Assault Shotgun

## Ability

 **Single Shot**: Make each shell count. Fires a single shot with +30% Hit chance, but -50% spread.
Damage: 100% of weapon damage.

## Item Data

### Value

$ 1425

**Assault Shotgun** is a shotgun in *Wasteland 3*.

## Description

Durable construction and a devastating burst fire have kept this weapon in high demand.

## Characteristics

Damage can be increased by using damage type conversion mods, making this weapon to benefit from various bonuses, as well as +99 Armor penetration, which negates target's armor completely.

Physical damage maximization example

* +8 Damage from Toxic Linkage  or Crippling Linkage  or Razor Linkage
* +33% Ranged damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Ranged damage from Awareness at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor

Applying all bonuses (+8 Damage +93% Ranged damage) leads to the following result:

Fire damage maximization example

* -10% Ranged damage from Incendiary Linkage  damage conversion penalty
* +35% Ranged damage from Awareness attribute at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor
* +15% Fire damage from Disciple Of The Metal background
* +25% Fire damage from Pyromaniac quirk
* +25% Fire damage from Heating Element perk
* +30% Fire damage from Weird Science skill at level 10
* +30% Fire damage from Elite pyro exo armor set

Applying all bonuses (+50% Ranged damage +125% Fire damage) leads to the following result:

* 192 - 283 x3 (576 - 849) damage in weapon stats.

In fact damage will vary depending on a target:

* 249 - 367 x3 (747 - 1101) damage against organic targets (+30% Damage).

Cold damage maximization example

* -10% Ranged damage from Cryocell Linkage  damage conversion penalty
* +33% Ranged damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Ranged damage from Awareness attribute at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor
* +30% Cold damage from Weird Science skill at level 10
* +30% Cold damage from Elite cryo exo armor set

Applying all bonuses (+83% Ranged damage +60% Cold damage) leads to the following result:

* 166 - 245 x3 (498 - 735) damage in weapon stats.

In fact damage will vary depending on a target:

* 215 - 318 x3 (645 - 954) damage against organic targets (+30% Damage).

Energy damage maximization example

* -10% Ranged damage from Plasma Linkage  damage conversion penalty
* +33% Ranged damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Ranged damage from Awareness attribute at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor
* +30% Energy damage from Weird Science skill at level 10
* +30% Energy damage from Elite energy exo armor set
* +5% Energy damage from Electric Emmett creepy doll

Applying all bonuses (+83% Ranged damage +65% Energy damage) leads to the following result:

* 172 - 253 x3 (516 - 759) damage in weapon stats.

In fact damage will vary depending on a target:

* 223 - 328 x3 (669 - 984) damage against mechanic targets (+30% Damage).

Explosive damage maximization example

* -10% Ranged damage from HE Fuse Linkage  damage conversion penalty
* +35% Ranged damage from Awareness attribute at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor
* +15% Explosive damage from Explodomaniac background
* +25% Explosive damage from Pyromaniac quirk
* +50% Explosive damage from Explosives skill at level 10
* +5% Explosive damage from Radical Rachel creepy doll

Applying all bonuses (+50% Ranged damage +95% Explosive damage) leads to the following result:
* 166 - 245 x3 (498 - 735) damage against all types of targets.

### Field stripping results

* 29-45 Scrap
* With Expert Disassembler:
	+ +30% Scrap
	+ Chance to get one mod:
		- 5%  Titanium-Cobalt Barrel
		- 5%  Hammerforge-Rifled Barrel
		- 5%  Open Cylinder Choke
		- 5%  Holographic Scope
		- 5%  SWAT Light

## Locations

* Aspen: Sold by Opie.
* Peterson Air Force Base: Sold in the armory after the second-to-last R&D update.
* Sold by world map merchant Cheebus.

## Trivia

* The Assault Shotgun is based on the Daewoo Precision Industries USAS-12.

## References

1. ↑ Daewoo Precision Industries USAS-12 on Wikipedia