recursal/Fanatic-Fandom huggingface dataset:
Oeil de Givre

video
Œil de givre (ang: FrostEye) est le fils de Coeur de Pluie et de Fleur de Truite

## Histoire:

Petit Givre est né avec son frère et sa sœur (étoile de Lynx et Coeur d'écureuil);leur parents sont Fleur de Truite et Coeur de Pluie,alors qu'il n'avait qu'une lune lui, Petite écureuil, Petit Lynx et Petite Menthe partir en douce du clan et décadaire de chasser le renard qui attaque les guerrier depuis des lunes. Mais le renard les attaque et Fleur de Truite, Coeur de Pluie et Plume de Crépuscule les sauvent. Il deviens apprenti sous le nom de Nuage de Givre sont mentor est Oeil de Nuage,il s'entraine très dur, un jour sa mère et son père parte se balader et la femelle met bas,ils reviennent deux jours plus tard avec une petite femelle nommé Petite Géle (Fleur Gelée) alors que celle ci devient apprentie.Fleur de Truite se dispute avec Coeur de Pluie et les deux chats se sépare,sa mère reste seule et son père lui se rapproche de Coeur de Feuille. Fleur de Truite repare avec Plume de Crépuscule

Dans *La douleur de Cœur de Pluie*:

## Famille:

Mère:
Fleur de Truite

Père:
Coeur de Pluie

Sœurs:

Coeur d'écureuil: Vivante

Fleur Gelée:Vivante

Patte de Lune: Vivante

Cœur d'espoir: Vivante

Coeur d'aurore:Vivante

Frères:

Museaux de Lynx: Vivant

Coeur de nuit: Vivant

Corail de Poisson:Vivant

Patte d'araignée:Vivant

Nuage de Pluie: Décédé (confirmé membre du Clan des Esprit)

Compagne:

Chute Blanche:(anciennement):Vivante

Fille:

Coeur d'écaille
Upper Floor

Rough layout with red spots indicating Creaking Floors

## Contents

### Possible Items

Cutting Pliers, Car Battery, Car Key, Barrel, Red Cogwheel, Painting Piece, Engine Part, Wrench, Weapon Key, Remote Control.

### Hazards

Creaking Floors, tables, Grey Vase, Paintings, Hanger, Boxes, Covers.

### Structures

Window, Normal Table, Cabinet, bathtub, sinks, toilet, Bookshelf, Door, Chest of Drawers, Bed, Lectern, Circular Table, Chair

The **Upper Floor** is an area in Granny. It is located on the second floor of the house. It has been in the game since its release in Version 1.0.

## Rooms

* Starting Bedroom
* Bedroom 1
* Bedroom 2
* Bathroom
* Walk-In Closet
* Secret Area Entrance
* Bookshelf Room

## Spawning

* Hazards -
	+ Granny's respawning point - Inside Bedroom 2, next to the Drawer
	+ Creaking Floors -
		- Bathroom - Center of the room
		- Bathroom (Extreme Mode) - Wide-spread end to end, from the sink to the right hand side of the Bathroom
		- Right next to the stair holes (going towards the Attic area and next to the Bedroom 2)
		- Bedroom 1 - From the Bed to the entrance of the Walk-In Closet
		- Bedroom 1 (Extreme Mode) - Wide spread, next to the Shelf;

* ***For more info about this topic, you may want to visit the Creaking Floors page.***
	+ Floor Lamp - Entrance of the Bedroom 1 (from the outside)
	+ Chair - Bedroom 2, in front of the Static Table
	+ Paintings - Starting Bedroom, front of the room (when spawning)
	+ Table - Starting Bedroom, next to the Drawer
	+ Grey Vase - Starting Bedroom, on top of the table
	+ Hanger - Walk-In Closet, on top of the Shelf, next to the doorway of Bedroom 2
	+ Boxes - Walk-In Closet, near the entrance to the Bedroom 1
* Item Locations -
	+ All Presets -
		- Shotgun Ammo - Bedroom 1's drawer
		- Spider Key - Slendrina's Mother mouth (Bedroom 2's floor if yet to picked up)
	+ Painting Pieces -
		- In the Bathroom's bathtub.
		- In Bedroom 1 - on the Shelf
	+ Preset #1 -
		- Cutting Pliers - Bedroom 2's left drawer
		- Car Battery - Bedroom 1's chest of drawers, third row of the drawer
	+ Preset #2 -
		- Wrench - Bedroom 2's second row of the Drawer
		- Car Key - Bathroom - in the toilet
	+ Preset #3 -
		- Red Cogwheel - Bedroom 1's left Drawer
		- Book - Starting Bedroom's third row drawer
	+ Preset #4 -
		- Engine Part - Bedroom 2's second row drawer
		- Barrel (shotgun part) - Bedroom 1's second row drawer
	+ Preset #5 -
		- Weapon Key - Bedroom 2's right side drawer
		- Remote Control - In the Bookshelf Room, in the back right corner of the room

 **Spider Cellar** | Spider Cellar Drain • Spider Cellar Tunnel • Wheel Crank Tunnel • Pipe Room • Elevator • Chest Room
Table (hazard)

## Table

The **Table** is an audio hazard that alerts Granny once pushed/knocked over.

## Appearance

The tables are pretty short and are made of some dark brown wood. They have one leg that connects three other smaller legs. It also has a decagonal tabletop. The tabletop really sticks out from the rest, and shrinks down into a small leg that holds, like mentioned before three other smaller legs. The table in the Starting Bedroom keeps a vase on top of its tabletop, while the one in the Dining Room is just a normal table with no objects on it.

## Mechanics

Knocking them down will create noise, alerting Granny. She will come to the location specifically where the tabletop hit the floor.

## Trivia

* Their texture has undergone some changes since the initial release of the game.
* In Version 1.2, the tabletops were darkened.
* As seen below, they were replaced completely in the PC version of the from PC, using a fine wooden floor texture found in many other parts of the game.
* Granny can knock down both the tables.
* She most commonly knocks down the one in the Dining Room, while she is chasing you. (She can also knock down this table on her own will, without having to chase the player)

## Gallery

The Table in the PC Port.The Table in the Dining Room

 **Deadly** | Chest Puzzle • Gasoline Can • Rear Bumper • Granny • Spider • Spider Mom • Unstable Flooring
Wooden Stick

The **Wooden Stick** is an escape type item in Granny. It is necessary for the Escape Pipe route, as it disables one of the locks which holds the pipe closed. It was added to Granny in Version 1.8.

## Appearance

This item appears as a long and thick cylinder made out of brown wood with a dusty and a moist texture to it. When interacting with the Lever Lock of the Escape Pipe where the Wooden Stick goes, but without having it in their hand, the Player will quote a message stating "*I need some kind of lever*".

## Mechanics

### Usage

The only purpose of the Wooden Stick is to be used as a makeshift lever to activate the Lever Lock and unlock the Escape Pipe in the Spider Cellar.

### Spawning

The Wooden Stick can spawn in one of five locations, depending on which Preset you're playing on:

* Preset #1 - Sewer Cell - Next to the Skeleton.
* Preset #2 - Old House Closet - On the barrel.
* Preset #3 - Stair Closet - On the shelf.
* Preset #4 - Jail - On the floor, right next to the Jail Ventilator.
* Preset #5 - Basement - Inside of the Safe.

## Trivia

* The **Wooden Stick** makes the sound of what would be a very thin wooden pole, despite being very thick in width.
* The **Wooden Stick** and the Backyard Switch are the only levers in the game.
* As of now, the **Wooden Stick** is one of only five escape items that is never found out in the open, the others being the Master Key, the Rusty Padlock Key, the Hammer and the Padlock Key. It will always be found behind a puzzle.
* The Wooden Stick has a glitch that when you put it in the Lock as the final one and when you spam open the Escape Pipe, it may glitched by not putting it as a fully straight line. Instead, it's halfway done through its animation.
* The Wooden Stick and the Gasoline Can will never spawn inside the Jail Ventilator. Instead, they will be spawning right next to it, due to their sizes.
* It is unknown what the Wooden Stick was previously used for and how was Granny able to knock it off through the Lever Lock.
* The **Wooden Stick** added a new sound effect to the Granny series.
* The Player can actually grab the **Wooden Stick** without having to go in the Jail Cell, and more specifically not get trapped inside.

## Gallery

The **Wooden Stick** as it appears in the Sewer Cell on preset #1.The **Wooden Stick** as it appears inside of the Old House Closet on preset #2.The **Wooden Stick** as it appears in the Stair Closet on preset #3.The **Wooden Stick** as it appears inside of the Jail Cell on preset #4.The **Wooden Stick** as it appears inside of the Safe on preset #5.The stick used to unlock the lever lock.Turning the lever lock using the stick.Trying to interact with the lever lock without the **Wooden Stick**.The texture used by the **Wooden Stick**.The glitch where the **Wooden Stick** gets stuck halfway while the Lever Lock is turning.
Tranquilizer Darts

The **Tranquilizer Darts** are pieces of ammunition made for the Crossbow.

## Description

The Tranquilizer Darts are small, narrow darts with fairly short, silver needles at the top of each dart. They are white in color, with a red surface on each end. They are strapped and put into a ring in the Weapon Safe.

## Uses

List of uses:

* Knocking Granny out;
* Shooting the Target Lock (Sewer);
* Shooting the Red Button (Special Room);
* Knocking the Screwdriver off of the shelf.

In this case, the **Tranquilizer Darts** cannot be used on the:

* Spider
* Crow
* Gasoline Can
* Spider Mom

## Effect on Granny

When Granny is shot with a Tranquilizer Dart, she will be stunned and slightly roll her head from left to right and stay still for 1 second and drop to the floor in a ragdoll position; and she will become an "obstacle" if you want to go past her. She won't be able to get up or attack you, and she will be knocked out for a certain amount of time, depending on the difficulty that you're playing on.

 **Extreme** | 15 seconds

## Trivia

* As opposed to the Shotgun which has limited ammo scattered throughout the house, the **Tranquilizer Darts** are reusable and most of the time fairly easy to retrieve after firing.
* In most cases, the Player can determine whether they prefer assembling the Shotgun for stronger, albeit limited, firepower or if they prefer unlocking the Crossbow for a slightly weaker but overall more versatile weapon.
	+ This can happens frequently because they mostly share same functions.
* It's unknown why Granny would lay a Crossbow and Tranquilizer Darts as she doesn't seem to use them.
	+ In addition, it gives the Player a chance to escape.
* The Darts have no blood on them, meaning that Granny's blood does not stick to the syringe.
* It is so unrealistic that the darts are still infinitely reusable, as a real-life dart is supposed to empty its contents upon hitting the target. So, if the game were realistic, a reused dart must just hurt Granny a little.
* It's dropping sound shares the same noise as the Padlock Code and the Crossbow (however, it drops in a little low pitch.)
* The **Darts** don't knock out or kill the Crow. Instead, the pet will make a "caw" sound and jump, but this doesn't have effect on gameplay. However, shooting the crow again will just trigger the "caw" sound.
	+ Shooting the Spider (hazard), Spider (decoration) and Spider Mom using the **darts**, no effects will be seen nor applied.
* If the player shoots Granny right before she ragdolls, the dart will disappear, but respawn along with Granny, whilst still stuck to her. However, the dart can be picked up again.

## Gallery

Granny getting knocked out with a Tranquilizer Dart.The textures used by the Tranquilizer Darts.
Version 1.4

This page is currently incomplete and lacks a lot of information. If you wish to add more to this page, it is recommended to first read our rules and guidelines, and then add the information into the appropriate section.

## Version 1.4

The "You can not escape" easter egg (presumably) written by the Previous Victim

### Items Added

Shotgun, Barrel, Buttstock, Trigger, Ammunition, and Car Key

**Version 1.4** is the seventh version of *Granny* which was released in May 29th, 2018. It added a Car Key, the Garage, the Car, the shotgun and the Sauna.

## Description

### Play Market / App Store description

* Granny's house is a bit bigger now.
* Added another way to defend yourself against Granny.
* Now more items to find.

## Changes

* Two new rooms have been added: Sauna and Garage.
* New items have been added: Car Key, Buttstock, Trigger, Barrel, Shotgun, Shotgun Ammo.
* Two new hiding spots were added: Car, Cabinet in the Garage.
* Two new ways to knock Granny out were added:
	+ Locking up Granny in a working Sauna.
	+ Shooting Granny with a loaded Shotgun.
* Two new hazards have been added: Car Bumper, Passenger Door.
* Item Locations were slightly changed:
	+ **Item Location #1:**
		- Master Key moved from the Safe to the Car Trunk.
	+ **Item Location #2:**
		- Weapon Key moved from the toilet to the Car Trunk.
	+ **Item Location #3:**
		- Hammer moved from the TV Table to the Car Trunk.
		- Melon moved from the Kitchen Locker to the Well.
	+ **Item Location #4:**
		- Melon moved from the Wardrobe in Study moved to the Car Trunk.
	+ **Item Location #5:**
		- Winch Handle moved from the Shelf in Bedroom 1 to the Car Trunk.
		- Playhouse Key moved from the Screwdriver Safe to the Car Hood.
* Crossbow's arc was added back after being removed by a mistake
* The front door escape ending was updated.

## Trivia

* The Car's texture was slightly different from Version 1.5.
* Just a day after this update was released, a new one came out, Version 1.4.0.1.
	+ This is due to a bug in the Options Menu, where "Extra lock" label didn't display.
	+ This version is currently the least lasting update, only lasting 24 hours/1 day.
* When you open the Garage Door, you can see a message written on the Brick Wall that says, “You can not escape!”, as you couldn't drive the car in that update.
	+ But since Version 1.5, this Brick Wall became breakable as you now could escape from Granny through the Garage.
* Now you can use the Sauna to knock Granny down for a certain time by luring her into the Sauna and lock her there. However, if you forget to turn the steam on, she will break the wood plank and come out after 20 seconds, which makes the Sauna become useless until next game.
* There were items in the hood of the car in this update.
Version 1.7.5

This page is currently incomplete and lacks a lot of information. If you wish to add more to this page, it is recommended to first read our rules and guidelines, and then add the information into the appropriate section.

### Release Date

November 18, 2020

**Version 1.7.5** is the 17th version in Granny that was released on 18 November 2020 for Mobile.

## Changelogs

Below are documented differences between version 1.7.4 and version 1.7.5.

### On App Platforms

* Fixed a problem with objects not spawning
* The player now moves a bit faster.

### Extended

* Player's movement speed have been increased.
* The movement joystick was made bigger.
* A little lable saying v\_47 has been added on the main menu.
* Several glitches were resolved.
Switch Lock

This page is currently incomplete and lacks a lot of information. If you wish to add more to this page, it is recommended to first read our rules and guidelines, and then add the information into the appropriate section.

## Extra

### Added In

Version 1.3

The **Switch Lock** is located on the top of the Main Door. It is required to be unlocked to escape through the Main Door. It only shows up if Extreme or if Extra locks mode is turned on. It was added to Granny in Version 1.3.

## Description

The Switch Lock is required to be unlocked to escape with the Main Door in Extra locks mode. To unlock it, the Player has to find the Backyard Switch. The Screwdriver is necessary to take of the cover blocking the Lever and the Player needs to pull the Lever down to unlock the Metal Lock This will create noise but doesn't alert Granny. The black cable will also guide the Player to the Lever if they don't know the map well.

## Trivia

* If you attempt to interact with the **Switch Lock**, the Player says "I need to find a switch", but there is no "switch item" in the game, the Player needs to pull the Switch in the Backyard instead.
	+ Unlike other locks, even if the Player had already pulled the Lever down, he still says "I need to find a switch" when interacting with the Metal Lock.
Stair Closet

* Normal
* Nightmare
* PC Version
* PC Nightmare

## Contents

### Possible Items

Padlock Code, Painting Pieces, Car Battery, Battery, Pepper Spray, Chain Cutter, Wooden Stick

## Extra

### Added In

Version 1.0

The **Stair Closet** is a location in *Granny* that has existed since the game's Original Release. It is found under the staircase in the Foyer, in the back left corner of the room.

As of Version 1.6, the door is now locked by the Remote Lock and can only be unlocked using the Remote Control.

## Appearance

The Stair Closet is a barren room with a single shelf. It is made of wooden planks, and is darker than most places in the house, although it was brightened in Version 1.7.9.3.

## Spawning

Quite a few items can spawn in this room.

* Fixed Spawn: Pepper Spray - On the shelf
* Painting Pieces: Painting Piece #4 Spawn - On the floor, up against the wall to the right
* Preset 1: Chain Cutter - On the shelf, propped against the wall
* Preset 3: Padlock Code - Stuck up high the wall
* Preset 3: Wooden Stick - On the shelf, propped against the wall
* Preset 5: Car Battery - On the floor, in the back left corner
* Preset 5: Battery (If you turned on Extra locks or you're playing Hard or Extreme mode) - On the shelf.

## Gallery

The inside of the Stair Closet in Nightmare Mode.The inside of the Stair Closet.
## Trivia

* This closet did not originally have the Lock, nor the Pepper Spray.
	+ Both of these were added in V1.6.
* This room is a backup hiding space if the Player ran out of options.
	+ However, hiding in the Cabinet (next to the Door leading to the Basement) would be recommended as it is easy to get exposed.
* There was a glitch where the Spider would spawn here. However, it was patched.
* It is completely unnecessary to go into this room on Preset #2 and Preset #4 as no items except the Pepper Spray spawns in the room.

 **Spider Cellar** | Spider Cellar Drain • Spider Cellar Tunnel • Wheel Crank Tunnel • Pipe Room • Elevator • Chest Room
Winch Handle

The **Winch Handle** is an item that is used to raise up the bucket from the Well in *Granny.*

## Appearance

The **Winch Handle** has a rectangular base made of brown wood. It has a handle made of wood too, however it is in a shade of a tan color. The **Winch Handle** seems to be really old, judging by the marks all over the wood and its general appearance.

## Use

The **Winch Handle's** main use is to raise the bucket up from the Well, so the Player can collect the item that sits in it. Although cranking the Well's axis creates moderate noise, it doesn't alert Granny.

## Spawning

The **Winch Handle** has multiple spawning locations:

* Preset 1: In the Chest Puzzle;
* Preset 2: Hidden Closet - On the lower left shelf;
* Preset 3: Spider Cellar - In the room that has Cupboard #3, in the back right corner;
* Preset 4: Special Room - In the Locker, on the top shelf;
* Preset 5: Study - In the Wardrobe, on the middle shelf;

### The Well Contains:

* Preset 1: The Hammer;
* Preset 2: The Engine Part;
* Preset 3: The Melon;
* Preset 4: The Red Cogwheel;
* Preset 5: The Hammer

## Trivia

* The **Winch Handle** has no hole in its base, which doesn't make logical sense when the Player is able to insert it onto the Well's rod.
* It takes between 8 to 12 turns (based on how big the item is) to be able to receive the item from the Well using the **Winch Handle**.
* The **Winch Handle** isn't able to activate traps, despite its large size.
* The **Winch Handle** used to spawn in some locations:
	+ On the Shelf in Bedroom 1 ;
	+ On the Table in the Dirt Room;
	+ In the Car's Trunk;
	+ Kitchen's Cupboard #4;
	+ In the Safe;
	+ Sewer Cell, next to the Skeleton;

## Gallery

The **Winch Handle** as it appears in the Chest Puzzle on Preset 1.The **Winch Handle** as it appears in the Hidden Closet on Preset 2.The **Winch Handle** as it appears in the Spider Cellar on Preset 3.The **Winch Handle** as it appears in the Special Room on Preset 4.The **Winch Handle** as it appears in the Study on Preset 5.The **Winch Handle** as it used to appear in the Sewer Cell on Preset 1, prior to Version 1.8.The **Winch Handle** as it used to appear in the Safe on Preset 3, prior to Version 1.8.The **Winch Handle** as it used to appear in the Kitchen on Preset 4, prior to Version 1.8.The **Winch Handle** as it used to appear in the Car on Preset 5, prior to Version 1.5.The **Winch Handle** as it used to appear in the Dirt Room on Preset 1, prior to Version 1.4.The **Winch Handle** as it used to appear in Bedroom 1 on Preset 5, prior to Version 1.4.The textures used by the **Winch Handle**.Getting the item in Well with using the Winch Handle.
Version 1.7.9

Welp, it was fun while it lasted :(. (the Study without the Christmas Tree in the middle.)

### Release Date

January 20, 2021

**Version 1.7.9** (**Version 1.2.2** on PC, accidentally listed as **Version 1.2.1**) is the twenty first version on *Granny*, that was released on 20th January 2021 for mobile devices.

## Changelogs

### Extended

* All Christmas decorations were removed from Granny and her house.
* Multiple bugs were fixed.

## Trivia

* This was the second update to remove Christmas decorations, with the first being Version 1.6.1.
* This was the only update of 2021.
* This update has lasted the longest out of any updates to the game, lasting almost 2 years before the next update in 2022.
	+ Prior to that, the record was held by Version 1.7.3.
Trunk

* Version 1.4
* Version 1.7
* Version 1.7.8+

The **Trunk (Car Trunk)** is a Car Part, which is used for storing stuff inside. In *Granny*, the Trunk also has a Gasoline Tank inside. The Trunk was added to Granny in Version 1.4, which added the Car itself.

## Appearance

### Version 1.4

The Trunk's lid is from a 1956-1965 "Moskvitch 402" car. Inside, the Trunk is colored in pitch black color, but on the outside it is a maroon-like color.

### Version 1.7

The Trunk's lid is from a GAZ-M20 Pobeda car. Like the most of the car, inside of the Trunk is made out of metal.

### Version 1.7.8

The Trunk's inside is the same as in Version 1.7, but its lid was slightly expanded.

## Functions

At the start of the game, an item will spawn inside the Trunk, which will be locked. The Player can use the Car Key to unlock it, and get an item, or fuel the Car.

## Spawning

One of five listed below items spawn inside the Trunk, depending on which Item Preset you're playing:

* Preset 1 - Master Key
* Preset 2 - Weapon Key
* Preset 3 - Hammer
* Preset 4 - Melon
* Preset 5 - Birdseed

## Trivia

* Prior to Version 1.7.8, there used to be a glitch, which allowed the Player to get an item through the Trunk, even without unlocking it. The same thing could be done to fuel up the Car, but again if you're planning to the Car Escape, you'll still need the Car Key to start the Car when repaired.
* In Versions 1.6 and 1.6.1, the Trunk couldn't be closed again.
* In previous versions, the Winch Handle could spawn inside the Trunk.

## Gallery

Master Key in the Trunk.Weapon Key in the Trunk.Hammer in the Trunk.Melon in the Trunk.Birdseed in the Trunk.Winch Handle in the Trunk. (Prior to Version 1.7)
Vent Door

* Normal
* Nightmare

The **Vent Door** is a structure in Granny. It blocks the entrance to the Vent Tunnel, and when knocked over (which you will have to do to access the Vent Tunnel.) It will create a noise of the medium variety. It is located in the Attic.

## Appearance

The Vent Door is an old, rusty door. It has a window near the top for viewing, and light enough (Weight, not brightness or color) to where the Player can push it out of the way. It will be covered in blood if you turn on Nightmare Mode.

## Uses

The Vent Door is used by Granny to block off the Vent Tunnel. It also may be a sort of trap set by Granny to alert her if something is moving around in the Attic.

## Trivia

* The Vent Door may be used to "cover up" the entrance to the Bathroom. This would be logical, because Granny may want to trap the Player inside the Attic with no escape. That would result in Granny having the upper hand in a fight.

* In earlier versions of Granny (1.4 or older), the Vent Door could be knocked over when the Mannequin was already on the ground. This would result in the Mannequin respawning on top of the Vent Door, causing an infinite chain reaction where Granny would stay in the Attic forever.
* Prior to Version 1.5, you could knock it into the tunnel, causing you to be invisible for the rest of the game (Not the Spider, though, you're only invisible to Granny.)

## Gallery

A view from the chest to the Attic, the Vent Door sits on the far-right, just ready and waiting to alert Granny of your location.

 **Deadly** | Chest Puzzle • Gasoline Can • Rear Bumper • Granny • Spider • Spider Mom • Unstable Flooring
Version 1.6

The new game over scene along with Nightmare Mode and Christmas feeling

**Version 1.6** (**Version 1.1** on PC) is the tenth version of *Granny*. It was released for mobile devices on December 11th, 2018, and later released for the PC Port on December 20th, 2018.

## Description

Update's description in Play Market / App Store:

* Added quality settings.
* Nightmare option
* Some changes on the main menu.
* Added a new game over scene.
* Changed the look of Granny's pet.
* Added a new way to defend yourself against Granny.
* Added a little Christmas feeling.

## Changes

* The Stair Closet is now locked with the Remote Lock.
* Two new items have been added: Remote Control and the Pepper Spray.
* A new way to defend against Granny was added: spraying and blinding her using the Pepper Spray.
* New options have been added to the Options Menu: Nightmare Mode, Textures Quality.
* A new Game Over cutscene was added, where Granny rams into the Player using the Car.
* New characters have been added to Nightmare Mode, Spectral Rats.
* Limited Christmas decorations were added to Granny and her house.
* The font for "Days" label when the player is waking up was changed.
* The spider has a new model.
* Options Menu has been slightly reworked.
* "Practise" mode was renamed to "Practice" mode.
* Many bugs have been fixed.
* Granny has new textures

## Trivia

* Currently, this is the only major update that did not add a single new room.
* When you trying to play this version with apk and It will show the logo then the screen will turn black, for only iOS doesn't glitch Black Screen.
* This is the smallest "major" update.
	+ It is also the only major update where no items changed locations, though two new items were added.

* There is a glitch in this Android version where a black screen randomly appears, throughout your gameplay.

## Gallery

Spider's new appearance in Version 1.6.The new weapon, Pepper Spray.The now locked Stair Closet.The Remote Control, used to open the Stair Closet.Granny in Nightmare mode.Jail room in Nightmare mode.A Spectral Rat, exclusive to Nightmare mode.Car Ending (Version 1.6)The Game Over ending, in the Garage.Practice mode, spelled correctly.Granny with a Christmas hat on her head.The new font for Day cutscenes.
Tin Can

* Green
* Brown

The **Tin Can** is a hazard located in the Basement [however in here, it isn't actually a hazard.] Foyer, and the Shed. When the Player knocks a tin can over, it makes a loud, metallic sound that alerts Granny. It was added to the game in Version 1.0.

## Appearance

### The Foyer Tin Can;

In this room, the **Tin Can** appears as a green, metallic, round can. Its exterior, marred by numerous dents and scratches, carries a subtle bluish tinge.

### The Basement Tin Can;

The **Tin Can** in this room has a very old appearance. It is built completely out of metal, like every other one. It is round, dirty and has a weird brownish-blue color combination that has faded away due to its age. It has sustained several scratches and dents to itself. The interior of the Basement makes the **Tin Can** look much darker than it actually is. This applies to the rest of the **Tin Cans**.

### The Shed Tin Can;

The **Tin Can** in this room mirrors the one in the Basement, but its colors are notably brighter and more vibrant, but again, because of the Shed's dark interior, it is much darker.

## Spawning

These are the general spawning locations of the **Tin Cans**. Moreover, only one item can be contained inside of a **Tin Can**.

* The in the Foyer;

- Will always contain the Screwdriver;

* In the Basement;
* In the Shed

## Trivia

* The **Tin Can** in the Basement cannot be knocked over, or interacted with, even if the Player gets on the workbench.
* The **Tin Can** in the Basement used to contain the Padlock Code until the release of Version 1.7.
* Both the Foyer and the Shed **Tin Cans** share the same noise when they fall over/hit against something.

## Gallery

The Screwdriver in the Green Tin Can.The Padlock Code in the Brown Tin Can. (Prior to Version 1.7)The textures used for the Green Tin Can.The textures used for the Brown Tin Can.
Starting Bedroom

* Normal
* Nightmare
* Nightmare (Former)
* PC
* PC (With Flashlight)
* Granny 3

The **Starting Bedroom** is the room in which the Player always wakes up each day in *Granny*. It has been in the game since its release in Version 1.0.

## Description

Inside of this room are: one Table that is getting scratched with some words *"FIVE DAYS"*, and movable table that holds the Grey Vase on top. Moreover, there is a Cabinet, a Bed, a painting that is hung on the wall, and a Chest of Drawers, with a window to the right of it. Inside of the left drawer, there is a bloody message that says *"Leave this house",* which is left by the Previous Victim.

## Appearance

The **Starting Bedroom** is is a dark place, exuding an air of neglect. The walls are adorned with faded, old wallpaper that's chipping in places. There's a single bed in the back of the room with a disheveled blanket and pillow. A bedside Table stands next to the bed. Opposite the bed, a wooden Cabinet can be seen, its doors being slightly ajar. The room's sole window is obscured by wooden frames. The room is given a dusky, foreboding appearance. Both the floor and the ceiling are made out of extremely desaturated wood.

## Spawning

This room is relatively empty, with only 2 items being able to spawn here.

Fixed: Grey Vase - on the circular table

The other item is determined by the preset:

Preset #3 - Book - on the chest of drawers, middle shelf

## Trivia

* This bedroom is the biggest in comparison with Bedroom 2 and Bedroom 1.
* Prior to Version 1.7.9.3, when the player wakes up on day 2, they would receive the message, *"I have to leave this house"* on their screen.
* The Window of this room is connected to the Backyard window. [Image]
* Prior to the Version 1.7, the door to this room would be locked on the Day 2, which required the player to lure Granny inside.
* Prior to Version 1.2 , the Safe Key used to spawn in this room.
* This room made a comeback in Granny 3, but was weirdly "shrunk", as it seems way smaller in Granny 3. Another possibility is that the Player grew in height, resulting in this case.

## Gallery

Normal starting bedroomThe Starting Bedroom in Nightmare Mode.How the Starting Bedroom looks like in the first ever version of the game."KID IT'S 3 AM WHY ARE YOU AWAKE?!The Book in Preset #3, on the chest of drawers.The Safe Key as it used to spawn here on preset #3, prior to Version 1.2.The window connecting the **Starting Bedroom** and the Backyard.

 **Spider Cellar** | Spider Cellar Drain • Spider Cellar Tunnel • Wheel Crank Tunnel • Pipe Room • Elevator • Chest Room
Unity 3D "Mining"

Unity 3D “Mining” is an cancelled game created by the DVloper. In 2013, 3 videos demonstrating the gameplay were published on the developer’s YouTube channel. In 2019, access to this video was limited, but re-uploading it was possible.

## Characters

* The Boar: it is an aggressive mob that attacks the player upon first meeting. It can be killed using a spear. When you defeat it, it will drop meat that you can pick up and probably eat or cook.

## Trivia

* The game may have been inspired by Minecraft, which was a popular game back then.
* This is DVloper's last non-horror game.
* The first trailer has been archived, you can see it here.
* This is DVloper's first Unity and 3D game.
Strange Substance

**Strange Substance** was an object added in Version 1.5 in Granny. This was located inside the Bookshelf Room, and played a role in unlocking the Slendrina's Mother easter egg. It was removed in Version 1.7.9.3 in favor of Slendrina's Mother new mechanic of dropping the Spider Key, which would later come in Version 1.8.

## Appearance

The Strange Substance's appearance is not very clear. On a dark yellow area, it looks lighter colored yellow rounds.

It could be a preservative substance to preserve Slendrina's Mother's body.

## Trivia

* The texture of the Strange Substance was first used from the character "Apple Monster" from DVloper's older game "Hotel Insanity", which is now removed from the Play store.
* After Version 1.7.9.3, it is removed and changed to where Slendrina's Mother was now chained on the wall without the substance.

## Gallery

The Strange Substance Normal (PC)The Strange Substance Nightmare (PC)Strange Substance Normal (Mobile)Strange Substance Nightmare (Mobile)The texture used for the **Strange Substance**.
Version 1.7.8

The trunk bug that was fixed in the version 1.7.8.

**Version 1.7.8** is the 20th version of Granny that was released on 30th November 2020 for Mobile.

## Changelogs

Below are documented differences between version 1.7.7 and version 1.7.8.

### On App Platforms

* Fixed an issue where "The End" text not showing up after escaping with the car.
* Fixed an issue where objects could be grabbed behind the trunk of the car.

### Extended

* The practice end screen appears when escaping via the car.
* Several glitches and oversights resolved.
Sauna Lock

The **Sauna Lock** is a traditional bar-type lock found on the wall of the Garage, next to the Sauna door.

## Description

The Sauna Lock is used to lock Granny in Sauna. Locking her in the Sauna while it is activated for 15 seconds will knock Granny out. To interact with the Sauna Lock, the door must be closed.

Make a noise in the Sauna and hide until Granny comes. As soon as she goes into the Sauna, run to the Sauna Door and close it, and use the Sauna Lock to lock her in. After 15 seconds, she will get knocked out.

If Granny is inside the Sauna for longer than 20 seconds, she will break the **Sauna Lock**, making the Sauna useless until the next day.

## Trivia

* It is unknown why Granny put the **Sauna Lock** on the Sauna.
	+ It is probable that the Sauna may have been a torture device for Granny to lock her victims inside the active Sauna.
* Even if the Player locks her in the Sauna, Granny can still break the Sauna Lock.
	+ This is normal is you didn't turn on the Switch.
	+ However, there's still a chance of this can happen if you heard Granny struggling to get out of the room even if you turn on the Switch. It will took her about 6-10 tries/knockout times at this point.

## Gallery

The textures used for the Sauna Lock.The Player interacting with the Sauna Lock.
Version 1.1

An image of the Secret Area Top Floor. (Later update)

### Rooms Added

Secret Area Top Floor, Secret Area Middle Floor, Secret Area Bottom Floor, Secret Area Entrance, Hidden Closet and the Meat Room.

### Items Added

Screwdriver, Crossbow, Tranquilizer Darts and the Weapon Key.

**Version 1.1** is the third version and the second update in Granny that was released on January 3rd, 2018.

## Description

* The house is a bit bigger now.
* Added more objects to find.
* Now you have the opportunity to defend yourself against Granny.
* Added Easy difficulty.
* Fixed some bugs.

## Additions

### Rooms

* Secret Area Entrance
* Secret Area Top Floor
* Hidden Closet
* Secret Area Middle Floor
* Meat Room
* Secret Area Bottom Floor
* Secret Area Tunnel
* Meat room

### Items

* Weapon Key
* Crossbow
* Tranquilizer Dart (3x)
* Screwdriver

### Puzzles

* Weapon Safe
* Obtaining the Screwdriver
* Screwdriver Safe

### Hazards

* Hanging Meat
* Cardboard Boxes (6x)
* Candlesticks (1x added to the roster)

## Trivia

* With the addition of Easy Mode, this is the first version to add another difficulty.
* This was the first version to add a new location to the house.
* This is the first update to give you a weapon to defend yourself from Granny.
* There is a glitch in which you can get the Screwdriver without using the Crossbow. You have to take the Vase and go to the Bathroom and drop it between the sinks and the toilet. This glitch still works in Version 1.8.1, but this was the first version to have this glitch.
* This version has appeared to have added many glitches to the game.
* This update added the first two crawl spaces to the game.
	+ Prior to this update, crouching was completely useless aside from making yourself smaller and harder to see.
* This is the final version to have 4 Presets.
	+ This is also the final version to have 1 ambient sound, Followed by the Attic.
* This is the third largest update of Granny as it added a new area, and most of the Items on this update was changed.
	+ While the first and second being V1.8 and V1.5.
* This is the very first major update in Granny.
Well

* Empty
* With Winch Handle
* Used
* Inside
* Nightmare

> "*I need a winch handle*"
> ― The Player
>
>

The **Well** is a structure that was added to Granny in Version 1.3. It contains various features and items that are required to escape.

## Appearance

The Well has a circular stone brick base ring around a deep hole that burrows into the ground. While the base on the outside of the well is made of stone, the inside of the well is pitch black with no textures seen. The hole is dried out, so there is no water present. Two beams on parallel sides of the stone brick base lead to a metal axis in the middle. A bucket with an item inside is hanging on a thick yellow rope leading to the axis.

## Spawning

The **Well** contains necessary items, depending on what escape route you are taking. The **Well** can contain 5 items, across the 5 Presets. These items range from:

* Preset #1 - Hammer

* Preset #2 - Engine Part

* Preset #3 - Melon

* Preset #4 - Red Cogwheel

* Preset #5 - Hammer

## Trivia

* Assuming that the metal axis is one inch wide and that it takes ten turns for the bucket in the well to rise to the top, we can estimate that the **Well** is ~31.4 inches deep.
* If an item or prop ever falls out of bounds (out of the map/house), or if the item was stepped by Spider Mom, it is programmed to teleport beside the Well.
* It is possible for the Player to crouch behind the **Well's** stone wall to avoid Granny seeing them if she were to visit the Backyard.
	+ This may not work if she chooses to walk towards the Shed or the **Well**. It will not work nearly as well on Extreme either.
* The Cutting Pliers used to spawn in the Well.
* If you un-crouch under the **Well** roof, in one of the corners, it will teleport you to the Basement, near the Girder.
	+ This was patched in Version 1.7.9.3.
* The **Well** is glitched in the web version of the game, as the Winch Handle will not crank, making presets 1 and 5 (Hammer) unbeatable, the preset #2, car escape route is not possible, preset #3 car escape route is beatable as the padlock key behind the red cogwheel in the well is optional, however ramming the garage door will alert granny. Preset 4 Escape Pipe route is not possible due to the rusty padlock key being behind the Cogwheel Safe, since the Red Cogwheel in the **well**.
* Actually, there is an invisible rope at the top of the Well, but you can see it form a certain angle. see the gallery;
* The Well is actually connected to the Screwdriver Safe in the Spider Cellar. (as seen below)

## Gallery

The invisible rope on top of the Well.As seen in this image, the **Well** is connected to the Screwdriver Safe in the Spider Cellar.
Table (structure)

## Table

* Starting Bedroom
* Bedroom 2
* Secret Area Enterance
* Meat Room
* Abandoned Dining Room
* Garage
* Sewer Cell
* Dirt Room
* Kitchen
* Dining Room
* Shed
* Special Room
* Stair Closet

### Found In

Starting Bedroom, Kitchen, Bedroom 2, Secret Area Entrance, Dirt Room, Special Room, Garage, Meat Room, Sewer Cell, Old House Dining Room, Shed, Stair Closet

## Contents

### Possible Items

Painting Pieces, Buttstock, Shotgun, Shotgun Ammo, Meat, Special Key, Freeze Trap, Red Cogwheel, Hammer, Orange Cogwheel, Chain Cutter,

### Hazards

Chair, Granny's Respawning Point (both located in Bedroom 2)

### Hiding Places

Behind itself, Under itself

A **table** is a structure in Granny's House, that unlike the other smaller tables can't be moved. They can hold items on top of themselves, and the Player can hide below practically all tables ably, from Granny.

## Appearance

A table is fully made out of some type of wood. It has four vertical legs, which support the rectangular tabletop, all of them connected together. They are around a half of the Player's height.

## Locations

There are multiple tables in Granny's House. They are located in rooms listed below:

* Starting Bedroom
* Bedroom 2
* Secret Area Entrance
* Meat Room
* Old House Dining Room
* Sewer Cell
* Garage
* Dirt Room
* Kitchen
* Dining Room
* Special Room
* Shed
* Stair Closet
* You can hide under all of these except the ones in the Meat Room, the Kitchen, the Sewer Cell and the Special Room.

## Trivia

* **The Tables** in the Kitchen and in Starting Bedroom have the words "FIVE DAYS" carved on their tabletops.
* Dropping items on **Tables** makes a noise, except for those in the Garage and Meat Room.
* Prior to Version 1.7.9.3, the Player couldn't hide under a **Table**, even though there was enough space to do so.
* The Player can't hide under the Kitchen table, as there is some sort of shelf blocking the Player from doing so.
Pelage de Jais

video

> «On se revera,je vous .... vous...le promet !!»
>
>

dernier mot de Pelage de Jais à Fleur de Truite et Plume de Crépuscule

Pelage de Jais (ang: JetFur) est le fils de Fleur de Truite et Plume de Crèpuscule

## Apprentissage:

Mentors:
Brise de vent et Oeil de Menthe

## Apparence

Pelage de Jais est un chat noir aux yeux bleu , il est courageux est n'hésiterait pas à se jeter dans la bataille si il le fallait, arrogant et vicieux.

## Décès :

Âge :Environ 6 ans

Cause :
Tué par Plume de Crépuscule

Résidence :
Forêt Noire

## Famille

Mère:
Fleur de Truite

Père:
Plume de Crèpuscule

Sœurs:
Onde de fleur

Compagne:
Coeur de lys
Pelage d'écume

Pelage d'écume (ang: ) est un chat massif gris et noir ,il est le fils de Tâche de Feu et Étoile des Neige . Il est donc le frère de Coeur de Pluie et de Fleur des Neiges,après la mort de sa mère,il attaquera le clan de Lune sans étoile et périra sous les yeux de sa soeur .Il rejoint le Clan des Esprit.

## Apparence:

Pelage d'écume est souvent décris comme plus petit que son unique frère,arrogant, prétencieux et libre .Bien qu'il soit décris comme cela de son vivant il était protecteur ,généreux ,légèrement arrogant et doux .Il était gris et noir aux yeux ambré ,petit et musclé .

## Apprentissage :

Mentor:

Inconnu

Apprenti:

Inconnu

## Décès:

Âge : environ 7,5 lunes (7,5 ans)

Cause: Tué par Lune sans étoile

Résidence: Clan des Esprit

## Famille:

Mère:

Étoile des Neiges:Décédé (confirmé membres du Clan des Esprit￼)

Père:

Tâche Folle: Décédé (confirmé membre du Clan des Esprit)

Soeur:

Fleur des Neiges: Décédé (confirmé membre du Clan des Esprit￼)

Frère:

Coeur de Pluie (porté plus récente) : Décédé (confirmé membre par le Clan des Esprit)
Spider Key

The **Spider Key** is an item that is primarily used for accessing the Spider Cellar. It was released into the game on 23 November, 2022 in version 1.8.

## Appearance

The key is possibly golden or brass with a cylinder shaft and cubic teeth. Its handle is composed of two rings rotated in perpendicular directions from each other that are connected to the shaft.

## Spawning

The **Spider Key** gets spewed out from Slendrina's Mother's mouth after freeing her using the Book. This still creates noise and alerts Granny, which can be used as a decoy for misleading Granny after creating other noises.

## Before V1.8

In Version 1.7.9.3, after the Book is placed on the Lectern, Slendrina's Mother would drop from her chains and start crawling on the floor but would not drop the Spider Key.

However before then, the no longer existing "Strange Substance" would move back and disappear, showing Slendrina's Mother's body after the Book is placed.

## Trivia

* The **Spider Key** appears as the only one in the game with little to no damage.
* The Book, the **Spider Key** and the Hammer are the only items you always have to use in order to escape from any escape route you are taking.
* The **Spider Key** is the only key in all Granny series whose location always stays the same on all presets.

## Gallery

Slendrina's Mother spewing the key outThe key used to open the Spider Cellar trapdoorThe texture used by the Spider Key.
Workbench

The**Workbench** is a structure that was added to *Granny* in V1.0. It can be found in the Basement, close to the staircase and the bloodstain in the center of the room.

## Description and Spawning

The **Workbench** is completely made out of dark Brown weathered wood, and it cannot be walked on normally. A Tin Can will also be found on the left side of the **Workbench.**

Some items can spawn on the desk, and these items are listed below:

* The Cracked Painting will always spawn on the Workbench when playing on Easy, Normal, and Practice.

* When playing on Item Preset #1:
	+ The Gasoline Can will spawn to the right of the Painting.

## Trivia

* The Padlock Key used to spawn hanging on the workbench in Preset 1, in Version 1.0. This was changed in Version 1.1.
* Although it is not normally possible to walk on the **Workbench,** it can be done.
	+ To do this, the Player has to crouch and walk up the staircase in the Basement. When the Player gets far enough up the stairs, they have to crawl off of the staircase and land on the nearby Barrels. The Player can then crawl across the Barrels to crawl onto the **Workbench.**
	+ This glitch was patched in Version 1.7.9.3.
* The Gasoline Can and the Car Battery are the only items that can spawn in this area.
* Before that, both the Hammer (untill the release of V1.8), and the Padlock Code, (untill the release of V1.7), spawned on the **Workbench.**
Patte de Houx

Patte de Houx (ang: HollyPaw) est le petit frère de Lueur d'espoir

## Noms:

Chaton:

Petit Houx

Apprenti :

Nuage de Houx

Guerrier:

Patte de Houx

## Apparence:

Patte de Houx est un guerrier du Clan de la Pluie,il est noir aux yeux vert ,Loyal et courageux

## Famille:

Mère :

Cannelle:Vivante

Père:

Griffe: Vivant

Sœur:

Lueur d'espoir (porté plus vieille): Vivante

Pelage de Miel (même porté):Vivante

Fleur de Lune (porté plus récente): Vivante

Flamme d'argent (porté plus récente): Vivante

Frères :
Cœur de Miracle :(porté plus vieillie):Vivant

Coeur de Bourgeons (porté plus récente):Décédé

Saut de Loup (porté plus récente): Vivante

Compagne:
Nuit: Statut inconnu

Filles :
Soleil :Statut inconnu

Rivière: Statut inconnu

Fleur:Vivante

Fils:

Orage: Vivant

Flèche: Vivant

## Notes:

* Il est tombé amoureux d'une chatte errante et a eu avec elle,5 petits, Rivière ,Orage, Fleur, Flèche et Soleil mais seul Flèche, Fleur et Orage ont découvert la vérité sur leur père est ont intégré le Clan de la pluie.

* Il sait qu'il a eu des chatons mais ne sais pas combien

* Seul Fleur de Truite et Pelage de Miel était au courant.
Clan du feu

video Fichier:Placeholder
Le Clan du feu est un clan de chats.

## Lieu de vie:

Le clan du feu vivait à la place de l'actuelle Clan de l'aurore

## Membres Actuels :

Chef :

Étoile de Flamme:femelle rousse

Luitenant:

Ombre de feu:chat doré tacheté de noir.

Guérisseur:

Lune Enflammé :femelle rousse aux yeux vert.

Guerrier :

Griffe asombrit : chat gris tigré de noir aux yeux vert.

Feu Ardent:chat roux aux yeux ambré.

Coeur de Panthère :chatte noir et blanche.

Truffe de Feu:chat roux.

Lion Murmurant: chat doré aux yeux bleu.

Reine :

Truffe de Bois:femelle brun aux long pelage soyeux et aux yeux ambré.

Apprentis:

Nuage de Printemps :femelle écaille de tortue.

Nuage de Musaraigne : chat brun-roux.