Shenmue/Other minigames

While each of the chance-based minigames in *Shenmue* have their own articles, there are also a lot of other minigames that offer prizes, monetary or otherwise, with a much greater emphasis on skill.

## Minigames offering monetary prizes

* **Lucky Hit**
* **Duck Racing**
* **Flower Bird Wind Moon**
* **Roll it on Top**
* **Big or Small**
* **Forklift job**: at a certain point in *Shenmue*, the player is tasked with carrying crates between warehouses. This starts at a wage of 300¥ per crate, but completing a set number or greater in one day (the "quota") raises the wage by 50¥ per crate, up to a maximum of 600¥ per crate. The job can also be found in *Shenmue III*.
* **Arm wrestling**: in *Shenmue II*, players can arm wrestle a variety of characters. If the player wins, they earn double their stake, otherwise they lose it; the stake is determined by the rival. After winning at an arm wrestling spot, the stake will be increased (as well as the difficulty), and repeated wins will eventually cause the arm wrestler to surrender.
* **VS Darts**: in *Shenmue II*, players can play darts against a variety of characters. If the player wins, they earn double their stake, otherwise they lose it; the stake is determined by the rival. Most of these are simply "score the highest with the given darts to win" but there are two exceptions:
	+ **VS A Baseball Fan**: instead of playing for the highest score, the goal is to get as many bullseyes with five darts as possible.
	+ **VS A Rapper**: the first two games are played for low stakes (HK$10 to HK$30) and the rival will throw darts with his left hand; the third and later games are played at much higher stakes (HK$100 to HK$300) and the rival will take it seriously and play with his right hand. The player can choose how much to stake within these ranges.
* **Street fights**: In *Shenmue II*, players can fight against a variety of characters. If the player wins, they earn double their stake, otherwise they lose it; the stake is determined by the rival. After winning at a street fighting spot, the stake will be increased (as well as the difficulty). Each street fighting spot has different mechanics. Street fights can also be found in *Shenmue III*, but they do not offer monetary prizes.

## Minigames offering other prizes

* **Capsule toy machines**
* **Raffles**
* **Slots**
* **Lucky Hit**
* **Duck Racing**
* **Flower Bird Wind Moon**
* **Roll it on Top**
* **Big Wheel**
* **Big or Small**
* **Arcade games**: Found in *Shenmue*, *Shenmue II*, and *Shenmue III*, arcade games allow the player to exchange in-game currency for an attempt at a minigame. In *Shenmue* and *Shenmue II*, reaching a particularly high score in these minigames offers a capsule toy as a prize, and completing *Space Harrier*, *Hang On*, *OutRun*, or *After Burner* also awards a certificate. In *Shenmue III*, reaching a high score earns tickets that can be used on the Big Wheel in the Save Shenmue building.
* **Forklift racing**: in *Shenmue*, while the player is working the forklift job, a forklift race will take place every morning. A capsule toy of a forklift will always be awarded, but its number will depend on your position in the race.
* **Carrying books**: in *Shenmue II*, at a certain point in the story, the player is tasked with carrying books out of the temple library in order to air them out. Carrying ten or more piles awards the player with one of five move scrolls.
* **Catching leaves**: in *Shenmue II*, at a certain point in the story, the player is tasked with catching leaves falling from a tree. From the following day onwards, the player can do this at any time. If all the requirements for Duck Racing are met, the player can catch their own duck and participate in races.
* **Pail toss**: *Shenmue III* has stands that offer the player to throw a pail into a choice of buckets. Successfully throwing the pail into a bucket awards the player with the item associated with that bucket.
* **Ball toss**: *Shenmue III* has both a basketball and golf variant of the pail toss game, in which the player throws a ball into a moving hole. The prize awarded depends on the number of times the ball was thrown into the hole successfully.
* **Chobu Fighter**: *Shenmue III* has arcade cabinets modelled on *Virtua Fighter* in which the player, as Chobu Chan, fights a parody of a Virtua Fighter character. While the player can choose any unlocked character to fight against (characters are unlocked by carrying arcade cabinets in the forklift job), each arcade has three characters as the daily challenge; beating all three characters on the same in-game day will award an item.

## Minigames offering no prizes

* **Billiards**: in *Shenmue*, after meeting sailors in the Heartbeats Bar, the player can attempt four different trickshots in MJQ.
* **NEO Darts**: found in *Shenmue* and *Shenmue II*, the player must get the highest score possible with five darts.
* **Martial arts tournaments**: in *Shenmue III*, the player can participate in tournaments in various dojos. This allows the player to increase in rank and progress in the story, but otherwise awards nothing.