recursal/Fanatic-Fandom huggingface dataset:
Mr. Appearances

Mr. Appearances's sprite in the July 2022 preview of Bikdip's Adventure 3

**Mr. Appearances** (**Mr. A** for short) is a character in *Bikdip's Adventure 3: A Mitch in the Matrix*.

## In the games

#### *A Mitch in the Matrix*

Mr. Appearances was first seen shortly after Bargo arrived in Mibon Village, where he introduced himself as an ally who would "be making many appearances throughout [Bargo's] adventure". He explained that Hyrule was in peril, and the Triforce had determined Bargo to be Hyrule's best hope and transported him there. He then asked Bargo to demonstrate his combat skills, though Bargo was unable to do so as he lacked any equipment aside from a small Shield. Mr. Appearances then gave Bargo a set of keys for the abandoned houses in the village and recommended that he search them for something to defend himself with, and then speak to his "associate", a strange man standing at the exit to the village who explained Ultimate Tolerance Battles to Bargo.

Later, Bargo could find Mr. Appearances in Senova Field, where the latter explained Mystery Orbs, Managolds, and Hadoos to Bargo. Upon detonating the bomb flowers at the entrance to Candlcross Chasm, Mr. Appearances advised Bargo to search for a minecart with which to escape the caves. Once Bargo got out, Mr. Appearances informed him about the spread of Corruption, and requested that he travel to Dapsum Woodland to warn the Kikwis living there about the impending threat.

## Trivia

* Mr. Appearances originates from a Super Mario World livestream streamed by BikdipOnABus in 2017, prior to even the pre-production of Bikdip's Adventure 3: A Mitch in the Matrix, where Josh jokingly stated that the game would revolve around "everybody's new favorite character, Mr. Appearances", in response to a chat member asking if the game would explain Bikdark's backstory. Later in the same stream, he briefly misremembered Mr. Appearances's name as "Mr. Anticipation" before being corrected by a chat member, and laughed at the name.

## References

1. ↑ Twitch Stream: Super Mario World (Part 1), 1:19:45
2. ↑ Twitch Stream: Super Mario World (Part 1), 3:24:41
Giordelli

Giordelli in the trailer for the unreleased Bargo the Bikdip Reloaded

**Giordelli** is the gym leader of Nonexistant Town , former CEO of an evil corporate empire (prior to dissolving it), Bargo's former adoptive father, and primary villain of the Bargo the Bikdip series. He handed out the Evil Badge to challengers who defeated him. As a gym leader, he specialised in strong and rare Strange Creatures, including two that had been corrupted with dark influence.

## Strange Creatures

#### *Bargo the Bikdip*

* Black Hole
* Koblaron
* Evil Elementino

#### *Bargo the Bikdip: Bigger, Longer, and Uncut*

* Walter Khronkhyte
* Shmoog'nhoog'n
* Evil
* Skrumpei
* Über
* Cloujo
* Glitchamon
* Small Woodland Creature of the Companions

## Trivia

* Giordelli is likely based on Giovanni from the Pokémon series, as both are evil businessmen and the eighth gym leader of their respective leagues. Giordelli being Bargo's former adopted father may be a reference to fan theories that Giovanni is Ash Ketchum's father.

## References

1. ↑ Twitch Stream: HADHAD's First Adventure, 2:12:14
Cubon

*This SC is in constant agony, and so per the 1977 Strange Rights Act, all wild Cubon are either evolved or put down on sight.*— SC Dex

## Appearances

### Appears In

*Bargo the Bikdip Returns*

**Cubon** is a Strange Creature first seen in *Bargo the Bikdip Returns*.

It evolves from Conor by beating Spherio and evolves into Spherio by imploding. It is a more evolved form of Bargo.

## Appearances

### *Bargo the Bikdip Returns*

Bargo evolves into a Cubon in Chapter 21. He evolves again after training for the Mango league in the next chapter.

## Moveset

* Eat
* Digest
* Crap
* Tri-Beam
* Triple Eye Beam
* BIG BITE
Level 9 (Mitch)

*This article is about the final dungeon in **Mitch**. For other dungeons known as Level 9, see Level 9 (disambiguation).*

### Location

Atop a mountain in the north-west of Southern Hyrule.

### Item(s)

Magical Key
Bait

### Reward(s)

Triforce of Power
Rescuing Mitch

### Music

**Lower section**
*Super Metroid* - Brinstar - Red Soil Wetland Area

**Upper section**
*Donkey Kong Country 2: Diddy's Kong Quest* - Kannon's Klaim

**Level 9** is the final dungeon in *Mitch*.

## Overview

#### Entrance and Appearance

Level 9 is entered through a gate at the peak of one of the mountains in the north-west. No obstacles directly block the entrance, but reaching the mountains requires use of the Hookshot to cross a chasm separating the mountains from the canyon. The interior of the dungeon has the same dull gold walls and floors as Level 4.

#### Themes and Navigation

Level 9 is shaped like a large rectangle, and though it branches at several points near the beginning, those branches must be completed in a specific order to be able to progress. From the entrance, a set of rooms extending east leads to an alternate entrance to Level 7, which allows the player to obtain the seventh Triforce Piece, which was not available during their initial visit to Level 7. After that, progress is blocked by obtaining the Magical Key by going west from the entrance. After that, the dungeon branches in three directions once more, but Phantom Ganon, who waits at the end of the dungeon, can only be defeated using the Golden Arrows, which themselves are in Star Road, accessed via a stairway blocked by a hungry Goriya that you must give Bait to, with the Bait being found in the right branch. Aside from that, Level 9 features little combat (though the few enemies in the dungeon are quite strong) and largely revolves around puzzles, including a set based on reading sheet music.

#### Minor Enemies and Traps

* Aquamentus
* Darknut (Blue)
* Digdogger (3 Kids)
* Falling Rock
* Gleeok (4 Heads)
* Lanmola (Blue)
* Manhandla
* Octorok (Black)
* Patra (Expanding Ring, Oval RIng)
* Shooting Statue

## References

1. ↑ Mitch (w/ BikdipOnABus) - Episode 11 (Finale) - ESCAPE! ESCAPE!, 8:25
HADHAD's First Adventure

***HADHAD's First Adventure*** (a.k.a. ***HADHAD's Adventure*** or ***HADHAD Quest***) is a Zelda Classic quest developed and published by Green Lantern and BikdipOnABus. Though it features Ganon, Princess Zelda, and the Triforce, it is not part of the *Bikdip's Adventure* series.

## Overview

The player controls HADHAD, who has been tasked with traveling through "a strange world" to collect the six pieces of the Triforce and rescuing Princess Zelda from Ganon.

As the game uses the Zelda Classic engine, the gameplay is based on *The Legend of Zelda*, with HADHAD using a sword and several discoverable items to traverse the game's overworld and dungeons and fight enemies.

## Dungeons

*Main article: **HADHAD's First Adventure**/Dungeons*

## Trivia

* Despite the game's title, this cannot be HADHAD's first adventure. He evolved from a Stygo into a HADHAD during Bargo the Bikdip, in which the Companions' journey is described as an "adventure" multiple times, and if this game occurred prior to that, he would be an Arbo or a Stygo.
Shmŏg'nhŏg'n

**Shmŏg'nhŏg'n** is a Strange Creature.

It evolves into Soog'nhaas by eating cake.

It can also evolve into Shmihg'nhihg'n, Shmāg'nhāg'n, Shmăg'nhăg'n, Shmēg'nhēg'n, Shmĕg'nhĕg'n, Shmōg'nhōg'n, Shmūg'nhūg'n, Shmŭg'nhŭg'n, Shmyg'nhyg'n, Shmoog'nhoog'n, Shmœg'nhœg'n, or Shmahag'nhahag'n by using their respective vowel stones, or into Shmŏg'nhŏg'ndääs by eating a Soog'nhaas.

Its vowel stone is short O.

## Moveset

* Eat
* Eye blast
* Haaaa
* Headbutt
* BIG BITE
* Tail Extension
* Shell attack
* Dodecahedron Eye Beam
Block

*This article is about the gym leader. You may be looking for Block of Cheese.*

**Block** is the gym leader of City Village. They hand out the Block Badge to challengers who defeat them. As a gym leader, they specialised in cuboid Strange Creatures, especially the Lump of Cheese line.

## Strange Creatures

#### *Bargo the Bikdip*

* Lump of Cheese
* Block of Cheese\*
* Ziggerdo
* Garbo

\* deceased

## Quotes

In their gym

* *"You here to challenge me?"*
* *"But you need a human trainer, dip$h\*+."*
* *"Yuo got a trainer now?"*
* *"Then lets battle. Go Lump of Cheese!"*
* *"Ziggerdo, use Bubbabeam!"*

## Trivia

* Block is likely based on Brock from the *Pokémon* series, as they have similar names and are both the first gym leader of their respective leagues.
Implosion (species)

*This article is about the species of Strange Creature. For the Bargo the Bikdip character of the same name, see Implosion (character).*

## Appearances

### Appears In

*Bargo the Bikdip**Bargo the Bikdip Returns*
*Bargo the Bikdip: Bigger, Longer, and Uncut* (mentioned)

**Implosion** is a Strange Creature introduced in *Bargo the Bikdip*.

It evolves into Explosion by beating Black Hole, which evolves into Black Hole by becoming impossible.
Rainy

**Rainy** is the gym leader of Cityburg. She hands out the Rain Badge to challengers who defeat her. As a gym leader, she specializes in aquatic Strange Creatures, especially forms of Shmihg'nhihg'n.

## Strange Creatures

* Shmihg'nhihg'n
* Shmyg'nhyg'n\*
* Soog'nhaas
* Glop

\* deceased

## Trivia

Rainy is likely based on Misty from the *Pokémon* series, as they have similar names, both specialize in aquatic creatures, and are the second gym leader of their respective leagues.
DOPPLI

### Appears In

*Bargo the Bikdip: The Time Beyond Three Times**Bikdip RPG: Legend of the Seven Felfs* (unused)

**DOPPLI** is a Strange Creature first seen in *Bargo the Bikdip: The Time Beyond Three Times*.

It evolves into BOKRO by beating )#%$%, which evolves into )#%$% by converting to hexadecimal.

## Gallery

DOPPLI's sprite from Bikdip RPG.DOPPLI walking.
Link

Sprite from Mitch.

**Link** is an incarnation of a legendary hero of the same name, and the former bearer of the Triforce of Courage, prior to going missing between the events of *Mitch* *and Bikdip's Adventure*.

## In the games

#### *Bikdip's Adventure*

When Bargo rescued Princess Zelda from Ganon, Zelda called him "Link", apparently having expected Link to be her savior.

#### *Mitch*

Prior to the start of the game, Link's older brother Mitch was kidnapped by Ganon. Link left his home in Mibon Village armed with his grandfather's sword and collected the Triforce Pieces scattered throughout Southern Hyrule before fighting and defeating Ganon in his lair. Afterwards, he rescued Mitch, escaped the dungeon as it self-destructed, and the two found themselves in a strange cave that seemed to lead back to their house in Mibon Village.

#### *Bikdip's Adventure 2: Electric Boogaloo*

When Bargo unthawed Zelda from Ganon's freezing magic after defeating the latter for the second time, Granpappy Bikdip informed them that he overheard Ganon talking about Link, describing him as a legendary hero destined to defeat him, but that Ganon was able to take over while Link was "busy saving other lands". As a result of this unavailability, the Triforce of Courage selected Bargo as its new bearer, magically transporting him to Hyrule to fulfill Link's role in defeating Ganon.

#### *Bikdip's Adventure 3: A Mitch in the Matrix*

While Link has not been directly shown in any pre-release material, he has been mentioned multiple times in in-game text that has been shown. In the game's opening cutscene, Bargo explained that Link's quest in Mitch was an intentional and pointless distraction orchestrated by Ganon. In a letter addressed to him from his grandfather, the contents of which were shown during a development stream, his grandfather explained that it had been two years since Link left Mibon Village to rescue Mitch, and neither of them had returned, as well as describing Kendra's relationship with her sons.

## Gallery

No Ring sprite set from *Mitch*.Blue Ring sprite set from *Mitch*.Red Ring sprite set from *Mitch*.
## References

1. ↑ Twitch Stream: Working on BA3 (UT Battle system, part 1 of 3), 4:02:21
Level 1 (HADHAD's First Adventure)

*This article is about the dungeon in **HADHAD's First Adventure**. For other dungeons known as Level 1, see Level 1 (disambiguation).*

### Item(s)

Stepladder
Bait
Mushroom

### Reward(s)

Heart Container
Triforce Piece

### Boss(es)

Wizzrobe (Red)
Dodongo

### Music

*Final Fantasy Legend III* - The Talon

**Level 1** is a dungeon in *HADHAD's First Adventure*.

## Overview

#### Entrance and Appearance

Level 1 is entered through the mouth of a statue surrounded by a small moat in the north-west part of the overworld, blocked by a pushable block. The screen itself is only reachable by navigating a looping screen to the north. The interior of the dungeon has green walls and floors.

#### Themes and Navigation

Level 1 is mostly a linear path to the end, though the dungeon's Map and Compass and a piece of Bait can be found in hidden rooms not marked on the map. The main item of Level 1 is the Stepladder, which must be used to cross a small pit of lava partway through the dungeon. Aside from that, the dungeons features several enemies that must be fought to progress. The boss of level 1 is a Red Wizzrobe and a Dodongo, which guard a Triforce piece.

#### Minor Enemies and Traps

* Gel
* Moblin (Red)
* Spike Trap
* Stalfos
* Tektite (Red)
* Zol
Gary Apple

**Gary Apple** is a Strange Creature first seen in *Bargo the Bikdip: The Time Beyond Three Times*.

It evolves from Maynard by growing a brain. It is the final form of Philip.

## Trivia

* Gary Apple is based on, and named after, Gary Apple, the creator of Stupid.com, an online novelty and gag-gift store that also hosted several Flash animations and games. Philip and Maynard both originate from content from Stupid.com.
* The true SC is actually the parrot on the human's shoulder; the human itself is merely a construct.

## References

1. ↑ BikdipOnABus - Strange Creatures Tier List, 15:56
Level 5 (Bikdip's Adventure 2)

*This article is about the dungeon in **Bikdip's Adventure 2: Electric Boogaloo**. For other dungeons known as Level 5, see Level 5 (disambiguation).*

### Item(s)

Letter
Raft
Bomb capacity upgrade
Block of Cheese
Heart Piece

### Reward(s)

Heart Container
Triforce of Wisdom Piece

### Music

*Metroid: Zero Mission* - Norfair Area

**Level 5** (a.k.a. **Lost in Transportation**) is a dungeon in *Bikdip's Adventure 2: Electric Boogaloo*.

## Overview

#### Entrance and Appearance

Level 5 is accessed through a staircase underneath an Armos next to a pond in the canyon in the central part of the overworld. The interior of the dungeon has burgundy walls and floors.

#### Themes and Navigation

Level 5 is essentially several large mazes, plus a corridor with several locked doors. The second maze is blocked from the first by a set of cyan blocks that can only be destroyed with a Super Bomb, which must be obtained by taking the Letter to a shop in the overworld (unless the cheat code is used to gain Super Bombs). Following this, the player can make their way to the room with the Raft, the main item of the dungeon. The third maze is full of water, which can be rafted over to reach several keys and a Block of Cheese, which together provide access to the end of the dungeon. The boss of the dungeon is a four-headed Gleeok (accompanied by a flashing Bubble), which guards the Triforce piece. Aside from that, this dungeon has no enemies or hazards.

## Trivia

* In *Bikdip's Adventure*, the entrance to this dungeon doesn't exist, but a different staircase on the same screen leads to Level 6.
* It is possible to skip using (or indeed, collecting) several of the keys in this dungeon (plus an extra one if the cheat code is used to acquire Super Bombs without using the Letter). The player can then hypothetically use these keys in Level 9 if they so wish, rather than collecting them from Level 8.
* This level's name as given in the readme, **Lost in Transportation**, is a play on words. Typically the phrase refers to items that have been lost in the mail system, while in this case the "lost" refers to Bargo (or the player) becoming lost in the dungeon's maze, while 'transportation' refers to the Raft found in the dungeon, which is a mode of transportation.
* The entirety of this dungeon was made in an 18-hour span on Easter of 2005, during which BikdipOnABus watched several small parts of *Looney Tunes: Back in Action* on TV.
* The concept of this dungeon being a giant maze came about when BikdipOnABus was running out of ideas for dungeons and his classmate Sean Park (who is listed under "Random Shout-outs" in the game's credits) suggested "a giant maze with 10 enemies on every screen that respawn every time the player comes into it". Bikdip decided to use the idea but without the enemies.

## References

1. ↑ BA2 speedrun part 4a, 4:27
2. ↑ *"It was started in the Summer of '04"*
*"The game was playable at the expo as well, with it being set up on three laptops. I had six different QST files made, each containing only one level of the game"*
*"It was then later part of the 2005 Fall Expo"*
- Bikdip's Adventure 2 Readme file
Companions

The **Companions** are a group of Strange Creatures who travel together and fight alongside each other in the *Bargo the Bikdip* series.

## Members

The following is a list of each of the companions in the order they joined the group. Not every ally or character that joins the group temporarily is considered a Companion.

#### Introduced in *Bargo the Bikdip*

* Bargo
* HADHAD
* Yukronsky
* Junspinar
* Small Woodland Creature\*
* Pokémaster Ian\*
* Shmœg'nhœg'n
* Black Hole\*
* Captain Pringle

#### Introduced in *The Time Beyond Three Times*

* Kosbium

\* deceased

\*\* missing

## Trivia

* The Companions are typoed as the "Comapnions" a total of 12 times in the first two stories. However, this typo does not appear in the later stories.
Level 2 (disambiguation)

**Level 2**  may refer to:

* Level 2 (Bikdip's Adventure)
* Level 2 (Mitch)
* Level 2 (HADHAD's First Adventure)
* Level 2 (Bikdip's Adventure 2)

*This disambiguation page lists articles associated with the title "**Level 2**".
If an internal link led you here, you may wish to change the link to point directly to the intended article.*
Garbo

*15 years ago, scientists tried to study the pocket dimension this SC sends its food to when it digests it, and that was how we lost Jared. Godspeed, Jared, wherever you are.*— SC Dex

## Appearances

### Appears In

*Bargo the Bikdip*

**Garbo** is a Strange Creature introduced in *Bargo the Bikdip*.

It evolves from Bargo by beating Bikdip and evolves into Bikdip by getting eaten, which evolves into Conor by using the 3-D lemonade, which evolves into Cubon by beating Spherio, which evolves into Spherio by imploding.

## Moveset

* Eat
* Digest
* Crap

## Gallery

Garbo's updated artwork.An icon of Garbo.An animated icon of Garbo.An animation of Bargo morphing into **Garbo**, then into Bikdip, then back into Bargo.An icon of the first three stages of Garbo's evolutionary family.
Shmahag'nhahag'n

**Shmahag'nhahag'n** is a Strange Creature.

It evolves into Soog'nhaas by eating cake.

It can also evolve into Shmihg'nhihg'n, Shmāg'nhāg'n, Shmăg'nhăg'n, Shmēg'nhēg'n, Shmĕg'nhĕg'n, Shmōg'nhōg'n, Shmŏg'nhŏg'n, Shmūg'nhūg'n, Shmŭg'nhŭg'n, Shmyg'nhyg'n, Shmoog'nhoog'n, or Shmœg'nhœg'n by using their respective vowel stones.

Its vowel stone is Aha.

## Moveset

* Eat
* Eye blast
* Haaaa
* Headbutt
* BIG BITE
* Tail Extension
* Shell attack
* Dodecahedron Eye Beam
Бандлорды

**Бандлорды** - в эпоху Лютой Жести так называли военных вождей из бывших лидеров криминальных группировок. Также к бандлордам часто причисляли командиров военных и полицейских отрядов, которые выступили в эту эпоху как самостоятельные лидеры - сами за себя, а не от имени государств (в отличие от госвращенцев). На практике разница между теми и другими была невелика: бандлорды всех сортов не опирались ни на какую легитимность, а только на голую силу. Бандлордами стали те лидеры вооружённых группировок, которым удалось захватить стратегические склады (см. складские королевства), обеспечить за их счёт снабжение своих армий и подчинить достаточное количество мирных жителей, чтобы собирать с них дань продуктами и вербовать новых бойцов.

Расцвет бандлордов пришлся на 2-ю половину 2070 - начало 2080-х гг. В эти годы бандлорды были в большой силе и контролировали огромные территории, но постепенно их влияние падало. Причина упадка была в том, что бандлорды пытались властвовать по-старому, т.е. делали ставку на высокотехнологичные вооружения и привлекали к себе рекрутов обещанием "красивой бандитской жизни". Но сложные производственные цепочки рухнули, восстановить производство вооружений оказалось бандлордам не под силу, складские запасы исчерпывались, а скудная дань с крестьян никак не могла обеспечить красивую бандитскую жизнь всем, кто стремился к ней. Поэтому бандлорды бросали неинтересные им сельские территории, стягивались к крупным городам, где ещё сохранялись неистраченные склады и остатки работающих производств, и вступали в кровавую борьбу друг с другом за эти ресурсы. Эти городские войны довершали разрушение крупных городов и бегство из них остатков мирного населения, а также уничтожали самих бандлордов и их дружины. Недобитые остатки бандлордских армий, обнищавшие и лишившиеся хорошего оружия, переходили к мирной жизни либо вливались в армии анархов, бермекистов и им подобных.

Лишь немногим бандлордам удалось удержать власть на небольших территориях и создать стабильные мини-государственные образования. До настоящего времени (2122 г.) они дожили как политии, как правило, жёлтой масти.
Boing Gloing

*The umbrella this SC carries is used to impress potential mates. A rare condition exists where the umbrella is formed upside down and thus fills up with water a lot, which is really annoying.*— SC Dex

## Appearances

### Appears In

*Bargo the Bikdip**Bikdip RPG: Legend of the Seven Felfs*

**Boing Gloing** is a Strange Creature introduced in *Bargo the Bikdip*.

It evolves into Fooby by beating Zeeky H. Bomb, which evolves into Zeeky H. Bomb by winning in a kamikaze race.

## Gallery

Boing Gloing's sprite from Bikdip RPG.Boing Gloing walking.
Level 5 (Bikdip's Adventure)

*This article is about the dungeon in **Bikdip's Adventure**. For other dungeons known as Level 5, see Level 5 (disambiguation).*

### Music

Megadeth - A Tout le Monde

**Level 5** is a dungeon in *Bikdip's Adventure*.

## Overview

#### Entrance and Appearance

Level 5 is entered through the mouth of a statue at the top of a waterfall in the south-west of the map, blocked by a pair of bombable rocks and surrounded by water with small patches of land that must be crossed using the Stepladder. The interior of the dungeon has dark grey walls and floors.

#### Themes and Navigation

Level 5 has a curved shape with a largely linear path of progression through it, though this is made complicated by the numerous unmarked dungeon exits that blend in with the regular doors between rooms. The Map, once found, acts as a guide for which doorways lead to progress, though some uncertainty returns near the end of the dungeon. The main items of Level 5 are the Wand and the Book of Magic. Additionally, a man can be found in a room near the end of the dungeon who will offer to sell an upgrade to Bargo's Bomb capacity for 100 Rupees. The boss of Level 5 is a pair of Manhandlas, which guard one of the Triforce pieces. Aside from that, Level 5 is notable for its difficult enemies, featuring the first Wizzrobes and Blue Lanmolas in the game, as well as the first required encounters with Lynels.

#### Minor Enemies and Traps

* Aquamentus
* Gibdo
* Gohma (Red)
* Keese
* Lanmola (Blue)
* Lynel (Blue, Red)
* Wallmaster
* Wizzrobe (Blue, Red)

## Trivia

* In *Bikdip's Adventure 2*, the entrance to this dungeon is blocked by larger boulders that can only be destroyed using Super Bombs. The entrance also leads to Level 6, a form of this dungeon infected by computer viruses, with this dungeon's non-Euclidean geometry being a result of early stages of this same infection.
* In the unfinished *Bikdip's Adventure 1 Remake* developed by Local\_Dr00g which BikdipOnABus played during his channel's 15th anniversary special, this dungeon was called **Wizards Shrine** (or **Wizzards Shrine** in the intro text) and included numerous changes, such as the entrance requiring the Hookshot to reach instead of the Stepladder, a completely different layout, the addition of new puzzles and enemies, and the boss being a powerful Wizzrobe instead of a pair of Manhandlas.

## References

1. ↑ Bikdip's Adventure (w/ Bikdip), 1:15:57
Level 5 (Mitch)

*This article is about the dungeon in **Mitch**. For other dungeons known as Level 5, see Level 5 (disambiguation).*

### Item(s)

Flippers
Level 2 Bracelet
Heart Piece (x4)

### Reward(s)

Heart Container
Triforce Piece

### Music

**Upper section**
*Ristar* - Splash Down!!

**Lower section**
*Super Mario 64* - Dire, Dire Docks

**Level 5** is a dungeon in *Mitch*.

## Overview

#### Entrance and Appearance

Level 5 is entered through a one-way whirlpool in the sea to the south-east of the map that must be reached using the Raft. The interior of the dungeon has the same dark blue walls and floors as Level 3 in the upper section, with the lower section having the same walls but a seabed floor covered in starfish, coral, and what appears to be seaweed.

#### Themes and Navigation

Level 5 is made up of two sections: a larger upper section, and a smaller triangle-shaped lower section. Once the dungeon has been entered, the player cannot leave until they collect the Flippers in the upper section, dive to the lower section, collect the Level 2 Bracelet there, and climb the ladder in the room in the bottom middle of the map to surface on a small isle south of the whirlpool (unless they save in the dungeon). Once the player has exited, they are required to collect the nearby Hammer in order to reach the dungeon's boss room, containing a four-headed Gleeok which guards the Triforce Piece. Aside from that, the dungeon contains several navigational and block-pushing puzzles.

#### Minor Enemies and Traps

* Armos
* Gohma
* Lanmola (Blue)
* Leever (Blue)
* Like Like
* Octorok (Black)
* Zol (Tribble)
Jonboo

*If a Jonboo ever stops bouncing, it will be sucked into Hell and stand trial at the Gates of Agony.*— SC Dex

## Appearances

### Appears In

*Bargo the Bikdip**Bikdip RPG: Legend of the Seven Felfs* (unused)

**Jonboo** is a Strange Creature introduced in *Bargo the Bikdip*.

It evolves into Jenburang by beating Junspinar, which evolves into Junspinar by getting wet.

## Appearances

### *Bargo the Bikdip*

Junspinar joins the Companions as a Jonboo in Chapter [insert number here], and evolves in the same chapter.

### *Bikdip RPG: Legend of the Seven Felfs*

An unused sprite of Jonboo can be found in the game's files.

## Gallery

Jonboo's updated artwork.Jonboo's sprite from Bikdip RPG.Jonboo's idle animation.Jonboo walking.
Bargo (species)

## Bargo

*It has been theorized that this SC has one-dimensional pre-evolutions, since that would follow the pattern, but scientists don't want to look into it because it would mess up the numbering and just confuse everyone.*— SC Dex

## Appearances

### Debut

*Bargo the Bikdip: Bigger, Longer, and Uncut*

### Appears In

*Bargo the Bikdip* (mentioned)*Bargo the Bikdip: Bigger, Longer, and Uncut*

**Bargo** is a Strange Creature first mentioned in *Bargo the Bikdip*, and first seen in Bargo the Bikdip: Bigger, Longer, and Uncut.

It evolves into Garbo by beating Bikdip, which evolves into Bikdip by getting eaten, which evolves into Conor by using the 3-D lemonade, which evolves into Cubon by beating Spherio, which evolves into Spherio by imploding.

## Gallery

Bargo's updated artwork.A Bargo icon.A Bargo cursor.An animation of **Bargo** morphing into Garbo, then into Bikdip, then back into Bargo.An icon of the first three stages of Bargo's evolutionary family.
Mr. Trout

**Mr. Trout** was the gym leader of Metropolisburg. He gave out a badge to challengers who defeated him. As a gym leader, he specialized in \*insert word here\* types, specifically the four "circle-like" Strange Creatures. He died of unspecified causes immediately following his battle with the Companions.

## Strange Creatures

* Monker\*
* Scorpon
* Birdag
* Schnotzio

\* deceased

## Trivia

* Mr. Trout is the only Karto League gym leader to not be based on an Indigo League gym leader from the *Pokémon* series.
Magikoopa Mountain

A map of Magikoopa Mountain.

**Magikoopa Mountain** is a dungeon in *Bikdip RPG: Legend of the Seven Felfs*.

## Overview

#### Entrance and Appearance

Magikoopa Mountain is accessed via a magical painting hanging in Josh's cell in the Holding Prison. Upon doing so, a mission selection screen a la *Super Mario 64* appears, with Magikoopa Mountain listed as being "Course す" and the mission being "For Want of a Wand". The start of the dungeon is a small road outside of the entrance to a large mountain, while the rest is made up of a series of linear caves consisting of sandy, light brown stone.

#### Themes and Navigation

Several rooms contain pits that the player can fall into, as well as man-made furnishings such as doors, signs, pillars, and iron bars. In this dungeon, pressing the L button causes Josh to jump two spaces forward, which allows him to hop over pits if there is solid ground at his landing point. Several puzzles and challenges involve jumping across small platforms this way quickly and/or precisely. Additionally, several Vanish Cap blocks can be found throughout the dungeon, which, when interacted with, allow Josh to pass through iron bars. The final room of the dungeon contains a switch which makes Vanish Cap blocks useable outside of the level, which is required in order to escape the Holding Prison.

#### Encounters

* 2 Goombas
* 1 Goomba, 1 Koopa Troopa (Green)
* 1 Koopa Troopa (Green), 1 Koopa Troopa (Red)
* 2 Goombas, 1 Koopa Troopa (Green), 1 Koopa Troopa (Red)
* 3 Boos
* 1 Paratroopa (Green), 1 Paratroopa (Red)
* 6 Goombas
* 1 Koopa Troopa (Green), 1 Koopa Troopa (Red), 1 Paratroopa (Green), 1 Paratroopa (Red)
* 1 Goomba, 6 Boos
Jordan

**Jordan** is a Strange Creature introduced in *Bargo the Bikdip*.

It evolves from Jonah by melting. It is the final form of Bus.

## Moveset

* Fit
* Tantrum
* Tears

## Trivia

* Jordan is based on, and named after, the younger brother of BikdipOnABus, who designed this Strange Creature. It shares this origin with its pre-evolution, Jonah.
Level 5 (disambiguation)

**Level 5**  may refer to:

* Level 5 (Bikdip's Adventure)
* Level 5 (Mitch)
* Level 5 (HADHAD's First Adventure)
* Level 5 (Bikdip's Adventure 2)

*This disambiguation page lists articles associated with the title "**Level 5**".
If an internal link led you here, you may wish to change the link to point directly to the intended article.*
Bargo the Bikdip Returns

Click here to read the full story.

***Bargo the Bikdip Returns*** is the second entry in the *Bargo the Bikdip* series, written by BikdipOnABus and Green Lantern.

The story can be read here on the wiki, or viewed on the oocities archive here.

## Overview

After reuniting with Bargo, the Companions set out on their next adventure, challenging the Elite Five and the Mango league, before facing off against their most powerful foe yet, the Supreme Wimple.

## Plot synopsis

After spending a year on Mars, Bargo repairs his rocket and uses it to fly back to SC World, reuniting with his friends as they set out on their next challenge, to defeat the Elite Five.

The party battle through the members of the Five, taking tokens and prizes along the way, eventually conquering the final member, Firebolt Fred, who rewards them with a medal and a 3-D lemonade. The gang throw a party to celebrate their victory, during which Bargo drinks the 3-D lemonade, evolving him into a Conor, and Shmŭg'nhŭg'n eats an œ stone one of the Companions found, causing him to evolve into Shmœg'nhœg'n.

Bargo trains for a while with his friends, ultimately evolving into Spherio, and the second half of the story follows the Companions challenging the Mango league. The party manage to defeat two of the Mango gym leaders.

The story takes a sudden turn in the last chapter, when the crew are joined by an Ih-ih, and are subsequently transported to Judgement Day, where Ih-ih evolves into Ultimax. Together with Ultimax, the Companions defeat the Supreme Wimple, marking them as the heroes of all time.
Jofronkiolunkerot

*Through intensive study of the undulation of this SC's flower, scientists were able to prove God's existence.*— SC Dex

## Appearances

### Debut

*Bargo the Bikdip: Bigger, Longer, and Uncut*

### Appears In

*Bargo the Bikdip: Bigger, Longer, and Uncut*

**Jofronkiolunkerot** is a Strange Creature first seen in *Bargo the Bikdip: Bigger, Longer, and Uncut*.

It evolves from Zygerblyfergycosink by dying. It is the final form of Rockersteinburgersonfield.

## Appearances

### *Bargo the Bikdip: Bigger, Longer, and Uncut*

In, Chapter 41, the Companions pass by a ravine with some chirping Yukkos and a large meadow with some grazing Jofronkiolunkerots (misspelled as *Jofronki**a**lunkerots*).
Mitch (game)

*This article is about the game. For the eponymous character, see Mitch (character).*

## *Mitch*

### Link(s)

*Mitch* on PureZC*Mitch* on Jish's Junk

***Mitch*** (a.k.a. ***The Vaguely RPG-ish Quest Simply Known As Mitch.qst***) is a Zelda Classic quest developed and published by BikdipOnABus. It is the second game in the *Bikdip's Adventure* series, being a prequel to *Bikdip's Adventure*, and was released in 2004. The game was followed by *Bikdip's Adventure 2: Electric Boogaloo* in 2009. *Bikdip's Adventure 3: A Mitch in the Matrix* takes place in the same overworld as *Mitch* and will incorporate ideas that Bikdip had considered for a remake of *Mitch*.

## Overview

The player controls Link, bearer of the Triforce of Courage, who has been tasked with saving Hyrule from Ganon, who has kidnapped Link's older brother Mitch. Link journeys through Southern Hyrule searching for Triforce pieces to eventually confront Ganon in his lair. It has since been revealed, however, that this was instead Phantom Ganon, and Link's quest was orchestrated by Ganon to waste his time for an unknown purpose.

As the game uses the Zelda Classic engine, the gameplay is based on *The Legend of Zelda*, with Link using a sword and several discoverable items to traverse the game's overworld and dungeons and fight enemies. Additionally, the game features a random encounter-like system in which most screens on the overworld have a tile that will trigger a battle screen. The first time the player defeats all of the enemies on each of these screens, they are rewarded with Rupees.

Unlike in *Bikdip's Adventure*, all upgrades to the Sword and Shield, as well as both Rings, both Rupee Bags, and the Letter are available solely in a set of shops in Mibon Village, requiring the player to amass a lot of Rupees if they wish to improve their equipment. Additionally, several new items make their debut in *Mitch*, including the Boots and the Hammer.

## References

1. ↑ Mitch (w/ BikdipOnABus) - Episode 11 (Finale) - ESCAPE! ESCAPE!, 8:18 (via AutumnHaunted)
Shmĕg'nhĕg'n

**Shmĕg'nhĕg'n** is a Strange Creature first seen in *Bargo the Bikdip Returns*.

It evolves into Soog'nhaas by eating cake.

It can also evolve into Shmihg'nhihg'n, Shmāg'nhāg'n, Shmăg'nhăg'n, Shmēg'nhēg'n, Shmōg'nhōg'n, Shmŏg'nhŏg'n, Shmūg'nhūg'n, Shmŭg'nhŭg'n, Shmyg'nhyg'n, Shmoog'nhoog'n, Shmœg'nhœg'n, or Shmahag'nhahag'n by using their respective vowel stones.

Its vowel stone is short E.

## Appearances

### *Bargo the Bikdip Returns*

The frog person thing's Doofpo immediately transforms into a Shmĕg'nhĕg'n upon being sent out, which then battles Junspinar on a weird LCD screen. It drops 415 experience points when defeated.

### *Bikdip RPG: Legend of the Seven Felfs*

An unused sprite of Shmĕg'nhĕg'n can be found in the game's files.

## Moveset

* Eat
* Eye blast
* Haaaa
* Headbutt
* BIG BITE
* Tail Extension
* Shell attack
* Dodecahedron Eye Beam

## Gallery

Shmĕg'nhĕg'n's sprite from Bikdip RPG.Shmĕg'nhĕg'n's idle animation.
Lovely Fellows

**Lovely Fellows** are fictional creatures created to act as a parody of Strange Creatures in the same way Strange Creatures are a parody of Pokémon. Most of them were created by AutumnHaunted, but a few were created by other people. There is currently no media featuring Lovely Fellows.

## Trivia

* Yunch's design is based on the first Ancient Key piece from *Bug Fables: The Everlasting Sapling*. The design was requested by BikdipOnABus.

## References

1. ↑ Let's Play Bug Fables Part 8: Save the Bees, 38:23
Level 1 (Bikdip's Adventure 2)

*This article is about the dungeon in **Bikdip's Adventure 2: Electric Boogaloo**. For other dungeons known as Level 1, see Level 1 (disambiguation).*

### Item(s)

Red Candle
Magical Boomerang
Heart Piece

### Reward(s)

Heart Container
Triforce of Wisdom Piece

### Music

*Metroid II: Return of Samus* - SR388 Underground

**Level 1** (a.k.a. **Double the Dungeon, Double the Fun**) is a dungeon in *Bikdip's Adventure 2: Electric Boogaloo*.

## Overview

#### Entrance and Appearance

Level 1 has multiple entrances, all of which can be found on the beach in the south-east of the overworld. The central entrance which leads to the boss and Triforce rooms is accessed via a staircase underneath a burnable bush. The interior of the dungeon has gray-green walls and floors.

#### Themes and Navigation

Level 1's shape resembles a ribbon or a pretzel with a small set of rooms off to the upper right. The main part of the dungeon is made up of two halves, each of which are essentially linear paths. The left half requires a Boomerang to progress and leads to the Red Candle, while the right half requires a Candle to progress and leads to the Magical Boomerang. Each half contains a key, a locked door, a Map, a Compass, and an unmapped room - the left one containing a Red Potion and the right containing a Heart Piece. The dungeon contains several floor buttons which do things when stepped on, usually resetting the room to allow the player to kill enemies with their limited equipment. The boss of Level 1 is an Aquamentus, which can be found in the upper area and guards one of the Triforce pieces.

#### Minor Enemies and Traps

* Darknut (Red)
* Gel
* Goriya (Red)
* Keese (Black, Blue, Red)
* Octorok (Blue, Red)
* Spike Trap
* Tektite (Blue)
* Wallmaster
* Zol

## Trivia

* In *Bikdip's Adventure*, the west, east, and central entrances to this dungeon instead respectively led to: a cave containing a woman who provides information, a shop, and the fourth Secret Club location.
* It is possible for the player to softlock themself before completing this dungeon if they chose the Wooden Boomerang from the burgled shop and then, prior to getting the Red Candle, wasted all static Bombs and Rupees provided. This softlock can be escaped using the cheat code.
* The people at the start of the left and right halves of the main part of the dungeon who tell you which item is required for their respective sections give you money so that the player does not have to see the dialogue multiple times if they die or otherwise re-enter the dungeon, as BikdipOnABus found it annoying during testing.
Likabob

*It happened one morning - a girl with an abnormally long tongue awoke in bed transformed into Likabob.*— SC Dex

## Appearances

### Debut

*Bargo the Bikdip: The Time Beyond Three Times*

### Appears In

*Bargo the Bikdip: The Time Beyond Three Times*

**Likabob** is a Strange Creature first seen in *Bargo the Bikdip: The Time Beyond Three Times*.

It evolves into Floop by beating Walter Khronkhyte, which evolves into Walter Khronkhyte by teaching the toaster to feel love.
Level 3 (Mitch)

*This article is about the dungeon in **Mitch**. For other dungeons known as Level 3, see Level 3 (disambiguation).*

### Location

Cave east of the river in the north-east of Southern Hyrule

### Item(s)

Bait
Boots
Heart Piece (x4)

### Reward(s)

Heart Container
Triforce Piece

### Music

*Sonic the Hedgehog 3* - IceCap Zone

**Level 3** is a dungeon in *Mitch*.

## Overview

#### Entrance and Appearance

Level 3 is entered through a small crevice at the edge of a mountainous area to the east of the river. It is blocked by a heavy rock which can only be moved using the Bracelet. The interior has blue walls and floors, including several that have frozen over with ultra-cold ice.

#### Themes and Navigation

Level 3's shape resembles an old detonator, with the end of the right "handle" containing the Triforce piece. The dungeon is non-Euclidean, as the central column wraps around itself and one of rooms in that column has a door that skips the room that is actually physically adjacent to it when passed through one way. The boss of Level 3 is a Blue Gohma, which guards the Triforce Piece. Aside from that, the dungeon features numerous puzzles involving pushable blocks.

#### Minor Enemies & Traps

* Bubble (Blue, Flashing, Red)
* Darknut (Blue, Red)
* Manhandla
* Pols Voice
* Rope (Flashing)
* Shooting Statue
* Spike Trap
* Wizzrobe (Blue)

## Trivia

* The sign in the top central room has a message written on it that says that the ice on the floor of the dungeon can damage you. The player cannot read this message, however.
* In *Bikdip's Adventure 2*, this dungeon's entrance instead led to a cave containing a man who provided a secret code for the player to include in a private message to BikdipOnABus to prove they had found *Bikdip's Adventure 2*'s Deepest Secret.

## Gallery

A visual guide to the invisible maze in Level 3. The pink-tinted areas are solid and the rest are walkable.
Shmihkih

**Shmihkih** is a Strange Creature first mentioned in *Bargo the Bikdip*, and first seen in *Bargo the Bikdip Returns*.

It evolves from Shmihih by taking in all the lamps and evolves into Shmihihkihshmih by beating a fake Soog'nhaas. It is a more evolved form of Shmih.

## Appearances

### *Bargo the Bikdip Returns*

Shmihkih appears (misspelled as "Shmikih") in Chapter 13, as part of Mini-me's team. It destroys a passing cardboard Soog'nhaas, causing it to evolve into Shmihihkihsmih. It dies for unknown reasons later in the same chapter.

## Gallery

Shmihkih's sprite from Bikdip RPG.Shmihkih floating.
Rock

*It is believed ancient civilizations treated Rocks as equals, giving them the right to vote, marry, and remain silent in court.*— SC Dex

## Appearances

### Debut

*Bargo the Bikdip: Bigger, Longer, and Uncut*

### Appears In

*Bargo the Bikdip* (mentioned)*Bargo the Bikdip: Bigger, Longer, and Uncut*

**Rock** is a Strange Creature first mentioned in *Bargo the Bikdip*, and first seen in *Bargo the Bikdip: Bigger, Longer, and Uncut*.

It evolves into Stick by beating Wimple, which evolves into Wimple by getting stepped on by a rhino.
Bleeah

**Bleeah** is a Strange Creature introduced in *Bargo the Bikdip*.

It evolves from Spōk by getting the triple-happy purple belt. It is the final form of Hootie.

## Appearances

### *Bargo the Bikdip Returns*

In Chapter 2, the Companions are stopped from entering the cave leading to the Elite Five by a horde of Bleeahs.

Firebolt Fred uses a Bleeah on his team when battling the Companions.

## Trivia

* Bleeahs have a Self Destruct button on their head.

## References

1. ↑ *Bargo the Bikdip Returns*: Chapter 17
BIGG HEADD

Sprite from Bikdip's Adventure 2: Electric Boogaloo.

**BIGG\_HEADD** is a supercomputer created by Ganon, though he chooses to aid Bargo.

## In the games

#### *Bikdip's Adventure 2: Electric Boogaloo*

BIGG\_HEADD was first seen when Bargo found him in Level 6. He explained that the area was a malfunctioning projection being produced by him as a result of viruses he had been infected with, and asked Bargo to destroy the viruses. To aid him in this, he directed Bargo to the location of the Mirror Shield. Presumably, some time after Bargo defeated the viruses, BIGG\_HEADD recovered and returned to normal operation.

Later, a question in Electric Boogaloo was about the spelling of BIGG\_HEADD's name. Then, shortly prior to his death at the hands of Bikdark, Ganon mentioned having created BIGG\_HEADD.

#### *Bikdip's Adventure 3: A Mitch in the Matrix*

When Bargo met Haylee, he asked her if she was related to BIGG\_HEADD (misremembering his name as "Fathead"). She answered that they share a creator, namely Ganon.

## Trivia

* BIGG\_HEADD was inspired by Deep Thought, a supercomputer from the book *The Hitchhiker's Guide to the Galaxy*, best known for its calculation that the answer to the Ultimate Question of Life, the Universe, and Everything is 42.

## References

1. ↑ Bikdip's Adventure 3 Preview - Everything up to Chapter 1 , 16:24
Pokémaster Ian (character)

*This article is about the character from Bargo the Bikdip. For the species of the same name, see Pokémaster Ian (species).*

## Gallery

Pokémaster Ian dying on the street from infected urine after the events of *BtB: BLU*.Pokémaster Ian's sprite from *Bikdip's Adventure 2*.Pokémaster Ian's sprite from *Bikdip RPG*.Pokémaster Ian walking.
Level 6 (Mitch)

*This article is about the dungeon in **Mitch**. For other dungeons known as Level 6, see Level 6 (disambiguation).*

### Item(s)

Lens of Truth
Fire Boomerang
Heart Piece (x4)

### Reward(s)

Heart Container
Triforce Piece

### Boss(es)

Aquamentus
Gohma (Blue)
Manhandla

### Music

*Super Mario RPG: Legend of the Seven Stars* - Beware the Forest's Mushrooms

**Level 6** is a dungeon in *Mitch*.

## Overview

#### Entrance and Appearance

Level 6 is entered through the mouth of a metallic statue in the south-west of the forest. The interior of the dungeon has lime green walls and floors.

#### Themes and Navigation

Level 6 is shaped like a tall rectangle with two horizontal lines of rooms in the middle. Navigationally, it is broken up into three main sections: the lower left, the lower right, and the top, with the three connected in a one-way cycle. However, returning to earlier parts of the dungeon is not required aside from backtracking from the room with the key in order to use it, and the dungeon itself is quite linear despite its theming. The bosses of the dungeon are an Aquamentus, a Blue Gohma, and a Manhandla, which guard the Triforce piece. Aside from that, the dungeon features several tricks and illusions such as a pair of walls disguised as locked doors and an Arrow trigger that does nothing in a room where an unmarked block must instead be burned with fire.

#### Minor Enemies and Traps

* Armos
* Digdogger (3 Kids)
* Goriya (Blue, Red)
* Keese (Black, Blue, Red)
* Vire (Tribble)
* Wizzrobe (Red)
Level 3 (HADHAD's First Adventure)

*This article is about the dungeon in **HADHAD's First Adventure**. For other dungeons known as Level 3, see Level 3 (disambiguation).*

### Reward(s)

Heart Container
Triforce PIece

### Music

*The Legend of Zelda: Link's Awakening* - Owl (Remix)

**Level 3** is a dungeon in *HADHAD's First Adventure*.

## Overview

#### Entrance and Appearance

Level 3 is entered through a hollow tree in the north central part of the overworld. It is surrounded by a small moat that must be crossed using the Raft. The interior of the dungeon has purple walls and floors.

#### Themes and Navigation

Level 3 is highly linear, featuring several simple puzzles mostly involving bombs, with most combat being optional. The main item of Level 3 is the Wooden Boomerang, though it is optional. The boss of Level 3 is a three-headed Gleeok, which guards the Triforce piece.

#### Minor Enemies and Traps

* Armos
* Bubble (Blue, Flashing, Red)
* Gibdo
* Keese (Black, Blue)
* Like Like
Everything

**Everything** is a Strange Creature introduced in *Bargo the Bikdip*.

It evolves from Something by getting some more. It is the final form of Nothing.

It can transform into Glitchamon if combined with a )#%$% using a connector cable thing and then hit with anti-lightning from a Cloujo.

## Description

There is no illustration of Everything. However, the following description of Everything is given in Bargo the Bikdip:

"Everything is quite literally, Everything that can fit in a 3ft.x3ft.x3ft. cube. It always changes its contents."