Brickhead Zombie

Brickhead Zombie's brick head provides thorough brickheaded brickheadness.

###  Other weakness

        (poison, gas, dragging, and hypnotizing ignore brick) (with Plant Food: ignores brick and kills him)

###  First seen

Modern Day - Day 37

After consultation with various storybook wolves, it was determined that straw helmets and wood helmets were not up to snuff, and that brick helmets had to be seriously considered.

## Pyramid-Head Zombie

His pyramid-shaped headgear provides triangular noggin protection.

###  Other weakness

        (poison, gas, dragging and hypnotizing ignore pyramid)

###  First seen

Ancient Egypt - Day 28

Pyramid-Head Zombie isn't aware that his pyramid is pyramid-shaped. He's a little slow in that respect.

## Barrelhead Zombie

Barrelhead Zombie's keg-like hat provides augmented protection.

###  Other weakness

      (poison, gas, dragging and hypnotizing ignore barrel)

###  First seen

Pirate Seas - Day 29

Dredged from the deepest of seas, Barrelhead Zombie's barrel is a high-quality cask that fits just a bit too snugly.

## Cart-Head Zombie

Cart-head Zombie's cart-shaped chapeau provides extra-wheeled head protection.

###  Other weakness

        (poison, gas, dragging and hypnotizing ignore cart)

###  First seen

Wild West - Day 29

Cart-Head Zombie could probably move a lot faster if he did a handstand and rolled, but he's not thinking that far ahead.

## Holo Head Zombie

Holo Head Zombie's head mounted force field provides hyper-protection.

###  Other weakness

      (poison, gas, dragging and hypnotizing ignore force field)

###  First seen

Far Future - Day 28

The force field gets a unique color from frequency harmonics and a liberal dose of purple paint.

## Amberhead Zombie

Amberhead Zombie's head-engulfing ball of amber provides hardened protection.

###  Other weakness

      (poison, gas, dragging and hypnotizing ignore amber)

###  First seen

Jurassic Marsh - Day 36

If you were to extract DNA from the Amberhead Zombie and combine it with the DNA of a frog, you'd be breaking the law at some point.

## Bust Head Zombie

* PvZ2
* PvZ2C

###  Other weakness

         (poison, gas, dragging and hypnotizing ignore bust)

###  First seen

Penny's Pursuit - Vidi, Vici, BRAINZ! - Level 1

Bust Head Zombie belongs in museum with a big sign that says something like, "WARNING: THIS IS A ZOMBIE!"

**Brickhead Zombies** and their world-themed versions in *Plants vs. Zombies 2* are basic Zombies with armor on their heads, greatly increasing their toughness. However, unlike Knight Zombie, Blockhead Zombie and Jurassic Fossilhead, these are Veteran Zombies, which are upgraded zombies that only appear in levels of world expansions. They have higher health as well, and now absorb a total of 2400 damage per shot instead.

## Almanac entry

* Modern
* Egypt
* Pirate
* West
* Future
* Jurassic
* Roman

### Brickhead Zombie

**Brickhead Zombie**

TOUGHNESS: Machined

SPEED: Basic

Brickhead Zombie's brick head provides thorough brickheaded brickheadness.

After consultation with various storybook wolves, it was determined that straw helmets and wood helmets were not up to snuff, and that brick helmets had to be seriously considered.

### Pyramid-Head Zombie

**Pyramid-Head Zombie**

TOUGHNESS: Machined

SPEED: Basic

His pyramid-shaped headgear provides triangular noggin protection.

Pyramid-Head Zombie isn't aware that his pyramid is pyramid-shaped. He's a little slow in that respect.

### Barrelhead Zombie

**Barrelhead Zombie**

TOUGHNESS: Machined

SPEED: Basic

Barrelhead Zombie's keg-like hat provides augmented protection.

Dredged from the deepest of seas, Barrelhead Zombie's barrel is a high-quality cask that fits just a bit too snugly.

### Cart-Head Zombie

**Cart-Head Zombie**

TOUGHNESS: Machined

SPEED: Basic

Cart-Head Zombie's cart-shaped chapeau provides extra-wheeled head protection.

Cart-Head Zombie could probably move a lot faster if he did a handstand and rolled, but he's not thinking that far ahead.

### Holo Head Zombie

**Holo Head Zombie**

TOUGHNESS: Machined

SPEED: Basic

Holo Head Zombie's head mounted force field provides hyper-protection.

The force field gets a unique color from frequency harmonics and a liberal dose of purple paint.

### Amberhead Zombie

**Amberhead Zombie**

TOUGHNESS: Machined

SPEED: Basic

Amberhead Zombie's head-engulfing ball of amber provides hardened protection.

If you were to extract DNA from the Amberhead Zombie and combine it with the DNA of a frog, you'd be breaking the law at some point.

### Bust Head Zombie

**Bust Head Zombie**

TOUGHNESS: Machined

SPEED: Basic

A bust head means this Roman zombie can take a serious beating.

Bust Head Zombie belongs in museum with a big sign that says something like, "WARNING: THIS IS A ZOMBIE!"

## Overview

Brickhead Zombie and his versions absorb 2400 damage per shot, and their appearance change upon absorbing 700, 1450, 2200, and 2300 damage per shot before dying at 2400 damage per shot.

## Encounters

### Brickhead Zombie

Modern Day: Days 37, 38, 39, 40, 41, 42, 43 and 44

Arena: Gold Bloom's Garden Party Tournament

### Pyramid-Head Zombie

Ancient Egypt: Days 28, 29, 30, 32, and 35

Arena: Explode-O-Nut's All-Out Tournament, Conceal-mint's Tournament

### Barrelhead Zombie

Pirate Seas: Days 29, 30, 32, 33, 34 and 35

Arena: Caulipower's Escalating Tournament, Goo Peashooter's Tournament

### Cart-Head Zombie

Wild West: Days 29, 30, 31, 32, 33, 34, and 35

Modern Day: Day 32

Arena: Electric Currant's Garden Party Tournament

### Holo Head Zombie

Far Future: Days 28, 29, 31, 32, 33, 34, and 35

Arena: Snap Pea's Tournament

### Amberhead Zombie

Jurassic Marsh: Days 36, 37, 38, 39, 40, and 42

## Strategies

Brickhead Zombie and his variants can take quite a beating, so resort to instant-kill plants to take them out. Grimrose is effective at taking them out, but against groups of them, use area of effect plants like Cherry Bomb, Grapeshot, or Primal Potato Mine, and also a Potato Mine if it is decent-leveled and is planted ahead. If there are only a few, try not to resort to insta-kills but instead let heavy artillery plants such as Winter Melon or Banana Launcher take them down. You could also use Primal Peashooters to stall them as they take in damage. Using Shadow-shroom, Witch Hazel, Hypno-shroom, Caulipower, Chomper, Toadstool, Snap Pea, Chili Bean or a boosted Sun Bean can help because they ignore their headwear and defeats them quickly. If you have enough sun for it, you can use a Magnifying Grass to take care of their headwear in a couple of hits. Keep in mind that Magnifying Grass does not do area-of-effect damage, so avoid using it against large groups of them.

These Zombies are also prime candidates for Sun Bean, as they give out a lot of sun especially when combined with an instant plant or Plant Food.

## Trivia

### General

* The Brickhead Zombie variants are slightly tougher than Knight Zombie, Blockhead Zombie and Jurassic Fossilhead, and as tough as Mecha-Football Zombie and Disco-tron 3000.
	+ The Brickhead Zombie variants have a health close to Robo-Cone Zombie, each one absorbing only 5 dps less than a Robo-Cone Zombie.
* Like most veteran zombies, Brickhead Zombies and their variants do not appear in Endless Zones.
* All Brickhead variants' (except the Pyramid-Head Zombie) Almanac entries start with their first names, which is quite different from other entries since a zombie's Almanac entry will usually start with their pronouns such as "he," "their," "its," and etc. Only plant Almanac entries would usually use a name for the beginning of their entries.

### Specific to Brickhead Zombie

* He, Balloon Zombie, Super-Fan Imp, and Sunday Edition Zombie are the only Modern Day zombies not to appear in *Plants vs. Zombies Heroes*.
* His Almanac entry references the classic fairy tale *The Three Little Pigs*.

### Specific to Barrelhead Zombie

* Barrelhead Zombie's barrel is tougher than Barrel Roller Zombie's barrel, despite the former's barrel being smaller than the latter's barrel.

### Specific to Cart-Head Zombie

* Despite degrading into a basic zombie, he does not dance to Pianist Zombie's music.
	+ This was fixed in the 7.0.1 update.

### Specific to Holo Head Zombie

* Prior to 6.0.1, when a Holo Head Zombie gets killed by a lawn mower, its force field, arm, and head will fall off separately, but another head still appears to be encased in the force field.
	+ The same also happens when killed by plants such as Shadow-shroom, where its arm, head and force field fall off and another head is still encased in the force field.
	+ Additionally, when it's killed by explosive plants and Electric Blueberry, it burns into ashes, but it appears to have another head still encased in the force field.
	+ This is because Holo Head Zombie's force field sprites have the head inside it.
	+ After the 6.0.1 update, though, the force field is in its final degrade when hit by a lawn mower and dropped to the floor.
	+ Furthermore, this is similar to the Excavator Zombie: its shovel falls off, but the body will still be holding another shovel.

### Specific to Amberhead Zombie

* His Almanac entry references the movie series *Jurassic Park*, as in the first movie, a mosquito that bites a dinosaur gets stuck in amber, then many million years later, humans found the preserved mosquito and combined the dinosaur DNA inside the mosquito with a frog/toad's and brought dinosaurs back from extinction.
* When stalled, frozen, or poisoned, its face can no longer be seen inside the amber.

### Specific to Bust Head Zombie

* This is currently the only Brickhead Zombie variant to appear in the Chinese version.

## See also

* Knight Zombie
* Blockhead Zombie
* Jurassic Fossilhead
* Brick (headwear)