Nephir

*"I hope you're ready for an adventure, Naryth. We're about to go on a long one."*

Nephir
 **Status** | Questioning her poor decisions

## Overview

### Description

Nephir is a Dragonborn Sorcerer, and the first non-founding member of the Destiny Weavers. Her talents include not trusting anyone, being equally strong *and* dexterous, and being a Dragonborn Sorcerer.

### Appearance

Nephir is a large and imposing Dragonborn. A few inches short of 7 feet, with four curved horns (which are not counted in her height) and short tusks coming from her "cheeks". Her scales are a pure, rich, charcoal black, and there are larger, broader "quill scales" on her face which can "stand up" or "lie flat", which make a clicking noise when they go from standing to lying. Her scales are always painted- in intricate patterns that cover her entire face -in cheap colors like green, red, and yellow. Her eyes are green, with a band of blue cutting them in half.

Her form is shrouded. Veiled. But one can infer a few things:

For starters, her cloak includes shoulder pads, which makes her appear *even larger* than if she wore a similar cloak. For another, aside from her feet, which are *barely* visible poking out beneath the bottom of the cloak, you can't see any part of her body. Her tail, which also faintly pokes out of her cloak, is capped by a broad, spade-like shape and is painted with a pattern and color that matches the rest of her scales for the day.

In terms of apparel and equipment, Nephir of course has her cloak. Long, large, shoulder pads to make her appear even larger. It's weathered and battered, but cared for- older patches sewed roughly, newer patches sewed less roughly, and newest patches closed by Mending. The cloak has a hood, but it's rarely used on account of her horns.

Inside the cloak, there are many pockets, in which Nephir keeps all manner of things, and if one were to catch a glimpse of her beneath the cloak one could see the painfully common clothes that she wears beneath.

On her back, Nephir carries a wooden quarterstaff, though the material it is made of is quite strange: It possesses the pattern of birch, but with a dark, ashy color rather than the typical paper-y white.

### Personality

Nephir is quiet, cautious, and secretive. She doesn't believe in frivolous things like "friendship", because people? *Not* stabbing each other in the back when is most convenient and profitable? That's a foreign concept to her.

### Expertise

Nephir is a Sorcerer, caster of arcane magics, and has a few spells. She is as strong as she is dexterous, but she's not particularly gifted in many fields like Zevas is. Her particular skills of note are in Arcana, Insight (she *really* had to practice this, as it does not come naturally to her), Slight of Hand, and Stealth. In terms of Tools, Nephir is proficient with Thieves Tools, and with the Disguise Kit. In particular, she is particularly skilled with the Disguise Kit, due to her almost religious usage of it to paint her scales.

### Titles

There are some in Doveport who called her "Wildwind", for how sometimes she was unable to control her magic.
Some have recognized her as "The Dragonborn from Adurkarn Lir", which was true- but she lied and denied it.

## Background

Nephir was born in Adurkarn Lir, but ran away from home, eventually ending up in Doveport. She spent years on the streets, living among the other urchins of Doveport, before fleeing the city quite recently aboard Jewel of the Wave's ship The Alacrity.

## Abilities

Nephir is a Black Dragonborn, and a Sorcerer. She has numerous spells and features because of her heritage.

#### Racial Abilities

* Damage Resistance - Acid
* Breath Weapon - Acid, 5x30 line

#### Feats

* ??? (Level 4 ASI)
	+ ???

* Protective Mask (Unique Feat)

### Sorcerer Abilities

* Flexible Casting & Sorcery Points
* Metamagic
	+ Elemental Spell
	+ Subtle Spell

### Subclass Abilities

* ??? DI
* ??? DR
	+ ???
	+ ???
* ??? DA

#### Item-Related Abilities

* Shavarran Birch Staff
	+ +1 Damage for any spell that does Force Damage

## Relationships

### Rasenthe

She doesn't dislike Rasenthe, though neither does she like her. Up until she heard otherwise, she believed the other to be dead.
When Barace lead her to her stall, she watched distantly, and did not interact.

### The Ruby

She likes the Ruby, and even trusts her to a degree, but she tries to avoid them- as she tries to avoid anyone who seems "too nice".

### Jewel of the Waves

She is grateful to Jewel, for her last-minute passage on her ship, and trusts her and her judgement to a degree.

### Naryth

Naryth is Nephir's pet mouse, and she keeps her in her cloak with all her things.

### Robert DeGray

Rich Person (derogatory). Nephir seems to think she was "morally correct" to "inconvenience him".
An Assassin on DeGray's payroll, nearly killed her.

### The Destiny Weavers

#### **Zevas Skybreaker**

She hasn't ever spoken to him, but she heard of him from Jewel.

#### **Den Hawkstorm**

Of the Weavers that she is traveling with, she gets along the best with Den. They have similar reservations about Barace's dragging them all into trouble. She feels indebted to them, and thus far is the only one she has mentioned her Legal problems to.

#### **Barace Kennald**

Nephir is has very mixed feelings about the lizardfolk mage. On one claw, she enjoyed the chat she had with them the other day when they discussed magic. On the other claw, their mother warned her about them, and Nephir isn't enthusiastic about seeing if this threat will bear foul fruit. Also she's super over how they keep getting them all into problems that they don't need to be involved with. She enjoyed painting their scales so they could board The Invective.

#### **Sapic**

Of the Weavers, Nephir has heard the most about the Tortle monk. She feels like the tortle is the "most open" about her intentions, which she can understand quite well.

#### **Varick Nomel**

Nephir enjoyed painting Varick's scales so they could ride on the Invective, but somewhat wishes he had found them passage on a different ship that had fewer (preferably none at all) Dragonborn. She appreciates that he healed her.

#### **Rowan**

She is thankful that Rowan saved her, and not pried into her secrets, but thinks she is perhaps too quick to stick her neck out for others.

### Rauva Illoryn

She is afraid of the Drow Mage, and of what she knows.

### Cadraxitas

The Bounty Hunter who is after her. She's more worried about them than she is about DeGray, and "she can't fight them". Maybe she needs to reevaluate that.

### Amrinil Ziindramek

She has great respect for their scalepaint, and appreciates their allowing her onto their ship, but she does NOT like how their crewmates look at her and think of "the Dragonborn from Adurkarn Lir".

### Arruth

She was startled by the Grim, at first. But by the end of a private conversation she is cautious of them, and what they know.

## Quotes

> "Right now, I just have gross, clicky face. But if they knew, it'd be different."
>
>

*Nephir, during a secret conversation with the Grim of Sesk'ale, Arruth.*

## Trivia

* Do not perceive her.
* Rowan, Barace, and Varick have seen her without her paint, and though the lighting was very poor it was clear that some of her scales were a different color and shape than the rest. Rowan actually saw that it was all of her "Quill-Scales" that were like this. Barace and Rowan tried not to pay attention to this.
* "Gross, clicky face" was a term coined by Sapic to describe how Nephir's face moves and clicks. Nephir has now used it to describe herself.