recursal/Fanatic-Fandom huggingface dataset:
Trace

**Trace** is a single player strategy game on Coolmath Games. The objective is to do puzzles and find your way out.

## Instructions

You're trapped in a strange place, and now you need to escape! Click on the arrows to turn in the room. Click on the furniture in the room to take a closer look at it. Some pieces of furniture serve as clues while others can be collected in your inventory.

When you collect an item, you can click on the magnifying glass to get a closer look at the object. Each item has a small sentence describing it, which also acts as a hint in case you're stuck!

If you find something interesting you may need for later, click on the camera icon to take a picture of it. To review your pictures, click on the Notes button and you'll be able to see your pictures. You can draw on the picture by pressing the pencil button. If you want to erase your drawings, click the eraser button or click the "Erase All" button to clear the picture.

Each puzzle in every room is unique. If you can interact with an object, it serves a purpose to help find your way to freedom!

## How To Play

* Click to move
* Drag for puzzles
Burger

My Man

Burger is one of the main characters of Planet Life.

## Appearance

Burger is a light blue robot that is mostly known from the game, Planet Life.

## Personality

Burger is mostly happy, and a hard working robot on Planet's surface.

There is also a replacement of Burger, named 'Burg3r' used by WIFY (ex wife)

## History

Not much is known about Burger.

Burger has made its first appearance while Planet a.k.a. the player, discovered the asteroid and found it on its surface. Then it soon found some stardust to hand to Planet, and found a dungeon for Derek to explore around to unlock more friends.

Burger's three missing USB sticks unlocks a friend of Burger for each USB stick, which can be found in Space Ben's shop.

After lots of work chopping wood, and digging gold, Burger has explored the broccoli empire. But, Burger was soon missing after visiting the broccoli empire, so Planet was searching him for days, until he finally found it. Then there's WIFY. First, Planet must pass the quiz, then save Burger, but instead of things being normal again, Burger was turned into a planet by WIFY and now Burger is with another solar system after Planet entered the wormhole.

## Trivia

* The planet version of Burger is called Burgulon.
* Burger can possibly be a male due to WIFY being Burger's ex wife.
Detective GUI

## **Description**

Use WASD or the Arrow Keys to move and jump. Press S, Down or E to enter doors, or to start a level from the world map. Find a way to reach the white flag in each level! But remember, not everything is always as it seems.

TIP: GUI means Graphical User Interface, which refers to all the buttons on the screen. Sometimes these buttons might have special functions that you aren't expecting. Try clicking around on different buttons and see if you can come up with a new idea!

## Chapters

* Chapter One: Tools of The Trade
* Chapter Two: It Always Starts in a Swamp
* Chapter Three: Souls Highway
* Chapter Four: The Wheels Of Trickery
Doodle Alive

***Doodle Alive*** is a puzzle game developed by Tadas Gloom, in which the player controls a triangular doodle which can shift between moving on the surface of paper and moving outside it.

## Instructions from Cool Math Games

*Use the Arrow Keys to move and jump. Press Space to jump off the paper into the physical world, then press Space again to jump back into the paper world. You can only touch objects in the world you're in. Keep hopping back and forth to reach the diamond!*

## Gameplay

The player controls a yellow triangle inside a sheet of paper, which can move around in a grid using the arrow keys, but cannot move outside the sheet. By pressing the space bar, the triangle will fall out of the sheet, and be capable of moving left and right on office supplies, and jumping about three grid spaces high. Pressing the space bar again while outside a sheet of paper will have no effect, but doing so in front of one will have the triangle merge back into the paper and regress to the previous controls. The player must collect all red diamonds in the level, which are inside the paper world, in order to proceed to the next one.

Inside the paper world, there are several other interactable objects, such as:

* Boxes, which can be pushed around by moving into them while inside the paper world, but only onto grid spaces with blue circles, becoming impassable otherwise, and act as solid surfaces outside of the paper world;
* Metallic razor blade-like objects, which are immovable and impassable on either dimension;
* Green, red or blue buttons, which, if passed over in the paper world, will transform all outlines of the same color as the button into blocks, which behave as the metallic objects, and any differently colored blocks back into outlines, having no effect if they have already been pressed. If an outline becomes solid while a box is inside it, the box will not be destroyed, but will become immovable.
* Green, blue, pink, or orange blocks with padlocks on them, which act like metallic blocks until the key with the same color as the blocks is collected, in which case they permanently disappear.
* Pairs of pink, brown, blue, or green portals, which, if passed over in the paper world, will teleport the player to the matching portal.
* Red, blue, green, or yellow droplets, which, if passed over, will make the triangle the same color as the droplet. While the triangle is a specific color, it is capable of moving over and merging into white paper and paper the same color as it, but not differently colored paper.

Most objects in the outside world are impassable in the outside world and passable in the paper world, with the exception of the thumbtacks, which are impassable in either world, and paperclips, which are impassable only from above in the outside world.
Big Tower Tiny Square

### INSTRUCTIONS

Press Spacebar to start. Press the arrow keys to move left and right. Press UP to jump. You can jump off the walls to reach higher areas.

Big Tower Tiny Square is all about fantastic timing and big jumps. The goal is to go all the way up the tower and retrieve the pineapple waiting for you at the top. Just one problem - this isn’t just your everyday tower. When we say big tower, we mean BIG TOWER. Even the best players in the world take more than 15 minutes, and the game is expected to take roughly an hour for beginners.

### WHAT QUALITIES DO YOU NEED TO SUCCEED?

Big Tower Tiny Square isn’t a game just made for anyone. Players will need fantastic timing, great coordination, and above all, patience. This is a game that you are going to fail at a lot. Even if you are great at video games, Big Tower Tiny Square has so many jumps that there’s no way you won’t have some failures along the way. It’s just the nature of the game, so rather than getting frustrated over it, you have to stay calm and just try your best.

### WHAT GENRE IS BIG TOWER TINY SQUARE?

Currently, we have Big Tower Tiny Square under the Run & Jump Playlist, which you can find here, along with the Timing Games Playlist, which you can find here. Big Tower Tiny Square is all about timing your speed and jumps correctly in order to dodge the giant gaps and pools of lava. Of course, we also had to put Big Tower Tiny Square under the Crazy Hard Games Playlist here, considering the amount of time it takes to beat and the intense amount of focus that you need in order to make it through and retrieve the pineapple.

### WHAT MAKES BIG TOWER TINY SQUARE FUN?

It seems strange, but many people find joy in the struggle of playing Big Tower Tiny Square. It may take a while, but the feeling of finally reaching the top of the tower feels so much more gratifying after going through all of the effort and setbacks that are bound to happen when playing the game.

### WHAT ARE SOME SIMILAR GAMES TO BIG TOWER TINY SQUARE?

The most obvious similarity to Big Tower Tiny Square is the game Big Neon Tower Tiny Square. It is very similar to the original, except for a different color pallet and a different map. The concept is the same though - players must jump and slide until they make it to the top of the tower to win the game.

Still hungry for more? We have a couple of other games on our site from the Big Tower Tiny Square series. You can check them out on our game collection page for more information.

Another game that has a similar feel to Big Tower Tiny Square is Running Round. Running Round is an extremely difficult jumping game that continues to increase in difficulty. In Running Round, you are playing as a square that is continuously going around the map, trying your best to avoid obstacles that are trying to destroy you. There are only 3 levels in Running Round. However, don’t let this fool you. This is an extremely hard game that you will need at least a few practice runs on each level if you are hoping to make it through the entire game.

For more similar games, you can check out our Coolmath Games blog about jumping games here.
A Knight and His Ghost

## Instructions

Use the arrow keys or WASD to move an jump. If you fall in the water, you will enter ghost mode, where you can float up and down. Find a heart to transform back into a knight. Press E to interact with buttons and release extra blocks. Work together with your ghost to find a way to the exit!

## Gameplay

A Knight and His Ghost is a logic and skill based game where you are a knight and you need to collect keys and unlock gates. The knight can run, jump (a little more than 2 blocks high), push boxes (cannot push more than 1 box at a time), collect keys, activate buttons (drops another box to use), and open gates (let's you fall into the next level). Dying activates ghost mode where you can fly around but the ghost cannot interact with anything. If you find and touch a floating heart as a ghost you will be returned into a knight and the floating heart will be removed. There are 9 levels in total with the 9th being a kind of bonus level.
Alfi

## Instructions

Help Alfi reach the golden flower in each level. Press the arrow keys or WASD to move and jump. Don't fall off!

## Gameplay

Alfi is a logic and skill based game where the player needs to collect the golden flower in each level. To do so the player needs to jump to moving platforms, move and place barrels, activate levers, and attack enemies. The player can also collects stars around the level.

## Objects

### Star

3 stars can be found all levels and can be collected as a bonus challenge.

### Golden Flower

Reaching the golden flower is the goal for each level (except the last level). Once you reach it you will be taken to the next level.

### Moving Platform

Moving platforms are platforms that slowly move up and down.

### Crumbling Platform

Crumbling platforms are platforms that break soon after being stepped on.

### Magic Platform

Magic platforms are Bird shaped platforms that fly across the screen and keeps flying forward it goes off screen. Soon after being stepped on it changes appearance and appears mostly invisible.

### Tight Rope

Tight ropes are ropes that can be jumped on top of from below and dropped below from on top. The stakes holding each end can be stood on. Tribals and barrels can also be on tight ropes.

### Barrel

Barrels are used to keep buttons pressed, stacked up, jumped off of, and used to attack tribals (by dropping the barrels on top of them).

### Doors

Doors are thin walls that can be lifted and dropped by a lever or button.

### Button

Pressing buttons can be used to spawn golden flowers or deactivate activated spikes. If the button stops being pressed the flower will disappear again.

### Lever

Levers can be flipped to lift doors and lift/lower logs.

### Timed lever

Timed levers are levers that when activated will start a countdown which it will then deactivate. These levers can lift doors and deactivate activated spears.

### Thorns

Thorns are objects that kill the player when touched.

### Tribal

Tribals are enemies with big yellow masks and Spears that walk back and forth. If they run into the player the player is killed.

### Timed Spears

Timed Spears are Spears on a surface that go out and in repeatedly.

### Activated spears

Activated spears are spears that can be activated or deactivated by levers and buttons.

### Spiritual Statue

The spiritual Statue is a Statue in the last level that shoots projectiles from the eyes throughout the level.
99 Balls

## Instructions

Click and drag to aim your shot. Release to fire. Collect rings to increase the size of your chain.

## Gameplay

99 Balls is a skill based game that can be a played on a mobile device where you start with 1 ball to attack with and there will be circles to attack (about 5 circles on the first turn), with the ball, at the top of the screen. Circles start with very low health (1 or 2 health on the first turn) but the circle's health and frequency progressively gets harder as the game continues. Balls are small and are able bounce of the walls, ceiling and circles. Occasionally there will be rewards that come with the circles. One of these gives the player an additional ball to attack with. When you have more than one ball each ball will shoot shortly after the previous ball. When ball hits the floor the ball is out of play and will no longer bounce. When there are no more balls are in play the turn is ended and then another row of circles will drop down with any circles on the board will drop down a row. The game ends when a circle reaches the floor.

## Rewards

You can collect rewards by hitting them with ball. Balls do not bounce off rewards. There are 2 rewards that can appear.

### Rings

Rings give the player an additional ball to use on the next turn.

### Stars

Collecting star rewards gives you star currency. Stars are a currency used to buy ball skins.

#### Skins

* Circle
* Gear
* Golf ball
* Driver
* Seawalk
* Anomaly
* Planet
* Smile
* Volleyball
* 8-ball
* [If you unlock the last skin put the name here]
31

31 - Classic - Number - Strategy

31 is a card game in Coolmath Games.

## Instructions

Your goal is to get the highest scoring hand you can, either by getting three cards of the same rank (like 8s or Jacks) or the same suit (like hearts or spades). The value of your hand is calculated by adding up the total of your cards in any one suit. Regular cards are worth their number, face cards are worth 10, and Aces are worth 11, but remember, only one of your suits counts. You can also make a hand of three cards with the same rank, like 8-8-8 or J-J-J. This is always worth 30.5 points, regardless of the number on the card.

To change cards, swap a card from your hand with a card from the extra hand in the center of the board. If you think you have a strong hand, you can pass. This means every other player gets one more turn, and then you all show your hands. You can also swap all three cards from your hand with the three cards on the table, but this also makes you pass.

The person with the lowest score loses a life and then the next round starts. Can you knock out all of your opponents and win the game?
Arrow Station

## Instructions

Help the jelly cube escape the Arrow Station by clearing a path.

Turn arrows so they're facing the right way.

Break blocks so he doesn't hit them.

Tap on gaps to jump over them.

Hit the red button to disable nearby laser beams.

How far can you make it?

## Gameplay

Arrow Station is skill based game that can be played on a mobile device.
1 Push

## Instructions

Use the arrow keys to move and push rocks. Your goal is to reach the golden idol, but you can only push one rock each level. If you get stuck, press R to restart the level.

## Gameplay

1 Push is a logic game where you push a rock once you can no longer push the same or any other rock again. The challenge is figuring out which rock/block to push and when to push it and finding the order to push rocks/activate buttons. The goal is to reach the golden idol. The game has a total of 30 levels.

## Objects

### Rocks

Rocks can be pushed an any direction unless there is another rock or block in that direction. Rocks can be pushed into holes which allows the players to now walk on it.

### Blocks

Blocks are square shaped tiles with a face on them with an open mouth and eyes that close when it is activated. They can be pushed and are activated by buttons. When they are activated they shoot a projectile in the directions they are facing which will travel until it destroys a specific number of rocks (depending on what block it is). If a player is hit by a projectile they are killed and will be respawned with the level being restarted. There are brown and grey blocks that behave a little differently.

##### Brown Blocks

Brown blocks shoot an arrow when activated. An arrow will travel until it destroys a rock.

##### Grey Blocks

Grey blocks shoot a fireball when activated. Fireballs travel until it destroys 3 rocks.

### Buttons

When a button is pressed it activates the closest block. A button can be pressed by stepping on it or pushing a rock or block onto it. When a block is pushed onto a button it shoots an arrow from where the block was originally.

### Holes

Holes are ground tiles that cannot be walked on. When you attempt to walk on a hole the player will fall into the hole and die, then the player will be respawned with the level being restarted. When a rock or block is pushed onto a hole it will fill the hole now allowing the player to walk over it but the rock or block can no longer be pushed or activated.

### Cracked Tiles

Cracked tiles are ground tiles that appears cracked and can only be stepped on once. When you step on a cracked tile, stepping off it will now make the tile become a hole.
Misspelled

Misspelled - Logic

You’re a small wizard on a mission to get across each level, but you can’t do this without help from your magic spells!

## Instructions

Use the arrow keys or the WASD keys to move and jump. You’ll learn spells as you progress through the game. To cast a spell, click on the screen and type it out. Press ENTER to make it appear on the screen. You can also click and drag to move the spell’s location.

The first spell you learn in Misspelled is R-O-C-K-S. This will give you an extra platform to stand on. But, be careful where you cast your spells or move them! You'll learn more spells as you get further in the game. But you’ll need to remember your list of spell words so that you can use them at any time. You have a limited number of spells to cast in each level as shown by the stars in the top corner.

There are 15 levels to Misspelled, each more difficult than the last with more spikes, more jumps, and more action. With each level you must avoid the challenges and get to the goal at the end. Can you make the magic happen and reach the final goal?

## Tips & Tricks

Singular words stay. Singular word spells (or words without an ‘s’ at the end) are cast as one solid object and won’t break apart. For example, when casting R-O-C-K-S, each letter will form as its own object and has the potential to break up when dropped.

Two for one. Another good strategy to use is exactly the opposite. Placing plural words on ledges will break them up into different parts as they fall. Each letter will have the same powers, even when broken up. Using this strategy, you can use only one spell in many ways!

## What you learn from playing Misspelled

This game tests your powers of memory under pressure. Players must remember all the spells and the correct way to spell them as you travel through the game. Misspelled also enhances spelling and vocabulary skills. The game also works to improve your hand-eye coordination. You have to react quickly to action in the game, jumping and moving as you press the correct keyboard keys at the right time.

Unlike some of our other word games, this is a platform game. It combines the fun of other word games but with action to get involved in too. For challenging spelling games and puzzles try our other free word games like like Daily Crossword or Candy Word.
2048

2048 - Strategy - Logic - Number - Mobile

2048 is a number sliding game.

## Tips

Pick a corner - The goal is to make one tile 2048. The easiest way to do that is to pick a corner and focus on making that corner tile your highest number tile. Most people pick the bottom right corner, but you could pick whichever corner feels good to you. Once you’ve picked a corner, two directions will always keep your number in that corner, and the other two are risky to press without thinking. Don’t let your biggest number leave that corner unless you have no other choice!

Build a number chain - Once you’ve picked a corner, pick a row (or column) to chain numbers into. All of your biggest numbers should be in this row, from smallest to largest, to make it easier to merge tiles together. Try to always keep this row full of numbers (even small ones) so that you can move safely in three directions. Once you get above 512, you may need to chain into the row next to the one you’re already using.

Stay organized! - Try to keep your larger numbers neat and organized. Don’t combine them all over the board without thinking. If you do, you’ll end up with a bunch of large-numbered tiles that can’t merge together. Focus on keeping your large numbers in the chain described above. You can keep the game going by keeping the number of larger numbers to a minimum and keeping the board full of smaller numbers instead.

Plan ahead - Your game will last longer if you look a couple of steps ahead to plan your moves. Try to make sure that a row or column with your largest number is always full or close to full of numbers. When new numbers appear, they are usually a 2 or 4. Think about where you need to combine numbers in order to keep your chain in order. All of the above strategies will only work if you take a minute to look ahead before you start merging your tiles.

## Instructions

The goal is to get a single tile to be 2048. Get two of the same numbers next to each other and add them together using your arrow keys or WASD.

Use the arrow keys to move your tiles in one direction or another. Take a break every now and then for food and water.

## What you can learn from 2048

If you play 2048, you’ll become very familiar with powers of 2, and you’ll have to plan ahead and think strategically.
Papa's Wingeria

**Papa's Wingeria** is the sixth game in the *Papa's Pizzeria* series.

## Instructions

To start the game just click on the "save slot" cards. The creator had the name entry disabled so no one can get creative with the names!

Take the customer's order... Fix the food properly and in the correct time... Give it to the customer. If it's done correctly, you get a big tip!

It gets hard when there is more than one customer to deal with at once and watch out for the food critic!
Coolmath Games Wikia

Welcome to the most accurate infomation about Coolmath Games and all of the games in it!
With more games than we can count and even more being added every week, Coolmath Games has many games for you to enjoy! Besides math, there is a variety of games, like the Duck Life series, Papa's Pizzeria, and more!
You can also edit this wiki to make it better. Isn't that sweet? Just find a page to edit and you're good to go! Just be nice and try your best to make the wiki better, and you shouldn't have anything to worry about.
This is a wiki about a site for kids, so profanity and questionable content when they don't pertain to Cool Math Games and its games will not be tolerated, and will result in an indefinite block.
Another Gentleman's Adventure

## Instructions

Use the arrow keys or WAD to move and jump. Press ESC to see the map and your stats. Sometimes you have to find a new powerup to jump higher or get through a blocked passage.

Another Gentleman's Adventure is an exclusive conversion of 1985 made for Cool Math Games.

## Gameplay

Another Gentleman's Adventure is a logic, memory, and skill based game.
Fireboy and Watergirl in the Forest Temple

Fireboy and Watergirl in the Forest Temple - Logic - Skill - 2 Player

**Fireboy and Watergirl in the Forest Temple** is a two-player puzzle-platformer game developed by Oslo Albet, Anna Tamarit, and Jan Villanueva. The game stars the titular Fieboy and Watergirl, who must reach their respective exit doors in each level while collecting diamonds.

## Instructions from Cool Math Games

*Use the keyboard to move Fireboy and Watergirl through the maze and collect the diamonds on their way to the exits. The A,W,D keys move Watergirl and the arrow keys move Fireboy.*

*Since fire and water don't mix, be sure to not let Fireboy go in the water lakes and don't let Watergirl go in the fire lakes... And keep them both out of the green lakes.*

## Gameplay

Fireboy walks around with the left and right arrow keys and jumps with the up arrow key, while Watergirl walks around with A and D and jumps with W. Across the levels, there are lakes of fire, lava, or a green liquid. Fireboy can walk through lava and Watergirl can walk through water, but if either touches the opposite-colored lake or the green liquid, they will evaporate, restarting the level.

There are also red and blue diamonds stationarily floating in the levels. They can be collected by touching them with the character whose color matches the diamond. A few levels forgo red and blue diamonds for a white one, which can be collected by either character.
Biome Conquest

***Biome Conquest*** is a game developed by Medal Games, which has the player(s) competing to fill a hexagonal grid with their designated biome.

## Instructions from Cool Math Games

*Your goal is to place your tiles, steal your opponent's tiles and get the highest score! You can play against up to three computers in one-player mode or play against a friend in two-player mode.*

*Click and drag tiles onto the board to place them. Every tile you place on the board gives you points. When you place a tile, you gain points equal to the number on the tile. You can gain more points if you steal an opponent's tiles. You can do this by placing a tile with a number higher than the opponent's adjacent tiles. If an opponent's adjacent tile has a higher number than the tile you placed, then you won't steal it.*

*Can you get the most points?*

## Gameplay

*Biome Conquest* is played either by one physical player and up to three computer-controlled players, or between two physical players. The number of physical or computer-controlled players, as well as the computer-controlled player(s)' difficulty and the appearance of the tiles, can be toggled on a menu prior to starting a match.

The game is played on a 12 by 10 grid of hexagonal tiles. The turn order is randomly determined at the beginning of the game. On their turn, a player must drag the tile matching their character's appearance they are given on the left of the screen, whose value is a random integer from 1 to 10, to an unoccupied tile on the grid. Any of the player's tiles adjacent to the one the player just placed will have their values incremented by one. Any of the opponents' tiles adjacent to the one the player just placed whose value is strictly less than the one of the newly-placed tile will keep their values, and become one of the tile-placing player's tiles.

There is a score counter for each of the players on the top left of the screen, above the placeable tile of the player whose turn it is. A player's score is equal to the sum of the values of all of their tiles on the grid. When the grid is completely filled with the players' tiles, the game ends, and the player with the highest score wins.
10x10

10x10 - Strategy

## Instructions

Click and drag a block from the right panel to place it on the 10x10 grid. Fill a vertical or horizontal line to clear it out and score points. But be careful: If there is no space left on the grid to place one of your pieces, it's game over!

## Tips and Tricks

* Play the biggest pieces first. You’ll be given three pieces at a time to place somewhere on the grid. Try to aim for setting down the biggest pieces first to take up a few rows or columns at once and save the smaller ones for filling in the gaps.

* Clear two (or more) at a time. You earn more points for clearing two or more rows simultaneously. Because of this try setting up your pieces so that it only takes one move to clear multiple lines. Build a combination of vertical and horizontal lines with only one square empty. Fill those empty squares with one of the long vertical or horizontal blocks to clear them all at once. You’ll have to build smart to make it work!

* Keep it organized. Fit pieces together like a puzzle and try to keep your blocks in a certain amount of space. Spreading them out randomly along the grid can quickly leave you with no more space. Start building from top to bottom to make the most of your space, while clearing as many lines as you can.

* Leave extra room. Here’s a hint: the biggest piece in the game is a 3x3 square. As you start filling up the grid, be sure to keep a spot open that’s large enough to fit that piece. This ensures you’ll have enough room to keep the game going for as long as possible.

## What you'll learn from 10x10

Playing puzzle games like 10x10 help improve logical thinking and planning when deciding placement of the blocks in the grid. You'll have to continuously think of a few different variables as you play: the open space on the grid, how the pieces first together, and which rows can be cleared first.
Diggy

Diggy you can't get die hard Unless you touch the exact part of the map Before the lava zone then come back to the top.

The Charity Act achievement **CAN** be obtained on ☀https://www.coolmathgames.com/0-diggy However you need to be incredibly fast, once you hit the first “Play” button immediately move your mouse to where the “More Games” button should be, and spam click, you’ll then be awarded the achievement. But it can be easily obtained on the BigDino version Of Diggy ☀https://bigdino.com/play/1014/Diggy by simply clicking the “More Games” button

The more games button is under the second play button when you hit the first play button for a split second
Archery World Tour

## Instructions

Use your mouse to aim and fire your bow. Hold your left mouse button to draw, and release to fire. The crosshairs will slowly follow your cursor as you move your mouse. In most levels, you'll need to pay attention to the wind speed and direction if you want to hit the bullseye.

### How to Play Archery World Tour on Your Phone

Did you know you can also play Archery World Tour on your phone? It’s a great way to play without worrying about losing your save data.

## Gameplay

Archery World Tour is a skill based game that can be played on a mobile device.

For iOS devices, simply tap the "Share" icon  in Safari and select "Add to Home Screen". For Android devices, tap the “Menu” icon  and select "Install App".
Tower Of Destiny

Tower Of Destiny is a platformer game in which you play as a character which has a rounded square for a base body. To progress, you must evade hazards, defeat enemies, whilst also collecting gems and coins to upgrade powerups, get new characters (coins), and increase lives (gems). To complete a level, you must open the chest (if there is one, otherwise you'll skip this step) to release a ladder, jump onto the ladder, and you progress to the next stage/level. Every 25 stages, the environment changes. Hazards include Acid, Water, Lava, Spikes, Sawblades, and Enemies. If the enemy has no crown and isn't a flying enemy, it will give 50 points when defeated. If the enemy , it will give 500 points when defeated. If you defeat a bat, it will give 1000 points. Touching a Grave will give 3 coins. Touching a Cat will give 250 points. Increasing or upgrading lives (will increase lives by 1) or powerups (will increase duration of selected powerup by 2 seconds) will increase it's cost by 25. White Monk's Magnet pulls any currency in range towards the player. Warlock's Shield gives the player complete invulnerability.

CatA gem that can appear in the towerCrowned enemyEnemyShieldGeyserA Projectile ShooterCoinEnemyEnemyA Life in the TowerEnemyEnemyLadderSpikes
A Pirate and His Crates

## Instructions

Use the arrow keys and WASD to move and jump. You can push crates, jump on them, or go inside them by pressing DOWN. Grab all treasure chests to win!

## Gameplay

A Pirate and His Crates is a logic and skill based game. The objective is to use Crates to help you grab all of the treasure chests in each level until you complete that last level. There are 15 levels to complete in total with each level having 1-4 chests and 1-2 crates. The objective is to ride, move, and jump off crates to collect all chests in each level while avoid dying by touching fire or falling out of the world.
Plur Quest Wikia

<hero description="The official online knowledge base for the rpg game Plur Quest." imagename="PlurQuest.png" cropposition="right"></hero>

## About Plur Quest

Immerse yourself in a world of rave culture mixed with a world of imagination. A world of drugs, music,  parties, friends, foes, light up toys and vitamin water. Join Raymond and his fellow party crew on his epic adventure stretching from the quiet town of Silverkeep, to the bustling city life of Downtown Cliffvale and beyond. Explore massive dungeons, battle colorful enemies and enormous bosses, collect epic loot and make your way all the way to the EDM Festival featuring the one and only Yellow Claw.

Plur Quest is an old school style, 2D side-scrolling rpg game set in modern times. The game is heavily geared toward edm and rave culture. All throughout the game you will find references to DJ's, Events, Vendors, Websites and more. The story revolves around four random party kids. The object of the game is to simply FIND SOMETHING EPIC TO DO. Sounds simple enough, right? Well not for our main character Ray and his group of raver buddies. Plur Quest includes a turn-based combat system including dozens of different skills, spells, prayers, weapons, armors, items and more.

## Additional Websites

* Facebook Page
* Underground Exposed
* Enterbrain
* KHInsider
* DJ Likwid

## Misc

### Developer

Underground Exposed
Jeff Toohey

### Art

Jeff Toohey
Enterbrain

### Music

DJ Likwid
Enterbrain
KHInsider

### Platform

PC
Mac
Online
Small Panda

**Small Panda** is one of the main characters of the *3 Pandas* series. As the name implies, he is the smallest member of the titular trio.

His ability, whose icon is an arrow pointing diagonally upwards and to the right, involves him teleporting to Slim's arms when it is first clicked, with an arrow appearing, pointing from himself to the mouse cursor's direction relative to himself. After the mouse is clicked again, Slim will throw Small Panda towards the mouse cursor.

This ability is the only one which doesn't require all three pandas, only requiring Slim, and is therefore the only available ability in the levels without Big present.

## History

### *3 Pandas*

At the beginning of *3 Pandas*, Slim is living in the forest, when pirates attack, and they cut the tree on which he has climbed, lock him inside a cage along with Slim Panda and Big, and take them to their ship. However, the pandas manage to shatter the cage, escape the ship with a lifeboat and reach an island. They make their way through a jungle, when Big is kidnapped by a hostile tribe, forcing Slim and Small Panda to save him, using Small Panda's ability. Afterwards, the pandas jump onto an unstable surface, which drops down, ending the game on a cliffhanger.
AΩ Nova

**AΩ Nova** (*ΑΩ* ·ノヴァ), spoken **Alpha Omega Nova**, is the deuteragonist of *Space Patrol Luluco*. He is a Space Patrol officer and Luluco's partner on missions. He transferred to Space Middle School and becomes her new classmate, which leads to her gaining feelings for him.

## Appearance

His hair is blond and curly. He is usually in a posture of nonchalance. He wears a solid white outfit with a furry trim and a dark blue insignia with his initials. His eyes are blue and he appears to be slightly taller than Luluco. When on duty, he wears a blue and white striped bodysuit with a belt and a yellow helmet.

When Judgement Gun Morphing, he gains a large pink cannon-like gun on his right arm that enables him to shoot powerful blasts.

## Personality

He is an extremely nonchalant, mild-mannered individual who shows indifference toward the people and events happening around him, which usually elicits the response of "I don't mind either way" from him. He is slightly amused by Luluco's naivete, as he is shocked by her inability to tell aliens apart from humans. He is also somewhat protective of his friends, as he blocks a punch from Lalaco and tells her off for trying to hurt her daughter.

Episode 10 revealed he is from a race of aliens called Nothinglings, which hail from a planet that qute literally has nothing. They are hollow and feel no emotion, thus explaining his cool demeanor.

Despite this, in Episode 12, Luluco's confession of first love sets off a supernova within his brain, resulting in him unlocking the ability to feel true human emotion. A flutter jewel forms inside him as he states that this love has become mutual, and that he is also in love with her.

## Quotes

"*I don't mind either way.*" - (Episode 03)
"*Stay wonderful.*" - (Episode 03)
"*Not that I care, but hitting a girl isn't nice.*" - (to Lalaco, Episode 05)

## Trivia

* Creator Hiroyuki Imaishi has stated AΩ Nova is a reference to the character Kaworu Nagisa from Neon Genesis Evangelion.*[citation needed]*
	+ Additionally, creative director Hiromi Wakabayashi has stated Nova has some elements of Brief's design "channeled" into him
	+ In the art book, Akira Amemiya alludes to his design being a homage to Mikaela Hyakuya from *Owari no Seraph*.
* AΩ Nova makes a cameo appearance at the end of *Panty & Stocking with Garterbelt* doujin "Cemetery Hills", where Panty swoons over him but he ignores her advances.
	+ Imaishi previously served as the director of said anime, which was created by Gainax in 2010, six years before this anime aired.
* Luluco sees Nova as her most desired person, as seen in Episode 07.
* His name is ironic, as the Blackholeian states he was "the beginning and the end" for Luluco.

## References

2. ↑ Episode 02
3. ↑ https://youtu.be/DUl2RwW9Iys?si=BUg7CBkXMpysJSVY&t=271
Adventure Tom

## Instructions

Click to place a block onto the board. When you press GO, Tom will start running straight. When he hits a block, he'll turn that direction, and start running again. Lead him to the key, and then to the treasure chest.

## Gameplay

Adventure Tom is a logic based game that can be played on a mobile device. The goal of the game is to place blocks (which are limited) to direct Adventure Tom to first the key, and then the chest (and sometimes grab other items to get past some other obstacles along the way). If Adventure Tom walks of the edge of the level, he will die and the player must restart.

## Objects

### Block

You are given a set number of each direction of block to complete each level. There are block with an arrow for each direction. When Adventure Tom runs into a block he stops, turns the direction the arrow is facing, the. Continue walking forward. Blocks can be placed on the side of the level. If Adventure Tom runs into a block pointing the direction he is already going he will die and the level must be restarted. Adventure Tom can only carry one item at a time so if he walks over an item while holding an item he will drop the it he is holding and pick up the item on the ground.

### Key

The key must be picked in order to open the chest and complete the level.

### Chest

Adventure Tom must grab the key and open the chest and when done so the play will be taken to the next level. If he walks on a chest without a key he will die.

### Bridge

Bridges are used to get Adventure Tom across gaps in the floor.

### Hammer

A hammer can be used by Adventure Tom to break a rock so he can pass.

### Rock

A rock is a barrier blocking a path and must be broken with a hammer to pass. To do this Adventure Tom must walk into a rock while holding a hammer.
A Lonely Alpaca

## Instructions

Use WASD to move. Press SPACE to pick up a block, and them press SPACE again to put it down in front of you. You can only hold one block at a time. Use your mountain-climbing skills to reach the star!

## Gameplay

A Lonely Alpaca is a logic based game with 26 levels where you are an alpaca in a 3d cube world where you can only move forward, left, right, and back. You can walk on a block up to 1 block higher and fall 2 blocks lower without dying. You can pick up 1 block at a time which you can use to drop in front of you so you can survive falls or climb ledges higher than a block. The challenge of the game is figuring out how to manage the blocks you are given to survive falls, get across the terrain and bridge across lava (that kills you if you walk on it) with the least block possible. The goal for each level is to reach the star.
Slim

**Slim** is one of the main characters of the *3 Pandas* series. As the name implies, he is the thinnest yet tallest member of the titular trio.

In the games, his ability is to hang onto a ledge and hold Big, who in turn holds Small Panda, allowing the pandas to reach low places. It requires the all three pandas, and its icon is three vertically stacked circles, the top one being bigger and the bottom one being smaller.

Slim also takes part in Big's ability, standing on top of him and holding up Small Panda in order to reach higher places; and of Small Panda's ability, throwing him into the air towards the mouse cursor.

## History

### *3 Pandas*

At the beginning of *3 Pandas*, Slim is living in the forest, when pirates attack, and he is shaken off a tree, locked inside a cage along with Small Panda and Big, and taken to the pirates' ship. However, the pandas manage to shatter the cage, escape the ship with a lifeboat and reach an island. They make their way through a jungle, when Big is kidnapped by a hostile tribe, forcing Slim and Small Panda to save him, using Small Panda's ability. Afterwards, the pandas jump onto an unstable surface, which drops down, ending the game on a cliffhanger.

## Ability uses

### *3 Pandas*

 Level 2
 Level 9

## Quotes

### *3 Pandas*

* *"We must escape."*
* *"He is sleeping"*
* *"Really?"*
* *"Worm drives me mad"*
* *"?"*
* *"NO!"*
* *"We'll find Big!"*
* *"What a giant frog..."*
* *"Who is going first?"*

## Gallery

Slim's spritesheet in *3 Pandas*Slim and the other two pandas, as they appear in Big's ability in *3 Pandas*Slim being eaten by the carnivorous plant in level 8 of *3 Pandas*
A Walk in the Night

## Instructions

Use WASD or the arrow keys to move. Hop on a button to turn it on or off. When you have all the other buttons on, the green button will turn on. Hop on it to jump to the moon!

## Gameplay

A Walk in the Night is a logic based game where stepping on buttons will turn them on and will light up then stepping on them again will turn them off and make them dark again. The goal is to step on the green button when all other buttons are turned on. The challenge is find out a way to light up all buttons and stand next to the green button while keeping the buttons on..

## Objects

### Green Button

Green buttons all the final button to step on to complete the level. They only light up when all other buttons are on. Stepping on the green button when it is lit up takes you to the next level.

### Blue Button

Blue buttons don't do anything except turn on and off.

### Yellow Button

Yellow buttons bounce the player onto the next space unless there is a wall.

### Purple Button

Purple buttons bounce the player over the next space. Purple buttons can bounce the player over walls. If there is a wall where the player would land the button will not bounce them.
Apple Worm

## Instructions

Your goal is to reach the portal in each level. Use the arrow keys or WASD to move your worm. If you can't reach the portal, try eating the qpple to grow your worm. But don't get stuck or fall off the level? If you get stuck, press the Retry button or press R to restart the level.

### How to Play Apple Worm on Your Phone

Did you know you can also play Apple Worm on your phone? It's great way to play without worrying about losing your save data.

For iOS devices, simply tap the "Share" icon in Safari and select "Add to Home Screen". For Android devices, tap the "Menu" icon and select "Install App".

## Gameplay

Apple Worm is a logic based game that can be played on a mobile device.
Alarmy

## Instructions

Help Alarmy wake up the sleeping monsters. Click on objects to remove them or interact with them. Get Alarmy next to the monster in each level.

## Gameplay

Alarmy is a logic based game that can be played on a mobile device. The goal is to break ice so Alarmy (an alarm clock) can fall to the friendly pink monster or so stone objects can push Alarmy to the monster. Once coffees are introduced you get a star for waking up the monster, a star for collecting the coffee located somewhere on the level, and a star for completing the level within the time limit of the specific level, which is different between levels. There are 24 total levels.

## Objects

### Ice Blocks

Ice blocks are the objects that your break to try and get Alarmy to the goal. In some levels Ice needs to be broken in a specific order to get Alarmy to the monster while in some levels ice shouldn't be broken at all. Ice blocks can be triangles, squares, or long thin rectangles.

### Electrocuters

Electrocuters are streams of electricity that shocks and kills Alarmy when the electricity is touched.

### Stone Blocks

Stone blocks are usually used a kind of weight on seesaw like things to launch Alarmy or sometimes as a platform for Alarmy to get across gaps. Stone blocks can be cicles or squares.

### Spikes

Spikes are like electrocuters and kills the player when touched. Sometimes it can be shown as only 1 spike.

### Coffee

Collecting a coffee located in a level gives the player an additional star if completed.

### Bouncers

Bouncers are large red objects that bounce alarmy when Alarmy Falls on one.

### Pushers

Pushers are like spring loaded launchers that is activated by the player by clicking a button on it.
Abandoned

## Instructions

Click on objects to interact with them to your inventory. To use an item in your inventory, click on it, then click on an object in the world to try using it. Solve all puzzle to make it through the temple.

## Gameplay

Abandoned is a logic based game that can be played on a mobile device. In the game you are placed in a location and you must solve puzzles to make it through the temple. You can click the sides area to go further to the left or right in the location. You can click on some items that you see on the screen to take them and they will be in your inventory at the bottom of the screen. You click on an item in your inventory to select then click somewhere at the location to try and use it on something or click on another item in your inventory to combine items. Notes can also be found that talks about someone who was there before you.
Run

**Run** is the first game in the *Run* series. There are 50 levels to play through, and three modes, which are normal, fast, and intense. You run as a gray alien called the Runner, and the goal is, quite simply, to complete all the levels. There is a infinite mode, which will get harder with time, but after finishing 99%, the levels will no longer get more difficult and can be played as often as desired.

There are two game speeds: normal and fast.

**More coming soon.**