recursal/Fanatic-Fandom huggingface dataset:
Fragrance Manipulation

## Summary

**Fragrance manipulation** is an ability to manipulate the smell of oneself, others, or the surrounding area. The user being able to change the aroma by increasing, decreasing, or temporarily removing the smell given off. This can be used as a defense mechanism to scare off or temporarily distract attackers, and can heavily counter those who carry heighten senses

## Users

* Zoidberg (Futurama)
* The Magic School Bus (The Magic School Bus)
* Poison Ivy (DC Comics)
* Kuchinashi (Needless)
* Shrek (DreamWorks)
* Ichiya Vandalay Kotobuki (Fairy Tail)
* Felonius Gru (Despicable Me)
* Wario (Mario Bros)
* Frank West (Dead Rising)
* Super Brainz (Plants vs. Zombies)
* Patrick Star (Spongebob Squarepants)
* Rick Sanchez (Rick and Morty)
* The New Kid (South Park)
* Gon (Gon)
Adaptation

## Summary

**Adaptation** is the ability to survive and adapt to different situations and natural environments.

This can include developing abilities to breathe underwater or in air with variable compositions, withstand different atmospheric pressures, live in much colder or hotter climates, see in greater darkness, develop camouflage colouring to hide from threats, etcetera.

As opposed to Reactive Evolution, Adaptation only gives a character the ability to balance the resources of its current body, not to, for example, grow more durable or powerful.
Pain Manipulation

## Summary

**Pain Manipulation** is the ability to control the pain experienced either by another, or by the user themself, most often in the form of inducing or intensifying it. Used in such a way, pain manipulation can debilitate, distract, or incapacitate an opponent that the user would not be able to defeat normally, and in some cases, strong pain manipulators may even kill their target outright, usually through shock.

Some characters accomplish this through manipulation of the nervous system, while others may accomplish it by means of mental assault. In such cases, it can potentially delve into psychological harm, and particularly powerful users may accomplish it by targeting the soul itself.

## Users

* Darkseid (DC Comics)
* Baki and Yujiro Hanma with Benda (Grappler Baki)
* Users of the Cruciatus Curse (Wizarding World)
Empowerment

## Summary

**Empowerment** is the ability to strengthen oneself due to various circumstances and outside forces that may or may not be under their control. Unlike Statistics Amplification, empowerment is often involuntary and inherent to each character rather than an activated ability.

## Limitation

* Might become weakened when faced with an opposing force/emotion (I.E. a person empowered by compassion starts feeling hate).
* A lack of their force/emotion could cause them to lose their power entirely.

## Users

* The Lantern Corps (DC Comics) empowered by their respective emotions
* N Ma (Mahou Sentai Magiranger); empowered by his enemy's despair
* Waterbenders and Firebenders (Avatar: The Last Airbender); empowered by a full moon or sunlight, respectively
* The Hulk (Marvel Comics); empowered by anger
* The Gods of Chaos (Warhammer 40,000); empowered by their respective concepts
* Freddy Krueger (A Nightmare on Elm Street); empowered by people's knowledge and fear of him
* Mine (Akame ga Kill!) empowered by danger
* Percy Jackson (Riordanverse); empowered by water
* The Chosen Undead (Dark Souls); empowered by souls
Nigh-Omniscience

## Summary

The power to **know almost everything in existence**. Lesser version of Omniscience.

The user knows almost everything in existence while being blocked from certain details or being limited in other ways, possibly only being able to see one timeline or universe, or have just small patches of information that are missing or blocked out. Thus allowing one to keep their sense of free will and uncertainty.

This power is also called limited Omniscience.

## Limitations

* The user's knowledge is limited in certain ways/areas: they may be limited to certain areas or subjects of knowledge or lack knowledge about certain areas.

## Users

* Eternity (Marvel Comics)
* Death of the Endless (DC Comics)
* Goddess of Dawn (Invaders of the Rokujouma!?)
* Demiurge [11 eyes)
* Chrono (Chrono Clock)
* Et Ca Repha (The Spirit of Eternity Sword)
* Nayru, Farore, and Din (The Legend of Zelda)
Data Manipulation

## Summary

**Data Manipulation** is the ability to manipulate computer data for a variety of purposes. While seemingly limited to hacking and misinformation, various characters can make use of it on other planes as they themselves are made of data and can thus manipulate their own forms or those of others in the virtual or physical plane.

## Users

* Various NetNavis and other Digital Beings (Mega Man)
* Various Digimon and Virtual Beings (Digimon)
* X.A.N.A (Code Lyoko)
* Cyborg and Brainiac (DC Comics)
* White Face (Imscared)
Nasuverse

## Explanations

* Fate/Prototype Fragments Ramesseum Tentyris Solar Flare: **High 6-B** (200 Teratons)
* Attila Destroys Rome: **6-A** (824.6 Teratons)
* FGO Bennu Meteor: **6-A** (2.4 Petatons)
* Pashupata's Passive Storm-Split: **High 6-A** (25.533 - 425.42 Petatons)
* Average Planet Destruction: **5-B** (59.44 Zettatons)
* Arcueid's Blut die Schwester: **High 5-A** (677.6 Ronnatons)
* Average Star Destruction: **4-C** (136.066 Quettatons)
* Archetype Earth's Last Arc: **High 4-C** (1 Foe)
* Average Galaxy Destruction: **3-C** (10.53 ZettaFoe)

### Speed Calcs

* Lancer's casual kicking speed: **Subsonic** (Mach 0.2)
* Nrvnqsr's Leopard Beasts: **Supersonic** (Mach 2.27)
* Artoria and Diarmuid Combat Speed: **Hypersonic+** (Mach 15.13)
* Shiki jumps so fast he creates afterimages: **Hypersonic+** (Mach 20)
* Fate/Zero Kayneth's Volumen Hydrargyrum speed: **High Hypersonic** (Mach 25.19)
* Shiki Ryougi jumps away from an explosion: **High Hypersonic** (Mach 29.68)
* FSF Gilgamesh Reaction Speed: **High Hypersonic** (Mach 47.19)
* Shiki Blitzes Nrvnqsr's Beast: **Massively Hypersonic** (Mach 203.4)
* Rider jumps up a building: **Massively Hypersonic** (Mach 406)
* Archer's Caladbolg II against Caster: **Massively Hypersonic** (Mach 497.13)
* Archer's Caladbolg II against Berserker: **Massively Hypersonic** (Mach 562.9)
* FGO Enkidu Enuma Elish Speed: **Massively Hypersonic** (Mach 587.7)
* Hansa slicing rubble projectiles to dust: **Massively Hypersonic** (Mach 959.45)
* Ciel deflects Roa's lightning: **Massively Hypersonic+** (Mach 1689.5)
* Shiki kills Roa's lightning: **Massively Hypersonic+** (Mach 3780)
* Soujuurou moves away from Aoko's light-blast: **FTL** (1.06c)
* Rin throws her gems faster than Caster's light-beams: **FTL** (1.473c to 2.0328c)
* Mash dodges lasers: **FTL** (3.15c)
* Mech-Hisui's Combat Speed: **FTL+** (11.785c)
* Archer outruns Caster's light-beams: **FTL+** (18.177c)
* Iskandar dodges Excalibur: **FTL+** (63.523c)
* Fate/Extra CCC Servants fly to space: **Massively FTL+** (26,280,000c)

### Lifting Strength Calcs

* Swinging Berserker's axe-sword: **Class 5** (2.6 Ton-force)
* Performing Nine Lives with the axe-sword: **Class 10** (6.675 Ton-force)
* Performing Nine Lives Blade Works: **Class 100** (83.45 Ton-force)
* Jeanne flips an airplane: **Class M** (2.6 Kiloton-force)
* Shiki jumps so fast he creates afterimages: **Class K** (160.324 Kiloton-force)
* Shiki Ryougi jumps away from an explosion: **Class M** (332.496 Kiloton-force)
* Berserker throws pillars: **Class G** (1.096 Megaton-force)
* Ciel deflects Roa's lightning: **Class G** (27.262 Megaton-force)
* Rider jumps up a building: **Class G** (52.73 Megaton-force)
* Kohaku's Jump Force: **Class E** (15.3 Petaton-force)

## Series

### Main Four

**Witch on the Holy Night****Kara no Kyoukai****Tsukihime****Fate/stay night**
Smoke Manipulation

## Summary

**Smoke Manipulation** is the ability to control smoke at will, often shaping the smoke in various ways and making it tangible enough to use a method of attack. Some users are able to create and even become smoke, further increasing their versatility.

**Note:** This power also includes characters that can manipulate vapor.

## Users

* Assassin of Black (Fate/Apocrypha)
* Smoker (One Piece)
* Delsin Rowe (Infamous)
* Asuma Sarutobi (Naruto)
* Alucard (Castlevania)
Touko Aozaki

* Witch on the Holy Night
* Kara no Kyoukai
* Case Files
* Fate/EXTRA

## Summary

**Touko Aozaki** (蒼崎橙子, *Aozaki Tōko*) is the older sister of Aoko Aozaki. She is a principal character in *Kara no Kyoukai* and the main antagonist of the first part of *Witch on the Holy Night*.

## Powers and Stats

**Tier:** **Low 2-C**, **higher** with Stolen Magic Crests and her Sealed Box Demon, **1-A** with Primordial Runes

**Powers and Abilities:**

* Abilities
* Resistances

**Attack Potency:** **Universe level+** (), **higher** with Stolen Magic Crests () and her Sealed Box Demon (), **Outerverse level** with Primordial Runes ()

**Speed:** At least **Average Human** with **Irrelevant** Reactions and Combat Speed ()

**Lifting Strength:** **Unknown**

**Striking Strength:** **Unknown**, **Universe level+** for her Sealed Box Demon ()

**Durability:** **Universe level+** ()
Transformation

## Summary

**Transformation** is the ability to transform parts of one body or slightly modify their forms through external power-ups, gradual mutations over a period of time, or through limited or uncontrollable change in form. It also includes characters with a very limited number of set transformations.

For those who are able to freely transform the shape of their bodies to assume different identities, impersonate others, and modify the entirety of their bodies at will with great versatility, see the Shapeshifting page instead.

## Examples of Users

* NetNavis and EM Wave Humans (Mega Man)
* Mario (Mario Bros)
* Acacia (Toriko)
* Saiyans and Half-Saiyans (Dragon Ball)
* Most of the characters in Transformers
* Ultraman and Ultraman Zero (The Ultra Series)
* Kamen Rider Ichigo and most of the other Kamen Rider characters
* Werewolves
Life Manipulation

## Summary

**Life Manipulation** is the ability to manipulate the life force that courses inside living beings or the very concept of life itself.

## Possible Uses

* **Animation:** Some life manipulators are able to breathe life into inanimate objects, turning them into living creatures to aid them in combat.

* **Plant Manipulation:** Life manipulators are frequently associated with plant life, enriching the ground with life energy in order to cause plants to rapidly grow. Some users can control the life energy within the plants for a variety of effects.

* **Healing/Regeneration:** Many life manipulators are able to use it to heal themselves or others to greatly prolong the time they spend in combat.

* **Life Stealing/Instant Death:** Some life manipulators are able to steal life energy or simply remove the life energy from an opponent's body to grievously harm or kill the target.

* **Statistics Amplification:** Many works feature characters that are able to manipulate the life energy within their own body to grant them Superhuman Physical Characteristics or bolster their already great physical prowess.

## Limitations

* Life Manipulation may be ineffective against an inorganic beings or those that are not truly "alive" and thus do not have life energy to manipulate.

* Life manipulators are frequently shown to suffer from adverse side effects when overusing their powers or when they have an excess of energy, which may be used against them if forced to use a great deal of it at a single time.

## Users

* Arago Hunt (Arago)
* Ignika (Bionicle)
* White Lanterns (DC Comics)
* Phoenix Force Wielders (Marvel Comics)
* Xerneas (Pokémon)
* The Jedi and Sith (Star Wars)
Antimatter Manipulation

## Summary

**Antimatter Manipulation** is the power to control Antimatter, a material composed of antiparticles. This is an incredibly destructive power, as collisions between particles and antiparticles leads to the annihilation of both, ignoring durability in the process and causing an explosive release of energy capable of eclipsing a nuclear bomb with only a small amount of antimatter.

## Users

* Giratina (Pokémon)
* Anti-Monitor (DC Comics)
* Blue Marvel (Marvel Comics)
* Yukari Yakumo (Touhou Project)
* Zanuka (Warframe]])
* SCP-2399 (SCP Foundation)
Free Movement

## Summary

**Free Movement** is the ability to travel on materials impossible to walk on normally or traverse through hard terrain with ease.

The user can stand, walk or run on the surface of liquids and gases without sinking through them.

The user can also gain this power by swiftly moving through difficult terrain such as mud or deep snow without being hindered by them.

This can be accomplished via sheer speed, by releasing energy that keeps the liquids or gas under their feet stable, or by manipulating the terrain itself to make going through it easier.

## Possible Uses

* **Water Walking:** This allows the user to walk on water.
* **Cloud Walking:** The same as water walking, but for clouds.
* **Snow Walking:** The ability to easily pass through a thick layer of snow.

## Users

* Will Anthonio Zeppeli and other Hamon users (Jojo's Bizarre Adventure)
* Various Shinobi (Naruto)
* Brook (One Piece)
* Dash (The Incredibles)
* Lapis Lazuli, Opal, and Lion (Steven Universe)
Sealing

## Summary

Sealing is typically the **ability to place or seal one or more objects into another object, though there are various applications**. The mechanism behind the sealing process varies greatly from fiction to fiction (be it through magic or ki use), though the end results are similar. When used as an attack, sealing techniques can often bypass physical durability entirely.

## Types

* The first type involves sealing physical objects, including living beings. These objects can be sealed within a containment item, though sealing the object within the caster or other people has been shown to be effective. When used against a living being, these powers have the potential to be considered broken depending on how freely the user can preform the sealing technique, though many cases require prep or have imposed drawbacks on the user to prevent this. When a living being is sealed within another living being, the container subject becomes the sealed target's host. The effects that the sealed target has on their host varies depending on the work of fiction, as do the effects on the target if their container is destroyed.
* The second type of sealing involves removing or locking attributes or even concepts of a target. Examples include sealing a target's magic or ki energy, or even their movement or consciousness. This type of sealing denies the target use of these aspects rather than specifically placing them in another object. These effects can be temporary or permanent depending on the user.
* Soul sealing usually falls under the category of soul manipulation.

## Users

* Master Roshi, Kami, Tenshinhan and Piccolo (Dragon Ball)
* Many characters from Naruto
* Many characters from Nanoha
* Dante (Devil May Cry)
* Haru Glory (RAVE)
* Kurapika and Knuckle (Hunter x Hunter)
Nanotechnology

## Summary

**Nanotechnology** is a branch of technology that focuses on the manipulation of individual atoms and molecules, and is often used to refer to nanorobotics, the theoretical use of extremely small machines that operate on a microscopic level and operate within the bodies of living organisms to perform a wide variety of functions, such as medical treatments and the extermination of pathogens. In fiction, nanomachines often have a variety of other functions as well, and may allow the user to hack into or interface with technological systems, alter their own biology, regenerate from injury, and live much longer than usual or even become immortal, among a number of other applications. Some beings may even be composed out of nanomachines.

## Users

* Kawahara Sakuya (I/O)
* Tsubakura Enraku (Len'en Project)
* Many Metal Gear characters
* YoRHa Androids (NieR: Automata)
* Grey Goo (Tasty Planet)
Morality Manipulation

## Summary

**Morality Manipulation** is the power to manipulate one's own morality, for righteous or nefarious acts and is an off set of Mind Manipulation.

## Possible Uses

In many ways, Morality Manipulation functions similarly to Mind Manipulation and its sister power, Mind Control in the way that it warps the mentality of whoever it is used upon. However, unlike Mind Control, Morality Manipulation doesn't necessarily force the target under their control, but instead makes the target join their side by force. Of course, there can be and often is overlap.

## Types

* **Morality Control**. A supernatural form of the ability. Using mind manipulating powers, the user can forcefully control the morals and loyalties of the target, making them their slave, right-hand-man or even just something who abides by their laws.
* **Perception Manipulation**. Some uses of the ability can cause the target to view certain people as literal monsters, causing severe psychological stress, which can eventually make the target snap.
* **Complete Control**. Complete Control, as the name may imply, is having complete control over one's morality, laws and view points of the enemy. This is effectively the same ability as Mind Manipulation.

## Limitations

Morality Manipulation doesn't necessarily make the target a slave or tool in the same vein as other Mind-based Powers and thus there's a chance that whoever is put under the spell can turn on the user.

## Users

* Barbamon and Lucemon (Digimon)
* [Ragyō Kiryūin and Nui Harime (Kill la Kill)
* Dark Falz (Phantasy Star)
Paper Manipulation

## Summary

The ability to **create and manipulate paper** in various ways. Can be used to create barriers out of condensed layers of paper, fold paper telekinetically, turning one's body into paper, throwing origami-based projectiles, etc.

## Users

* Idiot Savant (Clowderverse)
* Kamika (Fairy Tail)
* Kalluto Zoldyck (Hunter X Hunter)
* Celia Penderghast (Infamous)
* Konan (Naruto)
* Isabel Guerra (Paranatural)
Non-Physical Interaction

## Summary

The power to interact with intangible or non-corporeal beings or objects. Users can both see and interact with intangible, or non-corporeal, abstract, and nonexistent objects or life-forms and entities, allowing them to make physical contact and possibly cause harm.

It should be noted that the ability to interact with souls and other non-corporeal entities directly as if they were physical objects is usually considered Non-Physical Interaction and does not grant the user the ability to manipulate them in other contexts.

## Users

* Hulk (Marvel Comics)
* Kangaskhan, Taillow, and many others (Pokémon)
* Maxwell (Scribblenauts)
* Saitama (One-Punch Man)
* Shuma Kusanagi and Kamishiro Aoi (Libra of the Vampire Princess)
* Simon the Digger (Gurren Lagann)
Fissionism

## Summary

**Fissionism** is a supernatural ability to separate/unfuse the target into two or more non-equal parts.

The ability is able to distinguishes itself from Deconstruction, which separates the target into smaller parts that don't necessarily need to remain functioning. Fissionism operates differently, as it separates the target into multiple configurations while they retain coherent forms. A common example of the ability is the splitting of a fusion between two people back into their original states.

Often, this ability is able to split things apart according to a certain pattern. This could be by the target's age, height, etc. An example would be targeting an individual using their morality to split the target into two separate good and evil personas.

**Note:** Splitting something into semi-identical parts of the original target could generally be considered a form of duplication.

## Users

* Majin Buu, Kami, and Vegeta (Dragon Ball)
* Various Gems (Steven Universe)
* Muu (Naruto)
* Zygarde (Pokémon)
* Vergil and Yamato (Devil May Cry)
Kiritsugu Emiya

## Summary

**Kiritsugu Emiya** (衛宮 切嗣 *Emiya Kiritsugu*) is the true Master of Saber during the Fourth Holy Grail War, working with the Einzberns to secure the Grail. He is married to Irisviel von Einzbern and has a daughter with her, Illya. Kiritsugu wishes to be an Ally of Justice who would protect the weak ever since he was a child. However, in his pursuit of this ideal, he gradually became cold-blooded, using questionable methods to kill the few and save the many. Later, he became a mercenary who worked under his surrogate mother, Natalia Kaminski, and was labeled a Magus Killer for his skill in eliminating magic users.

He was initially planning to use the Holy Grail to bring salvation to humanity. However, after realizing its corrupted nature, he orders Saber to destroy it, causing the Fuyuki City fire. Overwhelmed by guilt and shock, he discarded his dreams and emotionless facade. He adopted Shirou, the sole survivor of the disaster. He passed his ideals onto him shortly before his death.

## Powers and Stats

**Tier:**

**Name:** Kiritsugu Emiya, "Kerry," the Magus Killer

**Origin:** Fate/Zero

**Gender:** Male

**Age:** 29 years old during *Fate/Zero*, 34 years old at his death

**Classification:** Human, Assassin, Magus, Master

**Powers and Abilities:**

* Abilities
* Resistances

**Resistance** to:

**Attack Potency:**

**Speed:** **Irrelevant** Reactions and Combat Speed ()

**Lifting Strength:** **Unknown**

**Striking Strength:** **Class G**

**Standard Equipment:** None notable

* **Optional Equipment:**
* **Can Create/Summon:**
Incorporeality

## Summary

**Incorporeal** (or **Non-Corporeal**) beings are those who have no true physical form. Though they may have physical avatars or bodies, but their true essence exists non-physically, whether as a soul, as energy, or as an abstract concept. Being incorporeal is very different than Intangibility, as an intangible being's body is their true body, it just can't be affected by conventional physical forces. A incorporeal being does not usually have any kind of concrete, defined form, and can appear in many different forms if they wish, though the destruction of these bodies is of little relevance to the entity behind them.

Abstract beings are typically incorporeal.

## Killing Incorporeal Beings

Incorporeal beings can be killed through;

* Soul Manipulation, as long as the entity in question has a soul.
* Reality Warping
* Conceptual Manipulation
* Time Manipulation

among other means. Some incorporeal beings, for example, require bodies to survive, and therefore can be killed by destroying their bodies and keeping them from getting any hosts.

## Examples

* The God Hand and the Idea of Evil (Berserk)
* Teridax and other Makuta (Bionicle)
* Gozer the Gozerian (Ghostbusters)
* Yawgmoth and the Eldrazi (Emrakul, Ulamog, and Kozilek) (Magic: The Gathering)
* Night of Wallachia (Melty Blood)
* Chara (Undertale)
* Daemons and the Four Chaos Gods (Warhammer 40,000)
Shirou Emiya

**This article is a disambiguation page for Shirou Emiya**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

**Shirou Emiya** may refer to:

* The protagonist of *Fate/stay night*
	+ Shirou Emiya from the *Fate* route of *Fate/stay night*.
	+ Shirou Emiya from the *Unlimited Blade Works* route of *Fate/stay night*.
	+ Shirou Emiya from the *Heaven's Feel* route of *Fate/stay night*.
* The character from *Fate/kaleid liner PRISMA☆ILLYA*.
	+ Shirou Emiya originating from Miyu's world.
Sasaki Kojirou (Fate series)

## Summary

**Assassin** is the Assassin-class Servant of Caster, an irregularity that shouldn't exist under the Assassin class, yet summoned through Caster's machinations. His true name is ostensibly **Kojirou Sasaki**, a legendary Japanese swordsman, theorized to have the true name of **Tsuda**. However, Sasaki Kojirou never existed; instead, the Servant summoned is a nameless samurai who dedicated his entire life to the mastery of swordsmanship, his sheer skill becoming a legend on the level of a Noble Phantasm on its own. His life resembles the legend of Sasaki Kojirou, and so he is summoned under his name and with his legend.

He appears in *Fate/Grand Order* as both his original summoning as an Assassin able to be summoned by Chaldea and as a **Nameless Saber** who duels Musashi Miyamoto in *The Tournament of the Seven Blade-Master Heroic Spirits* during the events of the *Shimosa* sub-singularity.

## Powers and Stats

**Name:** Assassin, "Kojirou Sasaki", "Tsuda", the Nameless Samurai

**Origin:** Fate/stay night/Fate/Grand Order

**Age:** Unknown

**Gender:** Male

**Classification:** Assassin-class Servant, Wraith, Heroic Spirit, Swordmaster

**Powers and Abilities:**

* Abilities
* Resistances

**Resistance** to:

**Attack Potency:** **Universe level+** (), **Outerverse level** with Tsubame Gaeshi ()

**Speed:** **Irrelevant** ()

**Lifting Strength:** At least **Class E** ()

**Striking Strength:** **Universe level+**

**Durability:** **Universe level+**

* **Optional Equipment:**
* **Can Create/Summon:**
Age Manipulation

## Summary

**Age Manipulation** is the ability to control the age of one's self, other organisms, and/or objects. This can be used in a variety of ways, such as returning a target to a much younger state, rendering them a helpless child, or to rapidly age others, to old age and potentially even their death. In some cases, this effect is so powerful that it can reduce a user's surroundings to dust.

## Users

* Voporak (Bionicle)
* Baraggan Louisenbairn (Bleach)
* Grandfather (Codename: KND)
* The Shrike (Hyperion Cantos)
* Alessi and Prosciutto (JoJo's Bizarre Adventure)
* Nasus (League of Legends)
* Sakuya Izayoi (Touhou Project)
Lifting Strength

## Introduction

**Lifting Strength** is defined as the mass that an individual can lift on Earth. In other words it measures the amount of upwards force a character can produce. As such pushing and pulling feats are also considered a part of this statistic, granted they are properly calculated to account for the difference to lifting. A common case is that the weight of something pulled across a horizontal surface needs to be multiplied by the appropriate friction coefficient after finding the mass of the object. Telekinesis or other similar abilities must be specifically referred to as separate from physical strength, when used in a lifting feat. Tearing is also included in this category, but it is an unreliable method of calculating overall lifting ability a vast majority of the time. This is because the force used in a tearing motion is much lower than a lift, as a tearing motion uses much fewer muscle groups and is an awkward application of force compared to other movements. Likewise throwing an object a certain height upwards can be used as lifting feats, as these would require greater strength than just lifting the object.

While Striking Strength measures the energy of a character's physical attacks, Lifting Strength measures the amount of mass they can lift, which is determined by the amount of force a character can produce. This means that they measure two different physical quantities. Furthermore it can't be assumed that a character that can physically produce the amount of energy used in lifting an object by a certain height can also lift it, if it didn't demonstrate the ability to produce that level of Lifting Strength. It is a common feature within fiction to feature characters capable of vastly greater physical striking strength energy outputs than what would be required to lift weights that they are repeatedly shown to struggle with.

Hence Lifting Strength and Striking Strength are in general not comparable and should be evaluated separately.

## Other statistics

* Attack Potency
* Speed
* Striking Strength
* Durability
* Range
* Intelligence
* Stamina
EMIYA (Fate/stay night)

## Summary

**Archer** (アーチャー *Āchā*) is the Archer-class Servant of Rin Tohsaka during the Fifth Holy Grail War.

His real name is **EMIYA** (エミヤ). Unlike most other Servants, he is not a pure or proper Heroic Spirit; he is a Counter Guardian. He made a contract with the world in his life and thus became a Heroic Spirit dedicated to working to protect the planet. However, he steadily grew disillusioned with his ideals. He claimed countless lives to save others, becoming increasingly cynical and nihilistic.

## Powers and Stats

**Tier:** **Low 2-C**, **1-A** with Unlimited Blade Works, **higher** with Excalibur

**Name:** Archer, EMIYA

**Origin:** Fate/stay night

**Gender:** Male

**Age:** At least 37 years old

**Classification:** Human, Magus, Archer-class Servant, Counter Guardian

**Powers and Abilities:**

* Abilities
* Resistances
* With Equipment/Projections

**Resistance** to:

**Attack Potency:** **Universe level+** (), **Outerverse level** with Unlimited Blade Works, **far higher** with Excalibur

**Speed:** **Irrelevant** (), **higher** with Unlimited Blade Works ()

**Lifting Strength:** At least **Class E** ()

**Striking Strength:** **Outerverse level**, **Higher** with Unlimited Blade Works

**Durability:** **Outerverse level**, **Higher** with Unlimited Blade Works

* **Optional Equipment:**
* **Can Create/Summon:**
Aura

## Summary

**Ability to have energy envelop the user**. It can be used (consciously or subconsciously) for a variety of purposes (such as intimidation).

## Types

* **Explosive** - When activated, this type of aura creates a powerful shock wave of energy around the user. Also includes various elemental aura.
* **Overwhelming** - An aura which cause a variety of negative effects to the enemy. Effects range from weakness to unconsciousness to death (i.e., can kill by aura alone).
* **Fear-inducing** - Aura affecting an enemy's emotions, make them feel insecurity and fear. Generally has a negative impact on the target's fighting ability, and at high levels (in the absence of resilience), can cause hallucinations and induces insanity.
* **Rage-inducing** - Aura which forces the opponent to lose control of himself. Might function by simply reinforcing negative emotions such as anger, bloodlust, etc. and induces rage and complete loss of emotional control.
* **Materialized** - Aura that can transform into material objects (usually temporarily). Can be used to create weapons, armor, and in some cases even living creatures.
* **Catastrophe-inducing** - Aura that causes natural (or supernatural) disasters on a humongous scale. Might even allow the user to absorb from surroundings at an unlimited scale.
* **Charismatic** - Aura that causes a supernatural charm for its user. Allows a variety of purposes, such as causing the target to fall in love with the user.

## Users

* Natsu Dragneel (Fairy Tail) (Explosive - Fire Elemental)
* Dragon Ball characters (Explosive)
* Esdeath (Akame ga Kill!)
Cú Chulainn (Lancer)

## Summary

**Lancer** (ランサー *Ransā*) is the Lancer-class Servant of Bazett Fraga McRemitz during the Fifth Holy Grail War, but he becomes Kirei Kotomine's Servant after he ambushes Bazett and steals her Command Seals.

His real name is **Cú Chulainn** (クー・フーリン *Kū Fūrin*), Ireland's legendary Child of Light, a great hero of the Ulster Cycle. A demigod, the son of the mortal woman Deichtine, the younger sister of King Conchobar mac Nessa, and Lugh, the god of the sun. He was born **Sétanta** (セタンタ *Setanta*), taking on his best-known name after slaying the guard dog of the master blacksmith Culann. Ashamed of his actions, he offered to become Culann's guard dog to make up for this loss, and was ever since known as "Culann's savage dog."

## Powers and Stats

**Tier:** **Low 2-C** | **Low 2-C**, **higher** with the *Soaring Spear that Strikes with Death*

**Key:** **Suppressed by Kirei's Command Spell** | **Fate/stay night (Full Power)**

**Name:** Lancer, Cú Chulainn, Sétanta, the Child of Light, Blue Spearman of the Wind,

**Origin:** Fate/stay night

**Age:** Unknown

**Gender:** Male

**Classification:** Lancer-class Servant, Heroic Spirit, Demigod, Magus

**Powers and Abilities:**

* Abilities
* Resistances

**Resistance** to:

**Attack Potency:** **Universe level+** () | **Universe level+** (), **Higher** with the *Soaring Spear that Strikes with Death*

**Speed:** **Irrelevant** () | **Irrelevant** ()

**Lifting Strength:** **Class E** () | **Class E** ()

**Striking Strength:** **Universe level+** | **Universe level+**

**Durability:** **Universe level+** | **Universe level+**

* **Optional Equipment:**
* **Can Create/Summon:**
Poison Manipulation

## Summary

The ability to **generate and/or manipulate poisonous substances**, with a poison being a substance that causes averse effects on an organism when introduced into their system. The more specific toxin refers to any poison produced by a living organism, while venom is a toxin that is injected into a victim by bite or sting. While animals that normally produce poison would fall under the users of this power, others can produce and control more powerful poisons that can afflict a victim through ingestion, inhalation, injection, and/or skin contact.

## Users

* Gin Ichimaru, Mayuri Kurotsuchi, and Askin Nakk Le Vaar (Bleach)
* Poison Ivy (DC Comics)
* Magellan (One Piece)
* Poison-type Pokémon
* Coco (Toriko)
Information Manipulation

## Summary

**Information Manipulation** is the power to control, alter, and even destroy information itself. A vast variety of effects can be archieved using this ability, from gaining knowledge or altering what people know to warpin reality itself. Note that Information Analysis and Data Manipulation are considered separate abilities.

## Types

1. **Knowledge:** These characters can manipulate information as the medium of knowledge as opposed to just manipulating what a specific person knows, which would be considered Mind Manipulation. Characters with this ability can, for example, destroy information on a subject and by that make it inherently unknowable. Other examples of uses would be to prevent information from leaving an area, making it so that those outside can't gain knowledge of what is happening inside, or altering information to change what people know about the subject into something else.
2. **Fundamental:** These characters can manipulate information, which serves as fundamental building block of reality. This can allow characters to rewrite the world to their whims, often by programming it much like they would a virtual reality. These manipulation can come on many levels. For some it might just be the mechanism behind mundane magical abilities, while others can rewrite information to change reality, causality or the laws of nature.

## Users

* Digimon characters
* BB (Fate/Extra)
* I/O characters
* Rohan Kishibe (JoJo's Bizarre Adventure)
* Mega Man X and Zero (Mega Man)
* Sion Eltnam Atlasia, Night of Wallachia, and Dust of Osiris (Melty Blood)
* Iwakura Lain (Serial Experiments Lain)
Arcueid Brunestud (Original)

* Arcueid
* Red Arcueid
* Archetype: Earth

## Summary

**Arcueid Brunestud** (アルクェイド・ブリュンスタッド *Arukweido Buryunsutaddo*) is the White Princess of the True Ancestors, created for the meaningless purpose of being the strongest of their kind. Tasked with eradicating those True Ancestors that fell to their bloodlust and the Dead Apostles that turned against them, she was nothing more than a tool used for this purpose, lacking any personality or identity. She was only taught what was needed to kill her targets, and whenever she completed her mission, she went to sleep and had her memories erased.

She never had to resist her vampiric impulses, and the rest of the True Ancestors thought she had none. This changed when Michael Roa Valdamjong tricked her into feeding on him, awakening her bloodlust and sending her on a rampage that wiped out most of the remaining True Ancestors. After that, she managed to restrain herself, overpowering her vampiric impulses yet constantly battling against them. While she eventually succeeded in killing Roa alongside the Burial Agency, he had already perfected his method of reincarnation. And so, Arcueid spends her life awakening whenever Roa manifests, tracking him down, and killing him, again and again.

Shiki meets her the day after he cuts her to pieces, at which point she introduces herself in an oddly cheerful manner. Due to Shiki nearly killing her, she's temporarily vulnerable but still strong enough to kill him, so she strongarms him into helping her destroy Roa. Over the course of their temporary relationship, Arcueid gets the chance to really see the world for the first time due to sleeping almost all of her very long life and starts truly developing her emotions and identity.

## Powers and Stats

**Name:** Arcueid Brunestud, Archetype: Earth, "White Princess of the True Ancestors", "Golden Princess"

**Origin:** Tsukihime

**Gender:** Female

**Age:** Over 800 years old

**Classification:** True Ancestor, Successor of the Crimson Moon

**Powers and Abilities:**

* Abilities
* Resistances

**Resistance** to:
Ectoplasm Manipulation

## Summary

The power to manipulate Ectoplasm/Ghostly Energy. Variation of Energy Manipulation.

The user can create, shape, and manipulate an energy unique to spirits/ghosts. Typically this comes in the form of beams or balls of energy that the user can charge and fire at enemies, and ignores the intangibility that is normally associated with ghosts or spirits. Usually, however, these attacks cannot harm living beings. It can also sometimes be used to create constructs and weapons, as well as forcefields, depending on the user. At higher levels, this can be used to ignore the conventional durability of ghosts, or even act as a form of Soul Manipulation.

## Possible Uses

* Charging balls or beams of energy that can harm intangible spirits.
* Construct Creation, making weapons or shields for the user to utilize.
* Absorbing and releasing the energy of ghosts.

## Limitations

* Ectoplasmic attacks don't likely harm regular living beings.
* Some users have a very limited supply.
* Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
* In the case of a ghost using this ability, it may cause them to eat away at their own body.

## Users

* Paranatural characters
* Danny Phantom characters
* Gozer (Ghostbusters)
* King Boo (Mario Bros)
Biological Manipulation

## Introduction

**Ability to manipulate organic beings.** May range from minor body control to matter manipulation at molecular level. In addition, biological manipulation often provides a high level of adaptation (might also lead to reactive evolution), immunity to various influences (such as poisons or diseases), and heal wounds at an accelerated rate (or even regenerate).

## Types

* **Body Control** - Managing the user's own body, allowing higher functional capacity. It is done at the expense of mental commands, via special techniques (breathing techniques, acupuncture, etc.)
* **Shape Change** - A higher level of biological manipulation, allowing to maximize output of the body, and modify it (within a certain limit) in order to achieve greater efficiency in the battle (e.g. lengthening limbs, transforming into animals, increasing or decreasing in size, etc.)
* **Manipulation of cells/Genetic level** - Control at the level of organic cells or genes, which makes it possible to initiate various mutations, as well as to protect the user from diseases. Additionally, such ability generally provides a high level of adaptation and regeneration, and evolve very quickly in some cases.
* **Manipulation of atoms/molecules** - A form of matter manipulation specialized in organics. This ability gives the user almost unlimited possibilities. The user can easily create any kind of pathogen, carry out the most improbable (and beneficial) mutations, evolve in the blink of an eye, etc.

## Users

* Groups of humans in The Real World, through Biological Engineering.
* Users of the Omnitrix (Ben 10)
* Dio Brando, Ultimate Lifeforms, Bug-Eaten, Giorno Giovanna (JoJo's Bizarre Adventure)
* The Beast (InFAMOUS)
* Bonesaw (Worm)
* GOLB (Adventure Time)
Reactions and Perceptions

## Reactions

In fiction, movement over long distances and movement over short distances - which can be dubbed "combat distances" - tend to be remarkably different for different characters, resulting in serious discrepancies when considering their overall speed. On this wiki, we therefore differentiate between various types of speed, including reaction speed.

Reaction speed is defined as a single movement in a defined timeframe, which a character has been shown capable of. A series of movements in similar timeframes makes this combat speed, so this term should only be applied for a single, quick movement. Examples include ducking backwards to dodge bullets and diving away to dodge extremely fast vehicles.

When measured in terms of a single movement of often undefined, small distance, humans have displayed between 300 millisecond (below average human) to 100 millisecond (peak human) reactions. Autonomous body reactions for humans can also reach as high as 40 milliseconds, but this is oftentimes inapplicable to reaction speed and shouldn't be used.

## Rules Regarding Reaction Speed and Scaling

1. Reaction speed has both a distance and a timeframe component, so all calculations that are completed for reaction speed cannot simply be a timeframe by itself. Do not randomly assume a 1 meter distance for each timeframe and use that speed for the reaction speed. Other way around, perception time is just a timeframe and by that not proportional to a speed value alone. Do not assume that a character with a certain speed will have a perception time of 1 meter divided by that speed. Such calculations need a feat that demonstrates perception time and a suitable distance determined from that feat.
2. If only a timeframe is known (for example, characters who do not need to move to attack or defend), then they should get a perception speed rating in line with the table below.
3. If character A can blitz character B, A's movement speed may be scaled to B's reaction speed.
4. If character A is considered an equal in combat to character B, then reaction speed may be scaled if there is no discrepancies or showings that suggest the opposite.
5. All other scalings of reaction speed are circumstancial and must be discussed with the staff.
Fire Manipulation

## Summary

**Fire manipulation** is, simply put, the ability to manipulate fire. While the intensity of the ability varies, this tends to be a highly destructive and powerful ability when in the right hands, though it can be hard to control. Naturally, fire can be put out by water easily, and often times, fire manipulators don't come with an immunity to their abilities.

## Users

* Firebenders (Avatar: The Last Airbender)
* Shigekuni Yamamoto Genryusai (Bleach)
* Natsu Dragneel (Fairy Tail)
* Sawada Tsunayoshi (Katekyo Hitman Reborn)
* Human Torch (Marvel Comics)
* Ace and Akainu (One Piece)
* Fujiwara no Mokou (Touhou Project)
* Hiei (Yu Yu Hakusho)
Power Bestowal

## Summary

**Power Bestowal** (not to be confused with Statistics Amplification) is the ability to grant other beings or objects new abilities or even new forms, although generally not superior to that of the granter's.

Note that just because a character can grant a power to another, does not mean that they can grant that same power to themselves. It must be stated that said ability can grant the user greater power as well. Sometimes it is seen as being Blessed by a deity or a higher being.

## Users

* The Stand Arrow (JoJo's Bizarre Adventure)
* Ultimate Madoka and Kyubey (Puella Magi Madoka Magica)
* Neo Queen Serenity (Sailor Moon)
* Animus (Metroid)
* Q (Star Trek)
* Hanten Shiranui (Medaka Box)
* Reinhard van Astrea (Re:Zero kara Hajimeru Isekai Seikatsu)
Air Manipulation

## Summary

The power to manipulate air. The user can create, shape and manipulate air, a common name given to the layer of atmospheric gases and various compounds (mostly oxygen and nitrogen) surrounding the planet Earth that is retained by Earth's gravity, and wind, the movement of air being relative to the surface of the planet. It is an important factor in determining and controlling climate and weather, and the generating force of most ocean and freshwater waves. Wind occurs because of horizontal and vertical differences in atmospheric pressure, and include breezes, squalls, gusts, whirlwinds, zephyrs, gales, tempests, and hurricanes.

Since air cannot be seen by conventional methods, the attacks and derivatives formed by/from it cannot be seen either, making it an invisible and versatile weapon that is very difficult to block and dodge.

## Possible Uses

* Air Mimicry
* Air shield by manipulating the density of the air
* Flight: Self-propulsion with wind
* Levitation: Levitate off the ground using air currents
* Gliding: Glide through the wind using air currents
* Enhanced Speed: Run as fast as the wind itself
* Enhanced Agility: Extremely flexible with the wind
* Can create tornadoes, or devastating wind storms
* Minor electric manipulation as users can manipulate atoms in the air to make necessary ions in order to produce electricity
* Minor illusion creation as users can manipulate air molecules through exnomophis in order to produce any kind of image of their choice
* Density and pressure control of the air
* Some can change oxygen levels in the air
* Draw power from natural disasters such as whirlwinds, tornadoes, or typhoons
* Some users can control smoke
* Deprive opponents of air to suffocate them

## Limitations

* May be unable to create air/wind, being limited to manipulating only from already existing sources.
* Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
* Ineffective in a vacuum: atmosphere must be present. Variations in air-pressure may complicate things for beginners.
* May be weak against Fire Manipulation, as fire is fueled by the oxygen in the air, thus making the flames stronger.
* Higher level Electricity Manipulation users can use electrons to detonate the various compound molecules within the air, overwhelming the user.

## Users

* Storm (Marvel Comics)
* Aang, Tenzin and other airbenders (Avatar: The Last Airbender)
* Tatsumaki (One-Punch Man)
Perception Manipulation

## Summary

**Perception Manipulation** is the ability to manipulate one's very perception, allowing them to see, hear or even feel objects that aren't present or may not even exist. Likewise, the ability can be used to amplify one's own perception to greater levels. In many ways, the ability is analogous to Mind Manipulation and both powers can overlap.

## Possible Uses

* **Vision Manipulation.** The ability to manipulate the vision of your target, allowing them to see things that aren't going on. This is the most obvious and arguably powerful application of the power, as well as the most common. An example of this power would be to make the target believe they are doing something they're not. For example, making a character perceive that they were in a battle or even making them believe they saw a loved one die before their eyes.
* **Hearing Manipulation.** The ability to manipulate what your target hears, whether it be music or voices. The difference between this and Sound Manipulation is that Sound Manipulation would allow multiple entities to hear the sound, while Hearing Manipulation is simply for a single entity.
* **Sensation Manipulation.** The ability to manipulate what one feels and touches.
* **Perception Amplification.** The ability to amplify ones perception, allowing them to see or hear much greater than average humans.

## Limitations

The most obvious limitation of the power is the fact that whatever they see isn't usually real and can't usually effect them (though some uses of this ability can in fact to do so). For example, manipulating the perception of an enemy to believe they were in the losing battle will not actually result in that.

## Users

* The Lich (Adventure Time)
* The Ninja Tribunal (Teenage Mutant Ninja Turtles)
* Lion-O (Thunder Cats)