Damage Control (War on the Sea)

Here is some information about the **damage control** in *War on the Sea*:

## STATUS

Access the Status section using F8 or the toolbar button (exclusive to ships and submarines). This section is divided into three parts:

1) \*\*Lists damage/flooding severity, speed/turn rates, efficiency, and number of damage control parties.\*\*

```
  - COUNTERFLOOD Toggle: When ON, a LEFT CLICK on a compartment floods it, aiding in balancing a ship with flooding due to damage. Overuse scuttles the ship.
  - AUTO DC Toggle: When ON, damage control parties automatically repair the ship, excluding counterflooding. Automatic control deactivates during counterflooding.

```

2) \*\*HULL VIEW\*\*

```
  - Displays a grid of watertight compartments within the hull.
  - Icons indicate the presence of subsystems in specific compartments.

```

3) \*\*DECK VIEW\*\*

```
  - Positioned below Hull View.
  - Icons depict various subsystems above the hull.
  - LEFT CLICK assigns a damage control party to a subsystem.
  - LEFT CLICK on a compartment assigns a party or, with COUNTERFLOOD toggle on, floods it.

```

## EFFICIENCY

The ship's current Efficiency level is presented under Status.
- Decreases repair/reload times and solution calculations.
- Decreases by 2% for each offline, flooded, or burning compartment.
- Decreases by 15% if the command center (Bridge or Control Room for submarines) is offline or destroyed.

## VULNERABLE

A penalty impacting fire extinguishing time and fire spread chance.
- Carrier Air Operations: 160%
- Cargo on board:

```
 - Troops (120%)
 - Supplies (130%)
 - Engineering (140%)
 - Fuel (180%)

```

Displayed during Dynamic Campaigns cooldown after aircraft launch or landing. Hover over Vulnerable for details.

## COMPARTMENTS AND SUBSYSTEMS

Mouse over a compartment or region to view:
- Compartment or region name.
- Repair time and presence of a damage control party.
- Integrity status icons (fire, flooded, offline, or damaged) and current percent intact.
- Armor thickness (vertical and horizontal).
- Torpedo Defense effectiveness.
- Ammunition status for weapon systems or magazines.
Icons indicate compartment or subsystem status.

## OFFLINE OR DESTROYED SUBSYSTEMS

Effects of offline or destroyed subsystems include:
- Primary Gun: Cannot fire or reload.
- Magazine: Cannot reload guns using this magazine.
- Secondary Gun: Entire battery cannot fire or reload.
- Torpedo, Torpedo Room: Cannot fire or reload.
- Depth Charge: Cannot drop charges.
- Bridge/Control Room: 15% efficiency penalty.
- Aircraft (All): Cannot launch planes.
- Conning Tower: Submarine cannot use periscope.
- Director: Cannot track target, solution bonus lost.
- Engineering, Propellers, Funnel, Electric Engine: Decreases speed.
- Rudder: Decreases turn rate.
- Propellers & Rudder: Decreases speed and turn rate.

## DAMAGE CONTROL PARTIES

A ship possesses one or more damage control parties listed on the Summary Panel.
- LEFT CLICK assigns a party to a compartment for various tasks.
- Tasks include extinguishing fires, removing flooding, restoring subsystems, or restoring integrity to 100%.
- Party automatically returns to the available list.
- A party reduces the chance of neighboring fire or flooding spread by 50%.

## AUTO DAMAGE CONTROL

By default, damage control parties are automatically assigned to repair damaged compartments. Toggle auto Damage Control ON/OFF using the icon.

## COUNTERFLOODING

As more compartments flood, a ship risks capsizing. Counterflooding can intentionally flood regions to prevent this.
- LEFT CLICK the counterflood icon, then LEFT CLICK a hull compartment.
- Auto damage control is disabled during counterflooding.
- Turning auto damage control back on assigns repairs to counterflooded compartments.
- Submarines lack sufficient compartments for effective counterflooding, not recommended.

## DAMAGE STATUS ICONS

Shown on the Unit Roster for Sea units only, from left to right:
- Fire: At least one compartment is on fire and not under repair.
- Flooding: At least one compartment is flooded and not under repair.
- Needs Repair: At least one compartment is offline or not at full integrity and not under repair.
Indicators suggest the need for manual intervention in ship management.