Hitch Trailblazer

Main
**Merchandise**
**Gallery**

* Tell Your Tale
* Make Your Mark
* Make Your Mark (colt)
* Movie
* Game
* A Maretime Bay Adventure icon

### **Cutie Mark**

A golden shield with a teal horseshoe in the center and a teal heart on the bottom

### **Occupation**

Sheriff of Maretime Bay
Member of the Mane 6

### **Relatives**

Grandma Figgy (grandmother)
Sparky Sparkeroni (adoptive son)

### **Friends**

Argyle Starshine
Sunny Starscout
Izzy Moonbow
Pipp Petals
Zipp Storm
Sparky Sparkeroni
Misty Brightdawn
Posey Bloom
Windy
Cloudpuff
Queen Haven
Alphabittle Blossomforth
Spike
Blaize Skysong
Lava
Tumble

### **Enemies**

Sprout (formerly)
Opaline Arcana
Misty Brightdawn (formerly)
Posey Bloom (formerly)
Izzy Moonbow (formerly)
Allura
Twitch

**Hitch Trailblazer** is a male Earth pony and one of the main characters of the fifth generation of My Little Pony.

## Personality

As the sheriff of Maretime Bay, Hitch is dedicated to helping everypony and always remembers to follow all the rules. As a result, he is very popular and respected among the Earth ponies of Maretime Bay. However, as he takes his responsibilities seriously, sometimes to the point of arrogance and overconfidence, it has led Hitch to have some moments of being self-absorbed. Whenever his orders are not adhered or even when he is not listened to, as he is not used to following others, Hitch tends to lose composure, leading to moments of panicking or ultimately following Sunny when he had no other choice.

Though good-natured and having a strong sense of integrity, Hitch regrettably grew up believing the bigoted beliefs earth ponies have against unicorns and pegasi. He's a stickler for rules and quite stubborn, but his foalhood friendship with Sunny Starscout helped him maintain his sense of compassion and fairness and was what eventually convinced him to lower his guard and get to know Izzy Moonbow, Zipp Storm and Pipp Petals and form a strong and true friendship with them.

After the appearance of the earth pony magic, his role as sheriff was put to a test. Despite having earth-based magic, besides his ability to talk to animals, Hitch has come to fear it because of how unpredictable and unstable it was and the lack of knowledge of it, what reflected on how he addressed it. Seeing how his fellow earth ponies were struggling to control their magic and the potential dangers it could cause, Hitch search to prohibit earth pony magic. Even with Sunny's advice about letting earth ponies learn about their magic naturally (calling it "growing pains"), Hitch was very strict about it. He was even willing to separate the earth pony crystal from the others to put an end to all the earth pony magic. Fortunately, he was able to see the error of his actions just in time, causing him to wonder if he was right for his job. But after helping the other earth ponies take control of their magic and saving some fillies with the help of his friends, Hitch was able to regain his confidence and become more open to the possibilities brought by earth pony magic.

However, despite having opened up to new possibilities regarding earth pony magic and experience the unicorn and pegasus culture, Hitch is still very attached to tradition, something that comes from when he was still a little colt. During the Winter Wishday celebrations, when Hitch took his friends to visit his grandmother, Grandma Figgy, he became a little uncomfortable with all the changes in all the traditions he used to do with her, despite he kept insisting that all that was because he was worried about her (when in reality he was the one attached to those traditions, and not her).

He is also very caring and nurturing, especially towards the cute animals and critters of Equestria who often follow him around (which baffled and annoyed him for a time). In fact, Hitch, even if unintentionally, seems to be a critter magnet, as all little critters that come to meet him feel themselves compelled to follow him and listen to him, seen as Hitch was able to befriend a bunch of rabbits that he had just met and they applauded him and how Cloudpuff, Queen Haven's flying pet Pomeranian, instantly became enamored with him as soon he saw him. This caring nature is also reflected on his paternal side of his, as shown when he took in an abandoned egg, ready to watch over it until it hatched. After the egg hatched into a baby dragon, Hitch instantly became like a father to him.

As a parent, Hitch is shown to be relentlessly overprotective with Sparky. He keeps his baby dragon on a strict schedule and rules and is always running after him to make sure he is always safe or is not being mischievous, like taking things that are not is or use his fire magic. Nevertheless, Hitch loves taking care of Sparky and play with him. Despite his overprotective attitude, he is willing to let others take care of him whenever he wants time for himself, as long they follow the schedule and rules he had settled. However, he can let his parental instincts take over his entire behavior whenever he feels Sparky is in danger. After the little dragon goes missing, Hitch becomes progressively obsessed in finding Sparky that he went full vigilante. After Sparky disappears on a second time, Hitch is showed to be more in control. Despite still freaking out about it, he can now control his parental instincts better so he doesn't lose control.

Despite his great attachment to Sparky, Hitch knew that there was the possibility that he would need to let him go. That only became more real when they reached the Isle of Scaly so they could help Sparky regain his energy. Seeing how happy Sparky was being close to his kind, Hitch came to notice the moment he would need to separate from Sparky was closer than he expected. Even with that, he became determined to look after Sparky for whatever time they had left and enjoy their time together as much as he could. After they encountered awaken Dragons, including the Dragon Lord, Spike, Hitch became even more anxious about having to let Sparky go, even confiding with Spike about it, with the Dragon Lord telling him that his best memories were with his pony family and that, at that moment, the two of them belonged to each other. After defeating Opaline, Hitch came to realize perhaps was time to say goodbye to Sparky, but Spike, relating to the situation, let the baby dragon take that decision, with Sparky choosing Hitch and his pony family, much for the earth pony's joy.

Having once been a brave authority figure who ventured solo into hostile lands in A New Generation, he gradually become much more easily scared and crying as time went on, with Lost in Translation and Sparky being the likely biggest factors in it.

## Appearance

Hitch is a well-built, slightly muscular light amber-coated earth pony, having his fetlocks, chest and blaze being colored in white. He possesses amber eyes, brown eyebrows, chocolate-brown hooves, as well as having a sleek aqua-green mane and tail, with his mane being short and his tail being average-length. As for his cutie mark, it consists of a golden shield with a teal horseshoe in the center, with two teal hearts on the bottom of each side of the shield.

While Hitch does not wear any clothing, he wears a brown and hale-navy belt-like sash strapped on his shoulder, which consists of golden features and his sheriff's badge, which is silver horseshoe-shaped, followed by a star.

In My Little Pony: Tell Your Tale, his appearance has some noticeable changes; his blaze does not appear, his fetlocks and chest are now colored in a paler shade of yellow, and his mane and tail now sport paler aqua-green streaks. In addition, his sash is now fully brown and his badge is now rounder with the star design still in it, possibly due to the more simplistic art style.

## Media

### My Little Pony: A New Generation

Hitch begins as a young colt playing "Guardians of Friendship" with his friends Sunny and Sprout. When Sprout disapproves of Sunny playing as if all the kinds are friends, Sunny asks Hitch to tell Sprout that she's playing the historically accurate way. He says that he did learn in classes that all of the kinds were enemies, but is happy to play Sunny's way. He leaves the lighthouse when Phyllis comes to pick Sprout up.

Now an adult, Hitch is next seen stopping Sunny from entering the Canterlogic factory, as he is now sheriff of the town. He is followed by seagulls and crabs all over town for an inexplicable reason. Hitch reminds Sunny that today is the annual presentation and tries to dissuade Sunny from entering. He and Sunny do their special handshake. It is revealed that Hitch had gotten Sprout, the deputy, to follow Sunny during her travels that morning. Hitch asks Sunny to stay out of the factory and keep a low profile that day, and then runs off to scold someone for littering.

Hitch and Sprout watch the show together, and Hitch remarks that he thinks he has finally gotten Sunny to understand his concerns. He is shocked when he sees Sunny appear on stage. As the show goes on and Sunny seems to be in danger thanks to the fully automated demonstration, he orders the show to be shut down. Unable to stop the cycle, Hitch unplugs the power. After Sunny is booed off the stage, Hitch escorts her out to her smoothie stand. Hitch expresses his frustrations with wanting to be her friend while she breaks rules. He tells Sunny that the "Pony Unity" stories Sunny's father stuff told her was all fake and that she needs to accept that all the kinds will continue to live in turmoil. He threatens that he is her only friend in the town and she may lose him if she continues to break rules.

Once Izzy Moonbow arrives in the town, Hitch sounds the alarm and runs around, saving a lost-looking child and starts commanding ponies to set up the Unicorn traps around town. Izzy walks into a trap and Hitch loudly proclaims that the Unicorn threat has been neutralized. He sees Sunny approaching the trap to set Izzy free and scolds her. Despite this, Izzy is let free and Hitch sets off (with a reluctant Sprout) to follow Sunny and Izzy. Now outside of the lighthouse, Hitch uses a megaphone to threaten Sunny to surrender and give Izzy up, telling her she is under arrest. Hitch is distracted by Izzy and Sprout and fails to arrest Sunny.

In the sheriff's station, Hitch is venting to Sprout about how he had tried to stop Sunny but failed. Hitch originally plans to go capture Sunny alongside Sprout, but Sprout tricks him into leaving alone (much to Sprout's relief). As Hitch leaves, he tells Sprout to not "start a war" while he is gone.

We next see Hitch in the same canyons Sunny and Izzy had traveled in search of Zephyr Heights. He is followed by a slew of fluffy bunnies as he finds clues that hint to their whereabouts. He monologues about how he is determined to find them and is alerted by the bunnies that Sunny and Izzy's mugshot photos are displayed on buildings behind him.

Disguised with fake pegasus wings and a mustache, he finds Sunny and tells her she is under arrest, but gets a door thrown into his face. He enters Pipp's concert in search of the duo. He is initially entranced by the music, but sets off on his goal. Cloudpuff runs into Hitch's leg during this and is instantly enamored by him. Sunny and Izzy's mishaps cause the spotlight to be focused on him, and he begins to sing a botched version of Glowin' Up in panic. He spots Sunny alongside Izzy and now Zipp, but Pipp's flying around causes his fake wings to fall off and he leaves with the others as the flying lie is revealed.

Now with Sunny, Izzy, and Zipp, he runs with them into a Zephyr Heights alleyway where he is hugged by a flying rat. Sunny asks why he's there, and he explains that he's both arresting and saving her. He and Zipp share a bit of banter as he learns that she is the princess. Upon seeing the news report seeking the arrest of Zipp and Pipp, he asks for an explanation. When Pipp brings the previously lost Pegasus crystal and everyone follows her, Hitch is upset that he is being ignored ("But I'm a sheriff!").

Hitch and Pipp share some vents about how upset they are with the day's events. He is surprised that he has agreed with a pegasus. Hitch tells Sunny that right after the traveling is done, he will arrest Sunny. He realizes that his badge is missing from his sash. He accuses Izzy of stealing it, to which she responds that she did see something shiny on the ground many hours ago and that the badge was creating "an unhealthy power dynamic". Coming upon a broken bridge, Hitch tells Sunny it's time to go home. Sunny interrupts everyone's arguing and assures Hitch that will have her in custody after the journey is done. He is dissapointed when Izzy knocks over a tree to use as a bridge.

At night, he initially stays away from the group and tries to start his own fire. Hitch tells Sunny he is concerned that giving Pegasi and Unicorns magic back will put them in danger. He considers going back to Maretime Bay by himself, but Sunny assures that she's glad he's there. He finally sits next to everyone else by the fire. Hitch is the one to ask Izzy why she wanted to come to Maretime Bay. After hearing Izzy's story, he finally decides that he will help out with the efforts. He suggests that the Unicorn forest sounds magical, only to see that the outskirts of it have signs barring Pegasi and Earth ponies from entering.

He follows everyone to Izzy's house. During Fit Right In, he voices his hangups with their plan to disguise everyone as unicorns and explains how his upbringing taught him that Unicorns are carnivorous and scary. He is shown a bit out of time with the rest of the group, but as the song goes on, he becomes more comfortable and starts to fit in to the group.

As the group travels to find to the Unicorn crystal, he mentions the word "magic". This causes the surrounding Unicorns to perform their "Bing Bong" superstitious ritual. He learns the other forbidden words, and narrowly avoids mentioning a second one. During the It's Alright sequence, he acts as part of the collective until the other Unicorns figure out that Sunny is an Earth pony. As the fate of the Unicorn crystal becomes threatened, Hitch shouts out the forbidden words and is able to help the group escape while the rest of the Unicorns perform their ritual.

When Queen Haven finds Zipp and Izzy in the forest, Hitch is bowled over by a very excited Cloudpuff, who has found his badge. Despite his previous hangups with restoring magic, he appears hopeful when the crystals are brought together, and saddened when they fail to work. Hitch comes forward and comforts Sunny, travelling home with her somberly. He does not arrest her, but instead lets her go to her home free.

When Sunny runs back into town, now knowing there's a third crystal, she finds him in the town and begins to tell him. They are interrupted by a firework coming from the Canterlogic factory and they go to investigate. Upon seeing the town's citizens walking around with strange hats, he asks what they're doing, but due to the "Official Sprout Act", no one will tell him anything. He sees Sprout is now the Emperor of Maretime Bay and asks him what he's doing. He explains that the Unicorns and Pegasi don't have magic and there's no reason to seek them out and fight. Sprout continues to sway the crowd to be on his side despite Sunny and Hitch's efforts.

Hitch and Sunny follow Sprout and come across the other ponies who have came back to the town to find their new friends. Sprout rolls up and threatens them. Hitch follows Sunny and her friends to the lighthouse to try to bring back magic one more time. Hitch and Zipp both peel off from the group to try to keep Sprout of their tail. Once Sprout activates the splat-a-paults on his mech, he works with Zipp to detatch them from the mech, although it backfires and almost hits Sunny and Izzy. He is knocked off the mech by Sprout's swerving into the lighthouse. He looks on sadly as the lighthouse is destroyed, but is cheered up a bit by Sunny's speech.

Once the crystals work together and restore magic despite the failure, he looks at the Unicorns and Pegasi in awe. Hitch tells Sunny she did it, to which she points out that they all did it together.

### My Little Pony: Make Your Mark

#### Chapter 1

In the hour-long special of Make Your Mark, Hitch struggles to keep the peace when Earth pony resentment toward Pegasi and unicorns starts to build. He also finds an egg on the beach and elects to take care of it, and he helps his friends with preparations for the Maretime Bay Day festival in hopes of reuniting the tribes.

When the tensions start to boil over and make magic go haywire, Hitch finds his hooves magically stuck to the ground. After the crisis is revolved and magic is stabilized, Hitch finds that he is now able to communicate with his animal friends. The egg he was caring for also hatches, revealing a baby dragon, whom Hitch adopts as his own.

#### Chapter 2

In Izzy Does It, Hitch saves Izzy from falling when the "tower of friendship" she constructs collapses.

In Growing Pains, he becomes increasingly uncomfortable with the Earth ponies' new magic. He attempts to ban the Earth ponies from using it. Then, when the unused magic starts building up and releasing involuntarily, he tries to remove the Earth pony crystal from the Unity Crystals. He decides against this course of action at the last minute and witnesses a message from Twilight Sparkle from the Crystals.

In Ali-Conned, Hitch lets Pipp look after Sparky, unaware that she is hoping to imitate his popularity on social media. He and the others also cheer Sunny up by making a community garden.

In The Cutie Mark Mix-Up, Hitch and Sunny get into an argument over whose duties are more demanding. When Sparky accidentally switches their cutie marks and personalities, they decide to switch jobs too, only to struggle with them. The two of them gain new respect for one another, and their cutie marks switch back.

Hitch briefly appears in The Traditional Unicorn Sleep-Over, playing with Sparky before taking him home.

In Hoof Done It?, Hitch is asked by Sunny to form a town meeting over the disappearance of her lantern. Hitch declines, pointing out that it may not be such a good idea.

In Have You Seen This Dragon?, Hitch is distraught when Sparky suddenly goes missing, becoming so desperate to find the baby dragon that he takes on a masked vigilante persona and starts ransacking Maretime Bay looking for him. With his friends' help, he manages to find and joyfully reunite with Sparky.

#### Chapter 3

In the Winter Wishday special, Hitch and Sparky join their friends on their holiday trip across Equestria in the Mare Stream. Their first stop is the home of Hitch's beloved Grandma Figgy. While Hitch claims to the others that his grandmother can be "particular" about holiday traditions, it quickly becomes clear that he is the one who acts particular. After departing from Grandma Figgy's, Hitch and his friends visit Bridlewood and Zephyr Heights, getting caught up in a magical snowstorm, and make it back to Maretime Bay in time to watch the Wishing Star flying overhead.

#### Chapter 4

In Bridlewoodstock, Hitch and Sunny helps Pipp with her idea of putting on a music festival by inviting the retired earth pony band The Dreamlands. Hitch also helps Zipp investigate the Troggles but didn't find any useful clue.

In Top Remodel, Hitch is terrified of exploring the empty Canterlogic factory, but still participate to make sure nothing breaks the regulation. When Hitch and Pipp learns that it is actually infested with mice, they work together to encourage the mice to leave.

In The Jinxie Games, Hitch and Sparky is training for the Forest Critter Field Day, but Sparky can't participate so Hitch join with Cloudpuff instead. With no one keeping an eye on Sparky, Sparky almost fall from but Hitch uses his plant magic to save him. In the end, although crossing the finish line first, Hitch still does not win a trophy because of the arbitrary rules.

In Sunny Side Up, Hitch opens the brand new Canterlove studio, but nopony is interested in it. Pipp suggests a cooking show “Sunny Side Up” with Sunny and Hitch, despite Hitch’s stage fright. He stumbles over his words, clumsily navigates the stage and even gets into a food fight with Sunny, which the viewers really like. Later, Sunny pulls Hitch aside and offers a apology for not taking his nervousness into consideration and failing to encourage him to be himself. Hitch forgives her and admits that he thoroughly enjoyed the show and might have got over stage fright because of it. Together, they decide to do the genuine “Sunny Side Up”.

In The Manesquerade Ball, Hitch attend the Manesquerade Ball with his friends, Sparky and Misty, and takes part in Sunny's unity dance.
In A Little Horse, Hitch shares numerous animal facts, a all-critter dramatic play and plays board game with Pipp to make her feel better.

In Missing the Mark, Hitch wakes up in the sheriff station just to find that Sparky is missing again. Hitch and the rest of Mane 5 search all of the Crystal Brighthouse but to no avail. Misty informs them what happened to Sparky and leads them to Opaline's Dark Castle. There, they got captured by Opaline and learn that Misty was serving her the entire time. After Misty has a change of heart and frees them, Hitch and Zipp sneaks into Opaline’s room and save Sparky. In the end, Hitch and the others lend their cutie mark magic to Sunny, allowing her to overcome Opaline.

#### Chapter 5

In Cutie Blossom Bash, Hitch and his friends take Misty to Zephyr Heights to celebrate her getting her cutie mark and shares the story of how he got his cutie mark along the way. Once there, he and Zipp worked together so nothing disrupts the ceremony.

In Family Trees Pt. 1, he expresses concern about Sparky, who has still not have recovered from having his magic drained. He and the Mane 5 visits the Night Market where he tries to find cure for Sparky. In Family Trees Pt. 2, he is overjoyed when a trip to the strangely deserted Dragon Lands restores Sparky's energies. He also witnesses the reunion of Misty and Alphabittle.

In Father of the Bridlewood, he convinces Pipp to give Misty and Alphabittle some time by themselves. In Mane Smelody, he sets up a safety drill for Sparky, and offers to help Sunny and Zipp with the map they found by looking through his station's archives. In Nightmare on Mane Street, Hitch organizes Nightmare Night activities and events for Maretime Bay. He is also present when Sparky's fire reveals to the Isle of Scaly on the map that Sunny and Zipp found.

#### Chapter 6

In The Isle of Scaly, Hitch and his friends reach the dragons' home. While there, Hitch struggles on the idea of letting Sparky reunite with his own kind. In Roots of All Evil Pt. 1, Hitch and his friends find that Opaline attacked Maretime Bay in their absence, taking the ponies' cutie marks. When Spike and the other dragons go to Opaline's castle, Hitch reluctantly allows them to take Sparky with them. When Opaline attacks Maretime Bay again, Hitch confronts her but is defeated and loses his cutie mark. In Roots of All Evil Pt. 2, Hitch aids in Opaline's defeat by singing alongside everypony in support of Sunny. Afterwards, he feels like Sparky should return to his fellow dragons, but the young hatchling makes it clear where he considers his home truly is.

In Secrets of Starlight, Hitch and his friends find themselves in Starlight Ridge. When they notice the portal that brought them there is growing smaller, Hitch suggests that they leave before it closes, but is convinced to stay a little longer. While there, Hitch and his friends meet the Auroricorns, and help them defeat Allura.

### My Little Pony: Tell Your Tale

Hitch appears in the 2D animated YouTube web series. Which it is set after the events of A New Generation. Hitch lives in the sheriff station alongside Sparky. He still works as a Sheriff in Maretime Bay.

## Powers and Abilities

* Strength
* Tracking skills
* Leadership
* Animal communication

## Trivia

* Trademarks for Hitch Trailblazer were filed on February 25th, 2021: One for toys, another for media.
* According to the official My Little Pony site, his hobby is listening to music.
* Hitch is the first male pony to be a main character in the *My Little Pony* franchise.
* Hitch and Sunny are foalhood friends, having known one another since they were children.
* In an unused scene, Hitch helped Sunny and friends grab the crystal to help bring magic back.
* He is currently the only known earth pony that is capable of understanding critters, with it being unique to the new earth pony magic.

## References

1. ↑ https://uspto.report/TM/90546072
2. ↑ https://uspto.report/TM/90546035
3. ↑ https://mylittlepony.hasbro.com/en-us/characters/mane-ponies