recursal/Fanatic-Fandom huggingface dataset:
Eerie Apparition

The Eerie Apparition is the prevailing Mini-Boss of Haunted Hall.

There is No Escape.

### Attacks

BAD TOUCH; Certain Rooms throughout the Haunted Hall are **Timed**, but not all of them. If you do not solve the puzzle before this timer runs out, the Eerie Apparition will appear and approach you. If you come in contact with the Apparition, you will be Ported to the Foyer of the Haunted Hall.

### HP & Weakness

The Eerie Apparition has No HP, and is Completely Invulnerable to Damage.

Your Dread Hand is the best tool for escaping the Bad Touch. Get out of the Room if you can to reset the hidden Timer.

### Rewards

*Safe Passage*

- Getting to the Killer Boss of the Haunted Hall Dungeon is necessary for collecting the Hair Pin and Marrying Tess.

- There are other Feats involved with Clearing the Haunted Hall and all of them have the added obstacle of avoiding the Eerie Apparition.
Silvered Scarf

A gift from Colorgrave after bringing her all 5 colors. This item is automatically equipped, and will **automatically heal you over time** when you fall below **4 HP**, restoring HP faster the lower health you are.

**Once you've beaten the game at least once**, you can re-open your save after the Credits and meet final requisites to collect this item. You can also start a new save and access this item at any point after clearing Act One.

### Description

*A gift from the colorless woman. It heals me when I'm in danger.*

On pick-up: *Scarf! Hey... Where's the color?*

### Requisite

*Beat the Game Once;* clear the Lighthouse through Setting Moon or Prodigal Sun.

*Grelin Drops;* Holy Relic, the Painting, the Silver Mirror, and Wedding Ring*.*
*Sunset Painting;* return the 4 unique Grelin drops to their rightful owners and speak to Lynn again.
*Splinter;* Reach the bottom level of the Mining Mini Game to acquire this color.

*Frozen Heart;* Clear the left wing of the Crystal Caves and relinquish your gold to the eye door Humble.

*Shattered Soul;* clear the Castle Vann dungeon and defeat the Spirit of Vann.

*Fury Heart;* clear the Magma Heart dungeon and defeat Loomagnos.

*Talks with Colorgrave;* return these 5 colors to Colorgrave in any order you like.

### Location

*Colorgrave's Temple*. North from Pa's House, east across the bridge, south at Crocasino, east again into the Forest clearing. Travel through the forest portal into the colorless void and make your way to the northern center of the map. Head straight through the temple gates, through the entrance, the foyer, and further straight until you meet Colorgrave.

### Type

Once you complete the game once, you can access this item from the current or a new file.

This is a piece of equipment which provides a static **healing** augment to the player and is auto-equipped.
Tara

* Portrait
* In-game

Tara is a mysterious woman who spends a lot of her time at the Crocasino. She is very confident in her ability to get what she wants and is not afraid to do so by utilizing her charm and wit. Tara is a character that can be romanced; you can also make choices to help her marry Ashwood.

### **Species and Marital Status**

Tara is Single and Available.

You can also help her marry Ashwood.

This will prevent the ability to Complete the Tamed Quest.

### **Key Items**

*Birth Records & Winged Boots;* Exchanged in One Small Favor

*700 Gold;* requested as part of Marriage Progression.

### **Key Quests**

*One Small Favor;* a participant in the exchange of favors.

*Ashwood's Dinner Party;* and attendee to this Party.

*Ashwood's Tamed;* Tara marrying Ashwood will prevent completion of this feat.

### **Marriage Path**

#### Act 1 or 2

* Pre-stage : Complete One Small Favor fetch quest and Acquire Winged Boots.

#### Act 2 Only

* 1 : Tara Interaction - Receive 'Love Letter' for Ashwood at Crocasino
* 2 : Ashwood Interaction - Give 'Love Letter' to Ashwood at his Mansion
* 3 : Tara Interaction - Conversation at Crocasino.
* 4 : Sheriff's Place Door Interaction - Cut Scene
* 5 : Tara Interaction - Conversation at Crocasino.
* 6 : Ashwood Interaction - Cut Scene at his Mansion
* 7 : Graveyard, just right of stairs - Request for 700 gold
* 8 : Immediate Interaction at Graveyard or later at Crocasino - Give Tara 700 gold
* 9 : Sheriff's Place Door Interaction - Cut Scene - **SLEEP**
* 10 : Tara Interaction - Conversation at Crocasino
* 11: Tara Interaction - Confession at Crocasino for Confession
* 12: **Proposal**

#### The Maid's Pressing Doubts

6th Stage; Conversation with Ashwood & the Maid

**Lying** to Ashwood about Tara's intentions will convince him to marry her. This awards you **200 Gold**.

Telling the **Truth** will allow you to continue through the stages to marry her yourself.

#### One Last Favor

7th Stage; Conversation with **Tara**

If you clear Ashwood's Dinner Party before starting this path, you will find Tara at the Graveyard, skipping the first 5 steps of the path.

### **NPC Locations**

You will be able to find Tara consistently inside the Crocasino.

If you help her marry Ashwood, you will find her inside Ashwood's Mansion.
The Destroyer 9000 II

The Destroyer 9000 II is a floor boss in Enlightenment.

 The main differences from its original fight is **the two pillars in the room will both have static orbs rotating around them, and a Mecha Vann will be present in the arena**. You can 'telefrag' the Mecha Vann with the Empowered Hand.

This is a boss is conditionally invulnerable to damage.

### Attacks

Arm Cannons II; Siska will deploy cannons, built within the arms of her mech, that will fire multiple bullets as she travels from the one end of the stage to the other.

Static Orb Cannon; Siska will release a static energy orb from the center of her mech that will target you relentlessly.

Exploding Barrels; Siska will shake the stage, releasing exploding barrels from the ceiling that will release a simple spread shot upon impacting the ground, noted by its shadow when mid-fall.

Long Range Punch; Alternating between One or Both Fists, Siska will charge and release a Long Ranged Punch that travels down a vertical line to the South wall of the stage. When the fists hit the south wall, Exploding Barrels will fall from the ceiling.

### HP & Weakness

The Destroyer 9000 has a total of **18 HP** and is conditionally invulnerable to damage.

During the Long Ranged Punch attack, Siska's fists will be connected to the mech's body by ball joints. **One of these joints is white**. Attacking this white joint will break Siska's invulnerability.
Spider

Spiders do not move from their position; However, if you get close enough, they will Attack you Directly.

### HP & Weakness

Spiders have **1 HP** total.

They are vulnerable to all damage types.

The Lariat will pull them towards you;

Pulling them over an object or wall will kill them instantly.

### Drops

Spiders will drop Gold.

Frequency of Drops depend on your Luck Stat.
Shops

All Buff Shops will have a unique selection of status augmenters.

There are only **4 Buff Slots**; Filling them up will prevent you from buying any more. There will be Palette Cleansers for removing Buffs if you do not have the Selection you desire.

All Equipment Shops will have unique swap-able items that have a static effect for as long at that item is equipped.

Some shops are open from the start of the game, and others have necessary conditions for opening.

### **Buffs**

Potion Shop

Red's Inn

Wren's Bistro

### **Equipment**

Boot Shop

Ring Shop

Zaegul's Secret Shop
Grove Mushroom

Mom said these are extremely poisonous. This item is necessary for opening the Potion Shop. It will also open the steps towards marrying Oakley.

### Description

*Mom taught me about this one. It's extremely poisonous.*

### Effects

* Open Oakley's Potion Shop after bringing this to Oakley.

### Requisite

*Pickaxe;* Once acquired from the Old Mines, you can break the rocks blocking the way to the Mushroom.

### Location

*Forest;* Head South below the Crocasino and break the Rock formation leading to the Lake.

### Type

This is an Item necessary for opening the Potion Shop.

This is a Marriage Quest Item that initiates the steps towards Marrying Oakley.
Down Pillow

An acceptable exchange; a tool for survival, and a tool for comfort... a very large tool for comfort.

### Description

*I don't want to know what kind of feathers are in this.*

### Requisite

*Hunting Bow:* Deliver this to **Leer** back in the Colorless Void to acquire the Down Pillow.

### Location

    *Leer's House;* Travel, again, through the forest portal to the Void and move through the center islands. Continue right until you see the house with a skull on its left side.

### Type

This is a quest item required for completing the Trader side quest.
Beach Front

The Beach Front is part of **Vann's Point** Exterior. Different Scenes and Quests will be seen through here during your playthrough.

The Secret Dock will be open after Clearing Setting Moon at least once.

### Requisites

*Rusty Key;* needed for opening Tidal Mines.

*Pirate's Pier;* Secret Dock found here, sail to the **Pier** with Stindle's Map.

*Kaelum's Mausoleum;* found under Abandoned Beach House with Anchor Greaves.

### Type

*Exterior;* is part of the Vann's Point Overworld.

### Related NPCs

*Lynn;* default position here at Nighttime.

*Caroline;* positions for Marriage & Small Town Hero.

*Amadeus;* returns you from Howling Bjerg through the Secret Dock.

*Roanoke;* found in the Secret Dock as part of Small Town Hero.

*Pa Darrow & Amadeus;* found in scenes as part of Nightfall
Biggun

Biggun follows a simple Attack Cycle;

Radial Spread Shot; Releases a Radial Spread Shot when Landing after a leap.

Biggun is completely vulnerable to damage after Landing.

Watch his Shadow to avoid getting crushed, and use Winged Boots Sprinting to dodge the Radial Spread Shot.

### Rewards

*Cursed Pickaxe*

- An Item Requisite for Clearing Xavier's Blessing.

### Map Locations

**BLUE :** Location of the Cursed Bones; the Boneyard Dungeon.

**GREEN :** Father Xavier requests Grant the Gravedigger dig a grave for the Cursed Bones.

**RED :** Clear the Cursed Grave and bring the Cursed Pickaxe to Xavier at the Church.
Forbidden Cookbook

Well, I'd accept anything for nothing but I couldn't make these recipes. Does someone else around here cook?

### Description

*Why would a cookbook be forbidden?*

*...*

*Ok, I see why after the recipe list.*

On pick-up: *Forbidden Cookbook! I am both concerned and curious.*

### Requisite

*Giant's Monocle* Deliver this to **Crelon** in the Colorless Void to acquire the Forbidden Cookbook.

### Location

    *Crelon's Libram;* From Burg's House, start traveling south, and down the stairs towards the center area. Keep south, and lariat down to the lower center area, next to the tall square building. This building has a similar book sign to Nora's Library.

### Type

This is a Quest item required for completing the Trader side quest.
Curses

Curses are Difficulty **augmenters** for the overall game. Once you Clear the Defiant and Shadowed Feats; you will be granted additional options to **increase** gameplay difficulty with every new playthrough.

With every **new save file** from then on, a **New Portal** will be located at the Altar realm (in previous patches, it was found in the Park south of the Potion Shop) for the entirety of the introduction. Entering this Portal will bring you to a foggy realm with the Blue Hooded Figure present. Activating the curse cauldrons will induce their malediction into your playthrough.

There are **8** Curse Cauldrons in this realm; each effecting a mechanic of the game differently. Interact with them to choose whether you will accept the Curse. Then, speak with the Blue Hooded Figure to return to Vann's Point. When you start a game through the Curse Realm, **All Altars, except Chaos, are automatically activated**. Every Curse run starts you with Equipped Winged Boots.

You will also see a pedestal on the southeast end of the room. There, a book's pages turn from an intangible gust. This is an additional game mode which **removes the Main Story cut-scene load** from the game play. On the southwest end of the room is a red crystal, which will take you to the Randomizer room. Curses activated before accepting **Story Skip** mode and a Randomized mode will still apply respective modifiers to the game. However, if you do not activate any Curses, you will not have altars activated after leaving the Curse Realm.

### Curse of Frailty

With the exception of pitfalls; One Hit will remove all HP.

Death will no longer be Permanent.

### Curse of Rust

With the exception of the Winged Boots;

All Pickaxe Upgrades, Rings, and Boots are made ineffective.

This does not apply to Wedding Rings.

### Curse of Blooms

Most enemies will leave behind bombs when defeated - if they are not disposed of quickly, they will fire extra projectiles at you.

### Curse of Crowns

You will be unable to marry anybody.

If this curse and the Curse of Horns are active, you will still have to defeat Var without marrying or paying your debt.

### Curse of Horns

You will not obtain Gold from anywhere.

This curse will automatically give you the Climbing Gear as you would not be able to obtain it otherwise.

If this curse and the Curse of Crowns are active, you will still have to defeat Var without marrying or paying your debt.

### Curse of Flames

Flames will appear behind you and remain for some time when you move through dungeons.
Dream Sundae

The Dream Sundae is a Food Buff Item that will **Increase Duration of Invulnerability upon taking damage**. Quitting the game or Fainting will remove this Buff.

### Description/u>

*I am invulnerable longer after being hit.*

### Effects

* *Increase Invulnerability Duration;* After taking damage, the player will have an Increased Duration of Invulnerability.

### Requisite

**Clear Nightfall**; Return to Vann's Point from Howling Bjerg.

**50 Gold**; This Item Costs 50 Gold. Cost is reduced by half with the Hearth Ring equipped.

### Location

*Wren's Bistro;* Head to Southeast from the Colorless Temple gates, enter the building with the Bowl of Food Sign.
Yoruzaki

* Portrait
* In-game

Yoru is a one-armed, hornless Akinai woman you can only meet once in a brief cutscene. She is the one who gave Sheriff Vann his sword. She's also a prominent character in the upcoming game *Veritus*.

### **Story**

[Expand/Collapse]

Yoruzaki, or Yoru as she asks Hugh to call her, is a hornless and one-armed Akinai exile 'Sane' that had saved Sheriff Vann's life and the one who gave him his Akinite sword and taught him how to 'use it proper'. This sword is in turn later given to Hugh in the sheriff's last moments.

Akinai are an untouchable race that live in the far northern Frontier known for their mysterious Akinite metal and unreplicatable metallurgy and forging that even defecting 'Sane' do not share the secrets behind nor could any spy make it back with, as well as for being one of the races that can use magic alongside the Fae. They are known for creating swords that cut through steel like paper and fists that unleash force greater than cannons. They are considered to still worship their long dead god of metal, Kieger.

*Akinai that break a certain set of laws within their community are marked as Sane. A Sane when caught has their horns removed and should they be Banka (some Kantou) or above they will lose their given arm as well. They can chose to either leave in exile or be sent on a mission to restore their place in Akinai society. The vast majority on this sort of mission never return alive even in success. Thus the sight of a hornless Akinai with any prayer beads is incredibly rare.*

Yoru having her horns and an arm removed shows she was of decent rank within the Akinai society, and why she became a Sane is still a mystery.

She declines wanting the sheriff's sword back from Hugh as it is no longer hers to take. Although she wishes she could have seen the man Vann had become, she finds solace being able to imagine it through meeting Hugh.

### **Requisite to meet**

* It must be **Act 2**.
* It must be **night time and snowing with snow on the ground**.

	+ This means typically it needs to be the second day of snowy weather after it's started to pile up.
* Hugh must not be kidnapped by either Siska or Revulan.

**Once these conditions are met, you meet her outside Castle Vann** visiting the sheriff's grave. The trigger location for this cutscene is the stairs and yard directly outside of the Castle Vann entrance and does not trigger immediately exiting Daemon's Dive. If conditions are met, as in you enter Daemon's Dive once the bell tolls at sunset and you exit immediately, you can see Yoru's sprite flash for a second in front of the grave.

Even then this cutscene is a bit finnicky to trigger. You may need to run across the trigger point several times or enter and exit Castle Vann with conditions met.
Rat

Rats move in a straight line and will change direction after movement. They do not attack you directly.

### HP & Weakness

Rats have **2 HP** total.

They are vulnerable to all damage types.

The Lariat will pull them towards you;

Pulling them over an object or wall will kill them instantly.

### Drops

Rats will drop Gold.

Frequency of Drops depend on your Luck Stat.
Sunset Painting

Lynn's present to you for all the help you've given around town since you've been back. It radiates kindness and gratitude.

One of the five colors, an item necessary for progressing the steps towards completing the Color Collection unmarked side quest.

### Description

*A beautiful painting of vibrant colors. It radiates kindness and gratitude.*

On pick-up: *Sunset Painting! Wow... The colors in this are beautiful. She put a lot of work into this.*

### Effects

* Aside from being used as a color for Color Correction or Color Collection quests, acquiring this painting unlocks Lynn's room, found passed a previously locked door inside Quinlan's Place.

### Requisite

*Clear Nightfall;* return to Vann's Point from Howling Bjerg.

*Hunt Grelin;* search for the Grelin enemy within the dungeons of Vann's Point. Grelin have a tendency to steal, and therefore have unique drops. Killing enough of them will grant you all 4 of the items you need. Raising your Luck status will increase the likelihood that the Grelin will drop these unique collectibles over gold drops. However, there is already a high likelihood they will drop without augments to luck. Those found in Mariana's arena and Pirate's Pier are single time appearances.

*Holy Relic;* return this item to Father Xavier at the Church of Raem.

*Wedding Ring;* return this item to Quinlan at his & Lynn's Home.

*Silver Mirror* return this item to Ashwood at his Mansion.

*Painting;* return this item to Lynn in one of her default positions.

*Talks with Lynn**;* visit Lynn again once you've returned all 4 stolen Items to be awarded the **Sunset Painting**.

### Location

*Grelin;* These Greater Enemies are located in the Magma Heart, Waterfall Cave, Pirate's Pier, and Mariana's Arena. You can choose just one of these locations to acquire all drops necessary, or collect them throughout your journey and turn them is as you please.

### Type

This is 1 of 5 colors used to complete the side quest Color Collection.

This can be 1 of 2 optional colors used to open the Time Out I dungeon.

### Map Location

**BLUE** ::: Owners of stolen Grelin drops.

**GREEN** ::: Lynn's default positions.

**RED** ::: Locations of Grelin. Those found in Mariana's Arena and Pirate's Pier are single time appearances.
Secret Dock

The Secret Dock is a Unique location on The Beach Front of **Vann's Point**. This is the location to access Pirate's Pier; a dungeon as part of the Small Town Hero & Hero's Rest Feats. In your first playthrough, you will not see the Breakable Wall until Post Game. New Games from there will have the Breakable Wall visible from the start.

### Requisites

*Clear Setting Moon or Prodigal Sun;* Defeat Bolivar at the Lighthouse.

*Pirate's Pier;* requires Stindle's Map for travel with Roanoke.

### Type

*Unique;* serving purposes for Lore, Quests, and Travel.

### Related NPCs

*Caroline & Roanoke;* positions found here for Small Town Hero Quest.

### Key Items

*Stindle's Map;* found in the Crystal Caves, needed for travel to Pirate's Pier.
Wedding Ring

Quinlan's wedding ring...

One of the four stolen items necessary for acquiring the Sunset Painting from Lynn.

### Description

*Quinlan's wedding ring that the Grelin stole.*

### Requisite

*Clear Nightfall;* return to Vann's Point from Howling Bjerg.

*Hunt Grelin;* search for the Grelin enemy within the dungeons of Vann's Point. Grelin have a tendency to steal, and therefore have unique drops. Killing enough of them will grant you all 4 of the items you need. Raising your Luck status will increase the likelihood that the Grelin will drop these unique collectibles over gold drops. However, there is already a high likelihood they will drop without augments to luck. Those found in Mariana's Arena and Pirate's Pier are single time appearances.

*Talks with Quinlan;* return this item to Quinlan at his and Lynn's Home.

### Location

*Grelin;* these enemies are located in the Magma Heart, Waterfall Cave, Pirate's Pier, and Mariana's Arena. You can choose just one of these locations to acquire all drops necessary, or collect them throughout your journey and turn them is as you please.

### Type

This is 1 of 4 items for obtaining the Sunset Painting, a color for Color Correction or Collection.

This is also an item precious to Quinlan, and so may hint at a bit of Lore.

### Map Location

**RED** ::: Locations of Grelin.

**BLUE** ::: Owner of stolen Grelin drops.
Characters

Here you will find basic information about each NPC; Including their **Default Positions**, and relative Items & Quests. Some Characters can be met from the beginning of the game, and others require progression of the game to meet.

Steps Regarding Marriage to the Romancable Characters will be listed on their respective Pages.

### **Oran Graile**

Oran's Character Page has a summary of all his available Skills and Equipment.

### **NPCs**

Amadeus

Antonia

Aoife

Ashwood

Aura

Bolivar

Blue Hooded Figure

Butler

Celina

Clementine

Crocodile

Dalton

Diana

Grant the Gravedigger

Hackett

Hugh

Lacrima

Illy

Maid

Nora

Pa Darrow

Penny

Phil

Quinlan

Rana

Revulan

Roanoke

Santiago

Uros

Sheriff Vann

Vivaldis Seig

Father Xavier

Yoruzaki

Zaegul

Dockmaster

Lord Fredrick

### **Romanceable**

Keaton

Lynn

Oakley

Caroline

River

Tara

Mariana

Tess

Siska

Kir Hasa

### **Colorless Void NPCs**

Colorgrave

Burg

Crelon

Leer

Mynir

Orima

Reskel

Tedra

Ulni

Vulhara

Wren

Cera

Bera
Boneyard

The Boneyard is the first official Dungeon you will enter in the game. Here you will encounter different types of enemies, loot, and additional dungeon mechanics. This will be your first encounter with warp statues, eye doors, and acquiring equipment apart from your trusty pickaxe.

### Requisites

*Pickaxe;* needed to break the rocks ahead of the entry to the dungeon.

*Bossy Key;* for reaching the boss. found in the North East Wing.

### Eye Door

*Mor* has lost their Key, and asks you to find it.

### Reward

*Heart Ore;* There are 2 Heart Ores found inside this dungeon.

*Dread Hand;* your first piece of equipment, needed to progress through dungeon.

*Shaedrite;* Reward for Defeating Boss; 1 of 4 Smithing Materials for Bolivar.

### Loot

*Old Recipe;* A gift for Keaton and can be sold to Zaegul

*Rare Seeds;* A gift for Lynn and can be sold to Zaegul

*Coin of Crowl;* A special collectable, See Kaelum's Mausoleum.

*Cursed Bones;* Must have all equipment to collect. See Xavier's Blessing.

### Boss

*Vulture;* 9 HP, Knock Cannonballs into Ship to drop enemy into Attack Range.

### Secret Areas

Expand to see Locations.

    *Lore Room*

- Breakable Wall in the 3rd Northward room from entry, look for Floor Tile telegraph.

    *Puzzle Rooms*

- East doorway of the 2nd Northward room from entry

- Only solvable if the player returns to this dungeon with all 4 pieces of equipment.

- Contains the Cursed Bones and a piece of Heart Ore.

    *Reflective Crypt*

- Re-visit room which contained the Bossy Key, and pull across the gap with the Lariat.

- Only found once you return with Lariat. Can only enter once you return with Climbing Gear.

- See Reflective Crypt for more info.

### Lore

Expand to see Readable Text.

*Lore Room: **Effigy***

"In Honor of all those who gave their lives and stood against the God of Hate."

*Castle Vann Crypt*

Nora said the **Boneyard** was made by the same civilization that built the Crypt below Castle Vann.
Rust Knuckle

The Rust Knuckle is the Fourth piece of Equipment; found within Dry Fountain. It's Damage to enemies will match your Pickaxe's base damage; and so increasing your Pickaxe's damage output will increase your Knuckle's damage output.

### Description

*Using the Rust Knuckle I can break barrels, move large boulders, and send some objects flying.*

On pick-up: *Rust Knuckle! Big boulders don't stand a chance anymore.*

### Effects

#### Basics

* Damage Matches that of your Pickaxe's Base Damage.
* Moves Red Boulders ahead one space.
* Sends Cannonballs forward, non-stop until they hit a wall or object.
* Punching One-Hit Blocks and Alchemy Balls will move them 2 tiles further than the Pickaxe.
* Destroys Wooden Barrels and breaks down Large 4-tile-square Boulders.
* Knock-Back enemies for 3 tiles (except Turtle, Slime, Bandit, Mecha Vann, Raised Golem Guard.

#### Advanced

* Enemies caught in an object's movement path will be killed. Airborne Enemies may survive the hit.
* Stuns Yhote if punched during its Stampede Attack.
* Stuns Loomagnos if punched during its attack phases.
* Knock-Back Siska's Destroyer Jr 2 tiles further then Pickaxe.

### Requisite

*All Other Main Equipment;* Pickaxe, Lariat , and Dread Hand.

*Alternative;* Purchased at Zaegul's Secret Shop for 100 Gold.

### Location

*Dry Fountain;* West from Pa's House, Pass the Church of Raem and the stairs to Ashwood's Mansion, interact with the Fountain Face and agree to pull the switch. This opens the way inside.

*Rust Knuckle;* Inside the Dry Fountain, head 3 rooms North, then hit the top left doorway, left one more room and Lariat to the chest sitting in shallow water.

*Zaegul's Secret Shop;* found inside the Tidal Mines, accessible after at least clearing Setting Moon, you can collect the Harmonica & open the way from Post Game or a New Game + . Inside, purchase a Rust Knuckle for 100 Gold.

### Type

This is a main piece of Equipment.

This Equipment is necessary for Clearing the Game.

### Map Location

**RED :::** Dry Fountain; natural home.

**BLUE :::** Zaegul's Secret Shop.
Armadel

After the Blue Hooded Figure Warps you out of Vann's Point into an **Unknown Realm**; standing on a transparent platform floating out in space, you walk forward to find the figure waiting for you. Armadel has a Complex Attack Cycle;

### Attacks

Sword Spin; Quickly Phasing to your Position Multiple Times, Releasing a Spinning Sword AoE attack upon materializing.

Energy Beam; Beams of Bright Energy will Cut Across the Platform in a crosshatch pattern.

Claymores of War; Giant Phantom Swords will appear at the Right and Left walls of the Stage and Cut across the Platform.

Energy Orb Attack; Spawns Hostile Orbs that will Target you relentlessly.

Cold Smite; several Pillars of Light will burst under your feet in successively. Phase 2 will fire them in quicker succession.

### HP & Weakness

* Armadel has **2 Phases** to Her Battle; Each with a total of **40 HP**; for a collective 80.
* Armadel is Vulnerable to All damage Types as long as She is Materialized and In Sight.
* Be Vigilant with your Winged Boots Sprinting and Dread Hand Warping to avoid most attacks.
* Her Sword Spin has great range; The Weapon Chain is excellent tool for countering these attacks.

### Rewards

*Life Blessing;* An Item Requisite for Clearing Hero's Rest.

*Masked;* Defeating Armadel will award you the Masked Feat Badge.
Mynir

* Portrait
* In-game

Mynir was worried at first, but you're not a mage, so you're safe. Mynir is a Colorless Void NPC that serves functions for Feats, Items, and Lore. He will always be located in the Bar he Owns at the Bottom Right of Colorless Void.

### **Species and Marital Status**

Runs the Bar of the Colorless Void;

He looks like a Minotaur.

### **Key Items**

*Ball of Yarn & Slime Soap;* Item Requisites for the Trader quest.

### **Key Quests**

*Trader;* participate in the exchange of goods for this quest.

*Storytime;* provides a story for this unmarked quest.
Boon

The Boon is a quest reward buff given by Aoife in thanks for planting 6 Rare Seeds around Vann's Point. The first one is free; any further Boons require a Rare Seed to trade for it.

### Description

*I will now ignore one KO. I'm also stronger.*

### Effects

* The Boon revives you once upon KO just as the Frostberry Cobbler does in addition to increasing your base damage by 1.

### Requisite

**Aoife's Tree Stumps**; this Boon is given in thanks of planting 6 Rare Seeds in the stumps across Vann's Point. To get the buff after the first time, a Rare Seed is required to trade for it which can be bought from Zaegul's Secret Shop for 50 gold, or 25 gold with the Hearth Ring or Keaton's Wedding Ring equipped.

### Location

***East of River's home**;* Aoife stands next to a tree east of River's home near the lake. On snowy days, she can be found in Lynn's bedroom, which becomes accessible by becoming closer with Lynn but not requiring marriage.
Dock's Warehouse

The Dock's Warehouse acts as a Secret Shop to earn **Gold** through selling your extra Gift Items. Zaegul, who will be purchasing these Items from you, can be found in the Warehouse **only at Night**.

Here you will also find the Lost Shipment which is a necessary Item to initiate different quests.

### Key Items

*Lost Shipment;* required for Tess' Marriage Path, Trader, and Shadowed Quests.

### Type

*Utility;* Zaegul will be buy junk from you at the Back Right of the Warehouse; **Nighttime Only**.

### Related NPCs

*Zaegul;* Finalizing a Sale with this Honest Dealer here will award you a Feat.
Сердца

**Сердца** (англ. *Hearts*) — ресурс, показатель основного прогресса игрока в *Cats are Cute*. Обозначаются розовым цветом.

## Предназначение

Единственное предназначение сердец — двигать игрока на следующий уровень хозяина. Они являются своеобразным символом любви и уважения котов к своему хозяину.

## Способы получения

Сердца невозможно потерять, их число всегда увеличивается.

Основной и интуитивно понятный способ накопления ресурса — клики по экрану. За клик считается в том числе и перемещение карты. На начальных этапах игры этот способ основной, так как для повышения уровня игрок не нуждается в больших количествах сердец.

С продвижением прогресса возрастает значение ухода за котами. За выполнение нехитрых действий можно получить много сердец, а это эффективнее. Более того, доход от хозяйской заботы растет с уровнем кота.

В накоплении сердец способен посодействовать и магазин. В нем можно посмотреть рекламу, а в награду получить несколько сотен ресурса.
Fury Heart

The furious embers of a dying civilization. One of the five colors; items necessary for progressing the steps towards completing the Color Collection unmarked side quest. Colorgrave said new colors will be born there again soon.

### Description

*This heart radiates searing heat despite no longer beating.*

On pick-up: *Fury Heart! Ow! Yeah, hotter than it looks.*

### Requisite

*Clear Magma Heart;* with all basic equipment, defeat the boss, Loomagnos.

This dungeon can be accessed and completed during Act 1, before finishing Nightfall.

### Location

*Mountainside Magma Heart,* north of the stairs to the right of the church, climb the second set of stairs to the left of the upper lake. Go as far to the right as you can and lariat your way up the cliff ledges. Break through the rocks and head right again until you see the big mouth-like entrance to the dungeon.

### Type

This can be 1 of 2 **Colors** used to open the Time Out I dungeon for Color Correction.

This is 1 of 5 **Colors** used to complete the side quest Color Collection.
Rare Seeds

This is a quest item requires for advancing the Aoife's Tree Stumps quest, as well as needed for receiving the Boon buff from Aoife.

### Description

*I've never seen seeds like these...*

*I wonder where I could plant them.*

On-pick-up: *Rare Seeds! I wonder if they could use these on the farm?*

### Location

*Boneyard;* found in a chest in the eastern wing of the Boneyard, right of the eye door.

*Magma Heart;* found by completing the puzzle in the eye door room of Magma Heart.

It can also be found in random objects throughout Vann's Point.

The most reliable method of obtaining them is to buy them from Zaegul's Secret Shop.
Captain Crossbones

Captain Crossbones has a Simple Attack Cycle; and is Conditionally Invulnerable to Damage.

Defeating this Boss is the Final Stage of Mariana's Marriage Steps. It resides in a secret dungeon at a familiar place; Bjerg Castle.

Defeating this Boss will Marry you with Mariana; Preventing you from being able to Marry anyone else.

### Attacks

Cannon Fire; On the North, West, and East ends of the Stage are Cannons. When the Captain Commands it, these Cannons will Fire.

Raining Cannonballs; Multiple Cannonballs will fall from the ceiling at random points on the Stage, and will stick into the ground.

### HP & Weakness

Captain Crossbones has a total of **12 HP**.

To Damage it, you must use the Rust Knuckle to send the Fallen Cannonballs up to the Captain's Ship. This will cause the Captain to fall from the Ship onto the Stage Platform. Here you will be able to Damage it.

### Rewards

*Mariana*

- A Wedding with Mariana will Directly Follow Deafeating this Boss. You don't have a Choice.

- If you do not want to Marry Mariana; **Save** and Reload your File before completing Battle with Captain Crossbones. This will Spawn you in front of Pa's House, before you entered Bjerg Castle.
Golem Guard

Golem Guards are Stationary Capture Enemies. If you walk in to their line of sight, you will be through into the dungeons respective Jail. They do not attack, and being captured by them does not deal damage.

### HP & Weakness

Golem Guards are completely Invulnerable to all damage types.

Moving Objects in their line of sight will block their vision.

Using the Illusion Ring & the Charged Flare Knuckle attack, you can safely traverse the guard's visual range.
River's Place

River's Place is a Residence within Vann's Point. Different Scenes, Quests, and a Mini Game will be seen through here during your playthrough.

River can be found here Midday and Nighttime.

### Key Items

*Lariat;* for scoring Points in the Fishing Mini Game.

### Requisites

*Appointment Schedule;* interact with this to go Fishing.

*Nightfall;* scenes in the Steps to Marry River will take place here.

### Related NPCs

*River;* default positions here at **Midday** and **Nighttime**.
Killer II

Killer II is a floor boss of Enlightenment and is conditionally invulnerable to damage. The main differences between his original fight is **there are less pits, the arena is wider, but there are 4 new minions that start in the arena**—2 Bone Mages and 2 Electro Mages. These 4 will not respawn during the fight when defeated.

You can potentially kill these additional minions before the fight begins, especially with use the Weapon Chain and Bolt Anchor's charge attacks.

### Attacks

Axe Toss; hurls axes like boomerangs **as long as you are in its line of sight**, releasing bullets a barrage of bullets upon reaching its destination.

Wall of Axes; Killer will disappear from the stage and giant phantom axes will spawn at different ends of the stage and cross the platform.

Mask of Var; Killer will release a Mask of Var enemy from its face between attack cycles.

### HP & Weakness

Killer has a total of **22 HP**, and is conditionally invulnerable to damage.

After Killer reappears on the stage platform, **stay behind them**. This will leave the enemy searching for you but standing still. There will be a duration of dormancy before its attack cycle begins again. Killer will be vulnerable to all damage types during this dormant stage.
Mask of Var

Masks of Var move in a Zig-Zag fashion, covering 3 blocks in their movement. They do not attack you directly.

### HP & Weakness

Masks of Var have **3 HP** total.

They are vulnerable to all damage types.

As A Heavier Enemy; the Lariat will Pull you towards them.

As a Flying type; Pulling them over an object or wall **will not** kill them.

These Two Enemy Types Combined allows you to **Stun** a Mask of Var with the Lariat.

If they are Flying over a Pitfall when Stunned, they will fall into the pit.

### Drops

Masks of Var will drop Gold.

Frequency of Drops depend on your Luck Stat.
Mechanized Slot Machine

The Mecha Slots are the Main Boss of Crocasino Backrooms; and is Conditionally Invulnerable to Damage.

Defeating this Boss is Necessary for Progressing the Steps to Marrying Kir Hasa.

This is a Unique Boss Stage, characterized by Nine separated Platforms and Single-Use Lariat Hooks. Using these Hooks are used to both escape this Boss' Attacks, and Reach them to deal damage.

### Attacks

Flying Nippers; The Mecha Slots will release a Flying Nipper between its Attack Cycles.

Ground Slam; Mecha Slots will Ascend into the Air and Slam into the Ground a few times over Randomly Chosen Platforms of the Stage.

Full Radial Spread Shot; Each time it lands, it will release an 8-way Radial Spread Shot of Energy Bullets.

### HP & Weakness

Mecha Slots has a total of **11 HP**, and is Conditionally Invulnerable to Damage.

After Mecha Slots finishes its Ground Slam Cycle, it will experience a **Recoil Stun**; there will be a duration of Dormancy before its Attack Cycle begins again.

Mecha Slots will be Vulnerable to All Damage Types During this Dormant Stage.

Also During this Dormant Stage, All of the Single-Use Lariat Hooks will be Reset.

### Rewards

*Ora Moa*

- Defeating the Mechanized Slot Machine awards you the Ora Moa; an Item Requisite for Marrying Kir Hasa.

- There are other Feats involved with Clearing the Crocasino Backrooms but Marrying Kir Hasa is the only one that Requires you to Defeat Mecha Slots.
Bandit's Hideout II

The second Bandit Hideout is an Optional Stealth Marriage Dungeon; Completion of this dungeon is not required to marry Oakley.

If you collect the Cleated Boots before reaching this stage in Oakley's progression, this dungeon will be skipped.

Choosing Oakley for Marriage is not required to access and complete this dungeon. However, you cannot reach this Dungeon if you have married someone else.

### Requisites

*Grove Mushroom;* requires Pickaxe, South of Crocasino.

*Frozen Thorn;* requires Lariat, Northeast of River's Place.

*Luminous Crystal;* need Rust Knuckle, Southeast of Celina's Place.

*Talks With Oakley;* progress through dialogue stages with Oakley.

### Reward

*Marriage;* See Oakley's character Page for more information.
Ring of Kings

"Be careful with this one," says Diana. Crocodile wants me to wear this as a prank on Revulan.

The Ring of Kings is a wearable piece of equipment required for **1 of the 5 blessings** for completing Hero's Rest. Wearing it will convince Revulan to give up the Storm Blessing she holds, or anger her depending on how many blessings you (don't) hold.

### Effects

**A prank on Revulan**

* Croc wants to pull a prank on Revulan.
* If you return to Pirate's Pier after rescuing Hugh and his sword, you will be able to reach the north wing.
* Solve through the series of puzzles leading to the chest containing the **Ring of Kings**
* Head to Vann's Point again and **equip the ring** at the Ring Shop.
* Return one last time to Pirate's Pier and speak to Revulan.
* Here she will agree to give you the Storm Blessing.

### Requisite

*Beat the Game;* clear the Lighthouse through Setting Moon or Prodigal Sun.

*Wingman;* clear Ashwood's Dinner Party, Siska's Workshop and help him marry Caroline or Siska.

*Equipment Upgrades;* clear Dreader Hand & Not Rust.

*Stindle's Map;* visit the docks in Vann's Point for a cut-scene, collect the map and travel to Pirate's Pier.

*Small Town Hero;* Defeat Inkwell to rescue Hugh. After you port home, return to Pirate's Pier again.

### Location

*Secret Dock and Pirate's Pier;* after recovering Stindle's Map from the Crystal Caves, head south from Pa's House to the Beach Front. Go east across the wooden bridge, passed the Tidal Mines, and just a bit further and you'll see Caroline ahead of a breakable wall. Through this wall is a Secret Dock where you will meet Roanoke. They will sail you to Pirate's Pier.

*Chest;* easiest route is to get yourself captured, head 1 room west, then 2 doors north, 1 room east, 3 doors north, 1 room west, and solve the crown puzzle to reach the Chest.

### Type

When equipped, this ring allows you to collect the Storm Blessing from Revulan.

A quest item required for completing Hero's Rest; head to the Ring Shop to equip.
Homecoming

**Homecoming** covers the Introduction of the Story. Here you will be introduced to Key Characters and Basic Mechanics of the game. The Intro is considered over once you Wake up in your room after bringing **Red's Take Out** back to Pa's.

If you've beaten the game once before, you have an option to **Skip the Introduction** by interacting with the Blue Hooded Figure next to Pa's House, bringing you to the Altar Realm. You can also skip it if you've opened the Curse Realm found at the Park.

### Requisite

*New Game;* Start a fresh save file from the Title screen.

### Reward

*Open Act One;* Gain access to Act One dungeons and Most of Vann's Point.

### Type

This Series of Steps is necessary to carry through the Main Story.

Completing the steps below will award you the **Homecoming** feat.

### Steps to Complete

#### Returning to Pa's

* This is a short series of cut-scenes to introduce some of the Main Characters of the Game.
* Open at the Docks and Meet Sheriff Vann at the North Stairs.
* Head North, then East to Pa's House; Meet Pa and Bolivar.

#### Reuniting with Keaton

* Return to the Docks and Head East into Red's Inn; Meet Keaton and Amadeus.
* Receive **Red's Take Out** and Open back in Pa's House.
* After this scene; Wake up in your room, ending the Introduction.
* Here the Feat for **Homecoming** will be rewarded.

### Map Location

**RED**: Introductory Scene Locations

**BLUE**: Skipper Locations
Bossy Key

The customary Boss Key; a dungeon Quest item necessary for opening the Eye Door in Boneyard dungeon.

### Requisite

*Dread Hand;* required to reach deeping into the Boneyard to find this Key.

### Location

*Boneyard;* Found on the far east end of the dungeon, 4 rooms east from the Eye Door. Acquired from a chest, dropped after clearing a mini arena challenge; kill the 4 enemies that drop from the ceiling and a Chest containing the Key will drop at the center of the platform.

### Type

This is a Quest Item necessary for opening the Eye Door of the Boneyard.
Defiant

## Defiant

### Requisite

Beat the Game Once
Defile All Altars
Clear Act Two

### Type

Post Game
Feat

**Defiant** is an Altar Feat, which when achieved will award you a Feat Badge.

Altars are **only accessible after beating the game once.**

### Requisite

*New Game + ;* Start a new game after clearing Setting Moon once.

*Altar Realm;* Destroy all except the Chaos Altar to Clear this Feat.

*Clear Setting Moon or Prodigal Sun;* Defeat Bolivar at the Lighthouse.

### Type

This is a New Game + *Game Mode* for the Main Story line.

Completing the steps below will award you the **Defiant** feat.

### Steps to Complete

If you have not beaten the game yet, the following steps will not be doable.

#### Enter The Altar Realm

* **Before Entering Pa's House**, interact with the Blue Hooded Figure outside.
* You will be brought to an unknown realm which contains the Altars.
* Interact with **Each One** and agree to defile them all.
* Speak to the Blue Hooded Figure again to return to Vann's Point.

#### Beat the Game

* Clear Nightfall; Return to Vann's Point from Howling Bjerg.
* Collect 2 Colors & Clear Time Out I for Color Correction
* Clear the Lighthouse and Defeat Bolivar II or Var.
Altars

Altars are **Difficulty Augmenters** for the overall game. Once you Clear Act Two and return to the Title Screen; you will be granted the option to **increase** game play difficulty in unique ways when starting a New Game.

With every **new save file** from then on, a **New NPC** will be located next to Pa's House for the entirety of the introduction. Speak to this Blue Hooded Figure to enter the realm of Altars and defile which God's you wish to receive their wrath.

There are **4** Altars in this realm; each dedicated to a God of the game world. Interact with them to choose whether you wish to defile these altars, setting the wrath of the Gods upon you.

Inside the **Altars Realm**, You will see a pedestal on the southeast end of the room. There, a book's pages turn from an intangible gust. This is an additional game mode which **removes the Main Story cut-scene load** from the game play. Altars activated before accepting **Story Skip** mode will still apply respective modifiers to the game.

On the southwest end of the room, there will be a red crystal. Interacting with it brings you to the Randomizer room, where you will be able to enter a specific number the determines where certain items are located in your run. Altars activated before accepting your chosen number will still apply respective modifiers to the game.

### Altar to Zolei

With the exception of Quest Items; You will **no longer see Dropped Items** from enemies or breakable objects. This will also cause a *unique twist* to the Final Battle, adding Zolei to the fight.

### Altar to Var

With the exception of Pitfalls, you will now **take double damage** from all sources.

### Altar to Hate

With the exception of Pseudo-Faints during cut scenes; **Death is Permanent**. Depleting your Health once will **Delete** your safe file permanently. Secondly, **All Heart Ores are removed** from the game.

### Altar to Raem

Within dungeon areas, **a beam of light** will try to smite you, **dealing damage** if you can't dodge it. You also lose the ability to gain Extra Vitality when praying at the Altar in the Church of Raem. Raem's Light will also reject you if you allow Father Xavier to bless you at the end of the Xavier's Blessing Quest.

You can find a **2nd Altar to Raem** in the Vann's Point Church of Raem. You will be able to **Pray** at this Altar at any point in the game to **add extra vitality** to your HP by **1 per Prayer**. Pray as much as you like to max your extra vitality; but know that **Each Prayer will carry the time forward by one quarter**. However, if you destroyed the Altar to Raem in the realm of **Altars**, then you lose the ability to gain extra vitality by this method. Raem's Light will also reject you after obtaining the Blessed Pickaxe, if you choose the option for Father Xavier to bless you.

You can find a **3rd Altar to Raem** in the Lighthouse behind a Breakable Wall.