recursal/Fanatic-Fandom huggingface dataset:
La cour à bois

La 5ème carte la plus grande de toutes les cartes en ce moment

La cour à bois offre un espace rafraîchissant à votre groupe pour s'aventurer à travers un ravin rempli de bois, avec chaque zone que vous traversez et une apparence différente de la dernière.

## Galeries

* La cour à bois pendant Halloween
* Ventilation à la zone 1
* Ventilation à la zone 2
* Ventilation à la zone 3

## Référence

1. ↑ https://steamcommunity.com/games/466240/announcements/detail/2390796343985645514
Notes de mise à jour de Deceit v.5.0.3

## Général

* Correction d’un problème avec le mode plein écran exclusif de Deceit et réactivé. Cela peut être activé en réglant votre mode Fenêtre sur "Plein écran". Nous recommandons aux utilisateurs qui éprouvent des problèmes avec les FPS d’essayer cette méthode, car elle devrait améliorer le rendement. Pour ceux qui souhaitent conserver le comportement existant du mode "Plein écran", nous vous recommandons de passer au mode "Sans bordure" et de régler votre résolution à la résolution de votre moniteur.
* Arrêté certains sons en jeu de continuer à jouer après avoir quitté le jeu.
* Nous avons encore amélioré nos paramètres de suivi des FPS en jeu. Cet ensemble de changements nous fournit une analyse plus approfondie sur la façon dont votre expérience a été dans le jeu. De plus, il nous permet de cerner les points communs entre les personnes qui éprouvent des problèmes de rendement.
* Nous avons cerné et résolu un problème qui a fait que notre dernière mise à jour était inutilement volumineuse. La correction de ce problème entraînera malheureusement cette mise à jour pour être également plus grand que d’habitude, mais réduira également la taille du jeu sur le disque de ~200MB.
* Mise à jour de la logique de détection de notre anticheat.
* Correction de plusieurs exploits sur la carte de la scierie.
* Mise à jour de nos traductions en jeu grâce à nos traducteurs communautaires.

Rendez-vous en jeu!

L'équipe Baseline
Inspection Kit/fr

Inspection kit is a single use item.
When someone uses the Inspection Kit on another Innocent(or Infected) They can see if it's infected or not. Only the user will see the result. no one else.

## Conseils

-When someone Uses the inspection kit NEVER trust it in the first sight. it might be the infected who used it.

-You can use the inspection kit as an Infected to make others trust the other Infected too.

-When someone wants to use the Inspection Kit on you, you should stay and don't run. Run gives away that you are surely infected, while staying still can make others think that you aren't infected, and don't belive the other guy. even if what he says is true.

-Use the inspection kit anyway, even if you don't suspect someone is infected.
Patch Notes V2.11.0

v2.11.0 Patch Notes

### Features

* You can now change your emblem! Clicking on it on the main menu will offer you a set to choose from. More ones to come soon
* Arctic map updated the map should feel fuller with props added to each of the buildings.

### Bug Fixes

* Bullets no longer pierce players.
* Fixed a bug allowing you to use items on the Terrors.
* Fixed Skinning on Rachel DAB pose
* Fixed some proxies on the forest
* Fixed exploit on the Asylum map where you could get out of the map.
Patch Notes V2.6.0

v2.6.0 - Thursday 20th April

### Bugs Fixes

* Fixed the issue with the camera not being held correctly in the first person jump animation.
* Fixed issues with character appearing slightly wrong and items not being visible on Victory and Losing poses.
* Fixed the issue where the escape door would graphically disappear.
* Fixed the issue with terrors jumping and swiping they should no longer T-Pose while doing this.
* Aim down sights on female characters should now line up correctly with the crosshair

### Balancing

* Terrors can no longer execute whilst getting up from being downed.
* Changed the light generator so they can no longer be jumped on top of.
* You no longer reload your gun after performing a melee attack

### Miscellaneous

* Added the Motion Blur setting back
* Optimisation on the the Forest level.
Patch Notes V4.0.4

v.4.0.4 Patch Notes

### **Features:**

* A history of the items that have been unlocked has been added to the bottom of the loot booth.
* Added links to the forums on the main menu.

### **Bug Fixes:**

* Fixed the issue where diary notes were not being displayed.
* Fixed an issue with people being eliminated incorrectly at the start of a game.
* Fixed a server crash issue.
* Fixed a bug where players had empty hands after using the lethal injection.
* Fixed a bug where players could communicate while on the spectator screen.
* Fixed a bug where you wouldn’t get a bonus mark as innocent if you left early.
* Fixed a bug where the enraged UI wouldn’t show.
* The loading screen will no longer show players from the previous match at the beginning of a new game.
* The loading screen will no longer switch between multiple tips at the beginning of a new game.
* Gas in the asylum stairwells now works as intended.

### **Miscellaneous:**

* Emblems that aren’t available are now hidden.
* Optimised the friends list to reduce the chance of crashing when players have large friend counts.
* Visually updated the level, rank and reputation screens accessible from the buttons in the top-right of the main menu. Clicking your rank and reputation on the main menu now shows more information.
The Lumberyard

The 5th map, and also the largest!

Lumberyard offers a refreshing space for your group to venture through - a timber filled ravine, with each area you pass feeling and looking different to the last.

## Gallery

* Lumberyard in Halloween
* Ventmap Area 1
* Ventmap Area 2
* Ventmap Area 3

## Trivia

* The map was released on the 11 June 2020

## References

1. ↑ https://steamcommunity.com/games/466240/announcements/detail/2390796343985645514
Chang

**Chang Lou: Triad Captain**
## Character Backstory

Enemies in high places are just what naturally comes from being a Triad operative, but when you try to extort an illegal Arms company, consequences are right behind you. Chang is about to come face to face with the terrifying product being shipped between a shadowy bio-weapon developer and a Chinese military splinter group. What is the link between this and the Dunning Kruger Asylum? Only one way to find out. Run.

## Character Backstory (No longer available in-game)

There is only one way to stay alive in this line of work, be very good at your job and keep your mouth shut. That is what Chang's Triad initiator had told him all those years ago and the advice became a mantra that he swore by. There was always use for a man like Chang. But time takes its toll and it was only a matter of time before somebody faster on the draw knocked him down. Floorboards taste sour and if Chang ever sees that police officer again he’ll show her what that’s like.
Pistol/fr

The pistol is a trusty weapon that is always by your side. When first spawning into a game, you get 6 bullets. You have to search the area for more ammo. There is no limit on how much ammo you can carry. If you get downed and re-spawn, you will lose all your ammo, and be reset to the default 6 bullets. The pistol deals a total damage of 40 for every bullet landed on it's target.
Лес

**Лес** это вторая по счету карта в игре Deceit. Первое упоминание о ней было в заметках 14 Января 2017 года. Первое появление в игре было 4 Марта 2017 года.

Это одна из средних по размеру карт в игре.

## Обзор

Эта карта представляет из себя открытую лесную местность с деревьями, небольшими холмами, несколькими домиками, машинами и причалом. Она разделена на три закрытые локации, автоматические двери которых открываются только после того, как будут вставлены предохранители.

## Схема и вид сверху

Ключ:

* Красные точки - вентиляция
* Зеленые линии - переход на другую локацию
* Зеленые точки - выходы.
Deceit Wiki/Section 1

Welcome to the Official Deceit Wiki!
The most comprehensive source of information about Deceit, developed by World Makers and released on March 03, 2017.

We currently have 309 articles maintained by 33,494,686 users.
Please feel free to contribute by creating new articles or expanding existing ones.
Download free on Steam!

**About Deceit**
Deceit tests your instincts at trust and deception in an action-filled, multiplayer first-person shooter. You wake up in unknown surroundings to the sound of the Game Master’s unfamiliar voice. Surrounded by five others, a third of your group have been infected with the Game Master’s deadly virus and tasked with taking down the other innocent players. Innocents must stay alert, traverse the three zones and escape through the safety hatch as the infected try to pick you off one by one.

When playing as an innocent, you’ll progress through the map and come across items to help you survive as you advance towards the exit. However, you will need to decide which of these are most valuable to you, and whether to collaborate or fight with other players to get your hands on them. Every decision gives you more information on your teammates and what side they’re likely to be on.

A test of strategy and skill, innocents must work together to gather weapons, secure objectives and vote out those suspected of infection to strengthen their chances of survival. But the environment has been setup to cause conflict amongst the group, creating doubt about the true intentions of players. The infected will be busy collecting blood and trying to cover up their sabotage attempts, whilst the innocents will be keeping an eye out for suspicious behaviour and attempting to make alliances with those they think they can trust.

At the end of each zone, a blackout period occurs, allowing the infected players to transform into their terror form and attack. You’ll need this form to kill innocent players. In terror form you’re faster, stronger, and have better vision than your innocent victims and with an array of intense killing animations you’ll be able to create some frightening but also amusing gameplay!

Deceit combines the frenzy of fast paced combat mixed with strategic gameplay, and of course the psychological mind games of determining who you can trust.
Patch Notes V4.0.5

v.4.0.5 Patch Notes Christmas Event!

* Experiment - Creates a decoy that runs forwards for 5 seconds and releases a smoke cloud after 5 seconds or it takes damage.
* Yeti - Becomes invincible to all damage for 1.5 seconds.
* Werewolf - Howls which disorientates players in human form causing a blurred screen and camera shake.
* Each terror has different speed and health stats.
* Players can select a terror when a match starts. They have 15 seconds from the point they know they are infected to select a terror. The default key for this is T.
* The Werewolf terror is only available to players who have purchased the Werewolf DLC.
* Introduced cosmetic variants for Yeti and Werewolf terrors. Five different skins have been added for each of them.

### **Christmas Event**

* Christmas Event: Naughty or Nice?
* At the end of each game you will be awarded Naughty or Nice points based on your XP gained.
* Infected players in that game will get Naughty points, Innocent players will get Nice points.
* With these points you will unlock seasonal cosmetic rewards which you can access from the event interface in the top-left of the main menu.
* As XP Boosts offer 50% additional XP this will also work in giving you extra Naughty or Nice points.
* During this period we will also be offering Christmas Tokens for the Loot Booth.
* Each Christmas Token will give a chunk of Naughty and Nice points based on the reward rarity that you receive, and will also offer a chance at unlocking previous Christmas rewards.
* Maps have been decorated with Christmas objects.

### **General**

* Terror health and light health is now shown on the UI when in Terror form.
* Added full french language.

### **Bug Fixes**

* Fixed an issue which caused perk tree points to change to extremely large numbers.
* Fixed players receiving incorrect borders on season start.
* Removed a Halloween head on a spike from the arctic map.
* Moved a door that would block players from going up a staircase in the Asylum.
* Moved a bookcase that was blocking a vent in the Asylum.
* Fixed an issue which caused the terror claw animation to display incorrectly.

### **Miscellaneous**

* The UI element which shows a player is searching for a game is now shrink on smaller screens.
* Highscores in the profile have now been merged into one tab.
* Various parts of the profile have been visually updated.
V2021.1.3

Привет испытуемые!

Сегодня мы представляем вам наше первое в истории мини событие Дня всех влюбленных! В наперстках уже появилась коллекция наград любви(и ненависти!), которые вы также можете приобрести и за кредиты. Событие продлится 1 неделю и закончится в пятницу, 19 февраля. Но это ещё не всё! На день влюбленных, в выходные до 14ч МСК понедельника, вы будете получать двойной опыт.

**Легендарные**

* Алмазный Ханс (костюм) + головной убор
* Роза
* Увядшая роза

**Редкие**

* Сердцеед (Оборотень)
* Заботливый (Йети)
* Браслет: сердце
* Браслет: разбитое сердце
* Оружие любви
* Пистолет: список врагов

**Необычные**

* Футболка: любовь (Рейчел)
* Футболка: ненависть (Алекс)
* Поза победителя: сердечки из пальцев (Нина)
* Поза проигравшего: разбитое сердце (Чанг)

**Обычные**

* Эмблема: поцелуй
* Эмблема: нет любви
* Спрей: поцелуи
* Спрей: приворотное зелье

### Список исправлений

* В игре снова можно поднимать поваленных игроков! Просто подойдите к поваленному игроку и нажмите соответствующую кнопку;
* Вызов голосования теперь привязан к определенной клавише (по умолчанию это «V»);
* Обновили внешний вид направленного взаимодействия;
* Если во время сбора предмета из ящика у вас переполнен инвентарь, то игра предложит вам выбрать предмет, который вы хотите заменить;
* Сглаживание TSAA теперь выставляется по умолчанию для настроек среднего/высокого/очень высокого качества;
* Внесли несколько улучшений во взаимодействия с объектами в краевых случаях;
* Отображение ника игрока теперь перемещается если он повален;
* Обновили внутриигровые переводы, спасибо нашим переводчикам сообщества;
* [ИСПРАВЛЕНО] Клавиши голосования некорректно отображались в пользовательском интерфейсе.

Вступайте в наше Discord сообщество и присоединяйтесь к обсуждениям. Следите за нашими планами на нашей доске планов.

Увидимся в игре!

Команда Baseline
Le manoir

**Le manoir** est une carte publiée le 20 juin 2018..

## Aperçu

Les joueurs se retrouveront dans un manoir récemment abandonné.
La première zone sera le haut du manoir, la deuxième zone est ensuite en bas et la dernière zone est dans le jardin.

Dans la zone finale, les joueurs se retrouvent dans un grand jardin clos, ce qui signifie qu'ils doivent adapter leur style de jeu à leur nouvel environnement. Les joueurs innocents doivent travailler en équipe pour naviguer dans un grand labyrinthe de haies pour trouver la sortie. Dans un endroit où tout se ressemble, les joueurs peuvent facilement se retrouver perdus s'ils oublient de faire attention à leur environnement…

## Galeries

* Room
* Garden
* Library
* Manor in Christmas
* Manor in Halloween
* VentMap 1
* VentMap 2
* VentMap 3

## Trivia

* La carte a été annoncée pour la première fois le 5 avril 2018.

## Références

1. ↑ https://steamcommunity.com/games/466240/announcements/detail/1696050780151137874
2. ↑ https://steamcommunity.com/games/466240/announcements/detail/1664518609181500307
Competitive Ladder

## Ranked Rules

* Level 20 or higher.
* Own 3 terrors (meaning at least one DLC).
* Solo queue.
* Every five ranks you reach a safe point where you can't go back to the previous rank.
* Ranked matches include a flat 250 ticket boost

## Marks

Ranking up requires differing amounts of marks.

Marks are gained by escaping the game as an innocent, your team winning, or killing all the innocents as infected.

* Innocent escape: +2 marks

* Innocent teammates escape (you are voted or executed): +1 mark

* All innocents killed as infected: +2 marks

* Infected teammate kills all innocents (you are voted or executed): +1 mark

## Season Reset

After every month, player ranks and ELO are reset. This keeps the ladder competitive and allows new players to compete for top places on the leaderboard.

### Tokens

Players who:

* Finish in the top 10 will receive a Gold token as well as a Silver and Bronze token.
* Finish in the top 100 will receive a Silver token as well as a Bronze token.
* Finish in Diamond rank will receive a Bronze token.

* Bronze Token
* Silver Token
* Gold Token

Tokens can be used in the Loot Booth to receive one of the following rewards:

* Bronze/Silver/Gold pistol skin.
* Bronze/Silver/Gold knife skin.
* Bronze/Silver/Gold glasses.
* Bronze/Silver/Gold wristband.

After a player has unlocked all 4 items of that class (for example, 4 bronze items) they will receive duplicates and will only receive the crown.

### Crowns

Diamond players also receive a crown at the end of the season which will be usable for the following season before it decays.

Players who:

* Finish in the top 10 will receive a Golden Crown.
* Finish in the top 100 will receive a Silver Crown.
* Finish in Diamond rank will receive a Bronze Crown.
Experiment

**Experiment (Classic Terror)**
The Experiment is our all-rounder a good balance of speed and survivability. Its active ability is one designed with utility in mind that will help when trying to engage innocents or escape from them.

## Stats

* **Health**: 250 HP (unconfirmed)
* **Walking speed** : 100-140% (unconfirmed)

Thanks to MagMah for help with this section

## Active

* **Decoy** – A clone of the Experiment rips out it and runs straight forward for 5 seconds. If the clone is damaged with physical or light damage, the decoy will be destroyed and it produces a thick cloud of smoke to obscure other player's view. This also happens when the decoy runs out after 5 seconds.
	+ **Cooldown** - 20 seconds

## Appearances

* **Uncommon:**
	+ Forest
	+ Dark
	+ Pale
	+ Crustacean (Summer 2021)
	+ Slime (Halloween 2021)

* **Rare:**
	+ Reindeer (Christmas 2016)
	+ Bunny (Easter 2017)
	+ Frail (Anniversary 2021)
	+ Chocolate Bunny (Easter 2021)

* **Legendary:**
	+ Clown (Christmas 2016)
	+ Demon (Halloween 2017)
	+ Beelzebub (Halloween 2021)

## Gallery

* Concept Art
* Full Body Render
* Bunny Terror Full Body Render
* All Experiment Skins
Patch Notes V1.3.1

Hey guys!

We've just pushed an update that we're hoping will fix a lot of the issues that people have been experiencing recently. Please let us know here or in the discord if you're still experiencing issues. If you do crash, could you please email the error.dmp file found in your steam folder (e.g. C:\Program Files (x86)\Steam\steamapps\common\Deceit) to info@automaton.uk

As for Friday, here is a preliminary list of updates we're planning on releasing:

### Features

* Character's loadouts on the character select screen will persist between games.
* The door will now have a silhouette/outline visible through walls when the door waypoint is currently visible.
* The nearest ammo point will now have a silhouette/outline visible through walls when out of ammo.
* The end screen will now display all 6 characters animated with a victory/defeat pose.
* Downing someone inside an objective will no longer increase down time
* Doors will now always open away from you
* Lots of new unlocks from crates
The Forest

**The Forest** is one of the medium sized Maps in Deceit, developed in the CryEngine.

## Overview

The map is an open forest area filled with trees, small hills, several cabins, a jetty and flood lights. It is comprised of three separate areas, closed off and locked by an automatic security fence which only opens at the end of each round. Being a multi-tiered map, players are able to gain a vertical advantage on others by climbing to the top of the small hills.

## Skyview

Red dots are vents, green lines are doors to next areas, green dots are the escape doors
Patch Notes v4.6.2

## General

* Resolved an issue in our backend server that caused its performance to degrade over time.
* After receiving feedback from the community we've re-added the ability to view player level/rank information from within the 'Q' menu in-game.
* The amount of Easter & Stash Points earned from using Easter Tokens is now displayed when collecting your rewards.
* Added a per-game unique identifier to the bottom right of the in-game HUD. The intention of this is to help us improve how we review player reports and subsequently identify offending players.
* Updated all of our Chinese translations and improved several of our other translations, thanks to our community translators.

## Bug Fixes

* [FIXED] The discounted value for the 'Foil Bunny' displays incorrectly.
* [FIXED] Players are able to use the knife to determine if a player is infected.
* [FIXED] Occasionally players meeting the requirements are unable to queue up for ranked when first opening the client.

See you in-game!

The Baseline Team

**Latest News**
## April Update | New Map

### 30 April 2019

Dear all,

We've been working hard on the new map update, however, this is taking longer than previously expected. We are looking to release this as soon as possible and will share more information with you when we can.

Thanks for your patience.
Patch Notes V2.14.0

v2.14.0 Patch Notes

* The bug is fixed where both antidotes/trackers could be used at once if you had multiple antidotes/trackers
* The bug is fixed where jumping and using some items (such as traps) resulted in an incorrect message being shown
* Fixed a bug where the shotgun wouldn't disappear from the inventory UI after running out of ammo
* Fixed a bug where the inventory UI would sometimes show the wrong item if a user selected their 3rd item
* Added a potential workaround for users experiencing connection issues behind certain firewalls
* Fixed a bug where the main menu would not show the queue time after leaving a LAN lobby before starting it

### Miscellaneous

* Limited the ability to spam open/close doors.
* The voice line for picking up armour will trigger less often.
* Asylum "low settings" optimisations done
* Added a sound for claiming a proximity objective.
Body Armour/fr

Les armures peuvent êtres trouver sur le sol de chaque carte. Équiper une armure vous octroi 100 d'armure en plus de votre maximum de 100 points de vie. Vous ne pouvez pas équipez une armure si vous en possédez déjà une intacte.

Body Armour can be found around the floor throughout each stage. Equipping an amour provides 100 amour on top of 100 max health. You cannot equip an amour if you already have an fully intact Body Armour with 100 amour left equipped.
Patch Notes 02.04.2021

# Patch Notes

Hello Test Subjects!

The Game Master has given us a short break from our busy schedule of preparing for the Spider DLC to bring you the annual Easter event!

## Story Challenges

The Easter Bunny has returned and has done his usual thing of hiding eggs all over the place. Go into the Challenges screen on the main menu to start your progress in this year's free-to-play story, where you can earn XP, Credits, and Easter Tokens. Oh and the eggs that will be available during the event give XP, a great way to level up faster to earn more Easter Tokens.

## Store Bundles

Head to the store and you’ll notice Easter Tokens are available. Using these will give you access to win this year’s rewards. There are also some special discounted bundles which also include credits which you can use to directly unlock cosmetics you like, and a double XP multiplier bonus on Easter eggs that you find when playing.

## Bug Fix

* The 'Egg Head' cosmetic now shows in the Easter seen and profile
* The 'chick' werewolf skin has been visually altered
* Alex's 'Grave' defeat pose has been fixed.
* Hans' Maverick victory pose has been fixed.

# 2021 Cosmetic Rewards

* Legendary - 7200 Credits Each
	+ Lisa’s Spring Outfit
	+ Chocolate Covered Alex
	+ Egg Head (Nina)
	+ Bunny Onesie (Nina)
	+ Bunny Mask (Nina)
	+ Bunny Glasses (Rachel)
	+ Illuminati Wristband
	+ Rubber Chicken (Melee)

* Rare - 3600 Credits Each
	+ Pastel Trilby (Rachel)
	+ Paper Hans Outfit
	+ Bird Mask (Chang)
	+ Chick (Werewolf)
	+ Chocolate Bunny (Experiment)
	+ Furry Wristband
	+ Flower Power Wristband
	+ Furry Pistol
	+ Flower Power Pistol
	+ Chocolate Bunny (Melee)
	+ “Egg Hunt” Victory Pose (Chang)

* Uncommon - 1800 Credits Each
	+ Chicky Pistol
	+ Chocolate Knife
	+ “Bunny” Victory Pose (Nina)
	+ “Play Dead” Defeat Pose (Rachel)
	+ “Mistakes Were Made” Defeat Pose (Alex)

* Common - 900 Credits Each
	+ Cracked Egg Spray
	+ Evil Chick Spray
	+ Flower Power Spray
	+ Flower Power Emblem
	+ Chocolate Square Emblem
	+ Egg Bundle Emblem

On April 15th when the Spider DLC is released, one additional Easter cosmetic will be crawling into the game available only for the last few days of the event.

## Cosmetic Vault

In addition the following cosmetics have been added to the vault from last year's Easter event. There is a chance you can unlock these in the Loot Booth if you were instead going to receive a duplicate reward.

* “Too Much Chocolate” Defeat Pose (Hans)
* “Egg Juggle” Victory Pose (Lisa)
* Bunny Teeth Accessory (All Characters)
* Chocolate Wristband
* Easter Wrapped Pistol
* Pastel Suit (Alex)
* Tulip Weapon
* Eating Contest (Nina)
* Spring Attire (Rachel)
* On Bunny’s Shoulders (Chang)

We hope you enjoy the event and grab hold of the cosmetics you like whilst you can. The event ends on the 19th of April at 11am BST.

Our next big update will be on the 15th when we introduce the Spider Terror!

See you in-game!

The Baseline Team
La forêt/fr

La forêt est l'une des cartes de taille moyenne de Deceit.

## Aperçu

La carte est une zone de forêt ouverte remplie d'arbres, de petites collines, plusieurs cabines, une jetée et des projecteurs. Il est composé de trois zones distinctes, fermées et verrouillées par une clôture de sécurité automatique qui ne s'ouvre qu'à la fin de chaque tour. Chaque zone contient un mélange d'objets que vous pouvez ramasser depuis le sol, comme des munitions et un Gilet pare-balles/fr ainsi que des récompenses activées par plaque de pression et des récompenses activées ciblées telles qu'une Caméra/fr, Traqueur/fr, Antidote/fr et une Injection létale/fr.

À la première zone, les joueurs commencent dans un endroit aléatoire dans la première zone avec seulement un Pistolet/fr et se battent contre la Terreur/fr pour basculer une série de commutateurs qui activent l'utilisation des récompenses. Les récompenses offrent une protection pendant la panne où l'infecté peut se transformer et attaquer les innocents. Quand une zone est terminé, le gaz se déploiera dans la zone pour forcer tous les joueurs à sortir de cette zone et à entrer dans la suivante. Étant une carte à plusieurs niveaux, les joueurs peuvent gagner un avantage vertical sur les autres en grimpant au sommet des petites collines.

Dans la dernière zone de la carte, les joueurs doivent basculer sur un interrupteur pour activer la trappe d'évacuation, basculer sur l'interrupteur commencera la dernière panne de la partie. Une fois la trappe d'évacuation activée, elle peut être ouverte par un joueur puis utilisée pour s'échapper de la zone et gagner la manche. La Terreur doit réussir à tuer tous les joueurs restants pour pouvoir gagner la manche.

## Vue du ciel

Les points rouges sont des vetilationss, les lignes vertes sont des portes vers les zones suivantes, les points verts sont les égouts d'évacuation
Patch Notes V2.13.0

v2.13.0 Patch Notes

### Bug Fixes

* Fixed a bug with health/armour not properly persisting when transforming as an infected player.
* Fixed a bug that always showed the Asylum map on the loading screen during initial game start.v
* Fixed a bug that meant LAN users wouldn't see the loading screen if they weren't the host.
* Fixed collision of some rocks in the Forest

### Miscellaneous

* Re-enabled the Arctic map after implementing various fixes
* Replaced our networking library with a more robust solution to allow us to identify and solve connection issues easier
Key

The **Key** was one of the Items during Early Access.

This item was only obtainable after all the other items had been picked up by the players. When picked up, it would show a way-point to the door/exit it would unlock and this was shown to all player.

The Key was removed near the end of Early Access and is not currently used in the current patch of Deceit. If the key was not used to unlock the door/exit before the blackout ended, players would die to gas. Due to excessive trolling and new players being unaware of what to do with the key, it was removed and replaced with an automatic system which opens 3 doors/exits after the blackouts.
Patch notes V2.9.0

# Features

## Balancing

* Blood bags now only give half a slice of blood when taken in the dark period
* An extra blood bag spawns on each floor.

## Bug Fixes

* Fixed shooting through the walls in the Asylum
* Fixed T-pose issues on bleeding out players
* Fixed a rock collision in the forest
* Fixed a wall intersecting with another wall in the Asylum
* Blood bags will now display the correct messages when looking at them.
* The UI no longer acts like you lose blood and can't gain more after using a lethal injection.
* Fixed a bug where you could still shoot a finished shoot objective
* Fixed a crash when exiting loot cups early.

## Miscellaneous

* Added XP for picking up and using both fuses and traps.
* Added a hit marker for when you shoot the shoot objective.
Patch Notes V4.0.2

v.4.0.2 Patch Notes Halloween!

### **Features**

* Halloween event, Candy is scattered around the maps collecting this rewards Halloween points. Halloween points unlock Halloween themed cosmetic items. You can check your progress on the new Halloween event interface screen.
* Halloween loot booth token, during the Halloween event there is a new loot booth token that will when used in the loot booth gives a chance for getting the 2016 Halloween rewards. They also give some Halloween points based on the rarity of the items you get from the cup that go towards progression in the event. These tokens can only be earned during the event period and any tokens you had before the event will remain but are not converted to Halloween tokens.
* 2017 Halloween cosmetics, these are unlocked through participation in the event collecting Halloween points.
* Midnight emblem
* Terror flesh Wristband
* Candy Bucket Head (Alex)
* “My Candy” Victory Pose (Hans)
* Candy Emblem
* The Bride Hair (Lisa)
* Kitty Outfit & Ears (Nina)
* Terror Flesh Pistol
* “To Greedy” Defeat Pose (Rachel)
* Zombie Outfit (Chang)
* Zombie Hand Melee Weapon
* Demon Terror Skin
* The voice indicators now show whether or not the player is using the terror voice chat.
* When first viewing cosmetics on your profile the default selected character will be your preferred character
* New Flag themed cosmetics, there are new a pistol and T shirt themed after the Thailand, Turkish, French and Hungarian flags.
* Werewolf execution animation, the Werewolf terror new has unique and exclusive execution animations if you already own the DLC the terror will have the execution.
* Added Halloween theme to the Maps.

### **Bug Fixes**

* Fixed the torch remaining on when being executed
* When voting out the final player the game will now wait for the electrocution to finish before ending.
* Fixed voted out players being able to use voice chat.
* Fixed voted out players being marked as dodgers if they leave the game early
* Fixed a potential issue which caused users to remain stuck on the loading screen after the beginning of a game.

### **Miscellaneous**

* Added emblems for seasons 6, 7 & 8
* The Fuse Boxes are now outlined gold
* When first viewing cosmetics on your profile the default selected character will be your preferred character
Alex

**Alex Freeman: Journalist & Hacktivist**
## Character Backstory

For years, Alex worked in the shadows, always on the lookout for his next big story. Alex knows you have to get your hands dirty to uncover the truth. Now researching decades of mysterious disappearances in Dunning Kruger Asylum, he’s on his way to see the place for himself. But after finding the diaries of those that disappeared; this might be the story Alex wished he’d never heard.

## Character Backstory (No longer available in-game)

Sooner or later, they were going to catch him. For years, he worked in the light and in the shadows. In co-operation with Sergeant Lisa Barns, he did the dirty work in bringing down even their most clever criminal adversaries. Enemies in high places are just what naturally comes from being a Journalist/Anti-Arms Trade hacktivist, but when you blackmail Arms company executives consequences are just behind you. Alex is about to come face to face with the terrifying product being shipped between a shadowy bio-weapon developer and a Chinese military splinter group. What is the link between this and the Dunning Kruger Asylum? Only one way to find out. Run.
Lethal Injection/fr

The Lethal Injection is a team objective that is always and only available on the 3rd stage. When the Lethal Injection is used on a player, that player will be instantly downed. The only way to pick up the downed player is with an antidote. The downed player will not be able to re-spawn, and be out of the game. The Lethal Injection can not be used on terror form players.
Notes de mise à jour de Deceit v.4.6.2

## Général

* Résolution d'un problème dans notre serveur principal qui a provoqué une dégradation de ses performances au fil du temps.
* Après avoir reçu les commentaires de la communauté, nous avons à nouveau ajouté la possibilité d'afficher les informations sur le niveau/rang des joueurs dans le menu "Q" du jeu.
* Le nombre de points de Pâques et de la réserve obtenus en utilisant des jetons de Pâques est désormais affiché lors de la collecte de vos récompenses.
* Ajout d'un identifiant unique par jeu en bas à droite du HUD en jeu. L'intention est de nous aider à améliorer la façon dont nous examinons les rapports des joueurs et par la suite identifier les joueurs fautifs.
* Mise à jour de toutes nos traductions chinoises et amélioration de plusieurs de nos autres traductions, grâce à nos traducteurs communautaires.

## Corrections de bugs

* [CORRIGÉ] La valeur actualisée du "Foil Bunny" ne s'affiche pas correctement.
* [CORRIGÉ] Les joueurs peuvent utiliser le couteau pour déterminer si un joueur est infecté.
* [CORRIGÉ] Parfois, les joueurs répondant aux exigences ne pouvaient pas faire la queue pour la classé lors de la première ouverture du client.

Rendez-vous en jeu!

L'équipe Baseline
Patch Notes v4.6.3/fr

## Fin de l'Evénement de Pâques

Avec cette mise à jour vient la fin de l'événement de Pâques, merci à tous ceux qui y ont participé ces dernières semaines. Tandis que l'événement est terminé, la Boutique de Pâques restera ouverte jusqu'au Jeudi 30 Avril prochain. Pendant cette période, les joueurs resteront capables d'utiliser leurs Jetons de Pâques ainsi que de compléter leurs défis du pass d'Evénement pour collecter leurs derniers Points de Pâques. Pour ceux qui ont encore des Points de Pâques, vous trouverez une nouvelle option dans la Boutique qui vous permettra de convertir tous vos derniers points contre des GM Credits. Un rappel rapide, après le prochain Jeudi tous les jetons de l'événement, et de tous les événements précédents, seront automatiquement convertis en jetons classiques.

## (Arrive bientôt!) Mise à jour du moteur et des performances

Ces derniers mois, nous avons travaillé sur une optimisation importante et sur une mise à jour des performances. Cela inclut le tout dernier CryEngine, avec 3 ans d'améliorations! Nous avons commencé le test de la beta sur Discord cette semaine, et nous espérons apporter le sortir au début du mois prochain! Cette mise à jour inclut aussi le support DX12.

## Accès au bannissement pour les Modérateurs de la communauté

Depuis la semaine dernière, nous avons travaillé avec notre équipe de modération afin d'améliorer notre procédé de revue et de gestion des bannissements en jeu. Grâce à ça, à partir d'aujourd'hui, nous avons implémenté la possibilité pour nos Modérateurs Senior de traiter et évaluer les signalements contre les joueurs.

## Réinitialisation de la Saison Classée

Lors de notre mise à jour Jeudi prochain nous allons aussi réinitialiser la saison classée. La fin de cette saison marquera le début de notre nouvel ensemble de récompenses classées, les couronnes. Pour ceux qui ont manqué notre annonce précédente, les couronnes sont des récompenses classées qui pourront uniquement être portées par ceux qui se sont placés haut dans le classement de la saison précédente. Chaque fois qu'une saison est réinitialisée, ces couronnes seront redistribuées, enlevées à ceux qui ont échoué à réatteindre leur rang. Les couronnes et leurs conditions d'obtention sont les suivantes:

Couronne en Bronze - Atteindre le système de classement ELO

Couronne en Argent - Être classé parmi le top 100

Couronne en Or - Être classé parmi le top 10

## Corrections de bugs

[CORRIGÉ] Après avoir acheté un nouveau cosmétique pour un personnage qui n'est pas votre préféré, vous êtes incapable de sélectionner des cosmétiques pour ce personnage.

[CORRIGÉ] Le bouton "Stand à Butin" sur le menu principal affiche un point doré erroné après le changement récent des jetons.

[CORRIGÉ] Le texte actuel dans la boutique n'est pas mis à jour correctement après avoir acheté un produit en utilisant une faible résolution.
Rendez-vous en jeu!
L'équipe Baseline
V2021.2.2

## Список исправлений

* Событие 4-го дня рождения игры официально завершилось. Спасибо что отметили его вместе с нами!
* Скорость восстановления и продолжительность показателя выносливости днем стали выше на 25%. Мы продолжим наблюдать за тем, как ощущается показатель выносливости во время дневного периода, и поправим его при необходимости.
* Выносливость моментально восстанавливается при возрождении и переносе на следующую зону.
* Взаимодействия теперь прерываются нанесением урона другим игроком, а не просто ударом.
* Исправлено несколько уязвимостей карты Лесопилка.
* На второй зоне карты Психбольница добавлено две новые маленькие комнаты.
* Для повышения качества на карте Арктика уменьшено количество света.
* Количество опыта за сбор энергии увеличено до 10.
* Взлом терминалов, попадание в мишень и нажатие рычагов теперь приносят опыт.
* Указатель «голосование» отображается не только с использованием голосования уроном.
* Невиновные теперь получают уведомление «Вы шумите» при беге днем. Напоминание, наличие такого уведомления говорит о том, что зараженные видят ваше месторасположение.
* На мини-карте Арктики появились названия комнат.
* Обновили переводы, спасибо нашим волонтерам-переводчикам.
* [ИСПРАВЛЕНО] Поваленные при переходе в другую зону игроки переносились туда лежащими.
* [ИСПРАВЛЕНО] Некоторые анимации от первого лица отображались не верно при прыжках и перезарядке.
* [ИСПРАВЛЕНО] Перемещение вашего зараженного напарника не верно отображалось на мини-карте.
* [ИСПРАВЛЕНО] Иногда, при исключении напарника, зараженные получали двойную порцию крови.
* [ИСПРАВЛЕНО] Использование быстрого чата прерывало ваше действующее взаимодействие и не давало использовать голосовой чат.
* [ИСПРАВЛЕНО] Играя за женских персонажей игроки не слышали собственных шагов.
* [ИСПРАВЛЕНО] Иногда игроки возрождались под картой в Лесопилке.
* [ИСПРАВЛЕНО] Мини-карта Арктики отображала только предметы этажа, а не действующей зоны.

## Изменения между обновлениями

* [ИСПРАВЛЕНО] Вылеты сервера, происходящие, когда кто-то использовал антидот.
* [ИСПРАВЛЕНО] Временами некоторые регионы сталкиваются с сокращением возможности поиска игроков.

Увидимся в игре!

Команда Baseline
Patch Notes 12.03.2020

## Server Infrastructure Improvements

Over the past few updates, we have been reworking our backend infrastructure in order to support a larger number of players online concurrently. You may have noticed over the past week that during certain periods of the day, you would be stuck on "Game Found" when attempting to queue for a game. This was normally due to there not being enough dedicated game servers available to deal with the number of games being started, and our infrastructure was not scaling quickly enough to deal with the demand. This update brings a overhaul of the infrastructure providing dedicated game servers, with the aim of improving the reliability and speed of starting games. We will be able to start more games concurrently and have the ability to scale faster than before.

## General

* Cosmetics introduced in seasonal events will now display the release year & type of event that they came from. This can be seen in your cosmetics tab within your profile.
* First time players will be randomly assigned a preferred character instead of being defaulted to Alex.
* Added a new detection method to the anticheat and further refined existing methods.

## Bug Fixes

* FIXED - Players can instantly place a trap down by performing an animation cancel.
* FIXED - Redistribution users can pick up exploded traps.
* FIXED - Terrors can perform multiple executions without the required amount of blood.
* FIXED - Players downed in the gas gain blood from Revitalise when they are automatically revived.
* FIXED - Character cosmetic changes in the main menu aren't replicated to other party members.
* FIXED - Switching preferred characters in the main menu results in other party members seeing the default cosmetics for your new character.
* FIXED - Players in-queue are incorrectly transitioned to 'Game Found' before a server is ready for them to use.
Blood Bags/fr

Blood Bags can be found on stands throughout each stage. They can only be used by Infected players to fill their Blood Bars. Drinking the blood will emit a sound highly audible to nearby players. Drinking blood is required for Infected players to transform into a Terror, so Innocent players have to be observant about the locations of Blood Bags and other players to have more information about who the Infected players are. The blood bags will only fill half of a slice of the terror meter when drank during the blackout phase.
Patch Notes V2.5.0

v2.5.0 - Thursday 13th April

### Features

* Happy Easter! Collect eggs around the asylum to gain points that redeem exclusive easter unlocks including a chocolate gun, carrot knife, and a bunny terror skin!
* Added in vents and drainage pipes that can be used whilst in terror form to navigate the map.
* Replaced the 'c' interact text with a waypoint on players you can interact with (also there for terror executions)
* Added run leans in to the game

### Balancing

* Infected players no longer gain blood from innocents being downed
* Respawning will reset your inventory to just a pistol with 6 ammo (i.e. antidotes & cameras will be lost)
* The amount of ammo on the map has been slightly reduced
* The double objective no longer takes time off the blackout
* Centre and shoot objectives now take 8s off the blackout instead of 5s
* The maximum blackout reduction has been changed from 30s to 40s
* The "Borrowed Time" trait now increases the time taken off blackouts by 25% instead of 20%
Knife

The only melee (human) weapon in the game, everyone spawns with it (alongside the pistol).

A base hit from the knife does 50 damage, while a base body shot from the pistol does 40.

The knife has a variety of different skins, such as the Special Knife, Seasonal event knives (for celebrating the various holidays), the Spoon, and a character's own unique one.

(Take Lisa's Tonfa, Nina's Microphone, or Hans' Wrench as an example.)

### Tips

* Knifing sometimes is easier to aim, but it needs you to be close to the target, and if you aren't careful, you might end up dead.
* If you see someone drinking blood, change the weapon to pistol if you can, since if the target runs, you can't knife it easily, and he might transform.
* You can use the Slasher perk from The Labyrinth to increase the damage of the knife.

## Gallery

* Easter Event Reward
* May 14th Patch Weapons
Patch Notes Planned Ranked Changes

Hey Everyone,

In the last game update we made some changes to the requirements for playing ranked. Firstly, you can now only queue for ranked games as a solo player; improving the integrity of our ranking system, mitigating opportunities for players to team up and unfairly modify the balance of the game.

Secondly, we changed the level requirement from 10 to 12, which doesn't sound like a lot but due to the XP curve it now takes around 50% more time to get to the level requirement for ranked, giving the player time to learn more about game mechanics and prepare themselves better before playing a competitive mode. Thirdly, as a free-to-play game we’ve seen a number of banned players creating new accounts to continue rule-breaking; you now need 3 terrors unlocked to play ranked, which creates a small pay-wall and helps us enforce the rules. Although this isn’t a replacement for our other player moderation systems, we’re happy with the results we’ve seen based on the changes we have made.

So what's next for ranked? After discussion with community, we're now considering the following changes:

* Reward Improvements - we'd like to change the rewards system so that it doesn’t roll ones which you’ve already unlocked, as well as introduce more meaningful benefits that you can use for the season ahead
* Seasons Length - we'll be changing season length from 1 month to 3 months to give players time to climb and show off when they reach the top (this includes the perk tree)
* XP Rates - increase in XP gained in ranked by an additional 10% to reward the effort put in by players, as well as reworking our leaderboards
* ELO Formula - we’ll be reworking the ELO formula to be resolving issues such as making it less punishing to players who get teammates of a different skill level to them
* Season Start & End - new interfaces to show clearly the start and end of seasons, and having the season reset at a fixed time
* Leaving Early - players that quit games before being eliminated will face a wait time before they can requeue

We'll be rolling out these changes over the coming months but in the meantime we'd love to hear your thoughts on them. It’s also worth mentioning that these updates are not set in stone and are subject to change based on testing and feedback. Please leave comments on this post or join the Deceit Discord to discuss with us.

See you in-game!

The Baseline Team
Patch Notes v5.0.3

## General

* Fixed an issue with Deceit's exclusive fullscreen mode and re-enabled it. This can be enabled by setting your Window Mode to 'Fullscreen'. We recommend that users who are experiencing FPS issues try this setting out as it should improve performance. For those that wish to keep the existing behaviour of the 'Fullscreen' mode we recommend switching to 'Borderless Mode' and setting your resolution to your monitor's resolution.
* Stopped certain in-game sounds from continuing to play after you've left the game.
* Further improved our metrics for tracking in-game FPS. This set of changes provides us with more in-depth analysis on how your experience was within the game. Furthermore, it enables us to identify any commonalities between those experiencing performance issues.
* Identified and resolved an issue that caused our last update to be unnecessarily large. Fixing this problem will unfortunately cause this update to also be larger than usual but will also reduce the game's size on disk by ~200MB.
* Updated our anticheat's detection logic.
* Fixed several map exploits on the Lumberyard map.
* Updated our in-game translations thanks to our Community Translators.

See you in-game!

The Baseline Team