Hobgoblin

## Overview

The Hobgoblin is one of three selectable goblin classes. Hobgoblins are the most combat specialized of the goblin classes, able to take multiple hits without dying and in return being to deal considerable damage to survivors with bomb and blade. However, they are not at all suited to dealing damage to walls, despite the reputation of the other two goblin classes.

In summary, Hobgoblins are a more combat focused goblin which excel in deal high bursts of damage at mid and close range at the cost of not having as much sustain power by virtue of lacking the Resurrection of the zombie classes competing for the front line shock troop roles.

## Stats

Base Health: 10 Hearts (20 Hp)

Resistance: 60%

Base Arrow Resistance: 0%

Speed: -25%

Depth Strider: 3

Shrine Weight: 1.25

Proccable.

## Tools

### Gobo Dagger

*Hehehehehehe.*

Base Attack: 15

Base Armor Shred: 10

### Gobo Box

*"Gobos, primed and ready!"*

Base Quantity: 10

## Abilities:

### Gobo Box

Throw a gobo box into the air. By default the bombs will explode on contact with a survivor or solid block, dealing considerable any survivor in the radius. The bombs also deal the slightest amount of wall destruction, which aside from not packing enough punch to reliably break most wall blocks, is also completely incapable of break light sources, cobblestone, and gravel. Some bonus effects may occur when landing a direct hit based on other upgrades.

Destruction Strength: 3.5

Destruction Type: Thrown

Base Damage: 10

Base Armor Shred: 15

Radius: 5 Blocks

Cooldown: 1.5 seconds

Cost: 1 Gobo Box

### Sneaky Supplier

Landing a direct hit with a Gobo Box has a chance to add another Gobo Box item back to the user's inventory. This can occur multiple times in one box throw if the box direct hits multiple survivors.

Base Chance per hit: 0%

### Lighter Load

Every time you throw a gobo box, your melee attacks will have +1 Attack and +1 Armor Shred, which lasts until you die. The buff stacks until it reaches its cap, indicated by the fullness of your experience bar. However, by default, the ability has a damage cap of +0 damage, effectively being disabled, with the primary means of upgrading this perk taking the form of buying the Lighter Load upgrade.

### Speedy Steps

Landing a direct hit with a Gobo Box will grant the user Speed 1. The duration does not stack with multiple hits, it instead simply resets upon landing another direct hit.

Level 1 Duration: 4 Seconds

### Proximity Explosives

When the Proximity Explosives upgrade is purchased, bombs will no longer detonate on contact with survivors. Instead they will continue their flight path through survivors, dealing contact damage to each survivor it passes. Survivors hit by the contact damage can still be hit by the explosion afterwards. Piercing direct hits deal half damage **and** half Armor Shred.

Damage: 17.5

Armor Shred: 20

## Upgrades:

Hobgoblin Basic Upgrades
Improves Arrow Resistance by +6% per level.
 Dynamic Dynamite | Gobo Boxes Gain:
+5 Damage per level.
+5 Armor Shred per level.
 Sneaky Supplier
Gobo Box replenish chance increases by +15% per level.
 Lighter Load | Throwing Gobo Boxes increases melee damage and shred.
Increase the cap of the Lighter Load ability by +3 per level.
 Speedy Steps | Landing a direct hit with a Gobo Box will grant the user a temporary Speed buff.
Increases Speed duration by +3 seconds per level.

Capstone Upgrade

Infinite Upgrades
 Upgrade Damage Bonus | Increase the cap of the Lighter Load ability by +2 per level. | 2000

# x
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{\displaystyle x = questPoints}

 *You must hit survivors at least [X] times with your box explosions!* | Integer from 4 to 7

# x
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{\displaystyle x = questPoints}

35 Exp per quest point.