Mystery Man and Shady Figure

The **Mystery Man and Shady Figure** are enemies in *Octopath Traveler*. They are the bosses in Chapter 3 of Ophilia’s story.

## Story

The Mystery Man and Shady Figure are members of the cult dedicated to the Savior, who seeks to bring Galdera’s flame to Orsterra.

Intending to steal the sacred ember from the Flamebearer, the two men kidnap Lysa, the daughter of Bishop Donovan. A young boy, Daniel, delivers a ransom letter to Donovan on their behalf.

Ophilia procures a confession from Donovan after realizing that Daniel’s delivery caused Donovan’s troubled behavior. She follows the letter’s directions to the Seaside Grotto, where she confronts the two cultists and rescues Lysa. After their defeat, the pair commit suicide by poison, but not before telling Ophilia that she will be meet their Savior soon enough.

## Battle

The Mystery Man and Shady Figure begin battle by locking off their elemental weaknesses. The Shady Figure will increase his actions per turn to 2.

The majority of attacks used by the two men are elemental, so having a Cleric cast Reflective Veil will help alleviate the damage.

Once one of the men dies, the surviving one will unlock his elemental weaknesses, increase his shields by 3, and increase his actions per turn to 3.

### Mystery Man

* ***Your foe is being protected by an unseen force...*:** Used once as very first action. Seals **Mystery Man** and **Shady Figures'** elemental weaknesses.
* **Fireball:** Elemental damage, . Targets entire party.
* **Icewind:** Elemental damage, . Targets entire party.
* **Lightning Bolt:** Elemental damage, . Targets entire party.
* **Arcane Blade:** Heavy elemental damage, single target. Cannot be reflected by Reflective Veil or similar. Can be dodged with Sidestep.

* ***Your foe seethes with rage...!*:** Used once if **Shady Figure** is defeated. The following effects are applied to Mystery Man:
	+ Immediately recovers 3 shields; maximum shield increased to 8.
	+ Actions per turn increased from one to three.
	+ ***The unseen force has dissipated!*:** All sealed weaknesses are unlocked.
	+ Stops using the following abilities: **Fireball**, **Icewind**, and **Lightning Bolt**
	+ Unlocks the following abilities:
		- **Channel Energy:** Used as first action each turn. Gains  **Increased Elemental Attack** for 1 turn.
		- **Fire Storm:** Elemental damage, . Targets entire party. Hits two times.

### Shady Figure

* ***I'll see to your wounds...*:** Used at the start of the battle. Shady Figure increases his actions per turn to two. Second action per turn is always **Heal Wounds**.
	+ **Heal Wounds:** Both men recover 800 HP.
* **Luminescence:** Elemental damage, . Targets entire party.
* **Arcane Enhancement:** Buff.  **Increased Elemental Attack** for all foes for 3 turns.
* **Break Spirit:** Debuff.  **Decreased Elemental Defense** for entire party for 3 turns.

* ***Your foe trembles with profound sorrow...*:** Used once if **Mystery Man** is defeated. The following effects are applied to Shady Figure:
	+ Immediately recovers 3 shields; maximum shield increased to 7.
	+ Actions per turn increased from two to three.
	+ ***The unseen force has dissipated!*:** All sealed weaknesses are unlocked.
	+ Stops using the following abilities: **Luminescence**, **Heal Wounds**, and **Arcane Enhancement**
	+ Unlocks the following abilities:
		- **Arcane Blade:** Heavy elemental damage, single target. Cannot be reflected by Reflective Veil. Can be dodged with Sidestep.
		- **Black Magic:** Elemental damage, . Targets entire party. Chance of inflicting  **Terror** for 4 turns.

## Gallery

Mystery Man and Shady Figure BattlefieldConcept art of the Mystery Man.
## Trivia

* **Mystery Man** can be broken before using ***Your foe is being protected by an unseen force...***, leaving both men's elemental weaknesses vulnerable until Mystery Man recovers from the break.
* If **Mystery Man** is defeated first, **Shady Figure** will not use ***Your foe trembles with profound sorrow...*** until the second action of the current turn.
* Both men are weak to every element their partner can cast.
* Shady Figure was probably a Cleric before converting to the cult of the Savior, given that his moveset revolves around the cleric abilities Luminescence and Heal Wounds.
* Mystery Man was probably a Scholar, as his skills are identical to the scholar's elemental attacks.