Guide for Beginners (Mobile)

**New to Elnea Kingdom and finding yourself a little confused? Use our guide!
Throughout this page are links to articles on this wiki, which you can view for further information.

Make your gameplay easier by viewing our page on Mobile Tips!**

## Starting the Game

* The mobile version of this game is free, and is available on both [https://itunes.apple.com/us/app/worldneverland-elnea-kingdom/id113 change your personality and name at the end.( You can also go back through each step to change details).

The game offers thousands of combination choices with the styles provided. For detailed information on character appearance, please check the Character page.

## Beginning the Game

You will start your Game as a traveler in one of the eight Kingdoms. The bar maiden Wiala will reach out to you and welcome you to the kingdom. Wiala handles the game's Tutorial System, so be sure to listen to her instructions as you progress. Just in case you missed them the first time, our guide has Wiala's tutorial tips handy for explaining basic functions of the game!

### User Interface

On the mobile version, you only need to tap the buttons displayed on the screen.

* To move: Tap the screen and slide your finger in the direction you want to move. Lift your finger to stop.

* Action Buttons: When you are near an object that you can interact with, a yellow action button will appear. Tap on it to initiate the action.
* User Interface Icons: Menu buttons that can be accessed from the touchscreen.

On top of the screen:

* Save: The button on the far right. Tap this to save.
* Phomos: The second button from the right. It displays how much time you have left for Phomos' Effect, or you can summon Phomos from here.
* Time skip: The third button from the right. It displays how many Time Skip Gauges do you have left and how long before 1 Time Skip Gauge is refilled.
* Deluxe: Displays how long until your Deluxe pass expires.

## From Traveler to Citizen

You're not limited to playing as a Traveler. Becoming a citizen of the kingdom is highly encouraged! As you complete standard tutorial quests, Wiala will give you a quest to visit Miara in Moog's Library!

Miara is Wiala's spiritual counterpart, and you will first meet her as she collects your payment for a Citizenship Application. Of course, you don't have to become a citizen right away. Please keep in mind that travelers are only allowed a one-year stay in the kingdom! If you choose to stay a traveler, you will be asked to leave the kingdom and taken to a character customization screen once again. You also might not be able to return to the previous character if you haven't yet created a EK account. You will return to the same kingdom as a new (or same) face, without the friends list of your prior life. Skills, bea, and items are retained for your next consecutive character.

## Getting Work as a Citizen

While some quests are available to you as a traveler through Wiala, more quests become available once you are a full-fledged citizen. Check all the quests available to you in the Mobile Version here.

### Choosing A Job

There are 7 main jobs available to characters as an adult. What you choose to be depends entirely on you! Each has their own requirements, so work hard if you plan to join one of them. Read below for some quick details on each, and visit their articles for more information!

* Traveler is the sub-job your character holds at the beginning of the game. Travelers by name traverse the continents, taking in the sights of each kingdom, and enjoy their vagrant lifestyle.
* Farmers' Management Association is a faction your character can join after becoming a citizen. The requirement to join is to be hard-working! Turn in those work points and acquire the "Person of Merit" title on the character status screen!
* Roselle Imperial Knight Guardsmen is the royal guard. Your character can join this faction in a number of ways. If you complete tutorial quests quickly enough to gain 5000 bea before Day 4, you can sign up for the Year 192 Cavalry Tourney and compete to enter! If you take too long, however, the spots for that year's tourney will fill and you won't be able to enter until Year 194. Either way, you will be competing in a bracket tourney against other citizens! Fight hard and win to claim your spot as a Knight!
* Galphin Scholars' Association is the research and military faction that shares the association building with Miara. The requirement to join is a long process that can't be started until Day 29 Year 194. The days you can register are D29-D1. You will take a year-long test to collect the most adventure points within the period. Pass, and you become a scholar in the following year!
* Dhorme Mountain Corps is certainly a choice for you, but they have a strictly traditional requirement for joining. You must marry an eldest child of their family to become one of their own. They're the military faction that live in the Dhorme Mountain region!
* Dragoon is the highest honor for a military job. A dragoon is a warrior who has faced a guardian dragon, a Bagwell, in battle during the Elnea Cup - and won. They are given full rights to explore every dungeon in the kingdom!
* Shiznee Clergy are the members of the Shiznee Temple that care for the Atrium and serve at events, funerals, and weddings. To become one of them you must be the respective gender for the job; ex: a male character cannot become a F. Acolyte or Curate. You must also be a second-generation citizen or later, as non-kingdom-born citizens cannot become this job. You'll get approached for the job when you are good friends with the current job holder!
* Royalty are the governing rulers of the kingdom. They are similar to the Mountain Corps in that you won't become true royalty unless you marry an eldest heir called the Crown Prince or Princess. The bloodline is strict in its tradition that, like the Clergy, you cannot marry into the family if you are a non-kingdom-born citizen. Royals can visit any dungeon like dragoons! It is highly encouraged that this job be considered for a later generation.

### Collecting Items

No matter what job you choose to pursue, you'll need to complete quests which involve collecting items in various ways. Understanding the art of gathering will bring you one step closer to being a top kingdom citizen!

* Gathering Piles: These are leaf piles scattered throughout the kingdom. You can find herbs and seasonal fruit (Bowa and Zel) here, as well as bugs if you are playing as a child. Be careful while gathering, as you may accidentally pick up an Ihm Pie! If you happen to do so, go wash up at the Bathhouse!
* Forest Logs: Logs are located within the Old Town Forests. You'll commonly find mushrooms and snail shells within them, but less commonly you'll uncover artifacts of the old kingdom. Be careful when gathering, because monsters will sometimes jump out at you!
* Mine Veins: Mine veins are mining nodes housed within Mt.Dhorme and contain precious minerals, ores, and fossils. The Mountain Corps uses ores for their job of creating material and goods at the Blast Furnace. Mining in the mountains can be dangerous - with every gather a monster has a chance to ambush you, so take care!
* Fishing Spots: The Elnea River which flows through the kingdom provides citizens with numerous fishing spots brimming with life. You'll find some of the rarest and largest fish in these areas with some good bait!
* Shops: The shops around the kingdom supply citizens with everything from food ingredients, to exotic and rare goods. Some citizens will request items that can be purchased from these shops only!

#### Phomos Forest

Using Phomos Forest to your advantage is a great way to earn the highest amounts of work points and finding items to sell for quick bea. To access the Phomos Forest entrance, use a Bell of Spirit or Horn of Spirit and go to River Promenade.

## Bea, Work, and Adventure Points

The display UI at the top of the screen in mobile shows the three main game values.

* Bea has been previously mentioned a few times in this guide. In case it isn't already clear, Bea is the kingdom's currency that is used to purchase most items from shops.
* Work points **(WP)** are obtained by depositing items to Supply Houses scattered around the kingdom. The Supply Houses are usually near locations which have gathering points.
* Adventure points **(AP)** are obtained by completing dungeon stages and also acquiring bonus items from them. It is not necessary to fully complete a dungeon if you find yourself unable to do so. You will be rewarded a set amount of AP based on the stages you have completed, the bonus items obtained, and monsters defeated.

### Time Skips

Elnea's clock is divided into quarterly (4) blocks. The blocks are **MT** (Morning Time), **AT** (Afternoon Time), **ET** (Evening Time), and **NT** (Night Time). For more information, check out Date and Time. Using the time skip function, you'll be able to skip a whole block of time per one (1) Time Skip Gauge. Time skips are useful when you need to reach a certain calendar day quickly. During a time skip, battles and events will be stopped! Be careful, though! Using a time skip will cause other NPCs' AP and WP to increase by a large amount. Keep this in mind if you are trying to keep your rank in a job.
To use this feature, tap the Time Skip button located on the top of the screen.

## Combat

Part of Elnea Kingdom's experience is the Combat and ability to level up your character's Speed, Strength, and Spirit stats. You can spar with other NPCs, take part in official battles through your job, or explore dungeons and defeat monsters!

### Stat Points

Stat Points are your ability points such as Speed, Strength, and Spirit - but also values such as Combat Power **[CP]**, Defense, Attack. As your main ability points increase, you will have an easier time in dungeons! Characters also have a chance to be born with Talents which affect how stats are gained.

* Speed: The speed stat controls your turn placement in battles. High speed may allow you to attack two turns in a row during PVP matches. Its sub-stat is Evasion. Those with high speed stats will find it easier to explore Riverside Forest dungeons without being caught in traps often.
* Strength: As the strength stat increases, general power (minimum-maximum) increases. Its sub-stat is HP. When the strength stat is high, you'll be able to catch bigger fish and explore the Caves dungeons without being caught in traps as much as those with lower stats.
* Spirit: This stat controls your Combat Power. As you level the spirit stat, your CP will increase slightly. (CP is further increased with better weapons.) Its sub-stat is Critical Chance. Characters with high Spirit will find it easier to avoid traps in Ruins dungeons.

### CP and Skill Combos

CP is needed to create skill combos which will devastate opponents in battle. The overall amount of CP you have is indicated by a combo gauge above the skills list during dungeon battles. Each skill has an amount of CP that it uses. You'll only be able to use skills that are within the limit of your combo gauge, so be wary!

### Arena Matches

The Royal Arena is used for high profile events such as the Imperial Knights' Guardsmen Tourney and the Elnea Cup Tournament. These are official events that count towards your total official match achievement. The Knights are the only faction to use the arena in official match capacity for their job. Scholars do not hold arena matches, and the Mountain Corps have their own arena. The Mountain Corps' arena is located within the Mt. Corps' village and is part of the Corps' tradition for deciding the year's General through battle.

Participate in unofficial sparring matches by inviting NPCs to arenas on Holidays. As long as no one else is currently using the Parade Grounds arena, you can have a match with your friends! If you're currently in a military job, you'll have to use the Royal Arena to spar instead of the Parade grounds. Using the Parade Grounds will cost you 60 bea, while using the Royal Arena will cost 120 bea.

### Dungeons

The game's dungeons are located in areas patrolled by the military factions. Dungeons are a great way to increase your stat points! Each dungeon area (Forests, Ruins, and Caves) is dedicated to a certain stat point, and will boost that stat significantly more than the others. Dungeons that are 2★ and higher have a chance to yield 2★ weapons, and dungeons 3★ and higher have a better chance to yield 2★-3★ weapons that will make combat easier. You can bring a friend with you or join an NPC's current party if you find yourself having trouble. Travelers are unable to enter 3★ and higher dungeons.

Forest Dungeons:

* Forest Trail (1★): This is the dungeon for all beginners. Anyone can enter this dungeon! The easiest monsters in the game live here, it should be very easy to complete.
* Deep Woods (2★): This dungeon is a little harder than the Forest Trail, so everyone but children can enter. It should still be easy to complete while you work up to harder dungeons!
* Rabidfang Forest (3★): This is a hard dungeon to complete if you have first started the game. Consider trying Deep Woods, Old Town Ruins, or Side Tunnel before attempting this dungeon. If needed, invite some friends!
* Gehnna Forest (5★): A forest dungeon off-limits to anyone outside of military jobs and Royalty. It is much harder than the Rabidfang Forest dungeon. If you need to, bring your coworkers and medicine before going in!
* Miasma Forest (7★): The most dangerous forest dungeon in the Riverside area. It is absolutely off-limits to anyone but the Roselle Imperial Knights, Royalty, and Dragoon. The monsters in this dungeon are considerably strong, even for the well-prepared. Stay on guard and bring proper equipment before challenging this dungeon! If it's hard for you to complete, bring a strong coworker with you.

Ruins Dungeons:

* Old Town Ruins (2★): Like other 2★ dungeons, this is a little more difficult than Forest Trail, but not hard to complete. Everyone but children may enter.
* Ruins of Old Town (3★): Make sure you are properly prepared to enter this dungeon if you have just started playing. If you're having trouble, bring a friend!
* Ruins of Carnet (5★): A dungeon limited to military jobs and Royalty only. It's much harder than Ruins of Old Town and laden with traps that can damage your party multiple times. Bring proper equipment to challenge this dungeon, and invite friends if you're struggling with it.
* Forbidden Ruins (7★): The most dangerous dungeon deep within the Old Town forest. Home to deadly traps and incredibly strong monsters, this dungeon is only available to Scholars, Royalty, and the Dragoon. Make sure you are well prepared before entering, and bring a strong coworker with you if needed.

Caves Dungeons:

* Side Tunnel (2★): A basic challenge like other 2★ dungeons. Everyone but children may enter.
* Tunnel Remains (3★): A more difficult dungeon for newer players. Bring a party with you if you need help completing it in the beginning.
* The Cave of No Return (5★): Despite the name, it is only the second-most challenging Caves dungeon! It is restricted to those with military jobs and Royalty only. If you're having trouble, bring medical supplies and a friend with you.
* Demon Cave (7★): The most dangerous dungeon deep within the Mt. Dhorme mine caves. It's home to fierce demons, warlocks and rocky traps that can severely damage your party if ill-prepared! As such, it is a dungeon restricted to the Mountain Corps, Royalty, and Dragoon only. Stock up on supplies and bring a strong coworker if you have any difficulties.

Challenge Dungeons:

* Bagwell Forest (9★): The home of the Bagwell dragon. It is only 3 stages long, but do not underestimate this dungeon. The Bagwell is waiting, and is ready to fight at its full power this time! Only Dragoons and Royalty have permission to enter. Only available in the Deluxe version.
* Vorugo Forest (10★): An incredibly dangerous forest filled with strong monsters that will overwhelm the unwary. Only available in the Deluxe version.

## The Kingdom and You

Playing Elnea Kingdom is not as fulfilling without establishing friendships and relationships!
With over 300 citizens per kingdom, anyone can become your friend if you so choose. Read about NPC and player character interactions below! For full details please read the Character Relationships page.

### Talking to Citizens

The first step to becoming an NPC's friend is by becoming their acquaintance. Introduce yourself to an NPC of interest using the "Talk" action switch! Get close to the NPC (make sure their name plate is highlighted in bright blue) and press "Talk". Sometimes, NPCs may introduce themselves to you instead!

### Giving Gifts

NPCs that are friendly with you will bring you gifts from time to time. You may choose to accept or refuse a gift - which will either raise or lower your friendship with that NPC. Vice versa, you can give gifts to your NPC friends. They may choose to accept or refuse the gift. Don't be offended if they refuse the gift. There are many reasons as to why an NPC may decline. Simply try again later.

### Activity Invitations

You may ask or be asked to go participate in different kingdom activities. You can go fishing, gather herbs or mushrooms, and mine with an NPC. You can also go to dungeons with an NPC, which makes combat alot easier! The more activities you participate in with an NPC, the closer you will become.

Becoming close to citizens leads to becoming Dear Friends,Partners, and more as outlined below:

### Dear Friends and Partners

Citizens that are the same gender as your player character may become Dear Friends when their friendship level is high enough with you. They must first be at "Close Friend" level and have the option to be invited to a meal at the Tavern. Take note: even if you invite them to the tavern, they may not feel the same way about you! If you're serious about making them a Dear Friend, keep inviting them to the Tavern for a chance at becoming friends for life.

Citizens of opposite gender have a chance at becoming your partner, provided that you are both single and both parties are interested. When the NPC is at "Close Friend" level and has the dialogue option "Declare my Love!", you can ask them out...or, if you're feeling particularly confident, you can wait for them to confess to you instead! NPC couples can't break up with each other once established, so be quick if there is someone you have your eye on. An NPC always has multiple options open!
**A warning to anyone wanting to date a Traveler:** It is encouraged to give them a citizenship application purchased at the Caravan Company before dating them. If an application isn't gifted to a Traveler, they may leave you to travel again while you are dating them! If you feel confident that you do not need to do this, you can continue wooing your Traveler partner until the propose option appears. When proposing (or being proposed to), your character will encourage the Traveler to stay in the kingdom. The Traveler may not listen to your character though! Only the lucky (and persistant!) will triumph in love!

### Marriage and Family

You can become close to your partner by going on dates, doing activities and dungeons, and talking and giving gifts to them. When you are very close, proposing will become a dialogue option. Like being asked out, you can either do this yourself or wait to be proposed to. You'll have a wedding in the Temple after waiting your turn on the wedding waiting list.

Being married will allow you to expand your family tree by having children. Depending on who you marry, you may also acquire new in-laws! NPCs directly related to you will be categorized under the Family tab in the Friends List. You cannot improve your relationship with a direct relative. You can, however, become Dear Friends with a same gendered in-law and up to Close Friend with an opposite gendered in-law. Enjoy building up your Family!

### Kingdom Events

There are events and holidays listed on the kingdom calendar that all citizens participate in, whether actively or passively (by having a day off). Summer Solstice and Winter Solstice are such examples of general Holidays where the entire kingdom has a day off from work. At this time, you can enjoy leisurely activities outside of your work duties or go sparring with friends. Here are some other main events, outlined briefly:

* Harvest Festival: On Day 8, this festival is a kingdom-wide event held in honor of the Harvest God Fertas. Enjoy activities such as the Matra Fishing Competition, and a Treasure Hunt for children.
* Astral Day: Day 20 is commonly known as Astral Day, when the sky is mysteriously dark for the entire day. Children will dress up in Masks of Sol and ask you for candied sweets! A contest called the Child of Ena contest is held during this day.
* Elnea Cup Opening Ceremony: On any White Night year (193, 197, etc.), the Royal Arena hosts the Elnea Cup - a grand set of battles between the kingdom's strongest warriors. An opening ceremony is held on day 5, and the Cup suspends any military faction's tourneys for that year.

To learn more about each event and holiday, visit the Events and Holidays page!

## Passing Down

This feature was included in previous WorldNeverland games, and makes a return in Elnea Kingdom. It makes your gameplay unique as you're not restricted to a single character per file. The feature called the Generational System allows your family tree to expand as previously mentioned in the "Kingdom and You" section. All of the NPCs in the game age, and eventually pass away. In their place, new NPCs are born and continue the cycle.

When you have a family of your own, a child of age three (3) that is a **[Student]** is eligible to be succeeded as a player character. As long as the child retains the Student title, they will continue to be eligible. You can pass down to your child when he or she is in your house during MT and NT hours, using the dialogue option **[Pass Down to Child]**. You have the option to back out of the process, but if you wish to continue you can either: leave all items as they are (equipments on your previous character and NPCs), or take everything back for your next character. All skills and bea are automatically passed down.

### Becoming a Student

Students are children of the kingdom ages three (3) to five (5) who are enrolled in the Natall Childrens' School. When you pass down to your child, you will become them and play as a Student, so do your best to complete homework assignments and enjoy fun activities! Doing well in school and earning top points will make you a Valedictorian!