Allowed/Restricted Technologies

The lore of Star Wars is home to many different technologies, with some being rare and others being more common-place. At A Star Wars Story, we are open to providing players with a heavily interactive roleplay experience which will let players be as autonomous as they want to be.

In this document you will find the guide for rules about what technology is allowed and not allowed for characters to RP with.

## **Technology Rules: Shortened**

This is the master list for all moderated technologies/materials of interest. Due to the expansiveness of the Star Wars lore, this list may frequently be expanded or modified.

### **Technology/Materials - Open to All Players**

* **Verpine Shatter Guns -** Open to All Players.

### **Technology/Materials - Faction/Occupation Exclusive**

* **Beskar** **-** Faction/Occupation Exclusive. May be given as a quest reward in moderation via Staff Permission.
	+ **Crushgauntlets** have a much stricter guideline, currently, all future production is prohibited, and there are two in circulation in roleplay.
* **Lightsabers -** Faction/Occupation Exclusive.
* **Gravity Well/Projection Systems** - Permission Required by the Lore Team

### **Technology/Materials - Completely Restricted**

* **Cortosis -** Completely Restricted.
* **Quantum Crystalline -** Completely Restricted.
* **Lightsaber Rifles** - Completely Restricted.
* **Gravitational Field Disruptor -** Completely Restricted**.**

## **Technology Rules: Extended**

### **Beskar - Faction/Occupation Exclusive. May be given as a quest reward in moderation via Staff Permission.**

Beskar is an extremely resilient iron ore that was found almost completely on the Outer Rim planet Mandalore and its moon Concord Dawn. For thousands of years the metal was mined by the Mandalorians for its ability to be resistant to many forms of damage, however, this led to the ore becoming rare by the time of the Galactic Empire.

While you may see some very rare examples of the ore being used outside of direct Mandalorian culture in the time of the Galactic Civil War, such as Enfys Nest, a combination of over-mining, Imperial hoarding, and the destruction and subjugation of the Mandalorian peoples has rendered the metal very, very hard to come by.

In A Star Wars Story, beskar is only available to players in two ways. The first way is if the characters themselves are of the Mandalorian culture. However, there are some limitations. Mandalorian armor at this time were almost never made from pure Beskar alloy, being usually a composite of Beskar and other metals available to Mandalorian armorers. To represent this, all characters in A Star Wars Story are limited to two near-pure/100% pure beskar alloy armor or weapon pieces, with the rest having to either be a composite including other metals, or another metal entirely.

The second method to obtain/use beskar without being a Mandalorian is through a staff-team sponsored and planned event. This would be by method of quest rewards, which the staff would have to approve due to the nature of beskar being a reward.

Crushguantlets - a gauntlet / technology used to deliver significant advantage when it comes to physical strength have been outright forbidden to be produced or found any further. There are two in circulation of roleplay, and it will stay that way.

### **Cortosis - Completely Restricted**

Cortosis is a brittle fibrous material that could be woven into fabrics. Most notably, cortosis was known as the metal that had the conductive capability to redirect conductive properties back towards its point of energy, leading to it being used during the era of the Old Republic as a way to combat lightsabers by causing them to short-circuit on impact. Like beskar, cortosis went through its own history of mining until being concentrated down to a pair of mines on the planets Mokivj and Dinzo. In 19 BBY, Jedi knight Anakin Skywalker partook in a mission with Naboo senator Padme Amidala and Chiss commander Thrawn to the planet Mokivj. What resulted from the mission was Skywalker flooding the mine with lava in an attempt to destroy it, which caused a chain reaction in combination with cortosis deposits ending in a planet-wide catastrophe and the destruction of the mine. On Dinzo, members of the Phoenix cell under the Alliance to Restore the Republic attacked the planet’s only known cortosis mine which was run by the Imperial military.

With the last known sources of cortosis being destroyed and the rest being mostly lost to time, the chances of encountering the metal through mining or public markets is essentially zero. Finding it on the black market may be possible, but it's worth would be outweighed by its ridiculous pricing, assuming that the underworld themselves would even want to put it up for sale.

### **Quantum Crystalline - Completely Restricted**

Quantum-crystalline armor was an extremely durable material developed at the Maw Installation for the Sun Crusher superweapon. The armor, used exclusively for ships, was capable of defending against almost any type of damage and standing completely unscathed. Quantum-crystalline armor is able to survive up to a Death-Star sized superlaser blast. Anything armored with this material would become nigh invincible. This material was extremely rare and was only used in a small number of starships post-Galactic Civil War.

Due to its very rare and overpowered nature, Quantum-Crystalline Armor is banned for use in A Star Wars Story.

### **Verpine Shatter Guns - Open to All Players**

Verpine Shatter Guns were made by the Verpine, an insectoid species hailing from the Roche Asteroid Field. The shatter gun gained popularity for its stopping power and its near-silent operation. The only indication that a shatter gun is being used would be the signature snap given off by the high speeds of shatter rifles.

The drawback to obtaining and using a shatter gun would be its price, rarity, and durability. For starters, it is not a cheap firearm. Ranging between 15k and 30k credits, one may spend a hefty amount, if they can find the weapon. The verpine shatter gun is not a common sight to see in regular weapon markets around the galaxy, although it is seen in the hands of assassins or bounty hunters. While operating the gun one must stay moving at a slow pace or not moving at all due to the guns’ fragility. Dropping, jostling, or shaking the weapon too hard may lead to the inability to fire, and thus, a broken gun. For this reason, the gun is only useful for those who choose to stay still while shooting.

### **Lightsabers - Faction/Occupation Exclusive**

Lightsabers are weapons that have been used by civilization for centuries, being mastered by those who are skilled in their connection to the force. The plasma blade emitted by the weapon comes from a Kyber crystal encased in a hilt. There are many different forms that a lightsaber may come in, such as a double-sided lightsaber, a curved-hilt lightsaber, a lightsaber whip, and more.

As mentioned earlier, the lightsaber was a weapon that was used to great effect by those who could master the force. For millennia these force wielders actually represented a bulk of the Galaxy’s population. That is, until the fall of the Galactic Republic.

The installment of the Galactic Empire brought forth the extermination of all those who knew how to use the force with exception of him and Darth Vader, cutting down thousands of Jedi serving the now-defunct Republic and an unknown number of non-aligned and sith force users.

At the time of the Galactic Civil War, it was widely considered that the Jedi (and force users as a whole) were dead. The only force users that were known to the wider galaxy were the members of the Inquisitors until the spark of rebellion against the Empire inspired many force users to leave their place of hiding, seeing the galaxy in another time of turmoil. A domino effect occurred and, while you won’t find a force user anywhere with the naked eye, if you looked hard enough you could find one.

With this context, lightsabers are for the most part only ‘found’ in the hands of force users. There have been times where syndicates or treasure hunters have found the weapon, but without the proper training or mastery, it served them no further use than a more sophisticated fusion cutter. In terms of A Star Wars Story, characters are allowed to be made with a lightsaber in their inventory if they are a force user of any kind that escaped from Order 66 (born no later than 23 BBY) or a member of the Imperial Inquisitors. Characters that do not ‘spawn’ with a lightsaber are not restricted from not having a lightsaber later in RP.