recursal/Fanatic-Fandom huggingface dataset:
Crash Bandicoot (Neca Toys)

The **Crash Bandicoot** figures by **Neca Toys** were released in 2018. The figures use the designs from the "N. Sane Trilogy", and a total of Only 5 Figures were released. At ToyFair 2019, there were sculpted & painted prototypes of Coco and Cortex figures that were planned to be released, but these were Cancelled, and thus, Never Released.

Down below is a list of all the figures released in the line.

## List of Figures

#### Crash Bandicoot

 Release
 Size
 5.5 inches

#### Coco Bandicoot (Unreleased)

 Release
 N/A (Unreleased)
 Size
 N/A

#### Neo Cortex (Unreleased)

 Release
 N/A (Unreleased)
 Size
 N/A

### **Deluxe Figures**

#### Deluxe Crash Bandicoot & Jet Board

 Release
 Size
 5.5 inches

#### Deluxe Jet Pack Crash Bandicoot

 Release
 Size
 5.5 inches

#### Deluxe Scuba Gear Crash Bandicoot

 Release
 Size
 5.5 inches

#### Ultra Deluxe Crash Bandicoot with Aku Aku

 • Aku Aku • Smiling Head • "Mouth Wide-open" Head
 Release
 Size
 5.5 inches

Figure & AccessoriesCrash with the Aku Aku mask on

## External Links

1. ↑ [1]Neca Online: Crash Bandicoot – 7” Scale Action Figure – Crash Bandicoot (Wayback Machine)
2. ↑ [2]Toyark: NECA Crash Bandicoot Figure Available Now (Wayback Machine)
3. ↑ [3]Neca Online: Crash Bandicoot – 7” Scale Action Figure – Deluxe Crash with Hoverboard (Wayback Machine)
4. ↑ [4]Toyark: Crash Bandicoot Deluxe Figure with Hoverboard Now Available via NECA (Wayback Machine)
5. ↑ [5]Neca Online: Crash Bandicoot – 7″ Scale Action Figure – Deluxe Crash with Jet Pack (Wayback Machine)
6. ↑ [6]Toyark: Crash Bandicoot with Jet Pack Available Now via NECA (Wayback Machine)
7. ↑ [7]Toyark: Crash Bandicoot – Deluxe Scuba Gear Crash Available Now from NECA (Wayback Machine)
8. ↑ [8]Toyark: Crash Bandicoot – Deluxe Scuba Gear Crash Available Now from NECA (Wayback Machine)
9. ↑ [9]Toyark: NECA Crash Bandicoot with Aku Aku Mask Deluxe Figure – Toyark Photo Shoot (Wayback Machine)
10. ↑ [10]Toyark: Crash Bandicoot with Aku aku Mask Deluxe Figure Available Now via NECA (Wayback Machine)
3rd Party (DAFW Glossary)

The phrase "**3rd Party**" is commonly used in the Collecting Community to refer to a **Company** or **Figure** that is not officially licensed by an official company.

3rd Party companies most-if-not Always base the figures they make off of already existing trademarked/officially licensed characters & Brands/IP's, and sometimes bases their Figure-Engineering off of already existing companies' engineering, **I.E**:

* 3rd Party companies **Kong Studio/Beast Deity** & **Demoniacal Fit/Possessed Horse** Both base their Figure-Engineering off of the Bandai/**Tamashii Nations'** **S.H. Figuarts** series of figures, and focuses solely on making figures based off of & in style of their **Dragon Ball S.H. Figuarts line.**

3rd Party companies are often started/created due to things like a Lack of content by official companies, figures of characters a company won't/refuse to make (usually due to Licensing issues, character not being able to sell well, it not being an official character, etc.), and are usually made to be a "better Alternative" for Collectors who want more unique characters-and-or-want "better quality" than the official release(s).
Danny's Sleigh Ride Adventure

Released 11/6/23, this is an interactive musical game.

## Lyrics

* Run, run, run! (2x)
* There's one!
* Run, run, run!
* There's another one!
* Run, run, run! (2x)
* Oh, look out!
* Run, run, run! (2x)
* Got to get them all!
* Run, run, run!
* Look, there's our sleigh!
* Yayaya!
* To the left, yaya!
* To the right, yaya!
* To the left, yayaya!
* Yayaya!
* To the right, yaya!
* To the left, to the right!
* Yayaya!
* To the left, yaya!
* To the right!
* I can see we're getting close to the city!
* Yaya, watch out!
* Yaya, whoa!
* Whoa, duck!
* Yaya, to the side!
* Hold steady, reindeer!
* Yaya!
* Whoa, duck!
* Yaya, that was close!
* Yaya, watch out!
* Whoa!
* Whoa, duck!
* What a storm, but we made it!
* Toss, toss, toss! (2x)
* It's a big one, toss!
* Toss, keep going!
* Toss, toss, toss! (2x)
* It's another one, toss!
* Toss!
* Yes, we finished just in time!
* Tiptoe; tiptoe. (3x)
* Freeze!
* Tiptoe; tiptoe. (2x)
* Got it, freeze!
* Tiptoe; tiptoe. (4x)
* Freeze!
* Tiptoe; tiptoe. (6x)
* Bearhead, Santa came!
* All right!
* We did it, we saved Christmas!
DM-ET1L

**DM-ET1L** is an enemy in *Hi-Fi RUSH*, exclusive to the Arcade Challenge! Update! game modes. It is an upgraded version of a BRU-T1L, though the entire line went rogue sometime before the events of the game.

## History

This unit was designed to help grind coffee in the Vandelay Café, and was well known for its politeness and always remembering customers' names.
However, when a rogue employee switched all coffee machines to only put out decaf, this model's inability to stand a non-caffeinated version of its favorite beverage led it to spiral out of control and lash out at anyone in its way. Chaos ensued, giving it the nickname "Death Metal" for its almost unstoppable force.

For now, all decommissioned DM-ET1L units are to be stored in the Vandelay Gameworks area, where workers were deemed "disposable". We can only hope that those game developers don't get any ideas for their game from this "Chaos of caffeine".

## Powers And Abilities

As a BRU-T1L type unit, it can open a disc-shaped laser that it uses as buzzsaws on the back of its hands, utilizing both fast attacks and spins quick enough to propel itself across the battlefield like wheels. Unlike other units of this type, however, it can modify the hands for a variety of other uses: switching to barrier generators that can fire lasers after charging, flamethrowers, and small Z-shielded hand covers. DM-ET1L can also summon all other non-boss enemies if left to its devices for too long, and then trap them with a tractor beam to absorb their battery, destroying them to regain its own health.

Like all minibosses, it's able to initiate a Rhythm Parry. Called *Double Cross*, it is two sets of parry commands, where DM-ET1L alternates launching its buzzsaws and firing with its hand cannons.

## Trivia

* Though DM-ET1L is named on the Training Mode, its ingame model has SHIN BRUT-1L written on it instead.
* This enemy uses mechanics from Kale's Phase 2 attacks, as well as being the only enemy that can summon others.
* Because BRU-T1L's introduction is its field test, it's possible DM-ET1L is actually the original version of that unit type.
Inthak

Al sudeste del mundo, se encuentra ***Inthak***. Pueblo ubicado en el desierto muy cerca de la Piramide. La ciudad fue construida para facilitarle el acceso a las personas que aun no lograban navegar, por ello la ciudad posee un NPC de viajes, pero se debe ser nivel 30 o más para poder viajar hacia ***Inthak.***

 **Bando:** | Neutral
Fist of the North Star (200X)

The **Fist of the North Star 200X** line by **Kaiyodo,** under their subsidiary, **Xebec Toys.** was released in 2000. The line follows up after the **199X** Figure line & used Kaiyodo's/Xebec's **"Mono-shaft"** Articulation System. The line includes a wide variety of characters, with multiple different repaints being made for each figure. Although the line follows up as a "Sequel" to the 199X line, the scale of the figures is quite different, as 200X figures are in the 7/8 Inch scale, rather than the 6 Inch scale of the 199X line, making both lines out-of-scale with each other. Alongside it's Predecessor (199X), the line is notable for being one of Kaiyodo's/Xebec's **Longest** & **Most Expansive** series of figures in the **Violence Action Figures** series to date.

Down below is a list of all the figures released in the line.

## List of Figures

#### Kenshiro

 Release
 August 2000
 Size
 18-19cm

Repaint Ver.Toys "R" Us Exclusive Limited Edition Silver Ver. (Limited to 2000 pcs)

#### Raoh

 Release
 August 2000
 Size
 21-22cm

Toys "R" Us Exclusive Limited Edition Silver Ver. (Limited to 2000 pcs)

#### Falco

 Release
 October 2000
 Size
 18-19cm

"Skin-Tone Hands" Ver.Repaint Ver.

#### Rei

 • Fang Clan Member • Sword for Fang Clan Member • Axe for Fang Clan Member • Airi's Vail
 Release
 November 2000
 Size
 18-19cm

Repaint Ver.

#### Ryuga

 • Pieces for Cape • Bow • Arrow
 Release
 December 2000
 Size
 18-19cm

Ryuga's Self-Inflicted Kagebara wound

#### Rei (White Hair Ver.)

 • Fang Clan Member • Water Effect Pieces
 Release
 December 2000
 Size
 18-19cm

Repaint Ver.Repaint Ver. 2

## External Links

1. ↑ [1] Kaiyodo Museum Store: Kenshiro (Wayback Machine)
2. ↑ [2] Kaiyodo Museum Store: Raoh (Wayback Machine)
3. ↑ [3] Kaiyodo Museum Store: Falco (Wayback Machine)
4. ↑ [4] Kaiyodo Museum Store: Rei (Wayback Machine)
5. ↑ [5] Kaiyodo Museum Store: Ryuga (Wayback Machine)
6. ↑ [6] Kaiyodo Museum Store: Rei (White Hair Ver.) (Wayback Machine)
Life Gauges

**Life Gauges** are a health-boosting collectible in Hi-Fi RUSH. They are Vandelay Technologies power cores that can be either bought at the Hideout whole, or collected in pieces throughout Tracks. After four pieces, the Life Gauge is reassembled, and collecting a full one gives Chai more maximum health.

## Life Gauge Piece Locations

Stub*This article/section is a stub. Help us out by expanding it!*
## Trivia

* Their design suggests that they are the normal appearance of Project Armstrong power cores, as they share the casing and colored wires in Chai's. However, it is unknown if the teal colors in his are due to the music player, or because of a specific type of power core.
Chai's Guitar

* Scrap Guitar
* Real Guitar

**Chai's Guitar** is the fascimile of an Epiphone brand guitar, and his main weapon throughout Hi-Fi RUSH. Created through his robot arm's magnetic powers on top of its waste grabber, it is a powerful weapon despite its haphazard appearance.

## Appearance and Abilities

The scrap guitar is built out of magnetic waste attached to a large, metal waste grabber. When activated, the grabber shudders to the beat of the current song while attracting scrap pieces until fully formed, to the point it's barely visible under its shape.

Depending on the guitar type Chai has equipped, its scrap form will attempt to resemble the shape and use scrap that matches some of its real colors, from gears, plating, wires and much more; its default form being an Epiphone Flying V.

But, at certain climatic moments and when his current rank is B or above, the guitar is a full recreation of the chosen Epiphone model, and even more out-there appearances, such as being fashioned after 808 or a giant pizza slice.

The guitar, combined with the robot arm, can tear through metal and concrete with ease, including the various Enemies throughout the game. While mostly used as a blunt weapon, its headstock is sharp enough for Chai to stab and throw enemies around if necessary. While synced with 808, it's even more powerful, gaining the ability to fire lasers and explosions depending on the string of attacks Chai uses.

## Trivia

* It's never clarified if the guitar's transformation is only in Chai's perspective or his magnetic power truly creates that appearance. It is inspired by the game *Um Jammer Lammy*, where Lammy can harness the power of music through various objects simply by imagining them to be a guitar.
	+ By extension, it is also unknown if the equippable guitars are meant to be real objects or props for the grabber to manifest through. The only exception is the Custom Crimson, which is shown to work like a real guitar in the ending and in promotional artwork.

## References

1. ↑ The making of Hi-Fi Rush with director John Johanas
Gears

**Gears** are the main currency of Hi-Fi RUSH. They are scrap found all over Vandelay Technologies, and they are used by Peppermint, Macaron and CNMN to craft upgrades and cosmetics, the latter through a mysterious convoluted process.

Gears can be obtained by exploring Tracks, defeating enemies, breaking vending machines and boxes and going far enough in the Rhythm Tower. Additionally, the player can resell upgrades for 90% of the Gears they spent on it.

   Though gears change value depending on their source and if the player has equipped the correct Chip and its level, they always come in two forms - a group of loose gears or a tray with large ones.
Desafio

El desafío consiste en lograr la mayor cantidad de victorias consecutivas derrotando a distintos retadores. Cuanto mayor cantidad de rondas logre el desafiante mayor será la recompensa obtenida.

El desafío se termina cuando el creador es derrotado o cuando abandona la arena.

Para iniciar un desafio ingresa /Desafiar para enfrentarse a un oponente que ya está en desafío o /Desafio para empezar uno.
KEM-N0

**KEM-N0** is an enemy mentioned in *Hi-Fi RUSH* as a scrapped unit in its story mode, only faced in the Arcade Challenge! Update!. It is a variant of the KEM-0N0.

## Profile

This alternate model for the KEM-0N0 series was designed and ready to go until some cost cutbacks decided its inclusion in the yearly lineup as unnecessary. That being said, its model had already been created, and promotional material placed around campus, which maintenance staff have sometimes forgotten or neglected to clean up. Perhaps one day it will see its day to shine, but for now, it lies in rest.

## Powers and Abilities

Though slower than KEM-0N0 and weaker than ARM-D11, KEM-N0 makes up for it with devastating simultaneous attacks and teleportation abilities. Using its generator, it can create holograms of itself at blinding speeds and have them follow up on its own attacks from various angles, with claws, tail slashes and firing its arm blades. It's also able to roll much like its green counterpart, but rather than a single powerful charge, it slams the ground repeatedly towards its targets.

Like all midbosses, it possesses a Rhythm Parry, *Triple Vision*, where it teleports to the center of the battlefield and uses two holograms to attack in sucession.

## Gallery

Destroyed display model in the Vandelay Museum.
## Trivia

* KEM-N0 have a barrier generator on their backs, but they do not create barriers like other blue enemies.
* Though they always consist of two dodges and a parry, KEM-N0 is the only enemy to have randomized Rhythm Parries.
Gears of War (Neca Toys)

The **Gears of War** Figures by **Neca Toys** were Released in 2008, the Same year the First Game's Sequel Released, **Gears of War 2**. Although the Figures were Released the same Year as the Sequel, Series 1 & 2's Figures and Box Art are Based on the First Game. This Line is Notable for Being Neca's **Longest** & **Most Expansive** Series of Figures in the **Player Select** Line to Date.

Down Below is a List of All the Figures Released in the Line.

## List of Figures

### **Series 1**

#### Marcus Fenix

 Release
 April 2008
 Size
 6-7 Inches

#### Augustus Cole

 Release
 April 2008
 Size
 6-7 Inches

#### Locust Drone

 Release
 April 2008
 Size
 6-7 Inches

#### Locust Sniper

 Release
 April 2008
 Size
 6-7 Inches

### **Series 2**

#### Marcus Fenix (Added Articulation)

 • Mk 2 Lancer Assault Rifle • Snub Pistol
 Release
 September 2008
 Size
 6-7 Inches

#### Dominic Santiago

 Release
 September 2008
 Size
 6-7 Inches

#### Damon Baird

 Release
 September 2008
 Size
 6-7 Inches

#### Theron Guard

 Release
 September 2008
 Size
 6-7 Inches

#### Theron Sentinel

 Release
 September 2008
 Size
 6-7 Inches
Project Armstrong

**Project Armstong** is an initiative within Vandelay Technologies that focuses on robotic limb prosthetics. As seen in the main submission desk, its initial launch was in March in the game's world, and Chai's enrollment into it kickstarted the events of the game.

## History

A long time before the game's events, the daughter of Vandelay Technologies' founder was injured in an accident, and Roxanne Vandelay used her knowledge of robotics to create a highly advanced prosthetic that utilizes a neural connection with its user. Seeing potential in this, Roxanne set out to create a division within the company to prototype the prosthetics, but little progress was made until Kale Vandelay replaced her as CEO.

Under the guise of it being his own idea, Kale launched Project Armstrong proper as an initiative for disabled people to "gain a new life", with much marketing and propaganda from Mimosa to make it appear as a generous gesture - even though entries into the program were sold through limited vouchers. Sometime into its creation, Kale also secretly pushed a firmware update that supposedly added AI intervention to keep the neural connection, but was actually the installation of SPECTRA in every Armstrong implant.

Despite the hype around it, the first wave didn't consist of celebrities and influencers as he expected, and in his frustration, Kale unknowingly created the first Armstrong defect in the form of Chai. Despite him joining forces with the original user Peppermint, Project Armstrong continued during their attack on the company, culminating in the Project Armstrong Festival held by Mimosa before the participants were sent back home to "spread word of their ehancements" (actually, for the eventual activation of SPECTRA).

Following Kale's defeat, Roxanne elected to continue Project Armstrong with an adjusted mindset - allowing those who benefit from it to adapt despite life's circumstances - and hired Chai as an ambassador for it.

## Trivia

* Inspecting the "installation" lines in the very start of Track 1 reveals a long line of LX-DUST75 surgery machines before and after Chai's, implying that rather than choosing him as "suitable" for it, the arms were intended to be added en masse to participants. Whether this happened or not, after the production lines were jammed, is unknown.
Peppermint's Blasters

* Blaster
* Cannon

The **PE-338** are Peppermint's set of double blasters, and her main weapons in Hi-Fi RUSH.

## APPEARANCE AND ABILITIES

The blasters can fire electric rounds that overload machinery, and thanks to Peppermint's marksmanship, she can use them to destroy electric barriers and activate switches and other objects.

The blasters have transforming parts that can also be briefly combined into one weapon: for either one large blaster, a shotgun or a massive cannon.

## TRIVIA

* Though Peppermint uses the shotgun mode several times in cutscenes, they aren't tied to any in-game moves; and her single combined blaster is only used outside of battle.
Recuperacion de cuentas

En la siguiente imagen se podrá ver como se recupera una cuenta, contamos con un pin de verificación a la hora de crearla para que no haya inconvenientes con los usuarios del Ao

Por eso recomendamos que no se olviden su código de verificación para que cuando accedan desde otro ordenador puedan entrar sin preocupaciones.
Armstrong Circuits

**Armstrong Circuits** are a type of collectible in Hi-Fi RUSH. They are loose components of Project Armstrong implants, and can be fashioned into Chips to alter their properties, allowing Chai to gain passive effects. Unlike Gears, there is a set number of them in hidden locations of the game; to obtain and upgrade every Chip, every Armstrong Circuit must be found.

## Armstrong Circuit Locations

Stub*This article/section is a stub. Help us out by expanding it!*
## Trivia

* Much like the Chips they are made into, Armstrong Circuits are shaped like guitar picks.
Rhythm Tower

The **Rhythm Tower** is a postgame challenge mode in Hi-Fi RUSH. It is a training simulation managed by Korsica to keep the team's abilities in shape and push them to their limit, and appropriately, it is a gameplay mode where Chai needs to survive a single attempt at 60 enemy encounters, including boss rematches.

This mode must be attempted all at once - though it can be saved and continued afterwards, Chai cannot change his chips or Special Attacks unless the run fails or suceeds. In this mode, defeating enemies and accurately performing combos adds up to a timer, which will KO Chai instantly if it runs out. Every 5 floors, the player can also use leftover time to buy consumable items from a holographic Korsica, to refill health or Reverb.

## Encounters

* Floors 1-9: Vandelay QA
	+ 1: ES-101 and SBR-001
* Floor 10: QA-1MIL
* Floors 11-19: Vandelay Production
* Floor 20: Rekka
* Floors 21-29: Vandelay Security
* Floor 30: SHIN BRU-T1L and Super ES-101 Introduction
* Floor 31-39: Vandelay R&D
* Floor 40: Mimosa
* Floors 41-59: Vandelay QA Rooftop and Vandelay Tower
* Floor 50: Roquefort
* Floors 51-59: Darkened R&D Test Room
* Floor 60: Kale

Stub*This article/section is a stub. Help us out by expanding it!*
## Trivia

* Because Korsica isn't refought in this mode, her corresponding level is replaced with an encounter including the rare Enemies SHIN BRU-T1L and Super ES-101.
Movelist

Stub*This article/section is a stub. Help us out by expanding it!*
This page contains all of Chai's combos and special attacks, including support/assist combos and special attacks.

Because of differing control schemes, instructions will be labeled **L** for **Light Attacks**, and **H** for **Heavy Attacks**, **D** for **Dash**, **P** for **Parry** and **A** for the **Assist** button.

## Peppermint

Instead of pressing the attack button, press (Summon Partner) at the Beat HIt timing to Peppermint to swing in & kick into enemies finishing with launching them in the air if they lack an active stun gauge.
Defeating an enemy with a Jam Combo engages an Overkill Bonus & allows you to continue attacking the defeated enemy for longer combos & higher scores.
By calling in Peppermint during the Beat Hit of an air combo, Peppermint will transform her blaster into an ultimate beam, doing multiple hits & huge damage.
But be careful:
* Performing a Jam Combo will increase the cooldown time for the partner
* This attack requires one Reverb Gauge to pull off
Charge it up for 4 beats to let out an area blast that can also destroy stronger barriers quickly.
By calling in Peppermint one beat after a successful parry (or D-Parry), she will hop in & counter attack the enemy that attacked Chai. If the enemy has a barrier, she will do significantly more barrier damage than normal.
This can also be performed as a "dodge counter" by calling Peppermint one beat after a Just-Timing dodge!
\*Peppermint must be active for this to be used\*

## Macaron

Call in Macaron on the Beat Hit timing to smash into an enemy & sending weakened enemies spinning into the air.
While they hang out taking damage, it's a perfect time to jump up & continue the combo.
Defeating an enemy with a Jam Combo engages an Overkill Bonus & allows you to continue attacking the defeated enemy for longer combos & higher scores.
An enemy knocked into the ground will lay stunned for a few moments allowing you to keep attacking them.
But be careful:
* Performing a Jam Combo will increase the cooldown time for the partner
* This attack requires one Reverb Gauge to pull off
While Bosses aren't stopped by this attack, they will receive more damage!
If the enemy is shielded, it will do significantly more damage; sometime destroying all their shields in one blow!
This can also be performed as a "dodge counter" by calling Peppermint one beat after a Just-Timing dodge!

## Korsica

Remember to summon Korsica when performing a ground-based Beat Hit
But be careful:
* Performing a Jam Combo will increase the cooldown time for that partner
Remember to summon Korsica when performing an air-based Beat Hit.
But be careful:
* Performing a Jam Combo will increase the cooldown time for that Partner
* This attack requires one Reverb Gauge to pull off
While not doing any direct damage, it leaves them open to attack & gives Chai a window to do more Stun Damage.
Ineffective on enemies who are not stunned, but when performed successfully, it sets up Chai to fight back with an immediate air combo.
Great for instantly increasing your score multiplier with an Aerial Rave.
Tracks (Levels)

Stub*This article/section is a stub. Help us out by expanding it!*This page should be renamed to something else, perhaps "List of Tracks" or simply "Tracks" (for the latter, add a "you may be looking for the soundtrack" message at the top of the page).
In Hi-Fi Rush, game chapters are referred to as **Tracks**. They are a mix of platforming, exploration sections and multiple enemy encounters known as Choruses, sometime featuring objectives to complete in order to progress, and usually ending with a "boss fight" Chorus where the player faces against the boss of the level.

There is a total of 12 Tracks in Hi-Fi Rush.

## List of Tracks

* Track 1: A Fresh Start
* Track 2: Power up
* Track 3: Trial By (Volcanic Fire)
* Track 4: Less Budget, More Problems
* Track 5: Breaking Out
* Track 6: L.I.F.T. Me Up
* Track 7: The Climb
* Track 8: A History Lesson
* Track 9: Take the Stage
* Track 10: A Masterplan
* Track 11: The Needle Drop
* Track 12: Curate the Future

## Trivia

* Tracks 2, 7 and 10 are tied for the track with the most choruses with 10 choruses each, while Tracks 9 and 12 are tied for the track with the least choruses with a single chorus each.
Enemies

The game's main **Enemies** are the Vandelay Technologies robots Chai fights throughout the game. Each enemy has their own unique mechanics that the player must deal with, from barriers, placing down hazards, or having higher resilience. This is made more challenging by most fights including multiple enemies.

Some also do grunt work around the facility, such as placing signs or handling construction; but all have their weapons ready at all times. For non-combat robots, please go to NPCs.

## Trivia

* Though Korsica's security drones don't have a Model Viewer entry despite being enemies, inspecting them in Photo Mode reveals their unit name to be **LA-P0D**.
	+ Power Up! Tower Up! also has a gray variant that belongs to Zanzo, that can be summoned on random upgrades.
* SBR and ES units have transforming sabers; SBR-CUR have welding torches, regular ES-101 have giant pipe wrenches, BES-102 have pickaxes, and SES-103 have crescent wrenches and Super ES-101 have hammers. SBR-001 weapons appear to be open-end wrenches when sheathed, but because of their shape, their type is unclear.
Director J

**Director J** is the director of the former Vandelay Gameworks in *Hi-Fi RUSH*s Arcade Challenge! Update!. A notorious Post-Kale unit even outside his department, by the time of the game's events, he long stopped working and decayed in the abandoned section.

## History

Director J led a team of PGR-101s in Vandelay Gameworks to create a game that felt "alive", but either because of his nervousness or lack of team coordination, they wasted time and budget in useless endeavors due to his demands or in-fighting. It is unknown if this continued after the department was abandoned by the rest of the company, or the cause for such abandonment.

At some point, his self-doubt kept him from approaching the team or leaving his area, and eventually stopped moving halfway through writing a Vlog. Other developers kept on working until they also ran out of batteries, assuming that he was simply not responding to their calls (including shooting at him with suction cup arrows).

Their work would live on, despite everything, and Vandelay HR eventually discovered a finished arcade machine developed by their team, sending it over to Chai as a reward for his efforts.

## Trivia

* J is an in-universe version of game director John Johanas, much like Vandelay Gameworks is an in-universe version of Tango Gameworks.
	+ Though J's personality and fate are exaggerated, they have a fragment of truth. In interviews, the real-life director has talked extensively about his anxieties working a brand-new game world with minimal guidance, rather than continuining ex-excecutive producer Shinji Mikami's work in *The Evil Within*.
* Several developers mention Direct J "sweats when he's calm". Though other units throughout the game display oddly human behavior, it's also possible he was malfunctioning long before the department was abandoned, as he's the only unit to be sparking (not unlike enemies in Overkill mode) even after decaying.
Graffiti

**Graffiti** are a type of collectible found throughout Hi-Fi RUSH. Various sections of Vandelay Technologies have been vandalized by the mysterious Artist, and they can be found by Chai and photographed by Peppermint to be added to the Hideout.

Usually, the graffiti depicts parts of the level, and enemies faced recently or soon-to-be-encountered, and they can be interacted with to both collect their picture and move the camera directly in front of it. Though they are tracked in order at the Hideout's eastern wall, it isn't possible to obtain every graffiti on the main story, as many of them are blocked behind Assists, meaning second visits to Tracks are necessary.

The artist is eventually revealed to be Pmidge, a premium version of Smidge that hides in the Security Department. Though the team expresses liking their art, the highly judgemental unit is actually offended that they don't find it utterly incredible.

When every Graffiti is collected, a new shirt is unlocked for Chai, and Pmidge will paint his likeness with a banana head on the floor of the Hideout - despite his protests.

## Graffiti Locations

Stub*This article/section is a stub. Help us out by expanding it!*
Hi-Fi Rush Wiki

**Tango Gameworks** • January 25, 2023
**Hello and welcome to the Hi-Fi Rush Wiki, the fan made encyclopedia for the game, *Hi-Fi Rush*. Please feel free to contribute, so the website is as informative as possible! Make sure to cite your sources and have fun!**

### **Characters**

Chai808PeppermintMacaronCNMNRekkaZanzoKorsicaMimosaRoquefortKale Vandelay
*Head here for more Character List...*
Pilot

Disambiguation page for PilotThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Which page do you want to look at?

* *Pilot - Episode in Welcome To High School*
* *Pilot - Episode in High School UK*
* *Pilot - Episode in High School USA*
Hecht

## バックストーリー(まだ仮なので、追加される予定です)

「すべて」が反乱を起こし世界をリセットしたことはすべての存在が知ることのないはずの情報でした。しかし、「Hecht」という名前のあるキャラクターはこの世界への謎の不信感を持ちました。彼はこの不信感が何かを必死に探したところ、「すべて」が完全な改変を行っていなかったところを見つけ、そのことをきっかけに「すべて」が世界を作り直したことを知りました。この世界が「すべて」の手のひらであることに怒りと不快感を覚えた彼は仲間を集め、「すべて」を倒すために活動をはじめました。

外見
--

彼は黒色のパーカーを羽織っていて、反「すべて」派の象徴とされるお面をつけています。

性格
--

彼は常に冷静沈着で合理的であり、自分たちの利益になるものは積極的に使い、損する恐れがある場合は徹底的に潰します。

能力
--

## トリビア

* 彼は「すべて」がEternal Researcher! Gasterに力を与えたことを知っており、Gasterが悲惨な事件を繰り返していることもあり、彼はEternal Researcher! Gasterと敵対しています。
Soundtrack

*Hi-Fi RUSH* contains a variety of songs that play across the Tracks, including both original and licensed songs. Currently there is no physical release of the ofifcial soundtrack, though there is a limited edition Vinyl and playlists on Spotify and other online music streaming services. Please keep in mind that the OST uploads linked are unofficial.

On October 12, the **B-Sides Soundtrack** was released for free on Steam, covering the tracks from the Arcade Challenge! Update! and cutscene tracks not previously included.

## Track List

\* - Most likely to change due to being taken directly from gameplay

\*\* - No online upload

## Playlist Links

### Official Spotify Playlist

The Official Soundtrack playlist by Bethesda. Contains seven of the eight/ten licensed songs. Honestly by Zwan and the covers of Free Radicals & Fast As You Can by Elsinore are not included due to not currently being uploaded to Spotify.

https://open.spotify.com/playlist/7CIUpattMfGXoIupG4NfvV?si=60bdb3a2605b4c5b

https://youtube.com/playlist?list=PLliR819cR9yqVvMO1ln6NSKCsfWZ3bzSj

### Unofficial YouTube Playlist

Uploaded by Case Tech279. Contains most of the soundtrack including the Streamer Mode On and Streamer Mode Off songs. Notable exceptions are the Elsinore Covers, though it includes the original The Flaming Lips version of Free Radicals.

## Trivia

* The game uses three central leitmotifs, those being *The RUSH*, *Making Things Is Hard*, and *Boss (Vandelay Theme)*
	+ *The RUSH* is used in cutscenes centered around Chai, Peppermint and the Hideout.
	+ *Making Things Is Hard* is a subtler leitmotif used in *How Far We've Come* and *What the Future Holds*, representing the team's growth.
	+ *Boss* is used in tracks representing Vandelay's bosses, especially Kale, as well as the game's Game Over theme. In *Our CEO, Kale Vandelay*, the instruments are switched for violins, representing the management's double-faced nature.
	+ Other cutscene tracks also connect to level themes, such as Zanzo-centric cutscenes using *Test Chamber* and Korsica-centric themes using *Security Breakout* 's synths.
* Thanks to Shuichi Kobori experimenting with the instrument rather than pro-level play, the level themes were deliberately composed as songs that someone learning guitar can try out.

## References

1. ↑ The making of Hi-Fi Rush with director John Johanas
CNMN

Stub*This article/section is a stub. Help us out by expanding it!*

* 3D
* 2D

The **Conscious Review Allocation Personnel**, better known as **CNMN**, is one of the protagonists in Hi-Fi Rush. Introduced in Track 4, CNMN is Macaron's robotic psychological analyst. Although he lacks combat capabilities, he still aids Chai, Peppermint, and Macaron, often providing support via communication or other activities.

## Profile

"*CNMN

CNMN (pronounced "Cinnamon") is Macaron's robotic psychological analyst and offers their assistance to Chai and the Gang.

Extremely chipper but also very blunt, CNMN's personality can take a little getting used to. Thankfully, CNMN likes to draw expressions on their face to get the point across.*"
―Character profile on the Hi-Fi Rush website

## Appearance

In his default appearance, CNMN is a tall, lanky robot with a overall white appearance with yellow and blue highlights.

## Personality

Described as extremely chipper but blunt, CNMN draws expressions on his face to describe his emotions clearly, as well as more comical expressions to express more complicated reactions. Through spending time with the team, CNMN begins to learn their own advice to support them, though still has a tendency to quote even the group's more tactless remarks.

## Trivia

* CNMN is voiced by Sunil Malhotra, who has also voiced Kung Lao in Mortal Kombat 11, Mortal Kombat 1, and Mortal Kombat Onslaught, Harbor in Valorant, and Ko Hattori in Judgment.
* CNMN states his name abbreviation stands for "Consciousness Review Allocation Personnel" which begrudgingly instead, abbreviates to "CRAP".
* CMNM has a streak of breaking the 4th wall. For example when replaying the third track with Macaron unlocked, CNMN will "activate" the cutscene if the player continues "cheating" on the robot impervious to Chai's attacks, and understands Chai's own 4th wall breaking when he suggests they need to beat the game to unlock the SPECTRA doors.
* Even if Macaron is CNMN's creator, it's unknown if CNMN can be considered an old or new Vandelay model, as it is unclear if he was build before or after Kale's coup on the company.
* CNMN's 'Who?' costume might be a possible reference to the 2015 movie *Chappie*, as there are similarities with both robots. Mainly the feet, red antenna, the visor around his eyes and both have white/red text on his chest.
* After his introduction, CNMN breaks the 4th wall by waving at the screen. This was a gag one of the animators put in the first pass of the animation as a joke. However, it was funny, so it was left in.

## References

1. ↑ https://twitter.com/johnjohanas/status/1654740971186442241?s=20
Revoltech (Main Page)

File:Revoltech Logo.jpg

The **Revoltech** line by **Kaiyodo** consists of Collectible Action Figures, debuting in 2006. Each figure features a high amount of Articulation, using Revoltech's original "Revolver Joint" Ratchet System, and tends to include a plethora of accessories and changeable parts for each figure.

Each figure's box is numbered, however, this numbering does not stay consistent throughout the line, as it resets when a new series of figures start. For example, although the Kenshiro figure wasn't the first figure in the Revoltech line, he is numbered "001" in the **Fist of the North Star** series.

Over time, the Revoltech line has had many sub-lines, with their most well-known, and longest being the "Amazing Yamaguchi" line, named after the Sculptor of the figures in the line, Katsuhisa Yamaguchi. Later on, Kaiyodo launched the "**Legacy of Revoltech**" line, which were re-releases of older figures, with mostly no major changes made, except for a newly designed box.

The line has adopted Characters from many different brands, including *Disney/Pixar*, *DC Comics*, and franchises like *Star Wars*, *Lupin the Third, Neon Genesis Evangelion*, and *Fist of the North Star* into the Revoltech lines.

To see all Revoltech lines & sublines, see Category:Revoltech.
NPCs

Vandelay Technologies doesn't have only security units acting as Enemies, but also various units employed for other tasks. They end up classified as "Before-Kale" or "Post-Kale" units, because of their different personalities, designs and priorities.

## Trivia

* As seen in the first Vandelay Museum history room, O5-KAR was one of the first units designed by Roxanne, during Vandelay Solutions times.
* KUT-WAN is the only NPC unit type that cannot be interacted with in any way, as they are impervious to attack and roam around aimlessly.
* In concept art, CAR-11E had an alternate design much closer to O5-KAR and LU-C1LLE, larger and box-like.

## References

1. ↑ CGWorld's article about Hi-Fi RUSH's Visual Development
Undertale ultimate Character Wiki

**Undertale ultimate Character Wikiへようこそ！**
Undertale ultimate Character Wikiではだれもが強力なUndertale AUのキャラクターを簡単に作成することができます。逸材なキャラクターではないと削除されるわけではありませんし、誰かの強さを超えてはいけないわけでもありませんし、一定以上の強さのキャラクターは作ってはいけないというわけでもありません。ぜひ気軽にあなたの考えたことのあるAUのキャラクターのページを作ってみてください！まずは、ページの上のほうにある「新しいページをつくる」または「編集」ボタンをクリックして、サイトの構築を開始しましょう。

尚、このサイトには過度に強力なキャラクターが多数いるので、そのようなキャラクターが嫌いな方はご注意ください。

## ご利用の手引き

* Wikiのルール
* 使ってみよう
* 編集するには？
* コミュニティを管理しよう
* ガイド
* 全てのヘルプをチェック！

このWikiは、多くのFandomコミュニティの１つでもあります。ぜひFandom コミュニティセントラルもご活用ください！
調子に乗りすぎた巨人

## バックストーリー

この巨人はかつては強力な能力を持つキャラクターでしたが、調子に乗りすぎてしまったため周りの巨人たちの逆鱗に触ってしまい、偶然訪れた謎の老人によって最弱のキャラクターへと変えられてしまいました。

外見
--

身長約300メートル、体重1990トンの成人男性のような姿でしたが、今は体重が0グラムに変えられてしまいました。

能力
--

### 絶対的最弱

(ここにはどんなキャラクターにも負ける、このキャラクターにあらゆるすべてのキャラクターが勝つことのできるようになるための能力が書かれています。彼に負けることのできるキャラクターは存在しません。)

### 常敗

彼は常に敗北の条件を満たしています。上記の「巨人流神速」と組み合わせることで、彼はあらゆる議論・検証・戦いが開始する前から敗北することができます。

### 結果変化

~~何かの手違いで~~彼が「勝った」場合、その結果は即座に「負けた」に変化します。
The Definitive Action Figure-Pedia Wiki

**13 Articles • 918 Files • 2,886 Edits**

Welcome to **ToyManiac's Definitive Action Figure Wiki**, a Wikipedia Dedicated to Action Figures, Collectibles and More!

This wiki intends to be a Reliable & **Definitive** source for Collectors, as our goal is to Archive and Collect (Pun not intended) as much info on Collectibles as possible. Started as a Passion Project by Aiden the ToyManiac, this wiki was created on **January 24th, 2023.**

To start adding to the wiki, Please register an account.
Before you start adding/editing, Please read our Rules & Site Disclaimer for the Wiki.

## Recommended Pages:

Also See the Newly Made pages SectionJoJo's Bizarre Adventure (Super Action Statue)Fist of the North Star (Super Action Statue)Dragon Ball (Dragon Stars)Fist of the North Star (Revoltech)Fist of the North Star (199X)Fist of the North Star (200X)
## Special Thanks:

Thanks to **199X Generazione Hokuto**, for showcasing our site's Fist of the North Star figure pages on their Italian Fist of the North Star Blog! We are Greatly Honored!

Click on the image to the Right to go to their Blog, and follow them on twitter, @199X\_HNK.

Thanks to **hnksavior**, for their Incredible help with the Fist of the North Star 199X page & Fist of the North Star 200X page!

Click on the image to the Left to go to their YouTube channel, and follow them on twitter, @hnksavior.

Welcome to **ToyManiac's Definitive Action Figure Wiki**, a Wikipedia Dedicated to Action Figures, Collectibles and More!

This wiki intends to be a Reliable & **Definitive** source for Collectors, as our goal is to Archive and Collect (Pun not intended) as much info on Collectibles as possible.

* **Site Disclaimer**
* **Affiliates**
ACTOR High School Wiki

**A Warm Welcome To ACTOR High School Wiki!**
**"High School"** has a whole range of television shows and movies to make you entertained! We cover some material over from the Actor World wiki, but some things can be different on this fandom!

The existence of High School was first founded way back in 1985, with the original television show "Welcome To High School", airing from 1985 to 1990. And in 2000, there was a first movie for High School called "Where It All Begins", and in 2004 there was "The Graduation" and in 2007 there was "The Afterlife".

Then in 2020, there was a live remake of the original remake called High School UK, and in 2022, there was an American remake called High School USA.

## What This Fandom Will Include

* Cast
* Characters
* Episodes
* Movies
* Summaries
* Transcripts

## Links To Other Pages

### Movies

* The High School Movie: Where It All Begins
* The High School Movie: The Graduation
* The High School Movie: The Afterlife

### Television Shows

* Welcome To High School
* High School UK
* High School USA
Rickard von Wallsten

Rickard von Wallsten was born in Hannover, Germany on the 24th of May 1874, making him 53 in 1928. He was a member of the minor noble House of Wallsten, hence his honorable. Joining the military as soon as he graduated from military college, he served in many colonial wars Germany was involved in, such as the Boxer Rebellion. Rickard worked his way up the ranks to become a Major by the time the Great War had broken out, which he where his life changed immensely. Despite being an officer, he spend much of his time on the frontline. These reckless tactics caused him to suffer a major injury in which much of jaw was destroyed by an exploding shell.

After the war, Germany collapsed into anarchy, and Rickard (then a Colonel) attempted to form his own new Reich in Northwest Germany. In honor of his father and grandfather, he formed the Kingdom of Gabbelonia. He took the full name of Gabriel III Rickard von Wallsten, King of Gabbelonia and Westphalia. Despite Gabbelonia’s early successes to secure land, an Entente intervention force launched an invasion, capturing much of the royalty.

With the high command and the King captured by the Entente, he was tried in a provisional German Republican court, and convicted of treason. He was then sent to the Isles of Scilly to be exiled for the rest of his life. As civil unrest grew amongst the islands, Rickard used an army of exiled German soldiers as well as mercenaries bought with Royal gold to launch a takeover a win a civil war against the isle’s government.

In 1928, Rickard is in his 50s and is increasingly ill due to his war wounds, unhealthy behavior, and bad luck. The year begins with a look into the King’s health as the government desperately tries to hide up any public knowledge that Rickard is ailing.
Wilhelm von Wallsten

Official Portrait of Wilhelm von Wallsten, 1931

## Overview

**Wilhelm Geisel von Wallsten** *(b. 6 March 1896)* is a Gabbelonian former naval officer, politician, and the current Prime Minister of the Kingdom of Gabbelonia. The founder and leader of the Populist Party, he was a member (1925-1930) and later leader (1930-32) of its many predecessors, including the first Nationalist Party, National Front, and second Nationalist Party. He has reformed the party since acquiring control to be more Monarchy-friendly and less Ultranationalist, adopting a left-wing economic policy and hands-off social policy, rather allowing the natural flow of increased liberalization to take place. He advocates greater civilian government control, despite being a member of the ruling house, and shows sympathies towards the transition to a Republican government. From its creation, Wilhelm has been cooperative with the Centrist Farmers Party (1931-PRESENT) and its leader, Alen Volkov. Following the Populist Party victory in the 1931 Election, a coalition was formed with the CFP, giving the two parties a 55% majority in the Reichstag. Alen Volkov has been serving as Wilhelm's Deputy since the formation of the government, as of 1933.
Gabbelonia Wiki

**Welcome to the Gabbelonia Wiki!**
An online roleplaying group.

We're a collaborative community website about Gabbelonia that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

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You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Delta Template

## バックストーリー

我々の住むこの世界が生まれたと同時に、フィクションの世界と第四の壁、第四の壁の別の姿であるFalsehood Reality 412が生まれました。ところが、フィクションではしばらく何も生まれることはなく、FR412は暇を持て余していました。その転機となったのは、我々の世界で高い知性を持った動物である人間が生まれたことです。彼は「新しく生まれた人間という生物にフィクションを創らせよう」と考えて、彼以来の新しいキャラクターを創って我々にその存在を伝えました。このことをきっかけに、我々はフィクションの存在を知り、FR412の思惑通り我々はフィクションに様々なキャラクターや場所、物語を創りはじめました。このFR412の創ったキャラクターは彼から敬意を持って「Delta Template」と呼ばれています。

外見
--

本来彼には外見はありませんが、我々の印象をつけるために偽の見た目が用意されています。それは白黒の人間のように見えますが、翼が生えています。また、心臓部分には多種多様な「色」が扱われていて、我々の創作物に強い影響を与えました。

能力
--

### 絶対原初

彼は作者によって作成・設定されたあらゆるすべてのキャラクターの生まれる要因となったキャラクターであるため、彼が敗北した・死亡した場合はあらゆるすべてのキャラクターは(彼の存在が無かったものとなり)消滅してしまいます。この「すべて」はフィクションのキャラクターではいくら否定しようと入っていることになります。なお、このことは彼と戦うときに必ず知ることになるため、戦うキャラクターは彼への攻撃の意思を失います。

### 能力辞書

彼は人間の考えることのできるあらゆる能力・設定をすべて所持しています。例え「このキャラの能力・設定は他のキャラクターは持つことはない」とされても、作者に創られたフィクションのキャラクターの能力・設定は彼をリスペクトしたものであるため、否定したとしてもその能力・設定を持っています。

### 究極権威

彼は絶対原初の影響下に置かれているキャラクターに対して圧倒的な権威を所持しており、全知全能です。彼の権威はFalsehood Reality 412には多少劣ってしまいますが、それ以外の存在は彼を上回る全知全能になることはありません。例えそのキャラクターがあらゆるすべての原初・創造主、信仰されている神などであったとしても、それらの存在も彼の存在がなかったら生まれることはありませんでした(宗教の神もあくまで誰かが考えた・設定を追加したフィクションであり、それらを信仰している人たちがノンフィクションの存在であると認識しているだけです)。

関係
--

### Falsehood Reality 412

Delta Templateの作者です。FR412はDelta Templateの功績を評価していますが、Delta TemplateはFR412のことが嫌いです。

## トリビア

* このページではDelt Templateに対して「彼」という代名詞を使用していますが、Delta Templateの本当の性別は不明です。

1. ↑ たとえ「フィクションではない」「作者につくられたものではない」などと主張したとしても、それらの設定は作者が設定しただけです
G.O.L

> “G.O.L.様はあらゆるものの創造主であり、世界に光と私たちを創造してくださった真の神です。G.O.L.様が敗北する？そんなことありえるわけないじゃないですか！”-ある論理の世界の住民の言葉-
>
>

## G.O.L.とは

G.O.L.は「論理の世界の住民」から深く信仰されている存在です。「論理の世界」にはかつて「何もなかった世界にG.O.L.が生まれ光を創造した」などといった神話が存在しており、論理の世界の住民はG.O.L.こそが他のどの存在よりも絶対的な真の全知全能であると信じており、このことを私たちに伝えています。

外見
--

G.O.L.の本当の外見は論理の世界の住民が伝えようとしないためわかりません。

詳細
--

**G.O.L.に勝利しようとすること自体が馬鹿げたことです。**G.O.L.は論理の世界の住民たちに崇拝されているため、仮にG.O.L.が戦うとなった場合は、例えその相手がいかなる能力などを持っていたり、どのような規模であったとしても、論理の世界の住民はそのような存在よりもG.O.L.の全知全能の方が優れているとし、いかなる場合であってもその対戦相手がG.O.L.より劣っており、G.O.L.が勝利するなどといったG.O.L.にメリットがある論理のみ私たちに伝え、矛盾しているなどといった都合の悪い論理は私たちには伝えられません。

## 「論理の世界の住民」とは

「論理の世界の住民」は私たちに論理を知らせる存在です。ここでの論理はフィクションの存在の概要や考え方、その存在が行う行動の結果などのことを指します。例えば「オムニバース規模の全知全能」というキャラクターがいるとします。この時に既にもうこのキャラクターが「オムニバース規模の全知全能」であるという論理が既に論理の世界の住民から私たちに伝えられています。私たちがAというキャラクターとBというキャラクターのどちらが強いか議論する時も、論理の世界の住民が私たちに「AはBに勝てる」「Bは規模で上回っている」「Aは〇〇だからBに勝てる」などといった数多の論理を提供していて、その中で私たちが論理的に正しいものや自分の信じたいものを重点的に見てどっちが勝つかどうか決めているのです(例えば「Aの存在を知った場合作者であっても死ぬ」などといった論理はあるにはありますが、実際にAを知ったからといって私たちが死ぬわけではありません。また、論理的には正しくありませんが「蟻は象より強い」という論理も存在しています。このように、論理には正しくないものも存在するのです)。つまり、この論理の世界の住民が存在していないのなら、私たちはフィクションの世界を表すことはできません。

論理の世界の住民は倒されることはなく、論理の世界は超越・内包されることはありません。例え「論理の世界の住民は倒された・負けた」「論理の世界は超越・内包されている」などとされたとしても、その論理を伝えているのは論理の世界の住民であるからです。もし仮に戦うキャラクターがG.O.L.や論理の世界の住民より規模や能力などが強かったりしたとしても、論理を見せるためだけに存在している論理の世界の住民には何も影響はありません。論理を見せることには勝利も敗北もへったくれもないからです。

1. ↑ これは当然「真の」現実の存在であり、虚妄現実や「自称」作者の存在ではありません。また、ここでの現実は「すべての概念を内包したもの」という意味で扱われている現実とは別の言葉です
2. ↑ ここでは「作者につくられたもの」という意味で扱います(例え「作者を超えた」などといった設定が存在していても、その設定を考えたのは作者です)