Checkpoint 116

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This page is for rooms/segments.

Please shorten below the shorts (where the Rumbimhsa is pointing.)

### New features

Gravity Controller 5-Cell Boss, Spinning Glass Squares, Square on 2 Strings, 8-Bar Shifting Metal Disks, Swinging Octagons.

### Stage(s)

15

Checkpoint 116 is fanmade. It is the hard checkpoint.

## New features

Swinging octagons: An octagon like the swinging triangle.

8-bar shifting metal disks: Like the 3-bar metal disk, it has 8 bars.

## Stages

### Stage 1

#### Part 1

The First Part of Stage 1 has lots of bars and it has normal gravity. The segments:

* Lots of stone bars at the start.
* 2 pyramidal crystals.
* 3 pyramidal crystals, with 2 triangles on strings.
* A belt, with a pentagon on strings.
* 3 pyramidal crystals in a row at the end. The music is NZMC's CSM Stage 11.

#### Part 2

The Second Part of Stage 1 is a trench. The segments:

* 4 pyramidal crystals.
* A pyramidal crystal with 2 triangles on strings.
* A pyramidal crystal, touching with a F-6 propeller.
* A pentagon on strings and 2 octahedral crystals.
* A cube crystal at start, A crankshaft, and 3 triangles on strings.
* A 3-button door. The music is NZMC's CSM Stage 12.

### Stage 2

Stage 2 has low gravity. The segments:

* 2 octahedral crystals sitting on a glass bar.
* A tunnel with 6 glass bars alternating between horizontal and vertical inside.
* A glass bar.
* A hanged cylinder.
* A spinning metal disk with 7 glass bars with a star crystal inside.
* 6 pyramidal crystals in a similar arrangement to the Unknown Checkpoint's pyramids.
* 1-button door. The music is 2-1.

This stage has no floor or ceiling, but does have walls on he left and right. Large pedestals of stone coming from the bottom that help support obstacles or crystals (eg. spinning metal disks, pyramidal crystals) appear regularly. The door has 1 button. At the start there's an infinite balls.

### Stage 3

Stage 3 is nice and calm. It has local multiplayer obstacles, plus the metal bar. The segments:

* 4 small spinning glass panes, with the last one having a prism crystal inside.
* A glass and metal bar.

* A metal bar.
* 8 pyramids in a similar arrangement to 10-2's pyramids.

* 6 forks, alternating between floor and ceiling starting with a floor fork.
* A cube crystal.
* 2 tetrahedral crystals.
* 1 button door. The music is Versus stage 6.

### Stage 4

Stage 4 is very fast. The segments:

* 4 sliding glass panes, with a star crystal.
* A laser attached to the floor.
* 2 moving glass bars.
* A cube crystal.
* 18 pyramids arranged like 10-2's pyramids. You need to use time slows!
* 2 swinging hammers on the sides.
* A spiral ending with an upside-down door like 9-3 part 2. The music is 9-3 Part 2.

It slows down to normal speed at the end. Right before the door are 4 star crystals and 6 tetrahedral crystals.

### Stage 5 (4 Parts)

You find 2 Infinite Balls here at the start, to break through the string obstacles in the beginning AND the middle of the stage.

This stage mostly contains so many types of stringed obstacles, specifically: Squares, paintings, pentagons, rectangles, hexagons, circles, rhombuses, triangles, diamonds, stars, heptagons, octagons, nonagons, decagons, cubes, octahedrons, and cuboids. Octahedrons, pyramids, stars, cubes, prisms, hexagons, pentagons, squares, triangles, rectangles, circles, tetrahedrons, octagons, decahedrons, dodecahedrons, towers, mixes, and spinners are found here.