No. 39 Main Street

**Main Street House #39** is a location in *Stygian: Reign of the Old Ones*, accessible from Main Street.

## Description

*Behind the crumbling balustrades of this old Georgian house, a lackluster flicker of light unexpectedly signals occupancy.*

The comfortable abode of Stanley Fredkin, House #39 is one of the better kept homes in Arkham. It is lit from within by a cozy hearth, and its occupants outwardly display a pleasant and inviting atmosphere, but that is not to say it is without its secrets...

* Main Street House #39 will only be accessible to the character after they have started the quest An Invitation

''*This section contains spoilers for major plot points in the main storyline of* Stygian: Reign of the Old Ones*, do not read this section if you wish to avoid such things.*

### Stanley's Hall

On first arriving to Stanley Fredkin's house, the character will be greeted and directed by the Rustic Man in **Stanley's Hall**.

#### Points of Interest

* Console
	+ *Subterfuge* Check: Lots of Cigs, Kingsport Folk Tales, Light Bulb, Reggie's Whiskey, and Gray Suit

### Stanley's Parlour

**Stanley's Parlour** is located immediately West of the hall, passed the basement entrance.

#### Points of Interest

* New England Regional Map
	+ *Survival* Check: Arkham Explorer
* Untidy Table
	+ Used to assemble a Brain Canister

The following points of interest are only available once the character has driven the Mi-Go out of the parlour and completed the quest The Whisperer in Darkness

* Remnants of Stanley Fredkin
	+ *Occult* Check: The character can cast Tongue of the Dead on Stanley's remains to learn more of Stanley's fate
* Alien Device

### Basement

The **Basement** is located just North of the hall, and will only be accessible to the character after they have completed the quest The Whisperer in Darkness

#### Points of Interest

* Steam Boiler: Gold Pocket Watch, Mammoth Cave Whiskey, and Cigar
* Brain Canister of Aleister Fanning (The Wizened Brain)
* Stanley's Brain
	+ This canister can either be acquired or destroyed by the character
* Alien Brain
	+ *Science* Check: *The alien brain has identifiable lobes, a cortex, and an organelle resembling the medulla oblongata. All this is proving there are intelligent beings in this universe which have the appearance of humans but are not actually human at all. Could you possibly be the first human who discovered this?*

## NPCs and Enemies

* Rustic Man
	+ The Rustic Man will initially greet the character in the hall. Once the character has collected all of the components requested by Stanley to complete his brain canister, the Rustic Man will have moved to the basement, where he can be heard speaking to an unknown presence asking for mercy.
	+ If engaged in combat, once defeated the Rustic Man will award the character with 12 Experience / ANGST apiece
* Stanley Fredkin
	+ Stanley Fredkin is only ever found in his parlour, sitting in a rocking chair by the window. At the end of the quest The Whisperer in Darkness, the character will discover that Stanley was actually a Mi-Go all along
	+ Successfully driving the Mi-Go from Stanley's Parlour will award the character with 50 Experience / ANGST apiece
	+ When engaged, there will be six acid canisters available for the character to use offensively in combat
* Stanley's Brain
	+ Found in the basement of the house, Stanley's Brain can be spoken to, imploring the character to end its suffering

## Related Quests

* A Possible Exit

* An Invitation
* Finding Formaldehyde
* Finding the Conductor
* Finding the Transmitter
* The Conductor
* The Formaldehyde
* The Transmitter
* The Voyage of the Brain
* The Whisperer in Darkness