Events

Events are time-limited missions where players can achieve various rewards, including exclusive songs and badges. Each event is unique, but have a few common mechanics. Each event has players playing songs with certain varying difficulty ranges and challenges to earn points, with more challenging difficulties and challenges yielding higher points. Whenever a player passes a point threshold for a reward, they unlock that reward. Players are limited to only having a certain number of attempts at a mission, gaining more over time, but only being able to hold onto three at once. They can also spend 100 Stellar Gems to gain an additional three attempts.

## Events

### Where Our Story Began/Azure Sky

The Azure Sky event is based around Bounty Missions. When using a challenge attempt, players are given a set of three missions to choose from, each mission being to clear a specific chart with a certain challenge. Each challenge is worth a certain percentage of points, which the player's difficulty range bonus is added to in order to get the mission's percentage reward. The player can also reroll the missions they have to choose from for 1 Traveler Badge, or quadruple their rewards for their chosen mission for 100 Stellar Gems.

Unlike previous events, Azure Sky gives the player a new challenge attempt every 2 hours and 30 minutes if they have 2 or less free attempts, as opposed to giving all 3 at once at a set time of day.

 11-13Only available if the player has at least 4 FCs on IV difficulty | +50%

 All Perfect+ | ★★★ | 250%

All Perfect and All Perfect+ missions can only appear on 11-13 difficulty select.

### Funky Party/Nyarlathotep's Dreamland

The Nyarlathotep's Dreamland event is based around Abyss HP. When using a challenge attempt, players are given song and a set of three amounts of HP to choose from, then having to clear the song without that HP dropping to 0, with any judgements below Perfect+ decreasing that HP by some amount. Each amount of starting HP is worth a certain percentage of points, which the player's difficulty range bonus is added to in order to get the mission's percentage reward. The player can also reroll the HP amounts they have to choose from for 1 Traveler Badge, or quadruple their rewards for their chosen mission for 100 Stellar Gems.

 Miss | -10

#### Event Boss

In addition to the event progression, there is a boss challenge that can be taken on at any time, in which players have to clear Nyarlathotep's Dreamland on a difficulty of their choosing with a set amount of Abyss HP. Playing this boss requires 1 Boss Ticket per attempt, which can be gotten by getting 3000 PT in the main event. Clearing the event boss awards a badge depending on the difficulty cleared and, if playing on difficulty IV, the amount of starting HP.

The amount of HP players have starts at 1 HP but increases every one or more days until the end of the event.

 IV | Badge - Nyarlathotep's Dreamland [IV-HPx] (x is the max HP upon clear)

### Phigros ColLab/NO ONE YES MAN

The NO ONE YES MAN event is based around Bounty Missions, same as the Azure Sky event, but with the addition of Lab missions. Lab missions are a type of mission that will sometimes appear, but only on charts the player has already cleared at some point, with more of a chance to appear they have gotten a Full Combo on the chart. Lab missions require clearing the song, but alter the gameplay or the chart itself in some way. Scores earned on Lab missions do not save.

 11-13Only available if the player has at least 4 FCs on IV difficulty | +50%

All Perfect+ missions can only appear on 11-13 difficulty select.

 Reflec | Notes approach by moving from one side of the playfield across to their destination

### Purple Rave/reveL

The reveL event is based around Abyss Challenges, same as the NyarlathotepNyarlathotep's Dreamland event, but with some quality of life changes. The amount of HP lost by each judgement is changed to be more lenient, with the original version available as an Extreme mode which rewards more PT. Rerolling the amounts of HP to choose from also now rerolls the chart to be played.

 Standard
 Perfect+
 Good
 Miss

#### Event Boss

The event boss challenge can be taken on at any time, in which players have to clear reveL on a difficulty and amount of starting Abyss HP of their choosing. Players are forced to use the Extreme version of Abyss HP, and initially can only choose to start with 1 HP, but more options unlock over the course of the event. Playing the challenge requires 1 Boss Ticket per attempt, which can be acquired by getting 3,000 PT in the main event. Clearing the event boss awards a badge depending on the difficulty cleared and, if playing on difficulty IV, the amount of starting HP. A *Cleared* mark also appears under the HP amount the boss was cleared on.

 IV | Badge - reveL [IV-HPx] (x is the max HP upon clear)