorized that the ring also has a basis in other dimensional energies commonly called magic by users of such energies. The ring can also create fields of force formed from an unknown energy that was bound by the users' will. The limitations of such use are the skill, knowledge and imagination of the user.
	+ Electromagnetic Scanning:  The ring has a wide range of detection abilities based on the imagination of the user. If one can conceive of it, he can probably detect it. Magical effects like clairvoyance, seem to be beyond the scope of the ring. Most normal electromagnetic phenomena are within the range of the ring, including radio, television, infrared, ultraviolet, and high frequency band communications.
	+ Emergency Beacon:  A Sinestro Corpsman in distress can use his/her/its power ring as an emergency beacon. The alert can be directed to a Sinestro Soldier's neighboring sector, or it can be a Corps-wide alert.
	+ Energy Absorption:  The ring can absorb and store most other energies. Unlike the Green Lantern power rings, a yellow power ring can replenish the normal store of energy the ring has. A ring that needs recharging, but contained a store of electricity could only discharge that electricity, for example.
	+ Energy Blasts:  The ring can be used to fire blasts of yellow energy or create weapons such as projectiles of them. The ring can project beams of force powered by the will of the user. The weapons power is more an indication of the will of the user.
	+ Energy Constructs:  The ring can form constructs of yellow energy. The primary function of the Power Ring is to provide a weapon capable of transforming the wearer's thoughts into physical constructs through the wearer's mastery of Fear. A Sinestro Corpsman can create any particular item or construct that they can imagine as long as they have the mastery of fear necessary to will it into existence. The constructs are made out of yellow energy, which is a tangible form of pure fear, and they exist only as long as a Sinesteo Corpsman is fueling it with their mastery of fear. Items created by the rings are not indestructible and are only as powerful as the inspired fear of the Sinestro Corpsman creating them. The types of constructs usually reflects the ring wearer's personality.
	+ Energy Twin:  The power ring allows the wearer to create an "energy twin" of his/her/itself that can travel at far greater speeds than that of the ring wielder's physical form. While the energy twin is active the ring wielder remains motionless, his/her/its life force is needed to guide the energy twin. The energy twin can not alter its surroundings, and may only be perceived by another ring wielder as a yellow, ghostlike image. Any knowledge gained by the energy twin is transferred back to the ring wielder's physical form upon recontact with the body.
	+ Environmental Playback:  Upon request, the power ring can recreate a holographic environment based on data in its memory banks. The ring wielder can observe events in a ghostlike state, but the ring wielder cannot alter the outcome of the playback. All objects in the playback will appear in the full spectrum of colors, regardless of the wielder's level of expertise creating simulacrum's. The power ring will automatically end the playback if outside interference warrants the ring wielder's undivided attention.
	+ Fear Empowerment:  Yellow Power Rings can derive great power from feeding on the residual fear of those whom they are enmeshed in terrorizing, essentially by using their greatest weapon to provoke the abject terrors of a victim. The fear they harness, the more powerful a Sinestro Corpsmen will become over time, provided they have enough individuals to garner incredible fear from.
	+ Flight:  By the manipulation of anti-gravitons and directed molecular movement, the ring allows the user to fly at incredible speeds. In atmosphere, a Sinestro Corpsmen has been known to fly as fast as Mach 10 in atmosphere by creating an aerodynamic envelope around his body. Towing others, usually within a bubble, his speed is limited to the twice the speed of sound or 1440 mph. In space, Sinestro Corpsman's speed can be significantly greater and has been known to approach 80% of lightspeed in normal space. Flight is possible at velocities exceeding light speed. In atmospheres, air friction is not a hindrance, since heat is either absorbed or reflected by the ring's field.
	+ Force-Field Generation:  The ring can create various forcefields of various sizes and shapes to protect the wearer and others around him. With the cosmic scope of a Sinestro corpsman's duties, it is only natural that the power ring is designed for operation in space. The ring creates a force-field around the wearer, protecting him/her/it from the hazards of the void including filtration of stellar radiation and microscopic particulate matter which would ordinarily be fatal should the space debris strike the ring wielder at high speeds. An atmosphere appropriate to the ring wielder's biology is created inside the force-field, body temperature is maintained and waste products are removed. Gravitational stresses which could cause injury are stabilized for the ring wielder. Theoretically, a ring wielder could use the ring as his/her/its sole source of life support. The force-field seems to be created instantaneously, whether this is due to programming or an instinctive reaction from intensive training has not been established. It could be considered as a subroutine of the ring's automatic defensive system, but as of yet, this theory has not been proven.
	+ Homing Beacon:  A homing beacon in the power ring can lead one Sinestro Corpsman to another. The power ring can be ordered to disguise itself to elude power ring wielding trackers. Most often ring wielders will allow the beacon to signal their location to others.
	+ Instill Fear:  The Power Ring is unique in that it's base of power, fear, can be manipulated by the ring user. An opponent's fears can be laid bare by delving into their minds. The power only works on the direct emotion of fear. Depending on the user's awareness of the fear of their opponent, their attacks and constructs will be stronger or weaker. This allows them to create the energy constructs of a opponent's worst nightmare. Also, once that fear is exposed, the ring's ability allows the wielder to amplify the fear to the point of irrationality and true horror on the part of victim and conversely empowering the ring wielder.
	+ Invisibility & Light Refraction:  A ring wielder can render him/her/itself invisible by willing the ring to bend light waves around his/her/its form, as well as that of the power ring. Presumably, a similar action allows an experienced ring wielder to create objects of colors other than green. As Hal Jordan's experience grew, he was able to create power ring illusions of people and objects. It can be assumed the ring wielder would not risk the extra time and effort to create other colors in a combat situation.
	+ Kryptonian Charging:  Similar to how the light of a Green Power Ring can be used to create artificial Kryptonite energy to harm a Kryptonian, the yellow energy from a Yellow Power Ring can charge the powers of a Kryptonian or Daxamite.
	+ Limited Cellular Regeneration:  This ring has a limited ability to heal physical injuries and this seems to be a feature held over from the previous incarnations of the ring. Sinestro Corpsmen can use the ring to repair minor injuries in themselves or others.
	+ Material Alteration:  The Sinestro Corpsman's uniform is not made out of fabric. It is created by the Power Ring whenever the wearer wills to wear it. It automatically appears over the wearer's normal clothing, and vanishes when the wearer wills to return to their civilian attire. Most Sinestro Corpsmen wear similar uniforms that are programmed into the ring by default. However, each Sinestro Corpsman is able to adjust their uniform to fit their own needs, personalities and whims. The yellow parts of the wearer's uniform are usually very warm or hot to those who touch it, while the black parts are very cold.
	+ Mind Alteration:  As the power ring relies on thought and will to operate, mind tampering is not impossible, the real difficulty lies in properly applying the power. There lies a risk of catastrophic damage to the mind should mistakes be made. A ring wielder can use the power ring to erase portions of an individual's memories. Sinestro Corpsmen have used mind techniques as part of training. New recruits may be subjected to mind scans by other Sinestro Corpsmen. They are taught to build mental defenses to protect themselves from psionic attack. The power ring can also be used to beam information from the ring wielder to another being. Sinestro Corpsmen have used this technique to share information regarding their enemies during combat situations.
	+ Phasing:  The Power Ring allows the wearer to pass through certain solid objects, such as walls. Which objects that are not penetrable are not known, but it may depend upon the strength of the wearer's mastery of fear and the density of the object's molecular structure.
	+ Preset Conditions:  Commands can be stored in the ring to be executed at a later date, even if the bearer is not wearing the ring.
	+ Ring Duplication:  Most Power Rings are capable of automatically duplicating themselves. Each duplicate typically shares the qualities and capabilities of the original ring. While the thought of an unauthorized person getting a hold of a power ring and making duplicates for nefarious purposes, their ability to inflict damage is limited because each duplicate still requires to be recharged by a personal power battery.
	+ Security Protocol:  The rings can be programmed. They can be coded to the wearer so as to make them unusable if stolen.
	+ Time Travel:  Time travel is possible with the power ring, though the further forward in time a ring wielder travels, the more mastery of fear it takes.
	+ Universal Translator:  Keeping in mind the myriad of worlds, life forms, and cultures throughout the cosmos, it is understandable why Sinestro added a translation system to the power ring. The power ring can translate virtually any language in the universe, facilitating diplomatic encounters rather than violent confrontations.
	+ Wormholes & Spatial Warps:  The power ring grants its wearer access to wormholes in space, enabling the ring wielder to rapidly cut time and distance needed for transport. Black holes can be navigated by experienced ring wielders.

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* Bright Green Energy Conduit:  The rings use pure energy supplied by a Power Battery, which in most cases takes the form of bright green light. This energy is the green light of willpower of the Emotional Electromagnetic Spectrum. Rot Lop Fan, from a race without eyes, perceives it as the sound "F-Sharp" and his 'ring' is actually a bell. A Green Lantern's ring, considered by some to be one of the most powerful weapons in the known universe, has the ability to affect and use fundamental forces of the known universe, including electromagnetic energies such as gravity, radiation, heat, light, and powerful blasts of concussive force. It is also theorized that the ring also has a basis in other dimensional energies commonly called magic by users of such energies. The ring can also create fields of force formed from an unknown energy that is bound by the users' will. The limitations of such use are the skill, knowledge and imagination of the user. Some of the abilities that a Green Lantern Ring has shown are:
	+ Energy Construct Creation:  The ring can form constructs of Oan energy. The primary function of the Power Ring is to provide a weapon capable of transforming the wearer's thoughts into physical constructs through the wearer's strength of willpower. A Green Lantern can create any particular items or construct that they can imagine as long as they have the willpower necessary to will it into existence. The constructs are made out of bright green energy, which is a tangible form of pure willpower, and they exist only as long as a Green Lantern is fueling it with their willpower. Items created by the rings are not indestructible and are only as powerful as the willpower of the Green Lantern creating them. The types of constructs usually reflects the ring wearer's personality. For example, Kyle Rayner was an artist, so his constructs reflect his strong imagination. John Stewart is an architect so his constructs often appear mechanical as if he designed them in his mind before making them a reality.
		- Superhuman Strength:  While not super strength of the conventional sense, a Lantern while using constructs created by the ring becomes capable of lifting/moving tremendous weights far heavier than 100 tons with little effort.
	+ Energy Projection:  The ring can be used to fire blasts of Oan energy or create weapons such as projectiles of them. The ring can project beams of force powered by the will of the user. The ring can be used to produce kryptonite and kryptonite radiation. Kyle generally used fanciful constructs in the shape of advanced technology. Their appearance does not indicate the power of the weapon. The weapon's power is more an indication of the will of the user. Certain users (i.e. Hal Jordan) have been powerful enough to stagger even Superman. If the user wishes, they can alter the form of the blasts such as Kilowog's "booms." Code 1012 is a protocol to incinerate all extraterrestrial weapons and technology in the area.
	+ Environmental Playback:  Upon request, the power ring can recreate a holographic environment based on data in its memory banks. The ring wielder can observe events in a ghostlike state, but the ring wielder cannot alter the outcome of the playback. All objects in the playback will appear in the full spectrum of colors, regardless of the wielder's level of expertise creating simulacra. The power ring will automatically end the playback if outside interference warrants the ring wielder's undivided attention.
	+ Force Field:  The ring can create various force fields of various sizes and shapes to protect the wearer and others around him. With the cosmic scope of a Green Lantern's duties, it is only natural that the power ring is designed for operation in space. The ring creates a force field around the wearer, protecting them from the hazards of the void including filtration of stellar radiation and microscopic particulate matter which would ordinarily be fatal should the space debris strike the ring wielder at high speeds. An atmosphere appropriate to the ring wielder's biology is created inside the force-field while body temperature is maintained and waste products are removed. Gravitational stresses which could cause injury are stabilized for the ring wielder. Theoretically, a ring wielder could use the ring as their sole source of life support. The force field seems to be created instantaneously whether this is due to programming or an instinctive reaction from intensive training has not been established. It could be considered as a subroutine of the ring's automatic defensive system, but as of yet this theory has not been proven. The only exception to that was attacks based on the color yellow. The newer version of the ring is not limited by the color yellow.
	+ Invisibility and Light Refraction:  A ring wielder can render him/her/itself invisible by willing the ring to bend light waves around their, as well as that of the power ring. Presumably, a similar action allows an experienced ring wielder to create objects of colors other than green. As Hal Jordan's experience grew, he was able to create power ring illusions of people and objects. It can be assumed the ring wielder would not risk the extra time and effort to create other colors in a combat situation. An invisibility shield was used by Hal Jordan to hide his power ring, which would only become visible when he changed to Green Lantern.
	+ Phasing:  The Power Ring allows the wearer to pass through certain solid objects such as walls. Which objects that are not penetrable are not known, but it may depend upon the strength of the wearer's willpower and the density of the object's molecular structure.
	+ Emerald Sight:  An as of yet unexplained power in which the Green Lantern can obtain, is the ability to divine the future in glimpses of bright radiance. So far Mr. Baz is the only lantern with the power to date.
	+ Will Empowerment:  Emerald power rings can be further magnified by the amount of will a user possesses. A wielder can not only ascertain incredible strength if their will is strong enough, but the strongest of wills also acts as a surrogate means of recharging; and in some cases, supercharging their power ring in case they are low on energy at the time. The only drawback being if their will is too strong, the ring may explode, taking the wearer with it.

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* Blue Energy Conduit:  The rings use Blue energy supplied by a Power Battery, which in most cases takes the form of blue light. The Blue energy of hope has an infallible connection to the universe. Hope is the most powerful of light, and thus, the universe speaks through it. A Blue Power ring is one of the most powerful weapons in the universe and has the ability to affect and use fundamental forces of the universe, including electromagnetic energies such as gravity, radiation, heat, light, and powerful blasts of concussive force. The ring can also create fields of force formed from an unknown energy that was bound by the users' will. The limitations of such use are the skill, knowledge and imagination of the user.
	+ Avarice/Greed Immunity:  A blue ring is not vulnerable to the Orange Lantern Corps' favored tactic of draining energy from other Corps' rings. The reason of this is that while Avarice erodes Will, it can't consume Hope, thus rendering Avarice useless against Hope.
	+ Electromagnetic Scanning:  The ring has a wide range of detection abilities based on the imagination of the user. If one can conceive of it, they can detect it. Magical effects like clairvoyance, seem to be the most difficult for the ring. All electromagnetic phenomena are within the range of the ring, including radio, television, infrared, ultraviolet, and high-frequency band communications.
	+ Energy Blasts:  The ring can be used to fire blasts of blue energy or create weapons such as projectiles of them. The ring can project beams of force powered by the will of the user. The weapon's power is more an indication of the hope of the user.
	+ Energy Constructs:  The ring can form constructs of blue energy. Unlike a Green Lantern Power Ring, the primary function of the Blue Power Ring will manifest its constructs in response to the target's specific psychosis, with a soothing effect based on that target's hopes. In this way, the ring can remove the corruptible influence of the red flame of rage by infusing hope. Otherwise, the ring is a weapon capable of transforming the wearer's thoughts into physical constructs through the wearer's mastery of hope. A Blue Lantern can create any particular item or construct that they can imagine as long as they have the mastery of hope necessary to will it into existence. The constructs are made out of blue energy, which is a tangible form of pure hope, and they exist only as long as a Blue Lantern is fueling it with their hopefulness. Items created by the rings are not indestructible and are only as powerful as the inspired hope of the Blue Lantern creating them. The types of constructs usually reflect the ring wearer's personality.
	+ Fear Depletion:  As fear is the belief of imminent demise, hope is the belief of imminent success. As such, Blue Lantern Rings are capable of depleting the energy of Qwardian Power Rings.
	+ Flight:  By the manipulation of anti-gravitons and directed molecular movement, the ring allows the user to fly at incredible speeds.
	+ Force-Field Generation:  The ring can create various force fields of various sizes and shapes to protect the wearer and others around him. With the cosmic scope of a Blue Lantern's abilities, it is only natural that the power ring is designed for operation in space. The ring creates a force-field around the wearer, protecting him/her/it from the hazards of the void including filtration of stellar radiation and microscopic particulate matter which would ordinarily be fatal should the space debris strike the ring wielder at high speeds. An atmosphere appropriate to the ring wielder's biology is created inside the force-field, body temperature is maintained and waste products are removed. Gravitational stresses which could cause injury are stabilized for the ring wielder. Theoretically, a ring wielder could use the ring as his/her/its sole source of life support.
	+ Galactic Encyclopedia:  The earlier rings worn by the Corps functioned as references for their users. Having the vast knowledge of the known universe to draw upon, each ring functioned as a ready reference on most peoples, stellar events and conditions that may have been seen by other rings or other Blue Lanterns. The rings also served as a repository of adventures had by the Blue Lantern and these mission reports were stored in the Prime Battery for review and training.
	+ Hope Empowerment:  The Blue Lantern ring is unique in that its base of power, Hope, can be drawn from for strength by the ring user. Being in direct range of the emotional aura of a Blue Lantern allows them to charge an outer power reserve; by the sheer hope of the Lantern, its power will remain constant. The empowerment extends to even the stellar reactions of stars, allowing one to reverse the age of a dying star to that of a relatively newborn star. Solely empowered by the hope of the population that relied on it, in turn empowering the Blue Lantern who then collects and uses it for the purpose of transformation. The ability bypasses the need for ring energy expenditure.
	+ Material Alteration:  The Blue Lantern's uniform is not made out of fabric. It is created by the Power Ring whenever the wearer wills to wear it. It automatically appears over the wearer's normal clothing, and vanishes when the wearer wills to return to their civilian attire. Most Blue Lantern wear similar uniforms that are programmed into the ring by default. However, each Blue Lantern is able to adjust their uniform to fit their own needs, personalities, and whims.
	+ Precognition:  Upon receiving the ring, Blue Lanterns will experience a moment of the future by the Blue Light, directly related to the wielder and with the express purpose of lifting their hopes.
	+ Rage Removal:  If a subject has been infected with the red light of rage, a Blue Power Ring can create a vision of the subject's greatest hope to calm and heal them. In the case of John Stewart, it showed him a vision of being reunited with his dead wife Katma Tui. The process of the removal is part spiritual and part medical: the infected goes through a cellular cleansing, with the Blue energy serving as an antitoxin to purge red plasma from the body. With a spiritual connection active, the subject's mind is alleviated and blood production is restarted. The end result is the subject being safely released from his or her ring.
	+ Ring Enhancement:  The primary function of any Blue Lantern Ring is the capacity to re-energize and supercharge the powers of a Green Lantern ring, for just as a green ring enables a blue ring to use its fullest functions a blue ring can augment the powers of a green one. Prolonged charging of which has the dangerous effect of overloading said ring, however, causing it to implode taking off the light wielders hand in the process. A well-kept secret among the Blue Lantern Corps is that the light of hope can empower the rings/energies of another emotional spectrum besides will, the wielder of a blue ring must willingly enable this capacity first.
	+ Total Cellular Regeneration:  Another unique ability this ring has, is the capability to heal the worst of physical injuries. Via the Light of Hope, Blue Lanterns can use the ring to repair bodily damages within themselves or others even mending severe wounds either recent or settled in such as regenerating Ganthet's lost hand or Arkillo's missing tongue.
	+ Universal Translator:  Keeping in mind the myriad of worlds, life forms, and cultures throughout the cosmos, it is understandable why Guardians of Hope added a translation system to the power ring.
	+ Wormholes & Spatial Warps:  The power ring grants its wearer access to wormholes in space, enabling the ring wielder to rapidly cut time and distance needed for transport. Black holes can be navigated by experienced ring wielders.

.

* Life Energy Conduit:  The white ring draws on and is connected to the powers of life and creation.
	+ Connection to Life:  The white ring uses the energy of life and so is connected to all life. The ring can allow users to see the foot prints of life and see the past and present conditions of all life in a limited area around the user and even the "souls" or essence of those who have recently died.
	+ Emotional Spectrum Dominance:  The white light is the first light and in essence, all of the other colors of the emotional spectrum combined. As such, a user of a white ring can generate any color of the emotional spectrum and use the powers of each color. The white ring also allows the user to access the rings of any member of any of the other corps and observe these members.
	+ Energy Absorption:  The white ring can absorb and store most other energies including the energy of the other colors in the emotional spectrum.
	+ Energy Blasts:  They can fire energy blasts.
	+ Energy Constructs:  The white ring can form constructs of white energy. The primary function of the Power Ring is to provide a weapon capable of transforming the wearer's thoughts into physical constructs through the wearer's mastery of life and the entire emotional spectrum. A white lantern can create any particular items or construct that they can imagine as long as they have the mastery of emotions necessary to will it into existence. The constructs are made out of white energy, which is a tangible form of pure life, and they exist only as long as a white lantern is fueling it with their mastery of life energy. Items created by the rings are not indestructible and are only as powerful as the force of emotions of the white lantern that created them.
	+ Environmental Playback:  Upon their will, the white lantern can recreate a holographic environment based on data in its memory banks.
	+ Flight:  By the manipulation of anti-gravitons and directed molecular movement, they can fly at incredible speeds. In atmosphere, a white lantern has been known to fly as fast as Mach 10 in atmosphere by creating an aerodynamic envelope around his body. Towing others, usually within a bubble, his/her speed is limited to the twice the speed of sound or 1440 mph. In space, a white lantern speed can be significantly greater and has been known to approach 80% of lightspeed in normal space. Flight is possible at velocities exceeding light speed. In atmospheres, air friction is not a hindrance, since heat is either absorbed or reflected by the ring's field.
	+ Force Field Generation:  The white power ring can create various forcefields of various sizes and shapes to protect the user and others around him/her. These force fields protect him/her from the hazards of the void including filtration of stellar radiation and microscopic particulate matter which would ordinarily be fatal should the space debris strike the ring wielder at high speeds. An atmosphere appropriate to the person's biology is created inside the force-field, body temperature is maintained and waste products are removed. Gravitational stresses which could cause injury are stabilized. Theoretically, a white lantern could use the ring as his/her/its sole source of life support.
	+ Healing:  The white rings have the ability to heal almost any injury, initial complete cellular regeneration, and in some instances resurrect the dead.
	+ Invisibility & Light Refraction:  A white lantern can render him/her/itself invisible by willing themselves to bend light waves around his/her/its form.
	+ Phasing:  A white power ring allows the wielder to pass through certain solid objects, such as walls. Which objects that are not penetrable are not known, but it may depend upon the strength of the user and the density of the object's molecular structure.
	+ Wormholes & Spatial Warps:  Their power grants its wearer access to wormholes in space, enabling the them to rapidly cut time and distance needed for transport.

.

* Black Energy Conduit:  The Black Lantern Rings are capable of wielding the black energy outside of the Emotional Electromagnetic Spectrum.
	+ Black Energy Constructs:  Black Lantern Rings can create constructs, but they are seldom created, except when the Black Lantern used to wield such abilities or certain weapons. Arnold Wesker created a construct of Scarface upon his receiving a ring, and the Black Lanterns created from former Lanterns of other colors also can use them in this fashion.
	+ Darkness Manipulation:  Black rings can generate a light devouring field of depleted photons causing a massive black out effect which negates or greatly weakens the power of the Emotional Spectrum.
	+ Emotional Reading:  The Black Lantern rings are capable of scanning a being's current emotional state and where it falls onto the Emotional Spectrum. They can then manipulate the emotions of their targets until they peak and allow the Black Lanterns to harvest their hearts for power. When facing beings with warped mental states, or otherwise addled minds (such as Bizarro), the correlation between the emotion detected and the actual color that the Black Lanterns see is inverted.
	+ Emotional Spectrum Mimicry:  Somehow, the Black Lantern rings can mimic the Emotional Spectrum of the other rings. This was shown when, upon taking a Black Lantern ring, Superboy-Prime attacked other Black Lanterns, lashing out with most of the spectrum, save Hope, which was used by Prime's girlfriend.
	+ Empathic Absorption:  Black Lantern Rings can also be used to leech off the raw emotion spectrum energy of another ring, as was the case with Aquaman when he siphoned off Jessica's Will Power energy from her ring. The siphoning effects works on all energy forms, not just the ones affiliated with the Emotional Spectrum, such as Superman's Heat Vision.
	+ Flight:  Black Lantern Rings can allow their users to fly.
	+ Heat Absorption:  Once a victim's emotional state is peaked, the Black Lanterns infuse their hands with Black Light energy, allowing them to rip the heart right out of their target's chest and killing them instantly. The heart is then converted to Black Light energy while the deceased victim is reanimated into a new Black Lantern. A single heart equals 0.01% of the power needed to fully charge the Black Lantern battery, and this is apparently shared throughout the rings of the entire Black Lantern Corps.
	+ Life Extinguishing:  The Black Lantern rings are capable of taking hold of a person who had been killed and resurrected, putting them under their control, effectively killing them again. This was shown when a group of resurrected heroes, including Superman, Superboy, Ice and Kid Flash, were possessed by the rings when they latched on and were commanded to "Die". One of those affected, Superboy-Prime, is an interesting case - while he has never technically died, Prime was still affected by it, though he was still in control.
	+ Nekron Summoning:  When the power levels of the Black Lantern Corps finally reached 100.00%, it enabled the Black Central Battery to teleport to Coast City and allow Nekron to move from his dimension into this plane of existence.
	+ Reanimation:  Upon latching onto a corpse, the Black Lantern ring will reanimate the body. The ring animating the person within downloads all the memories and superhuman abilities (if they had any) of their previous life, but not their souls. Instead, they are malevolent beings who seek to murder even those they considered friends. As demonstrated by Batman, a Black Lantern ring is also capable of resurrecting people other than the wielder.
	+ Regeneration:  Black Lantern Rings will regenerate destroyed limbs to complete the appearance of the corpse. It is possible for the rings to fully regenerate the host to the point that they appear alive, but the rings usually settle for a decayed appearance to terrify the target.
	+ Spectrum Nullification:  A black Lantern Ring can extinguish the light of the Emotional spectrum cutting off a ring wielders power rings connection to their specific empathic energy field.

* Silver Lightwing

How does this look.

* Acrobatics:  Richard Grayson was an acrobatic prodigy as a child, being part of the Flying Graysons act who were well known for conducting incredible acrobatic feats without the use of a net.

 Grayson is a prodigious natural athlete and master acrobat, possessing a peak human level of agility/acrobatic skills. He is regarded as the greatest human acrobat in the world. He is one of three people in the world who can pull off a quadruple flip.
* Espionage:  Due to tutelage from Helena Bertinelli and experience from his tenure as an agent of the covert organization Spyral, he gained valuable espionage experience.
* Genius Level Intellect:  Having been personally trained by Batman, Dick is highly intelligent with advanced knowledge in various fields and is one of the most resilient and brilliant crime fighters in the world.

 He has vast knowledge of different fields. He often shows this when in use with his Detective skills. He was intelligent enough to build his own "Nightcar", build and program a Tech Glider, and also mentioned he can fool a polygraph.
	+ Aviation:  .
	+ Chemistry:  .
	+ Computer Hacking:  As part of his training to be Robin, Bruce gave Dick an exam that required him to hack into a S.T.A.R. Labs satellite.

	 He is skilled enough to hack into the JLA emergency override codes and hacked an alien terminal with the use of the Tameranean language he learned from Starfire.
	+ Criminology:  .
	+ Disguise:  Trained by Alfred Pennyworth, Dick is proficient in the art of disguise. He was capable of impersonating the Joker and Batman on occasion.
	+ Driving:  .
	+ Eidetic Memory:  Batman taught Dick the Memory Palace Technique, which allowed him to remember Raptor and deduce that Raptor was to blame for his own problems and not Bruce Wayne.
	+ Escapology:  Dick is an expert escape artist.

	 Due to his training with Batman, he possess extreme skill in escapology. He was able to escape a maze before the Flash could, release himself from police handcuffs in an instant before the cop could even notice, and was able to use a Tibetan Mind Technique to escape virtual reality.
	+ Investigation:  Trained personally by Batman, Dick is a world-class detective.

	 Grayson is a master detective, and has been said to be second to Batman. He was able to solve a riddle by the Riddler before Batman himself even figured it out before becoming Robin and has been shown to solve mysteries and cases in a speed that even impresses his mentor. Barbara even commented that he was able to solve 4 cases in "America's Most Wanted" in a single morning and solved a homicide case that went unsolved for 14 years. He was also able to deduce clues Bruce left in the manor that suggested he was traveling through time.
	+ Law:  Dick has a law degree.
	+ Leadership:  Due to his charisma and usual positive outlook, Dick has proven himself to be a natural leader.

	 He is also a brilliant and experienced leader with superlative team skills, having served as leader to the Titans, the Outsiders, and even the Justice League. Additionally, Dick's efforts to remain in contact with other heroes makes him a master at rallying, unifying, and inspiring the superhero community, a skill in which he has surpassed his mentor.
	+ Lock Picking:  .
	+ Multilingualism:  He can speak English, German, Russian, and nine other languages.

	 Dick is of Romany descent and was raised to speak the language. Having had the finest education as Bruce Wayne's ward, Grayson speaks fluent English, Spanish, Japanese, German, Russian, Farsi, French, Swahili, Mandarin, Kikuyu, Italian, Cantonese, and is possibly fluent in other languages. He can also understand American Sign Language. He has some knowledge of the alien language of Tamaran.

	 Toni speaks Arabic as well as English. Her father used to conduct a lot of business in the Middle East, so she studied the language.
	+ Physics:  .
	+ Forensic Science:  Dick has an advanced knowledge of forensics due to his training with Batman.
	+ Tactical Analysis:  Dick is a capable tactician due to his training from Batman. He is also skilled in reading the body motions of others, allowing him to to anticipate the actions of multiple armed opponents and even Batman.
	+ Tracking:  .
* Indomitable Will:  Like his mentor, Grayson has a very strong will. He is able to resist Scarecrow's potent fear toxins, resist and overcome mind control from Brother Blood and the Groom. He was even a candidate to succeed the Green Lantern, Abin Sur.
* Interrogation:  .
* Intimidation:  He is skilled enough to get Scarecrow, who only fears Batman, to talk and, during his time as Batman, was able to contain a riot in Arkham Asylum.
* Martial Arts:  After being put through Batman's brutal training regime, Dick became a master martial artist, capable of going toe-to-toe with and defeating other deadly fighters, including Talon, Midnighter by cheating and even an unrestrained Batman. Though not as skilled as Lady Shiva, she was left impressed with his fighting skill. As part of his Robin training, Bruce taught Dick a technique called "language of combat", wherein he can communicate with others while fighting. After being briefly brainwashed, he retains the memories of a whole other life where he acquired lethal training under the Court of Owls' tutelage, becoming their best assassin. Despite being heavily damaged and blood ridden, Dick still manages to best Deathstroke, in a round of combat. Batman acknowledges that Nightwing's the toughest and best hand-to-hand combatant out of all the Robins, almost killing an already weary damaged Bruce in battle, when Dick was under mind control. Bruce also admits that when fighting Dick he has a difficult time tagging him, but that Dick's offense is sloppy at times. Even with a dislocated arm, Dick's capable of besting KGBeast in battle.

 Grayson is a master martial artist, having mastered several martial arts after studying under Batman, Richard Dragon, Wildcat and the Bludhaven Police Academy. His fighting style has an emphasis on Aikido and Eskrima. He is considered second only to Batman in fighting skill, as he has been able to take down Arsenal, Ra's al Ghul, Red Hood, Shrike, and has stalemated the likes of Cassandra Cain, Cheshire, and Deathstroke. Deathstroke has stated that Dick is one of the best fighters that he has ever seen. He is proficient in various martial arts such as:
	+ Aikido:  .
	+ Boxing:  .
	+ Capoeira:  .
	+ Eskrima:  Dick is a master of eskrima, a fighting style he frequently employs when wielding his dual batons.
	+ Hapkido:  .
	+ Jeet Kune Do:  .
	+ Judo:  .
	+ Jujitsu:  .
	+ Karate:  .
	+ Kung Fu:  .
	+ Mushin:  .
	+ Ninjitsu:  .
	+ Sambo:  .
	+ Savate:  .
	+ Stick Fighting:  Dick is a master of Bojutsu, a stick-based martial art that uses a bo staff. He was taught this fighting style by Batman, as part of his training.
	+ Taekwondo:  .
* Mechanical Aptitude:  Grayson built his car mostly on his own. The only help he needed was to find the most appropriate motorhead.
* Medicine:  Dick was trained to perform field surgery by Alfred Pennyworth.
* Meditation:  .
* Peak Human Condition:  Through years of extensive and intensive training, Dick has achieved the peak of human perfection both mentally and physically. His speed and agility is at a level that even surprised and impressed Wally West.

 Due to his training with Batman, Dick Grayson's body is at the peak of human condition (almost on Batman's level). He is also classified as the finest human athlete. He has displayed peak human strength, speed, stamina, agility, reflexes, and endurance because to his dedication of extensive training at a young age.
	+ Peak Human Agility:  Dick Grayson possesses peak human agility. He can coordinate his body with equilibrium, balance, flexibility, and dexterity far above than the trained athletes and one of the world's greatest acrobat. He is one of the 3 people able to do a quadruple backflip. His agility also enables him to possess high gymnastic and acrobatic prowess, Dick also can survive at certain heights that would even concern the likes of Superman and Starfire.
	+ Peak Human Endurance:  Grayson can tolerate large amounts of pain than average humans. He possessed endurance similar to his mentor and is able to survive attacks from Blockbuster, who possesses Superhuman Strength, and Osiris. He continued to function despite a direct gunshot from a .32 pistol grazed to the back of his head. He also functions for up to 4 days straight without any sleep. While not enhanced level, he endure the high temperatures from the flames.
	+ Peak Human Reflexes:  He possesses enough skill to detect a Sniper and dodge several rapid gunfire bullets at mid or point blank range.
	+ Peak Human Senses:  Due to Batman's training, Dick's senses are so acute, that he can effortless move around and even fight, while blindfolded.
	+ Peak Human Speed:  Dick Grayson possesses peak human speed, able to keep up with and even surpass his mentor in speed. He has been said to be faster than Batman. He is capable of sprinting speeds of approximately 30 mph. Nightwing himself has said that he's fast enough to outrun a moving vehicle. He is also able to match Metahuman's in combat speed (with the exception of speedsters.) Dick even fast enough to tag a reserved Flash. He's managed to move quick enough to dodge a kick from Jesse Quick, when he was training her.
	+ Peak Human Stamina:  At peak capacity, Dick Grayson is highly resistant to toxins, and can exert himself for approximately an hour before beginning to slow down or tiring. He is capable of holding his breath for up to 7 minutes from training with Batman. Ever since his teenage years, he has been shown to intensely train for exceptionally lung capacity.
	+ Peak Human Strength:  Nightwing possesses enough strength to break a holographic construct Bane's back, throw KGBeast through a concrete wall, throw a refrigerator with exerted effort and easily use a bed mattress as a weapon. He had even been able to damage Blockbuster. Dick can easily lift a man with one hand. His greatest feats of strength were breaking through a man legs made from titanium. Nightwing even managed to knock out Batgirl with a strong punch.
* Seduction:  .
* Sewing:  .
* Stealth:  Dick's stealth is second to Batman's. He successfully remained undetected by the likes of Alfred Pennyworth, Batgirl, Red Hood, and Red Robin; while in the Batcave.

 He is capable of breaching very high-security facilities without being detected. He can even sneak up on Batman himself on occasion. Grayson is also skilled enough to even sneak away and keep hidden from Speedsters like Jesse Quick.
* Throwing:  Dick is capable of throwing various objects and weapons with precision. He has often thrown his escrima sticks to incapacitate his opponents. He has even done the same with the use of a gun. On one occasion Dick was able to make his escrima sticks ricochet 37 times before returning to him.

 Grayson is skilled in throwing modified Shuriken (Wing-Dings) to hit thugs at a great distance with his eyes closed, despite occasionally giving them head-starts and even disarm others with his wingdings.
* Weaponry:  Due to his training with Batman, Richard is well versed in many melee weapons such as staffs, escrima sticks and bladed weaponry such as swords.

 He has displayed high expertise with various weapons including Shuriken (Wing-Dings and Batarangs), throwing knives, paired staves, and swords.
	+ Firearms:  Dick is a master marksman, and is highly skilled in the use of firearms.

	 Grayson is also skilled with firearms, as he was trained by Batman to do so.
	+ Swordsmanship:  Grayson has bested the master swordsman, Ra's al Ghul, in a sword duel.

### Former Abilities -

.

* -:  .

* Red Lightwing
* Orange Lightwing
* Yellow Lightwing
* Green Lightwing
* Blue Lightwing
* White Lightwing
* Black Lightwing

.

* Emotion Dependency:  As with all Power Rings should the user's feelings fall too far out of sync with the Ring's affiliated emotion (in this case anger), then the Ring's effectiveness can drop significantly.
* Hope Influence:  The Blue light of hope can extinguish the red flame and depower a Red Lantern.
* Life-Support Dependency:  As the Red Power Ring assumes the functions of the heart, a Red Lantern cannot remove his or her ring without risking death.
* Love Influence:  Love can be fatal to a Red Lantern. Being the opposite of anger, any Red Lantern who feels love for another being may immediately be rejected by their ring and die without its life support.
* Uncontrollable Rage:  Before Atrocitus decided to grant thought to his lanterns, the Red Lanterns suffered from literal uncontrollable rage, due to red being on the farthest edges of the emotional spectrum they were unable to think clearly or be reasoned with. They rarely spoke, save for their leader Atrocitus, and often attack without distinction. Only the Red Lanterns Corps new recruits suffer from this rage.

.

* Blue Energy:  Avarice can erode will, but it cannot consume hope. Therefore Orange Lantern Power Rings cannot absorb the energy from a Blue Lantern Ring.
* Insatiable Greed:  Those who are recruited into the corps are infected with greed like a disease. They are incapable of any discernible thought or action other than to take whatever they want from another.
* Violet Energy:  Orange Lantern Power Rings are ineffective against the energy of a Star Sapphire Ring as Fatality demonstrated when she used her ring against Orange Energy Constructs.

.

* Hope Weakness:  The transmission and power of one of Sinestro's rings can be greatly disrupted by the presence of a Blue Lantern Ring.
* Recharge Protocol:  Formerly, the rings needed to be charged after a period of 24 hours, regardless of how often it was used. Currently the rings retain a charge until they run out of power. This variability ensures that the wearer takes greater effort to keep it charged. Sinestro's ring was originally charged by attacking Green Lanterns, presumably to tap into the yellow light of fear provided by Parallax who was trapped in the Green Lantern's Central Battery for eons. With the construction of the Sinestro Corps' Central Power Battery, a Yellow Power Ring has the same power limitations as a Green Lantern Ring.

.

* Willpower-based Transformation:  DJ's connection to the Gray Light is so great that he can transform into a construct, allowing him to channel greater amounts of power at the risk of dissipating into energy himself. Not even Parallax (Hal Jordan) could overpower him.

.

* Energy Interference:  As the continuing power of the ring's connection of "universal hope", it has a tendency to cause a form of interference to other power sources.
* Willpower Symbiosis:  Hope is the most powerful emotion in the emotional spectrum, but it cannot reach its full potential without the willpower to enact it. In order for the blue power ring to function, it needs the aura of green willpower, supplied by a Green Lantern Ring to be in proximity to it; otherwise, the ring will only allow limited flight, limited energy projection and constructs, and protection from the vacuum of space. Starman's sonic crystal seemed to provide a similar effect.

.

* Limited Free-Will:  Bearers of the white ring become servants to the Life Entity.

.

* Emotion:  As beings whose entire power is concentrated around the idea of lacking all emotions, they are extremely vulnerable to potent artifacts intended to force emotions upon the victim, such as the Medusa Mask. It is also possible that living beings, or at least ones filled with virtually every emotion can take control of the Black Lantern ring, as Superboy-Prime was still in control of himself when he lashed out at other Black Lanterns.
* Time Travel:  Oddly, Black Lantern Rings, though shown to follow even the Flash, cannot follow anyone fast enough to travel through time, as Barry Allen demonstrated, shifting himself and Hal Jordan a few seconds ahead into the future and causing the ring to lose them.
* White Light of Creation:  As expressions of darkness, the Black Lantern rings are vulnerable to the white light that represents life. Eons ago, the darkness splintered the white light into the seven lights of the Emotional Electromagnetic Spectrum. Individually, the seven lights are unable to harm the Black Lanterns, but the green light of willpower, representing all sentient life, working with one or more of the other six, can render the Black Lantern rings inert and leave the Black Lanterns vulnerable to conventional attacks. The black rings can also have their connections severed by the white power contained within Dawn Granger. Black Lantern Holly Granger was visibly hurt when she attempted to rip out her heart, and the ensuing blast of light severed the connections of an attacking group of Black Lanterns.
* The black rings could not raise Don Hall, or get near his body. Whenever they tried to they would say "Don Hall of Earth, Ri--" before saying "Don Hall of Earth, at peace." It is unknown whether this is because of the same white light Dawn Granger possessed, or if the rings cannot resurrect someone who died a truly peaceful death.

* Red Lightwing
* Orange Lightwing
* Yellow Lightwing
* Green Lightwing
* Blue Lightwing
* White Lightwing
* Black Lightwing

.

* Willpower-based Transformation:  DJ's connection to the Gray Light is so great that he can transform into a construct, allowing him to channel greater amounts of power at the risk of dissipating into energy himself. Not even Parallax (Hal Jordan) could overpower him.

.

* Willpower-based Transformation:  DJ's connection to the Gray Light is so great that he can transform into a construct, allowing him to channel greater amounts of power at the risk of dissipating into energy himself. Not even Parallax (Hal Jordan) could overpower him.

.

* Willpower-based Transformation:  DJ's connection to the Gray Light is so great that he can transform into a construct, allowing him to channel greater amounts of power at the risk of dissipating into energy himself. Not even Parallax (Hal Jordan) could overpower him.

.

* Willpower-based Transformation:  DJ's connection to the Gray Light is so great that he can transform into a construct, allowing him to channel greater amounts of power at the risk of dissipating into energy himself. Not even Parallax (Hal Jordan) could overpower him.

.

* Willpower-based Transformation:  DJ's connection to the Gray Light is so great that he can transform into a construct, allowing him to channel greater amounts of power at the risk of dissipating into energy himself. Not even Parallax (Hal Jordan) could overpower him.

.

* Willpower-based Transformation:  DJ's connection to the Gray Light is so great that he can transform into a construct, allowing him to channel greater amounts of power at the risk of dissipating into energy himself. Not even Parallax (Hal Jordan) could overpower him.

.

* Black Energy Conduit:  The Black Lantern Rings are capable of wielding the black energy outside of the Emotional Electromagnetic Spectrum.
	+ Empathic Absorption:  Black Lantern Rings can also be used to leech off the raw emotion spectrum energy of another ring, as was the case with Aquaman when he siphoned off Jessica's Will Power energy from her ring. The siphoning effects works on all energy forms, not just the ones affiliated with the Emotional Spectrum, such as Superman's Heat Vision.
	+ Black Energy Constructs:  Black Lantern Rings can create constructs, but they are seldom created, except when the Black Lantern used to wield such abilities or certain weapons. Arnold Wesker created a construct of Scarface upon his receiving a ring, and the Black Lanterns created from former Lanterns of other colors also can use them in this fashion.
	+ Spectrum Nullification:  A black Lantern Ring can extinguish the light of the Emotional spectrum cutting off a ring wielders power rings connection to their specific empathic energy field.
	+ Darkness Manipulation:  Black rings can generate a light devouring field of depleted photons causing a massive black out effect which negates or greatly weakens the power of the Emotional Spectrum.
	+ Emotional Reading:  The Black Lantern rings are capable of scanning a being's current emotional state and where it falls onto the Emotional Spectrum. They can then manipulate the emotions of their targets until they peak and allow the Black Lanterns to harvest their hearts for power. When facing beings with warped mental states, or otherwise addled minds (such as Bizarro), the correlation between the emotion detected and the actual color that the Black Lanterns see is inverted.
	+ Emotional Spectrum Mimicry:  Somehow, the Black Lantern rings can mimic the Emotional Spectrum of the other rings. This was shown when, upon taking a Black Lantern ring, Superboy-Prime attacked other Black Lanterns, lashing out with most of the spectrum, save Hope, which was used by Prime's girlfriend.
	+ Flight:  .
	+ Heart Absorption:  Once a victim's emotional state is peaked, the Black Lanterns infuse their hands with Black Light energy, allowing them to rip the heart right out of their target's chest and killing them instantly. The heart is then converted to Black Light energy while the deceased victim is reanimated into a new Black Lantern. A single heart equals 0.01% of the power needed to fully charge the Black Lantern battery, and this is apparently shared throughout the rings of the entire Black Lantern Corps.
	+ Life Extinguishing:  The Black Lantern rings are capable of taking hold of a person who had been killed and resurrected, putting them under their control, effectively killing them again. This was shown when a group of resurrected heroes, including Superman, Superboy, Ice and Kid Flash, were possessed by the rings when they latched on and were commanded to "Die". One of those affected, Superboy-Prime, is an interesting case - while he has never technically died, Prime was still affected by it, though he was still in control.
	+ Nekron Summoning:  When the power levels of the Black Lantern Corps finally reached 100.00%, it enabled the Black Central Battery to teleport to Coast City and allow Nekron to move from his dimension into this plane of existence.
	+ Reanimation:  Upon latching onto a corpse, the Black Lantern ring will reanimate the body. The ring animating the person within downloads all the memories and superhuman abilities (if they had any) of their previous life, but not their souls. Instead, they are malevolent beings who seek to murder even those they considered friends. As demonstrated by Batman, a Black Lantern ring is also capable of resurrecting people other than the wielder.
	+ Regeneration:  Black Lantern Rings will regenerate destroyed limbs to complete the appearance of the corpse. It is possible for the rings to fully regenerate the host to the point that they appear alive, but the rings usually settle for a decayed appearance to terrify the target.