Stormcauldron System

Large older star with a deep orange light, the Stormcauldron system is so named for the frequent solar ejections that can cause violent electrical storms throughout the inner and mid-system planets.

# Inner System

## Stormcauldron I (Research Station)

Large rocky planet, tidally locked with the sun-facing side bathed in intense radiation and the dark side utterly frozen. A series of small Mechanicus stations are positioned around the static terminator line between light and dark, undertaking a variety of esoteric projects.

# Mid System

## Stormcauldron II

### Climate

Mostly tropical jungle with seasonal extremes

### Gravity

1.2g

Steaming hot Death World covered in dense jungle and swamps, with forests towards the poles that freeze over during brief but bitter winters. Long rainy seasons dominate over much of the planet, with flash floods and shifting swamplands being ever-present dangers.

Limited human population, mostly indentured and penal workers for commercial concerns based on Stormcauldron IV. Local industries include logging valuable hardwood trees, big game hunting, and exploitation of rare substances found deep in the jungle.

## Stormcauldron III (Dead World)

Meager planet with a poisoned atmosphere and depleted natural resources. Used to be a productive mining world in ages past with simple but extensive manufactoria, but it never developed the hive cities that justify continued habitation once the environment is entirely poisoned, so now its population has dwindled to trivial levels. Stormcauldron III's main exports are technological artifacts scavenged from the scrap wastes and valuable metals extracted from the seas of toxic sludge; industries that require fewer than a million permanent residents.

## Stormcauldron IV

### Gravity

1.0g

Forge World; the most populous and oldest in the Sector. Cold, thick atmosphere caused by smog. Ground cracked and scarred with canyons, many of which are partly covered over with poorly sealed rooves to form poorly regulated communities outsides of the iron grip of the Magi who police the main Manufacturms

Several hives dot the planet, each containing a hundred million or more souls to be sent to the manufacturms to work, mostly of quite typical Imperial construction - steep, gothic mountains of adamantium and rockcrete. Outer layers of the hives, with their risk of depressurisation and frequent heating problems, are considered to be less desirable.

The primary source of heat on this planet are large generators and their heating vents that go throughout the small hives to keep the massive structures from freezing over in an ash winter.

# Outer System

## Stormcauldron V (Paradise World)

Substantial gas giant with many moons, the largest of which is a frozen paradise world boasting great geodesic domes filled with wondrous entertainments enjoyed by many of the sector's wealthiest citizens. The majority of the population are underlings who live in cramped tunnels beneath the palace-domes.

## Stormcauldron VI (Mining World)

Vast but geologically unstable rocky planet. Very cold, noxious atmosphere and punishing gravity. Since the collapse of mining on Stormcauldron III, operations have been undertaken to tap the rich mineral wealth of VI. Though output has reached satisfactory levels, working on the planet is hazardous in the extreme and is considered to be a rough assigment even by Imperial standards.

## Stormcauldron VII

Dwarf gas giant rich in valuable gases, with a large Adeptus Mechanicus gas extraction station situated on one of the moons.