recursal/Fanatic-Fandom huggingface dataset:
Annalise Kite

## appearance

she is tall compared to most women and she usually wears a dark green dress or a dark green suit. She has dirty blonde colored hair held up with pins. She has green dull green eyes.

## background

she was raised by other Ymbrynes but she did not get along well with hem so she left them and joined a traveling circus and protected the young children who were apart of it who were peculiar.

She fell in love with a man a peculiar who ran the circus the ring leader. She fears the ymbryne council will come to her and try to have her move away from the children , other peculiars, and her husband.
Royal Rumble 2017

Promotional poster featuring FaM Superstars and Diamonds

1. ↑ Gin came out and attacked Vikel, this was her first appearance in FaM.
2. ↑ During the Royal Rumble match, Darin declared that the Hardcore Championship was an official FaM championship. He announced Pandurinho as the first champion.
3. ↑ After the match, Rom announced that he will put his career on the line in order to face Ranik for his position of General Manager at FaMniversary IV.
Survivor Series 2013

Promotional poster featuring FaM Superstars

1. ↑ This is the former Hardcore Championship. This is now defunct.
2. ↑ Suicide defended his FaM Global Championship in the match.
3. ↑ During the match, Mike Ace refused to tag his partner, and left the ring. This cost Sean Nova the match as he was the last member remaining in the team.
Desirae O'Sullivan-Steele

## appearance

She wears her long, black hair in a single braid down her back. Her normal attire consists of overalls and a green shirt, with hand-me-down boys' boots from her brothers. Her eyes are grey, but turn pitch black when angry.

## background

She was born in a circus family, traveling from town to town entertaining the masses. Her strength grew as she did, and at the age of ten, she was able to lift both her brothers over her head, one with each arm.

But after killing a man who was threating to kill her father with just the fingers on one hand, she became known as 'Dangerous Desirae'. A monster to the people who loved her before, she decided to run away from the world she knew.

But one person stopped her from hiding: her twin brother Daniel. He told her that if she's going away, that she'd better go with a woman he met earlier while in New York City.

That woman was Aisling O'Doyle, performer and ymbryne
Margret Williams

this oc was originally made by crazysuzy from the main wiki.

## Appearance

She has a Marilyn Monroe haircut and blonde hair, she green eyes and catty eyeliner and full red lips. She wears a grey French hat and wears a long white, frilly dress (Similar to Emma's in the movie)

She basically looks like a mix between Marilyn Monroe and Emma Bloom ( movie

## Back ground

Came from a family of florists, and one day, when she was plucking a rose for a client, but it began to rot. Margret shrugged it off, but in the back off his mind, she was wondering how she was able to do that. After awhile, Margret remained distant from others, just to make sure she doesn't hurt people, but she was still uneasy about her powers. One day her mom questioned her sudden distant Nature, Margret tried to leave to her room, but her mom grabbed her hand, but little did she know she began to Rot away into dust. Horrified she ran out of the house and when ever She bumped her hand into people, they would Rot away. She eventually Bumped into Miss Bluejay ( A ymbreyne ) and Miss Bluejay noticed her Peculiarity and decided to take her under her wing, and she was the first Peculiar under Miss Bluejay's care, and together they will try to collect as much peculiars under their care as possible.

## peculiarity

Anything Margret touches can rot away into nothing (Cariesgenesis) It doesn't work on ymbreynes
Forever A Movement Wiki

The Official FaM Wiki is the #1 source for all of the history related to this movement. FaM was started way back in 2009. A lot has happened in that time and unfortunately, a lot of history has been lost on YouTube, so this wiki will help fill in those blanks. If you have any requests for information you’d like to be included on the wiki, please send us a message either on Facebook or Twitter!

 **2TM**

 **AC Arthurz**

 **Anarchymus**

 **Arik**

 **Badwool**

 **Bash**

 **Ben**

 **Big Tony**

 **BlackHeron**

 **Champion**

 **Chef**

 **CS**

 **Dastardly**

 **Dutch**

 **Eera**

 **Elle**

 **Eve**

 **Frisco**

 **Gin**

 **GuNNz**

 **Heraldry**

 **Killswitch**

 **LS**

 **Mexi**

 **Nova**

 **Pandurinho**

 **Rafazo**

 **RANIK**

 **Roberto**

 **Rom**

 **Sander**

 **Tiny Tony**

 **FaM World**

 **Diamonds**

 **Global**

 **Cyber FaM**

 **Hardcore**

 **Tag Team**

**Season 5**

 **FaMmy Awards**

 **Cyber FaMday**

**Season 4**

 **Cyber FaMday**

 **Survival**

 **Pandora**

 **FaMmy Awards**

 **Royal Rumble**

 **FaMniversary 4**

**Season 3**

 **Cyber FaMday**

 **Survivor Series**

 **Extreme Rules**

 **Royal Rumble**

 **FaMniversary 3**

**Season 2**

 **Cyber FaMday**

 **Survivor Series**

 **Extreme Rules**

 **Royal Rumble**

 **FaMniversary 2**

**Season 1**

 **Royal Rumble**

 **FaMniversary**

 **Darin**

 **DNA**

 **Kingdom**

 **Monet**

 **Muffy**

 **Sledder**

 **Techno**

 **Vikel**

 **Virtue**
Ryu Hayabusa

## Special Moves (EWBR)

### Neutral B - Ninpo Arts

The spiritual and mental arts of the ninja, Ryu has access to many Ninpo arts, depending on which one Ryu has "equipped", Ryu can perform one of four different Ninpo attacks:

#### Art of Fire Wheels

Ryu causes four fireballs to circle around him. These fireballs circle around you for 6 seconds. Opponents who come into contact will receive damage and be knocked off their feet.

#### Art of Vacuum Wave

Ryu transform his spirit into a vacuum blade that will be launched upward and downward at the same time. This works great for aerial opponent and deals damage to anything that touches it.

#### Art of Inuzuma

Ryu become encased in a ball of electricity, holding his stance, which it’s deal damage for opponents. Releasing B cause you to hop into the air and discharge four lighting bolts in different directions that move very fast.

#### Art of Piercing Void

Ryu fire a ball that is essentially a moving black hole. This attack is as large as a fully charged charge shot, but moves much slower. This attack can only move in a horizontal path and will move through enemies.

### Side B - Incendiary Shuriken

Ryu launch a kunai knife onto his opponent, where have a grenade attach to him. The Shuriken can be attaches to anyone to opponents and walls. After a short time, the Shurkien explodes, which can cause middle damage into anything the Kunai get attach to.

### Up B - Izuna-Otoshi

Ryu launch forward as he grab onto the opponent. If successful, Ryu uppercut the opponent into the air, before vanishing into a poof of smoke and reappear in another poof of smoke. If Ryu fails to grab anyone, Ryu poof into smoke and reappear some distance way dealing no damage.

### Down B - Ninpo Change

Ryu equip a different Ninpo Art, as a default Ryu always starts off equipped with the Art of the Fire Wheel. When equipping a different Ninpo Ryu will simply flash a different color. The order of the Ninpo is as follows: Art of Fire Wheels (Red), Art of Vaccum Wave (Blue), Art of Inazuma (Yellow) and Art of Piercing Void (Purple).

### Final Smash - Grip of Murder

Ryu enter into a cruse where the Dragon Sword get absorbed into his arm. From there, you enter into a invisibility stats where your attack can easily one-strike any opponents. The biggest drawback to this FS is that every KO’ed will slowly damage you before losing his life if he reach over 900 precent. This Final Smash last for 15 seconds.
FaMmy Awards 2017

Promotional poster featuring Cameron Bash

## Matches

 **4** | Anarchymus (C) defeated Lance Frisco

## Awards

*For more stats, Check out the FaMmy Award Statistics page*

## FaM Invitational Tournament

*All First Round and Semi Final matches were competed in Road to FaMmy Awards episodes. Only the Final was held at the FaMmy Awards.*

In the First Round match between Brent Delivine and Desmond Cruise, Ben MacKenzie returned. This was the first time that MacKenzie had been seen in FaM since Cyber FaMday 2015. He demanded that he was to be placed in the tournament as Delivine and Cruise could no longer compete. The General Manager, Rombuster granted MacKenzie's wish and entered him into the tournament.
Ladon Radim

**Character name** is...

This first section is called a lead. You'll want to fill it with the most important aspects of the character's life. Think about a newspaper article. Put the best stuff up front!

## Biography

Use this section to give greater details about the character's life.

## Behind the scenes

If there's anything you'd like to say that's not derived from episodes, but maybe comes from interviews that actors or crew gave, use this section.
Blake Belladonna

## Special Moves (EWBR)

### Neutral B - Pistol Form

Blake turn her Gambol into Pistol Form. Once done, she jets forward and strike any enemies in her path, shooting then with the Gambol Shroud. Pressing B will fire off a round bullet. Holding B will increase the distance you’ll dash around as well as how many bullets you can fire. (Maximum being 12 bullet)

### Side B - Kitana Form

Blake set her Gambol into Kitana Form. Once done, she lunges forward and slashes the opponent sideway. This moves can be charged for up to 3 seconds, increases the reach of the attack knockback. While the knockback range increase when changed, the distance may became short.

### Up B - Gambol Launch

Blake wraps her black ribbon into her right arm around Gambol Shroud's trigger in pistol form and freely swings it around. The Gambol can now latch to essentially any wall at any point at appropriate distances. However, if the ledge is above or below the horizontal, it will not grapple to it. If the midair jump has not been used, using this move will make you move upwards about half of the jump. It also can be used multiple times.

### Down B - Shadow

Blake use her Semblance replaces herself with her clone. If her clone is attacked during this time of 4 seconds, it takes the damage as, and Blake then appears behind it and rushes for the attacking player, damaging him/her.

### Final Smash - Black and White

Blake use her Gambol Shroud underneath the opponents in front of it and slash their upward, sending the opponents into the air as the screen darkens and a moon appears. There, a silhouette of Blake fly around rapidly dealing quick strikes before dealing a final blow, leaving the target to be KO'd offscreen.

## Notes

* While the Second Era of EWBR was hinted to begin with Bray Wyatt, Starboy push him after Blake following the creator of RWBY, Monty Oum, passing away.
	+ This explain why Blake’s video was made to tribute him in an spiritual style.
* The music in Blake’s video on New Age of Heroes was forced to change from “Blake Mix” from Blazblue Cross Tag Battle to “Monochrome Memory (Seth’s Theme” from Under Night In-Birth due to preview video getting blocked in some countries on YouTube.
Rashid

## Special Moves

### Neutral B - Whirlwind Shot

Rashid spins and kicks sends a small twister spiraling upwards a small distance in front of him. The twister can cause rapid small damage with upward launch. You can launch a powerful twister by holding B, where the twister can cause more damage.

### Side B - Eagle Spike

Rashid rush forward as he kick forward The kick knockback can be effect by the range on launch, with the closer causing more damage. If you perform this move in the air, Rashid will perform a Airborne Eagle Spike.

### Up B - Spinning Mixer

Rashid spins as the wind covering his body. Spinning Mixer can made you fly upward for 4 seconds. Pressing B will make you keep spinning with greater damage and recover. When done in the ground, you can spin forward onto the perform with small height launch.

### Down B - Rolling Nail Assault

Rashid closes the gap between himself and the opponent with a quick front roll. While it didn’t have any use, Pressing A during Rolling Assault results in you performing the Nail Assault, where Rashid kick the opponent down.

### Final Smash - Altair

Rashid spins in place, creating a tornado at his location. If the tornado hits, Rashid spins the opponent up and creates a tornado around his lower body while repeatedly kicking the opponents upward. The Final Smash ends with Rashid kicking the opponents away for great damage.
Bail Nix

**Character name** is...

This first section is called a lead. You'll want to fill it with the most important aspects of the character's life. Think about a newspaper article. Put the best stuff up front!

## Biography

Use this section to give greater details about the character's life.

## Behind the scenes

If there's anything you'd like to say that's not derived from episodes, but maybe comes from interviews that actors or crew gave, use this section.
Blaziken

## Special Moves

### Neutral B - Blaze Kick

Blaziken launches a kick that land into the opponent. The move have a good distance forward, with reasonable start-up lag and wind-down lag. It has reasonable knockback and damage, and often hits characters in shorthops, but is difficult to pull off and avoid punishment.

### Side B - Shadow Claw

Blaziken use his sharp claw from shadows into the opponent. You comes across with the Upper-Claw and perform the move, though to what degree is unknown. It has the darkness effect.

### Up B - Sky Uppercut

Blazkien jump into the air while uppercutting the opponent. Hits combo into one another and have how knockback at all percentages. It’s can be used to recover, though Blaziken is made helpless after using it in mid-air.

### Down B - Mirror Move

If an enemy has attacked Blaziken within the last 10 seconds, and uses Mirror Move, you will replicate the effect. This works even if the attack was shielded. Using Mirror Move again will cause Blaziken to kick at the opponent, having the exact same properties as the copied move. You can consistently use the move until he is either KO’d or chooses to use his Up Taunt to dispel the move.

### Final Smash - Mega Blaziken

Blaziken transforms into his mega form from Pokemon X and Y via Blazikenite. When you activates its Final Smash, Mega Blaziken's aura attacks deal 1.8x. All of your throws and attack are able to KO opponents above 70%. You moves a lot faster, deals more damage and knockback, and is virtually invincible, though he can still be harmed by hazards. The effect last for 15 seconds.
Roman Reigns

## Special Moves (EWBR)

### Neutral B - Spear

Roman charges towards and spear his opponent, tackle their into the ground. This move can be charged for about fives seconds. The distance and damage being based on how long the move is charged.

### Side B - Superman Punch

Roman launch himself forward and performs a Superman Punch at the end of the move. This move can be thrown early during the jump by pressing the special button. If the move is used on the ground, You will be briefly invincible, as your leaping time can allowing you to avoid projectiles.

### Up B - Leaping Clothesline

Roman leaps up into the air. Once into the air, pressing B with connect with a clothesline.

### Down B - Roar

Roman did a lion-like roar. Once done, you’ll increases your attack and speed. This move lasts you 15 seconds, and you can only do it three time per stock.

### Final Smash - Triple Powerbomb

Roman tackle a opponent. Once do, Dean Ambrose and Seth Rollins appear and perform a Triple Powerbomb, doing about 40% damage and immense knockback into the catcher opponent. This Final Smash also effort other opponents when the catcher opponent smash into the ground and cause a mid-wave shockwave.
Raven

## Special Attacks (EWBR)

### Neutral B - Soul Self

Raven’s eyes glow white as she takes a dramatic stance with her hands held out in front of her as black energy engulfs her hands and starts to spread out in front of her, forming a completely black duplicate of Raven with white eyes. This allows her to fight with her “Soul Self”. From this point forward, the player has control of the Soul Self, while the real Raven maintains her pose. While her Soul Self is out, you takes 1% damage for every second it’s there. The duplicate has constant super armor and has Raven’s exact stats. It also has an infinite float that can be activated by holding jump in the air.

### Side B - Telekinesis

Raven slowly puts one hand in front of as her eyes glow white and black energy surrounds her hand. Any throwable item or opponent that is less than 4 stage builder blocks in front of her suddenly becomes surrounded with black energy. Anything that you hits with this move now floats about half a stage builder block above where they were first affected. You can now has complete control over anything she caught, Due opponents can break out by button mashing, having times the escape difficulty of a grab. You can stop controlling everything at any time by hitting B.

### Up B - Dark Raven

Raven’s entire body is suddenly engulfed in black energy, which forms itself into the shape of a large raven. In this, you're about large around size with large wings that reach out. You can move in any direction for 3 seconds, with you transforming back and grabbing the ledge if you flies into it. The raven flaps its wings as it moves, dealing minor damage an low downwards knockback to any contacts opponents. The recovery is slightly laggy as well, having medium lag on both ends.

### Down B - Ground Dasher

Raven’s eyes glow white as a patch of ground about one stage builder block in front of her is covered by black energy. This patch ranges depend on how long the buttom is held. Once released, Raven raises her hands into the air, which are quickly surrounded by black energy. That patch of ground proceeds to break out of the stage and stands itself up vertically in front of where it was originally, forming a makeshift wall of sorts. This “wall”, as I’ll be referring to it from now on, stays like that for 30 seconds, at which point it automatically falls back into the stage.

### Final Smash​ - The End​

The camera zooms in on Raven as she takes a pose similar to that in the above picture. The whole stage then suddenly turns grey, spreading out from behind Raven to cover the stage within 2 seconds. Every aspect of the stage instantly freezes in place, with opponents staying in mid-air, thrown items freezing in mid-flight, etc. For 10 seconds, everything is frozen. Raven is free to create and manipulate down special walls, set up down tilts, or even attack her foes (they take full damage from attacks, but no knockback).
Gray Fox

## Special Attacks

### Neutral B - Blade Strike

Grey Fox charge his sword and thrusts it forward! This move can break an opponent's shield with great accuracy. The tip of the blade is the most powerful.

### Side B - Fox Dash

Grey Fox lunges forward a short distance across the stage and slashes at any enemy which is within range of the dash. This move can be executed very quickly. The charge stance can be held indefinitely. If the move does not connect, it has very low ending lag, giving yourself a chance to follow up with a different attack.

### Up B - Sword Flip

Grey Fox flips up in the air, hitting opponents with his sword. If the kick lands (even on shields), you’re will bounce backwards.

### Down B - Stealth Camouflage Counter

Grey Fox enters a defensive tai chi-like stance. If it is attacked during this stance, he’ll teleport behind the attacker, then counterstrike with a sliding slash for moderate damage and surprisingly high knockback, which is even greater after you've taken damage.

### Final Smash - Box Revenge

Grey Fox trapped the opponents. If successful, he’ll start slashing the trapped opponent several times with his own slash, and then end with a powerful attack.
Dustin Jarrus

**Character name** is...

This first section is called a lead. You'll want to fill it with the most important aspects of the character's life. Think about a newspaper article. Put the best stuff up front!

## Biography

Use this section to give greater details about the character's life.

## Behind the scenes

If there's anything you'd like to say that's not derived from episodes, but maybe comes from interviews that actors or crew gave, use this section.
Cole MacGrath

## Special Attacks (EWBR)

### Neutral B - Lightning Bolts

Cole launches bursts of lightning bolts which shocks enemies in front of him. The closer an enemy is when hit, the longer they will be stunned. Landing five bolts will allow you to recharge. However, the lightning bolt only does chip each damage. While shooting can aim the bolts by moving.

### Side B - Megawatt Hammer

Cole launches a megawatt hammer forward. Although slow, the orb deals low damage and moderate knockback and can be reflected but not absorbed. Shooting a lightning bolt will redirect the rocket, making it home on the target. Enemies hit by the redirected rocket will receive twice the damage and more knockback.

### Up B - Freeze Launch

Cole launches himself to the air with a stalagmite of ice When used on the ground, the stalagmite remains in place for a while. Any enemies close by will be knocked back If this move is used in the air a block of ice forms and falls downwards, acting as a projectile that deals minor damage and horizontal knockback.

### Down B - Electric Tornado

Cole begins spinning, then swings his amp forward, releasing a small electric vortex. Can be charged for two seconds, and increases range by a couple of steps. Deals moderate damage and suck in enemies but extended use can harm yourself.

### Final Smash - Lightning Storm

Cole raises his arms upwards, then swings it down. Immediately bolts of lightning will rain from the sky unnaturally at different points. They strike at random places, but can only have two bolts per second. Although they have a large area of effect, it would be quite hard to dodge.
Josuke Higashikata

## Special Attacks

### Neutral B- DORA-RA-RA Barrage

Josuke summons his stand, Crazy Diamond, out and does a machine gun-like attack on the opponent as it goes “Dora-Ra-Ra!". When taping B rapidly, you can have Crazy Diamond rapidly hit. After enough hits, Crazy Diamond goes back to Josuke and can’t be used for 8 seconds.

### Side B - Piece of Glass

Josuke summons his stand, Crazy Diamond and shoot a piece of glass into the opponents. Once launch, the piece of glass start homing into the nearly opponent, causing small damage and knockback.

### Up B - Diamond Smash

Josuke summons his stand, Crazy Diamond and jumps up doing a hammer uppercut with both hands together, then hammers its hands down, while also goes up with his stand while this happens. If the opponent is too close, Crazy Diamond bring up and smash the enemy back down.

### Down B - Rock Barrier

Josuke summons his stand, Crazy Diamond and smash the ground, causing a rock barrier in front of him. Melee attacks that hit the rocks deal damage to the attacker instead of yourself. Once the rocks appear, this still in place as you can move freely. However, once the barrier disappear, you can’t use the moves for 10 seconds.

### Final Smash - Hair Comment + Super Armor

Jose turn his back and pause in front of the nearly opponent. Once do, the opponent will insulted his hair (Insulted see here), only to be led to Crazy Diamond uppercut, then “Dora-Ra- Ra" the opponent and you gain a super armor for Josuke. Once gaining the super armor, Josuke have Maximum Defense and ultimate use for Crazy Diamond, but it’s return, very low speed. The Super Armor led for 20 seconds.
Yami Yugi

## Notes

* A few question why Yami wasn’t called Yugi, before it’s been clear in Jonouchi’s video that Yugi Muto, Yami’s parther and host, will he playable as an Reflect Fighter.
* He and Jonouchi shared connected Team-Up Heart Attacks, something only explore in team-based characters (The Powerpuff Girls and Teen Titans members) in New Age of Heroes and in Bakugo’s Grand Heart Attack if he with Deku.
Kirby

## Special Moves

### Copy Abilities

During gameplay, Kirby can inhale opponents to copy their attack, most notably, the character’s chain attack ability. Under each copy ability, they hold different appearances to Kirby as he’s bear a resemblance to each visual. As well as copy their stats. Of course, you can discard the ability via taunting and tagging out.

### Chain Attack 1: Hammer Smash

Kirby ready his hammer as he slowly wakes forward. While this, it’s beginning to flame up as he performs a powerful hammer strike onto the opponent for a serious strike.

### Chain Attack 2: Copy Chain Attack

Stated before, Kirby can use the copy ability’s chain attack. They go by the same with an added boost into play at a cost of less damage.

### Double-Up Rebound: Suplex Throw

Kirby lunges over as he grabs the opponent. Connected the move resulted in Kirby perform a big Suplex for the big throw. Afterward, Kirby signals his teammate to perform their chain attack.

### Heat Heart Attack 1: Mike Check One Two Three

Kirby pulls out a pair of earphones with a microphone. From this, Kirby performs a three series soundwave blasts onto the opponent for each damage, with the third hit being the impactful end.

### Heat Heart Attack 2: Festival Dance Begin

Kirby rolls down as he ready a grand festival with the opponent. Hitting the moves and Kirby will do a small dance with the foe before cause a light explode for the finale with the healing gift. Worth noting that your party members will join.

### Ultimate Form: Super Star Striker

Kirby felt powerful energy flowing within him as his Super abilities become powerful by the second. From this, Kirby’s attack and defense become increasing by every moveset.

### Grand Heart Attack: Dragoon Ultra Sword

Dragoon flies ahead straight the screen as it strikes the opponent. In the Dragoon hit the opponent, Kirby ride upward as he draws the Ultra Sword. This follows Kirby slashing the opponent several times with quick succession before the finishing blow.

## Notes

* Now that Smash Bros didn't be used for a template, Kirby's allow in. Other characters involved in the Smash Bros series are Meta Knight, King Dedede, Solid Snake, Little Mac, Shulk and Terry Bogard in New Age of Heroes.
Juliet Starling

## Special Moves (EWBR)

### Neutral B - Chainsaw Blaster

Juliet transforms her chainsaw into a launcher capable. This is a long-ranged attacks, as you can launch explosive barrels onto the opponents. You can fire up to eight explosive barrels forward before needed to reloaded again.

### Side B - Butt Attack

Juliet jump backward as she strike her butt forward into many opponents. This attack can hit more opponents for each “BOING” strike with the use of this move. If you failed to hit anyone with this attack, it’s will leave you vulnerable for a few seconds.

### Up B - Lolli-O-Copter

Juliet begin to spin upward as she create a tornado of sort and chainsaw teeth. With a small lift, moving into a opponent will send their flying with rapid damage. You can use this move to recover easily, as you can control this tornado move for 5 seconds.

### Down B - Nick Shoot

Juliet hold on Nick’s head as she throw him forward into a opponent. Once Nick’s head get launch forward, it’s can damage any opponents and can cause stun damage. Afterward, Nick’s Head can be reused as a item. If Nick’s Head leave the stage, you can’t use this move until you lose a stock.

### Final Smash - Holy Chainsaw

Juliet does a handstand as she swing her chainsaw in two arching circles on the ground. If this attack hit, she’ll flip into the air and bringing it down on any character trapped for heavy damage and easy knockback.
Yang Xiao Long

## Special Attacks

### Neutral B - Ember Celica

Yang fire one of her Ember Celica to blast the opponents. Each blast have a great impact in the explosion and cause massive damage, but short range. You can also blast rapidly by pressing B, sending many blasts into one location. The Ember Celica need to be recharge if you fire 24 shots.

### Side B - Ember Uppercut

Yang launch forward before uppercutting the opponents. The uppercut attack have a short distance, but the attack can easily launch the opponent upward while causing damage. When this move is used midair, you perform a lowercut onto the opponents downwards for a Meteor Smash.

### Up B - Ember Launch

Yang launch herself using her Ember Celica. The height of the Ember Celica is long as you can charge the direction of where you go forward. There’s also a blast attack that can damage the opponent while launching forward.

### Down B - Bumblebee

Yang get on her motorcycle, Bumblebee. When in Bumblebee, you can ride left and right to the stage, being able to also jump forward. You can remind on Bumblebee until you perform another move or by jumping.

### Final Smash - Fired Up Yang

Yang clash her Ember Celica together before being surround in Aura. Under this form, you complete invincible to any attack as your speed greatest increase and your attack now do extra damage. You can also be unlimited to any limit for your attack. This form last until 20 seconds.
Reaper

## Special Attacks

### Neutral B - Hellfire Shotguns

Reaper blasted the opponents with his two Hellfire Shotguns, alternates between the two shotgun. Each round of blast have 20 pellets for one round. The blast have a wide spread and have more effective when close to the target. Once the Hellfire Shotgun are out of pellets, you need to wait 2 seconds to reloaded.

### Side B - Black Shot

Reaper teleport forward and quick shoot at the opponents from behind. The effort to begin the move is when Reaper is in front of a opponent. Afterword, you move forward onto as you cause knockback by the number of Pellets and have a chance of dark-poisoning their.

### Up B - Shadow Step

Reaper mark a location within the stage range. Once the player choice the mark location, you can teleports to that location over the course of two seconds. While this move is extreme worth full for recovery, the biggest drawback is that you're completely vulnerable for 2 seconds.

### Down B - Wraith Form

Reaper turn into his Wraith Form as he became intangible and invincible in this form. At this form, gains the ability to pass through enemies, and is unaffected by enemies’s attack for a small amount of time. While you’re unable to attack at this form, you can still hold up items and use Shadow Step.

### Final Smash - Death Blossom

Reaper automatically fires blast at any opponents around him within range, shooting 5 times per seconds and causing massive damage to all nearby enemies. During this time, you’re invincible during the Final Smash for the 6 seconds as you forward around the stage.

## Notes

* Starboy’s feeling to Reaper and Soldier 76 changes completely following Blizzard banning Blitzchang and hollow apologized. While there was idea about they staying for New Age of Heroes, that literally got shot down after the disappointment release of Warcraft III: Reforged.
	+ Likewise, while Reaper is the first moveset from Revival, he alway vision other as the main stars like AJ Styles and Giorno Giovanna.
Zant

## Special Attacks

### Neutral B - Crazy Spinner

Zant folds his arms as he start to spin around the stage while damaging opponents. While spinning, you can control where you can go around the stage. The spin attack can be charge by holding B for extra distance and power, with a extra bonus of reflecting projectile back. The Spin can last until 8 seconds.

### Side B - Phantom Zant

Zant summon his Phantom Self onto the field. Phantom Zant can became a assist character as it can dash forward and slash the opponents from a depth. However, Phantom Zant can be KO'd with enough damage or if you can KO’d.

### Up B - Temple Pillar Crash

Zant summons a pillar right underneath him as it’s come out onto the ground. While on the pillar, you can launch yourself up in the air or use the pillar to crash down onto the stage to the opponents. As it’s stand, the Pillar became a perform until it’s get destoryed by Zant or the opponenets.

### Down B - Shadow Hand

Zant creates a portal above him as a black hang arrive on the battlefield. The hand is able to grab nearly opponents and throw their upward into the air or downward into the ground. If you press B rapidly, the hand will keep pressing down onto the opponent for more damage.

### Final Smash - The Twilight Realm

Zant takes off his helmet and puts his hand into the air. Soon, the Portal to the Twilight Realm as everyone enter inside. Inside the Twilight Realm, Zant became more strong as your stats boost and now harder to get damage by. Any opponents in the Twilight Realm are also afford as they became decrease as well. Monster also arrive in the Twilight Realm, became hazards to this stage. The Final Smash ended when Zant or all of the opponents are KO’ed.
Chris Jericho

## Special Moves (EWBR)

### Neutral B - Codebreaker

Jericho run forward as he grab the opponent and perform the Codebreaker. The range of the move have a small one, but it’s dealt heavy damage and great knockback once the opponent is content to this move. If done midair (catching styles), you’ll drop downward with the opponent immediately for better damage and knockback, at a risk of damage yourself or possible leaving yourself in a helpless stats. (Even worse, self-KO.)

### Side B - Stupid Idiot

Jericho thrust his opponent forward as he called they an “Stupid Idiot”. While doing this, anyone close to you range to get stunned for a moment. If a attack comes in your direction, you can move deflects it using with move. The counter can only worked if by prefect timing.

### Up B - Lionsault

Jericho lift onto the ropes as he flip forward. The flip reach into an arc form with long range, but poor upward recovery. Any opponents that connect with the Lionsault will revive damage with downward knockback.

### Down B - Walls of Jericho/Liontamer

Jericho grab the opponents legs as he put their into the Walls of Jericho. Once lock, you can press A rapidly to deal continued a series of damage. You can hold the opponent into the Walls of Jericho for 10 seconds. If you perform this move really close to the opponents, Jericho will perform “Liontamer”, which deal even more damage than the Wall of Jericho once it’s lock in.

### Final Smash - You Just Made the List

Jericho ready his pen as he announced that all of the opponents will be on the List. Once the opponents name is on the list, the opponents suffer really low stats and lack moveset until they get KO’ed. This Final Smash is unavoidable get easily target everyone in the stage, until they on the air or if they already KO’ed.
Ryo Hazuki

## Special Attacks

### Neutral B - Counter Elbow Assault

Ryo pose and can be allow to perform a Counter Elbow Assault. For about a second, any attack in front of you, other than a grab attack and Final Smash, can be reflect back. This attack delivers slow, but deal more damage back to the opponents.

### Side B - Double Blow

Ryo move forward as he grabs the opponent and unleashes a Double Blow through the chest. While this attack have an short range, this attack can got seriously damage to the grabbed opponents and can launch their forward.

### Up B - Mud Spider

Ryo launch himself upward as he kick the opponents up. This attack have a short distance upward, but also can hurt any midair opponent forward. If you lose into a wall or perform, you can bounce back for gainer height.

### Down B - Shadow Step

Ryo step forward onto an opponent’s attack as he trip their forward and elbow back. While under this move, you can avoid any attack from the opponent and stop any grab move, minus Final Smash attack.

### Final Smash - Working Man

Ryo ready the Forklift as he enter inside and ready the attack. can toss opponents. When inside the Forklift, you can boost forward as any opponents in front of you will be toss upward. If the Forklift go under an a ledge on the main stage, you automatically turn around. This Final Smash last until 15 seconds.
Future Trunks

## Special Moves

### Neutral B - Sword Blast

A wave of energy channeled through F.Trunks' sword. This move will send a wide wave of ko energy forward in whatever you are facing, damaging anything caught in the wave. This will cause low knockdown and damage. But, by holding B, it will causes Future Trunks to do a Lighting Sword Slash, where he swing his sword rapidly, sending several blades of energy toward the opponent, inflicting a massive amount of damage, as well as knockdown.

### Side B - Buster Cannon

Future Trunks draws his hands back down to his sides and charges two blue energy spheres in his hands, then he combines them together in front of him to fire the energy wave at the opponent. This attack has limited range, and decreases in power as it gains distance.

### Up B - Afterimage

A basic recovering move, like mostly DragonBall characters. It will be used to dodge any sort of incoming attack (except normal ki blasts), with blinding speed.

### Down B - Finish Buster

First, Trunks raises his hands into the sky and charges a large energy sphere. Then, he swings his hands down and fires the ball of energy at the opponent. This did constant damage with low knockback to any opponents. You won't release the energy sphere when the B button and aimed up, down, or straight, depending on where the control stick is tilted (if you do this move is midair, you will stop for a brief moment until you release it).

### Final Smash - Shining Sword Attack

Future Trunks fired a Burning Attack out of nowhere. Of the opponents is catch of the attack, they will be stunned and Future Trunks flies up. comes down to vertically slash the opponent with his sword. Next, he slashes the opponent multiple times, chopping them up into bits. Finally, Future Trunks draws his hand back and brings it forward to fire a yellow energy wave at what's left of the opponent. If the oppoenet have under 100% in he/she damage meter, it inflicts a large amount of damage. If the oppoenet have over 100% in he/she damage meter, it cause a realistically KO.
Giorno Giovanna

## Special Attacks (EWBR)

### Neutral B - MUDA! MUDA! MUDA

Giorno summon his stand, Gold Experience, to send out a series a punch onto the opponents. When taping B rapidly, Gold Experience start rapidly punch more as you slowly walk forward onto the forward. After enough hits, Gold Experience goes back to Giorno and can be reused for 6 seconds.

### Side B - Savior the taste of pain!

Giorno summon Gold Experience to perform a slow-motion punch into the face. This attack can reach a long range and can do great knockout to opponents. The slow-motion punch can also cause the opponents to be unable to act for 3-6 seconds despite by the weight. This attack can be reused for 4 seconds.

### Up B - WRYYYYYYYYY!

Giorno leaps into the air as Gold Experience perform a uppercut. During this, you can get flow for 6 seconds as you can recovery easily with this attack. If you’re near a opponent, you can also perform a hook attack by pressing B during the 6 seconds flowing.

### Down B - A part opens on dark plains

A counterpart where if Girono is attack by a melee damage move, Gold Experience retaliates by rapidly kicking the opponent away. This move can be reused for 3 seconds.

### Final Smash - Gold Experience Requiem

Giorno revealed the Arrow as he stab Gold Experience with it in order to evolve his stand with Gold Experience Requiem. Giorno and Gold Experience Requiem can now momentarily fly through the air, meaning that you can covering much more stage by potentially passing over the opponent and evading many attacks. You can perform your Neutral B, without the need of taping B. Gold Experisnce Requiem last around 25 seconds return back into his form.
Gambit

## Special Moves

### Neutral B - Kinetic Card

Gambit winds up and then tosses out several cards at the opponents. The cards travels farther and cause a blast import to everyone who touches it. You can only hold 52 cards.

### Side B - Cajun Dash

Gambit lunges forward a short distance across the stage and hit any enemy which is within range of the dash with his pole. The move can be executed very quickly. It can be charged by holding B to increase the distance you will travels and the damage and knockback of the hit.

### Up B - Cajun Escape

Gambit will make a quick teleport-like action in any direction for basic recovery. You can stop in midair for a brief moment and rushing in the direction you chosen using the joystick.

### Down B - Trick Card

Gambit hold his pole as a counter attack. If you are attack when in this stat, you will flip and then attack with three Kinetic Card from the left or right (depending on the direction the analog stick is held in) for moderate damage. (Note that this doesn't waste your counter).

### Final Smash - Royal Flush

Gambit throws his pole into the air, then rapidly throws a deck of energy charged cards one by one at the opponent, and making a wave of kinetic energy at the opponent by snapping his fingers. When it connects, Characters who are trapped by the card will receive major damage, and high knockback that can cause KO'ed. If the card misses the opponent, Gambit pauses for a brief time, and the Final Smash fail.
Kasumi

## Special Moves

### Neutral B - Windmill Shuriken

Kasumi throw her Windmill Shruiken onto her opponents. The Windmill Shuriken act like a boomerang, as it’s can slash any opponents before being return back to you. While the Windless Shuriken is slow, it’s can be chargeable to better rate and damage.

### Side B - Reppu

Kasumi perform a dash ninpou onto her opponents. The dash is so fast and the rate of this attack can easily perform the stage. The damage is little, but this move can easily knock opponents upwards.

### Up B - Gekko Tenbu

Kasumi perform a back somersault forward. This move covers little vertical height that makes it poor for more vertical recoveries, but covers a great horizontal range that makes it useful for horizontal recovery.

### Down B - Sakura-Madoi

Kasumi did a little spin pose. During the first 3 seconds of this move, any attacks that hit you will led to you teleporting behind the opponent, where you can easily attack they back.

### Final Smash - Torn Sky Blast

Kasumi perform a powerful Ninpo technique as she fire a electric blast onto her opponents. The blast can deal heavy damage and knockback once it’s hit any opponents. This Final Smash also boost Kasumi’s Attack for a short while after this Final Smash.
Batsu Ichimonji

## Special Moves

### Neutral B - Guts Bullet (Kiai Dan)

Batsu created a small projectile and shoot it from the opponents in front of him. The projectile maybe slow, but it can cause knockout and probably stun the opponent. When it is used on midair, the projectile will shoot horizontally down.

### Side B - Crescent Moon Kick (Mikadzuki Kick)

Batsu winds his leg up a bit and then brings them down for an overhead hit at the opponent. The come faster and, but travels the least amount of distance and cause low knockout as well.

### Up B - Guts Upper (Shoryuken, Dragon Punch)

Batsu dose a uppercut where has upper-body invincibility during its use. This move provides decent vertical recovery and horizontal recovery, and also to edgeguard an opponent. As you attack, when a opponents is got by this, they get repeats damage and probably get afterburn effect.

### Down B - Tardy Counter

Batsu strike a pose for a counter attack. For about a second, any attack other than a grab or projectile, which the character using Counter is struck by will turn them invincible to stun and projectiles.

### Final Smash - United By Fate

Batsu uppercut a opponent and perform a tag-team super attack to finish it. Depending on who even come in to help Batsu (Unless it a team battle where you team up with someone). a different animation will materialize and how strong the FS is. There are three possiblities;

#### Double Guts Bullet

Batsu and the teammate will created a powerful projectile and shoot it from the opponents in front of This attack launch the opponent in whatever you are facing during the FS.

#### Double Guts Upper

Batsu and the teammate perform a powerful uppercut. This attack can ultimately launch the opponent upward if they’re got trapped.

#### Double Shooting Star Kick

Batsu and the teammate perform a backflip, jump into a air and launch down a kick into the opponent. This attack can ultimately launch the opponents downwards if they’re got trapped.
Emerl

## Special Attacks

### Neutral B - Copy Ability

Emerl copies one of his opponent's B moves. The move and stats of the character is copied is random, but your copied moves can do the same amount of damage as the original. To tell what move has been copied, you can mimic the enemy's stances, voices, weapons, and even coloration. The rest of this moveset will be normal to Emerl’s moveset pre- copying opponent.

### Side B - Rock Fall

Emerl uses Knuckles strength to throw a boulder at the opponents. While picking up the rock, Emerl has armor frames. The rock will fly through the air for a few seconds before crashing to the ground.

### Up B - Air Cracker

Emerl jumps into the air and tosses a bomb to the ground. This bomb will lay on the ground until either 20 seconds have passed or someone has stepped on it. Emerl can't be hurt by his own bombs, but they can knock him back a bit.

### Down B - Teleport

Emerl uses Chaos energy to teleport behind his nearest opponents and kick them in the back of the head.

### Final Smash - Ultimate Emerl

Emerl absorbs the Chaos Emeralds, causing him to go berserk. This causes Emerl’s power to increase x10 and allows you to access all of your copied moves simultaneously. The copied moves have more range and effects. The FS ends when everyone onscreen is defeated or after 20 seconds have passed.
Ruby Rose

## Notes

* Now that Smash Bros Lawl didn't be used for a template, Scott’s allow in. Other characters involved in the Lawl are Panty Anarchy, Stocking Anarchy, Heavy, Serph, Sora, Scott Pilgrim, Bubbles, Starfire and Beast Boy in New Age of Heroes.
	+ Ruby is apart of Smash Bros Lawl X along with Serph, Sora and Scott.
* The music in Ruby’s video on New Age of Heroes was forced to change from “Ruby Mix” from Blazblue Cross Tag Battle to “Queen of Roses (Rachel Alucard Theme)” from BlazBlue due to movelist video getting blocked in some countries on YouTube.
Anarchymus

* 2K18
* 2K17
* 2K16
* 2K15

## In Wrestling

* **Finishing Moves**
	+ **Anarchy Hold I (High Angle Single Leglock)**
	+ **Anarchy Hold II (Calf Crusher)**
	+ **Karelian Driver (Emerald Flowsion) (2015-present)**
	+ Axis of Anarchy (Double Underhook Piledriver) (-2016)
	+ Total Anarchy (Spinning Side Slam) (2011-2014)
* **Signature Moves**
	+ **Cannonball**
	+ **Dragon Screw Leg Whip**
	+ **Knee Bar**
	+ **European Uppercut**
* **Double-Team Finishing Moves**
	+ With SickIndyHead
		- Doomsday Device
* **Nicknames**
	+ **"The Heart (and Soul) of FaM" (2016-present)**
	+ **"The Russian Superman" (2015-present)**
	+ **"The YouTuber Slayer" (2017-present)**
	+ "The Russian Disaster" (2011-2014)
* **Entrance Themes**
	+ 'The People Under The Stairs' by Ice Nine Kills (2011-2014)
	+ **'Sorry You're Not a Winner (Instrumental)' by Enter Shikari (2015-present)**

## Championships and Accomplishments

* **FaM Global Champion (Current) (2 times)**
* FaMmy Awards (1 Time)
	+ Match of the Year (2016) - vs 2TM for the FaM World Championship at FaM Pandora