Living Quarters

**Living Quarters** is the first floor of Castle Griefenstein in the Academy of Griefenstein in *Spells and Secrets*.

## Puzzles and solutions

* Area with glowing orb in middle of fountain: Use Freeze by the fountain to spray the orb. Use Telekinesis to bring reward where it can be reached.
* Area with painting of wizard listening to music: Turn on boombox from another room and bring it to the painting with Telekinesis.
* Area with askew paintings in the corners: Find and straighten the three askew paintings in the corners of the rooms. Two are in the same room. Then one will be askew in the hallway near the lower right entrance. Straighten that to reveal the secret room.
* Outdoor area with goal on upper right side and soccer ball on lower left side: Kick or use Telekinesis to bring soccer ball into goal.
* Outdoor area with stone urns in hedge gaps: Find the two stone urns. Their positions are random. Bring one next to the other and smash both at the same time to reveal reward. Bombard works nicely for this.
* Area where lower middle room has four paintings on upper right wall with one or more askew: Straighten askew paintings. This will straighten or tilt other paintings here; which paintings each affects may be different each time. Possible known patterns are explained below.
	+ For the left two, this will tilt or straighten the two to the right of it. The third painting will tilt or straighten the first and fourth. The fourth painting will only tilt or straighten the first one. Continue until all paintings are straight to reveal hidden room.
* Area with mouse hole on upper right wall of lower left room: Go through hole in Mouseform to reach room with four mouseholes on upper walls. One of these holes leads to a secret room, but this is random. Try them until the correct one is found.
* Area with two candelabra with blue flames in the hallway: tilt both candelabra quickly to reveal a secret room.
* Area with a picture of a wizard casting a fire spell in the hallway: cast Bombard on the picture. It will cast a fireball at the player. Use the Shield spell to reflect it back to the picture. The picture will disappear after a moment, revealing a secret room. Note that Inferno Drops will complicate this, as the fire it sets on the floor will trigger the picture to cast more fireballs at the player, and it will take longer for the picture to disappear. Just keep reflecting the fireballs back until the fire on the ground goes out, after which things should happen normally.
* Outdoor area with a chessboard: Choose one of the black pieces. Put it where none of the white pieces can take it in a single move, but where it can take the white king in a single move. The white piece positions vary, so which piece to choose and what position to place it can vary. Interact with the golden orb that appears to see if it's correct.
	+ In one configuration, where the white bishop is two left-down from the king, place the black knight one square up-left of the white bishop.
	+ In another configuration, where the white bishop is three left-down from the king, place the black rook two squares up-right from the white knight.
	+ In another configuration, where the white rook is two down from the king, place the black bishop in the square immediately up from the white knight, diagonally adjacemt to the white knight.
* Area with the big common room with a picture of a Greek-style structure on the upper right wall: Some of the pillars in the picture will be broken and leaning. The paintings on the wall to the left and right need to be either straighten or tilted askew to match the pillars. This will reveal a secret room.
* Outdoor area with a fountain surrounded by eight steppingstones: The yard with the fountain has eight lampposts along the edges in a layout similar to the steppingstones. Only some of these lamps will be on, usually four of them. For each lamp that is on, place an object such as a chair or table on the corresponding steppingstone. The reward will appear in the middle of the fountain. Use Telekinesis to move it into reach.
* Area that has two pizza boxes in the upper left room: In the room to the lower right, there is a book on the bookcase that is glowing purple. It'll be necessary to fly to get to it. Interact with it to reveal the secret room.

## Creatures

These creatures may be encountered on this floor, though some only in challenging encounters:

* Burning Blobber
* Toxic Blobber
* Magical Spewer
* Toxic Spewer
* Mundane Armordillo
* Burning Foxling
* Charged Foxling
* Freezing Spirit

## Possible bosses

The boss of this floor can be one of the following:

* Malo, the Vicious
* Ignatia, the Fervent
* Farin, the Deft

## Characters

These characters may be encountered on this floor:

* Anton Goldfuchs: Offers items for sale through Anton's Assortment

## Schoolmates to rescue

These schoolmates may be found and rescued on this floor:

* Cesca Dimaria
* Nube Oscura
* Mario Olda
* Kaguya Onizuka
* Melski Friedrichs
* Miles Ksan
* Tobi Silvernale
* Arianna Story
* Kalinda Barley
* Aaron Wildes
* Silvia Hammersbald
* Mathilda Anderson
* Dennis Gramer
* Simon Desantis
* Camilla Kofi
* Serephita Halo
* Rick McMillen
* Miuki Lang
* Larisa Miya
* Vesuvia Luminara
* Patrick Meyer
* Milly Porter
* Koko Jomo
* Serian Starr
* April Lavender
* Bill Perry
* Melanie Flummocks
* Samantha Brown
* Corey Abbas
* Marie Winters

Note that it's not likely more than one or two will be encountered in a single run.

## Subsections

Dorm RoomsLounge SpacesCo-Working AreasShared Gardens