Dragon

The Dragon is the boss of Castle Dragon and one of the major bosses in the Everchip area. She is a large red pixelated dragon who has kidnapped the king's three daughters, as well as Lars, who becomes her boyfriend temporarily. The king of Kingland sends you off on a quest to destroy it soon after landing in Everchip. Before the fight, Lars will be added as a party member, and he will fight alongside you during the battle. The Dragon has two phases of attack, as it will only start using its more powerful attacks when below 60% HP.

In addition, there is a second Dragon in the mirror world of Castle Dragon, accessible by using the Vampire form. This version is optional, and has all stats doubled in addition to a whopping 10,000 health. However, it starts the fight Asleep, and its skills are otherwise unchanged. This Dragon fight is optional, but it is guarding the Light-bulb of Castle Dragon.

## Attacks/Actions

### First Phase (100%-60%)

* The Dragon will attack, dealing physical damage to one party member.
* The Dragon will cast Fire 1, dealing magical damage to one party member.
* The Dragon will bat her eyelashes, making Jimmy Afraid, stunning him. It will also prepare the Dragon to use a more powerful attack. The next turn, she will do one of the following:
	+ She will cast Fire 2, dealing 300% magical damage to one party member.
	+ She will flash a toothy grin. This is ANOTHER set-up move, and the next turn, she will cast Fire 3, dealing 300% magical damage to all party members.

### Second Phase (60%-0%)

* The Dragon will bite down hard, dealing 125% physical damage to one party member.
* The Dragon will cast Fire 2, dealing 300% magical damage to one party member.
* The Dragon will flash a toothy grin without needing to bat her eyelashes beforehand, and the next turn, she will cast Fire 3, dealing 300% magical damage to all party members.

## Strategy

For the regular dragon, Undulating with lars, Metabolizing and using Counter Stance creates a basically self sufficient Lars that has an excellent damage output, just remember to guard after the Dragon bats her eyelashes. If she flashes a toothy grin you are either going to want to switch to Bird and startle her, or if she's alert switch to Vampire and use Barrier, and just have Helga and Lars guard.

For the mirror dragon, it is highly recommended to wait until getting Andrew, not long after the regular fight, to tackle her. With a turn to set up with Analysis, plus the help of Mana Burn from the Pumpkin form and the Dragon's natural sleep, Jimmy's bear form should be able to do >50% of her health with a single Rampage, even taking her out in one hit with the right optimization. Fire 3 is devastating at this point in the game, so your goal should be to take her out as fast as possible before she has a chance to decimate your team with it.

If all you care about is the light-bulb, you can revisit this fight when you are much stronger and have more options available to you; between Analyze, Called Shot, and Rampage, you can easily one-shot the Dragon while it's still asleep. However, she gives a fairly large gold and experience payout for this point in the game, so it is legitimately worth fighting her as soon as possible.