recursal/Fanatic-Fandom huggingface dataset:
Karnheim/Conquest Towers

> "*I smell the stench of dark corruption around this outpost. It reminds me of Mirefen, and the madness...*"
>
> ― Tirna Fika
>
>

The conquests of Karnheim are split into standard Conquest nodes as well as several **Conquest Towers.** These towers contains one Conquest on each floor, with increasingly difficult Monsters and increasingly better rewards as the player ascends to the top. Some towers are required to progress through the Story Conquests or to unlock additional Side Conquests.

## Outposts

### Sindawera Outpost

Sindawera Outpost is the first Conquest Tower discovered, as well as the shortest, only containing 3 floors. It must be completed to unlock further Story Conquests.

 **1** | 59
 **2** | 59

### Sorgumenis Outpost

Sorgumenis Outpost is unlocked by completing **The Cursed Mines** Main Conquest. It contains 9 floors containing Monsters ranging from Levels 45-50

### Shattered Outpost

Shattered Outpost is unlocked by completing the **Martur's View** Main Conquest. It contains 9 floors containing Monsters ranging from Levels 47-49. It must be completed to unlock further Story Conquests.

### Melgo Outpost

Melgo Outpost is unlocked by completing **The Broken Watchtower** Main Conquest. It contains 9 floors containing Monsters ranging from Levels 46-51.

### Logres Outpost

Logres Outpost is unlocked by completing the **Morgana's Woe** Main Conquest. It contains 9 floors containing Monsters ranging from Levels 50-60.

### Obnako Outpost

Obnako Outpost is unlocked by completing the **Obnako's Steps** Main Conquest. It contains 9 floors containing Monsters ranging from Levels 52-55. It must be completed to unlock further Story Conquests.

### Natrik Outpost

Natrik Outpost is unlocked by completing the **Natrik Pier** Side Conquest. It contains 9 floors containing Monsters ranging from Levels 52-55. It must be completed to unlock further Side Conquests.

### Charred Outpost

Charred Outpost is unlocked by completing the **Tombview Crossing** Side Conquest. It contains 9 floors containing Monsters ranging from Levels 57-60.

## Citadels

The Citadels each contain **18 floors**. The Northern, Eastern, and Southern Dark Citadels **must be completed** to unlock the **Forbidden Gate** and complete the Story Conquests.

### Northern Dark Citadel

The Northern Dark Citadel is unlocked by completing the **Sorgu's Convergence** Main Conquest. It contains 18 floors containing Monsters ranging from Levels 45-55.

### Eastern Dark Citadel

The Eastern Dark Citadel is unlocked by completing **The Vale of No Return** Main Conquest. It contains 18 floors containing Monsters ranging from Levels 50-56.

### Southern Dark Citadel

The Southern Dark Citadel is unlocked by completing the **Obnako's Steps** Main Conquest. It contains 18 floors containing Monsters ranging from Levels 52-55.

### Karntop Citadel

The Karntop Citadel is the final Conquest Tower in Karnheim, unlocked by completing the **Karnon's Ascent** Main Conquest. It contains 18 floors containing Monsters ranging from Levels 55-60.
Beast

> "*Something is driving these Beasts into a rage! It's a good thing Dokka weapons are effective at fending off wild creatures.*"
>
>
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Beast is one of the types of Monsters in Knighthood, and one of the first types the player encounters. Beast enemies either resemble wild animals or have beast-like features. Beast type enemies are most dominantly present in Astellan and White Peak but are also spread throughout Highgard, Mirefen and Realm of Fire.

## Combat

Beast enemies typically rely on high Health and damage output, with only a few possessing Armor or Status Effect-causing abilities.

### Vulnerabilities

Most Beast enemies are weak to Burn, with a few like the Armored Bear being weak to Poison and Stun.

### Resistances

Most Beasts are resistant to Poison, with the Beast monsters in White Peak are resistant to Freeze and Acid.

## Strong Vs Beast

### Weapons

In the game, all Dokka weapons are strong against the Beast type, gaining a 100% damage boost.

Both the Hunter's Blade and the Vargsbane Axe from the 2020 Halloween Blood Moon Event are also strong against Beast enemies.

### Heroes

There are currently a total of 8 Heroes who are strong against Beasts.
Gold

**Gold** is a type of resource in *Knighthood*. It is a currency that players can spend on upgrades and items.

## Uses

Players can spend gold on:

* The Hero Promotion process
* Forging stronger weapons and armor
* Equipment
* Resources
* Chests

## Sources

Gold can be obtained from:

* Completing Hunts
* Completing daily quests
* Dismantling equipment
* Watching in-game ads
* Spending real-world money via the Store or Limited Time Deals

## Gallery

St. Patrick's Day 2023 promo image showing Herne with a pot of Gold.
Cragg Bonecrusher

Heavy
 Golem

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### Location(s)

 Little Magwan
 Highferry
 WIP
 Borsgate

## Stats

### Health

391-x
(Lv 20-x)
4055-x
(Lv 20-x)

## Rewards

### Highest Rarity

Shoulders, Undead Weapon
 Rare

### XP

640-x

> "*This thing is basically made of rock and energy, and he has no face. (Now that's weird.) He'll drain your Rage fuel too.*"
>
>
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**Cragg Bonecrusher** is one of the Roaming Monsters found throughout the lands of *Knighthood.* He is a Heavy Golem type monster. He is a large humanoid cluster of rocks held together by glowing blue magic, with a sigil at the center of his 'face'.

### Where to Find

Cragg Bonecrusher can be found in Little Magwan, Astellan, Highferry, Highgard, WIP, Mirefen, and Borsgate, White Peak. He has a chance to spawn every day at **17:00** (Astellan), **12:00** (Highgard), **8:00** (Mirefen), **20:00** (White Peak), and remains in the world for **10 hours**.

### Rewards

Upon defeat, Cragg Bonecrusher gives 640-1960 XP and drops **Cragg's Chest**, which has a chance to contain one of the following:

* Strong vs Undead Weapon (Common-Rare)
* Shoulders Armor (Common-Rare)

### Side Monsters

The following Monsters appear in the rounds of a battle with Cragg Bonecrusher:

* Root Hound
* Cultist Acolyte
* Root Healer
Cult

> "*Cultists shun society to practice their forbidden magic in secret. Knock some sense into them with a Purist weapon!*"
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>
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Cult is one of the types of Monsters in *Knighthood*. They are typically humans with robes or scraps and armor made of natural elements such as leaves and branches. They are first encountered at the end of Highgard and persist through the entirety of Mirefen into the start of White Peak.

## Combat

Cult enemies typically have lower health than other types, and instead specialize in causing negative Status Effects such as Poison, Acid, and Weaken to wear down their enemy, along with using Powers to heal their allies.

### Vulnerabilities

Most Cult enemies are weak to Acid and Stun.

### Resistances

Most Cult enemies are resistant to Weaken and Unfocus.

## Strong Vs Cult

### Weapons

In the game, all Purist weapons are strong against the Cult type, gaining a 100% damage boost.

The Inqusitor's Hammer and the Darkblade from the 2021  Dark Tor event are also strong against Cult enemies.

### Heroes

There are currently a total of 9 Heroes who are strong against Cult enemies.
Outlaw Bandit

Light
 Outlaw

> "*These vicious outlaws will slash your health with their deadly blades.*"
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>
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The **Outlaw Bandit** is a Light Outlaw Monster first encountered in Astellan. It is an orange-bearded human wearing tattered clothing and simple leather hood and leather pads of armor, wielding a small hooked blade and a hatchet.

## Combat

The Outlaw Bandit deals Light damage. Its power, **Slasharang**, deals high damage.

## Locations

### Conquests

The Outlaw Bandit can be encountered in the Conquests of Astellan.

* Astellan
	+ Coastwood
	+ Little Mawgan
	+ Apple Grove
	+ Pig Thicket

### Hunts

The Outlaw Bandit can be found in the following Hunts:

* Astellan
	+ Guldwood
	+ Baren Wood (Normal)
	+ Abandoned Mine

### Side Enemy

The Outlaw Bandit can be found as a side enemy to the following Boss Monsters:

#### Roaming Monsters

* Masika
* Olamide the Charming
* Robyn of Houlsyke
* Shadowclaw
* The Bowman of Fylde

## Additional Data

Enemy Class: Assassin
Aric von Idleson

Light
 Militia

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## Stats

### Health

517
(Lv 28)
9216
(Lv 28)

### Power: Piercing Strike

Deals damage and ignores armorChance to Expose

## Rewards

### Highest Rarity

Body, Goblin Weapon
 Rare

### XP

360

> "*With a dapper pose and an even more dapper moustache, Aric was one of the founding members of the Wirral militia.*"
>
>
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**Aric Von Idleson** is one of the Roaming Monsters found throughout the lands of *Knighthood.* He is a Light Militia type monster. He is a human in ornate dark red and blue leather armor with a morrión helmet, wielding two short swords.

### Where to Find

Aric Von Idleson can be found in Baren Pass, Astellan. He has a chance to spawn every day at **00:07** and every 6 hours afterwards, and remains in the world for **30 minutes**.

### Rewards

Upon defeat, Aric Von Idleson gives 360 XP and drops **Aric's Chest**, which has a chance to contain one of the following:

* Strong vs Goblin Weapon (Common-Rare)
* Body Armor (Common-Rare)

### Side Monsters

The following Monsters appear in the rounds of a battle with Aric Von Idleson:

* Militia Officer
* Militia Alchemist
* Militia Archer
* Militia Swordsman

## Trivia

* The name Aric means "ruler" in old Norse, relating to his position as founder of the Wirral militia.
Avatar of Oshian

* 1st Form
* 2nd Form

* 1st Form
* 2nd Form

 Heavy
 Golem

 Ranged

* 1st Form
* 2nd Form

 Heavy
 Golem

 Ranged

> "*The Avatar of Oshian was crafted in ancient times by Sakroch priestesses. They believed she would test warriors, ensuring only the strongest went to sea.*"
>
> ― Form 1
>
>

> "*The Avatar of Oshian was crafted in ancient times by Sakroch priestesses. You appear to have made her slightly cross.*"
>
> ― Form 2
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**Avatar of Oshian** is one of the Guild Bosses in *Knighthood*. She is a Heavy Golem Statue, resembling a woman with glowing eyes, plate armor, and a glowing, feathered circlet. In her Second Form, visible glowing cracks show through the stone and one side of her circlet is broken off.

### Guild Requirements

Avatar of Oshian is the sixth Guild Boss accessible to a Guild. She requires a minimum Guild level of 30 and 800 Guild Points to summon.

### Combat

Avatar of Oshian fights similarly to other Boss types. Her Power, **Repair**, heals a portion of her health or armor.

After Avatar of Oshian reaches 50% total health, she will **change form**. When this happens, her damage type changes to Ranged and her Power changes to **Hyper Beam**, which deals massive damage directly to the Knight's health.

### Rewards

Upon defeat, Avatar of Oshian gives 55 Guild XP and 60-100 Guild Accolades to each Knight who participated in the Guild Boss fight, depending on how long it took to defeat.

## Trivia

* "Oshian" could be interpreted as a more phonetic spelling of the word "Ocean."

## Gallery

Portrait2nd Form Portrait2019 Promo Image for the update that included Avatar of Oshian
Demon

> "*Demons are monsters from another plane of existence. The special runes etched into a Hellhent weapon can drive these spirits back from whence they came.*"
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Demon is one of the types of Monsters in *Knighthood*. Most Demon enemies belong to one of two Factions: Froskur, red-skinned anthropomorphic frog-like creatures with clothing derived from nature; and Infernals, more monstrous-looking creatures who appear to be made out of molten lava. The Froskur variants appear in Mirefen and White Peak, while the Infernal variants appear in Realm of Fire.

## Combat

Froskur variants of Demon enemies have middling health and no armor, so they make up for it with high damage and Powers that either boost allies' damage or cause Expose to their enemies. Infernal variants of Demon enemies have very high armor but low health, so their Powers focus on removing buffs from their enemies and restoring health and removing negative Status Effects from allies.

### Vulnerabilities

All Demon enemies are weak to Poison and Weaken.

### Resistances

Froskur variants are resistant to Acid and Stun. Infernal variants are resistant to Burn and Freeze.

## Strong Vs Demon

### Weapons

In the game, all Hellhent weapons are strong against the Demon type, gaining a 100% damage boost.

### Heroes

There are currently a total of 8 Heroes who are strong against Demon enemies.
Charm Spanner

A **Charm Spanner** is a Resource in *Knighthood* that allows the player to unsocket Charms from Weapons and Armor.

## Where to Find

* Can be purchased from the Rift Shop for 50,000 Mythic Essence
* Dropped as a reward from Rift Bosses
* Found in Choices in the Trials of the Rift
* As a reward for completing specific Quests
Kramp Frosthorn

Heavy
 Troll

* Event Portal
* Roaming Monster

> "*Despite being a troll, Kramp Frosthorn is revered amongst the Frosten Goblin clan. He gleefully challenges any Knights that approach him, hoping to ruin their Wintertide adventures.*"
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**Kramp Frosthorn** is the Portal Boss of the  Wintertide Special Event. He is a Heavy Troll type Monster, a massive, gray-skinned, white-furred troll with two large curled horns, wearing a loincloth, belts, and red ropes adorned with golden sleigh bells.

## Combat

Kramp Frosthorn fights like a typical Monster, with his power, **Ice Breaker**, draining 50% of the Knight's Rage meter while also having a chance to cause Freeze.

### Side Monsters

The following Monsters appear in the rounds of a battle with Kramp Frosthorn:

#### **Event Portal**

* Frosten Warrior
* Frosten Alchemist
* Armored Goblin
* Goblin Alchemist
* Goblin Archer
* Goblin Warrior

#### **Roaming Monster**

* Astellan
	+ Frosten Warrior
	+ Frosten Alchemist
	+ WIP

* Highgard
	+ Frosten Warrior
	+ Frosten Alchemist
	+ WIP

* Mirefen
	+ Frosten Warrior
	+ Frosten Alchemist
	+ WIP

* White Peak
	+ Frosten Warrior
	+ Frosten Alchemist
	+ WIP

* Realm of Fire
	+ Frosten Warrior
	+ Frosten Alchemist
	+ WIP

### Stats

The following table is a list of stats for Kramp Frosthorn for each difficulty of the Event Portal:

 15
 25
 35
 45

## Trivia

* Kramp is most likely based on *Krampus*, a malevolent Christmas spirit from Alpine Folklore.
The Ancient One

Magical
 Troll

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## Stats

### Health

776
(Lv 28)
9216
(Lv 28)

## Rewards

### Highest Rarity

Legs, Golem Weapon
 Legendary

### XP

1960

> "*No other Trollkin knows why this one of their kind has survived for hundreds of years, as most Trollkin die young. Dark magic is at play here.*"
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**The Ancient One** is one of the Roaming Monsters found throughout the lands of *Knighthood.* He is a Magical Troll type monster. He is a tall, thin troll with spiked clothing and jewelry, with a large stone crown covering his eyes and wielding a stone-encrusted staff.

### Where to Find

The Ancient One can be found in WIP, White Peak. He has a chance to spawn every day at **20:00** and remains in the world for **10 hours**.

### Rewards

Upon defeat, The Ancient One gives 1960XP and drops **The Ancient One's Chest**, which has a chance to contain one of the following:

* Strong vs Golem Weapon (Rare-Legendary)
* Legs Armor (Rare-Legendary)

### Side Monsters

The following Monsters appear in the rounds of a battle with The Ancient One:

* Trollkin Conjurer
* Trollkin Demolisher

## Trivia

* It is implied through character design and codex entries that The Ancient One is Kerg Stoneheart driven mad from ages of immortality.
Lanasa

Troll
Legendary

**Logical**
 **Hunter**

> "*Lanasa was a Derkar -- a dark elf. Like most of her people, she lived in the forests and distrusted humans. In her later life, she decided to put this aside and shared the entire knowledge of her people with Queen Krita to help her defeat the White Peak Trolls.*"
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**Lanasa** is a Legendary Hero in *Knighthood*. She is a Logical Hunter who is strong vs  Troll type Monsters. She is a Derkar elf with pale white skin and red face paint, wearing gray and red loose clothes and wielding a similarly colored bow.

## Hero Spotlight

*The Derkar lived in the darkest, most ancient parts of the forest. The Alfar sometimes looked down on their reclusive dark elf cousins, but the Derkar had more than their fair share of master crafters, poets, and powerful mages.*

*It was their skill in hunting the Derkar were known for though, and Lanasa was exceptional, even by their standards. She had crafted her first bow shortly after learning to walk, and by adulthood she was known for never missing. A fellow Derkar once doubted her prowess, and challenged her to shoot an arrow into the eye of Gornar Rockstomp, a notorious troll that had rampaged through many Derkar villages.*

*Lanasa not only shot an arrow into the troll's eye, she did so with her eyes closed. To drive the point home, she proceeded to call out various body parts, swiftly followed by shooting an arrow into exactly the right place. It was a good day for all (except the troll, obviously) - Rockstomp was defeated, the Derkar villages were safe, and Lanasa had decisively proved that she was the best shot in the land.*

*Later in her life, after seeing Queen Krita working alongside lycans and goblins, Lanasa put aside her people's traditional distrust of humans to assist in the battle against the White Peak Trolls.*

## Star Level

Legendary - 6 star hero. Each star increases powers by +10%.

**Final star bonus:** adds a chance to inflict Weaken with Rage Power.
Artuas Defender

Heavy
 Golem

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## Stats

### Health

3343
14884
14884

## Rewards

### Highest Rarity

Helmet, Outlaw Weapon
 Legendary

### XP

1960

> "*A mighty golem that was raised millenia ago by the former defenders of Feorrland. This ancient creature no longer recognizes friend from foe, and attacks anyone it perceives to be an intruder.*"
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**Artuas Defender** is one of the Roaming Monsters found throughout the lands of *Knighthood.* It is a Heavy Golem type monster. It is a massive, humanoid structure of red and brown floating stone, with a red triangular head with a glowing white triangle as its "eye".

### Where to Find

Artuas Defender can be found in Misery's Pass, Realm of Fire. It has a chance to spawn every day at **10:00**, and remains in the world for **10 hours**.

### Rewards

Upon defeat, Artuas Defender gives 1960 XP and drops **Defender's Chest**, which has a chance to contain one of the following:

* Strong vs Outlaw Weapon (Rare-Legendary)
* Helmet Armor (Rare-Legendary)

### Side Monsters

The following Monsters appear in the rounds of a battle with Artuas Defender:

* Skull Trooper
* Root Hound
* Skull Warmage
* Skull Marksman
Knight Menu

The **Knight Menu** is a secondary menu in *Knighthood.* It contains several different tabs with info regarding the Knight and their Loadouts.

At the top of the screen is the Knight's name and Knight Level, as well as a button to change the Knight's currently saved Loadout and open the Photo Mode.

Below these are five different tabs: **Equip, Heroes, Inventory, Minions,** and **Codex**.

## Equip

The Equip tab shows a model of the player Knight, and allows the player to view and change the Knight's current Equipment, as well as view their Backpack and open the Customization menu. A number display near the bottom cycles info about the Knight's Health, Armor, and Rift Power, as well as any Set Bonus that may be active. A toggle on the right side of the screen changes the visibility of any applied Skins.

## Heroes

The Heroes tab allows the player to view the level and rank of their two currently equipped Heroes and swap them out for different ones.

## Inventory

The Inventory tab shows all non-Equipment items the player has collected, including Currencies, Upgrade materials, and Minion Food.

## Minions

The Minions tab shows the player Knight's currently equipped Minions, and allows the player to swap them out.

## Codex

The Codex is a list showing all earned and unearned Equipment and Heroes, including completion progress for each category.
Backpack

In *Knighthood*, the **backpack** stores the player's equipment. The player can use it to manage their gear.

## Functions

A filled slot holds either a weapon, piece of armor or cape and will display the level, strong vs. tag and charm slots (if applicable). When a slot is tapped, the name of the item will display, as well as buttons for viewing its details, dismantling and locking/unlocking the item.

The player can sort the items by rarity, level, item type, multiples or strong vs. tags.

## Slots

A Knight will start out with **40** backpack slots, but may expand **4** slots at a time for gems until reaching the maximum slot limit of **400**.
Infernal Brute

Magical
 Demon

> "*These demons aren't the smartest in Karnon's demonic army, but they certainly pack a punch.*"
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The **Infernal Brute** is a Heavy Demon Monster first encountered in Realm of Fire. It is a hulking bipedal demon with skin like molten lava and large fangs, a single circular sigil replacing the eyes.

## Combat

The Infernal Brute deals Heavy damage. Its Power, **Eruption**, deals high damage and has a chance to inflict Dizzy.

## Locations

### Conquests

* Realm of Fire
	+ The Broken Pass
	+ Crodhas Way
	+ Condemnation's Pass
	+ The Doorway
	+ The Oronach Split
	+ Molten Coast
	+ Leviathan Way
	+ Feorrland Pass

### Hunts

* Realm of Fire
	+ Scathtraith Shore
	+ Charnel View
	+ Comoi Tower

### Side Enemy

The Infernal Brute can be found as a side enemy to the following Boss Monsters:

#### Roaming Monsters

* Infernal Diabolist
* Inferno Lord
* Reina Goldhand

#### Cave Monsters

* Bloodwing
* Infernalis
* Penthetor the Scion
Arthur Darnell

Light
 Militia

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## Stats

### Health

517
(Lv 28)
9216
(Lv 28)

### Power: Hold Up

Deals damage and restores health or armor by same amountChance to Regenerate

## Rewards

### Highest Rarity

Body, Golem Weapon
 Epic

### XP

490

> "*As leader of the North Gate barracks, Arthur triggered the mutiny that led to his troops forming a new militia of their own.*"
>
>
>

**Arthur Darnell** is one of the Roaming Monsters found throughout the lands of *Knighthood.* He is a Light Militia type monster. He is a human wearing black and red studded leather armomr with a *morrión* helmet, wielding two short flame-blade swords.

### Where to Find

Arthur Darnell can be found in Northdale, Mirefen. It has a chance to spawn every day at **00:35** and every 6 hours afterwards, and remains in the world for **30 minutes**.

### Rewards

Upon defeat, Arthur Darnell gives 490 XP and drops **Arthur's Chest**, which has a chance to contain one of the following:

* Strong vs Golem Weapon (Common-Epic)
* Body Armor (Common-Epic)

### Side Monsters

The following Monsters appear in the rounds of a battle with Arthur Darnell:

* Armored Bear
* Militia Archer
* Militia Alchemist
* Militia Officer
* Militia Swordsman
Automaton Battle Bird

Light
 Golem

> "*Whoever crafted the abomination of this land obviously decided to study the beasts of other worlds. This one is based on a bird of some kind. Like all Automatons, they take reduced damage from Weapon attacks.*"
>
>
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The **Automaton Battle Bird** is a Light Golem Monster first encountered in Karnheim. It is a clockwork Automaton, a robotic bird made of wood and metal with green glowing eyes and a green gem embedded in its chest.

## Combat

The Automaton Battle Bird deals Light damage, while also having moderately high health and armor. Its Power, **Self-Destruct,** causes it to deal high amounts of damage before taking 200% of that damage to itself, effectively killing it.

Like all Automatons, the Automaton Archer **takes less damage (87.5%) from Weapon attacks**.

## Locations

### Conquests

* Karnheim
	+ The Wolgo Road

### Hunts

* Karnheim
	+ WIP

### Side Enemy

The Automaton Battle Bird can be found as a side enemy to the following Boss Monsters:
Quests

**Quests** are tasks assigned to the player based on different circumstances and progress. Quests involve a description and task list, along with 1 to 3 rewards for completing the Quest.

There are four types of Quests:

## Daily Quests

*Main article: Daily Quests*
**Daily Quests** are a set of 11 randomized tasks based on the player's progression in the Story and their Knight Level. Daily Quests must be completed and turned in before 00:00UTC, and will refresh with a new set the next day. Completing all daily tasks rewards Gems.

## Weekly Quests

Weekly Quests are given to players who have joined a Guild. They are a set of 7 longer or more difficult tasks, with a Weekly Chest as a reward for completing them all.

## Story

Story Quests track the player's progression through the World Map, completed by clearing the linear Story Conquests as they increase in difficulty.

## Side Story

Side Story Quests, or Side Stories, are more complex and varied challenges that are split into three types:

### Main Side Stories

These quests appear as the player progresses through the World Map and completes Story Conquests. They usually involve completing a certain number of Hunts, using a newly unlocked Game Mechanic, or opening a new location such as a Mine or a Shrine of Heroes.

*To view Side Stories, check out the Side Stories section under each region in the World Map.*

### Event Side Stories

These quests appear every weekend during a Special Event, and typically involve the Monsters or themes associated with that Event. They can either be direct tasks or Riddles where the player must figure out the assigned task based on a rhyming riddle in the description.

### Mythic Rift Side Stories

These quests appear after the player has unlocked the Mythic Rift, and the tasks are associated with Rift activities such as Distilling items, progressing in The Trials of the Rift, and unlocking or upgrading Mythic Equipment.
Trollkin Flintcaster

Ranged
 Troll

> "*Food is sparse in the mountains. The flintcasters can't afford to miss. Tread carefully.*"
>
>
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The **Trollkin Flintcaster** is a Troll Monster first encountered in White Peak. It is a thin troll with pale gray skin, wearing red war paint on its face, simple leather bracers and loincloth, and wielding a large patterned bow.

## Combat

The Trollkin Flintcaster deals ranged damage from the back row. Its power is **Rock Wall,** which restores the health or armor of its allies and has a chance to give Protect.

## Locations

### Conquests

The Trollkin Flintcaster is found throughout the later half of White Peak and into Realm of Fire.

* White Peak
	+ Highridge Bridge
	+ Aselund Pass
	+ Borspan Steps

### Hunts

The Trollkin Flintcaster can be found in the following Hunts:

* White Peak
	+ Bulwark
	+ Icerock
	+ Greywater

* Realm of Fire
	+ Tenach Shore

### Side Enemy

The Trollkin Flintcaster can be found as a side enemy to the following Boss Monsters:

#### Roaming Monsters

* Klunk Bladehand
* Krusher Macefist
Battle Bear

Heavy
 Beast

> "*You know you've made it when you have an armored bear by your side!*"
>
>
>

The **Battle Bear** is a Rare Beast Minion that the player can capture and bring to the Arena League. It is the minion counterpart of the Armored Bear.

## Locations

The Battle Bear can be found in the Cobbleberry Woods hunt in Highgard. It must be captured with the Champion's Gauntlet. When captured, it starts at level 15. Capturing a duplicate will grant the player 20 Chewy Bones.

## Abilities

The Battle Bear has slightly more health than armor. Its composition is similar to the Froskur Tanker and the Goblin Fleshcrusher.
At level 45, Battle Bear hits for 3143 damage. Its Power is **Juggernaut**, which deals extra damage to its target.

## Additional Data

Enemy Class: Bear
Codex

The **Codex** is a database of every set of collectible items in *Knighthood.* It can be found by navigating to the **Knight Page** (tapping the **Knight** button) and then tapping the **Codex** tab at the top of the page.

* Once an item has been obtained, it will remain unlocked in the Codex even if it is lost (i.e., through Dismantling or Sacrificing to the Lady of the Lake).
* Weapons and Armor pieces in the Codex can be used to craft Skins in **The Morpharium**.

### Codex Contents

The codex currently tracks the following:

* Heroes (68)
* Minions (28)
* Weapons (266)
* Complete Armor Sets (127)
* Arms (127)
* Legs (127)
* Body (127)
* Helmet (127)
* Shoulders (127)
* Cape (99)
Penthetor the Scion

Support
 Undead

## Appears

###

Tuesday, Friday

> "*Although incredibly rare, vampires can reproduce through traditional means. The resultant offspring usually have wings and a thirst for blood that surpasses even that of their parents.*"
>
>
>

**Penthetor the Scion** is one of the Cave Monsters and a Boss in the Mythic Rift in *Knighthood.* He is an Undead type monster resembling a thin gargoyle with red eyes, spiky black hair, and black wings.

## Combat

Penthetor the Scion's Power is **Quickening,** which restores health or armor to all of his allies and has a chance to give Fury and Focus.

### Side Monsters

The following Monsters appear in the rounds of a battle with Penthetor the Scion:

#### **Dumnoch (Realm of Fire)**

* Normal: WIP
* Expert:
* Master: Inferno Hound, Vampyr Bloodletter, Infernal Brute, Vampyr Spellmaster

### Stats

The following table is a list of stats for Penthetor the Scion for each difficulty in each Monster Cave:

 Realm of Fire

### Trivia

* "Scion" means "a descendant of a notable family," referring to Penthetor's vampyric parentage.
* "Penthetor" is taken from the scientific name of the Dusky Fruit Bat, a species of bat found in Indonesia and Malaysia.
Alder

Militia
Unique

**Logical**
 **Mage**

> "*Alder was once a just a plain old tree, growing deep in Guldwood. For over 100 years, he listened as the druids gathered beneath his branches to share their secrets. When the Dokka defeated the druids, Balendu appeared and brought Alder to life so that druid knowledge would live on with him.*"
>
>
>

**Alder** is a Unique Hero in *Knighthood*. He is a Logical Mage who is strong vs  Militia type Monsters. He is a humanoid tree with magical energy swirling out of his head.

### Where to Find

Shards for Alder can be obtained by opening Hero Chests and Unique Heroic Chests.

## Hero Spotlight

*Alder is a Golem - but don't worry, he's friendly! Well, he is for the most part...*

*He was once a normal tree, growing in a normal wood. The druids would gather beneath his branches, and he offered them shade in the sun, and protection in the storms. However, when a Dokka Militia attacked the druids, he could offer them no protection against the dogmen's swords.*

*The mysterious being called Balendu appeared, and buried the druids. He approached the tree and, in not quite language, listened to his story. He blessed the tree with a humanoid form, and the ability to think and move freely. Alder travelled the lands, protecting the innocent from harm, and passing on the ancient druidic knowledge he had acquired over the long years.*

## Star Level

Unique - 7 star hero. Each star increases powers by +10%.

**Final star bonus:** adds a chance to inflict Stun with Base Power.

## Trivia

* Alder once encountered Wei Feng, who thought he was a mindless Golem and attempted to kill him. Alder "hugged him until he calmed down" (read: passed out), and after Wei Feng realized his mistake, the two became good friends.
Otakemaru

Heavy
 Demon

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### Location(s)

 ?
 ?
 Skald's Split
 Troias Gatehouse

## Stats

### Health

x-2665
(Lv x-43)
x-55296
(Lv x-43)

### Power: Blazing Fist

Deals damage.
Takes 50% self-damage.

## Rewards

### Highest Rarity

?-340 Event Points

> "*Once a great leader, Otakemaru bravely led his people into battle with the Dark Ones that invaded his world.
> Unfortunately, he fell to the Dark Ones, who twisted him into the monster he is today.*"
>
>
>

**Otakemaru** is one of the Roaming Monsters found throughout the lands of *Knighthood.* He is a Heavy Demon type Monster, a large red-skinned *yokai* with black hair and a mustache, wearing light blue pants and twisting tattoos down his shoulders and sides.

### Where to Find

Otakemaru only appears during the  Demongate Special Event. He will spawn every 2 hours, alternating between the most recent region the player has unlocked and the previous region, as long as the appropriate Conquest has been completed:

* Astellan: WIP
* Highgard: WIP
* Mirefen: WIP
* White Peak: Skald's Split
* Realm of Fire: Troias Gatehouse

### Combat

Otakemaru fights like a standard Roaming Monster, with his power, **Blazing Fist,** dealing high damage but also causing him to take 50% of the damage dealt.

When Otakemaru is hit with a Punch or Weapon attack, he gains the Regenerate Status Effect for 1 turn. This effect stacks every hit, resulting in a massive tick of healing with a single turn.

### Rewards

Upon defeat, Otakemaru gives ?-340 Event Points depending on which region he is fought in.

### Side Monsters

The following Monsters appear in the rounds of a battle with Otakemaru:

* + Oni
	+ Tengu

As well as the following monsters based on region:

* Highgard: Skeleton Archer
* Mirefen: WIP
* White Peak: WIP
* Realm of Fire: WIP
* Karnheim: Karnonnite Sorceress

## Trivia

* "Otakemaru," "Odake Maru," or "Onigari Demon King" is the name of a *yokai* in Japanese folklore, a creature so powerful it is said to be a *kijin*, or "god demon," who lives in the mountains and creates black clouds, as well as lightning and rains of fire.
Ultra Karnage

Heavy
 Golem

> "*This clockwork replica of Lord Karnon is unsettlingly realistic.*"
>
>
>

**Ultra Karnage** is a Story Boss in *Knighthood.* It is a Heavy Golem encountered at the top of **Karntop Citadel** in  Karnheim. It is a tall, humanoid clockwork Automaton made of wood and metal, created in the likeness of Lord Karnon, encased now in full plate armor and a completed gauntlet, with red and gold trimmings along its body and jagged axe weapon.

## Combat

Ultra Karnage fights like a typical Boss monster, dealing two attacks per turn and charging up its Power quickly. It has a **permanent Protect and Regenerate.** Its Power, **Chromatic Impact**, deals a massive amount of damage and will **deal +100% damage if the Knight is afflicted with Burn, Acid, or Poison.**

* This multiplier stacks for each Status Effect, meaning a Knight afflicted with Burn, Acid, *and* Poison will receive **+300% extra damage** from Chromatic Impact.

### Side Monsters

The following Monsters appear in the battle with Ultra Karnage:

* First Round:
	+ Front Row: Nameless Warbeast x2
	+ Back Row: Nameless Spellflinger x1, Automaton Archer x2
* Second Round:
	+ Front Row: Ultra Karnage, Automaton Warrior x2
	+ Back Row: Karnonnite Cannoneer x2
Zagran Bloodfist

Magical
 Goblin

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### Location(s)

 Whaleview
 Sindawera Bridge

## Stats

### Health

3997
(Lv 43)
55296
(Lv 43)

### Power: Poison Storm

Deals damage and ignores armorChance to Poison

## Rewards

### Highest Rarity

Legs, Militia Weapon
 Legendary

### XP

550

> "*Zagran Bloodfist despises many of his fellow Goblins. Zagran Bloodfist despises all non-Goblins. He also despises grass, music, and the color mauve. His usual method of dealing with things he despises is to poison them horribly.*"
>
>
>

**Zagran Bloodfist** is one of the Roaming Monsters found throughout the lands of *Knighthood.* He is a Magical Goblin type monster. He is a tall black-skinned goblin with a tall mohawk, red hands and feet, wearing a loincloth, red shoulderwear, and wielding a staff with a feathered skull at the tip.

### Where to Find

Zagran Bloodfist can be found in Whaleview, Realm of Fire. He has a chance to spawn every day at **8:10** and every 6 hours afterwards, and remains in the world for **30 minutes**.

### Rewards

Upon defeat, Zagran Bloodfist gives 550 XP and drops **Bloodfist's Chest**, which has a chance to contain one of the following:

* Strong vs Militia Weapon (Rare-Legendary)
* Legs Armor (Rare-Legendary)

### Side Monsters

The following Monsters appear in the rounds of a battle with Zagran Bloodfist:

* Goblin Champion
* Goblin Warrior
* Skull Trooper
* Vampyr Sorceress
* Goblin Alchemist
Skald Ullrson

Ranged
 Outlaw

> "*The Skald Ullrsons dedicate their souls and skills to the worship of a great archer deity. Their devotion to their god outweighs all other considerations and allows them to battle against the corruption that flows through their bodies.*"
>
>
>

The **Skald Ullrson** is a Legendary Outlaw Minion that the player can capture and bring to the Arena League.

## Locations

The Skald Ullrson can be found in random islands in the Expert Mythic Rift. It must be captured with the Lawful Gauntlet. When captured, it starts at level 50. Capturing a duplicate will grant the player 80 Lizard-on-a-Stick.

## Abilities

The Skald Ullrson has middling armor and health, and does high damage directly to health. Its Power is **Frost Shot**, which also deals high damage directly to health, with a chance to inflict Expose.

## Trivia

* In Norse mythology, Ullr is a god associated with archery.
Hero's Challenge/Herne

The **Herne** Hero's Challenge ran from August 7th to August 10th, 2023. The player faced off against Demon, Outlaw, and Undead enemies, as well as a final battle against Despoiler of the Rift. Players could receive Mage Hero Charms in the Reward Track, plus the "The Grenman's Battlemage" Hero Skin for Herne.

## Dialogue

The dialogue for Herne's Hero's Challenge follows Herne describing his origins, leaving his peaceful but conflict-averse herd to seek out the Followers of Gren to defend nature against the Froskur. Along the way, he has dialogue with other Heroes from his past.

### Resuming Dialogue

One of the following dialogue lines will play when loading into the first battle of the map after the opening dialogue:

**Herne:** This place is fascinating. The magic that flows through it... a perfect construct of light and darkness.
**Herne:** We are to relive our memories, but for what purpose?
Squasher Vilesquirm

Heavy
 Troll

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### Stamina

  60
 80

### Location(s)

 Little Mawgan
 Crown's Crossing
 Hudennton

## Stats

### Health

195
(Lv 12)
2027
(Lv 12)

## Rewards

### Highest Rarity

Helmet, Cult Weapon
 Epic

### XP

 640
 160
 620

> "*Vilesquirm is a fitting name for this troll: he leaves a trail of slime wherever he goes. He'll easily pierce through your armor.*"
>
>
>

**Squasher Vilesquirm** is one of the Roaming Monsters found throughout the lands of *Knighthood.* He is a Heavy Troll type monster. He is large green troll with black horns, covered in shrubbery, wearing a pile of skulls strapped to his chest and several wooden shields and boards strapped to his forearms.

### Where to Find

Squasher Vilesquirm can be found in Little Mawgan, Astellan, Crown's Crossing, Highgard, and Hudennton, Mirefen. He has a chance to spawn every day at **17:00** (Astellan), **12:00** (Highgard), or **8:00** (Mirefen), and remains in the world for **10 hours**.

### Rewards

Upon defeat, Squasher Vilesquirm gives 160-640 XP and drops **Vilesquirm's Chest**, which has a chance to contain one of the following:

* Strong vs Cult Weapon (Common-Epic)
* Helmet Armor (Common-Epic)

### Side Monsters

The following Monsters appear in the rounds of a battle with Squasher Vilesquirm:

* Undead Boar
* Skeleton Guardian
* Skeleton Swordsman
* Skeleton Archer
* Undead Fowl

## Trivia

* According to Tara's extrended lore, Squasher is the Troll that destroyed her hometown of Damfton.
Gunn

Militia
Legendary

**Chaotic**
 **Rogue**

> "*Gunn grew up in a clan where fighting was a way of life. She was the deadliest fighter in the region at a young age. Out hunting one day, she spotted the White Peak Trolls preparing for their invasion. She tracked them for many days before running on ahead to warn Queen Krita and fight alongside her army to defend Mirefen.*"
>
>
>

**Gunn** is a Legendary Hero in *Knighthood*. She is a Chaotic Rogue who is strong vs  Militia type Monsters. She is a Goblin from an unspecified tribe, with dark dreadlocks, red face paint, and fangs, wearing spiked pauldrons and gauntlets and wielding two large, jagged daggers.

### Where to Find

Shards for Gunn can be obtained by opening Hero Chests and Legendary Heroic Chests, as well as a possible drop from Ravager of the Rift.

## Hero Spotlight

*Gunn was an unusual goblin. She was fast and deadly - not unheard of in her goblin kin - but she was also extremely shrewd. She paid close attention to the various political and military alliances around her, and calculated the best way of turning them to her clan's advantage. She would happily destroy any wandering Militia that were unfortunate enough to roam into her path, but she left the folk of the larger kingdoms alone.*

*When the White Peak Trolls prepared their invasion of Mirefen, Gunn allied herself and her clan with Queen Krita. This wasn't done out of any love for the humans, but rather in recognition that if Krita's kingdom fell, her clan would have no chance against the emboldened trolls. The battle gave her a new respect for the humans and their armies, as well as an appreciation of Logan and his lycan pack's fighting prowess.*

## Star Level

Legendary - 6 star hero. Each star increases powers by +10%.

**Final star bonus:** increases Acid effect damage by 100%.
Nameless Spellflinger

Light
 Goblin

> "*The Goblin Mages of the exiled Nameless clan have long dabbled in dark magicks. Like all Nameless, they can sometimes inflict Acid with thier attacks.*"
>
>
>

The **Nameless Spellflinger** is a Light Goblin Monster first encountered in Karnheim. It is a Nameless goblin with dark gray skin and padded spiked padded armor and gauntlets affixed with vials of green liquid, with glowing green eyes and a green beard, wielding a metal staff with a green crystal at the top.

## Combat

The Nameless Spellflinger deals Support damage, with its base attack having a chance to inflict Acid. Its Power, **Energize**, restores health or armor to a single target.

## Locations

### Conquests

* Karnheim
	+ WIP

### Hunts

The Nameless Spellflinger can be found in the following Hunts:

* Karnheim
	+ WIP

### Side Enemy

The Nameless Spellflinger can be found as a side enemy to the following Boss Monsters:
Trollkin Stonesmasher

Heavy
 Troll

> "*Immensely powerful and with the ability to stun, Trollkin Stonesmashers make formidable foes... and terrifying allies.*"
>
>
>

The **Trollkin Stonesmasher** is an Epic Troll Minion that the player can capture and bring to the Arena League. It is the minion counterpart of the Trollkin Demolisher.

## Locations

The Trollkin Stonesmasher can be found in the Bulwark and Icerock Hunt in White Peak. It must be captured with the Valiant Gauntlet. When captured, it starts at level 30. Capturing a duplicate will grant the player 40 Stone Soup.

## Abilities

The Trollkin Stonesmasher has high health and no armor, and does Heavy damage. Its Power is **Chain Thrash**, which deals high damage and has a chance to cause Stun.
Tara

Troll
Rare

**Rebel**
 **Warrior**

> "*Tara was what one might call a sword for hire -- until a troll rampaged through her village and left it a slimy ruin. After that day, she fought against the forces of darkness because, well, it really made her mad.*"
>
>
>

**Tara** is a Rare Hero in *Knighthood*. She is a Rebel Warrior who is strong vs  Troll type Monsters. She is a human with white dreadlocks, wearing a tattered top, leather skirt, and a single large pauldron, wielding a massive notched greatsword.

## Where to Find

Shards for Tara can be obtained by completing Hunts in Ostwash, Mirefen.

## Hero Spotlight

*Born and raised in Damfton, Tara grew up to be a skilled sword for hire. Taking jobs for the love of battle (and gold), she would quickly deal with any threats that threatened local towns and villages - for a price.*

*After a particularly successful job, she returned to her village to find a scene of utter devastation. Whilst she had been away, a troll rampaged through her home, destroying all in its path - and left an unpleasant, slimy residue. As she looked upon the ruins of Damfton, she swore to her people that she would help them rebuild, and protect them from the forces of darkness.*

## Star Level

Rare - 4 star hero. Each star increases powers by +10%.

**Final star bonus:** adds a chance to inflict Burn with Base Power.
Nijuro

Cult
Epic

**Logical**
 **Warrior**

> "*After seeing much of his homeland fall into the hands of the Cultists worshipping the Dark Ones, Nijuro was sent by his master to discover the best way to defeat their foul magic. He found many answers amongst The Pure, who had been battling Cultists for centuries*"
>
>
>

**Nijuro** is an Epic Hero in *Knighthood*. He is a Logical Warrior who is strong vs  Cult type Monsters. He is a human with black hair in a shaved bun, wearing a gray kimono and wielding a long katana and tanto.

### Where to Find

Shards for Nijuro can be obtained by completing Hunts in Icerock, White Peak.

## Hero Spotlight

*Nijuro was a warrior raised in a distant land. His childhood was blighted by the various cults who battled for supremacy. When his home village was seized by one such cult, Nijuro realised that he couldn't fight them alone. Having overheard some Cultists speak in hushed tones of 'The Pure', a group that excelled in countering their dark magic, Nijuro was determined to find them. He packed his things, and fled in the middle of the day. The dead of night would have been more dramatic, but the cultists tended to be more active then...*

*Nijuro's already formidable combat skills were honed as he battled his way across land and sea, and eventually he found the stronghold of the Pure. The Pure's leader, Garron, accepted Nijuro as a brother-in-arms, and had his strange blades blessed by the Pure's scribe.*

*After learning much, Nijuro returned to his homeland and passed on his knowledge. He raised a rebellion, and soon the Cultists retreated back to the shadows. Freedom was restored once more.*

## Star Level

Epic - 5 star hero. Each star increases powers by +10%.

**Final star bonus:** increase critical chance of Warrior hero powers by 30%.

## Powers

 Rage Power
Dispels all buffs from the targets.