Custom Gear

## Overview

The Custom Gear slot is unlocked at level 30 for a Character. It is the 5th gear slot. You can get Custom Gear from a Dimension Rift. Consult the Dimension Rift page to find which Custom Gear comes from which Dimension Rift.

To see the type of a special damage for a Hero Skill, click on one of your heroes, go to SKILL, next to "ACTIVE" it says the type; so, for example, Iron Man's Repulsor Blast is ENERGY type.

The damage types are: Physical, Energy, Fire, Cold, Lightning, Poison and Mind.

## Types of Custom Gear

Custom Gear from Dimension Rifts have random bonuses with random values. You can upgrade a piece of Custom Gear into an Obelisk at the cost of 5 pieces of Custom Gear and 40,000 Gold. You can further upgrade an Obelisk into a High Obelisk at the cost of 10 pieces of Custom Gear and a total of (?) Gold.

A Custom Gear has one random bonus from the following table. An Obelisk has two random bonuses from the following table. The same bonus can be on the same Obelisk twice. High Obelisks have the two random bonuses from the Gear and Obelisk table, as well as a random proc from the High Obelisk table.

* Custom Gear and Obelisk Bonuses
* High Obelisk Procs

## Strategy

### Critical Damage and Guard Break Immunity

Procs can appear as the third stat and as such are not fixed, i.e. they can disappear upon each upgrade/re-roll. The next most useful qualities that **are** fixed (i.e. they can only improve, never change, and are indicated by being the top stat, in orange) are Critical Damage and Guard Break Immunity (GBI). Either of these are useful for dozens of characters. Accordingly **obelisks with Guard Break Immunity or (at the very least) 18%+ Critical Damage as the top stat, the one in orange, are the ones that make the most sense to upgrade** most of the time. Any of those which end up with a Damage **buff** proc (not to be confused with the proc that does damage directly) may be useful, depending on the other (the 2nd) stat and the degree of the buff. Additionally any of the GBI obelisks that end up with an Invincibility proc may be useful for PVP, again depending on the stats on the proc and the other stat.

### Damage Type Buff

Although it may be tempting to upgrade obelisks with an orange stat that's a damage type buff (e.g. Lightning damage +23.9%) even if it ends up +30% or more you may end up looking at a lot of re-rolling to get 2 more useful stats with, given the limited number of characters that use the damage type, a much lower chance of stumbling onto a result that is even close to optimal. So for your characters that have a particular damage type you should consider relying on the fact that some of the 2nd stats can turn out to be this sort of buff. This is not to say that it isn't worth upgrading these obelisks, as the characters they can improve include some of the really heavy hitters, like Luna Snow or Jean Grey, but be aware that the overall cost to near-enough-optimal-that-you'll-never-re-roll-it-again is likely to be high and that some of these same heavy hitters are worthy of CTPs which will serve them better.

Also note that there is a cap that you can hit if the damage type buff is huge, so you may not get quite the amount of damage you expect.

### Other Fixed Stats

Ignore Dodge is also a useful fixed stat, certainly for some World Bosses, but it's unclear how useful it is overall, as it's not clear which enemies have any dodge at all.

### Starting Stars vs Stats

When looking for a high variable stat at 6 stars (in Ignore Dodge/Critical Damage/whatever) the lower the starting stars on the obelisk the higher it can end up, because each upgrade gives it a chance to increase, so a 19% 2 star Crit Damage obelisk is more valuable than a 19% 3 star Crit Damage obelisk. (Note however, that the cost to get the 2 star to 6 stars is of course higher.) Similarly a 19% 5\* Crit Damage obelisk only has 1 chance to improve so it won't end up as one of your highest Crit Damage percentage 6\* obelisks.

## Notes

1. "Hit the Mark" is the same as "Dodge Ignore"

This video explains a lot of practical details, but is old and references the old style Custom Gear: https://www.youtube.com/watch?v=\_ss4vdaiFbE