Spider Dance

This entire page contains **SPOILERS** for the Story Mode of *Just Shapes and Beats*. It is recommended to play the entirety of Story Mode before proceeding this page!

You have been warned.

### World

LOST CHAPTER

**Spider Dance** is the fifty-fifth level of *Just Shapes & Beats*, being the tenth and latest boss battle of the game. It is the last level in the Lost Chapter. Spider Dance is preceded by Born Survivor.

## Description

This is the last boss in the game. The song is based of the Undertale Sound Track, "Spider Dance", remixed in Just Shapes & Beats.

This track now has Pink Web Projectiles. it is a hexagon shape that pops up after every beat of the song. In hardcore, they react faster than normal.

## Story Sequence

After the 3 triangles have filled the slot, a black hole emerges sucking everything inside. A spider accidentally being sucked inside the black hole and get corrupted, forming the boss of this level. An unique level selection triangle appears, forming bridges and a path for the square to enter in. The square follows the path to the triangle to start the level. Halfway through the bridge, the force get stronger, and the square get sucked inside as well.

## Layout

First Phase
Small spiders hang from small pink threads at the top while larger spiders crawl out from the bottom at a slow pace. Many lines appear from the middle in a sun-like and release a spiral of small spiders. Another wave of larger spiders appears again, except they come from both the top and bottom. The same sun-like pattern of lines appears again and releases another wave of small spiraling spiders.
A web hexagon appears in the middle. The background then appears in a spider web as large web hexagons begin popping up at random. The background clears as smaller web hexagons begin popping up before the screen is filled with a similar web pattern but with smaller hexagons. The pattern quickly fades away as the next phase commences.

Second Phase
The boss then reveals itself to be a huge spider with 5 eyes and 8 long legs, swinging in place. It proceeds to spin and releases a wave of spiders as it continues swinging in place. As it does, spiders come crawling in from the top. It spins out into the middle with only its face as it laughs. It should be noted that the face can hurt the player. The screen fills with a web pattern as lines of hexagons pop up in cascading and ascending motions, spaced out between each other. A set of three web hexagons pop up.
A chase scene then happens with the boss appearing at the left clamping its teeth and the screen starts auto-scrolling to the right. Small spiders appear from the top, bottom, and left. Web hexagons also appear as a threat and can sometimes block the player(s) path.

Third Phase
The boss temporarily leaves the fray and the background disappears. The same small spiders from the beginning of the level appear at the top again. Lines with dots appear and spiders appear on the dots, following the line that they're attached to. At the bottom-right corner, a small spider appears and holds up a sign with a pink soul bouncing around in it. Another wave happens again, with the addition of spiders crawling in from the top and bottom. A face then appears in the middle and laughs again.

Final Phase
The boss reappears in the middle and tucks its legs within itself to form a ball, releasing a couple of spiders from itself as it bounces around the screen. Web hexagons pop up while the boss spins, providing further obstacles. The boss then stops in place and continues releasing spiders until the end of the level. It then bursts into 2 rings of spiders and the background disappears for the last time as the track concludes.

Hardcore Mode Changes
FIRST PHASE
- The small spiders crawling from the top and bottom move faster.
- The web hexagons have briefer warnings before popping up, giving the player(s) less reaction time.
SECOND PHASE
- The boss releases more spiders when it spins.
- As with the first phase, the web hexagons have briefer warnings before popping up, giving the player(s) less reaction time.
- Small spiders come in greater numbers from the top, bottom, and left.
THIRD PHASE
- The small spiders move faster.
FINAL PHASE
- The boss release multiple spiders instead of 1 at a time.
- As with the first and second phases, the web hexagons have briefer warnings before popping up, giving the player(s) less reaction time.

## Trivia

* The original composer, Toby Fox, is mentioned in game credits.
* In the second part of the web section, there are spot the player can hide in.
	+ In Normal Mode, the spot is just below the top-right corner.
	+ In Hardcore Mode, the spot is at the bottom left.
* This is the first (and only) remixed track so far to not be a song from Shovel Knight.
* There are a couple of references sprinkled in to the song's original source game, Undertale.
	+ At around 1:14 into the song, a spider holding a sign with the Soul[1] put on it can be seen in the bottom corner, a clear reference to the game. The sign is supposed to hint the boss's bounce attack, similar to how the sign spiders indicate the next attack in Undertale, though it's hard to get the message at first glance.
	+ The spider has five eyes arranged in an arc, resembling those of Muffet from Undertale.
	+ Muffet's signature laugh from the game is used twice during the song, both times when the spider laughs. It is also used in the introduction to the Lost Chapter when the spider knocks the triangles down.
	+ The chase portion of Phase 2 is highly reminiscent of the attack of Muffet’s pet muffin, (down to the sideways-clamping jaws) albeit rotated horizontally.

## External links

* Spider Dance on the Undertale wiki.
* Official remixed soundtrack