recursal/Fanatic-Fandom huggingface dataset:
Klom

*“C’mon if you think you’re tough enough.”*

### **Background**

Klom isn’t afraid of Zombies. He’s not afraid of anything – except spiders, but he’ll never own up to that one. He was a tough son-of-a-gun, a fighter and a bandit, long before the zombies started overrunning his camp. Once those pests showed up, well, then he just had something else to fight. With his flail in hand, Klom can stop just about anything. And if that doesn’t work, he’ll just stomp them. He’s taken a few trophies in his day, but the others tend to complain about rotting zombie heads. Maybe fingers won’t bother them as much?

* **Race -** Ogre
* **Season -** *Zombicide: Black Plague*
* **Based on -** Unknown, likely original character

### **Gameplay**

#### **Skills**

* [Blue]
	+ Barbarian
* [Yellow]
	+ +1 Action
* [Orange]
	+ +1 to dice roll: Melee
	+ Super Strength
* [Red]
	+ Bloodlust: Melee
	+ Regeneration
	+ Shove

#### **Body slot**

* Axe

Klom artKlom cardKlom miniature
Orc Abomination

*We are not yet certain of the Orc Abomination’s origin, but we know what defines it best: raw power. It is strong enough to rip an armoured soldier apart in a moment’s notice and impervious to anything but extreme damage. Spot them as early as you can in the wandering Orcish hordes, then plan two things: a way to destroy them and an escape route.*

## **Gameplay**

* **Actions:** 1
* **Damage Inflicted:** 3
* **Min. Damage to Destroy:** 3
* **Experience provided:** 5 points
* **Target Priority:** 2

* **Special rules:**
	+ Wounds inflicted by Abominations can’t be prevented by Armour rolls.
Bjorn the Barbarian

*“Cowards! Come face a man who hides not behind bricks or stone! Face Bjorn and die!”*

### **Background**

* **Race -** Human
* **Season -** *Zombicide: Black Plague*
* **Based on -** Crossover character, *Massive Darkness*

### **Gameplay**

#### **Skills**

* [Blue]
	+ Bloodlust: Melee
* [Yellow]
	+ +1 Action
* [Orange]
	+ +1 Damage: Melee
	+ +1 free Melee Action
* [Red]
	+ +1 free Combat Action
	+ +1 to dice roll: Melee
	+ Shove
Rat King & Swamp Troll

Revealed during the final hours of the *Zombicide: Green Horde* Kickstarter campaign, Rat King & Swamp Troll is Kickstarter Exclusive box, featuring art by the artist Adrian Smith.

For Gameplay rules, please refer to the specific item.

## **Included items**

* 1 Rat King (necromancer)
* 1 Swamp Troll (abomination)
* 6 Swarms of Ratz
Ultimate Clovis

*"I'm not dumb enough to wish the enemy was smarter, but their predictability presents no real tactical challenge."*

### **Background**

Clovis looks like a man more apt to use his forehead for a battering ram, but that skull conceals a tactical mind like few others. His tactical plans and strategies have led the companions to victory time and time again. He especially relishes going up against necromancers who have at least a passing knowledge of warfare and its arts. Yet, when the time comes, he's more than capable of wading into the fray, blades swinging, sending zombie heads flying.

* **Race -** Human
* **Season -***Zombicide: Green Horde*
* **Based on -** original Clovis

### **Gameplay**

#### **Skills**

* [Blue]
	+ +1 die: Melee
	+ Taunt
* [Yellow]
	+ +1 Action
* [Orange]
	+ +1 free Melee Action
	+ Brother in arms: +1 free Combat Action
* [Red]
	+ +1 to dice roll: Combat
	+ Brother in arms: +1 free Combat Action
	+ Hit & run
Matrix of Timeline Chaos

Unlike it's Timeline A and B counterpart, the Matrix of Benedict strikes terror into the hearts of Bongos. In Timeline C, the evil Vincent Benedict corrupted the wisdom matrix with pure evil, slowly breaking down it's physical presence. Though it was dying, the Matrix of Timeline Chaos could be used to destroy anything at will. Mocking that of a Bongo leader, Vincent commonly wore the Matrix around his neck to symbolize that he is the leader of the universe. Eventually, the pure evil of The Dark Zone broke down and destroyed the Matrix forever.
Gregoire of the Deep Woods

*“Sure, I howl at the moon. It’s good for the soul.”*

### **Background**

Gregoire once did battle for his king in one of the many great wars against the northern kingdoms. Though he began as a lowly footman, his prowess and natural talents (and unwavering luck) brought him much fame and glory. He refused elevation as a knight, however. His only wish was to return home to the girl he had left behind. Yet, the war had been long, and the girl’s family had married her away. The loss of one so dear, the memory of whom had kept him going throughout the war, twisted his mind in an unusual way. Gregoire ‘went feral’ to a degree, and became a hermit, choosing to live far from civilised lands in the deep woods. He’s no werewolf, as some have thought, but the hardship of living day to day became the only thing keeping him alive. But now, with the zombie threat, he has returned to living lands. Where is more difficult to survive than in an undead-choked city?

* **Race -** Human
* **Season -** *Zombicide: Black Plague*
* **Based on -** Captain Etienne Navarre, *Ladyhawke* (film, 1985)

### **Gameplay**

#### **Skills**

* [Blue]
	+ Ironclad: Zombie Wolfz
* [Yellow]
	+ +1 Action
* [Orange]
	+ +1 Damage: Melee
	+ +1 to dice roll: Melee
* [Red]
	+ +1 free Combat Action
	+ Bloodlust: Combat
	+ Regeneration
Apothicon Empire

The Apothicon Empire is an evil inter-dimensional superpower bent on destroying the First Souls and getting revenge against the Oracle. The Apothicon Empire is the single most evil faction in the entire Multiverse, making it a huge threat to the inhabitants of each dimension.

## Rise of the Apothicon Empire

The empire was technically founded when the Keepers were corrupted by the Dark Zone, but the true rise of the Apothicons as an empire can be traced to when they betrayed Vincent Benedict in Timeline Chaos and took over the scorched Earth.

## Influence in the Multiverse

The Apothicon Empire conquered Timeline C in the Alpha Dimension, giving them some footing in the dimension. They also have tampered heavily with the events of Timeline Alpha and have even been to Dimension Beta and the Other Place. The Apothicons were also once the Keepers, the guardians of the Aether.

In 2185, the Shadowman and his empire descended on the Earth of Timeline Alpha to destroy the human race and find the Oracle. Their efforts were fought off until 2214, when finally the human race overcame the Apothicons... and defeated them once and for all.
Tola

*“Dis ‘old ting is pants. Won’ find ‘aught but gubbins fer suppa.”*

### **Background**

Where once Tola would’ve happily butchered any of them for their loot, now he fights alongside the survivors against the rising green horde. For the survivor’s part, the renegade orc is a welcome addition. They just wish they could understand anything he says. His dialect of common is unknown in the west, and though the words sound like common, they’re not ordered in any sane manner. Tola himself has no complaints with days of endless battle, save that there’s rarely enough scavenged food to eat his fill.

* **Race -** Orc
* **Season -** *Zombicide: Green Horde*
* **Based on -** Unknown, likely original character

### **Gameplay**

#### **Skills**

* [Blue]
	+ **+1 Damage**: Melee
* [Yellow]
	+ **+1 Action**
* [Orange]
	+ **Barbarian**
	+ **Bloodlust**: Melee
* [Red]
	+ **+1 die:** Combat
	+ **+1 free Melee Action**
	+ **Shove**
Tak "Spellbones"Trooblood

*"Let's get this revolution business over with soon, so I can get back to my work - bones don't talk to just anybody, ya know?"*

### **Background**

Paleomancy is the study of ancient bones, and the ability to invoke powerful magic derived from those bones. Tak Trooblood is perhaps the most famous and successful practitioner of this type of magic today. Using his vast knowledge of extinct animals, and drawing upon his own very impressive collection of ancient bones, Tak can call forth the power of little-known magical creatures that once roamed the landscape of the Known World. The authorities of Gateway have declared him a heretic and forced him to close the doors to his beloved Museum of Magical Beasts. Shortly thereafter Tak went underground and joined forces with the resistance.

* **Race -** Human
* **Season -** *Zombicide: Green Horde*
* **Based on -** Crossover character, *Gateway: Uprising*

### **Gameplay**

#### **Skills**

* [Blue]
	+ Lucky
* [Yellow]
	+ +1 Action
* [Orange]
	+ +1 to dice roll: Magic
	+ Zombie link
* [Red]
	+ +1 free Magic Action
	+ Roll 6: +1 die: Magic
	+ Rotten
Notorious Plagued Characters 1

A special set of zombies, classified as NPCs: Notoriously Plagued Characters.

*Standing out among the crowd can be a source of great pride, but also of prejudice. That’s why most of us used to bow our head and stick with the flock: being interesting is no good in these dark times. Unless, of course, if the table turns and place us on top of things. Being zombie hunters, we now take pride in hunting the most noticeable and notorious infected. Taking trophies is usually not an issue, and bring great stories around the campfire.*

## **Gameplay**

All N.P.Cs are classified as standard walker zombies. When these zombies are slain, they are kept by the player that defeated them. 5 differently sculpted zombies may be turned in for a powerful vault weapon.

* **Actions:** 1
* **Damage Inflicted:** 1
* **Min. Damage to Destroy:** 1
* **Experience provided:** 1
* **Target Priority:** 1
* **Special Rules:**
	+ 5x different N.P.Cs may be turned in for a Vault weapon.

## **N.P.C types**

* Nurse
* Jailor
* Dancer
* Moor
* Dwarf

## **Vault weapons**

NPC-1 includes three different vault weapons:

* Orcish Bow
* Heavy Crossbow
* Dwarven Shield

## **Included items**

* 4x of each N.P.C types
* 3x vault weapon cards (see above)
* 20x white bases (to help distinguish from regular zombies)
* 12x N.P.C zombie spawn cards
* 1x Rules bookletNPC-1 retail boxNurse and Moor N.P.CsDancer and Jailor N.P.CsDwarf N.P.C
BestNightGuard´s demise (Timeline Beta)

BestNightGuard died in Timeline Beta in 2025 during the Bongo Civil War. BestNightGuard was unlucky as he was in a hijacked Anti-Bongo tank when it was destroyed by friendly forces. He was later dragged from the wreckage by his brave vice president, CcoleHalo, but due to medics being jerks and T-bagging basically and not knowing how defibrillators work, NightGuard bled out after passing the Matrix of Benedict to CcoleHalo, making him the new president. Ironic thing here Ccolehalo ordered the attack on the AB Tank only to find out that NightGuard was in the tank. (Seinfeld theme)
Rocco

*“I never understood the term 'bullseye'. Bulls are easy. They often just stand there.”*

### **Background**

Rocco's skill with the crossbow (and recurved bow, and throwing knives, and even rocks) allowed him to survive when so many others fell in the initial wave of orcish zombies. Growing up in a mummer's troupe, he discovered the joy of archery and knife-throwing at an early age, and demonstrated incredible natural aptitude for both. He regrets the Green Horde and black plague, though it has given him plenty of opportunity for practice. He often dreams of one day taking 'the most perfect shot in all history' though he's somewhat vague as to its definition.

* **Race -** Human
* **Season -** *Zombicide: Green Horde*
* **Based on -** William Tell, *Switzerland folk hero*

### **Gameplay**

#### **Skills**

* [Blue]
	+ Starts with a Crossbow
* [Yellow]
	+ +1 Action
* [Orange]
	+ +1 free Enchantment Action
	+ +1 max Range
* [Red]
	+ +1 die: Ranged
	+ +1 to dice roll: Ranged
	+ Hit & run
Green Horde Kickstarter Exclusives

The Zombicide: Green Horde Kickstarter campaign offered Kickstarter exclusives to patrons who helped to fund the board game. Exclusives ranged from unique miniatures (such as abominations, n.p.c zombies, necromancers and survivors) to 3D plastic objects.

Kickstarter Exclusive items may be available, if any stock remains, at conventions and special promotions that Guillotine games attends.

## **Horde Pledge**

Backers of the *Zombicide: Green Horde* who pledged $120 were entitled to receive all unlocked stretch goals during the campaign. The items below are listed under type, and do not reflect the stretch goal levels.

### **Survivors**

* Rocco
* Thomas
* Jeanne
* Kelsey
* Cassius
* Ygraine
* Ryan John
* Hyg
* Hyld
* The Marquis De Roget
* Earl Jaimie The Spoiler of Dhüm
* Sigrun The Slayer
* Gannicus
* 'Badger' Brummuin
* The Great Zanzibar
* Billy
* Warchief Lividia
* Anton Guffen
* Sir Schwarz
* Countess Ordelia
* The Deathmaster
* Brannog Steelgreaves
* Zee
* Greyson Grüber
* Spearhead
* Finarton The Giant
* Lorentz
* Fylguria
* Princess Ayla
* Lord Brix Moonshine
* Asmodeus

### **Abominations**

* Werezombie
* Swamp Lurker
* Horde Brother
* Siege Breaker
* The Magenta Covfefe of Aargh
* Vault Warden
* Gorgomination
* Abominabunny
* Zombie Giant
* Chromatiz

### **Necromnancers**

* Queen Severa
* Count Temeraire

### **Miscellaneous** **Miniatures**

* Feral Dragon
* Ballista
* 4 extra Orc Fatties
* 4 extra Orc Runners
* 5 extra Orc Walkers
* 1 extra Orc Necromancer
* 1 extra Orc Abomination
* 4 Fatty Bursters

### **Miscellaneous**

* New Equipment cards
	+ Spiked Armor
	+ Shield Gauntlet
	+ Pit Fighter Gloves
	+ Magic Ball of Destiny
	+ Sword Gauntlet
	+ Mace Gun
	+ Animal Armour
	+ Orb of Death
	+ Grappling Lance

* Horde Tile
* Horde Box

## **Optional Buys**

These items were available to backers to purchase during the campaign.

### **Expansion Bonus** **Survivors**

* North the Halfling (bonus for purchasing Friends and Foes expansion)

* Liam (bonus for purchasing No Rest for the Wicked expansion)

### **Ultimate Survivors**

* Ultimate Baldric
* Ultimate Ann
* Ultimate Clovis
* Ultimate Nelly
* Ultimate Samson
* Ultimate Silas

### **Miscellaneous**

* Fatty Bursters
* 3D Plastic Obstacles
	+ 6 barriers
	+ 6 hedges
* Green Custom Dice
* 3D Plastic Hedges (14 hedges)
Apothicon

For the faction made entirely of Apothicon species, see Apothicon Empire. For the original, non corrupt form of the Apothicons, see Keepers.

The Apothicons (Commonly referred to by the Oracle as Corrupt Keepers) are the most evil race of lifeforms in the entire Multiverse. Yes, more evil than humans. The Apothicons were originally the Keepers, a race of super beings created by the Oracle as the sacred defenders of the Multiverse and Aether. However when they discovered the evil Dark Zone, they became corrupt and attempted to conquer the Aether under the rule of Shadowman. Luckily, they failed their assault and were expelled for all eternity by the Oracle to the Dark Zone. The Apothicons got another opportunity however, when a human from Dimension Alpha, Timeline Charlie accidentally entered the Dark Zone and was corrupt by the pure evil. Shadowman approached the human who said his name was Vincent and proposed a partnership of sorts. If Vincent Benedict could help the Apothicons leave the Dark Zone and enter Dimension Alpha, they would serve as generals in his army. The two shook hands and upon arrival back to Timeline C, Vincent used his new powers and allies to form the Army of Vincent. In 24 hours, the Earth was completely wiped clean of life and the Army of Vincent reigned supreme. As part of the deal, Vincent sent several Apothicons to Timeline A in order to gain influence in other parts of the dimension. They all failed in their goals, and after being used for too long, Shadowman betrayed Vincent and destroyed him, taking his army and influence over Timeline C. In the end, the Army of Vincent was renamed the Apothicon Empire and now throughout the Multiverse, Shadowman's soldiers are searching for the First Souls. God helps us they don't.
Princess Ayla

*"My people have a saying: Don't kill if you can wound. But, since zombie are already dead..."*

### **Background**

Princess Ayla hails from a distant land island that is practically a utopian paradise. Yet, while her people have long avoided contact with the world at large, the black plague is cause for concern for all free-willed peoples. As such, Princess Ayla, their mightiest warrior, lends her blade against the green horde. As a veteran of many battles, she advises striking directly at the necromancers behind the plague. In fact, in studying their grand designs, she senses there may be one particular mastermind, always directing the bigger picture.

* **Race -** Human
* **Season -** *Zombicide: Green Horde*
* **Based on -** amalgamation of:
	+ Princess Diana, *Wonder Woman* (film, 2017)
	+ Thiago's (CMON employee) baby, Ayla, born during the Green Horde campaign

### **Gameplay**

#### **Skills**

* [Blue]
	+ Super Strength
* [Yellow]
	+ +1 Action
* [Orange]
	+ +1 Free melee Action
	+ Lefesaver
* [Red]
	+ +1 free Combat Action
	+ +1 to dice roll: Melee
	+ Shove
Lucas

*“I’ll do what I have to, wherever that might lead.”*

### **Background**

Lucas has lost almost everything he once had, and that is a far fall indeed for a man once renowned and rich, titled, and landed. Before the necromancers cast their evil over the land, Lucas was caught out in a scheme to betray the King. He was stripped of everything and cast out to live in the forest. He knows some people will suspect him of being in cahoots with the necromancers. He also knows that defeating them is his best chance to get back into the King’s good graces. He’ll do whatever it takes to get his life back.

* **Race -** Human
* **Season -** *Zombicide: Black Plague*
* **Based on -** Godfrey, *Kingdom of Heaven*(film, 2005)

### **Gameplay**

#### **Skills**

* [Blue]
	+ Born leader
* [Yellow]
	+ +1 Action
* [Orange]
	+ +1 to dice roll: Melee
	+ Reaper: Combat
* [Red]
	+ +1 free Combat Action
	+ Ironclad: Walker
	+ Spellcaster
Clovis

*“The end of the world? The end of yours, not mine!”*

### **Background**

Clovis’ love of the law led him to become a paladin long ago. As years passed, he learned the hard way that the law is rarely black & white. Shades of grey coloured his perceptions, especially in the many deeds done to keep his lord’s hands clean. Now civilisation is crumbling, and the lords can do naught but cower. Clovis has at last realised that justice and glory are more than a shiny shield and serving the nobility. Real honour is gained through deeds, not by lordly fiat.

* **Race -** Human
* **Season -** *Zombicide: Black Plague*
* **Based on -** Boromir, *Lord of the Rings*

### **Gameplay**

#### **Skills**

* [Blue]
	+ +1 die: Melee
* [Yellow]
	+ +1 Action
* [Orange]
	+ +1 free Melee Action
	+ Swordmaster
* [Red]
	+ +1 free Combat Action
	+ +1 to dice roll: Combat
	+ Hit & run

#### **Body slot**

* Shield

Clovis\_artClovis\_cardClovis\_model
Black Plague

*Zombicide: Black Plague* is a standalone cooperative boardgame for 1 to 6 players that brings the relentless zombie-killing action of *Zombicide* into a brand new fantasy setting! Players control a party of survivors as they fight to rid the land of an invasion of zombies controlled by the game itself. Survivors find weapons & spells, battle zombies, and gain experience. The more powerful Survivors become, but the more zombies rise to face them!

While it retains the general *Zombicide* mechanics, several changes and additions were made for *Black Plague.*

## **Survivors**

*Black Plague* brings a whole new breed of survivors to *Zombicide*, hailing from all walks of life, and even including some fantasy races like dwarves and elves! Each of these heroes posses their own unique abilities to face the shambling horde.

* Clovis
* Nelly
* Baldric
* Ann
* Samson
* Silas

## **Equipment**

Weapons and magic spells are equipped in-hand. Armor is worn on the body. Special items like extra arrows may be stashed in the Survivor's backpack. Survivors have varying equipment specialisations, allowing them to equip a particular card on the body slot, and still have it instantly accessible.

Survivors wearing armour, or carrying a shield, have a chance of blocking multiple zombie attacks with a lucky roll.

## **Zombies**

The zombie hordes shuffling around *Zombicide: Black Plague*’s alleys were raised by powerful Necromancers. When they enter the board, even more zombies spawn every round. Instead of mindlessly chasing survivors, Necromancers will try to escape and spread the shambling horde. If not eliminated, the number of zombies only gets worse!

## **Included items**

* 9 double-sided game tiles
* 71 miniatures
* 6 survivor miniatures and ID cards
* 6 plastic dashboards and colour bases
* 48 plastic trackers (6 different colours)
* 6 dice
* 125 cards (zombie spawn & equipment)
* 63 tokens
* 1 Rulebook
Father Tucker

*“Salvation is about faith. And an axe. Well, more axe than faith. In fact, it’s pretty much the axe.”*

### **Background**

There is more than one way to protect your flock, and the Father Tucker knows almost all of them. The bodies must be saved so that the souls may be saved, after all, and in a time of rampaging armies as well as monstrous necromancers, Tucker has learned to use all of the weapons at his disposal to protect his flock. Bandits, heathens, zombies – all would be wise to fear Father Tucker, for he will do everything he can to stop them, and his axe is as strong as his faith.

* **Race -** Human
* **Season -** *Zombicide: Black Plague*
* **Based on -** Garry Monk, *English football manager*

### **Gameplay**

#### **Skills**

* [Blue]
	+ Shove
* [Yellow]
	+ +1 Action
* [Orange]
	+ Lucky
	+ Spellcaster
* [Red]
	+ +1 die: Combat
	+ +1 free Combat Action
	+ Free reload

#### **Body slot**

* Axe

Tucker artTucker cardTucker miniature
Special Guest Boxes

Special Guest Boxes feature special Survivors designed by great illustrators. Each of them contains additional miniatures in the form of extra survivors, and rarely Necromancers or Abominations.

### **Black Plague**

* Paul Bonner (I)
* Carl Critchlow
* Karl Kopinski
* Stefan Kopinski
* Naïade
* Edouard Guiton
* Marc Simonetti
* Paolo Parente
* Jovem Nerd
* Adrian Smith
* John Howe
* Neal Adams
* Gipi

### **Green Horde**

* Paul Bonner (II)
* Adrian Smith (II)
General Policy

*If you see any mistakes or ways we could improve the rules I'd suggest to make a discussions post and/or reach out to an admin*

## General Rules and guidelines

As a community site, we have to have rules and policies that help our site become more suitable for its purpose and its users safe. If you have any issues or concerns about topics that aren't mentioned in these rules, please feel free to ask admins about them.

First of all you must agree to the Wkia's terms of use (that concerns this particular wikia) this sets the standards for all Wikia sites and their policies (some of which are covered below).

Here are some of the simpler rules that don't need much explaining:

* No 18+ content/users
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* Write in English
* Use decent spelling and grammar
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### Age Edit

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This includes phrases that may be seen as offensive by certain groups but are generally accepted in usual life, like OMG, Bloody Hell etc. Unless it is used as a tool to provoke others.

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Iggy

Iggy is a pig. To be specific, he's BestNightGuard's pig. He eats, walks, sleeps, roots, poops, and breathes. What else could you possibly need from a pig? Oh, and he's immortal.

   But to be EVEN MORE specific, the Iggy on the right is not the only Iggy in the Multiverse, in fact that Iggy is just one of several Iggys.

But to be UNGODLY specific All Dimensions host one Iggy per timeline. For instance, Dimension Alpha holds three Iggys. In Timeline Alpha he is the chubby little biscuit that lives with BestNightGuard. Timeline Beta's Iggy is similar, but instead he belongs to CcoleHalo, due to NightGuard's demise. In Timeline Chaos, Vincent Benedict Made Iggy into a unstoppable Crispy Bacon Vector That Killed everyone. after destroying Earth.

Iggy isn't completely immortal either. You see, deep in the Multiverse, there is a realm known as the Iggy Dimension. A dimension filled to the brim with Iggys of all ages. The Iggy Dimension produces an Iggy every millisecond. Each Iggy in the Iggy Dimension and the Multiverse share the same soul and are, in a way, the same being. When one Iggy dies, another one just pops in to take its place. All Iggys share the same memories, knowledge, and personality. So in a way, Iggy is immortal.
Sybil the Ranger

*“I've have been killing monsters since before your grandparents were children. Stand aside.”*

### **Background**

* **Race -** Elf
* **Season -** *Zombicide: Black Plague*
* **Based on -** Crossover character, *Massive Darkness*

### **Gameplay**

#### **Skills**

* [Blue]
	+ Super Strength
* [Yellow]
	+ +1 Action
* [Orange]
	+ +1 to dice roll: Combat
	+ Charge
* [Red]
	+ +1 free Combat Action
	+ Barbarian
	+ Shove
Chromatiz

*"Well now that's just wrong." - Common Survivor reaction to Chromatiz*

The fabled Chromatic Unicorns from the elven realms were always rather curious creatures. Literally: they're curious about everything. Strangers to their woods would often find themselves watched from afar, or turn about to spot a unicorn following their trail by scent. Most had little to fear from these beasts, lest they enter the wood with evil intent. Then they'd discover that the unicorns were far from helpless. But now, with the black plague sweeping the world, it seems at least one of these noble beasts has developed an intense curiosity concerning the taste of living flesh.

## **Gameplay**

The terrible blight that is the Chromatiz is one of the deadliest Abominations in existence, where once its pure and benevolent nature dwelled now only malice and hunger reside. Worse still, the Chromatic Unicorns were legendary in holding affinities for princes and princesses alike - a trait the blight have warped into varying bonuses based on the number of male and female survivors currently on the board.

It would be the utmost mercy to put down this once noble beast - if your group has the skill and luck to do so!

NOTE: The following may change upon release

* **Actions:** 3 or 2, see Special rules
* **Damage Inflicted:** 3 or 2, see special rules
* **Min. Damage to Destroy:** 3
* **Experience provided:** 5 points
* **Target Priority:** 2

* **Special rules:**
	+ Wounds inflicted by Abominations can’t be prevented by Armour rolls.
	+ At the start of each of Chromatiz's activations, determine how many Actions it has and what Damage it deals during this activation:
		- Chromatiz has 3 Actions, but only 2 Actions if any female Survivors are within Line of Sight.
		- Chromatiz inflicts Damage 3, but only Damage 2 if any male Survivors are within Line of Sight.
		- Familiars don't count.
Katelyn

*"A weapon for every occasion."*

### **Background**

One might think Katelyn brings a few too many blades to the fight against the Green Horde, but then she usually ends up employing them all in any given engagement. A bow for range, long blades for open areas, short blades for close in, and as many daggers as she can carry. Before the black plague struck the Green Horde she'd been a weaponsmith's apprentice, and when the army was shattered and the towns and cities overrun, she and her master took everything they could carry. Alas, he master did not survive, and she now carries the burden alone.

* **Race -** Human
* **Season -** *Zombicide: Friends and Foes*
* **Based on -** Unknown

### **Gameplay**

#### **Skills**

* [Blue]
	+ Brother in arms: +1 die: Combat
* [Yellow]
	+ +1 Action
* [Orange]
	+ +1 free Melee Acion
	+ Sprint
* [Red]
	+ +1 free Melee Action
	+ +1 free Combat Action
	+ Roll 6: +1 Damage
Order of Casual Bongos

The official flag of the Order

### Faction collapse

2016 (Dimension Alpha, Timeline Chaos only), 2027 (Dimension Alpha, Timeline Beta only)

The Order of Casual Bongos is a military alliance formed in 1918 by Eggs Benedict with the purpose of protecting the Human race. It is most well known for its heroic feats against Nazi Germany, The Clone Empire, and the Apothicon Empire.

The Order of Casual Bongos exists exclusively in Dimension Alpha across all three of the dimension's timelines. In Timeline Chaos they were destroyed by Vincent Benedict.

## Global setup

There is no true established capitol for the Bongos. They have military bases across Europe and the Americas to help maintain peace, similar to NATO. Their bases in Germany and other neighboring countries were destroyed in The Reich War.

## Nuclear weapons

The Order has a strict policy on nuclear weapons and refuses to build or buy them as they believe they are a threat to the human race. In fact they assisted the United States greatly in the 2017 incident with North Korea regarding nuclear tensions (Timeline Beta).

## National authority

The Order is treated with the same authority as a country, meaning BestNightGuard has a seat in the United Nations (later known as the United Defense Initiative).
Anti-Bongos

The Anti-Bongos are a branch of the Order of Casual Bongos from Timeline Beta who refuse to follow Benedict and NightGuard's authority. They are commanded by the ever so clever and mysterious Leader whom no one has ever seen before.

## Declaration of war against Benedict

June 17 2025, The Leader ordered an attack on a monument portraying WW2 era Bongos planting a flag with US soldiers. A force of exactly 50 AB soldiers marched to the statue and simultaneously sprayed it with heavy weaponry until it was completely destroyed. BestNightGuard responded to the attack by sending 50 soldiers to push the ABs back. The response erupted into the first battle of the Bongo Civil War. It is still being disputed who won the battle, as both the Casuals (as they'd later be referred to) and the Anti-Bongos lost a large amount of troops, dropping the infantry count to around 18 or so.

## The death of BestNightGuard

During the Casual invasion of AB City, BestNightGuard was killed by his own men when he entered and used an AB marked tank. The Anti-Bongos then began to pump out propaganda claiming that the death of NightGuard was at the "hands" of The Leader. This of course, is not the truth.

## Defeat at the hands of their "own"

In 2027, the Anti-Bongos began to gain the upper hand in the war when they destroyed several Casual military bases with tomahawk missiles and even invaded and destroyed the Casual HQ. Luckily for the Casuals, a "chef" that was preparing a victory feast for the ABs "accidentally" made The Leader into potato salad, forcing them into chaos as no other AB was suitable to lead. The ABs were taken by storm when "coincidentally" the Casuals led by CcoleHalo attacked and took over the AB HQ, forcing the Anti-Bongos to surrender.

## Signing of the "Disbandment Treaty"

December 25 2028, the Casuals and Anti-Bongos signed the Disbandment Treaty stating that ALL forms of the Casual Bongos must disband immediately and go their separate ways.
King Mortimer

*“We shall quest to slay the zombies. We will not rest until all of them are slain!”*

### **Background**

King Mortimer is a mighty lord – or, at least he was. His kingdom was not known for much and his benevolent rule, such as it was, consisted mostly of ignoring his subjects in favour of quests of one sort or another. When the necromancers brought forth their plague of shambling creatures, King Mortimer and his knights were eager to fight this new menace. They will ride – or jog – into battle over and over again, until the last of the zombie menace is dead!

* **Race -** Human
* **Season -** *Zombicide: Black Plague*
* **Based on -** King Arthur, *Monty Python and the Holy Grail* (film, 1975)

### **Gameplay**

#### **Skills**

* [Blue]
	+ Starts with a Great Sword
* [Yellow]
	+ +1 Action
* [Orange]
	+ +1 free Combat Action
	+ Born leader
* [Red]
	+ +1 Damage: Melee
	+ +1 to dice roll: Combat
	+ Charge
The End of Man

### Outcome

Army of Vincent victorious, humanity and its neighboring species are completely destroyed. Timeline C is conquered by Vincent Benedict.

Timeline Chaos is home to many catastrophes. One of which was the final battle that resulted in humanity's destruction. In 2016, Vincent Benedict killed BestNightGuard and CcoleHalo using the power of the corrupted and dying Matrix of Benedict.

The Order of Casual Bongos and NATO had teamed up to double their efforts, but were cut down rather quickly. It ended with the Matrix dying and the extinction of humanity. This and many other events are what earn Timeline Chaos it's name.
Morrigan

*“Dirty fighting, you say? Let me show you about life and death.”*

### **Background**

As a bodyguard to the dark elf ambassador to Wolfsburg, Morrigan knew all about paranoia. Her people are regarded with suspicion at the best of times, and the threat of assassination haunted her every step. Alas, the ambassador chose to stand and fight the zombie horde. Morrigan alone survived. Now, far from home, and suffering from the loss of honour that died with the ambassador, Morrigan begins her new life, where her fellow survivors have learned to see past their prejudices and appreciate the advice and sword arm this skilled veteran offers.

* **Race -** Dark Elf
* **Season -** *Zombicide: Wulfsburg*
* **Based on -** Unknown

### **Gameplay**

#### **Skills**

* [Blue]
	+ Reaper: Combat
* [Yellow]
	+ +1 Action
* [Orange]
	+ +1 free Melee Action
	+ Spellcaster
* [Red]
	+ +1 Damage: Melee
	+ +1 to dice roll: Magic
	+ Bloodlust: Combat
Blackcurrant

*“All right, let's start by you giving us everything worth anything in this miserable little town.”*

### **Background**

The Black Currant is the leader of a group of bandits who prey on small villages. They run through towns, pillaging and looting, leaving nothing but misery in their wake. The Black Currant himself is an intimidating figure, with the biggest set of bull horns ever seen on his helmet and custom-made armor and weapons. He may be the nastiest piece of work known to the lands (short of the zombies), but the Black Currant knows how to put on a show.

* **Race -** Human
* **Season -** *Zombicide: Black Plague*
* **Based on -** Himself, *Thrud the Barbarian*

### **Gameplay**

#### **Skills**

* [Blue]
	+ +1 Damage: Melee
* [Yellow]
	+ +1 Action
* [Orange]
	+ +1 to dice roll: Melee
	+ Shove
* [Red]
	+ +1 free Combat Action
	+ Iron hide
	+ Reaper: Melee
Confederacy of Independent Nations

The flag representing the Confederacy

The **Confederacy of Independent Nations** (Confederacy, Independent Nations, and the CIN) was a faction that existed during the Second Apothicon-Human War that consisted of six human nations.

After the fall of Russia in the First Apothicon-Human War, the council of the United Defense Initiative decided that Russia was to be sanctioned and covered by heavy military presence as to prevent another invasion from Shadowman and the Apothicon Empire. Several countries such as Ukraine and China were heavily opposed to the way the Initiative handled the Apothicon invasion and believed that the use of nuclear weapons was unnecessary and resulted in too much devastation. In 2191, China, Ukraine, Sweden, Spain, and Finland broke away and succeeded from the UDI and established their own loose alliance. The same year, the Apothicon Empire broke from the defensive sanctions around Russia and invaded several European countries with the objective to kill and conquer as much as possible.
(Timeline Alpha) Nazi Germany

Nazi Germany was prominent threat to the world during The Second Butter War. Unlike its Timeline B and C counterparts, Timeline Alpha Nazi Germany sought out to conquer the world to allow Vincent Benedict from Timeline Chaos to easily invade, rather than attempting to accomplish Adolf Hitler's selfish and anti-Semitic goals.

Differences from its Beta and Chaos counterparts

* The Iron Cross was used as the primary Nazi insignia, rather than the Swastika.
* Adolph (The Apothicon sent by Vincent to replace the human Hitler) had more strategic knowledge than the original Hitler and was able to keep the war going until 1946.
* Concentration camps held both "impure" and "pure" humans and where not kept in secret in order to make both the German populace and the world fear the Nazis.
Republic of Fursona

### Conflicts (in Bongo lore)

Second Great Butter War (as forced Nazi super soldiers), Furry Civil War, and the Reich War.

### Government

Republic

**The Republic of Fursona** (Fursona, Furry Republic, the place with oddly attractive animals) is a nation made entirely of anthropomorphic animals (Furries) that was founded shortly after the Second Butter War in Europe ended.

**For more on the history of the Furry race, click here**

## Fight to secure national sovereignty

After the Butter War ended in Allied victory early 1946, many nations didn't want Furries in their land due to their association with the Nazi Reich. The newly formed United Nations decided that the Furries would be moved to a small island near the United Kingdom and be watched by the Casual Bongos to prevent a possible Nazi uprising. By 1947, it was realized that the Furries had no passion to their Nazi creators, and were allowed more freedoms under their own jurisdiction. As the Cold War between the United States and the Soviet Union began, the Bongos had to shift their focus towards the rise of Communism, meaning they wouldn't be able to put full focus on the island.

BestNightGuard and CcoleHalo allowed one Furry who was tortured by the Nazi scientist Josef Mengle to take charge as the Furry leader. Late 1947, a clan of Furries who believed in the Third Reich's new order declared revolution. At first, the UN wanted to send human soldiers to the island to contain the Nazi uprising, but BestNightGuard decided that the Furries had proven themselves and allowed the Furries access to military grade weapons. By 1948, the Nazi Furries had been defeated by the Anti-Fascist forces. In August, the Bongo jurisdiction was lifted off of the island, and the Anti-Fascists were allowed to establish the island as their nation. Finally, they declared themselves independent from United Nations as the Republic of Fursona.
The Fourth Reich

**The Fourth Reich** is a modern day Nazi Reich lead by neo-fascist Steiner. The Fourth Reich stands for the idea that the German people are the only pure race, and that all other races and sexuality are impure and must be destroyed.

The Fourth Reich was responsible for the Reich War, one of the deadliest conflicts in human history. The Fourth Reich's goal in the war was to conquer Europe, the UK, the Americas, Asia, and the Middle East.
The Apothicon-Human Wars

"The day has come. I told them... I told them! Just like in Timeline Chaos... the Apothicons arrive." - The Oracle.

The **Apothicon-Human Wars** are the ultimate battle over the fate of Dimension Alpha. The wars took place over the span of the 2100's and the 2200's across the universe. Well, the universe within the Alpha timeline of the Alpha dimension within the Multiverse... you get the idea.

The Apothicon-Human Wars

* Apothicon-Human War
* Apothicon-Human War II
* Apothicon-Human War III
* Apothicon-Human War IV

The 24 hour battle for Earth in Timeline Chaos

* The End of Man
Necromantic Dragon

There are fearsome foes, and then there are nightmarish foes. The Necromantic Dragon falls in this latter category. This undead behemoth towers above everything, making life miserable for Survivors.

## Background

The zombie invasion is going rampant across the land, and dragons themselves woke up from their slumber to get rid of the problem, in their own way: by direct and open combat. After all, an army is no match for much a magnificent creature of fangs and flames, right?

Wrong! Many dragons battled the zombie hordes head on, without any plan, and were defeated. Raised from the dead as necromantic dragons, the beasts kept most of their former instinct and willpower.

## Gameplay

Similarly to the Feral Dragon, the Necromantic Dragon spawns and crushes the central Zone of its tile. It deals 2 automatic damage to anybody there, and scatters any possible Survivors. When it activates, the Necromantic Dragon disgorges more zombies onto the Zone with most Survivors around him, drawing a spawn card for it. If there are no Survivors around it, the dragon flies away to stomp an adjacent tile! It takes a 2-damage weapon to hurt the Necromantic Dragon and send it flying away until it spawns again. However, each time it spawns the Necromantic dragon is vulnerable to only one type of weapon, determined by the drawing of a Vulnerability card. Unlike the Feral Dragon, the Necromantic Dragon is often immune to mundane weapons like swords, requiring attack spells to be brought down. Only after all of its Vulnerability cards have been used, the Necromantic Dragon is ultimately defeated!

Necromantic Dragon with Seli for scaleDragons comparison
Europe

A political map of Europe in the early 2000's

### Conflicts (in Bongo lore)

First Great Butter War (Timeline Alpha), World War I (Beta and Chaos), Second Great Butter War (Timeline Alpha), World War II (Beta and Chaos), Cold War, Third Great Butter War, and The Apothicon-Human Wars.

### Government

NATO (Cold War era), Warsaw Pact (Cold War era), European Union (2000's), United Defense Initiative.

Sweden and Finland is a penis and testicles and Norway is the cumstain
Swamp Troll

This cunning abomination lurks in the deep waters of the map, waiting to surprise any weary Survivor who happens upon its nest.

## **Gameplay**

NOTE: The following may change upon release

* **Actions:** 1
* **Damage Inflicted:** 1
* **Min. Damage to Destroy:** 3
* **Experience provided:** 5 points
* **Target Priority:** 2

* **Special rules:**
	+ Wounds inflicted by Abominations can’t be prevented by Armour rolls.
	+ When the Swamp Troll spawns, it will spawn in the Watering Hole closest to a Survivor

## **Attainable From**

* Rat King & Swamp Troll (Kickstarter Exclusive)
Multiverse

The Multiverse is the infinite plane of existence that the Order of Casual Bongos and Five Nights at Iggy's continuities takes place. Some dimensions have names while others do not. The Multiverse has many layers, like an onion.

Layer 1 - Multiverse

Layer 2 - Dimension (There are an infinite amount of them)

Layer 3 - Three timelines that have shared traits (A, B, and C)

Layer 4 - The inside of a timeline

Known dimensions in the Multiverse are

Alpha Dimension - The primary dimension where most important events in Bongo lore occur (mostly in Timeline Alpha).

Fence Dimension - A dimension where in all three timelines, picket fences evolved instead of humans.

The Iggy Dimension - A single timeline dimension populated solely by inter-dimensional pigs named "Iggy".

The Other Place - A failed attempt by the Oracle to produce a four timeline dimension that causes insanity among those who exist in it.

The Dark Zone - An evil warped void accidentally created by the Oracle.

The Aether/House of Benedict - A paradise for kind and pure souls after death made by the Oracle.

Beta Dimension - The Dimension in which "Five Nights at Iggy's" takes place.
First Apothicon-Human War

Initiative soldiers shooting at Apothicon combatants during the Battle of St. Louis

### Factions involved

United Defense Initiative (including the OoCB) vs Apothicon Empire

### Outcome

Initiative forces overcome the Apothicon invasion, but suffer the loss of major world powers and life.

**The First Apothicon-Human War** (or **Apothicon-Human War I** and **AHWI**) was the first of four major conflicts in human history. The evil Apothicon race invaded the Earth in 2185 with the mindset of destroying the human race. However, the Apothcions were poorly informed and thought that the human race would easily be overcame like in Timeline Chaos. They were **very** wrong.

During the war, many countries and major cities were completely destroyed. Among them was Russia, which was a major blow to humanity. The United Defense Initiative was the sole military force defending the planet.

One of the more drastic measures taken by the UDI in the war was the use of tactical nuclear weaponry. Several cities across the globe were nuked in an effort to destroy large and unbeatable armies of Apothicons.

Despite low morale and harsh conditions, the UDI gained the upper-hand in the conflict and forced the Apothicons into a retreat. The Apothicons took up residence in the war torn Russia, forcing remaining European countries nearby to be heavily fortified to hold off any further aggression from the demonic invaders. This angered the Shadowman deeply, who vowed that the war was not yet done.
Axis Powers

The insignia used when referring to the Axis as a whole.

**The Axis** were a major faction during the Second Butter War. They were the opposing force to the Allies. They were responsible for the deaths of millions across the globe.

### Countries in or aligned with the Axis

* Nazi Germany
* Imperial Japan
* Italy
* Hungary
* Romania
* Bulgaria
* Thailand
* Apothicon Empire (Indirectly and only in Timeline Alpha)
United Defense Initiative

T**he United Defense** **Initiative** is a global alliance that combines the united effort the great European, Asian, African, and American (referring to continental) nations into one group. The UDI was formed during the The Reich War as a way to prevent a Nazi takeover and to prevent a major and devastating war from ever happening again. This was successful until the Apothicon-Human Wars.

The Initiative fought to keep the peace during the Reich War and almost never fought alongside the Middle Eastern Alliance (although they were considered allies). During and after the war, any country within the UDI was referred to as "Initiative" rather than their actual demonyn (ex. American, Bongo, German, Cuban etc.) .

## The Resource Conflict

After the large amount of resources burnt up during the The Reich War, the United Defense Initiative set out to secure the last of the world's oil supply to begin global recovery, which happened to be deep in the Middle East. For a very brief period, a sort of Cold War began between the Alliance and Initiative over the oil reserves. Constant threats to retaliate against each other were made but never went through. In 2166, the world leaders of the Initiative decided they had no other choice than to invade the Middle East and take the reserves by force. By 2170, the war ended in a peace treaty between the Alliance and the Initiative. After CatManIsBoss revealed his space based naval fleet, the Bongos agreed to help the Middle East colonize and live on Mars, and in return the UDI would get the oil reserves.