GeoJourneys

**GeoJourneys** (previously known as **Dancing Line 2**) is the (un)offical sequel to hit music-reflex game Dancing Line, & to a lesser extent, the threequel to Through The Fog!. It is being developed by Swimminton Games, CheetahMobile/Cheetah Games, & Boombit. It was released in June 2020.

## Gameplay

The game is very simple: Tap to turn your line left or right, & avoid all of the obstacles to reach the end of the level.

### Game Modes

#### Hub

The hub looks like a small village of various characters. You can interact with them by tapping on their icons.

#### Journey

This is a story mode which follows a cube, who wants to travel back to his old home; a pyramid, who wants to reconnect with his old friend (said Cube); a cylinder, who wants to prove that it can conquer its fears; & a ball, who doesn't think that he belongs in this world.

Along the way, they'll meet various characters, many of which are from previous CM games, including DL.

Every level featured in this mode were all available at launch. The Intro will be the only level unlocked at the beginning, however. To play the rest, you need to get to the end of certain levels.

#### Match

A one-on-one online mode. This works like the muliplayer mode of Through The Fog!, except with many major differences. Each player is a cube, with their own path. Whoever gets to the end first wins. If one of the players falls or crashes, they have the chance to revive themselves. If they use up all 3 of their Revives, then crashes/falls again, they will automatically lose.

#### Level Museum

This contains all levels, even those not in Journey. When a level from the story mode is completed, it will be added here.

#### Challenge

Every level has a challenge mode, where the guideline (previously known as the Guidance Line) is needed to get points, which equal to a certain amount of Coins.

#### Ranking

Ranking mode is the equivalent of the current version of Challenge, where you need to complete various tasks to raise your level and obtain many rewards.

#### Shop

The Clown runs the shop in the Hub. He sells Skins, Power-Ups, and even levels! The game's micro-transactions are here as well.

#### Box Time

Two variants - one with the Lucky Box, another with the Magic Boxes - are both held in the Shop. The Lucky Box can be unlocked with Gems or ads, while the Magic ones are free.

The Lucky Box acts a lot like a loot crate, except that duplicates are never given out. Like the ordinary shop, these include various Skins, Power-Ups, and Levels. These are always available.

The Magic Box, on the other hand, acts more like a shell game. Three items will be revealed, then shuffled by the Clown. Tap one of the boxes, and you’ll be rewarded with an item! You can watch an ad to open another box. This minigame can only be played once per day.

## List of Levels

### In Journey

* The Journey Begins
	+ The song used is Intro by Alan Walker. This level starts in a wrecked city not unlike the one seen in The Faded Original. The city seems to rebuild itself, when in reality, it's actually falling apart! Everything except the line is backwards. It’s noble for beginning with a pyramid instead of ending with one. The character when you first play it is Cylinder.
* The Valley
	+ Cube travels across a valley which heavily resemble the first 3 Dancing Line levels;
		- The first and last segments are the lightened areas of The Storm, but with the "rectangle" from the pre-alpha version of DL instead of a pyramid.
		- The second is the "night" part of The Desert.
		- Finally, the third is the ending of The Winter, showing that spring is about to come.
* The Heartbreak
	+ The level looks exactly like the two-player mode of Through The Fog! The character you selected is on the right (who, when you first play it, is the Pyramid), and on the left is a familiar-looking cube. You control them both across a flat terrain filled with obstacles. The ending shows the cube abandoning your character after the latter crashes, entering the pyramid without them.
* The Rainforest
	+ This is a remake of Prelude from Dancing Ball, using the Prehistoric Remix from Dancing Ball 4. The level ends when your character (for the first time’s case, the Ball) abandons the tiles for the wilderness beyond the map.
* The Meeting
	+ The character you use is Cylinder. It meets the Cube, Pyramid, and Ball on its Journey.
* The Village
	+ The newfound traveling troupe find themselves in a small village, where the locals tell tales of a great prophecy surrounding a mysterious trio and their fight against the apocalypse. Cube, Pyramid, and Ball fit the villager's descriptions perfectly, and offers them (and Cylinder) "the greatest room in the land".
* The Midnight
* The Kingdom
* The Bad Dream - Nitro
* The Awakening
* The Apocalypse
* The Great Escape
* The Inferno
* The Grand Finale
* The Epilogue

### Not in Journey

Quick Note: The titles in italic are paid levels.

* The Inferno (Dubstep Remix)
* The Arcade
* The Adventure
* The Adventure (Choir Remix)
* The Wedding
	+ The song used for this level was sung by Martha.
* The Abyss - Azure
	+ A remake of the fan level of the same name. To a lesser extent, it is also one for The Universe, as it uses the full version of the song.
* The Abyss (Orchestral Remix)
* *Fly Away - TheFatRat*
* *The Spectre*
* *The Alone - Marshmello*
* The Frog Prince
* The Haunted Mansion
	+ The first Halloween special.
* The Factory
* The Warrior's Way
* The Treasury
* The Americana
* The Nutcracker
	+ The first Christmas special.
* The Island - Seven Lions
* *The Island (Au5 Remix)*
* *Island - Story Mode*
	+ This level uses the Sullivan King remix as its song.
* The Easter
	+ Not to be confused with the one in DL. This includes the Easter Bunny and a bunch of chicks and eggs!
* The Rainbow Mountain
	+ Based upon, and has the same song as, Vinicunca from Rolling Sky 2.
	+ Not to be confused with the fanmade DL level Sunset Mountain.

### Other

* The Line
	+ The song used is the full version of The Third Anniversary from Dancing Line.
* The Fog
	+ It's a medley of all songs in Through The Fog!, including Storm of Anger and Tranquil Settlement.
* The Ball
	+ A medley of all songs in the Dancing Ball miniseries, including those from Dancing Ball 4.
* The GeoJourneys Medley
	+ As the title suggests, this is a medley of all levels in Story mode.

## List of Customizable Features

### Skins

#### Cube

* Cube Line
* Single Cube
* Zeus
* Chaotic Cube (Chaos)
* Paper
* Retro Snake
* Dominoes
* Module
* Ribbon

#### Pyramid

* Pyramid Line
* Single Pyramid
* Puzzling Pyramid
* Hades
* Mountains
* Stalagmite
* Arrow
* Jelly

#### Cylinder

* Cylinder Line
* Single Cylinder
* Crazy Cylinder
* Poseidon
* Light
* Choo-Choo Train
	+ Like Magic Witch, the Train makes special noises when it begins a level, reaches the end, or crashes.
* Sushi
* Slither
* Light

#### Ball

* Default
* Unbelievable Ball
* Hercules
* Snowball
* Fireball
* Balloon
* Hamster
* Basketball

#### Other

* Bride
	+ She resembles Martha in appearance.
* Chip the Cheetah (Cheetah Teddy)
* Paintbrush (Chinese Brush)
	+ The "paint" left behind now reflects the color that other lines take in certain levels.
* Robot
* Clown
* Magic Cloak
* Frankensteg
	+ This is actually an unused Halloween skin that was scrapped for Magic Witch.
* Bomb Skeleton
	+ The Skeleton has been redesigned so that the bomb is in its ribcage instead of it holding the bomb in its hands.
* Flying Nimbus
* Easter Bunny

### Props

* All props in Dancing Line
	+ Santa Hat (Christmas Hat)
	+ Bamboo Dragonfly
	+ Top Hat (Bowler Hat)
	+ Sombrero (Mexican Hat)
	+ Wizard Hat
* Arrow Headband (Valentine’s Day special)
* Grey Headphones (Headphone)
* Blue Headphones
* Neat Sunglasses
* Hood & Mask (Alan Walker-themed)
* Marshmello’s Mask
* Bunny Ears (Easter Special)
* Pretty Bow
	+ This cannot be worn by Ribbon
* Wedding Veil
	+ This prop cannot be worn by Bride

## Trivia

* Each of the 4 major characters represents a game. The characters & their respective games are;
	+ Cube: Dancing Line
	+ Pyramid: Through The Fog!
	+ Ball: The Dancing Ball series
	+ Cylinder: GeoJourneys
* The Lines also have colors assigned to the, in media; Cube is red, Pyramid is yellow, Ball is black, and Cylinder is white.
* The owner of the shop was originally going to be a girl. However, it was changed to the Clown after the release of the Magic Box in Dancing Line.
* In media, the main characters of GeoJourneys
* An animated series was planned by Blushy's World and Lucas the Dubber; however, it was rejected by Swimminton Studios both for ruining the point of the story (that the characters almost never speak their non-gibberish language without subtitles) and the character designs (Dorkfishie wanted to convey the character's emotions uniquely, and she didn’t like the names or colors either.)
	+ The planned character designs for some of the characters can be seen below in the Gallery.
* The following levels are based upon:
	+ The Past: The Time/Clock/Beginning & The Faded Original.
	+ The Haunted Mansion: The Disney attraction of the same name.
	+ The Alone - Marshmello: The music video & the Rolling Sky level "Alone II".
	+ The Bad Dream - Nitro: The ending was inspired by Project Arhythma.
* As mentioned above, the original name was Dancing Line 2. It was renamed when it was discovered that a fan game of the same name exists.
* This game has been compared & contrasted with another sequel, Rolling Sky 2/Rolling Dream. For example:
	+ GeoJourneys keeps its skins & most of its power-ups, while Rolling Dream dumps those for unique level characters & new items.
	+ The game supports both wide-screen & vertical play. *Dream* only supports the latter.
	+ GeoJourneys was published & developed by an entirely different company, unlike *Dream*.
* The idea for The Arcade came before The Video Game was released.
* According to Swimminton Games, The Bad Dream is the hardest level in Journey mode, due to its usage of rapid taps (especially at the end).