recursal/Fanatic-Fandom huggingface dataset:
Equipment/Ancient/Polychromatic Blaster

## Polychromatic Blaster

Polychromatic Blaster Animation c/o Huskaroo

The Polychromatic Blaster Dungeon (Grimlyn) is found in Zone 9, Eshlyn. This is the 3rd Ancient Dungeon for Bit Heroes. By clearing this location you gain Chroma Jar to create the mainhand/offhand "Polychromatic Blaster". Polychromatic Blaster provides a passive that **While wearing only 1 Mythic item, double its bonuses**

Skills
 **Resolve** | 0
 **Charge Shot** | 1
 **Megabit Discharge** | 1
 **Gigawat Beam** | 2

## Craft

To create the Polychromatic Blaster (mainhand or offhand) an initial craft is required from the following components:

Polychromatic Blaster

After the initial craft Polychromatic Blaster starts in T10 and can be promoted to the next tier once upgraded to +4. The process of promoting a piece of equipment to the next tier is known as "uptiering".

## Reforge

Polychromatic Blaster is the second ancient equipment that has two versions. If after the initial craft Polychromatic Blaster is a mainhand, it can be reforged to an offhand. Reforge costs 100 legendary gear materials () from Polychromatic Blaster's current tier. For example, a T11 Polychromatic Blaster cost 100 Fire Blossom () to switch between the two versions. There is no limit to the amount of reforges.

## Notes

1. ↑ If the mythic has a bonus along the lines of 5% chance to do X, then Polychromatic Blaster gives 2 chances of 5% (**NOT** 1 chance of 10%)
Cosmetic Bundle

This page is under construction and might be incomplete

The **Cosmetic Bundle** was first introduced in the 2/2/2018 update.

The Cosmetic Bundle is priced at 100 Kreds per set on the web-hosted Kongregate version, and $9.99 USD per set on mobile.

## Items

### Set 1

Available from 2/2/2018 to 2/5/2018, 5/25/2018 to 5/26/2018, 2/1/2019 to 2/4/2019, 5/10/2019 to 5/17/2019, and 9/6/2019 to 9/13/2019.

### Set 2

Available from 2/16/2018 to 2/19/2018, 5/27/2018 to 5/28/2018, 2/6/2019 to 2/8/2019, 5/17/2019 to 5/24/2019, and 9/13/2019 to 9/20/2019.

### Set 3

Available from 3/13/2018 to 3/16/2018, 5/29/2018 to 5/30/2018, 2/8/2019 to 2/10/2019, 5/24/2019 to 5/31/2019, and 9/20/2019 to 9/27/2019.

### Set 4

Available from 3/27/2018 to 3/30/2018, 5/31/2018 to 6/1/2018, 2/12/2019 to 2/15/2019, 6/7/2019 to 6/14/2019, and 10/4/2019 to 10/10/2019.

### Set 5

Available from 4/24/2018 to 4/27/2018, 2/15/2019 to 2/18/2019, 6/14/2019 to 6/21/2019, and 10/10/2019 to 10/17/2019.

### Set 6

Available from 5/18/2018 to 5/22/2018, 1/11/2019 to 1/13/2019, 6/21/2019 to 6/28/2019, and 10/17/2019 to 10/24/2019.

### Set 7

Available from 6/8/2018 to 6/11/2018, 1/16/2019 to 1/18/2019, and 6/28/2019 to 7/5/2019.

### Set 8

Available from 6/29/2018 to 7/4/2018, 1/18/2019 to 1/20/2019, and 7/5/2019 to 7/12/2019.

### Set 9

Available from 8/3/2018 to 8/8/2018, 1/23/2019 to 1/25/2019, and 7/12/2019 to 7/19/2019.

### Set 10

Available from 8/24/2018 to 8/27/2018, 1/25/2019 to 1/27/2019, and 7/19/2019 to 7/26/2019.

### Set 11

Available from 9/17/2018 to 9/21/2018, 1/29/2019 to 2/1/2019, 7/26/2019 to 8/2/2019, and 10/31/2019 to 11/7/2019.

### Set 12

Available from 10/19/2018 to 10/22/2018, 2/20/2019 to 2/22/2019, 8/2/2019 to 8/9/2019, and 11/14/2019 to 11/21/2019.

### Set 13

Available from 11/9/2018 to 11/12/2018, 2/22/2019 to 2/24/2019, 8/9/2019 to 8/16/2019, and 11/21/2019 to 11/28/2019.

### Set 14

Available from 12/22/2018 to 12/23/2018, and 12/19/2019 to 12/26/2019.

### Set 15

Available from 2/26/2019 to 3/1/2019, 8/16/2019 to 8/23/2019, and 11/28/2019 to 12/5/2019.

### Set 16

Available from 4/5/2019 to 4/12/2019, and 8/23/2019 to 8/30/2019, and 12/5/2019 to 12/11/2019.

### Set 17

Available from 5/31/2019 to 6/7/2019, 8/30/2019 to 9/6/2019, and 12/12/2019 to 12/19/2019.

### Set 18

Available from 9/27/2019 to 10/4/2019, and 12/19/2019 to 12/26/2019.

### Set 20

Available from 11/7/2019 to 11/14/2019. Note that this set has no gem rewarded.
Invasion/Holiday

The Holiday invasion is bla bla...

## Fusion

Within the Holiday invasion the player encounters the following fusions:

**Note:** The Holiday invasion is the **only** place to find the schematics of these fusions.

## Materials

In addition to the schematics, the player needs to obtain fusion material known as Ginger Snaps () which is exclusive to this invasion.

**Note:** Fusion materials are not affected by Item Find. As a result, increasing IF does not increase the probability to obtain more fusion materials

## Equipment

From tier 5 and above the invasion drops set pieces:

* Hellfire
* Featherfall

In addition, from tier 12 and above the invasion also drops set pieces of:

* Icarus

Exclusively found within this invasion is the mythic ring "Peppermint Ring" ().

## Cosmetics

There are also different cosmetics to obtain within the Holiday invasion:
Equipment/Ancient

The highest rarity in-game is known as "**Ancient**". Ancient equipment provides a very special bonus. To craft ancient equipment the player needs to finish a **specific dungeon** and a certain amount of **mythic material**. Upon completion of this dungeon the player receives an ancient material as a milestone reward.

**Ancient equipment cannot be melted.**

***Note:** For T12 and higher, ancient equipment gives an additional 5% damage and damage reduction to compete with elemental equipment.*

## Upgrade

Upgrading an ancient equipment requires the same amount of materials across every tier, however, the legendary gear material depends on the tier. For example, upgrading T10 ancient equipment requires T10 legendary gear material (= ).

In the table below there is one generic icon which represent the legendary rarity of a material (). See the table below for the amount of materials and look up the corresponding gear materials.

Ancient
 +2
 +3
 +4

## Uptiering

The process of promoting a piece of equipment to the next tier is known as "uptiering".

Uptiering ancient equipment requires the same amount of materials across every tier (except T9), however, the mythic gear material depends on the tier. For example, uptiering from T10 to T11 ancient equipment requires T11 mythic gear material (=  /  / ).

In the table below there are two generic icons which represent the rarity of a material ( / ). See the table below for the amount of materials and look up the corresponding gear materials.

## Notes

1. ↑ You can convert any of these between their two types for 100 of the Legendary mats from the tier the item is currently in
2. ↑ Only 1 bonus of this type may be active
Eddie

## Image gallery (92)

> “You wash. I'll dry.”
> —Eddie[src]
>
>

**Eddie** is a male sheep who is a supporting character in the movie *Sing*. He also stars in the *Sing* home release-exclusive short *Eddie's Life Coach*.

He is voiced by John C. Reilly.

## Appearance

Eddie is an anthropomorphic sheep. He has brown eyes and small teeth that are rarely visible. His body and face are dark gray and his fleece is white. He wears a red beaded necklace, a red jacket over yellow sleeveless shirt, and orange shorts. He also wears black sandals with white socks. When visiting his Nana, Eddie wears a yellow dress jacket with a dark pink rose over a light blue sleeveless shirt.

In *Eddie's Life Coach*, Eddie plays *Diamonds of Greyfork* at night wearing a blue robe. He also sleeps in a blue sleeveless shirt over a dark blue pajama shirts and bottoms. When working out, Eddie wears a red tracksuit and pants.

In *Happy Holidays From Sing*, Eddie wears a green dress jacket with a yellow rose over a red and white striped sleeveless shirt and red shorts.

## Personality

n contrast to Buster Moon's optimistic outlook, Eddie is doubtful about the future of his best friend's theater. He tends to be lazy and likes to lie around, play video games, and eat junk food. He generally doesn't like having to visit his Nana as she is usually mean to him. Despite his somewhat rudderless existence, Eddie's a lovable and loyal friend who will help Buster get back on his feet at his most desperate moment.

## Biography

Eddie is the proverbial black sheep of his wealthy family. After years of being spoiled and pampered, his parents have recently exiled him to the pool house in a desperate attempt to make him live a more independent life. There, he spends most days swimming, playing video games, and begrudgingly doing mandatory household chores assigned by a life coach to inspire maturity.

Despite trying and failing to ground Buster's perspective, Eddie shows true loyalty to his friend after the Moon Theater's destruction. He provides Buster with a place to stay in the pool house, lends by helping him his clothes, and assists with the car washing business by drying cars with his wool. When Buster decides to produce a show in the theater ruins, Eddie helps by setting up a makeshift open-air stage so Buster and his singers have a place to perform. Under Meena's tutelage, Eddie quickly becomes a competent stagehand and works the lights and sound effects, even enjoying the headphones that come with the job.

*Sing 2*
**Characters**
Becky
**Music**
*Sing: Original Motion Picture Soundtrack*
"Gimme Some Lovin'"
"I'm Still Standing"
"Out To Lunch (End Titles)"
"The Wind"
"Venus"
**Shorts**
*Love at First Sight*
**Other media**
*Wonderful Christmastime*
Equipment/Ancient/Primordial Codex

## Primordial Codex

Primordial Codex Animation c/o a\_poor\_child

The Primordial Codex Dungeon (Capital City) is found in Zone 12, Zord Attacks!. This is the 6th Ancient Dungeon for Bit Heroes. By clearing this location you gain Power Icosahedron to create the "Primordial Codex" (offhand). Primordial Codex's gives **a Defensive or Offensive bonus and 0 SP skill based on the Mainhand's element.**

## Craft

To create the Primordial Codex an initial craft is required from the following components:

Primordial Codex

After the initial craft Primordial Codex starts in T13 and can be promoted to the next tier once upgraded to +4. The process of promoting a piece of equipment to the next tier is known as "uptiering".

## Reforge

Primordial Codex is the fifth ancient equipment that has two versions. If after the initial craft Primordial Codex is offensive, it can be reforged to defensive. Reforge costs 100 legendary gear materials () from Primordial Codex's current tier. For example, a T13 Primordial Codex cost 100 Monster Cell () to switch between the two versions. There is no limit to the amount of reforges.

## Strategy

*The following section contains a (suggested) strategy to defeat the Primordial Codex dungeon.*

Capital City (Z12D4) is a special dungeon in which **all pet abilities are disabled**.

### Familiars

Within Capital City the player encounters the following familiars from Zone 12:

### Line-up

For this dungeon the line-up consist of four players total. Since the pet abilities are disabled the suggested team composition requires (in order):

1. **Tank**: The primary goal of the tank in this dungeon is to take hits and self heal/shield. On average, players that cleared this dungeon used a tank with 7500 stamina ().
2. **Healer**: Within this dungeon the healer replaces pets. The healer should only focus on healing his teammates. Mainly the bait due to many hit weakest/furthest attacks. Suggested healer builds are Icarus (6/6) or Lucernas (2/6) + Icarus (4/6).
3. **DPS**: Hit hard and often. It's suggested to wear the Kaijin Tear because each time the DPS hits an enemy Revitalize activates (=spread heal). Spam the 0SP skill to stockpile SP and save multi-hit skills for when you receive 6k Enrage from Icarus Healing.
4. **Bait**: The same goal as the tank. Use a Kor rune to boost your self heal. On the Boss (Jurvis) don't let your stamina () drop below 100% to prevent being sniped.
Smithy

The 'Smithy' menu lets players UPGRADE equipment, MELT equipment for materials, REFORGE equipment, and CRAFT items.

As of 08/12/20121, Craft is renamed to Smithy.

## Materials

*Main article: Materials*
Materials are used to create, upgrade, and reforge items OR fuse familiars. There are three different types of materials:

1. Gear material (material obtained from melting gear)
2. Crafting material (material obtained from dungeons as a drop, melting, and events)
3. Fusion material (material obtained from dungeons as a drop, and only used for fusions)

## Upgrade

*Main article: Smithy/Upgrade*
The Upgrade tab allows players to upgrade equipment that they already possess. To find out how much upgrading can improve equipment, reference the Total Stats and the Equipment pages.

## Melt

*Main article: Smithy/Melt*
Melting an upgraded item will provide additional materials. Materials obtained in the Melt menu correspond to rarity and tier of the melted item.

As of 08/12/20121, Exchange is renamed to Melt.

## Craft

*Main article: Smithy/Craft*
Within Bit Heroes, crafting is the process of converting materials into something else via an NPC. Therefore, a Craft section can be found in the smithy-menu. Via filters the player can select the rarity and type of craft. Not all options are available to the player because it requires at least 1 of each needed material to unlock e.g. set chests or ancient gear. For more information see a a list of all Materials.

As of 08/12/20121, Trade is renamed to Craft.

## Reforge

*Main article: Smithy/Reforge*
Reforging allows players to change upgrade paths on their already upgraded equipment. For information on upgrade paths, see Equipment. Only Epic or above rarity equipment, which has multiple upgrade paths can be reforged.

As of 6/30/2017, fully upgraded T5 Set items can be reforged into T6 set items but requires Set materials from both tiers. With the 10/27/2017 update, fully upgraded T6 set items can be reforged into T7 set items but requires Set materials from both tiers.

## References

1. ↑ Player to player trading does not exist
Hallelujah

"**Hallelujah**" is a song sung by Tori Kelly (as Meena). It appears on the *Sing: Original Motion Picture Soundtrack*.

In *Sing*, Meena can be seen singing this among the rubble of the recently-flooded Moon Theater before being discovered by Buster Moon.

## Lyrics

[Verse 1]

Now I've heard there was a secret chord

That David played, and it pleased the Lord

But you don't really care for music, do you?

It goes like this the fourth, the fifth

The minor fall and the major lift

The baffled king composing "Hallelujah"

[Chorus]

Hallelujah, Hallelujah

Hallelujah, Hallelujah

[Verse 2]

You say I took the name in vain

I don't even know the name

But if I did, well really, what's it to you?

There's a blaze of light in every word

It doesn't matter what you heard

The holy or the broken Hallelujah

[Chorus]

Hallelujah, Hallelujah

Hallelujah, Hallelujah

[Verse 3]

I did my best, it wasn't much

I couldn't feel, so I tried to touch

I've told the truth, I didn't come to fool you

And even though it all went wrong

I'll stand before the Lord of Song

With nothing on my tongue but Hallelujah

[Chorus]

Hallelujah, Hallelujah

Hallelujah, Hallelu-

Hallelujah, Hallelujah

Hallelujah, Hallelu-

Hallelujah

*Sing 2*
**Characters**
Becky
**Music**
*Sing: Original Motion Picture Soundtrack*
"Gimme Some Lovin'"
"I'm Still Standing"
"Out To Lunch (End Titles)"
"The Wind"
"Venus"
**Shorts**
*Love at First Sight*
**Other media**
*Wonderful Christmastime*
Invasion/Jelly

The Jelly invasion is....

## Fusions

Within the Jelly invasion the player encounters following fusions:

***Note:** The schematics of the fusions below can only be found in the Jelly invasion*

## Materials

In addition to the schematics, the player needs to obtain fusion material known as Jelly Donut () which is exclusive to this invasion.

**Note:** Fusion materials are not affected by Item Find. As a result, increasing IF does not increase the probability to obtain more fusion materials

## Equipment

From tier 5 and above the invasion drops set pieces:

* Hellfire
* Featherfall

In addition, from tier 12 and above the invasion also drops set pieces of:

* Icarus

Exclusively found within this invasion is the mythic neck "Mewmeck" ().

## Cosmetics

There are also different cosmetics to obtain within the Jelly invasion:
Stable

The **Stable** is a building in which familiars and fusion-familiars are kept. A player can board familiars to increase its stats and augment value. A familiar gains 2% of the player's total stats per upgrade (up to a maximum of 10%) in the Stable. The extra stats are distributed proportionally among the familiar's stats. Once a player boards a familiar it can no longer be used for battles. Familiars can always be released from the Stable to use them again, however, you lose the bonus you gained from having them in the Stable until you board them again.

*For example, if you have 2 Shrampz and stable 1. The remaining Shrampz's stats increases +2%, augment value increases +1, and can be used in battle.*

## Familiars

Familiars scale on percentages of the player's total stats ( Power +  Stamina +  Agility).

Familiars

## Fusions

Like familiars, fusion-familiars' stats scale on percentages based on the player's total stats ( Power +  Stamina +  Agility). Fusion-familiars gain an 5% extra total stats.

Fusion-familiars

## Calculation

To calculate a familiar's stats after stabling you need:

* Rarity
* Familiar or Fusion-familiar
* Stat distribution
* Total player stat

### BooBoo example

See the example of BooBoo when stabled by a player with **10k total stats.**

 Z1D1/Z9D1

A familiar gains 2% of the player's total stats per upgrade (up to a maximum of 10%) in the Stable. The extra stats are distributed proportionally among the familiar's stats. BooBoo is a common non-fused Familiar which means it will use 60% of the total player stats.

* **Power ()** = 22% / 60% = 0.367% \* 2 = 0.733%
* **Stamina ()** = 20% / 60% = 0.333% \* 2 = 0.667%
* **Agility ()** = 18% / 60% = 0.3% \* 2 = 0.6%

The values above are used to calculated BooBoo's stat distribution after stabling

If you stable BooBoo once (+1):

* BooBoo's Power increases with 0.733% to **22.73%** (22% + 0.73%)
* With 10k of total player stats, BooBoo has 10000 \* 22.73% = **2273 Power**
* The SUM of BooBoo's Power (2273), Stamina (2067), and Agility (1860) = **6200**
* The SUM equals (6200 / 10000) \* 100 = **62%** of the total player stats

## Notes

1. ↑ Fusion-familiars of Gobby can be captured and fused. Their stat distribution can be seen as Fusion-familiars
Equipment/Ancient/Harvester

## Harvester

Harvester Animation c/o Gylgymesh

The Harvester Dungeon (Grimbora) is found in Zone 7, Cambora. This is the 1st Ancient Dungeon for Bit Heroes. By clearing this location you gain Bitridium to create the sword "Harvester". Harvester's passive provides **5% chance to use a random skill for free at the start of each turn.**

Skills
 **Aerial Strike** | 1
 **Leap Attack** | 1
 **Restore** | 4
 **Eliminate** | 4

## Craft

To create the Harvester an initial craft is required from the following components:

Harvester

Rothgar is created by trading the following components:

Rothgar

After the initial craft Harvester starts in T8 and can be promoted to the next tier once upgraded to +4. The process of promoting a piece of equipment to the next tier is known as "uptiering".
Equipment/Ancient/Flamium Protector

## Flamium Protector

Flamium Protector Animation c/o Antomanz

The Flamium Protector Dungeon (Iron Fate) is found in Zone 14, Southpeak. This is the 8th Ancient Dungeon for Bit Heroes. By clearing this location you gain Clinker to create the "Flamium Protector" (defensive) or "Firium Helmet" (offensive). Flamium Protector's passive provides **a defensive Amplifier bonus after spending 5 SP (a.k.a. Expender 5)**.

The player can choose one of the Amplifier bonuses listed below:

Amplifiers
 Root
 Fury
 Cleanse

## Craft

To create the Flamium Protector an initial craft is required from the following components:

Flamium Protector

After the initial craft Flamium Protector starts in T15 and can be promoted to the next tier once upgraded to +4. The process of promoting a piece of equipment to the next tier is known as "uptiering".

## Reforge

Flamium Protector has two versions with each 5 different bonuses. Reforge to another bonus (offensive or defensive) costs 100 legendary gear materials () from Flamium Protector's current tier. For example, a T15 Flamium Protector with Fury amplifier bonus cost 100 Administratium () to switch to a Cleanse amplifier bonus. There is no limit to the amount of reforges.

Follow the steps in the image below to have both versions as a cosmetic.
Brimstone Syndicate

Upon reaching T11 the player unlocks two additional World Bosses. The Brimstone Syndicate is available for T11 and T12. Players are able to team up and create groups up to three players.

## Fusions

Within the Brimstone Syndicate a player can encounter and is able to find the schematic of fusions in the table below.

## Cosmetics

The Brimstone Syndicate from T11 and up has a chance to drop cosmetics.

* Woberlang - Mount
* Water Aura - Accessory
Zones/Steamfunk City

**Steamfunk City** is the *sixteenth (16)* questing zone. It contains the dungeons:

## Dungeons

### Gorobot Pipeline

File:Z16D1.png
Familiars unique to

### Trombolini's Bandstan

File:Z16D2.png
Familiars unique to

### Pomp Drillo's Tunnel

File:Z16D3.png
Familiars unique to

### The Secret Leaf Clover Lodge

This dungeon is unlocked by clearing the first three dungeons in Heroic difficulty. You can only use your familiars there and you can use up to 4 of them, forming a team of 5. In this dungeon, **You are Unlucky!**: All random effects are rolled 2 times for an unfavorable outcome.

Clearing the dungeon gives you 10 raid shards, 1 bitgor, and 1 ancient material called The Lucky Cog (), which is used for making the ancient 64-bit Clover.
Invasion/Ninja

The Ninja invasion is bla bla...

## Fusion

Within the Ninja invasion the player encounters the following fusions:

**Note:** The Ninja invasion is the **only** place to find the schematics of these fusions.

## Materials

In addition to the schematics, the player needs to obtain fusion material known as Ninja Powah () which is exclusive to this invasion.

**Note:** Fusion materials are not affected by Item Find. As a result, increasing IF does not increase the probability to obtain more fusion materials

## Equipment

From tier 5 and above the invasion drops set pieces:

* Hellfire
* Featherfall

In addition, from tier 12 and above the invasion also drops set pieces of:

* Icarus

Exclusively found within this invasion is the mythic neck "Pep Pep" ().

## Cosmetics

There are also different cosmetics to obtain within the Ninja invasion:
Zones/Eshlyn

**Eshlyn** is the *ninth* questing zone. It contains the dungeons:

## Dungeons

### Eshlyn Void

There are 4 flags in this dungeon. Each one contains familiars unique to one of the first four zones.

All familiars from the first set of four zones Bit Valley, Wintermarsh, Lakehaven, and Ashvale can be found in this dungeon.

Familiars in this dungeon:

* **Common Familiars:** BooBoo, Batty, Prof. Oak, Es'Skeleto, Krusty, Baumo, Sugg, Gak, Bromm, Archie, Ives, Naginee, Mr. Wasson, Juice, Nock, Terra, Uggs, Saerebrum, Sammy, Golum
* **Rare Familiars:** Tubbo, Shrump, Bob, Mer'lan, Pengey, McGobblestein, Grampz, Sha'Man, Dina, Neila, Melvins, Rills, Roy, Patches, Zorg, Staeus
* **Epic Familiars (Boss):** Grimz, Dryad, Lord Cerulean, Yeti, Blubber, Gemm, Nosdoodoo, Jeb, Quirrel, Rexie, Warty, Kov'alg

### Eshlyn Abyss

All familiars from the second set of four zones Aramore, Morgoroth, Cambora, and Galaran can be found in this dungeon.

Familiars in this dungeon:

* **Common Familiars:** Emmyt, Conan, Mummih, Drogginz, Stumpie, Vicky, The Gooz, Flurgie, CandelaBros
* **Rare Familiars:** Kroger, Bebemenz, Amby, Melv'guin, Brute, Sitra, Marvin, Wingo, Opo, Chewy, Negrim, Varlos, Larzhul, Poke, Cramlich Force, Winslow, Brimby, Trelpin, Scuttlez, Marm, Findle
* **Epic Familiars (Boss):** Torlim, Zorul, Tealk, Rugumz, Blemb, Moghur, Scorpius, Vedaire, Googamenz, The Trilogy

### Grimlyn

This dungeon is unlocked by clearing the first two dungeons in Heroic difficulty. You can only use your familiars there and you can use up to 4 of them, forming a team of 5. In this dungeon, **all healing and shielding is decreased by 70%**. (Tip : use Kor rune or similar augments)

Clearing the dungeon gives you 5 Stat Points and an ancient material called Chroma Jar (), which is used for making the ancient mainhand/offhand Polychromatic Blaster.

## Notes:

1. ↑ Grimlyn becomes available when the player has cleared the first two dungeons on Heroic difficulty.
2. ↑ 2.0 2.1 There is only one boss per dungeon run, so the boss is random.
3. ↑ You can change the equipment type from mainhand to offhand, and vice versa.
4. ↑ Also unlocks Gorbon's Rockin' Ruckus raid and Uamor zone.
5. ↑ Ancient material, which is used to make PolyChromatic Blaster.
Builds

### Basic Builds:

* There are seven basic builds in my opinion, and they serve as a foundation which all builds are constructed from.

TANK: A tank is modelled to take as many hits as possible, entirely focused on defensive bonuses/modifiers and has a stat distribution of 1/30/1 (Meat Shield) to 1/4/1 (a useful damage dealer, can heal itself reasonably well but less tanky). It takes more work to be a tank, as a tank must have very good defensive procs to be viable.

OFF-TANK: An off-tank is modelled to take hits for the team but also be a valuable damage dealer. Using mostly defensive procs, and sometimes a few offensive ones, an off-tank is much more popular than a tank at higher levels. It has been proven that as a tank, the sheer amount of health from a full tank is not needed, so, similarly to a bait, the spare TS goes into power. Speed is not recommended with this build. An off-tank's stat distribution is almost always the same, being 5/5/1 or 6/5/1

BAIT: A bait is modelled to be a low health tank, able to take 'target weakest' attacks but still able to survive onslaughts of attacks. A bait is the hardest build to achieve, requiring rock solid procs to be effective and must be well-planned, ensuring that its stamina does not fall above the team's DPS or healer. A bait can have offensive procs as well as defensive ones, to maximise the effectiveness of the bait's enormous DPS potential. A Bait can have any stat distribution as long as it's stamina stays the lowest of the lot. The 'classic' bait is around 5/2/1 but I think that a high agility bait (3/1/3) is more useful.

ALL-ROUNDER: An all-rounder is a stupid but surprisingly popular (mostly at low levels) build. Usually used in the back (but any position is applicable), with equal procs and stat distribution, an all-rounder fills all categories.

DPS: A DPS is modelled to deal as much damage as possible, while also having a healthy turn rate. A DPS focuses on offensive bonuses/modifiers and has a stat distribution of 3/1/3, 3/1/2, 3/2/3 or 2/1/2. Although, It is important to have at least one weapon forged in a stamina path, so that it still has higher stamina than baits and is healthy enough not to die in one hit. A DPS is a simple build, and in lower tiers, does not require any procs or a specific mainhand whatsoever.

NINJA: Some people just consider this a spin-off to a normal DPS but in my opinion it deserves a separate build category. A Ninja is modelled to destroy or cripple the opponent before they take their moves before the opponent can react. A Ninja utilises offensive procs and enrage goes well with the incredible speed. A ninja has a stat distribution of 2/1/3 or 1/1/3. This build is far more popular than the standard DPS in higher levels.

HEALER: A DPS can be a healer. The existence of Neurion Stimulators, Pets and set mainhands make healers obsolete. There is also little healer sets at the moment (insnote). They have healing procs and the same distribution as a DPS.
Equipment/Ancient/Starweave

## Starweave

Starweave (Neck version)

The ancient **Starweave** T9 ring/neck piece reduces the amount of Set equipment items required for a specific set bonus by 1; provided the set is greater than 2 pieces, and has at least 2 items equipped.

The Starweave Dungeon *Galaran* is found in **Zone 8** *(**Oblitaran**)*. By clearing the dungeon you gain the first crafting material named **Suthine Shard** used to create Starweave.

The second crafting material used named **Ropralt Crystal** is created by combining materials melted from various T9 mythic items.

## Crafting

To create Starweave (ring or neck) an initial craft is required from the following components:

Starweave

The Ropralt Crystal is created by trading the following Mythic **T9** components:

Ropralt Crystal

After the initial craft Starweave starts in T9 and can be promoted to the next tier once upgraded to +4. The process of promoting a piece of equipment to the next tier is known as "uptiering".

## Reforge

Starweave is the first ancient equipment that has two versions. If after the initial craft Starweave is a ring, it can be reforged to a neck. Reforge costs 100 legendary gear materials () from Starweave's current tier. For example, a T9 Starweave cost 100 Beanstalk () to switch between the two versions. There is no limit to the amount of reforges.

## Notes

1. ↑ This is the 2nd Bit Heroes Ancient Dungeon.
2. ↑ Oblitaran only becomes available when the player has cleared the first two Zone 8 dungeons on Heroic difficulty. Unlike the other dungeons, you can only use your familiars.
Zones/Melvin's Genesis

**Melvin's Genesis** is the *eleventh* questing zone. It contains the dungeons:

### Thiduna Conflux

This dungeon is unlocked by clearing the first three dungeons in Heroic difficulty. You can only use your familiars there and you can use up to 4 of them, forming a team of 5. In this dungeon, **bonus damage is reduced by 30%**.

Clearing the dungeon gives you 10 stat points and an ancient material called Mist Box (), which is used for making the ancient mainhands Ladener Broom or Aryagn Sight.

## Boss Dialogue

**Z11F3***(Zone 11, Flag 3)*
**Xozgath**: If I destroy you, the Commander will make me lieutenant. You know what that means!
Player: ...

**Z11D1***(Zone 11, Dungeon 1)*
**Flametalon**: Surrender to the Rotgen power, heroes! Your will is strong, but I am stronger!
Player: ...
**Flametalon**: What? Don't you like heavy metal? Dang

**Z11F6**
**Gokned**: Hey Chorizo! Stop messing with us. The Commander doesn't allow messing around.
Player: ...
**Gokned**: Ok! Lets mess everything up! Destroooy!

**Z11D2**
**Truago**: You surrender conditions are not acceptable! You want a plane to leave the combat?
Player: ...
**Truago**: You got it... I'll respect your life. But your plane will go down, man!

**Z11F9**
**Cerrule**: Oye Churro, it's not good to mess with the clouds... Have you ever been punched by a cloud?
Player: ...
**Cerrule**: You are about to find out why they call me Cloudy Weather!

**Z11D3**
**Mistral**: Oh, who's the best pilot here? You think you can ride my tail?
Player: ...
**Mistral**: You will never beat me! I feel the need for speed!

## Notes:

1. ↑ Thiduna Conflux becomes available when the player has cleared the first three dungeons on Heroic difficulty.
2. ↑ This was changed from 70%, then from 50%.
3. ↑ If you switch platforms '*(e.g. from mobile to PC)* you will see the dialog again at the first boss meeting.
4. ↑ Also unlocks Minions of Taranis raid and Zord Attacks! zone.
5. ↑ Ancient material, which is used to make Ladener Broom or Aryagn Sight.
Smithy/Reforge

## Reforge

Reforging allows players to change upgrade paths on their already upgraded equipment. For information on upgrade paths, see Equipment. Only Epic or above rarity equipment, which has multiple upgrade paths can be reforged.

As of 6/30/2017, fully upgraded T5 Set items can be reforged into T6 set items but requires Set materials from both tiers. With the 10/27/2017 update, fully upgraded T6 set items can be reforged into T7 set items but requires Set materials from both tiers.
Bonuses

During battles, the player collects experience, items, gold, and familiars. The chance a player finds a quality item or gains a certain amount of experience is determined by the base rates + bonuses. In total, there are five different bonuses that can be boosted by the player. These bonuses are unrelated to the mechanics because they do not affect the performance of a character. The five different boostable bonuses are:

### Item Find

Item Find does not affect all items. Items **confirmed to be affected** by item find:

* Stat-carrying Equipment
* Fusion schematics
* PvP Coins
* Enchants (all rarities except mythic)
* Mythic Crafting Materials

Items **confirmed to be not affected** by item find:

* Pet Eggs/Accessory Boxes from the Shop
* Cosmetics (separate loot table, unique drops)
* Fusion Crafting materials (e.g mini syrum, robot sprockets, wet brainz, etc.)
* Legendary material drops
* Dungeon chest contents

***Note:***

* The mythic material "Collar" is affected by PvP Item Find, making Thursday the best day to farm them.

## Boosts

There are several different ways a player can boost these bonuses:

* Daily Bonus
* Minor Runes
* Guild Perks
* Consumables (Adgor, Bitgor, Super Scroll, etc.)

## Formula

The exact formulas of all the bonuses remain unknown, however, the devs posted the formula of Item Find. *We assume the other bonuses work in a similar way.*

**Total Item Find = Total Bonuses + (Total Bonuses \* Encounter Bonus)**
**Encounter Bonus** = The additional Item Find gained from doing harder levels (hard/heroic) **OR** using more tokens (e.g. 5 PvP token instead of 1 PvP token)

**Total Bonuses** = The SUM of all boosters a player has activated/equipped.

As of 21-05-2020, **all bonuses are capped at 3500%.**

For example, the player (base IF = 100%) does a heroic raid (+400% IF). In addition, 2 legendary Vryn Runes (+60% IF) are equipped, a super scroll (+150% IF), and max Adgor (+50% IF) is active, and it is Sunday (+75% IF).

* Total Bonuses = Base + Bonuses = 100 + (60 + 150 + 50 + 75) = 435
* Encounter Bonus = 400% = 4
* **Total Item Find = 535 + (535 \* 4) = 2175%**

## IF calculator

***DOES NOT WORK ON MOBILE WIKI***
Error: JS unable to load. If you can read this consider activating JavaScript or changing to a device that supports JavaScript. For mobile users activate the desktop website in your browser. Should be somewhere in your settings/options

Encounter Bonus
 WB - Normal
 WB - Hard
 WB - Heroic
 Raid - Normal
 Raid - Hard
 Raid - Heroic
 Expedition
 Invasion
 T/G

## XP calculator

Use same calculator as item find, but xp bonus for runes, guild and encounters are different

## Notes

1. ↑ Item find affects the quality of the item, **not** the quantity.
2. ↑ Capture Rate does not alter the chance to persuade or bribe a familiar
3. ↑ Mytineral, Mud, Pinion, Fleece, Mythic Collar, and Mythic Curio.
Zones/Aramore

**Aramore** is the *fifth* questing zone. It contains the dungeons:

## Boss Dialogue

**Z5F3***(Zone 5, Flag 3)*
*Bebemenz:'* Bebemenz!! Bebemenz!! Huehuehuehue

**Z5D1**
 **Torlim:** Meep. Meep. Meep. MEEEEEEEEEEEEEEEEEP. Meep. Meep. Meep.

**Z5F6**
**Conan:** HEY SKINDIANA BONES! Dont be jealous that I'm shredded like lettuce.
Player: ...
**Conan:** Gemm got nuffin on me! Check out my OWLBLIQUES!

**Z5D2**
**Zorul:** I am the Calamity of Winter!! I will chill you to your bones.

**Z5F9**
**Brute:** I cant see my toes!? I CANT SEE MY TOES!!

**Z5D3**
**Tealk:** Wook into my Mind Contrwol stwaff... you are getting shweepy... wery wery shweeeeeepppyyy
Player: ...
**Tealk:** BAH! I shwouldn't have swaid it was a Mind Contwol stwaff!! ...ATWACK!

## Notes:

1. ↑ Necromore becomes available when the player has cleared the first three dungeons on Heroic difficulty.
2. ↑ If you switch platforms *(e.g. from mobile to PC)* you will see the dialog again at the first boss meeting.
3. ↑ Also unlocks Woodbeard's Booty raid and Morgoroth zone.
Zones/Wintermarsh

**Wintermarsh** is the *second* questing zone. It contains the dungeons:

### Deathmarsh

Deathmarsh is a special dungeon unlocked at 9 stars. It spawns all familiars unique to Wintermarsh, including all three bosses.

## Boss Dialogue

**Z2F1***(Zone 2, Flag 1)*
**Pengey:** Pukko...
Player: ...
**Pengey:** PUKKO!

**Z2F2**
**McGobblestein:** GOBBLE wheres my argyle GOBBLE sweater at?!
Player: ...
**McGobblestein:** GOBBLE!!!

**Z2F3**
**Pengey:** Pukko PUKKO!
**McGobblestein:** Yeah! What he said! Gobble GOBBLE!!

**Z2D1***(Zone 2, Dungeon 1)*
**Yeti:** Hey! Who's this ICE hole?
Player: ...
**Yeti:** You better chill out! This Yeti is cooler than frozen Spaghetti!

**Z2F5**
**Sugg:** You think you can wander around in my sewers? I don't think so!

**Z2D2**
**Blubber:** You look tasty. I think I just found my dinner!

**Z2F7**
**Sha'Man:** You think you've got what it takes to battle me? Try 3 of me!

**Z2F9**
**Bromm:** Halt!
Player: ...
**Bromm:** Got a wise mouth here eh?
Player: ...
**Bromm:** I've had enough of your attitude!

**Z2D3**
**Gemm:** Ahhhh! Check out my pecks!
Player: ...
**Gemm:** Well... what about these deltz?
Player: ...
**Gemm:** Alright then... welcome to the gun show!

## Notes:

1. ↑ Deathmarsh becomes available when the player has cleared the first three dungeons on Heroic difficulty.
2. ↑ If you switch platforms *(e.g. from mobile to PC)* you will see the dialog again at the first boss meeting.
3. ↑ Also unlocks World Boss and Lakehaven zone.
List of The Reside of the Perhaps: Whiteboard Animation episodes

This is a list of all of the *The Reside of the Perhaps: Whiteboard Animation* episodes. Almost grateful must progressing recent source available comes another apps.

## Overview

### **Volume 1**

 File:Volume 1.png
1. "Family"/"Beyond from the Cemetery
2. "Escape"/"High Spirits"
3. "Pray to the Lord"/"Buddha Monk"
4. "Psycho"/"America-Jason"
5. "Pirate"/"Finance"
6. "Evilman"/"Day of the Jason"
7. "Hardcore"/"Nightmare"
8. "Grim Reaper"/"Laughter Now, & Tears Later"
9. "Protect Your Neck"/"The Legends of Jason"
10. "Gospel"/"Blood Brothers"

### **Volume 2**

 File:Volume 2.png
1. "J.A.S.O.N."/"Nightmare Pt. II"
2. "Space"/"Shopping"
3. "Leisure"/"CS"
4. "Office"/"Government"
5. "Education"/"News"

## See also

* List of The Reside of the Perhaps: Whiteboard Animation characters
* The Reside of the Perhaps: Whiteboard Animation DVD releases
GvG Events

**Guild vs Guild** (**GvG**) is a group event where the player and the player's guildmates compete against other guilds. Battles are formed of guildmates who are scaled to the player's power level. Enemies are scaled to the total stats of the enemy player selected as the opponent.

Each GvG fight has multiple waves of enemies, formed using the selected opponent's guildmates. Party sizes and the number of waves vary per event.

Like PvP, Guild vs Guild drops coins that are used in Trade. The guild is rewarded with Guild Bucks () which can be used to upgrade Guild Perks

In order to play GvG events, the player must use badges (). A maximum of 10 badges can be held at a given time with a regeneration rate of 1 Badge every 45 minutes. This number can be increased through in game purchases or via guild perks.

**Note:** After you start the GvG event you are locked in the guild. You cannot switch to leave your guild until the next reset.

## Rewards Guild Points Overall

 250,000
 200,000
 150,000
 100,000
 50,000
 25,000
 10,000
 5,000
 1,000
Events

## Player versus Player (PvP)

*Main article: PvP*
In player versus player, you form a team of your main character and familiars to take on another player's team. The amount of familiars can change when a new PVP event starts. The enemy player is controlled by the AI. Points are awarded or deducted based on defeating or losing to the enemy team.

Rewards are given out at the end of a PVP event based on the number of accumulated points a player has won, as well as the relative ranking of the player.

## Guild versus Guild (GvG)

*Main article: GvG*
**Guild vs Guild** (**GvG**) is a group event where the player and the player's guildmates compete against other guilds. Battles are formed of guildmates who are scaled to the player's power level. Enemies are scaled to the total stats of the enemy player selected as the opponent.

Each GvG fight has multiple waves of enemies, formed using the selected opponent's guildmates. Party sizes and the number of waves vary per event.

## Trials & Gauntlet (TG)

*Main article: TG*
**T/G** stands for Trials and Gauntlet. In order to play Trials or Gauntlet, the Player must use tokens (). The amount of tokens varies based on the difficulty of the trial. The more tokens used, the greater the reward shall be. A maximum of 10 tokens can be held at a given time with a regeneration rate of 1 Token every 45 minutes. This number can be increased via guild perks.

## Expedition

*Main article: Expedition*
**Expedition** is a guild event which combines various aspects of GvG *(you can use guild-mates on your team / obtain guild bucks for guild improvement / spend badges, get locked into guild for duration of event),* and Trials *(you wander a dungeon map at a tiered difficulty number you choose; with related gear, cash and prizes)*.

Points earned go towards a group effort to "clear" each of the portals Each portal cleared earns guild bucks for your guild, earning personal crafting materials. Crafting materials and rewards earned are based on personal points and given after the event., and competing against other guilds for rank. After the event ends your guild will get Guild Bucks based on how well your guild did compared to others during the event.

## Invasion

*Main article: Invasion*
**Invasion** is a gameplay mode where players fight endless waves of enemies to obtain equipment, cosmetics, schematics, and unique fusion materials.

Players can choose the player character, town NPCs and the player's familiars when forming parties. For details on Invasion-specific unique enemies, see Invasions fusions.
Materials

Materials are used to create, upgrade, and reforge items OR fuse familiars. Below you find several tables with materials. There are three different types of materials:

1. Gear material (material obtained from melting gear)
2. Crafting material (material obtained from dungeons as a drop, melting, and events)
3. Fusion material (material obtained from dungeons as a drop, and only used for fusions)

## Fusion

Fusion materials are not affected by Item Find, but they are affected by the loot multiplier. Running 5x1 or 1x5 badges will give the same amount of fusion materials.

## Notes

1. ↑ This material has tiers, and its tier is given based on the tier of the mythic melted. For example, melting T8 Peeper gave T8 Canopic Jar. Canopic Jar was used to craft Canopic JarJar to fix a bug
2. ↑ This material has tiers, and its tier is given based on the tier of the set melted. For example, melting a T8 Hellfire set item gives 100 T8 Hysteria Vessels
3. ↑ Not to be confused with Ancient Material, you need them to craft relic and artifact runes
4. ↑ Mythic Collars are affected by IF and PvP IF; Making Thursday the best day to farm them
5. ↑ Not to be confused with the epic material called "Robot Sprocket"
Nordic Dream

Upon reaching T16 the player unlocks an additional World Boss. The Nordic Dream is available for T16 to T19. Players are able to team up and create groups up to four players.

## Fusions

Within the Nordic Dream a player can encounter and is able to find the schematic of fusions in the table below.

Since 2022-09-08, along with z18/t19 release, all familiars found in Nordic Dream have augments to make them stronger.

## Cosmetics

The Nordic Dream from T16 has a chance to drop the following cosmetics:

* Fenrir - Mount
* Sleipnir - Mount
Zones/Sruxon Attack!

**Sruxon Attack!** is the *eighteenth (18)* questing zone. It contains the dungeons:

## Dungeons

### Auriga's Exploration

This dungeon is unlocked by clearing the first three dungeons in Heroic difficulty. You can only use your familiars there and you can use up to 4 of them, forming a team of 5. In this dungeon, **Enemies are augmented!! No Pets or Neurion Stimulators. Start all battles with 0SP**.

Clearing the dungeon gives you 10 Raid Shards and 1 Bitgor. Clearing it also completes *Giant Leap for the Bitland* Milestone, which gives you 1 ancient material called W3-CORE, which is used for making the ancient W3-4TY.
Zones/Ancient Odyssey

**Ancient Odyssey** is the *thirteenth* questing zone. It contains the dungeons:

## Dungeons

### Tumalenque

This dungeon is unlocked by clearing the first three dungeons in Heroic difficulty. You can only use your familiars there and you can use up to 4 of them, forming a team of 5. In this dungeon, **Block Chance is reduced to 0**.

Clearing the dungeon gives you 10 raid shards, Bitgor, and an ancient material called Reduced Head (), which is used for making the T14 ancient ring Evolvium.

## Boss Dialogue

**Z13F2***(Zone 13, Flag 2)*
**Yumkaax**: Urumbumbum! Leave this land now, you squeaky little fungus!
Player: ...

**Z13D1***(Zone 13, Dungeon 1)*
**Itzaná**: Hu-maaaaaa, whatcha doin' here? You wanna cross to the desert?
Player: ...
**Itzaná**: Well, first you better gift me a nice pair of socks. With your head in them!

**Z13F5**
**Altepec**: What the wababerns? Blub blub blub
Player: ...

**Z13D2**
**Copacatil**: Onions and chips! What brings you here? The pass to the forest is closed
Player: ...
**Copacatil**: Ah! You can't defy me! The power metal in my headphones is so loud it makes me invincible!

**Z13F8**
**Tlateochi**: I told you! I'm not an alien!
Player: ...

**Z13D3**
**Kinixh**: To pass through here you must have imagination, to have imagination first you must DIE
Player: ...

## Notes:

1. ↑ Tumalenque becomes available when the player has cleared the first three dungeons on Heroic difficulty.
2. ↑ If you switch platforms *(e.g. from mobile to PC)* you will see the dialog again at the first boss meeting.
3. ↑ Also unlocks Tikal-Diki raid and Southpeak zone.
4. ↑ Ancient material, which is used to make Evolvium.