Game versions

Current 2HOL Game Version: v20308

All the info can be also seen on the #notices channel on the 2HOL Discord.

The game is available on Windows and Linux, and with some tinkering can be forced to run on Mac.

All you need to do to play is join the official 2HOL Discord guild to be provided with login details, a guide on how to play for the first time and a link to download for your version. See the official website for a link to the Discord.

Beta and early testing releases are available to supporters and various other members of the community, these people are known as 'Guinea Pigs'. There is no process to apply to become a 'Guinea Pig' other than supporting development on Open Collective.

**Notes:**

* This list is incomplete and missing key information about releases between founding (March 2018) up to August 2019 and between 7 March 2021 to 10 December 2021.
* Change logs are incomplete. See the commit history of both repositories on Github for an exhaustive list. OneLife OneLifeData7
* To play on the official server you must be using the latest version.

## v20308- 22 October 2023

### Reworked

* *Honey -* Replaced bee comb sprite. Bee comb no longer needs to be cooked into honey. Now it is crushed and strained through a cloth. Bee comb requires a knife to remove it from a beehive.
* *Spinning wheel* - New crafting recipe and sprite. It is now locked behind iron as it required nails to build. Can be dismantled.
* *Mugs* - Now can contain milk, skim milk, apple juice, orange juice and lemonade.
* *Bottles* - Replaced bottle sprites. Glass bottle and wine bottle are now two separate objects.

### Additions

* *Linen* - Flax and linen, wrap weighted loom to make linen sheets. Bridges a gap between wool clothes and the cotton ones. Adds scarves, tunics and long skirts.

## v20307- 15 September 2023

### Additions

* *Maps* - Useful in flying. A message will appear to explain how the strip you land on is chosen. It should make flight outcome easier to understand and flight should feel more predictable.

### Reworked

* *Home marker -* Firepits and fireplaces act as home marker. Eve will automatically get a home marker to the starting tile. Home and bell arrows are now separated. Babies will no longer inherit mother's bell arrow.
* *Snakes* - Now need to be pinned by shaft to be killed.
* *Password* - There is only one phrase to set password now. Changed the keys, locks and doors. Added messages to make the password mechanics more verbal and clear, e.g. feedback when you say a password. New way to use the password is to say "PASSWORD IS XXX". Previously you needed to say "MAGIC WORD IS XXX" to set the password and "I SAY XXX" to use it.
* *Metal scrap* - Can scrap new steel and wrought iron parts.
* *Bones* - A basket of bones is no longer containable.
* *Bone meal* - Bones need to be crushed in the basket before they can be transferred to a bowl. A basked of crushed bones is now containable.
* *Knife* - Made more consistent. Flint knife can no longer be used in cooking. Bronze knife can be used for butter.

## v20306- 15 August 2023

### Additions

* *Bicycles and bicycle carts*
* *Chairs*
* *Display of object use* - Shows in tooltip on which use the object is. Can be toggled in settings page and turned on with [Shift]+[B].
* *Polar bear hat* - Made similarily to the bear hat.

### Other changes

* Pipe/track corners and sources can be built next to each other.
* Sprinkler depletes water when stuck, it no longer sprays forever.
* Replaced table sprite, also table is now blocking and it doesn't require nails to build.
* Some outdated objects (horses, stone oven, cheese, silk etc) are marked in their names to avoid confusion.
* Can use ember leaf to light up firepit and fireplace.
* Can stack kindlings on Two Kindlings directly.
* Steel wheelbarrows work with soil and snow.
* Can dismantle boxes.
* Stack of boards, cabbage and wheat.
* Can dismantle Bessemer converter and blast furnace (temporary recipes).

## v20305- 14 July 2023

### Additions

* *Steel wheelbarrow* - Quicker than its wooden equivalent, can pick up two stacks on ingots and bricks.
* *Mosaic floor* - Can now put gems into floor.
* *Hot chocolate* - A new process of making cocoa and mixing it with warm milk.
* *UWU emote* - New cute face expression.
* *Decorative table -* Table cloth for decorative table, holds one L item.

### Other changes

* Pot can be put on stove - for soup and much of the "bowl on coal" recipes.
* Buffed leather making a bit, now one cow skin makes two leathers.
* Goose egg stackable, unstacked despawns in 1 hour.
* Sausages can be neatly stacked on a plate.
* Unstacked flint chip despawns in 2 hours.
* Stack of electrum ingots.
* Dismantling camping stove frame.
* Can no longer chop down pine with cardinals and yule tree.
* Can use rolling pin to make tortilla on table.
* Replaced sack sprites.
* Replaced bacon sprites.
* Replaced spinning wheel sprites
* Replaced concrete floor sprite.
* Replaced bear hat sprite.
* Replaced sand floor and castle sprites.

### Reworked

* *Login screen* - Starring Oceanside, last map's community project of building a town on the water. The picture won the voting on 1 June 2023 on Discord.
* *Mining* - Mines now have 4 levels (previously 3) and can be dedicated to a specific resource. Having multiple mines is now a necessity for any town.
* *Bronze* - Now made from copper and tin, not zinc.
* *Stove pot* - Now made from copper and tin lining isntead of iron.

### Additions

* *Rivers* - A long strips of biome-crossing deep and shallow water spawn in the world.
* *Metallurgy* - Blast furnace, bessemer converter, ladle, sand molds, the beginning of industrial revolution.
* *Cast iron stove* - Replaced kerosene oven.
* *Firepit* - Early game fireplace, can also cook skewers on it.
* *Blueprints* - A more advanced way than stakes to plan your building.
* *Discord Rich Presence* - Discord now displays a status with details of the in-game life.
* *Onigiri and seaweed* - New mid-game food. Seaweed spawns in deep water tiles: rivers and lakes.
* *Clover* - A new plant spawns in the flower biome. Can be used to make dark green floors.

### Other changes

* Dynamite is renamed explosives.
* Skewers (without food skewered) are now renamed sticks.
* Stackable tanks, containable stack of paper.
* Replaced tent wall sprites.

## v20303- 8 April 2023

### Reworked

* *Adobe oven, kiln and forge* - Are now use-based, similar to milk cow. The limit is 12 uses for adobe oven and 6 for adobe kiln and forge.
* *Stone kiln* - An upgrade to the adobe kiln. Renamed from stone furnace. Now requires concrete to build. The doors can be closed only by long straight shaft (no more hand touching hot kiln).
* *Fireplace* - Now requires concrete to build.
* *Plastered floor* - Name changed to concrete floor; now requires concrete to make it.
* *Clay mug* - Now requires a knife to make it. Can be stacked.

### Additions

* *Stone furnace* - Can be made by adding bellows to the stone kiln, similar to its adobe counterpart.
* *Batch baking* - A whole stack of pottery, lime and charcoal can be batch baked in stone kiln.
* *Brick oven* - An upgrade to adobe oven.
* *Bamboo outfits* - Bamboo hat, backpack and sandals made craftable.
* *Bauxite and coal* - Can be obtained from desert and tundra mine respectively. (Temporary solution to avoid map wipe.)
* *Firebrick* - Can be made by mixing bauxite powder with a brick mixture. Needed for builidng brick oven.
* *Concrete* - Needed to build stone fireplace, stone furnace and for concrete floors. Requires Newcomen Hammer.

## v20302- 26 March 2023

### Reworked

* *Beer* - More complicated process, but it can be made earlier in game. Removed the necessity of glass - beer can be drunk from clay mugs.
* *Food meter* - Shortened to only 10 pips.
* *Silver snake crown* - Is now made from silver, not steel.
* *Shelves* - Can be built with any boards, not just the yellow ones.
* *Sandals* - Cut snake skin boots can be put in pairs now.

### Other changes

* Maple syrup cooks faster
* Can ground pepper and dry rub on shelves
* Can scoop single piece of meat with bowl
* Buttermilk on shelves
* Containable unripe cheese
* Can remove fish off flatrock
* Can pick up crock of shredded cabbage
* Can remove water snares
* Stackable blowpipes
* Can drop stakes directly from bowl/basket/bucket

## v20301- 3 March 2023

### Food mechanics and UI revamp

* Food value is broken down into 2 parts, the base and the bonus. Easy food give high base low bonus (more filling in newbies'/munchers' perspective, more forgiving early game); complex food give low base high bonus (easier to stack yum bonus with).
* Can no longer stack yum bonus to such a level that you don't need to eat for an entire life. Food pips drain faster at that extreme level. Players are encouaged to eat in rounds than all at once, keeping the food mechanics relevant throughout a life.
* Food bar is shortened to 15 pips. (used to be 20 pips)
* The bonus pips will go into the bonus part of the food bar directly if you yum; otherwise it reverts to go into the base food bar, without overflow. Game character will show an emote when it eats meh.
* The yum slip that says YUM or MEH is replaced by a more visible kinda speech/thought bubble.
* Yum multiplier (e.g. "x3") is displayed as "LEVEL: 3". The text also changes to hint its relation to the bonus food bar (e.g. "(+4 BONUS NEXT YUM)"). And when you eat a yum food, the increment of the bonus food pips is shown in a fade animation. These changes aim to help new players to learn the yum mechanics.

### Other changes

* The description of the object/character you are mousing over is now displayed like a tooltip (used to be at the panel at the bottom of screen). New tips to show you what your character is holding is added.
* Age and gender display is added.
* Fertility commands are now silenced (NO BB / YES BB etc
* Shovel uses are not spent for grave digging/removal
* Replaced red crosses with red heart on an apron
* Can get cuttings from fruit trees in any season, no longer need to keep 1 fruit uneaten

## v20300- 23 December 2022

### Reworked

* *Cheese* - Now the process requires warming milk and straining in a cloth; sprite change
* *Acient Walls* - Walls now require another step of moss growing to become ancient (optional ancient wall)
* *Torch and candle* - Up timer for torch and candle and some other changes to them
* *Distillery* - Temporarily replaced sprites of distillery

### Additions

* *More natural objects removable*
* *Granite wall and floor* - Can be made with granite blocks
* *Lime gravel floor* - Can be made with a bucket of lime gravel
* *Solo Eve setting -* Added ini file to automatically say NO BB as Eve
* *Tripping effect setting -* Added ini file to disable tripping effect

## v20299- 1 December 2022

### Additions

* *Tree pits* - For decorative purpose, so you can protect trees from accidental chopping, and freeze seasons for visual appeal
* *New arches* - Brick and wood arches, and changed arch recipes to use the new arch stakes
* *Curved floor and road* - Made of bricks and flatrocks
* *Script to clear cache* - To clear cache, just run the script

### Bug fixes

* *Vertical password door* - fixed decay (now 60 days, same with horizontal door, was 7)
* Minor fixes and minor changes to tutorial

## v20298- *10 November 2022*

### Reworked

* *Tutorial* - Lighting fire is now enough to pass the tutorial
	+ *Hint Arrows* - Added arrows to point to specific tiles / UI elements to aid the tutorial text
	+ *Removed parts* - Removed confusing parts (hint room, extra messages, the breakout part, and the snake pit)
	+ *Changed tutorial texts* - Changed the parts that teach yum and about the crafting guide
	+ *Replaced chime* - Replaced the tutorial chime, some reported it being irritating
* *Newbie Tips* - Game shows tips to the new players in the real game: food, no bb, spawn code, following mom etc.
* *Bee box comb* - Decays in 2 hours, was too spammy because bees are too efficient after animal movement fix

### Additions

* *Ivy arches* - Ivy can be planted on stone arches

### Bug Fixes

* *Minitech changes* - Stop popping up at the beginning of life, use native sprite to highlight a tile, and draw objects in its contained form (e.g. fishing net)
* *Newcomen parts* - Pulley drive and roller are containable now
* *Primitive fences* - Orientations other than horizontal are craftable, they were not previously by mistake
* *Teddy bear* - Now puts down its hand when on ground

## v20297- *29 October 2022*

### Reworked

* *Cart and tracks* - Tracks can turn now
* *Dogs* - Play fetch with dogs to see what they find
* *Sack of Rice* - is a thing now

### Bug fixes

* *Horse-carts* - Some visual adjustment vs corner fence / fireplace / tables etc
* *Half brick wall* - Can break half brick wall
* *[other minor bug fixes]*

## v20296- *13 October 2022*

### Reworked

* *Diesel oil rig and oil pipes -* Oil from a tap!
* *Pipe splitters* - Even more flexibility in designing your pipe system
* *Bottles and jars* - Slightly polished how they look
* *Nerfed honey* - Fewer yums from honey
* *PNG screenshots* - screenshots now saved as PNGs, no more TGAs

### Bug fixes

* *Piles sounds* - Fixed especially those with baking sound effect
* *Half ancient wall* - Half brick and sandstone wall now turn ancient
* *Hanger* - Now containable
* *Sprinklers* - Sprinklers activate when water reaches it
* *Hunting cats* - They scare away birds as soon as they get in range now

## v20295- *6 October 2022*

### Reworked

* *Sprinklers* - You can water your farm with sprinklers now!
* *Pipe cross, pipes through wall and Fill stations* - More flexibility in designing your pipe system
* *Cat Hunters* - Your cats now hunt down crows and sparrows to keep your crops safe
* *More crates* - For beets, cocoa, cucumbers and mushrooms
* *Landing strips* - Now harder to make with paint

### Bug fixes

* *Primitive fence* - Renamed from property fences, removed ownerhsip tags
* *Furnace* - now produce charcoal equal to the amount of kindlings

## v20294- ***22 September 2022***

### Reworked

* *Silk farming* - Moths and cocoon processing
* *Pile of stakes* - More things to be piled
* *Spawn boxes* - Larger spawn box, now 30k x 30k
* *Ride balance* - Now wagons hold 8 XL items, horsecarts with tires hold 6 L items, show horses 6 S items
* *Seed bowls and bags* - Only seed bags can sow directly now

### Additions

* *Silk clothes* - slippers, bloomers, ballgowns
* *Hangers* - can be used to hang clothes on clothing racks
* *Clothing racks*- can be used to hang most advanced clothes

### Bug fixes

* *Autowalk and flipping* - No longer flip in place when you autowalk and zoom
* *More wild beets* - The spawn chance is on par with garlic now
* *Animal movement* - Now animals must move if there is a free tile available
* *Password and last words* - Passwords no longer show on lineage page
* *Twin Spawning* - Now the first player logging in controls the spawn options for others

### Other important notes

* New Login Option and Settings Page You can now choose to be born to a specific family by their last names, no longer need to baby SID'ing to cycle through the families.
* The "seed" is now renamed spawn code for clarity.
* The settings page is now accessible within the actual game; the options and check boxes in both pages got organized a bit too.

## v20290- *5 May 2022*

### Reworked

* *Object Positions* – nepenthe held and ground, forsythia basket contained
* *Missing Transitions* – remove heads from newcomen bore and drill
* *Containability* – turkey slice, drumstick, tacos, skewered meats, bacon, crab, and lobster are now small items
* *Item Decay*– fish leftovers decay or can be thrown in trash pits
* *Replaced Sprites* – updated cotton, jars, and pies with new art - pies are no longer small items
* *Removable Items* – forsythia floors and vertical stone arches
* *Door Removal* – now require an adze, rather than a knife
* *Endblocks* – can be made back into stone blocks
* *Bears* – no longer chase the player into a town
* *Domestic Animals* – cooldown added on knife
* *Alpaca Fleece & Cotton* – fleece can be made into felt with a bone needle, cotton now only gives two threads
* *Plant Changes* – seeding carrots leave behind a hardened row & apples can be harvested directly from the tree with a basket
* *Beavers* – butchering now yields two pieces of meat, bones can make bonemeal
* *Piles of Meat* – bowls and skewers can be used on piles of meat
* *Cooked Skewered Meats* – right click to remove meat
* *Meat Pies* – mutton, pork, pork and apple, steak, and steak and onion pies require a rolling pin
* *Pizza* – increased ingredient requirements
* *Crates Improvements* – crates can be used when stacked and can be contained on shelves
* *Water* – shallow & deep wells regenerate faster, newcomen well is required, large tank has more uses
* *Kerosene Wick & Well* – removed
* *Flint Chips* – can only be used to craft flint knife and flint and steel
* *Flint Knife* – can be disassembled with a smithing hammer
* *Steel Knife*– will become dull over time and must be sharpened with a file
* *Steel Froe and File* – can be repaired on a workbench
* *Spawning* – iron and electrum will no longer spawn naturally, niter will now also spawn in mountains, peacocks will spawn in the flower biome [Wrought Iron] – only certain items can be made with a bronze smithing hammer

### Additions

* *Replantable Items* – all new flowers can be replanted
* *Glass Funnel* – bottles must be filled with a glass funnel
* *Rubber Stopper* – bottled liquids must now be stopped to be contained in carts
* *Milk and Cream Bottles* – skim milk, whole milk, and cream can be added to bottles
* *New Plants* – cocoa trees, beets, dill, bay trees, garlic, cucumbers, and peppercorns
* *New Foods* – pickles, seasoned fish, meats with rub, pickled beets, chicken stir fry, and cocoa pods
* *New Oven* – meat pies, pizza, and turkey can't be made in adobe ovens
* *New Stovetop* – iron griddle can only be used on a hot oven
* *Ostriches* – temporarily tamable with a bucket of corn and saddled
* *Horses* – loose horses spawn in desert & flower biomes & can be bred, hitched horses make either a show or work horse
* *Wagon* – hand wagons carry large items & can be horse-drawn
* *Cats* – spawn on shipwrecks, can be bred, and can be transported in copper cages
* *Pillows* – crafted from three felt pieces and will help prolong cat lives
* *Teddy Bear* – crafted using cotton and a bear skin
* *Pink Dye* – made from pink flower petals, either peonies or delphiniums
* *House Flags* – new house flags with recipes to honor their house
* *Paintings* – can be made from silk canvases and hang on most horizontal walls
* *Fences* – wire fences can be crafted using copper wire, picket fences from wood can be painted
* *Shelf* – holds 12 small items (including food)
* *Ore Veins* – updated with new art and can be upgraded two times using dynamite and other items
* *Precious and Desert Ore Veins* – very rare artic and desert spawns, cannot be upgraded
* *Stacks of Ores* – stacks of malachite, calamine, electrum, diamonds, zinc, and bronze
* *Sacks and Crates* – sacks of gold and silver flakes and a crate of iron (cannot be stacked)
* *Bronze Tools* – bronze is made by adding zinc and copper to a bowl of charcoal powder
* *Anvil Block* – an iron anvil must be used for all steel working, made from two wrought iron ingots

### Other important notes

* *MiniTech* (Crafting Guide):
	+ [Ctrl + v] – a new default keybind to toggle between “How Do I Make” and “How Do I Use”
	+ [Search Enhancements] – whole word matches will now be prioritized in the search results (i.e. “loom” instead of “bloom”)
	+ [Uncraftable Items] - no longer appear as options when searching or holding items

* *Tutorial*: Now includes language specific to MiniTech and new foods throughout the base tutorial. The bonus tutorial area teaches about Spawn Seeds, infertility, and the process for bronze making in order to escape.
* *New Transition Mechanics*: Transitions can now be triggered by the interaction with a container. This allows for magic stacks of mixed variants of firewood and butt logs for example, both on the ground and in a shelter. The new mechanics also allow wooden tables to accept certain larger items (like baskets) as exceptions. Depending on what you place on top, the table will either have three large slots or four small slots.
* *Mining*: The process for mining has significantly changed – iron will no longer spawn, and ore veins are less common. Bronze tools are a required step before moving on to steel. Ore veins can be upgraded into three tiers of mines, and tier one mines will not have a very high iron yield. You will need to conserve your iron usage and carefully choose which items in town need to be upgraded first (i.e. newcomen well, newcomen engine, tools).
* In general, bronze tools will have less functionality and will break faster than steel tools. You will still be able to accomplish everything you need to reach the steel age, but you will not be able to do fine work or heavy deconstruction with bronze.

## v20289- *25 March 2022*

### Reworked

* *Multipurpose Newcomen Engine – parts can be removed at any stage*
* *Item Decay* – sand piles & cold goose eggs decay after 5 mins
* *Nepenthe in Plant Pot* – all stages can be moved and contained
* *Town Tops* - containable as small objects
* *Charcoal* – single pieces can be contained
* *Sardines* – can be picked up and contained
* *Squash & Squash Chunks* – can be composted
* *Poached Eggs* – can be crafted with a bowl of vinegar
* *Bad Wine & Vinegar Barrels* – removed
* *Popcorn* – can be made in the fireplace
* *Bowl of Corn Kernels* – can plant in row or make popcorn
* *Wooden Tongs* – can be chopped with hatchet or axe
* *Wet Clay Nozzle & Other* – clay nozzles can be added back into clay & plate can be made back into clay
* *New Flowers* – can be dug and left to decay; all wild flowers work with bees
* *Plane, Birch, and Forsythia Trees* – can be chopped with an axe
* *Ball of Thread* – can be made from cotton yarn
* *Mean Pit Bull* – all stages removed
* *Bone Meal* – can be made from rabbit, chicken, and goose bones & can be used on cotton, bamboo, and soil pits for mushrooms
* *Wrought Iron Items* – all can be reheated in the forge and made into different iron items
* *Craving/Starving Emotes* – added sounds and the satisfied emote for cravings
* *Replaced Sprites* – replaced plane trees, straw walls, bamboo walls and floors with new art

### Additions

* *Food Value Drain* - food boxes will drain at a slower rate for all players
* *Coconut Trees* – can regrow fruit like bananas
* *Domestic Bamboo* – can be harvested and replanted locally
* *Replantable Items* – added planting of new trees and morning glories, which work with bees
* *New Stacks* - piles of wild peppers, wild tomatoes, mushrooms, raw meats, and cooked meats and bowl of goose eggs
* *New Foods* – added baked squash chunks, pizza, and fish stew
* *Juices* – can make orange juice, apple juice, and lemonade
* *Glass Bottles* – added functionality for vinegar and juices
* *Brick & Sandstone Half Walls* – can be crafted from a half stack of bricks and small cut sandstone
* *Marble Hills* – can be excavated with dynamite to make marble floors
* *Paper* – can use wooden table and crocks to make batches of paper
* *Leather Saddle & Bridle* – can be crafted… but you can’t use them yet

## v20288 - *10 December 2021*

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You can help Two Hours, One Life Wiki by expanding it.
**Comment:** Changes and additions need to be documented.

## v20280 - *7 March 2021*

### Reworked

* *Brick Mixture* - Gives an even 12 uses.
* *Coins* - Sprites replaced by new artwork.
* *Plate Stacks* - Can be used for forging.
* *Firebrand* - Can be put out using water.
* *Orange Tree* - Now resets the cycle correctly.
* *Scarecrow* - Crow spawning reduced.
* *Board Variants* - Boards are now interchangable.
* *Signs and Shelves* - Now require nails to attach to walls.
* *Bone needles* - Can be stacked.
* *Paint Brushes* - No use when creating them.
* *Horse Hair* - Can be created from multiple horse objects.
* *Leaf* - Can be created from multiple green biome trees.

### Additions

* *Leather Boots* - Can be made by cutting leather.
* *Mouflon Loincloth* - Primitive pants.
* *Light and Dark Spring Doors* - Variant of normal wood sping door.
* *Shelf Wall Variants* - Most walls now support shelves.
* *Nails* - Added to attach items to walls.
* *Roast Pig* - New food.
* *Chilli Con Carne* - New food works similar to stew.
* *Vertical Fence Gates* - Can be created same way as normal gates.

## v20279 - 7 *March 2021*

### Reworked

* *Property Fence* - Decay timings now match.
* *Hunting* - Fired arrows have a chance to miss and break, Boars, Bisons and Wolves will now turn angry when shot at.
* *Bow and Snare* - Can now be disassembled.
* *Carts* - Can now be disassembled.
* *Pitchfork Head* - Can be scrapped.
* *Broth and Salt* - Writting doesn't flip.
* *Blacksmith Apron* - Recoloured to match leather and dyable black.
* *Storage positioning* - Position calculation now doesn't include hidden sprites.
* *Self Healing* - Code added to support self healing.
* *Wooden Box with Note* - Now requires glue.

### Additions

* *Leather Quivers* - Reloading arrows can be be done by clicking the quiver.
* *Cow Boy Hats* - 3 variants can be created.
* *Automatic & Animal Blocked Doors* - Added tags to support auto doors + blocking animals from escaping (Thanks Risvh).
* *Reed Backpacks* - Early game backpack which eventually breaks.
* *Bricks and Brick Walls* - Clay and Soil can be used to produce bricks for building.
* *Flatbread Tables* - Can mass product flatbread using tables.
* *Written Graves* - Graves can now hold messages.
* *Written Stone Block* - Stone Blocks can hold messages and display when walked by.

## v20278 - *15 December 2020*

### Reworked

* *New Door Varations* - Added missing transitions.
* *Glue pot* - Fixed so letters don't display backwards.

### Additions

* *Garland* - Christmas Garlad can be made and added to other items.
* *Wreaths* - 3 variants can be created.
* *Christmas Dress* - Vanity item to spread Christmas cheer.
* *Christmas Sock* - Vanity item to spread Christmas cheer.
* *Christmas Stockings* - Used on fireplaces and hold 1 small item.
* *Cookies* - Yum!
* *Crock with Soil* - Used to create Christmas Trees.
* *Christmas Tree* - Balsam cutting can be planted into the crock with soil.
* *Wall Garland Variants* - Garlands can be placed on stone walls.
* *Fireplace Garland Variants* - Garlands can be added to fireplaces.
* *Snow Walls* - Imported from OHOL.
* *Christmas Lights* - Used to attach to arches and Christmas trees.
* *Stone Arch Variants* - Garlands, lights or both.
* *Presents* - Wrap a gift up and write a note to someone.
* *Wreath Door Variants* - 3 variants can be created on all coloured doors.
* *Elf Hats* - Become one of Santas little helpers.

## v20277 - *15 December 2020*

### Reworked

* *Paint Brush* - Last use now works.
* *Butt Log* - Last use now works.
* *Sparrows* - Probability and Decay now matches crows.
* *Sardines* - Decay to stop moving.
* *Shelves* - Shelf positioning should be more accurate.
* *Containable Food* - More food can be added to tables.
* *Food Crocks* - Now have letters on the crock.
* *Rennet* - Can be retreived from any dead sheep.
* *Silk* - Long Shaft no longer despawns when cutting silk cocoons.

### Additions

* *Wattle Walls* - Can be created vertically.
* *Wood Doors* - Dark and Light wood door variations added.
* *Chopping Block* - Portable device for preparing geese or holding 1 large item.
* *Glasswort* - Can be planted domestically.
* *New tree saplings* - All 10 new trees can be replanted from cutting.

## v20276 *- 22 November 2020*

### Reworked

* *Wood Walls* - Sprite has been changed to match flooring style.
* *Wood Boards* - Any board variation can be used to make boxes, shelves etc.
* *Fishing* - Has been restored back to allow bridges to be build vertically.
* *Wild Bee Hive* - Fixed so the bee moves don't get reset causing an infinite bee.
* *Skewered Items* - More of these are now containable.
* *Bread & Sandwiches* - Now have an eating sound.
* *Tables & Shelves* - Can now hold food items and be interacted with.
* *Bananas* - Can be regrown same way as mangos.
* *Windowed Walls* - Can now be removed.
* *Shelving* - Fixed positioning so doors are now infront when open.

### Additions

* *Light Wood Walls* - Coloured wood variant has been added.
* *Dark Wood Walls* - Coloured wood variant has been added.
* *Bucket of Plaster* - Holds 10 uses (useful for new flooring).
* *New Sacks* - Sand, Quick Lime, and Sulfur variants have been added.
* *Worm Bucket* - Bucket holds 10 worms which can be dumped on the floor.
* *Ancient Window Walls* - Ancient window walls have been added.
* *Tobacco Seed Bag* - Works the same as the others.
* *Sparrows* - Can now spawn to eat your precious berries.

## v20275 *- 08 November 2020*

### Reworked

* *Bald Cypress with Hive* - Long shaft is needed to knock down hives.
* *Wattle Panels* - Can be chopped.
* *Pine Panels* - Can be chopped.
* *Pine Walls* - Returns panel when removed.
* *Paint Buckets* - No longer use patterns which caused an issue.
* *Firing Adobe* - Gives heat value.
* *Pitchfork* - Last use now breaks.
* *Jack O' Lantern* - Gives heat value.
* *Fill Station* - Can be removed.
* *Copper Ingot* - Single sprite now matches stacks.
* *Wild Bee Hive* - Now despawn.
* *Hive Stand* - Can be removed.
* *Shaft, Fence, And Bamboo Stacks* - Can be contained as a XL item.
* *Skewered Food* - Can be contained as a large item.
* *Wild Comb* - Can be eaten.
* *Bridge* - Sprite now matches flooring and position has moved to prevent gaps.
* *Fishing* - No longer works from above or below the water source.

### Additions

* *Pumpkins* - Can now Stack.
* *Pumpkin Seed Bags* - Added to match other produce.
* *Green Paint* - Can now be made along with buckets, paintbrush walls and floors.
* *Adobe Floors* - Adobe can be used to create adobe floors, similar to walls.
* *Adobe Plastered Floors* - Adobe can be used to create plastered floors, similar to walls.
* *Painted Floors* - Plastered floors can be painted all paint colours.
* *Black Painted Items* - Plastered walls & Floors.
* *Candles on Plate* - Portable light source.
* *Light Wood Floor* - Light butt wood now produces light boards for flooring.
* *Dark Wood Floor* - Dark butt wood now produces dark boards for flooring.
* *Sardines* - Can be caught with a net same as shrimp.

## v20274 *- 02 November 2020*

### Reworked

* *Pumpkins* - Can be worn.
* *Wattle Panels* - Recipe has been made easier.
* *Pine Panels* - Recipe has been made easier.
* *Wattle Walls* - Returns panel when removed.
* *Paint Buckets* - Now have 3 uses but requires a paintbrush.
* *Reeds* - Can no longer be turned into ponds.
* *Domestic Wheat* - Is now a separate object from wild.
* *Seed Bags* - Can be filled with seed bowls.
* *Watered Hedges* - Are now visually darker.
* *Copper Ingot* - Round stone can be used to create.
* *Wild Tomatoes & Squash* - Now despawn.
* *Squash Plant* - Now has a chance to grow a pumpkin.
* *Cooked Beef* - Sprite change (Thanks Angela).
* *Cooked Fish Skewer* - Sprite change (Thanks Uno).

### Additions

* *Pumpkins* - Imported pumpkins.
* *More Seed Bags* - Added gooseberry & milkweed.
* *Crows* - Can now spawn and attack wheat crops.
* *Scarecrows* - Prevents crows from spawning onto crops.
* *Water Pipes* - Can be made to transport water from water tanks (corners cannot be placed next to each other).
* *Water Tank* - Store 70 bowl uses that come from a diesel well.
* *Fill Station* - Fills up buckets until full.
* *Rose Crown* - Added rose crown variant (Thanks Error).
* *Pitchforks* - Used to combine straw to hay bales.
* *Hay Bales* - can hold 3 straw and then be stacked and transported.
* *Paint Brushes* - Used to paint walls.
* *More Fish* - Bass, Cod, Pike, and Trout.
* *Coconut Bra* - Coconut bowls can be used to make clothing.

## v20273 *- 26 September 2020*

### Reworked

* *Fireplace* - Kindling can be added to light fire with flit and steel.
* *Stone Furnace* - Kindling can be added to light fire with flit and steel.
* *Poi Pack* - Fixed Positioning in wooden boxes.
* *Fruit Trees* - Resets cycle after fruit has been picked.
* *Crates* - Single stacks are now classed as a large item.
* *Watering Can* - Can now be used to water Hops.
* *Dung shovel* - Fixed bug where you couldnt use lase use shovel on bucket.
* *Beef* - Can be cooked in adove oven.
* *Watering Can* - Can now be used to water Hops.
* *Letter Stocks* - Saplings now give 3 letter stocks.

### Additions

* *More Crates* - Added Burdock, cactus and wild carrot.
* *More Sacks* - Added Salt, Sugar and Bonemeal.
* *Glue* - Can be used to make seed bags.
* *Seed Bags* - Paper bags that store 10 seeds.
* *Windowed Walls* - Added 6 Windowed wall variants.
* *Wattle Walls* - Added 11 new wattle wall types.
* *Roses* - Added Green, Yellow and Black.
* *Rose Hats* - Merged OHOL rose hat variants.
* *More Stacks*.

## v20272 *- 14 September 2020*

### Reworked

* *Cooked Chicken* - Chicken can now be cooked in an adobe oven on a plate.
* *Cooked Goose* - Goose can now also be cooked in an adobe oven.
* *Soil Filled Backpacks* - Now work on soil and compost boxes.
* *Boiler* - Slowed down hold speed but made it containable as an extra large item.
* *Water Cans* - Can be filled with the same methods as water buckets.
* *Wormy Row* - Sprite modified to show an animated Worm.
* *Pit Bulls* - No longer turn angry on last use.
* *Engines* - Baked sprite for optimisation and is containable as an extra large item.
* *Bamboo* - Can only be cut with knife.
* *Windmills* - decreased delay to turn into windy windmill.
* *Sacks* - Updated sprites and container capacity.
* *Fences* - Can now be installed with a flooring under.
* *Fruit Trees* - Fixed transition timers.
* *Bees* - Fixes transition timers.
* *Compost boxes* - Fixes transitions and worked on balance to compete with normal compost piles.
* *Head Wraps* - Now uses hand sew items to create old method is now used for sacks.
* *Polar Saplings* - No longer spawn.

### Additions

* *Directional Signs* - 8 variants of signs.
* *Cut Sandstone Stacks* - Cut Sandstone now stacks.
* *Top hat with feather* - If anyone wanted this.
* *Fence Stacks* - Fence kits now stack upto 4 and can be carried.
* *Long Shaft Stacks* - Long shafts can stack up to 4 and can be carried.
* *Bamboo Stacks* - Ditto.
* *Pepper Stacks* - Stacks same as other fruit.
* *More Crates* - Added additional produce to crates.
* *Vertical Locking Doors* - Added vertical locking pine doors that can also be password locked.
* *Caged Turkey* - Turkeys can now be caged same as other birds.

## v20271 *- 05 September 2020*

### Reworked

* *Bees and Hives* - Bees have been redesigned to be less glitchy.
* *Apple Trees* - Sprites have been redone.
* *2HOL Keys* - Modded clients can no longer see the type of key.
* *Silver & Copper Smithing* - Changes have been made to these to fit with other ores and keep things less confusing.
* *Copper Ores* - These now spawn the same as iron.
* *Silver Vein* - Now matches the gold recipie.

### Additions

* *Orange Trees, Lemon Trees* - These work the same as apple trees.
* *Regrowing Fruit Trees* - Works for all.
* *Wooden Crates* - Used to store and transport batches of fruit.
* *8 Additional Trees* - Thanks to the guys from CCM.
* *Coconut Trees* - Grown in the desert they can provide drink, fruit and a valuable resource for fire.
* *Wood variation* - Currently aesthetic but keep your eyes out on coming updates!.
* *Caged Cardinals* - Take the song birds with you or move them to another spot.
* *More Stacks*.

### Others

* Fertility System
* Password Doors
* **The game map was wiped.**

## v20270 *- 14 July 2020*

### Fixes

* Fix for juniper spawning with rabbit naturally.
* Fix for compost decay timing.
* Fixed missing transition from wine rework and added visual usage.
* Fixed issue with new shear items.
* Little fix for Dromedary.
* Removed unintentional transition.
* Removed second unintentional transition.
* Removed secure fence transition.

### Tweaks

* Old glass making removed.
* Rebalance of wine.
* Balanced compost box.
* Rework on torches.
* Half walls can be removed.
* Can capture rabbits and release them elsewhere.

## v20269 *- 12 July 2020*

### Additions

* Alternative way to product thread.
* Added other animal variants for livestock.
* Added leather.
* Added wine glass.
* Added torches.
* Added compost box.
* Added soil and charcoal box.
* Added Stone archway.
* More half stone walls.
* Drying racks.
* Large box and cart.
* Large cart stages and transitions.
* Barrels and big rocks can be added to the wagon.
* Notes can be added to boxes and bottles.
* Bison can now use Plough kit.
* New Wooden Door recipe.
* Watering now works on Tobacco, Cotton sapling, Grapes and Vineyards.
* Added extra graphics for later mod support.

### Fixes

* Disable clearing of map regions not viewed for a week, upon server startup.
* Malformed MOVE message crash fix (thanks Jason).
* Compost box doesn't constantly regen worms.
* Fixed horse and cart positioning.
* Fixed wild Grapes.
* Fix for watercan losing a use.
* Fixed name format.
* Fixed horse placement and blocking.
* Added missing item from water can.
* Sign panels now work as intended.

### Tweaks

* Double the area that a seed can place a player.
* Initial grapes redo.
* You can now cycle through blacksmithing objects.
* Charcoal can be added to kiln without bellows.
* Pans and Pots match blacksmith method.
* Arch way can be removed.
* Slight nerf to berries.
* Age restrictions on rideable plough animals.
* Age restriction on wagons and cargo wagons.
* Added missed Age restriction for cargo carts.
* Large boxes can be moved by Sledge.
* Goose is no longer containable but can be caged :(.
* Sledge items stay with the box.
* Chicken egg resize.
* Chicken resize.
* Increased usage for soil box.
* Grape cutting despawns after 3 mins.
* Reworked furnace and added removal transitions.
* Furnace now requires iron door.
* Doubled the cooldown of glass.
* Changed wooden barrel recipe.
* Reduced cheese times.

### Misc

* Bottles are easier to click and notes can be added.
* Wine transitions.
* More wine transitions.
* Fixe wine bottle transition.
* Updated furnace heat values and added extra transitions.
* Fixed torch name and heat value.
* Added missing sounds from blacksmithing iron.
* Removed unused object.
* Added sound and transitions to stone fire and furnace.
* Initial stone furnace and fireplace commit.
* Wild grapes no longer block.
* Added missing soil box transition.
* Modified unused barrel sprites.
* Barrel sprite change.
* Naming of wagon objects is now standardised.
* Added missing cargo transition and animation.
* Cage transitions.
* Empty watercan sound.
* Added stone arch transitions.
* Removed odd ancient wall transitions.
* Changed ploughed row sprite.
* Removed mammoth plough sound.
* Nomad clothes redo.
* Added missing chicken resize.
* Added cage transitions.
* Cargo Wagon and transitions.
* Fixed cage sprite after centering.

## v20268 *- 13 June 2020*

### Additions

* Added OHOL glass method to 2hol glass.
* New Pies.
* More stacks.
* Temp shelves.
* Initial cow update.
* Initial hedge items.
* Initial Water bucket commit.
* Hedge wall objects.
* Added Bison Hat.
* Added Half Stone Walls.
* Added Cages.
* Added Bucket of Corn.
* Added Feed bucket.
* Added Blacksmith apron.
* Added Skull masks.
* Repositioned Glass jars and added Glass bottles.
* Chicken can be diced for future recipes and added Chicken Pie.

### Fixes

* Bridges can't be removed by adding another floor
* Fix for Town clothing
* Fixed Town clothing dye issue
* Fixed shovel bug
* Chicken pie doesn't consume plate
* Fixed new pies aren't consumed in 1 bite
* Bowls aren't consumed when making new pies
* Hedge cutting should only have 1 use
* Stacked items no longer have food or heat values
* Animals on rope can't be switched with objects
* Can no longer drop bloody sword

### Tweaks

* Optimisation - reduced the number on sprites on wall objects
* Optimisation - merged object sprites
* Added birth skip to Eves with no last name
* Removed global message reporting family arcs
* All flooring has insulation
* Poipack now has insulation value
* Domestic animal changes
* Domestic animals can be roped
* Doubled domestic offspring lifespan
* Chickens can be fed corn
* Sheep and Cows need to be fed to reproduce
* Shucked corn pile turns to dry
* Stallions only usable from age 13
* Splitting figure 8 gives 2 lassos
* Gates auto close after 2 secs unless clicked again
* Old boots can be repaired
* Cheese wheel stacks
* Ball of thread can be used with nomad clothing
* Swords require gold
* Can put Swords on Poipack
* Hedge cutting can be placed
* Removing half wall returns stones
* Dug wild hedges despawn after 5 mins
* Now able to use Water can on Compost pile, bushes and hedges
* Bacon can be added back to a plate

### Misc

* Update server.cpp
* Revert "Update server.cpp"
* Dug Potatoes
* Dumped bones change back
* Cow skin despawns after 5 mins
* Two lassos can't be picked up
* Fixed potato transition
* Added missing Hedge transitions
* Hedge cutting is now containable
* Dug hedges don't spawn naturally
* Fixed pie transitions
* Watering can transitions and workbench sprite redo
* Half wall transitions
* Water can transitions and objects
* Removed comments from transitions
* Added missing sounds to hedges
* Missing hops sound
* Added hedge transitions
* Hedge transitions
* Missed 'pie' from Steak pie
* Missed Chicken pie transition
* Added missing sounds and cow transitions
* Added note to embed footer of info command about how far back the data goes
* maintenance, move along
* Added Weighting for mothers using age
* Fish remains bring back bears
* Added sounds to glass
* Update useLifeTokenServer.ini
* Update fitnessServerURL.ini
* Update minActivePlayersForFitness.ini
* Update useFitnessServer.ini
* Update fitnessServerURL.ini
* Update minActivePlayersForFitness.ini
* Updated regex

## v20267 *- 30 March 2020*

### Additions

* Enabled cursing. Cursing a player blocks them from spawning within 50 blocks of you for a limited time.
* Anniversary party hat
* Fishing pots
* Crabs
* Lobsters
* Tool slot on Poipack
* Dung bucket and box
* Boiled eggs
* Stacks of stacks
* Rose crown
* Fishing hat
* Pine, leaf, tatami and sand flooring
* Sand castles

### Fixes

* Carrot rows turn to a hardened row as intended
* Hens now working better
* Able to remove wood from broken tools
* Bee swarm fixes
* Nests can't be used as hats
* Fixed sandstone issues
* Fixed dye issues
* Fixed missing bee transition (hopefully they're a little less magical)

### Tweaks

* Several default client and server settings
* Preparing for automatic client updates in the next version
* Sewing machine can be removed from table
* Bamboo now containable as a large object
* Fruit boots have 9% insulation
* Able to add tires to carts in varying ways
* Squash seeds despawn after 15 minutes
* Bacon can be put back onto plate
* Cooked pork can be eaten
* Cotton seeds despawn after 5 minutes
* Ember leaf can go onto pine needles
* Bellows can be removed from forge with charcoal
* Wormy hardened row now only takes 30 minutes
* Sheep skin can be turned into fleece
* Axe gives two kindling from firewood
* Town clothing now containable
* Feather hat requires more feathers
* Bees now cause yellow fever instead of snake bites (no longer deadly)
* Nests can be turned back to straw
* Rabbits can be moved

## v20266 *- 11 March 2020*

### Additions

* Added setting to toggle nudity. Thanks Adk.
* Added sword which can take one life, until needing to be sharpened.
* Disabled all other forms of PvP.
* Added 2nd year statue.
* Added wooden, bamboo and sandstone wall variants.
* Added town clothing, comprising of 4 variants.
* Added bamboo.
* Added sandstone.
* Added table.
* Added work bench.
* Added sewing machine.
* Added hens and roosters.
* Added new hat variants.
* Added head wrap and basket.

### Fixes

* Fixed wooden doors to only shut with the correct key.
* Fixed water duplication (again).
* Fixed vanishing items on babies.
* Fixed server crash caused by arrows.

### Tweaks

* Changed bear caves to only ever be home to 1 bear.
* Changed sheep to give twice as much wool.
* Changed cheese so that it can be made from cow milk.
* Increased capacity of cheroot box.
* Changed email field to be username field on main screen.
* Removed tools on backpacks.

### Others

* Seed Spawn System
* **The game map was wiped.**

## v20265 *- 09 November 2019*

### Additions

* Tire cart now decays into old tire cart.
* Mallets can fix old carts.
* Added horse and cart with tires.
* Added bonemeal to speed up plant growth.
* Bows, shovel, pick and axe can be attached to a backpack like a sword.
* Wall flags can be used as home markers.

### Fixes

* Removed water duplication with wells, cisterns and ponds.
* Dromedary and bridle no longer spawn when you are killed.
* Removed soil duplication.
* Bee combs can no longer destroy walls.
* Fixed speed of large rocks.
* Fixed jar sprite positions.
* Removed fence becoming a gate bug.
* Fixed dress placement.
* Fixed dry pond bug.
* Added sounds to fish transitions.
* Fixed pad bug.
* Rubber tree sapling and shears can now be placed, instead of starving you to death.
* Removed mod tools.
* Landing strips no longer decay.
* Stone walls no longer disappear after a restart.

### Tweaks

* Halved spawn rate of wild beehives.
* Halved spawn rate of mosquitos.
* Stakes have a common centre stake.
* Flint and steel is unlimited.
* Pine needles can be used as tinder.
* Removed old fishing method.
* Removed backpack decay.
* Cheese bread and worms can be removed from a bowl.
* Open pine doors can be removed.
* Tweaked biome generation.
* Changed the way door keys work and display.
* Camels now have a minimum use age.
* Removed 2HOL tree planting, in favour of the OHOL system.
* Removed 2HOL copper, in favour of the OHOL system.
* Changed order of stakes.
* Replaced blacksmith flag recipe.
* Letters now increment with a rock.
* Added a new spawning system.
* Water regenerates twice as fast in a well.
* Wells can only be created on a natural spring.
* Gold spawns twice as much.
* All bucket variants are containable.
* Majority of bowl variants are containable.
* Rabbit carcass only gives one bone.
* Bean pods decay after one hour.
* Increased worm spawn rate.
* Property fences now decay after two hours.
* Newcomen engine can be disassembled.
* Dry pond can be removed.
* Tule reeds can be turned into full pond.

## v20264 *- 31 August 2019*

### History

This update is known as the return of Two Hours One Life following eight months of uncertainty after the unexpected departure of the founder.

This version was made up of a lot of the content that had come in the update prior to it in late 2018 excluding any of the code changes that had been made but including progress that had been made by community and team members that had begun work on a spin off (2HOL Reborn) during the period of uncertainty.

Two Hours One Life as you know it today would not be the same without the work thanks to those who went their own way, pushing through the tough times and eventually reformed as one with the original project.