recursal/Fanatic-Fandom huggingface dataset:
"Sister of Mercy. Memoirs of the Second Crusade."

**"Sister of Mercy. Memoirs of the Second Crusade."** is a Text item in *Pathfinder: Wrath of the Righteous*.

## Text

 *Magnimar, Silver Bank Spiritual Literature Publishing House*

 *"We gather again for the common evening prayer in the field chapel — all together, setting aside our disagreements... Or rather, politely pretending to have forgotten them. Arrows of sharp looks fly around the tent. The servants of Sarenrae look askance at the servants of Asmodeus. The priests of Gorum, who come to the prayer in armor covered with blood, make no attempt to conceal their disdain for those such as me, who are not rushing to the front lines of the battle... But what can I do if my weak, soft hands have been taught gentleness, not violence? I catch a glance of a priestess of Shelyn — squeamish, compassionate surely, and full of prim smugness. She would never stoop to do what I do for our fighters. But I know of no higher service.*

 *Some fellow believers told me that during times of war we must forget the tender side of the Savored Sting and turn entirely to Her formidable, punishing image, for there is no place for love on the battlefield. But I do not agree. Here, everyone is ready to punish — but who, if not us, will bring love?*

 *We kneel and I pray the Unquenchable Fire. My Lady! Take my eyes, for they can no longer witness the horrors of the war, or see beautiful bodies broken and torn asunder. No longer can they cry for our allies, friends, and lovers.*

 *And the Goddess replies: My child, your eyes are a priceless treasure. As a lighthouse safely guides ships back to land during the storm, the light in your eyes brings heroes back from the bloody storm of battle.*

 *And I pray: My Lady! Sew shut my lips, for I can no longer kiss the skin, which I know by dawn will be sliced, bitten, and peeled.*

 *And the goddess replies: My child, your lips are stronger than a sword and firmer than armor plate. The whisper of your prayer gives strength to the fighters and brings burning fire to the demons. The whisper of your prayer heals broken skin, so you may kiss it again.*

 *And I pray: My Lady! Burn out my heart! Let it find peace in the indifferent ash, for it can no longer withstand this pain.*

 *And the goddess replies: My beloved child! This pain is caused by the fire that burns in your heart. A fire so bright that everyone around it is comforted by its healing warmth. Do not dare turn to ash, but carry this heat to the very threshold of My chambers, where in the end you will find peace."*
Acid Bomb (Alkaline Mace)

**Acid Bomb** is a item spell in *Pathfinder: Kingmaker*.

## Effect

On a direct hit, an alchemist's acid bomb inflicts 3d6+5 points of acid damage. Splash damage from an alchemist bomb is always 8 damage. The DC of this save is equal to 17.
Creatures that take a direct hit from an acid bomb take an additional 1d6 points of acid damage 1 round later.
Acrid Sickle

## Acrid SickleSickle

### Damage

1d6 Slashing
 +1 enhancement
+1d3 Acid

### Qualities

Enhancement +1
Finesse Wielding

## Effects

This +1 sickle deals an additional 1d3 acid damage on a hit.

## [Show Blueprints]

SickleOfAcidItem (7d09cd4da6643914a96e9b1a74ce6152)

* Enhancement1 (d42fc23b92c640846ac137dc26e000d4)
* SickleOfAcidEnchantment (b708053d62ba78046ace86bf0f1e6de5)

**Acrid Sickle** is a magic Sickle in *Pathfinder: Wrath of the Righteous*.
Adamantine Breastplate +3

## [Show Blueprints]

AdamantineBreastplatePlus3 (8b4085ffcf2c1984fa7500f9da06214a)

* ArmorEnhancementBonus3 (9448d3026111d6d49b31fc85e7f3745a)
* AdamantineArmorMediumEnchant (aa25531ab5bb58941945662aa47b73e7)
* AdamantineArmorMediumFeature (74a80c42774045f4d916dc0d990b7738)

**Adamantine Breastplate +3** is a magic Breastplate in *Pathfinder: Kingmaker*.

 The price in Pathfinder: Wrath of the Righteous is 30000
A Common Cause

**A Common Cause** is a quest in *Pathfinder: Wrath of the Righteous*.

## Journal

* *Clerics of Desna have joined the crusaders*
Add\_1\_Desna (45092b7fb278bbe47959f7a5da4ccb35)
* *Prelate Hulrun's soldiers have joined the crusaders*
Add\_2\_Inquisitors (18eb223a3eeed5e4c88271cc08edfd7d)
* *Thieflings have joined the crusaders*
Add\_3\_Thieves (493e0e176eb475748b98c01709bcd16a)
* *Knights of the Flaming Lance have joined the crusaders*
Add\_4\_Wizards (61dfdd8cdccfd8e44a4600176a5c54db)

## Walkthrough

* The quest is given by Irabeth when you arrive in Defender's Heart. It auto-completes when you assault Grey Garrison.
* The allies can be recruited only before the battle at Defender's Heart. The lost battle will also cause them to leave you.
* The allies will provide assistance in Gray Garrison as part of The Burning City quest.

### Clerics of Desna

* You have to resolve Feud of the Faithful quest and ask Ramien to go to Defender's Heart. Mutually exclusive with Hulrun's help.

### Prelate Hulrun's soldiers

* You have to resolve Feud of the Faithful quest and ask Hulrun to go to Defender's Heart. Mutually exclusive with Ramien's help.

### Thieflings

* You have to save Scrawny Tiefling trapped in the debris at Market Square as part of Secret Passage errand and ask the thieflings to join you.

### Knights of the Flaming Lance

* They can be found in Blackwing Library as part of The Burning City quest.
* To save Klaem and his knights from Chaleb you have to expose that the latter is a cultist and pass Athletics DC 20 check (+24xp) or use the Mythic Trickster choice.
Acid Fog

**Acid Fog** is a spell in *Pathfinder: Kingmaker*.

## Effect

Acid fog creates a billowing mass of highly acidic, misty vapors that slow down creatures. Creatures moving through acid fog move at half their normal speed and take a -2 penalty on all melee attack and melee damage rolls. The vapors prevent effective ranged weapon attacks, granting all creatures inside the fog a +8 bonus to AC against normal ranged attacks. Each round on your turn, starting when you cast the spell, the fog deals 2d6 points of acid damage to each creature and object within it.
"Adventures of a Fearless Crusader, Briggie the Sausage Maker"

**"Adventures of a Fearless Crusader, Briggie the Sausage Maker"** is a Text item in *Pathfinder: Wrath of the Righteous*.

## Text

 *The Sharp Word Publishing Company*

 *"For dinner, the wounded were served cabbage soup. This didn't surprise them in the slightest. They'd had the same dish for dinner for a week. The hospital's residents used to be lucky enough to get potatoes and even turnips sometimes. But about a month ago, the knights of the order of the Thrice Holy Shining Sun and Dissipating Darkness Scimitar of Our Beloved Goddess Sarenrae accidentally shot a catapult the wrong direction, and annihilated the cart of the farmer who supplied the hospital with these vegetal delicacies. Ever since, the wounded only had cabbage soup for dinner, occasionally with a bit of protein when the odd cockroach crawled into the pot.*

 *After enjoying their delightful meal, the wounded stuffed their smoking pipes with something which rather more resembled hay than tobacco. Their bad habits demanded the inhalation of some smoke or other after mealtime, but with these practical matters happily resolved, they fell to talking.*

 *'Which demon you think is the most dangerous?' asked Wuzlich the Spearman, scratching the stub of his leg with the stub of his arm. 'I think it's abrikandilus. Those monsters are cunning and sneaky, almost like Varisians. And their teeth are even sharper! Look!' He illustrated his point for his comrades by holding up his remaining fingers — two and a half of them.*

 *'It depends the way you look at it,' answered Greglie the Artillerist, though she could hardly look at it at all: her eyes were covered with bandages. 'Your abrikandilus are easy pickings. But balors are a different thing! He hits you with his whip, and your eyes pop out!'*

 *She waved her pipe energetically, casting its contents into Wuzlich's face. While the latter was coughing and brushing himself off, Briggie joined the conversation.*

 *'Baloors and brikandilus are all right, I suppose, but I'd say there isn't a demon in the world scarier than a regular louse. Of course, the other demons can teleport places, but the louse doesn't even need to do that! Wherever you look, it's already there!' Then he stuck his hand under his shirt, pulled out the subject of his speech from somewhere in his armpit, and demonstrated it to his friends. 'You can run away from a big demon with a whip, but who can run away from lice? They sting everyone, from the foot-soldier to the general. Even the Queen herself isn't immune. Now you might say it doesn't do much harm. — After all, how much blood can one louse drink? But I'm telling you, think how much soldier's blood they've drunk all together. It's got to be a whole sea, wouldn't you think? More than all the demons in the Abyss! And if anyone tells me a louse isn't a demon, then ha-ha to them! Could a monster like that come from anywhere besides the Abyss?'"*

## Source

* Found in Crusader's Camp
* Found in Gwerm's Mansion
Adamantine Full Plate

## [Show Blueprints]

AdamantineFullplateStandart (4a72801171b0cca44b1989b4622b5820)

* AdamantineArmorHeavyEnchant (933456ff83c454146a8bf434e39b1f93)
* AdamantineArmorHeavyFeature (dbbf704bfcc78854ab149597ef9aae7c)

**Adamantine Full Plate** is a magic Full Plate in *Pathfinder: Kingmaker*.

## Magic Versions

### Kingmaker

* Sold by Verdel
* Sold by Trader (Blacksmith - Rushlight)
* Sold by Trader (Blacksmith - Rushlight)
A Matter of Principle

**A Matter of Principle** is a quest in *Pathfinder: Kingmaker*.

## Walkthrough

* During the Throne Room visit you can decline the quest or attempt to [Attack], both end in quest failure. Also you get an optional (Lawful Good) choice.

### Take Kalikke to the Southern Barrens

* Go to Southern Barrens with Kalikke (not Kanerah) in your party.

### Do something!

* You get three decisions:
	1. (Chaotic Good) Summon Kanerah.
	2. (Neutral) attack the Soul Eaters.
	3. (Lawful Evil) let Soul Eater kill Sweet Teeth.
* After short battle (or cutscene) you get to talk with The Forefather again, the conversation ends with:
	1. (Lawful Good), (Chaotic Good), (Lawful Evil) alignment choice.
	2. *[Attack] "We should have gotten rid of you the first time we met!"*
	3. *"Leave, devil. Our conversation is over."*
* Although you don't get to fight The Forefather... yet.
* To get "Good Ending" for both of the twins choose (Neutral) option, but you will need to keep all three Sweet Teeth alive. If any of them die the results will be similar to (Lawful Evil) option.
	+ If (Chaotic Good) or (Lawful Evil) option is chosen, then in order to keep them both in your party in the last quest you will need to pass a high Persuasion check and kill The Forefather.

### Talk to the twins alone

* Talk to Kanerah and Kalikke in Tuskdale.
Agile Maneuvers

Benefit: You add your Dexterity bonus to your base attack bonus and size bonus when determining your Combat Maneuver Bonus instead of your Strength bonus.
Normal: You add your Strength bonus to your base attack bonus and size bonus when determining your Combat Maneuver Bonus.

**Agile Maneuvers** is a feat in *Pathfinder: Kingmaker*.

## Effects

You've learned to use your quickness in place of brute force when performing combat maneuvers.

Benefit: You add your Dexterity bonus to your base attack bonus and size bonus when determining your Combat Maneuver Bonus instead of your Strength bonus.

Normal: You add your Strength bonus to your base attack bonus and size bonus when determining your Combat Maneuver Bonus.

## Notes

This replaces your Strength modifier to Dexterity for CMB even if the former is higher.
"Ode to Nocticula"

**"Ode to Nocticula"** is a Text item in *Pathfinder: Wrath of the Righteous*.

## Text

 *"O Nocticula, my ruin, My Lady in Shadow!*

 *The first of the succubi, the patron of murderers, the sovereign of lust!*

 *Thou art black as a starless night and beautiful as the heart of a Nahyndrian crystal.*

 *Thy legend is demiseborn, thy fame is deathforged.*

 *Whither thou goest, all tremble.*

 *Thy wrath slays without pause, thy caress is sweeter than blood of the righteous.*

 *None can compare to thee, in slaughter or desire.*

 *Some thou bringest down with a deadly strike, some with thy sweetest touch.*

 *May thou reign over thy servants, Nocticula, until the end of time!*

 *May thou be the eternal whip raised over the lords of the Abyss!"*
"The Written Word on the Execution Block"

**"The Written Word on the Execution Block"** is a Text item in *Pathfinder: Kingmaker*.

## Text

 *Shrike Hills Publishing*

 *"It's no secret that a large-scale language reform is being discussed in Galt right now. Or rather, a barbaric simplification and impoverishment of spoken and written language. Their plan is to remove a few letters from the alphabet, to primitivize words, depriving them of their wealth of morphemes and reducing the entire prefix base. In the end, this will destroy all the treasures the language of the Galtan poets and playwrights is famous for.*

 *What does this mean? In truth, this complicated and stunningly fruitful language, ideal for creators of art, is to be tamed and shortened, sent to the execution block, in the same manner these 'linguistic activists' have already shortened their rulers!*

 *What will be the result of such a reform? Will the rich cultural tradition fall into decay? Wither, like a tree deprived of water? It's more than that. After all, not only will future authors lose potential tools of the trade, but future readers will also be unable to comprehend the masterpieces created by their predecessors. The language of high poetry will devolve into the language of the crowd, of the common people..."*
Abandoned Keep

AbandonedKeep\_Interior (4e4c968262e025e478ec6911e61aa705)

**Abandoned Keep** is a location in *Pathfinder: Kingmaker*.

## Notes

* This area is accessed from a portal in the Temple of the Elk during the quest Betrayer's Flight.
* The exit from this area leads to Verdant Chambers.

## NPC and Notable Loot

* Defaced Sister (Sepulcher of Forgotten Heroes)
* Iron Golem (Abandoned Keep)
* Guardian of the Bloom
* Tristian

* Black Linnorm Stew (recipe)
* Defender's Bulwark
* Dwarven Urgrosh +3
* Edict
* Falchion +4
* Gloves of Elvenkind
* Piece of Skymetal
* Ring of Acid Immunity
* Robe of the True Master
* Rune-covered Ancient Leather Scrap
* The Paragon of Defenders
* Unicorn's Horn
* From Ferocious Devourer (Barbarian 7)
Amulet of Natural Armor +3
Belt of Giant Strength +4
Bonemail
Cloak of Resistance +2
Ring of Protection +2
* From Defaced Sister (Abandoned Keep)
Oculus of Abaddon
"Know Thy Enemy! A Crusader's Brief"

**"Know Thy Enemy! A Crusader's Brief"** is a Text item in *Pathfinder: Wrath of the Righteous*.

## Source

* Found in Drezen
* Found in Lost Chapel, Zacharius chambers

## Use

Gives "Know Thy Enemy! A Crusader's Brief" (Feature) when read.

## Text

 *"Remember, crusader, your foes are many, and each one is devious in its own way. In the lands of the Worldwound, two demonic masters rule; learn to distinguish their influence and their followers.*

 *Deskari is a demon lord who commands locusts and other crawling pests. It is an all-devouring wave that sweeps away all that is bright, majestic, and pure, leaving behind nothing but decay and ashes. For a hundred years, this evil fiend and his lackeys have been sowing death and suffering all across Golarion, sending one horde after another through the Worldwound and onto our plane. Deskari's visage is hideous, for his essence is a horrid crossbreed of humanoid and insect, and behind his back are fluttering wings woven from swarms of insects. Born of two demons, Deskari despises both his brethren that were once mortal and his own human followers. Knowing of this disdain, the cleverest of his cultists seek ways to transform themselves into full-blooded demons, and to this end, they attempt some of the vilest experiments on their own flesh.*

 *Deskari has been behind the horrors of the Worldwound ever since its creation. However, the other demon lord, Baphomet, joined him only at the onset of the Third Crusade. The goat-headed demon lord is cunning and slippery, and where his unholy kin makes his way through brute force, Baphomet prefers deceit, corruption, and backstabbing. Many noble houses trying to preserve their veneer of exalted dynasties keep to the worship of Baphomet as a family tradition. In truth, the cultists who call themselves 'templars of the Ivory Labyrinth' are searching day and night for weaknesses in the crusader ranks — a doubtful mind to corrupt, a wavering heart to break, an ember of cowardice to fan. Beware of the cultists of Baphomet, for they might be standing next to you, looking over your shoulder and laughing at what you are reading."*
Adamantine Icy Burst Starknife +3

## [Show Blueprints]

AdamantineFrostBurstStarknifePlus3 (ae962398e034c4842bcfdfa95b8de0c7)

* Enhancement3 (80bb8a737579e35498177e1e3c75899b)
* AdamantineWeaponEnchantment (ab39e7d59dd12f4429ffef5dca88dc7b)
* Frost (421e54078b7719d40915ce0672511d0b)
* IcyBurst (564a6924b246d254c920a7c44bf2a58b)

**Adamantine Icy Burst Starknife +3** is a magic Starknife in *Pathfinder: Kingmaker*.

## Source

Drops from Watchful Omen in Wicked Field.
Absolute Darkness

## Effects

Whenever the wearer of this +2 aszite full plate receives a critical hit, they gain concealment (20% miss chance) for 1 round.

## [Show Blueprints]

DLC5\_AbsoluteDarknessItem (7568156f4cd94875899f1f1fc2cfb85f)

* ArmorEnhancementBonus2 (758b77a97640fd747abf149f5bf538d0)
* AsziteArmorEnchantment (b6dff2f7ec3e4a4bbc5090d27752b465)
* AsziteArmorFeature (83f0324192544ad38cebb7e8e13e417e)
* DLC5\_AbsoluteDarknessBuff (891cdc0c8cb04fe0bf0e66c5c3513038)
* DLC5\_AbsoluteDarknessEnchantment (45422740774e4e8da7903b7663493b09)
* DLC5\_AbsoluteDarknessFeature (8fba84c1e3e64cd2baf8eba9dad52273)

**Absolute Darkness** is a magic Full Plate in *Pathfinder: Wrath of the Righteous*.

## Source

*This article is a incomplete article. You can help Pathfinder: Kingmaker Wiki by expanding it.*

The Lord of Nothing DLC
Affairs of the Heart

**Affairs of the Heart** is a quest in *Pathfinder: Kingmaker*.

## Walkthrough

* After A Trail of Misfortune is completed, on his next visit to the Throne Room Kimo Tavon will give you this quest.
* He would ask you to bring him an Emerald Necklace, it can be acquired from:
	1. The Wildcards DLC quest A Task for the Sweet Teeth, the objective to weed Narlmarches.
	2. Found in Lostlarn Keep during Heroes' Fate quest.
	3. Found in Flintrock Grassland location in the barbarian camp. Available only during Hour of Rage main quest.
* On the next Throne Room visit the quest will progress to the next stage. (Shooing him away will make him leave forever)
	+ Re-visit the Throne Room to trigger his gift dialogue.
* Go to Tatzlford and talk with Kimo. Ask him where to find the dryad. (Non-involvement option fails the quest)
* Go to Fey Glade and talk with Dryad (Fey Glade), to persuade her to stay with Kimo you can use:
	1. Diplomacy DC 22 +67xp
	2. Diplomacy DC 28 +360xp
	3. (Neutral Evil) alignment choice.
* Return to Kimo and tell him the news.
	+ Telling him that it didn't work out fails the quest and you lose Kimo as artisan.
	+ Oddly enough, you can tell him that it all worked well regardless if you succeeded or failed to persuade the dryad. (Most likely the conditions which answer is shown got mixed up)
Abilities

## Description

Abilities are basically all actions that a character can choose to perform in the game that are not...

* standard movement
* standard attack
* using a spell
* using an item

All Abilities of a character can be accessed via the A button above the action bar and most of them are connected to a Feat that is granting this Ability. Abilities can be divided into two types. In one case it is a passive modifier that changes the stats of the character. In this case you can choose to switch the Ability on and off any time. Some of those Abilities are limited to use ony a certain number of rounds until the next rest. The other type of Abilities are actions that your character can perform actively.

Some passive features of a character which can not selectively be used on a target or be toggled may also be referred to as Abilities.

## General Combat Abilities

* Acrobatics (Mobility)
* Charge
* Fighting Defensively
* Rage

*This article is a stub. You can help Pathfinder: Kingmaker Wiki by expanding it.*

## Combat Maneuvers

Combat Maneuvers are Abilities that can be used to weaken or move enemies. A character must choose a Combat Maneuver as a Feat during level up if this character wants to be able to use it.

→ Combat Maneuvers

## Class specific Abilities

*This article is a stub. You can help Pathfinder: Kingmaker Wiki by expanding it.*
A Conversation with Camellia

**A Conversation with Camellia** is a companion errand quest in *Pathfinder: Wrath of the Righteous*.

## Walkthrough

* After you have reached at least 25 [GateRenown] and A Noble Intent is completed you will get this errand.
* When you visit Nexus, Camellia will talk with you asking you to bring her to the brothel in Alushinyrra.
	+ If she is romanced, *"It could be dangerous."* response will give a negative score, and *"Great idea! I was going to ask you to go with me!"* will be a positive.
	+ *"Are you serious?"* and *"All right, if that's what you want."* are neutral responses.
	+ Asking *"All we do here is fight and kill. Isn't that enough blood for Mireya already?"* will unlock a response hidden by Perception DC 35 check that gives +1140xp total if selected.
* Agreeing to visit the brothel will give you What Is Your Heart's Desire? quest, refusing will fail both her questline and romance if one was active.
A Letter from Lander Lebeda

**A Letter from Lander Lebeda** is a Text item in *Pathfinder: Kingmaker*.

## Text

 *first of all, I would like to thank you for your mercy, and for the lesson you've taught to me. No one has ever done me such an honor. I hope our little conflict won't cause you to reject your better memories of me. Just think about all the difficulties I've helped you through, and all the heroic deeds I inspired you to pursue. I dread to think how long it will take you to find a suitable replacement for me. As for me, I can assure you I don't hold a grudge, and will do everything in my power to avoid crossing your path again.*

 *Forever grateful,*

 *Lord Lander Lebeda"*

## Source

 Should have been given by Linzi during Coronation if you let Lander Lebeda to be resurrected. Doesn't work due to missing key flag. (Last Version:2.1.7b) (Kingmaker)
Adamantine Chainshirt +1

## Adamantine Chainshirt +1Chainshirt

### Qualities

Adamantine
Enhancement +1

## [Show Blueprints]

AdamantineChainshirtPlus1 (31e5cfe1c81fba44291f0d78fc89b7a7)

* ArmorEnhancementBonus1 (a9ea95c5e02f9b7468447bc1010fe152)
* AdamantineArmorLightEnchant (5faa3aaee432ac444b101de2b7b0faf7)
* AdamantineArmorLightFeature (e93a376547629e2478d6f50e5f162efb)

**Adamantine Chainshirt +1** is a magic Chainshirt in *Pathfinder: Kingmaker*.
Academy

Relations +2Divine +2Arcane +2Loyalty +3 (Good)Economy +3 (Neutral)Espionage +3 (Evil)

 An institution of higher learning that can focus on any area of knowledge, including magic. +3 to Loyalty, if the {barony/kingdom}'s alignment is Good; +3 to Economy if the {barony/kingdom}'s alignment is Neutral; +3 to Espionage if the {barony/kingdom}'s alignment is Evil. Can only be build in the settlement housing the University.

**Academy** is a building in *Pathfinder: Kingmaker*.

## Description

An institution of higher learning that can focus on any area of knowledge, including magic. +3 to Loyalty, if the {barony/kingdom}'s alignment is Good; +3 to Economy if the {barony/kingdom}'s alignment is Neutral; +3 to Espionage if the {barony/kingdom}'s alignment is Evil. Can only be build in the settlement housing the University.
A Broadsheet from New Stetven

**A Broadsheet from New Stetven** is a Text item in *Pathfinder: Kingmaker*.

## Text

 *According to our latest reports, tragedy has recently befallen House Lebeda. The house's heir, Lord Lander, has been reported missing. The Dowager Head of House and mother of the missing man, Sarrona Lebeda, publicly announced this only a few days ago. Further details about abduction, and the names of any suspects, are yet unknown.*

 *According to rumor, shared by servants of House Lebeda, Lord Lander was captured during a hunt, or abducted directly from his sleeping chamber. However, another source claims that the heir ran away from his house of his own volition, and was last seen in the southernmost part of Brevoy. Many agree that the prolonged silence, maintained by House Lebeda after the heir's disappearance, could be explained by the sensitive political situation.*

 *Sarrona Lebeda urged the abductors to listen to the voice of reason and return her son to her before she takes decisive steps to find him and return him home herself. It is yet unknown if Sarrona will take matters into her own hands, and if she knows anything about the abductors. In the meantime, the heir's disappearance remains an absolute mystery, and a challenge to the best detectives of Brevoy."*

## Source

 Should have been given by Linzi during Coronation if you didn't let Lander Lebeda to be resurrected. Doesn't work due to missing key flag. (Last Version:2.1.7b) (Kingmaker)
Agile Flaming Frost Shock Corrosive Rapier +4

## [Show Blueprints]

RapierAgileFury5 (112f2cafa47142d49b0d993b214ad77b)

* Enhancement4 (783d7d496da6ac44f9511011fc5f1979)
* Agile (a36ad92c51789b44fa8a1c5c116a1328)
* Corrosive (633b38ff1d11de64a91d490c683ab1c8)
* Flaming (30f90becaaac51f41bf56641966c4121)
* Frost (421e54078b7719d40915ce0672511d0b)
* Shock (7bda5277d36ad114f9f9fd21d0dab658)

**Agile Flaming Frost Shock Corrosive Rapier +4** is a magic Rapier in *Pathfinder: Kingmaker*.
Acid-imbued Giant Slug

**Acid-imbued Giant Slug** is a creature in *Pathfinder: Kingmaker*.

## Description

No simple garden pests, giant slugs pose a serious threat to those caught in their path. Folk who dwell near swamps and other regions that support giant slugs risk losing livestock and even their homes to these enormous beasts. Giant slugs constantly wander in search of food, their preference being fleshy organic material, which they slice into smaller, easily gulped chunks with their rasp-like tongues.

What strange influence might have caused the first giant slugs to grow to such monstrous proportions is unknown, but today, giant slugs breed true and birth their oversized offspring after a fleshy, squirming courtship ritual. After mating, a female giant slug lays just over a hundred, each approximately a foot in diameter. The mother slug guards this clutch fiercely and aggressively attacks any creatures that wander too close. Giant slugs inhabiting swamps aboveground mate once a year, and those who live in the area know better than to go into the swamps during this month.

Deep below ground, some subterranean races use giant slugs as mounts or guardians. Creatures like mites, who have a strange empathy with vermin, can be used to keep giant slugs docile, but in most cases, those who would use giant slugs must do so with great care, keeping them well fed until they are needed for battle. Frightened whispers report armies of troglodytes using giant slugs as siege mounts. One particularly disturbing tale mentions a vast underground cavern inhabited by scores of skum and aboleth-controlled aquatic giant slugs with strange, mind-numbing abilities infused into their acidic saliva.

## Strategy

All melee attackers receive 2d8 Acid damage from each hit and must pass a [Reflex] saving throw to avoid Blindness debuff for 1 round. code
"Guide for Travelers, Hunters, and Explorers of the River Kingdoms. Volume 5: Monsters and Beasts."

**"Guide for Travelers, Hunters, and Explorers of the River Kingdoms. Volume 5: Monsters and Beasts."** is a Text item in *Pathfinder: Kingmaker*.

## Text

 *An amusing glowing ball, which looks harmless and doesn't arouse any natural suspicion. Pretends to be a guiding light in the marshes, but leads travelers to certain death. The agonizing fear of their victims is this monster's nourishing dinner. If you manage to resist their tricks, make sure you have some lightning protection. The monster shocks any visitors it fails to lure into terror.*

 *Werewolf*

 *Werewolves prefer to hunt in groups, and attack lone travelers. It's entirely possible that a Varisian camp or troupe could turn into a pack of bloodthirsty lycanthropes under cover of darkness. Ordinary weapons stand little chance against them, but a silver blade greatly increases your chances of survival.*

 *Primals*

 *Powerful creatures of the Primal realm occasionally visit this world for amusement. It's best to stay out of a Primal's way. Don't fight it — it's extremely dangerous. But if a life is at stake, resort to cold steel."*

## Source

* Found in Pitax Royal Palace
* Found in Tuskdale (library)
 Wrath of the Righteous
* Found in Lost Chapel
 Inevitable Excess
Acid Maw

**Acid Maw** is a spell in *Pathfinder: Kingmaker*.

## Effect

Your animal companion's bite attack deals an additional 1d4 points of acid damage, and the acid deals another 1d4 points of acid damage to the target on the next round. The acid continues to deal damage for 1 additional round per 4 caster levels (to a maximum of 6 total rounds at caster level 20th). This ongoing acid damage doesn't stack from multiple attacks, but the duration resets if a newer bit would cause the ongoing damage to last longer than the duration remaining from a previous one. The acid does not harm the animal companion.
"Nights in Katapesh"

**"Nights in Katapesh"** is a Text item in *Pathfinder: Kingmaker*.

## Text

 *She was beside herself with anger. She stood and tried to leave, but he grabbed her shoulders and pushed her onto the sofa. She screamed in fear as he sprung forward, grabbed her head and plundered her pink lips with a violent kiss. She dropped her head against the back of the sofa, and he continued to shower her blazing skin, to caress her shoulders, smothering her with his rough manly smell, driving her out of her head, carrying her away on waves of lust.*

 *Breaking through the words of love that rained from his lips, she moaned helplessly, unable to hide the desire in her voice...*

 *"You are but a rude, shameless barbarian..."*

## Source

Can be obtained from Tristian during romance camp dialogue.
Adamantine Scalemail +4

## Adamantine Scalemail +4Scalemail

### Qualities

Adamantine
Enhancement +4

## [Show Blueprints]

AdamantineScalemailPlus4 (fc1b904f361f742419f18634034c1945)

* ArmorEnhancementBonus4 (eaeb89df5be2b784c96181552414ae5a)
* AdamantineArmorMediumEnchant (aa25531ab5bb58941945662aa47b73e7)
* AdamantineArmorMediumFeature (74a80c42774045f4d916dc0d990b7738)

**Adamantine Scalemail +4** is a magic Scalemail in *Pathfinder: Kingmaker*.
"The Book of Never Saying Goodbye"

**"The Book of Never Saying Goodbye"** is a Text item in *Pathfinder: Kingmaker*.

## Text

 *You feel Linzi's astonishment, then understanding, and then sorrow, sweet sorrow. "The life I know is past. Gone with all its plans and hopes. But this is a new life. The adventure will not end. The story does not end. And what I have lost, I have not lost in vain!"*

## Source

Found in medusa rooms of House at the Edge of Time, phase 2.

## Use

Part of the House at the Edge of Time library puzzle.
Adamantine Banded Mail +4

## [Show Blueprints]

AdamantineBandedPlus4 (b3e6341e19b2e274695b54ebf0c0ed3a)

* ArmorEnhancementBonus4 (eaeb89df5be2b784c96181552414ae5a)
* AdamantineArmorHeavyEnchant (933456ff83c454146a8bf434e39b1f93)
* AdamantineArmorHeavyFeature (dbbf704bfcc78854ab149597ef9aae7c)

**Adamantine Banded Mail +4** is a magic Banded Mail in *Pathfinder: Kingmaker*.
"The Generous Patron of the Arts." A play in 2 acts.

**"The Generous Patron of Arts." A play in 2 acts.** is a Text item in *Pathfinder: Kingmaker*.

## Text

 *Shrike Hills Publishing*

 *"Patron of Arts, his Daughter. In center stage, in front of a statue covered by canvas.*

 *Patron: Behold, misbelievers! Behold my triumph! You doubted my foresight. You did not trust the Artist would create a masterpiece!*

 *Patron tears away the canvas. The statue depicts the Patron's Daughter in an act of passion with the Artist.*

 *Patron: But what is this? The Artist has betrayed me, the vile scum! While I've been feeding him with a generous hand, he used his time to steal my Daughter's flower — he shamed her and dishonored her!*

 *Daughter: The scoundrel! He had the guts to display my heinous depravity to all! How can I live on with such shame?!*

 *Patron: How dare he betray me! He'll pay for this, I swear to all the gods! I've paid him gold enough to glorify my name and make it live forever! But where is he?*

 *The Artist is in the auditorium.*

 *Artist: I'm here! Your rotten, huckster family disgusts me! Oh, how could you think I would break my spirit to fulfill your filthy dreams? So, take what you deserve, by poet's judgment!*

 *The Artist throws a tomato in the Patron's face."*
Aesh the Free Shepherd

**Aesh the Free Shepherd** is a character in *Pathfinder: Kingmaker*.

## Description

Descended from even smaller fey, the mites are among the most pitiful and craven dwellers of the dark. Hideously ugly, even goblins have been known to mock mites for their homely appearances, mockery most mites take to heart and nurture for weeks, months, or even years in their tiny homes, until their distress and anger finally overcome their natural cowardice and impel them forth on short-lived bouts of bloody vengeance from the doubtful safety of a spider’s back.

Mites, once closer to the strange realm of the fey, have grown larger and stockier after countless generations spent on the Material Plane. Yet still, their stature places them at the bottom of the pile in the dangerous caverns in which they live. Their traditional enemies are dwarves and gnomes, particularly the svirfneblin of the deep underground caves. The one thing that gives them a significant edge over an enemy in a fight is their natural ability to empathize with normally mindless vermin—mites are particularly fond of spiders, centipedes, and cave fishers, and a mite colony usually has a few of these far more dangerous monsters on hand to defend the group.

Although they have lost the supernatural ability to tinker with magic items, luck, or mechanical objects possessed by their more sinister and dangerous gremlin kin, mites retain the ability to perform minor magical tricks with prestidigitation, and often use these tricks to annoy their enemies. When faced with dangerous foes, a mite uses its doom ability to hex a foe—a mite’s eyes bulge hideously open when it uses this spell-like ability.

A mite is 3 feet tall and weighs 40 pounds.

## Interactions

He is first met bullying Eobald the Insightful and his pupils at the northwestern corner of the Old Sycamore map, during Turncoats quest.

## Loot

* Masterwork Sickle
* Hide Armor
* Random Loot
Adamantine Scalemail +5

## Adamantine Scalemail +5Scalemail

### Qualities

Adamantine
Enhancement +5

## [Show Blueprints]

AdamantineScalemailPlus5 (749edb2a6e483be4d971d2698ddc5e78)

* ArmorEnhancementBonus5 (6628f9d77fd07b54c911cd8930c0d531)
* AdamantineArmorMediumEnchant (aa25531ab5bb58941945662aa47b73e7)
* AdamantineArmorMediumFeature (74a80c42774045f4d916dc0d990b7738)

**Adamantine Scalemail +5** is a magic Scalemail in *Pathfinder: Kingmaker*.
"The Notes of a Traveling Priest: Ilthuliak" by Tyrin Dean

**"The Notes of a Traveling Priest: Ilthuliak" by Tyrin Dean** is a Text item in *Pathfinder: Kingmaker*.

## Text

 *Those secrets were revealed to me when I was invited to the mysterious girl's house to provide healing services. The young lady reluctantly displayed something she'd been hiding from everyone — terrible acid burns. She forestalled any questions with a single word: 'Ilthuliak.'*

 *The monstrous black dragon's name was well known in the River Kingdoms. She'd lived in the region for hundreds of years, inspiring terror and emptying settlements. Many experienced dragon hunters attempted to put a stop to her — and all perished. No one knew where Ilthuliak's lair was, or where she would strike next. The wounds Ilthuliak's acid breath left on my patient's body were terrible, but her soul was hurt much worse. The girl and her friends had found the lair of the dragon. They could have gathered hunters to destroy the monster, but they instead kept silent in search of profit. When the lair's mistress was absent, they would carry treasure out, little by little. Ilthuliak suspected something was happening, so she set an ambush for the thieves, and they were dealt with cruelly. My patient pretended to be dead, surviving while the dragon devoured the bodies of her friends.*

 *She had much gold left at her disposal, but it came with the burden of memories that recalled devastated cities and countless people burned by acid. Unable to tolerate the guilt, the girl tried to atone for ill-gotten gains with good deeds.*

 *I was able to heal her physical wounds. When we parted, she told me she planned to spend the rest of her wealth organizing an expedition to Ilthuliak's lair to end the beast.*

 *I recently heard rumor that the villa has been abandoned for quite some time now. It's possible the owner left for other lands, but my heart tells me her bones lie in the lair of Ilthuliak — that winged terror and plague to the River Kingdoms..."*

## Source

* Found in Pitax Royal Palace
* Found in The Beer Mug Inn
* Found in Thorn Ford
 Wrath of the Righteous
A Conversation with Sosiel (Prisoner of the Abyss)

**A Conversation with Sosiel** is a quest in *Pathfinder: Wrath of the Righteous*.

## Walkthrough

* This errand begins if 1 day passed in the Act 4 with The Impostor completed and Prisoner of the Abyss is not yet started.
* To complete it return to Nexus and Sosiel will talk to you. This will begin Prisoner of the Abyss quest.
* Alternatively you can go straight to Wirlong Black Mask if he is still alive or talk with Dire One in Battlebliss Arena, however you will miss on some experience from quest objectives.
Adamantine Chainshirt +2

## Adamantine Chainshirt +2Chainshirt

### Qualities

Adamantine
Enhancement +2

## [Show Blueprints]

AdamantineChainshirtPlus2 (33bd5baef9240cb40afdaba9d71a2daa)

* ArmorEnhancementBonus2 (758b77a97640fd747abf149f5bf538d0)
* AdamantineArmorLightEnchant (5faa3aaee432ac444b101de2b7b0faf7)
* AdamantineArmorLightFeature (e93a376547629e2478d6f50e5f162efb)

**Adamantine Chainshirt +2** is a magic Chainshirt in *Pathfinder: Kingmaker*.
Agile Axiomatic Kama +5

## Agile Axiomatic Kama +5Kama

### Damage

1d6 Slashing
 +5 enhancement

### Qualities

Enhancement +5
Agile
Axiomatic
Finesse Wielding
Monk weapon

## [Show Blueprints]

KamaPlus5AgileAxiomaticItem (2f4654e8a2aaeb6479acad163ba1ba3e)

* Enhancement5 (bdba267e951851449af552aa9f9e3992)
* Agile (a36ad92c51789b44fa8a1c5c116a1328)
* Axiomatic (0ca43051edefcad4b9b2240aa36dc8d4)

**Agile Axiomatic Kama +5** is a magic Kama in *Pathfinder: Kingmaker*.
A Conversation with Lann

**A Conversation with Lann** is a companion errand quest in *Pathfinder: Wrath of the Righteous*.

## Walkthrough

* The quest can begin at several points:
	1. Talk with Ziforian about Nahyndrian crystals during The Art of Making Friends quest.
	2. Talk with Chivarro (but not Herrax) about buying the succubi for Experiencing the Bliss quest.
	3. Complete The Conquest of Alushinyrra quest.
* No matter what your response would be you would still get Bad Blood events in Upper City with Lann in party.
	+ It's better to agree to help, so you would get extra experience and the Bad Blood quest will be put in your questlog.
Abrupt Force

## Effects

Once per round whenever this +1 cold iron scimitar lands a hit on an enemy, the target must pass Fortitude saving throw (DC 13) or become stunned for 1 round.

## [Show Blueprints]

AbruptForceItem (eb3e50b350c0d324f9b2358045dda060)

* Enhancement1 (d42fc23b92c640846ac137dc26e000d4)
* AbruptForceBuff (4cf7aa3c1b2e2354b877135e4b4f32b2)
* AbruptForceEnchantment (c31b3edcf2088a64e80133ebbd6374cb)
* ColdIronWeaponEnchantment (e5990dc76d2a613409916071c898eee8)

**Abrupt Force** is a magic Scimitar in *Pathfinder: Wrath of the Righteous*.

## Source

Drops from Brimorak (Abrupt Force) in south-west house of Market Square.
Agile Dagger +1

## Agile Dagger +1Dagger

### Damage

1d4 Piercing
 +1 enhancement

### Qualities

Enhancement +1
Agile
Finesse Wielding

## [Show Blueprints]

DaggerAgilePlus1 (bf9cd50decc79734b9def40942a8e4e9)

* Enhancement1 (d42fc23b92c640846ac137dc26e000d4)
* Agile (a36ad92c51789b44fa8a1c5c116a1328)

**Agile Dagger +1** is a magic Dagger in *Pathfinder: Kingmaker*.

## Source

 The Treasure of the Midnight Isles
Adamantine Full Plate +2

## Adamantine Full Plate +2Full Plate

### Qualities

Adamantine
Enhancement +2

## [Show Blueprints]

AdamantineFullplateStandartPlus2 (b067c338ede1bfc45be97d2d9ab934e8)
AdamantineFullplateStandartPlus2\_Hellknight (29f9eb542c9985f4b904add8d843caf1)

* ArmorEnhancementBonus2 (758b77a97640fd747abf149f5bf538d0)
* AdamantineArmorHeavyEnchant (933456ff83c454146a8bf434e39b1f93)
* AdamantineArmorHeavyFeature (dbbf704bfcc78854ab149597ef9aae7c)

**Adamantine Full Plate +2** is a magic Full Plate in *Pathfinder: Kingmaker*.
"Crusade Chronicles"

**"Crusade Chronicles"** is a Text item in *Pathfinder: Wrath of the Righteous*.

## Source

 Inevitable Excess

## Use

Gives "Crusade Chronicles" (Feature) when read.

## Text

 *In the year 4622, the church of Iomedae announced the beginning of the First Crusade — a blessed war against the demons that had destroyed Sarkoris and now threatened neighboring lands. Valiant warriors, led by Queen Galfrey herself, pushed the Abyssal servants away from their borders and returned home victorious. The year 4630 marked the end of the First Crusade. Numerous fortresses and garrisons were established in those years in former Sarkorian lands — the outposts duty-bound to watch over Mendev's borders.*

 *After eight years, in 4638, the Worldwound suddenly expanded to four times its previous size, unleashing new monstrous hordes. The worst of the blows suffered by the crusaders was the loss of Drezen — a fortress city that used to serve as a base for many a military operation. The Second Crusade was called, which claimed countless lives, yet never resulted in victory. Only with the creation of the Wardstones was the demon invasion stopped, as the lucent Iomedae's magic stood as an impenetrable wall, blocking the invaders' path. In the year 4645, after seven years of arduous and mirthless war, the Second Crusade came to an end.*

 *The Third Crusade was declared in 4665, but this time, the crusaders were fighting a war within their own ranks as well. Over the years, many Abyss-serving cultists and spies had found their way past Mendevian defenses. The Third Crusade reached the apex of an inquisition that mercilessly purged heresy and demon worship by fire and sword. The crusade was called off in 4668, after the atrocities of interrogators had provoked sufficient upheaval and discontent among the populace.*

 *The Fourth Crusade was instigated by demons in the year 4692, when they broke through the protective barrier of the Wardstones. With righteous fury, the champions of Mendev fought the demons for fifteen years, aiming to put an end to the old threat. But by the conclusion of the Fourth Crusade, which ended in 4707 due to a shortage of supplies and manpower, decisive victory was just as remote a possibility as it had been for all of the previous crusades."*
"Of Transmutations and Bodily Poisons", Part II

**"Of Transmutations and Bodily Poisons", Part II** is a book in *Pathfinder: Kingmaker*.

## Source

* Found in Bridge over the Gudrin River
* Found in Stag Lord's Fort (Put a herb in the empty treasure box near Nugrah)
* Sold by Bokken at Oleg's Trading Post

## Series

* "Of Transmutations and Bodily Poisons", Part I
* **"Of Transmutations and Bodily Poisons", Part II**
* "Of Transmutations and Bodily Poisons", Part III
"Fighting the Bleaching: Practical Guidance" by Guisa Nordequanni

**"Fighting the Bleaching: Practical Guidance" by Guisa Nordequanni** is a Text item in *Pathfinder: Kingmaker*.

## Text

 *The Bleaching does not cling to people until they mature.*

 *2. What is the color of your skin?*

 *Apple-cheeked yesterday, but deathly pale today? That's an alarming sign! Closely monitor the condition of your skin, hair, and eyes.*

 *3. Never be bored.*

 *Curiosity is your best protection. Have a finger in every pie!*

 *4. Don't break your neck.*

 *Be prepared to stand up for yourself or run for your life when you venture out to seek adventure.*

 *5. Never give up.*

 *There's a remedy for the Bleaching — and it isn't pills. But a new wardrobe or a new lover can stop the disease. And a proper journey can prevent its onset for a long time!*

 *6. You are not alone.*

 *Find yourself some soulmates. They might just give you a new lease of life."*

## Source

* Found in gnome camp in A Ford Across the Skunk River after Troll Trouble has started.
* Found in a stash in a room right east from the place you meet Nyrd Zottenropple on The Menagerie location.
* Found in a bookcase in the room with Avinash Jurrg.
* Found in a library and northwest house of Tuskdale
* Sold by Tessie the Quill
A Pamphlet Printed on Cheap Paper

**A Pamphlet Printed on Cheap Paper** is a Text item in *Pathfinder: Kingmaker*.

## Text

 *... Shall I compare them to a lion and a flea? The former is strong, noble, and wise, his temper calm and his manner unhurried, for he is aware of his own grandeur. But one shouldn't stand in his way — his mere roar instills awe, and one blow of a clawed paw can smite anyone. Nature itself placed a crown upon his brow, urging other nations to surrender!*

 *The other brings to mind a bug who can't see beyond its nose — a flea {king/queen}, having spent some time at the court of a monkey ruling in Restov, rubbed against her skin and tasted her blood, {he/she} imagines {himself/herself} worthy of a crown because {his/her} belly is full of that which flows in veins of kings. And the monkey, who herself rules due to a misunderstanding, granted {him/her} a title, appointing {him/her} owner of a patch of uninhabited wasteland!*

 *Printed out in Trebricent's Printshop, Littletown"*

## Source

Found lying everywhere in Tuskdale streets and in Littletown during War of the River Kings.
Adamantine Banded Mail +3

## [Show Blueprints]

AdamantineBandedPlus3 (07830c760d8028e47986d929e0e48cbc)

* ArmorEnhancementBonus3 (9448d3026111d6d49b31fc85e7f3745a)
* AdamantineArmorHeavyEnchant (933456ff83c454146a8bf434e39b1f93)
* AdamantineArmorHeavyFeature (dbbf704bfcc78854ab149597ef9aae7c)

**Adamantine Banded Mail +3** is a magic Banded Mail in *Pathfinder: Kingmaker*.