Shards

## Basic:

A tabaxi, a polite rogue. Complicated, edge lord like. "I'm not okay."

## Description:

A white and purple tabaxi, composed and professional. She wears a smart almost suit like armor. At her hip she has a rapier. A shifting cape is raped around her sholders, radiating magical energy, along with a quiver of arrows and a simple bow. She wears a percing on her left ear and a mostly hidden necklace. Around her is a mostly transparent purple aura, well the aura shifts and moves with faint splashes of light.

## Core Values:

In a coded letter to Ed the following information was revealed;

* "I have a goal and I intend to succeed."
* "Little should be dealt in absolutes."
* "Everything has a price."
* "Promises should be binding."

## Before Waypoint:

Who knows? Something to do with mindflares and ships? They are in Waypoint, that's about all you need to worry about.

She developed mental powers, psionic daggers, at some point.

### Night & Light:

Shards keeps her past closed off. But she has mentioned a few times about certain tabaxi from her birth tribe. In character only Shia knows about Night and Light, and Dancer has vague hints. But for people interested, Night was her husband and Light was related to Night.

RP interaction

## During Waypoint:

So much. Level 1 to 14. Its Waypoint, she is in RP quite a bit. Main interactions being with Reus, Shia, Arete, Aethelflade and Dancer. But also interacting with Willard, Chains, Bel, Mucktooth and other adventures.

### The circle in the rocks:

Four main scenes have happened on the edge of town. They are all connected and complicated. They often lead to more scenes elsewhere. I have below compiled the six major ones.

1. The first one is of Shards creating the runic circle. You can read it about it here.
2. The second scene deals with more of the after effects of the circle. Dancer and Shia being mother hens to Shards. You can read about it here.
3. The third scene is the most complicated. Dancer, Shia and Lava all have a big chat. Both before and after. This link will take you right in the middle of the scene. Leading up to this Shards had 4 levels of exhaustion and hit 5 afterwards.
4. The fourth scene is more of a return to normal. Shia and Reus accompany Shards. You can read about it here.
5. The fith instance is not a scene. But you can read the single line here.
6. The sixth scene is the final one. You can read about it here.

For those that want a long story short. Shards is doing some sort of ritual which results in her being exhausted, cold and week. Shia and Dancer is unhappy about it. Shards has stoped doing these after talks with other town members.

### A dip in the Astral Sea:

Shards received from Shia a golden feather which was a reward handed out from defeating a celestial gauntlet [I can be your angle or your devil]. This feather increased the power of weapons. When applied to the body it would increase someone's celestial or devilish appearance. Bel attached it to his sword, stabbed himself with said sword and became an aasimar.

Shards when using it had a small trip to the astral sea. This resulted in; her losing thieves cant, her memories getting mixed up, her using third person and referring to people by description and not names. You can read the trip to the astral sea here.

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