recursal/Fanatic-Fandom huggingface dataset:
Noob Saibot

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(To view the character's prime counterpart, go here)

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**Bi-Han** is a former assassin of the Lin Kuei, having previously taken up the mantle of **Sub-Zero** before becoming the wraith warrior **Noob Saibot**.

## Relationships

#### Family

* Sub-Zero † - Grandfather and Predecessor
* Mother †
* Sub-Zero † - Father, Predecessor, and Kidnapper
* Kuai Liang/Tundra/Sub-Zero - Brother, Successor, and Attempted Victim

#### Allies

* Lin Kuei - Former Clan
	+ Sektor †
	+ Frost †
* Satsukitane Syndicate
	+ Mikako Satsukitane - Superior
	+ Octavia Blake/Blodreina - Superior
	+ Ryoba Aishi
	+ Gabriel Reyes/Reaper - Partner and Friendly Rival
* Azula - Assignment

#### Enemies

* Shirai Ryu - Rivals
	+ Hanzo Hasashi/Scorpion - Victim, Killer, and Arch-Nemesis
* Grey Cloud/Nightwolf - Attempted Killer
* Brotherhood of Shadow - Former Allies
	+ Quan Chi † - Former Master
* Cyrax †- Former Ally
* Clan Fett - Rivals
* Arkadia City Militia
	+ Clarke Griffin/Wanheda
* Spider-Man
* Doki Times
	+ Monika
	+ Iris Thompson
	+ Peter Parker
Jerry

Jerry is one of the player's targets at Pharmakokinetiks. He can be found grimacing in the conference room. According to The Handler in the mission briefing, Jerry has been working as Sigismund's accomplice in embezzling money and investing in speculative biocurrency.

## Possible Dialogue

* "Boss has been bullying me all the time recently. I hope someone kills him."
* "(Yawn)"
* "I'm so fucking tired."
* "What's that smell?"
* "I wish I was at home playing Gorbino's Quest."
Maturity

**Maturity** is a short story, based on characters from Doki Doki Literature Club and Sonic the Hedgehog. The story serves as a prequel to *Spider-Man: Amazing Fantasy*, as well as a

crossover/sequel to *Doki Doki Literature Club* and *Sonic the Hedgehog*. It is the first installment of Cradle of the Multiverse overall. The short was written by DuckOutOfLuck, and released on September 9, 2023.

Read the story here: https://docs.google.com/document/d/13y3fxYaHuGrdnkNCQ4fgzWQnZgTCx8BxwFCESFMZ5iU/edit?usp=sharing

## Synopsis

Sonic Wachowski, the blue speedy hedgehog we all know and love, gets a proper job. Unfortunately, one of his co-workers doesn't seem too keen with him.

## Appearances

### Characters

* Natsuki
* Sayori
* Yuri
* Monika
* Iris Thompson
* Sonic Wachowski

### Locations

* Prison Realm
	+ Arctika
		- Arkadia City
			* Doki Times

### Sentient Species

* Humans
* Mobians
* Lollilanders (mentioned)

### Mentioned

* Raphael Hasegawa
* Pops Maellard
* Natsuki's Father
Bouncy Suit

> "A special suit made out of exotic metamaterials designed for the next generation of orbital drop Shock Troopers."
>
>

The **Bouncy Suit** is a secret unlockable item found on the level Idiot Party. Equipping it makes the player invulnerable to fall damage, bouncing on impact. You do not bounce forever, making it ideal for bhopping. They are also used by Shock Troopers But with an armored version of the bouncy suit.

## Location

The bouncy suit is located in Idiot Party. Destroy the glass above the high priest's booth and make your way into the corridor located there. You'll find the item on the ground atop the stairs.
Precise Industries AS15

Casino Catastrophe

> "A fully automatic shotgun capable of tearing almost everything into shreds up close. Complete overkill but popular with killers emotionally dulled by battle drugs."
>
>
>

Extremely high damage at close to mid range, but goes through ammo quite quickly if used at full auto. Synergizes extremely well with the Ammunition Gland.

The AS15 is identical to the South Korean Daewoo USAS-12 shotgun.

## Location

First found in Mall Madness, in the Pizza House on the first floor of the first dome of the mall. It will be the only open shop on this floor of this mall section.

Wielded by enemies in Apartment Atrocity and Casino Catastrophe.
William Afton

**William Vincent Afton** was a sociopathic former employee of Fazbear Entertainment. Afton would eventually become a serial killer, adopting the moniker of **The Purple Guy**. After having become a serial killer, murdering numerous children to distract himself from wanting to kill his son Michael, Afton would eventually be trapped in the very Spring Bonnie suit that he used to lure them, being reborn as **Springtrap**. Over 30 years later, Afton would eventually be transported into the Prison Realm.

## Relationships

#### Family:

* Wife
* Michael Afton - Son
* Joseph Afton † - Son

#### Allies:

* Satsukitane Syndicate
	+ Mikako Satsukitane - Former Superior
	+ Ryoba Aishi - Protégé

#### Enemies:

* Charlotte Emily/The Puppet † - Victim
* The Missing Children
	+ Susie/Chica the Chicken † - Victim
	+ Gabriel/Freddy Fazbear † - Victim
	+ Fritz/Foxy the Pirate † - Victim
	+ Jeremy/Bonnie the Rabbit † - Victim
	+ Cassidy/Golden Freddy/Fredbear † - Victim
* Peter Parker/Spider-Man

## Trivia

* Unlike his prime self, Cradle of the Multiverse's Afton would speak in an American accent.
* This variant of Afton is allergic to bread.
Toxic gas

**Toxic gas** is a hazard in Cruelty Squad with wide, destructive utilities. Both the player and enemies alike can cause toxic gas to fill a room.

While the toxic gas can quickly inflict mortal damage to many foes, it can not deal damage to an enemy who is wearing unbroken armor.

# Sources of Toxic Gas

## Riot Pacifier

*See Riot Pacifier*

The **Riot Pacifier**, a weapon which can be unlocked as early as Androgen Assault, fires a gas grenade which separates into more gas grenades upon impact with the floor. This fragmentation causes toxic gas to spread far and really fill a room up.

The player is not the only one who uses the Riot Pacifier, however. This weapon is also used to similar effect by the Swamp Gasser, Gasser Cop, and Godmech.

### Gallery of Riot Pacifier Gas

Toxic gas from a player's Riot PacifierToxic gas from a Swamp Gasser's Riot PacifierToxic gas from a Gasser Cop's Riot PacifierToxic gas from a Godmech's Riot Pacifier
## Volatile Biology

Mutant enemies, particularly the Knifer and the Bioslave, explode into toxic gas upon death, making close-combat with them particularly unwise.

### Gallery of Exploding Enemy Gas

Toxic gas from a KniferToxic gas from a Bioslave
## Toilets

*See Toilet*

Toilets in Cruelty Squad explode into toxic gas when slightly damaged.

# Sleep Gas

The ZZzzz Special Sedative Grenade creates a pink sleep gas which has no affect on the player but can temporarily knock out enemies.

## Gallery of Sleep Gas

Sleep gas from a ZZzzz Special Sedative Grenade
Vending machine

Vending machines are an object found within most levels in *Cruelty Squad*, which dispense food items which each heal you for 5 LIFE/DEATH.

## Mechanics

Vending machines can be "Used" to dispense a single food item for $10. You are also able to damage it in order to dispense items, with a 1 in 4 chance for it to be broken after each damage. In either case, a maximum of 10 items can be dispensed before it runs out.
Brad Nemesis

Brad Nemesis is a village carpenter on the House mission. He can be found in a nicely built house by the lake. He is the only NPC in the mission who doesn't mind the protagonist's presence.

When Brad Nemesis is killed he does not reappear unless the game's save data is erased or modified, even if you restart the mission.

## Dialogue

* "Name's Brad. I'm the village's carpenter."
* "I'm not like the others, I don't care where you're from. Business is business."
* "They detest me but none of them can work with wood at all. They tried one of their houses ended up collapsing. They need me."
* "Still, I'd stay away from the village. You never know what those people will come up with next."
* "The air around here can cause severe psychological damage."
Knifer

Knifers (or Mutants or Knifeguys, as they are often identified in the map files) are vaguely feminine and human-shaped mutants wielding knives.

Knifers run toward the player and attack with a melee attack, similarly to dogs. Knifers are easier to kill than dogs as they are more susceptible to headshots, but they explode into toxic gas upon death which can make getting cornered by knifers a death sentence. They are also immune to tranquilizer darts.

Knifers may be related to Bioslaves. Both explode into toxic gas upon death, both have three green eyes, and both are identified in the map files as "mutant".

## Gallery

A Knifer's faceA Knifer ingameA Knifer's toxic gas explosionThe time it takes for a player without armor augments activated to be killed by a Knifer's toxic gas.
Saint Heaven

**Raphael Julius of Heaven** is a heroic paladin of the Light Kingdom. Eventually being knighted as **Saint Heaven**, Raphael would eventually find his way into the Prison Realm and do battle with the powerful sorcerer Shang Tsung. In the years that follow, Raphael would eventually adopt the surname Hasegawa.

## Relationships

#### Family

* Raphael - Ancestor
* Juliana Junsui - Mother
* Uriel Sanrei of Heaven - Father and Abuser

#### Allies

* Chrome - Idol
* Saint Longinus - Ruler and Mentor
* Ruby Rose - Former Best Friend
* Natsuki - Girlfriend

#### Enemies

* Pestilence - Attempted Killer
* Shang Tsung - Attempted Killer, Attempted Victim, and Arch-Nemesis
Parasonic

**Parasonic** is an arms manufacturing company in the world of Cruelty Squad. Their known products are the D2 Silenced Pistol, the MP-1 Nailer and the C3 DNA Scrambler. They appear to be specialized in silenced weapons.

## Trivia

* The company name may be an allusion to the real-world Japanese electronics manufacturer Panasonic.
* They seems to be specialized in silenced weapons. This is further supported by their name ("Para" meaning "against" and "sonic" meaning "sound").
Swamp Cult

* Cultist
* Grunt
* Gasser
* Sniper

**Gassers:**

* Bog Business
* Archon Grid

**Snipers:**

* Bog Business
* Casino Catastrophe
* Miner's Miracle

**Grunt:** Bog Business

**Snipers:** Darkworld

The **Eternal Swamp Cult**, or **Swamp Cult** as the community has called them, is an ecoterrorist organization primarily hiding in the swamps where the mission Bog Business takes place, though some of their number have been sighted in Transnistria during Miner's Miracle, and at least one is hiding in one of the clubs in Neuron Activator. Though many of them wield Cult of Order (police) equipment like the New Safety M62 and Riot Pacifier, one of their most important symbols is the Mowzer SP99 sniper rifle, which swamp cultists claim to be receiving divine visions from.

The presence of crashed Cult of Order cars in the their home swamp as well as their use of police weaponry suggests that the cultists may once have been police officers themselves, or stole their equipment from the police.

The Swamp Cultist camp has bioslaves and the undead locked in a pen, for reasons not apparent.

The Swamp Cult's leader is Wild Pig. His death is predicted to lead the Eternal Swamp Cult into devolving into endless infighting and bickering.

## Variants

### Swamp Cultist

Swamp Cultists wear red balaclavas, muddy brown fatigues, and muddy caps. Behaviorally they are identical to Revolver Cops.

Swamp Cultists make a guest appearance in the obstacle course to the Holy Scope in Archon Grid, as well as the chamber right before the boss chamber.

### Swamp Grunt

In the chamber of Bog Business which leads to Miner's Miracle there's a gunman wielding a BN-99. His skin is a muddy brown texture which covers him from head to toe.

The Swamp Grunt seems to be a reskin of the Darkworld Grunt.

### Swamp Gasser

Swamp Gassers are variants without the cap, wearing baggier pants, and wielding a Riot Pacifier. This weapon makes them a potentially very deadly foe.

Aside from guarding the swamp and moonlighting at Club Echo, Swamp Gassers make a guest appearance in the obstacle course to the Holy Scope in Archon Grid. They also show up in the secret area on the road to the ZKZ Transactional Rifle in the Hope Eradicated section of the Cruelty Squad Headquarters.

### Swamp Sniper

Swamp Snipers use the Mowzer SP99 to attack the player from afar. They mostly stand utterly stationary, firing from an established location.

Their heads looks similar to a Bioslave's.

Swamp Snipers show up in the sewage area of Casino Catastrophe, the farm of Darkworld, and the mines in Miner's Miracle.

## Gallery

A number of crashed Cult of Order (police) cars crashed in the swamp.Swamp Cultist ingameDittoThe Swamp Cultist's face up closeThe time it takes for a player without armor augments activated to be killed by a Swamp Gasser's Riot Pacifier toxic gas.
GamesGames

> "Failing game store chain."
>
>
>

**GamesGames** is a video-game retail company in the world of Cruelty Squad. One of their location can be seen in the Cancer City Megamall. The player can buy stocks in the company, with its value exploding after Mall Madness but it will crash once Apartment Atrocity is completed, becoming worthless and unbuyable.

## Trivia

* NPCs in the mall will complain that the company practices artificial scarcity, as they couldn't buy Gorbino's Quest in their store.
* The stock's description and value may allude to the Gamestop short squeeze.
AMG4

Idiot Party

> "Traditionally a weapon of the highly augmented military grunt, it has recently seen increasing use in the corporate setting. Extremely high rate of fire and good armor penetration thanks to the DU rounds it usually comes with."
>
>
>

A light machine gun with anti-armor capabilities, does a lot of damage and is great for taking out some of the bigger enemies or clearing a room of many smaller ones. It has no bullet spread when fired continuously (even if the crosshair indicates otherwise), making it very accurate. However, the recoil can be tough to control.

The AMG4 is identical to the German MG3 machine gun, but with a Radioactive Material Hazard symbol on the ammunition box.

## Location

Wielded by the Necromechs in various missions, notably Mall Madness and Apartment Atrocity.

Also carried by some human enemies in House, Idiot Party, Alpine Hospitality and Office.
Gun slot machine

The gun slot machine (referred to in-game as the GunMachine) is a special vending machine on the more heavily guarded area of the game floor in Casino Catastrophe. It sits on its own special stage and advertises the Zippy 3000, a weapon which can be won for the machine at a 1/500 rate.

## Mechanics

For $10 a use, the player can play the machine for a chance to win a weapon. The vast majority of weapons won will be common weapons such as the Parasonic D2 Silenced Pistol, the K&H R5, the SNOOZFEST Animal Control Pistol, the Balotelli Hypernova, or the K&H X20. Occasionally the slot machine will dispense armor-piercing weapons, which are particularly useful given the high density of Golems in the mission.

Upon a weapon being won, it is ejected onto the steps of the stage. Because this quickly manifests as a large pile of weapons, a player repeatedly using the machine and looking for a specific weapon should watch the weapons as they eject from the machine.

The major draw of the machine for players attempting to 100% the game is its 1/500 chance of dropping a Zippy 3000.

## Probability of winning

One round costs $10.

* There is a 0.2% chance of receiving Zippy 3000.
* There is a 1.4257% chance of receiving SNOOZFEST Animal Control Pistol.
* There is a 1.4257% chance of receiving Security Systems Anti-Armor Device.
* There is a 1.4257% chance of receiving Stern AWS 3000.
* There is a 1.4257% chance of receiving Minato M9.
* There is a 1.4257% chance of receiving Precise Industries AS15.
* There is a 1.4257% chance of receiving Mowzer SP99.
* There is a 1.4257% chance of receiving Flashlight.
* There is a 8.982% chance of receiving Parasonic D2 Silenced Pistol.
* There is a 8.982% chance of receiving K&H R5.
* There is a 8.982% chance of receiving Balotelli Hypernova.
* There is a 8.982% chance of receiving K&H X20.
* There is a 8.982% chance of receiving New Safety M62.
* There is a 44.91% chance of not receiving anything.

## Trivia

* One NPC in the level mentions that they "heard the jackpot from the Gunmachine is very powerful, some kind of advanced superweapon," referencing the Zippy 3000.
CSIJ Level V Biosuit

> "A suit of writhing flesh that wraps around you and seals you in. Extremely good protection with no immediately apparent downsides."
>
>

The **CSIJ Level V Biosuit** is the second best level of armor, giving 40% armor, second only to the CSIJ Level IV Body Armor, and unlike it, inflicts no penalty to movement. In addition, it will protect you from Toxic Shock. However the new UI covers most of the screen, places a black and white filter over the rest and prevents the player from seeing their health, rendering it a very difficult item to use. Also causes NPCs to run away in fear when approached, making it impossible to talk to them.

As of March 27 2023, the armor bonus works as advertised.
Sigismund

**Sigismund** is one of the player's targets in the mission Pharmakokinetiks. He can be found in his office on the second floor of the Pharmakokinetiks building. In the mission briefing, The Handler mentions Sigismund's crimes are embezzling funds, investing in unproven biological currencies, and disrupting office work with fits of rage and bloody vomit.

According to The Handler, Jerry was Sigismund's accomplice.

## Appearance

Sigismund has a unique model for a civilian, stretched and hunched with a gaping, bloody maw. This is perhaps due to the same cause of the erratic behavior The Handler describes in the mission briefing.

## Gallery

Sigismund is money, Sigismund is GodSigismund becomes incomprehensibleSigismund's officeDitto
## Dialogue

* "AAAAAHHHHHH!!!"
* "BIOGURRNGY!!! I AM MONEY... I AM GOD!"
* "INVEST. INVESTIGATE. THE FUTURE OF CURRENCY."
* "SLURPCOIN DOT COM. FLIPPERBUCKS. PLUGGING MY BODY INTO THE BIOCURRENCY TERMINAL. FUTURE"
* "UUUUUUOOOHHHHHHHOOHOHHOOHHOOHOHHOHOHHOOHHOOHOHHOHOHOHOHHOOHOOHOHOHOHOHOHOOHOHHOOHHOHOHOHHOOHOHOHOOOO"
Weapons

There are many different **weapons** in *Cruelty Squad.* Most firearms have unique properties and characteristics and are each useful in different scenarios. Even the best weapons in the game have flaws and can be useless given the right circumstances. The player can choose two different types of weapons before starting a mission.

To unlock a weapon for future missions, you must find it in a mission and then complete the mission while holding it. Most weapons can be picked up from enemies, but some must be found in hidden areas, usually requiring some movement implant to acquire. The Flashlight and Fiberglass Fishing Rod can be selected as weapons, even though there is no way to harm enemies with them.

By default, you're able to use the Parasonic D2 Silenced Pistol, K&H R5, SNOOZFEST Animal Control Pistol, and the Expandable Baton.

The weapons list, from left to right, top to bottom, is as follows.

Parasonic D2 Silenced PistolK&H R5SNOOZFEST Animal Control PistolExpandable BatonBalotelli HypernovaRiot PacifierNew Safety M62Minato M9K&H X20Stern AWS 3000Security Systems Anti-Armor DeviceAMG4Precise Industry AS15Mowzer SP99Security Systems Cerebral BoreSpectacular Dynamics MCR CarbineBolt ACRParasonic C3 DNA ScramblerStern M17BAG-82BN-99Zippy 3000FlashlightFiberglass Fishing RodRPO-80 Sanitization SystemZKZ Transactional RifleParasonic MP-1 NailerRaymond Shocktroop TacticalAbscess Ironworks Lux ff374f727ce9d6de93be0793733c321

## Trivia

* Finishing a level with the default loadout (Parasonic D2 Silenced Pistol, K&H R5, SNOOZFEST Animal Control Pistol, Expandable Baton) is required for setting the purple time on a mission. It should be noted that you don't have to finish the level with them, only start the level, which means you can use any weapon you find within the level instead.
Goo Overdrive

> "Overrides the pituitary gland's natural hormone production causing your sweat to turn into sticky goo. Used by climbers."
>
>
>

The **Goo Overdrive** is a secret unlockable item found on the level House. Equipping grants the player the ability to walk on walls.

## Location

The item is located near the third target in front of the water fountain.
Flesh Pig

* Normal
* Armored
* Giant

Flesh Pigs are enemies which appear in the later bonus missions of Cruelty Squad. They appear as large cube-shaped quadrupeds covered in green, bulbous protrusions.

Flesh Pigs become cloaked once they detect the player and begin rapidly charging in every direction, mostly attempting to ram the player. If a Flesh Pig manages to hit the player they will launch the player away from them, dealing significant damage and inflicting Toxic Shock at the same time.

## Noteable Flesh Pigs

* The Pig Target in Neuron Activator is a flesh pig with the texture of a Bioslave.

## Variants

There are two variants of the Flesh Pig who both appear on Trauma Loop.

### Armored Flesh Pig

Toward the end of Trauma Loop, **Armored Flesh Pigs** become frequent. They are distinct in their blue skin color and red protrusions. Their armored hide makes them much harder to defeat than standard Flesh Pigs, which are already a major threat.

Armored Flesh Pigs' armor, like most armored enemies in Trauma Loop, is very light and can be punched through with a single attack from armor piercing weapons, after which damage can be dealt with any weapon.

### Giant Flesh Pig

Shortly after the elevator beneath the the bookcase in Trauma Loop there is a **Giant Flesh Pig** on Hope Eradicated difficulty. Aside from being giant, the giant flesh pig also seems to launch green rockets.

## Gallery

Pig Target (Neuron Activator)A Flesh Pig ingame
K&H R5

> "One of the most widely used submachine guns since the 80s. Unmatched reliability and ease of operation."
>
>
>

The **K&H R5** is the standard submachine gun for close quarters combat.

## Usage

* The K&H R5 is fully automatic, meaning it is subject to recoil and bullet spread. Be weary of your crosshair, as it indicates how far bullets are able to spread. It may be best to fire in bursts, to allow the spread of the weapon to decrease.
* The weapon is capable of instakilling humanoid enemies with a single headshot.
* It has no form of scope or laser sight, nor a suppressor, nor the ability to penetrate armored enemies. It is the absolute baseline when it comes to weaponry. As such, it most likely won't remain in your loadout for long as anything else is an upgrade.
* Don't be afraid to expend ammo with this weapon, as not only does it start with a lot, but there will almost always be more ammo obtainable from a guard.

## Location

The K&H R5 is one of the starting weapons, along with the Parasonic D2 Silenced Pistol, SNOOZFEST Animal Control Pistol, and the Expandable Baton.

Besides being a starting weapon, it is generally the most common weapon carried by enemies in the entire game.

## Trivia

* It is based on a concept drawing of the Heckler & Koch SMG I, an experimental submachine gun intended to improve on the MP5.
Second Target (Idiot Party)

The Second Target of Idiot Party is a passive civilian wearing the Stealth Suit. He is in the third floor from the top in a room straight across from where the player enters. The only way to reach this room is through its window, which can be accomplished by crossing an invisible bridge. There is an inclined lip over the windows to make any attempt at descending from above more difficult. This room also contains the Security Systems Cerebral Bore.

Of course, sniping the target from any opposite window is an equally valid tactic despite the Stealth Suit.

He only appears on Hope Eradicated difficulty.

## Dialogue

* "(Hahaha... He can't see me.)"
* "(...)"
* "Wait, you know I'm here? How's that even possible?"
* "The smell? God, should have known. I paid good money for this but it's completely useless. Just like me."
* "Despite having money I will never amount to anything. This is what it's like to be the child of a trillionaire. Ridiculous, pathetic."
Elon Musk

Elon Musk is a real world billonaire. He is the ceo of SpaceX, Tesla and since December 2021 also Twitter. An out of bounds 3d model of him can be found in Mall Madness.

## Trivia

* Elon Musk is ex most rich man worldwide.
* Elon Musk is the 3rd richest man worldwide.
* The only cool thing about Elon Musk is that he has a dedicated hose guy according to Ville Kallio.
* The inclusion of his 3d model (albeit out of bounds) is inline with the game's theming around the ridicolousness of a capitalist consumer culture.
	+ Elon Musk is often critizised as "selling toys to Sci-Fi Techbros" - pitching ideas that are simply not possible yet; i.E Colonizing Mars.
	+ Elon Musk was a big proponent of the cryptocurrency Dogecoin - which very quickly crashed after his infamous SNL appearance.
	+ Elon Musk used to be worshipped on Reddit until the Dogecrash - Reddit is associated with hardcore consumer culture by some i.E Funko Pops, "Nerd Culture", MCU, etc.
CSIJ Level IIB Body Armor

> "Improved light body armor utilizing advanced material technology."
>
>

The **CSIJ Level IIB Body Armor** is a secret unlockable item found on the level Mall Madness. As of March 27 2023, the armor actually reduces the damage as advertised.

## Location

Item is located on the basement level of the shop Plant Heaven, guarded by two Flowers.
Cortical Scaledown+ Secret NPC

The Cortical Scaledown+ Secret NPC is a secret NPC in Androgen Assault. He can be found beside a tower on an island behind a tiny door on the second floor of the police department. He can only be reached by using the Cortical Scaledown+ implant or any implant which allows the player to scale massive walls, such as the Grappendix, the Biojet, or the Abominator.

Aside from residing in an interesting area and having unique dialogue, this NPC is entirely optional.

## Gallery

The platform where he resides.The platform on Hope Eradicated after receiving the second ending.Approaching the NPC with Cortical Scaledown+ still activated.
## Dialogue

* "Mouse of pain... Mouse of shame. What are you here for?"
* "I'm worried about your homunculus. It has been playing too many video games recently. It's important to take a 15 minute break once an hour."
* "Remember to eat, sleep, and stay hydrated. That's my message to all beings of flesh."
* "Good luck on your travels, in this world and others."
Bioslave

Bioslaves are mutated, naked Civilians who communicate only in streams of capitalized A's (also known as "screaming.") Their faces have been replaced with a malformed mass of veiny flesh with three of what seem to be (or have been) eyes. When bioslaves die they explode into green toxic gas clouds.

Bioslaves share many similarities with Knifers: they are both called "mutants" in the map files, they both have three eyes, and they both explode into toxic gas clouds upon death.

## Gallery

A bioslave contained by the Swamp CultAttempting dialogue with a bioslaveThe time it takes for a player without armor augments activated to be killed by a Bioslave's toxic gas.
Second Target (Miner's Miracle)

The second target of Miner's Miracle is a civilian bathing in rancid liquid in a flesh pit near the bottom of the mines. He offers more dialogue than the main target.

He only appears on Hope Eradicated difficulty.

## Dialogue

* "Ahhh, I'm having such a great time here!"
* "This place is full of incredible oozing and pulsating holes. Just what a guy like me needs."
* "The opportunities are limitless. Just use your imagination."
Third Triagon Guy

The Third Triagon Guy is one of the targets in town on the House mission. He can be found in the large, wooden, nondescript building with a sniper on the roof. Within the building, the Third Triagon Guy is located in a room hidden by a secret bookshelf door. Like the other triagon guys, he has a smooth, metallic head which reflects the color of the atmospheric haze.

## Dialogue

* "The third Triagon was born of Death. It saw that the world was radiating excess energy. It wanted to put great things into motion. But greatness wasn't possible without value. The first transaction."
* "It took its blade and cut a large hole into the boundary, creating a sudden flash of high volume transactional power. And just for a moment things seeped value into themselves, assuming souls. The second transaction."
* "The hole was quickly mended, and the overpowering transmission of value was cut short. But in that moment the seed of primordial financial might was planted, and the world took on its transactional form. Conflict and discord emerged, and the third Triagon was ecstatic. The third transaction."
Real Estate Flippers

The Real Estate Flippers are targets in Neuron Activator. They are identical and can be found throughout the dance club complex passively intermingling with other clubbers. Each delivers a different singular line of dialogue.

## Dialogue

* "Where'd you get that sexy outfit?"
* "Biogenetic value accumulation... I'm transacting value to everyone around me. I'm keeping my body primed and my mind sharp. All of my co-workers want to fuck me. I'm here to increase my libido."
* "Heartbeat... Good. Brainwaves... Perfect. Blood pressure... Astronomical."
* "NrNrNr BNBNBNBNBNBNRONICHITY... NNNNNTRONNNNNCHTONOMONOTRACHIA... CRNNNNTRRRRHYRAXIPLASTIA..."
Satsukitane Syndicate

The **Satsukitane Syndicate** is a organized criminal syndicate founded and personally overseen by Mikako Satsukitane.

## Membership

#### Members

* **Mikako Satsukitane** - Leader
* **Octavia Blake/Blodreina** - Second-in-Command
* **Oregano**
* **Gabriel Reyes/Reaper**
* **Kuai Bi-Han/Noob Saibot**

#### Former Members

* **William Afton/Springtrap**
* **Azula**
Imprisoned Agent

The Imprisoned Agent is a passive Cruelty Squad agent found in one of the cells near the back of Androgen Assault. He is wearing a shirt that says "Cruelty Squad" on the back in red lettering.

## Dialogue

* "I got locked up in here because someone saw me naked through my bedroom window. Can you believe it?"
* "If anything whoever reported me should be locked up for stalking."
* "They said they're going to fine me for $20k. I'm already twice that in debt so it's not a big deal. Besides my credit score is good."
* "The police department is a business like any other huh..."
Extravagant Suit

> "Only for special occasions. Offers zero protection."
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>
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The **Extravagent Suit** allows you to drop to 0 health upon taking any damage. Once the five second death timer activates, you cannot die before the timer ends, even if you would otherwise die instantly from excess damage. This is the same effect as the Cortical Scaledown+.
Raymond Shocktroop Tactical

> "A compact but powerful semi-automatic shotgun, popular in the law enforcement business for clearing out regenerative art communes."
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>
>

**The Raymond Shocktroop Tactical** is a semi-automatic shotgun in *Cruelty Squad.*

## Usage

* The Raymond Shocktroop Tactical is an extremely powerful weapon, with each shot shooting around ~40 small flechettes that spray in a wide cone. The spread allows you to score easy hits at close range, at which the gun will waste unarmoured enemies. At long range it is almost completely ineffective, a key disadvantage even compared to the other shotguns.
* The weapon can fire semi-automatically as fast as you can pull the trigger, but it also suffers from a severe kick. You'll have to wrestle the barrel down to take follow up shots if you miss.
* The weapon starts with around the same ammo the other shotguns do, but there will be no way to replenish it, since it is not found in any level. If you have the ammunition gland, you can afford to be far more generous with your fire, wiping out enemies with gleeful abandon.
* The Raymond weighs as much as a pistol, and will encumber you far less than the Precise Industry AS15. In comparison, the AS15 has a tighter firing cone and hence a longer effective range, and is heavy enough to have a much more manageable recoil.

## Location

The weapon is unique in that it has no location within any level. Instead, it is directly unlocked in the player's weapon menu after defeating the middle Triagon within the level House. It is the only weapon to be unlocked in this way.

## Trivia

* The Raymond Shocktroop Tactical is based off of the Black Aces Peacekeeper which is a modified Remington 1100/1187 Semi Auto Shotgun.
Military Camouflage

> "Makes you slightly harder to spot. Increases enemy reaction time."
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>
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**Military Camouflage** increases enemy reaction time slightly, allowing the player to get the drop on them more easily. Especially useful for an aggressive playstyle and can prove to be a very useful purchase in the early game. Does not decrease enemy sight range.
Dr Horner

Dr Horner is a village physician on the House mission. He can be found at his practice in the village. As with many of the NPCs in this mission, Dr Horner wants nothing to do with the protagonist.

When Dr Horner is killed he does not reappear unless the game's save data is erased or modified, even if you restart the mission.

## Dialogue

* "My traditional biotech remedies won't work on a disgusting augoid like you."
* "There's no saving you. I think you should be purified."
* "I have received the blessings of the Triagon."
Pills

Pills are an item that, when taken, give the player a random effect. The effect will most of the time be negative.

## Effects

* Agility: Gives the player enhanced walkspeed (slightly slower than the speed of the Car, gets slower over time very quickly) for about 10 seconds.
* Disorientation: Gives the player the same screen effect that Psykers do, though it won't cause the player to randomly fire their gun. The effect lasts for about 10 seconds.
* Shrink: The player will shrink and will be unable to use their weapons or augments, and it will also remove the Kick ability. This effect is permanent and cannot be fixed. Keep in mind that if the target(s) on the level have been killed (and if the path to an exit is unobstructed, as the player cannot open doors, move props, or throw weapons when Shrunk) the player can still exit the level with this effect. The player must still be careful, as despite their small hitbox, enemies wielding the Precise Industries AS15 or the Balotelli Hypernova can still demolish the player's health in this state, and weapons outside of the shotgun class, especially automatics like the Parasonic MP-1 Nailer or area of effect weapons like the Security Systems Anti-Armor Device still have a moderate chance of hitting. This state is similar to being shot with the Parasonic C3 DNA Scrambler.
* Gravity Inversion: The player's gravity will be inverted, similar to the way the Abominator can invert gravity. This effect does not expire but can be fixed provided one has the Abominator in their arm slot.
* Nothing: The pills will do nothing.

## Locations

* Pharmakokinetiks: On the 2nd floor in the Fleshrat lab, next to a glass container.
* Paradise: In the room on a table with the Chunkopop G-Tech Exec.
* Sin Space Engineering: In one of the cubicles on the first floor of the building.
* Androgen Assault: One set of pills are on the desk of Magnus. Four more pills are in the hidden vent area beneath Mark.
* Mall Madness: Near the balcony above Bill Gurney, guarded by an Elite.
* Seaside Shock: There are three pills in this mission. One in the room with the Cruise Room Target, one next to the Hot Tub Target, and the last in the left side locker room.
* Office: Near on the cubicles on the second "floor" of target Number Three.
Holy Scope

> "???"
>
>
>

The **Holy Scope** is a secret equipment found in Archon Grid. After going down to the third floor of the puzzle section, at the end of the hallway there's a blue block. Push the black block behind it to reveal a room, then push the blue block into the blue square, then make your way down. A Riot Pacifier is recommended to deal with the enemies below. Then, at a long hallway, to your left there will be an obstacle course. At the end of the course is a room containing a Cursed Sphere and the Holy Scope will be sitting on the desk.

This implant is used only to find a secret room housing the Divine Light and Hope Eradicated shrines in Cruelty Squad Headquarters without changing the resolution down to 640x480. Analysis of the game showed that the wall at the headquarters is the only so-called "god wall" in the game and that this is also the only use of the Holy Scope. Similar to the flesh biosuit, it severely limits vision, but instead of massively shrinking the player's field of view, the entire screen is overlaid with a high contrast, 3-bit RGB visual filter. Using the flashlight may help.

1. ↑ https://misc.daniel-marschall.de/spiele/cruelty\_squad/god\_wall.txt
BN-99

> "A mysterious weapon lost to time. Made out of an accursed alloy. Has a unique two shot burst firing mechanism."
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>
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The **BN-99** is a burst-action assault rifle. It is unique in that it fires two rounds instead of the usual three. The Darkworlder enemies that wield this gun can do a lot of damage at long range with it.

## Usage

* The BN-99 is a great all-around weapon. It has high damage, capable of instakilling normal enemies with a single burst to the torso. Recoil is very manageable and encumbrance is moderate, so it's easy to keep on target. It is quite economical with ammunition, which makes up for the limited reloads available in most levels. These traits make it a powerful and forgiving weapon.
* Despite being very useful against most enemies, it cannot penetrate armor.
* Overall, the BN-99 rewards efficient gameplay with a great tool to get the job done, and is best paired with a weapon like the AMG4 or the Security Systems Anti-Armor Device to ensure armored enemies can be dealt with.

## Location

The gun is used by the Darkworlder enemy, which can be found in various levels. Obtaining the gun is as easy as killing one and picking it up off the ground. The best place to go to unlock the weapon would be Darkworld, where there are dozens of hostile Darkworlders. They can also be found in Paradise, Bog Business, and Alpine Hospitality, although the enemy is usually alone and hidden somewhere within the level.

The BN-99 is also found in various levels when Cursed, one example is if you take two lefts from spawn in Pharmakokinetics.

## Trivia

* The BN-99 is visually and functionally identical to the Russian AN-94 assault rifle.
Biothruster

> "Propel yourself forwards with a powerful jet of sticky liquids from holes in your back. Replaces your kick."
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**Biothruster** is a chest implant that allows you to push yourself forward. Work well in conjunction with the Grappendix and Gunkboosters. Also gets pretty good speed with the Grappendix and Microbial Oil Secretion Glands, though handling leaves much to be desired. Leaves behind a long trail of vile goop and biological detritus.
Ship Crew

The Ship Crew are unique security in the Seaside Shock mission aboard the Titanium Princess. They wear white sailor uniforms with "Crew" scrawled on their back in bright magenta lettering. Each crewman is equipped with a Minato M9, making a volley of gunfire from one of them a fast way to die.

## Notable Ship Crew

* One of the ship crew on the deck overlooking the pool is a reskinned Revolver Cop with a New Safety M62.
* Albrecht, the target of Sin Space Engineering, uses a Minato M9 which is only otherwise used by the ship crew. This makes Albrecht's behavior identical to a ship crewman, but his appearance is not in line with ship crew apparel at all.

## Gallery

The backside of a crewmanThe single crewman with a New Safety M62
Pissing Exec

The pissing executive is one of the player's targets in Alpine Hospitality. He can be found on the second floor of the first building of the Opulent Gstaad Ski Resort in a highly secured bathroom with what appears to be a squat toilet in the form of a vent in the ground.

The pissing executive is impatient and in a foul mood regarding his business at the resort.

## Dialogue

* "Can't even take a piss without some freak like you bothering me."
* "What is it? Be quick about it."
* "This trip is an absolute disaster. All of our deals have gone to shit. I'm readying myself to declare bankruptcy."
* "The other guys seem to be more interested in 'relaxing'. I'm the only serious business minded individual here."
* "You're also one? That's good."
Cruelty Squad Wiki

**Welcome to the...**
**CRUELTY SQUAD WIKI**
**Founded on January 9, 2021**

**251 articles • 717 files • 4,649 edits**

**WHAT IS CRUELTY SQUAD?**

**Cruelty Squad** is an open sim immersive power fantasy simulator with tactical stealth elements set in a sewage infused garbage world. It is a first person shooter set in the hardcore gig economy of corporate liquidations. You're an emotionally dead combat-substance fueled grunt of Cruelty Squad, a depraved subsidiary company tasked with performing wetworks for its host conglomerate. Will you make the Corporate Arch Demoness proud or succumb to *bitter tears of failure*?

**NAVIGATION**

MissionsWeaponsEquipment & ImplantsCharactersGame MechanicsEnemies

**IMPORTANT ARTICLES**

* Game Mechanics
* Missions
* Weapons
* Equipment & Implants
* Characters
* Enemies
Fourth Target (Seaside Shock)

The Fourth Target of Seaside Shock is a passive civilian with flashing clothing. They can be found in a shop labeled "VIRTUE" in the cruise common area. Their dialogue is identical to the Hot Tub Target's.

They only appear on Hope Eradicated difficulty.

## Dialogue

* "I never had sex before I moved here but now I'm fucking a different bioslave every day."
Parasonic MP-1 Nailer

> "Parasonic's new personal defense weapon provides never before seen firepower in a compact form factor. Fires ultra high velocity depleted uranium nails from a high-capacity helical magazine."
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The Parasonic MP-1 Nailer is a PDW in Cruelty Squad.

## Usage

* The Parasonic MP-1 Nailer is a powerful stealth option, as it has both a laser sight and suppressor. Additionally, it has little recoil and spread, so it's extremely accurate, even from long range.
* The nails do little damage on their own, so taking down non-humanoid enemies may be challenging without using a lot of ammo. The nails are capable of piercing armour, but well protected targets might take an unacceptable chunk of your magazine to crack.
* The weapon comes with more ammo than any other weapon in the game, but it will be impossible to refill in most levels and will go down fast unless you're able to reliably get headshots.
* The weapon has a absurdly high rate of fire. You should often use tap fire in normal circumstances and only full-auto in the emergency situation when you need to spray and pray at the enemies. It is recommended to bring another weapon with low rate of fire or semi-auto weapon in case of facing the psycho and it's effect.
* The Nailer can break through cracked walls. This can take nearly a full mag (~70 rounds) to break the barrier, but it's possible.

## Location

The Parasonic MP-1 Nailer is used exclusively by the Security Redefined guards in Neuron Activator and Trauma Loop.

## Trivia

* Much like the Parasonic D2 Silenced Pistol and the Parasonic C3 DNA Scrambler, the MP-1 is not based on a real world weapon.
SNOOZFEST Animal Control Pistol

> "As the cost of human life is low, there has been no real attempt to create a tranquilizer gun for security or military needs. Some have however adopted these animal control pistols as a less messy way to get past overly vigilant security."
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The **SNOOZFEST Animal Control Pistol** is a tranquilizer gun in *Cruelty Squad.*

## Usage

* The SNOOZFEST is useful when taking down the Cruelty Squad HQ target. Repeatedly tranqing the target helps make things much easier when dumping damage into them with a high damage weapon and the Ammunition Gland.
* The sleep dart projectile itself suffers from heavy bullet drop at even a short distance, mid to long range targets require you to compensate by aiming above them.
* This weapon synergizes well with the Ammunition Gland, since it has such low ammo. It takes 5.5 seconds to regenerate a shot after firing
* This weapon is one of the few in the game that does not suffer an accuracy penalty while leaning, making it possible to line up consistent shots while staying out of sight
* You cannot refresh the minute long knockout duration by shooting enemies again while they are asleep, they will wake up at the 1 minute mark no matter what
* It is possible to grapple to the dart projectile using the Grappendix.

## Location

Starting equipment of the game. Can also be obtained from the gun slot machine in Casino Catastrophe.
Albrecht

Albrecht is the CEO of Advanced Orbital Instruments, and the target of both the player and the Cowardly Agent in Sin Space Engineering. He can be found in the top floor office of the AOI pyramid.

According to The Handler in the mission briefing, Albrecht became a target due to his higher-than-acceptable success rates on astronaut missions which are meant to purposefully fail as a form of human sacrifice.

Because Albrecht is armed with a Minato M9 which he is willing to fire on sight, there is no dialogue that the player can find for him.
Flechette Grenade

> "Gives anything nearby a nice new coating tungsten flechettes [sic]."
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This implant gives you 2 grenades that, when they explode, shoot out a somewhat absurd amount of flechettes in a wide area of effect. While limited in value, the extreme burst of damage these are capable of make them very useful in certain situations, especially when doing a stock weapons run.
Limit Chancellor

> "Nyororororororon ahahaahaha weeeeeeeee! Ooohhhohohohohoho... AAAAAAAAAAHHH."
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The Limit Chancellor is a special Big Head "Civilian" hidden near the end of Trauma Loop. It appears in the nude with a dark blue head with bright white eyes and a bright blue halo light emanating from it.

Upon starting Trauma Loop if the Limit Chancellor has not been killed the screen will display a message which reads "A malign influence strips you of power." All of the augments are immediately stripped from the player, forcing the player to attempt the mission without their special abilities. Because of the Limit Chancellor's placement near the end of the mission, the player is essentially forced to finish the mission without augments at least once.

Though reaching the Limit Chancellor requires running through the hostile bottom of Trauma Loop, the Chancellor's area itself seems to prevent enemies from entering.

When the Limit Chancellor is killed it does not reappear unless the game's save data is erased or modified, even if you restart the mission.

Be warned, killing the Limit Chancellor with the DNA Scrambler won't remove his malign influence from the stage, so you'll humiliatingly be required to do the whole thing again without the aid of implants.

Its only words of wisdom
Jurgen Cool

**Jurgen Cool** is a (judging by his outfit) Security, Redefined agent at Cruelty Squad Headquarters. He can be found at the target range where he is happy to greet the Protagonist.

He was employed by the G-Tech executives for two months before their deaths. Cool appears in Cruelty Squad Headquarters after Paradise, now looking for a new job.

When Jurgen Cool is killed he does not reappear unless the game's save data is erased or modified, even if you restart the mission. He will be killed if the level is started on Hope Eradicated difficulty.

## Dialogue

* "I was working as security for those G-Tech guys until you came along and liberated me."
* "I'm extremely thankful. One of them would keep showing me his 'Chunkopops'..."
* "It was the most miserable two months of my life."
* "Came here looking for a new job."

After Sin Space Engineering, Cool's dialogue will change to:

* "Good to see you. Let's shoot together sometime."