A Strange source of energy from the Cemetery

## Entrance to the Catacombs

Mercenaries are in need to assist in the investigation for the source of unknown energy inside the Cemetery. Please contact the Cemetery's Gravekeeper for further information.

## Quest Location

* Start at The Burning Keg (Noer Inn) on the quest board

## Rewards

Main payment

* Large Copper Coin x4
* +16000 XP

**(Optional)** If conditions are met

* 1 Burning Keg Room Key
* An extra 9000 exp and extra dialogue if you kill every Orkind when rescuing cocona
* Cocona will become your companion

## Requirements

* One-time quest North Pass Whistle Tower must be completed
* Repeatable quest The rise dead in the Cemetery to have been completed at least once

## Instructions

* Go to the Cemetery and talk to the gravekeeper, then enter the Catacombs
* Pass through the Catacombs and go down to the lower floor
* **(Choice)** Depends on whether you have collected all the notes or not
	+ **(Variant 1)** Kill an evil necromancer and take her head as proof of death
	+ **(Variant 2)** Make friends with Cocona and escape from the catacombs with her
* Go to The Burning Keg(Noer Inn): Mercenary Guild and finish quest
	+ **(Option)** Talk to Big Mama if you were escape with Cocona

## Guide

* Go to the cemetery North-West of the Inn in Noer. Note: in this quest combat is optional and can be completed without fighting(but it is really hard in the goblin part), although that requires a lot of running.
* Talk to the grave keeper East of the wooden shack. After some dialogue, walk north and enter the catacomb.
* Once inside, go all the way South. Pick up the note in the South-Western corner of this room. Then follow the corridor East.
* Go all the way East, be wary of traps. There is another note you need to pick-up at the South-Eastern corner of the room. After picking up the note, head North whilst remaining wary of traps.
* Upon reaching the Northern-most room, you will see a big stone sculpture that represents the nameless saint. Pick up the note directly East of this statue.
* Go to the stairs to your East after picking up the note. You will get hit with a trap, causing you to be knocked out and losing all your inventory (you can retrieve it later).
* After gaining back control, pick up the note to your West. You will need to wait a while in this room, until the person to the East moves to the next room, feel free to explore the room you are in.
* Once the person moves to the next room, go to the room where they were just in and pick up the note next to the Eastern wall. Once again, wait for the person to move to the next room.
* After a while, the person will move again and go to sleep. Move East and then North. This room has many bones and has the last note you need to pick up: it is directly West of the large bone pile you will face first. To the North of that note is a chest with all your stuff in it and some randomized loot mixed in, take your stuff back.
* Read all the notes you have picked up if you haven't already, this will trigger a short dialogue. Go to the room where that person (who we now know is called 'Cocona') is sleeping in (South then East). This will trigger some dialogue and a short scene.
* Make sure to save after this scene ends
* After this scene, run North to the bone room and make your way to the rope ladder on the Northern wall. Interact with the ladder to escape the catacomb(You will need Cocona close to you).
* Once out, interact with the hole to seal it off (you need to be outside of combat). Then exit the grave yard.
* Make your way to the Inn and talk to the Mercenary Guild staff (for the quest rewards) and Boss Mama (to give Cocona a new home). Boss Mama will give you a 'Burning Keg Room Key'. Leave and re-enter the Inn to get Cocona to spawn. Go up the first set of stairs to the West and go to the Western most room to talk to Cocona. You can now recruit Cocona as a companion.

## Tips

* The best scenario for completing the quest is to escape from the catacombs along with the necromancer Cocona, since they don’t give a reward for killing her
* Killing Cocona only grants one, an achievement. It is recommended to save before reading the last note, kill Cocona if you can, to get the achievement. Then load the save and run away with her
* What would Lona want to talk to Cocona, instead of killing her. You need to find 6 notes at the location that tell about the past of Cocona and her parents. Three notes on the top floor and three more on the bottom. You need to find these notes before meeting with Cocona. The last note must be quietly picked up after Cocona goes to bed
* At the table at which Cocona dined, there will be two more motionless dead. These are Cocona's parents. If you kill them before making friend with Cocona, you cannot trigger her befriend scene. You can however, attack the bodies during the ambush fight to take their heads. For each head of Cocona parent that you take, there will be additional scene after escape by interacting with other grave (Cocona will take the head, so if you want to keep the head for whatever reason, don't interact with it).