Dagr's Maw

—test, test

Dagr's Maw is the world's largest pirate haven, built upon a moving mass of stony pillars above the cave lair of Dagr the Sea Serpent.

## "Governance"

### The Line

The city of Dagr's Maw has no formal government. Instead, there is only 'The Line', a series of collectively agreed upon rules that are jointly enforced by various dominant pirate gangs in the city. There is no law in the city, but crossing the Line is a misdeed that draws the ire of all. Of course, its regularly done anyways, but those not cunning enough to hide it face the wrath of the whole city. The tenants of the Line tend to be simple, changing to fit the needs of the city.

1. A tavern is a place where blood cannot be spilled. All bloodshed is to be done outside.
2. No pirate vessel may be denied port entry.

### The Gangs

Dagr's Maw is dominated by a series of influential gangs.

#### The Red Sails

The Red Sails one of the most powerful city gangs, led by High Captain Jerod Longshanks.  Their HQ is a Lu Xang treasure ship halled up onto land

## History

Dagr's Maw began its troubled history as a collection of rocky spires jutting up from the seabed off the coast of Ilythria, upon which rested the skeleton of a truly collossal sea monster.Beneath these spires dwelt a great beast, the Sea Serpent Dagr. A beast of the Trinity, Dagr hunted in the sea for thousands of years. In time, the beast was so feared that sailors attributed a great power over the seas to it, and given their belief and the superstitious nature of sailors, this became true in a way.

Drawing in ships only to smash them upon the rocks and feast upon their crews became the sea-beast's main method of feeding as the years went by. However, in the Fourth Era, as the Ilythrian Empire rose and the pirates of the world were forced to flee, Dagr drew in one ship in particular that would change things for the Sea Serpent. The ship pulled in by the serpent's power of the tides that day was *The Silver Dancer,* a Sarenfaen pirate vessel commanded by the legendary Captain Agaros the Blue.

Although supplies ran low and mutiny, murder, and cannibalism were afoot, Agaros managed to keep his crew alive by salvaging materials and food from other nearby wrecks, slowly connecting them via a series of makeshift bridges. Soon enough, they learned of the Sea monster and ventured down.

There, in the cave where Dagr dwealt, the Captain confronted the Beast. He, his crew, and his Tideturners forced the beast to heel, at least long enough to pay them its attention. Recognizing the possibility, Agaros bargained with the beast, and arranged a deal. The Beast would not harm them, and would allow them to live there under its protection. In exchange, Agaros and his sailors would worship the Serpent, provide for it, and grant it power through their faith.

The serpent Dagr was no witless beast like most of Sarki's monstrosities, but it was cruelly intelligent. The Serpent agreed, and from there on, the pirate's haven of Dagr's Maw was born. For a hundred years it operated, growing larger, fatter, as the Ilythrians could not retaliate due to the presence of Dagr. The presence of a pirate haven right under the imperial nose was a blemish on the Empire's reputation, and try as they might, they could not remove it. The enslaved dragon, Kartherion the Anguished, feared the Sea too deeply to approach, and the Empire had not yet broken the mind of that beast. Yet, Dagr and Agaros knew that one day the Ilythrians would find a way to overcome the monster and its mortal allies. So, they hatched a plan.

A grand heist saw several ancient magical artifacts stolen from Ilythrian possession, and with their power, the pirate haven established an order of mages known as the Fog Men, who would create a massive, arcane shield about the city, made of fog. The city would be both undetectable and impenetrable to foreign entities, and only those possessing a magic coin could enter. Such an enchantment took power to remain, power the worship of Dagr as a god provided.

The Pirate Haven would outlast the Empire it was created to hide from, and to this day, remains the largest pirate haven in the world. It is a city of shipwrecks, built upon rocky spires and towering, monstrous bone.

## Slang

Sinker = An idiot, someone who isn't smart enough to swim, someone who will die soon.

Rip = A truly universal verb, used to mean damn near anything depending on the context.