Update 0.70.00

Update 0.70.00 is an update for Stranded Deep released on February 7, 2020.

The new 0.70.00 update transitions our latest work on the experimental branch to the stable branch, including new **Steam Workshop** support, **French**, **Italian**, **German**, **Spanish** and **Russian Localizations**, Permadeath and lots of bug fixes and polish. Be sure to have a read of the patch notes below if you haven’t been playing on the experimental branch...

For more info on how to use the Steam Workshop with Stranded Deep, see our previous patch notes here:
(guide not included here)

## 0.68.01-0.70.00 Experimental Change Log

### Bug Fixes

* Fixed rare possibility of invalid ranges being used for date and time.

## 0.65.06-0.70.00 Stable Change Log

### Bug Fixes

* Fixed a large bug where **Achievement** progress data wasn't persisting across multiple sessions. This meant you would have to complete some achievements in one session or any progress would reset when the game re-loaded. This affected the following achievements:
"Call Me Ahab"
"Working With My Hands"
"Lean Mean Crafting Machine"
"Industrial Fashion"
"Fish Are Friends"
"Vegetarian"
"Island Hermit"
"Archaeologist"
* Changed "Hunter of The High Seas" **Achievement** to achieve when boss creature killed, not when trophy crafted. Previously, trophies could be crafted on custom islands = no achievement.
* Fixed no maps appearing in **Cartographer** map list if any map failed to load.
* Fixed **Cartographer** map source buttons not localized.
* Fixed **Cartographer** exception caused by Steam callback executing code out of order.
* Fixed **Grouper Fish** not dither fading when skinned.
* Fixed **Crafting Ghost** not being visible underwater.
* Fixed **Crafting** not using smallest material stack first. This would leave unmerged stacks in your backpack on occasion…
* Fixed **Buoyant** objects being marked out of range and being destroyed incorrectly.
* Fixed **Trophy** icons missing in inventory.
* Fixed **Boss** display names showing "Shark".
* Fixed **Projectiles** not breaking when hitting metal seaforts.
* Fixed **Projectiles** scale being skewed when piercing/attaching to an object with custom rotation and scale. This was potentially causing numerous bugs from undefined behaviour.
* Fixed **Rafts** not being able to deconstruct/destroy.
* Fixed **Raft** staying anchored when a deployed raft anchor was destroyed.
* Fixed **Raft Floors** taking no damage if they are attached to other floors.
* Fixed **Raft Anchor** creating non interactable duplicates.
* Fixed **Flare Gun** having no audio effects.
* Fixed **Flare Gun** shooting animation causing character T-pose.
* Fixed **Farming Plot** not producing fruit until a game is reloaded.
* Fixed **Giant Crab** attacking when they aren’t facing the player.
* Fixed **Boar** getting stuck underwater.
* Fixed **Footsteps** playing the wood sound when standing on a whale.
* Fixed **Audio** sources not being pooled if not in range of a listener.
* Fixed **Dialogue** window message text not using correct font.
* Fixed file permissions dialogue message not being localized correctly.
* Fixed receiving fall damage when jumping out of water after a high fall.
* Fixed player skill notification label overflowing.

Changes

* Added better **Unicode/Cyrillic** font support for foreign localizations.
* Added missing **Achievement** icons.
* Added animation to **Boat Motor**.
* Changed held item to hide when climbing.
* Restored **Distant Plane** visual effect.
* Changed **Flare Gun** to shoot a hovering projectile that provides useful light.
* Optimised **Land Animals** AI when not in proxmity.
* Improved **Boar** dust particle trail.
* Reduced swimming **Audio** volume.
* Added key bindings for **Fire Lighting**.
* Changed **Fire Lighting** failure to only happen on "Hard" game mode.
* Changed **Cartographer** world map slots to display (!) icon if map needs updating.
* Restored **Distant Plane** visual effect.

New Features

* Added new **Steam Workshop** integration!
* Added **Official Community Map Support!**
As part of Steam Workshop integration.
* Added official **French**, **Italian**, **German**, **Spanish** and **Russian** localizations!
Please note, there are a few newer terms that are not localized which will be addressed shortly.
* Added new **Permadeath** game mode!
* Added new hat for **Hard** mode players.
* Added new craftable **Light Hook** to allow attaching lights to custom rafts.