recursal/Fanatic-Fandom huggingface dataset:
Mermaids: The Body Found Wiki

**Welcome to the Mermaids: The Body Found Wiki!**

This wiki is dedicated to the 2012 docufiction, *Mermaids: The Body Found*, and it's sequel broadcast called *Mermaids: The New Evidence*. It was made by Animal Planet and is described as the story of "A scientific team's investigative efforts to uncover the source behind mysterious underwater recordings of an unidentified marine body".

## Mermaids

(Main Article: *Mermaids*)

Mermaids are a group of aquatic hominids. Regarded as myths and legends, these beautiful creatures have captivated the imaginations of many people, but what would happen if they weren't just myths but actual creatures that swim the earth? How would they live, behave, or function?

*Mermaids The Body Found* features four species of mermaids, all with unique traits and adaptations that aid in their survival. Click any of the links to learn more about each mermaid. Modern MermaidProto MermaidAquatic ApeCoastal Ape
Орк

### Краткое описание.

Размер имеет значение. Грозная машина для убийств, которую действительно сложно одолеть.

### Описание.

Вскормленные битвами и избыточным влиянием темной магии - эти существа обрели неподдельное могущество. В рукопашном бою Орку нет равных, а его жажда крови дает ему способность врываться в толпу, прорубая себе путь к сердцу любой битвы. Орк соблюдает "поведение чести" своего народа. За не имением развитого интеллекта, Орк вынужден отдавать всего себя на познание войны. Всегда готов к любым суровым условиям, кроме замкнутых пространств. Так уж повелось, что побочные эффекты от темной магии породили Гоблинов, братьев меньших для Орков и будучи пещерными жителями, они изрядно потрепали Орочье населенье. Орки, думая, что под землей будет лучше попытались ужиться с Гоблинами, которые показали им, что Орки большие для пещер, не поворотливые и не могут там ничего противопоставить даже гоблину... с тех пор каждый орк чувствует слабость в замкнутых пространствах. Однако, если Орк сможет найти темную магию Дамнату, то он способен, поглотить ее, стать сильнее и перейти в форму Огра и снять с себя дебаффы слабости, заместив их баффом ярости. Оптимальный выбор для тех, кто жаждет сражений и не хочет отвлекаться на рутину быта.

### Характеристики.

##### СПП (на старте).

* Сила: 8
* Ловкость: 2
* Реакция: 1
* Злость: 8 + 1 за уровень.
* Удача: 5
* Сложение: 6 + 1 за уровень.

##### Особенные способности.

* «Хищничество» - предпочитает мясную пищу.
* «Сильные лодыжки» - во время бега способен прыгать выше.
* «Клаустрофобия» - в тесных помещениях испытывают слабость и медлительность.
* «Слабость» - от приземления получает больше урона.
* «Большой аппетит» - сила требует полного желудка. Быстрее голодает.
* «Громоздкий» - высокий и широкий.
* «Слепая ярость» - когда у орка остаётся менее или равное 4 ед. здоровья, то он получает сопротивление к урону, чтобы продолжить битву.
* «Жаростойкость» - орк привык к высоким температурам.
* «Тёмная кровь» - [Активная способность] Жертвуя насыщением он обретает силу, скорость и сопротивление урону на короткое время.
* «Мощь» - урон с руки и запас здоровья увеличены.

### Доступные профессии.

Все профессии, за исключением эксклюзивов других рас. Эксклюзивные профессии: Кузнец Крорда.
Infections

Flip over as many Infection cards from the top of the Infection Deck as the current infection rate. This number is below the space of the Infection Rate Track that has the infection rate marker. Flip these cards over one at a time, infecting the city named on each card.

To infect a city, place 1 disease cube matching its color onto the city, unless this disease has been eradicated. If the city already has 3 cubes of this color, do not place a 4th cube. Instead, an outbreak of this disease occurs in the city (see Outbreaks below). Discard this card to the Infection Discard Pile.

## Outbreaks

When a disease outbreak occurs, move the outbreaks marker forward 1 space on the Outbreaks Track. Then, place 1 cube of the disease color on every city connected to the city. If any of them already has 3 cubes of the disease color, do not place a 4th cube in those cities. Instead, in each of them, a chain reaction outbreak occurs after the current outbreak is done.

When a chain reaction outbreak occurs, first move the outbreaks marker forward 1 space. Then, place cubes as above, except do not add a cube to cities that have already had an outbreak (or a chain reaction outbreak) as part of resolving the current Infection card.

As a result of outbreaks, a city may have disease cubes of multiple colors on it; up to 3 cubes of each color.
Oceanic Dolphins

Atlantic Spotted Dolphin (Stenella frontalis)

**Oceanic dolphins** or **Delphinidae** are a widely distributed family of dolphins that live in the sea. Close to forty extant species are recognized.

## Appearance

Dolphins vary widely in shape, size, and color. They exhibit various behaviors, sensory capabilities, and physical attributes.

## In *Mermaids The Body Found*

Dolphins were the first species to be befriended by mermaids around 4.5 million years ago. The relationship between mermaid and dolphin is a mutually beneficial one both physically and mentally. They play together, migrate together, and hunt together. Dolphins possess a melon - an organ that gives them the ability of echolocation, which they also use to communicate with their own species as well as with the mermaids. Mermaid–Dolphin bonding is primarily seen with Bottlenose Dolphins (Tursiops) and Atlantic Spotted Dolphins (Stenella frontalis), though it is very likely that this partnership between mermaids and dolphins extends to other species of dolphins as well.

## List of Dolphin Species Featured in *Mermaids The Body Found*

* Bottlenose Dolphin
* Atlantic Spotted Dolphin
* Orca
* Pilot Whale
* Ancient Dolphin
Argaia Wiki

**Welcome to the Argaia Wiki!**

## Lore

'Argaia', the single word response given whenever someone petitioned their god and asks the name of the world.

For millennia, the nations of Argaia worked together to improve the lives of everyone all over the world. Though varied in their beliefs and customs, peace was maintained, and all prospered.

Roughly two hundred years ago, one of the nations, now known as Mastaba's Glory, started isolating themselves from the other nations. Many nations reached out to them however they slowly became more and more isolationist. Over time, people noticed that magic almost seemed to be swallowed up when near Mastaba's Glory capital. Overtime, this effect spread to it's borders, such that simply passing over the border into Mastaba's Glory would cause magic to weaken. Fearing what was happening to Mastaba's Glory, the neighboring nations eventually sent spies to investigate what was happening, to which they reported back that it seemed like Mastaba's Glory had all but completely abandoned magic, and seemingly embraced advanced technology. They reported seeing high tech guns, non-magical lighting, and so on.

Decades have past since Mastaba's Glory began to cut themselves off from the rest of the world. Their technology has advanced to the point of being a rival to magic, and their neighbors seem to be warming up to the idea of utilizing technology over magic. Rumors have begun to spread of large technological marvels being glimpsed within Mastaba's Glory borders, as well as their people behaving differently to every other nation.

## Introduction

You are a resident of Dulais, a major city within the the Kingdom of Inverden, considered by most other nations as the nation at the forefront of magic. While the center of worship for Sarenrae with the Cathedral of the Sun, it's impact is not all encompassing, allowing people from all walks of life to flourish.

Discord Link
指令表

以下是目前所以可用的指令以及其作用解释。

<必填项> [选填项]

如果钓鱼成功开始，您会被禁言1秒以表示指令执行成功。*（如果您使用的是QQ手机端，可能会显示禁言时间为1分钟，但实际时间为1-2秒。并且可能需要重新进入群聊会话窗口以解除禁言。）*

### 鱼篓相关

#### **^我的鱼篓 [名称]**

查看钓上来的所有物品。

如果在后边加上一个物品名称并且鱼篓里有这种物品，则会显示持有的数量以及简介。

#### **^清空鱼篓 [名称/等级]**

将指定名称或等级的物品转换为经验值。如果不填写名称或等级则会全部清除 (如果有“默认保留”，则仅保留”默认保留“并清除其余物品) 转换为经验值。

#### **^清空鱼篓 <保留/清除> [名称/等级] ... ［默认]**

清空鱼篓的特殊格式。

保留 为清空除了符合选择条件的物品。

清除 为清空所以符合选择条件的物品。

在<保留/清除>后边可以无限无序叠加条件，如“^清空鱼篓 保留 1 猫球 2 3 火锅调料”则为清空除了等级为1、2、3级和名字叫 “猫球” 与 “火锅调料” 的物品。

在指令末尾如果加上“默认”则会将此格式设为默认的清空指令并执行。如执行“^清空鱼篓 清除 1 2 默认”即把清除等级为1、2级的物品设为默认之后再执行“^清空鱼篓 清除”则会执行默认的清除指令（即清除等级为1、2的），保留 同理

保留和清除的默认是分开的。如果在没有设定默认的情况下执行默认则会全部清空。

如果想要清空默认将[名称/等级]留空即可，注意这会同时改变您的鱼篓。（^清空鱼篓 清除 默认）（^清空鱼篓 保留 默认）

### 鱼竿相关

#### **^升级鱼竿**

消耗经验值升级鱼竿。有可能会升级失败让鱼竿属性降低。详见**等级**。

就算升级后等级未变，但是数值已经发生了改变。

### 一些有趣的事

在制作特殊的清空鱼篓格式时，有一个叫“17”的物品把这个指令搞炸了。原因是17被判定成了等级，导致该物品被连夜改名为“.17.”*（同样的还有42被改成了.42.）*

鱼竿升级到二级后理论上是不会钓不上来东西的。但是仍然会出现空竿现象。这其实因为在鱼库中随机到了不可以钓上来的鱼。（会给予相关等级的经验值）
Combat Rules

## Rules for Combat and Sessions

### Outside of Sessions:

* This is a Living World. You can do what you want, but be ready to pay the price of your actions. You are allowed to murder everyone you meet, if you so desire. But please remember that this is a shared, living world.
* Taking aggressive actions on someone in character, due purely on OOC events or knowledge will not be tolerated, and is just a another form of meta-gaming.
* Fair warning all characters are subject to case by case restrictions, if you seem to be heading for the dark road of power gaming.

### In Sessions:

* When on a session, the GM's word is final. Do not argue with the session's GM and their rulings. If you want to discuss a potential incorrect ruling, wait for after the session, and raise it with other GMs or Staff. Clarifications and questions are fine to ask in session, as well as out of session.

* Characters are not permitted to bring more than 2x the Wealth By Level amount on sessions, regardless of how much property they own. To know how much you're allowed to take, see the table listed **here**. Excluded from this list are effects that grant inherent bonuses like the Wish spell or the Tome/Manual books, a spellbooks value is also excluded.

### PvP:

* Should any action involve the long term removal of IC autonomy or consent, required OoC consent by the party involved.

* Remember, should you attempt to start something serious, you need to request a GM supervision of the situation. Also, law enforcement are likely to get involved, should you start threatening other people or property with combat.
群中要事

*（这个页面主要记录自20231015日及以后[也有可能会有以前]）个群内发生的值得被记录的事情，任何人可添加）*

茔（坟头草）曾三次退群，群员们表示十分担心，经过一些群员的不懈努力，将茔劝回。

茔创建过 死亡名单

0级杆的 .(1429338394) 为渔场的空军之王！

在2023-10-15这天及以前，2级杆的白狼前后升级了6次(其中还有技术部XuyangJerry予以补助)，均未成功。（玩笑话：你这是被阿瑶讨厌了？）终于在第七次(XuYangJerry补助)是成功升级为3级杆。后为了证明自己，重新退回至2级杆

2023-10-15 在更新附魔系统时鱼篓数据丢失，通过翻聊天记录尝试恢复了部分人的数据。后来ziyii成功回档。

茔（坟头草）给XuYangJerry起名“需氧菌二日游”。

莫得银心，最初因头像获得 黑色煤炭哑铃 称呼，后因谐音又被称为银杏树，之后茔大师爆发莫得银心荣获新称呼阿银。（未完待续……）
RадгориЯ Вики

**Добро пожаловать на RадгориЯ Вики!**
Эта Вики поможет вам сориентироваться в фантастическом мире RадгориЯ. Здесь вы сможете задать интересующие вас вопросы, узнать много нового и вспомнить старое.

RадгориЯ - это сервер Майнкрафт, преимущественно RPG, но не без механик и элементов RP, которые обязательны к исполнению/соблюдению в рамках сеттинга. Не стоит путать эти понятия. Вам предстоит погрузиться в мир отыгрывая не роль, а своего персонажа. У нас не будет привычных ролплеерам томных переписок командами, ведь мы стараемся убрать скучную часть РП с работой фантазии и добавить экшен РПГ. Т.е., например, если Вы хотите взять в плен игрока или посадить его в тюрьму, то Вы сбиваете его с ног, а потом подбираете и несете к себе в убежище (если оно есть) и там поднимаете его - пример того, как это делается у нас. И так во всех механиках мы стараемся уйти от "чат - /me /do /try" к действиям. Режим игры "Приключение", но не нужно пугаться! Да, по началу Вы не сможете добывать булыжник и строить всякую всячину, но с развитием персонажа всё это будет Вам доступно. Что Вас ждёт уже сейчас у нас:

* - Кастомная система прокачки (СПП)
* - Приятная анимация боя
* - 6 рас на выбор со своими размерами и преимуществами/недостатками
* - Красивый и прогрессивный паркур
* - Порядка 1-2 часов PVE игры с НПС и их квестами
* - Проработанный температурный мод с подшивочной броней от холода
* - Голосовой чат
* - Красивый и проработанный лор вселенной
* - Карта 15000х15000 блоков

И это далеко не всё... Уже сейчас, на бете появятся в доступе профессии, гильдии и купля/продажа земли.А самое важное, что у нас нет доната, который дает индивидуальное преимущество в игре. Присоединяйся к нам сейчас, чтобы не отставать потом.

* 🔥Свод Норм и Правил: https://radgoria.ru/rules
* 🔥Предыстория мира: https://radgoria.ru/story
* 🔥Он-лайн карта: https://radgoria.dynmap.xyz/login.html (для администрации)

Это онлайн-энциклопедия о **RадгориЯ Вики**, куда любой участник может внести свой вклад. Мы рады каждому участнику! Просто нажмите «Править» в верхней части любой страницы или «Создать страницу» в меню рядом со счётчиком статей.

## Описание

*Основатели*, расскажите подробно о теме вашей вики и посетите кабинет администратора, чтобы увидеть больше советов о вики.

## Навигация

PlaceholderСтатья о теме викиPlaceholderСтатья о главном персонажеPlaceholderСтатья о главном антагонистеPlaceholderСтатья о первой серии/игровой миссииPlaceholderМесто действия темы викиPlaceholderСтатья о ключевом событииPlaceholderВажная статья

Вот список служебных страниц, которые пригодятся любому участнику вики:

* Все статьи вики
* Категории
* Свежие правки
* Изображения на вики
* Справка
* Инструменты вики
* Управление вики
* Оформление вики

Посетите Вики Сообщества и задайте любой вопрос в обсуждениях.
The Scout

**The Scout** is a merman who sacrificed himself to save his pod from a megalodon. He is one of the very few if not the only prominent mermaid character in *Mermaids: The Body Found.*

## Appearance

The Scout is a mermaid with colors and patterns typical of one. He has light blue skin with a darker colored back and faint stripes on his body. He has soft facial features and his face has numerous scars on it, with a large bumpy scar on his left cheek, a smaller scar on the right side of his lip and an even smaller scar above his left eye. His eyes are blue

## In *Mermaids The Body Found*

The Scout is first seen at the surface of the water observing a land mass covered glaciers, before diving beneath the surface and swimming ahead of his pod before they make an open water crossing. He sees a whale get massacred by a megalodon, and he swims away to warn his pod while a 2nd megalodon follows. He tries to warn his pod but it is too late, as he sees the megalodon prepare for an ambush. He gives his pod a somber look as he cuts into his side with his own spear, and leads the megalodon away via the blood trail, allowing the rest of the group to swim away safely as he gets eaten.

## Personality

The Scout is shown to be very selfless, and cares very deeply for his family, willing to give his life to save them.

## Trivia

* Many fans have speculated that the two mermaids pictured to the right are The Scout's mate and child
* The Scout is the main mermaid featured on many the promotional posters for *Mermaids: The Body Found*
* Some fans have jokingly nicknamed this individual "Sharkbait" for obvious reasons.
Mature Content

## Access to NSFW Content

* If you wish to have access to NSFW Content, you need to give yourself the role in #role-assignment.

## Roleplay Rules

1. If things are progressing beyond standard displays of affection (light kissing, hand holding, short embraces), you need to move the roleplay to either a private thread or NSFW RP channel.
2. You need to have the consent, OoC, of all parties involved before progressing to a private thread or NSFW RP channel

## Pregnancy:

If both parties consent to the Pregnancy, one of the partners with appropriate body parts to get pregnant may become pregnant. This does not need to be consensually in character, but by both players out of character for the purpose of driving their stories further.

## Baby Dangers:

* Grievous Damage: Should the mother take damage greater than half of her total hit points in a single source of damage, she needs to make a DC5+(1/2 the damage over half her hitpoint total) Fortitude save, or the unborn baby will die.
* Forced Shape Shifting: Any form of shape shifting that occurs unwillingly, the mother needs to make a DC5+(Spell Level) Fortitude save, or the unborn baby will die.

## Birth:

* Labor takes (4d6) hours if this last longer then 8 hours it takes up a downtime action, each hour of labor deals 1d6 points of nonlethal damage, during the last hour the mother takes 1d8 lethal damage.
Cohorts and Followers

2. Cohorts do not start with any gold, regardless of the level you acquire them.
3. Cohorts will always be the highest level they can be. If your character goes up a level, and this means the cohort can be a level higher, they too level up.
4. Cohorts are not mythic characters, unless you pickup Mythic Leadership, then they are only ever Tier 1.

### Hirelings and Servants:

1. Hirelings and Servants do not receive any type of downtime, including those listed under Followers.

### Followers:

1. Followers don't receive downtime actions.
2. For every 10 followers you have, you may have them generate 1 unit of Labor/Goods capital(costs 10gp) or 1gp each IC day.
3. You gain followers are outlined in the table below.
4. Beyond what is described here, follower numbers are purely for boasting purposes OoC, nothing much more.
Roslyn

Template:DHII SettlementLocated in the heart of Inverden, one might think that roslyn - and the surrounding lands are susceptible to assault from Intila, and if you thought that, then you are gravely underestimating the Centaurs who live here, and the open planes that is their battlegrounds. Whether driving a plowshare, or with a cat folk archer on their back, these lands are home to deadly juggernauts.

## History

Just above the heart of inverden, there lands were initially roamed and owned by wild centaur tribes, Until they were united and brought into the fold, these lands were more or less uncontrollable. With these powerful creatures by their side though, that has allowed culture and control to spread far north to these bountiful lands.

## Settlements Laws

The settlement here follows the inverden laws in addition to the following.

- Attempting to forcible copulate with a centuar is still forcing yourself upon them.

- Attempting to roofie a centaur into heat is still the usage of drugs and is illegal.

- Do not treat the centaurs as monsters. They have the full rights of citizens of Inverden.

## Settlement Qualities

Bountiful and Rich

Prosperous

## Buildings

Moriko Vineyard - This abundance of farm and fertile grounds makes a wide area that some even come to visit for the purposes of picnics and other interesting interactions.

Niamh's Rest - This is actually a series of inns and taverna meant for various peoples. Whether they are more into relaxing and simplicity, to the alternatives which favor heavily into sensuality.

Plain Plane - These grounds are favored by the centaurs, it's a wide open market that is available for all to pass through, so long as they avoid the centaur roads that often have such creatures racing along them.
Approved Content

## Blanket approval

Things in this list can be used following the other rules of the server, unless something in particular in blanket approvals is found in the banned content list.

1. Pathfinder first party content. Essentially, if it is listed on AoN, you're free to use it.
2. Dreamscarred press (this does not include all races, only Approved Races may be selected).
	* The current Dreamscarred Press content is under review)
3. Elephant in the Room, original release, as seen **here**.
4. Battle Butler and Sparkle Princess.
5. Psionic Cantrips
Player Guide

Here you will find the rules for players wishing to participate in the world of Argaia. This page covers the over world settings, role-play and combat rules, approved and banned or restricted content, the rules for character creation, and guides for how supplemental systems function such as downtime, crafting, mythic, as well as cohorts and followers.

## World Lore & Campaign Setting

1. The world setting information: World Setting
2. Map of the world: World Map

## Rules

1. Role-play rules: RP Rules
2. Combat/Session rules: Combat Rules
3. Altered rules: Altered Rules

## Approved Content

1. Content that has been approved for use: Approved Content
2. Optional rules that have been approved for use: Approved Optional Rules
3. Content that is banned and not permitted for use: Banned Content

## Character Creation

1. Rules for character creation: Character Creation
2. Approved races for use in the world of Argaia: Approved Races

## Guides

1. Character Progression: Leveling and Experience
2. Cohorts and followers: Cohorts and Followers
3. Crafting mechanics: Crafting Rules
4. How downtime works: Downtime Rules
5. Mythic rules: Mythic Rules
6. Adult rules: Mature Content
Mithrandurial

Mithrandurial is known as the land of the ancients. It was first inhabited the the elves and dwarves who were once the bitterest of enemies, turned allies and friends in their plight against their dark neighbors. The nation lives in a perpetual state of war with the Uruk'hai Empire. Despite having a heavy tie to magic, they do not carry an alliance with Inverden, finding their magic less natural. With a focus of magic of more natural forms, elemental spells, crystalline magics, and natural spells they focus on magic in tune with their environment rather than molding it.

Mithrandurial holds one of the two great magical academies, the Crystalline Academy. Here, they train wizards, druids, and other spell casters with a respect to the natural world. Meanwhile one of the finest smitheries can be found in the northern part of the kingdom in the dwarven holds.

Common races:

Elves

Dwarves

Gnomes

Humans

Kitsunes

Fey
Character Creation

For an example sheet, see **here**.

1. We use 25 Point Buy for ability scores, as outlined **here**. When chosen, add to your myth-weavers sheet next to your player name.
2. Characters start at Level 1 and receive the maximum wealth for their PC class. In addition, all players may start with an origin with all its benefits found **here**.
3. The races you can choose from are listed **here**.
4. Your character must be 18+ years of age.
5. You receive the max HP each level.
6. You may select up to two traits, which must be from different categories. If you choose to take a drawback, you may select three traits. Some Origins allow one extra trait (three without a drawback, four with a drawback). Campaign traits are not permitted. If you take the Additional Traits feat, those two traits may overlap categories. Note: If you select a trait that adjusts your starting wealth, you may not re-train out of this trait later, through any mechanism (apart from retirement and starting again).
7. In place of the list of regional traits, we have a list of regional traits **Here**. Regional traits not from this list will not be accepted. If you take multiple region traits, they all must share a regional type. A regional trait must match any regional requirements to your origin.
8. Background skills are in use, as outlined **here**. This essentially means two bonus skill ranks per level, assignable only to the background skills.
9. We use custom backgrounds. This means you select two skills that become class skills, if they become class skills later through class selection, those skill receive a +1 competence bonus instead. You also receive a bonus feat, on top of your Level 1 feat.
10. If the race you select has a roll table, you need to ping an Admin or GM before making the roll. Alternatively, you may spend one of your feats and pick up Gifted Genes. If the roll table is for aesthetic options only, you may choose without needing to roll.

	* Gifted Genes: Your genetic line is so selective, you can almost will your genes to behave as you wish. You may choose from your race's roll table the result you want. You are able to select 100 (additional roles), but you must roll for the result, you can not select either of these.
11. When choosing your favored class bonus, you may pick any favored class bonus from any approved races for that class, not just your picked race. [I.E. :: A skinwalker rogue may take the favored class bonus of an elf for their rogue levels.]
12. We use the Milestone leveling system, as outlined **here**.
13. We use the **Hero** **Point** system, and every player starts with 1 Hero Point. You gain one additional point (up to three) on level up. The anti-hero option isn't available.
RP Rules

1. Each channel represents a building or general area within the world. Each category is for different cities or regions.
2. In public rooms and threads, try to keep it clean. Naturally, things can develop between characters, and we ask that should things be trending towards intimate/gruesome RP, to move to a NSFW channel or private thread.
3. Avoid role-play in more than one location as best you can. If a RP has been ongoing for over 12 hours, you're free to start another whilst continuing your previous RP until it is resolved. In situations where an event occurs, your current location will be considered the most recent to start RP.
4. If you have more than one role-play character, you are free to RP them both at the same time if you wish, however, you should keep interaction between your characters to a minimum, and they are not able to provide services to each other (spell casts, crafting, etc).
5. Consent is key. IC many things can happen, but questionable situations regarding anything involving removal of autonomy/consent to the character should be discussed with the player beforehand, to ensure that are comfortable and accepting with where that would go. Barring specific spell-effects(ie. Dominate Person), GMs are expected to work on this agreement as well.
6. PvP is permitted, but should be consensual in most circumstances. For example, confirm with your RP partner that they are happy to do things like sparing. Should you attempt to start something serious, you need to request a GM supervision of the situation. PvP, in general, will likely draw the attention of local law enforcement.
7. OoC issues should be left OoC and not brought to IC scenarios.
8. The city of Dauphin has NPC's aplenty, able to sell you anything with a market value of less than 10,000 gold, and scrolls/wands up to 5th level are able to be purchased.
9. Keep OoC posts from IC channels. If you wish to communicate something OoC wise to your role-play partner(s), use the RP OOC channel.
10. If you are inactive for 30 minutes during RP, you are considered to be in self preservation mode. Should a fight break out or similar, your character will attempt to flee the situation. If there is no threat, they'll be considered to have zoned out or fallen asleep.
Heian

The Heian Shogunate is a large empire ruled by the military leadership and might of the Shogun. The head of state of the empire is the Emperor, but everyone knows that he does not control the army or makes the rules. A figurehead at best. The Shogunate is wide and diverse, but survived stably for nearly two hundred years off a caste system.

This caste system was comprised of the Noble Lords, the Samurai warriors, the Artisans, the farmers, and finally the merchants, with mobility between the classes all but impossible. Merchants seen as the lowest of the low in the caste system. The Samurai even retain the right to kill a farmer or merchant for disrespecting them. Recently however, there has been much change as the caste system is straining as merchants are growing wealthier than the samurai warriors above them. The country has began trading with Mastaba's Glory in close relationship, and importing a new weapon that allows even lowly farmers and merchants to be as useful on the battlefield as the trained samurai warriors. With this change, the caste system is being forced to face its time as Samurai are losing their estates.

Many Samurai are taking their wealth and leaving abandoning their lords, seeing that their way have life is threatened. Others have taken up arms and are forming ronin bands to seek out revenge. Even more have decided to rebel against the shogunate to try to reclaim their glory. The empire lies in an age of turmoil as the changing of time has brought about the tools of industrialization.
Altered Rules

### Spell Resistance:

* If you take a class that grants spell resistance, this is limited to 10 + Class Level, instead of 10 + Hit Dice. If your spell resistance comes from a class that does not reach 20th level (eg: Monster Classes), then so long as you take all possible levels in that class, your spell resistance will continue to improve along with your HD.

### Initiator Levels

* Path of War Initiator classes can only gain a total number of initiator levels from outside classes equal to their total number of levels spent on initiator classes. Example: A fighter 6 and warlord 1, would be initiator level 2. A fighter 6 warlord 2 would be initiator level 4.

### Time:

* Time on Argaia is on a two in character days for each day in real life.

### Research a Spell:

* This can only be used to lean spells already allowed, not for making new spells. This is only for spell caster that could normally use a scroll to add spells to their spell list.

### Constructs:

* Ability Score Modification can only be applied to a construct a number of times up to your current level at time of creation.
* The max HD of a construct is 1.5X the crafters level rounded down.

### Selling Items:

* Npcs do not negotiate for items with a market value worth less than 50k.
* Npcs do not buy cursed magic items.
* Npcs do not buy player crafted items, even if traded to another player character before hand.

### Simulacrum:

* Simulacrum: You can’t create a simulacrum of a creature whose HD or levels exceed your level.
* Simulacrum, Lesser: This spell functions as simulacrum, except you can’t create a simulacrum of a creature whose HD or levels exceed half your level, and it has no magical abilities.
* No unique creatures can be copied this way.

### Body Swapping:

* You may not enters other creatures body whose HD exceed your own. This is only able to be bypassed by a GM saying so during an encounter.

### Ability score and Attributes

* You may not have more than one additional ability score added to an attribute of your character, nor can you have the same ability score added more than once. For example, you can not stack the Scaled Fist Monk archetype, with the Nature's Whispers Nature Mystery, while one swaps which attribute gives and AC boost, and the other is in addition, they both utilize Charisma, thus will not work together. Similarly, the Warrior Poet Samurai archetype, and Scaled Fist Monk archetype, both give a bonus to AC based off your Charisma, so will also not work together.
Anaberg

The southern most settlement on the whole continent, Anaberg is an incredibly old settlement in the Taiga forests of southern Inverden.

## History

Anaberg is one of the oldest settlements in the kingdom, far older than Port Invers. Founded by a human woman Anna Francais along with dozens of other pioneer's who sailed across the dangerous waters to find a new home. After travelling inland they found a suitable area by a small fresh water lake and settled. Life in this new settlement was rough, as the area was not good for farming, although with a plethora of wild game to hunt the people found surviving capable enough.

The settlement was originally named as Homeburg, but after Anna's death it was renamed to Anaberg in her honor as the founding mother of the settlement. While her bloodline has tragically died out, the pioneering and hunting spirit that she fostered lives on in the settlement. Anaberg serves as the lifeblood of hunters in the area, and is where merchants come to buy the hides, furs, and other valuable materials such as Ivory from the hunters. The strong wood of the forests is also often sought out for its high quality.

## Settlements Laws

The Settlement of Anaberg holds the main laws of the Kingdom without very many local differences.

## Notable NPCs

Marquise Mi'kal Nunh - A proud Miqo'tei catfolk who serves as the head of the Settlement. He is known to go out and partake in hunts quite often leaving things in the hands of his capable first wife.

Dane Ber'us Nunh - A proud Arte'tei catfolk known as the Wyrmbane earned his title when after a hunt he came back with the head of a White Dragon.

Dane Augustus Invers - Son of Menethil Invers, he earned his title through purging a goblin den that was threatening one of the thorps in the county.
Esther Russett

## Delineation

Esther Russett is the mother of the protagonist redcoat. She is neglectful and thus disowned him at an incredulously young age, but suffered her demise shortly thereafter—this may be the karma she has earned from her dishonesty throughout her life.

## Lore

Esther, a member of the pure-English Russett bloodline, was born at an unknown date. She was a prostitute most of her life, contracting an extreme amount of diseases and subsequently losing all of her money in the span of just two years. Her status as a vagabond and prostitute gave way to a terrible reputation that tainted the entire family. She never married, but had one child whom she named Layne Ambrose.

Esther did not care very much for Layne, so he was disowned with haste. Esther harboured zero regret from her unkind decisions, and she had paid the price in her death shortly after in 1809 on the first day of October, leaving the fate of the bloodline to her only son, who successfully continued it well into 2023.

## Origin

### Nationality

Esther’s true origins are vague. All that is known is that she was a filth-ridden vagabond from the pure-blooded, English family of Russett, which was an established bloodline due to its consistency in attractive members. She is English, as the Russett bloodline is purely English until 2007.

### Name

Esther’s name is not derived from the woman in the Bible. Esther’s name is actually just from her late mother’s middle name.
Downtime Rules

3. Make sure each downtime posted includes the days it is for, eg: 10/15/2023 - 10/16/2023.
4. Each post needs to have specific details of the results (gold earnt, crafting progress made, cost of retraining).
5. You may store up to 14 In Character days (7 OoC days) worth of downtime, time can not be claimed further back than that, and it is lost.

### Downtime Options

The standard options for downtime can be seen **here**. Some adjustments to what is listed are as follows:

1. Earn Money(new) - Choose any skill, and make a roll. You earn the result of the roll in gold pieces.
2. Craft Mundane Items - Your progress is in gold pieces, and your result is progress made daily instead of weekly.
3. Earn XP - This is not permitted, to level up outside of sessions, you need to purchase milestone points in the RP shop.
4. Lead Your Kingdom - Kingdom Building is not currently permitted.
5. Research a Spell - This is not permitted.
Griard

Less a nation and rather a collection of numerous smaller nation states and city states.  The numerous giant tribes, goblin tribes, kobold tribes, and several other monstrous races such as minotaurs find their homes here.  However, they are always in states of internal warfare between each other.  The only thing that they seem to hate more than each other, is outsiders trying to come in, which quickly unifies them for brief moments, before they return to their internal squabbling.  A lot of the goblin infestations in Inverden along the eastern border are a result of goblin tribes splintering off from
Approved Optional Rules

Optional rulesets in this list can be used following the other rules of the server, unless something in particular is found in the banned content list.

1. Combat Stamina as found here
	* Combat Stamina is gained when taking a full BAB class, or via feat access.
	* The effect on combat feats is listed here
Uruk'Hai

A region that loves war and conflict more than any other.  Find itself home to many demonic heritage tieflings, a huge orcish population, and finding both trolls and ogre's in the ranks of its dark army.  The Uruk'hai have a deep hatred of their Elven and Dwarvish neighbors and are perpetually at war with them.  However, they are also often perpetually at war with themselves over clan.

The nation thrives on a might makes right mentality and have a large slave population. To keep these slaves in check, orcs marked by the God King of the nation himself enforce his laws and hunt down escaped slaves. These are known as the gray guard and are known to use slings with a violent painful poison to cripple anyone they strike with the slings.

The nation is ruled by a dark lord whom even trying to utter his name is a crime onto itself. All in the land simply know him as the God King, and he rules the land with a cruel and violent fist. He rules with dark magic, and have a cabal of necromancers and demonologists who do his bidding.
Crafting Rules

1. **Custom magic items**: The only way to make a custom magic item, is with Mythic Craft Wonderous Item, and you can only combine two existing items of the same slot. You can not combine two, then combine a third after the fact. Once a combined item is made, it can not be improved upon.
2. **Selling to NPCs**: This is not a thing. NPCs do not buy player crafted equipment, even if it is sold to another player, and then attempted to be sold to an NPC.
3. **Mundane Crafting**: For progress, your item process is your crafting result in Gold Pieces instead of Silver, and your progress is per day, instead of per week.
4. **Intelligent magic items**: Players can not create Intelligent magic items, though you may be able to encounter them on a session.
5. **Cooperative Crafting**: Only a maximum of 8 people can create an item at a time, using the Cooperative Crafting feat, except for the primary crafter.
6. **Caster Level**: The caster level (CL) of an item can not be made higher than your own Caster Level.
7. **Magic Capital**: Magic capital can not be used for crafting items.
The Sanguine Holocaust

The Regime of Gûl's suppression of religion didn't signal a complete absence of fervent beliefs. In fact, they embraced a quasi-religious dogma centered around what they called the 'divinity of mankind.' This belief system championed the notion that humanity, in its purestrain form, possessed an inherent divinity that needed to be preserved. As a result, the regime considered any non-vital prosthetics or mutations within the pure human gene pool as threats to this divine essence. Proponents and scholars of the Regime of Gûl took a hard-line stance on these matters. They argued vehemently that genetic alterations, cyber enhancements, and the use of psychoactive drugs would ultimately lead to the degradation of the human species. This conviction drove the regime to formulate an audacious plan aimed at ensuring the preservation of humanity in its 'pure' state, untouched by the perceived corruption of radical technologies. This plan, known as the Sanguine Holocaust, echoed the brutal and transformative Unification of Carduel, which had both devastated and reshaped the planet. The Sanguine Holocaust represented one of the harshest and most ruthless agendas ever conceived by humanity. Over a span of 700 years, the Regime of Gûl's military forces embarked on a genocidal crusade that unfolded across every nation on Sanguine Prime. During this dark era, the regime's troops scoured the planet, conquering nations, and rounding up dissidents, hackers, synthetics, cybernetically enhanced individuals, tech-pirates, and criminals of all kinds. The Sanguine Holocaust was a relentless campaign aimed at purging Sanguine Prime of those deemed undesirable or impure in the eyes of the regime. This systematic and brutal approach to cleansing the human gene pool showcased the extreme measures taken by the regime to enforce its vision of humanity's divine purity.
Into My Heart (Fred Ahlert & Roy Turk)

## Into My Heart

**Into My Heart** is a fox trot composed by Fred Ahlert with lyrics by Roy Turk.

## History

It was composed for the 1930 movie In Gay Madrid. The melody was also used as the theme for the Jack Russell Orchestra during the 1940s and 1950s. In 2018, The Caretaker sampled the version done by Roger Wolfe Kahn and His Orchestra.
Naruto: Menma Next Generations Wiki

**Welcome to the Naruto: Menma Next Generations Wiki!**
Menma next Generations is an alternative unerverse, where Sasuke and Naruto, and Hinata and Sakura are together. Menma: Naruto Next Generations is the Story of Naruto‘s son, Menma Uchiha, and his team.

Attention: The manga is currently still in the planning and worldbuilding phase, which is why some pages are still unfinished or are still changing.

We're a collaborative community website about Naruto: Menma Next Generations that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

Menma UchihaRei HarunoPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

**I am a sentence in a full-width box beneath both columns**
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
鱼库

特殊效果：禁言 600 秒

我这辈子还没有吃过海鱼，日后只希望海鱼们别上岸吃我。

特殊效果：不可捕捞

特殊效果：不可捕捞

特殊效果：不可捕捞

#### 如如

它很厉害，它不是一个有形的。所以你读《心经》，《心经》里面讲：“观自在菩萨，行深般若波罗蜜多时，照见五蕴皆空”，注意，“不 生不灭，不垢不净，不增不减……如如不动。”所以万物生于有，有生于无，是这样说的吧。它不是个实体。

特殊效果：不可捕捞

#### 金狮雕像

一尊价值不菲的金狮雕像，象征着至高无上的权利于无人能比的财富。

特殊效果：不可捕捞

#### 赛博阿瑶

穿着赛博衣服的阿瑶，可可爱爱的，钓鱼技术一流哦~

特殊效果：不可捕捞

### 少见

#### 大大泡泡糖

很好吃的泡泡糖，爱来自童年回忆

特殊效果：不可捕捞

#### 书籍

涉猎广泛的书，几乎能在上面找到任何事物

特殊效果：不可捕捞

#### 核刀鱼

和磨刀鱼一样耐用，不过用了之后可能会染上核辐射“你是在给武器附魔吗”

特殊效果：不可捕捞

#### 虚无

一个没有形态的物质，体积很小，质量却很大（疑似由占位符压缩制成？

特殊效果：不可捕捞

### 稀有

#### 超级真蛰虫

接收了丰饶之力的虫子，打不死，根本打不死

特殊效果：不可捕捞

#### 猫蛋

岚妮很感谢你送给她虫虫鱼，于是送给你一个猫蛋

特殊效果：不可捕捞

#### 纸张

湿透的纸自然风干后便成了干净且未被沾湿的纸，可以用来写字绘画折叠之类的

特殊效果：不可捕捞

#### 黑曜石刀

用黑曜石磨成的刀，可以用来切菜之类的

特殊效果：不可捕捞

#### 生可乐

喝下后会有奇妙的事情发生

特殊效果：不可捕捞

#### 项链

将宝石串在线上，项链就完成了

特殊效果：不可捕捞

#### 发光的蘑菇

不仅在发光，还在旋转呢

特殊效果：不可捕捞

#### 火把

可以拿在手上或放在地上的照明工具

特殊效果：不可捕捞

### 普通

#### 皇帝的新衣

极为美丽的衣服，只有聪明的人才能看见

特殊效果：不可捕捞
Kilo

LITTLE MAC?!?

**Kilo** is the first boss of the Red Path. usually the seventh boss you will fight. When killed he will drop the *TBA.*

## Appearance

Similar to Pyro, but has black legs, magma arms, wears boxing gloves, and has glowing eyes.

## Abilities

 Punch
 Slug

## Trivia

* Kilo, alongside Epsilon, are the first additions to CC: Chaos
	+ Though, Unlike Epsilon, Kilo is the first unique addition, as Epsilon originated from a previous CC mod named *"CC:Redux"*
CC Chaos Wiki

**Welcome to the CC Chaos Wiki!**
This is a wiki dedicated to the Cube Combination Fangame *Cube Combination Chaos.*

currently on halt until CC:C Trailer releases. please do not edit.

## Important articles

PlaceholderPlaceholders

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Menma Uchiha

**Menma Uchiha** (うちはメンマ, *Uchiha Menma*) is the main character of the Menma Series. He is the son of the Seventh Hokage, Naruto Uzumaki, and Sasuke Uchiha. With his ten siblings, he lives in Konohagakure. After finishing the Ninja Academy, he became a member of Team 7 with Rei Haruno and Hidehisa Kagaya.
Yama

> "You underestimate the power of the dark side.." - Yama
>
>

Chase (Current)

## APPEARANCE

### Current

Yama is the last character in Episode 1, she is also the main antagonist on Page 1. Yama wears Corset and a long black and flower patterned skirt, she also wears a long Veil and a necklace with two shining rings on her necklace. Yama has two horns on her head, her eyes are red and her teeth are sharp. Her Hair color is black just like the other Characters.
Megalodon

***Megalodon*** is a species of mackerel shark that lived approximately 23 to 3.6 million years ago

## Appearance

In the show, the megalodon is depicted as an oversized great white shark

## Trivia

* While the meg in the mockumentary looks like a large great white, scientists now believe it looked visually distinct from them.
* The meg is also depicted living in cold glacial waters, but this is inaccurate, as megalodon is thought to have inhabited warm coastal waters
* Realistically, a megalodon would likely not waste it's energy hunting prey as small as a mermaid, since they were whale-eaters.
Mermaid

**Mermaids** or **Modern Mermaids,** are a sapient species of oceanic hominids whose existence has been registered in the mythology of numerous human cultures since the dawn of civilization. However, they have been hunted by humans and learned to hide from them, retreating deeper into the ocean. Concrete evidence about their existence started to emerge only in 2004.

## Evolution

Mermaids share a common ancestry with humans. The ancestral form of both species was a kind of hominid ape which inhabited coasts and shallow seas somewhere in Africa, about seven million years ago. From these ancestral apes emerged two distinct lineages: one which retreated back to land and gave rise to humans; and one which went further into the sea and eventually gave rise to mermaids.

## Appearance and Biology

Modern mermaids possess several adaptations to life in the open seas. Most notably, their legs have fused together to form a tail, and their hands - although still highly dexterous and useful for manipulating tools - are webbed. Their skin is hairless, and their eyes are well-developed and able to see in the dark. Other adaptations include a hinged ribcage to protect their organs from the extreme pressure of the deep, and special proteins which allow them to store oxygen in muscle tissue. They're capable of holding their breath for almost an hour, which enables them to dive deeper in search for food.

Unlike other aquatic mammals, mermaids are omnivorous and have retained a heterodont dentition, just like humans. Like dolphins, they possess a melon - an organ that gives them the ability of echolocation, which they also use to communicate with their own species as well as with whales and dolphins. Their language is described as highly complex.

## Culture and society

Mermaids are gregarious creatures and seem to be very loyal to their group. When facing a dangerous predator, such as a megalodon, a mermaid may sacrifice themself by drawing the predator's attention, allowing the rest of the group - including the children - to swim away safely. Like humans, mermaids are tool-makers. They hunt large fish using spears armed with stingray stingers.

They seem to have developed a symbiotic relationship with dolphins and whales. Mermaids and dolphins will often collaborate in hunting and avoiding predators such as sharks. Additionally, mermaids will typically travel along with large whales for protection, and might even accompany the whales in their annual migration routes.

## Trivia

* Fans have proposed the name "*Aquapithecus syrenii marevivus"* as the mermaid's scientific name, though this is unofficial.
Ancestral Ape

The ***Ancestral Apes*** are an unspecified extinct species of Homininae (African apes) that lived 7 million years ago.

## **Trivia**

* Fans have speculated that this ape is ***Sahelanthropus tchadensis*** due to the time, place, and similarities in appearance.
* The Ancestral Apes and their descendants the Coastal Apes use practical effects as apposed to the CGI used for the later mermaids, as they are people in suits.
* The sounds that the Ancestral Apes make in the mockumentary were created by mixing the vocalizations of chimps and gorillas.
* An informational video about Sahelanthropus tchadensis