Marie

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### Thai Name

แมรี่

**Marie** is a playable mouse character that can be selected in a match. She can be purchased or drawn in Shops.

She is a noble and elegant lady of the aristocracy. Wearing a crown of shining stars, her true identity is actually that of a princess. She carries great responsibility, and has her own principles and ways of doing things.

***Note: Underlined words are information translated to English from the Chinese server, and they are currently unreleased or released content without translations in other servers. As they are not official, they may be changed in the future.***

## Background Story

### Developer Post (Chinese Server)

#### "Elegant, calm and dignified."

As a royal aristocrat, Princess Marie is graceful, calm and unhurried no matter what crisis she encounters. As charming as she is, she disdains to please others, and does not rely on other people for her needs.

### Cartoon Origin

Marie wears a star-studded crown, and always holds a delicate and unique folding fan. The elegant and noble Princess Marie is derived from the cartoon episode "Tom and Chérie".

Although like Mouseketeer Lilli, she can only be seen in a portrait that Mouseketeer Jerry took out, but just her portrait alone has already shown her aristocratic temperament that is different from ordinary people.

## Ability Setting

### Skills

#### Active Skill: **Noble Poise** (Cooldown time: 25/15/15)

 Lv. 2
 Lv. 3

#### Passive Skill: **Graceful Calm** (Cooldown time: 0/0/0)

 Lv. 2
 Lv. 3

#### Weapon Skill: **Perfumed Gust** (Cooldown time: 20/20/20)

 Lv. 2
 Lv. 3

## Character Strategy

### Attribute Analysis

* Marie's overall attributes are at a relatively high level among all mice. Also due to Marie's attributes and skill characteristics, she not only has a high attack interference to the cat, but also has a fast pushing speed in the game.

### Skill Analysis

#### **Active Skill: Noble Poise**

* After Marie's active skill hits the cat, it can bring a Disarm effect to the cat. When rescuing teammates, you can use the Disarm effect to cooperate with teammates to rescue more efficiently; when escaping, use this skill to buy a certain amount of time for yourself and your teammates.

* This skill will have a qualitative leap after being upgraded to Lv. 3. Marie can release the mouse in the cat's hand as long as she hits the cat with Noble Poise. This can well achieve the effect of distracting in advance or guarding the rocket to rescue teammates.

* After Noble Poise skill is used, there will be a short after-release animation. During the animation, you can use the jump button to cancel it. In some cases, it is reasonable to cancel and then release it, to better increase your hit rate; Noble Poise can also be released while jumping, which can greatly enhance Marie's strength.

#### **Passive Skill: Graceful Calm**

Marie's passive skill is mainly to enhance her survivability:

* Lv. 1 passive can immune to weakened when there are teammates nearby (the ones on the rocket and in the hands of the cat are not counted), so Marie can be near teammates at all times in the game, so that she can make full use of the effect.

* Lv. 2 passive can increase a small amount of maximum HP, and can survive an energized attack by the cat, greatly enhances her survivability.

* Lv. 3 passive can slow down the cat, and can also ensure the movement speed of your teammates. Even if the teammates are weakened, as long as you follow them, you can make the teammates quickly climb away from the cat.

* Marie can trigger her passive while in the state of Blood of Iron when rescuing someone, so there is no need to worry that she will be caught by the cat and get dispatched instead after rescuing. Because after rescuing someone, Marie has teammates nearby, which will trigger her passive.

#### **Weapon Skill: Perfumed Gust**

* Marie's weapon skill has many effects: direction-reversal, damage, Blind, recovery, cheese-pushing, items, etc., so when using Marie, players need to understand the effects of each level of the weapon skill as much as possible. Only in this way can you play its effect better and more reasonably in the game.

* The skill becomes powerful when it's Lv. 2, which can quickly advance you when pushing Cheese. Moreover, the Blind + Direction-reversal debuffs can also be a nuisance to the cat as well.

* Similarly, Marie's weapon skill can also be released while jumping or cancelling the after-release animation, which is of great help to Marie's skill hitting rate.

## Recommended Upgrade Order

### **Rescue Type**:

#### **Active** + **Passive** + **Passive** + **Active** + **Active** + **Any**

* This upgrade order can provide Marie with better rescue ability and rocket guarding ability. When the team lacks rescuers, you can upgrade in this way. In early-game, you can use the active skill to forcibly rescue. In late-game, when the weapon skill reaches Lv. 3, and because the skill releasing time is short, you can stun the cat by surprise and rescue your teammates.

### **Distract Type**:

#### **Weapon** + **Passive** + **Passive** + **Weapon** + **Passive** + **Any**

(In early-game you can also upgrade Lv. 1 active skill first, which allows you to have a stronger interference ability.)

* This upgrade order can increase Marie's survivability and assist ability. It can be used when Marie acts as a Distract role in the team. Weapon skill can not only restore HP and increase survivability, when the cat is not nearby, it can also assist teammates to push cheese, killing two birds with one stone.

## Recommended Perks

Marie is a Distract + Cheese type character, so she can equip some perks to strengthen her ability to survive and rescue.

### **Balanced Deck**:

#### S Class **Fearless** + S Class **Blood of Iron** / S Class **Disarm** + C Class **Help Me** + other 4-fee perks

This is a relatively core set of a rescue deck. The remaining 4-fee perks can be used by players in different situations. The 4-fee perks recommended for everyone to equip are: **Fight Alone**, **Lesson Learned**, and **Cut and Run**.

* S class **Fearless** (★★★★☆)

* S class **Blood of Iron** (★★★★★)

* S class **Disarm** (★★★★☆)

* B class **Fight Alone** (★★★★☆)

* B class **Cut and Run** (★★★☆☆)

* C class **Help Me** (★★★★★)

## In-game Strategy

### Scouting Phase

* In the case of ensuring your own safety, cooperate with your teammates to explore every room on the map as much as possible, to collect information about room items + drinks + cat's location and cheese refresh positions.

### Cheese Phase

* Marie's cheese-pushing ability is strong, and her interference ability will rise in a straight line after her skills grow, so she still needs to push more cheese in the early game to upgrade her skills quickly, thus allowing her to be more effective against the cat.

### Rescuing Teammates

* Marie when having Lv. 3 active skill, can knock down the mouse in the cat's hand, so after having this ability, Marie can rescue teammates near the path that the cat will cross or by the rocket in advance, while other teammates who have no control ability can continue to push cheese with confidence.

### Wall Crack Phase

* Since Marie does not have a strong ability to break the wall, the task of breaking the wall can be handed over to other teammates, and you can frequently use your skills to interfere with the cat, creating a good wall-breaking environment for your teammates.

## Character Evaluation

Marie can the play the roles of Distract + Cheese in the game. Marie's active skill and weapon skill can cause control effects such as Disarm and direction-reversal to the cat, which can well interfere with the cat's actions. Moreover, after Marie's passive skill has been upgraded to Lv. 2, she can increase her maximum HP which increases her survivability when kiting the cat. Marie's comprehensive attributes allow her to choose a variety of roles. When she does not interfere with the cat, she can also choose to push cheese, giving full play to her own attribute advantages.

## Skins

Beside equipping skins, she can also equip a robot mouse skin to gain more Fashion Points, same with Footprints.

***Note: As the skin obtaining methods vary between servers, they will not be listed below. Players can check in the game to see their current obtaining methods.***

### S Class

 **Sun Goddess**
 **Queen of Hearts*** Skin Series: **Court of Four**

* If one wishes to wear the crown, they must know the weight it carries.

### AP Class

 **Jingle Blessings**
 **Love at First Sight**
 **Desert Princess*** Skin Series: **Distant Desert**

* I'm waiting for someone to come and show me a whole new world.

### A Class

 **Ghost Dancer**
 **Plum Blossom Maiden*** Skin Series: **New Year Plum**

 **Birdkeeper**
 **Crown Jewel**
* I come from the banks of the Seine, where the only sound is the spring breeze as it floats through a peaceful day.

## Extra

### Quotes from **Firework Show**

* *Our time together is just as beautiful as the fireworks.*

## Trivia

* In the Chinese version of the game, Marie was the longest character that stayed in the Test server. She was finally released after Cooper and Muscles, who were tested after her.

### Etymology

* Marie's name comes from the Latin "stella maris," which means "star of the sea".
	+ Coincidentally, Marie wears a star studded crown, and one of her A class skin is called Misty Sea.

## Gallery

### In-game Sprites

Drinking MilkEating CakeConsuming DrinkCarrying CheeseStandbyWalkingSprintingJumping & FallingSlidingStandby (Alert)Walking (Alert)Being ChasedOpening DoorClosing DoorThrowing ItemHealingScaldedThawingBlastedCrushedStrugglingNoble PoisePerfumed Gust