recursal/Fanatic-Fandom huggingface dataset:
57: Go, Go, Baron Skis!

## Summary

Izek is determined to pay Ireena a visit and while he gets ready, Lank leaves to speak to Ireena and see what she wants to do, only to discover the horrific scene of fiery chaos unfolding at the Blue Water Inn. Davian tells him that Blinsky kidnapped Ireena, so when the others arrive, they guess that Blinsky may have taken Ireena on Fiona's orders and is probably headed to the Wachterhaus with his prize. They head there and force their way in, and while Izek furiously searches the house, the cook leads the rest of the party down to the cellar.

## Synopsis

This is where a more detailed description of events in this episode will go... when someone writes it.

## Quotes

* Add your favourite quotes from the episode here!

## Trivia

* The episode title quotes Greg. When news of the fire at the Blue Water Inn finally reached our heroes at the Baron's mansion, Raphina urged them into action, saying *"Oh! Okay, let's go! Come on! Let's go!"* The Baron/Will: *"Yeah. Yeah? Yes. Right? The Baron should go. Go, Baron, go!"* Alex: *"Go, go gadget..."* Greg: *"Go, go, Baron skis!"*

## Episode Sponsor

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This episode was brought to you by **Batthwack's Elderly Euthanasia Service**. He gets off on killing little old ladies.

*This advertisement brought to you by Will Pompion*

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51: Thanks, and Ew.

* 53: You've Gotta Snort It! (Canonical Episode)

## Summary

With Will now looking like himself again, the Baron's son, Victor, is more relaxed and explains he's trying to escape the "stupid" land of Barovia with a highly dangerous and experimental teleportation circle, the real reason that two members of the household staff have gone missing. Will wants Victor out of the way, so promises that the others will escort him immediately to the Amber Temple, a site Victor hopes will grant him great magical power. Meanwhile Lank hunts through the attic finding all sorts of interesting items, including the holy symbol that they came here for, and instructions to take it to Krezk to locate a long lost treasure. Will stays behind with Batthwack to assume the Baron's identity while the others take Victor to the Blue Water Inn, where they're shocked to discover that Ireena now sports a new, shiny (and tiny) black arm.

## Synopsis

This is where a more detailed description of events in this episode will go... when someone writes it.

## Quotes

* Add your favourite quotes from the episode here!

## Trivia

* The episode title quotes Raphina. Lank had found various treasures rooting around in the Baron's attic, including a mysterious many-spouted jug, from which he and Batthwack poured large quantities of honey. A little later Raphina had asked Lank for the fragment of purple cloth they'd found on the dead Baron's body, to compare it to Victor's tattered Wizard robe. Lank: *"I begin looking through my accumulated wealth... and it's all sticky now with honey. I pry the piece of cloth out of my pocket and hand it over to Raphina. And then I can't let go."* Eric: *"Like Chevy Chase after putting up the tree."* KT: *"Little full, lotta sap!"* Abby: *"Finally, we... threads of honey are stretching out between us."* Raphina: *"Thanks, and ew."*

## Episode Sponsor

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This episode was brought to you by... **Happy holidays everyone**!

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19: Does Anybody Have A Tent?

## Summary

The newly expanded party head through the Svalich Woods towards Vallaki, but as night begins to fall, they are forced to camp by the road. During the night, Will succeeds in changing Bernard into a dog and when a huge swarm of ravens gathers to watch them ominously, there are several failed attempts to scare them off, before Bernard (back in cat form) eventually succeeds. In the morning they set off again and after a while catch their first glimpse of Vallaki in the distance, and nearby, a dilapidated windmill, home of the old lady who makes "dream pastries".

## Synopsis

A more detailed description of events in this episode.

## Trivia

* The episode title is a quote from Eric. The party are discussing whether they can make Vallaki by nightfall, or if they'll have to camp out. Ireena: "I've not really travelled this road. I have, you know, heard things. But in terms of any kind of safe haven, pretty sure Vallaki is it, and I don't think that we're gonna get there." Will: (laughs) "Great." Raphina: "Well, do we have a tent?" Eric: "Does anybody have a tent?!" KT: "Somebody's got to go back and get a shitload of tents!" This is a reference to the "Shitload of dimes!" scene from *Blazing Saddles* (1974): https://www.youtube.com/watch?v=z9yjcBRyNUo
* Heathers (1988): https://youtu.be/7EsMeYlzwCU

## Episode Sponsor

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This episode was brought to you by the **Barovian Zoo**! Bats, rats, rats, wolves and wolves, wolves, rats, bats, rats, rats, rats, rats and wolves, wolves, wolves, wolves and bats, rats and bats and wolves, wolves, rats, bats and rats, rats, bats and wolves and rats and bats and rats and wolves.

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5: Nobody Hits Ghostie in the Corner!

## Summary

Lamora finds a sacrificial dagger and the kids de-possess Will and Lamora, leaving their bodies. The party continue to explore the dungeon and Nick is badly hurt after a goulish encounter, so they retreat back to the attic to sleep and recover. **Day 2!** Making their way back down to the dungeon, the group finds themselves in the darklord’s shrine, complete with statue of Strahd. Will accidentally knocks a crystal orb from a pedestal and they are attacked by shadows.

## Synopsis

A more detailed description of events in this episode.

## Trivia

* The episode name is a quote from Eric. During the battle with the shadows, KT is selecting a target for Will, *"Lamora killed the one that I was trying to kill. And I think he's just spinning around. Nobody has even tried this other guy right?"* Kevin: *"Yep. No one has touched the one in the corner yet."* Eric (channelling Patrick Swayze in *Dirty Dancing*): *"Nobody hits ghostie in the corner."*

## Episode Sponsor

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This episode was brought to you by: **Prophesies** - Employing old crones since...whenever...who cares!

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Map showing the party's movements
Brancaster Novatrack

The Novatrack in its reveal video "A new beast arises"

The Brancaster Novatrack was the very first Brancaster that was ever built. Setting the standard for Brancaster at being ballistic and rulebreaking.

**In Media:**

The Brancaster Novatrack was featured on the cover of Tracks of the Universe. It has since become a staple in the series and is often a high end reward in these games.

It was featured in Jonny Lemmings "are British cars terrible" where it was shown as an example of ageing in British cars. The car was given high regards due to how it was still considered fast by modern standards. This car was later bought by Lemming himself
78: With Great Crossbow Comes Hot Pink Ink

## Summary

A set of clues pinned to the back of the door reveal that the weapon rack is a giant logic puzzle to be solved. The party eventually figure out which weapons aren't booby-trapped and share out their new magical gear: a longsword, a halberd, a handaxe and a crossbow. Will is disappointed with the haul and goes into the next room, where he suddenly finds himself with a knife at his throat.

## Synopsis

This is where a more detailed description of events in this episode will go... when someone writes it.

## Quotes

* Add your favourite quotes from the episode here!

## Trivia

* The episode title quotes KT. After the group solve the puzzle and Lank bravely retrieves three non-booby-trapped silver weapons from the rack, Will reminds him about the crossbow mentioned on the back of the clue poem. Lank: *"Does it say anything about good crossbow / bad crossbow?"* KT: *"Hey, it's in hot pink. According to... if we're going by the email, it is in bold, hot pink, so I'm gonna say that that is on the back."* Will: *"It is in hot pink, Lank. What do you think that means?"* Lank: *"Well, that's all I need to know."* Later, Lank offers the crossbow to Raphina and they deduce that it's actually an *Oathbow* with all the magical bonuses that brings. Raphina: *"I'm pretty excited. It's a lot of responsibility now."* KT: *"With great crossbow comes... hot pink ink... and some responsibility."*

## Gallery

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Airship Porpoise

The **Airship Porpoise** is one of the commercial airships in the fleet operated by Dimple Druid Airways.

## Quotes

* *"You've done it. You're finally taking the dream vacation you've always wanted. You're on your way to the glittering sands of the Slivery Isles, or the breath-taking mountains of Wyanope. Or maybe you're off to visit the great city of Carnivar. No matter where you're going, you want to get there in style and comfort. That's why you trust Dimple Druid Airways to get you where you want to go. Whether it's the Airship Goodberry, the Airship Porpoise, or any one of our state of the art vessels, you'll know you've chosen the very best. Dimples Druid Airways. Fly on feathered wings."*
85: The Horrible Smells of Will's Imagination

## Summary

When Will snaps back to reality, he avoids telling the others what he saw, but they become highly suspicious. While Lank and Raphina take Nat outside and catch up with Ezmerelda, the others hunt around for literally anything else that could be a "treasure of bone". Finding nothing, they resign themselves to the fact that this incredibly huge and heavy dragon skull must be it, so awkwardly carry it outside together.

## Synopsis

This is where a more detailed description of events in this episode will go... when someone writes it.

## Quotes

* KT: *"And then I knock it down onto Batthwack's head. I'm just kidding, I don't do that. Hahahaha, not yet."* Eric: *"Will says out loud as he knocks it down onto Batthwack's head. 'I don't do that!'"* Alex: *"Note to self: never tell Will that he's a liar."* KT: *"OR THROW A SEVERED HEAD AT ME... or exist, ya know."*

## Trivia

* The episode title is a quote from Alex. Will, Batthwack and Nick are thinking about how to move the extremely heavy dragon skull. Will doesn't really want to help and Eric imagines Will's reaction, *"I've not had cause to perspire. I fear the pit stains that would befall my garments."* KT reminds us of Will's compulsive *Prestidigitation*. Alex wonders if Will can remove smells with that spell and KT insists that Will could make smells especially for Batthwack. Alex: *"Can Will only* Prestidigitate *smells that he's experienced?"* KT: *"I know, can I make one up? All right. Batthwack, tell me if this smells like a dragon's vagina! Prestidigitate!"* Alex: *"The horrible smells of Will's imagination."*

## Gallery

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15: The Truth of His Salvation

## Summary

Arriving at the church, Ismark and Ireena introduce the group to the village priest, Donavich who is somehow able to conduct a conversation between endless repetitions of his prayer *"Oh Morninglord, please deliver my son from evil, wash your sunlight over me to guide me to the truth of his salvation."* His son turns out to be Doru, a vampire spawn who Donavich keeps locked in the basement. When the party convince the priest that his only option is euthanasia, Donavich unexpectedly lets Doru go.

## Synopsis

A more detailed description of events in this episode.

## Trivia

* The episode title refers to Donavich's oft-repeated mantra, *"Oh Morninglord, please deliver my son from evil, wash your sunlight over me to guide me to the truth of his salvation."* I estimate that Eric may have repeated this phrase around 30 times over the course of this episode.
* G.O.B.'s coffin illusion from *Arrested Development*! https://youtu.be/HYp\_3On1hWU

## Episode Sponsor

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This episode was brought to you by **Dream Pastries**. I never said there was kids in 'em. Check the label!
8: Mist-ical Visions: Part 2

## Summary

Lamora has a vision of her own and relives moments from her life, the first in which her parents abandon her as a toddler at a temple, and another when she's older and some attackers are killed by a strange, unbidden magical power. With the visions over, everyone finds themselves back at the house, including Will. Chanting noises from the trapdoor draw the party back down into the basement dungeon, where Nick gets stuck to a mimic masquerading as a door and the group are attacked by two ghasts.

## Synopsis

A more detailed description of events in this episode.

## Episode Sponsor

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This episode was brought to you by: **Taverns** - because without taverns, nothing would ever happen!

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Definitely Thingier
Adrian Martikov

**Adrian Martikov** was the eldest son of Davian. His brothers were Urwin and Elvir, and his sister was Stefania. Stefania's husband (Adrian's brother-in-law) was Dag, and his nieces and nephews (Stefania and Dag's children) were Yolanda, Claudiu, Martin and Viggo.

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70: I'm Lookin' To Get Mounted

## Summary

The party are attacked by a horde of zombie/skeleton warriors that rise up out of the ground wielding swords, bows and weird necrotic magic. They're resistant to the group's weapons, but Batthwack sends several of them scuttling away when he brandishes the holy symbol and Raphina swings the *Sunsword* wildly, which is more effective against them. Will's fiery *Scorching Ray* also turns out to be a useful weapon.

## Synopsis

This is where a more detailed description of events in this episode will go... when someone writes it.

## Quotes

* Add your favourite quotes from the episode here!

## Trivia

* The episode title is a quote from Greg. The party are fighting the zombie/skeletons and it came to Batthwack's turn. Alex asks *"Do you know how long does it take to mount the... like if you're not mounted and you want to be mounted?"* Cue naughty giggling from KT. Eric: *"I would say that probably that probably takes some action."* More laughing. Greg: *"I'm looking to get mounted. How much action do I need to expend?"*
* *"You used up all the glue... on purpose!"* (from *A Christmas Story*): https://youtu.be/QuCT8qk4c5I?si=TnTdW0VLmYPVSFwM
* Manatees don't have necks, apparently
* Also: https://www.sunnyskyz.com/blog/168/25-Animals-Without-Necks-The-Results-Are-Hilarious

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59: Set Maul to Stun

## Summary

While Raphina and Will casually befriend the cat lady and examine Fiona Wachter's perfectly preserved late husband, Lank and Batthwack furiously battle a possessed Blinsky and the cultists in the cellar. Izek can't be waylaid any longer and storms down to the cellar, where he scoops up Ireena's unconscious body and tries to make off with it. Before he can leave, Nick manages to send him to *Sleep*, the cultists are defeated, and Blinsky carefully incapacitated. When Ireena comes round and sees Izek, she recognises... her brother?!

## Synopsis

This is where a more detailed description of events in this episode will go... when someone writes it.

## Quotes

* Blinsky (having rolled a 20 on his wisdom save against Batthwack's *Command*): *"I no drop what I have! You drop your PANTS!"* Alex: *"Wait... I was wondering, because Blinsky rolled the 20, does Batthwack have to drop his pants?"* Abby: *"He's not wearing any pants."*
* Alex: *"So I guess I'll gently set her down and then throw a javelin at that guy on the stairs."* KT: *"I'll gently set the lady down and THROW A FUCKING JAVELIN AT THAT GUY!!"* Greg: *"But he was distracted so he gently set down his javelin, and then..."*

## Trivia

* The episode title is a quote from Greg. While fighting Blinsky and the cultists, Batthwack noticed a symbol on Blinsky's head that suggested he was being mind controlled, and as such he was only trying to incapacitate him. Lank however was going for the kill, that is until half way through his two attacks, Batthwack pointed out that Blinsky was possessed. Greg: *"Lank doesn't really care for Blinsky but he would be immediately sympathetic to anyone who's been possessed... so can I do that quickly on the fly, say 'All right, I'm gonna hit you, but I want you to be unconscious, not dead'? I say that to myself. I want him I want him unconscious, not dead."* Eric: *"You whisper to your maul."* Greg: *"Yeah. Set maul to stun."*

## Episode Sponsor

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This episode was brought to you by **Wags and Slithers**, Barovia's number 1 pet store. Get your Little Kitty's Little Litter Box today, because your Little Kitty takes a human-sized shitty.

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109: But Are the Bees Hot?

## Summary

While everyone else is asleep, Will looks for a suitable spot to finally bury his severed head, but no sooner has he done so, the head starts screaming and when he digs it up again, it's vanished. At dawn, a final vote results in the decision to take Victor's shortcut and they set off, hiking for several hours up into the mountains. They eventually reach the treacherous Tsolenka Pass, a road that clings to the mountainside, and blocking their path is a gatehouse sporting demonic statues and an impenetrable curtain of green flame.

## Synopsis

This is where a more detailed description of events in this episode will go... when someone writes it.

## Quotes

* Eric: *"Is anybody specifically paying attention to what Will is doing, Batthwack?"*

## Trivia

* The episode title is a quote from Greg. The party's road is blocked by an ominous looking gate, complete with portcullis and curtain of green flame. Greg: *"Lank will approach the green flame and, with a hand out, see if it is throwing off heat or... bees, or... I dunno."* Eric: *"Throwing off bees! They're pelting you in the face."* Greg: *"But are the bees hot? Guys, this fire spits cold bees!"* Eric: *"You find the bees very attractive."*
* The theme tune for season 2 had it's origin in this episode. While navigating a path which clung to the mountainside, Eric was telling the group they could walk single-file, but Abby was worried about how Steed would traverse this dangerous road. She then realised that Raphina and Lank could happily walk underneath him. *"Protect you from falling rocks,"* says Alex. *"A convenient shelter,"* agrees Abby. Greg suggests *"We could take turns carrying each other and each one, while being carried, could take a short rest. Under the shelter of Steed Corral."* Abby suggested this would be a great refrain to a folk song. I'm not writing it right now." *KT says she has to do it and Eric says that can be her homework for next week. See The Music of Pork Fried Dice.*

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82: Planet Earth 3

## Summary

The party discuss how they might get the jump on the werewolves while redistributing their newly acquired silvered weapons (Nick becomes proud custodian of the *Sunsword*). Eventually they settle on trying to to lure them out of the den by disguising Lank as a child and sending him towards the entrance while Bernard (in bat form) flies inside to scout ahead. It's strangely quiet in the cave, but eventually one werewolf is found, sleeping amid a pile of children's bones and wine bottles.

## Synopsis

This is where a more detailed description of events in this episode will go... when someone writes it.

## Quotes

* Add your favourite quotes from the episode here!

## Trivia

* The episode title is a quote from Eric. When Will sends Bernard in bat form (aka Batnard) into the werewolf cave to scout ahead, he begins to describe what he can see. *"It opens up into a bigger cavern on the left. It looks like there's this... I say 'look'. This is weird. It's like I'm* hearing *it. It's bizarre."* KT: *"Aah nature!"* Eric: *"By the way, this whole podcast is actually the third instalment of Planet Earth. That's all this has been."* Abby: *"We've been building up to the bat episode!"* A little later, Batnard is checking out a pool. *"I don't know how deep the pool is because I'm a bat. Planet Earth 3, out on Blu-ray now."*
* Bats can't echolocate into water, the surface acts like a mirror, and their calls bounce away! https://www.nationalgeographic.com/science/article/how-bats-find-water-and-why-metal-confuses-them

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98: There's No Time!

## Summary

While Lank and Raphina continue haring around the mansion looking for Nick and doing their utmost do avoid distractions, Batthwack shows Will his severed head and an unusual punching dagger with Will's brother's name on it lying at the base of the pedestal. Will takes the head with him for safe-keeping, but he doesn't want anything to do with the disturbing weapon, so Batthwack secretly scoops it up instead. Meanwhile, Lank and Raphina's werewolf hunt has led them to the beacon tower, and when the rotten stairs give way sending Nick plummeting down to the chapel below, Raphina is finally able to administer her new *Remove Curse* spell and cure him too.

## Synopsis

This is where a more detailed description of events in this episode will go... when someone writes it.

## Quotes

* Batthwack (when showing Will his own severed head): *"Should I pick it up?"* Will: *"I don't want you to touch any of my heads!"*

## Trivia

* The episode title refers to a phrase repeated throughout the episode, first spoken by Greg/Lank. The party are hurrying around Argynvostholt looking for Nick so they can cure his werewolfism before he escapes. However, the castle's myriad distractions are an obstacle. For example, discovering Vladimir's bedroom contains a pair of stuffed animals. Raphina: *"Anyone want a taxidermied direwolf? I'll put it in the terrarium?"* Lank: *"There's no time!"* Raphina: *"You're right! Let's go!"* For example, in the ransacked study, Raphina: *"Lank, I just heard the flapping wings of a bird or some wing-ed creature, but I do not know its origin."* Lank: *"Well, werewolves can't fly."* Eric: *"There's no time!"* For example, having read the journal page, Raphina: *"Do you think that a dragon was able to write this? In his little claw he could clutch a pencil."* Lank: *"I... I... There's no time!"* And for example, Eric: *"You head into the tower there, and you can make out..."* Abby: *"With Lank?! Ew!"* Greg: *"They start kissing then Lank pulls back," Lank:* "There's no time!"

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Fahrenheit Auto Limited

**Fahrenheit Auto Limited** is a French car company founded in 1913. Fahrenheit vehicles are sold in many continents around the world exept in North America due to bad reputations caused by dishonest news agency in the 80s when Fahrenheit tried to sells car in North America.

## Fahrenheit Discontinued Models

(WIP)
(South America 1971-1979)
 521
(South America 1979-1983)
65: Take Off Those Kneepads!

## Summary

The merchant's ruse has been rumbled and when five werewolves rush out of the trees and attack, it is revealed that he is also a werewolf. Batthwack manages to grab a silver warhammer from the merchant's bag, which is much more effective against them, but not before Lank is knocked unconscious. Suddenly the Swirly Man appears and tells Will that it's time for him to have some company again, before a miniature dragon appears, embodying the spirit of Will's dead sister, Madelyn!

## Synopsis

This is where a more detailed description of events in this episode will go... when someone writes it.

## Quotes

* Alex (when Batthwack kills the werewolf that Will froze): *"I give Will a thumbs up."* KT: *"Yay. The swirling, creepy smoke around me gives you the thumbs up."* Alex: *"Or the middle finger, I'm not sure. It's a finger."* KT: *"I can't tell with you either. You only have three fingers!"*
* Raphina (annoyed): *"I just healed Lank, I'm gonna have to do it all over again!"*

## Trivia

* The episode title is a quote from Greg. During the battle, one of the icons used in Roll20 apparently depicted the werewolf wearing kneepads, and it was this one that Will targeted with his *Chromatic Orb* combined with a silver coin to try and inflict more damage. Later, KT was struggling to think of useful attacks after another disappointing *Eldritch Blast*, saying *"I don't have anything else! I just keep throwing money at him. Strip! Giving you all kinds of money!"* Greg: *"Take off those kneepads!"*
* Tobias is a NeverNude! https://youtube.com/watch?v=iJF2VT-ymjM
* Lone Star vs Dark Helmet: https://www.youtube.com/watch?v=pPkWZdluoUg

## Gallery

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97: How Many People Get To Go To The Bathroom in Argynvostholt?

## Summary

A scream from Ezmerelda at the front of the mansion alerts the party to trouble, and it transpires that Nick has escaped his bonds and disappeared into the mansion. While Lank, Raphina and Batthwack give chase, Will attempts a newly-learned *Remove Curse* spell on Nat and the boy is finally cured of his werewolfism. Will catches up with the others as they go room by room and floor by floor in search of their comrade.

## Synopsis

This is where a more detailed description of events in this episode will go... when someone writes it.

## Quotes

* Eric: *"Set into the far wall is a fireplace, black with soot. A soft hiss issues from the hearth."* Raphina: *"Oh, did he just burn up in the fire?! Wait, I'm not there. I can't even be dumb."*

## Trivia

* The episode title is a quote from Alex. The party are exploring every nook and cranny of Argynvostholt, looking for Nick. Batthwack stumbles upon something interesting... A bathroom! Eric: *"The room contains an iron tub and has wood panelling on the walls that rises to a height of three feet. Above the panelling the walls are painted with a continuous faded mural of a mountain scape."* Alex: *"All right, well, um, yeah, I'm gonna go in there and close the door and use the bathroom and examine that mural."* Abby: *"You're the first person in the history of D&D to use the bathroom."* Alex: *"It was about time."* Eric: *"So Batthwack takes a shit in the tub."* KT: *"There's no toilet?!"* Eric: *"No! It's a* bath*room."* Despite the lack of toilet, the sense of occasion just seems too great for Batthwack. *"I mean, how many people get to go to the bathroom in Argynvostholt?"* KT: *"In the tub!"*
* *"Please pass the rolls"* from *Father of the Bride Part II* (1995): https://youtu.be/TYrL5ucZIRs
* *"Go through his clothes and look for loose change"* from *The Princess Bride* (1987): https://youtu.be/d4ftmOI5NnI

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7: Mist-ical Visions: Part 1

## Summary

Before Will can reach his destination, he is unexpectedly enveloped by fog and spirited away to relive moments from his past, finding himself again as a young urchin on the streets of Tivoli, stealing a pocket watch and making a deal with the local fence, named Grady. Back at the house, the mists also transport Nick to various episodes from his life in which he comes of age and is selected and trained as the new warden of the Whispering Canyon, and tries to intervene when the current warden Helena is attacked by two black-robed figures. He is later accused of her murder and thrown in jail. Next, in another chapter from Will's past, he meets his brother Bernard and learns of a violent assault against their sister Madelyn before trying to dissuade his brother from taking the course of action that he knows will lead to his death. Finally, in Nick's vision, he is banished from the canyon, vowing to bring the mysterious robed figures to justice.

## Synopsis

A more detailed description of events in this episode.

## Episode Sponsor

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This episode was brought to you by: The Art Offer. Don't forget to review us on your favorite podcast app! (Currently no audio file).

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96: Fart Stain - or, Raphina Breaks the Game

## Summary

The grumpy voice belongs to none other than Vladimir Horngaard, another ghostly revenant knight, who is very unwilling to help, especially in defeating Strahd; he'd prefer to keep him trapped in his eternal hell. Raphina tries to inspire hope by offering him a metaphor for new life: a nest of eggs, and this seems to trigger a long-forgotten memory in Vladimir, who leads them to another part of the mansion where other revenants are assembled. He and one of the other knights are just having what appears to be some kind of emotional reconnection when suddenly there's a screech and the blue dragon arrives bearing the dragon skull, setting it down outside the mansion's mausoleum. When Vladimir and the other revenants place the skull inside, bright white light flows out from it before plunging into the tall eastern tower of the mansion, sending out a shockwave of light and positive energy. With the Beacon of Argynvostholt now lit, the revenants all collapse; they are now finally at rest.

## Synopsis

This is where a more detailed description of events in this episode will go... when someone writes it.

## Quotes

* Add your favourite quotes from the episode here!

## Trivia

* The first of this episode's titles, *"Fart Stain"*, quotes Eric. Will is checking out the dragon throne that Vladimir was sitting in. Eric: *"It's very finely carved. Very, very well made. A little bit timeworn more than anything, especially where one would sit. You know..."* KT *"It's all sweaty? Gross!"* Eric: *"There's a big fart stain right in the middle of the seat."* KT: *"Fart stain!"* Abby: *"How is that even possible? What has he been eating?!"* Eric: *"At that point I don't think it's called a fart stain!"*
* The second/alternative title, *"Raphina Breaks the Game"*, refers to the moment in game when Raphina presented a nest of eggs to Vladimir Horngaard, the ghostly knight who was very unwilling to help the party. When Abby suddenly produced this unexpected, but genuinely touching and perfect character choice for Raphina, it took Eric a minute to process it himself. Raphina: *"Here's some eggs. I think they can provide renewed hope for new life. It's just me, but that's what I think."* Vladimir: *"What... What do you want me to do with these?"* Raphina: *"I don't want you to do anything with them. I want you to consider them. Watch after them. Take care of them."* Eric: *"He looks at you. He looks almost confused................... <long pause> This pause is actually him just looking at you. It's also me thinking."* Raphina: *"I feel like I broke the game!"* KT: *"I know. That's awesome. I love it."* Eric: *"I feel like that's Raphina's power."*
* Dave & Buster's! https://www.daveandbusters.com/us/en/home
* *Dentyne Ice* 1998 TV Commerical: https://www.youtube.com/watch?v=x5kaigZiQZE

## Gallery

*Main article: The Art of Pork Fried Dice*

## References

1. ↑ See episode 67: You Can Smell As Many Holes As You Want
2. ↑ Raphina grew the eggs with a seed from her *Bag of Beans*. See episode 67: You Can Smell As Many Holes As You Want
115: Sarcopha-guy

## Summary

A very quick and broad summary of events in this episode will go here. Eventually.

## Synopsis

This is where a more detailed description of events in this episode will go... when someone writes it.

## Quotes

* Greg: *"Guys, this is load-bearing porn."*

## Trivia

* The episode title is a quote of something said by Eric (which then became something of a recurring joke throughout the rest of the episode). Batthwack uncharacteristically throwing caution to the wind, decided to touch one if the amber sarcophagi in the vault that the party had discovered. Eric: *"Alright, which one? There's western and eastern."* Alex: *"Eeny-miny-moe, yeah, west."* Eric: *"Okay, got it. You touch the sarcophagi, and immediately..."* Abby: *"Which one?"* Eric: *"He said the western one."* Abby: *"Oh, but you said the plural. You said sarcophagi."* Eric: *"Oh! It's the person's name in it. He's the Sarcopha-guy."*

## Gallery

*Main article: The Art of Pork Fried Dice*
20: Take That, Bette Midler!

## Summary

Brimming with confidence, the group storm the windmill, discovering barrels of strange, foul goop, a pastry oven and the remains of children’s bones strewn about. A fight with the old lady and her two ugly, young cohorts ensues, but when the old lady starts summoning lightning, the group realise they may have bitten off more than they can chew. In one barrel of goop, Goran sees a vision of someone he knows and a black hand pulls him in.

## Synopsis

A more detailed description of events in this episode.

## Trivia

* The episode title is a quote from Jose and a reference to *Hocus Pocus* (1993). When the fight breaks out with the dream pie lady and her two ugly companions, Jose says *"This is not like my typical Halloween movie about witches. Typically, I see three of them and one of them is Bette Midler... one of them's Sarah Jessica Parker..."* Eric: *"It's really weird. They all have the same colored hair, so you can't tell them apart."* Raphina later shoots the dream pie lady with her crossbow. Jose: *"Take that, Bette Midler!"* Abby: *"That's right! And your buck teeth!"*

## Episode Sponsor

*Main article: The Adverts of Pork Fried Dice*
This episode was brought to you by **Lank Stumpers Inflatable Yurts**! Never leave home without one. Unless it is your home, in which case, great!
17: Village of Bologna

## Summary

The Swirly Man appears, admonishing Will for killing someone in broad daylight and the party realise they’ve overstayed their welcome in Barovia Village. They convince Ireena to leave with them immediately and she guides them to a crossroads by the River Ivlis. Goran takes them on a detour to the encampment at the Tser Pool where he seeks an audience with Madam Eva. However, the Vistana is only interested in speaking to the whole group, which she says is missing someone: enter the halfling healer Raphina Phalangepot... at your service!

## Synopsis

A more detailed description of events in this episode.

## Trivia

* The episode title quotes Eric, who was trying to recap the events of the previous episode. *"You guys were trying to kill a day, waiting for the next dawn to inter Kolyan Indirovich, the former burgomaster of the village of Vallak- Val- bleh bleh. Barovia! Bologna!"* KT: *"Baro-vallaki"* Eric: *"The village of Bologna that you're in."* KT: *"It is a village of baloney. It is totally a village of baloney!"* Jose: *"I believe it's pronounced Bolo-na, here."*

## Episode Sponsor

*Main article: The Adverts of Pork Fried Dice*
This episode was brought to you by **Drinking Random Bottles of Liquid That You Find On The Ground**. The Fantasy Drink Administration. Visit www.fda.org for more information.

## Gallery

*Main article: The Art of Pork Fried Dice*
Beatrice

**Beatrice** was a villager of Norton, the one who had taken a shine to Will, a fact revealed by Batthwack's *Zone of Truth* spell in the Lazy Currant tavern. Her friend was Molly.

## Description

### Appearance

Beatrice was described as relatively young. At the Lazy Currant tavern, during the *Festival of the Rainbow Trout* she was wearing a well-kept plain dress. She had clearly put effort into making herself look good for the evening. She was described as not look rich, but not especially poor either.

### Personality and alignment

Beatrice was extremely shy and became very embarrassed when her more confident friend Molly approached Will to tell him of Beatrice's affections. Molly later told Will that Beatrice lived in a small house, alone; *"Beatrice wanted her own space. She and her parents didn't get along too well."*

## References

1. ↑ 1.0 1.1 175: Does The Rainbow Trout Have A Sister?
Di Inferi DC048

1986 Di Inferi DC048 in Rosso Rivolta

The Di Inferi DC048 is a sports utility vehicle produced by manufacturer Di Inferi between 1985-1992, for a total of 316 units. The name, DC048, means "Di-Inferi Carozzeria 048". This naming scheme had been used consistently by Di Inferi for previous concepts and prototype models, though the numbering scheme would later be abandoned and used as a more arbitrary number, for example in the Di Inferi DC221.

The DC048 originated from a prototype military vehicle constructed by Di Inferi for use by the Italian army. However, this offer was rejected as development and subsequent purchase costs became very high. This led Di Inferi to, instead of abandoning the project, continue to develop its viability as a road-going vehicle. This eventually led to the focus towards the sports utility market, though it was over time ceded into the luxury market as well.

The DC048 featured a 6-liter naturally aspirated engine, producing 464 horsepower. It was equipped with engageable four-wheel drive, manual differential lock, as well as a low-range gearbox. The 1986 model was weighed in at 1883 kilograms. While the original military prototype was quite bare-bones, the civilian version was fitted with air conditioning, cruise control, as well as other comforts commonly found in road cars at the time. Additionally, it came standard with ABS.

In 1988, the DC048 received a minor facelift. The European model had its hook-style bumpers removed as they were deemed unecessary for bumper regulations at the time, and a steel bed railing was added.

The high research and production cost of the DC048 led to a very high MSRP. This, in turn, resulted in very few units being produced. The MSRP in 1985 was $131,000, which equates to approx. $325,000 as of 2021.

1988 U.S. model. Notice the metal bed rails.1988 DC048

## Overview

### Production

1986-1990

An SUV variant of the DC048 was available from Di Inferi via request through dealers. Only 6 known examples of the DC048 SUV are known to have been produced.

Below is a table of DC048 production numbers.
Airship Goodberry

**Airship Goodberry** is the commercial airship that the party boarded after leaving Barovia, en route to Carnivar.

## Description

The Airship Goodberry consists of a long, elegant enclosed cabin for passengers suspended under two separate spherical front and back envelopes. It is drawn by two hippogriffs. The airship is described as well made, with very fine craftsmanship on the cabin. It's very sleek and aerodynamic. There are windows all along the side.

The inside of the cabin reflects the same fine craftsmanship as the outside. The cabin is very well appointed with comfortable seating. There are two centre rows of seats facing outwards and other seats dotted around. There is a hatch in the ceiling of the cabin near the rear that leads up to an area where two crew maintain the magical fires that provide the airship with lift.

At the front of the cabin, windows and a door lead to the Captain's area, where the hippogriffs are directed with reins. This area is open to the sky.

A door at the rear of the cabin leads to a windowless sleeping compartment, where the walls are lined with bunks. These have curtains that occupants can draw closed for privacy. There are lamps that can be turned on or off. At the foot of each curtained bunk is a trunk for storing personal possessions during the trip.

At the back of the sleeping compartment is another door leading to the latrine. This is a small and simple room containing a toilet consisting of a hole in the bottom of the airship.

## People

The airship is operated by Dimple Druid Airways, whose employees aboard the Airship Goodberry sport red uniforms accented with dark greens. The captain of the airship is Captain Ool, and his crew include Kee and Eba, two ibish spellcasters who maintain the airship's envelopes, and Hank, the airship inspector. Brel, the ticket office attendant at the Barovia Valley Airship Tower also mentioned that the airship had a druid on board whose job it was to look after the airship's two hippogriffs.

## Episode Appearances

* 164: A Star Trek-Themed Campaign
* 165: Dew KFC Pizza Hut
* 166: I No Longer Want You To Find My Gnome Family
* 167: Amazing Jewel. Ry. Piece. Of. Artifact.
* 168: My Eyeball Is Registered With the FAA
* 169: Schrödinger's Grandma
* 170: And Widely Spread Ankles
* 171: So You Guys Are Gonna Be The Balloons Now?
* 172: Blimp Fight 4: Skies Over Miami
* 173: Why Can't Mommy and Daddy Just Talk to Each Other?!

## Quotes

Any memorable quotes about this location.

## References

1. ↑ 1.0 1.1 1.2 1.3 164: A Star Trek-Themed Campaign
Kizon Motoring

Kizon's logo since 1990.

Kizon Motoring is a Indonesian car manufacturer headquartered in Jakarta, Indonesia. It serves many vehicles, from small budget sedans, to a Full size Luxury SUV. Trucks are also manufactured, with five priority models, the Plow, Qioj, and Fortress. Kizon is also known well in Australia and New Zealand, with there sporty budget hatch, the Future. For their Vans, a very popular model, the Affix is even sold in North America. Kizon also has rebadged few Brio Models, such as the Freeze and Festive!
Barovia Valley Airship Tower

**Barovia Valley Airship Tower** was the docking tower used by commercial airships on their flights to or from the valley. It was situated a few miles outside of the village of Barovia. The party boarded the Airship Goodberry here on a flight bound for Carnivar.

## Description

The tower was very well made out of thick, stout timbers. Switchback stairs led up from the ground all the way to the boarding platform at the top. A ticket office was built into the base of the tower.

## People

The ticket office was staffed by the flame-haired human Brel.

## Quotes

Any memorable quotes about this location.
Arabelle

**Arabelle** was the young Vistani girl who had gone missing from the camp outside Vallaki.

## Arabelle Facts!

* 94: Tall Guy And Beard Face: The Smash Brothers: Savid (when Raphina asks if he heard their knocking): "I heard something. I was afraid to come out. As you could see I'm still not in perfect shape, but I was certainly not able to defend myself against any enemies. My name is Savid. I was out in the woods. I was searching for a lost girl when I was assaulted by twig blights, needle blights. A mob of them accosted me. This was yesterday. And I was forced to take refuge here in this place. [...] Raphina: "Who is the girl you're looking for?" Savid: "If you want to keep an eye out, her name is Arabelle. She's a young Vistani girl. They're camped with us southwest of Vallaki." [...] Raphina: "Talk more about the woman that he's seeking, the Vistana." Savid: "It's a girl. It's a young girl. Arabelle. She's, I think, eight or something. [...] There's many of us looking. [...] She just is gone. They couldn't find her. Her parents are the Vistani she's with."

## Gallery

*Main article: The Art of Pork Fried Dice*
63: Water, Sticks and Whiskey

## Summary

Batthwack suspects that Will is lying about his vision at the church and Nick tells him about the Swirly Man, forcing Will to admit that he's in some kind of trouble with his patron, but he doesn't say anything about the task he's been given. Will diverts their attention to Lank and his murky past and its revealed that they've both seen the vision of Lank working as a violent enforcer, though Lank has no memory of this actually happening. Everyone retires to bed, except Will, so Raphina makes him a special nightcap, and Batthwack's sleep is haunted by a repeated phrase: *"Provide the hammer. Prevent the bite."*

## Synopsis

This is where a more detailed description of events in this episode will go... when someone writes it.

## Quotes

* Lank (being questioned about the club): *"It does look familiar. I don't know where I got it."* Raphina: *"I can tell when people are lying. And you, sir, know exactly where you got it."* Lank: *"I don't. I really don't. I dare you to roll an insight check!"*

## Trivia

* The episode title is a quote from Eric. Worried about Will's late night fidgeting, Raphina brews him up a special tonic of twig tea with some added mystery powder and whiskey from the liquor cabinet. Will smells it suspiciously, and Eric describes it, perhaps somewhat unsurprisingly, thus: *"It smells like water, sticks and whiskey... And powder!"*

## Episode Sponsor

*Main article: The Adverts of Pork Fried Dice*
This episode was brought to you by **Emerge from the Shadows**. Use our gloom to capture the room.

## Gallery

*Main article: The Art of Pork Fried Dice*
71: Sunshine Porcupine

## Summary

Raphina briefly turns one enemy into a laser show using the *Sunsword*. Lank manages to knock another over the Abbey wall, and everyone follows suit, sending the remaining foes falling to their doom. Lank and Batthwack start to explore the Abbey's east wing, opening a door and finding a stinking, cackling, screaming madhouse. A lumbering monstrosity of stitched-together body parts charges towards them!

## Synopsis

This is where a more detailed description of events in this episode will go... when someone writes it.

## Quotes

* Abby: *"Dungeons & Dragons needs more segways."*
* Nick: *"Guys, did you see Batthwack on that horse?! WooOOAaah!"*

## Trivia

* The episode title quotes Abby. Raphina was attacking one of the monsters and rolled a crit hit. She then rolled max damage, dealing a total of 22. Eric asks *"How do you critically hit this guy? What happens? Why is it a critical hit?"* Abby: *"So when I plunged the sword into his nether regions, the rays of sun emanate out of every single one of his orifices, all over his body. And he sort of looks like a sunshine porcupine. And then he just kind of explodes. If he's dead."* Eric: *"He's not dead."*
* Wilhelm screams in *The Charge at Feather River* (1953): https://www.youtube.com/watch?v=AiBK58zXoGg
* https://www.prettylitter.com/blog/why-do-cats-put-their-butt-in-your-face

## Episode Sponsor

*Main article: The Adverts of Pork Fried Dice*
This episode was brought to you by **Steed Corral**. The Screen Actors Geld and the Neigh-FI bring you a celebration of the best acting that the equine race has to offer. Tune in Friday because this is a stud-studded event you won't want to miss.

## Gallery

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Helron Iron Valiant

Jonathan Scharzenhammers Iron Valiant, featured in many of his skits

the Helron Iron Valiant is a large offroad SUV with military roots. It is famous for being one of the largest and most unstoppable cars on the road to this day

The Helron Iron Valiant is related to the USV Valee, using the same base to build upon. Despite the cult status they got for being literal military vehicles, the Iron Valiant fell short in 2014 due to how Helron actually lost money on them.

**Project: Bounder**

a few months after the Iron Valiant was rolled out, Helron shown off the Valiant Bounder. This was a lighter, faster Valiant what honestly had nothing mechanically in common. Whilst it never actually raced, it saw its use in various games at the time, and has most recently been used in 2018s "Teammates" added in 2020 as part of the "Interests" DLC, making it one of the rarest cars in the game. the car also got interest due to its size, being almost as wide as the Tear was Long at the time.

**In Media:**

Jonathan Scharzenhammer famously owns two of them, and they have been part of his image ever since. He has since auctioned one of them off for charity, and converted the second to run off biofuel
Beartoggle (disambiguation)

Disambiguation page for Beartoggle (disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
* Beartoggle (City)
* Beartoggle (Region)
* The Beartoggle River