Mini-games

On the Android versions (including the FREE version), the mini-games mode is first unlocked in Level 2-2. The first available mini-game is Zombotany (Slot Machine on IPad), while the rest of them must be purchased from Crazy Dave's Twiddydinkies, and there are five bundles, with three mini-games each (on IPad only three mini-games are unlocked via a purchase, those being Zombiquarium, portal combat, and it’s raining seeds, which are in one bundle, while all other mini-games can be unlocked by finishing already-Unlocked ones).

The twist is that all approaching zombies will be invisible. Plants will still fire at them, though, and the player can see the impacts and parts falling off the zombies. The player can use Ice-shrooms or Kernel-pults to see their places on the lawn, and Zombonis will leave an ice trail and make a sound before entering, which alerts the player. Aquatic zombies will also make a splash upon entering the pool. On the console versions, the bush still moves when zombies enter. They also still make growling sounds.

* **Seeing Stars**: A front yard daytime level in which the player must plant Starfruit on several outlined spots in the shape of a star, while also defending themselves. The player cannot plant anything except Starfruit, Pumpkin, and their imitated versions on the outlined spots, and they will win when each outlined spot has a Starfruit on it. On mobile versions, if the player fails to to create the giant star within four huge waves, they will lose the mini-game.
* **Zombiquarium**: Similar to *Insaniquarium*, in that the player needs to feed brains to Snorkel Zombies to accumulate 1000 sun to purchase a trophy. If they are not fed, they starve to death. Every few seconds they will produce sun. Brains cost 5 sun and Snorkel Zombies cost 100.
* Zombies cost 100.
	+ **Beghouled Twist**: This plays similarly to *Bejeweled Twist.* This mini-game is in the same style as Beghouled, except matches are made through rotating plants in a clockwise direction.
	+ **Big Trouble Little Zombie**: All zombies are smaller, move faster, eat faster and come in much greater numbers, but they are easier to kill.
		- **Portal Combat**: A nighttime mini-game, and the twist is that there are four portals (two of them are rectangular, while the other two are circular) around the lawn: when a zombie or projectile from a plant enters one of these, it exits through the other portal, in the same direction that it entered. Portals will randomly relocate places throughout the level.
		- **Column Like You See 'Em**: A roof mini-game and its twist is that each plant the player plants Flower Pots will be duplicated on each lane in that column, and that the zombies will come in much greater numbers.
		- **Bobsled Bonanza**: A Pool level which starts with ice on all four ground lanes and several Zombie Bobsled Teams and Zombonis will appear throughout the level unless the player melts the ice. If the player does melt the ice trails, they will face several Zombonis first.
		- **Zombie Nimble Zombie Quick**: A normal daytime pool level, except the rate at which the plants fire and the speed zombies move is doubled. This mini-game doesn't appear in the Nintendo DS and DSiWare versions.
		- **Whack a Zombie**: This plays similarly to *Hammer Heads Deluxe*. Zombies will appear from graves, and the player must whack them with a mallet. They will sometimes drop sun when whacked, in which the player can use to plant Grave Busters, Potato Mines, and Ice-shrooms. Ice-shrooms are replaced with Cherry Bombs in the iPhone and iPod Touch versions. This level is similar to Level 2-5 in Adventure Mode.
		- **Last Stand**: A Pool level. The player cannot select free plants (Puff-shrooms and Sea-shrooms) or sun-producing plants ( Sunflowers, Sun-shrooms, and Twin Sunflowers) nor their Imitater versions. Instead, the player starts with 5000 sun and must plan a strategy before starting. They need to survive for five flags, with every wave passed grants the player 250 more sun.
		- **ZomBotany 2**: It plays like ZomBotany, though this one takes place in the Pool. This level introduces Jalapeno Zombies, Squash Zombies,Gatling Pea Zombies, and Tall-nut Zombies.
		- **Wall-nut Bowling 2**: The sequel to Wall-nut Bowling, but with Screen Door Zombies, Dancing Zombies, Backup Dancers, and Giant Wall-nuts, the last of which squash all the zombies in a row.
			* **Wall-nut Bowling**: Plays like level 1-5 in Adventure Mode. The player must bowl Wall-nuts and Explode-o-nuts at the approaching zombies in order to kill them. Ricochets from a single Wall-nut can earn the player money. This mini-game has a sequel, named Wall-nut Bowling 2.
			* **Slot Machine**: The player must spend 25 sun to pull the lever in order to get plants, more sun, or diamonds, while at the same time they must defend their house from zombies. In order to complete this mini-game, the player must acquire 2000 sun.
			* **It's Raining Seeds**: This mini-game takes place in Fog. Seed packets fall from the sky in this mini-game and they will disappear if the player doesn't plant their plants shortly after they fall. This mini-game isn't present in the PlayStation 3, Xbox 360 PlayStation Vita, and Xbox Live Arcade versions and is replaced by Heavy Weapon.
			* **Beghouled**: It is similar to PopCap's first game *Bejeweled*, where in place of the jewels will be plants which will attack the approaching zombies. Zombies can eat plants, making it harder for the player to make matches. Sun is obtained from successful matches and can be used to fill in empty craters for 200 sun, purchase upgrades, or shuffle the lawn. The level ends after 75 matches are made. This mini-game has a sequel known as Beghouled Twist. It also reappears in Modern Day of *Plants vs. Zombies 2*.
			* **Invisi-ghoul**: A night-time pool conveyor-belt level with no fog. The twist is that all approaching zombies will be invisible. Plants will still fire at them, though, and the player can see the impacts and parts falling off the zombies. The player can use Ice-shrooms or Kernel-pults to see their places on the lawn, and Zombonis will leave an ice trail and make a sound before entering, which alerts the player. Aquatic zombies will also make a splash upon entering the pool. On the console versions, the bush still moves when zombies enter. They also still make growling sounds.
				+ but with Screen Door Zombies, Dancing Zombies, Backup Dancers, and Giant Wall-nuts, the last of which squash all the zombies in a row.
				+ **Pogo Party**: The player will mainly face many Pogo Zombies in this Roof level, as well as regular Zombies during huge waves.
				+ **Dr. Zomboss's Revenge**: Plays like level 5-10 in Adventure Mode, except this time Dr. Zomboss will have twice as much health and will send his minions more often.
				+ **Buttered Popcorn**: The player taps up to eleven zombies' heads at once to place butter on their heads, then destroy them using the provided four Cob Cannons. It is exclusive to the iPad and Android versions.
				+ **Heavy Weapon**: The player controls a Lawn Mower on the bottom of the screen with one joystick, while using the other to aim and fire peas from a cannon on the Lawn Mower while upgrading said cannon. It is exclusive to the Xbox Live Arcade, Xbox 360, PlayStation 3, and PlayStation Vita versions and also replaces It's Raining Seeds. This is similar to *Heavy Weapon*, another PopCap game.
					- **Heat Wave**: A mini-game exclusive to the Nintendo DS and DSiWare versions of the game. It takes place in the Pool, in which only ten plants are given that can be moved anywhere when needed. Sometimes, the Peashooters tire from the heat, and the player must then yell into the DS's built in microphone to encourage them, thus turning them orange and greatly increasing their firing speed for a short time. This mini-game is the replacement for Big Trouble Little Zombie.
					- **BOMB All Together!**: A mini-game exclusive to the Nintendo DS version of the game, in which the player is given 25 exploding plants along with some Wall-nuts to stall and kill as many zombies as they can.
					- **Homerun Derby**: A mini-game exclusive to the Nintendo DS version of the game. The player must hit 30 rome runs by using the stylus as a baseball bat to hit basketballs thrown by a Catapult Baseball Zombie, while using plants to prevent the other zombies from entering the player's house. It is one of the mini-games that does not focus only on defending the house.
					- **Air Raid**: A mini-game exclusive to the DS version of the game, where the player controls a Gatling Pea on a flying Flower Pot with the stylus in order to defeat Dr. Zomboss in his flying Zombot. It has the same name as a canceled mini-game.
					- **Zombie Trap**: A mini-game exclusive to the Nintendo DSiWare version, where the player attracts zombies using brains to trap and then kill them.
					- **Vasebreaker**: A mini-game exclusive to the iOS and Android versions, which plays the same as level 4-5. It is a night-time level, and the player must break all the vases by touching them, which will give any plants seeds or take out the zombies. This mode has three rounds.
						* **Survival: Day (Endless)**: Day version of Survival: Endless.
						* **Survival: Night (Endless)**: Night version of Survival: Endless.
						* **Survival: Fog (Endless)**: Fog version of Survival: Endless.
						* **Survival: Roof (Endless)**: Roof version of Survival: Endless.
						* **Upsell**: An advertisement on the free trial to buy the full version.
						* **Squirrel**: The player must dig up Wall-nuts to find seven squirrels (although they are not visible). Instead of one the squirrels is a zombie, and the player must find every squirrel before that zombie eats their brains. This is the only canceled mini-game that cannot be unlocked using the Limbo Page.