Shura Tozushi Mirsumi

## Zanpakutō

### Shikai:

Hageshi Sento (Intense Combat)Appearance(Sealed)http://4.bp.blogspot.com/\_8UJpqcgE3yE/TRpANjZgVFI/AAAAAAAAAFs/uQ4VcMBySnU/s1600/yamato-devil-may-cry.jpg(Where you see gold it is silver. However, the ribbon is red on one side and black on the other.)Zanpakutō TypeMeleeZanpakutō Spirit & Inner WorldSpirit[https://tse4.mm.bing.net/th?id=OIP.Mf5433d72d62a7f88791df4f35f12956aH0&pid=15.1&P=0&w=300&h=300Inner worldhttp://img1.ak.crunchyroll.com/i/spire4/ddec1858c44676cf5b45672ee9420a0c1364047623\_full.jpgShikai Release Phrase“Raise your fist and fight, Sento!”Shikai 'Intsant' Release Phrase(Half power)“Insutanto Sento.” This simply allows for Shura to instantly go into his Shikai and fight at half the power of his shikai. This also makes all of his abilities half as powerful If he wanted to go into Full power from there he would have to say the full release phrase of his Shikai. (Only capable if Shikai is at Mastery level.)Released Shikai Form:http://i1.ruliweb.daumcdn.net/uf/image/U01/ruliweb/551FDDE84F0F7B0031(The where you see back the color is Midnight Blue. On the foot gear and hand gear they are not clawed as you see, but mimic the look of regular shoes and gloves. The white markings through the armor glow a sky blue color. The image is not be taken exactly but a representation of what it looks like and here is just what it will look like in RP. Also, the material is not iron but metal instead.)Passive Effect:Capable of transferring his spiritual pressure at a extraordinary high speed rate to perform special attacks with his hands and legs. This armor increases his defense slightly due to the metal allowing him to protect himself from blade strikes and small blast attacks. (Ceros and/orKidos) The armor is light and flexible being able to let him move his fingers freely and move his arms up and down or straight out and back rather easily. By channeling spiritual pressure, it increases the speed of his Hands and legs in combat. In his legs allows for his speed and mobility to increase greatly, thus strength and speed in kicking. In his fist allows for him to punch faster and stronger, also lift heavier things; however his physical plays a factor in his Shikai as well as his ability to manipulate his spiritual energy/Reiatsu. His armor also can absorb his reishi to a lower extent then what Quincy can do to repair his armor just encase it is broken it can recreate itself back to its full durability, though it can't make it any stronger after it has been broken. Overall, however much spiritual pressure he focuses into one piece of his gear he can make that one or two pieces of gear strong and fast.Active EffectHis Zanpakuto separates into four balls of blue light that quickly surrounded his arm and legs in a specific area, typically from elbow to fingers and knee cap to toes. Donning a gauntlets and shin gauntlets in a few seconds.

Shikai Special Ability

 Shikai Ability 1Osu (Push)DescriptionAn attack that is both short to long range depending on how much power Shura places into the attack. This move can be either offense or defense depending on how he uses it in a fight. Allows for Shura sending out a huge powerful air-wave of pressure in a single path to either send his opponent flying or knock them off balance, which travels about 20 to 30 feet. It is highly similar to Hado Sho, but stronger. Defensively he can use his ability with a slight amount of power that is just enough to repel sword strikes or physical attacks that come into close range or even huge blast attacks (Cero’s or Kido). Similar to the Bakudo Seki, but stronger. He can only fire up to five with a two post recharge for one.

Shikai Ability 2Burasuto (Blast)DescriptionSlightly similar to the Osu technique which channels all of his spiritual pressure into one single energy blast attack at the strike of his fists or legs. A long range move that travels at incredible speed and usually wipes out the area in a straight path in width of 15 to 20feet in all directions. Similar to any blast attack more so like a Cero from an Arrancar it may be Shura’s strongest Shikai ability yet. With such condensed and controlled spiritual pressure in the release of this attack, it has to the strength to break through high levels Bakudos’ all the way up to 60s level.(This also depends on the strength of his opponent as well) Even able to stand up strength of Hado in the 60’s level as well.(Also depends on the strength of opponent) With such power it obliterates the area within a straight path at the width of 15 to 20 feet. He can only fire up to five with a two post recharge for one.

Shikai Ability 3Toppu~Ken/Kiku(Flurry~Fist and Kick)DescriptionSimilar to Sand-bag beat down, but stronger and faster. Shura's 3rd ability is simple. It allows for him to perform fast pace punches with relatively to no accuracy or specific impact point upon the body, whether he uses one arm or two arms... This is the same for his kicks. However, his punches and kicks go up to the number of 20 to 30 in a full second. Like a blurr of incredible speed, the power in this ability is sacrificed for speed, but that doesn't mean theses punches or kicks do not deal any damage. Due to raw speed which is a attribute that develops into power on it's own. Thus being able to pummel his opponent with bruises or even leave indents in the body. However, the unique side of this ability is he is able to combine this ability with his first two... However for each one he combines it with, he can only due it twice because it does take up stamina. It also decreases the power and potency of the attack unfortunately, because of spiritual level and control, which in turns breaks the limit of how many he can fire a time at full strength.

### Bankai:

Hageshi Sento (Intense Combat)Bankai Release Phrase"Show the universe your intensity! Bankai! Hageshi Sento." Bankai Cosmetic Changehttps://tse4.mm.bing.net/th?id=OIP.\_ALAOU2NjwYqBhTIFF2JKADwEs&pid=15.1&P=0&w=300&h=300(Seemingly futuristic, the color of this armor is also blue and covers his entire body from head to toe... Not much to say about this one. This is the exact image of his Bankai, fortunately.)Active EffectTransferring his spiritual pressure at a higher speed then before. However, the healing process of his Bankai by absorbing reishi decreases by a considerable amount. His Bankai in a whole increases his physical power and like always when a Shinigami releases their sword his spiritual pressure increases. Though for Shura, his Bankai does not release any spiritual pressure making it seem as though he discarded. This means that his opponent won’t be able to sense how strong he is. Simply his full body armor takes all of his spiritual pressure and holds it, condensing it into the armor, increasing it to greater heights; his throwing, punching, kicking, gripping, speed, and all other physical attributes except the five senses, they remain as they were. Like before, the defense of his armor is still the same but slightly increased allowing his body to with stand sword strike and physical strikes. Even high level Kidos in the high 70s will find it hard to destroy any part of his armor or any strong Ceros from Arrancars. While wearing his armor he can still be wounded if the attack is strong enough. (Depends on the strength of the opponent)Passive EffectHis entire body is envelope in a royal blue color which is dense preventing Shura from being seen. The visible aura converts into his armor in a flash after a few seconds. The ground or whatever solid surface he stands on is suddenly left with an indent stretching at least 12 feet out in diameter, 4 feet deep. Also produces a short quick shock wave of power that pushes out at about 150mphs but only travels 15 feet out in every directions besides upward.

Bankai Special Ability

Bankai Ability 1Kyodo Osu (Intensity Push)DescriptionAn extension from the original Osu ability in his Shikai, but much stronger and faster, as well as fired at full powerful from close range or even a long distance. Can travel up 40 to 50 feet in a straight path or can be send it all directions and reach up to 20 feet in diameter. He can only fire up to ten with a three post recharge for one.

Bankai Ability 2Kyodo Burasuto (Intensity Blast)DescriptionAn extension from the original ability Burasuto in his Shikai, but is fired at higher speed and with a lot more power behind. This time the blast incinerates the entire area with in the straight paths it follows and can travel up to 100 feet before diminishing away. The diameter of the blast reaches over 20 feet in width when fired almost instantly. He can only fire up to ten, with a three post recharge on his end for one blast.

Bankai Ability 3:Kyodo Rasshu (Intensity Rush)Description:This Bankai ability belongs in only the Bankai arsenal. A rush of power that suddenly erupts from his armor in a split second and turns his midnight blue armor to a pure white color. In this state his spiritual pressure is totally infused into his armor and allows him to fight pass physical limitations. However, Shura will be unable to use Kido, or any of his other Bankai abilities while in this mode. His defense also drops tremendously, but his offenses increases tenfold to make up for the decrease. His punches, Kicks, elbows, knees all physical things that his body is capable of delivering in devastating strikes to his opponent or to the environment. Each hit can leave a gaping a hole in his opponent or totally obliterate a standing building out of existence. With such a show case of power, this ability only last for 10 minutes. (5 posts) Once the time limit is up, Shura's Bankai is released and he reverts back to his Shikai state and is unable to go Bankai for 20 minutes (10 posts). In the attempt to use his third ability again is shot, making this ability his trump card. Not to mention, it cuts his Bankai's power in half if he returns to Bankai after using this ability. The only way to regain this third ability and use it once again is to confront his Zan spirit and fight him one on one again.

## Zanjutsu

### Techniques:

-Zanjutsu-NameSenmaioroshiDescriptionNameHitotsume: NadegiriDescritption

-Hoho-NameShunpoDescription

HakudoNameTsukiyubiDescriptionNameOni DekopinDescriptionNameIkkotsuDescription

## Hakudo

### Techniques:

-Zanjutsu-NameSenmaioroshiDescriptionNameHitotsume: NadegiriDescritption

-Hoho-NameShunpoDescription

HakudoNameTsukiyubiDescriptionNameOni DekopinDescriptionNameIkkotsuDescription

"Ok."

"You came to fight right?"

"You can't win..."

## Personality

Shura is slightly comical at times but mostly he carries this semi-serious persona. Over all, he is calm, joyful, and collected individual. Despite that he loves to fight mostly and increase his skills in any attribute whether it is physical or mental. Likewise, Shura never stays in one spot simply hating being stationary and unable to make a move, which are both a negative and a positive in terms of situations and/or fights but this doesn’t make him impatient and rash at all or at least he understands when he needs to be patient and steady; Shura is very known for his intellect in battle tactics and fighting period whether it be Swords or hand to hand combat. However when it comes to people or relationships, he sucks.

Shura’s love of fighting goes a to a high extent, unlike most characters he respects any who fights him, even if they don’t show him respect at all. No matter how strong or how weak they may be, Shura will consider his opponent to be strong unless they prove him otherwise. In almost all his fights he always gives a person three chances to give up and leave the fight alone if they prove to be weak. Only three, if they refuse Shura most likely will utterly kill the person or several injure them to the point where they are unable to move at all. Shura’s fighting style is mostly hand to hand never really using his sword, though he is natural gifted in Zanjutsu. Knowing this he refuses to use his Kendo skills unless pushed to that point. Shura sees this as a weakness, because he did not have to work hard for such a skill to be great, that doesn’t mean he doesn’t train such a skill to get better. This shows his work ethic is over the top; he wants to work hard for all his skills and sweat to get the satisfaction he desires.

All in all, Shura doesn’t represent the way of the sword like most of the other Shinigami or other beings. He often never carries his sword at his waist traditionally, but instead holds it in one of his hands; being able to use both hands equally. He rarely ever gets angry in fights or any frustrating situations. He solely believes that a troubled mind is a weak mind and so he remains relax and loose. Never lets his guard down and is always battle ready no matter how peaceful he may seem.

General Overview

Comical, semi-serious individual with a lot of virtues that pertains to his Clan. Being respectful, dignified, neat, and having courtesy for others. However, Shura is his own man. and everything varies, but deep down he is kind guy, but with skills that could kill any person that steps to him with a will to fight.

Interaction With Others

He doesn't really approve of being in large groups or knowing a lot of people. Most of the time he keeps to to himself or remains near 3 to 5 five people that he knows and trust. Honestly, it's a defense mechanism and just to keep himself out of trouble and dealing with drama all the time from 8 different people.

Combat Personality

Combat wise, he shows respect to all of his opponents, despite their reasons for fighting or motives. In any case he likes to think of every opponent being as strong as or stronger than him. Like a false belief so that he can get a more of a challenge out of a fight.  However, he always seem to give everyone 3 chances to back off or give it all they got whether they are strong or weak. Genuinely depends on what mood he is in at that time. He never really fights with a tainted heart or the urge to kill, but he fights with all of his skill and strengths as well as weaknesses. He just doesn't know how to hold back at all and often gives away his true strength in a fight sometimes.

Quirks/Habits:Major

He loves to work out and move about places and like some people he is a curious fellow, even when he knows his place. Usually he smiles a lot during a fight if he enjoys it and seems to get overly excited as well.

Quirks/Habits:Minor

His memory is not all that good nor is his listening skills, a small habit that he tries to work out with from time to time. But this doesn't mean he has trouble with authority. However, he is sometimes unreliable when it comes to certain tasks that he doesn't like. A bit selective at times.

Likes

He loves to train and get around a lot, mostly on his own to better understand certain things and why people do the things they do. Again, going back to his curiosity and being observant. He rather fights with his hands and feet all day then draw a sword.

Dislikes

He's not much of a chill type of a person, sitting around being lazy, he can't stand just sitting there and doing nothing. He doesn't really like drinking or smoking at all. He feels at those it messes with his head so he stays away from it. He doesn't like to draw his Zanpakuto or release his Zanpakuto on the whim either and he hates using Bakudo

Hobbies

He collects books that pertain to Melee Martial Arts. Also, work out equipment that he uses daily.

Fighting Style

At first he fights with just his fist and kicks. With his hands he has a more of a Boxing ideal behind using his fists and a Teakwondo ideal behind his legs. At times he mixes in a little bit of Krav Maga or Kickboxing to further sweeten his skills with precision, speed, and power. Usually his style of fighting involves brutal combos with consecutive quick swift take down moves. Whenever he draws his sword, he always starts off with his Zanpakuto in his right hand or in his left, same thing with his sheath. He most times, handles the Zanpakuto with a reverse grip, but he balances between both regular and reverse. Often time he switches between his hands during battle seamlessly, being both right hand and left handed. Shura is known for his slight acrobatic skills and agility to move around a lot. His foot work being swift staying on the tips of his toes and bouncing from left to right or forward and backward; able to perform switch steps and turn his whole body in quick and seamless motions. In addition, he has another fighting style which is very rarely seen... An unpredictable fighting style that most call it as the drunken fist, where his moves are totally without question crazy and un-cannon to any basic martial arts. It’s hard to explain this fighting style, but can said to be unpredictable.

## Strengths and Weaknesses

Shura is many things, but of course he is not brightest in the Gotei. However he makes up for his somewhat lack of intelligence with skills and talents, which earned him the position of Taichou with in the Gotei! Shura is strong, physical, much stronger than your average Captain. His physical feats are none through out the Gotei, being able to punch Hollows and leave nothing after a single blow.or send someone flying for miles and crashing through several building. His strength alone is terrifying enough, but also his spiritual pressure which seems to be out of this world! Of course there are higher powers, but his reiatsu level hold a special place. His lack of control over it causes him to wear limiters. Wrist bands, collars, eye patches anything that Squad 12 comes up with for him to cut his spiritual power in half. He doesn't use kido at all, he refuses to learn it and use it for whatever reason. His skills in Zanhetsu and Hakuda are very proficient in combat, but he excels higher in Hakuda than the average Captain. Shura has a weakness when it comes to fighting, he loves to fight too much and often runs head first into battle, without thinking or putting a plan together. Possibly why he is leading Squad 11, but his combat prowess and understanding of the combative arts is incredible, able to read his opponents and adjust almost instantly if able! He may not be the fastest person in the Gotei, but his defense, durability, and instincts help him greatly.