Councillor Basil

Warden Basil, once a patient lost in the labyrinth of the maze, now works as a staff member at the Asylum. You'll find this Warden prowling the Asylum halls throughout the day - but be warned - their compassion lasts as long as the daylight does. Come Nightfall, and you'd best be in a cell.

### Appearance

Warden Basil has moonlight white hair, the color prior to their sentence in the Maze unknown. She dons an Asylum staff uniform, along with a skirt, Nurse cap, and a mask adorned with the pattern of what appears to be a rabbit's face, though some have likened it to a a jackalope. Their uniform has sleeves that wrap around their upper arms, and they also wear bandages around their forearms. Basil’s most noticeable feature, however, is their wings - sixfold, black, and falcon-like, these feathered appendages allow them to soar through the halls of the asylum. Make no mistake, though - as soft they may feel or however well-preened they look, they are quite a hinderance to our dear Warden’s sleep.

During the hours of Nightfall, Basil's appearance takes on a much more sinister countenance - while neither their outfit nor their face are actually changed, their dark-colored wings allow them to blend easier into the shadows, making it much more difficult for patients to see them - till it is far too late. The moonbeams of the Void sky above reflect onto the surface of their mask, giving its eyes and mouth a crimson, almost bloodlike, appearance.

### History

Many eons ago, Basil was a patient at the very Asylum they now work for. They were a normal patient by any means, and never caused any great deal of distress to any staff, rather, they were the one terrified of those that stared through the bars of their cell. However, one unfortunate nightfall, Basil hadn't been paying attention to the time, and as the grate over the mouth of the pit jerked open with a rusty screech, they plummeted into the depths below. As time continued to pass, the Asylum forgot about them, changed, and grew over the years. Somehow, be it by Vin's grace or some sort of Void-wrought miracle, the hallways of the maze spat them back out into the Void Forest. Slipping through a hole in the iron gates of the playground, they found themselves back at the asylum - but something had changed. It was larger, more colorful. More people, new staff, new creatures.

Unfortunately, their time in the maze hadn't only changed their physical appearance, but had impacted their memory and functions as well - they couldn't remember much of what had happened in the maze nor before it. Faces, names, and the schedule had been completely forgotten. At times, they'd even seem to simply stop. Not moving, looking at nothing, seemingly stuck in place for periods of time that lasted from seconds to hours. Luckily, Vin took a liking to them, taking them under her wing, and allowing them to be trained into a Nurse. Several months later, they were promoted to a Warden for their behavior and skill. While Basil was a wonderful staff member, and treated good patients in kind, those moments of freezing continued - and would worsen at night, becoming violent, and frankly disturbing at times - a speculated affect from the former darkness of the maze. They'd become quick with their scalpel, and while they were quite speedy with their work at night, if blind or mentally frozen, had accidentally gone after Voidkin or even fellow staff several times. At times, they'd stand wordlessly and stare through the bars of a cell door at patients, lantern or scalpel in hand, before returning to a "neutral" or "normal" state once Daybreak occurred, as if nothing had ever happened.

## Gallery

Artwork by morguebugArtwork by RU#2888Artwork by cheezits#8267In-Game AppearanceBasil's ScalpelOld Reference