Multiplayer

## Overview

This is a gameplay where players can test their skills to raid one another's bases of their resources and medals. It is the most efficient way to get large amount of resource in a short period of time. Players may raid as many time as they wish in a day. Multiplayer battle is accessible from the Attack button on the lower right corner of the base interface.

## How To Play

### Finding Opponents

A player starts by finding a base to attack. Players may choose to skip any base if the base defense is too strong or there is too little resource to raid. By press the Next button to pay a small amount of energy (depending on player’s Spaceship level) to shown other base to potentialy raid. There is no limit on how many times a player can search as long as he can afford the search fee.

### Planning

After a base was found, there is a 30 second window for the player to check out the base and plan for attacking. Player can see the full layout of the base and also how much Resources and medals is there to be raided. Earned/lost resources and medals are shown on the left side of the screen. Player then can decide whether to attack the base or find another one

Once 30 seconds is up, the battle starts automatically. Although, The battle will starts immediately during this time when player deployed a hero, troop, or weapons into the battlefield (player don’t get extra time by starting early).

### Attacking

Each battle starts with a 3 minute countdown. It ends when:

* All the base non-wall buildings are destroyed.

* All invading heroes, troops, and weapon are eliminated.

* The invader surrenders.

* The 3 minutes time is up

## Victory and Defeat

When battle ends, the attacker will be awarded upon a multiplayer victory. Victory is determined by earning one star based on how much destruction during a raid is caused to the defending base. One star is awarded for each of the following :

* Destroying the Spaceship

* Destroying 50% of Buildings

* Destroying 100% of Buildings

### Winning defense

The 'Next' button disappears once the battle timer has started, but if player haven't actually deployed troops or casting weapon before the timer has ended, you can tap 'End Battle' to return to own player’s base without penalty.

Once player have deployed a troop or casting weapon (even accidentally), the 'End Battle' button is replaced by the 'Surrender' button. Pressing that and confirming your surrender will cause to immediately lose the battle and lose Medals. This can be done intentionally, but it is actually a strategy used by players wanting to drop their medals to possibly farm resources, or for other reasons. They will usually drop a hero or troops, if they have one, and 'Surrender' immediately after.

Once player have earned at least 1 star the 'Surrender' button will change to become the 'End Battle' button, you can click it to end the battle early even before the 3 minutes are up

## Overall Damage

During a battle, the overall damage is calculated by taking the number of buildings destroyed and dividing that by the number of buildings on the base being attacked. It represented by percentage

## Systems

This is a other systems that player can use for practice to win the defense or attacking base, that are :

* Banned Mode
* Duel Mode