Mages

## Magi

The banner of Arcangrove, the center of Magi on Lore.

Wizard

Summoner

Sorcerer

Shaman

Druid

Spellsword

Mage

Caster

Enchanter

 Founding and Purpose

Mages or magi is the name for any users of magic on Lore. They depend on mana and the magical core of the planet to use their abilities. Only the stronger ones can harness powers that depend on other sources.

Once the magi were an order, lead by the council of the Archmagi. This group of the most powerful mages protected the use of magic on Lore and decided how it was to be used. Unfortunately the council fell apart as many archmagi went missing and internal quarrels divided the order of the magi forever.

### Ranks and specialisations

Within the order of the magi there are many different kinds of use of magic and levels of power. The only remaining list of magical ranks sorts them on level of magical power.

#### Archmagi

Also called Archmages are the most powerful of all mages on Lore. They are in a sense supernatural and would even be able to touch the magical core. They do not depend on the magical core either, but can use any source. In ancient times, the Archmage council lead the order of the magi. They had a special school on the Island of Myst, which has disappeared. Only Rayst and Warlic are the last two remaining archmagi known to Lore.

#### The Arcanists

Another name for the wielders of the Arcane power on a higher degree. Arcanists, like Archmages and wizards do not neccesarily need the power of the magical core. Arcanists can besides other things, harness the powers of space and time. Chronomancer is one of their titles.

#### Wizards

When you harness the powers of all magical elements known to a world you may call yourself a wizard. Wizards also do not depend on the magical core of a world. Besides other things, wizards also use the powers of the void or space and the energy of all the elemental planes (or all the energy of one). Supreme Elementalist is one of their titles.

#### Summoners

The most known form of summoners are the Necromancers. Summoners have the power to animate objects and bind souls. But they also have the power to summon and bring objects or creatures to them trough space and time. The ultimate test for becoming a summoner is to open a portal or animate an object. Soul Weavers and Dream magi are also considered summoners.

#### Sorcerers

The thing that makes sorcerers different from above is that they use the power of the elements, or one element to a specialized degree. Sorcerers are also known as elementalists.

#### Shaman

The shaman rank is a variety upon others. Shamans usually have spiritual powers and can communicate with **any** living or dead spirit. This class also has connections with the ethereal realm of dreams and the spirits in the air.

#### Druids

Druids are usually users of the elements, but less specialized than Sorcerers. Druids work a lot with the nature of things and more than often harness constructive energies rather than destructive. Even though most classes can do this.

#### Spellswords

A special class of magi are the spellswords. Unlike most magi the spellswords do not look down on enchanting items or using enchanted items. Spellswords are the creators and or finders of magical artifacts and more than any other class do they have the ability to find sources of power and magical items. Another variety of spellswords are battle mages.

#### Magi

Or the ordinary mage. Usually a mage to begin with specializes in a couple of elements and begins from there. Magi can not work without an amplifying item, they depend on mana and if not specialised do not have a very precise range of effect.

#### Casters

Unlike mages, casters know only one element. They also need an amplifying item and they do depend on mana. Their range of effect is just as precise as magi.

#### Enchanters

They are the very base of the magical order. Enchanters can or do not cast, but they can pass on magical properities to items. Yet not animate them. They can give and take magical energy, but not use it themselves.

## Fun Facts

* Fact 1
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* Fact 3