recursal/Fanatic-Fandom huggingface dataset:
TRISSFREDAG 15 - Firar fikat!

**Vinst**
 **Fika**

**TRISSFEDAG 15 - Firar fikat!** slungades ut den 23 januri 2015. Redan från första bildrutan kan man ana oråd - på Trissmannens prickiga fikabricka står en burk Champis och ett oranget paket med vit snörning! Tittaren blir dock omedelbart lugnad då Trissmannanens röst alstrar POSITIV ENERGI. *"Vilken vecka det har varit hos Trissmannen, kan jag säga!"*, förmälar han. Det visar sig ha skett ett nytt tittarrekord på föregående veckas avsnitt TRISSFREDAG 14! Via en tråd på Reddit har TRISSFREDAG 14 samlat en enorm uppmärksamhet med flera tusen visningar. Denna uppmärksamhet har även skapat en rak korrelation till valet av dagens fika, vilken senare kommer visa sig bli Trissmannens signaturbakelse - grodan! *"Det här är en sak som jag har drömt om i hela mitt liv men aldrig ätit, så tack Reddit!"* berättar han, varpå det sker en viss förvirring i om den ska förtäras med sked eller ej.

**Istället för att börja skrapa** drar Trissmannen fram 4 ark med utskrifter från sin Reddit-tråd. *"Det var egentligen 7 sidor men det tog slut på bläck"* förklarar han strävt och håller tittarna på sträckbänken. Äntligen drar det igång, men mitt i lotten stannar han retsamt upp i skrapandet för att att konfrontera Trissmorsan och göra *ännu* en anspelning till Reddit-tråden: *"Där ser du mamma - internet är faktiskt bra, man kan få kompisar där!"*.

Äntligen skrapar han färdigt lotten utan vinst denna gång heller! Denna fadäs tycks dock inte påverka Trissmannen nämnvärt, istället så nämner han *återigen* Reddit genom att citera en kommentar från sin egen tråd: *"det enda sättet att vinna är att inte spela!"*. Sedan tar han en slurk sitt kaffe och detta klassiska men tålamodsprövande avsnitt har sitt slut!

← Föregående avsnitt Nästa avsnitt →
Black Book Questline

DM: Joseph

PCs: Bo , Drax, El , Corvice, Valkrin

Questline: Black Book Questline

Status: Finished

This questline is Joseph's first recurring questline, being the first elected DM. The questline involves a small party of guild members as they're sent to investigate cultist activity and get wrapped up in a cultist scheme to, you guessed it- take over the world. (of course). They chase the cultists around until one day, the guild is destroyed. Bo and Drax build a new guild and begin to develop it slowly. but then, Drax gets kidnapped, and five years go by. now Drax is returning and Bo and El have to help him crush the cultists for once and for all.

Quest List:

1. part 1 (Ghostblade)

2. part 2 (Francis)

3. part 3 (Lava Quest)

4. part 4 ( Guild Destruction)

5. part 5 (Time Skip)

6. part 6 (Reunion)

7. part 7 (The Journey)

8. part 8 (Finale)
Carthage (General)

## Updates

* Mago's fleet gone from Blockade
* Supplemental fleet increases navy by 50%
* Troops at Massillia, no food, will lose 50% troops until gone if not moved
* Rampant Celestial pox, castration can prevent, spread via prostitution etc, military unaffected for now, suggested possible sheep intestine "sleeves", keep eye out for directives'
* Navy to Sardinia from Corsica
* Hannibal Assassination Attempt
* Carthalo Navy from Messilia to Sardinia
* Wins battle of glacier pass
* Building Siege Engines
* Naval Advantage
* Merbal escaped, no death
* Hannibal Slowly being Revived
* Kissing and Biting Illegal

## Directives

### Unnamed

* Move navy from Carthago Nova to Corsica, control Balleric Isles, navy under Mago

### Hannibals Negotiations

* Macedonia move forces to liberate former Greek Polis against Rome, return to Macedonia, Carthage sign agreement to not expand Carthaginian influence beyond Illyrians, Their control of Corsica, Sardinia, Sicily, right of way through Macedonian territories conquered, Sicily shall be decided diplomatically upon Fall of Rome

### Constructing a Fleet

* Build quinqueremes
* build triremes
* equip all ships w/ corvus a wooden platform
* fire projecting siphoons on all ships
* equip all vessels w/ ballista
* extesnsively train sailors to be the best in Mediterranean Sea

### Marching and (No) Chill

* Move toward Alps
* Don't have intercourse

### Snitches Get Stitches

* Accept Roman defectors Nero, Pontus, Icarus (Dead), and Brutus (Dead) w/ "open arms", not allowed to communicate w/ Rome until "prove worth"
* Upon giving info and granting Carthage favors like poisoning Roman crops otherwise enslaved and put to work
* Apply to all traitors

### Trasimenus or Bust

* Upon copmleting trek through Alps, Carthiginian army march to Trasimenus w/ intent of capturing said town an destroying any Roman forces present

### Here, Have Some Souls

* Prisoners en masse sacrificed to gods, gathered in Saguntum, Priest Zimenidi sacrifice in proper Carthiginian ritual

## Disease

* Not affecting army
* All brothels shut, no celestial pox
* Celesital Foam started
* Disease spreading slower in Carthage
TRISSFREDAG 17 - Bitring och face book.

**Vinst**
 **Fika**
 **Fikabetyg**

**TRISSFREDAG 17 - Bitring och face book.** skrapades fram den 6 februari 2015. Trissmannen inleder med att förkunna att han mår bra; han är fortfarande hänförd över alla nya tittare, vilket gör att de senaste gångernas förluster inte spelar någon roll: *"Det känns som en vinst varje gång jag loggar in på Youtube"*, säger han. Till fika denna februaridag bjuds det på en donut, som Trissmannen menar *"ser ut som en bitring för babysar typ"*. Han berättar också att han börjar få slut på fika – redan vid avsnitt 17! Det bådar inte gott, men vi litar på att Trissmannen kan lösa fikakrisen på något sätt.

Detta avsnitt bjuder på mycket nytt: Trissmannen berättar om sin nyskapade Facebooksida och introducerar även fikabetyget. Från och med nu ska allt fika få ett betyg på en skala mellan 1 och 10. Donuten var *"nog inte helt färsk"* och får därmed endast en 5:a, det vill säga godkänt. Några tittare har undrat varför Trissmannen skrapar med just detta mynt, något han inte riktigt vet själv då det ju var ganska länge sedan han vann storvinsten – närmare bestämt i Trissfredag 3 OBS! Mycket spännande!!!, som den trogne tittaren naturligtvis minns. Frågan leder honom dock in på vad det finns för annat man kan skrapa med och han avslöjar att hans dröm är att skrapa med en "Nyhetsmorgonspatel".

**Under skrapet har Trissmannen** *"en bra känsla"*, men tyvärr blir det förlust. Han överraskar då genom att ge ett betyg även till *lotten* – 4 av 10 får den eftersom den hade en *"dramatisk inledning och uppbyggnad"*. Vi fortsätter med betygsbonanzan och ger detta avsnitt, liksom alla andra, 10 av 10. Som tittaren Ahri mansäger: *"Toppenmys!"*.

← Föregående avsnitt Nästa avsnitt →
TRISSFREDAG 7

**Vinst**
 **Fika**

**TRISSFREDAG 7** visade sin nuna den 28 november 2014. Istället för det hemtrevliga porlandet från tidigare avsnitt börjar den här fredagen mer gåtfullt, med lite prassel och ett klånkande av okänt ursprung.

Trots att det bara är november har Trissmannen en speciell jullott – något Magdalena Ribbing kanske skulle invända mot, men det är ju faktiskt inte Trissmannen som tillverkar lotterna och vi menar att han inte ska bespottas för detta. Han antyder själv att lotten är opassande då det inte ens har kommit någon snö än: *"En röd triss och grått väder"*.

**Trissmannen sammanfattar** därefter den senaste tidens skrap. Sedan han vann 300 kronor i Trissfredag 3 OBS! Mycket spännande!!! har det gått *"riktigt dåligt" –* den här gången har han dock tagit på sig samma kläder som han hade i succéavsnittet, och nu är det *"upp till bevis"*. Trots en initial förtjusning över jullottens kvalitet (*"Den känns lite lyxigare"*) börjar Trissmannen snabbt misströsta och medger efter halva skrapet: *"Det ser inte överdrivet bra ut, det kan jag inte påstå"*. Och bättre blir det inte. Skrapet slutar än en gång med förlust – för fjärde veckan i rad, kan Trissmannen konstatera. *"Jag blir så less"*, säger han, och lämnar oss med en djup suck.

← Föregående avsnitt Nästa avsnitt →
Fringe

The ***Fringe*** is a term used by space faring species when describing uncontrolled or unoccupied space. Generally the further reaches from a Tachyon Jump Gate, the Fringe has been coined wild space as it's occupancy is comprised of thieves, liars, murderers and other manner of unsavory cutthroats. It's also somewhere someone would go if they don't want to be found by the United Intergalactic Commonwealth (UIC), as the Fringe is beyond policed space.
Rust Town

**Rust Town** is an installation found in the Elo system in the uncharted Fringe. Mostly a mining town due to the ore deposits found in and around Elo, Rust Town was constructed in the remains of a hard mined asteroid, the original inhabitants finding it easier to establish a waystation around the area they were working in. As time drew on, and the area around what would be Rust Town expanded, so too did the installation. Eventually Rust Town was petitioned to be an official licensed station for the UIC; however, due to it's location in the Fringe, the petition was nulled due to territorial disputes. This, some believed, seeded the beginning workings of the Rust Town Mercenaries.

## Technical Specs

### Deck Listing

* Deck 1: Docking Bay, Ship Repairs, Merchant Bizarre
* Deck 2: Residential (Slums)
* Deck 3: Residential (Slums)
* Deck 4: Residential (Middle Class)
* Deck 5: Residential (Wealthy)
* Deck 6: Wayfair Docking Station. Mining Exports/Imports, Honey Dew
* Deck 7: Wayfair Docking Station. Ship Outfitters
* Deck 8: Palington Residential Suites

### Armaments

* Mk II Guardian Laser Platforms (x12)
* Mk IV Ion Turret Platforms (x12)
* Mk III Flak Deployment Platforms (x4)

### Defenses

* Xatrix Polymer Plating Hull (Exposed areas)
* Mk IV Shield Generators (x4 cloaked)
* Mk III Laser Defense
* Mk III High Energy Impact Shielding
* Rust Town Mercenaries (defensive fleet)

## Services

### Ship Repairs/Outfitters

Rust Town is home to many engineering outfitters and repairers; though, none have really any sanctioned work permits nor is there a form of legal precedence. Most of the time you get what you pay for.

### Merchants

Though not as localized, many of the kiosks sell a wide array of materials and supplies from food, medicine, to weapons and ordinances.

### Wayfair

Wayfair is the original trading established during the construction of Rust Town. Primarily a mining operation, it services the region for ore trade and refinement.

### Rust Town Mercenaries

A force of mercenaries that police, extort, exploit, and generally enforce Rust Town and it's operations in the Elo system. It is not entirely clear if these mercs are being backed by Rust Town, employed there, or are simply taking up the moniker.

### Honey Dew

A bordello located in-between deck 5 and six of Rust Town, known by the locals as Sector 6. Generally catering to the wealthy such as the Wayfair businessmen and women, Honey Dew's clientele are some of the more wealthy in Rust Town, its employees running the gamut of species and sexes.
Sectoid

The **Sectoids** are a progenitor species of alien that once occupied much of the Expanse. Said to be extremely intelligent, highly evolved, and, in certain regards, creators or Gods, the Sectoids are the oldest species existing in the universe. They are responsible for the creation of the Korians and influencing the direction of early Human history. Rarely seen in the Expanse, it is believed that they still live out in the uncharted.

## History

"Little Green Men," as coined as early in Human history as the 1940s. Their presence marking a significant page in mankind's development from the initial spark of fire, to velcro, and even air and space travel. It is unclear the origins of the Sectoids, nor is there any sort of degree towards the explanation why they held such attention on the human race. With some regard, it was suspected that Sectoids held them in such light because of their proximity to Mars, 4th planet in the Sol system; Earth being the 3rd. However, it has been learned that the Sectoids home world was not Mars when Humans expanded their hold in Sol near 2020. Relics of the Sectoid Empire remained behind, but not much could be gleamed from the ruins.

What is known of the Sectoids is sparse as they have been rarely sighted in the Expanse and even the further Fringe areas. Flying saucers are still as jarring and as elusive and a counterbalance towards memory as it's suspected that with the Sectoids' advancements in mind manipulation technologies, if you were to encounter a Sectoid or a flying saucer it's suspected that they would hold the capacity to make you forget such an event.

## Physical Attributes

Speculated to be 1.5 meters in height, thin boned and at sometimes a skin made of a dark gray or green hue, the Sectoids are believed to be frail physically. However, they make up for that with their brain capacity, some harboring telekinetic powers of the mind. There eyes are dark, onyx, a layer of tissue covering the actual orbs which are white and veined with blood vessels.
TRISSFREDAG 6

**Vinst**
 **Fika**

**TRISSFREDAG 6** publicerades 21 november 2014. Till fika den här dagen har Trissmannen en rulltårta *“från affärn”* – vilken affär specificeras inte, men av förpackningen kan vi dra slutsatsen att bakverket är inhandlat på ICA.

Denna fredag får vi lära känna Daniel, en tittare som har ifrågasatt “meningen med fikat”. Trissmannen ställer sig konfunderad till den något absurda frågeställningen:*“Meningen med fikat? Fikat är väl meningen med livet.”* Vi får även höra en anekdot om när Trissmannen var i affären och köpte rulltårtan. *“Ska du fira nu?”* frågade de i kassan – vad Trissmannen gav för svar på denna ganska framfusiga kommentar avslöjas inte, men han medger att han naturligtvis hoppas att han får fira.

**Tyvärr infrias inte** **förhoppningarna**, trots att Trissmannen den här gången kom ihåg att använda turpengen. Han verkar dock inte allt för nedslagen av förlusten och konstaterar erfaret: *“En förlust är ju också ett skrap.”*

← Föregående avsnitt Nästa avsnitt →
Bridging

**Bridging** is a term used in space travel when describing faster than light travel beyond standard warp speeds. Bridging is also in reference to crossing the gap, with regard to the theory that the fastest way to get from one point to the other is not a straight line but rather zero i.e. folding space and time so that both points exist at the same spatial coordinates. Tachyon Gates work off relatively the same methodology of space travel, where one Tachyon Gate folds into another Tachyon Gate at a specific spatial coordinate. In this history of space travel there hasn't been a vessel capable of self-bridging as the necessary power required far exceeds any known reactor models. There is, however, a myth that mankind had built one, the Borealis, that once the bridging drive was activated destroyed space travel in the Sol System, killing a large portion of mankind.
TRISSFREDAG 13

**Vinst**
 **Fika**

**TRISSFREDAG 13** skumpades ut den 9 januari 2015. Det första vi märker är att Trissmannen utstrålar *lycka* i detta avsnitt, hans röst är energisk och det är *schvung* i tempot. Vad beror det på? Jo, Trissmannen-fans vet hur pass humörsstyrd han är av föregående resultat, och glädjen från TRISSFREDAG 12 går inte att missta! Han beskriver vinsten i retroperspektiv som *"liten men ändå naggande god"*.

Den vanliga gula Trisslotten är tillbaka och Trissmannen uttrycker sin lättnad över detta samt presenterar en sprillans ny lott – minitriss! *"En liten trissbäbis, riktigt söt"* berättar han, och förklarar sedan att han inte bara tänker skrapa den ena lotten, inte bara den andra, utan båda två! Alltså första gången som två lotter skrapas i ett och samma avsnitt! Trissmannen fortsätter sedan med sin fryntliga prolog. Han har fått en kommentar av en som kallar sig för Titus. Titus skriver att han gillar att titta på Trissfredag. Trissmannen svarar på berömmet genom att tillkännage att *han* tycker det är kul att Titus tittar på Trissfredag.

**Till fika blir det klassikern** kanelbulle och sedan bär det av! Han börjar med skrapa minitrissen något oengagerat och fortsätter i samma manér tills den är färdigskrapad utan vinst, sedan slänger han sig glupskt över på den vanliga lotten. Rent dramaturgiskt fungerar det väldigt bra i programmet. Spänningen stiger i raketfart då två 10.000 och två 30-klöver skrapas i snabb följd. *"Jag har lärt mig att inte hoppas på för mycket här i livet, men nu är det den positiva Trissmannen som skrapar"* meddelar han och fortsätter *"Vad som helst kan hända och även om det inte händer så är jag lika glad ändå."* Dessa zen-liknande kvaliteter får han ge prov på omgående då även denna lott visar sig vara en blindgångare.

Ett återkommande inslag i avsnittet är att Trissmannen dricker kaffe som är alldeles för varmt. *"Åh! Så fruktansvärt varmt, det här kaffet... och inte gott heller!"* utstöter han på andra försöket. Programmet avslutas med att vi får se när han ger sig itu med samma kaffekopp en sista gång. Dock bryts avsnittet utan att tittaren får äga visshet om kaffets slutgiltiga temperatur och smak.

← Föregående avsnitt Nästa avsnitt →
Jump Drive

A **Jump Drive** is a component that allows starships to use Tachyon Jump Gates to travel to distant linked star systems instantaneously in a process called Crossing The Gap. They allow the tachyon particles created by a jump gate to be "accepted," by the starship rendering the particles into a useable beam that emits forward and allows the vessel to bridge. They are of Human design, not installed on a lot of registered ships and cost of installing one isn't cheap.
Cross the gap

**Cross The Gap** is a terminology used when describing a bridging device taking a ship, object, or person from one spatial coordinate to the other by folding the fabric of space and time so that the location and destination exist simultaneously in the same spatial reference. "The Gap," as it were, is, "crossed," by the said object, ship, or person by simply moving.

Tachyon Jump Gates are the only bridging devices known and used regularly by space faring vessels to travel from one point of space to the other by linked Tachyon Gates. Warp, despite its wording, is only fast enough to take a vessel from a planet to another planet within the same system, it is not a bridging device and, therefore, cannot cross the gap. However, some space travelers that cannot afford passage through Tachyon Gates have resorted to using warp to travel from one system to the next however extending travel times.
Warp

***Warp*** is a Human technology that allows spacecrafts to advance in speeds faster than sublight speeds. Generally used when traversing from planet to planet in a single system, Warp is the slowest method of faster than light travel but also the most used as most ships are not equipped with a Jump Drive and some can't afford the use of Tachyon Jump Gates.
Thunderhawk Class Interceptor

The Lockheed-Martin LM-244 "Thunderhawk," is an Interceptor Class Human fighter revered for its versatility. It is rather aged in this day and age of exploration and has generally been phased out by UIC and other human forces for more modern fighters.

## History

The actual inception of the Thunderhawk is largely unknown, lost with the Sol system Humanity once called home. What records remain indicate that the Thunderhawk was developed by Lockheed Martin for use by Human military operators to fill the role of the aging "Marigold" interceptor.

The Thunderhawk improved on its predecessor with a full-sized warpdrive over a short-ranged micro-drive, heavier armor, quicker speed, a better turning radius in all directions, and more room for ordnance and weaponry.

The Thunderhawk found its way into the UIC arsenal, acting as a long-distance scout, and escort fighter.

Alas, the Thunderhawk began to show its age as newer fighters began to outclass it. The fighter was slowly phased out of the UIC arsenal.

Today, the Thunderhawk lives on in the possession of pirates, corsairs, and mercenaries throughout the galaxy. Some have even modified their fighters to outclass newer models, resulting in a resurgence of usage for the Thunderhawk.

## Specs

### General Specs

* Crew: 1
* Wing Hardpoints: 6 (two missiles, four cannons)
* Body Hardpoints: 3 (two cannons, one rocket pod)
* Special Features: "Cache", a small compartment behind the cockpit used by pilots as a "sleeper cab" to rest during long assignments, or store personal belongings.

### Technical Specs

* Propulsion: 1x Rolls Royce MK II Fusion-Pulse Motor, 2x Rolls Royce MK IIB Fusion-Pulse Wing Mounted Motor, 1x Markinson Electromotive TB-1 Fusion Overdrive Charger
* FTL Propulsion: 1x Arawan Systems T-455 Shock Point Warp Drive
* Power Plant: 1x General Electric Cyclical Fusion Plant
* Computer/Logic Circuit: IBM CR-1A-5 Processing Unit
* Sensors: ElecNet CNR-10 Multi-Spectrum scanning suite
Elo

**Elo** is the first of nine star systems charted by the United Intergalactic Commonwealth that is still technically perceived as Fringe space. It is also one of the destinations viable to traverse to using the Selena jump gate. Consisting of three planets and two orbital asteroid belts, Elo's inhabitants are mainly miners working out of Rust Town, an out of the way station created in the cavernous leftovers of a mass mined asteroid. Though subtly policed by UIC patrols, the Rust Town Mercenaries are the main enforcement faction in Elo and it's outcrop systems.
Bayyosk

The **Bayyosk** (both singular and plural) are a humanoid species from the Bimoreon System, characterized by their large size, friendly demeanor and adherence to a religion based on Old Earth culture.

### Physical Appearance

Like most organic races encountered in the known galaxy, the Bayyosk follow a relatively common symmetrical, bipedal form. Vaguely lupine in their facial features, Bayyosk tend to follow a bestial mold as characterized by their long limbs, fur, and prehensile tail. Bayyosk fossil record indicates that the species evolved from a distant ancestor that seems to have several similarities to both Terran canids and primates.

Bayyosk tend to tower over most other species, averaging between two and three meters in height in adulthood. Their characteristic fur runs the spectrum from inky black to a bright red, with many Bayyosk dying elaborate symbols into their fur as cultural markers. With prehensile digits on both their upper and lower limbs, Bayyosk are equally capable of locomotion standing or swinging - a likely nod to their evolutionary heritage.

### Culture

Bayyosk culture is considered by most researchers to be irrevocably tainted by its contact with humans, though many note that the culture was highly adaptable even in its earliest stages. Bayyosk are not cultural chameleons, however - they mimic, but they are more likely to adapt new beliefs to their current system than to take them in wholesale.

The culture of Bimoreon tends to revolve around two things - family and The Holy Way. Bayyosk families are large, interconnected, and generally divided into a soft caste system. Bayyosk are typically non-monogamous, with children typically residing at the mother's clan home and frequent interactions with fathers as they age. Bayyosk clans are divided into a number of social castes that generally have no particular social standing over one another, though the priestly caste does tend to take the lead in most matters.

The Holy Way has evolved over the eons, but most scholars agree that its current form did not solidify until the Bayyosk began to receive signals from Earth. It is a common misconception among outsiders that the Bayyosk mistook those messages as being from gods or that they were holy in and of themselves. Instead, the Bayyosk found a particular source of wisdom in the new ideas - and over time, began to view all messages from Earth in a similar light.
Crossing The Gap Wikia

## Welcome to the Crossing The Gap Wikia

This is the wikia database for everything Crossing the Gap.

## News Feed

- 03/01/16 The Neverend arrives at Rust Town

- 2/06/16 Xeltan Eth-Gallari Chorssi has been added to Crossing The Gap

- 02/06/16 Avalon Railburn has been added to Crossing The Gap

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Borealis

The **Borealis** was the last ship created by mankind and was supposively the first and only ship capable of crossing the gap without the need for a bridging device (Tachyon Jump Gate). Not many facts can be verified or denied about this ship save that it's firmly believed to be the cause of mankind's destruction and rendering the Sol System "un-sailable."

## Myths

The Borealis is a ship deeply seeded in legend and hearsay. Some argue that the ship never existed and that Mankind is simply in a dormant state. Others believe it's a true honest to goodness ship, massive in scale, the biggest vessel ever seen and that it's still out there and feeds off the souls of the dead. Considering the sparseness of humans in the Expanse, many feel everything is conjecture; though, those that seek fortune and glory equate the Borealis to a hidden treasure that one would simply need to find to make profit from. It's a whisper on every breath of every barman in every pub in all the known and unknown galaxy.
Cannon

**Cannon** is a type of weaponry used in naval combat engagements and is the mainstay tool used to deal damage or cripple an target. Like naval combat of old, cannons are used in broadside volleys when battles are waged between cruisers, frigates, or other large starships; each combatant maneuvering their vessels in place to deliver broadside after broadside. Payloads are generally particle based or energy based ranging from electric, neutron, proton, pulse, and, the more expensive and damaging tachyon based.
Dragontooth Class

The **Dragontooth Class** cruiser is a type of starship of Human design and was known to be one of the last class of vessels created before the Sol System was destroyed during the Borealis incident. A multipurpose boat designed by United Earth and primarily were manufactured RBC shipyard at Delta Aerospace, Mars with final outfitting being outsourced to a dozen smaller companies depending on the purposed intent of the vessel.

The commonality with the Dragontooth Class is the elongated shape of the body that allows modular based installments along many pockets of it's hull. The bridge space dips at the forward bow giving the entire ship a profile like a dragon's tooth. Generally in production of starships additional series are made to mark improvement over previous designs.

In the Expanse and even the uncharted Fringe, the Dragontooth Class is a relic to more appropriately advanced designs of modern vessels. Small by comparison though generally sought for with consideration to it's modular based upgrade systems and attachments.

## Noteable Dragontooth Vessels

The Neverend - Anson Lee Devil (Captain/Owner)
Rim

**Rim** *(official # B97)*is a space station orbiting the planet Baldwin 3. Designated Rim by the locals and many space travelers as it's the closest station to the uncharted Fringe that is still technically in controlled space of the United Intergalactic Commonwealth. This supports the reason why ships operating in the Fringe don't venture close to Rim, and even more rarely ever dock there for fear of passing UIC patrols. The nearest Tachyon Gate is Selena.

## Technical Specs

### Deck Listing

* Deck 1: Command and Operations
* Deck 2: Hanger and Service Bays
* Deck 3: Recreation, Edge Bar
* Deck 5: Engineering
* Deck 6: Weapons Ring

### Armaments

* Mk IV Flak Deployment Platform (x2)
* Mk V Ion Turret Platform (x8)
* Mk II Guardian Laser Platform (x2)

### Defenses

* Mk V Heavy Ablative Plate Hull
* Mk VI Defensive Deflector Grid
* Mk II Laser Defense
* Mk IV High Energy Impact Shielding

## Services

### Di'Gult Repair and Replacement

The largest area on Rim, the Hanger and Service Bays are ran by Di'Gult, a Krell that, not only receives shipments of repair parts for UIC starships operating this close to the Fringe, but also a few choice parts scavenged here and there.

### Edge Bar

Drink Creelian Ales, the finest brews this side of the Selena. Come for the drinks and stay for the show. Zek's got it all at the Edge.
Selena

**Selena** is a waystation jump gate less than a day's travel at high warp from Rim, and orbits the 2nd planet of the Selena system. It is under constant patrol by United Intergalactic Commonwealth forces both contracted and officialized. It is a station that many, through proper channels and paperwork, come to purchase passage to the Elo system or seeking transit from Selena to other planets or stations of the chartered Expanse. There is a constant influx of ships coming and going through the Selena jump gate, there is always a line for arrivals and departures. Ship registries are constantly screened by patrols so that criminals or known smugglers are arrested on sight.

As one of the last tachyon jump gates constructed before the fall of the Sol system, Selena holds technology that allows it to function as HUB, a point of both arrival and transfer to multiple programed jump gates. It is also very large and capable of sending more than one ship (consideration for destination) through the portal the gate creates. Many of the outcropped planets of the system (also named Selena) are occupied by Human and Bamut settlements.
Bamut

The Bamut are a species well known in the core worlds and the uncharted. Being in the majority, Bamuts can be found all over in all forms of jobs and services.

## History

The Bamut are from the Baha system, a system comprised of four planets orbiting a single yellow giant star. They were not as capable of FTL travel as the other species, resorting instead to acquiring the technology through trade. They became quite overpopulated so they colonized the outlying systems of Coho and Barian.

## Physical Attributes

Bamut's are tall 3 meters on average. Their two arms are quite long, nearly dragging the floor as, in their primal ancestry, the Bamut species used all four to walk; having only turned upright recently. Some still prefer to walk using both feet and hands, but some, the more imbued into the society and culture have resolved themselves to stand tall. Bamut are amphibious, their elongated body and appendages suitable for swimming for distances or running quite fast. Their skin has some resiliency to extreme cold, but lack in handing heat.
The Conscious

**The Conscious** are a synthetic lifeform popularized in the uncharted area of the Expanse commonly referred to as the Fringe. These synthetic lifeforms are commonly cybernetic in appearance; though, there are some that exist within the composition of computer aided systems or even smaller memory modules. Often seen as humanoid robots in appearance, the Conscious are adept at manipulating both technology and themselves.

## History

Not much is known of the Conscious, or, as they would like to accept themselves as, the Aware. Many believe, like much technology used, that they are a product of Human technology and advancement, an attempt at creating artificial life that went beyond their supported need to augment themselves. In truth, robotics and artificial intelligence complexes had been utilized once before, but what makes the Conscious different is how very much aware they are and how separate they are from any known systems of computer or intelligence networks.

It is however hypothesised by some of the older Aware, that they come from an even greater intelligence that had once encompassed millions if not more of their kind. A network known only as the Collective Consciousness, or the C-Consciousness even before the elevation of space exploration. It is not known how this Collective was destroyed, or scattered, or how the Conscious became self aware. But in the anthology of history and a practiced religion, many of the Aware still believe in the greater Collective; that they are still as they all seem to believe they are, connected by something primal and cosmic that goes beyond rational thinking.

## Noteable Conscious

* Syntax
* Illusion of Autonomy
Ys

The Ys (*pronounced why-s*) are a species of alien found in the Fringe. Composed entirely of energy, the Ys are beings that can manipulate and traverse avenues and transportation lanes used for power and communications. They are also drawn to these sources, needing it to sustain themselves. From these energies they can further manipulate their forms to fit absorbed "auras," extracting genetic information. In preference to the hundreds if not thousands of species touched by the Ys, they are preference in appearing Human.

## History

The Ys were discovered during a scavenging operation in the vast Fenior Nebula by Krell prospectors. The Fenior Nebula had been known to render ships adrift in a consuming electrical storm making the nebula a prime spot for scavenging derelict craft parts. It wasn't until much later as the Krell fleet entered deeper into the nebula that the Ys were discovered. However, rather than absorbing all the energy from the ships and people, the Ys invaded one of the Krell vessels and thus learned of their place in the Fringe and the many races surrounding.

It is unclear why the Ys prefer the Human form, or even how the Ys encountered mankind, but it's been speculated that the Fenior Nebula had drifted from its origins and had at one time been close to the Sol system. It's also speculated that is was the event that took place at Sol with the Borealis launch that caused the Ys home spawning pool to move.

## Physical Attributes

The Ys are formless, existing in space as living blue energy. However, they can take the shape and form themselves to any noteable degrees of shapes and sizes including space vessels and people. It is unsure whether or not the Ys are a single identity or if it's a collection of individual Ys. It's hard to determine as generally the Ys do not make effort to communicate, only to survive and exist.
Dakeyn River

The Dakeyn River is a great waterway in Arken that runs from the eastern shore to the Dakeyn Fork, where the river converges with The Corkbed River. The River also serves as a natural border for Ravenwing, seperating it from Vesselstrond.

The Dakeyn River is the namesake for the town of Dakeyn Bend, though the town lies along the Corkbed.

The river has never been good for much trading, as opposed to the Corkbed. While the Corkbed is a large calm waterway that allows large boats to travel from the north to the south quite easily, The Dakeyn River is a harsh, rushing river that spits out into the sea.

The Dakeyn River has also been known to be a pilgrimage site for many Goblinoids, such as Orcs, Goblins, and even Trolls, as the river is said to wash away any sin and carry away the souls of the dead.
Седрик Хендриксен

## Седрик

Возраст:

Более 200 лет

Рост:

183 см

Родственники:

Неизвестны

Источники негатива:

Гнев (абсолютен), Страх

Круг:

3

Верный помощник и телохранитель Луны, член ее личной гвардии. Вечно хмурый и серьезный. В прошлом, будучи обычным человеком, вместе с родителями переехал в новый дом, где нашел старое зеркало, в котором была заточена Мэри. Юноша и девушка полюбили друг друга. После предательства возлюбленной, Седрик на много лет остался запечатанным в Зазеркалье.

Цвет негатива - **ярко-оранжевый**.

Спустя столетия стал слугой Белого Короля и вновь встретился с Мэри.

Помогал Салли и остальным проходить Королевскую тренировку. Во время битвы в Цитадели новолуния бился с Чзо, был телепортирован им за много километров. Вернулся лишь к концу конфликта, обсуждая с Владыкой Боли грядущие изменения.

## Количество энергии:

*26 757 932 074* -  *974 648 000 000* (полная сила) единиц (Пл:У, 1-2-3-4-5-6-е Арки/Пл:Р)
Эрик

Возраст:

26 лет (в начале истории); 30 лет (спустя четыре года); 31 год (спустя полгода); 32 года

Рост:

205 см

Родственники:

Дерек (младший брат)

Источник негатива:

Гнев

Круг:

2

Брат-близнец Дерека, старше брата на две минуты. Член «лесной полиции» общества. Как и брат, вспыльчив и груб.

Цвет негатива - **зелёный мох**.

## Количество энергии:

*100 000 000* единиц (Пл:У, 1-2-3-4-5-6-е Арки)

*10 000 000 000* единиц (Пл:Р)
Unity One

***Unity One*** was a doctrine adopted into the, then, United Earth Commonwealth (UEC) on March 2nd 2383. The document ended several years of persecution between the, then phrased, "pure," human party and the "augmented," human party. It also released the pseudo embargo on Bio-Tec Cooperative business dealings with fields of science and medicine. It's wording adopted the notion that the degree of defining humanity and life was too complex to reach an absolute conclusion, that there were too many definitions and too vague of constructs to define what is life. It goes on to say that to deny humanity the right to augment themselves would be denying them betterment, to bring them back to a dark time when disease and genetic defects greatly diminished or even denied quality of life. It concludes that this is the next step in mankind's evolution, to move beyond the bounds of hinderance formally of their carbon based lives.

With Unity One's adoption into the United Earth Commonwealth, the ban and skepticism over cybernetics, nanotechnology, and genetic therapy were lifted. This contributed to be one of the biggest advancements in human history.
Trissmannen

**Ålder**
 **Lekamen**

**Vår polstjärna som** ledsagar oss genom ur och skur. En himlakropp som vägrar sluta skrapa.

Den man vi känner som Trissmannen härstammar från Norrlands djupa skogar. Vad han gjorde fram till att han startade sin Youtube-kanal, och vem han var innan dess, är okänt. Vad vi vet är att han startade sin kanal den 14 oktober 2014 (Trissfredag 1 publicerades dock först den 17 oktober) och att han sedan dess, som man säger, aldrig har slutat skrapa. I vissa undergroundkretsar kunde man länge höra det tisslas och tasslas om denna Trissman, men genombrottet kom i januari 2015 då någon la upp TRISSFREDAG 14 på Reddit. Avsnittet väckte stor uppmärksamhet och många blev nyfikna på vem Trissmannen egentligen var, vilket ledde till att han några veckor senare höll i en legendarisk AMA (Ask Me Anything) på samma sida. I samband med detta rasade tittarna in, men trots det har Trissmannen behållit sin integritet och mystik.
Adran Amastisir

"I cast detect Magic"

Player: Joseph

First Appearance: Zombie Church Quest

Last Appearance: Necromancer Questline

Also Known As: Oj

Height: Approx. 6'5

Weight:approx 120 lbs

Age: about 3,000

Class: Wizard

Race: Elf

Adran is one of the OG PCs. Created by Joe, Oj is known for his early antics and for acting like a dick. he first appeared in Zach's early quests and most recently has been a regular in the necromancer questline.

UPDATED PAGE Adran Amastacia
Korian

A Korian is a humanoid race popularized by being the strongest warriors of the known galaxy. Initially bred for combat by the Sectoids as a means of offsetting their species weakness when it came to brute strength, the Korian purpose fell out after the Emancipation War of 2473. They are known to be large brutes and serve generally as mercs within operations out in the Fringe. Some, those still within the mindset of the soldier, remain as policing agents for the United Intergalactic Commonwealth.

## History

The Korian are an engineered race, a product of genetic manipulation from Human, Sectoid, and a composition of "wild beasts," DNA. This was in the hopes of counterbalancing the Sectoids inherent flaw of being rather frail physically. It was in the hopes that the Sectoid intelligence would transfer to this new species creating a race that would not have any hinderances. However composition of the Korian species did not fit those ambitions. Instead the Sectoid Empire gained a slave race of warriors of which to flex their might with through genetic and brainwashing the Korians.

It wasn't until 2473, 67 years since the first batch of Korians were birthed, that one Korian, designated E9337 began designing an uprising, a small militant group, a resistance that liberated the enslaved Korians from their bondage and eventually led to the uprise and war in 2473. Outnumbering their creators, the Korian group overthrew them, installing themselves where the Sectoid Empire had once been. For a while, that is where they stayed, but not bred to the rigors of government or holding an Empire together. Eventually their falsely supported Empire crumbled, leadership abandoning. Not in any sort of mindset to evolve from their conditioning, the Korian Empire scattered into the Expanse and even into the further reaches of the Fringe.

## Physical Appearances

Korians are large humanoid and bipedal ranging 2 to 3 meters in height. Large musculature appendages with a tough outer "shell," for skin and a hardy bone structure to support their mass and also protect their vital organs. Some Korians have more than two arms and two hands, some have four while others have six. Predominately engineered as a male race, the females are few and far between and are generally larger than the males. While this makes them important in Korian tribes, some females serving as leaders, Korians are sterile, a genetic encoding that has been passed down from generation to generation bred since the original batch was made during their Sectoid enslavement. There hasn't been a Korian birth in nearly 100 years.

## Notable Korians

* E9337
* Kull Tana
Роберт Хенрикс

## Хенрикс

Возраст:

36 лет (в приюте); 46 лет (как наёмный учёный)

Рост:

178 см (в приюте); 254 см (как наёмный учёный)

Родственники:

Неназванные сыновья-близнецы

Источники негатива:

Гнев, Страх, Безумие

Круг:

2

Бывший директор приюта "Надежда" и брокер Подполья, занимающийся запрещёнными экспериментами над людьми и торговлей органов на чёрном рынке (преимущественно детскими). Жестокий и циничный учёный. Был личным поставщиком "Тёмной девятки", лично встречался с Чёрным Королём. Получил от него некий "росток".

Цвет негатива - **серый**.

Во время финальной битвы наблюдал за сражением. Узнал Тайлера, что сильно разозлило мужчину.

За пять лет до начала истории (по официальной версии) был убит Гордоном Бейкером.

Через полгода после перемирия общества и "Розы Дьявола", Хенрикс вновь появляется в качестве наёмного учёного Фонда. Провёл ряд экспериментов над собственным телом. Работает на "Десперадо", однако подчиняется "Дженакаве". Сбежал от первого, сорвав важные эксперименты Фонда.

## Количество энергии:

*770 000 000 - 6 000 000 000* (полная сила) единиц (Пл:Р, 1-2-3-4-е Арки)
Winni

“According to this history textbook, Mr. Whinnyam Jones himself had created Pi, which has endless numbers, starting with 3.14159265 35897932384626433832795028841971693993751, estimated to be 3.14 as a decimal, the mixed number as 3 1/7, improper as 22/7. Of course, not all sources can be trusted as — oh, you want me to stop?”
―~~I HAVE BROUGHT MATH INTO MLP AND NO ONE SHALL STOP ME! MUAHAHHAHAHAHAHHAA ENJOY READING PI~~

## Winni

### Species:

Pegasus
Human

## More info

### Cutie mark:

A Wikipedia Logo

**Winni** is a 2016-introduced and all-around character. Being one of the first sources to technology in Equestria, she is also the one of the first ones to pass away, causing technology to be dead along with every other technology in Equestria.

## Personality

Smart, and seemingly perfect, almost everyone would've liked if they were her. Winni is almost like Twilight, except Winni contains more information and is more calm to the public. She flutters even if she is scared from ponies, and walks instead of gallop when she's frightened by something. However, once she arrives at her home (Cloudsdale), she would start to panic and skip around wondering what to do next with her life.

Stubborn, she doesn't trust sources she finds without having it certified from a good and trustful pony, and would try to think of her own solutions rather than follow instructions by somepony else. She will always tell to other ponies starting with "According to" and end with "These sources may not be trusted".

Indeed, she only states facts and not opinions, which makes some ponies who actually know her quite well despise her. However, she still lies to only cover up the facts that could possibly hurt somepony's feelings and wishes to please them.

Of course, she has a bad side like everyone else. She becomes envious at times when some attention isn't focused on her, and for example, somepony else that only became popular for lies. She believes that everypony should be focusing on her facts and what she has to say.

And lastly, she is a fun and bubbly mare whose dream is to become a weather pony, which she's never achieved even though she is the smartest pegasus around then.

## Appearance

Her arctic blue mane reminds some ponies of the sky, and some, even candy (cough cough Pinkie Pie who was studying Twilight's books). It is sort of fluffy and has one single curl at the end. Her coat is a pure white colour, coming from the clouds that she was born from. Like her mane, her eyes are blue and shimmer in the Sunlight.

Her cutie mark is literally the Wikipedia logo, because... um... reasons?

## Trivia

* Dead in Equestria, teen in Human World XP
* She goes to Canterlot High in the Human World.
* Grimms please spare me for this OC \*hides behind Winni
The Neverend

**The Neverend** is a Dragontooth Class Human cruiser operating in the Fringe. It is owned and commanded by Anson Lee Devil.

## Technical Specs

### Deck Listing

* Deck 1: Bridge, Gunner's Module, Ordinance Deployment Deck, Auxiliary Fuel Storage/Delivery
* Deck 2: Captain's Quarters, Crew Compartment/Living Area, Engineering
* Deck 3: Auxiliary Vessel Hold, Cargo Armature Level
* Deck 4: Medical Bay, Main Cargo Hold

### Armaments

* Mk IV Proton Cannon
* Mk III Flak Cannon
* Mk IV Ion Turret (2x)
* Mk III Pulse Turret (1x)
* Mk III Mining Laser (1x)

### Defenses

* Mk III Ceramic Hull Plating
* Mk IV Deflector
* Mk III Field Impact Shields

### Components

* Mk IV Plasma Drive 450 MW
* Mk II Sublight Boosters
* Mk I Jump Drive
* Mk II Tractor Beam
* Mk IV Maxwell Warp Drive

## Crew

### Current

* Christopher "Mac" MacCormack (Support)
* Ailean Macnill (Tactical/Security)
* Xeltan Eth-Gallari Chrossi
* Avalon Railburn
* Di'Gult (Engineer)
* Jayce Cameron (Ship's Physician)

### Former

* Bonnie Turnbow (Pilot)
* Syntax (Engineer)
* Kull Tana (Tactical)
* Nicolantes Kendraria Turnbow (Security)
Персиваль мейт Ламорак

## Кабадатх

Возраст:

Более 500 лет

Рост:

230 см

Родственники:

Галахад мейт Ламорак (сын); Ланселот мейт Ламорак (сын); Гавейн мейт Ламорак (сын); Мелиодас мейт Ламорак (сын)

Источники негатива:

Гнев, Страх, Безумие

Круг:

3

Более известный как "Кабадатх" - Древний, первый Безликий и отец братьев. Бывший лидер «Розы Дьявола». Пять столетий назад пожертвовал своей женой, дабы наделить себя и сыновей огромной силой. Для этого заключил сделку с Владыкой Боли, Чзо. Двести лет назад был побежден Слендером и Оффендером и запечатан в недосягаемой для других реальности.

Являлся бывшим Главой Ордена Великих Мучений.

Цвет негатива - **белый**.

Был возрожден во время Хэллоуина. Во время нападения изгоев бился с Кагекао, который отправил Безликого на другой конец света. Вернулся лишь к концу финального сражения, после чего покинул организацию.

## Количество энергии:

*715 064 646 077* единиц (Пр:У, 1-2-3-4-5-6-е Арки)

*12 500 000 000 000* единиц (Пл:Р)

*125 000 000 000 000* единиц (Пл:Н, после слияния с Чзо)
One Shining Moment

## Lyrics

**Sebastian:**

The ball is tipped

and there you are

you’re running for your life

you’re a shooting star

And all the years

no one knows

just how hard you worked

but now it shows…

(in) ONE SHINING MOMENT, IT’S ALL ON THE LINE

ONE SHINING MOMENT, THERE FROZEN IN TIME

But time is short

and the road is long

in the blinking of an eye

ah that moment’s gone

And when it’s done

win or lose

you always did your best

cuz inside you knew…

(that) ONE SHINING MOMENT, YOU REACHED DEEP INSIDE

ONE SHINING MOMENT, YOU KNEW YOU WERE ALIVE

Feel the beat of your heart

feel the wind in your face

it’s more than a contest

it’s more than a race…

And when it’s done

win or lose

you always did your best

cuz inside you knew…

(that) ONE SHINING MOMENT, YOU REACHED FOR THE SKY

ONE SHINING MOMENT, YOU KNEW

ONE SHINING MOMENT, YOU WERE WILLING TO TRY

ONE SHINING MOMENT