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Companion Rib

*This article is a stub. You can help Hades Wiki by expanding it.*

**Companion Rib** is obtained by reaching a high level of trust with Skelly, and then gifting him Ambrosia.

Using Rib in battle will summon Skelly to aid you. He will appear and distract foes in an area by shouting at them, drawing their attacks and attention away from you. He can take friendly fire. He will remain until he is killed; if you finish the encounter before he's killed, he'll still be standing in the empty chamber when you leave.

Rib cannot be used outside of combat encounters or while fighting Charon.

Like other Companions, Rib can only be used once per combat encounter, and up to 5 times per run (upgradable with Ambrosia) or more if the Night Spindle is bought from the Well of Charon.

## Codex Entry

'*...When Rib first emerged from the darkness, he wished more than anything to be as strong as many great heroes who reside within the Underworld. But he was distraught by his thin frame, and found there was nothing he could do to change it, no matter how he tried. However, Mother Night cautioned him that he was following a path to greatness very different from the heroes he admired; they were guided not by envy of others. Rib did not believe this; he knew heroes inspired other heroes. Determined to prove himself, he sought to hoist an entire boulder to prove his strength to those he knew. He trained and trained. But by the time Mother Night found him, he was crumpled in a heap. Now, Rib no longer seeks to be admired, but is very capable of making himself useful to whomever he is given to. And, he is not so preoccupied with heroes, anymore.*'

## Additional notes

* Once Zagreus forges a bond with Skelly, the text becomes "From Skelly, willing to die for you"
* Companion Rib is one of only two Chthonic Companion that can be used against the Final Boss before authorization is granted, the other being Shady. This is likely allowed due to Skelly being employed independently of the House of Hades, as he is unable to be used in battle against his actual employer. Conversely, Shady is able to summon Sisyphus and Bouldy in any combat encounter, as they have no boss to remain loyal to.
Blood-Filled Vial

**Blood-Filled Vial** is a Keepsake obtained by giving the god Ares a gift of Nectar before accepting one of his boons. Its effects can be enhanced by clearing enough encounters with the keepsake equipped.

## Effects

The next Boon you find will be from **Ares**. His blessings have +10/15/20% chance to be Rare or better.

## Bond Message

From Ares; you share a Blood-bound Bond

Some of the strongest kinships form during the darkest of circumstances.

## Notes

* While the guaranteed Boon only works once per run and not per biome, the rarity bonus remains for the entire duration of carrying the keepsake.

* While carrying the Vial and speaking to Ares, he mentions that it is filled with the blood of a mortal or mortals he slew himself.
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Frostbitten Horn

**Frostbitten Horn** is a Keepsake obtained by giving the goddess Demeter a gift of Nectar before accepting her Boon. Its effects can be enhanced by clearing enough encounters with the keepsake equipped.

## Effects

The next Boon you find will be from **Demeter**. Her blessings have +10/15/20% chance to be Rare or better.

## Bond Message

From Demeter; you share a Nurturing Bond

Aeons, generations, distances; family can withstand them all.

## Notes

* While the guaranteed Boon only works once per run and not per biome, the rarity bonus remains for the entire duration of carrying the keepsake.
Characters

*This article is a stub. You can help Hades Wiki by expanding it.*

**Characters** in Hades and Hades II are all taken from Greek mythology, although some with tweaks to fit the story. Most characters only provide conversation and possibly a Keepsake if they are given Nectar. Gods will also grant you a Boon if they are found during an escape attempt.

Chthonic Gods* Hades
* Nyx
* Charon
* Chaos
* Megaera
* Tisiphone
* Alecto
* Thanatos
* Hypnos
* Zagreus

Gods* Zeus
* Poseidon
* Athena
* Artemis
* Aphrodite
* Ares
* Dionysus
* Hermes
* Demeter

Others of note* Achilles
* Patroclus
* Theseus
* Asterius
* Dusa
* Skelly
* Eurydice
* Orpheus
* Sisyphus
* Bouldy
* Cerberus
* Persephone

Excluded from Codex* Bouldy
* Wretched Broker
* House Contractor
* Head Chef
* Resource Director
Companion Antos

**Companion Antos** is obtained by reaching a high level of trust with Achilles, and then gifting him Ambrosia. This also requires the full level of trust (6 nectars given) with Patroclus, but it is not necesary to gift him Ambrosia as well.

Using Antos in battle will summon Achilles and Patroclus to aid you. They will appear briefly and deal 1500 damage to 2 foes one after the other. These attacks have a brief delay, albeit they will not miss so long as there is a target on the screen. They may only miss if the potential target has become invulnerable or left the screen.

If there is only one foe in the screen both Achilles and Patroclus will target it for a total of 3000 damage. They will always prioritize hitting different targets however, so the double hit is only possible if there is a lone foe. This high level of damage makes it ideal against bosses, as its higher than Battie and Shady, and far more reliable than Mort and Fidi. However, care must be taken to guarantee the double hit for burst damage, so the player should be watchful of additional units or targetable objects the boss might have summoned.

Antos cannot be used outside of combat encounters or while fighting Hades. Hades will eventually grant the authority to use Antos against him.

Like other Companions, Antos can only be used once per combat encounter, and up to 5 times per run (upgradable with Ambrosia) or more if the Night Spindle is bought from the Well of Charon.

## Codex Entry

'*...When Antos first emerged from the darkness, he smashed through the very earth, heaving boulders many times his size until he stood on all six legs, victorious. He felt prepared to take on any challenge. However, Mother Night urged him to be mindful of his limits; there is always something bigger, something stronger in the world. Antos was undeterred. If he could sweep Night herself from her feet surely she would recognize his power, and apologize. He slid under the rocks and earth, lying in ambush until just the right moment. When Mother Night crossed his path, paying him no heed at all, he seized his opportunity to prove his surpassing strength. He struck Mother Night full in the ankle. But, she merely turned to him, and sadly shook her head. Now, Antos still possesses strength many times his size; though he is very small, indeed.*'

## Additional notes

* Once Zagreus forges a bond with both Achilles and Patroclus, the text becomes "From Achilles & Patroclus, their devotion, absolute"
* Antos' appearance is likely a reference to how Achilles was the commander of the warrior tribe known as Myrmidons, a word that has been interpreted to mean "ant-people," from the Ancient Greek μύρμηξ
Wooden Peg

*This article is a stub. You can help The Escapists Wiki by expanding it.*

The **Wooden Peg** is an item in The Escapists 2, exclusive to DLC prison Dungeons and Duct Tape.

## Usage

The Wooden Peg is used as a crafting material to make items for escapes in Dungeons and Duct Tape.

 Wooden Oar |  Timber +  Broom Handle +  **Wooden Peg** | 40+

## Obtaining

The Wooden Peg can be found in inmate desks.
Hades Wiki/es

Wiki.png

Bienvenido a la Wiki de
La guía de Hades escrita y mantenida por los jugadores.
Siéntete libre de contribuir creando artículos nuevos o ampliando los ya existentes.

Sobre Hades

Hades es un juego roguelike de Supergiant Games, creadores de Bastion, Transistor y Pyre. Juegas como Zagreo, el hijo inmortal de Hades, en su misión de escapar del inframundo, enfrentándose a numerosas almas perdidas en el camino. La muerte no es un inconveniente para Zagreo, regresando a su habitación en el palacio de Hades para reflejarse en el Espejo de la Noche y volver a intentarlo. Recibe Bendiciones de otros dioses del Olimpo y encuentra tesoros que te ayuden en el siguiente intento de escapar.[Leer más...]

Objetos
* Ambrosía
* Bendiciones
* Corazón de Centauro
* Óbolo de Caronte
* Llave Ctónica
* Martillo de Dédalo
* Oscuridad
* Gemas
* Calor
* Armas Infernales
* Recuerdos
* Granada de Poder
* Sangre de Titán

*Ver más objetos*

Personajes
* Alecto
* Afrodita
* Ares
* Artemisa
* Asterión
* Atenea
* Caos
* Dioniso
* Hades
* Hermes
* Megera
* Tánatos
* Teseo
* Zagreo
* Zeus

*Ver más personajes*

Guías

Cómo jugar

Requisitos del sistema

Fecha de salida

Soporte

Notas del parche

Versión actual: Patch 057

[Mostrar]

[Esconder]
*Editor's Note: Unlike past patch notes, this patch does not have a number. It is called Patch 057 in order to preserve naming conventions.*

**Post-Launch Patch - February 2022**

This small patch provides improved compatibility with Steam Deck (https://store.steampowered.com/steamdeck/), plus a few additional fixes.
Thank you for playing Hades! We're grateful for your continued support.

## Miscellaneous

* Various fixes and improvements ensuring the game is Deck Verified
* Added controller button images for Steam Deck
* Improved controller button image detection across all common types

## Bug Fixes

* Fixed controller button images not appearing as expected with the DualSense controller
* Fixed ultrawide sidebar art positioning at 3840x1600 resolution
* Fixed a rare issue with the Steam Overlay and Vulkan rendering
* Other minor fixes

## Quote of the Patch

**Note: You should see v1.38290 (or later) in-game once you have the update.**

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Hades Wiki/es/Section 1

Bienvenido a la Wiki de
La guía de Hades escrita y mantenida por los jugadores.
Siéntete libre de contribuir creando artículos nuevos o ampliando los ya existentes.

Sobre Hades

Hades es un juego roguelike de Supergiant Games, creadores de Bastion, Transistor y Pyre. Juegas como Zagreo, el hijo inmortal de Hades, en su misión de escapar del inframundo, enfrentándose a numerosas almas perdidas en el camino. La muerte no es un inconveniente para Zagreo, regresando a su habitación en el palacio de Hades para reflejarse en el Espejo de la Noche y volver a intentarlo. Recibe Bendiciones de otros dioses del Olimpo y encuentra tesoros que te ayuden en el siguiente intento de escapar.[Leer más...]
Daedalus Hammer

A **Daedalus Hammer** is an Artifact that improves your weapon by upgrading its attacks. It can appear in the first room of a run, as a room-clear reward, or can be purchased from Charon for 200  before the Temple of Styx. Only two Hammers can be acquired during any given run, and their effects will stack, although buying an Anvil of Fates from Charon in the Temple of Styx can allow the player to have three Hammers effects at once. Only one hammer can be found in Tartarus or Asphodel, with the second almost always appearing in Elysium. If fewer than two hammers have been acquired upon entering the Temple of Styx, it is possible for one to be found there. Although up to two Hammers will always be offered, it is not guaranteed they will be offered again, should Zagreus choose to not take it. Some upgrades may be mutually exclusive with others. The effects of the hammer are reset upon Zagreus's death.

The **Daedalus Hammer** is a run-specific item; however, the offerings cannot be re-rolled with Fated Persuasion.

## Codex

'*...The master artisan called Daedalus has never known a peer, so it is little accident that the Lord Hades hand-selected him from all the shades residing in the Underworld to do his bidding for eternity, and for a hallowed place within Elysium, somewhere. Having designed the interlocking chambers all through Tartarus, and even the floorplan of the Lord Hades' house, Daedalus since discarded his own tools so that now others may make careful changes fitting of a genius such as he.*'

## Possible upgrades

The Hammer's upgrades vary from weapon to weapon, with some being minor adjustments and others shifting the playstyle of the weapon entirely. All upgrades affect either the Attack or Special of a given weapon; Zagreus's Cast is unaffected.

More information on how the hammer alters the weapons can be found on their respective pages:

* Stygian Blade
* Eternal Spear
* Heart-Seeking Bow
* Shield of Chaos
* Adamant Rail
* Twin Fists
Stepladder

The **Stepladder** is an item in The Escapists.

## Obtaining

The Stepladder can only be purchased from inmates. It cannot be crafted.

## Usage

The Stepladder is a useful tool for entering or reentering vents from below. Placing the Stepladder on a tile will allow you to stand on it, like a Desk. This lets you see the ventilation system, unscrew/cut vent covers and enter vents.

Be aware that once used to get into a vent, the stepladder will remain where placed and will need to be retrieved.

In the console version the Stepladder cannot be placed down so you have to drop it by pressing B on your controller. Once it is dropped you can stand on it.

The stepladder has the same effect as a desk, so there is no need to buy it unless you need to access vents away from your cell.

*See also: Makeshift Ladder, a similar item in The Escapists 2*
Gilgamesh

A legend from Ancient Mesopotamia, the *Epic of Gilgamesh* is the one of the oldest known works of great literature, dating from around 2100-1200 BCE and inscribed on clay tablets.

## Mesopotamian Mythology

The story follows the eponymous Gilgamesh, the Semi-Divine King of Uruk. Gilgamesh is far from an ideal king, spending most of his days partying, picking fights, and laying with people's wives, sometimes all at once. Understandably upset, the people pray for the gods to give their king a companion who can temper his wrath.

Their prayers are answered in the form of Enkidu, a Wild Man who emerges from the woods to fight Gilgamesh. The two brawl in the streets of Uruk until neither can continue, and by the end the two have become the greatest of friends. For a while, they entertain themselves with grand adventures, but eventually their actions anger the gods, who strike Enkidu down.

Heartbroken by the loss of his friend and suddenly aware of death's inevitability, Gilgamesh sets out on one last adventure in search of immortality. He ultimately fails, but in the process learns a valuable lesson about arrogance, and returns to rule Uruk as a wiser, humbler king.

## Hades

Though Gilgamesh himself doesn't physically appear in the game, his legendary weapon the Twin Fists is seen and can be used by Zagreus, implying that he may've died at some point prior to the events of the game.

## Additional notes

*For additional information on Gilgamesh that does not pertain to Hades, see Wikipedia's article: Gilgamesh*
Hades Wiki/tr/Section 2

Eşyalar* Ambrosia
* Nimetler
* Sentor Kalbi
* Kharon'un Obolu
* Yeraltı Anahtarı
* Daidalos'un Çekici
* Karanlık
* Mücevher
* Isı
* Cehennem Silahları
* Andaçlar
* Kuvvet Narı
* Titan Kanı

*Daha fazla eşya*
Karakterler* Zagreus
* Hades
* Niks
* Akhilleus
* Megaira
* Thanatos
* Afrodit
* Ares
* Artemis
* Athena
* Hermes
* Poseidon
* Zeus
* Kaos
* Theseus

*Daha fazla karakter*
Burn-Flinger

**Burn-Flingers** are a subset of Bloodless who, similarly to Inferno-Bombers, fight using thrown explosives. Their attacks are distinguished from those of Inferno-Bombers by generally being faster and longer-range. Burn-Flingers also lack a "panic" close-range bomb barrage.

Burn-Flingers have two types of attack: a "fastball" and a "curveball". The fastball has a rapid windup, is thrown very quickly, and flies in a straight line. The curveball flies more slowly and has weak tracking.

## Codex entry

'*...Perhaps the Titan called Prometheus would have reconsidered before gifting unto mortal-kind the great discovery of flame, had he foreknowledge of his punishment, or of the Burn-flingers, who practice their obscene art only for destruction's sake. As mortals, it is likely that they died from careless acts of alchemy; and now, within the Underworld, they have nothing left to lose, and time eternal to attempt perfection when it comes to caustic, poisonous concoctions.*'
Daidalos'un Çekici

**Daidalos’un Çekici**, silahının saldırılarını geliştirerek onu güçlendiren bir Eser’dir. Seferin ilk bölümünde belirebilir, bölüm temizleme ödülü olarak ya da Template:Stiks Tapınağı’ndan önce Kharon’dan 200  karşılığında elde edilebilir. Her sefer başına sadece 2 Çekiç alınabilir ve etkileri birikir, ancak Stiks Tapınağı’nda Kharon’dan Mirelerin Örsü alarak oyuncu, 3 Çekiç özelliğine sahip olabilir. Çekiçlerin ilki ya Tartarus ya da Asfodel’de bulunabilir, ikincisi genelde Elysium’da bulunur. Eğer Stiks Tapınağı’na girmeden önce ikiden az Çekiç bulunduysa, bir tanesi orada bulunabilir. İki Çekiç de her zaman karşınıza çıkacaktır, ancak Zagreus bunları almazsa tekrar çıkıp çıkmayacakları kesin değildir. Bazı geliştirmeler birbirleriyle uyumlu olmayabilir. Çekiç özellikleri Zagreus öldükten sonra sıfırlanır.

**Daidalos’un Çekici** sefere özel bir eşyadır, ancak seçenekler Belirlenmiş İkna özelliği ile yeniden belirlenemez.

## Kodeks Girdisi

'*...Usta zanaatkar Daidalos’a eşdeğer biri yoktu, o yüzden Lord Hades’in Yeraltı Dünyası’nda yaşayan bütün ruhlar arasından onu özenle seçmiş olup, Elision’da kutsanmış bir yerde ebediyen ona çalışması için seçmiş olması pek de tesadüf değil. Tartaros’un iç içe geçen bölümlerini, hatta Lord Hades’in evinin kat planını tasarlayan Daidalos, başkaları onun dehasının eserlerine yakışan özenli değişiklikler çıkarabilsin diye aletlerini bir kenara attı.*'

## Geliştirmeler

Çekiç’in geliştirmeleri silahtan silaha değişir, bazıları ufak değişiklikler sağlarken bazıları silahın oynanış şeklini kökten değiştirir. Bütün geliştirmeler silahın ya Saldırısını ya da Özel Yeteneğini etkiler, Zagreus’un Fırlatmasını etkilemez.

Çekicin silahları nasıl etkilediği hakkında daha fazla bilgiyi kendi sayfalarında bulabilirsiniz:

* Stygian Kılıcı
* Ebedi Mızrak
* Yürek-Delen Yay
* Kaos'un Kalkanı
* Sarsılmaz Tüfek
* İkiz Yumruk
Apollo

*This article is a stub. You can help Hades Wiki by expanding it.*

**Apollo** is the God of Light and the younger twin brother of Artemis. He will appear in Hades II as one of the Olympian gods to offer boons to Melinoë in her fight against Chronos.

His Status Curse is Daze. What its effect might be is currently unknown.

## Characteristics and Personality

Not much is known about Apollo's personality.

## Physical description

Apollo has curly light blond hair crowned with green laurels, as well as golden eyes and dark skin. He wears shining, richly decorated armor with a stylized sun in the center of the breastplate. A flowing light blue cape and golden shoulder pieces with a laurel pattern cover his shoulders. He wears a red striped, gold trimmed garment held together with a brown leather belt and golden accessories, with a colorful patterned underskirt peeking out from beneath it. His neck and arms are decorated with golden strings and blue and red cloth ribbons. He holds a large, golden bow with strings attached reminiscent of a lyre.

## Trivia

* He has the ability to transform his instrument into both a lyre and a bow with arrows. This could be an indication of his dual nature.

## Additional notes

*For additional information on Apollo that does not pertain to Hades, see Wikipedia's article: Apollo*
Chthonic Coin Purse

**Chthonic Coin Purse** is a Keepsake obtained by giving Hypnos a gift of Nectar in the House of Hades. Its effects can be enhanced by clearing enough encounters with the keepsake equipped.

## Effects

Receive 100/125/150  to spend as you please *(once per escape attempt)*.

## Bond Message

From Hypnos; you share a Dreamlike Bond

*His wakeful cheer is genuine, whenever you are there. He dreams, until such time.*

## Notes

* The Chthonic Coin Purse can be safely removed after a boss chamber with no gold penalty.
* Boons that increase the amount of gold Zagreus receives do not affect the purse when equipped between levels.
Chthonic Key

*This article is a stub. You can help Hades Wiki by expanding it.*

**Chthonic Keys** are one of several Artifact currencies that can be found within the Underworld. They allow Zagreus to unlock additional upgrade choices at the Mirror of Night, as well as additional Infernal Arms.

## Codex Entry

'*...Certain artifacts within the realm of Hades have been sealed under lock and key, to prevent tampering by those not yet prepared to harness their immeasurable might. Those keys, or so they appear, are not so easy to procure. But, there are ways. The keys lie strewn within Tartarus, perhaps beyond. They seem as though composed of the shadows themselves, and disintegrate first into dust then nothingness at all when used; perhaps that dust merely reforms into another key, somewhere, some other time.*'

## Obtaining Chthonic Keys

* Chthonic Keys can be received as a room clear reward, from Charon's shop, from the Fated List of Minor Prophecies, from the Wretched Broker, or from Fishing.
* With the **Fated Keys** upgrade from the House Contractor, Chthonic Keys will also give +1 Fated Authority or +1 Fated Persuasion (i.e. +1 Reroll) when collected from a room reward.

## Using Chthonic keys

* You can spend a total of 89 Chthonic Keys on permanent unlocks (65 at the Mirror of Night and 24 for Infernal Arms).
* Resetting talent and refunding darkness from Mirror of Night requires 1 Chthonic Key for each reset.
* Chthonic Keys can be used in trades with the Wretched Broker.
* Several of the ranks from the Resource Director require spending Chthonic Keys to obtain them (100 Keys in total).
* It costs 200 Chthonic Keys to buy the Chthonic Theme from the House Contractor (once available).

## Gallery

* Post-Superstar Update "Skeleton Key" design
* Initial "Skeleton Key" design

## Additional Notes

* Prior to the Welcome to Hell Update, "Chthonic Keys" had the functionality of Titan Blood, with "Skeleton Keys" instead used for unlocking talents and weapons.
Diamond/es

*This article is a stub. You can help Hades Wiki by expanding it.*

Los **diamantes** son uno de los tipos de divisa para artefactos disponibles en el Inframundo. Junto con la sangre de titán y la ambrosía, son recursos obtenidos como premios por completar una zona del mapa. Se pueden usar para comprar mejoras de alto nivel en el contratista de la morada, such as a Music Stand for listening to music, progressing character favors, or bonuses for picking up resources in escape attempts. A total of 10 Diamonds can be traded to the Resource Director at specific ranks to rank up.

## Entrada del Códice

'*Among the hardest, most bedazzling of substances born underneath the earth, the diamond nonetheless has somewhat of a stately manner, colorless and stoic next to all the multicolored stones with which it coexists. But what it arguably lacks in outward beauty it makes up for with its uses in the sprawling industry of death which Master Hades oversees. Within the Master's House, the diamond always holds a special place; its hardness, helping excavate the stone and carve out all the likenesses and monuments encapsulating many ages past; its shimmering facets, hewn a certain way, absorbing little bits of light that can remind even an ancient shade of what it meant and what it means to live.*'

## Obtaining Diamonds

Diamonds can be obtained by completing some prophecies from the Fated List of Minor Prophecies. They can also be obtained via trades with the Wretched Broker.

Diamonds are primarily earned by beating the Lernaean Bone Hydra and collecting a Bounty for escaping Asphodel.

Occasionally, a Diamond can also be purchased from Charon's shop in the Temple of Styx for 1000 .

Poseidon's boon **Sunken Treasure** also has a 0.3% chance of dropping a Diamond.
Dusa/Quotes

This details the dialogue and quotes of the maid, Dusa. Be aware this page will contain **SPOILERS.**

## House of Hades

Dusa will often talk independent of conversation.

### Approaching

"Hah, haha!"

"H, hi!"

"<Gasp>"

## Conversations with Zagreus

```
Dusa: "Oh, *um*, so, hi Prince! So, is there anything I can get you, or maybe tidy up some more, or... I just thought maybe you'd like something to drink? Sometime?"
Zagreus: "*Oh*! A drink sometime sounds wonderful, Dusa, maybe tomorrow assuming I'm not getting out of here by then...?"
Dusa: "*Whaa*, I mean, it's no big deal, I mean, forget I asked, or anything, I'm sorry, bye!"
<Dusa proceeds to fly away.>
Zagreus: "Dusa...?"

```

```
Dusa: "*Ohh*, oh, oh, oh my, Your Highness, are you... are you really sure you want me to have *this*?"
Zagreus: "I really am, Dusa. I hope you enjoy it."
- After the third gift of Nectar

```

```
Dusa: "Uh, *um*, I just, wanted to apologize, because, I think maybe I didn't act very appropriately last time you spoke to me? BUt I just really, really like this job, and promise I will
always do my very best, so, I just hope I'll have another chance?"
Zagreus: "Dusa, please, there's no need to apologize! You've been doing a wonderful job, really!"
Dusa: "I... *what*? You really mean it, Prince, I... thank you, thanks so much!!"
<Dusa proceeds to fly away.>

```

```
Zagreus: "*Erm*, Ms. Dusa, I wanted to, *uh*, cordially invite you to an outing in the lounge? Remember when you asked me about a drink?"
Dusa: "*Aaah*! Oh, oh, oh, really, what you mean, right now, you're... I... I guess I'm overdue to take a break..."
<They travel to the lounge and time passes>
Dusa: "...And, well, since I don't exactly fit the mold of your traditional gorgon, I mean, I have no body for example, I had trouble finding work! That is until Lord Hades took me in, and then I
met you, and, well, I just love this job!!"
Zagreus: "*Oh*! I can definitely relate at least to some of that."
Dusa: "<*Sigh*> I, I, I, thanks, Your Highness. Prince. Prince Zagreus!"
Zagreus: "Bye for now."
<Dusa proceeds to fly away.>

```
Companions

**Companions** (also known as Legendary Keepsakes) are items that can be equipped to obtain a unique summon ability per run. After giving 5 to 6 Nectars to the appropriate person, their Affinity Gauge in the Codex will show a heart with a keyhole, indicating that you need to earn their favor (by deepening your relationship with them or assisting them in some way) to progress further. After earning their favor, companions can be acquired by giving them Ambrosia for the first time.

All companions:

* Can be equipped in the courtyard's display case before a run. Unlike Keepsakes, Companions may **not** be changed mid-run after defeating the final boss of a biome.
* May be upgraded using Ambrosia at the display case or a **Keepsake Collection, Regional** (purchased at the House Contractor) after a boss fight.
* Have a maximum number of uses per escape attempt (from 1 to 5, depending on upgrade level). The maximum may be exceeded by buying a Night Spindle from the Well of Charon.
* May be used once per encounter (chamber with combat).

## List of Companions

**Companion Battie**

**Companion Mort**

**Companion Rib**

**Companion Shady**
Drops per use:
* 1  pickup worth 10
* 1  pickup, worth 30

**Companion Fidi**

**Companion Antos**

## Upgrades

When a companion is first received, it can be summoned once per escape attempt.

Each upgrade level increases the maximum number of times a companion may be used per escape attempt by one. If upgraded mid-run, the maximum number of uses will increase in the current run.

 2

Fully upgrading a companion costs 10 .

## Summons vs Hades

At first, only Shady and Rib may be used against Hades. However, once you have forged a sufficient bond with him and a few others, he will grant you authority to use any of the companions against him.

This authority requires:

* 7 hearts with one of the following: Megaera, Thanatos, Dusa, or Achilles
* 7 hearts with another of those, or with Skelly or Sisyphus
* 4 hearts with Hades

## Notes

* Once asked how a mere Companion (Shady) is capable of putting Zagreus in touch with Sisyphus, making rocks fall from the sky, the latter remarks about Zagreus being a god; thus it's hinted that summoning ones who've become close to him is Zagreus' own power.
* The ability to use previously restricted companions against Hades was speculated due to unused voice lines in early access. The ability was added in the 1.0 release.
Hades II (game)

## Hades II

**Hades II** is a sequel game to *Hades* currently in development by Supergiant Games. The main playable character will be Melinoë, immortal Princess of the Underworld, daughter of Hades and sister of Zagreus.

## Official description

*Hades II* is a rogue-like dungeon crawler in which you'll battle beyond the Underworld of Greek myth using dark sorcery to take on the sinister Titan of Time. Our studio's first-ever sequel builds on the best aspects of the award-winning original in an all-new, action-packed, endlessly replayable experience rooted in the Underworld of Greek myth and its deep connections to the dawn of witchcraft.

As the immortal Princess of the Underworld, you'll explore a bigger, deeper mythic world, vanquishing the forces of the Titan of Time with the full might of Olympus behind you, in a sweeping story that continually unfolds through your every setback and accomplishment. New locations, challenges, upgrade systems, and surprises await as you delve into the ever-shifting Underworld again and again.

## Plot

The game will take place sometime after the events of the first game. The main antagonist of the game will be Chronos, the Titan of Time who has escaped his imprisonment in the Underworld, captured Hades and began to wage war against Olympus. With the aid of Olympus, Melinoë, Princess of the Underworld and daughter of Hades must enter the Underworld to defeat Chronos and his forces.

## Characters

* Melinoë - Princess of the Underworld and the playable main protagonist of Hades II
* Hecate - Goddess of Witchcraft
* Moros - Doom Incarnate
* Apollo - God of Light
* Nemesis - Retribution Incarnate
* Dora - Listless Shade
* Chronos - Titan of Time and main antagonist of Hades II

Returning characters from Hades:

* Hades - God of the Dead and Father of Zagreus and Melinoë
* Zeus - King of the Olympians

## Gallery

* Art
* Logo
* Wallpaper
* Melinoë
* Nemesis
* Moros, Apollo, Nemesis, Dora and Hecate

## See also

* How to play guide for Hades
* Hades Wikipedia article.

## External Links

* Store Supergiant Games (EN)
* Official website Supergiant Games (EN)
* Official Twitter Account (EN)
* Official Discord (EN)

## References

1. ↑ https://www.supergiantgames.com/blog/hades-ii-development-update/
Alecto/Quotes

This details the dialogue and quotes of the Fury Alecto. Be aware this page will contain **SPOILERS.**

## Tartarus

### Upon Room Entry

```
Zagreus: "I'm back!"
Alecto: "So...!"

```

## Conversations with Zagreus

```
Alecto: "Good job, redblood! You made it all this way! But, I have got to send you back to daddy, now. Nothing personal!"
Zagreus: "Wish you could join me, Alecto. Want me to put in a good word with Father next time, so you can come visit us at the House yourself?"
Alecto: "Oh, you know, I'd rather have my eyes put out, but thanks for offering! Now, time to head on home."

```
Harpy Feather Duster

**Harpy Feather Duster** is a Keepsake obtained by giving Dusa a gift of Nectar in the House of Hades. Its effects can be enhanced by clearing enough encounters with the keepsake equipped.

A maximum of one urn per chamber will contain a healing item.

## Effects

The text of the effect is "Broken urns have a 3/5/6% chance to contain healing items." Regardless of chance, a maximum of one urn per room can have healing in it.

## Bond Message

From Dusa; you share an Immaculate Bond

She lifts you up without effort. You give her courage to fly.

## Notes

* This item likely references the infamous Yu-Gi-Oh card ‘Harpie’s Feather Duster’.
Chronos

*This article is a stub. You can help Hades Wiki by expanding it.*

**Chronos** is the Titan of Time, the father of Hades, Poseidon and Zeus and the main antagonist of Hades II.

He has escaped from his imprisonment in the depths of the Underworld and captured his son Hades to wage war against Olympus.

## Additional notes

*For additional information on Chronos that does not pertain to Hades, see Wikipedia's article: Chronos*
*For additional information on Cronus that does not pertain to Hades, see Wikipedia's article: Cronus*

## Trivia

* Chronos in Hades is an amalgamation of two deities from Greek Mythology.
	+ Chronos is the personification of Time and the father of Aether, Phanes and Chaos.
	+ While Cronus is the Titan/God of the Harvest and the father of Zeus, Poseidon, Hades, Hera, Hestia and Demeter.
	+ A common mistake that occurred in Greek Mythology was Cronus being attributed with Time as his name was extremely similar to Chronos.

## References

1. ↑ https://www.supergiantgames.com/blog/hades2-faq/
Alev Teker

**Alev Tekerler** Elysium'da yer alan ufak savaş arabalarıdır.

Genellikle büyük gruplar halinde görülen Alev Tekerler, Zagreus'u gördükleri yerde üzerine atlayacaklardır. Tek "saldırıları" Zagreus'a ya da bir duvara çarpınca patlamak. Canları sıfırlandığında da patladıkları için yakın mesafe dövüş tavsiye edilmez.

## Kodeks Girdisi

'*...Savaş arabası yaşadığım zamanlar savaşın ve teknolojinin büyük bir sembolüydü. Ancak savaştaki kesin rolünün bazen abartıldığı oluyor. Savaş arabaları benim gibi askerleri ileri cephelere taşırdı. Bu arabalar nadiren düşman hattını ezerek geçerdi. Gerçi aralarında istisnalar da vardı. Birkaç kez ya fazlasıyla cesur ya da kana susamış askerlerin araçlarını düşmanlarına çarpıp patlaması için sürdüklerine şahit oldum, aynı hikayelerdeki gibi. Bu elbette ölümlerine yol açtı. Ama bazen cesurca ve görkemli ölümler öteki tarafta düzgün bir yer elde etmenizi sağlayabilir.*'

## Notlar

* Kharon'un Kuyusu'ndan Alev Teker İzni satın alarak Elysium'daki karşılaşmalarda Alev Tekerlerin çıkmasını önleyebilirsin.
Alev Atıcı

**Alev Atıcılar**, Cehennem Bombacıları gibi, Kansızların bir alt kümesidir ve patlayıcı fırlatarak savaşırlar. Saldırılarının Cehennem Bombacılarınınkinden farkı daha hızlı ve uzak mesafeli olmasıdır. Alev Atıcılar kısa mesafede “paniğe kapılıp” yakındaki her şeyi havaya uçurmazlar.

Alev Atıcıların iki çeşit saldırısı vardır: “seri bomba” ve “eğimli bomba”. Seri bomba çabuk patlar, çok hızlı fırlatılır ve düz bir hatta ilerler. Eğimli bomba ise daha yavaştır ve oyuncuyu takipte iyi değildir.

## Kodeks Girdisi

'*...Belki de Prometheus isimli Titan çekeceği cezayı, ya da alev atıcıların cezasını, bilseydi, ölümlülere ateşin buluşunu hediye etmeden önce tekrar düşünürdü. Ölümlülere gelecek olursak, büyük ihtimalle dikkatsiz simya çalışmalarının sonucu olarak ölmüşlerdir, şimdi de Yeraltı Dünyası’nda kaybedecek hiçbir şeyleri olmadığından ve ellerinde sonsuz zaman bulunduğundan yakıcı, zehirli karışımlarını kusursuzlaştırabilirler.*'
Adamant Arrowhead

**Adamant Arrowhead** is a Keepsake obtained by giving the Goddess Artemis a gift of Nectar before accepting her Boon. Its effects can be enhanced by clearing enough encounters with the keepsake equipped.

## Effects

The next Boon you find will be from **Artemis**. Her blessings have +10/15/20% chance to be Rare or better.

## Bond Message

From Artemis; you share an Impenetrable Bond

Her solitary nature and her sharpened instincts means she seldom dares to share her trust.

## Notes

* While the guaranteed Boon only works once per run and not per biome, the rarity bonus remains for the entire duration of carrying the keepsake.
Distant Memory

**Distant Memory** is a Keepsake obtained by giving Orpheus a gift of Nectar after he has joined the House of Hades. Its effects can be enhanced by clearing enough encounters with the keepsake equipped.

## Effects

Deal 10/20/30% more damage to foes at least 500 units away.

## Bond Message

From Orpheus; you share a Sonorous Bond

Inspiration comes from unlikely places. Friendship comes in unlikely forms.
Charon's Obol/es

*This article is a stub. You can help Hades Wiki by expanding it.*

El **óbolo de Caronte** es una de las divisas para artefactos disponibles en el Inframundo. They can then be used in Charon's shop or at a Well of Charon to purchase various items. Unlike all other currencies, Zagreus will lose all of his Obols when he dies.

## Entrada en el Códice

'*...The Underworld is best known as the domain of death, but it is also the domain of countless wealth and riches, sent into the River Styx along with the deceased. Here the purpose of such coin is mostly symbolic; but there are those who value it in a manner more traditional, especially the boatman, Charon*.* His need of coin cannot be fully understood. He hoards the wealth, perhaps to build for himself increasingly superior river-fairing craft. Fates only know what else.*'

## Obtaining Obols

Obols can be received as a room clear reward, for defeating enemies in Encounters, and as a reward for opening Infernal Troves. Enemies spawned from the Infernal trove do not give Obols.

One can receive Obols from selling boons at a **Pool of Purging**.

With the **Urns of Value** upgrades from the House Contractor, special urns containing 5/10/15 can be found randomly in rooms.

From **Sunken Treasure** Boon provided by Poseidon

The amount of Obols received from any of these sources can be increased by Chaos' Affluence blessing. *(Alternatively, Chaos' "Pauper's" curse can prevent Obols from being awarded to Zagreus.)*

With the **Brilliant Gemstones** upgrade from the House Contractor, Gemstones will also drop 20  when collected from a room reward. (Not boosted by Affluence)

From the **Side Hustle** Boon from Hermes. (Not boosted by Affluence)

Ocean's Bounty from Poseidon will only increase the Obols received from room clear reward (Obol room rewards and Gemstone rewards).

Investing Darkness in the **Deep** **Pockets** upgrade at the Mirror of Night allows Zagreus to begin a run with up to 100 , and the Chthonic Coin Purse can be equipped before or during a run to receive  depending on the upgrade level of the keepsake.

**Golden Touch**, an alternate talent of **Deep** **Pockets**, when upgraded, will allow Zagreus to obtain up to 15% of his current held  as reward when he enters the Stairway Chambers after clearing the first 3 biomes.

**Sísifo** te dará a elegir entre una recompensa de vida (), oscuridad () u óbolos ().
Apollo/Relationships

*This article is a stub. You can help Hades Wiki by expanding it.*

**Spoiler warning!**
This article contains detailed information about *Hades* that may spoil your enjoyment of discovering the game's secrets for yourself.
 Read at your own risk!

## Family

### Zeus

**Zeus**: Apollo's father.
Apollo is the son of Zeus by the goddess Leto.

### Artemis

**Artemis**: Apollo's twin sister.
Artemis doesn't mention her brother in *Hades*.

## Chthonic Gods

### Melinoë

**Melinoë**: Apollo's cousin.
Apollo aids Melinoë in her battle against Chronos by providing his boons to her.

## Underworld Residents

### Orpheus

**Orpheus**: Apollo's former pupil.
Orpheus explains that it was through his music teacher, Apollo, that he learned to play the lyre with such mastery. Although Apollo took the credit, he says it was mostly because of himself as he practiced tirelessly day and night.
Eternal Rose

**Eternal Rose** is a Keepsake obtained by giving the goddess Aphrodite a gift of Nectar before accepting her message. Its effects can be enhanced by clearing enough encounters with the keepsake equipped.

## Effects

The next Boon you find will be from **Aphrodite**. Her blessings have +10/15/20% chance to be Rare or better.

## Bond Message

From Aphrodite; you share a Beautiful Bond

Her true affection is reserved for those who find love and beauty on their own.

## Notes

* While the guaranteed Boon only works once per run and not per biome, the rarity bonus remains for the entire duration of carrying the keepsake.
Duo Boons

Duo Boons are a type of Boon which combines the powers of two different gods for a unique effect. Duo Boons can only be obtained when you have the prerequisite boons and, like all boons, are lost when Zagreus dies and returns to the House of Hades.

There are 28 Duo Boons in *Hades*, shared between 8 different gods: Aphrodite, Ares, Artemis, Athena, Dionysus, Demeter, Poseidon, and Zeus. Neither Hermes nor Chaos will offer Duo Boons. Every god that may have Duo boons shares one with each other god.

The chances for Duo Boons can be increased with specific gods' Keepsakes, Eurydice's Refreshing Nectar, Well of Charon item Yarn of Ariadne, and the Mirror of Night talent Gods' Legacy.

Acquiring all Duo Boons awards 15  from the Fated List of Minor Prophecies.

* Note that when using certain Weapon Aspects, prerequisite boons may have different names. Example: Aspect of Beowulf: *Flood Shot* -> *Flood Flare*
Hades (game)

## Hades

August 13, 2021 (Full release, PS4, PS5, Xbox One, Xbox series X, Xbox series S)

### Price

$24.99 USD (digital)
$29.99 (physical)

**Hades** is a roguelike game from Supergiant Games, creators of Bastion, Transistor, and Pyre. You play as Zagreus, immortal son of Hades, on his quest to escape from the underworld, fighting through many angry lost souls along the way. Death is a mere inconvenience for Zagreus, returning to Hades' palace each time to reflect in the Mirror of Night and try again. Receive Boons from the other gods of Olympus and find treasures to aid in each escape attempt.

## Official description

*Hades* is a rogue-lite dungeon crawler in which you defy the god of the dead as you hack and slash your way out of the Underworld of Greek myth. We think it combines the best aspects of our previous games, including the fast-paced action of *Bastion*, the rich atmosphere and depth of *Transistor*, and the character-driven storytelling of *Pyre*.

It’s never the same experience twice: Each time you play, you'll combine the divine might of various Olympian gods with your own in new ways, brave a wide variety of different challenges, and unravel more of the story featuring our award-winning art, audio, and narrative. You may play for not just dozens of hours, but *hundreds* of hours, while still discovering new character builds and story events.

## Gallery

* Zeus
* Escaping
* Tartarus
* Chaos
* Megaera
* Tartarus
* Art
* Hades
* Art
* Tartarus
* Underground

## See also

* How to play guide for Hades
* Hades Wikipedia article.

## External Links

* Store Supergiant Games (EN)
* Official website Supergiant Games (EN)
* Official Twitter Account (EN)
* Official Discord (EN)
Cerberus/Quotes

## Cleared Cerberus

Titles and their subtitles

* Cerberus Vanquished
	+ (Not Really)
	+ (He's Fine)
	+ (You Did This)
* Cerberus Ran Away
	+ (Where Could He Be)
* Cerberus Sated
	+ (Temporary)
* Cerberus Fed
	+ (The Sack Contains Vermin)
* Cerberus Annihilated
	+ (His Appetite)
* Cerberus Bribed
	+ (It is Bribery)
* Cerberus Stuffed
	+ (With Food)
* Cerberus Vanished
	+ (Where Did He Go)
* Cerberus Left
	+ (He Was Hungry)
* Cerberus Devoured
	+ The Satyr Sack
* Cerberus Abandoned
	+ His Post in Order to Eat
* Cerberus Vanquished
	+ (Again)
* Cerberus Treated
	+ To a Snack
* Cerberus Nourished
	+ A Well-Balanced Meal
* Cerberus Appeased
	+ Satyr Sack Accepted
* Cerberus Impressed
	+ Not That He Doubted You
* Cerberus Destroyed
	+ His Meal in Three Bites
* Cerberus Distracted
	+ Now Is Your Chance
Chaos/Relationships

**Spoiler warning!**
This article contains detailed information about *Hades* that may spoil your enjoyment of discovering the game's secrets for yourself.
 Read at your own risk!

## Family

### Nyx

**Nyx**: Chaos's daughter.
Nyx laments being so distant from their own parent, as they haven't spoken since the beginning of creation. This was partly due to the expectations that Chaos placed on Nyx, and also because Nyx became occupied with her work and forged her own path. Chaos does not directly enter the world they created and interact with their children because Chaos' mere presence can risk destabilizing existence. They reveal that they regret being an absent parent to their child and want to reconnect and spend more time with them, remembering the times they used to play hide-and-seek when they were still together. Despite the distance since childhood, they love their daughter Nyx. Zagreus can choose to help Nyx reunite with Chaos, and the two can reignite their relationship.

## House of Hades

### Zagreus

**Zagreus**: Prince of the Underworld.
Zagreus is respectful of his primordial ancestor, and in turn, they are fond of Zagreus, finding his actions and goals fascinating. Although normally disinterested in predictability and ever blunt, Chaos finds Zagreus's gestures of kindness and reverence refreshing, and aids the young god in their own way. He will let Zagreus go whenever he wants, but he comments that he will miss him.

## Olympian Gods

### Ares

**Ares**: God of War.
Ares idolizes Chaos however, Chaos says that despite his worship, Ares does not know them well.

### Dionysus

**Dionysus**: God of Wine.
Chaos finds entertainment in Dinisio's unpredictability, much like Zagreus.