Grenade launcher

### Dam. type

**Explosive** damage - scales with Explosives, maximum penetration, equally effective against any targets.

## Item Data

### Value

$ 2618

**Grenade launcher** is a shotgun in *Wasteland 3*.

## Description

Forgot to bring a heavy weapons expert to the fight? With this grenade launcher, you don’t need any kind of special explosives training to make people go pop. Just point and shoot.

## Characteristics

Despite preinstalled Explosive damage, it is possible to convert this weapon to other damage types (Fire, Cold or Energy) by using the appropriate damage type conversion mods. This won't add a second damage type but replace the originally installed Explosive damage.

Damage can be increased from various bonuses. Also Explosive damage provide +99 Armor penetration, which negates target's armor completely.

Explosive damage maximization example

* +8 Damage from Toxic Linkage  or Crippling Linkage  or Razor Linkage
* +35% Ranged damage from Awareness attribute at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor
* +15% Explosive damage from Explodomaniac background
* +25% Explosive damage from Pyromaniac quirk
* +50% Explosive damage from Explosives skill at level 10
* +5% Explosive damage from Radical Rachel creepy doll

Applying all bonuses (+8 Damage +60% Ranged damage +95% Explosive damage) leads to the following result:

Fire damage maximization example

* -10% Ranged damage from Incendiary Linkage  damage conversion penalty
* +35% Ranged damage from Awareness attribute at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor
* +15% Fire damage from Disciple Of The Metal background
* +25% Fire damage from Pyromaniac quirk
* +25% Fire damage from Heating Element perk
* +30% Fire damage from Weird Science skill at level 10
* +30% Fire damage from Elite pyro exo armor set

Applying all bonuses (+50% Ranged damage +125% Fire damage) leads to the following result:

* 229 - 337 damage in weapon stats.

In fact damage will vary depending on a target:

* 297 - 438 damage against organic targets (+30% Damage).

Cold damage maximization example

* -10% Ranged damage from Cryocell Linkage  damage conversion penalty
* +33% Ranged damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Ranged damage from Awareness attribute at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor
* +30% Cold damage from Weird Science skill at level 10
* +30% Cold damage from Elite cryo exo armor set

Applying all bonuses (+83% Ranged damage +60% Cold damage) leads to the following result:

* 199 - 292 damage in weapon stats.

In fact damage will vary depending on a target:

* 258 - 379 damage against organic targets (+30% Damage).

Energy damage maximization example

* -10% Ranged damage from Plasma Linkage  damage conversion penalty
* +33% Ranged damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Ranged damage from Awareness attribute at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor
* +30% Energy damage from Weird Science skill at level 10
* +30% Energy damage from Elite energy exo armor set
* +5% Energy damage from Electric Emmett creepy doll

Applying all bonuses (+83% Ranged damage +65% Energy damage) leads to the following result:

* 205 - 301 damage in weapon stats.

In fact damage will vary depending on a target:

* 266 - 391 damage against mechanic targets (+30% Damage).
* 143 - 210 damage against organic targets (-30% Damage).

### Field stripping results

* 6-10 Scrap
* With Expert Disassembler:
	+ +30% Scrap
	+ Chance to get one mod:
		- 1%  Broach-Rifled Barrel
		- 1%  Cut-Rifled Barrel
		- 1%  Columbium Barrel
		- 1%  Alloy Barrel
		- 1%  Cylinder Choke
		- 1%  Wide Choke
		- 1%  Extended Mag
		- 1%  Long Mag
		- 1%  Red Dot Scope
		- 1%  Reflex Scope
		- 1%  Tactical Light
		- 1%  Underbarrel Light

## Crafting

Ingredients to produce one (1) unit
* 1 Tactical Shotgun
* 1 HE Fuse Linkage

## Location

* **Recipe** can be found in "Snowed Inn" Resort, in a weapon crate behind Nelius Dorsey.

## Trivia

The M203 grenade launcher was crudely attached to a wooden stock to replicate the M79 grenade launcher.

## References

1. ↑ M203 grenade launcher on Wikipedia
2. ↑ M79 grenade launcher on Wikipedia