Shaman

## Description

*Folk tales tell of mysterious sorcerers that live in the deepest forests and swamps, performing obscure rituals and summoning various abominations. A Shaman fits the description quite closely. Their origins differ, some secluding themselves from Druid societies, seeing death as an aspect of nature equal to life, while others come steering away from pure Necromancers' practices, realizing the importance of maintaining life as a source of sustenance for their never-ending service of death. They despise both factions, believing druids do not understand the true balance of nature, and necromancers - not realizing that they're too single-minded in their pursuits. Shamans both cultivate life and take it at will, twisting souls and essence or bolstering them in time of need. A Shaman can both spare a village or poison a city, should she see it fit for the greater balance. They have control over nature similar to a Druid, but tend to call upon the help of more sinister and devious creatures - venomous insects, snakes, and other vermin, combing them with their undead or zombified servants, terrorizing their foes before finally killing them.*

## Features

Increases idle bonus with time spent idle and summon efficiency with amount of autoclicks performed. Has a unique Idle bar bonus, which increases Idle bonus based on amount of Autoclicks currently performed (formula is in the Hero Ability section below).

Unique Source: Witching Cauldron, replaces Alchemy Desk

In addition, Shaman has access to Forbidden Tomes (instead of Grimoires) and Trees of Life (instead of Enchanted Trees), like the Necromancer and Druid.

## Guides

Shaman Guide (up to v1.15)

*To learn about writing your own guides, please see the Guide to Guides.*

## Hero Ability

[Toggle Notation]
Percentage
Multiplier

Multiplies Idle bonus by:

(

1
T
×
G

)

2

1000

×

C

0.30

×

L

1.72

L
1

{\displaystyle \frac{\left(1 + T \times G\right)^2}{1000} \times C^{0.30} \times L^{1.72} + L + 1}

Increases Idle bonus by:

(

(

1
T
×
G

)

2

1000

×

C

0.30

×

L

1.72

L

)

×
100
%

{\displaystyle \left({\frac {\left(1+T\times G\right)^{2}}{1000}}\times C^{0.30}\times L^{1.72}+L\right)\times 100\%}

Multiplies Summoning spell efficiency by:

(

1

A
×
G

10000

)

0.85

×

C

0.155

×

L

0.31

400

1

{\displaystyle \left(1 + \frac{A\times G}{10000} \right)^{0.85} \times \frac{C^{0.155} \times L^{0.31} }{400} + 1}

Increases Summoning spell efficiency by:

(

1

A
×
G

10000

)

0.85

×

C

0.155

×

L

0.31

4

%

{\displaystyle \left(1+{\frac {A\times G}{10000}}\right)^{0.85}\times {\frac {C^{0.155}\times L^{0.31}}{4}}\%}

where:

# * L
Character Level

{\displaystyle L = \text{Character Level}}
# * C
Character Abiilty Power

{\displaystyle C = \text{Character Abiilty Power}}
# * G
Character Abiilty Power Growth Rate

{\displaystyle G = \text{Character Abiilty Power Growth Rate}}
# * T
Time Spent as Shaman this Exile, in Hours

{\displaystyle T = \text{Time Spent as Shaman this Exile, in Hours}}
# * A
Autoclicks this Exile

{\displaystyle A = \text{Autoclicks this Exile}}

After 30 days:

# * T

(

Time Spent as Shaman this Exile, in Hours
−
720

)

0.9

720

{\displaystyle T = \left(\text{Time Spent as Shaman this Exile, in Hours}-720\right)^{0.9}+720}

After 7e7 autoclicks:

# * A

(

Autoclicks this Exile
−
7
×

10
7

)

0.75

7
×

10
7

{\displaystyle A = \left(\text{Autoclicks this Exile} - 7\times 10^7\right)^{0.75}+7\times 10^7}

### Idle Bar bonus

Multiplies Idle Bonus by:

10
×

C

0.5

1

{\displaystyle 10 \times C^{0.5} + 1}

Increases Idle Bonus by:

10
×

C

0.5

×
100
%

{\displaystyle 10\times C^{0.5}\times 100\%}

where:

# * A
Autoclicks currently performed

{\displaystyle A = \text{Autoclicks currently performed}}