recursal/Fanatic-Fandom huggingface dataset:
Adam Brown

**Adam Brown** (born 29 May 1980)[1] is an English actor and comedian. He is best known for playing the dwarf Ori in Peter Jackson's *Hobbit* trilogy and Cremble in *Pirates of the Caribbean: Dead Men Tell No Tales*.

He also voiced Benny in Dora The Explorer.

He studied at the John O'Gaunt Community Technology College in his birthplace, Hungerford, Berkshire. Following his time at John O'Gaunt, he trained in Performing Arts at Middlesex University, London, where he met Clare Plested and helped co-found the British comedy theatre troupe Plested and Brown. He wrote and performed in all seven of their shows: *Carol Smillie Trashed my Room*, *The Reconditioned Wife Show*, *Flamingo Flamingo Flamingo*, *Hot Pursuit*, *Minor Spectacular*, *Health & Stacey* and *The Perfect Wife Roadshow*. A regular at the Edinburgh Festival he toured with his company across the UK as well as performances in Armenia, South Korea and New Zealand.[1] With the rest of the Plested and Brown team (Amanda Wilsher and Clare Plested) he has worked with David Sant (Peepolykus), Phelim McDermott (Improbable), Cal McCrystal (The Mighty Boosh) and Toby Wilsher (ex-Trestle).[1]

## Film and television career

Adam Brown in 2015 at the *Hobbitcon III* convention in Bonn, Germany

Brown plays the dwarf Ori in the film series based on J. R. R. Tolkien's *The Hobbit*. The films marked his first film appearance.[2] Commenting on Brown's casting, director Peter Jackson was quoted as saying, "Adam is a wonderfully expressive actor and has a unique screen presence. I look forward to seeing him bring Ori to life."[3]

## Personal life

Brown is openly gay and lives in London.[4]

## References[edit]

1. ^ Jump up to:***a*** ***b*** ***c*** "Adam Brown bio". TheOneRing.net. 28 November 2010. Retrieved 4 December 2010.
2. **^** Haji, Tanya (13 January 2013). "Call that heralded an unexpected journey for Hungerford actor". *Newbury Weekly News*. Archived from the original on 7 September 2014. Retrieved 7 September 2014.
3. **^** "James Nesbitt and Adam Brown Join *The Hobbit*". ComingSoon.net. 1 November 2010. Retrieved 6 November 2010.
4. **^** "How to be a Hobbit" by Matt Mueller, *Attitude*, January 2013
5. **^** "The Company". Retrieved 4 December 2010.
Les 7 capelles de Bossòst

Al poble de Bossòst, a la vall d'Aran, hi ha una llegenda que explica l’origen/motiu pel qual es van construir set capelles que envolten el poble.

## Llegenda

Explica la llegenda, que va haver-hi un temps(Durant el segle XIX), en el qual la pesta amenaçava en arribar a la Vall d’Aran. Un día, un home que estava pastorant les seves ovelles, es va trobar amb un clergue, al qual li va explicar el temor que hi havia al poble, per una possible arribada de la epidèmia a la Vall d’Aran. El monjo li va encomanar,al pastor de explicar a la gent del poble, que per evitar-ho, havien de construir set capelles.

La gent no va fer cas el pastor, i aquest va tornar al monjo, que pintant-li una mà a la esquena del pastor, el va fer tornar. Aquest cop, si que els hi van fer cas, donant origen a les capelles de Sant Fabián, Sant Sebastian, Sant Ròc, Sant Cerat, San Joan Crisòstom, Sant Antoni i La pietat.
A Certain Scientific Accelerator (2019)

**A Certain Scientific Accelerator** is a 2019 anime based on the manga series by Kazuma Kamachi. It premiered in Japan on July 12, 2019. Funimation Entertainment is producing a SimulDub of the series, which premiered on the FunimationNow streaming service on July 26, 2019.

## English Voice Cast

### **Main Cast**

* Austin Tindle - Accelerator
* Brittney Karbowski - Last Order

### **Secondary Cast**

* Adam Gibbs - Mikihiko Hishigata
* Amber Lee Connors - Esther Rosenthaal
* Bill Brooks - Frog Doctor/Heaven Canceller
* Caitlin Glass - Kikyo Yoshikawa
* Emily Neves - Hitokawa Hasami
* Kate Bristol - Hirumi Hishigata
* Martha Harms - Aiho Yomikawa

### **Minor Cast**

* Brittney Karbowski - The Sisters
* Anthony DiMascio - Grey Hound (ep5)
* Hunter Scott - Hiromi Nakahara (ep1)
* Jeremy Inman - Takahashi
* Kasi Hollowell - Minori Kidera (ep1)
* Luci Christian - Hitokawa’s Mother (ep3)
* Madeleine Morris - Takada Youko (ep1)
* Sarah Roach - General Li's Daughter (ep10)
* Seth Magill - Ito

### **Additional Voices**

* Brianna Roberts
* Carl G. Brooks
* Chad Halbrook - Male Alpha Team 3B (ep3)
* Chris Gardner
* Chris Guerrero
* Christopher Dontrell Piper
* Christopher Wehkamp
* Cody Savoie
* Dave Trosko
* Fred Shields
* Gabe Kunda
* Gregory Lush
* Hayden Daviau
* Heather Walker
* Herbert Honeywell
* Jacob Browning
* Jacqui Davis
* Jim Foronda
* Jordan Dash Cruz
* Katy McGregor
* Kevin Thelwell
* Kris Bryan
* Kristi Rothrock
* Marissa Lenti
* Patrick McAlister - Male Alpha Team 3A (ep3)
* Sakyiwaa Baah - Waitress 3A (ep3)
* Sara Ragsdale
* Sarah Roach - Female Student 11A (ep11)
* Tyson Rinehart
Alfonso Obregón

* Photo 1
* Photo 2
* Photo 3

Elena Inclán
(mother)

Roberto Obregón
(father)

Guadalupe Inclán
(grandmother)

 Miguel Inclán
(grandfather)

Rafael Inclán
(cousin)

Alfonso Zayas
(cousin)

Raúl Padilla "Chóforo"
(cousin)

Lili Inclán
(aunt)

Gloria Alicia Inclán
(aunt)

Raúl " Chato" Padilla
(uncle)

Director

Announcer

Performer

Teacher

**Alfonso Obregón Inclán** (born July 29, 1960) is a talented Mexican actor and dubbing director, whose roles are usually very different from each other, making this actor one of the most versatile in the industry. Famous for voicing the charismatic ogre Shrek in the same name franchise.

His other well-known works include Marty in the Madagascar franchise, Ren Höek in The Ren & Stimpy Show, Bob in ReBoot, Kakashi Hatake in the Naruto franchise, the second voice of Fox Mulder in The X-Files, Lumpy Space Princess in Adventure Time, in addition to being the official voice of Bugs Bunny from Looney Tunes, from 1996 to 2000; although, after having dubbed him for the last time 10 years ago in the movie Super 8, he officially returns to voice him and play him in the movie Space Jam: A New Legacy.

He is also known for being the recurring voice of actors such as Mike Myers, Woody Allen, David Duchovny, Chris Rock and Chris Tucker.

## Information

His acting life began at the age of 4 within his family, who were dedicated to tent theater and later he ventured into dubbing at the age of 8, providing the voice of little Eddie in the TV series The Courtship of Eddie's Father, directed by maestro Fernando Álvarez.

In addition to being a theater, radio and voice actor, he has been a director in multiple productions. He studied acting at the National Institute of Fine Arts (INBA), as well as knowledge and practice for his other professions, sculptor and painter, although he is very dedicated to all types of art. He worked as artistic director at Audiomaster 3000, a subsidiary of Televisa.

He is a teacher at his dubbing school Laedva, where he teaches acting classes focused on dubbing and the dubbing technique itself.

The person who took him to dubbing at such an early age was the actor Alberto Gavira. Later he had as main dubbing teachers Narciso Busquets, Jorge Arvizu "El Tata", Julio Lucena and Juan Domingo Méndez.

On radio, his work as stage director of the radio version of FUNBEC's Planeta Funbec program, The Children's Foundation, stands out.

At the end of 2018, after finishing classes at his school, he traveled to Lima, Peru to teach an intensive workshop to the cast of Torre A Doblaje.

He is also a founding partner and general director of the company "Mono Producciones".

## Filmography

1. ↑ Nota de "El Sol de Tijuana" - 15 de febrero de 2012
Vielha i Mijaran

*Este artículo es un esbozo. Puede ayudar en Val d'Aran Wiki expandiéndolo*.

Escut de la ciutat

Vielha i Mijaran és la capital administrativa de la Vall d'Aran situada en els terçons de Marcatosa i Castiero, i a part comprén de set entitats municipals descentralitzades.

## Entitats municipals

1. Arròs i Vila
2. Aubèrt i Betlan
3. Betren
4. Casau
5. Escunhau e Casarlih
6. Gausac
7. Vilac
Mite de la Creació de la Vall d'Aran

Hi ha una llegenda aranesa que narra la història de com la vall  va passar a ser de domini celestial.

Resulta que una dia, el dimoni i l'arcàngel Miquel és trobaren en un camí, com que els dos volien afegir la vall entre els seus dominis va decidir jugar-se'la. Van agafar unes pedres i van acordar que el que n'encertés més a la paret muntanyosa es quedaria amb la vall.

El dimoni n'encertà 1, però sant miquel en va encertar 9, de tal manera que la vall va passar a formar part del regne de déu.
Pobles de la vall d'Aran

La vall d'Aran té uns nou termes municipals:

1. Vielha i Mijaran
2. Arres
3. Bossòst
4. Es Bordes
5. Canejan
6. Les
7. Vilamós
8. Bausen
9. Naut Aran

## Geografia

Els pobles acostumen a ser petits i d'alta muntanya, de no gaire més de 1000h, exceptuant Vielha i Mijaran que en té uns 5000. També cal destacar que les cases acostumen a ser antigues i grans, i no s'ha urbanitzat ni industrialitzat la zona exceptuant Vielha i algun altre tros.
Mandronius

Segons la tradició aranesa, Mandronius és un gegant nascut a un poble íber de la Vall d'Aran, concretament a Betlan.

## Llegenda

Segons la llegenda, durant la conquesta romana de la península ibèrica, en un dels poblats íbers les legions romanes van trobar-hi un dur competidor: un gegant.

El cabdill de les tribus araneses, era un home de tamany descomunal tot i que com bé indica el seu nom, acostumava a ser bastant pacífic i tranquil. Però la seva tranquilitat durà ben poc, ja que durant la conquesta els romans van segrestar a la seva dona i a la seva filla, aixi que el gegant decidí unir al màxim d'homes que va poder per atacar el campament romà per sorpresa.

L'atac fou fructífer i els romans foren derrotats, el que feu augmentar el poder i la popularitat de Mandronius. Però a no tothom li senta bé, pel que es diu que un dia, els seus competidors interns li varen parar una trampa que el deixà cec i atrapat en unes cadenes. Després d'això el cabdill fou humillat per la seva derrota de tal manera que expliquen que va demanar a la seva serventa que l'apunyalés al cap amb un clau, que era una acció íbera típica en aquestes situacions.

Una altre versió narra que foren els romans els qui el varen fer sortir de la seva cova per després apunyalar-lo al cap.

De totes maneres aquest personatge segueix sent un símbol de la zona de la vall d'aran.
L'últim home en vèncer un ós

Hi ha una llegenda que explica que un veí de la vall d'Aran va sortir de caça, quan malauradament es va trobar amb un ós ferotge. Ell al veure que no tenia sortida i armat amb un ganivet, és va llençar sobre ell amb l'esperança de poder-lo guanyar, i després d'una forta baralla va aconseguir matar a l'ós tan sols amb un ganivet i les seves mans. Gràcies a aquesta proesa, va ser reconegut com l'últim home en matar un ós amb les seves mans.
Val d'Aran Wiki

## Actividad reciente

Aquesta wiki recull tots els temes culturals de la Vall d'Aran. La seva intenció és mantenir viva la cultura d'aquesta zona, i tothom que vulgui aportar informació hi serà benvingut.

## Colabora con este wiki

Para escribir un artículo, ingresa el título en la caja de abajo.

<createbox>
width=24
break=no
buttonlabel=Crear un nuevo artículo
</createbox>

**¿No estás seguro por dónde comenzar?**

* Revisa **Ayuda:Comenzando este wiki** para conocer algunos consejos
* Si eres un novato respecto a los wikis, revisa **Ayuda:Empezando**

Las imágenes y videos son una gran manera de atraer lectores a tu wiki. Encuentra videos sobre tu tema en la videoteca de Fandom.
Adela Valbuena

**Adela Valbuena** is a Venezuelan voice actress, singer and dancer.

## Biography

She is one of the first actresses who had the director and actor Levy Hurtado as a teacher in her native Venezuela, before he emigrated and settled in Paraguay in 2016, where he continued with the same directing activities, teaching and performance.

She began her career at the Main Post and Sonoclips (currently IDS) studios, thanks to her friend and mentor, the actor and teacher Levy Hurtado, who motivated her to start in the medium in question, indicating where the dubbing studios are and everything you need for your artistic training.

## Filmography

#### Movies

* Plus One - Amanda (Jessy Hodges) (2019)
* No Mercy - Girl #1 (2019)
* The Captain - Additional Voices (2019)
* Young Kieslowski - Maria (2014)

#### TV Series

* Zoo: New Family Series - Lucia Trnovská (Dominika Richterová)
* Brooklyn 9-9 - Officer Debbie Fogle (Vanessa Bayer)
* Küçük Ağa - Additional voices
* Dr. Cutie - Additional voices

#### Soap Operas

* Paradise Island - Angelina Salazar (Dayana Amigo)
* Life and Passion - Dr. Matilde (Joana Brandão)

#### Animated Series

 **Venezuela**

* Cinderella
* Kingdom Force - Jabari
* Yakari - Yakari
* Rick and Morty - Mary Lou
* The Adventures of Pilar - Chinese Cinderella / Liu Fang
* SpongeBob SquarePants - Additional voices
* Monster Hunters - Additional voices
* Animania - Additional voices
* The Haunted House - Ballet Dancer / Additional Voices
* The Jungle Gang: To the Rescue - Additional voices
* Ninja Express - Additional voices
* Tayo the Little Bus - Additional voices

##### Movies

* Addendum:Spongebob Movies - Kissing Fish
* Batman: The Long Halloween - Part 2 - Additional voices

## Studios and dubbing companies

 **Venezuela**
* Backstage Studies Latin America
* DAV Dubbing Studios
* Etcétera Group
* IDS
* Main Post
* Periquera Records
* VC Media Venezuela

 **Paraguay**
* Mediagroup Entertainment
Balls aranesos

Són un conjunt de balls tradicionals i característics de la vall. S'acostumen a ballar durant les festes tradicionals i populars araneses amb una indumentària particular.

## Vestimenta

La roba típica acostumen a ser uns socs, pantalons, camisa i faixa pels homes; i les dones porten una faldilla, armilla i un mocador al cap.

## Realització

Els balls s'acostumen a ballar en parelles o en rotllanes, en les es van donant voltes al ritme de la música cap a un costat o cap a l'altre, seguint un joc de peus.
44 Cats (2018)

## 44 Cats

### Recording Studio 2

CDC Sefit Group in collaboration with LogoSound (season 2)

### Adaptation

* **Season 1**: Martina Raimo
* **Season 2**:

Luigi Rosa
Simone Mori

### **Main Cast**

* Federico Campaiola: Lampo
* Gea Riva: Milady
* Francesco Falco: Meatball
* Joy Saltarelli: Pilou
* Michela Alborghetti: Granny Pina

### **Supporting Cast**

* Francesco Prando: Winston
* Alessandro Quarta: Boss
* Emiliano Reggente: Scab
* Francesco De Francesco: Blister

### **Recurring Cast**

* Daniele Raffaeli: Igor
* Ilaria Giorgino: Lola
* Elena Giuliano: Hope
* Alberto Bognanni: Gas
* Leonardo Graziano: Cream

## English Voice Cast

### **Main Cast**

* Sarah Natochenny: Lampo
* Suzy Myers: Milady
* Erica Schroeder: Meatball
Sir Aleksander Donnal

Sir Donnal is a knight in the Order of the Queen's Guard, a knightly order known for their direct personal fealty to the Queen herself.

Before he was a knight, Sir Donnal served under Elrick in the Second Gilliean War, the Hartung-Gilliean War, and the very short-lived Hartung Offensive in the Royal Army of Frelsi

After leaving the Army, he was caught stealing horses and was given the options of joining Her Majesty's Service, or - most likely - hanging from the neck until dead. He was accepted as a squire by Dame Jaine Long-Shanks, who promptly beat some sense into him, and turned him into a knight that Her Majesty could be proud of.
List of Characters

Asche "Small-Child-Covered-In-Ashes" - Human of Unknown Origin, Male, Druid of the Deep Swamps

Ausprey Kaine - Half Wood-Elf, Female, Swashbuckler

### B

Brie - Wood-Elf, Female, Bard

Brook - Tiefling, Female, Child Druid's Knack

Brunhild - Hill Dwarf, Female, Child Sorceress's Knack

### F

Fable - Human, Female, Child Rogue's Knack

### G

Gavin Firethorne - Half High-Elf, Male, Ranger

Giermag Gemvayne - Mountain Dwarf, Male, Fighter

### H

Helena - Southern Tribes Human, Female, Raptor Tribe Barbarian

### L

Lalmirch - Vidarian Human, Female, Cleric of Faith

Luc - Western Continent Human, Male, Paladin of Eoai

### M

Marius Aquillius - Reman Human, Male, Warlock

### N

Nalaar - Tribeless Hobgoblin, Female, Abjuration Wizard

### O

Omri Elrickson - Half-Elf, Male, Child Fighter's Knack

### S

Salitha Arrowsflight - Half High-Elf, Female, Ninja/Rogue

## **List of Characters by Story Arc:**

### **Story Arcs In the Main Storyline**

#### **The Dragon Emporer**

Anara Sapphire Gypsum - Halfling, Female, Rogue/Paladin of Freedom

Gavin Firethorne - Half High-Elf, Male, Ranger

Lalmirch - Vidarian Human, Female, Cleric of Faith

Rose - Vidarian Human, Female, Wizard

Giermag Gemvayne - Mountain Dwarf, Male, Fighter

#### **The Earth-Bound Goddess**

Anara Sapphire Gypsum - Halfling, Female, Rogue/Paladin of Freedom

Lalmirch - Vidarian Human, Female, Cleric of Faith

Ausprey Kaine - Half Wood-Elf, Female, Swashbuckler

Helena - Southern Tribes Human, Female, Raptor Tribe Barbarian

Luc - Western Continent Human, Male, Paladin of Eoai

#### **The Taigin Called**

Gavin Firethorne - Half High-Elf, Male, Ranger

Salitha Arrowsflight - Half High-Elf, Female, Ninja/Rogue

Asche - Human of Unknown Origin, Male, Druid of the Deep Swamps

#### **The Book of Gadrave**

Rose - Vidarian Human, Female, Evocation Wizard

Marius Aquillius - Reman Human, Male, Warlock

Nalaar - Tribeless Hobgoblin, Female, Abjuration Wizard

Brie - Wood-Elf, Female, Bard

### **Story Arcs Outside the Main Storyline**

#### **Becoming of Age**

Omri Elrickson - Half-Elf, Male, Child Fighter's Knack

Brook - Tiefling, Female, Child Druid's Knack

Brunhild - Hill Dwarf, Female, Child Sorceress's Knack

Fable - Human, Female, Child Rogue's Knack
Glides-In-Ruin

Glides-In-Ruin is the only son of the once mighty Chieftain Long-Shadow, a founding member and now deceased protector of what would become the tribal conglomerate that once dominated the Wisconsin River in 2280s. The community became bustling in the wake of his tribe's discovery of a pre-war nuclear facility, a notion that disturbed many of the other less civilized folk within the multitudes of tribes. Since the discovery of the area, tensions between these tribes worsened in the wake of superstition and mistrust between the leaders of each ruling family. Glides-In-Ruin, born and raised under the creeds and martial oaths of a warrior as all men in his family did, looked inward once in-fighting began to strike his beloved homeland. He realized the peace between his family and the other tribes were destined to crumble at it's current decline.

Staying true to the teachings of his father, he came before the elders of his tribe and demanded they move further up river, in order to avoid more direct confrontations. With hesitance, they agreed to his direction, although many considered his actions cowardly. Despite this, his tribe managed to divert their angered neighbors with clever use of the local ruins that loomed around their new-found facility, but their victory was short-lived. The day Glides-In-Ruin earned his name, was the same day his people were put to the slaughter. In those ruins, they were wiped clean by those that they once called allies and even friends. Strange, he thought, how quickly things change when material gain consumes all other desire. He spent what felt like days contemplating the cautions of his tribe's views on the old world; how they believed it all ended because of these very same principals of all consuming greed.

As one of the last remaining members of the now defunct River Runners in 2288, he's since been forced out of his ancestral home and into the greater wastes within Wisconsin. This is where his journey will begin again, after a long period of wandering.
Deep Barrows Mining Company

The Deep Barrows Mining Company is the business front for Clan Silverfingers, and is based out of Barrowton in the Barony of Wrensford. The largest single asset of the Company is the Royal Grant of Land Rights they hold for the Deep Barrows Mine.

Despite effectively being the business end of Clan Silverfingers, it is not wholly owned by the clan, as several non-Dwarven merchants and bankers have invested in it over the years (Though the DBMC Charter does say that at no time may non-Clan interests ever own more than 35% of the shares in the Company).
Vault 183

## Rumor

"Trader from up north was tellin' tales of some weird tech popping up around Lake Superior. I didn't believe him, weird shit pops up in the wasteland and people 'round it usually die! Then he pulls out this weird spent powercell and pours regular ol' water into it. Thing started glowin'! Craziest thing I've seen in a while!" - Elmwood General Goodsman
FalloutOD Wiki

> War, war never changes.
>
>

> Years of consumption lead to shortages of every major resource. The entire world unraveled. For those living in America during this time, peace became a distant memory. And then, the bombs fell.
>
>

> When atomic fire consumed the earth, it was nearly wiped clean of life. A great cleansing, an atomic spark struck by human hands, quickly raged out of control. Spears of nuclear fire rained from the skies. Continents were swallowed in flames and fell beneath the boiling oceans. Humanity was almost extinguished, their spirits becoming part of the background radiation that blanketed the earth.
>
>

> A quiet darkness fell across the planet, lasting many years. Few survived the devastation. But it was not, as some had predicted, the end of the world. Instead, the apocalypse was simply the prologue to another bloody chapter of human history. There were few lucky enough to have been spared nuclear annihilation. Through a series of vaults constructed prior to the Great War, humanity lived on. Then, they began to emerge. Vault Dwellers, as they had been dubbed, stepped into a world very different from the one they had stepped out of. The world was different, changed in a fundamental way that could never be undone.
>
>

> But not all was lost. While man had succeeded in destroying the world, it was man who would rebuild it. Careful to not repeat the same mistakes of their distant ancestors.
>
>

> But war - war never changes.
>
>
Alex Delint

Alex Delint González
(current name)

Modeling

Voiceover

Driving programs

**Alex Delint**, of Mexican nationality, is dedicated to the art of dubbing, both acting and directing; voiceover, modeling and content creation for YouTube. Famous for having been the voice of Asuna Yūki / Asuna in *Sword Art Online*, Ashe in Overwatch, Lara Jean in *To All the Boys I've Loved Before* and its sequel, Yennefer of Vengerberg in *The Witcher*, Peni Parker in *Spider-Man: Into the Spider-Verse*, among others.

He was also one of the official voices of the Azteca Stadium, in Cruz Azul's home games, in addition to having been in charge of hosting some programs on the Bitme channel.

Currently, he is in charge of the distribution company and streaming service Anime Onegai, where he serves as project director and coordinator, and is also the voice of the mascot Nyami G.

In July 2023, he announced in a live stream on his Instagram that he changed his name to **Alex Delint** and that he considers himself non-binary.
Chicago Outfit

The Chicago Outfit is quite possibly the largest criminal organization in the Great Lakes Wasteland. It is made up of five major crime families, with numerous lesser ones clamoring over one another to take the place of one of the five. Each of these major families has a *Don*, which sits on a quasi-administrative council that convene every six months. This *Convention* is where the top bosses of the Outfit meet to discuss business opportunities, settle disputes, and stay connected with one another.

The Outfit was originally a raider gang from The Troit that settled in East Chicago and never quite left. They used muscle, charm, and bullets to smash the competition. But their most deadly weapon was their idealistic egalitarian approach to the criminal underworld. If you put in the work, you got recognized and rewarded. While its debatable on whether that truly happens, the mere promise of it is enough to lure most to the Chicago Outfit. As a result, they sit somewhere in the ballpark of 2,000-5,000 members - possibly more.

The Chicago Outfit tends to operate outside of Chicago, as well as inside. They regularly extort countryside farming communities for food and water, in exchange they hook the rural population on chems. The dissemination of drugs throughout the Illinois and Wisconsin rural area is far and wide, which gives the Outfit untold reach and influence.
Alejandro Vargas Lugo

**Alejandro Vargas Lugo** is a Mexican voice actor and announcer.

He is known for being the voice of Pure Bone in The Grim Adventures of Billy & Mandy, Lucius Malfoy in Harry Potter and the Chamber of Secrets and Harry Potter and the Goblet of Fire, the 1st voice of Mac Taylor in CSI: NY, Ian in Open Season: Wild Friends among others.

He is also the official announcer of the TNT Latin America channel.

He is currently living in Los Angeles, where he is still active in dubbing.

## Information

In Los Angeles he works in the medium of voiceover, recording corporate videos and radio and TV commercials for Mexico and the United States, in addition to being the institutional voice for Univision in San Antonio, Houston, Dallas and San Francisco, the Mexican airline Interjet and different radio stations in the United States, Mexico, Costa Rica, Dominican Republic and Colombia.
Medrano Syndicate

The **Medrano Family**, or **Medrano Criminal Syndicate**, is a criminal organization operating out of The Heights, Chicago. The Heights serves as a natural vantage point over Chicago as it was once home to the wealthiest members of Chicago. Their bygone mansions and estates serve now as headquarters, fortresses, and brothels for one of the most ruthless criminal organizations in the Great Lakes Wasteland.

The Medrano Family traffics mostly in prostitution and chems, operating brothels all across the ruins of Chicago. Medrano whores are often touted as being the best money can buy, and as a result are in high demand. Likewise, Medrano chems are some of the cheapest and most widely found in the wasteland; if you're huffing jet, chances are it was made in a Medrano chem-lab.

The Medrano Family in spite of its wealth (or because of it), is largely lacking in technical expertise. They barely keep the lights going in their facilities, and wouldn't know the first thing about how their guns work. As a result they often contract out other groups, usually the Chicago Outfit, to solve any technical problems the Family runs into. Over the years this business relationship has grown into a near symbiotic nature - the Medranos provide chems and cheap prostitutes and the Outfit supplies guns and technicians. The two groups enjoy the business relationship and all that it brings. Because of this the two organizations are largely regarded as the kings of Chicago.
Indian Peak

Indian Peak is a post-war mountain range located on the northwest portion of Beaver Island. When Vault 188 emerged onto the surface, they chose the base of Indian Peak to serve as a natural barrier for Michigan City.

The peak itself is incredibly unforgiving terrain and is nigh impossible to scale without proper equipment. One wrong step and one often finds themselves tumbling several hundred feet below. This worked in the favor of Michigan City, preventing any hostile wasteland creatures from rising up from the lake and assaulting the city.
Midwest Enclave

***It should go without saying that the information here isn't precisely indicative of what will be in-game. It could be changed at a moment's notice. Additionally, it may contain spoilers I have yet to screen out - so be warned.***

 Following the defeat of the Enclave on the West Coast, the Enclave fled east across the vast United States. Two distinct factions formed: the one which would eventually end up in the Capital Wasteland, and the other that touched down in Chicago.

Chicago was directly hit in several locations which nearly resulted in the complete destruction of the city. Despite this many of the gleaming steel towers of the once great city remained intact, and soon tribes would begin to coalesce and reclaim the steel jungle.

## Overview

Chicago had evolved into a hive of criminal activity. Mobsters, crime families, and gangsters prowled the streets in a might-makes-right world. The strong preyed upon the weak, and when the Enclave arrived things remained largely the same.

The Enclave entrenched themselves within Chicago. They made use of fear, intimidation, and brute strength to bend and break anyone who would stand against them. They erected a fortress on one of the only remaining docks in Chicago. This fortress was called New Navarro and from here they set to the task of rebuilding. After nearly a decade of trial and error the first of a new vertibird fleet touched off from New Navarro and descended upon the rural lands of the Great Midwest. Here they began to abduct farmers, villages, and tribals to begin their experiments over again. They immediately set to work creating new batches of FEV, and their work began again.

### The Brotherhood

When the Brotherhood crashed into Illinois, the Enclave saw fit to not reveal themselves. Relying on gangers and other mobsters, they used third party proxies to harass and beleaguer the newly arrived Brotherhood members. Before they could even get their bearings straight they were pushed out of Illinois into the surrounding rural wasteland. Eventually, the Brotherhood regrouped at Fort Wayne, Indiana where an underground bunker complex had been discovered. Unlike their west coast counterparts however, the Midwest Chapter relied on local manpower and recruited from the wasteland. This gave them an edge the Enclave refused to replicate, and thus began yet another long and bloody war between the Brotherhood and the Enclave.

### Gammorin's Army

The war was exacerbated by the arrival of Gammorin's Army. Gammorin had the tools, know-how, and technology to replicate the Master's plans. While Gammorin had arrived in the Great Midwest prior to the Brotherhood, they saw fit to stick to themselves. The Enclave had no reason to leave their small corner of the wasteland and harass a numerically superior foe. However all the noise created by the arrival of the Brotherhood stirred Gammorin's newly created army. They began to raid, destroy, and capture settlements in the wasteland. The Brotherhood immediately dispatched warriors to do battle with Gammorin's army, and the Great Midwest erupted in flame.
Crawlout through the Fallout

* Norman Wong (Deceased)
* Vincent DuPont (Alive, Coma)
* Abraham Shrock (Alive)
* "Blood Boiler" (Alive)
* Glides-In-Ruin (Alive)
* Walks Into The Fray (Alive)
* Cornelius Shields (Alive)

Bud DuPont, Norman Wong, and Bessoit. An unlikely group who believes mole men are responsible for the Great War, have finally run aground in the Great Midwest Commonwealth. Bessoit, a truck that ran on old Pre-War diesel, had used up the last of its fuel to get the two to El Paso, Wisconsin. From there, their journey began.

## Humble Beginnings

### Season 1

After completing a several hundred mile long journey, and depleting their biodiesel reserves Bud DuPont and Norman Wong ran aground in El Paso, Wisconsin. Spending a couple hours searching the burnt out run down town, the group didn't manage to find much left. It seemed to be picked clean by scavengers long ago. Searching a nearby bar & grill revealed that it had recent signs of habitation, but not recent enough to pick up any trails. At least not until they went out back near the generators.

After searching around the back area a bit, they encountered not only rotting food, but tracks that lead off into the treeline some several hundred feet away. Deciding to follow, they pushed Bessoit into the generator room and locked her up tight. After spending several hours tracking, the group came across a gun club that seemed to have recently been used. Finding a handful of half-reloaded shells, a laser pistol, and some shotgun rounds, the group continued onward. Eventually, as night began to fall the group approached what looked to be a farmstead clearing. Norman, not being able to see due to any number of reasons, triggered a punji trap and went into shock. Collapsing from the injury and slipping into unconscious, Norman was carried from the farmstead by Bud back to the bar & grill, a grueling 5 and a half mile trek through forested terrain.

After patching up the wound and resting, the group awoke the next day feeling much better than they did a mere few hours ago. However their peaceful rest was interrupted by the sound of tribals emerging from the tree line they had only recently exited the previous night. A battle ensued, nearly costing the group their lives. After routing the tribals, the beaten and battered group decided to test their luck with the interstate and make their way to the nearby settlement, Elmwood.
Vault 188

Vault 188 was a private Vault using Vault-Tec as a baseline design. It was funded and constructed by Pre-War "green moguls" who lived in and around Michigan state. It was stocked full of seeds, fertilizers, and soil enrichment devices, but also filled with Pre-War animals, such as cows, sheep, and goat. However disaster struck when lifesupport failed in the animal pens, suffocating all of the animals roughly 15 years into the Vault's operation.

## Overview

Vault 188 was filled with agricultural and ranching families from the Michigan & Wisconsin states respectively. The Vault came stocked with large numbers of tools and equipment to emerge back out into the wasteland and rebuild agricultural and ranching industries. The two chief families among the dozens were as follows:

* Garrets - The Garrets were wealthy cattle barons who operated huge ranching operations and enjoyed large government subsidies.
* McCauley's - The McCauley's were a family of agri-barons who ended up owning roughly 55% of the farmland in Michigan. Like the Barrets, they enjoyed large government subsidies, which only further added to their immense wealth.

*To be continued*
The Troit

Troit City exterior

* Good Fellow Society
* Tunnel Knights
* Altor
* Jericho
* Steelyards

Troit City is in essence a raider city. Prior to a couple decades ago, it was dominated by murder, rape-gangs, slavers, and so on. The worst of humanity revealed itself within the blasted ruins of Detroit. It was this way for almost two full centuries, until a group of raiders under the orders of Lord Ashur from the Pitt arrived. They swept across the city offering a new way of life to the raiders. Those who disagreed were executed on the spot. Those who signed on became an Ashurite - a member of the raider industrial elite. Troit City is largely inaccessible as it is surrounded with toxic run-off, desert wasteland, and all-around badness. The lack of reliable food & water for dozens of miles outside of Troit City make over-land travel a near impossible task. Instead, most of travel to and from Troit City is through underground smuggler & subway tunnels.

## The Clans

There are four great raider clans that every raider must join upon entering The Troit:

### Black Tooth Gang

The Black Teeth are responsible for mining the materials needed for The Troit; or more accurately their slaves. The name comes from the discoloring of their teeth endured from coal, soot, and ash from the mining operations. When you need something mined out, prospected, or excavated - the Black Teeth are your friend.

### Good Fellow Society

The Good Fellow Society is the biggest source of hit-men in the wastes. It is a collection of some of the "scariest motherfuckers" around - not because they are frightening, but because they are damned good at their job. Their motto is "Beware the old in a profession where those die young", and they stick to it.

### The Tunnel Knights

The Tunnel Knights live almost exclusively in the subway tunnels of The Troit. They run brothels, red-light districts, bars, and hotels for anyone who's got the money. They are an influential force in Troit City mostly because they run all the sex, booze, and cleanest sleeping areas.

### Ashurites

The Ashurites are raiders from The Pitt who can be summed up as raider industrialists. They operate all the industry in Troit City and maintain a healthy working relationship with the Black Teeth who supplement their already pre-existing slave labor. Prior to the Ashurites Troit City was little more than a battlefield. Most factories remained cold, as the raiders were just as likely to kill each other as they were their enemies; it was pure chaos. The Ashurites arrived bearing superior weapons and armor and swept over the city like the Brotherhood had done to their city in years past. They scoured it clean of those would resist the new order, and implanted themselves within the city. They named their newly founded settlement "Jericho". Jericho was nestled deep within Troit City's industrial region, and was a hellish & hostile place.

## Notable Locations

* Red Line
* Alto
* Grand River
* New Canton
* Redford Casino
* Riverview
* Jericho
* Sumpter
* Highland Park
* Farmington
* Harper Estate
* Fort Isle
* Goch's Police Station
* Troit City Police Quarters
Campaign Hub

## The Great Midwest Commonwealth

The Great Midwest Commonwealth was no different than any other location in the wasteland. The major cities were targeted and annihilated by the nuclear holocaust that swept the country. The large population centers were cleansed of life virtually overnight. Those that survived did so in the vast near uninhabitable expanse that lay before the major cities. Since the devastation that rocked the world, the Great Midwest has become a major rural area. Few sporadic vaults dot the landscape, most of which have met their untimely end at some ill fate or another.

### Crawlout through the Fallout

Bud DuPont, Norman Wong, and Bessoit. An unlikely group who believes mole men are responsible for the Great War, have finally run aground in the Great Midwest Commonwealth. Bessoit, a truck that ran on old Pre-War diesel, had used up the last of its fuel to get the two to El Paso, Wisconsin. From there, their journey began.

Then it ended when they all died.

### YEEtHAW

Taking place in and around the Great Lakes Wasteland, YEEtHAW stars a tribal pathfinder, an ex-prostitute, a megalomaniacal ex-Vault Dweller, and a farmer-turned-mercenary-turned-bounty hunter. The prostitute has 10 skill points so this will be good.
Gammorin's Army

Drawing of Gammorin

When the Master was defeated by the Vault Dweller, its army was fractured into a bunch of tiny pieces. Eventually, these pieces coalesced into two distinct off-shoots, with Gammorin's Army being one of them. Gammorin was a lot like the Master, in that he wanted to create a paradise on earth run by super mutants. His primary concern was the creation of new mutants, species, and most importantly: a cure for the infertility that drove the Master insane.

## Background

When the Master's Army was defeated, it was up to those super mutants of higher stock to take charge and lead the battered Unity into the wasteland. Gammorin was one such mutant. Cunning, charismatic, and highly skilled as a warrior, Gammorin quickly rounded up the fractured groups and fled east, across the Bright Mountain. Eventually he stopped at what was previously known as Kansas City, at the border between Missouri and Kansas. Here he founded a new city, Oscella.

Oscella grew very rapidly. Super mutants from across the wasteland flocked to Gammorin, swelling the population to numbers not seen since before the fall. A new lab was constructed beneath the city, raiding parties were dispatched into the surounding country side, searching for humans and FEV. Both were found. A scientist named Johnathan Kensie, was captured and brought back to Oscella. He was dipped into a large FEV vat and emerged Erkal, the chief scientist of Gammorin's Army. Unlike most of the other wastelanders that were dipped, Erkal did not lose his intelligence. Indeed, his knowledge and understanding grew tenfold, indicating to Gammorin that he was of pure stock. The search for Vault 187 was on.

### Vault 187

Erkal struggled to remember where his vault was, whether biologically or out of some latent compassion for his fellow vault dwellers. However, it did not save Vault 187 from discovery.

After a year of searching, around 2164, Vault 187 was discovered. It was determined that the Vault had faced a power shortage, and that a team of scientists were gathered to venture forth into the wasteland to recover some sort of sustainable power source. The teams did not succeed, and the vault had collapsed in on itself, fighting one another like petty savages. Disappointed, but hoping to salvage the effort, Gammorin captured those alive and brought them back to Oscella to be Dipped.

### War with the Brotherhood

The Brotherhood and the Master fought endlessly over the vast expanse between their home bunker and Mariposa Military Base. Arguably, the West Coast division was primarily responsible for halting the mutant army's rampage. Without the Brotherhood, the Vault Dweller would have had to face overwhelming odds. When Gammorin learned the Brotherhood followed them across the wasteland in giant aluminum blimps, he was enraged. He viewed them as the primary reason for the Master's destruction, and vowed to exact revenge. Thus, the Gammorin-Brotherhood War had begun.
Chief Sey CLXV

## Sey CLXV

Chief Sey CLXV is the leader of the Seyfolk Clan within the Oneida Nation. Once upon a time, he was known as The Great Confederator when he united the tribes as the Sey Confederacy; unfortunately, though he was a great leader his underchiefs failed him greatly... It was their incompetence that lead to the massive failure that was the Battle at the Shore. Regardless, Sey remains as the leader of the Seyfolk, though has been struggling with challengers to his rule; luckily, he is the strongest warrior among the Sey and none have yet to best him.

He is currently plotting to kill the Overchief, due to the enormous disrespect during the Battle for the Clanhouse, where Crashing Thunder ordered Sey to lead the charge into the Upper Reaches, resulting in massive amounts of death among the Sey.
Bo'ot-aba the Pungent

The Shaman of the Oneida Nation, Bo'ot-aba the Pungent is an ancient pre-war ghoul who has been playing the Oneida Nation for fools, whilst simultaneously aiding them with their medical deficiencies. Part of the Oneida's success is hugely owed to Bo'ot-aba, who stands as their most visited member to this day; large amounts of people from all over the wasteland coming to the elder juju shaman for healing and counsel... However, Bo'ot-aba's mind has recently been escaping him, thus, the shaman has been seeking a successor for his knowledge, though he is yet to find one.
Vault 895

Vault 895: A Lucario-Tec made Vault that was patented by Vault-Tec in the year 2069, this vault held around 1.5 million people and was a huge success until it was destroyed by an Nuclear Reactor Failure. It's location is UNKNOWN due to caved in portions of the vault.

* This Vault came to a bursting 1.45 million but after a Nuclear Meltdown happened in the Nuclear Reactor, it is now deserted. Although, Vault-Tec bought it for 45 trillion dollars, it's currently being rebuilt under extreme circumstances
* This Vault lasted 5000 years!
* This Vault held a record 1,450,000
Crashing Thunder

Overchief Crashing Thunder is the mutant leader of the New Oneida Nation, the peoples of the Altoona lake. Formerly the leader of the Featherglade Clan, Crashing Thunder became the Overchief of the Oneida when he was chosen to lead in the stead of Sey CLXV. The Overchief decided against engaging the Dread Moss directly and instead lead the Oneida on a sail across the Altoona, assaulting the Nuka Plant there in the dead of the night and slaughtering the raider occupants.

After this triumphant victory, Crashing Thunder has come under flak from the remaining clans; the Oneida peoples are not ones to allow the Overchief to dwell on his laurels, while Sey CLXV despises the Overchief on account of his blatant disregard for Seyfolk lives, Chief Yron of the Ironlungs simply covets the seat of Overchief on account of his dying wife's wishes. Furthermore, the mad Bo'ot-aba has proven more and more unstable as of late and Crashing Thunder's underling in the Underchief seems to be a clumsy fool. The Overchief is looking to other sources to bolster his own rule...

His current situation has led him into negotiations with the remaining raiders beneath the clanhouse... The leader of which, he desperately wishes to bed. These negotiations have been kept secret from the remaining members of the Council of Choices... Therefore, should his gambit succeed all credit for bringing peace to the Oneida would go solely to him.
Altoona Nuka Plant

## General Information

### Population

* 20 (Oneida)
* 18 (Raiders)
* Unknown (Others)

### Faction(s)

Oneida Nation, Altoona Raiders, Enclave Remnant (eliminated)

### Notable Event(s)

???

> What if there was a place with all the zip of Nuka-Cola
>
>
> Wouldn't that be the cheer-cheer-cheeriest place in all the world
> Where the river's made of Quantum and the mountaintops are fizz
>
>
>
> With fun and games and rides for all the moms and pops and kids
>
>

> Well it turns out there's a place with all the zip of Nuka-Cola
>
>
> Come on down to Nuka-World and see it for yourself
> Kiddie Kingdom's lots of fun for tots like you and me
> And Safari Adventure's full of animals to see
> Blast off to Galactic Zone for otherworldly thrills
> Down in Dry Rock Gulch there's Cola up in them thar hills
> The World of Refreshment's the most wonderful place
>
>
>
> The friendly streets of Nuka-Town put a smile on your face
>
>

> Now you know there's a place that's just as great as Nuka-Cola
>
>
> Come on down to Nuka-World and see it for yourself
> A vacation that refreshes a trip you won't forget
> A park with every minimum acceptable safety standard met
>
>
>
> Quench your thirst for adventure at Nuka-World!
>
>
Wire Cutters

The Wire Cutters are a small group of highly specialized raiders who managed to take complete control of the Raid-It Radio Network in only a couple of years. Their specialized equipment for tracking, blocking, and securing radio signals gave them a distinct advantage over the technologically illiterate raiders running Raid-It Radio.

## History

Wire Cutter history is kept a secret. Those brave or foolhardy enough to attempt to uncover it usually end up missing or dead. What little information that has been gleamed over the years points to them being expert engineers, highly persuasive, and highly trained combatants. Despite this seemingly professional background, they often act as little more than a common raider group.

Wire Cutters were virtually unheard of prior to 2260. It wasn't until that time, that they had made any sort of overt moves within the Wasteland. During the later half of 2260, they begin to systemically target Raid-It Radio personalities one by one. Either assassinating them, as had been done to Preacher Nick by raiders years prior, or by convincing them to sign on with the Wire Cutters. Those who capitulated tended to broadcast ideology very similar to Preacher Nick's. That raiders are strongest when coordinating and working together, rather than butting-heads over turf and settlements.

## Organization

Wire Cutters are organized like any other raider band. Joshua Stewart is at the top, and the rest basically do what he tells them to do. However, the difference is that Wire Cutters are highly trained and recognize the fact that petty internal squabbling is antithetical to the idea of a United Raider Nation.

Wire Cutters are usually split into teams of about 4-6 individuals. These teams are then sent into the Wasteland to either take out high value targets, repair/construct radio towers, or "remind" faltering radio personalities of their duty. These teams are usually highly equipped and skilled, capable of laying groundwork for builders to come out and construct radio towers. They are also trained in assassination and infiltration, able to take a settlement apart from the inside.

## Notable Members

* Joshua Stewart - The current leader of the Wire Cutters. He lead the first attacks against Raid-It Radio and since then has been the defacto leader of the Network since then.