recursal/Fanatic-Fandom huggingface dataset:
Bell Tower Flooring

* Informations
* Materials

**Description**
Limited-time Glorious Masquerade furniture. Flooring based on Noble Bell College's bell tower.

**How to Obtain**
Clear "Glorious Masquerade: Let the Bell of Solace Ring" Chapter 1-12 and reach Room Rank 8. Only available during the Glorious Masquerade: Let the Bell of Solace Ring event.

**Released on**
October 09, 2023 *(3 months, 2 weeks, 5 days ago)*

### Series

Glorious Masquerade Series

**Materials*** Fleur City Lumber x8
* Fleur City Clay x8
* Fleur City Magic Paint x45
* Thaumark x8000

**Bell Tower Flooring** is a flooring item furniture used in Guest Room.
It's a limited-time furniture item available at Guest Room Rank 8 only during the Glorious Masquerade: Let the Bell of Solace Ring event. Player must have completed Book 1, Chapter 12 of the event.

## Crafting

To craft this furniture item, it needs the following materials:
Birthday Bashes

Birthday bashes are events held in celebration for a character's birthday. They have different parts (such as login bonus and special sale) and the durations for each of them differ. They also have Birthday Showcases alongside them.

## Features

### Birthday-limited

These bonuses are only available on the birthday of the character.

* The home screen background will be changed to the dorm's birthday party venue (depending on which dorm the birthday boy belongs to). It can be toggled on/off in the home screen settings.
* Login Bonus: A one-day only special login bonus with a Tenfold Key Set and a short, fully voiced birthday story. This story can be viewed from the character's shared voicelines from the Album and will be there even if the player didn't login during the birthday.

### Boosted Upgrading

For the duration of the birthday bash, the chance of getting GREAT or EXCELLENT when enhancing the birthday boy's cards with upgrade items is increased.

### Character Room Sale

During a birthday bash, players also have the opportunity to buy the character's dorm room background. The background is sold at Background Shop (Awakening Perfume) for 10 Awakening Perfumes (R) .
Basic Brown Bureau

## Basic Brown Bureau

* Informations
* Materials

### Theme

 Basic

**Description**
A welcoming brown bureau.

**How to Obtain**
Reach Room Rank 9.
Permanent craftable item.

**Released on**
January 23, 2023 *(1 year, 5 days ago)*

**Materials*** Lumber x12
* Paper x7
* Basic Magic Paint x13
* Thaumark x7000

**Basic Brown Bureau** is a storage furnishing used in Guest Room.
 It becomes available when the player reaches Room Rank 9.

## Crafting

To craft this furniture item, it needs the following materials:
4th NRC Unified Exam

The **4th NRC Unified Exams** is a Unified Exams event that requires players to challenge themselves to gain high scores for Crowley Medals. Five types of battles, Fire, Water, Tree, Null, and All elements, are available. Based on the player's rank, Crowley Medals are distributed and they can be exchanged for items in the Crowley Medal Shop, which is the only shop that contains limited voicelines for Night Raven College Staff. There is no event story associated with this event.

In this round of Unified Exams, Ashton Vargas's voice lines are available.

## Duration

June 16th, 2021 16:00 JST ~ June 24th, 2021 14:59 JST

The Crowley Medal Shop is open until July 1, 14:59 JST

## Description

* Requirement: Clear Episode 1 - The Crimson Tyrant
* Take part in five types of battles (fire, water, tree, null, all) and aim for the highest scores possible.
	+ Your rank is determined by the cumulative total of all your high scores
* You can do 10 battles a day.
* Earn Crowley Medals from the battles and exchange them for limited-time voice lines for Ashton Vargas and items in the shop.
	+ You earn three medals when you win and two when you lose.
	+ Using a friend support gives you an extra medal. You can also earn medals from having friends use your card as support.
	+ The maximum number of medals you can earn per day from being used as support is 10.
* There are two types of tests, Basic and Defense. Basic Tests are the same as regular test battles. Defense Tests are battles where the more HP you have left after the battle is finished, the higher your score is.
* Crowley Medals you earned can be used in subsequent NRC Unified Exams

## Event Battles

 Easy

 Easy

 Easy

 Easy

 Easy
2023 New Year Celebration

## Boosted Lesson Rewards

From January 1 at 12:00am to January 17 11:59pm (PT).

The rate of getting rewards from History, Flight and Alchemy lessons is increased.

## Ramshackle Dorm - Lounge (New Year's) Sale

From January 1 at 12:00am to January 17 11:59pm (PT).

For a limited time, the Ramshackle Dorm - Lounge (New Year's) background is on sale in the Background Shop (Awakening Perfume).
Basic Balloons

## Basic Balloons

* Informations
* Materials

### Theme

 Basic

**Description**
A welcoming set of balloons.

**How to Obtain**
Reach Room Rank 4.
Permanent craftable item.

**Released on**
January 23, 2023 *(1 year, 5 days ago)*

**Materials*** Basic Magic Paint x12
* Thaumark x5000

**Basic Balloons** is an Other furnishing used in Guest Room.
It becomes available when the player reaches Room Rank 4.

## Crafting

To craft this furniture item, it needs the following materials:
Basketball Club Frame (Floyd)

* Informations
* Materials

**Description**
A Basketball Club frame themed around Floyd.

**How to Obtain**
Raise Floyd's Basketball Jersey Card Vignette Level to level 2.

**Released on**
August 29, 2023 *(5 months ago)*

**Materials*** Paper x24
* Stylish Magic Paint x5
* Basic Magic Paint x13
* Small Lavender Crystal x9
* Medium Lavender Crystal x9
* Thaumark x28000

**Basketball Club Frame (Floyd)** is a foreground furniture used in Guest Room.
It's available by raising Floyd's Basketball Jersey Card Vignette Level to level 2.

## Crafting

To craft this furniture item, it needs the following materials:
Basic Nightstand and Trunk

## Basic Nightstand and Trunk

* Informations
* Materials

### Theme

 Basic

**Description**
A welcoming nightstand and leather-bound trunk.

**How to Obtain**
Reach Room Rank 4.
Permanent craftable item.

**Released on**
January 23, 2023 *(1 year, 5 days ago)*

**Materials*** Lumber x4
* Cloth x3
* Basic Magic Paint x5
* Thaumark x5000

**Basic Nightstand and Trunk** is an Other furnishing used in Guest Room.
It becomes available when the player reaches Room Rank 4.

## Crafting

To craft this furniture item, it needs the following materials:
Birthday Showcases

Birthday Showcases are limited event showcases that feature an SSR birthday card of the celebrated character. They start on the character's birthday (Pacific Time) and last for a week. There's also an event alongside them called Birthday Bashes.

On the showcase, the only SSR card available is the birthday card. The summon rates are the same as the Standard Showcase and the 100th summon is guaranteed to be the SSR card.
Basketball Club Frame (Ace)

* Informations
* Materials

**Description**
A Basketball Club frame themed around Ace.

**How to Obtain**
Raise Ace's Basketball Jersey Card Vignette Level to level 2.

**Released on**
June 05, 2023 *(7 months, 3 weeks, 3 days ago)*

**Materials*** Paper x24
* Stylish Magic Paint x5
* Basic Magic Paint x13
* Small Rose-Red Crystal x9
* Medium Rose-Red Crystal x9
* Thaumark x28000

**Basketball Club Frame (Ace)** is a foreground furniture used in Guest Room.
It's available by raising Ace's Basketball Jersey Card Vignette Level to level 2.

## Crafting

To craft this furniture item, it needs the following materials:
1.5-Year Anniversary Promotion

**Promotion** event for the 1.5-Year Anniversary. The event has three different bundles (Gold, Silver and Bronze) that can be purchased with only Paid Gems, and limited event shops.

**Note:** the durations of diffrent parts may vary within the promotion event.

## Login Bonus

From July 17 at 02:00am to July 26 at 11:59pm (PT).

If players login for 10 days during the period, in addition to the regular login bonus, they will receive  Gem x130 and other useful items.

 Day 10 |  Gem x20 Bottle of Starshards x1

## Gold Bundle

The *Gold Bundle* costs **800 Paid Gems** and can be only purchased once.
It includes the following items:

* Awakening Perfume (SSR) x2
* Tenfold Key Set (1.5-Year Celebration Showcase) x3
* Secret Smorgasbord x10
* Bottle of Starshards x10

Players can only use the  Tenfold Key Set (1.5-Year Celebration Showcase) to perform in the 1.5-Year Celebration Showcase.

**Note:** 1.5-Year Celebration Bundle: Gold is available in the 1.5-Year Celebration Bundle Shop.

## Silver Bundle

The *Silver Bundle* costs **600 Paid Gems** and can be only purchased once.
It includes the following items:

* Awakening Perfume (SSR) x1
* Tenfold Key Set (1.5-Year Celebration Showcase) x2
* Secret Smorgasbord x5
* Bottle of Starshards x5

Players can only use the  Tenfold Key Set (1.5-Year Celebration Showcase) to perform in the 1.5-Year Celebration Showcase.

**Note:** 1.5-Year Celebration Bundle: Silver is available in the 1.5-Year Celebration Bundle Shop.

## Bronze Bundle

The *Bronze Bundle* costs **150 Paid Gems** and can be purchased twice.
It includes the following items:

* Leaping Macarons x5
* Sympathetic Sugar Cubes x5
* Limelight Waffles x10
* Lucky Cupcake x10
* Bottle of Starshards x5

**Note:** 1.5-Year Celebration Bundle: Bronze is available in the 1.5-Year Celebration Bundle Shop.
Basic Large Table

## Basic Large Table

* Informations
* Materials

### Theme

 Basic

**Description**
A basic large table.

**How to Obtain**
Reach Room Rank 14.
Permanent craftable item.

**Released on**
January 23, 2023 *(1 year, 5 days ago)*

**Materials*** Lumber x10
* Sticks x7
* Stones x2
* Basic Magic Paint x13
* Thaumark x7000

**Basic Large Table** is a Table furnishing used in Guest Room.
It becomes available when the player reaches Room Rank 14.

## Crafting

To craft this furniture item, it needs the following materials:
Basic Brown Chair

## Basic Brown Chair

* Informations
* Materials

### Theme

 Basic

**Description**
A welcoming brown chair.

**How to Obtain**
Reach Room Rank 4.
Permanent craftable item.

**Released on**
January 23, 2023 *(1 year, 5 days ago)*

**Materials*** Lumber x4
* Sticks x3
* Basic Magic Paint x5
* Thaumark x5000

**Basic Brown Chair** is a chair furnishing used in Guest Room.
 It becomes available when the player reaches Room Rank 4.

Characters can interact with this furniture by using it for sitting.

## Crafting

To craft this furniture item, it needs the following materials:
Basic Small Table

## Basic Small Table

* Informations
* Materials

### Theme

 Basic

**Description**
A welcoming small table.

**How to Obtain**
Reach Room Rank 4.
Permanent craftable item.

**Released on**
January 23, 2023 *(1 year, 5 days ago)*

**Materials*** Lumber x5
* Clay x2
* Basic Magic Paint x5
* Thaumark x5000

**Basic Small Table** is a Table furnishing used in Guest Room.

It becomes available when the player reaches Room Rank 4.

## Crafting

To craft this furniture item, it needs the following materials:
A Firelit Sky: over the Sands/Stamp Missions

### Round One

From 2022 December 5 at 02:00am to 2022 December 9 at 11:59pm (PT).

### Round Two

From 2022 December 10 at 12:00am to 2022 Deember 15 at 10:59pm (PT).

### Round Three

From 2022 December 15 at 02:00am to 2022 December 20 at 10:59pm (PT).

# Encore A Firelit Sky: over the Sands

### Round One

From 2023 September 5 at 02:00am to 2023 September 9 at 11:59pm (PT).

### Round Two

From 2023 September 10 at 12:00am to 2023 September 16 at 11:59pm (PT).
Ballroom Flooring

* Informations
* Materials

**Description**
Limited-time Glorious Masquerade furniture. Flooring based on the Noble Bell College ballroom.

**How to Obtain**
Clear "Glorious Masquerade: Let the Bell of Solace Ring" Chapter 5-14 and reach Room Rank 8. Only available during the Glorious Masquerade: Let the Bell of Solace Ring event.

**Released on**
November 01, 2023 *(2 months, 3 weeks, 6 days ago)*

### Series

Glorious Masquerade Series

**Materials*** Fleur City Stones x27
* Fleur City Crystals x15
* Fleur City Clay x15
* Fleur City Magic Paint x15
* Thaumark x8000

**Ballroom Flooring** is a flooring item furniture used in Guest Room.
It's a limited-time furniture item available at Guest Room Rank 8 only during the Glorious Masquerade: Let the Bell of Solace Ring event. Player must have completed Book 5, Chapter 14 of the event.

## Crafting

To craft this furniture item, it needs the following materials:
Basketball Jersey (Floyd)

* Informations

**Description**
Floyd's outfit for Basketball Club. Available for purchase from a limited-time shop.

**How to Obtain**
Buy from Club Token Shop (Floyd) for  Club Token x150.

**Released on**
August 29, 2023 *(5 months ago)*

### Series

Basketball Club Series

**Basketball Jersey (Floyd)** is a small item furniture used in Guest Room.
It's a limited-time furniture item available at Guest Room Rank 8 for purchase in the Club Token Shop (Floyd) for  Club Token x150. It cannot be crafted.
Ace's Sports Bag (Basketball Club)

* Informations
* Materials

**Description**
Ace's sports bag (Basketball Club).

**How to Obtain**
Raise Ace's Basketball Jersey Card Vignette Level to level 1.

**Released on**
June 05, 2023 *(7 months, 3 weeks, 3 days ago)*

**Materials*** Metal x3
* Cloth x17
* Stylish Magic Paint x4
* Basic Magic Paint x10
* Small Rose-Red Crystal x8
* Medium Rose-Red Crystal x8
* Thaumark x10000

**Ace's Sports Bag** is a large item used in Guest Room.
It's available by raising Ace's Basketball Jersey Card Vignette Level to level 1.

## Crafting

To craft this furniture item, it needs the following materials:
Beanfest: Survival of the Beanest

This is a limited-time event where players can play stories and battles based on Night Raven College's tradition called the "Beanfest". The event has 14 story chapters and 12 battles. There's another Beanfest event, Bean or Be Beaned, that follows the same story but from different students' perspectives.

Play the event to get the following limited-time cards:
 Jade (Beans Camo) and
 Cater (Beans Camo).

## Summary

Beanfest: A celebration of triumph over a fabled foe!

Here at Night Raven College, that can only mean one thing: a competition between students! The farmer team and the monster team will battle it out for the golden harp in a capture-the-flag style game with a side of beans.

You and Grim will team up with Cater and Jade as farmers, to face off against the menacing monster horde.

## Gameplay

1. **Take lessons to collect Magic Beans.**
Players can earn Magic Beans from any History, Flight or Alchemy lesson.
2. **Use Magic Beans to play stories and battles.**
Battles are unlocked by playing the story. Magic Beans are necessary for playing battles, but whether players win the battles or not, they will not regain spent Magic Beans.
3. **Win these battles to unlock the following stories.**
Unlock more stories by collecting the required number of Monster Patches earned from re-playing the unlocked battles.
4. **Players can use Monster Patches in the Monster Patch Shop.**
Exchange Monster Patches for SR Jade (Beans Camo), R Cater (Beans Camo) and other items. Magic Beans and Monster Patches will not be available after the event period ends.

**Note:** In EX Level battles, players can collect Monster Patches more efficiently.

### Schedule

This event's stories are split into two parts.
Unlock EX Level battles by clearing all the event stories.

* 2022 March 22 at 1:00am: Story Part One
* 2022 March 24 at 0:00am: Story Part Two and EX Level 1 battle
* 2022 March 25 at 0:00am: EX Level 2 battle
* 2022 March 26 at 0:00am: EX Level 3 battle
* 2022 March 27 at 0:00am: EX Level 4 battle
* 2022 March 28 at 0:00am: EX Level 5 battle
* 2022 March 29 at 0:00am: EX Level 6 battle

## Monster Patch Shop

From 2022 March 22 at 2:00am to 2022 April 11 at 10:59pm (PT).

## Notes

* Some of the contents featured in the event may be offered again at a later date.
* The limited-time cards may be available again at a later date through showcases or shops.
All-in-One Barbecue Set

* Informations
* Materials

**Description**
Limited-time Camp Vargas 2 furniture. A grill and table with everything you need for some barbecue.

**How to Obtain**
Clear the entire "Camp Vargas 2" story and reach Room Rank 8. Only available during the  Camp Vargas 2 event and craftable until 3 August 2023.

**Released on**
June 24, 2023 *(7 months, 5 days ago)*

### Series

Camp Vargas 2 Series

**Materials*** Lumber x5
* Metal x14
* Basic Magic Paint x4
* Unique Magic Paint x9
* Thaumark x7000

**All-in-One Barbecue Set** is a large item furniture used in Guest Room.

It's a limited-time furniture item available at Guest Room Rank 8 only during the Camp Vargas 2 event. Player must have finished the event story.

## Crafting

To craft this furniture item, it needs the following materials:
Book 2

## Summary

> With the Spelldrive tournament just around the corner, the dorms began their preparations to form teams that will represent them during the competition. However, participating students seem to mysteriously get injured one by one, so you and Grim decide to investigate the matter.
>
> *Contributor's summary*
Battle Events

**Battle Events** are a type of event in Twisted Wonderland that requires players to duel with increasingly difficult opponents in order to advance in the event's limited story.

## Features

All battle events have an event story of various length. The vignettes of event cards tie in closely with the event story itself.

### Event Cards

A total of 4 new limited cards are introduced in each event - one SSR, two SRs, and one R. The SSR, along with one of the SR cards are only available in event showcase, while the other SR and the R cards can be obtained by playing the event story. Some of these event cards initial join might be temporary, and players have to fulfill their requirements in order to make them permamently join the player's party.

With the exception of Jade and Cater's Beans Camo cards, all other event SR and R cards' spell levels can only be upgraded by using special, limited upgrade items that are obtained by winning event battles. They also use limited event items for groovying.

Event cards usually give one of two types of bonuses:

1. Increased drop rates in Battles
	* The maximum possible drop rate is **1.5x** - from having used both the event SSR and welfare SR cards plus a friend's event SSR as support.
2. Boosted stats in Battles

The event showcase SSR card and the event SR cards provide the increased drop rates, while the SR card from the event showcase and the event R cards have boosted stats in Battles. In the event's battles, it is encouraged to maximise drop rates by always choosing the event SSR as support card from friends. These bonuses are only applicable for the duration of the event they are featured in.
Ballroom Wall

* Informations
* Materials

**Description**
Limited-time Glorious Masquerade furniture. Walls based on the Noble Bell College ballroom.

**How to Obtain**
Clear "Glorious Masquerade: Let the Bell of Solace Ring" Chapter 5-14 and reach Room Rank 8. Only available during the Glorious Masquerade: Let the Bell of Solace Ring event.

**Released on**
November 01, 2023 *(2 months, 3 weeks, 6 days ago)*

### Series

Glorious Masquerade Series

**Materials*** Fleur City Stones x27
* Fleur City Crystals x15
* Fleur City Clay x15
* Fleur City Magic Paint x15
* Thaumark x8000

**Ballroom Wall** is a wallpaper furnishing used in Guest Room.
It's a limited-time furniture item available at Guest Room Rank 8 only during the Glorious Masquerade: Let the Bell of Solace Ring event. Player must have completed Book 5, Chapter 14 of the event.

## Crafting

To craft this furniture item, it needs the following materials:
Ace Trappola/Chats

* Bring Riddle on the 16th or later normal lesson taken with Ace as your study partner.
* Read "Bread-and-Butterflies"

### Tough on Rule-Breaking

**Requirements:**
* Bring Deuce on the 16th or later normal lesson taken with Ace as your study partner.
* Read "Bread-and-Butterflies"

### Acey's Bro

**Requirements:**
* Bring Cater on the 16th or later normal lesson taken with Ace as your study partner.
* Read "Bread-and-Butterflies"

### Cake Recipe

**Requirements:**
* Bring Trey on the 16th or later normal lesson taken with Ace as your study partner.
* Read "Bread-and-Butterflies"
Basketball Jersey (Jamil)

* Informations

**Description**
Jamil's outfit for Basketball Club. Available for purchase from a limited-time shop.

**How to Obtain**
Buy from Club Token Shop (Jamil) or Club Token Shop (Floyd) for  Club Token x150.

**Released on**
July 18, 2023 *(6 months, 1 week, 4 days ago)*

### Series

Basketball Club Series

**Basketball Jersey (Jamil)** is a small item furniture used in Guest Room.
It's a limited-time furniture item available at Guest Room Rank 8 for purchase in the Club Token Shop (Jamil) and Club Token Shop (Floyd) for  Club Token x150. It cannot be crafted.
Core Narrative 5

**Core Narrative #5 — Venti Failure**

**The Hero — Hercules**

**The Physical Goal — He has to finish the twelve labors**

**The Emotional Goal — To redeem himself from the murder of his wife and child**

**Personal Obstacle —**

**The Villain — The villians are varying with each labor, from the Nimean Lion to the Lernaean Hydra**

**Justification — He has been instructed by the god Apollo to do so**

**Supporting Cast — Quickly describe some main supporting characters.**

1. The god Apollo

**2. Hercules's Wife**

**3.**

**Locations — Describe the primary locations used in the story.**

**1. 2. 3.**

**Why does it make sense for this medium? How does the story take advantage of the medium?**
**Platform — On what platform to you see this story being delivered or experienced?**
**Why does it make sense for this platform? Does the story take advantage of the platform?**

**Additive Comprehension — What is this story’s Additive Comprehension? What new story information does it add to the overall puzzle that is so valuable that it makes an audience want to migrate to it? Examples may include:**

1. **Origin Story**
2. **Major Death**
3. **Character Reveal**
4. **Anticipated Showdown**
5. **Storyworld Reveal**
6. **Other Micro-Story Reveal**

**Bowl of Serial — Is this Core Narrative Micro-Story a one-off story or a series? Circle one.1. One-Off Story**

**2. Series**

**Type of Series — If this is a series, circle the type of series it will be.**

**1. Serialized 2. Episodic 3. Anthology**

**Opportunity to Shift — If this is an episodic or anthology series, you can strategically shift certain “episodes” into different mediums/platforms. If you have an idea of what that would look like, describe it here.**
Core Narrative 4

**Core Narrative #4 — All In**

**Go to the All In beat of your Macro-Story and come up with a story concept about/during the**

**event that targets the same demographic as the Monkey Wrench Beat.**

**The Hero — Who is your window into the story or your protagonist?**

**The Physical Goal — What do they have to accomplish by the end? What is the need?**

**The Emotional Goal — What is their emotional need?**

**Personal Obstacle — What is their “fatal” flaw?**

**78**

**The Villain — Who is trying to stop your protagonist? Who is your antagonist?**

**Justification — Why does the antagonist believe he/she is justified in their actions?**

**Supporting Cast — Quickly describe some main supporting characters.**

**1. 2. 3.**

**Locations — Describe the primary locations used in the story.**

**1. 2. 3.**

**79**

**Why does it make sense for this medium? How does the story take advantage of the medium?**
**Platform — On what platform to you see this story being delivered or experienced?**
**Why does it make sense for this platform? Does the story take advantage of the platform?**

**Additive Comprehension — What is this story’s Additive Comprehension? What new story information does it add to the overall puzzle that is so valuable that it makes an audience want to migrate to it? Examples may include:**

1. **Origin Story**
2. **Major Death**
3. **Character Reveal**
4. **Anticipated Showdown**
5. **Storyworld Reveal**
6. **Other Micro-Story Reveal**

**Bowl of Serial — Is this Core Narrative Micro-Story a one-off story or a series? Circle one.1. One-Off Story**

**2. Series**

**Type of Series — If this is a series, circle the type of series it will be.**

**1. Serialized 2. Episodic 3. Anthology**

**Opportunity to Shift — If this is an episodic or anthology series, you can strategically shift certain “episodes” into different mediums/platforms. If you have an idea of what that would look like, describe it here.**
Zeus's Army

Formerly men, women and children, these mechatronic warrios have been refurbished from the dead by the reincarnated Zeus to scourge the earth agaisnt Hades's forces that have taken his daughter and restore order to the chaotic planet. A combination of magic and technology, these mythological cyborgs are capable of unleashing incredible amounts of death and destruction.
Work Split

If people too close to the problem are escalating their problems, either as a "pork barrel" issue or as something well-intentioned, then split work into an urgent and deferred component, with less than half of development work in the urgent half.

## Relationships

### To be applied before

* Completion Headroom and Implied Requirements are inputs for Work Split.

### To be applied after

* on failure of Work Split, use Recommitment Meeting.
* if you have problems with Work Split, use Work Queue.

*Contents of following sections belong to the original Organizational Patterns website[1] and have been divided into following parts: Context, Problem, Solution, Discussion.*

## Context

... a work group commits to resolve and deliver Implied Requirements in the most timely and satisfactory way they can find. They are not committed to specific dates.

## Problem

**A work group has an obligation to make its efforts visible through what becomes the ultimate trouble signal, low Completion Headroom**. Headroom disappears when developmental activities fail to match those of Comparable Work. A common problem is the well-meaning escalation of requirements by people too close to a problem.

## Solution

**Divide a task into an urgent and deferred component such that no more than half of the developmental work is in the urgent half.** Defer more if required to acquire sufficient Completion Headroom. Defer analysis and design of parts that won’t be implemented. This advise runs counter to conventional wisdom.

## Discussion

Often a split is just a way to get back to the basic work that had been originally planned. Both halves of the split will appear in the Work Queue with distinctly different urgency.

The split should be based on clear business priorities or should otherwise be rooted in agreed values. Ian Graham has written patterns that combine to form a small pattern language (drawn from a larger pattern language) to address this issue. See the patlets for Estabilish The Business Objectives, Business Process Model, and Gradual Stiffening.

A version of this pattern first appeared in [Cunningham1996].

## References

1. ↑ http://www.svilendobrev.com/rabota/orgpat/OrgPatterns-patlets.html
Hell's Angels

The self same Hell's Angels survived the apocalypse and through a stroke of luck were able to stock up on enough ammunition and supplies to keep themselves going. Now, hundreds of years after the apocalypse they continue to ravage the wastes with untamed ferocity. In many deserts they are the only law and the only crime, and take advantage of anyone and anything they can whenever they can. They are strictly mortal and xenophobic, killing any non humans on sight.
Important Character Profiles

Zeus - King of the gods and ruler of Mt Olympus

Hades - God of the dead and King of the Underworld

Demeter - Sister of Zeus and mother of Persephone

Persephone - Daughter of Zeus and Demeter, Princess of the Underworld and kidnap victim of Hades

Poseidon - God of water and the seas, ruler of Atlantis

Hercules - Half-god warrior, son of Zeus

Achilles - Immortal warrior.
Special Sauce

Our Special Sauce is mostly the world itself. I have not seen done to this level a greek mythological adaptation to post-apocalyptic times before. Sure, with Percy Jackson these things exist simulteanously with the world aroud us, but much of the mythos still remained the same, right down to fighting with swords and shields and being true to the source material in that it hadnt happened before. This time around much of the mythological stories are not the same even if the creatures are, and it is very much grounded in a Mad-Max esque sort of scenario.
Core Narrative 3

**Core Narrative #3 — Grande Success**

**Go to the Grande Success beat of your Macro-Story and come up with a story concept about/**

**during the event that targets the same demographic as the Monkey Wrench Beat.**

**The Hero — Who is your window into the story or your protagonist? Zeus**

**The Physical Goal — What do they have to accomplish by the end? What is the need?**

**The Emotional Goal — What is their emotional need?**

**Personal Obstacle — What is their “fatal” flaw?**

**71**

**The Villain — Who is trying to stop your protagonist? Who is your antagonist?**

**Justification — Why does the antagonist believe he/she is justified in their actions?**

**Supporting Cast — Quickly describe some main supporting characters.**

**1. 2. 3.**

**Locations — Describe the primary locations used in the story.**

**1. 2. 3.**

**72**

**Why does it make sense for this medium? How does the story take advantage of the medium?**
**Platform — On what platform to you see this story being delivered or experienced?**
**Why does it make sense for this platform? Does the story take advantage of the platform?**

**Additive Comprehension — What is this story’s Additive Comprehension? What new story information does it add to the overall puzzle that is so valuable that it makes an audience want to migrate to it? Examples may include:**

1. **Origin Story**
2. **Major Death**
3. **Character Reveal**
4. **Anticipated Showdown**
5. **Storyworld Reveal**
6. **Other Micro-Story Reveal**

**Bowl of Serial — Is this Core Narrative Micro-Story a one-off story or a series? Circle one.1. One-Off Story**

**2. Series**

**Type of Series — If this is a series, circle the type of series it will be.**

**1. Serialized 2. Episodic 3. Anthology**

**Opportunity to Shift — If this is an episodic or anthology series, you can strategically shift certain “episodes” into different mediums/platforms. If you have an idea of what that would look like, describe it here.**
Definable Location

**Write a general description of the location; the place the Storyworld is set.*** **A general description of the location would be**
* **The place the storyworld is set would be post apocalyptic earth with greek myth locations.**

**Define the borders and boundaries. How big is it? How far does it extend.*** Essentially the planet earth, though most of the stories we have told so far take place within the continental United States. Important parts of this world are also other areas in greek mythology, predominantly Mt Olympus, the Underworld, and Atlantis.

**List five important locations in the Storyworld.**
1. Manhattan, NY
2. Los Angeles, CA
3. Mt Olympus
4. Underworld
5. Atlantis & the Sea

**Define three major landmarks in the Storyworld.**
1. Mount Olympus
2. The Underworld
3. Atlantis

**Define the Storyworld’s major infrastructure.**
**(We need to look at a map then just fill in the blanks)** 1. **Major Roads —**

**Major Roads would consist of…...**1. **Airports —**

**Major Airports would consist of…..**1. **Tunnels —**

**Major Tunnels would consist of….**1. **Bridges —**

**She was t to the ride will be a virtual ride telling you her story and becoming**
**Part of her experience. I see magic mountain taken this story and this world be**
Broad Act III Description

After multiple attempts to reach Hades realm in the underworld, he reaches out to his brother, Poseidon, asking him for help. Posidon, (who secretly is in love with Demeter), plans to double cross his brother and plans to steal Persephone from Hades and make her his Queen. Hercules and Achilles are hired as bounty hunters whom then recruit humans to help them fight in the epic battle against Hades to retrieve Persephone.

The humans (probably military) agree, because they’re sick of natural disasters happening - unbearable seasons - basically having their planet be overtaken by the rage of the Gods.

The humans don’t really give a shit about rescuing Zeus’ daughter, they’re more interested in fighting the God’s and get their lives back to normal. Comfortable.

When Achilles and Hercules go to the underworld to retrieve Persephone, they come in contact with Hades’ Orc army and Cerberus, the 3-headed dog.

During this whole process, Persephone becomes depressed because she feels like she has no say in how she wants to live her life. What if she enjoyed living in the underworld and didn’t want to be rescued? She becomes upset with the fact she’s always being told what to do, when to do it, and can’t live her own life. She’s sick of being treated like a piece of meat, like property, and can’t make her own decisions, she decides to commit suicide and jump into the Sea of Souls.

(Alfred)
Basketball Jersey (Ace)

* Informations

**Description**
Ace's outfit for Basketball Club. Available for purchase from a limited-time shop.

**How to Obtain**
Buy from Club Token Shop (Ace), Club Token Shop (Jamil) or Club Token Shop (Floyd) for  Club Token x150.

**Released on**
June 05, 2023 *(7 months, 3 weeks, 3 days ago)*

### Series

Basketball Club Series

**Basketball Jersey (Ace)** is a small item furniture used in Guest Room.
It's a limited-time furniture item available at Guest Room Rank 8 for purchase in the Club Token Shop (Ace), Club Token Shop (Jamil) and Club Token Shop (Floyd) for  Club Token x150. It cannot be crafted.
Bell Tower Wall

* Informations
* Materials

**Description**
Limited-time Glorious Masquerade furniture. Walls based on Noble Bell College's bell tower.

**How to Obtain**
Clear "Glorious Masquerade: Let the Bell of Solace Ring" Chapter 1-12 and reach Room Rank 8. Only available during the Glorious Masquerade: Let the Bell of Solace Ring event.

**Released on**
October 09, 2023 *(3 months, 2 weeks, 5 days ago)*

### Series

Glorious Masquerade Series

**Materials*** Fleur City Lumber x13
* Fleur City Crystals x12
* Fleur City Metal x32
* Fleur City Magic Paint x15
* Thaumark x8000

**Bell Tower Wall** is a wallpaper furnishing used in Guest Room.
It's a limited-time furniture item available at Guest Room Rank 8 only during the Glorious Masquerade: Let the Bell of Solace Ring event. Player must have completed Book 1, Chapter 12 of the event.

## Crafting

To craft this furniture item, it needs the following materials:
Core Narrative 6

**Core Narrative #6 — Soapbox Revisited**

**Go to the Soapbox Revisited beat of your Macro-Story and come up with a story concept**

**about/during the event that targets the same demographic as the Monkey Wrench Beat.**

**The Hero — Who is your window into the story or your protagonist?**

**The Physical Goal — What do they have to accomplish by the end? What is the need?**

**The Emotional Goal — What is their emotional need?**

**Personal Obstacle — What is their “fatal” flaw?**

**92**

**The Villain — Who is trying to stop your protagonist? Who is your antagonist?**

**Justification — Why does the antagonist believe he/she is justified in their actions?**

**Supporting Cast — Quickly describe some main supporting characters.**

**1. 2. 3.**

**Locations — Describe the primary locations used in the story.**

**1. 2. 3.**

**93**

**Why does it make sense for this medium? How does the story take advantage of the medium?**
**Platform — On what platform to you see this story being delivered or experienced?**
**Why does it make sense for this platform? Does the story take advantage of the platform?**

**Additive Comprehension — What is this story’s Additive Comprehension? What new story information does it add to the overall puzzle that is so valuable that it makes an audience want to migrate to it? Examples may include:**

1. **Origin Story**
2. **Major Death**
3. **Character Reveal**
4. **Anticipated Showdown**
5. **Storyworld Reveal**
6. **Other Micro-Story Reveal**

**Bowl of Serial — Is this Core Narrative Micro-Story a one-off story or a series? Circle one.1. One-Off Story**

**2. Series**

**Type of Series — If this is a series, circle the type of series it will be.**

**1. Serialized 2. Episodic 3. Anthology**

**Opportunity to Shift — If this is an episodic or anthology series, you can strategically shift certain “episodes” into different mediums/platforms. If you have an idea of what that would look like, describe it here.**
Basic Fluffy Rug

## Basic Fluffy Rug

* Informations
* Materials

### Theme

 Basic

**Description**
A basic fluffy rug.

**How to Obtain**
Reach Room Rank 5.
Permanent craftable item.

**Released on**
January 23, 2023 *(1 year, 5 days ago)*

**Materials*** Cloth x16
* Basic Magic Paint x24
* Thaumark x8000

**Basic Fluffy Rug** is a rug furnishing used in Guest Room.
It becomes available when the player reaches Room Rank 5.

## Crafting

To craft this furniture item, it needs the following materials:
Implied Requirements

If you need a way to nail down the functionality that needs to be covered, then make a list of functional areas and domains instead of breaking it down into traditional requirements.

## Relationships

### To be applied after

* Implied Requirements is an input for Development Episode, Recommitment Meeting, Work Queue and Work Split.

*Contents of following sections belong to the original Organizational Patterns website[1] and have been divided into following parts: Context, Problem, Solution, Discussion.*

## Context

... a Product Initiative [Cunningham1996] has identified the direction for further development and a Market Walk-through [Cunningham1996] has explored the customer motivation and developmental possibilities behind it. We expect positions and attitudes to be understood but have yet to make any commitments beyond everyone’s general commitment to do a good job by the company.

## Problem

**A commitment implies an agreement between people.** Development commitments generally obligate developers to meet some customer need in a timely and satisfactory way. The tension here is to define a need in sufficient detail that commitments have meaning without exhausting up-front analysis or over constraining a solution.

## Solution

**Select and name chunks of functionality. Use names that would have meaning to customers consistent with the Product Initiative.** Allow these names to imply customer requirements without actually enumerating requirements in the traditional sense.

## Discussion

Examples:

* Year-End Tax Reports
* Dollar Denominated Japanese Bonds
* High-Quality Printing
* Disconnected Operation on laptops

These names will fill in the blank in the recurring questions like: Who’s handling the programming (or specification, or customer contact, or manual update, or release notes) for \_\_\_\_\_.

A version of this pattern first appeared in [Cunningham1996].

## References

1. ↑ http://www.svilendobrev.com/rabota/orgpat/OrgPatterns-patlets.html
Take No Small Slips

If you are getting behind schedule and need additional time resources, then take one large planned slip instead of allowing yourself to nickel and dime yourself to death with small, unanticipated slips.

## Relationships

### To be applied before

* Named Stable Bases is an input for Take No Small Slips.

### Alternatives

* see also Completion Headroom and Recommitment Meeting.

*Contents of following sections belong to the original Organizational Patterns website[1] and have been divided into following parts: Context, Problem, Solution, Discussion.*

## Context

...development is under way and progress must be tracked, avoiding major surprises to both the customer and the enterprise.

## Problem

**It’s difficult to know how long a project should take, and even more difficult to recover when one guesses wrong.**

If you guess pessimistically, developers become complacent, and you miss market windows. If you guess optimistically, developers become burned out, and you miss market windows. Projects without schedule motivation tend to go on forever, or spend too much time polishing details that are either irrelevant or don’t serve customer needs.

## Solution

**Prefer a single large slip to several small slips.** ([Brooks1995], page 24.)

"We found a good way to live by ‘Take no small slips’ from The Mythical Man Month. **Every week, measure how close the critical path (at least) of the schedule is doing. If it’s three days beyond schedule, track a ’delusion index’ of three days. When the delusion index gets too ludicrous, then slip the schedule.** This helps avoid churning the schedule." — Personal discussion with Paul Chisholm, June, 1994.

## Discussion

This helps support a project with a flexible target date.

Dates are always difficult to estimate; De Marco notes that one of the most serious signs of an organization in trouble is a schedule worked backward from an end date [DeMarco1993].

A single large slip is important for the morale of the team. If you continually take small slips, nobody believes the schedule any more. This hurts morale, the sense of urgency fades, and people stop caring. On the other hand, a single large slip preserves at least some of the believability of the schedule, and people are more willing to work toward the revised schedule.

Much of the rationale is supported in the MIT project management simulation; the Borland Quattro Pro for Windows case study; and from Brooks’ seminal work [Brooks1995].

Most sane projects manage this way.

See also Recommitment Meeting.

## References

1. ↑ http://www.svilendobrev.com/rabota/orgpat/OrgPatterns-patlets.html
Basic Brown Shelving

## Basic Brown Shelving

* Informations
* Materials

### Theme

 Basic

**Description**
A welcoming brown shelving unit.

**How to Obtain**
Reach Room Rank 9.
Permanent craftable item.

**Released on**
January 23, 2023 *(1 year, 5 days ago)*

**Materials*** Lumber x10
* Paper x9
* Basic Magic Paint x13
* Thaumark x7000

**Basic Brown Shelving** is a storage furnishing used in Guest Room.

It becomes available when the player reaches Room Rank 9.

## Crafting

To craft this furniture item, it needs the following materials:
Programming Episode

If you need to split up work across time, then do the work in discrete episodes with mind share to commit to concrete deliverables.

## Relationships

### To be applied before

* Developer Controls Process and Development Episode are inputs for Programming Episode.

### To be applied after

* Programming Episode provides context for Interrupts Unjam Blocking, Team Per Task and Private World.

### Alternatives

* see also Informal Labor Plan.
* Programming Episode is Named Stable Bases in the small.

*Contents of following sections belong to the original Organizational Patterns website[1] and have been divided into following parts: Context, Problem, Solution, Discussion.*

## Context

... you have a good idea on where to start and perhaps even some fledgling pieces of code. Now you need to get on to establishing a rhythm of productive development that can engage and fuel the team.

## Problem

**Programming is the act of deciding now what will happen in the future, but it always seems like parts of the future don’t happen soon enough and parts of it are always too far off and out of reach.** A programming language offers an operationally precise way to encode decisions through a process called simply coding. Programmers reason about future behavior by interpreting previously coded decisions and integrating these with their own decisions and their interpretations of other sources like technical memos and domain experts. The depth, quality and value of programming decisions will be limited by the programmers ability to concentrate.

## Solution

**Develop a program in discrete episodes. Select appropriate deliverables for an episode and commit sufficient mind share to deliver them. Do this by making the possible decisions now, and coding those decisions.** Be aware of the rise in concentration as the episode progresses. Consider each source (above) and consciously include or exclude its recommendations.

## Discussion

Use the fear that often accompanies a decision not-yet-made as a motivation. Try to compare your position within an episode to similar points in previously successful episodes.

Example:

*“I feel like we’ve been around twice now on the possible ways we can bind the six terms of this bond analytic to the four calculation classes we have in our library.”
“Yeah, right now I’d be happy if we could place the four primary terms, look at the error cases, and see if that gives us a hint how to proceed after lunch.”*

Push for the decisions that can be made. Don’t abandon an episode; that will leave you feeling defeated and unable to achieve even the same level of concentration at a future time. Make the decisions that seem possible. Code the decisions. Then review the code to be sure that the extent of your decisions and your confidence in them is
apparent in the code. Coding occurs on the down-hill side of a programming episode. Coding is the most direct way to promulgate programming decisions.

A version of this pattern first appeared as [Cunningham1996].

## References

1. ↑ http://www.svilendobrev.com/rabota/orgpat/OrgPatterns-patlets.html
The Samar Regulated Trade Zone

This is one of the largest cities on the entire continent that still function. It is considered a free city, wherein anyone can come in to trade and leave without too much need for self identification or any other pointless laws. It is not a complete wildland however, and is led by an overseer that answers to a council. This trade zone has its own objectives and goals, not the least of which is to harness the power of the gods for mortals themselves, but this remains a secret objective for the time being.
Project Model-esque (cycle 1)

***Project Model-Esque***, or PMS for short, is a Random.org modeling show where each cycle centers on a specific country or region. This cycle, girls who apply have to live in Cambodia or of Khmer descent. Girls who wish to apply must be 18-25 years old and at least 1.52 m (5 ft 0 in).

Another twist in this season is that the judging panel always varies by country/region. This cycle's panel includes *Cambodia's Next Top Model* winner Chan Kong Kar as main host, Khmer-French fashion designer Alexandra Vicheka Long, and retired male model and fashion photographer Or Noreak Seyha. Semifinalists were revealed simultaneously in a cast photo on [date].

The winner of this season not only gets the title and infinite bragging rights, she also would receive a talent contract with MYTV, a cash prize of $10,000, an appearance on Sovrin Magazine as well as an exclusive 2-page spread dedicated to her. She also wins a one-year membership to The Place Gym in Phnom Penh.