Leichte Division

### Vehicles

Kübelwagen, Sd.Kfz. 261, Sd.Kfz. 250, Sd.Kfz. 250/7, Sd.Kfz. 251/20 Ausf. D, Sd.Kfz. 234/2, Sd.Kfz. 4/1

### Medium Tanks

StuG III Ausf. E, Stug III Ausf. F8, Pzkfpw IV Ausf. G

### Heavy Tanks

Sd.Kfz. 267, Pzkpfw V Ausf. A

Adopt mechanised tactics to outmaneuver and destroy your enemy.

## Overview

Allows access to specialised infantry, light armour, and powerful command tanks.

## Battlegroup

**Regio Esercito**

Mix of agile Italian infantry with fast-moving light armour.

 RE MG 42 |      | 5

## Doctrine Passives

**Scavengers**

* Captured weapons were a frequent sighting across all theatres of war, with Germans making a prolific use of them wherever they can.
* Pioniere can destroy enemy armour with magnetic anti-tank grenades, Volksgrenadiere can be issued hard-hitting American-made submachine guns, and Grenadiere can requisition American rocket launchers.

**Panzer Tactician**

* Tank crews are all issued smokescreen equipment.
* All Panzer IV and StuG III variants arrive already fitted with smoke dischargers. Also affects the Panther Command Tank.

**Achtung - Panzer!**

* The German Panzer crew is a brutally efficient fighting machine, even moreso with proper teamwork.
* All Panzer IV and StuG III variants have increased combat effectiveness when nearby friendly armour. Also affects the Panther Command Tank.

**Radio Intercept**

* Intercepts enemy radio transmissions, providing valuable intelligence on enemy actions.
* Displays enemy build actions, global upgrades, and unit deployment in the event queue.

## Commander Abilities

**Counter-attack Tactics**

* Requirement: 2 CP
* Command issues the order to retake territory quickly. Timed ability. Infantry capture territory faster and received increased line-of-sight but have reduced suppression resistance.

**Signal Relay**

* Requirement: 2 CP
* Boosts signal range to better detect enemy movement. Timed ability. All enemy vehicles are visible on the minimap. Does not take affect if the Hauptquartier der Wehrmacht is destroyed.

**90. Panzergrenadiere Mechanised Assault Group**

* Requirement: 2 CP
* Cost: 390 Manpower, 10 Fuel, 9 Population
* Dispatches a Sd.Kfz. 250 half-track carrying a squad of 90. Panzergrenadiere.

**Junkers Ju-87D 'Stuka' 50 kg Dive Bomb**

* Requirement: 5 CP
* Cost: 80 Munitions
* Orders a Ju-87D 'Stuka' plane to conduct a precision attack on an enemy controlled point. Has a short delay, with an iconic audio cue. Resource Points are neutralised when hit. Does not require vision.

**Focke-Wulf Fw 190 A-5/U2 2 cm Combat Patrol**

* Requirement: 6 CP
* Cost: 180 Munitions
* Dispatches two (2) Fw 190 planes to patrol the designated area, attacking and suppressing enemy infantry with their 2 cm autocannons. Planes are vulnerable to anti-aircraft fire.

**Breakthrough**

* Requirement: 6 CP
* Cost: 40 Fuel
* Command issues the order to utilise reserve fuel for aggressive vehicle tactics. Timed ability. Vehicles receive increased movement and can decapture enemy Capture Points.

## Doctrinal Units

**900. Pionier-Bataillon Pioniere**

Doctrine Equipment: HHL-3

1. HHL-3 'Panzerknacker', Ability: Magnetic, shaped charge anti-tank grenade. Has to be directly planted on an enemy vehicle (very short deployment range). Causes extreme damage if not outright destroying the target.
2. Requisition cost: 10 Munitions, Usage cost: 30 Munitions
3. Replaces *Salvage Operations*.
4. Locks out *Demolition Kits*.

**278. Infanterie-Division Volksgrenadiere**

> *Sent to Italy in 1943, the 278. Infanterie-Division simultaneously manned coastal defences and conducted anti-partisan operations. Battered while defending the Gothic Line, remnants were reformed in early 1945 as Volksgrenadiere.*
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Doctrine Equipment: Maschinenpistole 760/2(r) (x2) Submachine Guns (x2)

1. MP 760/2(r), Traits: *(+ High Damage, + High ROF, - Low Accuracy, - Short Bursts)*
2. Requisition cost: 35 Munitions
3. Requires Veterancy 1.

**90. Grenadier-Division Grenadiere**

> *Formed in August 1941, the Division z.b.V. Afrika was designed to rebalance the Afrika Korps. Renamed the 90. leichte-Afrika-Division in November, it sustained heavy losses at Sidi Rezegh during the breakout of the Tobruk garrison.*
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Doctrine Equipment: M1A1 'Bazooka' Rocket Launcher

1. M1A1 'Bazooka', Traits: *(+ Cheap, - Low Penetration)*
2. Requisition cost: 55 Munitions

**90. Grenadier-Division 500 MG 42**

**90. Grenadier-Division 8.14 cm GrW 34**

**90. Grenadier-Division 7.5 cm Pak 40**