Speed

Speed is simply how fast a character can move in a given amount of time. There are five types of speed used for VS purposes: Attack Speed, Combat Speed, Reaction Speed, Travel Speed, and Flight Speed. The term "Speed" normally refers to Combat Speed.

### Attack Speed

The speed at which an attack moves. For example, X character is supersonic, but he can do an attack that is a natural beam of light, the speed for the attack is different from the speed of the user, hence the attack would be lightspeed even if its user isn't.

### Combat Speed

The speed at which a character can fight.

### Reaction Speed

Reaction speed is the speed at which a character can react to an event or action. This usually only grants a short movement upon reaction, whereas several movements at the same speed switch it to combat speed.

### Perception Speed

The timeframe it takes for a character to notice an event or reaction. But crucially, this does not grant any movement; at most, it allows the user to activate a thought-based ability.

### Travel Speed

The speed at which a character or object can move by running, or through similar means that do not involve flight or teleportation.

### Flight Speed

The speed at which a character or object flies a certain distance,

## Speed Levels

**Infinite Speed** (Moving an infinite distance in a finite amount of time)

**Inaccessible** (Moving any Distance, whether finite or infinite, in Zero time)

**Immeasurable** (Moving beyond linear time or beyond the time equation. Additionaly, Being able to move across a spacetime continuum would qualify for such.)

**Sub-Relevant** (Being able to move across an infinite-dimensional space, or throughout Hilbert space, which is speed that qualifies for the same thing no matter any dimension of time or space, you can move there, even if some dimensions don't have a time access, your movement would be able to traverse all of dimensionality. This tier is automatically given to High Hyperversal characters.)

**Sub-Irrelevant (**Being able to move beyond space, time, and dimensionality as a whole, being beyond speed or distance itself, the difference from Sub-Irrelevant speed and sub-relevant speed, is the same difference of inaccessible speed to immeasurable speed.)

**Conceptual** (Being able to traverse the CONCEPT of space and time or other concepts abstract to dimensionality, being able to hit concepts like this or move around concepts like this would grant this speed.)

**Irrelevant Speed (**Speed ultimately beyond all concepts/the concept of space and time, distance, or dimensionality.)

**Main Notes**

## Omnipresence is not a Speed

The reason why Omnipresence isn't treated as a speed here is because it isn't really a speed, but a state of being. Omnipresence is the property to be present everywhere and anywhere at the same time or the state of being widespread and constantly encountered. However, any living being would be considered to be present everywhere or anywhere throughout their entire body and they would fulfill the definition of being everywhere at the same time. While speed only refers to the ability to move and operate, a state of being relates to the physical condition of a person and is a part of their physical self.

## Reasoning for the extra speed tiers

The reasoning for the extra speed tiers is that the difference between Immeasurable speed, and Irrelevant Speed is too much, basically, to try and understand it, Immeasurable Speed would be moving beyond linear time, or more so speed that would br fast enough to move along the axis of time, in which would mean that your point of view would be under a higher axis of time, basically, having your reality be under a 5D axis of time in which you are able to move across a 4D axis of time, rather than one layer below that. However, Irrelevant speed is speed beyond the concept and notations of dimensionality as a whole, and overall extending beyond any conceptualized extension of it. Basically, the difference is too much, and so we added some tiers below that can actually more precisely pinpoint the overall scaling of the characters we have on the tiering system.

## Additional context

Travelling through time without context will only grant you FTL, and the reason is the theory of relativity being within existence. If the verse has time travel, the verse needs to have enough consistent evidence to not be bounded by the theory of relativity, or that characters can move at much faster than light speeds, WITHOUT time travelling.

## Regarding Timeless Voids

Timeless voids, of course, are NOT Inaccessible speed, reason being is that moving with the time axis being absent, is different from moving when time is stopped. The reason being is to quantify what the absence of time even is? The absence of all dimensions of time? Moving within this would grant you Sub-Irrelevant speed, as you would be moving apart and absent from every higher or possible temporal dimensions, and if it has no concept of time, even to the idea of extension of all concepts of dimensionality, this is Irrelevant Speed. The concept of space needs the concept of time to exist, as it is a conceptual duality, explained in our "What Qualifies for Outerversal" page. So overall, moving without the time axis, would just more conservatively put you above the normal axis of time, and so you would be moving across a 5D time axis, and that is obviously Immeasurable speed.