recursal/Fanatic-Fandom huggingface dataset:
Uvula of Proclamation

## Location

Location

When the Uvula is equipped, you have a chance of earning Tears of Atonement when destroying an object.

Acquired in the Wasteland of the Buried Churches.

## Lore

Decree from His Holiness Escribar

"It shall be called the Anointed Legion" said His Holiness. "Under the armour, their bodies shall be covered with bandages anointed with oils that I myself will bless. They will protect the Mother of Mothers as I will protect them."
Ravine of the High Stones

**The Ravine of the High Stones** is the second playable area in Blasphemous 2. It serves as an introduction to enemies in the game, containing many Wheelbroken and Flagellants (notably both earlier enemies in the first game).

Upon entering the first room of the area, The Penitent One is approached by Anunciada who rises down from the sky, informing him of the Archconfraternity and the birth of the Miracle's child. This serves as an important message that drives the plot throughout the game.

Additionally, the area contains 2 Children of the Golden Visage and the chant prayer Peteneras to the Burial of the Lights. It acts as a precursor to the main city area of the game, The City of the Blessed Name, and has a separate entrance unlockable from the Aqueduct of the Costales.

This area contains no boss.

## Inhabitants

* Flagellant
* Winged Beast

## Points of Interest

Atop a set of platforms in the fourth accessible screen of the area (see gallery below).

## Gallery

The Penitent One's first interaction with Anunciada.The area's only Prie Dieu.Location of the Peteneras to the Burial of the Lights prayer.One of the area's two Children of the Golden Visage.Singular Winged Beast on the rightmost screen of the area.Complete map of the area.
The True Shrine

The Penitent One can heed the requests of Lvdovico in Albero to collect all of Tentudia's remains and return them to the Order of the True Burial so that she can be given a proper burial as part of the True Shrine achievement:

Bring all the offerings to Ludovico.

It requires the Blood Perpetuated in Sand and Three Gnarled Tongues Relics.

He gives  500 and  1000 for the first two remains, then once the three remains have been delivered he will give the Debla of the Lights Prayer.
Wandering Tomb

The **Wandering Tomb** is a man that carries a sword and has a large coffin on his back, entirely made of stone. He is very similar to the Sleepless Tomb except he is smaller.

## Behaviour and Tactics

* **Heavy Slash**: The enemy makes a heavy slash with its sword.

The coffin on the enemy's back functions as a shield, blocking damage done from behind. Thusly, he can only be hit from the front. He is also quite slow, but does a considerable amount of damage with his **Heavy Slash** attack.

His attack is quick and can be blocked, but not parried. If it hits, it will knock the Penitent One backward. The recommended strategy is to hit the enemy from the front, block the hit, then repeat until he is defeated. If prayers are to be used, then they must be cast in front of the enemy.
Vitrified Lightning Bolt

Location

Slightly increases resistance fo Lightning damage.

Found in Crown of Towers inside a chest, accessible through a time-limit puzzle.

## Lore

Cameo that holds the final death rattle of a terrible storm. The small mirror inside was enough to contain the lightning, keeping the memory of that night alive forever.
Sphere of the Sacred Smoke

## Location

Location

Small, translucent pearl, with a closing mechanism that's almost impossible to see. They were traditionally filled with the vapours coming from the big incense burners, in the Mother of Mothers. This bead, however, contains something different. Its miraculous influence fills the bile flasks after some attacks, but the Miracle is capricious, and this does not happen often.

Acquired in the Wall of the Holy Prohibitions.

## Lore

"...Once everyone had left, she approached the bonfire, still smoking with the scorched remains of the heretic. With a swift gesture of her fingers, she triggered the imperceptible lock that would open the tiny jewelled pearl in two and, passing it through the grey smoke, she closed it again, trusting that it would preserve that smoke forever..."
Three Holy Wounds

The three **Holy Wounds**, part of the Three Humiliations trial, and each of them symbolize one of the three sources of suffering in the soul of His Holiness, which is likely referring to Escribar, but could possibly be referring to the Twisted One.

To obtain them, the **Penitent One** must defeat 3 bosses:

* Ten Piedad, yields Holy Wound of Attrition
* Tres Angustias, yields Holy Wound of Contrition
* Our Lady of the Charred Visage, yields Holy Wound of Compunction

In the room after each of these boss fights is the resting place of a saint. The **Penitent One** will kneel before these saints and then be transferred to the Dream, where he will have audience with one of the Golden Visages, who will gift him one of the three **Holy Wounds**, depending on the boss that was just defeated.

It is not clear if the saints encountered after each boss are connected to their respective bosses. The two saints following the **Ten Piedad** and **Tres Angustias** boss fight do not bear any physical resemblance to their respective bosses, but the saint after the fight with **Our Lady of the Charred Visage** does seem to resemble her. The Miracle did create the **Holy Visages** from the fervor of these saints to guard the **Holy Wounds**, but it’s possible that the bosses required to be defeated in order to get the **Wounds** are not explicitly guarding them.
Token of Appreciation

Just an ordinary marble, presented as thanks for the charity received. Somehow, the scratched glass resonates with the empty Bile Flasks, increasing your strength when their liquid has run out.

Acquired in Albero. Requires 5,000 tears to donate to the shrine inside the Church. Going out then in spawns the bead on the ground inside the church.

## Lore

Finally, the church is going to open after so long. Soon, the constant silence of this place will end. A new light will enter through the gate and dust will rise from the worn tiles and damp wood of the pews. Everything must be perfect. Everything in place and ready. I am the child of the mass. This is my calling.

 Effect

While equipped, if ALL bile flasks are depleted, sword attacks deal +15% damage.

The effect is always on if Heart of the Holy Purge is equipped.

Does not affect Prayer or Fervorous Blood damage.
Sphere Kissed by the Storm

Location

Significantly increases resistance to Lightning damage.

Found in Two Moons inside a chest. Mercy of the Wind and Scion's Protection are requiered to access it, as well as the tower has to be inverted through one of the fountains. (Marked on the location picture)

## Lore

A metallic ball that emits an unusual glow. It was part of the yamur that crowned the tallest tower of the Two Moons, until it was struck down by lightning.
Taranto to My Sister

## Location

Location

Plea to the storms, intoned by dry throats and shaking voices. Calls forth blazing rays that pierce the clouds, striking down nearby enemies.

Acquired on the Bridge of the Three Calvaries after defeating Esdras.

In Blasphemous 2, it is obtained near Profundo Lamento, above the room which leads to the Lady of the Chalices. It requires Scions' Protection ability and a Veredicto to hit a bell to reach the box which contains the prayer.

## Lore

"Sister of mine, don't leave me,

for I carry you in my breast and in my heart

Sister of mine, don't leave me bleeding

for I carry you in my chest and in my blood

Sister of mine, don't leave me in silence,

for I carry you in my bosom and in my song."

## Gallery

An image of Taranto's lightning bolts.Taranto in action.
Wraith

The **Wraith** is a ghostly figure that wears black robes and a tall, pointed hood. It can float through walls and obstacles, and attacks by throwing a ball of magic.

## Behaviour and Tactics

* **Blast:** Launches a small projectile that deals magic damage and slightly tracks the player.

Knocking the **Wraith** back will reset the attack time, giving enough time to attack it again, so attacking aggressively is very effective. The projectile can be crouched under, dodged, or jumped over, but cannot be parried or blocked. Air Impulses are very effective for dealing with this enemy.
Two Moons

**Two Moons** is a late game area in Blasphemous 2 that can be accessed after defeating Sínodo, Hymn of the Thousand Voices in The Severed Tower. It notably contains the boss Svsona, Fermosa Fembra, who will reward The Penitent One with the Mirrored Key when defeated, unlocking the cage of the fifth and final dove. The area can first be accessed from the Elevated Temples, or from the second Procession of Shadows location in the north-most part of Choir of Thorns.

The area is set in a lakeside palace filled with enemies and electrical traps that The Penitent One must use the Mercy of the Wind ability to traverse. The area also contains “fountain rooms” that act as portals to transport The Penitent One to the southern section of the map: a strange mirrored version of the upper area. Yerma's story is heavily explored here, with much of her dialogue referencing the story of Two Moons and Svsona.

The area contains two Holy Brothers of the Golden Visage and one boss.

## Inhabitants

* Bellido
* Caged Skull
* Flagellant
* Sentinel
* Coffin Carriers
* Shielded Shawl
* Iron Maiden
* Turifer
* Shield Warden
* Ambusher
* Svsona, Fermosa Fembra (Boss)

## Points of Interest

 File:Item Wax Seed.png | Wax Seed
 File:Item Cursed Letter, Page 2.png | Cursed Letter, Page 2
 File:Item Fervent Kiss.png | Fervent Kiss
Rosary bead found on the body of Yerma after not following her quest and finding her dead in the Svsona, Formosa Fembra boss room (Zejel of the Cruelest Thorn can then be found in Casto's shop in Forlorn Patio).

## Gallery

Left-most Prie Dieu in Two Moons with electrical trap.Central courtyard room in Two Moons.Shield Warden in the room where the Sphere Kissed by the Storm rosary bead is found.Cutscene depicting Svsona's deformation.Svsona, Formosa Fembra boss with Yerma deceased.Yerma giving The Penitent One the Zejel of the Cruelest Thorn prayer.Full upper map of the area.Full lower map of the area.Two Moons as depicted in the cutscene played after killing Sínodo, Hymn of the Thousand Voices in The Severed Tower.
Severed Hand

## Location

Location

A severed hand that tightly grasps a broken bell, sometimes afflicted by slight spasms. The Affliction sometimes leaves its mark on mundane-looking objects, unable to reveal the miracle under its mantle of corruption.

Found in the Desecrated Cistern, right before the door to the fountain, slide under the floor on the opposite side below where the corpse is. Requires Nail Uprooted from Dirt to reach.

Can be given to the statue in the Lake of Silent Pilgrims, accessed through the fountain in Albero, in return of the Incorrupt Hand of the Fraternal Master Relic.

## Lore

"... As soon as the atrocious earth tremor was heard, they knew something dreadful had happened. They searched for their master in the deepest parts of the cave, where they were met with a gigantic dust cloud that extended far beyond their eyes, and even though they called the name of their master, there were no answers. Days went by until the cloud cleared and they could face the devastating consequences of the landslide, feeling hopeless, but suddenly, amidst their tears, they heard a faraway sound..."
The Saeta

A mysterious force said to be able to unearth the deepest of secrets hidden by the Miracle. According to Jibrael, the **Saeta** dated a long time back ago, to the time period shortly after the High Wills had just and mischievously fulfilled the wish for punishment of a youngster, turning him into the Twisted One and manifested the Miracle for the first time in Cvstodia.

One particular devotee to the Twisted One is Laudes, whose immense passion exuded from her body in the form of liquid gold and, by High Wills' working, became incarnated as four women: four replicas, four reflections of Laudes. These Five Dawns took upon themselves to guard and parade the Twisted One in public, while he still "lived in a divine prison of pain and piety, supported on and rooted in a tree, between sobs and cracks". Accordingly, the **Saeta** first arose as the procession march which resouded far and wide and announced the Twisted One's presence. It is implied that Jibrael himself played the Saeta during those processions.

After the Twisted One's final passing, the High Wills, jealous of Laudes's passionate devotion and ardour *towards* **him** *instead of towards* **their Miracle**, cursed, condemned, and bound the Five Dawns to its whim and sealed them five, asleep and undead, in five crystal sarcophagi as punishment. Consequently, the Saeta became a force in itself, to be blown from Jibrael's twisted bronze bugle, in order that the Saeta can resound again and awaken the Amanecidas and Laudes up from their slumber whenever the High Wills, which never forget them, need them again.

## Trivia

* The first mention of the **Saeta** is the prayer Saeta Dolorosa from Gemino's quest, this may or may not have been foreshadowing of The Stir of Dawn DLC
* *Saeta* means "arrow" or "dart" in Spanish, alluding to the emotional reaction of intense sorrow in audience when hearing a certain kind of religious songs, hence their name. Indeed, the Saeta (or just an excerpt) played by Jibrael ends with the highest of the first four notes of a **minor** scale, which is generally perceived as sorrowful and overwhelmingly used in sad music.
Remains of Tentudia's Hair

## Location

Location

Remain of the thorned hairs of the novice Tentudía that were isolated from the rest so she could not receive a holy burial.

Found in Where Olive Trees Wither.

Can be given to Lvdovico in the window of the second house in Albero, as part of The True Shrine quest.

## Lore

"Tentudía spent several years in that nunnery, and as she grew up, it became harder and harder to hide her hair: it wouldn't stop twisting and growing thorns, and the blood from the wounds it caused her did not take long to stain her pure white habit. The nuns, upon realising, were frightened by it and soon began considering her cursed, and a heretic, just as the parents of the girl had feared would happen."
Wheelbroken

The **Wheelbroken** is an enemy encountered early in Blasphemous. He is a tonsured man in a loincloth that carries a wheel as a weapon.

## Behaviour and Tactics

* **Wheel Swing:** The enemy pulls the wheel back and swings it forward, dealing damage and slightly knocking the Penitent One back.

The Penitent One can dodge the attack or parry.

### Execution

The Wheelbroken drops the wheel and falls to his knees. The wheel rolls towards the Penitent One, who grabs the wheel and swings it at the man's neck, decapitating him. The Penitent One then stomps on the head, shattering it.
Scaly Coin

Disturbing golden disc, covered by the dry moult of a reptile. The bas-relief of a claw was considered a symbol of greed, and increases the number of Tears of Atonement harvested with each attack.

Found after finishing the sixth portal.

One needs to break the Statues of Confessors, then enter the portal that appears in their places with the Weight of True Guilt equipped and defeat the five waves of enemies in the Confessor Dungeon.

## Lore

Look at this page, at the drawings it contains... A horse reading the Holy Scriptures, monkeys dressed as bishops, and a reptile being worshipped by a crowd. Do you hear those murmurs? It is the brothers, warning us of the danger of these pages. We must leave this book in its place.

## Effect

Grants +50%  . This effect can stack additively with Zambra to the Resplendent Crown and Heart of the Holy Purge for a total of +90%  .
Zarabanda of the Safe Haven

Song that blessed the walls of sacred rooms. Convenes an incorporeal shield that damages enemies, and destroys some projectiles.

Given by Viridiana after the last fight she helps with.

## Lore

"Our relief comes from pain

Our relief comes from punishment

Our relief has no forgiveness

Our relief has no salvation

Hence I'm intoning this song

That's why I grieve in my heart."

## Gallery

An image of Zarabanda's protective shields.Zarabanda's protective shields in motion.
Smoking Heart of Incense

## Location

Location

Enhances the power and duration of Prayers, but also increases their cost by one Fervour bar.

Acquired in Mother of Mothers after completing the Great Censer platforming challenge. Requires Blood Perpetuated in Sand to reach.

## Lore

The Works and Graces of the Sorrowful Miracle. First Verse

The great dry tree into which His Holiness was transformed by work and grace of the Miracle burned in a night of heavy storms. It burned for ninety days, and as it was consumed, it left an enormous pile of ashes that covered the cathedral's main ambulatory tower, leaving His Holiness' Turned Throne on the top. All those who were present, and all those who arrived and tried to climb to the summit, were swallowed by the ashes. And the cathedral fell silent.

## Effect

It increases the damage and duration of Prayers but also increases their cost by one Fervour bar. Also increases the power of Fervorous Blood.

While equipped, Prayers deal +100% damage and Fervorous Blood deals approximately +50% damage. It will also add 5 seconds to the duration of prayers, making duration based prayers last longer but increasing the cooldown of instant prayers.

Effect stacks additively with Drop of Coagulated Ink, for a total of +200% prayer damage.
Seguiriya to your Eyes like Stars

## Location

Location

Brief hymn to the night skies. Overwhelms The Penitent One with the fury of the righteous, increasing the speed of his attacks for some time.

Acquired in Mercy Dreams.

## Lore

"There is a small girl with two star-like eyes

Who, when she looks at me, makes me stay by her side

They say she's a saint, came down from the sky

Do not cry, my child, or I'll get lost on the way

What is it that tolls?

The bells in the distance

What is it that cries?

On her face, eyes star-like."

## Gallery

An image of Seguiriya's effect on walking.Seguiriya's effect on attacks.
Headless Chamberlain

The **Headless Chamberlain** carries it's head on a pillow and has a ruff where it would be instead. It kneels down on one leg and holds a sack. One variety sends out a small head while another sends out a golden skull.

## Behaviour and Tactics

* **Small Head:** The enemy will spawn a small head which chases after the Penitent One, dealing contact damage.
* **Skull**: The enemy will spawn a skull which chases after the **Penitent One**, dealing contact damage and exploding upon death.

The **Small Heads** only deal contact damage and are destroyed upon contact while the **Skulls** will explode upon contact.

Dealing with the heads first makes it a lot easier to reach the **Headless Chamberlain**, since there is a lot of climbing involved in the area and getting damaged would risk falling off. The enemy will stop summoning heads upon being destroyed, however any heads it summoned before dying will stay alive until they are destroyed.

Exploding **Skulls** deal damage to enemies upon exploding, destroying other **Skulls** and harming the **Headless Chamberlain**, allowing to destroy him from afar without spending Fervour for Miracles.
Page Creation Help

## Intro

Hello! This is a page of our expectations and guidelines for every page on the wiki. First of all, have fun with it, and keep all the content on the wiki SFW. We may have porn on the server but we can't have porn here. Secondly, keep everything by any guidelines given, and if there aren't any guidelines given for a kind of page you want to create, ask the mods on our discord server. This Wiki is WIP, so it's all under construction.

## Member Page Construction Guide

To make a member page, start by going to the right side of any page, and clicking "Add New Page", and naming the page the name of the member. That will be the name of the page, and will also be the url of the page, with spaces replaced by underscores.

Once on this page, you want to go to the left side of the highlighted box, and see a button called "Insert". Click it for a dropdown, and on it there is a button that is called infoboxes, click that and once you see "Infobox character", click on that and you get the character infobox. For character infoboxes, just fill out the requested info, and use the t!info [username] command to find out the date the user joined. All images in character boxes must be .jpg files, as .png files tend to not work.

Afterwards, you'll want 4 topics overall on the page:

1. Who This
2. Appearance
3. History
4. Abilities

along with any other topics you'd like to add, as long as it's relevant and not able to be condensed into the other topics. Each topic must have at least a paragraph consisting of 4 sentences at the very least. To format those topics into header, create a new paragraph for the text that is going to be the header, and press Ctrl+2. To change text back to the paragraph form, press Ctrl+0.

Any Member Page that does not reach these requirements will be marked as a stub.
Sanguine Fountains

Sanguine Fountains are used to refill Bile Flasks and also to increase the maximum number of heals by filling Empty Bile Vessels.

## Locations

1. Desecrated Cistern
2. Graveyard of the Peaks
3. Grievance Ascends
4. Jondo
5. Library of the Negated Words
6. Mother of Mothers

## Location Gallery

#01 In Desecrated Cistern#02 In Graveyard of the Peaks#03 In Grievance Ascends#04 In Jondo#05 In Library of the Negated Words#06 In Mother of Mothers
Saeta Dolorosa

## Location

Location

The pain of the flesh embodied the definitive penance, total detachment of self in firm pursuit of virtue. This sorrowful and desperate chant overflows with conviction, and those who intone it will be rewarded with vital energy for every hit they land on their enemies.

Acquired in the cave in Where Olive Trees Wither, can be reached earlier by achieving the best outcome in the Gemino quest line, OR, by using the Linen of Golden Thread  later on to drop down from above the rope bridges in Where Olive Trees Wither.

## Lore

"Let me grieve, let me suffer

For one wound on me is one less on you

Let me bleed, let me feel

For a cut on me is a caress for you

Let me cry, let me moan

As all of my tears are only for me."
Solea of Excommunication

## Location

Location

Prayer that ignites the blood with unbridled fervour. For a while, the quick attacks of The Penitent One are replaced with a devastating blow that annihilates enemies.

Acquired in Jondo. Requires Three Gnarled Tongues to obtain. From the Prie Dieu, descend down the ladder to the right and jump to the furthest ladder on the right. Drop onto the platform below and ascend the climbable wall to the right. Continue to the right and then drop down to the next platform. Climb the roots from the right side. The prayer is located inside the golden coffin.

## Lore

Forgive me, Father

Excuse me from this oath

Do not let your eternal Miracle

Take over my soul

And possess my body

For I fear the Miracle,

More than I fear my own torment.

## Effect

Gives the Penitent One's strikes with the Mea Culpa increased damage (somewhere between the 3rd and 4th hit of a combo's worth), but restricts combo capabilities to only the first and second hit of the standard grounded attack string. Other attacks, such as the charge and downwards plunge strikes, are still available and are also affected by the damage bonus.

Visually, attacks have a thicker trail when the sword is swung.

## Gallery

Solea of Excommunication's effect on the attack animation.
Tentudia's Carnal Remains

## Location

Location

Remains of the murdered novice Tentudía that were isolated from the rest so she could not receive a holy burial.

Found in the Wasteland of the Buried Churches. Requires Blood Perpetuated in Sand to reach.

Can be given to Lvdovico in the window of the second house in Albero, as part of The True Shrine quest.

## Lore

"Who was Tentudía, you ask? Well, she was once a girl born in this same yellowish village of Albero, like you and me. On her fifteenth year, something extremely unusual happened. Her parents watched as part of her hair began twisting, unavoidably turning into very thin thorns. Concerned with the thought that it might be a punishment from the Miracle, they locked her in as a novice inside a distant nunnery, famous for its strict cloistering, thus preventing the discovery of what would have, undoubtedly, been considered heresy."
Aries

**Aries**, "*The White Lamb*", is a Celestial Spirit that is one of the 12 Golden Zodiac Keys. Her key is currently owned by Lucy Heartfilia, and was formerly owned by Karen Lilica and Angel.

## Statistics

* **Name**: Aries, The White Lamb, The Ram
* **Origin**: Fairy Tail
* **Gender**: Female
* **Classification**: Celestial Spirit, Twelve Zodiac
* **Height**:
* **Weight**:
* **Measurement(s)**:
* **Skin Color**: Light
* **Eye Color**: Purple
* **Hair Color**: Pink
* **Main Attire**: White and fluffy, wool-like clothing
* **Alignment**: Good
* **Status**: Active
* **Class**: **B-Class**
* **Main Skills**: Wool Magic
* **Weaknesses**: Can't stay in the human world for a long time as it may result in her death.
* **Notable Attacks/Techniques**: Wool Bomb, Wool Wall, Wool Cushion
* **Voice Actor**:

### Power Stats

* **Attack Potency**: **Building level**
* **Speed**: **Supersonic+**
* **Lifting Strength**: **Unknown**
* **Striking Strength**: **Class MJ**
* **Durability**: **Wall level**
* **Stamina**: **Peak Human**
* **Range**: Several **Tens of Meters**
* **Intelligence**: **Normal**
* **Fighting Ability**: **Experienced**

## Appearance

Aries is a female spirit who resembles a young woman with pink hair, brown eyes and a pair of twisted horns on her head. Aries usually wears clothes that have a wool-like style, white and fluffy. In her very first appearance, Aries did not have a satchel on her waist and her neck was covered in white wool rather than the pink wool shown in her recent appearance.

## Personality

Aries is very shy, modest and polite. She frequently apologizes, even if she didn't do anything wrong to her owner. Still, she is very sweet and able to appreciate how kind of an owner Lucy is. She is quite easily frightened. Despite this, she is very obedient and willing to fight for her owner.

## Powers and Abilities

### Main Powers and Weapons

**Wool Magic**: Aries' Magic allows her to create and manipulate pink wool that covers opponents by distracting them, sending them into a relaxed and comfortable state. Aries is able to create enough wool to entangle many opponents at once, as well as use it underwater.

* **Wool Bomb**: Aries conjures a massive amount of Magical wool around her opponents, in which she can ambush them in any given direction and lull them into a relaxed state, bringing the battle to her advantage.
* **Wool Wall**: Aries conjures a thick cloud of pink wool which protects her from attacks, and like her other wool attack, feels very soft.
* **Wool Cushion**: Aries conjures a massive woolen cushion that spirals from the ground. It acts as an airbag which allows those falling from high ground to remain unharmed.

**Immortality**: As a Celestial Spirit, Aries cannot die, unless she is somehow forced to stay in the Human World.
Warden of the Silent Sorrow

"???"

**Warden of the Silent Sorrow** is the first boss of Blasphemous and can be found in the pits of the Brotherhood of the Silent Sorrow, the starting/tutorial area. He has green liturgical vestments and an iron mask, and attacks with a gold candelabra. Two of them are also found again later at the Wall of the Holy Prohibitions.

## Behaviour and Tactics

* **Jump**: The Warden of the Silent Sorrow will make a high jump, possibly causing contact damage.
* **Slam**: The Warden of the Silent Sorrow slams the ground with his weapon, causing a shockwave that travels a fair distance.

His attacks cannot be parried, but can be blocked and dodged through easily. His jump is more of a change of position than an attack, causing only possible contact damage.

His slam causes a shockwave, so to avoid it, either jump after getting away from him or slide through his attack. The best way to defeat him is to stick close to him and dodge through his leg when he begins his slam attack.

He does not have a second phase.

## Trivia

* In the game files, the Warden is referred to as "elder brother"
Soldier of the Anointed Legion

**Soldiers of the Anointed Legion** are enemies in Blasphemous, dressed in silver armor and red clothes that are doused in oils and blessed by His Holiness Escribar. They make up the Anointed Legion. They use a blunt force weapon that resembles an *aspergillum*, an instrument used by the Roman Catholic Church for sprinkling holy water.

Three **Soldiers** found in the Archcathedral Rooftops drop one of the Three Marks of Refuge each, required for the Socorro and Cleofas quest. Upon first encountering these three, the exits on either side of the platform will close and not open until the enemy has been defeated.

## Behaviour and Tactics

* **Hammer Spin**: The enemy will spin a few times while his hammer is imbued with lightning.
* **Hammer Blow**: The enemy will swing his hammer in front of him.
* **Lightning Summon**: The enemy will smash his hammer on the ground and summon a bolt of lightning in front of him.

Increased health, higher damage output, and more variation in attacks make **Soldiers of the Anointed Legion** more difficult than the average enemy. However, the **Hammer Spin** and **Hammer Blow** attacks can be parried while the **Lightning Summon** can be dodged through. Parrying and dodging is the recommended strategy for defeating these enemies as quickly as possible.

## Gallery

Screenshot Soldier of the Anointed Legion 01.jpgScreenshot Soldier of the Anointed Legion 02.jpgScreenshot Soldier of the Anointed Legion 03.jpg
Sleepless Tomb

The **Sleepless Tomb** is a stone statue which carries a tomb upon its back and a round mace above its head.

Killing one is required for the Chalice of Inverted Verses quest.

## Behaviour and Tactics

* **Smash**: The enemy delivers a powerful blow with her mace.

Before delivering an attack, the **Sleepless Tomb** will walk around backwards and forwards with her mace above her. After some time, she will pause and swing her mace downwards, dealing a lot of damage and knocking the Penitent One backwards. The enemy takes a long time to recover after every attack, so she can be aggressively attacked during this recovery time. When the enemy stops moving, block the attack or dash away. Getting the right timing for blocking and dodging may be tricky and require some practice. This enemy cannot be parried.
Seashell of the Inverted Spiral

Seashell with impossible curves, found on the sand. Its shape caught the echoes of a painful song, which increase in intensity with the suffering of the wearer. It provides some protection against all elemental damage.

Reward from a Confessor Dungeon.

One needs to break the Statues of Confessors, then enter the portal that appears in their places with the Weight of True Guilt equipped and defeat the five waves of enemies in the Confessor Dungeon.

## Lore

That seashell was of great value to her. She recounted that the shell had its spiral inverted, and that this was why, when she held it close to her ear, she could hear the sound of the waves moving away. Her parents, faced with what seemed like a confession of insanity, and out of fear that there was something of witchcraft in that cursed object, took it away and threw it off the cliff. She, in spite of all her efforts, never managed to find that seashell.
Tentudia's Skeletal Remains

## Location

Location

Remains of the novice Tentudía that were isolated from the rest so she could not receive a holy burial.

Found in the Graveyard of the Peaks.

Can be given to Lvdovico in the window of the second house in Albero, as part of The True Shrine quest.

## Lore

"The nuns planned her execution in utmost secrecy, even without a trial or a report to the church, in fear it would reach the ears of the implacable inquisitors of the Miracle. So, after her condemnation, they did not give her the proper burial worthy of the sisters of the nunnery, but instead buried the remains of her body scattered around the vicinity, because it is known that if one's body is not whole in the burial, the soul will not cross through the Dream."
Sister of the Charred Visage

The **Sister of the Charred Visage** is an enemy found within the Convent of Our Lady of the Charred Visage, as the name implies. They are nuns who wear golden masks upon their faces to cover the self-inflicted burns they make in the image of Our Lady of the Charred Visage. They use a gigantic censer full of boiling oil and severed arms as a makeshift flail.

## Behaviour and Tactics

* **Censer Smash**: The nun delivers a powerful blow with her censer, using it in the same way as a morning star. Touching the censer even after the blow is delivered will cause damage.

The **Sister** slowly walks towards her target, dragging her censer behind. When at the right distance, she turns towards the censer and uses it like a morning star to hit the player. This attack deals a lot of damage and kicks back the Penitent One. After delivering the blow, the **Sister** takes some time to drag back her censer and return to her default position, allowing a decent amount of time for attacks between her attacks.

When confronted with a **Sister**, the **Penitent One** can either dash away in the opposite direction to avoid the blow, and then run towards the nun to deliver a combo, or can dash towards the nun and crouch in front of her, as the **Penitent One** won't take damage from the contact with the chain, and when the nun is delivering her blow this creates a blind spot right in front of her. This should be used only when the nun can be disposed of in two or three blows, for when the nun starts dragging back the censer, it deals contact damage. Jumping to avoid to attack is not an option, as the nun delivers the blow from above.

The **Chain** variant doesn't have a direct attack. She simply pulls the chain that empties the boiling oil-filled cauldrons. Killing her stops the lava cauldrons from spilling, deactivating the trap.

### Execution

Only the **Jailor** variant of this enemy has an execution animation, in which the Penitent One will firstly do vertical slash at the **Sister's** mask, shattering it and causing the enemy visible distress. Afterwards, the Penitent One quickly disembowels the enemy with a swift horizontal cut, which causes her to fall to the ground, presumably already deceased. Regardless, the Penitent One then stabs the body with the Mea Culpa two more times, stirring the sword in her back before finishing the execution.

## Gallery

Screenshot Sister of the Charred Visage 01.jpgScreenshot Sister of the Charred Visage 02.jpg
Reliquary of the Sorrowful Heart

It retains in its bosom the mark of a fulfilled penance. It burdens the heart of its bearer with True Guilt, turning the Bile Flasks into receptacles of pure liquid Fervour.

Acquired after completing the game on the True Guilt penitence, in True Torment. This bead transforms the Penitent One's flasks into the fervour flasks acquired during the True Guilt penitence.

## Lore

To obtain forgiveness for the sin committed, the repentant must choose his penance and carry it along the Path of Blame until the final reconciliation with the Father. Each Path of Blame is unique and belongs only to the penitent who chooses and follows it. It will remain marked in his memory as scars on his own body, in the face of a great wound. Only in this way will he obtain victory over sin.
Winged Face

The **Winged Face** is an airborne enemy, flying in fixed patterns. It looks like a white mask with a mane of golden leaves and golden wings. The bigger version has foiur faces and more wings, and can shoot fire balls in four directions.

## Behaviour and Tactics

* **Fireballs**: The bigger version shoots fireballs in four directions in two alternating patterns.

The **Winged Face** exists in two variants: the **Lesser** and the **Big** variety.

The **Lesser** one only deals damage by contact. It has little health, and can be disposed of with a couple of blows. It flies in a fixed pattern and is usually placed in positions where it can hinder the Penitent One's movements (e.g. in a platforming section or near a climbable wall).

The **Big** one flies in a fixed pattern just like the lesser version, but shoots fireballs in addition. First, it fires four projectiles in the four cardinal directions (up, down, left, right). After a pause, it shoots another four fireballs in a diagonal pattern (north-west, north-east, south-west, south-east). It alternates between these two patterns and has a little bit more health than the **Lesser** version.

## Trivia

* This creature is inspired by a typical church decoration that represent a winged face.
Severed Right Eye of the Traitor

An eyeball of solid gold that adorned the scythe of Isidora, the singer of the dead. Condemned to an eternity of deep-rooted darkness, the melted face of the Traitor was also robbed of his eyes for he had seen too much. The lady of the ossuary was charged to watch over him, and the bones that used to sing with her found a new tomb in the darkest of corners.

Acquired after defeating Isidora, Voice of the Dead, inside the Ossuary located in Albero. This item must be given to the Fourth Visage beneath the Knot of Three Words before encountering Crisanta, otherwise the True Ending won't be achievable.

## Lore

The children opened the doors of their houses and ran out after her shouting, Isidora! Sing to us, Isidora! But, still dressed in one of her flamboyant stage outfits, Isidora did not sing to them that night.

Instead, she headed towards the cemetery and stopped before the entrance to the crypt that connects to the ossuary beneath the Church of Albero. The intrigued children fell silent behind the iron gates. And it was then that she began to intone verses that no one had ever heard before. After a short while, another distant voice could be heard, accompanying the sad melody from the depths of the crypt, forming a beautiful yet mournful duet.

The lady then walked through the stone archway, closing the door behind her. As her voice faded into the distance, more and more voices joined with her, as if a great choir of dozens was awaiting her at the bottom of the steps. When the song came to an end and they heard the final strains rise up from beneath the ground, the children walked away with tears in their eyes, and the cemetery recovered its usual silence.

Never again was the singing lady seen, and ever since she has been remembered as Isidora, the Lady of the Ossuary and the voice of the dead.
Sea of Ink

**The Sea of Ink** is a short horizontal area that can first be accessed from Profundo Lamento very early in the game, or from Mother of Mothers via a shortcut. Accessible from early on is a Forgotten Tribute, which can be located to the left of the lift from Profundo Lamento. To reach the part of the area that leads to the Sunken Cathedral, the Mercy of the Wind ability is required. The area notably contains the mini-boss Odón of the Confraternity of Salt, who is later fought again in the Sunken Cathedral (likely taking inspiration from Perpetva's mini-boss appearance in Mountains of the Endless Dusk in the original game.

The area contains one Holy Brother of the Golden Visage, and one mini-boss.

## Inhabitants

* Drowned Lancer
* Odón of the Confraternity of Salt (Mini-Boss)

## Points of Interest

Located on the screen just to the left of the lift from Profundo Lamento.

## Gallery

Screen with lift to Profundo Lamento and open shortcut to Mother of Mothers.Screen showing a Sea Diver (Dirt Diver variant).Entrance to the Sunken Cathedral.Complete map of the area.
Xavie

## Who This

A man who really likes cats and cute anime girls and has a lot of time on his hands

## Appearance

Has no real form and only exist in dreams and to people who have completely left there body and ascended to a higher plane of existence. When seen in his true form he has a gray shirt and jeans.

## Abilities

* Summon many cat pictures
* Soul can leave his body
* Breathe???
* I'm out of ideas
Silvered Lung of Dolphos

## Location

Location

Organ preserved in sparkling silver, with plenty of filigrees. Cardinal Dolphos melted his spoons in a pot, looking to escape jealousies with the argentine concoction. Protects the wearer from poisonous Miasma.

Acquired in Grievance Ascends in a tall room filled with poison gas. Allows the Penitent One to travel through areas submerged in a poisonous mist without taking damage.

## Lore

Confessions from Dolphos, Part 1

What's the use of gowns? What good is the gold from rings? Only the purity of silver that once was embellished possesses the grace of Miracle. Silver should not be seen, it should not be worn on the outside of the body, but on the inside: let it embellish the flesh, let it adorn the skin.
Trifón (Altarpiece of Favour)

Increases the damage inflicted when life is low.

Cástula and Trifón can be found at a dining table in the Palace of the Embroideries; the character alive alternates each time the room is entered.

Giving Cástula the Scroll of the Elder will reward the Remembrance of Trifón, which can be exchanged for his figure. Cástula's Remembrance can later be bought at the Forlorn Patio.

Alternatively, Trifón can be given the Cloth of the Old Woman in exchange for Remembrance of Cástula, and Trifón's remembrance bought at the Forlorn Patio.

Increases damage at low health by +10%.
Where Olive Trees Wither

The hills were once populated by blooming olive trees, but now the branches are barren and whatever fruits still remain are frozen. This is the beginning of any hopeful nun's pilgrimage to the Convent of Our Lady of the Charred Visage, and where they gathered olives to use the holy oil for sacred ceremonies. The frozen bodies of heretics and criminals left in cages hanging from the trees sway in the cold winds.

This area can be accessed via Wasteland of the Buried Churches and precedes Graveyard of the Peaks. Upon arriving in this area, just before the Prie Dieu altar, the NPC Gemino is found inside an iron statue attached to a large tree. Speaking to him will trigger his quest line. There is a secret cave in this area that can be accessed either by completing **Gemino**'s quest or with a relic acquired much later.

The Lady of the Six Sorrows can be found shortly before the **Graveyard of the Peaks**.

There is no boss in this area.

## Inhabitants

* Convicts
* Dirt Diver
* Flagellant

## Points of Interest

In the secret cave area that can be accessed either by completing Gemino's quest or using Linen of Golden Thread. Requires Blood Perpetuated in Sand to reach.

## Trivia

In the pre-release updates, the area was referred to as "Frozen Mountains".
Romance to the Crimson Mist

## Location

Location

Prayer to the sanguine mists, fruit of true fervour. Vapours of holy blood emerge from the skin of The Penitent One, damaging those who cross them.

## Lore

Burning blood

That you breathe through my body

Blood of red wine

Blood of black wine

Emerge from my skin

Emerge from my bones.

Acquired in the Library of the Negated Words.

The puzzle hints at three bones which hold the clues to it:

Karpow, nicknamed "the Daring," was a feared bounty hunter at the service of the bishopric of Cvstodia. Karpow had a cherished motto: "Get rid of everything and you'll have nothing to lose

Alsahli never believed in the authority of the Holy See of Cvstodia. He even claimed to have been able to contact the High Wills on his own: "Be fervent. That is the secret."

Sebastien Wodja lived surrounded by puppets. To him they were his family. His cries marked the night he disappeared into the flames of his theatre, exclaiming: "I forbid you to move!"

In order to solve the puzzle, fill your Fervour bar, unequip the current Mea Culpa Heart at the nearest Prie Dieu, as well as all Relics, Rosary Beads, and Prayer, and stand still in the puzzle room for approximately 6 seconds.

Beware of not missing this room, for if you equip the Apodictic Heart of Mea Culpa, the prayer will be rendered **permanently unobtainable during your current run due to said heart being permanently unremovable.**

## Gallery

An image of Crimson Mist's damaging trailSummoning the Crimson Mist
Tentudia

**Tentudia** is a woman, that having died before the events of the story, does not appear in game, but she is a key element in the True Shrine quest.

**Tentudia** had a strange condition that turned her hair into thorns, which was interpreted as a punishment from the Miracle. Her parents left her in a convent where she was later murdered by nuns who considered her heretical. Her corpse was then chopped up and left in different locations, preventing her from eternal rest.

## Relevant Item Descriptions

"Who was Tentudía, you ask? Well, she was once a girl born in this same yellowish village of Albero, like you and me. On her fifteenth year, something extremely unusual happened. Her parents watched as part of her hair began twisting, unavoidably turning into very thin thorns. Concerned with the thought that it might be a punishment from the Miracle, they locked her in as a novice inside a distant nunnery, famous for its strict cloistering, thus preventing the discovery of what would have, undoubtedly, been considered heresy."

"Tentudía spent several years in that nunnery, and as she grew up, it became harder and harder to hide her hair: it wouldn't stop twisting and growing thorns, and the blood from the wounds it caused her did not take long to stain her pure white habit. The nuns, upon realising, were frightened by it and soon began considering her cursed, and a heretic, just as the parents of the girl had feared would happen."

"The nuns planned her execution in utmost secrecy, even without a trial or a report to the church, in fear it would reach the ears of the implacable inquisitors of the Miracle. So, after her condemnation, they did not give her the proper burial worthy of the sisters of the nunnery, but instead buried the remains of her body scattered around the vicinity, because it is known that if one's body is not whole in the burial, the soul will not cross through the Dream."

If your name is Tentudía
She who left to join the nuns
Do not grieve or endure affliction
For with your unjust damnation
The Miracles you gave us
If your hair has turned to bramble
That on your pale neck draws blood
Do not grieve or endure affliction
For we present you with this song
That might tear away each thorn.

## Trivia

* The fact that her remains are scattered along different points en route to the Convent of Our Lady of the Charred Visage may suggest that this was the convent she was sent to.
* Tentudia is an actual female name in Spain (though it's quite uncommon). It originates from a prayer from legend known as "Detén tu dia" which literally means "May the day stop" or "May the sun stop". The legend it originates from tells the story of soldiers who fought in a battle where they prayed to the Virgin Mary in order to make the day longer so they could have enough daylight to survive and win the battle.
Tirana of the Celestial Bastion

Location

A prayer that abuses the bounties of the Miracle to sanctify the very air around whoever intones it. It generates a barrier of divine lightning that damage any enemies trying to cross it.

Found on the ground to the left of the Prie Dieu in the top most area of the Brotherhood of the Silent Sorrow. Requires the Blood Perpetuated in Sand to climb to the higher ledge past the first Prie Dieu.

## Lore

I do not fear punishment

for wanting to know

what is forbidden,

for asking

more than I should,

for wanting to look

beyond the olive groves.

I do not fear punishment.

For everything hails from the Divine.