recursal/Fanatic-Fandom huggingface dataset:
Pac-Man Roman

The Pac-Man Roman is the sixth enemy encountered in Asterix & Obelix XXL 2 and the remaster. The enemy is first seen in Little Venetia after opening a locked door after the first big fight.

## Characteristics

He is a fat Roman who is equipped with golden armor, golden helmet, a yellow shirt, a red tunic with belt, red gloves and Roman sandals. The weapon concists of a shield, that can be pulled apart, with sharp spikes and black dots for eyes. When running, he's always seen using the shield to chomp at everything in his path. Rarely is he seen guarding locations and enjoys fighting along with other Romans of any kind. When he get's close enough he hurls his shield at the enemy just for it to get stuck in the ground. After he's been knocked out, he recovers moments later to unleash a powerful spinning attack, hitting everything around him.

## Combat

For combat he uses shield to damage the player and remove many hit points, leaving the player vulnerable for other enemies. Whenever he decides to hurl his shield at the player, he get's it stuck in the ground, which gives the player a big advantage and attack him. Once he's unconscious, he needs to be hit multiple times again for him to be defeated. If not, he gets back up and spins his weapon around, which deals a great amount of damage to the player and also knock them back far away.

## Trivia

* The design of this roman is based on Pac-Man. The Shield is a replica of pac man as well as the helmet. When he stands idle for some time, he opens the shield repeatedly in a 70 degree angle, which is also seen in the original Pac-Man game.
* The Pac-Man Roman and Larry Craft are the only enemies that can be used as a trampoline.
* The Pac-Man Roman is the only enemy who drops a golden helmet despite not being a Centurion.
* The Pac-Man Roman is one of the more difficult enemies to defeat in the later stages of XXL 2 since he spends more time in his running animation rather than attacking. This can be very dangerous when he runs towards the player, which can cause the player to get stuck in his running animation and recieving lots of damage.
Asterix & Obelix: Next Generation (Vertical Slice)

*This article is about the prototype. For the final game see Asterix & Obelix XXL (2003).*

Asterix & Obelix: Next Generation, also called Vertical Slice, is the earliest known prototype of Asterix & Obelix XXL dating all the way back to 2001. However, aside from a trailer on YouTube, nothing about this prototype exists.

## Footage

The trailer shows a presumably early version of Gaul with a big forest. Asterix and Obelix are shown to wear their clothing from early trailers and screenshots. Afterwards, a large open area is shown, featuring Romans with different models and many different animations and sound effects. The Romans are shown to carry 2 different shield skins, one being red and the other being blue. They are also shown to lose their sandals as soon as they're defeated, which is something that is not shown in XXL but was implemented in Asterix & Obelix XXL 2. The club combo is also shown to originally be a normal attack instead of being a combo. The Romans are also shown to not drop any helmets after being defeated and also carried longer pilums. The magic potion bottle was also not spinning around in one place and had pink instead of green particle effects. If magic potion was picked up, a total of 2 shockwaves would appear, despite only one bottle being picked up instead of 2 like in the final version of XXL. The sky stayed blue instead of turning green. Once Asterix is under the effects of the magic potion, he'd run with lots of speed forward, tackling everything out of his way as Romans get defeated instantly. The end of the trailer shows Asterix and Obelix standing in a most likely removed or changed area in Normandy.

## Gallery

Because a trailer on YouTube is the only evidence of the existence of this prototype, the images shown below will be in low quality.

Another Title CardThe forest in GaulA Legionnaire with one variant of the shield, a longer pilum and a slightly different helmetAnother removed part of GaulA Legionnaire with the second variant of the shieldThe magic potion with different particle effects

The link to the trailer https://www.youtube.com/watch?v=R9wACEjSdSA
Centurion (Asterix & Obelix XXL)

## Centurion

The centurion is the second enemy encountered in Asterix & Obelix XXL. He is first seen awaiting the player in the second stage of Gaul. There he is commanding troops guarding a Roman road that has been blocked off with an enormous wooden palisade to prevent Asterix and Obelix from leaving the area.

## Characteristics

The centurion is a muscular, heavily armored Roman commander wielding a gladius and a strong golden shield. He has a golden armor with a red cape attached to it and golden shin guards. Like the other Roman military members, he has spikes on his shoulder pads. Unlike other enemies though, his helmet possesses a more robust mouth guard and has a crest on it. He wears white sandals and a tunic with a belt, similar to the legionnaire.

## Combat

The centurion is a dangerous enemy. He is almost never seen alone, most of the time commanding other legionnaires and making them fight for him. The centurion's strategy is always to let his subjects weaken the player before attacking himself, once all the soldiers under his command are defeated. He lets the player come close to him, so he can launch a fast combo attack of three sword swings in quick succession.

Because of his fast attack speed and rather long melee range, it is suggested to dash at a centurion only after he has finished an attack to defeat him, but beware of other enemies defending him since his high health and good shield protection will take some time to break through, leaving the player vulnerable.

## Trivia

* The centurion model used in the game's intro sequence sports higher quality textures and topography than during gameplay itself.
* The Centurion, Small Centurion, Norman Chief and Tamer are the only enemies that can not be spun around. If the player tries to, the enemy will recover immediately and defends himself with the shield.Comparison between the Centurion in the intro (left) and the Centurion in-game (right)
Roman Archer (Asterix & Obelix XXL)

## Roman Archer

The Roman Archer is the fourth enemy encountered in Asterix & Obelix XXL and in Asterix & Obelix XXL Romastered. His first appearance is on a hill at the beginning of Normandy, shooting at the player from a distance.

## Characteristics

The Roman Archer wears armor with a red shirt underneath, a belt, sandals and a helmet with what looks like a crosshair infront of his right eye. His weapon of choice is a bow, which he uses to shoot at the player from a long distance. He also has a quiver in which he comically stores pillums, rather than arrows.

When the player gets close to him, he'll start running away or stand still in front of the player. After he distances himself from the player, he starts shooting his arrows again to remove large amounts of health from the enemy. He is never seen alone and is always among other groups of Romans who he cooperates with.

## Combat

His charge takes relatively long, which makes him vulnerable since he stops it when the player is too close to him. When he gets the chance to fire, he can remove an entire shield from the player's health. It's very easy to defeat him, but he usually positions himself at spots where he can shoot more safely from. When not concentrating on the Archer, he'll keep firing and other enemies get the chance to kill the player. Therefore he should always be defeated first before dealing with anyone else.

## Trivia

* The Roman Archer is the only foot soldier who does not drop a helmet.
* The Roman Archer is the only non-leader foot soldier who drops a boar stick.

* In the beta, he had wrist bands on his left arm, longer sleeves and a different attack animation.
	+ The Archer's beta model is featured in the PS2 version of XXL.
* His helmet is very unique as only him and the Ski Jumper have a crosshair on it.
* If the player defeats him by spinning him around, most of the time, there's no scream. Instead, the sound used when the player hits a roman plays. This is possibly a bug.
* In rare cases, a glitch causes the Archer's health to increase whenever the player dashes him against a wall.
* Real roman archers were called sagittarii, and their bow was called arcubus. However, rather than being inspired by them, the XXL archer seems a comical and exaggerated take on regular legionnaires.
Street Fighter Roman

The Street Fighter Roman is the fifth enemy encountered in Asterix & Obelix XXL 2 and its remaster. He is first encountered in Lutetia when traveling to Little Venetia.

## Characteristics

He is a strong Roman who wears armor, red fingerless gloves, white sandals, a tunic with belt, a helmet with a headband. He's usually seen involved in combat along with other Romans and always keeps his distance from the player to attack and rarely comes closer to perform an alternative attack. He is the only Roman who doesn't have a physical weapon with him and instead uses a plasma ball he fires from distance and uses his legs and fists when close to an enemy.

## Combat

For combat he uses a ball of plasma he shoots out of his hands, which takes away a lot of health and knocks the player far away, depending on how strong he is. In order to defeat him, he should be attacked quickly before he uses his fists to damage the player. If getting close to him is too dangerous, a Roman can still be thrown at him and can be defeated with ease.

## Trivia

* He is a reference to the Street Fighter character Ryu. His attack animations are also based on moves from the Street Fighter games and when uppercutting the player, a 'Hadoken' can be heard and his slow-motion animation when defeated is also based on defeated characters in the Street Fighter games.
Forfendrik

Forfendrik appears only in Asterix & Obelix XXL 3. He is the chief of the Thulean village.

The player encounters Forfendrik when they arrive to Thule. He hides in a barrel while surrounded by Romans, and the player has to save him. Afterwards, Forfendrik returns to his village where he reveals himself, and tells that Avina spent a lot of time in the village cave, where the Crystal Menhir's ice shard is found.

Forfendrik provides all three secondary missions in Thule.

dialogue illustration (hiding)in-game model (hiding)dialogue illustrationin-game model
Microids

Microids is a french video game publisher based in Paris, France. The company was founded in 1985 by Elliot Grassiano and cained success with publishing games created by Loriciel, Broderbund and Activision. In 2003, Microids merged with MC2 in order to create MC2-Microids. Elliot eventually left MC2-Microids, the studio was afterwards renamed MC2 until going back to its original name, Microids. in 2010, Microids was aquired by Anuman Interactive, which itself was renamed to Microids in 2019.

The studio became popular for publishing the remasters/remakes of Asterix & Obelix XXL and Asterix & Obelix XXL: 2 Mission Las Vegum (originally created by Étranges Libellules) and the third entry in the franchise Asterix & Obelix XXL 3: The Crystal Menhir, which were all developed by OSome Studios and published by Microids. The release of these three games unfortunately caused Microids to gain a lot of hate from the Asterix XXL community, since the three mentioned Asterix XXL games were published in a bugs and glitches filled state, probably because of short development time. New glitches and bugs in the Remasters of Asterix & Obelix XXL and XXL 2 occured, which didn't appear in the original such as missing textures, disappearing objects and sometimes floating objects. The issue regarding XXL 3 is that the game distances itself far from the previous 2 XXL games, which disappointed many fans of the XXL games.

The list below shows all games published by Microids (although the list might be incomplete)
Asterix & Obelix: Kick Buttix (2004)

*This article is about the US version. For the original (European) version and more information see Asterix & Obelix XXL (2003).*

## Asterix & Obelix: Kick Buttix

### Genre

Action-Adventure

Asterix & Obelix: Kick Buttix is a version of Asterix & Obelix XXL released in the US as a PS2 exclusive. Like in Europe, Asterix & Obelix: Kick Buttix was released in 2004.

## Plot

The plot is the same as in XXL. While going on a hunt for boars, Asterix finds the Gaulish Village ignited in flames with everyone missing. Sam Schieffer, a former Roman Spy, takes revenge on Caesar after being dismissed since Caesar did not see any use for him anymore after all villagers were captured. He tells Asterix that he and Obelix need to help the villagers. After Asterix, Obelix and Dogmatix meet each other again, they go to six different locations to rescue the villagers.

## Gameplay

The mechanics and gameplay of Kick Buttix is the same as XXL. Roman battles take place, the same puzzles are taking place and all other PS2 assets from the EU version are also present in the US version. The only thing that changed is the boxart for the game and the intro, which is extended by a few seconds.

## Trivia

* The intro has a different opening. At the beginning a huge wall of text is shown, which says: **"The year is 50 BC. Gaul is entirely occupied by the Romans. Well, not entirely. One small village of indomitable Gauls still holds out against the invaders. Among these resolute Gauls are our two heroes: Asterix and Obelix. One day, when Asterix and Obelix are out hunting, Caesar's troops take advantage of their absence and capture the other villagers. Even worse, the invaders also seize the druid, Getafix, along with the magic strength potion he was brewing! Caesar has left nothing to chance. The Gaulish prisoners are triple-locked to carts, each closely guarded by a whole legion if Romans. The carts are taken to the farthest corners of the Roman Empire, and the cauldron of potion is on it's way to Rome. When they return to their village, Asterix and Obelix quickly figure out what has happened, and they immediately search for their friends. So begins an adventure of historic propotions..."**

* The Title sequence does not show "Asterix & Obelix: Kick Buttix". It only shows "Asterix & Obelix".
Marcus Junius Brutus

Marcus Junius Brutus, called simply Brutus, is the adoptive son of Julius Caesar. He constantly plots to assassinate his father to take his place.

## Brutus OG

* Videogame
* Live-action

Brutus is one of the antagonists, along with Doctormabus. He intends to marry princess Irina and kill Caesar.

Brutus uses Doctormabus' dimensional key to team up with live-action Brutus and gather a giant army from different universes. He also tries to assault Caesar using Doctormabus' growing jelly, and suggests live-action Brutus to dissolve Caesar from his universe in acid bath water, but both attempts backfire.

At some point Brutus destroys his palace while Asterix, Obelix and the captured Sam Schieffer are inside, almost getting them killed.

The player competes against Brutus in the chariot race.

After Lovestorix wins the chariot race, Brutus walks towards him, ready to murder him, but Obelix notices him and punches him in the direction of Doctormabus' lair. At this moment Brutus has the dimensional key on his belt, so Asterix and Obelix go to find him. His giant army arrives and surrounds the Gauls. The Gauls defeat the army and convince Brutus to give them the key, after which Asterix punches him in the air.

Brutus is the most difficult character to unlock in the Olympic Mode, requiring all 50 pigeons. He is responsible for the birds being locked up, thus breaking the messaging system. When all the pigeons are freed, they destroy his statue in front of his ruined palace, which also has a shield inside.

Olympic Mode illustrationIn-game model (sports)In-game model (military)HUD icon

## Trivia

* In Olympic Games, in the cinematic cutscene where Brutus gets punched by Obelix he is wearing his sports attire. In the following real-time cutscene he drops on the ground in a military uniform.
Physics of ETT

The simulation of physics in ETT is generally agreed by casual and competition players alike to be the best in VR table tennis games. Competition table tennis players have generally been able to achieve very high rankings in ETT, and some players who have learned table tennis in ETT have found success in transitioning to real life table tennis competition. In addition, a scientific paper studying the transfer of skills between VR and real sport used ETT as a basis and found that playing ETT in virtual reality subsequently improved beginner players' real life table tennis skills.

## Bat-ball contact

The spin, speed and direction of the ball after contact with the bat is determined by apparent orientation, speed and direction of your virtual paddle relative to the ball (as determined by your paddle orientation, controller's motion and tracking quality), the ball's incoming direction, speed and spin, and the properties of your paddle surface (bounciness, spin and throw coefficient).

## Ball flight

A ball in a weightless vacuum will always travel in a straight line. A ball in a vacuum but with uniform gravity acting on it will travel in a perfect parabola, only dependent on the ball's speed and the strength and direction of the gravitational field. However, when moving through the medium of air, drag and the magnus effect cause the ball to deviate from that shape, both of which are simulated in ETT.

## Ball-table contact

Per ITTF rules, a ball when released from 30 cms above a table should rise 23 cm on its first bounce. Stub - please write something Roman!

## Table-bat contact

Due to the nature of playing table tennis without the limitations of a physical table, some players have gotten used to being able to pass the bat through the table. This allows some players to do stronger swings at short balls that in real life would require a "flick" shot, and thereby gain an advantage. Without the point loss, pain and potential damage to bat and hand, players have no reason to learn otherwise unless they wish to be authentic or try real table tennis.

As such, simple table-bat physics will be added where swinging the bat through the table will make the bat get stuck on the original side temporarily, and the bat leaning into the table will make it deflect off it at an angle.
Sonic Roman

The Sonic Roman is the tenth enemy encountered in Asterix & Obelix XXL 2 (2005) and in the remaster Asterix & Obelix XXL 2 (2018). He is first seen when entering the plaza in LuckSore. Due to their great movement speed, some of these Romans work as Internetus messangers. Caesar also uses the Internetus, as shown in some cutscenes.

## Characteristics

The Sonic Roman wears a blue shirt with light blue armor and a blue helmet with three big spikes on them. He wears red and white sandals, white gloves and a tunic with belt. His weapon of choice are two yellow rings. Unlike every other Roman, he has black glasses which he wears all the time.

## Combat

The Sonic Roman never attacks alone and is therefore always seen with more of his kind or other Roman types. He is able to roll and run very fast, making him the fastest Roman on foot in the game. When attacking, his charge is short and he swings his rings twice at the player before rolling away, distancing himself from the player for another Roman to attack. He can easily be defeated like the normal Legionnaire.

## Trivia

* This Roman type is obviously based on Sonic the Hedgehog. From the identical head shape and the rings, to the sound that is played when he s defeated, which is the 'ring collecting' noise when getting a ring in a Sonic game.
* It is technically possible to throw other Romans into the messenger Sonic Romans, though there is no practical use in this, and the player cannot pick up the Helmets dropped over there.
* Statues of the Sonic Roman can be seen in the SeizeUs Palace.
Pirate Captain

The Pirate Captain is the ninteenth and final enemy encountered in Asterix & Obelix XXL and in the remaster Asterix & Obelix XXL Romastered. His first appearance takes place during one of many big battles in Egypt, commanding Pirates around.

## Characteristics

The Pirate Captain is similar to every other enemy leader in the game. He has a shield for protection, a big saber for a weapon, lots of health and commands Pirates to fight for him. He is wearing a helmet with horns on both sides, a green shirt, brown shoes, black pants, an eye patch, a belt and a strap going over his left sholder. He's always around commanding Pirates to attack the enemy and while the Pirates attack, the Pirate Captain stays in the background until he has no one to command around anymore. That behavior changes most of the time when the Pirates only appear after the player starts attacking the Captain first.

## Combat

He defends himself like every other enemy leader in the game. He has a shield that needs to be destroyed first and a powerful weapon, which causes some damage. The Pirate Captain also can be easily defeated like every other enemy leader. After his attack, he'll turn his back towards the player, which gives the player the chance to defeat him and skip the entire shield-breaking process.

## Trivia

* The appearance of the Pirate Captain is very similar to Redbeard, a character seen in some comics and most animated Asterix movies.
Battermix

Battermix is one of the four captured druids in Asterix & Obelix XXL 2 and its remaster. The player frees him after defeating Dethmach for the 1st time, in Little Venetia.

Battermix firmly believes that Getafix betrayed him and the other druids. He gives an explanation for the existence of Dethmach: the druids were forced to make Caesar’s troops more powerful.

He does not appear during gameplay and makes a silent return with all the druids in the cutscene after the final boss fight.
The Great Map

The Great Map is a map constructed out of marble, which serves as the overworld of Asterix & Obelix XXL, showing Gaul, Normandy, Greece, Helvetia, Egypt and Rome. The map was formerly owned by Julius Caesar before being destroyed by him after he'd successfully captured everyone in the Gaulish Village. However, each piece of land depicted on the map was picked up by Getafix, Fulliautomatix, Impedimenta, Mrs.Geriatrix and Cacofonix while being escorted to other locations outside of Gaul. During gameplay, these pieces play a big and important role as the player will not be able to unlock the next location without the location's respective piece of the map, though Gaul is unlocked right from the beginning of the game. Most Gauls except Getafix, Vitalstatistix and his shield bearers will give the player a piece after they destroy the War Machine guarding them. When viewing each piece that's handed out to Asterix by the Gauls, the map appears to be made out of marble as described by Getafix whilst the map in the overworld is shown with a proper landscape. Vitalstatistix is the only Gaul who doesn't hand out a piece of the map as he was brought to Rome, which is also the final location of the game.

Getafix holding the piece depicting NormandyFullyautomatix with the piece depicting GreeceImpedimenta with the Great Map's piece depicting HelvetiaMrs. Geriatrix with the piece of EgyptCacofonix with Rome's piece
## Trivia

* The player can travel between sections of the Map instantly by using Launch Dogmatix and Launch Obelix keys.
	+ This does not work in the PC version of the remaster.
* In the remaster, the Great Map has a permanent new look. The player cannot change its look to "retro" no matter what.
* The bottom of the Greece boss arena on the Map is filled with lava. In the remaster, it was changed to water for unknown reason.
Pusher

The Pusher is the eleventh enemy in Asterix & Obelix XXL and in the remaster Asterix & Obelix XXL Romastered. The first encounter the player has with him is in Greece, where he guards a torch, preventing the player from getting it.

## Characteristics

The Pusher wears a red tunic with belt, armor with spikes on the shoulders, standard Roman sandals and a brown circular helmet. His weapon consists of a shield and an oversized cotton swab, used to push Asterix and Obelix away from certain places or Objects. He's always positioned at the worst possible places. Whether it'd be: cliffs, a lava pit or a spike pit. There are always more Pushers around him and rarely any other Roman. During the corse of the game, his attack becomes quicker til the point where he attacks right away as soon as Asterix gets too close to him. He's unable to damage the player unless they get pushed into a pit or a group of Romans, which is rarely the case.

## Combat

His attack won't damage the player. His shield needs to be destroyed before he can be defeated. To hinder Asterix and Obelix from progressing, they push them into water whenever Asterix carries a torch or try to push them into a pit, which kills them instantly.

In Helvetia, he's more difficult to defeat since his attack is very quick. The player can beat him up if they want but it won't give them any progress since he's only there to block the path. That won't do much htough as Asterix can just jump over him and avoid his attack.

## Trivia

* His weapon resembles a giant cotton swab.
* The Pusher is the only enemy who can't damage the player with his weapon.
* The Pusher's helmet is similar to that of an Boxing Headgear.
* The shoulders of the Pusher's armor are brown unlike every other Legionnaire.
* The Pusher's nose is clipping through the shield.
* in the beta, the Pusher wore a green tunic with red pants as well as a helmet around his headgear.
Gaul (Asterix at the Olympic Games)

Gaul is a small tutorial location in Asterix at the Olympic Games. Here Asterix and Obelix hunt a few boars and explain the basic game mechanics.

This is the only location with living boars. There are no pigeons, shields or magnesia and glue bonuses.

Once the player returns to the village after encountering Gluteus Maximus and triggers the cinematic cutscene, there’s no way back.

## Trivia

* The player can skip a cutscene if they leave the first boar for later.
Rome (Asterix & Obelix XXL 3)

Rome is the 5th and final location in Asterix & Obelix XXL 3.

Ekonomikrisis brings Asterix and Obelix to Rome so that they can free Avina Gandir, who's the creator of the Crystal Menhir. After making their way through many battles and riddles, they confront Julius Caesar, who sends legions of Romans at Asterix and Obelix. Once the battle is finished and all Romans are defeated, Marcus Ginantonicus arrives on his crane, steals the Menhir from Obelix and freezes both Asterix and Obelix. Caesar then sends more Romans to take Asterix and Obelix to a prison. Fortunately, Dogmatix finds them and pushes a lever that opens their cell. The Gauls find Avina Gandir in the same prison and escape with her.

Once Asterix and Obelix find out that Caesar is on his way to Gaul with many legions, they head over to their village and find it partially destroyed with Romans everywhere. After realising that the village is finally defeated, Marcus Ginantonicus uses the Crystal Menhir to freeze Caesar so that he'll be the new dictator of the Roman Empire. After a big fight with Marcus, Obelix uses the Menhir to unfreeze Caesar, who thanks them and leaves Gaul with his troops.

**Characters and Enemies present in Rome:**

* Legionnaire
* Shielded Legionnaire
* Mace Wielder
* Centurion
* Spear Thrower
* Archer
* Trumpeter
* Julius Caesar
* Marcus Ginantonicus
* Avina Gandir

**Secondary missions:**

* Amor Vincit Omnia! (deliver the love letter from Julia)
* Between a rock and a hard place (defeat waves of Roman Legionnaires)
* The olympic flame (ignite the torch)

**Rare Collectibles:**

* Laurels: 12

* Bones: 5

* Dice: 0

## Trivia

* Rome is the only location without a Roman Camp.
	+ It's also the only location without a hidden Dice.
* Rome has the most graphic glitches out of all locations. There's a chance of the screen being covered by a black texture or a green texture.
Crystal Menhir

The Snæfellhelgajökull , also known as the Crystal Menhir, is the key object of Asterix & Obelix XXL 3. It is a sacred rock with ice, fire and magnetic powers. Few people can spell its real name, Asterix and Obelix call it simply «Crystal Menhir» after Obelix’s suggestion.

According to Getafix, the Crystal Menhir was carved out by Avina several years prior to the game’s events to protect Thule, but its powers almost destroyed the island. She entrusted the Menhir to him and removed the three shards that give it powers.

Obelix carries the Crystal Menhir for most of the game and uses it to interact with the environment and as a weapon against Romans.

The Menhir’s shards are found in different lands:

* ice shard (blue) – Thule, found in Avina's cave in the village.
* fire shard (orange) – Tyre, given by Razzledazzleus after the player gets through Esohandsum.
* magnetic shard (purple) – Crete, found upon entering the labyrinth.

The menhir is grey in its default state. When the player switches its state it changes colour to the corresponding shard’s.

In late game, the Crystal Menhir is stolen by Marcus Ginantonicus, who uses it to freeze Asterix and Obelix. Later he uses it to devastate the Gaulish village and also freeze Julius Caesar. The final battle comes, where Obelix needs to retrieve the Menhir from Ginantonicus.

In the ending, Avina acknowledges that the Crystal Menhir is dangerous in the wrong hands, and tells the Gauls to destroy it.

## Functions

### Combat uses

For the combat uses see the Crystal Menhir section in the Combat article.

### Stone

* Smash fragile objects to clear paths and reveal hidden laurels.
* Hit certain trees to make them fall and use them as bridges.
* Press stone slabs to switch mechanisms.
* Dig out bones.

### Ice

* Freeze geysers for a short time.
* Extinguish fire holders.

### Fire

* Burn twig walls to clear paths.
* Burn harmful plants.
* Illuminate dark passages.
* Light fire holders.

### Magnetic

* Attract collectibles.
* Use levers from a distance.
* Switch floor spikes.
* Pull out platforms from walls.

Stone (shardless)StoneIceFireMagnetic
Marcus Ginantonicus

Marcus Ginantonicus (French: Marcus Sacapus) is the second-in-command of centurion Crismus Bonus, both characters originally appeared in Asterix the Gaul (1961), the debut Asterix comic. He wants to take over the Roman Empire like his centurion.

## Marcus Ginantonicus

Marcus Ginantonicus is the main antagonist of Asterix & Obelix XXL 3. Unlike in the comic and the animated film, he does not have anyone superior to him besides Julius Caesar, as the game does not bring Crismus Bonus back as his own character.

He is first encountered in Thule, shortly after Asterix and Obelix find the Crystal Menhir's ice shard. He orders legions to stop them multiple times in an attempt to claim the Menhir, but the Gauls defeat them, then hit him and send him flying.

In Tyre, he attempts to capture Razzledazzleus, but the Gauls help her get to safety.

After the Gaulish duo defeats Caesar's army in Rome, Ginantonicus arrives on a crane (also called a war machine in game text), steals the Crystal Menhir and freezes the Gauls. After Asterix and Obelix are locked up in the dungeon, (the following events happen off-screen) Caesar and Ginantonicus invade the Gaulish village and use the Menhir to disarm the villagers, deprive them of the magic potion and set the village on fire.

Before the final battle Ginantonicus reveals his plan to replace Caesar, and freezes him. In the battle he tries to hit Asterix and Obelix using his crane and holds the Crystal Menhir in the grapple. The player needs to recover the Menhir and hit the grapple(s) to destroy the machine. After that, Ginantonicus is taken out with a punch once again.

In-game modelBouncing bug (see Trivia)Original comic appearance
## Trivia

* In Thule, if the player stands between the cave and the rock with Ginantonicus, he can be seen bouncing with his hands behind his back while facing the viewer.
* Ginantonicus' crane has only one grapple, but it somehow multiplies in the final battle.
* When the Gauls meet Ginantonicus in Thule, Asterix mentions him having long hair in the past. This is a reference to the comic gag where the entire Roman camp was tricked into drinking potion for hair growth.
* Marcus Ginantonicus in the comic and the namesake animated film pretended to support Crismus Bonus' plan of taking over Rome together, but in reality both of them planned to eliminate each other and rule the Roman Empire alone.
Egypt (Asterix & Obelix XXL)

## Egypt

Egypt is the 5th location in Asterix & Obelix XXL and its remaster.

In the end of the location the player needs to free Cacofonix. He will give the last piece of the Great Map, representing Rome. It is the last big piece of land in the game.

**Characters and enemies in Egypt:**

* Sam Schieffer
* Merchant
* Legionnaire
* Optio
* Small Centurion
* Roman Formation
* Pirate
* Pirate Captain
* Jetpack Roman
* Machine of War
* Small War Machine
* Cacofonix

**Battles in Egypt:**

* defeat 60 enemies (Legionnaire, Optio, Small Centurion)
* defeat 400 enemies (Legionnaire, Optio, Small Centurion)
* defeat 20 enemies (Legionnaire, Optio, Small Centurion)
* defeat 60 enemies (Legionnaire, Small Centurion)
* defeat 30 enemies (Legionnaire, Optio)
* defeat 3 Optios
* defeat 82 enemies (Legionnaire, Optio, Small Centurion, Pirate, Pirate Chief)
* defeat 32 enemies (Legionnaire, Optio)
* defeat 90 enemies (Legionnaire, Optio, Small Centurion)
* defeat 80 enemies (Optio, Small Centurion, Pirate, Pirate Chief)
* defeat 200 enemies (Legionnaire, Optio)
* defeat 47 enemies (Legionnaire, Optio, Small Centurion)
* defeat 2 Roman Formations
* defeat 200 enemies (Legionnaire, Optio, Small Centurion)
* defeat 7 enemies (Pirate, Pirate Chief)
* defeat 1 Small War Machine
* defeat Machine of War

**Sidemission:**

* collect 1500 helmets on the slide

**Rare collectible:**

* Laurels: 8

## Trivia

* The level is heavily inspired by Asterix and Cleopatra (1963). Aside from the obvious like environment, pyramids and other buildings, many decorative granite blocks are scattered across the level, some even placed on the boat ride, which resemble the ones used for building a temple in the album.
* After crossing the lava cave and battling the Romans there is a little spot which plays a tune. In the remastered version it was replaced with music from XXL 3's Tyre.
Silencius

Silencius is a Roman centurion who appears in Asterix at the Olympic Games. He doesn’t speak or ever open his mouth, but hums to communicate with other Romans. He tries to stop the Gauls at the order of Brutus.

The player encounters Silencius in some parts of the Olympic Village. When he sees the player, he locks all the gates in the area and has to be fought. A timer in the shape of a pie chart appears above him: if the player doesn’t defeat him fast enough, 50 legionaries will arrive. He fights and defends himself with a sword.

At some point Silencius and two legionaries block the way to Brutus’ palace, and these three can’t be reached normally, as they stand behind the fences and the locked gate. The player must use the Roman Rain attack to get rid of them one by one. They won’t return here afterwards.
Asterix & Obelix: Vidi Vici (2021)

* App icon
* Logo

Asterix & Obelix: Vidi Vici is an augmented reality game for mobile devices. It is free to play, with the possibility of in-app purchases. The game is currently in beta testing and only available in a few countries. It's required to connect a Google, Facebook or Apple account to play.

As of May 2021 the game could be tested by Android users in France, iOS version came out later. A trailer was released on June 19. The game was launched in Belgium, Germany and Canada from late July to August 2021. The game will be available in more countries based on user feedback.

The player takes the role of a young Gaul (a guy or a girl depending on player choice). They help Obelix find the villagers, who got lost after he caused an incident with Getafix's test potion for the druid contest. The potion produced large bubbles that trapped the villagers and spread them over the world. There will be many characters to find, including the pirates and Romans, all of which come from the comics. As of July 5 there are 52 characters, more will come in the future. In a way similar to Pokemon Go, the player searches for the characters while traveling the real world, does missions and faces the Romans. Multiplayer is possible. Just for fun, the player can choose a character they have already found, place them in the real world and take a picture.

## References

https://actualitte.com/article/98495/jeux-video/asterix-vidi-vici-un-jeu-mobile-facon-pokemon-go-chez-les-gaulois (French, published before beta and may be inaccurate)

https://play.google.com/store/apps/details?id=com.hootside.asterixvv (French)

https://www.asterixvidivici.com/en/launch.html#adventure

## Trivia

* The potion's effect in the story is similar to one of the effects made in the 4D animated short Asterix: Attention Menhir! (2019) which was made for Parc Asterix. One of the bubbles briefly trapped Dogmatix.
* The game and its trailer use OSTs originally made for the animated film Asterix Versus Caesar (1985).
Optio (Asterix & Obelix XXL 2)

## Optio

The Optio is the fourth enemy encountered in Asterix & Obelix XXL 2 and the remaster. He is first encountered during the second fight in Lutetia at the triumphal arch.

## Characteristics

The optio is a muscular legionnaire who wears the same armor and outfit as the legionnaire, his helmet has a mouth guard, he has a shield with him and a morning star as a weapon. The shield only lets him walk in a ducked position and starts walking upright when his shield is destroyed. He attacks by swinging his morning star. If the attack didn't work out for him, he uses both his hands to lift the weapon up and spins it very fast multiple times.

In the SeizeUs Palace, a stronger and more buffed variant of the optio shows up with stronger armor, a different weapon and more health points as well as a new shield.

## Combat

The optio is relatively easy to defeat. After his shield has been destroyed (by either kicking it, duing a pound attack or using a Roman a whip), a short animation plays where he examines his hand where the shield used to be. During the animation, he is an easy target and can afterwards be defeated like the legionnaire.

## Trivia

* The Optio and Armored Optio regenerate their shield after some time when it's broken.
Asterix & Obelix XXXL: The Ram From Hibernia (2022)

## The Game

Asterix & Obelix XXXL: The Ram From Hibernia is an upcoming 3rd-person adventure–Beat them All. It shares assets and gameplay with Asterix & Obelix XXL 3: The Crystal Menhir, which was made by the same studio. The game will feature co-op with up to 4 players. The pre-release footage depicts Players 3 and 4 being clones of Asterix and Obelix, the explanation for this is currently unknown. The game will offer six different worlds as well as new stylish combos and finisher moves to defeat enemies but surrounding objects can be interacted with too, such as a Roman's shield or a bench. Each individual level will also feature a couple of challenges that give rewards.

### Story

Hibernia (Ireland) is threatened by a Roman invasion. Keratine, the daughter of chief Whiskitonix, calls Asterix and Obelix for help against the Romans and to retrieve her father's beloved golden ram.

## Production

On July 7, 2022 the game was announced, and a trailer and first screenshots were released with a release date later announced for October 27 ,2022

### Pre-production screenshots

North American release of the game will be digital-only.

## References

Microids announcement: https://www.microids.com/microids-unveils-asterix-obelix-xxxl-the-ram-from-hibernia/

Asterix & Obelix XXXL: The Ram From Hibernia on Steam: https://store.steampowered.com/app/1894730/Asterix\_\_Obelix\_XXXL\_\_The\_Ram\_From\_Hibernia/

A Behind The Scenes video: https://www.youtube.com/watch?v=jdZ9f2uT7P4

## Trivia

* Dogmatix is bigger than he was in XXL 3.
* The game was greeted with massive backlash, mainly from the fans of XXL 1 and XXL 2 who were disappointed with XXL 3 and may have still hoped for a spiritual successor. This is not helped by the fact that OSome Studio previously developed The Smurfs: Mission Vileaf, a 3D platformer which was well-received, meaning that they could've done an Asterix 3D platformer.

### Trailer

* In the cinematic part of the trailer, the beaten Roman is floating near the ground, with only his nose touching it.
* The cutting board spelling out “ALL” appears to have an incorrect normal map, making the cracks look like crinkles of a wrapping.
* The Romans don’t drop shadows.
* Obelix’s eyebrows disappear at 0:26.
Postaldistrix

Postaldistrix is a Gaulish postman.

## Postaldistrix ABT

Postaldistrix is seen before gameplay delivering a letter to Vitalstatistix, which is about Justforkix's arrival.

## Postaldistrix XXL 3

In the early game Postaldistrix's post was stolen by the Romans and placed in the Petibonum camp. Asterix and Obelix retrieve it, and Postaldistrix delivers Avina’s letter to Getafix where she wrote she had been kidnapped by the Romans.

In-game modelPostaldistrix's post in Petibonum
## Trivia

* The character originally appeared in several comics, the first one being Asterix and the Normans (1966).
* Postaldistrix is mentioned in the name of an achievement in Asterix & Obelix XXL 2 remaster. The achievement is named “Who needs Postaldistrix?” and is earned by collecting all the postcards.
Normandy (Asterix & Obelix XXL)

## Normandy

Normandy is the 2nd location in Asterix & Obelix XXL and its remaster.

In the end of the location the player needs to free Unhygienix and Fulliautomatix. They will give a piece of the Great Map, representing Greece. It is also the first location where the slide gets introduced.

**Characters and enemies in Normandy:**

* Legionnaire
* Centurion
* Roman Formation
* Roman Archer
* Sam Schieffer
* Merchant
* Norman
* Norman Chief
* Small War Machine
* Machine of War
* Unhygienix
* Fulliautomatix

**Battles in Normandy:**

* defeat 40 Normans
* defeat 3 Roman Formations (optional)
* defeat 4 Legionnaires
* defeat 60 enemies (Legionnaire, Centurion, Roman Formation)
* defeat 5 enemies (Normans, Archers)
* defeat 20 enemies (Legionnaire, Centurion, Roman Archer)
* defeat 4 Normans
* defeat 32 enemies (Legionnaire, Centurion, Small War Machine)
* defeat 32 Legionnaires
* defeat 8 Centurios

**Mission**:

* collect 750 helmets for Sam Schieffer

**Side missions:**

* collect 2000 helmets on the first slide
* collect 3000 helmets on the second slide

**Rare collectible:**

* Laurels: 11

## Pre-release Screenshots

Screenshot showing a probably removed area in Normandy
## Trivia

* The location seems loosely based on the album Asterix and the Normans (1966), where a few panels offer a slight view at Normandy; wooden shacks and the frosty wasteland are already recognisable.
* Remaster changes and bugs:
	+ One of the buttons after the 1st slide, the one with formations nearby, triggers a Combat Lock when approached: the player has to destroy those formations to press it. In the original game, this Combat Lock is used only in the PS2 version.
	+ When the chain of powder barrels blows up, they stop showing explosion VFX at some point, and the rock pile disappears without rocks flying.
	+ The winds in the caves never stop making noise, regardless of Retro/Master mode.
	+ In Retro mode, the last wind in the 1st windy cave is yellow.
	+ Winds are invisible on PCs with AMD GPUs regardless of Retro/Master mode. Combined with the endless wind noise, that makes it significantly harder to pass the caves.
		- Invisible VFX were patched.
	+ On the river where the player must carry a lit torch, the Normans on one ship are replaced with Pirates and a Pirate Captain.
	+ The laurel at the frozen lake now requires the player to use a stack of iron crates instead of wood ones. The player will never be able to pick up the laurel if they smash the crates as Obelix and save, since iron crates do not respawn.
		- Patches introduced a nearby stack of wooden crates, then removed it again for some unknown reason.
	+ There is a stack of crates after the 2nd slide which is behind the invisible wall. Ironically, the placement of the crates suggests platforming to reach a shield.
Cesar's Challenge

## The Mod

**Cesar's Challenge** is a mod featuring a completely new level for the PC version of Asterix & Obelix XXL. The mod can be installed and started right away without needing to require the original game. Unlike the original, it works flawlessly on modern versions of the Windows operating system, as the game comes with a preapplied patch.

### Plot

Cesar has captured a Gaulish druid and is now using him to create super soldiers! The destiny of Gaul's independence now lies in the hands of Asterix and Obelix once again, who will need to fight their way through to his palace and confront the undefeated emperor and save Gaul from impending doom!

### Gameplay

Instead of taking place in the usual six countries, **Cesar's Challenge** plays in a whole new huge level divided into several parts. All the enemies of the base game are included with 14 additional custom enemies made from scratch. In addition to that, new puzzles will need to be solved and parkours need to be traversed in order to defeat Cesar! During the adventure, many segments will require the use of combos to manage the masses of enemies effortlessly and meat certain time restrictions.

Occurring locations include: a Gaulish forest, a misty cavern and Cesar's Palace! (not to be confused with SeizeUs Palace). Cesar has once again hidden *24* laurels around the level! Collecting all laurels will be rewarded with access to a secret area.

## Notes

1. ↑ S.P.Q.R, *Asterix & Obelix: Cesar's Challenge* on youtube.com, Aug. 26, 2022.
Tall Legionnaire

The Tall Legionnaire is the ninth enemy in Asterix & Obelix XXL and in Asterix & Obelix XXL Romastered. He's first seen at the beginning of Greece.

## Characteristics

The Tall Legionnaire is very similar to the normal Legionnaire. He wears armor with spikes on the shoulders and the helmet, has a green tunic with belt, standard Roman sandals. The only differences is his weapon, which now has five spikes instead of one the pilum has, and that he is very tall. He attacks with multiple Romans and is a big threat when there are multiple Tall Legionnaires. His attack is performed by lifting up his weapon and smashing it down on the enemy he sees as a threat. His mission is it to guard pathways and important objects needed to progress further.

## Combat

The damage he causes with his weapon is a big problem. It removes about two or more health points when the attack was a success. An easy way to defeat him is to dash at him, seperating him from his group, and then hitting him. He's usually acompanied by another Tall Legionnaire but also with alongside other Legionnaires in big battles.

## Trivia

* A dash can also be fatal when the tall legionnaire doesn't use his shield to block the attack and instead is still in his attack animation. This is a bug in the game that happens very often.
	+ The cancellation of his attack only happens during the very last seconds of his attack, which increases the risk of getting hit.
* His weapon is used by the Armored Legionnaire in XXL 2.
Glue and Magnesia

**!!THIS PAGE IS CURRENTLY UNDERGOING MAINTENANCE!!**

Glue and Magnesia are rare collectibles in Asterix at the Olympic Games. There are only three units of each to be found. Glue allows the player to swing Romans in fights for longer periods of time. Magnesia gives the player an ability to climb ledges as Asterix and hold onto them longer.
Magnesia cannot be missed, however two out of the three glue buckets are missable.