Cyberface

The Bat-Mech Mark 2

Juliette Gordon, known by her superhero alias Cyberface, is a remarkable and resourceful individual on Earth 11516.

## Quote

> “Cyberface Initiate!”
>
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## Physical and Personality Description

She has red hair and green eyes. Her upper body is very defined by muscles, while her lower body, particularly her legs, are underdeveloped.

Juliette Gordon is a determined and resilient woman, embodying the spirit of her mother and grandfather's legacy. Her intelligence, detective skills, and ability to adapt to challenging situations make her an exceptional leader and a formidable force against any threat that arises. In general, she is a positive thinker and a very cheerful person who gets all fidgety when it comes to solving puzzles.

## History

She is the daughter of the former Batgirl and Homeland Agent, Barbara Gordon, codenamed Oracle, yet her father is still undetermined. Juliette's birth coincided with a fateful and tragic event, as her mother, Barbara, was pregnant when the Joker's actions left her paralysed. Despite the doctors' grim prognosis that her child would never walk, Juliette defies the odds and learns to thrive with her disability.

Outside her superhero life, Juliette works for the Gotham PD in the CTI (Crime and Technology Investigation) department. Her dual role as both a crime fighter and a consultant for the police force allows her to make a significant impact on fighting crime in Gotham City.

### Year 2

#### Street Force Vol. 1

Despite the Justice Lords offering her a spot on their team, Juliette declines the invitation. She refuses to be relegated to the role of a secretary, knowing her true value as a skilled hero in her own right. Instead, Juliette chooses to join another team, STREET FORCE Inc., as a technical and strategic consultant. Her expertise in hacking and intelligence analysis proves invaluable to the team's operations, making her an indispensable asset.

#### Birds of Prey Annual 1

Driven by the desire to create a place for female heroes to get the recognition they deserve, Juliette founds the Birds of Prey. Through the team, she aims to provide a platform for talented women to come together, supporting one another in their heroic endeavours. Juliette is the current leader of the Birds of Prey, an all-female splinter group of superheroes. She takes up the mantle of leadership with determination, uniting the team's diverse talents and strengths to make a difference in the world.

### Year 3

Juliette takes control of the USA defence systems and uses them against Darkseid's army of parademons.

#### Street Force: Future Imperative

She is the most shocked about Warhawk's past but believes in his redemption and thus stands against the Terrible Trio as best as she can.

### Year 5

Cyberface doesn't follow the rest of the team into space, remaining on Earth and taking care of her own team, the Birds of Prey.

### Year 6

#### Birds of Prey: Not Zen At All

In Year 6, Juliette is still the leader of the Birds of Prey and takes them through various missions.

## Powers

Juliette Gordon has inherited her mother's intelligence and passion for crime-solving. Despite her handicap, she is a talented detective, avid puzzle solver, and hacker, using her exceptional skills to contribute significantly to the fight against crime and injustice. She describes her own brain as a living computer, able to cross information similar to a quantum computer. She also has an eidetic memory.

When situations demand her presence on the front lines, Juliette dons the Batman Mech-suit that once belonged to her grandfather, Commissioner Gordon. The suit, previously used during Commissioner Gordon's time as part of the Gotham City Batman Taskforce, enhances Juliette's physical abilities and grants her added protection. The suit can also be remotely controlled.

Recently she has been using an updated Batmech, the Batmech Mark 2. The Mark 2, has a sleek and formidable exterior, that boasts a harmonious fusion of midnight black and deep cobalt blue, creating an aura of mystique and authority. Every contour and angle of its frame exudes power and purpose, a testament to the ingenuity and dedication that went into its creation. At the heart of this mechanical titan rests the iconic Bat symbol, emblazoned proudly upon its chestplate. Mounted on its powerful shoulders are mini rocket launchers, their compact size belying their explosive potential. With swift precision, these launchers can unleash a volley of guided missiles, transforming the battlefield into a chaos of controlled destruction. The rockets themselves are engineered for pinpoint accuracy, ensuring that no adversary can escape the mechanized justice that the Bat Mech serves. Yet, it is the intricately designed armor-piercing ammunition that truly sets this mech fighter apart. Every shot fired from its sleek forearm-mounted gauntlets carries the promise of piercing even the most formidable defences. Each round is engineered to penetrate with surgical precision, bypassing obstacles and striking at the core of its target. The result is an arsenal that can dismantle the most heavily fortified opponents with calculated efficiency. But the true mastery of the Batman Mech lies not solely in its arsenal, but in the synergy between its components. A state-of-the-art targeting system, linked seamlessly to the Batcave's vast database, enables her to assess threats and execute strategic responses in real-time. Its adaptive combat algorithms ensure that every move is calculated, every response optimized for maximum impact.

## Trivia

Juliette was originally slated for year one as part of the Justice Lords, just like Superion. She fell victim to my bad memory, and so I shifted her to Year 2, as the character didn't fit the Year 1 team any more.