Emblem Guide

Emblems are available for every hero and they need to be farmed in the Emblem Challenge feature.

Continue reading below to identify which emblems you should be looking for. (Or you could click the Rec. Emblem button in-game for a quick update of the emblems)

Note: Heroes such as Geeliman and O' Gradies are support type heroes but can be considered DPS type.

# Types of Emblem Selections

* DPS - PVE All-in attack
* DPS - PVE Defensive attack
* DPS - PVP Attack tank
* DPS - PVP Attack support
* Support/Defense - Support for dungeons PVE
* Support/Defense - Support for PVP

# Emblem Selections

DoT heroes are heroes that inflict burn, bleed, poison, hp burn type of damage. Every other DPS heroes are direct damage type.

* DPS - PVE
* DPS PVP
* Support/Defense - PVE
* Support/Defense - PVP

* All-in attack
* Defensive attack

DPS - PVE All-in attack

**When to use this**

Use this for DPS heroes that can tank the current dungeon content. If your heroes still die after revising the smartcast, you may want to use more defensive emblems. Refer to the Defensive attack tab instead.

**Benefits**

Provides the ultimate attack where your heroes can dish out the most attack. A berserker emblem recommendation. Great for dishing out the maximum damage for content such as Guild Boss and Wuthering Coast.

**DoT heroes**

**Direct damage heroes**

DPS - PVE Defensive attack

**When to use this**

Use this when your DPS heroes die due to high boss damage. Using the defensive emblem increases survivability.

**Benefits**

Helps your DPS hero survive for longer periods of time. Can't clear content if your hero keeps dying.

**DoT heroes**

**Direct damage heroes**

* Attack tank
* Attack support

DPS PVP Attack tank

**When to use this**

Use this when you want to play a defensive battle against other players.

**Benefits**

Helps your DPS hero survive for longer periods of time.

**DoT heroes**

**Direct damage heroes**

DPS PVP Attack support

**When to use this**

Use this when you are confident that your DPS heroes require more effhit and speed buffs.

**Benefits**

More effhit and speed, with turn meter reduction which increases your capabilities against heroes like Popper, Frinch and Ruen.

**DoT heroes**

**Direct damage heroes**
Direct damage heroes do not generally use support tree. However you can take the support emblem 'Hard Survival' to reduce the Turn meter reduction taken.

Support/Defense - PVE

**When to use this**

There are 2 types of heroes (Defender & Support) in this section and the skills used can also differ according to content. Certain waves and bosses inflict freeze or CC. If you prefer a more stable and consistent run, you can select more effective resistance and control resistance emblems.

**Benefits**

More effhit and speed for heroes to inflict consistent debuffs before enemy acts. More hp for mbigger heals and shields.

**Defender heroes**

**Note:** Nordak is using  RES Enhancement and  Move with Burden emblem to prevent enemies from inflicting CC on him for more consistent runs.

**Support heroes**

**Note:** To swap emblems to  HP Enhancement/ Hit Enhancement for consistency. Do not take  Magic Touch emblem (12% chance to reduce cooldown of skill by 1 turn) if you want more consistent runs.

Support/Defense - PVP

**When to use this**

There are 2 types of heroes (Defender & Support) in this section.

**Benefits**

More effhit and speed for heroes to inflict consistent debuffs before enemy acts. You can take  Hard Survival (Turn meter reduction taken)and  Magic Touch (12% chance to reduce cooldown of skill by 1 turn) for more defensive options.

However, you can also take a more tanky build by using  Under God's Wing and  Move with Burden

**Defender heroes**

**Support heroes**

# Situational Emblems

  Magic Touch | This emblem helps to reduce the cooldown of your skills. However it may affect your PVE runs as this emblem is RNG. Try not to use this emblem for consistent PVE runs.