recursal/Fanatic-Fandom huggingface dataset:
Folge 203: Kiras Albtraum

## Chronologie

Kira erlebt einen wahren Alptraum. Kaum sind ihre Freunde im Urlaub,gerät sie unter Verdacht, eine Diebin zu sein. Selbst ihr Vater zweifelt an ihrer Unschuld. Kira zieht sich ins Hauptquartier zurück und entdeckt, dass die Computer gestohlen wurden. Plötzlich steht ihre Cousine Alicia im Raum. Warum muss sie ausgerechnet jetzt zu Besuch sein? Die zwei Mädchen konnten sich noch nie leiden, aber Alicia stellt die zentrale Frage: Hat Kira Feinde? Wer hat es auf sie abgesehen? Die Spurensuche führt in die Vergangenheit. (Text: ARD)

## Cast

* Ronja Levis als Nele Grevemeyer
* Moritz Pauli als Levin Grevemeyer
* Marlene von Appen als Kira Dierksen
* Samuel Adams als Tayo Okoawo
* Skandar Amini als Moro
* Ruby M. Lichtenberg als Alicia
* Jens Peter Brose als Polizist Hannes
* Max Schütte als Nick
Deuwart Stane

An apartment manager living near the (debatably) sketchier parts of town, close to the warehouse district and on the boundary between Old and New Peregrine. Friendly to others and likes to chat. Did a bit of magic in his youth.

## Statistics

* **Proficiencies**: Arcana, Persuasion, Insight
* Spellcasting: Deuwart's spellcasting ability is INT (spell DC 11, +3 to spell attacks). He has the following Wizard spells prepared:
	+ Cantrips: Control Flames, Light, Message
	+ 1st-Level (2 slots): Shield, Tenser's Floating Disk

## Appearance

Deuwart has short-cut black hair, light blue eyes, and a bit of stubble around the chin.

## Relationships

Syrus: His son. Very proud of him and wants to be the best father possible.

Ryke: A longtime friend since childhood.

Jake: Helped him with a quest.

Jhora: Helped him with a quest.

Roselle: Helped him with inn troubles.

Seven: Helped him with inn troubles.
Penny Pecuina

A student at the DWMA who occasionally takes student work shifts as a secretary and receives calls for them. Familiar with Kel and Xav.

## Statistics

* **Proficiencies**: Athletics, Arcana, Deception, Persuasion

## Appearance

Penny hasn't been seen physically in-person yet.

## Relationships

Kelmereed: A nice upperclassmen she misses being able to talk to at school.

Xavier: Weapon partner of a nice upperclassmen. Pretty alright himself.

Jake: Called in about Kel and Xav a while ago.

## Abilities

As a Demon Weapon, Penny can transform into a weapon at will and possesses the ability to resonate with a compatible Meister. Her form is yet to be seen, though.
Espers

**Espers** are magical beings contained within crystal accessories that manipulate, create, and embody one of the six conceptual elements: Fire, Ice, Lightning, Water, Wind, Earth. They also tend to have a very strong affinity for the concepts their elements embody (Passion, Mind, Justice, Life, Fate, Change, respectively) and choose their bearers as such.

The exact origin of the Espers is unknown to history; the best modern society can guess at relates most closely to the spiritual religion that most Roccans believe where they embody godlike spirits that created the world and watch over it, however there is nothing to confirm or deny this. The existence of Espers themselves is not quite common knowledge either, as only a select few people and groups (such as the clergy of Pelinca City or the Roccans of Chayton Village) know of the true power and potential held within them, if they know they exist at all. One can look up the names of each pendant and find relevant information, but little more than what is already known.

Each Esper has a bearer that they select for embodying a concept close to them or otherwise proving themselves worthy; for example, Tara's Sapphire Ice chose her for her sharp intellect and superior natural focus, Lien's Topaz Bolt chose him for his decisive actions (when he can decide), and Roselle's Diamond Deluge chose her for her exceptional kindness and knowledge of the worth of a life. When chosen and using/wearing the crystals, the bearer and Esper form a symbiotic relationship, with the Esper providing subtle guidance and encouragement however they can and the bearer utilizing the power granted by this growing bond to prevent the Esper from falling into the wrong hands. They all offer unique benefits pertaining not just to their concepts but also to supernatural abilities such as psychokinesis, transmutation, and extreme luck. While an increase in power is readily apparent from the very start, bearers tend to grow more powerful with time, starting with minor elemental abilities and eventually being able to (temporarily) achieve perfect synchronization with their Esper in a powerful state known as Trance.

There are six known Espers, each with their own bearers:

 **Topaz Bolt** | Lien Linestrate | Lightning/Justice

Though there are hints of Espers having their own personalities, and they are confirmed to be sentient enough to choose their bearers at least, true direct communication between Esper and bearer is rare and unheard of.
Sandalwood University

Sandalwood University is a university on the outskirts of Old Peregrine. The university has a bit of a reputation for the unusual, and students often gossip with each other about the RA who seems to appear out of the shadows, or the library, where time seems to pass differently to the outside world, or one of many other mundane yet supernatural occurrences. Once, rumors say, a student fell asleep in the laundry room and went missing for a little over a month, only to return, changed in some imperceptible way.

Students rarely introduce themselves by their real name, which is both a blessing and a curse depending on who you ask, instead introducing themselves by a "safe name" they select upon submitting their college application.

It's about a brisk fifteen minute walk to Old Peregrine from the University, and the way is rather pleasant, although sometimes people get lost in the wilderness for hours, having found a particularly enrapturing flower or a raven seeming to speak to them.

Sandalwood University is a partner/associate of the Peregrine Mages' Guild, mainly so that its students can utilize the Guild's library for resources on magical projects and research papers.

## Known Alumni

* June: Archaeology and Anthropology major, still in school
Gor'Skatatstch

> "Foolish mortal." -Gor'Skatatsch
>
>

Gor'Skatatsch is an Elder God, and the son of Azathoth. He carries with him the Horn of Zhro, which, when blown, will awaken Azathoth and cause the end of the world. He normally resides in a higher plane with other elder gods, until a cult hell bent on ending the world summoned him. He quickly points out that his legend states that the world will only end when he wakes up on his own, and leaves, taking June as a guide.

Gor'Skatatsch is extremely grumpy most of the time, resenting both the mortal world and many of the Elder Gods. He will usually have to be dragged kicking and screaming in order to try something new. However, he can still enjoy most things, he will usually just never, ever admit it. He very rarely cares about other people, and can be extremely hotheaded, however he usually tries to hold himself back.

## Appearance

Gor'Skatatsch's true form is said to be an unholy floating mess of shadowy void and tentacles, so to prevent people in the normal world from going insane, he assumes a more human form. This form is rather tall, with dark skin and dark green hair that flows down his back like tendrils. He wears clothing almost like robes, with a mix of light green and dark, and sandals.

## Abilities

Gor'Skatatsch in his human form is capable of shapeshifting, able to turn his arms into tentacles, or contort his face and body. Being an Elder God, he also possess many abilities related to insanity, able to drive people insane. However, this either requires direct contact from him, or for someone to read his mind or look at his soul.
Folge 193: Der doppelte Willie

## Chronologie

Während eines Spaziergangs mit Pepper treffen Tayo und Femi auf ein Mädchen, dessen Hündin gestohlen wurde. Die Pfefferkörner nehmen die Ermittlungen auf und stoßen auf ein geheimes Labor, in dem die Tierärztin Dr. Kunschnereith illegal Hunde klont.

Auch Jorge González, Celebrity und stolzer Hundebesitzer, möchte, dass sein Hund Willie geklont und damit unsterblich wird. Können die Pfefferkörner ihn umstimmen?

## Cast

* Ronja Levis als Nele
* Moritz Pauli als Levin
* Marlene von Appen als Kira
* Samuel Adams als Tayo
* Spencer König als Femi
* Jorge González als Jorge (sich selber)
* Mavi Bosse als Jola
* Martin Schnippa als Kai
* Marie Löcker als Zelda
Distractions Wiki

Welcome, I guess? If you stumbled here without being one of the people involved in the Distractions brand of RPs, good for you! I have no idea how to introduce this! You can ask questions I guess, but no guarantees that the answers will make sense!

## How do I join Distractions?

I have no idea. Maybe ask one of the players!

## Page Creation Guidelines

This probably goes without saying, but don't make a blank page just because you can. It needs at least some content on it. Given that this is a wiki for Distractions RPers, all content must pertain in some way to Distractions.

## Latest activity

Well, if you looked at this part of the main page, have a picture of Kane dabbing. (You can tell it's Kane because of the menacing effect)
Trace

> "*Trace tenses, fists clenched...but pulls himself out of it. He turns and shifts back into a wolf, makes it about halfway, and curls up in the nearest corner or other handy enclosure as a mostly doggo-shaped blob.*"
>
>
>

A mysterious shadow wolf with an equally shadowy backstory, <???> awoke one day in a pile of shattered crystal with a mind feeling like a blank canvas, smudged and stained by poorly-erased charcoal, and a body feeling like wet sand, surrounded by a gathering of sleeping void-black wolves. Fleeing on little more than instinct, Trace failed to recognize himself as one of the same until he had managed to calm down.

As one of a normally feral variety of changeling, most "sane" people assume that Trace is yet another monster and either attempt to kill him, run him out of town, or place a bounty on his head. All poor Trace wants to do is figure out what in the world happened to him and when he can take on a less lame nickname.

## **Job**: Semi-Lone Wolf

Unable to go elsewhere due to being taken as a monster, Trace has taken to wandering the area around Old Peregrine out of boredom. People have started becoming used to his occasional presence, as the rumor of a local ranger taming a wolf made of shadows spread like wildfire in the absense of better news.

## **Powers**

### **Command**: Shapeshift

#### Liquid Form

Trace's default states are a nondescript silhouette in casual clothes, and a large wolf with razor-sharp teeth, but either can be molded like wet sand if he so chooses. Notably, he tends to start giving off ripples of shadow when upset.

#### Carbon-Copy

By enveloping a living creature, Trace gains the ability to shift into a perfect copy of that animal or individual as they appeared in that moment. While he has yet to use this on a living being, over time he's collected a fair number of wildlife disguises. Being enveloped in this way can be described as "standing in the middle of a lightning cloud."

#### Ephemeral Body

Thanks to his body having the rough consistency of a thick smog, Trace is immune to piercing or slashing attacks, and significantly less susceptible to blunt force; enough pressure on a small area (such as the edge of a knife) results in the weapon going right through him. Unfortunately, this also means that he's far more susceptible to magic attacks.

### **Misc. Abilities**

#### Amber Vision

Trace can see perfectly in the dark, his form being attuned to a lack of light. In return, his eyes always appear to glow brighter than the light around them, making the changling easy to pick out of a crowd no matter what shape he takes.
Vil

A changeling who works with Lien as well as Linestrate University. Vil's primary job is to oversee Lien's collection. While his knowledge is vast, rippling prejudice against changelings in his past has kept him from pursuing public recognition for it. He's content to work behind the scenes for his friends and loved ones, though.

## Statistics

* **Expertise**: Arcana
* **Proficiencies**: History, Religion, Persuasion
	+ Vil has advantage to recall information on magical items he's had time to research. Typically this is reserved for items that have been in Lien's collection for a goodly length of time.

## Appearance

Vil rarely lets his changeling side show. Honestly? He prefers to look somewhat generic. Brown hair, brown eyes, and a pair of glasses to help him see. There's not much more to say, and he'd have it no other way.

## Relationships

Lien: One of his best friends and colleagues.

Quezal: A generous friend of Lien's who helped add to the professor's collection.
Ieliza Vincons

Lamisle's mother. Once an accomplished traveling entertainer with her husband and family, but since a year before the events of the IC she was cursed with a sort of magic never seen before that's left her unable to perform. She's handed off her old instrument to her daughter while she tries to recover, though none, if not very *very* few treatments have worked so far, traditional or no.

## Statistics

* **Expertise**: Acrobatics, Performance
* **Proficiencies**: Sleight of Hand, History, Religion, Insight, Perception, Persuasion
* **Half-Proficiency**: (everything else)

## Appearance

Ieliza is about as tall as her daughter, with light blonde hair that grows out only slightly wavy to around her shoulder blades. Her frame suggests she's as good, if not better at the nuances of visual performance than Lamisle, though out-of-practice for some unknown reason. Her eyes are friendly and dark, not too different in shape, though with a bit less of an edge to them, and her face is a bit thinner overall, almost elf-like. The family resemblance is subtle, but nevertheless present. On her left arm is a series of unnatural-looking dark scar-like marks that seem to slither up towards her shoulder.

## Relationships

Lamisle: Her daughter. Very proud of her and how well she knows how to use her old instrument.

Lien: An old friend. Has been keeping in touch a bit more lately, as he thinks there's something with her cadvercord that elicits some investigation.

Selene: A sort of neighbor, as the Vincons family caravan is resting in the same forest.

Lumi: It's nice that Lamisle's made some friends in the city.

## The Curse

(copypasted explanation from the PlayDis server, quoted IC from Ieliza)

"We were scheduled to perform at a small town between travels one day--towards central Vespuccia. The show was going fine at first, but halfway through Adwel was suddenly cloaked in a some sort of... oozelike aura. He immediately started lashing out at the audience as if possessed, and Mimi tried to restrain him, but he saw her coming, and knocked her down. Before he was able to harm her, though, his entire person just swelled with some magical energy, like an explosion. At that point, I fell unconscious. According to accounts afterwards it was as if I was dead. When I awoke I was bearing these scars," *she motions to them one more time,* "He left immediately after taking nothing but what he needed, and we haven't seen him since..."

(this is all somewhat out-of-context btw)

"Well, it's not so much that as it is the scars, as far as we know, aren't just scars. You caught me on a good day, but since the incident I've been getting plagued by some curse. It makes me go cold, but feel like I'm burning, feel rigid while my body slumps loose. Even the slightest movement worsens the effect, too, and all we know how dispel it is with rest... and even that's been inconsistent lately."

The scars on her arm seem to have manifested directly from the incident.

Trying to play or cast magic (even though she actually doesn't know how to do the latter) causes the curse to act up.

When the curse acts up, a slight hissing noise can be heard.
Folge 9: Starallüren

## Chronologie

Jana versucht alles, um sich vor einem Treffen mit Celine, der Freundin ihres Vaters, zu drücken. Sie überredet sogar Natascha, das lang geplante Bowling mit Fiete abzusagen, um ihr zu helfen. In der Zeitungsredaktion überrascht Celine Jana dann aber mit einem Einsatz als Junior-Journalistin. Sie darf bei einem Exklusiv-Interview mit Michael Jackson dabei sein, der gerade einen Teil seines neuen Musikvideos im Hamburger Hafen dreht. Ein Interview mit Michael Jackson will sich Jana nun doch nicht entgehen lassen, selbst wenn sie dafür Celine ertragen muss. Am Drehort werden Jana und Natascha dann Zeugen, wie ein junges Tänzerpaar in Celines rotem Mustang davonfahren will. Als Natascha sich den beiden in den Weg stellt, drückt ihr der Tänzer kurzerhand ein Autogramm in die Hand, erklärt ihr, er sei der Neffe von Michael Jackson und düst davon. Jana und Natascha sind geschockt. Wie erklären sie das bloß Celine, wo sie doch auf den Wagen aufpassen sollten? Der Mustang muss wieder her. Im Hauptquartier findet Cem auf dem Autogrammzettel einen Hinweis. Die Spur führt ins Wachsfigurenkabinett.

## Cast

* Julian Paeth als Fiete
* Aglaja Brix als Vivi
* Vijessna Ferkic als Natascha
* Anna-Elena Herzog als Jana
* İhsan Ay als Cem
* Sabine Vitua als Elisabeth
* Johanna C. Gehlen als Celine
* Fabian Wany als Oliver
* Jana Straulino als Lisa
* Martin Sukale als Kösterberg
* Stefan Hornung als Redaktionsleiter
* Volker Hanisch als Manager
* Daimyo Jackson als Michael Jackson Double
Folge 186: Die Aussteigerin

## Chronologie

Lisha verteilt Flugblätter für das Casting neuer Pfefferkörner, da wird sie von einem Mädchen angetanzt. Die elfjährige Nele warnt sie: Achtung, sie ist eine Taschendiebin! Lisha und Nele nehmen die Verfolgung auf und entdecken den Treffpunkt der Moro-Gang.

Ihr Anführer bestraft Kira für den misslungenen Coup. Warum lässt sie sich das gefallen? Die zwei passen Kira in einem günstigen Moment ab und stellen Sie zur Rede. Nele ist schockiert über das, was Kira erzählt und verspricht, ihr zu helfen. Kira lehnt ab: Bisher hat sich noch keiner getraut, aus der Gang auszusteigen.

## Cast

* Ronja Levis als Nele
* Moritz Pauli als Levin
* Marlene von Appen als Kira
* Samuel Adams als Tayo
* Spencer König als Olufemi
* Meike Kircher als Andrea Jansen
* Janek Rieke als Martin Schulze
* Bo Hansen als Sven Dierksen
* Emma Roth als Lisha
* Luke Matt Röntgen als Johannes
* Jens-Peter Brose als Polizist Hannes
* Skandar Amini als Moro
Jhora Byrne

**Jhora Byrne** is an artificer who specializes in guns, combining magical force and firearms to make powerful weapons, which she either sells, or keeps for her own use. Like her brother Ualter, she's an avid thrill seeker, although she will take on quite a few different varieties of jobs. She loves taking chances to show off, and revels in attention.

## Appearance

Jhora has a rather fair face, not bearing as many scars as her brother, but the ones she has she covers with makeup. She has long brunette hair which she's very proud of, but her natural hair color is actually black.

She wears a short red dress and a red scarf, designed for both fashion and ease of movement. She also wears a red wizard hat, which is more for fashion/flashiness than function. She also has a maroon strap around her shoulder and waist, meant to holster any guns she's carrying.

## Personality

Jhora is very much a showoff, likely to do flashy actions whenever she can, mostly to make people think to themselves "wow, she's so cool". While this might lead people to write her off as self-centered, people who get to know her will see a softer, more nurturing side to her, as she is very protective of the people she loves.

However, she is prone to laziness at times, wanting to simply lie to down and relax, and can be a bit irritable if these moments are interrupted. She often gets waves of inspiration and desire to do things, and she'll usually try to ride those waves as far as she can before she becomes burned out again.

## Traits and Abilities

While she can use magic that most mages would, she often prefers using her variety of guns, including but not limited to...

**Sugar and Spice:** Her two silver pistols, which she always carries with her and can always reliably fall back to. She can use them to channel spells, causing the engravings on them to glow with color and allowing her to shoot different kinds of bullets depending on the spell, for example, using Fire Bolt to shoot fiery bullets, or Acid Splash to shoot bullets coated in acid.

**EMX Sandman:** A hunting rifle engraved with symbols of moons. Fires bullets charged with the spell Sleep, essentially making them much more powerful tranquilizer rounds.

## Trivia

* She wants to slay a dragon and use its hide to make a dress, which she thinks will be both practical and extremely fashionable.
* She wants to branch out and make a business selling magical guns. Her current idea for the business name is "Jhorawinner".
Timeline of Events

# Year 1: 2019

A rough description of the month's events goes here.

 Kishin Hunting

 Cryptid Forest Park: A-Side
 Cryptid Forest Park: B-Side
 This Space for Rent

### Week 2:

A rough description of the week at large.

### Week 3:

A rough description of the week at large.

### Week 4:

A rough description of the week at large.

### Week 5:

A rough description of the week at large.
Gustbore

On a planet alien to Peregrine sits a humble town. Perched just before a vast expanse of wilderness, Gustbore serves as a waypoint for travelers and adventurers alike.

Surrounded by mixed forest, open fields, and a large nearby lake, the people of the town have little trouble sustaining themselves. Most of its inhabitants contribute to the larger world by either helping explorers who pass through or becoming one themselves. Those who take the latter route rarely forget their roots. The climate of the town fluctuates heavily with each change of season, leaving a hardy impression on children who grow up there--or so some like to say.

The town was founded by a group from the neighboring city of Soargust who wanted to live closer to the wilderness it was already known for. The town was nicknamed "Gustbore" for the way its founders used the resources of the initial city and "bore a path from it into the wilds," but over time the name stuck.
Staffel 2

## Staffelübersicht

Staffel 1: Folge 1-13

**Staffel 2: Folge 14-26**

Staffel 3: Folge 27-39

Staffel 4: Folge 40-52

Staffel 5: Folge 53-65

Staffel 6: Folge 66-78

Staffel 7: Folge 79-91

Staffel 8: Folge 92-104

Staffel 9: Folge 105-117

Staffel 10: Folge 118-130

Staffel 11: Folge 131-143

Staffel 12: Folge 144-156

Staffel 13: Folge 157-169

Staffel 14: Folge 170-182

Staffel 15: Folge 183-195

Staffel 16: Folge 196-208

Staffel 17: Folge 209-221

Staffel 18: Folge 222-234

Staffel 19: Folge 235-247

Staffel 20: Folge 248-260

Staffel 21: Folge 261-273

Folge 14: Würmer für die Braut

###### Staffel 2, Folge 1

*Erstausstrahlung: 22.03.2001, 16:20 Uhr, KiKA*

Folge 15: Der Fluch der Mumie

###### Staffel 2, Folge 2

*Erstausstrahlung: 23.03.2001, 16:20 Uhr, KiKA*

Folge 16: Der Bär ist los

###### Staffel 2, Folge 3

*Erstausstrahlung: 26.03.2001, 16:20 Uhr, KiKA*

Folge 17: Vivi Einstein

###### Staffel 2, Folge 4

*Erstausstrahlung: 27.03.2001, 16:20 Uhr, KiKA*

Folge 18: Katharina ist weg

###### Staffel 2, Folge 5

*Erstausstrahlung: 28.03.2001, 16:20 Uhr, KiKA*

Folge 19: Jurmala

###### Staffel 2, Folge 6

*Erstausstrahlung: 29.03.2001, 16:20 Uhr, KiKA*

Folge 20: Der Schwarzbrenner

###### Staffel 2, Folge 7

*Erstausstrahlung: 30.03.2001, 16:20 Uhr, KiKA*

Folge 21: Graffiti

###### Staffel 2, Folge 8

*Erstausstrahlung: 02.04.2001, 16:20 Uhr, KiKA*

Folge 22: Hooligans

###### Staffel 2, Folge 9

*Erstausstrahlung: 07.04.2001, 16:20 Uhr, KiKA*

Folge 23: Der Pirat

###### Staffel 2, Folge 10

*Erstausstrahlung: 08.04.2001, 16:20 Uhr, KiKA*

Folge 24: Cems Oma

###### Staffel 2, Folge 11

*Erstausstrahlung: 11.04.2001, 16:20 Uhr, KiKA*

Folge 25: Der silberne Elefant

###### Staffel 2, Folge 12

*Erstausstrahlung: 12.04.2001, 16:20 Uhr, KiKA*

Folge 26: Fröhliche Weihnachten

###### Staffel 2, Folge 13

*Erstausstrahlung: 13.02.2002, 16:30 Uhr, KiKA*
The Mechanisms

The Mechanisms were a punk band with lore that dis*band*ed before Playdis began. Relevant former members include Jonny d'Ville/Jonathan Sims, Ashes O'Reilly/Basira Hussain, Gunpowder Tim/Timothy Stoker, DrumBot Brian/TELEOS, and The Toy Soldier/Nikola Orsinov (though she used the last name Law in college).

Blogbot's identity remains unknown.
Ualter Byrne

> "*...Yeah, no. I hunt beasts, not people.*"
> ― Ualter
>
>

**Ualter Byrne** is a hunter who lives for the thrill of it. He's willing to help out in any efforts to hunt beats, magical or otherwise, as long as he gets enjoyment out of it, and he likely will. Some would characterize him as a callous adrenaline junkie who's only interested in killing, but he actually does care about the environment a lot. He will never take a job if it involves killing people.

## Appearance

Ualter has a very gruff looking face and bears a lot of scars on his body, giving him a rather intimidating aura. At least, it would if he didn't constantly look like he crawled out of the trash. He keeps his black hair slicked back, and usually has some sort of variety of grin on his face at all times.

He wears a normal white shirt, along with a dark yellow jacket over. He also wears black leather jeans, which help hide his metallic looking prosthetic right leg.

## Personality

Ualter is an adrenaline junkie, loving the thrill of fighting and hunting. He's a free spirit, not really answering to anyone unless they're offering quests involving hunting. But still, he does honestly care about people and the environment in general, helping out whenever he can. And honestly he's not afraid of showing that side.

## Abilities

Ualter specializes in firearms, although he always gravitates to hit two favorite combat shotguns, Boom and Doom, which he dual wields. He carries around special rounds that can fit different situations, including shock rounds, acid rounds, and explosive rounds. He also carries grenades if he needs just a bit more explosive force. Though he does have expertise in many different types of guns, which he will use if the situation calls for it. He prefers not to use magic, but he will borrow armaments from Jhora if he think they could be useful.
Distractions

**Distactions** is a series of shenanigans disguised as RPs, now on its third-or-so iteration after Dimitri blew up the moon in the last one. The first iteration(s) started in #kun before branching off into its own channel, and the second was a channel in the KUN Discord server. Now, it's its own server.

## History

During late May and early June of 2014, a new member had joined #kun. This member, despite impersonating many members of #kun, had a different Mibbit icon (which, at the time, was a big deal, because everyone used Mibbit), and a unique speaking style, so he was found out quickly. This new member happened to be Spindow, a somewhat new member to the BitForums who had quickly discovered User Notes after many of the kunners posted on his User Notes, and he was lurking around various User Notes. Shortly after he became a regular member of the kunmunity, Spindow and Koopario started doing a random RP thing where they needed to defeat an evil horse named Sarcophaghorse. Asphoxia joined in from time to time, and eventually others did too. Seeing how popular his mini-RP thing had become, Spindow made it into a Choose Your Own Adventure on the BitForums and started a mostly completely new adventure on separate IRC channels so he wouldn't clog the backlog of #kun for others.
Brad the Reporter

Brad, dressed as Superman

Brad is a reporter for #news-in-peregrine, providing regional updates to the occupants of both The Lounge and Peregrine City itself. He is extremely unprofessional, but manages to accurately and effectively report on the news anyways.

Brad is free for everyone to use, provided that:
1. He shows up unannounced in a random cosplay and is rather unprofessional
2. The information that he gives the news network is accurate, because unprofessionality aside he’s a damn good reporter and that’s why he hasn’t gotten fired.
Untitled Goose

> "HONK"
>
>

-Untitled Goose

The Untitled Goose is a character everyone can use, in the spirit of Jenny Everywhere and Brad the Reporter. It is heavily based off Untitled Goose Game, so as long as you remain in the spirit of the Untitled Goose Game while using the Untitled Goose, you should not have any problems.

## Appearance

The untitled goose is a white goose with an orange beak, orange feet, and malevolent beady black eyes.

## History

The Untitled Goose was first seen in the Peregrine area around the abandoned city of Dewgate, which a bishonen and his wolfo companion were investigating at the time. Due to the goose's bottled rage made unbottled, the bishonen dude thought the goose was the Spirit of Slumber. Whether or not he is correct is yet to be seen but the goose did chase the two into a swamp.
Wren Fair-Terri

A woman trapped in a cursed mirror who seeks freedom. This is difficult both due to the nature of the mirror's curse, which leaves her unable to speak of why it was placed or how to dispel it.

Wren is a brave, curious, and supportive individual. She loves a good gamble, even if she's not the one with anything at stake. After being stuck in who-knows-where inside her mirror, she loves learning new things and meeting new people.

## Statistics

* **Proficiencies**: TBA
* Wren has the statistics of a Mirror of Life Trapping, except the mirror cannot be damaged or broken except by a well known, beloved, and recently victorious hero. The standards for this are rather high.

## Appearance

Wren has glossy white hair, fair skin, and metallic blue eyes, giving her an almost otherworldly appearance until she starts moving and talking and revealing she's just as human as any other like her. She appears to have been trapped in the mirror while wearing well-kept, albeit antiquated armor.

## Relationships

Val: Her trusted retainer.

Crimson: A very charming announcer for the tournament.

Lien: A very trustworthy announcer for the tournament.

Quezal: Helped with a quest, tourney participant.

Cymbeline : Helped with a quest. Knows them as "Goneril".

Lincoln: Proto-Arena staff.

Usqar: Proto-Arena staff.

## The Peregrine Proto-Arena Tournament

Wren's latest plan to get herself free from the mirror. Hopefully, the hype around the ultimate winner will be enough to be able to break through the curse.

More details to be added later.
StarTech

**"Keeeeeel!! This article doesn't have enough *stuff*!"**
This article is, like, super incomplete. But you can help by adding stuff!

**StarTech** is a "nebulous (lol) conglomerate of many odds and ends that could be picked up and expanded on by anyone who needs a convenient BIG BUSINESS to be doing stuff."

Their primary interest in Peregrine has been to facilitate "rapid development" of the area, essentially trying to buy up all the land of "old" Peregrine and overhaul it to the modern era. If land development is seen as a bad thing, then they could very well be considered bad guys.

They do provide a great deal of resources to the infrastructure of the city, utilizing direct or supporting influence upon many of the more streamlined and franchised businesses around New Peregrine. Even when it comes to places like Curios, you can't take too many steps behind the curtain before finding StarTech in the backdrop propping this or that up. In many ways, you could say the whole of New Peregrine was jump-started by this one corporation's interests.
Xano

A weird horned, beaked creature from parts unknown. He's spent over a hundred years holed up in an abandoned castle, secluded from humanity. But after recieving a push to finally visit Peregrine, he finally has a chance to make a life for himself.

Xano is a massive loner, and won't often be the one to instigate a conversation. He much prefers his own company, and even that gets interupted by his supposed "imaginary friend", Igo. Despire this, he is a talented combatant, being able to cut down enemies with a magical, shapeshifting scythe he can summon out of thin air. Doesn't make him any less awkward, though.

## **Job:** Scythemaster

A person who is able to put their entire body behind their swings, moving around the battlefield and attacking with wide, sweeping motions. His scythe can change shape, allowing him to suddenly change up his attacks.

### Weapon

Solstun, a shapeshifting weapon bound to the wielder's soul, said to take many different shapes depending on the user.

#### Forms:

* *Scythe Form:* The standard. A wide blade allows him to catch enemies in his path, and is especially good at catching people off guard.
* *Blaster Form:* The scythe blade multiplies into four, and clamps down onto the handle, allowing it to shoots pulses of soul-energy out of the orb. Effective for ranged attacks, obviously. This form also makes a pretty alright mace.
* *Saw Form:* The four blades spin around the orb at terrrifying speeds, cutting through foes like butter. Probably only used if feeling perticuraly sadistic.
* *Grapple Form:* The blade can shoot off of the orb, still held onto it via a string of purple light. Good for wrapping foes up, or for making sure you don't fall into a pit of death.

## Powers

#### Core Form

Xano's entire body is spawned from his Core, a purple gemstone where his heart would normally be. Upon death, his body will burn up, leaving only his Core, which can't do much except float around. After it has gathered enough energy, the body will regenerate, good as new. He won't come back if the Core is destroyed, however.

#### Soul Will

His power increases as he gets angry. Signs include his eyes starting to glow, or a noticeable change in demeaner. And when he has enough power...

#### Nova Slice

Pouring all of his power into his scythe, Xano can cut through just about anything with this one slash. It can split a tree perfectly in half, can slash through metal...can go through a person with no issue...
Cymbeline Titaneron

> "*Why didn't you come back?*"
> ― Cymbeline[source]
>
>

**Cymbeline Titaneron** is a Fae's Chosen circus performer new to the Peregrine area. She arrived as the latest part of her search for her missing sibling, and decided to stay once she found them.

(I'm working on it I swear)

## Statistics

Level/Class: 3 Rogue / 3 Blood Hunter

Experience: \_\_/\_\_\_

Base AC: 14 (source)

Base HP: 53

Proficiency: +3

Speed: 30 ft (6 tiles)
Egora Comtois

Dr. Furio's assistant. Their relationship is not at all a good one, and her efforts to trap him in the future landed them both in Peregrine. She hopes that she and Furio's young creation will be able to return to her family soon.

## Statistics

Level/Class: 8 Artificer

Experience: \_\_/\_\_\_

Base AC: 7

Base HP: 52

Proficiency: +4

Speed: 25 ft (5 tiles)
Ryke Tailor

An adventurer with a cold disposition and condescending manner of speech. While exceptionally skilled, he's generally hard to work with and only deployed on the most necessary missions. He's not afraid to get his hands dirty, but hates having to do so needlessly.

## Statistics

* **Proficiencies**: Stealth, History, Perception, Persuasion

## Appearance

Ryke wears an orange, expensive looking set of clothes and armor. On his back is a cape, one with a starry pattern on its inside that can seemingly function like a sort of Bag of Holding.

## Relationships

Deuwart: A friend of his, as unbelievable as some might think.

Gell: Irresponsible twat.

## Abilities

Ryke is capable of striking large amounts of targets down with deadly accuracy and force, though how exactly he does so has yet to be seen IC. Slain foes of his appear to be pierced through perfectly by some kind of needle.
Mercy Lewis

(source unknown, this one just kind of exists)

> "'*Meister' is a profession, not a degree. I gave that up as soon as I left Nevada.*"
> ― Mercy
>
>

Formerly a highly talented Knife-Meister at the DWMA, Mercy retired from the occupation and moved to Peregrine shortly after graduating upon deciding she took issue with the organization's methods. Still interested in aiding people with her hard-earned talents, she takes part in guild quests inbetween waiting tables at the Lullaby Cafe.

## **Appearance**

Straight reddish-brown hair drops down to a carefully maintained two inches above her shoulders, framing a calm face with similarly colored eyes. She always wears sensible clothing; Dress pants of assorted browns, nice grippy shoes, and a variety of differently colored polo shirts. She hates both dressing up and dressing down, so the most you'll ever see her outfit change is a forest-green sweater tossed on when it's chilly out.

## **Personality**

At best calm and polite and at worst coldly satirical, Mercy's emotions tend to stay quiet but easy to read. She maintains an impression of calm, confident cunning through a habit of speaking softly and being formal, but the way she holds her eyes can betray a certain amount of cunning and an alertness to her surroundings. She's always looking to understand the situation around her, ready to jump in if she feels help is required.

Although she's come to feel that combat should always be the last option you attempt, wary of conflicts potentially escalating beyond control, she is nevertheless always ready to fight for the sake of protecting herself and those around her. When pressed into a fight she prefers to stall for the authorities, but if intervention is unlikely the second-best option is to incapacitate the opponent as quickly as possible.
Folge 14: Würmer für die Braut

## Chronologie

Nataschas Mutter Ilze wirbelt durch die Küche. Der Restaurantkritiker Cliquot hat sich zur Hochzeit von Janas Vater Sebastian und seiner Freundin Jacqueline angesagt. Ilze will ihn mit ihrem neuen, Catering-Services beeindrucken. Da entdeckt sie schockiert die leergegessenen Heringspfännchen, die sie als lettische Begrüßungsspezialität servieren wollte. Am Kühlschrank prangen noch Colas Pfoten-abdrücke! Als kurz darauf Vivi ganz grün im Gesicht aus der Toilette tritt, ahnt Cem Böses. Vivi hat eine Fischvergiftung. Auch sie hat von den verdorbenen Heringspfännchen genascht. Die ganze Hochzeitsgesellschaft ist in Gefahr! Jana und Fiete versuchen die restliche Pfännchen heimlich vom Hochzeitsbüffet zu entfernen, damit Ilzes Ruf keinen Schaden nimmt. Natascha läuft zum Fischgroßhandel, um den weiteren Fischverkauf zu stoppen. Zu spät durchschaut sie den skrupellosen Vorarbeiter, der wissentlich die verdorbene Ware an seine Kunden verkauft hat. Eingesperrt im Kühlraum erscheint Nataschas Lage beinah aussichtslos. Doch dann gelingt es ihr, einen Hilferuf abzusetzen und Ilze kann ihre Tochter befreien. Auf der mit Lampions beleuchteten Rickmer Rickmers können die Pfefferkörner nun endlich Sebastians Hochzeit feiern. Wenn Fiete nur wüsste, in welchem seiner vielen selbstgebackenen Muffins das Freundschaftsarmband für Natascha steckt!

## Cast

* Julian Paeth als Fiete
* Aglaja Brix als Vivi
* Vijessna Ferkic als Natascha
* Anna-Elena Herzog als Jana
* İhsan Ay als Cem
* Nina Hoger als Anne Overbeck
* Jophi Ries als Jochen
* Katharina Naumow als Ilze
* Sabine Vitua als Elisabeth
* Ercan Özcelik als Kemal
* Max Herbrechter als Sebastian
* Miriam Lahnstein als Jacqueline
* Michael Lott als Wühlers
* Douglas Welbat als Cliquot
* Jacqueline Svilarov als Katia
IHAWP

> "*One taste and you'll agree, 'Yep. That's food.'*"
> ― IHAWP slogan
>
>

The Incredible House of the Amazing Wonderful Peregrine, or just IHAWP for short, is a series of restaurants localized exclusively in its namesake city. Each restaurant contains both a family-friendly diner as well as a bar and tavern, the latter of which hosts the occasional nighttime show.

None of them are an official chain, only sharing the same name. Each restaurant is owned and managed by a man named Jerry, of whom is also the chef during the day and bartender at night. Similar to Nurse Joy or Anna, every Jerry looks, sounds, and acts almost the same, but they are all different entities. Each one is a relative of another, though, and perhaps that's the only thing keeping them from suing each other for "copying" one another's restaurant.

Each Jerry considers profit above much else, though, and the media of Peregrine is periodically flooded with ads for all of the various IHAWP restaurants whenever one of them starts a new meal deal. This is due to a long-standing rivalry between them. Each one is trying to attract more customers and run other IHAWPs out of business, almost like a contest. Naturally, when one restaurant tries something new, every other one of the same name copies it. It's virtually impossible to discern which IHAWP was the first to think up a new *anything*, as each restaurant will inexplicably perform the reveal on the same day, and then each Jerry will heftily reassert he was the first one to imagine it. Mentioning another IHAWP offhandedly is a good way to get kicked out of one of these restaurants to that extent. Jerry runs a slight temper.

While the menus at each IHAWP are almost identical, expert foodies or long-term residents of Peregrine know that each Jerry has a slightly different way of cooking food or mixing cocktails.

## Trivia

* It is entirely possible that at least one of the Jerry's is part of a shark-themed biker gang.
Sap Season

"**Sap Season**" is the first segment of the eleventh episode of the first season of *Molly of Denali*, and the twenty-first episode overall.

It premiered on the PBS Kids Video App on July 15, 2019, and premiered on PBS Kids on August 12, 2019, alongside "The Book of Mammoths".

## Synopsis

It's been a long winter in Qyah, and everyone is out of birch syrup. Luckily, Auntie Midge is teaching Molly and Tooey how to tap trees so they can make more. But then a mischievous raven unties the rope tethering their boat to the shore, and the trio are left stranded with barrels of sap and no way to get them home.

## Characters

* Molly Mabray
* Tooey Ookami
* Midge
* Mrs. Marsh

## Transcript

View the episode transcript here.
Charts Archives Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
The Moose

## Template:Aligelnment

**The Moose** is an unnamed character in Molly of Denali.

## Gender

This moose lacks antlers, so it cannot be confirmed to be male.

At the same time, a lack of antlers does not confirm it is female, because male moose shed their antlers annually, so there is a period of time in which they also lack antlers.

As such
Under New Management

"**Under New Management**" is the second episode of the first season of the *Molly of Denali Podcast*.

It premiered on May 30, 2019 alongside "The Birthday Cake Thief".

## Synopsis

Molly's parents have big news—and so does she! Molly’s mom and dad reveal that they're taking over the Denali Trading Post. Molly shares her discovery of a wild beast hiding inside the Trading Post.

## Characters

* Molly Mabray
* Tooey Ookami
* Layla Mabray
* Walter Mabray
* Nat Mabray
Staffel 13

## Staffelübersicht

Staffel 1: Folge 1-13

Staffel 2: Folge 14-26

Staffel 3: Folge 27-39

Staffel 4: Folge 40-52

Staffel 5: Folge 53-65

Staffel 6: Folge 66-78

Staffel 7: Folge 79-91

Staffel 8: Folge 92-104

Staffel 9: Folge 105-117

Staffel 10: Folge 118-130

Staffel 11: Folge 131-143

Staffel 12: Folge 144-156

**Staffel 13: Folge 157-169**

Staffel 14: Folge 170-182

Staffel 15: Folge 183-195

Staffel 16: Folge 196-208

Staffel 17: Folge 209-221

Staffel 18: Folge 222-234

Staffel 19: Folge 235-247

Staffel 20: Folge 248-260

Staffel 21: Folge 261-273

Folge 157: Der rätselhafte Kleiderraub

###### Staffel 13, Folge 1

*Erstausstrahlung: 20.11.2016, 08:10 Uhr, Das Erste*

Folge 158: Abgedreht

###### Staffel 13, Folge 2

*Erstausstrahlung: 20.11.2016, 08:35 Uhr, Das Erste*

Folge 159: Doppelleben

###### Staffel 13, Folge 3

*Erstausstrahlung: 20.11.2016, 09:00 Uhr, Das Erste*

Folge 160: Selbstjustiz

###### Staffel 13, Folge 4

*Erstausstrahlung: 26.11.2016, 09:00 Uhr, Das Erste*

Folge 161: Rotkäppchen

###### Staffel 13, Folge 5

*Erstausstrahlung: 26.11.2016, 09:30 Uhr, Das Erste*

Folge 162: Der Zwilling

###### Staffel 13, Folge 6

*Erstausstrahlung: 27.11.2016, 08:10 Uhr, Das Erste*

Folge 163: Goldqueen liebt dich

###### Staffel 13, Folge 7

*Erstausstrahlung: 27.11.2016, 08:35 Uhr, Das Erste*

Folge 164: Jonne unter Verdacht

###### Staffel 13, Folge 8

*Erstausstrahlung: 27.11.2016, 09:00 Uhr, Das Erste*

Folge 165: Üble Tricks

###### Staffel 13, Folge 9

*Erstausstrahlung: 03.12.2016, 08:30 Uhr, Das Erste*

Folge 166: Kredithaie

###### Staffel 13, Folge 10

*Erstausstrahlung: 04.12.2016, 07:45 Uhr, Das Erste*

Folge 167: Wolke Sieben

###### Staffel 13, Folge 11

*Erstausstrahlung: 10.12.2016, 08:35 Uhr, Das Erste*

Folge 168: Gewissensfragen

###### Staffel 13, Folge 12

*Erstausstrahlung: 10.12.2016, 09:00 Uhr, Das Erste*

Folge 169: Giftige Absichten

###### Staffel 13, Folge 13

*Erstausstrahlung: 10.12.2016, 09:30 Uhr, Das Erste*
Celestia Ludenberg

Celestia is a student from Hope's Peak Academy, and she was appeared in Danganronpa: Triggered Happy Havoc. She was an Ultimate Gambler.

## The Tragedy

During The Tragedy, Jin Kirigiri, the Headmaster of Hope's Peak Academy, planned to seal the school building and let the students live forever inside the Academy in order to protect them from the destruction of the outside world. The students of Class 78th agreed to his plan, and they sealed the building together. Celestia, meanwhile, is seen casually drinking tea at a small table while her classmates work to seal up the school. The students lived peacefully inside the school building for a year without knowing that the Ultimate Despairmembers were already in their midst.

## Creation and Development

Celestia's basic design did not undergo a drastic change between *DISTRUST* and *Danganronpa: Trigger Happy Havoc*, most examples of in-development art of Celestia showcase her usual gothic lolita-style outfit, being consistently goth-Lolita since the planning stages. The character designer, Rui Komatsuzaki, has a personal interest in goth-lolita fashion, so the design advanced to its final stage without much deviation. However, Celestia was a bother to draw due to the goth-lolita style's many ornaments and embellishments, as well as her clip-on twin tails. Her designed outfit consists of the same black jacket, white blouse with a Long-point collar with white ribbons in her hair. However different styles of her hair were trialed from her two large twin-drill pigtails. Versions including shorter pigtails, her hair left without clip-ons, her hair consisting of pigtails however far less curly and straggled pigtails.

Her uniform remained mostly unchanged, however changes between *DISTRUST* and *Danganronpa: Trigger Happy Havoc* did include what was originally red ribbons in her hair rather than white including a red ribbon placed on her blouse which was then replaced for a white ribbon with a red tie underneath. She was also originally designed to wear earrings resembling the cross which related to her love of the gothic however this was converted to simple gold circular earrings. Her knee high socks were originally white striped black however the final design instead kept the socks fully black with white frills at the opening. Her body was originally designed to be of a much thinner build with a far more softer looking face resembling a more realistic appearance of a doll, Celestia was made to look more doll-like than the other characters, so her skin's saturation lowered considerably. She is noted to be relatively tall because she's of average height but wears high heels. She was also designed wearing a crown, relating to her desire to own a castle and be of royalty, with another design of her holding a bunny mannequin doll, again representing her love for the gothic.