recursal/Fanatic-Fandom huggingface dataset:
Goku (SP) (BLU) (Zenkai)

* Stats
* Art Cards
* Abilities
* Uniques
* Extra

 Pose III
Restores allies' health by 10%.
+20% to allies' damage inflicted for 20 timer counts (cannot be cancelled).
+30% to damage inflicted for 30 timer counts (cannot be cancelled).
 Kamehameha

Applies the following effects upon activation:
+70% to Special Move damage inflicted (cannot be cancelled).
Restores all allies' health by 20% (up to three times).

Randomly destroys 2 enemy cards on hit.
 Bending Kamehameha

Applies the following effects upon activation:
+100% to Special Move, Awakened Arts, and Ultimate Arts damage for 20 timer counts (cannot be cancelled).
+50% to allies' Special Move, Awakened Arts, and Ultimate Arts damage for 10 timer counts (cannot be cancelled).
Restores allies' health by 30%.

Restores ally health by 30% and Ki by 60 on hit.

Gives all allies Attribute Upgrade "Nullifies enemy's restore health when it reaches 0" effects for 15 timer counts (cannot be cancelled).
Nullifies enemy's "Restore health when it reaches 0 effects" for 30 timer counts (cannot be cancelled).
+40% to damage inflicted by allies for 20 timer counts.
+60% to damage inflicted for 30 timer counts.

+100% to Damage Inflicted (cannot be cancelled).
All allies reduce damage received by 10% (max 80%) (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
Applies the Attribute Upgrade "-10 to Arts Cost" for all allies (cannot be cancelled).
All allies "+2 Card Draw Speed Level" for 50 timer counts (cannot be cancelled).

Applies the following effects to self when this character enters the battlefield:

+70% to damage inflicted for 20 timer counts.
+50% to Ki Recovery for 20 timer counts.
All allies' damage inflicted +50% for 10 timer counts (cannot be cancelled) (cannot be stacked).

The following effects are also applied to self and allies if an "Episode: Saiyan Saga (Z)", "Tag: Saiyan" or "Tag: Son Family" other than this character is a battle member:
+80% to damage inflicted (cannot be cancelled).
+50% to damage inflicted for all allies (cannot be cancelled).

Inflicts enemy with Attribute Downgrade "+20% to Damage Received".

The following effects occur when this character is switched to standby:

Randomly draws 1 new card when you have 3 or fewer cards.
+20% to damage inflicted by allies (cannot be cancelled) (up to 60%).

+50% to damage inflicted (cannot be cancelled).
+100% to Ki Recovery for 10 timer counts (cannot be cancelled).
+20% to "Sustained Damage Resistance".
+100% to Damage Inflicted.
-50% to enemy "Sustained Damage CUT" effects for 10 timer counts.
Nova Hispania

Nova Hispania flag

### Official languages

Spanish, Esperanto, Nederlañol, Portuguese, Catalan, Basque, Galician, Aragonese, Leonese, Valencian, Occitanian, Italian, Sicilian, Serdenyan, Greek, English, Arab, Tagalo, Guarani [+ 600 with legal recognized status]

### Currency

Peso

**Nova Hispania** (from Latin "New Spain") is a federal monarchy whose territories extend from the Mediterranean (Iberia, Occitania, Italy and Western Sahara), the entire American continent (except Canada and the American east coast), the Pacific Ocean (including the Philippines islands), Africa (Morocco, Equatorial Guinea, )
The Song of Anbenor Wiki

**Witamy na The Song of Anbenor Wiki!**
> Rozejrzyj się ty, co stąpasz po najpiękniejszym ze stworzeń. Napełnij swe nozdrza tchnieniem rzeczywistym, posmakuj rozkoszy istnienia i wiedz, że żyjesz ty na świecie ręką Ao stworzoną.
> ~ Tarhiel ta’Lorien, *Codex Univeralis*
>
>

**Anbenor**, słowo, które w języku elfów oznacza "Ostatnie Stworzenia", opisuje wszechogarniający nas świat rzeczywisty rozciągający się od wzgórz Orslanu, przez dalekie krainy smoków, aż do krańców najdalszych mórz. To Anbenor, świat materialny, płaszczyzna w centrum Wieloświatu, jest teatrem zmagań śmiertelników, rywalizacji długowiecznych i machinacji bogów. To własnie Anbenor jest miejscem twojej historii drogi czytelników. Pytanie jednak brzmi, jak bardzo znaczącą ją uczynisz.

## Ważne artykuły

BogowieHistoriaLokacjeRasy

Witaj w głównej bibliotece The Song of Anbenor. Mam nadzieje, że odnajdziesz to czego poszukujesz. Pracę nad stroną wciąż trwają, dlatego prosimy abyś, drogi czytelniku, uzbroił się w cierpliwość.

W między czasie możesz popatrzeć na tablice Pinterest, którą przygotowaliśmy z myślą o tym właśnie świecie: Pinterest
Super Saiyan Goku (SP) (GRN)

* Stats
* Art Cards
* Abilities
* Uniques
* Extra

 Unlock Ki: Form of Attack
+30% to damage inflicted for 10 timer counts.
Restores own health by 10% and Ki by 30.
+30% to damage inflicted by Special Move Arts for 10 timer counts (cannot be stacked).
 Kamehameha
+30% to Special Move damage inflicted for 3 timer counts upon activation.

Restores own health by 15% per defeated battle member.
Increases own Arts Card Draw Speed by 1 level for 15 timer counts.
+20% to damage inflicted (cannot be cancelled)
+10% to Special Move damage inflicted for 30 timer counts.

+80% to damage inflicted (cannot be cancelled).
Reduces damage received by 60% (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
-5 to Strike & Blast Arts costs (cannot be cancelled).
Nullifies Abnormal Conditions (cannot be cancelled).

Applies the following effects to self when this character enters the battlefield:

Restores Ki by 50.
+50% to damage inflicted for 5 timer counts (cannot be cancelled).
Nullifies Attribute Downgrades for 5 timer counts.
Shortens allies' substitution counts by 2

Randomly destroys one of your own cards and draws a Special Arts Card next.
Restores own Ki by 20.
+10% to damage inflicted for 15 timer counts.
+30% to Special Move damage inflicted for 15 timer counts.
Reduces enemy Ki by 50 (activates twice).
Inflicts all enemies with Attribute Downgrade "-2 Arts Card Draw Speed level" for 5 timer counts.

The following effects occur when this character is switched to standby:

Restores own health by 5%.

 Details:
Super Saiyan 4 Limit Breaker Vegito (Xeno) (SP) (PUR)

* Stats
* Art Cards
* Abilities
* Uniques
* Extra

 Limit Breaking Power
Restores own Ki by 40.
+25% to damage inflicted for 20 timer counts.
 Galactic Spirit Sword
+30% to Special Move damage inflicted for 3 timer counts upon activation.
100% chance to inflict Extreme Bleed on hit.

 Galactic Eternal Sword
Applies the following effects to self upon activation:

+30% to Ultimate damage inflicted for 3 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.
Restores Vanishing Gauge by 100%.

Restores own health by 30% and Ki by 50.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 30 timer counts.
Applies Attribute Upgrade "-50% to enemy's 'Sustained Damage CUT' effects" to self for 15 timer counts.

+110% to damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
+60% to Ki Recovery (cannot be cancelled).

Applies the following effects to self when this character enters the battlefield:

+40% to damage inflicted (cannot be canceled).
Restores Ki by 40.
+30% to Critical Rate for 15 timer counts.
Changes Blast Arts Cards into Strike Arts Cards.
Cancels Attribute Downgrades and Abnormal Conditions for 30 timer counts.

Applies the following effects to self every time this character uses a Strike or Blast Arts Card:

Increases Arts Card Draw Speed by 1 level for 4 timer counts.
Restores health by 3%.
-3 to own Special Move Arts cost for 15 timer counts

When 2 allies are defeated, randomly destroys one of your own Cards and draws the Ultimate Arts Card "Galactic Eternal Sword".

The following effects occur when this character enters the battlefield if there is a defeated battle member:

Restores own health by 25% (activates once).
Shortens allies' substitution counts by 3.
Randomly destroys 3 enemy cards (activates once).

[Comboable Arts]
Special Move Arts

Slightly charges own Unique Gauge every time this character uses an Arts Card while they are on the battlefield.
Once the Unique Gauge is full, it resets to zero and applies the following effects to self:

Restores health by 15% and Ki by 40.
Draws a Special Move Arts next (activates twice).
-5 to Strike & Blast Arts costs (cannot be canceled) (activates twice).
+20% to damage inflicted (cannot be cancelled) (activates once).
+50% to Unique Gauge charge rate (cannot be cancelled) (activates twice).
Applies the following effects to enemy when changing cover:

+30% to Special Move Arts damage inflicted for 10 timer counts (cannot be stacked).
Inflicts Attribute Downgrade "+20 to all Arts costs" for 10 timer counts.
Nullifies own unfavorable Element factors for damage sustained for 10 timer counts.

The following effects occur every time the enemy uses a Special Move, Awakened, or Ultimate Arts while this character is on the battlefield:

Nullifies unfavorable Element factors for damage sustained for 5 timer counts (activates three times).
Cancels own Attribute Downgrades and Abnormal Conditions.
Syn Shenron (SP) (YEL) (ZENKAI)

* Stats
* Art Cards
* Abilities
* Uniques
* Extra

Restores own Ki by 30 on hit.

The following effects occur on hit:

Increases own Arts Card Draw Speed by 1 level for 10 timer counts.
+30% to damage inflicted for 5 timer counts.

[Comboable Arts]
Strike Arts
Blast Arts
Special Arts
+30% to Special Move damage inflicted for 3 timer counts.
A portion of the damage inflicted will also be dealt to enemy members on standby on hit (this cannot cause them to be defeated).

Inflicts all enemies with Attribute Downgrade "-50% to Health Restoration" for 30 timer counts.
Inflicts all enemies with Attribute Downgrade "+30% to Damage Received" for 30 timer counts.
Inflicts all enemies with Attribute Downgrade "+10 to Special Arts cost" for 30 timer counts.
+10% to damage inflicted by allies (cannot be cancelled).

+35% to base Strike Attack.
+35% to base Blast Attack.
+40% to base Strike Defense.

+80% to damage inflicted (cannot be cancelled).
Reduces damage received by 20% (cannot be cancelled).
Reduces damage received by 50% for 10 timer counts when this character enters the battlefield.
Applies the following effects to self when own health reaches 0 (activates once):
+20% to Ki Recovery for 15 timer counts.
-10 to Special Move Arts cost for 15 timer counts.
Restores health by 25%.

Restores health by 10%.
+50% to damage inflicted (cannot be cancelled).
+100% to Ki Recovery (cannot be cancelled).
The following effects occur upon landing a Strike or Blast Arts hit:
+10% to damage inflicted for 5 timer counts.

Restores health by 1%.
Restores Ki by 10.
Applies the following effects to self when this character enters the battlefield if there is a defeated battle member:
Restores own health by 5%.

+20% to next Strike or Blast Arts damage inflicted (cannot be stacked).
Draw a Special Arts Card next (activates once).
Inflicts all enemies with Attribute Downgrade "+3 to substitution count" for 10 timer counts
Applies the following effects when an "Tag: GT" ally evades an enemy attack with a Vanishing Step:
Restores Ki by 20.
Ultimate Gohan (SP) (PUR)

* Stats
* Art Cards
* Abilities
* Uniques
* Extra

+20% to Strike damage inflicted for 5 timer counts upon activation.
-5 to own Arts costs for 5 timer counts on hit.
 Dormant Potential Unleashed
Applies Buff Effect “Nullifies enemy’s special actions that activate when changing cover” for 10 timer counts.
+20% to damage inflicted for 15 timer counts.
Destroys all of your enemy’s Arts Cards.
Inflicts enemy with Attribute Downgrade “+20% to Strike Damage Received” for 15 timer counts.
Destroys all of your own cards and randomly draws 4 new ones.
Increases own Unique Gauge by 10%.

[Comboable Arts]
 Super Dragon Strike Combo
+30% to Special Move damage inflicted for 3 timer counts.
Destroys all the enemy’s Cards.

**[If Unique Gauge is full]**
Applies the following effects to self on activation:
Randomly draws 1 new card.
Inflicts all enemies with the Attribute Downgrade “+15 to all Arts costs” for the next 10 timer counts on hit.
Applies Attribute Upgrade “-20% to enemy’s ’Sustained Damage CUT’ effects” for 3 timer counts.
 Ultra Soaring Burst
The following effects occur upon activation:
+40% to Ultimate damage inflicted for 3 timer counts (cannot be cancelled).
Applies Attribute Upgrade “-20% to enemy’s ’Sustained Damage CUT’ effects” to self for 3 timer counts.
Seals enemy’s Rising Rush for 10 timer counts.
Also nullifies own unfavorable Element Factors for 3 timer counts.
Nullifies enemy’s “Restores health when it reaches 0” effects when this character attacks for 3 timer counts.
\*Blast Armor when charging forward.

**[If Unique Gauge is full]**
The following effects occur on hit:
Restores own Vanishing Gauge by 80%.
A portion of the damage inflicted will also be dealt to the enemy members on standby on hit (this cannot cause them to be defeated).
Seals all enemies’ Main Abilities for 5 timer counts.
\*Nullifies Blast Arts when charging forward.

Restores own Vanishing Gauge by 100%.
Restores own health by 30% and Ki by 50.
Cancels enemy’s Attribute Upgrades and Buff Effects.
+15% to Ultimate Damage inflicted for 15 timer counts.
Reduces damage received by 15% (cannot be cancelled).

**II:** +32% to “Episode: Majin Buu Saga (Z)” or “Tag: Hybrid Saiyan” base Strike Attack and Blast Defense.
**III:** +35% to “Episode: Majin Buu Saga (Z)”, “Tag: Hybrid Saiyan” or “Tag: Son Family” base Strike Attack and Blast Defense, and +15% to characters that are “Tag: “Son Family” base Strike Attack during battle.
New Dutch

### Moto

Even that we're low, we're still is on top (New Dutchian: Zelvu dët cigen niëru, cigen stedu opt der tip)

### Anthem

Underneath the ashes we rise (New Dutchian: Niëvu der asien's rÿzutu)

Map of New Dutch

### Currency

Doutien

**New Dutch** (New Dutchian: Niëwu Niërenplag) is a country to the northwest of Europe. It borders both the French - and the German wastelands and from the mainland it borders Duiflania in the southeast and Datchiland in the northeast. It borders with the maritime borders Engutch and a part of the London wastelands. New Dutch consist of 21 provinces.

## Etymology

New Dutch is the richest of the Dutch countries (New Dutch, Duiflania, Datchiland, Engutch, Federlandic and Hollafrika) and the largest of the Datchplagien. New Dutch is also formally known as New Nederlands or The New Netherlands, While the "Dutch" part refers to the people of New Dutch. The New Dutchian name Niëwu Niërenplag comes from New Dutchian for; new (Niëwu), low (niëru) and country (plag).

## History

> *Main article: History of New Dutch*
>
>

### Before the Collapsing Age

> *More information:* *Before the Collapsing Age*
>
>

Before the time of the wars was New Dutch formally known as The Netherlands, the culture of New Dutch has a lot of similarities. Even though the country was still The Netherlands, New Dutch did exist during this time as an organisation to make The Netherlands safer if there were to break out a war.

W.I.P
Altanie

## Généralité

L'Altanie est un royaume Humain à l'Est d'Eros , s'étendant des Pâlemonts jusqu'à la mer de Galinée. le royaume est l'un des plus puissants du continent et sa capitale, Lérindia, est un port marchand important. Les Héldrains ont vécus sur ces terres avant que les Humains ne les chassent de leur territoire. Aujourd'hui, le royaume possède une grande armée et une flotte navale imposante, faisant du pays l'une des puissances d'Eros.

## Lérindia

Lérindia est la capitale du royaume d'Altanie, située sur les rives de la Gruve.
I am not lost

, I am just wandering

I had always been called a wanderer, someone who had no direction in life. People told me I was lost, that I needed to find my purpose or settle down. But the truth was, I was not lost. I was just wandering.

From a young age, I was curious about the world and all it had to offer. I would wander off on my own, exploring the streets and alleys of my neighborhood. My parents often scolded me for my wanderings, telling me it was dangerous and I needed to stay close to home. But I couldn't help it, the pull of the unknown was too strong.

As I grew older, my wanderings only intensified. I didn't have a specific goal or destination in mind, I just wanted to see and experience as much as I could. I traveled to different cities, countries, and continents, taking in the sights, sounds, and cultures along the way.

Many people didn't understand my way of life. They thought I was wasting my time, that I should be working towards a stable career or building a family. But for me, wandering was my purpose. It gave me a sense of freedom and adventure that I couldn't find anywhere else.

Of course, there were times when I felt lost. Times when I doubted my choices and wondered if I should have followed the traditional path of life. But every time those thoughts crept in, I would remind myself that I was not lost. I was simply wandering, following my heart and my curiosity.

I have seen and experienced things that I never would have if I had stayed in one place. I have made unforgettable memories and met incredible people from all walks of life. And though I may not have a clear direction or end goal, I am content with my life of wandering.

Some might say I am running away from responsibilities and avoiding commitment. But for me, my wandering soul is a part of who I am, and I wouldn't have it any other way.

So the next time someone tells me I am lost, I will smile and tell them, 'No, I am not lost. I am just wandering, and that's exactly where I want to be.' Because I have come to realize that sometimes the best journeys in life are the ones without a set destination.
DeadEnd Dave Wiki

**Welcome to the DeadEnd Dave Wiki!**
Welcome to the DeadEnd Dave Wiki where Necromancers who eat Pot Noodle, Vampires who like marmite and a fisherwoman who throws wrenches at Werewolves.

We're a collaborative community website about DeadEnd Dave that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Wiki Arandis

**Bienvenue sur le Wiki Arandis !**
L'univers d'Arandis

Nous sommes un site Web communautaire et collaboratif à propos de Arandis que n'importe qui, vous y compris, peut modifier. Les wikis comme celui-ci dépendent de la participation des lecteurs et de l'ajout de contenu. Cliquez sur le bouton « Ajouter une page » ou « Modifier » en haut de n'importe quelle page pour commencer !

## Articles importants

PlaceholderUne page sur votre thèmePlaceholderUn personnage principalPlaceholderLe premier épisodePlaceholderUn lieu importantPlaceholderUn événement cléPlaceholderUn objet crucial

*Besoin d'aide pour construire cette communauté ?*

* Règles de ce wiki
* Commencer
* Comment contribuer
* Gérer votre nouvelle communauté
* Guides
* Toutes les pages d'aide

Vous pouvez également faire partie de la grande famille des communautés Fandom. Venez visiter le Centre des communautés !

*Fondateurs de la communauté* : Rédigez une description correcte et courte pour votre section d'accueil concernant le thème de votre wiki. Informez vos lecteurs sur ce dont parle votre thème et ajoutez des informations générales qui le concernent. Puis, n'hésitez pas à visiter le tableau de bord des administrateurs pour plus de conseils.
Whaler

## Physical Characteristics

Whaler is a blue narwhal with a stubby horn. He has circular cute bubbles on his cheeks that bring out his lovely shade of colors. He has big curious eyes. He is kind of similar to Wally, a character nominated for the world's cutest narwhal. He is bigger than the rest of the Six Kingdom rulers. Most of the Six Kingdom rulers are a tiny bit bigger than the size of his horn, Archie and Jay-D barely bigger. The only one around his size is the ruler of the Dark Velvet kingdom.

## Personality

Whaler is upbeat. He is a great friend and has a love for collecting old fashioned things. He dislikes the past though and likes to say, "Focus on the present and the future, not the past." He also likes drawing pictures and selling them. If he wasn't a ruler, he claims that he would be an entrepreneur and *maybe* sell *some* of his old fashioned collection. He is a bit shy sometimes though, which is why in each episode, he doesn't speak as much as the others.

## Ruling

He rules very well. He is a good leader and runs the water supply of everything on the Earth. He made salt water, fresh water, and glaciers. He lives right near the Ice Bridge and is bordered by a big brown stone-wood wall and giant blackish stones. His palace is a dark blue and has white tints to it. It is considered one of the grandest of the Six Kingdoms, a bit farther away from its neighbors, the Swamp kingdom and the Jade Kingdom than the rest of the kingdoms. It has more space between each kingdom. Its palace is second only to the Dark Velvet Kingdom.
Super Buu (SP) (PUR)

* Stats
* Art Cards
* Abilities
* Uniques
* Extra

 Vice Shout
+20% to damage inflicted for 15 timer counts.
The following effects occur on hit:

Destroys all of your own cards and randomly draws 3 new ones.
Inflicts enemy with Attribute Downgrade "-50% to Ki Recovery" for 15 timer counts.
 Mystic Ball Attack
Applies the following effects to self upon activation:
+50% to damage inflicted for 10 timer counts.
Restores Vanishing Gauge by 50%.
Destroys 2 enemy cards on hit.

Restores own health by 30% and Ki by 50.
Nullifies enemy's "Restores health when it reaches 0" effects for 10 timer counts.

Half of the damage inflicted will also be dealt to enemy members on standby.
* The damage from this attack cannot cause the enemy or enemy members on standby to be defeated.
* If this character is defeated by enemy's Self-Destruct attack, this effect will not activate.
* This effect will not activate in Hyperdimensional Co-Op or Full Power Battle.

The following effects occur when the Final Counter hits:

Destroys all of your enemy's cards.
Inflicts enemy with Attribute Downgrade "-100% to Health Restoration" for 20 timer counts.
+30% to damage inflicted by allies (cannot be cancelled)

Applies the following effects to self when battle starts:

+100% to damage inflicted (cannot be cancelled).
Reduces damage received by 60% (cannot be cancelled).

Applies the following effects to self when this character enters the battlefield:

+20% to damage inflicted for 20 timer counts (cannot be cancelled).
Reduces damage received by 25% for 5 timer counts.

The following effects occur every time this character uses a Strike Arts Card:

Restores own Ki by 10.
Increases Arts Card Draw Speed by 2 level for 3 timer counts.

[Comboable Arts]
Special Move Arts

Applies the following effects to self after enemy attack is over:

Restores 10% of damage received.
Cancels Attribute Downgrades and Abnormal Conditions (activates three times).

While this character is on the battlefield, restores the Unique Gauge according to Ki charge time.
Once the Unique Gauge is full, it resets to zero and applies the following effects to self:

Charges own Unique Gauge by 75% (once only)
+10% to damage inflicted by Final Counter (cannot be cancelled)
-2 to own Strike & Blast Arts costs for 10 timer counts.
Inflicts all enemies with Attribute Downgrade "-5% to Strike & Blast Arts Power" for 10 timer counts.
Inflicts all enemies with Attribute Downgrade "-15% to Special Move Arts Power" for 10 timer counts.

The following effects occur every time the enemy uses a Special Move, Ultimate, or Awakened Arts Card while this character is on the battlefield or on standby:

Charges own Unique Gauge by 25%

 Details:
Jay-D

## Physical Characteristics

Jay-D is a yellow walrus. He is a macaroon yellow shade. He has two white petite tusks, and a round black nose. He has two tiny flippers, and the smallest of the Six Element Kingdom. But Archie is a tad bit smaller. Jay-D is 3 inches tall, toy wise. He has a hind flipper, or known as a tail. He has bright green eyes with black in them. He also has green lining around his arms, as seen in the picture below, Jay-D has a green outline of his flipper.

## Personality

Jay-D is known as the "Ruler of the minerals", like gold and Jade. Jay-D is an easygoing yellow walrus who likes fun. He is alert and careful about his decisions. He could be a bit curious. He is probably the most humorous in the Six Kingdoms. He likes to judge people, but that makes him a humorous character. His judging is not mean, but instead funny. You can count on him to make you burst out laughing.

## Family/Origins

Jay-D is a yellow walrus who comes from a mythical place called the realm, where hamsters and yellow walruses work together. More about the realm will be revealed later in a different page. Both Hammie and Jay-D are from the realm. In a few episodes, Jay-D mentions his parents, *"My Father Yrowan and my mother Yara... and little Yakobi! I do indeed miss them! with their loud toots and blarps." (*Pronounce Yrowan: YA-Row-WAN. Pronounce Yara: YAR-UH. Pronounce Yakobi: Yuh- Koh-Bee) Toots and blarps basically meaning farts. Jay-D misses his parents and his younger brother, he just wants to disguise this sadness with humor. Not much is known of Jay-D's family in season one, but in the later seasons, The Six element rulers have a "Dad Day", a "Mom Morning/Mom Monday/Mom moment", and a "Sibling Saturday", mostly to target the rest of the ruler's past before they moved to the Six element Kingdom. Even though they have been living together for the past years, the rulers don't know their comrades family or past. So on the Dad day, Mom Morning, and Sibling Saturday, they speak about their troubling past. The episode revealed Jay-D's dad, Yrowan is a farmer and a train conductor who lives in the realm. His mom, Yara, is a clothes store owner, who makes fashionable but very comfortable clothes. Yakobi is still young, but he likes playing with Legos. Then they spend a day to visit their families because Archie suggests it.

## Dreams/Beliefs

Jay-D does not come out and say anything about his dream, but we believe his dream is just to rule his kingdom with friends... And be the friend of a famous star. Jay-D also likes the idea of vacationing at a Christmas tree farm. Some people at first thought his kingdom was plant and grass, but in the first and second episode, it was made clear Jay-D ruled a *jade* kingdom. Jay-D likes crafting things out of jade and rocks.
Classes Explained

## Overview (Level Classes)

There are three classification classes for levels: Danger, Security, Stability. They are all on a scale from 0 to 5, where 0 is the lowest and 5 is the highest.

### Danger

Danger is how dangerous a level is. It works differently from the other two as a higher score is worse than a lower one.

* Danger Class 0 - Levels of this class are very safe and you should expect no difficulty when traversing them. These levels usually contain little to no entities, and the entities that are present are friendly. Examples are levels 5, 12
* Danger Class 1 - Levels of this class are safe and you should expect low difficulty when traversing them. Usually these levels are a bit more hazardous, but expect not that much trouble traversing them. Examples are Levels 1, 9.
* Danger Class 2 - Levels of this class are a bit more hazardous. Entities are more common and so are environmental hazards. However, they don't pose much of a threat. Examples are levels 2, 3
* Danger Class 3 - This is where the difficulty starts to pick up. Levels are a lot more hazardous. Examples are levels 4, 10 and 11
* Danger Class 4 - Levels with this class are very dangerous. Venturing into these levels is highly unadvised. Examples are levels 6, 7.
* Danger Class 5 - Levels with this class are to be avoided at all costs. Entering these levels results in having a near-guaranteed chance of death. Examples are Levels 8, 13.
Rainballia

## ORIGINS

Rainballia is a hula egg which originated from Maui, Hawaii. He knows how to hula dance. He rules the Rainbow kingdom, which is in the middle of the six element kingdoms.

## Physical Traits

Rainballia is a yellow half-oval. He rides on a white egg yolk surf board he created himself. He has a grass skirt, and a flower garland. He also carries around a 'I love Hawaii' plate. He has black and white shiny eyes.

## PERSONALITY

Rainballia is hard to open up to other people, and can seem a bit distrustful. But when he does, he can be a very good friend. He likes to maintain peace and be with his friends. He runs a little shop that sells drinks and the tropical ones are his biggest hits.

Rainballia also is very colorful and likes to immerse himself in his culture, the Aloha spirit. He is the most creative out of the Six Kingdoms. Rumor has it he painted rainbows in the sky. He also painted his own palace beautiful rainbow colors. He also is very focused and when he sets his mind to something, he doesn't change it. He does whatever he's set out to do. He is probably the most organized of the Six Kingdom group.

When Archie offered to conquer their kingdom so they and he could be safe and stable, Rainballia did not trust Archie. He wanted to be independent and Archie understood. But Rainballia soon understood Archie was trying to protect him and his friends, so he agreed to be partially under Archie's control. He and his friends of the Six kingdoms were nominated as council members, one of the highest honors in kingdom life. Most of the meetings take place in the town square, which is in the middle of MOST of the six element kingdoms and also right in front of Rainballia's palalce.
Overdrive

## Section Header

Aliases: Overdrive.

Orange demon.

Age: N/A.

Height: 6'7

Gender: Male

Date of Birth: May 21, ????

None much is known about Overdrive, there's been sites about him but so far, non to be fruitful. Not even the Cosmocracts don't know anything about him.

The moment he arrived here he dominated most quickly and efficient of the chaos zone but not all, he established businesses throughout the chaos zone but due to the chaos zones nature, Overdrive used a type of magic that whenever the chaos zone changes the location of his businesses stays the same.

Overdrive also made them impenetrable from outside attacks.

Eventually expanding his other businesses throughout the other worlds, Overdrive hasn't been seen often to keep a low profile.

Overdrives ultimate goal is to free everything of laws, order, chaos, let everyone have their own free will. Because he believes that this world is flawed and getting rid of these factors and giving them free will is the way for this world to truly improve.

**Personality:** In person, Overdrive was cold, silent, when in conversations he used small talk when someone asked questions. He's Extremely cold, intelligent, confident, and calculative person. He works in the background to deal with anything e considers a bother whether its something or someone gets in the way of his plans or something completely unexpected gets in the way either way, he comes out on top.

Sometimes he's charismatic, other times he's a bit of a sociopath, when he's fighting with the other Cosmocracts he pokes fun at them to get them extremely angry, especially Adeline. He rarely shows to be empathetic, since he believes showing empathy is a weakness though he does show them sometimes, Mostly his sterness and his intimidating posture is what he shows when he's in person.

**Appearance:** Overdrive wears a long orange coat, with black lines at the end, there's symbols on each of his shoulder, as well as a big one on the back. when his jacket and shirt is off there's permanent scars, ancient symbols on his body, there are also black permanent marks on his body a a indication of burns. Though he rarely show them.

**Pavers & Abilities:**

TBA.
The Shadow Rocks

Also known as the dark mine. This place is very mysterious. There is not much to know about it... It is near the Jade Kingdom and the Hello Kitty Cat general store. There is ancient magic leaking out of it. No one has explored it, but some believe that it leads to treasure. It has a long history that no one knows of. Jay-D never noticed the cave entrance until recently.
Level 8 - Greenway Grove

A random section of grove in Greenway Grove

## Description

Greenway Grove is a level with forests, paths, parks and houses. One can find resources scattered about. However, getting these resources is very difficult as this level is very dangerous and should be avoided at all costs. Run-ins with dangerous entities are frequent and there are some environmental dangers. The path can randomly soften. The amount of time the ground remains soft is different each time. Anything that is on soft ground will start sinking and, when the ground hardens, will be stuck in place.

The geography of Greenway Grove is quite confusing, though unlike other levels, this level works according to 3D Euclidian geometry. Some areas have dense foliage, others are a large stretch of park and yet some are comprised solely of grass.

The entity count varies from area to area but remains very high throughout the entire level. This level is home to some quite deadly entities that are quite numerous.

Regarding places of interest, there are a few:

* The Blue Hut-This is a hut that is blue. It’s not hard to see, due to its colour being different to everything else. This is one of the few places in Greenway Grove to be considered safe. This also has one of the safest and friendliest known entities.
* Resource Mansions-These are Mansions that are fully furnished and have many resources inside. However, these mansions have some of the highest entity counts within the entire dimension and are highly discouraged from being entered unless the proper equipment is brought.
* Parkland-This is a name given to a large park area surrounded by trees with a hill, playground and a Large house. Entities are rarely found here, however, the environment itself is too dangerous to warrant being explored without the proper equipment. Though, much like Resource Mansions, resources are plentiful here.

Again, these are just a few. Greenway Grove has a fairly consistent theme and these places of interest are not that common.
The Boys Evreni Wiki:Giriş

The Boys Wiki projesine hoş geldin! Bu site, The Boys makalelerini Türkçe'ye çevirmeyi amaçlayan gayriresmî bir çevrimiçi ansiklopedi ve hayranlar tarafından yazılmıştır. Yeni bir editör olarak, diğer kullanıcıların deneyimini daha keyifli hale getirmek için lütfen sitemizin Politikalar ve Rehberler sayfasını incelemeyi unutma. Düzenlemelerin nasıl yapılacağını ve makalelerin nasıl yazılacağını öğrenmek için rehberimize göz atabilirsin.

Projemizin bir parçası olduğun için teşekkür ederiz!
Hammie

## Personality

Hammie is from the six elements kingdom.

He owns the mud kingdom, neighbors of the jade palace and the dark velvet kingdom.

He is a loyal hamster and is a social butterfly. He loves eating and you can tell. He owns a sandwich shop called Hammie's Ham Sandwiches and More. It is the best restaurant in the kingdom for its quick grab sandwiches.

He is known to be friendly, helpful, and easy to warm up to.

## Physical Characteristics

Hammie is a hamster who has light brown almost golden short fur. He is round and small and has darker brown ears, white stomach, and round amber orange eyes. He is the white-bellied hamster breed that is considered one of the finest hamsters.

## Origins/Family

He is a hamster, and has plenty of siblings and family members. His family members are not much mentioned in the episodes, but sometimes he does have a cousin or sibling hanging out with him. In one of the first episodes, he had a wife and some children milling around, helping out with his sandwich shop.

His origins are not actually spoken out loud or clear, but that the Six Kingdoms is in the Realm, a place where animals live in peace and harmony. It is huge and it takes billions of years to travel throughout the whole realm unless you use the Super Realm Engine. Most animals who are born into the realm stay in the realm.

He is a great hamster in the six kingdoms.
Disclaimer

Remember that whatever assets you borrow from other sources, you should never claim them as your own. No one has any right to copyright such characters or images here. Never forget to credit the artists who originally created the renders used for your card. The best way to do that is by creating a link to the source material. If you can't remember where you found the assets from, simply make a disclaimer in the "Additional Information" section of your card.
Düzenleme Politikası

### The Boys Evreni Düzenleme Polikasına Hoş Geldiniz!

Düzenleme Politikası fandomda insanlara en doğru bilgileri vermek için koyulan kurallardan bunlar herşeyin daha iyi olması için koyulmuştur ve ayrıca düzenleme politikası sayfasında bir sayfanın nasıl düzgün şekilde fandom kurallar içinde düzenlenebileceğini size en anlaşılır şekilde anlatacağız herşeyi düzgün okuyup uyguladığınızdan emin olun!

## Düzenleme Kuralları

* En önemli kural wikide doğru bilgi yaymaktır. Wikiler insanların en güvendiği kaynaklar olmakla beraber sizde The Boys Evreninde düzenleme yaparken doğru bilgiler vermeye çalışın ve alıntı veya referans vermekten çekinmeyin!
* The Boys Evreni dışında herhangi bir sayfa oluşturmayın!
* Bilgiler Yanlızca Sinematik Evrenden olmalıdır. Çizgi romanlardan herhangi bir Bilgi, Görsel vb. şeyler yayınlamayın!
* Sayfaları düzenlerken lütfen duygu ve düşüncelerinizi oluşturduğunuz sayfalara eklemeyin.
* The Boys Fragmanları Sayfasını güncel tutmak istiyorsanız ve fragman eklemek isterseniz yanlızca Dağıtımcısı, Yapımcısı, Resmi Sayfası veya The Boys resmi Youtube kanalından alın!

## Sayfaları Nasıl Düzenlemelisiniz

The Boys Evreni wikisini düzenlemek istiyorsanız ve yeni bir sayfa oluşturursanız belirli bir tarzda düzenlemelisiniz tabi eğer bunu yapabilecek bilgilere sahip değilseniz en sade kısa bir sayfayıda nasıl oluşturabilirsiniz onun hakkında da bilgiler vereceğiz bu kısa sayfalar sizin zamanınızın yanlızca 10-15 Dakikasını belkide daha azını alır ama kapsamlı sayfalarda sayfa oluşturma süresi bir hayli uzun sürebilir.

#### Kısa Sayfa (Dizi ve Film)

 Dosya:Kısasayfa.jpg
Wikide yeni veya eski Film veya Diziler hakkında bir sayfa oluştururken en kısa olarak yapabilecekler Giriş yazısı, Bilgi Kutusu (Tam Doldurulmalı), ve Resmi Özet (Disney.com.tr tavsiye edilen kaynaktır ama resmi başka bir yayıncı,yapımcı veya resmi The Boys sayfasından türkçeye çevirerek resmi özeti doldurun.

#### Dizi ve Film Sayfaları

İşte Kısa sayfa dışında fandoma ciddi katkı sağlamak istiyorsanız klasik sayfanız şu içeriklerden oluşmalıdır;

* Özet (Resmi Özet Harici)
* Hikaye (Uzun Versiyon)
* Bölümler (Yanlızca Dizilerde)
* Karakterler ve Türkçe seslendirme sanatçıları
* Üretimi hakkında bilgiler
* Dizi ve Film Müzikleri (Bunu Düzenleme politikasının daha aşagısında nasıl yapılması gerektiği yazılıdır)
* Başarıları (Varsa Yoksa Boş Bırakın)
* Gereksiz Bilgiler (Örn: Film Şu Tarihte Covid19 Nedeni İle Ertelendi veya Dizinin ilk ismi şu şudur v.b.)
* Galeriler (Nasıl Düzenleneceği Düzenleme politikasının daha aşagısında yazılıdı)
* Dış Bağlantılar (Film veya Diziye ait resmi sosyal medya ve website adresleri, wikipedia sayfası ve The Boys Resmi Sayfası)
* Referans
New Dutchian language

## New Dutchian

**New Dutchian** (endonym: Niëwu Niërenplagin) is a language spoken in the Kingdom of New Dutch, some places in Duiflania and Datchiland and even some places in Dutch Caribbean. This language is a West Germanic language with more than 19 million native speakers, it's the largest widespread Germanic language of the Reborned Age.

W.I.P

## Classification

New Dutch is a Indo-European language and belongs to the Germanic language family
カルマ

カルマは、メトロエクソダスの展開を左右する要素である。

概要
--

カルマは、メトロシリーズに属する各ゲーム作品で導入されているシステムである。

その内容を端的に表現すれば、アルチョム(プレイヤー)の行動の善悪によって、ストーリーの展開が変わるというものである。

## カルマ値

カルマのシステムはカルマ値と呼ばれる数値によって成り立っている。一般的に、カルマ値はアルチョム(プレイヤー)が善行を行うことで上昇し、悪行を行うことで低下する。

### カルマ値を上昇させる行動

#### ヴォルガ河

・教会から脱出する場面において、殺人を犯さない。ただし敵に発見されたり、敵を気絶させたりしても良い。

・悪漢に囚われている住民を救助する。

・船長室を目指して潜入する場面において、殺人を犯さない。ただし敵に発見されたり、敵を気絶させたりしても良い。

・最終局面となるスラム街においてサイランティウスの部屋を目指す場面において、殺人を犯さない。ただし敵に発見されたり、敵を気絶させたりしても良い。

#### カスピ海

・ソールとの初遭遇時、QTE成功後にソールを殺害しないことを選択する。なお、この場合ソールは気絶するが、気絶しているソールを銃撃するなどして殺害してもカルマ値は低下しない。

・ギウルを包囲しているムナイバイラの構成員を倒す場面で、戦闘に参加している奴隷を殺害しない(ギウルが降ろすリフトに乗る際にカルマ値が上昇する)。

・廃船に監禁されている奴隷たちを解放する。

・バロンの要塞においてバロンのもとに向かう道中、男性の奴隷に暴行を加えているムナイバイラの構成員1名を倒す(殺傷する必要はない)。この構成員を倒している様を他の構成員に察知されると戦闘となるため、構成員が奴隷を部屋に押し込み、自身も部屋に入った後に倒すことが推奨される(部屋の中で構成員を倒せば第三者に視認されることはない。)。

・バロンの要塞においてバロンのもとに向かう道中、女性の奴隷に暴行を加えようとしているムナイバイラの構成員を倒す。この構成員は以下の行動を取る。

①女性を連れて出現する。

↓

②女性を転倒させる。

↓

③倒れた女性を蹴る。

カルマ値を上昇させるためには、③の前に構成員を倒す必要がある(女性が蹴られてしまうと、構成員を倒してもカルマ値は上昇しない)。なお、上述の男性の奴隷を暴行している構成員とは異なり、この構成員は第三者に常に視認される場所にいるため、アルチョムが倒すと確実に他の構成員に察知され、戦闘が開始する。

### カルマ値を低下させる行動

#### 一般

・民間人を殺害する。

・降伏し、戦いを辞めている悪漢を殺害する(気絶させるのみであればカルマ値は低下しない)。

・アルチョムとの遭遇前に既に死にかけている悪漢を殺害する。

#### ヴォルガ河

・仲間割れの結果、一人生き残ってしまった、当惑しているバーテンダー(台詞では悪漢と表示される)を殺害する。

・サイランティウスの信者を殺害する。特に武装しておらず、アルチョムを襲おうとしていない信者を殺害する場合はカルマ値が大きく低下する。

#### カスピ海

・ソールとの初遭遇時、QTE成功後にソールを殺害することを選択する。

・奴隷(ムナイバイラに服従している現地民)を殺害する。特に武装しておらず、アルチョムを襲おうとしていない奴隷を殺害する場合はカルマ値が大きく低下する。ミュータントに殺害されるなど、アルチョムが直接手を下していない状況で奴隷が死亡する場合はカルマ値は低下しない。

・隠遁者を殺害する。

・ギウルの元に向かう道中で通る洞窟で登場する、ギウルの罠にかかって致命傷を負ったムナイバイラの構成員を殺害する(罠にかかってしまった旨を呟きながら時間経過で絶命する者と、奴隷の応急処置を受け、その甲斐なく絶命する者の2名が存在する)。

#### タイガ

・序盤に登場する、拘束された状態で野獣に襲われている悪漢を殺害する。アルチョムによる救助が間に合わず、悪漢が野獣に殺されてしまう場合はカルマ値は低下しない。なお、この悪漢を救助すると後ほど再会するイベントが発生するが、再会時に殺害してもカルマ値は低下しない(おそらく、タイガに住む悪漢たちの非道さをアルチョムが認識しているか否かが基準となっていると推測される)。

・パイオニアの構成員を殺害する。

注記: 偽バロンやバロンの要塞にいるバーテンダーはアルチョムに対し敵意を示さないが、殺害してもカルマ値は低下しない。
KnowledgeVerse Wiki

**Welcome to the KnowledgeVerse Wiki!**

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Super Saiyan Gohan (YEL) (SP) (Zenkai)

* Stats
* Art Cards
* Abilities
* Uniques
* Extra

 Indomitable Fighting Spirit
+30% to damage inflicted for 20 timer counts (cannot be cancelled).
Applies the following effects when "Tag: Future" or "Tag: Hybrid Saiyan" is a battle member:
Cancels own Attribute Downgrades.
Shortens allies' substitution counts by 2.
 Kamehameha
+20% to damage inflicted for 10 timer counts upon activation.
Applies the following effects to enemy on hit:
Randomly draws at most 2 new cards when you have 3 or fewer cards.
Seals enemy's Strike Arts.
The sealed Arts cannot be used for 4 timer counts.
 Explosive Kick Wave
Applies the following effects to self upon activation:
+50% to Ultimate damage inflicted for 3 timer counts.
Applies Attribute Upgrade "-50% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.
Applies the following effects to enemy on hit:
Reduces Ki by 100.
Cancels enemy Attribute Upgrades & Buff Effects.
The following effects occur if there is a defeated battle member:
Applies Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 30 timer counts.
Jack Hernandez

> This morning I woke up, and I heard a sound that echoed across the land. It was different. Of course, you would all say these are just the morning chimes that Joeyland and Mexitaly played together. As a sign of appreciation of another day that Joey has blessed us with. But this sound was not that at all."
>
> Jack Hernandez, S1E7: A Curse Upon Joeyland
Kilowatt

> think it, dream it, do it
>
> ―Kilowatt

**Connor Thorn** (born February 25, 2002 [age 21]), better known as **Kilowatt6,** or simply **Kilowatt**, is an American YouTuber and project manager at SeatSniffingStudios. He is the lead writer, lead marketer, and voice actor for No Man's Joey. He is the founder of SeatSniffingStudios and the main creative mind behind No Man's Joey. Starting out as a gaming YouTuber, his earliest videos consisted of Let's Plays of popular MMOs, such as Wizard101, Disney's Toontown Online, and Minecraft. These videos have since been deleted or privatized.

## Cast Information

### Role

Project manager, lead writer, voice actor, lead marketer

### Portrays

Malorn Nightstar, Taloopis, The Hungry Spirit, Mortimer, Gorlock

## First video

### First video

https://youtube.com/shorts/6l\_dldXITVE?si=aiGUSATw-t0HS949

## Most viewed video

### Most viewed video

https://youtube.com/shorts/6SDqVWoH-TM?si=FnpAlexg2x-dWhQY

Kilowatt is part of a collaborative channel called SeatSniffingStudios, which is where he and Shreker7 upload content related to the **JoeysWorldTour Extended Universe**, most notably the No Man's Joey series.

## History

Kilowatt joined YouTube on Aug 15, 2013 with his first personal channel. All of his videos on this channel have been either deleted or privatized. They were presumably Wizard101 Let's Plays judging from the fact that his username was ConnorDragondust. On Jan 22, 2015, he made his current personal channel, @kilowatt6. His earliest videos on this channel have also been deleted or privatized.

## SeatSniffingStudios

SeatSniffingStudios is a collaborative YouTube channel run by two guys, Kilowatt and Shreker7. SeatSniffingStudios is essentially the creative hub for their collaborative projects. The channel is primarily managed by Kilowatt, as stated in its bio.

## Characters

Kilowatt voices the following characters in No Man's Joey:

* Malorn Nightstar
* Taloopis
* The Hungry Spirit
* Mortimer
* Gorlock