recursal/Fanatic-Fandom huggingface dataset:
Heavy Boss

During Level 5, an enemy Heavy and an enemy Medic will show up near where you spawn. The Medic will heal the Heavy unless it dies. A melee weapon can reflect the Heavy's bullets.

## Tips

* Since the medic actively heals, prioritize your attacks on him before the heavy.
* Get to cover behind a column or protuding wall. Make sure you are out of his line of fire. When firing back, aim for the enemy medic, to make the fight easier.
* If there isn't any place to hide, keep moving. Strafe and shoot in a circle, until you get back to safety.
* If you run out of ammo, you can still win; reflect the projectiles back with your melee. Time your swings carefully, and don't get cornered.
Black Box

The black box is a rocket launcher type weapon for the soldier, it can be found in all non chest sources beginning on the second level. It is identical to the rocket launcher except that is has 3 rather than 4 slots in its magazine and it heals the player. The healing done is a direct 2 per enemy caught in the explosion, plus another three 0.1 hp medibeams, also per enemy caught in the explosion, but these are limited in range, and extend no further than the cart can heal.

## Strategy

Mandarbmax says: This is better than the regular rocket launcher, reloading is perfectly safe as long as you are smart enough to get behind a wall. The healing is so complicated because hutty wanted it to look pretty or something.
FTL

## Overview

Each jump drive has faster than light capability (near instantaneous travel). New models have advantages and disadvantages. Space, technology req. to build, energy required, distance, charging time, ships capable using it etc.

### Types

Jump Drive

Compact Jump Drive

Hyper Drive (WIP, will use darth biomech's drive)
Boston Basher

The Boston Basher is a melee weapon for the scout that spawn anywhere a bat can beginning after the first level. The Boston Basher deals only 2 damage when it swings every 0.3 seconds, only half of what the bat does. To make up for this the Basher also applies a bleed effect that does 4 damage every second fro 4 seconds.

## Strategy

Mandarbmax says: This weapon is fine, I prefer doing damage immediately so I tend to go for the bat, but the scout's high speed mean that strafing runs with the Basher could be efficient uses of your time, especially on the alps levels. Unlike the its TF2 counterpart it can not hurt you if you miss.
Market Gardener

The Market Gardener is a melee weapon available to the soldier form non-chest sources beginning on the first boss level. It swings for 4 damage every 0.5 seconds with a range of 0.3 making it identical to the shovel except that while rocket jumping it one shots enemies, just like the equalizer.

## Strategy

Mandarbmax says: The market gardener is not a bad weapon, but it is quite difficult to use this weapon to its fullest extent so I often skip it, though in the hands of a skilled player it could be quite nice.
Dragon's Fury

The Dragon's Fury is a flamethrower type weapon for the pyro that can be found in chests after completing the very first level and can be found in all other sources as well after beating the first boss. Every 0.3 seconds the Dragon's Fury shoots a ball of fire that does 6 damage and ignites the target, doing 4 damage every second for 4 seconds.

## Strategy

Mandarbmax says: This weapon is a lot like the flare gun but with no reloading, so not really worth your time.
Sandvich

The sandvich is a lunchbox available to the heavy from all sources from the beginning of the game. Each use of the sandvich heals 1000 hp to the player. After use the sandvich takes 6 seconds to "reload". It would be able to be used once every 0.1 seconds if it had the magazine capacity.

## Strategy

Mandarbmax says: Not as good a backup as a melee weapon if you ask me, but if you do want to use it, put a passive reload addon on it.

NoodleCupDetective says: I personally find this a great backup item that can save you in hard times. It fully heals you when used and feels necessary when you get to very high distances since it becomes harder to get healing from the cart or picking up medkits. However, make sure that you've got a primary weapon with at least ammo leech or high ammo capacity, since having the sandvich means you'll only be able to carry a single weapon. It's also possible to carry 2 weapons and only pick up the sandvich to quickly heal and then switching back to your weapon, but that only works if there's a sandvich on the ground nearby.
Sniper

"Two lines you should never cross, mate: horizontal and vertical."

Sniper is one of the seven playable characters in the game. He starts out with 125 and a Huntsman.

## Strategy

Sniper's raw damage per shot is very important. Aim carefully with every shot. Try to get fast reloads for any weapons to minimize delays between shots. You should always be hiding behind wall before taking aim. Be wary that the electro balls that the yellow enemies produce block your shots, so clear the way and shoot them first.

Try to take out immediate dangers first, like Saw blades or Mutated Milk Monsters.

Hutty says:

pro tip for sniper, if you click directly on an enemy the sniper rifle will crit, but this feature is bugged if you have the aim-shifting turned on, you can turn it off in the settings (but its best to do it after fresh launching the game as turning it off between runs may end up with an offset camera)

## Location

Hidden in a bush, Sniper thinks he is invisible. Until you see him. Then he gives up and joins you as a guns for hire.
Miniguns

Miniguns are a type of weapon for the Heavy. There are multiple variations of this weapon in the game. Miniguns are characterized by a high rate of fire, medium accuracy, and good damage per bullet.

## Strategy

Mandarbmax says: These weapons start out with quite poor ammo efficiency, but with a few extra bullet mods they quickly become quite sustainable. In order of importance for minigun type weapons I would say that it goes extra bullets > hp leach > precision > haste > ammo leach.
Genji

竜神の剣を喰らえ！

RED Team (?)

Genji, the mysterious masked cyborg who's true motive is unknown. What is known is his incredable speed and his near perfect skill of reflecting projectiles.

Last known location of man is in ICE\_SCULPTURE\_ART\_EXPOSITION. Should any RED Employees encounter this man, contact (RETRACTED) immediately and bring all mercenaries on location.

## Trivia

* He is actually not in the build yet
* There is a statue of poor Genji in Level 11.

hutty, pls dont kill me
Entities

Spawning Entities is a huge aspect of working with trigger volumes, but what can be spawned and what names will work. This page will list all of them (as of version 0.6)

Don't worry about capitalization, the engine converts everything to all-caps anyways.

These are not the official names of the enemies, but rather the technical name in the enemy's scene file.

* BossSirNukes
* PaintCanPink
* HunterSpytry
* BossSniper
* obj\_shrub
* ShopKeeperSaxton
* CaxtonTale
* frozen\_teammate
* IceRock
* SoldierUnlock
* PyroUnlock
* DemoUnlock
* HeavyUnlock
* SniperUnlock
* EngieUnlock
* BossSpy
* BeepManager
* BossHeavy
* BossMedic
Escape plan

The escape plan is a melee weapon for the soldier, it is available in shops from the very beginning of the game, and can also be found in other non-chest sources after finishing the first level of the Forrest. It is exactly the same as the shovel except that it boosts a player's speed by 1 for each point of hp less than 100. For example a soldier [speed 80] holding an escape plan with full health [200hp] would still move at 80 speed, but if the soldier was then attacked and reduced down to 30hp, he would then move at speed 150 [80 + (100 - 30)].

## Strategy

Mandarbmax says: This is a contender for the title of best melee weapon in the game. Sure it does mediocre damage at best, and maybe the attack speed is sub-par, and fine, the range is nothing impressive either, and sure the speed boost only kicks in when you are near death, but hey, that when you need the speed boost most! A heavy using the escape plan at 45 health would be as fast as a scout, a scout using the escape plan might escape the planets gravity well.
Leaderboards

The Leaderboards show the top 20 games that have been played in the current season. A new season usually begins every Sunday. Players can change the color of their name by putting specific escape characters in front of their names.

## Username Customization

### **Color**

&1 is Black

&2 is Dull Red

&3 is TF2 Orange

&4 is Bright Yellow

&5 is Lime Green

&6 is Light Blue/Cyan

&7 is Dark Blue

&8 is Purple

&9 is Light Gray

&0 is White

Other colors are given to people who have helped grow the community, completed seasonal challenges, or helped with the game.

&d is large blue font for members of the Discord.

An odd greenish color is given to those who contribute to the wiki.

Copper is given to those who have competed on the leaderboard for a significant amount of time.

Silver are given to those who have gone out of their way to help hutty, or provide feedback.

Gold is for those who have donated.

### **Emoji**

\* is the B) emoji

$ is the TF2 Logo emoji
Multishot

Multishot weapon mods add 1, 2, or 4 extra projectiles for level 1, 2, and 3 mods respectively. To compensate for this large boost they also reduce weapon accuracy slightly.

## Strategy

Mandarbmax says: These are my very favourite type of weapon mod. They are fantastic on single shot weapons, be they fast or slow firing, In particular, pistols, brass beasts, and black boxes benefit hugely from them. On the other hand, they do rather little for shotguns and almost absolutely nothing for melee weapons (because melee weapons have such large knock back so they can only hit once, no matter how many projectiles).
PanicAttackCB

The PanicAttackCB is a multiclass weapon available from shops. While the PanicAttack is a shotgun, the PanicAttackCB is more like a rapidfire duckfoot gun. It shoots one pellet every 0.05 seconds while it has ammo, each pellet doing 1 damage and shooting straight forward 50% of the time, the other 50% of the time the pellet is off by 72° with an even chance of being high or low. The PannicAttackCB has a magazine of 12 and reloads one of those every 0.25 seconds at a cost of only 0.3 shotgun ammo each.

## Strategy

Mandarbmax says: in practice, the PanicAttackCB shoots a rapid volley until it soon runs out of ammo, after that it continues shooting slowly. It has good accuracy but poor ammo efficiency for a shotgun.
Collections

Collections, or Weapon sets are certain weapons in a given group are given a special attribute exclusive to the group. They can offer different play styles while maintaining their core value or can offer niche strategies that can be especially desirable in endless mode.

## Locations

Within endless mode, these weapons are only found in MerasMart. They will have random cost with random slots for weapon mods. Certain Collections are more common in certain biomes. Their frequency will increase the longer you last.

Within the campaign, they will spawn in set locations for each class, and the weapon type will change in accordance to the class. They are also found in MerasMarts. but are not randomly generated.

## List of Collections

In the Order that they were updated;

 ShortstopMW

spawn in the badlands in the campaign.

 ???

Only BomberSoul weapons can make the Zepheniah's Greed paint color paint  color at the moment.

- spawn after the forest levels in the campaign

 RockertLauncherFW
 FlaregunFW
 StickyJumperFW

 FireAxeYC
 LochAndLoadYC
 SniperRifleYC

 CaberMM
 SandvitchMM
 JarateMM

    ​​​​​​

While in bird form you gain a speed boost (powerjack tier) and have access to scout's double jump ability, bird form lasts for 10 seconds before it must be reapplied.

 BisonPP
 SandvitchPP
 SyndeySleeperPP

In addition to the above, right clicking with any Pizza weapon will eat it, filling your HP and de-pizzafieing the weapon to its normal state.

 DirectHitBB
 BrassBeastBB
 HuntsmanBB

 Dragon'sFuryR
 LooseCannonR
 MinigunR

All of them are animated with rainbow shaders.

EscapePlanRDragon'sFuryRLooseCannonRMinigunR

Can be found in ice levels in the campaign

## Strategies

Read each ability carefully and plan what weapon will complement you play style.

Weapon mod slots are more valuable than the weapon itself; consider weapons with better slots than a weapon with none when shopping.

## Trivia

* bruh, this took to long to make
* why do i even do this
* where are the australium weapons hutty
Engineer

"You shoulda oughta brought more gun, son."

Engie, or engineer is another playable class. He starts with 125 health and with a pistol. His ability to throw sentries into combat with a variety of weapons with special affinities make him a all round character.
He a technical boi with aimbotting sentries. He a smart man.

## Stratagy

His low health makes him like a slow scout, so dont get hit. His PDAs are very important for the sentries and when equipted with ammoleach, you can simply created unlimited sentries with all the metal produced. Be aware that sentries can also damage you too, so don't get in their line of fire. Dance around your turret, reflecting projectiles that may destroy it.

The Rescue ranger is helpful to keep sentries alive, but are worthless in combat. Pistols are powerful when equipped with a multishot.

## Location

Engie is hidden in the mountain lab, strumming his guitar. When normally encountered, he requires the player to bring him 'more gun'. When brought, the Brass Beast, the Texan will join your team.
Pyro

"Hudda hudda huh!"

Pyro is one of the five playable characters. He starts out with 175 health, a flare gun, and a speed of 100. Later in the game, he has a variety of Primary, Secondary, and Melee Weapons.

## Strategy

The pyro's weapons expend ammo quickly, making ammo mods essential.

Be careful with the starting flare gun. It has been known to derail the cart for some users, forcing the player to give up.

Use the Puff and Sting stratagy with Pyro.
Bat

The bat is a melee weapon for the scout class. It can spawn from the very beginning of the game. It swings for 4 damage every 0.3 seconds and has a range of 0.3. It is strictly inferior to the Candy Cane.

## Strategy

Mandarbmax says: The bat is a good weapon, one of the best a scout can get before the first boss. It should be replaced with a Candy Cane as soon as you find one with the same number of slots. The bat works well with haste and health leach addons.
PanicAttack

Level 10 Shotgun

Shops

Not to be confused with the PanicAttackCB, the PanicAttack is a shotgun style weapon available to many classes. It shoots 10 pellets at once, firing at most once every 0.3 seconds. each of these pellets can be off target by up to 54° and move between full and half speed. It has a magazine of 6, and reload one shot every 0.5 seconds. It can spawn from any source as early as the first encounter with the robot demo man.
All classes can benefit from this weapon's controlled spead with the ablilty to hit at least 3 different enemies at different angles. This ineviably leads to poor damage per individual hit, but allows some form of crowd control in dire situations. However due to the set pattern, It is not ideal in long narrow hallways, for the wide pattern almost always not hit a target from a distance.

## Strategy

Mandarbmax says: The low volume of shots makes the PanicAttack poor in terms of ammo efficiency and a rather poor weapon in general, even as far a shotguns go. It can do well enough for you in the short term, but try to upgrade to something else soon.

## Variations

This weapon also has different versions of itself based on war paints. These types have special effects as listed below.

War Paints
 Coming Soon
CartCrawlers Wiki

## Welcome to the CartCrawlers Wiki

Dedicated to the game CartCrawlers, developed by hutty! You can download the game from here: https://aloe-vertex.itch.io/cartcrawlers

Cart Crawlers is a TF2 themed rougelite, with Nuclear Throne style gameplay. In the game, currently, you play as either Scout, Soldier, Pyro, Heavy, Demo, or Sniper to push the cart through levels. Randomly generated layouts, drops, and enemies appear in your path. If you score in the top 20, your username will appear in the leaderboards! The subreddit dedicated to this game is https://www.reddit.com/r/cartcrawlers

## Mechanics

#### Paint

There are currently four colors of paint in the game: pink, slate, green, and gold.

### Painted Collections

Comprehensive list of weapons with that weird lettering at the end.

## Levels

There are nine levels in a loop. After completing the entire loop, it starts over, but with increased difficulty.

## Weapons

Each class has a variety of primary, secondary, and melee weapons. As the game progresses, weapons from other classes than your starting one become available. We're still working on putting them all together, but here's a little info.

Master-list of Weapons

Melee Master-list

Scatterguns | Pistols

Rocket Launchers | Righteous Bison

Flame Throwers | Flare Guns

Grenade Launchers | Sticky Launchers

Miniguns | Sandvichs | Heavy Shotguns

## Weapon Addons

Health leach

Ammo leach

Multishot

Percision

Reload

Haste

Magic bean

## Strategy

In CartCrawlers, ammo and movement are key to surviving. Each class has their own advantages and disadvantages.

**Scout**

Scout's double jump and faster speed makes him perfect for the hit and run style. Running unpredictably and double jumping to avoid oncoming fire can help you last longer. Equiping the Scattergun and a melee weapon can eliminate enemies very quickly.

## Level Editor

With CartCrawlers versions 0.6 and greater you can utilize a level editor to make custom maps. These levels can show up on the campaign map and be shared with other players.

Dialog

Entities

Weapons

WeaponMods

Music

## References

1. ↑ http://lawrencegranroth.net/
2. ↑ http://www.teamfortress.com/
3. ↑ http://nuclearthrone.com/
Huo-Long Heater

The heater is a ranged weapon for the heavy that begins to appear in chests from the beginning and can be found in all other sources as well beginning in the forest. The heater is exactly the same as the minigun except that it occasionally shoots out a small ball of flame in a random direction that can set enemies on fire and that as of 4.6 it also shoots in a wave pattern like the minigunPP. This secondary effect works even if the heater is out of ammo.

## Strategy

Mandarbmax says: The heater is almost strictly superior to the minigun, but not by much, if you find a minigun with more upgrade slots, use that instead.
Scattergun

The scattergun is the most basic of the scatterguns. It can spawn at the very beginning of the game. It has a clip of 6 and reloads one at a time, taking 0.5 seconds per shot reloaded. It can also shoot once every 0.5

seconds, releasing 15 single damage pellets in a 180 degree arc when it does so.

## Strategy

Mandarbmax says: This weapon is crap, both of its own merit and when compared to the scout's starting pistol. Only use it as a last resort and replace it with a bat as soon as you can.
Cow Mangler

The Cow Mangler is a futuristic looking rocket launcher for the soldier class that can spawn in chest starting on level 3, and can spawn in all sources beginning on level 6. An unpainted cow mangler is almost exactly the same as a rocket launcher, just with instant reloads, but if it gets splashed with paint then the cow mangler's projectiles splash that colour of paint on enemies when it explodes.

## Strategy

Mandarbmax says: don't let it get covered in pink paint, that is quite bad. Gold and slate are good though.
Bottle

The bottle is the demoman's starting weapon. The bottle is mechanically identical to the soldier's shovel, just with a different skin.

## Strategy

Mandarbmax says: The bottle is one of the worst melee weapons in the game, but that means it is still pretty good. Use it until you get an eyelander, even an unupgraded eyelander is probably superior to the bottle.
Minigun

Level 1 Minigun

Shops

The minigun is a ranged weapon available to the Heavy from the beginning of the game. It shoots one 6 damage bullet every 0.05 seconds within a cone of 72° (36° in either direction).

## Strategy

Mandarbmax says: Everything I said about all miniguns holds true for this one. This is a good weapon, but strictly inferior the heater, though the difference is marginal.
Soldier

"Drop your bibs and make some gibs, maggots!

Soldier is one of the two explosives characters. He moves at a speed of 80 and starts with 200 health and a shotgun. Later in the game, he has a variety of Primary, and Melee Class-Specific Weapons.

## Strategy

With a rocket launcher you are easily able to deal splash damage at range with accuracy.

* The Black Box and its War Paint variants can help you survive with its health healing capabilities. With a health leach weapon mod you can even survive head-on explosions from your rocket's blast.
* Any multi-shot weapon mod will increase your damage output (and destroy your frame rate), however watch your ammo count. To alleviate it, have an ammo leech weapon mod.
* The Direct Hit and its War Paint variants are more similar to bullet based weapons than explosives. They reward sniping individually for more damage per rocket.
* With the Cow Mangler, do not paint it pink. No questions asked
* Most rocket launchers do not benefit from the precision weapon mod.

While rocket-jumping you take damage and move at quadruple speed.

* The rocket jumper is the only notable exception; it doesn't deal damage, however, it can get you out of tight spots in combat.

Shotguns are extremely favorable for high damage without injuring yourself from splash damage. They are extremely powerful with any modifier attached to them.

* When combined with Haste and Rapid reload, it becomes a true room sweeper.

* The Panic Attack and its War Paint variants fire at set angles; they are useful for firing at larger groups of enemies, but they are not affected by the precision weapon mod.

The Conch and its variants can make any weapon twice as effective, and if used in conjunction of a passive reload weapon mod, they can give you nigh endless amounts of buff.

The shovel is strictly inferior to the soldier's other three melee weapons, so swap it out for another melee weapon as soon as you can. Reflect opponents shots when you are reloading yours!

## Location

The Soldier hides behind a bronze wall within the shop. The key can be gained while traversing the level. Soldier, mimicking his raccoon friends, hides in a trash can to investigate the robots and neck-snap any intruders. He almost completes this maneuver on one his teammates, and hearing that they intend to journey in to the robot's base, he joins them.

## Weapons

Rocket Launchers - NASA ain't got nothing on this

 Rocket Jumper
 Direct Hit

Shotguns - Pump and pray

 Bison

Bugles - Moral boosters for the soul

 ConchMM

Melee - No items, Soldier only, Endless Mode.

 Escape Plan
 Equalizer
 Escape Plan R
 Market Gardener

## Trivia

* The bird head the Soldier gains under certain boosts is an american eagle.
Дом мышарика

Дом Мышарика,  состоит из вертолётов собранных вместе.

История:

Мышарик много раз пытался приземлиться, но каждый раз поподал в аварию, и спасался на парашюте.

Антенны:

Мышарик сделал из "хвостов" вертолётов антенны, а из "маленьких вентиляторов" особые антенны.

(но ему пришлось долго зубрить а телевизоре, и а антенах.)
Супер смешарик: отряд смешных шаров!

Это мультсериал о шоу Люсьена. Но с новыми героями!

Персонажи:

Крошбыст, супер быстрый.

Ежидзе, колется оооочень сильно,

Супер-унья, летает,

Металкар, сверх плотный,

Люсьен (главный герой), супер сильный,

Нюшаган ( в честь 1 искусственного урагана), может управлять ветром,

Бададаш, сильно бадается,

Шестепёнка, может сделать из любой бумажка гипер робот,

Умлося, супер умный,

Пандалаз, может хорошо лазять,

Бибика, может стать любой техникой.

Злодеи:

Черепахи, владеют любым оружием,

Калигари, делает разные преступления,

Робот ня-няня, ломает дома и разные большие объекты.
Weapons

There are many weapons in CartCrawlers. They are grouped into five class categories with subsets. There are also different grades of weapons. Weapons from paid chests or from shops can have upgrade slots. Different weapon paints, such as cardboard or freedom wrapped, have different effects.

## AllClass

A few weapons can spawn for most of the classes.

Shotgun type weapons are available to Soldier, Pyro, Heavy, and Engie.

Pistols are Available to Scout and Engie

## Scout

Scout has a variety of Scatterguns, Pistols and Melee Weapons.

## Soldier

Soldier has a variety of Rocket Launchers and Melee Weapons.

## Pyro

Pyro has a variety of Flame Throwers, Flare Guns and Melee Weapons.

## Demo

Demo has a variety of Grenade Launchers, Stickybomb Launchers and Melee Weapons.

## Heavy

Heavy has a variety of Miniguns, Sandvichs, Heavy Shotguns and Melee Weapons.

## Engie

Engie has a variety of Shotguns, Pistols, PDAs, and Melee Weapons

###

## Sniper

Sniper has a variety of Rifles, Bows, Smgs, and Melee Weapons

## Unused Weapons

Crit-a-Cola

Bonk! Atomic Punch

Mad Milk

Fan O'War

Holy Mackerel

Liberty Launcher

Air Strike

Beggar's Bazooka

Gunboats

Mantreads

Phlogistinator

Iron Bomber

Splendid Screen

Medi-Gun

Buffalo Steak Sandvich
Force A Nature

Level 10 Scattergun

The Force A Nature is a scout  weapon in the scattergun family. It is available from all sources beginning on the same level where you encounter the first boss. It is harder hitting and more accurate than the default scattergun and even has knock back! The Force A Nature pays for these boons by only having a clip size of 2, seriously limiting its spamability. Unlike the normal scattergun the Force A Nature shoots 24 pellets and these pellets can only go off target by a maximum of 72° as opposed to the scattergun's maximum of 90°.

This weapon also has a unique "force-jump" mechanic. If you double jump then fire this weapon whilst in the air, you will gain an incredible amount of height. Subsequent shots will shoot you higher and higher. It is worth mentioning that, just like when you are double jumping, a force-jumping scout is invulnerable to all forms of damage.

## Strategy

Mandarbmax says: the FAN is better than all other shotguns, but still worse than even a basic bat or pistol. If you absolutely must use one, attach a reload mod, and maybe a precision one too.
Powerjack

The Powerjack is a pyro melee weapon that can be found in shops from the beginning of the game on, and in other non-chest sources beginning on the second forest level. It has the same stats as a shovel or bottle, but it gives the player a speed bonus of 50, enough to make a pyro or soldier faster than a scout.

## Strategy

Mandarbmax says: This is one of the best weapons in the game, add a precision add on for range, a health leach addon for damage (and healing) and a haste addon for attack speed and it can hold its own against an eyelander, but with a massive speed boost too!
PistolCB

The pistolCB is a weapon in the pistol family. They are similar to the basic pistol, but with double the clip size, and a firing rate of 1 shot every 0.05 seconds (as opposed to the default pistols' 1 shot every 0.16 seconds). In exchange for this impressive fire rate their shots can deviate by up to 54° and the bullets only stay in the air for 0.2 seconds (regular pistol bullets last 3 seconds) and only do 6 damage (regular pistol bullets do 9).

## Strategy

Mandarbmax says: The big selling point of a pistol is its long range accuracy and damage, the pistolCB sacrifices both of these traits to become more like a scattergun. The pistolCB is not worth using.
Loch-N-Load

The loch-n-load is a grenade launcher type weapon for the demo that can be found in chests beginning on level 1 and all other sources as well on level 4. It has a magazine of 3 shots, and each shot has prefect accuracy and moves at 4.5 speed, half again what a regular grenade moves at. These grenades do not bounce, but instead are destroyed without an explosion on contact with the ground. The Loch-N-Load is otherwise identical to the grenade launcher.

## Strategy

Mandarbmax says: A little worse than the regular grenade launcher, but if you miss an attack on the cart tracks it can stall the cart forcing you to an hero, very bad.
Смеша-выдумки вики

## Добро пожаловать на **Смеша-выдумки вики**

Здесь вы сможете придумать свою историю о смешариках! Да что там историю...СВОЕГО СМЕШАРИКА!

## Помощь участникам

**Фэндом** — это сообщество интернет-энциклопедий на разные темы. Любой пользователь может редактировать страницы на этой вики: просто нажмите кнопку «Править» в верхней части любой страницы. Посетите Вики Сообщества и задайте любой вопрос на форуме.

Вот список некоторых служебных страниц, которые пригодятся любому участнику вики:

* Все статьи вики
* Шаблоны
* Активные участники
* Категории
* Свежие правки
* Новые изображения на вики
* Справка

## Галерея

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Pistol

Level 1 Pistol

Shop

Enemy Drops

The humble pistol is an excellent starting weapon for the scout. The entire clip of 12 bullets is reloaded at once, taking only one second to do so. By default it shoots one bullet every 0.16 seconds with a maximum deviation of only 9°. They do a clobbering 9 damage, enough to two-shot most enemies. For reference, a basic bat does only 4 damage.

## Strategy

Mandarbmax says: Pistols are amazing weapons, toss even a basic multishot on them and they utterly destroy most opponents.
Hats

Hats are cosmetic items in CartCrawlers that can have
beneficial bonuses to the wearer. Each mercenary can equip one hat and replace
it with a new one if already wearing one. Hats are lost upon finishing or failing a level.

They can be painted by paint cans but offer no extra attributes. Hats can be found in in certain locations in the campaign, however most of them
are found in shops where they can be typically expensive. Endless mode offers more variety in hats and their prices can vary as one progresses.

Hats are also shown on the character on the Endless leader boards.

## Attributes

Currently there are numerous hats and their listed powers below:

 FruitShoot
 Gibus
 Plumbers Hat
 Saxton
 Team Captain

## Trivia:

Many hats had different attributes that were altered over the updates of the game:

As quoted from Hutty:

* Half of the hats were in a broken state.
* the saxton used to drop ammo for the weapon you had out, instead of randomly picking
* the pyromancers was broken and did nothing, it used to be the bubble pipe, which gave pyro low gravity
* same with the toque which had no previous function
Shovel

The shovel is a melee weapon for the soldier that can spawn from the very beginning of the game. It does 4 damage every time it swings, it can swing at most once every 0.5 seconds making it much slower than the scout's bat (0.3 seconds).

## Strategy

Mandarbmax says: The shovel is strictly inferior to the other melee weapons available to the soldier, and to most of the melee weapons available to other classes as well for that matter. That being said it still has its uses, but should be though of as a stopgap weapon until a better one can be found.
Shortstop

The shortstop is a scout weapon bearing some similarities to pistols and some similarities to scatterguns.

It shoots 3 projectiles in a 54° cone (27° in either direction) with a fixed spread at a maximum rate of once every 0.3 seconds. It has a magazine size of 4 and reloads all shots in only 0.5 seconds. Each bullet that the shortstop shoots is a full bullet, exactly the same as shot by the pistol, doing 9 damage each. The shortstop is quite ammo efficient, using only 1p

   istol ammo for each shot.

## Strategy

Mandarbmax says: It is a pretty happy middle ground between a pistol and a scattergun. It can do at most 3\*9 = 27 damage, more than any other scattergun, and with a tighter grouping. It is better than all other scatterguns, and might even be able to compete with pistols.
2014 FIAFA World Cup

The 2014 FIAFA World Cup was the nineteenth FIAFA World Cup. It was held in New Zealand from 5-15 August 2014 in the cities of Auckland and Dunedin.

The championship was won by Brazil, who won 31-13 over Singapore.

Brazil became the second team to win back to back championships, after New Zealand in 2008 and 2009.
斑蝥广播电视台

**斑蝥广播电视台**（Radio & Television of Banmao, **RTBM**），是侦国的国家广播电视台，也是侦国首都斑蝥市的市立广播电视台。斑蝥广播电视台现有18套电视节目、12套广播节目，面向侦国及全世界播出。2009年8月4日由前**斑蝥电视台（BMTV）、斑蝥人民广播电台（BBS）、侦国国际广播电台（ZRI）**合并重组而来，2009年9月28日起正式统一启用斑蝥广播电视台呼号。目前斑蝥广播电视台拥有四个台址，分别是**大埔台址、彩电中心台址、教育电台台址、经济电台台址**。

斑蝥广播电视台是**中立的、不依附任何政党的新闻媒体，是侦国和全体侦国公民的喉舌，由全体侦国公民共同所有**。

历史
--

### 斑蝥电台

斑蝥广播电视台的历史，最早可以追溯到1922年6月24日，**斑蝥电台**在**大埔海运大厦**（于1975年拆卸，现为RTBM大埔台址）四楼启播。1943年保治时期结束，斑蝥电台改为全民所有的股份有限公司。

1944年9月30日，位于隅谷区广播道西1号的**斑蝥电台大厦**（现为**斑蝥电视广播博物馆**）竣工，1945年2月15日斑蝥电台迁往电台大厦播出。七十年代开始，世界各地均能收听到斑蝥电台的广播。

1984年4月14日，由斑蝥电台和无线电视主办的**斑蝥广播联盟**（**BBU**）正式成立，它是非政府的、专业性的广播电视国际合作组织。

1987年5月1日，侦国第一颗自行研制的商用广播电视卫星**侦星1号**正式面向侦国及附近国家提供服务，斑蝥电台、无线、教育、经济四大无线台上星播出。1988年斑蝥电台更新了播出系统，开始立体声广播。

### 无线电视

1973年5月1日，**斑蝥电视有限公司**成立，开始在斑蝥市进行电视广播的测试。1975年11月1日，斑蝥电视正式在电台大厦面向全市开播，呼号为“**无线电视斑蝥台**”，主要播出普通话及粤语节目。在5频道以STSC-D制式播出625线黑白电视，其联邦无线通信统一呼号为SOCX-TV。同时无线也在进行彩色电视的试验。1978年5月1日，无线改由彩色电视广播，并且在20频道开播了第二套节目**文艺台**（SOCD-TV），主要播出外语节目，也作为斑蝥台之外的增补频道。当天晚上，侦国第一个电视广告《815漆》在斑蝥台播出。

最初，无线的信号在最高点180米的电台大厦发射台发射，功率为10kW，斑蝥市城区能够接收到。1982年1月1日，慈云山、青山、流山、飞鹅山四个单频网增补发射台开始发射两套节目的信号，无线的信号得以覆盖全市。同年，邵盈电视台也开始转播无线的两个频道。

1986年5月6日，**斑蝥彩色电视中心**正式开工，位于广播道西7号，1987年3月31日竣工，1987年5月1日，无线迁入彩电中心播出，同日无线正式上星播出。

1991年开始，无线开始了对丽音广播的研究，1993年末，侦国第一套数字化的电视播出系统，由TEC制造的**EDBS**（**Early Digital Brocasting System**）系统运抵彩电中心，并于1994年4月1日投入使用。同日�，无线的台标开始在屏幕左上角全日悬挂。

### 教育电台

**侦国教育电台**（Educational Broadcast System, **EBS**）由1977年8月1日由侦国文教署创立，为政府机构，台址在广播道东11号，是以教育、科普为主题的广播媒体。拥有广播频率（FM 93.5MHz）及电视频道（CH-2）。最初在全天三个时段播出，1980年5月1日改为全天播出，1987年上星播出，1988年与斑蝥电台同步开通立体声广播。1994年与无线同步升级到EDBS电视播出系统。

### 经济电台

斑蝥经济电台（Economy Media Network, **EMN**）于1984年8月1日正式启播，台址在广播道东24号，是以财经和生活服务为主题的广播媒体。拥有广播频率（FM 98.0MHz）及电视频道（CH-27）。其广播频率呼号为“**雷霆980**”。
2006 FIAFA World Cup

The 2006 FIAFA World Cup was the eleventh FIAFA World Cup. It was held in New Zealand from 30 September - 9 October 2006 in the cities of Auckland and Wellington.

The championship was won by China, who won 41-6 over Tuvalu.

China became the first team to win 2 titles, as they claim their first title since 1997.
2009 FIAFA World Cup

The 2004 FIAFA World Cup was the fourteenth FIAFA World Cup. It was held in Germany, Netherlands and Portugal from 19-29 September 2009 in the cities of Berlin in Germany, Amsterdam in Netherlands and Porto in Portugal.

The championship was won by New Zealand, who won 19-0 over Greece.

New Zealand became the first team to win back to back championships.
2004 FIAFA World Cup

The 2004 FIAFA World Cup was the ninth FIAFA World Cup. It was held in Australia from 23 September - 2 October 2004 in the cities of Sydney, Canberra, Melbourne and Perth.

The championship was won by the British Indian Ocean Territory, who won 22-12 over the United States.

British Indian Ocean Territory became the first territory to win the FIAFA World Cup after recognized by FIAFA in 1996.
VPC(VHS自主研发的电脑架构)

VHS Personal Computer (**VPC)**是VHS国自主研发的电脑架构，由VTR和国防科技大学蓝剑软件小组合作研发，后来，由于功耗过大导致耗电严重或起火爆炸以及发热而失去竞争力，于2012年逐步停产淘汰，目前仍作为服务器架构使用，现在由于解决功耗过大导致耗电严重或起火爆炸以及发热等问题而做出改进，将于2019年重开。

历史
--

### 初兴

1977年，刚刚结束政治动荡的VHS国为了追赶第三次工业革命，开发了一种计算机架构，初名VCPC。1981年更名VPC。

## 目录格式

* 地球PC（C:\SWM\system core）
* VPC（A>SWM/system core）

## 支持的操作系统

大门操作系统（？版本以下）

System Windows Manager （SWM）1.0-19.6

System Server Manager (SSM)1.0-5.0

System Wizard Windows (SWW)1.1-3.3

FreeDSG

OpenDDS

Uinx

Feodra 2.0-6.5SC4

Ubanto 23.1-56.2 esr
云联新闻

**CTN 云端联合新闻台**（Cloud Television News）是落枫合众联邦南尔公国一条24小时新闻频道，于2000年4月18日在现南尔公国经济首都飞云市成立并开播，其政治倾向中立。

主要竞争对手包括同为公国公营的公国新闻台、民营的环球新闻网、共和国的嘣电视新闻台、联合新闻台、帝国的头条新闻台。

节目
--

* 《新闻出发》：每日04:30-06:50、周末 4:25 AM-6 AM
* 《早上好，南尔公国》：每日6:30 AM-8：58 AM
* 《云端新闻》：每日9:00 AM至9:50 AM
* 《新闻高塔》：星期一至五10:00-11:45。
* 《午间新闻》：每日 12:00-13:45。
* 《新闻当事人》：星期一至五 14:00-15:45。
* 《新闻C》：每日 16:00-17:50。
* 《云端大直播》：星期一至五 18:00-19:15。
* 《CTN 新闻晚报》：星期一至五 19:20-20:55。
* 《新闻满满》：星期一至五 21:00-21:45。
* 《新闻之夜》：每日 21:50-24:00。
* 《CTN 新闻24》：每日25:30-25:40、每日26:00-26:35、每日27:00-27:25、每日27:25-28:25 等
Laneegee

State of Beyond: 96,425,000

Dark State of Beyond: 163,922,500

Aster

Beck

Kirika

Laneegee was temporarily one of the main characters of the rp sessions. During Galaixon's absence from being kidnapped by Vitiance and his cult. To lore he doesn't have much of an impact, but to the story itself he's extremely important. For his personality he's very flamboyant and pretty edgy at time. He also seems to have a very nice attitude as he encouraged Beck into firing her own energy beam. In his appearance he looks pretty similar to Weegee himself, but he wears all black with a trench coat and has black hair as well. Which covers one of his eyes.

## Impact on Lore

He first appears when Glace and the others had retreated from fighting Vitiance, and were looking for some help. Laneegee gladly accepted the offer of him joining the group. Although, before they could actually go on to fight Vitiance they needed to train first. So after very intense training they later met "Unknown". He brought them to a very huge arena created by a few currently unknown gods, for them to train yet again. Although, Laneegee and the others decided to check to see how Galaxion is doing. So they teleported, and snuck into Vitiance's massive airship fleet. There they managed to sneak into Vitiance's throne room where Laneegee tried attacking Vitiance, but nearly broke his hand instead. So instead he teleports away from the fight into Duwang. Where he and the group met Jeff, and Laneegee immediately took a liking towards him since he reminded Laneegee of when he was a teenager. He, Unknown, Glace, and Aster teleport back to the fleet into the main ship. Where they meet up with a unknown plumber and MUTK (Spartanverse). Until eventually they manages to damage the core causing everyone to retreat. Later, he returns to Duwang to check on Galaxion and Photohon only to see them fighting ???. Laneegee mostly spectates the fight though, and throughout the entire Ross's sister fight as well. Currently, it's very likely Laneegee stayed in Duwang after the fights ended for some unknown reason.

## Abilities

Laneegee actually doesn't have any notable abilities, except for his ability to use the State of Beyond, which makes him constantly evolve throughout a fight. He's also able to summon weapons such as pocket knifes, guns, and even motorcycles. At one point Laneegee was shown to cover his entire motorcycle with energy essentially turning the entire thing into an energy weapon. Laneegee also has a dark form which could also be combined with the State of Beyond.

## Relationships

* **Vitiance**

Shockingly Laneegee has never actually met Vitiance in person, but is still an enemy to him since he's a threat to the universe, and had hurt his friends as well.

* **Galaxion**

Laneegee doesn't really mind Galaxion all that much, and even wants him to be an ally. Although, Galaxion is extremely stubborn on the fact that Laneegee is friends with Weegee and is a part of his group as well.

* **Jeff**

Laneegee really likes Jeff as he reminds Laneegee as to what he used to have been when he was a teenager. And since he even helped them with some of their problems.
Aurora

Aurora as of right now at least hasn't had too much of a role in the lore, so far. In fact so far his only appearance was in a brief fight with Cyro in Galaxion's Solo RP. Although, he might get a bigger role in the future since he's currently still alive as of right now. Aurora is seemingly human, and wears a lot of white armor to protect himself with. In terms of his personality he does seem to act as a body guard towards people that he's friends with. At some point Aurora did work for Cyro, and fought with the heroes. But it's safe to assume by now he's a part of them as well.

## Impact in Lore

Aurora as of right now hasn't had much of an impact on the lore, so far. Although, since he's still alive that could possibly change in the future as well. At some point he was created to defeat Cyro who had went rogue, only for him to get mind controlled by Cyro. Although, the heroes soon freed him and seemingly killed Cyro as well, but that wasn't the case as Cyro survived. Aurora then searched for him, until he came across him fighting Galaxion. He then teamed up with Galaxion in order to defeat Cyro, luckily thanks to Galaxion's State of Beyond constantly evolving throughout the entire fight. They managed to overpower Cyro in the end, but Aurora decided to show Cyro mercy, and letting him teleport away for safety. After that it's currently unknown what happened to Aurora, but it's to be assumed he may've joined the heroes after that.

## Abilities

Aurora so far hadn't appeared enough in the RP's to show what kinds of abilities he actually had, but he was shown to have an Oceanic form he'll use against stronger opponents such as Cyro.

## Relationships

* **Cyro**

Aurora was created to defeat Cyro by the gods, but ended up being mind controlled by him instead. He then worked for Cyro for years, until he was set free by Weegee and his friends. After that he became enemies with Cyro again, and even assisted Galaxion in fighting him as well. Although, he was shown to give Cyro mercy in the end letting him live.

* **Galaxion**

Aurora is seemingly allies with Galaxion, since he did assist Galaxion to defeat Cyro. Although, it's unknown what they did after those events though. It may be possible that he left since he wasn't present during Galaxion's rampage against Glace, Aster, and Beck.
Cybernetia

The Terrorist in Crimson

## Character

Not much is known about Cybernetia as of now, but what we know is that he is a "terrorist" who has lately been staging attacks on the Gee Republic. He also seems to have been allies with JARGO and has fought Galaxion with him before, but now they mostly dislike each other for unknown reasons.

## Story

Cybernetia is the main villain of an ongoing RP session, where he attacks Duwang City's Town Hall due to it being in the territory of the Gee Republic. He fought Glace, Aster, Rolox, Photohon and JARGO, who were mostly trying to protect the Town Hall, but eventually he broke through their defenses, only to be instantly foiled by the arrival of the Republic's Dreadnought. FNAFLover also arrived to wreck havoc, which was met with resistance from Cybernetia. His motives were about to be revealed, but the session was cut abruptly and was left on a cliffhanger.

## Personality

Cybernetia seems to be mostly carefree when fighting the heroes, mostly because they were not his main concern. However, when faced with his true enemies, he gets serious. He is implied to be ruthless while serious, as JARGO stated that he was "hurting and killing" Galaxion during their implied fight.

## Abilities

### Cyberspace Skip

Cybernetia's signature move allows him to disappear into Cyberspace to either avoid attacks or invade computers. He can be repelled by strong enough antiviruses while invading a computer, however.

## Items

### Magna-Lightsabers

They're just your average lightsabers, except they can combine into dual-headed boomerangs.

### Magnetic Levitation Devices

These devices in his wings allow him to freely control his lightsabers/saber boomerangs to attack his enemies in a similar fashion to the Funnels/Bits from Gundam. He has a total of 6 of them equipped.

## Relationships

* JARGO

As stated multiple times above, it is implied that Cybernetia and JARGO were once allies, but their friendship fell apart for unknown reasons and now they mostly detest each other.

* Rolox

Cybernetia sees Rolox as a nuisance, as his ability to create decoys is quite annoying to deal with. Cybernetia also finds Rolox's stubbornness and speeches extremely irritating.

* Photohon

Cybernetia sees Photohon as kind of a worthy opponent, as he doesn't employ "cowardly" tactics unlike Rolox and has a comparable power level to his.

* The Gee Republicans

Cybernetia is disgusted by the Gee Republic for as-of-now unknown reasons.
Winger

The winger is a pistol family weapon available to the scout. The winger becomes available to spawn from any source beginning on the forest boss' level. It has a magazine of only 6, but is otherwise identical to the default pistol as a

    weapon. To make up for this, the winger improves a player's jump power by a factor of 1.4. If the player is standing too close to a wall, then the winger's bullets spawn inside the wall and don't go anywhere, this is a known glitch.

## Strategy

Mandarbmax says: It is about equal to the default pistol, meaning it is very good, or at least it will be once the wall glitch gets fixed, for now it is just ok.
Ullapool Caber

The caber is a melee weapon for the demo that spawns in shops from the very beginning and can be found in other non-chest sources once the alpine is reached. The caber does 2 damage when it hits an enemy, then unleashed a 10 damage explosion identical to the ones that rocket launchers produce. It can swing every 0.5 seconds and costs a grenade whenever it hits, these are the same grenades used in the grenade launcher.

## Strategy

Mandarbmax says: This is a good melee weapon but it competes with the grenade launcher for ammo. Once the stickybomb launcher bug get fixed and the demo is no longer so reliant on grenades for damage then this will become a more viable weapon.