Sunken Pyramid

"Sunken Pyramid" (C1.S02.2) is a one-shot in the first campaign of The Vanguard.

## Synopsis

The party explored a recently discovered pyramid deep had had been hidden at the bottom of a lake for almost a millennium. Inside of the pyramid was a mural depicting a battle between the pyramid's main resident and various armies. The owner of the pyramid wielded Naraxas hundreds of years and numerous civilizations ago. At the time, it was known as Il Sabbim Kasheer.

## Guild Dispatches

The following are messages from the guild members who participated in the mission. They contain valuable information the guild can use to piece together clues.

> *Status report for my second mission with The Vanguard. We were sent to a quiet part of the woods that was rarely traveled due to reports of a mysterious object in the lake. Upon arriving after a few days of travel my companions and I were granted a view of what looked like a crooked pyramid in the center of a wide lake. Some previous scouting group left us a small boat at the edge of the woods. The beach was crawling with beetles or scarabs that just seemed to occupy the area but didn't bother us so we returned the favor. We split up and used the boat to make a couple of trips to the entrance also swarming with these bugs. The way in was treacherous with the slanted floor and spilling water. The walls had depictions of great battles surrounding a pyramid that looked like many different battles in different places. Maybe even different generations. But always a dog-headed man with a staff dominating the fight.*
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> *At the back of the room, we found a broken wall and a large glass cube that had a big hunk of gold shining from inside. So we broke in and examined the big golf box with no traps but as soon as we got close a huge angry aggressive dog-headed man made of sand came out swinging and violently attacked. One of our casters calmed him magically when our retaliation attacks seemed like they were not doing anything. While I’m not much for people I was very curious to talk to the dog part but finding him unresponsive to my animal languages he did understand one of my more ancient primordial tongues. I learned he was a guardian for his master who was disturbed by our investigation but his hostility came from many past thieves and the loss of his master's staff. He said it was some “mage killer staff” that granted his master untold power and it being stolen was infuriating. He didn’t have much info on where or even when it disappeared but he wanted us gone immediately. I offered to return the staff if I ever found it but he was still yelling for us to leave and never come back. Either way, a staff this powerful could definitely be a huge benefit or a terrible problem. We may not have found anything helpful on this mission but we should start looking out for info on ultra-powerful artifacts or empires completely dominant and maybe feared. Time to turn this report in and get my details for my next journey.*
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> *- DethPain*
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1. ↑ Be aware that this is told from the player’s perspective of the adventure. Details and happenings may have been presented with some liberties taken to fill in the blanks from poor memory and scribbled notes. Other players should be asked about their views of what happened, and are also welcome to type their stories to share.