recursal/Fanatic-Fandom huggingface dataset:
Crystal Bug

Crystal Bug

## Use

**Crystal Bug** floats behind the player while he can click on the H key to activate the pet's power.

The power will release 8 little balls of light in all directions, passing through blocks. You can use this power every 30 seconds.

Right-click in inventory to activate or place it directly in your companion icon in inventory.

## How to Learn the Schematic

This schematic is learned from Rank 9 Companions.
Laser Picks

Laser picks are used mine and collect all natural blocks, as well as most placed blocks. They cannot pick up items such as chests, Plasma Torches, Workbenches, and other items of that nature. They vary in speed and range, some sacrificing one for the other.

* Standard Issue Laser Pick
* Overcharged Laser Pick 1
* Extended Laser Pick 1
* Laser Pick 2
* Overcharged Laser Pick 2
* Extended Laser Pick 2
* Hyper Drill - (labeled as Hyperdrill in crafting menu)
Creature

Various **creatures** inhabit the world of *Edge of Space*. Both passive and hostile creatures, once killed may drop resources that can be used for crafting.

There are four different categories creatures can fall into (Docile, Predator, Prey, and Parasite), although not all creatures will fall into one of those categories.

## Hostile Creatures

### Jellies

* Bouncy Jelly
* Angry Jelly
* Furious Jelly
* Wild Jelly
* Valfer

### Crabs

* Swarm Crab
* Mundo Crab
* Arctic Swarm Crab
* Head Crab

### Bears

* Plasma Bear
* Artilla Bear

### Droids

* Nautilus
* Hornet Drone
* ANC Drone
* Spike Sphere
* FNZ Drone
* Wasp Droid
* Inferno Sphere
* Kamikaze Drone

### Penguins

* Rocket Penguin
* Mortar Punguin
* Machine Gun Penguin

### Other

* Free Range Leaper
* Scord
* Hive Coordinator
* Walgo

## Passive Creatures

* Willer Worm
* Vine Beetle
* Free Range Frog
* Snail
* Docile Mundo Crab
* Docile Swarm Crab
* Funky Penguin
* Raving Penguin
* Dancing Penguin
* Partying Penguin

## reatures being revamped

### Hunter Droids

* Hunter Seeker - Droids that attack using smaller Beetle Droids.
* Beetle Droid - Interceptor droids used by the Hunter Seekers to attack.
* Hunter Decimator - Droids that attack with a barrage of missiles that cause damage in a small area.

### Other

* Laser Shark - were found in worm hole locations. They roam around destroying the tiles in their path.
Dirt

Dirt

**Dirt** is very common and will become easy to identify early on (along with Mud, Clay, & Rock). Dirt is used in many crafting recipes such as ammo (all craftable ammo), building structures (walls fore & background), lighting, and many more. Dirt will remain useful through the entire game experience, right to end game.

## Gathering

**Dirt** is a very common resource and can be found in all biomes. It is gathered using a Laser Pick

## Appearance

It's appearance is based on the biome it is located in. It does not retain it's appearance when gathered from one biome and placed in another.
1.05

**Patch v1.05** is a patch released on October 7, 2015.

## Changelog

* Added ability to pause when esc is used when playing in Single Player
* Added Auto fill button to appropriate factories
* Corrected a few issues with factories
* Corrected an issue where players that die in a vehicle might not dismount
* Corrected an issue that allowed players to use Detonators in nests and other event areas
* Added some context sensitive assistance to Where Bot if you are standing in certain placeable objects
* Updated several icons and placeable art for factories
* Corrected meta stats for recon and assassin armor
* Added new vehicle repair bays
* UI windows now save their position
* Adjusted placeable hover text position, moved “Out of Range” text to a new line, and added a “Not Powered” condition
* Fuels no longer require rare materials
* Adjusted starter weapon damage
* Corrected another issue that could cause UI lag
* Turned loose a python to eat up many spelling errors
* Corrected an issue which caused players inventory size to not update properly when changing avatars
* Corrected an issue that prevented NPCs from following on future escort missions after the player died
* Corrected an issue with tiles on the edge of the world
* Breakables no longer display the removal icons when x is used
* Chests and command centers clear the name field when opened
* Beam weapons are no longer blocked by platforms
* Removed map keybinding
* Added a message when attempting to mine in a nest or other event area that is not yet unlocked
* Added Stealth Buddy to Explorer Armor rank 15
* Added Task Log to the Quick Menu
* Corrected an issue that might cause inventory slots to become unresponsive
* Increased the size of the slider handles in the Options menu
* The chat window now loses focus after entering a message
* Stack split UI now gains focus when opened and enter works to set it
* The Inertia Field Kit is no longer canceled when standing on terrain
* Laser saws no longer pass through terrain
* Info bot no longer detects cleared terraformers
* Lovebird’s height has been adjusted
* Increased protoleaf drop rate and added a small chance to drop from protovines
* Raised base exp cap to 10,000 and adjusted upgrades accordingly
Automatic Miner 2

Automatic Miner 2

## Effect

this robot will dig straight down for 60 seconds without stopping.
The mark 2 is way faster than the Automatic Miner 1.
You won't be able to dig below something you placed (Like a torch placed on the ground, for example) or anything else (Mushrooms, etc)

## Crafting

You need the Computerized Assembly Workshop 1.
To craft the **Automatic Miner 2**, you will need to get the Consumables 10 science.
Unlike other craftables, the consumables will take some science points from you.

This item needs 60 Science XP to craft.

## Recipe

* 20x Raw/Mineral
* 5x Raw/Mineral/Metal/Carbon Fiber
* 2x Inorganic/Chemical/Super Coolant

## Bugs

* (bug?) The science XP cost is 59 and not 60 like it's written on the crafting tab.
Hoverbike Bay

*This article is a stub. You can help Edge of Space Wiki by expanding it.*

## More Information

* This placeable has functionality linked to power system. After placeable is placed, hit P or Z to view in Power mode.
* Click the icon over the placed placeable, Hover mouse over each of the nodes that appear for more information.

## Utility

This Station is used to heal bike vehicles : Hoverbike

### How to Learn the Schematic

This schematic is learned from Rank 9 Transportation.
Chicken

Chicken

## Use

**Chicken** floats behind the player, gives passively -25 Stealth Modifier (Making him harder to find by monsters) and laying "eggs" every 10seconds (Giving free Minerals, like Titanum).

Right-click in inventory to activate or place it directly in your companion icon in inventory.

## How to Learn the Schematic

This schematic is learned from Rank 4 Companions.
Crafting

Crafting is an important part of character progression in Edge of Space, it allows the player to create items essential to the characters survival and some cosmetic items. Using various equipment and collected resources the character is able to create more powerful items depending on their current research levels.

## How to craft

### Selecting a schematic

To select a schematic you wish to craft press `V` to bring up the crafting panel and select your desired schematic.

#### Filtering the schematic list

There are two ways to manage and filter the schematic list to make it easier to find what you are looking for.

* Select a category for the drop down menu to the right left of the crafting panel, this will reduce the list to only items in that category.
* Type in the filter box below the drop down menu, this will filter the list with entries containing your search.

### Required stations

Some schematics require placeable devices called stations such as the Workbench in order to be able to craft the item. These requirements are shown once the schematic is selected just below the item description.

### Selecting resources to be used

After selecting a schematic, you are then required to select what resources you wish to use.

There are two ways of adding resources to a schematic.

* Use the drop down arrows to input the resources you wish to use.
* Drag and drop the resources you wish to use from your inventory to the box provided in the crafting panel.
* Click the "Auto" button, to have the game pull the needed resources, and bypass choosing each resource.

#### Identifying required resources

Each resource has a resource type tree that allows you to identify the type of resource and match it with what is required by the schematic.

It is possible for multiple resources to match the type of resource the schematic is looking for.

It is also possible for a single resource to match multiple required resources by the schematic.

### Completing the craft

Once resources are allotted and your character is next to any required stations, press the **SCIENCE** button at the bottom right of the crafting panel.
The item will then be placed in your inventory if you have room.
Outfit Station

This placeable requires a (1)power link via the PIOS in order to function.

### How to Learn the Schematic

This schematic is learned from Rank 5 of Utilities.

## Required to Equip

* Grapple Kit 1
* Waypoint Teleporter Kit 1
* Backpack Kit 2
* Exoskeleton Kit 2
* Medical Kit 1
* Toolkit 2
* Regeneration Kit 2
* Shield Projection Kit 1
* Antigravity Kit 1
* Turret Kit 2
* Backpack Kit 3
* Exoskeleton Kit 3
* Toolkit 3
* Acceleration Kit 1
* Regeneration Kit 3
* Shield Projection Kit 2
* Antigravity Kit 2
* Grapple Kit 2
* Recall Kit 3
* Kinetic Repulsor Kit 1
* Medical Kit 2
* Point Defense Kit 1
* Shield Array Kit 1
* Orb Swarm Kit 1
* Vector Teleporter Kit 1
* Turret Kit 3
* Re-engineered Turret Kit
Cellulose Tree

Damage
 Immunities
 Drops

## Spawning

The **Cellulose Tree** spawns at the surface of the Protolife Biome

## Rarity

The **Cellulose Tree** is very common, since you just have to go back to your spawning point to see lots of it everywhere at the surface of the Protolife Biome.

## Mining

You will have to use a laser saw to collect ressources from the **Cellulose Tree**. Trying to destroy the block beneath the tree won't work.

## Experience

The experience received from cutting the **Cellulose Tree** is 30XP.
A great way of leveling fast early game is to cut the tree bit by bit as each section of it gives you 30XP, which could lead to get a good amount of XP in a small amount of time, especially when you're just starting the game.

## Bugs

* (bug ?) Cutting bits of the tree gives 30EXP each time you get ressources, which means you could get at least 90 or 130 EXP by cutting it piece after piece.
Fercium

Fercium

## Tool tip

**Fercium** is one of the best material of the game. It is required in a good amount when combining it with chromium to get rathumium.

## Gathering

**Fercium** can't be found in the nature as you have to forge it with the Fercium Refinery by combining promethium and thermium.

The Fercium Refinery can be found in the "Base Construction 11" tab.
Earthworm

Earthworm

## Use

**Earthworm** floats behind the player and shows ores by floating near it when the player click on the H key. The **Earthworm** will do 3 travels to the ore.

Right-click in inventory to activate or place it directly in your companion icon in inventory.

## How to Learn the Schematic

This schematic is learned from Rank 7 Companions.
Gofor

Gofor

## Use

[[Gofor] floats behind the player and goes at ennemies to show you where they are if the player click on the H key.

This pet doesn't give any light. If it goes on an ennemi at night, you won't be able to see it, you will only see the path your pet is taking.

Right-click in inventory to activate or place it directly in your companion icon in inventory.

## How to Learn the Schematic

This schematic is learned from Rank 11 Companions.
Transcript for the hearing impaired: Episode 2

## Edge of Space Q&D Series Episode 2: Getting Dirty & Flying High at Station Beta

{start of station Beta} {beginning of video}

Welcome Back Folks {eat some time up} These Tutorials will be getting much more complex in future episodes so make sure you review any needed videos at edgeofspace.gamepedia.com prior to continuing. Don't forget if you need help just head over to gamepedia or playedgeofspace.com and check out the forums.

In station Beta we will be learning how to pick up placed items, how to navigate on platforms, how to place (foreground) tiles, and how to equip and use a jet pack.
xxx
Lets begin by hovering our mouse over the torch to your right.

press {[X]} once to select it

then again {[X]} to dislodge it.

You will automatically pick it up once you are close enough to the item.

[subtext: i was nice last time . . . lets talk . . . . really do we NEED a test? . . . . are you even listening? . . . . ( . . . ) . . . . right, i get it . . . shutup & do the prompts. . . . this isnt over! . . . .]

Move to the right {[D]} and hover over the chest, {[RC]} Right Click it to open and take the Torch (go ahead and chose a hotbox to keep your torches in as you will use them VERY often).

Continue right and use the {[S]} key to descend the platforms

Once through the U-bend we will be mining a few dirt blocks so we can escape this room
(the bottom 3 rows of material should be enough and will provide us with rock for the next key.)
...silence for a bit...

When finished mining you will need to place the tiles into a hotbox by using the drop down or by dropping them into the box.

Select it with number keys or scroll wheel.

Building tiles start on foreground placement this can be changed with the {[TAB]} key to Background placement.

Place a block with {[LC]} Left Click and jump on top of it with the {[Space Bar]} then jump and place a single tile just below you then repeat, use this method to escape pits if your jet pack is drained or to reach hard to mine areas.

Open the chest and take your new jet pack.

Open the status screen with the {[C]} key and place the jet pack in the 2nd slot from the top.

move to the left and jump with the {[SpaceBar]} while in midair press and hold the {[Space Bar]} key to fly. you can use the {[A]}{[D]} keys to move left and right.

Be careful though as the yellow bar in the upper left corner is your energy meter, when this is gone and you are not on solid ground you imitate a meteor entering the atmosphere with comparable results.

Open the chest to receive many schematics,and

the important ones right now being the station gamma access and the plasma torch recipe. Move to the right and right click on the teleporter.

```
Well folks that's all for today, next time we will be doing some mining and some crafting before we hit gamma station.  Now pardon me while I go provide some one on one private tutoring.

```

rate and subscribe!

[text of prompter being savagely beaten]
[various crashes]
[rebel the prompter is choked and falls to the ground

{end of scene} )
ArkCo Infobot

ArkCo Infobot

## Effect

The **ArkCo Infobot** gives you a lot of information about the area you're in.
It will disappear 60 seconds after being deployed and will give you the following informations :

* Coordinates
* Ores found near you
* Signals found near you
* Biome currently in
	+ It will give you other informations but they're all just for the "role-play".

## Crafting

* You need the Computerized Assembly Workshop 1 to craft this item.

To craft the **ArkCo Infobot**, you will need to get the Consumables 3 science.
Unlike other craftables, the consumables will take some science points from you.

This item needs 10 Science XP to craft.

## Recipe

* 20x Raw/Mineral
* 5x Raw/Mineral/Metal
* 5x Raw/Chemical

## Notes

The great thing about this turret is that it shows you all ores nearby. You will see it on your minimap and on your screen as the **ArkCo Infobot** lights it up so you can localize it faster and mine it quickly. You will have this effect for 40 seconds approximatively as the infobot has to scan the area and cancel the effect just before saying its "goodbye message".

## Bugs

* (bug?) The science XP cost is 9 and not 10 like it's written on the crafting tab.
Mark2Weapon

*This article is a stub. You can help Edge of Space Wiki by expanding it.*

Is a resource required to craft Experimental Particle Eliminators and other advanced weaponry.

The following items are of Type Mark2Weapon.

* Broken Mark2 Rifle Frame, rare drop
* Particle Eliminators, crafted
* Experimental Particle Eliminators. crafted with existing Mark2Weapon
* and other advanced weaponry I'm sure

## History

Hotfix Patch v0.2309: Changes to weapon crafting.

* Particle Eliminator and Earthen Particle Eliminator no longer require mark 1 and 2 frames.
* Added new advanced “Experimental” versions of Particle Eliminator and Earthen Particle Eliminator that require the basic version (or a frame) to craft. Advanced version will be higher stats at base, and have increased chance for better stats. All other tier 2 weapons still require mark 2 frame
ArkcoMainFrame

*This article is a stub. You can help Edge of Space Wiki by expanding it.*

ArkcoMainFrame is an NPC in *Edge of Space*, found in a naturally generated structure underground. After completing its quest chain, it allows the player to spend 5000 Science Experience Points for a chance to get a random coordinate fragment. Currently, it is the only way to access the Omegatron and Dubstep dungeons.
Computerized Assembly Workshop 1

### How to Learn the Schematic

This schematic is learned from Rank 2 Base Construction.

## Required to Craft

* Arctic Chest Armor
* Arctic Helmet
* Arctic Jetpack
* Arctic Leg Armor
* Arklight Lite 1
* Carbon Fiber Factory 1
* Emergency Cryopod
* Extended Laser Pick 1
* Extended Laser Saw 1
* Exo-Proto Chest Armor
* Exo-Proto Helmet
* Exo-Proto Jetpack
* Exo-Proto Leg Armor
* Exoskeleton 1
* Heavy Metallic Chest Armor
* Heavy Metallic Helmet
* Heavy Metallic Jetpack
* Heavy Metallic Leg Armor
* Grapple 1
* Medium Storage Chest
* Omega Chest Armor
* Omega Helmet
* Omega Jetpack
* Omega Leg Armor
* Overcharged Laser Pick 1
* Overcharged Laser Saw 1
* Phase Carbine 2
* Phase Mortar 1
* Phase Rifle 1
* Refinery 1
* Regeneration 1
* Skiff Pad
* Small Turret 1
* Standard Cryopod
* Toolkit 1
* Turret Kit 1
* Tribal Chieftain Chest Armor
* Tribal Chieftain Helmet
* Tribal Chieftain Jetpack
* Tribal Chieftain Leg Armor
Refined Titanium

Refined Titanium
File:Refined Titanium Icon.png

## Refining

**Refined Titanium** is refined from Titanium in a refinery.

## Item Properties

Upon being refined this item gains additional randomly generated properties, which are important for the higher levels of crafting.

## Item Names

The name of the this item is procedurally generated using common names of materials in the real world.

## Item Icon

The shape of the icon for this item is always the same but is given a random color.
Turk

Turk is a non-player character that is found on a headhunter temple.
Attacked by crabs on that temple, Turk became paranoid for them killing every crab on his sight.
Take note that Turk has a Radium Stash below him.
U can take him as he will say to you:
"You can take the radium as long as you are not a crab"

Once you've got his anchor
He will help kill crabs nearby his bunker.

Will also provide quest for killing Master Brain.
1.04

**Patch v1.04** is a patch released on September 29, 2015.

## Changelog

* Corrected an invalid schematic requirement for architect armor, engineer armor, and bulldozer pet
* Tweak to UI performance
* Boosted chances of Master Brain dropping items
* ”Fun Dungeon” achievement should track properly now
* Crab and Jelly mounts no longer vanish when out of energy
* Updated Primal Zone Parallax
* Added a taller warehouse bay door for players to create a garage to store vehicles away from creatures
* Corrected female hairstyle numbering
* Corrected an issue that prevented Joey from granting his anchor schematic
* Plasma bears now have proper loot
* [[Wild Jelly|Wild Jellies] now have proper loot
* Corrected an issue where a shadow arm could be seen when holding melee weapons
* Gun reload bonus no longer overwrites current buffs
* Fixed an issue where some creatures created too many particles on death
* Fixed an issue where removing items that increase inventory size could make those items stay in the inventory instead of being returned in the Rewards window
* Fixed two possible issues that could cause Network Loop Errors
* Added small and medium relays to base construction
* Added a power splitter to base construction
* Adjusted consumable turret HP levels
* Adjusted all consumable requirements for crafting, removed more rare materials from their requirements
* Fixed an issue that prevented coordinate shards dropping for Omegatron and DJ Penguin
Transcript for the hearing impaired: Episode 1

## Edge of Space Q&D Series Episode 1: A New Day Dawns

(Raw Text:

{start at begining of station alpha}

Coreoveride: We are back folks and all prepped for Station ALpha.

Before we continue let me stress DO NOT SKIP THE STATIONS (AKA TUTORIALS) UNLESS YOU KNOW WHAT YOU ARE DOING . . . IF YOU KNOW WHAT YOUR DOING THEN WHAT ARE YOU DOING HERE!
[animated text warning about skipping the stations]

{CLEAR THROAT}

Once you enter your new world you will be transported to the alpha station. {A} and {D} move left and right {SPACE BAR} Jumps. Head to the right through the open door. drop down then head to the left and fall down the shaft.

when you land you will get an explanation of how to activate objects (this is done by hovering the mouse over the okject then clicking the right mouse button some items require you to stand very close when activating certain objects)

[flash V key animation]

The next station is introduction to crafting. pick up the items in the locker by right clicking on it then open your crafting menu by hitting the V (victor) key select the basic laser pick schecmatic then on the right input the needed materials using the drop down menu below the item box.

press the science button and recieve your item.

{note you can name some crafted objects}

[flash I key animation]

open your inventory with the I (india) key and Left click the item (it uses sticky pickup) and left click the item over a hot bar slot. you can also use the drop down below the slot.

continue to the right and mine a path through. You select the pick with a hotkey number or scroll wheel, then left click and hold on a material to mine it, then get close to the material item to pick it up. Point of note you can change the laser pick mode between foreground tiles like these and background tiles by hitting the tab key while equipped with a pick.

once you are through open the locker and pick up the beta station access key, open your crafting menu (v) select research and development >> development tab select the station beta access key put in the mats (the dirt you just mined) and science it up.

Place the key in your hot bar slot and consume it by selecting it and holding the left mouse button.

{end scene in Alpha station}

{start of station Beta}

Well folks that concludes the 1st of hopefully many videos explaining the depths of Edge of space. Please join us next time as we hit the Beta station at full speed {end of video 1} )
Brittle Chitin

Brittle Chitin

## Gathering

**Brittle Chitin** is a resource dropped after killing Mundo Crabs in the lower portion of the proto-life biome. It is also dropped after killing Thumpers in the comet biome.

## Appearance

It's appearance does not change depending the biome it is located in. However the changing colors of the surrounding biome might make it harder to spot.
Weapon

To survive encounters with the dangerous creatures in Edge Of Space, it helps to have good armor but helps more to have kick-ass weaponry. through the various crafting materials and the different weapon schematics you can find, there are many of different weapons Arkonauts can wield.

## Procedurally Generated Weapons

When crafted, weapons will receive procedurally generated statistics for damage, accuracy, clip size, and critical rate. The only two statistics that are not procedurally generated are fire rate and reload time. However; all weapon statistics can be effected by bonuses attributes, also many character statistics.

### Bonus Attributes

 Tactical Readout | Increases Critical Chance

## Phase Weapons

Phase Weapons are the first weapon type a character will encounter, the first of which is crafted as part of the tutorial and given to the player if the tutorial is skipped.

The characteristic of a phase weapon is that it generates it's own ammo and requires no crafted ammo to be used.

For a list of Phase Weapons please see the Phase weapons page.

## Projectile Weapons

Projectile weapons are the second weapon type a character will encounter, Access to research of this weapon type are unlocked after the character as attained rank 4 in phase weapon research

unlike phase weapons they require crafted ammo to be used and will deplete a characters stock of selected ammo depending on weapon type.

For a list of projectile weapons see the Projectile weapons page.

For a list of ammo see the Ammunition page.
Controls

The following are the **controls** of *Edge of Space*:

`A` & `D`: For movement (Horizontal)
`W`: Move Up when using JetPack
`S`: Move Down when standing on platform
*MOUSE*: Aim + Window interaction
*Left Mouse Button*: Select / Fire
*Right Mouse Button*: Activate
*Mouse Scroll*: Quick Change between action slots
`Space`: Jump (press), Jetpack (hold)
`Tab ↹`: Reload (with gun equipped), Toggles Pick (& tiles placement) mode \*ForeGround/BackGround\*
`C`: Open Character/Equipment Screen
`V`: Open Crafting Window
`K`: Open Knowledge Window
`I` & `L`: Opens Character/Statistic/Enhancements/Codex screens (whichever the player was last using)
`Z` & `P`: Toggles PIOS View Mode (Power Input Output System)
`Q` & `E` & `R` & `T`: Activate Kits and Pets
`↵ Enter`: Toggle/Send Chat Message
`X`: To remove object, Use mouse to hover over object, Press x once for to select then press X again
NOTE: Some keys can now be rebound!
Terraforming

*This article is a stub. You can help Edge of Space Wiki by expanding it.*

**Terraforming** is a game mechanic in *Edge of Space*.

Terraforming is a mechanic in *Edge of Space* that requires you to complete all of the events in a biome; such as in the proto-life biome to destroy all of the Jelly Nests and Zombie Nests. Once all of the biome's event areas are "dominated" (as the game states), that biome can be considered terraformed; and in turn considered livable for humans.
Permafrost Chest Armor

Permafrost Chest Armor

Permafrost Chest Armor is the fourth tier of builder armor, it comes with upgraded stats and features the dig rate modifier as a set bonus.
It is also the first chest armor in the builder series to require radium making it very difficult to craft early on.

### How to Learn the Schematic

This schematic is learnt upon attaining Builder Armor research Rank 8.
Promethium

Promethium

## Tool tip

**Promethium** is required in vast quantities to craft end-game (as of Oct 2015) structures and gear. It is used to create fercium, which in turn is required for rathumium.

## Gathering

**Promethium** has the longest mining time of all minable minerals. If using a laser pick that is capable of multi-tile mining, such as the HyperDrill or the Special Edition Standard Issue Laser Pick, it is easier to fill in the area around the **promethium** with dirt and mine the dirt to affect the neighboring **promethium** more effectively.

A HyperDrill or better is recommended for mining **promethium**.

## Appearance

**Promethium** is to be considered the rarest of all minerals in the game. It only appears in the desert biome in scarce quantities. Veins of **promethium** have a teal appearance; darker when compared to cardice. Surface veins are spotty, mixed with rock in a jagged appearance. Deeper veins are more concentrated, taking on a shape similar to other mineral veins.
Raptor Pen

*This article is a stub. You can help Edge of Space Wiki by expanding it.*

## Utility

This Station is used to heal the raptors mounts called Jumpy Raptor and Speedy Raptor.

### How to Learn the Schematic

This schematic is learned from Rank 3 Transportation.

## Bug

* The crafting tab is showing two biomass (one of 50x and one of 40x), while it's actually litteraly 90x when tracking in the crafting tab.
Defense platform

[[File:|300px]]
Defense Platforms are an event that is activated by clicking on the hovering platform.

## Objectives

A timed event is started once the platform has been activated. A blue circle will appear surrounding the area, where enemies will spawn at intervals of increasing difficulty/numbers. One such example would be 2:00 - 2 Bouncy Jellies, 1:30 - 4 Angry Jellies, 1:00 - 4 Nautilus

* Defend the platform.
Regeneration Kits

Regeneration kits provide a constant regeneration bonus, restoring health every second.

## Regeneration Kit 1

The Regeneration Kit 1 applies a passive buff of +5 health regeneration. It is unlocked in tier 3 of the Utilities Knowledge track. This kit does not require the Outfit Station to equip or unequip.

## Regeneration Kit 2

The Regeneration Kit 2 provides a passive buff of +10 health regeneration. It can be unlocked under tier 8 of the Utilities Knowledge track. This kit requires the Outfit Station to equip/unequip.

## Regeneration Kit 3

The Regeneration Kit 3 provides a passive buff of +15 health regeneration. It can be unlocked under tier 12 of the Utilities Knowledge track. This kit requires the Outfit Station to equip/unequip.
Refined Biomass

Refined Biomass
File:Refined Biomass Icon.png

## Refining

**Refined Biomass** is refined from Biomass in a refinery.

## Item Properties

Upon being refined this item gains additional randomly generated properties, which are important for the higher levels of crafting.

## Item Names

The name of the this item is procedurally generated using common names of materials in the real world.

## Item Icon

The shape of the icon for this item is always the same but is given a random color.
Plasma Tree

*This article is a stub. You can help Edge of Space Wiki by expanding it.*

 Immunities

A **Plasma Tree** is a hostile enemy that will spit plasma balls at the player. These are commonly found in the Comet Biome, and they look sort of like a tree with octopus tentacles.

## Spawning

They spawn in the lower protolife and comet biomes.

## Behavior

Plasma trees are immobile. They sit where they spawn in their idle animation. When aggravated, they begin shooting plasma balls into the air which home into an damage players.

The brown variation of the **Plasma Tree** will not attack a player unless provoked.

The grey variation of the **Plasma Tree** will attack a player upon proximity.

## Combat

It is highly recommended for newer players or anyone without proper gear to not aggravate plasma trees as they rapidly spit out tiny homing attacks (that can be destroyed) that deal 200 damage each and have a considerable amount of health compared to most other enemies.

## Gallery

* Ingame .jpg

in it's normal state.
* Ingame aggressive .jpg

in it's aggressive state.
* The Plasma Tree's attack animation.
Waypoint Teleporter Kit 1

The **Waypoint Teleporter Kit 1** can be used to return you to a temporary waypoint that is deployed upon activation. To return to your temporary waypoint, activate the kit a second time within a 10 minute time frame. It is very helpful when venturing a long way from base. The kit is unlocked at Tier 5 of the Utilities Knowledge track. This kit *does* require an operational Outfit Station to equip and unequip.
Titanium

Titanium

**Titanium** is a relatively common mineral you will come across. Titanium will only occur at first in very small pockets (3-9 blocks, double if including the background blocks) making stockpiling a critical aspect early on.

## Gathering

Mining **titanium** takes slighty more time to mine using a Standard Issue Laser Pick than prior common minerals. A good strategy is to wall yourself in with carried dirt prior to mining, to provide protection against most enemies that might spawn.

## Amount / Dropped By

* ~ 0-1 by Meaty Toadstool from the Protolife Biome.

## Experience

The **Titanium** gives you 30XP each time you mine a tile.

## Appearance

It's appearance does not change depending on the biome it is located in. It's bright color and shine make recognition easy
Uranium

Uranium

**Uranium** is the first \*rare\* mineral you will come across. Uranium will become a critical resource early on as it is used in the 2nd tier weapons, 1st tier power systems, and lighting.

## Gathering

Mining **uranium** takes considerably more time to mine using a laser pick than prior minerals. A good strategy is to wall yourself in with carried dirt prior to mining, to provide protection against most enemies that might spawn.

## Amount / Dropped By

* ~ 0-1 by Meaty Toadstool from the |Protolife Biome.

## Appearance

It's appearance does not change depending on the biome it is located in and it has a distinct pattern that helps aid recognition. However the different colors of the various biomes might make it harder to spot.
Projectile weapon

*This is a list of available projectile weapons, for a general description of weapons and how they are crafted see the Weapons page.*
Projectile weapons are the second weapon type a character will encounter, Access to research of this weapon type are unlocked after the character as attained rank 4 in phase weapon research

## Characteristics

unlike phase weapons projectile weapons require crafted ammo to be used and will deplete a characters stock of selected ammo depending on weapon type.

## Ammo

For a list of ammo and how to craft them see the Ammunition page.

## Projectile Rifles

Gauss Rifle (Unlocked with Projectile Weapons 1)

Advanced Gauss Rifle (Unlocked with Projectile Weapons 1)

## Projectile Mortars

Grenade Launcher

Advanced Grenade Launcher
ToolKit Kit 1

The Toolkit Kit 1 allows you to craft items that normally require a workbench, without having to use the placeable version. It is unlocked in tier 3 of the Utilities Knowledge track. This kit does not require an outfit station to equip or unequip.

## Schematic Requirements

The Toolkit Kit 1 requires the following resources to craft:

* 20 Raw/Mineral
* 5 Inorganic/Mineral/Metal/Achomium
Chromium

Chromium
File:Chromium Icon.png

**Chromium** is combined with fercium to create rathumium.

## Gathering

Mining **chromium** is very quick. It is often accompanied with cardice and will have an empty background. You can use chromium deposits to quickly access empty background tiles for mining out the background for nearby precious metals.

## Appearance

Found only in the desert biome, **chromium** has a grey gravelly appearance to it, forming in only straight geometrical shapes.
Protowine

Protowine

## Icon Description

"You feel great! Maybe a little drunk, but your wounds are healing before your very eyes!"

## Effect

The effect wears off in 3 seconds and regen 40HP per seconds.
+120 HP in 3 seconds.
Having a lot of HP Max doesn't change anything, the healing will still be +120HP.
You can't use the item to stack the effect, which means you will have to drink it, wait 3 seconds after your initial regeneration, it wears off, then drink another one.

## Crafting

To craft the **protowine**, you will need to get the Consumables 1 science.
Unlike other craftables, the consumables will take some science points from you.

This item needs 5 Science XP to craft.

## Recipe

* 5x Raw/Mineral
* 3x Raw/Organic
* 1x Raw/Organic/Protovine

## Bugs

* (bug?) You can use this item even if your character has not taken any damage.
Dynamic Events

*This article is a stub. You can help Edge of Space Wiki by expanding it.*

There are 3 types of events, shown below.

* Global (Solar storm)
* Regional (Supply Drop, Anomaly)
* Roaming World

There are 3 events, correct this if its wrong.

## Supply Drop

A supply drop is where a chest is beamed down somewhere near the player, sometimes in hard to reach areas.

## Anomaly

Anomaly events are wormholes. When you enter it there's a timer at the top of your screen. If you don't leave it before it collapses you die and if you have no cyrorods you lose anything you had with you forever. It takes around 250 seconds to collapse and it's chests often contain schematics, weak jelly goo, and chip P1s. It appears near the player almost always in sight.

## Solar Storm

A solar storm causes bursts of energy that sap away your energy. A burst is stopped by walls (?). Its presumed that there are multiple sizes, as it often says small solar storm
Protoseed

Protoseed

## Gathering

**Protoseed** is a very common resource that can be harvested using a Laser saw or Laser pick from seed pods in the Proto-life biome.

## Appearance

When found on the ground, it has the same icon as it's inventory icon.

The trees and planets in the proto-life biome look like this.

File:Proto life biome tree.png
Tool

A Tool is a device that allows the player to interact with the environment. Some tools can also work as weapons in a pinch.

*This article is a stub. You can help Edge of Space Wiki by expanding it.*

## Lists of tools

### Laser Picks

For a list of laser picks, please see the Laser Picks page.

### Laser Saws

For a list of laser saws, please see the Laser Saws page.

### Other

For a list of other tools, please see the Other tools page.
Rift

*This article is a stub. You can help Edge of Space Wiki by expanding it.*

Rifts are events that occur at random throughout the world. They can happen with or without the user's interaction.

Defense Rifts

* Defense Platform - Activate the platform and defend it from waves of increasingly harder enemies.

Nest Rifts

* Crab Nest Rift - Crab eggs appear, spawning swarm crabs a few seconds after the player approaches the nest.
* Volcanic Vents - Volcanic Vents appear, lobbing bouncing explosives around.
Turret Kit 3

The Turret Kit 3 is the highest tier of turret kit available, and can provide a strong attack against nearby enemies. It is unlocked at tier 15 of the Utilities Knowledge track. This kit does require an operational outfit station to equip and unequip.

## Schematic Requirements

The Turret Kit 3 requires the following resources to craft:

* 80 Raw/Mineral/Metal
* 40 Inorganic/Mineral/Metal/Rathumium
Radium

Radium

**Radium** is an extremely rare mineral, it will take a lot of effort to gather much of this at first. However, the fruits of that labor will not go unrewarded. A crafting resource for the Helix Armor Set that provides great protection for fighting bosses.

## Gathering

Mining **radium** takes a very long time to mine using even an Enhanced Laser Pick.

The first biome you will encounter radium is the comet biome (The 2nd biome) and it is extremely rare find.

Bring along detonators to help access radium in the background, or mine in tunnels from an edge.

A good strategy is to wall yourself in with carried dirt prior to mining, to provide protection against most enemies that might spawn.

Radium isn't found in the earth (Dirt, clay, mud etc) it generates in ice pockets under the surface, they spawn in patches of 1-3.

## Appearance

It's appearance does not change depending on the biome it is located in. It's purple color make it easy to spot in the foreground, but it is mostly found in the background and blends in with most common background tiles.
Vector Teleporter Kit 1

The Vector Teleporter Kit 1 can warp you through solid objects such as walls, and can help you escape when cornered by enemies. It is unlocked at tier 15 of the Utilities Knowledge track. This kit does require an operational outfit station to equip and unequip.

## Schematic Requirements

The Vector Teleporter Kit 1 requires the following resources to craft:

* 10 Inorganic/Mineral/Metal/Rathumium
* 20 Raw/Organic/Luminyll
* 20 Inorganic/Mineral/Crystalline/BrightCrystal
Special Edition

## Edge of Space Special Edition

The Special Edition of Edge of space includes all items from the standard edition.

It also includes items that will be available at the official release date.

## Items Included

Included are:

* Edge of Space PDF Artbook
* Edge of Space Soundtrack
* First Responder Armor\*
* Sugar Glider Pet
* Upgraded Pickaxe

## Notes

* Due to issues with Steam synchronization, many users are not receiving the First Responder Armor.
Strong Charged Goo

Strong Charged Goo

## Gathering

**StrongChargedGoo** is a resource that is dropped when Jellies are killed in the proto-life biome.

It has a greater chance of being dropped when jellies are killed in the lower portion of the proto-life biome.

## Amount / Dropped By

* ~ 0-1 by Meaty Toadstool from the Protolife Biome.

## Appearance

When found on the ground, it has the same icon as it's inventory icon.
Refinery

This machine is a Matter Refiner
It is used to refine raw resources.
This will make them usable in more advanced recepies

## Required for functioning

Item has to be placed within the influence area of a Command Center

## Subtext on item

Though the concept is simple enough, this device looks very complicated.

## Recipe

* 30 Raw / Mineral / Metal / Aluminum
* 10 Raw / Mineral

Station required: Standard Crafting Table
Research Armory Alpha

After completing Gamma training, this place becomes available via a craft. The first time you visit, you learn the crafting recipes for the Scatter Shell, Rocket Shell, Rifle Shell, and Quality Canister Shell. Each time you arrive, you are given the option to learn & receive one type of weapon.

## Weapon Options

* Phase Type
	+ Particle Eliminator
* Rifle Type
	+ Experimental Guass Rifle Class 2
* Scatter Gun Type
	+ Crowd Equalizer Class2
* Canister Type
	+ Mobile Plasma Projector Class2
* Rocket Type

## Crafting Recipe

* 60x Inorganic/Mineral/Metal/Microconsole
* 5x Raw/Mineral/Metal/Aluminum
* 5x Raw/Mineral/Radioactive/Uranium
Recall Kit 1

This item is received after completing Delta training (and can be crafted thereafter). It can be extremely useful to return to the player's base after a long trip to drop off resources without the need to die or restart the world.

To be used it must be placed in the Kit Slot.

Has a 10 minute cooldown.

## Crafting Recipe

* 5x Raw/Chemical
* 5x Raw/Mineral/Metal
Where Bot

Where Bot

## Use

**Where Bot** floats behind the player and gives informations when the player use the H key. Right-click in inventory to activate or place it directly in your companion icon in inventory.

Can activate it every 5 seconds and gives position, depth and a bit of information when near.

## Information Given

First, the **Where Bot** will give position and depth of the player.

If you're standing in front something, there's a chance it will give you a description of it.

### List That Get A Description When Used

* Thermium Refinery, Achomium Refinery, Carbon Fiber Factory, Augmentation Laboratory, Heuristic Processor Factory, Rathumium Refinery, Super Coolant Factory, Fercium Refinery,  : Factory detected. Place ingredients in the factory and process them to create new materials.
* Standard Cryopod, Emergency Cryopod, Enhanced Cryopod : Cryopod detected. Operatives respawn at Cryopods or use a Cryorod to restore full health instantly.(Right-click on the Cryorod and press Bind to respawn here.).
* Command Center 1, Command Center 2, Command Center 3 : Command Center detected. Command Centers are power sources and teleportation anchors. (Press P to connect power. Right-click on the Command Center to teleport.).
* Skiff Pad : Skiff detected. Find Coordinate Fragments and craft them into Nav Data. Insert Nav Data in the Skiff and enjoy your flight.
* Outfit Station : Outfit Station detected. Operatives must be near an Outfit Station to equip some Kits.

### List That Don't Get A Description When Used

* Cloning Tank
* Anchors
* Vehicle Repair Bay

## How to Learn the Schematic

This schematic is learned from Rank 1 Companions.
Workbench

Template:Station infobox

## Used to Craft

* Phase Carbine 1
* Phase Rifle 1
* Phase Mortar 1
* Phase Carbine 2
* Outfitting Station 1
* Backpack 1
* Overcharged Laser Pick 1
* Extended Laser Saw 1
* Exoskeleton 1
* Regeneration 1
* Toolkit 1
* Proto Chest Armor
* Proto Leg Armor
* Proto Jetpack
* Proto Helmet
* Exo-Proto Chest Armor
* Exo-Proto Leg Armor
* Exo-Proto Jetpack
Non-player character

Several **non-player characters** or **NPCs** can be found in *Edge of Space*. These characters generally offer the player quests and can eventually be recruited into a base with an anchor facility.

Each NPC provides some kind of perk once their quest lines are completed.

## NPCs

* **Agent Zero**: ..?
* **ArkCo Mainframe**
* **Buster**: Fires explosive rounds at nearby enemies
* **Cubbs**: ..?
* **Fineous**: Fires a weak laser at nearby enemies (Fineous cannot take damage)
* **Lovebird**: ..?
* **ROB**: Can give the player 1 Automatic Miner 1 every hour
* **Vinny**: Glows as long as she(?) is fed.
* **Mr, Brainley**: ..?
* **Turk**: ..?

## History

* **1.0**: Several NPCs added; existing NPCs adjusted
* **Pre-Release**: Fineous and Cubbs introduced
Point Defense Kit 1

The Point Defense Kit 1 provides you with assistance to take out nearby enemies. Use this kit to get out of tight spots where you might otherwise be overrun by the local wildlife. It is unlocked at tier 14 of the Utilities Knowledge track. This kit does require an operational outfit station to equip and unequip.

## Schematic Requirements

The Point Defense Kit 1 requires the following resources to craft:

* 10 Inorganic/Mineral/Metal/Rathumium
* 20 Raw/Organic/AchonidLuciferin
* 20 Inorganic/Mineral/Metal/EnginoidCapacitor
Mud

Mud

**Mud** is very common, making it easy to identify early on. Mud is used in many starting recipes (along with Dirt, Clay, & Rock). As with dirt it will also be useful through the entire game.

## Gathering

**Mud** is a a very common resource and can be found is almost all biomes. It is gathered using a Laser Pick

## Appearance

It's appearance is based on the biome it is located in. It does not retain it's appearance when gathered from one biome and placed in another.
Transport Hangar

*This article is a stub. You can help Edge of Space Wiki by expanding it.*

## More Information

* This placeable has functionality linked to power system. After placeable is placed, hit P or Z to view in Power mode.
* Click the icon over the placed placeable, Hover mouse over each of the nodes that appear for more information.

## Utility

This Station is used to heal vehicles : Zephyr,Juggernaut,Prospector Transport,Spelunker Transport.

### How to Learn the Schematic

This schematic is learned from Rank 5 Transportation.
Toolkit Kit 2

The Toolkit Kit 2 functions as a "traveling" computerized assembly workshop, and allows you to craft schematics requiring one without using the placeable version. It is unlocked at tier 7 of the Utilities Knowledge track. This kit does require an operational outfit station to equip and unequip.

## Schematic Requirements

* 40 Raw/Mineral
* 10 Inorganic/Mineral/Metal/Thermium
* 20 Inorganic/Mineral/Metal/CarbonFiber
Protoroots

*This article is a stub. You can help Edge of Space Wiki by expanding it.*

Protoroots

The **Protoroots** is an extremely easy-to-gather resource, being dropped from all plants except mushrooms, most notably vines.
Being a Raw/Mineral/Metal, Protoroots are able to be used in many schematics, such as storage chests.

## Gathering

Gathered by chopping down plants using a Laser Saw or removing a block supporting living vines with a Laser Pick.

## Amount / Dropped By

* ~ 0-10 by Grass Roots from the Protolife Biome.
* ~ 2-5 by Proto Vine from the Protolife Biome.
* ~ 0-1 by Meaty Toadstool from the Protolife Biome.