DtN/Caves

## Greckle cave

* 7, 19 - exit to surface (79, 57)
* 20, 19 - greckles, Ring of Creature Summons
* 18, 0 - casts Daze and Revive Dead on party, greckles
	+ ~~Bug:~~ definitely the wrong spell (fixed to Psi Wave)
* 9, 0 - greckles and xyfin, Statue of Summoning (summons xyfin); asking about treasure avoids battle
* 0, 13 - greckles
* 32, 7 - greckles and sabre felines
* 61, 7 - magic barrier
* 63, 7 - Deadstone of Fear, Scrying Stone (use for hint)
* 46, 22 - activates random battles with red dragons
* 67, 5 - trapped emerald dragon; refusing, then reconsidering gives Plate Mail +18
* 64, 18 - grave; prayer heals, blessing gives permanent magic aura to party, excavating gives obsidian scimitars

* 57, 5 to 62, 11 - hidden encounter; use Mirror or potion of Vaporous Form to bypass magic barrier

## Dwarf tunnel

* 4, 30 - exit to surface (88, 72)
* 27, 54 - down to caves (7, 30)

## Whirlpool cave

* 12, 62 - exit to surface (7, 62)
* 11, 62 - slimes
* 4, 58 - obsidian scimitars

## Hive

* 50, 32 - exit to third bastion(81, 8)

* 43, 33 to 62, 48 - hidden encounter; puncture cell for experience, use torch or flask of oil, or cast any fire or electric spell to set hive on fire
* 42, 31 to 62, 48 - cast Fireball level 2 on party with every step, if hive on fire

## Worm cave

* 5, 23 - exit to surface (10, 1)
* 8, 4 - pit, exploring gives battle with giant carnivorous worm; save vs chemical or take damage, Gauntlets +30, Throwing Knife +5

* 0, 0 to 23, 23 - ants fighting giant wyrm

## Bee cave

* 36, 28 - exit to surface (74, 0)
* 34, 2 - Maliki's Revenge +8; diseased rats and madman
* 51, 5; 53, 2; 51, 13 - acrobatic act or take damage
* 57, 12 - giant beehive
* 71, 10 - queen bee; killing increases random encounter rate
* 88, 34 - giant bees fighting giant wasps; teleport to surface (74, 2)
* 49, 9 - giant ants
* 46, 1 - giant ants x4

## Dwarf cave

* 7, 29 - up to tunnel (28, 53)
* 21, 43 - vrack
* 0, 73 - Segdilium; if dwarves in party, kill them and battle; otherwise, give map and Sack of Vials; on return, give maps and Dancer of the Dead
	+ Technically, this does 10-12k damage, rather than instant-kill
* 0, 71 - spiders
* 60, 76; 64, 74; 66, 72; 68, 76; 66, 68; 61, 65; 65, 64; 65, 66 - doomsayers, if vials not used
* 69, 74 - if vials used, doomsayers x2
* 25, 60 - Swendiline; killing quickly gives Improved Agility, Improved Vitality, Improved Knowledge; drawing weapons gives battle with her and wicked willows; entering peacefully gives healing potions and adds NPC (enchanter spells)

* 10, 58 to 19, 66 - ~~Bug:~~ wrong x-AP/string ref?
* 50, 57 to 73, 89 - vials smashed, kills dwarves in party
	+ ~~Bug:~~ doesn't check if given vials in the first place, doesn't remove Sack of Vials
* 8, 52 to 10, 99 - web wall, battles with spiders, 50% chance to get stuck when trying to walk through; if stuck, using Boots of Balance or potion of Vaporous Form, or casting Dig Hole, Teleport Party (priest), Fantastic Wings, or Vaporous Form gets through

## Doomsayer cave

* 89, 88 - exit to Whitecap mountains (43, 66)
* 73, 44 - torches, repeats
* 67, 33 - injured priestess; healing removes doomsayer random encounters
* 67, 35 - summoned hell's assassin, carries Pearled Ion Stone +9, Club of Pummeling +4