1.7.x Patch Notes

Patch 1.7.X comes with the new Adventurer Pack that contains events.

Patch notes extracted from the official facebook page of Dungeon Maker

: It contains new events, worlds and abilities to improve battle.

>New skin : My Little Dark Lord Skin

: Skins have been added to recall the dark Lord's childhood.

>New events

: Various events to acquire new relics, monsters, and facilities will be added.

>New World

: The worlds with more beneficial effects than the existing world is added.

>New Heroes

: New heroes come to the dungeon.

: Decreases the LIFE and ATK of all heroes.

: The LIFE of the heroes in legend difficulty is further reduced.

: The DEX of the heroes increases according to the survival day.

>Rebirth

>>Rebirth bonus (Stats)

: Increases the score of basic actions such as the date of survival.

: You can get higher points than before, even at difficulties before the trial, and the level-up speed of the initial user increases.

>>Rebirth Level

: Level 30 or less : EXP level required for level-up is reduced by half.

: Level 100 or less : EXP level required for level-up is reduced to 2/3.

>Dark Lord

>>Lilith, Emma, Floria, Irea

: Boss skill and some characteristics have been redesigned.

>>Rebecca

: Redesign <Death Command>: Strengthens all allies with the power of death.

>>Tania

: Redesign <Ignition>: Burn and Living bomb all enemies.

>>common

: Some effects(Poison, Burn, Shock, Corpse Explosion, Fury, Regeneration, Armor, etc.)are changed to be affected by ATK instead of level.

>Corruption

: Content related to the corruption(Black Market, Prison, Altar) will change from Trial difficulty.

: The mental of high-ranking heroes becomes stronger and require more torture.

>Battle

>>Action

: If you can act several times at a time, it changes to act as much as possible.

(Until now, there has been only one action at a time.)

>Skill

>> C. Cook, C. Chef

: Reduced HP of the unique skill recovery.

>>The following skills have been redesigned

: Art of Death, Triple Heads, Rune Protection, Blood Hunting, Ultrasonic Wave, Soul Harvest, Magic Zone, Scarlet Aurora, Legend Weapon, Fire Storm, Healing Wind, Flame Blitz, Hellfire Skewer, Hellfire Breath, Natural Potion, Cursed Staff, Ruler's Staff, Shadow Gloves, Black Axe, Frost Axe, Crystal Hammer, Protective Rune, Combat Fury, Electric Weapon, Deadly Blade, Electric Armor, Venom spore, Avalanche, Solar Scepter, C. Assassin, C. Elite Priest, C. Elite Archer, C. Elite Swordsman, C. Elite Guard, C. Mana Scientist

>>common

: Some effects(Poison, Burn, Shock, Corpse Explosion, Fury, Regeneration, Armor, etc.)are changed to be affected by ATK instead of level.

>Facility

>>common

: EXP requirements for all facilities are reduced.

: Especially, facilities that have effects such as traps, armor, regeneration, etc. that damage the enemy greatly reduce experience requirement.

>>Prison

: The probability of a prisoner escape is greatly reduced.

>>Prisoner and Guard, Prisoner Lab

: It no longer increases the DEX and DEF.

>>Workhouse, Prison Factory

: Gold production is greatly increased.

>>Howling Prison, Execution Ground

: Corruption is given not only with the panic.

>>Altar

: Soul Reserve increases.

>Relics

>>Armor of Power

: (Redesign) 'Power ~ Climax' gives the enemy the corruption.

>>Delicious Milk

: (Redesign) 'Power ~ Rallying Cry' restores the HP of all monsters.

>>Blooddrinker Sword

: Vampire is not triggered, but is restored to HP to gain Hatred.

>Buff

>>New Buff

>>>Living Bomb : Upon receiving the next damage, cause explosion and inflict damage to allies in nearby area as much as current Burn stack.

>>>Rebound : Creates Fury as much as absorbed damage.

>>>Immortal Rage : The next attack is strengthened by the immortality.

>>>Electrical Short : Each time the shock decreases, it spreads around.

>>>Rigidity : Inactive for 1 second.

>>>Quick : DEX is increase

>Card pack

: Except for the original pack, the packs will be gradually unlocked according to the number of card packs opened.

### [Bug fix]

>System

: Fixed an issue where login of Google Play game did not work properly.

: Fixed the problem that the game stopped when using login system.

: In addition, the bugs that occurred in game play have been modified.

## 1.7.1

### [Gameplay]

> heroes

>> Asura

: Skill activation: 2nd attack> 4th attack

### [Bug fix]

> Facilities

>> The Absolute

: Fixed an issue that did not increase the speed of action.

> Index

: Fixed an issue where the monsters obtained from the events were not displayed properly in the Index.

> relics

: Fixed an issue that could re-acquire relics consumed in the event.

> Upgrade

: Fixed a problem that did not normally increase the buff value when modifying the maximum number of repetitions possible.

> Buff

: Fixed an issue where some buff icons did not display correctly.

: Fixed an issue where immune and curse did not work properly.

>**Build 00227**

- Text errors are fixed.

- Fixed an issue where purchasing of some items was disabled.

>**Build 00228**

- Fixed an issue where some events did not appear.

## 1.7.2

### [Gameplay]

> Heros

>> Dragon Slayer

: Combat ability increases greatly.

> Monster

>> Corrupted Dragon Slayer

: It is changed that Corrupted Dragon Slayer can not be succeeded .

> Skill

>> Asura Dance (Hero)

: Skill activation ~ first attack ▷ second attack

>> Gift of Light

: Shock Amount ~ 300% of ATK ▷ 150%

>> Baptism of Light

: Shock Amount ~ 100% of ATK ▷ 120%

>> Stealth

: Some Heros appear to have a stealth skill as their primary skill.

> Facilities

>> Chaos Arrow, Chaos Rain

: Poison / Burn / Shock Amount ~ 11 (+8) ▷ 16 (+12)

>> Sprout, Tree of Life

: Regeneration amount ~ 10 (+2) ▷ 10 (+4)

>> Healing Wind

: Regeneration amount ~ 16 (+2) ▷ 16 (+8)

>> Shield of Steel, Iron Wall, Iron Curtain, Steel Thorn, Thorn Bush

: Armor amount ~ 5 (+3) ▷ 12 (+8)

>> Solitude

: ATK increase ~ 5 ▷ 3

>> Blacksmith

: Blacksmiths are now treated as summation rather than multiplication.

>> Yggdrasil

: The amount of EXP required is greatly reduced.

>> Special Ops Room

: Increase Damage ~ 25 (+2)% ▷ 30 (+2)%

: The amount of EXP required is greatly reduced.

>> Frosty Wind

: EXP needs increase.

> Facility succession

: If you do not place the succeeded facility but give up, it will change to appear in the succession list of the new game.

> Black Market

: It appears if you have a prison and an altar, even if you do not play trial levels.

> Challenge mode

: You can choose succession, but it will actually change to be saved without being succeeded.

### [Bug fix]

> Boss Skill

>> Forbidden Love

: Fixed an issue what monsters were given the Mirror and did not recover their LIFE.

>> Fury Explosion

: Fixed an issue of reduced Fury.

> Monster Trader

>> Fusion

: Fixed an issue what some monsters could learn more than 6 skills at fusion.

> Skill

>> Super-Dimensional Maneuver

: Fixed an issue where an attack is missed even if you have a skill.

>> Blade of Death

: Fixed a problem that did not get immortal when killing an enemy.

>> Gifts of Light, Baptism of Light

:Fixed an issue that did not give the enemy an electric shock if ATK is too high.

> Blessing of Goddess

: Fixed an issue where some Blessing of Goddess did not work properly.

> Facilities

>> Infinity Clock

: Fixed an issue where monsters could not be placed.

>> Yggdrasil

: Fixed an issue where the Yggdrasil were not working properly.

> World

>> New World

: Fixed an issue in which the world that was acquired by the pack did not appear.

>> Giant World

: Fixed an issue where the health of the Dark Lord was halved when moving to this world.

> Buff

: Fixed an issue where some buffs were consumed as soon as they were acquired.