Gadget's Greatest Gadgets.

Inspector Gadget is equipped with 60 unlimited dozens of bionic gadgets created by Brenda Bradford from Narvik 7 disposal reactor to help him fight against crime and Dr. Claw. However, they are known to have several glitches in the sequel. Each time he calls for his voice-activated name of "Go-Go-Gadget" whenever he wants to get its opposite or to do nothing at all.

* **Extendo Arms**: The joints of Gadget's forearms and hands have been modified into an extendable accordion-shaped telescopic metal that could be extend to every length, or even can reach more than extended lengths of his body. However, Gadget uses one of his arms to grip, wrap around, or grab these objects, such as including putting an bird houses on the top of trees, rescuing pets, catching the crimes, and many more at all times, but his joints are also cannot ensnare because is during the hazards. His hands have also been modified with small tool cranks (along with an assortment of other gadgets) that a third party can use to manually retract Gadget's arms when he is in dire straits. Gadget's arms are incredibly durable under almost any form of pressure or strain and never suffering any damage, even when Gadget is tortured on stretch rack and stretched to unbelievable lengths (which he in fact found quite ticklish). Although he cannot even grip of his hands that will sometimes fall or crash so much bigger and more of than Gadget have been enable to unwrap foes, animals and criminals from Gadget's binding arms or suffer pain, even suddenly pressure from their snare.
* **Extendo Legs**: The joints of Gadget's shins and feet have been altered and equipped with incredibly longest ball joints and springs would able to extend higher heights. He allowed him to walk or run better than speed with his legs, Gadget when trying to bounce and reach up from high places in a hurry or when he falls onto the trap pit too much for his umbrella. Despite being an natural length, his Gadget legs have been shown to be capable of stretching and holding up his weight in a manner similar to his arms and neck. Enabled to walk any across deep bridge and water or walk over numerous traps and deadly environments. Gadget can extend even more lengths in the sequel.
* **Extendo Neck**: Much like his arms, his neck has been modified and installed in an extending accordion-shaped metal long neck can grow higher than heights to reaching up made with the same material as his arms. Unlike his arms though, Gadget's neck possesses no offensive use, as he mainly and suddenly uses his neck in conjunction with his binoculars for seeing, reconnaissance and spying on thugs, which he tends to activate his head and neck for no reason at all times, often reaching, or stretching his neck at random when surprised or simply for sightseeing. Despite being his neck, but Gadget can be enable to see all the great senses, hidden items, and then crimes once and for all the one. However, Gadget uses one of his joints to stretch possibly than largest height from neck to head connection with rarely movement.
* **Binoculars**: Gadget's binoculars can pop out from his hat and then over his eyes to see which allows him to spy on some people undercover and recovery clue objects miles away from himself. Gadget can twist the gear and able to extend to take a closer look on organized MAD Scolex Industries criminal activities. Unfortunately though Gadget uses the binoculars to conjunct with his extendable neck to see one of the purpose of reconnaissance but more often than not be simply uses them for sightseeing every time at all.