Bloons TD 6/Dart Monkey

The **Dart Monkey** is a Primary-class tower that was released in the initial release of Bloons TD 6. The tower retains its name and role from the Bloons TD 4, 5, and Classic game generations, with significant additions. It was the first non-hero tower to be revealed for Bloons TD 6, introduced on around 26th April 2018. Dart Monkey, as with previous mainstream games, is the first tower to be unlocked in the game, and is introduced by Tutorial Monkey as part of the tutorial for Bloons TD 6.

Dart Monkey attacks at a moderate speed, throwing a dart every 0.95s. Darts deal 1 damage and hit up to 2 bloons per dart. It has a moderately low range of 32.

It costs $170 on Easy, $200 on Medium, $215 on Hard, and $240 on Impoppable.

## Description

The Dart Monkey is a non-clothed monkey with a tuft of hair for its hairstyle. As with all monkeys in BTD6, it has got big circular eyes, thick brown eyebrows, and fur around most of its head except its face. Its fur is brown and its skin is a slightly lighter tone of brown. Its belly is oval-shaped with two angular ovals above, colored the same as its skin. Its belly also features a small belly button. It carries a dart on its right hand.

Overall, it looks not too different compared to its BTD5 counterpart outside of having the general BTD6 art style. There are minor differences to the Dart Monkey's visual appearance, however.

Dart Monkey is one of the first towers to be teased prior to the release of BTD6. Its base tower image was displayed as part of the way to convince players of BTD5 that BTD6 is still in production. Later, the Dart Monkey was teased in future BTD6 teasers until the official release of BTD6.

Many changes have occurred for the Dart Monkey, the most significant of which is that the base 0-0-0 tower can now pop two bloons per shot instead of one and both the Sharp Shots and Razor Sharp Shots upgrades have been moved to the Spike-O-Pult path. Another significant change is that Dart Monkey now has access to new upgrades that increase attack speed permanently, a first for Dart Monkey. In addition to this is an entirely new set of higher-tier upgrades dedicated to crossbows.

Path 1 is themed around increasing the Dart Monkey's pierce. It starts with increased pierce to darts, then conversion into a Spike-O-Pult which then upgrades into a Juggernaut that can pop Lead Bloons and finally the Ultra-Juggernaut for immense grouped Bloon destruction.

Path 2 is about speed and projectile count. The first two upgrades are pure attack speed increases, something not yet given to the Dart Monkey in the Bloons TD series before. The third upgrade is Triple Shot, allowing it to shoot three darts per shot instead of one. The final two upgrades provide abilities to turn many nearby Dart Monkeys into Super Monkeys for a short time.

Path 3 focuses on more range and damage, with the second upgrade, Enhanced Eyesight, granting camo detection. Most of the upgrades provide extra range to the Dart Monkey, but the Upper Path 3 provides extra damage on top, including semi-random critical hits. The final upgrade, Crossbow Master, gives the Dart Monkey significantly more attack speed, damage, range and pierce. It can also pop any bloon type.

The Dart Monkey is a Primary Monkey.

### Target Priorities

The base Dart Monkey uses the standard target priorities: First, Last, Close, Strong. All its attacks are dependent on its given target priority.

* **First:** Targets the first bloon visible within its range.
* **Last:** Targets the last bloon visible within its range.
* **Close:** Targets the closest bloon visible within its range.
* **Strong:** Targets the strongest bloon visible within its range.