Fjellheim

Flag of Fjellheim

### Towns

Yggdrasil, Hel'et, Iarok, Castonia, Port Royal, Ostfeld, Jormungadrill, Midg'liri, Sandsnön, The Four Temples, Lirzho, and Havenport

### Religion

The Faith of The Many (Religious Majority); Other Religions

# Fjellheim

## General Overview

Fjellheim is a kingdom nestled in the North-Eastern part of Sparwood, occupying vast swathes of tundra and hills. Fjellheim is surrounded by Grand Castell LIozhar, Greater Plagos, Vraela, and Frosmyere (Elanor.) Currently, the Kingdom of Fjellheim is apart of the Greater Kartek-Fjellheim Empire.

Fjellheim takes influence from many neighboring nations in Sparwood, but keeps a unique identity and ways of architecture due to its unique geographic location. With hints of prior Portuguese influence, Fjelli architecture is dominated by many distinct types of medieval-like architecture, notably with heavy Scandinavian and European elements.

## Culture

### People

The people of Fjellheim are the Fjelli. Unlike the Gertek horde, the Fjelli chose to reject nomadic life in favor of living in harmony with the hills and mountains of North-Eastern Sparwood. Politically the center of many nations, the people have absorbed influence from many surrounding nations and people, though still keeping an independent culture and language. The Fjelli are almost entirely light skinned due to the cold Sparwood winds.

#### Dress

Fjell dress in clothes fitting for the climate and season. In the harsh winters they wear thick & tight wear. These clothes will be tied with cloth to ensure they are protected from the harsh winds. With colors and decoration going into the ties, wraps, and possible an extra cosmetic layer of thin cloth over the under-furs or linins. These are for fashion in the winters and typically used as an additional layer to a thin outfit in the summers.

#### House System

The Fjell familial households–which have lost their influence and number over the years–have a traditional system, now less attached to a specific house but more to a family as a whole. The family head is usually the eldest unless they cannot be a proper figure for the family. Births from any mother within a house will consider the child of the family and a child of a man within the house will only be automatically part of the house if the father wasn't married. A house head may adopt someone (any age) into the house, an adopted person is eligible for inheritance and being an heir.

Family names (surnames) can be created as either the first name of the founder of a new house or from a new name they dawn. Any word link (') will be removed as the name is compounded into one word.

### Art

#### Architecture

Fjellheim takes influence from many neighboring nations in Sparwood, but keeps a unique identity and ways of architecture due to its unique geographic location. With hints of prior Portuguese influence, Fjelli architecture is dominated by many distinct types of medieval-like architecture, notably with European and incredibly large Scandinavian influence.

#### Music

In Fjelli life, music has an incredibly minimal role. Despite incredibly cold and brutal winters, the people of the steppe and tundra never evolved much from wooden drums, oftentimes used by hordes such as the Gertrek in times of war. Drums were often used as a rallying cry for unity, usually for violence or as a special violent occasion.

## Government

Fjellheim is an alternative constitutional monarchy, currently under King Flint of House Stanlov. Fjellheim is an autonomous kingdom under the Empire of Kartek-Fjellheim.

### Councils

The Fjellheim "civilian government" is comprised of two houses with the aim of controlling the monarch. While the King of Fjellheim is regarded as the states highest authority, he must still answer to the councils and can be replaced if he is tyrannical. The two councils are the 'Grand' and 'National' councils respectively. The monarch can be overthrown with a 2/3rds majority in a vote from both councils, without the ability to interfere.

#### Grand Council

The Grand Council is comprised of people directly appointed by the king, usually being rich aristocrats or influential figures. They serve at the will of the King to guide over civilian affairs and have immense power in both civilian life as well as managing the National Council.

#### National Council

The National Council is much more local, usually being compromised of renowned citizens, mayors, and merchants. The High Council is allowed to pick out the candidates for this house, which must then be approved by the King. These people have significantly less influence but can still petition and contribute in direct association with the federal government in civilian affairs.

### Military

The military of Fjellheim or the "Crystal Legion" is a mostly volunteer based military organization, typically lead and administered by the King of Fjellheim or by an appointed general. The army is compromised of a few units, most notably being the simple Auxiliary Militia, Sapper Corps, Logistical Corps, and the Royal Guard. Fjellheim is not an incredibly militaristic nation, with no major religious or other influence in military affairs.