Karlson: Genesis

**Karlson: Genesis**, also stylized as **KARLSON: Genesis**, is a game developed by Dani and the developers of Karlson (3D) Fanon. It serves as the prequel to Karlson (3D).

## Gamemodes

* Story Mode
* Multiplayer
* Time Trial Mode
* Arena Mode
* Experiment Mode

## Difficulties

* Bullet Scatter (easy)
* Bullet Storm (normal)
* Bullet Hell (hard)
* Realistic (extreme) (found after beating Bullet Hell Mode)
* Boss Rush (realistic) (found after beating Realistic mode)

## Mechanics

* **Attack speed** determines your attack cooldown. Your attack cooldown will last for a short time with high **stamina**, but lasts longer with lower **stamina**.
* Using melee weapons will enable **Autoswing**. This allows you to repeatedly use the weapon without having to repeatedly click.
* **Dual wielding** allows for two items to be held at a time, mainly used for using the Grappling Gun.
* **Reload** allows for limited ammunition. Pressing "R" will reload your weapon's ammo (if any). This only works with gun-type weapons.
* **Inventory adjustments.** You can carry 5 weapons (without Backpacks) at a time, which is shown on the right side of the screen: the rest can be either be discarded or kept in the 10 slots within the inventory itself. You an also open your inventory to equip armor or powerups. Note that you can only equip 2 powerups at a time.
* **New health system**- instead of instantly dying from enemy hits or lava, you will lose health until out of range.
* **Checkpoints**- dying allows you to respawn at a set checkpoint.
* Dealing damage will deal **Knockback**, which causes the enemy to be set backwards, hence the term, "knock back".
* **Leveling** is the process by which the player gains experience and grows stronger. Players gain experience from killing enemies and bosses.
* Holding `Shift` when running will enable **sprinting**. The `Shift` key can be used to **crouch** or **sneak** when standing.
* Enemies will be alerted of your presence upon having their enemies in their **sightlines**. They will also be notified when shooting. This can be avoided with attachments.

## Chapters

### Chapter 1- Seeking Asylum

Karlson is a playable character along with Freddy. The final boss is Captain Joemamanos from The Milk Incident. (The Milk Incident takes place during Ground Zero (see below).)

* Laboratory
	+ This level serves as the game's tutorial. The goal of the stage is to locate the GMCN papers.
* Prison
	+ The goal of the stage is to free the prisoners and execute the guards.
* Armory
	+ The goal of the stage is to find all of the weapons and have the former prisoners use them against the GMCN.
* Communications
	+ The goal is to destroy all of the communication terminals and the Comms satellite.
* Defense Center
	+ The goal is to kill all of the enemies within the defense center.
* Training Barracks
	+ A continuation of the Defense Center. Find as many weapons and tools and kill the enemies.
* Stronghold
	+ The final boss fight.

### Chapter 2- Ground Zero

The GMCN Robot and Billy are playable characters in Ground Zero, taking place 9 years before the events of Seeking Asylum and 6 years before With Vengeance (see below). The final boss is the CEO of Generic Milk Company Name.

* Mechanical Development
* Automated Security
* The Big City
* Armory
* Solarium
* Facilities
* ~~Reality Escape and a Lack of Madness~~Sky Tower

### Chapter 3- With Vengeance

Narcissa and Normandy are playable characters in With Vengeance. Normandy receives his telekenisis in the Laboratory section.

* Vaults
* Science Tower
* The Big City
* The Ruins
* Laboratory
* Prison Ward
* Quarantine Cell
* Solarium
* Rooftops

### Chapter 4- Standing Vigilant

A new character, X14RX, will be introduced for this chapter.

* Prison Ward
* The Ruins
* The Big City
* Base of The Tower
* Moving Targets
* Vaults
* Armory
* Sky Tower

### Chapter 5- Left In The Dark

X14RX will return for this chapter, along with a new character, Hyacinth.

* The City
* Escape
* Abandoned Facilities
* Break-Out
* Back To The City
* Prison Ward

## Enemies

In Boss Rush Mode, all enemies are replaced with bosses.

* 1001 Robot
* 1001 Advanced Robot
* L001 Elite Robot
* L001 Kronx
* L007 Kronx Mk1 (Unit)
* L007 Kronx Mk2 (Agent)
* Lo07 Soldier
* Lo07 Rogue
* SDS Brute
* SDS Engineer
* Zombies
* Zomb1es
* Zombehs
* Zombie Kronx
* Zombie Unit
* Zombie Agent
* Zombie Soldier
* Zombie Rogue
* Zombie Brute
* Zombie Engineer
* Sleepwalker Patient
* Sleepwaker Experiment
* Zombie Sleepwalker Patient
* Zombie Sleepwalker Experiment
* TAC Mercenary
* TAC Assassin
* TAC Hitman
* Zombie TAC Mercenary
* Zombie TAC Assassin
* Zombie TAC Hitman
* Armored Soldier
* Armored Zombie
* Bullet Soldier
* Knife Soldier
* Medic
* Civilian
* Coward
* Traitor
* Thugs
* Haunted
* Wisp
* Mounted Turret
* Homing Rocket Launcher

## Bosses

* Eclipse- A TAC Hitman at twice the size of a Zombie Sleepwalker Experiment, or rather 3 times the size of Karlson.
* Cybernetic Agent Derek Milk- A cybernetic version of Dr. Milk. Dr. Milk now has an arm with a rocket launcher, rifle, grenade launcher, and sword implanted inside his left arm.
* Half-Giant- A giant Lo07 Rogue who seeks vengeance against Eclipse for destroying his family.
* MAG Unit: Dynamic- An experiment created by the early Dr. Milk.

## Obstacles

* Siege Gate- Shooting, punching, or swiping at the siege gate will damage it. When its health reaches zero, it breaks.
* Landmine- Stepping on these will cause an explosion.

## Weapons

### Firearms

* Semi-Automatic Pistol
* Rifle
* Assault Rifle
* Sniper
* Light Machine Gun
* Machine Gun
* Submachine Gun
* Bolt-Action Firearms
* Muzzle-Action Firearms
* Marksman Rifle
* Shotgun
* Pump Shotgun
* Handgun
* Railgun
* Revolver
* Scorpion
* Truck Gun

### Heavy Firearms

* Minigun
* Bazooka
* Hand Mortar
* Flamethrower
* Heavy Machine Gun
* Rocket Launcher
* Grenade Launcher
* Carbine Weapons
* Plasma Gun
* Laser Gun
* Homing Laser Gun
* Nailgun

### Melee Weapons

* Sword
* Carbon Sword
* Greatsword
* Broadsword
* Katana
* Knife
* Spear
* Staff
* Baton
* Baseball Bat
* Iron Pipe
* Machete
* Bayonet
* Hook
* Hammer
* Chainsaw
* Buzzsaw
* Crossbow
* Shuriken
* Whip
* Crowbar
* Knife
* Machete
* Chainsaw
* Hammer
* Axe
* Scalpel
* Metal Pipe
* Mace
* Nightstick
* Broom

### Artillery

* Cannon
* Musket
* Catapult
* Trebuchet
* Arquebus
* Railgun
* War Cannon

### Other

* Paintball Gun
* Slingshot
* Biological Weapons
* Test Tube
* Locker
* Bucket
* Severed Head
* Crate
* Table
* Cabinet
* Computer
* Desktop
* Urinal
* Clipboard
* Flask
* Pipette
* Cage
* Security Camera
* Syringe
* Iodine
* Liquid Polonium

## Explosives

* Explosive
* Time Bomb
* Flashbang
* Frag Grenade
* Pipe Bomb
* TNT Stick
* TNT Barrel
* RDX

### Utilities

* Grappling Gun
* Grappling Hook
* Riot Shield
* Ballistic Shield
* Poison Gas
* Mustard Gas

## Armor

* Soldier Helmet
* Blast Helmet
* Riot Helmet
* Cadet Helm
* Mouthguard
* Chestplate
* Utility Vest
* Armored Vest
* Bulletproof Vest
* Padded Vest
* Metal Vest
* Bombsuit
* Leggings
* Boots
* Shoulder Pads
* Elbow Pads
* Knee Pads
* Gloves
* Boxing Gloves
* Face Cover

## Attachments and Detachments

### Non-melee Weapons

* Laser Sight
* Scope
* Suppressor
* Reflector Sight
* Tactical Light
* Flash Hider
* Muffler
* Rapid Ejection System
* Trajectory Predictor
* Magazines
* Underbarrel
* Ballistics Tracker
* Flashlight
* Extended Stock
* Collapsible Stock
* Sawed-Off
* Spicy Rockets
* Blast Rockets
* Piercing Bullets

### Melee Weapons

* Wide Range
* Sharpness
* Flamethrower
* Grindstone
* Miniature Reactor
* Energizer Crystal
* Damaging Crystal

## Backpacks

Backpacks can add more inventory slots to place weapons in. There are different types of Backpacks: normal backpacks and soul backpacks.

### List of backpacks

* Plastic Bag- 2 slots
* Fanny Pack- 3 slots
* Tiny Backpack- 5 slots
* Small Backpack- 7 slots
* Big Backpack- 10 slots
* Giant Bag- 15 Slots

Each backpack has its soul variant, which can carry extra powerups.

## Powerups

* Critical hit bullets can pierce through enemies.
* Ammunition is increased for shotguns and rifles.
* The player will be immune to damage from traps (spike gates, poison barrels, poison/explosive crates, spike tiles, etc).
* Killing enemies can regenerate health.
* Killing enemies will drop ammunition, which can be picked up.
* Bullets can bounce off walls and destroy crates and barrels.
* Melee attack range increased by 20%.
* Increases firing speed and decreases melee cooldown by 10%.
* Increases maximum health and regeneration speed.
* Attachment effectiveness increased by 30%.

## Interactive Items

* Spike Gate
* Crate
	+ Poison Crate
	+ Explosive Crate
	+ Loot Crate
* Metal Barrel
	+ Poison Barrel
	+ Loot Barrel
* Locker
* Desk
* Table
* Computer
* Door
* Vending Machine
* Silo
* Terminal
* Armor Mounts
* Barricade

## Natural Level Features

* Spike Tiles
* Ice
* Boost Tiles
* Slowness Tiles
* Crevices
* Statues
	+ Thief
	+ Rogue
	+ Hitman
	+ Barbarian
	+ Engineer
	+ Berserker
	+ Special Forces
	+ Haunted

Terminals are quite peculiar: often, there will be a Sticky Note placed with a password or code written on it. This will often be the password to the nearest terminal.

## Mounts

Mounts can be ridden by the player. They will have a 40% chance of being hostile to the player: these will be tamed when it reaches 3/4 health. Mounts can be found in prison cells or a Robotics Workshop.

### List of vehicles

* All-Terrain Vehicle
* Prototype Armor
* Shuttle Jet
* Swift Shuttle Jet
* Milk-Powered Jet
* Motorcycle
* Armored Sedan
* Colossus Mount
* Quadruple-Cannon Mount
* BMP-3
* GMCN Transport Truck.
* Lenco Bearcat G3

### List of tanks

* A13 Cruiser
* A13 Covenanter
* Tiger 1 (Ausf. E)
* A27M Cromwell
* M3 Lee
* Sherman Firefly
* M26 Pershing
* Super Pershing
* Char B1
* A12 Matilda
* Valentine L
* A43 Black Prince Tank
* PzKpfW VII Lion
* Heavy Lion
* Mouse V1
* Mouse V2
* HMC M8
* Bishop
* T-34-85 (Model 1945)
* Leopard 1
* Panzer 61
* Panzer 87
* M1A2 SEPv4 (TUSK)
* T90MS
* Raketenjagdpanzer Jaguar 2
* HSTV-L (90mm)
* T-55M

### List of heavy vehicles

* Katyusha
* BM-8
* BM-13
* BM-30
* Prima Multiple Rocket Launcher

### List of aircraft

* ACAZ C.2
* Aefer Airete
* Aeromarine PG-1
* Alter A-1
* Keystone B-3

### List of mounts

* Laser Crab
* Plasma Gun Crab
* Tantan
* Stubborn Dung Beetle
* Apocalypse
* Titanium Fist
* Giant Cyborg
* Imprisoned Colossal Boar
* Cloud Neek

Stubborn Dung Beetles can roll up a ball of dung that gets larger and larger. When rammed into enemies, the enemies will take lots of damage.

## Achievements

 Bloodbath
 Headshot
 Penetrating Defenses
 Zombie Nation

## Trivia

* SDS stands for "Scratch-Design Studio".
* The achievement "Zombie Nation" is a reference to Eddsworld: so are the Zombeh enemies.

## Updates

**2021**

* Achievements Update
* More Weapons Update

**2022**

* Goodbye 2021
* New Year Update
* Chaotic Update
* Double Drop Week!
* Eternal Nexus Update

**2023**

* Solo Survival Update
* Boss Rush Update
* Off-Road Update

## See also

* A Brief History Of How The War Happened And The 40 Meat Of Cow That Came With It And Anti-Guana-Coronavirus That Was Gone For A While But Mutated And Rejected Humanity Return to MILK
* GMCN Timeline

 Launchers