Nexus

## The Nexus

The Nexus is the main hub in the game. Players will first find themselves here upon starting a new save file and between runs. The Nexus features many features for players to use.

### The Ember Tree

The Ember Tree is the main source of power in The Nexus. At the Ember Tree players can spend Embers to unlock various upgrades.

### The Compendium

The Compendium is a large book that offers players various information. The Compendium initially isn't available, but is restored to a working state after a few runs. The Compendium features 7 tabs (The Secrets Tab is hidden to begin with, press Q on the first tab to unlock it). In order, the tabs are: Skills, Relics, Enemies, Levels, History, Profile, Secrets.

The Skills, Relics, Enemies, and Levels tabs show all Skills, Relics, Enemies, and Levels respectively.

The History tab shows up to 10 of your most recent runs. It includes information about run time, Relics, Weapons, Skills, victory/defeat, and what killed you (if you were defeated),

The Profile tab shows: Total percentage of game completion, total enemies defeated, total games played, total deaths, total clears, fastest clear time, your longest run, total gold spent in shops, most rooms cleared in a run, your most used skills, your most used relics, and your Nemesis (which enemy has killed you the most).

The Secrets tab shows all current Secrets in the game, as well as hints to unlock them.

### Esper

Esper is the main NPC of The Nexus. Esper guides the Ember Knights in their quest to defeat Praxis. Whenever a Relic Orb is discovered, Esper can identify it for the player, turning it into a brand new Relic. He appears to be an old wizened Steward.

### Evee's Lab

Evee is an NPC located in The Nexus. Evee sends the player Care Packages when they clear an area quickly, as well as identifies Skill Tablets for the player.

### Arlan's Ember Shop

After beating the game and encountering Arlan again in Wightsbury, Arlan will set up shop in The Nexus. The shop offers 4 different items, a mix of Skills and Relics, for purchase at the cost of Ember. The shop can be rerolled by talking to Arlan and spending some ember.

### The Ember Pit

The Ember Pit is a small area in The Nexus that allows the players to freely change their color between Blue, Orange, Purple, and Green, instead of having it based on player order.

The Ember Pit can be unlocked By obtaining a new Ember knight color. through secret rooms.

### Training Dummy

The Training Dummy is a dummy that lets players test their damage with the various Weapons provided nearby.

### Difficulty Modifiers

The difficulty of the game can be modified using the rift After beating Netherra (Area 5) for the first time. Settings you can modify include:

Depending on how high you've turned up the difficulty, there are different difficulties that are named. In order, the difficulties are: Default, Advanced, Hard, Expert, Insane, Doom (Doom mode is all 15 orbs turned blue).

### Weapon Area

The Weapon Area is located close to The Tear and allows the players to select a Weapon. On each weapon stand, players can press a certain keybind (depends on controller/keyboard) to open up more details about that weapon.

### The Tear

The Tear is a large rift at the edge of the Nexus. Players can enter The Tear to start a run and chase down Praxis.

after praxis enters the architects realm for the first time you can put modifiers on the tear it will begin to look more violent

### Stewards

Stewards are diligent and playful beings that clean and maintain the Nexus, They are found all over the nexus, They can be popped and attacked but will always regenerate, They come in three colors red, blue, and green. some knights use them in rituals to increase their chances of success.

after popping a steward you unlock the stewards gift relic