recursal/Fanatic-Fandom huggingface dataset:
Junger Soldat (Saint Martin)

Dieser **Mann** ist ein Offizier der Royal Navy in Saint Martin und gehört zur Crew der *HMS Essex*.

## Salazars Rache

In Saint Martin erhalten er und seine Kameraden von Lieutenant Scarfield den Befehl, die vermeintliche Hexe Carina Smyth zu fangen, nachdem sie aus dem Gefängnis ausgebrochen ist. Als sie ihnen entwischt, muss dieser Offizier Scarfield die Nachricht überbringen, dass sie entkommen ist. Als er es ihm sagt, stellt der Lieutenant ihn vor die Wahl, sie wieder einzufangen oder selbst am Galgen zu baumeln.

Später begleitet der Soldat Scarfield auf der *HMS Essex* bei der Verfolgung der *Dying Gull*, die sie auch aufbringen können. Nachdem sich die gesuchten Personen - Jack Sparrow, Henry Turner und Carina Smyth - nicht an Bord befinden und Scarfield von der Crew der *Dying Gull* erfahren hat, wohin die Gesuchten unterwegs sind, lässt er die *HMS Essex* dem neuen Kurs folgen. Als sie in der Nacht die *Black Pearl* sichten, auf der sich die Flüchtlinge befinden, befiehlt Scarfield die Kanonen bereit zu machen. Doch im selben Moment kommt erscheint wie aus dem Nichts die *Silent Mary* und zermalmt das Schiff. Die Explosion des Pulvers bei den feuerbereiten Kanonen tötet alle an Bord der *HMS Essex*.

## Anmerkung

Nach den Romanen zum Film gibt es Widersprüche bezüglich des Ranges dieses jungen Soldaten. Meredith Rusu bezeichnet die Gruppe von Navy-Soldaten, die Carina Smyth in Saint Martin verfolgt, in *The Brightest Star in the North* als Offiziere, Elizabeth Rudnick in *Dead Men Tell No Tales* und Greg Ehrbar in *Salazar's Revenge* eher unbestimmt als "Soldaten". Die Rolle von Travis Jeffery wird sowohl im Abspann von **Salazars Rache** als auch in der Besetzungsliste von imdb als "British soldier" bezeichnet. Welche der Veröffentlichungen die Einstufung korrekt wiedergibt, ist ohne Einblick in das derzeit der Öffentlichkeit nicht zugänglichen Drehbuches nicht zu entscheiden.

Die Uniform, die er trägt, sieht eher nach der eines niederrangigen Offiziers der Royal Navy aus, wie bei Maddox erkennbar ist, dessen Einstufung ebenfalls widersprüchlich ist. In seinem Fall ist Ehrbar der Auffassung, er sei Offizier, bezeichnet ihn an einer Stelle als Lieutenant, Rudnick nennt ihn "Petty Officer". Diese Bezeichnung gab es in der Royal Navy jedoch nur als Laufbahngruppe, nicht als eigenen Dienstgrad. Daher wird für Maddox angenommen, dass er Offizier unbestimmten Dienstgrades ist. Wegen der gleichen Uniform soll dies bis zum Beweis des Gegenteils anhand des Drehbuchs auch für die Gruppe der Soldaten gelten, die Carina in Saint Martin verfolgen.
Tätowierter Pirat

Dieser **Mann** gehört zu Sao Fengs Piraten und lebt in Singapur. Er hat eine große Tätowierung an seinem Rücken.

## Am Ende der Welt

Als Hector Barbossa und Elizabeth Swann in Sao Fengs Badehaus kommen, um mit Sao Feng zu verhandeln, bringt der Pirat sie zu ihm und steht zur Sicherheit hinter Elizabeth und Barbossa. Als Elizabeth vortritt, will der Pirat sie zurückhalten.

   Nachdem die East India Trading Company das Badehaus stürmt, kämpft der Pirat mit.

Ob er überlebt, ist unbekannt.
Spanischer Offizier (Crew des Spaniers)

Der **spanische Offizier** gehört zur spanischen königlichen Marine unter König Ferdinand. Er dient unter dem Kommando des Spaniers als Teil seiner loyalen Mannschaft während der Suche nach der *Quelle der ewigen Jugend*.

## Fremde Gezeiten Bearbeiten

Dieser Spanier ist vor allem dafür bekannt, als Offizier in der Flotte des Spaniers zu dienen, die den Auftrag hat, die *Quelle der ewigen Jugend* zu finden und zu zerstören. Nachdem König Ferdinand VI. von zwei Fischern das Logbuch der Santiago erhalten hat, das die Lage der Quelle enthüllt, steht der Offizier während der Reise an der Seite des Spaniers.

Als die Spanier auf einer namenlosen Insel im bereits von Ponce de Léon genutzten Fort San Miguel ihr Lager aufschlagen, wird er damit beauftragt, die beiden silbernen Kelche von Cartagena zu untersuchen. Allerdings gelingt es Jack Sparrow ihn auszutricksen und die Kelche zu stehlen. Doch er und Hector Barbossa werden gefasst und an Palmen gefesselt. Jack kann jedoch in einer spektakulären Flucht mit den Kelchen entkommen.

Der Offizier begleitet später den Spanier, als die Spanier sich auf den Weg zur *Quelle der ewigen Jugend* machen, wo sie einen Kampf zwischen Barbossas britischer Mannschaft und einer Piratenmannschaft unter der Führung von Blackbeard unterbrechen. Der Offizier hält zusammen mit einem spanischen Soldaten Angelica gewaltsam fest, damit der Spanier ihr die Kelche abnehmen kann. Als der Spanier befiehlt, den Tempel um die Quelle zu zerstören, steht der Offizier neben ihm und beobachtet die Zerstörung der Quelle. Nachdem die Quelle zerstört ist, verlassen die Spanier die Quellhöhle und kehren zurück zu ihren Schiffen.

Sein weiteres Schicksal ist unbekannt.
Armando Salazars Großvater

Das Schicksal von **Armando Salazars Großvater** bestimmt nachhaltig die Berufswahl seines Enkels.

## Biografie

Armando Salazars Großvater und sein Sohn, Armando Salazars Vater, werden von Piraten umgebracht. Der Enkel schwört daraufhin der Piraterie Rache und setzt alles daran, die Meere von der Seuche der Piraterie zu befreien.

## Hinter den Kulissen

Diesen Bericht gibt Salazar Barbossa im Film Salazars Rache. Im Buch zum Film kommt der Großvater in der Erzählung nicht vor.
Monarch Soldat 2

Dieser **Mann** ist als Soldat der Royal Marines auf der *HMS Monarch* eingesetzt.

Als die *HMS Monarch* auf Befehl von Captain Toms der von Piraten gekaperten *Ruddy Rose* ins *Teufelsdreieck* folgt, wird das Navy-Schiff von Armando Salazar und seinen untoten Geistersoldaten angegriffen. Außer Henry Turner, den Salazar am Leben lässt, damit er die Geschichte erzählten kann, werden all anderen Besatzungsmitglieder - darunter auch der Monarch Soldat 2 - von den Untoten umgebracht.
Gear

The Gear is a carried objective in Last Year. It is an oversized iron gear.

## Usage

The Gear is picked up from a wooden box. A dropped Gear will respawn at its starting location if left untouched for long periods of time with no Classmates in the area.

Once picked up, the Gear behaves similarly to other Objective items (with the exception of the Disk), you cannot sprint while holding it and must be brought to a nearby gate mechanism to make it work again.

## Maps that contain the Gear objective

**The Bell Tower**

* Third and fourth objective, requires one gear each to complete.

**The Mine**

* Fourth objective, requires two gears to complete.
Gerichtsdiener

Dieser Mann ist **Gerichtsdiener** im Old Bailey Gericht.

## Rolle

Im Jahr 1750 wird dieser Mann am Old Bailey Gericht zum Gerichtsdiener im Prozess gegen den Gefangenen Joshamee Gibbs berufen, der fälschlicherweise als Jack Sparrow bezeichnet wird. Er kündigt die Anwesenheit des Richters Smith an. Tatsächlich erscheint als Richter aber Jack Sparrow selbst, der sich mit Smiths Robe und Perücke verkleidet hat. Ein Gerichtsbeamter flüstert dem Gerichtsdiener ins Ohr und gibt ihm Bestechungsgeld weiter. Als der Gefangene Gibbs des Verbrechens "nicht Jack Sparrow zu sein" für schuldig befunden wird und zu einer lebenslangen Gefängnisstrafe verurteilt wird, reagieren die Zuschauer verärgert auf diese Entscheidung mit Buhen und Protestrufen.

Das weitere Schicksal des Gerichtsdieners ist unbekannt.
Britischer Offizier (Saint Martin)

Dieser **Mann** ist Offizier der Royal Navy in Saint Martin.

Zusammen mit einem jungen Soldaten jagt der britische Offizier mit einigen Kameraden die vermeintliche Hexe Carina Smyth durch Saint Martin, nachdem sie aus ihrer Zelle ausgebrochen ist. Sie können sie jedoch nicht stellen und müssen Lieutenant John Scarfield eine entsprechende Meldung machen.

Als Scarfield den sogenannten Feigling Henry Turner verhört, ist der britische Offizier auch dabei. Als Carina Smyth auf der Bildfläche erscheint, verfolgen dieser Offizier und mehrere andere Offiziere sie und nehmen sie gefangen. Später, nachdem Carina verhaftet wurde und zusammen mit Captain Jack Sparrow hingerichtet werden soll, sitzt der Offizier in der Nähe von Scarfield und Mayor Dix. Bevor die Hinrichtung vollstreckt werden kann, erscheint Jacks Crew und kämpft gegen die Royal Marines, wobei sie Sparrow und Carina retten können. Im Laufe dieses Gefechts duelliert sich der Offizier mit Cremble und will ihm gerade die Kehle durchschneiden, als Pike ihn befreit. Cremble kann ihn zu Boden werfen.

Er und der britische Soldat begleiten Scarfield zu dem Gefängnis, in dem die Hexe Shansa festgehalten wird. Die beiden stehen bei Scarfield, als er mit der Hexe spricht.

Der Offizier wird später an Bord der *HMS Essex* stationiert, um Jack Sparrow und Carina Smyth jagen, entdeckt Jack Sparrows Schiff, die *Dying Gull*, und alarmiert Scarfield. Sie nehmen die Crew gefangen, nur um festzustellen, dass Scrum jetzt der Captain ist und Sparrow weg ist. Scarfield droht, Scrum zu Tode zu schlagen, bis die Crew enthüllt, wo Jack ist. Später gelingt es der Besatzung der *Dying Gull* jedoch, aus ihrer Zelle auszubrechen und in einem Langboot zu entkommen.

Die Crew der *Essex* finden in der Nacht die Black Pear*l*, die von Hector Barbossa kommandiert wird. Gerade als sie die Kanonen der *Essex* auf der *Pearl* abfeuern wollen, hört die Crew ein merkwürdiges Geräusch hinter ihnen, dessen Quelle sich als die *Silent Mary* herausstellt, die die *Essex* zerquetscht und die ganze Mannschaft tötet.

Der Offizier wird von Scott Anderson gespielt.
Monarch Soldat

Dieser **Mann** wurde beauftragt, zusammen mit Henry Turner und weiteren neuen Matrosen die Bilgepumpe der *HMS Monarch* zu bedienen.

## Biografie

### Salazars Rache

Als Henry mit einem Stück Spiegelglas aus einem Loch in der Bordwand sieht, sagt der Matrose zu ihm, dass er wieder auf seinen Platz soll, weil er doch nicht auch von diesem Schiff geschmissen werden will.

Bei dem Kampf gegen Armando Salazar und seine untoten Geisterseeleute wird der Matrose wie alle anderen (außer Henry) von einem Crewmitglied der *Silent Mary* getötet.
Sentry

Dieser **Mann** ist ein Soldat der Royal Marines und dient an Bord der *HMS Interceptor*. Als Jack Sparrow und Will Turner das Schiff kaperten, um Elizabeth Swann zu retten, wurde der Soldat über Bord geworfen. Später reiste der Soldat vermutlich auf der *HMS Dauntless* zur Isla de Muerta und beteiligte sich an der Schlacht.

## Hinter den Kulissen

Der Wachposten wird von Dustin Seavey verkörpert. Seine Szene, in welcher er von Jack und Will über Bord geworfen wird, wurde aus dem endgültigen Film gestrichen. Es ist aktuell nicht bekannt ob der Soldat noch in einer anderen Szene zu sehen ist oder nur in jener entfallenen. Im Abspann wird er als ,,Sentry" bezeichnet, was auf Deutsch ,,Posten" bzw. ,,Wachposten" bedeutet.
Endeavour Offizier

Dieser **Mann** ist Offizier auf der *Endeavour*.

## Am Ende der Welt

Als die *Black Pearl* und die *Flying Dutchman* mit Kanonen auf die *Endeavour* schießen, stürmt der Offizier zu Lord Cutler Beckett mit einem anderen Offizier und fragt nach Befehlen. Weil Beckett offenbar unter Schock steht und nichts sagt, gibt der Offizier im Einverständnis mit Lieutenant Theodore Groves das Schiff auf. Der Offizier rennt mit seinem Schiffskameraden zu den Kabinen, um den Befehl an die übrige Crew der *Endeavour* weiterzugeben.

Sein weiteres Schicksal ist unbekannt.
Characters

## Main Characters

### Confederate

Chester W. Robles - Supreme Commander of the Confederation of Independent Nations.

Fleet Admiral Lewis A. Moore - Commander of the Confederate Spatial Service.

Rear Admiral Isaac Brown - Commander of the 7th Fleet.

General Philip R. L. Foss - Commander of the Confederate Spatial Marine Corps.

General Paul D. Alexander - Commander of the Confederate Army.

Fleet Admiral George C. Barry - Commander of the Confederate Navy.

General Michael P. Foss - Commander of the Confederate Marine Corps.

General Gene T. Blair - Commander of the Confederate Air Forces.
Confederation of Independent Nations

The Confederation of Independent Nations is a mutual defense and economic confederation between the United States of America, The United Kingdom, and the Russian Federation.

The Confederation has established itself as the key player in the Sol System, exploiting vast amounts of mineral wealth from offworld outposts.

The Confederation has been engaged in a cold-war with the United Nations for all of its existence, being formed in defiance of UN mandates.

## History

### Origin

> *"We stand at the precipice of history, balancing freedom and tyranny on a knife's edge.*"
>
>

> *-*Supreme Commander Chester W. Robles
>
>

On October 3rd 2032, the United Nations called the first World Assembly in New York. The Assembly called all sovereign nations to combine their efforts against pressing world issues. The call was backed by the threat of economic embargo against nations refusing the call.

Nations who refused the call, for whatever reason, were embargoed, leading to a massive economic recession.

In 2033 a foundering United States, working with the United Kingdom, successfully developed the Dosadi-Webster Engine, a hyper-efficient chemical reaction rocket engine.

The Dosadi-Webster Engine, allowed the United States and United Kingdom to begin exploiting offworld mineral wealth, easing the effects of the massive recession.

Sometime in 2033, the Russian Federation would begin operating Dosadi-Webster Engines, greatly distressing the United States and United Kingdom.

Nearly all diplomatic contact between the nations operating Dosadi-Webster Engine and the UN had been severed, and near-total isolation was forced onto the three nations.

The economic situation of the three nations had improved dramatically, leading to a chaotic economic boom.

The three nations built close economic ties, coordinating mineral exploitation of offworld mining operations.

### Initial UN Threat

On February 13th 2034, the UN Secretary General called for the formation of a military force to combat "Widespread aggression." And on February 18th the United Nations Independent Peacekeeping Forces were established. The Peacekeeping Forces would be constituted of the volunteers from member-nations military forces, and civilian volunteers.

Sensing that their sovereignty may soon be under attack by an exceptionally large and well organized military, the three powers possessing the Dosadi-Webster Engine formalized their newfound friendship with the Declaration of Sovereign Rights.

## Geography

The land area of the entire Confederation is approximately 10,505,728 square miles, with the largest member state being the Russian Federation.
Spanischer Soldat (Silent Mary)

Dieser **Mann** ist Soldat der Armada Española auf der *Silent Mary*. Als Salazars Männer die Piratenschiffe besiegt haben, die sich gegen sie zusammengeschlossen haben, gehört dieser Soldat zu denen, die den Befehl erhalten, alle überlebenden Piraten im Wasser erschießen und den Befehl gehorsam befolgen. Ebenso wie die übrige Crew der *Silent Mary* verfällt er dem Fluch des Teufelsdreiecks und dient Capitán Salazar weiterhin treu.
Nach Jahrzehnten kann die *Silent Mary* das Teufelsdreieck endlich verlassen, und die Crew geht erneut auf Piratenjagd. Dieser Soldat ist dabei, als sie Jack Sparrow nach Hangman's Bay jagen. Der Soldat geht unabsichtlich an Land und zerfällt zu Staub.
Kannibalen-Kind

**Dieser Artikel ist ein Stub.**

Du kannst dem Fluch der Karibik Extra Wiki helfen, indem du ihn erweiterst.
Dieser **Junge** ist Kannibale auf der Insel Isla de Pelegostos. Als Jack Sparrow mit seiner Crew auf der Insel anlegte, um dem Kraken zu entkommen, wurde er mit den anderen gefangen genommen. Als Jack flüchten will sieht der Junge ihn der gerade, auf das Essen wartet. Er rennt zu den anderen und sagt ihnen, das Jack flieht. Sein weiteres Schicksal ist unbekannt.
Beichtvater (Saint Martin)

Dieser Priester ist als **Beichtvater** in Saint Martin tätig.

Als die vermeintliche Hexe Carina Smyth in Saint Martin hingerichtet werden soll, fragt sie der ihr als geistlicher Beistand gesandte Priester als **Beichtvater**, ob sie vor ihrem Tod etwas zu beichten habe. Carina sagt, sie beichte, dass sie keine Hexe ist, dass sie allein mit nichts als einem Tagebuch ihres Vaters überlebt habe und dass sie während des Gesprächs das Schloss der Gefängniszelle geknackt hat. Bevor der Beichtvater etwas sagen kann, stößt Carina die Tür auf und wirft ihn damit zu Boden.

Sein weiteres Schicksal ist unbekannt
United Nations Independent Peacekeeping Forces

The United Nations Independent Peacekeeping Forces, is the armed forces of the United Nations. It was comprised of five branches: the United Nations Space Command, the United Nations Land Command, the United Nations Sea Command, the United Nations Air Command, and the United Nations Expeditionary Command.
Onkel Jacks Gefängnis-Mitinsasse

Dieser **Mann** ist ein Pirat und wurde von der Royal Navy in Saint Martin gefangen genommen und eingesperrt.

Der Pirat wurde mit Jack Teague und einem weiteren Piraten in eine Zelle gesperrt. Als Jack Sparrow durch den Kerker zu Hinrichtung geschleppt wird, sieht er seinen Onkel Jack, der gerade mit dem Piraten Karten spielt. Nach dem Gespräch von Jack Sparrow und Onkel Jack setzt Onkel Jack das Kartenspiel mit dem Piraten fort. Sein weiteres Schicksal ist unbekannt.

Der Pirat wird von Darcy Laurie gespielt.
Churchill-Class

## *Churchill*-Class Battleship

120 Marines

18 x Twin 3-Inch Guns

24 x 21-Inch Missile Launch Tubes

6 x 44-Inch Missile Launch Tubes

6 x 20 mm CIWS Systems

3-inch Gun Turrets: 3.5-4.5 in

Engine Housings: 5.5-8 in

Fuel Tanks: 7.5-9 in

Magazines: 8 in

The *Churchill-*Class Battleships are a class of Battleship, designed for operation by the Confederate Spatial Service, and built in the Virginia Fleetyards.

The class is named for the famous British statesman, Winston Churchill.

The ships are considered some of the largest spatial warships in existence, with a length of 1,240 feet and 9 inches. They are also considered among the most powerful warships in existence, only matched by the UN *Sinclair*-Class.

## Background

The beginning of the *Churchill-*Class can be traced back to the first-generation *Orion*-Class Battleships. The *Orion*-Class, though powerful, was considered inadequate for general fleet actions, and a replacement was ordered.

## Design

Ordered in 2036, the *Churchill-*Class was a departure from its predecessor. With a heavier armament, and longer endurance.

The *Churchill-*Class is larger than the *Orion*-Class, and features many features unavailable with the *Orion*-Class. Such as a dedicated point defense system, and more passenger spaces for emergency rescue operations.

### Armament

The main armament of the *Churchill-*Class is a 3-Inch Linear Mass Accelerator, which runs the length of the ship. The LMA can accelerated a 3-Inch projectile up to 1.2% the speed of light. And six 44-Inch Missile Launch Tubes, mounted in the bow.

Secondary armaments include eight 5-Inch guns mounted in single turrets, eighteen 3-Inch guns mounted in double turrets, and twenty-four 21-Inch Missile Launch Tubes, arrayed throughout the hull.

Six 20 mm CIWS turrets provide point defence coverage, but the turrets can be supplemented by the secondary guns using fragmentation shells.

## Ships In Class

 *Covenenent* | BB-12
 *Madison* | BB-13
 *Lord Nelson* | BB-14
 *Gagirin* | BB-15
 *Jefferson* | BB-16
RAIL

RAIL, is the acronym for RAdar Infrared LIDAR, (Which is an acronym in itself.) The technology is widespread throughout the Sol System, being employed by all Space Forces, and the private sector.

### Uses

RAIL arrays have been used since before the formation of the Confederation of Independent Nations. The principal use of a RAIL array is intelligence gathering, and target prediction.

The RAIL array is currently in use by both the Confederate Spatial Service, and the United Nations Space Command, aboard their vessels, as well as aboard guided weapon systems.

The private sector of both the Confederation and UN use RAIL arrays aboard commercial vessels. These arrays are generally bulkier and much lower resolution.
Impact Velocity Wiki

## Welcome to the Impact Velocity Wiki!

   Impact Velocity is a unique science-fiction world, inspired by the likes of: Robert A. Heinlein, David Weber, and James S.A. Corey.
All statistics are consistent through the Video Games and the other stories.

## Topics:

Games

Characters

Ships

Ship Classes

Nations

Weapons

Technology

Tactics

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
VF-3 Space Superiority Fighter

## VF-3 Meteor Fighter

VF-3 Meteor Fighters are the frontline space superiority fighter of the Confederate Spatial Service.

Pairing speed and agility, with an unrivaled armament, the VF-3 is the unquestioned dominating interceptor in space combat.

The VF-3 was designed to phase out the limited production fighters; the VF-2 Viking, and the VF-1 Thunderbolt. It is a clean improvement on the designs of its predecessors, using the same general spaceframe and engine placement.

## Development

### Fleet Interceptor Program

The origin of the VF-series fighters, can be traced back to the creation of the Confederate Spatial Service, when a spatial warfare study decided a dedicated interceptor would be required for a dedicated fleet defensive system.

The Fleet Interceptor Program, resulted in the rapid design and testing of a series of Interceptors, starting with the VF-1 Thunderbolt.

The Thunderbolt was deemed to be unacceptable, due to low acceleration, and saw only limited production. The VF-2 Viking had a much higher acceleration, but it was still below the required minimum, and the higher acceleration had come at the cost of armament.

The VF-3 Meteor was developed using the same spaceframe as its predecessors, but the powerplant was replaced with the new General Electric VF-510 engines, giving it a much higher acceleration rate, without having to sacrifice armament.

### Flyoff

The VF-3 was not the only design to emerge from the Fleet Interceptor Program. The YVF-5 Asp was designed by Northrop Grumman, and was the VF-3's primary competitor.

The YVF-5 was a heavier fighter than the VF-3, with a lower turn rate, and an identical acceleration rate. It boasted a heavier armament, and much longer maneuvering time. The engines were arrayed in the rear of the ship, only letting it accelerate forward. The primary feature of the YVF-5 was an aerodynamic spaceframe, letting it enter atmospheres.

Safety trials revealed no alarming weaknesses in either ship.

Combat trials began on March 29th 2037. Early trials showed that the VF-3 was a vastly superior purebred space interceptor, over the YVF-5, due to better maneuvering abilities.

Due to its ability to enter an atmosphere, the YVF-5 was tested against the F-35 Lightning II. Despite the F-35 being considered a mediocre multirole fighter, it dominated engagements against the YVF-5, with the YVF-5 lacking maneuverability, and a fuel-efficient atmospheric engine.

The Fleet Interceptor Program recommended the VF-3 to the Confederate Spatial Service after the trials, but also recommended funding for development of a ground attack craft, derived from the YVF-5. This craft would be developed into the VA-5 Condor.
CVM-43

CVM-43 Missiles are the premier ship-to-ship missiles carried by light Confederate Spatial Service forces. The missile is both maneuverable and capable of high acceleration, making it extremely agile. The missile is usually tipped with a W98 Tactical Nuclear Warhead, but can be outfitted with a variety of specialized warheads.
Confederate Department of War

The Confederate Department of War is the military extension of Confederate foreign policy. The Department is charged with defending the sovereignty of the member-nations.

The Department is comprised of four armed branches; the Confederate Spatial Service, the Confederate Army, the Confederate Navy, and the Confederate Air Forces.
Valkyrie II Space Superiority Fighter

The Valkyrie II Space Superiority Fighter, is the frontline UN Interceptor, currently in used by the United Nations Space Command.

The Valkyrie II was designed to match the Confederate VF-3 Meteor in acceleration and maneuverability, and does so, lacking only armor and armament to match the Meteor.

The spaceframe is unique, being trapezoidal, with four engine clusters, and four wing pylons connecting them all. Being trapezoidal, it can be 'folded' to save space onboard carriers.
7th Fleet

The 7th Fleet is an Independent Task Group, not reporting to any authority other than Fleet Admiral Moore, and the Commanding Officer is given far-reaching powers to interpret orders, and to operate without orders, should the need arise.

## History

The 7th Fleet was the brainchild of Fleet Admiral Lewis Moore, and was formally activated on September 9th 2039.

## Strength

* CSS *Chimaera* *(CV-3)*
* CSS *Saber* *(CVL-14)*
* CSS *Aurora* *(BB-2)*
* CSS *Teaser* *(CG-7)*
* CSS *Gangut* *(CG-16)*
* CSS *Victory* *(DDG-32)*
* CSS *Vindicator* *(DDG-10)*
* CSS *Kent* *(DDG-9)*
* CSS *Portland* *(DDG-43)*
* CSS *Colombia* *(DDG-13)*
* CSS *Scott* *(DDG-16)*
Confederate Army

The Confederate Army is the land warfare forces of the Confederate Department of War. It is one of the six uniformed services of the Confederation.

The Confederate Army is an independent branch of the Confederate Department of War. The Army is responsible for major ground campaigns throughout the Solar System, and also garrisons strategically important locations. The Army operates ground attack and close air support aircraft, though it often relies on other branches to maintain air and space superiority.

The history of the Confederate Army can be traced back to the creation of the British Army in 1660, the United States Army in 1775, and the Russian Ground Forces in 1992.

## Mission

The mission of the Confederate Army was outlined by the Supreme Commander, Chester W. Robles, during the founding of the Confederation.

* Preserving the peace and security as well as providing for the defense of all Confederation member States, and any possessions and any areas occupied by Confederation member States;
* Supporting Confederate foreign policies;

* Overcoming any nations responsible for aggressive acts that imperil the peace and security of the Confederation; and
* The development and introduction of military tactics, technology, and military theory.

### Capabilities

The Confederate Army fills the vital military role, as the only Confederate military branch that can counter ground invasions from the United Nations. It is capable of asymmetric warfare, conventional warfare, counterinsurgency, electronic warfare, and hybrid warfare.

## Operational Organization

* Earth Command
	+ European Theater of Operations
		- 1st Army Group
			* 4th Army
			* 5th Army
			* 6th Army
	+ Asian Theater of Operations
		- 2nd Army Group
			* 1st Army
			* 2nd Army
			* 3rd Army
	+ American Theater of Operations
		- 3rd Army Group
			* 7th Army
			* 8th Army
* Luna Command
	+ 9th Army
* Mars Command
	+ 10th Army
Ship Classes

## Parasite Craft

Parasite Craft are used extensively by both the Confederation of Independent Nations, and the United Nations. They come in a variety of forms, from dedicated Interceptors, to dedicated capital ship killers, to personnel transports.

### Interceptors:

VF-3 Meteor Space Superiority Fighter

Valkyrie II Space Superiority Fighter

### Personnel Transports:

VC-4 Assault Pod

VC-3 Void Transport

VC-2 Atmospheric Shuttle

## Light Attack Craft

Light Attack Craft, (Commonly abbreviated as LACs,) are combat craft typically no longer than a two-hundred feet long. While used to a limited degree by the Confederate Spatial Service, LACs are used extensively by the United Nations Space Command, making up most of the UN supply interdiction ships.

### Fast Attack Craft:

*Dart*-Class

*Merkel*-Class

### Frigates:

Isakov-Class

*Foch*-Class

## Heavy Attack Craft

Heavy Attack Craft, (Commonly abbreviated as HACs,) are combat craft typically longer than two-hundred feet, and no longer than six-hundred feet. Both the Confederate Spatial Service, and the United Nations Space Command, use HACs extensively, making up the majority of both spatial services.

## Light Capital Ships

Light Capital Ships, (Commonly abbreviated as LCs,) are the smallest Capital Ships, typically longer than six-hundred feet, and shorter than one-thousand feet. Most LCs are operated by the Confederate Spatial Service, with the United Nations Space Command operating only twenty LCs.

## Heavy Capital Ships

Heavy Capital Ships, (Commonly abbreviated as HCs,) are the largest Capital Ships operated. HCs are longer than one-thousand feet, with some being longer than two-thousand feet. Nearly all HCs are operated by the Confederate Spatial Service, except for a handful of Battlecruisers operated by the United Nations Space Command.

### Battleships:

*Orion*-Class

*Churchill-*Class

*Earth*-Class

*Sinclair-*Class
AA

AA
--

## Information

*Level*: 12

*Caster Level:* 11

*HP*: 76

*BAB*: 9

*Skill Points*: 66

*Speed*: 30

*Initiative*: +8

*Hero Points*:

*Racial Traits*: Celestial Resistance, Skilled (Perform, Diplomacy), SLA: Glitterdust, Darkvision 60ft, +1 racial bonus to attack and damage vs evil outsiders

*Traits*: Magical Knack (Arcane Archer), Reactionary

*Languages*: Common, Celestial, Draconic, Elven, Orc

## **Class Features and Feats**

**Weapon Master Fight:** Bonus Combat Feat

**Sorcerer:** Eschew Materials, Cantrips, Draconic Bloodline (Gold), Bloodline Powers (Bloodline Havoc, Dragon Resistances), Bloodline Spells (Mage Armour), Bloodline Arcana

**Eldritch Knight:** Bonus Combat Feat, Diverse Training

**Arcane Archer:** Enhance Arrows (Magic, Elemental), Imbue Arrow

**Feats**: Point Blank Shot, Rapid Shot, Precise Shot, Weapon Focus (Longbow), Arcane Strike, Manyshot, Deadly Aim, Weapon Specialization (Longbow)

## **Equipment**

### *Weapons*

Modifiers
 Fire everything
30 ft

*General Goods*\*:

*Magic Items*: Belt of Physical Might +2 (Str, Dex), Belt of Mental Prowess +2 (Int, Cha), Greater Bracers of Archery, Efficient Quiver, Cloak of Elvenkind, Boots of Speed, Handy Haversack, Lesser Extend Metamagic Rod, Cloak of Resistance +2, Amulet of Natural Armour +1, Ring of Protection +1, Page of Spell Knowledge (3rd: Stinking Cloud)

*Containers*:  Handy Haversack

*Currency*: 14,625 gold

*Carried Weight*:

*\*If quantity is unspecified, assume a quantity of 1*

## **Skills**

\*Armor Check Penalty applies

! Cannot use skill untrained

## Spell List

Level 0 Spells

1. 1
2. 2
3. 3
4. 4
5. 5
6. 6
7. 7
8. 8
9. 9

Level 1 Spells (8/8 a Day)

1. Gravity Bow
2. Abundant Ammunition
3. Arrow Eruption
4. Enlarge Person
5. Grease

Level 2 Spells (7/7 a Day)

1. Mirror Image
2. Levitate
3. Ricochet Shot
4. False Life

Level 3 Spells (7/7 a Day)

1. Heroism
2. Phantom Steed
3. Fireball
4. Stinking Cloud

Level 4 Spells (5/5 a Day)

1. Named Bullet
2. Greater Invisibility
Nicholas “Nick”

Nicholas, or “Nick,” is an old human wizard who came to The West in a bit of a midlife crisis. While he is not the most confident under pressure and understands little in the ways of survival in the wild, he is incredibly intelligent and truly cares about his companions—even if it does more harm than good to him.

## Background:

In the East, Nick was a fairy successful Professor of Wizardry who had been responsible for several brakethroughs in the East’s knowledge of magic. However, when one of his students remarked that he wasn’t “cool,” he decided that he would prove them wrong and went off on his own to prove to everyone—especially himself—that he could still be cool.

## Magic:

Nick’s magic is predominantly focused in the arcane, but draws on the primal energies of the world to achieve greater effects. In practice, this means he prefers to construct spells through a carefully constructed magic circles of chalk and/or ink. In terms of appearance, Nick‘s magics usually manifest themselves as light although there are exceptions to this such as telekinesis.

## Abilities:

Nick, spending most of his life in an academic environment, is a bit of a specialist. In particular, his areas of expertise lie in his knowledge of the arcane and his ability to wield it. But where his knowledge on a subject may be exceptional, his ability to apply the knowledge could use some work.

## Notable Achievements

* Among the group to first make contact with the Wheezers
* Accidentally provided the magic required to resurrect the Bull Colossi
* Fought the Crab Colossi
* Accidentally broke a magical seal containing the Skaven
* Provides entertainment for the Wheezers on most Tuesday nights in the form of a magic show
* Provides lights and sound effects for Caz's shows
* Was on Celebrity Chef Slam BurgerThroat's show
* Has a line of action figures produced by Slam BurgerThroat
* Participated in the heist to retrieve the Colossi Voicebox from the Ropogon Trading Corporation
* Was among the group to discover ???????, and learn of their goal to destroy the Colossi
Isakov-Class

Isakov-Class without any hull-mounted weapons

8 Marines

2 x 20 mm CIWS Systems

Engine Housings: 4.5-5 in

Fuel Tanks: 5.5-7 in

Magazines: 4 in

The *Isakov-*Class frigates are a class of frigates, designed for operation by the Confederate Spatial Service, and built in the Virginia Fleetyards.

The class is named for the Russian naval hero, and later admiral, Ivan Isakov.

The ships push the boundaries of a frigate classification, being only two feet shy of being considered a light destroyer.

## Design

### Armament

The main armament of the *Isakov-*Class is eight 21-Inch Missile Launch Tubes, arrayed in two broadsides.

Secondary armaments are provided by four 3-Inch Guns mounted in two turrets.

Two 20 mm CIWS turrets provide point defence coverage, but the turrets can be supplemented by the secondary guns using fragmentation shells.
Mann im Gerichtssaal

Dieser **Mann** lebt in London und ist beim Prozess gegen Jack Sparrow im Old Bailey Gericht anwesend. Er ist mit dem Urteil "lebenslänglich Gefängnis" für den fälschlich als Jack Sparrow angeklagten Joshamee Gibbs nicht einverstanden und hätte lieber ein Todesurteil gehört. Er schreit dazwischen und wirft mit Tomaten.
Beverly Hills, 90210

### **Chapter 8**

After vowing to catch the person behind the rumours, Kelly insists you take a night off from all the drama. A trip to the nightclub, anyone?

## Character Traits

Character traits are unlocked through Special Choices. You can have up to two dominant character traits that define your character.

Character traits in this story:

* Trendsetter
* Rebel
* Sweetheart
Screaming Forge

Goals, imagine this but ALOT smaller.

The **Screaming Forge** is a forge in Here that was created from the dark rituals of Hal, Briar, and Glimmerstamp. Using a Devil's Skull for Iron creation, a Colossi Lung for air, a bucket to the elemental plane of water for cooling, and a bound demon soul for heat, they cast many blood magic rituals in quiet circles of town to create a Forge that screams all the time.

It's fine.
Scream

## Chapters

### **Chapter 1**

Just when you thought moving to a new town was scary enough, a mysterious discovery gives you and your new friends something to really scream about.

## Character Traits

Character traits are unlocked through Special Choices. You can have up to two dominant character traits that define your character.

Character traits in this story:

* Snob
* Survivor
* Loner
* Nerdy
Confederate Spatial Marine Corps

The Confederate Spatial Marine Corps (CSMC,) is a branch of the Confederate Spatial Service, and is responsible for extraterrestrial operations in conjunction with the Confederate Spatial Service. The CSMC is one of the six uniformed services of the Confederation.

The CSMC has been a component of the Confederate Spatial Service since its establishment, working as a pseudo-independent branch. It operates installations on extraterrestrial bodies, and aboard space-going warships. The CSMC also operates tactical aviation wings, primarily in the form of Marine Carrier Air Wings.

The history of the CSMC can be dated back to the establishment of the British Royal Marines in 1664, and the establishment of the Russian Naval Infantry in 1705. But the core of traditions and organization come from the United States Marine Corps, which was established as the Continental Marines in 1775.

## Mission

The mission of the CSMC was outlined by the Supreme Commander, Chester W. Robles, in the founding document of the CSMC.

* Seizure or defense of advanced extraterrestrial bases and other land operations to support spatial campaigns;
* Development of tactics, technique, and equipment used by spearhead landing forces in coordination with the Army and Spatial Service; and
* Such other duties as the Supreme Commander may direct.

### Capabilities

The Spatial Marine Corps fill a critical military role as an extraterrestrial warfare force. It is capable of asymmetric warfare, conventional warfare, irregular warfare, and hybrid warfare.

The Spatial Marine Corps can rapidly deploy a combined-arms task force to any inner-belt world within a single week, and open a landing zone for a follow-up assault by more conventional forces, such as the Army.

Any independent actions undertaken by the Spatial Marine Corps can maintain a landing zone thirty days, with resupply ships stationed at strategic places in the solar system, ready to provide resupply efforts.

The Spatial Marine Corps is garrisoned on military installations and warships, and are equipped and trained for boarding actions. Boarding actions are incredibly rare, as most warships can initiate a self-destruct from either the CIC or Bridge.

The Spatial Marine Corps operates twelve Marine Aviator Wings, stationed on military installations and Spatial carriers.

### Doctrine

The Spatial Marine Corps Doctrine has been codified in the Spatial Marine Manual. It emphasizes extreme mobility and aggressiveness under all foreseeable circumstances. The Manual also codified a honor code and officers conduct.

## Operational Orginization

* 1st Division
* 2nd Division
* 3rd Division
* 4th Division
On Hallowed Eve, They Come For Me

**On Hallowed Eve, They Come For Me** (Or **Hal**) is an adventurer from the East who currently resides in Here. He originally traveled West to escape his boring life as a noble and live with the 'Common people' but has since found the importance of not being a shit heel.

## Ambitions

Hal wishes to become as magically powerful as possible. He so far has managed to combine his Arcane knowledge with Primal powers, and is from there gathering an understanding of Ritual Magics and Runes.

He has dabbled in the dark arts with Briar and Glimmerstamp, creating the Screaming Forge for the town from Demon Parts, Colossi Parts, and a little bit of elemental fun.

His voice changes every adventure because he is unsure of what he wants to go with this time.

## Statline

 Agility
 Intellect
 Cunning
 Willpower
 Intellect
Matt Hughes

> *"I get it… but what do we do? I mean… our parents, our friends…?"*
>
>

> - Matt Hughes, considering his next steps in ***Life After: The Arising***
>
>

**Matt Hughes** is a minor character in ***Life After: The Arising***.

A high school sophomore, Matt participates in the marching band competition at Thomas Massey high school just before the zombie apocalypse begins. In the chaos, Matt follows Jeff Grey into the school, kicking off the events of ***Life After: The Arising***.

## Appearance and Character

Matt is not described by Jeff in any detail.

He is among the most combative members of the group in the hours following first exposure to the undead, disappearing before the following dawn.

## Recent Events

### *Life After: The Arising*

Matt takes part in the marching band festival at TMHS, joining Jeff's group when the undead storm the field. Once settled in the greenhouse on the school's roof, Jeff explains the grim possibilities of their situation, drawing the ire of Matt and Melody Landon while finding some support for his plan to stay put in Ava Vaziri, John Johnston, and local vagrant Richard McKnight, while fellow band members Don Mason and Jake Klimavicius say little beyond agreeing to spend the night. During the course of the evening, they are joined by Steve Parmacek, a student from out of town who was injured by one of the zombies. As a precaution, Jeff insists they restrain him before trying to sleep. By morning, Matt has disappeared.

After being forced to abandon the school during an assault by the undead, Jeff and the remaining survivors return, ultimately discovering Matt's zombified corpse outside the high school basement, surmising that he attempted to return and brought a horde of zombies with him. With the situation having been explained to him, John Anderson takes it upon himself to put him to rest.

### *Life After: The Void*

When a suspicion arises that Melody has been looking for a way out of TMHS, after she and Helen Cleary are rescued from a group of marauders, Melody attempts to dispel the notion by saying she could've left with Matt her first night.

Later, when Jeff hallucinates following a debilitating injury, he regretfully recalls the terms of Matt's departure.
Koch (Edinburgh Trader)

Der **Koch** der *Edinburgh Trader* gehört zu den Seeleuten, die sich in Fluch der Karibik 2 an der Diskussion beteiligen, wie Elizabeth Swanns Hochzeitskleid auf das Schiff gekommen ist und was damit geschehen soll.

## Fluch der Karibik 2

Wie seine Kameraden ist er abergläubisch, meint, beim Eigentümer des Kleiders handle es sich um einen weiblichen Geist und äußert indieser Diskussion die Vermutung, dass der weibliche Geist wohl auch noch Jungfrau sei, was auf Elizabeth zutrifft.

Als Davy Jones seinem Kraken befiehlt, die *Edinburgh Trader* anzugreifen und zu vernichten, weil Captain Bellamy Will Turner nach dessen Flucht von der *Flying Dutchman* als Schiffbrüchigen aufgenommen hat, überlebt der Koch diesen Angriff zunächst. Er wird aber von Davy Jones’ Crew zusammen mit dem Seemann und vier weiteren Crewmitgliedern umgebracht (der Koch wurde von Palafico umgebracht), nachdem Jones sagt, dass es keine Überlebenden gibt und den Männern damit sein sonst übliches „freundliches“ Angebot verweigert.

## Anmerkungen

Offiziell ist dieser Seemann nur der Koch, er steuert aber das Schiff in der Nacht, als die Crewmitglieder denken, dass ein Geist an Bord ist, der ihnen sagt, dass sie nach Tortuga fahren sollen.
Frau (Saint Martin)

Diese **Frau** lebt in Saint Martin.

## Biografie

### Salazars Rache

Als die neue Bank in Saint Martin eröffnet werden soll, geht die Frau hin, um die Bank zu sehen. Nach der Rede von Mayor Dix öffnet Bankdirektor Krill den Tresor, in dem der betrunkene Jack Sparrow liegt. Sie ist schockiert und schreit:,,Pirat!" Anschließend bemerkt mit den anderen Besuchern Frances, die Frau des Bürgermeisters, die mit Jack in der Bank geschlafen hat. Die Frau ist wie die anderen Einwohner erneut schockiert. Ihr weiteres Schicksal ist unbekannt.
Hannigan Castle

**Hannigan Castle**, or **Vlad's Castle**, is a large ruined castle to the South West of Here, it is currently inhabited by Vlad The Dragon and Minute Hand, long deceased princess who has been turned undead by some unknown force. The Hannigan's were a pacifist people, which is why they had no way to repel the dragon.

## History

Hannigan Castle was destroyed by a dragon some thousands of years ago, and that's all we know.

## Dungeons

Under the castle lie long derelict sewers and dungeons, leading to a labyrinth that is filled with Katalan Vampires and valuable, Valuable Loot. There are traps and other tricks in there, making it very dangerous for your average adventurer.
Judy Prendergast

> *"So, when can I expect you back? One? Two? 4:00am?"*
>
>

> - Judy Prendergast, to her husband Holt in ***Life After: The Cemetery Plot***
>
>

**Judy Prendergast** is a minor character in ***Life After: The Cemetery Plot***.

Wife to Holt Prendergast, Judy is in the process of burying her brother William Pelletreau when her husband begins to suspect that the cemetery has some unscrupulous business practices, kicking off a chain of events in ***Life After: The Arising***.

## Appearance and Character

Judy receives little to no physical description. While she at first seems deeply affected by her brother's demise, it becomes more apparent over the ensuing day that Holt is completely uninterested in her emotional state, far more focused on the idea that they're being cheated on William's funeral costs. It's unclear whether Judy is generally this withdrawn and isolated from Holt, but she does seem to be in marginally better spirits when hosting the rest of her family at the wake.

Though Judy would seem to dispassionately entertain Holt's irritations, she noticeably dismisses them when Jerry Westerveldt shows up to William's funeral.

## History

Judy and Holt took her brother William in when he was having money trouble in college. Once he graduated, William got a job and began doing quite well for himself. When their mother Martha passed away, everyone in the family chipped in for the funeral, except for William, who showed up to the proceedings in an expensive car he laughed off as a necessity in the "corporate world".

## Recent Events

### *Life After: The Cemetery Plot*

Holt and Judy prepare for William's funeral; though Judy mourns the death of her brother, Holt is more concerned with the cost of the proceedings and his leftover inheritance. On the day of the funeral, Holt's niece and her boyfriend discuss the discord among her family, specifically mentioning that Holt's miserly tendencies have been a point of contention in the past.

Holt spends the trip back from the funeral complaining about the cost of William's burial vault to Judy, and, once home, immediately gets in touch with the sexton of Brookwood Cemetery in an attempt to question the vault's necessity and mitigate the cost. While hosting the wake, Holt gathers William and Judy's siblings to insist they take legal action on the grounds that Brookwood is charging them for a burial vault they won't be using. Frustrated by his tone and still in mourning, the family spurns Holt's posturing. Left alone with one of his in-laws, Holt bitterly muses on how William relied on the family's help while he was in college and ultimately abandoned them once he got a job at a major multinational finance and insurance company. A passing remark from his in-law sees Holt ditch the wake, telling Judy he needs to make preparations for a construction project at Thomas Massey High School.

Later that evening, Holt dies in a car accident.
Important Terms

```
*This page is a WIP (Work-In-Progress)*

```

* **Hax:** A specialized power with a very "sneaky" use to it that usually puts the user at unfair advantages. E.g. Soul stealing, power replication, insta-kill attacks, existence erasure, insane reality bending abilities, the manipulation of logic, principles and common sense, etc...
* **Outlier:** A feat that is considered invalid and unusable due to lack of consistency; usually in the case of a far higher feat for a low-tier character. For example, a hypotethical outlier would be a character that caps at City Block level destroying a 7-dimensional continuum (and, if it wasn't an outlier, thereby making a tier jump from 8 to 1) or defeating a character who can, only once.
* **Fallacy:** Where a user uses improper debating and arguing to get their revision applied to a character, usually in unfair ways (e.g. purposely playing into the emotions of their opponent, using arguments like "X is [Tier] because you can't prove they aren't!"). A list can be found here.