Aria Shiozaki

* Casual
* Hero

## Appearance

### **General Appearance**

Aria stands at 5'6" with a perfectly athletic build. Having fair skin, people would think she's Asian, which is true, she is pure Japanese.

She has an oval-shaped face. She also has messy, medium-long, blond hair that she likes to keep messy. She has bangs that cover most of her forehead.

She has big, oval/trapezoid, leafy green eyes. The size of her eyes is due to her quirk.  As her eyes are a bit more sensitive, she wears special glasses that were made by her cousin, James. She has pretty big ears, which is also because of her quirk.

She has a lot of freckles/pimples on her face, and she has a little blush. She has medium-sized hands with long fingers, but instead of feet, she has sharp talons.

Other than wearing her school uniform, she normally wears a dark brown shirt with a big, light brown jacket. For her legs, she wears a medium-long skirt and socks that go up to her knees. Then for her shoes, it's mostly just her hiking shoes. For accessories, she wears shades, a black cap, and white, leather gloves.

### **Costumed Appearance**

Comet's suit consists of a white suit with a brown hood and mask that covers most of her face. She wears a small piece of armor for her shoulders and chest, but that’s only there for design.

For her waist, she wears a belt that looks a bit like a handyman’s belt which is just used as a design. For her legs, she wears pants that reach until her feet. She also wears small, white/brown boots that don't offer protection, they're just there for design too.

## Personality

Like the other students she'll meet in Yuuei, Aria has both a gifted mind and an amazing quirk.

Aria, or as most people call her, ‘Ari’, has the curiosity and the mind of an explorer, always ready for any of the info that’s going to be dumped to her. She likes taking in any knowledge from anything and anyone, but what she likes learning about is avians, or in other words ‘birds’.

As most people find her confident, she says that she doesn’t rely on it whenever she’s with others or by herself. She mostly says that it’s because of her smarts. Well, as this may make her sound a tad bit arrogant, but she deflects it by changing the topic as fast as lightning.

When you first meet her, you’d find her annoying as she may ask a LOT of questions. It can be about anything, from stuff about you to something more specific. It depends on her, but you should know, she never likes ‘awkward silence’. If it would happen, her brain would just think of something random and the chat's going to start up again.

As she likes taking in information from books or from people, she is an adventurous gal as she also likes learning about things on her own. One of the things she’s developing to learn is to become fluent in Arabic. For now, she only knows basic words and phrases, but of course, she's going to continue learning.

## Character Background

(Content Warning: S\*ic\*de mentions)

She was born into a middle-class family, made up by her widowed father, her cousin James, and that’s mostly it. Living with a quirk that seemed, I don't know, a bit odd, she has been bullied from time to time, but she was pretty nice to the people she bullied, even making them a bit more scared of her, just by asking questions about them.

Her parent, Arthur Shiozaki, was your average father, but picture it with a bit of pessimism and a bit of strictness when it comes to gadgets or anything that uses electricity. Her cousin, James, acts more like her older brother, being 19 years old and having to graduate from Yuuei High, he does have a bit of experience (Just a note, James’ quirk is Bird Communication).

At the age of 8, she met her pet owl, Mario. They met after Mario was fighting with a bigger animal, more or less, a raccoon. Her father was a vet, so she immediately ran to him to heal the poor owl. After, the two became best of friends, right after Aria gets a bit scratched for about a week or two.

And, before graduating middle school, an incident occurred. One of her classmates was about to fall off the school building. Aria or at least, one of her classmates had to save her, of course. But, Aria volunteered. Not being able to fly, she ran up the stairs as quickly as she can, but sadly, she was too late.

After eventually graduating, she immediately found the purpose of her quirk, to save people from stuff like that, so she then applied to Yuuei High, and she passed, thank goodness. Now, after that incident, she’s now able to be the hero she wanted to be, the one who saves people not only from villains, but from their own mistakes.

## Character Aspects

To put it shortly, character aspects are statements about something unique about a character. This can be about their personality, their skill, their beliefs, their looks, or whatever you choose. Aspects can be activated during roleplay to cause a character's actions to have more impact on the situation. However they can also be used to compel a character into acting a certain way.

In order to be utilized by both yourself and enemies, each aspect must be positive and negative on their own. Each one should be able to hinder a character or help them, depending on who makes use of them.

Despite how aspects need to be activated, an aspect is supposed to be related to the character, and should on some level, always true of them. So if you have trouble considering one, just think about who your character is or who they might always be.

***Player characters start with three character aspect slots, but only need to fill one on creation.***

1. Inquisitor
2. \_\_\_\_\_\_\_\_\_\_\_\_\_
3. \_\_\_\_\_\_\_\_\_\_\_\_\_

## Stat Points

For the purposes of combat and being able to get a guideline of how strong your character is, we do have stats. Each stat governs a different criteria of combat and an idea of how far a character should be able to push themselves. ***Player characters start out with 80 points to spend and can raise any stat up to 60 at the beginning.***

* Remember, Will is an average of your 4 Stats and does not count towards the total.

* How many points you put into each stat determines its tier. Please consult our stat guide to determine what that might be.

 Agility
 Perception
 Durability
 Will
 Total

## Quirk

Quirks are the name given to the superpowers of My Hero Academia. Over 80% of the World's population has one and if this character is intended to be at U.A., they are no exception.

#### Owl

The quirk “Owl” gives her owl-like features like feathers and enhanced senses.

This quirk gives her enhanced hearing and sight. It also makes her have very silent movement, it is useful when they are spying for a mission or maybe just for fun. This also gives her feathers, but they’re just there for design and maybe tickling.

Just a note, the feathers are only found on her arms and legs. Her eyes and ears are a bit larger than the average human due to the enhancements.

This also gives her talons that replace her nails, but they’re only found on their feet.

Sadly, this quirk can’t make her fly or glide. As I said, the feathers don’t do much. This also gives her a really bad sleep schedule, making her nocturnal.

Also, having feathers, she's better if she's in colder places than hotter ones.

#### **Quirk Cost (DO NOT TOUCH)**

All quirks in this roleplay are evaluated and priced based on how useful, powerful, or utilitarian they might be. During character creations, all players are expected to sit with a specific moderator with the title of Balancer. This Balancer will go over your idea, ask you questions on specifics and determine a final price for the desired quirk. It is up to the Balancer to determine if your idea is a fair one and to then let you know how affordable your idea is.

***This section of your wiki is to be only utilized by moderators. It's where they'll put the strengths and flaws of your quirk as well as the final price. Under no circumstance should a player ever edit this part of their Wiki page. If you are caught doing so, expect consequences.***

 Quirk Points Used
 Quirk Points Total

 * Talons(+2): In place of normal human feet, the user has a pair of talons.
* Heat Annoyance(+2): The user's feathers are quite warm, helping them better deal with cold temperatures, like a snowy day.
* Cold Annoyance(-2): The user's feathers are quite warm, making it harder to deal with warmer environments, like the beach.
* Enhanced Perception(+4): The user can focus their eyes and ears to gain an increase of perception by one tier.
	+ Attach(+1)
	+ Clear Trail(-1): When active, the user's eyes and ears glow.
	+ Enhanced Perception(+4): The user can focus their eyes and ears to gain an increase of perception by one tier.
		- Attach(+1)
* Silent Movement(+8): The user can move in a way that causes their movements to make no audible noises.
	+ Attach(+1)
	+ Clear Trail(-1): The user temporarily grows white feathers on their arms and legs while this is active.

## Techniques

Techniques are something that’s been touched upon in the manga, which you can consider to be similar to the Super Move in a Fighting game. Techniques are examples of something that might be a little too much for your character to attempt to perform like a normal action, being a much stronger or unorthodox usage of one’s quirk. ***The amount of techniques you can have is equal to your quirk tier and they must be approved by a Balancer as well.***

## Gear (DO NOT TOUCH)

Various items or special clothing you might wish for your character to wear or have on them when they're in the field. Gear is bought using the same points used to purchase a quirk and require specific approval to have as well.

 Gear Points Spent
 Gear Points Remaining