Assassin Skills

Assassin Skill Information

# Skill Mechanics

## Rage

Skill Pool: Rage

* Rage starts at zero and naturally decreases over time
* Rage builds up by performing skills
* Some skills cost Rage to activate

## Slaughter Mark

* Can stack up to 5 times
* Stacks added by performing certain skills
* Slaughter Marks automatically used to buff other skills

## Stealth Mode

* Can be activated when out of combat
* Buffs damage of some skills when activated while in Stealth mode

# Primary Skills

## Cross Slash

* Deals [Base + % Agility] damage to target.
* Buffs player with 1 stack of Slaughter Mark and 15 Rage
* If used while cloaked, stuns target for 2 seconds

## Shuriken Spin

* Deals [Base + % Physical Attack] damage to nearby enemies
* With Slaughter Mark, increases skill damage dealt by 10%, then removes 1 stack of Sluaghter Mark

## Flee the Scene

* Movement Speed buff
* Increases dodge rate by 40%
* Increases healing effects by 50%
* Duration: 8 seconds

 2 | 20 | 34s 29c | 35% Movement Speed buff

## Deadly Dart

* Deals [Base + % Agility] Physical damage to target
* Attaches 1 stack of Slaughter Mark and generates 10 Rage
* Damage is increased by 50% while hidden

## Jugular Rush

* Deals [Base + % Physucal Attack] Physical Damage to enemies, knocking them back
* Attaches 1 stack of Slaughter Mark and generates 25 Rage

## Crippling Strike

* Deals [Base + % Agility] physical damage
* Inflicts Bleeding (every 3 seconds for 9 seconds)
* Inflicts Slow for 5 seconds
* Each hit attaches 1 stack of Slaughter Mark and generates 10 Rage
* If weapon has Poison Potion, enemy will be inflicted with Weaken

## Dagger Dance

* Deals [Base + % Physical Attack] damage 4 times, knocking enemies down
* Buffs with 1 stack of Slaughter mark after casting

## Befouled Blade

* Adds deadly poison to your weapon for 20 seconds
* After the poison disappears, Attack will be increased by 30% for 10 seconds
* While poison is in effect:
	+ [% chance] to reduce enemies' healing effects and [movement speed by %] for up to 5 stacks
	+ Enemies also take [% extra damage] for 10 seconds

## Shock and Awe

* Deals [Base + % Physical Attack] damage to target and knocks it back
* Buffs caster with 1 stack of Slaughter Mark after casting

## Friend of the Darkness

* Removes all debuffs and gives Super Armor for the next 2 seconds
* Super Armor renders caster immune to [% damage taken]
* This skill may be used while under the effects of control debuffs

# Mid-level Skills

## Disorienting Strike

* Deals [Base + % Agility] damage and inflicts Stun for 2 seoonds
* Adds 1 stack of Slaughter Mark
* If target is Bleeding: Deals 30% Bonus damage

## Killer Instinct

* Deals [Base + % Physical Attack] damage to target
* Every stack of Slaughter Mark increases damage by 50%
* With 5 stacks of Slaughter Mark, sends enemy flying
* After launching skill, Slaughter Mark will be removed

## Embrace of Shadows

* Grants invisibility
* Increases movement speed by 50% for [x seconds]
* Using skills will cancel this effect
* Cannot use while in Stealth mode

## Constriction

* Deals [Base + % Physical Attack) damage to target and immbolizies it for 2 seconds
* Target may be drawn to caster
* Consumes 10 Rage Points
* Adds 1 stack of Slaughter Mark after hit

## Ill Intent

* Deals [Base + % Agility] physical damage 3 times
* Every stack of Slaughter Mark increases damage by 10%
* After launching skill, removes Slaughter Mark

## Smoke Bomb

* Renders all nearby allies invisible for [x seconds],
* while nearby enemies will be stunned for 1 second
* Cannot used while in Stealth state

# Advanced Skills

## Dance of Shadows

* Deals [Base + % Physical Attack] damage 8 times
* Bestows Super Armor
* Every stack of Slaughter Mark increases skill damage by 10%
* After skill finishes, Slaughter Mark is removed

## Wrath of the Darkness

* Deals [Base + % Physical Attack] damage
* Every stack of Slaughter Mark increases skill damage by 10%
* After launching skill, Slaughter Mark is removed

## Mortal Stab

* Deals [Base + % Physical Attack) damage to target and
* Stuns it fro 2 seconds
* For every 0.5 second charges:
	+ Damage is increased by [Base + % Physical Attack)
	+ This skill can be charged for a max of 3.5 seconds
	+ While charging, movement speed is increased b 50% and 80% of damage is absorbed