Kyanite

The **Kyanite** is an assault rifle in *Zero Hour*. The gun comes with 7 magazines of 30 rounds each for a total of 210 rounds.

## Summary

The **Kyanite** which is based on the **Kalashnikov** **AK15** (2014 variant) is a Russian assault rifle. AK15 uses 7.62 ammo type and was introduced in 2011 by Mikhail Kalashnikov, which is the modernized version AK74M introduced back in 1991, the in game variant is a modified 2014 version AK15. The AK is an exceptional design, leading to its use for years after its initial release, with multiple variants to suit different uses.

## Damage Tables

### Damage per shot:

 Suppressor
 Flash Hider
 Compensator

### Number of shots per kill:

 Suppressor
 Flash Hider
 Compensator

## Usage and Tactics

The Kyanite (AK15) has a noticeably lower recoil compared to other assault rifles except for the ES36(G36K) especially when compensator is utilized. This gives the Kyanite the ability to provide sustained suppressive fire from mid to long range while also keeping visibility on target due to lower physical gun recoil. It is also able to hit headshots at mid ranges even on full auto. This gives the Kyanite users a distinct advantage over PDWs over longer ranges.

However, despite the lower recoil and better controllability of the rifle, what it lacks is damage performance when using barrel attachments. With the compensator and flash hider, the shots per kill remains at 4 while hitting the upper torso, however drops to 5 to 6 shots when hitting the target's limbs and lower torso. Coupled with the noticeable lower rate of fire for an assault rifle, the Kyanite could potentially be outgunned not just by PDWs, but other assault rifles as well. With the suppressor, damage performance worsens, with 5 shots required at the upper torso, while dropping off to 6 and 7 for the rest of the body. The compensator does help in reducing the recoil further, but the muzzle flash could potentially obstruct the user from additional targets.

Overall, the Kyanite excels at sustained mid to long range engagements, at the expense of lower damage performances while using barrel attachments. The Kyanite is an excellent choice for those who prefer long range sustained firing and headshots. However, damage performance can be a problem if the shots are hitting target's limbs and lower torso. This problem however, can be countered if shots are hitting the upper torso of the target. Consider the Kyanite the near equivalent of the M4.

## Attachments:

These are the Current (As of 7/16/21) Attachments you can add to the Kyanite

#### Rails:

* IR Sight
* Flash Light
* IR Sight Black
* STEINER Laser

#### Sights:

* PKP-7 Red Dot Sight
* Alphon MXPS2
* Vertex Viper Gen II
* Weaver Sight

#### Muzzles:

* Suppressor
* Flash Hider
* Compensator

## Experiences:

"The perfect weapon for close and far ranged combat. It has a high damage but also high stamina cost so dont run with it unless you have to. " - Batu

"Despite how most think it is, it have the most easiest vertical recoil for the weapons on T side, so it is highly recommended for beginners to use it. The iron sights are also highly capable." -Sierra

### Trivia:

* As of 2021, the Russian Army began phasing out the AK-74M with the newer AK-12/AK-15 2016 variants, which shares similar features to the former.
* It is theorized that the AK-74 is a Soviet response to the M16 as the 5.56x45mm has shown greater soft target damage and accuracy compared to the AK-47's 7.62x39mm.
* The rate of fire of the in-game variant is very similar to the real life version of around 600-650 rpm.
* The AK-74M is currently in service with the Russian Ground Forces and multiple military groups around many parts of the globe, especially post-Soviet nations and Middle Eastern factions.