Magical Girl Raising Project: Restart (Part 1)/Synopsis

## What is *Magical Girl Raising Project?*

☆ Simple and fun for beginners, yet deep enough to keep experts addicted!

☆ Features Magical Trace System controls that feel just like real life!

☆ Amazing, ultra-realistic graphics!

☆ An ever-increasing library of items to get your collector’s spirit burning!

☆ Completely free to play! No purchases required — ever!

The Mobile app, *Magical Girl Raising Project*, is officially relaunched to be specifically for training Magical girls. Magical girls are encouraged to use it to strengthen their friendships as well as utilize their strength, kindness, knowledge, and courage in order to survive the game. The goal of the game is to progress through the world and unlock areas along the wall, as well as ultimately defeat the Evil King.

● Objective: to defeat the Evil King.

● Completion reward: ten billion yen - but only to the player who lands the finishing blow.

● Area unlock award: one million yen - but only to the players who unlock them.

● Participation award: one hundred thousand yen - received even in the case of a game over.

## Prologue

**Prologue (プロローグ)**

Magical Daisy and her mascot, Palette, come across a warehouse that they know will be having a drug deal. Having been sent by the Magical Kingdom to raid the warehouse and apprehend the perpetrators. Daisy points her finger at the warehouse and activates her magic. It is eventually revealed that this scene is from the Magical Daisy Anime, which was based on a magical girl of the same name.

The real life Magical Daisy, while on a patrol, helps take a drunken man home. Afterwards, she patrols downtown, scouring the area for any trouble or disputes. After finding none, she finally heads home and detransforms into Kiku Yakumo. Kiku reflects on her school days as a Magical Girl, as well as her parting with her mascot, Palette. Kiku also reflects on the success of the Magical Daisy anime, as well as how gleefully she had posted on forums online.

However, now that she has started University, Kiku realizes just how much she regrets prioritizing her Magical Girl activities as opposed to doing things like studying more or getting even a part-time job. Kiku even starts to question her life as Magical Daisy.

Her pessimistic reflection of her life is interrupted by a notification on her cell phone, which Kiku discovers is an e-mail about *Magical Girl Raising Project*. Kiku, believing it to be a prank or spam, attempts to delete the mail, but realizes that nothing she did worked. Eventually, she gets to the end of the e-mail, and watches as the text begins to radiate all of the colors of the rainbow.

### Pechka’s Confidence

During the peak of summer, a young girl waits in the shade while holding a red balloon. However, after a particularly strong gust of wind, the girl accidentally lets go of her balloon. The balloon is then grabbed a magical girl, Pechka, who lands to return the balloon to the girl. The girl comments about how Pechka is pretty, and Pechka responds with a sloppy grin before running off. Pechka herself believes that 70 percent of the reason she pursued being a magical girl was due to her being pretty.

As a human, Chika Tatehara considers her looks to be unappealing and average. She goes out of her way to avoid bringing attention to herself, but remarks that she never sees that as a bad thing. Despite this, Chika is disappointed in her inability to pursue her crush, Ninomiya, a baseball player. She knows that if she tried to push ahead of the other girls who fawned after him, they would start to spread rumors about her at school.

However, now that she had the ability to transform into a Magical girl, Chika received a huge confidence boost. She considers her body as Pechka to be angelic, but considers her clothes to be too garish. After transforming into a magical girl, Pechka removes all of her clothing and accessories, instead switching into a plain white dress. She then sneaks out of the house, using her magical ability to create something delicious.

Pechka arrives at the baseball field and quickly makes her way over to Ninomiya, too scared to look him in the eyes. She hands over the food she had used her magic to prepare before quickly heading home. After arriving home, Pechka’s magical phone begins to chirp with a text-alert, although she decides to ignore it. However, after a second, Pechka hits the ground of the Wasteland.

### The Swordswoman

After realizing that she had transformed, and that she was somewhere she didn’t recognize, Pechka opens her magical phone and begins the Tutorial Mode option on her phone. After reading the text on her phone, which states that she was now battling in *Magical Girl Raising Project*. She is then faced with five skeletons, with Pechka beginning to attack them. Once one grabs her, she freezes, and is only snapped out of her panic once the skeletons are sliced in half.

After looking around, Pechka notices Akane, who the former assumes is friendly and her savior. Pechka attempts to engage in conversation with her, with the latter not answering any of her comments or questions. Akane begins to mumble about doing things again, reaching out to grab Pechka’s throat. Pointing her sword at her throat, Akane refers to Pechka as ‘Musician’, with Pechka stammering to try and get Akane to let go. Eventually, she does, Akane remarking that Pechka must not be The Musician. Akane staggers off, with Pechka watching her go.

### Daisy in The Wasteland

Magical Daisy attacks different skeletons, using both normal punches and kicks as well as her Daisy Beam to defeat them. Daisy reflects on how deadly her beam was, as well as how her idea of using her beam to help human society had been denied by the Magical Kingdom. After defeating the skeletons, Daisy checks her phone and discovers that she has earned five magical candies and is ushered to head towards the town. Daisy decides to scale a building, attempting to use it as leverage to see the town that her magical phone had mentioned.

After discovering what she believed was the town, however, Daisy manages to dodge an attack by a mysterious figure. Daisy dodges more attacks, realizing they were coming from a sword that the figure had been holding. Daisy decides to use her daisy beam to destroy the building the person had been standing on, leading to the two of them engaging into a fight. The figure slashes her sword and Daisy shot her daisy beam, the two of them eventually engaging in hand-to-hand combat. Daisy realizes that she is fighting a fellow Magical Girl, attempting to throw her, but being unable to after having her legs swept from underneath her. Eventually, the cloud of dust the two had kicked up settles, and Daisy realizes that her opponent was gone. She realizes that she enjoyed the fight, figuring her opponent did too.

Before she leaves, Daisy hears a voice commenting that she was not The Musician. After not finding the source, Daisy returns to trying to find The Town. However, she notices a lone figure being attacked, and after cursing, charges in to help the person.

### A Distressed Magical Girl

Pechka tries her hardest to try and figure out where she is, to no avail. The stress causes her to breakdown, disheartened about how little about the situation she had figured out. To try and disguise herself from her harsh reality, Pechka begins to think about Ninomiya. However, this only leads to her beginning to doubt her abilities and the food she had given him before. She cries more, but realizing her sobs could alert more skeletons, Pechka forces herself to cry quietly.

Eventually, Pechka is startled by the sounds of footsteps and talking. She makes her way to the origin, and discovers three figures in the middle of an argument. Pechka hesitates to talk to them, and is startled once she realizes one of the girls is a talking doll. She’s even more startled when realizing that another’s lower body was that of a horse. Pechka is unsure whether or not they were friendly, leading to her attempting to back away from them. However, her Magical Phone goes off, alerting the three to her presence. Pechka then decides to run away without even trying to talk about things

### A New Team

Magical Daisy is introduced to Nokko, a maid-themed Magical girl. Nokko had told her about how she had become a magical girl at the age of four, as well as how embarrassed she is about her magical girl name. Daisy doesn’t judge, considering Nokko’s embarrassment cute.

## Chapter 2

**Good Food Makes Everyone Happy (美味しい料理でみんな幸せ)**

## Chapter 3

**The Detective and the Murder Case (探偵と殺人事件)**

## Chapter 5

**The Big Dragon and the Chinese Girl (大きな竜と中華な少女)**