Rules of Hohei-do

> *This is a basic rundown of the R&R of Hohei-dō. Check the in-depth R&R of the JHF that the IIF approved.*
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This is the list of the **Hohei-dō Competition Regulations** as specified by the Japan Hohei-dō Federation.

## 1-02 Competition Format

These are the four formats for matches: **Elimination battles**, **King of the Hill**, **Capture the Flag**, and **Command and Conquer**. These matches are designated by the Federation.

In **Elimination battles**, the objective is to ***knock out all of the opposing side's troops***.

In **King of the Hill**, the objective is to ***knock out the designated King/Queen before the designated time runs out***.

In **Capture the Flag**, the objective is to ***capture the opposing side's flag and safely return it to the base***.

In **Command and Conquer**, the objective is **to capture and hold certain areas within the map in order to accumulate the points for to win**.

## 2-02 Limit on the Numbers of Participants

Each side **may not** field more troops than the number designated by the Federation.

However, it is possible to field fewer troops than the designated number.

## 2-03 Match Locale

The boundaries of the battlefield will be determined by the Federation.

**Access to the battlefield will be restricted 48 hours prior to the match**. Each side will be provided maps and details of the field.

Medical Emergency zones, secluded Observatory fields and the Starting area are considered to be **Safe Zones**, thus these areas are **no fire zones**.

Should there be objections to the battlefield of choice, they should forwarded to the federation **within the first 12 hours of announcement**, upon which deliberations and considerations will be made.

## 3-01 Participating Infantry Weapons' Specification (B.C.W.P)

Weapons allowed to participate are the following: (Note that the B.C.W.P means "Before Cold War Period")

* Weapons whose designs was completed **before September 2, 1945**, the day the Japanese delegation formally signs the instrument of surrender.
* Weapons that had begun **prototype trails** by the **aforementioned date**.

Weapons which meet these requirements must be confirmed to be constructed using materials that were available using materials that were available during at the time.

Prototype, Experimental, and weapons that never advance planning stage, the Federation will decide on their eligibility.

Weapons which intended purpose or has the purpose to penetrate Armor will be excluded.

## 3-02 Supplementary Equipment

All troops must be fitted with Federation-sanctioned referee equipment.

For additional safety measure, the troops are required to be fitted with Federation-sanctioned clothing.

Weapons can be modified, but it must be sanctioned by the Federation.

## 3-03 Permitted Armaments

All "Bullets" or "Lets" are to be Federation-sanctioned (live) ammunition.

The total number of magazine per participants is limited.

**Production of custom bullets is not allowed**, productions will be granted by Federation-sanctioned/sponsored/associated Industries

## 4-02 Conditions for Victory

### **Elimination battles**

The side that knocks all the opposing side's troops is the winner.

### **King of the Hill**

If the King/Queen is knock out, the opposing team will win.

If the King/Queen is alive after the time runs out, that team will win.

### **Capture the Flag**

If the Captor safely brought the opposing side's flag to their base, then they will be the winners.

If the side knocks out all the opposing troops, before the flag is brought to the Captor’s base, they will be winners.

### **Command and Conquer**

If the accumulated points reach to the designated amount, that team will win.

If the opposing troops are all knocked out, the remaining side will be the winners, even if the points haven’t reached the designated amount.

## 4-03 Conditions for Defeat

* The referee equipment has determined an Infantry to be knocked out
* The Judges determine that a rule is being violated
* The leading representative of the team or designated member may voluntarily surrender
* A Troop doing Desertion (A desertion will only occur if the troop crossed the border without returning back under 10 seconds after giving them a last chance to return).

## 5-02 Prohibited Actions

1. Shooting someone that is a non-combative [Medic, Civilians, and   Animals] intentionally
2. Using parts, attachment, or equipment not sanctioned by the Federation
3. Firing inside of a Safe Zone
4. Firing an Infantry that has been declared "knocked out"
5. Firing the Judges or Officials intentionally
6. Crossing/Leaving the Boundaries of the Battlefield
7. Actions that are judged to be "throwing the match"
	* Such as joining the opposing side during mid-match
	* Telling Intel to the opposing side
	* Intentionally losing (by intentionally sacrificing without a reason)
8. Disrespecting towards the judges or other participants

***Engaging in any of the above acts will result in disqualification.***

## 6-02 Compensation

**The International Infantry-Craft Federation** and its **subsidiaries Organizations** will provide compensation for all incidents involving structures and for restoration of the landscape **within the boundaries** of the competition.