Boss

# Boss and Hive Fleet abilities

Gorgon

* Tervigon: Lethal Miasma (start of turn, deals Direct damage to all adjacent enemies)
* Hive Tyrant: Adaptive Toxins (Melee hits reduce Armour)

Kronos

* Tervigon: Bio Barrage (bonus ranged damage if unit does not move)
* Hive Tyrant: Soul Hunger (damage to Psykers)

Leviathan

* Tervigon: Synaptic Imperative (resurrection)
* Hive Tyrant: Synaptic Imperative (resurrection)

## Legendary Tervigon (Leviathan)

### Traits

* Synapse: Friendly units within 2 hexes of this unit with the Instinctive Behaviour trait may behave as normal. They also ignore their Battle Fatigue trait if they have it.
* Shadow in the Warp: Enemy Psykers within 2 hexes deal -25% Psychic damage. Does not affect Tyranid psykers.
* Psyker
* Big Target
* Immune: The unit is Immune to all hex effects and unit effects.

### Abilities

* Brood Progenitor: ATermagants in adjacent hexes deal +X Damage in their Ranged attacks.
* Massive Scything Talons: When the Tervigon attacks an enemy in melee, any enemy units adjacent to the target and to the Tervigon take 3x X Bio Damage
* Synaptic Backlash: Whenever the Tervigon sustains a Crit, friendly Termagants within 2 hexes are also dealt 50% of that attack's Damage
* Synaptic Imperative: All friendly units adjacent to the Tervigon have a 50% chance to be immediately revived at X Health when suffering lethal damage, unless Overkilled. This can only happen once per unit per turn.
* Spawn Termagaunts: Summons 1-6 Termagants, starting with the hex in front of the Tervigon and then propagating to free hexes from there.
* Catalyst: Active. All friendly Tyranid units get +X Armour and a 30% chance to Block Y Damage for the rest of this turn and the coming enemy turn.

## Legendary Hive Tyrant (Kronos)

### Traits

* Synapse: Friendly units within 2 hexes of this unit with the Instinctive Behaviour trait may behave as normal. They also ignore their Battle Fatigue trait if they have it.
* Shadow in the Warp: Enemy Psykers within 2 hexes deal -25% Psychic damage. Does not affect Tyranid psykers.
* Psyker
* Big Target
* Immune: The unit is Immune to all hex effects and unit effects.
* Flying

### Abilities

* Prehensile Pincer Tail: When the Hive Tyrant attacks an enemy in melee, that target or an enemy unit adjacent to both the target and the Hive Tyrant takes 1x X Physical Damage
* Soul Hunger: Enemy Psykers take 1x X Psychic Damage when using Active abilities or Smite within 2 hexes from the Hive Tyrant
* Call Ripper Swarms: Summons 4 burrowing Ripper Swarms, who emerge from the ground at the beginning of the Hive Tyrant's next turn, unless their hex is occupied by another unit.
* Catalyst: Active. All friendly Tyranid units get +X Armour and a 30% chance to Block Y Damage for the rest of this turn and the coming enemy turn.
* Stranglethorn Cannon: The Hive Tyrant attacks using its Stranglethorn Cannon, dealing 3x X Blast Damage to an initial target within 3 hexes. Any units adjacent to the target suffer 1x Y Blast Damage.

## Legendary Hive Tyrant (Gorgon)

### Traits

* Synapse: Friendly units within 2 hexes of this unit with the Instinctive Behaviour trait may behave as normal. They also ignore their Battle Fatigue trait if they have it.

* Shadow in the Warp: Enemy Psykers within 2 hexes deal -25% Psychic damage. Does not affect Tyranid psykers.

* Psyker

* Big Target

* Immune: The unit is Immune to all hex effects and unit effects.

* Flying

### Abilities

* Prehensile Pincer Tail: When the Hive Tyrant attacks an enemy in melee, that target or an enemy unit adjacent to both the target and the Hive Tyrant takes 1x X Physical Damage

* Adaptive Toxins: Each unit hit by the Hive Tyrant in melee suffers a -X Armour reduction for the rest of the battle.

* Call Ripper Swarms: Summons 4 burrowing Ripper Swarms, who emerge from the ground at the beginning of the Hive Tyrant's next turn, unless their hex is occupied by another unit.

* Catalyst: Active. All friendly Tyranid units get +X Armour and a 30% chance to Block Y Damage for the rest of this turn and the coming enemy turn.

* Stranglethorn Cannon: The Hive Tyrant attacks using its Stranglethorn Cannon, dealing 3x X Blast Damage to an initial target within 3 hexes. Any units adjacent to the target suffer 1x Y Blast Damage.

Lethal Miasma: At the start of its turn, deals 1x X Direct Damage to all adjacent enemies.