Kole's Helmet

## Nova Force Helmet

Kole's helmet is one of the last Nove Force helmets left in the universe.

The helmet contains radio circuitry enabling Kole to pick up radio transmissions, monitor transmissions, telescopic sights, night vision sensors, and heat imaging sensors, as well as overlay a visual heads-up display for tracking energy signatures. The helmet also contains a synaptic scrambler to use on opponents in close quarters. Kole's helmet has a rigid construction and shape when worn, but becomes as malleable as cloth when it is not, allowing Kole to hide it in his civilian clothes when desired.

**Enhanced Strength:**

Kole is able to channel the Nova Force for the purpose of increasing his physical strength to vast levels. While the full extent of his strength level is not known, he does regularly show to be able to lift around 30 tons. Depending on how much energy he is channeling, his strength could even reach up to 70-100 tons.

**Enhanced Speed:**

By channeling the Nova Force properly, Kole can grant himself the ability to run and move at speeds that are beyond the physical limits of the finest human athlete. While the upper limit of his running speed is not known, he can at least run top at around 70 miles per hour. When flying however he can move at speeds faster than light or what he calls "hyperspeed".

**Enhanced Stamina:**

Due to the Nova Force's augmentation of his musculature, Kole's muscles produce considerably less fatigue toxins during physical activity than the musculature of a normal human. While the full limits of his stamina are unknown, he is able to exert himself physically for at least 24 hours before fatigue toxins impair him.

**Enhanced Agility & Reflexes:**

Kole's agility, balance, reflexes, and bodily coordination are enhanced to levels that are far beyond the physical limits of the finest human athlete.

**Enhanced Accuracy:**

With the Xandarian Worldmind's help, Kole can shoot beams of energy with an accuracy of millimeters.

**Enhanced Durability:**

Kole's body is highly resistant to all forms of conventional physical injury. He can withstand high caliber bullets, falls from tremendous heights, exposure to extremes in both temperature and pressure, powerful energy blasts, acidic corrosives, and tremendous impact forces without sustaining injury. While employing the Nova Force, Kole can easily withstand the rigors of deep space indefinitely.

**Regenerative Healing Factor:**

In spite of his great physical resilience, it is possible for him to sustain injury. On the occasion that Kole is injured he can purposely channel the Nova Force to rapidly heal damaged bodily tissues. However, the Nova Force cannot regenerate lost limbs.

**Flight:**

Kole can use the Nova Force to propel himself through the air at tremendous speeds. Kole is fully capable of achieving faster than light velocities and can enter and traverse hyperspace, which he often does while traveling through space. However, moving as such speeds while in the atmosphere of a planet would cause devastation to the planet itself, so he travels much slower while within a planetary atmosphere; generally at supersonic speeds.

**Energy Generation:**

Kole can channel the Nova Force and expel the energy in the form of extremely powerful concussive blasts, beams, balls of energy, ect, that he often uses in combat situations. He can also utilize the energies he generates to create protective or reflective force fields, focus it into an energy razor capable of decimating ships, amplify his own striking power by covering blows in nova force energy or even his whole body with said energy to strike like a cannon round. *A few other abilities he has shown are:*

* The ability to manipulate the Nova Force to create hyperspace portals in space such as Space Gates.

* The ability to release extremely powerful gravimetric pulses and beams, either from specific parts of his body or from his whole body surface.
* The ability to emit powerful electromagnetic discharges that can nullify gravity.
* The ability to create solid energy constructs.
* The ability to move things with his mind; telekinesis. However Kole usally has to support this with hand movements.

**Xandarian Worldmind:**

Aside from housing the Nova Force, Kole is also the host of the Xandarian Worldmind. The Worldmind is a sentient collective created to govern and maintain all forms of Xandarian culture. The Worldmind contains all knowledge collected by the Xandarian people including art, science, history, and philosophy. Kole can access any aspect of this technology by communicating with the Worldmind verbally or mentally. As a result, The Worldmind often contacts Kole unbidden and usually offers advice, instructions, insights, recommendations, and even criticisms. Kole's bond with the Worldmind is highly useful, however, also in the fact that the Worldmind is crucial in helping Kole maintain self control when tapping into the full might of the Nova Force.

*A few other capabilities demonstrated by the Worldmind are:*

* Helps Kole contain the whole Nova Force while keeping his mind and sanity intact.

* Downloads profiles of opponents directly into Kole's mind.
* Can make any alien species' language appear to him as English.
* Can use a combination of the Nova Force and the Xandarian Worldmind to create convincing visual displays (holograms).
* Detects nearby energy surges, including those used in teleportation.
* Can assume control of Kole's body as he sleeps.
* Access other computer systems, including heavily-protected terrestrial computer networks (such as S.H.I.E.L.D. records).
* Acts as a universal positioning system that enables Kole to find his way around the galaxy as well as discern the location of just about anything the helmet picks up on like fallen nova sightings, distress signals, and foreign elements in a living body.
* Analyze attackers, including detecting adrenaline surges in their bodies.
* Detects approaching super-humans with energy-based powers.
* Enables Kole to hack into satellite TV broadcasts, and transmit his voice and image to individual TV sets.
* Can protect Kole from psionic manipulation using Psi-shields.