recursal/Fanatic-Fandom huggingface dataset:
Tinytoma

**Tinytoma** is a passive item.

## Effects

* Grants a large orbital that slowly orbits Isaac.
	+ Upon taking enough tear or contact damage, the orbital splits into two smaller ones that orbit opposite of each other.
	+ If the small orbitals take enough damage, they burst into a few blue spiders, and the large orbital respawns.

## Notes

* Tinytoma can be acquired from destroying Corpse Polyps, even if it is not unlocked yet.
Accursed Vare

诅咒魔杖

* 图标
* 3D 模型

No 3D Model currently uploaded.

武器详情

蕴藏着佐迪亚克魔力的龙托具。
凭借暗龙的魔力，
能行使暗龙的一部分能力。
碰触了此杖瘴气的人都会感受到
暗龙身为不洁存在的苦闷而惶恐不安。

基础最小战力

基础最大战力

稀有度

出售价值
500

日文名
?

英语名
Accursed Vare

获取途径
?

上线日期
**错误：无效时间。**

技能

* Lv2
Lv. 1 SP Cost: 8453
对周围的敌人造成 1 次 886% 暗属性伤害。 (战力: 50)Lv. 2 SP Cost: 8453

能力

*此武器不具有任何能力。*

制作素材

达到 铁匠铺Lv6 后解锁

* [[File:*没有结果*.png|25px|middle|link=]] Bewitching Wings x30
* Abyss Stone x10
* [[File:*没有结果*.png|25px|middle|link=]] Purple Insignia x50
* 炼金魔杖 x1
* 金币 x120,000

武器升级路线

**匙之杖**
**HP**: 15 - 51
**攻**: 66 - 221
**技能**: 无
**能力**: None

**炼金魔杖**
**HP**: 20 - 67
**攻**: 86 - 287
**技能**: 无
**能力**: None

**炎兽咆哮杖**
**HP**: 26 - 87
**攻**: 111 - 372
**技能**: 无
**能力**: None

**暴风魔杖**
**HP**: 26 - 87
**攻**: 111 - 372
**技能**: 无
**能力**: None

****诅咒魔杖****
**HP**: 26 - 87
**攻**: 111 - 372
**技能**: 无
**能力**: None

**月光魔杖**
**HP**: 22 - 74
**攻**: 81 - 270
**技能**: 无
**能力**: None

**泪之杖**
**HP**: 28 - 96
**攻**: 105 - 351
**技能**: 无
**能力**: None

**闪光魔杖**
**HP**: 28 - 96
**攻**: 105 - 351
**技能**: 无
**能力**: None
Old Capacitor

Voltage starving

**Old Capacitor** is a trinket.

## Effects

* Active items do not gain charge normally.
* Increases the chance to find batteries upon clearing rooms.
	+ The battery drop chance is dependent on the held item's rate of recharge.

## Notes

* This trinket doesn't affect the drop rate of normal pickups, so a room can drop both a battery and a normal pickup.

## Trivia

* This item's pickup quote might be a reference to Voltage Voltage Starving, a series of joke games made by designer LeatherIceCream.
Adult Leech

**Adult Leeches** are matured and more massive variants of Leeches. They wander around the room, and if Isaac lines up with one horizontally, it will charge at Isaac and release a ring of blood shots in all directions upon colliding with the wall. They will occasionally burrow into the ground and reappear, either by bursting out of one of the walls closest to Isaac or attempting to crash into Isaac from above and sending out another ring of blood shots on impact.

## Trivia

* This enemy started out as a mockup for a Corpse altfloor by artist NotYourSagittarius in February 2015.

1. ↑ https://www.reddit.com/r/bindingofisaac/comments/2veccu/enemy\_ideas/
Revelation

Awaken your faith

**Revelation** is a passive item.

## Effect

* Grants flight.
* +2 Immortal Hearts.
* +0.48 Shot Speed.
* +1 Fire Rate.
* Tears become spectral.
* Tears gain a Brain Worm-like homing effect.

## Interactions

* Spirit Sword: Spirit Sword turns into a Golden blade

## Trivia

* This item makes Isaac look similar to Uriel.
* In *Repentance*, this item was reworked to grant a charged holy laser attack in addition to tears. It also grants soul hearts instead of immortal hearts, as immortal hearts were not imported in *Repentance*.

## Bugs

 ****Bug!**** Revelation currently cannot be unlocked.
Fist Barrel

*This article is a stub. You can help Mothergunship Wiki by expanding it.*

Fist Barrels resemble players fists but deal more damage, players fists do 70 damage a hit while purple rarity Fist Barrel does slightly more and offers a Crit Chance. They can also be useful when combined with connectors by stacking multiple of them or using caps to increase their capabilities.
The Fist Barrel is NOT affected by the bonus Fist Damage perk.

**ᐁ Extremely short range.**
Lost Soul

Defeat The Witness as The Lost.

**Lost Soul** is a passive item.

## Effects

* Spawns a familiar version of The Lost that follows Isaac.
	+ Upon being hit, it instantly dies, regenerating on the next floor.
	+ If it survives an entire floor, it grants a random reward.

## Notes

* Whatever direction Isaac is firing, Lost Soul will move to the opposite side. This is useful for mitigating potential damage.
* The reward may be one of the followings:
	+ 3 Soul Hearts.
	+ 2 Eternal Hearts.
	+ 1 Treasure Room Item.
	+ 1 Angel Room Item.

## Seeds

E4P8 8E02 (First floor treasure room)

 ****Bug!**** When you have one Lost Soul and it dies, quitting and re-entering the game will cause it to respawn alive, but quickly die after.
 ****Bug!**** If you somehow manage to get another Lost Soul item (using an Othala rune to duplicate Lost Soul), there will be two Lost Soul familiars. If both Souls die, quitting and re-entering the game will cause one to respawn and die, but the other will stay alive. Doing this again will have both souls stay alive. This can be used after the floor's boss fight to get the reward for two Lost Souls on the next floor.
Althemia

**伊露缇米娅**的其他版本

**一般的** 故事

Shy Researcher
内向的研究者 伊露缇米娅

* 3★
* 4★
* 5★
* 3D 模型

3D Model no longer available. Poly was shut down on June 30, 2021.

角色详情

研究黑暗魔法的怯生少女。
虽然提到自己的研究时滔滔不绝，
除此之外却无法顺利表达自己的意思，
总是下意识地用高傲的态度糊弄过去。
对研究满怀热情，却不擅长与人相处。

基础最小战力

基础最大战力

防御力
8

类型

性别
?

种族
?

基础稀有度

日文名
イルテミア

英文名
Althemia

配音员(EN)
Tabitha St. Germain

配音员(JP)
植田佳奈 Kana Ueda

获取方法
召唤

上线日期
2018-09-27

Availability
?

技能

* Lv2
* Lv3
Lv. 1 SP Cost: 2759
对直线上的敌人造成 1 次 725% 暗属性伤害。 (战力: 100)Lv. 2 SP Cost: 2759
对直线上的敌人造成 1 次 805% 暗属性伤害。 (战力: 200)Lv. 3 SP Cost: 2759

* Lv2
Lv. 1 SP Cost: 5570
对目标和目标周围的敌人造成 1 次 725% 暗属性伤害。 (战力: 100)Lv. 2 SP Cost: 5570

EX能力

* Lv. 2
* Lv. 3
* Lv. 4
* Lv. 5

能力

* Lv. 2

* Lv. 2

魔法圆环

* 能力一览
* 阶段 1
* 阶段 2
* 阶段 3
* 阶段 4
* 阶段 5

	+ 总HP: 258 +  (283)
* 15x 攻击力提升
	+ 总攻击力: 159 +  (177)
* 4x EX能力:
* 2x 爆发攻击
* 2x 梦魇暗流 Lv. 3
* 2x 暗黑爆裂 Lv. 2
* 2x HP全满 技
* 2x 麻痹抗性
* 1x 麻痹抗性
* 4x 角色剧情
* 1x  Damascus Crystal
* Shadow Orb x118
* Nightfall Orb x34
* Nether Orb x13
* Rainbow Orb x3
* Shadowwyrm's Scale x57
* Shadowwyrm's Darkscale x17
* Knight's Testament x2
* Champion's Testament x1
* 觉醒水滴 x73,000

	+ 总HP: 49
* 2x 攻击力提升
	+ 总攻击力: 30
* 1x 爆发攻击
* 1x HP全满 技
* 1x 麻痹抗性
* 1x 角色剧情

	+ 总HP: 57
* 5x 攻击力提升
	+ 总攻击力: 35
* 1x 暗黑爆裂 Lv. 1
* 2x 角色剧情

	+ 总HP: 67
* 3x 攻击力提升
	+ 总攻击力: 42
* 1x 梦魇暗流 Lv.2
* 1x HP全满 技
* 1x 角色剧情

	+ 总HP: 57
* 3x 攻击力提升
	+ 总攻击力: 35
* 1x 爆发攻击
* 1x 暗黑爆裂 Lv.2
* 1x 麻痹抗性

	+ 总HP: 28 +  (53)
* 2x 攻击力提升
	+ 总攻击力: 17 +  (35)
* 1x 梦魇暗流 Lv.3
* 1x 麻痹抗性
* 4x EX能力
* Damascus Crystal x1
'M

t's broken9Reroll your dest

'**M** is a trinket.

## Notes

* Breath of Life will not be re-rolled upon use due to the nature of the item.

## Trivia

* 'M is a reference to three glitch Pokémon of the same name in the original Pokémon games, similarly to Missingno.
* The pickup quote is a glitched combination of the Broken Remote's and the D6's pickup quotes.

## Bugs

 ****Bug!**** The game may crash if you pick up Mom's Purse while this is your current trinket.
Stillborn

**Stillborn** is a strange, half-stone half-fleshy enemy located in the 4th chapters. They slowly float towards Isaac while periodically firing blood shots at him. They can not be killed, but upon clearing the room, the fleshy appendage that attaches them to the ceiling will break and they'll helplessly fall into the ground. They will then explode after a few seconds unless the player leaves the room quickly.

If a Stillborn is over a gap when the room gets cleared, it will immediately explode upon impacting the ground. However, if a Stillborn is over a rock when the room is cleared, it will destroy that rock upon landing in the ground.

## Trivia

* The word 'Stillborn' is a term given to a fetus that is born dead.
* In the Corpse chapter, all Stillborns have a rotting green coloration to their fleshy appendages.
* Unlike most enemies, Stillborns do not seem to flip their sprites to face Isaac if he circles around them.
* Stillborns are one of a few non-boss enemies to have death animations, the others being Death's Heads (and its variants) and Screamers.
* Stillborns are inspired by Lithopedion, or stone baby, a rare phenomenon where a fetus dies during an abdominal pregnancy, stays in the body and calcifies.
Blood Oath

**Blood Oath** is a passive item.

## Effects

* Stabs Isaac at the beginning of each floor, draining all but half a heart of his red heart containers.
	+ Increases damage and speed each time Isaac is stabbed. The stat increases the scale with the amount of health lost.
	+ Isaac can avoid damage from Blood Oath with invincibility, but he won't gain the damage and speed increase if he does.
	+ If Isaac is already at half a red heart, no blood is taken and no stat increase is granted.

## Notes

* It is possible to prevent red hearts from draining while still gaining the stat increases, as long as Isaac's speed is high enough to immediately leave the starting room.
* This item does not affect The Lost or ???; they don't take damage and get no stat increases.
* Being stabbed does not remove Eternal Hearts.
* If Isaac has Rotten Hearts, each Rotten Heart leads to the loss of half a Soul Heart.
	+ If Isaac does not have enough Soul Hearts, he will die.
* Being stabbed does not affect the chance for Devil/Angel rooms to appear.
* If more than 1 Blood Oath's are picked up, Isaac's health will be brought to 0

## Synergies

* Bloody Lust: Damage taken by Blood Oath at the beginning of the floor triggers the Bloody Lust damage bonus for each half-heart lost. By losing more than 3 Red Hearts, it is possible to gain the max damage bonus of Bloody Lust at the beginning of the floor.
* BFFS!: Increases the amount of damage Blood Oath gives you.
* The Habit: Grants 1 charge per half-heart taken by Blood Oath.
* Menorah: Lights one candle per half-heart taken by Blood Oath.

## Interactions

* Gnawed Leaf: If Blood Oath stabs while Isaac is in statue form, he takes no damage but also receives no damage bonus.
* Book of Shadows : If the book is used before the knife stabs Isaac, he will not lose any health nor gain any stat upgrades that come with the loss of hearts. This interaction makes the book incredibly useful in the Bloody Mary challenge.

## Bugs

 ****Bug!**** If the player has at least one Rotten Heart, damage from Blood Oath takes away every red heart, usually resulting in immediate death unless the player has soul hearts.
## Trivia

* This item originated from the *Binding of Isaac: Community Remix* mod. However, it just gave a damage bonus that degraded linearly with red health.
* The appearance of the familiar changes depending on the amount of health it has taken on the current floor: it stays clean if no health was taken and becomes bloodier the more health was taken.
Pickups (Unused)

*This article is a stub. You can help The Binding of Isaac: Antibirth Wiki by expanding it.*

*For pickups which ARE used, see Pickups.*

*Antibirth* adds some **pickups** which are unobtainable unless you hack the game.

## Hearts

### Illusion Heart

**Illusion Hearts** appear to function as Soul Hearts that create a clone of the player character that moves in tandem with the original, a similar mechanic to Jacob & Esau. When an Illusion Heart is depleted, the Isaac that gets hit disappears. The clones do not apply modifiers gained from picking up items, meaning that if you obtain an illusion heart and then grab an item, the clone will not receive that item as well. The clone will only copy what you had before. Will not copy Co-op Babies, but will copy other players.

## Gallery

* The unused achievement unlock for Illusion Heart.

## Trivia

* None of these pickups were added to *Repentance*.
Baby Plum

**Baby Plum** is one of the bosses that can appear in **Chapter 1**.

## Behavior

* Spits a diagonal stream of shots, propelling her across the room while she bounces off walls.
* Twirls towards the player, firing shots in all directions.
* Jumps, firing two rings of blood shots in all directions and leaving behind a small pool of red creep.
	+ One of the rings of shots travel outwards slowly while the second one travels faster but has wider spaces between each projectile.
* Upon death, she releases a ring of 10 small tears.

When not attacking, Baby Plum slowly hovers towards the player.

## Trivia

* Baby Plum, like several other bosses in Antibirth, is based on a group of common monsters encountered on various floors. Baby Plum is based on flies, like Suckers, Red Boom Flies, and Level 2 Flies.
* Baby Plum is the only boss introduced in Antibirth that only appears in Rebirth floors and not on any Antibirth floor.

## Gallery

* Baby Plum in game
* Concept art for Baby Plum.
Bony

**Revenants** are darker Bonies that guard the Mausoleum. They wander around like normal Bonies, but if Isaac gets within a Revenant's line of sight, it breathe a stream of purple fire at him for a few seconds. While breathing fire, Revenants are stationary, but will rotate to follow Isaac's movements.

Revenants are much more dangerous than normal Bonies, as they can attack from any angle. Fortunately, Revenants take a few seconds between attacks, during which time they are vulnerable.
Sulfur

**Sulfur** is an active item.

## Effects

* Grants Brimstone for the current room.
* If used twice in the same room (i.e. through the use of batteries), grants Brimstone permanently.

## Trivia

* This item originated from the *Binding of Isaac: Community Remix* mod.
* Brimstone is an archaic name for Sulfur.
* When this item was ported into *Repentance*, the effect to gain permanent Brimstone was fixed. However, as a possible nod to it, using it twice or gaining two Brimstones in any other way will grant a larger laser with higher damage and a unique costume.

## Bugs

 ****Bug!**** If Sulfur is used while Isaac is shooting with Technology 2, the laser shot by Technology 2 will be locked in the current direction regardless of what buttons are pressed. Leaving the current room can fix this problem.
 ****Bug!**** Using Sulfur twice in a room grants its effects permanently. The effects remain even after Isaac gets rid of Sulfur.
Mines

**Mines** is a new environment added in *Antibirth*. The Mines have many rock and fire-themed enemies and contain unique objects such as minecarts and red bombs. Rooms also have a chance of being dark.

Treasure rooms in the Mines always have two items to choose from.

After "A Secret Exit" is unlocked, a boarded door to the Mines will appear upon completing The Caves, Catacombs, or Downpour. The boarded door requires two bombs to enter.

## Monsters

### Rebirth Monsters

* Bony
* Gurgle
* Vis
* Chubber
* Blubber
* Half Sack
* Mulliboom
* Boom Fly
* Red Boom Fly
* Stone Grimace
* Vomit Grimace
* Turret Grimace
* Maw
* Red Maw
* Mr. Maw

## Knife Piece

* Mines II contains Knife Piece 2, one of three pieces necessary to enter the Corpse.

* Somewhere on the floor, there will be a room containing four buttons. Next to each button is 1 to 4 small pebbles, indicating the order in which to press them. After pressing the four buttons, Knife Piece 2 will appear in the center of the room.

## Music

* The track that plays in the Mines is titled Fault Lines.

## Trivia

* The Mines is referred to on Isaac's Last Will as "Some Mine".
Psy Fly

Flamboyant protector

**Psy Fly** is a passive item.

Beat Challenge 8: Isaac's Awakening (currently bugged, cannot be unlocked).

## Effect

* Orbits Isaac and rushes into enemy shots, flinging them back at enemies as homing tears.
* If there are Attack Flies in the room, flies through them converting them into Blue Flies.

## Trivia

* Psy Fly's behavior is similar to Bot Fly's.
Bird's Eye

**Bird's Eye** is a passive item.

## Effects

* Adds a chance to fire a flame that damages enemies and blocks enemy tears.
	+ Flames fly slower than tears and have lesser range.
	+ Flames decrease in size as they damage enemies.
	+ The size of the initial flame scales with damage.
	+ The chance to fire a flame scales with Luck, up to 100% at 14 Luck.
		- Flames cannot damage poop, which may cause Isaac to get stuck if a door is blocked by it.

## Interactions

* Brimstone: Overrides Bird's Eye.
* Epic Fetus: Overrides Bird's Eye.
* Mom's Knife: Overrides Bird's Eye.
* Spirit Sword: Projectile has a chance to be replaced by a flame.
* Technology: Overrides Bird's Eye.
* The Ludovico Technique: The tear spawns flames at random.

## Synergies:

* 20/20: Doubles flames shot.
* Eye Sore: Chance to shoot one or more flames in a random direction.
* Isaac's Tears: Fires eight flames in all directions.
* Loki's Horns: Chance to shoot flames in the four cardinal directions.
* Menorah: Multiplies amount of flames shot by the number of candles lit, up to 7 with all candles lit.
* Mom's Eye: Chance to shoot a flame behind Isaac.
* Mutant Spider: Quadruples flames shot.
* Perfection: Significantly increases luck, making flames fire very frequently.
* Soy Milk: Greatly increases fire rate, making flames fire more frequently, at the cost of damage.
* Tammy's Head: Fires ten flames in all directions.
* Technology 2: Adds a laser along with the flame shot, but decreases damage and lowers the rate of fire, making flames less frequent.
* The Inner Eye: Triples flames shot.
* Monstro's Lung: Releases several differently sized flames upon firing.

## Trivia

* The Afterbirth+ item Ghost Pepper has similar effects and themes to Bird's Eye. The main difference is Ghost Pepper shoots fires alongside tears instead of replacing them, isn't affected by luck, and has the additional effect that Isaac shoots fire when he farts.
* Bird's eye chili is a spicy Thai chili.

## Seeds

NTM8 X6S6 (First floor treasure room)

W24R PAN4 (Treasure room adjacent to spawn)

ZZ64 DWAD (Treasure room adjacent to spawn)

FBPP CH7F (First-floor treasure room)
Tuff Twins

**Tuff Twins** are a boss that appears in the Mines.

## Behavior

The Tuff Twins roam around the room randomly, like Larry Jr. They are normally invincible, but bombs and explosives will destroy their stony exteriors (after 15 damage per segment), making their segments vulnerable. There are always at least two Bomb Grimaces that dispense Red Bombs for Isaac to use against the Tuff Twins.

While roaming around, they have a few attacks:

* Their heads will spit Inks while protected by its rock armor.
* Once their heads are vulnerable, they will spit Suckers instead.
* When their body segments are vulnerable they will spew bloody shots like Boils and leave a trail of damaging red creep.
* When a flesh segment is killed it will spew blood shots.
* The Tuff Twins will become faster the more rock armor they lose.

## Gallery

* Tuff Twin ingame with armor
* Tuff Twin ingame without armor
* Tuff Twins concept art by \_Kilburn.

## Trivia

* Tuff Twins are possibly inspired by Larry Stone, a hypothetical boss from the Fan Ideas of Isaac wiki created by FlashMasterXD.
Blood Bombs

**Blood Bombs** is a passive item.

## Effects

* Add 1 full heart container.
* Restores 4 empty heart containers.
* Bombs leave behind a pool of damaging red creep.
* If Isaac has no bombs, bombs can be placed at the cost of half a heart.

## Notes

* If bombs with this effect are eaten by Chub, C.H.A.D., or Carrion Queen, the damaging creep will not spawn.
Rotten Tomato

**Rotten Tomato** is a passive item.

## Effects

* Adds a chance to fire tears that mark enemies. Marked enemies will be attacked by other enemies.

## Notes

* Like most tear effects, the chance to fire marking tears is dependent on the Luck stat.

## Trivia

* This item and its effect is a reference to throwing rotten tomatoes, a way for audiences to express their dislike for the performer on the stage.

## Seeds

* 69PV KR1S (First floor treasure room)
* HAR2 KBG2 (First floor treasure room)
Mom

Mausoleum Mom (also known as "Momsoleum") is a new version of Mom that only appears on the Mausoleum II.

## Behavior

Mausoleum Mom behaves similarly to regular Mom but has a few different attacks.

* The enemies she spawns are more difficult Mausoleum enemies. Enemies summoned include:
	+ Bonies
	+ Necromancers
	+ Loose Knights
	+ Raglings
	+ Lil' Haunts
	+ Maws
	+ Cursed Globins
	+ Candlers
	+ Whippers
* When her eye pops out of one of the four doors, it fires two waving Brimstone lasers forwards.
* She can stomp multiple times in quick succession, and the final stomp sends out purple fires in cardinal directions.
2Spooky

**2Spooky** is a passive item.

## Effects

* Applies fear on enemies in a small radius around Isaac.
* Isaac shoots red tears.

## Trivia

* This item originated from the *Binding of Isaac: Community Remix* mod.
* The name is a nod to the "2spooky4me" meme.
* Isaac's appearance becomes thin and emaciated, with a slack mouth and shaking/vibrating eyes that hang from bloody sockets, very similarly to many creepypastas and horror movie antagonists.
* The appearance of the item and the character with it also resembles Giygas from Earthbound.
Sharp Key

**Sharp Key** is an active item.

## Effects

* Grants 5 keys.
* Consumes a key and allows it to be thrown, damaging enemies.
	+ Keys pierce through enemies, destroy obstacles, and can open secret and super secret rooms.
	+ Keys are affected by shot speed and scale with damage.

## Notes

* Sharp Key is not affected by picking up a Golden Key. It will still cost one key to throw and cannot be used once the key counter reaches 0.

## Interactions

* Cricket's Body: Sharp Key splits into 4 smaller ones, which each has an identical effect but with less damage.
* Homing Tears: Sharp Key homes on enemies.
* Ipecac: Sharp Key explodes on impact with obstacles, enemies, or walls.
* Rubber Cement: Sharp Key can bounce off walls and enemies, overriding its piercing effect.
* Spectral Tears: Sharp Key can pass through obstacles, but will no longer destroy them.
* Tiny Planet: Sharp Key orbits around Isaac.

## Notes

* Sharp Key can be used to open locked doors and golden chests.
	+ If the key passes through multiple golden chests, they will all be opened without consuming additional keys.
Pickups

*For changes to Rebirth pickups, see Changes. For pickups which are in the game but unobtainable, see Pickups (Unused)*

*Antibirth* adds a few new types of **pickups**.

## Hearts

### Immortal Heart

**Immortal Hearts** are white hearts which append to the end of the health bar like soul hearts.

Immortal Hearts always take two hits to be fully depleted and will regenerate from half to full upon clearing a room.

Immortal Hearts replace Eternal Hearts with a 50% chance and do not spawn in any other way, except for one room in the Corpse.

### Rotten Heart

**Rotten Hearts** are infested red hearts that fill up a full heart container. If a Rotten Heart is picked up at full health, it will replace the rightmost red heart.

For each Rotten Heart possessed upon clearing a room, two blue flies will spawn. You cannot have half a Rotten Heart; they are always depleted in one hit.

Depleting a Rotten Heart will not count against Devil Deal Chance when it's the rightmost red heart.

Rotten Hearts are unlocked by entering the Corpse for the first time.

### Notes

* Although a Rotten Heart is depleted in one hit, under certain circumstances Isaac can have half a rotten heart. By taking any full heart source of damage with half a regular red heart next to a rotten heart, the rotten heart will appear "halved". This includes sources of damage after Mom and The Sharp Plug.
	+ A half Rotten Heart looks nearly identical to a half Red Heart, but it also spawns two blue flies. Grabbing a regular red heart will "repair" it. Taking half a heart of damage will destroy the half-rotten heart; however, taking a full heart of damage will deduct a full red heart in addition to the rotten heart.

## Pills

Three new pill effects were introduced in Antibirth.

### Notes

* It is possible for an Experimental Pill to decrease health while Isaac has one heart container, killing him.

## Runes

Multiple new runes were added in Antibirth. When on the ground, these runes look like:

## Trivia

* The Rune of Fehu is similar to the Hermit? card introduced in *Repentance*.
* Shot Speed Up and Shot Speed Down were part of the *Community Remix* mod.
* Immortal hearts are one of the major additions to *Antibirth* that were not ported into *Repentance*.
Downpour

**Downpour** is a new environment added in *Antibirth*.

Treasure rooms in Downpour always have two items to choose from.

After "A Secret Exit" is unlocked, a locked door to Downpour I or II will appear upon completing The Basement/Cellar I or II, respectively. The locked door requires a single key to enter.

Downpour resembles flooded sewers, with water reflecting the environment. Its enemies are water-themed and mainly shoot tears, like Isaac, instead of blood. Under certain circumstances, after killing all enemies in the room, several Gapers will emerge from the water to attack Isaac.

Downpour is the only one of the four new added chapters in Antibirth that can contain a Rebirth boss that isn't the Fallen (the Haunt).

## Unique Elements

### Flooding & Storm

The Downpour features a heavy emphasis on water and flooding. The entire floor is submerged in a pool of waist-deep water, that some enemies such as Small Leeches and Striders are capable of using to swim over pits. Numerous Deep Gapers also hide beneath the water and emerged when all enemies in the room have been killed. The reflection visible in the water is also utilized by Wraiths, which they are always visible in even though they are invisible otherwise. There is also a storm playing out in the background, which when lightning strikes, brightens up the room and reveals any Wraiths in the room.

### Ghosts

The Downpour is also home to many incorporeal elements as well. Appearing in this level are Polties and Mullighouls, along with the invisible, ghostlike Wraiths, in addition to the returning Rebirth boss The Haunt, which coupled with the darkened environment gives the level a rather supernatural feel.

## Monsters

### Rebirth Monsters

* Gaper
* Frowning Gaper
* Pooter
* Fat Fly
* Level 2 Fly
* Lil' Haunt
* Clotty

## Knife Piece

* Downpour II contains Knife Piece 1, one of three pieces necessary to enter the Corpse.

* Somewhere on the floor, there will be a seemingly empty dead-end room with a minimap icon that indicates the room has a chest. Bombing the center of the room will open a hidden stone chest containing Knife Piece 1.

## Music

* The track that plays in Downpour is titled Hallowed Ground.

## Trivia

* Downpour is referred to on Isaac's Last Will as "Some Sewer".

## Bugs

 ****Bug!**** Some projectiles on the water's reflection are wrong. Noticeable with Azazel's Brimstone shot to the left, right and up; Mom's Knife, and the Spirit Sword's spin.
Bird Cage

Defeat The Witness as Eve.

**Bird Cage** is a passive item.

## Effects

* Upon taking damage the first time in a room, the familiar leaps from Isaac's head, targeting an enemy and landing on them, dealing damage and releasing a rock wave. For the rest of the room, the familiar targets and attacks enemies similar to Dead Bird.

## Trivia

* The name of the item is a play on words. Rather than an actual birdcage, the item resembles a small, birdlike version of the boss named The Cage which shares the boss's general appearance and behavior of slamming down on enemies and creating a rock wave upon impact.
* The exact type of bird which the item is based on is unclear, but it seems likely to be a turkey or chicken based on its large body and tiny limbs (though this might just be to make the item's appearance more similar to that of The Cage).
A Wish to the Winds/June 2019

我的弟弟卢恩被选为活祭，
将被献给村子的守护龙。
为了保护唯一的家人，
我带着卢恩离开了村子……
绝不会交出卢恩！
拼上性命也要保护他！
" 拜托了，和我一起救救卢恩吧！
2019/06/20 14:00:00 UTC+8 - 2019/06/30 13:59:59 UTC+8

Event Battles

File:Banner Fiend Alert! zh.png
File:Banner Mega-Fiend Spotted! zh.png
File:Banner Ruler of the Shore zh.png

剧情任务

城堡剧情

*此活动没有相关的城堡剧情。*

活动限定 龙辉护符

**洛依泽的兴趣**
**HP**: 23 - 155 **攻**: 7 - 49
**能力**: , ,

活动限定 设施

风之神龛

设施详情

供奉着风之魔力矿石的神龛。用风的力量帮助需要救赎的人。
可提升风属性角色的能力。

设施类型
角色强化

尺寸
3x3

交换所

Divine Gales 报酬一览

Enemies

Endeavors

 Defeat the Water Troll King Twice |  300

\*If the player already earned this epithet, they will receive  50.

\*\*If the player already earned this epithet, they will receive  100.

\*\*\*If the player already earned this epithet, they will receive  150.

\*\*\*\*If the player has already received the event facility, they will receive  100.

游戏玩法

活动预览
Book Of Virtues

Defeat Isaac as Bethany.

**Book Of Virtues** is an active item. Bethany starts with this item.

## Effects

* Summons an orbiting wisp familiar that fires spectral tears, deals contact damage to enemies, and blocks enemy shots.
	+ Wisps can take two hits before they are destroyed.
	+ A maximum of 16 wisps can be active at once: one inner ring of eight and an outer ring of eight.
	+ Using the item while at the maximum number of wisps regenerates three random wisps that have been hit.
* Increases the chance of finding Angel Rooms while held (they will be around three times as likely to spawn as Devil Rooms).
	+ Also allows for the first Devil Room to be replaced by an Angel Deal.
	+ The effect is lost after a Devil Deal is taken.
	+ The overall chance for these rooms to appear will be significantly higher than usual.

## Notes

* Book of Virtues has a special effect with Bethany, as the colors of soul hearts are tracked and used as energy for activated collectibles.
	+ When regularly charged or a soul heart is consumed, a blue wisp is created.
	+ If a black heart is consumed, it will create a black wisp that fires a tear that can inflict fear.
	+ If a black heart is consumed, the standard effect of damaging the enemies in the room will occur.
	+ White hearts create a white wisp that regenerates after a room is cleared. If the white wisp is fully regenerated, it will regenerate one existing wisp. If all wisps are fully regenerated, it will spawn a new blue wisp. The tears fired by white wisps also have the Lost Contact effect.
* Wisps take no damage from lasers, brimstone, or explosions, and do not protect the player from any of these.

## Synergies

* BFFS! : Doubles size and damage of wisps.
* Song of the Siren: Increases fire rate of wisps.

## Bugs

 ****Bug!**** When walking towards an obstacle without flight or a room wall. the outer orbital will move forward instead of around the player itself, affecting the circular patron and place of the tears fired by the flames.
## Trivia

* This item originated from the *Binding of Isaac: Community Remix* mod. However, it gave a random item effect on a 6 room recharge instead of its current effect.
* This item was significantly reworked in *Repentance*. It now has a 4 room charge, but acts as both a passive and active item. Once picked up, Book of Virtues will grant all future active items the ability to create wisps. Every active item has unique restrictions, conditions, and often wisps types. This was done to make Bethany a more engaging character to play, and encourage using soul hearts on different active items.

## Gallery

* Wisp appearance
* Wisp tear

## References

1. ↑ https://steamcommunity.com/games/250900/announcements/detail/2931245981693868718
Rocket In A Jar

**Rocket In A Jar** is a passive item.

## Effects

* Grants 5 bombs.
* Bombs become rockets that fly in the direction Isaac is currently looking.

## Synergies

* Bobby-Bomb: Rockets home on enemies during their flight.
* Dr. Fetus: Fires rockets instead of tears
* Eye Of The Occult: Rockets can be controlled mid-flight.

## Trivia

* This item is possibly a reference to the *Metroid* series, looking nearly identical to the Missile Tank upgrades found in most *Metroid* games and performing a similar function.
* In *Repentance*, this item was changed to only fire a rocket while Isaac is firing, allowing normal bombs to still be placed.
Immaculate Heart

**Immaculate Heart** is a passive item.

## Effects

* +1 Red Heart container.
* x1.2 damage multiplier.
* In addition to regular tears, Isaac fires tears that orbit around him.
	+ The tears are spectral and have the same stats and tear effects as regular tears.

## Notes

* Unlike orbiting tears fired by Tiny Planet, the tears from Immaculate Heart follow the character without delay and stay at a constant distance.

## Interactions

* Menorah: When you have enough candles lit, Isaac no longer fires tears that orbit around him but instead seems to fire a barrage of tears at random intervals.
* Mom's Knife: The orbiting tears continue to fire as normal.
* Brimstone: Orbiting tears become bloody tears, but fire normally.
* Chocolate Milk: Orbiting tears continually grow larger and larger as long as the fire button is held down, leading to room covering massive damage tears.
* The Ludovico Technique: Orbiting tears will only be generated while the fire button is held; orbiting tears won't be generated if the Ludovico tear is stationary.
Saturnus

**Saturnus** is a passive item.

## Effects

* Isaac is surrounded by an aura.
	+ The aura grants 7 orbiting tears when entering a new room.
	+ The aura has a chance to absorb incoming enemy tears, causing them to orbit Isaac.
	+ The 7 starting tears in the aura match the damage and effects of Isaac's tears.

## Synergies

* Polyphemus: The aura granted by Saturnus causes Isaac's tears to travel through enemies while in orbit.
* A Lump of Coal: New tears spawned when entering a room increase in size and damage, resulting in a MASSIVE amount of damage if held long enough.
* Death's Touch: The aura granted by Saturnus causes Isaac's tears to travel through enemies while in orbit.
* Cricket's Body: When the spawned tears drop to the floor, they each spawn 4 more tears that orbit around Isaac for a short time.

## Gallery

* Concept art for Antibirth items, including Saturnus.
Red Stew

Defeat Satan as Jacob & Esau.

**Red Stew** is a passive item.

## Effects

* Restores all red heart containers. Grants an enormous damage boost that wears off quickly over time.

## Trivia

* In the bible, Esau sold his birthrights to his younger brother, Jacob, for a serving of lentil stew, so that Jacob would receive Esau’s birthright.
	+ Red Stew’s presence in the shop pool and the item’s effect (in essence, permanently trading away wealth for a temporary gain in strength) parallel the story.
Characters

*For changes to Rebirth characters, see Changes.*

There are two new playable **characters** in *Antibirth*, Bethany and Jacob & Esau, each with a unique playstyle.

## Unlocking

Each character is unlocked by accomplishing a certain task in the game. The unlock requirements are as follows:

 Jacob & Esau | Defeat The Witness.

## Notes

* A third new character, Edith, was cut due to balancing/design issues.
A Wish to the Winds

我的弟弟卢恩被选为活祭，
将被献给村子的守护龙。
为了保护唯一的家人，
我带着卢恩离开了村子……
绝不会交出卢恩！
拼上性命也要保护他！
" 拜托了，和我一起救救卢恩吧！

## 活动时间

* June 2019
* November 2018

## 活动概况

* **活动类型**: Facility
* **限定龙辉护符**: Louise's Hobbies
* **限定设施**: Wind Shrine

## 复刻变化

 June 2019

**Quest Added**

* Ruler of the Shore: Master

**Rewards Refreshed**

* Divine Gale Rewards
* Treasure Trade Shop
* Limited Event Endeavors
	+ *Completing an Endeavor that rewards a title a second time will reward Wyrmite as a reward instead.*

**Reward Distribution Changed**

* Divine Gale Rewards
* Treasure Trade Shop

**Drops Removed**

* Enchanted Wand, Thief's Dagger, Dragon Arcanum, Seafood Soup
	+ Fiend Alert: All Modes
	+ Mega-Fiend Spotted!
	+ Ruler of the Shore: All Modes

**Drops Added**

* Bronze Whetstone, Holy Water
	+ Journey to the Wind Cavern
	+ Danger Lurks in the Wetlands
	+ The Way Home
	+ The Great Geysers
	+ Perilous Puddles
	+ Onward Through the Puddles
	+ Defending the Village
	+ Fiend Alert: All Modes
	+ Ruler of the Shore: All Modes
* Golden Key, Golden Fragment, Twinkling Grains, Twinkling Sand, Four-Leaf Clover, Summon Voucher, Knights' Grace, Hardbreaker, Executor, Hero's Sword, Kris Naga, Nitralica's Koto, Howling Predator, Syndicate Mask, Hallowed Mountains, Eight-Leaf Clover, Forbidden Relic, Liber Grimortis, Crown of Yore, The Halidom's Picnic, Garuda's Feathers, Sniper's Allure, Armorer's Aspirations, Fresh Perspective, Slow and Steady, Gentle Winds, Gale of Beauty, Louise's Hobbies
	+ Mega-Fiend Spotted!
	+ Ruler of the Shore: All Modes
Alabaster Box

**Alabaster Box** is a single-use active item.

## Effects

* Gains charges through soul hearts, black hearts, and immortal hearts.
* After 6 full hearts are absorbed, using it will provide two possible rewards:
	+ If no devil deals were taken: two Angel Room items and 4 soul hearts or 3 soul hearts and an eternal heart.
	+ If at least one devil deal was taken: one Angel Room item and 3 soul hearts or 2 soul hearts and an eternal heart.
* Charges gained from half a soul heart from the blessed penny will count as 2 charges.

## Notes

* Upon clearing a room with half an immortal heart, the immortal heart will charge Alabaster Box instead of regenerating. This means Alabaster Box can gain charges identically to normal active items by simply clearing rooms, but also makes it easier to lose the immortal heart.
* It takes a bit of time for rewards to spawn after item usage.
* If a devil deal is taken with the Alabaster Box in hand, the charge resets back to zero. If either Esau or Jacob take a devil deal neither of them can get "no devil deals were taken" reward.
* If unlocking the door to enter the Mausoleum and there are soul hearts in the box, the door will accept hearts from the box before taking Isaac's hearts.
* Standard methods of recharging active items such as little batteries, Habit, and Sharp Plug create no effect.
* Charge Machines will not charge Alabaster Box, instead it always harmlessly shocks Isaac.

## Trivia

* This is possibly a reference to a bible story. Mary of Bethany, sister of Lazarus, comes to Jesus carrying an alabaster box with perfume/ointment to anoint him.

## Bugs

 ****Bug!**** Taking damage with Paschal Candle resets the item's charge.
 ****Bug!**** Soul hearts picked up sometimes vanish, neither adding a charge nor adding to the character's health.
 ****Bug!**** When respawning with a character that only has Soul Hearts (using Judas' Shadow), the Alabaster Box takes the character's hearts. This may instantly kill the player if the box is not charged enough.
Flamethrower

*This article is a stub. You can help Mothergunship Wiki by expanding it.*

While it can be difficult to judge the effective range of the weapon, it is often longer than you'd expect.
The effective range of the Flamethrower can be extended by increasing the projectile velocity.
This barrel also benefits greatly from the Multishot Addon and S-Prayer caps, which effectively doubles its DPS.
Given its extremely high DPS, the Flamethrower can be easily paired with a second barrel, allowing the gun's caps to do double duty.
With an appropriate setup, the Flamethrower can literally melt enemies, even at medium range.

**ᐃ Good at both crowd control and single-target scenarios**
**ᐁ Requires you to be rather close to your target**
**ᐁ High energy drain, especially when combined with caps**
Boil

## Pustule

**Pustule** is an alternate version of Boil that grows until it bursts into Small Maggots. Fortunately, Pustules take much longer to fully swell up and do not regenerate unlike normal Boils.

If killed quickly, Pustules won't leave any creep or spawn any Small Maggots. Otherwise, upon death, they may leave behind a small pool of damaging green creep and a few Small Maggots.
Necromancer

**Necromancers** are undead enemies. They wander around the room aimlessly. If an enemy in the room is killed, the Necromancer may raise his arms and resurrect that enemy back into battle. If no enemy besides Necromancers and Exorcists died in the room, they will be resurrected as Bonies instead.

## Exorcist

**Exorcists** behave similarly to Necromancers but exclusively spawn ghost enemies (with the exceptions of Red Ghosts and Nightwatches) regardless of any enemies being killed. In the boss fight against The Heretic, 5 Exorcists are seen summoning him before turning into Fanatics.

## Trivia

* Necromancers' appearance bear a similarity with The Haunt, pulling their facial skin behind them and revealing their skulls through their mouths. This resemblance could have something to do with their necromantic abilities.
	+ Exorcists, however, appear to have ripped their skin starting from the top of their heads.
* The way Necromancers revive enemies is similar to the Arch-Vile from Doom, however, this may be a coincidence
It Hurts

**It Hurts** is a passive item.

## Effects

* Taking damage releases a ring of bloody tears and increases tears for the current room.

## Trivia

* The item itself is a reference to a suture.
* The item comes from the phrase "Sewing your mouth shut". It is a phrase used commonly by parents to threaten noisy children into silence.
* This item acts very similar to Varicose Veins, which was added in Afterbirth+.
	+ Varicose Veins merely triggers the Tammy's Head effect, granting a damage bonus to the tears spawned but not spawning red tears.
	+ Varicose Veins does not decrease Isaac's tear delay; instead, it has a chance to activate the Anemic effect.
* The phrase "It Hurts" may be a reference to *Earthbound*, *Chzo Mythos* or *Ruby Quest*, different works in which the phrase is used in an iconic horrific context.
* This item's appearance originated from the *Binding of Isaac: Community Remix* mod. The original item had a different effect.
* It releases a ring of tears, not brimstone lasers, when playing as Azazel

## Seeds

AJJQ NHRX (First-floor treasure room)

4DP7 AJZC (First-floor treasure room)

SHXW BTG8 (First-floor treasure room)

HCTD Z1CM (First-floor treasure room)

Q78Z NY1Z (First-floor treasure room)
Music

The **music** in *The Binding of Isaac: Antibirth* was created by mudeth. The *Antibirth* soundtrack consists of 24 tracks.

## The Binding of Isaac: Antibirth

* *Depression Shop*
* *Descent* (Title)
* *Drowning*
* *Dystension* (Womb)
* *Esc* (Arcade)
* *Fault Lines*
* *Forgotten Lullaby* (Secret Room)
* *Gloria Filio* (Mom's Heart)
* *Hallowed Ground*
* *Innocence Glitched* (Basement)
* *Innocence Mangled* (Depths)
* *Intro* (Cinematic)
* *Journey from a Jar to the Sky*
* *Lucidate* (Library)
* *Machine in the Walls*
* *Memento Mori*
* *Outside the Fold* (Cellar)
* *Spinning Out of Orbit* (Boss Beaten)
* *Spinning Intensifies* (Boss Beaten + ?)
* *Subterranean Homesick Malign* (Caves)
* *Shadowdance* (Sheol)
* *Tandava* (Boss)
* *The Thief* (Cathedral)
* *Ultimort* (Chest)
* *Marble Forest* (Catacombs)
* *Misericorde* (Isaac Fight)
* *Morphine* (Dark Room)
* *The Hammer of Pompeii* (Necropolis)
* *Underscore* (Credits)
Beelzeblub

**Beelzeblub** is a boss that appears in Downpour.

## Behavior

* Beelzeblub flies around the room and periodically spawns either a larger Small Leech which charges at Isaac or a pair of Small Leeches that follow him.
* Occasionally, Beelzebub jumps towards the player, releasing a chaotic burst of tears in all directions.
* After a few Small Leeches are following him, he sends out a burst of 8 tears in all directions and makes the Small Leeches charge at Isaac.
* Upon death, Beelzebub bursts into more tears and releases some leeches.

## Trivia

* Beelzeblub is very similar in appearance and behavior to The Duke of Flies. Beelzeblub may be considered as a drowned version of the Duke.
* Beelzeblub's name is a combination of "Beelzebub", a demon known as the Lord of the Flies, and "blub", an onomatopoeic sound that can be used for the act of trying to breathe underwater, referring to his drowned state.
* Beelzeblub has an autopsy stitch. Again this can be seen on many other bosses as well. Including The Duke Of Flies.
* In the Binding of Isaac repentance, Beelzeblub is known as Lil Blub

## Gallery

* Beelzeblub in game.
Lighter

Watch the world burn

**Lighter** is a trinket.

## Effects

* Adds a chance for enemies to burn upon entering a room.
	+ The chance for enemies to burn increases based on Isaac's Luck.
* Enemies that expel poisonous gas clouds explode.
* All farts explode, leaving a small fire on the floor that damages enemies.

## Notes

* Scabs will explode upon farting.
* The Bean becomes usable like Kamikaze! as the fart produced by The Bean will explode and leave a flame.
* Bad Gas and Pheromones pills explode, damaging Isaac.
* Lil' Dumpy's farts produce an explosion and leave a flame.
Nightwatch

**Nightwatch** are ghostly enemies that are seen patrolling rooms in the Mausoleum. While they do not attack the player directly, if they see them then they'll scream, throw their lantern near the player and vanish, summoning a collection of difficult enemies which the player must then clear to escape the room. To avoid this, the player must stay out of their line of sight, which is indicated by the light of their lanterns.

Nightwatch behavior varies in two ways. They either remain in place and don't move, but will make 90 degree turns every few seconds, or they attach themselves to a wall and circle around them slowly similar to Guts. In some rooms, Nightwatch is seen guarding treasures such as Golden Chests, an item, or a Teleporter leading the second half of the map. In these cases it is especially vital to not get spotted as triggering a Nightwatch will sometimes deactivate the reward contained in that room.

#### Notes

* If one gets spotted by a Nightwatch, the enemies they have to fight may be especially difficult, as all rooms Nightwatches are found in have a Curse of Darkness effect.
* Nightwatch are affected, even if slightly, by knockback, and can make certain paths inaccessible if pushed far enough.
* Due to Nightwatch being left in the files for Repentance, it may be rarely seen via TMTRAINER effects.
Spider

**Spiders** are common enemies. They are found on most floors, including The Binding of Isaac: Antibirth's new floors.

## Variations

### Fissure

Fissures behave similarly movement-wise to Trites, jumping erratically towards Isaac and around the room. However, when they jump, they release a small amount of red shots that go towards Isaac. Occasionally, they will stop jumping and stand still in order to spew a large burst of red shots.

### Soi Creep

Soi Creeps are a variant of Wall Creeps. Like Wall Creeps, they stick to walls, attempting to line up with Isaac. It will then fire a long stream of white shots in a straight line, as a reference to the item Soy Milk.

### Strider

Striders are a type of spider that can only spawn in Downpour. They glide on the water towards Isaac in short bursts, and can swim across gaps.

They seem to be normal Spiders that can travel the watery surfaces of Downpour, as they replace most normal Spiders in Downpour, and have an almost identical appearance.

### Rock Spider

Rock Spiders are a type of spider that behave very similarly to normal Spiders. They crawl towards Isaac in short bursts if he's near. They also turn into normal Spiders upon death.

If they touch fireplaces, fire projectiles from enemies like Fireworms, or fire pillars from enemies like Dragonflies, they will turn into Coal Spiders.

Dannies can spawn Rock Spiders alongside their rock projectiles.

### Tinted Rock Spider

Tinted Rock Spiders spawn in place of a Soul Heart when a Tinted Rock is destroyed in the Mines. They behave almost identically to normal Rock Spiders but are slightly faster. Upon death, they will spawn a Soul Heart. If frozen by icicles, they will not spawn a soul heart.

### Coal Spider

Coal Spiders are spawned when normal Rock Spiders touch fire. They have more health than regular Rock Spiders, and upon death, the coal persists and can continue to hurt Isaac.

The coal left behind upon their death will burn out and disappear after a while, and if all enemies in the room are dead, the coal will disappear automatically.

Coal Boys can spawn Coal Spiders.

## Trivia

* If a shopkeeper in the Downpour is blown up, Striders will spawn instead of the usual Spiders.