recursal/Fanatic-Fandom huggingface dataset:
Light

## Light Element

 The element of Light opposes the element of Dark.

Other common associations include Charisma, Transfixion, Fusion, and Light (Skillchain). May be governed by the celestial avatar Alexander. The terrestrial avatar Carbuncle is also associated with light.

### Spells Associated with this Element

* 1000 Needles
* Actinic Burst
* Army's Paeon line of songs
* Auspice
* Aurorastorm
* Banish/Banishga line of spells
* Barblind/Barblindra
* Barsleep/Barsleepra
* Battery Charge
* Blank Gaze
* Blindna
* Cure/Cura/Curaga line of spells
* Cursna
* Dark Carol
* Dark Threnody
* Dia/Diaga line of spells
* Enchanting Etude/Bewitching Etude
* Enlight
* Erase
* Esuna
* Flash
* Foe Lullaby/Horde Lullaby
* Foe Requiem line of songs
* Fowl Aubade
* Goddess's Hymnus
* Holy
* Light of Penance
* Luminohelix
* Mage's Ballad
* Magic Finale
* Magic Fruit
* Magic Hammer
* Maiden's Virelai
* Paralyna
* Phalanx line of spells
* Plenilune Embrace
* Poisona
* Pollen
* Protect/Protectra line of spells
* Radiant Breath
* Raise/Reraise line of spells
* Refresh
* Regen line of spells
* Regeneration
* Reprisal
* Repose
* Sacrifice
* Saline Coat
* Sheep Song
* Shell/Shellra line of spells
* Shining Fantasia
* Stona
* Teleport series of spells
* Recall series of spells
* Viruna
* Warding Round
* Wild Carrot
* Yawn

### Blood Pacts Associated with this Element

* Glittering Ruby
* Healing Ruby line of pacts
* Holy Mist
* Meteorite
* Searing Light
* Shining Ruby

### Weapon Skills Possessing this Element

* Flash Nova
* Seraph Blade
* Seraph Strike
* Shining Blade
* Starburst
* Sunburst
* Uriel Blade
Harp

*Were you looking for Horizon Adventurer Rewards Program (H.A.R.P.)?*

## Statistics

**Harp****(String Instr.)** **All Races****"Minne"** +1**Lv.** 14 **BRD**

## Synthesis Recipes

Woodworking (27)

**Yield:** *Harp* x 1
**HQ 1:** Harp +1 x 1
**Earth Crystal**
* 1 x Coeurl Whisker
* 2 x Chestnut Lumber

## Desynthesis Recipes

Woodworking (27)

**Yield:** Coeurl Whisker x 2
**HQ 1:** Coeurl Whisker x 1
**HQ 2:** Chestnut Lumber x 1
**HQ 3:** Chestnut Lumber x 2
**Lightning Crystal**
* 1 x *Harp*

## How to Obtain

**Auction House Category:** Weapons > Instruments

### Merchants

 Name
 Chaupire | Northern San d'Oria ()
*Carpenters' Guild* | Carpenters' Guild
*Open 6:00 - 21:00*
Lightning Crystal

**Lightning crystal**A crystal infused with lightning energy.**Stackable:** 12
**Note**
* *The high-quality, Exclusive version of this crystal is Plasma Crystal.*

 **Synthesis:** Uses the power of lightning to disintegrate or desynthesize materials.

**Conquest:** Once you have obtained rank 2 in your home nation, you can trade crystals to obtain rank points. Once the rank bar is full, further points will be added to your Conquest Points.

### Dropped By

* All monsters that are Easy Prey or higher and marked as dropping a Lightning Crystal. Must have Signet active in an applicable area.
* Dropped by the following monster families:
	+ Behemoths
	+ Bugbears
	+ Coeurls
	+ Goblins (armored)
	+ Opo-opos
	+ Tigers

### Special

* Lightning Cluster - Using a lightning cluster will shatter it into 12 lightning crystals.

### Chocobo Digging

* Occasionally found during **Lightning Weather**.
Goblin Wolfman

**Family:** Goblin
**Crystal:** **Fire**
**Weak to:** **Light**
**Notorious Monster**

* Goblin Mail
* Parade Gorget
* 41~136 gil

### Notes

* Spawned by trading a Goblin Drink to the Scrawled Writing, which spawns randomly at either (G-13), (I-11), or in the left passage of (I-9).

* The Scrawled Writing will respawn within 8-10 minutes after the Goblin Wolfman was last *spawned*, provided the previous spawn has been killed.
* It is possible for the Scrawled Writing to respawn in the same place.

* Uses Blood Weapon in addition to Goblin special attacks and Moblin special attacks.
* Casts Stun in one minute intervals, and is able to cast Drain, Aspir, and the Absorb spells.
* Attack speed and damage increase during Blood Weapon.

* Can do over 300 damage per hit when in this state.

* Hits hard, but has poor accuracy against most evasion-geared jobs and pets.
* Susceptible to Bind, Gravity, Paralyze, Slow, and Silence.
* Highly resistant or immune to Sleep. Susceptible to Lullaby & Repose.
* Can be defeated by a party of six characters at level 60. Duoable by most job combinations at level 70; Soloable by Red Mage and Paladin at level 60 and by most jobs at level 75.
Hume

Originating from the Bastok region, Humes are the most common race and have spread to the farthest reaches of Vana'diel. They are characterized by their equally balanced abilities, moderate intelligence, and high level of skill in numerous areas. This combination of traits has played a large role in Bastok's growth into a prosperous nation of technology and industry.

## The Industrious Humes

Humes, for the most part, could be considered Vanadiel's equivalent to humans. They are both a common and popular choice of characters among FFXI players. Part of the reason for this is because they are one of the most balanced races as far as stats are concerned. Humes could be considered a “Jack of all trades,” in the sense that they are able to perform exceptionally well with any job they choose.

Hume population is primarily concentrated in Bastok, where they originated and continue to prosper.

## History of the Term: Hume

The word "Hume" is a shortening of the English word *Human*.

## See Also

* Hume Models
* Hume: Guide to Job Selection
* Names of the Humes and the Galka
* Video demonstrations of Hume/Emotes
Making the Grade

Requirements
 Items Needed
 Reward

## Walkthrough

* **NOTE:** You **cannot** have the Let Sleeping Dogs Lie quest flagged while doing this one. Also, if you have just finished that quest, you may need to zone before you can flag Making the Grade.
* Talk to Fuepepe in the Aurastery, North Windurst Waters (L-6), who tells you that the students' answer sheets from their recent written exams were stolen and that The School of Magic urgently requests that you track down the answer sheets and return them. These can be purchased off the Auction House, under Other/Misc, or hunted down yourself.
	+ Enter Inner Horutoto Ruins from East Sarutabaruta (J-7), go through one of the cracked walls at either (G-8) or (G-9).
	+ Continue through the tunnel section until you reach the Magic Door at (D-10).
	+ Follow through to next crack, keep going until you see a Sealed portal at (H-9).
	+ To open the door, you need a party of 3 mages, a WHM, a RDM, and a BLM, or someone with a Portal Charm-permanent key item.
		- Alternatively, you may take the path through Toraimarai Canal, however, this will require the Key Item Rhinostery Certificate obtained from the quest Toraimarai Turmoil. From the Priming Gate entrance at (H-3) in Windurst Walls, follow the stairs down, make a right, and go down the small stairs on the right-hand side. After this make a right, then a left. When you reach the Horutoto Ruins section of the canal (keep an eye out for Makara) go straight, right, left, left. You are looking for a small stairwell, take it up. Cross the small bridge and follow the path as far as it goes. Once in Inner Horutoto Ruins, go through the door marked "Toraimarai Canal" and fight the Wendigo to your heart's content.
	+ Head to (H-7), the tunnels that lead there look like dead ends, but keep walking and your character will be able to go through them. The room behind the tunnels is where you will find the Wendigos. These will drop the Test Answers.
* Trade the Test Answers  to Fuepepe located in the Aurastery (L-6), who tells you to take them to Koru-Moru in Windurst Walls (E-7).
* Trade the Test Answers to Koru-Moru. He then tells you to return to Fuepepe, and also gives you a Tattered Test Sheet for Chomoro-Kyotoro.
* OPTIONAL (NOTE: If you skip this, the Tattered Test Sheet will remain in your Temporary Key Items).
	+ Head to Chomoro-Kyotoro located at the top of the West Aurastery in Windurst Waters North (K-6).
	+ After talking to Chomoro-Kyotoro, talk to Kirarara in the same location.
* Speak with Fuepepe to receive your reward.

## Game Description

Client
Fuepepe (Aurastery, Windurst Waters)
Summary
The students' answer sheets from their recent exam have been stolen. The School of Magic urgently requests that you track down the answer sheets and return them.
Main Job

A character's **Main Job** (Current Job) is the primary job he/she has chosen to use, and the only one of that character's jobs which will gain or lose any Experience Points.

After one of a character's jobs has reached level 18, he/she can do a quest to unlock the ability to choose a Support Job to complement his/her **Main Job**. (See Support Job for more info.)

A character can change his/her **Main Job** (and Support Job, if unlocked) in the following ways:

1. By talking with the Moogle in the Mog House,
2. Via the Mog House menu, or
3. By talking with a Nomad Moogle.

de: Hauptjob
es: Trabajo Principal
In a Pickle

Requirements
 Items Needed
 Reward

## Walkthrough

* Speak with Chamama in the Rarab Tail Hostelry at (F-10) in Windurst Waters.
* She will ask you to find her a replacement stone.
* Kill Crawlers in East Sarutabaruta or West Sarutabaruta until one drops a smooth stone.
* Trade the smooth stone to Chamama.
* One of two things may happen:

* She will tell you that the stone is no good. You will have to bring her another stone to get your reward and complete the quest.
* She will take the stone and give you your reward.

## Game Description

Client
Chamama (Rarab Tail Hostelry, Windurst Waters)
Summary
The weighting stone used to make the Rarab Tail Hostelry's specialty dish, "Rarab Tail Pickles", was broken. Chamama wants you to find her a replacement stone that is just the right size, shape, and weight.
Inspector's Gadget!

Requirements
 Items Needed
 Title Granted
 Repeatable
 Reward

## Walkthrough

*You must change areas after completing the previous quest.*
* Speak with Kohlo-Lakolo. In a cutscene he will tell you that each member of the Onion Brigade must bring one gadget from the Junior Investigator’s Toolkit.
* Speak with Pichichi. She notices your confusion and suggests that you speak with her mother, Chamama in Windurst Waters, North (), inside the Rarab Tail Hostelry.
	+ (Optional) Speak with each child for additional humorous dialogue.
* Chamama needs you to collect 4 balls of Saruta Cotton.
* Trade the 4 balls of Saruta cotton to her and she will give you a Fake Moustache to take back to Kohlo-Lakolo.

## Game Description

Client
Kohlo-Lakolo (Warehouses, Port Windurst)
Summary
The Mana Orb the Star Onion Brigade "confiscated" from the Cat Burglar has gone missing. In order to track down the culprit, the gang will need the seven gadgets found in the Junior Investigator's toolkit! Pichichi will tell you what to bring.
 **SPOILER WARNING: *Click here for additional details about this story line.***
Layout

The Layout of your Mog House is the arrangement of your Furniture. Your layout consists of 336 squares, layed out in an upside-down U shape. Each leg of the U is 6 x 24 squares, and they are connected at the top by an area of squares 8 x 6. Furniture cannot be placed in the space in the middle (8 x 18). Additionally, there are five wall spaces for paintings (such as Ancient Blood), banners (like the Imperial Standard), and plaques (like The Big One).

You can adjust the layout of your furniture only when you are in your Mog House in your home nation. Any furniture item you wish to place in your layout must be stored in either your Mog Safe.

***TIP:** It is easier to manage the furniture in your Mog House if all of the stored furniture is in only one of the two Mog Safes. However, once placed, you don't have to select which Mog Safe the furniture is stored. The **"Rearrange"** and **"Remove"** menu options are not dependent on Mog Safe location. Also, consider putting your stored furniture for your Mog House main floor in one safe and for the Mog House second floor in the other safe.*

From the Mog House menu, select **Layout**. A menu will appear below your connection status for selecting either Mog Safe. If you have no furniture, you have three options: Layout, Remove All, and Back. Choose **Layout** again. This will bring you to a list of furniture that you have stored in your Mog Safe. Select a piece of furniture and hit Enter. Now you will be able to place it. Use the arrow keys to move your furniture onto the blue squares in your layout (see picture). The squares that your furniture will take will be outlined in red. Move your furniture to the desired spot, if you want to rotate it press the minus sign (-) on the number pad (PC), the X button (Xbox) or the Square Button (PS2), then hit Enter. Now your furniture is placed in your moghouse. Repeat these steps until all of your furniture is placed where you want it.

After your furniture is placed, you can rearrange it at will, or remove it from your layout. Go back to the **Layout** menu and use the arrow keys to select the piece of furniture you wish to move and hit Enter. You will have the options Rearrange, Remove, Layout and Remove All. **Rearrange** will allow you to move the selected piece of furniture to a new location. **Remove** will remove the selected piece from your layout. Please note, if you have items in your Storage, the **Remove** and **Remove All** option may not be available. Simply clear few items out of your Storage, and you should then be able to remove your furniture. To use the **Remove All** command, all items must be removed from Storage first.

Certain items can be placed on top of others. For example, a flowerpot can be placed on top of a table. For details regarding which items can be stacked in this way, see the individual item's page, or Category:Furnishings.

In this way, furnishings can fall into four categories by placement:

* Wall
* Floor Only
* Floor; Is Platform
* Floor, On Platform
Lauan Shield

## Statistics

**Lauan shield** **All Races****DEF:** 1**Lv.** 1 **WAR / WHM / RDM / THF / PLD / BST / SAM**
**Shield Type:** Round

## Synthesis Recipes

Woodworking (7), *Smithing (2)*

**Yield:** *Lauan Shield* x 1
**HQ 1:** Lauan Shield +1 x 1
**Earth Crystal**
* 1 x Bronze Sheet
* 2 x Lauan Lumber

## Desynthesis Recipes

Woodworking (7)

**Yield:** Lauan Lumber x 1
**HQ 1:** Lauan Lumber x 2
**HQ 2:** Bronze Ingot x 1
**Lightning Crystal**
* 1 x *Lauan Shield*

## How to Obtain

**Auction House Category:** Armor > Shields

### Merchants

 Name
 Carautia | Southern San d'Oria ()

### Assault

**Disclaimer:** The listed ??? Item will not always appraise to the desired item.
Lightning Threnody

## Statistics

**Scroll of Lightning Threnody****BRD Lv.24** Teaches the Lightning Threnody.
Reduces an enemy's resistance against
lightning.Threnodies reduce the target's Magic Resistance by a natural cap of 50.
* Testing before 2014 could not be found to determine the relationship of combined Singing/Instrument skill and and the amount of Magic Resistance, but for the purposes of level 99 content it is sufficent to treat the baseline as 50.
* Threnody effects do not stack with each other.
* Equipment that gives "Threnody +" or "All Songs +" increase the potency of the resistance down and song duration by 10% per +1

## How to Obtain

**Auction House Category:** Scrolls > Songs

### Merchants

**1,238 - 1,431 gil**

* Lusiane - Southern San d'Oria ()

## References

1. ↑ Two Man Cell blog
2. ↑ Two Man Cell blog

>

>

ja:雷のスレノディde:Blitz-Threnodie
Jugner Forest

Connecting Areas | Quests/Missions | NPCs

Located to the east of the Kingdom of San d'Oria, this vast, dense woodland is often shrouded in darkness--even during the day. Before the construction of a main road that connected the adjoining areas, travelers and merchants often shunned the Jugner Forest; all would fear the ferocious beasts that lurked in the shadows of the mighty trees. Even today, only a large caravan protected by hired mercenaries could survive an attack from the Orcs and Goblin raiders that prey on passersby.

## Connecting Areas

King Ranperre's Tomb at (F-5) - Exit only
Batallia Downs at (L-4)
Carpenters' Landing at (E-6, J-8)
Davoi at (G-12)
La Theine Plateau at (D-11)
Karaha-Baruha (Vana'diel Tribune)

*Taken from Vana'diel Tribune II Issue No. 6*

835 - 862

Minister of the Optistery during the Great War.

Karaha-Baruha earned his genius reputation from his time at the School of Magic; he completed every available unit in only a year and earned multiple degrees. Following his graduation, he ignored the fierce recruiting attempts of the various ministries and eventually applied to enter the Optistery. After assuming the position of minister, Karaha-Baruha worked tirelessly with the other ministries and founded a system of mutual cooperation.

However, at the behest of the Star Sibyl, he sequestered himself within an underground laboratory and delved into the mysteries of summoning magic. After disappearing from the public eye, the name of Karaha-Baruha was eventually forgotten.

In the year of 862, as the city of Windurst stood on the brink of destruction, Karaha-Baruha reappeared to smite the invading beastman army with the forbidden art of summoning. With his own lifeforce spent in unleashing the towering energy that defeated the howling beastmen, the great genius of Karaha-Baruha was lost forever.
Max MP Boost

* Job Traits are always active.
* **Further Notes:**
	+ Confirmed that Max MP boost does stack with MP merits at the merit level. For example, say you have 8/8 merits on your BLM. If you start leveling SMN (which gets this trait at level 10) and your first max MP merits also become available at level 10 you will receive an MP boost of 20 + the standard level increase.

Equipment that Enhances this Trait* Puppetry Tobe (Automaton: Max MP Boost)

Blue Magic Spells that Activate this Trait
Set any two of the following Blue Magic spells to get this trait (+10):

 54 | Hecatomb Wave | 3

* **Obtained:** Scholar Level 30
* **Obtained:** Geomancer Level 30
* **Obtainable:** Blue Mage Level 40

Max MP gained: 10

Max MP Boost II* **Obtained:** Summoner Level 30

Max MP gained: 20

Max MP Boost III* **Obtained:** Summoner Level 50

Max MP gained: 40

Max MP Boost IV* **Obtained:** Summoner Level 70

Max MP gained: 60

de:Max MP-Boost
Gilfinder

Increases the amount of gil dropped by enemys that drop gil *after* defeating it.

* does not apply to gil rewarded, ie. quests, BCNMS,
* Will increase amount for the party, thought the end gil is still distributed evenly.
	+ IE killing King Arthro drops 10,000 gil, gilfinder would add 50% making it 15,000 to be dropped to the party and shared.
Making Amens!

Requirements
 Items Needed
 Repeatable
 Reward

## Walkthrough

*It is highly recommended to consider completing the quest Rubbish Day at the same time as it requires visiting the Incinerator room as well.*

*This quest cannot be completed if the Windurst Missions Vain or Awakening of the Gods are active, or if mission Full Moon Fountain has been completed but The Sixth Ministry has not.*

*If the A Shantotto Ascension mission That Which Curdles Blood or the quest Orastery Woes is active, it may be required to talk to Kuroido-Moido more than once to get the dialogue for this quest.*

*After completing the previous quest, Making Amends, it is necessary to change areas before starting this quest.*

* Speak with Kuroido-Moido.
* Head to the Incinerator in Garlaige Citadel.
* To get to the Incinerator, each character that wishes to enter the Crematory Hatch (a door) needs a Garlaige Key (Rare/Ex), which can be obtained from the Fallen Evacuees in Garlaige Citadel. There are 3 small rooms on the first map with 2 evacuees in each.
	+ Thieves **cannot** use Thief's Tools or Skeleton Key to open the Crematory Hatch.
* Ensure that you have obtained the Pouch of weighted stones from the ??? at (G-8) on the first map of the citadel unless you have least 4 characters available to open the Banishing Gates #1 and #2.
	+ Alternatively, you can use the Lycopodium (NPC)'s flower warp, but the process is long and complex, and no longer necessary with the Pouch of weighted stones.

 File:Incinerator.jpg
* After obtaining the key, proceed through the Banishing Gate #1 at (I-9) of the first map.
* Next, proceed through the Second Banishing Gate #2 at (H-10) of the second map.
* After past the Gate #2, go to (I-7) on the third map to find the Crematory Hatch that leads into the Incinerator room.
* Ask Mashira about the wand to receive a Broken Wand.
* **Note:** You cannot simply Tractor through the door. Every character that needs to go through **must** have a key of their own; otherwise Mashira does not give any dialogue.
* Return to Kuroido-Moido.
	+ **Note:** If That Which Curdles Blood or the Orastery Woes is active, it may be necessary to talk to Kuroido-Moido multiple times, zone out and back and talk to Kuroido-Moido again to finish.

Garlaige Citadel - Map IGarlaige Citadel - Map IIGarlaige Citadel - Map III
## Game Description

Client
Kuroido-Moido (Orastery, Port Windurst)
Summary
Hakkuru-Rinkuru's switching of Ajido-Marujido's broken wand has been discovered. It seems that the original wand had some special significance to the minister. Hurry and retrieve the original wand from the furnace in Garlaige Citadel before it's too late.
 **SPOILER WARNING: *Click here for additional details about this story line.***
Original and Zilart Areas

Other than the Promathia Areas, Aht Urhgan Areas, Wings of the Goddess Areas, and  Abyssea Areas, all remaning zones were part of the original release of FFXI or were released with the Rise of the Zilart expansion and can be accessed by all players in NA and EU only. For JP version Rise of the Zilart was NOT included in the initial release and MUST have been bought in order to gain access.

All regions on the current Region Map existed in the Original and Zilart areas with the exception of the Tavnazian Archipelago and Movalpolos. The effects of Super Kupowers will take effect in these zones (except for those in Tu'Lia and Dynamis).

## Original Areas

### Cities in Original Areas

* Bastok
* Jeuno
* Mhaura
* San d'Oria
* Selbina
* Windurst

### Wilderness Areas in Original Areas

* Batallia Downs
* Beaucedine Glacier
* Behemoth's Dominion
* Buburimu Peninsula
* East Ronfaure
* East Sarutabaruta
* Jugner Forest
* Konschtat Highlands
* La Theine Plateau
* Meriphataud Mountains
* North Gustaberg
* Pashhow Marshlands
* Qufim Island
* Rolanberry
* Sauromugue Champaign
* South Gustaberg
* Tahrongi Canyon
* Valkurm Dunes
* West Ronfaure
* West Sarutabaruta
* Xarcabard

### Dungeons in Original Areas

* Altar Room
* Beadeaux
* Castle Oztroja
* Castle Zvahl Baileys
* Castle Zvahl Keep
* Crawlers' Nest
* Dangruf Wadi
* Davoi
* The Eldieme Necropolis
* Inner Horutoto Ruins
* Fei'Yin
* Fort Ghelsba
* Garlaige Citadel
* Ghelsba Outpost
* Giddeus
* Gusgen Mines
* Horlais Peak
* King Ranperre's Tomb
* Lower Delkfutt's Tower
* Middle Delkfutt's Tower
* Monastic Cavern
* Ordelle's Caves
* Outer Horutoto Ruins
* Palborough Mines
* Qulun Dome
* Ranguemont Pass
* Upper Delkfutt's Tower
* Yughott Grotto
* Zeruhn Mines

## Zilart

### Cities in Zilart Areas

* Kazham
* Norg
* Rabao

### Wilderness Areas in Zilart Areas

* Eastern Altepa Desert
* Western Altepa Desert
* Yhoator Jungle
* Yuhtunga Jungle

### Dungeons in Zilart Areas

* The Boyahda Tree
* Cape Teriggan
* Dynamis - Bastok
* Dynamis - San d'Oria
* Dynamis - Windurst
* Gustav Tunnel
* Ifrit's Cauldron
* Korroloka Tunnel
* Ru'Aun Gardens
* Sea Serpent Grotto
* The Shrine of Ru'Avitau
* Ve'Lugannon Palace
Gold Beastcoin

## Statistics

**Gold beastcoin**The Quadav mint this gold currency.
 Widely used among beastmen.**Stackable:** 12**Crafting Material:** *See list*
## Other Uses

* Orlando's Antiques

## Used in Recipes

* 51 Gold Ingot

**Auction House Category:** Others > Beast-made

### Dropped by

**†** = Best non-NM drop rates per FFXIDB.

### Dynamis

* Dynamis - Bastok
* Dynamis - Beaucedine
* Dynamis - Jeuno
* Dynamis - San d'Oria
* Dynamis - Windurst
* Dynamis - Valkurm
Hasso

Grants a bonus to attack speed, accuracy, and Strength when using two-handed weapons, but increases recast and casting times.

* **Obtained:** Samurai Level 25
* **Recast Time:** 1:00
* **Duration:** 5:00

## Notes/Description

* Hasso overwrites and is overwritten by Seigan. **Hasso** and Seigan share a recast timer.
* Hasso will only take effect when the player is equipped with a two-handed weapon (Hand-to-hand weapons do not count as two-handed weapons).
* A 50% increase in casting and recast time will be imposed on magic, song, and ninjutsu while Hasso is in effect.
* The haste effect will not reduce the amount of TP gained per hit, and is considered job ability haste.
* ~~Occasionally triggers Zanshin after landing a normal attack, only active while Samurai is set as Main Job. (Source: 7/12/11 Update)~~  On Horizon, this feature has been removed.
* The strength boost is based on the level of the Samurai increasing by 1 STR every 7 levels (at level 25, the boost is +3; but at level 75, the boost is +10).
	+ When Samurai is set as a subjob, the value is based on the sub level, i.e. a DRG75/SAM37 will have a boost of 5.

 28
 35
 42
 49
 56
 63
 70
Haggleblix

***Haggleblix***Gender: MaleBestiary: GoblinAffiliation: OutlandOccupation: Merchant**Type:**Goblin Peddler**Location:**Beadeaux, Surface ()### Notes

You must have a  Vial of Shrouded Sand to use his services.
You may have to talk to him repeatedly until the service you need is mentioned. (For example, if you want to turn singles in to a 100, talk to him until he tells you he will do that for you. Just trading to him without that bit done will have no effect.)

 * Cantarella (12)
* Koh-I-Noor (33)
* Marksman's Oil (20)
* Siren's Hair (7)
* Slime Juice (8)
* Wootz Ingot (25)
* Wootz Ore (9)
Know One's Onions

Requirements
 Items Needed
 Title Granted
 Repeatable
 Reward

## Walkthrough

*You must change areas after completing the previous quest.*
* Speak with Kohlo-Lakolo at G-5 in Port Windurst.
* Trade Kohlo-Lakolo four Wild Onions
	+ You will receive the Scroll of Blaze Spikes.

*Note: The quest completes after the cutscene. The rest is optional.*

* Examine the door to the House of the Hero in Windurst Walls at (G-3).
	+ Some people have reported being able to skip this step depending on the amount of time elapsed when starting the next quest.
	+ This timer seems to be related on when you come into posession of the Old Ring during Mission 3-1.
	+ If you have a Carbuncle's Ruby in one of your many storage areas AND have not yet started the Summoner job quest, you may get the opening cutscene for I Can Hear a Rainbow. Check the quest log to see if "Know One's Onions" is marked as completed.

## Game Description

Client
Kohlo-Lakolo (Warehouses, Port Windurst)
Summary
There are reports that the Cat Burglar has been loitering around the Ghosty House in Windurst Walls. This looks like a job for the Star Onion Brigade! Gather four wild onions so Kohlo-Lakolo and his gang can create the perfect trap!
 **SPOILER WARNING: *Click here for additional details about this story line.***
Guslam

***Guslam***Race: GalkaAffiliation: Jeuno**Type:**Quest Giver NPC**Location:**Upper Jeuno () [Durable Shields shop]### Starts Quests

* Borghertz's Sorcerous Hands: *(BLM AF Hands)'*
* Borghertz's Harmonious Hands: *(BRD AF Hands)*
* Borghertz's Wild Hands: *(BST AF Hands)*
* Borghertz's Dragon Hands: *(DRG AF Hands)*
* Borghertz's Shadowy Hands: *(DRK AF Hands)*
* Borghertz's Striking Hands: *(MNK AF Hands)*
* Borghertz's Lurking Hands: *(NIN AF Hands)*
* Borghertz's Stalwart Hands: *(PLD AF Hands)*
* Borghertz's Vermillion Hands: *(RDM AF Hands)*
* Borghertz's Chasing Hands: *(RNG AF Hands)*
* Borghertz's Loyal Hands: *(SAM AF Hands)*
* Borghertz's Calling Hands: *(SMN AF Hands)*
* Borghertz's Sneaky Hands: *(THF AF Hands)*
* Borghertz's Warring Hands: *(WAR AF Hands)*
* Borghertz's Healing Hands: *(WHM AF Hands)*
Ikra Gunkan

* **HP +20**
* **Dexterity +5**
* **Vitality +5**
* **Accuracy +12%** *(Max. 52 @ 433 Base Accuracy)*
* **Defense +18%** *(Max. 65 @ 361 Base Defense)*

## Synthesis Recipes

Cooking (67)

**Yield:** *Ikra Gunkan* x 1
**HQ 1:** Ikra Gunkan +1 x 1
**Earth Crystal**
**Raw Fish Handling**
* 1 x Tarutaru Rice
* 1 x Pamtam Kelp
* 1 x Rice Vinegar
* 1 x Distilled Water
* 1 x Salmon Roe

## How to Obtain

**Auction House Category:** Food > Meals > Seafood

***Only obtainable through synthesis.***
Light Threnody

## Statistics

**Scroll of Light Threnody****BRD Lv.10** Teaches the Light Threnody.
Reduces an enemy's resistance against
light.Threnodies reduce the target's Magic Resistance by a natural cap of 50.
* Testing before 2014 could not be found to determine the relationship of combined Singing/Instrument skill and and the amount of Magic Resistance, but for the purposes of level 99 content it is sufficent to treat the baseline as 50.
* Threnody effects do not stack with each other.
* Equipment that gives "Threnody +" or "All Songs +" increase the potency of the resistance down and song duration by 10% per +1

## How to Obtain

**Auction House Category:** Scrolls > Songs

### Merchants

**108 - 124 gil**

* Lusiane - Southern San d'Oria ()

## References

1. ↑ Two Man Cell blog
2. ↑ Two Man Cell blog

>

>
Leave

* **Sets your pet free.**
* **Obtained:** Beastmaster Level 35
* **Recast Time:** 10 seconds
* **Duration:** N/A

## Notes/Description

Obtained at Level 35 by the beastmaster, **Leave** sends any pet away, aggro-free. It simply tells your pet that its services are no longer required.

A released pet will despawn if it is outside its normal spawn area.

* This means that releasing and immediately re-charming the pet in order to reset the charm timer may not always work (the pet might despawn before you have the chance to re-charm it).
* However this behavior can be used in order to change the level of mobs (e.g. if you're looking for a Decent Challenge mob but everything is Easy Prey or Even Match). Charm a mob, drag it outside its normal spawn range and release it. When it respawns it may have a different level.
La Theine Plateau

Connecting Areas | Quests/Missions | NPCs

The grasslands that make up the La Theine Plateau are located high above the surrounding areas. Once known for the flocks of wild chocobos that dotted the meadows, the plateau is now overrun with giant sheep that are herded by the local Elvaan. The area is also characterized by deep crevices that seem to tear apart the land; torrential rainfall is also common. As a result of the heavy precipitation, rainbows can frequently be spotted while traveling through the plateau.

## Connecting Areas

* West Ronfaure at (E-3)
* Ordelle's Caves at (F-7, H-7, H-10)
* Hall of Transference, Holla via Shattered Telepoint at (K-8)
* Al'Taieu via Dimensional Portal at (K-9)
* Valkurm Dunes at (I-13)
* Jugner Forest at (M-8)

## Alternate Methods of Arrival

* Teleport-Holla

If you see a quest that is listed as **Yes** but is not working properly please report it on GitHub. Make sure to list as many details as possible when describing what is not working. If there happens to already be a report on that quest regarding your problem, just add your experience to that report.

#### **Legend**

**Yes** = Quest is in game and working

**Yes but bugged** = Quest is in game but not working properly and being worked on or in que to be worked on.

**No** = Not in game yet but is planned
Invincible

## Job Ability

* Grants immunity to all physical attacks.
* **Obtained:** Paladin Level 1
* **Recast Time:** 2:00:00
* **Duration:** 0:00:30

Invincible is a Paladin's greatest secret technique. It allows the Paladin to become invulnerable to enemy attack, while simultaneously drawing the enemy away from their comrades. Although it has no power against magical attacks, it is still their most important ability.
* Invincible is a Paladin's Two Hour Ability.
* When active, all physical damage directed at user is reduced to zero. This includes melee **and** ranged attacks.

* Does **NOT** protect user from magic attacks.
* Upon use, produces a **very** large amount of enmity to the user. In fact, it can and usually does produce more enmity than a white mage's Benediction.

* Will not produce enmity unless the user is on a particular mob's hate list. Keep in mind that you will not appear on the hate list until you do an offensive action on that particular mob, or do a supportive action (like Cure) on someone that did an offensive action on that particular mob (like Sleep).
* Since Invincible is a one hour special, some people prefer not to make a macro for it to prevent unintentional activation.
Meikyo Shisui

## Job Ability

* Reduces cost of weapon skills.
* **Obtained:** Samurai Level 1
* **Recast Time:** 2:00:00
* **Duration:** 0:00:30

This secret technique allows a Samurai to draw out power from the depths of their very being and release it in bursts. A Samurai must make their mind clear like an unclouded mirror, and their spirit serene like the surface of water. Hence, ¡ clear mirror, still water.
* **Meikyo Shisui** is a Samurai's Two Hour Ability.
* Translation: *Wise Reflection or Clear Tranquil*
* Upon usage, user's TP is instantly boosted to 300%.

* Even with Meikyo Shisui active, changing your weapon or being struck with certain enemy abilities, such as Feather Tickle, will still result in your TP dropping back down to zero. Exercise the appropriate caution when using this ability.
* When active, Weapon Skills will still require at least 100% TP in order to be used, but they will only drain 100% TP instead of all TP, allowing easily-achieved self-Skillchains.
* Unlike with Sekkanoki, the TP modifier of the WS performed will be based on the amount of TP the player had prior to performing the WS, despite only using 100% TP. For example, if a player uses Meikyo Shisui and then uses Tachi: Enpi three times, the first use will have a 300% TP modifier, the second will have 200%, and the third will have 100%.

* The TP Bonus effect from Hagun is also applied under Meikyo Shisui status, whereas it is not with Sekkanoki. (The first WS performed will not see any benefit, however, because effective TP cannot be increased past 300%.)
* When active, TP that would normally be gained from striking or being struck by an enemy will be negated.

* When active, the use of a Dusty Wing **(300% TP wing)** will effectively grant the user a "double" Meikyo Shisui, as long as used while the 1hr is up as TP will be refilled to 300% for another 3 Weapon skills.
* Since Meikyo Shisui is a one hour special, some people prefer not to make a macro for it to prevent unintentional activation.
Impaction

****Impaction**** is a skillchain composed entirely of the Lightning  Lightning element.

**Impaction** is considered a "Level 1" skillchain and deals 50% to 90% of the closing skill's damage, depending on the length of the skillchain.

Skills with the following skillchain attributes can be used to form or continue an **impaction** skillchain:

## Magic Burst

The following spells will Magic Burst after an **impaction**, Fragmentation, or Light skillchain:

* Burst
* Burst II
* Ionohelix
* Judgment Bolt
* Shock
* Stun
* Raiton: Ichi
* Raiton: Ni
* Raiton: San
* Thunder
* Thunder II
* Thunder III
* Thunder IV
* Thundaga
* Thundaga II
* Thundaga III
* Thunderspark
* Water Threnody
Manafont

## Job Ability

* Eliminates the cost of magic spells.
* **Obtained:** Black Mage Level 1
* **Recast Time:** 2:00:00
* **Duration:** 0:01:00

Manafont is a secret technique that allows a Black Mage to awaken the magical power sleeping within their body and cast magic spells without expending MP. While using this ability, magic you cast cannot be interrupted by an enemy attack.
* **Manafont** is a Black Mage's Two Hour Ability.
* When active, the MP cost of all magic is reduced to zero, allowing spells to be freely cast as long as recast timers permit.
* When active, the casting of any type of spell becomes uninterruptible by melee damage, an effect that is normally limited only to Songs. Movement, along with Stun, Sleep, Silence, and other such debilitating status effects that halt spellcasting may still cause interruptions.
* Often used as emergency casting of healing magic when all mages are spent on MP.
* Sometimes used as a means of ensuring the success of a Warp or Escape spell.
* Since Manafont is a one hour special, some people prefer not to make a macro for it to prevent unintentional activation.
* Some people prefer to put one hour job abilities on a trigger macro. This means they use the macro syntax **/ja "Manafont" <stpc>**, which makes the macro user have to select a player character to use the job ability on, increasing the safety of the macro.
Light Crystal

**Light crystal**A crystal infused with light energy.**Stackable:** 12
**Note**
* *The high-quality, Exclusive version of this crystal is Aurora Crystal.*
**Used in Quest:** The Immortal Lu Shang

 **Synthesis:** Uses the power of light to restore or repair materials.

**Conquest:** Once you have obtained rank 2 in your home nation, you can trade crystals to obtain rank points. Once the rank bar is full, further points will be added to your Conquest Points.

### Dropped By

* All monsters that are Easy Prey or higher and marked as dropping a Light Crystal. Must have Signet active in an applicable area.

Dropped by the following monster families:

* Cardians ("of Coins" only)
* Golems
* Magic Pots
* Mimics
* Rocs
* Tonberries

### Special

* Light Cluster - Using a light cluster produces 12 light crystals.
Hysteroanima

## Statistics

**Bottle of hysteroanima**The essence of this partially
materialized quasispirit has
been enhanced.**Stackable:** *Not Stackable*
## Other Uses

* Simulant
* Playing Host
 **Used in Missions:*** The Mothercrystals

## Obtained from Desynthesis

* *None*

**Auction House Category:** Materials > Alchemy

## Notes

Using a *Hysteroanima* on an Empty foe in Promyvion will prevent it from using any TP abilities for 30 seconds, similar to an Amnesia effect. (The abilities will appear to be readied, but will not execute.) Regular attacks may still be used.
Lower Jeuno

**Table of Contents:**
Connecting Areas | Quests/Missions | Fishing | NPCs

The lower level of Jeuno, otherwise known as Market Bridge, is filled with a wide variety of shops selling everything an aspiring adventurer could need. While somewhat hidden in the depths of the district, even the Goblins and Tenshodo have set up shops here. If the shops don't sell what you are looking for, the Lower Auction House will often have your desired item listed. Reflecting the fact that the lower level of Jeuno is considered by many to be the center of Vana'diel commerce, the Chamber of Commerce and Industry is located here. Chocobos can also be rented here for access to Rolanberry Fields.
Connecting Areas
Upper Jeuno at (I - 5)
Port Jeuno at (K - 6)
HP Recovered While Healing

**WARNING! This page may list some weapons and/or armour which have not yet been implemented. If you wish to add pages in, please do not add any items beyond Horizon's current era cut-off date.**

While resting, your character recovers a set number of Hit Points (base 10 HPs) every tick (3 seconds). Equipment with this trait will increase this set number of HP recovered.

Base recovery rate starts at 10 HP and increases by 1 every tick. With Signet active in a pre-ToAU zone, base recovery rate increases 3 HP per 10 levels over Lv.1, and the amount healed increases by 1 HP per tick for every 300 maximum HP, capping at +5 with 1200 HP.

All increments are cumulative. If you are interrupted while healing (from standing or being damaged) recovery is reset back to base. If you are healing, even at max HP and MP, and your max increases during this time (such as coming out of weakened status), the culmination applies, and you will not start healing at base.

Amount healed = (10+hHP)N + N(N+1)/2 where N is the number of healing ticks. A /healing tick is 10 seconds, but the first tick takes 20 seconds, so be sure to factor that when calculating the number of ticks over time. (For example, if calculating how many ticks there are in 5 minutes, do 5 \* 60 / 10 to determine the number of 10 second ticks, then just subtract 1 tick to factor-in the first 20 second tick.)
Mandragora-Mad

Requirements
 Items Needed
 Reward

Walkthrough

* Yoran-Oran needs at least one of the following:

* If repeating this quest using Cornettes, you can use the following macro while directly facing Yoran-Oran:
`/targetnpc
/item "Cornette" <t> or /item "Cornette" <stnpc>`

### Notes

* The quickest route to Yoran's is to exit through Windurst Waters Mog House and turn right to Windurst Walls, cross the bridge, turn left, first house on left.
	+ If you have Windurst Walls Home Point #1, his house is right up the hill to the north.
* If you are doing this quest for Reputation, be sure that you trade only 1 item at a time.
If you try more than one item, you will only be credited for the item in the first trade slot.
* Zoning is not needed to repeat the quest.
* You will be unable to trade anything if you are in the middle of the Windurstian leg of CoP mission 3-3.
* This is a good quest for Windurst Reputation.

	+ If Bastok is in 2nd+ place in Conquest, you can purchase Cornettes from Harmodios in Bastok Markets for 219-265g.
	+ If you have lots of Records of Eminence Sparks, Cornettes can be bought for 50 sparks each.
Manji Shuriken

## Statistics

**Manji Shuriken****(Throwing)** **All Races****DMG:** 63 **Delay:** 192 **Lv.** 48 **NIN****Damage Per Second:** 19.69**TP Per Hit:** 52**Stackable:** 99

## Synthesis Recipes

Goldsmithing (41)

**Yield:** *Manji Shuriken* x 33
**HQ 1:** *Manji Shuriken* x 66
**HQ 2:** *Manji Shuriken* x 99
**Wind Crystal**
* 1 x Mythril Sheet
* 1 x Wool Thread

## How to Obtain

**Auction House Category:** Weapons > Ammo & Misc. > Ammunition

### Merchants

 Name
 Jirokichi | Norg ()

### Assault

**Disclaimer:** The listed ??? Item will not always appraise to the desired item.

### What is Manji?

*Manji* is the Japanese term which refers to the symbol
of the *swastika* in the context of Buddhism.
Promathia Mission 5-1

**Warning! The information on this page has not been verified to be 100% accurate for the Horizon server. Please remove this warning if it can be verified.**

## Walkthrough

* (Optional) Head to Northern San d'Oria and talk to Chasalvige (Manuscript Room, Cathedral) at L-6 and he'll tell you to investigate the port.
* (Optional) Head to Port San d'Oria and talk to Anoki at H-6 and he'll say that he hasn't seen anything that you describe.
* Zone into Port Bastok for a cutscene.
* Head to Metalworks and talk to Cid at H-8 for a cutscene.
* Zone into Pso'Xja from Beaucedine Glacier at F-7 for a cutscene.
* This Pso'Xja tower is uncapped. Follow the path forward until you find a stone door, which, when checked, spawns an NM Golem named Nunyunuwi.

* This NM has approximately 3500 HP, though offset by an innate Auto Regen trait that restores *100 HP per tick.* If improperly handled, this effect can draw the battle out indefinitely. As a result, Nunyunuwi is often defeated with as much damage in as short a period as possible. Among the methods known (or theorized to be) effective are:

* Level 3 Darkness Skillchains at 300% TP
* Use of Ancient Magic in Magic Bursts, or coupled with layering of DOT effects like Poison II and Bio II
* Use of high-level SMN Blood Pacts (when melee or additional SMN support is available)

* This NM is known soloable by some jobs at, or over, Level 74 (RNG, MNK, BLM, RDM, DRG, DRK, SAM). Soloing at slightly lower levels may be possible.

* When Nunyunuwi is defeated, check the door to move past it.
* It is advisable to cast Sneak or use a Silent Oil then head down the elevator.
* Check the Stone Door for a cutscene. You will arrive in Promyvion - Vahzl, where you will get another cutscene.
Grasshopper Broth

## Statistics

**Grasshopper Broth** **All Races****Calls a Flytrap Familiar.****Lv.** 28 **BST****Stackable:** 12

## Synthesis Recipes

Cooking (52)

**Yield:** *Grasshopper Broth* x 4
**HQ 1:** Noisy Grasshopper Broth x 2
**HQ 2:** Noisy Grasshopper Broth x 4
**HQ 3:** Noisy Grasshopper Broth x 8
**Water Crystal**
* 1 x Gysahl Greens
* 1 x King Locust
* 1 x La Theine Cabbage
* 1 x Mushroom Locust
* 2 x Skull Locust

## How to Obtain

**Auction House Category:** Weapons > Ammo & Misc. > Pet Items

***Only obtainable through synthesis.***
Harpoon

## Statistics

**Harpoon****(Polearm)** **All Races****DMG:** 8 **Delay:** 396 **Lv.** 1 **WAR / PLD / SAM / DRG****Damage Per Second:** 1.21**TP Per Hit:** 102

## Synthesis Recipes

Woodworking (10), *Bonecraft (2)*

**Yield:** *Harpoon* x 1
**HQ 1:** Harpoon +1 x 1
**Wind Crystal**
* 1 x Ash Lumber
* 1 x Grass Thread
* 1 x Sheep Tooth

## Desynthesis Recipes

Woodworking 10?

**Yield:** Grass Thread x 1
**HQ 1:** Ash Lumber x 1
**Lightning Crystal**
* 1 x *Harpoon*

## How to Obtain

**Auction House Category:** Weapons > Polearms
Phoenix

***Phoenix (Server)** has an identical name. If an internal link incorrectly referred you to this page, please change the link to point directly to Phoenix (Server).*

Template:Spoiler

***Phoenix***Gender: FemaleBestiary: AvatarAffiliation: OutlandOccupation: Fiery Bird of ResurrectionStatus: Resurrected**Type:**Cutscene NPC**Location:**Tenzen's Blade### Involved in Missions

* The Orb's Radiance
Magic

Magic is a type of energy that can harness the elemental properties of Vana'diel. People who do so are known as mages. Magic has a varitey of effects that can be brought forth to Protect, Heal, or attack a target with such spells as Stone or Banish.

* White Mage
* Black Mage
* Red Mage
* Puppetmaster (via Automaton) **OOE**
* Scholar **OOE**

Some jobs use magic, but are balanced in their melee abilities as well.

* Dark Knight
* Paladin#

And other jobs cast magic-type spells.

* Bard
* Ninja
* Summoner
* Blue Mage **OOE**

### Schools of Magic

There are multiple schools of magic: white magic which focuses on healing wounds, black magic which deals damage and performs debilitating status effects on an enemy, blue magic which is learned from felled enemies, and geomancy which is used for enhancing the party and enfeebling the enemy. There is also enhancing magic which primarily utilizes spells that let you enchant your armor and weapons with the elements, and the forbidden summoning magic, which allows one to commune with the avatars and elemental spirits of Vana'diel. Songs, which focuses on using the voice and instruments to enhance allies and enfeeble enemies, and ninjutsu, which uses ninja tools for offensive or stealth-related purposes, are considered "para-magic" or simply talents. There is also brown magic (the "digestive magic") that is only used by some. It uses the same spellcasting animation as black magic, similar to how most monsters that call pets use the summoning magic casting animation.

### Magic Skills

Elemental Magic
Enfeebling Magic
Enhancing Magic
Divine Magic
Healing Magic
Summoning
Ninjutsu
Singing
Wind
Ice Crystal

**Ice crystal**A crystal infused with ice energy.**Stackable:** 12
**Note**
* *The high-quality, Exclusive version of this crystal is Glacier Crystal.*

**Conquest:** Once you have obtained rank 2 in your home nation, you can trade crystals to obtain rank points. Once the rank bar is full, further points will be added to your Conquest Points.

### Dropped By

* All monsters that are Easy Prey or higher and marked as dropping a Ice Crystal. Must have Signet active in an applicable area.

Dropped by the following monster families:

* Buffalo
* Dolls
* Gigas
* Ghosts
* Lizards (Pso'Xja only)

### Special

* Ice Cluster - Using an ice cluster produces 12 ice crystals.

### Chocobo Digging

* Occasionally found during **Ice Weather**.
Resist Slow

Increases resistance against slow.

* Each upgrade of this trait further increases character's resistance.
* This trait greatly shortens the duration of slow type status effects by increasing the chance of half duration resists.
* Gives a small chance to completely resist the effect of slow status. When it procs the text will be preceeded by "Resist!" in a similar fashion to Cover.
Like a Shining Subligar

Requirements
 Items Needed
 Title Granted
 Repeatable
 Reward

## Walkthrough

* Trade 10 Rusty Subligaria to Heiji, who is situated at the top of the ramp, just to the left of the large staircase in the main room.
	+ Despite the quest description text, he will accept multiple subligaria in each trade.

## Game Description

Client
Heiji (Norg)
Summary
Ten rusty subligaria are needed for the training of young ninjas. Heiji will accept them one at a time.