Kegan

## Game Information

A planet that has a lot of residual magics. Thus there is very little technology there, and its people would prefer it that way. One of the main features on the planet is Alpine University, the premier University owned and operated by Alpine Threetails. Those who graduate from this university are known across the galaxy as some of the best mages around.

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## Planet Information

* Population: Medium
* Size: 5
* Sector: Alpha (Space Union Dignitary: Nuile Eighttales)
* System: Kaz (Warm Blue Star)
* Moons: 3
* Predominant Species: Keganites
* Advancement Type: Magic
* Planetary Goals: Knowledge
* Galactical Tech Level: 5
* Galactic Position: Galactical Leader
* Export: Magic
* Coverage: Land 45% (Colonized 50%, Nature 50%), Water 65%
* Capital: Twelve Tails City
* Government: Representative Democracy
* Leader: Auri Onetail

Major Cities

* The Flat Lands
	+ Twelve Tails City
	+ Naturi
	+ Londriss
* The Rolling Lands
	+ Vela Town
	+ Ovis
	+ Vulixa
* The Dried Lands
	+ Cearo
	+ Montiue
	+ Exira
* The Sky Lands
	+ Orbis
	+ Vaxima
	+ Nomina

## A World Filled with Magic

In Kegan everything was a mystery and normal science was not enough to explain away some of the strange occurrences that happened to the residents on a daily basis. The strange animals were very hard to hunt even the weakest ones could take out any of the fighters, and even when they did not the creatures would be sure to get away.

This could have meant the extinction of the Keganites as a species until they found out that they too could cast magic. Learning that this allowed them to fight back against the flora and fauna on their planet. Even if their magic was simple at first, the Keganites quickly became the dominant species on the planet.

After the dominance of the world itself many smaller cities began to form, and with that territory control. For almost 2000 years Kegan was wracked with war, which was mostly guerrilla attacks against kingdoms in each of the different regions. No one wanted to fully commit, because it was very hard to determine what kind of magical powers the people in the other regions had developed. These wars continued for years, and in time there were only 4 kingdoms left.

The world soon gained tenuous peace, until the day the first Alien ship arrived. A Jagaun vessel had found the planet, coming from a nearby star. The Keganites were in awe, and their science was something that no one on the planet had ever seen before. Instead of attacking them the Kingdom in the Flatlands befriended the Jaguans, and vowed to find a way to visit them. Montinue Twotails was the one who finally united the planet and used their collective knowledge to make one of the sectors first Magical Spacecrafts.

## Keganites

These fox-like bipedal creatures have fur that is very susceptible to magic, and their massive fluffy tails make them experts at casting it. The Keganites are  usually very inviting to other species as the first time they met an Alien was one of the big turning points in their history. The Keganites will also pride themselves on the magical casting. Keganites naming convention for their last names is a number of tails, or a spell that their ancestors specialized in. Some notable Keganites are:

Alpine Threetails: He is currently the Dean of the University of High Magic in Twelve Tails City, and is often regarded as a hero to the people of Kegan.

Auri Onetail: Famously won the election after a takeover of the Sector by Slate. She quickly beat T Wallbuilder in a fierce political election. Wallbuilder was working for Slate, and lost so badly to her that he fled the planet.

Nuile Eighttales: A Storyteller from Montinue, and the space union dignitary. She often argues in favor of cultural based motions proposed in the Alpha Sector, and loves learning about new Cultures. Want her on your side, just schedule a meeting and tell her a story of your amazing adventures!

Fennik Fivetails: Interestingly enough, Fennik was the first Keganite to leave Kegan and live on a different planet. Additionally He was also the First Keganite to marry another species. As if it were fate, he married the Sector’s best Chef Daisy. Some Keganites say that he was trying to mimic Kegan’s history with Jagua.

Nati Firestorm: A warrior from Kegan that learned at an early age to control their martial arts with their magic. This has been something new to Kegan, most people never learned to do both, those who could not cast were often ostracized, and learning to physically fight was a sign you could not cast. Nati did not care about that and did both.

## Forest of Wonders

The Forests on Kegan are mysterious indeed. Something in the soil keeps the trees alive and full of magic. When a tree is cut down the forest seems to regrow it to its fullest in the matter of days. The creatures that were once the hunters of the Keganites are now the residents of these Forests.

This does not stop wandering magic users from testing their mettle against the harsh environments that the Forests offer.  Trying to navigate them is extremely treacherous, as the underbrush, vines, and smaller trees will move and cover any path you try to make.

The creatures will stalk you and wait for an opening to strike. You may think that using a fire spell on the forest would work, but if you make that mistake the Trees will retaliate. The trees are unforgiving, and with their vast size and numbers you will find yourself fertilizer quickly.

However the rewards of these Forests are worth the trouble. Some of them have massive forest crystals, and others you might find an elder branch. Elder branches are perfect for making magical foci, and staves. The forest crystals are excellent enchanting materials.

## Entertainment

The amphitheaters on Kegan are famous for magic music festivals. This is a special form of music that can actually show images of what you play or sing about. Not many non Keganites know how to perform musica-magia, but those who do are famous for it.  It is quite a beautiful sight to see anyone who is talented perform in this way.

The yearly magic contest held by the University of High Magic, is almost always a hit. Different challenges for each kind of mage, and a mock magic battle take place. There are tons of Prizes like Credits, Magical Weapons, and Enchanting Crystals. Oftentimes those who can craft high complexity items are often encouraged to do some crafting to sell their items to the Keganites looking to enchant them especially for the contest.

In the northern part of the world there is a massive network of caves that are always shifting and moving. Most Keganites see the place as dangerous, but there are those who want to find out what is down there, and often they will pay a high price for spelunkers to visit the caves and find lost treasures. Though do not stay down there too long, you might never be seen again.

## Keganite Food and Drink

Kegan’s aim is to use magic to assist in growing amazing foods. Even something made with replicated ingredients will still be worse than hand grown ones. Thus the Flat Lands are home to loads of farms growing many vegetables, and the Dry Lands often import Sandworm, Dezibado, and Sand Hog Meats.

A Staple Keganite Dish is the Sandworm Surprise, made with Sandworm Meat wrapped around Aspis Stalks smothered in Neido Sauce, made with locally sourced herbs. Maybe you would try grilled Dezibad and Catwhich Leaves, served with a Mashed Potato like starch.

Kaganite Drinks are served in magical floating bubbles that pop once they are empty. This helps keep water usage down. It also allows the Keganites to serve drinks quickly, because they can float the drinks to the table. A Tangy Spiced Halthi Rum is made in skylands, which is aged in a sky vat allowing it to gain air much more evenly leaving it much more delicious.

## The Flat Lands

The land in the flat lands is lush and perfect for growing crops. This is where Twelve Tails city is, and it also known as the 12 Legion Rest, because during the peace talks twelve legions of armies sat in these fields. They were waiting to see if War would be declared on the Flat Lands, but it was not.

The Flat lands are full of small farming villages which work tirelessly to make Keganites their luxury food. These farming villages are small, but nothing close to poor, they have state of the art magical farming equipment, and massive houses. Those who choose to do farming are necessary in society to make luxury hand crafted culinary treats.

The Flat lands have only one forest, and this forest is nothing like the others on Kegan. It appeared one day during Slate’s invasion, and the trees are not trees that are native to Kegan. This makes it sort of a landmark though, which is why it is not allowed to be cut down. Though people speculate that it would begin regrowing like the others on Kegan do.

## The Rolling Lands

This land is full of hills and mountains, which have ample caves below them. In the past the mountain tribes here were good with elemental magic and carved the mountains to make good places and defensible places for towns. These towns now have beautiful picturesque waterfalls and lovely flower filled valleys.

The people in Vela Town mine and refine Keganite steel. Keganite Steel is made from Iron, Rune Steel, and Titanium, and is widely accepted as one of the best metals to use for channeling magics. Most of the other cities in the Rolling Lands will import Rune Steel to Vela Town.

The Rolling Lands also hold a yearly magical flight competition. Contestants need to fly through specific checkpoints and follow a track set by the leaders of the Cities in the Rolling Lands. The contestants are also allowed to interfere with others to assist them in winning. This is a large celebration even for those who do not participate.

## The Dry Lands

The sands of the Dry lands are loads of different colors, changed by many hundreds of years of Alteration magic being cast on them by their residents. These people who live here are much more nomadic, trading with each other. As well as hunting and domesticating the fauna found in the Dry lands.

Montinue is home to some of the most beautiful architecture on Kegan. The people here enjoy making massive marble buildings with ornate stonework and colored glass. The Marble comes from Exira to the north of the Drylands. Even the Roads in Montinue are expertly crafted and cared for.

Ever want to ride a Sandworm, the Dry lands have you covered. Every city has a few domesticated sandworms with a bubble saddle. Anyone riding it can enjoy a quick trip across the dunes of the Dry lands. The sand worms can make the connecting trip from the border of the Flat Lands to the Sky Lands in only two hours.

## The Sky Lands

In the Skys of the eastern continent float many magical islands. This is the Sky lands, and for many many centuries the sky lands were the strongest of the four powers. They lost this position because below the Sky lands is a Massive Lava lake where no crops can grow, leaving the Sky lands People with little land that is usable. Thus the Sky Lands population was much lower than the other areas.

Nowadays the Sky lands is a prosperous and luxurious area, where many of the reputable Keganites live. The Floating islands are not connected, but the enchanters of the two major cities there make flying carpets to travel between the massive islands. The trees and vines growing off the sides of these Islands offer a litany of vibrant colors which contrast perfectly with the stonework of the islands themselves. The stone work has been etched in the Islands by the Sky Lands Keganites over the centuries of life there.

Otherwise, the main draw of the Sky lands is their floating Hot Springs Islands and the Magical floating resorts. Since the Islands Float above Lava Lake, it is often very warm here, but you are protected by the Lava Lakes since you are so far away from them. Alternatively while you are here you can look for a visit to the Sky Brewery where they make Halthi Rum.