United Ardonian Republic

This article belongs to ID Ardonia and not to the Ardonian lore.

The **United Ardonian Republic**, oficially the **Ardonian Federal District** is a country located in the world of Ardonia. The republic emerged after the **Ardonian Crisis** with the declaration of the **Ardonian Revolution**. It is a part of the Aternosian Federation.

## Physical geography

„*Our world, Ardonia, is a vast land; home to many diverse people, strange creatures and dangerous monsters. Hidden among the shadows of **dense forests**, beneath the sands of **treacherous deserts** and frozen within the **ancient mountains** of the north, are secrets and mysteries which have eluded our comprehension throughout the ages.*”
— The Eleventh Wall of Time
From this well-known phrase, you can see Ardonia's unique natural diversity. Ardonia connects two world poles and the equator, having all climate zones and almost all biomes. The north of Ardonia is entirely in arctic and subarctic climate zone. The Barrier Mountains provide a natural border where the climate zones change. Southern from the Barrier Mountains a mixture of tundra and plains is located. Around the equator, we can find large jungles, rainforests, and tropical plains. Moving south, more savannas, deserts, and volcanic mountains can be found.
## Demographics

Ardonia is home to several humanoid species. The most widespread species are **Humans**, inhabiting almost all of Ardonia. Next is **Felinas**, who are concentrated in great numbers mostly in Felden. The same applies to **Magnorites** who live in K'arthen. One of the most special species is **Ardoni**, which live in their 5 clans and the Ataraxia. In Northwind, there are small communities of **Glacians**, one of the oldest species in Ardonia. Amongst the immigrants are mostly the **Technorians**, which settled here over time.

It is unknown which religion most of the people believe in, but in K'arthen and the United Ardoni Clans, there is a cultural tradition of **worshiping the warriors**. With the Technorian colonization came their spiritual **beliefs in Force and Magic** which are popular amongst the spiritualists.

The most used writing system is the Minecraft script, followed by Latin, Technorian, or Draconic script used mainly by minorities.

## Administrative system

The UAR is officially a federation of several unitary presidental republics.

## National monuments

* National Parks
* Ardoni Heritage Zones

## Diplomacy

The UAR is the founding member of the Aternosian Federation which had its main capital city in the Crown Peak (before the construction of Aternosian in the Proxiternian Federal District). Ardonia has many TIF military bases across its land, and some territories are even shared with these countries because of the IARIF anomalous research sites. Ardonia is considered a main known strategic region in the Powerplay.

## Economy

The Aternosian Federation brought Ardonia to a new era of national development. In the last decade, the country went through rapid industrialization and modernization. The main projects were:

* Redstone Institute
* K'arthen Industrial Zone
* Southern Ardonian Plan for Transformation of Nature

The UAR's economy is focused on exploiting natural resources and their processing. Most mines are located in K'arthen as it has large stockpiles of metals and diamonds. In Cydonia, we can find oil fields and also silica sand used for glass manufacturing. Maltiverria is one of the Federation's biggest exporters of gold. Felden and Conchord have several corporations focused on wood processing and exporting. Hydraphel hosts the Ardonian National Fleet and owns the shipbuilding companies. Many of the ships are sold to Northwind where fishing has an important role.

## Military

The UAR's national army is the Great Army of Ardonia, but there are more government-aligned military organizations such as the Alliance of Protectors, dedicated to the United Ardoni Clans, or the Enderknight Order, dedicated to protecting some of the precious objects.