Named equipment items

The following lists all named equipment items in Monsters Den Godfall, excluding starting items.

Class requirements and set bonuses are missing.

Number of enchantment slots for some items may be incorrect.

## ----- EPICS: 181 items -----

### -----Melee Weapons-----

#### Dawnslice

Type: Sword 1H

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: *Blessed and sanctified, the blade glows with divine power.*

+ 5 Healing skills bonus per item tier

+ 5 Bonus when healed per item tier

+ 3 Intellect per item tier

Effect:

   Trigger: 75% on healing

   Remove 1 conditions

#### Greenstone Falchion

Type: Sword 1H

Rarity: Epic

Base multiplier: 1.35

Slots: 1

Lore: *This enchanted jade blade strikes quickly and deeply.*

+ 2 Strength per item tier

+ 3 Quickness

+ 10 Armor piercing

#### Morning's Light

Type: Sword 1H

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: *Darkness cowers at the sight of it, burns at its touch.*

+ 1 Strength per item tier

+ 1 Endurance per item tier

+ 1 Intellect per item tier

+ 1 Dexterity per item tier

+ 0 Critical hit chance

Effect:

   Trigger: 100% on hitting enemy

   Apply condition: Blinding hit

#### The Mongrel Blade

Type: Sword 1H

Rarity: Epic

Base multiplier: 1.25

Slots: 1

Lore: *Battered, beaten, but never broken.*

+ 1 Quick retreat

+ 50 Health after battle

+ 3 Endurance per item tier

#### Hero's Blade

Type: Sword 1H

Rarity: Epic

Base multiplier: 1.3

Slots: 0

Lore: *A weapon for those who believe that greatness lies in actions, not in words.*

+ 1 Strength per item tier

+ 1 Endurance per item tier

+ 1 Intellect per item tier

Effect:

   Trigger: 100% on critting enemy

   On self

   Apply condition: Heroism

#### The Zephyr

Type: Sword 1H

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: *A magical weapon that once belonged to the Roe royal family. It grows more powerful with each strike.*

+ 1 Strength per item tier

+ 1 Dexterity per item tier

+ Grants skill Electrocute

Effect:

   Trigger: 100% on hitting enemy

   On self

   Apply condition: Zephyr II

Brutal Edge

Type: Sword 1H

Rarity: Epic

Base multiplier: 1.34

Slots: 0

Lore: *Inelegant, but effective.*

+ 3 Strength per item tier

+ -10 Accuracy

+ 3 Critical hit chance

+ 25 Critical hit damage

Effect:

   Trigger: 70% on hitting enemy

   Apply condition: Bleeding

Privateer's Cutlass

Type: Sword 1H

Rarity: Epic

Base multiplier: 1.3

Slots: 0

Lore: Piracy used to be a common profession, especially amongst Nidalites.

+ 2 Endurance per item tier

+ 3 Quickness

+ 3 Evasion

Nullifier's Claw

Type: Sword 1H

Rarity: Epic

Base multiplier: 1.28

Slots: 1

Lore: A lethal envenomed blade, imbued with a desire to slay sorcerors.

+ 15 Enemy attention

+ 2 Strength per item tier

+ 2 Intellect per item tier

Effect:

   Trigger: 100% on hitting enemy

   Apply condition: Poison

Mageblade

Type: Sword 1H

Rarity: Epic

Base multiplier: 1.2

Slots: 2

Lore: Created in the arcane forges of Savantir, in a time when such things were more easily done.

+ 2 Intellect per item tier

+ (Item) Add tag Magic

+ 2 Strength per item tier

+ (Item) Remove tag Physical

Sword of Luck

Type: Sword 2H

Rarity: Epic

Base multiplier: 1.3

Slots: 2

Lore: Engraved on the blade is the word 'PLUCK'.

+ 10 Resist undead

+ 2 Strength per item tier

+ 5 Critical hit chance per item tier

Effect:

   Trigger: 100% on killing enemy

Sword of Omens

Type: Sword 2H

Rarity: Epic

Base multiplier: 1.3

Slots: 2

Lore: Grants the wielder sight beyond sight.

+ 5 Evasion

+ 25 Starting action

+ 5 Accuracy

+ 3 Critical hit chance

Crystalline Sword

Type: Sword 2H

Rarity: Epic

Base multiplier: 1.45

Slots: 2

Lore: Despite its delicate appearance, the blade is harder than stone and sharper than the finest steel.

+ 15 Armor piercing

+ 5 Power regeneration

+ 10 Resist magic

Effect:

   Trigger: 100% on critting enemy

   Apply condition: Sunder armor

Rebellion Fork

Type: Sword 2H

Rarity: Epic

Base multiplier: 1.35

Slots: 2

Lore: Created to foil the aggression of ancient Savantir and its impenetrable enchanted armor. Even the best warrior is just a clever idea away from defeat.

+ 25 Resist magic

+ 2 Strength per item tier

+ 10 Armor piercing

Effect:

   Trigger: 100% on hitting enemy

   Apply condition: Sunder armor

Relentless

Type: Sword 2H

Rarity: Epic

Base multiplier: 1.22

Slots: 2

Lore: It absolutely will not stop, ever, until you are dead.

+ 10 Quickness

+ 10 Maximum power

Effect:

   Trigger: 100% on killing enemy

   On self

   Apply condition: Burst of speed

Thrice-Blessed Mace

Type: Mace 1H

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Infused with the manifold blessings of the Lady.

+ 3 Armor

+ 3 Critical hit chance

+ 3 Chance free skill use

Barbed Brutaliser

Type: Mace 1H

Rarity: Epic

Base multiplier: 1.25

Slots: 1

Lore: To be hit by this weapon is to be forced, suddenly, to seriously reconsider one's choices in life.

+ 10 Cause stun

+ 5 Retaliation damage per item tier

+ 2 Endurance per item tier

Effect:

   Trigger: 100% on hitting enemy

   + -20 Action

Rod of Punishment

Type: Mace 1H

Rarity: Epic

Base multiplier: 1.35

Slots: 1

Lore: Sinners and apostates are right to fear it.

+ 10 Accuracy

+ 1 Strength per item tier

+ 5 Critical hit chance

+ 35 Critical hit damage

Shatterstorm

Type: Mace 1H

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Fabled Shatterstorm: smasher of shields, breaker of bones.

+ 10 Armor piercing

+ 4 Retaliation damage per item tier

+ 1 Endurance per item tier

+ 1 Strength per item tier

+ 3 Armor piercing (as relic)

Effect:

   Trigger: 50% on hitting enemy

   Apply condition: Sunder armor

Steadfast Mace

Type: Mace 1H

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: I'm not going anywhere.

+ 1 Endurance per item tier

+ 20 Resist movement (as relic)

+ 1 Intellect per item tier

+ 0 Armor piercing

+ 1 Immovable to enemies

+ 3 Endurance (as relic)

Effect:

   Trigger: 50% on hitting enemy

   + -10 Action

Cold Iron Pulverizer

Type: Mace 2H

Rarity: Epic

Base multiplier: 1.4

Slots: 2

Lore: Few have the strength to wield such a weapon. None have the strength to oppose it.

+ 12 Cause stun

+ 6 Critical hit chance

+ 1 Endurance per item tier

Effect:

   Trigger: 75% on hitting enemy

   Apply condition: Staggering hit

Dwarf-Lord's Warhammer

Type: Mace 2H

Rarity: Epic

Base multiplier: 1.32

Slots: 4

Lore: The metalcraft of the Earthern Nations is without peer.

+ 5 Quickness

+ 1 Strength per item tier

+ 1 Intellect per item tier

+ 0 Intellect

Scorch

Type: Mace 2H

Rarity: Epic

Base multiplier: 1.35

Slots: 2

Lore: This weapon burns with the eternal heat of Cerberus, from which it was made.

+ 3 Strength per item tier

Effect:

   Trigger: 100% on hitting enemy

   Apply condition: Burn

Hill Giant's Mallet

Type: Mace 2H

Rarity: Epic

Base multiplier: 1.5

Slots: 2

Lore: It's not complicated.

+ 5 Weapon damage per item tier

Slamdoggies' Ire

Type: Mace 2H

Rarity: Epic

Base multiplier: 1.35

Slots: 2

Lore: When precision isn't required.

+ Grants skill Cleave

+ -10 Accuracy

+ 2 Strength per item tier

+ 5 Critical hit chance

+ 2 Strength (as relic)

The Bull-Hammer

Type: Mace 2H

Rarity: Epic

Base multiplier: 1.5

Slots: 2

Lore: Said to have crushed a bull's head in a single blow. Other rumors claim the hammer is cursed, forcing its wielder to succumb to a Minotaur's spirit.

+ 10 Cause stun

+ 10 Strength per item tier

+ -30 Quickness

Usul

Type: Mace 2H

Rarity: Epic

Base multiplier: 1.3

Slots: 2

Lore: The Strength of the Mace of the Pillar.

+ 2 Strength per item tier

+ -5 Critical hit chance

+ 100 Critical hit damage

+ 2 Quickness

Obliterator Waraxe

Type: Axe 1H

Rarity: Epic

Base multiplier: 1.4

Slots: 1

Lore: Often wielded by the demon-worshipping raiders of the southern wastes, the origin of these weapons is a mystery.

+ 1 Strength per item tier

+ 1 Endurance per item tier

+ 1 Dexterity per item tier

Effect:

   Trigger: 100% on killing enemy

   On self

   Apply condition: Ferocity

Headsman's Standby

Type: Axe 1H

Rarity: Epic

Base multiplier: 1.35

Slots: 1

Lore: A smaller weapon, but still sufficient to the task.

+ 5 Critical hit chance

+ 50 Critical hit damage

+ 5 Armor piercing

Bloody Murder

Type: Axe 1H

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Screaming is no defense.

+ 2 Strength per item tier

+ 5 Health steal per item tier

Effect:

   Trigger: 100% on hitting enemy

   Apply condition: Bleeding

Executioner

Type: Axe 2H

Rarity: Epic

Base multiplier: 1.4

Slots: 2

Lore: Heads will roll.

+ 2 Strength per item tier

+ 100 Critical hit damage

+ 10 Armor piercing

Golden Axe

Type: Axe 2H

Rarity: Epic

Base multiplier: 1.3

Slots: 2

Lore: A potent weapon once wielded by the hated Death Adder.

+ 1 Endurance per item tier

+ 15 Cause stun

+ 5 Evasion

Imperator's Warblade

Type: Axe 2H

Rarity: Epic

Base multiplier: 1.3

Slots: 3

Lore: An exotic weapon, but deadly in skilled hands.

+ 5 Evasion

+ 1 Dexterity per item tier

+ 5 Quickness

+ 1 Endurance per item tier

+ 0 Power regeneration

Saw-Ax

Type: Axe 2H

Rarity: Epic

Base multiplier: 1.25

Slots: 2

Lore: Perfect for a last stand.

+ 5 Armor piercing

+ 5 Critical hit chance

+ 30 Critical hit damage

Effect:

   Trigger: 100% on hitting enemy

   Apply condition: Bleeding

Venom's Kiss

Type: Dagger

Rarity: Epic

Base multiplier: 1.2

Slots: 1

Lore: Noxious poison coats the blade, continually refreshed through some dark enchantment.

+ 1.5 Dexterity per item tier

+ -25 Resist poison

Effect:

   Trigger: 100% on hitting enemy

   Apply condition: Vile poison

   + -5 Power

Sacrificial Kris

Type: Dagger

Rarity: Epic

Base multiplier: 1.2

Slots: 1

Lore: To achieve anything truly great, you have to make some sacrifices.

+ 1 Intellect per item tier

+ 5 Chance free skill use

+ 3 Critical hit chance

Effect:

   Trigger: 100% on killing enemy

   On self

   + 15 Power

Crysknife

Type: Dagger

Rarity: Epic

Base multiplier: 1.25

Slots: 0

Lore: Made from the tooth of a giant sandworm.

+ 1 Cannot retreat

+ 10 Accuracy

+ 2 Dexterity per item tier

+ 0 Accuracy

Effect:

   Trigger: 100% on waiting

   On self

   Apply condition: Ferocity

Demon's Tooth

Type: Dagger

Rarity: Epic

Base multiplier: 1.35

Slots: 1

Lore: Even removed, the tooth demands its measure of blood.

+ 2 Dexterity per item tier

+ 5 Critical hit chance

Effect:

   Trigger: 100% on missing enemy

   + -10 Health

   + -10 Power

Jagged Kris

Type: Dagger

Rarity: Epic

Base multiplier: 1.35

Slots: 1

Lore: If this unwieldy blade finds a way through your defenses, its savage curves will impart a terrible lesson.

+ 1 Dexterity per item tier

+ 1 Strength per item tier

+ 50 Critical hit damage

+ -3 Quickness

Retributor's Blade

Type: Dagger

Rarity: Epic

Base multiplier: 1.23

Slots: 1

Lore: Murder as an act of worship.

+ 1 Dexterity per item tier

+ 0 Critical hit chance

+ 10 Cause stun

+ 1 Intellect per item tier

+ 1 Cause stun (as relic)

+ 2 Dexterity (as relic)

Bloodletter

Type: Dagger

Rarity: Epic

Base multiplier: 1.25

Slots: 1

Lore: This deadly needle will always find a vein.

+ 1 Dexterity per item tier

+ 0 Critical hit chance

+ 5 Health steal per item tier

+ 1 Strength per item tier

+ -2 Quickness

Effect:

   Trigger: 100% on hitting enemy

   Apply condition: Bleeding

The Shark Lady's Tooth

Type: Dagger

Rarity: Epic

Base multiplier: 1.2

Slots: 1

Lore: Beware her bite.

+ 2 Dexterity per item tier

+ 2 Intellect per item tier

+ 3 Lethality

Effect:

   Trigger: 100% on killing enemy

   On self

   + 5 Power

Plunderer's Dagger

Type: Dagger

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Hand it over.

+ 2 Intellect per item tier

+ 10 Gold find

+ 3 Power steal

+ 0 Endurance per item tier

Devil's Tine

Type: Polearm

Rarity: Epic

Base multiplier: 1.3

Slots: 2

Lore: This demonic weapon rewards those who can sate its appetite for slaughter.

+ 2 Strength per item tier

+ 3.4 Retaliation damage per item tier

Effect:

   Trigger: 100% on killing enemy

   On self

   + 10 Health

   + 25 Power

Scythe of Cessation

Type: Polearm

Rarity: Epic

Base multiplier: 1.25

Slots: 2

Lore: It is said that when Death takes his last soul, he will use this scythe to end the universe.

+ 20 Maximum power

+ 2 Endurance per item tier

+ 5 Health steal per item tier

+ 5 Power steal

Effect:

   Trigger: 100% on killing enemy

   Disintegrates target

Reaper's Edge

Type: Polearm

Rarity: Epic

Base multiplier: 1.25

Slots: 2

Lore: Lives will fall like wheat before the scythe.

+ 10 Lethality

+ 1 Strength per item tier

+ 1 Dexterity per item tier

Effect:

   Trigger: 100% on killing enemy

   On self

   Remove 1 conditions

Crimson Rain

Type: Polearm

Rarity: Epic

Base multiplier: 1.3

Slots: 2

Lore: The spear of the Berserker King Palverz.

+ 3 Strength per item tier

+ 30 Resist cold

+ 3 Dexterity per item tier

+ 25 Resist cold (as relic)

Effect:

   Trigger: 100% on hitting enemy

   Apply condition: Freeze

Traitor's Due

Type: Polearm

Rarity: Epic

Base multiplier: 1.35

Slots: 2

Lore: The long reach of justice finds all traitors, eventually.

+ 2 Intellect per item tier

+ 2 Endurance per item tier

+ 40 Starting action

+ 10 Cause stun

Effect:

   Trigger: 100% on critting enemy

   + -50 Action

Wraith's Warspear

Type: Polearm

Rarity: Epic

Base multiplier: 1.25

Slots: 3

Lore: These weapons were gifts from the dreaded Wraithlords to their mortal champions.

+ 0 Accuracy per item tier

+ 10 Armor piercing

+ 10 Resist physical

+ 1 Endurance per item tier

+ 3 Power regeneration

+ 3 Quickness

Nemesis Longbow

Type: Bow

Rarity: Epic

Base multiplier: 1.35

Slots: 1

Lore: There is no escaping retribution.

+ 1 Dexterity per item tier

+ 2 Intellect per item tier

+ 3 Lethality

+ (Item) Add tag Holy

+ 30 Resist curse

+ 20 Resist curse (as relic)

Shardstem Bow

Type: Bow

Rarity: Epic

Base multiplier: 1.35

Slots: 1

Lore: Only a grandmaster bowyer will consider working with shardstem. Very few survive the attempt.

+ 3 Critical hit chance

+ 3 Retaliation damage per item tier

+ 8 Cause stun

+ 1 Dexterity per item tier

Deep Woods Shortbow

Type: Bow

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: In the deep woods, speed and stealth are valued above all else.

+ 10 Evasion

+ 5 Quickness

+ 1 Intellect per item tier

Effect:

   Trigger: 100% on evading attack

   On self

   + 20 Action

Artisan's Eye

Type: Bow

Rarity: Epic

Base multiplier: 1.4

Slots: 2

Lore: Exceedingly light and delicate, the work of a true craftsman.

+ 2 Quickness

+ 1 Dexterity per item tier

+ 1 Intellect per item tier

+ 1 Quickness (as relic)

Effect:

   Trigger: 30% on hitting enemy

   On self

   Apply condition: Burst of speed

Spiritwood Longbow

Type: Bow

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Invigorating energy flows from the mystical wood of this weapon.

+ 2 Intellect per item tier

+ 3 Power regeneration

+ 20 Power after battle

Devastator

Type: Bow

Rarity: Epic

Base multiplier: 1.4

Slots: 1

Lore: Worn by time and even further by battle. Known by the ruin it has brought.

+ 10 Armor piercing

+ 50 Critical hit damage

+ 2 Dexterity per item tier

Adamantite-Reinforced Crossbow

Type: Crossbow

Rarity: Epic

Base multiplier: 1.4

Slots: 2

Lore: The product of secret techniques and craft now lost to history.

+ 1 Dexterity per item tier

+ 1 Endurance per item tier

+ 1 Intellect per item tier

Mystically Augmented Bolt-Thrower Mk II

Type: Crossbow

Rarity: Epic

Base multiplier: 1.35

Slots: 3

Lore: Created through a synthesis of arcane magic and bizarre technology.

+ 0 Accuracy

+ 5 Quickness

+ 1 Dexterity per item tier

Mosswood Crossbow

Type: Crossbow

Rarity: Epic

Base multiplier: 1.25

Slots: 2

Lore: Covered in thick green moss, it is imbued with life-giving properties, albeit somewhat compromised as a weapon.

+ 6 Healing skills bonus per item tier

+ 1 Endurance per item tier

+ 1 Intellect per item tier

+ 5 Health regeneration per item tier

+ 3 Power regeneration

+ -10 Armor piercing

Deadeye

Type: Crossbow

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Designed to always hit the mark.

+ 20 Accuracy

+ 2 Dexterity per item tier

+ 0 Armor piercing

Effect:

   Trigger: 100% on missing enemy

   On self

   Apply condition: Burst of speed

Devouring Crossbow

Type: Crossbow

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: The life of your enemy belongs to you.

+ 6 Health steal per item tier

+ 1 Dexterity per item tier

+ 1 Intellect per item tier

Effect:

   Trigger: 100% on killing enemy

   On self

   + 15 Health

Gift from the Hidden Realm

Type: Staff

Rarity: Epic

Base multiplier: 1.25

Slots: 3

Lore: Hums a song of patience, of perseverance.. and of a quiet, terrible anger.

+ 2 Intellect per item tier

+ 1 Endurance per item tier

+ 50 Power after battle

Boomstick

Type: Staff

Rarity: Epic

Base multiplier: 1.5

Slots: 2

Lore: Said to have been wielded by an eccentric demonslayer who used it to violently explosive effect.

+ -1 Power regeneration

+ 10 Armor piercing

+ 1 Intellect per item tier

Effect:

   Trigger: 50% on hitting enemy

   Apply condition: Burn

Deathmage's Companion

Type: Staff

Rarity: Epic

Base multiplier: 1.37

Slots: 2

Lore: Such items are forbidden by the College of Mages. Too many have been tempted down dark paths by the easy power they offer.

+ -15 Bonus when healed per item tier

+ 8 Health steal per item tier

+ 100 Resist poison

+ 2 Intellect per item tier

+ 3 Power regeneration

+ -10 Maximum health per item tier

Helios Spellstaff

Type: Staff

Rarity: Epic

Base multiplier: 1.4

Slots: 2

Lore: A tiny captive sun blazes at its core, lending its power to the spells of the wielder.

+ 2 Intellect per item tier

+ 10 Armor piercing

+ 5 Critical hit chance

Effect:

   Trigger: 50% on hitting enemy

   Apply condition: Blinding hit

Luminescent Rod

Type: Staff

Rarity: Epic

Base multiplier: 1.3

Slots: 2

Lore: Bathed in a cold glow.

+ 2 Intellect per item tier

+ 10 Resist magic

+ 3 Power regeneration

Effect:

   Trigger: 100% on killing enemy

   On self

   + 5 Power

Nomad's Crook

Type: Staff

Rarity: Epic

Base multiplier: 1.25

Slots: 2

Lore: Journeying far and wide in pursuit in wisdom requires a hardy constitution.

+ 2 Endurance per item tier

+ 5 Health regeneration per item tier

+ 0 Bonus when healed per item tier

+ 0 Intellect per item tier

Effect:

   Trigger: 100% on being hit

   On self

   Apply condition: Fortify defenses

Bone Trident Staff

Type: Staff

Rarity: Epic

Base multiplier: 1.25

Slots: 2

Lore: Capable of containing and channeling great reserves of energy.

+ 50 Maximum power

+ 1 Intellect per item tier

+ 10 Chance free skill use per item tier

Effect:

   Trigger: 100% on waiting

   On self

   + 10 Power

Temporal Guidestaff

Type: Staff

Rarity: Epic

Base multiplier: 1.32

Slots: 2

Lore: Manipulating the flow of time is highly dangerous. A powerful anchor is advised.

+ 1 Intellect per item tier

+ 50 Starting action

+ 0 Quick retreat

+ 5 Quickness

+ 1 Quickness (as relic)

Spirit Leech

Type: Sceptre

Rarity: Epic

Base multiplier: 1.25

Slots: 1

Lore: What's yours is mine.

+ 5 Health steal per item tier

+ 10 Power steal

+ 0 Maximum power

Effect:

   Trigger: 100% on critting enemy

   + -20 Power

Caged Flame

Type: Sceptre

Rarity: Epic

Base multiplier: 1.3

Slots: 0

Lore: Pure elemental force held in stasis, bent to the will of the wielder.

+ Grants skill Fireball

+ 1 Intellect per item tier

+ 3 Critical hit chance

Scorchwand

Type: Sceptre

Rarity: Epic

Base multiplier: 1.35

Slots: 1

Lore: Almost too hot to handle.

+ 2 Intellect per item tier

+ 3 Quickness

+ 0 Quickness

Effect:

   Trigger: 100% on hitting enemy

   Apply condition: Burn

Deft Emerald Scepter

Type: Sceptre

Rarity: Epic

Base multiplier: 1.34

Slots: 0

Lore: Take the fight to the enemy.

+ 2 Endurance per item tier

+ Grants skill Combat Sorcery

+ 15 Enemy attention

+ 10 Evasion

+ 1 Intellect per item tier

Ice-Slick Wand

Type: Sceptre

Rarity: Epic

Base multiplier: 1.25

Slots: 1

Lore: Confers a certain slipperiness upon the wielder.

+ 0 Accuracy

+ 1 Intellect per item tier

+ 5 Quick retreat

+ 5 Evasion

Effect:

   Trigger: 100% on critting enemy

   Apply condition: Freeze

Spellstone Resonator

Type: Sceptre

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: A great reservoir of power, for those who know how to tap it.

+ -5 Skill power cost

+ 10 Resist magic

+ 5 Evasion

+ 5 Power regeneration

Effect:

   Trigger: 50% on hitting enemy

   On self

   + 5 Power

Blightreaper

Type: Sceptre

Rarity: Epic

Base multiplier: 1.6

Slots: 0

Lore: Power always comes at a cost.

+ -5 Maximum health

+ -5 Maximum power

+ 2 Intellect per item tier

+ 30 Power after battle

+ 5 Health steal

Effect:

   Trigger: 100% on hitting enemy

   Apply condition: Poison

Cloak of Pilgrimage

Type: Cloak

Rarity: Epic

Base multiplier: 1.3

Slots: 2

Lore: A sturdy cloak is a pilgrim's refuge.

+ 2 Endurance per item tier

+ 20 Health after battle

+ 5 Bonus when healed per item tier

Shroud of Shadow

Type: Cloak

Rarity: Epic

Base multiplier: 3

Slots: 2

Lore: A clinging, protective mist makes it hard to tell where the cloth begins and ends.

+ 5 Evasion

+ 1 Quick retreat

+ 3 Critical hit chance

Effect:

   Trigger: 100% on being hit

   On self

   Apply condition: Heightened reflexes

Cape of the Conqueror

Type: Cloak

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Long associated with expeditionary forces, explorers.. and the agents of empire.

+ 1 Dexterity per item tier

+ 1 Strength per item tier

+ 1 Endurance per item tier

+ 1 Intellect per item tier

+ 5 Resist debuff

Golden Cloak

Type: Cloak

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Such finery could be assumed to have little practical value. That would be a mistake.

+ 1 Intellect per item tier

+ 1 Dexterity per item tier

+ 3 Quickness

Effect:

   Trigger: 100% on being hit

   On self

   + 10 Action

Aggressor's Cape

Type: Cloak

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: When violence is inevitable, strike first.

+ 2 Strength per item tier

+ 1 Dexterity per item tier

+ 15 Starting action

+ 0 Health after battle

Regal Cape

Type: Cloak

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: The color speaks of royalty, wealth and privelege. A cape this fine draws the eye.

+ 2 Intellect per item tier

+ 2 Power regeneration

+ 10 Enemy attention

Crimson Cape

Type: Cloak

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Not all heroes wear capes. But a lot do.

+ 1 Dexterity per item tier

+ 1 Strength per item tier

+ 1 Intellect per item tier

+ 10 Accuracy

Scavenger's Lucky Cloak

Type: Cloak

Rarity: Epic

Base multiplier: 1.3

Slots: 2

Lore: The cloak is worn and patched, covered in distateful stains. And yet, there's just something about it..

+ 1 Endurance per item tier

+ 5 Gold find

+ 5 Item find

Southling's Shieldcloak

Type: Cloak

Rarity: Epic

Base multiplier: 2

Slots: 1

Lore: An incredibly heavy cloak, offering protection enough to allow survival in the bitter southern wastes.

+ 10 Armor

+ -30 Maximum power

+ 2 Endurance per item tier

+ -5 Quickness

Martyr's Signet

Type: Ring

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Having the strength of your convictions sometimes means dying for what you believe.

+ 2 Strength per item tier

+ 12 Health regeneration per item tier

Effect:

   Trigger: 20% on being hit

   On self

   Remove 1 conditions

Opaline Band

Type: Ring

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Slippery to the touch.

+ 2 Dexterity per item tier

+ 1 Intellect per item tier

+ 20 Stun evasion

Rune-Etched Ring

Type: Ring

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: The inlaid arcane runes pulse faintly to a mysterious rhythm.

+ 0 Chance free skill use

+ -10 Skill power cost

+ 3 Power regeneration

+ 1 Intellect per item tier

Hard Iron Link

Type: Ring

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: A link from the intricate chains once used to bind Hasmodeth, the Demonbirther.

+ 2 Endurance per item tier

+ 5 Armor

Curse of Spendaris

Type: Ring

Rarity: Epic

Base multiplier: 1.25

Slots: 0

Lore: Spendaris was a harsh commander, renowned for bringing out the most from his squad. However, this unnatural boost to strength and speed on the battlefield came with a dark price.

+ 3 Strength per item tier

+ 5 Quickness

+ 5 Damage per turn per item tier

Star Platinum Ring

Type: Ring

Rarity: Epic

Base multiplier: 1.25

Slots: 0

Lore: Outstanding speed and precision.

+ 5 Accuracy

+ 3 Quickness

+ 2 Dexterity per item tier

Divine Annulus

Type: Ring

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: It's a glowing ring. Not whatever you're thinking.

+ 1.5 Intellect per item tier

+ 5 Bonus when healed per item tier

+ 5 Healing skills bonus per item tier

Effect:

   Trigger: 50% on healing

   Remove 1 conditions

Shining Diamond Ring

Type: Ring

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: What lives may yet be healed.

+ 25 Healing skills bonus

+ 25 Bonus when healed

+ 1 Endurance per item tier

Effect:

   Trigger: 25% on healing

   Remove 1 conditions

Hierarch's Ring

Type: Ring

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Effective leadership requires a certain type of arrogance.

+ 2 Endurance per item tier

+ 1.5 Intellect per item tier

Effect:

   Trigger: 100% on critting enemy

   On self

   + 15 Power

Frostbite Quiver

Type: Quiver

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Arrows stored within are infused with a bitter cold.

+ 3.4 Weapon damage per item tier

Effect:

   Trigger: 100% on hitting enemy

   Apply condition: Freeze

Quicksilver Quiver

Type: Quiver

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Ammunition glides effortlessly from within.

+ 5 Chance free skill use

+ 0.5 Dexterity per item tier

+ 1 Quickness

Effect:

   Trigger: 50% on hitting enemy

   On self

   Apply condition: Burst of speed

   + 5 Power

Trickshot Quiver

Type: Quiver

Rarity: Epic

Base multiplier: 1.25

Slots: 0

Lore: Makes it look easy.

+ Grants skill Special Ammunition

+ -10 Skill power cost

+ 1 Dexterity per item tier

+ -3 Quickness

Gianthunting Quiver

Type: Quiver

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: When hunting big game, ensure it's not hunting you.

+ 10 Cause stun

+ 25 Critical hit damage

+ 1 Dexterity per item tier

+ 0 Dexterity

Tools of the Arch-Assassin

Type: Bandolier

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: The right tools can mean the difference between a clean kill and a messy confrontation.

+ 30 Critical hit damage

+ 3 Critical hit chance

+ 1 Dexterity per item tier

+ 0 Armor piercing

Effect:

   Trigger: 100% on critting enemy

   On self

   Apply condition: Burst of speed

Scout-Chief's Supply Bandolier

Type: Bandolier

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Supplies for ranging deep behind enemy lines, far from aid or ally.

+ 1 Endurance per item tier

+ 5 Power regeneration

+ 25 Power after battle

Poisoner's Kit

Type: Bandolier

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Pouches filled with vials and powders of dubious origin.

+ 75 Resist poison

+ 1 Quick retreat

+ 1 Intellect per item tier

Effect:

   Trigger: 50% on hitting enemy

   Apply condition: Exotic poison

Gold Standard

Type: Standard

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Few others can compare.

+ 15 Starting action

+ 5 Power after battle

+ 15 Health after battle

+ 5 Healing skills bonus per item tier

Black Flag of Dilaera

Type: Standard

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: For thousands of years, the sight of this flag meant only one thing: Death was coming.

+ 3 Critical hit chance

+ 5 Retaliation damage per item tier

+ 50 Critical hit damage

+ -10 Power after battle

+ 10 Enemy attention

Banner of Tellunos

Type: Standard

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: In memory of the fallen First Company, lost to a terrible siege.

+ 2 Endurance per item tier

+ 15 Resist wound

+ 15 Resist cold

+ 15 Resist lightning

+ 15 Resist flame

Effect:

   Trigger: 75% on healing

   Remove 1 conditions

Sanctified Guardian

Type: Heavy shield

Rarity: Epic

Base multiplier: 1.3

Slots: 2

Lore: Anointed with blessed oils, only Clerics are permitted to touch it.

+ 1.5 Intellect per item tier

+ 5 Power regeneration

+ 0.5 Endurance per item tier

+ 3 Healing skills bonus per item tier

Stalwart Protector

Type: Heavy shield

Rarity: Epic

Base multiplier: 1.5

Slots: 1

Lore: A one-man fortress, a refuge behind a sturdy wall of steel.

+ 2 Endurance per item tier

+ 8 Health regeneration per item tier

+ 50 Stun evasion

Plated Mithril Defender

Type: Heavy shield

Rarity: Epic

Base multiplier: 1.4

Slots: 1

Lore: Lighter than most shields of its size, it provides excellent protection in close quarters.

+ 3 Quickness

+ 1 Strength per item tier

+ 1 Endurance per item tier

+ 10 Resist melee

Knight-General's Aegis

Type: Heavy shield

Rarity: Epic

Base multiplier: 1.32

Slots: 1

Lore: A collaboration between the finest armorsmiths of the era.

+ 1 Intellect per item tier

+ 1 Endurance per item tier

+ 10 Resist magic

+ 10 Resist missile

Effect:

   Trigger: 75% on being hit

   On self

   Apply condition: Fortify defenses

Doomwarden

Type: Heavy shield

Rarity: Epic

Base multiplier: 1.35

Slots: 2

Lore: Doom awaits us all.. but perhaps it can be delayed.

+ 5 Retaliation damage per item tier

+ 1 Endurance per item tier

+ 5 Bonus when healed per item tier

+ 1 Strength per item tier

Spell-Hardened Warshield

Type: Heavy shield

Rarity: Epic

Base multiplier: 1.3

Slots: 2

Lore: A product of ancient Savantir. Ironically, popular among their enemies.

+ 2 Quickness

+ 2 Intellect per item tier

+ 20 Maximum power

+ 10 Resist magic

+ 5 Maximum power (as relic)

Infernal Effigy Shield

Type: Heavy shield

Rarity: Epic

Base multiplier: 1.45

Slots: 2

Lore: Blessed with wards against unholy creatures and fashioned in their likeness.

+ 1 Endurance per item tier

+ 25 Resist undead

+ 25 Resist curse

+ 25 Resist demon

+ 0 Resist curse

Lost Legion Shield

Type: Heavy shield

Rarity: Epic

Base multiplier: 1.25

Slots: 1

Lore: The Legion were once famous for their shield formations.

+ 1 Quickness

+ 10 Resist missile

+ 2 Endurance per item tier

+ Grants skill Shield Bash

Deceiver's Targe

Type: Light shield

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: The best schemes are hatched from behind a nice sturdy shield.

+ 2 Dexterity per item tier

+ 2 Intellect per item tier

Winterbark Buckler

Type: Light shield

Rarity: Epic

Base multiplier: 1.25

Slots: 1

Lore: The chill of winterbark never fades.

+ 2 Endurance per item tier

+ 5 Cause stun

+ -3 Quickness

Effect:

   Trigger: 50% on being hit

   Apply condition: Freeze

Savage Shield

Type: Light shield

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Using a shield doesn't always mean you're on the defense.

+ 2 Strength per item tier

+ 5 Accuracy

+ 5 Evasion

Effect:

   Trigger: 100% on being hit

   On self

   Apply condition: Ferocity

Goblin's Lucky Buckler

Type: Light shield

Rarity: Epic

Base multiplier: 1.2

Slots: 1

Lore: Everyone's luck runs out eventually.

+ 3 Critical hit chance

+ 3 Evasion

+ 3 Chance free skill use

Effect:

   Trigger: 33% on being hit

   On self

   Apply condition: Heightened reflexes

The Custodian

Type: Light shield

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Sometimes simplicity is best.

+ 15 Resist missile

+ 1 Endurance per item tier

+ 1 Dexterity per item tier

+ 1 Strength per item tier

Effect:

   Trigger: 50% on being hit

   On self

   Apply condition: Fortify defenses

Blade-Turner

Type: Parry dagger

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Sometimes it is simpler to let your enemies defeat themselves.

+ 4 Weapon damage per item tier

+ 4 Retaliation damage per item tier

+ 1 Endurance per item tier

Effect:

   Trigger: 100% on being hit

   + -10 Power

The Best Defense

Type: Parry dagger

Rarity: Epic

Base multiplier: 1.2

Slots: 1

Lore: ..is a good offense.

+ 8 Weapon damage per item tier

+ 0 Strength

Effect:

   Trigger: 100% on hitting enemy

   On self

   Apply condition: Bolster defense

Glinting Dagger

Type: Parry dagger

Rarity: Epic

Base multiplier: 1.35

Slots: 1

Lore: A moment's distraction can turn the tide of battle.

+ 3 Evasion

+ 1 Quick retreat

+ 4 Weapon damage per item tier

Effect:

   Trigger: 100% on hitting enemy

   Apply condition: Blinding hit

Icon of Savantir

Type: Talisman

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: An emblem of wisdom and scholarship.

+ 4 Intellect per item tier

Demonfang Charm

Type: Talisman

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: A rather unpleasant keepsake, but a powerful one.

+ 6 Health steal per item tier

+ 3 Critical hit chance

Glowing Spell-Ward

Type: Talisman

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Though small and flimsy, this charm can be a more effective defense than the heaviest shield.

+ 25 Resist magic

+ 2 Endurance per item tier

Trollbone Fetish

Type: Talisman

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: A troll's bones make a powerful locus for regenerative magic.

+ 1 Endurance per item tier

+ 25 Health regeneration

+ -12 Quickness

Witchfire Lantern

Type: Lantern

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: An eerie glow emanates from the captured souls within.

+ 1 Intellect per item tier

+ 5 Power regeneration

+ 5 Armor piercing

Magma Torch

Type: Lantern

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: The intense heat contained within makes the lantern useful for both attack and defense.

+ 3 Retaliation damage per item tier

+ 2 Quickness

Effect:

   Trigger: 75% on hitting enemy

   Apply condition: Burn

Cleansing Flame

Type: Lantern

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: The cold light burns away impurities.

+ 10 Resist debuff

+ 1 Endurance per item tier

+ 10 Resist damage over time

Effect:

   Trigger: 100% on hitting enemy

   Remove 1 conditions

Liturgy in Memory of the Black Pact

Type: Censer

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: And Aristei said unto Dilaera "Your halls will overflow with the souls of men, and I ask only that they suffer. For my vengeance is just beginning, and one lifetime of pain is not nearly enough."

+ 2 Strength per item tier

+ 5 Critical hit chance

+ 0 Evasion

Effect:

   Trigger: 100% on healing

   On self

   Apply condition: Ferocity

Liturgy on the Covenant of Blood

Type: Censer

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Those with the strength to strike back will be honored above all others. Vengeance is sacred.

+ 3 Health steal per item tier

+ 25 Health after battle

+ 10 Maximum health per item tier

+ 0 Bonus when healed

Effect:

   Trigger: 100% on healing

   On self

   + 10 Health

Liturgy on the Forgiveness of Frailties

Type: Censer

Rarity: Epic

Base multiplier: 1.3

Slots: 2

Lore: Despise not those among you too weak to defend themselves. Better instead to help them seek their retribution, in Her name.

+ 3 Healing skills bonus per item tier

+ 1 Intellect per item tier

Effect:

   Trigger: 100% on healing

   Remove 1 conditions

Black Incunabulum

Type: Tome

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: The text within is indecipherable. The book whispers to the wielder.. a dark and unnerving presence.

+ 4 Health steal per item tier

+ -20 Resist mental

+ 4 Retaliation damage per item tier

+ 1 Endurance per item tier

Effect:

   Trigger: 100% on being hit

   + -5 Power

Lost Writings of Sel'Zabar

Type: Tome

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: The ancients write of careful study and preparation.

+ 2 Intellect per item tier

+ 20 Maximum power

+ 15 Starting action

Skosyrite's Codex

Type: Tome

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: A disgraced, heretical sect. But they knew how to fight.

+ 2 Strength per item tier

+ 0 Chance free skill use

+ 3 Critical hit chance

Effect:

   Trigger: 100% on critting enemy

   On self

   + 25 Power

Cross Sections

Type: Tome

Rarity: Epic

Base multiplier: 1.3

Slots: 2

Lore: A wizard's self-help tome, detailing life's many paths.

+ 50 Stun evasion

+ 25 Resist poison

+ 1 Quick retreat

+ 1 Intellect per item tier

+ 1 Endurance per item tier

Tesseract

Type: Focus

Rarity: Epic

Base multiplier: 1.3

Slots: 2

Lore: There is more to the world than can be perceived by the senses.

+ 50 Resist magic

+ 1 Intellect per item tier

+ 1 Dexterity per item tier

+ 25 Starting action

Mana Draught

Type: Focus

Rarity: Epic

Base multiplier: 1.25

Slots: 0

Lore: The fumes from the draught leave the head swimming.

+ 6 Power regeneration

+ -20 Accuracy

+ 1 Intellect per item tier

Faceted Godstone

Type: Focus

Rarity: Epic

Base multiplier: 1.25

Slots: 0

Lore: A fickle conduit to an endless reservoir of divine power.

+ 1 Intellect per item tier

+ 20 Chance free skill use

Crimson Sphere

Type: Focus

Rarity: Epic

Base multiplier: 1.25

Slots: 0

Lore: A strange red light dwells within that casts no shadows.

+ 1 Endurance per item tier

+ 5 Health regeneration per item tier

+ 10 Bonus when healed

Small Wooden Doll

Type: Focus

Rarity: Epic

Base multiplier: 1.25

Slots: 0

Lore: Though a lot of the details have faded, it looks as if the doll had small fangs, dog-like ears, and a small disc of metal pressed onto its forehead.

+ 2 Strength per item tier

+ -2 Endurance per item tier

Effect:

   Trigger: 15% on hitting enemy

   On self

   Apply condition: Aspect of Werewolf

Effect:

   Trigger: 15% on hitting enemy

   On self

   Apply condition: Aspect of Vampire

Effect:

   Trigger: 15% on hitting enemy

   On self

   Apply condition: Aspect of Doctor

Orb of Agnotia

Type: Focus

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: The orb pulses with mystical power.

+ 5 Weapon damage per item tier

+ 10 Armor piercing

+ 3 Power regeneration

Nullifier's Gauntlet

Type: Focus

Rarity: Epic

Base multiplier: 1.25

Slots: 0

Lore: One of the Nullifier's tools, crafted to challenge the supremacy of spellcasters.

+ 5 Power steal

+ Grants skill Power Siphon

Vile Brew

Type: Focus

Rarity: Epic

Base multiplier: 1.25

Slots: 0

Lore: Handle with care.

+ 3 Lethality

+ 1 Intellect per item tier

Effect:

   Trigger: 100% on being hit

   Apply condition: Vile poison

Demon's Skull

Type: Focus

Rarity: Epic

Base multiplier: 1.25

Slots: 0

Lore: Power still resides in the skull of this nameless demon. So, too, does its hatred.

+ 2 Intellect per item tier

+ 3 Damage per turn per item tier

+ 1 Power regeneration

+ 4 Power steal

Eternal Grimoire

Type: Focus

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Though stories of its existence have long been told, few indeed believed them to be true.

+ 5 Chance free skill use

+ 0 Bonus when healed per item tier

+ 5 Maximum health per item tier

+ 5 Cause stun

Scholar's Skull

Type: Focus

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Knowledge need not die with its owner.

+ 2 Intellect per item tier

+ 6 Chance free skill use

Effect:

   Trigger: 50% on hitting enemy

   On self

   + 5 Power

Luminous Candelabra

Type: Candelabra

Rarity: Epic

Base multiplier: 1.25

Slots: 2

Lore: This bizarre item is engraved with the names of four kinds of cheese. Red hairs are embedded in the candle wax.

+ 25 Resist dwarf

+ 25 Starting action

+ 1 Endurance per item tier

+ 2 Endurance (as relic)

Ebon Hood

Type: Light hood

Rarity: Epic

Base multiplier: 1.3

Slots: 2

Lore: Black as a moonless night.

+ 3 Critical hit chance

+ 2 Intellect per item tier

+ 2 Dexterity per item tier

+ 0 Power after battle

Austere Hood

Type: Light hood

Rarity: Epic

Base multiplier: 2.1

Slots: 1

Lore: Forgoing simple pleasures can harden the body and the mind.

+ 3 Endurance per item tier

+ 3 Evasion

+ 50 Resist mental

Robe of Vehemence

Type: Light Robe

Rarity: Epic

Base multiplier: 1.3

Slots: 0

Lore: You will not stop me!

+ 1 Intellect per item tier

+ 1 Endurance per item tier

+ 5 Evasion

+ 5 Armor piercing

+ 0 Dexterity

Effect:

   Trigger: 100% on killing enemy

   On self

   Apply condition: Intensity

Fanatic's Robe

Type: Light Robe

Rarity: Epic

Base multiplier: 1.35

Slots: 0

Lore: A true fanatic cannot be reasoned with or deterred.

+ 1 Dexterity per item tier

+ 1 Endurance per item tier

+ 1 Strength per item tier

+ 1 Intellect per item tier

Effect:

   Trigger: 100% on being hit

   On self

   + 10 Action

Iron Curtain

Type: Light Robe

Rarity: Epic

Base multiplier: 3

Slots: 1

Lore: Appearances can be deceiving.

+ 10 Armor

+ 10 Resist physical

+ 50 Stun evasion

+ 1 Endurance per item tier

Robes of Restoration

Type: Light Robe

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: A prudent wizard looks beyond the current battle, and to the next.

+ 50 Health after battle

+ 50 Power after battle

+ 1 Intellect per item tier

+ 1 Endurance per item tier

Manaspark Robe

Type: Light Robe

Rarity: Epic

Base multiplier: 1.3

Slots: 0

Lore: The smallest spark can light an inferno.

+ 3 Critical hit chance

+ 25 Critical hit damage

+ 2 Intellect per item tier

Effect:

   Trigger: 100% on critting enemy

   On self

   + 10 Power

Robe of the Exile

Type: Light Robe

Rarity: Epic

Base multiplier: 1.25

Slots: 2

Lore: The robes of one tormented and banished to the wasteland, in exile.

+ 3 Endurance per item tier

+ 1 Quick retreat

+ 10 Experience gain

Equinox Robes

Type: Light Robe

Rarity: Epic

Base multiplier: 1.4

Slots: 2

Lore: In all things, there is a balance.

+ 10 Chance free skill use

+ 10 Resist physical

+ 7 Health steal per item tier

+ 7 Retaliation damage per item tier

Suncloth Robe

Type: Light Robe

Rarity: Epic

Base multiplier: 1.32

Slots: 1

Lore: A soft warm glow emanates from the otherwordly fabric.

+ 6 Power regeneration

+ 1 Intellect per item tier

+ 3 Quickness

Blackheart's Mask

Type: Light head

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Even amongst the most notorious bandits, thieves, and killers, one name is spoken in hushed tones.

+ 2 Critical hit chance

+ 1 Dexterity per item tier

+ 1 Strength per item tier

Effect:

   Trigger: 100% on critting enemy

   On self

   Apply condition: ???

   + 10 Power

Mystic's Turban

Type: Light head

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: To glimpse the future is a powerful tool indeed.

+ 2 Intellect per item tier

+ 25 Starting action

+ 10 Evasion

Brackenwood Helm

Type: Light head

Rarity: Epic

Base multiplier: 1.25

Slots: 0

Lore: Fashioned after a legendary woodland creature said to be the last of its kind.

+ 2 Dexterity per item tier

+ 3 Quickness

+ 3 Evasion

Effect:

   Trigger: 50% on evading attack

   On self

   Apply condition: Burst of speed

Griffonsdown Mantle

Type: Light shoulders

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: The feathers of the baby griffon are highly prized for their magical properties. The mother griffon does not tend to cooperate.

+ 4 Evasion

+ 1.5 Endurance per item tier

+ -5 Skill power cost

Effect:

   Trigger: 100% on evading attack

   On self

   + 10 Action

Fallen Legion Epaulets

Type: Light shoulders

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: The Fallen Legion was always on the march, hungry for battle and the next conquest.

+ 10 Maximum power

+ 2 Quickness

+ 1 Endurance per item tier

+ 1 Strength per item tier

Mystic Wrap

Type: Light shoulders

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Swaddled in arcane power.

+ 2 Intellect per item tier

+ 3 Power regeneration

+ 5 Accuracy

Vorkaal's Spaulders

Type: Light shoulders

Rarity: Epic

Base multiplier: 10

Slots: 2

Lore: Utterly mysterious in material and origin; feather light yet tough as steel.

+ 10 Resist magic

+ 3 Endurance per item tier

Burial Shroud

Type: Light shoulders

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Some concerns are only for the living. The grave protects.

+ 5 Resist physical

+ 1 Endurance per item tier

+ 25 Resist poison

+ 25 Resist bleed

+ 0 Stun evasion

Fanatic's Helm

Type: Medium head

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: A true fanatic cannot be reasoned with or deterred.

+ 1 Dexterity per item tier

+ 1 Strength per item tier

+ 1 Endurance per item tier

+ 1 Intellect per item tier

+ 5 Health regeneration

Viper's Helm

Type: Medium head

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: The rebels of the Serpent Army were well-resourced, though ultimately ineffectual.

+ 50 Resist poison

+ 1 Dexterity per item tier

+ 1 Strength per item tier

+ 1 Intellect per item tier

+ 0 Intellect per item tier

Watcher's Helm

Type: Medium head

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: I see what you did there.

+ 1 Dexterity per item tier

+ 1 Intellect per item tier

+ 2 Power regeneration

+ 3 Evasion

Bounty Hunter's Helm

Type: Medium head

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: If you want to get paid, remember: no disintegrations.

+ 1 Endurance per item tier

+ 2 Dexterity per item tier

+ 1 Strength per item tier

+ 15 Starting action

Effect:

   Trigger: 100% on killing enemy

   On self

   Apply condition: Heightened reflexes

Assassin's Cowl

Type: Medium head

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: If the assassin must be seen, let the target see only the face of death.

+ 3 Quickness

+ 3 Critical hit chance

+ 3 Stun evasion per item tier

+ 1 Dexterity per item tier

Weald Protector

Type: Medium armor

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: The natural world can be a powerful ally.

+ 1 Endurance per item tier

+ 1 Dexterity per item tier

+ 15 Resist magic

Effect:

   Trigger: 75% on being hit

   On self

   Apply condition: ???

Palace Guardian's Helm

Type: Heavy head

Rarity: Epic

Base multiplier: 1.25

Slots: 1

Lore: Interlopers shall not pass.

+ Grants skill Hold The Line

+ 50 Resist slow

+ 1 Endurance per item tier

+ 0 Endurance per item tier

Forestguard Helm

Type: Heavy head

Rarity: Epic

Base multiplier: 1.1

Slots: 1

Lore: The office of the Forestguard is not hereditary, nor appointed. It is granted by the forest itself.

+ 1 Intellect per item tier

+ -5 Skill power cost

+ 1 Dexterity per item tier

+ 1 Quickness

Effect:

   Trigger: 75% on killing enemy

   On self

   Apply condition: ???

Visor of Athena

Type: Heavy head

Rarity: Epic

Base multiplier: 1.25

Slots: 1

Lore: In ages past the gods were known by many names. Those legends live on.

+ 2 Intellect per item tier

+ 1 Immovable to enemies

+ 1 Endurance per item tier

Effect:

   Trigger: 100% on killing enemy

   On self

   Apply condition: Heroism

Gladiator's Guard

Type: Heavy head

Rarity: Epic

Base multiplier: 1.25

Slots: 2

Lore: To survive in the arena requires skill and reflexes seldom seen.

+ 1.5 Dexterity per item tier

+ 1.5 Strength per item tier

+ 1.5 Endurance per item tier

Effect:

   Trigger: 100% on killing enemy

   On self

   Apply condition: Heightened reflexes

Master-Crafted Helmet

Type: Heavy head

Rarity: Epic

Base multiplier: 1.35

Slots: 0

Lore: Ancient craftsmanship, built to last.

+ 2 Armor (as relic)

+ 2 Endurance per item tier

+ 20 Stun evasion

+ 3 Armor

High Centurion's Guard

Type: Heavy head

Rarity: Epic

Base multiplier: 1.33

Slots: 1

Lore: It is sometimes said that a true leader of men is the first into the fight, and the very last to fall.

+ 25 Resist wound

+ 25 Resist mental

+ 1 Endurance per item tier

+ 25 Starting action

The Black Helm

Type: Heavy head

Rarity: Epic

Base multiplier: 1.45

Slots: 4

Lore: Finely crafted from blackened magesteel, these helms are prized by enchanters.

Greathelm of the Crusader Lords

Type: Heavy head

Rarity: Epic

Base multiplier: 1.35

Slots: 1

Lore: A symbol of authority on the battlefield, from bitter conflicts now rendered irrelevant.

+ 5 Chance free skill use

+ 5 Power regeneration

+ 10 Enemy attention

+ 1 Endurance per item tier

Rubicite Breastplate

Type: Heavy armor

Rarity: Epic

Base multiplier: 1.2

Slots: 1

Lore: A relic from another time and place.

+ 1.4 Strength per item tier

+ 1.4 Dexterity per item tier

+ 10 Health regeneration per item tier

Steel Sentinel's Shoulders

Type: Heavy shoulders

Rarity: Epic

Base multiplier: 1.4

Slots: 1

Lore: A vigilant guardian is always ready to respond.

+ 2 Endurance per item tier

+ 15 Starting action

Effect:

   Trigger: 65% on being hit

   On self

   + 20 Action

Juggernaut's Pauldrons

Type: Heavy shoulders

Rarity: Epic

Base multiplier: 1.4

Slots: 1

Lore: You really think you can stop me?

+ 1 Endurance per item tier

+ 1 Strength per item tier

+ 1 Intellect per item tier

+ 1 Cannot retreat

+ 1 Immovable to enemies

Effect:

   Trigger: 50% on being hit

   On self

   + 20 Action

Imperial Pauldrons

Type: Heavy shoulders

Rarity: Epic

Base multiplier: 1.3

Slots: 1

Lore: Empire is built on the acquisition of power, and the will to use it.

+ 1 Endurance per item tier

+ 1 Intellect per item tier

+ 20 Maximum power

----- ARTIFACTS: 30 items -----

Tyrant's Blade

Type: Sword 1H

Rarity: Artifact

Base multiplier: 2.2

Slots: 2

Lore: The finest blade ever forged in the empire. The artisans' deaths ensured it.

+ Grants skill That Ones Mine

+ 10 Maximum power (as relic)

+ 3 Strength per item tier

+ 3 Endurance per item tier

+ 3 Dexterity per item tier

+ 3 Intellect per item tier

Effect:

   Trigger: 75% on hitting enemy

   On self

   Apply condition: Ferocity

Entropy's Advocate

Type: Sword 1H

Rarity: Artifact

Base multiplier: 2.2

Slots: 1

Lore: This world will not last forever. Why delay the inevitable?

+ Grants skill Disintegrate

+ 10 Lethality

+ 5 Intellect per item tier

+ 5 Strength per item tier

+ 10 Armor piercing

+ -25 Power after battle

+ 5 Power steal

+ 1 Power steal (as relic)

+ 1 Critical hit chance (as relic)

Effect:

   Trigger: 100% on killing enemy

   Disintegrates target

The Lord of Swords

Type: Sword 2H

Rarity: Artifact

Base multiplier: 2.4

Slots: 2

Lore: Whenever this weapon is mentioned in the histories the author takes great care to stress that they did not invent its name.

+ Grants skill Vengeful Strike

+ 5 Strength per item tier

+ 4 Endurance per item tier

+ 5 Accuracy (as relic)

+ 15 Accuracy

+ 20 Starting action

Effect:

   Trigger: 100% on hitting enemy

   Apply condition: Staggering hit

Rectifier

Type: Mace 1H

Rarity: Artifact

Base multiplier: 2.2

Slots: 0

Lore: Wielded by generations of High Inquisitors, serving as both a badge of office and a terrifying force on the field of battle.

+ 10 Critical hit damage (as relic)

+ 5 Critical hit chance

+ 30 Critical hit damage

+ 4 Strength per item tier

+ 4 Intellect per item tier

+ Grants skill Cripple

Effect:

   Trigger: 100% on critting enemy

   On self

   + 20 Power

Thunder and Woe

Type: Mace 2H

Rarity: Artifact

Base multiplier: 2.2

Slots: 2

Lore: This mighty warhammer once belonged to the cleric hero Rothen.

+ 10 Resist demon (as relic)

+ 1 Cause stun (as relic)

+ Grants skill Electrocute

+ 10 Cause stun

+ 5 Endurance per item tier

Effect:

   Trigger: 80% on hitting enemy

   Apply condition: Staggering hit

Forest-Foe

Type: Axe 2H

Rarity: Artifact

Base multiplier: 2.4

Slots: 0

Lore: It is said that once the land was carpeted in a great forest, shepherded by living trees. No longer.

+ Grants skill Scorched Earth

+ 0 Endurance per item tier

+ 5 Strength per item tier

+ 5 Strength (as relic)

+ (Item) Add tag Flame

+ 25 Resist nature

+ 10 Resist nature (as relic)

Effect:

   Trigger: 100% on critting enemy

   Apply condition: Burn

Breacher

Type: Dagger

Rarity: Artifact

Base multiplier: 2.2

Slots: 0

Lore: Water finds a crack.

+ 3 Armor piercing (as relic)

+ Grants skill Exploit Weakness

+ 3 Dexterity per item tier

+ 3 Intellect per item tier

+ 4 Quickness

+ 10 Armor piercing

Effect:

   Trigger: 100% on hitting enemy

   Apply condition: Breached

Amenonuhoko

Type: Polearm

Rarity: Artifact

Base multiplier: 2.2

Slots: 3

Lore: A jewelled spear of legend, believed by some to have created the world.

+ 5 Health regeneration

+ 5 Power regeneration

+ 5 Endurance per item tier

+ 10 Resist magic

+ 10 Resist flame

+ 10 Resist cold

+ 10 Resist lightning

+ 10 Resist poison

+ 3 Strength per item tier

+ 3 Health regeneration (as relic)

+ 5 Quickness

+ Grants skill Anoint

Effect:

   Trigger: 100% on hitting enemy

   On self

   + 10 Health

   + 10 Power

Time's Arrow

Type: Bow

Rarity: Artifact

Base multiplier: 2.2

Slots: 1

Lore: Asymmetrical warfare.

+ Grants skill Time Warp

+ 5 Quickness

+ 5 Quickness (as relic)

+ 4 Dexterity per item tier

+ 25 Starting action

Effect:

   Trigger: 100% on hitting enemy

   + -10 Action

Stonethrone's Reach

Type: Crossbow

Rarity: Artifact

Base multiplier: 2.2

Slots: 0

Lore: The great dwarf-king Glimnir wielded this weapon in defense of his people.

+ 10 Accuracy (as relic)

+ Grants skill Resolve

+ 4 Dexterity per item tier

+ 2 Endurance per item tier

+ 10 Armor piercing

+ 10 Accuracy

Effect:

   Trigger: 100% on missing enemy

   On self

   Apply condition: Acuity

Spear of Savantir

Type: Staff

Rarity: Artifact

Base multiplier: 2.2

Slots: 2

Lore: This staff belonged to the first Lord Savant, founder of the great city.

+ Grants skill Push Harder

+ 5 Chance free skill use (as relic)

+ 4 Intellect per item tier

+ 4 Endurance per item tier

+ 3 Power regeneration

Effect:

   Trigger: 100% on killing enemy

   On self

   Apply condition: Fortify defenses

Nature's Bargain

Type: Staff

Rarity: Artifact

Base multiplier: 2.2

Slots: 2

Lore: Life cannot exist without death, and through death all that exists must end.

+ 15 Health regeneration

+ 50 Healing skills bonus

+ 30 Intellect

+ 3 Intellect per item tier

+ Grants skill Natures Curse

+ 100 Resist poison

+ 25 Resist poison (as relic)

+ 1 Cannot retreat

+ 20 Damage dealt

Effect:

   Trigger: 100% on healing

   Apply condition: Thorns

Beacon of Life

Type: Sceptre

Rarity: Artifact

Base multiplier: 2.2

Slots: 0

Lore: Destruction is easy. Creation is difficult.

+ Grants skill Healing Flash

+ 10 Bonus when healed (as relic)

+ 6 Endurance per item tier

+ 6 Intellect per item tier

Effect:

   Trigger: 100% on healing

   + 10 Action

   + 10 Power

Cloak of Grass

Type: Cloak

Rarity: Artifact

Base multiplier: 2.2

Slots: 0

Lore: A symbiotic coat of living protection.

+ Grants skill Natures Balm

+ 10 Health after battle (as relic)

+ 100 Resist poison

+ 3 Endurance per item tier

+ 3 Intellect per item tier

+ 20 Health after battle

Effect:

   Trigger: 100% on being hit

   On self

   Apply condition: Regenerate

Quiver of Endless Munitions

Type: Quiver

Rarity: Artifact

Base multiplier: 2.2

Slots: 2

Lore: When you reach for an arrow you'll never again come up empty handed.

+ 10 Power after battle (as relic)

+ 5 Dexterity per item tier

+ 5 Intellect per item tier

+ Grants skill Special Ammunition

Effect:

   Trigger: 100% on killing enemy

   On self

   + 50 Action

Thysion's Bag of Tricks

Type: Bandolier

Rarity: Artifact

Base multiplier: 2.2

Slots: 0

Lore: Thysion, the god of cunning, is dead. His legacy lives on through duplicitous acts and shady dealings.

+ 5 Evasion (as relic)

+ 20 Maximum power

+ 4 Dexterity per item tier

+ 3 Endurance per item tier

+ 5 Evasion

+ Grants skill Distraction

Effect:

   Trigger: 100% on evading attack

   On self

   + 25 Action

   + 10 Power

Righteous Terror

Type: Standard

Rarity: Artifact

Base multiplier: 2.2

Slots: 0

Lore: "Let Fear be my sword and my shield."

+ -60 Enemy attention

+ 30 Health after battle

+ Grants skill Indignation

+ 10 Power after battle (as relic)

+ 5 Strength per item tier

+ 5 Intellect per item tier

+ 20 Power after battle

Effect:

   Trigger: 100% on hitting enemy

   Apply condition: Afraid

Caldar's Crested Shield

Type: Heavy shield

Rarity: Artifact

Base multiplier: 2.4

Slots: 0

Lore: The War of the Faiths was very good at making heroes. That, and corpses.

+ 10 Resist missile (as relic)

+ 4 Endurance per item tier

+ 4 Intellect per item tier

+ Grants skill Hold The Line

+ 30 Resist missile

+ 1 Immovable to enemies

Effect:

   Trigger: 100% on being hit

   On self

   Apply condition: Shield of Faith

   + 20 Action

Unifier's Armor

Type: Medium armor

Rarity: Artifact

Base multiplier: 3

Slots: 0

Lore: One does not become a corsair chief- let alone the most notorious conqueror in history- without being able to take a hit.

+ Grants skill Steadfast

+ 4 Dexterity per item tier

+ 5 Endurance per item tier

+ 2 Intellect per item tier

+ -2 Damage dealt (as relic)

+ 50 Stun evasion

+ 5 Quickness

Effect:

   Trigger: 100% on being hit

   On self

   Apply condition: Fortify defenses

Claws of Hasmodeth

Type: Talisman

Rarity: Artifact

Base multiplier: 2.2

Slots: 0

Lore: It is said that flesh rent by the talons of the demonbirther would never heal. Her thirst for blood was unquenchable.

+ 5 Resist demon (as relic)

+ 3 Critical hit chance (as relic)

+ 3 Dexterity per item tier

+ 4 Strength per item tier

+ Grants skill Bloodlust

+ 10 Maximum power

Effect:

   Trigger: 100% on hitting enemy

   Apply condition: Bleeding

Diamondite Censer

Type: Censer

Rarity: Artifact

Base multiplier: 2.2

Slots: 2

Lore: Arcane energies resonate within the fine crystalline structure. A rare example of what can be achieved when magic and religion are in alignment.

+ 4 Intellect per item tier

+ 5 Bonus when healed (as relic)

+ 1 Endurance per item tier

+ 10 Chance free skill use

+ Grants skill Mana Surge

+ 3 Power regeneration

Effect:

   Trigger: 75% on healing

   + 10 Power

The Book of Dread

Type: Tome

Rarity: Artifact

Base multiplier: 2.2

Slots: 1

Lore: This ancient work is long and repetitive, though fondly remembered by some.

+ 3 Endurance per item tier

+ 80 Resist curse

+ Grants skill Instill Fear

+ 80 Resist mental

+ 2 Intellect per item tier

+ -1 Chance free skill use

+ 5 Item find (as relic)

Effect:

   Trigger: 100% on killing enemy

   Disintegrates target

N-Dimensional Hypercube

Type: Focus

Rarity: Artifact

Base multiplier: 2.2

Slots: 1

Lore: The secrets of time and space, all in the palm of your hand.

+ 5 Intellect (as relic)

+ 2 Power regeneration (as relic)

+ 5 Intellect per item tier

+ 100 Maximum power

+ 4 Power regeneration

+ Grants skill Blink

Effect:

   Trigger: 100% on being hit

   On self

   + 10 Power

Armor of Saraj

Type: Heavy armor

Rarity: Artifact

Base multiplier: 2.2

Slots: 0

Lore: The founder of Highseat was a Lairitite, but we revere him even so.

+ 20 Gold find

+ 5 Gold find (as relic)

+ 1 Damage absorption per item tier

+ -20 Skill power cost

+ 3 Strength per item tier

+ 3 Endurance per item tier

+ 3 Intellect per item tier

+ Grants skill Exemplar

Effect:

   Trigger: 100% on waiting

   On self

   Remove 1 conditions

   Apply condition: Regenerate

Vestments of the Cruel Vizier

Type: Light Robe

Rarity: Artifact

Base multiplier: 2.2

Slots: 2

Lore: What to wear to a ritual beheading? What attire is appropriate for putting down an uprising? Here's your answer.

+ Grants skill Overwatch

+ 1 Lethality (as relic)

+ 3 Lethality

+ 5 Intellect per item tier

+ 10 Accuracy

Effect:

   Trigger: 100% on killing enemy

   On self

   Apply condition: Regenerate

Veil of the Hidden Realm

Type: Light head

Rarity: Artifact

Base multiplier: 2.2

Slots: 2

Lore: The wearer more keenly perceives the world around them, even as they seem to become less a part of it.

+ Grants skill Reveal Hidden

+ 50 Accuracy

+ -15 Skill power cost

+ 10 Resist physical

+ -50 Enemy attention

+ 5 Evasion (as relic)

Effect:

   Trigger: 100% on waiting

   On self

   Apply condition: Invisible

Helm of the First Frostwarden

Type: Medium head

Rarity: Artifact

Base multiplier: 2.2

Slots: 2

Lore: Wreathed in biting cold.

+ Grants skill Blizzard

+ 100 Resist cold

+ 4 Endurance per item tier

+ 2 Strength per item tier

+ 2 Dexterity per item tier

+ 30 Resist cold (as relic)

+ 3 Endurance (as relic)

+ 5 Retaliation damage per item tier

Effect:

   Trigger: 100% on being hit

   Apply condition: Freeze

Odessa's Helm

Type: Heavy head

Rarity: Artifact

Base multiplier: 2.4

Slots: 2

Lore: The Poet of Steel wrote her stanzas in the blood of apostates.

+ 3 Armor (as relic)

+ Grants skill Final Sanction

+ 5 Retaliation damage per item tier

+ 5 Endurance per item tier

+ 3 Strength per item tier

Effect:

   Trigger: 100% on being hit

   On self

   Apply condition: Fortify defenses

Bladebiter, the Swordbreaker

Type: Parry dagger

Rarity: Artifact

Base multiplier: 2.2

Slots: 0

Lore: The Bladebiter hungers for metal, aiding its companion's hunger for blood.

+ 5 Dexterity (as relic)

+ 1 Evasion (as relic)

+ 3 Endurance per item tier

+ 4 Dexterity per item tier

+ Grants skill Parry

+ 5 Evasion

+ 8 Weapon damage per item tier

Effect:

   Trigger: 75% on being attacked in melee

   Apply condition: Parried

Stone of Arcturus

Type: Sceptre

Rarity: Artifact

Base multiplier: 2.35

Slots: 0

Lore: This shard of celestial power fell from the sky long ago. Was it a precursor to the godfall, or a mere coincidence?

+ 2 Damage taken (as relic)

+ 5 Intellect per item tier

+ 1 Endurance per item tier

+ Grants skill Arcturus Wrath

+ 50 Power after battle

+ 100 Critical hit damage

Effect:

   Trigger: 100% on killing enemy

   On self

   Apply condition: Arcturus boon

----- STORIED SETS: 54 items -----

Scryer's Hood

Type: Light hood

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Intellect per item tier

Scryer's Robe

Type: Light Robe

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Intellect per item tier

Scryer's Sleeves

Type: Light gloves

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Intellect per item tier

Scryer's Trousers

Type: Light legs

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Intellect per item tier

Scryer's Shoes

Type: Light boots

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Intellect per item tier

Scryer's Shoulders

Type: Light shoulders

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Intellect per item tier

Siege Breastplate

Type: Heavy armor

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Endurance per item tier

+ 5 Resist missile

Siege Helmet

Type: Heavy head

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Endurance per item tier

Siege Vambraces

Type: Heavy gloves

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Endurance per item tier

Siege Greaves

Type: Heavy legs

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Endurance per item tier

Siege Sabatons

Type: Heavy boots

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Endurance per item tier

Siege Pauldrons

Type: Heavy shoulders

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Endurance per item tier

Rebel Epaulets

Type: Medium shoulders

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Strength per item tier

+ 1 Retaliation damage per item tier

Rebel Helmet

Type: Medium head

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Strength per item tier

+ 1 Retaliation damage per item tier

Rebel Armor

Type: Medium armor

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Strength per item tier

+ 1 Retaliation damage per item tier

Rebel Armguards

Type: Medium gloves

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Strength per item tier

+ 1 Retaliation damage per item tier

Rebel Leggings

Type: Medium legs

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Strength per item tier

+ 1 Retaliation damage per item tier

Rebel Boots

Type: Medium boots

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Strength per item tier

+ 1 Retaliation damage per item tier

Campaign Helm

Type: Heavy head

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Intellect per item tier

Campaign Pauldrons

Type: Heavy shoulders

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Strength per item tier

Campaign Greaves

Type: Heavy legs

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Strength per item tier

Campaign Sabatons

Type: Heavy boots

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Strength per item tier

Campaign Breastplate

Type: Heavy armor

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Strength per item tier

Campaign Vambraces

Type: Heavy gloves

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Strength per item tier

Penitent's Robe

Type: Light Robe

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Endurance per item tier

Penitent's Hood

Type: Light hood

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Endurance per item tier

Penitent's Shoes

Type: Light boots

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Endurance per item tier

Penitent's Trousers

Type: Light legs

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Endurance per item tier

Penitent's Sleeves

Type: Light gloves

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Endurance per item tier

Penitent's Shawl

Type: Light shoulders

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Endurance per item tier

Scoundrel's Mask

Type: Light head

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Intellect per item tier

Scoundrel's Vest

Type: Light armor

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Endurance per item tier

Scoundrel's Bracers

Type: Light gloves

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Strength per item tier

Scoundrel's Trousers

Type: Light legs

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Dexterity per item tier

Scoundrel's Shoes

Type: Light boots

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Endurance per item tier

Scoundrel's Armguard

Type: Light shoulders

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Dexterity per item tier

Rimeguard Helmet

Type: Medium head

Rarity: Storied

Base multiplier: 1.1

Slots: 1

+ 1 Endurance per item tier

Rimeguard Armor

Type: Medium armor

Rarity: Storied

Base multiplier: 1.1

Slots: 1

+ 1 Endurance per item tier

Rimeguard Leggings

Type: Medium legs

Rarity: Storied

Base multiplier: 1.1

Slots: 1

+ 1 Endurance per item tier

Rimeguard Boots

Type: Medium boots

Rarity: Storied

Base multiplier: 1.1

Slots: 1

+ 1 Endurance per item tier

Rimeguard Bracers

Type: Medium gloves

Rarity: Storied

Base multiplier: 1.1

Slots: 1

+ 1 Endurance per item tier

Rimeguard Shoulders

Type: Medium shoulders

Rarity: Storied

Base multiplier: 1.1

Slots: 1

+ 1 Endurance per item tier

Dragonhunter Helm

Type: Medium head

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Dexterity per item tier

Dragonhunter Jerkin

Type: Medium armor

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Dexterity per item tier

Dragonhunter Arm-Guards

Type: Medium gloves

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Dexterity per item tier

Dragonhunter Leg-Guards

Type: Medium legs

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Dexterity per item tier

Dragonhunter Shoes

Type: Medium boots

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Dexterity per item tier

Dragonhunter Shoulders

Type: Medium shoulders

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Dexterity per item tier

Magesteel Helm

Type: Heavy head

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Intellect per item tier

Magesteel Breastplate

Type: Heavy armor

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Intellect per item tier

Magesteel Vambraces

Type: Heavy gloves

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Intellect per item tier

Magesteel Greaves

Type: Heavy legs

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Intellect per item tier

Magesteel Sabatons

Type: Heavy boots

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Intellect per item tier

Magesteel Pauldrons

Type: Heavy shoulders

Rarity: Storied

Base multiplier: 1.1

Slots: 0

+ 1 Intellect per item tier

----- EPIC SETS: 60 items -----

Shiftsteel Helmet

Type: Medium head

Rarity: Epic

Base multiplier: 2

Slots: 1

+ 2 Dexterity per item tier

+ 1 Endurance per item tier

Shiftsteel Armor

Type: Medium armor

Rarity: Epic

Base multiplier: 2

Slots: 1

+ 1 Dexterity per item tier

+ 2 Endurance per item tier

Shiftsteel Sleeves

Type: Medium gloves

Rarity: Epic

Base multiplier: 2

Slots: 1

+ 2 Dexterity per item tier

+ 1 Endurance per item tier

Shiftsteel Leggings

Type: Medium legs

Rarity: Epic

Base multiplier: 2

Slots: 1

+ 2 Dexterity per item tier

+ 1 Endurance per item tier

Shiftsteel Boots

Type: Medium boots

Rarity: Epic

Base multiplier: 2

Slots: 1

+ 1 Dexterity per item tier

+ 2 Endurance per item tier

Shiftsteel Shoulders

Type: Medium shoulders

Rarity: Epic

Base multiplier: 2

Slots: 1

+ 1 Dexterity per item tier

+ 2 Endurance per item tier

Prowler's Mask

Type: Medium head

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 1 Intellect per item tier

+ 2 Dexterity per item tier

Prowler's Jerkin

Type: Medium armor

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 1 Strength per item tier

+ 2 Dexterity per item tier

Prowler's Armguards

Type: Medium gloves

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 1 Strength per item tier

+ 2 Dexterity per item tier

Prowler's Trousers

Type: Medium legs

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 1 Strength per item tier

+ 2 Dexterity per item tier

Prowler's Boots

Type: Medium boots

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Strength per item tier

+ 1 Dexterity per item tier

Prowler's Shoulders

Type: Medium shoulders

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Strength per item tier

+ 1 Dexterity per item tier

Omniscient Hood

Type: Light hood

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 1 Power regeneration

+ 1.5 Intellect per item tier

Omniscient Robe

Type: Light Robe

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 10 Maximum power

+ 1.5 Intellect per item tier

Omniscient Sleeves

Type: Light gloves

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 1 Dexterity per item tier

+ 1.5 Intellect per item tier

Omniscient Leggings

Type: Light legs

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 5 Power after battle

+ 1.5 Intellect per item tier

Omniscient Boots

Type: Light boots

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 5 Power after battle

+ 1.5 Intellect per item tier

Omniscient Shoulders

Type: Light shoulders

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 1 Power regeneration

+ 1.5 Intellect per item tier

Aetherweave Hood

Type: Light hood

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 1 Endurance per item tier

+ 2 Intellect per item tier

Aetherweave Boots

Type: Light boots

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Endurance per item tier

+ 1 Intellect per item tier

Aetherweave Robe

Type: Light Robe

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 1 Endurance per item tier

+ 2 Intellect per item tier

Aetherweave Leggings

Type: Light legs

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Endurance per item tier

+ 1 Intellect per item tier

Aetherweave Sleeves

Type: Light gloves

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Endurance per item tier

+ 1 Intellect per item tier

Aetherweave Shoulders

Type: Light shoulders

Rarity: Epic

Base multiplier: 0.5

Slots: 1

+ 2 Endurance per item tier

+ 1 Intellect per item tier

Moonglow Helmet

Type: Medium head

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Intellect per item tier

+ 1 Dexterity per item tier

Moonglow Chest

Type: Medium armor

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Endurance per item tier

+ 1 Dexterity per item tier

Moonglow Bracers

Type: Medium gloves

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 1 Intellect per item tier

+ 2 Dexterity per item tier

Moonglow Leggings

Type: Medium legs

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Intellect per item tier

+ 1 Dexterity per item tier

Moonglow Boots

Type: Medium boots

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Intellect per item tier

+ 1 Dexterity per item tier

Moonglow Shoulders

Type: Light shoulders

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Intellect per item tier

+ 1 Dexterity per item tier

Stalker's Mask

Type: Medium head

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Dexterity per item tier

+ 1 Intellect per item tier

Stalker's Armor

Type: Medium armor

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Endurance per item tier

+ 1 Dexterity per item tier

Stalker's Bracers

Type: Medium gloves

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Dexterity per item tier

+ 1 Endurance per item tier

Stalker's Leggings

Type: Medium legs

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Dexterity per item tier

+ 1 Endurance per item tier

Stalker's Boots

Type: Medium boots

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Dexterity per item tier

+ 1 Endurance per item tier

Stalker's Scarf

Type: Medium shoulders

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Dexterity per item tier

+ 1 Endurance per item tier

Blessed Helm

Type: Heavy head

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Intellect per item tier

+ 1 Endurance per item tier

Blessed Breastplate

Type: Heavy armor

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 1 Intellect per item tier

+ 2 Endurance per item tier

Blessed Vambraces

Type: Heavy gloves

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Intellect per item tier

+ 1 Endurance per item tier

Blessed Greaves

Type: Heavy legs

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Intellect per item tier

+ 1 Endurance per item tier

Blessed Pauldrons

Type: Heavy shoulders

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Intellect per item tier

+ 1 Endurance per item tier

Blessed Sabatons

Type: Heavy boots

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Intellect per item tier

+ 1 Endurance per item tier

Annihilator Helm

Type: Heavy head

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Strength per item tier

+ 3 Critical hit chance

Annihilator Breastplate

Type: Heavy armor

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Strength per item tier

+ 1 Endurance per item tier

Annihilator Pauldrons

Type: Heavy shoulders

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Strength per item tier

+ 1 Endurance per item tier

Annihilator Vambraces

Type: Heavy gloves

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Strength per item tier

+ 1 Endurance per item tier

Annihilator Greaves

Type: Heavy legs

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Strength per item tier

+ 1 Endurance per item tier

Annihilator Sabatons

Type: Heavy boots

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Strength per item tier

+ 1 Endurance per item tier

Sovereign Helm

Type: Heavy head

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Intellect per item tier

+ 1 Endurance per item tier

Sovereign Armor

Type: Heavy armor

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 1 Intellect per item tier

+ 2 Endurance per item tier

Sovereign Vambraces

Type: Heavy gloves

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 1 Strength per item tier

+ 2 Endurance per item tier

Sovereign Greaves

Type: Heavy legs

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 1 Strength per item tier

+ 2 Endurance per item tier

Sovereign Pauldrons

Type: Heavy shoulders

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 1 Intellect per item tier

+ 2 Endurance per item tier

Sovereign Sabatons

Type: Heavy boots

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 1 Intellect per item tier

+ 2 Endurance per item tier

Ecclesiarch's Hood

Type: Heavy head

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Intellect per item tier

+ 1 Strength per item tier

+ -1 Quickness

Ecclesiarch's Cassock

Type: Heavy armor

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Intellect per item tier

+ 1 Endurance per item tier

+ -2 Quickness

Ecclesiarch's Vambraces

Type: Heavy gloves

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Intellect per item tier

+ 1 Strength per item tier

Ecclesiarch's Pauldrons

Type: Heavy shoulders

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Intellect per item tier

+ 1 Strength per item tier

Ecclesiarch's Greaves

Type: Heavy legs

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Intellect per item tier

+ 1 Strength per item tier

Ecclesiarch's Sabatons

Type: Heavy boots

Rarity: Epic

Base multiplier: 1.3

Slots: 1

+ 2 Intellect per item tier

+ 1 Strength per item tier

----- FACTION REWARDS: 50 items -----

Scout's Ring

Type: Ring

Rarity: Exotic

Base multiplier: 1.25

Slots: 2

Lore: If you must strike, strike surely.

+ 2 Power regeneration

+ 10 Accuracy

+ 4 Quickness

Ring of Shadowcraft

Type: Ring

Rarity: Exotic

Base multiplier: 1.25

Slots: 1

Lore: A mark of respect from the Underworld.

+ 2 Power regeneration

+ Grants skill Hide

+ -5 Quickness

Ring of Divine Favor

Type: Ring

Rarity: Exotic

Base multiplier: 1.25

Slots: 2

Lore: An acknowledgement of devotion to Aristei.

+ 20 Bonus when healed

+ 2 Power regeneration

Ring of Scholarship

Type: Ring

Rarity: Exotic

Base multiplier: 1.25

Slots: 2

Lore: A favorite among overwhelmed novices studying at the College of Mages.

+ 2 Power regeneration

+ 10 Experience gain

Protectorate's Bond

Type: Ring

Rarity: Exotic

Base multiplier: 1.25

Slots: 2

Lore: The sacred oath of the Protectorate is to shield humanity from all threats.

+ 2 Power regeneration

+ 5 Armor

Ring of Unity

Type: Ring

Rarity: Exotic

Base multiplier: 1.25

Slots: 2

Lore: Mistrust and infighting are among the gravest threats to our survival.

+ 2 Power regeneration

+ 4 Reputation gain

Bargainhunter's Ring

Type: Ring

Rarity: Exotic

Base multiplier: 1.25

Slots: 2

Lore: If you want to be wealthy, every coin counts.

+ 5 Gold find

+ 5 Item find

+ 2 Power regeneration

Underworld Helm

Type: Medium head

Rarity: Epic

Base multiplier: 1.4

Slots: 0

+ 2 Dexterity per item tier

+ 2 Strength per item tier

Underworld Jerkin

Type: Medium armor

Rarity: Epic

Base multiplier: 1.4

Slots: 0

+ 2 Dexterity per item tier

+ 2 Strength per item tier

Underworld Bracers

Type: Medium gloves

Rarity: Epic

Base multiplier: 1.4

Slots: 0

+ 2 Dexterity per item tier

+ 2 Strength per item tier

Underworld Leggings

Type: Medium legs

Rarity: Epic

Base multiplier: 1.4

Slots: 0

+ 2 Dexterity per item tier

+ 2 Strength per item tier

Underworld Boots

Type: Medium boots

Rarity: Epic

Base multiplier: 1.4

Slots: 0

+ 2 Dexterity per item tier

+ 2 Strength per item tier

Underworld Shoulders

Type: Medium shoulders

Rarity: Epic

Base multiplier: 1.4

Slots: 0

+ 2 Dexterity per item tier

+ 2 Strength per item tier

Protectorate Helm

Type: Heavy head

Rarity: Epic

Base multiplier: 1.35

Slots: 0

+ 2 Endurance per item tier

+ 2 Strength per item tier

Protectorate Breastplate

Type: Heavy armor

Rarity: Epic

Base multiplier: 1.35

Slots: 0

+ 2 Endurance per item tier

+ 2 Strength per item tier

Protectorate Greaves

Type: Heavy legs

Rarity: Epic

Base multiplier: 1.35

Slots: 0

+ 2 Endurance per item tier

+ 2 Strength per item tier

Protectorate Vambraces

Type: Heavy gloves

Rarity: Epic

Base multiplier: 1.35

Slots: 0

+ 2 Endurance per item tier

+ 2 Strength per item tier

Protectorate Pauldrons

Type: Heavy shoulders

Rarity: Epic

Base multiplier: 1.35

Slots: 0

+ 2 Endurance per item tier

+ 2 Strength per item tier

Protectorate Sabatons

Type: Heavy boots

Rarity: Epic

Base multiplier: 1.35

Slots: 0

+ 2 Endurance per item tier

+ 2 Strength per item tier

Collegiate Hood

Type: Light hood

Rarity: Epic

Base multiplier: 1.25

Slots: 0

+ 2 Intellect per item tier

+ 1 Endurance per item tier

+ 5 Maximum power

Collegiate Sleeves

Type: Light gloves

Rarity: Epic

Base multiplier: 1.25

Slots: 0

+ 2 Intellect per item tier

+ 1 Endurance per item tier

+ 5 Maximum power

Collegiate Boots

Type: Light boots

Rarity: Epic

Base multiplier: 1.25

Slots: 0

+ 2 Intellect per item tier

+ 1 Endurance per item tier

+ 5 Maximum power

Collegiate Trousers

Type: Light legs

Rarity: Epic

Base multiplier: 1.25

Slots: 0

+ 2 Intellect per item tier

+ 1 Endurance per item tier

+ 5 Maximum power

Collegiate Robe

Type: Light Robe

Rarity: Epic

Base multiplier: 1.25

Slots: 0

+ 2 Intellect per item tier

+ 1 Endurance per item tier

+ 5 Maximum power

Collegiate Shoulders

Type: Light shoulders

Rarity: Epic

Base multiplier: 1.25

Slots: 0

+ 2 Intellect per item tier

+ 1 Endurance per item tier

+ 5 Maximum power

Merchant's Hat

Type: Light head

Rarity: Epic

Base multiplier: 1.25

Slots: 2

+ 3 Endurance per item tier

+ 1 Intellect per item tier

+ 1 Dexterity per item tier

+ 1 Strength per item tier

Merchant's Jerkin

Type: Light armor

Rarity: Epic

Base multiplier: 1.25

Slots: 2

+ 3 Endurance per item tier

+ 1 Intellect per item tier

+ 1 Dexterity per item tier

+ 1 Strength per item tier

Merchant's Sleeves

Type: Light gloves

Rarity: Epic

Base multiplier: 1.25

Slots: 2

+ 3 Endurance per item tier

+ 1 Intellect per item tier

+ 1 Dexterity per item tier

+ 1 Strength per item tier

Merchant's Leggings

Type: Light legs

Rarity: Epic

Base multiplier: 1.25

Slots: 2

+ 3 Endurance per item tier

+ 1 Intellect per item tier

+ 1 Dexterity per item tier

+ 1 Strength per item tier

Merchant's Shoulders

Type: Light shoulders

Rarity: Epic

Base multiplier: 1.25

Slots: 2

+ 3 Endurance per item tier

+ 1 Intellect per item tier

+ 1 Dexterity per item tier

+ 1 Strength per item tier

Merchant's Boots

Type: Light boots

Rarity: Epic

Base multiplier: 1.25

Slots: 2

+ 3 Endurance per item tier

+ 1 Intellect per item tier

+ 1 Dexterity per item tier

+ 1 Strength per item tier

Sentinel's Helmet

Type: Medium head

Rarity: Epic

Base multiplier: 1.25

Slots: 0

+ 1 Endurance per item tier

+ 2 Dexterity per item tier

+ 1 Quickness

Sentinel's Jerkin

Type: Medium armor

Rarity: Epic

Base multiplier: 1.25

Slots: 0

+ 1 Endurance per item tier

+ 2 Dexterity per item tier

+ 1 Quickness

Sentinel's Gloves

Type: Medium gloves

Rarity: Epic

Base multiplier: 1.25

Slots: 0

+ 1 Endurance per item tier

+ 2 Dexterity per item tier

+ 1 Quickness

Sentinel's Leggings

Type: Medium legs

Rarity: Epic

Base multiplier: 1.25

Slots: 0

+ 1 Endurance per item tier

+ 2 Dexterity per item tier

+ 1 Quickness

Sentinel's Boots

Type: Medium boots

Rarity: Epic

Base multiplier: 1.25

Slots: 0

+ 1 Endurance per item tier

+ 2 Dexterity per item tier

+ 1 Quickness

Sentinel's Shoulders

Type: Medium shoulders

Rarity: Epic

Base multiplier: 1.25

Slots: 0

+ 1 Endurance per item tier

+ 2 Dexterity per item tier

+ 1 Quickness

Savantine Helm

Type: Heavy head

Rarity: Epic

Base multiplier: 1.3

Slots: 0

+ 1 Intellect per item tier

+ 1 Strength per item tier

+ 2 Endurance per item tier

Savantine Breastplate

Type: Heavy armor

Rarity: Epic

Base multiplier: 1.3

Slots: 0

+ 1 Intellect per item tier

+ 1 Strength per item tier

+ 2 Endurance per item tier

Savantine Greaves

Type: Heavy legs

Rarity: Epic

Base multiplier: 1.3

Slots: 0

+ 1 Intellect per item tier

+ 1 Strength per item tier

+ 2 Endurance per item tier

Savantine Sabatons

Type: Heavy boots

Rarity: Epic

Base multiplier: 1.3

Slots: 0

+ 1 Intellect per item tier

+ 1 Strength per item tier

+ 2 Endurance per item tier

Savantine Vambraces

Type: Heavy gloves

Rarity: Epic

Base multiplier: 1.3

Slots: 0

+ 1 Intellect per item tier

+ 1 Strength per item tier

+ 2 Endurance per item tier

Savantine Pauldrons

Type: Heavy shoulders

Rarity: Epic

Base multiplier: 1.3

Slots: 0

+ 1 Intellect per item tier

+ 1 Strength per item tier

+ 2 Endurance per item tier

Cleric's Helm

Type: Heavy head

Rarity: Epic

Base multiplier: 1.3

Slots: 0

+ 2 Endurance per item tier

+ 1 Strength per item tier

+ 2 Intellect per item tier

Cleric's Breastplate

Type: Heavy armor

Rarity: Epic

Base multiplier: 1.3

Slots: 0

+ 2 Endurance per item tier

+ 1 Strength per item tier

+ 2 Intellect per item tier

Cleric's Greaves

Type: Heavy legs

Rarity: Epic

Base multiplier: 1.3

Slots: 0

+ 2 Endurance per item tier

+ 1 Strength per item tier

+ 2 Intellect per item tier

Cleric's Sabatons

Type: Heavy boots

Rarity: Epic

Base multiplier: 1.3

Slots: 0

+ 2 Endurance per item tier

+ 1 Strength per item tier

+ 2 Intellect per item tier

Cleric's Pauldrons

Type: Heavy shoulders

Rarity: Epic

Base multiplier: 1.3

Slots: 0

+ 2 Endurance per item tier

+ 1 Strength per item tier

+ 2 Intellect per item tier

Cleric's Cloak

Type: Cloak

Rarity: Epic

Base multiplier: 1.3

Slots: 0

+ 2 Endurance per item tier

+ 1 Strength per item tier

+ 2 Intellect per item tier

Cleric's Vambraces

Type: Heavy gloves

Rarity: Epic

Base multiplier: 1.3

Slots: 0

+ 2 Endurance per item tier

+ 1 Strength per item tier

+ 2 Intellect per item tier