Cuphead (Character)

## Summary

**Cuphead** is the titular main protagonist of an indie game baring the same name. He and his younger brother, Mugman, go on a winning spree at the craps table. Once the Devil joined the fray, he made a bet with the two brothers; if they won, they get all the loot in the casino, but if they lose, the Devil takes their souls. Cuphead, blinded by greed, rolls a snake eyes, losing the bet. Cuphead and Mugman, begging for their lives, talk the Devil into an alternative, so then the two of them go on a quest to collect the soul contracts of the Devil's debtors by midnight.

## Powers and Stats

**Tier: 11-B** to **11-A** | **4-A** | **3-C**

**Name:** Cuphead

**Origin:** Male

**Gender:** Male

**Age:** Unknown (shown to gamble in a casino, though possibly a child)

**Classification:** Antrophomorphic Cup

**Powers and Abilities:** **Superhuman Physical Characteristics**, **Teleportation**, **Gliding**, **Size Manipulation** and **True Flight** with the Plane (**Vehicular Mastery**), **Energy Projection** by snapping his fingers (It has several variations. One that is shot like a boomerang, another that chases the opponent, one that is a series of streams of short range, and the normal shot), **Homing Attack** with the Chaser, **Invulnerability**, **Fire Manipulation** with Charge, Can shoot a bubble with Lobber (**Water Manipulation**), **Astral Projection** (Can **summon** a ghost version of himself), Limited **Energy Absorption** (Can parry pink projectiles that add to his Super Meter), **Resurrection** (Can resurrect Mugman or Chalice by parrying his/her soul), **Water Manipulation** via his special move, **Smoke Manipulation** with Smoke Bomb, **Explosion Manipulation** with bombs, **Non-Physical Interaction**, **Statistics Amplification** with Heart, Twin Heart and Heart Ring, **Accelerated Development**, **Resistance** to **Petrification** (Could break free from Cala Maria's petrifying gaze), **Toon Force** and **Elasticity** (Showed at the start Animation), **Self Destruction** (Can Turn into a Ghost to Ms Chalice Fight in His Place), **Acrobatics**, **Forcefield Creation** (With the Chaser EX Move can make a Shield Outside of him), **Danmaku** (With the Spread EX Move), **Electricity Manipulation** (With the Converge), **Air Manipulation** (With the Twist-Up), **Portal Creation** (With the Astral Cookie)

**Attack Potency: Mountain Level** to **Island Level** (Can Destroy a Giant Rock) | **Universe Level+** (Kill the Devil) | **Low Multiverse Level** (Fought with The Devil & an Angel at the same time)

**Speed:** **Below Average Human** (2 m/s), **Superhuman** with the dash, **Subsonic** with the Smoke Bomb (Can Disappear out of Sight) | **Below Average Human** (2 m/s), **Superhuman** with the dash, **Subsonic** with the Smoke Bomb (Can Disappear out of Sight), **Subsonic** Reactions | **Below Average Human** (2 m/s), **Superhuman** with the dash, At Least **FTL** with the Smoke Bomb (Can Dodge light at the Angel & Devil Fight)

**Lifting Strength:** **Class K**

**Striking Strength:** **Mountain Level** to **Island Level** (Can Destroy a Giant Rock) | **Universe Level+** (Kill the Devil) | **Low Multiverse Level** (Fought with The Devil & an Angel at the same time)

**Durability: Street Level** (Survive to 7 Bullets) | **Street Level** (Survive to 7 Bullets) | **Wall Level** (Survive to 30 Bullets)

**Stamina:** At least **Athletic** (Don't get Exausted even fighting for 1 hour or More) | At least **Athletic** (More than Before) | At Least **Athletic** (Even more than Before), Likely **higher**

**Range: Hundreds of Meters** (his Attacks are Likely on the same Range of a Shotgun) | **Hundreds of Meters** (Same as Before) | **Thousands of Kilometers** (Can Throw a Tornado)

**Dimensionality:** **3D**

**Aligment:** **Chaotic Good**

**Experience: Low** to **Mid** | **Low** to **Mid** | **Mid**

**Jump: Superhuman** (2,80 Meters), **Flight** with Plane | **Superhuman** (2,80 Meters), **Flight** with Plane | **Superhuman** (2,80 Meters), **Flight** with Plane

**Size:** **Dwarf** to **Small Human** (1 Meter or a bit Less), **higher** at Cupdevil | **Dwarf** to **Small Human** (1 Meter or a bit Less) | **Dwarf** to **Small Human** (1 Meter or a bit Less)

**Agility:** **Below Average Human** (Can't Control his Body on Superior Speeds) | **Below Average Human** (Can't Control his Body on Superior Speeds) | **Below Average Human** (Can't Control his Body on Superior Speeds)

**Endurance:** At Least **Athletic** (Should Scale to his Stamina) | At Least **Athletic** (Should Scale to his Stamina) | At Least **Athletic** (Should Scale to his Stamina)

**Flexibility:** **Elastic** | **Elastic** | **Elastic**

**Vision:** **Superhuman** (By his FTL Speed Causing Reaction)

**Hearing:** **Unknown**

**Taste:** **Average** (Comparable to Mugman)

**Smell:** **Unknown**

**Touch:** **Unknown**

**Swimming:** **Non-Mastered**

**Standard Equipment: None Notable**

**Optional Equipment:**

* **Astral Cookie**
* **Broken Relic**
* **Coffee**
* **Heart**
* **Heart Ring**
* **P. Sugar**
* **Shield**
* **Smoke Bomb**
* **Twin Heart**
* **Whetstone**

* **Can Create/Summon: his Own Head, an Giant Ghost**

**Intelligence:** Varies from **Below Average** to **Average** | **Average** | **Average**

**Weaknesses:** Greedy (Willingly gambled his soul in a game with the Devil for all the money in the Casino), attacks are almost entirely range based, size manipulation only works on himself, cannot be revived without the presence of Mugman

**Notable Attacks/Techniques:**

* **Dash:** Cuphead propels himself forward quickly to dodge or cover long distances without falling.
* **Peashooter:** Cuphead shoots blue projectiles in quick succession.
* **EX Move:** Cuphead shoots a more powerful blue projectile.
* **Supers:**
	+ Cuphead shoots an energy beam made of milk whilst floating.
	+ Cuphead crosses the astral plane and temporarily becomes invulnerable.
	+ Cuphead summons a spirit that is more muscular but otherwise similar to him that goes continuously upward while spinning and damaging enemie.
* **Parry:** Cuphead slaps pink enemies/projectiles/objects which gives him a short boost upward.
* **Alternate Bullets:** The Chaser is a weaker version of the normal bullets that targets enemies directly. Its EX move surrounds Cuphead with a shield of bullets. The Charge is a chargeable version of the peashooter that does more damage the longer it's charged. Its EX move generates a large explosion around Cuphead. The Scattershot is a stronger version of the peashooter that shoots in 4 directions. Its EX move sends projectiles in several directions. The Lobber is a much stronger version of the peashooter that shoots purple orbs that explode when they have bounced twice. It's Ex move sends a giant purple ball that explodes on impact of the ground. The Roundabout is a version of the peashooter that comes back when it doesn't collide with anything. Its EX move is the same as the Peashooter's but with the properties of a roundabout bullet.
* **Resurrection:** Can be resurrected if killed next to Mugman. The same applies to the latter.
* **Parry Sugar:** Parry Sugar allows Cuphead to automatically parry attacks when they make physical contact with him.
* **Smoke Bomb:** Smoke Bomb allows Cuphead to teleport when he dashes.
* **Whetstone:** Whetstone deals extra damage when combined with the Parry Sugar technique.
* **Rapid-Fire Bullets (As the plane):** Rapid-Fire bullets are smaller than peashooter bullets but otherwise the same. Its EX move shoots a missile that is more powerful than a regular projectile.
* **Mini Bomb:** Cuphead drops bombs that deal more damage than regular bullets in exchange for a slower attack speed.
* **Size Reduction:** Cuphead reduces his size and increases his speed while giving his bullets less range and less damage
* **Super:** Cuphead turns into a bomb that explodes on contact or after a short period of time.

**Key: Bad Ending** | **Good Ending** | **DLC**