Detective

The **Detective** is a role in Suspects, their job is to either find out who the murderer is, or complete all the tasks before the murderer kills all the players until there is only 1 non-killer left. When they die and become a Ghost, they are still able to do tasks. When a Detective is murdered, they can be Reported by players who are still alive as long as they find the body. The Detective can use Trapdoors and see the footsteps of players.

## Exclusive Abilities

### Footprints**\***

As the Detective, they can see the footprints of other Players, which can show your if someone is in a certain room or not, without the Player being on your screen.

This is a passive a ability, and is active at all times.**\***

## Non-Exclusive Abilities

### Use

When a Detective is next to a task. They can use the "Use" button, which allows them to do the task. Once completion of the task, the task bar fills up, Which shows the amount of tasks done between all Players and how many are left. The task bar is only visible during Meetings.

### Report

When a Detective finds a dead body, they can use the "Report" button, which immediately calls out a meeting, where then the Detective can explain what they found, and where the body was to everyone so then everyone can vote on who's the Killer/Poisoner/Spy.

### Bell

When a Detective is next to the bell in the spawn of the map, they can ring the bell to immediately call a meeting. The Bell has a cooldown of about 100 seconds, where nobody can use it until it's done. The bell cannot be used during light sabotages nor when bombs are triggered, unlike the report ability.

### Cameras

When a Detective is next to the cameras in the security room, where they can use it to spy on 4 rooms on the map. The cameras are off when nobody is using them, but when someone is using them, the cameras show a blinking red light. The cameras can be used anytime, with no limit. But can be only used in the security room.

### Guest List

When a Detective is next to the Guest List, they can read it to see who's alive in real-time. When a player is still alive, it will show a green checkmark next to them. When someone's body is on the map and they are dead, they will show a red Jolly Roger, If someone's body has been reported and is dead, it will show a ghost icon signifying that they are currently a ghost and their body isn't visible anymore. If someone is lagging and having connection issues, it will show a WiFi symbol with a cross next to their name.

### Thermals**\***

When a Detective is next to the red screen in the Office room, they can use the thermals, which simply shows you were a player is outside of the mansion. It shows where they are with a green silouette. When a dead body is there, it shows a grey silouette of a collapsed body.

### Elevator

The Detective can call down the elevator by using the "call" ability, and then can use the 3 buttons inside of the elevator. Each number showing the floor that the player will go to when pressed on. Multiple players can use the elevator, and the player cannot call down the elevator if someone else is currently using it.

### Floor Radar

When a Detective is next to a greenish, large, glass screen, they can see how many players are in each floor in The Hotel. When a player disappears from the radar, it means they either died, or went up the stairs or the Elevator, as players in the stairs or Elevator aren't detected. Players are shown as a green head, and it also shows a counter on how many players are onn each floor.

### Trapdoors

If a Detective is next to a Trapdoor, they can jump into it, and jump out of the other Trapdoors that are connected to the initial Trapdoor. When inside a Trapdoor, they cannot be seen, but there's a bit of a delay when getting inside a Trapdoor, and getting out of one. The connected Trapdoors to a specific Trapdoor varies depending on the Trapdoor. Multiple Players can be in one Trapdoor, and it has no cooldown.