Fiend

This page uses data from the Miitopia Param Info spreadsheet, compiled by PibPasquale, Kobazco, and UglyFrenchFry.

## Journal Number

### Next #

157

**Fiend** (Japanese: **死神** *Shinigami;* Grim Reaper) is an Imp-type monster that first appeared in a chest trap in Bigg Forest and then appears randomly starting at Lotus Lake. It resembles a reaper shrouded in red mist.

Fiends are extremely notorious due to their high Speed, resistance to magic, and their scythe, which deals exactly 999 damage.

A stronger variant appears in late game stages called the Terror Fiend. A variant exclusive to the Nintendo Switch version, the Red Fiend, appears on the sixth floor of Tower of Despair.

## Appearance

Being a variant of an Imp, Fiends have the pointy pompadour hairstyle and long robe covering their bodies. Unlike other Imps, however, Fiends wield scythes instead of any spear or pitchfork, their robes appear to be tattered, they have red mist emanating from their bodies and Fiends are always depicted with one Mii eye that is mostly black except for the iris, which is red in color. Notably, the only 2 other enemies that shares similar features is the Terror Fiend and Red Fiend.

## Enemy Statistics

* Lotus Lake
* Karkaton Ascent
* Dark Lord's Castle
* Peculia

## Battle tip

Fiends are physically weak, but are resistant to magic. Before engaging in battle, pick a physical attacker (the best possible Mii) to put in the Safe Spot. Immediately after the Fiend(s) have made their move, pull that Mii out and they will target the Fiend. If the main protagonist is still standing after the first move, have them focus on a Fiend (turn off autobattle first) and have the rest of the party follow.

The only two locations that have a fight with **two** Fiends at once are Karkaton Ascent and Peculia's castle dimesion.

## Surviving the scythe

It is possible for a Mii to be hit by a Fiend’s infamous magic attack and still live to tell the tale, however it only occurs in very specific scenarios that most players won’t reach in normal gameplay:

1. The Mii the Fiend is attacking must be protected by two other Miis who use Sacrifice III (meaning that the Mii being attacked must have a minimum relationship level of 77 with both Mii characters).
2. The protecting Mii characters must both be at level 50.
3. The protecting Mii characters must both have maxed out stat upgrades from grub for both Defense and Magic.
4. The protecting Mii characters may also require gear that provides a good deal of Defense.

If all of these conditions have been properly met, the two protecting Mii characters will share the pain and be left with a small amount of HP left, though still standing nonetheless.

1. You can also use a shield.
2. Another easier method is by having an Energetic Mii, and have them activate Hang On when hit by the Fiend's magic.

## Trivia

* As its Japanese name suggests, the Fiend's ragged cloak, deadly nature, and scythe are inspired by the Grim Reaper.
* Fiends, Terror Fiends, and the Red Fiend deal the most damage in the entire game when using magic, not counting attacks with modified damage (like from stat buffs/debuffs) and combos from assists. Fiends and Terror Fiends also have the highest speed among all monsters.
* Fiend , Red Fiend and Terror Fiend are the only monsters that use the same type of Mii eye every time they appear. Fiend and Terror Fiend are also the only creatures in the 3DS version to possess a red eye outside of Mii characters affected by the "spite" status condition, as they are coded to use the "spite" expression in battle. A Fiend reverts to the "normal" expression when it uses its regular attack, gets distracted, or is defeated, which is why its eye turns normal.
* The amount of Gold and Experience Points a Fiend drops are both 66. 66(6) is the Devil's number.

## Gallery

*Main Article: Fiend/Gallery*

A Fiend in the Journal.