Dash

A **Dash** is a type of a Movement ability: an ability, which can reposition a unit to a different location by moving towards it at high speed. It forces your unit to move to a certain location or direction, and is generally reliant on certain conditions being met such as activation of an ability or being in range. This is different from simply relying on a heroes' Movement Speed to walk to a location in that it generally happens much faster, and is completely unaffected by a Slow effect. Many dashes require a target to leap onto and cannot be used alone.

Getting Rooted prevents using a Dash-type ability, and can interrupt already initiated Dashes midway. Stuns and Knockbacks also interrupt Dashes. Dash-type abilities can not travel over unpathable terrain; Upon targeting a point or unit on the other side of terrain, the unit will try to go around it or stop at the closest point of the target. However, due to a relatively common glitch with high-speed dashes, it is possible to sometimes pass through non-terrain areas, like pathing blockers or lingering AoE Roots, that you should not normally be able to.

## List of Dashes

### Abilities

* Artanis' ability *Twin Blades* empowers his next Basic Attack to charge to the target and hit twice.
	+ His level 20 talent *Zealot Charge* increases the range.
* Blaze's ability *Jet Propulsion* dashes him in the target direction after a delay. If he hits an enemy hero he stops damaging and stunning enemies nearby.
* Cassia's ability *Fend* charges her at the target enemy then channels dealing damage to enemies in a cone in front of her.
* Cho's ability *Surging Fist* can be channeled to increase the range, upon reactivation dashes in the target direction damaging and knocking away enemies in the path.
* Deathwing's ability *Onslaught* dashes him in the target direction after a delay, damaging slowing enemies hit and delivering a bite for extra damage.
* E.T.C.'s ability *Powerslide* dashes him in the target direction, damaging and stunning enemies hit.
* Gall's mount *Shove* pushes Cho in the target direction slightly and grants him movement speed.
* Greymane's Worgen form ability *Razor Swipe* dashes him slightly in the target direction dealing damage to enemies in front of him.
* Greymane's Worgen form ability *Disengage* dashes him in the target direction, turning him into Human form.
* Hogger's ability *Hogg Wild* dashes him in the target direction after a delay, bouncing off walls. Hitting a wall refreshes the duration.
* Illidan's ability *Sweeping Strikes* dashes him slightly in the target direction dealing damage to enemies in the path.
* Lúcio's trait *Push Off* dashes him in the target direction dealing damage and slowing enemies, but can only be activated while riding on terrain.
* Mal'Ganis' ability *Fel Claws* dashes him slightly in the target direction and can be used up to three times, with the third time stunning enemies.
* Mei's ability *Icing* dashes her in the target direction, damaging, slowing, and knocking back nearby enemies when it ends.
* Orphea's ability *Shadow Waltz* causes her next movement to be a dash if it hits an enemy hero.
* Qhira's trait *Grappling Hook* pulls her to the terrain or the first enemy hero it hits.
* Tracer's ability *Blink* dashes her a short distance in the target direction.
* Tychus' ability *Run and Gun* dashes him a short distance in the target direction.
	+ His level 1 talent *Dash* increases the range.
* Valeera's ability *Sinister Strike* dashes her a short distance in the target direction dealing damage to enemies in the path. If it hits a hero she stops but the cooldown is reduced to 1s.
	+ Her level 7 talent *Mutilate* reduces the range but increases the damage.
* Valla's ability *Vault* dashes her in the target direction and empowers her next attack to deal bonus damage for each stack of her Trait.
* Varian's ability *Charge* charges him towards the target enemy dealing damage and slowing them.
	+ His level 10 talent *Warbringer* reduces the cooldown and mana cost significantly and allows targeting allied Heroes.

### Heroics

* Genji's heroic ability *Dragonblade* can be reactivated to repeatedly to dash slightly in the target direction, dealing damage to enemies in front of him.
* Lúcio's heroic ability *High Five* charges to an allied hero, healing them and granting them Unstoppable briefly.
	+ His level 20 talent *Mixing Fire* allows *High Five* to be cast on enemy heroes, damaging them and reducing their healing received.
* Tychus' heroic ability *Commandeer Odin* has an active ability *Thrusters* that dashes him in the target direction.

### Talented

* Azmodan's level 16 talent *Trample* dashes him in the target direction dealing damage to enemies in the path and slowing them.
* D.Va's level 13 talent *Good To Go* unlocks the *Torpedo Dash* ability while in Pilot Mode, dashing her in the target direction.
* Hogger's level 20 talent *No Control* charges towards the target hero, bouncing between other heroes for the duration.
* Kel'Thuzad's level 20 talent *Shifting Malice* dashes him in the target direction dealing damage to enemies in the path, cooldown resets upon takedown.

## See Also

* Launch
* Teleport