Session 1: Ivasar

*"All good things..."*

Estuaur, Nedithil 14th, 681 PT

Finally, after a month of travelling we have arrived back home, or rather my home, of Sacena.  Nothing much has changed in my absence, the mists still linger, monsters still wander unchecked and all manner of zealots, adventurers, travelers, scoundrels, nobles and riff-raff continue to flock to the city, seeking glory, gold or their gods, but most just finding ruin.

At least things might now be different.  With me I now have two companions, Emberil Rahman-Sufi and Viter Bandywax.  A warlock and wizard respectively.  Such magic will no doubt come in use when facing all manner of delerium mutated creatures and hopefully with their skills we can avoid, rather than cause conflict. I was wary at first recruting a warlock, but it comforts me knowing she has a celestial being guiding her. My contacts at the Queensmen assured me that they were both of solid reputation and could be relied upon for discretion and discreet work, but I have my doubts about Bandywax’s experience or appetite for subtlety.  The man threw some sort of exploding bomb for Eldath’s sake!  It did work to distract the Ratlings but he also shouted at the top of his lungs at the same time which brought unneeded conflict… And of course he had to kick the donkey! I understand its becoming a bit of a grim welcoming ritual, if obscene, but I do wish our city would put such dark things to rest and focus on rebuilding.  I however, realize it is not the same city it once was... Perhaps I will try burying it again one day, but it would probably be just replaced within the week.

When we were staying at the old grain river mill, just north of the East Road, we were ambushed by Ratlings and their companion rats in the middle of the night.  They sought to abduct one of the travelers, a young girl named Anna who was with her grandfather Milton.  I tried to chase as best as I could and so did Viter to his credit, when he finally awoke, but the ratlings were too fast and I am no swimmer.  To my dismay at the end of it all two rats lay dead, more poor souls led astray by those delerium infused things... With thanks Eldath's guidance, I was able to follow Anna south to the “pub” that the ratlings use as one of their many homes, or rather her doll.  I was impressed by Ember's commitment to the task, using stealth over swords, but Bandywax… a most brash being.

The Ratlings either thankfully left or were regretfully killed, but it is impossible to reason with them.  They seem to only desire more and more delirium. But even more disturbingly, one helpful rat told me of their plan to feed Anna to their “god”.  Of all the things this delirium has done to our city, I did not expect these corrupted Ratlings to lead Sacena’s rats so astray.  Too many impressionable rats have gone over to their side, enticed by promises of food. But I will do whatever I can to save them from their grasp.  Thankfully Viter seemed to understand what I was doing by making friends rather then skewering them like so many other adventurers would be tempted to do.  I hope that our path to find this girl is successful, no father should have to lose his daughter, misguided zealot or otherwise. I only hope that it does not detract from why I brought my companions to Sacena.  It is now late and I must rest, with Eldath’s blessings we will bring some small measure of peace to Sacena in the morning.

Next Post - Session 2 - Viter >>>