Survival mode

Survival mode is an unlockable game mode in the "extras" menu and was added in the 1.4 update "Good Christian Boy". You can access this game mode after getting the good endings in all three Chapters and completing the Chapter II Prologue. Starting in a forest, Survival mode takes the form of a boss rush in which you must defeat all the game's enemies in chronological order by exploring a Mental Asylum. Some enemies and bosses have been changed in different ways to better suit the boss rush format. Unlocking and completing Survival mode will give you 2 achievements. It isn't certain when the events of Survival mode occur, however, it could be a nightmare John experiences after the events of Chapter 3's good ending. During Survival Mode you have to beat enemies in following order:

Michael; Amy Ghost; Amy; Mirror Demon(CH1); Corn demon; Thrall; Chalice demon; Basement Demon(CH2P); Mist Demon, Maze Demon, Umbilical Demon; Stalker; Confession Demon; Spindly Lady; Peekaboo Demon(CH2); Basement Demon(CH2); Blind Ones; Sister Miriam; Jeffrey; Mother, Elevator friend; Peekaboo Demon(CH3); Alu; Tiffany; Plagas Cultist; Unholy Spirit; Mirror Demon(CH3); Malphas Acolytes; Horror; Gary Miller; Astaroth and Malphas; Super Miriam.

## Rank System

After completing Survival mode you be shown statistics on how fast you completed Survival Mode, how many demons you killed and how many times you died. Depending on those statistics you will be given a rank, which follows the below criteria:

Dying 666 times will give you the **Thrall** rank;

Beating survival mode in more than 90 minutes will give you the **Altar Boy** rank;

Beating survival mode in 90 minutes or less will give you **Alma Perdida** rank;

Beating survival mode in 70/or more minutes and less than 90 minutes will give you the **Choir Boy** rank;

Beating survival mode in 70/or more minutes and less than 90 minutes, killing more than 35 demons, and dying less than 30 times will give you the **Convert** rank;

Beating survival mode in 50/or more minutes and less than 70 minutes will give you **Deacon** rank;

Beating survival mode in 50/or more minutes and less than 70 minutes, killing more than 35 demons and dying less than 20 times will give you the **Friar** rank;

Beating survival mode in 30/or more minutes and less than 50 minutes will give you the **Zealot** rank;

Beating survival mode in 30/or more minutes and less than 50 minutes, having killed more than 35 demons and died less than 10 times will give you the **Archdeacon** rank;

Beating survival mode in under 30 minutes will give you the **Saint** rank;

Beating survival mode in under 28 minutes and 46 second, having killed more than 34 demons and died less than 3 times will give you the **Better Than Airdorf** rank.

## Enemy changes

Quite a few changes have been made to the enemies in Survival mode in comparison to the regular game mode. Some changes are significant stats and mechanics changes, while others are small like the sizes and shapes of the rooms you're fighting in.

### Michael

Unlike in the main game, Michael quickly spawns again after scaring him away, without needing to move to a different area. After scaring him away he will spawn again in a random place after about 1 to 5 seconds. Upon scaring Michael away 10 times, he will die and your amount of killed demons will be increased by 1.

### Amy's Ghost

Unlike in the main game, Amy's Ghost spawns only once in the first room of the Mental Asylum and she always spawns under the entrance to the room itself and will die after scaring her away once. Amount of demons killed will be increased by 1.

### Amy

Amy acts very similar to her main game version, however her stats in survival are as if you have collected all the notes. Her first phase has only 200 hp, and she spawns the first Gray Demon when at 199 hp, and the second Gray Demon when at 100 hp. However, it's easy to kill her fast enough that the second Gray Demon won't even be visible on screen. Her second phase has 200 hp as well and is identical to the one in the main game. Phase 3 has 200 hp too and also the same amount of speed (35), as if you collected all the notes. In total she has 600 hp. During this fight, cutscenes don't play and instead she transitions to next phase instantly. After completing Phase 3, killed demons counter is increased by 1.

### Mirror Demon(CH1)

The Mirror Demon fight is absolutely identical to one in chapter 1, except for the room you're fighting it in. Counts as killing 1 demon.

### Corn Demon

Corn Demon fight is nearly identical to the one in the Chapter 2 Prologue, however, unlike in the main game you don't need to go to different rooms to spawn the demon again, and instead Demon will spawn 3 times in the same room until you defeat him. Counts as 1 demon killed.

### Thrall

A Thrall spawns from the tree after you get to the left side of the room. It is possible to skip this fight by moving to the next room, and miss out on killing a demon, so make sure you scare the Thrall away before proceeding.

### Chalice Demon

The Chalice demon fight is identical to one in Chapter 2 Prologue, except for the room you fight in. Counts as 1 demon killed.

### Basement Demon(CH2Prologue)

The Basement Demon fight is identical to one in CH2 Prologue, with the exception of the room. Counts as 1 demon killed

### Cemetery Trinity

You have to kill the Mist, Maze and Umbilical Demons to continue onward. Just like in Chapter 2, you can kill them in whatever order you want to. The Fights are identical except for rooms you fight them in. Each demon counts as +1 demon killed, giving in total +3 demons killed.

### Stalker Demon

The Stalker Demon fight is identical to the one in the Main Game. Counts as 1 demon killed.

### Confession Demon

The Confession Demon fight is identical to the one in the main game. Counts as 1 demon killed.

### Spindly Lady

This fight is identical to the one in the main game, apart from the room you're fighting in. Counts as 1 demon killed.

### Peekaboo Demon(CH2)

The Peekaboo Demon encounter is same as the one in chapter 2, except for the room. A cutscene will play when the demon gets close to you. Remember that you can't move until the demon has completely left the room. Counts as 1 demon killed, even though you never actually exorcise the Peekaboo demon in this room.

### Basement Demon(CH2)

This fight is identical to the one in Chapter 2, with the exception of the room. Also, it appears that the Twins do not appear as distractions in this fight, like they do in the Chapter 2 fight. Counts as 1 demon killed.

### Blind Ones

The Blind Ones fight has way more enemies than the original room has (Possibly 9 enemies, will need to check(please remove this when confirmed!)). However, it is much easier to complete, as you only have to walk straight to the top of the room to get to the next fight. Just be careful that you know where all the demons are, as they can easily surround you from all sides. Unlike other encounters your demon kills counter does not increase when completing this room.

### Sister Miriam

The Sister Miriam fight is very different from the one in Chapter 2. First of all, Father Garcia is absent, so you have to deal with Phase 1 all by yourself. Not only that, but just like if you're doing the bad ending, Miriam can Morph into a more stretched and grotesque version of her sprite. However, unlike in the main game, this morphing has a gameplay effect, making it so that the next phases have more hp than usual. Miriam will always have 800 hp in Phase 1. In Phase 2 she will have 60 hp if she not morphed, 120 if she has morphed once and 180 if she has morphed twice. In phase 3 she will normally have 100 hp if she hasn't morphed, 200 hp if morphed once and 300 if morphed twice. Her total hp is 960 if she morphed 0 times, 1120 if she morphed once and 1280 if she morphed twice. In every other way, the fight is exactly same, except for the lack of cutscenes. Counts as 1 demon killed upon finishing her third phase.

### Jeffrey

The Jeffery fight is quite different to the base game fight, since you will not have the assistance of the Police Officer. Instead, John has to use a rifle (A gun with one bullet) to defeat Jeffrey.

Jeffrey has 4 rooms in total, however you are only required to shoot him in the last room, and you can proceed to the next room even without completely killing Jeffrey.

Killing Jeffrey in each of the 4 rooms is required if you want to get all 36 demons, since each shot counts as a separate demon kill and in total gives you 4 demons killed.

### Mother

The Mother boss fight is nearly identical to one in the main game, with the exception of the room geometry. Counts as 1 demon killed.

### Elevator Friend

The Elevator Friend encounter is very similar to one in Chapter 3, however you only have to defeat him once. It's possible that the demon kill is not counted here if you exit the room before Elevator Friend despawns.

### Peekaboo Demon(CH3)

Peekaboo Demon fight is identical to one in main game, with the exception of where you and the demon start and the room you're fighting in. Counts as 1 demon kill.

### Alu

The Alu boss fight is very similar to one in Chapter 3, however stick figures are places differently and there is also a cauldron in the center of the room.

Letting Lisa die won't increase the number of killed demons, you must defeat Alu for it to count.

### Tiffany

Tiffany's fight is identical to the one in Chapter 3, except there are no cutscenes and you are not chased by her remains when you enter the next room. Counts as killing 1 demon.

### Plagas Cultist

The Plagas Cultist encounter is a room with 3 Plagas' in slowly moving towards you and a rifle on the right side of the room. This is considered a very difficult room to complete due to the random nature of Plagas' and how hard it is to hit more than 1 with a bullet. Killing all 3 counts as 1 demon kill.

### Unholy Spirit

Unholy Spirit fight is very similar to the one in chapter 3, except for the fact that leaving the Room to evade the Demon will just lead you back to the same room, which is easier than the base game fight because this room is a lot larger and easier to manoeuvre in.

Unlike in Chapter 3, the Unholy Spirit kills you instantly on contact without sending you to a mental asylum (likely because you're already in the asylum).

Counts as 1 demon kill.

### Mirror Demon (CH3)

The Mirror Demon fight is very similar to one in the main game, however mirrors placement and room size is different. Count as killing 1 demon. After this, the mirrors will break and Malphas Acolytes will spawn. Killing all 4 of them counts a 1 demon kill too.

### Malphas Acolytes

In this room a large horde of Malphas Acolytes appear around you and move towards you. The best strategy is to walk around and get them in 1 big group, and then exorcise them all at once. Counts as 1 demon kill.

### Horror

The Horror fight is similar to the one in Chapter 3, with the difference being the room you fight in.

Counts as 1 demon kill.

### Gary Miller

Gary fight isn't any different for the one in Chapter 3, except for the room you fight in and lack of cutscenes. Counts as 1 demon kill.

There is a 1/8th chance that when Gary uses his "Rain of Spiders" attack, he will say "AUSTRALIA" instead.

### Malphas and Astaroth

Not much has changed to this fight compared to the one in chapter 3, however, the room does not include Miriam or any Torches, allowing for full mobility throughout the room, which makes avoiding any seals slightly easier. Counts as 2 demon kills.

### Super Miriam

The Super Miriam fight is nearly identical to the one in Chapter 3, however the fight starts when you get close to the red door and you also don't have to set Miriam on fire, as she dies automatically when her hp reaches 0. Counts as 1 demon kill.