Armor Quick-Page

## Light Armor

Light armor typically encompasses law enforcement, security detail and other low level protections. They are exceptionally cheap, manueverable and can take a decent hit from most handguns or melee weaponry. These armors will most often cover only the head and chest of the wearer rather than the entire body; protecting only the vital organs to further reduce weight and cost. Armors of this category are great for infiltrators who need protection but desire to stay stealthy and quiet, law enforcement that do not need heavier body armors and for security details in the civilian market. They are also great for pilots whom cannot wear even medium armor in the cockpit of their vessels.

Light armors provide a +1 to stealth checks and often have special features such as built in life support and other features which make them worth sacrificing protection. These body armors are also extremely cheap; making outfitting an entire unit less costly than if a heavier armor was used.

Ithacus LEO Vest

## Medium Armor

Medium armors provide generalized protection but are not as heavy as heavy armors. They tend to be relatively inexpensive to manufacture, easy and comfortable to wear although not as comfortable or easy as light armors. Most commonly used by soldiers and mercenaries, this category of armor typically includes plate protection on the torso and a helmet but also flexible body armor to cover the limbs from shrapnel or stray small caliber rounds. Melee weapons against this type of armor are typically ineffective save for heavier impact weapons though naturally letting your opponent get close is generally a bad idea.

This class of body armor does not typically convey a stat bonus unless it is exceptionally expensive.

Minotaur Mk I

Minotaur Mk II

Valravn Mk III

## Heavy Armor

Heavy armor includes 'juggernaut' suits made to withstand extreme amounts of punishment while not requiring the self sacrifices need to wear power armor. These super heavy suits often include various life support systems as well as sometimes including strength enhancing equipment such as exoskeletal frames to move the armor around. They are typically very expensive and require a little more training than other armors. However, a heavy armor is also impeccable in an assault provided the user can get close enough to utilize their weaponry.

Heavy armor reduces speed by half when worn, gives disadvantage on all stealth checks and a reflex penalty of -1. Some upper end armors of this category feature equipment designed to negate some of these disadvantages.

Gladiator Protective Suit

## Power Armor

Power armor is considered the apex of personal body armor. With more protection than even heavy armors, this type of armor may well be a weapon all of its own. Servos and motors inside the suit move the occupant rather than the other way around. Heavy hydraulics or pneumatics, sometimes combinations, provide strength enhancing capabilities while also retaining speed unlike heavy armors.

Sneaking while in power armor is impossible. Power armor requires the user to use Horrifium, have cybernetic lungs, eyes, ears, liver, heart, arms, legs, stomach, kidneys, subdermal armor or an exoskeleton, power armor interface implant and a pain eliminator implant installed. These changes are permanent; which is why power armor is a late game item not typically given to players at the start of the game. Power armor's ARE/K is much higher than other infantry armors however; meaning most will need an anti-vehicle weapon or anti-material weapon to destroy it or kill the occupant.

F-81 Powered Assault Armor