8o

**8o** is an Insane Demon Difficulty Community Level Collaboration created by Zobros and Etzer. The level was created and published in Version 1.9. **Etzer** made the decoration of the level and **Zobros** made the gameplay. This level is mainly known for its Version 1.7 design and continual Ship and UFO parts.

## History

8o was first made in mid 2015 and was later verified and uploaded to the GD Servers by Zobros in July 2015. Because this level was published by Zobros, this level immediately garnered attention in the GD Community. Players like KrmaL and GuitarHeroStyles were the first few people (on Youtube) to beat the level legitimately.

## Gameplay

### Cube Section 1

The level begins with a half speed cube section where platforms, spikes, pink jump pads, pink jump orbs, yellow jump orbs, blue jump orbs, yellow jump pads and a few upside-down portals appear here and there. Then, the background becomes blue and a 1x speed cube part starts. In this cube part, pink jump orbs, blue jump orbs, platforms, spikes, yellow jump orbs, upside-down portals and yellow jump pads appear. The cube then hits a yellow jump pad and goes half speed while being balanced out by upside-down portals.

### Ship Section 1

After that, the cube goes into a 3x speed mini ship section where spikes on platforms create a small corridor that the ship needs to traverse through. There are also yellow jump orbs and upside-down portals in this corridor.

### UFO Section 1

A half speed UFO section follows after where platforms and spikes leave a small space that the UFO has to fit through. There's also one upside-down portal half-way through.

### Ship Section 2

That leads into another 3x speed mini ship section where spikes on platforms create a corridor that needs to be traversed, just like the first ship section. Unlike the first ship section however, there are yellow jump orbs inside of upside-down portals that need to be activated.

### UFO Section 2

That goes into another half speed UFO section where pillars with spikes on them force the UFO into upside-down portals. The UFO also needs to jump twice over a spike below it at the end of this section.

### Ship Section 3

Then, a half speed ship section starts where a simple straight-fly is set up for the normal ship to go through. After that, the ship becomes mini and goes 3x speed where a bunch of upside-down portals and pillars with spikes on them force the ship to go one singular path. At the end of this section, the 3x speed mini ship has to straight-fly into the next section with an upside-down portal at the end of the straight-fly.

### UFO Section 3

Another half speed UFO section begins after that where pillars with spikes on them force the UFO into tilted upside-down portals. This involves one-block gaps with spikes on the top and bottom that the UFO has to fit through.

### Ship Section 4

Another 3x speed mini ship section starts after that where a corridor is formed by platforms with spikes on them that make the ship go up with sweeping strokes. It also has yellow jump orbs inside of upside-down portals. At the end of this section, a short straight-fly needs to be tackled.

### UFO Section 4

Then, another half speed UFO section starts where straight platforms with spikes on them create a straight path that the UFO has to traverse while going through upside-down portals.

### Ship Section 5

One last 3x speed mini ship section starts after that where a very narrow space can be seen in the middle of two pillars with spikes on them that the mini ship has to go through. The mini ship is then knocked around a bunch by slopes, leading into the last section of the level.

### Cube Section 2

Lastly, a cube section begins where the cube is thrown up with upside-down portals onto a platform that says "ZOBROS" and another platform above it saying "ETZER" with one triple spike at the end of the bottom platform, which ends the level.

## Hard Parts

8o is one hell of an Insane Demon. It contains orb spam, very hard Ship parts, UFO spam and very difficult UFO timings. The spam in this level is what turns most people off from this level.

The first cube section features blind jump orbs that are quite annoying to click on time. Some require later timings than others. However, there's two spammy parts in this cube section that require you to hit four blue jump orbs immediately. This can be classified as the "inconsistent" part of the level.

Next is the first ship section all the way to the third ship section. In this part of the level, there are ship parts that require you to have precision with jump orb timings and balancing yourself out. And, there's a few UFO sections with pretty hard timings. These are sort of spammy as well as timing-based. This section can be classified as the hard and inconsistent part of the level.

After this is the third ship section all the way to the fourth ship section. This is where most people die a lot. It contains one straight-flying section that's hard to keep consistent, a pretty hard long straightfly as the mini ship and a very spammy UFO section that requires pretty precise timing. This is where the level just gets hard instead of inconsistent.

Next are the last parts of the level: The fourth ship section all the way to the second cube section. In the ship section, you need to be very precise on how long you hold for when hitting the yellow jump orbs. The UFO section after is also very precise on the inputs, but not spammy like the other UFO sections. Lastly, the final ship section requires very precise flying to get into that very small gap in the middle.

All in all, the ship parts in particular are very difficult for many people and it's very spammy, making for a slightly painful experience.

## Issues

* At 95%, it is possible to die to a block at random when the mini ship is being flung by the slopes.
	+ It is also possible to die to 96% if you died trying to avoid the bug by holding at the end of the slopes.

## Popular Fails

* EVW died to 81%, 82%, 87%, 89% twice, 90% and 92%.
* KrmaL died to 98% twice.
* Joash died to 82%, 84%, 88%, 90%, 91%, 92% three times and 98% twice.
* GuitarHeroStyles died to 88% and 98%.
* Mineber died to 87%, 92% and 98%.
* KennethOfSweden died to 98% twice.
* LittleBigKilla died to 98%.
* LCookie died to 98%.
* AaronNew78 died to 82%, 86%, 89% five times, and 92%.
* Slypp died to 98%.
* Nexus died to 98%.
* MobileMaster died to 81%, 89%, 92%, 95%, and 98%.
* LuckyCaster24 died to 87%, 88% x5, 89%, 90% x3, 92% x2, and 96%.
* TitanVulkan died to 89% and 95%.
* BrandonLarkin died to 90%.

## Trivia

* The password is 147596.
* The name of this level, "8o" is a play on the name of the song "Eighto". It replaces the "Eight" with the actual number 8.
* Even though this level was a collaboration with Etzer, the description of the level only says "Easy".
* A more difficult version of this level, 8o X was also made by f3lixsram and Yakimaru because of 8o's massive popularity.
* 8o is the second most popular Zobros level behind Nine Circles.
	+ Despite 8o's popularity, people tend to hate on this level much more than Nine Circles or other popular levels of his.
* The ship sections in this level are very similar to the ship sections in Electrodynamix in terms of design.

Zobros' Levels:

 **<< ClubStep Nightmares** | **Ultimate Demon Mix >>**