Lore

**LORE**

**Lore** is the essential backstory and explanations for all items on the Worldbuilding Workshop Wiki, as it exists throughout almost all articles and tales. Lore exists in numerous forms, which can be explained as such:

* Setting
* Timekeeping / Measurements
* Power Scale for Nations
* FTL Travel
* Wiki-Specific Concepts/Technology
* Nations
* Major Species
* Population
* Events
* Lore Violations
* Designations
* Classification Systems

## **Setting**

The Worldbuilding Workshop Wiki is contained within The Silky Way, a large galaxy in an infinite void, surrounded by only a few tiny satellites. Billions of years ago, the region was colonized by various ancient empires, including the Qomarat Empire, the Antecessors (native name unknown), and others. Many of these have since become extinct, but the cluster has sprouted with trillions of species of life across almost every corner of every galaxy. Over the past many millenia, the galaxy was relatively peaceful, although there were a few brutal wars interspersed. Today, there are a multitude of nations and alliances across the entire galaxy.

## **Timekeeping / Measurements**

For convenience's sake, timekeeping is done in Human years to avoid confusing any writers and readers, even though Earth does not exist in this universe. Measurements are also done in the Metric System, though any writer may include measurements from the Imperial System in () parentheses if they desire. The measurements of light years are also the exact same as Earth-oriented light years, for the same reason.

## **Power Scale for Nations**

The Worldbuilding Workshop wiki uses the tried-and-true **Kardashev Scale**. This is to help gauge nations on the wiki. The acceptable types of civilizations on the wiki range from **Type-0** to **Type-3**, with anything above being strictly prohibited. Below is a resource which you may use for the Kardashev Scale.

In the Kardashev Equation, the only variable you need to know is "P", which stands for a civilization's power usage. Power usage is usually found out by multiplying the number of stars in a nation by 10^26. (The same can be said for galaxies, with 10^36.) For example, a nation with 80 star systems under its full influence would have a value of be 80e+26. This is a reasonable number for energy usage. For the number above, the civilization type would be 2.190.

Rather than plugging in the numbers directly into the equation yourself, you can put this number in the "P" section in this website After this, you should be ready to use the Kardashev Scale. If you need any more help, you can easily contact us with Discord. Keep in mind that the Kardashev rating is completely optional.

### **List of Civilizations**

**Type 1**
A Type 1 civilization is represented by a society of post-scarcity and interplanetary travel. Though smaller Type 0 civilizations can become interplanetary, Type 1 civilizations can enforce claims and garner resources from other worlds effectively. In this kind of civilization, in-fighting between a species is extinct, giving way to prosperity. A Type 1 civilization can also harness the power of their home planet, being able to manipulate the environment and landscape easily. These civilizations usually last for many millennia after they achieved this level.

Type 1 Civilizations range from Type 1.000 to Type 1.999, consuming from 10^16 to 10^26 watts of power.

**Type 2**
A Type 2 civilization is one which is able to harness the power of an average-sized star, making them orders of magnitude more powerful than a Type 1 civilization. These kinds of civilizations can effortlessly control planets, able to terraform them on a whim. and are able to make megastructures with some effort. A Type 2 civilization has usually explored many thousands of star systems, and has begun to enforce their interstellar claims. Usually, a Type 2 civilization will also stumble upon a smaller or larger civilization of similar capacity. The population of a Type 2 civilization has also grown massively, as interstellar colonies become more developed. The highest tier of Type 2 civilizations often have countless megastructures.

Type 2 Civilizations range from Type 2.000 to Type 2.999, consuming from 10^26 to 10^36 watts of power.

**Type 3**
A Type 3 Civilization is a very powerful class of civilization, controlling an entire galaxy, all the way up to a galactic supercluster. These are some of the most prominent and influential civilizations, being able to control countless star systems. Early Type 3 civilizations can make better versions of megastructures, and can utilize the power in their galactic center. These kinds of civilizations can also make star systems effortlessly, likely commissioning many of them as vanity projects. The sheer technology of these civilizations beats most others, as well. With early ones exploring deep into the flesh of their galaxy, they have likely contained thousands of stars in Dyson structures, or something more advanced.

Type 3 Civilizations range from Type 3.000 to Type 3.999, consuming from 10^36 watts of power and above

There are numerous Type 3 civilizations in the Local Universe. Many of these are well-respected and accepted greatly by the larger Type 3 nations. All Type 3 civilizations are also the most advanced type known so far, classifying all advanced nations which have influence.

## **FTL Travel**

This wiki, being home to large interstellar nations, must have some method of faster than light travel to allow easy government of the vast reaches of space that some of the larger nations claim. Most of the time, **Exotic Matter** is utilized for the creation and utilization of FTL technology. The most common kinds of FTL technology are as follows:

Warp Drive - TO BE REWRITTEN

Hyperlane - A long thin "tunnel" which is cleared of debris and harmful objects. This allows many kinds of FTL drives which remain in the main universe to go above their usual 'speed' and capacity.

## **Nations**

The Haven Cluster contains a large collection of major and minor nations, which have risen, grew, and fell over many millennia. Currently, a system of modern-day nations has taken control of the majority of the Cluster, with almost all stars being claimed by at least one nation, if not two or three. Currently, the wiki mainly contains K2+ civilizations, though anyone can write about a space-age civilization of any size, within reason.

Creating your own nation may be hard, and making a major one requires extensive knowledge of the lore. Usually, a new nation is accepted in the Worldbuilding Hub discord or through DMing one of the admins.

## **Major Species**

TBA, as no species have actual designs and appearances as of yet.

## **Events**

You may create any event you wish in your own nation, so long as it makes sense to readers. However, if you wish to make a *Major* event, you must consult with the owners of the nations involved, and if necessary, the wiki administrators.

## **Lore / Story Violations**

### **Realism:**

The Worldbuilding Workshop Wiki is a mostly realistic universe with the occasional deviation from real life for convenience. Some things in this wiki, such as FTL, probably can't exist, but are necessary to avoid making our writers go insane. Aside from things which would break everything if made perfectly realistic, you should probably stick to things which would exist. Luckily, there are some pretty strange things in the real universe, so you still have a lot of options! Write what you want to write and what makes you happy. We'll help you!

### **Maximum Civilization Size:**

Size limits of a civilization can be a controversial subject as the opinions on the limits of technology are very subjective. However, civilizations that control the entire cluster (unless they are in the distant past) are completely barred, as that doesn't allow anyone else to write their own civilizations. The civilization with the largest territory, The Vondunke, controls most of the Majestic Shoal region, and that's probably going to be where the size cap is.

One reason for this restriction is that massive civilizations such as these are very hard to relate to, and you can write an unimaginable amount of material about a single *solar system*, let alone an entire galaxy, so you will have plenty of material.

### **Gods:**

Gods in the true sense of the word do not exist in this universe because that wouldn't be very interesting, although you can write about a species that are worshipped as gods by a less-developed species.

### **Time Travel:**

No. Time travel greatly complicates things, so we have decided to bar its use to avoid new writers dying of brain-melt. However, failed attempts are perfectly allowed, so long as they do not involve actual time-traveling into the past.

### **Multiverse:**

NO. You get how huge a galaxy is, right? We don't need multiple groupings of hundreds of billions of them!

## **Designations**

At present, our wiki has several designation systems, with a spot of lore behind each of them. However, they are designed to be used for particular types of objects, such as nebulae, galaxies, or stars. Feel free to make your own however!

### **Dassier Catalog**

The Dassier catalog is a sort of analog to the real world's Messier catalog, with a similar story behind it. The Dassier Catalog catalogs nebulae in the Silky Way and satellites, as well as some of the brighter galaxies.

### **Derpzan Catalog**

The Derpzan catalog is strictly for globular clusters and very small galaxies visible from the Silky Way, and was designed by a Campuran scientist named Enir Derpzan. The Derpzan Catalog has over 5,000 items, comprising an exhaustive list of globular clusters and tiny galaxies in and around the Haven Group.

### **Arg Catalog**

The Arg catalog is a fairly old catalog, a sort of precursor to the Derpzan catalog. It catalogs Globular and open clusters, and as such is still in wide use

### **Parlor Catalog**

The Parlor Catalog was originally designed to catalog seemingly anomalous objects back in the days when people knew less about space. However, today it has changed course to simply catalog rare objects. An example of this is the globular-open cluster hybrid Parlor 12, located in the galactic halo.

### **Plaid Catalog**

The Plaid Catalog is a bog-standard catalog of open clusters collated by a guy from Drazarik with a fondness for that color. There isn't much interesting about this catalog, although the original manager of the catalog seemed to like going overkill, including 77 open clusters outside of the Silky Way, 6 of which aren't even in the Haven Group.

## **Classification Systems**

The Worldbuilding Workshop Wiki contains many celestial objects, and the members have came up with systems to classify these objects. Because of the extreme size of these systems, they will be linked here rather than explained in full. Feel free to notify the owners of the classification systems if there is something missing.

* Stellar Classification System (Trolligi)
* Astronomical Object Classification System (TheStellarExplorer)