recursal/Fanatic-Fandom huggingface dataset:
Man who knows the man

## Description

The innkeeper knows about another source of valuables, though you will have to find someone who knows someone to ask about it.

## Quick Walkthrough

* Talk to the Bridge keeper
* Find Dirt's squatting spot
* talk to Dirt
* Find Dirt's hiding spot
* Go to Fritzl the Innkeeper

## Quest Dialogue

Fritzl the Innkeeper "As I said before I have nothing valuable right now... But I know the man who knows something about something. Helluva story you say but are you interested or not?"

**Bridge Keeper**

Bridge keeper "Who sent you... you said what?"

"Oh... Hmm, Ok... He always pours a little bit more in my glass... So what brings you here?"

"Uhmm... Yes... It happens so that I know the "man" the innkeeper mentioned... His name is Dirt and he lives in the house ruins near Blue Bell Top. Not a very pleasant creature but... I guess he can be useful. Just remember never tell anybody that he is squatting there as people will surely lynch him."

"When you get there use this whistle three times... Remember no more, no less! Three shall be the number thou shalt use it, and the number of uses shall be three." [Y]

"Hope that clears the situation."

**Dirt the Boggart**

Dirt "He sends... He orders... Dirts will do!" [Y]

"Has glitter, has gold... Pretty, pretty... The box Dirt cannot open... Will help?" [Y/N]

No: "You no help... You no glitter..." [Y] *ends dialogue*

Yes: "Good... Nice! Good... But not here... Evil witch she took and hid... For Dirt to heavy... But Dirt tell him... Go and take."

## On Completion

Fritzl the Innkeeper "Very good... You did it. Good." [Y]

"The king will be glad..."

"Now, I must get back to work. Good day to you and have fun in our nasty village."

## Rewards

* 33000 exp
* 194 bits
* Gloves

## Additional Information

Dirt's box is near another burned out building nearby. You have to destroy the box bay attacking it, then looting the item.

Part of the Bridge keeper's dialogue is similar to a skit done by Monty Python

Holy hand grenade of Antioch
New paint

## Description

Tonky wants you to help him deliver a couple of paintings for one of his clients before he gives you the food supplies.

## Quick Walkthrough

* Replace the destroyed paintings
* Talk to the merchant
* Collect the supplies [0/3]
* Talk to Tonky

## Quest Dialogue

Tonky "Ah, so you are working for the temple.I have the food supplies the priests asked for, but before that, as agreed with the priests, I have something that needs to be done. A couple of paintings, very important to one of my clients, have been destroyed by the rebels. I have been asked to replace them with new ones that just arrived. Would you be so kind and take care of that ordeal while I prepare the supplies for the temple?"

"Carry them carefully. I wouldn't wnat them to get damaged again."

**After you've replaced the paintings**

Tonky "Thank you, here are the supplies you were asked to deliver. Keep in mind that they are packed in a way that the Mars weather won't harm them. Send my best wishes to the priests."

(Y)

## On Completion

Tonky "That is all you need. The High Priest didn't ask for more."

(Y)

## Rewards

* 30500 exp

* 54 bits
Need more time

## Description

!Xabbu asked you to wait while he starts the device.

## Quest Dialogue

!Xabbu: "Kunohara is a genius. I would never even start to think about a device like this. From what I understand it can scan the Otherland network to find a specified ID. Good thing that Orlando is now one of the beings of Otherland and has a number"

"I'll start the device. We will see how it works. This might take a moment, can you wait for a while?"

**On completion:**

!Xabbu: "Ok it worked. Hmm..."

## Rewards

* 6500 exp
* 120 bits
Not enough work

## Description

The blacksmith explained that he was not able to finish the weapons. If they are needed now, he's gonna need some help - you need to look around the camp and find the blacksmith's assistants.

## Quick Walkthrough

* Find the first assistant
* Find the second assistant
* Find the third assistant
* Find the fourth assistant

## Assistant Locations

quest giver, next to some arch ways.
a house
stable like structure.
the center of the barracks.

## Quest Dialogue

Sepo The White Blacksmith "Listen, I gave my apprentices a day off so they are probably scattered all over the town. If you wan the order completed, you will have to find them and bring them back to the smithy."

(N)

"If I am to do anything for the White Army I will need their help. You can convince the greedy bastards to return by telling them that their payments will be waiting."

First assistant "A payment? I don't believe you. My boss is a piece of garbage. You have no idea how much money he owes me."

(Y)

Second assistant "Money you say? I will be there in no time!"

(Y)

Third assistant "What?! What?" Another work day?"

(Y)

Fourth assistant "Sure I am ready for work. I love to spend my days shaping metal bars with a hammer."

(Y)

## On Completion

Sepo "I see that you brought my slaves... I mean my workers! They are all a bunch of do-nothing scoundrels, but thanks to them I am making a lot of profit without even grabbing my hammer!"

(Y)

"Hey are you looking for a long term job? You should consider joining my smithy."

## Rewards

* 330000 exp

* 470 bits
* Eye Wear

## Additional Information

It doesn't matter what order to speak to the assistants in.
Resources

## Description

Ling Dan asked you to talk with Wei Ning about supporting the rebels.

## Quick Walkthrough

* Talk to Wei Ning
* Talk to Ling Dan

## Quest Dialogue

Ling Dan "It seems that the Armory is now free from the Taisho. Thank you so much for this. I don't think I would've been able to do this on my own and Taisa Izo didn't think we could persuade the Armory to take our side!"

(Y)

"Before we leave, talk to master Wei. I think he would like to officially pledge his support for our cause... don't tell him I fold you!"

Wei Ning "The Armory will no longer serve the current High General, that's for sure. This does not mean we will stop working. For your assistance I'll make sure your cause will be supported by everything we can create."

"Please tell your leader that the Nin's 'Arms of Steel' Armory is ready to support his claim and we are ready to answer his call."

(Y)

## On Completion

Ling Dan "See? Told you! With the full support from the Nin's 'Arms of Steel' Armory we have gained such a power boost... I can't even imagine

## Rewards

* 1500000 exp

* 168 bits
Liquid?

## Description

A bugged water elemental asked you for help. It cannot leave the firewall.

## Quick Walkthrough

* Recover fallen guardians [0/6]
* Talk to Bot

## Quest Dialogue

Bot "At last, someone who wasn't driven mad by this place."

"I am sorry but I can't help you we are also trapped here. We were send here by a Water Master to investigate this place. We failed, we weren't strong enough to break the blockade."

## On Completion

Bot "I will take their remains to the Water Master. She will use their essence to create more elementals."

(Y)

"Thank you stranger."

## Rewards

* 1500000 exp

* 168 bits
No longer needed

## Description

CyberNutz no longer needs you. Don't die! He wants to make you one of his marionets[sic].

## Quick Walkthrough

* Fight your way to CyberNutz [0/3]
* Defeat CyberNutz
* Talk to CyberNutz

## Quest Dialogue

CyberNutz "What happens next? It is quite simple ..."

(Y)

"You've outlived your purpose. You are no longer needed. Guys, take care of the problem."

## On Completion

CyberNutz "I trust that we will meet again someday. I will not go that easy on you then."

## Rewards

* 550000 exp

* 624 bits
News & Updates

## Otherland Next in 2019

Hello everyone!

As the whole team is fully back together after the holiday break we figured that for a good moment to give you a small outlook of what to expect in 2019.

While we continue to fix bugs and improve existing mechanics, we are also looking at much larger changes to the game.
First and foremost on our agenda is another run at combat. Rather than focusing on improvements, this time around we want to basically replace the entire combat system. We feel that the last round of improvements did hit the limit of how far we can take the existing combat system and anything beyond that should begin with replacing it.
On the content side we are looking into bringing the NeoGrail storyline to a conclusion. We feel it is about time and there is another good reason to do so: bringing this storyline to an end and have the game be ready story-wise to move forward with a storyline that Tad Williams is cooking up for his next work.

Sitting down with Tad during his visit at the studio last year was a great experience in itself, but more important it set the direction for future content in the game to run together with the new stories he will be publishing for Otherland. We had enough time now to work out the kinks and make another big step to prepare the game for working on new content that reflects directly what Tad may be working on. What this all means is that when Tad releases his new Otherland stories, you will be able to also play them in the game!

We will share more with you in the coming months – so stay tuned!

(pasted from Steam)
Mordego's Token

## Description

Mordego tells you that he will wait next to the trap, and gives you his token. You need to show the token to a  shaman in the village and then explain that Mordego has captured the Queen.

## Quick Walkthrough

* Head to the boggart village
* Deliver Mordego's token to the shaman

## Quest Dialogue

Mordego: "Mordego wait here and keep Queen trapped."

"You go to Shaman and show token from Mordego. Village come for Queen."

**On completion:**

Shaman: "Good job! Here are the rewards for you, do you want to take it right now?" [Y] (not sure what this bit of text is about - may be an oversight!)

"Who you be? Why you have Mordego token?"

"Hmm you capture Queen?! This is impossible! You... you no lie!"

## Rewards

* 550 exp
* 12 bits
Planting Disaster

## Description

Dekey explains his plan: he and his fellow programs will provide a diversion, while you plant explosives all around the camp.

## Quick Walkthrough

* Kill high rank red army soldiers [0/7]
* Plant bombs [0/5]
* Escape the camp and meet with Dekey

## Quest Dialogue

Dekey "Let's see if you and these lazy halfwits can do some real damage!"

"Push on deeper into the camp and seek out their leaders, spare no one."

(Y)

"Whilst you're in there, leave them this gift from me \*hands over a crude explosive device\*. I'll finish up here, report back to me if you survive."

Dekey "It seems I have underestimated you, all of you. You have lead these men to great honor, perhaps they aren't quite as worthless as I thought..."

## Rewards

* 60000 exp
* 288 bits
* Armor - back

## Additional Information

You are rewarded to a cut scene of the camp being blown up by the explosives you placed, and the chaos that ensues because of that destruction after completing the quest dialogue.
Reinforcements

## Description

Ama Rin told you that the demons are using ships to bring more troops to the Isle. You have to burn the ships and secure the port.

## Quick Walkthrough

* Torch the ships by setting fire to the fuel [0/3]
* Kill demon guards [0/6]
* Talk to Ama Rin

## Quest Dialogue

Ama Rin "It seems that demons are using ships to bring more troops to the isle. We cannot have that - if we don't stop them, they'll never run out of forces."

"Make your way to the port through their guards and burn the ships down. We need to secure the port as quick as we can."

## On Completion

Ama Rin "Thank you. If it wasn't for your deeds, we would have a huge problem here."

## Rewards

* 3000000 exp

* 840 bits
Push

## Description

After landing in the 'Izo-Gai" Shipyard Yuan Feng and the Taisa Izo are trying to establish a foothold. Taisa Koshin Izo told you to deal with the Fire Soldiers that are attacking them.

## Quick Walkthrough

* Defeat Taisa Fuse Soh's soldiers [0/10]
* Help wounded rebels
* Talk to Taisa Koshin Izo

## Quest Dialogue

Taisa Koshin Izo "If these soldiers wish to die for their master then so be it! Push them back and create a foothold!"

## On Completion

Taisa Koshin Izo "Well fought. It is not easy for your own men but we mist honor their decisions."

"They are loyal men and they deserve to be treated as much."

## Rewards

* 4500000 exp

* 1008 bits
Lugzu's journey

## Description

Lugzu (lizardmen leader) told you that as he expected, tere are not that many demons. He wants you to follow him to the demon buildings.

## Quick Walkthrough

* Follow Lugzu
* Talk to Lugzu

## Quest Dialogue

Lugzu "Come with me I found something that might be useful."

(Y)

"Try not to draw any attention. We don't want to alarm the demons."

## On Completion

Lugzu "There is a lot of weapons stored here."

(Y)

"I smell demons, they are somewhere here."

## Rewards

* 1500000 exp

* 168 bits
Mr. Sellars

## Description

Mr Sellars is the first npc you will meet in the game. He provides the introduction, gets you through the first steps towards creating your character and sends you on your way.

## Locations found

* Tutorial
* USpace (see additional information below)
* The Destruction

## Quests

* Interaction
* Travel
* First Steps
* Rescue Mission
* The gathering
* Extracting shadows
* Power on
* Falling shadows
* One last thing
* Cutting history
* Exit

## Additional Information

Sellars also makes an appearance later in the personal USpace of players who created their USpace before the 5.4.8 update which made the USpace Beacon available to everyone as a recall device.
Roll on spot!

## Description

After arriving at the Stone Cross you notice all shaders being gone. The barbarian crew told you to investigate.

## Quick Walkthrough

* Investigate the stone cross ruins
* Investigate the stone cross ruins
* Investigate the stone cross ruins

## Quest Dialogue

Brave: "You! Try to find some clues as to where we can find them."

"They must be here somewhere... Cowards."

**On Completion:**

Brave: "So... Did you find something for me to crush?"

"What do you mean they were here? So where are they now?"

## Rewards

* 11000 exp
* 138 bits

## Additional Information

The three items you need to find are:

* Shattered Pillar
* Forbidden Tome
* Khaydarin Crystal

The quest compass points you to each item in turn.

Shattered PillarForbidden TomeKhaydarin Crystal
Marksman

Experts in ranged combat, Marksmen snipe and disable their enemies from afar with a variety of ranged weaponry. Their class abilities allows them to deal massive amounts of critical damage while using crowd control abilities to slow the onslaught of marauding forces. Marksmen are indispensable for encounters with large groups of enemies which would normally overrun the party.

## Traditional Marksman Weapons

* Assult Rifle
* Shotgun
	+ Heavy Attack
		1. Double Shot - Deals direct damage to the target.
	+ Special Attack
		1. Rock Pounder - Deals damage in an area.
* Sniper Rifle
* Automatic Rifle
	+ Heavy Attack
		1. Steel Shot - Deals damage over time to target.
	+ Special Attack
		1. Laser Rain - Deals damage to target area.
* Bow
	+ Heavy Attack
		1. Achilles Shot - Deals damage over time to target.
	+ Special Attack
		1. Furrow Blast - Deals direct damage and damage over time to target.
* Crossbow

Special and heavy attacks of this class are usually centered on specific objectives and damage with the possibility for Crowd Control.

## Gear

Marksman gear will have a green background behind the item icon on crafted gear. You will want to equip peices that have more Agility than Focus as Agility will give you a slight bonus when you view the item in your player window.

Stat Weights for the Marksman are Agility > Focus.
New recruits

## Description

The White General is very happy to see new recruits. Given your actions in the previous zone, he wants you to take some new recruits for training.

## Quick Walkthrough

* Find the first recruit
* Find the second recruit
* Find the third recruit
* Find the fourth recruit
* Find Fifth recruit
* Go to the training grounds
* Begin training the recruits (talk to Cutler)

## Quest Dialogue

White General "The Red Army has been growing in numbers quite drastically. We have to do the same."

"We have a couple of recruits that are waiting for their trainer. But, since you are already here I think you could take over that task."

First Recruit "Are you here to train me?" [Y]

Second Recruit "So we are to start training, aye?" [Y]

Third Recruit "It's too soon to start training!" [N]

Fourth Recruit "Yes! Finally! Are you here to train me?" [Y]

Fifth Recruit "I just need to finish one thing and then I'm ready for training!" [Y]

## On Completion

Cutler "Living by the sword, loving every moment of it. There isn't much more to say."

"Why have you come to me?"

## Rewards

* 280000 exp
* 460 bits
* Lesser Seal of Great Sword Mastery Approval or Lesser Seal of Great Archery Approval.

## Additional Information

You can find the recruits in any order, it doesn't matter which. The quest compass will point to each of them in order.
Long Way Back

## Description

Now that everything is fixed Neklin asked you to return to the complex platform. It could be too dangerous outside the complex.

## Quest Dialogue

Neklin: "Right, everything seems to work correctly now. Thank you for your help. I will gather the data from the previous crash and head back to the landing platform. You should do the same. I hope seeing you again."

## Additional Information

Just go back to the landing Platform, that's the place where you arrived in Bug World and where you'll find the Main Portal. The quest will auto-complete on arrival.

You need to complete both mini quest lines from the other two research scientists Hasmer and Neklin: **Long Way Back** and Angry bugs in order to get the next quest in the main story line Doctor's Help.
Onwards!

## Description

The Time Lord explained that you are now a member of the White Army according to the code. It should still work in the current version of 8Squared. You should use her portal to head to the White Army Barracks.

## Quick Walkthrough

* Use the portal and travel to the White Army Barracks

## Quest Dialogue

Time Lord "The portal behind me should lead you back to the present."

[Y]

"Head to the White Army Barracks. I will meet you there."

## On Completion

Time Lord "Welcome to the White Barracks. Let me just say that you have a very high resistance to time travel. It is quite amazing."

[Y]

"The barracks are filled with White Army soldiers. If we want to learn more about the Dark Army this is the best place to start looking for them. For now, play along and see what happens."

## Rewards

* 140000 exp
* 92 bits
* White Army Barracks Portal Key

## Additional Information

If you've come back for patch 5.5.12 you'll need to head back to the 'Newbie 8Sq' portal destination and find the Time Lord to continue with the main story plot line.

Choose the 'White Barracks' portal destination to complete this quest.
Prepare for war

## Description

Apparently the village shaman betrayed others and now is infecting the forest with shrooms, controlling some of the boggarts through them. Orlando wanted you to convince the boggart leader to attack the glade - he thinks that something like shroom shrine might be there. Boggart leader agreed with you and now wants you to rally his warriors.

## Quick Walkthrough

* Rally the warriors
* Talk to Boggarts x5

## Quest Dialogue

Nogx "Humi talk to boogies. Humi warms them up for fight."

(Y)

"If boogies don't listen Humi just punch them with a stick!"

Boggart "Humi big! Boogie listen to Humi."

(Y)

Boggart 2 "Shroomies! No, no! Shroomies go to skull, through nose. Humi, not know?"

(N)

"Aw! Humi strong, boogie go."

(Y)

"Boggart 3 "Boogie ready, boogie not want to be hit with a stick."

(Y)

Boggart 4 "Boogie go if other boogies go."

(Y)

Boggart 5 "Boogie not a coward! Boogie fight! Boogie kill!"

(Y)

## On Completion

Nogx "Now Humi knows stick power! Humi did good."

(Y)

"Boogies ready."

## Rewards

* 2900000 exp

* 708 bits
* Data Capacitor
Lost light

## Description

White knight asked you to hind palading (?) that he send ona mission, becacouse he shouldb e back already.

(This is by far the worst description in the game!, all spelling is how it is ingame!).

## Quick Walkthrough

* Find the lost paladin
* Talk to the White Knight

## Quest Dialogue

White Knight "I have one more task for you. Couple of hours ago I've sent one of our Paladins to scout the Mausoleum perimeter. He should have returned a long time ago. Find him! I need to know if he is alive."

## On Completion

White Knight "Report!"

(Y)

"It's good to know what happened to him. He was one of our best soldiers and a good friend of mine. Thank you, you may return to your duties."

## Rewards

* 205000 exp

* 120 bits
Missing in action

## Description

Sweetie told you to head to the area where all the traitors are being held and free them.

## Quick Walkthrough

* Free captured rebels
* Free captured rebels [0/4]
* Defeat Guards [0/6]
* Leave the holding block
* Talk to SweetieCheng

## Quest Dialogue

SweetieCheng "Ok, since we are going to be here for a moment anyway we might make the best of it. We've been getting reports that a couple of our rebels have been captured."

"We expected them to have been killed by now but it seems the High General has some other plans for them. We should free them. I'm sure they will give us more information about the Guan in return."

## On Completion

SweetieCheng "The Taisa will be really happy about this. Let me see what they know about Guan Hu Ling."

## Rewards

* 3000000 exp

* 840 bits
Northern outpost

## Description

The camp leader explained that the men from the village will take the resources and try to reach the outpost. You should escort them.

## Quick Walkthrough

* Escort the villagers to the outpost [0/4]
* Reach the pass
* Talk to Quercus

## Quest Dialogue

Zhai "Hello I am Zhai. I heard that you have some orders for me."

(Y)

"Everything is prepared already. We were just waiting for someone to lead us."

## On Completion

Quercus "At last! We almost ran out of food and medicine."

(Y)

"How did you manage to get past the blockade? Have you cleared the path?"

## Rewards

* 760000 exp

* 136 bits
* North Outpost Portal Key
Pathfinder

## Description

The lizardmen leader thanked for you assistance (again). He told you that they won't manage to hold out much longer, and that they need the assistance of the Water Master or else the isle will fall. Orlando tells you he and Fredericks will remain on the beach and help as much as they can, while you should head to the water master tower.

## Quick Walkthrough

* Get back to the junction
* Find a way to the temple
* Talk to !Xabbu

## Quest Dialogue

Orlando "I think we should contact the Water Master."

(Y)

"Her refuge is located somewhere in the ruins north from here. Just go back to the crossroad that we encountered on the way here. You should see the ruins from there."

## On Completion

!Xabbu "Have you secured the beach? We need to make sure that no demon goes near the Water Master's Refuge."

(Y)

"I can sense some kind of power growing in here. I hope that it is the Water Master's doing..."

## Rewards

* 1500000 exp

* 168 bits
Orlando is gone

## Description

The general greeted you. He was already notified about you and Orlando landing on the isle. He wishes that you find Orlando and bring him back here, so he can explain the situation and his plan.

## Quest Dialogue

Abies "I know that you came here with a friend. We spotted him near our camp a while ago."

(Y)

"Can you bring him here? We need to talk."

## On Completion

Orlando "Hey, good to see you again. Have you found you found any more information?"

(Y)

"It's good that you made contact with the Guardians. It will erase things for us."

(Y)

"I was tracking this disturbance that I told you about. The feeling kept growing the depper (SIC) I was in the Isle. It reaches its peak somewhere down the valley. We will need to check it."

## Rewards

* 1520000 exp

* 684 bits
No time to waste

## Description

CyberNutz is on the ground. You should take the map of his warehouses and the device needed in the Mausoleum.

## Quick Walkthrough

* Take the warehouse map
* Take the code changing device

## Quest Dialogue

CyberNutz "Please! Don't kill me! I'll do anything/."

(Y)

"Yes, yes! Take the device and the map, just let me live!"

## On Completion

The Plague "I assume by the noise in here that you did some serious damage."

(Y)

"If I may ask, did you manage to find the map? It is really important for my ... research."

## Rewards

* 275000 exp

* 124 bits
Medic! Medic!

## Description

Chasity is wounded. You should help her with one of your medpacks.

## Quick Walkthrough

* Give Chasity a healing mod
* Follow Chasity

## Quest Dialogue

Chasity "One of the wolves bit me before you got here."

"Can you somehow heal me?"

Chasity "Thank you. This should be enough. There is no time follow me!." (Y)

## On Completion

Chasity "I saw something in the woods. I know that the lady mayor was only working for someone. I have to show you."

(Y)

"I have to show you"

## Rewards

* 115000 exp

* 84 bits

## Additional Information

After you're told to give Chasity a medpack you just need to speak to her and it is already done. No mechanic ingame for handing stuff over.
One broken tree

## Description

The Broken Tree Village is filled with wood isle citizens. Orlando stopped next to the guards standing by the gate. After showing them documents they told you to report to the village leader.

## Quick Walkthrough

* Talk to Ting Fang
* Talk to Ren Si
* Complete side quests
* Talk to Wood Island Villager

## Quest Dialogue

Orlando "The Isle seems to be in the middle of a war. I have a really bad feeling about this and it smells like NeoGrail."

"We should continue with the investigation. Talk with the guards captains I am sure they will have interesting things to say."

Ting Fang "What do you mean what happened? We go attacked by Demons!"

Ren Si "Hey, you there!"

(Y)

"I heard that you want to get to the bottom of our current situation."

## On Completion

Wood Island Villager "This isn't a good time for foreigners to visit our isle. You should leave as fast as possible."

(N)

"You've done what? That's great news I am sorry for what I just said. With your help we might stand a chance against the demon forces."

(Y)

"Since you already got involved in this conflict I want you to lead our carriers to the Guardians camp. Meet with Zhai and give him my orders."

## Rewards

* 2280000 exp

* 820 bits

## Additional Information

You need to complete quests "Missing caravan" & "Demon blockade" to finish this quest.
Not all?

## Description

The quartermaster mentioned that a lot less refugees returned to the village. It seems that some of them are still missing.

## Quick Walkthrough

* Locate the next group
* Defeat the demons [0/6]
* Talk to Refugee

## Quest Dialogue

Quartermaster "Wait, I guess they did learn a valuable lesson today. The ones that returned with you are not all of them. Let's hope they got eaten."

"Attitude problem? They have an attitude problem! It's because of people like them we are faced with such dangers!"

## On Completion

Refugee "We thought we were going to die!"

"Thank you hero. You have our gratitude."

## Rewards

* 3000000 exp

* 840 bits
Ms Mayor's friends

## Description

The gifts indeed lured her out. She is furious that you are still here and wants you to leave the village alone. After you refused, a group of shaders appeared.

## Quick Walkthrough

* Defeat shaders [0/2]
* Talk to the Mayor

## Quest Dialogue

Mayor "I told you to leave us alone!"

"What? I had nothing to do with any of that... Wait... What is that?!"

## On Completion

Mayor "Thank you stranger... If it wasn't for you."

"If it wasn't for you..."

## Rewards

* 345000 exp

* 504 bits
Piles of death

## Description

Jurg explained that in order to stop the creation of new zombies (for now, anyway), you need to take care of the body collectors and burn the piles they collected.

## Quick Walkthrough

* Kill the body collectors [0/10]
* Burn the body piles [0/6]

## Quest Dialogue

Jurg "We have to stop this Necromancer. A thought that more people will suffer my fate is unbearable."

(Y)

"There are body collectors that are working with the Necromancer, they are gathering corpses into bit piles. Kill them and burn these piles. It should at least slow them down."

## On Completion

Jurg "I saw the smoke coming from the center of cemetery. Have you burned the corpses?"

(Y)

"Great, now I can help you find the cure."

## Rewards

* 600000 exp

* 588 bits
* Shirt
Quests

# Main Questline

* 5Isles
	+ 5 Isle Simulation (newbie)
	+ Lotus Landing Docks
* Lambda Mall
	+ The Lantern District
	+ Bad Sector
	+ Back to the Lantern District
* Bug World and Bug World Ruins
* 8Squared
	+ Treehouse
	+ The Shards
	+ Table Top Knoll
	+ Oyster House
* Lambda Mall
	+ Return to the Bad Sector
* Mars
	+ Mars Bazaar
* 8Squared
	+ Monks Gate
	+ Royal Academy
	+ The Dumps
	+ Wynds Idyll
	+ Eby Byers
	+ Clock Tower
* 5Isles
	+ Fire Isle

* 8Squared
	+ Simulation Backup
	+ White Army Barracks
	+ White Army Outpost
	+ Mausoleum
	+ Queen's Lynn
	+ The Red Castle

* Lambda Mall
	+ !Xabbu's Apartment Quests 4

* The Monastery

* 5Isles
	+ Wood Isle

* The Monastery
	+ Monastery 2 Quests

* 5Isles
	+ Water Isle

* The Monastery
	+ Monastery 3 Quests

* 5Isles
	+ Fire Isle Quests 2

After the quests on the Fire Isle you return to "The Monastery" and the last quest currently is "Reinforcements Arrived". Future quests were likely intended to be on "Earth Isle" and "Metal Isle."

## Hidden Quests

There are hidden quests in the game given to you by interactable NPCs or objects without a quest icon above their head. They're an incentive for people to explore and try to interact with more NPCs and objects than they otherwise would.

## Faction Daily Quests

Once a player has completed the monastery quest chain they will unlock the daily quest system. This introduces a daily quest for each faction that can be completed for faction reputation to unlock unique skins. The aidable factions are Wood Isle, Water Isle, Lambda Mall Security, Lambda Mall Hackers, The White Army and The Red Army.

# Collectors Edition

The collector's edition was a version of the game that was available only a short while after launch. It gave access to an exclusive club named Club 101 which had its own questline and daily quests involving Dread.

### The Main Collector's Edition Questline

* Lambda Mall
	+ Digital Invitation
* Club 101
	+ Scratch the Surface
* The Lantern District
	+ He is Here
	+ Time to Strike
* White City
	+ The White City
* Club 101
	+ Peeling it off
	+ Corrupted Constructs
	+ Wrong Neighborhood
	+ Knee Deep
	+ Lab of Destruction
	+ Escape Route
	+ To the Club
* Club 101
	+ Code Core
* White City
	+ Dread's Bastion
	+ This Way
	+ Operation Center
	+ A big one
	+ Black vs White
* Club 101
	+ End game
* White City
	+ Got you!
	+ Chase him down
	+ Rage Attack
	+ The last blow

### Daily Collector's Edition Quests

* Lantern District
	+ Listening in
	+ Selling your soul
	+ Dread
* 8Squared
	+ Treehouse
		- Treehouse Ports
* White City
	+ Black Corruption
	+ Colourless Shaders
	+ Lab Work
	+ Un-Corruption
	+ Cleaning up
	+ Wards of Control
Lower outpost

## Description

Kunohara is apparently somewhere 'in the field'. Bastel will gather his bug hunters to escort you to him. While he is doing that you should head to the lower outpost and run some diagnostics for him.

## Quick Walkthrough

* Go to the Lower Outpost
* Run the diagonstics[sic]
* Defend yourself
* Talk to Bastel

## Quest Dialogue

**Bastel:** *"Kunohara is currently conducting field research. If you want to meet with him you will need to go there. However, we don't allow anyone to just run around outside the complex. I will need to gather up some hunters to go with you."*
**Bastel:** *"While I do that I will need to ask you to run a small errand. Getting it done will free up enough hunters. Head to the lower outpost and run diagnostics on a console there. When you are done come back to me and I will make sure to have the hunters ready."*
## On Completion

**Bastel:** *"I see you've ran the analysis, you look a bit rough, something happened?"*
**Bastel:** *"It's good to see that you know how to fight. It will be useful outside the complex. Stef will be going with you and lead the expedition, let him know when you are ready."*
## Rewards

* 2850 exp
* 83 bits
More soldiers!

## Description

The king enjoyed the show. He wants you to use the same vial on zombies now.

## Quick Walkthrough

* Use the vial on the zombies [0/14]
* Talk to the Black King

## Quest Dialogue

Black King "You know what, that was fun. I think that we'll need some more troops."

"Now, go to the nearby forest, and use the elixir on the zombies wandering there. The outcome should be - more or less - the same. Go on, I don't have the time for chit-chat."

## On Completion

Black King "Very good! You can be honest with me - you like it too, don't you? I see it in your eyes."

## Rewards

* 832500 exp

* 763 bits
* Shoes
More Simulations

## Description

Renie explains that she and !Xabbu will go to Otherland and she wants you to go to the 5isle simulation and see if you can find any traces or Orlando there.

## Quick Walkthrough

* Use the main portal and head to the Secluded Village in the Water Isle simulation.

## Quest Dialogue

**Renie:** *"As I said before Fredericks couldn't wait and is already in Otherland. We tried contacting Orlando again and it seems he is trapped in Otherland."*
**Renie:** *"You should know that Orlando is very... unique. He isn't part of the normal world anymore. He died and his entire being is now only in Otherland. I know it must be hard to grasp right now but if he dies in the simulation he is gone forever. That's why it's important to know what happened to him"*
**Renie:** *"I will need to ask you a favor. Me and !Xabbu will have to go scan all the Otherland simulation and while we do that I want you to go to the simulation called 5Isle. It's quite small and should be easy to scan. I hope you are ready for a trip."*
## Rewards

* 13 exp
* 2 bits
* Water Isle Secluded Village Portal Key
* Class appropriate headgear
Preparing a bigger gun

## Description

Xeono thinks she has a way to destroy the shader portal once and for all, she needs you to collect some things in order to gather enough power to perform the ancient ritual.

## Quick Walkthrough

* Gather leaves [0/6]
* Gather mud [0/8]
* Gather runed rocks [0/8]
* Gather a stick [0/4]
* Talk to Xeono

## Quest Dialogue

Xeono: "It might sound odd for someone not from our tribe but there is power in everything that surrounds us. The sprits called it SOMA and that is what might help us."

"There is an old ritual the first shamans of the tribe created. if we can gather enough power we might use it against our enemies."

**On completion:**

Xeono: "Thank you... Lets see how the ritual works. Step back. It might get messy."

**After performing the ritual:**

Xeono: "It worked! By the gods it actually worked... The power... It was, it all is..."

"I felt the presence of all the spirits next to me... I... ekhem... We have to inform Ospo. Please head to him and tell him that there will be no more shaders.

## Rewards

* 16500 exp
* 165 bits

## Additional Information

Leaves from BushMud from Dirt MoundRuned Rocks from RocksStick from Wooden Log

You're treated to a cutscene showing Xeono blasting the portal with... something.
Planning ahead

## Description

Renie has a plan and she wishes you to hear her our before anything is done.

## Quick Walkthrough

* Learn about Renie's plan
* Talk to Taisa Meng Xinya

## Quest Dialogue

Renie "Good, we are all here. We need to discuss our options with what little time we have left."

"The demon army will not stop coming and we can't keep fighting them. I might have a plan."

"When you closed down the firewall on the Water Isle I managed to take a sample of the coding they used to block the simulation off. I think I could use that and create something similar for the Monastery. It's a long shot but I think those are the only ones we have left right now."

"If we are going to go with this I have a feeling that as soon as I start the demons will come swarming at me. It's a good thing we have our fire soldiers here. Make sure they are ready because once I start there is no going back."

(Y)

Taisa Meng Xinya "Yes?"

"I don't care about your plans. The leaders of this isle accepted is and promised to provide for my people. In return we will help you protect this... place. Say when and my men will unleash chaos upon the invaders."

(Y)

## On Completion

Renie "I've never done anything like this before... At least not this scale."

## Rewards

* 1500000 exp

* 168 bits
Neklin

## Quests

Half way done

Lotus

Are we there?

Here come the bugs

Long Way Back

## Additional Information

There was a quest given by Bastel upon entering Bug World that wanted you to help the researchers in order to gain the trust of Bastel. This quest is no longer active (?) and upon finishing A World of Bugs you have to interact with the other researchers on your own.
No more art

## Description

Sasha managed to learn the location of the graffiti gang hideout. It pinpointed the location on your map. You should go there and deal with them.

## Quick Walkthrough

* Head to the graffiti gang hideout
* Kill graffiti gang members [0/15]
* Kill graffiti gang leader
* Go back to the Lantern District
* Talk to Sasha

## Quest Dialogue

Sasha "Well... They were happy enough to invite you to their hideout."

"I must say it was quite easy to connect the dots here and there and find it myself... But I guess not everyone is a genius."

"I'll pinpoint the location on your map... Please make sure that this is not connected to me in any way... I guess I will make sure of that myself anyway."

## On Completion

Sasha "Well... I guess you could call this death of art... I guess the value of their creations will go up now."

## Rewards

* 9000000 exp

* 1175 bits
Recovery

## Description

With the Guan defeated, the blade recovered and a ton of ancient knowledge with her Sweetie asked you to return to the Pantheon Of Eternal Flame with her.

## Quick Walkthrough

* Head back to the Pantheon Of Eternal Flame
* Talk to SweetieCheng

## Quest Dialogue

SweetieCheng "We shouldn't linger here for too long. I'll meet you in the Fire Temple."

## On Completion

SweetieCheng "With Guan gone. I think most of the isle will be a lot safer place. I'll take the blade to Taisa Koshin Izo, even if it's not as powerful as legends say it will be a symbol of hope for the people of the isle... At least I hope it will."

## Rewards

* 1500000 exp

* 168 bits
* Epic Back Armour
Old friend

## Description

The Black King is amused by your actions. The next thing you'll have to do is to get rid of a scout that was running around the village.

## Quick Walkthrough

* Find the scout
* Talk to the scout
* Talk to the Black King

## Quest Dialogue

Black King "Okay, next thing you'll need to do something about will be that funny little scout."

"She's been running around the village for some time now. Really annoying, ugh. Get rid of her, PLEASE. She's giving me a headache."

Ekiri "You... It's you."

"You traitor. You killed my whole squad. You joined the damn Black King! You better watch your back... Next time I see you, I'll make sure you don't betray another person in your life!"

(Y)

## On Completion

Black King "Was the little scout angry? Scared? Hahaha!"

## Rewards

* 832500 exp

* 763 bits
Take me to her

## Description

Otto said that deep in his heart he already know she was dead. He wants you to lead him to Helga's grave.

## Quest Dialogue

Otto "So it is true. I had a feeling she was gone from this world. Where did you find the ring?"

"Please, take me to the grave. I need to see it with my own eyes."

## On Completion

Helga "You brough Otto herer? Th... thank you hero. Maybe finally we will both be free."

(Y)

"You have done a great deed for us. I am sorry I cannot reward you with nothing more, but please, take my memories and maybe they will show you what love is."

## Rewards

* 125000 exp

* 86 bits
* Soul Data Box
* Shoes
Metal sacrifice

## Description

The general explained that he has a secret mission for you. You should talk with the blacksmith, he is deep in the generals plans.

## Quest Dialogue

White General "There will be no reinforcements?! I hope you are really dedicated to the White Army, soldier. We will see!"

(Y)

"My spies reported me about the conspiracy starting in this camp. They are spreading the rumor that out Queen is held captive and White Army is led by Dark Army spies. Can you belive (SIC!) this nonsense?"

(N)

"Good, I am glad I wasn't wrong about you. But not every soldier is so smart. This rumors did almost as much damage to my forces as the Red Army artillery. Because of it a lot of soldiers lost their dedication and deserted the ranks of White Army."

"I wanted to wait for a bit before I strike at the rebels. But if there were no reinforcements I can't afford to lose any more soldiers. We need to make an example out of them. Talk with Kaliyzon, our blacksmith he will fill you in on details."

## On Completion

Kaliyzon (Blacksmith) "Can't you see I'm busy?"

(Y)

"Oh, so you are the one the White General was talking about."

* 190000 exp

* 96 bits
Lost villagers

## Description

Fredericks tells you she will scout out the area, and you should talk to the villager in the meantime.

## Quick Walkthrough

* Talk to the villager
* Gather the first villager
* Defeat the ghosts [0/2]
* Gather the second villager
* Defeat the ghosts [0/2]
* Gather the third villager
* Defeat the ghosts [0/2]
* Gather the fourth villager
* Defeat the ghosts
* Gather the fifth villager
* Defeat the ghosts [0/2]
* Talk to Rhys

## Quest Dialogue

Fredericks "Well at least this area doesn't look so scary or damaged."

"I will scout out the area and you should talk to the villager."

Rhys "Hello stranger. You look like a member of the white army. Did the queen send you here?"

\*\*(Y)Thank the Queen! I am one of the villagers of Wynds Idyll but like the rest of my friends and family I had to leave it. It is haunted and it was getting to much to bear." \*

(N) "But you look strong enough. Are you willing to help?" (Y)\*\*

(N) **must pick yes**

\*Rhys "We spread out to not miss the white army. Can you go find the rest of the villagers?" (Y)

## On Completion

Rhys "You managed to gather all of them. Thank you. We will try to stick together."

## Rewards

* 170000 exp

* 400 bits
* Bridge Circuit

## Additional Information

For some reason in the description ingame the quick walkthrough says "Defeat the ghosts [Completed]." before you start the killing any ghosts!

Also there are lots of world quests that seem to get triggered here.
Monks retreat

## Description

Fredericks followed you trough the path. She already looked inside the small graveyard, and there is definitely something wrong here. She senses an open port to other simulations of Otherland. You need to find out what's going on!"

## Quick Walkthrough

* Activate the well [0/4]
* Talk to the Oracle

## Quest Dialogue

Fredericks "I already looked inside the small graveyard and there is something wrong..."

"I sense an open port to the other simulations of Otherland. I'll keep an eye out and you go check where it leads to. Do not worry, I'll keep a close eye on your log."

## On Completion

Oracle "Finally you are here. I've been watching you."

## Rewards

* 120000 exp

* 296 bits
The river lies

## Description

The clues you found clearly are from the Lambda Mall. Fredericks asks you to lead her to the river.

## Quick Walkthrough

* Escort Fredericks to the shore
* Kill Bandersnatches when ambushed near the shoreline

## Quest Dialogue

Fredericks "Let's go."

"I was using a device that was tracking logs for a long time now and I think we can use it to check what is happening here."

## Rewards

* 20500 exp
* 49 bits
Meet me there

## Description

Fredericks explained that she was following Orlando's logs and they came to an abrupt end somewhere near this place. She wants you to meet her at the entrance of the barbarian camp.

## Quick Walkthrough

* Meet Fredericks near the barbarian camp
* Help Fredericks
* Talk to MaccyD

## Quest Dialogue

Fredericks "What do you mean programs? Looking like barbarians? Hmm... If they are here to protect this port then they must have seen Orlando. We should go to them and learn what we can."

**At the barbarian camp entrance**

MaccyD "This simuloid is with you? We mean no harm but a few weeks back a similar code simuloid was in this area. His presence... caused a lot of issues. It seems the programs still remember that and to ensure the stability I tried to dispose of it. I apologize. I'll update their code."

"You are looking for him? Hmm... I can't really tell you where he went and what he was looking for. He just asked us for a chance to meet with the spirit maiden and left not long after. However... his actions only caused the spirit well to start bursting with more code."

"If you really want to find him you should head to the table top knoll and talk to the spirit maiden."

## Rewards

* 42000 exp
* 208 bits
Lotus Flower

The Lotus Flower is a quest item found on the ground behind the Second Panel, only a few steps away from the quest giver, Neklin when he asks you to collect them. This is for the quest Lotus.

Although they are called 'Lotus Flowers' on the ground and in the quest text, for some reason they are called 'Moon Flowers' when you gather them.
Sep 29 2015 - v5.5.5

## Updates

* In-game mail has been enabled again.
* In-game mail: fixed an issue where items received via mail were not being shown in the inventory. The items were delivered before this fix, but simply were not displayed so it appeared as if the items just vanished.
* In-game mail: fixed a bug that caused items to disappear when a mail contained more than 2 items.
* In-game mail: bits are now correctly calculated when sent via mail.
* In-game mail: the mail UI now doesn’t care about case sensitivity in character names.
* Auction house has been enabled again.
* Auction house: when an auction value exceeds the buyout price, the buyout is now automatically triggered. Bidding over the buyout value should not be possible anymore.
* Auction house: fixed an issue that prevented some auctions from being properly listed.
* U|Space storage: an issue preventing usage of the storage has been fixed.
* Clan bank: now correctly lists stored items and existing withdraw issues has been fixed.
* Bits death penalty on respawn has been removed.
* Tool tips in the character pane have been added for all player stats. While they will not satisfy theorycrafters, normal players should now have a better idea what certain stats do.
* Mars Bazaar now has a map and a minimap.
* Mars Bazaar: invoking the map does not crash the client anymore.
* Male avatar received various smaller visual changes and a reduction in the hip and waist areas.
* Female avatar. The fat female setting is fatter!
* In this patch we added a global chat channel for everyone. You can access it by using the dropdown menu in the chat window. It is called "Help" and is intended to get/provide help in quests, zones, etc.
* Added additional keybinding options (e.g. middle mouse button).

## Additional Notes

Also we will unlock the "Upgrade DLCs" soon™ after the patch. You can then upgrade from Starter to Deluxe Edition and from Deluxe to Collectors Edition.