Cellar

**Cellars** are, as the name suggests, small underground rooms located throughout the Garden District in Wellington Wells. Each cellar contain different kinds of valuable items, if the player wishes to gather them.

## Variations

There are three kinds of cellars found in the Garden District, though they'll only be labelled as either Cellar or Root Cellar, the player will know what kind of cellar it is depending on how the entrance is set up.

The items found inside of the cellars are not randomly generated.

## Headboy Cellar

Referred to as Cellar on the map, the entrance to the Headboy Cellar is guarded by two Headboys. The player has to get rid of the two however they like, the entrance itself needs to be lockpicked before it can be entered.

Whether the player has the skill '*Sneak Thief*' or not, they're still going to make noise while lockpicking the cellar.

The inside of the cellar is guarded by four Headboys patrolling the area. One by the main corridor, one in the small room to the right, and two on the left side by the barrels.

###  **Items and Containers**

* 45 RPM Record
* 2x Chest
* Crate
* 2x Empty Pill Bottle
* Light Bulb
* Potato
* 2x Power Cells
* Rubbish Bin
* Sandwich
* Toolbox

There is a hidden chest on the platform above the middle row of barrels, climb up on the barrels on the side and then jump over onto the platform to get to it.

## Plague Cellar

Referred to as Cellar on the map, the entrance is wide open for the player to enter. Notice how the wooden door to the cellar is laying on the ground nearby the entrance.

Inside the cellar are six Plague Wastrels, three in the main corridor, and three by the rows of barrels. It's best to be equipped with at least 2 torches to stun them before going in for the kill.

There are three loose bricks in the cellar, the player has to push all of them within 10 seconds in order to reveal a secret room. One brick is above the chest near the barrels, the other is underneath the wall hiding the secret room, and the third is above another chest, this time in the room to the right of the entrance. After the three has been pushed, the wall will raise and reveal a chest and The "Winning Argument".

Regardless if the player got the hidden treasure or not, once they exit the cellar three Headboys will spawn nearby the entrance to the Cellar and spot the player, immediately going to attack them.

###  **Items and Containers**

* 5x Antiseptics
* 2x Chests
* 2x Cloth Scrap
* 4x Duct Tape
* 2x Empty Pill Bottle
* 2x Lily Bulb
* Lockpick
* Rotten Apple
* 3x Rotten Mushroom
* 2x Rubbing Alcohol
* Scotch
* 5x Shredded Raincoat
* 3x Sovereigns
* Tea Cup
* Workbench Upgrade Kit
* 2x Yam

## Root Cellar

Referred to as Root Cellar on the map, the entrance to this cellar will be wide open for the player to enter, similarly to the Plague Cellar, though the wooden door is attached to the entrance. Once inside, the cellar will be completely dark, requiring the player to have a torch in hand to see what they're doing.

There are three wired banger traps by the doorways, the player can use ranged weapons such as rocks to safely get rid of the traps. Alternatively, if the player has the Multi-Tool, they can simply disarm the traps.

There's a hidden chest near the fallen over bookcase to the left of the cellar.

###  **Items and Containers**

* Big Splinter
* Chest (Hidden)
* Lily Bulb
* Phenocycline Jab
* 2x Power Cell
* Raw Meat (Rat)
* 4x Scotch
* Toasted Chicory
* Yam

## Gallery

Headboy Cellar.Inside the Cellar.The Plague Cellar.Plaguies.The Root Cellar.Hidden Root Cellar chest.