recursal/Fanatic-Fandom huggingface dataset:
101 Terriers 2: Little Fergus' London Adventure

New cast

Thunderbolt: Charlie B. Barkin (All Dogs Go to Heaven)

Extras with Charlie: Itchy Itchiford and Sasha La Fleur (All Dogs Go to Heaven 1 and 2)

Li'l Lightning: Carface Carruthers (All Dogs Go to Heaven; He'll reform out of guilt and remorse upon meeting Little Fergus and seeing Steele verbally disrespect Charlie's group in front of Fergus, which then hurt the latter's feelings upon learning that Charlie's group are just dog actors like Carface and Killer themselves, and then later return, behind Steele's back, to help the Terrier children and even Charlie, Itchy, and Sasha escape, similar to how he and Killer reformed in "An All Dogs Christmas Carol")

Extras with Carface: Killer (All Dogs Go to Heaven; Same with Carface) and Steele (Balto; He'll be Li'l Lightning's evil side)

Lars: Hubie (The Pebble and the Penguin; Ironically, he and Lars are both voiced by Martin Short)

Chapters

Chapter 1: Opening/N/A

Chapter 2: N/A

For gallery: 101 Terriers 2: Little Fergus' London Adventure Gallery

For original story: 101 Terriers
Nerumian Mending Beads

**Nerumian Mending Beads** is a Tier 2 Item in Syndicate of Souls.

## Nerumian Mending Beads

### Effects

+ 60  Mending Power+ 5  Resource Regeneration

## Effects

+ 60  Mending Power

+ 5  Resource Regeneration

## Builds from

* **Springwater Crystal**
* **Springwater Crystal**
* **Restoration Pearl**

## Builds into

 **Ura's Icicle**

 **Springwater Staff**

 **The Morning Star**

## Patch History

2/18/2023

* Removed from the game.

1/21/2023

* buycost: 520 -> 510
* resource reg: 3.7 -> 2.8

1/6/2023
Nerumian Mending Beads:

* resource reg: 5.0 -> 3.7

12/10/2022

* Added to the game
101 Mobians

Cast

Pongo: Sonic the Hedgehog (Sonic X)

Extras with Sonic: Knuckles the Echidna and Miles “Tails” Prower (Sonic X)

Perdita: Princess Sally Acorn (Sonic the Hedgehog (Sonic SatAM))

Extras with Sally: Amy Rose and Cosmo the Seedrian (Sonic X)

Roger Radcliffe: Zak Young (Ferngully: The Last Rainforest)

Anita Radcliffe: Crysta (Ferngully: The Last Rainforest)

Sonic and Sally’s groups’ allies: Sunset Shimmer, Pinkie Pie, Sci-Twilight Sparkle, Rarity, Applejack, Fluttershy, Rainbow Dash, Spike the Dog (My Little Pony: Equestria Girls), Bugs Bunny, Daffy Duck, Lola Bunny, Wile E. Coyote, Pepé Le Pew, Penelope Pussycat, Foghorn Leghorn, and Speedy Gonzales (Looney Tunes/Space Jam)

Nanny: Witch Hazel (Looney Tunes)

Patch: Sonic Jr. (Cmara’s Sonic the Hedgehog OC)

Lucky: Manik the Hedgehog (Cmara’s Sonic the Hedgehog OC)

Cadpig: Sonia Acorn (Cmara’s Sonic the Hedgehog OC)

Rolly: Stanley the Echidhog (Cmara’s Sonic the Hedgehog OC)

Penny: Anna Rose the Echidhog (Cmara’s Sonic the Hedgehog OC)

Freckles: Eric Prower (Cmara’s Sonic the Hedgehog OC)

Jewel: Skye Prower (Cmara’s Sonic the Hedgehog OC)

Two-Tone: Muffy the Seedrian (Cmara’s Sonic the Hedgehog OC)

Cruella DeVil: Sedusa (The PowerPuff Girls (1998))

Jasper Badun: Quackerjack (Darkwing Duck)

Horace Badun: Megavolt (Darkwing Duck)

Extras with Megavolt and Quackerjack: Bushroot and Liquidator (Darkwing Duck)

Sergant Tibbs: Garfield

Colonel the Sheepdog: Max (The Little Mermaid (1989); He talks in this)

Captain the Horse: Buck (Home on the Range)

Bloodhound: Toby (The Great Mouse Detective; He talks in this)

Goose: Daisy Duck (Mickey Mouse)

Duchess, Queenie, and Princess: Maggie, Mrs. Calloway, and Grace (Home on the Range)

Black Labrador Retriever: Lion Cub Sora (Kingdom Hearts II)

Chapters

Chapter 1: Opening/Sonic, Knuckles, and Tails Meet Sally, Amy, and Cosmo

Chapter 2: Sedusa's Desire for Fur/Sedusa the Devil Song (101 Mobians Version)

Chapter 3: The Birth of Sonic and Sally’s Groups’ Children/The Mobian Children are Not for Sale

Chapter 4: Watching TV/The Fearsome Four Kidnap the Mobian Children

Chapter 5: The Twilight Bark/The 99 Mobian Children Found

Chapter 6: Escape and Rescue/The Journey through the Cold Wintery Fields (101 Mobians Version)

Chapter 7: Disguised as Lion Cubs/Escape on the Truck (101 Mobians Version)

Chapter 8: Mobian Plantation/Ending

For gallery: 101 Mobians Gallery

For sequel: 101 Mobians 2: Sonic Jr.’s London Adventure
101 Terriers

Cast

Pongo: Toto (Tom and Jerry and the Wizard of Oz; He can talk)

Perdita: Yuki (OC character; She can talk)

Roger: Charlie B. Barkin (All Dogs Go to Heaven; As a human)

Extras with Charlie: Itchy Itchiford (All Dogs Go to Heaven; As a human) Dorothy Gale (Tom and Jerry and the Wizard of Oz; With her pigtails before the puppies' birth and the Emerald City hairstyle after the puppies' birth), and the Gangreen Gang (The Powerpuff Girls (1998); They, along with Dorothy, Satsuki, Mei, Kanta, and the Dazzlings can be the only ones who can talk to the animals and help Toto and Yuki save their puppies and during the part where the terriers disguise themselves as lion cubs, they and the extras can sneak on board the truck)

Anita: Sasha la Fleur (All Dogs Go to Heaven 2; As a human)

Extras with Sasha: Satsuki and Mei Kusakabe, Kanta (My Neighbor Totoro), and the Dazzlings (My Little Pony: Equestria Girls)

Nanny: Granny (Looney Tunes)

Cruella De Vil: Coco la Bouche (Rugrats in Paris the Movie)

Jasper: Scratch (The Adventures of Sonic the Hedgehog)

Horace: Grounder (The Adventures of Sonic the Hedgehog)

Extra with Scratch and Grounder: Coconuts (The Adventures of Sonic the Hedgehog)

Sergeant Tibbs: Jiji (Kiki's Delivery Service)

Colonel the Sheepdog: Max (The Little Mermaid (1989); He can talk)

Captain the Horse: Epona (The Legend of Zelda; She can talk)

Bloodhound: Bayard (Tim Burton's Alice in Wonderland)

Goose: Gussie the Goose (Charlotte's Web (1973))

Black Labrador Retriever: Sora (Kingdom Hearts 2; As a lion)

Chapters

Chapter 1: Opening/Toto Meets Yuki

Chapter 2: Coco's Desire for Fur/Coco the Devil Song

Chapter 3: The Birth of Toto and Yuki's Puppies/The Puppies are Not for Sale

Chapter 4: Watching TV/Scratch, Grounder, and Coconuts Kidnap the Puppies

Chapter 5: The Twilight Bark/The 99 Terrier Puppies Found

Chapter 6: Escape and Rescue/The Journey through the Cold Wintery Fields

Chapter 7: Disguised as Lion Cubs/Escape on the Truck

Chapter 8: Terrier Plantation/Ending

For gallery: 101 Terriers Gallery

For sequel: 101 Terriers 2: Little Fergus' London Adventure
Kravix

**Kravix** is a fun-loving and humourous Gnome Wizard and the Third Magicko of the Three Magickos of Valour Haven. These men virtually squat in Valour Haven despite being there with permission as they further research into the nature of the Curse of Malite and find Arcane means to undoing it or combating it.

## Description

### Appearance

Standing at a flat 3ft tall and 43kg Kravix sports the most luxurious and massive wizards hat of his three compadres. Smelling like a sweet fragrance to cover the smell of whatever experiments he has been conducting Kravvix is not always the diminutive Gnome people know him as and can appear in various forms depending which of the potions he has taken.

But in one sense he is the worst of his cohort in that he is often the least properly dressed unless travelling and when dressed tends to be very compact in all of his gear. He sports a traditional Gnomish beard, a bald head with plenty of hair standing tall on either side of his head; but none on top or back.

### Personality

Kravix is seemingly very playful and innocent whether he truly is or not. His personality in contrast to his colleagues gives him the more younger feel to their older and more patronizing approaches although Kravix is just as haughty give him the chance! But the love of life is not lost on Kravix which seemingly motivates his desire to uncover the secrets of extending and preserving life through the Arcane making him a very well intentioned old coot.

## Powers

Like his compatriots he is a well-versed practitioner of the Arcane arts both capable of casting real spells and creating Arcane contraptions capable of being used for any number of means.

The true depth of his power or lack thereof is still not understood but one assumes that he is powerful especially by the way he talks and indicates that he learnt a great deal from his time in the Wound.

## Relationships

**Demazz** - Ruqar and Demazz seem to much of like mind but differing methods. Demazz is slovenly and stubborn whilst Ruqar is to the point and overbearing. They share the same living space and fail to keep it in proper repair.

**Ruqar** - Kravix is aware that Ruqar differs somewhat from his taste of magic as Kravix pursues forms of Polymorphing and Medicinal Arcane inventions. Ruqar does not mock him for this but simply takes more interest in his own work although their interests do align from time to time.

**Arnold** - The frog butler of the group. Although not initially a frog, Arnold was incidentally transformed into a frog after Kravix asked him to partake for an experiment. Incidentally, the effects were permanent leading to some enmity between Arnold and the Three Magickos.

**Saszi** - When the Six insisted on some proof of the Three Magicko's abilities Kravix volunteered a number of inventions before settling on a more benign invention which nevertheless is a amazing invention, the first Arcane Laxative. Although the concept is not thoroughly known, this invention will like be of great aid to people in society. Saszi agreed to consume the orange flavoured liquid without knowing its contents.
Sir Reginald

**Sir Reginald** is the former pet of the late owners of Bragna House. After their departure, Sir Reginald is now the only permanent resident of the home living in the care of Mr and Mrs Gerondin.

## Description

### Appearance

Sir Reginald wears a bowtie attached to a rudimentary collar and is well groomed both by himself and by the vile hands of Mrs Gerondin. Despite his already perfectly good grooming work it is added onto by Mrs Gerondin's foul ideas of clothing Sir Reginald in "Human clothing".

His fur is black and grey and sports a gentle mane of hair. His claws are regularly cut back to prevent him from damaging the furniture to which Sir Reginald objects in the most strongest of terms of Catkind. Nevertheless his small body is no match for the behemoth Mrs Gerondin.

### Personality

Sir Reginald is always right, he is always worthy of your respect and love. Without his previous people, he is now officially owner of the house as far as he is concerned and yet he still does not receive the privilege of eating at the table.

Nevertheless, Sir Reginald does not object to the company of others so long as they provide him the respect he is due, after all, he is permitting them to live there! Sir Reginald is not fond of dogs, birds or rodent life intruding upon his territory and will happily put them in their place. That is of course if he can be bothered to do so. Which is seldom the case.
Corked

**Corked** is the 16th session of Season 2 in Where Shades Rule. It covers the first day back in Valour Haven for the Six as they get a status update on matters in the city as they conduct their last preparations for the coming battle.

## Recap

Last time, the Six return and meet with Knight-Commander Gamreve to fill him in on what they've learnt. Afterwards they drop in on Captain Vidal to update him as well but refrain from sharing all of the details as the Knight-Commander advised they do. The group[ toasts to the loss of Deagon but the party unwittingly becomes infected by a tainted wine bottle. The Six proceeded through various steps to remove the Curse from themselves, incarcerate the Captain and secure the help of the Three Magickos to cleanse them and any other infected still in the City.

## Featured Characters

### The Six

* Sir Davion Phylund
* Tore Wolfram
* Tully Tanglefoot
* Vandor Tah
* Dame Dagmar Woodfang
Endhall

Located in the mountains near Hewell in Austonia

**Endhall** is a Dwarven City on the Surface of Immorhia located in Austonia, Mundassia near the Human settlement of Hewell. It is formally not part of the Empire Below although it is functionally vassal to it. The City is governed by the Head of the Sunseeker Clan who are disavowed by the Empire but is nevertheless their servant.

Endhall is home to Deagon Sunseeker.

## Origin

When Endhall is formally founded is unknown but is at the very least originally from the 1st Epoch. It was founded by ancestors of the Sunseeker Clan who along with many other clans were banished from the Empire Below. Endhall is considered the last stop for Dwarves who stray from their society and the last mercy of the Empire who disdains those who forsake their ways.
Soulrend Greatbow

**Soulrend Greatbow** is a Tier 2 Item in Syndicate of Souls.

## Strategy

The Soulrend Greatbow is helpful for mid-game attack speed, and for building into higher-tier attack speed items.

## Builds from

* **Aged Dagger**
* **Aged Dagger**

## Builds into

### Tier Three

 **Tonri's Spirit Scythe**

 **Witchfang's Wonder**

 **Esranoc**

 **Thunderlord's Mallet**

## Patch History

12/10/2022

* Added to the game.
TFTU Wiki

**Welcome to the TFTU Wiki!**
The series follows the Autobots and titular superheroes fighting crime, saving the world from the Decepticons and dealing with the state of their own lives and relationships.

We're a collaborative community website about TFTU that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Crowd Control

Crowd Control (typically called CC) is a range of debuffs that limit a player's control on their Retainer. Typically inflicted by enemies, they are debuffs and as such are influenced by Alignment.

Crowd control is split into two categories for gameplay purposes: Soft and Hard CC.

## Soft CC

### Slow

**Slows** hinder a Retainer by lowering their movement speed temporarily, usually by a percent.

### Snare

**Snares** prevent a creature from moving, jumping, or casting movement-related abilities.

## Hard CC

### Stun

**Stuns** prevent a creature from moving or acting. It is the most common form of "hard CC".

### Paralyze

**Paralyzes** prevent a creature from moving or acting, similar to Stuns. However, unlike stuns, damage ends a paralyze effect early.

### Fear

**Fears** prevent affected creatures from moving or acting, similar to stuns. However, instead of remaining immobilized, they move away from the source of the fear- typically at a reduced movement speed.

### Taunt

**Taunts** compel affected creatures to attack the creature that applied the taunt to them. A taunted creature cannot move or act on their own, instead moving into attack range of the taunter and attacking them.
Villains

**Villains** or **Antagonists** are individuals who possesses extraordinary talents, supernatural phenomena, or superhuman powers and uses them in pursuit of a personal or professional objective that is usually at the detriment of the public, the greater good, and/or any other moral standard. As their actions usually cause community disturbance, Villains are actively opposed by Heroes who seek to curb the destruction the actions of villains' cause.

A villain's motivation to break moral law varies; some break it as part of a personal pursuit of obtaining a goal (whether it be the ambition for power or the pursuit of revenge), others break it as a consequence of a professional occupation or task, others still will break it simply for kicks and for the thrill of "crossing the line" (due to a lack of empathy for anything beyond themselves) and there are others who are diagnosed as "Criminally Insane"; to whom laws like morality do not register due to mental instabilities.

"*.*"

—About Villains.

## Groups

Whether they operate independently or in a partnership, villains will sometimes need to team together with other villains to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature villainous groups:

## See also

* Supportives
* Heroes
* Allies
* Anti-Heroes
Heroes

**Heroes** (英雄, *Eiyū*) or **Protagonists** is/are individuals who possesses extraordinary talents, supernatural phenomena, or superhuman powers and uses them in dedication to protect or otherwise serving for the greater good; using their skills to counter community issues, such as day-to-day crime and combat threats enacted by Villains.

Some heroes are motivated into their careers by a sense of responsibility or duty, while others are thrust into the role due to a formal calling. Others may also hold a personal vendetta that leads them into the heroic role, or some may simply hold a strong belief in justice and humanitarian service and possess abilities to affect great change.

Regardless of their motivation, the heroic life is not for everyone; a willingness to risk one's own safety in the service of good is usually expected to be done so without expectation of reward and as such some heroes have to make great sacrifices in their personal or professional lives in order continue their heroic careers.

"*.*"

—About Heroes.

## Groups

Whether they operate independently or in a partnership, heroes will sometimes need to team together with other heroes to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature heroic groups:

## See also

* Supportives
* Allies
* Anti-Heroes
* Villains
Locations

**Locations** are a content construct shown throughout all things. They are various places set in different world consisting of several countries. Every location spans over many climatic zones, from deserts and exotic islands to tundra, and has different landscapes - mountain ranges seemingly being very common.

"*.*"

—About Locations.

## Section heading

Write the first section of your page here.

## Section heading

Write the second section of your page here.
Neutrals

**Neutrals** or **Deuteragonists** are practically just characters whose characters are in no specific role as to whether they are allies or enemies. Those who are both allies and, at one point, enemies, are contrary to traditional heroes, although they may still have heroic qualities.

The alternate word for this faction are called **Anti-Heroes** (Male) or **Anti-Heroines** (Female).

"*.*"

—About Neutrals.

## Groups

Whether they operate independently or in a partnership, neutral anti-heroes will sometimes need to team together with other heroes to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature neutral groups:

## See also

* Supportives
* Heroes
* Allies
* Villains
Squad Car 75

Squad Car 75 is a 1957 Plymouth Plaza 4-door Sedan that Sheriff Beaudry and Chief Deputy Robinson use as their patrol car.

* **Build date**: September 1956
* **Car Model**: 1957 Plymouth Plaza
* **Automobile Classification**: 4-door sedan
* **Layout**: FR Layout
* **Current Owner**: Raccoon County Sheriff's Department
* **Registration**: RCSD075
* **Engine:** V-8
* **Weight**: 3,260 lbs.

## History

The car was one of seven bought by the Raccoon County Sheriff's Department and was given the unit number 75. Sheriff Beaudry and Chief Deputy Robinson use this car to patrol Sheldon and the rest of Raccoon County. In 1962, Sheriff Beaudry and Chief Deputy Robinson chase after Sandy in this car when he thunders down the road over the speed limit.

## Appearance

The car is painted in the typical police black and white paint job with a red rotating beacon light and two red tin can lights mounted on the roof. The department seal is also on the front doors of the car with the word SHERIFF written above it and the unit number 75 beneath it. The back door say TO SERVE AND PROTECT. The front fenders are lettered SHELDON, NORTH CAROLINA whilst the back fenders say PROTECTING SHELDON SINCE 1905. The back of the trunk has SHERIFF and RACCOON COUNTY painted on it. The car's siren is placed under the hood of the car. It's license plate says "RCSD075".
The Speed Demon Pilot

The Speed Demon Pilot is the first episode and pilot of the series "The Speed Demon" created by Vincent B. Berkan.

## Plot

While racing back home, Sandy gets the attention of Sheriff Beaudry and Chief Deputy Robinson when she barrels down the road over the speed limit and now must race home before they catch her.

## Credits

* Written by:
	+ Vincent B. Berkan
* Directed by:
	+ Vincent B. Berkan
* Storyboards by:
	+ Vincent B. Berkan
* Music by:
	+ Freesound Music
* Sound Effects by:
	+ soundfxlibrary, Jay's Green Screen and Sound Effects, Motain Array, Free Sounds Collection, Matt Gaming, Sound FC - Topic, Sound Berries, Sound Effects, GamingSoundEffects, Dan Gunman, BerlinAtmospheres, Myles Moss, and Vincent B. Berkan.
* Animation by:
	+ Vincent B. Berkan
* Editing by:
	+ Vincent B. Berkan

## Voice Cast

* Leyla Berkan as Sandy Pinkerton
* Vincent B. Berkan as Sheriff Frank T. Beaudry, NC state trooper, shop worker, and Uncle Abner.
* Lisa Lynn Hyde Berkan as Chief Deputy Michelle Robinson, and female speeder.
* Heather Trousdale as The Dispatcher
* Lucian Can Berkan as Railroad Cop
Males

**Males** (雄, *Jōyō*), are the biological term used throughout the many worlds, and beyond. They are a gender identity within the binary genders. **Men** (男, *Otoko*) is a term used for adults, and corresponds to the terms boy (for children), male (adjective) and masculinity.

"*.*"

—About Males.

## Overview

### Anatomy and Design

Children are born with penises and testes are often raised with the expectation that they will identify as men, although intersex children may also be assigned to this identity while possessing some but not all of the above characteristics, Men may be cisgender (assigned male at birth and identifying as male) or transgender (assigned female at birth, yet identifying as male).

Identifying as a man is often associated with male sex characteristics such as a penis, testes, narrow hips, a prominent Adam's apple and a low-pitched voice, as well as a masculine gender expression and gender role, but these are not neccessary, and it is still possible to identify as a man without them.

## External links

* Males *Wikipedia* — Wikipedia article on assassins.
* Males *MOGAI Encyclopedia*
* Males *Gender Wiki*
Al-Rahim

Al-Rahim is a Retainer in Syndicate of Souls.

Al-Rahim has respectable area of effect, dealing damage to enemies both near and far. The utility gained from his dispels and crowd control make him a competent support, while his high Ethereal ratios supplement his lategame damage.

## Abilities

### Passive -

All of Al-Rahim's abilities that touch an ally will dispel an Ethereal or Natural debuff from them.

### Q: Scorching Pillars

The first pillar deals an additional 30/40/50/60% damage.
The second pillar applies an additional Blastcurse.
The third pillar briefly pushes enemies towards you.

### E - Reckless Combustion

Any active blast curses on enemies hit instantly explode.

## Patch History

(All Dates are in the MONTH/DAY/YEAR format)

2/20/2023

* Breath of the Desert (W):
	+ Base Damage: 20 → 15
	+ Base Damage per Level: 10 → 7.5
	+ Ethereal Power, Base Damage scaling: 0.25 → 0.2

2/19/2023

* Added to the game.
Steam Locomotive No. 55 "Samuel"

Engine #55, the "*Samuel*", is a steam locomotive owned by the Knoxville & Asheville Railroad Company.

* **Build date**: October 1913
* **Serial Number**: 40796
* **Locomotive Class**: Southern Railway Ms class
* **Configuration**: 2-8-2 Mikado
* **Tractive Effort**: 53,900 lbs.
* **Previous Owner(s) and Number(s)**: Southern Railway #4577
* **Track Gauge**: Standard, 4' 8 1/2" inches
* **Retired**: *Not Yet*
* **Status**: Operational
* **Traffic**: Mixed

## History

Locomotive #55 was originally built by the Baldwin Locomotive Works of Philadelphia, Pennsylvania USA in October 1913 (it was the 40,796th locomotive built by Baldwin) originally for the Southern Railway as their #4577. In 1953, the locomotive, along with many of its classmates and many other steam locomotives, were sold to the Knoxville & Asheville Railroad it was renumbered to #55 and given the name "Samuel" after it's engineer, since the K&A was the only railroad in the US to give names to their locomotives. It's still in service as of 1962.

## Appearances

Locomotive #55 is first seen in The Speed Demon Pilot when it is pulling a short passenger train and is heading towards a crossing with it's whistle blowing. As Sandy takes a jump across the tracks, the engineer frantically blows on the whistle as the locomotive barely misses Sandy's Cadillac. Sheriff Beaudry and Chief Deputy Robinson almost run into it and Deputy Rodriguez.
The Speed Demon Wiki

**Welcome to the The Speed Demon Wiki!**
The series focuses on local rebel-rouser Sandy Pinkerton causing riff-raff as she roars down the road in her 1960 Cadillac DeVille and being chased by Sheriff Beaudry and his right-hand woman Chief Deputy Robinson as they try to apprehend Sandy for being a public Nuisance. Join them and the citizens of Sheldon, North Carolina on some wacky adventures involving illegal drag races, thugs, out-racing trains to the crossing, outsmarting greasers, stopping bank robbers, and making sure life ain't too dull in Raccoon County.

We're a collaborative community website about The Speed Demon that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

Sheriff BeaudryChief Deputy RobinsonSandy PinkertonPlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe Speed Demon PilotPlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Air Elemental

The Air Elemental is a Monster in Syndicate of Souls.

The Air Elemental carries a buff, which is passed to the Retainer that deals the killing blow to it. It is accompanied by 2 Lesser Elementals.

## Patch History

4/7/2023

* Physical Power per Level: 5.5 → 4.5
* Max Health: 1350 → 2300
* Max Health per Level: 120 → 80
* added Magic Resistance: 20

3/19/2023

* All Jungle camps grant 50% reduced xp and gold
Sandy's Cadillac

Sandy's Cadillac is a 1960 Cadillac Deville 2-door Coupe that is owned by Sandy Pinkerton.

* **Build date**: September 1959
* **Car Model**: 1960 Cadillac Deville
* **Automobile Classification**: 2-door Coupe
* **Layout**: FR Layout
* **Owner**: Sandy Pinkerton
* **Registration**: IAM BAD
* **Engine:** V-8
* **Weight**: 3,260 lbs.

## History

The car was bought by Sandy's grandfather in 1960 as a present for Sandy's 16th birthday. Sandy later had it modified for racing. On April 6th, 1962, Sandy is seen charging down the road over the speed limit in it.

## Appearance

The Car is painted in Blood Red and has the license IAM BAD on it's license plate. It has tan upholstery in it's interior. Its tires has thin whitewalls.

## Trivia

* *According to Vincent B. Berkan, the car was originally going to be a 1958 Plymouth Fury as a nod to Christine, but later changed it to a 1960 Cadillac Deville since "Deville" had the word "Devil" in it.*
River Charm

**Notched Sword** is a Tier 1 Item in Syndicate of Souls.

## Strategy

Because of its low cost, River Charm is an excellent starting item. Health Regeneration in tandem with Health Potions contributes to a formidable early game sustain that can help against stronger enemies, such as Kaal.

## Builds into

 **Nerum's Heart**

 **Soul of Gold**

 **Infernal Wish**

 **Norr's Pauldrons**

 **Glory of a New Sun**

 **Thunderlord's Mallet**

## Patch History

12/10/2022

* Added to the game.
Death Looms

**Death Looms** is the 15th Session of the Second Season in Where Shades Rule. This episode features the Six's return to Valour Haven after a dangerous escape from the Monastery of the Nameless leaving them with little precious time left to prepare before the arrival of the Undead Host bearing down on this settlement of the Living.

## Recap

The Six leave the halls of Fort Jerosant with what they can pack into a large cart. This however steals precious time as their cart is forced to travel at a slower pace. Concerns rise as they traverse the Jagged Lands where they begin to notice that there is no sound or sign of Undead roving bands moving in the lands around them. Upon reaching the Monastery of the Nameless, they settle in and begin sharing some deep and personal secrets about themselves. But there they find they are not unnoticed. An Undead horde surrounds the consecrated ground of the Monastery and a Golden-clad Undead Knight offers terms to Valour Haven and to the Six for a 'peaceful' resolution.

## Summary

The next morning, after receiving wisdom from one of the apparitions of the Monastery, Vandor gathers the Six and they each bathe in the purifying waters of the Monastery bequeathed by the One. Now ostensibly protected from most undead barring the more powerful ones, they prepare their cart and horses to prepare and charge through the Horde in case any are able to harm them.

## Featured Characters

### The Six

* Sir Davion Phylund
* Tore Wolfram
* Tully Tanglefoot
* Vandor Tah
* Dame Dagmar Woodfang

### Returning Characters

* Knight-Commander Gamreve
* Knight-Captain Loe
Knoxville & Asheville Railroad

The Knoxville & Asheville Railroad is a railroad company that runs from Knoxville, Tennessee to Asheville, North Carolina, with a connection in Sheldon, North Carolina. The railroad company also has connections to Greenville, South Carolina; Erwin, Tennessee, Hendersonville, North Carolina; Hickory, North Carolina, and Pikeville, Tennessee as well as connecting with a few shortlines.

## History

According to history, the town founder, Sheldon T.C. Hartford, established the railroad company when he bought out it's predecessor line, the Smoky Mountain & Atlantic Railroad in January 1905 and planned to extend the line east towards Asheville. During construction in March of 1905, Hartford also built a company town for his employees and named it after himself. Construction of the railroad was completed on August 7th, 1905 with U.S. President Theodore Roosevelt and railroad tycoon E.H. Harriman, present at the ceremony. Over the years, the railroad has extended it's trackage throughout Tennessee, North Carolina, and South Carolina. During WW2, it formed the 792nd Railway Operating Battalion and carried out military transport operations in Europe. During the late 1940s - mid 1950s, the railroad bought several second hand steam locomotives from other railroads. In 1955, the railroad bought it's last steam locomotive.

## Locomotives and Rolling Stock

During the late 1940s - mid 1950s, the railroad bought several second hand steam locomotives from other railroads. As of 1962, the Knoxville & Asheville Railroad is one of the last railroads in the United States to still use steam locomotives in regular operation.

The official livery for the line's steam locomotives that are assigned for freight, local duties, mixed traffic, and switching consists of black paint with white pinstriping. The cab roof, tender deck, and cowcatcher are painted red and the smokebox and smokestack painted white. Passenger locomotives are painted red with a Prussian blue boiler, white smokebox, black cab roof and tender deck, and red cowcatcher.

The line's passenger cars are painted red with yellow lining and black roofs. Their cabooses are also painted red with black roofs and yellow handrails.

## Trivia

* *The Knoxville & Asheville Railroad was part of a series of railroad stories written by Vincent B. Berkan on Deviantart. Based on the Railway Series by the Rev. W. Awdry.*
Squad Car 94

Squad Car 94 is a 1960 Ford Fairlane 500 4-door Sedan that is used by Deputies Rodriguez and Nicholson

* **Build date**: September 1959
* **Car Model**: 1960 Ford Fairlane 500
* **Automobile Classification**: 4-door sedan
* **Layout**: FR Layout
* **Current Owner**: Raccoon County Sheriff's Department
* **Registration**: RCSD094
* **Engine:** V-8
* **Weight**: 3,961 lbs.

## History

The car was one of five bought new by the Raccoon County Sheriff's Department in September 1959 and given the unit number 94. It is currently assigned to Deputies Rodriguez and Nicholson.

## Appearance

The car is painted in the typical police black and white paint job with a red rotating beacon light and two red tin can lights mounted on the roof. The department seal is also on the front doors of the car with the word SHERIFF written above it and the unit number 94 beneath it. The back door say TO SERVE AND PROTECT. The front fenders are lettered SHELDON, NORTH CAROLINA whilst the back fenders say PROTECTING SHELDON SINCE 1905. The back of the trunk has SHERIFF and RACCOON COUNTY painted on it. The car's siren is placed under the hood of the car. It's license plate says "RCSD094".

## Debut

Squad Car 94 was first seen in The Speed Demon Pilot when Deputies Rodriguez and Nicholson pulled over a blonde woman who was speeding to get to the nail salon for her nail appointment. Then both deputies hear the found of Sandy's car and deputy Rodriguez commands for Sandy to stop at the railroad tracks. He and Nicholson watch as Sandy makes her big jump as Locomotive #55 "Samuel" misses Sandy's car she leapt over the railroad crossing and lands continues to escape.
Antimagic Headguard

**Antimagic Headguard** is a Tier 3 Item in Syndicate of Souls.

## Effects

+ 50  Physical Power

+ 50  Magic Resistance

When suffering magical damage grants a 100 (+ 50%  Physical Power) Physical damage shield lasting 8 seconds.

Cooldown: 45 seconds.

## Builds from

* **Notched Sword**
* **Notched Sword**
* **Nullification Mantle**

## Patch History

12/10/2022

* Added to the game.
Boots of the Forest Dweller

**Boots of the Forest Dweller** are a Tier 2 Boots item in Syndicate of Souls.

## Boots of the Forest Dweller

### Effects

+45  Movement SpeedGain an additional 100  Movement Speed while in a brush.

Upon being revived gain 200  Movement Speed decaying over 10 seconds.

## Effect

+ 45  Movement Speed

Gain an additional 100  Movement Speed while in a brush.

Upon being revived gain 200  Movement Speed decaying over 10 seconds.

## Patch History

12/11/2023

* Added to the game.
Chief Deputy Robinson

**Chief Deputy Michelle Elise Beaudry Robinson** is Sheriff Beaudry's second-in-command and right-hand woman (and cousin) in the Raccoon County Sheriff's Department.

### Relatives

Amos Beaudry (uncle, deceased)
Tallulah Robinson Beaudry (aunt)
Marlene Beaudry (cousin)
Emma June Beaudry (cousin)
Ethel Beaudry (cousin)
Frank Beaudry (adopted cousin)
Peggy Sue (cousin-in-law)
Benjamin Beaudry (2nd cousin once removed)
Darlene Beaudry (2nd cousin once removed)
Jacob Beaudry (2nd cousin once removed)

## Biographical information

### Date of birth

April 17th, 1935 (Age 27)
(Age 87 today)

## Early Life

Michelle Elise Beaudry was born in Sheldon, North Carolina on April 17th, 1935 to Edward Paul Robinson and Lorraine May Beaudry (nee' Stubbs). She was the youngest child of the couple whose oldest child later became a Tuskagee airmen. She grew up admiring her older cousin Frank T. Beaudry who became the Sheriff of Raccoon County in 1945 and became a role model for her. Michelle became Frank's Chief Deputy.

## Career

Michelle entered the Police academy in 1956 (through her cousin's help) and worked her way up to Detective. By 1960, she became Frank's Chief Deputy.

## Personality

Michelle Robinson is a no-nonsense woman who stays by the book and she isn't afraid to use her shotgun when lead is being thrown. However, she does have a soft side.
Nightburst Potion

**Nightburst Potion** is a unlocked active item in Syndicate of Souls.

### Effects

Throws a potion at a target location, dealing 80 (+ 15 per level) Magic damage to all enemies in 100 unit radius.

## Effect

Throws a potion at a target location, dealing 80 (+ 15 per level) magic damage to all enemies in 100 unit radius.

## Patch History

12/10/2022

* Burst Potion reworked to Nightburst Potion, with new icon, and adjusted cost and stats.
* Requires a Potionmaster's Pouch to buy and use.
* Cost lowered to 25g, from 80g. Sell value lowered to 18g, from 20g.
Penac Legion

Sigil of the Noble Penac Burr with the wings of the Archangel

**The Penac Legion** is the largest force in the Arlenian Redemption League lead by the famous Duke Lucien Penac. It's force is composed of a total of 85,000 legionnaires with many bases within the Old Kingdom. Traditionally, the Legion is based out of Agosstin which remains one of the few pre-Fall Arlenian settlements that is presently held by the League and was in its heyday one of the larger cities of the Kingdom.

## Appearance

The Legionnaires of the Penac Legion wear blue under armour with plate gear over it. They specialise in pike formations and heavy cavalry, oft times the legionnaires are most seen with their pikes which are very useful against the larger monstrosities that can be found in Arleans.

In addition, they bear on their chests the Noble Burr based off the prickle found in Arlenian Flora that was the crest of House Penac since its founding.

In all, legionnaires of House Penac tend to always wear the House colours of Blue and Gold.
Severed Isles Impaler

**Severed Isles Impaler** is a Tier 2 Item in Syndicate of Souls.

When taking magic damage, increases the units  Physical Power by 30 for 4 seconds.

Cooldown: 25 seconds.

## Effect

+ 50  Physical Power

+ 50  Armor

When taking magic damage, increases the units  Physical Power by 30 for 4 seconds.

Cooldown: 25 seconds.

## Strategy

Although a dead-end Tier 2 item, the Severed Isles Impaler can increase damage when starting a fight after taking damage.

## Builds from

* **Aged Snarler's Claw**
* **Battleglory Buckler**

## Patch History

12/10/2022

* Added to the game.
Leeching Gem

**Leeching** is a Tier 1 item in Syndicate of Souls.

### Strategy

Leeching Gem is a the cheapest source of Lifesteal in the game. Costing only 420g, it can also be purchased at the start of the game, at the cost of active items, mostly Health Potions.

### Builds into

[insert images and links here] **Bloodtooth ||** **Spear of Zeal**
Ancient Spear

**Ancient Spear** is a Tier 4 item in Syndicate of Souls.

+ 5% Cooldown Reduction

On hit deals and additional 100 (+ 20 per level) Physical damage and heals your retainer for 80% of the total damage.

Cooldown: 18 seconds.

### Effects

+ 35 Physical Power

+ 35 Ethereal Power

+ 5% Cooldown Reduction

On hit, deals an additional 100 (+ 20 per level) Physical damage and heals your Retainer for 80% of the total damage dealt.

Cooldown: 18 seconds.

### Strategy

Ancient Spear is a powerful mid-game item that, while expensive, leads into the yet-more powerful Spear of Zael. Ancient Spear differs from Frost Spear's passive because its damage is front-loaded (and grants healing as well) at the cost of consistency.
Divination

**Divination** is a Locked active item in Syndicate of Souls.

This active item is locked, and can only be purchased when a Retainer has either a Springwater Medallion or a Springwater Staff in their inventory- with each having a unique variant.

## Effect

Gain True Sight in your entire vision radius for 30 seconds.

## Strategy

Gaining additional sight helps with detecting enemy Sight Wards and Watcher's Wards, or with catching invisible enemies, such as Synestra.

## Unlocked by

 **Springwater Staff**

 **Springwater Medallion**

## Patch History

12/10/2022

* Added to the game, as an unlocked Active Item for Springwater Staff and Springwater Medallion.
* Each of these items have a unique version of Divination.
Darkside Dagger

**Darkside Dagger** is a Tier 2 item in Syndicate of Souls.

+15 Attackspeed

### Strategy

The Darkside Dagger is one of the three components needed to build the Brightside Dagger, which is one of the most potent Physical power items in the game. Keep in mind, however, that you need to acquire a Brightside Ingot from the Dragon to make the Brightside Dagger. A Retainer can make the risk and invest in a dagger first for the early game Physical power and Attack speed or wait until they have an ingot to focus on building this item.
Brightside Dagger

**Brightside Dagger** is a tier 3 item in Syndicate of Souls.

### Strategy

Brightside Dagger is a unique Physical Power item that requires a Brightside Ingot to complete. As such, killing the Dragon at least once is necessary to finish the item. The dagger, however, grants massive stat bonuses- among the highest in the game- and has additional Armor Penetration that makes it uniquely deadly on Physical damage dealers. It is unlikely that a Retainer will acquire more than one Brightside Dagger, but often they only need one.
Spear of Zael

The **Spear of Zael** (sometimes called the Spear of Zeal) is a Tier 3 item in Syndicate of Souls.

## Spear of Zael

### Effects

+ 50  Physical Power+ 20%  Cooldown Reduction

Dealing damage to an enemy retainer with a spell marks them for 5 seconds. While they have a mark autoattacks increase the stacks on that mark and refresh its duration. When autoattacking a target with 3 stacks they get dealt an additional 120 (+ 3 per level) (+ 50%  Ethereal Power) Magical damage and stunned for 2 seconds.

Your retainer gets healed for 35% of the damage dealt.

After that the target can't be affected by Spear of Zael for 8 seconds.

## Effects

+ 50  Physical Power

+ 20%  Cooldown Reduction

Dealing damage to an enemy retainer with a spell marks them for 5 seconds. While they have a mark autoattacks increase the stacks on that mark and refresh its duration. When autoattacking a target with 3 stacks they get dealt an additional 120 (+ 3 per level) (+ 50%  Ethereal Power) Magical damage and stunned for 2 seconds.

Your retainer gets healed for 35% of the damage dealt.

After that the target can't be affected by Spear of Zael for 8 seconds.

Debuff is Natural Alignment.

## Strategy

Spear of Zael is powerful especially on Retainers that weave attacks and spells, such as Kaal or Rhonheim. Furthermore, the item is strongest on Retainers with vessels that attack quickly, such as Rak'Zuul or Neri.

## Builds from

* **Occult Carver**
* **Occult Carver**

## Patch History

6/24/2023

* buy cost: 1125 → 250
* sell price: 2775 → 2475
* new buildpath: Occult Carver, Occult Carver
* Physical Power: 70 → 50

3/4/2023

* Cooldown Reduction: 25 → 20
* Cooldown Reduction on procced units: 25 → 8
* Stun Duration: 1 → 2

12/10/2022

* Spear of Zael received a stat and cost adjustment, moving from a Tier 5 item to a Tier 3 item.
* Recipe adjusted to , from Ancient Spear, Darkside Shuriken, and Leeching Gem.
* Total cost lowered to Xg (Xg combine cost) from 3770g (1280g combine cost). Sell cost adjusted to Xg from 1500g.

Previous Stats:

+ 65 Physical

+ 40 Ethereal

+ 10% Lifesteal

+ 10% Cooldown Reduction

+ 40 Attack Speed

Dealing damage to an enemy retainer with a spell marks them for 5 seconds. While they are Marked, autoattacks increase Mark's stacks and refresh its duration. When autoattacking a target with 3 stacks they take an additional 120 (+ 5 per level) (+ 100% Ethereal) Magical damage and are stunned for 1 second.

Your retainer gets healed for 50% of the damage dealt.

After that the target can't be affected by Spear of Zael for 25 seconds.

11/26/2022

* Spear of Zael stun reduced to 1 second, from 2.5 seconds.
Abyssal Talisman

**Abyssal Talisman** is a Tier 3 item in Syndicate of Souls.

+ 30  Magic Resistance

Reduces enemies' magic resistance by 15 (+ 1 per level) (1,000 unit range)

## Effects

+ 50  Ethereal Power

+ 600  Health

+ 30  Magic Resistance

Reduces enemies' magic resistance by 15 (+ 1 per level) (1,000 unit range)

Ethereal Alignment debuff

## Strategy

Abyssal Talisman is helpful as a more defensive alternative to other  Ethereal Power-scaling options. With a heavy  Health increase, and  Magic Resistance to boot, the Abyssal Talisman is a good mid to lategame choice if the enemy team has lots of magic damage.

## Patch History

12/23/2022

* Abyssal Dread readded.

12/10/2022

* Reworked, with a new icon and adjusted stats and cost.
* No longer has Abyssal Dread (Reduced enemies' magic resistance by 20 (+ 1 per level) (1000 range)).
* No longer provides 20%  Spell Vamp.
* No longer provides 10%  Cooldown Reduction.
* Ethereal Power reduced to 50, from 90.
* Grants + 600  Health.
* Grants + 30  Magic Resistance.
* Cost increased to 3,000 g (860 g combine cost) from 2,700 g (160 g combine cost). Sell value increased to 2250 from 900 g.
Frosttread Boots

**Frosttread Boots** are a Tier 2 Boots item in Syndicate of Souls.

## Frosttread Boots

### Effects

+45  Movement Speed+ 25  Magic Resistance

Unique: + 10% **Tenacity**

## Effect

+45  Movement Speed

+ 25  Magic Resistance

Unique: + 10% **Tenacity**

## Strategy

Frosttread Boots are grant tenacity, which reduces the duration of incoming CC.

## Patch History

4/22/2023

* Magic Resistance increased to 25, from 5.
* Removed  Health stat from the item (originally gave 100).

2/4/2023

* buy cost: 1100 -> 800
* sell price: 1050 -> 825
* health: 150 -> 100
* magic resistance: 25 -> 5
* added tenacity: 10

12/11/2023

* Added to the game.
Spellhaste Potion

The **Spellhaste Potion** is a Locked active item that can only be purchased when a Retainer has the Dragontooth in their active item inventory. It will remove your spell's cooldowns for 4 seconds.

## Spellhaste Potion

### Effects

Upon Consumption, the retainers and vessels cooldowns are reduced to 0 for 4 seconds.

## Effect

Upon Consumption, the retainers and vessels cooldowns are reduced to 0 for 4 seconds.

Cooldown: 160 seconds.

## Strategy

When used, Spellhaste Potion allows constant casting of spells, allowing for a sudden increase in damage, constant crowd control, or even a rapid heal for a dying teammate. Even while using the potion, caution must be taken: the imbiber is not immune to crowd control, so a quick stun or paralyze can stop a game-winning barrage of spells.

The Spellhaste Potion requires a Dragontooth, which only drops from the Dragon, so supplies are limited.
Edge of Consciousness

**Edge of Consciousness** is a Tier 3 item in Syndicate of Souls.

While under 30%   Resource , gain 1.5% bonus  Ethereal Power for each missing percent.

## Effects

+ 100  Ethereal Power

+ 20%  Cooldown Reduction

While under 30%   Resource , gain 1.5% bonus  Ethereal Power for each missing percent.

## Builds from

 **Book of Conjuring**

 **Thunderspark**

 **Spellcaster's Enchiridion**

## Patch History

12/10/2022

* Added to the game.