Docking Axis

Ember's Song hub

***Ember's Song hub***

**Docking Axis** is a location in *Citizen Sleeper*.

## Overview

Located at the end of the flotilla, the axis is a hub for refugees from Ember's Song. Unlike Hearth or Step, there is no one capital ship for this moon's refugees, just a mass of individuals traveling in concert. There is a quiet efficiency to the hub, set up as a common space for the swarm of small ships from Ember's Song that are part of flotilla.

## Interactions

 **UNLOAD SUPPLIES**
*Sol's shipment of supplies sits partially unloaded, the crew absent. If you want to help, the best way would be to finish the job.* (Dice action, Endure)
Positive: *Someone comes to help you unload for a while, making the work go quicker. When you ask their name they ignore you. What's going on?* (+2 UNWELCOME AID)
Neutral: *You work through the supplies, crate by crate. People mill through the structure but none of them offer to help.* (+1 UNWELCOME AID)
Negative: *Working alone to unload the supplies is slow and difficult work. You take a break and notice passers-by watching you silently.* (+1 UNWELCOME AID, -1 Energy)
All the actions advance the UNFINISHED BUSINESS/UNWELCOME HELP clock (*The more you offload supplies into the docking bay, the more attention your efforts seem to be gaining.*). Once completed (*The supplies are unloaded, and a hush has descended on the docking structure.*), you get to meet Petr and his Ember's Song refugees, who want little to do ith the more powerful other refugee groups, due to their shared past. As Sleeper, you have to prove yourself to them on your own, rather than in Hearth or Step's name. This unlocks two new item actions.

 **SUPPLY SPORES**
*One of the ships is trying to establish a mushroom farm to help feed the crews. They are looking for spores to get them started.* (Item conversion)
*The spores are eagerly received, though most of the Singers remain suspicious of your efforts. The spores have been seeded, and while some may be suspicious of your efforts, crew by crew you'll convince them.* (-1 Grove Spores, +1 AXIS SUPPLY)
 **SHIPMIND REPLACEMENT**
*One of the Singer crews is looking for a shipmind to replace their flux damaged core. Maybe you can help them acquire one?* (Item conversion)
*The captain of the crew takes the shipmind from you cautiously. They are wondering what the catch is.. You supplied the shipmind, but in a way it seemed to only make the crew more suspicious of you...* (-1 Shipmind, +1 AXIS SUPPLY)
Both actions will advance the AXIS SUPPLY clock (2), which allows you to grow closer with Ember's Step: *As Petr said, the Singers will only trust you if you act independently of Hearth. Fulfilling supply requests is a good start.* You'll get a new scene with Petr, revealing the depths of his tiredness on success, then you unlock two new actions, advancing the 12-part AXIS ASSISTANCE CLOCK.

 **AXIS JOB BOARD**
*The axis houses an overflowing job board of engineering tasks requested by the crews. You can help out here.* (Dice action, Engineer)
Positive: *You take on a patch job that has been on the board for ages and clear it quickly. The crew are very pleased.* (+2 AXIS ASSISTANCE)
Neutral: *You take a handful of jobs and work through them, sharing tips and chatting with the crews. You can feel them warming to you.* (+1 AXIS ASSISTANCE)
Negative: *You take on a complex drive-repair job which is both impossible and exhausting. The crew isn't impressed when you give up.* ( -2 Energy)
 **CREW SOCIALIZING**
*The axis is as much a social hub as it is a supply hub. Keeping good relations with the crews will help them trust your work.* (Dice action, Engage)
Positive: *You are taken under the wing of a riotous crew who give you a Song-brewed spirit that burns like fire and leaves a lasting buzz.* (+2 AXIS ASSISTANCE)
Neutral: *You hang out by a supply station and strike up conversation with those that come and go. People are happy to chat.*  (+1 AXIS ASSISTANCE)
Negative: *You get persuaded into a traditional Song dice game and end up losing a stack of chits. You can hear the crews laughing.* ( -15 cryo)