recursal/Fanatic-Fandom huggingface dataset:
Moh

Name: Mohammed Sur, B rank

Alias: Moh.

Relatives: unknown

Affiliation: Rogue-villain

Biographical Information

Marital Status: single

Age: unknown

Date Of Birth:-------

Place of Birth: unknown

Physical Descripton

Species: human

Gender: male

Height: 6'1

Weight: 72kg

Eye Color: black

Quirk: Moh can make solid clones of himself that share a hive mind and can also think and act independently. He cqan make as many as 10 clones of consistent durability and strength. any attempt to make more results in him passing out and his clones vanishing in a cloud of smoke.

Personality: All brawns and no brains, Moh is a loose canon with no sense of caution or discretion. He is an absoulte wild card and free spirit only intent on causing anarchy and death.

History: Nothing exists of this man. He is only known to be one under Musa's ranks and in the service of the Pale Devil.

https://cdn.discordapp.com/attachments/360011165503586304/361662095806300161/322c86c46a664aee72916440f67223c4.png
Tama

## Personality

A prideful and alpha cat who sometimes think too conservative for his own liking though he does have a funny side somewhere. He looks down on the idiots and will make cat puns.

## Backstory

Born in an era when computers still didn’t exist,  he started as a regular stray cat born in a run down shack. He could understand humans, but he believed this was normal for all cats. Using his ability it was easy to find the weak points and steal food for himself. As the time past he soon realized he was not like most cats. He lived past his mother and siblings. Later on, he would live past his owner.

As he watched the city develop he continued to change from owner to owner until he was taken in by an academy official.  It was new. He has been a pet of a school before, but never a school of this caliber. Technology was advanced too; his owner found out he was not a normal house cat. Given freedom and a minor role as the dorm manager/guard cat it's up to the students to find out who he is.

## Resources

It’s a cat. The school is its playground with the benefits a staff member of the school might get.

## Quirk/Power

**Bakeneko physiology**

A cat with enhanced ability with powers greater than a human

As a cat his agility, sense of smell, and night vision are natural, but with his quirk his stats, such as power and reflexes, are 50% greater than that of a human and cat. He is able also to talk, but watching the clueless brats try to understand him is much more fun.

His stats:
10KN punches/claws
12KN Kicks
40 mph running
5 meter leaps (also standstill)

## Example

If a dog comes close Tama might use his sharpened ability to run or give the dog a good punt.
Sol Invictus

Kira (Active)

Silver Lion (Active)

Check (Active)

Psion (Active)

Praetoria (NPC)

Rosa (NPC)

Nyx (Inactive)

Vulcan (Deceased)

Essence (Deceased)

Celsius (Retired)

Bind (Retired)

Doting Baron (Former Guildmaster, Incarcerated)

**Sol Invictus** (/soːl inˈwik.tus/ Latin: "Unconquered Sun") was a ragtag group of heroes that survived Nightmare's attack on Colbridge Academy, seeking to restore order, and restore the public's faith in heroes.

The guild was disbanded by Red Flare, following the death / desertion of the majority of its members.

## Resources

Whatever the members have at their disposal.

## Headquarters

Sunspear Tower

Doting Baron's Garage (Formerly)
Golden Age West Wind

## Backstory

Charlie West is a 19 years old hero that trains and works very hard to reach his goal. Long ago when he was just was just a little baby, one of his brothers died in a fight against some villains, and his mother came down with a illness and after just giving birth, she eventually died after a few days. His father abandoned him in a small little town because his father was a rogue hero. After his father left him he was never seen again. Charlie after few years grew up in the village knowing not about his family, despite that Charlie is a guy that has a lot of determination and never gives up he will stop at nothing to reach his goals.

## Quirk

Wind

This quirk gives the user the ability to manipulate wind in a 10 meter radius around the user. All the winds he controls in 10 m radius weight 298.5 kg or in other words 79 gallons of winds.

The wind motion speed for that the quirk gives the user maximum of 120 mph (at 16k N of force)  and 80 mph (at 11k N of force) for normal speed for attack or defence.

He can make his winds sharper but only when using 80 mph winds. Thus his "Swing force" would be 11k N and "Swing speed" 80 mph or 36 m/s.

The limit of this quirk is 7 turns (14 IC minutes) in which the quirk can be used and and a 5 turn cool down time between uses. Each time the user use his quirk at it's max speed (120 mph) the time or turns the user has to use the quirk's power will be halved.

### **Versatility**

This quirk is for offence and defence, it can also be used to manipulate the wind.
Golden Age Nightmare

* A
* B
* C

**Nightmare** is the No. 1 Villain in WayHaven. He is the leader of the League of Villains, as well as a highly feared name in the underground community.

Not many know of his secret identity, only his closest, most trusted comrades. His real name is **Kazuki**, a well-renowned businessman who publicly has no quirk.

His Civilian Alias runs the popular nightclub, Paladium.

## Personality

Dominating, Manipulative, Self-Centered.

He strives for his own success, often not caring about others, although he does form emotional bonds.

Does not unnecessarily cause chaos without any reason, but doesn't need much of a reason to do so, but for his own desire.

He is also very fond of exhibiting an intimidating aura, often using the darkness around him as a catalyst to bring out his enemies' darkest fears and playing with them until... they break, or he gets bored, leading to their demise, or worse.

## Resources

He earns $800,000 monthly and owns the Paladium.

He also has around 10 personal cars, 4 legal houses and 5 illegal houses under the ID of chumps("Employees") under him.

### **Equipment/Weaponry**

#### Armor

He wears a full-body armor made of Medium Carbon Steel, with a slit in the helmet which lets him see outside.

He can afford to wear such a heavy armor because he is used to it, and the Fate Crystal he embedded in it helps to lift it.

However, this DOES slow him down a tiny bit.

He can use the shadow his armor casts on him to make more armor beneath his already existing armor.

#### Weaponry

He uses normal human weaponry most of the time, such as Smoke Grenades, EMP Grenades, Spears, Firearms etc.

He may also bring out several cunning ways to steal an area of its illumination, often resorting to tarps in the case where it is usable.

His spear can sprout an umbrella at the press of a button.

### **Specialization**

Fluent English speaker. Likes to dabble in instruments, although not a professional.

### **Versatility**

Super versatile, he has been training his quirk to basically form anything useful, and he has shown himself to be a cunning mastermind, capable of forethought before a fight.

 Appearance

He has white hair, and most of the times as Nightmare, white eyes.

But most of the times, he is seen wearing an armor when he is out and about as Nightmare, so none of these features are really seen, especially when the media is involved.

He is also very fond of exhibiting an intimidating aura, often using the darkness around him as a catalyst to bring out his enemies' darkest fears and playing with them until... they break, or he gets bored, leading to their demise, or worse.

He loves a good appearance, so he tries to don a cape with his armor, however that hinders his fighting ability, causing him to often go out without it, only when he's expecting trouble.
Golden Age Panda

## Backstory

He was born into a family of pandas living in a rain forest but one day it burned down in a massive forest fire. His parents did not survive but was eventually found and put into an animal shelter and is now waiting to have a family once again.

## Resources

Anything this creature can get his paws on.

## Quirk

**Familiar**
Can run 30 mps, punches with the power of 10kN, skin is as strong as 15kN

Description:
You are able to form a pact with someone and act as their familiar. Making a pact grants memory sharing, emotional bond, and some human intelligence only shown in speaking.
Golden Age Takashi Ryu

## Personality

Calm and friendly but his training very dangerous and he feels a lot pain but he getting strong like that and he is quiet fighter and better don’t mess with him...

## Backstory

5 years ago takashi wakes up from sound and he walks to parents door and he opens door and he see his parents died and he runs but he slips down and he rolls off from stairs and he falls down and he get knock out and murderer burns his house and one hero save takashi from fire and takashi wakes up and he see a hero and he closes eyes again and 6 days later he wakes up and he look around and he is at hospital and he stands up and he walks around and doctor walk to him and ask him about wheres your parents and takashi remember about his parents and he wont answer and doctor says i see... okay maybe ill take care of you and takashi looks at doctor and takashi nods and he is live at hospital for 13 years later doctor notices a takashi has a power and doctor lock him at white room and doctor walks off and takashi sits at white room and he thinks about why doctor doing this and he see a security camera and he walks to camera and he jumps and steps on wall and jumps again and catchs the security camera and he thinks what is this and he falls with security camera and breaks it and he dont feel hurt from floor its not a stone its just like a pilow and he walks to door and he takes cameras part and he uses it for pick locking and he opens the door and he runs out and he changes his outifts and wraps bandages around his mouth and he takes mask and puts on his face and he runs out from hospital and he stops and he looks at 3 boy bullying at girl and he run to 3 boy and beats them up and 3 boy runs and he take girls phone and gives back to girl and girl takes it and look at him and he says if you have boy friend dont cheat on him.... and he runs off and hides on broken house from LAPD and FBI and 4 days later he get invite from academy and he accepts it and after academy he promise about he protect people with puting his life to danger

## Quirk

**Volume Manipulation.**

The user is able to control volume anywhere within a 2 meter radius around him. In the radius, he is able to amplify or decrease any sound 5 fold. Meaning he can make himself as quiet as mouse, or loud enough to temporarily disorientate opponents. However, he can only keep the volume under control for 5 turns before he has to rest for 2 turns. The maximum he can increase a volume to is 140 Decibel.

### Versatility

The user can suprise enemies with loud sounds or muffle their own footsteps.
Movie Central

## Located at Three City Central

Three city central is considered the heart of WayHaven and is home to most of its nightlife. This does not come without a price however, as it has also become the center of organized criminal activity and societies. Many dread its streets at night and most of the city's most maleficent villains can be found here at all times.

Movie central is the biggest theater around and offers high quality viewing experience as well as arcades and game centers.

It is one of the most popular attractions among locals.
Golden Age Patrick Lateman

* Patrick
* Dashing
* Delighted
* Bandito
* Painting

## Personality

Calm. Relaxed. Eccentric. None of these words even come close to describing the enigma that is Patrick Lateman. The billionaire with a strong sense of justice, and stronger hate of villainy, has taken WayHaven by storm with his easy temper, quick laugh and savvy trading.

## Backstory

Quite literally the embodiment of the American dream, Patrick worked his way up from the top of his class in business school, to the top of the food chain in Wall St. Well, the WayHaven equivalent of Wall St. Whatever. The point is, Patrick is rich. Really, really rich.

Spearheading the 'New Wave' that took the political world by storm, without actually achieving very much, Patrick used his newfound popularity to leap from project to project: rebuilding the damaged buildings across WayHaven with his fortune, malls, public facilities, even outfitting the police force and Avalon with endowments from his portfolio of businesses. Even Sol Invictus' new headquarters was paid for almost exclusively by the city's favourite philanthropist.

If there's something you're buying, or wearing, or using- you can bet Patrick had a hand somewhere along the line.

Thank you, Patrick Lateman.

## Resources

1.79 Trillion net worth.

Owns:

* WayHaven Mall
* Kings & Queens
* Movie Central
* Thirteen warehouses in Providence Port
* Capes n Cowls
* Greyrock Asylum
* Sunspear Tower

Shareholder in:

* WayHaven Hospital
* Avalon Research

## Quirk

Quirkless. This character has no powers whatsoever: being one of the unfortunate 20% of the population without quirks.

Having risen to success despite his shortcomings, Patrick is seen by many as a testament to the abilities of those without superpowers. A role model for all those poor souls without quirks.
Soul Eater

* 1
* 2
* 3
* Logo

## Personality/Mentality

Manipulative, zealous, twisted, cheeki breeki

## Backstory

Artyom and Petra were dropped at an orphanage after birth, their parents never found.
During their time, whilst the orphanage didn't have a lot of funds, they were happy - playing with the other kids and each other.
At the age of 15, Artyom was allowed to take part in a chess tournament, which he won. Part of the funding went to the orphanage, while another he was allowed to keep for himself.
He went to the university at the age of 19, where he studied biochemistry. After college, he worked part-time as a chemist at a pharmacy company and making meth. Once he had enough money, he and his sister moved to Acropolis, to start a new life.
During his time as a chemist, he discovered a lot of dirty secrets - unethical human experimentation, whistleblowers being eliminated; there was too much. He hoped it was different in Acropolis, but alas...
He decided to take up arms and create an alter ego - Soul Eater, with the intention to terrorize big companies & government organisations, without too many lethalities.

## Resources

House in the slums with a garage, which houses a chem lab, chemicals.

## Equipment/Weaponry

* Gas canisters
* Vents
* Gas mask

## Quirk

#### Gas Manipulation

Allows creation and manipulation of gas within 10 meter radius.

Gas Potency

Concentration Level 1: > 1 & < 5 meters. Medium dosage. 5 turns exposure needed for initial effect, with consecutive 3 turns for further effects.
Leaving the confined area will remove the build-up, but not the effect.

Concentration Level 2: < 1 meters. Dangerous dosage. Extreme exposure. Initial effect takes place after 1 turns, with a new effect per turn of exposure.

#### Gas Effects

- Dissociative
Stage 1: Drowsiness, analgesia (painkiller effect)

Stage 2: Mild catalepsy (loss of sensation, dissocation from environment e.g. 'feeling disconnected')

Stage 3: Total catalepsy (loss of consciousness)

#### Abilities

Release: Releases the gas of Soul Eater's choosing.  Releasing the 5 meter radius will dissipate after lasting 12 turns and go on a cooldown. If it is dissipated earlier than it will take half the turns used rounded up. Similar goes for the 1 meter radius, but the speed this takes effect can be bumped up to 1 stage per turn. (4 turn cap).

Conal: Concentrates the gas in a conal shape in front of Soul Eater, increasing the distance requirement. (2 turn cd)

Spectre: Shapes the gas into a ghost of which the shape can be maintained within 10 meter radius of Soul Eater. Has concentration level 1. After leaving the radius, the ability deactivates & the gas will dissipate. (1 turn CD. Max count 3. Each active increases total CD by 1 turn.)

### Weakness

Quirk Air/Cold/Heat based attacks. Air based attacks disperse gas, while cold based attacks can cause a sudden phase shift of the gas, causing it to fall to the ground in either liquid or solid form. Heat makes the gas rise up.
Phasekiller

## Personality/Mentality

Scott hasn’t been as joyful and optimistic as he was before the death of his father. Scott is more cold-hearted and selfish, not caring about the death of others unless they are close to him. In addition, Scott is independent, however, he becomes short-tempered when you talk about his past.

## Equipment/Weaponry

• Wrist Darts
 - Scott’s main choice of equipment are his wrist darts which attach to a fingerless wrist gauntlet. His gauntlet is only able to hold 5 darts filled with a special chemical that was stored within the dart that causes minor fatigue.

• Fully-Covering Helmet
- Scott has an helmet used more as equipment than to conceal his identity. The mask has a measuring feature (used to measure what Scott is phasing through so he doesn’t phase through anything over his phasing limit), zooming feature (for zooming in and out; used to have a better visual of far distances) and temperature scanning feature (to assist him in scanning the temperature of a given area).

• GPS Device
 - A device used to help Jerome move throughout certain places.

• Voice Modifier
- A device that is used to modify his voice and make him sound more horrific and demonic to match his Name.

## Specializations

• Hand-to-Hand Combat
• Average Technology Development

## Quirk

### Type

Mutation

**Intangibility/Phasing**

 Scott has the ability to phase through solid objects along with the clothing he is wearing. As a result, Scott is able to phase through knives or sharp weapons that may be used to injure him. The max amount of time he can phase for is 5 seconds and he is limited in choosing the body part he phases. He must phase his whole body rather than one body part. In addition, he can’t stop phasing when he goes through an object or person.

### Weakness

**•** **Over-Usage/Recharge**
When Scott phases through objects too frequently, his stamina is drained quite a bit. Scott can phase two times before 1 CD he requires a recharge to phase again.

**• Object Depth**
Depending on the depth of the object, Scott is not able to phase through it without experiencing immense pain. For example, a wall reaching 30 centimetres in depth is cannot be phased through by Scott. Scott’s limits are 25 centimetres or lower in depth.
Golden Age Wraith

## Personality

From what little seen of the villain, he speaks coolly and curtly, and despises the society of heroes above all else. He is clearly extremely underhanded and intelligent, especially to have escaped detection for so long.

## Backstory

Almost nothing is known about Wraith, besides his absurd wealth and desire to see WayHaven flung into anarchy. For a while, he was fanatically searching for a healing quirk for an unknown reason, but has since returned to placing bounties upon heroes.

## Resources

Assumed vast, as evidenced by the outrageous bounties placed on even the most minor heroes.

## Quirk

### Golems

From what little shown, Wraith is able to create golems from metal. The precise number, maximum range, and strength of each golem is unknown.

When formed, golems are molten for the first few seconds of their lifespan.
Golden Age Sir Randomizer

### Place of Birth

He was born at their house due to them being poor and not having any money to go to the hospital.

## Backstory

His whole family got killed in an accident where no hero came and help. Ever since that, he has pledged to kill every hero. Because of that, he has gotten a lot of trouble with trusting people. He trust no one else but himself.

### **Specialization**

Has quick reflexes, hand to hand combat and gunmanship

## Quirk

Random Gun

He can pull out any kind of gun as long as he has touched it. He pulls them out from hi thighs but has a time lag of 30 seconds when summoning a weapon. He can only cast out items such as cloth, wood, or steel.

### **Versatility**

Has a time lag when summoning a weapon. Has a limit of only summing two weapons at once. Two being the maximum and one being the minimum. After he has used the two weapons, there is a cool down of five turns to summon one weapon and ten turns to summon two. If he is still using a weapon or two weapons, they will disappear after he has summoned new ones. He also can't use weapons heavier than him even though he has touched it. He can only summon guns.
The Warden

## Personality

Imprisonment is enough? **Rights** are mandatory? He will be the judge of that.

Lacroix thinks that development has ensured that society will crumble and abolishing the Death penalty was the final nail in the coffin... but he won't let that happen when he's around. There's a reason no convict is let out from Asphodel once they've set foot in the Supermax section... not unless they can escape.

After years of running prisons, he has seen only one constant: Man does not change. You can shout at them, insult them, whip them... nothing works. All you can do is kill them.

Rules are made to be broken, but only if you do it for the greater good. Lacroix has sympathy only for those who share his vision, a vision of shaping society to a utopia, where Man thinks thrice before harming another.

## Backstory

Whatever happened to his family, he doesn't speak much about it. It was an open and shut case, some 35 years ago, and he was the only survivor. The mysterious convict that has haunted him since that day, has only served to strengthen his belief in his righteous ways.

Now, he spends his days haunting the convicts in the Supermax cells, and leaving a few holes in security here and there. Those who escape are mowed down by the Elite Droids... it's a well-known trick in the Supermax area by now... but that's not enough to stop those driven mad by the spectres of their past.

## Resources

A warden's salary, Elite Droid Arsenal and the Prison funds.

## Equipment and Weaponry

Pistol, Pocketknife, Remote to call a Droid to his location.

## Quirk

The Judge
One touch, and Lacroix can read your deepest regret, your darkest moment, and he can manifest it.

The manifestations themselves are harmless, but they emulate the real thing accurately, lasting up to 5 turns. For most, it's a ghost from the past, for others, it lets them relive their worst day each time they sleep, hundreds of times in an hour.

But, when it comes to himself, he can manifest his own fears vividly, and they do more than just haunt. He manifests the Man, a mysterious, towering convict from his past. It can phase through walls, and is twice as strong as a normal human, strong enough to lift a person and throw him around with ease. His hands and feets have shackles with broken chains on them, creating noises each time he moves.

The Man can exist for up to 8 turns, and the cooldown is always half the use time, rounded up.

### Weakness

He has no fighting skills by himself, and once the Man is destroyed, he has no way to fight, other than a pistol.
Medkit

## C Rank Healing (30 Merit Points)

Can be purchased from Avalon Research

This lightweight medical bag comes with a self-synthesising container of Clotted Cream, a Silly String cast and a laser scalpel, which may be used for the cauterisation of wounds to prevent major blood loss. The pain caused by this procedure will knock the receiver unconscious for two turns, but blood loss will be stopped.
Golden Age Tsuyoi Amari

Yuki Amari (Mother, Deceased)

Akihiko Amari (Father)

## Personality

Usually a nice, genuine, honest and kind person- sometimes a smart aleck and someone you can depend on

However, he does get aggressive and violent when provoked so stand clear of her when that happens.

## Backstory

She had a brother kidnapped ten years prior to her birth, "kidnapped." By "bad people" her father said- successfully lying to her, but she always seems to find herself contemplating about it once every so often about its genuine. In reality, her father actually sold her sibling to pay off the debt he owed the "bad people." Other than that information revealed to her, she lived a pretty decent childhood. Healthy, extremely fit, in martial art and inspiring to be a hero. When she was ten years old she witnessed her mother being killed by a masked man before her very eyes in crossfire during a battle of theirs, since that day she was determined to become a hero. But, that wasn't the only thing that happened, she eventually developed multi-personality disorder from the "voices" in her head during her mind's own war. At age fourteen she got into The Hero Academy! She already enjoys it and has new friends and some possible rivals.

## Resources

### Equipment/Weaponry

A large silver metallic sphere gauntlet located on her lower right arm that goes up to her elbow that has details of grey lines and red and gold colored accents... It stores the sweat made by her palms so she can produce more explosions/larger explosions. It also is able to shoot the "pellets" in her explosion bullet attack.

## Quirk

Blue-flamed explosion quirk: Tsuyoi is able to ignite her sweat into large explosions at will

### Examples

* Beam: She is able to use both hands to make a beam, using the explosive power- instead of scattering an explosion, it concentrates it into a large beam that has a limit of 30 meters long and 2 meters in width. 8 turn cd. the beam deals 5kN per second for 5 seconds.
* Close Combat Explosive: Is able to enhance close combat by using a small 1x1 meter explosion to enhance punches, kicks and other martial arts. Kick strength of 14kn when using this and a punch strength of 12kN. Can be used once per turn.
* Explosive Propel: The user can use small and controlled explosions to imitate a form of flying by launching themselves forward. The user can use five of these explosions per turn and each causes her to fly 5 meters at 45mph. The blasts can be chained to increase the time the user spends in the air, but both hands are needed to stay in the air, making it impossible to fire another attack without falling down afterward.
The Bug

Name: Thomas Adnan Romero, C rank

Alias: The Bug

Relatives: unknown

Affiliation: Rogue

Biographical Information

Marital Status: single

Age: 48

Date Of Birth:--------

Place of Birth: Austria

Physical Descripton

Species: human

Gender: male

Height: 6'5

Weight: 85kg

Eye Color: Emerald

Personality: Absolutely wreckless and brash, Thomas is a wildcard on the loose, the kind of thing his employer especially enjoys..as long as he does not mess with his plans. He is insubordinate to everyone but Lark and brutally violent, caring little for the lives of others. The Bug is a moniker he gave himself, choosing to bear such an obnoxious name to go with his behaviour.

History: A man with a forgettable past life, his search for thrills and excitement enamoured him of Lark making him seek him out and join him. An anarchist, he is often left to do the dirty work and has made quite a notorious name for himself as a loud, disruptive gunslinger. Since joining the "L train" , he's taken command of most of North America's and Europe's illegal gun trade and black market activity.
He has a "legion" of men ready to follow him into whatever brouhaha he causes. They are, like the Bug, heavily armed from head to toe and will not hesitate to fill a person with bullet holes if they so please.

Quirk: Gun head
He is so skilled in the use of guns that he is able to wield them with ease no matter the type, shape or size. He never misses with his aim and can easily predict the trajectory of and avoid bullets.

https://cdn.discordapp.com/attachments/376034525651795968/379370362787463178/concept\_art\_by\_mrleecarter-d3g8md0.png
Golden Age White Star

* A
* B

## Personality

He is a great actor and has no morals or feelings whatsoever.

## Backstory

When his parents died he had no family left and no income to provide for himself so, he began to use his quirk for money and profits.

He recently left WayHaven.

### Equipment & Weaponry

He has two pistols and two swords

1/2
### Specializations

Hand to hand combat. He has great a pressure points and can lift 250 pounds, run at 20mph and punch at 5k newtons.

## Quirk

Clones

He can make up to two clones at a time. After a very serious wound or being incapacitated the clones will disappear. He can also make the clones disappear. If he makes two clones in rapid succession it will result in extreme nausea. One clone is a carbon copy while two clones are only 75 percent of his power. One lasts 22 minutes while two last only ten minutes he can not see through the eyes of the clones.

### Versatility

Can be used in situations wen by himself but needs multiple people.

### Example

If something is two high he can get a boost up from his clone.
The Silk Court

## The Silk Court is Located on Hamilton Street

The Silk Court is a hotel in WayHaven's 2nd city center, Hamilton street which provides food, drink and accommodation.

The Silk Court was established as a joint enterprise of the Niles and the SkyLark conglomerate.

It boasts state of the art architecture, cutting edge service and entertainment as well as out of this world luxury. Now two years old, the Silk Court remains unrivaled globally, the pinnacle of class and affluence. It is everyone's dream to spend at least a night surrounded by the splendor of this extravagant palace.

Prices for a night spent in the Silk Court range from $2000 for a regular suite up to $10,000 for a *royal* suite. Room service costs an additional $500 and making use of any of the hotel's additional features (the pool, spa etc) costs an additional $1000.

*Money well spent.*

### Amenities

The BuildingRoyal suites of the Highest StandardIn and Outdoors Pools for Relaxation and a Magnificent Spa for Good MeasureIts Restaurant and Bar, Run by Chef Jeremy Banks, Has Been Awarded a Michelin Star and Four Aa Rosettes. It Has Been Rated the Best Restaurant in the World Consecutively by TripAdvisor Since It Opened in 2017.

### The Menu

* Wine
1/6
## Staff

The Chefs: Jeremiah Banks and Ronald Pierre Gavier

The Manager: Silvester Gold

The Receptionist: Reginald "Regie" Hunts

The Entertainer: Markus "Angel" Foxe

The Janitor: Myles
Golden Age Red

{

## Personality

Sometimes silly, mostly serious, can get cocky.

## Backstory

She comes from a family of 1000+, that's why there are too many relatives to list. Nothing too dramatic.

## Resources

### Specializations

Somewhat HtH combat, can fight with a sword and shoot a gun

### Versatility

Good for close combat and range takedowns

## Quirk

Summoning Red Queen.

She can summon The Red Queen whenever she wants but to summon it away she has to throw it in the air. The weapon transformation from a sword to the sniper rifle takes 2 seconds. Sniper shots can pierce concrete but cannot steel. The blade is made out of normal steel. The rifle has to be reloaded once every shot so that means it's single fire sniper. It also can be reloaded in its sword form. If the transformation from sword to the sniper rifle or back is interrupted by an attack the weapon falls apart.

The blade form is similar to Cloud's sword, but shorter, and red. The sniper can be reloaded into where the blade and the handle connects. When used in close combat, tends to be used in one hand, and rarely two hands.This is the sniper form, can be reloaded into the side, and is red. when in close combat, tends to be used with one hand. It can be used to blast the user back for a quick way to get further away from the opponent.
Sunspear Tower

## Location: Corner of 9th Street and Hamilton Street

Sunspear Tower is the newly constructed base of operations for the guild known as Sol Invictus. The majority of the hefty $500 million cost of the majestic building was fronted by multi-billionaire Patrick Lateman.

Only about $200 million went into constructing the building itself - the rest was spent on the interior. Sunspear Tower is packed to the brim with state of the art training centres, research laboratories and battle simulation rooms.

However, a large section of the tower is devoted to the guild's members, with living spaces and amenities ranging from bedrooms to cinemas to an indoor garden dominating the upper quadrant.

More recently, Sunspear Tower began accommodating a temporary hospital servicing the majority of the city, using the majority of the bottom thirty floors for the hospital exclusively - the simulation rooms, the medical centre and the empty rooms were all repurposed until WayHaven Hospital is rebuilt.
Sons of Osiris

* Logo
* Leader

Sons of Osiris is a cultist group that follows in the villain Osiris' footsteps, engaging in cannibalistic rituals and human sacrifices in his name, praising him as their 'true God' while often in a psychedelic trance.

## Trademark

Members of this group wear long black and red hooded robes and use ceremonial knives. More loyal followers become soldiers in more risky missions, often carrying out assassinations or massacres.

## Usage

The cult is a rather closed one. Those that are picked out are often kidnapped and brainwashed. When strong enough and refusing to join, they will be sacrificed or devoured. They may hand out contracts to the owner of the Samsara - Spices & Snacks shop: Akshaj Chadha, who to this day remains their only physical contact to the outside world. Contracts often include (but are not limited to) kidnapping and drug delivery.

## Staff

**Leader** - Apophis

**Right Hand** - Wi-Eye

**S-Rank** - Horus

**A-Rank**
- Al-Ram'ah

**A-Rank**- Al-Najim

**A-Rank**- Al-Hisad

**B-Rank**
- Outfit:

**C-Rank**
- Outfit:
Golden Age Omori

## Personality

Omori is seen as a cooperative teammate that is loyal till the very end. She is friendly and sociable causing her to be outgoing. Omori is also very flexible and can adjust to different environments. Depending on the person, Omori can also be aggressive. She becomes more stubborn and easily provoked. This may cause her to bite or harm the target.

## Backstory

She lived with her mother and father in the countryside. Both her parents were abusive and neglected her, causing Omori to run away from home. This is where she befriended a group of wild dogs. She was raised and brought up by her new family for most of her childhood. This explains her animal-like personality.

A few years later, Omori was found by a group of hunters. They captured her and attempted to merge her into society. Omori was successful to learn a decent amount of English and understand the rights and wrongs.

Now, Omori decided to live her life in Wayhaven due towards the longing to explore the city.

## Quirk

**Canine Mimicry:**The user has the average human sense of hearing and smell until user shifts into a dog breed of their choice.The user is also able to shapeshift into a canine. The user can shift into three different breeds before having to return to her human form. The cooldown time is about 5 minutes before she can start shifting again.This ranges from foxes, wolves, jackals, etc.. Basically, this quirk grants the user the characteristic of a dog. It takes 30 seconds for the user to shift from human to canine (vice-versa).

**Drawbacks:** Omori’s ears are super sensitive. She hates being around loud places. She also hates dog whistles. If she stays in her dog form for over a day, her personality becomes more aggressive and animal-like towards anyone around her.

**Example:**If Omori is on a bounty hunt, she is able to use her tracking skills to hunt down the certain target in both her human and canine form.
Vainglory

## Personality

His life and actions are in the first place decided by his pride. He won't back down because of this and will always accept a challenge. Because of him being more savage than the average human due to his mutation, this makes coexisting a chore. The survival of the fittest is his motto and he will not deviate from this one bit.

## Backstory

*"My origin is irrelevant. All you need to know is that I'm strong, the alpha."* - Vainglory

## Resources

*"Everything the light touches is mine."* - Vainglory

## Quirk

#### Type

Mutation.

**Winged Lion.**

His body twisted and formed to a form different of the usual human, he now hosts a body of an anthropomorphised lion with eagle wings. Aside from the obvious physical enhancements, has his mentality been altered for worse.

He owes an increased strength of 12kN in both of his muscular arms to his lion physique and measures 12kN resistance because of his thick pelt, similar to an armour set.

He can bring his claws to bear on enemies which have an increased sharpness doing 10kN piercing damage, proving lethal when used efficiently. He also sports an enhanced bite but nothing significant enough to puncture armour it does 6kN piercing damage.

Moving at 20m/s when he uses his wings to a maximum height of 10 metres. When he takes off for the first time he has a time window of 5 turns in which he can freely fly after those have passed it will go on cooldown for 5 turns, even if he has landed in those initial 5 turns.

### Weakness

Due to his heavy fur coat and magnificent mane his speed gets reduced to 4m/s when he gets wet due to the heavy weight of his upper body and makes him unable to fly. Any reasonable amount of wetness will trigger this.

Besides having his speed reduced it also makes him more susceptible to fire, even when wet. Additionally, his massive muscular body requires an incredible amount of nourishment to maintain.
Sol Invictus Garage

## Located 15 minutes West on Hamilton

The greatest come from humble origins, but humble seldom means uncomfortable. Sol Invictus is currently based inside Alistair's converted garage.

Earning a modest salary, Alistair's family home is typically middle-class.

   Baron is particularly proud of his house, most of it is quite literally 'home-made.' It's surprising how easy most jobs are when your quirk lets you summon a small army.

The garage, of course, was hastily converted as soon as the guild was officially formed. It's not much, but it'll do.

The house's garden isn't gigantic, nor is it soundproof. At all. Alistair's soldiers put a lot of effort into childproofing it, so he'd prefer you keep the quirk practice to a minimum, but sparring shouldn't be too much of an issue.

Alistair's wife, Willow, is just as loud, boastful, and short-tempered as he is. Her quirk [Beast Tamer] lets her give any animal an order that it will understand perfectly. None of them actually obey, save for Tyrannosaurus.
She was previously the host of the popular radio show "Thirteen Ducats," before taking an extended maternal leave.

Alice is four years old and has still not manifested her quirk. She does not need one. Alice has destroyed the kitchen twice, fought half of her pre-school class and *won,* 'borrowed' Orion's katana and flooded every sink in the house at least once. Her parents can't help but wonder if her quirk is simply to cause mayhem.

    Tyrannosaurus is also four years old and is the laziest dog in the world. When he's not lounging in Alistair's study, Tyrannosaurus enjoys short walks, eating a week's worth of food in one sitting, and acting as Alice's warhorse. The two are unstoppable.
Lycan

* A
* B

## Personality/Mentality

A teen craved for attention he does whatever he thinks is flashy and loud.

## Backstory

Moved from a shit hole city to acropolis after his family was murked.

## Specializations

Murder.

**Lycanthropy.**

This allows the user to transform into to evolved forms.

* The beta form which consists of claws and fangs.The user is now able to move at 45mph and 10kn quirk armour. can only be kept up for 5 turns.

* The last form is the Alpha form allowing speed to now be 55mph and 15kn quirk armour. and user can up hold this form for 3 turns.

### Weakness

After reverting back to human 3 turn cooldown before going back to the previous form. Reverting from alpha to human causes great strain and user will not be able to fight for 2 turns order or transformation  would be: Human -> Beta -> 3 turn CD -> Alpha ->  3 turn CD AND 2 of those turns unable to fight.
Golden Age Sledgehammer

## Personality

Marty has always been cold. Too cold for anyone's liking. He isn't crazy in the head or a giant asshole, just a cold blooded killer who quite literally feeds off human life.

## Backstory

When Marty found out about his quirk, at first he thought it's useless. He could release small shock waves from his palms but they didn't do anything. One day he got jumped by 6 bullies when he was 14. He got surrounded and head bulli wanted to fight Marty. During the fight Marty got the upper hand and started choking the attacker.
While choking him he could feel getting stonrger and stronger and then he realized that the attacker was shrinking as if life was literally being sucked out of him.
After killing 1 of the bullies he finished off the other 5 and sucked out their energy too. After that he went in to hiding and on his murdering spree, wanting more power.

## Quirk

Energy transport.

Marty can either suck out energy out of other living beings or release it from his palms in wide shock waves (C rank).
To suck out power Marty needs to kill the target first so it couldn't show any physical or mental resistance. It takes 20 seconds to suck out power from an adult male body.
Marty gets 2k N of offense and defense added to him per victim. Right now he has 35k N punches and 37k N nat resistance after killing 15 people. He currently can go up to 41k N punches and 43k N nat but he would need 3 more victims to reach that point.

When Marty releases the shockwaves he uses up his stored energy. A 20k N, 2 m wide and 5m long shockwave costs him 2k N from his stats (An adult male body). He can increase the cost by adding 5k N and extra 2 m to both width and length for extra 2k N from his stats capping out at 50k N and 14 m wide and 17 m long. Windup of the shockwave is 2 second and during this time his palm glows brightly.

If Marty goes back to his normal human stats he is only able to send 15k N shockwaves that are 1 m wide and 3 m long by using his normal human strength.
The Spark

* Civilian
* Suit

## Personality

James thanks to his chaotic childhood developed a freewheeling and selfish attitude, placing his freedom above the well being of others. However, he isn’t one to break promises. He sometimes may act a tad too cocky, but that just means he is enjoying the moment.

## Backstory

Born in the poorer side of society. James was shaped around the beliefs of his father, an extremist and fanatical man. Early on he learned to hate the law, all thanks to his father. His mother, however, tried to teach him the opposite, to just go with the flow. All would be happy until James reached the age of 15. His father and mother got caught by a Hero. With his family behind bars, James was forced to fend for himself. When he was younger, he always was a fan of Samurai movies, so with a sword and some help from his quirk, James managed to make enough money through the black market to survive. Now at his 20s, he’s looking forwards to expand his fortune, through crime of course.

## Resources

A little bit of money, enough to pay for public transport.

## Equipment and Weaponry

A sword modeled after a nodachi, its handle is magnetised. Owns the spark suit, which since its made out of nylon with aluminium it provides 10kN of protection. However, the sword sheath that the suit has allows James to manipulate the magnetism of the handle of his sword.

### Specialisations

* Sword fighting
* Hit and run crimes
* Basic electrical engineering

## Quirk

#### Type

Emitter.

James has the ability to provide current to any object with a magnetic field, thus allowing said object to spin(in a manner similar to electric motors, also look at Fleming’s left-hand rule for a simple visual explanation). Since James controls the current, he can decide at which direction the magnetic object spins.

James needs to touch an object once to give it a current, however, his ability does have a range limit of 10 meters, so if any object that is under the effect of James’ ability goes outside of that range, the current will be lost. Objects under the effects of James’ quirk may move at a maximum of 15 m/s and they may deal up to 10 kN if they come into contact with something, however, they will break if they exceed their durability.

James can provide current for an object up to 4 turns before needing to go into a 2 turn cooldown, once the cooldown is done, James may apply his powers again to that object. James may only provide a current for up to 4 objects at a time, and those object may not exceed a weight of  10kg.

### Weakness

This quirk has no effect on non magnetic objects, also, if electricity is discharged on an object that is under the effects of James’ quirk, then James will lose control over that object.
Silencer

## Personality

A strictly quiet person who talk’s only to mock or praise with short phrases,his curt nature is easily misconstrued as rudeness. As well as speech goes,his actions are often quick and silent for even the most simplest tasks. An addition to his mute nature,he is somewhat narcissistic considering himself and his work high quality merchandise. He also tend’s to his somewhat sadistic personality by degrading and mocking.

## Backstory

Never an open person to begin with,he has lived the majority of his life as a recluse. He has dealt with his crippling loneliness with subpar coping mechanisms and the secret ingredient of alcohol. Thank’s to these factor’s,he developed a crude personality of mocking and self praise. During his youth he’d grown a spitefulness to authority which he hold’s to this day. When the time came, he became a hitman for cash best known for his straightforward and quiet aspects. He sold his services quite well until his attitude and occupation eventually resulted in the making of unwanted enemies,which even further resulted into “unfortunate” events. These event’s drove him out of his home and into WayHaven where he now look’s to find a new opportunity at life starting anew.

## Resources

* Bank($438.89),Wallet($61.11)

* Apartment 47 @ Shit St.,

* Electric Motorcycle (Model:The Lightning LS-218)

## Versatility

Can release extremely high powered blasts of air from his fingertips or palms which can shatter most objects. It shatters by a mixture of violent vibrations and powerful force. The sound emitted is a whistling noise followed by a clap noise when fired. . It is adept for long and short range. The accuracy is dependent on the user.Concentrated shots from his finger tips are similar to bullets with a speed of 30m/s,a radius of 1cm and an armor piercing force of 5kN. The range can go up to 50m and the user can fire up to 3 in a turn, simultaneously in 3 fingers or separated per finger with a 3 second cast time. Chaotic bursts from his palms with no distinct targetting have higher speed of 40m/s and a force of 10kN with a shorter range of 2m. It’s radius is 0.5m dealing a knockback of 2m. The user can fire one of these from each palm per turn with an instant cast time. The user can choose between either concentrated or chaotic for a turn. There is no recoil from firing but continuous usage causes asphyxiation for the user. The users ability relies on the medium of air to enter his air permeable skin. The more he uses his quirk the more he struggles to breath and overusing can cause fainting,meaning he has a three turn cooldown after consecutive use for three turns. If he doesn't rest after 3 consecutive turns he will surely pass out, encouraging the rest. Or,he could fire for one turn and a one turn cooldown to renew the 3 turn limit. The air fired is undetectable in clear day’s but is noticeable in rain or the dark as a dim white streak.

## Example

The user has keen eyes with little chance of missing his target. His fighting style adapt’s under the condition’s but he most often prefer’s ranged combat and taking the initiative.