Raigon/Changelog

Please remove this template after page has been updated.

* 0.13
* 0.12
* 0.11
* 0.13.0.0
Patch Notes 0.13.0.0 - (Steam)

* Wrath of the Tiger (F) (Updated)
	+ Raigon is no longer briefly immune to all CC when he lands, which would cause him to be immune to things like landing in Jumong's Bear Trap.

Battlerites

* Error: Table Battlerites not found. (Updated)
	+ Damage increased from 4 to 10.
* Error: Table Battlerites not found. (Updated)
	+ Damage reduced from 12 to 6.
* Error: Table Battlerites not found. (Updated)
	+ Healing increased from 2 to 3.
* Error: Table Battlerites not found. (Changed)
	+ Seismic Shock deals 4 bonus damage and cooldown is reduced by 1s.
		- Area damage removed and replaced with cooldown reduction.
* 0.12.1.0
* 0.12
Patch Notes 0.12.1.0 - (Steam)

* Heavenly Strike (Space)
	+ Cooldown reduced from 9s to 8s.

* Parry (Q)
	+ Cooldown reduced from 10s to 9s.
	+ Can now be dispelled.

* Dragon Palm (R)
	+ Now inflicts a 1s Fading Snare on hit.
Patch Notes 0.12 - (Steam)

*Raigon got a lot of value from his Retribution so we have taken a few steps to reduce it. Both Dragon Palm and Riposte were very powerful and disruptive so these changes should make them feel more fair to play against.*

* Retribution (M2)
	+ Base healing reduced from 11 to 9.
	+ Healing per charge reduced from 3 to 2.

* Dragon Palm (R)
	+ Now deals 10 bonus damage when knocking enemies into walls.
	+ Stun on wall impact removed.

**Battlerites**

* Error: Table Battlerites not found.
	+ Now removes the movement speed penalty during Parry.
	+ Only triggers when the duration of Parry runs out.
		- Will not trigger by cancel casting.
* 0.11.2.2
* 0.11.2.0
* 0.11.1.0
* 0.11
Patch Notes 0.11.2.2 - (Steam)

* Retribution (M2)
	+ Base damage and healing increased from 8 to to 11 (increasing damage dealt with 3 charges from 17 to 20).
Patch Notes 0.11.2.0 - (Steam)

* Fixed a bug where Ragion could be hit while falling after performing the Aerial Slash.
* Fixed a bug where the Animation for Retribution would be jittery when casting point blank towards an enemy.

* Heavenly Strike (Space)
	+ Air time reduced from 0.6s to 0.55s.
	+ Max range increased from 5.5 to 5.75.

* Seismic Shock (E)
	+ Speed increased from 15 to 18.

* Wrath of the Tiger (F)
	+ Initial dash range increased from 9 to 9.5.
	+ Exit dash range increased from 7 to 7.5.
Patch Notes 0.11.1.0 - (Steam)

*Raigon has had some trouble dealing damage and could sometimes feel a bit immobile. A damage boost to Heavenly Strike and his sword attack being faster during Retribution should alleviate this a bit. Some tweaks to his Battlerites will make some of his lesser picked choices feel more tempting.*

* Retribution
	+ Charges will no longer be consumed if Raigon is interrupted before he swings his sword.
	+ The sword swing at the end is now faster (enabling Raigon to resume moving again quicker).
* Heavenly Strike damage increased from 18 to 20.
* Parry
	+ Duration added to tooltip.
	+ Fixed a bug that caused parried projectiles to be offset from your aiming position.
* Wrath of the Tiger
	+ Fixed a bug where some abilities could cause Raigon's ultimate location to move
* Error: Table Battlerites not found.
* Raigon will no longer get an Aerial Strike Recast from Parrying another Raigon's Seismic Shock.
* Error: Table Battlerites not found. damage bonus reduced from 7 to 6.
* Error: Table Battlerites not found. now grants 2 health back for each deflected attack.
* Error: Table Battlerites not found. Fading Snare duration increased from 1.2s to 1.6s.
* Error: Table Battlerites not found. bonus energy gained reduced from 7% to 6%.
Patch Notes 0.11 - (Steam)

* Raigon introduced!