Guilty Longinus Giga Xtreme'-2

**Guilty Longinus Giga Xtreme'-2** is an Attack Type Beyblade Combo considered as the "Best Guilty Longinus Beyblade Combo"..

## DB Core - Longinus

*Main article: DB Core - Longinus*
*"The motif is of the spear of ruin, Longinus. A left-spin DB Core with two metal dragons and a super heavy weight."*

— Official Description

In-depth information for Takara Tomy's **Longinus** DB Core will be placed here once drafting has been completed for it. Please be patient.

## Blade - Guilty

*Main article: Blade - Guilty (Takara Tomy)*
*"Guilty is a left-spin Attack Type Blade with four dragons on the top and two dragons on the reverse, which can make heavy metal attacks and Upper Attacks, in addition to attacks from above."*

— Official Description

In-depth information for Takara Tomy's **Guilty** Blade will be placed here once drafting has been completed for it. Please be patient.

## Armor - 2

*Main article: Armor - 2*
*"The 2 Armor provides the Beyblade with an increase in attack power by focusing the center of gravity at two opposite points."*

— Official Description

Takara Tomy's **2** is an Armor with two pointed ends opposite to each other. The two-sided shape has an even weight distribution at two opposite points to increase Attack.

## Forge Disc - Giga

*Main article: Forge Disc - Giga*
*"A Disc that supports Low Mode. With its rugged and thick shape, along with its heavy weight, Giga has both a low center of gravity and centrifugal force."*

— Official Description

**Giga** is a symmetrical, octagon-shaped DB Disc, with high Outward Weight Distribution (OWD). It is one of the heaviest Disks available, and can be used in any Combination. Its high Outward Weight Distribution gives it high Stamina, while its heavy weight gives it high Attack and Defense potential. Its performance is comparable to that of Over. Like other Discs that support Low Mode, when paired with standard height Performance Tips, it has a scrape risk.

## Performance Tip - Xtreme'

*Main article: Performance Tip - Xtreme'*
**Xtreme'**, like its predecessor Xtreme, features a flat rubber tip with a circular depression in the center that sits at the standard height. Unlike its predecessor, **Xtreme'** features a much thicker spring in its locking mechanism, increasing **Xtreme'**'s Burst Resistance and solves the weakness featured in its predecessor.

Due to surface area to friction ratio, **Xtreme'** will create a highly aggressive, and if launched with a Banking Shoot, somewhat controllable movement pattern. In terms of speed, because it uses softer rubber than its predecessor, **Xtreme'** is faster than Xtreme and is as fast as or slower than Jolt or a worn Variable. **Xtreme'**'s high speed allows for strong attacks and its high friction creates less chances of losing the Banking Pattern in battle making it the best choice for Attack Combinations at the time of writing.

However, **Xtreme'** has two major weaknesses. Firstly, the high friction of the rubber means that **Xtreme'** has incredibly low Stamina, furthermore, the light weight of early Burst System Combinations compared to previous Systems means that there is less inertia, exacerbating the Stamina issue further. Secondly, **Xtreme'** will wear down with use, decreasing its aggression with little to no improvement to the tip's Stamina, meaning that multiple copies must be purchased in order to replace worn ones. Furthermore, **Xtreme'**'s softer rubber wears down more quickly than Xtreme's.

Like other Dash Performance Tips, **Xtreme'** features a stronger spring lock, increasing the Performance Tip's Burst Resistance.