Blue Screen of Death

The **Blue Screen of Death** or **BSOD** is a screen that appears when the player loses a level, runs an unknown.exe file, or deletes crucial system files, among other things. If the BSOD is caused by failing a level, the player loses 1 heart. When the last heart is lost, the player goes back one level. It is possible to continue the game (in other words, restore your progress) after receiving a BSOD on a level if the player uses the ScanProgress utility (or equivalent) and wins the minigame.

## Ways to get a BSOD

* Touching a red segment (text on the progress bar will change to "**Error!**")
* Hitting a "Mine" pop-up or Clippy/Progresh/Computer with a dynamite (text on the progress bar will change to "**Mine**")
* Touching a red bomb element in Jigsaw Puzzle game mode
* Touching a Laser (text on the progress bar will change to "**LASER**")
* Shooting a Dog in the Progresstein3d game mode
* Sometimes when running unknown.exe in ProgressDOS or Filer (the system will restart automatically after the BSOD)
* Deleting the System32 (or SYSTEM or Progressbar) directory by using RMDIR command in ProgressDOS (the system needs to be restored afterwards)
* Using the `rm -rf` command in Terminus in root directory (BarOS 10 and later or BAR/X only, the system needs to be restored afterwards)
* Typing in HCF in ProgressDOS (the system will restart automatically afterwards)
* Dragging SYSTEM folder to the Bin in Filer (BarOS only, the system will restart automatically afterwards)
* Typing `rm system` command in Terminus (BarOS 10 and later or BAR/X only, the system will restart automatically afterwards)
* Ending the "Progressbar95" process (Needs Ctrl, Alt, and Del keys, the system will restart automatically afterwards)
* Attempting to set the year to 2000 in Progressbar Chitown to Meme or to 2038 in PB-DOS Shell to NOT 3.60 and 2000 to 11.22 (the system will restart automatically afterwards)

## Appearance

### Progressbar

#### Regular

When you get a BSOD, there will be text saying **GAME OVER** on the screen. Other messages include:

* **-1 HEART** (if the player still has 1 or more lives in-game to continue)
* **-1 LEVEL** (if the player gets 0 lives on-game and then goes back to the previous level)

When the player plays on Progressbar Whisper to 7 and Server 2002 to Server 2007, none of the messages show.

From Progressbar 81 onwards and Server 2081 onwards, the BSOD only contains **-1 HEART** or **-1 LEVEL** messages.

Below the messages, there are three buttons: ScanProgress; Unblock; PRESS TO CONTINUE.

In Progressbar Largehorn, the background is red. In PB-DOS Shell, Progressbar 11 to 11.22, Server 2021 and Server 2023, the background is black.

#### In Matrix game mode

When you get a BSOD in Matrix game mode, the background darkens, and a green message saying **SYSTEM FAILURE** will appear on the screen. Below the message, there are three green buttons: ScanProgress; Unblock; PRESS TO CONTINUE.

### BarOS

#### Sad Bar

In Bar System 1 to BarOS 9 (excluding BAR/X), the **Sad Bar** screen is displayed.

The appearance of the Sad Bar icon itself varies depending on the system.

The screen background is black. The Sad Bar icon is displayed in the center. Under the icon, there is a randomized hexadecimal code (e.g. 6406C0A9). Below the code, there are three buttons: Progress Ambulance, Unblock, and Replay. Their design also varies on other systems.

#### Kernel Panic

This screen appears in BarOS 10 onwards, BAR/X and H@ckgresh. It references kernel panic from Mac OS X.

The screen background is gray (or black, in BAR/X). Also, collecting a red segment or tapping a bomb piece in Jigsaw Puzzle game mode will cause a bulge effect to the screen. On the top of the screen, there are error details which can vary from system to system:

* In BarOS 10 and H@ckgresh, there are 9 rows of the following text below, where "H" is a hexadecimal number ranging from 0 to F.
	+ AAHHHHH! : AAHHHHH! AAHHHHH! AAHHHHH!
* In BAR/X and BarOS 10.II and later, there is a message telling the player to replay the level, in 4 languages of the game: English, Polish, Portuguese, and German. The message is:
> 'You need to replay your game. Press the Replay button or try to restore your progress by using Progress Ambulance'
>
>

In the center of the screen, there will be the Sad Bar icon, saying this message that blinks slowly:

> "A-A-A-A! I'm having a panic attack!"
>
>

Below him, "Kernel" appears, referring to the BarOS kernel. Tapping the Sad Bar will show up 2 buttons:

* "Don't panic!"
	+ When pressing this button, the error details on the top of the screen will disappear, and the Sad Bar will say:
	> "Thank you! Emotional support is very important!"
	>
	>

	This message will not blink.
	+ If you press this button, you will also receive the "Don't panic!" achievement (if done for the first time) and a bonus in the next game.
* "A-a-a-a!!!"
	+ When pressing this button, the Sad Bar will say:
	> "A-a-a-a-a-a-a-a-a-a-a-a-a!!!"
	>
	>

	This message will blink faster.

Below the elements said above, there are Progress Ambulance, Unblock, and Replay buttons, which can vary in design like on BarOS 9 and older systems.

### B OS

When you catch a red segment or touch a mine on B OS, it will cause the screen to disintegrate, and a black background with a red triangle and a white exclamation point icon in the center will appear on the screen. Under the icon, there is a text that shows a different type of poem. The types of poems are:

* Something happened; Butterflies are fluttering; B happy, read poetry
* Yesterday it worked; Today is not working; Computers are like that
* Your system crashed; The error screen; No one hears your screams
* Some errors have occurred; That is part of life; Sun is shining
* Take a break; A life without errors is empty; No struggle, no joy
* An error has occurred; We don't know why; We just lazy
* You've lost your progress; Bad controls; Don't worry, breath
* The game is over now; It's okay to loose sometimes; The clouds are beautiful

Below the poem, there is only a Replay button.

### 8-BIT

When the player loses a Progressoid game, it will display a black screen with a stack of the words "GAME OVER" in the middle. Below the stack, there is a text that says "PRESS ANY KEY" telling you to use the ANY key to replay the game.

## Sounds

Before the BSOD shows up, one of these sounds will play, depending on the system.

## Trivia

* You cannot use ScanProgress to bypass a BSOD in certain game modes, if you get a BSOD from ProgressDOS, if you attempt to set the year to 2000 in Progressbar Chitown to Meme or to 2038 in PB-DOS Shell to NOT 3.60 and 2000 to 11.22, if you get a BSOD in Progressbar Chitown (because ScanProgress did not exist in 0.21) or if you get a BSOD in B OS.
* In version 0.46, the Blue Screen of Death of Progressbar Meme to 7 was modified.
	+ In Progressbar Meme and 2000, apart from the ScanProgress button, there is a slight difference in the text, comparing to the current BSOD: "if this is not the first time you've seen this STOP message,try play again." - "STOP" was removed in 0.48. The PB2000 BSOD is the same, except that screen background is a darker shade of blue, and all instances of ScanProgress are replaced with CHKPROGRESS.
	+ In Progressbar XB to 7, "USER" was replaced with "PLAYER", the same difference from top bullet, and "Technical information" was fully removed in 0.58[verify].
		- Despite 0.46 using "Technical information" and the information of the error, only "Technical information" appears in 0.48 and above.
* In versions 0.5420 to 0.5602, the font in Progressbar XB to 7's BSOD is wrong; it uses the Selawik font. This was fixed in 0.5603.
* In the Progressbar 3.14 to 98 BSOD, it says "Don't press CTRL+ALT+DEL to restart". This is due to the fact that if you were to press said keys, your computer would bring up the real security options screen.
* In 0.46, there was a bug in-game, known as "error inside error", in which the blue background didn't appear. It happened only on Progressbar XB.
	+ This was fixed in 0.48.
* If you get a kernel panic in Filer or Terminus in BarOS 10 onwards and BAR/X, the Sad Bar will say "Stupid restart" (a reference to the Stupid restart pop-up), and he is unable to be tapped, making it impossible to get the "Don’t panic!" achievement this way.
* Progressbar NOT 4.0, NOT 4.0 Server and 3.60's blue screen has several references:
	+ The **sphouse.sys** is a reference of the abbreviated name of the game's publisher, **Sp**ooky **House** Studios.
	+ The **ieye.sys** is a reference of the abbreviated name of the game developer, **i**co**eye**.
	+ The **pbntkrnl.exe** is the abbreviated name of the **P**rogress**b**ar **N**O**T** **k**e**rn**e**l**. It is based on ntoskrnl.exe, which contains the kernel and executive layers of the Microsoft Windows NT kernel.
	+ The **droid.sys** is a reference of the mobile operating system An**droid**, which was the first platform Progressbar95 was developed for.
* The poems in the B OS BSOD are haikus, referring to NetPositive's (default browser in BeOS) error screen that has haikus on it.
* The BarOS BSOD sound was not made through a music sequencing program, but rather BeepBox through a recording.
	+ Progressbar Chitown sounds, Progressbar NOT 4.0 sounds, Progressbar 11 sounds and the unused Error2 sound were also produced through BeepBox.
	+ The instrument used is "square wave".

## Gallery

#### Progressbar

PB-DOS ShellProgressbar 1 and 2Progressbar 3.14 to 98 (except NOT 4.0)In all systems prior to 0.46In 0.20Progressbar NOT 3.60, NOT 4.0 and NOT 4.0 ServerProgressbar MemeProgressbar Meme and 2000 (0.46-0.5XXX)Progressbar 2000 and 2000 ServerProgressbar Nepbar to 7 and Server 2002 to Server 2007 (excluding Largehorn)Progressbar XB, Wista and 7 (0.46-0.5XXX)Progressbar Largehorn (RSOD)Progressbar 81 to 1X and Server 2081 to Server 201XProgressbar 11, 11.22, Server 2021 and Server 2023
#### BarOS

Bar Systems 1 to 3Bar Systems 4 to 6BarOS 7BAR/XBarOS 8BarOS 9BarOS 10 and H@ckgreshBarOS 10.IIBarOS 10.IIIBarOS 11BarOS 12BarOS 13BarOS 14
#### 8-Bit

Pyrus -TPB-80Pabari 950BX SpectrePomodoro 84Pyrus =