I'ma Arhs

I'ma Arhs is a spellcaster and member of the Mana Sages. He is stationed on his homeworld of Goblon and frequently oversees the Murkwood Games. He encountered the Starrite Guardians, and after a foul encounter with Vatranir and Wobir Trotner, was set up to battle the two. He was defeated and his reputation worsened.

## Appearance

I'ma Arhs is an orange-skinned Monoptid with his species' signature one eye and mandibles along with three-fingered hands. He wears blue and brown robes along his body, including a pointy sorcerers hat. Additionally, he wears two amulets on both his head and abdomen.

## Brief History

I'ma Arhs was born as a naturally gifted user of mana and was sent by his parents to join the Mana Sages across the Plane of Law. He graduated from the academy with high marks, and was given the option to stay as a teacher, but preferred to be stationed on Goblon as both peacekeeper and private security for the Murkwood Games.

He annoyed the Starrite Guardians, complaining about their unorthodox parking spot for their ship, which led Vatranir and Wobir Trotner to confront him. I'ma retreated after severe taunting and humiliation. He orchestrated for Gibbean, host of the tournament, to enact a punishment on them, but I'ma's plan backfired, and ended up with a scheduled rematch against his two humiliators.

I'ma cheated and secretly began amping up his mana before the battle started. Once it commences, he relied on his powers to overload Vatranir's mana and shield himself from his spatial attacks, but was unfortunately countered by Wobir's Manasttian physiology and mana-draining spells. Once his mana ran out, I'ma could no longer shield himself, and was finished off by Vatranir. The public found out about his cheating which tarnished his reputation.

## Abilities

Since birth, I'ma Arhs has always been a gifted user of mana, and trained his whole life with the Mana Sages. He's developed a handful of useful abilities with pure mana but has little to no offensive capability. His two amulets contain a bit of mana which he can use.

* **Mana Manipulation-** I'ma can tap into the existential force of magic, more commonly known as mana. It grants him several "supernatural" abilities. His spells are not limited to any specific branch of magic and revolve around the purest form of mana.
	+ **Mana Overload-** Choosing a target, I'ma has the ability to overload them with mana that extends beyond their natural capacity. The target's mana regeneration is suppressed and will begin to take periodic damage after the added mana exceeds double their current natural mana. Each use can be occasionally negated.
	+ **Mana Barrier-** At the cost of mana, I'ma can spontaneously generate a barrier made of pure mana, greatly reducing the damage of any incoming attacks. It is very useful for maintaining his health throughout a fight.
	+ **Mana Generation-** I'ma is able to regenerate a small fraction of his mana periodically. He can also briefly mediate to regenerate more.

## Weaknesses

* **Mana Meter Drain-** If one of his spells or items consumes too much mana, it leaves him tired and in a vulnerable state. His mana can always recharge after some time or even with Mana Potions, but if completely drained of mana, he is rendered unable to use any of his more powerful spells.
	+ **Mythilin-** Mythilin, or more specifically Gold Mythilin, can be used to temporarily render I'ma unable to use his magic, and by extension his spells. This leaves him powerless and more vulnerable to attack.
	+ **Qoalitass Steele-** This substance has the ability to completely nullify the mana of anyone of Plawian origin, like I'ma. The more mana in the victim's body, the more effective it becomes.

## Trivia

* The name I'ma Arhs was created to specifically reflect his personality.