Fello

## About

Fello was a businessman and resident of Beachtown. His biggest passion and priority was that of his shop, the Everything Shop, where he primarily sold his illegal services to those in need.

Fello's look on the world was a pessimistic one. This led to trouble with developing genuine connections with others around him, as he was quick to push away any semblance of friendship. Because of this, as well as his job, Fello was often unsafe and in danger of others. This led to a wolf-sheep mindset, where Fello felt as though he had to remain detached from others and not care about what happens to people living on the isles. Despite this, Fello did desperately seek a way out of his position, however, an unhealthy way of dealing with emotions and Fello not letting himself see a new life as possible forced him to remain trapped.

Fello was quick to use his words to get out of a situation, as his physical strength and endurance were lacking. Because of this, Fello often was subject to threats of violence against him, in which he was unable to dispute for fear of death.

## Arrival on the Isles

### Arrival

Fello's arrival on the isles offered a chance at a new life for him. After spending a few nights alone in the wilderness, barely surviving, Fello was offered a place at Beachtown by Viven. Fello accepted and began to make himself at home by creating an illegal service shop and spying on others around the isles.

### Involvement in Criminality

Fello's first job was a hit from Viven, which he was not prepared for. Viven had not given him any information as to who the target was, which caused Fello to panic and grow anxious at what he would have to do. Although it was months away from the job, Fello still began to panic, spying on everybody he could and questioning those around him in an attempt to find out who Viven wanted dead. His efforts were futile, though, and he was unable to uncover this information. After discovering a secret basement in the home of another Beachtown resident, Tacker, Fello began to suspect they were the target. Not wanting someone to do, he warned Tacker and requested to speak with them.

Fello began to receive more jobs of lesser significance, such as spying and gathering information for other people. Despite the mainly illegal services, he also was hired for more mundane jobs such as item collection or artifact searching.

### First Death

As tensions rose in Beachtown, many members began to suspect Tacker of wrong doing. This led to the raiding of their home, and the discovery of Tacker's secret basement. As people questioned Tacker, Fello attempted to save him by distracting all those within the basement by detonating an explosive on the land directly above the basement.

This backfired, however, and Fello was now suspected of the bombing, as well as losing the trust of Tacker. Despite knowing he was in danger, Fello stayed at the scene, opting to spy from a distance. It was then when Tool discovered Fello and forcibly brought him to a prison cell at his base.

After being held in the cell for a night, Fello was brought to the grove for Viven to sacrifice by Tool. Viven sacrificed Fello.

### Beachtown

Fello's continued life at Beachtown was met with threats of death, violence, and the feeling of being in danger at the hands of those both within Beachtown and outside. This led to Fello's desire for an escape, but there was no one he felt he could trust. It was then when he decided to begin working on a far away safe-house to hide in, in the event that he was no longer safe at his shop.

After the capture and trial announcement of Tool, Fello began receiving strange items, dubbed "gifts" around his shop. They were cryptic, and Fello was unable to decipher their meaning. Soon following this, Miriam, a member of the island across Beachtown, delivered Fello eight ender pearls to use, as he was in danger. Despite Miriam's recommendation build a stasis chamber, Fello had no one he could trust to pull the lever to bring him back if he got in trouble.

### Tool's Trial

Following the execution of Tool, Fello met with ASIMOV, a robot created by the Guild to serve them. ASIMOV requested information about Viven, which Fello agreed to supply for the price of a Spirit Eye. After the meeting, however, it was revealed that Tool had partially listened in, and threatened Fello's life to tell him what they were planning with Alma and Miriam as witnesses. After a long back and fourth, Fello gave up the information, and Tool forced Fello to work for him, in exchange for protection from the Guild and a favor to Fello in the form of providing violence he needed it.

However, before Fello could ever complete any jobs against the Guild for Tool, the Guild disbanded, leaving Fello, once again, without protection.

## Deaths

First Death - Sacrificed by Viven.

Second Death -

Third Death -