recursal/Fanatic-Fandom huggingface dataset:
Fortuna

Fortuna is the deceased abstract who’s death acts as the start of the Pantheon Tournament. She was the Abstract of Fate.

## History

Prior to the events of the tournament, Fortuna died. This even could be felt by Mortals and Gods alike. Whoever succeeds Fortuna will have their domain overwrite Fortuna’s if they wish. They do not need to become the arbiter of Fate.

## Personality

Fortuna sought to keep balance in the universe. She typically had a calm composure but would be ferocious if the flow of reality was broken or if AUs were mentioned. She, like her sister Deus, was competitive and mischievous.

Fortuna likes to spend her free time coming up with stories about mortals that were never fated to be or events that unfold differently. When she does this she creates a parralel reality of her design. However she isn't able to create a new reality from scratch so she has to keep splintering off existing realities until she gets to her desired result.

## Godkiller

Alpha Omega X - Fortuna’s Godkiller is a Book. It can completely erase a person from existence and it would take an eternity for them to be brought back, so Fortuna would need to be certain before using it. While Fortuna's god killer can remove things from existence. It can not bring anything new into existence.
The Last Waltz, featuring Our Founding Members.

**The Last Waltz** is the final episode of Alchemy This, released 28th July 2022. It features all the original Alchemists.

## Description

> A writer attempts to write a romance novel
>
>
> A teenage boy is given advice by a sketchy man in an Applebees
>
>
>
> Suspecting your husband is the devil
>
>

## Cast

* Kevin Pollak
* Craig Cackowski
* Vanessa Ragland
* Chris Alvarado
* Sweet James
* Joey Greer

## Scene 1: A writer attempts to write a romance novel

A writer attempts to write a romance novel

## Scene 2: A teenage boy is given advice by a sketchy man in an Applebees

A teenage boy is given advice by a sketchy man in an Applebees

## Scene 3: Suspecting your husband is the devil

Suspecting your husband is the devil

1. ↑ https://omny.fm/shows/alchemy-this/a-writer-attempts-to-write-a-romance-novel/embed%22
Arturo

El elegido

Destrucción

### Edad

12 (La Maldición de la Monja, La Escuela del Diablo, Marina)14 (En Aquel Pueblo)

15 (Secuelas, El Holder de la Destrucción)

19 (Éxodo)

### Apariciones

La Maldición de la MonjaLa Escuela del Diablo

En Aquel Pueblo

Marina (mencionado)

Secuelas

El Holder de la Destrucción

El Tren de los Acertijos (mencionado)

Éxodo

## Familia

### Padres

Ángelica Rangel Cruz (Madre)Derek García Villalpando (Padre)

### Hijos

Miguel Ángel García MüllerDerek Hernan García Ferrer

### Otros

Valeria Ferrer Esquivel (Esposa)Marcela Denisse Hernández Delart (Ahijada)

Dean Jesús Hernández Delart (Ahijado)
Deus X

Deus X is a Judge in the Pantheon OCT. She was created by Bombfox. She holds the Throne of Knowledge.

## History

Deus stole a piece of fire from Selfish Gods. She then traded the fire to humans. The Gods were furious and banished her to nothingness. She watched over existence and repaired disruptions to balance reality. After centuries, she was called upon by fate to banish the chaos.

## Personality

Deus is curious, high energy, a tricker and a kind problem solver. She does not have much love for the other Abstracts but remains playful and patient with them. She can remain in her domain focusing on her hyperfixation.

## Powers

Omniscience - Deus is All Knowing, having a near limitless access to all information. Other Gods describe it as "Some OP Bullshit"

True Alchemy - Deus can break down and reassemble the atomic structure of anything at will. She cannot create new matter. Therefore she can't exceed the material she is working with.

## Godkiller

Deus is the one who created all God Killers, using parts of her body to make Karvacha, The Eternity, Dies Irae, The Heartbreaker, The Final Word and Alpha Omega X. The First God Killer was bound to an object, that refused to belong to a single being.

Karvacha - An armour of flame, light and bone. An outwardly defending suit with the capability to annihilate whole galaxies if used without caution.

## Trivia

- Deus does not have a right eye, and many of her other limbs are not her original parts (since she used them to form the Godkillers.
Random Dragon Names

**You may use these names but ask me first on here**

**Sandwings**

-Blaze

-Cactus (Or Cacti)

**Skywings**

-Air

-Falcon

-Eagle

**Seawings**

-Serpent

-Starfish (Also a good name for a Night/Sea hybrid. One of my OC's also)

**Icewings**

-Breeze

-Swiftwind

**Rainwings**

-Horizon

-Lavender

-Orchid

**Nightwings**

-Moongazer

-Swiftwings

**Mudwings**

-Swamp

-Mayfly

**Hivewings**

-Dragonfly

-Humblewings

**Silkwings**

-Peacock (One of my OC's)

-Lavender

-Dewdrop

**Leafwings**

-Fern (One of my OC's)

-Hazel
Apex

Apex is a Judge in the Pantheon OCT. He was created by Catphantoms. He holds the Throne of Power.

## History

Apex was one of two heroes who walked the mortal realm. He was heralded as a symbol of power. He fought whatever opponent was in his way. He inspired people to fight evil for themselves.

## Personality

Apex is narcissistic and self-centred. He loves fighting and strong feats will win him over. He can be shrewd and sarcastic too.

He is solemn and quiet when visiting Upek. This is likely because of their shared past.

## Powers

Superhuman Abilities - Apex possess both superhuman strength and endurance.

Skilled Fighter - Apex is an incredibly skilled fighter.

Power Manipulation - Apex has the power to steal powers and give them to others (this effect is temporary for Gods). He can also steal energy to empower himself.

## Godkiller

Dies Irae - Dies Irae takes the form of Golden Armour and Weaponry. It can transform to whatever form Apex wishes. He will almost always have his Godkiller on him at all times, even if it is not in the form of armour.

## Trivia

- Apex shares a history with Upek, who was known as “The Shield”.
Tesla Dragon

The **Tesla Dragon** is an Exotic rarity orbiter. It allows the player to travel from planet to planet. It's Exotic ability is granting the player the ability to go straight to The Shard while on any planet.The Tesla Dragon orbiter was inspired heavily from Elon Musk's Dragon capsule, sent into space earlier this year. This item was created to celebrate said launch.
ESTANDAR IEEE 1061.

El estándar IEEE 1061 (1998) tiene como objetivo definir las métricas de software y su uso en la evaluación de componentes software.Este fue aprobado en 1992 ,se reviso y modifico en 1998. El estándar propone la construcción de modelos de calidad a medida adactados para cada proyecto en el cual no se fija ningun factor de calidad ,pero si establece una clasificación a los factores que debe contener un modelo en su nivel más alto y abstracto de los factores,los cuales se deben descomponer en subfactores que a su vez se descomponen en métricas.

### **Referencias Bibliográficas**

* Caravallo.Calidad de Componentes de Software.Cap.10

https://www.essi.upc.edu/~franch/papers/libro-calidad-cap-10-jpc-xf-cq-10-version-preliminar.pdf
Ultimate Galaxy Roleplay Wiki

**Welcome to the Ultimate Galaxy Roleplay Wiki!**
Ultimate Galaxy Roleplay is a pseudo-tabletop RPG created by a small team. It quickly grew more and more professional by said team adding features to it. The game contains a large collection of Items that players can trade or murder each other for.

# Categories

Category:Items

Category:Classes

Category:Locations

Category:Quests

Category:Races

Category:Enemies
Upek

Upek is a Judge in the Pantheon OCT. He was created by CajamaPat. He holds the Throne of Destruction, but used to hold the Throne of Protection.

## History

Upek was one of two heroes. He sought to keep justice within the world through protecting the weak and helpless. However, his sense of justice numbed down over centuries as he'd see those he gave a second chance betray his trust. Through the years his judgment turned cold, distrustful and preventive, slaughtering those he didn't deem good. When he was going to wash his face in the river, he saw that he was the most vile creature. In shock, he cut off his own head with his Godkiller.

Unfortunately, his head went missing after it fell in the river. It is said to hold magical properties and has been passed and sold throughout time, believed to be a potent protective charm against illness and material ruin. Upek's head is stored in a box; Upek would do anything to get his head back.

## Personality

Upek is very emotionally driven and straightforward. He is impulsive, judgmental and brutal. He is intimidated by his fellow Abstracts and *tolerates* them. He will begrudgingly listen to them.

He is often found in his domain, contemplating solemnly as he tries to reflect on his wrong-doings. If he isn't agitated, he is mellow and almost depressed.

## Powers

**Brute Strength** - Upek is incredibly strong and posses sharp claw-like fingers.

**Eye Charms** - Upek can summon and unsummon eye charms, which can ward off evil and act as projectiles.

**Life Essence** - Upek’s head is incapable of reforming. When hungry, angry or scared, Life Essence will leak from Upek’s neck, attempting to reform his head. Getting bitten by it will heighten your senses but make you irritable and aggressive. The bitten area will be infected and will melt the bitten area.

## Godkiller

**Final/Last Word** - Upek’s Godkiller is an Axe. He is scared of the axe’s power and will obey anyone who wields it. The wielder will hear voices telling them to hit flesh using the axe. Upek did not name the Godkiller since he didn’t want to be attached to its power.

## Trivia

- Upek is the only Judge Abstract to have changed his Throne.

- Upek has a shared history with Apex who was known as “The Sword”

- Upek is serpentine in nature.

- When speaking, he is sometimes heard addressing himself in third person. That may be because he addresses his former self rather than his current self. I.e. "Upek doesn't do that."
Moriah

Moriah is a NPC in the Pantheon OCT. She was created by UncleCucky.

## History

Moriah was a human sacrifice directed towards Amorti. Amorti originally did not know what to do with her, but soon loved her like a daughter. He keeps her hidden from the other Abstracts since he fears what they might do as some like Apex do have a tendency to eat their sacrifices...Though due to circumstances of OP BULLSHIT POWERS Deus is aware of her existence and Conductor is also made aware.

She still has what marks she had when she died. A missing eye and an elongated scar down to her chest.

## Personality

Moriah is described as a odd girl, she is quiet and spacey but can be aggressive to people she does not know out of fear. Besides for Amorti she doesn't care for other gods. She doesn’t miss her old life.
Cupups

Cupups (or Cu-pups) are NPCs for the Pantheon OCT. They were created by UncleCucky.

## History

Each Cu-pup is unique, they all differ in skintone, horn shape and personality. They never grow larger than a few feet tall. Amorti creates them continuously due to their irregular life span. Their lifespan varies depending on the amount of love they were made with.

## Powers

Cu-pups powers can vary too.

Love Bite - The Love Bite forces the target to fully admit any hidden feeling they have at the time.

Reading Emotional States - Cu-pups can read the state of a target.
Vaelthea Wiki

## **Welcome to the Vaelthea Wiki!**

**A** *surprisingly gentle but ultimately turbulent wind urges you along the path with a decided swiftness,* only to unceremoniously and quite roughly drop you at the threshold to the Vaelthean world. Beyond this point, you will find yourself immersed within a high-fantasy, all-encompassing continuity with many highly detailed facets for you to enjoy and make your own. This vibrant and thriving universe is brimming with new ideas and begging to be explored.
*We bid you an enthusiastic and hearty welcome to all that is **V**aelthea.* The world before you is comprised of four major continents: Vianden, Mvaserine, Callela, and Yrineglen. These continents are where humans, elves, fae, and faunfolk reside respectively; however, there are numerous pirate strongholds dotted along the ocean and, at its core, rests the fabled and feared Illas de Nareitas--home to the merpeople; the volatile Ddraig's Peak belonging to the dragonkin; the insurmountable Stonebarrow of the dwarves; and lastly, the tempermental Savapawa Archipelago to the tribal orcs. While these races listed are the most notable, the list is not at all exhaustive.

What *strange* and *unusual* people, creatures, and beasts lurk just around the corner may be **quite** unexpected.

## Quick Links

- Character Index - | - Region Guide - | - Groups & Organizations -

## New to Wiki?

We're working on ways to help! Stay tuned!
Aeturnum

**Aeturnum** (alternatively spelt Eternum) is a contestant in the Pantheon Original Character Tournament. He was created by artist TheAuroraWolf on deviantArt, and is her fourth entrant into an original character tournament.

Aeturnum is a Greater Celestial god who was exiled after committing several crimes against the Celestial Court and succumbing to his corruption. As a part of his exile, he was confined to the Fractured Nebula, a pocket dimension separate from the rest of the universe.

## Aeturnum

### Aliases

The Fallen Celestial, the Corruptant (title), Cosmic Architect (former title)

## Appearance

Aeturnum takes the form of a humanoid figure, lanky in build. His eyes are blue with a star shapes for pupils, and his right eye appears broken—the eye having split into two smaller circles. He has a pair of golden deer-like antlers on his head, and a portal to the Fractured Nebula hovers between them. Aeturnum's clothing consists of a dark navy blue robe with some gold trims, along with knee-length pants and boots. He is adorned with decorative bronze armour, including two-layered shoulder pads and rings that connect from his upper sternum to his back. He also wears a bronze mask. It appears to be connected to a second piece that connects around to the back of his head, technically qualifying it as a two-pieced helmet. The most notable part of Aeturnum's appearance are his lack of arms, instead having his blood flow freely behind him. These streams appear to act like liquids in space, and float behind him as he moves.

## Personality

Aeturnum presents himself as a sharp-tongued and irreverent being, interacting with those around him with an air of disdain. He displays a lot of confidence, feeding his ego constantly by claiming to know truths that the higher beings of the Universe are withholding from 'lessers'—including minor gods, demigods, spirits and mortals. Even to those with authority, he holds little to no respect, acting defiantly to their annoyance. He does not seem to hold back when it comes to asking questions or truths, as demonstrated by his appearance at the thrones of power: where he immediately demanded the Abstracts return his power now that his fate is now no longer sealed. He is dramatic in both his actions and his speech, his demeanor being arrogant and theatrical. He tries his best to actively maintain this thespian attitude, as he will try to catch himself when he starts to show his anger. Surprisingly enough, he maintains an air of calmness to him when in these situations, aside from his mocking and constant abrasive jabs at other people.

Despite this calm act, Aeturnum seems to be emotionally unstable, on the verge of succumbing to his outbursts of anger. He seems to also struggle with some form of madness, rambling about voices in his head and trying to reassure himself and regain his composure. He has the tendency to laugh to himself and monologue as an attempt to recollect his self-control.
Amorti’s Domain

Amorti’s Domainis a location in the Pantheon OCT. It was made by UncleCucky. Also known as “The Domain of Love” or “The Garden” is a series of Floating Islands, an Orchard and the Tree of Love.

### The Floating Isles

The Floating Isles are floating islands connected by roots of the Tree of Love. The islands hold the remains of forgotten feelings and old structures. If the roots of an island were cut, it’d immediately begin to crumble.

### The Orchard

The Orchard grows fruits that can range from bitter to sweet. When bitten, the fruit allow you to experience a memory of someone they are focusing on. The feeling of the memory depends on the shade of the fruit.

### The Tree of Love

Amorti's "home," a hollowed out tree that him and his cupups crawl and climb in. He finds it very charming to live like the living. The tree's roots dig deep all throughout the land, helping to keep it all alive without care.

### The Altar

A shrine where he is delivered offerings by mortals who hope for help in love. Most of which tend to be of gold and food. But every now and again the offerings are living creatures/people. Any creature that is sacrificed in the name of Amorti will be delivered to the realm where they will live beyond death.

### Creatures of the Domain

A majority of the "living" creatures in the garden are farm animals; goats, chickens, and cows. Though there is a flurry of strange and colorful birds and the single odd girl.

None except for the Cupups are able to leave.
Amorti

Amorti is a Judge in the Pantheon OCT. He was created by UncleCucky. He holds the Throne of Love. He resides in the Garden.

## History

Originally a creature from the underworld, Amorti worked his way out and fell in love with the surface world. Becoming alot more of a passive being and almost completely leaving his darker days behind him.

## Personality

Amorti is nurturing, empathetic and relaxed. He cares for life and does not enjoy fighting. He cares and loves all his fellow Abstracts and admires them for their various strengths. He only wishes to help them. He invites them to tea but the others do not tend to respond.

Amorti also deeply cares for Moriah as a daughter.

## Powers

Puppy Love - Amorti can create Cupups which spread both love and mischief.

Love Bugs - Amorti can release the “butterflies in his stomach” which give off a calming, almost paralyzing pollen.

Shape Shifting - Can shape shift to take on different forms but tends to leave bits and pieces that resemble himself. A..questionable example of this can be seen here.

Flying - He does have rather large wings which he could use to fly- he just chooses not to.

## Godkiller

The Heartbreaker - The Heartbreaker is a shield with a heart shaped design and crack down the middle. Any attack that hits the heartbreaker will be rebounded onto the attacker. Amorti does not enjoy fighting so leaves it in his garden.

## Trivia

- He's heavily based on the Christian devil, even his garden being based on The Garden of Edan.

- "I planned for him to be kinda himbo but everyone made him smart so that's cool too, lmao" -Uncle

- He has a small crush that was lightly hinted in his reference sheet.
Pomedosa

### Current Location:

Assumed Dormant - Believed to be part of the Stone Pillar quad surrounding the perilous Illas de Nareitas.

## Misc. Details

### Played By:

NPC

Pomedosa and her love of fauna, breathed life into Yrineglen with her appropriately named children, the Faunfolk.  Composed predominantly of Fauns, Satyrs, Dryads, and Centaurs, the continent has many species of feral animals, vast cliffs, and rolling hills.  Tall trees and leafy bushes dot the entirety of the continent, with long beaches and painted predominantly in greens, oranges, reds, and yellows.

It is the only continent that seems to consist of only Spring and Summer, though some southern points and the mountain ranges may see snow in small quantities.  With longer lifespans than humans, but shorter than Fae and Elves, the Faunfolk are a populus group of hunters and leatherworkers.
Duskester

Duskester is an spectator character in Pantheon OCT created by HowdyImHowdy on Deviantart.

He's a Being from the realm of dusk, a world of shadows,he's a prankster and a liar who mainly looks for mishchief for fun he came to witnes the arrival of the new god.

## Appearance

Duskester has a comepleatly pitch black body due to his nature as a shadow.

He poseses a square head,with jagged teeth,he has no legs as much as he has an extra arm coming from his torso and a arms with sharp fingers and wears what seems to be a poncho.

As a shadow he can change his proportions and grow extra limbs.

## Personality

His Main goal when interacting with others is to amuse himself,often causing trouble and mischief or meddling with others,following and watching those who catch his interest from the shadow,sometimes interacting with or even helping them if it means he can continue to watch them.

he's a liar,plain and simple he like to scare and bluff about his strenght and achivements despite how weak he is the only thing limiting him are the slivers of empathy he can't abandon.

## Powers

Duskester can change his proportions and shape but he can't change his mass nor change his inner workings. He can blend himself as a shadow on flat surfaces, only capable of interacting through other shadows.

Any shadow is only as strong as it's light, this aplies to Duskester as well, strong light like the sun's can strenghen his power,while darkness may leave him unable to turn into a shadow.

## Realm of Dusk

> "shadows are but puppets to light"
>
>

Duskester's realm of origin, a world without night nor gravity populated by beings of darkness,the realm is formed of many kingdoms all of them led by a Shadow king,who rules like an insect,the promeginor and origion of most of the shades under him.Shadows in turn have nothing but otter respect to Shadow kings or anybody who resembles them.

they Realm of dusk has few thing it considers crime,mainly because peace has lasted for so long that in the realm of dusk has has long forgoten they can kill, some even forgot they can die.

The shadow kings are sources of light with shadows themselves,this makes them the most powerfull beings in the realm but all fall under the creator and ultimate ruler of the realm

the god of light

## Extra

* Although weak, Duskester can kill,it's just that life in the realm of dusk has been under peace so long that it's inhabitants have long forgoten they can kill or even die and duskerster does not want to find out if he can.
Round 1

Round 1: Heart, started on the 12/09/2020 with Amorti being the main focus. The Thematic Prompt is 'Heart' and the location prompt is 'City'. The DA Journal for Round One can be found here and the recording of the matchups reveals can be found here.

Mockingbird vs Artemy

Tempeste and Zephys vs Faven

Henry vs Desdemona

Barlow and Anthem vs Kyle

The Bane vs Hayden

Fury and Caldora vs Aj Svadji

Lucius and Kai vs Tassl and Jackal

Dolos vs Shen

Mo vs The Real Death

Saint and Anethesis vs Tei and Noriol

Mary vs Aeturnum

Ford vs Corn

Halley and Dei vs Lavyr

Steve and Void vs Baladeth and Azrael

Rhu-Let vs Konfusion and Felix

Pepper and Runos vs Dan
Round 2

Round 2: Souls, started on the 21/09/2020 with Conductor being the main focus. The Thematic Prompt is 'Moving on' and the location prompt is 'Home'. The DA Journal for Round Two can be found here and the recording of the matchups reveals can be found here.

The Bane vs Shen

Desdemona vs Tempeste and Zephys

Konfusion and Felix vs Ford

The Real Death vs Mockingbird

Aeturnum vs Kyle

Caldora and Fury vs Azrael and Baladeth

Dei and Halley vs Dan

Saint and Anethesis vs Tassl and Jackal
Conductor

The Conductor is a Judge in the Pantheon OCT. It was created by Jettersfreak. It holds the Throne of Souls.

## History

Before time existed, The Conductor was a "terrible thing" before it saw a soul. It was facinated by them and betrayed its own kind to protect souls instead. It guides souls away when they die, it guides souls when they are reborn. Unlike the other Abstracts, the Conductor existed long before the concept it governs over, but will protect them all the same.

## Personality

The Conductor is strange but helpful. It has a facination with trains and likes anything related to them a lot. Although it appears cute, it gives off a somewhat unnerving, off-kilter vibe. However, it is not malicious unless you go against its interests.

## Powers

Contortion and Distortion - The Conductor can change and distort its form at will. It choses its current form to appear non-threatening.

Hive-mind - The Conductor is a large singularity who’s true identity has never been perceived. It acts as a hive-mind sharing one mind. It can split or combine at will.

## Godkiller

The Eternity - It currently takes the form of a train. It can transport souls across space and time. It can even put people in the nothingness where they are erased from all planes of existence.

## Trivia

- The Conductor (in standard size) is the smallest judge
- In the first round of the tournament, TechnoAlchemist's adaptation of the Conductor was voiced by Joshuca alongside the rest of their cast.
Titan

The **Titan** class is an outdated class that focuses on defensive and offensive capabilities simultaneously. Due to the fact that this class shares a name and properties to the Titan class from the Destiny video game series, and it's being passed up in usefulness by the Brawler class, this class is now unavailable.
Henry

Dr. Henry Anderson is an original character and contestant in Pantheon OCT. They are created by hugofetus.

He is a cryptid who has been estimated to have lived for over 500 years, and hides in plain sight among the human world, blending into society to simply play his part. They are described to have an affliction that has eaten away at his body for centuries, but grants him the abilities of shapeshifting and the decomposition of living organisms through touch.
El Señor Oscuro Wiki

**¡Bienvenidos a El Señor Oscuro Wiki!**

**¡ ¡Hola!** E**l equipo de El Señor Oscuro y él mismo, te damos a ti la bienvenida a este simple pero importante lugar para nosotros. Nos hace mucha gracia que hayas venido aquí para leer e informarte de las historias y el universo que El Señor Oscuro ha escrito con el paso de todos estos años. Sin más que decir, te dajamos que navegues libremente por aquí, que leas las historias que tú gustes, que aportes, que te informes, pero lo más importante, que disfrutes de este espacio.** ***Saludos a todos!*****No has especificado el tipo de casilla de entrada que se creará.**
## Artículos importantes

*¿Necesitas ayuda para construir esta comunidad?*

* Normas del wiki
* Primeros pasos
* Cómo contribuir
* Dirigiendo tu comunidad
* Guías
* Todos los artículos de ayuda

También puedes ser parte de la mayor familia de comunidades de Fandom. Visita la Comunidad Central de Fandom!

*Fundadores de la comunidad*: Escribid un buen párrafo describiendo el tema de la comunidad aquí. Permitid que vuestros lectores sepan más del tema sobre el que trata este wiki y algo de información general sobre el mismo. Luego visitad el panel de administración para más consejos.
Brawler

The **brawler** class allows players to unleash their inner street fighter. Brawlers are a tanking and/or damage class designed for extremely close combat. The class was added as of July 30th, 2020, making it the newest class introduced to UGRP. Brawlers specialize in man to man and hand to hand combat. players can fell free to rush into the fray of battle because of the Brawlers extreme health multiplier. As of current update plans, the Brawler will soon surpass and possibly replace the titan class. They give players bonus damage with swords and they are the first to give bonus damage with abilities.

# Lore

* The Brawlers tend to be empty headed ramming machines that believe they are unstoppable.
The Real Death

The Real Death (TRD) is a competitor made by Slirth on Deviantart.

He is the true creator and embodiment of Death; The death god of all death gods. He ensures living creatures all meet their ends eventually. He only rarely takes matters into his own hands.

TRD is currently in Round 1 of the tournament, against Mo.

## Appearance

TRD has two forms. His human form takes the form of a real human body (with organs!) He has some inspiration from a cowboy, wearing a brown shirt, brown boots, black trousers and a black hat and robe. He has brown hair and some very large glasses. He has a belt which shares the simplistic face of

In his Scythe Form, he is a simplistic scythe with a expressionless simple face .
Ascendant

The **Ascendant** class is a medium range high effectiveness class designed for elemental destruction. Players that choose Ascendant as their class can choose which element that their character can manipulate. The elements chosen by players have essentially no limit, allowing more diversity between them. Ascendants have virtually no weaknesses, as depending on which element the player chose they get damage bonuses with specific weapon types. Ascendants are often paired with the Hive races because both were added to the game at the same time, thus making the match good for players who take an organized route in character creation.
MODELOS DE EVALUACIÓN FIJOS

Los modelos de calidad fijos disponen de un inventario de factores de calidad de partida, y para la evaluación de calidad de un producto selecciona un subconjunto de factores.

**Ventajas**

1. Sus factores de calidad siempre son los mismos.
2. Son reutilizables.

**Desventajas**

1. Se asume que los factores de calidad siempre serán los mismos, y se asume que algunos de ellos serán suficientes para realizar cualquier evaluación.

Los modelos de calidad fijos más destacados son: **Modelo MacCall** presentado en el año de 1.977, **Modelo Boehm** presentado en el año de 1.978 y **Modelo FURPS** presentado en el año de 1.987.

**Referencias bibliográficas**

Rey, A. (2015). Libro electrónico multimedial. Evaluación de la calidad de la tecnología educativa. Capitulos II y IV. Recuperado de: https://aulavirtual-eew.cvudes.edu.co/publico/lems/L.000.007.EATE/Documentos/cap2/Capitulo\_Completo.pdf
Not Just A Whale Watch

Not Just A Whale Watch is a quest obtainable from The Skipper on Venus. The quest allows access to both the Leviathan boss and the Exotic burst rile Siren's Call.

### Quest Progression

* The first step of the quest involves talking to The Skipper and fixing his boat. This step requires players to have a decent dexterity stat, due to the fact that dexterity will be rolled upon trying to fix the boat.
* The next step simply asks the players to join The Skipper in a whale watch. If the player answers no, the quest will be saved for a later time.
* After accepting The Skipper's request, you must find three whales out on the ocean. This part requires a decent intelligence stat. Whale sighting frequencies are determined by an intelligence roll.
* Upon spotting your third whale, The Skipper will ask you to take a harpoon gun. With this harpoon gun he want’s you to find one last whale and then kill it.
* Finding the fourth whale will be the same process as your first three. Once you successfully hit the “whale” with a harpoon (this requires a dexterity roll) it will disappear into the ocean and your boat will start sinking.
* Now the player(s) will start trying to get to higher ground as a large eddy swallows them whole. Once the boat has sunk your party falls into a large area reminiscent of the underwater realm from Disney’s Moana.
* The Skipper is hypnotized into fallowing a song that seemingly Emanates from nowhere. The entire party rolls an intelligence roll and any low ballers are hypnotized as well.
* The hypnotized party members and Skipper then shamble towards the strange music. Upon reaching an open area the path behind the party closes and you are sent into battle with the boss, The Leviathan.
* The Leviathan bossfight is a classic turn-based battle sequence that ends either when the Leviathan itself is defeated or the party dies entirely. After winning the fight players have the opportunity to kill or save The Skipper. If he is killed, players will not receive the Siren’s Call Burst rife.
Rules

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**Art**

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**General**

* Please be kind. Treat others the way you want to be treated.

* Homophobia/racism/sexism or any other forms of discrimination will not be tolerated.

* Have fun!

* Work in progress-

**Editing**

* Do not edit farm! Edit farming is multiple useless edits in a row.

* Do not revert an edit unless it’s vandalism.

* Also, just don’t vandalize!

* Dont add useless categories.

**Chat Rules (**When we have a chat**)**

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Wings of Fire random Wiki

**Welcome to the Wings of Fire random Wiki!**

We're a collaborative community website about Wings of Fire random that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started! You can do random stuff here. Say hi to random users. And edit random things. If a page say don't edit cause the user wants to keep it that way, don't edit it (Read the wiki rules before editing tho!)

Be kind to all users
MODELO ADEQUATE

**el modelo Adequate es un modelo de naturaleza mixta que, creado por Horgan en 1999, se caracteriza por:**

A si mismo dispone de factores de calidad preestablecidos, sobre los cuales se hace la evaluación de calidad, teniendo en cuenta el análisis de los factores y los objetivos de calidad inicial.

en sus procedimientos de fijación de objetivos parte de factores generales abstractos hasta llevarlos a situaciones mas concretas y especificas con naturaleza medible.

ver:http://evaluaciondetecnologiaeducativa.blogspot.com/2018/07/evaluacion-de-la-calidad-de-la.html
RECURSOS EDUCATIVOS DIGITALES

los RECURSOS EDUCATIVOS DIGITALES O "RED" son entendidos como:

***"una información en formato digital que se caracteriza por estar codificada para ser almacenada en un PC y con acceso directa o acceso remoto"*** (Udistrital , s,f); *cuyas características son:*

* *su objetivo es de carácter educativo; es decir busca apoyar el proceso de enseñanza aprendizaje.*
* Desarrollar determinadas competencias.
* Tiene un diseño que revela una intencionalidad pedagógica y didáctica.
MacCall

Este modelo de calidad permite descomponer el concepto genérico de calidad en tres capacidades importantes (operación, transición y revisión) para un producto de software desde la mirada del usuario. Así mismo cada capacidad define factores que conllevan a unos criterios.

El modelo de MacCall enuncia tres aspectos importantes en el producto del software que son:

***Operación del Producto***

**• Corrección:** mide el grado en que un programa satisface sus especificaciones y consigue los objetivos del usuario.

**• Fiabilidad:** mide el grado en que se puede esperar que un programa lleve a cabo sus funciones esperada con la precisión requerida.

**• Eficiencia:** mide la cantidad de recursos de computadora y de código requerido por un programa para que lleve a cabo las funciones especificadas.

**• Integridad:** es el grado en que puede controlarse el acceso al software o a los datos por personal no autorizado.

**• Facilidad de Uso:** es el esfuerzo requerido para aprender un programa e interpretar la información de entrada y de salida.

***Revisión del Producto***

**• Facilidad de Mantenimiento:** es el esfuerzo requerido para localizar y arreglar programas.

**• Facilidad de Prueba:** es el esfuerzo requerido para probar un programa.

**• Flexibilidad:** es el esfuerzo requerido para modificar un sistema operativo.

***Transición del Producto***

**• Portabilidad:** es el esfuerzo requerido para transferir un software de un hardware o un entorno de sistemas a otro.

**• Reusabilidad:** es el grado en que un programa (o partes de un programa) se puede reutilizar en otro.

**• Facilidad de Interoperación:** es el esfuerzo requerido para asociar un programa a otro.

Del mismo modo, MacCall plantea métricas que indican el grado en que un sistema posee una determinada característica. Por lo tanto, las métricas permiten medir la calidad a través de la manifestación visible de ella.

**Referencias bibliográficas**

Vanessa, V. Calidad de software. Recuperado de: https://vanevargas.jimdofree.com/m%C3%B3dulos/modelos/modelo-de-mccall/

Rey, A. (2015). Libro electrónico multimedial. Evaluación de la calidad de la tecnología educativa. Capitulos II y IV. Recuperado de: https://aulavirtual-eew.cvudes.edu.co/publico/lems/L.000.007.EATE/Documentos/cap2/Capitulo\_Completo.pdf
CARACTERIZACIÓN DEL GRUPO

LIC. CIENCIAS NATURALES

DOCENTE EN LA INSTITUCIÓN EDUCATIVA PONTÓN DEL RÍO - PUERTO LOPEZ META.

**NANCY ESTELA AGUIÑO SINISTERRA - Comunicador**

LIC. EN ADMINISTRACIÓN EDUCATIVA

DOCENTE DE LA INSTITUCIÓN EDUCATIVA TÉCNICO INDUSTRIAL GERARDO VALENCIA CANO - BUENAVENTURA - VALLE DEL CAUCA.

**FLOR ANGELA AGUIÑO SINISTERRA - Moderador**

LIC. EN CIENCIAS SOCIALES

DOCENTE DE LA INSTITUCIÓN EDUCATIVA Y AGROPECUARIA JOSÉ MARÍA CÓRDOBA - BUENAVENTURA - VALLE DEL CAUCA.

### **Medios de Comunicación**

La interacción y desarrollo de la actividad se realizó por medio de llamadas , video zoom, whatssap y video llamadas por el mismo medio.

Por estos medios de comunicación se realizó la distribución del trabajo, se asignaron roles y temas que correspondían a las integrantes y se establecieron fechas máximas de envío del trabajo.

### **Dinámica interacción y aspectos a mejorar**

El trabajo se inició con el reconocimiento de los integrantes por llamadas en las cuales con mucho respeto se llegaron a acuerdos que permitieran el desarrollo del trabajo, hubo buena coordinación en la toma de decisiones y la participación de los integrantes del grupo.

Entre los aspectos que consideramos deben mejorarse se encuentran:

* Obtener mayor información sobre el material de estudio pues en algunos casos es limitado el existente.
* En algunas ocasiones los encuentros para coordinar el trabajo fueron limitados por la conectividad.
Astrid

Long, curling waves of teal hair that fall down her back, an hourglass figure that is unselfconscious and natural, a practiced and sure manner guided by years of studying her craft. Born and raised in Vianden, Astrid's magical skills first budded when she began helping her mother with her loom at home and found that she was weaving precognitive tapestries.

Although the scenes she was rendering were never foretelling of any major catastrophes, her own family and the small community of magick-born in her town began to fear her abilities. What began as magic woven into the tapestries grew into an ability to weave raw magic with her bare hands. After years of judgement and being shunned by her community, she lives deep in the forests of Vianden, mostly in seclusion away from prying eyes, and is slow to warm with any newcomer. She has a soft heart at the core, and loves to heal people. Those that are brave enough to seek her assistance, find her sharp witted and impossible to lie to, but a valuable ally when her trust is gained.
Modelo FURPS

Este modelo fue desarrollado en el año de 1.987 y contempla 5 características (funcionalidad, facilidad de uso, confiabilidad, performance y facilidad de soporte) y unos requisitos funcionales y no funcionales.

Los factores de calidad junto con sus atributos son usados para establecer métricas de calidad en las actividades del proceso de desarrollo de software, tal como lo muestra la siguiente tabla:

**Funcionalidad:** Hace referencia a los requerimientos específicos de lo que debería realizar el sistema.

**Facilidad de uso:** Hace referencia a la facilidad de uso del producto, mide el esfuerzo que invierte el usuario para utilizar el sistema.

**Confiabilidad:** Agrupa los requerimientos que tienen que ver con la solidez y robustez de un sistema durante su ejecución.

**Rendimiento:** Hace referencia a la velocidad del sistema y sus eficiencia en la utilización del recurso.

**Capacidad de soporte:** Hace referencia a los factores que se dan durante y después de la implementación del sistema.

**Referencias bibliográficas**

Leo, R. (2016). Modelo FURPS. Recuperado de: https://es.slideshare.net/silvestreforce/modelo-furps

Rey, A. (2015). Libro electrónico multimedial. Evaluación de la calidad de la tecnología educativa. Capitulos II y IV. Recuperado de: https://aulavirtual-eew.cvudes.edu.co/publico/lems/L.000.007.EATE/Documentos/cap2/Capitulo\_Completo.pdf
MODELO GQM DE BASILI (1992)

(Goal - Questión -Metric)

Meta - Pregunta - metrica

***Se enfoca a proporcionar una forma que permita definir métricas para medir el avance como los resultados de algún proyecto, a partir de la aplicación de unas preguntas relacionadas con el proyecto, que permitan alcanzar unas metas previamente planteadas, el modelo trabaja sobre metas, preguntas y métricas (Villarroel, 1999).***

Este modelo se basa en una estructura gerarquica que determina a partir de un objetivo planteado los efectos de la medición,determina lo que se mide y sus puntos de vista.

En este modelo en cada objetivo se formula una serie de preguntas que que permiten la comprensión del mismo para así determinar las metricas que daran respuesta a cada uno de los interrogantes.

El proceso esta determinado por tres niveles que estructuran,fortalecen y brindan eficacia al trabajo final.

Estos son:

### **Nivel Conceptual**

Es considerada la meta la cual la cual es determinada por un objetivo para cada elemento de medición, en el cual se analiza el producto,el proceso y los recursos desde diferentes perspectivas.

### **Nivel Operativo**

En este nivel se formulan las preguntas las cuales son determinadas por el objetivo, esto brinda una visión clara sobre la evaluación.

### **Nivel Cuantitativo**

El nivel se caracteriza por que se desarrolla la métrica, es decir a cada pregunta se le incluyen una serie de datos que permitan dar respuesta a los interrogantes por medio de resultados numéricos que den respuesta a cada uno de los objetivos planteados.

Es importante destacar que en la utilización del modelo **GQM** las preguntas y métricas para diferentes objetivos pueden ser compartidas pero se obtienen valores diferentes según su apreciación.

En el modelo GQM se desarrollan en su proceso 6 pasos que observaremos en los cuales los tres primeros tratan de identificar las métricas a partir de las metas y las 3 últimas recopilan los datos de las medidas y su efricaz utilización.

### **Referencias Bibliográficas**

* Instituto Nacional de Tecnologías de la Comunicación. Guía Avanzada de Medición y Análisis, pag.23. Recuperado de: https://www.dropbox.com/s/6os6dk08pcn546o/guia\_avanzada\_de\_medicion\_y\_analisis.pdf

* Chinchilla,z.(2016).Recuperado de:https://aulavirtual-eew.cvudes.edu.co/publico/lems/L.000.007.EATE/Documentos/cap2/Capitulo Completo.pdf
* Mauricio Callejas Cuervo.vol.13 N.1 (2017).Recuperado de:http://www.scielo.org.co/pdf/entra/v13n1/1900-3803-entra-13-01-00236.pdf
RED:Modelos de Evaluación Wiki

***==== == Bienvenidos a los modelos de Evaluación de Calidad de Recursos Educativos Digitales - Grupo 9 == ====***

***Somos una comunidad web colaborativa con información importante de modelos de evaluación de Recursos Educativos Digitales, donde cualquiera, incluyéndote a ti, puede documentarse y contribuir a la ampliación de la información. Por lo tanto, la idea de esta herramienta es ampliar conocimientos y servir de apoyo a quienes inician en el tema de los RED; es por esto que mediante tu participación crearemos una serie de artículos importantes, divertidos y de fácil comprensión para nuestros lectores.***

### ***RECURSOS EDUCATIVOS DIGITALES***

Los Recursos Educativos Digitales o "RED" son entendidos como:

***"una información en formato digital que se caracteriza por estar codificada para ser almacenada en un PC y con acceso directa o acceso remoto" (Udistrital , s,f);*** *cuyas características son:*

* *Su objetivo es de carácter educativo; es decir busca apoyar el proceso de enseñanza aprendizaje.*
* *Desarrollar determinadas competencias.*
* *Tiene un diseño que revela una intencionalidad pedagógica y didáctica.*

Ver: Importancia de los Recursos Educativos Digitales

## ***MODELOS DE CALIDAD***

*Están concebidas como "**propiedades (características o atributos) más sencillas en medir y evaluar**". **Cataldi (2000).***

Los modelos de calidad describen el "que" mas no el "cómo" de la valoración de calidad de un software. **Rubio (2015).**

Partiendo de las anteriores referentes, el objetivo primordial que poseen las empresas es el de desarrollar productos, bienes y servicios de calidad que logren suplir con las necesidades y expectativas de sus clientes.

Es por ello, que Piattini plantea la existencia de tres tipos de modelos representados en el siguiente esquema.

**En esta wiki encontraras caracterizados los siguientes modelos:**

* MODELOS DE EVALUACIÓN DE CALIDAD FIJOS
* MODELOS DE EVALUACIÓN DE CALIDAD A MEDIDA
* MODELOS DE EVALUACIÓN DE CALIDAD MIXTOS

***Fundadores de la comunidad*:** Este wiki se crea con el fin de poder brindar información y recibir información veraz a cerca de los modelos de evaluación de los recursos educativos digitales, partiendo de sus tres categorías.

* **Fijos**

* **A la medida**
* **Mixtos**

CARACTERIZACIÓN DEL GRUPO
MODELO DE CALIDAD ISO/ IEC 9126

**Características**

De este modelo se puede destacar que

* Distingue entre calidad interna y calidad externa

La calidad interna: mide la calidad del software mediante factores medibles durante el desarrollo.

La calidad externa: mide localidad de software teniendo en cuenta el comportamiento del mismo dentro del sistema del cual podría ser parte.

* Incluye el concepto calidad de evaluación en uso (calidad desde Punto de vista del usuario)..

#### **Estructura.**

Se estructura como una  jerarquía multinivel de factores de calidad, donde el nivel más alto corresponde a características generales del software, que  desprenden subcategorías.

Según ISO/IEC 9126 (2001), establece los niveles de madurez, que brindan mejoras y evalúan de mayor a menor:

Nivel 0: INMADURA: No hay procesos de complementación.

Nivel 1: BÁSICA: Se alcanzan los objetivos de los procesos.

Nivel 2: GESTIONADA: Gestión de procesos y los productos.

Nivel 3: ESTABLECIDA: Procesos adaptados. Estándares.

Nivel 4: PREDECIBLE: Gestión cuantitativa.

Nivel 5: OPTIMIZADO: Mejora continua de los procesos.

**referencia: Rey, A. (2015). Evaluación de la Calidad de la tecnología Educativa LEM, CVDES. Cap. 2**
MODELO DE GILB

Este modelo de mixto, creado en 1988 cuenta con  los siguientes pasos:

1. Planeación y documentos de entrada
2. Reunión rápida
3. Inspección
4. Registro
5. Lluvia de ideas
6. Edición
7. Seguimiento y salida

propone evaluar el software por medio de atributos, determinado para ello una lista de caracteriticasa las cuales clasificasa e:

1. originales
2. de los modelos tradicionales

esta **característica** son a su vez **medibles por subcategorias** o métricas detalladas, determinado para cada un de ellas:

* nombre y una definición
* escala de medición
* recogida de datos
* valor previsto

* valor optimo
* valor actual
* comentarios

referencias: Leganes,M (s,f) sistema para la gention de calidad de software, disponible en http://estaticos.educalab.es/intef/formacion/materiales-formativos/Uso\_de\_las\_NTIC\_en\_alumnado\_con\_NNEE\_integrados\_en\_aulas\_Escuela\_2.0/Modelos\_de\_evaluacion.pdf