recursal/Fanatic-Fandom huggingface dataset:
Мак Сезала

Мак Сезала - мужчина, Ботан, чувствительный к силе Мак родился на планете Ботавуи и обучался в специальной Ботанской академии где он и познакомился с ещё молодым Борском Фей'лия, там они подружились и потом вместе вступили в Ботанскую шпионскую сеть, там Мак проявил свои таланты разведчика и при поддержке Борска сделал блестящию карьеру, на протяжении 2017-2018 Мак выполнял разные Миссии по сбору информации для Ботанских Политических Лидеров, затем Мак сделал карьеру в Новой Республике где достиг ранга Адмирала Республиканского флота, а в 2019 году после избрания Борска Фей'лия Верховным Канцлером, Мак был его военным советником, в первый период когда гремели Войны Клонов с Заговорщиками, Мак был на родине и заключал разные контракты с военными кампаниями по строительству Верфей, после войн с Заговорщиками в Новой Республике установилась Авторитарная Демократия Борска длившаяся до конца 2019 года, за это время Мак сделал карьеру в Правительстве Звёздной Галактики став заместителем Борска по важным делам, а когда Борск был избран Галактическим Императором Мак был командиром по обороне Космических регионов от Флота Китайцев, Мак принимал участие в Галактических Китайских Войнах и неоднократно бывал в Африке с экспедиционными корпусами, Новая Республика смогла пережить войны с Китайцами и более того одержать победу вместе со своими союзниками.

#### По пути Джедая.

После Распада Правительства ГСССР, и ухода Борска с поста Канцлера, Мак решил развивать свою чувствительность к силе, и добившись результатов он поблагодарил Йоду за помощь и Мак был назначен Бейлом Органой в состав Африканской Республиканской Армии, на протяжении 2020 года, Мак принимал участие в Седьмой Войне Клонов где оборонял Африку от Новых Заговорщиков, благодаря своим новым навыками он резал световым мечом Дроидов на куски и смог сохранить Республиканский контроль над Африкой, Мак как и Борск был лояльным к Северной Галактике и Дому Афтонов и подумывал переехать с Борском туда, но Австро-Китайская война в Августе 2020 и также Нападение КНС на НР сломало эти планы, после того как Сепаратисты потеряли свои колонии в Европе они решили напасть на Республику которая истощилась после проигрыша Гоминьдановского Китая в войне с Австрией, Мак оборонял Африку и Салласт но Сепаратисты его превзошли и победили, по слухам Мак остался в живых или попал в плен, но данных о его смерти не было, возможно он отправился в изгнание.
Сунь Ятсен

Сунь Ятсен - политический деятель Китая, один из основателей Партии Гоминьдан и Отец Китайской Нации. Сунь Ятсен совместно с Чан Кайши сформировал Партию Гоминьдан в самом конце 2019 года, когда в Китае правил Коммунистический Режим Императора Цинь Ханя, при посредничестве Эзры Кренника, Чан вместе с Сунем внедрились в ряды Правительства КНР и поставляли информацию Правительству Звёздной Галактики, когда КНР решило напасть на Японию, Сунь и Чан проинформировали об этом Эзру Кренника а тот Императора Хирохито, в ходе Японо-китайской войны, Цинь Хань проиграл в схватке с Хирохито и через день умер, власть Цинь Хань завещал Чан Кайши который вместе с Сунем провёл Декоммунизацию Китая, Чан Кайши и Сунь Ятсен вдвоём возглавили Китайскую Республику и развивали её вместе, в дальнейшее существование Китая, Сунь служил советником при Чан Кайши, Сунь много раз давал советы Чану во время военных интервенций в Китай со стороны различных Китайских Князей которые хотели установить в Китае Монархический Режим, самой крупной из этих войн была Китайско-Аньхойская Война в ходе которой Китай был в тяжёлом положении и на шаг к поражению, но Сунь советовал Чану как правильно стратегически поступать, за это Чан и дал Суню пожизненный титул Отца Нации так как он был рядом со своим народом, в последующие месяцы Сунь Ятсен был одним из тех кто отвечал за Китайско-Имперские и Китайско-Северные отношения с главными Сверхдержавами мира, также Сунь хорошо посодействовал в Германо-китайском сотрудничестве и со многими влиятельными Домами Севера и Имперского Союза.

#### Отец Нации и Идеолог Китайского Национализма.

Сунь Ятсен как и Чан Кайши был ярым Антикоммунистом и совместно с Чаном укрепил роль Гоминьдановского Авторитаризма, Сунь Ятсен был одним из тех кто подарил Китайскому народу свободу от Террора и Диктатуры Цинь Ханя, и получил в Истории Гоминьдановского Китая титул Отца Нации и освободителя на одном уровне с Чан Кайши.
Chica (Anime)

Chica

Aliases
Catherine (Human Name)
Relatives
Uranus/Unknown (Older Sister)
Affiliation
Freddy Fazbears Pizzaria
Biographical information
Date of birth
unknown
Place of birth
unknown
Date of death
unknown
Place of death
Freddy Fazbears Pizzaria
Physical description
Species
Human (Formerly) Animatronic
Gender
Female
Height
6'10" (Animatronic Form)
Weight
450 lbs (Animatronic Form)
Eye color
Cherry-Red
Chica (Formerly known as Catherine) is one of the main characters/Antagonists of the anime. Her birthday was the day that she died, along with her friend, which are the other animatronics. She was the third eldest of the group and she was turning 8 on that day. When she was still human she thought that Uranus (Unknown), the eldest of the group, was the cooling and the cutest as well because she had an adorable face despite being 9. When she died the last thing she saw was Uranus getting killed, then she passed out. She had gotten severe trauma from the incident and still believes it was her fault because it was her idea to go there in the first place. When she became an animatronic, she had developed feelings for Bonnie but he did not feel the same way as he had feelings for Unknown, since hearing that Chika's feelings for Bonnie faded away and she told him to try his best to win her heart, but she was slightly angry at him because she believes that she'll lose Unknown forever if she also likes Bonnie.
Мерумеру

Мерумеру мужчина вуки родившийся на Кашиике в 2014 году. Когда Мерумеру исполнилось 100 лет он уже стал Капитаном Армии Вуки на Кашиике и имел право командовать над отрядами вуки. Когда на Кашиик вторглись Трандошане с целью захватить родину вуки и сделать из неё свое логово с болотами, Капитан Мерумеру вызвал многочисленное количество вуки на войну с Трандошанами первое нападение на Кашиик было легкое Трандошан Лаг как шпион не сумел собрать нужною ему информацию и копья вуки пронзили его тело. Трандошане начали закупку оружия у Альянса Сепаратистов что могло им помочь дать отпор вуки, Мерумеру вместе с Тарффулом обороняли первые фазы обороны Кашиика от наступающих сил Бханака первая фаза обороны прошла средней сложности минометы сбили Дроидов улиток вместе Бханакой, однако силы Капитана Круда не решили начать отступление и продолжили пробиваться в деревню вуки, Мерумеру приказал начать бой на копьях что помогло вуки сбить половину трандошан с пути к деревне Круд запустил на деревню пару сепаратистских ракет которые заставили Мерумеру вместе с батальоном вуки сбежать в укрытие однако прибывшее подкрепление вместе с Мастером Джедаем вуки Тивоккой заставило Круду отступать однако Круд не успел с командовать в Трандошана влетел световой меч Тивокки, Сепаратистский флот Куракка начал отходить к Аларису-Прайму Мерумеру приказал догнать и истребить отступавших. В конечном счёте Мерумеру стал Вице-Вождем Вуки и правителем деревни вуки на Кашиике однако Сепаратистская атака под командованием Трандошана Кира Хасска прервало церемонию но Гвардейцы Вуки смогли разрезать половину нападавших Дроидов В1, Мерумеру взял свой скипетр и пронзил им раненного Киру сказав: Нападение на вуки смертельное для нападавших. После войны ГР с АС и через месяц СС, Галактическая Республика стала Галактической Империей Палпутина Мерумеру постарался сбежать от их политики и засел вместе со своим народом на Кашиике не делая актива на глазах Империи. Так длилось долго однако вуки продолжали свою жизнь на Кашиике однако когда был основан Альянс Вуки там начались глупые революции Мерумеру решил уйти временно в отставку но когда народ вуки перестал бунтовать Мерумеру снова стал вождем вуки и по сей день правит народом вуки.
Unknown (Anime)

**Unknown** is the main female protagonist/antagonist of the anime. out of the main 5 animatronics, she was the oldest when they were human, Foxy being the youngest. She was originally known as Uranus, or Uni, when she was still human. It is unknown whether they were all siblings or just friends but they did go to Freddy Fazbear's Pizzaria for Catherine's (Chica's) birthday. She knew what purple guy was planning to do and tried to stop the others from falling down to his scheme but then followed because of what Finn (Foxy) said, and because she wanted them to be safe. The only thing she remembers when she was still conscious was Finn get stabbed by purple guy, and she thinks that it was all her fault for not trying hard enough. Ever since that time she has developed feelings for Foxy and always seems to make him stutter a lot unknowingly. However she still has severe trauma from the incident and has a grown a bit suicidal since then. Because of her high pitched voice, she is stated to be quite creepy yet adorable. Her voice is like Circus Baby, but she can change her pitch anytime she wants, which is why when she sings her voice is a little deeper but when she talks her voice is high pitched.

## History

### The Missing Children Incident

**The Missing Children Incident** was an event that occurred at Freddy Fazbear's Pizza, and is mentioned in the first, second, and third games.

## Unknown (Anime)

In the first game, numerous newspaper clippings can occasionally be seen replacing the *Rules for Safety* sign, normally appearing in the East Hall Corner. These clippings explain that during June 26th of an unspecified year, a total of six children had gradually gone missing at the pizzeria.

Police suspect that a man had dressed up in a costume resembling one of the animatronics, possibly Golden Freddy's or Springtrap's, as implied on Night 6's phone call in the second game, and lured the children to a back room, where he murdered them.

The five mascots - Freddy Fazbear, Bonnie the Bunny, Chica the Chicken, Foxy the Pirate and Unknown the pirate had a particularly foul odor and what appeared to be "blood and mucus" around their eyes and mouths, which concerned parents had interpreted as "reanimated carcasses".

Phone Guy remarks in Night 1's phone message that the animatronics haven't been cleaned in their twenty-plus years of service, which would explain the nasty odor. The stench could also be attributed to a popular theory that the missing children were stuffed into the animatronic suits after they were killed, and that their decomposing bodies were producing the repulsive smell. Supposedly, due to the risk of their servos locking up from lack of use, the animatronics have been left in a "free-roaming mode" at night over the years. They used to be able to roam freely during the day as well, but "The Bite of '87" caused the pizzeria to put a stop to this.
Uziroth

This continent is massive and shrouded in
mystery. Various colonies and free kingdoms inhabit the western coast of this
continent. Elves, dwarfs, gnomes, humans, and various other races have settled
and are attempting to make this portion the world their own. The landscape of
this vast land is varied, ranging from exotic to mundane.
Mike (Anime)

### Relatives

William Afton (Springtrap/Father), Mrs. Afton (Mother),Elizabeth Afton (Circus Baby/Little Sister), Crying Child (Little Brother)

## Physical description

### Eye color

Blue (Presumed)

**Mike Schmidt** (Formerly known as **Michael Afton**) is one of the main characters of the anime. He took on the job of a security guard because he wants to find the truth behind his fathers disappearance. When he knew unknown's name when she was still human (Uranus), and her nickname (Uni), he knew that she was the little girl he cared about so much as a child that also went missing like his dad at the same location, and at the same time, But he never thought she could have died and that his father killed her and her friends. He never realized it but he had grown far to attached to Unknown and had developed feelings for her that are more deeper then ever, which he still had when she was still alive.
Дэниел Уайтхолл

Дэниел Уайтхолл лидер ГУ Гидры Уайтхолла очень хитрый противник знает где слабое место противника и где нужно ударить и когда его гидра обитает на регионе скарифе сам Дэниел видит в своих врагах всех и мало кто доверяет Дэниелу также Дэниел не любит обычную гидру и старается не иметь с ними дела. ГУ не состоит в СГ так как считают союз этот не имеет смысла однако Дэниел слушает иногда советы Пирса однако сам Дэниел готовит всякие заговоры.
Империя Орсона

Империя Орсона Империя которая была  создана Верховным Лордом-Адмиралом Кренником после смерти Императора СПЗ Ардуса Кейна в 2017 году в системе Зезист и системы Лексрул и в планах Кренника было захват всей СПЗ как и у многих созданных империей из СПЗ Кренник для начала решил захватить своего недруга ИТ Империю Таркина и ИО воевала с ИТ очень долго у обоих сторон не шел прорыв так как они не могли делать быстро флот и армию иза чего Кренник подумал  сдать ИО в Временное Правительство СПЗ что Кренник и сделал и у ИО остался лишь планета Лексрул которая и была столицой ИО война с ИТ закончилась быстро благодоря флоту Адмирала Троммера ИО в итоге закончила свой путь после битвы при Джаку когда всё думали что Верховный Лорд-Адмирал Кренник погиб во время крушение своего коробля звёзда и ИО забрали полностью в СПЗ.
Vampires

Vampires are a constant blight on the land, as there only means of reproduction is to hunt hominoids there can be no true coexistence. While most people will only ever interact with lesser vampires, young ones that have not you come into strength, The true power of the vampires is found in their eldest. Being ageless vampire with the aptitude for it are able to amass huge noble dynasty’s, ruling for potentially eternity. The political intrigue between these ancient predators as almost incomprehensible, tiny actions could be a thread in a plan centuries in the making.
Карнор Джакс

Карнор Джакс алый гвардеец НГИ верно служит имперератору НГИ Константину Креннику и охраняет его до самой смерти Карнор очень элитный убийца и способен убить Джедая либо даже охотника за головами Карнора уважают в НГИ и Карнор всегда ходит с Константином иногда бывают исключение на данный момент Карнор служит НГИ и охраняет НГИ и её императора.
Mageocracy

A new faction to the realm, not much is known about them aside from their fervent belief that magic will elevate everyone. Rumours of them exist in any tavern, but they vary from a group of hooded demons who call hellfire down upon any who lay eyes on them to crazy hermits that talk to trees and lay with boar.

Because of events that are long forgotten, it is illegal for magic users to form groups or organisations. Because of this almost all practitioners are self taught through experimentation. Time will tell wheither this faction invokes the ire of the kingdom
Regenlied Wiki

## **Regenlied Wiki**

Postacie i historie Krateru w jednym miejscu.

Podstawowa zawartość

* Azg'haiva
* Dataran Alshuk
* Elumar
* Kokoulan
* Ornbrun
* Thalassex
* Ulanvouret
* Valkean
* Hexenmar
* Klify
* Krater
* Wyspy niczyje
* Plaga
* Regenlied
* Stygmat
 Organy władzy* Ornerge i Ornlyse
* Rada Birkhów
* Rody Ulańskie
* Sobór
* Tris Gudri
* Wodzowie
* Kynigosi
* Oglach an Domhain
* Ornhuggrakur
* Zakon Tarczowników
* Veres Vagter
* Feherpoli
* Kard-Gazdasag
* Limani Bersinar
* Rang Otgore
* Seannchridhe
* Zhayrri Azatut’yun

Gracze pomagają

Pomagajcie i rozbudowujcie tę wiki.
<createbox>
width=24
break=no
buttonlabel=Utwórz nowy artykuł
</createbox>
Możecie także dodawać własne akcenty poprzez edytowanie zalążków artykułów.

Intro

Mapa Krateru
Telrain

**Telrain**, also known as **Dawn's Beauty** on the **Shores of Selmar** and the **Arena** beyond the **Dragonscale Range**, is one of several continents located on **Arkan**, and has for much of its history been divided into regions. These regions are The King's Vale, The Silvering Marches, The Fertile Coast, Northern Plains, Haunted Coast, Yellow Plains, Frozen Lands, The Misty Plains, Purple Wastes, The Broken Vale, Plateaux of Steel, and The Lands of Falneria.
Abominanci

**Abominanta** / **Torot Aima** (kkl. *zepsuta krew*) / plugawiec / naznaczony
/ obdarzony
 – osoba dotknięta przez Plagę, posiadająca Stygmat lub wiele
Stygmatów. Nie jest ona zwykłą abominacją, a nosicielem gniazda,
umożliwiającego jej łączenie się i wpływanie na żywą tkankę w pewnym zasięgu, w
niezbadany przez nikogo sposób przekazując jej sygnały zgodne z wolą
naznaczonego.

której podstaw wymaga, jest kwestią przede wszystkim kontroli. Koncentruje się na mięsnej tkance istot żywych oraz
pozostałych składnikach niezbędnych do funkcjonowania. Efekty są podobne do tych opisanych w powyższym
punkcie, a opór woli ma nawet większe znaczenie. Przy pomocy Vite Schole
niektórzy Abominanci modyfikują swój wygląd lub uzupełniają stygmatyczne braki
(jak np. kończyny), gdyż jest to szkoła pozwalająca na wprowadzanie zmian
stałych. Należy zachować ostrożność, gdyż niektóre modyfikacje tkanek mogą
okazać się nieodwracalne. Od dawien dawna ścieżka ta służyła też za narzędzie
przy tworzeniu chowańców, czyli abominanckich żywych tworów, zbudowanych w
oparciu o kreacje Plagi.

### Dentramancja

Zdolność łączenia Plagi z życiem
drzew, ale i mniejszych roślin. Drzewa zdają się być wyjątkowe dla abominacji,
podobnie jak krew, wzajemne oddziaływanie z plugawcem przychodzi zaskakująco
naturalnie. Zapewne nie bez przyczyny w miejscach nowych wykwitów, pierwsze
mutują właśnie one. Dentramanta może stać się jednym z wybraną rośliną, wpłynąć
na jej kształt, rozrost, na jej soki i strukturę. Potrafi przekazywać swoją
Plagę poprzez ich korzenie, zwiększając znacznie zasięg jej działania. Szkolony
w innych dziedzinach może doprowadzać do łączenia tkanek żywych z roślinnymi.

### Thallumancja

Polega na władaniu
wegetatywnym ciałem organizmów podobnych roślinom, ale niezróżnicowanych
na korzeń i pęd, czyli... plechą. Plechą (choć słowo to nie
występuje w jeżykach Krateru) określić można ponadto ciała glonów i
grzybów lub beztkankowych roślin lądowych. Można więc powiedzieć, że
Thallumanci mają zdolność kształtowania i poruszaniem całą żywą masą, taką jak nitkowate strzępki,
grzybnia i kolonie maleńkich organizmów. Proszę nie pytajcie, jak można tym
skrzywdzić, bo nie chcecie wiedzieć.

### Raptum Mentis

Ścieżka Łupieżców Umysłów.
Siłą rzeczy jest ewolucją Aima Schole. Otwiera wrota do ludzkiej i zwierzęcej
głowy, pozwalając wywoływać pożądane, bądź nie, bodźce. Raptum Mentis jest
ścieżką doświadczalną, podpowiedzianą nie przez Plagę, a przez samych
Abominantów. Wciąż się rozwija, za jej kolebkę uznaje się Datarn Alshuk, gdzie
też najwięcej eksperymentowano pod kątem oddziaływania na umysł. Łupieżcy potrafią
sprawić, że ich cel będzie odczuwał czynniki niezgodne z rzeczywistością,
dotykowe i wrażeniowe (mowa tu również o strachu), lub po prostu zada mu ból.

## Znani Abominanci

* Crimthann Harom'szem (Trójoki Król Męczennik)
* Dorylajon Zniewalający
* Ivriz Zguba Inkwizytora
* Marago Astghayin'mane (Srebrnogrzywa)
* Mathghamhain
* Nandin Almasamir Alhada
* Sesha Rzeźniczka
* Shagduk (Patrząca w Ciemność)

### Organizacje abominanckie:

Oglach an Abhain, Veres Vagter, Animam Purgant, Kharan'szent
Sivan Tyr Waveharp

Portrait of Sivan in with his typical mission supplies.

Sivan is just as ambitions as he is dangerous. He is the primary leader of the Zhentarim within the Kingdom of Galirec.

## History

Born to an only child to a small gnomish family of paupers in the capital city of Galirec. His parents worked constantly so he spent his early years on the streets. He ran with various youth gangs, pilfering the carts of less vigilant merchants. His innocent young face attracting little suspicion. When he was 10 years old his parents were killed during a riot in the ghettos of the city. Sivan quickly found himself living in the back alleys and gutters of the same streets he roamed as a young child.

Sivan was a capable child. He learned to run cons with the other children and to deftly pick the pockets of the townsfolk. His talent was noticed by local members of The Cloak. He was recruited as a pickpocket and scout. After several years of working with the cloak, Sivan decided his life was bound for greater things.He pressured his leaders in the cloak to let him try and pull of his first heist. After another year they gave their begrudging support of Sivan's heist. Sivan through his entire heart and mind into planning this heist. Alas, when the time came to execute the plan everything went wrong. The Crown's Guard seemed to know where they were going to be before they even got there. Sivan was forced to flee the city. He suspected that one of his fellow Cloak members was responsible for the disaster and had betrayed him. He spent a few years wondering the countryside as a vagabond as he made his way away from Galirec.

Sivan came to the Free city of Kent, planning to continue on to the Vatician Empire. However, upon arriving in Kent he was quickly embroiled in a territory conflict between the Cloak chapter in Kent and the emerging roots of the Zhentarim in the kingdom of Galirec. Seeing a chance for revenge, Sivan offered his services to the Zhentarim leader. He used his knowledge of The Cloak's operations to methodically dismantle, take over, or destroy any and all cloak operations within the city. Upon hearing of his devious and devastating tactics the Zhentarim decided to make him the leader of the local chapter.

Since then he has expanded the Zhentarim in the free city and surrounding kingdom. The Zhentarim are now the major power in Kent, using blackmail, bribes, and Sivan's personal charm to keep themselves secure and in power. His most recent objective has been attempting to gain the control of the only man more powerful in Kent than him, Miguel Maramount Morrison. The ageless, mysterious, and powerful entrepreneurial Wizard.
Kuo-Toa

Kuo-toa are fish-like, amphibious, aberrant humanoids who live in swampy areas. They are half-mad religious zealots, descendants of a once-great race that was pushed deep underground many years ago. Here, they worship mad gods and spawn new numbers, dreaming of the day when they will re-take the surface. Their population nearly exterminated and forgotten, they plot their inevitable resurgence with a despicable glee.

## Combat

Kuo-toa employ a cunning mix of secretions, alchemy, and group assault to take out their foes.

The *Pincer Staff*, a long staff with a restraining claw at the end, is used by some kuo-toans to trap enemies so that the kuo-toa's allies can pummel them without retribution.

*Harpoons* are employed by kuo-toa to stick enemies, yank them off their feet, and pull them closer if they try and flee.

*Sticky Shields* are used by kuo-toa to restrain an enemy's weapon: if the foe strikes their shield, the weapon is stuck fast.

*Slippery Skin* is a feature of the kuo-toan skin secretions. This makes them difficult to restrain, and able to slide out of grapples and other restraints easily. This also makes them resistant to magical restraint.

*Lightning Strike* is an ability used by several kuo-toa at once, generating a blast of lightning using divine magic.

*Truesight* lets a kuo-toa see through illusions and deceptions such as invisibility and etherealness.

Kuo-toa are resistant to electricity and force damage, and creatures of elemental water seem to avoid harming them. However, they seem to be vulnerable to bright light and fire.

## Society

Kuo-toa worship Mrlglblblgrgl, an incarnation of an ancient and forgotten deity. Their holy sites provide access to salt water, and often serve as spawning points and trade centers.

Amongst other kuo-toa, the creatures are fairly antisocial and independent. Madness is a common ailment amongst the kuo-toa, their degenerate nature encouraging a weak mind.

## Enemies

Kuo-toa tend to dislike their neighbors, and tend to solve this dislike by getting rid of them. They often feud with lizardfolk.
Davlamin

## Affiliations

### Background

* Started as orphan, was dropped off at the church
* Always out exploring and getting into trouble, caused alot

of trouble

* Find baby dragon in the forest, it was lost, become friends
* I Discover my draconic powers, similar to friend dragon
* Become too old to live at orphanage, become adventuring

hermit

* Dragon friend disappears, no idea where it's gone
* Goto city to find dragon friend
* Join adventurers guild to see the world
Оси Собек

Оси Собек - мужчина, Финдианец живший во времена Ситхских Походов. Оси Собек родившийсь на Финдаре Собек начал свою карьеру военного Коммандера на службе оборонных сил родной планеты. Когда Дарт Сулусс вел свои походы на расы Галактики Оси Собеку довелось защищать Финдар от наступательных сил Сулусса защищая со всех сил Финдар флот Собека был сбит и хоть Сулуссу удалось истребить половину народа Финдианцев, Оси Собек остался жив и скитался по Галактике чтобы найти работу, и когда начались Сепаратистские времена Оси Собек поступил на службу Альянсу Сепаратистов в качестве Генерала и когда вспыхнула война с Республикой Оси Собек вел военные действия против Республиканского флота в Секторе Белдерон, там он и столкнулся с судебным флотом Капитана Ярла который шел по маршрутам к базам АС, однако флот Собека перехватил наступление Ярла и смог оркужающей тактикой загнать того в угол и уничтожить флот с Ярлом. Позже Оси Собек проводил осады Республиканских миров на Внешнем Кольце, во время осады Загобы ему довелось сдерживать позицию своего флота от Адмирала Орли Ваникуса который стоял на защите Загобы, Оси Собек применял ионные бомбы с сейсмическими дабы лишить Ваникуса преимущества однако Адмиралу Ваникусу удалось уничтожить несколько фрегатов Собека и держать оборону Загобы, Оси Собек решился сделать орбитальную бомбардировку по флоту и лишив его щитов он смог уничтожить флагман Ваникуса и добить оставшийся Республиканский флот. При Осаде Боз-Пити Собек залпом сейсмических ракет уничтожал флотилию Капитана Тренса Воша и легко разобравшись с его слабыми военными силами Собек продвигал военные операции по Осадам успешно уничтожая по торговым маршрутам флот Капитана Талбота Оси Собек продвигался всё ближе к Центральным Мирам однако Республиканцы бросили большую свою часть флота на защиту Центральных путей и смогли отбиться от наступления Оси Собека и ему пришлось отступить. В конечном итоге когда Республике удалось выиграть войну Оси Собек стал обычным тюремным надзирателем комендантом на Лола-Саю в башне Цитадель являйшеся тюрьмой принадлежавшей Сепаратистам. В течении 2018-2019 Цитадель принадлежала Конфедерации Независимых Систем и Оси Собек был комендантом в течении двух лет и надзирал предателей либо Заговорщиков за их преступления против Галактики и Сепаратистского Государства, в 2019 году когда тюрьма исчезла Оси Собек был назначен на новый командный тюремный центр КНС.
Ecox

Snow touches the northern edges of the
continent, with the frozen wastes on the northern tip in a state of permafrost.
The remainder of the continent is a combination of boreal and temperate forests
with various small mountain ranges dotted around the continent. The southern
edge of the continent nearing tropical in clime and temperature.
Khagas Kalloa

### Hymn spisany przez Króla Khagas Kalloa, ostatniego dnia jego życia:

> „Słuchaj, Kowalu Niebios,
>
>
>
> o co proszą wierni
>
> Zstąp we mnie lekko
>
> w swym miłosierdziu
>
> Wołam do ciebie,
>
> bo ty mnie stworzyłeś
>
> Jestem twoim niewolnikiem,
>
>
>
>
> Ty moim Panem
>
>

> Boże, wołam do ciebie
>
>
>
> byś mnie uleczył
>
> Pamiętaj o mnie, Sprawiedliwy Sędzio
>
> Ciebie najbardziej potrzebujemy
>
> Wypędź, o Boże Bez Twarzy,
>
> łaskawy i wielki,
>
> wszelki smutek ludzki
>
>
>
>
> z miasta serca
>
>

> Ześlij nam, Strażniku,
>
> dobre cele‟
>
>
Goblins

Though calling them a faction is a bit generous, it cannot be denied the effect that goblins have on the populace. The life of a goblin is often fast and bloody, these mindless creature delight in the pain of others and will just as readily kill each other if there are no prey around. Goblins aren't so much lead was fired off in a general direction, and fired off can as often be literal as figurative.

There are often groups of goblins that are lead by the biggest goblin, or something else strong and stupid (goblins do not make the best henchmen so smarter leaders will generally shy away from them)
Manticore

Manticore. Female. From a rift.

## Story Relevance

Came from a rift that Anthea randomly found while tracking. Was intimidated by Anthea's presence and talked to Prince Lung. From talking to Prince Lung she was persuaded to deliver a message from the Adventurers' Guild and was allowed to kill people from the Adventurers' Guild.

Probably was the reason that people from the Adventurers' Guild was in the village near town.

Status: Unknown
Phonozia Kingdom

Created hundreds of years ago, the Phonozia Kingdom spans most of the known world. Under there rule the realm has known only peace from military actions. The secret to the kingdoms success has always boiled down to one thing, compromise. The Monarch holds almost no power and acts only as a mediator between the barons. Though the same family has ruled for the last few hundred years there are seen as very specialised workers more than anything else. Times in the kingdom are no more dire than they ever have been, but that by no means they’re stable. In the bickering between the barons it is often the people who suffer, trade embargos and short selling of goods can destroy villages just as easily as swords and fire. Barons often rise and fall in power based hundreds of different factors, popular support, financial issues, misplaying the political landscape, etc. If a Baron manages to maintain his power into old age he elects his successor, it is common for a new Baron to be elected on his merits rather than directly by his lineage, but it is rare that someone as lowly as a farmer would be elevated so high.

Because of the monarch preventing any military conflict no baron maintains a standing army, and while there are guards and the like in any town, their job is much more to keep the peace than drive away threats, because of this there exists the Adventures guild
Elzarr

## Elzarr Elgagg

I fight for vengeance, in the name of The Traveler

## Biographical information

### Date of birth

exact date unknown, in the year 2397 (40 years old)

## Physical description

### Eye color

brown

I Finaly found the wiki

Ummmm paladain of vengance against drows

i dont really know what to right.

**SPecial**

floating red stone( try to grab it fuckers)

plus 1 magic sheild

sword of the traveller

magic wand- special ability: be more useful than others suspect

bags goen for some mysterious reason

lost ring of protection.

Achievements

 LIVING MEMBER OF ORIGINAL PARTY

SEE ABOVE ^^^^

dragonborn

giant slayer

troll rustler

drow torturing expert

spoken to my God SEVERAL TIMES@!

honourary sailor

Lizardmen ambasador and honourary council memeber

Specialassignments Squad (*SS)*  2nd in command and defacto leader
Fae

The fae are divided into the summer and winter court. Each court is responsible for their respective season and the ebb and flow in their power represents them. The differences in fae become more pronounced as the become higher up in their respective faction. At the lowest of fae they may not even be able to invoke their elements.

### Summer Court

The Summer court employs fire magic and is more focused on the trickster side of fae. They will often play games with villagers such as stealing things just as they’re needed or opening gates to paddocks. This isn’t to say that they are not dangerous, they delight in all pranks, even a sword the will fall as soon as someone walks through the door.

### Winter Court

The winter court employs ice magic and is focused on bartering trades. They will offer mortals little hints of power, allowing peasants to taste wonderous foods, or nobles the high of status. The gifts they give are always with a hint of pain, and in the end they can never really be what you want them to be. The food won't fill your belly and the power you craved will slip through your fingers just when you truly needed it.
Ilmater

## The God of Endurance

The symbol of Ilmater

Ilmater is known also as the *Crying God*, the *Lord on the Rack*, the **One Who Endures** and the *Broken God*. He seeks to offer words of comfort and calming to those in pain, oppressed, or in great need. He will seek to endure any pain if it will lessen the pain of another. As a result, the Crying God and his followers are a bane to Loviatar and her worshippers. At any opportunity, the followers of Loviatar will seek to torment Ilmater's people, finding the greatest pleasure in forcing a restrained Ilmatian to watch someone else be tortured to a slow and painful death.

Often Ilmater is found traveling with Tyr, to whom he is allied. Ilmater seeks to teach Tyr to live without his sight and to rely upon his feelings instead.

Followers of the Crying God are often perceived as martyrs and intentional sufferers, to the point of ridicule by some, largely those associated with less goodly gods such as the aforementioned Loviatar. However, they are known as some of the best healers in the realms, and are often found in some of the worst possible conditions, helping the oppressed, the diseased and the poor. In adventuring groups, they are often the ones who will take all risks to save a person in danger, putting the needs of others above their own, to the exclusion of their personal risk.

In the early days, Ilmater's symbol was that of a blood-stained rack, but with the change to his current symbol of two hands bound with a red cord, his popularity has increased, especially among the poor in the cities.

The church of Ilmater sponsors an order of paladins called the Holy Warriors of Suffering.

Ilmaters allies include Tyr, Torm and Lathander. His foes are Loviatar, Malar and Talos.
Wanefand

This continent has 3 major biomes. The
northern third is a large desert inhabited a human desert kingdom that thrives
on trade and exportation of exotic goods. Known as The Alliance. The second portion, only taking up a
fifth of the total area, is a series of plateaus and mountains inhabited by
nomadic peoples. The third (southern) portion is a warm jungle. Not inhabited
by any known race, this jungle is filled with exotic creatures and beasts.
Aegus Wiki

## Welcome to World of Aegus

This wiki is for the world of Aegus and the events and adventures that occur therein. This world was created for the purposes of adventuring using the dungeons and dragons 5th edition rule set. Any modifications to the rules or homebrew content being used can be found in the Complete List of Homebrew Content and Rules.

## The World so Far

Since this is a homebrew creation the world is constantly being built. With new towns and cities populating its vast continents each day. It is a blank playground of adventure that can be filled in by the adventures and escapades of heroes and villains alike. The world is built on the timeline of The Calendar of Hottish.

I (Coldshoulder02) am currently dungeon mastering a campaign in this world as I build it. Using feedback from all of my players and their decisions to shape the world as it comes into being. This wiki will continue to be added to as the world is built around us and our grand adventures continue.

If you are one of my players I encourage you to keep an eye on the information posted here and add some of your own to flesh out the world. This is a cooperative story telling experience, so let us build this world together!

## The Shape of the World

Since this world is constantly being developed the continents and islands that make up the world may change as the development progresses. This section will be kept as up-to-date as possible.

### Continents

* Imora
* Draconia
* Gorrigoth
* Wanefand
* Uziroth
* Ecox

### Kingdoms and Countries (known)

* Kingdom of Galirec
* Vatician Empire
* The Alliance
* The Vorian Empire
* The Iron Brand
* Nazor
* Draconian Concord
* Steppe Nomads
* Galirician Colonies
* United Colonies of the Alliance
* Vorian Colonies

### Factions (known)

* Free City Trading Company
* Zhentarim
* The Silver Spears
* Baotakia (aka Shadow's Thralls)
* Draconian Royal Navy
* The Lodge

### Oceans and Seas

* North Sea
* The Ardent Sea
* Straight of Gilnaeus
* Gulf of Triador
* Endless Ocean
* Erinyas Ocean
* Adrinas Ocean
* The Darkward
* World's End

### Islands of Note

* Lost Island of Xziti
* Erinyas Archipelago

## The Heroes (or Otherwise)

These are the adventures that have walked across the world of Aegus, either to heroic victories or an untimely demise. Quick Stat Reference Sheet

* Elzarr Elgagg
* Kothar Mirik
* ~~Rocky~~ ~~Balboa~~ (Deceased)
* Kargax Fragaroes (Deceased?)
* ~~Fenlen~~ ~~Ellar~~ (Deceased)
* Mielikki Waveharp
* Nim Folkor
* ~~Rosmen Rotterman~~ (Deceased but influential)
* Ein Mare Ianlar

## The Non-Playable Characters

The unsung heroes of any adventure, the NPCs bring life and depth to the world of Aegus. NPCs can be found referenced in the page for the areas and events they appeared in. A complete list can be found here the in The Great Tome of Common and Uncommon Folk.

## The Gods

The pantheon of this world is based of off the Forgotten Realms official setting pantheon with some modifications. A complete list of the Deities can be found here in The Deities of Aegus.
Каракск Вет'лия

Каракск Вет`лия Ботан служивший в Альянсе Конфедераций. Каракск присоединился к АК во время её войны с Галактической Республикой и с первых своих сражений получил ранг Полковника. После повышения до Полковника он повел свои силы к Мирамиру где его застали силы Генерала Кхамара, Каракск начал бой с флотом Кхамара и благодаря талантам Ботана он сумел уничтожить множество кораблей Кхамара и затем гипер тараном разрезать флагман Кхамара. Мирамир был возвращен под контроль Альянса однако Каракску приказали отбивать соседние системы с Мирамиром и Каракск отправился к Аларису-Прайму где его поджидали силы Адмирала Хупсквоха, флот Каракска чуть не угодил в западню Республиканцев и начался бой над Аларисом-Праймом потери несли обе стороны однако Каракск начал прижимать флот Хупсквоха к углу и затем начал обстрел со всех орудий по его флоту и в итоге одержал вверх над Адмиралом. В последний месяц войны Каракск узнал о захвате Республикой Ботавуи прибыв туда с флотом он встретил Лейтенанта Банно сородича Ботана, Банно начал презирать Каракска за предательство и присоединение к Сепаратистам в ответ Каракск приказал своим Дроидам Командирам открыть огонь по флоту Банно однако Банно начал прорываться к флагману Каракска но Каракск выпустил последнею ракеты в венатор Банно и уничтожил его. После этой битвы произошла вторая Битва за Ботавуи к Ботавуи прибыл Дайн и начал бой с силами Каракска и разгорелась жестокая битва однако Дайну на помощь прибыли силы Новой Республики и дожали флот Каракска, Ботан пытался спастись однако его силы были испепелены вместе с ним же.
Долтей Дофайн

Долтей Дофайн - Мужчина Неймодианец с планеты Неймодия из семьи Дофайнов был братом Лашроса Дофайна. Долтей служил в Торговой Федерации на протяжении Конфликта Торговой Федерации и Галактической Империи, когда Шив Палпатин убил весь совет ТФ кроме Нута Долтея не было на совете. К концу Второй Войны Клонов Долтей прятался в Торговой Федерации.
Edyhad Guild

Goblins (in the kitchen)

Edyhad Guild is a new guild created because there was too much of a monopoly on guild missions from the other guild. The guild was named after Dan Edyhad, a wizard who helped the guild. Edyhad Guild later integrated the Mages' Guild into the guild, lead by Prince Lung Laigin.

## List of Members

### *Original Members*

* Lilliana (acting Guild Master)
* Dan Edyhad (Edyhad Manor owner)
* Anthea
* Davlamin/Davon
* Harris' Character

### *Joined Later*

* Aria
* Harris' Character

### *Goblin Faction*

They were recruited by the original members (except Dan Edyhad) but only follow the orders of Anthea and are mainly in the kitchen.

* Kranko (head Goblin)
* Jimmy
* Simmy
* Timmy
* Kimmy
* Craig

### *Mages' Faction*

* Prince Lung Laigin (Mage's Guild Leader)
* Germain Jotham (majordomo of Prince Lung)
* Sarvanna Alfeo (retainer of Prince Lung)
* Eydis Yonatan (retainer of Prince Lung)
* Pokno (a mending wizard)
* Meredith (an apprentice)
* Zanzabar (a locating wizard)

### *Bandits recruited after*

* Skeletor Lippincott
* Graham Hankins
* Kenny Riggs
* Crawler Petruckevitch
* Lacy Erikson
* Tabitha Sheppard
The Deities of Aegus

This page contains the entire pantheon of the world of Aegus sorted by alignment using the nine alignment system.

### Lawful Good

* Ilmater, god of endurance
* Torm, god of courage and self-sacrifice
* Tyr, god of justice
* Bahamut, dragon god of good

### Neutral Good

* Chauntea, goddess of agriculture
* Deneir, god of writing
* Eldath, goddess of peace
* Lathander, god of birth and renewal
* Mielikki, goddess of forests
* Milil, god of poetry and song
* Mystra, goddess of magic

### Chaotic Good

* Lliira, goddess of joy
* Selune, goddess of the moon
* Sune, goddess of love and beauty
* Tymora, goddess of good fortune

### Lawful Neutral

* Azuth, god of wizards
* Helm, god of protection
* Kelemvor, god of the dead
* Savras, god of divination and fate

### True Neutral

* Gond, god of craft
* Oghma, god of knowledge
* Silvanus, god of wild nature
* Tempus, god of war
* Waukeen, goddess of trade

### Chaotic Neutral

* Leira, goddess of illusion
* Mask, god of thieves
* The Traveler, deity of chaos and change

### Lawful Evil

* Bane, god of tyranny
* Loviatar, goddess of pain

### Neutral Evil

* Bhaal, god of murder
* Myrkul, god of death
* Shar, goddess of darkness and loss

### Chaotic Evil

* Beshaba, goddess of misfortune
* Cyric, god of lies
* Malar, god of the hunt
* Talona, goddess of disease and poison
* Talos, god of storms
* Umberless, goddess of the sea
The Great Tome of Common and Uncommon Folk

This page is dedicated to the NPCs that have lived and died in the world of Aegus. A complete list of all the named NPCs that have appeared so far. Sorted by location of first encounter.

### North Stand

* Dalsia Gundor
* Zac Bortz
* Samantha Guy
* Percy Aman
* Priestess Moana
* Gareth Grenza
* Miguel Maramount Morrison et al
* Jeremy Stilber

### Grenze

* The Weasel
* Jhammathad T'Sarron
* Bertrand Fizzlepop
* Marcus 'Candlewick' Garden
* ~~Jeeves~~ (Deceased)
* Bartholomew Kinder
* Barbra Hen
* Steward Antoine Halbet
* Grandmaster Oda
* Captain Diana
* Captain Richard Van Kar

### Helden

* Helmuth Von Grenze
* Otto Von Grenze
* Hilda Von Grenze
* Gretta Von Grenze
* Calvin Burks

### Free City of Kent

* Sivan Tyr Waveharp (Zhentarim provincial leader)
* Sir Jorat Feldun
* Miguel Maramount Morrison Prime

### Tannic

* Captain Tannic
* Katar Tannic
* Onas Roshi
* Quintas Valark

### Shadowfell

* Xotl the Defender
* The Sisters Three

### Lost Island of Xziti

* Silver Shaman Chatek
* Orym (Unofficially dubbed 'Moon Spear')
* First Spear Xerax
* Ezrack
* Delmuth Katar
* ~~Warlord Vanzock~~ (deceased)
* ~~Xatzan the Earth Ward~~ (deceased)
* ~~Cherrad the Machiavellian~~ (deceased)
* ~~Chatek Wyrmspeaker~~ (deceased)
Complete List of Homebrew Content and Rules

## Rule Modifications

**Potion Drinking:** Consuming
a potion may be performed as a bonus action, feeding a potion to another
character requires the use of a full action. **RAW:** Consuming a potion requires an action.

**DM Inspiration:** Inspiration
may be used once. Inspiration may be used any time you make an attack roll,
ability check, or saving throw. To use inspiration, roll 1d6 and add the result
to the natural roll of the d20. This can negate natural 1s however it cannot
grant natural 20s. **RAW:** Inspiration
grants advantage.

**Weapon Handling:** Stashing
then drawing a weapon is a full action. Drawing a weapon with a free hand is a
bonus action. Stashing a weapon is a bonus action. Dropping a weapon (on the
ground) does not require an action or bonus action. Picking up a dropped weapon
is a bonus action.

## Homebrew Content

Homebrew content (as well as unearthed arcana content) is allowed
on a case by case basis. A few ground rules:

No races. Integrating a race into a pre-existing
setting mid campaign is extremely difficult to do without breaking the setting.

Except for content you made yourself, all
content must be peer reviewed. You must find AT LEAST one case of balance
discussion or tweaking regarding the content for it to be considered. (This
rule can be relaxed for small things like items). (Most items on Dndwiki do NOT
meet this criteria)

Content must be mechanically and thematically unique.
If it is a concept that can be effectively supported with existing mechanics
and content it will not be considered.

## Currently Allowed Content

Daemon Eater
(5e Class): https://www.dandwiki.com/wiki/Daemon\_Eater\_(5e\_Class)

Supporting
Discussion:  https://www.dandwiki.com/wiki/Talk:Daemon\_Eater\_(5e\_Class)
Tyr

Tyr saw the world in black-and-white morality and wanted Aegus to be cleansed of its lawlessness and chaos. They were devoted to justice and the deliverance of vengeance, but not in the manner that sought equality. Rather, they believed in illuminating the truth behind corruption and punshment of the guilty.

Intolerance and humorlessness was a common trait found among the faithful within the church of Tyr. This stark perspective extended into their outlook on life in the world, that the contrast between right and wrong was evident, and the justice they delivered was no laughing matter.

## Tyr, god of justice

### Aliases

God of Justice, Grimjaws, The Even-Handed, The Maimed God, The Blind Overlord, The Just God
Imora

This
small island-continent in the middle of the ocean is the home to the Elven
races, primarily the high elves. Its high plateaus and large trees provide a
wonderous compliment to the tall, elegant architecture of the Elven races. By
comparison this content is a haven, with little to no monsters or threatening
forces in the vicinity. It is also the only continent not connected to the
massive tunnel network that makes up the under-dark caverns of the world.
Torm

The fist of justice is Torm's

**Torm** (torm) the True, patron of paladins and unswerving enemy of corruption and evil, serves the people of Aegus by exemplifying the chivalric ideal. An ascended hero who lived his mortal life in service to a just sovereign, Torm eschews the pretense of his fellow deities, instead adopting a humble position that he exists to serve the common good and the rule of law as established by honorable mortal rulers. Though a true deity with awesome power at his disposal, the Loyal Fury is all too familiar with the failings of mortal men, having fallen victim to hubris, gullibility and ignorance when confined to a mortal shell. Stern, righteous, and unyielding in the face of evil, Torm’s spirit lifts when dealing with his friends, the weak, the defenseless, and the young.

Salvation may be found through service. Every failure of duty diminishes Torm and every success adds to his luster. Strive to maintain law and order. Obey your masters with alert judgment and anticipation. Stand ever alert against corruption. Strike quickly and forcefully against rot in the hearts of mortals. Bring painful, quick death to traitors. Question unjust laws by suggesting improvement or alternatives, not additional laws. Your fourfold duties are to faith, family, masters, and all good beings of Faerun.
Gorrigoth

The large continent is made up of ice, rock,
and snow. The most apt description of the landscape would be ‘desolate’. While
some plant life does grow in the many caverns that dot this continent,
dangerous monsters and savage societies exclusively inhabit the continent. The
monsters feed on each other and the fish that are plentiful in the surrounding
ocean. The few primal societies that inhabit Gorrigoth get by trading with the
duergar and Drow that inhabit the under-dark.