Holy Prism

The **Holy Prism,** also known as the **Prism Spirit**, is one of the four Holy Weapons of Ivarnir. Its current wielder is Lucius Callahan.

## Overview

Wielders of this weapon have been given the title of Prism Hero.

The concept of this weapon is ***anything that can refract light***, meaning the wielder of the **Holy Prism** is able to use Prisms, Mirrors, Lenses, and certain types of Jewels and Crystals. The wielder is also capable of casting magic of all attributes, regardless of their natural attributes. The **Holy Prism** also allows for the ability to reflect magic, much like the **Vassal Mirror** in canon.

The vassals of the **Holy Prism** are the Vassal Trident and the Vassal Chakram.

### Power-Up Methods

As a Holy Weapon, the Holy Prism has more than one Power-Up Method. These four Power-Up Methods consist of one core/passive method and three active power-up methods.

* **Spell Mastery** (Core): By growing more and more accustomed to a spell, the hero will find its strength starting to increase.
* **Trust**: By placing their trust in others, the hero and the one they trust gain strength. By being trusted in turn, the hero is further strengthened.
* **Ornamentation**: Each weapon form has a finite amount of slots that the hero can insert gemstones into. Doing so increases the power of that weapon form. The gemstones' type, cut, and quality affect the bonuses provided.
* **Magic Rank**: Heroes gain points on level-up that can be allocated to a known spell to boost its efficacy, can add additional effects, and applies a suffix ranging from I to X, depending on how many points are added. After a cooldown of 24 hours after applying the points, the points can be removed from the spell and reallocated. Costs vary depending on the power of the spell. Additionally, different tiers of the same spell are considered different spells. The points given by this method and the points given Skill Rank method are separate. They can not be used for the other method or combined together.

## Prism List

<Abilities Unlocked>
— Equip Bonus: Magic Attack +3

## Curse Series

<Abilities Locked>
— Equip Bonuses: Skills: [Umbral Radiance], [Bull of Phalaris]
 Prism of Desire II ⟪0/35⟫
<Abilities Locked>
— Equip Bonuses: Skills: [Umbral Radiance], [Bull of Phalaris]
 Prism of Gluttony III ⟪0/50⟫
<Abilities Locked>
— Equip Bonuses: Skills: [Umbral Radiance], [Bull of Phalaris], [Phantom Devourer]
 Prism of Gluttony IV ⟪0/70⟫
<Abilities Locked>
— Equip Bonuses: Skills: [Umbral Radiance], [Bull of Phalaris], [Phantom Devourer], [Terminus Eclipse]
 Prism of Gluttony IV (Reforged) +10 ⟪85/85⟫ (Lv. 61)
<Abilities Locked>
— Equip Bonuses: Skills: [Umbral Radiance], [Bull of Phalaris], [Phantom Devourer], [Terminus Eclipse]
— Equip Effects: Magic Siphon, Magic Attack Up, Cursed Refraction, Alchemical Growth, Mana Absorption Up (Medium), Magic Incantation Shortening (Large), Ruler of Demons, Demiurge \_\_\_

## 0 Series

<Abilities Locked>
— Equip Bonus: Skill: [Prism of 0]
— Equip Effects: Judge of Reason, World Protector

## List of Prism Abilities

### Skills

 **First Technique: Ethereal Radiance** | Creates a beam of energy from either the main prism or summoned prisms. This beam can be redirected by the Ethereal Prism skill. This skill's cooldown is 35 seconds, which is shared with Ethereal Prism's cooldown.
 **Prismatic Chains** | Manifests crystalline chains from any prism to restrain a target. The chains can be linked to summoned prisms, which allows spells to be transmitted through from one prism to another.
 **Elemental Prism: Gale Refraction** | Applies an effect to a prism that boosts the power of wind-attribute magic and skills. Can also give a small amount of wind attribute to magic and skills that don't have it.

## Navigation

Prism World

Holy Weapons

Vassal Weapons