recursal/Fanatic-Fandom huggingface dataset:
Lofn

Lofn is the Ysgardian goddess of love and works to ensure that mortals enjoy relationships with one another, even if they have been forbidden by others. Those who pray to Lofn are to have their love blessed, regardless of who they are or where they come from. Frequently, those who elope are said to be blessed by Lofn.

### Dogma of Lofn

All love is sacred and shall be blessed by Ysgard. Mortals can not forbid that which has been ordained by the gods. Love knows not the boundaries of gender, race, or class and is free to all of those that give it. Share love and be loved for one day you will die.
Kardum

Kardum is a demon lord and a powerful balor. Kardum was the general of Ansitif who saw a strategic advantage to betraying his master and worked to imprison him within the Wells of Darkness, seizing the Sixth Pyre soon afterwards. Kardum believes himself to be the grand commander of all balors of the Abyss.
Helm

Helm was a being of duty and honor who knew little else. He guarded the House of the Triad in his realm of Everwatch overlooking the peaks of Celestia. He followed orders given without question, once killing a form of Mystra at the behest of the overgod of Toril (another prime iteration).

He stood guard until he began operating as a chaperone and messenger for Tyr and Tymora. Unbeknownst to him, Cyric had infiltrated the court of the Triad and begun to seed doubt in Tyr's mind, leading him to believe that Helm had stolen Tymora's heart dishonestly. The two came to blows and finally dueled one another. Tyr won and absorbed Helm. Once Tyr discovered the truth he was so filled with guilt that he left the Triad, going on a suicide mission across the lower planes to absolve his sins.

### Relationships

Helm had considered himself a broken man ever since the death of his love, Murdane (something he would always blame on Amaunator. He was an enemy of Cyric, Bane, Mask, Shar, Talos, Garagos, and Malar.

His only true ally was Torm.
Olhydra

Olhydra is the evil Archomental of water. She takes her greatest joys in the destruction of the creations of mortals, from ships to entire cities. Her home, a black coral fortress in the Plane of Elemental Water is said to be the final stronghold of an inter-planar empire that she ended.

She considers pirates and raiders her servitors, since the blood and treasure that fall into the ocean have a chance of making it to her realm.

### Relationships

She hates Ben-Hadar but the two rarely meet or intersect despite being in theory mortal enemies. She dislikes Imix but respects him as her brother since they both believe themselves to be the children of Tharizdun.
Kvasir

Kvasir was an ingenious mind and among the first to discover the arts of public speaking in conjunction with poetry and the art of the spoken word. He had been given to the Aesir as a captive by the Vaenir. On one occasion he had been wandering through the forests and he was ambushed by two dwarves known to the Ysgardians as Fjalar and Galar, who later took the names Diinkarazan and Diirinka and are the heads of the Derro pantheon. The despicable dwarves turned Kvasir's blood into a powerful mead they mixed with honey which transferred Kvasir's powers of wit and intelligence to the one who drank it. Before the dwarves could drink the mead themselves to completion, they were confronted by a jotunn named Suttungr who sought revenge for his mother and father who had also been killed in their spree and the two gave up the mead in exchange for their lives. Suttungr left his daughter Gunnlod in charge of guarding the mead, and, believing it to be in safe hands he left her alone with it. Odin, seeking the mead of poetry, posed as a simple worker and labored for Suttungr's brother Baugi for a full summer as he slowly bored through the mountain each night in the form of a snake, hoping to reach its center where Gunnlod and the mead were hidden. When he made it he came upon Gunnlod and the two spoke, and in exchange for a few nights of comfort she gave him the mead as a parting gift.

Much like the essence of Mimir before him, the essence of Kvasir joined with Odin and he would provide bursts of insight where it was needed. It was through Kvasir's keen mind that Loki was caught after fleeing Ysgard when it was discovered he was responsible for the death of Balder. Knowing that Loki would use the rivers to escape if he was smoked out of the forests, Kvasir instructed Odin to have nets placed downstream and was successful in this, leading to Loki's first binding (before Skadi and Valli would finish the job).
Phantom Plane

The Phantom Plane is the seventh layer of the Abyss and is ruled by Sess'Innek. All entrances to the plane are locked magically, so most beings don't know what it looks like. Sess'Innek himself does not need portals to travel to and from the layer. One mortal named Mordenkainen once was clever enough to open a door to the plane, but he never said what he found. Sess'Inek despises politics and lives in a self-imposed exile of sorts, so the other Demon Lords have little desire to invade the realm, even if they could open the doors.
Phoebe

Phoebe is the consort of Coeus, the mother of Leto and Asteria and the grandmother of Hecate, Apollo, and Artemis. During the war after the Titanomachy, Phoebe was forcibly removed from her palace (located on the moon of Nexxis), and imprisoned within a star. Through her influence she still traveled through projection into the minds of the followers of her progeny, gifting them with oracular wisdom and the ability to tell the future. Her best and brightest aspect is Delphinium, a proud oracle of Apollo who resides within Sylvania in the Outlands.
Myhriss

Myhriss is a goddess of love associated with Beory (an overgod of sort for the prime iteration of Oerth). She always appears as a young woman, although she switches between a dark-haired and sadistic beauty with a whip and a blonde somewhat aloof maiden with a shortbow.

### Dogma of Myhriss

It is a terrible sin to destroy something beautiful. Beauty takes many forms and love knows few bounds. Fight for love and beauty, preserve that which gives you peace.
Imhotep

Imhotep is a Heliopolan god of knowledge, healing, and math. It is said that he is the wisest student of Thoth and that he created the architectural design of the first pyramid, a particularly sacred structure to the pantheon. Offerings of water spilled on the desert sand to Imhotep are meant to show sacrifice in his honor.

### Relationships

Imhotep is the son of Ptah and Sekhmet, he is closest with his mentor, Thoth. He is known to have spirited debates with other deities of medicine, like Ōkuninushi, Liu, Chiron, and Asclepius.
Gnomish Pantheon

## The Lords of the Golden Hills

The Gnomish pantheon (excepting the evil member) all live in the Golden Hills, a plane contained within the greater plane of Bytopia. Unlike the Elven Pantheon, which found itself completely restructured by the differing attitudes and opinions of its members, the Lords of the Golden Hills defer to the judgement of their leader, who allows one reviled by them a seat at their table from time to time. The main members are:

* Garl Glittergold
* Callarduran Smoothhands
* Segojan Earthcaller
* Flandal Steelskin
* Baervan Wildwanderer
* Baravar Cloakshadow
* Gaerdal Ironhand
* Nebelun the Meddler

Urdlen, the only evil member of the pantheon, is allowed to remain a part of the pantheon (but keeps his own realm in a disgusting sub-plane below the Golden Hills called Worm-home), mostly as a grim reminder by Garl to his followers of the dangers of avarice.

### The Ladies of the Golden Hills

Once there were also goddesses among the Gnomish Pantheon, but time has forgotten their names and they have disappeared from the multiverse seemingly. The mystery of what happened to them is perhaps not even known by the Lords of the Golden Hills themselves, but it is common for a young gnome leaving home to proclaim to their family that they are 'Off to find the Ladies of the Golden Hills', a phrase which has become a euphemistic and soft version of telling their family they thirst for adventure and travel and is something of a tradition. Gnome families are so close-knit that parting can be a very hard thing to swallow.
Leto

Leto is a Titan, the daughter of Coeus and Phoebe and sister of Asteria. When Leto became pregnant with twins after having a secret affair with Zeus, a jealous Hera sent Python to find her and terminate the pregnancy (and Leto's life). Elemental Earth itself turned against her and she was driven out of Arborea.

Boreas (now called Telchur) owed Leto a favor from his youth and made it his goal to guide her to safety. He helped obscure her with cold fog, obstructed the path of the Olympians at every opportunity and helped her get to the Astral Plane and to Asteria's Island, a place disconnected completely from the inner planes where Python could never reach her.

She eventually gave birth to the twins Artemis and Apollo, who grew into two of the strongest gods in existence and returned to their father's realm to claim power.
Nql

Nql was a Demon Lord who once possessed the Codex of Infinite Planes and whose name is engraved within its pages as one of its owners. After attempting to make a gigantic demiplane within the Abyss (instead of conquering new territory the old fashioned way) he accidentally triggered one of the unexpected powers of the codex and caused an endless army of celestials to appear within his kingdom, led by a good clone of himself. Nql was put to the sword by his clone, a Solar named Lqn and his reign was put to an abrupt end. The Celestial army dissipated, returning to the Upper planes- including Lqn- who holds within him the dormant essence and vestige of Nql. As always, with its owner incapacitated the Codex continued to be passed to new hands.
Obyrith

A clutch of primordials corrupted by an invention of Azathoth known as The Seed of Evil the Obyrith were left completely powerless by the exile of the Outer Gods and the sealing of the Great Old Ones until they were happened upon by Tharizdun. They implored Tharizdun to plant the seed within the Astral Sea, giving them the promised land that would allow them to overtake the multiverse and the gods, but Tharizdun instead implanted the seed within the Elemental Chaos. Their promised land, corrupted by the chaos, became the Abyss and with restored power they obliged Tharizdun despite his treachery by providing him with an army. The Obyrith convinced the Primordials of their supremacy and Tharizdun convinced the Princes of Elemental Evil to fight for them under the guise of 'The Great Eye'. The Obyrith, led by Miska the Wolf Spider and the Queen of Chaos began the Dawn War. There remained, however, a problem with the Obyrith. They were fighting and dying but lacked the normal means of primordials to reproduce and create more of their kind, so with the help of Dwiergus in the Fleshforge the Obyrith altered their slaves, creating a new, more powerful race of demon known as the Tanari'i. The Tanari'i proved exceptionally strong but when the dragons and the Wind Dukes betrayed the primordials the leaders of the Obyrith were sealed away and their power destroyed. Over time after the Dawn War the former slaves the Tanari'i, led by Demogorgon, rebelled against their masters and became the new Lords of the Abyss, culling most of the remaining Obyrith and leaving few that yet remain. Most of the Obyrith decay in forgotten palaces and ruined halls, waiting for the eventual collapse of their form into that of a vestige.

### Breeds of Obyrith

* Draudnu
* Ekolid
* Golothoma
* Kazrith
* Laghathti
* Sibriex
* Uzollru
* Verakia
Giant Pantheon

The Giant Pantheon (or Ordning) is made up of mostly Titans that are worshiped by the giants and giant-kin. Almost all giants are pan-theists when it comes to their own deities and so the worship of any god in their pantheon is acceptable in any other shrine dedicated to the Ordning, but most giants still have a different patron depending on their personal place within the Ordning.

The Ordning had a linear power structure that their gods and the giant races adhered to, with giant-kin falling either outside of the castes or within the boundaries between classes. It was considered evil to break rank in the Ordning and giants avoided this at all cost. In the past century, the Ordning as a source of social hierarchy was destroyed by Annam after incursions from Tiamat in the material plane were thwarted by lesser mortals and the giants allowed the draconic invasions to happen. The giants are now struggling for power, fighting to put their clan above the rest, and the giant gods are preparing for war against the dragons in order to prove themselves.

The new Ordning will be determined by which of the giant races demonstrate themselves best in the upcoming war.

### The Ordning's Social Hierarchy, by Race

* Titans
* Storm Giants
* Cloud Giants
* Fog Giants
* Fire Giants
* Frost Giants
* Stone Giants
* Mountain Giants
* Hill Giants
* Ettins
* Giant-kin
* Ogres

### The Ordning, in Order of Power

* Annam All-father, Father of Titans
* Gaea, Mother of Titans
* Ulutiu, the Eternal Sleeper
* Memnor, Betrayer of the Titans
* Hiatea, Titan Queen
* Stronmaus, Lord of Storms and Clouds
* Surtr, King of Muspelheim
* Thrym, Former King of Jotuun
* Skadi, Huntress of the Ice
* Lanaxis, Spirit-Herald of Annam
* Kostchtchie, Prince of Frost Giants
* Skoraeus Stonebones, Father of Stone and Mountain
* Iallanis, Goddess of Love
* Grolantor, Lord of Gluttony
* Karontor, the Deformed
* Vaprak, Trollblood
* Diancastra, Demigoddess of Mischief
Phieran

Phieran is a demigod of suffering and enduring pain. He is depicted as a once strong man who has been mangled and deformed by partial flaying and the rack. He is said to walk with a limp and is covered in scars.

### Worship

Phieran is worshiped in communities of beggars and the very poor, but is often invoked by those who are in great pain and are desperate to see an end to it. Phieran would be relatively unknown compared to Ilmater however, if it wasn't for his charitable clergy, who are said to own no possessions save the tools they use for feeding the hungry and healing the sick.
Pazuzu

Pazuzu is one of the oldest Demons of the Abyss, one of the primordial Obyrith, and lord of Pazunia. Pazuzu thrives on the corruption of the pure, honest, and innocent. Pazuzu offers help to those who are in need, only to drive them further and further from the light, corrupting their souls and often their bodies. Most of the other Lords of the Abyss respect Pazuzu’s strength, but Graz’zt has been known to defy and insult him. As a leader of the Obyrith, Pazuzu advised against giving the souls of the damned demonic power, but his warnings were not heeded. The former mortals were exceptional at retaining power once they held it, and the intended slaves quickly rose to the top before rebelling and killing many of the Obyrith. The Tanari’i replaced all but the strongest of the Obyrith, and Pazuzu was the first among them. One of Pazuzu’s greatest accomplishments was the corruption of Asmodeus into a God of evil, but Asmodeus would later align himself with the devils of the Nine Hells when it came time to choose sides in the Blood War. Pazuzu is one of the few demons to be held in high esteem by demons, devils, and yugoloth alike. Pazuzu is escorted and preceeded by the Guard of Pazrael, which is an elite group of six Vrock led by a Balor.

### Relationships

Pazuzu is the father of Aldinach and Ereshkigal, born of his union with Lamashtu before her exile.

### Worship

Worship of Pazuzu takes different forms depending on what is being requested but the most common way to summon his influence is by saying his name three times.

### Dogma of Pazuzu

Life is only deserving of those that can hold it. What you can take, you deserve to keep. There is no shame in asking for aid against a truly overwhelming challenge, but there is great shame in needing aid against that you ought be able to face.
Malebolge (gargoyle)

Malebolge is a gargoyle named after the eighth circle of the Nine Hells and made to be a facsimile of a pit fiend.

The gargoyle was long ago given the legendary Bag of Winds for the purposes of guarding his master's keep, but after centuries of waiting for his master's return, watching as his fellow guardians lost their sentience or crumbled into disrepair, he decided to set out on his own and find a new master, looking for something more adequate to guard. grateful adventurers flocked to his master's tower after he left, although most fell victim to a rather nasty series of magical traps instead.

Malebolge is currently located in Teocrista, perched on top of the Cathedral of the Six Sepulchres, eating roof tiles and thinking about his next move as the seasons do what they will.
Moon Dogs

Moon Dogs are natives to Elysium and are often mistaken for lycanthropes or for other monsters. They resemble giant wolf hounds and are capable of transforming their forepaws at will into other kinds of limbs, making hands, hooves, or paws as the situation requires. Moon Dogs are fearsome foes and their preferred weapon is a baying howl, which brings fear to its intended victims and damages Evil outsiders. There is a 5% chance that such an outsider hearing the howl would be banished back to their own realm for a time. Moon Dogs can also use their voices to dispel illusions and evil spells. They are capable of travelling between the material, Elysium, the Astral Plane, and the Ethereal Plane at will. They have many spells at their disposal and when they move are capable of hypnotizing those who behold them as they shift between shadows.

Moon Dogs telepathically communicate with outsiders but do not stay in any one place long. They are champions of Good and must always be on the move.
Ophion

Ophion was a consort of the Gods that broke off from the World Serpent. He was briefly involved with a feminine primordial who produced an egg that when hatched would create a paradise on the material plane. Ophion fertilized the egg and warmed it until it hatched, then promoted himself as the sole creator of the paradise to great praise. The primordial who had created the egg beat Ophion for his boasting, knocking out his teeth and destroying him. His teeth are believed to have created the Ophidians (which are about as intelligent as their progenitor, if true). The Ophidians hold the Stone of Creation, their most important relic and one of the only remnants of the battered serpent.
Hastur

Hastur is one of the highest of the Great Old Ones, he is a great unspeakable evil that seeks to bring down the gates to the Far Realm and drive all of this multiverse into madness. He grooms the humanoids of the multiverse then tempts them with the powers of the void, he gives the mortals names in ancient tomes, drip-feeds them portions of stories until they learn portions of the truth, and steers them towards the path that begets the propagation of their knowledge within the people who will make use of it most. His cult uses the mark of the yellow sign to distinguish themselves and they sow the seeds of further cults dedicated to Hastur's kin and bring pain to those who are against the forces of the Outer Gods.

Hastur is closest kin to Cthulhu, both the spawn of Yog-Sothoth, and relies on the might of his kin to bring the promised end to the multiverse. Until then Hastur hides in forgotten lands, waiting for those who are seeking his knowledge so he may show them dark truths.

### The Man

Hastur appears as a gaunt, incredibly thin humanoid draped in yellow robes with a mask made of tattered yellow rags. He moves through the planes and takes refuse in secret places beyond the comprehension of gods and men. His face, always obscured, is a hideous one not of this universe.

### The King in Yellow

The greatest marvel of Hastur's creation is the play known as the King in Yellow, which tells the tale of the lost kingdom of Carcosa. The first act is a banal historical drama which bores most readers (the play has been performed all of once, in the original Carcosa, and since then has only been read) while the second act- the very first sentence of the second act- is so enthralling that it is compelling to read without fail. Those who do discover secrets unknown, questions beyond the scope of existence, and answers even more shocking. No being that reads the tale will ever forget about the King in Yellow or Carcosa. They will never forget of the King with the pallid mask and his fair Cassilda.
Nuada

Nuada was once the king of the Tuatha Dé Danann and he made first contact with the fey in the feywild and fought the firbolgs, who were chosen as the champions of Una and Finvarra.

Nuada met the fey in battle and slew them, pushing them underground where they would stay until re-emerging some centuries later (after the incursion of the fomorians). Despite his victory, the Firbolg champion Sreng had mutilated him, cutting off his right arm.

Nuada was not seen fit to rule his people as they believed a king must be physically perfect, and he was not so. Secretly championed by Balor, the half-fomorian Bres was chosen to lead the Tuatha Dé Danann, but his rule did not exceed seven years before evidence of Balor's trickery came forward. Diancecht provided Nuada with a silver arm, making him once more whole and permitting him to challenge Bres, which he did successfully, retaking rule of his people for another twenty years until he was struck down in battle against Balor (later called Karontor) in the first war of Mag Tureah. Nuada ceded rule to the Daghda who eventually ceded rule to Lugh, who had proven himself exceptionally skilled and intelligent before the second war for Mag Tureah began. Nuada was once again struck down by Balor, this time being wholly disintegrated in front of his pantheon before Lugh could step in and avenge him.

Nuada's role in the Tuatha Dé Danann is documented well by his peers, but he was also a member of the Elder Gods and performed a number of acts related to banishing the Great Old Ones in the plane of Dream, where he was a servitor, but there is a lot of mystery to how, why, and what exactly he did. It is known that he was a consort of Yibb-Tstll and that their union helped shape Dream. It is known that he married Lythalia, who taught him secrets of what the Outer Gods were planning. It is known that Nuada instilled a set of gods there known as the Great Ones, and that once there were sprawling civilizations in the plane, but now there are only ruins filled with monsters in many of those ancient places. The greater questions are why he created things like the Nightgaunts or why he saw fit to lock the giant Gugs away in the Underworld. What exactly is in Nuada's realm in the Great Abyss? How did Nyarlathotep seize influence over the plane's controllers? What happened to the original denizens of Leng?

The answers only create new questions.
Gullveigr

Gullveigr was the first form of Freyja and the original leader of the Vaenir. Gullveigr was the warrior queen of her people and in the Aesir-Vaenir war she rode in the front lines. After killing many of the gods that stood against her she found herself caught by the spear of Mimir. Caught on the spear, Loki ravaged her with flames until she was burned upon it like a stake, and within moments of her body being burned to ashes she rose again, more beautiful and powerful than before. Again they caught her, burned her, and again she was reborn. She pulled herself from the spear, decapitated Mimir, and as the flames licked around her she was now unburned. Those who bared witness to her majesty were awestruck and lay down their weapons. Now she was Freyja and she was perfect. The Aesir and Vaenir worked on a truce within hours, and Odin would soon see his exile for beginning the conflict.
Hlin

Hlin was a former hand-maiden of Freyja and is an Ysgardian goddess of protection and defense who legendarily can not be harmed (similarly to Balder). She was a guard who stood on the front lines to protect the gods, but much to her shame and sorrow she could not protect them from their prophesied end. She protects the Asynjur and trains daily, trying to be strong enough to protect them if the time of another war ever comes.
Nilbog

Nilbogs are ordinary goblins possessed by the spirit of a long-dead goblin deity and patron of contrarians that was purged by Maglubiyet.

Nilbogism, as their affliction is called, tends to appear in areas where goblins have been horribly mistreated, and gives the formerly powerless creatures a large amount of it. Nilbogs are a strange breed of trouble-maker that can only be killed with kindness- literally. Goblinoid armies are so afraid of attracting nilbogs that they are reluctant to mistreat the lower goblins, and assign their most obnoxious to the role of 'jester' in the hopes that having a trouble-maker who faces no consequences for their nonsense is enough to improve morale and discourage the existence of Nilbog spirits in their ranks.
Loki

'Loki' by Christian Kiddle

### Loki in Ysgard

Loki started as a well-meaning adviser to the Gods but was corrupted by jealousy, fear, anger, and his own natural impulses to cheat, steal, or otherwise harm others. He provided the other Elder Gods and the Ysgardians with power, treasure, and artifacts, but was generally unsuccessful in gaining any real favor with his chosen companions. The only member of the Aesir over whom Loki had any real sway was Thor, who had come to see Loki as family until his ultimate betrayal.

In one instance, Loki spared the Gods of retaliation from the Jotuun king Gylfi (the builder of Val Halla) by transforming into a mare and mating with his horse, to put his construction behind schedule and to win a wager. Loki would give birth to Sleipnir, one of the fastest mounts to ever exist, which would be given to Odin.

Followers of Loki were commanded to use wit and wisdom above all other abilities, to always be able to outsmart an enemy and to destroy from within.

### Angrboda and Ragnarok

Loki had an affair with a Jotuun witch named Angrboda, who would later give birth to his monstrous children Fenrir, Jormungandr, and Helya. After orchestrating the death of Balder, Loki would be punished, his children Narfi and Nari and his wife Sigyn would all be lured to a cave by Valli and Skadi, where Nari would be turned into a wolf, disemboweling Narfi. Narfi’s still-warm entrails were used to bind Loki to a stone in the cave and Skadi would place a serpent above Loki’s eyes to drip poison onto his face for the rest of time. His wife Sigyn would shield his face from the poison until the Ragnarok came. Loki was killed by Heimdall at the beginning of the Ragnarok, where he stood as the leader of the opposition to the Gods.

### Loki's Resurrection

Loki was reborn recently, brought back to life through the sacrifice of adventurers and a powerful Rakshasa by his son Nari, who had previously been thought to be dead. Loki's exact location is unknown but rumors say he may be in the Winter Hall of Auril, trying to rekindle a relationship with his former lover.

### Dogma of Loki:

Deceivers are everywhere, so don't be too trusting; Be prepared for the unexpected; Don't take life too seriously, but be prepared to protect your life if needed.
Kuafu

Kuafu was a titan grandson of Houtu and his story is told by the Shen Pantheon as a fable.

Kuafu was wandering Nexxis in its first days when he became enamored with the sun. He decided to catch it. He ran all day, chasing the sun from East to West, never seeming to get closer. He drank an entire river to quench his thirst but it was unending, and he soon died of dehydration. His wooden club became a great forest and his bones became small mountains.

The folly of Kuafu is one that all beings often fall into, an overestimation of one's own abilities, and his story is told to remind of the virtues of humility.
Gaziel

Gaziel is a Baron of the Nine Hells, sworn in the service of his duchess, Fierna, as he served her father before her. In his former life he was a necromancer of some renown and import, having created horrific skeletal horrors that were capable of razing a city in hours.

Gaziel is a powerful player in Phlegethos, the personal commander of eleven legions of bone devils. Gaziel firmly believes that those who utilize fear properly in their displays of power are those who are most likely to hold onto it. There are those among the court of Fierna who whisper that he is truly still loyal only to Belial.
Ngyr-Korath

Ngyr-Korath was born of Mlandoth and considers himself to be the perfect result of creation. He is a cosmic cloud of green and black swirling mist, concealing in the center a fiery eye that pierces through the blackness between worlds. When life originated in the multiverse he made it his goal to end it. Ngyr-Korath enveloped worlds whole and devoured any and all that laid inside, leaving behind nothing. He brought an end to thousands of mortal beings and to more than a few Gods before being banished, and he left upon the multiverse his avatar 'Ymnar, a Great Old One of terrifying power.
Gorion

Gorion is a demon lord who had once enslaved an entire portion of the Material Plane before being banished to Carceri by a group of mages, among them was a grandmaster from Bellsk who went on to marry the Queen Regent of Parke.

Gorion's army, a legion of blackguards, were sent to Carceri with him, and share in his captivity.
Malgarius

Malgarius is a demon lord who was once the master of a layer of the Abyss, until being outwitted by Lazbral'Thul. Malgarius takes the form of a massive tree in the material plane, with roots that reach down into the Abyss, but is completely comatose.

Lazbral'Thul separated the consciousness of Malgarius into an artifact called the Seed of Malgarius, which is a large 6-foot silver sphere that glows and burns like a miniature sun. It is said that the two meeting would reawaken the demon from his slumber.
Mechanatrix

### Abilities

Charged Touch: Can cast the Shocking Grasp cantripLiving Construct. Even though you were constructed, you are a living creature. You are immune to disease. You do not need to eat or breathe, but you can ingest food and drink if you wish. Instead of sleeping, you enter an inactive state for 4 hours each day. You do not dream in this state; you are fully aware of your surroundings and notice approaching enemies and other events as normal.Flawless Construction: Your body is naturally immune to poisons and toxins and they are filtered through. Any time a poison is filtered this way you can secure a sample of it through a small pipe on your person, enough for a small dropper (with a medicine check corresponding with a DC at the DM’s discretion

A plane-touched race representing the Lawful Neutral plane of Mechanus, the Mechanatrix is a perfect amalgamation of flesh and machine working in harmony. Mechanatrix come in many physical forms, appearing human with certain mechanical features, some as small as a visible gear at the side of their head or a mechanical eye they are somehow a cross between humans and modrons or inevitables but instead of being created the usual way are creations of the Grand Primus. The more human-passing mechanatrixes can be identified by their smooth skin, metallic sheen, and a light scent of metal that hangs in the air around them (like a copper penny). Mechanatrixes are wholly asexual, having no sexual organs or reproductive system at all despite their cosmetic appearance as human which is one of many traits that keeps them treated as outsiders in the material plane. The ancestors of their people (many of which still exist in Mechanus) do not develop personalities or emotions whatsoever, this leads them to their greatest struggle. If a Mechanatrix is unable to develop a sense of empathy or emotion they may be utterly hopeless and doomed to live a life without companionship (a longing that will never leave).

Mechanatrix are thoughtful if nothing else and will always remember a personal detail one has told them, if only for the appearance of a greater capability for manners and emotion.

### Life in Mechanus

For Mechanatrix society within Mechanus away from other humanoids' influences most members of the society only seek out companionship to 'correct the balance', purposefully seeking out many others of their species who have varying skill-sets to group up with. These partnerships and teams exist for as long as they care to and tend to have a familial and amiable relationship even after moving on to new places and partnerships.
Marilith

Marilith are Tanar'ri with the upper body of a human woman and the lower body of a snake, with six arms.

They are master tacticians, often leading battalions of demons in battle with their unique charismatic and diplomatic abilities that make them capable of organizing legions of chaos. Marilith prize the art of war above everything else, going out of their way to research battles on every plane and occasionally observing particularly interesting battles through magical means.

Marilith are quick to engage in melee combat, being particularly skilled at using a weapon in each hand, and in addition are able to use a wide array of illusory and charm spells (while being immune to both schools of magic themselves).

Mariliths are the defacto strategists and leaders of the Demons in the Blood War, with Balors being 'in charge' as much as they get to stand in front and shout the most. Balors in the command of demon legions often opt to not include Marilith in their command (something that irritates the Marilith to no end), choosing instead to install Glabrezus as generals (something any Marilith knows is foolish for there is no place for games and trickery in the battlefield long term).

### Notable Marilith

* Marilith
* Reluhantis
* Unhath
Gruumsh

Gruumsh is the creator god of the orcs and the leader of the Orcish Pantheon. He was twice made a victim of the other gods: first when it came to choosing the domains of the gods in the material planes in which he was left to sleep and not alerted, and then again after Lolth was allowed as a guest in his domain and pretended to have been kidnapped, continuing a lasting feud with Corellon Larethian, whom Gruumsh had thought was a pompous ass beforehand (thanks to the aforementioned land grab). Gruumsh had his eye gouged out (either by his own hand or Corellon's, the orcs and elves will never concede this point) and then he ran through Corellon with a spear, causing their blood to intermingle. The blood of Gruumsh became the Orogs, a powerful and war-bent race, the mingled blood however became the orcs.

Corellon was revived by Sehanine Moonbow but he and the elven race by extension had made an enemy that would stand the test of time.

### Relationships

As mentioned earlier Gruumsh has horrid relations with the members of the Elven Pantheon and is equally disgusted with the Dark Seldarine. Gruumsh also is hated by the Heliopolan Pantheon for killing the original incarnation of Ra, whose portfolio was absorbed by the figure now called Ra-Horakhty.

Gruumsh has had a tenuous alliance with Bane (until Bane betrayed him) and a friendly relationship with Malar.

Gruumsh is currently in complete control of the Goblinoid Pantheon.

### Worship

Common followers of Gruumsh are called Gruumans. They typically believe a counter-narrative to the one spread by the elves and preach that Corellon could not draw blood from Gruumsh, and that instead Gruumsh practiced ritual bloodletting and self-mutilation before battle, something that eventually led to the common Orcish practices of tattoos and piercings. The more extreme followers of Gruumsh take this to the next logical conclusion and pluck out their own eyes.

High priests of Gruumsh typically steep themselves in his traditions, wearing red and black armor and riding giant rats into battle under the cover of moonless nights. Blood sacrifice is a constant and necessary part of their faith and they will not hesitate to kill even valuable hostages if they feel sacrifice is necessary.

The ultimate goal of any cult of Gruumsh is to instill itself as close to warchiefs and leaders as possible in order to encourage the greatest possible conquest. While the shamans of Gruumsh had little to nothing to do with the Tovaari Empire it is considered in many ways to be a masterwork of Gruumsh by his faithful. A rarely observed orcish holiday that used to be incredibly popular was Gharfek'taaz (the night of bloodied stones) in which new shamans and priests would be inducted into the faith through a trial of sacrifice and torture in a re-enactment of the key events in Gruumsh's life as a deity.
Lascer

Lascer is a Demon Lord bound to Obox-Ob as his personal bodyguard and assassin. Lascer appears as a nine foot tall and impossibly gaunt figure with rapiers wired to each of his hands and his feet pierced with shards of broken glass. He lacks facial features other than a mouth filled with needle-like teeth. From the top of his throat down to where his groin would be, there is a long wound that is stitched all the way shut, yet occasionally small insectoid legs probe outwards from beneath the sutures.

Lascer was once a human planeswalker who was manipulated by Dagon to investigate a portal that led directly to Zionyn. Lascer was tortured by ekolids for months without rest until finally resembling his current form and being infused with his own abyssal strength. After many centuries of service to his master he is now plotting revenge against Dagon, with his ultimate goal being rule over Shadowsea.
Kuraokami

Kuraokami is a kami of ice and snow created when the blood of Kagutsuchi fell into the realm of Ryujin and the cold blood mixed with the essence of the dragon, creating another powerful being. The dragon Kuraokami brings unseasonable snowstorms and light rain. Kuraokami is worshiped often in unison with the other rain and water deities.
Geb

Geb is a deity of Earth in the Heliopolan Pantheon and is one of its eldest members. He appears as a middle-aged human man with smooth bronze skin and red eyes. He wears a kalasiris with golden bracers. He is capable of recreating any spell of elemental earth, and is a protector of miners. He is known to send omens in the form of animals in dangerous caves (fleeing mice, dead birds).

Geb's realm the Cavern Under the Stars is in the Plane of Elemental Earth.

### Relationships

Geb is the son of Tefnut and Shu and he married his sister Nut. The two of them had four children: Isis, Osiris, Set, and Nephthys. At a young age he disowned Set and cast him out into the desert, where he found his first followers among the desperate.

After having children with Nut the two were banished from Heliopolis by Ra and are kept in isolation from one another.

Geb is on good terms with most of his children and a friend to Callarduran Smoothhands, Flandal Steelskin, Grumbar, and Moradin.

### Worship

Geb has few followers due to his lack of blessings, but to his faithful he occasionally gives wisdom on the creation of fine mechanical and magical devices. Supposedly his clergy has the designs for a device that prevents volcanic eruptions and another that is meant to clean up after natural disasters relating to earthquakes or volcanoes.
Moander

Moander was a dark deity of decay and rot, who was capable of corrupting the hearts of even mighty beings.

Moander found worship initially among the first wizards, who had started honing their crafts from the adapted works of druids and clerics trying to make more sense of the links between arcane, divine, and nature magics. Moander was invited into the Arcanists' Pantheon for their role in inspiring magic craft and offering new spells to their followers. Moander would be their downfall.

The god of decay targeted Tyche, the goddess of fate, and started a war between Shar and Selune. The former goddess of fate was split into two aspects, Tymora and Beshaba, as a last resort to save the dying power.

With their plans thwarted and pantheon destroyed, Moander turned their eyes on the Seldarine, who occupied the forests that were most pleasurable to rot and ruin. Using a Deepspawn to create Shambling Mounds and other creatures of decay, Moander unleashed a plague known as the 'creeping evil' which persisted until Moander's avatar the Abomination (a giant mass of rotted plant matter) was sealed away for a thousand years and most of Moander's power with it.

Moander sat in their realm of Offalmound until the Abomination was released and subsequently defeated by mortal heroes. This boded poorly for the god of rot, who was now bound to their layer of the Abyss and drained of power.

An enterprising bard and hero of Tymora named Finder Wyvernspur was assisted by a coalition of Saurials and Elves to summon the weak Moander to the material plane and once again destroy them, ending the Saurial in the areas' enslavement. This culminated in Finder going to Offalmound himself and destroying Moander once and for all, taking the divine spark of Moander and part of their portfolio, becoming a new god in the process. It is said that the vestige of Moander now drifts along the Astral Sea, waiting for those with a lust for power to reach out to it.

### Worship

Those who worshiped Moander did so for power and for a sense of belonging, the clergy of Moander were very skilled at reaching out to outcasts and exiles who were shunned from most circles of society. Moander's clergy was also particularly appealing to Lolth, who is now trying to take over their following in communities of evil elves on the surface.
Gog Madoc

Gog Madoc was a Titan king who was sick of the in-fighting of the Titanomachy. He is said to have taken his household in the night and travelled across the Astral Sea to find a new home, returned once to Nexxis to gather another hundred of his people, then left to settle his paradise.

There are those who have made it their life's work to obsessively chart the stars, searching for his kingdom.
Ipos

Ipos was once a powerful planeswalker who discovered the secrets of vestiges centuries before the revival of the college of binders. Ipos was a prince regent of an empire that has long forgotten him.

Ipos used to travel the planes looking for truth, but upon discovering his first vestige, he became obsessed with finding out where the sources of these spirits lay and finding out where these spirits came from. His journey led to his disappearance, which is why his tale is told by binders as a cautionary tale.

### Terms of Binding

Ipos refuses to appear to those who are insufficiently knowledgeable in the study of arcana and religion or the planes. He appears as a humanoid figure with paws like a lion and the head of an ibis. His feathers atop his head are mottled and half-bare and he appears to be hobbled, stepping out from his seal as though he had been invisible there all along. He walks with an old cane made of willow that bends with each step, and his crown is a twisted iron. He speaks low and menacingly, every few words punctuated with a hiss and accompanied by a piercing glare.

Those who bind to Ipos grow long black claws.

### Abilities of Ipos' Vestige

Cold Iron Claws: Your fingernails harden into cold iron, granting you one claw attack per hand. You can strike with each hand at your full attack bonus and add your full Strength bonus to the damage you deal. The base damage for each claw attack is as given on the following table.

 Fine
 Tiny
 Small
 Medium
 Large
 Huge
 Gargantuan
 Colossal

If you already had claw attacks with your hands, use the claw damage on the table only if it’s better than your normal base damage. Your claw attacks are considered cold iron weapons for the purpose of overcoming damage reduction. You cannot use this ability if you do not show Ipos’s sign.

Flash of Insight: As a swift action, you gain a true seeing effect (as the spell) for a duration of 1 round. Once you have used this ability, you cannot do so again for 5 rounds.

Ipos’s Influence: Your affiliation with Ipos allows you to draw more power from the vestiges to which you are bound. The saving throw DC (if any) of each special ability granted by your vestiges increases by 1. Treat your effective binder level as one higher than normal for the purpose of determining the effects of vestige special abilities.

Planar Attenuation: You gain protection from the natural effects of a specific plane. These effects include extremes in temperature, lack of air, poisonous fumes, emanations of positive or negative energy, or other attributes of the plane itself. You can change the plane to which you are attuned as a standard action.

Rend: When you hit one foe with all your claw attacks, you automatically deal double the damage of a normal claw attack (including your Strength modifier) in addition to your normal damage.
Leraje

Leraje was once the herald of Corellon Larethian, so skilled with a bow that she killed Thessala with a single arrow. So sure of her skill, she challenged Corellon to a test of his archery skills and was foolishly reckless in her goal to prove superiority to him with a bow, leaving to her untimely demise in a manner those who witnessed would refuse to talk about in respect for the dead. Her spirit (which was cast out of Arborea for her foolishness) is fairly powerful and survives as a vestige. She appears in an instant, as though they had been there all along camouflaged and you just couldn't comprehend them before they smiled at you with their yellowed teeth. When they come into focus you see an elf clad in decorated green leathers and when you see their face you can tell they once were beautiful, but their death remains on their face which is sallow and pockmarked with decay, her hair seemingly fried at the root, perhaps showing the damage of poison upon her mortal body.

Those binders who borrow her strength become sickly yellow and meek as a kitten (side affects of her embarrassment over their death). They are unable to harm any being of elf blood, but find their skills in archery, dexterity, and stealth are all greatly improved, they also gain the ability to shoot spectral arrows that damage one's pride.

### Terms of Binding

An Elven arrow must be broken in half while saying Leraje's name and title. Leraje will not come to anyone who has recently been bound to Amon.

### Abilities of Leraje's Vestige

**Hide Bonus**: You gain a +4 bonus on Hide checks.

**Low-Light Vision**: You gain low-light vision. If you already have it naturally, you gain superior low-light vision and can see three times as far as your light source would normally illuminate. Thus, a torch that illuminates a 20-foot radius would allow you to see clearly up to 60 feet and provide you with shadowy illumination to a distance of 120 feet.

**Point-blank**: You get a +2 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet

**Ricochet**: As a standard action, you can make a single ranged attack against two adjacent targets. Make a single attack roll and apply that result to the Armor Class of both targets. Any hit you score deals damage to the target normally. Extra damage from abilities such as sneak attack or sudden strike apply to only one target, which you must designate prior to making the attack roll.

**Weapon Proficiency**: While bound to Leraje, you are proficient with the composite longbow, composite shortbow, longbow, and shortbow. If you were already proficient with any of these weapons, you instead gain a +1 proficiency bonus on attack rolls with them.