recursal/Fanatic-Fandom huggingface dataset:
Okyu (Summer)

```
**(Kraken Girl) Okyu (Summer)** is a Legend Water Sniper.

```

 **Level 1** | For 30s, perform 8-hit multi-attacks, and increase self and tokens' Range by 1.4x. Increase token stock by 1.
 **Level 2** | For 30s, perform 8-hit multi-attacks, and increase self and tokens' Range by 1.5x. Increase token stock by 1.
 **Level 3** | For 30s, perform 8-hit multi-attacks, and increase self and tokens' Range by 1.6x. Increase token stock by 1.
 **Level 4** | For 30s, perform 8-hit multi-attacks, and increase self and tokens' Range by 1.7x. Increase token stock by 1.
 **Level 5** | For 30s, perform 8-hit multi-attacks, and increase self and tokens' Range by 1.8x. Increase token stock by 1.

## Class Characteristics

 Gunner
 Gun Master
 Sharpshooter

## Potential Awakening

 Recovers 1% of maxHP every second
Barrow

```
**(Wight Girl) Barrow** is a Legend Dark Healer.

```

## EX Skill

 **Level 1** | For 40s, increase Atk by 2.1x, increase Range by 1.2x. Every 10s, deal 1% maxHP damage to both allies and enemies in range, and increase token stock by 1.
 **Level 2** | For 40s, increase Atk by 2.12x, increase Range by 1.25x. Every 10s, deal 1% maxHP damage to both allies and enemies in range, and increase token stock by 1.
 **Level 3** | For 40s, increase Atk by 2.2x, increase Range by 1.3x. Every 10s, deal 1% maxHP damage to both allies and enemies in range, and increase token stock by 1.
 **Level 4** | For 40s, increase Atk by 2.25x, increase Range by 1.35x. Every 10s, deal 1% maxHP damage to both allies and enemies in range, and increase token stock by 1.
 **Level 5** | For 40s, increase Atk by 2.3x, increase Range by 1.4x. Every 10s, deal 1% maxHP damage to both allies and enemies in range, and increase token stock by 1.

## Class Characteristics

 Priest
 High Priest
 Elder Priest

## Potential Awakening

 Range +15
Oxy

```
**(Mermaid Girl) Oxy** is a Rare Water Healer.

```

 **Level 1** | On skill, increase range by 1.5×, cure Poison and Petrification on allies in range, and heal them for (Atk×4)
 **Level 2** | On skill, increase range by 1.55×, cure Poison and Petrification on allies in range, and heal them for (Atk×4)
 **Level 3** | On skill, increase range by 1.6×, cure Poison and Petrification on allies in range, and heal them for (Atk×4)
 **Level 4** | On skill, increase range by 1.65×, cure Poison and Petrification on allies in range, and heal them for (Atk×4)
 **Level 5** | On skill, increase range by 1.7×, cure Poison and Petrification on allies in range, and heal them for (Atk×4)

## Class Characteristics

 Priest
 High Priest
 Elder Priest

## Potential Awakening

 M.DEF +60
Hagi

```
**(Sunekosuri Girl) Hagi** is a Common Water Healer.

```

 **Level 1** | For 30s, increase Atk by 1.2×. Decrease the movSpd of enemies in range by 20%.
 **Level 2** | For 30s, increase Atk by 1.25×. Decrease the movSpd of enemies in range by 20%.
 **Level 3** | For 30s, increase Atk by 1.3×. Decrease the movSpd of enemies in range by 20%.
 **Level 4** | For 30s, increase Atk by 1.35×. Decrease the movSpd of enemies in range by 20%.
 **Level 5** | For 30s, increase Atk by 1.4×. Decrease the movSpd of enemies in range by 20%.

## Class Characteristics

 Hermit
 Oracle
 Oracle Master

## Potential Awakening

 Redeploy time -50%
Sovegra

```
**(Baphomet Girl) Sovegra** is a Epic Dark Sorcerer.

```

## EX Skill

 **Level 1** | For 20s, increase Atk by 2.1×, increase Range by 1.2×. Attacks decrease the HP of all allies in range by a further 3% of their maxHP.
 **Level 2** | For 20s, increase Atk by 2.2×, increase Range by 1.25×. Attacks decrease the HP of all allies in range by a further 3% of their maxHP.
 **Level 3** | For 20s, increase Atk by 2.3×, increase Range by 1.3×. Attacks decrease the HP of all allies in range by a further 3% of their maxHP.
 **Level 4** | For 20s, increase Atk by 2.4×, increase Range by 1.35×. Attacks decrease the HP of all allies in range by a further 3% of their maxHP.
 **Level 5** | For 20s, increase Atk by 2.5×, increase Range by 1.4×. Attacks decrease the HP of all allies in range by a further 3% of their maxHP.

## Class Characteristics

 Conjurer
 Master Conjurer
 Philosopher

## Potential Awakening

 mDef +90
Lunamira

* Base
* Lacrosse
* Reverse Bunny Girl
 **(Al'Miraj Girl) Lunamira** is a Epic Light Warrior.

## EX Skill

* Skill 1
* Skill 2

 **Level 1** | Increase DP by 7. After that, for 20s, increase Atk by 1.8×. When used by the unit, increase token stock by 1.
 **Level 2** | Increase DP by 7. After that, for 20s, increase Atk by 1.9×. When used by the unit, increase token stock by 1.
 **Level 3** | Increase DP by 7. After that, for 20s, increase Atk by 2×. When used by the unit, increase token stock by 1.
 **Level 4** | Increase DP by 7. After that, for 20s, increase Atk by 2.1×. When used by the unit, increase token stock by 1.
 **Level 5** | Increase DP by 7. After that, for 20s, increase Atk by 2.2×. When used by the unit, increase token stock by 1.

 **Level 1** | Increase DP by 8. After that, for 15s, perform quintuple attacks. When used by the unit, increase token stock by 1.
 **Level 2** | Increase DP by 8. After that, for 15s, perform quintuple attacks. When used by the unit, increase token stock by 1.
 **Level 3** | Increase DP by 8. After that, for 15s, perform quintuple attacks. When used by the unit, increase token stock by 1.
 **Level 4** | Increase DP by 8. After that, for 15s, perform quintuple attacks. When used by the unit, increase token stock by 1.
 **Level 5** | Increase DP by 8. After that, for 15s, perform quintuple attacks. When used by the unit, increase token stock by 1.

## Class Characteristics

 Lancer
 Master Lancer
 Lance Lord

## Potential Awakening

 DEF +90
Mauro

```
**(Black Dragon Girl) Mauro** is a Legend Dark Warrior.

```

## EX Skill

* Skill 1
* Skill 2

 **Level 1** | For 25s, increase Atk by 3×. Perform long-range true damage AOE attacks. However, stun self for 5s after skill ends.
 **Level 2** | For 25s, increase Atk by 3.15×. Perform long-range true damage AOE attacks. However, stun self for 5s after skill ends.
 **Level 3** | For 25s, increase Atk by 3.3×. Perform long-range true damage AOE attacks. However, stun self for 5s after skill ends.
 **Level 4** | For 25s, increase Atk by 3.45×. Perform long-range true damage AOE attacks. However, stun self for 5s after skill ends.
 **Level 5** | For 25s, increase Atk by 3.6×. Perform long-range true damage AOE attacks. However, stun self for 5s after skill ends.

 **Level 1** | For 15s, increase Atk by 2.5×. Perform long-range true damage double attacks. However, drain 4% of self HP per second.
 **Level 2** | For 15s, increase Atk by 2.62×. Perform long-range true damage double attacks. However, drain 4% of self HP per second.
 **Level 3** | For 15s, increase Atk by 2.75×. Perform long-range true damage double attacks. However, drain 4% of self HP per second.
 **Level 4** | For 15s, increase Atk by 2.87×. Perform long-range true damage double attacks. However, drain 4% of self HP per second.
 **Level 5** | For 15s, increase Atk by 3×. Perform long-range true damage double attacks. However, drain 4% of self HP per second.

## Class Characteristics

 Barbarian
 Berserker
 Revenger

## Potential Awakening

 ATK +75
Headia

```
**(Sandworm Girl) Headia** is a Legend Earth Guardian.

```

## EX Skill

 **Level 1** | For 10s, increase Atk by 3.4×, increase targets by 2. Each enemy defeated increases self maxHP and Atk by +6% (max 20 times, resets on death/retreat).
 **Level 2** | For 10s, increase Atk by 3.5×, increase targets by 2. Each enemy defeated increases self maxHP and Atk by +6% (max 20 times, resets on death/retreat).
 **Level 3** | For 10s, increase Atk by 3.6×, increase targets by 2. Each enemy defeated increases self maxHP and Atk by +6% (max 20 times, resets on death/retreat).
 **Level 4** | For 10s, increase Atk by 3.7×, increase targets by 2. Each enemy defeated increases self maxHP and Atk by +6% (max 20 times, resets on death/retreat).
 **Level 5** | For 10s, increase Atk by 3.8×, increase targets by 2. Each enemy defeated increases self maxHP and Atk by +6% (max 20 times, resets on death/retreat).

## Class Characteristics

 Destroyer
 Juggernaut
 Gigantic

## Potential Awakening

 Move cost -2
Fermi

```
**(Harpy Girl) Fermi** is a Rare Wind Scout.

```

## EX Skill

 **Level 1** | On skill, increase Atk by 1.5×, increase Range by 1.4×, and attack 5 enemies at once. Attacked enemies are strongly knocked back.
 **Level 2** | On skill, increase Atk by 1.57×, increase Range by 1.45×, and attack 5 enemies at once. Attacked enemies are strongly knocked back.
 **Level 3** | On skill, increase Atk by 1.65×, increase Range by 1.5×, and attack 5 enemies at once. Attacked enemies are strongly knocked back.
 **Level 4** | On skill, increase Atk by 1.72×, increase Range by 1.55×, and attack 5 enemies at once. Attacked enemies are strongly knocked back.
 **Level 5** | On skill, increase Atk by 1.8×, increase Range by 1.6×, and attack 5 enemies at once. Attacked enemies are strongly knocked back.

## Class Characteristics

 Air Scout
 Air Raider
 Sky Lord

## Potential Awakening

 Range +10

## Trivia

* Characters in the story seem to have names derived from elements, Fermi's name is a corruption of Fermium, a synthetic element with the symbol Fm and atomic number 100. It is an actinide and the heaviest element that can be formed by neutron bombardment of lighter elements, and hence the last element that can be prepared in macroscopic quantities, although pure fermium metal has not yet been prepared. Owing to the small amounts of produced fermium and all of its isotopes having relatively short half-lives, there are currently no uses for it outside basic scientific research.
Cretta

```
**(Talos Girl) Cretta** is a Legend Fire Guardian.

```

## EX Skill

* Skill 1
* Skill 2

 **Level 1** | For 30s, increase Atk by 1.2×, increase pDef by 2.8×, increase Range by 1.5×, increase block count by 2.
 **Level 2** | For 30s, increase Atk by 1.25×, increase pDef by 2.9×, increase Range by 1.57×, increase block count by 2.
 **Level 3** | For 30s, increase Atk by 1.3×, increase pDef by 3×, increase Range by 1.65×, increase block count by 2.
 **Level 4** | For 30s, increase Atk by 1.35×, increase pDef by 3.1×, increase Range by 1.72×, increase block count by 2.
 **Level 5** | For 30s, increase Atk by 1.4×, increase pDef by 3.2×, increase Range by 1.8×, increase block count by 2.

 **Level 1** | For 40s, increase Atk by 2×, increase pDef by 2.1×, increase trait continuous damage to 4 times.
 **Level 2** | For 40s, increase Atk by 2.05×, increase pDef by 2.15×, increase trait continuous damage to 4 times.
 **Level 3** | For 40s, increase Atk by 2.1×, increase pDef by 2.2×, increase trait continuous damage to 4 times.
 **Level 4** | For 40s, increase Atk by 2.15×, increase pDef by 2.25×, increase trait continuous damage to 4 times.
 **Level 5** | For 40s, increase Atk by 2.2×, increase pDef by 2.3×, increase trait continuous damage to 4 times.

## Class Characteristics

 Shield Knight
 Paladin
 Master Paladin

## Potential Awakening

 Range +15

## Trivia

* The name Cretta is a reference to Crete, while her species name is a reference to Talos, also spelled Talus (/ˈteɪlɒs/; Greek: Τάλως, Tálōs) or Talon (/ˈteɪlɒn, ən/; Greek: Τάλων, Tálōn) — who was a giant automaton made of bronze to protect Europa in Crete from pirates and invaders. He circled the island's shores three times daily.
Mutsu

```
**(Rokuro-kubi Girl) Mutsu** is a Common Dark Supporter.

```

 **Level 1** | On skill, increase Range by 1.4×, then Freeze enemies in range for 2s.
 **Level 2** | On skill, increase Range by 1.45×, then Freeze enemies in range for 2s.
 **Level 3** | On skill, increase Range by 1.5×, then Freeze enemies in range for 2s.
 **Level 4** | On skill, increase Range by 1.55×, then Freeze enemies in range for 2s.
 **Level 5** | On skill, increase Range by 1.6×, then Freeze enemies in range for 2s.

## Class Characteristics

 Bard
 Kapell
 Kapellmeister

## Potential Awakening

 Range +10
Melissa

```
**(Queen Bee Girl) Melissa** is a Epic Dark Supporter.

```

## EX Skill

 **Level 1** | For 30s, increase Range by 1.4×. Increase token stock by 1.
 **Level 2** | For 30s, increase Range by 1.5×. Increase token stock by 1.
 **Level 3** | For 30s, increase Range by 1.6×. Increase token stock by 1.
 **Level 4** | For 30s, increase Range by 1.7×. Increase token stock by 1.
 **Level 5** | For 30s, increase Range by 1.8×. Increase token stock by 1.

## Class Characteristics

 Shaman
 High Shaman
 Elder Shaman

## Potential Awakening

 Movement Cost -2

## Token

※The first token does not count towards deploy limit, subsequent ones do
Muzzle

```
**(Mánagarmr Girl) Muzzle** is a Legend Light Sniper.

```

## EX Skill

 **Level 1** | For 25s, increase Atk by 2.6×, increase Range by 1.2×. Attack 4 enemies in range at once.
 **Level 2** | For 25s, increase Atk by 2.65×, increase Range by 1.25×. Attack 4 enemies in range at once.
 **Level 3** | For 25s, increase Atk by 2.7×, increase Range by 1.3×. Attack 4 enemies in range at once.
 **Level 4** | For 25s, increase Atk by 2.75×, increase Range by 1.35×. Attack 4 enemies in range at once.
 **Level 5** | For 25s, increase Atk by 2.8×, increase Range by 1.4×. Attack 4 enemies in range at once.

## Class Characteristics

 Gunner
 Gun Master
 Sharpshooter

## Potential Awakening

 Range +15

## Trivia

* The name "Muzzle" is a double-meaning name. 1. It is the projecting part of the face, including the nose and mouth, of an animal such as a dog or horse, and 2. the open end of the barrel of a firearm. Together, this makes Muzzle a firearm-wielding wolf.
Granberia

```
**(Four Heavenly Kings Girl) Granberia** is a Legend Fire Warrior.

```

## EX Skill

 **Level 1** | For 30s, increase Atk by 2.8×, increase pDef by 1.8×. Attacks become a small AOE.
 **Level 2** | For 30s, increase Atk by 2.9×, increase pDef by 1.9×. Attacks become a small AOE.
 **Level 3** | For 30s, increase Atk by 3×, increase pDef by 2×. Attacks become a small AOE.
 **Level 4** | For 30s, increase Atk by 3.1×, increase pDef by 2.1×. Attacks become a small AOE.
 **Level 5** | For 30s, increase Atk by 3.2×, increase pDef by 2.2×. Attacks become a small AOE.

## Class Characteristics

 Barbarian
 Berserker
 Revenger

## Potential Awakening

 pDef +90
Mithrena

```
**(Mithril Golem Girl) Mithrena** is a Legend Light Guardian.

```

## EX Skill

 **Level 1** | For 30s, attacks become AOE, increase Atk by 1.2×, increase pDef by 3.2×, and become immune to Stun.
 **Level 2** | For 30s, attacks become AOE, increase Atk by 1.25×, increase pDef by 3.3×, and become immune to Stun.
 **Level 3** | For 30s, attacks become AOE, increase Atk by 1.3×, increase pDef by 3.4×, and become immune to Stun.
 **Level 4** | For 30s, attacks become AOE, increase Atk by 1.35×, increase pDef by 3.5×, and become immune to Stun.
 **Level 5** | For 30s, attacks become AOE, increase Atk by 1.4×, increase pDef by 3.6×, and become immune to Stun.

## Class Characteristics

 Destroyer
 Juggernaut
 Gigantic

## Potential Awakening

 DEF +90
Shirotae

```
**(Ittan-momen Girl) Shirotae** is a Common Wind Warrior.

```

 **Level 1** | Increase DP by 10. After that, for 15s, increase Atk by 1.1×, aSpd increases, and deals true damage.
 **Level 2** | Increase DP by 10. After that, for 15s, increase Atk by 1.12×, aSpd increases, and deals true damage.
 **Level 3** | Increase DP by 10. After that, for 15s, increase Atk by 1.15×, aSpd increases, and deals true damage.
 **Level 4** | Increase DP by 10. After that, for 15s, increase Atk by 1.17×, aSpd increases, and deals true damage.
 **Level 5** | Increase DP by 10. After that, for 15s, increase Atk by 1.2×, aSpd increases, and deals true damage.

## Class Characteristics

 Lancer
 Master Lancer
 Lance Lord

## Potential Awakening

 aSpd +10
Kitsune

```
**(Fox Spirit Girl) Kitsune** is a Epic Earth Scout.

```

## EX Skill

 **Level 1** | For 25s, increase Atk by 1.4×, increase Range by 1.2×. Attacks become triple attacks.
 **Level 2** | For 25s, increase Atk by 1.45×, increase Range by 1.25×. Attacks become triple attacks.
 **Level 3** | For 25s, increase Atk by 1.5×, increase Range by 1.3×. Attacks become triple attacks.
 **Level 4** | For 25s, increase Atk by 1.55×, increase Range by 1.35×. Attacks become triple attacks.
 **Level 5** | For 25s, increase Atk by 1.6×, increase Range by 1.4×. Attacks become triple attacks.

## Potential Awakening

 Move Cost -2
Bow

```
**(Kobold Girl) Bow** is a Common Earth Warrior.

```

## EX Skill

* Skill 1
* Skill 2

 **Level 1** | Increase DP by 13.
 **Level 2** | Increase DP by 13.
 **Level 3** | Increase DP by 13.
 **Level 4** | Increase DP by 13.
 **Level 5** | Increase DP by 13.

 **Level 1** | Increase DP by 9. Summon an attachable Kobold token on self which performs long-range attacks.
 **Level 2** | Increase DP by 9. Summon an attachable Kobold token on self which performs long-range attacks.
 **Level 3** | Increase DP by 9. Summon an attachable Kobold token on self which performs long-range attacks.
 **Level 4** | Increase DP by 9. Summon an attachable Kobold token on self which performs long-range attacks.
 **Level 5** | Increase DP by 9. Summon an attachable Kobold token on self which performs long-range attacks.

## Class Characteristics

 Lancer
 Master Lancer
 Lance Lord

## Potential Awakening

 Re-deployment Time -50%
Narcepafne

```
**(Frost Giant Girl) Narcepafne** is a Legend Water Warrior.

```

## EX Skill

* Skill 1
* Skill 2

 **Level 1** | For 25s, decrease aSpd but increase Atk by 3.5×, performs magical attacks with increased AOE which Freeze enemies for 1s. Small chance to Blow Off enemies.
 **Level 2** | For 25s, decrease aSpd but increase Atk by 4×, performs magical attacks with increased AOE which Freeze enemies for 1s. Small chance to Blow Off enemies.
 **Level 3** | For 25s, decrease aSpd but increase Atk by 4.5×, performs magical attacks with increased AOE which Freeze enemies for 1s. Small chance to Blow Off enemies.
 **Level 4** | For 25s, decrease aSpd but increase Atk by 5×, performs magical attacks with increased AOE which Freeze enemies for 1s. Small chance to Blow Off enemies.
 **Level 5** | For 25s, decrease aSpd but increase Atk by 5.5×, performs magical attacks with increased AOE which Freeze enemies for 1s. Small chance to Blow Off enemies.

 **Level 1** | For 25s, increase Atk by 2.8×. Attacks become long-range magical attacks which Freeze enemies for 1s.
 **Level 2** | For 25s, increase Atk by 2.9×. Attacks become long-range magical attacks which Freeze enemies for 1s.
 **Level 3** | For 25s, increase Atk by 3×. Attacks become long-range magical attacks which Freeze enemies for 1s.
 **Level 4** | For 25s, increase Atk by 3.1×. Attacks become long-range magical attacks which Freeze enemies for 1s.
 **Level 5** | For 25s, increase Atk by 3.2×. Attacks become long-range magical attacks which Freeze enemies for 1s.

## Class Characteristics

 Barbarian
 Berserker
 Revenger

## Potential Awakening

 ATK +75
Varina

```
**(Bicorn Girl) Varina** is a Legend Dark Warrior.

```

## EX Skill

 **Level 1** | Increase DP by 16. After that, for 15s, increase Range and Atk by 1.8×, perform long-ranged magical attacks. Attacks increase the stun gauge of enemies (Accum: Small) with a chance to Poison and Petrify enemies.
 **Level 2** | Increase DP by 16. After that, for 15s, increase Range and Atk by 1.9×, perform long-ranged magical attacks. Attacks increase the stun gauge of enemies (Accum: Small) with a chance to Poison and Petrify enemies.
 **Level 3** | Increase DP by 16. After that, for 15s, increase Range and Atk by 2×, perform long-ranged magical attacks. Attacks increase the stun gauge of enemies (Accum: Small) with a chance to Poison and Petrify enemies.
 **Level 4** | Increase DP by 16. After that, for 15s, increase Range and Atk by 2.1×, perform long-ranged magical attacks. Attacks increase the stun gauge of enemies (Accum: Small) with a chance to Poison and Petrify enemies.
 **Level 5** | Increase DP by 16. After that, for 15s, increase Range and Atk by 2.2×, perform long-ranged magical attacks. Attacks increase the stun gauge of enemies (Accum: Small) with a chance to Poison and Petrify enemies.

## Class Characteristics

 Lancer
 Master Lancer
 Lance Lord

## Potential Awakening

 Range +15
Ather

```
**(Phoenix Girl) Ather** is a Legend Fire Healer.

```

## EX Skill

* Skill 1
* Skill 2

 **Level 1** | For 70s, increase Atk by 1.5×, increase Range by 1.3×. Continuous damage from trait is increased to 5 times.
 **Level 2** | For 70s, increase Atk by 1.57×, increase Range by 1.3×. Continuous damage from trait is increased to 5 times.
 **Level 3** | For 70s, increase Atk by 1.65×, increase Range by 1.3×. Continuous damage from trait is increased to 5 times.
 **Level 4** | For 70s, increase Atk by 1.72×, increase Range by 1.3×. Continuous damage from trait is increased to 5 times.
 **Level 5** | For 70s, increase Atk by 1.8×, increase Range by 1.3×. Continuous damage from trait is increased to 5 times.

 **Level 1** | For 30s, increase Range by 1.4×, increase heal targets by 1. Decrease the redeploy time of allies in range by 60% (does not stack)
 **Level 2** | For 30s, increase Range by 1.45×, increase heal targets by 1. Decrease the redeploy time of allies in range by 60% (does not stack)
 **Level 3** | For 30s, increase Range by 1.5×, increase heal targets by 1. Decrease the redeploy time of allies in range by 60% (does not stack)
 **Level 4** | For 30s, increase Range by 1.55×, increase heal targets by 1. Decrease the redeploy time of allies in range by 60% (does not stack)
 **Level 5** | For 30s, increase Range by 1.6×, increase heal targets by 1. Decrease the redeploy time of allies in range by 60% (does not stack)

## Class Characteristics

 Priest
 High Priest
 Elder Priest

## Potential Awakening

 Range +15

## Trivia

The name Ather is probably derived from "aether" or "ether". Aether is the god of the celestial atmosphere in Greek mythology, from which it is said to be the substance that fills the heavens where the gods and the dead dwell. Ethers are common in organic chemistry and even more prevalent in biochemistry, as they are common linkages in carbohydrates and lignin.
Mutant Raid Bosses

See also

* List of Bosses

## Mutant Raid Bosses

Permanent raid bosses that can be farmed for currency once per level.

Beating MAX level if available gives legendary subskill.

* Impeccable Big Oh
* Bicorn King Slime
* Loyal Dragon Knight Sisui
* Magic Cruiser Kazzo
* Ultimate Knight General G Dekaio
* Benevolent Hand Big M
* Prank Masterpiece Pushkinia
* Monster Swallowing Beast Mysante
Periri

Periri is a Common Water element sorcerer.

* Base
* Outing
 **(Werepenguin Girl) Periri** is a Common Water Sorcerer.

## EX Skill

* Skill 1
* Skill 2

 **Level 1** | Infinite duration. Increase maxHP by 1.6×, increase Atk and pDef by 1.6×, increase Range by 1.2×.
 **Level 2** | Infinite duration. Increase maxHP by 1.7×, increase Atk and pDef by 1.7×, increase Range by 1.25×.
 **Level 3** | Infinite duration. Increase maxHP by 1.8×, increase Atk and pDef by 1.8×, increase Range by 1.3×.
 **Level 4** | Infinite duration. Increase maxHP by 1.9×, increase Atk and pDef by 1.9×, increase Range by 1.35×.
 **Level 5** | Infinite duration. Increase maxHP by 2×, increase Atk and pDef by 2×, increase Range by 1.4×.

 **Level 1** | Infinite duration. Increase maxHP by 1.8×, increase Atk and pDef by 1.8×, increase Range by 1.2×. Skill is not cancelled by movement.
 **Level 2** | Infinite duration. Increase maxHP by 1.9×, increase Atk and pDef by 1.9×, increase Range by 1.25×. Skill is not cancelled by movement.
 **Level 3** | Infinite duration. Increase maxHP by 2×, increase Atk and pDef by 2×, increase Range by 1.3×. Skill is not cancelled by movement.
 **Level 4** | Infinite duration. Increase maxHP by 2.1×, increase Atk and pDef by 2.1×, increase Range by 1.35×. Skill is not cancelled by movement.
 **Level 5** | Infinite duration. Increase maxHP by 2.2×, increase Atk and pDef by 2.2×, increase Range by 1.4×. Skill is not cancelled by movement.

## Class Characteristics

 Conjurer
 Master Conjurer
 Philosopher

## Potential Awakening

 M.DEF +60

## Trivia

* Characters in the main storyline seem to have names derived from elements, Periri's name (ペリリ) is likely a Japanese corruption of Beryllium (ベリリウム), a chemical element with the symbol Be and atomic number 4. It is a steel-gray, strong, lightweight and brittle alkaline earth metal. It is a divalent element that occurs naturally only in combination with other elements to form minerals. Notable gemstones high in beryllium include beryl (aquamarine, emerald) and chrysoberyl.
Teruru (1.5 Anniversary)

```
**(Naberius Girl) Teruru (1.5 Anniversary)** is a Legend Dark Sniper.

```

 **Level 1** | For 20s, increase Atk by 1.3×, increase Range by 1.1×, PAD is decreased and perform 6-hit attacks. Attacks ignore enemies' evasion.
 **Level 2** | For 20s, increase Atk by 1.35×, increase Range by 1.15×, PAD is decreased and perform 6-hit attacks. Attacks ignore enemies' evasion.
 **Level 3** | For 20s, increase Atk by 1.4×, increase Range by 1.2×, PAD is decreased and perform 6-hit attacks. Attacks ignore enemies' evasion.
 **Level 4** | For 20s, increase Atk by 1.45×, increase Range by 1.25×, PAD is decreased and perform 6-hit attacks. Attacks ignore enemies' evasion.
 **Level 5** | For 20s, increase Atk by 1.5×, increase Range by 1.3×, PAD is decreased and perform 6-hit attacks. Attacks ignore enemies' evasion.

## Class Characteristics

 Gunner
 Gun Master
 Sharpshooter

## Potential Awakening

 Can be placed on Melee tiles
Lich

```
**(Dark Gravekeeper Girl) Lich** is a Legend Dark Sorcerer.

```

 **Level 1** | On skill, deal damage to all enemies and allies equal to 10% of their current HP. After that, for 40s, increase Atk by 2.4×, increase Range by 1.2×, increase attack targets by 1.
 **Level 2** | On skill, deal damage to all enemies and allies equal to 11% of their current HP. After that, for 40s, increase Atk by 2.5×, increase Range by 1.25×, increase attack targets by 1.
 **Level 3** | On skill, deal damage to all enemies and allies equal to 12% of their current HP. After that, for 40s, increase Atk by 2.6×, increase Range by 1.3×, increase attack targets by 1.
 **Level 4** | On skill, deal damage to all enemies and allies equal to 13% of their current HP. After that, for 40s, increase Atk by 2.7×, increase Range by 1.35×, increase attack targets by 1.
 **Level 5** | On skill, deal damage to all enemies and allies equal to 14% of their current HP. After that, for 40s, increase Atk by 2.8×, increase Range by 1.4×, increase attack targets by 1.

## Class Characteristics

 Warlock
 Master Warlock
 Elder Warlock

## Potential Awakening

 Redeployment Time -50%
Dhirio

```
**(Basilisk Girl) Dhirio** is a Legend Earth Scout.

```

## EX Skill

 **Level 1** | For 30s, increase Atk by 1.6×, increase Range by 1.2×, attacks become magical AOE. Trait Poison damage increase becomes 4 times.
 **Level 2** | For 30s, increase Atk by 1.7×, increase Range by 1.25×, attacks become magical AOE. Trait Poison damage increase becomes 4 times.
 **Level 3** | For 30s, increase Atk by 1.8×, increase Range by 1.3×, attacks become magical AOE. Trait Poison damage increase becomes 4 times.
 **Level 4** | For 30s, increase Atk by 1.9×, increase Range by 1.35×, attacks become magical AOE. Trait Poison damage increase becomes 4 times.
 **Level 5** | For 30s, increase Atk by 2×, increase Range by 1.4×, attacks become magical AOE. Trait Poison damage increase becomes 4 times.

## Potential Awakening

 Range +15
Shijime

```
**(Matango Girl) Shijime** is a Common Earth Scout.

```

## EX Skill

 **Level 1** | On skill, increase Atk by 1.3×, increase Range by 1.3×, and attack all enemies in range once. When used by the unit, increase token stock by 1.
 **Level 2** | On skill, increase Atk by 1.35×, increase Range by 1.35×, and attack all enemies in range once. When used by the unit, increase token stock by 1.
 **Level 3** | On skill, increase Atk by 1.4×, increase Range by 1.4×, and attack all enemies in range once. When used by the unit, increase token stock by 1.
 **Level 4** | On skill, increase Atk by 1.45×, increase Range by 1.45×, and attack all enemies in range once. When used by the unit, increase token stock by 1.
 **Level 5** | On skill, increase Atk by 1.5×, increase Range by 1.5×, and attack all enemies in range once. When used by the unit, increase token stock by 1.

## Potential Awakening

 DEF +60

## Trivia

* The name Shijime is a reference to Shimeji mushrooms, a group of edible mushrooms native to East Asia, but also found in northern Europe. Hon-shimeji (Lyophyllum shimeji) is a mycorrhizal fungus and difficult to cultivate. Other species are saprotrophs, and buna-shimeji (Hypsizygus tesselatus) is now widely cultivated. Shimeji is rich in umami-tasting compounds such as guanylic acid, glutamic acid, and aspartic acid.
Ratta

```
**(Wererat Girl) Ratta** is a Epic Dark Scout.

```

 **Level 1** | Infinite duration. Increase maxHP by 1.5×, increase Atk by 1.6×, 50% chance to evade physical and magical attacks. Trait continuous damage is increase to 3 times.
 **Level 2** | Infinite duration. Increase maxHP by 1.57×, increase Atk by 1.67×, 50% chance to evade physical and magical attacks. Trait continuous damage is increase to 3 times.
 **Level 3** | Infinite duration. Increase maxHP by 1.65×, increase Atk by 1.75×, 50% chance to evade physical and magical attacks. Trait continuous damage is increase to 3 times.
 **Level 4** | Infinite duration. Increase maxHP by 1.72×, increase Atk by 1.82×, 50% chance to evade physical and magical attacks. Trait continuous damage is increase to 3 times.
 **Level 5** | Infinite duration. Increase maxHP by 1.5×, increase Atk by 1.9×, 50% chance to evade physical and magical attacks. Trait continuous damage is increase to 3 times.

## Potential Awakening

 Re-deployment Time -50%
Done

* Base
* Santa
 **(Mandragora Girl) Done** is a Common Earth Healer.

## EX Skill

 **Level 1** | On skill, increase Range by 1.4× and heal all allies in range for (Atk×5)
 **Level 2** | On skill, increase Range by 1.45× and heal all allies in range for (Atk×5)
 **Level 3** | On skill, increase Range by 1.5× and heal all allies in range for (Atk×5)
 **Level 4** | On skill, increase Range by 1.55× and heal all allies in range for (Atk×5)
 **Level 5** | On skill, increase Range by 1.6× and heal all allies in range for (Atk×5)

## Class Characteristics

 Priest
 High Priest
 Elder Priest

## Potential Awakening

 Range +10
Rakhion

```
**(Hecatoncheir Girl) Rakhion** is a Legend Light Sniper.

```

## EX Skill

 **Level 1** | For 12s, increase Range by 1.4× and attack up to 2 enemies in range with drastically increased aSpd.
 **Level 2** | For 12s, increase Range by 1.45× and attack up to 2 enemies in range with drastically increased aSpd.
 **Level 3** | For 12s, increase Range by 1.5× and attack up to 2 enemies in range with drastically increased aSpd.
 **Level 4** | For 12s, increase Range by 1.55× and attack up to 2 enemies in range with drastically increased aSpd.
 **Level 5** | For 12s, increase Range by 1.6× and attack up to 2 enemies in range with drastically increased aSpd.

## Class Characteristics

 Archer
 Bow Master
 Artemis

## Potential Awakening

 Range +15

```
==Voicelines==

```

Show/Hide Voicelines

## Trivia

* The name Rakhion comes from the Greek word 'brakhión' meaning arm. As a side note, the Barchiosaurus dinosaur derives its name from this word. Another mecha based on the Brachiosaurus is the Beast Knight God King Brachion (Dino Ultrazord) from Dinosaur Sentai Juuranger (Mighty Morphin Power Rangers).
Urunella

```
**(Alraune Girl) Urunella** is a Legend Earth Supporter.

```

## EX Skill

 **Level 1** | For 10s, increase Range by 1.6×, increase the Atk of Flower tokens in range by 2× and detonate them. Increase token stock by 2.
 **Level 2** | For 10s, increase Range by 1.75×, increase the Atk of Flower tokens in range by 2.12× and detonate them. Increase token stock by 2.
 **Level 3** | For 10s, increase Range by 1.9×, increase the Atk of Flower tokens in range by 2.25× and detonate them. Increase token stock by 2.
 **Level 4** | For 10s, increase Range by 2.05×, increase the Atk of Flower tokens in range by 2.37× and detonate them. Increase token stock by 2.
 **Level 5** | For 10s, increase Range by 2.2×, increase the Atk of Flower tokens in range by 2.5× and detonate them. Increase token stock by 2.

## Class Characteristics

 Bard
 Kapell
 Kapellmeister

## Potential Awakening

 Range +15
Suzu

* Base
* Fantasy School
* Night Pajama
 **(Pegasus Girl) Suzu** is a Rare Wind Sniper.

Suzu is a Rare-rarity Sniper.

## Class Attributes

 Archer
 Bow Master
 Artemis

## EX Skill

* Skill 1
* Skill 2

 **Level 1** | For 15s, increase Atk by 1.1×, increase Range by 1.3×, increase aSpd drastically. However, stun self for 5s after skill ends.
 **Level 2** | For 15s, increase Atk by 1.12×, increase Range by 1.35×, increase aSpd drastically. However, stun self for 5s after skill ends.
 **Level 3** | For 15s, increase Atk by 1.15×, increase Range by 1.4×, increase aSpd drastically. However, stun self for 5s after skill ends.
 **Level 4** | For 15s, increase Atk by 1.17×, increase Range by 1.45×, increase aSpd drastically. However, stun self for 5s after skill ends.
 **Level 5** | For 15s, increase Atk by 1.2×, increase Range by 1.5×, increase aSpd drastically. However, stun self for 5s after skill ends.

 **Level 1** | Increase range by 1.6x and attack speed for 25 seconds. Pushes back enemies hit slightly.
 **Level 2** | Increase range by 1.65x and attack speed for 25 seconds. Pushes back enemies hit slightly.
 **Level 3** | Increase range by 1.7x and attack speed for 25 seconds. Pushes back enemies hit slightly.
 **Level 4** | Increase range by 1.75x and attack speed for 25 seconds. Pushes back enemies hit slightly.
 **Level 5** | Increase range by 1.8x and attack speed for 25 seconds. Pushes back enemies hit slightly.

## Potential Awakening

 Movement Cost -2

## Trivia

* Suzu's name is Japanese for "錫", meaning "Tin", a chemical element with the symbol Sn (from Latin: stannum) and atomic number 50. Tin is a silvery-coloured metal. Tin is soft enough to be cut with little force and a bar of tin can be bent by hand with little effort. When bent, the so-called "tin cry" can be heard as a result of twinning in tin crystals; this trait is shared by indium, cadmium, zinc, and mercury in the solid state.
Suzu (1st Anniversary)

```
**(Thunder Pegasus Girl) Suzu (1st Anniversary)** is a Legend Light Sniper.

```

## EX Skill

 **Level 1** | For 15s, increase Atk by 1.2×, increase Range by 1.3×, increase targets by 2, and attacks deal true damage.
 **Level 2** | For 15s, increase Atk by 1.25×, increase Range by 1.35×, increase targets by 2, and attacks deal true damage.
 **Level 3** | For 15s, increase Atk by 1.3×, increase Range by 1.4×, increase targets by 2, and attacks deal true damage.
 **Level 4** | For 15s, increase Atk by 1.35×, increase Range by 1.45×, increase targets by 2, and attacks deal true damage.
 **Level 5** | For 15s, increase Atk by 1.4×, increase Range by 1.5×, increase targets by 2, and attacks deal true damage.

## Class Characteristics

 Archer
 Bow Master
 Artemis

## Potential Awakening

 Attack Targets +1
Kouta

```
**(Bakedanuki Girl) Kouta** is a Rare Light Scout.

```

 **Level 1** | Infinite duration. Increase maxHP by 1.8×, increase Atk by 2.2×. Physical damage received is decreased by 50%, and Taunts enemies.
 **Level 2** | Infinite duration. Increase maxHP by 1.9×, increase Atk by 2.3×. Physical damage received is decreased by 50%, and Taunts enemies.
 **Level 3** | Infinite duration. Increase maxHP by 2×, increase Atk by 2.4×. Physical damage received is decreased by 50%, and Taunts enemies.
 **Level 4** | Infinite duration. Increase maxHP by 2.1×, increase Atk by 2.5×. Physical damage received is decreased by 50%, and Taunts enemies.
 **Level 5** | Infinite duration. Increase maxHP by 2.2×, increase Atk by 2.6×. Physical damage received is decreased by 50%, and Taunts enemies.

## Class Characteristics

 Ninja
 Master Ninja
 Great Ninja

## Potential Awakening

 Recover 3% maxHP per second
Rami

```
**(Imp Girl) Rami** is a Epic Wind Sorcerer.

```

## EX Skill

 **Level 1** | For 30s, increase Atk by 2×, increase Range by 1.2×. Attacks become a small AOE.
 **Level 2** | For 30s, increase Atk by 2.1×, increase Range by 1.27×. Attacks become a small AOE.
 **Level 3** | For 30s, increase Atk by 2.2×, increase Range by 1.35×. Attacks become a small AOE.
 **Level 4** | For 30s, increase Atk by 2.3×, increase Range by 1.42×. Attacks become a small AOE.
 **Level 5** | For 30s, increase Atk by 2.4×, increase Range by 1.5×. Attacks become a small AOE.

## Potential Awakening

 Range +15
Letia

* Base
* Archery
 **(Dark Elf Girl) Letia** is a Common Dark Sniper.

## EX Skill

 **Level 1** | For 10s, increase Atk by 1.5× and attack 2 enemies in range at once.
 **Level 2** | For 10s, increase Atk by 1.6× and attack 2 enemies in range at once.
 **Level 3** | For 10s, increase Atk by 1.7× and attack 2 enemies in range at once.
 **Level 4** | For 10s, increase Atk by 1.8× and attack 2 enemies in range at once.
 **Level 5** | For 10s, increase Atk by 1.9× and attack 2 enemies in range at once.

## Class Characteristics

 Archer
 Bow Master
 Artemis

## Potential Awakening

 Range +10
Usuko

```
**(Zashiki-warashi Girl) Usuko** is a Legend Dark Healer.

```

 **Level 1** | For 15s, increase Atk by 1.4×, increase Range by 1.6×. Increase the Poison, Petrification, and Stun Resist of all allies in range by 40. Trait critical chance is doubled.
 **Level 2** | For 15s, increase Atk by 1.45×, increase Range by 1.7×. Increase the Poison, Petrification, and Stun Resist of all allies in range by 42. Trait critical chance is doubled.
 **Level 3** | For 15s, increase Atk by 1.5×, increase Range by 1.8×. Increase the Poison, Petrification, and Stun Resist of all allies in range by 45. Trait critical chance is doubled.
 **Level 4** | For 15s, increase Atk by 1.55×, increase Range by 1.9×. Increase the Poison, Petrification, and Stun Resist of all allies in range by 47. Trait critical chance is doubled.
 **Level 5** | For 15s, increase Atk by 1.6×, increase Range by 2×. Increase the Poison, Petrification, and Stun Resist of all allies in range by 50. Trait critical chance is doubled.

## Class Characteristics

 Hermit
 Oracle
 Oracle Master

## Potential Awakening

 Initial cooldown -6s
Nigru (Festival)

```
**(Catoblepas Girl) Nigru (Festival)** is a Legend Dark Scout.

```

 **Level 1** | For 20s, increase Atk by 2.7×, increase Range by 1.4×. On attack, heal all allies in range for 100% of self Atk.
 **Level 2** | For 20s, increase Atk by 2.9×, increase Range by 1.4×. On attack, heal all allies in range for 100% of self Atk.
 **Level 3** | For 20s, increase Atk by 3.1×, increase Range by 1.4×. On attack, heal all allies in range for 100% of self Atk.
 **Level 4** | For 20s, increase Atk by 3.3×, increase Range by 1.4×. On attack, heal all allies in range for 100% of self Atk.
 **Level 5** | For 20s, increase Atk by 3.5×, increase Range by 1.4×. On attack, heal all allies in range for 100% of self Atk.

## Potential Awakening

 Attacks recover 1% of maxHP
Cheer

```
**(Dryad Girl) Cheer** is a Epic Wind Healer.

```

 **Level 1** | On skill, cure Poison and Petrification for allies in range. For 20s, increase Atk by 1.4×, increase Range by 1.4×.
 **Level 2** | On skill, cure Poison and Petrification for allies in range. For 20s, increase Atk by 1.5×, increase Range by 1.5×.
 **Level 3** | On skill, cure Poison and Petrification for allies in range. For 20s, increase Atk by 1.6×, increase Range by 1.6×.
 **Level 4** | On skill, cure Poison and Petrification for allies in range. For 20s, increase Atk by 1.7×, increase Range by 1.7×.
 **Level 5** | On skill, cure Poison and Petrification for allies in range. For 20s, increase Atk by 1.8×, increase Range by 1.8×.

## Class Characteristics

 Hermit
 Oracle
 Oracle Master

## Potential Awakening

 Range +15
Impeccable Dekai-O

## Basic Information

I'll leave this to whoever do the translation.

* Performs a missile attack that deals physical AoE attack after every certain amount of time. This missile will hit the last placed unit on the field.
* Swings its axe down in a rectangular area in front of it. Dealing huge amount of physical damage and stun every character within range.
Melon (School)

```
**(Giant Girl) Melon (School)** is a Legend Wind Warrior.

```

## EX Skill

 **Level 1** | For 25s, increase Atk by 3.2× and attacks become long-ranged. Attacks knock back enemies and have a medium chance to Blow Off.
 **Level 2** | For 25s, increase Atk by 3.3× and attacks become long-ranged. Attacks knock back enemies and have a medium chance to Blow Off.
 **Level 3** | For 25s, increase Atk by 3.4× and attacks become long-ranged. Attacks knock back enemies and have a medium chance to Blow Off.
 **Level 4** | For 25s, increase Atk by 3.5× and attacks become long-ranged. Attacks knock back enemies and have a medium chance to Blow Off.
 **Level 5** | For 25s, increase Atk by 3.6× and attacks become long-ranged. Attacks knock back enemies and have a medium chance to Blow Off.

## Class Characteristics

 Monk
 Master Monk
 Champion

## Potential Awakening

 Atk +75
Thiele

* Base
* Bridal
 **(Dark Elf Girl) Thiele** is a Epic Dark Sorcerer.

## EX Skill

* Skill 1
* Skill 2

 **Level 1** | For 15s, increase Atk by 2.5×. Decrease the HP of self and allies in range by 20% when activated.
 **Level 2** | For 15s, increase Atk by 2.67×. Decrease the HP of self and allies in range by 20% when activated.
 **Level 3** | For 15s, increase Atk by 2.85×. Decrease the HP of self and allies in range by 20% when activated.
 **Level 4** | For 15s, increase Atk by 3.02×. Decrease the HP of self and allies in range by 20% when activated.
 **Level 5** | For 15s, increase Atk by 3.2×. Decrease the HP of self and allies in range by 20% when activated.

 **Level 1** | For 15s, increase Atk by 2.1×, increase targets by 1. Decrease the HP of self and allies in range by 30% when activated.
 **Level 2** | For 15s, increase Atk by 2.22×, increase targets by 1. Decrease the HP of self and allies in range by 30% when activated.
 **Level 3** | For 15s, increase Atk by 2.35×, increase targets by 1. Decrease the HP of self and allies in range by 30% when activated.
 **Level 4** | For 15s, increase Atk by 2.47×, increase targets by 1. Decrease the HP of self and allies in range by 30% when activated.
 **Level 5** | For 15s, increase Atk by 2.6×, increase targets by 1. Decrease the HP of self and allies in range by 30% when activated.

## Class Characteristics

 Warlock
 Master Warlock
 Elder Warlock

## Potential Awakening

 M.DEF +90
Dungeons

See also

* Tutorial

## Material Dungeons

Exp potions, gold, and skill materials for upgrading skill levels can be farmed here.
Certain days will have EX difficulty unlocked for better drop rates.

Special days will have SP? dungeons using tickets to farm for boosted drops.

### Silver Key Dungeon

Basic key dungeon.

Note: Need to farm once of this for dailies.

### Gold Key Dungeon

Legendary subskills can be farmed here.

Note: Gold key does not count toward dailies.
Littie

```
**(Dekai-o Girl) Littie** is a Legend Wind Warrior.

```

## EX Skill

 **Level 1** | For 45s, increase Atk and pDef by 2.2×, increase block count by 2. Missiles are now triple shots at 1.5× range, while melee attacks become AOE.
 **Level 2** | For 45s, increase Atk and pDef by 2.3×, increase block count by 2. Missiles are now triple shots at 1.5× range, while melee attacks become AOE.
 **Level 3** | For 45s, increase Atk and pDef by 2.4×, increase block count by 2. Missiles are now triple shots at 1.5× range, while melee attacks become AOE.
 **Level 4** | For 45s, increase Atk and pDef by 2.5×, increase block count by 2. Missiles are now triple shots at 1.5× range, while melee attacks become AOE.
 **Level 5** | For 45s, increase Atk and pDef by 2.6×, increase block count by 2. Missiles are now triple shots at 1.5× range, while melee attacks become AOE.

## Class Characteristics

 Barbarian
 Berserker
 Revenger

## Potential Awakening

 ATK +75
Dailies

This page shows the daily missions, their rewards and how to go about completing them.

See also

* Tutorial
* Newbie Panel Missions

## Regular Daily Missions

1. Login (Reward: 5 skip tickets)
2. Clear any quest 1, 3, 5 times (Rewards: 1000 gold, 50 gems and 1 normal dungeon key)
3. Clear any Material Quest 2 times (Reward: 50 stamina)
4. Clear any Normal Dungeon 1 time (Reward: 50 stamina and 2000 player exp)

## Event Daily Missions

### Star Collection event

No daily missions are specific to this event type.

### Exchange event

Clear any Event quest 1, 3, 5 times (Rewards: 5 skip tickets, 50 stamina, 50 stamina)

### Point Collection event

Clear any quest 1, 3, 5, 10 times (Rewards: 10 points, 10 points, 10 points, 10 points)

## Effective clearing of daily missions

This is more for mid-game players, because when starting out you might want to deviate to farm Equipment or Fruits/\*link to Items#Fruits\*/

### No Event

1) Skip as many Material Quest: Gold stages as you can. (or any other material quest if needed, but gold is going to be useful)

2) Skip 1 Normal Dungeon stage.

3) Collect available daily missions.

4) Dump all remaining stamina into Material Quests as required.

5) Collect available daily missions, and you're done for the day.

### Star Collection Event

The same as "No Event". However, note that there are cumulative mission rewards of up to 20 Event quest clears for this type of event.

### Exchange Event

This assumes you are trying to clear out the exchange shop and not minmax the amount of exchange currency required.

1) Skip **2** Material Quest: Gold stages (or any other material quest if needed)

2) Skip 1 Normal Dungeon stage.

3) Dump all remaining stamina into the Event stages.

4) Collect available daily missions and event daily missions **(2 separate tabs!)**

5) Dump all remaining stamina into the Event stages.

6) Collect any remaining daily missions, and you're done for the day.

(after clearing out the event shop, you should revert back to "No Event")

### Point Collection Event

This can overlap with Star Collection and Exchange, but otherwise is no different from any situation. Just make sure you clear any 10 stages for the max of 40 points.

## Weekends: Super EXP stage

On weekends, make sure to login and claim a Super EXP stage pass. This stage gives **40 SSR milk** (5000EXP). If you are already logged in, log in again to receive it.

The times of collection are as follows (all in JST):

1st pass - Friday 12:00 to Saturday 11:59

2nd pass - Saturday 12:00 to Sunday 11:59

3rd pass - Sunday 12:00 to Sunday **23:59**

On receipt, it is best to collect them immediately from the present box as they expire in 1 day.
Miradola

```
**(Cazzo Girl) Miradola** is a Legend Water Sniper.

```

## EX Skill

 **Level 1** | For 30s, increase Range by 2×. Shoots a laser at the targeted enemy for a fixed duration, dealing 60% of Atk as true damage every 0.5s to them and any other enemies in the line.
 **Level 2** | For 30s, increase Range by 2.1×. Shoots a laser at the targeted enemy for a fixed duration, dealing 70% of Atk as true damage every 0.5s to them and any other enemies in the line.
 **Level 3** | For 30s, increase Range by 2.2×. Shoots a laser at the targeted enemy for a fixed duration, dealing 80% of Atk as true damage every 0.5s to them and any other enemies in the line.
 **Level 4** | For 30s, increase Range by 2.3×. Shoots a laser at the targeted enemy for a fixed duration, dealing 90% of Atk as true damage every 0.5s to them and any other enemies in the line.
 **Level 5** | For 30s, increase Range by 2.4×. Shoots a laser at the targeted enemy for a fixed duration, dealing 100% of Atk as true damage every 0.5s to them and any other enemies in the line.

## Class Characteristics

 Gunner
 Gun Master
 Sharpshooter

## Potential Awakening

 20% pDmg reduction