Ultimate Taro

**Ultimate Taro** (ウルティメイトタロウ *Urutimeito Tarō*?) is Taro in a world where Zero sucks.

## History

### Becoming Ultimate Taro

Ultimate Taro has the same backstory as the Taro we all know and love...except that he defeated Belial when he escaped his prison. He was then recognized as the most powerful Ultraman in history, living up to his father's name. Sometime after that, he had more adventures in other universes doing stuff and was granted the Ultimate Aegis by Ultraman Noa to defeat Arch Belial.

And then he went on more adventures and met Geed and stuff.

Basically he replaces Zero.

### Beyond G'd

Ultimate Taro helped G'd regain his fighting skills after a period of inactivity. After that, he trained G'd's "son", Beyond G'd, and found it...hard to teach him. At the end of their training, Taro noticed the similarities between his younger self and his current student, but at the end the young Ultra learned nothing from Ultimate Taro other than a few cool tricks.

Beyond G'd was too busy trying to look cool.

## Forms

* Normal
* Super
* Ultimate
* Super Ultimate
* Big Ultra

**Ultraman Taro**

* Normal
* w/Brothers Mantle

TAROOOOOO

Techniques
* **King Bracelet** (キングブレスレット *Kingu Buresuretto*?): An upgrade of the Taro Bracelet delivered by the Mother of Ultra. Converts into a muzzle, a plastic blue bucket filled with water, a "magic hand", a flower, and can also be used to electrocute. After becoming Ultimate Taro, it stores the power of the Ultimate Aegis and the other Ultra Brothers.
	+ **Bracelet Lancer** (ブレスレットランサー *Buresuretto Ransā*?): Taro can change his King Bracelet into a double-ended spear-like weapon and throw it at monsters.
	+ **Set Ray** (セット光線 *Setto Kōsen*?): The King Bracelet binds the mouth of the enemy.
	+ **Push Return Ray** (プッシュリターン光線 *Pusshu Ritān Kōsen*?): A barrier of stars that reflects any projectile attack. Taro can also use this technique by himself, so it is unknown why the Taro Bracelet was made to be able to perform it as well.
	+ **Mouth Ring Tactics** (口輪作戦 *Kuchiwa Sakusen*?): The King Bracelet enlarges and seals the opponent's mouth shut.
	+ **Taro Split** (分身作戦 *Bunshin Sakusen*?): Taro uses his King Bracelet to create an illusory copy of himself to trick enemies.
	+ **Dryer Ray** (ドライヤー光線 *Doraiyā Kōsen*?): Taro can fire a blue beam from his bracelet. It causes objects to dry up.
	+ **Red Beam** (レッドビーム *Reddo Bīmu*?): Taro can fire a red beam from his bracelet.
	+ **Taro Rings** (タロウリング *Tarō Ringu*?): Taro can fire blue rings from his both hands using his bracelet. Used to revive Pandora and her son.
	+ **Ultra Thawing** (ウルトラ解凍 *Urutora Kaitō*?): While being frozen, Taro can use his King Bracelet to melt the ice by firing a red beam.
	+ **Ultra Bucket** (ウルトラバケツ *Urutora Baketsu*?): A bucket full of water.
	+ **Magic Hand** (マジックハンド *Majikku Hando*?): An extendable plier object.
	+ **Barrier**: The King Bracelet put up a small barrier.
	+ **Stop Ray** (ストップ光線 *Sutoppu Kōsen*?): A beam fired from the King Bracelet that stops things from moving.
* **Ultraman Ball** (ウルトラマンボール *Urutoraman Bōru*?): A small red ball that each of the Ultra Brothers possess, it can be used to store them inside. It apparently has medical properties, as it can heal their wounds and recharge their energy.
	+ **Ball Stratergy** (ボール作戦 *Bōru Sakusen*?): Taro emerges from the Ultraman Ball and jumps into the enemy's mouth, going into their body. He then grows in size and destroys them from the inside out.

Special
* **Storium Ray** (ストリウム光線 *Sutoriumu Kōsen*?): Taro's signature move fired from his arms put in a "T" style. A non-charged variant can also be fired. It is less powerful than the standard Storium Ray.
	+ **Neo Storium Ray** (ネオストリウム光線 *Neo Sutoriumu Kōsen*?): A X-style variation of the Storium Ray.
* **Twin Energy Stream** (ツインエネルギーストリーム *Tsuin Enerugī Sutorīmu*?): Ultraman Taro can fire two beams of blue energy from his hands. These beams, like his other beams, is capable of annihilating entire creatures in one shot.
* **Foot Beam** (フット光線 *Futto Kōsen*?): When needed, Ultraman Taro can fire a red beam from his foot. He rarely uses this, however.
* **Blue Laser** (ブルーレーザー *Burū Rēzā*?): Bolts of lightning fired from his horns, the Taro Lightning combines into one bolt and is used to sever body parts from his opponents.
* **Arrow Ray** (アロー光線 *Arō Kōsen*?): Ultraman Taro can fire explosive energy arrows from the sides of his head.
* **Shooting Beam** (シューティングビーム *Shūtingu Bīmu*?): A beam from both hands.
* **Hand Beam** (ハンドビーム *Hando Bīmu*?): A beam from both hands, emitting light red bullets.
* **Cross Ray** (クロス光線 *Kurosu Kōsen*?): An energy field erected by crossing the hands and emitting energy to the surroundings. Dispels mind control.
* **Guts Needle** (ガッツニードル *Gattsu Nīdoru*?): A beam fired from Taro's fists, followed by an Ultra Funryū (a six-colored smoke screen).
* **Taro Shot** (タロウショット *Tarō Shotto*?): Taro can fire a 'L' style ray from his hands. Used when he was young.
* **Beam Shuriken** (ビーム手裏剣 *Bīmu Shuriken*?): A yellow shuriken-like disk projectile.
* **Taro Fire** (タロウファイヤー *Tarō Faiyā*?): Taro can fire a flamethrower from his palms.
	+ **Fire Dash** (ファイヤーダッシュ *Faiyā Dasshu*?): Taro engulfs himself in flames and then launches all of said flames at the enemy. Can destroys monster in one shot.
* **Taro Cutter** (タロウカッター *Tarō Kattā*?): Ultraman Taro can fire twin slicers from his hands.
* **Ultra Dynamite** (ウルトラダイナマイト *Urutora Dainamaito*?): A dashing attack in which Taro is engulfed in flames. The impact causes a massive and powerful explosion, destroying enemies with ease. Taro then reforms back to normal. This ability also has a dangerous side-effect for Taro. Due to it taking a lot of his energy to perform, upon reforming, Taro is both physically and energetically exhausted.
* **Swallow Kick** (スワローキック *Suwarō Kikku*?): A flying kick from 600 meters up, performed after multiple midair flips.
* **Atomic Punch** (アトミックパンチ *Atomikku Panchi*?): A powerful rushing punch that can blow a hole through the enemy's body.
	+ **Flying Atomic Punch** (フライングアトミックパンチ *Furaingu Atomikku Panchi*?): The Atomic Punch performed while flying.
	+ **Taro Bomb Thrust** (タロウ爆弾突き *Tarō Bakudan Tsuki*?): An enormous punch that sends opponents flying.
	+ **Rapid Punches**: Taro can fire off consecutive punches to stun an enemy.
* **Ultra Chop** (ウルトラチョップ *Urutora Choppu*?): A series of rapid chop attacks.
	+ **Hand Knife** (ハンドナイフ *Hando Naifu*?): A chop attack of massive power. So much so that it can remove appendages of enemies like a knife through butter.
* **Super Body** (スーパーボディ *Sūpā Bodi*?): Taro's body can easily remove materials that are stuck to his body.
* **Ultra Power** (ウルトラパワー *Urutora Pawā*?): Taro summons all his strength to easily toss around monsters.
	+ **Ultra Lifter** (ウルトラリフター *Urutora Rifutā*?): Taro lifts up the enemy and throws them. If he puts enough effort into it, he can throw them far into space.
	+ **Ultra Lifting** (ウルトラリフティング *Urutora Rifutingu*?): Taro lifts up a monster and flies away.
	+ **Ultra Swing** (ウルトラスウィング *Urutora Suuingu*?): A swinging technique where Taro picks up his opponent, swings them and throws them.
* **Ultra Freezer** (ウルトラフリーザー *Urutora Furīzā*?): Twin streams of freezing beams Taro fires from his hands, they are cold enough to freeze monsters solid. Taro shouts "Ultra Freezer" before firing it. It can also be fired as a mist.
* **Taro Barrier** (タロウバリアー *Tarō Bariyā*?): A defensive shield to protect himself against attacks.
	+ **Push Return Ray** (プッシュリターン光線 *Pusshu Ritān Kōsen*?): A barrier of stars that reflects any projectile attack.
* **Eye Beam** (アイ・ビーム *Ai Bīmu*?): Taro reveals invisible enemies.
	+ **Ultra Scope** (ウルトラスコープ *Urutora Sukōpu*?): Taro sees through obstructions by casting a beam from each eye.
* **Ultra Spout** (ウルトラスパウト *Urutora Supauto*?): Taro spins so fast that he generates a vortex. It can suck monsters into it and even destroy them. Taro usually shouts "Ultra Spout" before he spins.
* **Relive Ray** (リライブ光線 *Riraibu Kōsen*?): A yellow ray that revives beings fully. It can also be shot as a sparkling ray that heals wounds.
* **Anti-Gravity Ray** (反重力光線 *Han Jūryoku Kōsen*?): Several red arrows that telekinetically raise objects.
* **Ultra Water Flow** (ウルトラ水流 *Urutora Suiryū*?): A small jet of water.
	+ **Ultra Shower** (ウルトラシャワー *Urutora Shawā*?): A jet of high-pressure water fired from Taro's hands.
	+ **Extinguishing Fog** (消火フォッグ *Shōka Foggu*?): A mist that easily puts out flames.
* **Ultra Chain** (ウルトラチェーン *Urutora Chēn*?): Taro can create a chain to capture enemies. Can be metamorphosed from things like rope.
	+ **Ultra Lance** (ウルトラランス *Urutora Ransu*?): After removing Tyrant's Barabba Whip, Taro empowers it to throw back at him. This acts similar to the traditional Ultra Lance.
* **Growth Stop Ray** (成長停止光線 *Seichō Teishi Kōsen*?): A yellow ray that stops devolved enemies from evolving once more.
* **Wipe Laser** (ワイプレーザー *Waipu Rēzā*?): A ray that Taro used when he got covered with bubbles in Ganza's bubble attack. Taro wrapped his body with a band of rays and destroyed the bubbles.
* **Ultra Six-in-One**: Taro merges with the Five Ultra Brothers so that he is strong enough to enter the fires of the Ultra Tower to retrieve the Ultra Bell. He uses this again to fight Grand King. This form is called **Super Ultraman Taro** (スーパーウルトラマンタロウ *Sūpā Urutoraman Tarō*?).
* **Ultra Blocker**: Used with Hikari, Ace, and Mebius to revert the Giga Battle Nizer to its neutral state.
* **Integrate Spark** (インテグレートスパーク *Integurēto Supāku*?): Taro charges his Storium Ray while Geed charges his Wrecking Burst. They then unite their energies and fire a double full-body combo beam.

**Super Ultraman Taro**

* Normal
* w/Brothers Mantle

The first Fusion Ultra ever.

Techniques
* **Cosmo Miracle Ray** (コスモミラクル光線 *Kosumo Mirakuru Kōsen*?): A powerful laser he shoots from his raised arm and the side of his body, including his armpit, after combining with his five other Ultra Brothers.
* **Storium Ray**: Taro is able to fire a more quickly-charged and powerful version of the Storium Ray.
* **Hand Ray**: Taro shoots a ray of light from both hands.
* **6 Ultra Brothers' Techniques**: Super Ultraman Taro can use the techniques of the Six Ultra Brothers.
* **Durability**: As a Super Ultraman, Taro can withstand far more damage than in his normal state, and is much more resistant to heat, as shown when he enters the Ultra Tower to retrieve the Ultra Bell.
* **Palm Blocking**: Taro can defend himself against powerful beams simply by using his palms.
* **Taro Kick**: Taro kicks his enemy using golden energy. Each kick is very powerful.
* **Cosmo Miracle Slash** (コスモミラクルスラッシュ *Kosumo Mirakuru Surasshu*?): Taro shoots the Cosmo Miracle Ray while Ultraman fires a multitude of Ultra Slash halos.

**Ultimate Taro**

Taro after gaining the Ultimate Aegis.

Techniques
* **Ultimate Aegis Arrow** (ウルティメイトイージスアロー *Urutimeito Ījisu Arō*?): The Ultimate Aegis forms a bow from which Taro uses to fire energy arrows of medium power.
* **Final Ultimate Aegis** (ファイナルウルティメイトイージス *Fainaru Urutimeito Ījisu*?): The Ultimate Aegis' final attack has it take the form of a bow with strings made of energy, when Taro pulls it, the construct charges with massive amounts of energy. There is also another uncharged variant where the crossbow returns to the user instead.
	+ **Final Ultimate Aegis Trinity** (ファイナルウルティメイトイージス・トリニティ *Fainaru Urutimeito Ījisu Toriniti*?): A stronger variation of Final Ultimate Taro. It augmented with Ultraman Dyna and Cosmos' energies.
* **Ultimate Aegis Sword** (ウルティメイトイージスソード *Urutimeito Ījisu Sōdo*?): From the blade on his right arm Taro can summon a blade of energy whose length he can choose.
	+ **Sword Ray Ultimate Aegis** (ソードレイ・ウルティメイトイージス *Sōdo Rei Urutimeito Ījisu*?): Taro can fire a blue arrow energy slash on foes.
	+ **Sword Ray Cross Aegis** (ソードレイ・クロス・イージス *Sōdo Rei Kurosu Ījisu*?): Taro creates an "X"-shaped energy construct before launching them towards the opponent.
	+ **Sword Ray Overdrive** (ソードレイ・オーバードライヴ *Sōdo Rei Ōbādoraivu*?): An energy wave is fired from Taro's Ultimate Aegis Sword, and places the opponent in an energy field with Noa's marking. Taro then flies up and slashes the enemy while spinning, making an electrical Z-shaped cut.
* **Dimensional Travel**: Like Noa, Taro can use the Ultimate Aegis to travel between universes (via a portal) and probably dimensions as well. He can also create a dimensional field to travel with passengers.
* **Acceleration**: Taro can move at blinding speeds to attack enemies.
* **Shielding**: As the Ultimate Aegis is originally the Shield of Baraji, Taro can use the summoned armor parts to act as a shield before donning it.
* **Wave Intrusion**: Taro is capable of intruding communication waves to converse with any person he desired.

**Super Ultimate Taro**

* Normal
* Glowing

Taro's greatest form, using the Ultimate Aegis along with the power of the Ultra Brothers including Leo, Astra, 80, Mebius and Hikari.

Techniques
* **Ultra Brothers' Techniques**: Super Ultimate Taro can use all the techniques of all the Ultra Brothers.
* **Ultimate Aegis**: Taro maintains use of the Ultimate Aegis and all its powers. Its jewels shine with a golden energy.
* **Cosmo Ultimate Miraclaegis** (コスモウルティメイトミラクリージス *Kosumo Urutimeito Mirakurījisu*?): Taro covers himself with a golden light and charges up energy in his hands and fires the Ultimate Aegis at the enemy to destroy them. Energy projections of the Ultra Brothers, along with himself, fire their signature Ultra Beam finishers. It is Taro's final attack.

**Big Ultra**

When the righteous hearts of the Ultra Brothers unite, the strongest warrior of Nebula M78 is born. His name is Big Ultra!

Techniques
* **Big Ray** (ビッグ光線 *Biggu Kōsen*?): A super powerful ray of light fired from the hands in a +. Inherited from Ultraman's Specium Ray.
* **Big Slugger** (ビッグスラッガー *Biggu Suraggā*?): Inherited from Ultraseven, Big Ultra has a boomerang crest weapon atop his head.
* **Big Kick** (ビッグキック *Biggu Kikku*?): A powerful kick from high up like Ultraman Jack's Meteor Kick.
* **Big Guillotine** (ビッグギロチン *Biggu Girochin*?): A cutting attack inherited from Ace's many Guillotine techniques.
* **Big Frost** (ビッグフロスト *Biggu Furosuto*?): A freezing technique much like Zoffy's Ultra Frost, it freezes any monster that comes into contact with.
* **Big Dynamite** (ビッグダイナマイト *Biggu Dainamaito*?): Inherited from Taro's Ultra Dynamite, this explosive technique has great destructive power.
* **Big Bustaway** (ビッグバスタウェイ *Biggu Basutawei*?): An alternate Ultra Beam, fired from the L position.
* **Big Barrier** (ビッグバリア *Biggu Baria*?): An impenetrable barrier technique used to block attacks.

## Trivia

* This page exists because of a typo that Crunchyroll did once.