The Fortress of Nemesis

File:The-Fortress-Of-Nemesis.png
**The Fortress of Nemesis** (also called the **The Chambers of Final Conflict**) is the sixteenth level (slot fifteenth) of *Catacomb Armageddon* (1992). It is set in within the fortification containing Nemesis and his clones.

## Walkthrough

**Catacomb Armageddon**

*Level Warp Codes*

* **0: The Towne of Morbidity**
* **1: The Dark Forest**
* **2: The Garden of Forgotten Souls**
* **3: The Lost City of the Damned**
* **4: The Temple of Vipers**
* **5: The Torture Chambers**
* **6: The Demon Hold**
* **7: The Ant Colony**
* **8: The Hall of the Wretched Pox**
* **9: The Lair of the Succubus**
* **10: The Chamber of the Evil Eye**
* **11: The Flaming Inferno**
* **12: The Subterranean River**
* **13: The Crystal Maze**
* **14: The Ramparts of Nemesis**
* **15: **The Fortress of Nemesis****
* **16: The Passage to the Surface**

The level is divided into three conflict chambers each containing a clone, with an adjacent treasure room. Finally there is the room of the final conflict with Nemesis proper.

## Messages

* The Chambers of Final Conflict
* Chamber of the First Conflict
* Treasure Room of the First Conflict
* Chamber of the Second Conflict
* Treasure Room of the Second Conflict
* Chamber of the Third Conflict
* Treasure Room of the Third Conflict
* The Final Conflict with Nemesis

## Enemies Present

* Nemesis and clones
* Mages

## Trivia

* A fortress or fortification is a military construction or building designed for the defense of territories in warfare; and is also used to solidify rule in a region during peacetime. The term is derived from the Latin fortis ("strong") and facere ("to make"). From very early history to modern times, walls have often been necessary for cities to survive in an ever-changing world of invasion and conquest. Fortification is usually divided into two branches: permanent fortification and field fortification. There is also an intermediate branch known as semi-permanent fortification.

 * The Approach
* Nemesis's Keep
* Ground Floor
	+ Secret Halls
* Second Floor
* Third Floor
* Tower One
* Tower Two
* Access Floor
	+ The Dungeon
		- Lower Dungeon
	+ Catacomb
		- Lower Reaches
	+ The Warrens
		- Hidden Caverns
	+ The Fens of Insanity
* Chaos Corridors
* The Labyrinth
* Halls of Blood
* Nemesis's Lair
* The Garden of Tears
* The Mausoleum Grounds
* The Main Floor of the Mausoleum
* The Crypt of Nemesis the Undead
* The Den of Zombies
* The Subterranean Vault
* The Ancient Aqueduct
* The Orc Mines
* The Lair of the Trolls
* The Demon's Inferno
* The Battleground of the Titans
* The Coven of Mages
* The Inner Sanctum
* The Haunt of Nemesis
* The Passage to the Surface
* The Dark Forest
* The Garden of Forgotten Souls
* The Lost City of the Damned
* The Temple of Vipers
* The Torture Chambers
* The Demon Hold
* The Ant Colony
* The Hall of the Wretched Pox
* The Lair of the Succubus
* The Chamber of the Evil Eye
* The Flaming Inferno
* The Subterranean River
* The Crystal Maze
* The Ramparts of Nemesis
* **The Fortress of Nemesis**
* The Passage to the Surface
* The Wizard's Garden
* The Council Chamber of Time Wizards
* The Axis of the Time Lords
	+ The Future Node of Time
	+ The Fire Node of Time
	+ The Ancient Node of Time
	+ The Water Node of Time
* The Wizards Maze
* The Underground Sewers
* The Flooded City
* The Computer Core
* The Chamber of Invisible Horror
* The Encounter Chamber
* The Testing Chambers of Nemesis
* The Passage to the Surface