recursal/Fanatic-Fandom huggingface dataset:
Ground Communication II

**Ground Communications II** is an Elder level spell which a Witch may learn after she or he has mastered Ground Communications I.

## Description

Users now also learn to use this communion to infuse a portion of their own life force into the ground to encourage the growth of crops.

## Disclaimer

This spell was created by Petra Cavataio for Star Wars:Descension.
Blood Trail

**Arrows of Fire II** is a Spellweaver level technique, which requires the knowledge of Farsight as well.

## Description

The Blood Trail is a technique used to track a target. The user would mark the target using their own blood, often times without the target knowing they were even marked. The user would then track them through the blood mark if they were able to escape.The blood trail could not be removed by the target, but would fade with time and distance.

## Examples

> "*Io comando le madri vecchie di darmi la forza, la spirita, la potenza necessaria per vincere la battaglia che sto per affrontare. Jaa le’mita, ozuye le’mita, mae siman ta. Si tratta di una grande potenza che ho bisogno adesso. Antenati mi danno la forza insieme. Ay'eyh ta nimawa, mae'wa. Ay'eyh ta wa, mie’yebo. Concedimi la mia richiesta in questo momento! Jaa’mae...
> Translation: I command the old mothers to give me the strength, the boost, the power needed to overcome the struggle I am about to face. Love of mine, warrior of mine, I mark you. I require great power now. Ancestors give me the strength. Where you go, I go, where you are, I will follow. Grant me my request at this moment! I love you...*"
> ― Nessarose deWinter
>
>

## Disclaimer

This spell was created by Xaedrin Vondiranach for Star Wars:Descension.
Mountain Sense

**Mountain Sense** is an initiate level spell.

## Description

The ability to sense veins of unmined ore and gemstones within the rock of mountains. The more experience the caster has with this, the deeper into the rocks and mountains the sense can go. Although this spell does tell the caster if there is something, it does not detail as to what it exactly is.

## Disclaimer

This spell was created by Petra Cavataio for Star Wars:Descension.
Ceta

**Ceta**, the progenitor of the Hawk bloodline crashed on the planet Dathomir many centuries ago while a child. She had almost no knowledge of her previous life, only a small ink under her collarbone of a predator bird, due to which, the Witches who found her gave her the name.

*Darkness tempts and preys on our fears, on our soul... it calls.*

A member of the Singing Mountain Clan, Ceta grew up by the laws brought to them by Allya, showing a strong affinity for spells not long after she'd adapted to Paecean. Though in the beginning, she spoke a language foreign to them, in time she chose to forget it and became Dathomiri by choice. And just as Allya had once arrived from the stars and brought them freedom, in the time Ceta's arrival was believed to have a purpose as well.

Sometime during her lifetime, the Clan Seer foresaw *"the fall of the ceta"*. In the vision, many *ceta,* fell from the sky, plundering towards the ground. Knowledge of the prophecy reminded Ceta of her life before she came to live with the Witches, her own birth mother declaring "there is darkness in us all, daughter". Those words were knowledge of a hidden past, one she chose to keep to herself. Ceta willingly lived with the Witches, respected their rules and ways. She refused to acknowledge the history of her birth family, far beyond Dathomir. "What if the ceta chooses not to fall?" She even went so far as to ask the Ma'tra of the Clan when she heard of the prophecy.

*There is darkness in all of us, daughter. It tempts, it seduces, it consumes. They say we fall but what if we choose it? Just beyond, there is something far greater than what all fear - power. To have the strength to truly become one with the darkness, to achieve such power? Isn't that a wonderful concept, my child?* - Ceta's full memory of her birth mother.

Ceta never told her adopted family about what she remembered, choosing to live as one of them, choosing to be good. If any Witch was to hear such a concept, they would think her a liar, believing it wasn't possible but Ceta lived out her life with them, good and unfallen. She chose a mate among them, Khane, and bore four children. Nagini, Winter, Hotah and Mato. Her offspring all wore the name Hawk, they were also inked with the same ink their mother had a tradition which was kept for several generations before dying out with the enigmatic origins of the Hawk family, unknown to any of the living family members, other than Katrine.
Witches of Dathomir

Located on the planet Dathomir, this unique group has a long history and in its time of existence, they have existed in many forms. First, the Dathomiri were united around 600 BBY under the exiled Jedi Knight Allya and taught to use the Force in a way almost no other Force Order has ever done - by chanting, then some of the Witches had broken off and formed the Nightsister as their darkside clan. From then on, the war between light and dark had come to Dathomir, sisters fighting sisters and outside forces always ceasing their chance of controlling them in one way or another.

The first great unification of Dathomir occurred in the era of Post Legacy, under Petra Cavataio, their Superior Mother, refusing to let outsiders ever rule them again. Every clan is unique in their own right, their teachings and beliefs may have remained the same but in the end, the Witches knew they had to stand together. And it had worked, for a time, bringing forth the creation of Book of Dathomir, from the once separated Book of Law and Book of Shadows but as times had passed and the Gulag Plague had set in, the Witches had returned to their own ways, undisturbed by the galaxy as a whole until 800+, new generations and old of Dathomir furthered the unification.
Arrows of Fire II

**Arrows of Fire II** is an Spellweaver level spell.

## Description

Gives another the sensation of being covered or smothered, making normal breathing hard. This is a mental spell that aims to distract an enemy in combat. In order to be able to use this spell, the caster must have mastered Arrows of Fire I.

## Examples

> "***Il fuoco che brucia, il dominio di madre natura, è la possibilità principale. Si tratta di una grande potenza che ho bisogno adesso. Dammi la volontà di esercitare l'elemento e associarlo alla mia volontà.
>  Concedimi la mia richiesta e mi guida le frecce che bruciano, mi accogli la mia richiesta e mi danno la forza per guidare queste frecce prima di me. Dare la volontà di controllare ora!**
> Translation: The fire that burns, mother nature's domain, it's main possibility. It is a great power that I require now. Give me the will to wield the element and bind it to my will.
> Grant me my request and let me guide the arrows that burn, grant me my request and give me the power to guide these arrows before me. Give the will to control them now!*"
> ― Lauda Cavataio
>
>

> "***The fire that burns, mother nature’s domain. It is great power that I require now. Give me the power over the flames, guide them to where I aim.*** "
> ― Katrine Van-Derveld Hawk
>
>

## Disclaimer

This spell was created by Petra Cavataio for Star Wars:Descension.
Satara Hawk

**Satara Hawk** is current the eldest living Hawk, the matriarch of the family after her mother's early passing and predecessor to a great many family members that came after her, starting with her own six children. She was raised on Dathomir, in the Singing Mountain Clan to which she has been Clan Mother twice, once after inheriting her Mother, which she then passed to her eldest daughter, only to reclaim the role after her descendant Na'ala had been murdered during a Nightsister attack and her children going missing.

In her early teens, she'd come to understand her darkness, after having been corrupted by her aunts Winona and Shadi to murder her father and proceeded to live her life trying to escape her fate. At twenty-six, she claimed a slave of her clan, Madoc, as her mate.. As a young woman, she questioned her clan elders as they claimed Witches couldn't wield the Force as the outsiders were, proving them wrong as she began learning to use Force Powers, which she taught her mate, who would become her first student, and later on their children; a tradition she has continued for generations to come.

After two hundred years, she'd ventured off Dathomir for the first time, becoming a Rogue Jedi where she had been Knighted by Kamon Vondiranach, however, her adventures would not be for long as her Clan and family needed her, retreating to Dathomir as the Nightsister rebelled and sought to vanquish Allya's daughter from their planet. For a brief time, they had succeeded, the neutral clan retreating to Aeris III before the threat had deceased. Born a warrior and having suffered loss far too many times, Satara refused to command more bloodshed and death for her people, choosing to give them life rather than more suffering. Her decision had been sane though some, had remained.

Decades later, the Singing Mountain Clan was where it ought to have been again but rather than than a Hawk in power, Satara had settled into a role of an advisor to the Clan Mother in power prior to the Council of Sisters reelecting her into her old position with the woman's passing. Though Satara had every intention of passing the role once more to her descendents, with all that had transpired, less and less of them remained, with the Hawks venturing off Dathomir, even as she remained unaware of the true history of their family.
Night Sight

**Night Sight** is an initiate level spell.

## Description

This skill allows the witch to call on the Force and enhance her sight to see more clearly in the dark.

## Examples

> "***Nero come la notte lo spazio davanti a me, i miei occhi hanno bisogno di vista per guardare nella notte. Grandi Spiriti della nostra magia, concedimi la vista notte!**
>  Translation: Black as night space before me, my eyes need sight to gaze into the night. Great Spirits of our magick, grant me the night sight!* "
> ― Lauda Cavataio
>
>

> "***Give me a sound and give me the night, let me see it all tonight.*** **"
> ― Scherezade deWinter**
>
>

**Disclaimer
----------**This spell was created by Petra Cavataio for Star Wars:Descension.
Spell of Healing I

**Spell of Healing I** is an initiate level spell.

## Description

Numbs pain in the caster’s body, helps slow bleeding down, helps enhance natural self healing speed a little bit.

## Examples

> " ***Onorevole Allya, intorpidire il dolore, rallentare l'emorragia, contribuire a migliorarela velocità naturale di autoguarigione. Il mio corpo ha bisogno dell'aiuto di antica magia per guarire!**
> Translation: “Honorable Allya, numb the pain, slow the bleeding, help enhance natural self healing speed. My body needs the help of ancient magic to heal!* "
> ― Lauda Cavataio
>
>

> " ***Accipe meum potentia, benedicta esse; Sana meae corpus aut tardioribus sanguinem aut accelerare sanitatem meae.**
> Translation: Take my Power, Blessed by; Heal my body, slow my bleeding, speed my healing. !* "
> ― Satara Hawk
>
>

## Disclaimer

This spell was created by Petra Cavataio for Star Wars:Descension.
Seeking Spell

**Seeking Spell** is a Spellweaver level spell.

## Description

The caster can sense the presence of a specific individual for whom she searches, the caster can see how badly wounded diseased or otherwise physically disturbed the person is.

## Examples

> "***Potere della forza, la forza de Allyah, Chiedo il potere di vedere nostra madre. Mostraci dove la nasconde, ci mostrano se è bene. Facci vedere se lei è malsano. Facci vedere se lei ha bisogno di aiuto. Facci vedere quello che i nostri occhi non possono vedere. Dateci le visioni, darli a noi adesso!**
>  Translation: Power of the Force, the strenght of Alliah, we demand the power to see our mother. Show us where she hides, show us if she is well. Show us if she is unwell. Show us if she is in need of help. Show us that which our eyes cannot see. Give us the visions, give them to us now!* "
> ― Nessarose deWinter
>
>

> "***Allyan Madre, sangue del mio sangue devo trovare, sangue del mio sangue devo cercare. Grande Allya, aiutami a trovare quello che cerco.**
>  Translation: Allyan Mother, blood of my blood I must find; blood of my blood I must seek. Great Allya, help me find the one I seek.* "
> ― Isobel Dessel
>
>

> "***“Dateci potere oh antico le madri. Ora danno ci permettono di vedere in tutti e trovare quello che cerchiamo. Madri di Vecchio ci danno quello che ci serve ora.”**
>  Translation: Give us power oh ancient mothers. Now give us to see in all and find what you are looking for. Old mothers give us what we need right now.* "
> ― Antonio Cavataio and Blade Peacecraft
>
>

## Disclaimer

This spell was created by Petra Cavataio for Star Wars:Descension.
Curupira D'Arr Hawk

## Curupira Hawk

**Curupira D'Arr Hawk**, known to most as Curupira Hawk, was born a Dathomiri, a member of the Singing Mountain Clan, descendant to a legacy of Witches. Survivor of a Nightsister attack when she was only five, she was sold to slavery and later taken in and raised by Seth Draclau. Through raised first by Witches and second by a Sith, choosing to be a Jedi in order to get to know her older sister Ti'Cira before she would claim her mate Ket and become a Sith with him, she never quite fit any of those factions.

Whatever Force Order she was meant to be, and she's been a member of several, none of these could define the woman with blood laced with darkness, with a demon inside her and a madness which had only been waiting to flourish. In her late sixties, she began to have children, Chloe first before she'd been cloned and altered into a Lupine then Katrine and Wolfram before finally giving birth to her youngest Seren. While at the time, she was ready to be a Mom and devoted her time to her children rather than more fun other Witches on Dathomir frowned up, meeting her daughters at the age of twenty had been a big enough shock for her to disappear and suddenly change her ways. Extremely social and requiring the company of her family, her appearant sanity began to crack bit by bit, exposing the demon inside her more and more, possibly altering her future forever...
Weather Sense

**Weather Sense** is an initiate level spell.

## Description

This skill allows the individual to sense coming weather patterns; storms, etc. This skill does not allow him/her to make swift and sure predication of coming weather patterns. The better the individual knows the area, the easier he/she will be able to sense the coming weather changes.

## Examples

> "***Dalle madri alle figlie, questo incantesimo è passato. Il senso del nostro tempo porta avanti la conoscenza di ciò che la natura ci deve portare. Allya ci ha insegnato a sfruttare il nostro potere, la natura continua ad insegnarci la sua grandezza. Ora, mi permetta di sentire ciò che il turno successivo porta con sé. Ora, mi portano le conoscenze per prevedere i cambiamenti.
>  Ascolta il mio canto, sento gridare e mostrare quello che mi chiedo io, ora!**
>  Translation: From mothers to daughters, this spell is passed. The sense of our Weather brings forth the knowledge of what the nature shall bring us. Allya taught us to tap into our power; nature continues to teach us of its greatness. Now, allow me to feel what the next shift brings. Now, bring me the knowledge to foresee the changes.
>  Hear my chant, hear cry and show me what I ask, now!"*"
> ― Lauda Cavataio
>
>

> "***Natura nutriendo, naturae affectio. Ante me omne caelum et terram. Magiae fodit in altum, amoveo inveniam exemplaria ostende quid tempestas adducam.**
>  Translation: Nature's nurture, nature's affection. Before me, all of earth and skies. My magic dig deep, find the patterns that shift, show me what the weather will bring.*"
> ― Satara Hawk
>
>

## Disclaimer

This spell was created by Petra Cavataio for Star Wars:Descension.
Probe Spell II

**Probe Spell II** is a Spellweaver level spell, but a prerequisite to learning the spell, a caster must first learn Probe Spell I.

## Description

Probe a person’s mind to gain random surface thoughts. The castor cannot search for specific thoughts.t.

## Disclaimer

This spell was created by Petra Cavataio for Star Wars:Descension.
Probe Spell I

**Probe Spell I** is an initiate level spell.

## Description

Search if there is life nearby. Probe for surface emotions and the existence of mental blocks.

## Examples

> "***Mente aperta, cuore aperto, mi permetta di Madri di vecchio per sentire e vedere i pensieri di un altro, aprire la mente, il cuore aperto tutto sarà rivelato**
>  Translation: Open mind, open heart, let me Mothers of old to feel and see the thoughts of another, open mind, open heart all will be revealed.*"
> ― Petra Cavataio
>
>

## Disclaimer

This spell was created by Petra Cavataio for Star Wars:Descension.
Force Crush II

**Force Crush II** is a Spellweaver level spell, which can only be learned after a Witch has mastered Force Crush I.

## Description

Used to crush medium objects (bones, hard wood, slightly larger rocks, etc).

## Examples

> " ***Potere della Forza, la Forza de l'aria ... Schiacciare le ossa, schiacciare il legno duro, schiacciare ciò che i miei occhi fissi su. Sono stati infusi con il dono della magia, esigo il mio sarà fatto!**
> Translation: Power of Force, Strength of the Air... Crush the bones, crush the hard wood, crush what my eyes set upon. I have been infused with the gift of magic, I demand my will be done!* "
> ― Lauda Cavataio
>
>

## Disclaimer

This spell was created by Petra Cavataio for Star Wars:Descension.
Khane

**Khane** was a great many things but primarily, he was born and he died a slave within the Singing Mountain Clan centuries ago. He was born to an Elder of the clan though for a male, it didn't matter all that much. He was still of the wrong gender, negating any status he would have had if he had been a female. Borth first to his siblings, he was put through his Jai training as soon as he was deemed able and grew to become his mother's most trusted guard while also being a skilled hunter and scout. A slave was only as good as was his use to the clan.
The most notable feature on him were the scars on each of his cheeks, inflicted on him as punishment by another Witch as he defied her when he was only twenty years of age. Though his Mother had used healing to prevent further damage to his nerves, she was unable to completely repair his skin.

He was already in his seventies when the young woman Ceta chose to claim him as her mate, guided by what she had been taught by the Witches. As an unclaimed Jai, he was under his mother's protection and it was her approval that the young Witch needed. She would have it.

Early in their union, Ceta came to realize Khane was Force Sensitive and began training him in secret, not just spells but also Force Powers that she remembered from her parents. It would remain their secret though because, at the time, no male could be trained, because which even what she taught him was useful in order to better his speed, strength and the like. However, when it came to their children, Zhane expressed a desire for their sons to be untrained due to the ways of their people. With a heavy heart, Ceta agreed and after him, generations of Hawk men would remain untrained.
Call Mist

**Call Mist** is a Spellweaver level spell.

## Description

Gives another the sensation of being covered or smothered, making normal breathing hard. This is a mental spell that aims to distract an enemy in combat.

## Examples

> " ***Grandi Spiriti di Dathomir, più puro delle anime che è venuto prima di noi, che io chiamo fuori la nebbia, io suscitare la foschia. Nascondermi dallo sguardo di un mortale, mi nasconda ora!**
> Translation: Great Spirits of Dathomir, purest of souls that came before us, I call forth the mist; I call forth the haze. Hide me from a mortal's gaze, hide me now!* "
> ― Lauda Cavataio
>
>

> " ***Spiriti magni, au tahena la nebbia , au tahena la nebbia . kablage qui tahena, nascondimi wana!**
> Translation: Mighty spirits, bring forth the mist, bring forth the fog. Spread forth around here, hide me now!* "
> ― Curupira D'Arr Hawk
>
>

> "***Mighty spirits, bring forth the mist, bring forth the fog. Spread forth around here, hide me now!*** "
> ― Katrine Van-Derveld Hawk
>
>

## Disclaimer

This spell was created by Petra Cavataio for Star Wars:Descension.
Force "Blanket" II

**Force "Blanket" II** is a Spellweaver level spell though because of the severity of the spell, Witch must first master Force "Blanket" I.

## Description

The caster uses the Force to give its enemy a sensation of being covered or smothered to the point of physically choking them.

## Examples

Violent version, against an animal:

> "***E'Spiriti di Dathomir, ascolta la mia preghiera, ascolta le mie parole. Questa bestia haattaccato uno proprio quando non è stato provocato. Ora mi danno la forza di punirloper le sue opere. Datemi il potere coprire con una mano invisibile, dammi il potere difarla smettere. Concedimi questa ora! Fine lui!**
>  Translation: Spirits of Dathomir, hear my prayer, hear my words. This beast has attacked one of your own when it was not provoked. Now give me the strength to punish him for his deeds. Give me the power cover it with an invisible hand, give me the power to make it stop. Grant me this now!! End him!!*"
> ― Lauda Cavataio
>
>

## Disclaimer

This spell was created by Petra Cavataio for Star Wars:Descension.
Wolfram Van-Derveld Hawk

## Wolfram Van-Derveld

**Wolfram Van-Derveld Hawk**, the first son and third child of Ket Van-Derveld and Curupira D'Arr Hawk was born alongside his twin sister Katrine. Two Lupines, born of two Lupines, following their Mother's cloning and genetic alteration. As all the children of their parents, he was born on Dathomir, raised among the Witches who were quickly aware of how different the two twins were even before they could transform into the wolves they were...
Call Rain II

**Call Rain II** is an Elder level spell, which can be learned after Call Rain I has been mastered.

## Description

Calls forth rain when the season is too dry. This is used only in dire circumstances and the crops will wither and die without intervention.

## Disclaimer

This spell was created by Petra Cavataio for Star Wars:Descension.
Spell of Lighting

**Spell of Lighting** is an Elder level spell.

## Description

Casting of this spell causes bolts of electrical energy (lightning) energy to spring from the caster's fingertips, directed against one or a small group of opponents, and to light fires.

## Examples

> "***Grandi spiriti della natura, invoco la tua benedizione. Concedimi la forza di un fulmine di colpire i miei nemici! Obbedire mio comando!**
>  Translation: Great spirits of nature, I call upon your blessing. Grant me the power of lightning to strike down my foes! Obey my command!*"
> ― Mirus Cavataio
>
>

## Disclaimer

This spell was created by Petra Cavataio for Star Wars:Descension.
Telekinesis III

**Telekinesis III** is an Elder level spell which requires previous knowledge of [[Telekinesis II].

## Description

Enabling complex feats such as pulling a capital ship down to the surface of a planet, levitating a building, or unleashing a massive telekinetic wave capable of destroying an entire attacking force. This ability, when used to a degree as described, results in exhaustion and can only be used sparingly. It also permits use of telekinetic abilities without the use of hands or other limbs.

## Disclaimer

This spell was created by Petra Cavataio for Star Wars:Descension.
Force Crush I

**Force Crush I** is an initiate level spell.

## Description

Force Crush I is used to crush little items (small rocks, for instance) or holding down a single body part of a person.

## Examples

> "***Potere della forza, la forza de l'aria ... Esigo il potere di schiacciare quei miei occhi hanno riposato su. Il loro tempo di essere deboli è finita e il nulla è quello che avrebbero sempre dovuto essere.**
>  Translation: Power of force, strength of the air... I demand the power to crush those my eyes have rested on. Their time of being weak is over and nothing they should always have been.*"
> ― Petra Cavataio
>
>

> "***Isa phōrsa pāvara, cuṛailōṁ kī śakti purānē... Mujhē mērī ām̐khēṁ aura mana para kyā sēṭa kō kucalanē kē li'ē anudāna hōgā...**
>  Translation: Power of the Force, Strength of Witches old… Grand me the will to crush what my eyes and mind set upon.*"
> ― Tamora A'D'ess
>
>

## Disclaimer

This spell was created by Petra Cavataio for Star Wars:Descension.
Animal Healing

**Animal Healing** is an Spellweaver level spell.

## Description

It is similar to Healing skill. The difference is that this skill is specifically designed for the healing of small animals.

## Examples

> " ***Animal vicino al mio cuore, vicino alla mia anima animale, io ti guarisca, le mie azioni benedette da Madre Natura stessa. Faccia il mio sarà fatto!**
> Translation: Animal close to my heart, animal close to my soul; I heal thee, my actions blessed by Mother Nature herself. Make my will be done!* "
> ― Lauda Cavataio
>
>

## Disclaimer

This spell was created by Petra Cavataio for Star Wars:Descension.
Spell of Focus

**Spell of Focus** is an initiate level spell.

## Description

This spell is used by a witch to prepare her focus for extreme use of magic. If she has a difficult spell or task to perform, she usually will begin the spell or task with this spell to draw on the energies or strength she will need in the upcoming task.

## Examples

> "***Nu'ashuvi Allya concedimi la volontà di essere forte. Concedimi la volontà di messa a fuoco. Mi permetta di superare la mia paura e rabbia. Così ho la mia colpire il mio nemico per i peccati che ha commesso contro di me. Ora!**
>  Translation: My beloved Allya, grant me the will to be strong. Grant me the will to focus. Allow me to overcome my fear and anger.So I my smite down my enemy for the sins he has committed against me. Now!*"
> ― Lauda Cavataio
>
>

> "***Io comando le madri vecchie di darmi la forza, la spirita, la potenza necessaria per vincere la battaglia che sto per affrontare. Supererò tutte con il vero potere dei modi antichi.**
>  Translation: I command the old mothers to give me the strength, the boost, the power needed to overcome the struggle I am about to face. I will overcome all with true power of the ancient ways.*"
> ― Petra Cavataio
>
>

> "***"Mae ge un ni'ye Allya el naho mit'awa wo'ceki'ye, mak'u nit'awa sha'lom."**
>  Translation: *Currently unavailable** "
> ― TiCira Hawk
>
>

> "***Mothers of Old, give me strength, give me a boost. Give me the power to overcome the struggle I am about to Face. I will overcome all with true power of the ancient way.*** "
> ― Katrine Van-Derveld Hawk
>
>

## Disclaimer

This spell was created by Petra Cavataio for Star Wars:Descension.
Episode 104

**Episode 104** is the fourth episode of Season 1 of *Jayvivor*. It is after Episode 103 and is followed by Episode 105.

### What is going on in the Pagong Tribe?

* Everything starts going a lot better ever since Nagarjuna left in the Pagong Tribe. Rue starts feeling better and is less stressed about things in life. She is concerned about Rowan though since she confesses she does not have the same feelings towards her as Rowan does.
* Tony starts to realize though that after through a quick and fast day, that Kelly and Susan are starting to have secret sexual relationships

### What is going on in the Tagi Tribe?

* Jessie comforts Rowan again as she is sad and stressed over Rue still. Susan keep embarrasing and making everyone feel sick, including her stripping herself in front of Sawyer during dinner, and even fists herself a couple of times.

## Reward Challenge:

*In a fictitious scenario, a plane flies over the island. The castaways must build a distress signal on the beach to attract the pilot's attention. Best distress signal wins.*

*The Pagong Tribe wins the challenge which gets them some free materials and supplies!*

## Immunity Challenge:

*Held on Ramis Beach, a windless cove on Pula Tiga's southern side, tribes are to find a buried treasure map, then treasure itself. In order, the relay legs leading to the final objective were swimming, floating bridge balance, rowing, jungle running, then digging for the treasure. First to bring the trunk to the finish mat would win immunity.*

*Since there are different parts, the tribe will compete for the most points for every challenge to gain points.*

**SWIMMING:**

Kelly vs **Sawyer**

**BALANCING:**

**Tony** vs Rowan

**ROWING:**

**Larry** vs Colleen

**RUNNING:**

Katniss vs **Jessie**

**TREASURE HUNTING:**

Nic and Rue vs **Ace and Bill**

In the end, the Tagi tribe gained more points, which made them win their secondn challenge! The Tagi tribe is very happy, but is angered that they have to live with Susan for another day.

## Tribal Council

Votes Received: Amandla, Katniss, Larry, Nic, and Tony
Votes Received: Kelly

After betraying the Tribe with sex plans with Susan Hawk, Kelly landed herself in 13th place by the weird behavior.
Spell of Ordering

**Spell of Ordering** is an Elder level spell.

## Description

This skill allows the individual to make sense of apparent chaos. The individual can see such things as pottery shards reformed into a whole pot, shreds of paper formed into a page, scattered parts as a working machine, or specific trails appearing out of overlapping footprints. The individual studies seemingly random elements--broken bits of glass, shreds of paper, intermingled trails, etc. The items to be studied must be tangible--coded flashing lights, garbled speech, or thoughts of any kind cannot be studied. The individual must study the random elements for one round. If the items studied are truly random, no information is gained, but if they were once part of a whole something can be gleaned from them. After the individual has visualized the pattern, he can attempt to reassemble the parts into their original form. The amount of time required and the quality of restoration vary according to the complexity of the pattern. Reassembling a shredded map may be easy; reassembling a broken clock is significantly more difficult; rebuilding a shattered mosaic is extremely difficult. In any case, the individual can make only a reasonable copy of the item.

## Disclaimer

This spell was created by Petra Cavataio for Star Wars:Descension.
The Gungan Council

**The Gungan Council** was a roleplay board set sometime during the Legacy era. While an incarnation of the Witches of Dathomir existed there as well, it was primarily a Nightsister faction in which almost no Hawk participated in, choosing to keep the lightside clans away from it, joining instead factions like the Sith Council, Rogue Jedi Order, the Jedi Council, Republic etc.

Hawks which wrote on this forums were: Ti'Cira D'Arr Hawk, Curupira Hawk, Adel'aide Hawk, Arik Kane, Chloe Van-Derveld, Ket Van-Derveld, Áine'ki D'Arr Hawk, Kytarra Hawk, Satara Hawk, Milan Hawk, Spencer Jacobs, Aston Jacobs, Rach Sullen, Dominique England etc.

## Sources

* Singing Mountain Clan
* Aaris III
Tide Sense

**Tide Sense** is a Spellweaver level spell.

## Description

This skill is used to sense the ebb and flow of the various rivers and other waters that have a high and low tide on Dathomir or other planets. Its helpful in finding the best time to fish, swim, and other activities that have to do with the water. (Essentially, this would be the advanced version of Spell of Water)

## Disclaimer

This spell was created by Petra Cavataio for Star Wars:Descension.
Blood of the Hawk

On Dathomir, within the Singing Mountain Clan, the name Hawk is well known among the Witches and Jai. Generations upon generations of individuals holding the name, practicing magic. They are a family of strong loyalty and power with notable names through the clan's history such as Satara Hawk, Zaltana Hawk, Adel'aide Hawk, Kytarra Hawk, Na'ala Hawk and Ti'Cira D'Arr Hawk, to name a few notable members most would speak off.

The family wasn't always from Dathomir. Generations ago, as a ship crashed in the wilderness, only a small child survived as her mother died. Because the child bared the tattoo of a predator bird at her collarbone, the Witched named her Ceta, which would after her become the name all her descendants would hold. Growing up, Ceta was well aware of the darkness in her family, choosing to remain in the light and never reveal to her children of her origins even though the Clan Seer proclaimed the fall of the hawks, tumbling to the ground hundreds at once - she had foreseen the fall of the family.

In truth, magic had always been their domain, explaining their natural affinity towards it in Ceta and even her own children. Instead of a Witch of Dathomir, she was meant to be a Witch of Ryloth, where she was born - a Mandragora. Her mother's betrayal and eagerness to destroy the very foundations of their Force order had caused her banishment and continued efforts to create a new order in her own image. She had died and failed, releasing her daughter before she had been corrupted.

Generations continued to exist on Dathomir, one after the other, none of them knowing the truth of their history, even Ceta herself becoming a vague legend they would know nothing about, making them assume in time they were always natives to the planet, always present.

Majority of Hawks throughout their history have proven to be highly Force Sensitive and a great many of them have been capable using Force Powers instead of just magic. Despite the fact that Avarisa has seemingly natural purple hair and irises, until a few generations ago, most Hawks were born with dark hair and eyes either dark, blue or green. For reasons unclear, not a single one since Avarisa has had purple eyes (or hair before Katrine) though, with Madoc joining the family, golden eyes have been a popular trait. Some unique physical traits include heterochromia (Satara and Chloe), silver irises and white hair (Kytarra) and sapphire blue irises (Curupira's children due to their father).
Spell of Water

**Spell of Water** is an initiate level spell.

## Description

Using this spell one is able to locate pure water tables.

## Examples

> "***Acqua, acqua, ti cerco. Acqua, acqua, devo trovare il vostro tavolo puro. Antenatipotenti aiutarmi ora!**
>  Translation: Water, Water, I seek you. Water, Water, I must locate your pure table. Powerful Ancestors assist me now!*"
> ― Lauda Cavataio
>
>

## Disclaimer

This spell was created by Petra Cavataio for Star Wars:Descension.
Star Wars:Descension

**Star Wars: Descension** is a roleplay board created in the year 2010 by Shery deWinter and Xander Starkiller, set in the time of Post Legacy. In this era, a new form of Witches of Dathomir were created, a unified faction of both light and dark, uniting all clans under a singular banner. The faction was originally led by Petra Cavataio in its original form, later on to be emersed into the faction called Cultum Viventium Dea.

A small number of Hawk family members were members of this board, including Ti'Cira Hawk, Curupira Hawk, Katrine Van-Derveld, Milan Hawk, Satara Hawk and Ket Van-Derveld.

## Sources

* Roleplay board
* Timeline
* Force Powers and Spells
* Wikipedia page
* Witches of Dathomir
* Cultum Viventium Dea
* Dathomir
Arradsia

The formerly hidden continent that is home to the drakes, whose blood fuels the global economy. Most of the interior of the continent remains unexplored by foreign powers due to the dangerous terrain wrath of the fire breathing inhabitants, as well as the Spoiled, the native inhabitants of the continent.
The Chosen

The Chosen are blood-blessed who can hear the White. The connection is not limited by space, as the Mad Artisan was able to hear the call of the White all the way from the Corvantine Empire. The White cannot function at it's full capacity without the aid of one of it's Chosen.

At this point, it is unknown what causes one to be a Chosen, nor if their is a different Chosen for each White.

## Known Chosen

* The Mad Artisan
* Silverpin
* Catheline Dewsmine
Arrows of Fire I

**Arrows of Fire I** is an initiate level spell.

## Description

When this spell is used upon a fire (such as a campfire, lantern, or candle), it causes the fire to flash and shoot small arrows of flame that shoot out at a 10 feet radius. The directions of the arrows are uncontrolled and random. The amount and speed of arrows vary as per the size of the original flame.

## Examples

> "***Il fuoco che brucia, il dominio di madre natura, ha molte possibilità. Si tratta di una grande potenza che ho bisogno adesso. Mi permetta di esercitare l'elemento naturale e associarlo alla mia volontà.
>  Concedimi la mia richiesta in questo momento! Vorrei essere lo strumento guida delle frecce di fuoco!**
>  Translation: The fire that burns, mother nature's domain, has many possibilities. It is a great power that I require now. Allow me to wield the natural element and bind it to my will. Grant me my request at this moment! Let me be the guiding tool of the arrows of fire!*"
> ― Isobel Dessel
>
>

> "***The fire that burns, mother nature’s domain. Let me be the guiding tool of the fire’s arrows!*** "
> ― Katrine Van-Derveld Hawk
>
>

## Disclaimer

This spell was created by Petra Cavataio for Star Wars:Descension.
Encre magique

Substance magique utilisée pour lancer des sorts.

## Fabrication

Raffinée à partir du **sang-résine** obtenu à partir des branches malades de l'arbre argenté. Quand une branche se meurt, elle noircit et peut être cueuillie. Les branches noires sont ensuite bouillies pour extraire le sang-résine, qui est raffiné pour en faire de l'encre. Le sang-résine peut aussi être utilisé à l'état pur pour écrire - solide, il s'utilise comme une craie.

## Rôle magique

L'encre magique est ce qui donne le pouvoir aux sorts. Le processus de fabrication d'encre, un secret des sorciers, est d'autant plus obscur que les arbres argentés sont rares. Des additifs peuvent être mélangés à l'encre pour lui donner d'autres propriétés, par exemple la rendre transparente, ou multiplier le pouvoir des sorts qui l'utilisent.

Liste des additifs vus dans la série
 Ecailles du papillon nuptial
 Poudre de coquillage voyageur
 Poudre d'écailles de dragon doré
 Sang d'Egween(2) | Décuple la puissance des sorts

* (2) Il n'est pas su si le sang d'Egween possède des propriétés magiques qui lui sont spéciales, ou si cela s'applique au sang humain en général.

## Anecdotes

* L'odeur de cette substance attire les ver-pinceaux.
* Egween donna à Coco une fiole d'encre mélangée avec son propre sang. Cette substance possède une puissance décuplée quand utilisée.

## Sources

1. ↑ Chapitre 5
2. ↑ Chapitre 13
Braddon Torcreek

## Social Information

### Family

Fredabel Torcreek (wife) Loriabeth Torcreek (daughter) Claydon Torcreek (nephew)

### Appears In

The Waking Fire

 Appearance

dark skin
graying long hair tied back in long braids
grey stubble on his chin

## Biography

### Early Life

The last wild Black to be captured alive is harvested in Carvenport. The beast escapes its bonds leading to the Dockside Massacre, forty-three people killed and dozens more injured. Braddon was on hand and worked with Lodima Bondersil to kill the Black.
Spell of Healing III

**Spell of Healing III** is an Elder level spell which requires the mastering of Spell of Healing II.

## Description

Stop pain in others and self; Awaken from unconsciousness; Stop bleeding; Close up wounds; Give strength or part of life force to the wounded.

## Examples

> "***Antichi spiriti, ascolta la mia chiamata! Intorpidire il dolore, rallentare l'emorragia, rivivere i caduti. Io ti invoco!**
>  Translation: Ancient spirits, hear my call! Numb the pain, slow the bleeding, revive the fallen. I invoke thee!* "
> ― Mirus Cavataio
>
>

> "***Audi verba venefica vetustissima invoco deorum aut tincidunt dolor aut excitare hoc creatura aut prohibere sanguinem aut prope vulnera, Vetus ventos colligere, hoc fac me anima meae virtutem.**
>  Translation: Hear now the words of the witch, I invoke the oldest of gods; stop the pain, awaken this creature, stop bleeding, close wounds; Winds of old gather, let me share my strength with this soul.* "
> ― Satara Hawk
>
>

## Disclaimer

This spell was created by Petra Cavataio for Star Wars:Descension.
Silverpin

First encountered as a member of Braddon Torcreek's Longrifle Independent Contractor Company. She and Clay met when Clay was brought to meet with Madame Bondersil and Lizanne. She is mute and thus communicates using facial expressions and hand gestures.

## History

### Early Life

As a young child she was brought to the testing in Carvenport at the same time as Clay. The White compelled her to dominate her mother's mind and caused her to jump into the vat of blood. Being completely submerged caused her mind to break enough to become a chosen. She used Black to shatter the vat and then break the restraints on the Black Drake, thus leading to the Carvenport disaster.

After the disaster she disappeared and no one really knows what she was up to until Cuentin Skaggerhill met her and offered her a position with the Longrifles.

### The Waking Fire

She killed Keyvine. She snuck into his hideout and decapitated him. Afterwards she brought the head to Clay as a trophy.

She jumped over the fence when the town was being assaulted by Greens in order to save a rider who turned out to be Loriabeth.

After discovering the cave where the white drake fed on spoiled, she and Clay had sex. Afterwards they began a romantic relationship.

## Skills and Abilities

She is highly skilled with anything bladed. She prefers to use a spear as well as several knives which she is adept at both throwing and wielding in hand-to-hand combat.

She is extremely agile and her senses are highly sensitive.

Silverpin is also an unregistered Blood blessed and is adept at wielding all of the powers associated with the blessed. Due to her relationship with the White, she was able to discover uses for the product that most of blood blessed do not know, such as using blue product to plant "seeds" or ideas within people's minds. She used this power to convince Madadme Bondersil to send the Torcreek expedition as well as to keep the members of the expedition desirous of discovering the White. Only Clay proved resilient to the effects.
Carvenport

The largest foreign settlement on Arradsia and seat of the Ironship Trading Syndicate's power on the continent.

## History

### The Waking Fire

In the prologue, the last Black to be captured alive is brought to the city to be harvested. It breaks free of its restraints and kills hundreds of people until it is finally put down by Braddon Torcreek and Lodima Bondasil.

The city is besieged by Corvantine forces until an invasion of blue drakes destroyed the Corvantine fleet and trapped the remaining people in the city. Greens patrolling the jungle kept people from retreating, while Reds patrolled the skies.

Under the guidance of Lizanne Lethridge, acting in place of the recently deceased Lodima Bondersil, a plan for the temporary defense and evacuation of the city was put in place. Jermayah and Tekela set to work instructing other artisans in the manufacturing and assembling of the new Growler and Thumper firearms. The citizens entrenched themselves, setting up gunnery nests along the walls to combat the Reds, Greens, and Spoiled, while the manufacturers worked
Blood-blessed

Blood-blessed are individuals who gain abilities from consuming elixirs made from the blood of the drakes native to the continent of Arradsia.

Children are tested together at an event called the... A drop of drakes blood is placed on their skin. The blood will scorch or even burn the skin of a normal person. But on a blood-blessed it will leave behind a pearl white drop.

Every blood-blessed can use the various types of blood or "product", but some blessed are more proficient with certain kinds over others. Claydon is proficient with black blood while Lizanne is equally proficient with all four.

## Consumption

There are various ways in which a blessed may absorb product. The original is by imbibing the product, though raw product can have terribly damaging effects on the blessed's body. In later years, distillations have been created which allow for the mixing of various bloods as well as diluting the blood so as to make much more use of a barrel of product.

Jermayah Tollermine of The Ironship Trading Syndicate invented an arm mounted device which allows a blessed to inject themselves with product via syringes. The spider, as it is called, is used for covert operations and can allow a blessed to surprise an opponent by using product without having to take the time to raise a vial or flask to their mouth.

## Known Blood-Blessed

* Claydon Torcreek
* Lizanne Lethridge
* Ethlynne Drystone
* Silverpin
* Lodima Bondersil
* The Dressmaker
* The Tinker
* Red Allice
* Edgerhand
Ironship Academy of Female Education

## The Academy

A finishing academy for female Blood blessed of the Ironship Trading Syndicate. To outsiders it is merely a prestigious school. In reality it teaches spycraft, seduction and sexual techniques,martial combat, espionage and counter-espionage, and Blood blessed techniques.It is similar tot he CIA's farm.

## Graduates

* Lodima Bondersil
* Lizanne Letheridge
* Ethlynn Drystone
Claydon Torcreek

Braddon Torcreek (uncle)

Fredabel Torcreek (aunt)

Loriabeth Torcreek (cousin)

Claydon Torcreek is one of the main POV characters in the *Draconis Memoria.*

## Personality

Clay's temper runs hot. This causes him to act or speak first and think later. As the books progress and he grows as a person, he becomes more thoughtful.

He is a natural protector. This instinct stems from an abusive father who murdered Clay's mother. After he killed his father and was living on the streets, Clay adopted the orphaned Derk and Joya. This instinct was seen again when his cousin Loriabeth was about to be attacked by Greens. Clay jumped from the wall and ran to her aid before anyone could stop him.

Clay falls into a relationship with Silverpin, a girl in his uncles expedition group. Later she is revealed to be a blood blessed and a vessel for the whites bidding. She corrupts the group, forcing them to continue on the quest to find the white. Clay tires to resist but does not wish to harm Sikverpin as he has fallen in love with her at this point. He doesnt think she is evil but misguided. Later on, he has to kill Silverpin when they encounter the white. This scars Clay and he will later be haunted by the ghost of Silverpin in blue trances.

## History

### Early Life

Clay was present for the Carvenport disaster. The Black's escape allowed him to leave without being registered as a Blood-blessed.

His father was an abusive alcoholic. Clay's mother was a kind woman who did her best to raise him, but after she died, all that was left was Clay's father. At some point Clay killed his father, Braddon's brother, and when he tried to take refuge with Braddon, he was turned away for patricide.

## The Empire of Ashes

###

## Abilities and Powers

Clay is an unregistered blood-blessed. Like all blood-blessed, he gains power from consuming the blood of drakes. He is most proficient with Black.

## Relationships

* Lizanne Lethridge
* Braddon Torcreek
* Silverpin