Governor

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This chapter follows the construction of the Mysterious Ship.

### New island

*The ship is fixed - time to travel!**Completion reward: 20 Reputation 2 Diamond 3 Chocolate bar.*

* Finish a competition challenge (to start competing, click on the ship). (1) *Reward: 500 Experience.*

This quest shows up after completing the quest, Ship repairs VIII. Completing this quest unlocks the quest, Modernising the island.
**This quest is not (yet) available on Kongregate.**
Likely the Competition Island is blocked until more people reach this chapter.

### Gift for the princess

*There are rumours that the famous princess Tara is going to visit Oceania! As governor, your duty is to prepare a royal gift.**Completion reward: 40 Reputation 1000 Experience 5 Golden doubloon 2 Delicious cake.*

* Obtain all necessary things (begin with obtaining silk) and make a festive dress for the princess in the workshop section UNIQUE. (1) *Reward: 5000 Experience.*
* Give the dress to princess Tara as a farewell gift. (1) *Reward: 500 Experience.*

This quest shows up after completing the quest, Ship repairs VIII. Completing this quest unlocks the quest, Musician's troubles, Lute body I out of III, A royal ball I out of III.

### A royal ball I out of III

*One of the best ways of maintaining your good image is to organise a magnificent ball. You'll receive reputation, experience and other goods as a reward.**Completion reward: 30 Reputation 1000 Experience 20 Volcanic rock 10 Stump path.*
Each task gives these rewards upon completion: 1000 Experience.

* As there will be many guests, it would be best to prepare a huge kettle of soup. Prepare spicy soup several times. (50)
* The guest will definitely stay until morning. Submit torches. (20)
* It's possible that the younger guests will get sleepy. Build a guest house. (1)

This quest shows up after completing the quest, Gift for the princess. Completing this quest unlocks the quest, A royal ball II out of III.

### A royal ball II out of III

*One of the best ways of maintaining your good image is to organise a magnificent ball. You'll receive reputation, experience and other goods as a reward.**Completion reward: 1000 Experience 30 Reputation 1 Anteater baby 8 Iron ore.*

* There won't be enough chairs for everyone. Submit cloth for blankets to sit on. (30) *Reward: 1000 Experience.*
* As a dessert, you could offer big pretzels. Make pretzels 3 times. *Reward: 1500 Experience.*
* Before the ball begins, you must take care of your animals. Feed small or grown-up animals on your island. (60) *Reward: 1200 Experience.*

This quest shows up after completing the quest, A royal ball I out of III. Completing this quest unlocks the quest, A royal ball III.

### A royal ball III

*One of the best ways of maintaining your good image is to organise a magnificent ball. You'll receive reputation, experience and other goods as a reward.**Completion reward: 1000 Experience 30 Reputation 2 Silver doubloon 8 Obsidian shard.*
Each task gives these rewards upon completion: 1000 Experience.

* You definitely need some refreshing drinks. Make cactus lemonader or blueberry drink several times. (24)
* Of course, you need to send out invitations. Submit parchment. (10)
* You should also prepare small gifts for the guests. Submit bull-horn shells (you can find them at gudgeon bay). (14)

This quest shows up after completing the quest, A royal ball II out of III.

## Music Instruments

### Lute body I out of III

*Crafting a proper lute body is a very delicate job. Turrick is ready to do it for a generous reward.**Completion reward: 500 Experience 2 Cup of Cocoa.*

* Turrick is very fond of sloths - probably because he himself is so diligent. Sell grown-up sloths. (40) *Reward: 800 Experience.*
* Turrick wants to build a spacious hothouse. Buy and submit glass. (6) *Reward: 1200 Experience.*
* Turrick often arranges picnics in his garden. Boil eggs several times. (30) *Reward: 600 Experience.*

This quest shows up after completing the quest, Gift for the princess. Completing this quest unlocks the quest, Lute body II out of III.

### Lute body II out of III

*Crafting a proper lute body is a very delicate job. Turrick is ready to do it for a generous reward.**Completion reward: 500 Experience 5 Watermelon.*
Each task gives these rewards upon completion: 900 Experience.

* Turrick wants to decorate his garden with something royal. Build 3 royal waterlilies.
* Turrick wants to show something spectacular to his children. Use 10 jellyfish from your bag.
* Of course, you have to pay for the work - shells or doubloons will not do. Submit jade. (10)

This quest shows up after completing the quest, Lute body I out of III. Completing this quest unlocks the quest, Lute body III.

### Lute body III

*Crafting a proper lute body is a very delicate job. Turrick is ready to do it for a generous reward.**Completion reward: 1 Lute body.*
Each task gives these rewards upon completion: 900 Experience.

* Carving demands sharp tools. Craft machetes several times. (30)
* To make the surface really smooth, you will need to polish it properly. Submit 20 sponges.
* The body needs to be lacquered. Submit 24 units of paint.

This quest shows up after completing the quest, Lute body II out of III. Completing this quest unlocks the quest, Lute strings I out of II.

### Lute strings I out of II

*Paprick has promised to find out where the strings can be made. Reward him for his kindness!**Completion reward: 500 Experience 1 Rose blossom.*

* Paprick wants to try growing cactuses on his island. Submit cactus flowers. (14) *Reward: 1400 Experience.*
* Paprick has caught several sea cabbages, but he doesn't know what to do with them. Prepare sea cabbages 25 times. *Reward: 1100 Experience.*
* Paprick wants to popularize goat-keeping in Oceania. Feed small or grown-up goats on any island. (50) *Reward: 1500 Experience.*

This quest shows up after completing the quest, Lute body III. Completing this quest unlocks the quest, Lute strings II.

### Lute strings II

*Turns out that a renowned master of strings lives on a remote island. Send him the materials and you'll receive the strings!**Completion reward: 1 Strings.*

* The master wraps the strings with slik thread. Submit silk thread. (40) *Reward: 800 Experience.*
* The master makes strings out of metal wire. Submit wires. (8) *Reward: 1600 Experience.*
* Finally, you have to make a contract about crafting the strings. Submit 3 parchments. *Reward: 900 Experience.*

This quest shows up after completing the quest, Lute strings I out of II. Completing this quest unlocks the quest, Drums I out of III.

### Drums I out of III

*Priest Screamy Squid used to be a great drummer. He will help you to make drums in exchange for a few things.**Completion reward: 500 Experience 4 Silver doubloon.*

* An enraged cow has smashed all Squid's vases. Submit vases (you'll obtain them by building sheds). (8) *Reward: 1000 Experience.*
* Squid plans to renovate his clay colossus. Submit clay masses. (20) *Reward: 800 Experience.*
* Squid loves the aroma of strawberries. Harvest strawberries. (40) *Reward: 1200 Experience.*

This quest shows up after completing the quest, Lute strings II. Completing this quest unlocks the quest, Drums II out of III.

### Drums II out of III

*Priest Screamy Squid used to be a great drummer. He will help you to make drums in exchange for a few things.**Completion reward: 500 Experience 5 Tinsel.*

* Squid has heard that you can craft silk. Craft silk several times. (8) *Reward: 1600 Experience.*
* Squid wants to lure birds to his garden. Build several bird houses. (10) *Reward: 500 Experience.*
* Squid admires foxes for their cleverness. Feed small or grown-up foxes on any island. (45) *Reward: 1400 Experience.*

This quest shows up after completing the quest, Drums I out of III. Completing this quest unlocks the quest, Drums III.

### Drums III

*Priest Screamy Squid used to be a great drummer. He will help you to make drums in exchange for a few things.**Completion reward: 1 Drum body.*

* Squid wants to turn the rocks in his garden into pretty sculptures. Submit lava chisels. (20) *Reward: 800 Experience.*
* Squid believes that the most valuable things can be found in the most usual places. Remove thorns on your islands. (20) *Reward: 400 Experience.*
* Squid receives numerous guests every day. Craft 3 pizzas. *Reward: 1500 Experience.*

This quest shows up after completing the quest, Drums II out of III. Completing this quest unlocks the quest, Drum skin I out of II.

### Drum skin I out of II

*Priest Screamy Squid used to be a great drummer. He will help you to make drums in exchange for a few things.**Completion reward: 500 Experience 1 Delicious cake.*

* Squid can never catch gudgeons on the shores of his island. Catch some gudgeons. (30) *Reward: 900 Experience.*
* Squid likes simple furniture. Build twig stools or tables. (10) *Reward: 500 Experience.*
* Squid will celebrate his birthday soon. Help him prepare by making some honey cake. (25) *Reward: 1600 Experience.*

This quest shows up after completing the quest, Drums III. Completing this quest unlocks the quest, Drum skin II.

### Drum skin II

*Priest Screamy Squid used to be a great drummer. He will help you to make drums in exchange for a few things.**Completion reward: 1 Drum skin.*

* Squid uses shells only as decorative elements. Submit 800 shells. *Reward: 1600 Experience.*
* Squid enjoys making wax figures. Obtain beeswax. (12) *Reward: 1200 Experience.*
* Squid doesn't believe that rabbits can be grown in 1 day. Sell grown-up rabbits. (45) *Reward: 1000 Experience.*

This quest shows up after completing the quest, Drum skin I out of II. Completing this quest unlocks the quest, Flute pipes I out of III.

### Flute pipes I out of III

*Captain MacManus will bring you flute pipes from abroad. To thank him, prepare everything for his next voyage.**Completion reward: 500 Experience 4 Strawberry in chocolate.*

* Of course, you can't go on a sea voyage without bread. Make bread several times. (15) *Reward: 1000 Experience.*
* Sailors can't do without freshwater. Submit water. (50) *Reward: 500 Experience.*
* Food and water is best kept in barrels. Sell finished barrels (from Decorations). (20) *Reward: 800 Experience.*

This quest shows up after completing the quest, Drum skin II. Completing this quest unlocks the quest, Flute pipes II out of III.

### Flute pipes II out of III

*Captain MacManus will bring you flute pipes from abroad. To thank him, prepare everything for his next voyage.**Completion reward: 500 Experience.*

* In evenings, the sailors sit on the deck and play music. Submit 10 shakers. *Reward: 1000 Experience.*
* If there's a leak in the ship, it can be stuffed with cloth. Craft 25 units of cloth. *Reward: 800 Experience.*
* All sailors are passionate fishermen. Buy maggots for bait. (30) *Reward: 600 Experience.*

This quest shows up after completing the quest, Flute pipes I out of III. Completing this quest unlocks the quest, Flute pipes III.

### Flute pipes III

*Captain MacManus will bring you flute pipes from abroad. To thank him, prepare everything for his next voyage.**Completion reward: 1 Flute pipes.*

* When trading abroad, one needs plenty of doubloons. Submit 20 bronze doubloons. *Reward: 1000 Experience.*
* The cabins are pitch dark during the night. Craft torches. (20) *Reward: 500 Experience.*
* If the captain gets sleepy at the wheel, a bite of paprika will help. Harvest paprika. (40) *Reward: 1600 Experience.*

This quest shows up after completing the quest, Flute pipes II out of III. Completing this quest unlocks the quest, Ribbons for the flute I out of II.

### Ribbons for the flute I out of II

*Seamstress Nadine will braid beautiful ribbons for fastening the flute, if you help her out a bit.**Completion reward: 400 Experience 1 Pearl.*

* Nadien wants to bound her garden with a new fence. Sell finished twig or plank fences. (14) *Reward: 700 Experience.*
* Nadine has decided to grow sheep, as wool can be used to make great outfits. Feed sheep or lambs on any island. (50) *Reward: 1500 Experience.*
* Nadine has never tried blueberries. Submit blueberries. (20) *Reward: 1200 Experience.*

This quest shows up after completing the quest, Flute pipes III. Completing this quest unlocks the quest, Ribbons for the flute II.

### Ribbons for the flute II

*Seamstress Nadine will braid beautiful ribbons for fastening the flute, if you help her out a bit.**Completion reward: 1 Ribbons.*
Each task gives these rewards upon completion: 900 Experience.

* Surprise Nadine by giving her a beautiful necklace. Sell 1 pearl necklace.
* Coal can be used to draw patterns. Submit coal. (20)
* Nadine always wants to know the direction of the wind. Sell 3 finished weathercocks.

This quest shows up after completing the quest, Ribbons for the flute I out of II.

## Fixing the Airplane

### Musician's troubles

*You are visited by the local musician Sango. He has had a bit of a misfortune - his instruments have been washed away during the flood. Can you help him?**Completion reward: 1 Gramophone 40 Reputation 1000 Experience.*
Each task gives these rewards upon completion: 3000 Experience.

* Obtain the necessary parts and create a lute in the workshop section UNIQUE. (1)
* Obtain the necessary parts and create drums in the workshop section UNIQUE. (1)
* Obtain the necessary parts and create a flute in the workshop section UNIQUE. (1)

This quest shows up after completing the quest, Gift for the princess. Completing this quest unlocks the quest, Pilot's dream, Airplane body I out of III.

### Airplane body I out of III

*Gycott has found a body of an airplane washed out on the ocean shore. He'll give it to you if you help him out a bit.**Completion reward: 500 Experience 20 Flax.*
Each task gives these rewards upon completion: 900 Experience.

* To prepare for the marathon, Gycott runs over hot coal every morning. Submit 30 units of coal.
* Gycott's fields are so vast that they can't be ploughed with a shovel. Sell grown-up horses. (45)
* Gycott wants to make new bowling balls. Obtain stones (from stone mine or by chopping rocks). (30)

This quest shows up after completing the quest, Musician's troubles. Completing this quest unlocks the quest, Airplane body II out of III.

### Airplane body II out of III

*Gycott has found a body of an airplane washed out on the ocean shore. He'll give it to you if you help him out a bit.**Completion reward: 500 Experience 8 Copper ore.*

* Gycott transports heavy loads. A good cart needs good timber. Chop any kind of rubber trees on your island. (60) *Reward: 1200 Experience.*
* Eight is Gycott's favourite number. Submit 4 ocotopuses. *Reward: 4000 Experience.*
* While Gycott was on a roadtrip, all his onions have rotted away. Harvest 50 onion fields on your island. *Reward: 1000 Experience.*

This quest shows up after completing the quest, Airplane body I out of III. Completing this quest unlocks the quest, Airplane body III.

### Airplane body III

*Gycott has found a body of an airplane washed out on the ocean shore. He'll give it to you if you help him out a bit.**Completion reward: 1 Airplane body 1000 Experience 10 Reputation.*

* Toby is Gycott's best friend. Visit Toby on the desert island and do any work you can. (15) *Reward: 500 Experience.*
* Gycott has become a member of the local council and wants to build a more respectable house. Sumbit decorative blocks. (38) *Reward: 1200 Experience.*
* Gycott believes that foxes are better guards than dogs. Feed small or grown-up foxes on any island. (40) *Reward: 800 Experience.*

This quest shows up after completing the quest, Airplane body II out of III. Completing this quest unlocks the quest, Airplane wings I out of III.

### Airplane wings I out of III

*The locals say that Mycott is a true expert on birds - he is sure to know everything about wings. Ask him for help!**Completion reward: 500 Experience 3 Ancient key.*
Each task gives these rewards upon completion: 800 Experience.

* Mycott feeds his birds with maggots. Submit 80 maggots.
* Mycott eats at least one pie every day. Make corn pies 30 times.
* Mycott stuffs his mattresses with properly dried hay. Sell finished hay stack. (20)

This quest shows up after completing the quest, Airplane body III. Completing this quest unlocks the quest, Airplane wings II out of III.

### Airplane wings II out of III

*The locals say that Mycott is a true expert on birds - he is sure to know everything about wings. Ask him for help!**Completion reward: 500 Experience 1 Golden doubloon.*

* Mycott likes unusual bird feathers. Submit blue thrush feathers (obtained by feeding chicken or hens). (8) *Reward: 1600 Experience.*
* Mycott likes diligent people, and nothing demands more diligence than growing meerkats. Sell grown-up meerkats. (35) *Reward: 700 Experience.*
* Mycott is extremely friendly. Go and help on your friends' islands. (90) *Reward: 900 Experience.*

This quest shows up after completing the quest, Airplane wings I out of III. Completing this quest unlocks the quest, Airplane wings III.

### Airplane wings III

*The locals say that Mycott is a true expert on birds - he is sure to know everything about wings. Ask him for help!**Completion reward: 1 Airplane wings 1000 Experience 10 Reputation.*
Each task gives these rewards upon completion: 800 Experience.

* Mycott marks his birds with small iron rings. Obtain pieces of iron (in gem mine). (20)
* Mycott uses grain to make bread and delicious drinks. Harvest wheat fields on your island. (50)
* Birds like to make their nests in the branches of trees. Plant trees on your island. (20)

This quest shows up after completing the quest, Airplane wings II out of III. Completing this quest unlocks the quest, Propeller I out of III.

### Propeller I out of III

*Someone in Oceania is bound to have a spare propeller. Announce a search and you'll find what you're looking for!**Completion reward: 500 Experience 2 Chocolate bar.*

* Seamstress Nadine is visited by tens of people every day. Submit silk thread. (40) *Reward: 800 Experience.*
* Paprick has a lot of acquaintances on all islands of Oceania. Add to his food stock. (1000) *Reward: 1000 Experience.*
* Captain McManus can ask everyone he meets on his voyages. Craft 20 screws for fixing ships. *Reward: 2000 Experience.*

This quest shows up after completing the quest, Airplane wings III. Completing this quest unlocks the quest, Propeller II out of III.

### Propeller II out of III

*Someone in Oceania is bound to have a spare propeller. Announce a search and you'll find what you're looking for!**Completion reward: 500 Experience 1 Golden chain.*
Each task gives these rewards upon completion: 700 Experience.

* Fishermen could spread the news in fishing villages. Make friends with them by fishing in gudgeon bay. (35)
* The local mushroomers always share a lot of gossip. Make friends with them by picking mushrooms on your island. (20)
* Good cooks always have a lot of visitors. Make friends with them by making blueberry drinks several times. (4)

This quest shows up after completing the quest, Propeller I out of III. Completing this quest unlocks the quest, Propeller III.

### Propeller III

*Someone in Oceania is bound to have a spare propeller. Announce a search and you'll find what you're looking for!**Completion reward: 1 Propeller 500 Experience 20 Reputation.*

* Now that the news are out, all you have to do is wait. Spend 30 energy points on your islands. *Reward: 300 Experience.*

This quest shows up after completing the quest, Propeller II out of III. Completing this quest unlocks the quest, Airplane seat I out of III.

### Airplane seat I out of III

*Hellen Lancaster has been the chairperson of many meetings - she must know everything about chairs. Help her, and she'll order a seat from the best specialists.**Completion reward: 500 Experience 18 Cactus flower.*

* Hellen adores luxurious things. Sell 1 citrine necklace from your bag. *Reward: 500 Experience.*
* Hellen wants to put up silk curtains in her castle. Submit silk. (12) *Reward: 1200 Experience.*
* Hellen doesn't believe that pancakes can be made out of potatoes. Show her the recipe by making potato pancakes 10 times. *Reward: 1000 Experience.*

This quest shows up after completing the quest, Propeller III. Completing this quest unlocks the quest, Airplane seat II out of III.

### Airplane seat II out of III

*Hellen Lancaster has been the chairperson of many meetings - she must know everything about chairs. Help her, and she'll order a seat from the best specialists.**Completion reward: 500 Experience 1 Delicious cake.*

* Hellen has heard that you can train bears. Show her how it's done by feeding small or grown-up bears on any island. (60) *Reward: 1200 Experience.*
* Hellen likes modern buildings with see-through glass panels. Finish 3 modern food sheds. *Reward: 900 Experience.*
* Hellen is interested in the newest fashion in garden keeping. Make a sample garden by buying any flower hedges. (8) *Reward: 800 Experience.*

This quest shows up after completing the quest, Airplane seat I out of III. Completing this quest unlocks the quest, Airplane seat III.

### Airplane seat III

*Hellen Lancaster has been the chairperson of many meetings - she must know everything about chairs. Help her, and she'll order a seat from the best specialists.**Completion reward: 1 Airplane seat 500 Experience.*

* Hellen wants to become a famous wine-maker. Harvest grape fields on any island. (50) *Reward: 1000 Experience.*
* Hellen organises so many balls that the castle floor is completely worn out. Craft paint 6 times. *Reward: 1200 Experience.*
* Hellen is a fashionable lady. Change something in your look. (1) *Reward: 100 Experience.*

This quest shows up after completing the quest, Airplane seat II out of III.

### Pilot's dream

*Pilot Aldo Wingman has drawn a sketch of his dream airplane. Help him fulfill his dream and receive unique pilot gear!**Completion reward: 1 Pilot outfit 1 Pilot goggles 50 Reputation.*
Each task gives these rewards upon completion: 1000 Experience.

* Obtain all the parts and craft an unfinished airplane in the workshop section UNIQUE. (1)
* Go to the workshop section UNIQUE and add a propeller and a seat to the plane. (1)
* Surprise Aldo Wingman by giving him the finished airplane! (1)

## Silk Merchants

### Silk merchant I out of III

*A royal outfit asks for a special fabric. You have met a merchant who might sell you silk thread if you meet his demands.**Completion reward: 500 Experience.*

* The merchant wants to own sloths. Sell 40 grown-up sloths. *Reward: 2000 Experience.*
* The merchant wants to see what you use for crafting cloth. Submit flax. (40) *Reward: 1500 Experience.*
* The merchant wants some guppies for his aquarium. Catch 5 blue guppies. *Reward: 1000 Experience.*

This quest shows up after completing the quest, Ship repairs VIII. Completing this quest unlocks the quest, Silk merchant II out of III.

### Silk merchant II out of III

*A royal outfit asks for a special fabric. You have met a merchant who might sell you silk thread if you meet his demands.**Completion reward: 500 Experience.*

* Red is very fashionable at the moment. Therefore, the merchant wants to sell jasper to the ladies. Submit 10 jaspers. *Reward: 3000 Experience.*
* The merchant makes a particularly hot spice out of paprika. Harvest 80 fields of paprika. *Reward: 1600 Experience.*
* The merchant likes surprises. Sell any 30 things out of your backpack. *Reward: 900 Experience.*

This quest shows up after completing the quest, Silk merchant I out of III. Completing this quest unlocks the quest, Silk merchant III.

### Silk merchant III

*A royal outfit asks for a special fabric. You have met a merchant who might sell you silk thread if you meet his demands.**Completion reward: 500 Experience.*

* Of course, the merchant watns to be paid as well. 15 silver doubloons should suffice. *Reward: 2000 Experience.*
* The merchant crafts exclusive jewelry out of copper. Craft copper 2 times. *Reward: 1000 Experience.*
* Sell 30 grown-up dogs - they will guards the merchant from thieves! *Reward: 3000 Experience.*

This quest shows up after completing the quest, Silk merchant II out of III. Completing this quest unlocks the quest, Silk producer.

### Silk producer

*Now that you can buy silk thread, it is time to put it to good use!*

* Go to the shop section SPECIAL and buy silk thread! (3) *Reward: 600 Experience.*
* Open the workshop and craft silk in the section MATERIALS. (1) *Reward: 1000 Experience.*

This quest shows up after completing the quest, Silk merchant III. Completing this quest unlocks the quest, Receiving the princess I out of III.

### Receiving the princess I out of III

*The princess has already arrived! While the gift is not yet ready, you have to make sure that she feels at home.**Completion reward: 1000 Experience.*
Each task gives these rewards upon completion: 500 Experience.

* Receive the princess with a basket of flowers. Buy 5 proudflowers.
* The princess definitely won't wade through sand. Build 10 new rock paths.
* Treat the princess to some fresh berries. Submit 30 berries.

This quest shows up after completing the quest, Silk producer. Completing this quest unlocks the quest, Receiving the princess II out of III.

### Receiving the princess II out of III

*The princess has already arrived! While the gift is not yet ready, you have to make sure that she feels at home.**Completion reward: 1000 Experience.*

* The princess will need some place to sit and relax. Build a gazebo. (1) *Reward: 500 Experience.*
* The princess wants to send a word to her family. Buy 3 pieces of parchment. *Reward: 1500 Experience.*
* The princess washes herself only in coconut milk. Craft milk from coconuts 16 times. *Reward: 800 Experience.*

This quest shows up after completing the quest, Receiving the princess I out of III. Completing this quest unlocks the quest, Receiving the princess III.

### Receiving the princess III

*The princess has already arrived! While the gift is not yet ready, you have to make sure that she feels at home.**Completion reward: 1000 Experience.*

* A traditional gift for high-born guests is royal shells. Submit 5 royal shells. *Reward: 2500 Experience.*
* The princess expects a great feast. Make truffle julienne 5 times. *Reward: 5000 Experience.*
* Introduce the princess to Paprick. Visit his island. (1) *Reward: 250 Experience.*

This quest shows up after completing the quest, Receiving the princess II out of III. Completing this quest unlocks the quest, Nadine's advice I out of IV.

### Nadine's advice I out of IV

*The wonderful seamstress Nadine can make beautiful lace if you help her out a bit.**Completion reward: 500 Experience.*

* Nadine always loses all her needles. Submit bones for making needles. (50) *Reward: 1000 Experience.*
* Nadine wants to dye her dresses in the colour of grapes. Plant 70 fields of grapes. *Reward: 2500 Experience.*
* Nadine often sews throughout the night. Craft torches. (20) *Reward: 3000 Experience.*

This quest shows up after completing the quest, Receiving the princess III. Completing this quest unlocks the quest, Nadine's advice II out of IV.

### Nadine's advice II out of IV

*The wonderful seamstress Nadine can make beautiful lace if you help her out a bit.**Completion reward: 500 Experience.*

* Nadine has a sweet tooth. Submit honey. (50) *Reward: 1000 Experience.*
* Even though it's warm and sunny, Nadine always makes a fire in her fireplace. Chop any trees on your islands. (40) *Reward: 800 Experience.*
* Nadine has a deep sleep. Sell 30 grown-up roosters. *Reward: 1600 Experience.*

This quest shows up after completing the quest, Nadine's advice I out of IV. Completing this quest unlocks the quest, Nadine's advice III out of IV.

### Nadine's advice III out of IV

*The wonderful seamstress Nadine can make beautiful lace if you help her out a bit.**Completion reward: 1000 Experience.*
Each task gives these rewards upon completion: 1000 Experience.

* Tell your friends that Nadine is the best seamstress in Oceania! Help on your friends' islands. (50)
* Nadine likes decorations in vivid colours. Buy sea stars. (15)
* Nadine believes that pearls bring good luck. Sell 3 pearls.

This quest shows up after completing the quest, Nadine's advice II out of IV. Completing this quest unlocks the quest, Nadine's advice IV.

### Nadine's advice IV

*The wonderful seamstress Nadine can make beautiful lace if you help her out a bit.**Completion reward: 500 Experience 1 Lace.*

* Teach Nadine a new recipe. Make steamed sea-cabbage 25 times. *Reward: 2000 Experience.*
* Nadine thinks that tinsels could serve as pretty earrings. Buy 16 tinsels. *Reward: 800 Experience.*
* After working hard all day, Nadine needs a comfortable seat. Build a hanging volcanic-rock seat. (1) *Reward: 1000 Experience.*

This quest shows up after completing the quest, Nadine's advice III out of IV.

## The Secret of the Proud cliff

### Paprick's idea

*You've received a note from Paprick - he wants to meet you and discuss future plans!*

* Go to Paprik and find out what's the matter (click on Paprick)! (1) *Reward: 200 Experience.*

This quest shows up after completing the quest, Ship repairs VIII. Completing this quest unlocks the quest, The secret of the Proud Cliff, Master of explosives I out of III.

### The Secret of the proud cliff

*Paprick is right - as a governor, you have to know what's hidden on your own island!*

* Obtain a powerful explosive and use it to blow the entrance to the cave open. (1) *Reward: 5000 Experience.*

This quest shows up after completing the quest, Paprick's idea. Completing this quest unlocks the quest, Entering the cliff.

### Entering the cliff

*Finally, you can explore what's hidden under the Proud Cliff!*

* The cave is finally accessible. Take a torch and go inside (click on the entrance). (1) *Reward: 300 Experience.*

This quest shows up after completing the quest, The secret of the Proud Cliff. Completing this quest unlocks the quest, Wise man's advice I out of III.

### Wise man's advice I out of III

*The exploration of the cliff has reached a dead end. Maybe the priest Screaming Squid can help you? Listen to his wise words.**Completion reward: 300 Experience 4 Gasoline.*

* Life is a lottery. Use mussels from your backpack. (60) *Reward: 3000 Experience.*
* Water can wash away dust as well as your worries. Submit water. (75) *Reward: 2000 Experience.*
* Do not fear upon seeing thorns - a pretty flower may be hidden there. Submit cactus flowers. (20) *Reward: 4000 Experience.*

This quest shows up after completing the quest, Entering the cliff. Completing this quest unlocks the quest, Wise man's advice II out of III.

### Wise man's advice II out of III

*The exploration of the cliff has reached a dead end. Maybe the priest Screaming Squid can help you? Listen to his wise words.**Completion reward: 300 Experience 3 Piece of iron.*
Each task gives these rewards upon completion: 1600 Experience.

* Your thoughts can fly as birds, reaching new heights. Feed birds on any island. (160)
* Before working with your mind, make sure that your stomach isn't growling. Make potato pancakes several times. (20)
* If you want to see enlightened dreams, drink milk before sleep. Submit milk. (200)

This quest shows up after completing the quest, Wise man's advice I out of III. Completing this quest unlocks the quest, Wise man's advice III.

### Wise man's advice III

*The exploration of the cliff has reached a dead end. Maybe the priest Screaming Squid can help you? Listen to his wise words.**Completion reward: 900 Experience.*
Each task gives these rewards upon completion: 3000 Experience.

* You can't always be calm and collected. Sometimes you need to smash something. Submit clay pots. (12)
* No task is worth going through the roof for. Submit roof tiles. (60)
* You mustn't let your world views get so old that they become covered in moss. Submit moss (found harvesting friends' wheat and onions). (10)

This quest shows up after completing the quest, Wise man's advice II out of III. Completing this quest unlocks the quest, Big changes I out of V.

### Big changes I out of V

*Squid's words of wisdom have inspired you for a great innovation - it's time to produce some electricity! Consult the electrician Volt!**Completion reward: 900 Experience 3 Jellyfish.*
Each task gives these rewards upon completion: 2000 Experience.

* Show Volt how you got light in dark places up to now. Submit torches. (40)
* Volt loves active and energetic animals. Sell grown-up rabbits. (180)
* Volt adores electric eels. Maybe you have something similar? Submit guppies. (60)

This quest shows up after completing the quest, Wise man's advice III. Completing this quest unlocks the quest, Big changes II out of V.

### Big changes II out of V

*Squid's words of wisdom have inspired you for a great innovation - it's time to produce some electricity! Consult the electrician Volt!**Completion reward: 900 Experience 1 Wine.*
Each task gives these rewards upon completion: 2000 Experience.

* Before climbing a utility pole, Volt does some stretching. Submit stretchy lianas. (200)
* Volt believes that valuable things must be spent wisely. Spend truffles. (140)
* When going to fix electricity for fancy ladies, Volt usually brings them gifts. Sell jade necklaces. (20)

This quest shows up after completing the quest, Big changes I out of V. Completing this quest unlocks the quest, Big changes III out of V.

### Big changes III out of V

*Squid's words of wisdom have inspired you for a great innovation - it's time to produce some electricity! Consult the electrician Volt!**Completion reward: 1200 Experience.*

* For relaxation, Volt observes the inhabitants of his aquarium. Submit corals (found in friends' fireplaces). (10) *Reward: 1000 Experience.*
* Volt believes - as long as chicken lay eggs, all is right in this world. Submit eggs. (120) *Reward: 3000 Experience.*
* Volt is certain - money is made for spening! Sell finished shell sheds. (10) *Reward: 2000 Experience.*

This quest shows up after completing the quest, Big changes II out of V. Completing this quest unlocks the quest, Big changes IV out of V.

### Big changes IV out of V

*Squid's words of wisdom have inspired you for a great innovation - it's time to produce some electricity! Consult the electrician Volt!**Completion reward: 900 Experience 2 Chocolate cookie.*

* Show Volt another source of light. Build lava lamps. (5) *Reward: 2500 Experience.*
* To understand the basis of a good system, Volt observes ant hills. Submit ants. (100) *Reward: 3000 Experience.*
* Volt has a lot of use for burnoil. Spend burnoil. (40) *Reward: 2000 Experience.*

This quest shows up after completing the quest, Big changes III out of V. Completing this quest unlocks the quest, Big changes V.

### Big changes V

*Squid's words of wisdom have inspired you for a great innovation - it's time to produce some electricity! Consult the electrician Volt!**Completion reward: 1 Sketch of the watermill.*

* Volt wants to overcome his fear of animals with horns. Feed cows or goats on any island. (50) *Reward: 2500 Experience.*
* Volt has lost the key to his toolbox. Maybe one of yours will fit? Submit ancient keys. (3) *Reward: 1500 Experience.*
* Volt dreams of having dishes that are decorated with dark gems. Submit obsidian. (60) *Reward: 2000 Experience.*

This quest shows up after completing the quest, Big changes IV out of V. Completing this quest unlocks the quest, Watermill I out of IX.

### Watermill I out of IX

*Electrician Volt has concluded that the best way to get energy for lights in the cave is to build a watermill.**Completion reward: 300 Experience 5 Reputation.*

* Start building the watermill (click on the Proud cliff and Upgrade). (1) *Reward: 500 Experience.*
* Finish building the 1st stage of the watermill. *Reward: 5000 Experience.*

This quest shows up after completing the quest, Big changes V. Completing this quest unlocks the quest, Watermill II out of IX.

### Watermill II out of IX

*Electrician Volt has concluded that the best way to get energy for lights in the cave is to build a watermill.**Completion reward: 300 Experience 5 Reputation.*

* Upgrade the watermill to the next stage (click and choose Upgrade). (1) *Reward: 500 Experience.*
* Finish building the 2nd stage of the watermill. (1) *Reward: 5000 Experience.*

This quest shows up after completing the quest, Watermill I out of IX. Completing this quest unlocks the quest, Watermill III out of IX.

### Watermill III out of IX

*Electrician Volt has concluded that the best way to get energy for lights in the cave is to build a watermill.**Completion reward: 300 Experience 5 Reputation.*

* Upgrade the watermill to the next stage (click and choose Upgrade). (1) *Reward: 500 Experience.*
* Finish building the 3rd stage of the watermill. (1) *Reward: 5000 Experience.*

This quest shows up after completing the quest, Watermill II out of IX. Completing this quest unlocks the quest, Watermill IV out of IX.

### Watermill IV out of IX

*Electrician Volt has concluded that the best way to get energy for lights in the cave is to build a watermill.**Completion reward: 300 Experience 5 Reputation.*

* Upgrade the watermill to the next stage (click and choose Upgrade). (1) *Reward: 500 Experience.*
* Finish building the 4th stage of the watermill. (1) *Reward: 5000 Experience.*

This quest shows up after completing the quest, Watermill III out of IX. Completing this quest unlocks the quest, Watermill V out of IX.

### Watermill V out of IX

*Electrician Volt has concluded that the best way to get energy for lights in the cave is to build a watermill.**Completion reward: 300 Experience 5 Reputation.*

* Upgrade the watermill to the next stage (click and choose Upgrade). (1) *Reward: 500 Experience.*
* Finish building the 5th stage of the watermill. (1) *Reward: 5000 Experience.*

This quest shows up after completing the quest, Watermill IV out of IX. Completing this quest unlocks the quest, Watermill VI out of IX.

### Watermill VI out of IX

*Electrician Volt has concluded that the best way to get energy for lights in the cave is to build a watermill.**Completion reward: 300 Experience 5 Reputation.*

* Upgrade the watermill to the next stage (click and choose Upgrade). (1) *Reward: 500 Experience.*
* Finish building the 6th stage of the watermill. (1) *Reward: 5000 Experience.*

This quest shows up after completing the quest, Watermill V out of IX. Completing this quest unlocks the quest, Watermill VII out of IX.

### Watermill VII out of IX

*Electrician Volt has concluded that the best way to get energy for lights in the cave is to build a watermill.**Completion reward: 300 Experience 5 Reputation.*

* Upgrade the watermill to the next stage (click and choose Upgrade). (1) *Reward: 500 Experience.*
* Finish building the 7th stage of the watermill. (1) *Reward: 5000 Experience.*

This quest shows up after completing the quest, Watermill VI out of IX. Completing this quest unlocks the quest, Watermill VIII out of IX.

### Watermill VIII out of IX

*Electrician Volt has concluded that the best way to get energy for lights in the cave is to build a watermill.**Completion reward: 300 Experience 5 Reputation.*

* Upgrade the watermill to the next stage (click and choose Upgrade). (1) *Reward: 500 Experience.*
* Finish building the 8th stage of the watermill. (1) *Reward: 5000 Experience.*

This quest shows up after completing the quest, Watermill VII out of IX. Completing this quest unlocks the quest, Watermill IX.

### Watermill IX

*Electrician Volt has concluded that the best way to get energy for lights in the cave is to build a watermill.**Completion reward: 1 Chocolate bar 1 Diamond 10 Gasoline 1 Lightbulb.*

* Upgrade the watermill to the next stage (click and choose Upgrade). (1) *Reward: 500 Experience.*
* Finish building the watermill. (1) *Reward: 10000 Experience 300 Reputation.*

This quest shows up after completing the quest, Watermill VIII out of IX. Completing this quest unlocks the quest, Lamps.

### Lamps

*The watermill produces sufficient energy for lighting the cave.*

* Install a lightbulb at the entrance to the cave (press Upgrade)! (1) *Reward: 100 Experience.*

This quest shows up after completing the quest, Watermill IX. Completing this quest unlocks the quest, Light in the cave.

### Light in the cave

*The road is bright - time to go!*

* Go and explore the underground (click on the entrance at the Proud Cliff). (1) *Reward: 100 Experience.*

This quest shows up after completing the quest, Lamps. Completing this quest unlocks the quest, Bat, New territory, Oyster mushrooms, Check the rumours, Preparations for Iron wonderegg, Useful stone eaters.

### New territory

*You are underground! Free some space!**Completion reward: 300 Experience 1 Scroll 10 Reputation.*

* Remove any limestone. (1) *Reward: 4000 Experience.*
* Finish any decoration or building that can be built underground. (1) *Reward: 1000 Experience.*

This quest shows up after completing the quest, Light in the cave. Completing this quest unlocks the quest, Sculptor.

### Main: Useful stone eaters

*Merchants are passing the island again. After short negotiations you strike a deal that they will bring some stone eaters.**Completion reward: 3 Stone eater.*

* Merchants specially emphasised that they want fresh eggplants. Harvest 100 eggplant fields. *Reward: 600 Experience 4 Stone eater.*
* Merchants need to deliver an order deep into jungle. Hand in 150 machetes. *Reward: 1500 Experience 5 Stone eater.*
* Currently volcano rock furniture is in fashion. Finish any 10 such furniture objects. *Reward: 800 Experience 4 Stone eater.*

This quest shows up after completing the quest, Light in the cave, Want a stone eater?. Completing this quest unlocks the quest, Stone eater craftsman.