History of Unused Textures

This page documents textures which are or once were present within the files of The Midnight, but are never actually used.

## Blocks

### Removed

#### Dark Ladder

Looking like a hybrid between a shadowroot and dark willow ladder, this block existed in the game's files from Alpha 0.1.0 to Alpha 0.1.2. It is undetermined whether this block could be obtained by commands, but it was swiftly removed in 0.2 with the addition of ladders

l

#### rockshroom\_inner.png

In the Beta 0.2 version of the Midnight, a magenta texture existed for the interior of a Rockshroom. This block would have likely been obtained by somehow opening the fungus, or stripping it like a log. The file existed for only one version and was later removed in Beta 0.3

#### Goldstone Rock

Added in Beta 0.3, goldstone rocks would have presumably been some sort of mineral block obtained by mining. Since they came with only one texture, this stone would have most likely been a uniform cube

The original textureWhat the block would have probably looked like

#### Sporeblossom

Not to be confused with a similar block added in the Caves and Cliffs update, this texture introduced in Beta 0.3 and came with a ripe and unripe variant. It is conceivable that this block would have functioned as some sort of vine, and would periodically bear fruit

A sporeblossom vine without fruitA ripe sporeblossom. Notice the numerous, pink fruits

## Items

### Unused

#### Mushroom caps

These were unused textures added in Beta 0.2 and removed in Beta 0.6 in the development of The Rewrite. They were found in the items folder and due to their age, the original function of these textures remains unknown. It was stated by Chipher that these were likely an older version of Mushroom Powder, but were made obsolete by the newer textures added in 0.3

## Entities

### Unused

#### Penumbrian

Penumbrians are an unused, somewhat humanoid mob whos texture was added in Beta 0.2. Their body was covered with cubic ruins, with those on the torso meeting in a center point (likely a core). It remains unspecified whether this mob was organic, or an automaton like the Nova.

#### Shade Squirrel

As the name implies, shade squirrels are a squirrel mob that would have been found in the Midnight's many forests. These mobs would either been made hostile or neutral, and would possibly dropped some sort of meat item upon death. It is undisclosed whether this mob is planned to be revamped in the future, or was completely abandoned.

#### Treehopper

Treehoppers are a scrapped mob somewhat reminiscent of the early tetrapod *Pederpes finneyae* from earth's prehistory. This mob was planned to be hostile and would ambush you from high in a tree. In addition, its feasible that this mob would prey on other small animals like the beforementioned shade squirrel.

It should be noted that this mob was thrown in the waste basket for good, as there no plans to revamp it in the future.

#### Vigilant Rifter

vigilant\_rifter.png was a texture that could be found in the jar files of the Midnight from Beta 0.2 to the present. The texture is almost entirely identical to a standard Rifter, except with the addition of an unused RBG-colored square. The exact placement of this square relative to the rifter's model rather elusive.

## Miscellaneous

### Thinking Effect

Thinking.png is an unused texture in the mob effect files that depicts a Rifter in a thinking pose. It's not clear what this effect was planned to do, but it became an emoji on the Cryptic Mushroom official discord server.

### midnight\_skybox.png

Added early on in Beta 0.1.1, this texture resembles the End dimension's skybox. In the beginning of mod's development, plans had been made to implement a custom skybox in the Midnight. This texture could have been some sort of attempt at that, but was finally removed during The Rewrite of Beta 0.6