recursal/Fanatic-Fandom huggingface dataset:
Neutrals

**Neutrals** or **Deuteragonists** are practically just characters whose characters are in no specific role as to whether they are allies or enemies. Those who are both allies and, at one point, enemies, are contrary to traditional heroes, although they may still have heroic qualities.

The alternate words for this faction are called **Anti-Heroes** (Male) or **Anti-Heroines** (Female).

"*.*"

—About Neutrals.

## Groups

Whether they operate independently or in a partnership, neutral anti-heroes will sometimes need to team together with other heroes to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature neutral groups:

## See also

* Supportives
* Heroes
* Allies
* Villains
Disambiguation (Page Create)

**.** may refer to certain individuals below:

"*.*"

—About .

## See Also

### For Main

* Ally
* Char
* Fem
* Hero
* Infobox
* Loca
* Mal
* Neut
* Support
* Vil

### For Wiki

* Alexander
* Angel
* Animal
* Anna
* Bandit
* Barbara
* Carolyn
* Deity
* Diana
* Doctor
* Ellen
* Ghost
* Human
* James
* Janet
* Johann
* Kal
* Mega
* Monster
* Nicholas
* Ophelia
* Optimus
* Otto
* Selina
* Steven
* Super
Astren

*Supreme Commander: Kaden Zanan*

Astren has a very strong militaristic presence within the world as it has the strongest military in the world. The nation is ruled by twelve commanders each of them are ranked in terms of power and are given parts of the nation to rule under their command. This nation is also the birthplace of Gunpowder which was later used for firearms and other black powder weapons, and is the nation's pride and joy as the majority of this military forces has a firearm. There is no such thing as nobility as it is despised which often puts them at odds with the nation known as Ashen. This is due to the fact long ago before the nation of Astren was made many of the people's ancestors were under the rule of the monarchy of Ashen by a tyrant ruler. It wasn't until recently they broke away from the Ashen Empire. People of Astren believe that the ideals *Might Makes Right* Here and those strong enough can go without being punished while the weak suffer. It goes as far as commanders betting their titles as commander to those they view as the next strongest. It is not very common for there to be a change in commanders however it has happened multiple times in history. Most notably there are two types of people here. Those born with the ability to manipulate sound to a certain extent known as Echoes. While those that are unable to wield the power of sound are called Silents. Echoes are most common here and are given special privileges. All current commanders are Echoes. While some people born without the ability to control sound known as Silents must wear SPGs known as Silent Protective Gear as it protects all Silents from the constant Sound Waves being emitted all around them.

Each of Astren's Cities has its own set of laws depending on the Commander but there are four laws that cannot be changed made by the 1st commander Kaden Zanan.

1. Status, Rank, and Wealth is determined by power. The weak must follow the strong they cannot refuse
2. The strongest of each city will be the ruler and given the commander title. If you are able to beat or kill the current commander in a fair fight you can become a new commander.
3. Silents are not allowed equal rights or possessions.
4. Silents are not allowed to go to school, own places of business, or own/read books.

*Locations*

* Whitecrest (Capital)
* Mistston
* Ashborne
* Wolford
* Gratham
* Sarton
* Haran
* Aerilon
* Onryx
* Black Hollow
* Goldencrest
Hallowant

## Description

Hallowants are ant-like creatures that are only seen in October and late September. They love Halloween candy, but loathe humans. Hallowants are usually quite rare to see, except for on Halloween night where they're extremely common, because that's when the candy bowls are put out. Hallowants feast on Halloween candy, and they hate the parents that hand out healthy stuff. If a Hallowant spots a candy bowl with stuff like soy nuts, croutons, or that sugar-free generic stuff nobody likes, it'll tell other Hallowants, and then a bunch of them will sneak into your house at night and do some terrible, terrible things to you.

After a Hallowant has finished devouring, like, half the candy in a candy bowl, it'll leave behind a transparent orange goop, that if consumed will turn you into a Hallowant servant. Speaking of that, Hallowant servants are highly aggressive humanoid beings that will obey a Hallowant's every command. They often bring candy to the Hallowants that are too lazy to go out and get candy themselves.

## Servant Transformation

If a human consumes a Hallowant's goop, 20 minutes after doing so the following symptoms will occur:

* Dizziness.
* Irritability.
* Coughing.
* Sore throat.
* Foaming at the mouth.
* Muscle spasms.

10 minutes after symptoms begin to show, you're anatomy will start changing into that of a Hallowant Servant. First, your back will become hunched. Then, your skin will turn orange and your eyes will turn black with glowing orange pupils. Nails are pushed out and replaced with claws. You will start shrinking until you're half the size that you were before. Your hair falls out and your toes will dry and shrivel. They will then fall off and your feet will swell until they're a half-sphere shape. You will then forget how to speak words, only being able to speak in Hallowant-language, you'll lose your past memories, and become vastly more aggressive. In the final "stage" of this process, you will begin to see the Hallowants as your leaders, your commanders, the ones you were destined to obey. This completes the transformation. It's a terrible way to go, and takes large amounts of uninfected Halloween candy to cure.

## Dos and Don'ts

### Do:

* Closely inspect your Halloween candy if Hallowants have been reported in the area.
* Throw away any candy with orange goop on it.
* If all else fails, just get out of town.

### Don't:

* Ignore orange goop.
* Hand out healthy "treats".
* Go near a Hallowant hive.
The Play-Doh Monster

## Description

The Play-Doh Monster in its normal state looks like a huge pile of Play-Doh, around the size of half a school bus. It's completely safe in this state. However, it HATES being molded. If you try to stretch it or smoosh it or anything, it will change it's body into your greatest fear, also taking on its attributes. You fear spiders? I get that. You fear murder clowns? Good luck. You fear your mom? Honestly, that's understandable. But it will count to ten slowly in a high voice that people say sounds like it belongs to a little girl. And then, the chase is on. It will chase you and chase you until it gets tired, which is after around 10-20 minutes of chasing, but if it catches you, then goodbye. It will unleash a gas that incapacitates you, and then it will lasso its victim with a Play-Doh rope, tighten it (somehow), tie it to the lamp post, then make it so solid, almost nothing can break it. The only way to take down the rope is either with a sledgehammer or by taking down the lamp post entirely.

If The Play-Doh Monster isn't killing people, it's usually just lying somewhere in a forest. Rumor has it the Play-Doh monster has a hidden third eye on its belly that rarely opens, but when it does, it turns anyone who looks atit into rock hard Play-Doh, and there's no getting them back. If you put water on them, they will turn into Play-Doh Monsters. And so far there is only 15 Play-Doh Monsters in each continent, and they are multiplying. So beware. Check your closet before you go to sleep. They calm down about 3 minutes after they tie their victim. And most importantly, don't alarm them, or anger them. It's for your safety and mine.

## Dos and Don'ts

### Do:

* Run if it tries to attack you.
* Act calm.
* Check your closet every night.

### Don't:

* Stretch it, smoosh it, rip it, etc.
* Look into its third eye.
* Scream.
Mistston

*2nd Commander, Amara Sazuem*

Mistston is a city surrounded by magical mist that helps ward off monsters, invaders, and unwelcomed guests. Only those that live here know the location of Mistston and know that special maps are required to locate this city as normal maps do not have the city of Mistston on it. Guests are few and far in between as only those that have been specially invited by Amara are allowed in. Those that enter the mist that protects the town without a special invitation are forever lost in the mist never returning and are doomed to become monsters or become insane. This magical mist is made by Amara to mainly ward off potential invaders but it wards off most monsters. This must is infused with powerful realistic illusions where many question if they are actually real. There is a mixed bag of Echoes and Silents in Mistston as the Echoes use their sound abilities to navigate through the entire territory in the mist while Silents use their SPG to navigate the territory when wearing these special headphones in the mist it will manipulate the soundwaves allowing Silents to follow as specific song to where ever they need to go within the territory.

Amara is a very odd person as she is almost never present and operates through proxies and illusions of herself all the time. Her actual self has not been seen in over a decade and many people are concerned that she is missing. She supposedly lives in a manor at the edge of Mistston however no one has ever gone to it as this manor is rumored to be cursed. Before Amara disappeared she was rumored to be the most beautiful woman in Astren. She had a flirtatious personality flirting with her people however the constant flirting would never get anywhere as she refuse to have a lover of any kind. There are many songs and poems about Amara drunkenly sung in town because of this.
Knights of the Withered Hand

Knights of the Withered Hand is a newly created order that was made by Necromancers. Members of the Order are trained both in traditional martial combat, as well as the basics of necromancy. The order focuses more on finding a way to lay the dead to rest as well as hunting those that use Necromancer type magic. Each member is paired with another member, where they are trained to fight with as a single cohesive unit. One of their defining features is that these two knights are spiritually bound together through necromantic magics. If one falls in battle, their counterpart will immediately raise them to undeath so they can continue fighting. However the cost of this is high, as when the magics of the spell fade, the one who cast the spell will also die as their soul is carried along with their counterparts.

There are few knights though of the Withered hand that don't die after raising their counterpart from the dead. The reason for this is unknown however there is a severe transformation in their abilities and their necromancy abilities evolve becoming extremely powerful as they become what is known as blood knights.
Предметы

Предметы можно найти в любых лутабельных местах (тумбочки, шкаф, трупы и т.п.). Большую часть предметов можно забирать и использовать, но некоторые предметы нужны для опознания признаков сна и забирать их нельзя. Администрация вики делит предметы на оружие и боеприпасы, вспомогательные (используемые) и дополнительные
Bizarre Creatures Wiki

**Welcome to the Bizarre Creatures Wiki!**
This wiki is about really weird creatures like Fanta Rays, Arachnophones, or the Stegocornus! And you can help! Just click the three dots in the top right corner and then click "Add new page" to get started!

### Admins

* Partyfanboy8
* AgenDroog49

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Marvelous DC: Animated Database 2 Wiki

**Welcome to the Marvelous DC: Animated Database 2 Wiki!**
It is a collaborative encyclopedia for everything related to the *Marvelous DC* series in more animated version.

We're a collaborative community website about Marvelous DC: Animated Database 2 that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Blackforest

The Black Forest has been a growing concern in Eclana, literally. The Black Forest was first created by the death of the draconic god known as Alzryrth as he was the god of Life, Medicine, and Mercy. During the god war Alzryrth was killed in battle and instead of him disolving into nothingness his corpse plummeted onto the mortal plane. Over time instead of his corpse rotting the once highly magical energy that he possessed started to be absorbed into the wild life around it creating what is known as the black forest. Overtime the forest began to slowly devours the corpse of the Alzryrth using it more as a fuel source for it to grow further which managed to become a slight problem back in the day as it started to destroy some villages nearby. Eventually the rapid growth of the forest stopped and the entire draconic corpse of Alzryrth disappeared as his life essence created the Black Forest.

Now the Black forest is inhabited by Leonin, Satyrs, Dryads, and most importantly Green Dragonborn who all follower Alzryrth and are the protectors of the Black Forest. These followers show their devotion almost cult like as they do offering to the dead god Alzryrth by draining their magic into the forest allowing the forest to grow. It is said that they do this because of an old legend talking about how Alzryrth will eventually be reborn once the entire nation of Eclana has been devoured by the Black Forest. There have been many different telling's of that legend some including good endings while others including bad ones but the important one that sticks out to those of Eclana is that should Alzryrth be reborn it is said that his birth will spark the next God War as for what the two sides of the war the is that much is not known. Many speculate that it involves the Draconic gods and what is left from the Divine gods however others speculate that its something else. Because of the uncertainty and the fact that the Black Forest is growing rapidly again and it has been destroying the small villages and other places of great historical importance to the nation it has been a growing concern that Eclana has to figure out how to fight back against the forest itself.
Нижний слой

## Реакция Лепрекона

Нижний слой — лёгкий признак сна, который можно обнаружить в любом месте дома. Данный признак сна проявляется в том, что Кир всегда находится позади остальных объектов, включая ящики, интерьер, зомби и даже декорации на стенах (вроде трещин или крови). При проигрыше Лепрекон говорит, что Кир выглядит двумерно.
The Stegocorn

## Description

The Stegocornus is a mix between a Stegosaurus and a Unicorn with its horn covered up, because the horn is so magnificient, it could turn you mad, but if you tame it, which usually never happens, it will give you consent to look at it without going insane. But we'll get to that later. A Stegocornus is about the same height and length as a Unicorn, which is a couple of inches bigger than an average horse. But they have little spiny thingies on thier back, just like a Stegosaurus, and they come in many colors, which they have different abilities and moods (Yes, Stegocorni have attitudes). They are usually docile, but when provoked, they stomp around, and then run away. So don't provoke them, that's mean.

### White Stegocornus

A white Stegocornus is the most common. A white Stegocorn is the most calm, but is the hardest to tame. They are the biggest ones and are the least furry but the fur they do have is really long.

### Blue Stegocornus

The blue Stegocorn is usually always stressed, and needs constant support, but can't find any. They are the easiest to tame, and the blue ones are the smallest, like the size of a normal horse.

### Red Stegocornus

The red Stegocornus is the most hostile, if they were to be hostile. They get really mad, and they are most likely to turn dark, which means that they become black and turn evil, but they don't do that often, because the red ones are really rare, and they only get angry when they see each other, which never happens. Don't look a red Stegocorn in the eyes, or they with run you through with their horn. They may have their horn covered up, the cover is still sharp. They need to protect themselves somehow.

## Biology

The Stegocornus is a stegosaurus unicorn fusion-like creature with the head and feet of a Stegosaurus, and the horn and body of a unicorn. The horn can shoot a pink beam that turns people into pencils. The Stegocornus is quite furry, and touching the fur will give you nightmares that night that usually involve the Stegocornus of the color whose fur you touched.

## Dos and Don'ts

### Do:

* Try to comfort blue ones.
* Be nice.
* Steer clear of red ones.

### Don't:

* Look at their horns.
* Touch their fur.
* Provoke them.
Financial Street

Financial Street is a street located in the Downtown Area of JapanTown. It will contain the important shops of this city and is going to be expanded in the future. Shops that might be added will be: Apple Store, Hoyts Movie Thearte/Cinema, H@M and the JapanTown Parlament. The movie thearte has been built there.

More Info Coming Soon
Traffic Lights

The traffic lights in this city are actually inspired by New Zealand traffic lights which the traffic lights are built from End stone and Black Concrete. There are also numbers located at the bottom of each one with a LED streetlight on top. It has buttons and pedristan crossing signals for people to get around safely. There are also bike lanes at the traffic lights for cyclists to stop at. All traffic lights also have a traffic light control box so workers can repair or turn off the traffic lights.
City Hall

JapanTown city hall is a tall Sandstone building located in the Downtown District. It is located on City Hall Road and it has Mayors Square in front of it. The building contains 2 stories with the world spawn point inside. On the Ground Floor, you will find the City Hall Cafe, City Hall Reception, World spawn Area and public meeting spaces. There is also 2 hanging staircases leading up to the 2nd floor. The 2nd floor contains the cities files room and the mayors office. There is also a clock tower on the roof of the city hall.

More info coming soon.
Dough Worms

## Description

Dough Worms are strange creatures that resemble worms. They are made of dough and the kind they are made of varies quite a bit. Dough worms have a hole in their face that measures at about 1 centimeter deep. They are 4 times the size of a regular worm, and are quite fast too. Dough Worms can be baked into delicious Cookie Worms. They die if you do this, but it tastes great so nobody cares.

Dough Worms can shoot a jet of hot, melted sugar from the hole in their face at 20 miles an hour to defend themselves. They only do this when provoked. Dough Worms are usually docile, though, and they feed on chocolate chips. The more chocolate a Dough Worm has eaten throughout it's life, the better it tastes. Don't eat them raw, though, as raw Dough Worms most likely carry salmonella.

## Dos and Don'ts

### Do:

* Cook them, but only if you're starving. Or if you just really love cookies.
* Feed them chocolate chips.

### Don't:

* Provoke them.
* Eat them raw.
Stegocorn

## Description

A Stegocornus is a stegosaurus corn fusion-like creature with bumpy yellow skin. Its horns are made of extremely coarse leaves tightly packed together to make a cone shape. Stegocorni are quite hostile, but they can only see things withing 20 feet of them, so if your in that range, they'll charge at you. It's diet is human hair. Not human, just human hair. Why? I don't have the foggiest idea. But, yeah, they eat hair. Anything they crash into will do one of two things: It will either be completely intact, or turn to dust (except for its hair).

## Dos and Don'ts

### Do:

* Stay 20 feet away.
* Stay out of its line of sight.
* Throw a bundle of hair if it sees you to distract it.

### Don't:

* Get less than 20 feet away.
* Get into its line of sight.
JapanTown Hoyts Threate

JapanTown Hoyts Downtown is a Thearte on the corner of Kings street and Finance street. The ground floor contains 4 restaurants, a arcade and a couple of shops while also having waiting areas. The upstairs bit has the kitchen and snack area while containing the 3 cinema rooms it has. it also has a shop with a few seats inside.
Japantown city minecraft Wiki

**Welcome to the Japantown city minecraft Wiki!**
This is a minecraft city created by Nathan McMurran. The city began on a day of February 2022 and has been expanding ever since. This is also made in single player too. The oldest building is the city hall built somewhere on february before building the shops in March.

We're a collaborative community website about Japantown city minecraft that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Streetlights

The streetlights in this world are made of cobblestone walls, a sea lantern and a diorite wall. Sometimes, They have a pedristan streetlight for people to see at night. In the downtown district, Streetlights have flag banners and also, traffic lights have 1-4 streetlights each. Most streetlights are LED while some may not be LED, the ones that dont use LED have glowstone instead.
Prime numbers vvv2 Wiki

**Welcome to the Prime numbers vvv2 WikiPrime numbers vvv2 WikiPrime numbers vvv2 WikiPrime numbers vvv2 WikiPrime numbers vvv2 WikiPrime numbers vvv2 WikiPrime numbers vvv2 WikiPrime numbers vvv2 WikiPrime numbers vvv2 WikiPrime numbers vvv2 Wiki**Let's start with the trusty prime number 2

'

* 17.png
* 19.png
* 31.png
* 37.png
* 59.png
* 71.png
* 73.png
* 79.png
* 97.png
1/25
Downtown District

Downtown Is a district of JapanTown and is the first and only district under construction. Downtown will most likely be finished in 2024 and it contains the city hall at the moment followed with shops. The Population is currently 9 at the moment while the future population will rise up to roughly 1,500.

More info coming soon.
Haines Lane Mall

Haines Lane Mall is a strip mall in the Downtown District between Kings Street and City Hall Road. It mostly comprises Haines Lane and it is a 2nd storie mall. The mall features a Countdown Metro (NZ Supermarket), A Lord Of The Fries (Australian Fast Food Chain), Several Clothing Stores, A French Bakery, A Pub, A Metro Mart (NZ Dairy chain) A small Hardware Store, A Jewerelly store and More. It also has its own public bathroom with a storage room located on the side of it.
The Order of the Crow

An Order of Knights and Clerics that devote themselves to a "Dead" god Zebris. Zebris is not listed in any known pantheon, Divine, Draconic, or Yuan-Ti. It seems that the deity known as Zebris has been forgotten hence why he is considered a "Dead god" and only resurfaced recently. The Order focuses on spreading the religion of Zebris and attempting to establish a domain for him. The order is actually lead by Zebris himself supposedly as he is one of the only higher beings able to freely roam the mortal plane. Many of the members of the order are Kenku and odd looking grey elves (Shadar Kai) however other races are apart of the order as well. It is known that Zebris and the Raven Queen do not get along due to the fact that Zebris is attempting to steal and chip away at her followers. This leads to some conflict between the two religions as those that have abandoned the faith of the Raven Queen to join Zebris' or his followers expanding over the Raven Queen's territory are hunted.
Whitecrest

*Supreme Commander: Kaden Zanan*

Whitecrest is a huge multi-walled fortress city locked into eternal winter. Only the Strongest of people are allowed to enter into the city or even be allowed to live here as a policy set by Kaden Zanan who is the Supreme commander and is the strongest of all the commanders in history. Those that take the trek here typically die either to the very strong monsters that live in the area or freeze to death. The city itself is filled with Echoes leaving Silents to be extremely rare. Whitecrest was the first city constructed in Astren and when the nation went other nations this city has never fallen into enemy hands once and there are occasionally ice sculptures of those people foolish enough to set foot in Whitecrest. Those that attempt to take Kaden's spot as supreme commander are never killed but are frozen solid and kept as trophies to display to others. Crime is harshly punished here and all throughout Astren as depending on the crime could end in servitude for a number of years or of course being killed.

Kaden is a very laissez-faire commander most of the time letting most conflicts in the city be resolved by themselves, however is ruthless if he has to step in. He respects those that challenge him but humiliates them when they lose by freezing them alive and keeping them as trophies that can only be freed should he die and someone else claim the Supreme Commander title. Despite all of this all of his citizens respect him tremendously and most of his citizens are higher ranked within Astren's military.
Sacred Crypts

Ironically enough the Sacred Crypts are anything but Sacred. The "Sacred Crypts" are an ancient burial ground that has been around since the Vuxiarons and this is where many Vuxiarons are buried. Sadly though this is said to be the birth place of many new generation Soul Mages due to all the high concentration of highly magical souls. These mages that seek to become soul mages undergo the ritual that turns them into full fledge vampires here by devouring the corpse of a Vuxiaron and gaining their old powers. These Soul mages are weak and have not taken the Soul Sacrament yet. Overtime many more Soul Mages have begun to move into the "Sacred Crypts" more for protection against the Garden, Hordians, and the Stardust Syndicate as their Soul magic is boosted due to the high concentration of necromantic energies that even the more seasoned bladesingers, echo knights, and witchblades struggle when fighting them.

The Sacred Crypt used to be Sacred as this is where many of the Vuxiaron warriors from the Interstellar alliance were buried after they died in the Soul War. It also used to be protected against Soul Magic however due to a recent Soul Mage by the name of Zero who completely destroyed all protections and wards. Over time the Sacred Crypt has become more and more violated with the new surge of Soul Mages. Other types of dark mages also tend to seek out this area as well as powerful Necromancers that don't use Soul magic and Blood Mages seek out this area as their home as well due to the high concentration of death. The very few remaining Vuxiarons have been attempting to reclaim the Sacred Crypt but has been unsuccessful due to the small amount of numbers and that the crypt itself has morphed into something they no longer recognize.
Ruptured

Those born with the Ruptured Soul Disability are people that are unable to cast any spells even if it is from a spell scroll and can't even use magical items at all. These people are regarded as "Pure Souls" and use Spirit Weapons, Armor, and Items which are infused with a part of their own soul to fight with and defend themselves. Someone can also have a Ruptured Soul Disability should they have "Passed Over" from another timeline resulting in them becoming an Echo Knight.

As for the Spirit Weapons that these people wield, it is said that no two Spirit Weapons, Armor, and Items are the same as they each can manifest differently gaining a different power set. However One should be careful when manifesting their Spirit Weapons, Armor, and Items as using negative emotions to awaken and manifest them can bring devastating effects to one self. If a Spirit Weapon or Armor breaks the user dies as part of their soul is lost.
Laphion

## Description

Laphion was depicted as a mortal. She was a beautiful songstress. She wore a white flowing dress with lots of gold jewelry and bangles. She had long blond hair and was always depicted singing one of many ancient tales. When she bled her blood was depicted as a deep violet color.

## Worship

Laphion was worshipped in may forms such as the common folk singing songs just like she did with the various ancient tales, Tavern folk and tavern owners sharing tales and other songs with other patrons of that tavern as it was part of their culture, and the most common form of worship were adventurers who believed they were either destined for something greater or adventurers who wanted to defy their destiny and forge their own.

Her most devoted followers were those that sang her tales and her songs as leader these followers were known by the name as bladesingers.

## Abilities

Although by technicality Laphion is not a Celestial being she was still counted as such and forged her own destiny into becoming a wild card god of Destiny, Song, and Luck. Laphion herself is mortal and can be killed however it near impossible. She was a very powerful mage who study time magic and was capable of casting a 10th level spell. Throughout her time as a bladesinger she figured out how to push the absolute limits of the bladesong and managed to form a manifestation that was capable of altering the fabrics of time around her.

## History

At a young age Laphion was destined to die by the hand of her lover who was prophesized to become one of the most powerful Soul Mages to have ever lived, however that never stopped Laphion from doing what she can to do to forge her own destiny creating a whole new way of combating the vampiric soul magic in the form of bladesong. She managed to prevent her destined end because she managed to form a combat style that focused on protecting one's soul from soul magic and Laphion went on to becoming a lesser god because she managed to cheat her death and went to forms a faction known as the Garden to train other bladesingers to defend and to defeat soul mages.

Even though Laphion was a mortal during the Divine Schism, Khanas the betrayer still couldn't find a way to kill her and had to seal her away to prevent her from interfering with the Divine War as she had various ways on manipulating time due to her studies in chronurgy.
Soul Disabilities

Throughout the Campaign you might come across some people with Soul Disabilities or if you want to make a character around a certain Soul Disability just ask me. There are some Soul Disabilities that are not on this list as they are lore points to be discovered.

* Fractured
* Ruptured
* Soul Linked
* Soul Swapping
* Soul Splitting
* Soul Puppeting
* Soul Siphoning
* Ethereal Soul
* Soulless
* Voidic Soul
* Rift Soul
* Soul Weapons
Rift Souls

There are two versions of the Rift Soul Disability as one is natural while the other one is artificial and it is referred to as the first and second generation of Rift Walkers. This disability is typically found in Horizon Walkers but there have been other cases.

The First generation: These Rift Walkers are unable to stay on the mortal plane for a certain amount of time and their soul rejects being on the mortal plane for extended periods of time. This is considered the first generation of Rift Walkers and they are born naturally like this. They often take up jobs that allow them to go to another dimension and for the most part they live in these other dimensions since they can only stay on the mortal plane for a certain amount of time. Those with the first generation the Rift Soul disability had a parent that wasn't from the mortal plane and it managed to pass off this trait to the offspring.

The Second generation: There are artificially made Rift Walkers that broke their own soul with the help of a talented mage (Typically a Necromancer), or with guidance of a talented First Generation Rift Walker. The second generation is seen as defective in the eyes of the first generation and isn't as capable as they are for the most part. Unlike the first generation they are able to stay on the mortal plane however they can only spend a certain amount of time on another plane of existence or they might die. Many Rift Walkers that are the second generation have to lean towards one plane of existence to mast so they can build a tolerance for it an extend their time.
Voidic Souls

A person is born with this disability and their soul is able to resonate with the plane of the Void allowing them to slip in undetected by the Void entities that rule it or slip out of the void without alerting the deities of Assiah. Those with this Soul disability are typically Void Hunters that specifically hunt monster or person that has somehow managed to leave the prison plane of the Void. Those with this Soul Disability are even able to develop Void Walker powers even though they are not one. If they are killed however they are immediately sent down to the Void instead of getting a proper afterlife and they become Void Walkers the very thing they hated.
Sarton

*6th Commander Zerak Windhamer*

Sarton is a very large and bustling city separated into different sections. Sarton is home to powerful warriors that might even rival Whitecrest however the city is open to anyone even if they are Silents. Every month these sectors fight in the arena to compete for resources for its people. Their culture revolves around the arena and is home to the yearly tournaments held by the 12 commanders to scout promising warriors for the future. Sarton's population is majority Echoes while Silents are very scarce seeing that they are inferior in comparison to Echoes. Sarton is also the training camp for most of Astren's army and houses most of the Army here. The city is located on the frontlines near the Ashen Empire should they decide to invade and cause the potential war upcoming.

Zerak is a very well known warrior and is one of the best as he is a former member of a long forgotten knight order known as the Hydra Order, he was not one of the original Commanders and killed the previous commander for his spot. Much like Kaden, Zerak also believes that the strong should rule over the weak and disagrees with various commanders who rule their territory differently. Those that are weaker than Zerak Windhammer are unable to look him directly in the eyes and are unable to say his name for some odd reason as something prevents them from doing so. Zerak tends to handle any disputes in the city with the arena fights between the two parties and welcomes Echoes to challenge him however should they lose they are killed as the city's motto is "death before dishonor".
Ethereal Soul

Oddly enough this Soul Disability links back to Uthar's followers. Their soul disability allows them to have a connection to the Ethereal plane and are able to navigate it. When someone of this soul disabilities dies they are sent to the Ethereal plane so they are able to reform. They are considered immortal in a sense. Those that have honed this soul disability can completely negate damage taken in battle or pass clean through objects as if they were a ghost. Notably those that are hit with the banishment spell or anything related are banished to the ethereal plane even if they were born on the mortal plane.
Adamantium

The most well known of the magical metals and the most dangerous of them all and for good reason. Adamantium can easily be recognized by the slight blue glow all weapons and armor emit when exposed to sunlight. These weapons and armor were extremely strong and valuable back then. Adamantine weapons also contained an innate magic nature which was able to absorb and store enormous amounts of magic, far more than the normal steel and other magical weapons. The downside was it was really hard to enchant and really hard to craft these weapons and armor. This is due to their explosive properties which was found out when the former knights of the Infinite Order used this against the Ashen Empire when they broke away from the royal family. Although only pure Adamantine is explosive people still fear Adamantine as a whole as if someone were to make a weapon out of it could decimate entire nations. All nations with the exception of Astren has banned the metal however it is extremely expensive.
Weeping Meadows

The Weeping Meadows is a location in Eclana that is the primary place of worship for the Draconic god known as Null. The Weeping Meadows is a the burial ground for the entire nation. Those followers and worshipers that tend to visit are able to see the spirits of their dead loved ones and are able to communicate with them beyond the grave. It is also a place where one can either learn about parts of their past should they have amnesia, wish to explore more parts of their past that they didn't notice previously, or are seeking out a specific person that is buried here past. Depending on what they seek they might need a certain specific item to do so. These items are either a dreamer's pendant or a nightmare medallion, which is very strange since when practicing the worship of the Draconic God Null there is no indication of using items such as a Dreamer's Pendant or a Nightmare Medallion. In extremely rare cases an item known as the Onyx stone has to be used in order to retrieve the memories of an extremely powerful and influential person should they have amnesia however this is only legends. Strangest of all their is no reported god or nightmares or dreams and the origins of the practice is unknown.
Astrakane

Astrakane is a small village hidden away somewhere in Eclana only visible to those truly worthy and do not appear to those who seek it. The reason Astrakane is very hidden is because of it's ethereal plane connection as it is seen as an area of Astral power for those that wish to delve into both Lunar Sorceries and Astral Sorceries. Astrakrane is also known to be a safe haven for the "heretic dragonborn and dragons" which are known to be the gemstone dragons. This is because the gemstone dragons are not accepted and are worshipped within Eclana and occasionally are hunted and killed. Despite Eclana's beliefs whoever runs the village essentially doesn't care and seemingly insults the Triumvirate by having the village teleport across Eclana hence why if someone is specifically searching for it it cannot be found.

Astrakane is also known to be one of many gateways into the ethereal plane and is said to actually be more like a city in the Ethereal plane. Astrakane for the most part is not ruled by anyone or anything its more or less that the Gemstone Dragons protection ends up being very influential to surrounding areas and that they seem to enjoy annoying Eclana entirely. The people of Astrakane are not hostile nor are the dragons as they just seek to live their life in peace and wish to explore more of the Ethereal and Astral plane slowly transforming it into their domain. These Gemstone Dragons in fact tend to help those that are crossing through the Ethereal plane to go to another plane. They are extremely friendly to Horizon Walkers regardless of generation since they often navigate their plane to get to another.
Knights of Diamond Dust

A group of Paladins dedicated to preserve the current world instead of letting it change for the worse. These knight all come from primarily WhiteCrest but other winter wasteland places and took the Oath of Cryogenesis. They are a strange knight order that would rather freeze the entire world preventing it from progressively getting worse rather than fighting against those that change the world. These knights dedicate themselves to the Draconic god known as Zathym the god of Winter. These Paladins are easily identifiable by their full coverage armor that looks similar to ice but it is often confused for House of Winter Burn's Knights in Ashen.
Vuxiarons

Vuxiarons are the ancient race of the world of Assiah. In literature Vuxiarons are essentially the first vampires however they did not appear like normal vampires and appeared to be more human like in nature and oddly enough some legends depict them as a mix between divine and evil beings. (Essentially they are half bloods. Half vampiric and Half demigod). Vuxiarons are nearly extinct due to the "civil war" between them as they fought against each other in the Soul War as some stood on the side of the Soul Cult while others stood on the side of the Interstellar Alliance.

The Vuxiarons that are still around manage to mask their appearance to appear more like an average human. Their true features though, Vuxiarons are a humanoid race with skin that ranges from pale gray to obsidian black. Their hair is often devoid of color, with some possessing silver hair in rare cases. Vuxiarons do not appear to die from old age, instead suffering from a process known as *Withering.* A Vuxiaron never ages as long as they possess faith in their eventual goal. However, Vuxiarons who lose their way begin to wither, their skin thinning and their minds begin to fade. After a long enough period, Withering becomes irrebersible, and the Vuxiarons become mindless and violent *Withered One.* A fate by Withering is a fate Vuxiarons fear more than death itself.

All Vuxiarons possess a Cursemark, a burning brand carved into their flesh as a reminder of their crimes during the God War. Long ago they were banished from their home in the nation of Udra. Now, however the Cursemark has become a guide. Instead of warding them away, the Cursemark has begun to call the Vuxiarons home to Udra... for some unknown purpose.
Zacrosium

Zacrosium has always been known as a highly cursed metal that can only be used by the Triton and the Sea Elves. Those that attempt to make Zacrosium weapons or armor typically end up losing themselves to madness due to what is needed to make these blades and armor. Only Tritons and Sea Elves know the secret to making these kind of weapons and armor and can wield these items without losing their minds. Zacrosium is made from the bones and blood of demons and devils and is used to hunt demons and devils. These bones and blood are said to contain the devils or demons life essence in the blade that subconsciously corrupts those that wield these types of items, however Tritons and Sea Elves are immune to this corrupting affect for some reason as instead they are able to hear the thoughts of these devils and demons from their blades.
Eclana

*Ruler: The Triumvirate*

Eclana for the longest time has been known as the Draconic Holy lands home to the Dragonborn and other dragons that are not gods. The nation has a few towns scattered across the nation and very few cities as for the most part the nation's environment is pretty untamed, to show respect to the dragons as that is what they wish for. Since many people worship, most dragons wish to keep their territory undisturbed and to not have any city life within their territory or stay clean from city life entirely. There are only a handful of dragons that have cities in their territory as these dragons are actually figure heads of these cities. Even though almost all of the nation is ruled by a Theocracy there is one place in Eclana that is ruled entirely by the dragons themselves away from the Theocracy in a way, known as Drake Head which is a very exclusive area only outsiders with an invite or connections to one of the Dragons are allowed into the city.

Given the recent world events Eclana has decided to remain neutral in the upcoming war between the Ashen Empire and Astren but are on standby incase they have to intervene. Currently as it stand Eclana rejected helping both sides in the war instead wish that their isn't a war in the first place. They decided to host a peace conference between Ashen and Astren in attempts of a peaceful solution to end the conflict but unfortunately it went unresolved and has failed. Eclana also faces a lot of other problems that they have to deal with that would prevent them from fighting immediately in the upcoming war anyways.

Locations

* Drake Head
* Blackforest
* Astrakane
* Weeping Meadows
* Elder Sanctum
* Voided City
* Sacred Crypts
Soul Puppeting

Soul Puppeting is usually a magic spell practiced by high level Soul Mages however someone can actually have this as a natural ability. Those that naturally have it typically have a black colored soul meaning it is pure evil (some type of evil alignment). The person with this disability can forcefully puppet someone's soul which dominates that person. When dominated by Soul puppeting the one puppeting the other's soul has free reign over the other's body. Puppeteers can choose to have the victim watch what they are committing or completely forget about it when the connection is severed. When dominated the Puppeteer can choose to kill the puppet by snuffing out their soul or keep them alive. While puppeting the victim the puppeteer's body lays their limp and any harm done to the body will affect the Soul. A talented person with Soul Puppeting can take control of multiple people at once. It is said that there is at least one person out there with this Soul Disability where they are able to control armies. There is also a case where an adventurer with the name of Wraith has combined his soul puppeting and soul splitting disabilities allowing him to puppet his own body and his soul which can do other things.