recursal/Fanatic-Fandom huggingface dataset:
Tim

Tim is a member of the Vile Evil Confederacy.

Tim is a cosmic entity, an all powerful being that in the past has been called a God of Destruction. Before coming to Earth he destroyed millions of planets just because he could, but in reality he's kind of zoned out and didn't really know what he did until about a millennium later. He crash landed on Earth in the Mayan Civilization.He's the one they worshiped as god and built their calendar around based on his recommendations. But he accidentally took a nap, and without a god to tell them stuff, the Mayans just gave up on him and left. When he woke up about a few hundred years later, he realized he messed up. After 3 hours being awake, he decided to travel this new world to find better followers. He ended up on the Island of Sodor in about the 1100s and met the Bronze Mage who was recruiting powerful people to take down his enemies. Being a cosmic being, Tim finds it below himself to talk directly to other non-cosmic beings, so he has only ever answered and spoken the first ever question to him, what was his name. He replied obviously, Tim, and never said anything else to any other members of VEC except for the Great Horned Beast due to seeing himself higher than "these young fleshies that didn't come close to him in all powerful knowledge". It was a really hectic Tuesday when the universe was created, alright? So Tim just decided to hang out with these guys for the time being because for the first time he wasn't treated as a God and this was a humbling experience for him.

Even Tim doesn't know the full extent of his powers, but the best guess from his friends is that he can control the space around him or something depending on his mood. Inferno has said the one time he saw him angry ever, he created a shockwave so strong it flew west, and from readings at the time we can guess his anger resulted in the creation of the Grand Canyon and the Mariana Trench. Don't ever make Tim angry, and make sure you don't mess with his clearly labelled pudding cups in the fridge, or else say goodbye to the planet your standing on. For the most part, Tim just stays in his room, meditating, more likely zoning out and sleeping, with the occasional case of the munchies for a pudding cup. He doesn't really participate, and people wonder why he's still in VEC. The Bronze Mage just sort of likes the guy, with his laid back attitude towards the universe. He has a cousin, Mark, who recently joined VEC. He's also a cosmic being, although 20 thousand years younger. Tim believes he was sent as a spy by his 'Old Man', basically the guy who CREATED the universe, because he knows it would and I quote, 'cramp the geezer's style..'
Staff

*These are the staff members of the Colorfolk Wiki and the 3WSR Forums.*
TGC
*Coming soon!*
Toz76
One of the "Founding Fathers" of 3WSR, Toz has been around since the beginning. Along with Frank, Toz played the original 3WSR on the old TTTE Wikia Forum, and brought it to the new TTTE Wikia forum.

Though he created much of the Colorfolk history in the early days, Toz now specializes in the relatively new Vile Evil Confederacy. Ve created most of the characters and history, and tends to have the final say for these characters. In the game, Toz is a 7-Dimensional being who controls a mystical energy source called the Toze. Ve probably isn't like this in real life.

When not creating rambling posts in the Game, Toz can be found listening to music and cracking jokes, or trying and failing to decide on a set of pronouns. (Male or Ve/Ver/Vim right now)

Diesel 11
**Diesel 11** was the last of the original four staff members to start playing The Game, as he joined the TTTE Wikia Forums in March of 2015. He began playing by kicking off the Diesel 10's Reign arc, during which he made sure that Diesel 10 stayed in power!! After it concluded, he would bring some non-TTTE characters into The Game, such as Darkwing Duck and Sherlock Holmes... and later on, himself! After the new forum was opened, D11 was the user that created many of the boards, started off the 3WSR Railway Series, and a lot more. When he's not posting on the 3WSR Forums (or on any of the many other sites he's on), you can find him in the background, messing with the more technical aspects of the site.

While everyone has freedom to contribute to the story, Diesel 11 is the admin for Numbered Diesels related stuff, and he is the one who has final say on what is and isn't canon to his characters, The Numbered Diesels.

Frankthetriviaman
**Frankthetriviaman** is one of the "founding fathers" of the Three Word Story Revolution. When the game first started on the original TTTE wikia forum, there were several players of the game, but as time went on it became clear who the two biggest players of the game were: Frankthetriviaman, and Toz76. Frank and Toz, respectively, were for the most prolific players of the game when it started, and for about one month, there was a time where they were the only ones playing it. Frank enjoys writing, and with Toz helped the game stand out on the forum. Eventually, other names, such as TGC and Diesel 11, joined in on the fun, and the rest was history. Frank, along with Toz, created the standout original characters of the 3WSR Universe, the Colormen. When not playing the game or doing "real world stuff" Frank enjoys writing, and is currently working on several projects, both independent of and related to 3WSR. Notably, his story "Thomas and the Tugs", a crossover featuring Thomas the Tank Engine, and its sister series, TUGS.

Frank is one of the admins for the Colorfolk, and spends much time developing their history and canon. Most of his time however, is spent with the Colormen, as he does not have a good grasp of the Colorwomen at this point. The Other Colorfolk Admin is Toz.

Tugboatfan4
*Coming soon!*

*Please respect the staff and their decisions!*
Tidmouth Sheds

**Tidmouth Sheds** is where the engines of the North Western Railway stay when not performing jobs.

It is significant to the Colormen because during the War of the Shards, the good Colormen brought the fragments they found there, because no evil force or Colorfolk could enter Tidmouth sheds, for reasons currently unknown. Thus, any fragment brought there was safe until The Prism was reassembled. However, since even the Good Colormen could not enter Tidmouth Sheds; they had to rely on the engines and NWR staff to bring the fragments in there until they were ready.
Wiki Updates

*Find out about all the new developments on the Colorfolk Wiki here!*

***3/17/16***
Main Page complete
***3/3/16***
3WSR RS Guide updated
***3/2/16***
Main Page updated
Navigation bar updated
**Wiki Updates** page created

*Here you can find out which characters we've already featured in the 3WSR Character Spotlight on the Main Page!*
Three Word Story

**Three Word Story** is a popular internet forum game that served as the basis for the creation of the 3WSR Story Universe.

In Three Word story, multiple people tell a story. The catch is, they can only tell it three words at a time per turn. So for example:

* Person A: Once there was

* Person B: A dog named

* Person C: Tom who loved

* Person A: to eat big

* Person B: steaks for dinner

* Person C: with his owner.

The cycle continues so long as no one posts more than three words. Contractions however, do count as one word, like can't, won't, and shouldn't.

Three Word Story Revolution is based on this concept. The only difference is rather than three words, at a minimum a sentence or two is posted to move the story along. It was through this variation on the game that Three Word Story Rvolution, or 3WSR, came to be.
Spirit of the Prism

The **Spirit of the Prism** was a a being encountered by Matthew Erdagovern, the Original Man In Blue and First Colorman, when he touched The Prism.

Informing Matthew that he was worthy of the Prism's power, he blessed Matthew to become the First Colorman, the Man In Blue.

He was the only Colorman from the original generation to meet the Spirit, and the only one to get his artifact directly from said spirit. Why none of the other Colormen, or any Colorwoman, ever met the spirit, is unknown.

The Spirit was not mentioned again in Colormen Records until the mid 1600s, where, according to the journal of Thomas Erdagovern, the Man In Blue at the time, the spirit supposedly reappeared again, and sacrificed itself to shatter the Prism.

The Spirit survived in the spare fragment and became Bachmann Edward. He was later reunited with the Prism, and has occasionally been called on for advice since.
Tale of Tail

The **Tale of Tail** is a reoccurring gag throughout the story.

Often, when a character is asked to fulfill a series of tasks, the second one will be to "Speak the Tale of Tail." Since characters often find ways around completing this task, it is never actually completed and thus no one has any idea what the story is.

## Trivia

The task to speak the "Tale of Tail" is often accompanied by the task to "get the Gift of Carrot".
The Writer

**The Writer** is an unseen, yet important character in the 3WSR Universe.

He only comes up on specific occasions. Sometimes it is serious matters, such as to remind characters that certain actions cannot be taken, because "This is a kids show, and (shooting someone, destroying a main character, etc.) is not appropriate."

Other times, he appears in more a comedic capacity, such as arguing with a character over the course of events the story has taken, or pointing out that there was a plot hole, and he really should fix it right away.

Since the story universe can have as many as 5 or 6 plots going on at the same time, some scenes also feature his confusion over what to write next, so he flips a coin/rolls a die/picks at random a plot to continue with.

## Trivia

* To date, most of his appearances have been by his own choice; only revealing himself as needed. The only characters to date that have shown a sort of "fourth wall awareness" of the writer's influence and called out to him first are the Man In Blue, when they argued over a plot hole, and the Bronze Mage, when during his time as the Bronze Diesel, he tried to destroy the logging locos, but he couldn't "because this is a kids show."

* It has been suggested that The Writer may in fact be more than one person, since he has said "last time I was Frank, now I am Toz." Man In Steel is said to be friends with Tug, "one of the writers", and TGC and the owner of the Numbered Diesels have also been named as such. However, since Frank has been shown to interact with the writer from time to time, this suggests that the writer may in fact be his own being; a "metaphorical representation" of Frank, Toz, TGC, Deisel 11 and Tug.
Tesseract

A **Tesseract** is a trans-dimensional structure that serves as a prison to powerful beings.

Very little is known about these mysterious structures. All that is known is:

* They are considered one of only three prisons in the multiverse that are truly inescapable.

* What makes them inescapable is their "folding" nature; they constantly fold in on themselves, though beyond this, no one is quite sure how they work.

* Though Man In Blue does have knowledge of them, the only Colorman that appears to be capable of creating tesseracts is Man In Bright Turquoise. Beings such as Teacher and Mister Marvelous are also presumed to hold this knowledge

* They only exists in the spaces between dimensions; it is too dangerous to construct them anywhere else.

* A slightly weaker version called a ufttfsbdu has been referenced as the place the Great Horned Beast has been trapped. Cubus are said to thrive there. A "true" tesseract though, is completely escape-proof; although due to how they were created Cubii can escape a true tesseract, albeit with difficulty.

Man In Bright Turquoise has completed construction of one; it is being made in case Philos should return to this dimension, or any other threat that must be contained that is too dangerous to be allowed to dwell in reality.
Sodor Protective Force

The **Sodor Protective Force** refers to an intangible force that prevents certain things from happening within the story.

Being that the backdrop of this story is the Island of Sodor from Thomas and Friends, that makes this story technically part of a kids show. Therefore, certain things cannot take place. The earliest known occurance of this force was when a monster appeared and tried to destroy a house. However, it found that it could not destroy anything, because as it turns out "this is a children's show, and monsters destroying islands are not appropriate."

In more recent story arcs, the Sodor Protective Force has been brought up less and less; possibly because very few of the diverse cast of characters are aware of it. Characters known to be aware of this force are The Bronze Mage, Frankthetriviaman, Man In Blue, The Writer, and possibly a few others.
Woman In Blue

**Woman In Blue** is a major Colorwoman.

Although she did help the good Colormen during the War of the Shards, very little is known about her as a person. She once got seriously injured during a fight on a train car, but has since returned to full health.

Man In Blue has feelings for her, but he is afraid to act on them because he worries that should they have kids, the conflicting color powers would destroy each other. But since it is unknown if the Colorwomen even pass their powers along a bloodline, it is not confirmed if this is true.

She is 5'8", has light brown, shoulder length hair and dark brown eyes, and, like her male counterpart, also has "fair Irish skin." Her IQ is 159. Oddly though, no matter how long she stays in the sun, she does not get sunburned. Man In Blue is still trying to figure out how this works.
Piracy International Coalition/Arcs

## As Main Characters

### Crystal Mountain

In this subplot, a gigantic mountain arose out of the ground on the edge of Sodor. The PIC decided to be the ones to scale the heights of its slopes, but some surprises along the way meant that things did not go as planned.

### The Eyes Arc / The War Ensemble Arc

During the Eyes arc, it was revealed that the PIC had a secret member amongst their midst, 1,000 Eyes, a huge energy source which they planned to use against the War Ensemble. Things did not go as planned, however; while the War Ensemble was defeated, they lost their leader and Anthrax Slayer was thus thrust into command. Also, as Eyes (the writer) began to cause confusion in his quest to take over The Game, 1,000 Eyes did not cease in its destructive path.

While Eyes was eventually defeated, recent events have shown that things do not seem as finished as they once appeared, and Essex may have been in with Eyes on his quest. Whether it's blackmail or not is unknown currently.

## As Supporting Characters

### Tournament of Marvel

The PIC took part in the first few rounds of the Tournament of Marvel. They were largely defeated, but had a few surprising wins here and there. However, they were eventually disqualified for one reason or another.
Percy Silver

**Percy Silver** is the Bronze Mage's apprentice and an ex-member of the Vile Evil Confederacy.

Although he is portrayed as extremely incompetent, he is destined to become Silvestron, the World Sunderer. He is currently being trained by a mysterious ghost-like being in the ways of good to avert this fate. Man In Gold is his father.

Background:

He origin

   ally appeared as *Silver Percy*, based on the TWR merchandise item, alongside the Bronze Mage (Who at the time was posing as Bronze Diesel). He is an extremely sweet, albiet dimwitted and incompetent character who serves as a foil to the dark, sinister Bronze Diesel. In his first appearance, Bronze Diesel questioned why he even had Silver Percy around in the first place, to which Silver Percy pointed out "every villain needs a henchman, and Gold Thomas is being repaired."

Later on at Misty Island, he tried to capture the logging locos, but when he saw Bash and Dash cross the Shake Shake Bridge, he was immediately mesmerized by the fun of it and went to cross it. The poorly designed bridge collapsed underneath Silver Percy, damaging him.

In a startling revelation, Silver Percy was revealed to be a human all along, and in the Bronze Mage's first major battle with the Colormen, he was turned back into a human. But being Silver Percy, he was too confused by what was going on to actually do anything, so he just fainted.

As *Percy Silver* he began his training under the Bronze Mage... but he was so incompetent that he couldn't even conjure a lightning bolt without hitting himself or the Bronze Mage. In his most recent misadventure, he is trying to teach himself magic, but wound up trapping himself in a block of ice in the middle of some field. He was later thawed out by a ghost-like creature who is trying to train him to be good.

Quotes:

**Bronze Mage:** (*In a dark, sinister voice*) "Watch out Sodor, because here comes Bronze Diesel!"

**Silver Percy:** (*In a very sweet voice*) "And don't forget MEEEE!!!"

**Bronze Mage:** "Remind me again why I even have you with me?"

**Silver Percy:** "Because every great Villain needs a henchman, and Gold Thomas is being repaired."

**Silver Percy:** (*Just witnessed Gold Thomas fall when the Zip line bridge collapsed*) "Don't worry Gold Thomas! I'm coming!" (*Sees Bash and Dash cross the Shake Shake Bridge*) "Oh... that looks like fun!" (*Crosses the Shake Shake bridge, it collapses too*)

**Gold Thomas:** "Ugh, I think I hurt something."

**Silver Percy:** "Me too."
The Prism

**The Prism** is what gives the Colormen their powers.

Crashing to Earth on the Island of Ordos in a meteorite during the reign of the then current king, The Prism is the source of all Colorfolk's power. The rule is two people per color; one colorman and one colorwoman.

When the prism is whole, it is at its maximum power, and is a force for good.  When in pieces, the "morality check" is gone, leaving the Colorfolk vulnerable to corruption.  The prism is so powerful though, even in pieces the colormen have their powers, albeit in a weakened state. Residing within is the Spirit of the Prism, an entity whose exact purpose is unknown, but he has shown to be both a wise sage who appears in times of need, and is the guardian and distributor of the powers contained within.

## Trivia

In the story "The Origin of the Colormen," the Prism is described as being "four feet tall, two feet wide and two feet long. It looked like a square pyramid sitting upon a cube... it looked like a glass prism, but closer investigation revealed a most unusual trait: within this prism, a multitude of colors swirled, like many spilled paints upon a surface… yet the colors did not mix."
Radmiium

**Radmiium** is a Colorman alloy developed during the first era.

When a room's walls are coated in radmiium, it prevents teleporation in or out of the room; making it useful as an alloy meant to keep magical prisoners in their cells instead of allowing them to teleport out.

The Crypt of the Anchor is one such room that uses radmiium.
Rules

*Here is a list of rules for the site and for writing an article.*
## Site & Blog Rules

You should know this by now, but remember:

1. No cursing.

2. No harrassing.

3. No writing an article that has nothing to do with the colorfolk, VEC, and other aspects of the 3WSR universe.

4. No writing an article that is plain nonsense.

5. No editing an article to plain nonsense.

6. Article comments are for talking about editing the article, ***NOT*** for saying how much you love it. Use our forum instead.

## Article Rules

While you don't really NEED to do these things, it helps the others who are editing.

1. When writing an article, use **bold**print when you come to the name. Example:

**Toz76**is the creator of the All-Game Forum.
2. Add pages to categories.

3. If a word/phrase/name/etc. that pops up in the article has a page of its own, link it.

4. Capitalize the 'In's in the colorfolks names. Example Man In Red, Woman In Blue.

5. However, do not capitalize the 'of's in artifact names. Example: Bell of Sedkra.

6. End a sentence with a period. Please.

7. These are facts. Thus, '...'s and the like should not be used.

8. No contractions.

9. Don't let these rules make you feel bad. We all make mistakes, and as long as you don't do them too often, it'll be fine.

## Chat Rules

1) The chats are the one aspect of this site where swearing is allowed, to make it feel a little more like normal life, without censorship. As such, those easily offended would be advised not to join them. However, you are still welcome nonetheless. There is one exception: under no circumstances are slurs, racial or otherwise, permitted.

2 ) Be polite. There's no need to be rude or confrontational.

3) Standard rules still apply.

These rules apply to Admins too. If you see an admin breaking a chat rule, don't hesitate to tell another admin.
Werewolves

**Werewolves** are one of the many mythical creatures of the world.

Considered by many to be "the monster within" when it comes to humans, werewolves are the result of a curse.

Colormen research into the origin of werewolves has yielded little results; however the nature of the werewolf itself is well understood.

For most days of the year, werewolves are normal people, with some individuals even living among normal people. But once the full moon goes up, an uncontrollable transformation takes place. The "human intelligence" is replaced by a "beast level" intelligence, and the resulting transformation makes the being stronger, faster, increased stamina, etc. During the werewolf state, the human mind more or less is asleep; they are not conscious of their actions nor do they have control over their werewolf bodies. They prey on humans as both a food source and to spread the curse. All it takes is a bite, or a deep gash to spread the curse. Research into them seems to indicate that the werewolf curse is not spread through reproduction.

Killing a werewolf is straightforward, but dangerous. They are not weak to religious artifacts, but they are to silver. Ancestrally, silver blades were used to kill them, and with the advent of gunpowder, silver bullets were developed by the Colormen in secret.

However, once the werewolf is dead, the job is not done. The head must subsequently be cut off and the whole body burned; otherwise three days later it will return to life as a werewolf zombie.

In Colormen history, they were among the first to recognize the werewolf threat, and sought to combat it. Developing methods and tactics that allowed them to fight the curse, every full moon traps were set to lure werewolves to specific areas... then once cornered, the Colormen used Silver to finish them off.

Interestingly, there were also thousands of recorded cases of humans coming to the Colormen asking to be killed, because they knew they were werewolves and did not want to hurt anyone anymore.
ElderScrollsDnDCustom Wikia

## Welcome to the ElderScrollsDnDCustom Wikia

This wiki is for my custom version of Elder Scrolls DnD

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Magic

## ***Alteration-***

The use of magic to change the fundamentals of physics and biology.

## ***Conjuration-***

The use of magic to call forth creatures from another plane. Conjurers use their mind to connect with the object of conjuration.

## ***Mysticism-***

The use of magic to unravel the mysteries of the universe.

## ***Destruction-***

The use of elements like lightning, fire, and ice for offensive purposes.

## ***Illusion-***

The use of magic to manipulating the mind and senses of the enemy.

## ***Restoration-***

The use of Magic to heal injuries, cure illnesses, poisons, and diseases, the fortification of attributes, shield and prevent damage, and also includes some spells that manipulate the undead in various ways, most commonly causing them to flee.
Przesełko

Przesełko to najmniejsze krzesło świata.

## Wygląd

Jest to zwyczajne drewniane krzesełko, zazwyczaj w kolorze ciemnego brązu. Nie różni się niczym od krzesła, oprócz tego, że jest dwa razy mniejsze

## Zastosowanie

Dawniej przesełko było uważane za Najważniejsze Krzesło Na Świecie, ale teraz siadają na nim chomiki, koty, małe psy i fretki. Najdziwniejsze jest to, że nie mogą na nim siadać świnki morskie. Ponoć kiedyś mała dziewczynka położyła na nim swoją drobną świnkę morską, a ta po prostu **zdechła**.
The Cerulean Giants

**The Cerulean Giants** are a specific group of Colormen, legendary for their power of being able to grow to giant sizes, allowing them to take on giant monsters on more even ground.

Lead by the Man In Cerulean, they became such legends with their work destroying giant monsters, that even into modern times, the tales of the "Cerulean Giants" are still told today.

They were extremely powerful in their own right; among the many stories told of them, one tells of how a Cerulean Giant held his ground against 50 dark dragons, and killed them all in one night. Another speaks of how a group of five Cerulean giants took on a horde of 100 barbaric giants... and after 10 hours of fighting, the five Colormen were the only ones still standing.

Among both the Sudrians and good/peaceful creatures, the Cerulean Giants are regarded as heroes and noble warriors, for their role in protecting Sodor, and in the case of Giants and dragons, killing the "barbaric and malevolent" beings that gave the rest of the species a bad name. Among the "evil" monsters and creatures, the Cerulean Giants are seen as either a group to be greatly hated, or a group to be greatly feared.

Though they disappeared during the Dark Era, in the New Era, following the resurgence of mystical creatures, Man In Cerulean reformed the Cerulean Giants, and now crusades throughout Europe, destroying the monsters that are truly evil or beast-like, and making peace with the ones that can be reasoned with. His resurgence has inspired a massive revival in interest in the legends of the Cerulean Giants.

LINEAGES:

Man In Cerulean, the original. Primarily fights with his artifact

Man In Cerulean Blue, who has been known to focus on water-based spells

Man In Bright Cerulean, who has been known to focus on hunting monsters of the sea.

Man In Cerulean Frost, who has been known to focus on ice-based spells.

Man In Dark Cerulean, who has been known has been known to use night time raids to great effectiveness against enemies.

(More coming soon)
Equipment

## ***Weapons-***

Weaponry is divided into 4 categories Light, Medium, Heavy, and Ranged each type has different weight penalties.

On top of having them divided into these types each weapon has an Attack Type, ie Piercing, Cutting, blunt.

### ***Light Weapons-***

* Daggers
	+ Iron Dagger --- Piercing / Cutting
	+ Steel Dagger --- Piercing / Cutting
	+ Elven Dagger --- Piercing / Cutting
	+ Orcish Dagger --- Piercing / Cutting
	+ Ebony Dagger --- Piercing / Cutting
	+ Deadric Dagger --- Piercing / Cutting
* Short Swords
	+ Iron Short Sword --- Piercing / Cutting
	+ Steel Short Sword --- Piercing / Cutting
	+ Elven Short Sword --- Piercing / Cutting
* Pole Arms -
	+ Spear

###

### ***Medium Weapons-***

* Short Swords
	+ Orcish Short Sword --- Piercing / Cutting
	+ Ebony Short Sword --- Piercing / Cutting
	+ Deadric Short Sword --- Piercing / Cutting
* Long Swords
	+ Iron Long Sword --- Piercing / Cutting
	+ Steel Long Sword --- Piercing / Cutting
	+ Elven Long Sword --- Piercing / Cutting
	+ Orcish Long Sword --- Piercing / Cutting
	+ Ebony Long Sword --- Piercing / Cutting
	+ Deadric Long Sword --- Piercing / Cutting
* Axes
	+ Iron Axe --- Cutting
	+ Steel Axe --- Cutting
	+ Elven Axe --- Cutting
	+ Orcish Axe --- Cutting
	+ Ebony Axe --- Cutting
	+ Deadric Axe --- Cutting
* Maces
	+ Iron Mace --- Blunt
	+ Steel Mace --- Blunt
	+ Elven Mace --- Blunt
	+ Orcish Mace --- Blunt
	+ Ebony Mace --- Blunt
	+ Deadric Mace --- Blunt
* Hammers

### ***Heavy Weapons-***

* Great Swords
	+ Iron Great Sword --- Cutting
	+ Steel Great Sword --- Cutting
	+ Elven Great Sword --- Cutting
	+ Orcish Great Sword --- Cutting
	+ Ebony Great Sword --- Cutting
	+ Deadric Great Sword --- Cutting
* Great Axe
	+ Iron Great Axe --- Cutting
	+ Steel Great Axe --- Cutting
	+ Elven Great Axe --- Cutting
	+ Orcish Great Axe --- Cutting
	+ Ebony Great Axe --- Cutting
	+ Deadric Great Axe --- Cutting
* Great Hammers
	+ Iron Great Hammer --- Blunt
	+ Steel Great Hammer --- Blunt
	+ Elven Great Hammer --- Blunt
	+ Orcish Great Hammer --- Blunt
	+ Ebony Great Hammer --- Blunt
	+ Deadric Great Hammer --- Blunt

### ***Ranged-***

* Short Bows
	+ Wooden Short Bow
	+ Elven Short Bow
	+ Orcish Short Bow
	+ Deadric Short Bow
* Long Bows
	+ Wooden Long Bow
	+ Elven Long Bow
	+ Orcish Long Bow
	+ Deadric Long Bow
* Crossbows
	+ Wooden Crossbow
	+ Steel Crossbow
	+ Elven Crossbow
	+ Orcish Crossbow
	+ Ebony Crossbow
	+ Deadric Crossbow
* Sling
	+ Makeshift Sling
	+ Hide Sling
	+ Leather Sling

## ***Armour-***

* Light Armour
	+ Hide
	+ Leather
	+ Elven
* Medium Armour
	+ Chain
	+ Iron
	+ Steel
* Heavy Armour
	+ Orcish
	+ Ebony
	+ Deadric

## ***Ammunition-***

* Arrows
	+ Makeshift Arrows
	+ Iron Arrows
	+ Steel Arrows
	+ Elven Arrows
	+ Orcish Arrows
	+ Ebony Arrows
	+ Deadric Arrows
* Bolts
	+ Makeshift Bolts
	+ Iron Bolts
	+ Steel Bolts
	+ Elven Bolts
	+ Orcish Bolts
	+ Ebony Bolts
	+ Deadric Bolts
* Balls
	+ Stones
	+ Iron Balls
	+ Steel Balls
	+ Orcish Balls
	+ Ebony Balls
	+ Deadric Balls
Koala

Eric Jeannelle also known as Koala,is an American member of the Critter Skype Chat, he is 16 years old and he lives in Denver, Colorado. He is made poked fun at for being one of the youngest members of the group and is usually called Des' son. He was added on March 22, 2015, so technically he's an OG.

He aint no OG brah
Krzesłolandia Wikia

## **Witaj na Krzesłolandia Wikia**

Ta wiki opowiada o kraju Krzeseł

* Nie spamuj.
* Nie obrażaj innych użytkowników.
* Pomagaj innym.
* Baw się dobrze. ;D

Pomóż nam i spróbuj rozbudować tę wiki.

Możesz także pomóc rozbudować tę wiki poprzez edytowanie zalążków artykułów.
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Birth Signs

The birthsigns can be categorized into three general groups: those that give Attribute bonuses, those that provide lesser and/or greater powers, and those that affect your Magicka:

* Attribute bonuses: Lady; Steed; Thief; and Warrior.
* Magicka effects: Apprentice; Atronach; and Mage.
* Greater/lesser powers: Lord; Lover; Ritual; Serpent; Shadow; and Tower.

Apprentice-

**The Apprentice** is a birthsign which affects your Magicka, bestowing the *Apprentice Birthsign* ability which has two permanent effects:

* Fortify Magicka 100 points on Self
* Weakness to Magic 100% on Self

Atronach-

**The Atronach** is a birthsign which affects your Magicka, bestowing the *Atronach Birthsign* ability which has three permanent effects:

* Fortify Magicka 150 points on Self
* Spell Absorption 50% on Self
* Stunted Magicka on Self (prevents standard magicka regeneration)

Lady-

**The Lady** is a birthsign which affects your Attributes, bestowing the *Lady's Blessing* ability which has two permanent effects:

* Fortify Willpower 10 points on Self
* Fortify Endurance 10 points on Self

Lord-

**The Lord** is a birthsign which provides a lesser power, balanced by one permanent weakness:

* *Blood of the North* lesser power - Restore Health 6 points for 15 seconds (90 points total) on Self, multiple times per day at a cost of 50 Magicka
* *Trollkin* ability - Permanent Weakness to Fire 25% on Self

Lover-

**The Lover** is a birthsign which provides a greater power:

* *Lover's Kiss* greater power - Paralyze 10 seconds on Touch and Damage Fatigue 120 points on Self, once per day

Mage-

**The Mage** is a birthsign which affects your Magicka, bestowing the *Mage Birthsign* ability which has one permanent effect:

* Fortify Magicka 50 points on Self

Ritual-

**The Ritual** is a birthsign which provides two powers:

* *Blessed Word* lesser power - Turn Undead up to level 25 (100 points) for 30 seconds on target, multiple times per day at a cost of 40 Magicka.
* *Mara's Gift* greater power - Restore Health 200 points on Self, once per day.

Shadow-

**The Shadow** is a birthsign which provides one power:

* *Moonshadow* greater power - Invisibility 60 seconds on Self, once per day.
	+ As with all invisibility effects, the power is immediately dispelled if the player interacts with any item (doors, containers, etc.).

Thief-

**The Thief** is a birthsign which affects your Attributes, bestowing the *Thief Birthsign* ability which has three permanent effects:

* Fortify Agility 10 points on Self
* Fortify Luck 10 points on Self
* Fortify Speed 10 points on Self

Tower-

**The Tower** is a birthsign which provides two powers:

* *Tower Key* greater power - Open Average Lock (40 points) on Target, once per day
* *Tower Warden* greater power - Reflect Damage 5% for 120 seconds on Self, once per day

Warrior-

**The Warrior** is a birthsign which affects your Attributes, bestowing the *Warrior Birthsign* ability which has two permanent effects:

* Fortify Endurance 10 points on Self
* Fortify Strength 10 points on Self
Items

Potions-

Consuming a potion uses a lesser action.

Potions have 10 tiers of quality. Item quality will be indicated with Roman Numerals (IV) = lvl 4. and there are several types of Potions; Restorative, Enhancement, Drug, and Poison. Restorative and Enhancement Potions are a 1 time use but Poisons have up to 20 uses depending on how you use them. Coating a sword blade can be done 2 times per bottle and last 5 attacks each use. However by dipping arrow tips, the poison lasts for 20 uses but each use is 1 arrow. However Drugs are a Hybrid Potion using a Drug will help you with one thing but hurt you on another. If caught with drugs you will have a fine or jail time

## Restorative Potions-

* Cure Disease
* Antidote (Counters Poisons) (Antidote level must be equal to or better than poison to work)
* Health Potion
* Magicka Potion
* Stamina Potion

## Enhancement Potions-

* Health Boost
* Magicka Boost
* Stamina Boost
* Skill Boost
* Attribute Boost
	+ Strength
	+ Endurance
	+ Speed
	+ Agility
	+ Personality
	+ Willpower
	+ Luck

## Drugs-

* Daril
* Felldew
* Greenmote
* Hist Sap
* Moon Sugar
* Skooma
* Sleeping Tree Sap

## Poisons-

* Damage Health
* Damage Magicka
* Damage Stamina
* Paralyze (1 turn duration per quality level)
* Sunder Armour
Krzesło Busby'ego

**Krzesło Busby'ego** - Przeklęte krzesło i jedna z broni Anglii. Pojawiło się w 26 odcinku serii Hetalia: Axis Powers.

## Historia

Dawno temu morderca Busby usiadł na tym krześle kiedy był opętany. Po jego śmierci powstała plotka, że każdy, kto usiądzie na tym przeklętym krześle wkrótce zginie.

Anglia chciał użyć mocy tego krzesła na Ameryce podczas Światowej Konferencji. Podczas nieuwagi Anglii, Rosja usiadł na nim jak gdyby nigdy nic i zniszczył je. Wkrótce potem Anglia skleił je, lecz sytuacja się powtórzyła.

## Ciekawostki

* Mówi się, że to krzesło posłało do piekła niemal 61 osób.
* Zdaje się, że jego moc nie działa na Rosję.
Tugboatfan4

Tugboatfan4, or Tug for short, is one of the Writers in the 3WSR Universe.

He probably interacts most with the Colormen, being friends with the Man in Steel, he had being in a range of situations from being trapped on a deserted island, having his soul tied to a suit of armor with his body stolen, starting a Detective Agency which shortly closed afterwards, and currently running an Engineering Company with Frank. He is the creator behind Paulie the Sea Train and a former member of the Ice Emperor Syndicate.

## Trivia

* A gag early on was whether he tried to reveal his real name, something would come up forcing him to drop the subject and deal with the matter at hand.
Ded

when chat is ded mr skeltal wil crawl in ur anus

**spooky shit:** 🎃👻🎃👻🎃👻👻👻🎃👻 spooky shit spooky sHit🎃 thats ✔ some spooky🎃🎃shit right🎃🎃th 🎃 ere🎃🎃🎃 right✔there ✔✔if i do ƽaү so my selｆ 💯 i say so 💯 thats what im talking about right there right there (chorus: ʳᶦᵍʰᵗ ᵗʰᵉʳᵉ) mMMMMᎷМ💯 🎃🎃 🎃НO0ОଠＯOOＯOОଠଠOoooᵒᵒᵒᵒᵒᵒᵒᵒᵒ🎃 🎃 🎃 🎃 💯 🎃 👻👻 👻 🎃🎃spooky shit
Sesame Street: 1-20 Number Eimination/Transcript

Narrator: One.

(squeezed)

Narrator: Two.

(zip in and pop)

Narrator: Three.

(splashed)

Narrator: Four.

(cracked the floor and slide down)

Narrator: Five.

(pop and squeezed)

Narrator: Six.

(zip in)

Narrator: Seven.

(cracked)

Narrator: Eight.

(crow cawing)

Narrator: Nine.

(BANG!)

Narrator: Ten.

(pins striking)

Narrator: Eleven.

(cymbal crashed)

Narrator: Twelve.

(bulldozer engining)

Narrator: Thirteen.

(WHACK!)

Narrator: Fourteen.

(manhole hitting)

Narrator: Fifteen.

(boots footsteps and squashed)

Narrator: Sixteen.

(cracked the log and smashed)

Cookie Monster: Seventeen!

(munching)

Narrator: Eighteen.

(falling and smashed)

Narrator: Nineteen…

(BOOM!!!!)

Narrator: Twenty.

(cracked and breaked when it's dizzy)

Narrator: Today's cast in order of appearance. With the numbers: One, Two, Three, Four, Five, Six, Seven, Eight, Nine, Ten, Eleven, Twelve, Thirteen, Fourteen, Fifteen, Sixteen, Seventeen, Eighteen, Nineteen, and Twenty.
Wikia Fatal frame

*bienvenue sur le wiki*

   Bienvenue sur le wiki qui parle des jeux video d'horreurs Fatal Frame plus connu sous le nom de "project zero"
Nous sommes un site Web communautaire et collaboratif à propos de votre thème que n’importe qui, vous y compris, peut modifier. Cliquez sur le bouton « Modifier » en haut de n’importe quelle page pour commencer !

***bienvenue sur ce wiki et merci bien d'être venu ! si vous voulez modifier ,vous n'avez qu'à appuyer sur le bouton "modifier". Merci d'être passé et bonne lecture et continuation ^^***

## Besoin d'un conseil ou d'autre renseignement ?

N'hésite pas à contacter un Administrateur pour un renseignement.

Les photos et les vidéos sont un bon moyen d’ajouter des éléments visuels sur votre wikia. Trouver des vidéos sur votre thème en explorant la vidéothèque de Wikia.
Cometan the Wondermenter

**Cometan the Wondermenter** is a notable image that was taken of Cometan during his 21st birthday party at Hoghton Tower by photographer, Kyle Mcloughlin, on 29th June 2019.

After it was taken, it became one of the most famous images of Cometan as it was used through many publications and across all official websites and social media channels.

The rights for this image are currently held by the Millettarian Photographic Institute.
Liam

Many moons back, this all started. The creation of the Skype group(s). I like to think the group(s) are together still. (I mean when this was made back at the 2015, Cow Chop nor Discord were a thing, now that is the popular thing in April 2017)

For all the mistakes I made, I'm glad friends and relationships were made, though not be me, people have connected through Cow Chop and Rooster Teeth. As I have now completed my rehab, going out into the world with a stable job I look back at the person I was and am now. Words can't heal the people I hurt/upset. No matter all the people I spoke too through my rehabilitation, I can't say sorry and walk back into peoples lifes. I deserve to be shamed. I understand now that I am wrong. I check up on people from afar to see if the group(s) are doing good and at one point was nearly bought back and still am in contact with a few and was ironically been placed back in my first ever Creature group.

If anyone comes looking at this ever, or if it lies dead from here on in, I will still be around (\*) . Would I like to come back to the groups? Yes. Would I be wanted by everyone? No. And that's perfectly understandable.

* - Until the Creatures are pronounced dead, which could be tommorow or 5 years time.
Main Page

<hero description="All things Fentian. Gods, Celestines, Fentians and Humans." imagename="" cropposition="" />

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Rei Kurosawa

Rei Kurosawa est le personnage principal dans Fatal Frame III de son fiancé, Yuu Asou, Rei est investie par le chagrin et la
culpabilité, souhaitant pour être avec lui encore une fois. Son chagrin
devient dangereux, cependant, quand elle commence à visiter un manoir
étrange dans ses rêves. On le connaît comme le Manoir de Sommeil et
après l'observation Yuu à l'intérieur, Rei le suit dans de plus en plus
éloigné, ne sachant pas que ceux qui ne suivent les morts trop loin dans
jamais le retour.

## contexte

Rei est une photographe professionnel. Elle est  fiancé a Yuu, tandis qu'ils étaient au collège.

il a étudié l'anthropologie . Yuu était  ami avec Mafuyu Hinasaki et Kei Amakura et les trois marchés ensemble dans leur
recherche de la douane occulte et locale. Avant la
disparition, Mafuyu a confié Yuu avec le soin de sa soeur devrait quoi
que ce soit lui arriver et après le devenir d'engagé, Rei et Yuu ont
acheté une maison ensemble et a pris dans la soeur de Mafuyu, Miku. Rei
n'a jamais été parlé du passé de Miku, ou ce qui était arrivé à son
frère et les deux sont devenus de bons amis, Miku a commencé à marcher
sous Rei comme son assistant.
Kazuto Amaki

Kazuto Amaki est un esprit masculin hostile dans  Fatal Frame  IV : Masque de l'Éclipse Lunaire.

Il est un petit garçon limité Rougetsu le Hall dans l'Île Rougetsu. Kazuto est rencontré comme un fantôme hostile pendant le chapitre 1. Sa chambre est encombrée avec des choses innombrables qu'il a volées. Parmi eux est un masque érodé, nécessaire pour une énigme
d'images pour avancer le jeu.

## infos

Dans la liste de mission  des chambres du deuxième étage, il expose :

La pièce(chambre) 206 - Shougetsu (Mois de Foyer(Centre))

Kazuto Amaki

Notes(Billets) Spéciales...

 Habitude de vol épouvantable. Ne tient pas compte d'avertissements.

 Faites S'il vous plaît un rapport si vous trouvez quoi que ce soit.

 La réclamation(correction) de la propriété volée l'irritera

 Inutilement, mais si vous lui demandez poliment,

 Il ne résistera pas et rendra les articles.

Dans sa pièce(chambre), il peut être trouvé l'Agenda(le Journal) du Garçon 1, qui lit :

 Le 6 avril - Pluie

 Aujourd'hui je l'ai trouvé de nouveau.

 Cette fois, il s'est trouvé que c'était dans la salle à manger.

 C'était le masque.

Ils ne peuvent pas l'emporter! On ne leur permet pas à !

 Ils doivent le rendre!

 Je l'ai trouvé aujourd'hui.

 J'ai caché le masque bien,

 Sous le lit

 Ils ne le prendront pas de nouveau.

 Ils sont venus et l'ont pris!

 Ne moi suivez pas

Après la mise en déroute de lui, il laisse tomber le Garçon ' l'Agenda(le Journal) 2.

 Ce n'est pas ici

 Quelqu'un l'a volé

 S'ils ne le rendent pas bientôt

 Je disparaîtrai vite

 Qui était cela ?

 Rendez-le

 Rendez-le le rendent le rendent

 Dis poire d'AP

 Rendez-le
Mafuyu Hinasaki

Mafuyu Hinasaki est un personnage masculin et un esprit non-hostile dans Fatal Frame et le Fatal frame III.

## Contexte

Le
 frère aîné de Miku Hinasaki, le protagoniste principal du premier Fatal Frame. En apprenant de la disparition de Junsei Takamine, Mafuyu le
prend sur lui pour entrer dans l'Hôtel particulier Himuro pour le
trouver. L'acteur(le joueur) le contrôle dans le prologue, mais le
contrôle est alors commuté à Miku après qu'il est attaqué par Kirie.
Bien que Kirie tue d'habitude ses victimes, Mafuyu est épargné en raison
 de sa ressemblance saisissante à son vieil amant

Selon
 lequel la fin de l'acteur(du joueur) obtient, Mafuyu séjours
dans l'hôtel particulier après que l'acteur(le joueur) bat Kirie, disant
 que si sa douleur peut être soulagée(délivrée) s'il reste à ses côtés
alors il le fera, ou il échappera à l'hôtel particulier s'effondrant
avec sa soeur, faisant alors des remarques comment Kirie a sacrifié sa
vie entière et continuera à souffrir pour apporter d'autres
esprits à la paix, ou il échappera à l'hôtel particulier
s'effondrant avec sa soeur et l'esprit de l'amant perdu
 de Kirie se réunit avec elle. On considère la première fin le canon, en
 raison du fait qui dans le troisième jeu Miku est principal par le
Manoir de Sommeil dans les espoirs de trouver son frère mort.

## fatal frame III: le torturé

À
 la fin du voyage de Miku dans son rêve de l'Hôtel particulier Himuro,
elle ouvre une porte et l'écran s'efface noir et blanc. Miku alors voir
l'esprit de Mafuyu marcher à un couloir presque
infini. Miku appelle Mafuyu, mais il ne répond pas. Miku commence à
fonctionner(courir) vers Mafuyu et Rei apparaît de Miku. Comme Miku part
 en courant pour voir son frère, Rei essaye de la suivre, mais
elle était trop rapide et a disparu. Comme Rei se réveille, elle
découvre que Miku ne se réveillera pas. Il est devenu clair que
l'esprit de Mafuyu l'a possédée.
Fatal Frame

Fatal Frame ou Se concentre le Japon et le Projet Se concentrent l'Europe, est un jeu d'horreur de survie japonais et le premier versement dans la série Fatal Frame

Il
a été d'abord sorti pour la Playstation 2 et plus tard pour la Xbox. La
Playstation 2 version a été développée et publiée par Tecmo le 13
décembre 2001 au Japon et le 4 mars 2002 en Amérique du Nord et a été
publiée par Wanadoo en août 30, 2002 en Europe. Il a été re-sorti comme
"une Playstation 2 Classique" sur le Réseau Playstation pour la
Playstation 3 le 9 avril 2013 en Amérique du Nord.

C'est le premier jeu de la série de Fatal Frame, présentant la prémisse unique de la franchise de fantômes se battant avec un appareil photo spécial.

## Résumé

Ensemble en 1986. L'histoire commence par un folkloriste aspirant, Mafuyu Hinasaki décide une nuit d'examiner l'Hôtel particulier Himuro, un
endroit que l'on dit pour être hanté, dans la recherche de folkloriste de renommée Junsei Takamine. Il apporte avec lui un vêtement usé spécial, un appareil photo spécial qui a le pouvoir"d'exposer des choses les yeux normaux ne peuvent pas voir". Mafuyu entre dans l'hôtel particulier et rencontre ses seuls habitants, fantômes des gens qui ont été tués là. Après la parade d'un

fantôme violent et d'une observation du pouvoir de l'appareil photo pour lui, Mafuyu décide de continuer sa recherche. Sur sa façon, cependant, une présence sombre l'entoure et le destin de Mafuyu est inconnu.

Deux semaines plus tard, la soeur de Mafuyu, Miku, arrive avant l'hôtel particulier. Craignant le pire peut être arrivé à son frère, elle le prend sur elle pour entrer dans l'hôtel particulier et le trouver. À
l'intérieur elle trouve l'appareil photo que Mafuyu amené
avec lui et, continu son enquête, découvre la vérité du folkloriste qui est allé manquer. Takamine est venu à l'hôtel particulier pour
documenter les événements horribles qui sont arrivés là il y a

longtemps. Dans son progrès, il découvre le Rituel Étranglant mystérieux qui a eu lieu dans l'hôtel particulier, mais avant que lui et ses
assistants puissent laisser les raisons hantées, ils
ont été mis à par les esprits qui ont été tués à la suite du
rituel laissé tomber. Miku continue plus profond dans l'hôtel particulier, a décidé à trouver la vérité et son frère manquant. L'histoire empire par chaque