recursal/Fanatic-Fandom huggingface dataset:
Medusa

File:Medusa info.png
   **Medusa** - *Template:Data Medusa* - is a hero of the [[Template:Data Medusa]] class. Medusa specializes in the [[Template:Data Medusa]] role and the [[Template:Data Medusa]] role. Medusa costs **Template:Data Medusa** gems or **Template:Data Medusa** gold in the Shop.

Medusa has **1** skin released at this time.

* Template:Data Medusa Medusa is a Template:Data Medusa skin and costs **Template:Data Medusa** gems from the Shop.

### Template:Data Medusa

Medusa's Specialty ability is called Template:Data Medusa. It has the Template:Data Medusa tag. Template:Data Medusa

 File:Medusa basic.png
### Template:Data Medusa

Medusa's Basic Attack is called Template:Data Medusa. Template:Data Medusa

 File:Medusa ability1.png
### Template:Data Medusa

Medusa has an ability called Template:Data Medusa.**Expression error: Unrecognized punctuation character "[".****Expression error: Unrecognized punctuation character "[".** Template:Data Medusa

 File:Medusa ability2.png
### Template:Data Medusa

Medusa has an ability called Template:Data Medusa.**Expression error: Unrecognized punctuation character "[".****Expression error: Unrecognized punctuation character "[".** Template:Data Medusa

 File:Medusa ultimate.png
### Template:Data Medusa

Medusa's Ultimate ability is called Template:Data Medusa. It costs **Template:Data Medusa%** of Medusa's energy. Template:Data Medusa

## References

* [[[:Template:Data Medusa]] Official Website]
* [[[:Template:Data Medusa]] Template:Data Medusa]
* [[[:Template:Data Medusa]] Template:Data Medusa]
* [[[:Template:Data Medusa]] Template:Data Medusa]

[[Category:Template:Data Medusa]]
[[Category:Template:Data Medusa]]
[[Category:Template:Data Medusa]]
Death and Injuries

Death and injury are very real things in the world of Kalimati. In the real world, we are not always in control of what happens to us, and the same is true on Kosovia. As such, when your character enters a potentially dangerous situation, their skills and stats come into play to decide how well they fair in a situation. Admins may drop into a thread at any time to test your character (and potentially reward them), so beware!

Combat, although an obvious choice, is not the only situation when stats and skills may be called into play. Climbing rocky slopes, riding at a fast pace, even swimming can be a situation in which a character may be tested.

## Combat

During combat, especially live combat (that is combat with intent to maim or kill, not practice), is when injuries and death is most likely to occur. Below is an quick example of how stats are employed during a combat scene:

George and Brianna are fighting an NPC dragon together.

**Character 1:** George charged towards the dragon, sword held aloft, ready to strike his foe. As he neared, he dropped to his knees and slid beneath, swinging his sword in an arc to slash at the beast's underbelly. [roll]1d20[/roll] 1d20 = 6\*

**Character 2:** As George rushed forward, Brianna raised her magic ring and chanted words beneath her breath. She conjured ice and send it streaming towards the dragon's head. [roll]1d20[/roll] 1d20 = 17\* \*Note, all diceroll results will be displayed after the post has been posted, and those displayed are for the purpose of the example only.

**Admin/GM:** As George slid beneath the dragon, he missed, and instead of cutting the beast, he accidentally cuts his own leg. **George gains a Major Injury to the Right Leg.**

 Fortunately, Brianna's spell was enough to distract the dragon, and the beast's eyeballs are frozen solid in their sockets. **Dragon gains a Major Injury to the Eyes.**

This will continue until either part is defeated, or flees.

If a PC were to fight another PC, the same formula is used. Each player gets a post with an action, then the admin steps in to describe what happens. For those of you who have played DnD or similar, this will look very familiar.

### Minor Injuries

Minor injuries are small injuries that do not have long-lasting effects on a person. They may take up to a few weeks to heal, and are relatively common.

* Scrapes
* Bruises
* Small cuts
* Twisted ankle
* Pulled muscle
* Busted lip
* Swollen eye

### Major Injuries

Major injuries are large or severe injuries that can have long-lasting effects, but are not immediately lethal. They make months or years to heal, if they ever fully heal at all.

* Broken limb
* Deep gash
* Puncture
* Dislocated limb
* Missing teeth
* Burst eye
* Burst ear

### Lethal Injuries

Lethal injuries are injuries that can, and will kill a person if not treated quickly. They can be considered major injuries where appropriate when they are treated and are no longer life threatening.

* Punctured organ
* Cut/nicked artery
* Broken spine
Spriggans

Spriggan relaxing in her forest.

Spriggans are humanoids that are considered "spirits of the forest". They have thick skin covered in bark-like flesh in more vulnerable areas as a sort of natural amor, and they have the inherent ability to transform into a specific species of tree and even absorb themselves into an existing tree of the same species.

The spriggan language is *Arboria.*

## Biology

When compared to many other humanoid species, Spriggans are not nearly as sexually dimorphic. Both 'sexes' are functional hermaphrodites, in that during copulation, both will become pregnant. What differentiates between 'male' and 'female' for Spriggans is how the offspring gestates. Female Spriggans will grow saplings all over their bodies, which eventually drop off after a few months. These saplings grow into Spriggan nurseries, special trees that sprout Spriggan fruit, which baby Spriggans grow from much like fruit tree saplings. Male spriggans, on the other hand, release fertilised seeds into the air. These seeds eventually settle in soil and grow pumpkin like vines, which later hatch a dozen or so baby Spriggans.

It is extremely common for Spriggans to hide their nurseries deep in wild territory, away from other humanoids out of fear that their children will be mistaken for common fruit and eaten. Some few Spriggans who have integrated into civilization often work on fruit farms, exchanging their innate knowledge of plants for a small protected lot to cultivate their nurseries.

## Culture

Known for their solitary nature, Spriggans are generally loners, and live many years by themselves in chosen forests, swamps and mountains. When two Spriggans meet, it is a very formal exchange, with the elder of the two announcing their identity first. Their speech is very slow and drawn out, and a proper greeting ceremony can take a whole day to finish. Spriggans who are relatively familiar with each other, especially lovers, may spend several years together entwined in their tree forms.

Generally speaking, Spriggans eat carrion and rotting forest litter. It is common for a Spriggan to adorn themselves with particularly interesting bones from their meals, allowing their off branches to grow around and through them. Pretty rocks, feathers and anything else a Spriggan may find interesting to look at are not immune from being absorbed into their bark, either.
Orcs

orc in traditional battlewear

Orcs are large humanoids with dark skin ranging from greys, browns and greens. Their skin is thicker than other humanoids, with a rough leathery feel to it. They are stereo-typically portrayed as savage, uncultured beasts by humans, despite being skilled craftsmen and warriors.

The orcish language is *Aperian.*

## Culture

Traditionally, Orcs live in a matriarchal society. Women are held in high honor, almost revered, and are believed to hold power over life and death itself. Even the lowest standing woman is higher in social rank than the highest standing man. The only exception to this rule is within the priesthood, where orcs leave all personal identity behind, including gender.

Orcs work a caste system, with two castes: nobility (cualcui) and commonfolk (xilonen). These castes are broken down even further by occupations, but are all treated the same within the caste. Slavery is also extremely common, using criminals who are generally well-treated. Slaves would pay off their sentence through work, but it is possible to pay their way out with actual currency as well.

Education is extremely important to orcs. It is mandatory for children, but once an orc grows into an adult higher education was optional and usually only nobility continue. Aside from reading, writing, mathematics and sciences, orcs of all sexes are taught valuable skills like how to cook, care for their family, fight, and craft. Nobility is also taught extra skills such as medicines, leadership and priesthood.

Once an orc becomes an adult, they are pressured to either marry and start their own family, begin a trade or join the military. Traditionally marriages used to be arranged and strictly polyandrous, with one woman often marrying a set of brothers, but in more recent times arranged marriages became less common and polyamory grew.

Hygiene is important to orcs of either caste. Every home is expected to have a designated bathing room, and perfumes are common for any sex. Different perfumes were used for various occasions; rich, spicy scents are used for religious ceremonies while floral, sweet scents are used for marriages and other family gatherings.
Acronauts

> "*Hup, hup, hup, hup, hup, hup, hup, hup, hup, hup.*"
>
>
>

The **Acronauts** are Greek bears who perform as triplet acrobats for the Circo Fabuloso.

## Appearances

* "Hoopin' Hopper"
* "Luna's Christmas Around The World"
* "Guitar to Sitar"
* "What's the Big Idea?"
* "Space is the Place"
* "You Can't Move the Moon"

## Trivia

* They are similar to The Melvinis, who also speak in the form of a repetitive verbal tic, and are also Circo Fabuloso members.

 **Outer Space:Luna the Moon • Saturn**
**Antarctica**:Lil' Teeny • Penguins
**Mexico City, Mexico**:Aunt Ceci • Diego • Julio • President of Mexico • Elena • Pico • Mr. Choco • Fernando • Manny • Rosa • Abuela Mariposa • Maestra Amalia • Chicas Picantes
**Moscow, Russia**:Nikoli • Marta • Igor • Ivan Petrovski • Viktoriya Durov • Boris Durov • Vlad Durov • Madame Petrovski
**Cairo, Egypt**:Ali (Egyptian) • Leyla • Dr. Rana • Hakim • Nabeel • Leyla's Mom • Sukkar
**Beijing, China**:Bao • Fong • Mr. Zhao • Panda Drummer • Laohu • Liu Min • Liu Min's brother • Li Wei • Basketball Hoop
**London, England**:Emma • Cap'n Shaggybottom • Cappy • Nigel • Mr. Wigglewalker • Baby Winthrop • Mr. Nigel
**Delhi, India**:Aman • Gaja • The Monkeys • Rhino Lady • Sunil • Anita • Riya • Yash
**Sydney, Australia**:Gelar • David • Marty • Uncle Crusty • Britt • Finn • Auggie • Brawn Brothers • Bazzle • Ted • Screwball
**Tokyo, Japan**:Fuujin • Hana • Hideki • Hiro • Ishiro • Jiro • Lionel • Momo
**Istanbul, Turkey**:Ahmet • Ali (Turkish) • Firefighter Timur • Kedi • Serhat • Yusuf
**Paris, France**:Bernadette • Bon Soir • Bon Nuit • Chef Rene • Elodie • Georges • Julien • Marcel • Non • Ogo • Oui • Jacques
**Rio de Janeiro, Brazil**:Antonio • Dr. Flavio • Pablo • Raquel • Vitoria
**Munich, Germany**:Accordion Hans • Franz • Freddi • Friede • Johanna • Klaus
**Nairobi, Kenya**:Akeyo • Courtney • Maktao • Mukandi • Nairobi Watchers Club • Richard • Silas
**Juneau, Alaska**:Bo • Grandma Rita • Hannah • James • Mo • Mr. Salmon • Mr. Soupy • Polar Bear • Polar Bear's son • Skye
**Barcelona, Spain**:Augusti • Don Magnifico • Eva • Eva's Parents • Fabuloso's Dad • Fabuloso's Mom • Iker • Ramona • Santi Salamander • Silvia
**New Orleans, Louisiana**:Bessie • Dexter • Dr. Paloma Batiste • Fred • Remy • Skwiggle Man
**Cusco, Peru**:Beto • Ernesto • Gabriela • Horacio • Lucio • Sisa • The Potato King
**Bangkok, Thailand**:Dao • Anurak • Arun • Patra • Lek • Prawit
**Rome, Italy**:Capicola and Pancetta • Gina • Giovanni • Matteo • Mortadella • The Aqua Ducks • The Singing Fish
**Reykjavik, Iceland**:Erik Leifson • Faxi • Gunnar the Great
**Kumasi, Ghana**:Akua • Kwadwo • Kwaku • Kwame • Yaw
**Boston, Massachusetts**:Betsy • Dave • Ms. Anderson
**Buenos Aires, Argentina**:Felicita Fantastica • Alberto • Ruben • Hilario • Toncho
**Polynesia**:Aito • Fetu • Manu • Natia • Rangi
**Edinburgh, Scotland**:Angus • Gordon • Muddybottom
**Geneva, Switzerland**:Barry • Persnickety Precise • Mia
**Dubrovnik, Croatia**:Dr. Nika • Marko • Vlado
**Kingston, Jamaica**:Miss Lou • Dajuan • Tyrone • Ace • Ronica
**San Francisco, California**:Mac • Dilly • Shaky • Love • Harmony
August 12th 2018 - Update - Patch Notes

Dear players,

A new update for Legend of Ace balance adjustments is ready. In preparation for this new version, servers will be offline during the following times:

* Australia(UTC/GMT+10): August 12, 02:00am - 04:00am PST

Follow us on Facebook and Twitter for the latest news from the team.

Thank you for your support.

## Hero Balance Adjustments

### Ina - The Frost Queen

* Ice Blast (Effective Grade 2)
	+ Reduce damage from **50** + (**50%** of total Attack Power) to **40** + (**30%** of total Attack Power)
* High Ice Blast (Effective Grade 7)
	+ Reduce damage from **70** + (**70%** of total Attack Power) to **60** + (**45%** of total Attack Power)

### Irige - The Apocalyptic Dragonborn

* Dragon Blood
	+ Increase Attack Speed from 15% to 25%.
	+ Increase Critical Rate from 15% to 20%

### Lin - The Monk

* Power Rolling
	+ Increase damage from **40** + (**60%** of total Attack Power) to **100** + (**80%** of total Attack Power)
* Taiji Strong Wind
	+ Increase basic damage from 40 to 100

* Undulated Pulverization (Effective Grade 5)
	+ Reduce effect from 100(3)% to 30(1)%

### Mogura - The Bloody Baron

* Bloodthirsty
	+ Reduce damage from **20** + (**100%** of total Attack Power) to **40** + (**60%** of total Attack Power).
	+ Reduce heal effect from 15% to 10%

### Yuliya - The Sword of the Rose

* Increase damage of Basic Attacks from **10** + (**45%** of total Attack Power) to **20** + (**45%** of total Attack Power)
* Duel of Champions
	+ Increase damage from **5** + (**20%** of total Attack Power) to **10** + (**25%** of total Attack Power)
* Blade Lunge
	+ Increase damage from **40** + (**70%** of total Attack Power) to **60** + (**80%** of total Attack Power)
* Sword of Shadow
	+ Increase damage from **10** + (**60%** of total Attack Power) to **20** + (**60%** of total Attack Power)
Bob

**Bob** is a plant belonging to Leo Chockers who appears in the episode "Bob the Plant". Bob is a Plant with green leaves and a brown pot.

## Gallery

Untitled 441608.jpg

 **Outer Space:Luna the Moon • Saturn**
**Antarctica**:Lil' Teeny • Penguins
**Mexico City, Mexico**:Aunt Ceci • Diego • Julio • President of Mexico • Elena • Pico • Mr. Choco • Fernando • Manny • Rosa • Abuela Mariposa • Maestra Amalia • Chicas Picantes
**Moscow, Russia**:Nikoli • Marta • Igor • Ivan Petrovski • Viktoriya Durov • Boris Durov • Vlad Durov • Madame Petrovski
**Cairo, Egypt**:Ali (Egyptian) • Leyla • Dr. Rana • Hakim • Nabeel • Leyla's Mom • Sukkar
**Beijing, China**:Bao • Fong • Mr. Zhao • Panda Drummer • Laohu • Liu Min • Liu Min's brother • Li Wei • Basketball Hoop
**London, England**:Emma • Cap'n Shaggybottom • Cappy • Nigel • Mr. Wigglewalker • Baby Winthrop • Mr. Nigel
**Delhi, India**:Aman • Gaja • The Monkeys • Rhino Lady • Sunil • Anita • Riya • Yash
**Sydney, Australia**:Gelar • David • Marty • Uncle Crusty • Britt • Finn • Auggie • Brawn Brothers • Bazzle • Ted • Screwball
**Tokyo, Japan**:Fuujin • Hana • Hideki • Hiro • Ishiro • Jiro • Lionel • Momo
**Istanbul, Turkey**:Ahmet • Ali (Turkish) • Firefighter Timur • Kedi • Serhat • Yusuf
**Paris, France**:Bernadette • Bon Soir • Bon Nuit • Chef Rene • Elodie • Georges • Julien • Marcel • Non • Ogo • Oui • Jacques
**Rio de Janeiro, Brazil**:Antonio • Dr. Flavio • Pablo • Raquel • Vitoria
**Munich, Germany**:Accordion Hans • Franz • Freddi • Friede • Johanna • Klaus
**Nairobi, Kenya**:Akeyo • Courtney • Maktao • Mukandi • Nairobi Watchers Club • Richard • Silas
**Juneau, Alaska**:Bo • Grandma Rita • Hannah • James • Mo • Mr. Salmon • Mr. Soupy • Polar Bear • Polar Bear's son • Skye
**Barcelona, Spain**:Augusti • Don Magnifico • Eva • Eva's Parents • Fabuloso's Dad • Fabuloso's Mom • Iker • Ramona • Santi Salamander • Silvia
**New Orleans, Louisiana**:Bessie • Dexter • Dr. Paloma Batiste • Fred • Remy • Skwiggle Man
**Cusco, Peru**:Beto • Ernesto • Gabriela • Horacio • Lucio • Sisa • The Potato King
**Bangkok, Thailand**:Dao • Anurak • Arun • Patra • Lek • Prawit
**Rome, Italy**:Capicola and Pancetta • Gina • Giovanni • Matteo • Mortadella • The Aqua Ducks • The Singing Fish
**Reykjavik, Iceland**:Erik Leifson • Faxi • Gunnar the Great
**Kumasi, Ghana**:Akua • Kwadwo • Kwaku • Kwame • Yaw
**Boston, Massachusetts**:Betsy • Dave • Ms. Anderson
**Buenos Aires, Argentina**:Felicita Fantastica • Alberto • Ruben • Hilario • Toncho
**Polynesia**:Aito • Fetu • Manu • Natia • Rangi
**Edinburgh, Scotland**:Angus • Gordon • Muddybottom
**Geneva, Switzerland**:Barry • Persnickety Precise • Mia
**Dubrovnik, Croatia**:Dr. Nika • Marko • Vlado
**Kingston, Jamaica**:Miss Lou • Dajuan • Tyrone • Ace • Ronica
**San Francisco, California**:Mac • Dilly • Shaky • Love • Harmony
Seohen

Seohen is located in the South East of Kosovia, South of Umar and South East of Chadrica.

## Culture and Population

Dwarves and orcs make up 70% of the Seohenese population, with humans and other races making up the other 30%.

Magic is considered a holy calling in Seohen and many mages end up joining the priesthood. Interestingly, when an individual joins the priesthood, they give up everything, including their identity. It was a custom brought over by the orcs that migrated to Kosovia, and was later adopted by the nation. All mages, whether they are religious or not, receive enchanted facial tattoos upon discovery of their powers, as is the law. It is considered obscene for a mage to reveal their face to any who are not family or close friends, and their tattoos make it hard to hide who they are.

Seohen as a whole values respect above all else, and strangers are always formal with each other. It is considered uncivilised to use pronouns in a formal setting. Instead of saying "I am hungry", it is proper to say "This one is hungry" when referring to yourself, or "That one is hungry" when referring to another.

Education is provided by the church for any who are willing or able to learn. This often leaves families whose children need to work to support the family without an education. Once a year, the church offers to provide lodging and food for any who wish to study full-time, in exchange for labour. A farmer's child could very easily become educated this way, in exchange to for errands for the priests.

## Government

Seohen is ruled by a Triumvirate, made up of members from different sectors of Seohenese life. There is a priest, who represents the interests of the church; a soldier, who represents the interests of the military; and a craftsman, who represents the interests of the common folk. Each triumvir is elected, and serves for a decade. Once served, an individual cannot serve as triumvir again. Former triumvirs can serve as advisers to current triumvirs, however.

### Milintica (capital)

Small in the terms of cities, Milintica supports a population of 20,700. It is located in the peak of the tallest mountain in Kosovia, Mount Kilkraken, in the north east of Seohen.

The inside of the cave in which Milintica is built is 3.1 miles long, 660 ft wide and 490 ft high. The population is made mostly of orcs, making up 73% of the population. Dwarves make up 17%, with the final 10% made of humans and other races.

Crime-wise, Milintica falls prey to fraud and theft. It is relatively low, given the population, but somewhat of a problem.

### Tlazohcoh

Built on the Teitia river along the Seohen-Chadrica border, Tlazohcoh acts as the trading portal between the two countries. Many slaves sneak onto trading barges in an attempt to escape to Seohen's anti-slavery government.

## Economy and Trade

Exports: wool, furs, precious gems, tools, timber

Imports: food crops, livestock

Crops: Beans, Corn, Barley, Rye, Squash, Hot Peppers, Tomatoes, Parsley, Mint, Cilantro

## Foreign Affairs

Chadrica

Umar
Elf

Elves also known as “the elder race” were, as the name suggest some of the first to colonize this wonderful world. The elves look a lot like humans, but don’t be fooled as these creatures are a lot different from their human counterpart. Elves has a very long lifespan, nearly 300 years, they are also known for their intelligence and their acrobatic bodies. Elves however don't like many other races.

Elves gain +1 to Wis, Int, Dex, Agi however they receive intolerant of other races, “Evasive” and “Observant”.

D8 health

10 base movement
Time

The Kosovian calendar has eight months, with four a season.

## Roleplaying Time

Only a few seasons at a time are available to roleplay in at a given time. Timestamps are used to keep track of the days in a thread, and threads set in seasons not yet taken place are not allowed.

In a section, threads can take place at anytime within the section. However once a thread is started time moves normally. Time jumps are not allowed in threads; instead, you are asked to start a new thread.

Threads set in the past are considered flashbacks and unless your previous threads would still make sense nothing major is allowed to happen during flashbacks. For example, you can't have a character in a flashback get in a fight that causes them to lose a finger when in threads you wrote before that but take place afterwards they still have that finger.

For threads that begin in one section but do not finish before the turn of the seasons, they are still considered present-day. Only threads that begin in the past are considered in the past.

## Seasons

### The Hot Seasons

> **Onmara - 46 days**
>
>

The world is in full bloom. Weddings are most common during this time because it is considered a time of new beginnings and good luck. Holidays during this time include Light of Neylondor (14).

> **Neylon - 46 days**
>
>

Beginning of the hotter part of the year. Holidays during this time include Onmarian's Feast (20).

> **Eothnah - 46 days**
>
>

The hottest part of year when food is plentiful and days are pleasant.

> **Weira - 46 days**
>
>

Beginning of the big harvesting time of year. Holidays during this time include Day of Feasts (14).

### The Cold Seasons

> **Last Harvest - 45 days**
>
>

When the last of the crops are harvested and stored for the cold days ahead.

> **Pharthen - 45 days**
>
>

When the winter snows start and fields lay barren and frozen. The beginning of Pharthen is considered the new year, when the old year dies and the new one is reborn. Holidays during this time include Ancestor Day (1) and Winter Solstice (22-23).

> **Gerana - 45 days**
>
>

The last stretch of winter and beginning of the spring. Holidays during this time include Geraia's Love (1) and Child's Day (13).

> **Komaran - 45 days**
>
>

The time of year when animals begin to be born and the grasses grow back.
News / Updates

All reported news is displayed on this page. This information is organized by how it is displayed.

## News

* November 13th 2018 - New Hero Iron Girl Is Coming Soon
* November 10th 2018 - November 10th Asia Server Maintenance Notice
* November 7th 2018 - Two New Skins For Legend of Ace Are Available
* November 2nd 2018 - New Skins Are Available
* November 2nd 2018 - New Hero Killer of Shadows Is Coming Soon
* November 2nd 2018 - Legend of Ace Releases Many Servers, Google Play & App Store
* November 1st 2018 - Discover Skills of the New Hero: Crime Fanatic
* October 23rd 2018 - New Hero Crime Fanatic Is Coming Soon
* October 8th 2018 - Discover Skills of the New Hero: Queen of Brambles
* September 29th 2018 - New Hero Queen of Brambles Is Coming Soon
* September 26th 2018 - Legend of Ace USA & Canada, Google Play & App Store
* September 26th 2018 - Discover Skills of the New Hero: Dr. Plasma
* September 19th 2018 - The New Rule of Free Hero Rotation
* September 17th 2018 - Free Hero Rotation (September 18th 2018 to September 25th 2018)
* September 16th 2018 - New Hero Dr. Plasma Is Coming Soon
* September 11th 2018 - The Linkage of Facebook Account Is Available
* September 11th 2018 - Free Hero Rotation (September 11th 2018 to September 18th 2018)
* September 4th 2018 - Free Hero Rotation (September 4th 2018 to September 11th 2018)
* September 4th 2018 - Free Hero Rotation (August 28th 2018 to September 4th 2018)
* August 29th 2018 - New Hero Spirit of Twilight Is Coming Soon
* August 28th 2018 - FAQ
* August 27th 2018 - Welcome to Legend of Ace
* August 22nd 2018 - Free Hero Rotation (August 14th 2018 to August 21st 2018)
* August 14th 2018 - Legend of Ace New Zealand, Google Play & App Store
* August 3rd 2018 - Card System Introduction
* August 2nd 2018 - What Can I Do When Having Lag Problems?

## Updates

* November 1st 2018 - Update - New Hero & Patch Notes
* October 27th 2018 - Balance Adjustments - Patch Notes
* October 22th 2018 - Update - New Hero & Patch Notes
* October 8th 2018 - Update - New Hero & Patch Notes
* September 19th 2018 - Update - New Hero & Patch Notes
* September 10th 2018 - Balance Adjustments - Patch Notes
* September 6th 2018 - Balance Adjustments - Patch Notes
* September 6th 2018 - Update - New Hero & Patch Notes
* August 30th 2018 - Update - Patch Notes
* August 28th 2018 - Update - Patch Notes
* August 16th 2018 - Update - Patch Notes
* August 15th 2018 - Update - Patch Notes
* August 12th 2018 - Update - Patch Notes
* August 5th 2018 - Balance Adjustments - Patch Notes
* August 4th 2018 - Update For Android
* August 2th 2018 - Update - Patch Notes
Human

Humans are, well, humans. You know what they are.

Most humans follow Sekizism.

The human language is *Virish*.

## Culture

Human culture is very strict with a caste system. People are born and will die within the same caste. The only exception is if a high-caste and a low-caste decide to marry, then the high-caste will be ostracized and be considered the same caste as their partner.

The castes are, in order:

* Nobility
* Artisans
* Craftsmen
* Farmers
* Unskilled Laborers
* Slaves

Humans are also very strict with gender roles. Men are not expected to cook, clean or care for children and are valued by their strength, bravery and leadership. Women are not expected to manage finances, own businesses or be warriors and were valued by their beauty, generosity and obedience.

Most of the human population are farmers and below, living in large rural communities that are patrilocal and heavily patriarchal, even more so than more urban communities. Women are expected to be subservient to her husband's family until she bore a son for them. It is commonplace that if a woman died during childbirth with no sons, and the child born was a daughter, the child would be killed and buried with the mother.

One of the most significant aspects of human culture is feasting. The food itself is not the focal point, but the gathering of people is. They can be held for a number of reasons: birthdays, anniversaries, weddings, significant purchases, etc. Families, friends, and anyone who hears about it and wants to come are allowed. Drinks are served (usually by the guest's wife and daughters) throughout the entire feast, which could last up to twelve hours. It's considered a faux pas to leave a feast early, or to remain sober through the entire night. Even children as young as 10 are expected to drink harsh liquors during the feasts.
Droliik Kred Wiki

## Introduction

Welcome to the wiki of the game Droliik kred. A tabletop game developed by a small team of friends looking for a dnd-like game. The game is still an early WIP and will most likely continue to be so.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Hevrucism

Hevrucism is a henotheistic religion originating as an nymph religion. It focuses on the Mother Goddess, Xieren. Its main teaching is to be a good person in hopes of becoming part of the universe once more.

The symbol of Hevrucism is a spiral, representing Yao Hai, the cycle of rebirth. The beginning of the spiral represents the creation of the ru, the soul, at the beginning of existence, and the center represents Saanvi, the afterlife.

Sins in Hevrucism are:

* faithlessness
* pride
* recklessness
* lust
* gluttony

Virtues are:

* humility
* wisdom
* selflessness
* responsibility

## Concepts

### Ru

Ruis the Hevrucism idea of the soul. It is the eternal spiritual aspect of a person, their "true self". Their actions in their life either purify or dirty their ru, and when they die it is determined if they are worthy of Hanying or not.

### Yao Hai

Yao Hai is the cycle of life, death and rebirth. Ru not yet ready for Hanying are considered "in Yao Hai". When a ru is considered not ready for Hanying and returned to the cycle of Yao Hai, the level of purity of their soul determines their new form.

### Hanying

Hanying is considered the end goal of Hevrucism. It isn't so much a "heaven" realm as much as it is a state of being. Ru considered worthy of Hanying became fully spiritual, no longer needing the burden of a physical form, and became one with the universe and Xieren.

## Deities

### Xieren

Xieren, The Mother Goddess, The Lady, The One, is the main deity of Hevrucism. She created everything from the world. She is never depicted because she is formless, however many followers say all of existence is part of her form, thus she never needs to be depicted because she is all around us.

## Holidays

Holidays Celebrated: the harvest, new moons, full moons, great priests, the solstices
Deviant Skills

## Disguise

**Related Stat(s)**:

The disguise skill involves how well your character can dress up to avoid recognition.

**Sub-Skills**: Impersonation

## Escape Artist

**Requirement**:

**Related Stat(s)**:

An escape artist is someone who is able to able to get out of handcuffs, ropes, chains, trunks, or other confining devices.

## Impersonation

**Related Stat(s)**:

Impersonation is how well your character is able to pretend to be someone else such as a city official or just not themselves, by your voice and actions alone.

## Lock Picking

**Related Stat(s)**: Intelligence

Lock Picking is the act of opening a lock with specialised tools, in the event a key is unavailable.

## Pick Pocketing

**Requirement**:

**Related Stat(s)**:

## Poison

**Required**: Apprentice Botany

**Related Stat(s)**: Intelligence

Poison is the knowledge of what herbs and other ingredients can be mixed together to become a toxic substance to use in battle.

## Stealth

**Related Stat(s)**: Agility

Stealth is how easily your character can move around without detection.
October 27th 2018 - Balance Adjustments - Patch Notes

Dear players,

A new update (version No.1.17.2) for Legend of Ace hero balance adjustments is ready. Servers will not be offline this time. Please restart and update your Legend of Ace. Follow us on Facebook and Twitter for the latest news from the team.

Thank you for your support.

## Hero Balance Adjustments

### Wyatt - The Crime Fanatic

* Carnage - Specialty
	+ Removed Cooldown
* Flame Tongue - Basic Attack
	+ Increased Attack Range by **1** meter
* Spray and Pray - Ability
	+ Increased damage from **25** + (**18%** of total Attack Power) to **28** + (**20%** of total Attack Power)
	+ Increased Cooldown from **4** seconds to **5** seconds
* Hot Rocket - Ability
	+ Increased basic damage from **100** to **140**
	+ Increased damage while triggering Carnage from **160** + (**130%** of total Attack Power) to **240** + (**140%** of total Attack Power)
Shapeshifters

The many forms of a shifter.

Shapeshifters, "shifters", look like humans; the only different between the two is that shifters, as the name implies, can change their shape at will. They can morph their appearance into that of an animal's. The only restriction of what animals they can turn into is that the shifter must have touched the animal.

A common shifter perspective is that they are "advanced humans", blessed by the gods with their power. Some are more boastful about it than others.

Non-shifters would claim that that because humans and shapeshifters look identical, it is impossible to tell which race one could be. Humans only know a shifter when they've seen them transform, or if they've been branded from slavery. But shifters can identify other shifters by what they call "Shifter Scent". It's not specifically a smell, but it's more of an instinct that tells a shifter if they're talking to one of their own or not.

The shifter language is *Vertonian*.

## Culture

Shapeshifters are culturally mixed; newer generations tend to become more culturally diverse while older generations tend to keep to traditional views.

The traditional shifter culture emphasizes humility, selflessness and hospitality. The legend goes that these aspects were what gave the shifters their ability to transform, and those who keep the tradition view those who abandon their culture for others as "heretics" or "blasphemers".

Before the creation of countries and borders, shapeshifters mostly lived in small familial communities across western Rutrora. Their system was very egalitarian, with no one owning anything specifically. Everything belonged to everyone. Craftsmen did not make their tools to boast about their skill, but to keep their people alive.

Shifters tend to be quiet and soft-speaking people, with wide personal space but strong eye contact. A stranger's greeting is a firm handshake, while friends may simply ave to each other.

## Werebeasts

Once thought to be different species, Werebeasts are in fact Shapshifters who have lost control of their shifting abilities to a blood rage. It almost exclusively affects Shapeshifters who favour carnivorous animals. Followers of Sezikism believe Werebeasts to be cursed by the Nameless One.
Character Progression

This part will explain the leveling mechanism and later on the character perks and professions

## Leveling:

After each session (or roughly 3 hours) exp points will be given. When you accumulate the needed amount of exp you gain a level. Each time you reach a new level a certain amount of stat and skill points will be unlocked, these can be used to upgrade your character.

There will be given a base of 4 exp per session, however, this is also affected by the player’s choices and actions. Extra exp will often be given to players for playing after the characters’ morale and ideologies. There will also be given exp for completed quests and storylines.

The following chart will show exp need to advance to the next level and also the number of points unlocked for the first 10 levels.

## Professions

[WIP]

Survival

Smithing

Runecrafting

Alchemy

Herbalism

Leadership

## Proficiencies

Bow Proficiencies

Crossbow Proficiency

Large Firearm Proficiency

Small Firearm Proficiency

One-Handed Axe Proficiency

One-Handed Sword Proficiency

Two-Handed Sword Proficiency

One-Handed Blunt Weapon Proficiency

Polearm Proficiency
August 4th 2018 - Update For Android

Dear players:

A new Legend of Ace update is ready for Android. We fixed bugs that made Guide in errors for this new version. Android users should go to the Google Play store and check for the latest update. IOS users will have a version update being released later on.

Follow us on Facebook and Twitter for the latest news from the team.

Thank you for your support.
Survival

Hunting and tracking has become much easier. +3 to hunting and tracking rolls. +1 health on health dice. Increase Fire, Lightning, Cold and Poison ac by 1
 Your body have adapted to hard situations, and surviving has become easier. Hunger and thirst now takes an additional day to decrease. When taking a fatal blow roll and con save throw above 16 if you succeed be restored to 1 health once a day
Human

Humans are a diverse race living in all but the most inhospitable places. Humans also make up the biggest part of the world's population.  As a product of this diversity and their way of living all humans gain 3 extra point to delegate between their primary stats, they also gain 1 extra skill upon levelup.

D8 health 10 movement
Andy's Art Studio

Welcome to **Andy’s Art Studio**!

In this game, little artists can paint masks, quilts, and nesting dolls from around the world!

## Trivia

* The typeface used for “Andy’s” is *German Beauty*, while the typeface used for “Art Studio” is *Luna*.

## References

1. ↑ https://www.dafont.com/german-beauty.font
2. ↑ https://www.dafont.com/luna-2.font
Irige

**Irige** - *Apocalyptic Dragonborn* - is a hero of the Soldiers class. Irige specializes in the Tank role. Irige costs **499** gems or **8888** gold in the Shop.

Irige has **no** skins released at this time.

## Abilities

### Dragon Lineage or Spear fight

Irige's Specialty ability is called Dragon Lineage in game or Spear fight on the official website. It has the Attribute tag. Irige gains bonus effects when his health is below a certain percentage.
100%: 25% Attack Speed
75%: 20% Critical Chance
50%: 20% Life Steal
25%:Double all of the effects above.

### Spear Fight or Dragon Lineage

Irige's Basic Attack is called Spear Fight in game or Dragon Lineage on the official website. Deal 10(+50% Attack Power) damage.

### Dragon Fang Charge

Irige has an ability called Dragon Fang Charge. It costs **50** Mana to use. It has a cooldown of **11.0** seconds. Dragon Fang Charge may be use consecutively for 3 times.
First and second activations: Charge in the target direction, dealing 80(+55% Attack Power) damage to enemies in the path.
Third activation: Deal 80(+55% Attack Power) damage to enemies within 4 meters radius, also launches enemies for 1s.

### Dragon Blood Barrier

Irige has an ability called Dragon Blood Barrier. It costs **60** Mana to use. It has a cooldown of **8.0** seconds. Gains Dragon Blood Barrier, which absorbs (+14% Maximum Hp) damage for 4s. For every enemy within 6 meters radius, Dragon Blood Barrier also increase maximum health by 4%.

### Awakening or

Irige's Ultimate ability is called Awakening in game or on the official website. It costs **100%** of Irige's energy. Summon dragon's soul onto yourself, becoming immune to displacement and loss of control effects for 7s and dealing 60(+35% Attack Power) damage to enemies within 4 meters. Usable under all circumstances.
Angus

**Outer Space:Luna the Moon • Saturn**
**Antarctica**:Lil' Teeny • Penguins
**Mexico City, Mexico**:Aunt Ceci • Diego • Julio • President of Mexico • Elena • Pico • Mr. Choco • Fernando • Manny • Rosa • Abuela Mariposa • Maestra Amalia • Chicas Picantes
**Moscow, Russia**:Nikoli • Marta • Igor • Ivan Petrovski • Viktoriya Durov • Boris Durov • Vlad Durov • Madame Petrovski
**Cairo, Egypt**:Ali (Egyptian) • Leyla • Dr. Rana • Hakim • Nabeel • Leyla's Mom • Sukkar
**Beijing, China**:Bao • Fong • Mr. Zhao • Panda Drummer • Laohu • Liu Min • Liu Min's brother • Li Wei • Basketball Hoop
**London, England**:Emma • Cap'n Shaggybottom • Cappy • Nigel • Mr. Wigglewalker • Baby Winthrop • Mr. Nigel
**Delhi, India**:Aman • Gaja • The Monkeys • Rhino Lady • Sunil • Anita • Riya • Yash
**Sydney, Australia**:Gelar • David • Marty • Uncle Crusty • Britt • Finn • Auggie • Brawn Brothers • Bazzle • Ted • Screwball
**Tokyo, Japan**:Fuujin • Hana • Hideki • Hiro • Ishiro • Jiro • Lionel • Momo
**Istanbul, Turkey**:Ahmet • Ali (Turkish) • Firefighter Timur • Kedi • Serhat • Yusuf
**Paris, France**:Bernadette • Bon Soir • Bon Nuit • Chef Rene • Elodie • Georges • Julien • Marcel • Non • Ogo • Oui • Jacques
**Rio de Janeiro, Brazil**:Antonio • Dr. Flavio • Pablo • Raquel • Vitoria
**Munich, Germany**:Accordion Hans • Franz • Freddi • Friede • Johanna • Klaus
**Nairobi, Kenya**:Akeyo • Courtney • Maktao • Mukandi • Nairobi Watchers Club • Richard • Silas
**Juneau, Alaska**:Bo • Grandma Rita • Hannah • James • Mo • Mr. Salmon • Mr. Soupy • Polar Bear • Polar Bear's son • Skye
**Barcelona, Spain**:Augusti • Don Magnifico • Eva • Eva's Parents • Fabuloso's Dad • Fabuloso's Mom • Iker • Ramona • Santi Salamander • Silvia
**New Orleans, Louisiana**:Bessie • Dexter • Dr. Paloma Batiste • Fred • Remy • Skwiggle Man
**Cusco, Peru**:Beto • Ernesto • Gabriela • Horacio • Lucio • Sisa • The Potato King
**Bangkok, Thailand**:Dao • Anurak • Arun • Patra • Lek • Prawit
**Rome, Italy**:Capicola and Pancetta • Gina • Giovanni • Matteo • Mortadella • The Aqua Ducks • The Singing Fish
**Reykjavik, Iceland**:Erik Leifson • Faxi • Gunnar the Great
**Kumasi, Ghana**:Akua • Kwadwo • Kwaku • Kwame • Yaw
**Boston, Massachusetts**:Betsy • Dave • Ms. Anderson
**Buenos Aires, Argentina**:Felicita Fantastica • Alberto • Ruben • Hilario • Toncho
**Polynesia**:Aito • Fetu • Manu • Natia • Rangi
**Edinburgh, Scotland**:**Angus** • Gordon • Muddybottom
**Geneva, Switzerland**:Barry • Persnickety Precise • Mia
**Dubrovnik, Croatia**:Dr. Nika • Marko • Vlado
**Kingston, Jamaica**:Miss Lou • Dajuan • Tyrone • Ace • Ronica
**San Francisco, California**:Mac • Dilly • Shaky • Love • Harmony
Anita

Info
**Quote**
**Gallery**

**Anita** is an Indian palm squirrel who is Sunil's wife. She plays music for the Kathputli puppet show. She appeared in "Pulling Strings".

 **Outer Space:Luna the Moon • Saturn**
**Antarctica**:Lil' Teeny • Penguins
**Mexico City, Mexico**:Aunt Ceci • Diego • Julio • President of Mexico • Elena • Pico • Mr. Choco • Fernando • Manny • Rosa • Abuela Mariposa • Maestra Amalia • Chicas Picantes
**Moscow, Russia**:Nikoli • Marta • Igor • Ivan Petrovski • Viktoriya Durov • Boris Durov • Vlad Durov • Madame Petrovski
**Cairo, Egypt**:Ali (Egyptian) • Leyla • Dr. Rana • Hakim • Nabeel • Leyla's Mom • Sukkar
**Beijing, China**:Bao • Fong • Mr. Zhao • Panda Drummer • Laohu • Liu Min • Liu Min's brother • Li Wei • Basketball Hoop
**London, England**:Emma • Cap'n Shaggybottom • Cappy • Nigel • Mr. Wigglewalker • Baby Winthrop • Mr. Nigel
**Delhi, India**:Aman • Gaja • The Monkeys • Rhino Lady • Sunil • **Anita** • Riya • Yash
**Sydney, Australia**:Gelar • David • Marty • Uncle Crusty • Britt • Finn • Auggie • Brawn Brothers • Bazzle • Ted • Screwball
**Tokyo, Japan**:Fuujin • Hana • Hideki • Hiro • Ishiro • Jiro • Lionel • Momo
**Istanbul, Turkey**:Ahmet • Ali (Turkish) • Firefighter Timur • Kedi • Serhat • Yusuf
**Paris, France**:Bernadette • Bon Soir • Bon Nuit • Chef Rene • Elodie • Georges • Julien • Marcel • Non • Ogo • Oui • Jacques
**Rio de Janeiro, Brazil**:Antonio • Dr. Flavio • Pablo • Raquel • Vitoria
**Munich, Germany**:Accordion Hans • Franz • Freddi • Friede • Johanna • Klaus
**Nairobi, Kenya**:Akeyo • Courtney • Maktao • Mukandi • Nairobi Watchers Club • Richard • Silas
**Juneau, Alaska**:Bo • Grandma Rita • Hannah • James • Mo • Mr. Salmon • Mr. Soupy • Polar Bear • Polar Bear's son • Skye
**Barcelona, Spain**:Augusti • Don Magnifico • Eva • Eva's Parents • Fabuloso's Dad • Fabuloso's Mom • Iker • Ramona • Santi Salamander • Silvia
**New Orleans, Louisiana**:Bessie • Dexter • Dr. Paloma Batiste • Fred • Remy • Skwiggle Man
**Cusco, Peru**:Beto • Ernesto • Gabriela • Horacio • Lucio • Sisa • The Potato King
**Bangkok, Thailand**:Dao • Anurak • Arun • Patra • Lek • Prawit
**Rome, Italy**:Capicola and Pancetta • Gina • Giovanni • Matteo • Mortadella • The Aqua Ducks • The Singing Fish
**Reykjavik, Iceland**:Erik Leifson • Faxi • Gunnar the Great
**Kumasi, Ghana**:Akua • Kwadwo • Kwaku • Kwame • Yaw
**Boston, Massachusetts**:Betsy • Dave • Ms. Anderson
**Buenos Aires, Argentina**:Felicita Fantastica • Alberto • Ruben • Hilario • Toncho
**Polynesia**:Aito • Fetu • Manu • Natia • Rangi
**Edinburgh, Scotland**:Angus • Gordon • Muddybottom
**Geneva, Switzerland**:Barry • Persnickety Precise • Mia
**Dubrovnik, Croatia**:Dr. Nika • Marko • Vlado
**Kingston, Jamaica**:Miss Lou • Dajuan • Tyrone • Ace • Ronica
**San Francisco, California**:Mac • Dilly • Shaky • Love • Harmony
Crazed Eagerness

> *"Oh, I just can't wait to see how you squirm when I get my hands on you! Haha! Now don't you worry, this won't hurt more than... well... a saw cutting through your arm!" -* Dr. R. T. Poison
>
>

## Crazed Eagerness

### Cost

1 Knowledge Point, then 1 more Knowledge Point to place in other Monsters' customization menus

## Effects

### Positive

+ Movement speed is increased by 0.04 m/s for every Remnant at full health.

### Negative

- Recovery time from successful attacks is increased by 0.2 seconds for every Remnant at full health.

Crazed Eagerness is a Personal Trait for The Rat Scientist. Since it is a Personal Trait, it can be purchased again after it is initially unlocked so that it is available in the customization menus of all other Monsters.

## Patches

This Trait currently has no applicable patch changes.

## Versions

### Version C1 - October 31st, 2018

Endurance 1 & Slyness 2 required.

+ Movement speed is increased by 0.04 m/s for every Remnant at full health.

- Recovery time from successful attacks is increased by 0.2 seconds for every Remnant at full health.
Beetlemania

Episode
**Gallery**
**Transcript**

"**Beetlemania**" is the first segment of the 8th episode in Season 2 of *Let's Go Luna!*.

## Synopsis

Andy helps a lost pet find its owner in the huge city of Tokyo, Japan.

## Characters

* Luna the Moon
* Andy Hopper
* Carmen Mariposa
* Leo Chockers
* Honey
* Magic Globe
* Lionel

## Broadcast

Beetlemania was premiered on TVOKids on August 21st, 2021. It premiered in the USA on November 15th, 2021.

## Trivia

* Tokyo, Japan is revisited.
* The episode title is a pun on "Beatlemania" which was the fanaticism surrounding the English rock band the Beatles in the 1960s.
* During the song, Luna twerks.
* Andy's digital tomato pet is a reference to Tamagotchi.
* WTTW calls the episode "Follow That Bug".
Blue Orleans

Episode
**Gallery**
**Transcript**

"**Blue Orleans**" is the first segment of the 35th episode in Season 1 of *Let's Go Luna!*.

## Synopsis

Luna, who feels sad because her friend Bessie, a 150-year-old alligator, has passed away, learns to honor her life the New Orleans way... by music and dancing, of course.

## Characters

* Luna the Moon
* Carmen Mariposa
* Andy Hopper
* Leo Chockers
* Magic Globe
* Bessie (mentioned, appears in flashback)
* Skwiggle Man

## Curriculum

New Orleans is very famous for jazz funerals.

## Broadcast

In Canada, the episode will air on March 21, 2020 on TVOKids along with "Bonjour, Au Revoir, Adios".

In USA, the episode premiered on May 22, 2020.

## Trivia

* This is the second time that Luna is sad. The first was in "Beat the Beat".
* Luna almost cried in the episode.
* As of this episode, Luna's singing is done by Liane de Lotbinière instead of Erin Fitzgerald.
A Prickly Pair

Episode
**Gallery**
**Transcript**

"**A Prickly Pair**" is the first segment of the 21st episode in Season 1 of *Let's Go Luna!*

## Synopsis

In Istanbul, Carmen must reunite the feuding Prickly Brothers, a fabulous porcupine tumbling act that Señor Fabuloso wants to perform at the Circo tonight.

## Characters

* Luna the Moon
* Carmen Mariposa
* Andy Hopper
* Leo Chockers
* Magic Globe
* Mr. Hockbar
* Señor Moncarlo Fabuloso
* Ahmet
* Ali
* Honey

## Trivia

* Some guides call this episode "A Prickly Pear".
* The city example Magic Globe uses is St. Louis, MO.