Body Snatchers

**Overview**

*What would happen if Body Snatchers were introduced into Smash Up? Well, here they are! The Body Snatchers switch hands and decks to represent them taking control of other players and their cards. They specialize in buffing the minions that are drawn from other player's decks and also are deadly when they use powerful cards that were being held by other players!*

**General**

**Details**

* Name: Body Snatchers
* Author: Lonan
* Complexity: 4.5/5
* Version: 6
* Last Updated: 11/7/23

**Breakdown**

This faction has the typical structure of one 5 power minion, two 4 power minions, three 3 power minions, and four 2 power minions. This makes a total printed power of 30 power or 3 average power per minion. The actions exist in two double features and the rest as single feature actions. The actions are classified as follows:

* 2x Play on Base Actions: 1x Seeding, 1x Spore Trap
* 4x Play on Minion Actions: 2x Inhuman Strength, 1x Infiltrate Ranks, 1x Neuro-Spray
* 4x Standard Actions: 2x Activate Copies, 1x Coordinated Takeover, 1x Control Body (Special)

**Cards**

**Minions**

**1x Snatch Master (5):** Talent: Give your minions that you do not own +2 power until the end of the turn.

**2x  Pod Warrior (4):** Return a minion you own to your hand that was not played this turn. You may play it again as an extra minion.

**3x  Replicplant (3):** Talent: Switch decks with another player until the start of your turn.

**4x Podling (2):** If a minion here is owned by another player, You may may reveal the top two cards of your deck to draw one and place the other on the top or bottom of its owner’s current deck.

**Actions**

**2x: Activate Copies:** Choose another player. Switch hands with that player until the start of your turn. Play an extra action.

**2x Inhuman Strength:** Play on a minion. Talent: Place a card into another player's hand to give a minion here you do not own +3 power until the end of your turn.

**1x: Seeding:** Play on a base that has a minion owned by another player. Talent: Play an extra action.

**1x: Spore Trap:** Play on a base. Ongoing: After the first time another player plays a minion here, you may take control of another one of that player’s minions here until the end of your turn.

**1x Infiltrate Ranks:** Play on another player’s minion. Ongoing: At the end of your turn, you may draw a card from the bottom of this minion’s controller’s deck.

**1x Neuro-Spray:** Play on a minion. Talent: If this card was not played this turn, destroy this card to search your deck and/or discard pile for a minion of power 4 or less and place it into your hand or play it as an extra minion.

**1x Coordinated Takeover:** Choose a base. Move up to two minions you own to that base.

**1x Control Body:** Return a minion you own and replay it.  Special: You may play this card before a base scores to return a minion on the scoring base and replay it there.

**Bases**

**(18) Home Sweet Home (321):** On your turn, If you have the most power here, you may take control of another player's minion of power 3 or less on another base until the end of the turn.

**(17) Underground Hive (311):** On your turn, if you have a minion here, you may give a card to another player to give a minion that you do not own +3 power until the end of the turn.