Level ¡

**Survival Difficulty: Class Variable**
**》Varying Safety**
**》Heavily Unstable**
**》Diverse Entity Count**

**Level ¡** is an oddball level found within the Backrooms.

## Description

**Level ¡** appears to be similar to Level !, however it is the basement of a hospital. This level is also theorized to be a sub-level of Level !, however instead of a long hallway like Level !, **Level ¡** goes around the perimeter of a square. Each of the 4 hallways is the exact same length; 54.75 meters. Only 1 wanderer can be here at a time, so getting help with posing and getting physical help from other wanderers is impossible. On the bright-side, radio communication is still possible, yet crumby. It is recommended to enter this level if you are too slow on Level !, or need rest. However, be prepared for entities, because of this level's odd properties.

**Level ¡** has two phases; The Waiting Period and the Still Period. Some notable things between these phases is that the Waiting Period is when the hallways are green, and the Still Period occurs once the lights turn blue. During the Waiting Period, you will have the exact span of 5 minutes to get into a position, and the exit will be locked. There is no furniture, so it is recommended to stand still or sit on the floor, or lie down. When laying down, stay still, as after the 5 minutes are up, the lights will turn blue and the Still Period has begun. No entities are present on the Still Period, and the exit is locked, until you move about 4 centimeters from your original place, or with any limb. When you move, the Waiting Period starts again, however alarms start blaring, and entities will start coming out of doors that lead to The Void. The more longer you stay still, the less entities you will have to fight. It is not recommended to hide from the entities, as you are required to fight almost all of the entities to reach the exit. It is recommended to bring weapons when entering this area, if possible. Entities will also be near the exit. The exit is located in the middle of one of the hallways, however, when you move, you will be transported to the opposite side of the exit. This level will also replace nearly all entrances to Level ! once you have completed Level !

## Entities

Almost any entity found in the Backrooms are found in **Level ¡**, however more dangerous entities spawn in larger quantities the sooner you move.

## Tips

* Enter this level if entities are catching up to you in Level !
* Enter this level if you need a break from running in Level !
* Take 3 minutes of the first Waiting Period to catch some breath
* Take the last 2 minutes of the first Waiting Period to find a comfy position
* Keep track of the time
* Lay down or sit before the Still Period
* Stay still in the Still Period for at least 5 hours
* Try to keep your eyes on the doors
* Try not to fight entities, instead, charge through to the exit
* Hug the inner-wall, as the doors are on the outer-wall
* Upon reaching the exit, prepare to run

## Colonies and Outposts

Due to the nature of this level, colonies and outposts are an unfeasible idea.

## Entrances and Exits

### Entrances

* Find a door in Level ! that leads to a staircase downwards
* Rarely (or guaranteed if you have been to Level ! already), you may be sent to **Level ¡** from entrances to Level !
* You may find a hatch to this level in most Class 5 levels after Level 599
* There used to be an entrance from Level !-! to here, but has since yet been undiscovered

### Exits

* During the second Waiting Period, you can simply exit through the "EXIT" door. This will lead to the middle of Level !, with the entities located 20 meters behind
* Rarely, you will be sent to Level !-! from the "EXIT" door
* If you have already been to Level !, then the chances of entering Level !-! will be swapped with the chances of entering the middle of Level !.
* Enter one of the entity doors will lead you to The Void, this is hard to do and highly unadvised