Magic

**Magic**, also known as **Essencecraft**, is an ability possessed by some individuals to manipulate and draw upon the essences of the Otherworlds. In addition to granting spellcasting abilities, magic has been an influential force throughout the history of Lunarath, as it is the source of energy for enchanted items, and much else. The most basic essence of magic is called Ether and can be found in The Ethereal Plane, some scholars and cultues believe the ethereal plane to house an infinite amount of essence, while some believe it to be finite.

Three things are needed in order to use magic to cast spells, a "Conduit", a "Method" and "Essence".

## **Spellcasting**

### **The Conduit**

A magical conduit is a thing that contains a connection to energies through something. This could be an Impeta-blessing that directly connects the wielder to an Otherworld to draw essence from. It could also be a crystal, whose nature is tied to the presence of The Ether, or a mistletoe sprig, connected to The Myrr'geri Forest. There are many conduits, it could also be ones blood, or much else.

Depending on the method that a caster uses, they will need a different conduit depending on their method.

Conduits can also be instruments and art that provoke emotions, which is shown to have an effect on The Ether.

### **The Method**

The magical method of spellcasting varies from caster to caster, and goes in hand with the conduit of the caster.

* **Patronage.** The art of magic is given to you by a patron, often either an Esrithar, leading to you becoming a Cleric, or a Desrithar, often leading to you becoming a Warlock. Through this method, you rely on your bond with your patron to cast magic, it is a power that is granted to you by this patron, it can easily be given and just as easily taken away. This method gives you the direct connection to magical essences of your patron's Otherworld, that you can use to cast magic, however, still needing to learn how to use the essences properly. The conduit for this can often be a Patron's Focus, through which the essences can be channeled.
* **Primal.** The art of magic is learned by you through your wisdom, and your connection to the overlapping worlds of Prime, giving you a connection to the echoes of The Prime Material Plane, and sensing the essences flowing around you, not just Ether. Masters of the Primal Method include Rangers and Druids, those who are in tune with nature. Learning how to use magic properly often comes with experience.
* **Arcane.** Everyone is born with a connection to The Ether, it is the essence that everyone can reach for, the one essence everyone has in common. However, The Ether is hard to grasp and manipulate. Practicers of the Arcane method study how to grasp ether and use the art of magic. Through the ethereal essence, other essences can be reached as well, making it very versatile. The Arcane method takes study, both to learn how to connect with the essence, but also how to use it, it is hard to learn, but also has the most versatility. This method is practiced by Wizards and Bards.
* **Innate.** The art of magic is bound to you and your soul, reaching for essences comes natural for you. For some, they can just reach the essences of a specific Inner Plane, for others, they are bound to the magical web around them. Innate casters are offten Sorcerers or Blessed Ones. Innate scasting often starts out chaotic, but can be practiced and mastered over time.

### **The Essence**

Essences are an often invisible fofrce throughout Lunarath, it is in everything, and is invisible unless it manifests. Essence works kind of like energy does, there are diffefrent kinds of energy, such as potential, kinetic and heat, and the energy can change which kind of energy it is. Essence works like this, there are rules for how fire essence can change to water essence, even though it is that easy and straight forward. Essence can manifest into different things, it can manifest into life, or it can manifest into substance, it can also stay invisible and unobservable.

This is how the planes of existence and life has come to be. Fire essence manifested both into The Elemental Plane of Fire, as well as Fire Spirits such as Efreeti.

Different essences exist, from the different places.

* The Ethereal Essence, the ethereal essence can be studied, and through science utilized by wizards. However, the ethereal essence is also connected to emotion somehow, almost as if the ethereal plane had feelings, which is why bards can use it as well, but through a whole other way.

Primal Life, also known as Mortal Life, is the life given to mortals on Prime, it is a mix between essence from The Myrr'geri Forest (light) and essence from The Klu'rath Dale (shadow), put into a form from The Flost'xet Hollow, as essence from The Flost'xet Hollow tends to maniefst into substance, a vessel that can take on life. If a mortal vessel doesn't have Primal Life, but maybe Elemental Life, different rules apply, some, for example, have a weakness toward pure silver and other pure forms of metal.

## **Magical Languages**

Magical languages are languages used to perform specific types of spellcasting, based on the method used. Below are a list of commonly used magic languages.

* **Celestial** for magic from Esrithar of Tauvalia.
* **Infernal** for magic from Desrithar of Netharak.
* **Supernal** for forgotten oran magic.
* **Sylvan** for some primal magic or from a fey patron
* **Primordial** for primal magic

Some languages were specifically made, so that they could be used for casting spells, these languages work because there at one paint were placed magical objects around the world, connected to The Ether. Magic words connect to these objects, and through them, the ether, allowing for spellcasting.

* **Eld Eqini**, this language was made an Arcane Language by The Order of Mages during The First Era.
* **Old** **Arðþyhnu**, this language was made an Arcane Language by old Phonental runics during The First Era, it lies close to Primordial.
* **Elvish**
* **Undercommon**