Efriqo

Occupying the South-East, vast deserts and savannas, sparsely inhabited by smaller and larger tribes, are surrounded by the coastal towns and cities without a central seat of government. The badlands to the north are occupied by gnolls who are mostly held in check by the bastions along the border, manned by both natives and soldiers of Avia and Vershnila - though recent events have somewhat relaxed tensions.The land is abundant with various flora and fauna. Druids often hail this area, especially the Tree of Tales, as a place to reside in or visit.

Efriqo's most elite warriors are its Rhino Riders – warriors brave enough to stare down and tame a wild rhino as a mount.

## **Locations**

Efriqo is split into two halves separated by the Stormcaller Bastion. The south is ruled by a series of co-operative tribes, while the North is uncivilized.

### **Efriqo**

* **Avia Checkpoint**: A checkpoint between **Efriqo** and Avia. It is headed by Captain Aria Firebrand, a half-elf veteran who is stern yet kind. Due to recent events and Copperskin's persuasion, the area is slowly converting to Torm as a religion.
* **The King's Abode**: A rock formation that serves as the home to a pride of lions. Residents of **Efriqo** respects the lions' authority as king of the jungle. They are constantly at war with the hyenas in the wasteland
* **Suqal Tabeia**: A village on the southern edge of the Water Hole – a lake in the center of **Efriqo** that all rivers flow into and out of. It is the main source of water for most of **Efriqo**. Like all of the other settlements in Efriqo, people here live on a barter-based economy and mutual respect for nature and wildlife. Very few would trade in money, but traders may offer players quests to cover the cost of an item. Any other settlement would operate like Suqal Tabeia
* **Mal Padish**: An abnormally large tree that is considered a marvel for those who love nature. Druids of Efriqo meditate here to commune with the land and gather tales of what has happened on the land. The carvings on the tree tell of the world's long history, present and future. Rumor has it that the tree grows larger as druidic carvings start getting closer to the bottom due to lack of space.
* **Port Nyanzaru**: A resort town that has been mostly insulated from the issues of **Efriqo**. It is heavily guarded outside and generally caters to richer retired adventurers. The Painted Sands Beach is the biggest attraction there – a beach that shimmers with colors of the rainbow in the waves' wake, and magic acts peculiarly here (wild magic zone). They say it's a Manifest Zone with the Feywild.

### **Gnoll Wastelands**

A shadowy area on the far reaches of Efriqo. It is home to hyenas and vultures, though a small tribe of gnolls has recently made camp here to domesticate them and try to take over.

* **Stormcaller Bastion**:
* **Temple of Yeenoghu**

## Ruling

Efriqo is ruled over by a series of tribes

* **The Plains Tribe**: Efriqo's largest tribe and current ruling tribe. They manage the farms on the plains and defense within Efriqo's borders. It's current ruler and King of Efriqo is an elderly panther-like tabaxi by the name of King Khal. He is succeeded by his older son, Tichal – a fierce martial artist, and younger daughter Asuri – a genius martial artist.
* **The Mountain Tribe**: Efriqo's band of ferocious warriors who maintain border defenses – especially at Stormcaller Bastion. It's current ruler is a large half-orc barbarian named Chieftain Gant.
* **The Sea Tribe**: Efriqo's traders and naval forces. They are run by a sea elf pirate named Lady Jex'elle Tidebringer.
* **The Forest Tribe**: Along with providing additional hunters and gatherers in the forest, they provide ambush troops to help with internal defense, spies to gather intel on other countries and druids to maintain the forests and keep records of the land's history. It is run by an elf woman named Daniya Sproutwhisper
* **The Skull Tribe**: This used to be the tribe of gnolls that was a part of Efriqo's unity. For reasons unknown, they were banished and sent to the wastelands to rot.