Skye

Artwork

## Quotes

— Character selection

**Skye** (codename Guide) is an Agent and Radiant in *VALORANT*.

While Skye has said that she was not used to working with other people prior to joining VALORANT, she has quickly shown herself to be a team player through and through, guiding and reminding her team to move as one unit and work together as they complete their mission. With her affinity to feel and sense the natural world and everything else around her, Skye is naturally observant, and will quickly note whenever she senses something unusual with her surroundings.

Naturally a hard worker due to growing up in a farm, Skye seems to want to influence her teammates to be the same, as she apparently holds a woodworking class by the mess hall of their headquarters to practice having nimble minds through nimble hands, and those she catches slacking off has to join her morning run which begins at 4 in the morning.

### Appearance

Skye is seen wearing a green headband, with earrings on both ears, gloves, a vest of body armor, with a green tank top over it. She wears long cargo pants with kneepads, as well as boots, and wears a utility belt and a pouch located on her left leg. She also has two leaf pendants hanging from the bead necklace around her neck, contrasting with her green and nature-themed design. Skye also has various scars on her right arm and wears a sleeve that covers her left forearm.

## Abilities

### Basic

C – Regrowth
Berkas:Regrowth.png
EQUIP a healing trinket. HOLD FIRE to channel, healing allies in range and line of sight. Can be reused until her healing pool is depleted. Skye cannot heal herself.

**Uses:** 1
**Cost:** 200
**Health:** Health 100 HP healing pool
**Healing:** Healing 20 HP / s

Q – Trailblazer
Berkas:Trailblazer.png
EQUIP a Tasmanian tiger trinket. FIRE to send out and take control of the predator. While in control, FIRE to leap forward, exploding in a concussive blast and damaging directly hit enemies.

**Uses:** 1
**Cost:** 250
**Duration:**  5 s
**Health:** Health 100 HP
**Damage:** Damage 30 (Direct contact)
**Debuff:** Debuff 2.5-4 s Stun (Edge-Center)

### Signature

E – Guiding Light
Berkas:Guiding Light.png
EQUIP a hawk trinket. FIRE to send it forward. HOLD FIRE to guide the hawk in the direction of your crosshair. RE-USE while the hawk is in flight to transform it into a flash that plays a hit confirm if an enemy was within range and line of sight.

**Uses:** 2
**Cost:** 250
**Duration:**  2.5 s
**Cooldown:**  40 s
**Health:** Health 60 HP
**Debuff:** Debuff 2 s Flash

### Ultimate

X – Seekers
Berkas:Seekers.png
EQUIP a Seeker trinket. FIRE to send out three Seekers to track down the three closest enemies. If a Seeker reaches its target, it nearsights them.

**Cost:**♦♦♦♦♦♦♦ 7 points
**Duration:**  15 s
**Health:** Health 150 HP
**Debuff:** Debuff 3 s Nearsight

## Update History

**v3.06**
* Berkas:Guiding Light.png Guiding Light
	+ Unequip time after casting or bending Guiding Light’s projectile increased .5 >>> .75
	+ Windup time after activation before the flash goes off increased .25 >>> .3
* Berkas:Seekers.png Seekers
	+ Cost increased 6 >>> 7

**v3.01**

* Berkas:Guiding Light.png Guiding Light
	+ Can no longer be activated while suppressed

**v3.0**

* Berkas:Trailblazer.png Trailblazer
	+ Vision radius increased 1750 >>> 2250
	+ Max concussion duration increased 3 >>> 4
	+ Cost increased 200 >>> 250
* Berkas:Guiding Light.png Guiding Light
	+ Charges reduced 3 >>> 2
		- Charges now replenished on a 40-second cooldown
	+ No longer need to re-equip Guiding Light to trigger flash detonation
	+ Projectile now goes around corners tighter when free flying and is more responsive to guiding
	+ Audio attenuation when cast reduced 3250 >>> 1250
	+ Cost of charges increased 100 >>> 250
* Berkas:Seekers.png Seekers
	+ Fixed issue causing Seekers to show up on the enemy's minimap even when the Seekers aren’t visible to them

**v2.07**

* Berkas:Guiding Light.png Guiding Light
	+ Fixed an issue where Guiding Light appeared to go underground when thrown directly down

**v2.05**

* Berkas:Trailblazer.png Trailblazer
	+ Fixed a rare bug that could leave players unable to move or process inputs until they died when entering or returning from Trailblazer
		- *"We previously addressed some causes of this bug last patch, this fix should address the remaining known causes"*

**v2.03**

* Berkas:Trailblazer.png Trailblazer
	+ Fixed a couple input bugs around possessing and unpossessing Trailblazer in the same frame which lead to locking all inputs or locking view direction
* Berkas:Seekers.png Seekers
	+ Seekers now work if Skye is killed at a very specific moment while casting them

**v2.02**

* Berkas:Seekers.png Seekers
	+ Fixed Seekers not being able to find enemies on the zipline platform on B-Site of Split

**v1.11** - **Added**

* Skye will be available for use in official esports competition (e.g., First Strike) after two weeks in Competitive queue (November 9, barring any issues)

## Gallery

Skye (Full).pngSkye (Half).pngIn-game iconSkye Agent Reveal trailer - VALORANTReveal trailerSkye Character Concept.jpgConcept Art
## Trivia

**Development**

* Miranda O'Hare confirmed that during the audition, Skye's name was Emily, an eco-warrior in her mid-twenties.
	+ It is not confirmed whether this name became canon with Valorant's launch.

**Lore**

* Skye grew up in a farm in Nimbin, Australia.
* Skye was recruited into the Valorant Protocol by Sage, as seen in Skye's reveal trailer.
	+ Skye initially was unsure of joining, not wanting to leave her homeland unprotected. However, when Sage revealed there were many rifts across the world, Skye realized that the fight was bigger than just her home territory, and finally answered the call.
* She has tried making other summons outside of her usual trinkets, but admits that it didn't go too well.
	+ Berkas:JettAllySkyeChat.mp3*"Skye. Ever though thought about making other summons? Like, uh, lions. Or...ooh, dragons!?"*
		- Berkas:SkyeAllyJettChat.mp3*"Tried once. It was...not...pretty."*
* Despite her enhanced senses, Skye has noted that she loses track of Omen whenever he teleports, suggesting that there is something unnatural about the process.
	+ Berkas:SkyeAllyOmenRoundStart.mp3*"Omen, when you teleport, I don't know. Sometimes...I lose you. Does...that make sense?"*

## References

1. ↑ https://www.tiktok.com/@mirandaohare/video/6906258063599176965
2. ↑ https://twitter.com/NotToDisturb/status/1382270561263386624
3. ↑ https://www.reddit.com/r/VALORANT/comments/nrjner/valorant\_narrative\_team\_ama\_on\_lore\_11am\_pt12pm\_pt/h0gx02r/?context=10000