Little Lantern

Little Lantern is a villainous parahuman from Anchorage. They are the sole leader of the Russian mafia in the city and are responsible for shipping weapons, drugs and other equipment down the west coast of North America.

## Personality

Little Lantern is violent and shows little remorse for killing other, even other parahumans. They are unhinged and sadistic, taking particular joy in being perceived as a monster. They have a near total mastery of their power and have little qualms over using it to its full extent. They do not work well with others when on equal footing, but are able to employ various mercenaries and gangsters to great effect. Little Lantern rarely, if ever, holds truces with other political factions within the city. They are almost an non-entity, rarely engaging with the few groups and factions within Anchorage unless absolutely required.

Despite their mentality, Little Lantern is utterly devoted to their job and takes their responsibilities very seriously. They have headed the Anchorage Staging Ground for over a decade and have done so with stellar marks. They have required little discipline in the past.

## Appearance

Their costume is reminiscent of a scarecrow. They appear to be wearing a blacks bodysuit that tightly hugs their skin and thick leather gloves and hood connected with a small half cape. The hood has milky, opaque disks for eyes. They aren't very tall and stand with a noticeable hunch. Their costume is a product of their power, human flesh being altered to create a morbid costume. They are able to ignite their costume to coat themselves in flame.

## Abilities and Powers

Little Lantern is an unconventional pyrokinetic whose power manifest's through minions. Namely, they are able to imbue deceased flesh with some a strange energy, creating macabre golems. Flesh they touch quickly begins to expand and warp, grease and oils pouring off the bodies, until corpses become bloated and rotund. Touched flesh begins to generate a greasy liquid similar to gasoline or napalm. While incredibly adhesive and difficult to extinguish, it has no special properties and is fire in all other regards. Little Lantern does not have pyrokinesis though they are immune to increased temperatures. They are able to greatly manipulate their power when in contact with flesh, creating greasy fireballs, slicks and similar.

Little Lantern most often uses their power to created bloated flesh constructs which are granted some amount of unnatural strength and durability, but are more or less, baseline humans. When struck with sufficient force, the golems 'pop' in an explosion of gore, bone and flame making them dangerous to engage in melee combat. The golems constantly excrete the grease, making them extremely flammable. The sometimes leaves trails of flame behind them. They are capable of following loose instructions, but such commands must be given by Little Lantern while within their immediate vicinity. They are unable to issue mental commands nor sense through the flesh golems.

Little Lantern's power works on animal corpses as well, though it functions far more potently on humans. Parahuman bodies affected by their power do not have any special abilities, though Brutes may retain their strength and durability.

Beyond their power, Little Lantern is incredibly inventive and cunning. They regularly use improvised traps, such as pressurized barrels filled with grease, primer cord coated in grease, nail bombs and similar contraptions. They supplement their horde of flesh golems with hit and run tactics when in combat, preferring both direct and indirect fire. One of their most common tactics is to simply ignite and entire battlefield, both them and their minions immune to the increased temperatures, and simply burn out any opponents.