recursal/Fanatic-Fandom huggingface dataset:
Golden Gate Park

* Overview
* Appearances

 Golden Gate Park, located in San Francisco, California, United States, is a large urban park consisting of 1,017 acres (412 ha) of public grounds. It is administered by the San Francisco Recreation & Parks Department, which began in 1871 to oversee the development of Golden Gate Park. Configured as a rectangle, it is similar in shape but 20 percent larger than Central Park in New York, to which it is often compared. It is over three miles (4.8 km) long east to west, and about half a mile (0.8 km) north to south. With 13 million visitors annually, Golden Gate is the fifth most-visited city park in the United States after Central Park in New York City, Lincoln Park in Chicago, and Balboa Park and Mission Bay Park in San Diego.

— Wikipedia

### Description

The western side of the park features a number of athletic fields, open meadows, and lakes. Also located here are the Golden Gate Park Stadium in the center of the area and Murphy's Windmill near the southwest corner. By contrast, the northwest corner features the Queen Wilhelmina Tulip Garden and the Dutch Windmill. This area also features a dog training field, senior center, model yacht racing area, bison paddock, and equestrian center. For fishermen there are the fly casting pools and Anglers Lodge, and of course the park has its own golf course. Amidst the more grown-up diversions, a playground can be found along the south side of the park. The western edge of the park stands atop the cliffs of the coast, overlooking the shimmering Pacific Ocean.

The eastern entrance to the long stretch of Golden Gate Park is preceded by a block-wide strip of parkland extending eight blocks towards down. Here, a gate offers one of the many access points to the park itself. Major features in this area are the children's playgrounds and carousel, tennis courts, several sports fields, and the large Sharon Meadow. A bit farther in one can find the Conservatory of Flowers, the oldest glass-and-wood Victorian greenhouse in the Western Hemisphere and home to more than 10,000 plants from around the globe. Several buildings, such as the California Academy of Sciences and a few museums, are housed in the center beyond the Garden of Shakespeare's Flowers, and near the western edge of this area of the park is the Japanese Tea Garden.

The park is a world away from the city, with enough trees to feel like a forest broken up by cobbled paths and dirt trails in between broad lawns and playgrounds. There are several large ponds or small lakes, and even a waterfall or two. It is cool and peaceful here, and it's large enough that even though the park is very popular there always seems to be room for everyone.

Logs featuring Golden Gate Park:

*Coming soon!*
Cordelia Goode

### Music

*None set*

 *Teaching a New Generation of Witches*

* Overview
* Sheet
* Background
* 'Ships
* Logs

Logs featuring Cordelia Goode:

* 2019.01.22 - The Council of the Vale
* 2019.01.21 - Battle Aftermath 4: The Burden of Power (Cutscene)
* 2019.02.06 - Yer a Witch, Stiles!
* 2019.02.25 - Cutscene: Tempus Fugit Infinituum
* 2019.02.27 - The End of the Apocalypse
2019.02.12 - Cutscene: Into the Black Lodge--Sycamore Trees I

**Emitter:** Micki

*Micki ventures into the Black Lodge.*

January 4th, Year Unknown; Evening

The Black Lodge

*I got idea man.*

The familiar click of her heels on floor zig-zagged into disorientation. Red drapes line the room's perimeter. Micki's wearing black and white, just like the zig-zag floor: a suit with a hip-hugging dress. Her hair goes from its usual red to the red of those drapes. Of silk catching the light. Of the red shoes on her feet and the red of her lips.

Of fire.

*You take me for a walk*

"If you're asking me to approve of you going, Micki, I don't!" Jack had said, concern in his eyes. Maybe fear in his eyes.

Ryan stood nearby, saying as much without a word, looking at her with those eyes of his, big and sad and worried. Fearful of mourning again for the best friend he once lost and isn't sure he can get back again.

*Under the sycamore trees*

*The dark trees that blow, baby*

*In the dark trees that blow*

The well-dressed, strange man sings. His face is beautiful, his style impeccable. Suddenly, Micki is seated in one of three chairs in the room. She crosses one leg upon the other, watching the stage that seems to have come from nowhere. The man sings, moving the microphone. There is such pain on his face. Or is it rapture?

It's impossible to tell. Maybe they're the same thing.

The lights begin to strobe. Micki frowns, resting her palms squarely on the arms of her seat. The only thing stable is a spotlight, a perfect circle of light on the man singing. Suddenly the little man in a red suit was sitting in the next chair over, the whole time. And he's looking at her. Right at her. Right into her soul.

*And I'll see you*

*And you'll see me*

*And I'll see you in the branches that blow*

Micki slowly starts to rise up to stand.

*In the breeze*

*I'll see you in the trees*

*I'll see you in the trees*

Micki turns to draw open the drapes again, only to find more. When she turns around, the singer is gone, but his notes linger. Syllables linger.

*Under the sycamore trees*

It smells like oil burning.

The little man has not moved.

Micki frowns deeper and clenches one hand in a fist.
2019.02.28 - White Council: Dawnsong

**Emitter:** Merek

*With the world saved and another day dawning, Merek composes a report to the White Council.*

January 1st, Present Day; Morning

Rowanwood

Merek awakens. That's an amazement to him, and all he can remember was summoning all his energies during the fight with the one known as Michael. He stands up and looks through his closet in the room, while he lights the lantern on that desk which he uses. He changes out of what he woke up with and puts on his black robes, with the blue shawl which is used to tell his rank. He sighs, with the thoughts of the Black Lodge still on his mind. He was successful. But with that, he was remade. He had goals to complete, not the least of which was to assist in the small White Council of this world also.

He begins writing his letter, which is to those that claim leadership within the ranks, telling them of the story. He tells all that he knows save the names of others that wouldn't like their names known. He would apply to become a Warden of the Council, to serve with the office. He thinks back to his friends he met, not the least of which were Tachi Saito and Piper. He had resolved to teach them both some more about his world. He would ask the assistance of those that know magic, and of those that respect it, with the hopes they would assist in him rebuilding it. Perhaps the Council would always be small in this world, perhaps the Coven is the one that is meant to protect many. Still, he would assure that he could do what he can to ask them to support that Coven. He then sends that letter, with all of the information of this war, and also of that application, so that it would be read by the Senior Council. In the meanwhile, he would stay with Rowanwood, to assist also.
Belvedere Island

* Overview
* Points of Interest
* Appearances

*Information on this page is adapted from Wikipedia.*

Belvedere Island (formerly known as *El Potrero de la Punta del Tiburon*, Kashow's Island, Peninsula Island, Promontory Island, and Still Island) is a rocky island in Marin County, California which was previously separated by a marsh from the mainland and has now been linked by two spits. The island is situated on the Tiburon Peninsula about three miles south/southeast of Ring Mountain, between Richardson Bay and the Town of Tiburon. Part of the town of Belvedere, California is located on the island. The island lies just four miles across the bay from San Francisco.

There are a variety of flora and fauna represented on Belvedere Island. Presence of herons has been noted for a considerable period of time. Some of the flora are common to nearby Ring Mountain, where a considerable floral biodiversity has been documented. Ring Mountain has also been established to have been a settlement area for early Native American inhabitants of this local area.

## Belvedere, CA

Belvedere is a city in Marin County, California, United States, located 1.5 miles northeast of Sausalito. Situated on two islands, it is immediately adjacent to the Tiburon Peninsula, accessible via a short bridge from the town of Tiburon. The larger of the two islands is Belvedere Island, and the smaller one is Corinthian Island, which is shared with Tiburon. Belvedere Lagoon lies between them.

The area of Ring Mountain is notable for its archaeological resources of extant Native American petroglyphs as well as considerable biodiversity of California native plants.

*Coming soon!*

Logs featuring Belvedere Island:

*Coming soon!*
Ley Line

* Overview
* Appearances

Ley lines, a mystic phenomenon corresponding to the more scientifically observable phenomenon known as telluric currents, are flows of magical energy that occur in nature. Ley lines are flows of magical power allowing those who understand them to tap into their power. Places where multiple ley lines intersect constitute nodes of power, and the more lines intersect the greater the power of the node. Especially powerful nodes often become the location of sacred sites, which if nurtured over time may become very powerful magical places of power.

The Nemeton is a prominent example of a powerful node. Over time, such locations can cause the boundaries between the Earth and other realms to weaken, allowing gateways like Hellmouths to form.

A telluric current or "Earth current" is an electric current that flows underground or through the sea. Telluric currents can result from human activity, but only naturally generated currents are known to correspond to ley lines. These currents are extremely low frequency and travel over large areas at or near the surface of the Earth, forming complex patterns. These currents have various mundane applications, but what is most significant about them is the magical ley lines that they correspond to.

Logs featuring Ley Lines:

*Coming soon!*
Heaven

* Overview
* Appearances

There is no such thing as "Heaven" in the singular sense of the term. In reality, "Heaven" is more of a concept than a singular place. Various otherworldly "paradise dimensions" exist, often associated with a particular divine being or pantheon. These are often occupied by messengers known as Angels who are fairly benevolent in their attitudes toward human beings. These dimensions may be places where souls are sheltered in afterlife experiences; some of these may have a very Abrahamic, "God the Father" figure, while others follow the manner of, say, Tír na nÓg. In the end, each pantheon has its own way of doing things, and each "Heaven" tends to reflect the divinity it is associated with.

Logs featuring Heaven:

*Coming soon!*
Christopher Kringle

*The Lord of Midwinter*

* Overview
* Logs

 Lad, let me tell you something here and now. None of us is what we once were. Everyone has a history. Everyone comes from somewhere. Each move toward a destination. And in a lifetime as long as mine, the road can run far and take strange windings—something I judge you know something about. This became the tale with which you are familiar only in fairly recent times.

— Kringle

Yeah, he's who you're thinking.

* He contracts svartálfar  to build his various crafts, paying them handsomely for their services.

* Until the resurgence of magic, he had faded into myth long ago. Because of outside interference], he was at first prevented from appearing again even afterward.

* He has been married to Jessica Kringle for longer than anyone can remember.

Logs featuring Christopher Kringle:

*Coming soon!*
Watchers Council

* Overview
* Members
* Logs

The Watchers Council is an organization of scholars and mystics who support and oversee the activities of Slayers and other supernatural beings. Funded by many ancient and powerful families over the years, the council is an extremely wealthy organization with mild to moderate political reach across the planet. Primarily, they maintain careful connections to other groups, both supernatural and mundane, around the world in order to best serve their own goals. As their mission is mainly one of gathering knowledge, they mostly use those connections to help them obtain and hoard unusual texts and powerful artifacts. They maintain facilities where said texts and artifacts are kept hoarded, but they also store their information digitally on secure servers for reference.

## Notes

They are on diplomatic terms with with the White Council and the Grand Coven.

## Sources

While many groups here on *Before the Dawn MUX* are based on a single source, this version of the Watches Council draws on thee specific sources. The core concept is inspired directly by the Watchers Council from the Buffyverse, and it was easy to intuit expanding on this idea to have the Council observe other notable supernatural beings. The Men of Letters from *Supernatural* offer some interesting insights to how such groups might work, incorporating both magic and technology into their efforts. All three organizations are fairly similar in nature, and treating them as one organization allowed us to link several fandoms together in a subtle but effective way.

* Reference: "Watchers Council" at the Buffyverse Wikia
* Reference: "Men of Letters" at the Supernatural Wikia

*Coming soon!*

Logs featuring Watchers Council:

*Coming soon!*
Devenford Prep

* Overview
* Appearances

Devenford Preparatory Academy is a private school in the Beacon Hills area founded in 1981. Well-funded and prestigious, this is where many of the wealthier and more "upper crust" of Beacon Hills' youth attend K-12 classes. There are some among the elite, however, who send their children to BHHS, the longer-standing local school, for reasons of loyalty or tradition. Unlike BHHS, Devenford is known for strict discipline and does not tolerate many teenage shenanigans if the administration becomes aware of them. As a result, students are occasionally kicked out of Devenford, finding themselves sent to BHHS instead, where there tends to be a more lax approach to discipline.

## Notes

* During lacrosse season, they are the main local competing school against BHHS.
* They are loosely associated with the Beacon Hills School District, but as a private school they operate under their own purview.
* Pupils are to adhere to the school uniform.

Logs featuring Devenford Prep:

*Coming soon!*
The Morrígan

*The Phantom Queen*

* Overview
* Logs

*The information below is adapted from Wikipedia.*

The Morrígan is a powerful goddess of the Tuatha Dé Danann, associated with fate, life and death, the land, and warfare. She is said to foretell doom, death, or victory in battle. The Morrígan is seen as a manifestation of the earth -- both the land, itself, and the animals that live upon it -- and sovereignty, serving as a guardian of the land and its people, especially for Ireland. She often appears as a crow, which can also herald visions of the future. She also blesses brave warriors and can help bring about victory over their enemies, perhaps because for a land to be safe it must have its protectors.

The Morrígan is often described as having three "aspects" -- Badb, Macha, and Anand -- these are heavily associated with the land goddesses Ériu, Banba, and Fódla. The Morrígan is known for shape-shifting, representing her ability to manifest as various creatures or aspects of Nature. She is also said to have sway over the gathering and heralding of departed souls, holding some connection to or domain over banshees.

Logs featuring The Morrígan:

*Coming soon!*
Hale House

* Overview
* Images
* Map
* Appearances

Hale House was, for many years, the ancestral home of the Hale family of werewolves, who claimed it as their personal duty to oversee Beacon Hills and the surrounding land.

In 2008, Kate Argent led a group of hunters to burn the house down with most of the family inside. Only a few of the Hales survived, such as the then-fifteen-year-old Derek.

The house has since been restored to the way it was before the fire. Hale House has since been revealed to have connections in its basement to a vast labyrinth beneath Beacon Hills.

Spacious country kitchenHale House before restoration

Hale House, first floorHale House, second floorHale House, basement
* 3rd floor: Master suite
* 4th floor: Tower/attic

Logs featuring Hale House:

* 2018.08.20 - Holy Batcave, Sourwolf!
Seven Laws of Magic

* Overview
* Appearances

The Seven Laws of Magic are strict rules set up by the White Council to govern the use of magic. All members of the White Council are expected to abide by these laws, and the White Council also seeks to enforce them among other human practitioners of magic. The penalty for any violation of these laws varies. Traditionally, the penalty was often death, but this has become a difficult standard to maintain, particularly due to pressure from the Grand Coven, who oppose such strict rules about magic. As a result, violators of the rules are sometimes simply expelled from the order, and more than once they have been delivered to the Grand Coven, in hopes that where they have failed as wizards, such practitioners may succeed at becoming witches.

The Seven Laws of Magic are as follows:

### "Thou Shalt Not Kill"

* It is forbidden to kill human beings with magic, except in clear cases of necessary self-defense.

### "Thou Shalt Not Transform Others"

* It is forbidden to transform human beings with magic, such as turning a human into a frog.

### "Thou Shalt Not Invade the Mind of Another"

* It is forbidden to use mental powers to violate the thoughts of any human against their will, whether to read their mind or to attempt to alter it in any way.

### "Thou Shalt Not Enthrall Another"

* It is forbidden to dominate the will of any human being, which is regarded an even worse violation than invading their thoughts in the first place.

### "Thou Shalt Not Reach Beyond the Borders of Life"

* It is forbidden to research or practice necromancy in any form. Speaking with ghosts is allowed, but conjuring spirits from the beyond or raising any kind of undead is absolutely not allowed.

### "Thou Shalt Not Swim Against the Currents of Time"

* It is forbidden to practice any form of time travel or otherwise perform any magics that might alter the flow of time, potentially creating dangerous temporal paradoxes.

### "Thou Shalt Not Open the Outer Gates"

* It is forbidden to take any action that would compromise the borders of reality, thus risking allowing a flood of Outsiders into the world.

Logs featuring Seven Laws of Magic:

*Coming soon!*
House Dracula

* Overview
* Members
* Logs

When one imagines vampires, the Drăculești are generally the first concept to come to mind. Founded and still ruled by Vlad Dracula, they have endured as the most iconic vampiric house largely thanks to writings of Bram Stoker. Thanks to portrayls in Hollywood films and other popular media, however, much about House Dracula is obscured by a dense fog of confusion, misinformation, and clichéd stereotypes.

In reality, it is true that House Dracula is a powerful faction, primarily made up of very classical, old-world vampires, and its members are often practitioners of various mystical arts in addition to their more physical enhanced abilities.

* Silvestre de Leon
* Silvestre de Leon
* Silvestre de Leon
* Silvestre de Leon
* Silvestre de Leon
* Annette Grimaldsdottir

Logs featuring House Dracula:

*Coming soon!*
McCall Residence

* Overview
* Appearances

The residence of Melissa McCall and her son, Scott, is located at 821 Williamson Road in Beacon Hills' West Hills, North neighborhood. An older home, it has been known to have its problems. Sometimes the roof leaks, or the electrical or plumbing needs work, but it's a sturdy and spacious home. Formerly the unofficial headquarters of Scott McCall's pack, it ceased to serve that purpose after the packs merged and the group shifted to using other locations, such as Hale House.

It's still a great place to be when Melissa cooks Sunday dinner, though.

### Physical Description

*This is a nice house, gray green with white accents, two stories tall with wooden siding. There's a full front porch and a nice, well-tended yard. Inside, the house is all hardwood floors and study furniture. It has the look of a place frequented by teenagers, though there are obviously maternal influences here, too: throw rugs, curtains, and a perpetually well-stocked kitchen. The walls are beige with wooden wainscoting, the furniture more comfortable and durable than fancy. All in all, it has the feel of being lived-in, a place where things must be taken care of rather than replaced.*

Logs featuring McCall Residence:

*Coming soon!*
Hell

* Overview
* Appearances

There is no such thing as "Hell" in the singular sense of the term. However, various otherworldly dimensions, often occupied by beings who are fairly malevolent in their attitudes toward human beings, are known to exist. Some of these are known to be accessible via portals known as "Hellmouths."

Logs featuring Hell:

*Coming soon!*
Wolfram and Hart

* Overview
* Members
* Logs

Our firm has always been here in one form or another. The Inquisition, the Khmer Rouge—we were here the first time a caveman clubbed his neighbor and watched in fascination as his brains oozed out in the dirt. We're in the hearts and minds of every living human being [...] The world doesn't work in spite of evil, Angel. It works with us. It works because of us.

— Holland Manners

On the surface, Wolfram & Hart, Attorneys at Law, are the epitome of the corrupt corporate law firm. They get the worst of wealthy offenders out of trouble so they never pay their just consequences, they're tied to the most toxic lobbyists, and they buy and sell power as a matter of daily business. What few know is that the firm is secretly a front for an ancient cabal of powerful extraplanar demons known as the Wolf, Ram, and Hart, also known as the "Senior Partners."

The firm has branches around the whole world, usually headquartered in major cities, such as Seattle and San Francisco , from which they spread corruption and oppression across the globe. Being supernatural in nature, these branch offices are each major magical strongholds with considerable power, making Wolfram & Hart a major power player in the world. They are major antagonists for Angel Investigations.

For more information on the canonical Wolfram & Hart from *Angel*, visit the Buffyverse Wiki .

* Lindsey McDonald
* Lindsey McDonald
* Lindsey McDonald
* Lindsey McDonald
* Lindsey McDonald
* Lindsey McDonald

Logs featuring Wolfram and Hart:

* 2019.02.03 - It May Be the Apocalypse, but Armageddon Is Canceled
Beacon Hills Pack

* Overview
* Members
* Logs

The Beacon Hills back is made up of a group of young people who came together through a series of extraordinary circumstances to protect their hometown, Beacon Hills, from supernatural threats. Created from the fusion of two previously separate packs, it is led by Derek Hale, alpha werewolf and heir to the Hale family legacy, who have protected the town for generations, and Scott McCall, a young werewolf who became a True Alpha through sheer force of will. Some non-werewolves, such as Stiles Stilinski and Lydia Martin have also been adopted into the pack, offering support or other unique skills to make the group stronger as a whole.

During the Existential Dread Plot, they were temporarily forced to evacuate the supernatural presence from Beacon Hills and relocated to Forks, WA, where they had formed connections with other werewolves in the past.

The pack also participated in the Conunction: Beyond the Final Apocalypse plot.

* Stiles Stilinski
* Ethan Steiner
* Liam Dunbar
* Derek Hale
* Noah Stilinski
* Scott McCall
* Aiden Steiner
* Melissa McCall
* Alan Deaton
* Erica Reyes
* Vernon Boyd
* Jackson Whittemore
* Oz Osbourne
* Isaac Lahey
* Ryan Hayes
* Jace Develius
* Cora Hale
* Lance De Leon

Logs featuring Beacon Hills Pack:

* 2017.05.01 - Field Trip
* 2018.08.14 - The Storm Gathers
* 2018.08.15 - Lunchtime Planning
* 2018.08.12 - Stretches and Ball-Handling
* 2018.08.13 - The Game Is On
* 2018.08.17 - Making the Cut
* 2018.08.18 - Werewolf War Council I
* 2018.08.20 - Holy Batcave, Sourwolf!
* 2018.08.22 - The Shattered Mirror
* 2018.08.24 - An Alliance of Alphas
* 2019.01.18 - Waking Up at Rowanwood: Ethan, Aiden, Oz, and Isaac
* 2019.01.19 - The Siege of Rowanwood: 1
* 2019.01.19 - The Siege of Rowanwood: 2
* 2019.01.19 - The Siege of Rowanwood: 3
* 2019.01.20 - Battle Aftermath 1: Tending the Wounded
* 2019.01.21 - Battle Aftermath 3: Fireside Resolve, a Battle for Survival
* 2019.01.26 - Through the Eye of the Needle
* 2019.01.29 - The Newborn Army
* 2019.02.05 - Comfort Food
* 2019.02.06 - Yer a Witch, Stiles!
* 2019.02.10 - Into the Mists
* 2019.02.11 - Curious Goods
* 2019.02.12 - Cutscene: Into the Black Lodge--It's You, Stiles
* 2019.02.27 - The End of the Apocalypse
Jessica Kringle

*The Lady of Midwinter*

* Overview
* Logs

 It's not just presents, and you know it.
What about all that Christmas spirit and good will?

— Jessica Kringle

Yeah, she's who you're thinking.

* She has been married to Christopher Kringle longer than anyone can remember, though their names have changed often enough.

* Until the resurgence of magic, she had faded into myth long ago. Then outside interference interfered with Christmas, so she personally decided something needed to be done about it.

* According to Jessica, she is the keeper of "The List." In her own words: "The truth is, he's the field agent. *I'm* the home office."

Logs featuring Jessica Kringle:

*Coming soon!*
Beacon Hills Pool Hall

* Overview
* Appearances

The Beacon Hills pool hall is the kind of aging establishment you can find all over the world. The building is made of raw brick, an old converted industrial space, with faux Tiffany lamps hanging from heavy chains from the high ceiling. Various pool tables, well-used but in good repair, line the hall floor, which is plain cement laid with an eclectic mix of Persian-style rugs.

Padded backless benches here and there offer places to sit, while the outer walls have tables where one can sit and enjoy a quiet drink. A full bar lines the back wall, looking like a transplant from a weathered old public house. An old jukebox, apparently a reproduction Wurlitzer 1015 "bubbler," has been converted over to play digital music while still offering a sense of old-timey flavor.

Overall, the place exudes an atmosphere of comfort, its style relaxed rather than trendy.

Logs featuring Beacon Hills Pool Hall:

*Coming soon!*

Old Logs featuring Beacon Hills Pool Hall:

* 2015.08.05 - When Getting What You Ask For Is a Complete Surprise
Warehouse District

* Overview
* Point of Interest
* Appearances

The Warehouse District of Beacon Hills is named for the heavy industry that once dominated the area.

Many of the large buildings here are indeed converted factories and warehouses, which has made this part of town home to a mixture of industrial and mechanical businesses--auto shops, big outlet stores, and at least one used car dealership--as well as the edgier side of counterculture, including tattoo and piercing parlors, underground music venues, and popular night spots, such as the city's popular gay bar, The Jungle, and the more mixed-crowd Sinema.

This area is enclosed by the downtown area, south of Main Street, in the north, and sub-divided by the crossroads of Sate Boulevard, Falls Street, and Oakwood Drive, also broken up by Old West Road that runs along the rail yards. To the west, the East Hills River encloses the area, spanned by Industry Bridge. To the east, the city dissolves into outskirts, eventually ending in the treeline of the surrounding forest.

* Derek Hale's Loft

Logs featuring Warehouse District:

*Coming soon!*
Otherworld

* Overview
* Points of Interest
* Appearances

The "Otherworld" is a catch-all term for realms beyond the normal realm, where Earth is located (which often leads to it being called the "Earth-realm" or some variation of the term).

Faërie and the Dreamlands are examples of areas of the Otherworld.

* The Otherworld can be entered in spirit-form via Astral Projection.
* The Astral Plane exists, like the Ways, between the Earth-realm and the Otherworld.
* The Otherworld can be traversed via the Ways, paths that skim the edge of reality, allowing one to travel between stable connecting points on Earth; this can allow one to travel great distances on Earth in very little time.
* The Otherworld is occupied by many and varied mythical creatures, as well as bordering the lands of the Fae, making it a highly dangerous place.

* The Neveroak
* The Neveroak
* The Neveroak
* The Neveroak
* The Neveroak
* Tír na nÓg
* Tír na nÓg
* Ways
* Ways
* Ways
* Ways
* Ways
* Ways
* Ways
* Ways
* Ways
* Ways
* Ways
* Ways
* Ways
* Ways
* Ways
* Ways
* Ways
* Ways
* Faërie
* Faërie
* Faërie
* Faërie
* Faërie
* Faërie
* Faërie
* Faërie
* Faërie
* Faërie
* Faërie
* Faërie
* Dreamlands
* Dreamlands
* Dreamlands
* Dreamlands
* Dreamlands
* Dreamlands
* Dreamlands
* Dreamlands

Logs featuring Otherworld:

*Coming soon!*
Mission

* Overview
* Points of Interest
* Appearances

San Francisco's Mission district is made up of broad streets, lined with taquerias, pupuserias, produce markets, Salvadoran bakeries, salones de belleza, auto-repair shops, and check-cashing centers that post rates for wiring money to Central America.

The Mission district has been home to scores of Mexican and Central American immigrants since the 1950s, making it one of the City's many ethnic neighborhoods. Cafés, thrift shops, and used book stores cater to the many "alternative" sorts who find their way to the Mission--artists, activists, and more. Since the tech boom of the nineties, this historic neighborhood has had to battle waves of gentrification in the form of trendy restaurants and boutiques, higher rents, and highly paid young professionals.

In general terms, the 24th Street area is the cultural heart of the Mission, the stretch from Dolores Street to Valencia Street is young and upscale, the area around 16th and Valencia streets hops with nightlife, and the industrial area near Bryant Street has popular restaurants.

*Coming soon!*

Logs featuring Mission:

*Coming soon!*
The Watchman

* Overview
* Appearances

* "The Watchman" is an ancient Sitka spruce located in the Olympic National Forest near La Push, Washington. It is found right near the Sol Duc River.
* Located along a nexus of telluric currents, also known as ley lines, it is a powerful nexus of energies and may serve as an entry point into the Ways.

### Description

The forest encroaches directly onto the river, with few areas that offer any real bank. One tree in particular stands out, however. Called "The Watchman" in local legends, this ancient Sitka spruce stands taller than most of the trees around it, in the center of a small raised mound. The tree's main trunk rises straight like an arrow into the sky with smaller limbs on each side, similarly bending to reach towards the sky above, each on nearly the same angle as the main trunk. The tree looks as if it was in fact shaped as opposed to grown naturally. A guardian, or yes, a Watchman, though of what, legend does not say.

Logs featuring The Watchman:

*Coming soon!*
Before the Dawn MUX Wikia

> "Most people are blind to magic. They move through a blank and empty world. They’re bored with their lives, and there’s nothing they can do about it. They’re eaten alive by longing, and they’re dead before they die."
>
> "There's power in the night. There's terror in the darkness. Despite all our accumulated history, learning, and experience, we remember... when darkness itself was enough to make us cry out in fear..."
>
> "The hardest thing in this world... is to live in it."
>
> "I like the night. Without the dark, we'd never see the stars."
>
> "Even in winter, the cold isn't always bitter, and not every day is cruel."
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> "What if I'm not a superhero. What if I'm the bad guy?"
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> "This new-found heroism is making me very attracted to you."
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Space Needle

* Overview
* Description
* Gallery
* Appearances

Quoted from: Wikipedia

> The Space Needle is an observation tower in Seattle, Washington, a landmark of the Pacific Northwest and an icon of Seattle. It was built in the Seattle Center for the 1962 World's Fair, which drew over 2.3 million visitors. Nearly 20,000 people a day used its elevators during the event.
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> Once the tallest structure west of the Mississippi River, it is 605 ft (184 m) high, 138 ft (42 m) wide, and weighs 9,550 short tons (8,660 tonnes). It is built to withstand winds of up to 200 mph (320 km/h) and earthquakes of up to 9.0 magnitude, as strong as the 1700 Cascadia earthquake. It also has 25 lightning rods.
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> The Space Needle has an observation deck at 520 ft (160 m) and the rotating SkyCity restaurant at 500 ft (150 m). The downtown Seattle skyline, as well as the Olympic and Cascade Mountains, Mount Rainier, Mount Baker, Elliott Bay and surrounding islands can be viewed from the top of the Needle. Photographs of the Seattle skyline often show the Space Needle prominently, above skyscrapers and Mount Rainier.
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> Visitors can reach the top of the Space Needle by elevators that travel at 10 mph (16 km/h). The trip takes 41 seconds. On windy days, the elevators slow to 5 mph (8.0 km/h). On April 19, 1999, the city's Landmarks Preservation Board designated it a historic landmark.
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> In September 2017, the restaurant was temporarily closed as part of a US$100 million renovation. The renovation included the installation of a new rotation motor and see-through glass floors in the restaurant, as well as the replacement of the observation deck's wire enclosure with glass panels.
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> In August 2018, it unveiled its latest addition: the world's first and only revolving glass floor, known as "The Loupe." Standing 500 feet -- or 50 stories -- above street level, the observation deck's new see-through floor offers 360-degree views of the large city. The floor is powered by 12 motors and is constructed of 10 layers of tightly bonded glass to ensure safety.
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### Description

*A marvel of glass and steel construction, the interior of the Space Needle captures a sense of modernity that verges on the futuristic. Elevators run up and down from the ground floor lobby to the famous "flying saucer" upper level, which offers observation decks and panoramic views of the surrounding city and Puget Sound. The saucer also features the famous revolving restaurant, SkyCity, which was formerly known as the Eye of the Needle. SkyCity is a fine dining restaurant with a casual dress code, serving Pacific Northwest cuisine and new American cuisine, providing a fairly expansive menu that includes a variety of vegetarian and vegan menu options alongside more conventional fare. The restaurant is lavishly decorated, with comfortable booths and tables arranged to take maximum advantage of the spectacular, rotating view.*

Logs featuring Space Needle:

* 2019.01.26 - Through the Eye of the Needle
* 2019.01.29 - The Newborn Army
* 2019.02.10 - Into the Mists
Sword of Light

*Claíomh Solais*

* Overview
* Appearances

One of the Great Treasures of Faërie, *Claíomh Solais* ("The Sword of Light") is also known as the Blade of Nuada Silverhand, held in trust of the Spring Court. Ancient beyond the knowledge of myth, iIt has not been seen in centuries, but it is known to be in the keeping of King Nuada.

It is rumored to be a weapon of at least Supernatural strength, reputedly capable of slaying even powerful gods. However, some legends and ancient texts claim that the sword's true strength isn't being used as a weapon at all, but as a powerful presence of elemental light itself, bound to the turning of the seasons and bringing the Balance back from the brink of darkness in times of greatest need.

Logs featuring Sword of Light:

*Coming soon!*
Seattle Center

* Overview
* Map
* Appearances

Originally built for the 1962 World's Fair, the Seattle Center is a green campus of paths and buildings, each dedicated to another educational or entertainment purpose. The central feature of the center, itself, is a central green space with a round section of paved plaza, at the center of which the International Fountain stands. With myriad spouts, the fountain goes through programmed cycles of water patterns, set to music from around the world, which is piped in from speakers. Adjacent to this central are the Key Arena, a venue for everything from basketball to concerts, and the outdoor Memorial Stadium, dedicated to veterans of World War II.

Several museums can be found here, including the hands-on Seattle Children's Museum, the immersive Pacific Science Center, the Chihuly Garden and Glass sculpture garden, and the Museum of Pop Culture and Experience Music Project. There are also the Seattle Children's Theatre to the south and the Marion Oliver McCaw Hall to the north, home to the Pacific Northwest Ballet and Seattle Opera. Overall, the place is one of much to see, much to do, offering many entertainment options.

The center also has its own monorail line, which runs between here and Westlake Center, Downtown. The Space Needle, located in the southeast corner of the campus, looms over the entire area, gleaming white in the glow of the many lights built onto its surface.

Logs featuring Seattle Center:

*Coming soon!*
Spring Court

* Overview
* The Court
* Members
* Logs

The Spring Court is one of the four fairy courts, counterpart to the Autumn Court. The court gains its greatest power around Beltane and holds its least power near Samhain. Their chief responsibility is bringing magic and new magical beings forth from the Otherworld. Theirs are mystic inception, inspiration, and creation.

Through Gloriana's marriage to Nuada Silverhand, the **Spring Court** has very close ties to the Tuatha Dé Danann.

### Notes

* The fairy version of Cnoc na Teamhrach in Tír na nÓg is the center of their territory and the seat of the shared power of Gloriana and Nuada Silverhand.
* Politically temperate and generally gentle in behavior until forced into wrath, the Spring Court is widely seen as the most benign and benevolent toward mortalkind.

## Court Positions

### Royal Family

The royal family officially consists of the king, queen, and any of their heirs apparent.

* **King:** Nuada Silverhand
* **Queen:** Gloriana
* **Spring Lord:** Etarlám
* **Spring Lady:** Nemain
* **The Spring Knight:** Angel

*Coming soon!*

Logs featuring Spring Court:

*Coming soon!*
The Sentinel

* Overview
* Appearances

* "The Sentinel" is an ancient coastal redwood located on the grounds of Lupus Hall near San Francisco, California.
* Located along a nexus of telluric currents, also known as ley lines, it is a powerful nexus of energies and may serve as an entry point into the Ways.

### Description

These woods are enclosed by the front and east woods of the estate, but despite this, the trees grow densely together, larger and more ancient than seems strictly plausible for the area. And yet, all the same, here they stand. In the very center of this impossible stretch of forest stands an enormous coastal redwood tree, towering and massive, with a trunk over ten feet across. Higher up, branches sprout from the sides, shading the ground below. A circle of stones, ancient and mossy, even in the dead of winter, surrounds the base of the tree. Within, all is hale, healthy, and vibrant all the year round.

Logs featuring The Sentinel:

*Coming soon!*
Oberon

*The Summer King*

* Overview
* Logs

 *Now, until the break of day,*
*Through this house each fairy stray.*
*To the best bride-bed will we,*
*Which by us shall blessed be;*
*And the issue there create*
*Ever shall be fortunate.*

— Oberon

* He shares rulership of the Summer Court with his consort, Titania, the Summer Queen.

Logs featuring Oberon:

*Coming soon!*
Black Wolf Pack

* Overview
* Members
* Logs

The "Black Wolf" pack is the splinter pack that was formed when Jacob Black broke away from the La Push Wolfpack and Seth Clearwater insisted on following him, soon also joined by Embry Call and Quil Ateara. For a while it was known simply as "Jacob's pack," but eventually Jacob give it a more official name, combining his surname, *Black*, with a translation of the surname of his mate, Jason Christopher *Lupus*: thus, Black Wolf. At Jacob's desire, Jason has since come to be accepted as co-alpha of the pack, while Embry serves as their their "second" in the pack.

The pack claims territory primarily between La Push and Forks in the Olympic Forest, around the Ancient Chapel, but they also close allies with the Quileute Wolfpack and the Olympic Coven and assist in protecting their lands, as well. They are also allied with the Beacon Hills Pack and on good terms with Angel Investigations. Jason Christopher's personal holdings are generally open to members of the pack, as well.

* Jacob Black
* Jason Christopher
* Seth Clearwater
* Embry Call
* Tucson Cortez
* Jessie Anderson
* Nicholas Vale
* Brodie Bryant
* Leah Clearwater

Logs featuring Black Wolf Pack:

* 2019.01.19 - The Siege of Rowanwood: 1
* 2019.01.19 - The Siege of Rowanwood: 2
* 2019.01.19 - The Siege of Rowanwood: 3
* 2019.01.20 - Battle Aftermath 1: Tending the Wounded
* 2019.01.21 - Battle Aftermath 3: Fireside Resolve, a Battle for Survival
* 2019.01.21 - The Apocalypse, Day Two: Cookies for Breakfast Is Okay, But Only During the Apocalypse
* 2019.01.26 - The Apocalypse, Day Three: Seattle Expedition Preparation
* 2019.01.26 - Through the Eye of the Needle
* 2019.01.29 - The Newborn Army
* 2019.02.10 - Into the Mists
* 2019.02.11 - Curious Goods
* 2019.02.12 - Reflecting by the Black Lodge I
* 2019.02.12 - Reflecting by the Black Lodge II
* 2019.02.18 - Cutscene: Into the Black Lodge--Alpha and Omega
* 2019.02.27 - The End of the Apocalypse
* 2020.08.03 - Cutscene: No Pain, No Gain
Marble Court

* Overview
* Gallery
* Appearances

The Marble Court is a multi-purpose club, owned by Rey Devoss. Modeled after the style of the Palace of Versailles, the Court is one part dance club, one part bar, and one part fine dining establishment. The dance club is a ballroom, modeled on the Salon d'Hercule, which can serve as a formal venue or, when the lights go out, can serve as a rave and dance club. The bar, more properly referred to as the cocktail lounge, is a posh space where high-end drinks are in the offing, ranging from wine and spirits to cocktails and beverages on tap. There's even a soda fountain, for those who do not imbibe alcohol.

The restaurant, dubbed the "café," is a fine dining venue with an extravagant yet intimate setting, allowing guests to enjoy a more formal or relaxed atmosphere, depending on the crowd. There is also a private area of the club, located via "secret passage" behind a bookcase in the cocktail lounge, which only opens to those with membership cards.

## Rules

Upon checking in to the club, guests are issued wrist bands, which are stamped with a different symbol each night, so they must be obtained anew on each visit. The bands are color-coded to allow guests access to different features of the club. For instance, while minors can come in to dance or enjoy the café, they will not be served any alcohol. There is a members-only area, located below the cocktail lounge, where minors and non-members are strictly not allowed.Views of the Marble Court:

Cocktail LoungeCaféBallroomPrivate Alcove

Logs featuring Marble Court:

* 2020.06.23 - A Ghoulish Welcome
Hyperion Hotel

* Overview
* Interior
* Appearances

Angel Investigations, the organization which is run by Angel, came across a base of operations in an abandoned hotel that has seen much in the way of supernatural activities known as the Hotel Hyperion, located in San Francisco.

### Description

The California-Spanish building known as the Hyperion Hotel was built in the 20s. Through the cast iron gates from the sidewalk is a small front courtyard with a rectangular fountain and a mythological figure holding a bowl from which water flows. Greenery frames the walls and a large set of glass double doors open into a high ceilinged lobby. Dark red carpet descends the four steps to the lobby floor and climb the two sets of stairways that lead to the second floor. The green marble floors are accented with wavy red inserts, as are the walls have a complimentary red border running their length. A set of doors identical to those of the entrance lead to a small enclosed garden.

Cream-colored pillars line two sides of the room, holding up the second-floor balconies that look out onto the lobby and creating arches. Underneath one of them is a large plate glass window that looks into the hotel office - now used as the office and nerve center of Angel Investigations. Nearby, there's a wraparound counter with dark wood paneling and a top the same color as the floor. Behind it are filing cabinets and a pair of desks pushed together. A navy blue circular couch harkening back to a 50s design sits near the back of the lobby. A large wooden, glass-doored cabinet pushed up against the wall holds a large assortment of weapons.

## Protective Wards

The Hyperion also features a powerful magical ward. This creates three effects. First, the 'Fairy Circle' effect. Hostile beings (mortal or otherwise) looking for Hyperion or anyone in it tend to walk (or drive) in circles around the building till they give up and leave. This effect can only be overcome by Expert Willpower or Supernatural Mental Defense. And even Expert Willpower is slowed down, as it takes them an hour to walk what they'd normally get through in minutes. Second, Scrying and Divination attempts on the Hyperion or anyone within automatically fail unless they are Supernatural in power level, and even scrying of such power tends to be blurry and indistinct, as it's being opposed by an equal force. In addition, all hostile magic and other supernatural powers (telekinesis, pyrokinesis, mind control etc) of basic or enhanced level is completely negated, and supernatural level spells and powers are blunted, as if opposed by an equal force. This applies equally to spells cast from outside the building at anyone within, and spells cast inside the building itself. Moreover, anyone entering the building under the effects of such spells or powers have them negated (or blunted) while they remain in the building.

Logs featuring Hyperion Hotel:

*Coming soon!*
Medical Personnel

### Area

Regional

* Overview
* Members
* Logs

* Melissa McCall
* Melissa McCall
* Melissa McCall
* Melissa McCall
* Melissa McCall
* Melissa McCall
* Melissa McCall
* Melissa McCall
* Melissa McCall
* Melissa McCall
* Melissa McCall
* Melissa McCall
* Melissa McCall
* Melissa McCall
* Melissa McCall
* Melissa McCall
* Melissa McCall
* Melissa McCall
* Alan Deaton
* Alan Deaton
* Alan Deaton
* Alan Deaton
* Alan Deaton

Logs featuring Medical Personnel:

*Coming soon!*
Haight

* Overview
* Points of Interest
* Appearances

The Haight, often also known as Haight-Ashbury, echoes a few images of the bygone 1960s hippie culture, still famous more than a generation later. Lingering traces of that flower-power yet remain, though they all tend to be for sale these days.

Incense, tie-dye, and varied other eclectic knick-knacks are available for prices that range from the cheap to the extravagant at Smoke shops and Eastern-influenced outlets bearing names like Dreams of Kathmandu, Pipe Dreams, and The Love of Ganesha. Exclusive boutiques, high-end vintage clothing shops, second-hand stores, Internet cafés, and hip restaurants have all settled in, making the Haight as much a major commercial area as it was once the epicenter of peace and love.

The Upper Haight, which stretches from Stanyan to Masonic, is more the shopping zone. The Lower Haight, roughly Divisidero to Webster, has an alternate nightlife with bars like Noc Noc and Mad Dog and popular clubs The Top and Nickie's. In recent years, this area has become popular among DJ's and ravers; it seems that even if the scene has changed, the Haight still has an edge of counterculture to offer.

* Caritas

Logs featuring Haight:

*Coming soon!*