Entities of the Void

The Void is the intermediary layer of chaos that exists between the Shards and Slivers, created by the Sound. Beings native to the Void are the Daemons: nigh unknownable aberrations of infinite shape. Some of these Daemons have managed to pierce the veil and enter a Shard (the Beast of Azenhael in Solos being a prime example). There are also some characters from within the Shards who have been able to pierce the veil and enter the Void (for example, Bellasaxa from Solos). This exposes the individual to incredible danger, but also immense power.

## Antaries (Skywatcher, Empyreon)

Author: /u/ophereon

Shard first appeared: Aeras (Shard IV)

Shard of Origin: Sector V (Shard V)

Class: Voidwalkers (Antaries), Transcendent (Skywatcher)  Voidbeast / Artificial God (Empyreon)

Description: A cult of precursors to the Ari race (1)(2) of Sector V (Shard V), led by a strange and mysterious, yet powerful and wise individual of the moniker *Skywatcher*.

History:

* Pre-Sector V (Shard V): Antarian cult utilises wormhole to enter the void. (1)(2)(3)(4)

* Solos (Shard III): Empiercement aborted, in part due to the activity of Julius.

* Aeras (Shard IV): Empiercement successful, Aeras harvested. (1)(2)

* Sector V (Shard V): The home shard of the Antaries, this shard was considered of little use to the group due to its lack of magic.
* Whend (Shard VI): ???

Meta notes:

The Void Antaries are a cult whose primary goal is the reincarnation of their god, known to them by various names but most commonly as *Empyreon*, *The Celestial,*or simply as *The Great Old One*, for whom they have tasked themselves with the goal of engendering said reincarnation through the creation of a "supreme vessel" fascilitated by the collection of genetic material containing magic and power present in the void and the shards greater than that found in their home shard.

The truth may be far more sinister than most Antaries realise, for the entity they are working to empower may have existed within the Void for an eternity, ever hungry, and in demand of a body of its own that does no limit its capabilities. Some Antaries believe their leader, Skywatcher, is thrall to the god.

## Bellasaxa

**Author:** Cereborn

**Shard first appeared:** Solos

**Shard of origin:** Solos

**Class:** Void-Walker

Description: Also known as The Renegade, the Void Witch, the Red Lady, the Deep Queen, the Stranger, and Goddess Vikymii. Bellasaxa is a human woman who was selected to be a Witch-Priest. She also crossed into the Void, which compounded her existing powers manifold. She can take many forms, but she usually appears as her original self, with snow-white skin and fiery red hair. She is generally benevolent, but cryptic. She encourages the pursuit of physical pleasure and is known to be flirtatious with a variety of lifeforms. She is a shepherd for a number of refugees from Solos whom she saved from the world's destruction. She keeps them safely in stasis, moving through the Void, and wishes to find a home for them somewhere. Her arch-nemesis is Julius Gage, and she has devoted herself to finding the means to eradicate him from the multiverse forever.

History: Bellasaxa was born as a girl in Triskaia, tri-crossed between the elements of Ice, Water, and Blood. She was selected to become a Witch-Priest, and she survived the gruelling and nightmarish training to attain that rank. But ultimately she became disillusioned with the Covenant of Triskaia and fled. She travelled across Solos, sitting with mages and shamans of many nations, further developing her power. But it wasn't until she met Sabian that everything changed. Sabian was a Void-Walker who introduced her to the concept of the Void and the power that could be attained therein. She followed him into the Void and became transformed. She was no longer a Witch-Priest, but was a Void-Witch. She used her new powers to help defeat the Beast of Azenhael, and to save Triskaia from destruction at the hands of the Draca.

After a great battle, Sabian sealed off Solos's connection to the Void. This weakened Bellasaxa and she retired to rest and regain strength. She slept for many decades, but was reawoken when Julius Gage managed to reopen the rift into the Void. As he tried to devour Solos, Bellasaxa reemerged to clash with him. She did not succeed in destroying him. She had to retreat, creating a sanctuary for a select number of Solos denizens which she carried with her into the Void, hoping to find a place for them one day, once Julius is finally defeated.

Meta notes: Bellasaxa has since been spotted at the bottom of the ocean, at the centre of a black hole, deep within a virtual world, and at the bottom of a spooky temple.

## The Concealed One

**Author:** /u/Sgtwolf01

**Shard First Appeared:** Whend (Shard VI)

**Class:** Void Walker

**Description:** As indicated by his name, little is known, or is certain, in regards to the great entity known as the Concealed One. A seemingly native resident of the Void, the Concealed One is a secretive and mysterious figure that guards itself greatly, but is not shy in it's involvement in the various Shards, or of the plans of other Void entities. When he does involve himself in a Shard, it is a controlled, calculated manner. His moves are extensively planned, and his influence pervasive. Entire civilisations continue blind to the machinations of the Concealed One, only for a chosen dozen being aware of how deep his influence truly runs. In their magic, in their religion, in their norms, their laws and their history, the shadows of the Concealed One swirls.

While the Concealed One doesn't always involve themselves in their affairs of mortals, or to such an extent as seen above, he often will invest himself into the world in some form. Most often, this revolves around the establishment of secret society dedicated to him or a cover of his. This is sometimes combined with, or separate from, the times when the Concealed One endows a civilisation or society with particular knowledges or magics that they can thus utilise. Unknown to where such knowledge came, and to what purpose it will serve.

The Concealed One is a being of godlike proportions, and as the names implies, is completely shrouded in secrecy and deception. He has no true physical appearance, but motifs are common with him, and there is a form that is generally attributed to the Concealed One. Often, only ever seen by those that are "marked" by him. He is described as being a physically tall and large being, that usually hovers overs the ground slightly. This being looks like a "long dead and forgotten man", covered in a "black misty shroud" that surrounds his entire body. His limbs are usually hidden under this shroud, with a hood being place over his head, where a face of some form exists.

Those that are "marked" are done so in a specific way, found also on many of individuals with close contact or devotion to the Concealed One. Surrounding their eyes and running downwards over the cheeks, men and women alike are stained with a dripping black patch. As if their eyes are forever weeping shadows. Some paint or tattoo themselves with the pattern, others however are simply born with it, or have it develop upon their skins overtime. Shadows and darkness are very commonly associated with the Concealed One, as are shrouds, oils, incense, law books, the moon, and very curiously, gunpowder.

**History:**

*“In another world, He is a God.”*

*“He failed in His world... At least, that is one way to look at it. His faith was dominant in his people’s lands for a long time. It was overturn, however, by crusading men who worshipped the earth as their mother. He became a secret thereafter, and secrecy became another of His domains. That is why He is known as the Concealed One.”*

*“His faith was almost entirely pushed underground, and, as a result, the faithful had decided to rule the world from the shadows. Eventually, they claimed a kind of dominion over their world, and then brought mankind to the heavens through miraculous flight. Even though that was His first world, the world He was born into, he is connected with all worlds, and helps those good people wherever they are. He was with our people in the Old Homeland, and has been with us from even before that.”* - Archmage Shihir, explaining the known history of Concealed One to his student, Seer Mage Kita, who gazed upon the being for the first time in a secretive ritual to contact the being.

It should be noted that such intimate knowledge of the Concealed One is a matter beyond rare. Very few ever learn of the Concealed One, or the things adjacent to him. Fewer still enter service and directive of such a being, and even fewer are privy and intimate with their plans or history like above.

The being, though clearly older, made their first major presence in the Shard known as Whend. Here, they had quickly become involved with the growing Weaver crisis of that Shard. They had a connection to the Kingdom of Yenirazi and it's demi-human founders, the Wolfborne and Ravenbound. They acted something like a patron of that civilisation, watching and guiding them, before seeming moving on after the Weaver Crisis had ended.

Since Whend, the activity of the Concealed One seems to have taken a more indirect, subtler approach to the Shards and it's denizens. They appear in some capacity in the Shards of Aokoa and Malador. In Aokoa, they had a connection to the Pre-Eri Witches, and was alluded to have some connection with the Taratra religion (or specifically, with it's God, Segara). In Malador, the Conceal One's influence was mostly found amongst the ancient Mardaqi Magi, who were long gone by the modern period. Mardaqi and other cultures attempted to reclaim their lost heritage, but for the most part the Concleaed One played little in the role of Malador.

**Meta notes:** (Will update)

(OUTDATED)

While he is mentioned or referenced to in various posts, these two posts focus heavily on the being, and stand as the best source of information regarding him. The Concealed One, and other beings like him, have all visited many different worlds before, and have recently made their way to the Void from "their own void". What this holds for those denizens, of both the Shards \*and\* the Void, no one can say for certain. Who can? For the Concealed One does not give information away so freely, not unless he is willing to, for whatever reason that might be.

## Julius Gage

Author: /u/gmoney0607

Shard first appeared: Solos (Shard III)

Description: Once upon a time Julius was little more than an average man, dark of hair and possessed of certain congenital magic abilities which his father had mysteriously acquired. However long years of exposure to the void and constant self-editing had left the man entirely different. In the final days of Solos, before Julius shot into the void and became something of a less consistent form, he was a monstrous creature. Just over eight feet tall with skin that resembled stone and great horns sprouting from his head, he resembled a gargoyle more than anything that had ever been a man. In the void, his form is something all-together indescribable. Not that it's description would do anything but drive the listener to complete and utter madness.

History: Julius was born to a prestigious explorer father fallen into obscurity and poor-health after an incident involving a strange ruin in Cark's north. As a result of this he was possessed of a certain magic ability. Exploiting the ruins which his father had been twisted in and exploring the mysteries of the void alongside some of the most powerful dark mages of his time, Julius' power grew exponentially until a mix of skill, sheer luck, and inhuman drive had forged him into a being of godlike proportions. He took control of his home, and eventually spearheaded the world in fighting against the forces of the Purge. However, in the final moments of the Solos he knew, Julius realized the futility of it all, and simply pushed the world over the edge himself.

Meta notes: Julius continues to this day to explore the void, and other shards, expanding both his knowledge and his power. While he by no means at the top of the food chain in the void, he is of considerable power, and seeks to one day be the strongest being in existence. He has yet to realize that this pursuit too, like all things, is simply futile.

## Koth and Idri

Author: u/TechnicolorTraveler

Description: two twins conjoined at the shoulders, of a serpentine race called kiana, of the Taoloa subrace. They look like a 30ft long deep green anaconda with green-brown spots, two arms, two necks, a scaly humanoid torso, and serpentine heads. They wear a deep violet cloak

History: When they were born, their small jungle village attempted to kill them because such deformities were seen as “cursed”. Their parents died in the fire but their grandfather, their Osho, saved them and named them. He raised them until he died when they were 8, and then they traveled on their own. They were found by the auramancer (soul mage) Shezun who noticed their potent latent magical abilities and trained them for many years. Their “avatar” was a green hydra.

After the girl they loved was killed while Shezun and her were on an expedition to a rift temple, they learned of The Weaver and after several years of research discovered her plot to destroy the world of Whend. Together they helped form the Awhendgers and with their powers activated a spell to shut the rifts The Weaver sought to use to destroy Whend. The twins acted as a conduit for the spell, because of their raw power and skill with esoteric “soul magic”. This however “killed” them, but their soul was ejected into the void, where they now reside.

In Aokoa, through sending “whispers and visions” to the nullmage Naomi, and the immortal, Urum, they got the pair to find and forge a sword made of a meteorite of tempered “void metal” which was then used to slay the Unlife King, and tossed in a rift for Koth and Idri to get on the other side.

Meta: Their goals are to stop the Weaver from destroying worlds and find a way to defeat her once and for all. They currently believe that “The Nullblade” may be the one weapon that they can use to actually slay the Weaver.

## The Maw

Author: /u/ophereon

Shard first appeared: Solos (Shard III)

Class: Voidbeast

Description: A mindless, parasitic creature from the void. It is believed that the Maw arises from an egg planted in a shard, which feeds off the life energies of the planet it grows on, maturing into a world eater if left unchecked.

History: The Maw was a creature present in Solos, that sat deep beneath the waves off the coast of the Seven Islands archipelago, near the Ewwa sea. It lay beneath a ancient floating temple dedicated to the element of wind, which was said to house a powerful artifact known as the crown of winds. This temple, and the crown within, were constructed by precursors from a previous cycle in Solos' history. Modern scholars believed that the temple and its artifact served as a means to contain and seal the beast, preventing it from growing or devouring the energies of the world.

## Pacrow Orru

Author: u/GotUsernameFirstTry

Shard first appeared: Aokoa (VII)

Description: An alcoholic crow missing one eye. Worked in paranormal activities at the Eternurban Police Department. Really hates his life.

History: Born in Ravenhaven he was eventually expelled, a process during which he lost his eye. He came to work at the Eternurban Police Department instead, but lost most of his will to live. He fiddled a bit with guns for a while patenting some designs of his own, but eventually switched to a Kidd Mustang by Smeyth and Weiszen when that entered the market. Pacrow Orru first came to prominence after an ordeal involving a Precursor mummy spread terror a few villages south of Eternurban. After dealing with it he switched to Paranormal Activities and was later hired for an expedition for Hemeltuin, a prominent mountain for the Belijnor - and the home of a leyline. There he acted as a spacegoat for the parrots leading the expedition, so that they could claim the powers of Hemeltuin for themselves in order to commit genocide. Pacrow Orru eventually managed to quell their rebellion and as a thank you he received the last remaining extract containting Hemeltuin's Blessing: a poison that could potentially make you much more powerful. He eventually returned to Hemeltuin and got sent to Malador, where he fought off Tlacatlipoca  together with Polo Maradi, whom he had given Hemeltuin's Blessing to. After the fight he was returned to the void.

Meta notes: Stories involving him are usually written from his perspective.

## Polo Maradi

Author: u/GotUsernameFirstTry

Shard first appeared: Whend (VI)

Description: Man. Myth. Maradi. Became a legendary ruler of Toméllé twice. Once a young man, then an old man, then became a young man once again in Malador (VIII). Wields a sword specifically made to hurt void beings, though the origin of the sword is yet unknown.

History: Born in caul a prophecy was put on him as a child. He stayed 21 years old for more than two centuries in which he pushed Toméllé into a golden age, travelled all over the world, studied at Veltrennenhelenwedengorch, and at last meditated at Mount Beder, a rift in Toméllé. Upon being discovered by Marellé (later his wife) and Lomeno Bedari he returns to duty and converts Toméllé into a kingdom he rules with Marellé at his side. The loss of their children quickly ended much of the momentum Toméllé was begun to have under their rule. In his later years he joined the Awhendgers and fought the Weaver with his wife. Assumed dead during the process, the Armadillos of Malador had actually managed to snatch him and bring him to their own world. There he worked with Pacrow Orru to defeat Tlacatlipoca, something he managed after receiving Hemeltuin's Blesing from Orru turning him young once again. Having banished the void being he was later returned to the void, hoping to find his way home.

Meta notes: He just wants to return to his wife Marellé, but his honour binds him to help those that need help.

## Sabian

Author: /u/nukajoe

Shard first appeared: Solos (Shard III)

Description: When dealing with Mortals he appears as a middle aged human with Olive Skin, Hazel Eyes, and Black Hair. Unassuming and plain. Usually wearing clothing appropriate to the location. His True form is a mass of countless tentacles, toothy maws, and multicolored flesh intertwined with storms of fire. He maintains a form that has a humanoid like torso and head, though the head is closer to a cephalopod with the torso tapering out into a long tail. Instead of arms its simply an uncountable number of tendrils.

History: Sabian was a human on Solos in its prehistoric era. He was but a hunter who stumbled across a massive Black Obelisk. When he touched it his soul was sucked into the void. There he survived by hunting and consuming the essence of the voids natural inhabitants, the Daemons. This changed him into what he is now. He looked at the whole of his world and returned to where he had fallen dead. He then dedicated his life to defending his homeworld and fending off the void. Right till the end.

Meta notes: Sabian Upon loosing his war against the void sacraficed most of his power to try and aid the people survive, but the Storm Mage turned demigod, stole the souls of all the remaining inhabitants of the world to cross the bridge from demigod to god. He then left to consume more worlds. Sabian Chose to set out into the Void to follow his old Nemesis and hinder him in anyway he could. Too weak to face off against other powerful void beings, he simply aids by inspiring and giving wisdom to those who would oppose this old foe. In his life on Solos he had a close bond with a powerful being simply called the Hag and then with his fellow void entity Bellasaxa. Sabian, Bellasaxa, and Julius make up an unofficial group called the Apocalypse Trio.

## Tlacatlipoca

Author: u/GotUsernameFirstTry

Shard first appeared: Malador (VIII)

Description: A manipulative being that tries to take over the world in any way possible.

History: The Armadillos has fought off this being - usually with outside help - many times. Tlacatlipoca invades once every 1000 years, an event the Armadillos plan excessively for. Tlacatlipoca eventually became the destructive force in the Armadillos' religion. Attempts to take over Malador includes: Acting as a god for humans, sheer destructiveness, and manipulating the saviour to switch places with him.

Meta notes: Is still trying to take over Malador.

## Unnamed Void Being (I)

Author: u/GotUsernameFirstTry

Shard first appeared: Whend (VI)

Description: Tentacly.

History: Waiting at Mount Beder, it snatched the Maradis' children, fought them for a while and then fled as the Weaver approached.

Meta notes: Probably was devoured by the Weaver as the Weaver later seem to know about the Maradis' children.

## Unnamed Void Being (II)

Author: u/TechnicolorTraveler

Description: large eyes, tentacles, flowing fins, and other “aquatic features”.

History: Not much is known about this figure, but she (who is only assumed female because the player race that knew of her assumes female by default) transported the Tao’oi to Aokoa to save them from The Weaver. She opened a portal to Aokoa for the Tao’oi to swim through, but wasn’t strong enough to keep it open for very long and it shut on her - as well as several over unfortunate Tao’oi that couldn’t get through in time. Was written about in The Lost Song Never Sung

Meta Notes: she is certainly dead, either because of the portal to Aokoa slamming shut on her and destroying her soul, or The Weaver catching up to her and devouring her and whatever Tao’oi she didn’t get through in time.

## The Weaver

**Author**: /u/TechnicolorTraveler

**Shard first introduced:** Aeras (Shard IV)

**Description**: Known to some as The Weaver, The Great Old One, The Worldsoul, The Great Mother, and more, the Weaver is an ancient and incomprehensible being from the void. No one knows where she came from or what her goals are, but it is known that wherever she goes, she leaves destruction and devastation in her wake. It is an immeasurably large being that bends and warps light around it by its very presence along and casts a “darkness beyond darkness” where shadows were and should be. It appears to be a being made of an infinite mass of technicolor light in thousands of undulating and ever shifting colors, most beyond what the human mind can comprehend. When they enter shards, these tendrils have an organic yet also inorganic quality with a nauseating sheen to them and an utter disregard for physics and the laws of reality. These tendrils in the Shards seemingly bend inward and outward at once and always rip apart the earth to open it up more to the void, while also somewhat behaving like the mana it eats. They can control their appearance somewhat at will to look like more calming threads of mana or the fabric of space/time itself. She often communicates telepathically with beings she has "touched" through her calling card: maroon tendrils of thread-like light that seep in through the cracks in the shard.

**History:**

 Attempted to devour Sector Five (thousands of years before the main events of the shard), devoured some Arasthi and started a massive cult, never succeeded in devouring Sector Five.

Attempted to devour Aeras, was stopped by Tatiana, the half amphin, half nassela, mage who reversed the spell that was letting Her in, Tatiana was left a quadriplegic from the aftershocks of the spell event.

Attempted to devour [shard name unknown] succeeded. Post written here

Attempted to devour Whend, co-opted the religion of Aranea, got them to open rifts for her, was defeated by The Awhendgers , several died, Koth and Idri became voidwalkers to try to find a way to finally defeat Her.

**Meta Notes:** The Weaver primarily devours worlds, She goes after any shard she can find that has “openings to the void” - rifts, nexuses, etc - and cracks into them indiscriminately to siphon out everything of any value and leave an empty void in her wake as well as a vantablack seemingly metallic substance known as “void metal”. No one knows when she first appeared, most likely she was always there. She is neither good nor evil, and is often more like a sentient force of nature - if you can call the void nature. She is a being of what Is and what Is Not, and a being of The End and possibly The Beginning.

**Direct Appearances**

-Goshene Goes Mad

-The End [Goshenë's Story Part 5]

-The New Prophet

-The Awhendgers: The Call of The Weaver

## Xoramaln

Author: MoaXingShard

First Appearance: Hinted at in Solos (Shard III), Physical Manifestation in Aeras (Shard IV)

Description: A being with pure, black skin and red, glowing veins under the surface. Can take on any form, though often presents itself with a body similar in form to a muscular human male, though significantly taller, with large horns on its head. Generally appears unclothed, though has no organs which would be considered, indecent.

History: Xoramaln describes itself as one of the ancient beings who destroyed the Stained Glass which the Shards and Slivers originated from. Whether this is necessarily true or not is unknown, but Xoramaln was imprisoned within something called The Shadow Vault, along with many other beings, which Xoramaln calls kin. The Shadow Vault itself is location that exists both within the Void, and within in any world that the Void touches in some way. Xoramaln has used this aspect of The Shadow Vault on many occasions to further a plan that is as of yet unknown. Destruction of worlds seems to be of little interest to Xoramaln, though it can be assumed that whatever its plans are, they are certainly not good.

Solos (Shard III): Xoramaln is still imprisoned at this time, unable to leave The Shadow Vault, which was located in a temple that acted as the base of operations for an order of assassins called The Grey Order. As Solos was destroyed, The Shadow Vault was used as an refuge for the entire population of the Kingdom of Vadam, though it would later be evident that this was a ploy by Xoramaln to absorb necessary energy from the lesser beings of Solos in order to strengthen itself.

Aeras (Shard IV): In Aeras, Xoramaln touched the world in a way that was far beyond what he did in Solos. This came down to manipulating another secret organization, this time the political organization The Order of the Blinded Eye, which sought to sway the direction of the world's nations in such a way as to form a one world government with The Order at its head. Xoramaln acted mostly through a woman named Mara, who he promised the world to in exchange for her help. Xoramaln's influence over Mara culminated in her breaking off from The Order, dying and being resurrected, and eventually killing The Order's leadership, twice. After this, Mara entered the Shadow Vault, and released Xoramaln unto the world. Finally, Xoramaln used his powers to elevate Mara to be a being much like himself, and unleashed her upon the worlds.