recursal/Fanatic-Fandom huggingface dataset:
Autopsy and Handling - Subject: Archon

**Autopsy and Handling – Subject: Archon** is one of the terminal entries located in the Atrium at Port Meridian.

## Text

Reporting Exobiologist: Dr. Viara P'lina
Subject: The Archon
Species: Kett
Age: Unknown
Cause of Death: The jokes will cease. The cause of death is not "Pathfinder." I may be second wave and didn't see the fight, but there are no monsters in my morgue. This being will be afforded the respect of our profession—especially since the cause of death could have direct consequences, should our Pathfinder continue to manipulate Remnant, or others seek training in their use.
While the structures of the kett brain are unknown in purpose and—perhaps—design, the damage to tissue is obvious. When the devices of Meridian were denied an external power source, they in part drew from the Archon's own augmentation. This repeated surge-and-transfer inflicted internal burns and, shockingly, lacerations.
However, it is my opinion that these injuries, while severe, were survivable. I say this because I have personal history with treatment of biotics who have strained too far and damaged themselves. The fatal element here is different. The use of Remnant is not just a physical strain. It seems to draw some part of the mind into the manipulated element. A division on consciousness.
I am in theoretical territory here, but this is my analysis: the Archon overextended his faculties within Meridian. When the Pathfinder took control of the power, the Archon was not just de-powered; he was—for lack of a better term—severed from himself.
I need more time with the Archon's remains. And dedicated facilities. A full team. The study of this one being could last lifetimes.
Danny Messier

**Tech Danny Messier** is a human character. He is first seen in Prodromos, trying to decide whether to study the flora and fauna of Eos or the Remnant, or to forgo research in favor of joining the fight against the kett.

Despite his lack of success with any of these options, and his subsequent declaration that he's going to Kadara, Danny will continue to be seen in Prodromos. He may also be spotted taking a break and a drink or two or three at The Paradise on Elaaden.

* Danny Relaxing
* Danny Really Relaxing

## Mission

Danny Messier is involved in the following mission:

* A Job for Danny Messier
Angaran Firaan X

The **Angaran Firaan X** is a melee weapon.

## Description

With few resources, the angara are fighting a guerilla war. Over many years, they have developed concealable, deadly, and nearly unbreakable weapons—including the Firaan, an improvement on Milky Way monomolecular blade technology. This small knife can slice through well-armored foes and sharpens itself whenever re-sheathed.

## Blueprint

The blueprint for Angaran Firaan X requires the following to unlock:

* 190 Heleus RD
* Angaran Firaan IX blueprint
* Level 80

The following resources are needed to develop this item:

* Omni-Gel Canister x50
* Shell Filaments x19
* Nickel x90
* Vanadium x20

This item has 2 augmentation slots available during development.

## Notes

This melee weapon can be modified during development with up to two of fourteen augmentations available for any melee weapon.

## Upgrade series

* Angaran Firaan
* Angaran Firaan I
* Angaran Firaan II
* Angaran Firaan III
* Angaran Firaan IV
* Angaran Firaan V
* Angaran Firaan VI
* Angaran Firaan VII
* Angaran Firaan VIII
* Angaran Firaan IX
* Angaran Firaan X
Credit Loot Box

A cache of credits found during a Bronze/Silver/Gold difficulty mission.

**Credit loot boxes** are Pathfinder rewards for completing standard strike team missions. Each box contains credits found during the mission. The amount varies, starting at about 20-30 credits per box. The average increases slightly as Ryder levels up, rather than with the difficulty of the mission.

## Types

Credit loot boxes are awarded as Bronze, Silver, and Gold loot boxes.
Arthurian

Races

The **Arthurians** are one of the Realms in *Camelot Unchained*. The Realm of King Arthur Pendragon, one of the three Sword Brothers, strives to be the embodiment of nobility, honesty, and righteous strength. They believe they are destined to save the world, not purely through conquest but through virtue and greatness of spirit.

The Realm of Arthur accepts all who would better the world through integrity, and strong characters are always welcome to find a home here. The Arthurian Edicts ensure that no one is excluded from the march to a bright future for the Realm, so long as they follow a pure nobility of purpose. Some may say the Arthurians are self-righteous and obsessive, but in the Realm of Arthur they know the truth: Honor and devotion will unite us under an Arthurian Camelot once again.

## Races

- Cait Sith

- Gargoyle

- Golem

- Human

- St'rm

- Stormrider

## Classes

- Abbot

- Black Knight

- Blackguard

- Dread Caller

- Enchanted Knight

- Flame Warden

- Minstrel

- Physician

- Specter

- Veilstalker
## Gallery

	* King Arthur Pendragon
	* Returning home
	* Choosing a Realm
	* Arthurian Realm
	* St'rm,pre-Alpha tests
Chosen

The kett's primary front line trooper, who carries a plasma assault rifle for deadly precision.

**Chosen** is a kett mob enemy.

## Codex

Chosen are the front-line soldiers of the kett, encountered on multiple worlds as support for other kett combatants. They are equipped with assault rifles that fires plasma-surrounded projectiles, and light armor that allows them to move and deploy rapidly. Though their biology is still under investigation, they are capable of surviving in hazardous environments without protective gear.

While quick to defer to more senior individuals, Chosen appear to be disciplined and loyal soldiers, undeterred even by biotic attacks or heavy ordnance. They present a continuing risk to unarmed outposts.

The name "Chosen" was intercepted and tentatively translated from kett communications. If accurate, its significance is unclear, since these are clearly the kett's baseline infantry.

With a new understanding of kett exaltation, it is now apparent that Chosen are exalted angara, transformed into soldiers of the kett cause. This may explain their title. Their devotion to senior kett can now be understood as a hard-wired hormonal response that induces unshakeable loyalty.

## Stats

Chosen are health-only enemies.  They wield a Zalkin assault rifle and throw explosive grenades.

## Notes

Despite the Codex entry stating that Chosen have light armor, there is no armor for the Chosen.

The Chosen can be scanned for Aid APEX.
Piercing

The **Piercing** refers to the Piercing of the Veil, also known as the **First Breaking** of the World. This was the event that triggered the cataclysms which dramatically changed the world far in the past.

The reaction of the Veil to being pierced caused the catastrophic magical Veilstorms that almost wiped out the world`s population, twisting the survivors in various ways and thus giving birth to many new races of Camelot Unchained.

## What is known about the Piercing

* Caused most of the world's population to die or become changed by magic.
* Allowed magic (and maybe Dragons) from another universe to leak into this one, and change it completely.
* The mysterious Emissaries visited this world through the damaged Veil and, for reasons possibly beyond our logic, presented three swords to the Sword Brothers thus giving birth to the Realms as we know them today.
* The actual cause of the Piercing is currently unknown, and is one of the deepest enigmas in the current lore of Camelot Unchained.
* The many upheavals of earth and ocean caused the Islands to form, although The One True City pulled them together, prior to the Second Breaking.

## Piercing and a History of the World

The Mystery of Dragons:

The legends of Emissaries, Sword Brothers and how the great war began:
Anyone want to help me move a couch?

**Anyone want to help me move a couch?** is one of the terminal entries located on the Tempest's Crew Info Board.

## Text

Not right now, but I'll keep you on my list (especially if you're biotic and can drop the weight). Pay you back in beer or whatever else we find. [Liam]
[Comments]
> Are you serious? [Suvi]
>> I never joke about comfortable seating. [Liam]
>>> "Comfortable" is not the term for it. [Vetra]
>>>> You're just jealous of the best seat in the house. [Liam]
>>>>> Not a thing, not a house. [Vetra]
Angaran Firaan II

The **Angaran Firaan II** is a melee weapon.

## Description

With few resources, the angara are fighting a guerilla war. Over many years, they have developed concealable, deadly, and nearly unbreakable weapons—including the Firaan, an improvement on Milky Way monomolecular blade technology. This small knife can slice through well-armored foes and sharpens itself whenever re-sheathed.

## Blueprint

The blueprint for Angaran Firaan II requires the following to unlock:

* 110 Heleus RD
* Angaran Firaan I blueprint
* Level 5

The following resources are needed to develop this item:

* Omni-Gel Canister x30
* Shell Filaments x11
* Nickel x50
* Vanadium x10

This item has 2 augmentation slots available during development.

## Notes

This melee weapon can be modified during development with up to two of fourteen augmentations available for any melee weapon.

## Upgrade series

* Angaran Firaan
* Angaran Firaan I
* Angaran Firaan II
* Angaran Firaan III
* Angaran Firaan IV
* Angaran Firaan V
* Angaran Firaan VI
* Angaran Firaan VII
* Angaran Firaan VIII
* Angaran Firaan IX
* Angaran Firaan X
Datapads

**Datapads** are information devices found throughout the Heleus Cluster.

## Overview

Datapads are items that can be interacted with during gameplay. Datapads may contain personal logs, status reports, cargo manifests, menus, research notes, treatises on government, or simple notes.

* Some datapads have limited availability and can be lost, such as those present on the Hyperion during Prologue: Hyperion.
* Some datapads are part of specific missions, such as the Little Mouse series and only appear when the mission is acquired.
* Some datapads only appear after actions have been taken such as Formal request for Darket Tiervian, #27.
* Some datapads change content based upon actions performed such as Dispatch: Crux.
* Some datapads are just left lying around where anyone can pick them up and read them, such as Personal Log: Jun-seo Noh.
* Some datapads are found in multiple locations but the content is exactly the same, such as The Resistance Needs Volunteers.

## Types

There are three types of datapads that can be encountered during gameplay: Angaran, Initiative, and Kett.

Each datapad has a distinct visual display style but function in the exact same fashion.

* Angaran Datapad
* Initiative Datapad
* Kett Datapad

There are hundreds of unique datapads found during gameplay. For a complete list, and sub lists of each datapad type, refer to the categories below:

* Category:Datapads
	+ Category:Angara datapads
	+ Category:Initiative datapads
	+ Category:Kett datapads

## Initial Hyperion Datapads

These are the first datapads seen.

 Pathfinder Team Field Manual | Hyperion Locker Room

## Mission-related Datapads

The following is a list of mission-related datapads.
Biotic Amplifier II

The **Biotic Amplifier II** is a melee weapon.

## Description

A specialized bio-amp, originally manufactured by the Milky Way's Aldrin Labs, allows a user to essentially wrap a mass effect field around their fist and strike an opponent with enormous—often staggering—force.

## Blueprint

The blueprint for Biotic Amplifier II is automatically available when Ryder reaches Level 6.

The following resources are needed to develop this item:

* Omni-Gel Canister x30
* Iron x110
* Lithium x50
* Element Zero x10

This item has 2 augmentation slots available during development.

## Notes

This melee weapon can be modified during development with up to two of fourteen augmentations available for any melee weapon.

## Upgrade series

* Biotic Amplifier
* Biotic Amplifier I
* Biotic Amplifier II
* Biotic Amplifier III
* Biotic Amplifier IV
* Biotic Amplifier V
* Biotic Amplifier VI
* Biotic Amplifier VII
* Biotic Amplifier VIII
* Biotic Amplifier IX
* Biotic Amplifier X
Broken Turbine

**Broken Turbine** is a miscellaneous mission that doesn't appear in the Journal. It is acquired at the Wind Farm in the Varren's Scalp region on Kadara by scanning the turbine being worked on by an asari.

## Description

You've scanned a turbine at the Wind Farm. SAM reports that the transformer platform is off-kilter. An easy fix.

## Notes

This mission, description, and objectives are named for convenience; it is not BioWare's designation.

## Research Opportunities

* Scanning the Broken Turbine awards +10 Milky Way RD.

* Broken Turbine
* B.T. Scan
Asari Sword V

The **Asari Sword V** is a melee weapon. It allows the wielder to perform a biotic blink forward before striking. During this biotic blink, the wielder is invulnerable to any damage.

## Description

Asari huntresses are masters of silent stalking and killing. Many combine blades and biotics, charging forward at mind-bending speeds before swinging their swords with enhanced power. Huntresses are rare, making such swift assassinations necessary for asari military victory.

## Blueprint

The blueprint for Asari Sword V requires the following to unlock:

* 250 Milky Way RD
* Asari Sword IV blueprint
* Level 30

The following resources are needed to develop this item:

* Omni-Gel Canister x60
* Beryllium x250
* Fluorite x120
* Vanadium x30

This item has 4 augmentation slots available during development.

## Notes

This melee weapon can be modified during development with up to four of fourteen augmentations available for any melee weapon.

## Upgrade series

* Asari Sword
* Asari Sword I
* Asari Sword II
* Asari Sword III
* Asari Sword IV
* Asari Sword V
* Asari Sword VI
* Asari Sword VII
* Asari Sword VIII
* Asari Sword IX
* Asari Sword X
Biotic Amplifier V

The **Biotic Amplifier V** is a melee weapon.

## Description

A specialized bio-amp, originally manufactured by the Milky Way's Aldrin Labs, allows a user to essentially wrap a mass effect field around their fist and strike an opponent with enormous—often staggering—force.

## Blueprint

The blueprint for Biotic Amplifier V is automatically available when Ryder reaches Level 31.

The following resources are needed to develop this item:

* Omni-Gel Canister x40
* Iron x15
* Lithium x70
* Element Zero x20

This item has 2 augmentation slots available during development.

## Notes

This melee weapon can be modified during development with up to two of fourteen augmentations available for any melee weapon.

The iron requirement is significantly less for this tier and is out of line with the other tiers; it is one-tenth of the expected amount.

## Upgrade series

* Biotic Amplifier
* Biotic Amplifier I
* Biotic Amplifier II
* Biotic Amplifier III
* Biotic Amplifier IV
* Biotic Amplifier V
* Biotic Amplifier VI
* Biotic Amplifier VII
* Biotic Amplifier VIII
* Biotic Amplifier IX
* Biotic Amplifier X
Ark

**Arks** are massive starships used to transport the Milky Way colonists to Andromeda. Each ark is equipped with pods which keep the colonists in cryo-stasis during the several centuries of the 2.5 million light year trip.

## List of arks

* Hyperion - Human
* Leusinia - Asari
* Paarchero - Salarian
* Natanus - Turian

## ODSY Drive System

With the arks unable to refuel by traditional means in dark space, the journey to Andromeda is only made possible by the ODSY Drive System. The ODSY (out-galaxy distributed static synch) is a massive experimental drive core specifically designed for this trans-galactic voyage. It is capable of recycling static energy that would typically cause a starship to explode, instead storing it to power the Ark's primary systems. Meanwhile, an electromagnetic ram-scoop will gather hydrogen from the Ark's surroundings, converting it into fuel as needed.

## Gallery

* Ark Under Construction
* Ark Under Construction
High Courts

*This article is a stub. You can help Camelot Unchained Wiki by expanding it.*

The **High Courts** are an important location in the Silverhands Becoming story.

# Description

The High Courts appear to be the major political center for Nuada, where laws and policy are discussed.

### Age of Becoming

**Main Article: Silverhands Becoming Story**
This place's origin is mostly unknown, although it is the location of much debate and disagreement in the story.

## Realm association

The High Courts are unique to the Tuatha Dé Danann. Other Realms have their own organization.
Barrier (multiplayer)

Uses biotic abilities to augment standard kinetic barriers.

**Barrier** is a passive biotic skill in multiplayer.

## Ranks

There are three different versions of Barrier. There is a difference in a one of the ranks but this skill functions the same regardless of the version.

### Version 1

This version applies to the Asari Adept, Human Guardian, Human Female Adept, Human Kineticist, and Human Male Adept.

### Version 2

This version applies to the Asari Duelist, Human Female Vanguard, and Human Male Vanguard.

### Version 3

This version applies to the Asari Huntress.

## Notes

Purchasing Rank 1 of Barrier will reinforce standard blue shields with biotics and change the shields to a purple color. There is no change in the function of the shields, only the color.

* Standard Blue Shields
* Barrier Reinforced Purple Shields
Angaran Guerrilla Chest VIII

**Angaran Commando Chest VIII** is chest armor.

## Description

This armor integrates angaran hardware with Initiative software, resulting in a sturdy hardsuit that utilizes technologies unique to the Heleus Cluster. Various adjustments have been made to the design to accommodate non-angaran biology. This heavily upgraded suit uses prototype components the angara designed, but lacked the resources to manufacture in bulk.

## Blueprint

The blueprint for Angaran Commando Chest VIII requires the following to unlock:

* 140 Heleus RD
* Angaran Commando Chest VII blueprint
* Level 60

The following resources are needed to develop this item:

* Angaran Meditation Crystal x70
* Shell Filaments x28
* Iridium x140
* Titanium x40

This item has 4 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, this chest can be modified during development with one of seven augmentations designed specifically for chest armor.

## Upgrade series

* Angaran Guerrilla
* Angaran Guerrilla Chest I
* Angaran Guerrilla Chest II
* Angaran Ranger Chest III
* Angaran Ranger Chest IV
* Angaran Commando Chest V
* Angaran Commando Chest VI
* Angaran Commando Chest VII
* Angaran Commando Chest VIII
* Angaran Commando Chest IX
* Angaran Commando Chest X
Blackrock Tande

*If the image request has been addressed, please edit this page and remove this notice. It will start with* `{{Imageneeded` *and end with* `}}`.

*You can help Mass Effect: Andromeda Wiki by uploading an image for this article: **Images to match other Eos location articles.***
*If the image request has been addressed, please edit this page and remove this notice. It will start with* `{{Imageneeded` *and end with* `}}`.
**Blackrock Tande** is a mountainous raised plateau in the northwestern region of Eos.

## Missions

The following missions take place or are acquired at Blackrock Tande:

Priority Ops
* None

Allies and Relationships

* Dissension in the Ranks
* Jaal Ama Darav: Friend or Foe?

* Dissension in the Ranks
* Jaal Ama Darav: Friend or Foe?

Heleus Assignments
* None

Additional Tasks
* Task: Data Trail

## Gallery

* Kett Facility
* Unoccupied Building
Asari Sword

The **Asari Sword** is a melee weapon. It allows the wielder to perform a biotic blink forward before striking. During this biotic blink, the wielder is invulnerable to any damage.

## Description

Asari huntresses are masters of silent stalking and killing. Many combine blades and biotics, charging forward at mind-bending speeds before swinging their swords with enhanced power. Huntresses are rare, making such swift assassinations necessary for asari military victory.

## Notes

The singleplayer uncrafted Asari Sword will always drop a random augmentation on deconstruction. (*See Augmentation Drops for odds of recovery*).
Angaran Firaan VIII

The **Angaran Firaan VIII** is a melee weapon.

## Description

With few resources, the angara are fighting a guerilla war. Over many years, they have developed concealable, deadly, and nearly unbreakable weapons—including the Firaan, an improvement on Milky Way monomolecular blade technology. This small knife can slice through well-armored foes and sharpens itself whenever re-sheathed.

## Blueprint

The blueprint for Angaran Firaan VIII requires the following to unlock:

* 170 Heleus RD
* Angaran Firaan VII blueprint
* Level 60

The following resources are needed to develop this item:

* Omni-Gel Canister x40
* Shell Filaments x18
* Nickel x90
* Vanadium x20

This item has 2 augmentation slots available during development.

## Notes

This melee weapon can be modified during development with up to two of fourteen augmentations available for any melee weapon.

## Upgrade series

* Angaran Firaan
* Angaran Firaan I
* Angaran Firaan II
* Angaran Firaan III
* Angaran Firaan IV
* Angaran Firaan V
* Angaran Firaan VI
* Angaran Firaan VII
* Angaran Firaan VIII
* Angaran Firaan IX
* Angaran Firaan X
Commando Package

Increases gun and biotic damage through optimized weaponry and biotic amps.

The **Commando Package** is equipment in multiplayer.

## Effects

Increases Gun Damage by 10% and Biotic Power Damage by 20%

## Acquisition

The Commando Package can be purchased in the item store for 120 Mission Funds. Equipment randomly appears in the item store on a rotating schedule.

The Commando Package is one of the items in the DLC add-on Asari Adept Multiplayer Recruit Pack.
Chophise

Chophise's dense atmosphere efficiently traps Sephesa's heat; its surface temperature, though frigid by human standards, is warm compared to most of the system's planets.

**Chophise** is a planet in the Sephesa star system.

## Anomaly

An anomaly is detected on this planet. Scanning reveals a Biomatter Growth.

### Data

* Classification: Fungus
* Origin: Chophise
* Quarantine recommendation: Level 2

### Analysis

Massive colonies of this mold grow deep beneath Chophise's surface, filling caverns that run up to six kilometers long.
Places of Power

Camelot Unchained will feature a map unlike that of most other MMORPG games; a fractured world where islands move and shift to your realms as you claim control over them. On these islands are many different types of locations, including some vital resources that are called Places of Power.

## Overview

Places of Power are key locations on the Camelot Unchained RvR Map. As yet, it is not explicitly known exactly what purpose Places of Power will have. They may have varying uses and/or serve as different resources. What is known is that they will be important RvR objectives in the world and that there will be multiple Places of Power on the map. These locations may 'deplete' over time/use, but also may be replenished by the Veil.

The resources for a the first Place of Power, designed for Beta 1, are shown in this Tidings with Tyler video and in this update. This was constructed during the first beta crunch where the team worked overtime to attempt to get Beta 1 ready on time. Approximately 4+ days of manpower went into the modeling and other work needed for these tools in order to create modular resources that could be taken apart and re-used.

## Trivia

Places of Power were first mentioned during the BSC Days videos.
The first Place of Power shown on video was in Tidings with Tyler, April 8, 2016. While the game was still in Alpha testing.

## Gallery

* Places of Power Art Assets
* More Art Assets

## References

1. ↑ http://camelotunchained.com/v3/bsc-design-docs/rvr-map/
2. ↑ 2.0 2.1 https://www.youtube.com/watch?v=yVOesj\_RZKQ&feature=youtu.be
3. ↑ http://camelotunchained.com/v3/as-the-crunch-turns/
Angaran Guerrilla Helmet VIII

**Angaran Commando Helmet VIII** is helmet armor.

## Description

This armor integrates angaran hardware with Initiative software, resulting in a sturdy hardsuit that utilizes technologies unique to the Heleus Cluster. Various adjustments have been made to the design to accommodate non-angaran biology. This heavily upgraded suit uses prototype components the angara designed, but lacked the resources to manufacture in bulk.

## Blueprint

The blueprint for Angaran Commando Helmet VIII requires the following to unlock:

* 70 Heleus RD
* Angaran Commando Helmet VII blueprint
* Level 60

The following resources are needed to develop this item:

* Angaran Meditation Crystal x20
* Shell Filaments x9
* Iridium x50
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

This helmet can be modified during development with up to two of seventeen augmentations available for any armor component.

## Upgrade series

* Angaran Guerrilla
* Angaran Guerrilla Helmet I
* Angaran Guerrilla Helmet II
* Angaran Ranger Helmet III
* Angaran Ranger Helmet IV
* Angaran Commando Helmet V
* Angaran Commando Helmet VI
* Angaran Commando Helmet VII
* Angaran Commando Helmet VIII
* Angaran Commando Helmet IX
* Angaran Commando Helmet X
Asari Duelist

Biotic warrior with a sword, high mobility, and both damage and defense powers.

**Asari Duelist** is one of the character kits.

## Bio

The Asari Duelist is a former Justicar. She keeps her distance from the other team members and harbors doubts about whether she made the right choice in coming to a new galaxy.

## Notes

The Duelist has an evade that is actually a short range teleport that allows her to travel through obstacles when used on the ground, assuming there there is traversable terrain on the other side.

The Duelist melee attack is always a heavy attack, teleporting her towards the target before slashing them with her sword.
Communications and QEC

## Codex

Communications have always been a concern for interstellar colonists. Trade, defense, and political representation depend on reliable lines of communication.

The most sophisticated method is quantum entanglement communication (QEC). This utilizes a pair of particles that are linked on a quantum level: any effect on one particle is mirrored instantaneously by the other, regardless of the distance between. Pathfinder implants use miniaturized QECs to remain in contact with their AI partners.

However, manufacturing these particle pairs is a delicate and difficult process, especially with resources limited in Heleus. Long-term, the Andromeda Initiative plans to establish a comm relay network, transmitting data between buoys linked by mass-free corridors of space. The Scourge has hampered these efforts.

In the meantime, Initiative starships act like maritime mail packets, carrying secure data packages that transmit to approved colony receivers once they're in range. The transmissions are limited by the ship's data storage and the capability of receivers, but improvements are ongoing.
Assault Rifles

Advanced training improves facility with assault rifles for dedicated combatants. Assault rifles offer moderate accuracy, range, and stopping power.

**Assault Rifles** is a passive combat skill.

## Notes

Rank 4A is incorrect and is not a 25% decrease but a 20% decrease. *For a detailed investigation of weapon weight mechanics, see Weapon Weight Strategy.*

Ranks 1, 2, & 3 do not increase by +2% for each point invested.

The base values listed in the table above are the starting values with no points spent on any combat skill. This is a cumulative value that increases with each point spent on a combat skill. It takes 252 points to fully fill the combat skill tree. Any points spent in combat skills - active () or passive () - will increase the value.

The maximum values available for spending all 252 points are listed below:

* Rank 1 +40% Assault Rifle Damage
* Rank 2 +40% Assault Rifle Accuracy
* Rank 3 +40% Assault Rifle Stability

The maximum values listed are with no points spent on any other tech skills or biotic skills. A full set of Rank I Initiative Armor with no augmentations or fusion mods was worn to ensure that there is no influence by the armor.
Corrupted Data Drive

**Corrupted Data Drive** is one of the datapads found in the Remnant Abyss on Havarl. It is related to A Dying Planet.

## Text

Note: The drive is old, has been exposed to the elements, and most of the data is corrupted. However, small packets have been recovered and translated from Shelesh. The data appears to be a series of journal entries.
"...stories told by grandfather, of how the gauntlet came to him. It should've been his sister's to hold. She was the oldest of all their siblings, direct descendants of Zorai. But she had no interest in the stories of the ancestors or the Remnant. She refused her right, and it passed to grandfather, then my father... and now it's mine."
"I barely understand it, and it's frightening. I visited the sages. They said Zorai knew how to speak to Remnant, and maybe this gauntlet helped, somehow. When I put it on it... it seems to change something, in my mind. I don't like the way it feels."
"...Iraan wants it. The gauntlet. She says my fear of it makes me unworthy. I should pass it to her, like our grand-aunt passed it to our grandfather. I do not fear it. I will show her. I'll use it on the Remnant, like my ancestor did."
Community: New Fathers (Updated)

**Community: New Fathers (Updated)** is one of the terminal entries located in New Tuchanka on Elaaden.

## Text

From: Kormer Ryn
Great meet up! I love how my little headbutter laughed when we took the hills at full speed, and hearing him sing along during story time was amazing. Thanks to whoever brought the VI that did the diaper-change and scale-chafe-check tutorial, and also to whoever brought the demolition charges. The way all their little eyes lit up when those things blew was fantastic.
Same time next week!
Annihilation (multiplayer)

Weaves rapidly shifting mass effect fields to slowly damage nearby enemies. Enemies caught are **primed for combo detonations**. Other powers activated while Annihilation is in use suffer reduced recharge speed.

**Annihilation** is a biotic skill and combo primer in multiplayer.

## Challenges

Annihilation is the focus of the following challenges:

* Annihilation Use
* Biotic Mastery - Bronze
* Biotic Mastery - Silver
* Biotic Mastery - Gold
* \*Daily\* - Biotic Mastery
Cora Harper: A Foundation

**Cora Harper: A Foundation** is an allies and relationships mission. It is acquired through an email received after Hunting the Archon and Cora Harper: At Duty's Edge.

## Description

A new e-mail notification is waiting for you.

Cora has asked you to accompany her to a site on Eos.

## Objectives

* Read e-mail from Cora
* Speak to Cora on the Tempest
* Go to Eos with Cora

## Notes

If Ryder is romancing Cora, there will be an opportunity to commit to her. There is also a narrative action prompt to allow Ryder to kiss her.

## Rewards

There is no viability or XP reward for this mission but the conversation reveals more about Cora.
Come see me?

**Come see me?** is one of the terminal entries located on the Tempest. It is an email from Cora related to Cora Harper: Duty Calls. It is received after The Journey to Meridian if Ryder is romancing Cora.

## Text

To: Ryder
From: Cora
Hey,
Got an urgent matter that needs personal attention. Come by next time you're on the Tempest. I'll clear your calendar.
Cora x
Data override: Kill record:

**Data Override: Kill record:** is one of the terminal entries found on Calot Gurting's ship, accessible only during Liam Kosta: All In.

## Text

—Yarrajn dead. Paid him back for kicking me out of his little trading group. Wish I could've seen his face. Paused for surrender, then rammed him. Lost aft control.
—Deyr Vonag dead. His stupid group was always too good. Never knew my name. Won't know it now. Using weapons strained core.
—??? dead. Who was this? Don't care. Threatened to shoot his crew if he didn't fix the unshielded core. Shot anyway.
Talons moaning about needing workers. Fine, now it's a collection record:
—Dace + crew. Aliens. Good with their hands. Maybe ransom. Need grav control.
—Verand + crew. Heard of her. Ransom. Repairs first.
Cybernetic Device

This device, and its accompanying software, will compensate for the damage to Alain Nigh's spinal implants, enabling them to function correctly.

**Cybernetic Device** is a special item.

## Mission

Cybernetic Device is involved with the following mission:

* The Firefighters

## Blueprint

The following resources are needed to develop this item:

* Aluminum x6
* Iridium x2
Daily - Biotic Mastery

**\*Daily\* - Biotic Mastery** is a random challenge in multiplayer.

## Notes

Earn points against any enemies on any map during any difficulty using biotic skills to cross the points threshold and this challenge will be completed.

This mission will randomly appear as a daily challenge with a countdown timer.

Only active  biotic skills can be used for this challenge.

The following skills count towards this challenge:

* Annihilation
* Backlash
* Charge
* Lance
* Nova
* Pull
* Shockwave
* Singularity
* Throw
* Warp
Data Cores

**Data Cores** is one of the terminal entries located on the Tempest. Peebee sends it shortly after her arrival on the Tempest.

## Text

To: Ryder
From: Peebee
Hey, Ryder!
Hope it's okay that I'm keeping this data core in my room (i.e., the escape pod). I guess I just really like to ponder things before bed. The best ideas come to me while I'm half asleep.
Also, I saw it first.
Anyway, we know for sure it's got some sort of data in it. The trick is how to get at it.
I'll keep you updated.
Peebee
Charger V

The **Charger V** is a pistol.

## Description

This sturdy submachine gun is standard-issue inside the Andromeda Initiative's security forces. The Initiative commissioned the automatic Charger from Elanus Risk Control Services. The company heavily customized one of their existing weapons to meet Initiative needs.

## Blueprint

The blueprint for Charger V requires the following to unlock:

* 140 Milky Way RD
* Charger IV blueprint
* Level 30

The following resources are needed to develop this item:

* Omni-Gel Canister x30
* Beryllium x130
* Cadmium x60
* Vanadium x20

This item has 2 augmentation slots available during development.

## Upgrade series

* Charger
* Charger I
* Charger II
* Charger III
* Charger IV
* Charger V
* Charger VI
* Charger VII
* Charger VIII
* Charger IX
* Charger X
Asari Adept

A mighty biotic that compensates for light armor with crowd-control attacks and widespread damage.

**Asari Adept** is one of the character kits.

## Bio

An Alliance veteran, the Asari Adept has seen combat before and looks out for the younger members of the team. She enjoys crowd control, and enjoys the sense of satisfaction when the team works well together.

## Notes

The Asari Adept can be purchased with the multiplayer DLC Asari Adept Multiplayer Recruit Pack.
Conduct Complaint: Gess

**Conduct Complaint: Gess** is one of the terminal entries found in the guard room in the Kadara Slums on Kadara.

## Text

Kaetus:
You need to talk to Gess. I don't know where she's driving. I don't know what she's getting into. But every time she comes back from the badlands, I swear the rover's on fire and missing two wheels.
This last time, I tried to tell her to cool it. She just scoffed and said "fix my shit, bitches." I know we're all basically pirates out here, but there's still something to be said for a little decorum.
Seriously.
Kaulin
Cryo Beam

**HOLD BUTTON:** Directs a continuous stream of super-cooled particles that freezes targets, **priming them for combo detonations**. Freezing disables unarmored enemies and weakens enemy armor, but has no effect on shielded foes.

**Cryo Beam** is a tech skill, combo primer, and upgradeable combo primer.
Damage Control

**Damage Control** is the first in a series of six initial terminal entries located on the Security Footage terminal in Operations across from the Militia Office on the Nexus.

## Text

To: Tiran Kandros
From: Jarun Tann, Director of the Andromeda Initiative
Kandros,
As you're aware, there was a mutiny aboard the Nexus during your absence. Events escalated quickly, but we believe it began with a fire in hydroponics and theft in the armory. Motivations for the uprising vary. Mob mentality was certainly a factor, but for the leaders—including your predecessor, former Security Director Sloane Kelly—it was a conscious betrayal.
There have been perfunctory attempts to catalogue and address the damages caused by Sloane's people during the uprising. Supplies stolen, equipment broken, things of that nature. But I was hoping the militia could step in and draw up an official report. It's imperative we know what we are working with if we are going to survive.
Director Tann
Buyers

**Buyers** is one of the datapads found in the Kurinth's Valley region on Kadara. It is located in the herbal entrepreneurs' house.

## Text

- The guy living in the cave: 4 leaves
- That nasty asari chick with the scar: 3 leaves
- "Bubba Quad" krogan: 8 leaves
- Sloane's bodyguard: 2 leaves
- Get some munchies...
- Turian with the nasty burns near the fire lake
- Crazy mental salarian who talks too fast: 4 leaves? 6 leaves? Don't know. Can't understand him.
Case Notes - 053 - Dr. Ramirez

**Case Notes - #053 - Dr. Ramirez** is one of the terminal entries located in Prodromos on Eos.

## Text

Patient ID: 053
Symptoms/condition: Gunshot injuries to both legs; severe neurospinal distress
Details:
Patient brought in on a travois by his crew. Reports say he was tracking down a mineral vein and ran into a group of hidden kett. Killed one, gunned down by the others. They shot to disable, not to kill, then slapped some sort of paralyzing patch on his back. Patient's crew found him and dealt with the kett before they dragged him home. Removed shrapnel and cleaned the injuries. Removed the spinal patch with standard ultrasound pulse. Another kett toy. Fawkes can dispose of it.
Personal notes:
Took longer than usual to write this up. Old memories. Stiff drink is helping. Should have let the nurse clean him up, but better to face the headwind. What I saw the batarians do on Vatares, Mindoir... it's over. Let it be over.
Communication from Jaal (after Meridian)

**Communication from Jaal** is the name of several emails located on the Tempest from Jaal. This one reports celebrations breaking out on Aya and Havarl after Meridian has been won. There are two slightly different versions, depending on Ryder's relationship with Jaal.

## Text

In case you haven't seen the reports, celebrations are breaking out on Aya and Havarl. People are walking with a lightness to their steps, and there is even more laughter than usual. Recruitment for the Resistance has never been easier.
On Voeld, while the kett are in disarray, we will take down their bases one by one until they are gone from the planet forever.
People hope that one day the Vesaal will be a thing of the past and that all worlds will be like Aya.
Change is coming for the angara and the humans. We're lucky to have each other… at least that's what Evfra said.
No, he really did.
Jaal Ama Darav

## Romantic Text

To: Ryder
From: Jaal
My dearest,
In case you haven't seen the reports, celebrations are breaking out on Aya and Havarl. People are walking with a lightness to their steps, and there is even more laughter than usual. Recruitment for the Resistance has never been easier.
On Voeld, while the kett are in disarray, we will take down their bases one by one until they are gone from the planet forever.
People hope that one day the Vesaal will be a thing of the past and that all worlds will be like Aya.
Change is coming for the angara and the humans. We're lucky to have each other… at least that's what Evfra said.
No, he really did.
Jaal Ama Darav

## See also

* Terminal entries
* List of Communications from Jaal
Asari Sword III

The **Asari Sword III** is a melee weapon. It allows the wielder to perform a biotic blink forward before striking. During this biotic blink, the wielder is invulnerable to any damage.

## Description

Asari huntresses are masters of silent stalking and killing. Many combine blades and biotics, charging forward at mind-bending speeds before swinging their swords with enhanced power. Huntresses are rare, making such swift assassinations necessary for asari military victory.

## Blueprint

The blueprint for Asari Sword III requires the following to unlock:

* 200 Milky Way RD
* Asari Sword II blueprint
* Level 10

The following resources are needed to develop this item:

* Omni-Gel Canister x50
* Beryllium x200
* Fluorite x100
* Vanadium x30

This item has 4 augmentation slots available during development.

## Notes

This melee weapon can be modified during development with up to four of fourteen augmentations available for any melee weapon.

## Upgrade series

* Asari Sword
* Asari Sword I
* Asari Sword II
* Asari Sword III
* Asari Sword IV
* Asari Sword V
* Asari Sword VI
* Asari Sword VII
* Asari Sword VIII
* Asari Sword IX
* Asari Sword X
Carnifex IV

The **Carnifex IV** is a pistol.

## Description

A heavy semi-automatic pistol, the powerful Carnifex was the preferred choice of Milky Way mercenaries. An expensive weapon, its marketing materials featured a charging krogan alongside the tagline "Don't you wish Carnifex was at your side?"

## Blueprint

The blueprint for Carnifex IV is automatically available when Ryder reaches Level 21.

The following resources are needed to develop this item:

* Omni-Gel Canister x30
* Iron x110
* Lithium x50
* Element Zero x10

This item has 2 augmentation slots available during development.

## Upgrade series

* Carnifex
* Carnifex I
* Carnifex II
* Carnifex III
* Carnifex IV
* Carnifex V
* Carnifex VI
* Carnifex VII
* Carnifex VIII
* Carnifex IX
* Carnifex X
Central Wilds

**Central Wilds** is a centrally located region with a large number of plants on Havarl.

## Missions

The following missions take place or are acquired in the Central Wilds:

Priority Ops
* None

Allies and Relationships
* None

Heleus Assignments
* Overgrown

Additional Tasks

* Task: Cultivation
* Task: Turian Salvage

* Task: Cultivation
* Task: Turian Salvage

## Research Opportunities

There is an orphan Research Data (RD) item located here. *For a complete list of all orphan research data items, see Research Data Orphans.*

* ARCD
* ARCD Scan
Bridge

The **Bridge** is located on the Tempest.

## Locations

The Airlock and Escape Pods areas can be accessed from the Bridge.

The Bridge houses the Galaxy Map nav system that is specifically synced to the Pathfinder. Any destination in the Heleus cluster can be accessed from here.

The Bridge houses one of the email terminals for reading emails.

## NPCs

* Dr. Suvi Anwar
* Kallo Jath

* Dr. Suvi Anwar
* Kallo Jath

## Missions

The following missions take place or are acquired on the Bridge:

Priority Ops

* A Better Beginning
* Hunting the Archon
* Meridian: The Way Home

* A Better Beginning
* Hunting the Archon
* Meridian: The Way Home

Allies and Relationships

* Dissension in the Ranks
* Liam Kosta: All In
* The Little Things That Matter
* Truth and Trespass

* Dissension in the Ranks
* Liam Kosta: All In
* The Little Things That Matter
* Truth and Trespass

Heleus Assignments

* Contagion
* Doesn't Add Up
* Excess Baggage
* Life on the Frontier
* Movie Night: Snacks
* Safe Journeys

* Contagion
* Doesn't Add Up
* Excess Baggage
* Life on the Frontier
* Movie Night: Snacks
* Safe Journeys

Additional Tasks

* Task: Missing Scientists
* Task: Waking up to the Future

* Task: Missing Scientists
* Task: Waking up to the Future

## Gallery

* Galaxy Map View
* Kallo's Station
* Central View
* Suvi's Station
* Email Terminal
Congratulations from Tann

**Congratulations from Tann** is one of the terminal entries located on the Tempest. It is a follow-up after Search for the Stolen Remnant Drive Core if Ryder chooses to keep the drive core. There are two versions; content depends on which twin becomes Pathfinder.

## Sara

To: Ryder
From: Director Tann
Ryder, the Remnant drive core that was just delivered to the Nexus was a great surprise and a fantastic omen for our future in Heleus. Good pathfinding!
Our scientists are meeting to discuss uses for it—perhaps as a power source, a weapon, or who knows. The possibilities are exciting and this has given the Nexus a huge boost in our research capacity.
I want to personally thank you for putting on your big-girl pants and keeping it out of krogan hands.
We both know the krogan are ill-equipped to deal with such advanced technology. The potential of this amazing find would have been wasted on them.
Finally, I don't care what I hear in the Nexus corridors, I think you're doing a decent job and this action earns points from me. I'm becoming a fan.
Director Tann

## Scott

To: Ryder
From: Director Tann
Ryder, the Remnant drive core that was just delivered to the Nexus was a great surprise and a fantastic omen for our future in Heleus. Good pathfinding!
Our scientists are meeting to discuss uses for it—perhaps as a power source, a weapon, or who knows. The possibilities are exciting and this has given the Nexus a huge boost in our research capacity.
I want to personally thank you for putting on your big-boy pants and keeping it out of krogan hands.
We both know the krogan are ill-equipped to deal with such advanced technology. The potential of this amazing find would have been wasted on them.
Finally, I don't care what I hear in the Nexus corridors, I think you're doing a decent job and this action earns points from me. I'm becoming a fan.
Director Tann
Barricade (multiplayer)

Deploys a temporary energy barricade that will boost shield regeneration for everyone who takes cover behind it. Upgraded versions provide additional combat bonuses for allies.Activation requires one power cell from Barricade's limited power cell supply.

**Barricade** is a combat skill and upgradeable combo primer in multiplayer.

## Notes

The Barricade Use challenge description does not explain how to get points for this challenge. Barricade will have to be upgraded to high ranks to unlock specific abilities to earn points.

There are several methods to get points:

* Upgrade to Rank 5A Weapon Feedback or 5B Power Feedback — When a barricade is deployed, **+20 Support** will show on screen. Each time a new barricade is deployed this will happen. This is a very slow and laborious process to earn points.
* Upgrade to Rank 6B Electric Defense — Points will be awarded each time an enemy is damaged and/or killed by the electric shock of the barricade. Enemies will have to run up to and be hit by the barricade to show visible electric arcs over their body for the points to count towards the challenge. This method is faster for earning points towards the challenge but requires enemies to be close enough to cause harm.

## Challenges

Barricade is the focus of the following challenges:

* Barricade Use
* Combat Mastery - Bronze
* Combat Mastery - Silver
* Combat Mastery - Gold
* \*Daily\* - Combat Mastery
Concerning the Collective

**Concerning the Collective** is one of the terminal entries located on Kadara. It is in the jail on the The Docks.

## Text

Unless given explicit orders to do otherwise, no one is to engage potential Collective members in Kadara Port. Yes, Sloane and I are aware they have operatives and recruiters in Kralla's and the market. Yes, we are going to do something about it—when the time is right. The Outcasts enjoy our current position because Sloane made the right move at the right time. It'll be the same when we decide to get rid of the Collective.
That being said, if you're outside the cease-fire zone, feel free to blast the bastards. Spirits know they deserve it.
Kaetus