recursal/Fanatic-Fandom huggingface dataset:
Easterling

**Easterling** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Rhúdel;
* Pelennor Fields (conquest);
* Dor-en-Ernil Hills (conquest);
* Northern Wilderland (conquest);
* Wilderland (conquest);
* Lossarnach (conquest);
* Pelargir (conquest);
* Ithilien (conquest);
* Dale (conquest);
* Imloth Melui (conquest);
* Dor-en-Ernil (conquest);
* Gondor Woodlands (conquest);
* Ithilien Hills (conquest);
* Emyn Winion (conquest);
* Long Marshes (conquest);
* Lebennin (conquest);
* Dorwinion (conquest);
* Ithilien Wasteland (conquest);
* East Bight (conquest);
* Anorien (conquest);

## Behaviour

* Easterling, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Easterling has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Easterling can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Easterling, like most mobs, spawns in the daytime.
Exploding Termite

**Exploding Termite** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Exploding Termite, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Exploding Termite has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Exploding Termite can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Exploding Termite, like most mobs, spawns in the daytime.
Dwarven Smith

**Dwarven Smith** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Dwarven Smith, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Dwarven Smith has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Dwarven Smith can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Dwarven Smith is skilled at smithing tools, armor and weapons. This smith is always at your service if you have a good or neutral reputation with his faction.
* Dwarven Smith, like most mobs, spawns in the daytime.
* Dwarven Smith is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Dwarven Smith buys next items:

* Iron Ingot: 3 ();
* Dwarven Steel Ingot: 3 ();
* Coal: 1 ();
* Gold Ingot: 15 ();
* Copper Ingot: 3 ();
* Tin Ingot: 3 ();
* Bronze Ingot: 3 ();
* String: 1 ();
* Diamond: 25 ();
* Emerald: 15 ();
* Sapphire: 12 ();
* Ruby: 12 ();
* Opal: 10 ();
* Amber: 10 ();
* Amethyst: 8 ();
* Topaz: 8 ();
* Pearl: 25 ();
* Steak: 3 ();
* Cooked Porkchop: 3 ();
* Cooked Mutton: 3 ();
* Cooked Chicken: 3 ();
* Gammon: 3 ();
* Cooked Fish: 3 ();
* Cooked Rabbit: 3 ();
* Cooked Venison: 3 ();
* Bread: 2 ();
* Lava Bucket: 16 ();

## Sells

Dwarven Smith sells next items:

* Dwarven Crafting Table: 100 ();
* Blacksmith Hammer: 18 ();
* Dwarven Marriage Ring: 20 ();
* Dwarven Sword: 16 ();
* Dwarven Spear: 18 ();
* Dwarven Battleaxe: 18 ();
* Dwarven Warhammer: 18 ();
* Dwarven Pike: 18 ();
* Dwarven Dagger: 13 ();
* Dwarven Axe: 15 ();
* Dwarven Pickaxe: 14 ();
* Dwarven Shovel: 12 ();
* Dwarven Mattock: 18 ();
* Dwarven Throwing Axe: 15 ();
* Dwarven Helmet: 25 ();
* Dwarven Chestplate: 36 ();
* Dwarven Leggings: 30 ();
* Dwarven Boots: 22 ();
* Silver-trimmed Dwarven Helmet: 50 ();
* Silver-trimmed Dwarven Chestplate: 60 ();
* Silver-trimmed Dwarven Leggings: 55 ();
* Silver-trimmed Dwarven Boots: 50 ();
* Gold-trimmed Dwarven Helmet: 70 ();
* Gold-trimmed Dwarven Chestplate: 80 ();
* Gold-trimmed Dwarven Leggings: 75 ();
* Gold-trimmed Dwarven Boots: 70 ();
* Dwarven Boar Armor: 25 ();
* Dwarven Steel Bars: 20 ();
Forest Shelter

**Forest Shelter** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Hills;
* Clearing;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Elk;
* Deer;
* Elk;
* Deer;
* Bear;
* Fox;
* Raccon;
* Butterfly;
* Rabbit;
* Bird;
* Butterfly;
* Gorcrow;
* Butterfly;
* Rabbit;

## NPC

The following NPCs are spawned in this biome:

* Mirkwood Spider;
* Dol Guldur Orc;
* Dol Guldur Orc Archer;
* Mirk-troll;
* Woodman;
* Woodman Levyman;
* Woodman Soldier;
* Woodman Archer;
* Mirkwood Spider;
* Dol Guldur Orc;
* Dol Guldur Orc Archer;
* Mirk-troll;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gundabad;
* Woodland Realm;
* Lothlórien;
* Fangorn;

## Invasions

This biome can be invaded by the following factions:

* Dol Guldur;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Spruce;
* Thin Spruce;
* Mega Spruce;
* Mega Thin Spruce;
* Mirk-oak;
* Red Oak;
* Large Red Oak;
* Larch;
* Chestnut;
* Large Chestnut;
* Fir;
* Pine;
* Aaspberry;
* Giant Aspen;
* Green Oak;
* Large Green Oak;

## Structures

The following structures can be encountered in this biome:

* Woodmen Collector House;
* Woodmen Tower;
* Woodmen Smith;
* Woodmen House;
* Woodmen Rich House;
* Woodmen Hunter House;
* Woodmen Fortress;
* Ruined Wood-elven Tower;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Rhosgobel (Anduins Men);
* Forest Shelter (Anduins Men);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Easterling Banner Bearer

**Easterling Banner Bearer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Rhúdel Steppe (invasion);
* Wilderland (invasion);
* Lossarnach (invasion);
* Ithilien (invasion);
* Dale (invasion);
* Imloth Melui (invasion);
* Gondor Woodlands (invasion);
* Rhûn Forest (invasion);
* Gondor (invasion);
* Rhûn (invasion);
* Ithilien Hills (invasion);
* North Red Mountains Foothills (invasion);
* Northern Rhún (invasion);
* North Red Mountains (invasion);
* Mouths of Entwash (invasion);
* Ithilien Wasteland (invasion);
* Anorien (invasion);

## Behaviour

* Like other banner bearers, Easterling Banner Bearer always follows his commander and army, inspiring the troops to battle and increasing their combat efficiency. And literally - the damage of warriors within a certain radius increases.
* Easterling Banner Bearer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Easterling Banner Bearer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Easterling Banner Bearer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Easterling Banner Bearer, like most mobs, spawns in the daytime.
Jungle Shrub

**Jungle Shrub** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Harhudor Jungle Edge;
* Uttermost East Wet Forest;
* Far Harad Cloud Forest;
* Far Harad Jungle;
* Far Harad Jungle Edge;
* Harhudor Jungle;
* Taurethrim Clearing;
* Far Harad Jungle Lake;
* Bamboo Forest;
* Harad Jungle Mountains;
Durnor Ore

**Durnor Ore** is a mineral in the «LOTR Reworked» mod for Minecraft..

## Biomes

The following are all biomes in which you can find this mineral. The Y range is the height from and to which the mineral is found. The chance of ore spawning for each biome is given as a percentage.

* Sea of Núrnen (20.0%; Y: 0-64);
* Eastern Desolation (20.0%; Y: 0-64);
* Nurn (20.0%; Y: 0-64);
* Gorgoroth (20.0%; Y: 0-64);
* Morgul Vale (20.0%; Y: 0-64);
* Nurn Marshes (20.0%; Y: 0-64);
* Udûn (20.0%; Y: 0-64);
* Nan Ungol (20.0%; Y: 0-64);
* Mordor Mountains (20.0%; Y: 0-64);
* Mordor (20.0%; Y: 0-64);
Gondor Baker

**Gondor Baker** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Gondor Baker, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Gondor Baker has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Gondor Baker can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Gondor Baker, like most mobs, spawns in the daytime.
* Gondor Baker is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Gondor Baker buys next items:

* Wheat: 1 ();
* Sugar: 1 ();
* Egg: 1 ();
* Bucket: 3 ();
* Water Bucket: 4 ();
* Milk: 4 ();
* Apple: 1 ();
* Apple: 1 ();
* Cherries: 2 ();
* Lemon: 2 ();
* Olives: 2 ();
* Almond: 2 ();
* Cocoa Beans: 2 ();
* Salt: 10 ();
* Clay Plate: 1 ();

## Sells

Gondor Baker sells next items:

* Bread: 5 ();
* Corn Bread: 5 ();
* Olive Bread: 6 ();
* Cake: 12 ();
* Lemon Cake: 15 ();
* Apple Crumble: 12 ();
* Berry Pie: 12 ();
* Cherry Pie: 12 ();
* Marchpane: 6 ();
* Chocolate Marchpane: 10 ();
* Marchpane Block: 20 ();
* Cookie: 4 ();
* Fine Plate: 4 ();
* Stoneware Plate: 2 ();
Gulfing Huntsman

**Gulfing Huntsman** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Gulfing Huntsman, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Gulfing Huntsman has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Gulfing Huntsman can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Gulfing Huntsman, like most mobs, spawns in the daytime.
* Gulfing Huntsman is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Gulfing Huntsman buys next items:

* Iron Dagger: 3 ();
* Bronze Dagger: 3 ();
* Haradric Dagger: 3 ();
* Iron Spear: 5 ();
* Bronze Spear: 5 ();
* Haradric Spear: 5 ();
* Arrow: 2 ();
* Stick: 1 ();
* String: 1 ();
* Bottle of Poison: 10 ();

## Sells

Gulfing Huntsman sells next items:

* Raw Rabbit: 4 ();
* Raw Venison: 4 ();
* Leather: 3 ();
* Fur: 3 ();
* Feather: 3 ();
* Horn: 4 ();
* Lion Fur: 10 ();
* Gemsbok Hide: 6 ();
* Gemsbok Horn: 12 ();
* Rhino Horn: 15 ();
* Raw Lion: 8 ();
* Raw Zebra: 6 ();
* Raw Rhino: 8 ();
* Rotten Flesh: 3 ();
Hobbit Farmhand

**Hobbit Farmhand** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Hobbit Farmhand is a farmhand. He can be hired, the owner is Hobbit Farmer.
	+ The purchased farmhand will have new properties: after clicking RMB the menu will open, where the worker can be given seeds and bone meal, and then he will start working.
	+ If you put a chest on the plot, and then hang a frame with a hoe on it, the worker will take seeds and flour from the chest, and put the harvested crops in return.
* Hobbit Farmhand, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Hobbit Farmhand has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Hobbit Farmhand can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Hobbit Farmhand, like most mobs, spawns in the daytime.
Gulfing Fishmonger

**Gulfing Fishmonger** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Gulfing Fishmonger, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Gulfing Fishmonger has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Gulfing Fishmonger can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Gulfing Fishmonger, like most mobs, spawns in the daytime.
* Gulfing Fishmonger is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Gulfing Fishmonger buys next items:

* Stick: 1 ();
* Oak Wood Planks: 1 ();
* String: 1 ();
* Bucket: 3 ();
* Iron Ingot: 3 ();
* Iron Dagger: 3 ();
* Bronze Dagger: 3 ();
* Salt: 10 ();

## Sells

Gulfing Fishmonger sells next items:

* Raw Fish: 4 ();
* Raw Salmon: 6 ();
* Clownfish: 8 ();
* Pufferfish: 12 ();
* Fishing Rod: 8 ();
* Boat: 5 ();
* Ink Sac: 4 ();
* Sponge: 15 ();
* Coral: 12 ();
* Pearl: 50 ();
* Leather Boots: 5 ();
Harnennor Brewer

**Harnennor Brewer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Harnennor Brewer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Harnennor Brewer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Harnennor Brewer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Harnennor Brewer, like most mobs, spawns in the daytime.
* Harnennor Brewer is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Harnennor Brewer buys next items:

* Bucket: 3 ();
* Water Bucket: 4 ();
* Wheat: 1 ();
* Sugar: 1 ();
* Apple: 1 ();
* Apple: 1 ();
* Cherries: 2 ();
* Date: 1 ();
* Cactus: 1 ();
* Orange: 1 ();
* Lemon: 1 ();
* Lime: 1 ();
* Pomegranate: 2 ();
* Banana: 2 ();
* Melon: 1 ();
* Mango: 2 ();

## Sells

Harnennor Brewer sells next items:

* Ale: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Cider: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Arak: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Cactus Liqueur: 10 ();
* Barrel: 120 ();
* Barrel: 170 ();
* Lemon Liqueur: 12 ();
* Barrel: 140 ();
* Barrel: 180 ();
* Lime Liqueur: 12 ();
* Barrel: 140 ();
* Barrel: 180 ();
* Mead: 15 ();
* Pomegranate Wine: 15 ();
* Cherry Liqueur: 15 ();
* Melon Liqueur: 15 ();
* Banana Beer: 15 ();
* Apple Juice: 6 ();
* Orange Juice: 6 ();
* Chocolate: 6 ();
* Blueberry Juice: 5 ();
* Blackberry Juice: 5 ();
* Raspberry Juice: 5 ();
* Cranberry Juice: 5 ();
* Elderberry Juice: 5 ();
* Pomegranate Juice: 10 ();
* Mango Juice: 8 ();
Flamingo

**Flamingo** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Harhudor Jungle Edge;
* Uttermost East Wet Forest;
* Far Harad Cloud Forest;
* Far Harad Jungle;
* Far Harad Jungle Edge;
* Harhudor Jungle;
* Taurethrim Clearing;
* Far Harad Jungle Lake;
* Bamboo Forest;
* Harad Jungle Mountains;

## Behaviour

* Flamingo, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Flamingo has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Flamingo can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Flamingo, like most mobs, spawns in the daytime.
Angmar Orc Chieftain

**Angmar Orc Chieftain** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Angmar Orc Chieftain, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Angmar Orc Chieftain has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Angmar Orc Chieftain can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Angmar Orc Chieftain lives at night and does not spawn during the daytime.
* Angmar Orc Chieftain is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Angmar Orc Chieftain sells next units:

* Angmar Orc: 40 () no pledge, 20 () with pledge; 150.0+ alignment;
* Angmar Orc Archer: 80 () no pledge, 40 () with pledge; 200.0+ alignment;
* Angmar Orc Bombardier: 100 () no pledge, 50 () with pledge; 250.0+ alignment;
* Angmar Warg: 40 () no pledge, 20 () with pledge; 150.0+ alignment;
* Angmar Warg Bombardier: N/A no pledge, 160 () with pledge; +400.0+ alignment;
* Troll: 200 () no pledge, 100 () with pledge; 400.0+ alignment;
* Hill-troll: N/A no pledge, 120 () with pledge; +500.0+ alignment;
* Angmar Banner Bearer: 80 () no pledge, 40 () with pledge; 300.0+ alignment;
Gondor (biome)

## Gondor

**Gondor** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

This biome does not have any distinctive variants in terrain and fauna.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Fox;
* Raccon;
* Butterfly;
* Rabbit;
* Bird;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome can be invaded by the following factions:

* Mordor;
* Rhúdel;
* Umbar;
* Near Harad;
* Khand;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Olive;
* Almond;
* Plum;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Peach;
* Rowan;

## Structures

The following structures can be encountered in this biome:

* Anorien Watchfort;
* Gondor Turret;
* One of a kind of ruin;
* Ruined Gondor Watchtower;
* Gondor Obelisk;
* Gondor Ruin;
* One of a kind of ruin;

## Waypoints

No waypoints are unlocked when visiting this biome.

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Gondor Rock (2.0%; Y: 0-64);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Harnennor Warrior

**Harnennor Warrior** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Harondor;
* Harnennor;
* Pelennor Fields (conquest);
* Western Gondor (conquest);
* Lossarnach (conquest);
* Anfalas (conquest);
* Imloth Melui (conquest);
* Pinnath Gelin (conquest);
* Near Harad Fertile (conquest);
* Southron Forests (conquest);
* Ringlo Vale Hills (invasion);
* Lamedon Hills (invasion);
* Gondor (invasion);
* Mouths of Entwash (invasion);
* Mouths of Anduin (invasion);
* Ithilien (conquest/invasion);
* Ringlo Vale (conquest/invasion);
* Gondor Woodlands (conquest/invasion);
* Ithilien Hills (conquest/invasion);
* Anorien (conquest/invasion);
* Dor-en-Ernil Hills (conquest/invasion);
* Pelargir (conquest/invasion);
* Dor-en-Ernil (conquest/invasion);
* Lamedon (conquest/invasion);
* Lebennin (conquest/invasion);
* Ithilien Wasteland (conquest/invasion);
* Blackroot Vale (conquest/invasion);

## Behaviour

* Harnennor Warrior, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Harnennor Warrior has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Harnennor Warrior can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Harnennor Warrior, like most mobs, spawns in the daytime.
Isengard Warg Bombardier

**Isengard Warg Bombardier** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* The Wold (invasion);
* Rohan (invasion);
* Rohan Woodlands (invasion);
* Adornland (invasion);
* Fangorn Wasteland (invasion);

## Behaviour

* Isengard Warg Bombardier, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Isengard Warg Bombardier is so hardened that it does not freeze even in winter and in polar regions. It receives no damage from the cold under any conditions.
* Isengard Warg Bombardier can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* This mob can be saddled and used as a riding animal. To tame it, you do not need to have food and a saddle - just try to saddle the mob several times on the PCM. Remember that it's a sentient creature, which means that enemies of your faction won't let it ride you.
* This mob can be saddled and used as a saddle animal. To tame it, you need to feed the mob several times and try to saddle it, then put a saddle on the mob.
* Isengard Warg Bombardier lives at night and does not spawn during the daytime.
Chetwood

**Chetwood** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Hills;
* Clearing;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Pig;
* Chicken;
* Cow;
* Deer;
* Fox;
* Raccon;
* Horse;
* Wolf;
* Deer;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Ruffian Spy;
* Ruffian Brute;

## Conquest

This biome cannot be conquered. Only those NPCs that were here originally will spawn here.

## Invasions

This biome can be invaded by the following factions:

* Gundabad;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Maple;
* Large Maple;
* Chestnut;
* Large Chestnut;
* Aaspberry;
* Giant Aspen;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Rowan;

## Structures

The following structures can be encountered in this biome:

* One of a kind of ruin;
* One of a kind of ruin;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Bree (Bree-land);
* Staddle (Neutral faction);
* Combe (Neutral faction);
* Archet (Neutral faction);
* Forsaken Inn (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Knight of the North

**Knight of the North** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Knight of the North, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Knight of the North has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Knight of the North can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Knight of the North, like most mobs, spawns in the daytime.
Half-troll

**Half-troll** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Far Harad Volcano;
* Perdorogwaith;
* Taur-i-Thorogrim;
* Pelennor Fields (conquest);
* Harnennor (conquest);
* Lossarnach (conquest);
* Ringlo Vale Hills (conquest);
* Pelargir (conquest);
* Ithilien (conquest);
* Far Harad Grasslands (conquest);
* Lamedon Hills (conquest);
* Taurethrim Clearing (conquest);
* Imloth Melui (conquest);
* Gondor Woodlands (conquest);
* Ithilien Hills (conquest);
* Harondor (conquest);
* Far Harad Arid Hills (conquest);
* Near Harad Fertile (conquest);
* Far Harad Jungle (conquest);
* Southron Forests (conquest);
* Far Harad Jungle Edge (conquest);
* Far Harad Arid Grasslands (conquest);
* Far Harad Jungle Lake (conquest);
* Far Harad Forest (conquest);
* Ithilien Wasteland (conquest);
* Anorien (conquest);

## Behaviour

* Half-troll, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Half-troll has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Half-troll can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Half-troll lives at night and does not spawn during the daytime.
Gollum

**Gollum** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Gollum, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Gollum has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Gollum can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Gollum, like most mobs, spawns in the daytime.
Esgaroth Banner Bearer

**Esgaroth Banner Bearer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Like other banner bearers, Esgaroth Banner Bearer always follows his commander and army, inspiring the troops to battle and increasing their combat efficiency. And literally - the damage of warriors within a certain radius increases.
* Esgaroth Banner Bearer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Esgaroth Banner Bearer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Esgaroth Banner Bearer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Esgaroth Banner Bearer, like most mobs, spawns in the daytime.
Gondor Woodlands

**Gondor Woodlands** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Hills;
* Clearing;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Fox;
* Raccon;
* Wolf;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Anorien Levyman;
* Anorien Soldier;
* Anorien Archer;
* Mordor Orc;
* Mordor Orc Archer;
* Mordor Orc Bombardier;
* Mordor Warg;
* Black Uruk;
* Black Uruk Archer;
* Black Uruk;
* Black Uruk Archer;
* Olog-hai;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Isengard;
* Gondor;
* Rhúdel;
* Near Harad;
* Half-trolls;

## Invasions

This biome can be invaded by the following factions:

* Mordor;
* Rhúdel;
* Near Harad;
* Khand;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Olive;
* Almond;
* Plum;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Peach;
* Rowan;

## Structures

The following structures can be encountered in this biome:

* Anorien Watchfort;
* Gondor Turret;
* One of a kind of ruin;
* Ruined Gondor Watchtower;
* Gondor Obelisk;
* Gondor Ruin;
* One of a kind of ruin;
* Anorien Watchfort;
* Gondor Turret;
* One of a kind of ruin;
* Ruined Gondor Watchtower;
* Gondor Obelisk;
* Gondor Ruin;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Minas Tirith (Gondor);
* Cair Andros (Gondor);
* Halifirien (Neutral faction);
* Calenhad (Neutral faction);
* Min-Rimmon (Neutral faction);
* Erelas (Neutral faction);
* Nardol (Neutral faction);
* Eilenach (Neutral faction);
* Amon Dîn (Neutral faction);
* West Osgiliath (Gondor);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Gondor Rock (2.0%; Y: 0-64);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Harad Pyramid Wraith

**Harad Pyramid Wraith** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Harad Pyramid Wraith is not afraid of fire - it does not do any damage to it.
* Harad Pyramid Wraith has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Harad Pyramid Wraith can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Harad Pyramid Wraith, like most mobs, spawns in the daytime.
Hobbit Farmer

**Hobbit Farmer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Hobbit Farmer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Hobbit Farmer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Hobbit Farmer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Hobbit Farmer, like most mobs, spawns in the daytime.
* Hobbit Farmer is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.
* Hobbit Farmer is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Hobbit Farmer sells next units:

* Hobbit Farmhand: 80 () no pledge, 40 () with pledge; 50.0+ alignment;

## Buys

Hobbit Farmer buys next items:

* Bucket: 3 ();
* Water Bucket: 4 ();
* Iron Hoe: 8 ();
* Stone Hoe: 1 ();
* Bronze Hoe: 6 ();
* Bone Meal: 1 ();

## Sells

Hobbit Farmer sells next items:

* Wheat: 2 ();
* Seeds: 1 ();
* Carrot: 3 ();
* Potato: 2 ();
* Lettuce: 3 ();
* Leek: 3 ();
* Turnip: 3 ();
* Pipe-weed Leaf: 4 ();
* Pipe-weed Seeds: 3 ();
* Corn: 2 ();
* Corn Stalks: 1 ();
* Wool: 2 ();
* Milk: 8 ();
* Lead: 8 ();
* Unnamed Branding Iron: 16 ();
* Hay Bale: 12 ();
Dwarf Axe-thrower

**Dwarf Axe-thrower** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Erebor;
* Dwarf Camp;
* Iron Hills;
* Misty Mountains Foothills (conquest);
* Northern Wilderland (conquest);
* Misty Mountains (conquest);
* Moria (conquest);
* Long Marshes (conquest);
* Rhúdel Steppe (invasion);
* Rhúdel Hills (invasion);
* Eryn Garan (invasion);
* Grey Mountains Foothills (conquest/invasion);
* Rhúdel (conquest/invasion);
* Grey Mountains (conquest/invasion);

## Behaviour

* Dwarf Axe-thrower, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Dwarf Axe-thrower has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Dwarf Axe-thrower can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Dwarf Axe-thrower, like most mobs, spawns in the daytime.
Gondor Farmhand

**Gondor Farmhand** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Gondor Farmhand is a farmhand. He can be hired, the owner is Gondor Farmer.
	+ The purchased farmhand will have new properties: after clicking RMB the menu will open, where the worker can be given seeds and bone meal, and then he will start working.
	+ If you put a chest on the plot, and then hang a frame with a hoe on it, the worker will take seeds and flour from the chest, and put the harvested crops in return.
* Gondor Farmhand, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Gondor Farmhand has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Gondor Farmhand can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Gondor Farmhand, like most mobs, spawns in the daytime.
Gulfing Goldsmith

**Gulfing Goldsmith** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Gulfing Goldsmith, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Gulfing Goldsmith has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Gulfing Goldsmith can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Gulfing Goldsmith, like most mobs, spawns in the daytime.
* Gulfing Goldsmith is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Gulfing Goldsmith buys next items:

* Gold Ingot: 15 ();
* Gold Nugget: 2 ();
* Diamond: 25 ();
* Emerald: 15 ();
* Sapphire: 12 ();
* Ruby: 12 ();
* Opal: 10 ();
* Amber: 10 ();
* Amethyst: 8 ();
* Topaz: 8 ();
* Pearl: 25 ();
* Coral: 8 ();

## Sells

Gulfing Goldsmith sells next items:

* Gold Ring: 15 ();
* Silver Ring: 12 ();
* Golden Goblet: 27 ();
* Silver Goblet: 18 ();
* Copper Goblet: 8 ();
* Gold Chandelier: 15 ();
* Silver Chandelier: 12 ();
* Golden Bird Cage: 20 ();
* Silver Bird Cage: 15 ();
* Gold Bars: 8 ();
* Silver Bars: 6 ();
Island

**Island** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

This biome does not have any distinctive variants in terrain and fauna.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Squid;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Butterfly;
* Rabbit;
* Bird;
* Seagull;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;

## Structures

The following structures can be encountered in this biome:

* Nomenorean Ruin;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Himling (Neutral faction);
* Tol Fuin (Neutral faction);
* Tol Morwen (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Rock Salt (4.0%; Y: 0-64);
* Rock Salt (0.5%; Y: 56-80);
* Rock Salt (0.5%; Y: 56-80);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Blackroot Bowmaster

**Blackroot Bowmaster** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Blackroot Bowmaster, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Blackroot Bowmaster has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Blackroot Bowmaster can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Blackroot Bowmaster is skilled at smithing tools, armor and weapons. This smith is always at your service if you have a good or neutral reputation with his faction.
* Blackroot Bowmaster, like most mobs, spawns in the daytime.
* Blackroot Bowmaster is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Blackroot Bowmaster buys next items:

* Coal: 1 ();
* String: 1 ();
* Pearl: 25 ();
* Leather: 2 ();
* Feather: 2 ();
* Stick: 1 ();
* Flint: 4 ();

## Sells

Blackroot Bowmaster sells next items:

* Western Gondor Crafting Table: 100 ();
* Blackroot Bow: 16 ();
* Bow: 12 ();
* Ringlo Bow: 16 ();
* Anorien Bow: 16 ();
* Pinnath Gelin Bow: 16 ();
* Dol Amroth Bow: 16 ();
* Arrow: 3 ();
Harnennor Farmer

**Harnennor Farmer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Harnennor Farmer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Harnennor Farmer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Harnennor Farmer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Harnennor Farmer, like most mobs, spawns in the daytime.
* Harnennor Farmer is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.
* Harnennor Farmer is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Harnennor Farmer sells next units:

* Harnennor Farmhand: 80 () no pledge, 40 () with pledge; 50.0+ alignment;

## Buys

Harnennor Farmer buys next items:

* Bucket: 3 ();
* Water Bucket: 4 ();
* Iron Hoe: 8 ();
* Stone Hoe: 1 ();
* Bronze Hoe: 6 ();
* Bone Meal: 1 ();

## Sells

Harnennor Farmer sells next items:

* Wheat: 2 ();
* Seeds: 1 ();
* Carrot: 3 ();
* Potato: 2 ();
* Lettuce: 3 ();
* Turnip: 3 ();
* Corn: 2 ();
* Corn Stalks: 1 ();
* Orange: 3 ();
* Lemon: 3 ();
* Lime: 3 ();
* Almond: 2 ();
* Plum: 3 ();
* Wool: 2 ();
* Milk: 8 ();
* Lead: 8 ();
* Unnamed Branding Iron: 16 ();
* Hay Bale: 12 ();
Fox

**Fox** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Swanfleet;
* Lone-lands;
* Minhiriath;
* Uttermost East;
* Ringlo Vale;
* Gondor Woodlands;
* Rhûn Forest;
* Gondor;
* Northern Lone-lands;
* Shire Woodlands;
* Northern Mirkwood;
* White Downs;
* Vales of Anduin;
* The Angle;
* Dor-en-Ernil Hills;
* Eryn Vorn;
* Weather Hills;
* Anfalas;
* Uttermost East Forest;
* Lamedon Hills;
* Imloth Melui;
* Drúwaith Iaur;
* Shire Marshes;
* Andrast;
* Pelennor Fields;
* Forest Shelter;
* Northern Extreme East;
* Shire Moors;
* Western Gondor;
* Lossarnach;
* Source of Anduin;
* Beornings Domain;
* Bree-land;
* The Shire;
* Eriador Downs;
* Chetwood;
* Dimrill Dale;
* Anorien;
* Gladden Fields;
* Mouths of Anduin;
* Rhún Swamp;
* Ringlo Vale Hills;
* Pelargir;
* Dor-en-Ernil;
* Rhûn;
* Anduin Hills;
* Northern Rhún;
* Pinnath Gelin;
* Lamedon;
* Lebennin;
* Mouths of Entwash;
* Eriador;
* Blackroot Vale;

## Behaviour

* Fox, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Fox has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Fox can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Fox, like most mobs, spawns in the daytime.
Gondor Stonemason

**Gondor Stonemason** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Gondor Stonemason, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Gondor Stonemason has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Gondor Stonemason can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Gondor Stonemason, like most mobs, spawns in the daytime.
* Gondor Stonemason is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Gondor Stonemason buys next items:

* Iron Pickaxe: 8 ();
* Stone Pickaxe: 1 ();
* Bronze Pickaxe: 6 ();
* Coal: 1 ();
* Torch: 2 ();
* Bucket: 3 ();
* Water Bucket: 4 ();
* Bread: 2 ();
* Olive Bread: 3 ();
* Steak: 3 ();
* Cooked Porkchop: 3 ();
* Cooked Mutton: 3 ();
* Cooked Chicken: 3 ();
* Cooked Rabbit: 3 ();
* Cooked Venison: 3 ();

## Sells

Gondor Stonemason sells next items:

* Eastern Gondor Crafting Table: 100 ();
* Stone: 2 ();
* Cobblestone: 1 ();
* Stone Bricks: 2 ();
* Gondor Rock: 3 ();
* Gondor Brick: 3 ();
* Carved Gondor Brick: 2 ();
* Gondor Cobblebrick: 3 ();
* Gondor Pillar: 3 ();
* Mordor Rock: 16 ();
* Numenorean Brick: 12 ();
* Carved Black Gondor Brick: 12 ();
* Hardened Clay: 4 ();
* Sandstone: 4 ();
* Red Sandstone: 12 ();
* White Sandstone: 6 ();