Archivist

**Archivist** is the 2016 Calendar class. It is obtained by redeeming the code from the 2016 AE calendar from HeroMart, or by purchasing its DC variant with updated art called **Reforged Archivist** from Stryche in Falconreach for 4000 DCs. The original Archivist armor variant is now rare due to the 2016 calendar being out of stock. Owners of the original variant will also receive the reforged variant for free.

Archivist uses a mechanic called **Empowerment**, gaining various effects to enhance their normal attack.

## Skills

* Ultimate Orb Creation
	+ 50 MP, 19 CD
	+ Grants 5 extra actions upon use.
	+ Attacks for 1 hit of 300% damage.

* Destroyer's Hunger
	+ 30 MP, 29 CD
	+ Applies 'Destroyer's Hunger' for 6 turns inclusive.
	+ Attacks for 7 hits of 40% damage (280% total).

* Demento's Bane
	+ 30 MP, 11 CD
	+ Applies 'Demento's Bane' for 6 turns inclusive.
	+ Attacks for 3 hits of 75% damage (225% total).

* Ash's Glory
	+ 30 MP, 5 CD
	+ Applies 'Ash's Glory' for 6 turns inclusive.
	+ Attacks for 13 hits of 20% damage (260% total).

* Wrath of Wargoth
	+ 30 MP, 4 CD
	+ Applies 'Wargoth's Wrath' for 6 turns inclusive.
	+ Attacks for 5 hits of 60% damage (300% total).

* Xan's Madness
	+ 30 MP, 11 CD
	+ Applies 'Xan's Madness' for 6 turns inclusive.
	+ Attacks for 3 hits of 75% damage (225% total).

* Celestia's Sorrow
	+ 75 MP, 98 CD
	+ Applies 'Celestia's Sorrow' for 6 turns inclusive.

* Attack
	+ 0 MP, 0 CD
	+ ***Cannot use On-Demand specials.***
	+ Attacks for 4 hits of 25% damage (100% total).
	+ Gains various effects, depending on which Archivist effects are active (see Mechanics).

* Kathool's Madness
	+ 50 MP, 19 CD
	+ Applies 'Kathool's Madness' for 6 turns inclusive.
	+ Attacks for 3 hits of 100% damage (300% total).

* Pirates Vs Ninjas
	+ 30 MP, 11 CD
	+ Applies 'PvN Fury' for 6 turns inclusive.
	+ Attacks for 6 hits of 40% damage (240% total).

* Caitiff's Knowledge
	+ 30 MP, 11 CD
	+ Applies 'Caitiff's Knowledge' for 6 turns inclusive.
	+ Attacks for 6 hits of 40% damage (240% total).

* Mage's Stalemate
	+ 0 MP, 19 CD
	+ Applies 'Mage's Stalemate' for 6 turns inclusive.
	+ Attacks for 8 hits of 40% damage (320% total).

* Paper Scatter
	+ 30 MP, 9 CD
	+ Purges all Archivist effects.
	+ Removes any remaining extra actions gained from Ultimate Orb Creation.
	+ Applies 'Scattered Pages' for 2 turns inclusive.
		- +180 Melee/Pierce/Magic.
	+ Attacks for 1 hit of 100% damage.

## Mechanics

### Extra Actions

* Archivist can grant itself extra actions by using Ultimate Orb Creation, gaining 5 extra actions immediately after using it.
	+ Unlike most other classes, these actions are not spread out over 5 turns; Archivist takes all the extra actions in the same turn.
* Using a potion or trinket will delay your remaining extra actions a turn, but consumes an additional extra action (i.e. a potion or trinket takes your current action and your next extra action).
* Defeating an enemy will end your turn, delaying all remaining extra actions to your next turn.

### Empowerment

Each Archivist skill (except for Paper Scatter) provides a unique **Empowerment**, enhancing your default Attack.

* Each **Empowerment** lasts for 5 uses of Attack or until the effect expires naturally, whichever occurs first.
	+ Remaining uses of each **Empowerment** are represented by a stack of books above each corresponding skill.
* Each effect displays a unique popup when they run out of uses or expire.
* Using Paper Scatter purges all actives **Empowerments**.

Here is a list of what each **Empowerment** does, along with their popup:

* Ultimate Orb Creation
	+ Gain 5 extra actions.
	+ *The power of the Ultimate Orb is receding.*
* 'Destroyer's Hunger'
	+ First hit of Attack inflicts 'Devoured Spirit' for 1 turn, a stun.
	+ The extra hit from 'Wargoth's Wrath' can also stun.
	+ *Destroyer's hunger is sated.*
* 'Demento's Bane'
	+ Attack gains +400 Crit.
	+ *Demento's bane falls away.*
* 'Ash's Glory'
	+ Attack gains +80 Bonus.
	+ *Ash's glory leaves you.*
* 'Wargoth's Wrath'
	+ Attack gains an additional hit of 25% damage to all enemies (125% total to main target).
	+ *Wargoth's wrath dissipates.*
* 'Xan's Madness'
	+ Attack gains +25% damage per hit (200% total), including the hit(s) from 'Wargoth's Wrath' (250% total to main target, 50% to all other enemies).
	+ *Xan's madness is cleared from your mind.*
* 'Celestia's Sorrow'
	+ Heals the player for 20% of their maximum HP.
	+ *Celestia's presence fades.*
* 'Kathool's Madness'
	+ Reduces all skill cooldowns except for Trinkets by 1.
	+ *Kathool's madness fades.*
* 'PvN Fury'
	+ Second hit of Attack inflicts 'Dirty Fighting' for 5 turns, a (25 + 25X)% DoT.
		- X is the number of times the DoT has been inflicted within the effect's duration, capped at 4 (max 125%).
		- Duration is reset each time it is reapplied.
		- X is reset upon the next usage of PvN Fury.
	+ *Ninja and Pirate fury settles.*
* 'Caitiff's Knowledge'
	+ Third hit of Attack inflicts 'Targeted Knowledge' for 5 turns inclusive.
		- -10 All.
		- +60 Health.
		- *Caitiff's Knowledge dissipates.*
* 'Mage's Stalemate'
	+ Heals the player for 5% of their maximum MP.
	+ *The stalemate is broken.*

## Rotation

Orb and Kathool are Archivist's strongest skills and are central to its rotation. There are two slightly different ways to utilize Orb, depending on whether burst in one turn or overall DPT is more important.

### Burst rotation

1. Kathool's Madness
2. Xan's Madness
3. PvN Fury
4. Demento's Bane
5. Wrath of Wargoth
6. Ultimate Orb Creation
	* Attack
	* Attack
	* Attack
	* Attack
	* Attack
7. Wrath of Wargoth
8. Destroyer's Hunger
9. Ash's Glory
10. Paper Scatter

### DPT rotation

1. Ultimate Orb Creation
	* Kathool's Madness
	* Xan's Madness
	* PvN Fury
	* Caitiff's Knowledge
	* Wrath of Wargoth
2. Attack
3. Attack
4. Attack
5. Attack
6. Attack
7. Wrath of Wargoth
8. Paper Scatter
9. Destroyer's Hunger
10. Demento's Bane

In both cases, the last 4 turns are downtime where you just wait for Orb/Kathool to be usable again. Paper Scatter can be freely shifted around in those 4 turns, and the empowerments are used for raw damage. For the DPT rotation specifically, ending the rotation with Demento's Bane allows it to carry over to 4 uses of Attack during the next rotation. The burst rotation does ~650 more damage during the Orb turn with an INT build, but ~1200 less damage over the entire rotation (~650 if Demento tech isn't used).

## Strategy

Archivist is a unique class, whose playstyle is centered around buffing up its normal attack with the rest of its skills. Fully set up, Archivist has completely unmatched damage potential, thanks to raw numbers, effortless gearswapping, and massive hitcount in order to fish for weapon procs.

Nearly all of Archivist's skills are useful and serve an important function, with the exception of Destroyer's Hunger, due to most bosses being flat out immune to stuns:

* Ultimate Orb Creation gives Archivist 4 free turns to pile on damage.
	+ Due to the interaction between Orb and trinkets/potions, if you must use them on your Orb turns, always use them on the last turn.
* Destroyer's Hunger is the least useful skill due to the majority of bosses being immune to stuns, but is still a strong filler.
* Demento's Bane turns Attack into an autocrit, providing a sizable damage increase.
* Ash's Glory, when combined with Dragon Scout, lets Archivist ignore all but the strongest shields in the game.
	+ In addition, the skill itself also has extremely high hitcount, which is useful for procing on-hit effects.
* Wrath of Wargoth is a 25% multiplier to damage, which also turns Attack into Archivist's only multi-target move.
* Xan's Madness doubles the damage of Attack.
* Celestia's Sorrow is an extremely powerful heal, which effectively makes Archivist immortal for its duration.
	+ While Orb + Kathool makes the 98-turn cooldown half as long in practice, it is unlikely to be usable more than once per battle. Use with caution.
* Kathool's Madness lowers all Archivist cooldowns, and when combined with Orb, provides the bulk of Archivist's damage.
* Pirates Vs. Ninjas is an extremely powerful DoT when fully ramped up.
* Caitiff's Knowledge lowers the target's All, while providing a massive +Health debuff, crippling heals.
* Paper Scatter is Archivist's only readily-available form of defense, but removes all other Archivist effects, along with any remaining turns granted by Orb.
	+ Paper Scatter ideally should be planned around, and not be used in reaction to an attack.
* Mage's Stalemate allows for a sizeable MP heal in much longer fights, on top of being the strongest filler available to the class.

Due to high hitcount, Archivist can easily proc on-hit weapon specials, which can be paired with Orb to juggle specials every Attack. Recommended specials include:

* Ice Scythe (if using an ice weapon)
* A healing weapon (Blade of Awe or a Cobalt Lights equivalent)
* Lucky Hammer (extra damage)
* An Amulet Weapon (extra damage)
* A DoT weapon (extra damage)

Additionally, Archivist can safely swap to full offensive gear during Ultimate Orb turns. Uragiri or Verraad swapping for the first four turns will be a noticeable increase in damage. For setting up, the skills with the most hits should be used first (or after Kathool) to ensure maximum proc rate before the Orb turns.

Because its main mechanic is implemented via skill effects, Archivist is extremely susceptible to enemies that can purge them, as well as anything that punishes hitcount or having multiple effects, nullifying its advantages almost completely. Enemies that can add extra cooldown turns can disrupt the setup, though stalling a few extra turns isn't the end of the world.

### Build

INT/END maximizes the burst rotation's Orb damage, while DEX/END yields the highest DPT, due to how strong of a DoT PvN is.