Marquisate of Westkeep

The **Marquisate of Westkeep** is an *Autonomous Vassal* of the  Kingdom of Aquileia - one of several parts of the country parceled out by King Moriset Discret to his family. Westkeep is effectively a Marcher-Lordship a title usually given to a Frontier Lord, expected to work more independently from the Crown to fortify and maintain outlying regions.

Westkeep is run by Colonel *Colette Solide.*

The fate of Aquileia's client states depends on the actions of Aquileia. If they take the focus **"Fight For Your Freedom!"**, eventually, rebels will oust the King and declare war on all of the client states that have not flipped with them.

If they take the focus **"Second Reign of Terror"**, the King will usually secure 2 of his 4 client states. The other states, overrun by revolutionaries, will flip to the Revolutionaries, declaring war upon Aquileia itself and the other loyalist client states

## National Focus

Westkeep (as of update 1.8.6.1) uses the Generic Griffonia Focus Tree.

## Technology

* **Mountain Infantry I**
* **Support Equipment**
* **Engineer Company I**
* **Recon Company I**
* **Artillery I** (Towed Artilley)
* **Basic Depth Charges**
* **Early Cruiser**
* **Early Heavy Ship**
* **Basic Torpedo**
* **Naval Gunnery**
* **Casemate Secondary Battery**
* **Transport Ship**
* **Contact Mine**
 Doctrine
 * **None**
* **We Can Fly?!**

## Politics

### National Spirits

Westkeep (as of update 1.8.6.1) has no national spirits.

### Leaders

MPA (Mouvement Patriote d'Aquileia) / Dynastie des Discrets

FJA (Front des Jeunes Aquileia) / PAT-M (Partie des Aquileian Travailleurs - Modéré)

### Staff and Designers

**Political Advisors**

**Tank Designer**

* **Armor**: Reliability: **+5%**

**Ship Designer**

**Aircraft Designer**

* **Fighter**:
	+ Agility: **+10%**
	+ Max Speed: **+10%**
* **Carrier Fighter**:
	+ Agility: **+10%**
	+ Max Speed: **+10%**
 **Medium Air Company**

* **Heavy Fighter**: Reliability: **+20%**
* **Tactical Bomber**: Reliability: **+20%**
* **Scout Planes**: Reliability: **+20%**
 **Heavy Air Company**

* **Strategic Bomber**: Strategic Bombing: **+10%**
 **Naval Air Company**

* **Naval Bomber**:
	+ Range: **+10%**
	+ Naval Attack: **+10%**
* **CV Naval Bomber**:
	+ Range: **+10%**
	+ Naval Attack: **+10%**
* **Carrier Fighter**:
	+ Range: **+10%**
	+ Agility: **+10%**
* **Carrier CAS**:
	+ Range: **+10%**
	+ Naval Attack: **+10%**

**Materiel Designer**

 **Small Arms Company**

 **Artillery Company**

**Industrial Concern**

 **Electronics Company**

**Theorist**

* Land Doctrine Research Speed: **+7%**
 **Jules Lyautey**

* Naval Doctrine Research Speed: **+7%**
 **Paul Baraguey d'Hilliers**

* Air Doctrine Research Speed: **+7%**

**Chief of Army**

* AI Modifier: Focus on Offense: **+15.0%**
 **Augustin Duchêne**

* AI Modifier: Focus on Defense: **+15.0%**

**Chief of Navy**

* Capital Ship Armor: **+10.00%**
* Screen Attack: **+10.00%**
* Screen Defense: **+10.00%**
 **Lucien de Montaignac**

**Chief of Airforce**

* Close air support defense: **+3.00%**
* Close air support agility: **+3.00%**
 **Napoléon Dubail**

**Military High Command**

* Artillery Defense: **+5.0%**
 **Félix de Saint Arnaud**

 **Leroy Jaurès**

 **Jean Duchêne**

## Economy

### Laws and Development

  Volunteer Only

* Recruitable Population: **1.50%**

* Construction Speed: **+10.00%**
* Research Speed: **+5.00%**
* Factory Output: **+10.00%**
* Dockyard Output: **+10.00%**
* Resources to Market: **+50%**
* Civilian intelligence to others: **+20.0%**
* Navy intelligence to others: **+10.0%**

* Industrial Research Speed: **+3%**
* Electronics Research Speed: **+2%**
* Consumer Goods Factories: **35.0%**
* Military to Civilian Factory conversion cost: **+30.00%**
* Civilian to Military Factory conversion cost: **+30.00%**
* Fuel Gain per Oil: **-40.00%**
* Fuel Capacity: **-25.00%**
* **Infrastructure** construction speed: **+10.00%**
* **Military Factory** construction speed: **-30.00%**
* **Civilian Factory** construction speed: **-30.00%**
 Scientific Development
  Small Science Base

* Daily Political Power Gain: **+0.20**
* Research Speed: **-55.00%**

* Resource Gain Efficiency: **-20.00%**
* Monthly Population: **-10.0%**
* Construction Speed: **-20.00%**
* Production Efficiency Cap: **-10.00%**
* Research Speed: **-20.00%**
* Factory Output: **-20.00%**
* Dockyard Output: **-20.00%**
* Factory Bomb Vulnerability: **-25.00%**

* Construction Speed: **-10.00%**
 Poverty
  Low Poverty

* Monthly Population: **-7.0%**
* Consumer Goods Factories: **7.0%**
* Construction Speed: **-10.00%**
* Research Speed: **-2.50%**

* Uses Griffon Racial Tree

### Industry and Resources

Factories

Resources*\**
 0