Farriage Lily Tra

## General Information

First name: Farriage

Middle name(s): Lily

Surname: Tra

Age: 110 but looks like 25

Date of birth: June 12

Race: Water Nymph (Okeanid)

Gender: Female

Sexuality: Bisexual

Current residence: Atlantis

Relationship status: Single

Social status:

## Traits of Voice

Accent (if any): Gaelic

Language spoken: English and Gaelic

Other languages known: Communication with animals

Style of speaking:

Volume of voice: Medium

## Physical Appearance

Height: 6'2

Weight: 187 lb

Eye color: Purple

Skin color: Sun kissed tan

Shape of face: Heart shaped

Distinguishing features:

Build of body: Fit and curvy

Hair color: Strawberry blond

Hair style: Waist long

Tattoos: Lilies wrapping around her arms

Piercings: Septum

Typical clothing: Sundresses and rarely ever wears shoes

Is seen by others as:

## Personality

Likes: Swimming with aquatic animals, walking looking along shorelines

Dislikes: People polluting the waters

Education:

Fears: Aquatic animals being killed for sport

Personal goals: Making sure ocean life is not lost

General attitude: Bubbly, caring, loving

Religious values: Worships the Gaelic goddess Cliodhna

General intelligence: Above average intelligence

General sociability: Slight loner

## Health

Sleeping habits: 6 hours a day

Energy level: Very energetic

Eating habits: Only when needed

Memory: Has issues remembering names

Any unhealthy habits: Sweets

## History

Birth country: Atlantis

Hometown: Atlantis

☀She grew up in a happy for most of her childhood. She was abandoned the day she was born, but a loving family came and adopted her. So with her adopted parents who were archeologists, she got to travel the nation a lot with her adopted siblings. As she got in teens, that was when tragedy hit her family. Her parents were approached by a mysterious rich man, who want to buy all their findings of the dig they were currently on. The man offered enough money to put her siblings and her through life without a worry in the world, but her parents turned him down being appalled by the man's request. This didn't settle well with him, so a week later the mysterious man sent men in the middle of the night who killed her parents in their sleep and kidnapped her older sister as a trophy along with all her parents findings from the that site.Once they were old enough to take care of themselves and not live with family, her other two siblings went out into the world following their parents footsteps as well as trying to find their sister that was taken captive. She went her own way becoming a marine biologist so she help ocean life that she loves so dearly.

## Relationships

Parents: Deceased

Siblings: Two sisters and a brother all in hiding around the world

Any enemies (and why): None

Children: None

Love interest (if there is one): None for now

## Combat

Peaceful or violent: Only violent when threatened

Weapon (if applicable): A silver trident with pieces of blue like metals inland as well as aquamarine gemstones encrusted at the tips

Style of fighting: Hand to hand combat

## Others

Occupation: Marine biology

Current home: A small nice shack on the beach

Favorite types of food: Vegetarian type of foods

Favorite types of drink: Milk and Mead

Hobbies/past times: Painting, collecting abandoned shells

Pets: Sea turtle named tulip

Talents: Calming animals

Favorite colors: Purple, turquoise, and black

Favorite type of music: Metal and Celtic

## Stats

Only fill in "Starting", As you progress you can add the points below to show your progress.

## Spells

* Blinding Beauty/Stunning Grace- This ability affects all humanoids within 20 feet of a nymph. Those who look directly at a nymph can be blinded temporarily for one post as though by the blindness spell.
* Water form- Uses water to enhance her muscle tissue. Giving +2 to strength for 2 posts.
* Tidal Wave- Can conjure up a wave of water that crashes down on an area within range. The area can be up to 20 feet long, up to 10 feet wide, and up to 10 feet tall. The water then spreads out across the ground in all directions, extinguishing unprotected flames in its area and within 20 feet of it, and then it vanishes.
* Water Wall- Creates a wall of water on the ground at a point within range. Can be made up to 20 feet long, 10 feet high, and 1 foot thick, or can be made in a ringed up to 10 feet in diameter, 10 feet high, and 1 foot thick.