Elves

Born in the southern lands of Emberos, the elves were undoubtedly one of the mightiest of races from antiquity on to modern times. With the fall of Gweydinsald and the war leading to it, the elven nation was severely diminished, but there are still cities that are rebuilding in the wake of the Equity Wars. Amongst the races, elves tend to be the most homogenous and prejudiced, but current years have led them to ease their racial superiority somewhat.

Physically, they stand a touch taller than humans, and weigh a bit less. Their ears are pointed, and their features more angular in general. Most races tend to find them attractive generally, but they don't look much more different than a human. In many ways, humans and elves are most similar compared to any other species, which likely serves as the basis for their generational animosity.

## Variants

### Wilderlands Elves

Descended from the elves who favored the woodlands and mountains of the ancestral homelands of the elves, they still retain an affinity for the wild lands of the world and a sense of surety in navigating and surviving such places. Though they are often less civilized than other elves, they don't mind, for they are most at home away from large settlements. Still, many wilderlands elves find themselves increasingly in the large cities, where they find new and interesting ways to apply their ancestral tendencies to find their way in the world.

### Outlands Elves

Outland elves are those who left the homogenous elven cities for lands afar. They were seen as outcasts amongst other elves, though such sentiments bear little weight in the modern world save for amongst the most traditional elves. Still, outlands elves have long integrated into the lands of other species, and they are most at home in a city like Verdan City. Through interspecies breeding, they have lost some of the more finely chiseled and pronounced features of the elves, but they still stand tall and have a slight point to their ears.

### Weave Touched Elves

Said to be descended from survivors of Gweydinsald, they possess an unusual affinity for the Emberweave and, as a result, the Dataweave. While such an affinity does not make them better at interacting with the weave, their insights and sensitivities to it proves to be a boon to any sort of spinner work they may find themselves in. Weave Touched elves look much like any elf, except for their exceptionally pale skin and dark eyes.

## Templates

### Base Elf

* Bra: 2
* Agi: 3
* Int: 2
* Cun: 2
* Wil: 1
* Pre: 2
* Wound: 9 + Bra
* Strain: 10 + Wil
* Starting XP: 90 XP
* Star with one rank in Negotiation, not to exceed 2 during creation
* **Ember Connected:** Ember is a class skill and begin with one rank in Ember not to exceed 2 at creation

### Wilderlands Elf

* Bra: 2
* Agi: 3
* Int: 2
* Cun: 2
* Wil: 1
* Pre: 2
* Wound: 9 + Bra
* Strain: 10 + Wil
* Starting XP: 90 XP
* Star with one rank in Survival, not to exceed 2 during creation
* **Nimble:** Gain one melee and ranged defense

### Outlands Elf

* Bra: 2
* Agi: 3
* Int: 2
* Cun: 2
* Wil: 1
* Pre: 2
* Wound: 9 + Bra
* Strain: 10 + Wil
* Starting XP: 90 XP
* Star with one rank in Streetwise, not to exceed 2 during creation
* **Cultured Tongue:** When succeeding a charm check, spend one strain to cancel one threat. Stacks with Customer Service Experience

### Weave Touched Elf

* Bra: 2
* Agi: 2
* Int: 3
* Cun: 2
* Wil: 1
* Pre: 2
* Wound: 9 + Bra
* Strain: 10 + Wil
* Starting XP: 90 XP
* Star with one rank in Discipline, not to exceed 2 during creation
* **Weave Touched:** Begin with 2 ranks in Knowledge(Weave) not to exceed 2 at creation