Combat Rules

PVP requires the consent of all involved players. Should any players not wish to partake in PVP, the encounter will go on as a CRP fight, this is Combat-RolePlay. You can further not simply attack someone in PVP, such as shooting them or punching them. This is called pugsying, and is against the rules. Of course if you both agree to have a PVP fight in OOC, that is not against the rules. But attacking someone at random is. When initiating combat, the parties involved must decide whether the fight is to the death or not. If the fight is to the death, any character dying in the fight will be permanently killed (PK'd) and can not come back in roleplay. If the fight is decided to not be to the death, any character killed will only have non-lethal injuries and can come back by going to a hospital or their home and "waking up" there. This is unless : A) A character involved is a leader of a nation, as they always have to PK upon death. B) A character is an enemy of the country they'er fighting in, or a wanted and known criminal there, as they always have to PK under these circumstances. C) It's a warzone, as nobody has to PK from warzones unless they want to. D) The fight goes to PVP, as nobody has to PK from PVP unless they want to.

When engaged in CRP, keep in mind the powergaming rule, and to be as non-toxic as possible. Even if the fight is not going your way, we are here to write a story, not win. When engaged in CRP, there are further rules about how to roleplay this. Everyone works from a turn order. This means that you can not emote twice per turn. Instead, person A will emote, then person B, and lastly person C, then it is once again person A's turn to respond with their emote. This turn order should be decided at the start of combat. When engaged in combat, you can move 5 blocks per emote and do something else, or move 8 blocks and do nothing else, this is called a "sprint" action. If you choose to attack, we do not use a "one attack per round" system, but rather, a combination system. This means that you can realistically swing your weapon upwards of four times in one emote, if this makes sense and you could do it in real life. However, you still have to keep in mind the powergaming rule, so make sure what you're doing is feasible first, and if you're not sure, contact a moderator and ask.

Further, different weapons have very slightly different rules. A sword or any such one-handed weapon has only one block of reach. A polearm or any such two-handed weapon has two blocks of reach where they can attack. A musket or other ranged weapon can fire at any range, where they can see the enemy. Ranged weapons however take time to reload. A throwing weapon takes only one emote, which is grabbing it, and is then ready to be thrown in the next. A bow takes two emotes, drawing the arrow and setting the arrow on the string, then is ready to be shot in the next. A pistol takes three emotes, which is taking the cartridge and priming the pistol, loading the pistol, and then ramming the ball in, then it is ready to fire in the next emote. A musket or rifle takes four, which is taking the cartridge and priming the musket, loading the musket, ramming the ball in, then ready the lock to fire, and it is ready to fire in the next. A crossbow also takes four emotes, which is drawing the bolt, attaching the drawing mechanism to the crossbow, using the mechanism to draw the crossbow, then discard the mechanism and loading the bolt. It is then ready to shoot.

**Harassment**

Act in a respectful manner, do not be needlessly toxic or hostile towards anyone based on anything. This includes race, gender, sexuality, country of origin, or server-based things such as IC allegiance or relation to your character. While we may be enemies IC, OOCly we seek to foster a friendly environment where we can cooperate to make a greater experience for all involved. Further, do avoid intentionally causing discomfort or stress to others. While we all make mistakes, and we can with ease make someone uncomfortable by mistake, we should never actively seek to make this server a hostile place. And as such, you will get warned if you actively and with intent to do so, attempt to among other thing creep people out, bully them, or otherwise cause discomfort to any one player. This will fall under harassment.