Nome Base

CLASS: Unknown

GRAVITY: Complete

DOCKING: Yes

AMENITIES: Limited

POPULATION: Unknown

This group was originally comprised of heavy manufacturing and mining workers within Colorado and Texas. Many of their ancestors also worked in the research station, which was a good employer for generations. But Liberty increasingly made money from its information technology licensing and Trade Lane associated monopolies rather than hard, manufactured goods. Over time most of the blue-collar workers became unemployed and were pushed to the economic fringe of Liberty society. As the Liberty rich moved to Colorado to escape the paradise lost in California, the Xenos were displaced to a small base in the mined out Silverton Asteroid Field. Once there the Xenos launched sporadic raids focused against foreign shippers.

Whenever they were captured they were sent to Huntsville prison in Texas, where cross-fertilization with other inmates only helped to swell their ranks. Xenos also hate the foreigner Outcasts that feed the habits of Liberty's morally corrupt rich. For this reason, most of those declared NCR for drug crimes are placed aboard the Sugarland to keep the two groups separate.

Because of the Xeno preference for other Houses' ships, Universal Shipping has actually benefited from the attacks and has lobbied the government to take it easy on them. It is rumored that some of their attacks on foreign shipping were not Xenos, but actually mercenaries hired by Universal to harass the competition.

There are two additional Xeno bases in the Independent World systems of Hudson and Kepler. Here the Xenos have been able to operate more freely, with only occasional Liberty Navy patrols and Bounty Hunters to secure the areas. They make hit-and-run attacks into Texas frequently, especially to attack the Junker base at Beaumont and confront Outcasts.

The Xenos are currently one of the poorest of all the criminal factions, so they have little resources to buy better ships and weapons. To gain a more stable income stream, they hope to evict the Junkers from Texas, and ultimately New York, and thus control a crucial market for Cardamine.

The Xenos’ love of Side Arms has brought them into conflict with Ageira, especially around its Detroit Munitions plant. They also regularly attack Junkers in the Jersey Debris Field of northern New York.

## Commodities

* Water
* Food Rations
* H-Fuel
* Pharmaceuticals
* Consumer Goods
* Engine Components

## Rumors

* Our base here is right next to the Jump Hole to Colorado and provides easy access to the Trade Lane from Shikoku, so we can attack Kusari shipping. Once we jump into Colorado we can hit Republican, Samura, and Kishiro as they transport supplies to Ageira. Gotta watch out for those Bounty Hunters, though. They always seem to be lurking out there.
* We might not have the best equipment or ships, but we're a lot better organized than we were. It was getting so bad that LPI and the navy almost won and ripped us out of Colorado. Now we have a focused agenda: we lift supplies from Kusari shipping, a little extortion here and there, switch out tired combat crews from Ouray, and then give them the supplies they need to continue the fight.
* This area is real stormy. The cloud has moved a lot since we carved this base out of the rock. Lots of dark matter in the area, so ya got to pop those Cryer anti-radiation pills daily. Good thing we can occasionally steal shipments, otherwise we'd be broke and the Zoners on Ames very rich.
* The Liberty Navy closely patrols the southern Trade Lane in this system; it's risky to attack too near the Gate. The best spots are about halfway between the Shikoku or Colorado Gates and the Ames Station. Not too many Bounty Hunters or military in the middle -- plenty of time to escape.
* We're unable to establish the exact location, but we think there's a Jump Hole between the Kuryo and Matsuo Clouds. That's how the Lane Hackers get into the system. We'd love to shut it down, but we have to find it first. A lot of Bounty Hunters are out there, which makes poking around difficult.
* The vile Bounty Hunters are everywhere in this system. They're worse than the LPI because they follow only one rule: Secure proof for every Xeno vaporized. They evidently know about the Jump Holes and always hang out in the no-fire zone around Ames. They often ambush us on supply hauls, so we usually send rookies to limit our losses.
* Our numbers are growing, and in time we will be strong enough to stop all foreign shippers from crossing this system. The Kusari corporations must understand that it is not worth the money they earn to ship their goods into Liberty.
* A lot of the Xenos you see here in Kepler have spent time in Texas making toys while we serve our time at "The Walls" -- that’s what we call the Huntsville prison ship. But once we got released, we came back here. The Xenos in Texas and Hudson do an alright job attacking Rheinland, but somebody’s gotta be up here stopping the Kusari from getting into Liberty.