Battle

**Battle** is a core feature of the game. A players Might, Troops and strategies will determine whether they win or lose.

## Tips

Always scout opponents, to determine the proper troop counters:

* Infantry counters Ranged
* Ranged counters Cavalry
* Cavalry counters Infantry
* Siege Engines counter Walls and Traps, and are countered by the other 3 troop types

Equip War Equipment and switch to War Talents.

### Strategy 1 - Attack Back-stab

This strategy is to wait until the enemy attacks and to attack back while It's troops are divided. It's used to beat someone with higher Might than you and works best for an opponent between 25m-45m Might or an opponent with lots of troops. Don't forget to shelter remaining troops or you're gonna be back-stabbed too.

### Strategy 2 - Sync Attack

This strategy comprises synchronizing your attack with the return of the enemy troops - just 1 second later to avoid their shielding or sheltering. To use this more efficiently, I recommend you use an alt account to watch the enemy troops - while, with your main account, everything for the attack is at the ready. This will help you achieve a successful attack.

Use a Siege Troops unit to slow down an attack

### Strategy 3 - Trap Account

First you need someone with good research and gear and a capacity of 1,000,000 reinforcements or a high Might player with T4 who is garrisoning. You just need to fill his reinforcements and use an anti-scout and wait for someone to hit you.

### Strategy 4 - Protect your Troops from being Lost in an Attack

When you attack, make sure you send 10-15k of T1 to absorb the troops that die, so you are gonna lose no T3 (or just a few) instead of getting a lot of dead troops. Warning - if you get attacked your T1 troops can use up your infirmary slots and make your higher level troops die (most commonly if you get zeroed in repeated hits)

### Strategy 5 - Protect your troops from attack

In lords mobile, there are 2 ways to protect your troops. The first one is to use shield but it is expensive to be shielded 24/7. To protect your troops at no cost you need to shelter them and if your shelter capacity is exceeded, you need to do a fake rally (rallying troops can't be attacked) of 8h on something the farthest from you (400m is the farthest). Normally you will be protected from 8-10h depending of your troops' speed so make sure to come back before your troops do.

### Strategy 6 - Multi Rally

When you want to Rally, the best way to succeed is to confuse the enemy by doing 5 rallies at the same time on 5 different players of the same guild (of which 4 of them are fake Rallies). You need to send just 1 troop to the 4 fake Rallies to make them appear realistic. It will be harder for the enemy to reinforce their teammates because they don't know which one is the real Rally.

Don't forget that you can always see your attacking troops in your watchtower, so it can help you to know if you are gonna win or lose your defense and you will know which are the fake Rallies.

### How to Deal with Battle Fury

Lots of players complain about the battle fury buff and don't know what to do, It's simple.

u just need to play smarter and faster than before and in a team. Here is an example:

You have 800k troops and you attack someone with a friend.

Suddenly a Titan appears (we call a player with T4 troops a Titan) and attacks you, and you have 10 sec before being hit.

Firstly you shelter leaders and troops.

Secondly go to the map and reinforce your friend and then fake rally the Titan.

With any remaining troops try to reinforce another ally or you occupy a tile for the moment. Recall them later and choose a random ally to reinforce (210k shelter +200k reinforcements + 200k fake Rally).

After this the Titan has 15 minutes of Battle Fury and you can plan your counterattack with your guildmate.

The more troops you have, the harder it is to protect them.

### Best Free War Gear

#### Main Hand

Cavalry: Fiery Tomahawk, Falcon Gale or Septic Spikes

Infantry: Venom Stinger or Septic Spikes

Ranged: Harbinger, Venom stinger or Falcon Gale

#### Helmet

Cavalry: Blood-Stained Helm

Infantry: Berserker Tuskelm or Shadow Helmet

Ranged: No good F2P helmet, you should try to make Ancient Hat but you need Rare Grim Reaper Loot.

#### Armor

Cavalry: Regal Platemail

Infantry: Grimy Plate

Ranged: Regal Platemail

#### Boots

Cavalry: Durable Boots or Amethyst Boots

Infantry: N/A

Ranged: Durable Boots or Amethyst Boots

#### Off-Hand

Frostwing Shield gives good army DEF and HP

Cavalry: Noah's Cube

Infantry: Crusader's Shield

Ranged: Lunar Scimitar , Crusader's Shield or Noah's Cube

#### Accessory

Cavalry: Ivory Choker

Infantry: Lost Island's Relic

Ranged: Lost Island's Relic

### Commonly asked questions

What the best troop composition?

In Lords Mobile you have 3 ways to build your troops.

#### Focus on a single unit type

Focusing on a single type of unit is really good at low level and for people who play with a team. Why? For a team it's easier to beat a big target by using a counter (Cavalry first, 2nd ranged, 3rd Infantry). It's not worth doing this on a high might player because you'll be easily countered and unable to send appropriate rally troops.

#### Focus on two types

Personal recommended. It's harder to counter and can get the best stat from the hero in ATK, HP, and DEF. (number of heroes of attack, defense, or health on one kind of troop is limited for F2P users). With this one I recommend a mix of cavalry and ranged, but every option is viable - some better than others.

#### Equilateral

This one is the best for a player who doesn't attack but joins rallies a lot, because it allows to send a good amount of each type of troop, and it's hard to counter, but is overall weaker on ATK, HP, and DEF stats.

#### Are Siege Units a Worthwhile Build?

Siege units are useless most of the time except when breaking a really strong wall, to slow down troops or for Gathering (T1 siege) Why gathering troops? Because your Siege Engine are the last to be hit in your Castle, they won't steal beds in your infirmary from your T3s.

#### Are battle stats used while attacking without a leader?

You have 2 stats, your "Normal stat" and your Deployed Leader stat (green). Your normal stat is applied when you fail to send your leader, and when a leader is sent you will get your Deployed Leader stat

However, if the attack or defense fails while the leader is deployed, it will be captured by the enemy if it's a player which has the prison built.