recursal/Fanatic-Fandom huggingface dataset:
Sideways Stories from Wayside School

> It has been said that these stories are strange and silly. That is probably true. However, when I told stories about you to the children at Wayside, they thought you were strange and silly. That is probably also true.
>
> Narration in introduction.

## Production information

### Publisher(s)

Harcourt Brace Jovanovich (1978-1985)
HarperTrophy (1985-present)
Bloomsbury (United Kingdom, 2004-present)

## Chronology

### Next book

*Sideways Arithmetic from Wayside School* (overall)
*Wayside School Is Falling Down* (main series)

***Sideways Stories from Wayside School*** is the first book in the *Wayside School* series. It was written by Louis Sachar and published on January 1st, 1978 by the Follett Publishing Company, with later editions being published by HarperTrophy in the United States and Bloomsbury in the United Kingdom.

## Synopsis

The book introduces the fictional setting of Wayside School, an elementary school that accidentally was built thirty stories tall, rather than one story tall with thirty classes all next to each other. The students and teachers of Wayside School are all known to exhibit strange behaviors, and this story takes time to focus on most of them, with one chapter dedicated to each character.

The book is largely episodic, with only slight references carrying over from chapter to chapter. Most of the stories can be read independently, and focus on different characters. However, these chapters are tied together by the location and key figures, such as Mrs. Jewls and Louis.

## Characters

Since the Wayside School series features so many characters, a full list can be seen here.

## Reception

At the time of writing, *Sideways Stories from Wayside School* holds a 4.14/5 rating on Goodreads.

## Trivia

* The students in Mrs. Jewls's class are all named after children Louis Sachar worked with at Hillside Elementary School, while Louis is named after himself. Mrs. Jewls was named after the teacher Mrs. Jukes, who worked at the school at the time.
* This is the first piece of media in the *Wayside School* series.
King of Afghanistanball

**King of Afghanistanball** is the King of Afghanistan, Representing the Royal Standard of Afghanistan.

## King of Afghanistanball

Hello President, i would like to slice you

### Dislikes

Being Replaced, Republicans

KoA was Born when the Kingdom of Afghanistan was Established. He was His Younger Brother. He was overthrown with his namesake during the Coup D'Etat.
TANS Yggdrasil

The Yggdrasil landed in the Ophirian Sea

**TANS Yggdrasil** (sometimes referred to as Moby Dick) is the Flagship of the Tharsian Aerial Navy, a Yggdrasil-class heavy command cruiser (this is merely the Tharsian designation, the true one is unknown), initially intended to be a ship of the Martian Republican Aerial Navy, though owing to The Calamity, it was never finished, being left in the vast underground hangars familiar to Martian Scavengers under Tharsis, being rediscovered, alongside its sister ship (designated TANS-2 Kalpavriksha) by Tharsian explorers in 2098. Yggdrasil, being the most complete, was repaired and refitted to mount Valiantium Engines. The sheer size of the Yggdrasil requires it to operate as a seaplane, conventional take-off is impossible with a craft of its size.

The Yggdrasil carries large amounts of fighter aircraft, deploying them via CATOBAR systems, akin to a regular blue water carrier, though has many advantages, mainly its greater speed, sheer size and increased offensive weaponry. The Yggdrasil carries multiple powerful Nimbus Cruise Missiles, believed to be capable of razing entire cities in minutes, these complement the roughly 200 fighter aircraft capable of being carried on the ship, though the Tharsian Air Force has never permitted this.

Yggdrasil, since its launch in 2102, has been commanded by Captain Amelie Mephisto, former captain of the Tharsian Arcion class cruiser "Blacksmith". Captain Mephisto is well known in the Tharsian Government for repeatedly requesting to use the Yggdrasil for vast expeditions across Mars.
Carmen Spark/Transformations

## Mastery

*Mastery* is Carmen's oldest and most classic form, that she's had since her inception. Generally considered the 'stepping stone' of utilizing generic lightning abilities, this form is shared by Carmen, Alex, Cynthia, and is easily learned by anybody who uses standard electricity. By charging the surrounding static in the air and charging it through her body, Carmen is able to boost her physical attributes by channeling the energy she creates through her body in a loop. While Carmen has full control of it and can use it indefinitely, inexperienced users often end up overheating their bodies due to poor management, leaving their bodies steaming in a manner similar to Dragon Ball's Ultra Instinct Omen.

Carmen uses this transformation during her first three years of attending Edensville High, but phased it out once she learned her 'Max Potential' ability in her senior year, and now no longer uses it for combat.
Artisan

* While a Forge Master labors to create heaps of Iron and Steel for adventurers to use, the artisan possesses a more refined touch. Artisan’s specialize in the crafting of Leather and cloth armor for others to use. The Artisan stitches and tailors together armor pieces for more agile and magically inclined adventurers, bestowing unique effects upon the armor they craft.

Back to Professions | Crafting Professions | Main Page
Floofy's Personal Fanfic and Story Wiki

**Welcome to the Floofy's Personal Fanfic and Story Wiki!**
just a place to organize my thoughts, universes and characters

don't know how you would've gotten here if i haven't linked you myself, but if you did, howdy

## Important articles

PlaceholderA page about your topicOur Main GirlPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Prospector

* One of the most common professions in Astria, many turn to the mines to make a living in the world. Armed with only a pick axe and the grit to dig in place for hours on end, prospectors dig for valuable minerals and gems with a keen-eye. Their specialty makes them able to gather more refined ores, and in far greater quantities than the untrained eye could.

Back to Professions | Gathering Professions | Main Page
Nymphs

* Nymphs are fairies that are adeptly attuned to nature and all life around them. They are a tad bit mischievous, using their illusion spells to mislead their onlookers. With their nimble bodies, they are quick and able to leap much higher than any human.
	+ Life's Joy - [Jump I] in Plains / Forest / Hell / Oceans
	+ Rejuvenating Rays - [Regeneration I] in the Day

Race buffs:

 2

Back to Races | Main Page
Leprechauns

* Leprechauns love gold and ale. They are known to be information brokers and always have untold information to sell you, likely for a hefty price. They are typically honest, although few of them can be tricksters for some coin.
	+ Lucky Coin - [Luck I] in Plains / Mountains / Forests
	+ Sunlight's Luck - [Regeneration I] in the Day

Race buffs:

 2

Back to Races | Main Page
List of Kinetic Abilities

### This page is here for reference.

Kinetic Abilities

Acido- Acid

Aero- Wind

Aggresio- Anger

Alco- Alcohal

Amo- Love

Anti- Antimatter

Argento- Silver

Arthro- Joints

Astero- Cosmic Energy

Astra- Astral Energy

Astro- Stars

Atmo- Weather

Atom- Atoms

Auro- Gold

Avari- Greed

Benzina- Gasses

Biblio- Books

Bio- Life/Creation

Caetum- The Sky

Carbo- Carbon

Carcino - Cancer

Chromo- Colors

Chrono- Time

Cibum- Food

Cogito- Thoughts

Coma- Hair

Cryo- Ice

Crystallo- Crystals

Cthoni- Nether/Demonic Energy

Cu- Copper

Cyber - Cyberspace

Data- Data (text, fonts, etc)

Dendro- Wood

Depictu- Art

Derma- Skin

Draco- Draconic Energy

Electro- Electricity

Electromaneto- Electro Magnetism

Erebo-Shadow

Ergo- Energy

Esso- Reality

Ether- Aether Energy

Ferri- Iron

Ferro- Metal

Figura- Shape

Filu- Thread

Flora- Plants

Flyro- Forcefields

Frigo- Snow

Fungo- Fungi

Gene- DNA

Geo Thermal- Lava/Magma

Geo- Earth

Geronto- Age

Gluco- Sugar

Gyro- Gravity

Haemo- Blood

Hakai- Destruction

Halluci- Illusions

Halo- Salt

Helio- Solar Energy

Hyalo- Glass

Hydro- Water

Hygro- Vapor

Hypno- Sleep

Imagi - Mythic/Unreal

Inferno- Hellfire

Io- Ions

Ioni- Plasma

Konio- Dust

Lea- Lead

Logi- Logic

Luna- Moonlight

Lusto - Lust

Lutum- Clay

Magneto- Magnetism

Marrioneta- Puppets

Mathe- Mathematics

Megitho- Size

Melano- Ink

Mento- Mental Energy

Mnemo- Memories

Myco - Mold

Nano- Nanites

Nebu - Nebulas

Necro- Death

Nema- Cloth

Nihili - Nothingness/Void

Niti- Bubbles

Nixu- Pressure

Noso- Disease

Nubi- Clouds

Néo- Neon

Odi- Hatred

Odyno- Pain

Oleo- Oil

Oneiro- Dreams

Onycho- Fingernails

Osteo- Bones

Oxy- Oxygen

Palleta- Paint

Palyno- Pollen

Papyro- Paper

Patho- Emotions

Phobi- Fears/Phobias

Photo- Holy-based elements

Physi- Physics

Picno - Density

Psychro - Cold

Psychu- Spiritual Energy

Pulsa- Pulses

Pyro- Fire

Quantum- Quantum Energy

Radio- Radiation

Seismo- Vibrations

Solar- Sunlight

Sono- Soundwaves

Spatio- Space

Spero- Hope

Stanno- Tin

Summo - Summoning

Suna- Sand

Sympho- Music

Techno- Technology

Tecto - Techtonic Plates

Tele-Mind

Tephra- Ash

Thanato - Death Force (death energy)

Thermo- Heat

Thirio- Animals

Toxi- Poison

Tribo- Friction

Twili- Twilight

Typho- Smoke

Umbra- Dark-based elements

Uni - Universal

Vehicu - Vehicle

Vita - Health

Vitri- Mirrors

Volu- Insects

Multi-Kinetic Abilties

Ele - Fire, Water, Wind, Earth, Ice, Lightning, Light, and Dark

Omni - Everything
Unseelie Court

The Unseelie Court (Bad Alignment) is a ranking appointed to staff members who are on the bad side of things. In fact, humans would do well to stay away from the Unseelie Court. There is virtually no way to get along with them, but there are *many* ways to upset them. The term "unseelie" translates to "unblessed". Even in the fairy world, the Unseelie Court is dark, dangerous, and corrupted. Dark magic is often the meddling of the Unseelie Court. They are known to work alongside witches and warlocks concerning black magic, or to make deals with humans. It is crucial to note these deals *never* work out well for the humans, and always are selfish in nature.

Back to Races
Elves

* Legend says that elves are the types of fairies that are the protectors and caretakers of the forest. They are usually tied to the specific forest that they protect and live in groups. Elves are very intelligent and agile. They have keener perception than humans but use their senses in nature to avoid unnecessary bloodshed, for they are honed in the art of battle.
	+ Elder's Lessons - [Strength I] in Forests / Mountains / Plains
	+ Hope of the Ancestor's - [Defense I] in the Day

Race buffs:

 4

Back to Races | Main Page
Yui

## About

**Yui** is the Storyteller of Universe 023-F. She doesn't have the personality to be a great leader, so the characters of HU:D help her along the way through the terrifying world that she was forced into.

## Appearance

Yui is a small teenager with short white hair and black and grey clothing. She has black eyes and a black cat-like tail. She does not have cat ears to accommodate the tail.

## Personality

Yui has absolutely no self esteem. When pressured, she commonly tears up and does whatever she's told. She believes in other people more than herself, which leads to a sorrowful cycle of reliance.

She is a complete introvert. She would never engage in any conversations unless someone else engages first. This was shown at the end of Chapter 1 with The Black Mirror, which took a long time to initiate the talk with The Black Mirror.

These negative personalities only accelerated when Yui rejected The Black Mirror.

## Relationships

### Alouette

Alouette is a woman that's heavily extroverted. Due to this, she was put off instantly. However, she consistently claims that Alouette relates to her in her own ways. This makes Yui slightly comfortable around her.

### **Anavel**

Strangely enough, Yui finds the most connection with Anavel out of all the characters she's met so far. Since both are introverts, it isn't common that one of them starts a conversation. This was shown in Chapter 2, in which both of them looked out at the Kenonin Lake peacefully without saying a word.

### **Holom**

Yui seems to not like Holom much at all, almost killing her and pretending like nothing happened. She felt like Holom was stepping on her, and it didn't feel very great. However, ever since Holom started following Yui, helping her along the way, her perception of Holom had improved.

### **Kurousagi**

Yui's first impression of Kurousagi in Chapter 2 wasn't the best. She was almost forced into a fight before Rias stepped in and stopped the bickering of Kurousagi. Although the first impression was negative, it was proven to be better than Holom's first impression, as Kurousagi awkwardly tried to help Yui calm down after their encounter.

### **Ran**

Although Yui thinks Ran is nice, Ran is far too extroverted to let Yui feel comfortable around her.

### **The Black Mirror**

After a long conversation and intense emotions, Yui rejected the mirror out of fear. Due to this, her negative emotions tripled in potency.

## Storyteller Combat Skills

### Storyteller's Traits

Defense - Trait
 **Trait**
Trait
 **Wildcard**
Trait
 **Wildcard**
Trait

## Trivia

* Yui was made as a test before HU:D actually took place. She recently has become more fleshed out as a character to participate in the Pillars of the Ancients.
Gnomes

* These fairies are extremely connected with nature. In fact, they are actually terra elementals, so they have immense power with anything related to the nature around them. If one desires to harness terra magic, and manage to befriend a Gnome, then they can help you become super powerful.
	+ Terra Skin - [Defense I] in Plains / Hell / Mountains
	+ Twilight Eyes - [Night Vision] at Night

Race buffs:

 4

Back to Races | Main Page
Dryads

* It is easier to communicate with Dryads if you are actually grasp onto a tree and stand on the ground with bare feet since Dryads communicate through nature itself. They absorb their power from a forest's life energy around them.
	+ Root Foundation - [Defense I] in Plains / Forests
	+ Nature's Boon - [Strength I] in the Day

Race buffs:

 2

Back to Races | Main Page
Chemist

* Everyone needs potions, potions for healing, potions for fire resistance, etc. But not everyone knows how to make them. The chemist, armed with a apocalyptic amount of recipes fills the markets with a wide array of potions. With arcane knowledge behind them, they're always able to conjure a concoction for any situation.

Back to Professions | Crafting Professions | Main Page
Scribe

* Writing carefully into several books, the Scribe specializes in crafting enchantments that adventurers may apply onto their tools. With but a wave of their hand, the scribe infuses ordinary books with potent arcane enchantments. Empowering them to fill a adventurer’s tools or weapons with a variety of unique powers.

Back to Professions | Crafting Professions | Main Page
Pixies

* Known to steal anything valuable from inside people's pockets, purses, or even homes! They stash their loot somewhere unlikely to be discovered.
	+ Dexterous Wings - [Speed I] in Oceans / Mountains / Hell / Plains
	+ Mischievous Silhouette - [Invisibility] at Night

Race buffs:

 2

Back to Races | Main Page
Fish Wrangler

* Not many find themselves called to the sea, nor possess the patience to lie in wait for a fish to bite. Fisher’s are the lucky few, blessed with the ability to stand still on hours to reel in a fresh batch of fish. Their training grants them the ability to catch unique fish unlike others who take up the pole, allowing them to collect all sorts of unique sea life to trade to others.

Back to Professions | Gathering Professions | Main Page
Merfolk

* Merfolk are very eloquent, and are half human, half fish creatures who live in the oceans and seas. They have the innate ability to walk upon land when the need calls for it. Merfolk have gills for underwater traversal, and moves with the waves.
	+ Dweller's Gills - [Water Breathing] in Oceans
	+ Strider's Grace - [Speed II] in the Rain

Race buffs:

 3

Back to Races | Main Page
Cultivator

* To grow in the world of (World Name) takes a refined touch, the necessary knowledge to ensure that crops sprout and flowers bloom. One must understand the proper seasons, timing, watering techniques to have their plants sprout to their maximum. Cultivator’s are the masters of the field, cultivating bountiful amounts of vital herbs and crops for adventurers to use.

Back to Professions | Gathering Professions | Main Page
Forge Master

* The Forge Master, one who labors endlessly at the forge to craft only the most refined armors and weapons. Specializing in the art of crafting Heavy Weapons and armor, they convert the ores harvested by adventurers into blades and breastplates.

Back to Professions | Crafting Professions | Main Page
Seelie Court

The Seelie Court (Good Alignment) is a ranking appointed to staff members who are on the good side of things. These fairies are known to be *somewhat* friendly to humans. They are said to seek aide from humans when needed, and will return favors of kindness. The High Celestial Court oversights the wellbeing of the land, ensuring peace and tranquility among its community.

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Mechanist

* Redstone, a modern material that perplexes many within the world. Only the Mechanist possesses the knowledge to construct elaborate Redstone creations, stacking block after block together to create anything their mind can conjure. The Mechanist is the only profession which can construct redstone arrays and machines.

Back to Professions | Crafting Professions | Main Page
Culinarian

* Anyone can cook, anyone can cobble together a few ingredients and call it a meal. It takes the touch of a Culinarian to turn it into something far more refined. The Culinarian takes a few cobbled ingredients, and with proper technique turns it into a far more potent dish for adventurers to consume.

Back to Professions | Crafting Professions | Main Page
Itsumi

## About

**Itsumi** is a Folkish Human that is a rare encounter in an abundance of locations as the Storyteller journeys through the World. She's a character that can only be found by chance (10%).

## Appearance

Itsumi has long black hair and grey eyes.

She wears a black sweater, a black short skirt, and black shoes with white laces.

## Personality

Itsumi's personality is resembling of a cunning trickster. She seems to love messing around and also causing mischief everywhere she goes.

## Relationships

### Kunino-to

Itsumi doesn't really think Kunino-to is any different from anyone she's met. She'd be perfectly fine if she didn't meet him ever again.

## Character's Combat Skills

### Character's Abilities

Support - Ability
Heightened Beat: SPD UP by 2 Stages. Fades if another Beat is used.
 **Swirv**
Support - Ability
 **Upcoming Beat**
Support - Ability
Upcoming Beat: CRIT UP by 3 Stages. Fades if another Beat is used.
 **Happiness Beat**
Support - Ability
Happiness Beat: Permanent HAPPY. Fades if another Beat is used.

## Trivia

* Kunino-to was the first to find Itsumi at the Kenonin Lake.
* Itsumi was the first to receive Traits and Passives.
Anavel's Story: Journey Through Dreams Part I

## Story Details

Upon blacking out at the end of Chapter 1, Anavel screamed and ran away to the Tree of Tenacity. She's understandably upset about not stopping you from entering the room. Maybe you should comfort her.

## Story Steps

### 1. Reconcile with Anavel at the Tree of Tenacity.

Anavel will be at the Tree of Tenacity most of the time. If she leaves the Tree of Tenacity, she will return eventually. Adding her to your party is the best way to advance the Story.

### 2. Talk to Anavel about her dreams.

Anavel is willing to have a conversation as long as she's not starting one or not fatally injured. Conversating with Anavel is an easy task.

### 3. Join Anavel through the Journey of Dreams

After the conversation, Anavel will invite you to join her in her dreams to prove the things she is saying. To do this, you must simply sleep next to her on the same pillow as her. Once asleep, your mind will be transported into the Dream World's Outer Circle.

### 4. Reign superior to the shadows in battle.

Fighting the shadows of Anavel and yourself is cake walk. Anavel is built with damage and healing, so she will heal you every single time you get low. The only thing to be wary of is the fact that your Storyteller's shadow will copy your abilities. However, with your Storyteller stats, you should have no problem dealing with this encounter.

### 5. Obtain hints of the future in the Dream World's Inner Circle.

Only two hints are required to leave the Dream World's Inner Circle. Talk to Anavel or wait it out, both hints will come eventually.

### 6. Give Anavel some time.

You'll have to wait until the next night to finish the Story. Before that time, she'll refuse to talk to you about anything related to the Dream World.

## Rewards

* Anavel's RP Cap Raised from 0 to 83.
* 10 Purity (For Anavel).
* 30 XP (For the Storyteller and Anavel).

## Enemies

* Anavel's Shadow
* Storyteller's Shadow

## Trivia

* This Story was the first Story to be completed.
Enemies

## Description

Across the world of HU:D are enemies that the Storyteller and their allies need to fight. Most enemies have set Abilities and tactics that are needed to win the fight. Or, some are just used as farming fodder.

## Enemies (A-Z)

* Big Water Slime (Kenonin Hills) - Level 5
* Cold Water Slime (Secret) - Level 6
* Earth Elemental (Kenonin Forest) - Level 5
* Emotionscent (Kenonin Forest) - STORY
* Ferocious Poison Devourer (Kenonin Hills) - Level 6
* Fire Magicked Bone Wolf (Trince) - Level 14
* Holom (Hills of Overseeing) - Level 5
* Itsumi (Random) - Level 7
* IX (Kenonin Hills) - STORY
* Magicked Bone Wolf (Kenonin Hills) - Level 7
* Mischievous Slime (Flower Fields) - Level 7
* Nameless Assassin (Kenonin Hills) - STORY
* Nameless Void (Nameless Void) - STORY
* Near Future Anavel (Dream World's Outer Circle) - STORY
* Near Future Storyteller (Dream World's Outer Circle) - STORY
* Strange Thief (Kenonin Hills) - Level 3
* Ran (Small Kenonin Village) - Level 1
* Water Elemental (Kenonin Forest) - Level 5
* Wind Elemental (Kenonin Forest) - Level 5
* Young Anavel (Dream World's Outer Circle) - STORY
* Young Storyteller (Dream World's Outer Circle) - STORY
* Young Electrical Elemental (Kenonin Hills) - Level 11
* Yukimura (Main Kenonin Village) - Level 10
Characters

## Description

Characters, Storyteller or not, are essential towards the entire plot of HU:D. Most characters have some connection to the main plot of HU:D.

Storytellers are people supped from their own world to HU:D, being forced to learn the world and the people that inhabit it. As they progress the Main Story, they will gain unique powerups that only the Storyteller can obtain. They also have access to 'Starting Items', which include a starting weapon and accessory that can be upgraded to the highest rarity: Grandeur. Upgrading the 'Starting Items' is the only way to obtain the Grandeur rarity.

Main NPCs are uniquely made characters with set Abilities and Storys. These characters have a unique connection to the main plot of HU:D, as completing their Storys to make them accept themselves is semi-crucial to get the ending that you want in HU:D. When a Main NPC's Story is completed, they will get a unique item for themselves that scale based on what Chapter the Storyteller is on, carrying them through that chapter and most of the next.

Side NPCs are characters with uniquely made Abilities and Storys, but they have little to almost no connection to the main plot of HU:D. Choosing to not complete a Side NPCs Story does not affect the plot in any way. However, the unique item given when completing a Story from a Side NPC still applies here.

Hustle NPCs are characters that are made to move the plot along. They have no Story. However, they act like any other character in HU:D. Hustle NPCs also include Disappearances.

## Hustle NPCs

* Amatsuki
* Aya
* Chiako
* Hakazki
* Kev
* Lestai
* Mari
* Nagishiro
Storyteller's Hut

## About

The **Storyteller's Hut** is the small shack that every Storyteller starts in front of. The hut is a very rundown hut with various items in it. Although most of it has degraded, some can still be taken for better use.

## Items To Find

### Diamond Ring (RARE ACCESSORY - 46 Purity)

This ring can be found in a rusted lockbox on the counter inside of the shack. The easiest way to open it is by using the knife accompanied with it.
Mule

The animal produced by crossing a male donkey (that is, a jackass or jack) and a female horse (a mare) is called a mule. The product of the reciprocal cross

    (stallion × jennet) is a hinny. Hinnies have always been less commonly produced. But Allen and Short (1997, p. 385) say, “We still lack conclusive proof as to whether there is any consistent phenotypic difference between mules and hinnies.” However, rates of conception are much lower in hinnies, a fact that in itself may explain why breeders rarely try to produce them. There is also a greater size disparity between a stallion and a jenny than between a jackass and a mare, a difference that probably also has favored the production of mules.

IMG 8091.PNGMerrick the Mule.jpegMasonMDaythetrex 392.PNG
Fenr's Hut

## About

Fenr's Hut is just a regular hut in front of a giant lake on the border of the East Sector and North Sector. It's owned by Fenr, who is a traveling merchant. The hut is filled with plants and lounge items. It is commonly abandoned by Fenr to trade, but Fenr returns to water the plants.

The earliest way to meet Fenr is by simply fainting in an obscure location.
Tree of Tenacity

## About

The **Tree of Tenacity** is an important landmark that Kenonins use to determine where they are. The location is a tree surrounded by a small pond a few feet below the surface. The pond seems purified and the tree seems to have lived for thousands of years.

## Storys

* Anavel's Story: Journey Through Dreams Part I

## Trivia

* The Tree of Tenacity used to be a location to 'save' before HU:D begun. Saving had been removed, and so did the purpose.
Alouette

## About

**Alouette** is an extroverted girl that takes pride in her music and her excessive amounts of accessories. She seems to be a nocturnal version of a Folkish human, being that she sleeps during the night while the Folkish sleep during the day.

## Relationships

### Yui (Liked: 1.2x RP Multiplier)

Alouette views Yui as a child who's very socially disturbed. However, Alouette can relate to Yui because she informed Yui that she was just like that as a child. She wants to take care of Yui, not as a mother, but similar to a close relative.

### Rias

Alouette and Rias seem to hold some type of childhood relationship. During Chapter 2, Alouette hugged Rias once they've met in Folt. Although Rias doesn't remember anything about her past, Alouette reinforces the fact that the two have been long friends, and is confused on why she doesn't remember her.
Kurousagi

## About

###### **"You have no idea how scary I can be. Getting on my bad side will be the death of you, no matter how much I have to throw away!" - Kurousagi**

**Kurousagi** is an adviser and soldier in the Kenonin War. She prioritizes violence to apply fear onto the enemy lines, granting her a tactical advantage.

## Appearance

Kurousagi has long silky black hair and pale skin. Her body is rather petite, but provides excellent speed on the battlefield.

She displays a bright blue eye and a red eye with an "X" across the pupil. She wears a black undershirt and a long black jacket that stretches down to her knees. She has a white skirt and long thigh-high red and white socks. She wears black boots with red velcro strips on them.

## Personality

Kurousagi is a merciless killing machine with two combat forms: Offensive and Defensive. She has a visible distaste for Famunians along with being unlikable. During Klein's Story, he has found out that Kurousagi will not stop at any lengths to get what she needs, be it information or something else. She mercilessly torched a Drefenden to death simply because 'he tried to fight back'.

During Amaryllis' encounter with Kurousagi, the fox was very hostile. It was only when Amaryllis pulled out Amatsuki's letter that she backed off and let the Storyteller go.

## Relationships

### Amaryllis

Kurousagi views the Famunian woman as a threat, but has no excuse to attack her just yet. Being Famunian, she has no right to be in the East Sector.

### Amatsuki

Being a war tactician in the Kenonin Army, she must have some type of relation to Amatsuki.

### Anavel

Kurousagi has a visible distaste for Anavel, so it is natural for her to despise the sleepy Famunian.

### Klein

She views Klein as a nuisance and nothing more.

### Ran

Ran had mentioned that she didn't like Kurousagi, seeing her as a 'nutcase'.

### Rias

Rias has displayed strong affections towards Kurousagi. Kurousagi is also Rias' Co-Advisor.

## Character's Combat Skills

### Character's Abilities

Hybrid - Ability
Kenonin Defensive Stance: DEF UP by 2 Stages.
Kenonin Offensive Stance: ATK UP by 2 Stages.
 **Threatening Blow**
**Disarming Blow**
Hybrid - Ability
Defense: Deal damage to an enemy and applies Disarmed to the enemy for 3 Turns.
Wounded: Guarantee a critical hit if the Wounded debuff has reached four stacks.
Disarmed: Cannot perform critical hits.
 **Devastating Leap**
**Protective Leap**
Hybrid - Ability
Defense: Acts first. Applies Kenonin Protection to an ally for 2 Turns. Cannot target herself.
Kenonin Protection: 30% of damage taken is transferred to Kurousagi.
 **War Cry**
**Retreating Cry**
Hybrid - Ability
Defense: Applies Attentive to all allies for 2 Turns. All allies become SAD.
Aggressive: ATK and SPD UP by 2 Stages.
Attentive: DEF UP by 3 Stages.
 **Unknown** |  |  | Level 18

### Character's Passive

Defense - Passive
Kenonin Dominance: SPD UP by 2 Stages.
Folt Hotel

## About

The **Folt Hotel** is a common place for visitors to rest before venturing back outside of Folt. With a good price, and a great stay, the overnight stay of the Folt Hotel is second to none.

## Items To Find

### Folkish Pillow (UNCOMMON WEAPON - 38 Purity)

This pillow can be found in the Folt Hotel on the bed provided by purchasing a room. This is an excellent upgrade for Anavel, giving 48 Purity to her because of her weapon preference. However, aside from Purity the stats given aren't the best for Anavel.

### Ruby Necklace (COMMON ACCESSORY - 18 Purity)

This necklace can be found in one of the drawers of the rented room. The location of this necklace is in a random drawer. This necklace is great for characters who benefits from ANGRY.
Amatsuki

## About

**Amatsuki** is the Leader of the Main Kenonin Village. She is the Kenonin who calls the shots in the Kenonin War, and offers kindness to others as long as they don't raise their weapons.

## Appearance

Amatsuki has short straight black hair, black Kenonin ears, and green eyes. She wears a ribbon on the right side of her head, and has a couple strands of hair colored red at the front of her head.

She wears a traditional Japanese black kimono and a white furcoat around said kimono. She also wears sandals.

She is often found carrying an umbrella around.

## Personality

Amatsuki's personality is very elegant and calm. Even when under a crisis (via Kenonin War), she takes it with serenity.

She doesn't seem very fit for combat, as she claims she wants to settle down after the war.

## Relationships

### Holom

Holom seems to be a familiar face to Amatsuki. She knows a decent amount about Holom's heritage. This was shown when Holom needed to leave the dining room, stating that Ancients aren't comfortable with indoor locations.

### Kurousagi

Being a war tactician in Amatsuki's War, it seems they have some type of connection.

### Ran

Ran is one of the two Small Kenonin Village Leaders, and likewise, they keep in touch in case anything goes wrong in their respective villages.

### Rias

Rias is the second and last Small Kenonin Village Leader. Not only do they keep in touch, but Rias is also one of the main participants of the Kenonin War. It can be assumed that Amatsuki and Rias has a very close relationship.
Emotions

Emotions are a major key mechanic in combat. Forcibly manipulating your allies' emotions benefits you in very different ways.

There are four emotions that can be used in combat:

* HAPPY
* ANGRY
* SAD
* AFRAID

These emotions can also stack, giving even more benefits.

Each emotion gives specific buffs and debuffs but also can provide mood advantages referred to as Mood Differences. Mood Differences increase or decrease DMG Dealt depending on what your advantage/disadvantage is.

Mood Differences are as follows:

* HAPPY beats ANGRY
* ANGRY beats SAD
* SAD beats HAPPY

## Primary Emotion

Noticed during combat and on the party list, you will find the Emotion section that most of the time has a gradient with red, blue, yellow, or purple. These are Primary Emotions. When that character is experiencing the Emotion that the gradient compliments, then they get an extra 10% DMG Buff, regardless of Mood Diff.

## Statistics

### HAPPY

 **CRIT Increase** | +40%
 **Attack Again% Increase** | +50
 **ACC Decrease** | -35%

### ANGRY

 **CRIT DMG Increase** | +10%
 **DEF Decrease** | -30%

### SAD

 **HP Taken Converted**
**Into MP Taken**
 **DEF Increase** | +50%
 **ATK Decrease** | -15%

### AFRAID

 **Emotion Change Fail** | 40%
 **MP Increase** | +10%
 **HP Decrease** | -10%

### MOOD DIFFERENCES

 **One** | +40% DMG Dealt
 **Two** | +50% DMG Dealt
Heroes Unitation: Divinity Wiki

**Heroes Unitation: Divinity** is a D&D styled Roleplay that involves random people being forced into their own dying world filled with various people with negative emotions.
The only major mechanic of the Roleplay was taken from OMORI in regards of their Emotion Gameplay Mechanic. Credits of the Emotions Mechanic in HU:D goes to OMORI.

**WARNING! Although not apparent yet, but HU:D takes on the topics of depression, suicide, etc. If these topics upset you, please avoid browsing this Wiki.**

This Wiki is meant for the Storytellers of HU:D. If found by others outside of the HU:D Discord, please refrain from editing. You are welcome to browse the wiki at your leisure.

If you want to see updates on HU:D, click this link -> Updates.

## Categories to View

### Characters

View the characters, Storytellers and NPCs of HU:D!

### Locations

View the locations of HU:D, seeing what area gives what enemies and what items to progress what Story!

## Credits

* Ringo / Shintaro#9052 - Creator of the Wiki and Host of HU:D

**HU:D Mechanics**
Achievements

Buffs/Debuffs

Emotions

Equipment

Mirage Struggle

Purity

Weather
Kosetsu

## About

**Kosetsu** is a woman of Famuni with bark but no bite. Although she loves to make fun of the people around her, she genuinely cares for them, regardless of what it may seem.

## Appearance

Kosetsu is a young adult with twintails decorated with black hairbands. She has grey eyes and white hair. She wears a grey sweatshirt and a black skirt. She also wears black shoes.

## Personality

Kosetsu is a very hostile woman. Although her motives for being hostile are unclear, the pent up emotion that she releases is half genuine, half not.

## Relationships

### Kunino-to

According to her: "I hate him, he broke my watch!".
Locations

## Description

HU:D is a vast world separated into four Sectors: North, East, South, West. Each Sector has unique enemies, items, races, quests, characters, and more!

## East Sector

* Drefenden Forest (LV25-30)
* Dungeon of Lost Marble (LV10)
* Folt (LV5-8)
* Folt Hotel (LVX)
* Hill of Overseeing (LVX)
* Hills of the Kenonins (LV5-12)
* Kenonin Forest (LV1-5)
* Kenonin Lake (LV1-5)
* Main Kenonin Village (LVX)
* Small Kenonin Village (LVX)
* Storyteller's Hut (LVX)
* Tree of Tenacity (LV5)

## North Sector

* Fenr's Hut (LVX)
* Lake of Forever (LVX)
* Mountains of The Dead (LV40-45)
* Sorcerer's Spoils (LV23-26)
* Storms of the Defiled (LV15)
* The Blizzard (LV16-22)
* Trince (LVX)

## West Sector

* Dragon's Wake (LV20)
* Famuni (LVX)
* Land of Green (LV27-40)
* Oracle's Rest (LVX)
* Oryktophobiac's Descent (LV30)
* The Tragedy (LV51)
Miranda

## About

**Miranda** is the Storyteller of Universe 023-U. Holding off her cannibalistic tendencies, she struggles to understand almost anything in this world she was thrown into.

## Appearance

Miranda is an undead woman of unknown age. She carries an axe as a weapon to defend herself.

She has black hair and brown eyes. She has a dark hood over her and a black dress. She had brown straps surrounding her entire dress. She also had a brown miniature cape on her back.

## Personality

Miranda's personality is rather dull, showing rarely any emotion unless she's hungry. Strictly a carnivore, she will become extremely aggressive and cannibalistic towards the people around her until she gets something to eat. This will sate her hunger for a few days, but this repeats often.

She barely has the capacity to talk, nor read. Being undead, most of her memory was forgotten upon resurrection. Fortunately, she has been attempting to mimic the people around her, hoping to learn their language or to perhaps learn their motives.

However, due to rejecting The Black Mirror, her cannibalistic tendencies begun to spike, almost eating a Kenonin pedestrian alive before stopped by Holom and Rias at the beginning of Chapter 2. The pedestrian made it out alive with a few bruises and a notable piece of their flesh missing on their arm.

## Relationships

### **Anavel**

Miranda has no opinion on Anavel, as she didn't see her after Chapter 1.

### **Holom**

Miranda was beaten by Holom during Chapter 1, which revealed her cannibalism. Once defeated by Holom's Despair, she attempted to attack and bite Holom. Holom fortunately dodged, fainting Miranda.

Miranda also attempted to eat a Kenonin alive, which Holom and Rias teamed up together to prevent her from eating them. Miranda didn't take this well, but she is also grateful that they managed to stop her from eating someone.

### **Kurousagi**

Miranda watched Kurousagi defend the village from a Drefenden invasion and was rather impressed. Kurousagi's brutality was right in Miranda's alley. She values Kurousagi's company.

### **Ran**

Miranda feels like Ran is too energetic, making the undead woman very annoyed at the Kenonin girl.

### Rias

Similar to Holom, she was annoyed but grateful that the two teamed up to stop her from committing cannibalism.

## Storyteller's Combat Skills

### Storyteller's Traits

Offense - Trait
 **Trait**
Trait
 **Wildcard**
Trait
 **Wildcard**
Trait
Глава 7

**Глава 7** - является 7 главой Вандалор.

## Персонажи

* **Найт Ворон**
* **Брек Ворон**
* **Челси Кайси**
* **Лоли Лилу**
* **Малия Худаша**
* **Глазокотор**

## Сюжет

Найт говорит, что пришел заказ на выполнение задание, и им нужно срочно отправляться на миссию, и Челси говорит, что ей нужно домой. Найт говорит, что пока он не вернется, то им некуда не ходить. Найт и Брек прибывают в другой мир, там они встречают маленькую девочку и также монстра, которого им надо убить.
Buffs/Debuffs

## Description

As you use Abilities and fight enemies, you will be applied with Buffs or Debuffs. These will either hurt your progress in battle or help it. Abilities can provide various effects. When you are applied with a buff or debuff, you will be given a quota showing what you've gotten, almost like a description. Some Debuffs have diminishing returns, disallowing you from getting hit by the same debuff over and over.

Sometimes when you explore, you'll be inflicted with a Status. These Statuses can only be applied to you outside of combat. If the area you are in is cold, you will be inflicted with the Cold Status.

## Statuses

**2 Stacks**: At the end of the Post/Turn, take 2% MAX HP as DMG. DEF and SPD DOWN by 2 Stages.
Poison Butterfly Knife

## Description

A beautifully crafted butterfly knife. With extra risk and reward, as the blade is poisonous to the touch.

## Passive

When you deal a critical hit, apply Bladed Poison onto the enemy.

## Uses

Pairing this with a dagger character with high CRIT and high chances of attacking helps apply the debuff a lot more often.

## Character Interactions

### Rias

Rias seems to enjoy daggers to a surprising extent, seemingly impressed by the sheer craftsmanship of the dagger, despite randomly finding it.

## Trivia

* This weapon can be the earliest obtainable legendary in HU:D.
Equipment

Equipment is very important when it comes to the journey of HU:D. Equipment improves stats, provides passives, and gives Purity.

Weapons and Accessories are the only things that can be equipped. Some Accessories upgrades Abilities.

## Weapons (A-Z)

* Bluesteel Sword
* Dagger of Flame
* Dual-Pronged Spear
* Eyes of the Sleeping Oracle
* Folkish Pillow
* Kendo Stick
* Orb of Defining Beat
* Poison Butterfly Knife
* Ruby Knuckledusters
* Single-Pronged Halberd
* Soft Pillow
* Staff of Holom
* Steel Lance
* Stylish Bluesteel Katana
* Watersteel Dagger
* Windburn Katana
* Wooden Cane

## Accessories (A-Z)

* Ancient Necklace
* Blood Lily Ring
* Bracelet of Heritage
* Chained Crystal
* Diamond Ring
* Gem of Succor
* Hakurou Haori
* Mesatabel's Necklace
* Red-Velvet Bow
* Ruby Necklace
* Snake-eye Ring
* Stylish Gloves
Kenonin Forest

## About

The **Kenonin Forest** rests next to the Small Kenonin Village, commonly used to traverse through to get to the Kenonin Lake for food. On occasion, there are creatures in the forest that needs to be taken down for safe travels through the forest.

## Enemies

### COMMON

* Water Elemental
* Earth Elemental

## Items to Find

### Broken Camera (KEY ITEM)

This item can be randomly found in the forest on the grass. This seems like an important item that belongs to a Disappearance.
Ran

## About

###### **"... Yeah! I already know everything's under control! Nothing's... Nothing's wrong, so..." - Ran**

**Ran** is a returning character from Heroes Unitation 3. She is a leader of the Small Kenonin Village. She is a Kenonin who prioritizes happiness over anything else.

## Appearance

Ran is a 18 year old female with long blonde hair with twintails that fall down onto her chest, bright blue eyes, and pale skin.

She wears a small red ribbon on her hair, a traditional Japanese kimono, and Japanese sandals.

## Personality

Ran is very vibrant and emotional. She loves sparring matches with people who consent to the match, and typically loses. However, she pays no mind to if she wins or loses and regards her opponent the winner even if she's the victor.

However, it is shown that Ran is easy to backdown when in a conversation that is against her, according to Kuni's Story.

Ran suffers from necrophobia, and will undergo severe mental anxiety if it is triggered.

## Relationships

### Amaryllis

Ran likes Amaryllis for what she's worth, but Amaryllis is too inquisitive, causing Ran to worry.

### Amatsuki

Amatsuki knows Ran's sister very well. Amatsuki is also the leader of the Main Kenonin Village, so since they're both leaders of their respective villages, they tend to keep each other up to date in case something goes wrong in their villages.

### Klein

She views him as a confused old man, but a sweet old man at that. She appreciates all the work that he's doing for Rias and her greatly.

### Kunino-to

Ran is conflicted about Kuni. On one hand, he's just trying to help the people around him. On the other hand, he insulted her.

### Kurousagi

Ran had met Kurousagi when visiting her sister and left with terrible first impressions. Ran doesn't like Kurousagi that fondly, calling her a 'nutcase' in Klein's Story.

## Character's Combat Skills

### Character's Abilities

Support - Ability
 **Raiden Thrust**
Offense - Ability
 **Annoying Agility**
Support - Ability
 **Unknown** |  |  | Unknown

## Trivia

* Ran's ability design is loosely based on Final Fantasy 14's Dragoon.
* Ran's passive is the only thing that changes Mood Diffs.
Bonnie Bennett

### Relatives

Abby Bennett (mother) Rudy Hopkins ( father) Sheila Bennett ( grandmother ) Emily Bennett ( ancestor )

### Occupation

High school student (currently) High school cheerleader (currently )

## Physical description

### Species

Witch ( also has some psychic abilities )

## Appearances

### Debut

New school

Bonnie Sheila Bennett is one of the main characters in the Secrets of Mystic Falls series . She is a powerful witch who helps her friends and family everyday . She is the daughter of Abby Bennett and Rudy Hopkins , the granddaughter of Sheila Bennett and the descendent of Emily Bennett . She is the Bennett family and is also in the Bennett Coven .
Rias' Story: Reanimation Part I

## Story Details

Rias in previous memory has been nothing but unsettling. The images that you saw previously is nothing but terrifying, but she is still the same as when you met her: elegant and beautiful. Perhaps if you helped with her daily affairs you can possibly figure out what happened?

## Story Steps

### 1. Offer your greetings with Rias at the Main Kenonin Village.

As the Story's step states, Rias will be located at the Main Kenonin Village after the end of Chapter 1. She will be located in Amatsuki's home, which continues the Main Story: The Definition of Ignorance.

### 2. Offer Rias help with her daily affairs.

During your trip to Folt or before then, you can offer to help Rias with her daily affairs. Once offered, Rias will be happy that the Storyteller will help.

### 3. Complete Step 4 of the Main Story "The Definition of Ignorance".

As the name implies, you must complete your trip from Folt back to the Main Kenonin Village before you can continue the Character Story. Halfway through your trip, however, Rias will be applied with Fatigued, being significantly weaker outside and inside combat.

### 4. Arrive at the North Sector.

Upon confirmation from Rias, her and the Storyteller will head to the North Sector. It's recommended to bring one more party member with you, as there will be one scripted battle and potentially a random enemy in Trince. Additionally, Rias will still be Fatigued.

### 5. Attend with Rias during the daily affairs.

Rias must do a few things in Trince. She must buy some foods, get some medicine, and also meet a person named Chiako. She informs the Storyteller that Chiako is a professional chiropractor, and he will take up to an hour to get done. She also informs the Storyteller that she cannot watch the work get done, as it's due to regulation. This happens while the Storyteller does the tasks in Trince.

### 6. Leave Rias with Chikao.

After most of the daily affairs are done, she must go to Chikao to finish her business in Trince. Upon Rias leaving the party to enter Chikao's home, you and your party member (if you have one) will have to wait a full hour.

### 7. Return to the Main Kenonin Village.

After Rias' chiropractor is done, you must guide Rias back to the Main Kenonin Village. Rias is significantly weaker than before, as she is now applied with Deathly Sick, which lowers all her stats to 1. Due to this and the Cold status that the party is applied with when exiting Trince, it is recommended to buy a heavy duty jacket from a traveling merchant in Trince named Fenr. This heavy duty jacket is used to have a complete immunity to the Cold status. Upon returning, you complete Part I of the Story.

## Rewards

* Rias' RP Cap Raised from 0 to 172.
* 10 Purity (For Rias)
* 25 XP (For the Storyteller and Rias).

## Characters Involved

* Chikao
* Rias

## Locations Involved

* Folt
* Main Kenonin Village
* Trince

## Trivia

* This Story was the first to be revealed due to a poll.