V0.18.0

* [NEW] Auto Slayer has been added to the Slayer Shop to unlock a toggle option for fighting new Slayer Task Enemies automatically.
* [NEW] Slayer Combat Area - Runic Ruins - 5 Enemies - Level 45 Slayer Required
* [NEW] Slayer Combat Area - Arid Plains - 6 Enemies - Level 50 Slayer Required & Desert Hat Equipped (New Shop Item)
* [NEW] Slayer Combat Area - Shrouded Badlands - 4 Enemies - Level 80 Slayer Required & Blazing Lantern Equipped (New Shop Item)
* [NEW] Slayer Combat Area - Perilous Peaks - 3 Enemies - Level 85 Slayer Required & Climbing Boots Equipped (New Shop Item)
* [NEW] Slayer Combat Area - Dark Waters - 3 Enemies - Level 90 Slayer Required & Into the Mist Cleared (New Dungeon detailed below)
* [NEW] Slayer Areas can now have passive Area Effects that affects Player stats. Be sure to read what they do in the Area Selection.
* [NEW] Dungeon - Miolite Caves (Hard)
* [NEW] Dungeon - Infernal Stronghold (Elite) - Defeat Volcanic Cave 100 times to access.
* [NEW] Dungeon - Into the Mist (Insane) - Defeat Ragnar in the Fire God Dungeon to access.
* [NEW] Combat Passive Slot has been added. Unlocked by defeating Into the Mist Dungeon.
* [NEW] Part 2 of the Storyline has been added.
* [NEW] Part 1 of the Storyline that was released back in May 2020 has been added in-game.
* [NEW] 46 New Monsters have been added, ranging from mid-game Monsters to extremely tough ones. They can be found in various locations and Dungeons.
* [NEW] A Hidden Easter Egg Monster is also roaming around, somewhere.
* [NEW] Monsters can now have Passives alongside Special Attacks. These are detailed in the Enemy's Special Attack information Combat Panel.
* [NEW] Item - Desert Hat - Grants Access to Arid Plains
* [NEW] Item - Blazing Lantern - Grants Access to Shrouded Badlands
* [NEW] Item - Climbing Boots - Grants Access to Perilous Peaks
* [NEW] Items - Miolite Gear - Hybrid Melee / Magic Gear
* [NEW] Item - Miolite Sceptre - Melee Weapon that grants access to Curses and Auroras.
* [NEW] Item - Thief Gloves - Grants +150 GP upon killing an Enemy in Combat, or successfully pickpocketing an NPC in Thieving. +5% Thieving Success Rate.
* [NEW] Item - Shaman Ring - +3% Magic Damage Bonus, +6 HP Regen.
* [NEW] Item - Book of Occults - Reduces the Body Rune cost of Magic Spells by 1 when equipped as an Off-hand.
* [NEW] Item - Elementalist Gloves - Provides basic Magic Stats
* [NEW] Item - Sand Treaders - Attack Speed interval reduced by 0.1s
* [NEW] Item - Desert Wrappings - Provides basic Combat Stats & 2% Damage Reduction
* [NEW] Item - Desert Sabre - Melee Weapon with Special Attack
* [NEW] Item - Desert Shortbow - Ranged Weapon with Special Attack
* [NEW] Item - Sandstorm Ring - Ring with Special Attack (Yep, that's right)
* [NEW] Item - Darksteel Dagger - Melee Weapon with Special Attack
* [NEW] Item - Elder Crown - Attack Speed interval reduced by 0.1s. +10% lifesteal for Attacks. 100% Lifesteal for Bleed Dmg.
* [NEW] Item - Tormented Ring - Increased Accuracy Ratings for all Attack Styles. Decreased Evasion Rating for all Attack Styles.
* [NEW] Item - Sanguine Blade - Melee Weapon with Special Attack
* [NEW] Item - Recoil Shield - Reflects up to 20% of damage dealt to you (Reflect dmg cannot activate more than once every 2 seconds. Reflect dmg cannot kill an enemy nor provide XP).
* [NEW] Item - Wasteful Ring - Auto Eat threshold increased by +5%. Food Efficiency reduced by -25%.
* [NEW] Item - Infernal Claw - Melee Weapon with Special Attack
* [NEW] Item - Tidal Edge (and Item Fragments) - Level 90 1H Melee Weapon with Special Attack
* [NEW] Item - Ocean Song (and Item Fragments) - Level 90 Magic Wand with Special Attack
* [NEW] Item - Shockwave (and Item Fragments) - Level 90 Ranged Crossbow with Special Attack
* [NEW] Item - Jadestone Bolts - Better than Diamond Bolts
* [NEW] Item - Paladin Gloves - 4% Damage Reduction
* [NEW] Item - Priest Hat - Reduces cost of Prayers by 1.
* [NEW] Item - Almighty Lute - It's nice.
* [NEW] Item - Master tier Slayer Gear - +3% chance to receive double loot from slain monsters or Thieving. 40% Area Effect Negation.
* [NEW] Item - Green Party Hat - Nice.
* [NEW] Item - Hunters Ring - +10% Slayer XP. +10% Extra Slayer Coins from Slayer Tasks. Flat -10% Slayer Area Effect negation.
* [NEW] Item - Future's Prophecy (Storyline Part 1 Book) - Does not count towards item completion.
* [NEW] Item - Unknown Evil (Storyline Part 2 Book) - Does not count towards item completion.
* [NEW] Pet - Peri - +5% Evasion Ratings
* [NEW] Pet - Otto - 0.1s Attack Speed Reduction
* [NEW] Mastery Pool spending buttons are now colour coded.
* [NEW] Attempting to spend Mastery Pool XP that will result in a lost Mastery Pool Checkpoint will now ask you to confirm. This confirmation can be disabled in Settings.
* [NEW] Web/Steam users can now double click an item in the bank to quickly equip it to your current Equipment Set. This only works if you have the "Equip Item - Use Current Equipment Set as Default" setting within the Bank Screen active.
* [NEW] Slayer Shop Item - Auto Slayer - 150K SC - Unlocks the Toggle Option to automatically fight your new Slayer Task (Please be aware that the game will automatically generate a new task for free when completing a Slayer Task).
* [NEW] Slayer Shop Item - Basic Resupply - 5K SC - +200 Mithril Arrows, +200 Topaz Bolts, +200 Light Runes, +200 Lobsters, +200 Magic Bones
* [NEW] Slayer Shop Item - Standard Resupply - 10K SC - +200 Adamant Arrows, +200 Sapphire Bolts, +500 Light Runes, +200 Crab, +500 Magic Bones
* [NEW] Slayer Shop Item - Generous Resupply - 20K SC - +200 Rune Arrows, +200 Ruby Bolts, +1000 Light Runes, +200 Manta Ray, +1000 Magic Bones
* [NEW] Slayer Shop Item - Desert Hat - 25K SC - Grants Access to Arid Plains
* [NEW] Slayer Shop Item - Blazing Lantern - 250K SC - Grants Access to Shrouded Badlands
* [NEW] Slayer Shop Item - Climbing Boots - 500K SC - Grants Access to Perilous Peaks
* [NEW] Slayer Shop Item - Green Party Hat - 10M SC - lol
* [NEW] Slayer Shop Item - Master Slayer Gear - Each piece has +3% chance to receive double loot from slain monsters or Thieving & 40% Area Effect Negation.
* [NEW] All Javelins & Throwing Knives now provide +15% Ammo Preservation.
* [NEW] Ranger Hat & Boots now provide +5% Ammo Preservation each.
* [NEW] Amulet of Defence now has 2% Damage Reduction.
* [NEW] Items that you find for the first time will be highlighted in green within your Bank to highlight new finds better to the Player. This highlight is removed by simply selecting the item in your bank.
* [NEW] Deleting your character will now also delete both the Local & Cloud Save.
* [NEW] You can now buy multiple charges of gloves at once! This quantity is shared with the materials quantity.
* [NEW] Shop items will now display the quantity of Gloves/Charges/Items you are buying
* [NEW] Auto-eat Tooltip in Combat will now display the HP value where Auto-eat will activate.
* [NEW] Added extra information to the Spellbook which should clear up some confusions about what each type of spell does (Standard, Curses, Auroras, Ancients)
* [NEW] Added an Early Access notice to the game.
* [NEW] Clicking inside the Export Save textbox will now auto-select all of the text.

### Changed Features

* [CHANGE] Offline Progress has been revamped, basically eliminating the wait times when loading into the game.
* [CHANGE] Mastery XP formula for skills that require the use of resources to progress now determines experience based on a pre-defined interval that cannot be adjusted. This means interval upgrades to these skills increases the Master XP / hour rates, and also benefits you in terms of less resources used to max Mastery. However, the downside to this is MXP / hour is much less prior to interval upgrades.
* [CHANGE] Updated the Enemy Combat screen a bit, making Enemy images fit nicer, as well as moving Enemy stats into the Panel. This also shows the current Area you are in and the Area Effect.
* [CHANGE] Slayer Skillcape has new benefits - Bypasses Slayer Item Requirements from Slayer Areas. 60% Area Effect Negation. +5% Damage Dealt to Enemies on Slayer Task.
* [CHANGE] The game will now automatically locate a new Slayer Task upon Task completion for free.
* [CHANGE] Slayer Gear purchased in the Slayer Shop now has added requirements before being able to buy.
* [CHANGE] Slayer gear progression has changed. You are now required to purchase Upgrade Kits from the shop to upgrade Basic Slayer gear into higher tiers. The cost for the upgrade kits, in order is [50K, 200K, 1M] Slayer Coins. Yes, this means to acquire Master Tier gear it will cost you 1.26M Slayer Coins in total.
* [CHANGE] Guardian Amulet has a new Passive: +5% Damage Reduction, but 20% Increased Attack Speed Interval. Both are doubled if you are below 50% HP.
* [CHANGE] Curses now activate 100% of the time, up from 30%.
* [CHANGE] Reduced Curse Effect values slightly for most Curses.
* [CHANGE] Increased Stab and Block bonuses for all Daggers.
* [CHANGE] Increased Stab bonuses for all Swords.
* [CHANGE] Increased Slash and Block bonuses for all Two-Handed Weapons from Bronze to Ancient by quite a lot.
* [CHANGE] Doubled the Magic Damage Bonus for all Glacia God Armour Pieces.
* [CHANGE] Increased Ancient Claw Special Attack Chance to 15%, up from 5%.
* [CHANGE] Increased Dragon & Ancient Claw Fragment Drop Rate by 50%.
* [CHANGE] Increased Glacia Godsword Special Attack Chance to 35%, up from 25%.
* [CHANGE] Increased Confetti Crossbow cap to 250% Damage Dealt, up from 200%.
* [CHANGE] Icicle Volley now does 170 damage per hit, down from 180.
* [CHANGE] Ignite now does 680 damage, down from 800
* [CHANGE] Frostbite now has a 30% Chance to Freeze, down from 40%
* [CHANGE] Quake now deals 540 damage per hit, down from 630.
* [CHANGE] Gust now deals 200 damage per hit, up from 190.
* [CHANGE] Slicing Winds now deals 175 damage per hit, down from 185.
* [CHANGE] Incinerate now does 63 damage per hit, down from 69.
* [CHANGE] Incinerate now costs 30 Fire, 10 Ancient, 10 Havoc, up from [25,8,8]
* [CHANGE] Base Prayer XP earned in Combat has been reduced by 50%.
* [CHANGE] You no longer have a chance to receive a Mastery Token, Signet Ring Half (a) or an item relating to the Crown of Rhaelyx when burning Fish in Cooking.
* [CHANGE] Slightly Updated the Area Selection UI to make the difficulty more distinct and easy to read.
* [CHANGE] Updated text in the Thieving screen mentioning how Success Rate mechanics work.
* [CHANGE] DARK MODE is now slightly darker.
* [CHANGE] "Show Confirmation on Close" Setting will now only display on the Web Version of the game.
* [CHANGE] The Monster Stats and Item Stats array behind the scenes has been revamped in an effort to reduce save file size.

### Bugfixes

* [FIXED] Offline Thieving now correctly applies "Stun" timer.
* [FIXED] Total Mastery now updates without requiring a page refresh.
* [FIXED] Fixed incorrect timestamp that displayed upon loading into the game.
* [FIXED] The page will no longer move the screen when finding a new enemy if your screen/window width is more than 991px wide.
* [FIXED] Damage dealt notification should now display all damage done.
* [FIXED] Alt Magic should now remember the selected item when activating Offline Progression.
* [FIXED] Offline Fishing doubling items when it shouldn't be.
* [FIXED] Fixed issue where a Player could still attack if Asleep or Stunned.
* [FIXED] Ty now correctly rolls for Offline Progression.
* [FIXED] Clue Chasers Insignia actually made items more rare for Offline Progression.
* [FIXED] Fixed Runecrafting 95% Mastery Bonus that wasn't working Offline.
* [FIXED] Fixed Firemkaing 50% Mastery Bonus that wasn't working Offline.
* [FIXED] Importing a save from an old version of the game will now correctly reset all new save variables.
* [FIXED] Corrected item upgrades that result in less Melee Defence Bonus than their lesser version.
* [FIXED] Fixed issue where new Milestones unlocked from levelling up a Skill would not display if your level up notification Setting was set to "Large".
* [FIXED] Corrected Mithril Battleaxe quantity that drops from Standard Chest.
* [FIXED] Black Equipment is now correctly displayed in the Milestones.
* [FIXED] Switching characters from within the game will now disable the other Characters from being selected during the loading interval.
* [FIXED] Total GP Acquired stats now correctly counts Alch GP, Thieving and Firemaking with Mastery Pool Bonus.
* [FIXED] Fixed issue that allowed Offline Progress for Mining to activate more than once when loading into the game with a depleted ore.
* [FIXED] Fixed dispaly issue where leveling up a Mastery using your pool within Cooking or Firemaking caused the selected item's progress to adjust according to what you just leveled up (Did that make sense? lol)
* [FIXED] Fixed blank difficulty setting for Desolate Plains Slayer Area.
* [FIXED] "You do not have enough Runes" notification will now let you know if you if its talking about Standard Runes or Combination Runes.
* [FIXED] Total Bank Value now correctly includes increased sale value of Logs if you have achieved the Woodcutting Mastery Pool Bonus for it.
* [FIXED] Bulk Sell Item Mode now correctly includes the same as above.
* [FIXED] Player Hitpoints & Attack Speed bars should now correctly adjust according to screen size/width.
* [FIXED] Fixed issue where selecting the All but 1 option within the bank sale, and then proceeding to adjust the quantity using the textbox would not actually update the sale quantity.
* [FIXED] Fixed Offline Progression duplication issue.
* [FIXED] Fixed Regeneration Potion not applying bonuses correctly.
* [FIXED] Firemaking Stat for total logs burnt now correctly tracks Offline.
* [FIXED] Damage dealt to Monsters should now correctly track all damage, including Bleed.
* [FIXED] Some spelling errors have been fixed.

### Removed Features

* [REMOVED] Auto Slayer option in Settings (As it defaults to enabled now).
* [REMOVED] "Show Enemy Skill Levels" setting.