recursal/Fanatic-Fandom huggingface dataset:
Issak

**Issak** is a Gnome Fighter, who has managed to lock himself into yearly travel to Pottsfield in order to assist in the ritual banishment of an otherworldly entity.

## Appearance

Issak is short and stocky, even outside of armor. He has very thick arms, and fairly dexterous hands despite his short fingers.

His hair is auburn and curly, falling a bit past his ears. He usually keeps it pushed back with a hair band.

He has sideburns and a bit of chin scruff.

His eyes are a greyish violet. He has very pronounced eyebrows.

## Biography

Issak has spent most of his life traveling on his own. He's a caving hobbyist, even before he was old enough to adventure, and used to climb into collapsed basements and old wells as a child.

He comes from an old foggy coastal fishing village, and hasn't been back since finally leaving.

He collects interesting artifacts, which he keeps in his home base, a house that is more of a cursed object museum than a proper home.

## Personality

Issak is incredibly chipper, and finds adventuring enjoyable simply for the act of finding new things. He likes to climb and squeeze through small tunnels more than anything else, and will eagerly join almost any group as long as joining promises chances to see the unseen.

He's a bit of a prankster, feeds off of any chaotic companions, and has a hard time feeling serious about much of anything. He has very little patience, and may run ahead of a group and smack the nearest object with his halberd.

While he isn't averse to intense amounts of property damage, he's loathe to harm other people, unless they're violent undead.

## Trivia

* His axe is set into a telescoping handle which can extend to form a halberd.
* He's able to wield such a massive weapon using a gnome-made exosuit, which is inside of his armor. He can't use his favored weapon without wearing the armor.
Felden Kingdom

CW: War and the Daleks

CW: Song of Death

CW: The Wretched

rest to be added

The Felden Kingdom - or just Felden - was a kingdom in Ardonia. The main inhabitants were the felinas. It was mostly comprised of jungle land (CW: The Wall). Fort Zuka was a major Resistance base during the Battle of Ardonia. It was sat within the Felden Kingdom (CW: The Wall). During the battle, a lot of the jungle around Fort Zuka was stripped due to battle (CW: War and the Daleks)
Riven

**Riven** is a city located in the continent of Bigboy.

## Overview

Many people who feel they don't fit in or belong anywhere wind up with a life on the sea, making a home and family out of the other misfits of the world. As the primary city of fisheries, divers, and trainee seamen in the Freeholds, Riven draws all of the people who don't feel they belong in proper society, largely because they don't have societies and cultures of their own to draw from, or because they're torn between multiple cultures. In large part, these misfits are half-breeds, in particular those who feel rejected by both of their parents' cultures. In addition to that, though, Riven also attracts many Lizardfolk with its humid clime and comfortable sea breezes.

As an industry town, Riven doesn't have much touristry, but their biggest diversion available to those who actually live in in the city and its outlying areas are the Sea Races, races that take place using one-man windsurfers around natural obstacle courses formed from the rocky outcroppings surrounding Riven's cliffs. There are plenty of amateur and professional Sea Race leagues, and you're hard pressed to find a Riven who doesn't know someone who participates in the races in some capacity.
Riven's lifeblood is the richly populated sea it sits near, and many merchants have made their fortune supplying the Free Cities with just about its entire supply of seafood. Mages are hired on to keep the shipping containers in the caravans icy cold until they reach their destinations, ensuring the fish are as fresh as when they were caught upon arrival. There's a huge industry in guarding fish caravans, though most particularly the guarding comes on the return trip, when money and extra supplies for sale are brought back to Riven.

Riven is run by its Merchant Council, a group of the wealthiest and most successful merchants from the city, who run the city with much as they would a business with multiple partners. They all have sway based upon how much they’re willing to ‘invest’ in the city, which is a nice way of saying only the rich have real power in Riven, but they also have to give up quite a lot of money for the good of the city. As a result, the city is run heavily bureaucratically and trade is within it exceptionally strictly regulated, but Riven has some of the best infrastructure of all the Free Cities.
Olivander

**Olivander London** is a Human (something?).

## Appearance

Olivander is caucasian but relatively tan as he spends a lot of time out at sea on decks of ships. He has a lean yet muscular build. His medium length dirty brown hair is worn roguishly tousled and pushed back out of his face. He has blue eyes and a swashbuckler’s goatee that he slightly curves the ends of.

He wears ornately colored pirate clothes to reflect his many trades and interactions amongst the many diverse peoples of the Swordcoasts. The fabrics are made of fine foreign silks and cloth amongst which he uses brown leather armor to protect himself. The armor is lighter and segmented to allow him to stay agile and fast. His clothing may have buckles, belts, sheathes and holsters as is classic amongst pirates.

Dashingly handsome with a cocky smile and a hint of grit, he looks like he smells like a bar fight and sea water.
Campaigns

## Full Campaigns

Politics and Vampires -

Champions of Legacy - the legend of Adventura's dangerous Lich.

20 Yr Mystery -

## Oneshots

Fall of the Snake Goddess - foiling the summoning of an ancient Goddess deep in the jungles of Adventura.

The Village - an unusual amount of undead in one particular village.

Satan's Dogwalker -

Dream Bubble - a city lost in time, full of endless sleepers. For characters of an evil alignment to repent.

20000 Goblins - an attempt at Lost Mine of Phandelver, that fell off the rails. Incomplete.
Levalon

**Levalon** is a city located in the continent of Bigboy.

## Overview

Built in the middle of leagues upon leagues of lush, fertile fields, Levalon is at the center of the breadbasket of most of the continent. What started as a smattering of settlements of humans and halflings that had chosen to farm the land eventually grew, until the borders of each village and town blended into each other and Levalon was born. Over time, each of the initial settlements that comprise the city morphed into various districts within it. In the center is the Market District, which houses more inexpensive, fresh produce than any of the other Freeholds’ markets combined. Other districts include the Temple District, the Residential District and the Business District.

Levalon, while not exactly known for it, houses quite a lot of faithful. The Temple District is extremely popular, and serves as the home base for many of the religious sects across the continent. While they may have temples in other cities, their bases in Levalon are likely to be the largest and best-staffed. And while they aren’t technically the official form of government, many of the elder priests and clerics from the major religions are the ones making most of the decisions in the city, as the people trust them to look out for their flocks and come to a decision that’s best for everyone. In all technicality, though, Levalon is structured around loose town hall meetings, where everyone can speak their mind and posit ideas, and the people all listen and work out what they think is the most popular or most reasonable option. In heated debates, it does sometimes come down to a public vote, but more often than not the people in this relatively sleepy city can come to a common consensus.

By and large, Levalonese are very welcoming of strangers, and will gladly serve people from the world over in their establishments. That said, there isn’t much in the way of a tourism industry here, as it’s mostly a support system in the form of material goods and trade for the leagues of farmland that surround it. Not to say the city isn’t lively, of course, as the money and heavy trading that happen in Levalon make it bustle quite a bit, even for those not directly involved in the trade and movement of farm goods or the faith.
Gators

**Gators** are a type of footware recently introduced to Arcton. They are unusual boots, made of a rubbery material of unknown origin. The boots cut off at the ankle, and have an assortment of holes punched into them for breathability.

They're advertised as comfortable shoes for home wear, or travels to short distances like a market in town.
Ceiling of the World

**Ceiling** is a city located in the continent of Bigboy.

## Overview

Despite being a fairly massive city, Ceiling sees the least travel of all the Freeholds. Tucked away on the peak of one of the highest mountains in the Spines, only the hardiest can even survive the trek up there, let alone live there day in and day out. The thin air, of course, doesn’t bother the aarakocra who have collectively made Ceiling their nest, and the craggy cliffs make ideal places to train their young to fly. Every season in Ceiling is winter to varying degrees, and there are only a few weeks of each year where the snow recedes and outdoor activities become viable for those not used to the cold and ice.

Oddly, living in harmony with the aarakocra of Ceiling are a large number of goblins, who, as they are unable to fly, have constructed a wide-ranging series of bridges and pulley systems to make living on the mountain more hospitable. They’re a largely peaceful lot, and they seem perfectly happy living under the rule of the aarakocra matriarch and her shaman advisors.

In part because they don’t see many visitors, the people of Ceiling are fairly standoffish when it comes to strangers. They may behave snidely, or aggressively, and may refuse service to travelers unless they’ve shown themselves to be worth the effort. This is, again, only partially a result of Ceiling’s social isolation. It also is extremely difficult to get goods into Ceiling, and as a place with few natural resources, the residents here are loathe to part with what little they have for coin that does them little good in the grand scheme of things—they prefer barter when trading within their own borders.

The extremely notable features of Ceiling—its main draw and source of external income—is the series of greenhouses built above hot springs along the mountainside the city is built against. Rare herbs of all varieties are grown here for export, as for many of them, the mountain air is excellent and their goblin caretakers more than adequate. And so it’s in this way that the aarakocra and the goblins form a mutually beneficial community; the aarakocra give the goblins a sense of stability, they hunt and are largely the protectors of the city while the goblins help create a source of material income to get goods from outside sources that Ceiling couldn’t function without.
Soporte

**Soporte** is a former, recently re-instated city located in Espiria. About four hundred years ago (LE 2) the inhabitants of the city were thrust into a wakeless sleep, which mysteriously ended in LE 402.

## Pre-Bubble

Prior to being bubbled, Soporte was the location of the island's singular church. The religion of the island, dragon worship, involved veneration to a variety of deities and lesser draconic creatures. At the time it was considered the capital of the island, as Darrow's Tarn was not much more than a fishing village.

## A 400 Year Bubbled History

From the perspective of everyone else on the island, every inhabitant of Soporte and its surrounding farmland inexplicably fell asleep where they stood. Even after 400 years their bodies failed to age and were magically protected from predators, decay, and bandits even as the structures around them began to deteriorate. It was eventually labeled a cursed land, and the peninsula was cut off from the rest of the island with a fence covered in various wards.

From the perspective of those living in Soporte, it seemed as though a pair of bubbles had appeared. One large blue one overtaking the entire peninsula, with a much smaller red one over the city. For about 100 years no one was able to travel between the two bubbles, until those in the city found a type of magic that would temporarily tear a hole into the red bubble, allowing precious resources from the farmlands into the city. No one could make a scratch on the blue bubble however.

Over the years the dragon religion advanced in unusual directions, and the priests eventually devised a way to rebirth the human population into artificially created dragonborn. By the time 400 years pass, nearly everyone either looks like a full dragonborn or has at least a few draconic features.

## Post-Bubble

When the bubble finally comes down, those that had been put to sleep 400 years prior awaken, effectively erasing the 400 years of time in the bubble, as well as all of the descendants created from it, which only existed within a shared dream between them.
Ambriel

**Ambriel** is a city located in the continent of Ilvyss.

## Overview

Ambriel is the oldest of the Freeholds, carved into the Wilds by an intrepid group of elves and aasimar before any other permanent settlements existed on the continent. Between the elves’ long-lived physiology and the power afforded aasimar by their otherworldly nature, they’ve kept a wide portion of the valley between the Spines and the Resden Forest clear and completely safe for hundreds of years. At this point, it’s a little more likely that the beasts and brigands of the wilds simply don’t tread in the Ambriel Valley out of habit than any real and present danger to them, although rumors do persist about powerful wards set into the earth itself surrounding Ambriel that act as powerful wards against evil and ill intent.

Perhaps as a result, the crime rate in Ambriel is almost frighteningly low. This is conducive to the public works programs that Ambriel is known for, including optional public education in magic and a home for orphans of all races that have nowhere else to go. While it may seem a bit cruel to ship orphans off to a strange city, it is common practice in the Freeholds to do so, as the home there offers some of the best education and opportunities for its wards possible. The only real downside to Ambriel’s publically altruistic nature is the fact that it’s caused some of its residents to act pious and holier-than-thou towards strangers, who they typically view as unenlightened about how to treat their fellow man.

The economy in Ambriel is largely based around the production of luxury goods—everyone knows elven-made is typically synonymous with long-lasting quality, and they’re willing to pay top dollar for it. Clothes, shoes, even the occasional piece of furniture, all are exported from Ambriel by their craftsmen’s guild, all at exorbitant prices. In particular the elves among the craftsman can take years to make a single piece, so trade in the town is at a trickle, and oftentimes things are bought before they’re even finished, so if one is looking for something other than the necessities, they may be hard pressed to find something immediately available in Ambriel unless they’re willing to gamble by purchasing something made by a craftsman’s apprentice.

Ambriel is the only one of the cities in the Freehold that is actually unilaterally ruled by someone of noble birth, though their title remains Duke or Duchess, rather than king, and they are democratically elected for a life term when the previous ruler steps down or dies. Each Duke or Duchess of Ambriel has their own methods of ruling, but the current Duchess is quite fond of relying on divination and the interpretation of portents to help her with her decisions.
Carver

**Carver** is a Half-Elf Druid.

## Appearance

Feral and lanky, with matted hair. His armor is a filthy patchwork of animal hides. He wears a stag skull as a helmet, and does not wear shoes.
He prefers the form of a coyote when shifted to an animal.
His druidic focus is a crow wishbone pendant with feathers.

## Biography

He guards the forest outside of Fallonwood, and exterminates trespassers and poachers with extreme prejudice.

## Personality

He is not used to human interaction, and behaves in an unnerving animalistic manner.
Marcellus

**Marcellus** is a city located in the continent of Bigboy.

## Overview

As the second-oldest city of the Free Cities, Marcellus was traditionally heavily embattled. The Freeholds Treaty stopped a lot of that, though the invasion of Mallois 20-something odd years ago had many from Marcellus heading out to do their part to help defend the Free Cities as per the treaty. The city's greatest asset is its fighters, many of whom go out into the world to work as mercenaries. Fighting pits dot the streets as very common forms of entertainment, so the crown jewel of Marcellus is its coliseum, where the bravest and best challenge everything the world throws at them.

On the flip side of the coliseum, however, is the Dirt Pit. This is an underground fighting ring run by the guards of the local murderer's prison, Inferno's Reach. The prison itself is for only the worst of the worst, those who've committed unspeakable acts to other living beings and have been found to be so detestable that they aren't to be granted the release of death and instead are to rot in the sweltering, damp conditions of the prison. Prisoners compete in blood sport, fighting each other--sometimes to the death--for whatever meager privileges and comforts the guards feel like providing. Only the wealthy and the powerful are invited to purchase tickets to these events, and while they are technically secret, the only thing really guarded lock and key is the guest list.

As it's built on heavy marshland, Marcellus is a feat of Orcish engineering. They've done what the Maya did and managed to create an island city that supports the weight of their stone structures while being exceptionally defensible due to the mire surrounding it. Roads through the Mire are wood, tied together with sturdy rope and regularly maintained, which also means they can be removed at a moment's notice. The people of Marcellus have never lost a battle on their home turf, in large part due to the natural defenses of the city itself. However, this has also led to the old wives tales of the marshland surrounding the city for miles being heavily haunted by the ghosts of the dead from battles past, some looking for the chance at glory that had been stripped from them meeting such an end before they even got a true chance to fight and others looking for simple revenge against the perpetrators of what caused them to meet their undignified fate. While the jury's still out on just how haunted the Marcellian Mire is, it's not uncommon to find skeletons--or more rarely, preserved bodies--floating in the bog.

Marcellus is run via martial law, its leader the commander of the military forces in the city. While Marcellus’s exports are typically its own people in the form of mercenaries, for those who don’t want to leave their families behind, a life of military service to the city is a viable and even lucrative option, as rank in the city’s military is equivalent to the rank or status of nobles in other locations.
Yeagar

**Yeagar**is a Canadian artist and animator who is widely known int he animation meme community for her OC Darcie (formerly known as Darkie.). She very popualr in the animation meme community, and even the YouTube community and is known for her overly sexual themes.

## Biography

Georgia lives with her boyfriend in Toronto, Ontario, Canada.

## Theme

She is known for sexualziing her themes which are mostly inspired by Broadway style, anime, and smooth animation. She is mostly characterized by over animating the anime art style.

## Trivia

* In June 2020, she changed her main OC, Darkie's name to Darcie out of respect for the African-American community after she learned that her original name sounded similar to the racial slur, "darky".
* Her character is known for being oversexualized.
* She is one of the most NSFW animators in the animation meme community.
Blitz

Blitz is the third character introduced in Tachanka Valley, However, nothing is actually known about Blitz himself at this point in time, just that there is an organization called The Blitz Federation of Turrets that, as the name implies, fights for turret rights and sued Tachankas across the valley in chapter 2 for fucking the turrets.
Staariat

**Stariaat** is a Brazilian animator and artist. She is known for her OC Annie ,and Nova.

## Biography

She is Brazilian and attending some unknown college somewhere. Not much is known about her outside life as she keeps it a secret most of the time.

## Trivia

* She is heterosexual according to her Q&A.
* There are rumors that she has a boyfriend, but these have been yet to be proven.
CoL Timeline

(12 months per year, 30 days per month)

## Era of Legends 396

3/13 - Todd meets Rodger

?/? - The group finds the Lilypad Barge

?/? - Greensborough

?/? - Lugribossk's mountain hideaway

?/? - The group arrives at Arcton

?/? - The divining pool

## Era of Legends 399

10/? - The group learns they have one year to defeat the lich

## Era of Legends 400

2/? - Artifact 1 (start)

3/? - Artifact 1 (end)

7/? - Artifact 2

8/? - Artifact 3 (start)

9/? - Artifact 3 (end)

10/? - Artifact 4+5

10/28 - Final battle

11/1 - Tauriel and Rodger leave Arcton

## Era of Legends 401

5/12 - Rodger finds Adroit
Nova

**Nova** is an OC created by Stariaat. She is sometimes featued in some memes hse makes.

## Biography

She is the best friend and amin friend overall of Anine, shwo is also an OC ce=reated as well. SHei s oftentimes annoyed by Annie all the time dueto her michveious attititude.

## Appearance

She is an 18 year old white rabbit with long black hair, with bangs, eyeliner, a moon tattoo on her left arm, and a black dress.

## Trivia

* In late 2019, she changed over to a human along with Annie as well, but somewaht bears the same apeparnce even though er hair is now shorter.
* She bears a small resemblance to the all-time famous Playboy mascot and logo.
The animation meme Wiki

## Welcome to the Wiki

Hello! This is the animation meme wiki. Whereas i was blocked for other users jacking my IP and never being able to explain why.... so, i have made this wiki for that matter.

## Wait... What are animation memes?

Animation memes are clips of characters singing or dancing to music. Which usually lasts about thirty seconds or more. They first were introduced on a website called Scratch, which is also a well known coding website. The craze for these animations spread from Scratch and onto the video sharing website: YouTube.

OCs, or original characters, are created by animators and/or artists. Animation memes can be used to express feelings, knowledge, and art.
KAIJAACK Animation Studios

**KAIJAACK Animation Studios i**s an animation company that specializes making memes

## Biography

They are an ammonia company and is unknown doing animation memes, and their identity remains unknown.

Numerous calls have been made to them, and the IP dresses seem to be coming from somewhere ear Vancouver, Washington and Portland, Oregon. It also appears that in the Instagram posts, that there is a white male hand doing a lot of things in the posts for them

## Theme

Their theme is mostly a giant cross between Cal Arts style, mixed with Warner Bros. and other Saturday Morning cartoon themes. They are also known for gender-bending in most of the stuff they do.

## Trivia

* Their idenity remains unknown.
* They seem to be known for using the same theme for a lot of their characters other than the heavy gender-bending factor such as bangs and long hair for men and women.

## OCs

* KAIJAACK Jones
* Sarah
* Sandy
* Chuck
* Samantha
Annie

**Annie** is an OC created by Stariaat. She is commonly featured in a lot of memes she makes.

## Biography

She is the main OC and appears to be the main and best friend of her rabbit friend Nova.

## Appearance

She is a 18 year old husky with long brown hair, a blue sweatshirt, black legwarmers with stars on therm. Her sweatshirt has a drooling dead smiley face.

## Trivia

* There was a small debate on whether not she was a husky or a dog or a cat or hybrid.
The Iuris Campaign Wiki

## Iuris

Home-brewed Roll Playing Campaign for my friends and myself.

## Theme and setting

The Universe has always been a balance of law and chaos. The world of Dlí has seen great and numerous empires come and go and civilization grow and diminish; however, in the Spring of 655 A.C. the Seminal Catastrophe struck the world throwing armies of foul beasts at the bastions of civilization bringing it to its knees. Now centuries after the great event wilderness is growing, magic has returned to Dlí , Empires have nearly but crumbled, and the old races venture out from their seclusion, and the beasts still roam.

## Latest activity

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World Myths

Marrylkian Cycle

The first thing that was; was light. It radiated in a universe of shining fury erasing all that could be, would be and was replacing it only with the burning white light of the primiodial universe. The first thing that could be distinctly called physical compared to the ever present light were the whisperers. These enigmatic being were tangles of brightness that trailed light behind them and their only creation was a great ring of carved light that spanned many, many miles that they through many lifetimes set to slowly spin faster and faster. Eventually the ring was spinning so fast that it dispersed the light around it, the few whisperers that were not resting on the ring itself and save from the effects of it's extreme spin even as they watched their companions driven away by the thinning of the light around the ring.

The light in the middle of the ring was warped by this spinning, trapped in the middle but constantly pulled at this light was crushed and pulled at until finally a tiny, almost invisible mote of difference in the middle appeared surrounded by tight cascades of the brightest light in the universe; a tiny patch of darkness where no light could reach. This mote of darkness would spell a time of great change.
Ironfall Macrocosm Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

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Algorn Mountains

This mountain range stands between the lands of the Errant Retinue and Argent Kingdom, known for it copper mines in the lowland cliffs. The cold snow of the summits are year-round with the only reliable route through the mountain range are the lower paths before the winter closes them with snow.

## Settlements

### Threshold

The village of threshold is a border settlement of the Errant Retinue and serves as a last checkpoint for three of the five trusted paths fthrough the mountain making it somewhat of a trading hub although the lack of winter trade and it's small size means it is more of a travel stop. It houses over a hundred families within it's borders with many more outside in farms and lumber yards, with a keep built into the cliffside to offer protection to the market and a place to evacuate to in times of emergancy.

## Places Of Interest

### Roldmeer Silver Mines

A large silver mining operation in the lowlands of Strife Mountain. Closed and reopened several times this mine has a troubled history but keeps returning to functioning as new veins are found. A quite extensive mine it stands at a suspected 1 km wide.
Materials

The worlds construiction materials for weapons, wares, crafts and all manner of other things are as varied as the items themselves but there are some more common than others and those rare enough to be highly valued for their rarity or properties.

## Metals

### Rare Metals

#### Dragon Copper

As a dragon metal this copper is stronger and lighter than normal copper along with a weak magic sustaining score allowing it to be enchanted with minor permentant magical effects.

#### Dragon Silver

As a dragon metal this silver is stronger and lighter than normal silver along with a weak magic sustaining score allowing it to be enchanted with minor permentant magical effects.

#### Dragon Iron

As a dragon metal this iron is stronger and lighter than normal iron along with a weak magic sustaining score allowing it to be enchanted with minor permentant magical effects.

#### Dragon Platinum

As a dragon metal this platinum is stronger and lighter than normal platinum along with a weak magic sustaining score allowing it to be enchanted with minor permentant magical effects.

## Minerals

### Amber

#### Blue Amber

###
Cecelia Rodríguez

**Cecelia Rodríguez** is a dancer and one of the best friends of Nikki Rivera's. She also has dreams of becoming a costume designer. Her mother is famous painter Sofia Rodríguez.

## Trivia

* It was confirmed in an author's note at the end of chapter 3 that Cecelia is the same girl who would have later given Miguel's great-great grandfather Hector the Frida Kahlo costume.
Errant Retinue

A nation still recovering from it's previous revolution, also known as the Broken Crown Court to detractors due to the revolution deposing it's royalty following a series of wars along it's borders which caused the knights of the court leading the military against the royals and their faction of loyalists.

Following the revolution the knights formed a council of companions and assigned different sectors of the previous kingdom to themselves and their commanders who then secured the loyalty of their local landlords or imprisoned them and confiscating their holdings. This led to turmoil among the upper class of the population that has still yet to settle fully.
Héctor Rivera

**Héctor Rivera** is the deuteragonist of *Every Bit of Mi Proud Corazon* and Nikki's long-lost father.

## History

Hector is unwillingly reunited with the daughter from the family he had unintentionally left behind.

Héctor was born November 30, 1900 and grew up in Santa Cecilia with childhood friend, Ernesto de la Cruz. Héctor met and fell in love with a girl named Imelda. At ages nineteen and eighteen respectively, they married and had a daughter, who they nicknamed "Coco" as her full name was Socorro. The family lived in the house that would eventually become the workshop for the Rivera Shoe-making business.

Having a passion for music, Héctor writes a song for his daughter, Remember Me, and his wife, “Un Poco Loco”. Though Imelda wants to settle down, Héctor leaves the family to join his former friend, Ernesto da la Cruz in music. He leaves Imelda when she is pregnant with their second child.

He began missing his family and intended to return to them but was unfortunately was killed by his former friend, Ernesto.However, most people, Including Héctor, believed that he died of food poisoning.He later woke up in the Land of the Dead. When he never returned, Imelda believed he had truly abandoned the family. When she came to the Land of the Dead, Imelda and Héctor remained distant towards one another. Slowly, as Coco forgot her father, Héctor's bones began to turn yellow and cracked.

He tried numerous times to cross the bridge, dressing up as Diego Rivera and an Alebrije. However, both attempts failed. Because music appeared to have stopped him from realizing what he wanted all along (family), Héctor began to dislike musicians and grew embittered towards his once friend, Ernesto da la Cruz for stealing his music and taking all the credit, as well as stealing his guitar.
Humans

While not the most populace race, humans stand out for their ingenuity with many of the worlds stand out artists, engineers and designers being disproportionately human. The only exclusively human controlled nation is the Kingdom of Ambercrux.

## Lineages

### Horncalled Human

Pale, dark haired humans with grey eyes for the most part. Known for their history of military achievements you will often find such humans in military organisations or troupes. There are three known clans of Horncalled, these days known as syndicates, that have existed since before recorded history; these are the Winesongs, the Helmhalfs and the Doventin. These three families are large enough that by extended relations most Horncalled can trace their ancestry to at least one of them.
Every Bit of Mi Proud Corazon Wiki

## Welcome to the Wiki

Coco fanfic wiki. AU, with some canon plot points. What if Imelda was pregnant with Hector's second child when he died and she got cursed instead? Nikki" Rivera, stranded in the land of the dead, enlists Hector's help to get her to Diego de la Cruz, the younger brother of her idol, Ernesto de la Cruz to get her father's blessing. However, can she do it by sunrise?

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

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Artera

**Artera** is a city located in the continent of Ilvyss.

## Overview

The beautiful sun and sea-soaked climate of Artera is ideal for growing grapes. This, to the surprise of no one, led to the rise of extremely prolific wineries on the island. Ironically, the Eternal Storm to the southeast of the island kicks up enough water into the atmosphere that Artera gets very regular light rainfall, even during sunny days. There's a local legend that the constant devil's showers were being discussed near a tiefling who overheard and misunderstood the meaning. He then immigrated to Artera in the hopes of finding a home near those like him; however, when he arrived and found that wasn't quite about to happen, he set the gears in motion to make it so. At present, the city is largely a combination of tieflings and dragonborn, both rather outlandish misfits who don't much like adhering to the bonds of society anyway.

Almost as expected from a city that produces much of the hemisphere’s wine, Artera is a massive tourist destination and center of debauchery. Carnivals and masked parties are commonplace, with the elite throwing the latter nearly nightly. Lavishness and excess are the names of the game in Artera, and the beauty standards reflect this. The more elaborate the outfit, jewelry, and skin ornamentation, the more beautiful you are considered--this is in part due to the prevailing dragonborn and tiefling populations, as horns are something else to be ornamented, and they certainly add to any masked look. While there are carnivals specifically for the moneyed of Artera, they largely serve as the entertainment form for the lower and middle classes, who can't afford to throw or attend such parties. Carnivals almost always include games, rides, and shows, though qualities of each vary from carnival to carnival. Unlike many other carnivals across the world, the Arteran carnivals are fixed in location, which allows for much more intricately designed and impressive constructions. Acres and acres of the island are devoted solely to these, and the main boulevard that houses the entrances to most (even if they do have long and winding drives to more secluded locations after the gates) is colloquially referred to as Carnival Row.

Rumors about Artera are many, as few places can see so many people and not have them all return with their own stories about them. Of course, most are extremely positive: tales of incredible magic, of sights and sounds and fireworks that completely blanket the night sky every single day. However, there are always going to be darker rumors that are hard to root out the source of. Plenty of people have a friend of a cousin's sister-in-law's friend that saw something disturbing in Artera: carnivals as guises for kidnapping mills, the vain having masks sewn or melted onto their skin to achieve their perfect ideal of beauty, or even monsters being wrangled, summoned, or even created in order to guard the grounds of the more exclusive carnivals and vineyards. There never is much substance to the rumors, but enough people in disparate locations swear by them to at least raise an eyebrow.
Goblin

Goblins
are a complex species with many variations, mutations and dead ends to their
bloodlines. The most common goblin in modernity is the rough goblin, so called
for it's tough skin. Goblins are one of the perennial rural populations with
many of them still maintaining a tribalistic or nomadic lifestyle, such tribes
are territorial of their surroundings and routes but as ever the world moves on
dragging cultures with it, many such tribes trade with outsiders whether it be
in common goods or exotic items although the tribes do rigidly condemn many
such items and crafts as taboo for the most part, often selectively depending
on the tribe.

similar to very small goblins with large heads and hands these creatures are descendants
from an unknown goblin ancestor. They are very light sensitive and aren't very
intelligent, not capable of true speech and prone to violence. Known as vermin
to many other races.
The Plank Maze

I LIKE THIS PAGE **"DON'T TRY TO GET RID OF THIS OR I WILL COME TO YOUR HOUSE"**

## The Plank Maze

### Immigrated inhabitants:

ZenoreptilliansHedetet (JC only)

The Legion/zombies

Eyea

### First Appearance:

CW: The Maze

The Plank Maze is a mysterious dimension that can interface with other dimensions.

## Appearance

The Plank Maze resembles a huge labyrinth made of wood. It constantly generates new rooms as it interfaces with and consumes more and more dimensions.

## History

### Jonathan Crisis

Believed to have been created by a group called "the Parliament", the Plank Maze was first discovered by Matthew Plank in 1091.

Phage ran into the Plank Maze and the Parliament before the JC. It had nearly consumed the hospital he worked at but was stopped.

The Plank Maze had something to do with Hudson's death (presumed) and interfaced with Ardonia during the Ardonian Battle.

It was believed to have been destroyed before the events of the Jonathan Crisis (possibly during the Orang Crusades) but small

segments of the Plank Maze remained

Virmir, Dr. Loboto, and Dr. Phage were sent to investigate. Later Axel joined out of boredom and rescued the vortex delivery entity. They then encountered a Polymorph and a chamber full of eggs with Zenoreptillian embryos in them

After this encounter, the group discovered two beings - Pumpkin and Watermelon Man. Pumpkin joined them after Watermelon Man tried to kill the gang.

Around this time, Axel began to show signs of Zenoreptillian infection. Around this time the group were attacked by zombies (possibly Legion members) and split up - with Axel and Phage going one way while the rest of the group went another way. This led to either Axel or another being killing Phage by crushing him with a piece of the Maze. This was found out by the rest of the group shortly afterwards.

Axel then became a part of the Zenoreptillian hive mind. He was placed in a cage by Loboto so that he wouldn't kill the rest of the group.

Virmir then found a chamber that turned out to be the "final" resting place of the Osirian Hedetet. Watermelon Man was present in here and attempted to kill the Resistance members, however, he was repeatedly killed by Hedetet - who also tried to kill the group. The group eventually managed to escape, with Watermelon Man chasing after them. He was shot by Virmir with a granite gun shortly afterwards.

That was when a new threat emerged - Eyea. He chased the Resistance members to an exit within the Maze which they left in. Thus ended the Plank Maze debacle.

## Trivia

* The Plank Maze (along with the Parliament and Dr. Phage) originate from the webcomic Awful Hospital
Estrella Santiago

Estrella is a friend of Héctor, as well as Sofia Rodriqguez. She gets annoyed when he never returns the costumes he borrows and also got annoyed when he got her family members in trouble.

Estrella also has a soft spot for children, as when she met Nikki, she took pity on her. and thought she was dead. However Nikki was going to clear up that she is actually alive but Héctor stops her before she says anything.
Amalia Rivera

**Amalia Rivera** Gomez is the twin sister of Hector and the sister-in-law of Imelda.

## Biography

At the age of fifteen, Amalia marries Javier Gomez and has two daughters just like Hector and Imelda: named Juana (who was the woman that Nikki met) and Sofia. Due to mysterious circumstances, Amalia's eldest daughter dies at the age of eighteen. After Hector's disappearance and Juana's death, Imelda bans music and shuts out Amalia and her family. Amalia grows furious that Imelda has shut the family out rather than the ban on music.

Fourteen years later, Imelda apologizes to Amalia and the two sisters-in-law make up.
Javier Gomez

Javier Gomez is the husband of Amalia Rivera, father of the late Juana and Sofia Gomez, and the brother-in-law of Héctor.

In chapter 3, Juana mentioned Javier to Nikki as her father about visiting her parents and younger sister.

In chapter 9, unlike his wife, Javier showed no ill-will towards Imelda when she visited. He was introduced in chapter nine.

## Appearances

* "Chapter 3" (mentioned as Juana's father)
* "Chapter 9" (first appearance; identified as Sofia Gomez)
Felipe

**Tío Felipe** is one of Mamá Hélga and Papá Nicholás' son, Imelda and Óscar's brother, Héctor's and Luna's brother-in-law and Coco, Nikki, and Nick's uncle

## Other

### **Family**

Mamá Hélga (mother)
Papá Nicholás (father)
Óscar (twin brother)
Imelda Rivera (sister)
Coco and Nikki Rivera (nieces)
Luna (sister-in-law)
Héctor Rivera (brother-in-law)
Tía Amanda (aunt)
Abel (cousin)
Héctor Rivera's parents

## Señor and Señora Rivera

**Señor and Señora Rivera** are the parents of Héctor and Amalia Rivera, the parents-in-law of Imelda and Javier Gomez, and the grandparents of Coco and Nikki Rivera and the maternal grandparents of Sofia Gomez and the late Juana.

## *Every Bit of Mi Proud Corazón*

> "*"I know how you feel," Hector said. "I once had a fight with my parents."
> "Really?" Nikki asked. "Why?"
> "Eh, small disagreements," said Héctor. "But in the end it all worked out. Just like how you and your mother will work things out."*"
>
>
>

Señor and Señora Rivera are mentioned in chapter 8. When Nikki reveals she had a fight with her mother which was what led her to get cursed, Hector mentions that he had a fight with his parents and presumably ran away. However, they worked things out eventually. Also, according to Héctor, it was a small thing to get over.

It is unknown if they are living or deceased. However, it i possible they are still alive because Hector's parents aren't mentioned to be in the Land of the Dead or land of the Living.

In chapter nine, they are revealed to have a daughter, named Amalia (Hector's twin) and are the maternal grandparents of Juana and Sofia Gomez.
Imelda Rivera

## Biographical Information

### **Nickname(s)**

Mamá (by her children)
 Abuelita (by her grandchildren)
 Tía Imelda (by Nick)
 Mamá Imelda (by her descendants)

## Other

### **Family**

Héctor † (husband)
 Nikki (daughter)
 Coco (daughter)
 Papá Nicholás (father)
 Mamá Hélga (mother)
 Óscar and Felipe (brothers)
 Señor Rivera (father-in-law)
 Señora Rivera (mother-in-law)
 Amalia Rivera and Luna (sisters-in-law)
 Javier Gomez (brother-in-law)
 Juana Gomez † (niece)
 Sofia Gomez (niece)
 Nicholas "Nick" Jr. (nephew)
 Amanda † (aunt)
 Abel † (cousin)
Mr. Fendellini

**"Cubeson. The blue lever." -Beanley**
There isn't a whole lot of content on this page. You can help by adding some more information.

## Production stats

### Main actor

Robert Llewellyn

Mr. Fendellini was a human entertainer and employee of Mr. Sweet.

## History

Mr. Fendellini was born on a minor colony within Earth-space, he became an entertainer some years later, however, he fell on hard times. Fendellini took odd jobs from random people from around Earth-space, he would eventually took a job from Mr. Sweet to try and kill the members of the Resistance, however, he was unable to kill them. Due to this, Mr. Sweet killed Fendellini by shooting him in the back and then threw him out of an airlock (CW: The Shoal)
Izzy Ramirez

**Isabella "Izzy" Ramirez** is a friend of Nikki Rivera and four other dancing girls who happen to be her sister. She is a dancer herself.

Though Izzy tries convincing Nikki to tell her mother  about what is on her mind, she knows of the ban on Nikki's family and is well aware of Nikki's mother, Imelda's wrath, usually seeing Imelda use a shoe as a weapon. Her favorite color is blue, which is the color Nikki makes her shoes the colors of.
Sofia Gomez

**Sofia Gomez**is the younger sister of the late Juana Gomez and the daughter of Javier Gomez and Amalia Rivera.

In chapter 3, Juana mentioned Sofia to Nikki about visiting her parents and younger sister.

According to her mother, Sofia has not been the same since her older sister died.

## Appearances

* "Chapter 3" (mentioned as Juana's sister)

* "Chapter 9" (mentioned; first identified as Sofia Gomez)
Juana Gomez

**Juana Gomez** is a skeleton that Nikki meets in the Land of the Dead and the tritagonist of *Every Bit of Mi Proud Corazon*. She has a mother, a father, and a little sister who she was presumably going to visit but instead, goes to help find Nikki. Her role is akin to that of Mama Imelda.

In chapter 9, it was revealed that Juana is in fact Nikki's paternal cousin.

## References

1. ↑ Sparkle, Quill. Every Bit of Mi Proud Corazon. "Chapter 3: Juana." Accessed 12/19/2018.
Tunmek

Tunmek é um vilarejo do Reino de Gallaen, localizado na região norte, sendo a a primeira parada após a passagem pelo Estreito de Kafa. É um vilarejo pequeno, com sua economia voltada a pecuária e extração de madeira.

## História

O vilarejo nasceu no entorno de um pequeno porto, sendo o porto mais próximo da cidade de Kafa. Com a construção da estrada no Estreito de Kafa, os navios de transporte da região peninsular para a região norte se tornaram raríssimos e a área portuária foi desmontada.

No dia 18 do Mês da Colheita do centésimo ano da Quinta Era (6344) um grupo de agentes da guilda mercantil Merkantos assassinaram quatro soldados da Ordem dos Templários, para cobrir a fuga de um grupo de cultistas pagãos. A população associou a morte dos soldados ao grupo pagão e o vilarejo se tornou violentamente intolerante a religiosidade pagã.

## Estrutura

A entrada do vilarejo é uma longa avenida, cercada de casas, toda elas com um pátio cercado para o gado. Nessa avenida estão os três negócios da cidade: um ferreiro, um armazém geral e, no fim dela, uma taverna/pousada. Logo após a entrada da cidade, uma pequena rua leva a um grupo de casas numa colina, onde viviam os cultistas até o dia 18 do Mês da Colheita.
Conselhismo

O **Conselhismo** é uma forma de governo caracterizada pelo governo exercido pela população através de conselhos. Jara de Khalendia é considerado o grande sistematizador dessa teoria política.

A maior parte das Terras Livres já esteve sob regime conselhista, sobretudo no período da Revolta de Krakov. Hoje em dia o regime conselhista sobrevive apenas em Krakov.
Luna

## Luna Rivera

**Luna Rivera** (also known as **Tía Luna**) is the wife of Tío Óscar, daughter-in-law of Hélga and Papá Nicholás, the mother of Nicholás "Nick" Rivera, sister-in-law of Imelda and Héctor and the aunt of Coco and Nikki Rivera. Like her sister-in-law, Luna disapproves of her niece travelling to Mariachi Plaza and berates Nikki for going down there and tells her that she must listen to her mother.

Later, Luna is present when Nikki announces her father was a musician and wishes to be like him.

Nikki says she loves her aunt but hates it when she parents her when it is her mother's job and not Luna's.