recursal/Fanatic-Fandom huggingface dataset:
The Basilisk Isles

The Basilisk Isles are an archipelago of islands found just north of the continent of Sothoryos.

## History

The towns that have formed on the Basilisk Isles are as short-lived as the men and beasts that inhabit them, for the humid islands are filled with stinging and biting insects, foul humors and diseases both exotic and deadly.

Life is violent, short, uncomfortable but with the potential for great personal profit, and for that reason escaped slaves, slavers, whores, pirates, corsairs, torturers and skinners alike reside within the towns of the island, most of which have names near as foul as the islands upon which they are found.

## The Islands

* Ax Isle
* Howling Mountain
* The Isle of Flies
* The Isle of Tears
* The Isle of Toads
* Skull Isle
* Talon
Sylva

Captain **Sylva 'Stormcaller'** is the current Captain of the Burning Fleet. She is an accomplished water dancer and well known in some areas of the Free Cities for her victory at the Battle of Scarlet Sound.

## Biography

To understand the story of Sylva 'Stormcaller', one must go back, even before she was born in the year 348 AC. She was the daughter of some sailor and a barmaid; an unfortunate pairing that led to her birth, and the death of her mother. He was reluctant to take her aboard his ship, and she, even as a babe, was reluctant to enter his arms. He was secretive, reserved, and discreet. She never truly knew who he was, and neither did the crew of the Burning Fleet.

He had bought his way into their care some years previous; they didn't know where he got his wealth, and they certainly didn't care to know. As it happened, Sylva was just another piece of baggage that he lugged aboard their fleet, and when he selfishly died in 350 AC, it forced the noble First Mate of the fleet, Denyo Nahohr, to adopt her as his own child.

Under his instruction, Sylva learned the intricate art of language and literacy; she began to love the sea, and she became skilled in her peoples' ancestral gift of Water Dancing. She read maps, book, and anything else she could get her hands on. She could devour the most complex of texts in a matter of days, but her appetite for knowledge was never truly sated. Sylva grew obsessed with The Book of Lost Books by Marwyn the Mage, and idolized the long since deceased Daena the Dreamer, and her legendary book of visions, Signs and Portents.

In 364 AC, just after Sylva turned ten-and-six, Denyo was elected the Captain of the Burning Fleet. He led them through their so-called "golden years", when contracts kept flowing in, and wealth filled their holds. Ten years later, Denyo accepted his final contract, and the Burning Fleet departed from the city of Lys to the Stepstone Isles. There, they were contracted to destroy a pirate hideout that had been terrorizing local shipping lines for a number of moons.

In what would later become known as the Battle of Scarlet Sound, the fleet drifted directly into an ambush, and just as their namesake evoked, the Burning Fleet soon began to turn to ash. During the chaos of battle, Captain Denyo was killed by pirate raiders, and it was only because of the faith and carefully composed tactics of his daughter, that the Burning Fleet survived. She prayed as much and as hard as should could, and as if by some grace of god, a storm began to brew that extinguished their flames and destroyed the opposing fleet.

The Burning Fleet limped out of the Stepstones, but out of the ashes rose a new captain: her name was Sylva 'Stormcaller', and she was about to make waves.

## Recent Events

In 374 AC, Sylva was elected Captain of the Burning Fleet, suceeding her adoptive father, Denyo Nahohr.

In 375 AC, alongside the rest of the Burning Fleet, Sylva traveled to the City of Braavos in order to seek contracts.

## Relationships & Connections

> Words
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Turrani

Turrani is a city found on the southernmost point of Leng. It is distinct from the other two cities on Leng, Leng Yi and Leng Ma, in that Turrani was founded by the original inhabitants of the island, the Lengii. The architecture is notably different as a result.

## Geography

Turrani is located in the extreme south of Leng, astride a river that flows from the interior of the island, the Lengiai. The island is dominated by nearly-impenetrable jungle that covers a treacherous mountain range. The Emerald Road runs from Turrani to Leng Ma, and from there on to Leng Yi.

## History

For many centuries Leng closed itself off to the world, its amber-eyed inhabitants fearful and loathsome of the outside world. For every YiTish trader to make port on Leng, another would perish at the hands of the Lengii-- oftentimes these deaths would be attributed to mysterious Old Ones, said to be gods living in the labyrinthine tunnels that allegedly run beneath the entire island. As a result, Leng would for many years be known as a haunt for demons and sorcerers.

Yi Ti would come to conquer Leng during the dynasty of the Sea-Green Emperors, however. For many decades Yi Ti would rule the island, until four hundred years before the present era the Lengii overthrew their Yi Tish conquerors.

Presently the island is ruled by the God-Empress of Leng, who takes two husbands-- one of Yi Tish descendance, and another of Lengii. It is this way that peace is maintained between the two populations that inhabit the island. Turrani now serves as an economic engine, growing vastly wealthy as a safe harbour along the trade route for traders going to Qarth, Asshai, and Yin.

## Recent History

Rumours have started to spread that upon the isle of Leng, the sealed underground cities have been once again opened by the mad God-Empresses Glaria the Avid, and all visitors must now tread with caution upon the isle, for the massacres have begun once more.
Scarwood

Scarwood is one of the fourteen islands that make up the Stepstones.

## History

Scarwood is covered in a thick forest, which holds the thin soil in place as storms pass overhead. As such, the island is one of the few in the Stepstones capable of supporting agriculture. It is therefore a vital island to hold for any Pirate Lord wishing to be truly self-sufficient, and as such has changed hands many times in the past centuries.

 Recent History

In 313AC, a Corsair King invaded the Stepstones, and quickly forged an Alliance with King Renly Baratheon upon the Iron Throne. The treaty would last a decade before finally the increasing demands from the Corsair eventually drove the two Kings apart.

In 323AC, the fleet of the Corsair King attacked Greenstone, raiding the port and the surrounding town. Lord Estermont was sent fleeing for his life as the Corsair King warned more attacks will follow if his demands are not met. As the Redwyne and Martell fleets sailed for Bloodstone, Renly and his Master of Ships Montererys Velaryon gave chase to the Corsair King, but were ambushed near Ghaston Grey. Through a narrow victory, the Royal Fleet sent the pirates fleeing for the Stepstones, where they would linger and give trouble to the Westerosi forces for the best part of a year.

Bloodstone eventually fell after nearly a year of fighting, marking the end of the Reign of the Corsair King. As the rest of the isles fell under control of King Baratheon, there are some that believe the Corsair escaped, but no evidence has ever been found to confirm this. Ser Brandon Bigglestone is named Lord of Scarwood, but by a decade or two later, all control over the isles by the Iron Throne had been lost.
Redwater

Redwater is one of the largest of the fourteen major islands that make up the Stepstones.

## History

Redwater was home to two small settlements, placed to capitalise on the wealth of stone, hardwood and ore found upon the isle. The towns however, following repeated raids by pirates, have been largely abandoned, and are being slowly reclaimed by the forest.

Hidden within the trees on the southern arm of the island is a deep lake. The plantlife at the borders of the water displays a bright reddish-hue, giving the island its name. Overlooking the lake, the ruins of a keep can be found, although its origin is uncertain.

 Recent History

In 313AC, a Corsair King invaded the Stepstones, and quickly forged an Alliance with King Renly Baratheon upon the Iron Throne. The treaty would last a decade before finally the increasing demands from the Corsair eventually drove the two Kings apart.

In 323AC, the fleet of the Corsair King attacked Greenstone, raiding the port and the surrounding town. Lord Estermont was sent fleeing for his life as the Corsair King warned more attacks will follow if his demands are not met. As the Redwyne and Martell fleets sailed for Bloodstone, Renly and his Master of Ships Montererys Velaryon gave chase to the Corsair King, but were ambushed near Ghaston Grey. Through a narrow victory, the Royal Fleet sent the pirates fleeing for the Stepstones, where they would linger and give trouble to the Westerosi forces for the best part of a year.

Bloodstone eventually fell after nearly a year of fighting, marking the end of the Reign of the Corsair King. As the rest of the isles fell under control of King Baratheon, there are some that believe the Corsair escaped, but no evidence has ever been found to confirm this. Ser Tommard Lowther is named Lord of Redwater, but by a decade or two later, all control over the isles by the Iron Throne had been lost.
Xon

Xon is one of the fifteen islands that make up the main Summer Isles archipelago.

## Description

South of Jhala but north of Doquu, the island of Xon lies in the Bay of Parrots. Largely flat and devoid of trees, the island of Xon contains some of the most fertile land in the Summer Isles. For this reason it is far more densely populated than any of the other small islands, most of which are mountainous like the Isle of Birds or covered in jungle like Moluu. This makes it the fifth most populous of the Isles of Summer, despite being one of the smaller islands.

## Rulers

Xon is ruled over by two families, who often fight mock battles over small disputed pieces of land. These families are both lesser branches of the great House Xon which once ruled over all the isles, House Xomar and House Xoman. Legend has it that many centuries ago the island was ruled over by one Prince, but that he split his lands between his twin sons when he died, and their descendants have been vying over it ever since.
Ylios

Ylios is a port-town located on the southwestern aspect of the isle of Lesser Moraq.

## Culture

Famed for its domed marble buildings that overlook the azure waters of the harbour from the gentle rolling hills to the north, Ylios is the only major settlement upon Lesser Moraq.

The people of Ylios are generally considered to be a welcoming people, but those that break their rules, considered confusing and peculiar by many of those that visit the isle, may be subjected to punishment and execution in the traditional fashion. At the centre of the town, flanked by shops, winehouses and a large marble lighthouse, a pit of great depth has been dug. Those deemed guilty of their crimes are tossed into the mulch that has built up over decades and centuries, to drown in the remains of those that have come before them.
Tiqui

Tiqui is a large city in the hills in the west of Yi Ti. It is located on the Sand Road between the Great Sand Sea and the Mountains of the Maiden-Made-Of-Light.

## Geography

Located on the south-eastern border of the Great Sand Sea, Tiqui enjoys an arid climate. To Tiqui's south-east are the Mountains of the Maiden-Made-Of-Light. Due north is Trader Town, and almost due west is Bayasabhad. To the south lay the vast Forest of Yin.

## History

In antiquity, Tiqui had been the capital city of Yi Ti. During the dynasty of the Purple Emperors this city ruled the vast Golden Empire, though subsequent dynasties have mostly made their seat the port city of Yin.

## Economy

Tiqui has enjoyed great wealth over its long existence, set along the Sand Road from Bayasabhad to Trader Town. Many caravans pass through, and the markets are full of exotic goods from the far north and the west. Qartheen spices, metals from Kayakayanaya, and the myriad goods harvested from the jungles north of Yin all pack the shelves of countless colourful market stalls.
The Burning Fleet

The Burning Fleet is a sellsail company based predominately around the Stepstones, and the Free Cities of Tyrosh and Lys. They have proven to be an expensive but highly effective company on a number of occasions, most recently in an altercation between two separate families in Tyrosh.

They are most recognisable for their sails of pale orange-red and their large flagship, a dromond with over fifty oars.

The current Captain of the Burning Fleet is Sylva 'Stormcaller'.
Rhyos

Rhyos is a ruined city found within the Valyrian Peninsula.

## History

Rhyos was founded by the Valyrian Freehold. Although rich and glorious, it did not have self-rule and was instead governed by men and women sent from Valyria to rule in the name of the Freehold and thus it is not counted among the Free Cities. The city was devastated by the Doom of Valyria.
Jhala

Jhala is one of the fifteen islands that make up the main Summer Isles archipelago.

## Description

Jhala is the largest of the known Summer Isles by landmass, but less populous than Walano to the north. So beautiful and lush is the island that its name alone has grown synonymous with an expression of surprise, although its dual meaning is rarely known outside of the Isles themselves. Home to leagues of vibrant forest filled with all manners of life, valleys and waterfalls of stunning allure, beaches of sand so fine that it flows like water and hills laden heavy with flowers, Jhala is considered by many to be the closest mankind will come to paradise during life.

## Rulers

The island is ruled over by five separate families, and although some border tensions have occurred in the past, life is generally peaceful on the island. The Xhos rule the Red Flower Vale on the eastern aspect of the island, the Zadons Golden Head, a peninsula to the southeast. Ebonhead on the southern coast is the territory of the Sos family and to the northwest the Sweet Lotus Vale is ruled by the Rhaas. On the northern coast, where the island meets the Indigo Straits, the port town at Cocobolo Bay is ruled by the Chuqu family.
Seasons

Seasons are a highly variable feature of the climate of Westeros, something that shifts from arid and dry desert climate in the furthest south to cold and harsh winters in the north and icy wasteland in the Lands of Always Winter in the farthest north.

Westeros and Essos both experience extremely long seasons of varying length, usually lasting at least a couple of years each. The maesters try to predict the length of the seasons, monitoring the temperature and days length, to advise on when to plant and when to harvest and how much food to store. However, given the random nature of the seasons, this is not something that can be relied on.
Pyke

Pyke is a castle located on the island of the same name, which is one of the eight major Iron Islands. It is the seat of House Greyjoy, whose lord, Harras Greyjoy, is known as the Lord Reaper of Pyke. The Greyjoys have been Lords of the Iron Islands since Aegon's Conquest.

Pyke is so old that its original builders and lords are unknown.

## Layout

Ancient Pyke was originally built on a cliff jutting out into the sea, but over time the cliff has eroded, leaving the castle's keeps and towers standing on three barren islands and a dozen small stacks of rock, surrounded by water. The towers are connected by swaying rope bridges. The keep, its towers, and walls are made of the same grey-black stone of which the rest of the island is composed. In the thousands of years, the castle has stood, it has become covered with green lichen. Since there is no safe anchorage at Pyke, ships sail to nearby Lordsport.

* The Great Keep is massive and caps the largest islet. It is connected to the mainland by the great stone bridge and to the Bloody Keep by a covered stone walkway. The long, smoky Great Hall contains the Seastone Chair.
* The Guest Keep or Bloody Keep is one of the largest sections of the castle. It lies on its own island, further out than the Great Keep. Its halls are larger and better furnished, with some suites having high and gloomy ceilings.
* The Kitchen Keep sits on its own island. It lies further out from the mainland than the Great Keep. Dishes include fish stews, black bread, spiceless goat, and onion pie. Ale, mead, and wine are served at Pyke.
* The Sea Tower rises from the outermost stack, which is sheer and crooked. It is the oldest part of the castle, round and tall. The base of the tower is white from centuries of salt spray, the upper stories are green with lichen, and the top is black with soot from nightfires. To get to the Sea Tower, one must cross three bridges, the last of which is made of rope. Twisting stairs lead to the damp and drafty solar of Lord Greyjoy, which is warmed by a brazier.
* The gatehouse is separated from the Great Keep by the high bridge. There are three towers to either side.
Sellsword Companies

A sellsword is a mercenary who hires out his services to the highest bidder. Inevitably, this sort of lifestyle involves a great deal of violence and physical exertion. Many sellswords are organised into companies. Some of the sellsword companies are very disciplined , and some are nothing but rabble joined together in search of loot. Most tend to be experienced professional soldiers, as it is a profession a man tends to chose after he's tasted a few battles and learned that he's good at fighting.

The Free Cities have made heavy use of mercenaries for centuries, to fight their endless wars in the Stepstones and the Disputed Lands; as such there are more sellswords in Essos than in Westeros. Many of the mercenary soldiers of the east are organised into long-established sellsword companies, or "free companies".

### Notable Sellsword companies

* The Golden Company
* Guild of the Blue
* The Brazen Titans
* The Black Wings
* Crimson Company
* Legion of the Jade Dagger
* Hidak's Circle
* The Black Wyverns
* Second Sons
* Long Lances
* Company of the Cat
* Stormcrows
* Bright Banners
* Stormbreakers
* The Orphans of Ny Sar
* Turmoil's Blade
* The Lost Legion
* The Bronze Circle
* The Thaw
* The Mazewalkers
* Sunbreakers
* Raven Men
The Bones

The Bones are a small group of isles, considered one of the fifteen island groups that make up the main Summer Isles archipelago.

## Description

Made up of three small, rocky islands, the Bones are as close to the Stepstones as the Summer Isles get. Largely mountainous, the islands of the Bones feature beautiful craggy rock formations seemingly carved by some enormous hand. Legend says that Zhoza, Goddess of the Waters, chiselled these rock formations out of solid stone over the millennia through the smashing of the waves up against the rocks.

## Rulers

The three islands which make up the Bones are each ruled over by a minor Noble Family, Houses Gaalu, Shoza, and Mba. However, all three Houses of the Bones have recently risen up in support of Utembe, the supposed Prophet. It is rumored that Utembe was once a noble of House Shoza, and that he was exiled for attempting to overthrow his elder brother. Now, his elder brother has mysteriously died and Utembe has returned, claiming to possess a prophecy that will save all of the Summer Isles.
Sellsail Companies

Much like sellsword companies, sellsails are mercenaries that fight for whoever offers them a contract, although their loyalties are often fickle, and it is known for them to turn their cloaks on their old employers if they are offered a better deal by those they fight.

Due to their naval nature, sellsail companies are often considered less versatile than their land-based equivalents, but can be used to bolstered fleet size in times of war. When they are not bound to a contract, it is not unusual for them to seek wealth through a life as smugglers and pirates.

### Notable Sellsail companies

* Wolves on the Wind
* The Red Hands
* The Burning Fleet
* The Three Sails
* Salt Sons
* The River Coppers
* Keepers of the Waves
Quentos Martell

Quentos just before the battle for Sunspear in the Dornish Rebellion.

Arianne Martell

Daeron Martell

**Quentos Nymeros Martell**, known just as **Quentos Martell**, was the eldest son of Princess Nymeria Martell and her consort, Andrey Allyrion. Brother to Rylona Martell & Moran Martell and eventual father of four, Quentos was the heir of Dorne for the better part of his life; when he died of a snake bite in 362 AC, his position as heir passed to his eldest daughter, Alysanne Martell.

## Appearance

Quentos took after his parents in their relatively 'salty' Dornish looks, with olive skin, dark hair and a fine goatee. Following the wound that resulted in his whole leg being amputated at the end of the Dornish Rebellion, he was confined to an old wheelchair that once belonged to his great-great grandfather, Doran Martell, and was never seen without it up until his death. After his maiming, Quentos grew thin and weak, looking relatively un-groomed perpetually.
The Kingdom of the Iron Throne

The Kingdom of the Iron Throne is one of the two Westerosi kingdoms that was formed as a result of the War of the Seven Kings. It is ruled by House Baratheon of King's Landing, descendants of Renly Baratheon and Margaery Tyrell. The kingdom encompass The Crownlands, The Reach, The Stormlands, The Westerlands, and Dorne.

The Kingdom of the Iron Throne also formerly encompassed The North, The Vale, The Iron Islands and The Riverlands, and has also claimed dominion over The Stepstones several times.
Sarne

The Sarne is a river in northern Essos located east of the Forest of Qohor and north of the Painted Mountains.

Its western tributaries begin in the hills south of Vaes Khadokh, while its eastern tributaries have their sources in the western Dothraki sea. The Sarne flows north into the Shivering Sea, with the cities of Saath, Vaes Graddakh and Morosh located in the Sarne delta.

A Valyrian road connecting Vaes Khadokh to Vaes Khewo crosses the Sarne.

## Tributaries

The river Sarne has numerous tributaries which join it along its course through the Great Grass Sea.

* The river Ceznhe, which joins it between the cities of Vaes Khewo and Vaes Acchaka.
* The river Shakhe, which joins it near the city of Vaes Sorfo.
* The river Kewhe, which joins it at the city of Vaes Vaz.
The Kingdom of Winter

The Kingdom of Winter is the northern of the two kingdoms that were formed as a result of the War of the Seven Kings. It is ruled by the descendants of Robb Stark and Roslin Frey. Its capital is Winterfell, in the North.

The Kingdom of Winter encompasses The North, The Iron Islands, and The Riverlands, including Cracklaw Point.
Pryr

Pryr is the northernmost of the fourteen major islands that make up the Stepstones.

## History

Pryr, the closest of the true Stepstones to the Free City of Tyrosh, has always been kept under a close eye by the mercantile city. As such, pirate-kings rarely call port upon the isle, preferring those further from the city, but a few prowled the waters before fleeing westward upon the approach of the Tyroshi navy.

 Recent History

In 313AC, a Corsair King invaded the Stepstones, and quickly forged an Alliance with King Renly Baratheon upon the Iron Throne. The treaty would last a decade before finally the increasing demands from the Corsair eventually drove the two Kings apart.

In 323AC, the fleet of the Corsair King attacked Greenstone, raiding the port and the surrounding town. Lord Estermont was sent fleeing for his life as the Corsair King warned more attacks will follow if his demands are not met. As the Redwyne and Martell fleets sailed for Bloodstone, Renly and his Master of Ships Montererys Velaryon gave chase to the Corsair King, but were ambushed near Ghaston Grey. Through a narrow victory, the Royal Fleet sent the pirates fleeing for the Stepstones, where they would linger and give trouble to the Westerosi forces for the best part of a year.

Bloodstone eventually fell after nearly a year of fighting, marking the end of the Reign of the Corsair King. As the rest of the isles fell under control of King Baratheon, there are some that believe the Corsair escaped, but no evidence has ever been found to confirm this. Ser Matthos Hardyng is named Lord of Pryr, but by a decade or two later, all control over the isles by the Iron Throne had been lost.
The Isle of Cedars

The Isle of Cedars is a relatively large island that defines the border between the Bay of Dragons to the north and the Gulf of Grief to the south.

Once known as the Isle of a Hundred Battles, over recent millennia it has become a more tranquil place, known for its pale-sand beaches, dense forest covering and vivid blue shallow waters.

## History

Two cities on the Isle of Cedars, Ghozai in the north and Velos in the south, were destroyed by a tsunami triggered by the Doom of Valyria four centuries ago. The only survivors from the isle were Velosi spearmen stationed on the tallest hill and some fishermen at sea, and their descendants now reside within the various small settlements along the shoreline. There is another ruin on a small island just west of the Isle of Cedars, but its original name is as lost to the waves as its sandstone halls and towers.

## Recent History

The Isle of Cedars served as the site of two major battles during the Ivory War - the First and Second Battles of Needle Hill, representing Tolosi-Elyrian and Astapori victories respectively.
Turmoil's Blade

Turmoil's Blade was a sellsword company operating in Essos.

## History

They were among the sellsword companies hired by the Iron Bank of Braavos and sent to Westeros to enact a toll for the lack of payments in the events of the Little War.

In 375 AC, under the employment of Magister Aleqanros Fyllonnis of Myr, the company would assist in the capture of Drakestone Keep, losing nearly half of the company in the assault. They would later be assaulted by the Brazen Titans, killing much of what remained of the company. Those few survivors either pledged service to the mercenary gorup that had just defeated them, or fled.
Robb I Stark

Robb Stark, first of his name, was the first King in the North since Torrhen Stark, the King Who Knelt. Robb ruled the Kingdom of Winter from the War of the Seven Kings in 298AC until his death in 332AC.

## History

### The War of the Seven Kings

After the execution of his father, Eddard Stark, in King's Landing, Robb called the northern banners for vengeance. His bannermen declared the Young Wolf the King in the North, and bolstered by an alliance with Lord Frey, Robb Stark successfully bested both the Lannisters and the Ironborn in battle, winning independence for the Kingdom of Winter.

After the war had been won on both fronts, by Robb in the north and Renly in the south, the two met and agreed to split Westeros between them. Robb wed Roslin Frey in Winterfell shortly thereafter.

### The Little War

After Robb's refusal to pay tithes to the Iron Bank for Petyr Baelish's death, the Iron Bank sent sellswords to attack the North. Robb was eventually defeated and forced to submit to the Iron Bank's terms, and died not long after from injuries sustained in the war, leaving the throne to his son, Eddard Stark, the first of his name.
Shiera Rosby

Myra Rosby

Renfred Rosby

Bartimos Rosby

Rosamund Hill

**Shiera Rosby** is the eldest daughter of Ser Aron Rosby and his wife the Lady Elinor. Twin sister of Morgon Rosby, she is not particularly noteworthy beyond her expansive education of architecture and siege warfare. Currently unmarried, she has relative freedom of movement as well. Spending most of her life in the Red Keep due to her father's status as Master-of-Arms, Shiera has scarcely left King's Landing, usually only to visit her birthplace, the castle Rosby.

When the Dance of the Stags erupted in 375 AC, Shiera wrote to her father asking to join the war party to aid in sieging the supposedly untakeable castle of Storm's End. Instead, Ser Aron ordered his daughter to travel with the passing Lannister army, and that her brother Renfred would be squiring for Ser Damion Lannister of the Kingsguard. Before she could formally join the retinue, however, the Great Fire of 375 AC broke out in King's Landing, killing her youngest brother Bartimos and many Lannisters.

## Appearance

Shiera is a rather soft-looking woman, with hip-length ruddy hair and hazel eyes. Dressing plainly in solid-coloured gowns, vanity is not her strong suit, so she does little to purposefully enhance herself. One would be hard-pressed to find her without some sort of drawing utensil in hand as she is fond of sketching everything and anything -- thus, her hands are often quite dirty from ink and different mediums.
The Rogare Bank

The Rogare Bank was a bank based in Lys, once run by the powerful Rogare family, but now indirectly owned by the Iron Bank of Braavos.

## History

The Rogare Bank was started by Lyrio Rogare, a spice merchant, who would provide loans to sailors and fellow merchants to assist them in the purchase of mercantile cogs, in exchange for a cut of the profits generated by the trade journeys they partook in. With time, Lyrio and his sons grew increasingly wealthy, and began construction on what would become the Rogare Bank, a maze of towers hewn from dark grey stone on the southern aspect of the city.

After the death of Lysandro Rogare, called Lysandro the Magnificent in 133AC, the Rogare Bank began to decline in power, and was soon eclipsed by the Braavosi-based Iron Bank in terms of preference for the wealthy and those in need of wealth of Westeros and Essos alike.
Noble Families of Myr

The city of Myr is one of the nine Free Cities of western Essos.

The city is ruled by a Conclave of Magisters, chosen from the wealthiest and most powerful families.

## Main Families

### Drahar

The Drahar family is a relatively new family amongst the Myrish nobility, having only called the city their home for four generations, first founded by mercenary and Prince Admiral Craghas Drahar, who fought conquered pirates in the Stepstones. The family has long held a certain martial inclination and it is customary for the heir to the house to join up with the Guild of the Blue, a mercenary company created by Craghas himself.

The family have a manse within the Moonstone District of the city and are considered by many to be amongst the most powerful of the noble families, despite their short history.

### Fyllonnis

Famed experts in defending the city, the family owns lands to northeast of the city and along the coast of the Sea of Myrth, as well as a lavish manse within the city itself.

### Naerin

The head of the Naerin family is the first to be considered wealthy enough to be amongst the nobility of Myr, a House made wealthy by extensive and often times aggressive trade deals with many other Free Cities and beyond. Rumour has it that the family also has a history in piracy and profiteering in general, something furthered by the several attempts of Jaerano Naerin to seize cargo from Lyseni vessels making port at the city.

To the south of the city are a great number of farms, orchards and vineyards, many of which are owned by the Naerins, who seems suspiciously capable at getting their neighbours to sell their properties and holdings.

### Nohiar

One of the newest noble families of Myr, the Nohiar family gained great wealth and influence purchasing land and buildings damaged by the historical invasion of the city for drastically reduced prices. They subsequently became owners of nearly a fifth of the city practically overnight, and have since exploited this new found power to rise through the ranks of Myrish nobility.

They have one of the largest fleet of the noble families, and are currently constructing a new manse within the Moonstone District.

### Taenos

The Taenos family are famously one of Myr's least popular noble families, but remain resourceful nonetheless through their extensive established trade routes and deals. In his time serving as magister, Irriros Taenos, the head of the family has survived near two dozen assassination attempts, most recently involving a nest of rats force-fed wildfire in hope that they would tunnel into his manse and set it ablaze.

Whilst unpopular, the Taenos' are perhaps the wealthiest of the noble families, and even own a large section of the harbour, in which they control tariffs independently of the city. Taenos' Wharf is rarely used by residents of the city, instead serving those few foreign ships that arrive to find the Crossbowman's Harbour without space, or are tempted away by promises of reduced taxation, only to be presented with additional charges for usage of rope, wharf space rental and harbour-hands to help move cargo.
The God of Sea, Stone, and Sky

The Ibbenese people do not often discount the Gods of other peoples, but they think it wisest to acknowledge one with worship above all: Kagak, the God of Sea, Stone, and Sky.

## Beliefs

It is believed that Kagak has riddled the world with great hardships to test the faith of its people. In this line of thinking it is believed that sailing rough seas, and conquering the great beasts of the sea is proof of faith - a belief reflected in the lifestyle of many Ibbenese.

Furthermore, as the God of Stone too, Kagak is believed to have placed the great ores needed by the world beneath earth and stone, making their acquirement hard and dangerous, this is turn means that great success in the world below is another proof of faith that keeps the will of miners strong.

As the God of Sky, Kagak is believed to bring the gloomy and grey skies of Ibben that an depress and demoralise the weak with cold and darkness, as such the ever burning lamps of Ibbenese towns and cities, combined with worship to raise morale, is seen to prove strength and faith in defiance of Kagak.

When the God-King of Ibben was overthrown it was justified as an act of faith as overthrowing one who would impart such hardships on the Ibbenese people would prove their faith and strength. It is believed now that the line of God-Kings was placed in charge of the Ibbenese for them to eventually overthrow.

## Worship

The religious of Ibben long ago decided that Kagak did not walk among them and as such must be found high above beyond their reach. From this conclusion the temples to Kagak are placed high on the mountains of Ibben, or the highest point of any given location, so that a closer relation can be had.

Kagak is ultimately concluded to be an observer and tester of faith, and therefore guidance is sought from within. Ibbenese will often make the hard trek up high to find peace and guidance, taking refuge inside the temples lit by and heated by ever burning whale-oil lamps.

The Faith does have a leader in the form of a high priest/priestess, though they serve to maintain and ensure survival of the faith rather than offer council or guidance as they are not considered to communicate Kagak’s will, for it is already known.
Noble Families of Tyrosh

Unlike the other Daughter cities of Myr and Lys, Tyrosh is ruled by an Archon, chosen from the wealthiest and most renown families in the city. Once selected they serve for life.

## Main Families

### Adarys

The Adarys are an ambitious and wealthy family who own a manse in the Golden District, an area of the city inhabited only by the wealthiest and most powerful Houses of Tyrosh. The Adarys family controls much of the production of the helmets, shields and blades chased with semi-precious stones that have grown popular both within the city and throughout the Known World and as such their representatives are a common sight within the Martial District.

### Lashare

The Lashare family own much of the land of the island upon which Tyrosh is built, and with it a number of fishing villages, towns and a small mine that has consistently produced tin and copper for nearly two centuries. This ore is processed and sold to the blacksmiths and forgeowners of the city for production.

Amongst those families with a hand in the slave trade, the Lashares are known for their dramatic dedication to seeking out new populations to exploit.

### Irnys

The Irnys family has called Tyrosh its home for centuries, and remains prosperous through the trade of both slaves via the cities of Astapor, Meereen and Yunkai and fine velvet through the Lorathi.

### Mopyr

The Mopyr Family of Tyrosh is famous for their involvement in the trade of wine with the people of Dorne and the Redwynes of the Arbor. They own a manse within the Golden District decorated with a pair of fountains that spill water into channels built around the walls of the home.

### Pahrys

Owners of just over a quarter of the Great Bazaar found within the Market District, members of House Pahrys have enjoyed wealth for a number of years, residing in a manse filled with gardens, pools and fountains within the Golden District.

### Ryndoon

The Ryndoon family has proven a controversial one for the short duration of its existence within the city of Tyrosh. Most still associate the family with the devious captain-general Racallio Ryndoon, whereas the family refutes the claim that the man that would declare himself the King of the Narrow Sea was ever of their blood, proclaiming instead that he had simply stolen their name to facilitate his climb to a position of power. Following the events of the Daughter's War and the subsequent years of trouble, the family suffered much abuse by noble and smallfolk alike, but yet still exist to this day.
Ulos

Ulos is an island in the Saffron Straits in the Far East region of Essos.

## Geography and Location

Ulos is located deep in the Saffron Straits, further east than even the infamous city of Asshai and the mountainous isle of Immram.

If little is known of Immram; which itself is shrouded in mystery, even less so is known of Ulos. It is said to be an island filled with shadowy mountains, but what life might or might not exist within them has never been noted.
Tyria

Tyria is a ruined city found within the Valyrian Peninsula.

## History

Tyria was founded by the Valyrian Freehold. Although rich and glorious, it did not have self-rule and was instead governed by men and women sent from Valyria to rule in the name of the Freehold and thus it is not counted among the Free Cities. The city was devastated by the Doom of Valyria.
Valos

Valos is a ruined city found just north of the Valyrian Peninsula.

## History

Valos was founded by the Valyrian Freehold. Although rich and glorious, it did not have self-rule and was instead governed by men and women sent from Valyria to rule in the name of the Freehold and thus it is not counted among the Free Cities. The city was devastated by the Doom of Valyria.
The Isle of Toads

The Isle of Toads is one of the Basilisk Isles, located in the bay off the northwestern coast of Sothoryos, northeast of the Isle of Tears and west of the Zamoyos delta. It is home to the Toad Stone.

## History

There are ruins of an ancient civilisation on the Isle of Toads, and the modern inhabitants are believed to descend from those who carved the Toad Stone. They may be the only remnants of a forgotten race, since they are described as having an unpleasant, fish-like aspect to their faces, and many have webbed hands and feet.

## Recent History

Toad Town is the name given to the settlement built near to the forty foot high statue of a toad from which the island and the colony takes its name. Each day the blood of a goat, fish and bird are spilt at the statue's base.
Xatto Qarba Xolottaya

Xatto Qarba Xolottaya was a famed Qartheen general, more famously known by his moniker the Golden Manticore.

His actions during the early years of the Ivory War resulted in the gradual decline in the Ivory King Cregas' sanity, eventually leading to his presumed death in 365AC.

## History

The mustering of a great fleet from the Basilisk Isles, regardless of the direction of its bearing proved to be of great concern to the cities and nations that overlook the Summer Sea, and when the tales named Port Yhos as a proposed destination, it was said that the Pureborn of Qarth grew deeply troubled. While naught compared to their Queen of Cities, Port Yhos remained a useful and valuable trading outpost for the Qartheen, and the thought of it in the hands of a Corsair-King caused their pale skin to grow paler still. Mustering a vast navy of their own made of the vessels of the fortified harbour cities of the isle of Qal (Qarthak on the northwestern coast, Qalred on southeastern), that of Port Yhos and Faros, as well as Qarth itself, they swept the Summer Sea between the Jade Gates and Wyvern Point. Commanded by the decorated general Xatto Qarba Xolottaya, known as the Golden Manticore for his time as the leader of the city watch of Qarth and the gold-scale plate he bore, they decided instead to take the offensive to the Basilisks when the monstrous fleet whispered of failed to appear. Sweeping far to the south, they passed Gorosh, a ruined city on Wyvern Point that had once served as a penal colony for the Ghiscari Empire of old, chasing the Sothoryosi coastline until they fell upon Ax Isle. Two-score settlements burned, among them Plunder Port, Keelhaul Cay and Saltbreeze Bay. Corsairs, pirates and all other manner of smuggler and vagabond were put to the sword and their bodies dumped upon the shores of Sothoryos to be feasted upon by all manner of beasts and insects.

The islands of Talon and Howling Mountain were next to fall, and the Ivory King Cregas ordered his leal followers to flee with him into the ruins of the city of Gogossos, known as Gorgai in the time of the Old Empire of Ghis. The foul reputation of the city was familiar to even the Golden Manticore, and as such, he declared all that fled into the city would be dead in time, if not subject to worse torments. The fleets of Port Yhos, Qarth and Great Moraq turned for home later that day, after pillaging all they could from Cregas’ Kingdom.
The Iron Bank of Braavos

The Iron Bank is the main bank of Braavos. It is one of the wealthiest banks of the Known World and often lends money to outsiders, such as Archons, Triarchs, and the many Kings of the Westeros.

## History

The Iron Bank was founded by sixteen men and seven women who hid valuables in an abandoned iron mine shortly after the foundation of Braavos. As the iron mine's chambers filled with treasures, a bank was formed to utilise the wealth. Each of the twenty-three founders had a key to these great subterranean vaults, and their descendants—now numbering at least one thousand—are known as "keyholders" who proudly display ceremonial keys on formal occasions. Other powerful Braavosi own shares in the bank, sit on its secret councils, and have a voice in selecting the men who lead it.

Prior to the Uncloaking, Uthero Zalyne, Sealord of Braavos, sent envoys from the Iron Bank to negotiate with the Valyrian Freehold. The bank paid settlements to the grandchildren of the shipowners whose vessels had been seized by the fugitive founders of Braavos, but not for the slaves.

Though all the Free Cities have their own banks, the Iron Bank is richer and more powerful than the others combined and has a fearsome reputation when collecting debts. When princes or kings default on their debts or are foolish enough not to honour their agreements with the Iron Bank, the Iron Bank supports new princes and kings to appear. These new princes and kings then honour the previous debt along with paying back the money the bank loaned them in claiming their new power, lest they suffer the same fate as their predecessors.

## Recent History

The Iron Bank was the primary aggressor in The Little War, as they demanded repayment of Petyr Baelish's debt from the Kingdom of Winter, as Baelish had been a Valeman and the Winter Throne now controlled the Vale of Arryn. Robb Stark's refusal to pay said debt was the provocation that led to a fleet of sellswords hired by the Iron Bank to attack and take White Harbor, starting the Little War.
Rhea Ashford

Rhea around the time she met Lord Olyvar Fowler

Ashara Sand

Aladore Ashford (brother)

Lady **Rhea Ashford** is a lady of House Ashford, who came to be Lord Olyvar Fowler's only known paramour, and who have birth to his three bastard children, including Ser Luceon Sand.

After her paramour's death, she has remained in Skyreach, and is a respected member of the household of the castle.
The Orange Shore

The Orange Shore is a region on the eastern edge of the Disputed Lands in southeast Essos.

It represents territory contested between the Free Cities of Volantis and Lys, although in recent years it is the First Daughter that is considered to hold dominion.

## Topography

Like much of the Disputed Lands, the Orange Shore is an area of grassland plains, gentle hills and temperate forests. There is a small road that winds along the shoreline, linking Volantis to the town of Achissa.
Talon

Talon is one of the Basilisk Isles, which are off the northern coast of Sothoryos. It is a claw-shaped island north of the Isle of Tears. Corsairs have fortified Talon's honeycombed caverns and gather to trade at Barter Beach, selling or ransoming slaves at the island's markets.

## History

Some of Nymeria's ten thousand ships were attacked by corsairs from Talon. Nymeria then refused the corsairs' offer to allow the Rhoynar to settle upon the Isle of Toads, since the corsairs insisted the Rhoynar give up their boats and send each corsair king thirty virgin girls and pretty boys per year.

## Recent History

Barter Beach is found on the northwestern side of the island, and serves as a trading market of sorts for the corsairs and pirates that inhabit and visit the isles. The haggling and bargaining often leads to violent and bloody arguments settled with steel rather than words, but for the most part it serves as a place for buying and selling on the islands.

Elsewhere on the island the pirate-coves of Whore's Gash, Sty and Devil's Haven can be found.

Between 356AC and 359AC, Talon was ruled over by the Corsair-Queen Kalia, who took a set of blackened teeth on a field of red for her banner. She was killed by one of her captains, a man called Cregas who would become known more widely as the Ivory King.
The Grey Waste

The Grey Waste is a vast desert found in far-eastern Essos. Unlike those found elsewhere in the world, reports from those few that have explored around its edge seem to suggest it is a cold desert of ice and dust rather than sand.

## History

During the Long Night, demons and an army of the undead serving the Lion of Night were said to have come from the Grey Waste.

The God-Emperors of Yi Ti have since defended their borders from raiders out of the Grey Waste via the Five Forts, a series of massive constructions of fused black stone.

## People

The little that is known of the people that inhabit the Waste are said to be highly nomadic, moving from place to place out of necessity. They clad themselves in the fur and leathers of creatures queer and unknown by the writings and knowledge of most men, and carry spears tipped with points of stone and bone.

The city of K'Dath, claimed to be the first and oldest city in the Known World, is found just south of the Grey Waste.
Second Sons

The Second Sons are a sellsword company found in the Free Cities. Their banner is a broken sword and they take commands only from their captain.

## History

The Second Sons are amongst the oldest of the free companies, having won some famous victories. Four hundred years ago the Second Sons stood in defense of Qohor along with the Bright Banners company against the first Dothraki *khalasar* to venture east since the Doom of Valyria. However, they suffered a defeat and fled the battlefield, though the battle was later won by the Three Thousand of Qohor.

The names of every man to serve with the Second Sons is written in a leather-bound book, as well as when they joined, where they fought, how long they served, and the manner of their deaths. A tradition of the company is to sign in red ink. There was a time when each new man wrote his name in his own blood, but that tradition faded as blood makes poor ink. Famous past members include Harwyn Hoare, Harwyn Hardhand, the first King of the Isles and the Rivers.