Community Q&A and Gameplay Showcase January 2023

The *Community Q&A and Gameplay Showcase December '23* took place on January 27, 2023. The VOD was uploaded to Youtube. Aside from Chris (Community Manager) and Hauke (Creative Director), it featured Helmut (3D Artist) and Jerry (Illustrator).

## Content

* Introductions (00:00)
* Q&A (07:14)
* Gameplay Showcase (37:37) (see below)
* Outro (52:56)

## Q&A

* What gives you the ideas for creating art/models for Coreborn? How do you create upcoming idea for a creature or place, for example? What steps does it take to implement the finished idea in the game? (07:26)
	+ Hauke and Jerry on the 2D concept (8:14)
	+ Helmut on the 3D model (11:34)
	+ Hauke on the feeling (15:33)
* How do you translate the vibrant style into 3D models and do you consider expression/movement a character can make when you start on a model? (16:21) (*answered by the previous question*)
* (To Jerry) When you receive a concept, e.g., the characteristics of the Hedonists: Do you just draw what comes to mind? Does fan art from the Rocket Beans TV Pen and Papers ever influence what you do or do you not look at that at all because you want original thought and ideas coming from you? (16:47)
* During last gameplay video, when you cut a tree, the wood would drop next to you, and when you harvest an "ambroom" [*inoffical name of mushrooms in Coreborn*], it would also show up on the floor and you would pick it up. Will this (picking the dropped item up separately) be the case for all kinds of materials you can harvest? Would it be possible for someone else to pick to pick up the wood if you cut the tree but another player just waits next to you, could they just steal it while you are harvesting it? (21:28)
* Will there be an option to build your own market place in your own city where you can sell/offer materials and crafted stuff? (25:13)
* Will there be mounts? (26:27)
* Will you be able to play as other races and from other countries? And would these come as DLC? (27:43)
* In the latest video (Hauke and Chris Build a Town | Ep. 1), while building a town center or relay tower, you could not see the radius in which you will be able to build your house. I guess it would be nice to see the ring before placing it so you can align it better with cliffs, rivers and so on. Or is it intentional as the town grows? (28:53)
* Are building parts inspired by Hedonist culture and will other architectural designs and other cultures be incorporated later? (30:05)
* (To Jerry) Is architectural stuff a natural thing for you or is it a whole other discipline compared to what you did before? (33:35)
* Will survival elements like hunger and temperature be disabled for adventures and Coreheim? (35:46)

## Gameplay Showcase

* Introduction (37:37)
* New forest (38:51)
* New Ultracore beam (39:57)
* New sounds in inventory, crafting system (40:21)
* Extensions on town system (41:38)
	+ Visual indicator of town boundaries
	+ Town storage
	+ Town upgrade
* Visual changes on the map (44:51)
	+ Boundary of the shield
	+ Observatory on mountain peak
	+ Pipers Whistle
* Updates on roads and biomes (47:56)

## References

1. ↑ Community Q&A and New Gameplay Showcase January '23 (released 2023-01-27)