Version history

**Version history** for *Sigma Theory: Global Cold War*.

* Fixed bug where it was impossible to move scientists after spamming click on them in the tech tree
* Fixed bug where captured AI agents could still travel between countries
* Fixed rare crash when choosing to send an agent to escort a scientist to a congress on a random event
* Fixed bug where it was impossible to unlock the singularity
* Fixed occasional crash after finishing an exfiltration
* Fixed occasional text replacement bug in organisation elimination contracts
* Fixed bug when player agrees to send a surveillance drone to a country for their spouse
* Fixed bug where drones deactivated by hierarchy were activated again on load

#### Various

* Agents flying to the same country are now displayed on top of one another
* Added new backgrounds for endings
* Fixes and improvements
* Share button on the score screen

### 0.15.3 (April 7)

This is an experimental build so you need to select the Beta branch to install it. We did balancing on the counter espionage.

WARNING: this version will delete your previous saved game.

#### Various

* Various UI improvements
* Counter-espionage balancing
* Enemy spies will act faster
* 4 enemy spies max in your country
* Ennemy spies will focus more on scientists (less hack of drone / datas)

#### Bugs

* Fixed bug where scientists couldn't work on sigma project if all technos of the field were discovered
* Fixed bug when scientist in a relationship with an agent died
* Fixed exfiltration freeze when two visible threats merge
* Fixed bug when fleeing in exfiltration could result in a dead agent marked as only captured
* Fixed bug when trying to travel to a country with which the player is at war
* Fixed bug where some tutorials where displayed to late
* Fixed bug where agents with dimensional gate could go past the end point in exfiltrations
* Fixed bug where travel road of agents that left could still be displayed
* Fixed bug where agents didn't notify player when escaping prison
* Fixed bug where hover icon for cancelling travels stayed on when it shouldn't
* Fixed bug where some missions from terrorist organisations weren't validated
* Various errors in feedback texts

#### Various

* Added display of time during which an agent is unavailable and time before an ennemy agent does an action

### 0.15.2 (April 2)

#### Misc

* Various UI improvements
* Save is now erased on gameover

#### Bugs

* Fixed bug where tooltips in techtree stayed on screen when they shouldn't
* Fixed bug where counter-terrorist ending shows up in a loop
* Fixed crash in exfiltration when picking some choices on some events
* Various missing texts
* Fixed bug where agents still had 0 life coming out of prison, making them lose exfiltrations in a loop
* Fixed crash when reaching end of Health or Astrophysics branch
* Fixed UI glitches in Lobbies elements in dashboard
* Fixed bug where countries targeted by an organisation asked you to accomplish a mission on themselves
* Fixed bug where hierarchy sent contradictory messages in the same turn saying whether or not they're happy with the player
* Fixed bug when sending a drone to a closing confilct zone
* Bugs where double agents kept showing up even after exfiltration
* Fixed bug occuring sometimes when launching a random event
* Deactivated some buttons that shouldn't be clicked in tutorials
* Fixed bug where game froze sometimes when starting a new game
* Bugs where some tutorials could overlap
* Fixed occasional crash when picking a random event
* Various missing texts fixed
* Bugs fixed

### 0.14.0 (March 24)

#### Content

* Added agents Slavik, Abertzale, Judge, Padma, Mask, Caliph, Magician, Empress, Bishop and Durak. All the agents are now here !
* Added score screen at the end of the game
* Added new UI for agents double

#### Various

* Removed first dialog after choosing to keep a technology

#### Bugs

* Fixed occasional crash when picking a lobby reward
* Fixed bug where exfiltrating an organisation leader didn't do anything
* Fixed bug where agent froze and nothing happened during some exfiltrations
* Fixed bug where agents were stuck and said "I'm still on a mission for -X days"
* Fixed weird behavior of AI
* Fixed infiltration routes between USA and Korea
* Bugs preventing from finishing missions with some groups
* Fixed bug where tooltips in techtree stayed on screen when they shouldn't

### 0.12 (February 28)

#### New features

Counterespionage:

* The first iteration of counterespionage was too passive and required to anchor one (or more) of your agents in your country. We’ve added new mechanics so you can be more proactive to prevent spy activities on your soil while using all your agents abroad.
* Your counterespionage service will send a notification everytime a suspicious agent lands in your country. From there, you’ll have a limited time to send an agent back home to counter the enemy before they leave your country with a scientist.
* There’s even the possibility to capture a spy for interrogation, see below.

Interrogation:

* When a spy is captured, they will be at your disposal for interrogation. This is a new feature that works a little bit like the diplomatic meeting. It’s quite different though, as the prisoner has a Will level and Health level. Your goal is lowering their Will level while keeping their Health level high to prevent death. Use interrogation and torture options to get intel.
* Once you have everything you need, you can trade the prisoner during Diplomatic Meetings.

#### New contents

New agents:

* Diplomat (China)
* Zenith (Turkey)
* Rider (Japan)
* Enigma (United Kingdom)
* Catch (South Korea)
* Scar (Turkey)

Organization quest system:

* Each organization in the game has now its own quest line you’ll have to complete to improve your standing with them and receive advantages.
* This brings more backstory to the different factions while giving you clear objectives and useful rewards. But remember that dealing with certain organizations will have its fair share of diplomatic backfire.

#### Changes

* Dashboard improvements
* Balancing of ‘Loyal’, ‘Chaste’ and ‘Incorruptible’ scientist traits
* Scientists now lose ‘Prisoner’ trait if brought back in their initial country
* Infiltration between France, UK and Germany now takes only one day
* New Technology tooltip in the tech tree with useful informations
* New travel UI

#### Fixes

* Fixed bug where conflicts could have a negative number of victims
* Agent quick menus and drone tooltips no longer open when dragging the map
* During exfiltration, events where agent can get treatment now only show up when agent is hurt
* Fixed bug where a critical failure in hack could lead to a wrong notification text
* Fixes...

### 0.8.5 (January 10)

* 2 new agents and Dashboard

Content:

* 2 new agents: Inside Out from Turkey and Archer from South Korea.
* Archer is the only agent using a combat bow.

Feature:

* The first iteration of The Dashboard centralizing all NPCs and their status

UI:

* new character creation screen
* UI improvement for agent recruitment

Gameplay:

* Max unlockable technologies increased to 5
* Added shotgun and different effects according to The firearm used during combat

Sound:

* new music tracks
* new sounds

#### Various changes

* Russian scientists now have correct names according to their gender
* "Ghost" trait now works as described
* Random exfiltration events involving getting a weapon don't show up anymore for pacifist agents

#### Fixes

* Fixed bug where it was possible to open settings menu on top of other windows
* Fixed bug where scientists could have trait linked to technologies from The start
* Added missing translations
* Fixed bug where starting a conflict in a country where agents have a mission caused unexpected behavior
* Fixed bug where meetings with terrorist organizations weren't properly saved
* Fixed bug where moles transferred diplomatically in the player's country where still displayed as moles in the original country
* Various typos and missing translations
* Fixed crash at The end of The exfiltration of an agent
* Fixed crash when clicking on an organization leader in The calendar

### VIP beta

No patch notes available. The first 10 agents to decypher the DOUBLE K riddle were granted access.

### September 14, 2017 (3405710)

*Sigma Theory: Global Cold War* is added on Steam.

1. ↑ https://steamstore-a.akamaihd.net/news/externalpost/steam\_community\_announcements/2403127338425921539
2. ↑ https://steamstore-a.akamaihd.net/news/externalpost/steam\_community\_announcements/2394103650894881864