recursal/Fanatic-Fandom huggingface dataset:
Community Choice Events

The **Community Choice Event** is a special Mini-Event featuring temporary changes voted on by the Community.

* November 2023
* June 2023
* February 2023
* October 2022
* May 2022

The Event was live from 11 November to 28 November 2023 and consisted of the following:

* Double XP Gain
* Daily Log-in Rewards
	+ adding up to **600,000** **Bloodpoints**
	+ adding up to **1,000** **Iridescent Shards**
	+ adding up to **10** **Rift Fragments**, worth **1** **Rift Tier**
* Boosted Maps
	+ Dead Dawg Saloon
	+ The Game
	+ Midwich Elementary School
	+ Gas Heaven
	+ The Underground Complex
	+ Mount Ormond Resort

The Event was live from 13 June to 21 June 2023 and consisted of the following:

* Double XP Gain
* Boosted Maps
	+ Coal Tower
	+ The Game
	+ Dead Dawg Saloon
	+ Ironworks of Misery
	+ Mount Ormond Resort
	+ Gas Heaven

The Mini-Event was live from 23 February to 3 March 2023.
The Mini-Event consisted of the following:

* Double XP Gain
* Daily Login Rewards:
	+ adding up to **500,000 Bloodpoints**
	+ adding up to **2,500 Iridescent Shards**
	+ adding up to **10 Rift Fragments**, worth **1 Rift Tier**
* Custom Shrine of Secrets:
	+ Lethal Pursuer, Merciless Storm, Reassurance, and Flashbang
* Boosted Maps
	+ Coal Tower
	+ Wreckers' Yard
	+ Dead Dawg Saloon
	+ Father Campbell's Chapel
	+ Mount Ormond Resort
	+ Gas Heaven

The voting started on 20 September 2022 while the Mini-Event was live from 4 to 11 October 2022.
The Mini-Event consisted of the following:

* Double XP Gain
* Daily Login Rewards:
	+ adding up to **250,000 Bloodpoints**
	+ adding up to **2,500 Iridescent Shards**
* Custom Shrine of Secrets:
	+ Flashbang, Off the Record, Hex: Plaything, and Hex: Undying
* Boosted Maps:
	+ Coal Tower
	+ Wreckers' Yard
	+ Dead Dawg Saloon
	+ Ironworks of Misery
	+ Mount Ormond Resort
	+ Gas Heaven

The voting started on 25 May 2022 while the Mini-Event was live from 31 May to 7 June 2022.
The Mini-Event consisted of the following:

* Double XP Gain
* Daily Login Rewards:
	+ adding up to **500,000 Bloodpoints**
	+ adding up to **2,500 Iridescent Shards**
	+ adding up to **10 Rift Fragments**, worth **1 Rift Tier**
* Custom Shrine of Secrets:
	+ Borrowed Time, We're Gonna Live Forever, Barbecue & Chilli, and Scourge Hook: Pain Resonance
* Boosted Maps:
	+ Coal Tower
	+ Wreckers' Yard
	+ Dead Dawg Saloon
	+ Father Campbell's Chapel
	+ Ironworks of Misery
	+ Mount Ormond Resort
	+ Gas Heaven
	+ Eyrie of Crows
* Discount on various Outfits
Grave of Glenvale

**Grave of Glenvale** is one of **20** Realms within *Dead by Daylight*.

It was implemented into the Game alongside the release of CHAPTER 15: Chains of Hate on 10 March 2020.

## Overview

The Realm consists of **1** Map and is set in a Wild West theme. The Realm's prominent colour palette is brown.

## Lore

*They say restless ghosts haunt the old Dead Dawg Saloon, victims of a massacre where gang members and civilians were torn apart in a hail of gunfire.*

## Offering

	+ The Offering modifies the Realm Selector Logic by a value of **9,999**.

*"Ain't much for holding a drink no more, but it can sure make a mess of a fella's throat."*

## Trivia

* In the game files, the **Grave of Glenvale** Realm is being referred to under the name ***Ukraine***.
* The Marshal's Badge Add-on implies that *"Glenvale"* is located in *"Arizona Territory"*, which is the State of Arizona in today's time.
* The name *"Glenvale"* is closely linked to *"Glendale"*, a city in Maricopa County, Arizona, which coincides with other indications of the town's location.
	+ This could imply that **Glenvale** is based on early Glendale, since it too has an arid, mountainous terrain.
Charles Lee Ray/Tiffany Valentine

Voice Actor | Jennifer Tilly (Original Voice Actress)

**Tiffany Valentine** or **"The Good Gal"** is a **Legendary Outfit** available to The Good Guy.

She originates from the 1998 Black Comedy Slasher film ***Bride of Chucky***, the fourth instalment in the ***Child's Play*** franchise.

## Overview

**Tiffany** was the girlfriend of **Charles Lee Ray**, the notorious Lakeshore Strangler, and shared a similar attraction to death and murder.
She spent ten years searching for **Charles** after he had transferred his soul into the Good Guy doll and eventually bribed a cop to steal the doll's remains from an evidence vault.
Bringing **Chucky** home with her, **Tiffany** managed to sew him back together and eventually successfully resurrects him.

**Tiffany** was in love with **Charles** and thought he had intended to propose to her before he disappeared, but **Chucky** dismissed.
Hurt and enraged, **Tiffany** trapped **Chucky** in a playpen and taunted him with a puppet-wedding.
While she was taking a bath later on, **Chucky** managed to escape the playpen and killed **Tiffany** by throwing a portable TV into the bathtub, electrocuting her.
Afterward, **Chucky** uses the same voodoo magic that originally transferred his soul into the Good Guy doll to transfer **Tiffany's** into that of the puppet with which she had played a puppet-wedding, creating the Good Gal.

Once the transformation is complete, the two form a partnership to regain human bodies by planning to use **Chucky's** voodoo amulet to transfer their souls into new bodies.

## Trivia

### Voice Actress

* **Tiffany** is voiced by **Jennifer Tilly**, the original actress from the later ***Child's Play*** movies from 1998 onwards.

### Model

* Her weapon is the same one she used to murder Redman in ***Seed of Chucky.***
Discarded Air Filter

**Discarded Air Filter** is a **Rare** Add-on for Chainsaw.

* **Increases** the Decay delay for the *Overdrive Meter* by **+20 %**.

## History

* 4.1.0
* 5.3.0
* 7.5.0

* **Increases** the Charge speed of the *Chainsaw* by **+12 %** for **30 seconds** after being stunned by a **Pallet**.

* **Increases** the Charge speed of the *Chainsaw* by **+18 %** for **30 seconds** after being stunned by a **Pallet**.

* **Increases** the Decay delay of the *Overdrive Meter* by **+20 %**.

## Change Log

### Patch 5.3.0

* ***Buff:*** increased the Charge Speed bonus from **+12 %** to **+18 %**.

### Patch 7.5.0

* ***Change:*** changed the name from **Mother's Helpers**  to **Discarded Air Filter**  and adjusted the icon accordingly.
* ***Rework:*** now increases the Decay delay of the *Overdrive Meter*.

## Trivia

### Mother's Helpers

* **Mother's Helpers** had originated from the formerly shared Rusted Chains Add-on.
* The description of **Mother's Helpers** implied that Evelyn Thompson may have been addicted to caffeine pills.
* **Mother's Helpers** and its former flavour text were a reference to the song *"Mother's Little Helpers"* by The Rolling Stones:
*"Doctor, please, more of these!" — Evelyn Thompson*
Cursed Seed

**Cursed Seed** is an **Event** Offeringbelonging to all Players. It is no longer available.

* As a Killer, hook a Survivor on a **Tangled Hook** for the first time to earn bonus Bloodpoints.
* As a Survivor, find and repair a **Tangled Generator** to earn bonus Bloodpoints.
* Stacks.

Using *Cursed Seed* increases the amount of Bloodpoints earned for these interactions.
*NOTE: During the Event, **1 Tangled Hook** and **1 Tangled Generator** will spawn on the Map by default.*
*Only playable during the **The Midnight Grove** Event.*
*"The seed crackles as if what is within is attempting to burst free."*

## Trivia

* **Cursed Seed** could only be collected and used during the **The Midnight Grove** Event, the 2021 Halloween Event.
Clear Reagent

**Clear Reagent** is a **Common** Offeringbelonging to all Players.

*"The Mist rolls in, traps all in its deep madness.There is no running, no escape, no asylum, except for the clear waters of the pond lost in the forest." — Unknown, Notebook*

## Trivia

* **Clear Reagent'**s description was adjusted from the in-game one as its effect is equal in strength to Hazy Reagent, but negative.

## Gallery

* Clear Reagent's effect on The Fog's thickness.
Gideon Meat Plant

**Gideon Meat Plant** is one of **20** Realms within *Dead by Daylight*.

It was implemented into the Game alongside the release of CHAPTER 7: The SAW™ Chapter on 23 January 2018.

## Overview

The Realm consists of **1** Map and is set in a factory theme. The Realm's prominent colour palette is grey/white.

## Lore

*Gideon Meatpacking Plant had long lain derelict before its original designer, John Kramer, moved back in, transforming it into the workshop where he would devise his many games, and the location where those games would play out. Surveillance cameras now cover every angle of the building, reporting the progress of test subjects to a bank of monitors: a grainy testament of life and death. In the workshop, hundreds of carefully-rendered plans hang from every wall. Half-completed machinery litters the worktops, next to the tools that helped create them. Mannequins are everywhere, their blank eyes staring impassively at their dismembered brethren, strapped into test rigs or already destroyed by successful trials. In many ways, the plant is unchanged: it still rings to the sound of buzz saws and sliced flesh; the drains still clog with congealed blood, fat and hair. The building’s occupants have always been dead meat, but now they have a chance at transformation; a chance to emerge back into the world, reborn as something better. And, if they fail? There’s always the drain.*

## Offering

	+ The Offering modifies the Realm Selector Logic by a value of **9,999**.

*"Congratulations.You are still alive.Most people are so ungrateful to be alive.But not you.Not anymore."*

## Trivia

* In the game files, the **Gideon Meat Plant** Realm is codenamed *"Finland"*.
* In the "Bathroom" section of the Map, a heart is drawn on a toilet. Although the bathroom in The Game does not exactly replicate the one from the films, this small detail is precise and accurate.
* In the "Bathroom" section, there is also a toilet tank lid surrounded by blood. This directly alludes to Adam from the first film, who kills Zep in the bathroom by beating him to death with the toilet tank lid, as well as Detective Eric Matthews, who is tested in both the second and third SAW films. After being shackled in the bathroom by Amanda Young, Eric takes the toilet lid and breaks his foot to slip the shackle off and escape.
* The **Gideon Meat Plant** is located at 11235 Blake Drive, Brooklyn, New York State .
* In the bathroom, two corpses are visible. One of them is Adam Stanheight's corpse, that is identical to how it looks in all post-Saw films. The other corpse appears to be Lawrence Gordon, which is interesting because he didn't die in the Saw films, and managed to escape the bathroom. Zep's body is also missing.

1. ↑ [1]
Dragonfly Wings

**Dragonfly Wings** is an **Uncommon** Add-on for Blackened Catalyst.

* **Increases** the Teleport range to tripped **Phantasm Traps** by **+25 %**.

## History

* 1.3.1
* 2.1.0

* the distance from where **The Hag** can teleport to **Phantasm Traps**.
* the Setting time of **Phantasm Traps**.

* the distance from where **The Hag** can teleport to **Phantasm Traps**.

## Change Log

### Patch 2.1.0

* ***Buff:*** removed the Setting time penalty.
Daily Rituals

In other (unofficial) languages:

**Daily Rituals** are side-objectives available to Players in *Dead by Daylight*.

## Overview

**Daily Rituals** can be completed by both Survivors and Killers in return for Bloodpoints when completed.
**Daily Rituals** cannot be completed during private matches (Kill Your Friends).

A new **Daily Rituals** is generated every day, up to a maximum of **3** active at the same time.
Additionally, the Player may remove one **Daily Rituals** per day (UTC), which is immediately replaced with a new one.

## Daily Rituals

### Survivor Rituals

 The Way Of Light
 Relic Veneration
 The Saviour Ritual
 The Initiation
 Wild Dance

## Trivia

* Multiple Killer-specific Rites have been altered at some point, either due to being considered too situational and difficult or due to Killer reworks necessitating a change.
	+ Up until Patch 1.9.2, the *Rite of the Ungrateful* used to require killing one Survivor through a Reverse Bear Trap.
	+ Up until Patch 4.4.0, the *Rite of the Ghost Face* used to require marking three Survivors while leaning, then hitting the Survivors while they are marked.
	+ Up until Patch 7.3.0, the *Rite of the Skull Merchant* used to require downing Survivors 4 times within 10 seconds of the Survivor being in a Drone's Active Zone.
* Each Killer has a uniquely named **Rite** Daily Ritual.
	+ The **Rite** Rituals were named thematically for each Killer from **The Trapper** to **The Pig**, aside from **The Nightmare**'s, which falls into the same name scheme as **Rite** Rituals for Killers introduced after **The Pig**, where the name of the Rituals are just "Rite of" followed by the title of the respective Killer.
* Up to Patch 4.4.0, the **Rites** Daily Rituals differed in values from Killer to Killer, ranging from **20,000** to **30,000 Bloodpoints** for using a Killer's ability on.
	+ This was because not all Powers are equally easy/difficult to use.
	+ However, the Developers eventually updated those **Daily Rituals** to grant **30,000 Bloodpoints** each.
* The **Rite of the Legion** requires to inflict ***Deep Wound*** with *Feral Frenzy Hits*, as *Basic Attacks* do ***not*** count towards this Ritual.

## Gallery

* The current daily ritual menu.
* Rite of the Dark Within & Rite of the Bell: Same amount of Survivors, different rewards.
Dried Cicada

**Dried Cicada** is a **Rare** Add-on for Blackened Catalyst.

* **Increases** the Teleport range to tripped **Phantasm Traps** by **+30 %**.

## History

* 1.3.1
* 2.1.0

* the distance from where **The Hag** can teleport to **Phantasm Traps**.
* the Setting time of **Phantasm Traps**.

* the distance from where **The Hag** can teleport to **Phantasm Traps**.

## Change Log

### Patch 2.1.0

* ***Buff:*** removed the Setting time penalty.
Etched Ruler

**Etched Ruler** is an **Uncommon** Add-on for Feral Frenzy.

* Survivors hit with a *Feral Slash* suffer from the ***Oblivious*** **Status Effect** for **60 seconds**.

## History

* 2.4.0
* 2.7.0
* 5.7.0

* **Moderately reduces** *Feral Frenzy* Recovery time (**2.5 seconds**).

* **Moderately reduces** *Feral Frenzy* Recovery time (**3.5 seconds**).

* Survivors hit with a *Feral Slash* suffer from the ***Oblivious*** **Status Effect** for **60 seconds**.

## Change Log

### Patch 2.7.0

* ***Buff:*** increased the Recovery time reduction to **3.5 seconds**.

### Patch 5.7.0

* ***Rework:*** now inflicts ***Oblivious*** on Survivors who have been hit with a *Feral Slash*.
Disturbed Ward

**Disturbed Ward** or *"Asylum"* is one of **2** Maps in the Crotus Prenn Asylum Realm.

## Landmarks

### The Shock Therapy Centre

The Shock Therapy Centre is the main Landmark on the **Disturbed Ward** map.

#### Contents

The Shock Therapy Centre contains multiple Lockers.

The Shock Therapy Centre contains multiple Pallets.

The Shock Therapy Centre potentially contains a staircase leading to the Basement.

The Shock Therapy Centre contains a Generator on the ground floor and the second floor.

The Shock Therapy Centre contains a Chest on the second floor.

#### Layout

The Shock Therapy Centre is a large two-story building with two staircases on the inside.

The ground floor contains three Windows (one is always blocked) and three entrances.

## Change Log

### Patch 4.5.0

* Updated the Map's visuals and assets as part of The Realm Beyond - Part Four.

## Trivia

* In the Game files, **Disturbed Ward** is referred to as *"Asylum"*.
* Upstairs in the Asylum there is a bone-saw similar to the one used by **The Nurse**.
* There are numerous paintings found all throughout the Realms depicting sceneries of certain Realms, including the **Asylum** itself
	+ The painting in question shows the entrance to the **Asylum**.

## Gallery

* An official Map Outline image used in the Thai version of *Dead by Daylight*
* The entrance to the Shock Therapy Centre
* Upstairs Bonesaw
* Painting
Fuming Cordage

**Fuming Cordage** is a **Common** Offeringbelonging to all Players. It has been retired.

* **Slightly increases** the Odds of being sent to the Backwater Swamp Realm.
	+ The Offering modifies the Realm Selector Logic by a value of **2**.

*"A burnt piece of marine rope still emitting a warm black smoke."*

## Change Log

### Patch 1.8.0

* ***Deprecation***: deprecated the **Offering**, removing its ability to spawn in the Bloodweb.
	+ However, **Fuming Cordage** could still be used for Trials by Players with a stockpile.

### Patch 6.1.0

* ***Retirement***: retired the **Offering**, removing the ability to use it in Trials.
Chainsaw File

**Chainsaw File** is a **Common** Add-on for Bubba's Chainsaw.

* **Reduces** the duration of a *Tantrum* by **-0.5 seconds**.

## History

* 1.0.0
* 4.1.0

* the range of Chainsaw Noises.

* Reduces the duration of a Tantrum by -0.5 seconds.

## Change Log

### Patch 4.1.0

* ***Change:*** **Chainsaw File** is no longer shared between **The Cannibal** and **The Hillbilly**.
* ***Rework:*** now reduces the Tantrum duration.

## Trivia

* Prior to Patch 4.1.0, **Chainsaw File** was a shared Add-on between **The Cannibal** and **The Hillbilly**.
	+ **Chainsaw File** was reworked into Off-Brand Motor Oil for **The Hillbilly**.
Dead by Daylight Wiki/Flex section

Welcome to the Fog

The Shrine of Secrets
(Week 4)

Hex: Plaything

The Cenobite

Overzealous

Haddie Kaur

Wiretap

Ada Wong

Hex: Face the Darkness

 Cost

About the ShrineShrine Archive

Current Event(s)
**Blood Hunt**

**Double Player XP Event**

Featured Video:
CHAPTER 30.5: Alan Wake® | Trailer
Previous Trailers

Past Events
Hover over an Event to show details
* 2024
* 2023
* 2022
* 2021
* 2020
* 2019
* 2018
* 2017
* 2016

*Dead by Daylight* Links
Official WebsiteOfficial Forum

*Dead by Daylight* Wiki

AboutThe DevelopersThe GameThe Wiki

Help WikiHelp WikiGet StartedImagesLinksCreate PagesEdit PagesMove Pages

Join in!Sign UpCommunity Portal

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Gilded Stampede

**Gilded Stampede** is a Lunar New Year Event in *Dead by Daylight* that took place 11 through 25 February 2021, but was extended on the 25th for another week, ending 4 March 2021.

It kicked off the in-game celebrations in honour of the Chinese Year of the Ox.

## Overview

The Event features log-in rewards and the ability to obtain the Chinese Firecracker Item.
It also introduced a new Event Item, the Festive Toolbox.

## In-game changes

* Added a Lunar-New-Year-themed Lobby.
* Re-enabled the Moonrise Theme Music.
* Re-enabled the Lunar Hook Model.
* Re-enabled the Lunar Generator Model.
* Re-enabled the Red Envelope Offering.
* Added the Festive Toolbox Item.

## Lunar Bonus Bloodpoints

Since the Event replaces all Generators and Hooks with their Lunar Celebration counterparts, all Survivors will automatically receive bonus Bloodpoints for each repaired Generator and Killers will automatically receive bonus Bloodpoints for each Survivor they put on a Hook.

All instances of the Red Envelope Offering will award additional bonus Bloodpoints on top of that.

### Red Envelope

* As a Killer, hook a Survivor on a **Lunar Celebration Hook** to earn bonus Bloodpoints.
* As a Survivor, whenever a **Lunar Celebration Generator** is repaired, you earn bonus Bloodpoints.

Using *Red Envelope* increases the amount of Bloodpoints earned for these interactions.
*Only playable during the **Gilded Stampede** Event.*
*NOTE: During the Event, all Hooks and Generators are replaced with **Lunar Celebration Hooks and Generators**.*
*"The Red Envelope is filled with crisp, new bills that bring luck and happiness."*

## Log-in Reward

Logging into the Game during the **Gilded Stampede** Event rewards Players with Bonus Bloodpoints:

***Note:** the time cut-off for the 24-hour period between Log-in Rewards is 11 AM Eastern Time (16:00 UTC)*
## Promo Codes

The following Customisation options can be unlocked with Promo codes that were made available via the Developer's social channels or the in-game news:

## Lunar New Year Sale

From 12 - 18 Feburary, the Moonrise and Scarlet Swarm Collections were on sale in the in-game Store.
These included the following Outfits:

* Feng Min's Spring Festival Outfit
* Ace Visconti's Seasoned Gambler Outfit
* The Huntress' Brave Beast Outfit
* Jeff Johansen's New Year Showgoer Outfit
* The Legion's New Year Shoplifter Outfit

Moonrise Collection BannerScarlet Swarm Collection Banner

## Trivia

* Due to an internal mix-up, the Bloodweb spawned the Third Year Party Starter Anniversary Firecracker on Bloodweb-Levels 8 and 16.
	+ This was unintentional as that Item bears no relations to the Lunar Event.
Cheryl Mason/Lisa Garland

Voice Actor | Maude Théberge (The Monster Factory)

**Lisa Garland** is a **Legendary Outfit** available to Cheryl Mason from CHAPTER 16: Silent Hill.

Like Cheryl Mason, **Lisa Garland** originates from the video game franchise ***Silent Hill***, specifically *Silent Hill (1999)* & *Silent Hill 3 (2003)*.
She was a nurse at the Alchemilla Hospital in the titular town and responsible for treating Alessa Gillespie.

## Overview

**Lisa Garland** marked the debut of *Dead by Daylight* adding new Characters as skins for existing ones to the Game.

## Change Log

### Patch 5.5.0

* ***Change:*** gave **Lisa Garland** unique voice-lines.
	+ Previously, she shared the voice-lines of **Cheryl**.

### Patch 6.6.0

* ***Change:*** gave **Lisa Garland** her earring.

## Trivia

* **Lisa's** pose at the campfire in the main menu is a reference to her pose in an official marketing-render for the promotion of the original ***Silent Hill*** game.
* **Lisa** was originally missing her green earring that she wears in ***Silent Hill***.
	+ The earring was eventually added years later in Patch 6.6.0.

## Gallery

* Store Banner portraying Cheryl Mason's Lisa Garland outfit
Edge of Revival Album

**Edge of Revival Album** is a **Very Rare** Add-on for Showstopper.

* Causes **Blades** to shatter when hitting the environment, adding **+0.5 Charges** to the ***Laceration Meter*** of nearby Survivors.

*"Your whisper on meWarm as can beBurning each breathTill I can't breathe" — The Trickster's "Whispers of Warmth"*
Cheryl Mason/James Sunderland

Voice Actor | James Dorton (The Monster Factory)

**James Sunderland** is a **Legendary Outfit** available to Cheryl Mason from CHAPTER 16: Silent Hill.

Like Cheryl Mason, **James Sunderland** originates from the video game franchise ***Silent Hill***, specifically ***Silent Hill 2 (2001)***, in which he is the protagonist.

## Overview

**James Sunderland** is an office clerk, married to Mary Shepherd-Sunderland. His wife tragically died to an illness three years prior to the events of *Silent Hill 2*.

During the events of *Silent Hill 2*, **James Sunderland** receives a letter from his late wife, telling him to meet her in their "special place" in Silent Hill. Upon arrival, he finds himself sinking deeper and deeper into the unknown, and toward a despair from which he may never return.

## Trivia

* **James** is the first and currently only **Legendary Outfit** to not be the same gender as their base character.
* Storyboards for the CHAPTER 16: Silent Hill trailer appear to show **James** in the place of Cheryl Mason, which could potentially imply that he was originally intended to be the Survivor for the chapter.
	+ This is also reinforced by **James** having a separate character portrait in the files, making him the only **Legendary Character** to have their own full portrait before it was removed in Patch 7.1.0.
* **James** was the fourth **Legendary Character** to come with a unique character voice.
* **James** provided the flavour text on the Obsidian Goblet Add-on.
* One of **James'** lobby animations is a direct reference to the intro of ***Silent Hill 2***, where he sighs during the intro cutscene.
* If **James** is sitting at the Campfire, he does so in a hunched-over pose, which is another reference to ***Silent Hill 2***, in which he sits in the same manner in front of a television set.
* **James** was initially stated to be released in July of 2021, however this was changed for unknown reasons.
* Pyramid Head is a figure of **James'** guilt and inner torment, manifesting from the part of his mind that desires punishment.
* As of Patch 7.1.0, purchasing **James** from the in-game Store also includes the "**Dog Rules**" Charm, and was granted retroactively to Players who had already owned **James**.
	+ The Charm is a reference to the Dog Ending in ***Silent Hill 2***, one of a series of non-canonical "joke endings", a staple in ***Silent Hill***.

### Character Meme

* *"Jeryl"* was a glitched Character, an amalgamation of **James'** head on **Cheryl's** torso and legs.
This was done by Players abusing glitches to break **James'** Cosmetic Set, allowing him to access **Cheryl's** otherwise inaccessible Cosmetic pieces.
	+ This was eventually patched out in Patch 6.1.0, when these glitches were fixed.

## Gallery

### Old Assets

* James' original character portrait, before it was removed from the files in Patch 7.1.0.
Cheryl Mason/Maria

Voice Actor | Amy O’ Grady

**Maria** is a **Legendary Outfit** available to Cheryl Mason from CHAPTER 16: Silent Hill.

Like Cheryl Mason, **Maria** originates from the video game franchise ***Silent Hill***, specifically ***Silent Hill 2 (2001)***, in which she is a friendly NPC, as well as being the protagonist of ***Born From a Wish***; a side-story set before the events of the main game.

## Overview

**Maria** is a mysterious woman encountered by James Sunderland while he wanders the town of **Silent Hill**, whose voice and appearance are strangely close to his dead wife, **Mary**.

During the events of *Silent Hill 2*, she is first met by **James** at Rosewater Park and accompanies him as he explores **Silent Hill** and searches for his thought-to-be dead wife, **Mary**. She is helpful in solving puzzles and provide a source of comfort and companionship in the desolate town.

## Trivia

* **Maria** is the first Survivor to only have a first name.
Filthy Slippers

**Filthy Slippers** is a **Very Rare** Add-on for Chainsaw.

* Gain the ***Undetectable*** **Status Effect** until you stop sprinting after maintaining a *Chainsaw Sprint* for at least **2 seconds**.

## History

* 4.1.0
* 4.1.1
* 7.5.0

* Gain the ***Undetectable* Status Effect** until you stop sprinting after maintaining a *Chainsaw Sprint* for at least **5 seconds**.

* Gain the ***Undetectable* Status Effect** until you stop sprinting after maintaining a *Chainsaw Sprint* for at least **2 seconds**.

* Gain the ***Undetectable* Status Effect** until you stop sprinting after maintaining a *Chainsaw Sprint* for at least **2 seconds**.

## Change Log

### Patch 4.1.1

* ***Buff:*** reduced the time from **5 seconds** to **2 seconds**.
	+ Since the Terror Radius is removed gradually instead of instantly, the Developers deemed the original time requirement as too long, especially considering that many locations do not allow to maintain a *Chainsaw Sprint* for that long in the first place.

### Patch 7.5.0

* ***Change:*** lowered the Rarity from **Ultra Rare**  to **Very Rare** .
	+ Changed the name from **Iridescent Brick** to **Filthy Slippers** and adjusted the icon accordingly.

## Trivia

* When the Add-on was known as **Iridescent Brick**, it featured the following flavour text:
*"What kinda ruckus you stirrin', boy?" — Max Thompson Sr.*
Grip Wrench

**Grip Wrench** is a **Rare** Add-on for Toolboxes.

Essential in any Toolbox.
* **Increases** the Auto-Repair timer for sabotaged Hooks by **+15 seconds**.

## History

* 1.0.0
* 3.6.0

* *Toolbox* Repair Skill Check success zones.

* **Increases** the Auto-Repair timer for sabotaged Hooks by **+15 seconds**.

## Change Log

### Patch 3.6.0

* ***Rework:*** now increases a Hook's automatic Repair timer.
* ***Change:*** upped the Rarity from **Uncommon**  to **Rare** .
Endgame Collapse/ja

The **Endgame Collapse** is a Game Mechanic in *Dead by Daylight*, that was implemented with Patch 2.7.0.

概観
--

全体の儀式の経験を改善するために、**終局の崩壊(エンドゲームコラプス)**は、すべての残っている生存者に、Entityによって生命を奪われ処刑される前に、特別な時間枠の間に逃げるように強制させる仕組みである。

**終局の崩壊**は、賭けの度合いを高め、**殺人鬼**と**生存者**に、タイマーの圧力下にいる間に厳しい決断を作るように急がせる。

In order to improve the overall Trial experience, **Endgame Collapse** is a mechanic that pressures all lingering Survivors to escape during a specific time frame before they get claimed and sacrificed by The Entity.

The **Endgame Collapse** raises the stakes, urging the **Killer** and the **Survivors** to make tough decisions while under the pressure of a timer.

発動
--

**終局の崩壊**は二つの方法で発動することができる:

* Exit Gateが開かれた。
* Hatchが殺人鬼によって閉じられた。

殺人鬼も生存者も脱出ゲートを開くことができ、殺人鬼は生存者よりもはやくこのインタラクトをし、中断されたらアクションはリセットされる。

**Endgame Collapse** can be activated twofold:

* An Exit Gate was opened.
* The Hatch was closed by the Killer.

Both the Killer and the Survivors can open an Exit Gate; the Killer will perform this interaction much faster than the Survivors and the action will reset if interrupted.

## 終局の段階

* すべての残りのGeneratorsは、これ以上の修理の試みを妨げるために、Entityによってブロックされる。
* **2 minutes**のタイマーが画面の上に現れ、ゆっくりと時を刻む。
	+ そのタイマーは、生存者がDying State、Hookに吊るされている時、またはCage of Atonementの中にいる時に、半分に速度を落とすが、決して完全に止まったりはしない。
		- **終局の崩壊**が続くことができる最大の時間はそれゆえに**4 minutes**である。
* タイマーが切れた時、儀式の地に残っているすべての生存者はエンティティによって処刑される。
* タイマーがバーの四分に当たったら、鐘が鳴り、切迫した崩壊が近いことを知らせる。

* All remaining Generators will become blocked by the Entity to prevent any further Repair attempts.
* A timer of **2 minutes** will appear at the top of the screen, slowly ticking down.
	+ The timer slows to half speed whenever Survivors are in the Dying State, on a Hookor in a Cage of Atonement, but never halts completely.
		- The maximum time for which the **Endgame Collapse** can last is therefore **4 minutes**.
* Once the timer runs out, any Survivors remaining in the Trial Grounds will be sacrificed by The Entity.
* Whenever the timer hits another quadrant of the bar, a bell will toll and announce the impending collapse closer.

## トリビア

* 内部では、**終局の崩壊**はダウンロードコンテンツとして考えられていた
* **終局の崩壊**が最初に導入された時、殺人鬼は生存者と同じ視覚的効果を体験した。
これにより、崩壊の中間地点に向かって殺人鬼が、跡を残す効果Scratch MarksまたはPools of Bloodを見づらくし、開発者に、殺人鬼のために現在のレベルに視覚的効果を和らげるように促した。

* Internally, the **Endgame Collapse** is considered a DLC, titled *"Nepal"*, coinciding with when the update was released to *Dead by Daylight*; in-between CHAPTER 11 (*"Mali"*) and CHAPTER 12 (*"Oman"*).
* When the **Endgame Collapse** was first introduced, Killers experienced the same visual effects as Survivors.
This had the effect of making tracking Scratch Marks or Pools of Blood near impossible as Killer towards the half-way point of the Collapse, prompting the Developers to tune the visual effects down for Killers to the current level.

## Gallery

* The **Endgame Collapse's** effect on the visuals of a Map
Endgame Collapse

In other (unofficial) languages:

The **Endgame Collapse** is a Game Mechanic in *Dead by Daylight*, that was implemented with Patch 2.7.0.

## Overview

In order to improve the overall Trial experience, **Endgame Collapse** is a mechanic that pressures all lingering Survivors to escape during a specific time frame before they get claimed and sacrificed by The Entity.

The **Endgame Collapse** raises the stakes, urging the **Killer** and the **Survivors** to make tough decisions while under the pressure of a timer.

## Activation

**Endgame Collapse** can be activated in two ways:

* An Exit Gate was opened.
* The Hatch was closed by the Killer.

Both the Killer and the Survivors can open an Exit Gate; the Killer will perform this interaction much faster than the Survivors and the action will reset if interrupted.

## Endgame Phase

* All remaining Generators will become blocked by the Entity to prevent any further Repair attempts.
* A timer of **2 minutes** will appear at the top of the screen, slowly ticking down.
	+ The timer slows to half speed whenever Survivors are in the Dying State, on a Hookor in a Cage of Atonement, but never halts completely.
		- The maximum time for which the **Endgame Collapse** can last is therefore **4 minutes**.
* Once the timer runs out, any Survivors remaining in the Trial Grounds will be sacrificed by The Entity.
* Whenever the timer hits another quadrant of the bar, a bell will toll and announce the impending collapse drawing closer.

## Trivia

* Internally, the **Endgame Collapse** is considered a DLC, titled *"Nepal"*, coinciding with when the update was released to *Dead by Daylight*; in-between CHAPTER 11 (*"Mali"*) and CHAPTER 12 (*"Oman"*).
* When the **Endgame Collapse** was first introduced, Killers experienced the same visual effects as Survivors.
This had the effect of making tracking Scratch Marks or Pools of Blood near impossible as Killer towards the half-way point of the Collapse, prompting the Developers to tune the visual effects down for Killers to the current level.

## Gallery

* The **Endgame Collapse's** effect on the visuals of a Map
Exorcism Amulet

**Exorcism Amulet** is a **Rare** Add-on for Vile Purge.

* **Increases** the duration of ***Corrupt Purge*** by **+10 seconds**.

## History

* 2.6.0
* 5.3.0

* ***Corrupt Purge*** duration.

* **Increases** ***Corrupt Purge*** duration by **10 seconds**.

## Trivia

* Extends the duration of ***Corrupt Purge*** by **10 seconds** to **70 seconds**.
Dr. Sam Loomis

**Dr. Sam Loomis** is an unseen Character in *Dead by Daylight*.

Dr. Sam Loomis is a Character from the Halloween franchise. He was Michael's psychiatrist and took care of him while he was locked up.

Throughout the films, he is one of the few who knows how powerful Michael is and spends most of his life trying to kill him or get him locked up for good.

His name can be found in several flavour texts of Unlockables associated with The Shape.

## Trivia

*For additional and more detailed information about the Character of **Dr. Sam Loomis** from the Halloween series, please refer to the Halloween Series Wiki Article.*
Conspicuous Actions/ja

**Conspicuous Actions** is a Game Mechanic that prevents specific Unlockables from activating under certain conditions.
The mechanic was implemented in Patch 6.1.0.

概観
--

その仕組みは長く続く問題への対策として追加され、生存者が、我慢を与えるUnlockablesと同様、いわゆるSCPを、攻撃的に、積極的に使うのを見て

The mechanic was added as a counter-measure to a long-lasting problem, which saw Survivors use so-called *"Second-Chance Perks"*, as well as other Unlockables that granted the ***Endurance*** **Status Effect**, aggressively and proactively in situations which went against the original intentions and purposes of such Unlockables, to act as a shield for the Survivor in adverse situations, specifically when being tunnelled by the Killer.
Since an aggressive use of a Perk that is meant to shield the Survivor was not the idea, the Developers wanted to introduce a mechanic that would disable the Perk if the Survivor was clearly not in danger anymore (i.e. having healed back up already or repairing a Generator).

The mechanic tracks a Survivor's interactions with Props and other Survivors whenever ***Endurance*** is active or their Perk is active, but has not been used yet.
If the game sees that the current interaction improves the Survivor's chances of survival, it is deemed a **Conspicuous Action** and the ***Endurance*** **Status Effect** or another shield-effect is cancelled immediately.

## インタラクト

以下のインタラクトはゲームによってCAと考えられ、早まって我慢を非活性化させる。

　トーテムに恵みを付与する

　トーテムを浄化する

　自身または他の生存者を治療する

　脱出ゲートを開く

　発電機を修理する

　フックを破壊する

　他の生存者をフックから救助する

The following interactions are considered **Conspicuous Actions** by the game and will deactivate ***Endurance*** prematurely:

* Blessing a Totem

* Cleansing a Totem

* Healing yourself or other Survivors

* Opening an Exit Gate

* Repairing a Generator

* Sabotaging a Hook

* Unhooking other Survivors

## トリビア

我慢が有効の間にCAをすると50ブラッドポイントの価値があるCAと呼ばれた固有のスコアイベントが発動し、なぜ我慢が早まって非活性化させられたかをプレイヤーに通知する。

* Performing a **Conspicuous Action** while ***Endurance*** is active will trigger a unique Score Event called *"Conspicuous Action"*, worth **50 Bloodpoints**, to inform the Player why ***Endurance*** deactivated prematurely.
Event Tome 6 - Scorching Summer BBQ 2023

**Event Tome 6 - Scorching Summer BBQ 2023** was a special **Event Tome** that accompanied the Scorching Summer BBQ 2023 Summer Event and opened on 3 August 2023.
It closed after the Event concluded.

## Overview

It marked the sixth **Event Tome** in *Dead by Daylight*.

**Event Tomes** are only accessible during their associated Event and are not added to the Compendium afterwards.

## Trivia

* This Tome did not feature any Community Challenges, unlike its predecessors.
	+ It also did not feature any new Lore entries, consisting purely of Personal Challenges and Cosmetic Rewards.
Flash Grenade

**Flash Grenade** is a **Craft-able & Limited** Item.

Craftable when using Flashbang.Can be used as a distraction or blinding device.
* Press the *Use Item button* to detonate the *Flash Grenade*.
* Detonates with a loud bang and flashing lights, temporarily blinding and deafening any nearby Players.
* Triggers a *Loud Noise Notification*.

***Limited Items*** are consumed on use and also cannot be brought back to the Campfire after a Trial, with The Entity consuming them after leaving the Trial.

## Trivia

* The **Flash Grenade**, as well as the Vaccine, were the first **Limited Items** added to *Dead by Daylight* in Patch 5.0.0.
They can only be obtained in Trials and can only be used in that Trial.
Escaping with them will leave them behind.
**Flash Grenade** is also notable for the fact that it is the only Item that can be crafted mid-trial by using a specific Perk, Flashbang.
* The **Flash Grenade** works exactly the same as any of the Firecrackers.
* The **Flash Grenade'**s model contains a set of instructions on its use, which reads the following:

*"Remove the grenade's pins."*
*"Release the safety lever."*
*"Count one thousand one one thousand two."*
*"Throw the grenade."*
* These instructions - in addition to the various serial numbers and codes featured on the object - stem from the Flash Grenade model used in the *Resident Evil 2 Remake*.
Ghost Month

The **Ghost Month** was a mini-Event consisting of Daily Log-in Rewards that took place between 11 and 18 August 2022.

It kicked off the in-game celebrations in honour of the Chinese's *Ghost Festival*.

## Overview

The Event's Daily Log-in Rewards were in-game Currency.
During the mini-Event, Players would also obtain Double XP from Trials.

### Log-in Rewards

50,000 Bloodpoints | 12 - 13 August 2022
50,000 Bloodpoints | 13 - 14 August 2022
5 Rift Fragments | 14 - 15 August 2022
50,000 Bloodpoints | 15 - 16 August 2022
5 Rift Fragments | 16 - 17 August 2022
50,000 Bloodpoints | 17 - 18 August 2022

***Note:** the time cut-off for the 24-hour period between Log-in Rewards is 11 AM Eastern Time (15:00 UTC).*
Frosty Trinkets

**Frosty Trinkets** are one of **8** in-game currencies in *Dead by Daylight*.
They were available as a temporary Event currency during Bone Chill 2023.

## Overview

**Frosty Trinkets** were exclusive to the Bone Chill 2023 Winter Event and could be used to purchase Cosmetic and Charms from its Collection during the Event.

## Obtaining

**Frosty Trinkets** were obtained by completing Challenges of Event Tome 8 - Bone Chill 2023.

Completing every single Challenge and thus completing the Event Tome would grant exactly enough **Frosty Trinkets** to buy all Event Cosmetics and Charms.

## Trivia

* Unused **Frosty Trinkets** would be converted into Bloodpoints after the Event concluded.
	+ Players would receive **125 Bloodpoints** per remaining **Frosty Trinket**.

## Gallery

* The current Icon for **Frosty Trinkets**
* The screen shown to Players who had remaining **Frosty Trinkets**, which are converted into **Bloodpoints**.
Cosmetic Sets

**Cosmetic Sets** consist of groups of **2-3** Cosmetic pieces that are linked together and can only be equipped as an entire Outfit.

## Overview

**Cosmetic Sets** can be bought in the Outfit section of a Character's in-game Store tab and have a special icon in the top left corner of the preview image.

## Trivia

* *Set Cosmetics* are internally referred to as *"Unbreakable Cosmetics"*.
	+ They existed in the game files long before the feature was introduced into the in-game Store.
Ghastly Gateau

**Ghastly Gateau** is an **Event** Offeringbelonging to all Players. It is no longer available in the Bloodweb.

One percent tastier than a Gruesome Gateau.
* Grants **104 %** bonus Bloodpoints in all Categories to all Players.

*Ghastly Gateau* was only available during the *Fourth Year Anniversary Event*.

*"Happy Anniversary!Here is to many more!" — The Dead by Daylight Team*

## Trivia

* The bonus percentage of **104 %** is a reference to the Offering having been implemented to celebrate *Dead by Daylight's* Fourth Year Anniversary.
	+ For the beginning of the Fourth Year Anniversary, **Ghastly Gateau** was bugged twofold by giving a personal **140 %** bonus instead.
Cream Chalk Pouch

**Cream Chalk Pouch** is an **Uncommon** Offeringbelonging to Survivors.

*"A small cotton pouch half-filled with a cream coloured chalky powder of unknown origin.Releases a faint herbal aroma. Some believe it brings good fortune."*

## Trivia

* Despite being a non-DLC Unlockable, **Cream Chalk Pouch** was not part of the original Game until it was implemented alongside several other Unlockables in the big September Patch of 2016 (Patch 1.1.2).
Groaning Storehouse

**Groaning Storehouse** or *"Storehouse"* is one of **10** Maps in the The MacMillan Estate Realm . The map has **2** variations.

## Lore

*On the eastern edge of the estate, near the woods, lie the remains of the MacMillan warehouse. Dwarfing the surround buildings, the massive storehouse can often be heard creaking and groaning as if it were crying out with the anguish of the incinerated labourers.*

## Landmarks

### The Storehouse

The Storehouse is the main landmark on the **Groaning Storehouse** Map.

#### Content

The Storehouse contains a Chest.

The Storehouse contains three Lockers, 2 of which are side-by-side.

The Storehouse potentially contains a Generator.

The Storehouse potentially contains the entrance to the Basement.

#### Layout

The Storehouse is a large single story building.

The Storehouse has 2 main entrances, with each entrance having two large garage doors (making 4 in total). These garage doors are sometimes closed.

The Storehouse has 2 Windows.

The Storehouse contains a Breakable Wall.

The Storehouse may contain a Pallet.

## Change Log

### Patch 4.3.0

* Updated the Map's visuals and assets as part of The Realm Beyond - Part Two.

## Trivia

* **Groaning Storehouse** was in development as early as Patch 1.3.1, more than half a year before its release.
* **Groaning Storehouse** was the surprise reward for completing all five Community Challenges during the 1 Year Anniversary Event.
* When the map was first introduced, there were strange red markings on a drawing of a clock above one of the entrances, found inside of the Storehouse. These markings are no longer visible (as of Patch 6.7.1).
* In the Game files, **Groaning Storehouse** is referred to as both *"Storehouse"* and *"Warehouse"*.

## Gallery

* Teaser image during the 1 Year Anniversary
* The original map icon for Groaning Storehouse before its graphical rework in Patch 4.3.0.
Cosmetic Collections

This page provides an overview of the more prominent **Cosmetic Collections** available in *Dead by Daylight*.

## Overview

There are many Cosmetic Options for the Characters to choose from, some of which follow the same themes and visual design.
These are connected through their shared **Cosmetic Collections**.

## Event Collections

**Event Collections** are Collections released regularly to celebrate an in-game Event or a holiday.

### Anniversary Event Collection

#### Community Contest Cosmetics

**Community Contest Cosmetics** are a series of **Cosmetics** that had won a community-design contest during *Dead by Daylight's* Anniversaries and were subsequently implemented into the game by the Developers.

### All Hallows' Eyes

#### Blighted Cosmetics

**Blighted Cosmetics** are a series of Halloween-themed Cosmetics tied to the Blighted Events.

On the one hand, the Collection shows Killers at various stages of mutation due to having been injected with Putrid Serum after having been captured by The Blight.

On the other hand, the Collection shows Survivors dressed as apprentices to the mysterious Vigo, who studied the intricacies of The Fog.

### Various Event Collections

#### Greek Legends

A collection released to celebrate the Olympics.

#### Spring Ensemble

A collection released to celebrate Spring.

#### Waterfront Massacre

A collection released to celebrate the Summer. It features a range of beach themed Outfits.

### Winter Solstice Cosmetics

**Winter Solstice Cosmetics** are a series of winter-themed **Cosmetics**.

The Collection adds knitted Christmas-sweaters for Survivors and frosty glowing eyes for Killers.

## Store Collections

Collections released in the In-Game Store, that aren't associated with any events, or aren't released annually.

### Winter Cosmetics

A series of collections released to the Store to celebrate Christmas and winter time, unconnected to the Winter Events.

#### Cosy Break

A cosmetic collection that features Survivors dressed in Pajamas and other sleepwear.

#### Everlasting Frost

A cosmetic collection that features Killers covered in ice and large icicles.

### Fog Travellers

A cosmetic collection originally released to celebrate the release of CHAPTER 8: Curtain Call. It features a range of circus themed Outfits.

### Gold & Silk

A cosmetic collection that features a range of fancy and luxurious Outfits.

### Neon Nights

A cosmetic collection that features a range of brightly coloured urban Outfits.

### Rockabilly

A cosmetic collection that features a range of American 50's themed Outfits.

### Seoul Sights

A cosmetic collection originally released to celebrate the release of CHAPTER XIX: All-Kill. It features a range of fashionable Korean themed Outfits.

### Hooked on You

A cosmetic collection originally released to celebrate the release of Hooked on You: A Dead by Daylight Dating Sim™. It features Outfits from the game.
Grandma's Cookbook

**Grandma's Cookbook** is a **Rare** Offeringbelonging to all Players.

	+ The Offering modifies the Realm Selector Logic by a value of **9,999**.

*"A leather-bound book containing horrible human meat recipes such as the granny-slapping good chilli."*

### Trivia

* The book heavily references the Hag's history of cannibalism.
Decrepit Clapboard

**Decrepit Clapboard** is an **Uncommon** Offeringbelonging to all Players. It has been retired.

* **Considerably increases** the Odds of being sent to the Haddonfield Realm.
	+ The Offering modifies the Realm Selector Logic by a value of **5**.

*"A mouldy and rotten beaded oak clapboard like the ones found on most houses of Haddonfield."*

## Change Log

### Patch 1.8.0

* ***Deprecation***: deprecated the **Offering**, removing its ability to spawn in the Bloodweb.
	+ However, **Decrepit Clapboard** could still be used for Trials by Players with a stockpile.

### Patch 6.1.0

* ***Retirement***: retired the **Offering**, removing the ability to use it in Trials.