Version 1.100

New features:

* Alpha Forces invasion: After you dominated the world, a powerful new faction will arrive and commence a massive invasion. Be prepared for the last fight!
* Added Auto Resolve function. You can engage the enemy without entering the battle (but you cannot capture generals in this way).
* New interactive tutorial. An interactive guide can help you learn the game faster. It will be triggered when you start a new game and it can be skipped. (The completion of the guide will receive additional rewards)
* New character preset options: some character presets will start with a city or a companion.
* Three new weapons: Uzi, Thompson, and M4A.
* You can use smoke grenades to cover your actions.
* First-person arms in combat will have different looks based on your outfit.
* On the strategy map you can use F1-F7 buttons to quickly select squad and F8 to select all squads.
* Modified information about weapons, armor, and wearable equipment.
* Partial gamepad support and key mapping can be set up in settings (In combat only).
* Added Keys and gamepad guide.

Balance Changes:

* Reduced weapon proficiencies' influence on damage.
* Adjusted amount of money and experience gained after the battle.
* Adjusted player's Skills Points. Now you will have one free point to add to skill points after every two levels.
* Player's Training skill will give your army much more bonus in gaining experience.

Gun Adjustments:

* Adjusted handling of M416,M16A5,SCAR-L,VT14,MK14,SVD,PKM,HMG,MINI24 , reduced recoil to improve accuracy.
* Changed the MAC ammo type to 9 mm and increased its capacity and rate of fire.
* Changed AKS76 ammo to 7.62 mm and reduced its accuracy.
* Changed VAL ammo to 9mm.
* Reduced recoil of some guns. Increase shotgun, assault rifle, and pistol's accuracy.
* Adjusted damage for rifle and machine gun, such as SR100, SSG08, SV95, PKM74, HMG, Mini24, etc.
* Adjusted the overall damage of the pistol, increased the accuracy and reduced the price.

Units Adjustments:

* Increased companion's growth rate and their hitpoints. Increased companions' visual range.
* Adjusted some soldiers' initial health, growth rate, weapon type, weapon proficiency, visual range, and moving speed.
* Adjusted some soldiers and companions machine gun proficiency, they can directly use machine guns — for example, Scorpion Assault Troop and Solitary Wolf Scout Unit.
* Adjusted Federal Armed Police weapons for shotgun: Shot12
* Adjust Federal Assault weapons for the automatic rifle: AK12
* Tuning VFA Women Special Police weapon for shotgun: Striker12
* Adjusted Spetsnaz weapon for the automatic rifle: M416
* Adjusted Solitary Wolf Scout weapon for an assault rifle: UMP9
* Adjusted Rattlesnake Special Soldier weapon for machine gun: HMG
* Adjust Terrorist weapon for machine gun: PKM74

Props Adjustments:

* Adjusted gun attachments, reduced the price of sights and silencers.
* Adjusted the price and value of some food.
* Adjusted the price of some items, improved trading income.
* Some high-level armors and weapons will only appear after the player reached a certain level.

Other Adjustments:

* Increased waiting time of reinforcements to join the battle on the world map.
* Increased NPC pistol proficiency.
* Reduced the difficulty of the village garrison.
* Reduced the construction price of city buildings.
* Tweaked the formation.
* Adjusted soldiers' running speed and fixed some animation speed.
* Adjusted UI style, unified text, and buttons.

Bug Fix: Game crashes on certain systems.
Bug Fix: The prisoner UI could not be closed after the battle.
Bug Fix: Some cities have too many prisoners.

Next version's highlights：
We are about to finish and upload the Modding tool.