Timeline

*Work-In-Progress!*

*Disclaimer: Any information here is to be regarded as OOC (Out-Of-Character), this timeline has been created purely for record keeping purposes. Using this information in order to gain knowledge IC (In-Character) is metagaming.*

## Market Calendar

The Market Calendar was first established in **3E 1165** by the first emperor of Alenthyl, Avangantamos Capewell II. This calendar unites the previously convoluted and confusing arrangement of calendars between all cultures in greater Aevonhold for trade purposes. The calendar establishes four seasons with various holidays (Deep Cold, Bright Dawn, Full Bloom, Harvest Call) and 240 days culminating into the official calendar year.

## The Eras

The eras within Aevonhold are declared by the ancient order known as The Scholars of Eventide. While the reasons and processes in which the eras are declared by the order are largely unknown, their scope within the realm would see these enigmatic declarations followed by many nations.

### **Prehistoric Eras**

1. The Era of Birth - The beginning of all creation. Many stories of this time are told in Aevonhold. Some closer to the truth than others.

### **Modern Eras**

1. First Era - *Era of Prosperity* - The First Era lasted 784 years, this era marks the beginning of loosely recorded history.
2. Second Era - *Era of Dominion* - The Second Era lasted 2458 years, most of the structure present in the later years of this era would continue on into the Third Era.
3. Third Era - *Era of Promise -* The current Era in which Solstice Roleplay takes place.

## First Era - *Era of Prosperity*

### **1st Century**

#### **1E 1**

* Jawahir El-Hashem proclaims himself Grand-Sultan, unifying much of ancient Rune'Daath and forming the Sultanate of Rune'Daath.
* Grand-Sultan Jawahir El-Hashem establishes the First Era - *Era of Prosperity*

#### **1E 212**

* Though few and far between, historical records that mention the vibrant Sultanate and it's surroundings depict the region as a lush, verdant landscape. Though the reasons for the abrupt changes in many later records, documenting the region as a harsh desert unfit for the weak are entirely unknown, many Rune'Daathians would swear by the age old tale of the Fida'an.

## Second Era - *Era of Dominion*

### **1st Century**

#### **2E 1**

* Several city-states are conquered by Ulyss Vincerus of Rhold, marking the beginning of the Ulyssian empire.
* Emperor Ulyss Vincerus establishes the Second Era - *Era of Dominion*

### **4th Century**

**2E 328**

* Explorers descendant of the old Elten Kingdoms and early Ulyssian Empire discover and settle upon a large island continent far to the west of Auros. This continent would later be known as modern Alenthyl.

#### **2E 341**

* When Emperor Darminus Vincerus, last of the Vincerus line is killed in an attack attributed to the Arcane, Ulyssian magic users are persecuted relentlessly.

#### **2E 349**

* After almost a decade of political and social upheaval, the Venator is formed by Lanaeus Messienus and magic is officially outlawed within Ulyssa.

### **17th Century**

#### **2E 1694**

* The old Elten Kingdoms are conquered by Emperor Galen Fandon I, establishing the First Empire of Elterlein.

### **19th Century**

#### **2E 1801**

* The Empire of Ulyssa attacks the fairly new Elten Empire, beginning the First Border War.

#### **2E 1813**

* King Marius Francois II forms the Kingdom of Antonelle.

#### **2E 1830**

* The First Border War ends with Elterlein losing much of its territory. Until the Second Border War, border skirmishes would become frequent. The two nations would never truly be at peace.

### **21st Century**

#### **2E 2049**

* King Johnathan Westermont forms the Kingdom of Weston.

### **22nd Century**

#### **2E 2154**

* **First Talverian Uprising** - The first Talverian Uprising begins.

#### **2E 2179**

* **First Talverian Uprising** - The first Talverian Uprising ends with a victory for the Empire of Elterlein. The war leaves House Fandon weakened.

### **23rd Century**

#### **2E 2235**

* Weston is conquered by a smaller Westermont family.
* The Kingdom of Westershire is formed by King Howel Westermont I.

### **24th Century**

**2E 2377**

* Conspiring families rebel against the Elterlein Empire. Their rebellion is successful, and the Empire is dissolved into various smaller kingdoms.

### **25th Century**

#### **2E 2414**

* Saint-King Alen Capewell is born **21FB 2E 2414** in the Kingdom of Westershire.

#### **2E 2439**

* Erasmus Capewell I, son of Saint-King Alen Capewell is born **32HC 2E 2439** in the Kingdom of Westershire.

#### **2E 2458**

* Second Era, 2458 marks the end of the second era.

## Third Era - *Era of Promise*

### **1st Century**

#### **3E 1**

* Saint-King Alen Capewell forms the kingdom of Alenthyl and begins his holy conquest.
* Saint-King Alen Capewell establishes The Holy Church of Alenthyl.
* Saint-King Alen Capewell establishes the Third Era - *Era of Promise*

#### **3E 11**

* Antonelle folds to Alen’s conquest, marking the end of the armed conflict and conquest.

* Alenthyl controls most of the land.

#### **3E 17**

* On his death bed, Saint-King Alen Capewell establishes the holy Alenthylian Church of the Light, creating the position of Pontiff as the head religious practices in Alenthyl.
* Erasmus Capewell I becomes King of Alenthyl.

#### **3E 19**

* The Kingdom of Westershire is incorporated into Alenthyl, officially unifying the land.

### **2nd Century**

#### **3E 119**

* **Fandon's Conquest** - Emperor Dorian Fandon I conquers those kingdoms that rebelled and ruthlessly executes the heads of the families that instigated it. The Second Empire of Elterlein is established.

### **3rd Century**

#### **3E 281**

* The Arcane Society in Alenthyl is created.

### **4th Century**

#### **3E 328**

* Alenthylian explorers discover a large island continent, covered in dangerous creatures.
* The same explorers come to call this continent Granthel.

**3E 389**

* The Holy Templar of Alenthyl is created.

#### **3E 390**

* Alenthyl makes a gamble establishing a colony on the island continent of Granthel.
* A Majority of the Arcane Society's members move to the Alenthylian colony in Granthel due to infighting with The Holy Templar of Alenthyl.

### **5th Century**

#### **3E 402**

* Alain Wrenne is born **9DC** **3E** **402** in the Capital Lands, a duchy of the Kingdom of Alenthyl.

#### **3E 447**

* House Vol emerges from the warring clans of Volvar, uniting it and giving it a formal name.

#### **3E 448**

* The Dragonguard is established in Volvar under House Vol.

**3E 450**

* **Second Border War** - The Second Empire of Elterlein officially declares war on Ulyssa after decades of small border skirmishes. The Second Border War begins.

#### **3E 452**

* Granthel, formerly a colony of Alenthyl, secedes at the behest of the Arcane Society.
* Alain Wrenne, head of the Arcane Society, proclaims himself as King of Granthel.

#### **3E 456**

* The Nations of Peramul and Yucerta secede from Ulyssa, using the ongoing Border War to their advantage.

#### **3E 478**

* Alain Wrenne, first King of Granthel dies of old age.
* Asher Wrenne, son of Alain Wrenne, becomes second King of Granthel.

### **6th Century**

#### **3E 510**

* **Second Border War** - The Second Border War ends with an unclear victor, each side gaining as much territory as lost.

#### **3E 517**

* Alenthylian explorers stumble across an undiscovered land mass, the native populace refer to this land mass as Volvar.

#### **3E 559**

* The four great nations of Dongsu, Ikhung, Kamitari, and Shanliang join together to form the Empire of Nobugo.

### **7th Century**

#### **3E 654**

* A rogue Alenthylian trade ship is reacquired, in the possession of the crew are maps documenting the first officially recorded mention of Deurlyth in Alenthylian history. Among the crews possessions were many artifacts and small charms depicting Deurlen divines, these artifacts are destroyed by The Holy Templar of Alenthyl.

#### **3E 682**

* Alenthylian explorers officially discover Deurlyth, a name given to a small island continent by its native population, the Deurlen.
* **Second Talverian Uprising** - The second Talverian Uprising begins.

#### **3E 698**

* **Second Talverian Uprising** - The second Talverian Uprising with a decisive victory for the Empire at the hand of House Fandon.

### **8th Century**

#### **3E 715**

* Peramul begins its conquest of Yucerta.

#### **3E 720**

* **Conquest of the Dragon** - House Del rises to power in Volvar using ruthless military tactics and Dragoncharms. They practically enslave all who oppose them.
* Peramul successfully conquers Yucerta.

### **11th Century**

#### **3E 1031**

* **War of Fool's Providence** - The War of Fool's Providence takes place, sending Deurlyth into a constant state of war until many Clans are wiped from existence.
* **Battle of the Roses** - The Battle of the Roses, between Peramul and Ulyssa, takes place.

#### **3E 1043**

* In the midst of the many battles taking place in Deurlyth, a small settlement is formed. Various people begin to settle here including many Deurlen, Lyverian and even some Alenthylians. This settlement would later be known as Southmire.

#### **3E 1093**

* The Second Empire of Elterlein creates the first working version of the modern airship.

#### **3E 1095**

* Del'Gruk III is born **7HC 3E 1095** in Volvar.

### **12th Century**

#### **3E 1119**

* Althar Wrenne is born **3HC 3E 1119** in the Highborn Gardens, a district in the city of Granthelia, the capital of Granthel.

#### **3E 1122**

* Avangantamos Capewell I is born **3HC 3E 1122** in the Capital Lands, a duchy of the Kingdom of Alenthyl.

#### **3E 1124**

* Del'Drud, son of Del'Gruk III is born **31FB 3E 1124** in Volvar.

#### **3E 1125**

* Aloth Wrenne is born **25HC 3E 1125** in the Highborn Gardens, a district in the city of Granthelia, the capital of Granthel.

#### **3E 1134**

* Avangantamos Capewell II is born **28FB 3E 1134** in the Capital Lands, a duchy of the Kingdom of Alenthyl.

#### **3E 1135**

* Clan Eachern becomes the largest Clan in Deurlyth, marking the end of the constant conflict in Deurlyth.
* Relmus Sarethi is born **13FB 3E 1135** in Arminia, a province in The Second Empire of Elterlein**.**
* King Adrial Wrenne of the Kingdom of Granthel dies.
* Althar Wrenne becomes 26th King of Granthel.

#### **3E 1140**

* **Skirmish of the City of Cells** - A large escape is orchestrated in the City of Cells, a prison district in the city of Granthelia on the island continent of Granthel.

#### **3E 1141**

* **Third Border War** - The Ulyssian Empire declares war on the Second Empire of Elterlein, starting the Third Border War.
* Del'Thok, son of Del'Gruk III is born **28FB 3E 1141** in Volvar.

#### **3E 1142**

* Ausra Capewell is born **37FB 3E 1142** in the Capital Lands, a duchy of the Kingdom of Alenthyl.

#### **3E 1148**

* Avangantamos Capewell I becomes the 30th king of Alenthyl.

#### **3E 1150**

* Alenthyl’s Capital lands are destroyed by a Volvarian Del’s Broadwing, forcing the survivors to retreat underground. The dragon gives birth to dozens of dragons, laying waste to any of the salvageable surface.
* Avangantamos Capewell I abdicates, leaving the Pontiff of Alenthyl to lead the people.

#### **3E 1151**

* Fleeing Alenthylians arrive in Volvar, lead by former king Avangantamos Capewell I.
* **Vol Rebellion** - Avangantamos Capewell I stages a coup d'etat, aided by House Vol.
* Del'Gruk III, King of Volvar is killed.
* Avangantamos Capewell I proclaims himself King of Volvar.

#### **3E 1155**

* Althar Wrenne is overthrown by the people of Granthel.

* Aloth Wrenne, brother to Althar Wrenne, becomes the 27th King of Granthel.

#### **3E 1156**

* A powerful necromancer, the Dark King rises, bringing a plague upon all of Volvar.
* King Avangantamos Capewell I, his wife Acantha Capewell and their newborn child are killed in the devastating plague. The crown changes hands several times from here.

#### **3E 1158**

* **Mal Rebellion** - Del’Drud occupies the capital of Volvar, New Novania after a rebellion against the Alenthylian throne.
* **Mal Rebellion** - Adrian Capewell, King of Volvar is killed by Del'Drud during the Mal Rebellion.

#### **3E 1160**

* **Mal Rebellion** - Del’Drud is killed.
* Oskar Valkenrath takes the throne of Volvar.

#### **3E 1161**

* Avangantamos Capewell II becomes the 31st King of Alenthyl.

#### **3E 1162**

* The Republic of Novania is established in Deurlyth by Antonellan settlers, welcomed by Clan Eachern.
* The City of Hearth enters its first stages of construction, with much progression in the first two years.
* Geoffrey Sarethi is born **42BD 3E 1162** in Arminia, a province in The Second Empire of Elterlein.

#### **3E 1163**

* A natural phenomenon known as Arcane Rifts begins to arise in Volvar at an alarming rate. This would later be discovered to be the fault of a Volvarian mage known as Bel'Gord.

#### **3E 1164**

* Volvar is destroyed by the Volvarian mage known as Bel'Gord when he begins to merge a multitude of realms using Arcane Rifts, leaving behind toxic Arcane Permeation.
* Alwin Sarethi is born **53DC 3E 1164** in Arminia, a province in The Second Empire of Elterlein.

#### **3E 1165**

* The Republic of Novania falls.
* Alenthyl establishes the Kingdom of Novania.
* Ausra Capewell is made first King of Novania.
* Alenthyl is established as an empire in Aevonhold.
* King Avangantamos Capewell II is made Emperor of Alenthyl.
* The Market Calendar is established, marking the date when all empires and kingdoms follow the same calendar universally for trade purposes.

#### **3E 1167**

* The main forces of the Alenthylian Church of the Light is destroyed in Deurlyth, reducing some of the corruption plaguing the empire.
* During this conflict, many Deurlen Clans rise up under the Dimia Clan.
* The Skirmish of Hearth is fought against the Clan Dimia, sending the clan into ruin.
* Rein'Unger, a Volvarian who had helped Del'Drud during the Mal Rebellion, attempts to enslave what was left of Volvar using an amplified version of a Dragon Charm.
* Rein'Unger is killed.

#### **3E 1173**

* King Ausra Capewell is killed.
* Relmus Sarethi becomes 2nd King of Novania.

#### **3E 1174**

* Alenthyl begins reconstruction on the Capital Lands after much of the dragon threat is slain.

#### **3E 1177**

* New Volvar is constructed in the smaller islands of Volvar
* Vol'Drok is crowned King of New Volvar.

#### **3E 1179**

* King Relmus Sarethi I abdicates.
* Geoffrey Sarethi becomes 3rd King of Novania.

#### **3E 1180**

* Relmus Sarethi I is killed.
* The Third Border War unofficially ends when Ulyssian troops are pulled out of Elterlein, marking their defeat. The Ulyssians having lost a good deal of territory.

#### **3E 1181**

* **The War of Forsaken Faiths** - Alenthyl declares war on Granthel.
* King Geoffrey Sarethi I is killed.
* Alwin Sarethi is made Regent of the Kingdom of Novania.
* Linus Sarethi, heir to the Novanian throne is born **42HC 3E 1181** in Hearth, the capital city of the Kingdom of Novania.

#### **3E 1182**

* **The War of Forsaken Faiths** - Emperor Avangantamos Capewell II is assassinated by Granthelian spies who’d infiltrated the government.
* **The War of Forsaken Faiths** - Alenthyl attacks Granthel, crashing an airship into a city district in Granthelia, The Cadaver. This district is overrun with Undead, one of the many kinds of horrors lurking outside The Wall of Granthelia.
* Gideon Capewell, heir to the Alenthylian throne falls into a coma.
* Pontiff Zeke Montero takes power in Alenthyl.

#### **3E 1186**

* Alenthyl completes reconstruction of the Capital Lands, a duchy in the Empire of Alenthyl that was once destroyed by Dragons in 3E 1150.
* New Masselburg, a city in the Kingdom of Novania is destroyed.
* **War of the Wolf King**- After a coup staged by Bohemond Hauteville destabilizes the Kingdom of Novania, a ruthless Alenthylian warlord known as Roughian seizes the throne, marking the beginning of the War of the Wolf King.

#### **3E 1187**

* **War of the Wolf King** -The Alenthylian warlord Roughian is killed by the Novanian people.
* **War of the Wolf King**- The War of the Wolf King ends, with the Novanian people claiming victory over the wolf king Roughian and King Alwin Sarethi back on the throne with the support of The Holy Empire of Alenthyl.
* Alwin Sarethi becomes 4th King of Novania.

#### **3E 1189**

* **The War of Forsaken Faiths** - After backing the Kingdom of Novania and expending a large amount of resources to reclaim Deurlyth, invading Alenthylian forces within Granthel are left with little resources, allowing defending forces to counter the ongoing attack and remove the invaders from the mainland, forcing the two into an uncertain stalemate.

#### **3E 1190**

* **The War of Forsaken Faiths** -  In the throes of an lengthy stalemate, the Highborn Gardens is compromised by multiple Blod'Juret and many noble lives are lost. After the Blod'Juret terrorizing the city are finally killed, the Highborn Gardens is closed off, refusing entry to all lowborn citizens.

#### **3E 1191**

* During a seemingly harmless NIC investigation of the unexplained appearance of Void Crystals in the city of Westmoor, Deurlyth, a catastrophic event occurs in which a third of the city is vaporized instantly by a blast of arcane energy. With unknown casualties numbering in the dozens, a mandatory evacuation of the city displaces upwards of ten thousand refugees.

#### **3E 1193**

* **The War of Forsaken Faiths** - After more than four years of extremely high tensions and an uncertain stalemate, the Alenthylian forces stationed near Granthel begin to stir once more. Unsure of the outcome of another devastating attack, much of the Granthelian resources are poured into fortifying The Wall of Granthelia.

* Alwin Sarethi, 4th King of Novania is killed on **15th HC 3E 1193** during his wedding to Margarette von Castell.

#### **3E 1194**

* **The War of Forsaken Faiths** - After an exceedingly rough storm passes over Granthel, many of the surrounding fleets of Alenthylian forces are disrupted. Granthelian soldiers are allowed the rare opportunity to rest and recuperate after the increasingly tense situation within the ever claustrophobic city.
* Silas Edward Capewell is crowned Viceroy of the Kingdom of Novania.

* Emperor of Ulyssa, Laerentius Proconinus II dies, those across Ulyssa mourn the loss of their Emperor and the nation is cast into uncertainty.

#### **3E 1195**

* Laerentius Proconinus III is crowned Emperor of Ulyssa. The reaction from the citizens of the Empire is cautious as his reputation for making rash decisions is widely known.
* Erketu Taijiong, leader of the Taijiong Family of Dongsu is killed by a stampede of Urudal. Members of the family became outraged, hysterically blaming the other Great Families for the incident.
* **The War of Forsaken Faiths** - Regaining their footing after a brutal storm a year earlier, Alenthylian forces outside of Granthel begin to stir once more. Granthelian soldiers begin to settle into the city walls, patiently awaiting the first attacks.
* Sarad Mathai, senior member and Commander of the Asrtriyasa of the Azure'mir in Sinval is assassinated by poisoning at the hand of a member of the Pharan League during talks to end the ongoing conflict. The death of Sarad plunges Sinval into another bloody chapter, resulting in the Azure'mir Council increasing their military presence in southern Sinval.
* Sheppard Avangantamos Capewell is born to Gideon and Millicent Capewell on **59th HC 3E 1195.** Tremendous celebration is held within the city of Alenton, the streets alight with fireworks and lively parades.

#### **3E 1196**

* In the throes of a massive restructure of the Ulyssian Military in an attempt to modernize, mirroring the strength of the Elten Military, Laerentius Proconinus III executes the high ranking and staunch supporter of his father Imperial Legate Quintus Littera citing his dissidence as treasonous behavior. The opinions of the Ulyssian people is split significantly between the younger generations of Uyssians who support the particularly unorthodox Emperor and his older detractors.
* **The War of Forsaken Faiths** - Alenthyl begins their assault of The Wall of Granthelia. After years of stunted trade with the rest of the realm, countless riots within the city walls, and the loss of a large portion of the Cadaver district to undead, the tired Granthelians can only consolidate their forces and wait for the ancient walls to be breached.
* In Deurlyth, a treaty is signed between the Kingdom of Novania and the local Deurlen Clans in order to quell rising tensions between the two groups. The treaty acknowledges that the entirety of Deurlyth is Novanian territory and that the Deurlen may live of their own free will within their ancient homeland.

#### **3E 1197**

* **The War of Forsaken Faiths** - While the siege of Granthelia's wall rages on, Alenthylian forces begin to finally break through the outer walls. Though the fighting against the Granthelian forces is reportedly fierce, Alenthylian troops also encounter a large number of Undead hordes rising inexplicably within the city - some of which are composed of soldiers fallen moments before.
* Within the city walls of Granthelia rest a terrified and exhausted civilian populace. Days marked by the low rumble of warfare from outside the fortified walls and sleepless nights within harshly constructed camps, only few of the trapped Granthelians would note the resonant whir emanating from the Highborn Gardens.

#### **3E 1198**

* **The War of Forsaken Faiths** - Alenthyl breaches the walls and begins its final assault. While on the precipice of victory, an earth-shattering boom is heard from within the Highborn Gardens and the sky begins to bleed red. The dead from the battle begin to rise up and attack Alenthyl's forces, forcing them out of the city and off of Granthel's shores.
* While Alenthylian ships are fleeing from the carnage, the Grand Elten Imperial Navy bombards them from both the sky and sea, decimating the fleet. The surprising attack leaves little of the naval forces able to escape back to Alenthyl.
* The blood-red sky seems to spread far beyond the horizons of Granthel, carrying with it an odd red haze that stains clothing and absorbs into the ground. Stretching to much of the Western Kingdoms and even to northern Auros, the odd changes to the environment almost completely halts communications throughout Aevonhold.
* Undead begin appearing en masse on the shores of Volvar, Deurlyth, Alenthyl. Undead also appear on the shores of Elterlein and Ulyssa in smaller numbers.
* Emperor Gideon Capewell of Alenthyl declares that in response to this crippling defeat, the War of Forsaken Faiths is over. Mass hysteria is seen in Alenthyl, as the Emperor and his advisers escape into hiding.
* The Second Empire of Elterlein vassalizes Granthel, in collusion with House Winthrop of Granthel. The Empire leave the Granthelian noble house to serve as rulers. Aloth, the head of House Wrenne and former king of Granthel is publicly executed. The rest of House Wrenne is exterminated summarily.
* The Second Empire of Elterlein vassalizes The Kingdom of Novania, making Margarette von Castell queen and stripping Silas Capewell of his family name and his titles.
* Proper communication returns to Aevonhold as the blood-red sky and red haze abates, with the return of communication spreads the information of the previous weeks to the entirety of Aevonhold.
* Alenthylian Templar rid much of Alenthyl of Undead presence with the help of the remnants of Alenthylian forces.
* Elten and Granthelian engineers begin the reconstruction of Granthelia and its outer walls under the directive of the Elten Imperial Minister to Granthel, Rupert Siegmar V.
* Following the incorporation of Granthel and Novania into The Second Empire of Elterlein, emissaries of the Empire of Alenthyl and The Great Provinces of Nobugo meet with the recently ascended Emperor of Ulyssa, Laerentius Proconinus III. The meeting takes place in Rhold, Gallanon, the capital of Ulyssa. The series of meetings between the three powers lasts well into the new year.

#### **3E 1199**

* The Gallanon Accords are signed, officially declaring the largest alliance in Aevonhold's history between The Empire of Alenthyl, The Great Provinces of Nobugo and The Empire of Ulyssa.
* Directly following the signing of the accords, the Emperor of Ulyssa declares the Fourth Border War in an effort to stop the rapid expansion of The Second Empire of Elterlein's and to retake lost lands.
* Word spreads of a development in Elterleins Arcane research, yielding an unknown change to Blackpowder Firearms.
* Suddenly, small rifts begin appearing throughout Aevonhold leading to an increase in seismic activity. Before the rifts can be fully studied and understood, they disappear as magical energy drains from the world in regions where the rifts themselves first appeared.
* With the coming realization of the realms faltering magic, The Empire of Ulyssa begins to arm their borders to begin an offensive against The Second Empire of Elterlein.

### **13th Century**

#### **3E 1200**

* As magic begins to slip from within the borders of The Holy Empire of Alenthyl, the Alenthylian Church of the Light urges its followers to look towards the future with hopeful minds as dissent grows within the population.
* In the ensuing chaos of the disappearance of magic, a large Elten airship crashes over the border of Ikhung Province, Nobugo.
* In the final weeks of the year 1200, The Empire of Ulyssa pushes their forces across the northern border into Elterlein with the help of Nobugohito forces. The small duchy of Arnes Voren would once again become the theater of war in the ongoing struggle between the two nations

#### **3E 1201**

* **Fourth Border War** - The Last Stand of the Lorrin Company occurs. Trapped in a mountain fort and without magic, the Lorrin Company faces down Ulyssian legions and manages to hold the pass. Ulyssa is prevented from taking any more territory, despite Elterlein’s crippled state. The Lorrin Company go down in history as heroes.

#### **3E 1203**

* Magic returns to much of Elterlein in an event known as the Great Renewal, also known in Ulyssa as the Witch’s Scourge. This marks the end of the event known as the Silence, later called the First Silence.
* **Fourth Border War** - This gives Elterlein enough of an edge to begin retaking lost territory and stop the horrible military losses they had been taking across much of their southern border. The war enters a stalemate period that would persist for over a decade.

#### **3E 1214**

* **Fourth Border War** - The stalemate finally ends with the final, decisive battle of the war; the Battle of Gor’Rael Pass, also known as the Hour of Kingfisher’s Flight. As massive Elten and Ulyssian armies prepared to fight for the pass, a conspiracy of Siecian revolutionaries within the Ulyssian army known as the Kingfishers plotted their betrayal. As the battle began, hidden caches of Siecian fire suddenly erupted underneath the Ulyssian forces, decimating their army and allowing a decisive Elten victory. This turns the tide of war. It is still unclear whether the Kingfishers were working with the Elten forces or not.

#### **3E 1215**

* **Fourth Border War** - Peace talks begin between the two sides as Elterlein manages to put up an unbreakable defense. It isn’t until Elterlein unveils the perfected undead engine, constructed with a joint force of Elten engineers and conscripted Granthelian mages, that peace talks truly make headway. The war ends, with Ulyssa and Nobugo retaining their captured territory and Elterlein retaining their new vassals. Sies and many cities in Taurum become independent. The mages behind the undead engine are disavowed and put to death for the horrors it wrought during the war.

#### **3E 1217**

* **War of the Vagabond’s Reprisal** - While Elten forces are otherwise occupied following the end of the war, Alric Wrenne, son of executed Granthelian king Aloth Wrenne, launches a violent revolution in Granthel. Supported by the long-suffering lower classes and several unhappy Highborn families, Alric slays King Gregor Winthrop in single combat and is crowned King Alric “the Vagabond”, restoring the Wrenne family to the Granthelian throne. The Elten occupation is ousted, using much of the arcane weaponry the Granthelians had been forced to construct for the war effort.

#### **3E 1218**

* The period known as the **Harmony** begins, seeing decades of peace between the nations of Aevonhold. The technology developed during the war is turned instead to civil development and trade, seeing an unprecedented technological boom.

#### **3E 1263**

* **The Kansin Rift Crisis** occurs. Though other Rift anomalies had occurred over the decades, this marks the first large and devastating extraplanar event pre-Thinning. The Nobu province of Kansin is nearly entirely wiped out by a sudden, violent Rift opening. It takes aid from Ulyssian legions and witch hunters to slay the creatures that emerged from the Rift and stop it from spreading. At the time thought to be a one-off incident, it would later be seen as a warning for what was to come later.

### **14th Century**

#### **3E 1327**

* The **Thinning of the Veil** begins, though this is as-of-yet unknown.
* Magic begins to grow incredibly powerful, in an event known as the **Astral Surge**. Mages across Aevonhold notice their magic growing increasingly potent.

#### **3E 1333**

* The **Astral Surge** continues. Magic has almost entirely supplanted arcane technology in many fields, leaving airships largely obsolete. Mages grow increasingly powerful, and seek to further hone their magical abilities. Small magical incidents crop up here and there, with mages losing control and causing damage. This is thought of as a natural consequence to the growing power.

#### **3E 1337**

* The **Astral Surge** finally reaches a head. Magic becomes impossible to control, and suddenly goes critical. Mages across Aevonhold find their abilities devastatingly powerful, with even simple spells causing widespread damage. Additionally, reserves of Arcane Essence violently explode, causing massive damage to cities and infrastructure. Many nations are brought to their knees by these events, with Elterlein particularly harmed. Pogroms against mages are seen the world over as magic becomes so volatile.
* Immediately following the worst days of the Astral Surge is the period known as the **Second Silence**. It is said that the Veil overcorrected for the amount of magic it had let through, and suddenly stopped all magic across Aevonhold. Nations that had become reliant on mages and arcane technology now find themselves devastated and with no way to rebuild. Mass civil unrest occurs, with many larger nations struggling to maintain order.

#### **3E 1349**

* After over a decade, the **Second Silence** finally ends. The event known as the **Astral Awakening** occurs, as magic returns. The first instance of magic returning to the world is recorded by historians as a Zahvwa traveler suddenly causing a market square in Sies to become overgrown with vines. Across Aevonhold, individuals notice magic returning, and rejoice - but the happiness would only be temporary.
* With the reawakening of magic, the Scholars of Eventide send word out across Aevonhold that the Third Era had officially ended. A new Era was beginning, one of magic and a return to the ways of old. Thus begins…

## Fourth Era - *Era of Awakening*

### **1st Century**

#### **4E 1**

* **The Thinning of the Veil** - The disastrous effects of the Astral Awakening begin to become apparent in the first year after magic’s return. In areas of particular arcane significance, massive Rifts begin opening and creatures from other planes begin pouring out, becoming trapped in Aevonhold. Nations and cities already weakened by the Surge and Silence are now forced to contend with extraplanar monsters.
* The centralization of large nations becomes suddenly impossible as travel becomes difficult, if not impossible. The oceans, too, are filled with extraplanar creatures, making sea travel incredibly dangerous and deadly.
* Deities and extraplanar entities such as the Fae find it much easier to influence the physical world, and become increasingly common and prevalent.
* Magic, too, becomes more widespread. The Gift becomes increasingly common, springing up in previously mundane bloodlines.

#### **4E 7**

* Turning back to ancient Sinvali customs, a renegade Sinvali sailor sets out to try and reclaim the oceans. This becomes known as the fabled Voyage of Anishah, in which, for some unknown reason, Sinvali traditions were found to be able to navigate around the dangerous parts of the ocean. The Sinvali become the only Aurosi culture able to sail the world freely, and begin to trade goods and information between nations.

#### **4E 107**

* After a century of seclusion and danger, the Thinning stops becoming worse. Rifts stop opening and perpetuating the danger of the wilderness, leading many to hesitantly begin rebuilding their kingdoms. There is a long road ahead.