Dust McGraugh

## **Introduction.**

**Dust McGraugh** is a character created for Dungeons & Dragons and a member of the **Friday Gang.** He is a Tiefling fight/ranger, While Dust's build in the system has changed drastically throughout his existence, his personality has only changed with his development as a person throughout his journey. Dust is something of an instigator, often the first to throw a punch or fire a crossbow bolt. Because of this, he is often described as reckless or impatient. Dust always wears a cowboy hat and speaks with a southern twang.

### **Description & Information.**

#### **Origin:**

Dust rarely speaks of his early childhood, but he claims to come from 'the west'. (This is odd, considering there is only ocean west of the location in which Dust's **campaign** takes place.) The Tiefling speaks of a town in the middle of 'the desert' called **Dirt**, where there is no graveyard - so everyone just puts the corpses in a deep pit the town was built around. Dust spent his early childhood in an orphanage, before he was, for reasons he does not recall, kicked out by owner. From then on Dust relied on **stealing** to feed himself. Eventually, Dust was caught picking from the pockets of a man named *Ned McGraugh*, a former paladin of the **Black Sun Covenant**, a group of Lathandarian extremists hellbent on Tiefling genocide. Ned harshly beat Dust for his theft, but left him with advice on improving his craft so not to be killed by the next person of any awareness that he tried to rob. In spite, Dust attempted to rob Ned a second time, this time brandishing a **dagger**. The fallen Paladin was quite amused by Dust's spirit, and he offered to teach Dust to take care of himself in exchange for his service. Dust agreed to work for Ned. Dust would be treated very cruelly by Ned, but he would still grow to look up to him. By the time Dust was an adult, Ned was tracked down by his former Covenant. Having been seen associating with the Tiefling, Ned was sentences to death. After a trying battle, Dust and Ned managed to drive the Covenant's scouting party away. However, Ned has sustained mortal wounds. Dust pleaded for Ned to stay, referring to him as his father. In his final words, Ned told Dust that he was *no son of his.* Alone, Dust would begin to wander the land, using the survival skills he'd learned from Ned.

**Entry, Hoard of the Dragon Queen:**

Having found himself far east of his desert home while searching for the man who killed Ned McGraugh, A drunken Dust was discovered by a Dwarf warrior named **Billybob**. Billybob took pity on the tiefling and helped him to sober up and get back up on his feet. Together, the two would travel to the town of Greenest, where the events of the Campaign would begin.

### **Relationships with Other Characters.**

* **Ned McGraugh:**
* **Brother McReed:**
* **Rufio Fandango:**
* **Friday Gang Companions:**

### **Design & Development.**

Dust's Design has changed little since his inception, though he has been made to appear more mouse-like to better reflect his personality and complexes.

He has also switched his original red scarf for a white one to reflect his more heroic nature.

### **Trivia.**

* It's been hinted that Dust's voice is put-on, and that his voice isn't actually as gruff or hoarse as it is when he speaks.
* Dust McGraugh is an alias, his real name is Chance, but he might not remember that.
* Dust's wrist-mounted crossbows are an homage to the 'Oddworld: Stranger's Wrath' video game. Similarly, much of what he says is lifted from the Neversoft Western title, GUN. (GUN:SHOWDOWN on PSP.)
* Dust is homosexual. His cracked horn is a result of a saloon fight with his previous boyfriend.
* The name of Dust's hometown 'Dirt' is a reference to the animated film, 'Rango'.
* It was originally intended that Dust would duel-wield revolvers, but the DM said **No.**
* Many of Dust's tactics and equipment are inspired by the Star Wars characters, Boba and Jango Fett.