ArmA 2: CfgDefaultKeysMapping

## List of key actions

* ActionContext
* AimDown
* AimHeadDown
* AimHeadLeft
* AimHeadRight
* AimHeadUp
* AimingHead
* AimLeft
* AimRight
* AimUp
* AutoHover
* AutoHoverCancel
* Basic
* Binocular
* BuldBack
* BuldDown
* BuldForward
* BuldFreeLook
* BuldLeft
* BuldLookDown
* BuldLookLeft
* BuldLookRight
* BuldLookUp
* BuldMagnetizePlanes
* BuldMagnetizePoints
* BuldMagnetizeYFixed
* BuldMoveBack
* BuldMoveForward
* BuldMoveLeft
* BuldMoveRight
* Buldozer
* BuldResetCamera
* BuldRight
* BuldSelect
* BuldSelectionType
* BuldSwitchCamera
* BuldTerrainLower10cm
* BuldTerrainLower1m
* BuldTerrainLower50cm
* BuldTerrainLower5m
* BuldTerrainRaise10cm
* BuldTerrainRaise1m
* BuldTerrainRaise50cm
* BuldTerrainRaise5m
* BuldTerrainShowNode
* BuldTextureInfo
* BuldTurbo
* BuldUp
* BuldZoomIn
* BuldZoomOut
* CancelAction
* CarAimDown
* CarAimLeft
* CarAimRight
* CarAimUp
* CarBack
* CarFastForward
* CarForward
* CarFreelook
* CarLeft
* CarMovement
* CarRight
* CarSlowForward
* CarWheelLeft
* CarWheelRight
* Chat
* Cheat1
* Cheat2
* Command
* CommandBack
* CommandFast
* CommandForward
* CommandLeft
* CommandRight
* CommandSlow
* CommandWatch
* Compass
* CompassToggle
* Crouch
* DefaultAction
* Diary
* DSInterface
* Eject
* EvasiveBack
* EvasiveForward
* EvasiveLeft
* EvasiveRight
* Fire
* FlapsDown
* FlapsUp
* ForceCommandingMode
* Gear
* GetOut
* GetOver
* Handgun
* Headlights
* Heli
* HeliBack
* HeliCyclicLeft
* HeliCyclicRight
* HeliDown
* HeliFastForward
* HeliForward
* HeliLeft
* HeliManualFire
* HeliRight
* HeliRudderLeft
* HeliRudderRight
* HeliThrottleNeg
* HeliThrottlePos
* HeliUp
* Help
* HideMap
* HoldBreath
* IngamePause
* LandGear
* LandGearUp
* LaunchCM
* LeanLeft
* LeanLeftToggle
* LeanRight
* LeanRightToggle
* LockTarget
* LockTargets
* LookAround
* LookAroundToggle
* LookCenter
* LookDown
* LookDownCont
* LookLeft
* LookLeftCont
* LookLeftDown
* LookLeftUp
* LookRight
* LookRightCont
* LookRightDown
* LookRightUp
* LookUp
* LookUpCont
* ManBasic
* ManMove
* MenuBack
* MenuSelect
* MiniMap
* MiniMapToggle
* MoveBack
* MoveDown
* MoveFastForward
* MoveForward
* MoveLeft
* MoveRight
* MoveSlowForward
* MoveUp
* NetworkStats
* NextAction
* NextChannel
* NextCM
* NightVision
* Optics
* OpticsMode
* PersonView
* PrevAction
* PrevChannel
* Prone
* PushToTalk
* PushToTalkAll
* PushToTalkCommand
* PushToTalkDirect
* PushToTalkGroup
* PushToTalkSide
* PushToTalkVehicle
* ReloadMagazine
* RevealTarget
* Salute
* Seagull
* SeagullBack
* SeagullDown
* SeagullFastForward
* SeagullForward
* SeagullUp
* SelectAll
* ShowMap
* SitDown
* Slow
* Stand
* Surrender
* SwapGunner
* SwitchCommand
* SwitchGunnerWeapon
* SwitchWeapon
* TacticalView
* Tank
* TeamSwitch
* TeamSwitchNext
* TeamSwitchPrev
* TempRaiseWeapon
* TimeDec
* TimeInc
* ToggleRaiseWeapon
* ToggleWeapons
* Turbo
* TurnIn
* TurnLeft
* TurnOut
* TurnRight
* User1
* User10
* User11
* User12
* User13
* User14
* User15
* User16
* User17
* User18
* User19
* User2
* User20
* User3
* User4
* User5
* User6
* User7
* User8
* User9
* VehBasic
* VehicleTurbo
* VehLockTargets
* VoiceOverNet
* WalkRunTemp
* WalkRunToggle
* Watch
* WatchToggle
* ZeroingDown
* ZeroingUp
* ZoomContIn
* ZoomContOut
* ZoomIn
* ZoomInToggle
* ZoomOut
* ZoomOutToggle
* AimingHead
* Basic
* Buldozer
* BuldTerrainLower10cm
* BuldTerrainLower50cm
* BuldTerrainRaise10cm
* BuldTerrainRaise50cm
* CarFreelook
* CarMovement
* CarWheelLeft
* CarWheelRight
* Command
* DSInterface
* Eject
* GetOut
* GetOver
* Heli
* HeliThrottleNeg
* HeliThrottlePos
* LaunchCM
* ManBasic
* ManMove
* NextCM
* OpticsMode
* PushToTalkAll
* PushToTalkCommand
* PushToTalkDirect
* PushToTalkGroup
* PushToTalkSide
* PushToTalkVehicle
* Seagull
* Slow
* Surrender
* SwitchCommand
* SwitchGunnerWeapon
* Tank
* User1
* User10
* User11
* User12
* User13
* User14
* User15
* User16
* User17
* User18
* User19
* User2
* User20
* User3
* User4
* User5
* User6
* User7
* User8
* User9
* VehBasic
* ZeroingDown
* ZeroingUp
* ZoomContIn
* ZoomContOut
* ZoomInToggle
* ZoomOutToggle
* Walk
* ZoomCont