1.0.4+

The Nameless Mod 1.0.4+ update was a semi-official patch made by fan Hassat Hunter and released on June 21st, 2010.

## Changes

* Fixed many grammatical errors in the new mission updates.
* Fixed a display issue with the keypad to Scara's office on day 2 when playing PDX.
* You can no longer pick up Jonas' body to prevent weirdness if you drag him outside of PDX HQ and kill him there. Sadly enough this means you cannot explode his corpse either, so if you want gib parts, make sure to hit him with an explosive when still alive!
* Fixed an issue with MIB's and WIB's not dropping items you cannot carry like other TNM NPC's so you can more easily drag them off.
* Prevented the doors to Raving's Weapon Shop and the Fan Fiction Shop from locking with a 0% lockpick strength but still requiring a lockpick if you've lockpicked them after they were closed for violence. They will now remain unlocked. Also made sure Phasmatis' door and the weapon shop door are closed when they're locked.
* A2 now knocks down (or at least tries to knock down) Jonas when telling him to do so.
* Fixed grenade stacks being set to 1 if you are captured by ZeroPresence or Slicer in ABI.
* Scara will now PM you about the loading bay situation if you killed/disabled all ABI soldiers and bots there, instead of when you murder everybody on the entire level (including Ryan, Endar, and all WorldCorp soldiers).
* Fixed an issue with the reloading animation of the EMP Pistol.
* Skipped ZP in the denouement if: you joined WC but chose the ABI ending, he isn't dead, and you have joined the Llama Cult.
* Altered Sol's Bar denounement so it's not blown up when you chose the ABI ending while following the WorldCorp plot and altered it so the patrons are only gone if Alpha is dead, not if you play WorldCorp (since it would make sense for them to be there with "business appeared as usual").
* Added a recall button to the DXI MCR elevator just before the ZP/Slicer battle, so you can't get stuck if you send it up without you.
* Removed "SHewitt" from That Guy's Password list since it's not accessible in the game.
* Overhauled the Phasrox menu (changes are too numerous to list here).
* Fixed the Fire Extinguisher refill bug.
* Added a weapon itemname to the spiderbots Kylie's SMG fires. Only them though, since those are the only TNMSpiderbots in the game, the rest are DXSpiderbots.
* Fixed Kylie's Assault Rifle firing in a burst when launching a spiderbot.
* Re-added the "count: X" for grenades in the HUD belt that DX had but TNM was missing.
* Removed locational damage information (head, torso, legs, arms, etc.) from TNM Animals (not including Wolfy and Hobbes).
* Changed the targeting aug to display "familiar names" instead of "bindnames" (So, for example, A2 instead of NVSHackerPet).
* Fixed a conversation with Kaigen needing the player to complete the ShadowCode mission (a PDX mission), instead of the Admin Password mission.
* Fixed you only getting a PM when killing AJ, but not when knocking him down.
* Closed the "Sol's Bomber" goal when killing or knocking down Alpha Operator.
* Closed Winquman's investigation goal when killing him or knocking him down without completing it.
* Closed jimmycracker's goal when the Fan Fic Shop is closed because something happened to walton or Chris.
* Fixed a rare issue where Abomination wouldn't acknowledge the rescue of the Llama Hostage if you brought him to Abom without getting the mission, and the player had killed Silver Dragon.
* You can no longer talk to Alpha Operator about NVS' program if you have a subway pass.
* Disabled Alpha Operator's information conversation tree if it's already exhausted.
* Corrected "Star Craft" to say "StarCraft" in AO's quote game.
* Modified Chris' convo to avoid a strange "Tell me about the AI's" "Which one" "Why can't you tell me about the other ones" logic error.
* Fixed run-once and non-FPP error with DT\_Quest2Subsequents.
* Added a check for the completion of the N00Bz quest in the only convo line that didn't have it, in order to prevent an exploit.
* Added subsequents for the DowntownFirewall, so he wouldn't be a mute when no mission conversation is active.
* Added in a check with Glottis for having upgrade canisters, similar to the Kunio Kun one.
* Added subsequents for Glottis when you bought everything from him.
* Prevented Kaigen's greeting from running if he already talked to you about your work at WorldCorp.
* Removed an obsolete money check in the Kunio conversation.
* Added in a symptomatic fix for the Kunio Kun infinite aug upgrade issue; If you have no room and no canister it skips adding a canister and goes to the NoRoom convo (no money taken, no flags set). If, however, you have a canister, it gets added to your inventory despite having no room, so your money is taken and the flags are set.
* Added to Evil Invasion the same kind of "fix" as for Kunio.
* Added to Jonas the same kind of "fix" as for Kunio.
* Fixed 3 incorrect jumps from BuyMenu01 (full cost) to BuyMenu03 (biggest decrease in cost).
* Fixed 3 incorrect jumps from BuyMenu02 (small cost decrease) to BuyMenu03 (biggest decrease in cost).
* Added subsequent for Kunio Kun when you have bought the aug and both upgrades.
* Added Goal update for DXO quest that was missing when really bitching off Kylie.
* Expanded TRM\_HeardRecording to expire in mission 25, and made the GameSpy line "Are you Silverdawn? Your voice sounds familiar" dependent on whether you heard the recording.
* Prevented Andreus talking about Trestkon's locker if you already have Trestkon's Pistols.
* Added BOUGHT\_Glottis\_Nanosword flagchecks to 3 of the multiple choice options that lacked it.
* Black ICE will mention you having sufficient clearance now with 4A or 6C too, not just 2C.
* Made deleting Andreus' info return to the main choices instead of proceeding down the information request thread.
* Added direct link to "Already saved" SD in Kashue convo if you talked with Scara first, as was present in the non-Scara version.
* Also added a check there for having played the holocom, and if you did it immediately, made sure it proceeds to the convo instead of forcing you to talk to Kashue again.
* Disallowed accessing NVS's laptop when you already have a subway pass.
* Fixed a mention of "NVS Datacube" instead of "NVS Laptop".
* Added 2C clearance to post-NSC convo with Scara.
* Added HAS\_SubwayPass check to Shawn's convo.
* Made the WorldCorp guards's bark "Who the hell are you?" play when you're not allied to WorldCorp instead of when you are.
* Altered a check post-Server Complex that wanted Abom unconscious AND dead, after which it checked for being unconscious. Changed the first into a dead check, the second remaining unconscious.
* Altered goal description when you gave DT the fake plans but didn't tell Abomination the location of Goat City.
* Fixed knocking out Abomination for DT before DXI causing DT to give you the Abom assassination award after DXI if you've done the Llama tablets mission.
* The Downtown ATM will now never be repaired.
* Made TG send you a PM on Jim Page's fate even if you just knocked him out. Sure, it mentions killing him, but that's better than getting stuck - just assume That Guy misinterprets the situation.
* You can't upload the NVS program when having a subway pass anymore, nor does NVS send a PM if you acquire it from Alpha.
* Fixed the "killed all n00bz" script being able to run without all n00bz killed (first it was fine they were unconscious, now they HAVE to be dead).
* Restored some content in the Beeblequix meeting that was missing due to an incorrect flag check.
* Fixed Beeblequix sending you PMs when unconscious.
* Added in a check to prevent Athena from mentioning Abomination if he's dead.
* Removed the flag and flag check for the Priory convo with Chris the Cynic, so you can repeat the whole convo if you so desire (beware your sanity!)
* Goatified some words for Dark Templar.
* Added a note to your journal with the Goat Templae(TM) Inner Sanctum password if the door guard gives it to you.
* Added a check in Kevo's convo of whether Kashue gave his ABI speech when getting the "Kevo is ready to take you to ABI" goal, and added a new goal pointing you back to PDX if not.
* Fixed the Midashand pacifist convo looping (there was a flag missing).
* Fixed getting a goal update each time you talk to Midashand when having no room for the Firestaff.
* Fixed an incorrect flag check in Winquman's convo.
* Aside from the normal assault rifle, Winquman's conversation in Sol's now also checks for Kylie's rifle.
* Deleted 500 skill points from Black ICE reward, just like patch 1.0.3 did in day 1. Also added the aug upgrade fix here.
* Flipped around some Jonas subsequent checks so he won't comment on your negotiation skill if you killed DXO, and fixed one previously untriggerable comment.
* Expanded Kashue's Jonas mention if you killed TRM and then skipped the ABI history lesson. It used to just mention him and his aug (even if you knocked Jonas out), now it will mention Jonas depending on his state on that day and the previous like any other option with Kashue gives.
* Modified a check in the A2 shut down convo with NVShacker, as it could trigger the Jonas-knockdown convo even if Jonas was knocked down while the bot was with Abomination.
* Fixed an issue with meeting Raving for the first time after DXI; a line mentioned a password at Worldcorp but the VO was the same as day 1 (the plans). Also, the plans got mentioned later in the convo. Fixed the subtitle mismatch and replaced the password note with the floor plans.
* Added a quicker entrance into the Fireblade convo once you've rejected the offer once.
* Closed the DXO goal if you turn on the subway power without meeting Madmax and Fender2k1 (updated upon reaching the station to see they are no longer there).
* Added missing Pimp-Jojo PM to Slums to point you towards Downtown (no idea why it was omitted).
* Made Wolfy's mission also close if you kill him without talking to him about it for more info.
* Closed the kill Beefman goal if Dark Templar dies.
* Closed the kill Athena goal if Beefman dies.
* Swapped around the ABI "Ballet Commandos" so the one that says he leaves, leaves.
* Ricemanu will no longer be ambushed when unconscious (or well, at least he can no longer send a PM about it).
* Fixed randomised keypad to the archives room in ABI Interior map (it now has one of the 5 codes mentioned on the note, instead of always 7674).
* Fixed a logic error in the HTTP GameSpy docking bay that was failing to properly account for the door closing for the Ryan ending.
* Fixed not getting skill points for not finding Deus Diablo in the WC storyline. The script was checking for the wrong flag.
* Skipped Scara's scene in the ABI ending if he's banned (this may throw the timing of the soundtrack a bit).
* Fixed the lip sync in the ABI ending and the hidden ending.
* Made Ryan properly turn to look at Trestkon as he departs from ABI in the ABI ending.
* Made the following flags expire in mission 21 instead of 0: AO\_TOLD\_WorldCorp, AO\_TOLD\_ABI, AO\_TOLD\_Clans, AI\_TOLD\_ClanLeaders, AO\_TOLD\_DXI, AO\_TOLD\_Gear, Kunio\_BoughtUpgrade, Kunio\_BoughtBothUpgrades, Kunio\_BoughtAug, Athanos\_TOLD\_Deaths, Athanos\_TOLD\_DD, HAS\_QuadLauncherPlans, QR\_SUB\_JimsSalary.
* Made the following flags expire in mission 21 instead of 23: Met\_ClinicBum\_Nice, Met\_ClinicBum\_Nasty, GabrielSyme\_TOLD\_Grub, GabrielSyme\_BoughtGrenade, GabrielSyme\_SupressOptions, GabrielSyme\_NoRoom, BOUGHT\_Glottis\_AugUpgrade, BOUGHT\_Glottis\_ModClip, BOUGHT\_Glottis\_ModRecoil, BOUGHT\_Glottis\_ModReload, Grub\_DeclinedOnce, QR\_SUB\_FetchBiocells, Grub\_Got1Cell, Grub\_Got2Cells, QC\_SUB\_FetchBiocells, Mercedes\_TOLD\_Band, Mercedes\_TOLD\_GrubQuest, BlackICE\_TOLD\_Andreus, Met\_BlackICE, Met\_MiB, Clearance\_PDXSC\_Elevator.
* Made the following flags expire in mission 23 instead of 0: BOUGHT\_Yardbomb\_Katana, BOUGHT\_Yardbomb\_BlowPipe.