Human

Having existed on Tevian for all of recorded history, it is unknown what god, if any, contributed to the creation of the **Human** race. Many believe that the Mor-Rioghain in some way participated in their creation. However, given the Mor-Rioghain's creation of the Dvati, most believe another god was involved. Humans also bear a close relationship with the diminutive Halfling race. Whatever the case, Humans are among the most versatile races of Tevian. Their ability to learn is only limited by their lifespans and their adaptability is only second to the insane adaptability of Goblins.

## Descriptions

Humans, as a race, don't excel in any one way. They tend to be average in all qualities. Despite this, humans tend to be very good at specializing themselves into different professions. In terms of appearance, humans are of average height for a humanoid with a large range of heights. They possess a wide range of skin tones, excluding bright colours. Most humanoids find humans somewhat attractive if a bit homely at times.

Humans tend to more commonly be sorcerers than other races. In fact, this natural ability is common enough that Sorcerous Knights are fairly common among human militaries.

## History

Although humans have existed for as long or longer than the other major races, they did not initially record their history or possess a written language. Even in cases where they did, humans did not place great value on recording their own ancient history in the same way other races did. For this reason, first-hand records about humans are scarce until after the Gods Plague.

### The Arrival

Unlike the eastern continents of Aurelia and Ireok, Elves proved incapable of gaining a foothold against the human kingdoms and tribes of Rosh. However, a subspecies of Elf known as Wood Elves showed much greater success. Inhabiting regions where humans preferred not to travel, Wood Elves established their own societies across Rosh, co-existing with the Human inhabitants.

### Gods Plague

Despite holding low stakes in the Gods Plague in terms of the divine, humans were drawn into the conflict by the large Dragon presence on their home continent. In a turn of fate, it was the human Knight Dorian who landed the final blow against Thelhem. In doing so, Dorian absorbed a portion of Thelhem's divine essence which, combined with his renown, allowed him to ascend to godhood. Now a god, Dorian took his place as the patron deity of humanity. In the events following the Gods Plague, which left the heavens in turmoil, Dorian used his immense, newfound power to settle the disputes of the Gods and establish a new divine order.

### Dragons Bane

When Belhemat set his sights on the destruction of the mortal races, Roch was his first target, intending to destroy Humanity who had contributed most to the slaying and sealing of his mother. For a time, humans valiantly resisted the dragons alone but the creation of draconic monstrosities, the Dragonborn, and Kobolds set humanity on a path for extinction. The intervention of the god Bahamut in the form of the birth of Vydiolat turned the tide of the war as humans were joined by allies, even including rebellious dragons, from across Tevian who sought to keep Belhemat from spreading across the world. Like the Gods Plague, the final blow of the Dragons Bane was struck by a human Knight.

### Goblin Rising

Similar to how the races of the eastern continents have had little impact on those of the west, few humans participated in the Goblin Rising. Those who did participate crossed the Onghoz Sea as mercenaries. The absolute majority of these mercenaries fought alongside the Elven Kingdoms.

## Society

Human societies are as varied as the people themselves. Tribes, Kingdoms, Empires, Clans, Republics, and everything in between is expressed by one human group or another. However, most humans tend to form Kingdoms. In one way or another, most humans value freedom but many are willing to sacrifice that freedom for a sense of security. The most basic societal unit among humans tends to be the family unit, made up of the parents, children, and immediate family members. However, humans are prone to forming Clans of extending family members, as displayed by the humans of Corather.

**Humanoid** - Dvati • **Human** • Halfling
**Goblinoid** - Bugbear • Hobgoblin • Goblin • Cotlin • Trow • Orc • Half-Orc
**Pactborn** - Aasimar • Tiefling • Kalashtar • Changeling • Dhampir • Shifter • Gnoll
**Draconic** - Dragonborn • Kobold • Lizardfolk • Tortle
**Giantkin** - Goliath • Firbolg • Dwarf • Half-Dryad
**Aquatic** - Triton • Locathah
**Bestial** - Minotaur • Loxodon • Leonin • Tabaxi
**Elven** - Eladrin • Elf • Drow • Wood Elf • Half-Elf • Gnome
**Fey** - Centaur • Satyr • Grimalkin • Faerie
**Misc** - Kenku • Undead