Irma Lair

Irma Lair is a member of W.I.T.C.H. and became a member of the Saviour Orginization after the War with the First

   Evil.

## Appearance

She has brown hair and is about the same size as Will.

## Personality

Irma is a spunky, cheerful, optimistic, and humorous person.

Compared to the other members of W.I.T.C.H., she is the cockiest member of the team and she often appears to be the least serious as she is known to crack jokes about almost anyone she comes in contact with.

Despite her tendency to joke around when faced with a problem, she is a kindhearted person who cares about those she has relationships with.

She can often be seen using her powers for personal gain.

Irma can be a bit squeamish at times, and fainted when she saw Mrs. Rudolph in her true Meridian form the first time.

When necessary, she exhibits leadership qualities.

Irma almost always wants to be center stage, and, depending on the person, can or can't hold grudges for long.

She also has a big appetite, revealed by the time she devours all of Mrs. Rudolph's cookies without a care for them possibly being poisoned, unlike the other more cautious Guardians.

Irma can be seen as the biggest flirt and boy expert of the group.

## Powers, Skills & Abilities

Irma has the elemental ability to control and manipulate the element of Water and *all*of its three forms whether liquid, solid, or gas.

She eventually starts controlling and manipulating bodies of liquid water to stop rushing water or create shapes like swords and can create a bubble of water filled with air to travel underwater.

She can also control and manipulate the liquid water in the clouds to make it rain and control water pressure allowing water under her control to grab objects or even slice through metal, rock, steel, iron, and leather with ease.

In the animated series she can create water out of thin air, possibly from the water vapour in the air, and attacks mostly with blasts of liquid water that she creates from her hands.

Irma also has the ability to manipulate the magical energy of water, which is manifested in the form of rays of turquoise.

She can also use water for cutting objects and hold them by increasing water pressure.

Later when the Guardians powers are fueled by the mystical energy used to create the Veil, they begin manifesting new, stronger powers and abilities.

Irma gains the power and ability of mind control, able to influence and control people's actions, such as making her father go easy on her to avoid grounding or breaking another free from outside mind control.

She cannot override the effects of the Horn of Hypnos or Nerissa's enthrallment spell, but when the power of those things weaken she is able to break it.

Irma also displays more control with her power over water able to freeze and evaporate it at will, dehydrating, AKA sucking the water out of beings, and creating a gigantic version of herself out of pure liquid water using herself as a nexus of this watery giant.

When she becomes one with the water dragon, she changes into a pure liquid water-like being.

Irma's newest power is known as Scrying, the ability to foresee her present and future in various fluids and in lucid dreams.

## Family

* Anna Lair (Mother)
* Tom Lair (Father)
* Chris Lair (Brother)