Dashavia

### Clothing:

Egyptian type made from linen in the warm climates and in the neutral climates chiton, peplos

### Language:

Tsi-tsi (ancient Dashavian)

**GENERAL INFO**

Relations with Dashavia are shaky. Dashavia is known for dark magic, spies, assassins and many poisons. Dashavia has a reputation for being a dark place to go if you’re apart of the other three countries in Al’Anea. Though as politics are concerned everyone is at peace. There is Dashavian racism in all of the other three countries.

When King Erick started to invade Alcove, Alcove immediately blamed Dashavia and their high King. The King denied but with evidence that it was Dashavian warriors the kingdom went to war with Dashavia. Unfortunately it was a ruse on King Erick’s part who had been working independently on his own with his priests Krafter, Stolas and Niite. This weakened Alcove’s forces and King Erick striked hard. Dashavia then turned and ransacked parts of west alcove as payment and in agreement to not retaliate against the false strike. Leaving Alcove in ruins.

In Dashavia currently there is a civil war going on. Certain houses want to come to Alcove’s aid, because King Erick is a malkah dashavian and is making everything very hard for Dashavia, which has no involvement in the war. Many attempts on the Kings lives have been made, and the country is currently at war with two of their kingdoms. The two kingdoms trying to take the throne (Torrent’s End and Sife) have offered their services to Alcove, mainly King Korivander of Lelan.

Dashavia is mostly desert and jungle, lots of landlock. It’s the brother kingdom to Xal’Crith so it is said to believe ‘Dashavia is twice its size.'

Dashavia has a long history of violence, said to be a ticking time bomb. It’s connection to King Erick is well known and Dashavians are a part of a lot of racism right now in Alcove. Dashavia right now is very poor because of trade restrictions. It receives a lot of aid from Xal’Crith and could be planning an invasion on the Alcove resistance.

Dashavia and Xal’Crith interbreed regularly, making a specific type of race referred to as the Faroe said to be of strong blood.

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Dashavian and Crithian names are similar, switching v and s with x and k.

**RACES**

The malkah have red eyes and pointed teeth, usually black hair, skin ranges from white to olive-coloured. They are very magical.

Elves have black hair and same varied skin but normal eyes though the red eyed gene takes awhile to disappear so any malkah blood will result in a red-eyed offspring. Narrower ears, narrow sharper features.

Feroes:

Made only through male chayling. They are highly sought after. Some highborns had it be a rule that the firstborn had to be a feroe, and some poorer couples sold their feroe babies to desperate couples for coin. Though that is supposed to be illegal.

Feroe's have ears with a lower point. They are big and strong, built for military duty. Always with dark hair and purple eyes and skin ranging from snowy to copper.

**CLOTHING**

Dashavia is mostly in a warmer region, clothing is egyptian type made from linen in the warm climates and in the neutral climates chiton, peplos, type clothing.

**WEAPONS**

Dashavians use two curved swords in battle usually, with hard steel bracers raised to use as shields.

The Malkah use magic, with wand like scepters they use to control their magic abilities (Tseer).

Not heavily armored due to the heat. They have fringe leather on their tunic bottoms with studs, harness-type armor. They cover their skin in a solution that adds strength and soaks in the suns rays but it makes them look shiny. They have a horrible battle cry.

They battle with magic, nasty pikes with notches to rip out flesh that can be thrown like spears, throwing knives, sneaky weaponry and creative ways of killing. Poisoning. Sneaky.

Armor: Linen armor, made from flax. Glue made from rabbit skins and flax. Many layers, good for protecting against arrows.

**PEOPLE**

High King:

King Keballos of House Amaus, Serpent of the Red Sea.

King Xantis of House Salix, the Seeven Fist of Xal’Crith.

Xal’Crith’s King, twins to each king.

King Shex of House Salix (Crithian King)

King Aspius of House Amaus (Dashavian King)

Royal Children of Dashavia:

Teriss (male) age 10

Maxon (male) age 10

Sceti (female) age 7

Keballos the Second (male) age 3

Xantis the Second (male) age 3

No hierarchy by blood, all chosen by the priests representing Xalis and Darsheive. Traits are picked out from young Dashavian boys, and Crithian boys. The traits are suppose to match the traits that Darsheive and Xalis have. Must be chayle. Arranged marriage. They are allowed to have children, which are all Feroe (a cross between a Dashavian and a Crithian) though they have no claim to the throne, the resulting sons and daughters are held as highborn and are given holds and keeps and become bannermen to the kingdom. They are also given the option to serve as king’s guard, and soldiers to the realm. The male feroe are held in extremely high regard in the military and are used as special forces.

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Royal Houses:

House Amaus (Royal House of Amaus)

House of Salix (King married to the king)

House of Amaus (Lord of Xal’Sheive)

House of Antaerus (Lord of Sife)

House of Sheksim (Lord of Dar’Sithelis)

House of Vasser (Lord of The Blackfang Islands)

House of Lith (Lord of Torrent’s End)

House of Shovarys

House of Liss

House of Pageht

House of Sehert

House of Antess

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Five Holds

Xal’Sheive: House of Amaus (Lord Demos Amaus, son of King Keballos)

Sife: House of Antaerus (Lord Tsiro Antaerus)

Dar’Sithelis: House of Sheksim (Lord Serqet Sheksim)

Blackfang Islands: House of Vasser (Lord Seth Vasser)

Torrent’s End: House of Lith (Lord Menes Lith)

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The malkah have red eyes and pointed teeth, usually black hair, skin ranges from white to olive-coloured. They are very magical.

Elves have black hair and same varied skin but normal eyes though the red eyed gene takes awhile to disappear so any malkah blood will result in a red-eyed offspring. Narrower ears, narrow sharper features.

Dashavian elves and malkah have skin that reflects in the sunlight.

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There are clans in Dashavia called the Adder clans.

**PLACES**

The Knife

Blacktwin Mountains

Sethwik Bay

Onyx road

Nezelii Caust

Smokepoint Peak

Sholstone Watch

Tchaus

Azreis

Hawkbone Mountains

Blacksand Deserts

Achakra Oasis (beautiful)

Blisterburnt Dungeon (For prisoners of the royal family)

Ahtep Rocklands (Where the dharvish used to live)

Torrent’s End (Mentioned in TGG 2)

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Major Cities:

Khefra

Disik

Aufau

Shau

Lepenephies

Gomma

Kosz

Kezrej

Terrains:

Neiko’s Sea

Narrowlands

The Temis Tide

Daran River

Chayle Reef

Suncoral

Zuma’s Veil

Dashavia Castle:

Blisterburnt Dungeon

**LANGUAGE/EXPRESSIONS**

Sabbadaka means goatfucker in tsi-tsi.

**RITUALS/TRADITIONS**

The dead are mummified in the sun then covered in oil and burned. Their ashes are then given to the relatives and during war times they are covered in the ash of their loved ones, which is said to protect them from harm.

It is said some of the rougher elves have killed loved ones for their protective ash.