Recap 002

# Haven Continues

**Brutus the 73rd, 487**

*The party overcomes several challenges and receives visions of the original ritual to bind Goshant. Torn between being pressed for time and weakened from battles with undead, the party decides to rest. Psilo, compelled by her visions, daringly goes on alone and retrieves the sun blade. She returns to the party and convinces them to press on as she fears that all the druids have already perished. With hope that they are almost to the broken seal they move down another hallway to retrieve Maladar's helm in a magically locked box.*

*Maladar*
## Player Characters Involved

* Psilo Nightshade the fey druid played by Donnie
* Graham Finkle the human factotum played by Jason
* Vorillus Kastrom Scunckorum the human marshal played by Greg
* Horc Magebane the one and only half-orc fighter played by Dana
* Rafe Asher the human ranger played by Jeff
* Two Seven the chaos gnome barbarian played by Koski

## Early Morning Search

The party woke up after resting after the fight with the wood guardians. They continued down the hall and opened the door that had been damaged in a cave-in. Beyond the door was a natural cavern that had mold covering every square inch of the room. The temperature was palpably colder and in the room it continued to drop supernaturally. Graham was able to identify the mold as brown mold that could only be hurt by cold and that heat would strengthen it. With no way to continue they decided to split up and search for hidden rooms.

After four hours they found a hidden door behind the warrior's statue in the first room. Through the secret door they found an untouched pristine hallway that led to a fountain that still provided clean pure water. The party filled up their waterskins with the water from the fountain hoping it was holy water. They also poured some normal water into the fountain.

## Afraid of Shadows

The party entered a room depicting five heroes arranged around a circle. Before they could really examine the statues, three shadows came out and began to attack the party. Rafe, Horc, and Two-Seven took several blows from the creatures draining their strength. However the party was able to defeat the enemies through their collective strengths. Holy water was used and Graham had his magical dagger *Rune*. They were able to vanquish incorporeal foes.

The party examined the five statues but despite the obvious (they were ancient heroes that binded Goshant here) not much could be gleamed.

## Trippin' Balls

Through the next room, Rafe went first. A large, snake like creature with an oddly beautiful human head confronted Rafe. She recognized Rafe as a wizard here to help based on the necklace he was wearing. Rafe was able to call out to his allies and they discussed what to do next.

She told the party that the seal was broken and that they needed to reseal it. She said that she could provide a vision that would show them how to reseal the seal. She also warned that a side affect of the potion was that they could have false visions. The party decided that Graham, Psilo, Rafe and Kaz would experience the vision. But ultimately Two-Seven and Horc did as well afterwards.

Each member had the same vision showing a memory where they knew the five and one that sealed Goshant. Elinor an aging old wizard, Dromar a young man and cocky evoker, Linara the half-elf rogue, Slanda the chemist, Melkor the illusionist, and Maladar the Paladin. They were not all wizards and it seemed like their collective trust, cooperation, friendship, and love was what powered the ceremony. The paladin, Maladar in the middle was vital to the ceremony. He was adorned with a mithril helm, shield, and sword that glowed brightly like the sun. The vision was from a memory where you felt like you knew these heroes personally.

The party had several discussions about what to do next. Each had a different vision that Shentra warned was a side effect of the potion and was not a part of the true memory. After Psilo, Graham, Kaz, and Rafe woke up they discussed what they had seen. They shared their individual vision about what they had seen. Each of their visions seemed really personal except Graham and Psilo pressed him on it. Psilo shared that the druids were all dead and that they were out of time. Rafe shared that you really could cast spells and that your guardian had hidden this from you. Kaz shared that he was drawn to the paladin and that he felt called by the shield, helm and sword. Graham's was vague and spoke about friends back at the city. Psilo pressed Graham on this that seem too intense for the situation and Graham responded the best he could but still without giving specifics.

Two-Seven and Horc decided to drink their drinks at that point to also experience these visions.

Psilo and Rafe spoke discreetly where Psilo told Rafe about his necklace. That the blood of his father was in the necklace and that he would have to perform the ceremony.

Two-Seven reveled his vision and it was about his father Ripclaw Pussyshanks who was proud of him and told him that he was his favorite son. The one.

Horc did not share his vision.

Psilo took hers to mean that all the druids were dead and that they no longer had any time to rest. She advocated to press on.

## Blue Musk Creepers

The party tried to press on but was immediately confronted by blue musk creepers they looked like plants had grown in the bodies of humanoids and attacked the party. Kaz attempted to direct the combat and some members of the party did not listen. The disorganization caused significant damage and they were forced to fall back.

After this fight, the rest of the group reasoned that with the difficulty of this place and the damage they had already taken that it was too risky and that it made more sense to rest and press on the next day. Because of the constant earth quakes, the party decided to go outside and camp.

Psilo decided to go on her own against the advice of the party.

## One Brave Soul

Psilo pressed on, invisible scouting ahead. She passed the blue musk creeper. The tree that was creating these humanoid plant zombies and flew down a hallway. She approached the room Shentra had told her about and blindfolded the minotaur statues. She was able to grab the sun sword and return to the party.

## Tick Tock

Psilo returned to the party with a sun sword. This sword was the size of a bastard sword but while Kaz held it, it felt lighter than a short sword. This mithril blade was easily wielded by Kaz. For others it felt the weight a bastard sword. Psilo said the path was clear and that they could get the rest of the items needed if they hurried. The party assessed their wounds and decided that pressing on made sense.

## The Helm

They reached a room that looked like an ancient armory. The party searched and found no masterwork cleavers. However they armed themselves with masterwork blades. A ghoul was in this room trying to figure out how to get the helm out of a chest and attacked the party. This fight was short, and the party dispatched the ghoul easily. The chest showed the helm however when opened it was empty. When they put the key in, and opened the chest, the helm was there.