Player: Nox and Sienna

> "When you wear a mask for very long, for oh so long, you can forget who you are underneath it. And that mask can become its own person." - Nox, Green 5
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## Character Information

### Race

Changeling (Wayfinder's Guide to Eberron)

### Alignment

Neutral Good, with True Neutral tendencies

### Languages

Common, Sylvan, Druidic, Primordial, Orc, Goblin

## Stats

### Weight

142

Nox and Sienna are different personalities of a Changeling Druid, and part of The Green Team in Conquerers of Nolyn.

This article will use mutilple names and pronouns to refer to each personality. Sienna uses She/Her pronouns. Nox uses They/Them pronouns. The personality at the front will be the one named when describing actions and events of the game.

This article will be expanded as more is revealed in game.

## Background

Sienna comes from a small town in the country of Mytos in Hosinfel. Sienna was an orphan and lived her life in a church to Gaaphadur. She was born looking like a Tigerfolk girl, and lived without knowing her true nature for sometime. One day she woke up and looked like a Changeling. Due to mistrust of Changelings from old folk tales, Sienna lost many of her friends.

Someone important to them left their life after learning they're a Changeling, and the pain of this parting forced the divergence between Sienna and Nox. To keep Sienna safe, happy, Nox took all of the pain, and they became too different to considered themselves one person.

They spent a number of years wandering in the wilderness before traveling to the city of Redemption in Nolyn.

Sienna arrived in Redemption hoping to sign up with the Hunters Guild based there. While she did not get a position as an adventurer, she was assigned to work in their alchemical and herbalism labs. In her two months as a guild alchemist, she met and befriended two fellow recruits Rend and Basil.

## In Game Story

### Session Green 1

Sienna was given her first mission for the Guild by her supervisor, Willawel. She was tasked to go to the city of Myrgos in the Mytosian Colonies of Nolyn to oversee a shipment of Breeze Shrub back to the guild for medical use. Sienna gathered her friends and fellow guild recuits Rend and Basil for this mission at his behest.

At Myrgos, Sienna, Rend, and Basil met up with the rest of The Green Team in the form of a Dragonborn Noble named Neo and his entourage of Donaar, Krah, and Paar. Sienna was okay with giving up her room on the ship to them for the trip as long as the guild members had somewhere to sleep other than the floor.
On the trip back to Redemption, Sienna and Basil confronted the captain about their change of course to head around the island of Portaluz rather than following the trade routes. After the sinking of their transport ship, she found the captain barely alive and healed best she could at the time. Sienna was the only person to be able to comfortably walk through The Wild Magic Forest near the village of Lakelo and she discovered the Kuo-Toa's response to the sound of Druidic.

### Session Green 2

During a week of downtime, Sienna spent her days working as a healer for the guild, but due to a poor medicine roll only made 7 GP.  She was waiting for Jameson to approve a trip from the guild to Salcester Polder to negotiate for the purchase of Breeze Shrub to help replace the lost shipment. Willawel gave Sienna looks during this week. She thinks he doesn't like her.

On the walk to Salcester Polder, Sienna and Neo shared a watch during which Sienna first used her Wild Shape ability to become a wolf. Sienna tried to keep Neo in the party's camp when he nearly wandered off attracted by the smell of burning Breeze Shrub. While in Salcester Polder, Sienna tried to determine what was disease was killing the Hobgoblin man in the mortuary. During the fight in The Crags outside of Salcester Polder, Sienna spent most of combat in her Wild Shape as a panther, and was the one who closed and protected the book that was summoning the fiends.

### Session Green 3

During the next week of downtime, Sienna and Neo tried to assist Krah in learning about the Wild Magic forest, but in the end left most of it the wizard. She also tried to assist Jameson and Willawel in coming up with a rationing plan to make the Guild's medical supplies last longer. As part pf this plan, she tried to find local merchants to sell some to the Guild. While searching she encountered a shop named "Wooden It Be Nice: Adventuring Bits and PCs (Protective Consumables)" which shared its business space with the "Leaf It To Me Tea Shop." She brokered a deal with its propietor Budropturhu, called Buddy, for a large portion of his supply of Breeze Shrub in exchange for Sienna scaring a "rude customer" Half-Orc out of the city. Sienna stated multiple times that she would not enjoy this.

Sienna fought with the party to protect the Kobold Kizo from an attack by a number of undead and a cult fanatic. After which the Party agreed to help Sienna scare the Half Orc.

### Session Green 4

While attempting to scare the Half-Orc, Lumas, Sienna expressed the other half of her personality and proceeded to attack and threaten him. She revealed her Changeling abilities by copying the form of Lumas to intimidate him into the leaving Redemption forever. She threatened that "If she ever sees this face anywhere except in a mirror again, she will be the only one with it in the world." He peed himself. Sienna explained this ability as a tiring and powerful form of Wild Shape from being a druid. Seeing as no one acted with revulsion, she believed that they believed her.

When the party was fighting the incubi at the House of Blossoms, Sienna revealed herself to the party as a Changeling without a doubt by using her Unsettling Visage trait when Donaar attacked her. This trait revealed her Changeling nature to everyone in the party with line of sight on her at the time.

### Session Green 5

After the Incubi fight, while being thanked by Odessa, Sienna Wild Shaped into a panther and started fleeing from the rest of Green Team along the roof tops. The members, except Paar, gave chase. Sienna attempted to lose them a number of times, failing each time, and eventually being forced out of Wild Shape because of damage. The Party surrounded her quickly, and she gave up running. Nox requested a private room to talk about what was going on. Nox apologised for Sienna's emotional response and explained their split nature and their fear of being discovered. Nox and Sienna shifted forms during the conversation, changing to be the form named by the person talking to them.

While the party was leaving the Guild, Sienna was called by her former supervisor, Willawel, to be thanked for Budropturhu's sizable shipment of Breeze Shurb that was delivered during the party's conversation. This was the first time Willawel called Sienna by name, and not just "Flower Girl."

Sienna and Donaar visited Budropturhu in the Redemption General Infirmary, where they saw he was watching over his compartiot, Coltel. Donaar confirmed to Sienna he was a fiend and Sienna saw that his empathy for Coltel was real. Buddy offered her a favor for a favor, to help her if she needed something. Sienna didn't need anything at the time, but would like to keep his offer open.

Sienna expressed great uneasiness when they learned that the one use magic item dropped by the incubi was powered by souls. She insisted that the party didn't use it or sell it to Haras. While the party was discussing it, she left the mage's tower and sat outside waiting for the rest of them.

## Personality

### Nox

Nox is cold, distant, and emotionless. They speak in a flat, measured tone. Nox is more agressive than Sienna, and is the one casting offensive spells.

### Sienna

Sienna is a happy and chipper person, she can always be found with a smile on her face. Sienna does her best to be polite to everyone. Sienna is more caring than Nox, and is the one casting healing spells.

## Appearence

### Nox

Nox keeps their eyes different colors. Their right eye is solid silver, and their left is solid gold, becuase Changelings have no irses. Their face is always empty and emotionless.

Nox stands 5'9" tall on plantigrade legs, with a very androgynous appearance. They have a humanoid body, with a pale grey skin tone, and their hair is a bright, almost luminous silver.

### Sienna

The most notable thing about Sienna's face is that she has heterochromia,  Her right eye has a silver iris, while her left eye has a gold iris. She has the opposite of a Resting Bitch face, she's almost always smiling. Her face is usually inviting and polite.

Sienna stands 5'9" tall on digitigrade legs with a slender frame. Her fur is a rich orange with pitch black stripes. Sienna wears her hair long, in a loose ponytail, and it's an orange brown mix color unlike the rest of her fur.

She wears simple clothes of leather, fur, and cloth, and walks around with staff of natural hewn wood, wrapped with leather at the curved top and holding a few hanging leaves and berries.

## Equipment

Equipment of note that Sienna carries includes a natural hewn quarterstaff, a set of Alchemist's Supplies, a Herbalism Kit, a wooden shield, and a set of leather armor.

On her forehead, she wears a set of goggles with magnification lenses that can be flipped down or up. She uses them for close study of plants and her alchemy. These have no mechanical use in game.

## Trivia

Sienna received the nickname Flower Girl from Supervisor Willawel.
Sienna's first use of Wild Shape was to become a wolf for advantage on a Perception (Wisdom) check.

Sienna's first Second level spell cast was Moonbeam.

Sienna's first use of the Chnage Appearance racial feature was to copy the appearance of the Half-Orc Noble, Lumas

Nosterenca is Sylvan for orphan or orphaned, literally it means "Parentless"