Iternis

Iternis is the God of Journeys who holds domain over all those who are driven to leave one place for another

## Forms

### Base Form

Iternis in his most natural form appears as a cloud songbirds. Each songbird is unique and is of a different bright hue and sings a different song, yet the cloud never becomes discordant. The lead bird that guides the flock, which is a warm gray that seems to glow iridescently, carries a twig clasped in its beak. Sometimes the twig will catch fire and release a radiant light that will shine through any fog or night as dark as pitch.

### Domain Form

Within his realm, if you were to ever meet him, Iternis would appear as a plain looking traveler of any manner of gender, size, and appearance. Sometimes he appears as someone from the viewer's life, sometimes as someone who has never existed. However, he always appears wearing the same outfit, barefooted with nothing but cloth wrappings to hide the callouses on his feet, a gray, rough-spun cloak thrown over simple robes, and an intricate laurel made entirely of many-colored feathers. He also always carries a large gnarled staff that is eight feet long. From the top of the staff hangs a single iron lantern that burns with a soft, white light that can be seen for miles.

## Persona

Iternis is relatively carefree and amicable, enjoying all there is to existing on Galbar and has a great fondness for mortals, particularly his first hero, the Great Hound Toog. He is incredibly distraught by being unable to go to Galbar and desperately tries to experience it in anyway he can. He is relativity nice, bordering between Neutral Good and True Neutral alignment wise. He is not good at confrontations and prefers to be aloof in dealings with other gods, even when he doesn't want to be.

He also as a great fondness for anything with feathers.

## Domain: Journeys

A journey, in its most fundamental definition, is leaving one place for another. But by that definition, there must be something in between the start and the goal. While Iternis is not the beginning nor the end, his domain is all the liminal spaces that fill the in between. Road, mountain passes, and the vast ocean all are part of this domain in their capacity as mediums for journeys. The domain is fundamentally tied to those that make the step to leave their home or comfort zone for something more, be they man, beast, or any other being. By taking that step you welcome Iternis to hold some sway until the journey ends, if it ever ends.

Portfolio:Wanderers

Not all who wander are lost. Some who wander are lost as shit. Adventurers, Travelers, Risk-takers, and self-seekers are all wanderer’s in their own way. While Wanderers know no guide, there is always a path they tread. Iternis shapes the path they tread and leads them on their journeys. Those who specifically forgo the goal and destination are most wholly within Iternis’s power and, under his guidance, have the largest potential for greatness. Any time that the wind blows you forward, anytime you hear the call of adventure, anytime you find yourself with nowhere to go and nowhere to return to, you are feeling the Song of Iternis beating against your soul, spurring you forward.

Portfolio:Mounts

A Mount is a physical thing, not any grand ideal or concept. A Mount is something that when the thought "Hey, I want to go somewhere" strikes you, you run to it to take you to your destination. The portfolio deals with both those things that people ride and the bonds that form between the rider and the mount. Not all Mounts are living things, but all mounts are both useful and endearing to their rider.

## Realm: The Winding Vale

The Winding Vale is a verdant land that holds endlessly tread paths and untamed wilderness the same. It takes the form of a beautiful valley, many thousands of miles wide and infinitely long. The Valley itself loops like a coil, wrapping around a massive tree, the Wagari Tree. The Wagari Tree stretches forever in both directions, its roots and branches forking out into enormous, identical crowns that sometimes scrape even other realms.

Additionally, the souls of the lost and of great wanderers live out their eternity in the roots and branches of the Wagari Tree, assuming they escaped Thaa and were not imprisoned in Tartarus.

## Creations

### Artifacts:

Journeymen's Wraps

Wayfinder's Staff