Alchemy

Alchemy is the study of manipulating Domain Magic through the uses of potion brewing, crafting, and alchemy. It is one of the variant/method of using Domain Magic. It is the main field of study in Eitfunee. Alchemy or potion brewing is an art used to trap magic in consumable items, usually in the form of a luminescent liquid, by transferring magic from the ingredients or yourself. This can be used by Domainers and non-Domainers, though the alchemist must be knowleagable about each recipe and each ingredient and its magic.

Alchemists are all over the world, though most of them settle in Eitfunee. They are merchants, doctors, herbalists, professors, scholars, and so much more. They're often seen selling potions. Every guild has at least one Alchemist too. Alchemy is seen as a good act of science and technology, as long as it is used to manipulate Domain Magic.

## RULES

Alchemy or potion brewing is an art used to trap magic in consumable items, usually in the form of a luminescent liquid, by transferring magic from the ingredients or yourself. To do this, the alchemist must be knowledgeable about what said magic can do, as well as how to manipulate it. They draw the magic out of it by using magic or chemistry. A chemical reaction can break down the physical barriers and release magic, but it only applies to dead or non-sentient things.

Each ingredient has specific attributes, allowing for a multitude of interchangeable primary resources without a recipe explosion. Recipes give hints about which attribute produce which results when mixed together. Sometimes, knowing the recipe is a requirement to make a potion; at other times, the brewer can discover recipes on their own by experimentation. Sometimes, the ingredients must be mixed in a specific order.

The brewer may or may not specialized tools to mix potions, depending on the potion’s complexity. These tools can be stationary level features or inventory items to be carried around, and their quality can influence the quality of the potions produced with them. The alchemist's skills can influence the magnitude and duration of potion effects. Higher skill levels may be a prerequisite for learning more advanced recipes, and irregularities, like combining two effects in a single flask.

Sometimes, these recipes need a catalyst. A catalyst is a chemical which facilitates a given chemical reaction, without actually being consumed as part of it. Usually a fairly small amount of catalyst is enough to affect the reaction.

The basics of Alchemy is to melt down things with magic and abilites assigned to it, and mashing all the abilites together to create thigns like medicines or poisons or etc. - The most often-used, the most useful, and the most basic is, as previously said, destroying the physical forms of things to release the magic inside of it. This is achieved through brewing and breaking down material components that are gathered from various terrains.

These material components have magic that are from that terrain, and so is a little magic item itself. So Alchemists use that magic that has been broken down and brew it together into something whole, generally into potions or liquids. These liquids include the magical abilities of the ingredients used in the brewing, but the brewing process and the potion is able to line it together and create order. The Alchemist can use ingredients that already have the ability they want to create, or use several ingredients that react with one another to form that ability they want.

Alchemy also includes the uses of mixing objects together by means of putting things in a jar, shake it up and voila. Although this is more risky and needs a lot of notes and books, this can still work as long as the magic properties used allign up with each other so that they don't need potions or brewing to line them up.

The more advanced Alchemy, and less known, is breaking these abilities even further into the domain magic itself. This method is still being researched and not to be announced to the public yet. And the even more advanced ones include turning domain magic into magic entirely. This method is not known by anyone, and is still being tested by controversial Alchemists and are generally frowned upon.

## IDEOLOGY

They believe that magic is everywhere at anytime, and the Elementals were able to physicalise and tame it, turning them into terrains. The magic they are developing is still in the early stages hence the nickname: “alchemy” - science and speculative philosophy aiming to changes or transforms something in a mysterious way. They devote their lives to research and the betterment of society.

## CONTROVERSY

Alchemy is seen as a good and very helpful thing in Terra Avium - as long as they practise Domain Magic. The magic that the Avians domainers are using is taken from the elementals and used to shape the surroundings. However, some Alchemists have taken their study to another level, and the magic that they are developing is taking magic from the world itself, and bending it to their own will directly.

They theorized that the Elementals must've created magic from somewhere, but what? The current hypothesis is that domain magic itself has its roots in magic, and that it is the alchemists' job to brew up the original magic that is without the Elemental's intervention or touch.

A decent chunk of Arkhaists don't like these practises because it's blasphemous, as deemed so by some Gods. This is because these Alchemists are trying to achieve and be as strong as Elementals, and they're trying to give it to the common folk. Some of the Gods are curious (Such as Avanor and Darrindor) but other Gods are not so wholesome about the idea.

## ORIGIN

During the Great Desolation, birds suffered a lot, especially the Eitfuneesh. They had to survive by eating bugs, even poisonous ones, to survive through the harsh ages. Eventually, when the world had settled and the nations had rearranged itself, Eitfunee became a nation (although it is not recognised until much later).

So when the Gods sacrificed their physical forms and seal away the evil Gods and Elementals, the Eitfuneesh rejoiced and worshipped them, showing tremendous gratitude. Because of this, they wish to perform good deeds to serve birdkind too. So they invented Alchemy.