recursal/Fanatic-Fandom huggingface dataset:
Brick Forge

The Brick Forge is an advanced smelter that has a greater capacity and that burns fuel more slowly(by half) than the basic Stone Forge. The Brick Forge smelts Small Stones into Iron Fragments and smelts fragments and ores and shapes them into ingots. It has a receptacle for Fuel which must be lit with the player's Lighter and 10 receptacles for items requiring smelting.

A fully fueled Brick Forge will burn for 66 minutes, in real time.

Small Stones and pieces of ore can be transferred from the Inventory to one of the forge's receptacles by clicking on them in the Inventory with the key combination `Left Alt` + .

Stacks of 5 Iron Fragments can be transferred from the Inventory to one of the forge's receptacles by clicking on them in the Inventory with the key combination `⇧ Left Shift` + .

When activated, the Brick Forge has a "Take All" button in the shape of a curved arrow that allows the player to conveniently transfer all the smelted items into the player's inventory with one click.

The Brick Forge must be placed on a foundation or ceiling. Unlike the Stone Forge, it does not require any kind of shelter, ceiling or roof over it to prevent its fire from extinguishing from rain or air moisture.

The recipe for the Brick Forge is found in the Placeables section of the Build Menu under
Others.

## The following fuels can be used to power a Brick Forge

 • Firewood

 • Stick

 • Bark Chips

 • Coal
Metal Stove

The Metal Stove is a device for cooking basic and advanced foods. Before players can craft the Metal Stove, they must first find the associated Technology Blueprint.

The Metal Stove has a receptacle for fuel and 4 heating plates that can hold Pots or Pans.

 • To light the Metal Stove, the player must activate the Metal Stove (default: `E`) and drag Fuel from the Inventory to the fuel receptacle. The Player must then drag the Lighter to the fuel to start a fire.

 • To place a Pot or a Pan on the Metal Stove, the player must activate the Metal Stove and drag a pot or pan from the Inventory to one of the free heating plates.

 • To remove an empty pan from the Metal Stove, the player need only press `E` when looking at the pan.

 • To remove food from a pan, the player must activate the Metal Stove and drag the food out of the pan.

 • To remove a pot from the Metal Stove the player must activate the Metal Stove and drag the pot off the heating plate. If there is soup or water in the pot, the soup or water disappears when the pot is dragged from the Metal Stove.

 • Raw food or ingredients can be added to a pot or pan on the Metal Stove by activating the Metal Stove and dragging the ingredients to the pot or pan.

 • The player can boil water on the Metal Stove by activating it and dragging a Flask or Large Flask full of dirty water onto an empty pot. Once the water is boiled clean, the player can fill the Flask or Large Flask with clean water by activating the Metal Stove and dragging the empty flask over the pot of clean water.

A fully fueled Metal Stove will burn for 66 minutes, in real time.

The Metal Stove must be placed on a foundation or ceiling. It does not require shelter to prevent its fire from extinguishing in the rain.

The recipe for the Metal Stove is found in the Placeables section of the Build Menu under
Food.

## The following fuels can be used to power a Metal Stove

 • Firewood

 • Stick

 • Bark Chips

 • Coal
Lighter

The Lighter is an object used to light fires by dragging it to the fuel receptacle of any device that can contain a fire. This includes: Campfire, Stone Forge, Brick Forge, Coal Heater, Oil Distiller and the Metal Stove. There must be fuel to burn in the device in order for the Lighter to work.

At the start of the game players will find the Lighter in their inventory.

The Lighter does not wear out, so you will not have to make one again unless you accidentally lose it.

The recipe for the Lighter is found in the Itempedia under Other.

## Crafting Ingredients

Lighter can be created on the Personal Crafting Table or a Workbench using:
Food Poisoning

Food Poisoning is an infection that can occur when eating Food with bloody hands. The Status Notification is displayed at the bottom left of the HUD.

To avoid poisoning, one should wash one's hands in Water after slaughtering an animal on the Butcher Table.
The Food Poisoning infection can be cured by eating an Egg or a Potato. In addition, eggs and potatoes can be consumed without the risk of poisoning.
Stone Blade

A Stone Blade is a crafted component used to make a Stone Pickaxe or a Stone Spear.

The recipe for the Stone Blade is found in the Itempedia under Weapons.

## Crafting Ingredients

The Stone Blade can be crafted on the player's Personal Crafting Table or the Workbench using:

## Recipes that require Stone Blade

 •  Stone Pickaxe x 1

 •  Stone Spear x 1

 Space used | 1x2
Boots

Boots are armored footwear which provide protection and warmth when worn.

When Boots are crafted on the Workbench, they are auto-equipped if the "Feet" slot is empty. If the "Feet" slot is occupied by other footwear, they are transferred to the player's backpack inventory instead. If the backpack is also full, then they are dropped to the floor.

To place Boots on the Clothing Rack, the player needs to activate the Clothing Rack, then drag the Boots from the "Feet" slot or from the backpack to one of the empty receptacles in the bottom row of the Clothing Rack.

Like other articles of clothing, Boots lose durability when damaged. Boots are damaged by 1 at each attack.

The player can check the durability of worn articles of clothing by clicking on the head icon in the Inventory to display the character outline. A green bar beneath the image of the worn item indicates the item's durability. If there is no durability, the article of clothing will cease to provide its heating/cooling and armor buffs. Damaged articles of clothing cannot be repaired. If their durability is gone, they must be discarded and replaced with new ones.

The recipe for Boots is found in the Itempedia under Armor and Clothes.

## Crafting ingredients

Boots can only be crafted on the Workbench.

 Kevlar | 4
Dry Brick

The Dry Brick is a crafted resource used in crafting and for upgrading and repairing numerous building components. It can be gathered from a Brick Drying Crate once a Wet Brick has dried.

It takes 5 minutes for the Wet Brick to dry.

## Crafting Ingredients

Dry Brick can be created on a Brick Drying Crate using:

To upgrade a building component with Dry Bricks, the player must hit the component with the equipped Upgrade Tool. To repair an upgraded brick building component that has suffered damage, the player must hit the component with an equipped Stone Hammer. In both cases a sufficient number of Dry Bricks must be in the player's inventory for the upgrade or repair process to work.

## Recipes that require Dry Brick

 •  Brick Forge x 50

 •  Garage x 60
Leg Armor

Leg Armor is an article of clothing which provides protection and warmth when worn.

When Leg Armor is crafted on the Workbench, it is auto-equipped if the leg armor slot is empty. If the leg armor slot is occupied by another piece of leg armor, it is transferred to the player's backpack inventory instead. If the backpack is also full, then it is dropped to the floor.

To place Leg Armor on the Clothing Rack, the player needs to activate the Clothing Rack with `E`, then drag the Leg Armor from the leg armor slot or from the backpack to one of the empty receptacles in the bottom row of the Clothing Rack.

Like other articles of clothing, Leg Armor loses durability when damaged. Leg Armor is damaged by 1 at each attack.

The player can check the durability of worn articles of clothing by clicking on the head icon in the Inventory to display the character outline. A green bar beneath the image of the worn item indicates the item's durability. If there is no durability, the article of clothing will cease to provide its heating/cooling and armor buffs. Damaged articles of clothing cannot be repaired. If their durability is gone, they must be discarded and replaced with new ones.

The recipe for Leg Armor is found in the Itempedia under Armor and Clothes.

## Crafting ingredients

Leg Armor can only be crafted on the Workbench.

 Kevlar | 8
Spoiled Food

Spoiled Food is gained by letting food rot. Once the perish time has passed you will gain 1 spoiled food per item in your Food Inventory or a Storage Container.

Spoiled Food is used to make Biofuel to fuel the Mineral Extractors.

## Stat Recovery

Eating a Spoiled Food will give you the following stat changes:

 Sun Resistance | 0
Leather Couch 2

The Leather Couch 2 is a decorative article of Furniture that can be placed indoors on a foundation or ceiling or outdoors on the ground.

The Leather Couch 2 has a nominal durability of 100, but it in practice Furniture is not attacked and damaged by mobs.

The recipe for the Leather Couch 2 is found in the Placeables section of the Build Menu under
Furniture.
Barbed Wire Fence

The Barbed Wire Fence is a defensive barrier that players can build to protect their bases or other structures from attacks from mobs. Since a Mini Boss Enemy can destroy a Spike Trap or the upgraded Iron Spike Trap, the Barbed Wire Fence is currently the only effective defensive component against Mini Bosses with the exception of regular Fences. The Barbed Wire Fence has a durability of 500, and it does 5 HP of damage to regular Infected Enemies and 10 HP of damage to Miniboss Enemies with each hit. It can be used in conjunction with the Wooden Gate or the Metal Gate.

Barbed Wire Fence segments can be moved (default `N`) and rotated by scrolling .

The recipe for the Barbed Wire Fence is found in the Construction section of the Build Menu under
Others.

## Crafting Ingredients for Barbed Wire Fence

 Iron Fragment | 3

A damaged Barbed Wire Fence can be repaired using an equipped Stone Hammer. It requires one Iron Fragment per 25% durability loss to repair.

A sufficient number of appropriate resources must be in the player's inventory for the repair to work.
ATV

The **ATV** is an all-terrain vehicle (otherwise known as a quad bike) which players can obtain when they start a new game. The new game Tutorial instructs the player to repair the damaged ATV at the spawn point. Gas Cans are required to run the vehicle. Two Gas Cans are immediately available at the spawn area of a new game, and finding at least one of them is required to repair the vehicle. Additional Gas Cans can be looted from villages or crafted by using an Oil Distiller.

Once the ATV has been repaired, a purple marker will appear on the in-game Map designating the position of the vehicle.

There is no need to add a Gas Can to the ATV's fuel tank right away after repairing it since the tank will be half full.

Eventually the gas tank will need to be refilled. To do this, open the fuel tank with `E`, open the inventory that contains a Gas Can, and drag a can to the fuel receptacle of the vehicle's fuel tank.

The ATV doesn't take damage from Animals or Infected, nor is it damaged when it crashes into boulders or Trees.

Mounting the ATV automatically starts the engine. Dismounting from the ATV automatically shuts the engine off.

It is possible to drive the ATV while carrying something. For example, you can pick up an animal carcass or a storage container and then mount the ATV and drive it.

## Controls

The instruction to press `P` if the ATV becomes stuck is in the upper right hand corner of the screen.

The hand brake prevents the ATV from rolling and should be applied whenever the player wants to stop the vehicle.

If the ATV ever becomes so stuck that it cannot be driven or if the player has to leave it somewhere, for example because of the death of the player, the vehicle can instantly be recalled to the player's Garage by standing outside of the Garage, aiming at it and pressing the E key (default).

## Cargo

After being repaired, the ATV displays an integrated cargo box which looks like and has the same capacity as a Storage Container.

## Resources required to repair the ATV

The required resources are to be found in the immediate vicinity of the spawn point.

 Gas Can | 1
Spike Trap

The Spike Trap is a craftable item used in base defense. Lined up in a row, Spike Traps form a defensive barricade that can injure Infected Enemies that get caught on the spikes and slowly bleed out and die. There is, however, a 20% chance that an enemy will do 100 damage to the trap. This will break a Spike Trap in one hit and not injure the enemy. The Iron Spike Trap has a higher durability and can withstand the 100 damage hit if its durability is above 100.

Predatory animals will attack Spike Traps like any other building section but they will not be injured by them.

The recipe for the Spike Trap is found in the Construction section of the Build Menu under
Others.

## Versions of Spike Trap

A damaged Spike Trap can be repaired using an equipped Stone Hammer and can be upgraded by hitting it with the equipped Upgrade Tool.

A sufficient number of appropriate resources must be in the player's inventory for the repair or upgrade process to work.
Cargo Pants

Cargo Pants are an article of clothing which provides protection and cooling when worn. Cargo Pants are used primarily to regulate the player's body temperature in the hot summer months to prevent damage to health by overheating.

When Cargo Pants are crafted on the Workbench, they are auto-equipped if the pants slot is empty. If the pants slot is occupied by another pair of pants, they are transferred to the player's backpack inventory instead. If the backpack is also full, then they are dropped to the floor.

To place Cargo Pants on the Clothing Rack, the player needs to activate the Clothing Rack, then drag the Cargo Pants from the pants slot or from the backpack to one of the empty receptacles at the top of the Clothing Rack.

Like other articles of clothing, Cargo Pants lose durability when damaged. The player can check the durability of worn articles of clothing by clicking on the head icon in the Inventory to display the character outline. A green bar beneath the image of the worn item indicates the item's durability. If there is no durability, the article of clothing will cease to provide its heating/cooling and armor buffs. Damaged articles of clothing cannot be repaired. If their durability is gone, they must be discarded and replaced with new ones.

The recipe for the Cargo Pants is found in the Itempedia under Armor and Clothes.

## Crafting ingredients

Cargo Pants can only be crafted on the Workbench.
Katana

The Katana is a melee weapon.  does a slash attack.

Durability of the Katana can be increased by sharpening it on the Grinder.

The recipe for the Katana is found in the Itempedia under Weapons.

## Crafting Ingredients

The Katana can be crafted on the Anvil using:

 Stick | 1

## Damage and Durability

Each successful hit will deal the following damage, and each successful use will decrease durability with the following penalty:
Corner Foundation

The Corner Foundation is a foundation version that has a triangular shape to allow for more creative building options. Foundations snap to each other, but in the Construction Section of the Recipe Book the player can toggle the ability of foundations to snap to neighboring foundations on and off.

Once the foundation is built, the player can build other things on top of it or add building components like walls or a Wooden Ramp.

The Corner Foundation that is under construction can be lowered or raised in height before the player places it with `E` (default). This can be done by holding `X` and scrolling  up or down to whatever height is wanted. Once placed the height difference for the foundations snapping onto it is limited. Foundations that are under construction can also be rotated by scrolling .

Foundations can be placed nearly everywhere on the ground, and if they are unable to be built, the player should make sure there is nothing in the way of the foundation and try again.

Some Placeables can only be built on foundations.

The recipe for the Wooden Corner Foundation is found in the Construction section of the Build Menu under
Foundations.

## Versions of Corner Foundation

A damaged Corner Foundation component can be repaired using an equipped Stone Hammer and can be upgraded by hitting it with an equipped Upgrade Tool.

A sufficient number of appropriate resources must be in the player's inventory for the repair or upgrade process to work.
Cobalt Ingot

The Cobalt Ingot is a crafted resource used to make devices and components that require cobalt.

The recipe for the Cobalt Ingot is found in the Itempedia under Resources.

## Crafting Ingredients

The Cobalt Ingot can be smelted on a Brick Forge or a Stone Forge using:

## Recipes that require Cobalt Ingot

 •  Circular Sawbench x 2

 •  Control Panel x 2

 •  Electrical Parts x 1

 •  Junction Box x 2

 •  Solar Panel x 4

 •  Wind Turbine x 4
Flat Wooden Ladder

Flat Wooden Ladder is a straight ladder . The staircase must be placed on a wall and it is centered on the wall. Flat Wooden Ladder have a durability of 100. They cannot be upgraded. To go up the ladder you have to stand in front of it and use `Space`, to go down you have to run over to the top of the stairs and walk backwards wile looking at the stairs.

The Flat Wooden Ladder has a durability of 100.

A damaged Flat Wooden Ladder can be repaired using an equipped Stone Hammer and Sticks. A sufficient number of Sticks must be in the player's inventory for the repair process to work.

The recipe for Flat Wooden Ladder is found in the Construction section of the Build Menu under
Stairs.
Railing Open

The Railing Open is a construction item that is placed on a Foundation or a Ceiling. It is used to ensure that the player does not walk or run beyond its placement. The Railing Open is typically placed at the top of a Wooden Stairs Center to ensure that the player does not fall from heights while traversing the stairs. Its height is low enough that a player can jump over it. The Wooden Railing Open can be upgraded to concrete for more durability.

The recipe for the Wooden Railing Open is found in the Construction section of the Build Menu under
Railings.

## Versions of Railing Open

A damaged Railing Open can be repaired using an equipped Stone Hammer and can be upgraded by hitting it with the equipped Upgrade Tool.

A sufficient number of appropriate resources must be in the player's inventory for the repair or upgrade process to work.

## History

v. 6.0 Railing Open introduced to the game
Bandage

Bandages are craftable first aid components used to cure bleeding. If a player has a wound that requires a Bandage, a Status Notification in the form of a red cross will be displayed in the lower left hand corner of the screen. To apply a bandage to a wound, open the Character outline by clicking on the head icon in the Inventory and drag a bandage or stack of bandages from the inventory backpack to the red cross icon on the character outline. One bandage will be consumed and the injury will be healed.

The recipe for the Bandage is found in the Itempedia under Medical.

## Crafting Ingredients

Bandage can be created on a Workbench using:

 TallowPlant Fiber | 525 | 5

## Recipes that require Bandage

 •  Medical Kit x 1

 •  Small Medical Kit x 1
Pillar

The **Pillar** is a large post with the height of a regular wall that is used to support building components such as roofs and ceilings.

The recipe for the Wooden Pillar is found in the Construction section of the Build Menu under
Others.

## Versions of Pillar

A damaged Pillar can be repaired using an equipped Stone Hammer and can be upgraded by hitting it with an equipped Upgrade Tool.

A sufficient number of appropriate resources must be in the player's inventory for the repair or upgrade process to work.
Stones Crate

The Stones Crate is a container for storing up to 52 Small Stones. Up to 2 Stones Crates can be placed in the Log Cart for transportation.

Small Stones can be deposited in the Stones Crate by pressing `E`. They can be removed by pressing .

The recipe for the Stones Crate is found in the Placeables section of the Build Menu under
Storage.
Glass

**Glass** is a crafted resource that is used in a variety of crafting recipes and building components.

## Crafting Ingredients

Glass can be smelted on a Brick Forge or a Stone Forge using:

## Recipes that require Glass

 •  Ceiling Lamp x 1

 •  Chemistry Table x 2

 •  Fish Oil x 1

 •  Glass Ceiling x 8

 •  Glass Corner Ceiling x 8

 •  Glass Corner Door Frame x 10

 •  Glass Corner Wall x 10

 •  Glass Door Frame x 6

 •  Glass Door x 4

 •  Glass Half Wall x 4

 •  Glass Wall x 8

 •  Greenhouse x 30

 •  Wooden Window x 5
Mechanical Parts

Mechanical Parts are a craftable resource used to make several very important in-game items.

The recipe for Mechanical Parts is found in the Itempedia under Other.

## Crafting Ingredients

Mechanical Parts can be created on a Advanced Workbench using:

## Recipes that require Mechanical Parts

 •  Circular Sawbench x 4

 •  Grinder x 6

 •  Metal Gate x 10

 •  Truck x 15

 •  Mixer x 4

 •  Stone Grinder x 6

 •  Oil Pump x 20

 •  Oil Extractor x 6
Storage Container

The **Storage Container** is a basic chest for storing any items that players can carry in their Inventory. There are 40 1x1 storage spaces in the Storage Container. The Storage Container has a nominal durability of 50, but it is not attacked and damaged by mobs.

These containers can be placed indoors or outdoors, and they can be stacked. The direction in which the containers face has no affect on their functionality, but visually they have a latch on the front side in the top center that is missing in the back.

Up to two Storage Containers can be placed on a Log Cart for transportation. The Storage Containers must be crafted before they are lifted onto the cart. Storage Containers can also be stored themselves in special Chest Racks that have slots to hold up to 6 Storage Containers.

Storage Containers can be conveniently labeled by the player. To label a Storage Container, activate it with with `E` and enter the label text in the text box at the top of the container's user interface. The label will appear on both the front and back sides of the container.

The player can remove the entire contents of a Storage Container at once by selecting the "Take All" button which appears in the shape of an arrow with a tooltip. If there is not room in the Inventory for all the items, some items will remain in the Storage Container.

To transfer a stack of items (e.g. a stack of 10 Sand) or a single non-stacked item (e.g. one unit of Sand standing alone) from the Inventory to the Storage Container and vice versa, use `⇧ Left Shift` + .

To transfer a single non-stacked item (e.g. one unit of Sand standing alone) or a single item from a stack of items (e.g. one unit of Sand from a stack of 10 Sand), use `Left Alt` + .

Items placed in a Storage Container will not be removed by a friendly NPC and a friendly NPC will not deposit items in a Storage Container. Instead, a friendly NPC will only use the similar looking NPC Storage Container.

The recipe for the Storage Container is found in the Placeables section of the Build Menu under
Storage.
Corner Window Frame

The Corner Window Frame is a special slanted wall section that has an opening for a window and that is intended to be placed on the Corner Foundation or a Corner Ceiling. Once the Corner Window Frame has been built the player can build a Window in the opening. The wall has a rounded log texture on the exterior side and a smoother plank texture on the interior side. Once built, another similarly shaped wall can be built on top of it. In general, walls cannot snap to the left or right of another wall without there being a foundation or ceiling being placed and built beneath it.

The recipe for the Wooden Corner Window Frame is found in the Construction section of the Build Menu under
Walls.

## Versions of Corner Window Frame

A damaged Corner Window Frame can be repaired using an equipped Stone Hammer and can be upgraded by hitting it with an equipped Upgrade Tool.

A sufficient number of appropriate resources must be in the player's inventory for the repair or upgrade process to work.
Sheep

The Sheep is a passive animal which can be found roaming the entire Map. It will flee from the player and it can be very elusive.

Their bleating can be heard from a long distance.

The player can use any weapon to hunt it but a thrown Spear (of any type), an Archer Bow or a Crossbow is most effective, because the player will find it difficult to get close to the Sheep. A head shot will kill a Sheep outright. Hitting it anywhere else will cause it to flee, and the player will need to chase it and keep it in sight. Eventually the wounded Sheep will bleed out and fall down dead.

## Harvesting yields

A Sheep that has been killed must be transported to a Butcher Table to maximize the resources that can be harvested. The player can carry the Sheep (which causes the player to be encumbered and walk very slowly) or transport the Sheep in a Log Cart or on the back of the Truck. The player can also butcher the Sheep in the field, but fewer resources will be harvested.

 Wool | 2 | 0

## Health and Damage Stats

As with other Animals (except the Crocodile), the health stat of the Sheep can be customized in the AI section of the game's loading screen settings.
Firewood Stand

The Firewood Stand is a rack used for storing up to 30 pieces of Firewood.

Firewood can be deposited in the Firewood Stand by pressing `E`. It can be removed by pressing .

Infected and Animals are not blocked by Firewood Stands, so they cannot be used as a defensive barricade.

The recipe for the Firewood Stand is found in the Placeables section of the Build Menu under
Storage.
Cobalt Ore

Cobalt Ore is a natural resource that is required to make Cobalt Ingots. It can be obtained in two ways:

 • Looting Vambies.

 • Extraction from a Cave in a rocky biome (brown areas on the Map) using a Mineral Extractor. This is the main and least labor-intensive way to obtain a large and steady supply of Cobalt Ore.

The player can smelt Cobalt Ore on the Brick Forge or Stone Forge to make a Cobalt Ingot.
The Infected Wiki

## What The Infected is About

 **The Infected** is an open world sandbox, survival crafting game, available on Steam. Build your base to defend and protect yourself from wildlife and the hordes of vampiric zombies called Vambies.

> Several friends headed out to a remote part of a forest for a weekend of camping. However, after not returning and no sign of their whereabouts, one of the parents decided to go take a look see at their last known location. What did he find out?
>
> DigX Studios

## The Infected Lore

> A virus was a lot more serious than anticipated, a treatment was looking promising. A drug trial seemed to work, many were getting better and fatality rates were dropping.
>
>
>  But oh my god, something went wrong. Some unexpected side effects began to arise, causing human DNA to mutate into something unknown. We call them Vambies, they seem to look like mix between a vampire and zombie.
>
>
>
>  Well this is what the media is telling us but is that the truth?
>
> DigX Studios

## Devlog #1

 We're working on a ton of stuff for our next major content patch!

 We hope the community enjoys this glimpse of (upcoming) new features & changes, and we look forward to sharing more information with you guys in the future.

## Updates

### Current Release

 Early Access v13.0.8

 Mon, September 12, 2022

### Latest regular Release

 Early Access v17.01

 released Thu, December 21, 2023

## Popular Pages and Searches

ShieldHealthTruckCrafting RecipesMapMikePowerFood and DrinksFood PoisoningWeaponsBlueprintsMineral ExtractorWaterVambies and Mini BossAnimals

## About the Developer

> We are a small team working hard to get The Infected out into the world, but its important to mention that a lot of features we're planning aren't there yet. So only support this game if you are willing to bear with us and believe in what we're trying to accomplish. Which is to say that, at the end of this long road ahead, we're going to make a game that is a different take on the whole survival genre. We will be depending on the community to give us feedback about what's working and what's not, and thank you in advance for giving us a shot!
>
> DigX Studios

## About the Wiki

> We're a collaborative community website about The Infected that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. If you would like to provide feedback on a page or help edit the Wiki, please join The Infected Discord server and leave a message on the Wiki channel.
>
> Wiki Minders
Potato Pie Mix

The **Potato Pie Mix** is a raw food mixture that can be eaten but which is more nutritious when made into a Potato Pie by cooking it on the Metal Stove.

A Potato Pie Mix will perish and turn into Spoiled Food after 0:30:00 has passed.

The recipe for the Potato Pie Mix is found in the Itempedia under Food and Drinks.

## Crafting Ingredients

Potato Pie Mix can be created on a Food Prep Table using:

 Veggie Mix | 1

## Stat Recovery

Eating a Potato Pie Mix will give you the following stat changes:

 Sun Resistance | 0
Fish Bait

Fish Bait is a crafted resource that is used in conjunction with the Fishing Rod to catch fish. Fish are available in most bodies of water. Bluegill and Trout are found in fresh water and Tuna is found in the sea.

To use Fish Bait, it must be available in the player's Inventory when the player fishes with the Fishing Rod.

The recipe for Fish Bait is found in the Itempedia in the "Other" section.

## Crafting Ingredients

Fish Bait can be crafted on the player's Personal Crafting Table or the Workbench using:

 Feather | 1

Note: As of Beta 14.01B This recipe yields 5 Fish Bait, though the Itempedia recipe does not indicate that more than one will be crafted.
Copper Ingot

The Copper Ingot is a crafted resource used to make devices and components that require copper.

The recipe for the Copper Ingot is found in the Itempedia under Resources.

## Crafting Ingredients

The Copper Ingot can be smelted on a Brick Forge or a Stone Forge using:

## Recipes that require Copper Ingot

 •  Advanced Workbench x 2

 •  Battery Storage x 4

 •  Ceiling Lamp x 1

 •  Control Panel x 2

 •  Electrical Parts x 1

 •  Electrical Relay x 1

 •  Fridge x 3

 •  Junction Box x 2

 •  Greenhouse x 8

 •  Oil Lamp x 2

 •  Screw (10 units) x 1

 •  Sink x 2

 •  Solar Panel x 4

 •  Wall Switch x 1

 •  Wire x 1

 •  Wooden Gate x 4

 •  Yellow Helmet x 1
Leather Couch 1

The Leather Couch 1 is a decorative article of Furniture that can be placed indoors on a foundation or ceiling or outdoors on the ground.

The Leather Couch 1 has a nominal durability of 100, but it in practice Furniture is not attacked and damaged by mobs.

The recipe for the Leather Couch 1 is found in the Placeables section of the Build Menu under
Furniture.
Inventory

The player's inventory is a pop-up screen that has numerous functions. Default key for opening the inventory is `I` on the keyboard.

Opened in this fashion, the inventory opens to the Item section of the player's backpack, where non-food items can be stored. Icons at the top of the screen display information or allow the player to switch between additional functions.

### Item Inventory

This is the non-food section of the backpack that determines the player's carrying capacity. The small starter inventory with a carrying capacity of 50 units of weight can be upgraded to a larger inventory with a carrying capacity of 75.

The Item Inventory is opened by pressing `I` or the hotkey `F1`.

### Food Inventory

This is the section of the backpack that holds edibles and water flasks. It cannot be upgraded to a larger size.

The Food Inventory is opened by pressing the hotkey `F2`.

### Tools and Weapons Inventory

The backpack has 4 slots for tools and weapons. When a tool or weapon is crafted, it is automatically stored in the first free slot. No tool or weapon can be crafted if no slot is empty. They are equipped by pressing the key corresponding to the slot they are in (`1`-`4`) or by rotating .

The Tools and Weapons Inventory is opened by pressing the hotkey `F3`.

### Display of Carrying Capacity

In the example image, the player is carrying 8.1 units of weight out of a maximum of 50. When the weight that the player is carrying exceeds the carrying capacity, the player becomes over-encumbered and can only walk at a very slow pace.

### Recipe Book

The Recipe Book contains all the crafting recipes in the game plus information on how and where to acquire resources needed for crafting.

The Recipe Book is opened by pressing the hotkey `F4`.

### Personal Crafting Table

This icon opens a miniature crafting board, which is a wood slab carried by the player. It can be used to craft basic early game items.

The Personal Crafting Table is opened by pressing the hotkey `F5`.

### Technology Blueprint List

This icon opens a list of all the Technology Blueprints that can be acquired in the game with checkmarks next to those that the player has already found.

### Character Icon

This icon opens an outline of the player's character. Clothing and bandages can be applied and removed here. The character's body temperature is also displayed beneath the ambient temperature.

### Display of In-Game Time

This tells the player how many in-game days have passed since the game was started and what time of day it is.

### Display of In-Game Temperature

This tells the player what the current in-game temperature it is.
Table B

File:Table B.png
The Table B is a decorative article of Furniture that can be placed indoors on a foundation or ceiling or outdoors on the ground.

Certain small items can be placed on the Table B. Among these are the Fire Pot, the Storage Container, the Stones Crate and the Battery Storage.

The Table B has a nominal durability of 100, but it in practice Furniture is not attacked and damaged by mobs.

The recipe for the Table B is found in the Placeables section of the Build Menu under
Furniture.
Pigeon

The **Pigeon** is a species of bird in the game.

Pigeons and other birds can be seen flying overhead or hopping on the ground searching for food.

The player can use any weapon to kill them, but shooting them with the Archer Bow or throwing any spear at them is easiest because they fly away if the player gets too close.

The player will frequently come across dead birds, including Pigeons, which can be harvested for a number of Feathers.
Stone Spear

The Stone Spear is an early game weapon and it will usually be the first weapon that a new player crafts. It can be used as a stabbing melee weapon or as a thrown ranged weapon. The stone spear's durability will degrade upon each use and cannot be repaired.

To use the Stone Spear the player must first equip it by pressing the number on the keyboard that corresponds to the tools/weapons slot that the Stone Spear occupies in the player's Inventory. To stab with the equipped Stone Spear the player must press . To throw the Stone Spear, the player must press and hold `Left Ctrl`+ to lift and aim the spear, and then press  to hurl it. The Stone Spear has no drop when thrown, so the player should aim directly at the target.

The Stone Spear is the simplest spear that the player can craft. Other spear versions are the Bone Spear and the Steel Spear.

The recipe for the Stone Spear is found in the Itempedia under Weapons.

## Crafting Ingredients

The Stone Spear can be crafted on the player's Personal Crafting Table or the Workbench using:

 Plant Fiber | 5

## Damage and Durability

Each successful hit will deal the following damage, and each successful use will decrease durability with the following penalty:
Bolt

The Bolt is an arrow used with the Crossbow.

As of V16.21, bolts must be kept in the Quiver in order to reload properly. The Bolt has 0% chance breaking.

The recipe for the Bolt is found in the Itempedia under Weapons.

## Crafting Ingredients

The Bolt can be crafted on the Advanced Workbench using:

 Iron FragmentFeatherStick | 201010 | 10

## Damage and Durability

Each successful hit will deal the following damage:
Chest Rack

The Chest Rack is a special shelf-like storage unit that has slots to store up to 6 Storage Containers. The top two slots on the Chest Rack can be used for Stones Crates.

The Chest Rack does not have an obvious front or back side, but Storage Containers placed in the Chest Rack always face in one direction. If Storage Containers placed in the Chest Rack face in the wrong direction, the player must remove them, turn the Chest Rack around and place the Containers back again.

Containers and Crates should be crafted before being placed in a Chest Rack. The player should not place ghost images of containers in the Chest Rack and attempt to craft them in place.

The recipe for the Chest Rack is found in the Placeables section of the Build Menu under
Storage.
Grinder

The **Grinder** is a machine that sharpens and restores durability to iron and steel weapons and tools.

It can be placed indoors or outdoors on the ground and it requires Oil Cans or Biofuel to run. When activated with `E` (default), the user interface of the Grinder displays a fuel receptacle that can hold up to 4 Oil Cans or Biofuel. Oil is only consumed during the grinding operation.

To sharpen a tool or weapon, the player must first equip the tool or weapon and then point the cursor at the Grinder and hold down . As long as  is held down, the Grinder will continue to operate. The status icon of the tool or weapon in the lower right hand corner of the screen will display the progress of durability restoration.

The recipe for the Grinder is found in the Placeables section of the Build Menu under
Others.
Railing

The Railing is a construction item that is placed on a Foundation or a Ceiling. It is used to ensure that the player does not walk or run beyond its placement. It has the same length of a foundation. The Railing is mostly used as a perimeter along a foundation to ensure that the player does not fall from heights. Its height is low enough that a player can jump over it. The Wooden Railing can be upgraded to concrete for more durability.

The recipe for the Wooden Railing is found in the Construction section of the Build Menu under
Railings.

## Versions of Railing

A damaged Railing can be repaired using an equipped Stone Hammer and can be upgraded by hitting it with the equipped Upgrade Tool.

A sufficient number of appropriate resources must be in the player's inventory for the repair or upgrade process to work.
Battery Storage

The Battery Storage is a power storage device that can store 1000 units of excess Power. It is used in conjunction with the Solar Panel and/or the Wind Turbine to power devices during power shortages. The Battery Storage requires the associated Technology Blueprint in order to be built.

The player can monitor the amount of power stored in batteries by activating the Control Panel.

The recipe for Battery Storage is found in the Placeables section of the Build Menu under
Power.
Sink

A Sink is a source of clean running water when a Water House is powered on within range (approx. 25 foundation lengths).

To fill a flask with clean water, the player must activate the Sink, then drag the flask to the receptible in the Sink. After butchering an animal carcass, activating a sink will automatically wash the player's hands.

The Sink must be placed on a foundation or ceiling.

The recipe for the Sink is found in the Placeables section of the Build Menu under
Food.
Opening Screen

On the Opening Screen the game version and language are shown at the top of the screen. Below a new game can be created, a saved game can be loaded, the options can be changed or the game can be quit.

The default language is English. By clicking on the words "English (EN)", a list of alternative available languages for the game will be presented.

You can always change the game language at any time on this opening screen.
Raccoon

The Raccoon is a passive animal which roams the entire Map. It will flee from the player and it can be very elusive.

Raccoons will steal the player's food if it is left unprotected on Campfires, and will be very aggressive in their attempts to do that. It is best not to walk away when the Raccoon is around, as they will quickly come in and snatch the food.

The screeching sound that they make will alert the player to their presence.

The player can use any weapon to hunt it but a thrown Spear (of any type), an Archer Bow or a Crossbow is most effective, because the player will find it difficult to get close to the Raccoon. A head shot will kill a Raccoon outright. Hitting it anywhere else will cause it to flee, and the player will need to chase it and keep it in sight. Eventually the wounded Raccoon will bleed out and fall down dead.

## Harvesting yields

A Raccoon that has been killed must be transported to a Butcher Table to maximize the resources that can be harvested. The player can carry the Raccoon (which causes the player to be encumbered and walk very slowly) or transport the Raccoon in a Log Cart or on the back of the Truck. The player can also butcher the Raccoon in the field, but fewer resources will be harvested.

 Animal Fat | 2 | 0

## Health and Damage Stats

As with other Animals (except the Crocodile), the health stat of the Raccoon can be customized in the AI section of the game's loading screen settings.
Circular Sawbench

The Circular Sawbench is an advanced version of the Sawbench. Before players can craft the Circular Sawbench, they must first find the associated Technology Blueprint.

This sawbench can hold up to 8 Wood Logs for processing, that (once placed) the player cannot get back. It creates 4 Planks per Wood Log and can store up to 40 Planks. It requires Oil Cans in order to function.

As a device that produces noise, a Circular Sawbench that is busy sawing will contribute to the Land Claim Pole's Light/Noise mechanic of attracting Infected Enemies. The noise meter value of the Circular Sawbench is 0.15.

The recipe for the Circular Sawbench is found in the Placeables section of the Build Menu under
Workbenches.

## Interacting with the Circular Sawbench

 • Activate the sawbench with `E` and drag Oil Cans to the fuel receptacle

 • While holding Logs, add them to the sawbench with `E`

 • Remove Planks from the integrated plank holders with
Fridge

The Fridge is an electrical appliance for cooling and storing up to 20 units of food. It requires 75 units of Power to run. Food stored in the Fridge will not spoil as long as there is enough power to keep it running constantly. Before players can craft the Fridge, they must first find the associated Technology Blueprint.

Like other power-consuming devices, the Fridge must be wired either directly or indirectly (by means of an Electrical Relay) from a Junction Box which in turn must be wired from a Control Panel in order to use available Power. The Fridge can be powered on or off by turning its Junction Box on or off in any Control Panel. Activating the Fridge with `E` (default) will open its door. Players can drag food in or out of the open Fridge, and they can see if the Fridge is powered off or on. If the word "ON" is visible to the right of the opened Fridge, the power is on. If the word "OFF" is visible to the right of the opened Fridge, the power is off.

The recipe for the Fridge is found in the Placeables section of the Build Menu under
Food.
Metal Gate

The **Metal Gate** is a gate that is twice as wide as the simpler Wooden Gate and large enough to allow the Truck to pass through. The Metal Gate has a durability of 2500. The constructed gate can be moved or re-positioned to the player's liking.

The recipe for the Metal Gate is found in the Construction section of the Build Menu under
Others.
Table C

File:Table C.png
The Table C is a decorative article of Furniture that can be placed indoors on a foundation or ceiling or outdoors on the ground.

Certain small items can be placed on the Table C. Among these are the Fire Pot, the Storage Container, the Stones Crate and the Battery Storage.

The Table C has a nominal durability of 100, but it in practice Furniture is not attacked and damaged by mobs.

The recipe for the Table C is found in the Placeables section of the Build Menu under
Furniture.
Steel Alloy

Steel Alloy is a crafted component that can be smelted to make Steel Ingots.

Iron Fragments or Iron Ingots can't be used to make Steel Alloy. It has to be made with Iron Ores.

The recipe for the Steel Alloy is found in the Itempedia under Resources.

## Crafting Ingredients

Steel Alloy can be made on the Anvil using:

 Iron Ore | 1
Beef Stew

Beef Stew is a nourishing non-perishable food item that recovers several depleted player stats. When players start a new game, they initially have 5 Beef Stews in their food inventory as a kind of startup help. It is advisable to save them for emergencies when no other food is available. Beef Stews cannot be crafted.

The recipe for the Beef Stew is found in the Itempedia section of the Recipe Book under Food and Drinks.

## Stat Recovery

Eating Beef Stew will give you the following stat changes:

 Sun Resistance | 0
Potato Paste

**Potato Paste** is a crafted medicinal substance used to recover your Sun Resistance. Using one unit of Potato Paste will recover your Sun Resistance attribute by 25. You will lose the Clay Bowl in the process.

Using Potato Paste will also cure a Sunburn.

To use Potato Paste, click on it with  and click on the word "Use" that appears with .

The recipe for Potato Paste is found in the Itempedia under Medical.

## Crafting Ingredients

Potato Paste can be created on a Workbench using:

 Potato | 1
Fishing Rod

A Fishing Rod is a tool that can be used to fish. Fish are available in most bodies of water. Bluegill and Trout are found in fresh water and Tuna is found in the sea.

To use the Fishing Rod, it must be available in the player's inventory in one of the 4 slots for tools/weapons. It can be equipped by pressing the number on the keyboard which corresponds to the slot that the Fishing Rod occupies. Fish Bait must also be in the player's Inventory in order to catch fish. To cast the line, face the water and press . Keep your eye on the bobber, where the line entered the water. When a red hook appears, press and hold  to reel in the fish. A successful catch will automatically deposit the unfortunate fish in your inventory.

The recipe for the Fishing Rod is found in the Itempedia under Weapons.

## Crafting Ingredients

The Fishing Rod can be crafted on the player's Personal Crafting Table or the Workbench using:

 Plastic | 2

## Damage and Durability

Each successful use will decrease durability by 1.
Meat Stew

Meat Stew is a nutritious cooked dish that replenishes several stats when eaten and that contributes towards a boost in max health. Meat Stew will perish and turn into Spoiled Food after 4:00:00 in-game time has passed.

## Crafting Ingredients

Meat Stew can be created on a Metal Stove using:

## Stat Recovery and Buffs

Eating a Meat Stew will give you the following stat changes:
Iron Pickaxe

The Iron Pickaxe is a tool used to break boulders. The Iron Pickaxe is more durable and efficient than Stone Pickaxe. It takes 3 hits of the Iron Pickaxe to break a boulder.

Durability of the Iron Pickaxe can be restored by sharpening it on the Grinder.

The recipe for the Iron Pickaxe is found in the Itempedia under Weapons.

## Crafting Ingredients

The Iron Pickaxe can be crafted on the Advanced Workbench using:

 Stick | 1

## Damage and Durability

Each successful hit will deal the following damage, and each successful use will decrease durability with the following penalty:
Raw Chicken

Raw Chicken is a kind of raw meat in the game that is obtained by killing and harvesting a Chicken. Each Chicken yields two pieces of Raw Chicken.

Raw Chicken can be cooked on a Campfire or a Metal Stove to get Cooked Chicken.

The perish time of Raw Chicken is 00:30:00.

## Stat Recovery

Eating Raw Chicken will give you the following stat changes:

 Sun Resistance | 0