recursal/Fanatic-Fandom huggingface dataset:
Indominus Rex GEN 2

*Not to be confused with Indominus Rex.*

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

A dangerous attempt by InGen to alter the already vicious Indominus rex resulted in this GEN 2. The creature's yellow stripes become brighter with the adrenaline rush she experiences after a successful hunt.

## Creation Tree

 ┗━ |  | Echo* Require: Level 10
* Cost: 50x DNA

## Possible Hybrids

 ┗━ |  | Blue* Require: Level 15
* Cost: 50x DNA

 ┗━ |  | Carnotaurus* Require: Level 20
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Target: All Opponents: Remove Shield, Dodge, Cloak and Taunt.
* Target: All Opponents: Bypass Armor.

* Deal NO damage
* Ability Cooldown: 1
* Self: Team: Cleanse
* Self: Team: Increase speed 10%, lasting 2 turns
* Self: Team: Increase damage 50% for 2 attacks, lasting 3 turns
* Target: All opponents: increase damage 50% for 1 attack, lasting 2 turns

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

* Deal NO damage
* Ability Cooldown: 3
* This ability will Act First.
* Act First
* Gain 75% chance to Dodge 66.7% of damage for 2 attacks.
* Next attack will deal 2x damage.

## Resistances

* Resist strength: 100%

* Resist strength: 50%

* Resist strength: 34%

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 100%
Einiasuchus

* Profile
* Alt
* Alt 2

 **Up-to date as of version: 3.3**
## About

The sharp teeth of this hybrid suggest it's a meat eater. This herbivore actually uses its incisors to chew through tough plant matter, and defend against the occasional predator.

## Creation Tree

 ┗━ |  | Nundasuchus* Require: Level 5
* Cost: 50x DNA

## Possible Hybrids

 ┗━ |  | Sarcosuchus* Require: Level 10
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse. Speedup 10% for 2 turns.
* Regenerate 1x
* Shield 50% for this turn, 8 attacks.

* Deal 1x damage
* Ability Delay: 1
* Ability Cooldown: 3
* 75% chance to Stun for 1 turn

* Deal 1.5x damage
* Ability Cooldown: 1
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 1x damage
* 66% chance to Stun for 1 turn.
* Bypass armor.
* Unable to Swap for 2 turns.
Distraction Minion (Andrewtops Boss)

Profile

 **Up-to date as of version: 3.3**
## About

This is a minion, accompanying:

 Andrewtops Boss

## Abilities

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Lowest HP: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal 1.5x damage
* Ability Cooldown: 2
* Target: Highest Damage: Reduce Damage by 50% for 2 turns, 4 attacks.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse DoT.
* Target: Highest Damage: Nullify damage increase and crit increase.
* Target: Damage reduced 50% for 1 turn, 2 attacks. Critical hit chance reduced 100%.

## Resistances

*This creature has no Resistances.*
Grypolyth Boss

## Stats

###  Critical

5%

 **Up-to date as of version: 3.3**
## About

This is the second Unique boss introduced in the game.

## Abilities

* Round 1
* Round 2
* Round 3

* Deal 1x damage
* Target: All opponents: remove Shields
* Target: All opponents: Bypass Armor

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse
* Target Lowest HP Teammate: Regenerate 2x

* Deal NO damage
* Self: Shield 50% for 4 turns, 4 attacks.
* Target: Highest Damage: 100% chance to Stun lasting 1 turn.

* Deal 25% Max HP damage
* Destroy Shields.
* Bypass Armor.

* Deal 1x damage
* Target: All opponents: remove Shields
* Target: All opponents: Bypass Armor

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse
* Target Lowest HP Teammate: Regenerate 2x

* Deal 1.5x damage
* 75% chance to Stun for 1 turn
* Bypass Armor.

* Deal 25% Max HP damage
* Destroy Shields.
* Bypass Armor.

* Deal 1x damage
* Self: Cleanse
* Target: All Opponents: remove Shields
* Target: All Opponents: Bypassing Armor

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse
* Target Lowest HP Teammate: Regenerate 2x

* Deal 1.5x damage
* 75% chance to Stun for 1 turn
* Bypass Armor.

* Deal 25% Max HP damage
* Destroy Shields.
* Bypass Armor.

## Resistances

* Resist strength: 100%

* Resist strength: 80%

* Resist strength: 50%

* Resist strength: 80%

* Resist strength: 50%

## Raid Restrictions

* Only UNIQUE rarity and below are allowed in this Raid.
* Creature levels are capped at level 25.
* Stat boosts are capped at 15/15/15.
Level

The maximum level of your player character so far is level 20, for creatures it is level 26. There are AI controlled creatures up to level 30 in Strike Events, though.

Each level needs a certain amount of experience, which can be obtained by creating or evolving creatures, or by fusing DNA of hybrid creatures. The creatures can be evolved by using a certain amount of DNA, depending on their level and their rarity.

## Player level

Increasing player level will award more DNA per hit in darting, and allow placing and interacting with a wider variety of creatures in Sanctuaries.

Experience is gained by evolving and creating creatures and fusing DNA of hybrid creatures.

**Creating:**
For Common species, the amount of experience is equal to the amount of DNA used. For Rare species, it is 5 times the amount of DNA used. For Epic species, it is 10 times the amount of DNA used. For Legendary species, it is 25 times the amount of DNA used and for Unique species, it is 50 times the amount of DNA used.

**Evolving and Fusing:**
For Common species, the amount of experience is equal to the amount of DNA used. For Rare species, it is 3 times the amount of DNA used. For Epic species, it is 10 times the amount of DNA used. For Legendary species, it is 30 times the amount of DNA used and for Unique species, it is 100 times the amount of DNA used.

**NOTE:** Experience from fusing is only displayed on the profile screen after a delay (e.g. after restarting the game or gaining experience from another source).

The experience needed for each level is shown in the following table.

Table 1: Experience needed for the player to reach a specific level.

## Creature level

Creatures can be of Common, Rare, Epic, Legendary, Unique or Apex rarity. Depending on their rarity, the amount of DNA and coins to create and evolve them varies. The following tables show the needed amount of DNA and coins for creatures of different rarities.

**Table 2: DNA needed for creating (in bold) and evolving creatures to the desired level.**

*\*Level 26 is used as the baseline level in the game with stats generally being shown for this level as a point of comparison as well as Friendly Battles setting all creatures to level 26 temporarily.*

NB. Apex creatures require 300 DNA, their data is TBC.

**Table 3: Coins needed for evolving creatures (creating creatures is free - denoted with zeroes in the table).**

*\*Level 26 is used as the baseline level in the game with stats generally being shown for this level as a point of comparison as well as Friendly Battles setting all creatures to level 26 temporarily.*
Game's Images

### Creature Profile Images

Creature Profile images should be named **CreatureProfile.png** or **CreatureProfile.jpg**. This is important for certain templates to work properly.

These images should also have category **Creature Images Profile**.

### Creature 3D Render Images

3D Render images of Creatures can have whatever name you wish, but you should at least include Creature's name. Ideally, they would be something like **Creature1.png**, **Creature2.png** etc.

These images should also have category **Creature Images**.

### Ability Icons

There are several Abilities often sharing the same icon, so naming these images is not as strict. Try to start the name with **Icon** and then a short description, like **Evasive Strike** or **Bellow**.

These icons should also have category **Ability Icons**.

### Resistance Icons

There are currently only 9 Resistances and there's likely not going to be any new ones. Naming them should be somewhat descriptive like with Abilities.

These icons should also have category **Resistance Icons**.

### Arena Images

Any images related to arenas should have category **Arena Images**.

### Other Images

Other images related to the game should have category **JWA Wiki Images**.
Dodge Minion (Rinchicyon Boss)

Profile

 **Up-to date as of version: 3.3**
## About

This is a minion, accompanying:

 Rinchicyon Boss

## Abilities

* Deal 1x damage
* Self: Gain 75% chance to Dodge 66.7% of damage for one attack, lasting 1 turn.

* Deal NO damage
* Ability Cooldown: 1
* This ability will Act First.
* Act first
* Target’s damage is reduced 100% for 1 turn, 2 attacks

## Resistances

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 100%
Indoraptor

*Not to be confused with Indoraptor GEN 2.*

* Profile
* Alt
* Alt 2

 **Up-to date as of version: 3.3**
## About

One handler called the *Indoraptor* the stealth fighter jet of dinosaurs. This member of the Chimaeridae family is extremely intelligent and can echolocate.

## Creation Tree

 ┗━ |  | Velociraptor* Require: Level 20
* Cost: 2000x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Lowest HP: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal 1.5x damage
* Ability Cooldown: 2
* Cleanse self

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

* Deal NO damage
* Ability Cooldown: 4
* This ability will Act First.
* Act first.
* Gain 50% chance to Dodge direct damage for 3 turn.

* Deal NO damage
* Self: Increase Damage by 25% for 1 turn, 1 attack.
* Target: Highest Damage: Reduce Damage by 25% for 1 turn, 1 attack.

## Resistances

* Resist strength: 100%

* Resist strength: 75%

* Resist strength: 100%

## Trivia

* This creature was added to the game in the Worldwide Release version.
* Indoraptor appears in the movie, Jurassic World: Fallen Kingdom.
* Is the only GEN one of Wu's hybrids to not be a legendary. The others being the Indominus rex and the Scorpios rex
* The Indoraptor gen one is the only one to have unique sounds. As Indoraptor Gen 2 shares the same sounds as all the other dinosaurs that share the same rig type

## Media

Jurassic World™ Alive Making Of IndoraptorPosted on October 27th 2018 to advertise the Halloween event.
Lockdown

Medal

## Incubator Creatures

Stygimoloch GEN 2

Utahraptor

Erlikosaurus

Lockdown is the sixth proper arena in the game (not including Training Grounds).

## Appearance

The arena itself appears to be inside some kind of warehouse or containment area. A large amount of ventilation can be seen on the walls. Crates, containers and equipment are strewn around the area. Light shines into the area by a large amount of windows on one wall. There is a platform overlooking much of the area with staircases leading up to it.
Hadros Lux Boss

## Stats

###  Critical

5%

 **Up-to date as of version: 3.3**
## Abilities

* Round 1
* Round 2
* Round 3
* Round 4

* Deal NO damage
* Ability Cooldown: 1
* This ability will Act First.
* Self: Self: Taunt, lasting 1 turn
* Self: Team: 50% Shields for 2 attacks, lasting 2 turns

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse
* Target Lowest HP Teammate: Regenerate 2x

* Deal 1.5x damage
* Ability Cooldown: 1
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 0.5x damage
* Target: Remove Dodge and Cloak.
* Target: Remove Increased Speed
* Target: Vulnerable for 2 turns, 1 attack.

* Deal 1x damage
* Ability Cooldown: 1
* Self: Taunt, lasting 1 round
* Self: Team: 50% Shields for 2 attacks, lasting 2 turns
* Target: Lowest HP: Attack

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act first
* Target’s damage is reduced 50% for 2 turns, 3 attacks.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse Distraction
* Target: Fastest: remove Dodge, Cloak and Speed Increase
* Target: Vulnerable for 2 turns, 1 attack.

* Deal 0.5x damage
* Target: Remove Dodge and Cloak.
* Target: Remove Increased Speed
* Target: Vulnerable for 2 turns, 1 attack.

* Deal NO damage
* Ability Cooldown: 1
* This ability will Act First.
* Self: Self: Taunt, lasting 1 turn
* Self: Team: 50% Shields for 2 attacks, lasting 2 turns

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse Distraction
* Target: Fastest: remove Dodge, Cloak and Speed Increase
* Target: Vulnerable for 2 turns, 1 attack.

* Deal 2x damage
* Ability Cooldown: 1
* Target: Lowest HP

* Deal 0.5x damage
* Target: Remove Dodge and Cloak.
* Target: Remove Increased Speed
* Target: Vulnerable for 2 turns, 1 attack.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act first
* Target’s damage is reduced 50% for 2 turns, 3 attacks.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse Distraction
* Target: Fastest: remove Dodge, Cloak and Speed Increase
* Target: Vulnerable for 2 turns, 1 attack.

* Deal 2x damage
* Ability Cooldown: 1
* Target: Lowest HP

* Deal 0.5x damage
* Target: Remove Dodge and Cloak.
* Target: Remove Increased Speed
* Target: Vulnerable for 2 turns, 1 attack.

## Resistances

* Resist strength: 80%

* Resist strength: 50%

* Resist strength: 80%

* Resist strength: 100%

* Resist strength: 50%

## Raid Restrictions

*There are no restrictions for this raid!*
Haast Eagle

*Not to be confused with Haast Eagle GEN 2.*

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The Haast Eagle is the largest eagle ever discovered, likely evolving to such size in order to prey on the 500 lb flightless birds inhabiting its New Zealand home.

## Possible Hybrids

 ┗━ |  | Deinonychus* Require: Level 15
* Cost: 500x DNA

 ┗━ |  | **Haast Eagle*** Require: Level 15
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Lowest HP: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal 1x damage
* Ability Cooldown: 2
* Cleanse.
* 100% chance to dodge 67% of damage for 2 attacks, 2 turns.
* Increase speed 10% for 2 turns.
* Target All Opponents: Distract 50% for 2 attacks, 2 turns.

* Deal 1.5x damage
* Ability Cooldown: 2
* Target: Highest Damage: Reduce Damage by 50% for 2 turns, 4 attacks.

## Trivia

* On accident, this creature was allowed to roam free in update 2.12, instead of Nasutoceratops. This was fixed a patch later.
* On November 30, 2022, it was announced that this creature would now be available to find via the map. Currently, it is unknown exactly where it can be found.
Gryposuchus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

*Gryposuchus* resembles a giant gharial, a type of crocodile with a long, narrow snout. This snout helps the dinosaur catch fish. More research is needed to find out if the unique adaptation helps the creature in other ways.

## Possible Hybrids

 ┗━ |  | Purrolyth* Require: Level 20
* Cost: 500x DNA

 ┗━ |  | Kelenken* Require: Level 15
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Destroy shields
* Bypass Armor

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Stun 100%
* Target is Swap Prevented for 2 turns

* Deal 1x damage
* Ability Cooldown: 3
* Damage increased +50% for 3 turns

* Deal NO damage
* If opponent tries to Swap Out, Swap Prevent for 1 turn.

## Trivia

* This creature was added to the game in version 1.3.
* This creature got a hybrid (Grypolyth) in Version 1.5.
* Unlike the game create, the fossil creature with the same name is not a dinosaur.

## Media

QuizGryposuchusLocation.jpg
Glyptoceras Boss

Profile

 **Up-to date as of version: 3.3**
## Abilities

* Round 1
* Round 2
* Round 3

* Deal 1x damage
* This ability will Act First.
* 75% chance to Stun for 1 turn
* Bypass Armor.

* Deal 1.5x damage
* Self: Cleanse Distraction
* Target: All Opponents: Remove Dodge, Cloak and Speed Increase
* Target: All Opponents: Vulnerable for 2 turns, 1 attack.

* Deal 2x damage
* Target: Random: Attack with 100% Critical Hit.

* Deal 1x damage
* This ability will Act First.
* 75% chance to Stun for 1 turn.
* Self: Shield by 50% for 2 turns, 4 attacks.

* Deal 1x damage
* Self: Cleanse Distraction
* Target: All Opponents: Remove Dodge, Cloak and Speed Increase
* Target: All Opponents: Vulnerable for 2 turns, 1 attack.

* Deal 2x damage
* Self: Cleanse DoT.
* Target: At Random: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal 1.5x damage
* Target: All Opponents: Guaranteed crit on this move.

* Deal 1x damage
* This ability will Act First.
* 75% chance to Stun for 1 turn
* Bypass Armor.

* Deal 1.5x damage
* Self: Cleanse Distraction
* Target: All Opponents: Remove Dodge, Cloak and Speed Increase
* Target: All Opponents: Vulnerable for 2 turns, 1 attack.

* Deal 1x damage
* This ability will Act First.
* 75% chance to Stun for 1 turn.
* Self: Shield by 50% for 2 turns, 4 attacks.

* Deal 1.5x damage
* Ability Cooldown: 2
* Target: Lowest HP: Attack with guaranteed Critical Hit.

## Resistances

* Resist strength: 25%

* Resist strength: 80%

* Resist strength: 75%

* Resist strength: 70%

* Resist strength: 50%

* Resist strength: 95%

* Resist strength: 25%

## Raid Restrictions

* Only LEGENDARY rarity and below are allowed in this Raid.
* Creature levels are capped at level 20.
* Stat boosts are capped at 10/10/10.
Kelenken

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

With a skull measuring more than 2 feet, the Kelenken has the largest head of any known bird. The Kelenken's immense beak has tremendous bite force, and is used as a hunting weapon. As a result, this carnivorous creature was named "Terror Bird".

## Possible Hybrids

 ┗━ |  | Gryposuchus* Require: Level 15
* Cost: 50x DNA

## Abilities

* Deal NO damage
* This ability will Act First.
* Act first.
* Cleanse.
* Gain 100% chance to dodge 66.7% of damage for 1 turn, 2 attacks.
* Speedup 10% for 2 turns.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Remove Cloak and Evasive abilities.

* Deal 1x damage
* Self: Gain 75% chance to Dodge 66.7% of damage for one attack, lasting 1 turn.

* Gain 100% chance to Dodge 66.7% of damage for 1 turn after swapping in.
* Unable to swap for 1 turn.
Doedicurus

Profile

 **Up-to date as of version: 3.3**
## About

*Doedicurus* is pronounced Day-dih-core-us and means "pestle tail". Fractures on the fossils of these ancient armadillos prove that they used their tails like pestles to crush each other during duels.

## Possible Hybrids

 ┗━ |  | **Doedicurus*** Require: Level 10
* Cost: 50x DNA

 ┗━ |  | Megistotherium* Require: Level 15
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 2x damage
* Ability Cooldown: 1
* Target’s speed is reduced 50% for 2 turns

* Deal NO damage
* Ability Cooldown: 1
* This ability will Act First.
* Self: Self: Taunt, lasting 1 turn
* Self: Team: 50% Shields for 2 attacks, lasting 2 turns

## Resistances

* Resist strength: 50%

* Resist strength: 100%
Group Shattering Minion (Hadros Lux Boss)

## Stats

###  Critical

5%

 **Up-to date as of version: 3.3**
## About

This is a minion, accompanying

 Hadros Lux Boss

## Abilities

* Deal 1x damage
* Target: All Opponents: remove Shields
* Target: Bypassing Armor

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Target: Team: Cleanse damage reduction and crit reduction.
* Target: Increase damage by 50% for 2 turns, 2 attacks.

* Deal 1.5x damage
* Ability Cooldown: 1
* Destroy shields
* Bypass Armor
* Targets All Opponents

## Resistances

* Resist strength: 50%

* Resist strength: 100%
Fukuimimus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

*Fukuimimus* means 'Fukui mimic,' a fitting name for this hadrosaur hybrid in a feathered costume! Mostly grey-blue as hatchlings, the brilliant yellow colorations of the *Fukuimimus* develop as they mature.

## Creation Tree

 ┗━ |  | Struthiomimus* Require: Level 15
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Target Team: Cleanse all negative effects.

* Deal NO damage
* Ability Cooldown: 2
* Target Lowest HP Teammate: Cleanse all negative effects.
* Heal 2X.
* Increase Speed by 30% for 2 turns.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Target: Team: Cleanse All Negative Effects. Heal 2X
* Target: 100% chance to Dodge by 66.7% for this turn, 2 attacks.

* Deal 2x damage
* Ability Delay: 2
* Ability Cooldown: 1
* Self: Cleanse DoT.
* Target: All Opponents: Remove Increased Damage, Remove Increased Crit Chance.
* Target: Reduce Crit Chance by 100% for 1 turn, 2 attacks. Reduce Damage by 50% for 1 turn, 2 attacks.

* Deal NO damage
* Target Team: Increase Damage by 10% for 2 turns 2 attacks.

* Reduce opponent's damage by 100% for 1 turn, 2 attacks after swapping in.
* Unable to swap for 2 turns.

## Resistances

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 50%

* Resist strength: 50%

* Resist strength: 75%
Entelolania

Profile

 **Up-to date as of version: 3.3**
## About

Entelolania is the only member of the turtle family to have fur. This feature allows the cold-blooded hybrid to survive in mild winter environments.

## Creation Tree

 ┗━ |  | Meiolania* Require: Level 20
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Damage increased +50% for 2 turns, 2 attacks.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse. Speedup 10% for 2 turns.
* Regenerate 1x
* Shield 50% for this turn, 8 attacks.

* Deal 1.5x damage
* Ability Cooldown: 1
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 3x damage
* Ability Delay: 2
* Ability Cooldown: 1
* Self: Taunt, lasting 1 turn
* Target: Highest HP: Precise attack

## Resistances

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 100%
JWA Wiki Staff

The list of folks that you can go to if you need help with any aspect regarding this Wiki. Over the course of time staff members change, so this is the place to find whoever is currently making the wheels turn around here.

## Managers

*also known as Bureaucrats*
The Managers are the people that Founded this Wiki and/or are the "Head Supervisor". They have access to the Bureaucrat Tools for this Wiki; that is, they can *Add and Remove Administrator access* to other Contributors.

Here's a list of Bureaucrats:

* BrunoMioto - Founder, Bureaucrat, currently retired
* Yuvi3000 - Bureaucrat, currently inactive

## Administrators

*also known as Sysops*
For the most part, Admins are just like any other person here. The only thing that distinguishes them from Thread Moderator is that they can also *Add and Remove Thread Moderator access*, *Block/Ban Users*, *Edit Wiki's Skin and Format* and *Change the CSS for this Wiki*.

Here's a list of Sysops:

* Jwelegendary - Head Adminitrator
* Itenion - Administrator, Currently inactive
* DankMoNo - Administrator, currently inactive

## Moderators

*also known as Thread Moderators*
For the most part, Thread Moderators are just like any other person here. The only thing that distinguishes them from any other User is that they can also *Edit Protected Pages*, *Delete Pages*, *Protect Pages*, *Rollback* and *Rename Files*.

Here's a list of Thread Moderators:

* Virushunter9 - Head content moderator
Hybrids

***See also:* List of Hybrids**

## About

**Hybrids** are creatures formed by fusing two other creatures together. Generally, the hybrid creature will always be one or more tiers of rarity above their "ingredient" creatures.

DNA must be collected for each of the "ingredient" creatures in order to start creating a hybrid.

The "ingredient" creatures need to be of a certain level before the hybrid DNA can be created.

## Fusion process

Once enough DNA is collected for each of the two creatures and the correct levels are met, a player will be able to create hybrid DNA by sacrificing DNA of each of the two creatures to produce a random amount between 10 and 100 DNA for the hybrid creature. The probability of producing a certain amount of DNA is shown in the following table.

From this point on, the player will need to constantly save up DNA of the two ing-edient creatures in order to continue evolving the hybrid creature further to increase its level.This process may need to be carried out multiple times until eventually, the hybrid creature will have enough DNA to be fully created.

## DNA Cost

 Rare
 Epic
 Legendary
 Unlocks at

## Superhybrids

***See also:* List of Superhybrids**
In addition to these ordinary hybrids, a hybrid can be further fused with another creature to form a Superhybrid. Superhybrids are some of the rarest creatures, usually set at Legendary or Unique in terms of Rarity.

However, for a superhybrid, DNA will be even more difficult to obtain because it will mean collecting the DNA of all ingredient creatures required and then sacrificing that DNA in creating the ingredient hybrid DNA first, then still further gambling that ingredient hybrid DNA to create a random amount of the super hybrid DNA.

An example of this could be fusing Velociraptor and Tyrannosaurus rex to create the Legendary hybrid, Indominus Rex but then fusing Indominus Rex with Velociraptor again to create the Unique Superhybrid, Indoraptor.

## Media

Indominus Rex CreationStegosaurus has two possible hybrids: Stegoceratops and Stegodeus.If a player has the ingredient creatures, the profile for the hybrid will show in the player's Collection. This helps the player understand what to work towards.Postimetrodon is a hybrid of Postosuchus and Dimetrodon but this player cannot create it yet because they have not yet seen Postosuchus.Erlidominus is a hybrid of Erlikosaurus and Indominus Rex but this player does not have the required creatures on the required level as yet so they cannot start creating DNA for this hybrid.
Koolabourgiana

Profile

 **Up-to date as of version: 3.3**
## About

This predatory pterosaur hybrid is known to some dinosaurs trainers as the "sky-dog". Others have compared it to a predatory flying fox! Its short, beakless snout makes it more dangerous in ground-based attacks than dives from the air.

## Creation Tree

 ┗━ |  | Koolasuchus GEN 2* Require: Level 15
* Cost: 200x DNA

## Possible Hybrids

 ┗━ |  | **Koolabourgiana*** Require: Level 20
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 1x damage
* Ability Cooldown: 1
* Self: Taunt, lasting 1 round
* Self: Team: 50% Shields for 2 attacks, lasting 2 turns
* Target: Lowest HP: Attack

* Deal 1.5x damage
* Ability Cooldown: 2
* Target: Highest Damage: Reduce Damage by 50% for 2 turns, 4 attacks.

* Deal NO damage
* Ability Delay: 1
* Ability Cooldown: 3
* This ability will Act First.
* Act first
* Shield 100% for 1 turn

* Reduce opponent's damage by 100% for 1 turn, 2 attacks after swapping in.
* Unable to swap for 2 turns.

## Resistances

* Resist strength: 50%

* Resist strength: 50%

* Resist strength: 50%
Level Up One Time Offers

## Player Level Up One Time Offers

Each time a player achieves a new level, they are offered a one time opportunity to purchase a special offer with real life cash, called a One Time Offer (OTO). It is an exceptionally good deal in terms of what is received for the amount of real life cash spent. The first OTO is offered when the player reaches level 3.
Indolycan

Profile

## About

Communities on the edges of Indolycan's vast hunting range call it the "Spirit wolf." Swifter than any of her canine ancestors, Indolycan's blue stripes are known to glint in the moonlight just before she attacks.

## Creation Tree

 ┗━ |  | Indoraptor GEN 2* Require: Level
* Cost: x DNA

## Stats by Level

[ Click here to view stats ]
Geminideus

Profile

 **Up-to date as of version: 3.3**
## About

Geminideus are usually found in pairs, appearing at the dusk on the fringes of groups of other sauropods. Remarkably, these mysterious titans split from their partners as night falls, travelling alone until they reunite in locations unknown to specialists.

## Abilities

Ability NameAbility NameAbility NameAbility Name
Irritator

*Not to be confused with Irritator GEN 2.*

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The *Irritator'*s name describes the feeling of the paleontologists who had to spend many hours restoring its skull. This pesky creature is actually a relative of the vicious Spinosaurus!

## Possible Hybrids

 ┗━ |  | **Irritator*** Require: Level 15
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Destroy shields
* Bypass Armor

* Deal NO damage
* Ability Cooldown: 2
* Increase damage by 50% for next 3 turns
* Increase Critical Chance by +30% for next 3 turns

* Deal NO damage
* Ability Delay: 1
* Ability Cooldown: 2
* This ability will Act First.
* Target: Team: Cleanse damage reduction.
* Target: Increase damage by 50% for 2 turns, 1 attack.

## Resistances

* Resist strength: 100%

* Resist strength: 100%

## Trivia

* This creature was added to the game in the Worldwide Release version.
Fan Art

Here is a gallery of art created by users in the community!

Notes:

* Do NOT post art if you do not own it.
* Do NOT post art if you think it may be offensive or adult rated in any way.
* DO post a description on each of your images so that others can enjoy your art and appreciate your thoughts.
* DO add your name or username to the description of the image so others will know who did it.

AnkyntrosaurusTryostronixPyrritatorUtasinoraptorMonomimusArgentuerhosaurus - by TheUtahraptor755Brachiolankylosaurus - by TheUtahraptor755TuoramolochUtahraptor - by AlphaUtahCarnotaurus (by Dimodactylus)Hadros Lux by DimodactylusSuchotator by DimodactylusHeterodontosaurus by Mihajlenkodmitrij796
Euoplocephalus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

*Euoplocephalus* means 'well-armed head'. The name comes from the thick armour around the face of this ankylosaurid.

## Possible Hybrids

 ┗━ |  | **Euoplocephalus*** Require: Level 10
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Fastest: decrease Speed 50%, lasting 1 turn
* Target: Fastest: Precise Attack, Vulnerable for 1 attack, lasting 2 turns

* Deal 2x damage
* Ability Cooldown: 1
* Target: Lowest HP

## Trivia

* This creature was given the Vulnerability Strike ability in the Worldwide Release version.
* At 40%, *Euoplocephalus* has the third highest Armor in the game.
* *Euoplocephalus* appears briefly in the official trailer for the game where it is knocked out by a *Velociraptor* in battle.

## Media

Jurassic World™ Alive Official TrailerEuoplocephalus appears briefly in the battle gameplay footage where it is beaten by a VelociraptorWhichIsAnkylosaurusQuiz.jpg
Jurassic Ruins

Medal

## Incubator Creatures

Stegosaurus

Erlikosaurus GEN 2

Secodontosaurus

Jurassic Ruins is the eighth proper arena in the game (not including Training Grounds).

## Appearance

The arena itself appears to be the ruins of the central hub area of the Jurassic World theme park. Destroyed restaurants, information centers and other buildings are visible around the area. Archways and palm trees can also be seen around the area.
Glyptoceras

Profile

 **Up-to date as of version: 3.3**
## About

Osteoderms like those of the Glyptodon cover the tail of this hybrid. *Glyptoceras* uses this armoured tail to shake the earth in jousting displays and mark trees at the edge of herd territory!

## Creation Tree

 ┗━ |  | Glyptodon* Require: Level 15
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Lowest HP: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal 1x damage
* Ability Delay: 1
* Ability Cooldown: 2
* This ability will Act First.
* Target: Highest Damage: 75% chance to Stun for 1 turn.

* Deal 1.5x damage
* Ability Cooldown: 1
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 2x damage
* Ability Cooldown: 2
* Self: attack with 100% Critical Hit

* When Secure: Highest Damage: 100% chance to Stun
* Threatened State: 50%
* When Threatened: Highest Damage: 33.4% chance to Stun.

## Resistances

* Resist strength: 100%

* Resist strength: 75%

* Resist strength: 50%

* Resist strength: 25%
Indonemys

Profile

 **Up-to date as of version: 3.3**
## About

Like its hybrid ancestor, the scaly Smilonemys, this Apex predator uses the stony texture of its back to camouflage itself within rock formations. Some specialists believe Indonemys may also be able to disguise its heat signature, further confusing prey! This dinosaur is also ranked No.4 in all apex dinosaurs.

## Abilities

Lesser Fierce Decelerating StrikeFierce Devouring ImpactDebilitating Rampage And RunProwling Revenge Cloak

* Deal NO damage
* Self: Increase Damage by 25% for 1 turn, 1 attack.
* Target: Highest Damage: Reduce Damage by 25% for 1 turn, 1 attack.

* Gain 66% chance to Stun for 1 turn after swapping in
* Unable to swap for 2 turns

Prowl On Escape

## Resistances

* Resist strength: 75%

* Resist strength: 100%

* Resist strength: 60%

* Resist strength: 50%

* Resist strength: 25%

* Resist strength: 100%

## Availability

**NOTE:** This is one of the 6 hybrid apex creature in the game including **[ Creature Links ]**
Haast Eagle GEN 2

*Not to be confused with Haast Eagle.*

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Both GENs of *Haast Eagle* have a 9ft wingspan. That's nearly twice the length of a modern day Bald Eagle.

## Possible Hybrids

 ┗━ |  | Gallimimus* Require: Level 10
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Target: Highest Damage: Reduce Damage by 50% for 1 turn, 2 attacks.

* Deal 1x damage
* Ability Cooldown: 2
* Cleanse.
* 100% chance to dodge 67% of damage for 2 attacks, 2 turns.
* Increase speed 10% for 2 turns.
* Target All Opponents: Distract 50% for 2 attacks, 2 turns.

* Deal NO damage
* Ability Cooldown: 1
* This ability will Act First.
* Act first
* Target’s damage is reduced 100% for 1 turn, 2 attacks
Eremoceros

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Eremoceros loosely translates to "Wilderness Giant". This hybrid is nocturnal, and the moss that grows beneath its fur disguises its natural scent, making it difficult for predators to track.

## Creation Tree

 ┗━ |  | Eucladoceros* Require: Level 15
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* 50% shield for 1 turns, 4 attacks.
* Decrease speed 50% for 2 turns.
* Bypass Dodge and Cloak.

* Deal NO damage
* This ability will Act First.
* Act first.
* 75% chance to dodge 67% of damage for 4 attacks, 2 turns.
* Increase speed 30% for 2 turns.
* Target Highest Damage: Distract 50% for 2 attacks, 1 turn.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse. Speedup 10% for 2 turns.
* Regenerate 1x
* Shield 50% for this turn, 8 attacks.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse DoT.
* Target: Highest Damage: Nullify damage increase and crit increase.
* Target: Damage reduced 50% for 1 turn, 2 attacks. Critical hit chance reduced 100%.

## Resistances

* Resist strength: 50%

* Resist strength: 50%

* Resist strength: 50%
Dracoceratops

* Profile
* Alt

## About

Some experts compare the *Dracoceratops* to a bighorn sheep. The comparison suits the hybrid since the combination of the Triceratops' crest and Dracorex's reinforced cranium give this creature an incredibly powerful ramming attack.

## Creation Tree

 ┗━ |  | Triceratops GEN 2* Require: Level 15
* Cost: 500x DNA

## Possible Hybrids

 ┗━ |  | Proceratosaurus* Require: Level 20
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

* Deal 1.5x damage
* Ability Cooldown: 1
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

* Deal NO damage
* Ability Cooldown: 2
* 100% chance to stun for 1 turn

* Deal 1.5x damage
* Ability Cooldown: 2
* Cleanse self

* Deal 40% Max HP damage
* Self: Swap Prevent for 2 turns.

## Trivia

* *Dracoceratops* was announced for the game for version 1.5.
* It is one of only two legendaries to be made up of only common creatures, the other being Monolometrodon.
Dodo

Profile

 **Up-to date as of version: 3.3**
## About

Paleontologists working at Jurassic World didn't need fossils to know what the **Dodo** looked like. This large, flightless bird didn't go extinct until it was exterminated by humans in the 1600s! Keep collecting DNA so we don't let the **Dodo** down again!

## Possible Hybrids

 ┗━ |  | Inostrancevia* Require: Level 15
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Target: Lowest HP: Bypass Armor.
* Target: Reduce critical hit chance 100% for 1 turn, 2 attacks.
* Target: Remove Damage Increase.

* Deal NO damage
* Ability Cooldown: 3
* When Secure: Cleanse all negative effects.
* When Secure: Target All Opponents: Reduce damage by 50% for 2 turns, 4 attacks.
* When Secure: Vulnerable by 50% for 2 turns, 4 attacks.
* Threatened State: 66.7%
* When Threatened: Cleanse all negative effects.
* When Threatened: Rally heal by 33.4%.
* When Threatened: Reduce damage by 50% for 2 turns, 4 attacks.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 3
* When Secure: Increase critical hit chance 100% for this turn.
* When Secure: Sacrifice 33.4% HP.
* When Secure: Automatic Swap.
* Threatened State: 33.4%
* When Threatened: Ability Disabled.

* Deal NO damage
* Max damage received is remaining HP of flock member nearest defeat. Exception: Group attacks.

## Resistances

* Resist strength: 100%

* Resist strength: 33%

* Resist strength: 100%
Dracoceratosaurus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The padding on the bottom of this hybrid's feet allows it to move quietly. In fact, Dracoceratosaurus is so stealthy that it is seldom detected by other creatures, and has no known predators.

## Creation Tree

 ┗━ |  | Proceratosaurus* Require: Level 20
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Lowest HP: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal 1.5x damage
* Ability Cooldown: 2
* Cleanse self

* Deal NO damage
* Ability Cooldown: 2
* 100% chance to stun for 1 turn

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse DoT.
* Target: Highest Damage: Nullify damage increase and crit increase.
* Target: Damage reduced 50% for 1 turn, 2 attacks. Critical hit chance reduced 100%.

* Deal 40% Max HP damage
* Self: Swap Prevent for 2 turns.

## Resistances

* Resist strength: 100%

* Resist strength: 100%
Edmontosaurus

## Edmontosaurus

* Profile
* Alt

## Stats (Lv.26)

###  Critical

5%

 **Up-to date as of version: 3.3**
## About

*Edmontosaurus* is fast for its size, running at speeds over 25 miles per hour.

## Possible Hybrids

 ┗━ |  | Iguanodon* Require: Level 10
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Target Team: Cleanse all negative effects.

* Deal NO damage
* Ability Cooldown: 2
* Cleanse
* Target Team: Heal 1x

* Deal 1.5x damage
* Ability Cooldown: 1
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

## Trivia

* This creature was given the Superiority Strike ability in version 1.3.
Lystrosaurus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Meet *Lystrosaurus*, the ‘shovel lizard!’ This tiny herbivore is a powerful digger that nests with its kin in burrows overnight.

## Possible Hybrids

 ┗━ |  | Einiasuchus* Require: Level 15
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Lowest HP: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal NO damage
* Ability Delay: 1
* Ability Cooldown: 3
* This ability will Act First.
* Self: Cleanse All Negative Effects. Rally Heal by 33.4%
* Self: Increase Speed by 10% for 2 turns.
* Self: 75% chance to Dodge 67% of Damage for 1 turn, 2 attacks.

* Deal 1.5x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Automatic Swap

* Deal NO damage
* Self: Rally Heal by 33%.
* Self: 100% chance to Dodge by 67% for 1 turn, 2 attacks.
* Self: Unable to Swap for 2 turns.

* Deal NO damage
* Self: Increase Speed by 10% for 1 turn.
* Self: 100% chance to Dodge 67% of Damage for this turn, 2 attacks.

* Deal NO damage
* Max damage received is remaining HP of flock member nearest defeat. Exception: Group attacks.

## Resistances

* Resist strength: 33%

* Resist strength: 50%

* Resist strength: 50%

* Resist strength: 50%
Discontinued Abilities

Abilities (also known as moves or attacks) are actions a Creature can perform in battle.
There are several types of Abilities in the game:

* Quick-Use Abilities
* Charged Abilities
* Counter-Attack Abilities
* Swap-In Abilities
* Swap-Out Abilities
* On-Escape Abilities
* Priority Abilities
* Alert Abilities
* **Discontinued Abilities**

## Discontinued Abilities

These abilities were part of the game in the past, but for whatever reason they decided to replace them with other/newer abilities.
Imperatosuchus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Careful when visiting rocky rivers, the *Imperatosuchus*’ stony colors camouflage it perfectly in this environment. Caked in mud, algae, and the parasites that grow there, even touching *Imperatosuchus*’ dorsal scales can cause an infection!

## Abilities

* Deal 1X damage
* Self: Cleanse Vulnerable.
* Target: Lowest HP: Remove Taunt. Break Shields. Bypass Armor.
* Target: Reduce Speed by 50% for 2 turns.

* Deal 1.5X damage
* Ability Cooldown: 1
* Target: Highest HP: Bypass Armor
* Target: DoT 15% for 2 turns.
* Target: Decrease Speed by 75% for 3 turns.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Self: Heal 1.5X.
* Self: Increase Damage by 50% for 2 turns, 2 attacks.
* Target: Highest Speed: 100% chance to Stun.
* Target: Unable to Swap for 2 turns.

* Deal 2X damage
* Ability Delay: 1
* Ability Cooldown: 2
* Target: Highest HP: Vulnerable for 2 turns, 2 attacks.

* Deal 0.5X damage
* Destroy Shields.

* Deal 1X damage
* Self: Increase Damage by 50% for 2 turns, 2 attacks.
* Target: Escapee: Unable to Swap for 1 turn.
* Target: Attack.

## Resistances

* Resist strength: 67%

* Resist strength: 33%

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 67%

* Resist strength: 50%

* Resist strength: 100%
Indotaurus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The fierce *Indotaurus* is a fusion of Carnotaurus and Indominus rex, two predators who have hunted near the top of the Isla Nublar food chain! Could there be a new Isla Nublar alpha in our midst?

## Creation Tree

 ┗━ |  | Carnotaurus* Require: Level 20
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

* Deal 1.5x damage
* Ability Cooldown: 1
* Target: Lowest HP: Remove Shields, bypass Armor.
* Target: Vulnerable for 1 turn, 2 attacks.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 2
* Self: Cleanse

* Deal NO damage
* Ability Cooldown: 3
* This ability will Act First.
* Self: 75% chance to dodge 66.7% of damage for 1 turn.
* Self: Taunt.
* Self: 2x damage on next attack.
* On Revenge: Deal 2.5x damage on next attack.

* Deal 33.4% Max HP damage
* Destroy Shields
* Bypass Armor

* Deal NO damage
* When Secure: Self: 75% chance to Dodge 67% of damage for 1 turn.
* When Secure: 2x damage on next attack.
* Threatened State: 50%
* When Threatened: Self: 75% chance to Dodge 67% of damage for 1 turn.
* When Threatened: 2.5x damage on next attack.

## Resistances

* Resist strength: 34%

* Resist strength: 75%

* Resist strength: 50%

* Resist strength: 67%

* Resist strength: 50%
首页

## 伺服器的歷史

* 2017年8月 創立 阿威生存伺服器
* 2017年9月 蘋果地鐵成立
* 2017年10月 廢除 重生點
* 2017年10月 創立 第一區
* 2017年10月 回檔事件
* 2017年10月 創立 蘋果建築局
* 2017年10月 興建 阿威國際航空站
* 2017年11月 第一區 更名為 阿威區
* 2017年11月 創立 美麗島區 跟 中央區 跟 舊重生點區
* 2017年11月 廢除 原計畫 生存伺服器 新計畫 地鐵伺服器
* 2017年11月 伺服器更名為 蘋果地鐵伺服器
* 創立 蘋果地鐵工程局
* 創立 阿威高鐵工程局
* 阿威國際航空站 因 經費不足 停工
* 舊重生點區 統一 阿威區 (舊重生點區 廢除)
* 2018年3月 蘋果地鐵 收購 阿威高鐵
* 2018年4月19日 港前環狀線 確認 非蘋果地鐵工程局 興建 (由 阿威高鐵工程局 興建)
* 2018年5月12日 興建 板橋國際機場
* 2018年5月13日 阿威國際機場 降級 更名為 阿威國際航空站
* 2019年4月6日 蘋果地鐵新公司 興建中
* 2019年4月7日 蘋果地鐵新公司 已完工
* 2019年4月7日 蘋果地鐵 3.0 確定。
* 2019年8月23日 蘋果氣象廳發表新震度和地震速報系統。
* 2020年2月18日 Ringo 於 人民廣場 發表獨立宣言
* 2020年2月18日 板橋區重整
* 2020年2月20日 新山區成立
* 2022年7月17日 Ringo 發表 蘋果民國鐵路計畫
* 2022年7月19日 格林斯坦區成立
* 2022年7月20日 格林斯坦運輸成立
* 2022年7月21日 彼岸區成立
* 2022年7月28日 空知高鐵成立
* 2022年7月31日 國家太空總署成立

## 最近活动

视频和图片是最好的信息资源。您可以查找视频资源库进行视频的添加，或者直接从您的电脑上进行文件上传。
File:Placeholder
List of Arenas

Arenas are unlocked when the player wins Trophies in battle.

Daybreak is a PvE (Player vs Environment) **arena** where Strike Events will occur.

Players will battle computer-controlled enemies in this arena as opposed to the PvP (Player vs Player) arenas that have been available since game launch.

Nightfall is a PvE (Player vs Environment) **arena** where Strike Events will occur.

Players will battle computer-controlled enemies in this arena as opposed to the PvP (Player vs Player) arenas that have been available since game launch.

## Leaderboard

With enough trophies, players will get a global ranking.

The leaderboard can be seen from the battle screen and any players can view the names, ranks and teams of the top 500 players in the game.
This leaderboard is also used for Tournaments which run for a predetermined period of time and award prizes to players who finish in the top positions as specified at the start of each tournament.
List of Status Effects

Creatures have abilities that can be used in battle. Some abilities simply cause damage to the opponent, but many abilities cause status effects.

## Positive Effects

* Shield: Decrease damage received.
* Invincible: Shield 100%.
* Increase Speed: Speed is increased.
* Increase Critical Chance: Chance to deal a critical hit is increased.
* Increase Damage: Attack damage is increased.
* Dodge: RNG chances to avoid 66.7% damage.
* Taunt: All attacks are drawn towards the user.

## Negative Effects

* Stun: All actions except swap are disabled this turn.
* Reduced Damage: Attack damage is reduced.
* No Critical Chance: Critical hits are disabled.
* Decrease Speed: Speed is decreased.
* Damage Over Time: Deal damage over multiple turns bypassing shield, but no possibility of a critical hit.
* Swap Prevent: Swap is disabled.
* Vulnerable: The target suffers 25% more damage.

## Other Effects

* Heal (Status Effect): Recover lost HP.
* Rally Heal: Recover lost HP and flock members.
* Remove Positive Effects: All positive effects are removed.
* Cleanse: All negative effects are removed.

## Trivia

* Prior to version 2.6, the reduced dammage status effect was called distraction. Still, many abilities bear that name.