Abilities

**Abilities** are special skills that were first added in Version 2.0. They allow the player to progress faster through the game by temporarily providing various boosts, such as automatically breaking blocks and increasing Picks collection.

In Version 2.0, there were 4 Abilities: Critical Strike Potion, Multiply Enchantment, TNT, and Drill. To upgrade an ability to the next level, it cost the current ability's level x 50 Runic.

As of Version 3.0, there are 17 Abilities, including modified versions of the four above. They are upgraded by obtaining enough Ability Points through Chests or Ender Chests, and spending Picks.

Version 4.14 added the Frost Aura Ability, increasing the total to 18.

Version 4.20.0 added the Reload Short Ability, increasing the total to 19.

Version 5.0.1 added the Frost Aura Ability, increasing the total to 20.

Version 5.5.00 added Scroll event and every event we can get from quest #30 one part of beast.

Version 5.9.00 first time we saw full beast ability. (bug)

## Current Abilities

### Potion of Critical Strike

The **Potion of Critical Strike** Ability is Common Ability. Drinking this potion grants a temporary increase to Critical Strike chance. Upgrading it increases the percentage the Critical Strike chance is increased.

### Enchantment Spell

The **Enchantment Spell** Ability is a Common Ability. Casting this spell increases how many blocks the current block will drop. It has a 5 minute cooldown. Upgrading it increases how many additional blocks will be gained.

### TNT

The **TNT** Ability is a Common Ability, which instantly breaks one block per stick of TNT thrown. It has a 2 minute and 30 second cooldown. Upgrading it increases how many TNT sticks are thrown.

### Drill

The **Drill** Ability is a Common Ability, which will automatically dig through blocks. It has a 5 minute cooldown. Upgrading it increases its duration.

### Bucket

The **Bucket** Ability is a Rare Ability, which can scoop up liquids such as Water in the Ocean, Lava in the Volcano, and Radiation in the Wasteland. This liquid can then be poured out onto different liquids to create other blocks. If used in a biome without liquid, a filled bucket will be emptied, and an empty bucket will do nothing. It has a 1 minute and 30 second cooldown after being successfully used. Upgrading it increases the amount of blocks created.

* Water + Lava = Obsidian
* Water + Radiation = Diluted Waste
* Lava + Water = Obsidian
* Lava + Radiation = Nuclear Waste
* Radiation + Water = Diluted Waste
* Radiation + Lava = Nuclear Waste

### Reload

The **Reload** Ability is a Rare Ability, which reduces the cooldown of the last Ability that was used. It has a 4 minute and 10 second cooldown. Upgrading it increases how much cooldown time it reduces.

### Roll of the Block

The **Roll of the Block** Ability is a Common Ability. When used, it shows a roulette of blocks, and transforms a certain number of blocks into the block the roulette lands on. It has a 5 minute cooldown. Upgrading it increases how many blocks it transforms. There is also a small chance to get seasonal items and an even smaller chance to get items that can only get obtained by it.

### Potion of Strength

The **Potion of Strength** Ability is a Rare Ability. Drinking this potion increases the strength of taps. It last for 30 seconds and has a 10 minute cooldown. Upgrading it increases the percentage that strength is increased by.

### Potion of PPS

The **Potion of PPS** Ability is a Rare Ability. Drinking this potion increases the rate of PPS gain. It lasts for 30 seconds and has a 10 minute cooldown. Upgrading it increases the percentage that PPS is increased by.

### Potion of Luck

The **Potion of Luck** Ability is a Rare Ability. Drinking this potion grants a temporary increase to Luck, causing rare blocks to appear more often. It lasts for 30 seconds and has a 10 minute cooldown. Upgrading it increases the value that Luck is increased by.

### Snowball

The **Snowball** ability is a Rare Ability, which instantly defeats Mobs, and increases the amount of blocks they drop. It has a cooldown of 5 minutes. Upgrading it increases how many Mobs it hits, and how many additional blocks they drop.

### Hot Potato

The **Hot Potato** ability is an Epic Ability, which shifts the scene to a potato the player must quickly tap. It increases in size after a set amount of taps. At its maximum size, the potato bursts open. After the Ability's duration ends, the potato slams into the ground and breaks many blocks, scaling to the potato's size. It has an 8 minute and 20 second cooldown. Upgrading it increases the duration the player is allowed to tap for.

Using this Ability in the Nether or The End swaps the potato sprite with a bed, referencing how beds in Minecraft explode in The Nether and The End.

### Block Ankh

The **Block Ankh** Ability is the TRANSCENDENT Ability that displays three "discovered" blocks at random. The player then selects which one to transform the next set of blocks into. It has a 10 minute cooldown. Upgrading it increases the amount of blocks transformed.

### Teleport

The **Teleport** Ability is a Legendary Ability that temporarily teleports the player to the Aether, Herobrine's Lair, Wasteland or the Rainbow Biome biomes. It has a 10 minute cooldown. Upgrading it increases its duration.

### Anvil

The **Anvil** Ability is an Epic Ability that keeps a counter, which increases every time another Ability is used. When this Ability is used, it breaks as many blocks as its counter reads, and resets the counter. It has a 10 minute cooldown. Upgrading it increases how much the counter increases by when another Ability is used.

When the counter is 500 or greater, a prompt appears asking if the player wants to use the ability, to prevent misclicks.

### Ability Buffer

The **Ability Buffer** Ability is an Epic Ability that can only be found in Ender Chests. It increases the level of the next Ability used. It has a 2 minute and 30 second cooldown. Upgrading it increases how many levels the next Ability is buffed with.

 2 level
 3 level
 4 level
 5 level

### Potion of Beyond

The **Potion of Beyond** Ability is a Legendary Ability that can only be found in Ender Chests. Drinking this potion temporarily increases Luck, Damage, PPS, and Critical Strike chance for 30 seconds. It has a 10 minute cooldown. Upgrading it increases how much the four stats are increased by.

### Frost Aura

The **Frost Aura** Ability is TRANSCENDENT ability, which was first introduced in Version 4.14.4 with the arrival of the 2018 Winter Event. When activated, it breaks blocks instantly for 10 seconds, and removes a little cooldown time from all other Abilities. It has a cooldown of 10 minutes. Upgrading it increases the amount of blocks broken and reduces it's cooldown. After using it, the status effect Cryo will be applied to the player for 30 minutes. This makes Frost Aura quite useful on the Sun.

### Reload Short

The **Reload Short** Ability is a Rare Ability, which was first introduced in Version 4.20.0. When used it reduces the cooldown of the last Ability that was used . It has a 30 second cooldown. Upgrading it increases how much cooldown time it reduces.

### Gas

The **Gas Compressor** Ability is a Rare Ability, which was first introduced in Version 5.0.1. When used it compresses air from the biome you're currently in, it needs a total of 100% charge, then it will grant 2 Hydrogen (Charges 25% per use). Upgrading it increases its efficiency and decreases it's cooldown.

## Version 2.0 Abilities

### Critical Strike Potion (2.0)

**Critical Strike Potion** grants a temporary increase to Critical Strike chance. The Ability last for 30 seconds, and has a 3 minute cooldown. It is unlocked alongside the Desert biome, and the upgrade to Level 2 is provided in a tutorial for free.

### Multiply Enchantment (2.0)

Casting the **Multiply Enchantment** on the current block multiplites he amount of blocks it drops. The Ability has a 5 minute cooldown, and cannot be used twice on the same block. It is unlocked alongside the Tundra biome. In 2.14 changed texture.

### TNT (2.0)

Throwing **TNT** instantly breaks one block per throw. The Ability has a 10 minute cooldown, and is unlocked alongside the Cave biome. In 2.14 changed texture.

### Drill (2.0)

The **Drill** will automatically dig through blocks. The Ability has a variable duration, a 20 minute cooldown, and is unlocked alongside the Nether biome. It is the only Ability with multiple sprites and names, and has one sprite and name per level.

Iron Drill
Gold Drill
Diamond Drill
Emerald Drill

* Seconds = 2.5(level)2-2.5(level)+10

## Events

### Scroll Event

#### The Beast

Exclusive legendary ability from Scroll Event. The Beast part. To create it you need to equip all 5 beast parts abilities and activate them at the same time.

Official Preview (Not actual and will be changed)

Video review

#### Left Arm of Beast

**Left Arm of The Beast** is an exclusive legendary ability which can be obtained from last task in scroll event. The Beast part. Have only 1 Level.

#### Right Arm of Beast

 File:Right Arm of Beast.png
**Right Arm of The Beast** is an exclusive legendary ability which can be obtained from last task in scroll event. The Beast part. Have only 1 Level.

#### Left Leg of Beast

 File:Right Arm of Beast.png
**Left Leg of The Beast** is an exclusive legendary ability which can be obtained from last task in scroll event. The Beast part. Have only 1 Level.

#### Right Leg of Beast

 File:Right Arm of Beast.png
**Right Leg of The Beast** is an exclusive legendary ability which can be obtained from last task in scroll event. The Beast part. Have only 1 Level.

#### Head of Beast

 File:Right Arm of Beast.png

**Head of The Beast** is an exclusive legendary ability that can be obtained from the last task in the scroll event. It is part of The Beast. It only has 1 level.

Pretty sure it duplicates blocks, it's just really hard to see what's happening.