Main Stats Overview

Base on Version 0.8.5025

## General Stats

Lifespan : Lifespan determines how long your character can live. When Lifespan reaches its limit, your character will die and can't revives.

Mood : Mood Affect your character's status. When Mood is low, your character will have a chance to recieve negative Destinies. Use Interest Items to recover mood.

Health : When Health is low, your character will lose Vitality over time and have a chance to recieve negative Destinies.

Stamina : Your character consumes Stamina when taking certain actions (e.g., combat). Without enough Stamina, the actions won't be taken.

Vitality : Vitality is the equivalent of your character's HP, Your character will die during battle if Vitality drops to 0.

Energy : Casting skill during combat consumes Energy.

Focus : Using Items during combat consumes Focus, base on what realm the item. Affect how many item can be seen on NPC, as well as the stealing chance, also affect how many Artifact can be equiped at the same time.

Luck : Luck affects the results of your character's various actions.

Insight : Makes learning skills take less time and makes the minigame easier, also used in rerolling skills' bonuses to maximize their effectiveness when doing comprehend.

Tao Power : (Available when reach Enlightment (VIII)) Casting Field skills during combat consumes Tao Power. Tao Power recovers automatically by a small amount every month.

## Combat Stats

ATK : Affect how much damage your character deals during combat. increases your damage

DEF : Affect how much damage your character takes during combat.

Travel Speed : Affect how quickly your character moves on the world map. The higher the Travel Speed, the less time needed to reach the destination.

Martial RES : Affects how much Martial Damage your character takes during combat.

Spiritual RES : Affects how much Spiritual Damage your character takes during combat.

CRIT  : Affect your character's chance of landing a critical strike during combat.

CRIT RES : Affects your character's chance of recieving a critical strike during combat.

Agility : Affects your character's movement speed during combat.

CRIT DMG : Affects how much critical damage your character deals during combat. This equivalent to Crit multiplier

CRIT DR(Damage Res) : Affect how much critical damage your character takes during combat.

## Proficiency Stats

Proficiency Stats, Fundamental requirements to learn skills from books or recipes. This status can be increased by using Spiritual fruit for Martial arts and Spiritual root, using textbooks for Artisanship.

Martial Arts : Blade - Spear - Sword - Fist - Palm - Finger

Spiritual Root : Fire - Water - Lightning - Wind - Earth - Wood

Artisanship : Alchemy - Forge - Feng Shui - Talisman(not yet implemented) - Herbology - Mining

## Skill Stats

Knowledge : Debate, Spar, Dual Cultivation with NPC's to obtain Knowledge. When Knowledge Reaches its limit, you can convert it into Skill Points.

Skill Points : Affect limits the number and quality of Mind skill / passives skill you can equip

## Biography Stat

Internal Traits : Affect internal Decision / Personality of NPC.

External Traits : Affect external related event of NPC.

Righteous : Lean toward Good. Affect NPC treatment to your character.

Demonics : Lean toward Evil. Affect NPC treatment to your character.

Destiny (Nature) : Destinies that character born with, also affect what Interest Items for character.

Destiny (Nurture) : Destinies that character can get, most of them with time limit effect.

Title : Title are given after you meet minimal requirement. Title give character certain boost treatment depend what title character using.

Surname : Equivalent to Family name.

Name : Equivalent to First Name.

Position : Current position standing, Rogue Cultivator or character rank within sect.

Realm : Current cultivation realm.

Sect : None or Which sect member character currently.

Race : Human (Currently only human on world of Tales of Immortal)

Sex : Gender of character

Charisma : Current level of Charisma

Reputation : Current level of Reputation

Interest : Type of Interest item to boost Mood.

## Special stats

Lifesteal : obtained through skills or fates, gain hp based on damage dealt

Shields : Only shown during combat, below Vitality bar.