Abilities

Abilities are skills that not all creatures possess, there are a large amount of abilities, each with their own special function. Certain abilities need to be charged, the meter in the middle of the hud will fill with orange when it is fully charged. Some abilities are exclusive to a single creature.

## Rage

The Rage ability is a passive ability that will increase the damage and bite speed with each attack, this will only work on creatures considered "living" . Creatures that possess this ability include: Ubur, Bibos, and Snakehead.

## Call of the Gang

The Gang ability is an active ability that allows the player to toggle whether or not they want their allies to follow them. Creatures that have this ability include: Bibos, Raptor, Barracuda and Xiphactinus.

## Devour

The devour ability is a passive ability that allows creatures to swallow 50% larger fish than usual. This ability charges up over 10 seconds. Creatures that have this ability include: Redfish, Goliath, Whale Shark, Titanicthys, Bass, Catfish, Draith (deprecated), Angler Fish and Arowana.

## Ambush

The ambush ability is a passive ability that allows creatures to do 300% more damage when traveling at maximum speed (without sprinting), creatures with this ability include: Raptor, Barracuda, Xiphactinus, Prognathodon, Pike, Muskellunge and Mahi Mahi.

## Rip Apart

The rip apart ability is a passive ability that allows creatures to deal additional damage while biting onto prey. Creatures that have this ability include: Tiger Shark, Great White Shark, Megalodon, Blacktip Shark, Hammerhead Shark and Ghost Shark.

## Hold

The hold ability is a passive ability that allows creatures to hold onto prey much longer, creatures that have this ability include: Klej (deprecated), Alligator Gar and Kronosaurus.

## Accelerated Oxygen Consumption

The accelerated oxygen consumption ability is a passive ability that allows creatures to do 150% more damage and travel 50% faster, this ability lasts for 30 seconds and is activated when you are above water. If the ability meter is 0% you will get a debuff of -25% speed, bite speed and damage. Creatures that have this ability include: Beluga, Dolphin, Orca and Ichthyosaurus.

## Electroreception

The electroreception active ability will highlight nearby creatures, the larger the creature the larger the highlight. When using this ability you will be slowed down, creatures behind obstacles will also be revealed, it has a cooldown of 3 seconds. Creatures that have this ability include: Hammerhead Shark, Ghost Shark, and Blacktip Shark.

## Snap

The snap passive ability allows creatures to do up to 300% damage when the ability meter is full. Creatures that have this ability include: Coccosteus, Dunkelosteus, Bonrex (deprecated) and Mantis Shrimp.

## Panic

The panic ability is a passive ability that makes your screen flash when a predator is nearby. Creatures that have this ability include: Butterflyfish, Dory, Pinky and all baby creatures in survival mode.

## Bleed

The bleed passive ability is only possessed by the deprecated Nilin, it causes small amounts of damage to be dealt to the target over time.

## Slash

The Slash passive ability is exclusive to the Narwhal and Sailfish, it deals damage with the "sword" on contact, the amount of damage dealt scales with the velocity the creature is traveling at.

## Stealth

The stealth passive ability is exclusive to the Green Moray and it's deprecated counterpart, if not moving and close to terrain, you will become invisible and will be ignored by nearby predators.

## Streamlined

The streamlined passive ability is exclusive to the Tuna, traveling in the same direction for at least 2 seconds will boost your speed by 20%, you are capable of turning while this ability is activated, but turning too quickly will cancel it.

## Inflate

The inflate active ability is exclusive to the Pufferfish, when activated it will do poison damage to anything that makes contact with you. It has a cooldown of 15 seconds.

## Hypnose

The hypnose passive ability is exclusive to the Cuttlefish, it is activated by holding the attack key, nearby creatures will be hypnotized by your flashing colors and will slowly approach you.

## Ink Burst

The ink burst active ability is exclusive to the Cuttlefish, it will confuse predators chasing you and will allow you to escape, this ability has a 30 second cooldown.

## Ultrasonic Blast

The ultrasonic blast is an active ability exclusive to the Dolphin, after 3 seconds of being activated it will stun the creatures in range of it for 4 seconds, this will kill sardines instantly and does not work against larger creatures. It has a 12 second cooldown.

## Sting

The sting ability is an active ability exclusive to the Megalograptus, when activated it will damage and paralyze what you're currently holding onto. It has no limit of what it affects and has a 10 second cooldown.

## Carnage

The carnage ability is a passive ability exclusive to the Piranha, every third bite to a creature below 50% health will rip off a chunk of meat, targets below 50% health will also take 3x damage, biting meat will also automatically devour it.

## Attraction

The attraction passive ability is exclusive to the Angler Fish, coming to a complete stop will activate this ability, it is recharged by moving. The ability meter will deplete when using it, the ability can only be used when the ability meter is full. Nearby fish will be attracted to your lure and go towards you.

## Bloodsense

The bloodsense active ability is exclusive to the Piranha and will highlight nearby creatures with below 50% health.

## cOld Blood[ed]

The cold blood passive ability is exclusive to the Aigialosaurus, it is refilled by going on land, when the meter is full you will travel 50% faster.