recursal/Fanatic-Fandom huggingface dataset:
The Burnings and Sewers of Littlemond

Nadat ze deze nogal zorgwekkende eerste indruk van Littlemond hadden verwerkt, besloot het gezelschap op te splitsen. Terwijl Thoorn en Meicoril allebei alleen de stad in gingen om te zien wat deze zoal te bieden had, bezocht de rest de tempel van Moradin, één van de meest prominente dwergengoden, waar ze Kromal zonder problemen uit zijn magische roes lieten ontwaken. Ze huurden kamers in de taverne The Drunken Dwarf en Kromal besloot ook het stadje te gaan verkennen, waar hij Thoorn tegenkwam bij de smid en zijn vrouw, een juwelierster. De magiërs wilden dan weer kijken of ze een toelating konden krijgen om hun magie binnen de stad te gebruiken, maar de prijs hiervoor bleek zo belachelijk hoog dat enkel Tara om een gedeeltelijk permit vroeg. Kort daarna wachtte Tara echter een grote schok: een bekende gedaante in gele mantel die vanuit de menigte haar aankeek...en verdween. Tijdens hun omzwervingen door de stad, zagen ze ook andere slachtoffers van het anti-magiebeleid van de baron: mensen in opgehangen kooien, op verdenking van hekserij.

Toen iedereen terug samengekomen was in de herberg (met uitzondering van Meicoril, die de verschillende winkeltjes nog wat meer wilde verkennen), wisten ze van de waard met enige moeite wat informatie los te krijgen over de baron, Varney Vinric, zijn raadgeefster Mevrouw Verda en de situatie in Littlemond. De baron was blijkbaar sinds kort zich bizar gaan gedragen en liet zich enkel nog kalmeren door zijn raadgeefster. Ze besloten meteen een bezoek te brengen aan de baron om te zien of deze situatie kon worden uitgeklaard. Ze werden echter niet ontvangen door de baron, maar door Mevrouw Verda, die van het gezelschap eiste dat ze hun loyaliteit en hun kunnen zouden bewijzen door een troep kobolden uit de riolen van het Gnome district te verjagen. Hoewel niemand sympathie opbracht voor de vrouwe stemden ze in.

De kobolden bleken bedacht op indringers en na het omzeilen en onschadelijk maken van enkele vallen en een goedbedoelde, maar niet erg efficiënte charm spell, slaagde het gezelschap erin om de helft van de kobolden te doden en de andere helft te verjagen. Terug aangekomen op het landgoed van de baron, werden ze echter niet hartelijk gefeliciteerd met hun prestatie maar, tot groeiende ergernis van sommigen, meteen op pad gestuurd voor hun volgende opdracht. Een monster had reizigers aangevallen in het bos en moest worden opgespoord en uitgeschakeld. Ook hiermee rekende ze uiteindelijk af.
Mining

Mining is a major part of Voxiom.io. It allows players to obtain resources and blocks for using.

### Location

Anywhere on the map (Battle Royale, Capture the Gems, and survival)

### Drops

Emerald GemsIron

Sulfur

### Used For

Upgrading weapons (Iron and Emerald)Making Ammunition(Iron, Emerald, and Sulfur)Making Consumables (Iron, Emerald, and the two berries, depending on what you want to make).

## Appearance

### Color

Grey (Stone)Green (Emerald)Silver (Iron)Tan (Sulfur)

### Features

Rocky texture. Can contain green, tan, or silver specks, indicating that the rock is not a rock, but a type of ore.

## Capture the Gem Mine Appearance

The interior of a Capture the Flag mine is filled with stone, Iron, emerald, and sulfur.

The mine entrance is lined with wood logs.

## Trivia

* In Survival, there are no pre-set mines. You need to dig your own mines.
	+ This does not go for boulders, as there are many.
The King of the Frogs

In de tussentijd heeft Dashawn wat zitten oefenen om overweg te gaan met zijn nieuwe magie. Maar na een tijd was hij de droge theorie beu en wou iets nuttig doen. Aangezien zijn vrienden zijn vertrokken om het hag probleem op te lossen, dacht hij dat hij een ander probleem zou kunnen aanpakken. Namelijk de Bullywugs. Hij is er dus samen met Carag op stap gegaan om ze te vinden.

In het moeras kwamen ze een paar Bullywugs tegen. Maar Dashawn en Carag (met een beetje hulp) konden zich net op tijd verstoppen en de Bullywugs volgen. Uiteindelijk vonden ze een klein kamp waar zich een tiental Bullywugs bevonden. Dashawn vond dit nogal veel om met brute fors aan te pakken en bedacht een ander plan.

Magisch verkleedde hij zich als een enorme Bullywug (even groot als hem) met een gigantische gouden kroon. Carag zag wat Dashawn ging proberen en sprak een spreuk uit die ervoor zorgde dat Dashawn de Bullywugs zou verstaan. Met kruisboog in de hand kwam Dashawn het ‘dorp’ binnen en schoot direct de leider neer. Deze overleefde echter nog net. Dit maakte niets uit voor de rest want zij zagen Dashawn als nieuwe leider.

Met gebarentaal en wat magische vonkjes maakte Dashawn duidelijk dat de leider geliquideerd moest worden, en die werd in de beerput gegooid. Maar al snel kwam de evil aard van deze wezens boven want bij het minste gebaar dachten zij aan moord en plunder.

Carag zag dat Dashawn moeilijkheden had en sprak dezelfde spreuk uit op een onwetende Bullywug. Dashawn gebruikte dit meteen door de Bullywug te vertellen dat hij de taal van de goden sprak. Deze god eiste een toernooi en de laatste overlevende zou de kroon op zijn hoofd krijgen.

Na een lang en bloederig gevecht, was er uiteindelijk maar 1 Bullywug over. Met een list trachtte Dashawn deze zelf te doden, maar het mocht niet zijn. Dashawn moest de tranen van zijn verraad op het gezicht van het wezen aanschouwen toen hij deze neerstak.

Dashawn voelde zich rot, maar hij wist dat het een kwaad was dat uitgeroeid moest worden.

Hij verbrandde het dorp en ging terug op weg naar Glemm.
Sapphire Stone Bricks

The Sapphire Stone Brick is a special variant of the Stone Brick for the Sapphire Team in Capture the Gem, similar to the Ruby Stone Brick.

Sapphire Stone Bricks can be found on team structures (Tower on Riverdale, Sapphire Spawn structure), and cannot be obtained via crafting.

The durability of the Sapphire Brick is equal to a Stone Brick.
Compact Submachine Gun

> *"Powerful firearm with a compact design. Excels in dealing block damage and close-quarters combat"*
>
>

- in-game description

## Compact Submachine Gun

The Compact Submachine Gun is a submachine gun, modelled after the FN P90 TR It is the most recently added SMG in the game after the Light Submachine Gun.

## Pros and Cons

### Pros

* High magazine
* High damage to blocks
* Cheap to upgrade
* High Fire rate when going against Assault Rifles
* Can destroy shotgun users sometimes

### Cons

* Slower Fire rate

* 1 damage after 40 blocks
* Can get sneak on by a shotgun which is pretty much GG
* Loud fire shots compared to the Light Submachine Gun

## Tactics

* When lined up with more than one it can be useful since it already has a high magazine
* Good when paired up with an Assault Rifle which can remove its weakness of the range
* Good in close combat since it has high blocks damage

## Damage

At a distance less or equal to 20, the damage caused by a bullet of a compact submachine gun when hitting the a body part is the maximum for that body part; at a distance greater than 20 and less than 40, the damage caused by a bullet of a compact submachine gun when hitting a body part descends linearly in relation to distance until it reaches a damage of 1 when hitting a body part for distances equal to 40 or greater.

## Stats

 Type
 Speed Penalty While Holding:
 Range
 Accuracy
 Rounds
 Ammo Type
 Recoil
 Damage Level

## Changes

* 0.5.7: Its damage falloff rate has now been changed to 1 damage when at a range of higher than 30 blocks.
* 0.5.7.2: Its range was nerfed.

## Trivia

* It is the best automatic weapon to destroy blocks and is able to knock down buildings, which makes it pretty useful.
* It along with the Light Submachine Gun are the only guns with a description that have a period in it.
* Has the second highest magazine (Highest being Light SMG with 60)
Orange Berry

## Where To Find

Orange berries can be found when you cut down a tree that has orange berry leaves growing on it, and can be used to craft more advanced healing items which are Mini Shield Potions, Advance Shield Potion and Ultimate Shield Potions. You can also break the leaf itself to get 1-2 orange berries.

## Orange Berry

### Obtainment Method

Finding on trees

You can use orange berries by left clicking while holding the item and don't move. It takes 1 second to use an orange berry.
Custom Servers

Custom Servers are essentially identical to Survival, except for the server owner having the ability to modify a few settings, and that there is no ability to gain experience by playing. Only players that are level 60 and above can create a custom server. However, depending on server settings, players that are not level 60 and soldiers can join the server. Custom Servers must be joined through a server link.

## History

On January 17, 2021, Emily\_is\_live said something about Custom servers. She said it was gonna be awesome when they come out, which caused people to have a happy panic. After months, the hype was out. But then we asked her for a new update, she suddenly said "Custom servers and parkour are coming" which led people to go panic and hyped out again. It was pinned.

## Commands

The server owner can remove players from their custom server with /remove <username>. Example: /remove ThriveR

The server owner can deny players from entering their custom server with /deny <username>. Example: /deny ThriveR

The server owner can undeny players from entering their custom server with /undeny <username>. Example: /undeny ThriveR

The server owner can change the sky color with /setskycolor <color>. The usage of this command is a bit complicated, as you cannot directly enter a hex code (# followed by 6 hexadecimal digits), the # must be replaced with 0x. The default value is #74B7F8. Example: /setskycolor 0x74B7F8

The server owner can change the gravity with /setgravity <gravity>. The default value is 9.81, Earth's gravity. Example: /setgravity 9.81

The server owner can change the fall damage multiplier with /setfalldamagemultiplier <multiplier>. The defualt value is 1. Example: /setfalldamagemultiplier 1

The server owner can change the weapon damage multiplier with /setweapondamagemultiplier <multiplier>. The defualt value is 1. Example: /setweapondamagemultiplier 1

The server owner can shutdown the server with /shutdown.

The server owner can cancel the shutdown of the server with /cancelshutdown.

The server owner can enable or disable the ability for soldiers to join with /setallowguests <boolean>. The default value is true. The boolean(true/false) must be typed in all lowercase. The error message will say "/allowguests <true/false>", but it is incorrect. Example: /setallowguests false

The server owner can change the minimum level that players must be to join the server with /setminimumlevel <level>. The default value is 0. To block soldiers from joining using this command, the minimum level must be set to 2. Example: /setminimumlevel 5
Ways you can Die

## Killed By Another Player

The most common way to get killed. It can occur in all gamemodes. In Capture The Gems, you can only get killed by the opposing team. In all of the other gamemodes, you can kill anyone.

## Falling to Death

Taking enough fall damage to die can be used to avoid awarding points to the other team in Capture the Gems.

## Spiked To Death By A Cactus

You might either die from trying to escape from another player or just getting pricked to death for fun. If you get stuck on the top of the gem tower in Capture the Gems, you can use the cactus to die in order to escape.

## Killed by Void

The server doesn't go on forever. If you get to the edge of the world, All you do is jump off. This is possible in any gamemode.

Doing this in Battle Royale could be hard, for the toxic fog could kill you.

## Killed by Toxic Fog in Battle Royale

The toxic fog surrounds the "safe area". If you go into the toxic fog you take damage at periodic intervals. It doesn't deal much damage in the beginning, but eventually it starts dealing lots of damage as the safe area shrinks. Currently, near the end it does at least 30 HP damage.

## Exploded by a Bomb

You can get blown up by a bomb in any gamemode. If you ignite the bomb and die, you will have killed yourself. If someone else ignited it and you die, that person will get the point. This mainly occurs in the Bulwark map in the CTG gamemode. Players use bombs to break the wall, and some soldiers get killed as a result. You cannot get blown up by your teammate's bomb, but you can still explode using your own bomb.

## Getting too Close to Team Spawn

In Capture the Gems, if you go to someone else's team spawn, you'll get 30 damage each second you spend there, and if you're sufficiently low in health (< 30) you'll die as a result of getting too close to team spawn.

See also: damage
Bulwark

*This article is about the Map feature. For an article about maps in Capture the Gems, click here.*

## Bulwark (Map feature)

The bulwark is found at the Bulwark map and separates the red team's side from the blue team's side.

## Design

The bulwark is 21 blocks wide extending from -10 to 10 in z, 701 blocks long extending from -350 to 350 in x, and down to Bedrock. Its maximum height is variable in a way that suggests it's using a similar algorithm to the terrain.

The wall is made of either stone or crates (containing bombs) in such a way such that for a single explosion completely within the bulwark will correspond an expected number of bombs of approximately 1. At the very top of the bulwark, interspersed, one can find bomb crates at multiples of 60 in x (from -300 to 300), and 0 in z, at the sides, which corresponds to the same x (i.e. multiples of 60) of the reinforced iron arrows at the sides, as if indicating that the bomb crates are found at those positions. At the top, slightly beyond the edges of the bulwark (in the rampart), at -11 and 11 in z, there are battlements, jutting out, attached to both sides, such that at even numbers one finds merlons (of size 3) and at odd numbers, one finds crenels (of size 2) (the bottommost of the battlement is not seen from the top of the bulwark as it merely attaches the parapet to the bulwark).

1. ↑ In an experiment, out of 23 holes, I obtained 25 bombs.
Capture The Gems

Redirect to:

* Capture the Gems

Capture The Gem is a gamemode in Voxiom.io . It was officially released in 1.9.9 along with new items and structures .

## Teams

There are two teams Sapphire and Ruby . Each with their gem .

## Game Objective

The objective of this game is to capture the gem of opponent team . If a team reaches the score of 100 the team wins . If the time runs out the team with the most score wins . If the score is a tie then will be sudden **DEATH** .

## Structures

Each team has a spawn castle with spawn protection and 4 Sniper Towers . Both team has 2 mines . Also each team has a gem tower that has a ruby or sapphire ore .
Base

Your Teams Base Is Basically Your Teams Spawn, Same Goes For The Enemy Team.

In Your Base, You May Change Your Load-out For Your Weapons, You Are Not Allowed

To Build To Close To Your Teams Base, You Can Build Exactly 15 Blocks Away From

Your Base.

You can capture the gem by walking into your base.

If You Walk Into The Enemy Base, You Starts To Take Damage
Silver Chests

Iron Chests are a type of chest but there are more rare and contains better loot.There used to be a thing called a Golden Chest, but it is now removed. But, it is still in the texture packs. Iron Chests can be found in:

In a house that is on a dirt hill on the place with a lot of non-grass dirt

In the stone building in the village with no stone wall

On the top of a Desert Pyramid (The hollow one, not the one that is not hollow and has 4 regular chests straight at the top and 4 tower thingies around it)

In the middle of a Temple along with 2 regular chests

On top of the Stone Brick Tower that is on a small island and it is the only building on the small island

Iron Chests cannot be found under a X-Dirt block or an X-Sand block meaning that they can't be buried under the ground.

Iron Chests cannot be found in a regular house, but every one is supposed to have one chest and might have a Workbench.
Elite Assault Rifle

> *"Slow firing rate with powerful shots"*
>
>

- in-game description

Image of Elite Assault Rifle

It's the newest weapon added to the game.

## Appearance

It closely resembles the Scar-FN in real life and is painted beige.

## Gameplay

It is not very suitable for holding down the fire button due to its low firerate. It is more effective when used in medium-long distances where you can snipe opponents and don't have to worry about the fast paced combat in close-middle ranges. Although it can be used it close range, the slow firerate penalises you a lot when you miss a shot on short ranges.

While its high damage and low fire rate would suggest a role as a DMR, its spread is actually worse than the CAR, which is apparent at long range. This may be changed in the future, to ensure the EAR is the best choice for the DMR role, however for the time being, it's recommended to continue using the CAR in the DMR role for best performance. For now, the EAR excels at mid-range, where the high headshot damage allows for 2 hit kills, with the higher spread being less of an issue.

## Pros

* Really high damage, allowing you to two-shot anyone without shield as a common variant does 52 damage on a headshot.

## Cons

* Relatively high spread compared to other rifles, like the CAR and TAR, means its noticeably less accurate at long range, severely reducing its effectiveness at what should be its ideal range
* Low fire rate means that misses are severely punished, and can leave you vulnerable if SMG, Shotgun, or other Rifle users come into close range

## Trivia

* It was announced on May 25th, 2022 on discord by ThriveR under the name "SCAR-L" For more information see: SCAR-L
Strafing

Strafing is a strategy used by many players in most gamemodes. You can achieve strafing when you move left or right while moving your mouse the opposite direction that you are strafing and hitting the enemy, this technique will make it trickier for your enemy to hit you. When you move your mouse the opposite of which direction that you are moving and hitting the enemy, this makes you aim at your enemy, but they have to move the gun to actually hit you, also you can jump while doing this technique. Most people just stand their and shoot their enemies', making then vulnerable to multiple attacks, so if you want to increase your survivability, you should strafe. But if your enemy strafes too, just move the opposite direction that they are strafing.
Gun Skins

Gun Skins are a feature added to Voxiom.io. They can be obtained by gaining xp from Battle Royale or Capture The Gems. For every 100 XP points the player gets from Battle Royale or Capture the gems, the player earns a VoxGem. Also, every hour, after the player has finished playing a game in one of the gamemodes, they can choose to watch an ad to earn anywhere from 10-30 VoxGems.

But what are these gems for? Well, you can buy crates to get cool gun and shovel skins. A basic crate costs 50 Vox gems, and contains skins that are less rare. An Advanced Crate costs 100 Vox gems, that gives rarer skins, but is less likely. Then, there's the Ultimate Crate, which could contain very rare and artifact skins, but it costs 300 vox gems to get. It's up to you if you want to take the risk!

To equip a gun skin after getting one from the shop, the player has to go to the Loadout, and click equip under the skin they want to use. There are currently gun skins for all the guns and only 8 different shovel skins, which makes shovel skins very rare and impressive if it is obtained.

During a match in the game, any player can see any player's gun skin. it isnt just visible to only the person with the skin equipped. In a BR match, the skin gets applied to a gun you pick up from a chest. If you got the gun from someone else that died, your skin wont be applied.

You can even make your own skin for a gun or for a spray. The skin that you make has to go through the submiting prosess and be accepted by the creators and community of Voxiom.io to be added to the game.
Ultimate Shield Potions

Ultimate Shield Potion

Ultimate shield potions are crafted from 6 Orange Berries and 2 Emerald Gems.

When used, you gain 100 Shield points. It takes 5 seconds to apply.

##### Usage

To use an Ultimate Shield Potion, you need to hold left-click (fire button), and wait for 5 seconds. (Like all other healing items, moving during those 5 seconds will cancel usage.)

## Tatics

### CTG

If you joined the game earlier than 17:00, craft this if you are planning to be heavily equipped(e.g. with legendary stuff). After that, don't craft this as it will make you vulnerable and waste your time.
Generated Structures

Generated structures are a kind of structure that are created by the game itself.

## Order of Generation

The first thing to generate is the terrain, this happens in the first place, then after the terrain is generated, then the fixed structures are generated, which override the terrain, then after this, the uniformly random generated structures (except perhaps the covers) override the fixed structures and the terrain as well, and override each other, in particular, boulders are generated after cacti, the order for other kinds is not yet known, but it seems like it's not possible for trees or boulders to override each other. The overriding of uniformly random generated structures of the same kind has an order that has yet to be discovered. The order of generation of generated structures with random noise is still unknown. Two uniformly random generated structures, however, might not occupy the same centre of generation. (see below)

## Fixed generated Structures

* Ruby Gem Tower
* Sapphire Gem Tower
* Dirt Tower (removed)
* Tower
* Double Tower
* Iron Block House
* House
* Temple
* Desert Temple
* Desert Pyramid
* Maze Mansion
* Mini Mansion
* Ruby Tower
* Ruby Gem Temple(Removed)
* Sapphire Gem Temple(Removed)
* Ruby Castle(Old)
* Sapphire Castle(Old)
* Ruby Castle
* Sapphire Castle
* Mine

## Uniformly Random Generated Structures

* Cactus
* Small Boulder
* Big Boulder
* Trees
* Dark Forest Tree
* Taiga Tree
* Covers
* Wooden covers
* Stone-wood trunk covers

### Centre of Generation

These kind of structures also tend to have centres of generation, which define the exact place where they were generated. In the case of trees, they are generated at the northwestern corner, and cacti one below the ground at the centre of the stem. It is speculated that wooden covers are generated at the terminating pillars, but this is not known for sure, whereas for stone-wood trunk covers, this hasn't been investigated.

## Generated Structures with Random Noise

*See:* Open Problems

* Path(Smooth Sandstone)
* Path(Stone Bricks)
* Path(Dirt)
* Path(Temple Bricks)
* Path(Sandstone Bricks)
* Separation River

1. ↑ which might imply that trees are generated after boulders, since trees cannot be grown if they do not fit. So maybe this is not true for foliage only?
2. ↑ possibly one below the ground for the ordinary trees, but this is not yet known for certain, other evidence points that it might be just one above the ground, given that most kinds of trees do not have roots), boulders at the centre of their spheres (one below the ground
3. ↑ It might be also, that it is the northwestern corner because of something related to the order of generation, given that for water it first updates the west (between west and east) and the north (between north and south), though it wouldn't be known how this fact would be related exactly.
4. ↑ but following the analogy of trees, it might happen at a northwestern corner
Wooden Cover

Wooden Covers are a kind of cover found in free for all.

## Morphology

Wooden covers are made of wood or log pillars. One theory is that the whole structure follows a single orientation and that while wooden pillars might not intersect, log pillars might. Another theory is that the structure can be made of multiple parts.

### Pillars

Pillars are structures of wood or log that measure between 1 to 5 in height.

#### Terminating Pillar

Terminating pillars are pillars made of log that are found at the beginning or end of the structure, not all structures have a final pillar, but all structures have an initial pillar.

### Multi-part Theory

This theory states that a structure can be made between one to three parts, each part is separated by log pillars and follows a certain voxel linear direction, and for a multi-part structure it can fork into more than a single direction. The reason why this theory might be as equally likely as the single-part theory, is that the multi-part structures are extremely rare.

### Single-part Theory

This theory states instead that a structure is made of a single linear part of wooden pillars that are connected (either adjacently or diagonally) to either one or two terminating pillars and that its terminating pillars might overlap, but not the wooden pillars themselves, as a result one obtains in some cases the examples that motivate the multi-part theory. One reason, why this theory might be equally as likely as the multi-part theory is that it's so coincidental that some match exactly but none are separated just slightly away and all 3-part structures have at least one fork. This is merely the same idea of the homogeneous cover, except that it has terminating pillars.
Loadout Station

The Loadout Station is an indestructible block only found in Capture the Gems. Interacting with this block allows you to change the loadout of your inventory so you can equip all the different guns in the game.

The player is also able to refill their ammunition to full if they select a different gun and re-select their original one.

## Spawning Locations

Two Loadout Stations will spawn in the centre of each of the bases in Capture the Gems.

This used to spawn in Survival mode, but was later removed.
Tactics

*This page is for tactics on beating the game. To see the mechanics, go here.*

This page is free to edit by anyone, however, any vandalism, off-topic, or anything that obviously won't work will be deleted, and the adder will be flagged. See the Rules for more info. Also see the Tactics Help page to see how to format your tactics.

## Battle Royale Tactics

* **Sneaky** - If there are few people left, hide in a shelter and kill people from there. You will be more protected. If there are no structures, make your own with building materials
* **Being a mole -** If you wanna 1v1 in Battle Royale or wanna survive till the end then dig until there is one player left then come out of the ground and kill them . You have to dig in entire match with a Legendary Shovel . This is also useful when you are low , if you are low then mine in the ground and go to a safe place . Some players might find this annoying so they are gonna leave . You can say its a "Win-Win" .

## Capture the Gems Tactics

* **The Underground Railroad** - With a golden shovel, go into your mine, go to the front wall and mine completely straight. In a few moments, you'll be in the enemy mine, making it easier to go for the gem. Beware of enemies. They may use your secret hideout against you.
* **Tunnels** - Mine a tunnel from the river bank and mine to the other side to one of the towers and make sure to hide it. The best way to do it is with the entrance underwater as they don’t tend to check there.
* **Outflanking** -

## Survival Tactics

### With more than 1 person

* **To get me, get through US -** Form a rendezvous point somewhere on the map. When you meet there, make a base. One group of people defend the base, while the others get materials and bring them to the base. If the number of teammates you have are odd, more people should guard the base (example - 7 people. 4 guard, 3 scavenge)

### With only one person

* **Tree Mine -** Dig 2 blocks in the bottom of a tree. Crouch to get in, collect the wood, then dig three blocks down. Place the wood back where it was and collect four pieces of wood. Turn them into a workbench and dig down. You now have your very own secret mine.
Friends

Friends were adde in Update v0.6.9 on October 8th, 2021. Players can friend other players and see their activity.

## Friend Requests

Friend requests can be sent to another player by going to their player page and clicking the Add Friend button, or going to the Friends menu, entering the player name, and clicking Add Friend.

Incoming friend requests can be accepted or rejected by going to the Requests page in the Friends menu. Outgoing friend requests can be cancelled there as well.

## Friends

Friends will be able to see a player's activity through the Friends menu through status messages. Those include:

* In main menu
* Checking stats
* Shopping and others.

Friends will also be able to join a player's game if they are playing Capture the Gems, Survival, or Custom Games.
VoxGems

VoxGems, otherwise known as *VGems* or *Voxiom Gems*, are the official currency of Voxiom. You can use them to purchase crates in the Shop.

## How to Obtain

You obtain them by playing Voxiom. Per 100 points, you get 1 gem.
You can also buy VoxGems in the VoxGems Category of Shop

Sadly, you cannot get VoxGems in Survival.
Ruby Gem

The Gem of the Ruby Team, which is in the middle of the team's gem tower. When captured(Capturing is performed by bringing the enemy gem, in this case, Ruby gem, to your team base, in this case, Sapphire base), it gives the Sapphire Team 30 points as well as giving the capturer 250 score to their name.

However the gems will only appear after 5 minutes of the round being over leaving 15 minutes.

People on the red team can't mine their own gem. If the ruby gem is dropped, after a minute (the amount of time it takes for a dropping to despawn), it will go back to it's place in the gem tower (it will notify that the ruby gem was restored -- that is, in the passive voice). The only way to obtain the ruby gem is to be on team blue with a shovel. Shooting at the ruby gem will not make it drop.
If the ruby gem is dropped, people on team red can pick it back up. It won't go into their inventory though, it will instantly teleport back to the gem tower.
The ruby gem does take up inventory space, so if you have a full inventory, be prepared to drop something.
The better your shovel, the faster the gem is mined.

Another Open Problem Is if you can make a TNT cannon to destroy the Ruby gem, but the answer will probably be no.
Crafting Recipes

Crafting is a big part of Voxiom.io . To craft anything you need Work Station but you can craft in your inventory with a few recipes .

## What Is Crafting?

Crafting allows you to upgrade your Weapons And Craft Med Kit or Shield Items , But you must have the Required Materials to do so. Here is a list on how to craft different items or upgrade Weapons as of 2021.
Sapphire Gem

The Gem of the Sapphire Team, which is in the middle of their gem tower. When captured(Capturing is performed by bringing the enemy gem, in this case, Sapphire gem, to your team base, in this case, Ruby base) by the Ruby Team, they get 30 points as well as the Capturer gets 250 score to their name.

However the gems will only appear after 5 minutes of the round being over leaving 15 minutes.

People on the blue team can't mine their own gem. If the sapphire gem is dropped, after a minute (the amount it takes for a dropping to disappear), it will go back to its place in the gem tower (by notifying that the sapphire gem was restored -- in the passive voice). The only way to obtain the sapphire gem is to be on Red Team or Ruby Team with a shovel. Shooting at the sapphire gem will not make it drop. If the Sapphire gem is dropped, people on team blue can pick it back up. It won't go into their inventory though, it will instantly teleport back to the gem tower. The sapphire gem does take up inventory space, so if you have a full inventory, be prepared to drop something. The better your shovel, the faster the gem is mined.

Another Open Problems Is if you can make a TNT cannon to destroy the Sapphire gem, but the answer will probably be no.
Spray

The spray is the only known kind of embedded characters currently in the game.

Image of Spray

## Placement

To place the spray, you have to press the key "T", and its centre will be placed in the exact centre of the crosshair regardless of whether it's not in the centre or in the corner of a block.

### Size

The spray is 24 pixels in length, and 4.5 pixels in height, and 1 pixel of padding for each side.

### Constraints

*See:* Placement and Deletion

The placement is governed by the distance limit of the placement of building modes. Moreover, it can only be placed in such a way that it is not floating on top of some block (though it can go under a block), therefore one must take the size into account when placing the spray.

### Orientation

*Main Article:* Orientation

The orientation of a spray works the same way as the orientation of building modes.
Scoped Assault Rifle

Please leave comments and suggestions (by commenting down below of course) on how to improve this!

> *"Scoped rifle for taking out targets from a distance. Automatic fire comes with the cost of high recoil and low mobility speed."*
>
>

~ In-game description

## Scoped Assault Rifle

The Scoped Assault Rifle is a concept weapon belonging to the Assault rifle category.

## Appearance

This rifle is modelled after the FAL battle rifle. It has the classic army green colour of the FAL, with standard fixed stock and handguard (smooth handguard with 2 heat shield vents). It has a standard FAL magazine and signature carry handle. It sports a large ACOG scope, providing moderate zoom.

## Gameplay

Despite having similarities to the Hunting Rifle, it is an assault rifle and is able to be fired continuously by holding down the fire button. This weapon deals superior damage, noticeably higher block penetration and less damage dropoff than the Combat Assault Rifle. However, its scope zoom is lower (half that of sniper weapons) and has the same zoom as the Hunting Rifle. Its recoil is also significantly higher than the assault rifles, so this, combined with the fact that it has a capacity of 15 rounds and a reserve of 15, spamming the weapon is not going to be a good idea. This gun also comes with the cost of low mobility, having the lowest mobility speed of all assault rifles.

This rifle is best used in long-range combat, with staying still in an area, sniping targets then moving to the next position being one of the better tactics of using this weapon. Staying at one spot and camping (e.g. Spawn Towers, Riverdale Towers, Oasis Temple and the Bulwark wall) is not recommended as the user may become a target for Snipers, and Sniper Rifles may easily overpower this weapon.

## Locations in Battle Royale

In BR, this gun spawns fairly commonly at various locations such as Villages, Towers, the top levels of the Prison and some Bridges. Most spawn as **Common** grade, though some may come in **Uncommon** and **Rare** grades too, though rarely.

## Locations in Survival

**Mythic** grade rifles may spawn in Dungeons, though rarely.

## Pros

* High damage, being the highest damage of all Assault Rifles
* Low damage dropoff
* High block penetration
* Scope zoom allows for precision firing and taking out of distant targets
* Fully automatic mode allows for sustained fire

## Cons

* High recoil, having the highest recoil of the Assault Rifles
* Extremely slow mobility, with the slowest mobility of the Assault Rifle category.
* Lowest ammo reserve at 15

## Trivia

* If this gun is added, it will be the first Assault Rifle with an optic sight.
Dungeons

Dungeons are special underground structures that only generate in Survival and Custom Games. They contain special and powerful items like Golden Chests, Reinforced Ruby and other items, that are not normally obtainable otherwise. Buckets also used to be found inside Golden Chests, however, they were removed in Update v0.8.1.

There are loot tables for this, but they vary in rarity. Chests can include Cactus, Sandstone Pillars, Reinforced Sapphire/Ruby and brick blocks (Bedrock, Sapphire, Ruby, Sandstone), pills, first aid kits, shield, bombs, and Mythic weapons or tools that are not craftable. Mythic shovels are one of the rarest dungeon drops in the game and are able to break bedrock and any unbreakable block, making them highly sought after.

## Sizes

Sizes get as small as 9x5x9 (including floor and ceiling) with space of 7x3x7. The largest is still unknown.

## Generation

The dungeons generate above y level 5 (5 player block position or 2.5 player position), cannot generate touching or breaking bedrock, and are filled with dirt. The Golden Chest containing loot is located in the center of the dungeon floor.

## Videos

* https://www.youtube.com/watch?v=Q7H6pIvqQzA

## Full List Of Items & Weapons

Below is a list of every item that can spawn in dungeon chests.

A - Advanced Shield Potion, Assault Rifle Ammo

B - Bedrock, Bedrock Bricks, Bomb, Burst Shotgun

C - Combat Assault Rifle, Compact Submachine Gun (Any Rarity), Cactus

D - Dirt

E - Elite Assault Rifle (Any Rarity)

H - Heavy Sniper Rifle (Any Rarity)

L - Light Sniper Rifle, Light Submachine Gun (Any Rarity)

M - Magnum Pistol (Any Rarity)

R - Reinforced Ruby, Reinforced Sapphire, Ruby Stone Bricks

S - Sand, Sandstone Bricks, Sandstone Pillar, Sapphire Stone Bricks, Shotgun Ammo, Shovel, (Any Rarity) Sniper Rifle Ammo, Submachine Gun Ammo, Surge Assault Rifle, Strike Pistol (Any Rarity)

T - Tactical Assault Rifle (Any Rarity), Temple Bricks (Cracked/Mossy/Regular)

U - Ultimate Shield Potion

If any block/item has been forgotten please add it in!
Weapon Skins

Weapons Skins were introduced in version 0.5.0. Over 200 skins and 28 patterns were released in version 0.5.0. You can obtain skins by buying crates from Shop In later version 0.5.2 shovel skins were added. There are 4 shovel skins for now.

Weapon skins have 5 tiers. **Noteworthy**, **Precious**, **Magnificent**, **Extraordinary**, and **Covert** (shovel only skins).

## Noteworthy

Noteworthy is a low tier **Weapon Skin**. A player has 50% chance of getting a Noteworthy **Weapon Skin** if the player opens a B crate . If the player opens an A crate then the player has 44% chance of getting a Noteworthy **Weapon Skin** .

The Noteworthy skins are :

* Army
* Navy
* Crimson
* Lavender
* Rust
* Peach
* Light Zebra
* Dark Zebra
* Ironworks

## Precious

Precious is low-mid tier **Weapon Skin** . A player has 45% chance of getting a Precious **Weapon Skin** if the player opens a B crate . If the player opens an A crate the player has 40% chance of getting a precious **Weapon Skin** .

The Precious skins are :

* Orange Pixel Storm
* Blue Pixel Storm
* Contrast Pixel Storm
* Glitched Pixel Storm
* Paint Splash
* Jungle
* Avalanche
* Sandstorm

## Magnificent

Magnificent is a mid-tier **Weapon Skins**. A player has 10% chance from crate A and 5% chance from crate B

The Magnificent skins are :

* Spring
* Fall
* Winter
* Summer
* Pearl Marble
* Volcanic
* Blaze

## Extraordinary

Extraordinary is one of the best skins in the game. A player has a 5% chance of getting it, however you could only get it in crate A.

* Fade
* terracotta

## Covert

The second rarest skin in the game. One of the hardest ones to get, players have a 1% chance to get it however just like extraordinary you could only get it in crate A

The Covert skins are:

* Fade
* Blaze
* Pearl Marble
* Volcanic

## Artifact

Rarest skins. Only found in 300 gem crate.
Battle Royale Map

The Battle Royale Maps have randomly generated terrain for each match. Currently there are 2 maps: Castaway and Lost Temple.

## Features

### Features in Common

* Surrounded by a large body of water separating the spawn island from the match island.

### Exclusive to Castaway (Added v0.2.5)

* 3 main biomes: Desert, Plains, and Snow.
* Small mudlands biome.
* A main structure in each main biome
	+ The desert features a desert pyramid.
	+ The plains feature a temple.
	+ The snow biome features an iron building.

### Exclusive to Lost Temple (classic map re-added Jan. 11, 2024; v0.9.1)

* Houses frequently spread throughout the map.
* A large temple near the center of the map.
* 3 villages (9 houses surrounded by a stone fort)

View Battle Royale for more information and tactics of each map.
Reinforced Iron

The hardest block that you can break with any kind of shovel, no matter it's level, is the Reinforced Iron Block. The texture of the reinforced iron is equivalent in from to that of the Reinforced Ruby and Reinforced Sapphire, however, it differs in colour, by being white.

Reinforced Iron Blocks are one of the few blocks that can't break when a bomb block is detonated next to it. Reinforced Iron Blocks will still be destroyed if it is next to a bomb block, but a few blocks away, the Reinforced Iron Block will appear to have cracks in it, as if you mined it with a shovel. The exact distance that the reionforced Iron Block has to be to survive, albeit cracked is greater than 3.4 blocks approx.
Teaming

Teaming is a common practice in Survival. This helps players have allies to help them eliminate other intruders, which can help you have more kills and assists.

## Where do Most Players Team

Most players team in the corners of the world (tl, tr, bl, br) or the center. This is because it is far to reach for enemy soldiers, which gives extra time to prepare to kill the enemy soldiers. Other players use higher areas for the same purpose. Some players go underground, to make it harder for enemies to find where they are. The latter two are harder to find by new teamates.

## Why do Players Team

Most players like to team because it gives them more support while playing. It is easier for multiple people to get important resources, kill enemies, heal up, and just better things overall. Also, if multiple players have a common enemy, they can team in order to stop them, Another reason why is that lower level players want to have higher level support buddies.
Combat Assault Rifle

> "*Powerful but hard to control*"
>
>

- in-game description

Image of Combat Assault Rifle

The Combat Assault Rifle, also known as the AKM, AK-47, AK or just rifle, is an assault rifle modelled after the AKM (Kalashnikov's modernized automatic rifle).

It is one of the most popular assault rifles in the game, competing against the Tactical Assault Rifle for the spot of most popular weapon.

## Appearance

This gun is a typical AK-pattern rifle, with a standard AK slant muzzle and regular front sights, with wide rear sights. It has normal wooden furniture and a fixed stock. However, it uses a magazine seen on the Century Arms variants of the AKs.

## Gameplay

The Combat Assault Rifle can be used from most ranges with great success. At closer ranges the player is able to deal serious damage to a target by holding down the trigger and firing (or hipfiring if he is skilled enough) to deal damage to the enemy. At medium ranges, a player can aim down the sights and spam the trigger to fire rounds. At long ranges, the player can fire his weapon in semi-auto and take down unsuspecting enemies from afar.

## Pros

* High damage, dealing the second most damage of all assault rifles. Standard rifles can kill in 4 shots to the head and can cause serious damage to enemies if used accurately.
* Performs rather well in semi-auto, being able to hit headshots in medium to long ranges
* Better than Tactical Assault Rifles in close range

## Stats

 Type
 Speed Penalty While Holding:
 Range
 Accuracy
 Rounds
 Ammo Type
 Recoil
 Damage Level

## Trivia

* This weapon has the second highest damage out of all the assault rifles.
* This weapon is used in the game's default loadout, along with the Strike Pistol.
* This gun's rear sight is depicted incorrectly with wider than usual rear sights. This is most likely to allow players to have a wide view of their surroundings while aiming.
Maps

In the game, besides being able to visualize the terrain directly, the player has the ability to visualize the terrain through a map, and in particular, there exists two kinds of maps, one is known as the minimap that is displayed at the top left corner, and the other is known as simply the map, and to toggle between the two one has to press m.

The result of the maps appears to be the consequence of an invisible 2D square lattice that adjusts itself to the map's scale, that chooses the highest points in the terrain and translates them into coloured pixels, taking into account that shadows are one half of a block. Besides, it colours each block or shadow with its own specific colour (one colour per block type or shadow type) instead of picking a part of the block's texture that is much more variable (than a single colour).

## Map

The map is a regular square that is centred on the screen, that has a smallest size of 220 by 221 pixels, and a top and bottom padding that is proportional to the height of the window as long as the map is greater than the minimum size. The borders or blocks that the map chooses are invariant for a map of a given size across servers and terrains.

## Minimap

The minimap is 240 by 240 pixels and represents an area of 132 by 132 blocks. At the edges of the terrain, the lines that touch the edge, are infinitely extended in the direction of the side that they touch.

1. ↑ This has to be verified
River

## The serpentine river

In the riverdale map, there is a serpentine river that divides each of the teams' side, that extends to the very boundaries of the world, that at least near the centre (not very far to the sides) it tends to have a width (parallel to the z axis) of between 38 to 39 blocks, counting the descent of the terrain to the river (it varies in height though), from both sides, and the centre of the river. This gives an appearance of it being thinner in the more serpentine turns and thicker in the flatter sections of the river. The river zigzags in a one dimensional-way such that for every x corresponds a z (of the centre or either of the boundaries). The specifics of which still remain an open problem.

## The moat of spheres

In battle royale, there is a moat that surrounds various towers, that is made mostly of various sphere-looking shapes ordered in some kind of bow. The specifics of which still remain an open problem.

## The lemon-shaped river

This one is found in the Oasis Map. It is not known at all how it works, yet, so it remains an open problem.
SCAR-L

## History

On May 25, 2022, ThriveR revealed a new gun coming to Voxiom. He sent it in the #player-report channel, and it was instantly pinned. It reached 81 reactions from the netizens of Voxiom. Not much info is known, but members of Voxiom dubbed it the SCAR-L.

Real life: The FN scar is produced 2004 to now. It is an assault rifle.

## Trivia

This weapon actually resembles more of the SCAR-H, because of the straight mag and general appearance.