2.0.1.002

The **2.0.1.002** (or **2.0.1.2**) update fixed numerous issues from the previous updates, reworked several weapons and significantly rebalanced the Rogue class and other items. The update also added dozens of new sounds, a couple new critters for the Arsenal Labs, and a variety of loading menu tips. In addition, this update polished support for features from the Journey's End update including Bestiary, Journey Mode, and various miscellaneous items and features such as tree shaking.

This update also ported the mod to tModLoader v.2022.9.47, and implemented its newly supported custom game tips feature.

## Additions

* Added Androomba, Androomba Pal, and Nanodroid.
* Added Androomba, Dysfunctional Nanodroid, Nanodroid, Green Plague Nanodroid, Red Plague Nanodroid, Repair Unit critter items.
* Added The Anomaly's Nanogun, Atlas Munitions Beacon, Puff Shroom, and Warloks' Moon Fist.
* Added Eye of the Accursed Banner, Large Ritual Candle, Monolith of the Accursed, Occult Legionnaire Banner, Occult Platform, Ritual Candle, Sacrilegious Bathtub, Sacrilegious Bed, Sacrilegious Bench, Sacrilegious Bookcase, Sacrilegious Candelabra, Sacrilegious Candle, Sacrilegious Chair, Sacrilegious Chandelier, Sacrilegious Chest, Sacrilegious Clock, Sacrilegious Door, Sacrilegious Dresser, Sacrilegious Lamp, Sacrilegious Lantern, Sacrilegious Organ, Sacrilegious Sink, Sacrilegious Table, and Sacrilegious Work Bench.
* Added Moon Fist and Puff Warrior buffs.
* Added Music Box (Draedon's Ambience).
* Added Occult Brick.
* Added Occult Brick Wall.
* Added Thank You.
* Added the 17 rarity.
* Added various new sound effects:

	* Placement sounds for Advanced Display, Auric Quantum Cooling Cell, Decryption Computer, Long Ranged Sensor Array, and Voltage Regulation System.
	* Use sounds for Blood Orange, Dragonfruit, Elderberry, and Miracle Fruit.
	* Boss spawning sounds for Ceaseless Void, The Plaguebringer Goliath, Polterghast, Signus, Envoy of the Devourer, and Storm Weaver.
	* Charge sounds for The Hive Mind.
	* Projectile firing sounds for Abyssal Tome and The Slime God.
	* Telegraph sounds for XF-09 Ares weapons.
	* Phase transition sounds for Polterghast, XS-01 Artemis, and XS-03 Apollo.
	* Hover icon sounds for selecting the The Fabricational Quartet.
	* Death sound for drowning in the Abyss.
	* Build up and death sound for the Ceaseless Void.
	* Phantom Spirit spawning sound for the Polterghast.
	* Jumping, stomping, punching, nuke launching and nuke exploding sounds for the Ravager.
	* Enchantment and exhumation sounds.
	* Hit sounds for Polterghast, Ravager and its limbs, Flame Pillar, and Rock Pillar.
	* Spawn rumble and spawning sounds for The Leviathan.
	* Aftermath sounds from Golem for the spawning of the plague.
	* Aftermath sounds from Wall of Flesh or Astrum Aureus for the Astral Infection.
	* Death sounds for Ravager and its limbs.
	* Use sounds for the Terminus.
	* Boss summoning, tier transitioning, teleporting, and winning sounds for the Boss Rush.
	* Critical hit sound from the Blood Pact.
	* Full Adrenaline Meter loss sound.
	* Activation sound for Altar of the Accursed.

* Added `Remove Reforge RNG` configuration option.
* Added `CanFirePointBlank`, `SetAmalgamBuffList`, `SetFirePointBlank`, and `SetPersistentBuffList` Mod Calls.
* Added the following game tips:

	* "Old labs can be found scattered throughout the Underground."
	* "You can find Planetoids in outer space!"
	* "The Abyss can be found deep below the Sulphurous Sea. It's very difficult to explore without proper diving gear."
	* "The Bandit is most interested in those who save up enough money worth to swindle."
	* "If you've been reforging a lot with the Goblin Tinkerer, it might pay off to give the Bandit a visit."
	* "The Drunk Princess is great to party with. If you carry her favorite vodka, she might move in."
	* "The Sea King used to like clams. He changed his mind when he got eaten by one."
	* "The Sea King can provide a bubble to aid with breathing underwater to any who ask for help."
	* "The Archmage can be freed if you destroy the very castle he was imprisoned in."
	* "The Brimstone Witch can enchant items to grant them new powers."
	* "Titan Hearts can be used as an offering at a Beacon found in the Astral Infection."
	* "Summoning the sun goddess under the light of the moon massively empowers her strength and endurance."
	* "Summoning the fae goddess under the light of day will start a vicious and persistent battle."
	* "Killing the most harmless of enemies can awaken the wrath of a much stronger monster. Slay them at your own risk!"
	* "Use the Rod of Discord in the Abyss at your own risk. The chaotic traces left behind may attract the attention of unwanted foes."
	* "An ancient artifact resides at the bottom of the Abyss. Use with great caution."
	* "The Codebreaker can be upgraded, allowing you to decrypt new schematics found in various labs around the world."
	* "Certain weaponry requires charge to use. Weapons can be charged at a Charging Station with Draedon Power Cells."
	* "Power Cell Factories generate Draedon Power Cells over time."
	* "Power Cell Factories and Charging Stations can be looted from labs in the Underground."
	* "Wearing any rogue class armor lets you build stealth!"
	* "Holding a non-summoner weapon reduces the damage of your minions."
	* "Certain attacks will chip away at your defense, but it will quickly regenerate afterward."
	* "Ranged weapons fired at point blank will do a lot more damage."
	* "Need a challenge beyond Expert Mode? Try Revengeance Mode!"
	* "Blood Orbs collected during the Blood Moon can craft almost any potion."
	* "Modded controls can be bound in Settings."

## Changes

### Bosses and NPCs

* Accessory drops are no longer weighted in boss drop pools.
* Anahita, Aurora Spirit, Cryo Slime, Cryogen, Cryon, Deerclops, Ice Clasper, and Rimehound are now immune to the Frostbite debuff.
* Antlions now fire 3-5 Sand Balls in Death Mode. Its previous ability to fire 8-13 Sand Balls normally and 80-129 Sand Balls at a 0.1% chance is moved to the for the worthy world seed.
* Aquatic Scourge, Astrum Deus, Brimstone Heart, Cosmic Guardian, Dark Energy, The Destroyer, Ravager parts, Storm Weaver, XF-09 Ares, and XM-05 Thanatos no longer have a global grenade resistance.
* Added dialogues for the Arms Dealer about the Quad-Barrel Shotgun.
* Bandit now attacks three times as fast.
* Added Banishing Fire, Hellfire, Frostbite, Rancor Burn, Sparkle Slime, Vulnerability Hex, and debuffs from Dark Harvest and Tentacle Spike to the NPC debuff display.
* Bestiary icons for Archmage, Bandit, Brimstone Witch, Drunk Princess, and Sea King are now animated during interaction.
* Bestiary entries for Arsenal Lab and Astral Underground now feature underground and astral map backgrounds respectively.
* Added notes in the Bestiary for item drop conditions.
* Hid healing potion drops in the Bestiary.
* Shortened Bestiary filters for the Abyss.
* Added Boss Rush tier transitioning animations.
* Removed the additional cooldown between Brimstone Elemental and Signus during Boss Rush.
* Critters no longer take damage from Calamity.
* Critters and Town NPCs are no longer affected by Daawnlight Spirit Origin.
* Daybroken is now registered as a heat debuff.
* Male and female Devil Fish Bestiary entries are now distinct.
* Dreadnautilus now has Calamity's boss health bar.
* Adjusted Dungeon Guardian spawn for the drunk world seed.
* Enchanted Nightcrawlers can now spawn from ambient objects and wild grass from the Astral Infection.
* Frostbite is now registered as a cold debuff.
* Lava Bats now inflict On Fire! for 3 seconds on contact.
* Mimics now drop their items at a 25% chance instead of a 33.33%.
* Mourning Wood now drops Witch's Broom in all difficulties.
* Giant Clam now drops Amidias' Pendant and Giant Pearl regardless of condition.
* Ice Mimics now drop their items at a 25% chance instead of 33.33%, except Toy Sled which drops at a 5% chance instead of 33.33%.
* Piggy and Repair Unit are now in the gold critter category for the Bestiary.
* Plague now spreads onto nearby NPCs on death for 5 seconds.
* Repair Units can now be hit with any Bug Net.
* Scryllar kill count for the Bestiary now increases by killing its enraged variant.
* Skeleton Merchant is now immune to most debuffs except Lovestruck, Slime, Sparkle Slime, Stinky, and Wet.
* Sparkle Slime now has the same effects as Slime.
* Steampunker now sells Purple Solution or Red Solution in a Graveyard for the opposite evil chosen.
* Debuffs inflicted by The Torch God now scale with difficulty:
	+ Cursed Inferno, Frostburn, and On Fire! can be inflicted in any difficulty.
	+ Brimstone Flames and Shadowflame are exclusive to Expert Mode.
	+ God Slayer Inferno and Holy Flames are exclusive to Revengeance Mode.
	+ Dragonfire and Vulnerability Hex are exclusive to Death Mode.
* All Town NPCs are now vulnerable to Sparkle Slime.
* Added the following Town NPC names:
	+ "Jeffred" and "The Cooler Arthur" for the Arms Dealer
	+ "Him" for the Goblin Tinkerer
	+ "Lacuna" for the Wizard
* Added a dialogue for the Wizard about the Rod of Discord.
* The Wizard no longer ignores discount effects for selling the Rod of Discord.

#### Aquatic Scourge

* Now drops 5-15 Greater Healing Potions instead of 8-14.

#### Astrum Deus

* Now drops 5-15 Greater Healing Potions instead of 8-14.

#### Brain of Cthulhu

* No longer hides its minimap icon below **20%** / **100%** health.

#### Brimstone Elemental

* Added a drop weight system for Abaddon, Gehenna, and Rose Stone.
* Hellfireballs now explode on tiles behind the player and pass through tiles in front of the player.
* Decreased the effectiveness of enrages by 40%.

#### Calamitas

* Hellfireballs now explode on tiles behind the player and pass through tiles in front of the player.
* Halved bullet hell hellblast acceleration but increased maximum speed by 25%.

#### Ceaseless Void

* Increased void pull strength by 25% but it can no longer affect vertical movement.

#### Crabulon

* Nerfed Crab Shroom's health from 25 / **50** / **50** / **50** to 15 / **30** / **30** / **30**.

#### Deerclops

* Now drops Bone Helm in all difficulties.

#### Desert Scourge

* Now drops 5-15 Lesser Healing Potions instead of 8-14.

#### The Destroyer

* Now takes 60% damage from Cryophobia's blast.

#### The Devourer of Gods

* Now drops 5-15 Omega Healing Potions instead of 8-14.

#### Duke Fishron

* Nerfed health from 105,625 / **126,750** / **177,450** / **161,604** to 100,000 / **120,000** / **168,000** / **153,000**.

#### The Fabricational Quartet

* Increased audio quality of Draedon's ambience.
* Draedon now reappears with a flying hologram projector when attacked.
* Draedon is now immune to all debuffs and cannot be homed in on.
* Decreased Ares' Exoplasma Bolt acceleration by 66.67% and maximum speed by 16.67%.
* Doubled Ares Laser Cannon and Thanatos Exo Pulse Laser lifespan and telegraph time. Decreased maximum speed by 25%.
* Increased Ares' Gauss Nuke telegraph radius and decreased opacity from 40% to 20%.
* Ares now takes 80% damage from Dragon Rage instead of 25%.
* Ares now takes 85% damage from The Enforcer's flames instead of 50%.
* Ares now takes 75% damage from Murasama instead of 40%.
* Ares now takes 90% damage from Seraphim's lasers.
* Removed Apollo's predictiveness.
* Halved Apollo's Volatile Plasma Blast's initial speed.
* Increased Artemis' predictiveness by 66.67% / **100%** / **112.12%** / **122.22%** and 138.1% in Boss Rush.
* Artemis' Exo Pulse Laser now accelerates to maximum speed and have doubled lifespan. Increased maximum speed by 15%.
* Artemis and Apollo now take 90% damage from Seared Pan instead of Thanatos.
* Increased Thanatos' distance from the player by 20% while aggressive and 100% while passive.
* Decreased Thanatos' movement speed and turn speed by 10%.
* Thanatos now takes 8% damage from Seraphim's lasers instead of 10%.
* Thanatos now takes 75% damage from Dragon Rage.
* Thanatos now takes 35% damage from The Enforcer's flames.
* Thanatos no longer takes 25% damage from Celestus.
* Thanatos no longer takes 80% damage from Utensil Poker's fork and carving fork.

#### Golem

* The body now inflicts Armor Crunch for 8 seconds, and all other segments inflict Armor Crunch for 4 seconds in all modes.

#### The Hive Mind

* Rot Balls now drop at a 25% chance in Classic Mode instead of 100%, and are included in the weighted drop stack.

#### Jungle Dragon, Yharon

* No longer temporarily gains increased movement stats while transitioning into the second phase.
* Reduced Dragonfire duration from Infernadoes from 10 seconds to 5.
* Reduced Dragonfire duration from contact from 8 seconds to 4.
* Reduced Dragonfire duration from Flarenadoes from 6 seconds to 3.
* Reduced Dragonfire duration from Flare Bombs, Flare Dusts, and Fireballs from 4 seconds to 2.

#### Leviathan and Anahita

* The Leviathan takes up to 50% longer to switch between attacks.
* The Leviathan spawns one less Aquatic Aberration.
* The Leviathan now spawns Aquatic Aberrations 33.33% more frequently during non-final phases, but half as frequently in the final phase.

#### Lunatic Cultist

* Nerfed health from 53,500 / **66,875** / **80,250** / **85,263** to 44,500 / **55,625** / **66,750** / **70,920**.
* Now takes 80% damage from Art Attack and Nightglow.
* Atlas no longer gains buffs after the Lunatic Cultist is defeated.
	+ Removed the related status message after defeating the boss.

#### Moon Lord

* Nerfed Moon Lord's Hand's Phantasmal Sphere damage from 100 / **200** / **260** / **284** / **300** to 80 / **160** / **260** / **284** / **240**.
* Nerfed True Eye of Cthulhu's Phantasmal Sphere damage from 110 / **220** / **260** / **284** / **330** to 88 / **176** / **260** / **284** / **264**.

#### The Old Duke

* Increased vortex pull strength by 25% but it can no longer affect vertical movement.

#### The Perforators

* Tooth Balls now drop at a 25% chance in Classic Mode instead of 100%, and are included in the weighted drop stack.

#### Providence, the Profaned Goddess

* Holy Blasts now explode into an even spread of fire. Decreased fire count from 8 to 6 during the day, 10 to 8 during the night.
* No longer inflicts Holy Inferno during her death animation.
* Now drops 4 Profaned Moonlight Dye at night instead of 3-4.
* Changed the status message from "The air is burning..." to "Holy flames burn away at your wings...".
* Changed the death animation sound.
* Now takes 20% damage from the Hell's Sun.

#### The Slime God

* The core no longer has Calamity's boss health bar.
* Added a status message for the core fleeing the battle when defeated.

#### Storm Weaver

* No longer fires lightning in the third phase. Changed phase transition from 65% to 55%.
* No longer charges in the fourth phase. Changed phase transition from 50% to 30%.

#### Supreme Calamitas

* Brimstone Fireblasts now explode into an even spread of darts. Changed dart count from 16 in all difficulties to 8 / **12** / **14** / **16** and 20 during Boss Rush.
* Brimstone Gigablasts now explode into an even spread of darts. Changed dart count from 60 in all difficulties to 20 / **28** / **32** / **36** and 44 during Boss Rush.
* Supreme Cataclysm and Supreme Catastrophe now fire even spreads of darts. Changed dart count from 16 in all difficulties to 8 / **12** / **14** / **16** and 20 during Boss Rush.
* Now teleports to the center of the arena during the battle's end dialogues.

#### Wall of Flesh

* No longer drops Demon Heart in Classic Mode.

### Balance and Reworks

#### Armor and Accessories

* Nerfed Abyssal Mirror and Mirage Mirror's stealth regeneration boost while standing still from 30% to 25% and stealth regeneration boost while moving from 20% to 12%.
* Nerfed Aerospec armor's maximum stealth boost from 100 to 80.
* The Amalgam and Amalgamated Brain now inherit Brain of Confusion's dodge effect.
* Buffed Brain of Confusion's dodge cooldown from 120 seconds to 90.
* Nerfed Coin of Deceit's stealth cost from 75% to 85%.
* Nerfed Corrosive Spine's movement speed boost from 10% to 5%.
* Dark God's Sheath and Eclipse Mirror no longer guarantee critical strikes on stealth strikes.
* Decreased Dark God's Sheath and Eclipse Mirror stealth regeneration acceleration.
* Nerfed Dark God's Sheath, Eclipse Mirror, and Silencing Sheath maximum stealth boost from 20 to 10.
* Buffed Eclipse Mirror's stealth regeneration boost while standing still from 20% to 25%.
* Eldritch Soul Artifact now increases stealth regeneration by 10% instead of rogue damage by 15%.
* Ethereal Extorter souls no longer spawn from secondary projectiles. It no longer decreases life regeneration.
* Buffed The Evolution's reflect cooldown from 120 seconds to 90.
* Feather Crown feathers now have a velocity multiplier of 4.
* Fungal Clump now scales with the best class damage and no longer applies a penalty when holding a non-summon weapon.
* Nerfed Gladiator armor's maximum stealth boost from 70 to 60.
* Buffed Glove of Precision's attack speed reduction from 20% to 15%.
* Buffed Glove of Recklessness' attack speed boost from 12% to 15% but doubled its inaccuracy.
* Buffed Ink Bomb cooldown from 25 seconds to 20.
* Luxor's Gift no longer functions on channeling items.
* Magiluminescence now increases running speed by 1.05x.
* Buffed Mining armor's set bonus pickaxe speed boost from 30% to 40% and it now allows extra ores to occasionally drop.
* Nanotech and Raider's Talisman now increases non-stealth strike rogue critical strike chance by 12% after performing a stealth strike which decays over 5 seconds, instead of gradually increasing rogue damage after landing critical strikes which lasts until death.
* Occult Skull Crown can no longer be equipped in the helmet slot.
* All three minions from Profaned Soul Artifact now spawn regardless of conditions. The offensive guardian no longer increases summon damage.
* Nerfed Ruin Medallion's stealth cost from 50% to 75%.
* Buffed Reaver Headgear's pickaxe speed boost from 10% to 40%, placement speed from 20% to 40%, increase set bonus range boost from 2 to 4, and set bonus now grants the Spelunker effect instead of causing treasure to sparkle.
* Removed Rotten Dogtooth's flat stealth cost reduction.
* Buffed Sand Cloak, increased defense from 1 to 2 and decreased ability stealth usage from 25% to 10%. Increased the dust veil's radius by 20%.
* Scuttler's Jewel now has a 0.5 second cooldown for spawning spikes. The spike now pierces twice instead of infinitely, and does typeless damage instead of rogue.
* Silencing Sheath no longer increases stealth regeneration time.
* Adjusted Spectral Veil's stealth regeneration boost from 20% only while moving to 15% regardless of condition.
* Nerfed Statigel armor's maximum stealth boost from 100 to 90.
* Nerfed Sulphurous armor's maximum stealth boost from 95 to 70.
* Nerfed Victide armor's maximum stealth boost from 90 to 60.
* Added a 0.25-0.5 second cooldown to Wulfrum Acrobatics Pack's hook spawn, increasing as the hook is aimed downwards. The player no longer gains a velocity boost by jumping out of the hook unless the player is below the hook.

#### Melee weapons

* Buffed Ark of the Cosmos' damage from 1300 to 1670.
* Buffed Azathoth's damage from 50 to 80.
* Rebalanced Blade of Grass, nerfed damage from 45 to 35 but buffed use time from 33 to 30.
* Buffed Crescent Moon's damage from 300 to 380. Increased homing radius by 50%.
* Buffed Draconic Destruction's damage from 80 to 250.
* Nerfed Dragon Rage's damage from 1275 to 1075. Fireballs now have a spawning cooldown of one second.
* Buffed Exoblade's damage from 640 to 825.
* Nerfed Feller of Evergreens' damage from 40 to 18.
* Nerfed Fiery Greatsword's damage from 90 to 72.
* Nerfed Fractured Ark's damage from 80 to 70 and parry damage multiplier from 1.75 to 1.5.
* Nerfed Frostbrand's damage from 140 to 97 and use time from 20 to 23.
* Buffed Galaxy Smasher's damage from 264 to 300.
* Buffed Galileo Gladius' use time from 10 to 8 and velocity from 2.4 to 0.9.
* Buffed Illustrious Knives' use time from 12 to 10, and added a velocity multiplier of 2.
* Buffed Mycelial Claws' damage from 20 to 21. It now grants the Mushy buff for 6 seconds on hit.
* Nerfed Spine of Thanatos' damage from 260 to 150.
* Buffed Teardrop Cleaver's damage from 24 to 45 and increased its size by 50%.
* Nerfed Terrarian's damage from 352 to 106.
* Nerfed unattuned True Biome Blade's damage from 400 to 200.

#### Ranged weapons

* Nerfed Adamantite Particle Accelerator's damage from 100 to 65.
* Nerfed Anti-materiel Rifle's damage from 3240 to 1880. Removed its damage multiplier of 1.3 when used with non-converted ammo.
* Nerfed Clockwork Bow's damage from 808 to 770.
* Buffed Crackshot Colt's coin ricochet damage multiplier from 2 to 2.5.
* Nerfed Disseminator's use time from 23 to 30.
* Buffed Flak Toxicannon's damage from 50 to 60 and velocity from 9 to 16.
* Reworked Heavenly Gale. It now fires a burst of nine crystal arrows in different angles from its tip, instead of parallel rows of five laser arrows in two-round bursts. All arrows are now converted and have a singular homing function, instead of exclusively converting Wooden Arrows into arrows of different functions depending on color. The player can now stop attacking for up to five seconds to increase damage of the crystal arrows up to 450% damage. If the arrow reaches its maximum damage, lightning bolts will also additionally spawn on hit, dealing 162% damage. Buffed its damage from 198 to 350 but nerfed use time from 30 to 42. It can no longer receive the Ephemeral enchantment.
* Buffed Infinity's damage from 45 to 130.
* Buffed The Maelstrom's damage from 397 to 530.
* Buffed Matter Modulator's damage from 84 to 100 and velocity from 7 to 12.
* P90 no longer does less damage while using Acid Rounds.
* Buffed Phangasm's damage from 110 to 180.
* Sea's Searing spout now uses IDstatic immunity frames instead of local iframes.
* Buffed Soma Prime's damage from 130 to 370, and increased Shred's damage over time from 75 damage per second to 150.
* Buffed Titanium Railgun's damage from 275 to 370.
* Buffed Toxibow's damage from 5 to 15.
* Nerfed Tyranny's End's damage from 2250 to 2000 and use time from 55 to 60.
* Nerfed Vortexpopper's use time from 16 to 21.

#### Magic weapons

* Rebalanced Acid Gun. Buffed its damage from 17 to 28 and acid streams now inflict Irradiated for 2 seconds. However, fully exhausting all the pierce of any acid stream will cause all the streams to disappear.
* Alula Australis stars now home into nearby enemies. Nerfed damage from 99 to 65.
* Rebalanced Amber Staff. Buffed its damage from 19 to 21. Increased use time from 40 to 45 and added a use delay of 10.
* Buffed Apotheosis' damage from 77 to 230.
* Buffed Art Attack's damage from 52 to 470.
* Buffed Clothier's Wrath's damage from 38 to 80 and velocity from 6 to 9.
* Buffed Face Melter's damage from 140 to 200.
* Buffed Frigidflash Bolt's damage from 66 to 80.
* Rebalanced Gatling Laser. Buffed its damage from 43 to 50. However, it no longer deals explosion damage.
* Buffed Gauss Pistol's damage from 110 to 150.
* Nerfed Hellwing Staff's damage from 33 to 22 and use time from 24 to 30.
* Buffed Hyphae Rod's damage from 20 to 22.
* Buffed Magic Missile's damage from 20 to 23 and use time from 22 to 10.
* Buffed Nightglow's damage from 50 to 54.
* Buffed Rainbow Rod's mana cost from 21 to 12.
* Nerfed Rancor's damage from 444 to 250. Decreased use time from 27 to 25.
* Buffed Serpentine's damage from 10 to 14.
* Buffed Starfall's damage from 50 to 57.
* Reworked Subsuming Vortex. When used with its primary fire (left-click), it fires a spread of three high-speed small homing vortices. When used with its secondary fire (right-click), it now fires a large semi-controllable swirling vortex. The vortex fires fast-moving homing small vortices at nearby enemies. After charging for 4 seconds, the large vortex can be unleashed in the direction of the cursor to deal 435% of the weapon's damage. Buffed its damage from 242 to 533, and decreased its mana cost from 78 to 12.
* Buffed Tesla Cannon's damage from 1050 to 1360.
* Buffed The Wand's damage from 1 to 14.
* Buffed Wingman's damage from 49 to 70.
* Buffed Yharim's Crystal's damage from 70 to 75.

#### Summon weapons

* Ancient Ice Chunk now uses 16 local immunity frames. Increased charging rate by 233.33%.
* Removed Ares' Exoskeleton's 1.1 damage multiplier for Tesla Cannons.
* Black Hawk Remote now consumes and fires bullets. Nerfed damage from 32 to 25 and velocity from 10 to 6.
* Buffed Blood Clot Staff and Dank Staff's damages from 7 to 16. Both minions now have a velocity multiplier of 3.
* Buffed Calamari's Lament's damage from 95 to 110. Improved calamari minion tracking on targets, target range of the calamari by 16.67%, and initial ink velocity by 25%. Increased the ink's velocity multiplier from 2 to 3 and the ink now pierces four times.
* Cosmic Viper Engine now consumes and fires bullets every other shot. Buffed damage from 138 to 321. Halved inaccuracy when firing a rocket and removed all rocket damage multipliers.
* Reworked Cosmilamp. Instead of charging, it now fires cosmic beams which home into enemies and pierce twice. Lamps now idle around the player and create a wave formation and movement when multiple are present. Buffed damage from 89 to 127.
* Buffed Dazzling Stabber Staff's damage from 56 to 127.
* Buffed Dragonblood Disgorger's damage from 160 to 215.
* Buffed Elemental Axe's damage from 50 to 57.
* Nerfed Flowers of Mortality's damage from 140 to 72 and minion slot cost from 0.5 per minion to 0.6.
* Rebalanced Gamma Heart. Nerfed its damage from 173 to 85. Its bullets now deal full damage instead of half. Each bullet now pierces up to four times, has a velocity multiplier of 3, and improved minion tracking. Increased target range of the gamma head by 215.79%. The canister now has a velocity multiplier of 2.
* Reworked Infected Remote. It now costs 3 minion slots instead of scaling based on minion slots used. Virili now charges in a cross-based pattern, and charges above the target during the rocket firing phase. Charges now have a motion blur visual. Bees and Baby Plaguebringers now have a velocity multiplier of 2. Baby Plaguebringers charge 50% faster. Nerfed damage from 75 to 50.
* Nerfed Metastasis' damage from 666 to 400.
* Nerfed Midnight Sun Beacon's damage from 191 to 150.
* Rebalanced Perdition. Nerfed damage from 444 to 100. Increased average speed of giant souls by 62.5%.
* Buffed Pulse Turret Remote's damage from 100 to 150.
* Nerfed Resurrection Butterfly's damage from 65 to 55.
* Reworked Rusty Beacon Prototype. It now releases a cloudy pulse every 2 seconds which inflicts Sulphuric Poisoning on nearby enemies for 1.5 seconds, instead of hovering on top of enemies and bursting into rusty shrapnels. It now has a base damage of 2 and consumes sentry slots instead of minion slots.
* Buffed Saros Possession's damage from 171 to 210.
* Buffed Snake Eyes' damage from 36 to 65.
* Buffed Sirius' damage from 160 to 175.
* Nerfed Spikecrag Staff's spikes per shot from 5-7 to 2-3.
* Staff of the Mechworm's minion now has a velocity multiplier of 2 and hits twice as often. Increased its target range by 27.27%.
* Staff of Necrosteocytes' minion now has a velocity multiplier of 2 and now uses 30 local immunity frames.
* Buffed Tactical Plague Engine's damage from 52 to 200.
* Nerfed Vigilance's damage from 150 to 115.
* Viral Sprout's Sage Poison debuff now scales in damage over time with the amount of minions spawned, instead of dealing a flat 45 damage per second and taking more time to deal more damage with each damage tick.
* Reworked Virid Vanguard. Instead of constantly orbiting around the player and slowly launching the blades onto the cursor when using right-click, it now alternates between dashing side by side and repeatedly falling and teleporting on top of its target. Nerfed damage from 280 to 73 but decreased minion slot cost from 1.5 to 1.
* Nerfed Void Concentration Staff's damage from 150 to 105.
* Nerfed Wither Blossoms Staff's damage from 61 to 50.

#### Rogue weapons

* Nerfed Blazing Star's stack size from 4 to 3.
* Bouncy Spiky Ball now throws four projectiles on stealth strikes, but no longer gains damage boosts on hit.
* Nerfed Cobalt Kunai's stealth strike damage multiplier from 1.4 to 1.
* Buffed Crystalline's stealth strike damage multiplier from 1 to 3.
* Nerfed Deep Sea Dumbbell's stealth strike damage multiplier from 1.3 to 0.4.
* Nerfed Feather Knife's damage from 25 to 16 and use time from 18 to 20.
* Buffed Gilded Dagger and Gleaming Dagger's stealth strike damage multipliers from 1 to 2.8.
* Rebalanced Hell's Sun. Buffed its damage from 85 to 240 but nerfed stealth strike damage multiplier from 0.6 to 0.12.
* Infested Clawmerang now auto-reuses.
* Buffed Iron Francisca and Lead Tomahawk's damage from 7 to 14. Stealth strikes now pierce 6 times instead of infinitely.
* Buffed Mycoroot's damage from 10 to 12. Stealth strikes now grants the Mushy buff to all nearby players for 15 seconds.
* Nerfed Nanoblack Reaper's stealth strike damage multiplier from 1.2 to 1.
* Rebalanced Nasty Cholla. Buffed its damage from 9 to 15 and stealth strike damage multiplier from 1 to 1.4. Decreased amount of cactus balls that can stick to an enemy at a time from 20 to 3.
* Buffed The Reaper's local hit cooldown from 32 to 26.
* Buffed Star of Destruction's local hit cooldown from 10 to 5 and it now spawns four projectiles at minimum.
* Nerfed Sticky Spiky Ball's stealth strike to throw four projectiles instead of seven.
* Buffed Throwing Brick's damage from 14 to 17, use time from 40 to 35, and stealth strike damage multiplier from 1 to 1.2.
* Rebalanced Toxicant Twister. Nerfed its damage from 323 to 300 but buffed stealth strike damage multiplier from 1 to 1.35.
* Nerfed Tracking Disk's damage from 25 to 16 and use time from 42 to 45. Decreased stealth strike laser damage from 25% base damage to 15%.
* Rebalanced Urchin Stinger. Buffed its stealth strike damage multiplier from 1 to 2. Bubbles from the stealth strike now inflict Irradiated instead of Acid Venom. Stingers now inflict Poisoned instead of Acid Venom.
* Rebalanced Web Ball. Buffed its damage from 8 to 12. It now inflicts Webbed for 0.5 and 1 second instead of 1 and 2 seconds from non-stealth and stealth strikes respectively.
* Nerfed Wulfrum Knife's damage from 11 to 9 and stealth strike damage multiplier from 3.2 to 0.8.

#### Miscellaneous

* Armor Crunch now multiplies enemy damage reduction by 0.85 instead of decreasing enemy defense by 15.
* Cursed Inferno no longer decreases enemy damage reduction.
* Debuffs and Defense damage now only occur if damage taken is above zero, no longer occurring during dodges.
* Electrified no longer does double damage while a boss is not alive.
* Increased the buff duration for Flask of Brimstone from 15 minutes to 20. The buff no longer increases movement speed, now affects whips, now spawn dusts on attacks, and now counts as a flask buff.
* Increased the buff duration for Flask of Crumbling from 8 minutes to 20. The buff no longer increases melee and rogue critical strike chance, now affects whips, now spawn dusts on attacks, and now counts as a flask buff.
* Invisibility Potion no longer has rogue effects.
* Increased the maximum life regeneration scaling cap from 10 to 20.
* Nerfed Penumbra Potion's stealth regeneration boost while moving from 15% to 10%, and removed the extra boost during a Solar Eclipse or while wearing Umbraphile armor.
* Buffed base rogue stealth regeneration while moving from 11.11% per second to 25% per second.
* Buffed base rogue stealth regeneration while standing still from 33.33% per second to 50% per second.
* Nerfed Shadow Potion stealth regeneration boost from 10% to 8%. The projectiles now spawn regardless of weapon type, and removed additional boosts granted based on weapon type held. It now applies a shadow effect to the player instead of turning the player invisible.

### Recipes

* Abaddon and Feather Crown now use the Any Gold Crown recipe group instead of splitting into two recipes.
* Angelic Alliance can now be crafted with Ancient Hallowed Plate Mail or Ancient Hallowed Greaves, using the Any Hallowed Plate Mail and Any Hallowed Greaves recipe groups.
* Aquamarine Staff is now crafted with Amethyst Staff or Topaz Staff instead of Diamond Staff or Ruby Staff.
* Bowl of Soup can now be crafted with a Mushroom and Sea Minnow at a Cooking Pot.
* Clay Pot is now crafted with 5 Astral Clay instead of 2.
* Coin of Deceit is now crafted with Any Evil Bars and Wulfrum Metal Scraps instead of Any Copper Bars and Acidwood.
* Cooked Fish can no longer be crafted with Sea Minnow.
* Flask of Brimstone and Flask of Crumbling are now crafted at an Imbuing Station instead of an Alchemy Table.
* Reverted the recipe change for Magiluminescence, now requires 12 Crimtane Bars or Demonite Bars and 5 Topaz instead of 20 Crimtane Bars or Demonite Bars and 15 Topaz.
* Pink Vase can now be crafted with 4 Astral Clay at a Furnace.
* Plate can now be crafted with 2 Astral Clay at a Furnace.
* Scorpio is now crafted at an Ancient Manipulator instead of a Hardmode Anvil.
* Shadow Potion is now crafted at a Bottle instead of an Alchemy Table.
* Snow Ruffian Chestplate now requires 2 Flinx Furs to craft.
* Snow Ruffian Greaves now requires 1 Flinx Fur to craft.
* Snow Ruffian Mask now requires 1 Flinx Fur to craft.
* Teapot can now be crafted with 12 Astral Clay and 12 Bones at a Furnace.
* Virid Vanguard now requires Terraprisma to craft.
* Wandering Jingasa can now be crafted with 10 Astral Clay and 3 Fireflies at a Furnace.
* Reduced crafting yield of Wulfrum Knife from 100 to 50.
* Removed the Any Gold Ore recipe group.
* Renamed the Any Silt recipe group to Any Silt Block.
* Added automatic translation support for Any Copper Bar, Any Silver Bar, Any Gold Bar, Any Cobalt Bar, Any Mythril Bar, Any Adamantite Bar, Any Stone Block, Any Snow Block, Any Ice Block, Any Silt Block, Any Wooden Sword, Any Hallowed Helmet, Any Hallowed Platemail, Any Hallowed Greaves, Any Gold Crown, Any Mana Flower, and Any Tombstone recipe groups.
* Reordered Flintlock Pistol to the top of Opal Striker's recipe.

### Renames

* Renamed Abyssal Weapon to Weapon Imbue: Brimstone.
* Renamed Armor Crumbling to Weapon Imbue: Crumbling.
* Renamed Calamitas' Brew to Flask of Brimstone.
* Renamed Chaotic Brick to Scoria Brick.
* Renamed Chaotic Brick Wall to Scoria Brick Wall.
* Renamed Crumbling Potion to Flask of Crumbling.
* Renamed Wulfrum Pylon to Wulfrum Amplifier.
* Renamed Wulfrum Pylon Banner to Wulfrum Amplifier Banner.

### Resprites

* Resprited Auric Bar.
* Resprited Altar of the Accursed.
* Resprited Abyss Gravel, Astral Sand (placed only), Astral Stone, and Scoria Brick.
* Resprited Abyss Gravel Wall, Astral Stone Wall, Cosmilite Brick Wall.
* Resprited Angel Treads.
* Resprited Avertor Bonus, Baguette (buff), Dragonfire, Flesh Ball (buff).
* Resprited Corpus Avertor, Darklight Greatsword, Gael's Greatsword, Halibut Cannon, Heavenly Gale, Phangasm, and Storm Ruler.
* Resprited Astral Sand falling projectile, Darklight Greatsword's dark and light sword beam projectiles, and Flesh of Infidelity's minion.
* Resprited Gulper Eel.
* Resprited the Bestiary portrait for Gulper Eel.
* Updated Boss Checklist portraits for Acid Rain tier 1 and 3.
* Horizontally flipped Exo Bed's sprite.

### Additional Changes

* Abyss and Sulphurous Sea pots now break into 1 Abyssal Treasure and Sulphuric Treasure respectively instead of 4. They can also now spawn coin portals, and bombs in for the worthy world seed.
* Abyss Torches now generate blue light instead of white.
* Abyssal Treasures now drop Abyss Torches instead of Spelunker Glowsticks.
* Abyssal Treasures and Sulphuric Treasures can now drop Wormhole Potions in multiplayer.
* Acidwood and Astral Monolith trees now have drops upon shaking:

		+ 6.67% chance for a Bomb projectile to drop in For the worthy seed.
		+ 2.86% chance for 1-2 Rotten Eggs during Halloween.
		+ 8.33% chance for 1-3 Acidwood.
		+ 4.58% chance for 50 Copper Coins to 3 Gold Coins.
		+ 4.35% chance to spawn a Baby Flak Crab.
		+ 5.52% chance for 1-2 Sulphuric Scales after defeating Tier 1 Acid Rain, and 2.76% after defeating Tier 2 Acid Rain.
		+ 2.76% chance for 1-2 Corroded Fossils after defeating Tier 2 Acid Rain.
	* Astral Palm Tree can now drop the following from shaking:
		+ 6.67% chance for a Bomb projectile to drop in For the worthy seed.
		+ 2.86% chance for 1-2 Rotten Eggs during Halloween.
		+ 8.33% chance for 1-3 Astral Monolith.
		+ 4.58% chance for 50 Copper Coins to 3 Gold Coins.
		+ 5.81% chance for 1-2 Stardust during the day, and 2.9% during the night.
		+ 2.9% chance for 1-2 Fallen Stars during the night.
	* Astral Snow Tree can now drop the following from shaking:
		+ 6.67% chance for a Bomb projectile to drop in For the worthy seed.
		+ 14.29% chance for 1-2 Acorns.
		+ 2.44% chance for 1-2 Rotten Eggs during Halloween.
		+ 7.14% chance for 1-3 Astral Monolith.
		+ 3.93% chance for 50 Copper Coins to 3 Gold Coins.
		+ 3.73% chance to spawn a Twinkler.
		+ 4.73% chance for 1-2 Stardust during the day, and 2.36% during the night.
		+ 2.36% chance for 1-2 Fallen Stars during the night.
	* Astral Tree can now drop the following from shaking:
		+ 6.67% chance for a Bomb projectile to drop in For the worthy seed.
		+ 14.29% chance for 1-2 Acorns.
		+ 2.44% chance for 1-2 Rotten Eggs during Halloween.
		+ 7.14% chance for 1-3 Astral Monolith.
		+ 3.93% chance for 50 Copper Coins to 3 Gold Coins.
		+ 3.73% chance to spawn an Enchanted Nightcrawler during the rain or Twinkler otherwise.
		+ 4.73% chance for 1-2 Stardust during the day, and 2.36% during the night.
		+ 2.36% chance for 1-2 Fallen Stars during the night.

* Alluring Bait now increases fishing power by 30 regardless of condition, instead of 45 at night and 60 during a Solar Eclipse. It now increases amount of fish caught per reel by 1-2.
* Amidias' Blessing now only removes itself after taking more than 50 damage.
* Added tooltips to items that have default armor penetration.
* Astral Clay, Astral Grass, Novae Slag, and Sulphurous Sand can now be instantly broken with Gravedigger's Shovel.
* The Astral Infection now requires 951 or more tiles for every biome variant, instead of 301 or more for the Astral Snow specifically.
* The Astral Infection now converts Copper Ore, Gold Ore, Iron Ore, Lead Ore, Platinum Ore, Silver Ore, Tin Ore, and Tungsten Ore into Astral Ore.
* Baby Ghost Bell now has 20% bait power.
* Bloodfin is no longer consumed by using Quick Buff.
* Increased Bloodworm's stack size from 20 to 9999.
* Increased stack size of Bouncy Bomb, Bouncy Dynamite, Dynamite, Guide Voodoo Doll, Sticky Bomb, and Sticky Dynamite from 999 to 9999.
* Calamity now displays the waving flame effect while in the vanity slot.
* Decreased amount of times Calamity and Profaned Moonlight Dye update the swirling effects.
* Chairs can now be selected by Smart Cursor.
* Added support for Chest and inventory sorting for Calamity crafting materials, health and mana upgrades, ores, summoning items, Astral Solution, Celestial Remains, Novae Slag, and Star Struck Water.
* Naturally-generated wooden chests now contain Builder Potions, Mining Potions, or Shine Potions in place of Suspicious Looking Eyes.
* All Dark Orange rarity items can now be researched.
* Enchanted Butterfly pet now chases after and consumes Hell Butterflies.
* Enchanted Pearl and Supreme Bait Tackle Box Fishing Station now support Azure Crate, Boreal Crate, Bramble Crate, Defiled Crate, Divine Crate, Frozen Crate, Hellstone Crate, Hematic Crate, Mirage Crate, Mythril Crate, Oasis Crate, Obsidian Crate, Ocean Crate, Pearlwood Crate, Seaside Crate, Stockade Crate, and Titanium Crate.
* Enchanted Starfish is now four times as rare if the player has already reached maximum mana.
* The Fisherman's Pocket Guide now displays 'Warning!' when fishing with a Bloodworm in the Sulphurous Sea.
* Calamity Fish, Calamity Quest Fish, Relic of Convergence, Relic of Resilience, and Skynamite can now be placed on Weapon Racks.
* Calamity Fishing catches now benefit from the player's fishing skills.
* Updated tooltip for Flasks to reflect that they affect whips.
* Added an error log for Glimmering Gemfish, Security Chests from Space Bio-center Labs, and Stuffed Fish dropping items from other mods.
* Added golfing and wind physics support for trees and vines.
* Guardian Golem, Jewel of Light, Magiluminescence, Pumpkin Scented Candle, and Ultrabright Helmet now increase Abyss light level.
* Hazard Chevron Panels now blend with Laboratory Panels.
* Added support for Journey Mode category sorting for Calamity fishing materials.
* Added custom categories for Journey Mode sorting for the following items:
	+ Spawn blockers at group 92
	+ Rogue weapons at group 570
	+ Classless weapons at group 580
	+ Miscellaneous tools (Ball and Chain, Brimstone Locus, Cosmolight, Momentum Capacitor, Normality Relocator, Relic of Convergence, Relic of Deliverance, Relic of Resilience, Wulfrum Digging Turtle, Wulfrum Scaffold Kit, and Wulfrum Treasure Pinger) at group 820
	+ Lore items at group 12,000
* Jungle Dragon Egg now uses Jungle Dragon, Yharon's fire sound instead of a default roar.
* Adjusted the Modifier reforging system:

	* Reforge costs are no longer halved.
	* Forceful and Strong are now tier 1 melee, ranged, and magic modifiers instead of 3.
	* Ruthless is now a tier 2 melee, ranged, and magic modifier instead of 1.
	* Unpleasant is now a tier 3 melee and ranged modifier instead of 4.
	* Non-speed melee modifiers now have 4 tiers instead of 6, due to the changes to Forceful and Strong, and merged Demonic and Superior into the same tier.
	* Murderous is now a tier 3 melee modifier instead of 4.
	* Savage and Superior are now tier 4 melee modifiers instead of 5.
	* Deadly is now a tier 5 melee modifier instead of 4.
	* Added Godly as a tier 5 melee modifier.
	* Intimidating is now a tier 2 ranged modifier instead of 4.
	* Staunch is now a tier 2 ranged modifier instead of 5.
	* Hasty is now a tier 3 ranged modifier instead of 5.
	* Sighted is now a tier 4 ranged modifier instead of 3.
	* Added Unpleasant as a tier 3 magic modifier.
	* Deadly is now a tier 5 magic modifier instead of 4.
	* Forceful and Strong are now tier 2 summon modifiers instead of 3.
	* Hurtful is now a tier 3 summon modifier instead of 2.
	* Mythical is now a tier 6 summon modifier instead of 5.
	* Added vanilla universal modifiers to rogue weapons.
	* Terrarian can now get the alternate Legendary reforge.

* Added an additional hit sound for Mycoroot's stealth strike.
* Decreased Platinum Coin's stack size from 9999 to 2147 to prevent currency value overflow.
* Adjusted various rarities and sell prices:
	+ Implemented tModLoader's rarity system.
	+ Decreased the sell price of Aerospec Hat, Aerospec Headgear, Aerospec Helm, Aerospec Helmet, and Aerospec Hood from 1  to 80 .
	+ Increased the sell price of Aerospec Leggings from 60  to 80 .
	+ Decreased the sell price of Alluvion, Anti-materiel Rifle, Cleansing Blaze, Devil's Devastation, The Enforcer, Executioner's Blade, Galaxia, Galaxy Smasher, Hypothermia, Infinity, Light God's Brilliance, Penumbra, Phangasm, Primordial Ancient, Recitation of the Beast, SDFMG, Soul Piercer, and Starmada from 36  to 28 .
	+ Decreased the sell price of Astral Blade, Astral Blaster, Astral Bow, Astral Pike, Astral Staff, Cosmic Rainbow, Entropic Claymore, God's Bellows, Godspawn Helix Staff, The Microwave, Radiant Star, Regulus Riot, Star of Destruction, Star Sputter, Starfall, and Tome of Fates from 19  to 16 .
	+ Increased the sell price of Astral Breastplate from 6  40  to 16 .
	+ Increased the sell price of Astral Helm from 8  to 16 .
	+ Increased the sell price of Astral Leggings from 4  80  to 16 .
	+ Increased the sell price of Auric Tesla Body Armor from 28  80  to 30 .
	+ Increased the sell price of Auric Tesla Cuisses from 21  60  to 30 .
	+ Decreased the sell price of Auric Tesla Hooded Facemask, Auric Tesla Plumed Helm, Auric Tesla Royal Helm, Auric Tesla Space Helmet, and Auric Tesla Wire-Hemmed Visage from 36  to 30 .
	+ Decreased the sell price of Azathoth and Elemental Excalibur from 1  to 40 .
	+ Increased the sell price of Bloodflare Body Armor from 9  60  to 26 .
	+ Increased the sell price of Bloodflare Cuisses from 7  20  to 26 .
	+ Increased the sell price of Bloodflare Horned Helm, Bloodflare Hydra Hood, Bloodflare Imp Mask, Bloodflare Ram Mask, and Bloodflare Wyvern Helm from 12  to 26 .
	+ Decreased the sell price of Brimflame Boots, Brimflame Cowl, and Brimflame Robes from 12  to 9  60 .
	+ Decreased the sell price of Corpus Avertor, Marksman Bow, Subduction Slicer, and Terra Disk from 16  to 12 .
	+ Decreased the sell price of Corvid Harbinger Staff and Endo Hydra Staff from 50  to 28 .
	+ Increased the sell price of Daedalus Breastplate and Mollusk Shellplate from 4  to 4  80 .
	+ Decreased the sell price of Daedalus Facemask, Daedalus Headgear, Daedalus Helm, Daedalus Hood, Daedalus Mask, and Mollusk Shellmet from 5  to 4  80 .
	+ Increased the sell price of Daedalus Leggings and Mollusk Shelleggings from 3  to 4  80 .
	+ Decreased the sell price of Defective Sphere from 3  20  to 2  40 .
	+ Decreased the sell price of Drataliornus, Magnomaly Cannon, Murasama, and The Wand from 50  to 30 .
	+ Increased the sell price of Empyrean Cloak from 6  40  to 20 .
	+ Increased the sell price of Empyrean Cuisses from 4  80  to 20 .
	+ Increased the sell price of Empyrean Mask from 8  to 20 .
	+ Increased the sell price of Fathom Swarmer Greaves, Reaver Cuisses, and Umbraphile Boots from 3  60  to 9  60 .
	+ Increased the sell price of Fathom Swarmer Breastplate, Reaver Scale Mail, and Umbraphile Regalia from 4  80  to 9  60 .
	+ Increased the sell price of Fathom Swarmer Visage, Reaver Headgear, Reaver Helm, Reaver Visage, and Umbraphile Hood from 6  to 9  60 .
	+ Increased the sell price of Fearmonger Greathelm, God Slayer Helmet, God Slayer Horned Greathelm, and God Slayer Mask from 15  to 28 .
	+ Increased the sell price of Fearmonger Greaves and God Slayer Leggings from 9  to 28 .
	+ Increased the sell price of Fearmonger Plate Mail and God Slayer Chestplate from 12  to 28 .
	+ Flask of Brimstone is now  instead of .
	+ Decreased the sell price of Glaive from 28  to 26  66 .
	+ Decreased the sell price of God's Paranoia from 3  60  to 2  80 .
	+ Halibut Cannon is now  instead of , increased sell price accordingly.
	+ Increased the sell price of Hydrothermic Armor and Plague Reaper Vest from 4  80  to 12 .
	+ Increased the sell price of Hydrothermic Headgear, Hydrothermic Helm, Hydrothermic Helmet, Hydrothermic Hood, Hydrothermic Mask, and Plague Reaper Mask from 6  to 12 .
	+ Increased the sell price of Hydrothermic Subligar and Plague Reaper Striders from 3  60  to 12 .
	+ Increased the sell price of Marnite Architect Headgear, Marnite Architect Toga, Snow Ruffian Chestplate, Snow Ruffian Greaves, and Snow Ruffian Mask from 15  to 20 .
	+ Decreased the sell price of Omega Blue Chestplate from 38  to 26 .
	+ Decreased the sell price of Omega Blue Helmet from 35  to 26 .
	+ Decreased the sell price of Omega Blue Tentacles from 35  25  to 26 .
	+ Increased the sell price of Poison Pack from 6  60  to 6  66 .
	+ Increased the sell price of Shroomite Visage from 6  to 7  50 .
	+ Increased the sell price of Silva Armor from 14  40  to 28 .
	+ Increased the sell price of Silva Horned Hood and Silva Masked Cap from 18  to 28 .
	+ Increased the sell price of Silva Leggings from 10  80  to 28 .
	+ Stat Meter is now  instead of , increased sell price accordingly.
	+ Increased the sell price of Statigel Armor from 80  to 2  40 .
	+ Increased the sell price of Statigel Cap, Statigel Headgear, Statigel Helm, Statigel Hood, and Statigel Mask from 1  to 2  40 .
	+ Increased the sell price of Statigel Greaves from 60  to 2  40 .
	+ Increased the sell price of Sulphurous Breastplate from 23  to 40 .
	+ Increased the sell price of Sulphurous Helmet, Sulphurous Leggings, and Victide Breastplate from 20  to 40 .
	+ Increased the sell price of Tarragon Breastplate from 8  to 24 .
	+ Increased the sell price of Tarragon Helm, Tarragon Helmet, Tarragon Horned Helm, Tarragon Mask, and Tarragon Visage from 10  to 24 .
	+ Increased the sell price of Tarragon Leggings from 6  to 24 .
	+ Increased the sell price of Victide Coral Turban, Victide Headcrab, Victide Hermit Helmet, Victide Mask, and Victide Shellmet from 30  to 40 .
	+ Increased the sell price of Victide Greaves from 10  to 40 .
	+ Increased the sell price of Wulfrum Hat & Goggles from 15  to 20 .
	+ Increased the sell price of Wulfrum Jacket from 10  to 20 .
	+ Increased the sell price of Wulfrum Overalls from 5  to 20 .
* Added more description for the rogue stealth meter.
* Rover Drive protective matrix now shows up in the vanity slot.
* Changed Rover Drive's primary edge color on Green team from #ADFF2F to #7FFF00.
* Changed Rover Drive's primary edge color on Blue team from #00FFFF to #00FA9A.
* Added tooltip to schematics after being decrypted displaying the items each schematic unlocks.
* Shadowfish can now be caught below Space at night.
* Added support for sitting on Sofas.
* Stat Meter can now be equipped as an accessory.
* Titan Heart now requires 3 to research instead of 25.
* All Calamity Treasure Bags now emit light and dust when dropped in the world.
* Vigilance's Brimstone Dart is now half opacity instead of full.
* Vigilance minion idle sound now only initiates from the first spawned minion.
* Updated support for the Wikithis mod.
* Wulfrum Metal Scrap now enters the main inventory instead of an empty ammo slot by default when picked up.

## Fixes

### Gameplay

* Fixed a specific position in the first layer of the Abyss that does not count as the Abyss.
* Fixed Abyss Torch not placing with the Auto Select cursor option.
* Fixed Abyssal Mirror's Lumenyl Fluid spawning with an incorrect source.
* Fixed Acid Venom and Cursed Inferno using the outdated debuff damage value for the vulnerability system.
* Fixed Art Attack's strike dealing melee damage instead of magic.
* Fixed Alchemy Table's chance to not consume ingredients not working properly on non-Blood Orb potion recipes.
* Fixed drop rates for Ancient God Slayer armor, Calamitous set, and Set of Calamity.
* Fixed Avalanche damaging the player.
* Fixed Badge of Bravery, Bloodstained Glove, Electrician's Glove, Filthy Glove, and Nanotech applying armor penetration improperly.
* Fixed Bloody Worm Scarf not increasing melee speed.
* Fixed Confused immunity not properly applying to Calamity enemies and bosses.
* Fixed Cosmic Viper Engine splitting rocket having a ranged damage type.
* Fixed crashes on dedicated servers due to world checks.
* Fixed debuff duration being decreased in Expert and Master Mode regardless of whether the `Remove Increased Debuff Durations` configuration option is enabled or not.
* Fixed Dragonblood Disgorger's minion moving towards the player instead of the target.
* Fixed Duke Fishron's vulnerability to Resurrection Butterfly applying to Lunatic Cultist instead.
* Fixed Elemental Gauntlet granting 10% true melee damage instead of 20%.
* Fixed Endogenesis, Flamsteed Ring, Howl's Heart, Profaned Soul Crystal, Saros Possession, Staff of the Mechworm, Universe Splitter, and Wither Blossoms Staff scaling with summon damage twice.
* Fixed Event Horizon damaging Town NPCs.
* Fixed Everscream Relic and Shrub Star not dropping in Revengeance Mode.
* Fixed Firecracker not dropping from Wall of Flesh's Treasure Bag.
* Fixed fusable particles causing a memory leak crash.
* Fixed Golden Fishing Rod not dropping from Angler.
* Fixed Hallowed armor's defense buffs not applying to Ancient Hallowed armor.
* Havoc's Breath, Meowthrower, and Opal Striker now correctly mention their ammo consumption chance.
* Fixed Hexxed Branch not dropping in Revengeance Mode.
* Fixed Leviathan and Anahita not properly counting as being defeated if The Leviathan is defeated first.
* Lunar Drills now mention that they can mine Uelibloom Ore in their tooltips, for consistency with Pickaxes.
* Fixed Mimics and their ice variants dropping multiple of the same items.
* Mounted Scanner, Pole Warper, Pulse Turret Remote, Snake Eyes, Star Swallower Containment Unit minions and their projectiles now deal minion damage, preventing them from unintentionally critically striking.
* Properly removed the increased flight speed from Profaned Rage Potion.
* Radiators can no longer apply debuffs while the player is in god mode. Prevented issues with applying the debuff in multiplayer.
* Fixed Rotten Dogtooth and rogue modifiers not increasing stealth strike damage.
* Fixed an issue where actively summoning using Scab Ripper increases its hit rate.
* Prevented the Skeleton Merchant and Travelling Merchant from selling Crags Pylon.
* Fixed The Slime God not dropping a Treasure Bag in multiplayer.
* Fixed Sulphuric Poisoning applying in the Abyss.
* Fixed an out of bounds error involving the Sulphurous Sea world generation.
* Fixed Tactical Plague Engine not scaling with summon damage.
* Fixed all Calamity Treasure Bags being unable to drop coins and vanilla developer item sets.
* Fixed Vicious Powder and Vile Powder not converting Astral tiles.
* Fixed unsafe Voidstone Walls generating in the Sulphurous Sea.
* Fixed an issue with Wulfrum Treasure Pinger on dedicated servers.

### Visual

* Fixed Acid Rain loot and Slurper Pole appearing twice in the Bestiary.
* Fixed Auric Toilet's placement being offset above the ground.
* Fixed equipped textures for Bloodstained Glove, Electrician's Glove, Elemental Gauntlet, Filthy Glove, Glove of Precision, and Glove of Recklessness.
* Fixed a contradiction in Crags Pylon's tooltip
* Fixed Deathstare Rod's beam drawing the wrong way in multiplayer.
* Fixed an issue where the player faces the incorrect way when sitting on Exo Chair or Exo Toilet.
* Fixed a minor grammatical error on Exoblade's tooltip.
* Fixed Hadarian Wings' tooltip not adjusting with the player's keybinds.
* Fixed Infernal Rift having lower rarity than intended.
* Fixed Otherworldly Stone and Uelibloom Brick not applying special textures on top of their respective placed blocks.
* Fixed Profaned Soul Crystal's tooltip box being expanded.
* Fixed a sheeting error on Scoria Brick Walls.
* Fixed Sirius generating red light instead of blue.
* Rephrased Wulfrum armor's set bonus tooltip to prevent ambiguity.
* Fixed a minor grammatical error on Wulfrum Lure's tooltip.

## Removals

* Removed Magic Level Meter, Melee Level Meter, Ranged Level Meter, Rogue Level Meter, and Summon Level Meter.
* Removed Proficiency and its respective configuration option.
* Removed Spectre Rifle.
* Removed Shattering Potion.
* Removed Armor Shattering and Rusty Drone buffs.