Testing Page

**Note: Please mark edits here as minor to avoid clogging edit feeds!**

This page is for testing edits before saving them on a real page.

Classes
Weapons
Force Powers

Levels
Tools
Items
Abilities

 * Movie Battles II is a Total Conversion mod for Star Wars Jedi Knight: Jedi Academy and was previously a mod for Raven’s Star Wars Jedi Knight: Jedi Oucast.

## Collapsible Table

 I am text that is not in an element beyond the table data element. Check out this Lorem Ipsum: Sed ut perspiciatis unde omnis iste natus error sit voluptatem accusantium doloremque laudantium, totam rem aperiam, eaque ipsa quae ab illo inventore veritatis et quasi architecto beatae vitae dicta sunt explicabo. Nemo enim ipsam voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt.

## Gallery

**Alderaan Assault****Battle Over Coruscant****Cloud City****Comm. Tower**
## Navigation Gallery

Has a visual difference on the mobile version of the site. Images are cropped to square and the captions are on top of the images. The normal gallery is simply better.

**Alderaan Assault****Battle Over Coruscant****Cloud City****Comm. Tower**
## Section Links

* Testing Page#Gallery
* #Gallery
* Gallery

## Interwiki Links

Interwiki links let you create links to other wikis without worrying about their URL formats changing: Community:Help:Interwiki link.

### Linking External Wikis

Non-Fandom wikis can be linked using the MediaWiki interwiki syntax. This example uses the 'Wikipedia' keyword, but there is a shorthand of 'WP'. You can see the default MediaWiki keywords here: MediaWiki:Interwiki map.

`[[Wikipedia:Help:Wikitext]]`
Wikipedia:Help:Wikitext
#### Fandom Community

The Community wiki can be linked by using the 'Wikia' keyword, or it's shorthand 'W'. The keywords are non-case sensitive. Due to the Fandom interwiki syntax (explained below), I, Valafi, recommend using the full word for clarity.

`[[Wikia:Help:Templates]]`
Wikia:Help:Templates
### Linking Fandom Wikis

Fandom wikis can be linked using the Fandom interwiki syntax. The 'w' is case sensitive; make sure it's lowercase, otherwise it will be interpreted with the MediaWiki interwiki syntax. I, Valafi, believe the 'w:c:' part stands for 'Wikia community'.

`[[w:c:templates:Category:Browse]]`
w:c:templates:Category:Browse
## Formatting Links

You can clear the left-most part of the name (usually a namespace like 'User:', but in this case 'w:') by using a pipe followed by nothing (not even a space).

`[[w:c:templates:Category:Browse|]]`
c:templates:Category:Browse
You can also use the pipe to rename the links. This is why you can't put a space after the pipe.

`[[w:c:templates:Category:Browse|Templates:Category:Browse]]`
Templates:Category:Browse
## Illegal CSS

CSS which is determined to be dangerous will cause the style attribute to be replaced with `style="/* insecure input */"` **after** saving changes (the CSS will work fine when using 'Preview').

### 'var' function

`background-color: var(--theme-page-background-color--secondary);`
Text with broken CSS.
`background-color: rgb(60, 66, 75);`
Text with working CSS.
## Custom Syntax Highlighting

Syntax highlighting for Quake 3 Arena formats is available via the Template:Quake template, which calls the Module:Quake module.

Source:

```
//Siege team definition file.

name "doom_Remnant"

ClassesAllowed 7
TimePeriod 10
EUAllowed 1

Classes
{
    class1 "doom_Stormtrooper"
    class2 "doom_StOfficer"
    class3 "doom_Officer"
    class4 "doom_Reborn"
    class5 "doom_Galak"
    class6 "doom_Shadowtrooper"
}

SubclassesForClass4
{
    Subclass1 "doom_RebornForce"
}
}}

```

Result:

```
//Siege team definition file.

name "doom\_Remnant"

ClassesAllowed 7
TimePeriod 10
EUAllowed 1

Classes
{
    class1 "doom\_Stormtrooper"
    class2 "doom\_StOfficer"
    class3 "doom\_Officer"
    class4 "doom\_Reborn"
    class5 "doom\_Galak"
    class6 "doom\_Shadowtrooper"
}

SubclassesForClass4
{
    Subclass1 "doom\_RebornForce"
}

```

## Temporary Tests

These should be deleted after a reasonable period of time.

### Pre Hack

```
<span style="color: green;">gfx/automap/mb2_example</span>
{
    nopicmip
    {
        clampmap gfx/automap/mb2_example
        blendfunc blend
        alphaGen vertex
        depthfunc equal
    }
<span style="color: green;">}</span>

```

```
gfx/automap/mb2\_example
{
    nopicmip
    {
        clampmap gfx/automap/mb2_example
        blendfunc blend
        alphaGen vertex
        depthfunc equal
    }
}

```

### Pre Indent

Line up here.

(install directory)
--base
----game asset files
--MBII
----mod asset files

Line up here.

```
(install directory)
--base
----game asset files
--MBII
----mod asset files

```

Line up here.

```
(install directory)
--base
----game asset files
--MBII
----mod asset files

```

### New Syntax Highlighting

```
gfx/automap/mb2\_example //Shader name

{
    nopicmip
    {
        clampmap gfx/automap/mb2\_example
        blendfunc blend
        alphaGen vertex
        depthfunc equal
    }
}

```