Nazgûl

* Portrait
* Fellbeast Portrait
* Ingame
* Mounted
* Fellbeast

"They were once Men. Great Kings of Men. Then Sauron the Deciever gave them Nine Rings of Power. Blinded by their greed, they took them without question, one by one, falling into darkness. And now they are slaves to his will. They are the Nazgûl, Ringwraiths, neither living nor dead."
—Aragorn

The Nine were once great kings of Men who was given a Ring of Power by Sauron during the Second Age. Over time, the corruption took hold of their minds, turning them into a Ringwraiths in eternal service to the Dark Lord. They now spreads dread in the hearts of men and are among Sauron's most powerful servants.

In Age of the Ring, Mordor can recruit two Nazgûl from the Mordor Fortress.

## Abilities

On Foot/Horseback

**The Nine Are Abroad (W)** - As more Nazgûl gather, their strength grows. +10% damage and +10% armour for every Nazgûl nearby. Passive ability. Modifier Type: Passive Debuff. At Level 2, nearby enemies suffer -25% damage and -20% armour. Does not stack with other debuffs. Passive ability. Left click to switch between mounted and on foot

**Level 3: Screech (R)** - Causes enemy units to flee in terror

**Level 6: Relentless Pursuit (T)** - Nazgûl gain +20% movement speed and +33% armour for 30 seconds. Can only be used when mounted. Left click to activate.

**Level 10: Black Breath (C)** - Black Breath emanates from the Nazgûl. Nearby enemy units caught in the breath take damage over time for 15 seconds.

Fellbeast

**The Nine Are Abroad (W)** - As more Nazgûl gather, their strength grows. +10% damage and +10% armour for every Nazgûl nearby. Passive ability. Modifier Type: Passive Debuff. At Level 2, nearby enemies suffer -25% damage and -20% armour. Does not stack with other debuffs. Passive ability. Left click to switch between mounted and on foot

**Level 3: Screech (R)** - Causes enemy units to flee in terror

**Level 10: Black Breath (T)** - Black Breath emanates from the Nazgûl. Nearby enemy units caught in the breath take damage over time for 15 seconds. Can only be used dismounted.

## Upgrades

**Flight of the Hell-hawks (V)** - Requires Fortress' Breeding Ground upgrade. Allows Nazgûl to mount their Fellbeast instead of horse. cost: 1500.

## Strategy

In general, the Nazgûl are difficult to use due to their fragility (which becomes even harder when they are mounted and more vulnerable to pikes) but very rewarding in the right hands. Their debuff can make it a lot easier for Mordor's weak orcs and their **Screech** can be used to disrupt armies to allow your own forces to move in. When mounted, the Nazgûl are some of the fastest ground units in the game. They are very skilled at trampling (more so when working together) and can use their speed to flank around enemy forces and hit them where they are vulnerable. Mobility is the key to using the Nazgûl effectively. **Relentless Pursuit** temporarily increases the Nazgûl's speed and armour so that accidentally trampling pikemen is more forgiving as the damage dealt is reduced and the Nazgûl can escape faster. The two Nazgûl work best together as they both become stronger when around each other thanks to **The Nine are Abroad**.

Nazgûl can be granted their Fellbeasts later in the match using the Fortress' **Breeding Grounds** and their own **Flight of the Hell-hawks** upgrades; they can no longer mount their horses with this upgrade but can no longer be attacked by melee units whilst flying. They can easily traverse the map and apply pressure to the enemy's units and structures at multiple sides before quickly escaping before the enemy can bring in their archers. The Fellbeasts deal good siege damage and can help restrict the enemy's economy expansion whilst the rest of Mordor's army deals with the enemy's army and base. If the Nazgûl on its Fellbeast is killed, they respawn on horseback and the Flight of the Hell-hawks upgrade must be purchased again - incorrectly microing Fellbeasts can therefore be costly.