Star Pathway

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## General Infomation

### God

Sovereign of the Cosmos †Lazarus Asmodeus

### Mythical Creature Form

A Knight covered in silver armour, smouldering in silver flames. runes are etched onto the armour. You possess a great sword and a shield. Four wings of silver fire are attached to your back.

### Main Abilities

Healing
Flame control
Weapon and armour creation
Weapon Mastery
Enhanced body flexibility
Foresight
Divinity Suppression
Beyonder Suppression

## Pathway

### High Sequence Group

Heaven
Star
Ruler
Rot
Empyrean

### Sefirot

Crucible of Life

A Star Beyonder huh? A sad fate awaits any wretch that follows that Pathway. Death by insanity or death by flames..... of course, if a Star Beyonder goes down, they are inclined to take the world with them

 — Trinia Saint-Gold

The Star Pathway is one of the 5 Pathways that originate from somewhere deep within the Cosmos. a place so dark and far away not even Outer Deities know about it. Star Beyonders can manipulate flames and are adept at slaying Divine or immortal creatures. They can also heal and reduce the effectiveness of other Beyonders within a certain area. Their Authority represents Heat, Flames, Passion, Tranquillity and Sacrifice.

The Above The Sequence for the Star Pathway is Sovereign of the Cosmos. The Sefiroth is Crucible of Life and the adjacent Pathways are Heaven, Ruler, Rot and Empyrean.

## Sequence Levels

 9
 8
 7
 6
 5
 4
 3
 2
 1
 0

## Pathway Symbol

The symbol for the Pathway is a black circle with multiple black, shadowy arrows coming out from the centre.

## Mythical Creature Form

A silver Knight covered in silver flames. the Knights has various runes inscribed on them and can have a helmet if they choose. If they do, the helmet is a classical bucket helmet with eye slits. The Knight has a flaming great sword and silver shield similarly etched with runes. Four wings of silver fire are attached to the Knight.

## Sequence 9: Charred

* Proficiency at weapons
* Increased physical power
* Generation of flames

## Sequence 8: Fate Kindled

* Beyonders become more flexible and lithe
* Flames deal more damage against Beyonder Creatures
* Beyonders can calm their minds

## Sequence 7: Cinder of Aspiration

* Beyonders can coat weapons and clothes in flames
* Flames can heal but causes great pain on the user
* Flames can be separated and still controlled within 20 meters

## Sequence 6: Relentless Ember

* Healing ability increased
* Immunity to other flame attacks
* Beyonders can trace events that took place in front of or used a fire.

## Sequence 5: Light of Change

* Complete mastery over weapon of choice
* Extra damage against Divinity and Beyonders
* Strong emotions boost the flames
* Curse advances, reducing sanity and increasing inclination towards losing control

## Sequence 4: Flame of Ruin

* Beyonders can create weapons and armour using flames. The stats are the same as a Sealed Artefact on that level but can only be used by the Star Beyonder.
* All abilities massively increased
* Beyonders can peer into the souls of others and spot weaknesses
* Flame power increased
* Anti-Divinity capabilities increased
* By entering a trance, Beyonders can see into the future

### Mythical Creature:

* A Knight in silver armour, covered in silver flames. Runes are etched onto the armour and glow a purple light.
* At this stage, the hair of Beyonders turn silver and their eyes purple

## Sequence 3: Soul Burner

* Soul peering advances
* Beyonders can inflict soul damage using the flames
* Flames within a certain radius can be controlled, including Fool and Red Priest flames.
* Separate the flame and have it move about and explode, like a mobile bomb
* Wounds inflicted by the flames take longer to heal

### Mythical Creature:

* The Knight gains a great sword and shield. The flames burn brighter and the runes become more detailed
* The Beyonder's hair grows to the small of their back and their skin pales to milky white.

## Sequence 2: Imperial Blaze

* Beyonders can record events through flames
* Foresight can be activated without the need for a trance
* Beyonders can use an aura of flames that suppresses Beyonder powers nearby. Wraith and Parasites are expelled while Marionettes are released
* Immunity to soul and mind attacks
* Beyonders can communicate through flames

### Mythical Creature:

* The runes can store heat, shock and friction before expelling it outwards in a fiery explosion. The Beyonder themselves is not harmed.
* The Beyonder gains a feminine body structure and mannerisms

## Sequence 1: Divine Inferno

* All parameters increased
* Healing flame practically make you immortal thanks to continuous rapid regeneration
* Increased Divinity and Beyonder suppression
* Beyonder powers become stripped and those below Angel status can be reduced to Mid-Sequence Beyonders. Internal powers, such as regeneration and foresight, remain active.
* Resistance to Fate and Time manipulation.
* Normal wounds inflicted by flames are almost impossible to heal

### Mythical Creature:

* The Beyonder gains two wings of silver flames. Their armour and weapons flow like liquid while retaining their sharpness and fire.
* Males lose their genitalia and become androgynous. Females keep their breast but lose all other sexual organs.

## King of Angels

* Slight to moderate power increase depending on if you have accommodated the Uniqueness. If you have:
* Your parameters increased
* Anti-Divine aura affects other Angels
* Embryotic Divine Kingdom created
* By mixing other Star Characteristics with flames, you can create minions of various Sequences.
* You can use flames to record, communicate and reconstruct events

### Mythical Creature:

* The wings can transform into tornadoes of silver flames and attack others.
* Beyonder are now a silver albino with amethyst eyes and no sexual organs (breasts remain if female).

## Sequence 0: Star

### **Authorities:**

* Healing flames can cure anything, including corruption from the Cosmos and Chaos Sea
* Flames can kill and restrain other Gods (its your specialty.)
* Parameters equal Godly status
* Divine Kingdom established
* You can see and listen through all flames in the world
* You can create flame vessels at the level of Sequence 2. You can descend into one and use a lesser portion of your Godly power
* You are connected to every other Star Beyonder

For Acting Method and Rituals, click here.

## Related Characters

Paragon

## Related Organizations

* Cult of Kosmos
* Golden Order
* Rose School of Thought (Temperance Faction)

## Trivia

* The Rot and Star Pathway are often called Sister Pathways and have several similarities in weapon mastery and curses
* After the Cult of Kosmos emerged, Paragon gifted several Star Characteristics to members of the Temperance Faction of the rose School of Thought ranging from Sequence 9 a single Sequence 2. They also received several Sequence 3 and 4 Characteristics
* The reason for this was Paragon saw them as the most likely to retain their volatile emotions due to already being of the Chained Pathway. If any Beyonder can obtain Godhood without losing themselves to the Acing Method, it would be those of Temperance.
* The counter to Star is Ruler
* Star counters Heaven
* The Star Uniqueness is a silver mask with no opening and intricate designs.