recursal/Fanatic-Fandom huggingface dataset:
Merging

## Summary

**Merging** is where the character or units are capable of becoming one with anything such as objects or locations apart from other characters or units which is Possession. Merging would involve the ability to control what they merge with which would involve limited Environmental Destruction, Reality Warping, Matter Manipulation, Weather Manipulation, etc.. It can even protect their real body from harm to a certain degree. Another capability would be to be fusing them to the body of the individuals themselves such as body parts with sword arms or gun arms, unlike Fusionism which which combines entities or significant items to create an entirely new form all together.

### Weakness/Limitation

A drawback to this would be if the character is not careful, they would likely damage their real body in the merger, or if they do not protect themselves, if they are harmed then the rest of their control would be undone.
Mega Man (Verse)

## Summary

Mega Man is one of the longest running video game franchises of all time and once a household name in the gamer community. For much of Capcom's life, the series served as the company's mascot, but the sharp criticism received for games such as the fourth Battle Network game and declining sales led to a steep decline for the series before the company stopped producing the series entirely in favor of other long-running titles like Street Fighter and Resident Evil. Regardless, it remains a long-time favorite of classic console owners for their difficulty and surprisingly in-depth story for a series that began on the NES.

However, with the release of Mega Man 11 and various collections, both having sold well, Capcom has shown renewed interest in the series. Time will tell if this leads to a revival of the brand as a whole.

There are two major continuities, the Robot (began with the original NES series) and the Network series (which began with the Battle Network series). Both are focused around the advanced cybernetics technology created by Doctor Thomas Light, a brilliant scientist whose inventions revolutionized tech for centuries. In the Classic series, his specialty was robotics, creating the eponymous character as an assistant and a son. In the Network continuity, he invented the Internet and NetNavis which soon sprawled into an entire other universe called the Cyber World. In both series his rival and former friend, Doctor Albert Wily, was jealous of Light and began a crusade against everything Light stands for, forcing the hero Mega Man to stop him.

## Power of the Verse

For a series that began on the NES the franchise is surprisingly powerful, with the main characters in the Classic and X continuities ranging from Wall to Large Planet busting level along with Massively FTL combat speed and even faster travel speed along with a variety of hax such as invulnerability, black hole generation, time stopping, and other abilities.
Leviathan Ship (Destiny)

The Leviathan ship

This is a profile of the *Leviathan* from *Destiny*.

## Summary

The Leviathan once served as a prison ship for the deposed Emperor Calus, he drifted across the universe on it until he came across the Black Edge, he repurposed the ship into his own personal warship with all sorts of features.

## Design

### Hull/Physical Characteristics

The hull should be made out of a similar material as other Cabal vessels which are durable enough to crash into other vessels and remain in tack.

### Propulsion

The propulsion system should be similar to other Cabal vessels

### Armaments

There are a few weapons within the armaments:

* Planet Consumption Device
* Laser Beams
* Missile Barrage
* Fusion Bombs

## Powers/Abilities

**Science:** Laser Emission (The Leviathan is capable of firing lasers from itself) Missile Projections (The Leviathan can fire off missiles) Explosion Manipulation (The Leviathan can fire fusion bombs at other vessels) Duplication (With the Royal baths that utilizes the genetic material of Cabal Warriors to clone them and even modify them) Duplication (With the Royal Baths which can create clones of genetically altered Cabal warriors) Extrasensory Perception (Leviathan can illuminate targets with targeting sensors)

**Psionics:** Emotional Energy Manipulation (The Leviathan is coursing with psionic energies that can be used to various affects)

## Stats

**DC:** Possible **Planet:** The Leviathan with the means to grind up planets and consume them for "royal wine". **Unknown**: The Leviathan's other weapon systems with what they can do to other vessels.

**Durability: Unknown:** The Leviathan with it's size should be considerably durable.

**Speed: FTL:** The Leviathan can travel from the edge of the universe to the Milky Way Galaxy in a short amount of time. **Unknown**: The movement speed of Leviathan in space.

## Notable Locations

Interior Locations:

* Embarkment
* Castellum
* Royal Pools
* Pleasure Gardens
* The Gauntlet
* Throne
* Aqueduct
* Armory
* Conduit
* Drain
* Engine
* Inner Chamber
* Irrigation
* Pipeline
* Transfer
* Ventilator
* Reactor Room
* Statue Gardens
* Power Conduit
* Celestial Observatory
* The Menagerie
* Menagerie Depths
* Undercroft
* Royal Theater
* Kingdom of Sorrow

## Inhabitants

The vessel is currently inhabited by Cabal, Psions, Hive, Vex, Arkborn.
Ocular Powers

## Summary

Ocular Powers are abilities or moves that are originated from the eyes or the vision that is projected from them. There can be many types of Ocular Techniques, whether it be hypnosis, illusion casting, laser beams, x-ray, etc.

This can be a natural skill with Enhanced vision, or an actual power one can achieve through other means.

## Possible Limitations

* May cause the user to go blind if one strains their vision.
* May have a limited field of view as one could only be limited by what they see.
Plot Manipulation

## Also Called

* Narration Manipulation
* Story Manipulation

## Summary

**Plot Manipulation** is the ability to control the plot itself. Examples include altering the plot, creating/destroying stories, changing speech bubbles, changing the setting, influence characters, etc. It is a variation of Reality Warping to match certain gimmicks, themes, tropes, etc..

An application of this power is Text Manipulation which in a sense of either a written story book or script (either paper of computer) maybe applicable too.
Pandora

Planet Pandora

### Atmosphere

Surface Pressure .9 atm (Nitrogen, Oxygen, Carbon Dioxide (over 18%), Xenon (5.5%), Methane and Hydrogen Sulfide >1%)

## Societal

### Control

Na'vi

This is a profile of the planet *Pandora*, home to the human species from James Cameron's *Avatar*.

## Summary

Pandora is the homeworld of the Na'vi and among other alien lifeforms where it became a focal point for human colonization from earth and the focus of two major conflicts between the two civilized species. It also an important for the Na'vi and all life native there for the planet acts as a global network for them all.

## Environment

### Biomes/Climates/Landscapes

The planet is primarily dominated by forests that are **Tropical**.

The planet's landscapes varies as it possesses **Mountain ranges, Islands, Coasts, Rainforests, Jungles, and floating Islands**.

### Weather

The Weather varies with being **humid, sunny, cloudy, rainy**.

### Seasons

Pandora has a primarily focused summer season as it is close to the star Alpha Centauri A.

## Notable Locations

* Tree of Souls
* Na'vi grand trees

## Inhabitants

The planet is mostly inhabited by Na'vi as the world's primary civilized species, followed by non-native civilized species such as Avatars and humans.

* It is followed by native fauna such as,
	+ Mountain Banshee
	+ Great Leonopteryx
	+ Sturmbeest
	+ Direhorse
	+ Thanator
	+ Hammerhead Titanothere
	+ Viperwolf
	+ Hexapede
	+ Fan Lizard
	+ Prolemuris
	+ Others
Spawning

## Summary

Spawning is where a species is capable of creating numerous beings from oneself or from some source relatively quick or takes some time. This can give forces that have this ability to overwhelm enemies with vast numbers.

## Types

* Eggs: With some spawning feats that are grown from actual eggs, which can hatch into variants of creatures, requires time though sometimes.
* Growth: Like Fruit from trees which is relatively but likely faster that with eggs grown, but can only create one type of something.
* Replication: Like Spores, they can grow into relatively quickly like fungus does.

## Users

* Zerg (*Warhammer 40k*)
* Tyranids (*Warhammer 40k*)
* Orkz (*Warhammer 40k*)
Genius Intelligence

This page is for those who have Genius Intelligence.

## Summary

A **genius** is an individual with an exceptional capacity for knowledge and intelligence. Geniuses can appear in a variety of forms and with a variety of specialties, and their exceptional intelligence is not necessarily universal, potentially only applying to certain subjects and fields that they excel in. These can be any number of things, such as scientific fields, military tactics, martial arts, and/or investigation. There are many levels of genius, as well, detailed on the intelligence page; a regular genius, on the level of those that exist in the real world, is generally limited to a few areas of expertise, while fictional individuals of greater intellects may be masters of many, if not all fields of science and even strategy as well.
Gravity Manipulation

## Summary

The ability to **manipulate gravity**, one of the four fundamental forces that shape our universe.

Through the manipulation of gravity, users can emulate telekinesis and flight and even determine the weight of things, can attract and repulse objects as central points of gravity (usually when those points have more mass), can create local gravity fields to immobilize and even crush enemies. Sufficiently powerful users can potentially distort time and space and create black holes. The user can even increase the pull of Gravity with mass being attracted to a larger body of mass, create a crushing force, or create an anti-gravity field, where as objects are repulsed off the larger object, sending them floating away.

The user can even influence a form of particles that interacts with gravity in the quantum field called Gravitons.

## NOTE

There is a difference between Gravity and Gravitation, the former is the the attraction of items and objects to the earth or greater celestial bodies, their waves propagate through a medium or fluid, the latter is the attraction of two masses together, their waves that propagate in space.
Natural Weaponry

## Summary

The ability to use one's own body as a weapon, or manipulate materials from one's own body in order to form weapons and use them in combat. The user can also wield or create body armor in a similar manner.

Note that this ability is not the same as Weapon Creation, as this is the ability to create weapons from materials naturally formed in the body, rather than from the soul or other types of energy. Furthermore, while this ability is inherently related to Body Control, as well as Hair Manipulation, Bone Manipulation, and other respective abilities, characters with this ability are typically limited to only manipulating their bodies to create weapons.

Oppose to High-Tech Emplacement which is technological.

## Possible Uses

* The user can harden and/or sharpen their hair, feathers, etc., and launch them at their opponent in a barrage of projectiles.
* The user can form blades, among other types of weapons, from their own bones, blood, etc.
* The user can harden their skin through natural means in order to shield themselves from attacks.
Kubota

**Kubota** (久保田, *Kubota*) is an executive of the Kakyuu Association who becomes a target for Shunsuke Saruwatari when he is hired by the Shou Wang.

## Synopsis

### Shou Wang Arc

After the assassinations of Takashi Unoyama and Byeong-Hee Kim, Suzuki has all of the remaining Kakyuu Group executives moved into hiding hotels and holiday homes. Tony Lau, impressed by the murders of Unoyama and Kim, sends Saruwatari to kill Kubota next.

When Saruwatari arrives at Kubota's home in Munakata city, he finds a Murder, Inc. employee waiting for him inside. The hitman attacks him with a gun, but Saruwatari is able to dispatch him with his ninja sword within seconds.

The following morning, Suzuki and his subordinates play the security camera footage installed in Kubota's living room and recognize Saruwatari. Realizing that the rest of the Murder, Inc. employees will be useless against him, Suzuki is left only with the option of hiring a hitman from outside Japan.
Non-Corporeal

## Summary

**Non-Corporeal** (or **Incorporeal**) beings are those who have no true physical form. Though they may have physical avatars or bodies, but their true essence exists non-physically, whether as a soul, as energy, or as an abstract concept. Being non-corporeal is very different than Intangibility, as an intangible being's body is their true body, it just can't be affected by conventional physical forces. A non-corporeal being does not usually have any kind of concrete, defined form, and can appear in many different forms if they wish, though the destruction of these bodies is of little relevance to the entity behind them.

Abstract beings are typically non-corporeal, but as concepts, beliefs or ideas.

## Killing Non-Corporeal Beings

Incorporeal beings can be killed through;

* Soul Manipulation, as long as the entity in question has a soul.
* Reality Warping
* Conceptual Manipulation
* Time Manipulation

among other means. Some Non-Corporeal beings, for example, require bodies to survive, and therefore can be killed by destroying their bodies and keeping them from getting any hosts.

## Note

Non-Corporeal in this case it much different in usage as describing powers like Intangibility or Abstract Existence, where Intangibility still has the user's physical body while intangible, while Non-Corporeal users do not have a physical form to begin with, and Abstract Existence is simply existing as concepts or non physical aspects.
Marineford

Marineford

## Sociable

### Population

unknown, more than 100,000 marine units, marine families, with Pacificas and Warlords

### Controlled by

Marines

This is a profile of the headquarters of the Marines from *One Piece*.

## Summary

The Marines' first HQ and the sight of one of the biggest battles in the One Piece series, their HQ was later moved to the New World, but with it's position and design proved to be one of the strongest fortifications in the grand line.

## Environment

### Weather/Temperature

The weather of the island experiences mostly sunny days with some clouds present. Occasionally it experiences rain which appeared mildly.

### Architecture

The capital is crescent shaped and made entirely out of brick and steel, possesses guns and tower emplacements, It possesses an Encirclement Wall, which rise out of the ground to trap anyone in the bay area, it is composed of sea prison stone and is made shockwave resistant metal, It even has it's own small town where some marines live with their families. Then there is the Oris Plaza which stands just overlooking the bay and with the town in the back.

### Landscaping

The Biome of the base is a Urban area which is designed to withstand large scale attacks, it even has large structures that overlook the island.

## Notable Locations

Land Marks

* Marineford Bay
* Oris Plaza
* Marineford Town
* G-1
* Control Room
* Underground Holding Cells
* Infermary
* Marine Meeting Room
* Warlord Waiting Room

## Gallery

Overview of MarinefordGates of JusticeG-1 Base
Nanotechnology

## Summary

**Nanotechnology** is a branch of technology that focuses on the manipulation of individual atoms and molecules, and is often used to refer to nanorobotics, the theoretical use of extremely small machines that operate on a microscopic level and operate within the bodies of living organisms to perform a wide variety of functions, such as medical treatments and the extermination of pathogens. In fiction, nanomachines often have a variety of other functions as well, and may allow the user to hack into or interface with technological systems, alter their own biology, regenerate from injury, and live much longer than usual or even become immortal, among a number of other applications. Some beings may even be composed out of nanomachines.

In a higher level can influence the Quantum Realm which would give them limited Reality Warping.
Large Size

## Summary

Some characters have considerably higher measurements than ordinary ones, which causes some of their combat capabilities, especially strength, speed (although agility and maneuverability might be limited), and durability to increase. We call this having a **Large Size**.

This should not be confused with Size Manipulation, as while manipulating one's size does grant one a larger or smaller size, someone with large size cannot, by default, actually control their size.

For a comprehensive list of character/object sizes up to a universal size, see this video.

## Types

Large sizes are classified in the following manner:

**Type 0 (Supersize):** Characters far larger than an ordinary human. These are "giants", if you will. Size for this level begins at 5 meters tall.

* **Examples:**

**Type 1 (Building-sized);** Characters at least 13-14 meters tall, or the size of building.

* **Examples:**

**Type 2 (Skyscraper-sized):** Characters whose size is comparable to that of high-rise buildings, starting from 100 meters. Starting from this level, the characters are usually able to generate shock waves.

* **Examples:**

**Type 3 (Mountain-sized):** Characters no less than a kilometer (1000 meters) in size. Starting from this level, characters are usually able to generate earthquakes.

* **Examples:**

**Type 4 (Global):** Characters so huge that it would be easily viewable from the surface of the planet when viewed from space. These characters are usually able to generate global catastrophes and high-end natural disasters. Characters here have a size that is millions of km².

* **Examples:**

**Type 5 (Planetary):** Characters comparable in size to planets. At this level, characters usually have a gravitational pull at the planetary level.

* **Examples:**

**Type 6 (Stellar):** Characters comparable in size to stars.

* **Examples:**

**Type 7 (Galactic):** Characters comparable in size to galaxies.

* **Examples:** [

**Type 8 (Universal):** Characters the size of or larger than a universe or even a significant part of it (such as the observable universe). Characters that fully correspond to this level are not very common, but also include those who are one with the universe/universal space-time continuum.

* **Examples:**

**Type 9 (Multiversal):** Characters larger than a universal space-time continuum. At this level, characters scale to being low multiversal, multiversal, or high multiversal in attack potency and/or durability based on size alone. Note that as with all of these types, this is only referring to size. Having 4-dimensional power or above does not qualify as having multiversal size, but characters can contend with them.

* **Examples:**

**Type 10 (Higher-Dimensional):** Characters larger than a conventional multiverse.

* **Examples:**

**Type 11 (Immeasurable):** Characters with a size exceeding the concept of dimensions.

* **Examples:**
Mercury

A true colour image of Mercury taken by MESSENGER in 2008

This is a profile of the planet *Mercury*, a rocky planet in The Real World.

## Summary

Mercury is the smallest and closest planet to the sun. Its a hot rocky planet that averages about 57.9 million km from the sun. Mercury is named after the roman god of commerce and the messenger of the gods.

## Environment

Similar to the Moon, Mercury has a gray rocky surface covered in many craters and basins across the planet, with temperatures so hot that it melts Sulfur.

### Weather

Mercury is a dry hot planet, with no weather system, the only change in temperature comes from its slow orbit and rotation.

### Seasons

Mercury doesn't have seasons due to its slow rotation and lack of axial tilt.

## Notable Locations

* Craters
	+ Apollodorus
	+ Aneirin
	+ Aksakov
* Basins
	+ Carlos Basin
	+ Tolstoj Basin
	+ Calorian Basin

## Inhabitants

Mercury isn't inhabited due to its extreme temperatures and lack of liquid water.
Nonexistent Physiology

## Summary

**Nonexistent Physiology** refers to the ability to paradoxically 'exist', yet lack any identifiable traits of existence, or exist outside of a particular scope of 'existence'. While true nonexistence in the philosophical sense is impossible to prove, lesser forms of the idea appear often in fiction.

## Types

**1: Material Nonexistence:** The lack of any conventional existence. Such a character will exist as something beyond the normal scope of the physical and metaphysical worlds, instead existing as an idea or other unconventional state. Such entities can be conceptualized by individuals, but do not exist in a physical or normal metaphysical form, such as a soul. In terms of binary, this would be a 0, where existence is 1 and nonexistence is 0.

**2: Idealistic Nonexistence:** The lack of absolutely everything to a state of nonexistence at a conceptual level. Such a state defies even the most basic logical principles and is unknowable in the truest form, as it is not a state at all. Such entities are typically presented as primordial voids or pure emptiness, or any abstract state which precedes or opposes the state of existence on all levels. In terms of binary, this would be something that is neither 1 nor 0, where 1 is existence and 0 is nonexistence.

## Limitations

* As the user no longer exists, they may be unable to interact with reality.
* Characters who exist outside of a particular scope of existence may still be affected by beings who share such characteristics.
* The scope of what exists and what does not can vary greatly depending on the fictional continuity.
Imagination Manipulation

## Summary

User can sense and manipulate the imagination, of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling imagination, even manifesting the imaginative energy to physical level. It could be associated with both Mind Manipulation and Subjective Reality.

## Types

* **Type 1: Imagination Manifestation:** The user can simply manifest physical things into existence such as entities, weapons, objects, etc..
* **Type 2: Statistic Imagination:** The user can imagine the state of being one can be in, increasing one's strength, decreasing it, imagin someone being alive or dead, etc..
* **Type 3: Imaginating Reality:** The user can imagine changing or creating an entirely new reality around their sphere of influence.
Higher-Dimensional Manipulation

## Summary

**Higher Dimensional Manipulation** is the ability to manipulate greater spatial and temporal dimensions than 3-D space and 1-D Time, such as 4-D space and 2-D time (Non-Linear Time) and above. Example, folding space and time thus adding several more dimensions on top of the 4-D Spacetime. However, it should be noted that while one can manipulate or create higher dimensional spacetime, this does not automatically mean one has an existence of higher dimensions.
Hacking

## Summary

In fiction (and real life) hacking is the process of breaking into computers, robots, data, advanced artificial intelligences and/or software and taking control of the system. The process can be achieved through wireless connections or wired lines or through the addition of equipment (corrupted USB add-ons, nanomachines etc). Some fictions even extend the definitions into hacking things like reality or the human mind. In the latter case that would be a form of mind attack and the former is a form of reality warping. Hacking can also be described as a robot mind attack. Since robots are immune to conventional mind attacks hacking would be the next best thing.
Killzone

## Summary

**Killzone** is a series of first-person shooter and twin sticks shooter video games for Sony Computer Entertainment's (SCE) video game consoles. The main series and the PlayStation Portable (PSP) installment were developed by Guerrilla Games, a subsidiary of SCE, and the PlayStation Vita installment was developed by Guerrilla Cambridge. Killzone consists of six games, beginning on the PlayStation 2 in November 2004 with Killzone, and continued on the PlayStation Portable in October 2006 with Killzone: Liberation. Killzone 2 was released for the PlayStation 3 in February 2009, and Killzone 3 was released in February 2011, also for the PlayStation 3. Killzone: Mercenary was released for the PlayStation Vita in September 2013, followed by Killzone Shadow Fall, a launch title for the PlayStation 4, in November 2013.

The series is set in the 24th century, showing the galactic war between the Interplanetary Strategic Alliance (ISA) and the Helghan Empire. The Killzone series follows the continuous war between the ISA and Helghast taking place on both ISA Earth colonies and the planet Helghan, the home planet of the Helghast. The series has featured four main protagonists: Cpt/Col. Jan Templar (Killzone and Killzone: Liberation), Sgt. Tomas "Sev" Sevchenko (Killzone 2 and Killzone 3), mercenary Arran Danner (Killzone: Mercenary), and Shadow Marshal Lucas Kellan (Killzone Shadow Fall). The main antagonist was originally Helghast Autarch Scolar Visari; his death in Killzone 2 brought about the rise of two new antagonists and the hopeful heirs to Visari's throne in Killzone 3: Jorhan Stahl and Admiral Orlock. After Orlock's death and the unknown details of Stahl's death and the destruction of Helghan, now covered in petrusite, the Helghast now live on Vekta with a giant wall dividing them from the Vektans. "The Black Hand", a Helghast paramilitary terrorist group, was formed under Vladko Tyran, who became an antagonist, along with Lady Hera Visari (Scolar Visari's daughter) who has inherited her father's throne. By the end of Killzone Shadow Fall, it is revealed that the main antagonist is Stahl, who managed to survive the events of Killzone 3, but is dispatched by Vektan Security Agency director Thomas Sinclair.

## Power of the Verse

The Verse takes place in the distance future, which technology is significantly more advanced than the current day tech, fixed with all sorts of weapons such as Space traveling tech, Chemical weaponry, Plasma & Energy weaponry, etc.. They have weapons that are capable of destroying countries from orbit with bombardments.
Motion Manipulation

This profile is for *Motion Manipulation*.

## Summary

Users with Motion Manipulation are capable of controlling the motion of things, this comes from influencing their speed, velocity, agility, acceleration, deceleration, inertia, etc.. This can make anything from the smallest particle to the largest celestial body move faster or slower than normal motion. The user can even take away all motion from object making them entirely paralyzed. Application would involve Superhuman Speed.

## Applications

* **Fast Forward**: The user of this power can increase the movement of the users, this can be useful against enemies who can't react in time to their movements, useful for allies who want to reach their destinations faster.
* **Slow Down**: The user of this capability can case things to slow down in movement, this can be useful against their enemies especially for those who are jumping or in mid air and cause them to fall over, for allies in order to avoid traps.
* **Vibration**: The user of this capability can cause things to shake and create friction in all sorts of directions without actually leave a stationary area.
Friendship Power

## Summary

Ability to gain strength from friendship. A sub-power of Empowerment.

User becomes stronger, faster, more durable, etc. through friendship, comradery, bonds and companions, possibly unlocking abilities related to the affinity and enhancing their existing powers. Some users may be able to draw sustenance from the compassion or even slow or stop aging.

This is not to be confused with Social Influencing which is a skill to can comrades through various social means. However, realistically, friendship through dopamine and adrenaline to exert oneself past pain.
Hakata Tonkotsu Ramens Light Novel Volume 06

## Volume Navigation

***Hakata Tonkotsu Ramens 6*** is the sixth light novel of the series. It covers the events of the Cartel arc.

## Synopsis

A dangerous Mexican drug cartel makes their arrival in Hakata that is booming with fights between underground organizations. The nightmare of the worst drug war that happened in Mexico in the past is now happening to the new Asian markets in Hakata. Xianming Lin and Zenji Banba get into a fight and break up only to receive jobs on opposing teams. Banba and Lin, refusing to reconcile, get caught up in the multinational drug war along with their friends Enokida and José Martínez, and a foreign spy, Ricardo Seiya Ortega.
Law Manipulation

## Summary

**Law Manipulation** or **Order Manipulation** is the ability to control Laws, a system of rules imposed by an higher authority through any form of expression.

This power allows the user to control a specific law, while high-level users can rewrite, control, redefine and create almost any law they want, or even enforce their own laws upon reality or objects or individuals. The users of this power can give simple commands

## Variations

* **Policy Manipulation**: The user of this power are capable of manipulation how policies function in any system, as ways to protect something or someone with what rights they are granted,
* **Governance Manipulation**: The user of this power are capable of shaping and controlling the way societies, organizations and/or civilizations function.

## Possible Uses

* **Reality Warping:** Users of this ability may be able to controls the laws of reality, and high-level users may be able to even negate the current laws and enforce their own upon reality.
* **Command Manipulation:** Users with this ability can issue verbal command to things or individuals to obey any form of directive issued, this can be from mind/body control of beings, limited telekinesis of objects or powers.
* **Rules Manipulation**: Users with this ability can write down or type down certain statements or facts that imposes a type of restriction or limit as to how things or people can natural operate with certain penalties.
* **Physics Manipulation:** The user may be able to alter the fundamental laws of the universe.
* **Matter Manipulation:** Users of this power may control the tiny structure of atoms in matter to create a solid, wall ordered system that doesn't suffer from entropy.
* **Power Nullification:** High-level users may be able to "prohibit" the use of certain power or abilities in a universe, rendering the users of said power powerless.
* **Causality Manipulation:** By controlling the laws of cause and effect.

## Limitations

* The user may be limited to control only a specific form of Law.
* A possible counter force to this would be Chaos Manipulation.
Portal Creation

## Summary

**Portal Creation** is the ability to generate and travel through rifts of space and time in order to quickly travel between two places. This power is primarily travel-oriented, allowing users move quickly to other locations, to close distances easily or catch an opponent off guard, but more creative and powerful users can redirect their attacks to strike a target they missed or to hit them multiple times, redirect their attacks back at them, or forcibly displace an opponent to provide an advantage or remove them from the battlefield entirely such as BFR. This could apply to other points in the same space, other dimensions or universes or realms or planes of existence.

They could even be used for offensive purposes such as slicing off limbs, etc..

## Associations

Portals can be associated with more than just fast travel or a form of teleportation, as it could serve as a means of entry or exit between barriers or boundaries that divide certain areas or spaces, like fortresses or walls of a settlement or boarder between dimensions, whether they are within the same space/realm/reality/dimension/universe/cosmos/afterlife or more, or across each other.

## Types

* **Gates Creation**: This kind of portal which is akin to that of a physical gate would have a more orderly and reinforced structure as a way that could keep a portal around without being harmed or affected by others.
* **Wormhole**: This kind of portal would be based on the hypothetical pheonenon in space where two points in space time are connected to each other
* **Ruptures**: This kind of portal can happen on any sort of surface or location wether is is the ground, wall, or in the air or space, causing some form of possible harm to the surrounding.
* **Energetic Portals**: This kind can be used as a more supernatural means without affecting the natural world or creating a physical construct as it would use some form of energy or substance that can create a warp to another location.
Unique Physiology

## Summary

The Unique physiology is revolving around units or users where members of their species' physiology deviates from their own, either through natural evolution, hybridization, mutation, artificial change, etc.. Where their physiology is given some sort of unique talent, ability, etc. that would give them some sort of advantage over their enemies.

Not to be confused with Inorganic Physiology

## Usages

* Multiple Limbs
* Multiple Organs
* Dense Skin
* Altered DNA
* Dense Bones
* etc.
Resistance (Verse)

## Summary

**Resistance** is a series of first-person shooter and third-person shooter video games developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3, PlayStation Portable and PlayStation Vita video game consoles. The series takes place in an alternate history 1950's, in which an alien civilization known as the Chimera have invaded and conquered Earth, expanding their armies by capturing humans and transforming them into monster-like supersoldiers to fight for them. The player takes the role of one of the remaining human armed forces as they fight against the Chimera invasion. The series is noted for its use of both conventional and futuristic weaponry, reflecting Insomniac's previous work on the Ratchet & Clank series.

## Power of the Verse

The Verse's antagonists the Chimeras are capable of terraforming planet, and should be able to match other factions like the SRPA which are capable of producing Fission Bombs which should be stronger than the standard Nuke. They have various weapons such as energy projectiles, Tracking projectiles, etc.. And the Chimeras are capable of Biological Manipulation, turning their hosts into new Chimera.

## Profiles

### Factions/Nations/Armies/Organizations

* Chimeras
* Special Research Project Administration
Water Walking

**Water Walking** is the ability to travel on the surface of water without breaking it.

## Summary

The user can stand, walk or run on the surface of water and can move across it as easily as they would travel on land.

This could be accomplished by defying surface tension, through sheer speed, by releasing energy that keeps the water under their feet stable or by manipulating the water itself to make a solid surface.
Power/Skill Profile Sample

## Summary

This is where you describe the powers and/or skills in great detail, If it has an opposite counter part to the powers, please label it. Describe it either and/or both in possible scientific and or fictional ways that it can be validated by the specific verse. Describe how it can aid the user and/or army in battle.

## Usage

This one is optional but please describe the numerous valid ways this power can be used in battle by how the verse uses it in their own way.

For Example:

* This power lets you fly
* This power lets you enhance your combat
* This power lets you increase speed
* This power heals you

You get the point

## Variation

Describe the different ways this power can be diverse and be unique in their own way by how the verses that use this are described.

## Users

Write Down all the armies and/or units and/or characters that uses the power.
Society Manipulation

## Summary

**Society Manipulation** is where the users are capable of manipulating the functions, behaviors and practices of societies formed by sentient beings that live and coexist with each other. The user manipulates how they functions such as holidays, work styles, social gatherings and communications, etc.. The user can even control the status or class of individuals on how they can operate, this could allow them to influence their privileges or even abilities and powers.

## Types

* **Government Manipulation**: The users of this variation can manipulate how societies function, how they must behave and what laws are established and how the individuals are to behave and how leaders lead.
* **Agriculture Manipulation**: The users of this variation can manipulate how societies function based on their ability to provide for their people based on farming, harvesting or gathering edible materials or otherwise.
* **Economy Manipulation**: The users of this variation can manipulate how societies function based on their ability to achieve wealth or trade with others.
* **Education Manipulation**: The users of this variation can manipulate how societies function based on education systems on teaching knowledge of any kind to individuals.
* **Culture Manipulation**: The users of this variation can manipulate how the different groups of individuals behave or express themselves in different ways within themselves or others in society, whether through linguistics, language, practices, symbols, etc..
* **Military Manipulation**: The users of this variation can manipulate how societies function based on the presence of a military force or how they function and how they are structured and their doctrines of combat.
* **Holiday Manipulatio**n: The users of this variation can manipulate how societies function based on social gatherings on how to celebrate or memorialize certain events.
* **Religion Manipulation**: The users of this variation can manipulate how societies function based on theological practices and projecting spiritual teachings onto others.
* **Labour Manipulation**: The users of this variation can manipulate how societies function based on the behaviors of labour people project to contribute to the progress and production of societies continuations.

## Methods

* **Leadership**: The user would be able to use this power as a form of leader who can guide others in a position of power to either guide others or teach them certain values in a method to craft new leaders or move the people to strengthen their society.
* **Worker Status**: The user has a mindset or status of someone who works for higherups, they would likely have a variety of abilities to fulfill certain tasks and even learn them overtime.

## Associations

* Mind Manipulation
* Building Manipulation
* Text Manipulation
* Plot Manipulation
* Reality Warping
	+ Subjective Reality

## Limitations

The users of this power may be limited to how societies can function if they fall under a state of anarchy or statelessness.
King Abdullah II Special Operations Training Centre

## King Abdullah II Special Operations Training Center

Jordanian Training Facility

This is a profile of a Facility in Jordan.

## Summary

The Training Centre was constructed by a U.S. construction firm and donated by the King of Jordan. It is utilized as a latest counter-terrorist training sight for handling search and rescue, special operations, irregular warfare.

## Environment

### Weather/Temperature

Being located in Amman, Jordan, it has warm, dry sunny days, and cold nights, making it idea for when special forces have to actually perform tasks in desert areas. It rains mostly in December and is humid there.

On the hottest month, the average temperature is 77°F (25°C) while in the coolest month, the average temperature is 46°F (8°C).

### Composition

It composed of various simulated buildings, various roads and an airplane. At least half of the area is open space.

### Landscape

It is in a rugged desert area with cliffs surrounding the facility from all sides with only a few roads leading in and out of the area.

## Notable Locations

* Urban Area - contains around 56 simulated buildings in the area, including neighborhoods, an embassy, residential areas, commercial and industrial facilities, and government buildings; a public square; villas, apartment complexes, and servants quarters; community center, garage, gas station, and shops; light industrial areas; office complexes; and water reservoirs.
* Airbus 300 - simulated airport with a full-scale A300 aircraft model and control tower with a helicopter landing pad.

## Inhabitants

The facility is mostly inhabited by humans.

* Which is for military officials and special forces (***Though can be deserted for actual battles***).
Presence Manipulation

## Summary

This power is where one is able to control the “Presence” of oneself or others. Those who can be perceived by the senses as well. The user is capable of controlling where they appear, be in multiple places at once, possess a varying sized sphere of influence, be present at any point in space or time.

An advanced version would be Multilocation, and a pinnacle power would be Omnipresence.

## Limitations

* This power can be counted by those who have Imperceptibility.
Weather Manipulation

## Summary

**Weather Manipulation** is the ability to psionically control and alter the forces of the atmosphere, creating changes in the weather. The user can intensify winds, summon storm clouds, and affect barometric pressure. Can be concentrated to generate indoor storms and to control the movement of rain/wind/lightning. One has the power to psionically control the weather in a wide range of distances. Characters can create or summon clear sky, rain, hail, snow, thunderstorms, tornadoes, hurricanes, etc. It can be used offensively, or as the cycle of life for everyday human beings.

## Possible Uses

* Flight, gliding, and levitation
* Ecological empathy to feel a shift in natural events
* Cosmic manipulation, to reach beyond the earths atmosphere and manipulate cosmic weather
* Lightning blasts/strikes
* Rain, snow, sleet, hail
* Tornadoes, blizzards, hurricanes
* Droughts, dust devils, electric blackouts
* Increase air, barometric, or other pressures
* Can tell you future weather conditions
* Limited ability to store electricity within the body
* Freeze by using thermal manipulation
* Erode solid surfaces like stones or buildings
* Summon powerful winds to push people/objects away
* Summon miniature tornadoes to send people in the air
* Summon chunks of ice rain on enemies
* Weather resistance
* Your fighting skills are infused with electricity or ice

## Types

* **Changing weather** - allows you to manipulate the existing natural phenomena. For example, to control the clouds, causing rain over the desired land, control the wind, changing direction of travel, etc.
* **Weather Control** - allows you to fully control the weather, not just manipulating existing phenomena, but also creating new out of nothing. For example, you can create a powerful lightning falling from a completely clear sky (not even need to create a thundercloud).
* **Climate Control** - allows you to manipulate natural phenomena in global scale (at least planetary). You can create a monstrous earthquake horrific tsunami incredibly powerful hurricanes, etc. In some cases it is possible to control the climate of not only his, but also other planets, causing the need for a global catastrophe or, on the contrary, making the climate of the planet suitable for life.
Vesta

Vesta in natural colour taken by DAWN in 2011

This is the profile of the major asteroid *Vesta*, an icy rocky SSO in The Real World

## Summary

Vesta officially *4 Vesta* is a large asteroid within the Asteroid Belt. Vesta is named after the roman virgin goddess of home and hearth. The asteroid ties Ceres as the most studied asteroid.

## Environment

Vesta is an oblong shaped asteroid with a stone-gray surface dotted with craters, with many tall mountains occasionally appear above the surrounding terrain.

### Weather

Other than the solar wind, Vesta has no weather.

## Notable Locations

* Rheasilvia Crater
* Feralia Plantia
* Snowman Craters
* Divalia Fossa
* Saturnalia Fossa
Sand Manipulation

## Summary

Power to manipulate sand. Variation of Earth Manipulation.

User can create, shape and manipulate sand, a naturally occurring loose, fragmented/granular sedimentary material composed of finely divided rock and mineral particulates ranging in diameter from 0.0625 mm (or 1⁄16 mm) to 2 mm.

The most common sand is composed of particles of quartz (colorless/slightly pink) and feldspar (pink/amber). Black sands, such as those found in Hawaii, are composed of particles of obsidian formed by volcanic activity. Other black sands include materials such as magnetite and homblende. Coral sands are white or gray, and sands composed of broken shell fragments are usually light brown.

## Possible Uses

* Create/generate/increase sand of any grain-side or shape (rough/smooth, dust-like/coarse).
* Shape, compress, and/or otherwise manipulate sand.
	+ Efficacy Manipulation including speed, density, hardness and/or sharpness.
	+ Generate pits of quicksand.
* Burrowing with choice between simply gliding through sand or leaving tunnel.
* Earth Attacks using sand.
* Ground Liquification only sand.
* Move/lift sand at nearly any speed whether in/on surface, air or water.
	+ Geokinetic Flight using sand.
	+ Matter Surfing by riding a mass/wave of sand.
* Psammokinetic Constructs, including weapons, walls, armor or allies/servants.

## Limitations

* May be unable to create sand, being limited to manipulating only from already existing sources.
* Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
* Water and Blood Manipulation can make sand heavier and harder to manipulate.
* Fire Manipulation can melt sand into glass.
* Ice Manipulation/Freezing can turn sand solid.
* Sand can be weighed down when mixed with a powder of higher density, such as iron or gold dust, thus reducing manipulation.
Sustenance Manipulation

## Summary

The user of this power are able to manipulate various types of foods and drinks. They can use it to attack their enemies, animate food, craft food of a multitude of dishes and recipies. They can even use food to eat them to regain strength, gain new powers, or hamper their enemies by overstuffing them or cause other ill affects.

## Types

* Meats
	+ Beef
	+ Poultry
* Vegetable
* Fruits
* Beans
* Nuts
* Candy
* Dairy
	+ Cheese
	+ Milk
* Starch Foods
* Fish
* Water
* Alchohol
* Fruit Juices
* Coffee
Pluto (Real Life)

## Pluto

Pluto as taken by New Horizons probe in 2015

This is the profile on the Dwarf-Planet *Pluto*, from the human universe of The Real World.

## Summary

Pluto officially *134340 Pluto* Is the 2nd largest dwarf planet and most well known dwarf planet of the Kuiper Belt. Pluto is often considered as the 9th planet, with international astronomical communities calling it a dwarf planet. Pluto is named after the Greek/Roman god of the underworld.

## Environment

Pluto's surface is covered in a very thin atmosphere, whilst being dotted with many craters. Pluto also has large glaciers made of nitrogen ice, which have carved out large smooth areas on the surface of the planet, one of which has formed Pluto's iconic Heart Shape on its surface.

### Weather

Pluto has no weather, however Pluto does not have any weather to speak of, but the planet does experience cryovolcanism.

### Seasons

Pluto does not have seasons, however minor temperature variations due occur due to tectonic activity caused by the size of its moon Charon, which tugs it around heavily.

## Notable Locations

* Tombaugh Regio (the "Heart")
* Cthulhu Macula
* The "Brass Knuckles"