Patch 037

**Early Access Patch 037 - January 22, 2020**

Thank you for all your feedback and excitement about yesterday's big Long Winter Update! This patch addresses several issues it introduced. Some changes we fully walked back and marked with \* below. We're continuing to monitor impressions as we prepare additional patches for the coming days *(or nights?)*.

## General Gameplay

* Reduced prices of Boons sold by Charon
* Reduced price of Daedalus Hammer sold by Charon \*
* Reduced price of augmented Boons and Poms sold by Charon in the Temple of Styx

## Infernal Arms, Aspects, & Abilities

* Stygian Blade (Nemesis): increased Critical chance \*
* Eternal Spear (Zagreus): reworked; now gives bonus damage, range, and speed to Skewer special
* Eternal Spear (Guan Yu): reduced penalty to life total and healing; replaced Skewer special with the new Firework Skewer, which deals area damage on its flight path and does not require retrieval
* Shield of Chaos (Zeus): increased damage rate of Throw special

## Boons & Blessings

* Wave Pounding (Poseidon): newly added! Boons with knock-away deal bonus damage to bosses
* Blinding Flash (Athena): fixed an issue causing bonus damage from this to be less than expected
* Divine Dash (Athena): fixed an issue preventing this from activating Blinding Flash and Merciful End (Athena x Ares) as intended
* Life Affirmation (Aphrodite): increased power level at higher rarity
* Support Fire (Artemis): increased damage; increased power level at higher rarity
* Deadly Strike (Artemis): increased Critical chance; reduced damage to compensate \*
* Arctic Blast (Demeter): increased damage
* Quick Reload (Hermes): significantly increased effect at higher rarity
* Increased power level of Chaos blessing effects at higher rarity \*

## Daedalus Hammer Upgrades

* Double Nova (Blade): slightly increased damage radius
* Cursed Slash (Blade): now restores 1 Life per hit (instead of a percentage)
* Charged Volley (Bow): slightly increased minimum range
* Charged Skewer (Spear): slightly increased minimum range
* Quick Rush (Shield): no longer removes the Bull Rush's innate knock-away effect
* Charged Throw (Shield): should now be more responsive to short button presses
* Hazard Bomb (Rail): increased damage; reduced self-damage
* Rocket Bomb (Rail): increased damage
* Explosive Fire (Rail): it's back; now briefly slows foes instead of staggering them

## Foes & Encounters

* Thanatos: reduced maximum number of waves of foes in encounters with him in Elysium and Styx; slightly reduced total enemy counts in those encounters
* 'Trial of the Gods': reduced radius of Demeter's attack if you spurn her
* Wave-Maker: reduced appearance rate in Asphodel
* Splitter: reduced appearance rate in Elysium
* Reduced damage rate of Poison effects in the Temple of Styx \*
* Final Boss: toned down a particular combo attack...

## Keepsakes & Items

* Evergreen Acorn (Eurydice): increased instances of damage absorption \*
* Lucky Tooth (Skelly): fixed an issue causing this to restore less health than intended

## Pact of Punishment

* Convenience Fee: reduced effect on shop prices (making this somewhat less punishing than before)

## Rod of Fishing

* Fixed an issue causing Fishing Points to appear more often than intended in Tartarus
* Fish in the Temple of Styx now net you a tidy sum of Gemstones
* Increased how often fishing opportunities occur in the main hub in the Temple of Styx
* The Gameplay Timer and Tight Deadline (Pact) Timer pause while fishing (*"Relax, boyo!" --Skelly*)
* Taking damage now interrupts any fishing attempts (*"Have you tried NOT standing in lava?" --Hypnos*)
* Fish fake-out jukes are harder to detect
* Additional adjustments to timings trying to catch those blasted little...

## Art & Visual FX

* Added reveal animation in the Weapon Aspects screen for the Aspect of Guan Yu
* Added unique icon for [[FrostbittenDemeter's Keepsake (note: this was included as part of a hotfix yesterday)
* Updated visual effect for Aspect of Guan Yu's Moon Cutter Spin attack
* Slightly reduced visual effect for Bloodless Burn-Flinger bomb blast
* Minor updates to some Elysium chambers and artwork
* Minor updates to the recently added chamber in Tartarus
* Minor updates to Charon's Shop in Tartarus
* Minor art fixes in the House of Hades
* Minor art fixes to visual effect for Mistral Dash (Demeter)
* Minor art fixes to Keepsake icons

## Voice & Narrative

* Fixes to narrative scripting to some new events
* Fixed Inspect Point for the new Massive Weights decoration appearing prematurely
* Moved an Inspect Point about decorative pillars to a more appropriate-looking set of pillars
* Fixes and tuning to various contextual voice events

## Miscellaneous

* Added mouse-wheel scrolling to the House Contractor screen
* Added simple interaction to Intricate Contraption and Bloodless Sculpture
* Small adjustment to gameplay timer formatting
* Minor text changes, clarifications, and fixes

## Bug Fixes

* Fixed a progression blocker opening the Codex or Boon Info screens while fishing
* Fixed a progression blocker renovating Zagreus' bedchambers after a character conversation
* Fixed some House Contractor decorations being unavailable after deactivating the Scrying Pool
* Fixed Eternal Spear (Guan Yu) causing your burst-damage shield to activate more often than intended
* Fixed Crush Shot (Aphrodite) not destroying some obstacles as expected
* Fixed Atrophic (Chaos) curse removing more health than intended
* Fixed an issue causing Demeter Duo Boons to only show up from her, not her extended family
* Minor fixes to Cluster Bomb (Daedalus - Rail) blast preview
* Fixed Dusa's conversation indicator sometimes remaining visible after she bails on you
* Fixed Dusa sometimes not being visible after using Companion Fidi
* Fixed Skelly Codex entry showing incorrect unlock conditions in some cases
* Fixed Cursed Slash (Blade) stealing life from urns or even poor Cerberus in the Temple of Styx

## Quote of the Patch

**Note: You should see v0.24965 in-game once you have the update.**