Map

The map is the place where gameplay takes place. It has many different features. When a server starts up, the map will be randomly generated. This consists of adding walls and blocked off sections to the map, adding hazards, and constantly regenerating various features that appear randomly around the map. All of the map is contained on one spread sheet.

There are several different types of walls, and they seem to be completely randomly generated.

## **Hazards**

There are 3 types of hazards: fire, ice, and electric. Fire hazards would quickly but gradually reduce the player’s health, ice hazards would slow the player down, and electric hazards would stun the player. As of the Ecology update, there are have been jellyfish known as Zellyfish which explode upon contact and deliver the effects of the hazards.

## **Ores**

Around the wall are Ores, which can be mined with your tusk in multiple hits. If you use the mining pickaxe, it would only take 1 hit. Ores are used to craft decorations.

## **Safe Zone**

The big green half-circle which is always located between water and air is the Safe Zone. Damage can neither be dealt nor received in this area. There is a place to buy weapons, as well as a healing station where you watch an ad to get 300 hp back. Bots cannot enter this zone.

## **Ecology**

### Ouroborus

The white-and-black striped snake spinning in a circle with its tail in its mouth can be used as a portal to teleport to the other one. They are represented by 2 small white circles on the map. If a stage 3 goes through it while activating its ability, it would deactivate it.

### Whirlpools

It swirls around and around, which would make you lose control of your fish. It is represented by a big white hurricane on the map.

### Ironmonites

Those are gray shells moving around the map and can be hit by players’ and bots’ tusks. If a player is using a special weapon and hits the shell, the effects of the weapon would be carried out within the large radius from the shell. Here are the respective weapons and effects:

1. Mercy staff - Releases all impaled victims within the radius
2. Mining pickaxe - Mines all the ores in the radius and gives them to the player
3. Water trident - Releases a huge wave to push fishes and objects away
4. Hunting crossbow - Fires the fish on your weapon and all the other impaled victims in the radius
5. Brutal chainsaw - Fishes in the radius take a tiny amount of damage and drop some food
6. Freezing chillblade - Briefly freezes all fishes in the radius

### The Siren

It is a manatee in an Ariel costume. In its radius, players and bots can replenish their hp and stamina. It is represented by a music note on the map.

### The secret update

In either the walls or the big barriers, a secret room is inside. Bots cannot enter the tunnel. Once an hour, players can look for it and discover the golden idol by hitting it with their tusk. If you are in the game when that happens, a message will appear saying: “Game event: [player name] has just discovered the Golden Idol!” Then, when players enter after, there is a chest for everyone to collect, a place to buy weapons, a healing station, and a note that when you click/tap on it, it says who discovered the idol. The idol, after being discovered, moves next to Theo on the weapons buying-area on the top of the Safe Zone. The room itself is a safe zone, meaning no damage can be dealt or received.