recursal/Fanatic-Fandom huggingface dataset:
Arpeggio Angmírdan

The Honorable **Arpeggio Angmírdan** is a starring character in *Mystra & the Crystalline Curse*. He is played by Gabe.

## Appearance

Arpeggio is slim with pale skin that shifts hue from green to blue depending on his mood. He has slightly pointed ears and a rectangular face with patches of facial hair. A birthmark in the shape of shoe's insole is situated on his left breast. He enjoys wearing baggy, flowing clothing.

## Early Life

Arpeggio is the child of two prominent Athkatlans: Councilor Octava and Lord Agnaris Angmírdan. One night in DR 1478, his mother disappeared, leaving him a ruby amulet. Finding his father indifferent to Octava's absence, the young half-elf enraptured himself in studying the Feywild. He immersed himself in Sylvan culture, studying the language of the faeries and the power of the Satyrs' Song.

## As a Noble

Arpeggio would gaze from his dormitory upon the neighboring Central District and envy the freedom of the common folk. Among the "unrefined", the young noble had a reputation for being class-blind, if not a little naïve. Despite his father's rebukes, Arpeggio never paid much attention to the nuances of the Amnian social heirarchy.

Throughout his childhood, Arpeggio felt the firm hand of his father press him toward the "carefree" life of arbitrage, racketeering, and politicking. ("Look around you," Agnaris said strolling through the family manor. "Esmeltaran slaveboys envy you and the Waterdhavian patricians despise you!") Under the rigorous tutelage of Lt. Bharmyr and Master Elias, Angnaris had hoped to usher in a new era for Amn spearheaded by the youngest, most capable member of the Angmírdan family. However, into adulthood, Arpeggio had acknowledged that the House of Angmírdan has long past its golden era and he will likely be its terminus.

## As a Bard

Despite never having met a true bard, Arpeggio mastered the power of music during his upbringing. Lord Agnaris, in a bid to capitalize on his son's talent, announced a massive banquet in the ??????? District for his twelfth birthday. To his father's embarrassment, Arpeggio sung languishingly about the loss of his mother for most of the "merry" occasion, drawing criticism from members of the Houses of Five. Conversely, foreigners and local peasants were overwhelmed by the performance. When Agnaris attempted to abort the concert, the commoners stormed the stage, stealing the boy away to play at Silverale Hall.

In his seventeenth year, a halfling girl by the name of...
Nyci

**Nyci** is an apprentice engraver in Ratscheschachtel. She was engaged to Arthur before his murder in *The Music Box*.

## In *The Music Box*

During Waylon's investigation, Nyci provided a valuable tool in the form of a compact box with powder. This powder allowed Waylon to dust for evidence in Garben's room, indirectly leading to the solution of the mystery. The compact box is engraved with the number 1462, the year Arthur and Nyci first met.

## Bibliography

Orthrix. *Deadly Music Box*. Dungeon Masters Guild, 10 October 2021, https://www.dmsguild.com/product/373597/Deadly-Music-Box/.
House of Angmírdan

The **House of Angmírdan** is a powerful family in Amn. Although it had dominated the politics and economy of Athkatla for some centuries, it lost much of its glory in only the last couple decades. It is ruled by Lord Agnaris from Angmírdan Manor in the Sceptre District.

## Etymology

Former rulers claimed the word *Angmírdan* to be an ancient Elvish word meaning "iron-hearted", but modern scholars are skeptical. Without context, it can only be assumed that the word is a morphemic isolate, its true meaning lost to time.

## Symbols

The family coat of arms is red and black with a stag in the center.

## Domain

The house sources most of its wealth from ruby mines in Keczulla and iron foundries in Eshpurta. As gemstone production in Keczulla threatens to return to historic lows, Lord Agnaris is anxious to gain shares in the top-tier arms market, advertising to wealthy militias and gendarmeries along the Sword Coast.

## Members

* Agnaris Angmírdan & Octava
	+ Arpeggio Angmírdan
Corryn

**Corryn** is the mastercraftsgnome of the Wood Workshop in Ratscheschachtel. He spends much of his free time drinking in the commune's canteen with Garben. He struggles with alcoholism.

## Bibliography

Orthrix. *Deadly Music Box*. Dungeon Masters Guild, 10 October 2021, https://www.dmsguild.com/product/373597/Deadly-Music-Box/.
Remy Sullivan

**Remy Sullivan** is an apprentice chef at Angmírdan Manor. He is the younger brother of Håkon Sullivan and the childhood friend of Arpeggio Angmírdan.

## Appearance

Remy has blond hair and silver eyes. He is messy, tall, and thin. His lower teeth protrude slightly like little fangs. His skin is tannish-green with a patches of grey on his elbows and knees resembling bruises.

## Early Life

Remy was born to Tethyrian potter Jagna Jørgensen and half-orc pirate ’elI’jaH on the outskirts of Purskul in 1473. The circumstances of the conception were particularly embarrassing to Einar Jørgensen, who reacted to the news by nullifying his marriage to Jagna and disowning her children. Thereafter, the family would suffer at the bottom of the Amnian social heirarchy for the following decade.

While Remy's older brother Håkon spent his adolescence trying to appease his father, Remy dropped any notion of ever becoming an acceptable member of society. By the age of 10, he already had a reputation among vendors for nicking gilded fruits from unattended carts. By age 12, he was detained by peacekeepers for throwing trash at a visiting caravan from Esmeltaran. By age 15, his hand was nearly amputated while trying to pick a lock.

## Finding Purpose

As a last-ditch effort to discipline the boy, Henry Sullivan, his new step-father, landed Remy a dishwasher job at Angmírdan Manor. Remy was humiliated being relegated to scraping his best friend's plates on a daily basis, yet Arpeggio still treated him as though nothing had changed.

Risking his father's fury, Arpeggio offered Remy to join him on a trip to Waterdeep, an offer he took without hesitation.

## In the Sacred Wood

During his time at Sacred Wood, Remy enjoyed the freedom of nature among an accepting community. Eliastra was like a big sister to him and Janvair like the father he never had. He learned archery, baking, and chess. Yet, he felt this nagging feeling that he might be betraying his mother, making her worried sick by his absence.

## Footnotes

1. ↑ "The guy went for my wrist and got the knob instead," Remy recounted to Håkon, out of breath. "I must've ran several blocks before I noticed the other half of it was still in my hand!"

## Bibliography

Ball, Beth, and Ball, Jonathan. *Crystalline Curse Trilogy*. Dungeon Masters Guild, 8 June 2019, https://www.dmsguild.com/product/279400/Crystalline-Curse-Trilogy-BUNDLE.
Mergrim

**Mergrim** is the figurehead of the Ratscheschachtel handicrafts company in Citadel Abdar.

## Personal Life

Mergrim spent many years studying Illusory Arts in his home country of Lantan. He has a husband by the name of Ronhim, though even his closest friends know almost nothing about him. The origin of the gnome's peculiar accent is also a mystery.

## As Elder

Mergrim arranges contracts with vendors and caravans and serves as the visionary of the gnomish commune.

When an up-and-coming employee is murdered, Mergrim alerts Evandhu Artisanal Conglom, who sends Waylon to suss out the killer.

## Bibliography

Orthrix. *Deadly Music Box*. Dungeon Masters Guild, 10 October 2021, https://www.dmsguild.com/product/373597/Deadly-Music-Box/.
Daoinegòrach (Clan)

The **Daoinegòrach** were the original clan of mountain dwarves that occupied the region of the Earthspur Mountains.

## History

A people known for their extreme credulity, anthropologists have wondered how they ever survived more than a few years. They would perhaps not be present in the historical record at all if they had not been promptly absorbed by the Dorchauaine clan, who secured their allegiance with invented gods and promises of nonexistent inland waters.

## Legacy

A popular Dorchauaine insult translates as "*gone as a 'gòrach*," meaning that the insulted person is both gullible (mentally "gone") and in danger of extinction.
Arrow's Breadth

**Arrow's Breadth** a struggling agricultural community in Amn. It lies between the Athkatla and Purskul.

## Name

Legend has it that, in the 7th century, King Brinnaq I and the orc chieftain nIHwI’ decided to resolve a land dispute in a contest of skill. The king commissioned a Tethyrian archer to demonstrate...
Waylon ap Bostadh

**Waylon ap Bostadh** is a starring character in *Mystra & the Crystalline Curse*. He is played by Tom.

## Background

Waylon is the black sheep of a powerful family. His differing senses of self, the state, and the cosmos greatly reduced his financial and political circumstances, resulting in his ostracism from the community of his clan. As a result, Waylon became something of a vagabond, seeking his living and his experience outside of his clan's expectations.

For decades, Waylon lived as a humble smith, gathering some rural reputation as a spell-caster and wise man. He has dabbled in the arcane arts only slightly, but his theatrical nature as well as his insight into character enabled him to thrive as a minor mage. He has loved and lost. He has fathered children. He has fought in just causes—or at least he considered them to be just at the time.

Waylon's instincts are predominately communal. He has little of personal ambition, preferring to lend his efforts and graces to the betterment of all sentient beings. He seeks no glory, though he is prone to some vanity as regards his craftsmanship and the validity of his lore.

## Departure from Clan Life

As persecution of dissenters increased, Waylon fled from the center of his family's opulent holdings in the Earthspur Mountains, seeking odd employment in travels throughout the Dorchauaine regions. His disenchantment with clan politics, particularly his family's close attachment to the powerful Robsharna, was a major reason for his wandering. Another reason was Waylon's forbidden romance with Amienda ap Bostadh, a cousin betrothed to Maxim ap Crawley-Robsharna for largely political reasons. Yet another factor that compelled Waylon to forsake his family's commercial enterprises was Dorchauaine religious intolerance. While the clan grew ever more devoted to ultra-conservative Moradin worship—a focus fostered and exploited by the Robsharna—Waylon retreated into the primeval *fear-glas* or nature-worshipping practices of his Uaine ancestors.

A Uaine proverb that translates as "Moradin in my sight, fear-glas at my shoulder" serves as Waylon's spiritual motto. The saying, embraced by many drifters and dissidents among the clan, emphasizes a trust in nature and in destiny without dogmatism.

## Allies & Organizations

Waylon is an member of the Evandhu Artisanal Conglom.

Although commerce has been a matter of necessity for Waylon, the stability of the conglom provides him with both sustenance and the freedom of travel. Its many branches and outposts, as well as its efficient methods of communication, also allowed Waylon much-needed anonymity during his most troubled years.
Albums

American singer Tinashe has released five studio albums.

List of studio albums
* Label: RCA
 *Nightride* | * Released: November 4, 2016
* Label: RCA
 *Joyride* | * Released: April 13, 2018
* Label: RCA
 *Songs For You* | * Released: November 21, 2019
* Label: Tinashe Music Inc.
 *333* | * Released: August 6, 2021
* Label: Tinashe Music Inc.
* Formats: digital download, streaming
Garren

**Garren Bronson** is a paladin of Torm, god of duty, loyalty, and righteousness. On a holy mission in the Cloud Peaks as part of the ongoing Spellplague, the evil god Cyric imprisoned Garren in the Lonely Hold by means of the Crystalline Curse.

## Appearance

Garren looks like a ruby statue made by a master craftsdwarf. He has sharp, angular features and a strong, tall build befitting a holy paladin.

## Personality

A worshiper of Torm, Garren is loyal, compassionate, and confident. He has dedicated his life to fighting evil and defending the weak, though he tends to overestimate his own abilities to an near-suicidal degree.

## Background

He married Gavina Elofetz shortly before they would leave together on a treacherous quest.

## Bibliography

Ball, Beth, and Ball, Jonathan. *Crystalline Curse Trilogy*. Dungeon Masters Guild, 8 June 2019, https://www.dmsguild.com/product/279400/Crystalline-Curse-Trilogy-BUNDLE.
Håkon Sullivan

**Håkon Sullivan** (formerly **Håkon Jørgensen**) is a starring character in *Mystra & the Crystalline Curse*. He is played by Ben.

## Backstory

Håkon was born as in DR 1475 to a Copper peasant family in Arrow's Breadth, a struggling agricultural community near Athkatla. His mother Jagna Jørgensen (née Esmelski) was a Tethyrian potter and his father Einar Jørgensen was a barley farmer.

When Jagna conceived Remy out of wedlock, Einar divorced Jagna and disowned Håkon. The event traumatized the young boy, who was eight years old at the time. For many years, Håkon worked tirelessly in the hope that his father may accept him as a son once again.

After a period of homelessness, Jagna eventually married former cleric Henry Sullivan when Håkon was 12 years old. Teenage Håkon seldom got along with his new step-father, a superstitious and spineless man, and instead sought excitement away from home.

## As a Fighter

Remy was a mischievous little brother, always getting into scrapes with older teens (and occasionally adults) in the alleys of Athkatla. Håkon quickly learned hand-to-hand combat the art of intimidation to keep he and his brother out of harm's way.

Håkon loved horses and longed to become a knight. At age 16, he saved up enough allowance to enroll in military training at Angmírdan Manor. He subjected himself to the strict tutelage of Master Elias and Lieutenant Bharmyr, disappointing the former and impressing the latter. At age 22, he accepted an offer to serve the House of Nashivaar in Esmeltaran as a cadet.

## Life in Esmeltaran

*Contains spoilers; expand at your own risk!*
Upon arriving in Esmeltaran, Håkon was relegated to the position of stableboy, a far cry from his expectations. Lord Malik, a devout worshiper of Cyric, was a relentless tyrant. When working conditions at the grounds grew dire, Håkon led a revolt against the lord, stealing his horse and fleeing the city.

Heading home, he is tortured about the future of his family and the repercussions for slaying a lord of a powerful house of Amn.

## Reunion

Håkon agreed to accompany Arpeggio after reuniting with his brother Remy in Duskhollow.
Central District (Athkatla)

**Central District** is one of the 12 districts of Athkatla.

> Coins flow, merchants deal, and power is hurled without pause in this always-bustling mercantile heart of Athkatla. The open shopping stadium of Waukeen's Promenade is the greatest landmark here, though the quarter also holds many taverns, inns, and festhalls of the wealthy.
>
> Volothamp Geddarm, Volo's Guide to Baldur's Gate II

## Waukeen's Promenade

On the western edge of the district stands one of Athkatla's most recognizable landmarks, Waukeen's Promenade, an opulent palace. Erected as a sacred site dedicated to Waukeen, it now serves as a multistory bazaar with wholesalers at top and local outlets below. Semiannually, a circus performs here to bring new visitors to the site.

## Bibliography

Greenwood, Ed. *Volo's Guide to Baldur's Gate II*. Wizards of the Coast, 2000.
Agnaris Angmírdan

Lord **Agnaris Angmírdan** is an influential Amnian patrician. He is the father of Arpeggio.

## Appearance

Among commoners, Agnaris stands tall and dignified. Unlike his fellow noblemen, he has reddish-brown skin and eyes like sulfur. Some say his clean-shaven chin (and his wit) is sharp enough to slice glass. Outside his manor, Lord Agnaris dons a custom dragon-leather cuirass with the Angmírdan coat of arms emblazoned on each shoulder.

## Early Life

Details of Agnaris' personal life are mired in mystery, even among his kin.

## Personal Life

Agnaris is wedded to former Athkatlan councilor Octava Angmírdan. Their son Arpeggio was born in DR 1471. The disappearance of Octava in 1478 spawned many rumors, but an official investigation was never conducted and Agnaris remains unencumbered by her loss.

Angnaris hopes that, under the tutelage of Lt. Bharmyr and Master Elias, Arpeggio will one day rival the Athkatlan establishment and return the House of Angmírdan to its former glory.
Lt. Bharmyr

**Lieutenant Stier Bharmyr, Jr.** is a battle instructor at Angmírdan Manor, principally training House of Angmírdan and its employees. With the help of his cadets Dresik and Torvald, he maintains a battle arena and obstacle course on premises.

During the events of *Appearances*, he reveals himself as a spy for the Emerald Cabal.

## Bibliography

Ball, Beth, and Ball, Jonathan. "First Blush." *Crystalline Curse Trilogy*. Dungeon Masters Guild, 8 June 2019, https://www.dmsguild.com/product/279400/Crystalline-Curse-Trilogy-BUNDLE.
Evandhu Artisanal Conglom

### Purpose

Unionize craft-workers and facilitate the trade of handicrafts produced in the Ice Mountains

### Services

* Brokering
* Caravanning
* Contracting
* Indemnity
* Lending
* Vocational training

### Appears in

*The Music Box*

The **Evandhu Artisanal Conglom** (Dwarvish: *Conglomarait Ealain Evandhu*) is a coalition of crafting companies with the shared goal of subsidizing and facilitating the trade of handicrafts in Citadel Abdar. The Conglom was chartered by King Harbromm in a bid to heighten the allure of his realm after many caravans were driven off by raids in the surrounding wilderness.

## Trivia

The name "Evandhu" refers to a character in the novel *Waverley; or, 'Tis Sixty Years Since* by Sir Walter Scott.
Octava

**Octava** is leader of the Emerald Cabal and a former councilor of Amn. She is the mother of Arpeggio Angmírdan.

## Name

According to the Clerk of the Coin, Octava inherited the name of her husband's house, *Angmírdan*. For reasons unknown, she has opted not use her married name. Her maiden name is unknown.

## Appearance

Octava is an elf with dusky skin and dark serpent-like dreadlocks. Her violet eyes are piercing and unwavering.

## Personality

The few who have met Octava describe her as a very private woman who is always preoccupied with her work. For Octava, there is no distinction between the eternal skirmishes of the gods and the rambunctious politics of Amn. Pledging allegiance to Mystra, Octava's prerogative is to stop the Cowled Wizards from sparking what she believes will be the next spellplague.

## Arpeggio's Account

Arpeggio recalls that Octava was among the Council of Five until her disappearance in DR 1478. On their last night together, she bestowed upon him a mysterious ruby amulet. He would not meet her again until 1490, when Mystra summons Octava to Sacred Wood.

## Secrets

*Contains spoilers; expand at own risk!*Prior to her disappearance, Octava held the seat of Dahaunarch. The role of the Dahaunarch historically entailed management of the Amnian military. Privatization of military assets, inter-house politics, and pressure from the Cowled Wizards led to the seat being abolished in 1385, reducing the Council of Six to Five. The houses of Tanislove and Gheldieg, who had shared the now-defunct seat, redirected their energies to form an "invisible coalition" among other unrepresented houses. This coalition would found the Emerald Cabal and bring prominence to the House of Angmírdan until the Charitable Means Act of 1478.
Belt of Dwarvenkind

The **Belt of Dwarvenkind** is a rare wondrous item crafted by Moradin, god of the dwarves. The belt disappears and reappears over the ages, searching for its next claimant.

In *Appearances*, the Widow grants Waylon ap Bostadh the belt as a token of gratitude for assisting the Emerald Cabal.

## Effects

### On Dwarves

If a dwarf wears this belt, it will affect them thusly:

* The dwarf's Constitution score increases by 2
* The dwarf has advantage on Persuasion when interacting with other dwarves
* After attunement, the dwarf has a 50% chance of growing a full beard at dawn

### On Other Races

In addition to the above effects, non-dwarves will also gain the following dwarven traits:

* Advantage on saving throws against poison
* Resistance against poison damage
* Darkvision up to 60 feet
* Fluency in Dwarvish

## Footnote

1. ↑ Or a fuller beard, if the wearer already has one.

## Bibliography

Wizards of the Coast LLC. *Dungeon Master's Guide*. Hasbro SA, 2014.
Bharmyr's Arena

**Bharmyr's Arena** is the obstacle course in which Lt. Bharmyr trains recruits enlisted by the House of Angmírdan as well as members of the Angmírdan family.

## Bibliography

Ball, Beth, and Ball, Jonathan. "First Blush." *Crystalline Curse Trilogy*. Dungeon Masters Guild, 8 June 2019, https://www.dmsguild.com/product/279400/Crystalline-Curse-Trilogy-BUNDLE.
As Knight Approaches

***As Knight Approaches*** is the fifth episode of Arpeggio's path before uniting with Waylon. It also serves as Håkon's debut.

*Teaser.*

A

A

B

B

C

C

D

D

## Bibliography

Ball, Beth, and Ball, Jonathan. "Second Glance." *Crystalline Curse Trilogy*. Dungeon Masters Guild, 8 June 2019, https://www.dmsguild.com/product/279400/Crystalline-Curse-Trilogy-BUNDLE.
Callin

**Callin** is the principal smith and master of the Music Box Workshop in Ratscheschachtel.

## In *The Music Box*

Callin is discovered to be the clandestine lover of Jefan, one of his apprentices, a secret that Waylon keeps.

## Bibliography

Orthrix. *Deadly Music Box*. Dungeon Masters Guild, 10 October 2021, https://www.dmsguild.com/product/373597/Deadly-Music-Box/.
She Held Her Breath

***She Held Her Breath*** is a popular ballad traditionally sung by female dragonborns.

## Plot

A poor dragonborn (the narrator) travels a long and treacherous path, along which she encounters seven animals, begging each for food, drink, shelter, etc. Each animal agrees to help her, but only on the condition that she helps them first. When she does (with great difficulty), the animal reneges on their offer and scurries away.

The dragonborn never questions any of the creatures' motives, nor does she ever lose her temper, instead "holding her breath". Depending on the storyteller or the occasion, this part of the story may exceed seven stanzas, continuing for hours as the character's needs grow more and more dire.

Ultimately, the dragonborn encounters a tiny lizard who agrees to restore her vitality in exchange for seven of her tears. She accomplishes this by contemplating each of her seven trials. Upon supping her tears, the lizard transforms into the god Bahamut.

Bahamut rewards the dragonborn with immortality and, as punishment for their deviousness, transforms all the creatures that slighted her into weakly humans as punishment.

## Themes

At its core, *She Held Her Breath* is a religious narrative about perseverance in the face of adversity. It is also serves as the origin story for morning dew (the girls' tears) and the human race.
Redwood Music Box

The **Redwood Music Box** is a unique wondrous item invented by the craftsgnome Arthur at Ratscheschachtel in 1470 DR. The gnome was working on the item shortly before his death. Jexif completed the piece, gifting it to Waylon the Bard as a reward for solving the Arthur's murder.

## Effects

When opened, a miniature illusion of an elven ballerina appears above the box as a delicate melody tinkles within. The creature that opened the box must succeed on a wisdom saving throw (DC 10) or spend their turn entranced by the display.

## Bibliography

Orthrix. *Deadly Music Box*. Dungeon Masters Guild, 10 October 2021, https://www.dmsguild.com/product/373597/Deadly-Music-Box/.
Dwarvish

**Dwarvish** (Scottish Gaelic: *Luspardanach*) is the language of the dwarves.

## Meta

Limited literature exists on the language in the Forgotten Realms universe and artificial languages created for dwarves (like Khuzdul) have limited lexicons. Pragmatically, Scottish Gaelic functions as a good substitute in gameplay.
Stellarin

**Mandelius Griffon Turlock Stellarin III** is a rogue wizard whose tower occupies a meadow in the Veil.

## Appearance

Stellarin is a pale elderly man whose narrow face sits atop a long, craning neck. Heavy bags saddle his beady eyes. The rest of his body's features are hidden under dusty velvet robes.

*Content beyond this point has not yet been revealed in-game. Expand at your own risk!*
## Personality

The word "haphazard" does not adequately describe Stellarin's chaotic nature. In his reckless pursuit of knowledge, Stellarin had left swathes of destruction and resentment throughout Faerûn. When he is not fleeing his own abominations, he is incessantly testing the patience of the locals.

## Bibliography

Ball, Beth, and Ball, Jonathan. "Third Time's the Charm." *Crystalline Curse Trilogy*. Dungeon Masters Guild, 8 June 2019, https://www.dmsguild.com/product/279400/Crystalline-Curse-Trilogy-BUNDLE.
Keepers of the Veil

The **Keepers of the Veil** are a line of Sylvan rangers who dedicate their lives to preserving the fey-inhabited wilderness in the Veil, a region southeast of the Cloud Peaks.

The number of Keepers at any given point in time varies, ranging from a solitary ranger to an ensemble of almost two dozen. As of DR 1490, Vielesha, Paylyc, and Tidan constitute the 76th generation of Keepers.

> Those who organically regenerate, afflict metal and the lungs, and are reborn from death are mighty yet small. Others flit about, felt but unseen. Greater mysteries than these lie within the Veil, near to the land of Faerie, clinging to the magic of forgotten times. True travelers know that stories are best believed when lived, and those who best believe, live.
>
> Rai'tyl, 22nd Head Keeper of the Veil

## Recruitment

Keepers are selected by a powerful nymph by the name of Serephina who, according to some legends, subjects wanderers to a harrowing life-or-death vetting process.

## Hideout

Today, Keepers inhabit an ancient elven monastery at the southernmost point of Serephina's domain, overlooking the main footpath leading into the valley.

## Bibliography

Ball, Beth, and Ball, Jonathan. "Third Time's the Charm." *Crystalline Curse Trilogy*. Dungeon Masters Guild, 8 June 2019, https://www.dmsguild.com/product/279400/Crystalline-Curse-Trilogy-BUNDLE.
The Rat Problem

***The Rat Problem*** is the third episode of Waylon's path before uniting with Arpeggio and Håkon.

*Upon knocking on the splintered door, Waylon is greeted by Ms. Capy, who excitedly beckons him in. The eccentric elf reveals that she has been waiting for quite a while for someone to help her with a certain rat problem...*

## My Poor Babies!

After a brief introduction, Waylon learns the true nature of Ms. Capy's rat problem. A few of her giant pet rats have become gravely ill! She accuses her literary nemesis of having placed a curse on her babies! Waylon inspects the widow's basement and finds an blue-green substance trickling from one of her two hopper windows.

Waylon steps outside to inspect the origin of the leak (an alley behind the house) when two sickly dogs rear up to strike! While he opens his waterskin, he notices a broken vial on the ground. Upon closer examination, he spots a cork stamped by "The Potion Shoppe" (located at the opposite end of the alley). The fluid, which was some sort of strengthening potion, appears to have been tainted by a strange fungus. The vial was thick, suggesting it was broken intentionally.

## The Potion Shoppe

A few dozen paces lead Waylon to the apothecary. A pale, pocked woman (Catrain) sits outside with a small table of samples, which Waylon emphatically declines. Inside, he meets Danore, a stout half-orc with little patience for dawdlers. Disillusioned by Denore's demonstration of a defective draft of disguising, Waylon turns his attention to Renard, a smartly-dressed mycologist with a makeshift counter at the back of the store.

Renard confirms that the suspicious bottle once contained a potion that had been tainted with Timmask, a rare mushroom related to mysticism. Mixtures of timmask with particular potions related to motor functions, he warns, causes asphyxiation in imbibers. Renard has multiple specimens, but only recalls selling one cap this week to a mustachioed constable.

## Agnaris's Entourage

Thanking Renard for his patronage, Waylon briskly walks outside to see a massive crowd of people — soldiers, peddlers, cooks — heading in the direction of the river Alandor. Waylon runs up alongside a servant to see what the fuss is about. The servant, a 16-year-old cobbler, is part of Agnaris Angmírdan's entourage. Lord Agnaris cut short his trade mission to Waterdeep just before Fleetswake. The boy thinks the lord's decision was rash and doesn't make much economic sense; he suspects something important must have made him call it off. Waylon thanks the young man before he joins the rest of the caravan as they pass the gates into the Sceptre District.
Ursa the Wolf

Ursa is a heroic barbarian who surrendered her soul to Mystra around the time of the Spellplague. She is bound to a jade figurine that transforms into a dire wolf at will. The goddess assigned Ursa to accompany Waylon the Bard on his quest to find Arpeggio Angmírdan.

## Summoning

Ursa is bound to a tiny statuette of jade in the shape of a wolf. To summon her as a dire wolf, Mystra advises Waylon to:

> ...toss this fine figurine as far from thee as possible and shout "Quench thy vengeance, Ursa!" As my disciple, she shall obey your every command. As she is not of thy plane, she cannot die; and at your whim, you may will her back to her prison. Only touch her and say, "Hold thy tongue, Ursa."
>
>

The goddess also warns Waylon to not abuse his new friend:

> Ye must not burden Ursa of the toils of the material world; relieve her after one hour's sentence. Do not awaken her until two nights have passed, lest ye draw Ursa's ire.
>
>

## Combat

See the Dire Wolf monster block here or on page 321 of the Monster Manual.

## Trivia

* Ursa is a custom Figurine of Wondrous Power (DMG 169).
* Ursa's original name was "Bill".

## Footnotes

1. ↑ The statuette must be thrown to a spot within 60 feet. If there is not enough space for Ursa to transform, the summoning fails.

## Bibliography

Wizards of the Coast LLC. *Dungeon Master's Guide*. Hasbro SA, 2014.

Wizards of the Coast LLC. *Monster Manual*. Hasbro SA, 2014.
Chapter 3

**Chapter 3** is the third of the chapters in the game *The Chant.*

## Objectives

* Find Sonny.
* Follow Sonny.
* Follow the trail signs to the mines.
* Find a way across the river.
* Look for Sonny at the Mines.
* Reroute the power.
* Find Sonny.
* Chase Sonny.
* Call elevator.
* Wait for the elevator.
* Get to the elevator.
* Stop Sonny.
* Chase the Strider.
* Stand back.
* Chase the Strider.
* Defeat the Strider.
* Return to the Retreat.
* Repair the Windmill.
* Return to the Retreat.
* Return to Hannah.
* Talk to Hannah.

## Research

The following research items can be found in this chapter:

* Children's Note
* Couple's Note: Don't Leave Me
* Couple's Note: Love of my Life
* Couple's Note: My Love, My Heart
* Crystals Discovered 1
* Crystals Discovered 2
* Firelash Note
* Management Class Note on Madness
* Management Class Note on Madness 2
* Necessary Discipline (film reel)
* Prismic Discoveries: Mimicrawler (film reel)
* Prismic Discoveries: Strider (film reel)
* Removed Gears From Windmill
* Report on Crystals
* Trapped Worker
Disguise Self

**Disguise Self** is a first-level illusion. It may only be cast on oneself as an Action and lasts up to 1 hour.

## Description

According to the Bard's Spellbook:

> You make yourself—including your clothing, armor, weapons, and other belongings on your person—look different until the spell ends or until you use your action to dismiss it. You can seem 1 foot shorter or taller and can appear thin, fat, or in between. You can’t change your body type, so you must adopt a form that has the same basic arrangement of limbs. Otherwise, the extent of the illusion is up to you.
>
>
> The changes wrought by this spell fail to hold up to physical inspection. For example, if you use this spell to add a hat to your outfit, objects pass through the hat, and anyone who touches it would feel nothing or would feel your head and hair. If you use this spell to appear thinner than you are, the hand of someone who reaches out to touch you would bump into you while it was seemingly still in midair.
>
>
>
> To discern that you are disguised, a creature can use its action to inspect your appearance and must succeed on an Investigation check against your spell save DC.
>
> (PHB, p. 233)

## Style

This spell requires **verbal** (V) and **somatic** (S) components to cast.

### Waylon

V: "Dissemble!"
S:

## Bibliography

Wizards of the Coast LLC. *Player's Handbook*. Hasbro SA, 2014.
Kazuhiro Takao

**Kazuhiro Takao** is a male student that attends Blossom Academy.

## Appearance

Kazuhiro has long, red hair usually kept in a high ponytail. His face is accessorized with a pair of glasses and piercings on his ears. He has long eyelashes and pale skin.

On his back, Kazuhiro has a scar trailing from a spinal surgery.

## Backstory

Kazuhiro’s childhood was very cheerful. He had a lot of friends and got a lot of interest - both from his family, teachers and peers. As the time went by, he realized he’s been treated differently because of his family’s influence and was used for his money by his closest friends. He cut everyone off and started to spend time alone, often reading or writing. That’s when he decided to stay away from all the luxury he could have in life, excluding taking over the family business (a music and literature publishing company - TakSeo Publishing).

Present:

Kazuhiro seems a little bit unapproachable, often spending time alone in cafes or at the rooftop. His responses are often short, which keeps people away from starting a conversation with him.

## Reputation

His default reputation is +17.

LIKED: **+**5

FEARED: +17

RESPECTED: +29

## Topics

**Likes**

* Art
* Cats
* Justice
* Music
* Nature
* Reading

**Dislikes**

* Cooking
* Gossip
* Money
* Science
* Sports
* Violence

**Neutral**

* Anime
* Cosplay
* Drama
* Family
* Friends
* Gardening
* Martial Arts
* Memes
* Occult
* Photography
* School
* Solitude
* Video Games

## Trivia

* Kazuhiro's favourite music genres are phonk and rap.
* His favourite foods are ramen, sushi and mochi.
* His favourite season is winter.

## Other

**Voice Claim**

[Light Yagami] https://www.youtube.com/watch?v=W-6jfV9iqXE&feature=youtu.be
Chapter 5

**Chapter 5** is the fifth of the chapters in the game *The Chant.*

## Objectives

* Talk to Tyler.
* Retrieve the Red Prism.
* Return to Hannah.
* Follow the Signs to the Spirit Trail.
* Pass through Spirit Trail.
* Find the Commune Entrance.
* Follow Hannah.
* Return to Hannah.
* Find a way to dissolve the glowing plants.
* Follow Hannah.
* Navigate through the dining hall.
* Meet Hannah at the ceremonial geodome.
* Find the 6 Pineal Orbs to open the door.
* Obtain The Mask.
* Defeat the cult leader.
* Follow Hannah to Anton.
* Detach the Reflector.
* Detach the second reflector.
* Detach the third reflector.

## Research

The following research items can be found in this chapter:

* Administration
* Alchemical Instructions
* Attic Note
* Beacon of Ascension (film reel)
* Farmshed Note
* Farmstead
* Green Homestead
* Greenhouse Scientist
* Indigo Homestead Note
* Initiation Note
* Locker Room Note
* Orange Homestead
* Red Homestead
* Prism Note
* Prismic Discoveries: Gloom Gateway (film reel)
* Tyler's Note Backroom
* Tyler's Note Desk
* Tyler's Note Outside
The Lunar Conspiracy

***The Lunar Conspiracy*** is the fourth episode of Arpeggio's path before uniting with Waylon and the last before meeting Håkon.

*Teaser.*

A

A

B

B

C

C

D

D

## Bibliography

Ball, Beth, and Ball, Jonathan. "Second Glance." *Crystalline Curse Trilogy*. Dungeon Masters Guild, 8 June 2019, https://www.dmsguild.com/product/279400/Crystalline-Curse-Trilogy-BUNDLE.
Stellarin's Crooked Spire

**Stellarin's Crooked Spire** or **Stellarin's Tower** is a solitary tower currently sitting in the middle of the Veil, a region south of Cloud Peaks. It is the residence of Mandelius Griffon Turlock Stellarin III.

## Origin

The tower appears to have once been part of a larger castle, but none of the inhabitants of the Veil know from where...
Paylyc

**Paylyc** is one of the three Keepers of the Veil.

## Appearance

To a passerby, Paylyc appears to be just an average Tethyrian. Being part eladrin, his elven features — high ears, sculpted chin, long fingers — are all tinged a fiery red.

## Personality

Paylyc is very rational, but lacks confidence.

## Divination

As a Keeper of the Veil, one of Paylyc's duties is to read the future. He is a practitioner of augury, preferring tortoise shells as his medium and Emmantiensien as his confidant.

*Content beyond this point has not yet been revealed in-game. Expand at your own risk!*
## Early Life

Paylyc is the child of Janvair the Elder and a fey eladrin, the former of whom educated the boy against the illusive nature of the Feywild. In adulthood, Paylyc hopes to find his mother by one day traversing into the plane.

## Bibliography

Ball, Beth, and Ball, Jonathan. "Third Time's the Charm." *Crystalline Curse Trilogy*. Dungeon Masters Guild, 8 June 2019, https://www.dmsguild.com/product/279400/Crystalline-Curse-Trilogy-BUNDLE.
Appearances

***Appearances*** is the fourth episode of Waylon's path before uniting with Arpeggio and Håkon.

*We return to the harrowing tale of Waylon the Bard, who now finds himself deep within the the City of Gold...*

## Standoff

Waylon meanders through the shadowed alleys of central Athkatla, littered with rotten fruit and tattered parchment, winding around and between tightly clustered rowhouses. The worn cobblestones poking out between stagnant puddles are slick, and the buildings loom overhead, crowding the already claustrophobic passages. He contemplates the importance of the return of Lt. Bharmyr’s boss, the magnanimous Agnaris Angmírdan, before remembering his duty to Ms. Capy.

As Waylon comes closer to the widow’s abode, he spots the constable with that tale-tell mustache described by Renard at the Potion Shoppe. The middle-aged man, a human, is inspecting the broken crate behind the widow's house...

## Bibliography

Ball, Beth, and Ball, Jonathan. "First Blush." *Crystalline Curse Trilogy*. Dungeon Masters Guild, 8 June 2019, https://www.dmsguild.com/product/279400/Crystalline-Curse-Trilogy-BUNDLE.
Mystra

*This article is specific to this wiki. For the Forgotten Realms universe, see Mystra (Midnight) (Forgotten Realms).*

## Appearances

### Debut

Appearances

**Mystra** (previously known as **Midnight**) is the Faerûnian goddess of magic.

In DR 1490, Mystra employed Arpeggio Angmírdan and Waylon ap Bostadh to search Amn for the last Essence of Mystra.
Mystra & the Crystalline Curse Wiki

**Welcome to the Mystra & the Crystalline Curse Wiki!**
What seemed to Arpeggio and Waylon as sentimental jewelry have revealed themselves to be the crystal shackles of Mystra's fallen! Can the Crystalline Curse be lifted before their souls are locked away forever?

## Current Quests

□ Cure Garren and Gavina of the Crystalline Curse

□ Locate the last Essence of Mystra, located somewhere in Amn

## Important Pages

**Chronicle** - View all episodes, including character duets

**Indexes** - Browse pages by topic

## Star Articles

Arpeggio AngmírdanPlaceholderWaylon the BardPlaceholderHåkon SullivanOctavaStellarinHouse of Angmírdan

*Help maintain our wiki:*
**🛠 MAINTENANCE 🛠**

Helpful Links for Beginning Contributors

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
The Music Box (Season)

***The Music Box*** is a character-building season in which Waylon, a transient member of the Evandhu Artisanal Conglom, responds to a plea for assistance from the Ratscheschachtel handicraft company.

*We go back 20 years to Citadel Adbar, where Waylon has been called upon by a certain Varny to investigate an S.O.S. sent by a clockwork company in depths of the Ice Mountains.*

## Bibliography

Orthrix. *Deadly Music Box*. Dungeon Masters Guild, 10 October 2021, https://www.dmsguild.com/product/373597/Deadly-Music-Box/.
Jefan

**Jefan** is an apprentice craftsdwarf in the Music Box Workshop in Ratscheschachtel.

## In *The Music Box*

Although initially reluctant to assist, Jefan supplies Waylon with crucial information that assists in the solving of the mystery of the Deadly Music Box.

Jefan is discovered to be the clandestine lover of Callin, his direct superior, a secret that Waylon keeps.

## Bibliography

Orthrix. *Deadly Music Box*. Dungeon Masters Guild, 10 October 2021, https://www.dmsguild.com/product/373597/Deadly-Music-Box/.
Elvish

**Elvish** (Icelandic: *Álfa*) is the language of the elves.

## Classification

Elvish as a unitary language and cultural concept is controversial among elves.

Elven leaders and institutions who subscribe to the notion of a singular elven language are known as *trjástofnar* ("tree-trunks"). Conversely, those who consider Elvish a family of similar but independent languages are called *akörn* ("acorns").

Tree-trunks prescribe strict guidelines to standardize Elvish as closely as possible to the divine origin, whereas Acorns divide Elvish into languages spoken by the different subraces of elves (e.g. High Elvish, Wood Elvish, Dark Elvish), even when languages are mutually intelligible.

## Meta

Limited literature exists on the language in the Forgotten Realms universe. Pragmatically, Icelandic functions as a good substitute in gameplay.
The Music Box III

***The Music Box III*** is the finale of a character-developing miniseries in which Waylon investigates a murder at Ratscheschachtel handicraft company, deep in the Ice Mountains below Citadel Adbar.

## The Bottom Layer

Upon exiting Mergrim's quarters, Waylon sees the door to the Music Box Workshop shut.

### Music Box Workshop

Suspecting something is amiss, Waylon approaches the door. Behind it, he finds Callin and Jafen smooching! The senior craftsgnome, embarrassed, urges Waylon to stay silent on their affair, as it is against company policy. Waylon agrees, but for a price. Jafen admits that he had entered Arthur's chambers after his murder to steal pages from his journal. There, he noticed that someone had attempted to cut out the bloodstain from rug with a sharp blade.

## Bibliography

Orthrix. *Deadly Music Box*. Dungeon Masters Guild, 10 October 2021, https://www.dmsguild.com/product/373597/Deadly-Music-Box/.
Master Elias

**Master Elias** is the personal tutor of Arpeggio Angmírdan at Angmírdan Manor. He reports to Lord Agnaris and works alongside Lt. Bharmyr.

During the events of *Appearances*, he reveals himself as a spy for the Emerald Cabal.

## Bibliography

Ball, Beth, and Ball, Jonathan. "First Blush." *Crystalline Curse Trilogy*. Dungeon Masters Guild, 8 June 2019, https://www.dmsguild.com/product/279400/Crystalline-Curse-Trilogy-BUNDLE.
Sacred Wood

**Sacred Wood** is a druid circle in the westernmost stretch of the Snakewood. It is about 1½ days from Duskhollow and 3 days from the Veil.

## Bibliography

Ball, Beth, and Ball, Jonathan. *Crystalline Curse Trilogy*. Dungeon Masters Guild, 8 June 2019, https://www.dmsguild.com/product/279400/Crystalline-Curse-Trilogy-BUNDLE.
Tidan

**Tidan** is one of the three Keepers of the Veil.

## Appearance

Tidan wears a mossy green hood to cover her pale, almost arctic skin. Her eyes are like bright sapphires, almost giving her away among the foliage of the trees.

She wears an anklet that reminds her of her lost love.

*Content beyond this point has not yet been revealed in-game. Expand at your own risk!*
## Early Life

Tidan's parents did not pay the young girl much attention, instead pursuing the next get-rich-quick scheme with the promise of a ticket out of poverty. Happiness was always deferred to the next big windfall.

## The Ambush

While the family was traveling westward to Crimmor along the Eshpurta Road, they were ambushed by a cowled group. Tidan's parents were murdered whereas 13-year-old Tidan was tied up and taken into the nearby wood. Tidan managed to free herself from her bonds, steal a bow and a quiver, and snipe nearly all of her captors before escaping further into the wilderness.

Dehydrated and diseased from exposure, Tidan arrives at Serephina's Grotto, where she nurtured back to health and enlisted as one of the keepers of the nymph's realm.

## Bibliography

Ball, Beth, and Ball, Jonathan. "Third Time's the Charm." *Crystalline Curse Trilogy*. Dungeon Masters Guild, 8 June 2019, https://www.dmsguild.com/product/279400/Crystalline-Curse-Trilogy-BUNDLE.
Jexif

**Jexif** is the youngest of the Elders leading Ratscheschachtel in Citadel Abdar.

## As Elder

Jexif oversees operations as architect, overseer, and general "maintenance gnome"; he will occasionally craft special orders himself or with other mastercraftsgnomes.

## In *The Music Box*

As a reward for having solved Arthur's murder, Jexif completed the craftsgnome's final project, a Redwood Music Box, gifting it to Waylon the Bard as a reward for solving the Arthur's murder.

## Bibliography

Orthrix. *Deadly Music Box*. Dungeon Masters Guild, 10 October 2021, https://www.dmsguild.com/product/373597/Deadly-Music-Box/.
Garben

**Garben** is the sole chef in Ratscheschachtel. He spends much of his free time drinking in the commune's canteen with Corryn. During the events of *The Music Box*, Waylon the Bard discovers that Garben is smuggling illicit goods into Ratscheschachtel.

## Bibliography

Orthrix. *Deadly Music Box*. Dungeon Masters Guild, 10 October 2021, https://www.dmsguild.com/product/373597/Deadly-Music-Box/.
Bothrops mattogrossensis

## Descrição Taxonômica

Pigmentação uniforme em todos os supralabiais ou grandes marcas escuras (cobrindo mais de 50% da superfície supralabial) mais evidentes nos supralabiais da metade anterior da boca. Quando essas manchas estão presentes, as maiores sempre se encontram sob os olhos. Manchas dorsolaterais do corpo com contornos bem definidos, destacando-se da coloração de fundo. Geralmente as últimas manchas dorsolaterais do tronco são divididas verticalmente ao meio. Listras pós-cefálicas geralmente ausentes. Quando presente, nunca com comprimento maior que manchas occipitais. Sem melanismo na cabeça. Faixas pós-oculares bem definidas e quilhas sempre com a mesma coloração das escamas dorsais. Manchas nos espaços entre duas manchas consecutivas estão presentes. Manchas dorsolaterais no tronco de formatos variáveis ​​de 16 a 33 (modos 21 e 22).