recursal/Fanatic-Fandom huggingface dataset:
Jameson Smith

## Childhood

When Jameson was young he had a brother " John Smith". Jameson was the second son of Jayden Smith and Alice Smith, At a young age Alice had left the family, so his father tried to cheer him up but nothing did. So his father started teaching him more about what he did for a living. Jameson started learning how pick pocket people on the streets, he learned how to wield a sword and bow. Jameson had fantastic aim with a bow and was shooting people in no time.

## Aedwin

When Jameson was older he joined the Aedwinian army hoping to escape his fathers life as a criminal. Jameson was just a normal Constable until one day the Commander put him on gate duty and got him a key. Jameson soon learned that this job he had was horrible, but since he had a key he allowed his father and his fathers associates to get one as well. Jameson then left Aedwin in pursuit of another job.

## Crimes

After Jameson left Aedwin his father Jayden told him to join a gang for protection, so Jameson joined. One day Jameson was walking out of Aedwin and some theif was running out and the guards were shooting him so Jameson started shooting him and one of the guards took that as a threat to them and started shooting him and his father so they started shooting back but there was to much guards so Jayden and Jameson were captured and taken to the cells. The guard who captured them was obviously Tomas Ridgwell, the most annoying man in Aedwin. They started beating us because they had knew my connection with my brother who worked with Jack Walsh closely. They already knew Jamesons name so he had to fake his last name to McDonald, so they only knew him as Jameson McDonald brother of John Smith. His father Jayden went under the name of David Donaldson. They beat them until they gave information about The two terrorists Jack Walsh and The Purple Raider ( Jayden Smith). So we told them fake plans on what " The Purple Raider" was planning with Jack Walsh. They were going to execute us both for being associates of Jack Walsh, the most wanted man in the continent. We told them that they'd never know his attacks if he killed us. So like any stupid man he spared us, but not entirely. He had taken Jameson into a small room and cut off his leg to show Jack Walsh that he was superior. He gave us our stuff back only if we gained information on Jack Walsh and gave it back to the king. So Jameson accepted the offer, but once he got far from the kingdom he became a farmer for a couple months so stay low. One night Jack Walsh planned an execution on Tomas Ridgwell, so we went to the kingdom and kidnapped Tomas and brought him to a home in New Aedwin. There they interrogated him and eventually killed him for killing Jacks brother Peter Walsh and removing Jamesons leg. We were caught after we had killed him by to Civilians so they had to run out of the kingdom and seek safety at the farm. We had heard the news that Tomas had survived and had set a man hunt on the men. Then Jack Walsh knew they weren't safe so he led them to a secret cave where they could hide until the man hunt was over.
Yellowstone National Park's day in the life!

Yellowstone: alright, I am up for the day.

Caldera: sleeping

Yellowstone: I am actually letting caldera sleep in today, It's Saturday.

Old Faithful: Good morning mommy

Yellowstone: Oh, good morning old faithful, he's growing up so fast. He's already a toddler. Jewel geyser is still a baby so.

Twister: Good morning Yellowstone, can I see the bison please?

Yellowstone: oh, good morning twister, sure go right ahead, stay your distance from wildlife okay twister.

Twister: thank you

Caldera: sleepwalking

The National Park Service: Yellowstone, caldera is sleepwalking

Yellowstone: oh no, wake up caldera

Caldera: huh?

Yellowstone: you were sleepwalking missy

Caldera: oh

Yellowstone: can you feed the wildlife please? The National tsunami Warning Center is coming over.

Caldera: ugh, fine

Yellowstone: Leave the snake, I will feed it later

Caldera: Yellowstone?

The National tsunami Warning Center: Hi everyone

Jewel geyser: crying

Yellowstone: coming jewel geyser

Caldera: done Yellowstone. Where is Yellowstone?

Yellowstone: thanks caldera!

The Pacific tsunami warning center: hi guys

The Northern tornadoes Project: Twister, your wildlife distance please sweetheart

Yellowstone: Alright, now let's explore the park, and twister, your wildlife distance please

The end!
The menopause room and her 3 kids

The menopause room: what's that Jackson? what's that? Bella rose. hands off right?

Stephanie: ow.

Bella rose: hits her.

Stephanie: auntie Hayley.

Hayley: yes Stephanie?

Stephanie: Bella rose was hitting me and spanking me and swearing at me.

Hayley: Bella rose Atherton, is this true?

The menopause room: We heard it too. Is it true to what Stephanie's saying, missy?

Bella rose: mummy, auntie. yes, the hitting part is true. but she took my new barbies, the ones that you bought me, she took them. I asked for it back and she won't give it back. I only said that you can play with it, not keep it. and now she's being rude.

Stephanie: Nah Nah booo booo, you can't get it from me.

The menopause room: No, no, no, Stephanie that's not nice to say, why did you keep her barbie doll?

Stephanie: I wanted the wheelchair barbie so I got it and she's not getting it back mummy, she doesn't need it. I am keeping it.

The menopause room: Give me the wheelchair barbie or you are going in timeout. pick one Stephanie.

Bella rose: She has my news reporter one too mummy.

The menopause room: and the news reporter one, come on, don't be rude, please.

Selena Gomez: Stephanie! why are you taking her barbies now?

Taylor Swift: Come on Stephanie. give Bella rose her barbie, please.

Jackson: crying

The menopause room: coming. oh, my sweet little boy what's wrong?

Jackson: crying

The menopause room: down Bella rose. come in my arms before you go even crazier missy.

Menopause the musical: hi. wow, this looks like fun!
People: hi menopause the musical.

Fake the menopause room: (in a deep voice) who wants a picture with the menopause room?

The menopause room: Are you kidding us? Look how fake they are.

Menopause the musical: That's fake people.

The menopause room: I swear, if that the menopause room gets pictures, we will be mad at her.

Menopause the musical: she doesn't even look like me.

The menopause room: true, her hair is way off.

Menopause the musical: excuse me, menopause the musical, what are you doing here?

The menopause room: what are you four doing here?

Menopause the musical: stop it

The menopause room: wow, she is a real bully too.

Hayley: what's going on here?

The menopause room: menopause the musical got faked and now we did. and we seriously just broke a plate from being clumsy.

Hayley: Here let's go.

Bella rose: Give the barbies back.

The menopause room: Stephanie Atherton, give Bella rose her barbie back, please missy of mine right now. please be the Stephanie we know and be kind, please.

Jackson: crying

Stephanie: closes the door.

The menopause room: knocks on the door. It's mummy and Bella rose here, I need to check on Jackson, can we come in, please?

Stephanie: Can we play baby shark?

The menopause room: Yes, let me in, please. Stephanie off your brother, please missy.

Menopausal: yay

The menopause room: menopausal, come on.

Menopausal: fine. thank you for saying "menopausal"

The menopause room: you're welcome and the end
Sion of Hallengard

Sion is the General of Hallengard.

## Early Life

Sion was estimated to be born in the Kingdom of Hallengard on December. His childhood was rather unknown and undocumented, but during his teen years he was known to be nomadic and passive. By the tender age of 23, he was ready to fight for an army.

## Career

Sion had always supported his own Kingdom, and was duly noted to have been sneaking into Hallengard armories at times before he was recruited for his Liege's army. It is undocumented on how long he had been serving in Hallengard but nevertheless he became the highest order of Captain of the Hallengard army. His long-known quest has been to protect the King and Queen with his life. Sion was involved in the capture of Marshal Jurgen after his disloyalty to the kingdom was revealed.
Hedatism

**Hedatism**is an ancient religion with a single god and numerous mythical creatures and spirits.

Their main teachings revolve around ancestry and inner balance, and these teachings are often passed on through meetings with religious leaders and moments of quiet meditation. It's teachings come from spiritual leaders who are looked up to by others.

Being an ancient religion, Hedatism has transformed into different variations, but most are merely short-term groups out for personal gain and it's usually met with either indifference or respect from those outside of this religion. Overtime the religion has reformed numerous times, distancing itself from it's ancient beliefs.

Hedatism is the dominant religion in the Kingdom of Hallengard and in The Ostari Isles.

## The Great Father

**The Great Father** is an all powerful, omnipresent being and the creator of the world, and every living creature on it. While he's often described as generous and protective, in Hedatist legends, he was often enraged by his people; while The Hales, the mountains and the animals are all said to be gifts from him, the Halesmen also connected the storms and earthquakes to him being dissatisfied. As a propitiation, a human sacrifice was made, by throwing the victim off the mountain's cliff to the ocean below. While the concept of human sacrifice has been abandoned over the reforms, pushing one off the cliff still remains one of the most common Hallengardian executions.

The Great Father is most commonly depicted as a large, powerful man, with a long, white beard. He has the face of an old, wise man with white glowing eyes, while his body resembles that of a young warrior and he wears golden Hallengardian armor.

## Mythical Creatures and Spirits

**Giants** are rumored to have ruled The Hales in the ancient times, terrorizing humans and forcing them up the mountains until Holmgeir The First (a legendary hero) united the humans and exiled them into the water, where they were turned into islands. The giants vowed to return and take vengance on the humans, which is how Hedatists explain the existance of sharks, whales and other large sea animals. It is also said that the giant cheiftan, Kaldarr and his eldest son, Vandorr travelled all the way south and eventually became The Ostari Isles. The islanders are theorized to be their descendants, due to their unusually large sizes.
Franco Klerk

King Franco Mirum Klerk de Rosogoval of the Kingdom of Grestland is the current monarch of the Grestlands.

## Early years

Klerk was born on the month of June, to a Greenfield family of peasantry. During his young years, he would help his father to raise the farms of Aedwin. At the age of 8, his father was slain by merciless bandits who pillaged the farms and burned the crops. Without his father, he was left to care for his Mother who had fallen ill to dysentery (which she would never recover from). Klerk began tending to his own farms in the Greenfields, and at the age of 14 was selling a vast garden of vegetables and bread. Unfortunately, his mother died a year after the initial growing of the farms. Klerk became an orphan, but already had the experience of an adult. He eventually became the landlord of the Aedwin farms after buying it from the previous owner.

## Rule

Franco has ruled since the Thirtieth of November, claiming the realm of farmland and grassland between Aedwin and Greenfields.
Siegnoir Rosengram

*"Curse the gods and devils all you like, for they fear to walk this earth as long as I breathe."* - Siegnoir

Siegnoir Rosengram, known more commonly as The Conqueror, is a wandering knight first seen on The Hales around 30 NA.

### Book of The Conqueror

According to texts found in The Library of Hallengard, arriving for the first time in Hallengard, the knight was seeking to test his skill and strength. A local drunkard belittled him, jokingly telling him to go conquer the lands of three rulers and returning with their heads. The knight silently set off down the road, the drunkard still heckling him all the way to Hallengard's gates.

Some five years later, a knight in service of Hallengard, sir Ezekiel Flay wrote in his journals that one early morning he'd hear the screams of children from the outskirts of the town and rushed out to investigate. He encountered Siegnoir, clutching on his other arm three decaying heads of crowned men, presumably kings, or dukes. He wished to see the drunkard who had set him on this quest, but to his disappointment, Ezekiel told him the man had been thrown off the cliff for his behavior towards the townfolk. The knight simply tossed the heads aside and walked right out of the town once more, feeling unsatisfied. His act, however, left quite the impression on sir Ezekiel and he decided to write a book about this figure for the later generations to read upon. He was also given the nickname of Conqueror, although whether he had truly claimed the lives of three rulers was never confirmed.

### Present Day

There have been occasional sightings and rumors of a tall figure clad in dark plate armor, carrying on him a large sword and a shield with three lions depicted on it. So far, this enigmatic knight seems to have steered clear of major conflicts, such as the capture of Sir Marcus II and the Free Titans' attack on Aedwin. Whether or not he shall lend his blade and to whom will remain a mystery, as his only motivation seems to be personal challenge.

## Personality

Few know Siegnoir on a personal level. Most of his closest acquaintances are lords and nobles who frequently hire his services. He shows to be a stoic, cold and ruthless man, showing little pity to those who would beg him for mercy.

Siegnoir has a certain honour code by which he lives. He never harms an unarmed, nor guarded man, refuses to kill children and never loots those he defeats for gold or equipment. He may take a limb, a head, or a finger as proof of success that his employers may request. He is loyal to no one and gladly would fight for any side, as long as it would satiate his lust for a good fight.
The Ghostwar

Roughly 200 years ago Aedwin were in a war against the Ghost-Kingdom. The ghost-kingdom was mighty and powerful and was really close to crushing Aedwin. The king of Aedwin was desperate, he recruited many young men one of them being Lars Rohr. The king sent out the young men in battle without any training. After a long and bloody war, the only survivors were 5 Aedwin soldiers and 10 soldiers from the Ghost-kingdom. The 5 soldiers from Aedwin was Lars Rohr and his 4 best friends. The 10 soldiers from the Ghost-kingdom killed 4 of the 5 Aedwin soldiers without any kind of mercy. Lars raged after seeing his best friends die so he killed 10 soldiers by himself. When Lars came back to Aedwin he told the king what happened and Lars was ranked nobility by the king his name changed from Lars Rohr to Lars Von Rohr.

* That day a new nobility house was created the house of Rohr.

(*More information about the house of Rohr also exists on another page on this fandom)*
Grestland

The Republic of Grestland is a nation located within the grasslands between Aedwin and Greenlands Currently, King Franco Klerk is the current regent of the nation.

## History

Not much is known about the farms, other than they provide a good source of food. These farms had been owned by a landlord by the name of Franco Mirum Klerk de Rosogoval, who had been very keen of building his farming business. During the invasion of Aedwin by the Free Titans, Franco had his farms seized. He was able to escape towards Aedwin, and returned when his lands were free of occupation. On the throne room of Aedwin-de-Steinburg, Franco declared his land's independence and promised to 'protect all nations and farmlands.'

## Alliances

Aedwin agreed to a formal alliance with Grestland on the second of December.
Keil Hindruuf

## Backstory

Keil Hindruuf was born in Aedwin, where he grew up as a farm boy who then decided to join the Aedwin Guards.
During his time there, he became a corporal under the rule of a regent who ruled in tyranny.
Due to this, he witnessed lots of abuse against his people so he decided to head to Hallengard (Ruled by Marick Haberford) and proposed they helped Keil crusade Aedwin and kidnap the regent. Another man was already proposing this, Jurgen von Hoensbroeck, which further supported the cause.

## Achievements

Now he is a master at arms, he had sworn allegiance to anyone who ruled the Hallengard throne.
He has done a lot of great things for the throne but here are a select few...

* Enforcing the law and protecting the people from invaders.

Aiding King Sigurd in capturing two criminals and then executing them.

* Aiding in the capture and execution of Sir Marcus II of Aedwin.

## Personality

Keil is a calm and quiet man, who is extremely loyal to the current ruler. He DOES however talk back, but only during peace time.
He proceeded through his career by being honest and loyal, eventually ending him into Master at arms shortly before Marick's untimely assassination.
The Hallengardian Civil War

**The Hallengardian Civil War**was a Hallengardian conflict, fought by Lauch supported The Kingdom of Loyalist Hallengard and The Kingdom of Free Hallengard for the control over a reunited Hallengard.

## Origins of the conflict

When the Kingdom of Aedwin declared independence from the Empire of Lauchette, they torched the Lauch ships and defeated the Lauch troops residing in their territory. After the White War ended, the Lauch troops, unable to return to Lauchette, took refuge in Hallengard.

Meanwhile Edmund Warde, the King of Aedwin sent Kedran Herrehold, the governor of Hallengard a call to arms, to aid them in the war against Lauchette, in exchange for Hallengaridan freedom, however Kedran declined the offer. As this was the second time he denied freedom from his people, a rebellion arose spearheaded by his steward, Gorge Haberford.

The Lauch court feared that Aedwin could take advantage of a Hallengardian uprising, so they decided to negotiate, and split Hallengard to two seperate kingdoms, in hopes of pleasing the rebels: Free Hallengard, a sovereign Hallengaridan kingdom, and Loyalist Hallengard, a Lauch controlled vassal. Furthermore Lauchette guranteed the independence of the newly formed free kingdom, but only with the condition of not joining the war.

Albeit Gorge accepted the offer, the Free Hallengaridans weren't statisfied with how half of their knigdom remained under Lauch control, and only four months later, Free Hallengard invaded it's Loyalist counterpart.

## The Battles

Although the majority of the Hallengardian army was on the loyalist side, their morale were much lower, as many of them did desire their freedom from the Lauch Empire. The Free Kingdom wanted to liberate the Hallengardian towns, in many they were met welcomed with cheers.

The Loyalists thought they couldn't force enough of their Hallengardian regiments to fight the rebels, so they established a strong defence of the capital, hoping to hold out until the army of Lauchette arrives.

The rebels had the higher manpower, however nearly all the assaults of the siege were failures. Meanwhile Aedwin, with the help of Ostar and the Guild of Greenfields were already fighting Lauchette on the sea. Once Aedwin was confident they had the naval superiority, King Edmund rode up north to aid Free Hallengard in their siege.

As the Aedwinian regiments arrived, a rebel victory was assured. King Gorge offered to spare the lives of everyone who surrenders to them, and shortly after the Loyalists decided to lay down their weapons.

## Aftermath

Hallengard was reunited as one kingdom, and the Loyalist was abolished, however as nearly all of them decided to stay down, most members lived on in the reunited kingdom, which lead to numerous activities even after the war was over. The biggest of them was the assassination of King Edmund Warde.

The sparing of the Kedran Herrenhold would also escalate into both internal, and external conflicts.
The Vice Syndicates

***Climbing To Power***

Vain Etherson, a troublesome young man, went to Hallengard as a Vigilante. However due to rumors, which may or not have been true; kidnappings and robberies from The House of the Rising Sun, had dropped his Vigilante position and fled to Aedwin. While in Aedwin, before telling King Addy about the situation, he was assassinated. Afterward, King Zeno was elected, and Aedwin Vigilante Vain had tried to maintain order, because Zeno had disrupted the kingdom

***Zeno's Reign***

During Zeno's horrendous reign, Three Dulamen had broken into the castles and attacked random civilians, Vain along with the House of the Rising sun kidnapped the Dulamen to try and secure the area.

After Zeno's Assassination. The House of Hoensbroeck had elected Vain as King of Aedwin, Immediately Vain brought two of his men to not pose a threat against Hallengard to pose foreign relations, and even went with an Hallengardian soldier to walk with him to Hallengard.

***Pursuit in a Snowy Forest***

However, along the way, The Dulamen ***(around an army of nine)*** had shot arrows at the group of 4, wounding one of the Aedwinian men and taking him hostage, King Vain of Aedwin, An Aedwinian Soldier, and a Hallengard Soldier, hide in the Hallengardian walls.

All along, nobody was in Hallengard, so nobody could help us, so we were all alone during this raid. The Hallengardian Soldier handled the gates, while another Aedwinian Soldier was held hostage, all the while, King Vain was led by another Aedwinian Soldier to climb the hills. It was eventually compromised that the Hallengardian Soldier would open the gates if they freed the Aedwinian Hostage, so then the gates were opened, and nine Dulamen dash into the castle searching for King Vain, and his two other men.

The Hallengardian Soldier ended up dying, but King Vain hid on a roof, and eventually snuck out of Hallengard and ran back to Aedwin with reinforcements and his remaining men to protect the king. Once back in Aedwin, the Dulamen gave up pursuit.

***The Origins of the Vice Syndicates***

King Vain now wages total persecution and captivity, of any Dulamens on sight. Ever since the pursuit, involving Aedwin, Hallengard, and The Dulamen, Vain had felt nervous for his life, searching for willing men to take out the Dulamens.

The Vice Syndicates, are an elite shadow organization, wanted by other kingdoms, and possess government influence, that are mercenaries for hire, and assassins. King Vain recruited these warriors as his own, and even elected certain of these men for government position, and orders these men to specifically target The Dulamen, in return, although may be considered a threatening move, the king will help the Vice Syndicates, giving off a mutal relationship, helping both sides get what they want.

The Vice Syndicates may also request to meet the king in secret, and will impose secret operations and organizations, V.S.T.F. (Vice Syndicates Task Force) originally founded to stop The Dulamens and their dangerous religious habits, will eventually prove to be much more

**Hallengard has The House of The Rising Sun**

**Aedwin has The Vice Syndicates**
House Renaud

Coat of Arms of House Renaud

**The Renaud Family**, commonly referred to as **House Renaud**, is a rival royal house to the Gauberts in the Kingdom of Lauchette, and a prominent royal family of Hallengard. In the present day the family has thrust itself into Hallengardian politics, albeit not by force, seeking to become an important family through influence alone, a stark contrast to their dealings with the Gauberts. Like the more famous Hoensbroeck family, the Renauds are also known for their wealth and lavish lifestyle.

## History

The Renaud family was formed by Lauchette nobleman Anthoine Renaud, who was a member of the royal council of the Kingdom. He also served as a trade dignitary between Lauchette and Hallengard. He later married a fellow Lauchette noblewoman of Hallengardian descent, who had distant ties to the Hoensboreck family named Mariot Delacourt.

They would have five children together, with three being boys and two being girls, named Gillebert, Jaquot, Alardus, Alberada, and Legardia. Their children would go on to form the dynasties of Alphonse, Magnus, and Bertram.

## Relations with the world

### **Aedwin**

Seeing as though the Kingdom of Aedwin has been a historic rival of the Kingdom of Hallengard, the Renauds saw fit to continue the rivalry, but to commit to a mutual friendship in terms of trade. Regardless, in terms of diplomacy, the Renauds sought to take a cautionary stance with their southern neighbor.

### **Hallengard**

Seeing as though the first wife of the Renaud family had descendants of the dominant Hallengard throne, and Anthoine Renaud was Lauchette's dignitary to Hallengard, the family retains strong relations with the Kingdom, and have ingratiated themselves into Hallengardian society. Some Renauds have even sat the throne of the nation.

### **Greenfields**

As Greenfields was a former vassal of the Lauch Empire, the family has had some stewardship over the region. The family has shared jurisdiction with it with the Gauberts, with a few nobles originating from the area, prior to The Great Divide.
Fanart

This is a page dedicated to the plethora of **fanart** made by SapphireServer's Medieval Roleplaying community. Artists submitted and can submit their art through the official discord. Feel free to add your own art in a new, or preexisting secion as long as your art is tied to the correct name.

## Art by 45277

AedwinMan (45277).pngAedwin GuyHallenDude (45277).pngHallengard ManGrenfeldTowers (45277).pngGreenfields ManHurtHallen (45277).pngHurt Hallengard ManHurtAedwin (45277).pngAedwinian After the Regent CaptureAedwinian2 (45277).pngHigh Quality Aedwinian SoldierAedwinMan2 (45277).pngAnother Aedwinian Man
## Art by Avem

HallengardSucksDontAtMe (Avem).pngDumb Stupit Hallengard ManAedwinIsEpic (Avem).pngEpic Aedwin ManGkSucks (Avem).pngGK SucksGkBad (Avem).jpgAutistic ScreechingSometimesitbelikethat.pngTheydontthinkitbelikeitis.pngYuh.png
## Art by Chris72003

TribeTroubles.pngTribe TroublesChris72003 1.pngChris72003.pngAddynugget.pngHowaboutthatweather.png
## Art by Grandalf

Grandalf.pngSion2 (Grandalf).pngJurgen (Grandalf).pngSaladin.pngHallengard.png
## Art by Niti

GuideToMedRP (Niti).pngGuide to the Medieval RoleplayMarcoSteal (Niti).pngSeeing MarcoNiti1.pngNiti.pngNo princess gf.pngImage0.pngAdelais Rolfe, Niti’s character.IMG 9498.PNGA moment with King MarickIMG 9503.PNGScrapped scene of Adelais meeting Prince AddyAdelais in Dulamen robes as Goddess Terran.IMG 9602.PNGThe Dulamen take Adelais in.
## Art by spuds

AngryHallenBoy (spuds).jpgHallengard SoldierAngryGreenBoy (spuds).jpgGreenfields SoldierHoodDude (spuds).jpgHooded DudeKnight (spuds).jpgKnightHallengardThrone (spuds).jpgHallengard KingSpuds6.jpgSpuds5.jpgSpuds4.jpgSpuds3.jpgSpuds2.jpgSpuds1.jpgSpuds.jpg
## Art by Stone Taltus

GhostBoy (Stone Taltus).pngGhost Kingdom BoyStone Taltus2.jpgStone Taltus1.jpgStone Taltus.jpg
## Art by Smore

Smore.gifCrapica.pngFastasfuck.pngAddy1.pngGaytheory.pngSeanhavingptsd.pngBathing.png
## Art by Wacka

Wacka5.pngWacka4.pngWacka3.pngWacka2.pngWacka.jpgGhostKingdomSquad (Korfbstofinstien).pngOldGhostKing (Korfbstofinstien).pngRealGhostKingdomer (Korfbstofinstien).pngKorf.pngSmugCaprica.jpegWacka1.jpgWhattimeisit.pngRipregi.pngZeno1.pngDraggingsion.png
## Unknown Art

VirgwanianVsChadengardian (unknown).pngVirgwinian vs Chadlengardian
Hallengardian Culture

**Hallengardians** are the primary culture and ethnic group of the Kingdom of Hallengard.

## Appearance

Hallengardians generally have light hair and pale skin. They usually wear multiple layers of clothes on the outside, primarily made out of wool, leather and fur.

## Common personality traits and stereotypes

Hallengardians are a humble, traditionalistic people who highly value honor. The have proved themselves to be a vicious foe on the battlefield numerous times and have a history of being brave warriors. While they can withstand the cold environment of the mountains easily, they may find the southern climate uncomfortably warm.

Hallengardians are often called warmongers and overly agressive by outsiders, because of their miltaristic history and rivalry with Aedwin. Others consider them dull and simple as a result of their tribal roots and late historical development. While these descriptions fit some, the newer generations are less violent and more reasonable.

## Relations

**Aedwinians**: While Hallengardians allied with Aedwin during The Hallengardian Civil War and The Great Divide, the rivalry between the two kingdoms never ceased. While they are at peace, the distrust is still present.

**Lauch**: Hallengardians have the worst opinion of the Lauch out of all the known nations. This outcome can be traced back to the numerous wars between the two.

**Winterlanders**: The Hallengardian viewpoint of the northern islanders are very mixed. While most people are neutral towards them, many see them as their enemies who try to gain influence and cotrol over their kingdom, while others think of them as allies.
The Menopause Room

The menopause room is menopause lifestyle experts.Jane Atherton, the founder of the menopause room. has also made an Instagram, Facebook pages about the company and some advice onmenopause. She also made a secret group on Facebook. menopause

Instagram link:

https://www.instagram.com/themenopauseroom/

The linktree link:

https://linktr.ee/menopauseroom

Website link:

https://themenopauseroom.com/
Smitty's Siege of Aedwin

**Smitty's Siege of Aedwin** was a failed siege of Aedwin-De-Steinberg by Smitty and his crew, usually referred to as **Smitty's Crew**. The events lasted one night, in which the entirety of Smithy's Crew were either slain or captured and executed. It's significance marked the demise of rebel uprisings across The Hales.

## Smitty's Crew

Smitty began as a bandit just beyond the Aedwin borders with an accomplice. As Aedwin's power and influence grew with the addition of Aurore de Poignard, Smitty's Crew grew in number as they had the wealth and resources to employ members. Often, however, they often preferred to capture travelers and force them to fight.

It is speculated that Smitty's Crew had relations with Hallengard, as often their resources would come from the North, and much of their time was spent within the kingdom. Their reasoning for an attempted siege against Aedwin was for power, wealth, or perhaps a plot to assassinate Queen Aurore and weaken their kingdom.

## The Siege

On a cold night in Aedwin-De-Steinberg, rumors arose that a bandit group was planning to attack the castle. By chance, many Hallengardian soldiers and noblemen were at Aedwin for an earlier negotiation including King Kristoff von Hoensbroeck of Hallengard. Queen Aurore de Poignard of Aedwin requested their assistance concerning the potential siege, and the men rallied atop the castle walls.

The first glimpse of Smitty's Crew was by a deserter seeking refuge, shouting that they will not long arrive at the gates. Soon after the rest of their gang arrived and arrows were fired at one another, before they sought refuge behind the farmhouses beyond the drawbridge.

Due to the admirable defense of Aedwin-de-Steinberg, little causalities were reported from within the Kingdom of Aedwin, and eventually there were few enough bandits left that many Aedwin and Hallengard soldiers climbed down from the gates and engaged in close combat, picking off the few remaining members of Smitty's Crew.

## Aftermath

The siege lasted so long as Smitty's Crew was incredibly large, however after it ended the relations between Aedwin and Hallengard were strengthened, proving more constructive than the negotiations the previous day.

Smitty's Crew was disbanded and the two remaining leaders were chased down and executed in the field just beyond Aedwin. It is believed that Smitty was slain in the final battle, however his body was never found and it is suggested that he was kept hidden within Hallengard.
Aedwinian Culture

**Aedwinains** are the primary culture and ethnic group in the Kingdom of Aedwin.

## Appearance

Aedwinians usually have dark hair and a lightly tan skin.Their clothing is usually thin, most commonly made of wool.

## Common personality traits and stereotypes

Aedwinians are a modest, proud and courageous people. Aedwin has a history of waging war on and defeating larger threats, such as the Lauch Empire and the frequent invasions of pirates. As their capital is set on the southern shores of The Hales, Aedwinians are more used to the warm and wet environments than the cold weather of the northern part of the island.

Aedwinians are considered traitorous and cruel by some, as they have raised arms against the Lauch and for their massacre of the Halesmen under the rule of Aedwin-de-Steinberg. While others simply call them "New Lauchette", and consider them to just be an extension of the Lauch kingdom.

## Relations

**Hallengardians**: Although Hallengardians were their allies in The Hallengardian Civil War and in The Great Divide, the rivalry between the two is very much present for the influence of The Hales.

**Lauch**: While they have a trade route and a peace treaty in peace, Aedwinians distrust Lauchmen the most, as a result of their claim over the kingdom.

**Winterlanders**: The two fought in The White War, but overtime the hostilities ceased, and now the two are neutral to each other.
Songs of The Sapphire

The book as it appears in the Library of Hallengard

**Songs of The Sapphire** is a collection of works by Loremaster Tomas Ridgwell that primarily focuses on historical and mythical events in Hallengard.

## Stories

### **The verse of Jurgen von Hoensbroeck**

This is the tale of how Marshal Jurgen von Hoensbroeck defeated Sir Marcus II and successfully brought an end to his reign of terror in Aedwin-de-steinberg forever weaving his name into the threads of time.

It was a time of conflict. Aedwin had repeatedly spat on the name of Hallengard and disgraced it’s nobles. In a move that would seal the fate of the two kingdoms for the coming time the king ordered a simple vigilant to gather the troops along with the great to be hero, Jurgen von Hoensbroeck.

The great marshal by the name of Jurgen von Hoensbroeck brought the men and women of Hallengard and a constable of Aedwin together to bring siege to Aedwin. They set out for the enemy kingdom, five strong men from Hallen. As they travelled they picked up even more soldiers loyal to Hallen amounting them to ten fine soldiers.

They arrived outside the kingdom and the Marshal deviced his grand scheme. He told his brothers and sisters in arms what they were going to do. They entered the kingdom and got into the castle where they waited, calm with no weapons drawn but ready for what was to come.

As they entered the throne room, king Marick Haberford of Hallengard gave the marshal permission to go through with his plan. He was to take Sir Marcus II, the vassal of Aedwin into captivity to answer for his crimes against Hallengard and their nobles.

And finally, the vassal of Aedwin arrived not knowing what was going to happen. As the aedwinians sat down to dine the Marshal stood up drawing his sword and shouting out for the soldiers to join him. The aedwinians were vastly outnumbered and Marcus II was torn down from his throne and captured.

The Marshal led the troops out of the city but they were surrounded by the Aedwin guard but the Hallengardians were strong and fought back winning yet another battle against them. Only three lost their lives in this battle which is proof of how great the Hallengardians were in battle.

### **Hallengard's bears (battle hymn for Hallengard)**

Lord, our lord

We shall burn all your enemies tonight.

King, our king

Tonight we’ll celebrate in your keep.

March now, hallengard’s bears

Claim victory for your honor

March now, hallengard’s bears

Claim their lives for your king

Now our folk, be our pride

Raise our banners above the sky

Now our folk, show us strength

Fight for your motherland

March now, hallengard’s bears

Claim victory for your honor

March now, hallengard’s bears

Claim their lives for your king

*Author's note - This is a battle hymn which belongs to the soldiers, people and kings of Hallengard. It's supposed to be both a song that encourages the people of Hallengard to succeed in battle and life as a people and a song that threatens those who go against them.*
Lauch Culture

The **Lauch** (also known as Lauch people or Lauchmen) are an indigenous ethnic group of Latora, and the primary culture in The Kingdom of Lauchette.

## Appearance

Lauchmen are olive-skinned, dark-haired islanders. Their clothing is usually thin, often sleeveless, while their robes are usually decorated with gems.

## Common personality traits and stereotypes

Most Lauch people are proud, wealthy compared to the average Aedwinian or Hallengardian. Even after their empire collapsed, they managed to keep their place as the biggest known trade power. They are rumored to have a larger army than the nations of the Hales, as well as a giant navy, which discourages their rivals to invade.

They are said to be very arrogant and narcissistic. It's a known fact that although Lauchette has a reliable army, theyir most common battlefield is psychological. They often choose to humiliate, threaten or simply torture their rivals into submission.

Even with their oversea territories stripped from them, Lauchette remained a world power and one of the biggest threat to the Kingdoms of The Hales.

## Relations

**Aedwinians**: Although Lauchette now has a trade route and a weak diplomacy established with them; due to their origin, Lauchmen still consider Aedwinians to be traitors to the Lauch empire.

**Hallengardians**: Just like Aedwin, Lauchette has a treaty and a trade with the northern kingdom of The Hales. There are rumors about Lauchette trying to re-establish Loyalist Hallengard, as their vassal.

**Winterlanders**: They hold most respect for Winterlanders, however the cause of this may be their possibly fabricated claim on the empire.
The Northern Tornadoes Project's Day and night routine

Twister: I am ready for high school sister

The Northern tornadoes Project: Sorry twister, I have your baby sister and brother in our hands all night long

Earthquake: seriously?

Tsunami: A tornado must of woken them up

Tornado: forms

Taylor: seriously tornado?

Selena: yeah tornado

Ariana: shut up tornado

The Northern tornadoes Project: Taylor can you watch waterspout for us?

Taylor: sure

Selena and Ariana: us tornadic right?

The Northern tornadoes Project: yes thank you!

Taylor: why is waterspout crying?

The Northern tornadoes Project: shh shh waterspout, why are you fussy today?

Waterspout: crying

The Northern Tornadoes Project: shh shh waterspout, it's okay

Selena: maybe he wants mommy

Waterspout: crying

The Northern tornadoes Project: nevermind, waterspout's coming with us

Tornadic: crying

The Northern tornadoes Project: your coming with us too tornadic.

The end!
The Hales

**The Hales** is the Island on which the server takes place. It gives home to two nations, the Kingdom of Aedwin on the south and the Kingdom of Hallengard on the north.

The natives were called the Halesmen, who later became the Hallengardians, after they lost their full control over it, while the Aedwinians were originally Lauch settlers. The second native people of The Hales are the Ostari people, who live on The Ostari Isles, the second largest island of the island.

The island were named after the many, tall mountains, by the Lauch explorers.
Capture of Sir Marcus II

**The Capture of Sir Marcus II, vassal of Aedwin**, was an attempt to abduct Sir Marcus II, the then-regent of Aedwin by the Lord Marshal Jurgen von Hoensbroeck of Hallengard. The event was largely successful and occurred at the peak of Hallengard's military strength. It was the first major conflict between Hallengard and Aedwin since The Great Divide.

## Origins

Despite Aedwin winning The Great Divide and securing independence from the Empire of Lauchette, heavy taxes and inequitable debts were still given to Aedwin. After a confrontation with the Aedwinian Ambassador, Desmond Byrd, regarding a sunken Lauchette vessel in the South Sea they were ordered to pay a fee of 21,000 gold coins for the damages.

As Aedwin controls the main port on The Hales, their wealth and military power is vital in order to prevent any further Lauchette invasions, meaning that Hallengard is reliant on Aedwin to maintain their coastal defense. Lord Jurgen von Hoensbroeck greatly detested the exploitation of the Lauchette, calling upon King Arnold to stop paying them otherwise they would be made vulnerable to another attack, though he refused to do so.

Although various meetings were held between the noblemen of both Hallengard and Aedwin, a conclusion was finally reached by King Marick of Hallengard after Lord Jurgen von Hoensbroeck's wife, Osiah von Hoensbroeck, went missing whilst inside Aedwin-de-Steinberg. It was agreed that a group of Hallengardian soldiers would infiltrate Aedwin and abduct the Sir Marcus II, the regent of Aedwin (their king was not present at this time).

## The Capture

During a cold winter day, the Lord Marshal gathered a group of eight men, including one Aedwinian deserter, and set off towards Aedwin. Throughout the journey, plans were discussed and plots were exchanged, wherein it was agreed that they would use the Aedwinian deserter to have the gates to the courtyard opened and have a feast with the regent. Upon the Lord Marshal drawing his sword, his men would attack the Aedwinian guards and flee with the regent.

The initial attack and capture was largely successful, suffering no casualties and detaining both the guards as well as Sir Marcus II. Exiting the castle was also achieved with relative ease, however the drawbridge was closed and the men were surrounded. During this time, three of the Hallengardian soldiers were slain, however the rest of the party managed to flee and returned to the rendezvous, before travelling onward to Hallengard.

## Aftermath

When returned to King Marick, the Lord Marshal was given the responsibility of sentencing the regent as he bore the burden of his wife's death. He, with Sion Giasco's support, agreed that he would be tortured and then kept in the dungeon as a barter.

When he was brought to the dungeon, Lord Jurgen and Sion were confronted by supporters of Sir Marcus II, who then attacked them and fled with the regent. Despite this, however, Hallengardian guards were alerted and all perpetrators were eventually captured and executed. Against the king's wishes, Sir Marcus II unintentionally fell off the cliffs of Hallengard to his death, causing outrage in Aedwin.
Rules

## In-game Rules

(copypaste the server rules here once the forums come back)

## Wiki Rules

### **No vandalizing / trolling**

This includes deleting pages, making non-sensual pages, hijacking pages, uploading content unrelated to MRP etc.

### **No category spamming**

While creating categories is usually appreciated, we do not need categories for minor things such as "Characters with two moles on their face". Creating categories that's specific for an user, such as "Played by X" is not permitted.

### **No flaming**

Do not bully others, or call them hurtful names. Try to stay civil

### **No sockpuppeting / ban evading**

If you've been banned, do not try to cheat your way back with an another account or an IP change, it will only worsen your situation.

### **Do not edit the page of someone's character without their permission**

Unless you want to fix some grammatical mistakes, but otherwise really don't, it's annoying.

### **Do not make a character part of a house / family of someone else's character without their permission**

Self explanatory

### **Edit wars**

In case of one, the users are to discuss the problem in a **civil manner**, either among themselves or on the page's talk page. If the users cannot come to an agreement, an admin may judge the situation. If the wars stretch out for too long, the article may get temporarily locked.
House Reinwald

House Reinwald's Coat of Arms

### Vassals

Duke Xander of Lyonhall, Duke Reims of Langdale, Duke Cecil of Colmhelm, Duchess Palina of Garla, Duke Cyrus of Sol

### Founder

Blue Reinwald

**House Reinwald** is the currently ruling dynasty of the Kingdom of Ascad (formerly: The Ascadian Empire). Only recently risen to the position of nobility, the Reinwalds were formerly known only as a modest family of sailors.

## History

### Origins

Reinwalds were formerly only known as skilled captains of a multitude of merchant vessels sailing oceans further west from The Hales and Ascad, only occasionally landing on the far lands to do business with locals.

### The Ascadian Uprising

Blue and his sellsword companions would find themselves being recruited to fight in the Empire of Ascad against their hated emperor, Lukas Granzus. Leaders of the rebellion, the crown prince Cyrus Granzus and a member of the emperor's court, lady Palina, were leading the uprising, though they lacked the manpower to take the whole empire for themselves.

Blue devised a plan to lead his sellswords, along with Cyrus and his strongest fighters, straight into the capital of Aston and the silver palace, where they'd directly confront the emperor. With most of the emperor's forces drawn to the region of Garla to fight lady Palina and her resistance fighters, the assault on the capital would be over much sooner than anyone could have anticipated. This would mark the end of the old empire and the founding of the new Kingdom of Ascad.

### Rise of the Dukes

With Blue rising to the throne in place of the true heir, Cyrus (something both the people and Cyrus himself wished for), he appointed most of his former sellsword allies as his vassals and gave them a dukedom to rule over. Only Duchess Palina and Duke Cyrus would remain in a ruling position from the old empire.

House Ashhardt would later join the dukedom and be given the region of Lyonhall to reside in.

## Present

So far House Reinwald has only been present in the events of The Hales in the form of the runaway heir, Azur, though rumors of an ascadian nobleman and his actions are starting to reach back home with merchants and sailors.

Back in Ascad, House Reinwald and its vassals are mostly occupied with peace negotiations between Ascad and their neighboring kingdom of Gaelia.

## Unique Traits

Members of the Reinwald family are known for their distinct blue hair color, a tradition linked to their relations with the sea. It was common that every living member of the family would dye their hair a different shade.