Cards History - Neutral (1)

The underline text highlights the changes between the patches.

**Cards History - Neutral (2)**.

**General Gameplay Changes**.

**Terminology**.

**Note**: In May 24, 2017 most cards' tooltips were completely reworked, introducing new keywords and their explanation. There won't be additional notes under each card regarding change of wording, unless the cards' ability was completely reworked.

**Note**: (couldn't find the official text) means the card's description is not 1:1 as it was during the patch, but mirrors the card's ability nonetheless.

## **Aguara**

 **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.

* 5 Strength, Relict, Cursed, Gold, Legendary.
* Choose Two: Boost the Lowest ally by 5; Boost a random unit in your hand by 5; Deal 5 damage to the Highest enemy; Charm a random enemy Elf with 5 power or less. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 6 Strength, 9 Provisions, Beast, Gold, Legendary.
* Deploy, Melee: Lock a unit. Deploy, Ranged: Remove a unit's Lock. Note: Removed Relict and Cursed tags.

* **Gwent Update: Jan 31, 2019:**  ?.?.? Thronebreaker Leaders Update.
* 5 Strength, 9 Provisions, Beast, Gold, Legendary..
* Deploy, Melee: Lock a unit. Deploy, Ranged: Remove a unit's Lock.

## **Aguara: True Form**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 2 Strength, Relict, Cursed, Gold, Legendary.
* Create a Bronze or Silver Spell. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 2 Strength, 11 Provisions, Relict, Gold, Legendary.
* Deploy, Ranged: Create and play any special card. Note: Removed Cursed tag.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 2 Strength, 11 Provisions, Relict, Gold, Legendary.
* Deploy, Ranged: Create and play any special card.
* Fixed an issue whereby special cards created would not trigger the abilities of units that are triggered by the playing of special cards.

## **Ale of the Ancestors**

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* 4 Strength, Agile, Alchemy, Boon, Loyal, Gold, Legendary.
* While on a row, bathe the row in Golden Froth. Golden Froth: Every turn, at the start of your turn, Boost 3 random Units on the row by 1. Deploy: Gain 6 Armor. Added to the game.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 9 Strength, Gold, Legendary.
* Apply a Golden Froth to the row.
* Removed armor. Won't reapply Golden Froth when moved to another row. Golden Froth won't be removed when this unit is destroyed. Removed Alchemy and Boon tags.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* 10 Strength, Gold, Legendary.
* Apply a Golden Froth to the row.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Artifact, 12 Provisions, Gold, Legendary.
* Zeal. Order: Boost a unit by 3. Cooldown: 2.

## **Angoulême**

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 4 Strength, 11 Provisions, Human, Bandit, Gold, Legendary.
* Order: Play a random artifact from your opponent's deck. Added to the game.

## **Armory**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 6 Provisions, Gold, Epic.
* Boost a unit by 6 and give it 3 Armor. Added to the game.

## **Avallac'h**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Monsters, 6 Strength, Siege, Disloyal, Gold, Legendary.
* Draw 2 cards, your opponent draws 1 card.

* **Gwent Update: Feb 20, 2017:**  February Hotfix.
* 8 Strength, Siege, Disloyal, Gold, Legendary.
* Draw 2 cards, your opponent draws 1 card.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Neutral, 10 Strength, Agile, Elf, Loyal, Gold, Legendary.
* Deploy: If neither player has passed, both players draw the top 2 cards from their Deck.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* 8 Strength, Agile, Elf, Loyal, Gold, Legendary.
* Deploy: If neither player has passed, both players draw the top 2 cards from their Deck.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* 8 Strength, Agile, Elf, Mage, Loyal, Gold, Legendary.
* Deploy: If neither player has passed, both players draw the top 2 cards from their Decks.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* 8 Strength, Elf, Mage, Doomed, Gold, Legendary.
* Truce: Each player draws 2 cards.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 6 Strength, 8 Provisions, Elf, Mage, Gold, Legendary.
* Order: Give an allied unit Immune. Note: Removed Doomed tag.

## **Avallac'h: Sage**

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* Avallac'h: the Sage, 2 Strength, Agile, Elf, Mage, Loyal, Gold, Legendary.
* Deploy: Spawn a copy of a random Silver or Gold Unit from your opponent's Deck. Added to the game.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Avallac'h: Sage, 2 Strength, Elf, Mage, Gold, Legendary.
* Spawn a copy of a random Gold or Silver unit from your opponent's starting deck.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* 3 Strength, Elf, Mage, Gold, Legendary.
* Spawn a default copy of a random Gold or Silver unit from your opponent's starting deck.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 2 Strength, 12 Provisions, Elf, Mage, Gold, Legendary.
* Deploy, Ranged: Play an artifact from your deck.

## **Caretaker**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Monsters, 6 Strength, Siege, Loyal, Gold, Legendary.
* Resurrect a non-Gold unit from the opposing graveyard.

* **Gwent Update: Nov 15, 2016:**  0.8.16 Hotfix.
* 6 Strength, Siege, Medic, Loyal, Gold, Legendary.
* Resurrect a non-Gold unit from the opposing graveyard.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 6 Strength, Siege, Loyal, Gold, Legendary.
* Resurrect a non-Gold unit (can be Permadeath) from your opponent's graveyard.
* Removed Medic tag. The tooltip now correctly states that Caretaker can resurrect Permadeath units.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 4 Strength, Agile, Relict, Loyal, Gold, Legendary.
* Deploy: Resurrect a unit from your opponent’s Graveyard. Note: Can no longer resurrect Permadeath units.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 4 Strength, Relict, Doomed, Gold, Legendary.
* Resurrect a Bronze or Silver unit from your opponent's graveyard.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Neutral, 3 Strength, 12 Provisions, Relict, Gold, Legendary.
* Deploy, Ranged: Play an artifact from your graveyard. Note: Removed Doomed tag.

## **Chironex**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 1 Strength, Siege, Loyal, Gold, Yennefer Token.
* Remove 2 strength from all units on the battlefield (couldn't find the official text).

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 1 Strength, Siege, Fleeting, Loyal, Gold, Yennefer Token.
* Remove 2 strength from all other non-Gold units on the battlefield.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 1 Strength, Siege, Doomed, Beast, Loyal, Silver, Yennefer Token.
* Deploy: Damage all other Units by 2.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 4 Strength, Siege, Beast, Loyal, Silver.
* Doomed. Deploy: Damage all other Units by 2.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* 4 Strength, Agile, Beast, Cursed, Loyal, Silver, Yennefer Token.
* Doomed. Deploy: Damage all other Units by 2.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 4 Strength, Cursed, Token, Silver, Yennefer Token.
* Deal 2 damage to all units. Note: Removed Beast tag.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 4 Strength, 9 Provisions, Relict, Gold, Legendary.
* Deploy: Damage a unit by 4. If you have Unicorn in hand, double that amount. Note: No longer a token of Yennefer.

* **Gwent Update: Jan 31, 2019:**  ?.?.? Thronebreaker Leaders Update.
* 4 Strength, 9 Provisions, Relict, Gold, Legendary.
* Deploy: Damage a unit by 4. If you control Unicorn, double that amount.

## **Ciri**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 8 Strength, Melee, Loyal, Gold, Epic.
* If you lose the round, return this card to your hand.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 6 Strength, Melee, Loyal, Gold, Epic.
* Return to your hand if you lose the round.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 7 Strength, Agile, Loyal, Gold, Legendary.
* Round End, Brave: If this Unit is on the Board, return it to your Hand.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 5 Strength, Agile, Loyal, Gold, Legendary.
* At the end of the Round, return this Unit to your Hand if you lost.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 5 Strength, Agile, Cintra, Loyal, Gold, Legendary.
* Deploy: Gain 3 Armor. At the end of the Round, return this Unit to your Hand if you lost.
* Bug Fix: Will not be returned to the owner's hand after a draw, if the owner starts the next Round.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 6 Strength, Cintra, Witcher, Gold, Legendary.
* Whenever you lose a round, return this unit to your hand. 2 Armor.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 6 Strength, 8 Provisions, Witcher, Gold, Legendary.
* Whenever you lose a round, return this unit from the battlefield to your hand. Note: Removed armor. Note: Removed Cintra tag.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 4 Strength, 8 Provisions, Witcher, Gold, Legendary.
* Whenever you lose a round, return this unit from the battlefield to your hand.

## **Ciri: Dash**

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* 9 Strength, Ranged, Loyal, Gold, Legendary.
* When destroyed, move to your deck and gain 3 base strength. Added to the game.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 9 Strength, Ranged, Loyal, Gold, Legendary.
* When moved to the graveyard, randomly place in your deck and gain 3 base strength.
* Note: Ciri: Dash will now also return to the player's deck when discarded.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 8 Strength, Ranged, Loyal, Gold, Legendary.
* When moved to the graveyard, randomly place in your deck and gain 3 base strength.
* Note: Lock now blocks Morkvarg and Ciri: Dash's abilities.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 9 Strength, Agile, Loyal, Gold, Legendary.
* When this Unit enters the Graveyard, Strengthen it by 3 and shuffle it back into your Deck.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 10 Strength, Agile, Cintra, Loyal, Gold, Legendary.
* When this Unit enters the Graveyard, Strengthen it by 3 and shuffle it back into your Deck.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 11 Strength, Cintra, Witcher, Gold, Legendary.
* Whenever this unit enters the graveyard, return it to your deck and Strengthen it by 3.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Strength, 9 Provisions, Witcher, Gold, Legendary.
* After 5 turns, on turn start, draw a card. Note: Removed Cintra tag.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 5 Strength, 9 Provisions, Witcher, Gold, Legendary.
* After 5 turns, on turn end, draw a card.

## **Ciri: Nova**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 1 Strength, Cintra, Witcher, Doomed, Gold, Legendary.
* If you have exactly 2 copies of each Bronze card in your starting deck, Strengthen self to 25. Added to the game.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* 1 Strength, Cintra, Witcher, Doomed, Gold, Legendary.
* If you have exactly 2 copies of each Bronze card in your starting deck, set base power to 22.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Strength, 11 Provisions, Witcher, Gold, Legendary.
* On turn start, if this unit is the only unit in your graveyard, Summon it to a random allied row. Note: Removed Cintra and Doomed tags.

## **Colossal Ifrit**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Fire Elemental, 5 Strength, Ranged, Loyal, Silver, Epic.
* Spawn a Lesser Fire Elemental on this unit's row at the start of your turn.
* Lesser Fire Elemental: 1 Strength, Ranged. No ability.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 5 Strength, Ranged, Loyal, Silver, Epic.
* Spawn a Lesser Fire Elemental on this unit's row at the start of your turn.
* Lesser Fire Elemental: 1 Strength, Ranged, Fleeting. No Ability.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 6 Strength, Ranged, Loyal, Silver, Epic.
* Spawn a Lesser Fire Elemental on this unit's row at the start of your turn.
* Lesser Fire Elemental: 1 Strength, Ranged, Fleeting. No Ability.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 6 Strength, Siege, Construct, Loyal, Silver, Epic.
* Deploy: Spawn 3 Lesser Fire Elementals. Brave: Strengthen self by 2.
* Lesser Fire Elemental: 1 Strength, Melee, Doomed, Construct. Deploy: Damage a random Enemy by 1.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 6 Strength, Siege, Construct, Loyal, Silver, Epic.
* Deploy: Spawn 3 Lesser Fire Elementals.
* Lesser Fire Elemental: 1 Strength, Melee, Doomed, Construct. Deploy: Damage a random Enemy by 1.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* 7 Strength, Siege, Construct, Loyal, Silver, Epic.
* Deploy: Spawn 3 Lesser Fire Elementals.
* Lesser Fire Elemental: 1 Strength, Melee, Doomed, Construct. Deploy: Damage a random Enemy by 1.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Ifrit, 7 Strength, Siege, Construct, Loyal, Silver, Epic.
* Deploy: Spawn 3 Lesser Fire Elementals.
* Lesser Fire Elemental: 1 Strength, Agile, Construct. Doomed. Deploy: Damage a random Enemy by 1. Fixed rarity of Lesser Earth Elemental.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 7 Strength, Agile, Construct, Silver, Epic.
* Spawn 3 Lesser Ifrits.
* Lesser Ifrit: 1 Strength, Construct, Token. Deal 1 damage to a random enemy. Removed Doomed from ability section.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* 8 Strength, Construct, Silver, Epic.
* Spawn 3 Lesser Ifrits to the right of this unit.
* Lesser Ifrit: 1 Strength, Construct, Token. Deal 1 damage to a random enemy.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Colossal Ifrit, Neutral, 4 Strength, 10 Provisions, Construct, Gold, Epic.
* Zeal. Order: Damage all units on the opposite row by 1. Cooldown: 3. Note: Lesser Ifrit token became a standalone unit.

## **Count Caldwell**

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 10 Strength, 8 Provisions, Human, Gold, Epic.
* Every turn, on turn end, move to the row with the highest unit on the battlefield. Added to the game.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 10 Strength, 8 Provisions, Human, Gold, Epic.
* Every turn, on turn end, move to the row with the highest unit on the battlefield.
* Bug Fix: Can now recognize whether he is the highest unit, thus enabling his own conditional ability when appropriate.

## **Curse of Corruption**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 9 Provisions, Gold, Epic.
* Destroy the highest unit. Added to the game.

## **Dandelion: Poet**

* **Gwent Update: Feb 28, 2018:**  0.9.22 Bear Season.
* 5 Strength, Support, Gold, Legendary.
* Draw a card, then play a card. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 4 Strength, 14 Provisions, Human, Gold, Legendary.
* Deploy: Draw a card, then play a card. Note: Removed Support tag.

## **Dandelion: Vainglory**

* **Gwent Update: Feb 28, 2018:**  0.9.22 Bear Season.
* 9 Strength, Support, Gold, Legendary.
* Boost self by 3 for each Geralt, Yennefer, Triss and Zoltan card in your starting deck. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Strength, 10 Provisions, Human, Gold, Legendary.
* Deploy: Destroy an enemy Beast. Reach: 2. Note: Removed Support tag.

## **Dudu**

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* 1 Strength, Ranged, Loyal, Silver, Epic.
* Set strength to that of an opposing non-Gold unit. Added to the game.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 1 Strength, Agile, Relict, Loyal, Silver, Epic.
* Deploy: Choose an Enemy and copy its Power.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 1 Strength, 10 Provisions, Relict, Gold, Epic.
* Deploy: Transform into a base copy of an enemy unit. Reach: 2.

## **Elf and Onion Soup**

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 7 Provisions, Alchemy, Gold, Epic.
* Destroy 2 allied units of the same color, then Create and play a unit of that color. Added to the game.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 6 Provisions, Alchemy, Gold, Epic.
* Destroy 2 allied units of the same color, then Create and play a unit of that color.

## **Enraged Ifrit**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Lesser Fire Elemental, Monsters, 1 Strength, Ranged, Fire Elemental Token.
* No ability.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 1 Strength, Ranged, Fleeting, Fire Elemental Token.
* No Ability.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 1 Strength, Melee, Doomed, Construct, Fire Elemental Token.
* Deploy: Damage a random Enemy by 1.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 1 Strength, Agile, Construct. Doomed, Ifrit Token.
* Deploy: Damage a random Enemy by 1.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Lesser Ifrit: 1 Strength, Construct, Token, Ifrit Token.
* Deal 1 damage to a random enemy.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Enraged Ifrit, Neutral, 4 Strength, 9 Provisions, Construct, Gold, Epic.
* Deploy: Damage an enemy by 4. Reach: 2. Note: No longer a token of Ifrit. Note: Removed Token tag.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 4 Strength, 9 Provisions, Construct, Gold, Epic.
* Deploy: Damage an enemy by 4. Note: Reach value removed.

## **Eyck of Denesle**

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 3 Strength, 8 Provisions, Human, Knight, Gold, Legendary.
* Deploy: If you have a Dragon in your hand, gain Zeal. Order: Destroy a unit with 8 or more power. Added to the game.

## **Eskel**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Eskel, 6 Strength, Melee, Witcher, Loyal, Silver, Epic, Illustration.
* Play Vesemir and Lambert from your deck.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 5 Strength, Melee, Witcher, Loyal, Silver, Epic.
* Play Vesemir and Lambert from your deck. Note: Potions will no longer give additional buffs to Witchers.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* School of the Wolf: Eskel, 5 Strength, Melee, Witcher, Loyal, Silver, Epic, Illustration.
* Deploy: Play all other School of the Wolf Witchers from your Deck.

* **Gwent Update: Sep 29, 2017:**  0.9.11 Agile Update.
* 6 Strength, Melee, Witcher, Loyal, Silver, Epic.
* Deploy: Play all other School of the Wolf Witchers from your Deck.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Eskel, 6 Strength, Agile, Witcher, Silver, Epic.
* Summon Vesemir and Lambert.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 4 Strength, 7 Provisions, Witcher, Gold, Epic.
* Deploy: Summon Vesemir and Lambert from your deck to this row.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 3 Strength, 7 Provisions, Witcher, Gold, Epic.
* Deploy: Summon Vesemir and Lambert from your deck to this row.

## **Eskel: Pathfinder**

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Eskel, 7 Strength, Agile, Witcher, Loyal, Gold, Legendary.
* Deploy: Destroy a Bronze or Silver Unit that is not Boosted.
* Added to the game, uses old Art from the unit now known as School of the Wolf: Eskel.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Eskel: Pathfinder, 7 Strength, Witcher, Gold, Legendary.
* Destroy a Bronze or Silver enemy that is not boosted. Changed flavor text.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 6 Strength, 10 Provisions, Witcher, Gold, Legendary.
* Melee: Every turn, on turn end, boost self by 1.

* **Gwent Update: Jan 31, 2019:**  ?.?.? Thronebreaker Leaders Update.
* 4 Strength, 9 Provisions, Witcher, Gold, Legendary.
* Melee: Every allied turn, on turn end, boost self by 1.

## **Fisher King**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 4 Strength, 7 Provisions, Human, Gold, Epic.
* Deploy (Ranged): Move any card from your deck to the top. Added to the game.

## **Francis Bedlam**

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* 4 Strength, Ranged, Loyal, Silver, Legendary.
* Play the weakest non-Gold unit from your deck. Ties are resolved randomly. Added to the game.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 3 Strength, Ranged, Loyal, Silver, Legendary.
* Play the weakest non-Gold unit from your deck. Ties are resolved randomly.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 5 Strength, Ranged, Loyal, Silver, Epic.
* Deploy, Brave: Strengthen self enough to tie the Round or to a maximum of 15 base Power.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 5 Strength, Ranged, Regressing, Loyal, Silver, Epic.
* Deploy, Brave: Strengthen self enough to tie the Round or to a maximum of 15 base Power.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 5 Strength, Ranged, Support, Loyal, Silver, Epic.
* Regressing. Deploy, Brave: Strengthen self enough to tie the Round or to a maximum of 15 base Power.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 5 Strength, Agile, Support, Silver, Epic.
* If losing, Strengthen self up to a maximum of 15 until scores are tied. Note: Removed Regressing and Brave abilities.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 4 Strength, 8 Provisions, Human, Gold, Epic.
* Damage 3 enemies by 3. Note: Removed Special tag. Note: Removed Support tag.

## **Free Company**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 6 Strength, 8 Provisions, 1 Armor, Human, Bandit, Gold, Epic.
* Deploy: Boost all allied Bandits by 1. Added to the game.

## **Frenzied D'ao**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Lesser Earth Elemental, Monsters, 2 Strength, Melee, Silver, Earth Elemental Token.
* No ability.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 2 Strength, Melee, Fleeting, Silver, Earth Elemental Token.
* No ability.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 2 Strength, Melee, Construct, Doomed, Bronze, Earth Elemental Token.
* No ability.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Lesser D'ao, 4 Strength, Agile, Construct, Token, Bronze, D'ao Token.
* No ability.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Frenzied D'ao, Neutral, 7 Strength, 8 Provisions, Construct, Gold, Epic.
* Deploy: Destroy an enemy artifact. Note: No longer a token of D'ao. Note: Removed Token tag.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 6 Strength, 8 Provisions, Construct, Gold, Epic.
* Deploy: Destroy an enemy artifact.

## **Garrison**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Portcullis, Tactic, Special, Silver, Epic.
* Create a Bronze or Silver unit from your opponent's starting deck and boost it by 2. Added to the game.

* **Gwent Update: Jan 11, 2018:**  0.9.19 Hotfix.
* Tactic, Special, Silver, Epic.
* Create a Bronze or Silver unit from your opponent's starting deck and boost it by 2. Removed CA Spies from Create pool.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Garrison, Tactic, Special, Silver, Epic.
* Create a Bronze or Silver unit from your opponent's starting deck and boost it by 2.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Tactic, 11 Provisions, Gold, Epic.
* Boost a unit by 10. Note: Removed Special tag.

## **Gascon**

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 1 Strength, 8 Provisions, Human, Bandit, Gold, Legendary.
* Deploy, Melee: Boost self by a random amount between 0 and 11. Added to the game.

## **Gaunter O'Dimm**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Monsters, 5 Strength, Siege, Loyal, Silver, Epic.
* Spawn 3 Shadows.
* Shadow: 1 Strength, Melee, Token, Loyal, Bronze. Remove 1 strength from a random opposing non-Gold unit.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* Monsters, 6 Strength, Siege, Loyal, Silver, Epic.
* Spawn 3 Shadows.
* Shadow: 1 Strength, Melee, Token, Loyal, Bronze. Remove 1 strength from a random opposing non-Gold unit.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* Monsters, 6 Strength, Siege, Loyal, Silver, Epic.
* Spawn 3 Shadows.
* Shadow: 1 Strength, Melee, Token, Fleeting, Loyal, Bronze. Remove 1 strength from a random opposing non-Gold unit. Banish when moved to the graveyard.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Neutral, 5 Strength, Agile, Relict, Loyal, Gold, Legendary.
* Deploy: Gamble with a Man of Glass. Success: Play any card from your Deck. Shuffle the others back. Failure: Your opponent draws a card (including Golds). Tie: Both players draw a card (including Golds). Shadow became a standalone card in Monsters faction.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* Neutral, 5 Strength, Agile, Relict, Loyal, Gold, Legendary.
* Deploy: Guess whether a random Bronze or Silver Unit from your opponent’s Deck is Higher or Lower than 5. Success: Play any card from your Deck. Shuffle the others back. Failure: Your opponent draws the top Bronze or Silver card from their Deck. Tie: Both players draw the top Bronze or Silver card from their Deck.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Neutral, 5 Strength, Agile, Relict, Loyal, Gold, Legendary.
* Deploy: Guess whether a random Unit from your opponent’s Deck is Higher or Lower than 5. Success: Play any card from your Deck. Shuffle the others back. Failure: Your opponent draws the top card from their Deck. Tie: Both players draw the top card from their Deck.
* Now also able to draw Gold cards at Failure and Tie.The ability will not trigger if there are no cards left in the opponent's deck.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 6 Strength, Relict, Gold, Legendary.
* Gamble with Gaunter: Guess the power of the card he's picked to play it.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Strength, 12 Provisions, Demon, Gold, Legendary.
* Deploy: Give an enemy Doomed. Order: Destroy a Doomed enemy. Note: Removed Relict tag.

## **Geralt of Rivia**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Geralt, 12 Strength, Melee, Witcher, Loyal, Gold, Epic.
* No Ability.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 10 Strength, Agile, Witcher, Loyal, Gold, Legendary.
* Deploy, Brave: Strengthen self by 3.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 13 Strength, Agile, Witcher, Loyal, Gold, Legendary.
* No ability.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 15 Strength, Witcher, Gold, Legendary.
* No ability.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Geralt of Rivia, 15 Strength, Witcher, Gold, Legendary.
* No ability.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 3 Strength, 10 Provisions, Witcher, Gold, Legendary.
* Deploy: Destroy an enemy with 8 or more power.

## **Geralt: Aard**

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* 6 Strength, Melee & Ranged, Witcher, Loyal, Gold, Epic.
* Move all non-Gold units on the opposite row one row back. Remove 1 strength from all moved units. Added to the game.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 7 Strength, Melee & Ranged, Witcher, Loyal, Gold, Epic.
* Move 3 non-Gold units on the opposite row one row back. Remove 1 strength from all moved units.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 7 Strength Ranged, Witcher, Loyal, Gold, Epic.
* Choose 3 adjacent units on the opposite row and move non-Gold units among them one row back. Remove 1 strength from all moved units (couldn't find the official text).

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 8 Strength, Agile, Witcher, Loyal, Gold, Legendary.
* Deploy: Push 5 adjacent Enemies on the row above them and Damage them by 2.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 6 Strength, Agile, Witcher, Loyal, Gold, Legendary.
* Deploy: Choose 3 Enemies, push them to the row above them (if possible) and Damage them by 3.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 3 Strength, 11 Provisions, Witcher, Gold, Legendary.
* Deploy, Melee: Damage 3 enemies by 2, and if possible, move them to the ranged row.

## **Geralt: Igni**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 6 Strength, Agile, Witcher, Loyal, Gold, Legendary.
* Destroy the strongest non-Gold unit(s) on the opposite row if that row totals 15 or more strength.

* **Gwent Update: Nov 15, 2016:**  0.8.16 Hotfix.
* 6 Strength, Agile, Witcher, Loyal, Gold, Legendary.
* Destroy the strongest non-Gold unit(s) on the opposite row if that row totals 15 or more strength.
* Bug Fix: Geralt: Igni no longer takes into account unrevealed cards.
* New sound effects for cards (Blue Stripes Commando, Pavetta, Sabrina Glevissig, Sile, Sarah, Vrihedd Vanguard, Igni, Scoia'tael Leaders).

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 6 Strength, Agile, Witcher, Loyal, Gold, Legendary.
* Destroy the strongest non-Gold unit(s) on the opposite row if that row totals 20 or more strength.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 4 Strength, Agile, Witcher, Loyal, Gold, Legendary.
* Destroy the strongest non-Gold unit(s) on the opposite row if that row totals 20 or more strength.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 5 Strength, Agile, Witcher, Loyal, Gold, Legendary.
* Deploy: Destroy all the Highest Units on the opposite row if that row totals 25 or more Power.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 5 Strength, Witcher, Gold, Legendary.
* Destroy the Highest units on an enemy row if that row has a total of 25 or more.
* Note: The ability will be targetable on any row manually (previously on a corresponding enemy row to Geralt: Igni).

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 2 Strength, 12 Provisions, Witcher, Gold, Legendary.
* Deploy, Melee: Destroy the highest unit(s) on an enemy row with a total of 15 or more power.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 2 Strength, 12 Provisions, Witcher, Gold, Legendary.
* Deploy, Melee: Destroy the highest unit(s) on an enemy row with a total of 20 or more power.

## **Geralt: Professional**

* **Gwent Update: Feb 28, 2018:**  0.9.22 Bear Season.
* 7 Strength, Witcher, Gold, Legendary.
* Deal 4 damage to an enemy. If it's a Monster unit, destroy it instead. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 4 Strength, 11 Provisions, Witcher, Gold, Legendary.
* Deploy, Melee: Damage an enemy by 3. If its power was a multiple of 3, destroy it instead..

## **Geralt: Yrden**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 6 Strength, Witcher, Gold, Legendary.
* Reset all units on a row and remove their tokens. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 4 Strength, 11 Provisions, Witcher, Gold, Legendary.
* Deploy: Restore all units on a row to their base power. Note: Won't remove the statuses.

* **Gwent Update: Jan 31, 2019:**  ?.?.? Thronebreaker Leaders Update.
* 2 Strength, 11 Provisions, Witcher, Gold, Legendary.
* Deploy: Restore all units on a row to their base power.

## **Germain Piquant**

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* Germain of Fox Hollow, 8 Strength, Agile, Officer, Loyal, Silver, Epic.
* Deploy: Spawn 2 Cows to the right and 2 Cows to the left.
* Cow: 1 Strength, Agile, Beast, Silver. Doomed. Added to the game.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Germain, 10 Strength, Officer, Silver, Epic.
* Spawn 2 Cows on each side of this unit.
* Cow: 1 Strength, Beast, Token. Silver. No ability. Removed Doomed from ability section.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Germain Piquant, 10 Strength, Officer, Silver, Epic.
* Spawn 2 Cows on each side of this unit.
* Cow: 1 Strength, Beast, Token, Silver. No ability.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 4 Strength, 11 Provisions, Human, Gold, Epic.
* Deploy, Melee: Spawn 2 Cows on both sides of this unit. Note: Removed Officer tag.
* Cow: 1 Strength, Beast, Bronze. Doomed.

## **Gimpy Gerwin**

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 4 Strength, 8 Provisions, Human, Bandit, Gold, Epic.
* Deploy, Melee: Damage an enemy and all copies of it by 3. Reach: 2. Added to the game.

## **Glorious Hunt**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Tactic, Special, Silver, Epic.
* If losing, Spawn an Imperial Manticore. If winning, Spawn Manticore Venom. Added to the game.

* **Gwent Update: March 7, 2018:**  0.9.22.1 Hotfix.
* Tactic, Special, Silver, Epic.
* If losing, Spawn an Imperial Manticore. If winning or tied, Spawn Manticore Venom. This change may have been added to the game on February 28, 2018 or April 17, 2018 as well as on this patch - March 7, 2018.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Tactic, Gold, Epic.
* Destroy the unit with the highest base power. Note: Removed Special tag.

## **Gregoire de Gorgon**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 4 Strength, 9 Provisions, Human, Knight, Gold, Epic.
* Deploy (Melee): Damage an enemy unit by 1. Deathblow: Boost self by 6 and gain a Shield. Added to the game.

## **Hanmarvyn's Blue Dream**

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* Hanmarvyn's Blue Dream, Special, Alchemy, Event, Gold, Legendary.
* Deploy: Spawn a copy of a Gold card from your opponent's Graveyard and, if it's a Unit (but not an Agent or Double Agent), Boost it by 2. Added to the game.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Blue Dream, Alchemy, Special, Gold, Legendary.
* Spawn a copy of a Gold unit from your opponent's graveyard and boost it by 2.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Hanmarvyn's Dream, Alchemy, Special, Gold, Legendary.
* Spawn a default copy of a non-Leader Gold unit from your opponent's graveyard and boost it by 2.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Hanmarvyn's Blue Dream, 10 Provisions, Spell, Gold, Legendary.
* Play a unit from the opponent's graveyard and give it Doomed. Note: Won't boost anymore. Note: Removed Special and Alchemy tags.

## **Hen Gaidth Sword**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* Artifact, 9 Provisions, Gold, Legendary.
* Deploy: Damage an enemy unit by 2. Deathblow: Spawn and play a base copy of it. Added to the game.

## **Ihuarraquax**

* **Gwent Update: Feb 28, 2018:**  0.9.22 Bear Season.
* 7 Strength, Beast, Gold, Legendary.
* Deal 5 damage to self. When this unit's current power equals its base power, deal 7 damage to 3 enemies on turn end. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 4 Strength, 11 Provisions, Relict, Gold, Legendary.
* Deploy, Melee: Each player Summons the unit with the highest Recruit Cost from their deck to the melee row. Deploy, Ranged: Each player Summons the unit with the lowest Recruit Cost from their deck to the ranged row. Note: Removed Beast tag.

## **Iris' Companions**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Lesser Demons, 11 Strength, Relict, Silver, Epic.
* Move a card from your deck to your hand, then Discard a random card. Added to the game.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Iris' Companions, 11 Strength, Relict, Silver, Epic.
* Move a card from your deck to your hand, then Discard a random card.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 4 Strength, 10 Provisions, Demon, Gold, Epic.
* Deploy: Draw a card of your choice from your deck, then Discard a random card. Note: Removed Relict tag.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 5 Strength, 10 Provisions, Demon, Gold, Epic.
* Deploy: Draw a card of your choice from your deck, then Discard a random card.

## **Iris von Everec**

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* Iris, 3 Strength, Siege, Disloyal, Silver, Epic.
* When destroyed, add 3 strength to all opposing non-Gold units. Added to the game.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 1 Strength, Agile, Disloyal, Silver, Epic.
* When destroyed, add 3 strength to all opposing non-Gold units (couldn't find the official text).

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 3 Strength, Agile, Disloyal, Silver, Epic.
* Deathwish: Boost all Units on the other side of the Board by 3.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 3 Strength, Agile, Agent, Cursed, Redania, Disloyal, Silver, Epic.
* Deathwish: Boost all Units on the other side of the Board by 3.

* **Gwent Update: Sep 5, 2017:**  0.9.10.33 September Hotfix.
* 3 Strength, Agile, Agent, Cursed, Redania, Disloyal, Silver, Epic.
* Deathwish: Boost 5 random Units on the other side of the Board by 5.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 3 Strength, Redania, Cursed, Silver, Epic.
* Deathwish: Boost 5 random units on the opposite side by 5. Spying. Removed Agent Tag.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Iris von Everec, 3 Strength, Redania, Cursed, Silver, Epic.
* Spying. Deathwish: Boost 5 random units on the opposite side by 5.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Strength, 9 Provisions, Human, Cursed, Gold, Epic.
* Deploy, Melee: Destroy an enemy artifact. Deploy, Ranged: Clear all row effects from your side. Note: Removed Redania tag.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 5 Strength, 8 Provisions, Human, Cursed, Gold, Epic.
* Deploy, Melee: Destroy an enemy artifact. Deploy, Ranged: Clear all row effects from your side.

## **Johnny**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 6 Strength, Siege, Loyal, Silver, Epic.
* Choose a card in your hand and return it to your deck. Then create a copy of a randomly selected card of the same Bronze/Silver/Gold quality belonging to either player (all locations) and place it in your hand (couldn't find the official text).

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 6 Strength, Siege, Fleeting, Relentless, Loyal, Silver, Epic.
* Choose a card in your hand and return it to your deck. Then create a copy of a randomly selected card of the same Bronze/Silver/Gold quality belonging to either player (all locations) and place it in your hand. Bug Fix: Johnny now never returns the exact same card.

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* 6 Strength, Siege, Fleeting, Relentless, Loyal, Silver, Epic. Bug Fix: Johnny should no longer briefly reveal the card created to the opponent.
* Move a card from your hand to the bottom of your deck. Create in your hand a base copy of another card of the same color randomly chosen from both players' cards (all locations). Banish when destroyed.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 6 Strength, Siege, Fleeting, Relentless, Loyal, Silver, Epic.
* Move a card from your hand to the bottom of your deck. Create in your hand a base copy of another card of the same color randomly chosen from both players' cards (all locations). Banish when destroyed.
* Bug Fix: Fixed an issue whereby Johnny wouldn't put the selected card on the bottom of the deck.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 6 Strength, Siege, Fleeting, Relentless, Loyal, Silver, Epic.
* Banish a card in your hand and create in its place a base copy of another card of the same color randomly chosen from both players' cards (all locations, excluding Johnny). Banish when moved to the graveyard.
* Bug Fix: Fixed an issue whereby cards spawned by Johnny would have no art or description and were not usable.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 5 Strength, Siege, Relict, Loyal, Silver, Epic. Note: Removed Fleeting and Relentless tags.
* Deploy: Discard a card in your Hand (can be Gold), then create a copy in your Hand of a card of the same color in your opponent’s Deck.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 7 Strength, Siege, Relict, Loyal, Silver, Epic.
* Deploy: Discard a card in your Hand (can be Gold), then create a copy in your Hand of a card of the same color in your opponent’s Deck.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* 7 Strength, Siege, Relict, Loyal, Silver, Epic.
* Deploy: Discard a card in your Hand (can be Gold), then create a copy in your Hand of a card of the same color in your opponent’s Deck.
* Note: Johnny will not discard the card if the opponent's deck lacks a card of the relevant color.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 8 Strength, Siege, Relict, Loyal, Silver, Epic.
* Deploy: You may Discard a card from your Hand and create a base copy in your Hand of a random card of the same color in your opponent's Deck. (if there are any - if not, keep your card).

* **Gwent Update: Sep 29, 2017:**  0.9.11 Agile Update.
* 8 Strength, Agile, Relict, Loyal, Silver, Epic.
* Deploy: You may Discard a card from your Hand and create a base copy in your Hand of a random card of the same color in your opponent's Deck. (if there are any - if not, keep your card).

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 9 Strength, Relict, Silver, Epic.
* Discard a card. Then make a copy of a card of the same color from your opponent's starting deck in your hand.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 3 Strength, 6 Provisions, Relict, Gold, Epic.
* Order: Damage a unit by 2. Charge: 1. Gain 1 Charge whenever you play a special card.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 3 Strength, 6 Provisions, Relict, Gold, Epic.
* Order: Damage a unit by 2. Charge: 1. Gain 1 Charge whenever you play a special card.
* Fixed an issue whereby Johnny would not receive Charges from cards that grant them.

## **Knickers**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 3 Strength, 9 Provisions, 1 Armor, Beast, Bandit, Gold, Legendary.
* This unit may raid the battlefield to aid you in battle. Added to the game.

## **Korathi Heatwave**

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Drought, Event, Special, Weather, Gold, Legendary.
* Apply Drought on all Rows on your opponent's side. Drought: Turn Start: Damage the Lowest Enemy on the Row by 3. Added to the game.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* Event, Special, Weather, Gold, Legendary.
* Apply Drought on all Rows on your opponent's side. Drought: Every Turn, at the start of your Turn, Damage one of the Lowest Units on the row by 2.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* Event, Special, Hazard, Gold, Legendary.
* Apply a Drought Hazard to all opposing rows. Drought Hazard: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Korathi Heatwave, Special, Hazard, Gold, Legendary.
* Apply a Hazard to each enemy row that deals 2 damage to the Lowest unit on turn start.

* **Gwent Update: Apr 17, 2018:**  0.9.23 Spring Update.
* Special, Hazard, Gold, Legendary.
* Apply a Hazard to each enemy row that deals 2 damage to the Lowest unit on turn start. Majorly improved VFX. (Cracked desert soil will cover the entire row instead of just the sides).

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 14 Provisions, Gold, Legendary.
* Banish a unit or an artifact. Note: Removed Special and Hazard tags.

## **Lady of the Lake**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 4 Strength, 7 Provisions, Gold, Legendary.
* Shield. Order: Give an allied unit a Shield. Added to the game.

## **Lambert**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Lambert, 6 Strength, Melee, Witcher, Loyal, Silver, Epic, Illustration.
* Play Vesemir and Eskel from your deck.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 5 Strength, Melee, Witcher, Loyal, Silver, Epic.
* Play Vesemir and Eskel from your deck. Note: Potions will no longer give additional buffs to Witchers.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* School of the Wolf: Lambert, 5 Strength, Melee, Witcher, Loyal, Silver, Epic, Illustration.
* Deploy: Play all other School of the Wolf Witchers from your Deck.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Lambert, 5 Strength, Agile, Witcher, Silver, Epic.
* Summon Eskel and Vesemir.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 4 Strength, 7 Provisions, Witcher, Gold, Epic.
* Deploy: Summon Eskel and Vesemir from your deck to this row.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 3 Strength, 7 Provisions, Witcher, Gold, Epic.
* Deploy: Summon Eskel and Vesemir from your deck to this row.

## **Lambert: Swordmaster**

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Lambert, 7 Strength, Agile, Witcher, Loyal, Gold, Legendary.
* Deploy: Damage an Enemy by 5 and damage up to 4 copies of it on its side by 4.
* Added to the game, uses old Art from the unit now known as School of the Wolf: Vesemir.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Lambert: Swordmaster, 8 Strength, Witcher, Gold, Legendary.
* Deal 4 damage to all copies of an enemy unit. Changed flavor text.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Strength, 8 Provisions, Witcher, Gold, Legendary.
* Destroy an enemy with Resilience. Reach: 2.

## **Land of a Thousand Fables**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* Artifact, 11 Provisions, Gold, Legendary.
* Deploy: Play any special card from your deck. Added to the game.

## **Living Armor**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 10 Strength, 12 Provisions, 10 Armor, Construct, Gold, Legendary.
* This unit's power is always equal to its Armor. Added to the game.

## **Mandrake**

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* Event, Special, Alchemy, Organic, Silver, Epic.
* Spawn Mandrake Root Extract or Mandrake Cordial. Added to the game.
* Mandrake Root Extract: Event, Special, Alchemy, Organic, Silver. Doomed. Deploy: Reset a Unit and Weaken it by 6.
* Mandrake Cordial: Event, Special, Alchemy, Organic, Silver. Doomed. Deploy: Heal a Unit and Strengthen it by 6.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Alchemy, Special, Organic, Silver, Epic.
* Choose One: Heal a unit and Strengthen it by 6; or Reset a unit and Weaken it by 6.
* Extract: Alchemy, Special, Organic, Silver. Heal a unit and Strengthen it by 6. Removed Doomed from ability sectiom.
* Cordial: Alchemy, Special, Organic, Silver. Reset a unit and Weaken it by 6. Removed Doomed from ability sectiom.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Organic, 8 Provisions, Gold, Epic.
* Reset a unit. Note: Removed Alchemy and Special tags. Note: Removed the Heal choice. Now only resets a unit without weakening it.

## **Manticore Venom**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Event, Special, Bronze, Common.
* Remove 4 strength from a non-Gold unit and all copies on its side.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* Event, Special, Bronze, Common.
* Choose 3 adjacent units. Remove 4 strength from non-Gold units among them.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Silver, Epic.
* Damage 5 adjacent Units by 4.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Organic, Silver, Epic.
* Damage a Unit by 12.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Special, Organic, Silver, Epic.
* Damage a unit by 13.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Organic, 10 Provisions, Gold, Epic.
* Damage 3 enemies by 3. Note: Removed Special tag.

## **Marching Orders**

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Silver, Epic.
* Strengthen 1 of the Lowest Bronze or Silver Units in your Deck by 2 and play it. Added to the game.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* Event, Special, Silver, Epic.
* Boost 1 of the Lowest Bronze or Silver Units in your Deck by 2 and play it.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Tactic, Silver, Epic.
* Boost the Lowest Bronze or Silver Unit in your Deck by 2 and play it.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 9 Provisions, Tactic, Gold, Epic.
* Play the lowest unit from your deck. Note: Won't boost. Note: Removed Special tag.

## **Merigold's Hailstorm**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Merigold's Hailstorm, Event, Special, Weather, Silver, Epic.
* Spawn Frost and Rain.

* **Gwent Update: Feb 20, 2017:**  February Hotfix.
* Event, Special, Weather, Fleeting, Silver, Epic.
* Spawn a Biting Frost or Torrential Rain card, then banish self.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Silver, Epic. Note: Removed Weather and Fleeting tags.
* Damage all Units on a row by half their Power (rounding down and ignoring Armor). Added new, unique VFX to Merigold's Hailstorm.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Spell, Silver, Epic.
* Damage all Units on a row by half their Power (rounding up and ignoring Armor).

* **Gwent Update: Sep 29, 2017:**  0.9.11 Agile Update.
* Event, Special, Spell, Silver, Epic.
* Damage all Bronze and Silver Units on a row by half their Power (rounding up and ignoring Armor). Improved premium.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Hailstorm, Spell, Special, Silver, Epic.
* Halve the power of all Bronze and Silver units on a row. Its unique VFX was replaced by a general one..

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Merigold's Hailstorm, Spell, Special, Silver, Epic.
* Halve the power of all Bronze and Silver units on a row.

* **Gwent Update: Apr 17, 2018:**  0.9.23 Spring Update.
* Spell, Special, Silver, Epic.
* Halve the power of all Bronze and Silver units on a row. Improved VFX. (Reverted its unique effect with slight changes to it).

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 10 Provisions, Spell, Gold, Epic.
* Damage 5 enemies by 2. Note: Removed Special tag.

## **Musicians of Blaviken**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 4 Strength, 6 Provisions, Beast, Gold, Epic.
* Deploy: Randomly gain either a Shield, Immunity, Resilience or Poison. Added to the game.

## **Myrgtabrakke**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 5 Strength, Ranged, Dragon, Loyal, Silver, Legendary.
* Remove 2 strength from one non-Gold unit, 1 from another and 1 from a third.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 4 Strength, Ranged, Dragon, Loyal, Silver, Legendary.
* Choose a non-Gold unit three times. Remove 3 strength the first time, 2 the second and 1 the third.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 4 Strength, Ranged, Dragon, Loyal, Silver, Legendary.
* Remove 2 strength from a non-Gold unit, then 2 from a non-Gold unit, then 1 from a non-Gold unit.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 5 Strength, Ranged, Draconid, Loyal, Silver, Epic.
* Deploy: Damage Units by 2, 2 and then 1.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 7 Strength, Ranged, Draconid, Loyal, Silver, Epic.
* Deploy: Damage Units by 2, 2 and then 1.

* **Gwent Update: Sep 29, 2017:**  0.9.11 Agile Update.
* 7 Strength, Agile, Draconid, Loyal, Silver, Epic.
* Deploy: Damage Units by 2, 2 and then 1.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 7 Strength, Draconid, Silver, Epic.
* Deal 2 damage 3 times.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 4 Strength, 9 Provisions, Dragon, Gold, Epic.
* Order: Damage an enemy by 2. Charge: 2.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 4 Strength, 8 Provisions, Dragon, Gold, Epic.
* Order: Damage an enemy by 2. Charge: 2. Fixed an issue whereby Myrgtabrakke would not receive Charges from cards that grant them.

## **Necromancy**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Craven Revived, Skellige, 4 Strength, Melee, Token, Loyal, Silver, Skjall Token.
* Add 2 strength to any non-Gold unit appearing the row.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 4 Strength, Agile, Token, Loyal, Silver Skjall Token.
* Add 2 strength to any non-Gold unit appearing the row.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Necromancy, Neutral, Event, Special, Silver, Epic.
* Banish a Unit from either Graveyard and Boost an Ally by its Power.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Spell, Silver, Epic.
* Banish a Bronze or Silver Unit from either Graveyard and Boost a Bronze or Silver Ally by its Power.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* Event, Special, Spell, Cursed, Silver, Epic.
* Banish a Bronze or Silver Unit from either Graveyard and Boost a Bronze or Silver Ally by its Power.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Spell, Special, Silver, Epic.
* Banish a Bronze or Silver unit from either graveyard, then boost an ally by its power. Removed Cursed Tag. Now also able to boost Golds.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 7 Provisions, Spell, Gold, Epic.
* Play a bronze unit from your graveyard and give it Doomed Note: Removed Special tag.

## **Nivellen**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 10 Strength, Cursed, Silver, Epic.
* Move all units on a row to random rows. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Strength, 8 Provisions, Beast, Cursed, Gold, Epic.
* Deploy: Move all units from one row to the other row. Reach: 2.

## **Ocvist**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 4 Strength, Siege, Dragon, Loyal, Silver, Legendary.
* After 5 turns, remove 1 strength from all non-Gold units on your opponent's side of the battlefield and return this card to your hand.

* **Gwent Update: Nov 15, 2016:**  0.8.16 Hotfix.
* 4 Strength, Siege, Dragon, Loyal, Silver, Legendary.
* After 5 turns, remove 1 strength from all non-Gold units on your opponent's side of the battlefield and return this card to your hand.
* Bug Fix: Ocvist now returns to player's hand even if there are no units on the opposing side.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 4 Strength, Siege, Dragon, Loyal, Silver, Legendary.
* After 4 turns, remove 1 strength from all opposing non-Gold units and return this unit to your hand.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 6 Strength, Siege, Dragon, Loyal, Silver, Legendary.
* After 4 turns, remove 1 strength from all opposing non-Gold units. The return this Ocvist to your hand, set its base strength to 6 and removed its ability.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 6 Strength, Siege, Draconid, Loyal, Silver, Epic.
* After 4 turns, at the start of your turn, Damage all Enemies by 1, return this Unit to your Hand and Transform it into Exhausted Ocvist.
* Exhausted Ocvist: 6 Strength, Siege, Draconid, Loyal, Silver. No ability.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 7 Strength, Siege, Draconid, Loyal, Silver, Epic.
* After 4 turns, at the start of your turn, Damage all Enemies by 1, return this Unit to your Hand and Transform it into Exhausted Ocvist.
* Exhausted Ocvist: 7 Strength, Siege, Draconid, Loyal, Silver. No ability.

* **Gwent Update: Sep 29, 2017:**  0.9.11 Agile Update.
* 7 Strength, Agile, Draconid, Loyal, Silver, Epic.
* After 4 turns, at the start of your turn, Damage all Enemies by 1, return this Unit to your Hand and Transform it into Exhausted Ocvist.
* Exhausted Ocvist: 7 Strength, Siege, Draconid, Loyal, Silver. No ability.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 8 Strength, Draconid, Silver, Epic.
* After 4 turns, deal 1 damage to all enemies, then return to your hand. Do not repeat. Removed Exhausted Ocvist Token.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* 8 Strength, Draconid, Silver, Epic.
* Single-Use. After 4 turns, deal 1 damage to all enemies, then return to your hand on turn start.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Strength, 9 Provisions, Dragon, Gold, Epic.
* Order: Damage all enemies by 1.

## **Olgierd von Everec**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Olgierd, 6 Strength, Melee, Loyal, Silver, Epic.
* Resurrect at the start of the round and remove 2 from its base strength.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 6 Strength, Melee, Loyal, Silver, Epic.
* Resurrect at the start of the round and lose 2 base strength.
* Fixed an issue whereby Lock wasn't visible in the graveyard and Olgierd would ignore the Lock.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 7 Strength, Melee, Cursed, Loyal, Silver, Epic.
* Veteran: Resurrect this Unit and Weaken it by 2.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* 9 Strength, Melee, Cursed, Loyal, Silver, Epic.
* When this Unit is Discarded or Destroyed, Weaken it by half (rounding up). At the start of Rounds 2 and 3, Resurrect this Unit, if it is in the Graveyard. Note: Olgierd's power will now be reduced upon death rather than resurrection.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 9 Strength, Melee, Cursed, Redania, Loyal, Silver, Epic.
* When this Unit is Discarded or Destroyed, Weaken it by half (rounding up). At the start of Rounds 2 and 3, Resurrect this Unit, if it is in the Graveyard.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 9 Strength, Agile, Redania, Cursed, Silver, Epic.
* Resurrect this unit on round start and Weaken by half.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Olgierd von Everec, 9 Strength, Redania, Cursed, Silver, Epic.
* Resurrect this unit on round start and Weaken by half.

* **Gwent Update: May 22, 2018:**  0.9.24 Swap Update.
* 5 Strength, Redania, Cursed, Silver, Epic.
* Deathwish: Resurrect this unit on a random row.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 6 Strength, 9 Provisions, Human, Cursed, Gold, Epic.
* Order: Heal self. Cooldown: 1. Note: Removed Redania tag.

## **One-Eyed Betsy**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 4 Strength, 10 Provisions, 2 Armor, Ogroid, Bandit, Gold, Epic.
* Deploy: Damage an enemy unit by 4. If it has Armor, damage it by 6 instead. Added to the game.

## **Operator**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 4 Strength, Ranged, Mage, Loyal, Silver, Legendary.
* Choose a non-Gold unit in your hand (other than the Operator). Create an exact copy in both players' hands.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 4 Strength, Ranged, Mage, Relentless, Fleeting, Loyal, Silver, Legendary.
* Choose a non-Gold unit in your hand (other than an Operator). Create an exact copy in both players' hands. Banish when destroyed.

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* 6 Strength, Ranged, Mage, Relentless, Fleeting, Loyal, Silver, Legendary.
* Choose a non-Gold unit in your hand (other than an Operator). Create an exact copy in both players' hands. Banish when destroyed.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 8 Strength, Ranged, Mage, Relentless, Fleeting, Loyal, Silver, Legendary.
* Choose a non-Gold unit in your hand (other than an Operator). Create an exact copy in both players' hands. Banish when moved to the graveyard.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 9 Strength, Ranged, Mage, Doomed, Stubborn, Loyal, Silver, Epic.
* Deploy: Choose a Bronze Unit in your Hand and create a base copy of it in both players' Hands. Removed Fleeting and Relentless.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* 7 Strength, Ranged, Mage, Doomed, Stubborn, Loyal, Silver, Epic.
* Deploy: Choose a Bronze Unit in your Hand and create a base copy of it in both players' Hands.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 7 Strength, Ranged, Mage, Draconid, Loyal, Silver, Epic.
* Doomed. Stubborn. Deploy: If neither player has passed, choose a Bronze Unit in your Hand and create a base copy of it in both players’ Hands.

* **Gwent Update: Sep 29, 2017:**  0.9.11 Agile Update.
* 7 Strength, Agile, Mage, Draconid, Loyal, Silver, Epic.
* Doomed. Stubborn. Deploy: If neither player has passed, choose a Bronze Unit in your Hand and create a base copy of it in both players’ Hands.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 5 Strength, Mage, Doomed, Silver, Epic.
* Truce: Make a copy of a Bronze unit in your hand for both players. Stubborn. Note: Removed Draconid tag.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* 5 Strength, Mage, Silver, Epic.
* Single-Use. Truce: Make a default copy of a Bronze unit in your hand for both players. Note: Replaced Doomed tag and Stubborn ability with a new Single-Use keyword in ability section.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Strength, 10 Provisions, Beast, Mage, Gold, Epic.
* Deploy: Spawn and Summon a base copy of a bronze unit from your hand to this row on each player's side. Note: Removed Single-Use and Truce keywords.

## **Phoenix**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 5 Strength, Draconid, Doomed, Gold, Legendary.
* Resurrect a Bronze or Silver Draconid. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Strength, 14 Provisions, Beast, Gold, Legendary.
* On round start, if Phoenix is in your graveyard, Banish it, then Spawn Phoenix Hatchling and Summon it to a random allied row..
* Phoenix Hatchling: Artifact, Gold. Doomed. Zeal. Order: Transform into Phoenix.

## **Portal**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* Artifact, 13 Provisions, Gold, Epic.
* Deploy: Summon 2 random units with 4 Provision Cost from your deck on both sides of this card. Added to the game.

## **Primordial D'ao**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Earth Elemental, Monsters, 6 Strength, Melee, Loyal, Silver, Epic.
* When removed from the battlefield, spawn 2 Lesser Earth Elemental units.
* Lesser Earth Elemental: 2 Strength, Melee, Token, Silver.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 6 Strength, Melee, Loyal, Silver, Epic.
* When removed from the battlefield, spawn 3 Lesser Earth Elemental units.
* Lesser Earth Elemental: 2 Strength, Melee, Loyal, Silver.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 8 Strength, Melee, Loyal, Silver, Epic.
* When removed from the battlefield, spawn 3 Lesser Earth Elemental units.
* Lesser Earth Elemental: 2 Strength, Melee, Fleeting, Loyal, Silver.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 6 Strength, Melee, Construct, Loyal, Bronze, Common.
* Deploy: Give this Unit a Shield. Deathwish: Spawn 2 Lesser Earth Elementals at the end of the row
* Lesser Earth Elemental: 2 Strength, Melee, Doomed, Construct, Loyal, Bronze.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 6 Strength, Melee, Construct, Loyal, Bronze, Common.
* Deploy: Give this Unit a Shield. Deathwish: Spawn 2 Lesser Earth Elementals at the end of the row.
* Lesser Earth Elemental: 2 Strength, Melee, Construct, Loyal, Bronze. Doomed.
* General change; Doomed is no longer a tag, but an ability in card's description (applies to Lesser Earth Elemental).

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* D'ao, Agile, Construct, Bronze, Common.
* Deathwish: Spawn 2 Lesser D'ao.
* Lesser D'ao: 4 Strength, Agile, Construct, Token. No ability. Removed Doomed from ability section.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Primordial D'ao, Neutral, 9 Strength, 11 Provisions, Construct, Gold, Epic.
* No ability. Note: Lesser D'ao token became a standalone unit.

## **Prize-Winning Cow**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 1 Strength, Melee, Loyal, Silver, Epic.
* When removed, spawn 1 Chort unit.
* Chort: 9 Strength, Melee, Loyal, Silver. No Ability.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 2 Strength, Agile, Doomed, Beast, Loyal, Silver, Epic.
* Retaliation: Spawn a Chort on the row. Deathwish: Spawn a Chort on the row.
* Chort: 6 Strength, Agile, Relict, Loyal, Bronze. Deploy, Brave: Strengthen self by 4.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 2 Strength, Agile, Beast, Loyal, Silver, Epic.
* Doomed. Retaliation: Spawn a Chort on the row. Deathwish: Spawn a Chort on the row.
* Chort: 7 Strength, Agile, Relict, Loyal, Bronze. No ability.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 1 Strength, Beast, Silver, Epic.
* Deathwish: Spawn a Chort. Removed Retaliation. Removed Doomed.
* Chort: 14 Strength, Relict, Token, Bronze.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 1 Strength, 6 Provisions, Beast, Gold, Epic.
* Order: Transform into Chort.
* Chort: 10 Strength, Beast, Gold. No ability. Note: Removed Relict and Token tags.

## **Ragh Nar Roog**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Event, Special, Weather, Gold, Legendary.
* Spawn Frost, Fog and Rain.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* Event, Special, Weather, Gold, Legendary.
* Remove 2 base strength from 8 random opposing non-Gold units on the battlefield.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Weather, Gold, Legendary.
* Apply Ragh Nar Roog to all rows on your opponent’s side. Every turn, at the start of your turn, Damage 1 of the Highest Units on the row by 3. Added new, unique VFX to Ragh Nar Roog..

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* Event, Special, Weather, Gold, Legendary.
* Apply Ragh Nar Roog to all rows on your opponent’s side. Ragh Nar Roog: Every turn, at the start of your turn, damage 1 of the Highest Units on the row by 2.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Weather, Spell, Gold, Legendary.
* Apply Ragh Nar Roog to all rows on your opponent’s side. Ragh Nar Roog: Every turn, at the start of your turn, Damage the Highest Unit on the row by 2.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* Event, Special, Hazard, Spell, Gold, Legendary.
* Apply a Ragh Nar Roog Hazard to all opposing rows. Ragh Nar Roog Hazard: Every turn, at the start of your turn, Damage the Highest Unit on the row by 2.

* **Gwent Update: Apr 17, 2018:**  0.9.23 Spring Update.
* Special, Hazard, Spell, Gold, Legendary.
* Apply a Hazard to each enemy row that deals 2 damage to the Highest unit on turn start. Majorly improved VFX.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Spell, 12 Provisions, Gold, Legendary.
* Apply this row effect to an enemy row: Every turn, on turn start, damage the highest unit on this row by 2. Note: Removed Special and Hazard tags. Note: Will only affect one row.

## **Regis**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 6 Strength, Melee, Vampire, Loyal, Gold, Legendary.
* When removed: Spawn Regis: Higher Vampire.
* Regis: Higher Vampire; 10 Strength, Melee, Token, Loyal, Gold. No Ability.

* **Gwent Update: Nov 15, 2016:**  0.8.16 Hotfix.
* 6 Strength, Melee, Vampire, Loyal, Gold, Legendary.
* When removed from the battlefield, transform into Regis: Higher Vampire and play.
* Regis: Higher Vampire; 8 Strength, Melee, Token, Loyal, Silver. No Ability.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 6 Strength, Melee, Vampire, Relentless, Loyal, Gold, Legendary.
* When removed from the battlefield, transform into Regis: Higher Vampire and play.
* Regis: Higher Vampire; 8 Strength, Melee, Vampire, Token, Loyal, Silver. No Ability.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 6 Strength, Melee, Vampire, Relentless, Loyal, Gold, Legendary.
* When removed from the battlefield, transform into Regis: Higher Vampire and play. (couldn't find the official text).
* Regis: Higher Vampire; 10 Strength, Melee, Vampire, Token, loyal, Silver. No Ability.

* **Gwent Update: Feb 20, 2017:**  February Hotfix.
* 6 Strength, Melee, Vampire, Relentless, Loyal, Gold, Legendary.
* When removed from the battlefield, transform into Regis: Higher Vampire and play. (couldn't find the official text).
* Regis: Higher Vampire; 10 Strength, Melee, Vampire, Token, Loyal, Silver, No Ability.
* Fixed an issue with Regis not transforming into Higher Vampire.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 8 Strength, Agile, Vampire, Loyal, Gold, Legendary.
* Timer 2, Turn Start, Boost self by 7, if you are winning the Round. Note: Removed Higher Vampire token. Note: Removed Relentless tag.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 7 Strength, Agile, Vampire, Loyal, Gold, Legendary.
* Deploy: Weaken a Unit by half its base Power (rounding up) and Boost self by half its Base Power (rounding down).

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 1 Strength, Vampire, Gold, Legendary.
* Drain all boosts from a unit.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 2 Strength, 11 Provisions, Vampire, Gold, Legendary.
* Deploy: Damage all enemies on a row by 1. If any were destroyed, repeat this ability.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 2 Strength, 13 Provisions, Vampire, Gold, Legendary.
* Deploy: Damage all enemies on a row by 1. If any were destroyed, repeat this ability.

## **Regis: Bloodlust**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 4 Strength, 9 Provisions, Vampire, Gold, Legendary.
* Deploy: Damage an enemy unit by 4. Deathblow: Banish it. Reach: 2. Added to the game.

## **Regis: Higher Vampire**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 10 Strength, Melee, Token, Loyal, Gold.
* No Ability.

* **Gwent Update: Nov 15, 2016:**  0.8.16 Hotfix.
* 8 Strength, Melee, Token, Loyal, Silver.
* No Ability.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 8 Strength, Melee, Vampire, Token, Loyal, Silver.
* No Ability.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 10 Strength, Melee, Vampire, Token, loyal, Silver.
* No Ability.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 6 Strength, Agile, Vampire, Loyal, Gold, Legendary.
* Deploy: Look at 3 random Bronze Units from your opponent's Deck. Consume 1 and shuffle the others back. Note: No longer a token of Regis.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* 6 Strength, Agile, Vampire, Loyal, Gold, Legendary.
* Deploy: Look at 3 random Bronze Units from your opponent's Deck. Consume 1, Boost self by base Power of consumed Unit, then shuffle the others back.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 1 Strength, 10 Provisions, Vampire, Gold, Legendary.
* Deploy, Melee: Drain all boosts from the enemy.

* **Gwent Update: Jan 31, 2019:**  ?.?.? Thronebreaker Leaders Update.
* 4 Strength, 10 Provisions, Vampire, Gold, Legendary.
* Order, Melee: Drain all boosts from an enemy unit.

## **Renew**

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* Event, Special, Gold, Legendary.
* Resurrect a Gold unit. Added to the game.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* Event, Special, Gold, Legendary.
* Resurrect a Gold, non-Permadeath unit.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Gold, Legendary.
* Resurrect a Gold Unit from either Graveyard.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* Event, Special, Gold, Legendary.
* Resurrect a Gold Unit from your Graveyard.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Spell, Gold, Legendary.
* Resurrect a Gold Unit.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Spell, 13 Provisions, Gold, Legendary.
* Play a unit from your graveyard. Note: Removed Special tag.

## **Roach**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 3 Strength, Agile, Loyal, Silver, Legendary.
* Play on a random row from anywhere whenever a Gold unit appears.

* **Gwent Update: Nov 15, 2016:**  0.8.16 Hotfix.
* 3 Strength, Agile, Loyal, Silver, Legendary.
* Play on a random row from anywhere whenever a Gold unit appears.
* Bug Fix: Roach is now played correctly when a card is converted to Gold.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 3 Strength, Agile, Loyal, Silver, Legendary.
* Play on a random row from your deck or graveyard whenever a Gold card appears on your side. Will be summoned by the owner's gold cards.

* **Gwent Update: Feb 20, 2017:**  February Hotfix.
* 3 Strength, Agile, Loyal, Silver, Legendary.
* Play on a random row from your deck or graveyard whenever a Gold card appears on your side.
* Fixed an issue with Roach not coming back on the board when previously locked.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 3 Strength, Agile, Loyal, Silver, Legendary.
* Play on a random row from your deck or graveyard whenever a Gold card appears on your side.
* Fixed an issue whereby Lock wasn't visible in the graveyard and Roach would ignore the Lock. Roach is now summoned before Kayran's ability is resolved.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 5 Strength, Agile, Beast, Loyal, Silver, Epic.
* Summon this unit on a random row whenever you play a Gold card (excluding Leaders). Note: Roach won't resurrect self anymore.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 4 Strength, Agile, Beast, Loyal, Silver, Epic.
* Whenever you play a Gold Unit from your Hand, play Roach from your Deck on a random row.
* Note: Roach will now only be played from your Deck when you play a Gold Unit (previously Card).

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* 4 Strength, Agile, Beast, Loyal, Silver, Epic.
* Whenever you play a Gold Unit from your Hand, play Roach from your Deck on a random row before that Unit's Deploy ability resolves.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 4 Strength, Agile, Beast, Loyal, Silver, Epic.
* Whenever you play a Gold card from your Hand (note: does not include Leaders), play Roach from your Deck on a random row before that card resolves.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 4 Strength, Beast, Silver, Epic.
* Whenever you play a Gold unit from your hand, Summon this unit. Will be summoned after the 'summoner's' ability effect is resolved.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 4 Strength, 9 Provisions, Beast, Gold, Epic.
* Whenever you play a gold card, Summon this unit from your deck to a random allied row.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 3 Strength, 9 Provisions, Beast, Gold, Epic.
* Whenever you play a gold card, Summon this unit from your deck to a random allied row.
* Bug Fix: Roach will no longer be Summoned when the opponent plays a gold unit on the player's side or plays a card from player's deck.

## **Royal Decree**

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Gold, Legendary.
* Play a Gold card from your Deck. Shuffle the others back.Added to the game.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Tactic, Gold, Legendary.
* Play a Gold card from your Deck. If it is a Unit, Boost it by 2. Shuffle the others back.

* **Gwent Update: Sep 29, 2017:**  0.9.11 Agile Update.
* Event, Special, Tactic, Gold, Legendary.
* Play a Gold card from your Deck. If it is a Unit, Boost it by 2. Shuffle the others back. Improved premium.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Special, Tactic, Gold, Legendary.
* Play a Gold unit from your deck and boost it by 2.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Tactic, 12 Provisions, Gold, Legendary.
* Play a unit from your deck. Note: Removed Special tag. Note: Won't boost.

## **Saesenthessis: Blaze**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Saskia: Dragonfire, 10 Strength, Aedirn, Draconid, Gold, Legendary.
* Banish your hand and draw that many cards. Added to the game.

* **Gwent Update: Jan 11, 2018:**  0.9.19 Hotfix.
* 11 Strength, Aedirn, Draconid, Gold, Legendary.
* Banish your hand and draw that many cards.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Saesenthessis: Blaze, Aedirn, Draconid, Gold, Legendary.
* Banish your hand and draw that many cards.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Strength, 12 Provisions, Dragon, Gold, Legendary.
* Order: Damage an enemy by 1. Charge: 5. Note: Removed Aedirn tag.

## **Sangreal**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 7 Provisions, Gold, Epic.
* Boost a unit by 6 and give it a Shield. Added to the game.

## **Sarah**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 3 Strength, Siege, Loyal, Silver, Epic.
* Add 4 strength to this unit each time Weather is spawned or a Clear Skies card is played. Immune to Weather.

* **Gwent Update: Nov 15, 2016:**  0.8.16 Hotfix.
* 3 Strength, Siege, Loyal, Silver, Epic.
* Immune to Weather. Gain 3 strength whenever a Weather card or effect appears. Added new sound effect.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 3 Strength, Siege, Loyal, Silver, Epic.
* Immune to Weather. Gain 3 strength each time a Weather effect appears.
* Bug Fix: Fixed an issue whereby Sarah would get a double strength bonus when the opponent spawned Weather with Coral.

* **Gwent Update: Feb 7, 2017:**  Patch: Hotfix.
* 3 Strength, Siege, Loyal, Silver, Epic.
* Immune to Weather. Gain 3 strength each time a Weather effect appears.
* Bug Fix: Sarah should no longer get double points when Weather Effects are spawned by opponent's Coral.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 7 Strength, Siege, Relict, Loyal, Silver, Epic.
* Deploy: Shuffle a card from your Hand (can be Gold) back into your Deck, then draw the top different card of the same color from your Deck.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 8 Strength, Siege, Relict, Loyal, Silver, Epic.
* Deploy: Shuffle a card from your Hand (can be Gold) back into your Deck, then draw the top different card of the same color from your Deck.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 9 Strength, Siege, Relict, Loyal, Silver, Epic.
* Deploy: You may Mulligan a card, but draw the card of the same color to replace it.
* Bug Fix: Sarah will not make the player lose a card if there are no viable targets..

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 11 Strength, Agile, Relict, Silver, Epic.
* Swap a card for one of the same color.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 3 Strength, 6 Provisions, Relict, Gold, Epic.
* Order: Boost a unit by 2. Charge: 1. Gain 1 Charge whenever you play a special card.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 3 Strength, 6 Provisions, Relict, Gold, Epic.
* Order: Boost a unit by 2. Charge: 1. Gain 1 Charge whenever you play a special card.
* Fixed an issue whereby Sarah would not receive Charges from cards that grant them.

## **Scepter of Storms**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* Artifact, 8 Provisions, Gold, Epic.
* Deploy: Spawn and play Biting Frost, Impenetrable Fog or Torrential Rain. Added to the game.

## **Scorch**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Event, Special, Silver, Rare.
* Destroy the strongest non-Gold unit(s) on the battlefield.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Silver, Epic.
* Destroy all the Highest Units.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Spell, Silver, Epic.
* Destroy all the Highest Units.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Spell, 11 Provisions, Gold, Epic.
* Destroy the highest unit(s). Note: Removed Special tag.

## **Shupe's Day Off**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Shupe's Bizzare Adventure, Special, Organic, Gold, Legendary.
* If your starting deck has no duplicates, send Shupe on an adventure. Added to the game.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Shupe's Day Off, Special, Organic, Gold, Legendary.
* If your starting deck has no duplicates, send Shupe on an adventure.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 13 Provisions, Gold, Legendary.
* Doomed. If your starting deck has no duplicates, send Shupe on an adventure. Note: Removed Organic and Special tags.

## **Shupe: Hunter**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 8 Strength, Ogroid, Token, Gold, Legendary.
* Send Shupe to the forests of Dol Blathanna. 01. Deal 15 damage. 02. Deal 2 damage to a random enemy. Repeat 8 times. 03. Replay a Bronze or Silver ally and boost it by 5. 04. Clear all Hazards from your side and boost allies by 1. 05. Play a Bronze or Silver unit from your deck. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 4 Strength, Gold, Legendary. Note: Removed Ogroid and Token tags.
* Send Shupe to the forests of Dol Blathanna. 01. Deploy: Play a random card from your deck. 02. Deploy: Split 9 damage randomly between all enemy units. 03. Deploy: Boost all units in your hand between 1 and 2 power. 04. Deploy: Destroy a random enemy. 05. Deploy: Apply a random row effect to the enemy row.

## **Shupe: Knight**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 12 Strength, Ogroid, Token, Gold, Legendary.
* Send Shupe to the Imperial Court Military Academy. 01. Strengthen self to 25. 02. Resilient, 03. Duel an enemy. 04. Reset a unit. 05. Destroy enemies with less than 4 power. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 8 Strength, Gold, Legendary. Note: Removed Ogroid and Token tags.
* Send Shupe to the Imperial Court Military Academy. 01. Deploy: Damage an enemy by 4. 02. Deploy: Lock a unit. 03. Deploy: Gain Resilience. 04. Deploy: Destroy an enemy artifact. 05. Deploy: Boost an ally by 4.

## **Shupe: Mage**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 4 Strength, Ogroid, Token, Gold, Legendary.
* Send Shupe to the Ban Ard Academy for Boys. 01. Draw a card. 02. Charm a random enemy. 03. Spawn random Hazards on all enemy rows. 04. Deal 10 damage to an enemy and 5 to any adjacent to it. 05. Play a Bronze or Silver special card from your deck. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 2 Strength, Gold, Legendary. Note: Removed Ogroid and Token tags.
* Send Shupe to the Ban Ard Academy for Boys. 01. Deploy: Transform the rightmost card in each player's hand into a random special card. 02. Deploy: Move a random unit to the opposite row. 03. Deploy: Apply a random row effect to all rows. 04. Deploy: Split 13 damage randomly between all other units on the battlefield. 05. Deploy: Spawn and Summon a random unit to a random row on each side.

## **Sihil**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Special, Item, Gold, Legendary.
* Choose one: Deal 3 damage to all enemies with odd power; or Deal 3 damage to all enemies with even power; or play a random Bronze or Silver unit from your Deck. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 12 Provisions, Gold, Legendary.
* Zeal. Order: Damage an enemy by 1. Cooldown: 1. Whenever Sihil destroys an enemy, increase Sihil's Order damage by 1 until moved from the battlefield.

* **Gwent Update: Nov 6, 2018:**  1.0.0.15 Artifact Hotfix.
* 15 Provisions, Gold, Legendary.
* Zeal. Order: Damage an enemy by 1. Cooldown: 1. Whenever Sihil destroys an enemy, increase Sihil's Order damage by 1 until moved from the battlefield.

## **Skellige Storm**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Event, Special, Weather, Silver, Epic.
* Spawn Fog and Rain.

* **Gwent Update: Feb 20, 2017:**  February Hotfix.
* Event, Special, Weather, Fleeting, Silver, Epic.
* Spawn an Impenetrable Fog or Torrential Rain card, then banish self.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Weather, Silver, Epic.
* Apply Skellige Storm to a row on your opponent’s side. Every turn, at the start of your turn, Damage the rightmost units on the row by 3, 2 and 1, respectively. Removed Fleeting tag. Added new, unique VFX to Skellige Storm..

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* Event, Special, Weather, Silver, Epic.
* Apply Skellige Storm to a row on your opponent’s side. Skelige Storm: Every turn, at the start of your turn, Damage the leftmost units on the row by 3, 2 and 1, respectively.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* Event, Special, Weather, Silver, Epic.
* Apply Skellige Storm to a row on your opponent’s side. Skelige Storm: Every turn, at the start of your turn, Damage the leftmost units on the row by 2, 2 and 1, respectively.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event Special, Weather, Silver, Epic.
* Apply Skellige Storm to a row on your opponent’s side. Skelige Storm: Every turn, at the start of your turn, Damage the leftmost units on the row by 2, 1 and 1, respectively.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* Event, Special, Hazard, Silver, Epic.
* Apply a Skellige Storm Hazard to an opposing row. Skelige Storm Hazard: Every turn, at the start of your turn, Damage the leftmost units on the row by 2, 1 and 1, respectively.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Special, Hazard, Special, Epic.
* Apply a Hazard to an enemy row that deals 2, 1 and 1 damage to the leftmost units on the row on turn start. Improved premium.

* **Gwent Update: Apr 17, 2018:**  0.9.23 Spring Update.
* Special, Hazard, Silver, Epic.
* Apply a Hazard to an enemy row that deals 2, 1 and 1 damage to the leftmost units on the row on turn start. Improved VFX.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 10 Provisions, Gold, Epic.
* Apply this row effect to an enemy row: For 2 turns, on turn start, damage all units on this row by 1. Note: Removed Hazard and Special tags.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 9 Provisions, Gold, Epic.
* Apply this row effect to an enemy row: For 2 turns, on turn start, damage all units on this row by 1.

* **Gwent Update: Jan 31, 2019:**  ?.?.? Thronebreaker Leaders Update.
* 8 Provisions, Gold, Epic.
* Row Effect: For 2 enemy turns, on turn start, damage all units on this row by 1.

## **Stregobor**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 10 Strength, Mage, Silver, Epic.
* Truce: Each player draws a unit and sets its power to 1. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Strength, 9 Provisions, Human, Mage, Gold, Epic.
* Ranged: After 2 turns, each player draws a unit and sets its power to 1.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 5 Strength, 9 Provisions, Human, Mage, Gold, Epic.
* Ranged: After 2 turns, each player draws a unit and sets its power to 1. Fixed an issue whereby Stregobor could grant a card that exceeds the hand limit.

## **Summoning Circle**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Golem, Monsters, 5 Strength, Melee, Loyal, Bronze, Common.
* When removed from the battlefield, spawn 2 Lesser Golem units on the row where this unit was.
* Lesser Golem: 1 Strength, Melee, Token. No Ability.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 6 Strength, Melee, Loyal, Bronze, Common.
* When removed from the battlefield, spawn 2 Lesser Golem units.
* Lesser Golem: 1 Strength, Melee, Token. No Ability.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 6 Strength, Melee, Loyal, Bronze, Common.
* When removed from the battlefield, spawn 2 Lesser Golem units.
* Lesser Golem: 1 Strength, Melee, Fleeting, Token. Banish when removed from the battlefield.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 7 Strength, Melee, Loyal, Bronze, Common.
* When removed from the battlefield, spawn 2 Lesser Golem units.
* Lesser Golem: 1 Strength, Melee, Fleeting, Token. Banish when removed from the battlefield.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Summoning Circle, Neutral, Special, Event, Silver, Epic.
* Spawn a base copy of the last Enemy your opponent played from their Hand. Note: Lesser Golem became a standalone unit.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Spell, Silver, Epic.
* Spawn a base copy of the last Bronze or Silver Unit any player placed on the Board. Leaders cannot be copied.
* Note: Added preview of the last eligible card played. Bug Fix: Fixed an issue with bugs involving Summoning Circle.

* **Gwent Update: Sep 5, 2017:**  0.9.10.33 September Hotfix.
* Event, Special, Spell, Silver, Epic.
* Doomed. Spawn a base copy of the last Bronze or Silver Unit any player placed on the Board. Leaders cannot be copied.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Spell, Special, Doomed, Silver, Epic.
* Spawn a copy of the last Bronze or Silver unit placed on the board.
* Note: Will also copy spawned and summoned cards. Removed last card played from card preview.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Spell, Special, Silver, Epic.
* Spawn a default copy of the last Bronze or Silver non-Agent unit placed on the board. Removed Doomed tag.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Artifact, 7 Provisions, Gold, Epic.
* Zeal. Order: Play a unit from your deck whose Recruit Cost is less than or equal to Summoning Circle's Charge count, then remove all Charges. Charge: 0. Every turn, on turn start gain 1 Charge. Note: Removed Spell and Special tags.

* **Gwent Update: Nov 6, 2018:**  1.0.0.15 Artifact Hotfix.
* Artifact, 8 Provisions, Gold, Epic.
* Zeal. Order: Play a unit from your deck whose Recruit Cost is less than or equal to Summoning Circle's Charge count, then remove all Charges. Charge: 0. Every turn, on turn start gain 1 Charge.

## **Surrender**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 8 Provisions, Gold, Epic.
* Remove 2 Armor from all units in a row and damage them by 2. Added to the game.

## **Syanna**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 3 Strength, 12 Provisions, Human, Cursed, Gold, Legendary.
* Order: Repeat the Deploy ability of the next unit you play during this turn. Added to the game.

## **Tainted Ale**

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* Expired Ale, Event, Special, Alchemy, Silver, Epic.
* Transform into Foul Ale, move to your opponent's Hand and Reveal.
* Foul Ale: Event, Special, Alchemy, Silver. Doomed. Make your opponent draw the top Silver or Gold card from their Deck, or after 3 turns in your Hand, at the start of your turn Banish this card and Discard a random card from your Hand. Added to the game.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Alchemy, Special, Silver, Epic.
* Deal 6 damage to the Highest enemy on each row. Removed Foul Ale token.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Tainted Ale, Artifact, 8 Provisions, Gold, Epic.
* Zeal. Order: Damage a unit by 2. Charge: 3. Note: Removed Alchemy and Special tags.

* **Gwent Update: Nov 6, 2018:**  1.0.0.15 Artifact Hotfix.
* Artifact, 9 Provisions, Gold, Epic.
* Zeal. Order: Damage a unit by 2. Charge: 3.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* Artifact, 9 Provisions, Gold, Epic.
* Zeal. Order: Damage a unit by 2. Charge: 3.
* Fixed an issue whereby Tainted Ale's ability could not be used if there was only 1 unit on the board.

## **Tempest**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 7 Provisions, Gold, Epic.
* Purify 3 adjacent enemy units and damage them by 2. Added to the game.

## **Tesham Mutna Sword**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* Artifact, 8 Provisions, Gold, Legendary.
* Deploy: Damage an enemy unit by 4. If it has a Shield, destroy it instead. Added to the game.

## **The Last Wish**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Event, Special, Silver, Legendary.
* Draw 2 card(s). Discard 2 card(s).

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* Event, Special, Silver, Legendary.
* Draw 2 cards. Discard 2 cards.
* Bug Fix: Fixed an issue whereby The Last Wish did not trigger Clan Dimun Pirate Captain or War Longship's abilities.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Silver, Epic.
* Draw your top 2 Bronze or Silver cards. Play 1 and shuffle the other back.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Spell, Silver, Epic.
* Draw your top 2 cards. Play 1 and shuffle the other back.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Spell, 9 Provisions, Gold, Epic.
* Look at the top 2 cards from your deck, then play one and Banish the other.

## **Trial of the Grasses**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Special, Alchemy, Gold, Legendary.
* Deal 10 damage to a unit, unless it's a Witcher. If it survives, boost it to 25 power. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 9 Provisions, Alchemy, Gold, Legendary.
* Boost a unit to 12 power. If it's not a Witcher, damage it by 6 first.. Note: Removed Special tag.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 8 Provisions, Alchemy, Gold, Legendary.
* Damage all units with even power by 2, or damage all units with odd power by 2.

## **Triss Merigold**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Triss Merigold, 8 Strength, Ranged, Mage, Loyal, Gold, Legendary.
* Choose any unit on your opponent's side of the battlefield and remove 4 strength from it.

* **Gwent Update: Feb 20, 2017:**  February Hotfix.
* 8 Strength, Ranged, Mage, Loyal, Gold, Legendary.
* Remove 4 strength from any unit on the battlefield (couldn't find the official text).

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 8 Strength, Ranged, Mage, Loyal, Gold, Legendary.
* Remove 4 strength from any non-Gold unit on the battlefield (couldn't find the official text).

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 7 Strength, Agile, Mage, Loyal, Gold, Legendary.
* Deploy: Damage a Unit by 5.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 8 Strength, Agile, Mage, Temeria, Loyal, Gold, Legendary.
* Deploy: Damage a Unit by 5.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Triss, 10 Strength, Temeria, Mage, Gold, Legendary.
* Deal 5 damage.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Triss Merigold, 10 Strength, Temeria, Mage, Gold, Legendary.
* Deal 5 damage.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 3 Strength, 9 Provisions, Human, Mage, Gold, Legendary.
* Deploy, Ranged: Reveal a random unit from your deck and damage an enemy by its power. Note: Removed Temeria tag.

## **Triss: Butterflies**

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* Northern Realms, Triss: Butterfly Spell, 4 Strength, Ranged, Mage, Relentless, Loyal, Gold, Epic.
* Add 4 to all your non-Gold units in your hand. When removed, remove 4 from all non-Gold units in your hand with strength greater than base. Added to the game.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 6 Strength, Ranged, Mage, Loyal, Gold, Epic.
* Add 2 to all non-Gold units in your hand. Note: The value boosted won't be removed upon Triss' death.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Neutral, 5 Strength, Agile, Mage, Loyal, Gold, Legendary.
* Every turn, at the start of your turn, Boost all other Lowest Allies by 1.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 6 Strength, Agile, Mage, Temeria, Loyal, Gold, Legendary.
* Every turn, at the start of your turn, Boost all other Lowest Allies by 1. Deathwish: If Destroyed during your opponent's turn, Boost all other Lowest Allies by 2.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* 6 Strength, Agile, Mage, Temeria, Loyal, Gold, Legendary.
* Every turn, at the start of your turn, Boost all other Lowest Allies by 1. Revenge: Boost all other Lowest Allies by 2.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 8 Strength, Temeria, Mage, Gold, Legendary.
* Boost the Lowest allies by 1 on turn end. Note: Removed Revenge ability.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Triss: Butterflies, 8 Strength, Temeria, Mage, Gold, Legendary.
* Boost the Lowest allies by 1 on turn end.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Strength, 11 Provisions, Human, Mage, Gold, Legendary.
* Deploy: Boost a random unit in your hand by 4. Note: Removed Temeria tag.

## **Triss: Telekinesis**

* **Gwent Update: Feb 28, 2018:**  0.9.22 Bear Season.
* 6 Strength, Temeria, Mage, Gold, Legendary.
* Create a Bronze special card from either player's starting deck. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 2 Strength, 11 Provisions, Human, Mage, Gold, Legendary.
* Deploy, Ranged: Create and play a bronze special card from either player's current deck. Note: Removed Temeria tag.

## **Uma's Curse**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Spell, Special, Gold, Legendary.
* Create any Gold unit. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Spell, 11 Provisions, Gold, Legendary.
* Create and play a gold unit. Note: Removed Special tag.

## **Unicorn**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 1 Strength, Siege, Loyal, Gold, Yennefer Token.
* Add 2 strength to all units on the battlefield (couldn't find the official text).

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 1 Strength, Siege, Fleeting, Loyal, Gold, Yennefer Token.
* Add 2 strength to all other non-Gold units on the battlefield.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 1 Strength, Siege, Doomed, Beast, Loyal, Silver, Yennefer Token.
* Deploy: Boost all other Units by 2.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* 1 Strength, Agile, Beast, Loyal, Silver, Yennefer Token.
* Doomed. Deploy: Boost all other Units by 2.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 1 Strength, Beast, Token, Silver, Yennefer Token.
* Boost all units by 2. Note: Removed Doomed from ability section.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 4 Strength, 9 Provisions, Relict, Gold, Legendary.
* Deploy: Boost a unit by 4. If you have Chironex in hand, double that amount. Note: No longer a token of Yennefer. Removed Beast tag.

* **Gwent Update: Jan 31, 2019:**  ?.?.? Thronebreaker Leaders Update.
* 4 Strength, 9 Provisions, Relict, Gold, Legendary.
* Deploy: Boost a unit by 4. If you control Chironex, double that amount.

## **Vaedermakar**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Aeromancy, Event, Special, Silver, Legendary.
* Spawn Biting Frost, Impenetrable Fog or Torrential Rain.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* Event, Special, Fleeting, Silver, Legendary.
* Spawn a Biting Frost, Impenetrable Fog or Torrential Rain card, then banish self.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Silver, Epic.
* Play a Weather card from your Deck or Graveyard. Shuffle the others from your Deck back. Note: Removed Fleeting tag.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* Event, Special, Silver, Epic.
* Play a Weather card from your Deck. Shuffle the others back (couldn't find the official text).

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Spell, Silver, Epic.
* Play a Bronze or Silver Weather card from your Deck. Shuffle the others back.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Aeromancer, 4 Strength, Mage, Silver, Epic.
* Spawn Frost, Fog or Alzur's Thunder.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Vaedermakar, 4 Strength, Mage, Silver, Epic.
* Spawn Biting Frost, Impenetrable Fog or Alzur's Thunder.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Strength, 8 Provisions, Human, Mage, Gold, Epic.
* Deploy, Melee: Increase all row effect durations by 1. Deploy, Ranged: Decrease all row effect durations by 1.. Removed VO.

## **Vesemir**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Vesemir, 7 Strength, Melee, Witcher, Loyal, Silver, Epic, Illustration.
* Play Lambert and Eskel from your deck.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 7 Strength, Melee, Witcher, Loyal, Silver, Epic.
* Play Lambert and Eskel from your deck. Note: Potions will no longer give additional buffs to Witchers.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 6 Strength, Melee, Witcher, Loyal, Silver, Epic.
* Deploy: Play Eskel and Lambert from your Deck.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 7 Strength, Melee, Witcher, Loyal, Silver, Epic.
* Deploy: Play Eskel and Lambert from your Deck.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* School of the Wolf: Vesemir, 7 Strength, Melee, Witcher, Loyal, Silver, Epic, Illustration.
* Deploy: Play all other School of the Wolf Witchers from your Deck.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Vesemir, 7 Strength, Agile, Witcher, Silver, Epic.
* Summon Eskel and Lambert.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 4 Strength, 7 Provisions, Witcher, Gold, Epic.
* Deploy: Summon Eskel and Lambert from your deck to this row.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 3 Strength, 7 Provisions, Witcher, Gold, Epic.
* Deploy: Summon Eskel and Lambert from your deck to this row.

## **Vesemir: Mentor**

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Vesemir, 6 Strength, Agile, Witcher, Loyal, Gold, Legendary.
* Deploy: Play a Bronze or Silver Alchemy card from your Deck. Shuffle the others back.
* Added to the game, uses old Art from the unit now known as School of the Wolf: Vesemir.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Vesemir: Mentor, 6 Strength, Witcher, Gold, Legendary.
* Play a Bronze or Silver Alchemy card from your deck. Changed flavor text.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 4 Strength, 10 Provisions, Witcher, Gold, Legendary.
* Deploy: Boost all Witcher allies in hand, deck, and on the battlefield by 1.

## **Vigo's Muzzle**

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* Muzzle, Event, Special, Gold, Legendary.
* Move a Bronze or Silver Enemy Unit with 8 or less Power to the opposite Row. Added to the game.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Special, Item, Gold, Legendary.
* Charm a Bronze or Silver enemy with 8 power or less.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Vigo's Muzzle, 12 Provisions, Tactic, Gold, Legendary.
* Seize an enemy with 5 or less power and Lock it. Note: Removed Special and Item tags.

## **Villentretenmerth**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Borkh Three Jackdaws, 9 Strength, Ranged, Dragon, Loyal, Gold, Legendary.
* After 3 turns, destroy the strongest non-Gold unit(s) twice in a row.

* **Gwent Update: Nov 15, 2016:**  0.8.16 Hotfix.
* 9 Strength, Ranged, Dragon, Loyal, Gold, Legendary.
* After 3 turns, destroy the strongest non-Gold unit(s) twice in a row.
* Bug Fix: Borkh will not Scorch a second unit if he Scorches himself first.

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* Villentretenmerth, 7 Strength, Ranged, Dragon, Loyal, Gold, Legendary.
* After 3 turns, destroy the strongest non-Gold unit(s) twice in a row.
* Note: Adjusted the flavor text.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 4 Strength, Ranged, Permadeath, Dragon, Loyal, Gold, Legendary.
* After 3 turns, destroy the strongest non-Gold unit(s) twice in a row.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 6 Strength, Agile, Draconid, Loyal, Gold, Legendary.
* Timer 3, Turn Start: Destroy the Highest Unit(s) on the Board twice.
* Removed Permadeath Tag. Renamed Dragon to Draconid.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 4 Strength, Agile, Draconid, Loyal, Gold, Legendary.
* After 3 turns, at the start of your turn, Destroy all the Highest Units on the Board twice.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* 8 Strength, Agile, Draconid, Loyal, Gold, Legendary.
* After 3 turns, at the start of your turn, Destroy all the Highest Units on the Board.
* Note: Will only Destroy the Highest Unit(s) once.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 8 Strength, Agile, Draconid, Loyal, Gold, Legendary.
* Deploy: Gain 3 Armor. After 3 turns, at the start of your turn, Destroy all the Highest Units on the Board.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 10 Strength, Draconid, Gold, Legendary.
* After 3 turns, destroy the Highest units. 3 Armor.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Strength, 11 Provisions, Dragon, Gold, Legendary.
* After 2 turns, on turn end destroy the highest unit on the battlefield, excluding self. Note: Will scorch singular unit. Note: Removed armor.

## **Vivienne: Oriole**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 1 Strength, 10 Provisions, Human, Cursed, Gold, Epic.
* Deploy: Destroy an enemy artifact, then boost self by its Provision Cost. Added to the game.

## **Vlodimir von Everec**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 5 Strength, 7 Provisions, Specter, Bandit, Gold, Epic.
* Deploy: Swap a unit's power with Armor. Added to the game.

## **White Frost**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Event, Special, Weather, Silver, Epic.
* Spawn Frost and Fog.

* **Gwent Update: Feb 20, 2017:**  February Hotfix.
* Event, Special, Weather, Fleeting, Silver, Epic.
* Spawn a Biting Frost or Impenetrable Fog card, then banish self.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Weather, Silver, Epic.
* Apply Frost to a row on your opponent’s side and the row above it. Frost: Every turn, at the start of your turn, Damage all Units on the row by 1.
* Removed Fleeting Tag.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* Event, Special, Weather, Silver, Epic.
* Apply Frost to a row on your opponent’s side and the row above it. Frost: Every turn, at the start of your turn, Damage one of the Lowest Units on the row by 2.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* Event, Special, Hazard, Silver, Epic.
* Apply a Frost Hazard to 2 adjacent opposing rows. Frost Hazard: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 7 Provisions, Gold, Epic.
* Destroy all artifacts. Note: Removed Hazard and Special tags.

## **Wolfsbane**

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* Event, Special, Alchemy, Organic, Gold, Legendary.
* While in your Graveyard, after 3 turns, at the start of your turn, Boost the Lowest Ally by 6 and Damage the Highest Enemy by 6. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 8 Provisions, Alchemy, Gold, Legendary.
* Damage all enemies with even power by 2, or damage all enemies with odd power by 2. Note: Removed Organic and Special tags.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 9 Provisions, Alchemy, Gold, Legendary.
* Damage all units with even power by 2, or damage all units with odd power by 2.

## **Yennefer of Vengerberg**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Yennefer, 6 Strength, Siege, Mage, Loyal, Gold, Legendary.
* Choose to create and play either a Unicorn or a Chironex unit.
* Unicorn: 1 Strength, Siege, Loyal, Gold. Add 2 strength to all units on the battlefield (couldn't find the official text).
* Chironex: 1 Strength, Siege, Loyal, Gold. Remove 2 strength from all units on the battlefield (couldn't find the official text).

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 6 Strength, Siege, Mage, Loyal, Gold, Legendary.
* Spawn either a Unicorn or a Chironex card.
* Unicorn: 1 Strength, Siege, Fleeting, Loyal, Gold. Add 2 strength to all other non-Gold units on the battlefield.
* Chironex: 1 Strength, Siege, Fleeting, Loyal, Gold. Remove 2 strength from all other non-Gold units on the battlefield.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 6 Strength, Agile, Mage, Loyal, Gold, Legendary.
* Deploy: Spawn a Unicorn or a Chironex.
* Unicorn: 1 Strength, Siege, Doomed, Beast, Loyal, Silver. Deploy: Boost all other Units by 2.
* Chironex: 1 Strength, Siege, Doomed, Beast, Loyal, Silver. Deploy: Damage all other Units by 2.
* Note: Replaced Fleeting with Doomed Tag.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 6 Strength, Agile, Mage, Aedirn, Loyal, Gold, Legendary.
* Deploy: Spawn a Unicorn or a Chironex.
* Unicorn: 1 Strength, Siege, Beast, Loyal, Silver. Doomed. Deploy: Boost all other Units by 2.
* Chironex: 4 Strength, Siege, Beast, Loyal, Silver. Doomed. Deploy: Damage all other Units by 2.
* General change; Doomed is no longer a tag, but an ability in card's description (applies to Unicorn & Chironex).

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* 6 Strength, Agile, Mage, Aedirn, Loyal, Gold, Legendary.
* Deploy: Spawn a Unicorn or a Chironex.
* Unicorn: 1 Strength, Agile, Beast, Loyal, Silver. Doomed. Deploy: Boost all other Units by 2.
* Chironex: 4 Strength, Agile, Beast, Cursed, Loyal, Silver. Doomed. Deploy: Damage all other Units by 2.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 6 Strength, Mage, Aedirn, Gold, Legendary.
* Choose One: Spawn a Unicorn that boosts all units by 2; or Spawn a Chironex that deals 2 damage to all units.
* Unicorn: 1 Strength, Beast, Token, Silver. Boost all units by 2. Removed Doomed from ability section.
* Chironex: 4 Strength, Cursed, Token, Silver. Deal 2 damage to all units. Removed Beast Tag and Doomed from ability section.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Yennefer of Vengerberg, 2 Strength, 11 Provisions, Human, Mage, Gold, Legendary. Note: Removed Aedirn tag.
* Deploy, Melee: Damage all other units by 2. Deploy, Ranged: Boost all other units by 2. Note: Unicorn and Chironex became standalone units.

## **Yennefer: Conjurer**

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* Yennefer: the Conjurer, 4 Strength, Siege, Mage, Loyal, Gold, Epic.
* At the start of your turn, remove 1 strength from the strongest non-Gold unit(s) (except self) on the battlefield. Added to the game.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 7 Strength, Siege, Mage, Loyal, Gold, Epic.
* At the start of your turn, remove 1 strength from the strongest opposing non-Gold unit(s).

* **Gwent Update: Feb 7, 2017:**  Patch: Hotfix.
* 5 Strength, Siege, Mage, Loyal, Gold, Epic.
* At the start of your turn, remove 1 strength from the strongest opposing non-Gold unit(s).

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 4 Strength, Siege, Mage, Loyal, Gold, Epic.
* At the start of your turn, remove 1 strength from the strongest opposing non-Gold unit(s).
* Bug Fix: Fixed an issue whereby Yennefer: The Conjurer would deal damage from the graveyard after being destroyed with Cow Carcass.}}

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 4 Strength, Agile, Mage, Loyal, Gold, Legendary.
* Turn Start: Damage the Highest Enemy/Enemies by 1.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 7 Strength, Agile, Mage, Aedirn, Loyal, Gold, Legendary.
* Every turn, at the start of your turn, Damage all the Highest Enemies by 1. Deathwish: If Destroyed during your opponent's turn, Damage all the Highest Enemies by 2.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* 7 Strength, Agile, Mage, Aedirn, Loyal, Gold, Legendary.
* Every turn, at the start of your turn, Damage all the Highest Enemies by 1. Revenge: Damage all the Highest Enemies by 2.
* Note: Replaced Deathwish with Revenge Keyword.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Yennefer: Conjurer, 9 Strength, Mage, Aedirn, Gold, Legendary.
* Deal 1 damage to the Highest enemies on turn end. Removed Revenge ability.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* 10 Strength, Mage, Aedirn, Gold, Legendary.
* Deal 1 damage to the Highest enemies on turn end. Improved Premium.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Strength, 10 Provisions, Human, Mage, Gold, Legendary.
* Order: Damage the highest enemy unit(s) by 1. Cooldown: 1. Note: Removed Aedirn tag.

## **Yennefer: Divination**

* **Gwent Update: Feb 28, 2018:**  0.9.22 Bear Season.
* Yennefer: Necromancer, Nilfgaard, 5 Strength, Mage, Aedirn, Gold, Legendary.
* Resurrect a Bronze or Silver Soldier from your opponent's graveyard. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Yennefer: Divination, Neutral, 3 Strength, 9 Provisions, Human, Mage, Gold, Legendary.
* Deploy, Ranged: Reveal a random unit from your deck, then boost an ally by its power. Note: Removed Aedirn tag. Note: Adjusted flavor text.

## **Zoltan: Scoundrel**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Zoltan: Animal Tamer, 7 Strength, Ranged, Dwarf, Loyal, Gold, Legendary.
* Choose to create and play one of the Field Marshal Duda forms (couldn't find the official text).
* Field Marshal Duda: Agitator; 1 Strength, Agile, Disloyal, Silver. Remove 2 strength from all other non-Gold units on the row.
* Field Marshal Duda: Companion; 1 Strength, Agile, Loyal, Silver. Add 2 strength to all other non-Gold units on the row.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 6 Strength, Ranged, Dwarf, Loyal, Gold, Legendary.
* Spawn one of the two Field Marshal Duda units.
* Field Marshal Duda: Agitator; 3 Strength, Agile, Disloyal, Silver. Remove 2 strength from all other non-Gold units on the row.
* Field Marshal Duda: Companion; 3 Strength, Agile, Loyal, Silver. Add 2 strength to all other non-Gold units on the row.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 6 Strength, Ranged, Dwarf, Loyal, Gold, Legendary.
* Spawn one of the two Field Marshal Duda units.
* Field Marshal Duda: Agitator; 3 Strength, Agile, Disloyal, Silver. Remove 2 strength from all other non-Gold units on the row (couldn't find the official text).
* Field Marshal Duda: Companion; 3 Strength, Agile, Loyal, Silver. Add 2 strength to all other non-Gold units on the row (couldn't find the official text).
* Note: Both Field Marshal Duda: Agitator and Field Marshal Duda: Companion cards will now be playable on all 6 rows.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 6 Strength, Ranged, Dwarf, Loyal, Gold, Legendary.
* Spawn one of the two Field Marshal Duda units.
* Field Marshal Duda: Agitator; 1 Strength, Agile, Fleeting, Disloyal, Silver. Remove 2 strength from all non-Gold units within 4 spaces to the left. Banish when moved to the graveyard.
* Field Marshal Duda: Companion; 1 Strength, Agile, Fleeting, Loyal, Silver. Add 2 strength to all other non-Gold units within 4 spaces to the left. Banish when moved to the graveyard.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 7 Strength, Agile, Dwarf, Loyal, Gold, Legendary.
* Deploy: Spawn Field Marshal Duda Companion or Field Marshal Duda Agitator.
* Field Marshal Duda: Agitator; 1 Strength, Agile, Doomed, Beast, Disloyal, Silver. Deploy: Damage 2 adjacent Units on either side by 2.
* Field Marshal Duda: Companion; 1 Strength, Agile, Doomed, Beast, Loyal, Silver. Deploy: Boost 2 adjacent Units on either side by 2.
* Note: Replaced Fleeting with Doomed Tag.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 8 Strength, Agile, Dwarf, Soldier, Loyal, Gold, Legendary.
* Deploy: Spawn Field Marshal Duda Companion or Field Marshal Duda Agitator.
* Field Marshal Duda: Agitator; 1 Strength, Agile, Beast, Loyal, Silver. Doomed. Doomed. Deploy: Damage 2 Units to each side of this Unit by 2.
* Field Marshal Duda: Companion; 1 Strength, Agile, Beast, Loyal, Silver. Doomed. Deploy: Boost 2 Units tn each side of this Unit by 2.
* General change; Doomed is no longer a tag, but an ability in card's description (applies to Field Marshal Duda).

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Zoltan: Scoundrel, 8 Strength, Dwarf, Gold, Legendary.
* Choose one: Spawn a Companion that boosts 2 adjacent units by 2; or Spawn an Agitator that deals 2 damage to 2 adjacent units. Removed Soldier Tag.
* Duda: Agitator: 1 Strength, Beast, Token, Silver. Deal 2 damage to 2 adjacent units. Removed Doomed from ability section.
* Duda: Companion: 1 Strength, Beast, Token, Silver. Boost 2 adjacent units by 2. Removed Doomed from ability section.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 2 Strength, 12 Provisions, Dwarf, Gold, Legendary.
* Deploy, Melee: Spawn and play Duda: Agitator. Deploy, Ranged: Spawn and play Duda: Companion.
* Duda: Agitator: Gold. Damage all units on a row by 2. Removed Beast and Token tags. Removed VO.
* Duda: Companion: Gold. Boost all units on a row by 2. Removed Beast and Token tags. Removed VO.

* **Gwent Update: Nov 6, 2018:**  1.0.0.15 Artifact Hotfix.
* 2 Strength, 15 Provisions, Dwarf, Gold, Legendary.
* Deploy, Melee: Spawn and play Duda: Agitator. Deploy, Ranged: Spawn and play Duda: Companion.
* Duda: Agitator: Gold. Damage all units on a row by 2.
* Duda: Companion: Gold. Boost all units on a row by 2.

## **Alzur's Double–Cross**

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* Event, Special, Silver, Epic.
* Play the highest strength non-Gold unit from your deck. Ties are resolved randomly (couldn't find the official text). Added to the game.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* Event, Special, Silver, Epic.
* Add 3 strength to the strongest non-Gold unit in your deck and play it. Ties are resolved randomly.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Silver, Epic.
* Strengthen the Highest Unit in your Deck by 2, then play it.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* Event, Special, Silver, Epic.
* Boost one of the Highest Bronze or Silver Units in your Deck by 2, and play it.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Spell, Silver, Epic.
* Boost the Highest Bronze or Silver Unit in your Deck by 2 and play it.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Spell, 10 Provisions, Gold, Epic.
* Play the highest unit from your deck. Note: Removed Special tag. Note: No longer restricted to bronzes and silvers. Note: Won't boost.

## **Artefact Compression**

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Spell, Silver, Epic.
* Transform a Bronze or Silver Unit into a Jade Figurine. Added to the game.
* Jade Figurine: 2 Strength, Agile. No ability.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Special, Spell, Silver, Epic.
* Transform a Bronze or Silver unit into a Jade Figurine.
* Jade Figurine: 2 Strength, Token. No ability.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Spell, 7 Provisions, Gold, Epic.
* Lock a unit and restore it to its base power. Note: Removed Special tag. Note: Removed Jade Figurine.

## **Bekker's Dark Mirror**

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* Bekker's Twisted Mirror, Event, Special, Gold, Epic.
* Swap the strength of the strongest and weakest units on the battlefield. Ties are resolved randomly. Added to the game.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Silver, Epic.
* Swap the Power of the Highest and Lowest Unit on the Board. Note: Doesn't affect gold cards anymore.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Spell, Silver, Epic.
* Damage the Highest Unit by an amount equal to its Power, but no more than 10 (ignoring Armor) and Boost the Lowest other Unit by the same amount.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Twisted Mirror, Spell, Special, Silver, Epic.
* Transfer up to 10 power between the Highest and the Lowest unit.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Bekker's Dark Mirror, Spell, Special, Silver, Epic.
* Transfer up to 10 power between the Highest and Lowest unit.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Spell, 8 Provisions, Gold, Epic. Note: Removed Special tag.
* Choose a unit. If it's boosted, damage it by double the amount boosted. If it's damaged, boost it by double the amount damaged.

## **Bekker's Rockslide**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Rockslide, Spell, Special, Silver, Epic.
* Deal 2 damage to up to 10 random enemies. Added to the game.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Bekker's Rockslide, Spell, Special, Silver, Epic.
* Deal 2 damage to up to 10 random enemies.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 9 Provisions, Gold, Epic.
* Damage a unit by 8. Note: Removed Spell and Special tags.

## **Black Blood**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Alchemy, Special, Item, Silver, Epic.
* Choose One: Create any Bronze or Silver Necrophage or Vampire; or Destroy a Bronze or Silver Necrophage or Vampire. Added to the game.

* **Gwent Update: May 22, 2018:**  0.9.24 Swap Update.
* Alchemy, Special, Item, Silver, Epic.
* Choose One: Create a Bronze Necrophage or Vampire and boost it by 2; or Destroy a Bronze or Silver Necrophage or Vampire.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Artifact, 7 Provisions, Gold, Epic.
* The next time an enemy receives a boost, destroy that unit and self. Note: Removed Alchemy, Item and Special tags.

* **Gwent Update: Nov 6, 2018:**  1.0.0.15 Artifact Hotfix.
* 8 Provisions, Gold, Legendary.
* The next time an enemy receives a boost, destroy that unit and self.

## **Carlo Varese**

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 5 Strength, Melee, Dwarf, Loyal, Silver, Rare.
* Lock a non-Gold unit on the battlefield. A locked unit loses all tokens (Resilience, Quen, etc.) and its ability does not trigger while it remains on the battlefield. Added to the game.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 6 Strength, Melee, Dwarf, Loyal, Silver, Rare.
* Lock or Unlock a non-Gold unit on the battlefield. Locked units lose all tokens and have no ability until replayed or moved to a hand.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 6 Strength, Melee, Dwarf, Loyal, Silver, Epic.
* Deploy: Toggle a Unit’s Lock.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 9 Strength, Melee, Dwarf, Loyal, Silver, Epic.
* Deploy: Toggle a Unit’s Lock.

* **Gwent Update: Sep 29, 2017:**  0.9.11 Agile Update.
* 9 Strength, Agile, Dwarf, Loyal, Silver, Epic.
* Deploy: Toggle a Unit’s Lock.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 7 Strength, Dwarf, Silver, Epic.
* Deal 1 damage for each card in your hand.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 3 Strength, 9 Provisions, Dwarf, Bandit, Gold, Epic.
* Deploy: Damage a unit by 1 for every card in your hand. Reach: 2.

## **Commander's Horn**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Event, Special, Silver, Rare.
* Choose a row on your side of the battlefield and double the strength of all non-Gold units on it.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* Event, Special, Fleeting, Silver, Rare.
* Double the strength of all non-Gold units on your side, then banish.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* Event, Special, Silver, Rare.
* Add 5 strength to all non-Gold units on a row. Removed Fleeting Tag.

* **Gwent Update: Feb 20, 2017:**  February Hotfix.
* Event, Special, Silver, Rare.
* Add 4 strength to all non-Gold units on a row.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* Event, Special, Silver, Rare.
* Choose 5 adjacent units. Add 4 strength to non-Gold units among them.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Silver, Epic.
* Boost 5 adjacent units by 4.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Tactic, Silver, Epic.
* Boost 5 adjacent Units by 4.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Special, Tactic, Silver, Epic.
* Boost 5 adjacent units by 3.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Tactic, 14 Provisions, Gold, Epic.
* Boost 5 adjacent units by 3. Note: Removed Special tag.

## **Cyprian Wiley**

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 5 Strength, Siege, Loyal, Silver, Epic.
* Remove 1 base strength from all opposing non-Gold units. When removed, add 2 strength to all non-Gold units on the battlefield. Added.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 7 Strength, Siege, Loyal, Silver, Epic.
* Remove 3 base strength from an opposing non-Gold unit.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 7 Strength, Siege, Loyal, Silver, Epic.
* Deploy: Weaken a Unit by 3 or Destroy an Ambush Unit.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 8 Strength, Siege, Redania, Loyal, Silver, Epic.
* Deploy: Weaken a Unit by 3 or Destroy a face-down Ambush.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 8 Strength, Agile, Redania, Silver, Epic.
* Weaken a unit by 4. No longer destroys a face-down Ambush.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Strength, 9 Provisions, Human, Bandit, Gold, Epic.
* Deploy: Banish a unit with 3 power or less. Note: Removed Redania tag.

## **Decoy**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Event, Special, Silver, Legendary.
* Return a non-Gold unit on your side to your hand (couldn't find the official text).

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* Event, Special, Fleeting, Silver, Legendary.
* Return a non-Gold, non-Relentless unit on your side to your hand, then remove from the game.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* Event, Special, Fleeting, Silver, Legendary.
* Return a non-Gold, non-Relentless unit on your side to your hand, add 3 to its base strength and immediately play it again, then banish self.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* Event, Special, Fleeting, Silver, Legendary.
* Return a non-Gold, non-Relentless unit on your side to your hand, add 3 to its base strength and immediately play it again, then banish self.
* Bug Fix: Fixed an issue causing cards with 0 base strength to remain in the middle of the board after using Decoy on them.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Silver, Epic.
* Return an Ally to your Hand, Strengthen it by 3, then play it. Note: Removed Fleeting tag.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* Event, Special, Silver, Epic.
* Return an Ally to your Hand, Boost it by 3 and play it.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Tactic, Silver, Epic.
* Return a Bronze or Silver Ally to your Hand, Boost it by 3 and play it.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Tactic, Gold, Epic.
* Shuffle an ally into your deck, then play the top unit from your deck. Note: Removed Special tag.

## **Dorregaray of Vole**

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Dorregaray, 2 Strength, Siege, Mage, Loyal, Silver, Epic.
* Deploy: Spawn a Savage Bear, Wyvern, Ekimmara or Drowner. Added to the game.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 1 Strength, Agile, Mage, Silver, Epic.
* Create any Bronze or Silver Beast or Draconid.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Dorregaray of Vole, 1 Strength, Mage, Silver, Epic.
* Create any Bronze or Silver Beast or Draconid.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 6 Strength, 8 Provisions, Human, Mage, Gold, Epic.
* Deploy: Lock a unit.

## **Dragon's Dream**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Alchemy, Special, Item, Silver, Epic.
* Apply a Hazard to an enemy row that will explode and deal 4 damage to all units when a different special card is played. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 9 Provisions, Alchemy, Gold, Epic.
* Apply this effect to an enemy row: After 3 turns, on turn start, explode and damage all units on this row by 3. Note: Removed Item and Special tags.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 12 Provisions, Alchemy, Gold, Epic.
* Apply this effect to an enemy row: After 3 turns, on turn start, explode and damage all units on this row by 3.

## **Xavier Lemmens**

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Strength, 8 Provisions, Human, Agent, Gold, Epic.
* Deploy, Melee: Banish all cards in your opponent's graveyard. Deploy, Ranged: Banish all cards in your graveyard. Added to the game.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 5 Strength, 10 Provisions, Human, Agent, Gold, Epic.
* Deploy, Melee: Banish up to 3 cards in your opponent's graveyard. Deploy, Ranged: Banish up to 3 cards in your graveyard.

* **Gwent Update: Jan 31, 2019:**  ?.?.? Thronebreaker Leaders Update.
* 5 Strength, 8 Provisions, Human, Agent, Gold, Epic.
* Deploy, Melee: Banish up to 3 cards in your opponent's graveyard. Deploy, Ranged: Banish up to 3 cards in your graveyard.

## **Adrenaline Rush**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Adrenaline Rush, Event, Special, Bronze, Common.
* Choose a non-Gold unit and keep it on the battlefield at the end of this round.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* Event, Special, Bronze, Common.
* Toggle the Resilience of a non-Gold unit on the battlefield. A Resilient unit stays on the battlefield for the next round.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Bronze, Rare.
* Toggle a Unit’s Resilience.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Organic, Bronze, Rare.
* Toggle a Unit’s Resilience. Units with Resilience now have their Boosted Power reset when carried over to next round. Improved premium.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Adrenaline, Special, Organic, Bronze, Rare.
* Make a unit Resilient.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Adrenaline Rush, Special, Organic, Bronze, Rare.
* Toggle a unit's Resilience status.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 8 Provisions, Organic, Bronze, Rare.
* Give or remove Resilience from a unit. Note: Removed Special tag.

## **Alzur's Thunder**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Event, Special, Bronze, Common.
* Remove 6 strength from 1 non-Gold unit.

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* Event, Special, Bronze, Common.
* Remove 7 strength from a non-Gold unit.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Spell, Bronze, Common.
* Damage a Unit by 7.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Spell, Special, Bronze, Common.
* Deal 9 damage.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 6 Provisions, Spell, Bronze, Common.
* Damage a unit by 5. Note: Removed Special tag.

## **Arachas Venom**

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Bronze, Common.
* Damage 3 adjacent Units by 4. Added to the game.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Organic, Bronze, Common.
* Damage 3 adjacent Units by 4.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 7 Provisions, Organic, Bronze, Common.
* Damage a unit by 3. If it was destroyed, damage its adjacent units by 3. Note: Removed Special tag.

## **Armorer's Workshop**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 6 Provisions, Bronze, Common.
* Boost 3 adjacent units by 2 and give them 1 Armor. Added to the game.

## **Biting Frost**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Biting Frost, Event, Special, Weather, Bronze, Common.
* Create a Frost effect, that sets the strength of every non-Gold unit on or added to either Melee row to 1.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Weather, Bronze, Common.
* Apply Frost to a row on your opponent’s side. Frost: Every turn, at the start of your turn, Damage all Units on the row by 1.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* Event, Special, Weather, Bronze, Common.
* Apply Frost to a row on your opponent’s side. Frost: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* Event, Special, Hazard, Bronze, Common.
* Apply a Frost Hazard to an opposing row. Frost Hazard: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Frost, Special, Hazard, Bronze, Common.
* Apply a Hazard to an enemy row that deals 2 damage to the Lowest unit on turn start.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Biting Frost, Special, Hazard, Bronze, Common.
* Apply a Hazard to an enemy row that deals 2 damage to the Lowest unit on turn start.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 8 Provisions, Bronze, Rare.
* Apply this effect to an enemy row: For 4 turns, on turn start, damage the lowest unit on this row by 2. Note: Removed Hazard and Special tags.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 8 Provisions, Bronze, Rare
* Apply this effect to an enemy row: For 4 turns, on turn start, damage the lowest unit on this row by 2.
* Bug Fix: Fixed an issue whereby the turn counter of Biting Frost would not decrease if no units were present on the affected row.

## **Bone Talisman**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Skellige, Special, Item, Bronze, Rare.
* Choose One: Resurrect a Bronze Beast or Svalblod unit and boost it by 2; or Heal an Ally and Strengthen it by 3. Added to the game.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Special, Item, Bronze, Rare.
* Choose One: Resurrect a Bronze Beast or Cultist; or Heal an ally and Strengthen it by 3. Note: Won't boost resurrected units.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Neutral, 7 Provisions, Organic Bronze, Common.
* Boost all allies by 1. Note: Removed Item and Special tags.

## **Clear Skies**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Clear Skies, Event, Special, Weather, Bronze, Common.
* Remove all Weather effects from the battlefield and return all units that were affected to their original strength.

* **Gwent Update: Nov 15, 2016:**  0.8.16 Hotfix.
* Event, Special, Weather, Bronze, Common.
* Remove all Weather and reset weakened non-immune units on the affected rows to their base strength.
* Note: Clear Skies now only resets red (weakened) strength values.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* First Light, Event, Special, Weather, Bronze, Common.
* Spawn either a Clear Skies or Rally effect.
* Clear Skies: Event, Special, Weather, Bronze. Remove all Weather effects and reset all weakened non-immune units on affected rows to their base strength.
* Rally: Event, Special, Bronze. Play a random Bronze unit from your deck.

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* Event, Special, Bronze, Common.
* Spawn either a Clear Skies or Rally effects.
* Clear Skies: Event, Special, Weather, Bronze. Remove all Weather effects and reset all weakened non-immune units on affected rows to their base strength.
* Rally: Event, Special, Bronze. Play a random Bronze unit from your deck. Note: Removed Weather tag from First Light.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* Event, Special, Bronze, Common.
* Spawn either a Clear Skies or Rally effects.
* Clear Skies: Event, Weather, Fleeting, Bronze. Spawn a Clear Weather effect that removes Weather from one row on both sides.
* Rally: Event, Fleeting, Bronze. Play a random Bronze unit from your deck. Note: Removed Special tag from Clear Skies and Rally.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* Event, Special, Fleeting, Bronze, Common.
* Spawn either Clear Skies or Rally. Banish when moved to the graveyard.
* Clear Skies: Event, Weather, Special, Bronze. Spawn a Clear Weather effect that removes all Weather from the battlefield.
* Rally: Event, Special, Bronze. Play the top Bronze unit from your deck.
* Clear Skies and Rally Fleeting Tags were moved to First Light. Readded Special Tag to Clear Skies and Rally.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Bronze, Common.
* Spawn Clear Skies or Rally.
* Clear Skies: Event, Doomed, Bronze. Trigger all Weather on your side, then clear all Weather from your side.
* Rally: Event, Doomed, Bronze. Play a random Bronze Unit from your Deck.
* Clarified Clear Skies' tooltip due to Weather rework. Removed Fleeting tag from First Light. Removed Weather tag from Clear Skies. Removed Special tag from Clear Skies and Rally. Added Doomed tag to Clear Skies and Rally.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Bronze, Common.
* Spawn Clear Skies or Rally.
* Clear Skies: Event, Weather, Tactic, Bronze. Doomed. Clear all Weather from your side.
* Rally: Event, Tactic, Bronze. Doomed. Play a random Bronze Unit from your Deck. Improved premium.

* **Gwent Update: Sep 29, 2017:**  0.9.11 Agile Update.
* Event, Special, Bronze, Common.
* Spawn Clear Skies or Rally.
* Clear Skies: Event, Weather, Tactic, Bronze. Doomed. Boost all Damaged Allies under Weather by 1 and clear all Weather from your side.
* Rally: Event, Tactic, Bronze. Doomed. Play a random Bronze Unit from your Deck.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* Event, Special, Bronze, Common.
* Clear Skies: Event, Bronze. Doomed. Boost all Damaged Allies under Hazards by 2 and clear all Hazards from your side.
* Rally: Event, Bronze. Doomed. Note: Removed Weather and Tactic tags from Clear Skies.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Tactic, Special, Bronze, Common.
* Choose One: Boost all damaged allies under Hazards by 2 and clear all Hazards from your side; or Play a random Bronze unit from your deck.
* Clear Skies: Tactic, Special, Bronze. Boost all damaged allies under Hazards by 2 and clear all Hazards from your side. Removed Doomed ability.
* Rally: Tactic, Special, Bronze. Play a random Bronze unit from your deck. Removed Doomed ability.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Clear Skies, 4 Provisions, Bronze, Common.
* Clear all row effects from your side.
* Note: Won't boost. Note: Removed the ability to play a card. Note: Removed Clear Skies and Rally tokens. Removed Tactic and Special tags.

## **Crow's Eye**

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* Event, Special, Alchemy, Organic, Bronze, Rare.
* Damage the Highest Enemy on each row by 4. Increase the Damage dealt by 1 for each copy of this card in your Graveyard, to a maximum of 10 Damage. Added to the game.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Alchemy, Special, Organic, Bronze, Rare.
* Deal 4 damage to the Highest enemy on each row. Deal 1 extra damage for each copy of this card in your graveyard. Note: Removed "up to 10 damage" cap (now limitless).

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 4 Provisions, Alchemy, Bronze, Rare.
* Trigger a bronze unit's Deathwish ability. Removed Organic and Special tags.

## **Cutthroat**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 3 Strength, 5 Provisions, Human, Bandit, Bronze, Rare.
* Deploy: Give an enemy unit Bleeding for 2 turns. Added to the game.

## **Dancing Star**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 5 Provisions, Bomb, Bronze, Common.
* Destroy an artifact, or damage a unit by 3. Added to the game.

## **Devil's Puffball**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 6 Provisions, Bomb, Bronze, Common.
* Damage a unit by 2 and give it Poison. Deathblow: Give adjacent units Poison. Added to the game.

## **Dimeritium Bomb**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Event, Special, Silver, Rare.
* Reset all non-Gold units to their base strength.

* **Gwent Update: Nov 15, 2016:**  0.8.16 Hotfix.
* Event, Special, Silver, Rare.
* Reset all units to their base strength (couldn't find the official text).

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* Event, Special, Silver, Rare.
* Reset all units on a row to base strength. Convert Gold units on that row to Silver (or Bronze, if that was their original color).

* **Gwent Update: Feb 20, 2017:**  February Hotfix.
* Event, Special, Silver, Rare.
* Reset all units on a row to base strength. Convert Gold units on that row to Silver (or Bronze, if that was their original color).
* Fixed an issue whereby Dimeritium Bomb would reset units' to their base strength disregarding Weather Effects.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* Event, Special, Silver, Rare.
* Choose 5 adjacent units. Reset them to base strength. Convert affected Gold units to Silver or Bronze (their original color)
* Fixed an issue whereby using Dimeritium Bomb to demote units in Weather would reset them to base strength and ignore the Weather.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Silver, Epic.
* Choose 3 adjacent units. Reset them to base strength. Convert affected Gold units to Silver or Bronze (their original color). (couldn't find the official text).

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Alchemy, Silver, Epic.
* Choose 5 adjacent Units (can be Golds) and Reset them. If any are Gold, Demote them first.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Alchemy, Special, Silver, Epic.
* Reset all boosted units on a row. Note: Now only resets boosts. Won't demote gold cards anymore.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 4 Provisions, Alchemy, Bronze, Common.
* Destroy an artifact. Note: Removed Special tag.

## **Dimeritium Shackles**

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* Event, Special, Bronze, Rare.
* Reset any unit on the battlefield to its base strength. If Gold, convert it to Silver (or Bronze, if that was its original color). Added to the game.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* Event, Special, Bronze, Rare.
* Lock or Unlock any unit on the battlefield. If Gold, convert it to Silver (or Bronze, if that was its original color). Locked units lose all tokens and have no ability until replayed or moved to a hand.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Alchemy, Bronze, Rare.
* Choose a Unit and toggle its Lock. If it is Gold, Demote it first. If it's an Enemy, Damage it by 2.
* Fixed an issue whereby Dimeritium Shackles were not able to target face-down Ambush cards.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Alchemy, Special, Item, Bronze, Rare.
* Lock a unit. If an enemy, deal 4 damage to it. Won't Demote gold units anymore..

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Provisions, Alchemy, Bronze, Common.
* Lock a unit and damage it by 3. Note: Won't unlock. Note: Will also damage targeted allies. Note: Removed Item and Special tags.

## **Doppler**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Special, Organic, Bronze, Rare.
* Create a Bronze unit from your faction. Added to the game.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Special, Bronze, Rare.
* Create a Bronze unit from your faction. Removed Organic tag.

* **Gwent Update: May 22, 2018:**  0.9.24 Swap Update.
* Special, Bronze, Rare.
* Spawn a random Bronze unit from your faction.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 1 Strength, 6 Provisions, Relict, Bronze, Common. Note: Now a unit. Note: Removed Special tag.
* Deploy: Choose a unit in your hand, then boost self by the total number of units in your hand which have the same primary category as that unit

## **Elder Bear**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Young Bear, Skellige, 6 Strength, Melee, Bear, Shapeshifter, Loyal, Bronze, Young Berserker Token.
* Immune to Frost effects.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* Raging Bear, 8 Strength, Melee, Bear, Shapeshifter, Loyal, Bronze, Raging Berserker Token.
* Gain Weather Immunity.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 11 Strength, Melee, Bear, Shapeshifter, Loyal, Bronze, Raging Berserker Token.
* Gain Weather Immunity.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 10 Strength, Melee, Cursed, Beast, Loyal, Bronze, Raging Berserker Token.
* No Ability. Note: Removed Bear and Shapeshifter tags. Added Beast and Cursed tags. Note: Weather Immunity was removed.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 12 Strength, Melee, Cursed, Beast, Loyal, Bronze, Raging Berserker Token.
* No Ability.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 12 Strength, Agile, Cursed, Beast, Svalblod, Bronze, Raging Berserker Token.
* No ability.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* 12 Strength, Beast, Cursed, Cultist, Bronze, Raging Berserker Token.
* No ability. Note: Renamed Svalblod to Cultist.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Elder Bear, Neutral, 5 Strength, 6 Provisions, Beast, Bronze, Common.
* No ability. Note: Became a standalone card. Note: Removed Cursed and Cultist tags. Changed flavor text.

## **Epidemic**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Event, Special, Bronze, Rare, Illustration.
* Destroy the weakest non-Gold unit(s) on the battlefield.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Spell, Bronze, Rare, Illustration.
* Destroy all the Lowest Units.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* Event, Special, Spell, Bronze, Rare.
* Destroy all the Lowest Units.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Spell, Special, Organic, Bronze, Rare.
* Destroy all the Lowest units.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 8 Provisions, Organic, Bronze, Rare.
* Destroy the lowest unit(s). Note: Removed Spell and Special tags.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 9 Provisions, Organic, Bronze, Rare.
* Destroy the lowest unit(s).

## **Golden Froth**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Special, Boon, Bronze, Rare.
* Apply a Boon to an allied row that boosts 2 random units by 1 on turn start. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Alchemy, 9 Provisions, Bronze, Rare.
* Boost all units on a row by 2.. Note: Removed Special and Boon tags.

* **Gwent Update: Nov 6, 2018:**  1.0.0.15 Artifact Hotfix.
* Alchemy, 13 Provisions, Bronze, Rare.
* Boost all units on a row by 2.

## **Highwaymen**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 3 Strength, 4 Provisions, 1 Armor, Human, Bandit, Bronze, Common.
* Deploy: Damage an enemy unit by 1. If it has Armor, damage it by 3 instead. Added to the game.

## **Impenetrable Fog**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Impenetrable Fog, Event, Special, Weather, Bronze, Common.
* Set the strength of all non-Gold units on both Ranged rows to 1.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Weather, Bronze, Common.
* Apply Fog to a row. Fog: Turn Start: Damage the Highest Unit(s) on the row by 2.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* Event, Special, Weather, Bronze, Common.
* Apply Fog to a row on your opponent's side. Fog: Every turn, at the start of your turn, Damage the Highest Unit on the row by 2.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Weather, Bronze, Common.
* Apply Fog to a row on your opponent’s side. Fog: Every turn, at the start of your turn, Damage the Highest Unit on the row by 2. Improved premium.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* Event, Special, Hazard, Bronze, Common.
* Apply a Fog Hazard to an opposing row. Fog Hazard: Every turn, at the start of your turn, Damage the Highest Unit on the row by 2.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Fog, Special, Hazard, Bronze, Common.
* Apply a Hazard to an enemy row that deals 2 damage to the Highest unit on turn start.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Impenetrable Fog, Special, Hazard, Bronze, Common.
* Apply a Hazard to an enemy row that deals 2 damage to the Highest unit on turn start.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 8 Provisions, Bronze, Rare.
* Apply this effect to an enemy row: For 4 turns, on turn start, damage the highest unit on this row by 2. Note: Removed Hazard and Special tags.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 8 Provisions, Bronze, Rare
* Apply this effect to an enemy row: For 4 turns, on turn start, damage the highest unit on this row by 2.
* Fixed an issue whereby the turn counter of Impenetrable Fog would not decrease if no units were present on the affected row.

## **Inspirational Ballad**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 4 Provisions, Bronze, Common.
* Give Vitality to an allied unit for 6 turns. Added to the game.

## **Iron Falcon Infantry**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 4 Strength, 4 Provisions, Human, Bandit, Bronze, Rare.
* Barricade: At the end of every allied turn, boost self by 1. Added to the game.

## **Iron Falcon Knife Juggler**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 1 Strength, 4 Provisions, 1 Armor, Human, Bandit, Bronze, Rare.
* Deploy: Give 2 random enemy units Bleeding for 2 turns. Added to the game.

## **Iron Falcon Troubadour**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 4 Strength, 4 Provisions, Dwarf, Bandit, Bronze, Rare.
* Deploy: Give 2 Armor to a unit in your hand. Added to the game.

## **Lacerate**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Event, Special, Bronze, Common.
* Choose a row and remove 3 strength from all non-Gold units on it.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Bronze, Rare.
* Damage all units on a row by 3.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Organic, Bronze, Rare.
* Damage all Units on a row by 3.

* **Gwent Update: Sep 29, 2017:**  0.9.11 Agile Update.
* Event, Special, Organic, Bronze, Rare.
* Damage all Units on a row by 3. Improved premium.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 7 Provisions, Organic, Bronze, Common.
* Damage all units on a row by 2. Note: Removed Special tag.

## **Mahakam Ale**

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* Event, Special, Alchemy, Bronze, Rare.
* Deploy: Boost a random Ally on each row by 4. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Provisions, Alchemy, Bronze, Common.
* Boost a unit by 4 and remove its Lock. Note: Removed Special tag.

## **Mantlet**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 4 Strength, 5 Provisions, 1 Armor, Machine, Siege Engine, Bronze, Common.
* Melee: Whenever you play a unit, give it 1 Armor. Barricade: Give it 2 Armor instead. Added to the game.

## **Mastercrafted Spear**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Spear, Special, Item, Bronze, Rare.
* Deal damage equal to the base power of a Bronze or Silver unit in your hand. Added to the game.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Mastercrafted Spear, Special, Item, Bronze, Rare.
* Deal damage equal to the base power of a Bronze or Silver unit in your hand.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Artifact, 5 Provisions, Bronze, Rare.
* Zeal. Order: Damage a unit by 1. Cooldown: 1. Note: Removed Item and Special tags.

* **Gwent Update: Nov 6, 2018:**  1.0.0.15 Artifact Hotfix.
* Artifact, 7 Provisions, Bronze, Rare.
* Zeal. Order: Damage a unit by 1. Cooldown: 1.

## **Moon Dust**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 5 Provisions, Bomb, Bronze, Common.
* Purify a unit and damage it by 4. Added to the game.

## **Northern Wind**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 5 Provisions, Bomb, Bronze, Common.
* Damage a unit by 4. Deathblow: Banish it. Added to the game.

## **Oxenfurt Scholar**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 3 Strength, 4 Provisions, Human, Bronze, Rare.
* Deploy: Give an allied unit Vitality for 2 turns. Added to the game.

## **Peasant Militia**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Tactic, Special, Bronze, Rare.
* Spawn 3 Peasants on a row.
* Peasant: 3 Strength, Token, Bronze. No ability. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 2 Strength, 4 Provisions, Human, Bronze, Common.
* Deploy: Boost an ally by 2. Note: Now a unit. Note: Removed Tactic and Special tags. Note: Removed Peasant token. Added original VO.

## **Pellar**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 3 Strength, 5 Provisions, Human, Bronze, Rare.
* Deploy: Purify a unit. Added to the game.

## **Petri's Philter**

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* Blizzard Potion, Event, Special, Bronze, Common.
* Toggle the Weather Immunity of all instances of a non-Gold unit on its side. Added to the game.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* Event, Special, Potion, Bronze, Common.
* Spawn either an Immune Boost or Overdose effect.
* Immune Boost: Event, Fleeting, Token, Bronze. Grant a non-Gold unit and all instances of it on its side Weather Immunity.
* Overdose: Event, Fleeting, Token, Bronze. Remove Weather Immunity from a non-Gold unit and all instances of it on its side.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Immune Boost, Event, Bronze, Rare.
* Boost 3 adjacent Units by 3 and add 3 Armor to them. Note: Blizzard Potion was removed; its tokens became 2 separate, standalone cards.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* Event, Bronze, Special, Rare.
* Boost 3 adjacent Units by 3 and add 3 Armor to them.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Full Moon Potion, Event, Special, Alchemy, Bronze, Rare.
* Boost up to 6 random Allies by 2. Changed flavor text.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Petri's Philter, Alchemy, Special, Item, Bronze, Rare.
* Boost up to 6 random allies by 2.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Artifact, 5 Provisions, Bronze, Common.
* Zeal. Order: Boost an ally by 3 and give it Zeal. Note: Removed Alchemy, Item and Special tags. Changed flavor text.

* **Gwent Update: Nov 6, 2018:**  1.0.0.15 Artifact Hotfix.
* Artifact, 7 Provisions, Bronze, Common.
* Zeal. Order: Boost an ally by 3 and give it Zeal.

## **Piercing Missile**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 5 Provisions, Bronze, Rare.
* Damage an enemy unit by 4, ignoring its Armor. Added to the game.

## **Red Haze**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 6 Provisions, Bomb, Bronze, Common.
* Choose an enemy unit, then damage one adjacent enemy unit by its power. Added to the game.

## **Rock Barrage**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Boulder, Special, Organic, Bronze, Rare.
* Deal 7 damage to an enemy and move it to the row above. If the row is full, destroy the enemy instead. Added to the game.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Rock Barrage, Special, Bronze, Rare.
* Deal 7 damage to an enemy and move it to the row above. If the row is full, destroy the enemy instead. Removed Organic tag.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 6 Provisions, Bronze, Common.
* Damage an enemy by 4 and move it to the other row. Note: Removed the ability to destroy an enemy. Note: Removed Special tag.

## **Samum**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 4 Provisions, Bomb, Bronze, Common.
* Damage a unit by 3. Deathblow: Move adjacent units to the other row. Added to the game.

## **Sandstorm**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 6 Provisions, Bronze, Common.
* Damage units at both ends of an enemy row by 3. Added to the game.

## **Sapper**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 5 Strength, 5 Provisions, Human, Bandit, Bronze, Common.
* Deploy: Remove a unit's Armor. Added to the game.

## **Scout**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Reconnaissance, Tactic, Special, Bronze, Common.
* Look at 2 Bronze units in your deck, then play 1. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Scout, 4 Strength, 5 Provisions, Human, Soldier, Bronze, Common.
* Deploy: Remove a row effect from this unit's row.. Note: Removed Tactic and Special tags.

## **Spores**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Special, Organic, Bronze, Rare.
* Deal 2 damage to all units on a row and clear a Boon from it. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Provisions, Organic, Bronze, Common.
* Restore a unit to its base power. Note: Removed Special tag. Changed flavor text.

## **Spring Equinox**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 4 Provisions, Bronze, Rare.
* Purify all units on a row. Added to the game.

## **Stammelford's Tremors**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Stammelford's Tremors, Event, Special, Bronze, Rare.
* Remove 2 strength from all opposing non-Gold units.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* Event, Special, Bronze, Rare.
* Remove 2 strength from all non-Gold units on both sides of the battlefield.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* Event, Special, Bronze, Rare.
* Remove 2 strength from all opposing non-Gold units and 1 strength from all non-Gold units on your side of the battlefield.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* Event, Special, Bronze, Rare.
* Remove 2 strength from 6 random opposing non-Gold units.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Bronze, Rare.
* Damage up to 8 random Enemies by 2.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* Event, Special, Bronze, Rare.
* Damage up to 6 random Enemies by 2.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Spell, Bronze, Rare.
* Damage all Units by 1. If any were Destroyed, Spawn an Earth Elemental on your side.

* **Gwent Update: Sep 5, 2017:**  0.9.10.33 September Hotfix.
* Event, Special, Spell, Bronze, Rare.
* Damage all Units by 1. If any were Destroyed, Spawn a Lesser Guardian on your side.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Tremors, Spell, Special, Bronze, Rare.
* Deal 1 damage to all enemies. If any were destroyed, Spawn a Lesser Guardian.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Stammelford's Tremor, Spell, Special, Bronze, Rare.
* Deal 1 damage to all enemies. Removed Lesser Guardian.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Stammelford's Tremors, 6 Provisions, Spell, Bronze, Common.
* Damage all enemies by 1. Note: Removed Special tag.

## **Swallow**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Swallow Potion, Event, Special, Potion, Bronze, Rare.
* Add 8 strength to a non-Gold unit or 12 strength to a Witcher unit.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* Event, Special, Potion, Bronze, Rare.
* Add 8 strength to a non-Gold unit. Note: Removed Witcher synergy.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Bronze, Common.
* Boost a Unit by 8. Note: Removed Potion tag.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Alchemy, Bronze, Common.
* Boost a Unit by 8.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Swallow, Alchemy, Special, Item, Bronze, Common.
* Boost a unit by 10.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 6 Provisions, Alchemy, Bronze, Common.
* Boost a unit by 6. Note: Removed Special and Item tags.

## **Thaw**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 5 Provisions, Bronze, Rare.
* Clear all row effects from your side and boost an allied unit by 4. For every row effect cleared, decrease the boost by 2. Added to the game.

## **Thunderbolt**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Thunderbolt Potion, Event, Special, Potion, Bronze, Rare.
* Choose a non-Gold unit on the battlefield and add 4 strength to all copies of it on the same side. If the unit is the Witcher, add 6 strength instead.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* Event, Special, Potion, Bronze, Rare.
* Choose 3 adjacent units. Add 4 strength to all non-Gold units among them. Removed Witcher synergy.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Bronze, Common.
* Boost 3 adjacent units by 4. Note: Removed Potion Tag.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Alchemy, Bronze, Common.
* Add 2 Armor to 3 adjacent Units and Boost them by 3.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Thunderbolt, Alchemy, Special, Item, Bronze, Common.
* Boost 3 adjacent units by 3 and give them 2 Armor.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 7 Provisions, Bronze, Common.
* Zeal. Order: Boost an ally by 3. Charge: 2. Note: Removed Alchemy, Item and Special tags.

* **Gwent Update: Nov 6, 2018:**  1.0.0.15 Artifact Hotfix.
* 8 Provisions, Bronze, Common.
* Zeal. Order: Boost an ally by 3. Charge: 2.

## **Torrential Rain**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Torrential Rain, Event, Special, Weather, Bronze, Common.
* Set the strength of all non-Gold units on both Siege rows to 1.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Weather, Bronze, Common.
* Apply Rain to a row on your opponent’s side. Rain: Every turn, at the start of your turn, Damage all the Lowest Units on the row by 2.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* Event, Special, Weather, Bronze, Common.
* Apply Rain to a row on your opponent’s side. Rain: Every turn, at the start of your turn, Damage up to 5 of the Lowest Units on the row by 1.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Weather, Bronze, Common.
* Apply Rain to a row on your opponent’s side. Rain: Every turn, at the start of your turn, Damage up to 2 random Units on the row by 1.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* Event, Special, Hazard, Bronze, Common.
* Apply a Rain Hazard to an opposing row. Rain: Every turn, at the start of your turn, Damage up to 2 random Units on the row by 1.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Rain, Special, Hazard, Bronze, Common.
* Apply a Hazard to an enemy row that deals 1 damage to 2 random units on turn start.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Torrential Rain, Special, Hazard, Bronze, Common.
* Apply a Hazard to an enemy row that deals 1 damage to 2 random units on turn start.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 8 Provisions, Bronze, Rare.
* Apply this effect to an enemy row: For 4 turns, on turn start, damage 2 random units on the row by 1. Note: Removed Hazard and Special tags.

## **Traveling Merchant**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 3 Strength, 5 Provisions, Human, Bronze, Rare.
* Deploy (Ranged): Shuffle a card from your hand into your deck, then draw a card. Added to the game.

## **Undying Thirst**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 4 Provisions, Organic, Bronze, Common.
* Give an enemy unit Bleeding for 6 turns. Added to the game.

## **Wagenburg**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 3 Strength, 5 Provisions, 3 Armor, Machine, Bronze, Rare.
* Barricade: At the end of every allied turn, give 1 Armor to adjacent units. Added to the game.

## **Wagon**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 4 Strength, 4 Provisions, Machine, Bronze, Common.
* Deploy: If you control a Bandit, gain Zeal. Order: Give an allied unit 3 Armor. Added to the game.

## **Watchman**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Sentry, Nilfgaard, 8 Strength, Soldier, Bronze, Rare.
* Boost all copies of a Soldier by 2. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 8 Strength, Soldier, Bronze, Rare.
* Boost all copies of a Soldier by 2. Temporarily removed from the game.

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* Watchman, Neutral, 4 Strength, 5 Provisions, Human, Soldier, Bronze, Rare.
* Order: Give an adjacent unit a Shield. Re-introduced.

## **Wolf Pack**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Rabid Wolf, Monsters, 1 Strength, Melee, Loyal, Bronze, Woodland Spirit Token.
* No ability.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 1 Strength, Melee, Beast, Loyal, Bronze, Woodland Spirit Token.
* No ability.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Wolf, 1 Strength, Beast, Token, Bronze, Woodland Spirit & Alpha Werewolf Token.
* No ability. Removed Doomed from ability section.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Wolf Pack, Neutral, 2 Strength, 4 Provisions, Bronze, Common.
* Deploy: Damage the enemy by 2. Reach: 2. Note: Became a standalone unit. Note: Removed Token tag.

## **Wyvern Scale Shield**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Wyvern Shield, Special, Item, Bronze, Rare.
* Boost a unit by the base power of a Bronze or Silver unit in your hand. Added to the game.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Wyvern Scale Shield, Special, Item, Bronze, Rare.
* Boost a unit by the base power of a Bronze or Silver unit in your hand.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Artifact, 5 Provisions, Bronze, Rare.
* Zeal. Order: Boost a unit by 1. Cooldown: 1. Note: Removed Item and Special tags.

* **Gwent Update: Nov 6, 2018:**  1.0.0.15 Artifact Hotfix.
* Artifact, 7 Provisions, Bronze, Rare.
* Zeal. Order: Boost a unit by 1. Cooldown: 1.