Satellite

## Basics

Satellites are a helpful item which deploys at Proxima every two minutes, which you can tether to. It will deploy one satellite for each team, however you can only tether to your team's. Once you tether to a satellite, you can pull it to a planet. Once a satellite gets within range of any planet (unless the planet is shielded, or already has one of your team's satellites on it), it will attach to the planet and orbit around it. Most satellites are good, however some are bad.

#### Other Stuff:

* Multiple players on your team can tether to a satellite, which will make pulling it a little faster.

## Good Satellites

### Growth Satellite

The Growth Satellite is a good satellite. When it attaches to a planet, it will increase the crop multiplier by 1x. For example, a 1x (normal) planet will become 2x, but when placed on a double planet (2x), it will become a 3x planet.

#### Strategies

* Try to bring this satellite to your biggest planets, especially ones that don't already have a multiplier. This way, many of your crops are double, not just a few if you had put it on a smaller planet.
* Avoid putting this satellite on satellites that have a high multiplier, as it will increase it minimally.
* Don't put this on any planets controlled by enemy teams, unless you have a good plan to take their crops, because it will increase their yield as well.

### Eden Satellite

The Eden Satellite is a good satellite. When it attaches to a planet, it will shoot beams at it, which grow crops until the planet is full. However, it also has the special ability to make inhabitable planets habitable, however you still cannot build, only steal or fortify. The Eden Satellite will build for you. Beware, though; enemy teams can still steal your crops that have been grown by the Eden Satellite. You can still steal them back, of course.

#### Strategies

* Find a big, uninhabitable planet to place the Eden Satellite on. You have to be fast, though, because you want to get there first.
* If big, uninhabitable planets aren't an option, just try to find a big planet that nobody has taken much of. (If they have taken a little, just steal it.)
* A possible strategy could be to place the Eden Satellite on an enemy planet that is only half taken, since it will build on it for you. However, this is not extremely effective and should only be used as a strategy if your team has very little AP and you need all the crops you can get on that planet, if it is special.

### Metro Satellite

The Metro Satellite is a good satellite. When it attaches to a planet, it gives the planet a special ability: Once the planet is full, whoever's Metro Satellite is on the planet will get a single, superfortified gem-like crop, and the planet's multiplier will increase by one. Any other crops on the planet will disappear, however the gem is worth more than a regular crop.

#### Strategies

* If it's early in the game, find a really big planet to put your Metro Satellite on, since you'll have lots of time to upgrade it. But if it's later in the game, try to find a slightly smaller planet, since big planets will require more AP for you to get a gem, but in the long run, if you have a long run, they are better. (1x planets do work.)
* If possible, try to get other teams to build on your Metro Satellite planet. It won't help them at all, because once the planet becomes full, the gem that comes in place is entirely yours.
* If there is a planet that has a enemy Metro Satellite, don't build on it. Unless it is the end of the game, but DON'T fill it up. Instead, just fill up almost all of the planet, except one square. If there is nobody there on the other team to fill up the planet, your crops will still grow.
* Don't completely fill up your planet with gems. Instead, fill it up except for the last square. Any enemy team who tries to build on that last square will simply increase your multiplier on that planet while getting nothing for themselves, which gives you easy points.

### Market Satellite

The Market Satellite is a good satellite. When it attaches to a planet, it gives the planet a special ability: the more teams that have placed crops on the planet, it will give a boost to the crops, increasing the yield per crop. Remember diversity from old Proxima? This is kind of like that.

#### Strategies

* Try to put the Market Satellite on a big planet, since the more crops you can have, the better. Obviously.
* Try to put the Market Satellite on a planet that is having a steal war, but make sure you are winning it. Otherwise, you will be boosting other teams' crops more than your own. For example, ideal scenarios for this often include your base planet from your home system. These planets often have enemy teams futile attempts to attack your planet, which is good for Market Satellite.

## Bad Satellites

### Tax Satellite.

Again, like the Market Satellite, I haven't seen anything that I am sure this satellite does, and I also am not sure whether it is good or bad. I think it's bad, but I am not sure.

#### Strategies

* Figure out what the Tax Satellite does.

### Entropy Satellite

The Entropy Satellite is a bad satellite. When it attaches to a planet, it will slowly destroy crops on that planet. However, the crops are still rebuildable, just destroyed for now. It will also destroy any crops you have placed.

#### Strategies

* Place this on big enemy planets. It is best to avoid detection if possible, since that way they won't be able to rebuild.
* Don't place this if you have crops on the enemy planet, since it will destroy your crops too.

### Extract Satellite

The Extract Satellite is a bad satellite. When it attaches to a planet, it will quickly destroy every crop on the planet, even fortified crops. Once the Extract Satellite has cleared the planet, it basically becomes uninhabitable. You will be unable to place any crops.

#### Strategies

* Place this on big enemy planets, especially if they have fortified their crops. This will waste many of their moves.
* Don't place this if you have crops on the enemy planet, since it will destroy your crops too.

## Satellite Names (incomplete)

### Here is a list of the satellite names.

* AIM-#
* TRIOS-#
* ARIEL-#
* HINODE-#
* MEDUSA-#
* ECHO-#
* SWIFT-#
* SUZAKU-#
* THEMIS-#
* SEASAT-#
* KEPLER-#

## Trivia

* When the game first started, Entropy Satellites were called Anarchy Satellites.
* Which were renamed **again** to Levy Satellites.
* When the game first started, Growth Satellites did not show a visual indicator that your crops had a larger multiplier.