recursal/Fanatic-Fandom huggingface dataset:
Cards

**Bonus Cards** (Or simply **Cards**) are enhancements that can be randomly achieved in the *Sky Force* games. They can be found and retrieved in Stages/sorties at random but infrequent chances or a guaranteed chance by using the Card Radar. There are a total of 30 Cards in *Sky Force Reloaded* (6 Temporal, 24 Permanent).

* Permanent Cards are available for retrieve once and are never found again after they are retrieved. Once collected, Permanent Cards are active always, as their names say. They are found randomly and not in numerical orders. Permanent Cards are noticeably rarer than Temporal Cards, likely due to their permanence.
	+ Card 24 note: It is always the last Card that can only be acquired after the other 23 are.
* Only one Card can be retrieved each time you play a Stage/sortie, and it can either be Permanent or Temporal.
* On occasion, a green box appears in a certain Stage, and its purpose is to deliver it to the "mystery" Dispenser at the end of the Stage. A Card is obtained in exchange for the box, and once again, can either be Permanent or Temporal.
* The Card Radar feature provides a guaranteed chance of getting a Permanent Card. In spite of this, a certain number of Stages need to be cleared on certain Difficulty modes for it to become accessible.
* Depending on the order of which you obtain Cards, some may require certain Stages to be cleared before becoming obtainable.
* The main Card lineup is only available in the mobile version of the game. The Cards that are incompatible are replaced with a different bonus in the PC editions, which are shown below in the table.

## Trivia/Notes

* When collecting Temporal Cards, the timer only starts when you return to the Main Menu.
* Cards can also be obtained via collection of gifts.
* Temporal Cards with in-game effects last as long as a Stage is played before its timer runs out.
* Temporal Cards' timer is paused when the game is quit, but resumes upon reentry.
* The Powerful Drones are exclusive only to The Classic Plane.
* Card T4 (Temporal Card 4) allows for unlimited units of Planes, as there are new Planes being consistently produced almost instantly.
* When using Iron Clad which is a Plane with decreased movement speeds, Card 23 neutralizes its speed deficit. As for Swift Justice, the aforementioned Card increases its movement speed further.
* The effects of Temporal Card 2 (Increased Magnet Power) are nullified when the player's Plane magnets are fully upgraded.
* Three Bosses are featured on the front illustration of a few Cards. They are Murky Huntress (Cards 3 and 13), Frying Falcon (Card 7 for PC/Console and Temporal Card 3), and Omega (Card 16).
* In the PC version of the game, an individual Card is designated for retrofitting of the powerful Support Drones. As for the mobile versions, the bonus serves as a combination with Card 24.
* It is worth noting that some Cards, especially the Temporal ones, can be useless in some cases involving the game being cleared, or having a fully upgraded Plane. For instance, Temporal Card 5 would be redundant if your Plane is fully upgraded, since no more need to be installed.
Gregory Forbes

Click here to see quotes from Gregory Forbes.
**Gregory Forbes**, is a professor in *PINY Institute of New York*. Gregory is a famous professor in New York City. He made his debut in the episode "Lilith Had a Little Hen".

## Appearance

Gregory is has a height of an average adult.

His hair colour is a similar color and style to William Bradley's hair, they are both a dark shade of blonde and his eye colour is amber.

Gregory wears a white polo top with a dark blue tie. On top of this he wears a dark blue blazer. He also wears glasses. Dr Forbes' trousers are grey and shoes are black.

## Family

### Tree

* Images
* Text Only

    = **Male**

    = **Female**

    = **Gender Unknown**

## Relationships

### Lilith Henderson

In "Lilith Had a Little Hen", Gregory first met Lilith. He had a fondness for K.T. and gave Lilith a chance to show distinguished scientists her creation. He seems to be friendly and caring to her.

### Rania Forbes

In "Lilith Had a Little Hen", Gregory and Rania interact together. Gregory seems to be in good terms with Rania however, Rania is a bit strict with him.

### Michelle Fairchild

In "Lilith Had a Little Hen", Gregory first met Michelle. He seems to be in good terms with her.

### Scientists

In "Lilith Had a Little Hen", Gregory explains he is a scientist to Lilith and him and his fellow scientist were founders of the Holopets.

## Trivia

* Professor Gregory Forbes is Rania Forbes' younger brother.
* He is friends with Lilith Henderson.
	+ He may also be Lilith and Walter's inspiration.

## Galleries

 Male Protagonists
William Bradley • Sam Ryan • Walter

Rita Finucci • Yumiko

Amy • Jenny • Jessica • Lisa • Lindsay Sparkles • Moni • Scotty

Other Children/Teenagers
Austin Zimmer • Busy Lizzie • Duke Bradley • Eva Robinson • Helen Helen • Tri-Hop

PINY staff
Roberta Spencer • James Fairchild • Rania Forbes • Miss Bogart • Mr. Grasso • Mr. Goldsuite • Ms. Montclair • Mrs. Tilly

Other Adults
Annie Summers • Bella Lima • Casey Flash • Frank Miles • Joe Cooper • Amanda Cooper • Mrs. Fairchild • **Gregory Forbes** • Krystal Sparkles

Animals
Armando • Blossom • Dior • Queen • Paprika • Popcorn • Rita's Horse • Will's Horse

Minor characters
*List of minor characters/Animals* • *List of minor characters/Humans*

1. ↑ https://piny-institute-of-new-york.wikia.com/wiki/Thread:432
2. ↑ https://www.imdb.com/title/tt10517218/fullcredits/?ref\_=tt\_ov\_st\_sm
Enemies/Gatling Tank

*Not to be confused with other types of tanks enemies.*
**Gatling Tanks** are tough tank enemies which fire streams of projectiles at the player's Plane. They are exclusive to Stage 10.

## Statistics

### Damage

Varies by difficulties.*(With max Health upgrades)*

* Normal: 10%
* Hard: 20%
* Insane: 30%
* Nightmare: 40%

## Appearance

Gatling Tanks share a similar design to Battle Tanks, only with a mostly red chassis and a black spinning multiple-barrel turret. The turret turns to aim at the player as it fires.

## Behavior

### General

Gatling Tanks move at a slow speed, only stopping if either they reached a scripted destination or their cannon is destroyed. For this reason, Gatling Tanks may escape off-screen.

As a tank enemy, to fully destroy a Gatling Tank, the player must destroy its cannon (which disarms the Tank) and then its chassis separately. Leaving the chassis intact resulting in a Chain Loss when flying past it. Comparing to Battle Tanks, they are more well-armored.

Gatling Tanks cannot be collided with; the Plane simply flies past them.

Gatling Tanks rarely drop Health Restore items upon destruction.[*verification needed*]

### Armament

Gatling Tanks target the player directly, firing short streams of five projectiles, each of which travels at moderate speed and deals moderate damage on contact. The projectiles are white with a pink outline. Normally, Gatling Tanks reload for a short time after firing three streams, but the final one on Stage 10 only reloads after the fourth streams. Gatling Tanks shoot faster on higher difficulty levels and may create a long continuous stream, deal more damage and can sustain more hits.

Similar to most enemies, Gatling Tanks are distracted by the Holo Granny Technician by wasting time to shoot at any active decoys instead of the Plane.

These projectiles only damage the Plane (and phase through other enemies) and cannot be destroyed by its projectiles and Laser power-up. However, it can be absorbed by Energy Shields, destroyed by Mega Bombs and Iron Clad's Main Weapon Supercharge shockwaves, and slowed by Slo Mo Chan's ability.

## Strategy

* Stray from moving the Plane too much when encountering them, otherwise they would spray their projectiles everywhere all over the screen.
* Consider prioritize them and destroy them quickly, due to their ability to fire long streams of bullets and high damage potential.

## Trivia

* Gatling Tanks appear quite similar to their *Sky Force Anniversary* counterpart, although with a different turret design.
* Gatling Tanks and SAM Battle Tanks not only share the same paint job but also are both exclusive to Stage 10.
Onion Ring Scandal

The Onion Ring Scandal refers to an incident when it came out Lorde had a secret Instagram dedicated to rating onion rings.

## Background

An Instagram named "onionringsworldwide", dedicated to rating onion rings, was exposed as a secret Instagram profile run by Lorde by Newshub after it was abruptly shut down after questions they sent.

Some of the immediate clues were

* **The Followers.**The Instagram account was followed by a total of 24 users. Some of them being Justin Warren, Jimmy Mac and Maddy Budd - her friends and associates -, and Lorde herself, who reportedly was the lastest follower. The profile was following no other account.
* **The Locations.**The other clue was the location of the posts. The first onion ring was consumed on a plane from Tennesee to New York, - and coincidently, Lorde was Bonaroo festival in Tennesee around that exact time -, and the photo was posted on Tuesday morning, NZ time. The other onion rings were tasted in Sydney, New York and Hatfield, which is two hours south of New York. Also, there are Hatfields, the other being north of London. A Twitter user pointed out that Lorde played at Radio1's Big Weekend on Saturday, the 27th of May in Yorkshire. The review was posted the day after.
* **The Language.** If you read the captions, some of them seem QUOTE "Lorde-ish", such as the caption "Tempura onion ring eaten ceremoniously on a plane from Tennessee to New York." Another point being that  the outside-US spelling of "flavor", with a u, was used.
* **The Fingers.**When you compare the fingers in some of the posts to Lorde's fingers, you have an immediate connection.

Later, on Jimmy Fallon, Lorde confessed to running the Instagram account.

## Posts

"*From the service stop Burger King near Hatfield. i didn't actually know Burger King did onion rings, and good thing I didn't because they are not good. Characteristics were a mulched onion filling with a distinct bitterness. 1/5."* *"Tempura onion ring eaten ceremoniously on plane from Tennessee to New York. Very good - thick, sweet onion and delicious chewy batter. Served with a slightly spicy (totally non traditional) sauce. 4.5/5."**"From Bareburger in New York City. Actually pretty good - thick, sweet white onion. Good flavour on the crumb. 4/5."**"Growings Bar & Grill at the QT hotel, Sydney. This was a breaded red onion ring. Bit of a heavy, dry mouth feel. 2/5."*
Ambulance

The **Ambulance** is the 2nd Plane, with an emphasis on quick rescuing of Survivors. Its Wingman Cube is emblazoned with a Red Cross logo.

## Abilities

The Ambulance, as the name suggests about its purpose, has a unique ability to rescue Survivors in just a mere second, compared to the regular three seconds for the other eight Planes.

In exchange for its amazingly speedy medical relief service abilities, it does not show off destructive firepower, in contrast to such planes as Gladius, Octopus, and Laser Whip The Classic. Instead, its Main Cannon is spread out in three directions, thus limiting its damage against single targets (unless the Plane is at point-blank, which might be risky) but it does have the advantage of dealing with swarms of enemies. As a result, exemplary skills and patience with this plane can help earn players medals for Stages, especially when taking on tough sorties.

The Plane is especially useful when dealing with Stage 5, as the reduced rescue speed allows more windows for the player to escape the relentless chase of the EMP Missile. Its reduced firepower can also be forgiven, since 100% destruction isn't required there.
Stage 6

**Stage 6** is the 6th Stage in *Sky Force Reloaded*.

## Key Notes

* This stage is set in a mining station at night, as there are a few gigantic dug-up holes and several quarrying machines.
* This stage features power-up dispensers with all 3 power-ups.
* This stage is the first to feature trains, where it carries a total of 10 AA Guns and several crates. Hit the crates three times to get the bonuses.
	+ Since there is only one stack of crates and a bunch of AA Turrets, this means that the turrets are protecting the cargo from the player from the player from looting the contents of it. It can also distract the player, forcing them to take out the defenses before taking out the crates.
* The Flamethrower Turret is exclusive to this stage.
* Behind the first Flamethrower Turret, there is a mine with train tracks exposed.
* There is a row of 5 stationary tanks lined up together, and they have their headlights turned on.

## Survivors

Stage 6 has a total of 15 survivors. Below are their locations in order:

## Dispensers Locations

There are a total of four dispensers in Stage 6. Three are power-ups dispensers and the other is mysterious dispenser.

## Notable Quotes

Stage 6 and its difficulties contains unique one-time quotes that play as the Stage progresses:

*"Let us dance. A dance of death!"*

-Scarlett introduction at the Normal Difficulty

*"Stop doing this at once!"*

-Scarlett defeat at the Normal Difficulty

*"They'll give me a medal for this."*

-Scarlett introduction at the Hard Difficulty

*"No medal this time..."*

-Scarlett defeat at the Hard Difficulty

*"Take it easy old chap,*

*I've had a horrible day."*

-Scarlett introduction at the Insane Difficulty

*"I hate you! I hate you! I hate you!"*

-Scarlett defeat at the Insane Difficulty
Iron Clad

The **Iron Clad** is the 5th Plane, the brother unit to Swift Justice. Its key colours on the Wingman Cube are green and yellow.

## Abilities

In contrast to Swift Justice, Iron Clad has a slower movement speed and more resistant to damage.

With the ability to endure 50% more damage than normal, Iron Clad can be considered the strongest Plane, in terms of defense and resistance.

The reduction in speed means that Iron Clad is slightly harder to use when it comes to avoiding tracking enemies projectiles. However, this speed reduction can be somewhat neutralized with Card 23, offsetting the drop in movement speed.

Iron Clad's Main Weapon Supercharge is unique:

* On Steam and console versions of the game, the Plane discharge a massive projectile that behaves similar to a stronger Wing Cannons bullet, e.g. dealing massive damage and may penetrate enemies.
* On mobile versions, the Plane unleashes a shockwave around it, causing any nearby bullets to be blown away (enemy Prop Planes and defenses aren't affected). The longer the time used to charge, the larger the shockwave. However, the wave is quite small and does not really work well, so good timing is crucial during use and spamming shockwaves may overload the MWS module and cause the Plane to explode. Moreover, the shockwave takes away Iron Clad's ability to supercharge its main attack, which reduces its firepower and makes it problematic to deal with high-health enemies, especially on Nightmare difficulties.

## Images

Iron Clad In-gameIron Clad fires it's supercharged projectile. (PC version)Iron Clad's shockwave, created by its supercharging ability. The shockwave clears harmful bullets, like these of Omega's engine. (Mobile version)
Sky Force Reloaded Wiki

**Welcome to the *Sky Force Reloaded* Wiki!**

***Sky Force Reloaded*** is a classic shoot ‘em up experience packed in gorgeous visuals and excellent gameplay. Enjoy flashy explosions, beautiful scenery and massive bosses in single player or local cooperative modes.

*Sky Force Reloaded* is currently available for iOS/Android, PC (Steam), & Console.

**Get the game:**

‎ ‎ ‎ ‎ ‎ ‎
‎ ‎ ‎ ‎ ‎ ‎

*Sky Force Anniversary* (2014) is another title in the *Sky Force* series and the prequel to *Reloaded*. For its wiki, visit the *Sky Force 2014 Wiki* (they really need some help!). There are future plans to merge the two Wikis.

Check the section on the right side to get familiar with the wiki!

## Contents

As we aim to provide detailed information with the wiki, spoilers are unavoidable. You have been warned!

Why not check out this category of helpful guides to start things off? This wiki will be updated frequently until we're up to date with the current game version.

* Category:Game\_Play
* Category:Planes
* Category:Enemies\_and\_Foes
* Category:Stages

Still considering? Why not try your luck with a random page?

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

There is also a new Discord Server to discuss the wiki or game.

**Shoot 'em Ups**

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Sky Force Reloaded •
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Triggerheart Exelica •
TwinBee •
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Xeno Fighters R •
Xevious

*Want your community included? See how!*
СМУЛ

Синтетически-Модифицированная Ударная Лига - отряд высококлассных солдат в массивных костюмах двух вариантов: Стандартный и Супер. Эти костюмы пуленепробиваемы, сделаны из особого сплава углеродного волокна и стали. Костюмы способом нейронной связи соединяются с организмом. Известно менее 1000 обладателей стандартных и всего лишь дюжина обладателей супер костюмов. К 2095 году официально было заявлено, что осталось лишь 4 супер и 12 стандартных костюмов.

СМУЛ - экспериментальные модели солдат, разрабатывавшиеся до Вспышки. Всё это до сих пор держится в строжайшем секрете. Солдаты подвергались тщательнейшим тренировкам, чтобы иметь способность носить свои костюмы. После войны многие солдаты СМУЛ были разбросаны поодиночке и потеряли самоконтроль, убивая всех захватчиков, вторгшихся на их земли. Большинство костюмов СМУЛ было выведено из эксплуатации, однако потомки бывших солдат СМУЛ знали, как правильно пользоваться этими костюмами. Таких людей часто нанимают в свои ряды ЛРТ и ССЦ США.
Gladius

The **Gladius** is the 3rd Plane, with an emphasis on explosive firepower but limited range. Its key colours on the Wingman Cube are pink and purple. The word 'PINKI' can be seen engraved on its sides.

## Abilities

The Gladius primarily trades away the range of its Main Cannons for superior firepower, limiting it to only 1/3 of the screen length, approximately. Its guns have a slightly wider width, but all of its bullets shoot forward in a dizzying bullet storm, inflicting almost 50% more damage than all other Planes could thanks to the focused firepower.

It still retains normal use of its Wing Cannons and Missiles. Its Support Drones also fires in a slight angle to the sides instead of straight forward like normal.

The Gladius can be thought of as a shotgun with an emphasis on fast, explosive damage. With its range severely limited, this Plane cannot hang back and allow enemies free reign, lest you want bullet hell delivered to you. As such, knowing where enemies are in advance and blasting them into oblivion before they retaliate too much or at all, is one of the best uses of the Gladius. Using the Main Weapon Supercharge with this plane is very effective against strong enemies or bosses. The supercharge ability also causes the bullets to converge at the end of Gladius's range, allowing for point-blank damage even at a distance.

It is a moderately high-risk Plane to use that is also as efficient for getting 100% enemy destruction medals. Its one weakness in this regard, is that it cannot deal with split up enemy waves effectively and is rendered helpless when cut off from attack range by enemy bullet walls, especially those discharged from Radial Cannons.
Laurent Bufouré

**Laurent Bufouré** is a famous fashion designer in Paris. In "Crime of Fashion", it was revealed he designed the dress the Beautiful People bought and claimed as their own. He is also the father of Chloé and Zoë Bufouré.

## History

### "The Auction"

In "The Auction", in the first part of "The Paris Special", Laurent attended the Gala at PINY: Pinypon Institute du Paris observing the dresses the Indie Girls and the Beautiful People showcased.

### "Crime of Fashion"

In "Crime of Fashion", upon seeing his daughters' food fight he stands in the middle of of the fight pointing out the Indie Girls' dress as food stains wiped off the dress. He also complimented the dress.

## Trivia

* Laurent is named after Yves Saint Laurent a french fashion designer.

## Gallery

### Season 2

* The Auction
* Crime of Fashion

 Male Protagonists
William Bradley • Sam Ryan • Walter

Rita Finucci • Yumiko

Amy • Jenny • Jessica • Lisa • Lindsay Sparkles • Moni • Scotty

Other Children/Teenagers
Austin Zimmer • Busy Lizzie • Duke Bradley • Eva Robinson • Helen Helen • Tri-Hop

PINY staff
Roberta Spencer • James Fairchild • Rania Forbes • Miss Bogart • Mr. Grasso • Mr. Goldsuite • Ms. Montclair • Mrs. Tilly

Other Adults
Annie Summers • Bella Lima • Casey Flash • Frank Miles • Joe Cooper • Amanda Cooper • Mrs. Fairchild • Gregory Forbes • Krystal Sparkles

Animals
Armando • Blossom • Dior • Queen • Paprika • Popcorn • Rita's Horse • Will's Horse

Minor characters
*List of minor characters/Animals* • *List of minor characters/Humans*

References

1. ↑ https://www.imdb.com/title/tt10517218/fullcredits/?ref\_=tt\_ov\_st\_sm
Twisted Vengeance

**Twisted Vengeance** is the Boss of Stage 1.

## Appearance

Twisted Vengeance has a very simple design: it's just a regular helicopter gunship with six blades and armed moderately with only gun turrets, located under its two wings. It is well-armored all around from cockpit to tail, giving it its size.

## Armaments

4x Forward-Mounted Guns

* These forward firing guns only shoot straight ahead in intervals. Each wing houses 2x of these guns on each side and shoot thrice in a row, resulting in a barrage of 6 bullets. They fire the same projectiles as tank cannons and has a considerable cooldown after firing 3 barrages.

1x Cockpit Mantis Cannon Turret

* The cockpit turret tracks your Plane, and fires at it in medium chain of low-damaging gunfire. Located right above the cockpit.

## Combat Routine

Twisted Vengeance swoops in from the bottom right. At the moment of entry the cockpit turret is vulnerable, allowing you to deal some early damage before it begins attacking you. Its 4 mounted guns fire together, then fire again, this time with the cockpit turret. It has no other pattern and continues to attack this way.

The only minor inconvenience of the battle is the turret that will hinder your attempts to stay in one place. If you find yourself overwhelmed or getting cornered by gunfire, circle around the entire gunship to its other side.

It is advisable to start with the mounted guns, as their destruction thins down the amount of gunfire boxing you in. Once you clear them out, the turret will be open for your picking.

When all 5 weapons are stripped, the gunship can be obliterated.

## Difficulty

In tougher modes, the cockpit turret fires relentlessly for longer intervals, giving very little pause for your Plane to hover around. The high rate of fire of the mounted guns might create walls of bullets spraying at your location when the Boss swerve from side to side.

## Gallery

Twisted Vengeance In-game. This is the only attack phase of this boss.Twisted Vengeance Trophies
## Trivia

• After Twisted Vengeance has crashed, a secondary explosion will occur and sometimes the gunship's rotor blades will get blasted into the air towards and off the screen, resulting in a humorous "thunk". Amusingly, no other gunship does this.

• Twisted Vengeance is a weaker version of Mantis Gunship in *Sky Force 2014*.
Octopus

*Not to be confused with Quattropus, a similarly named Boss.*

    The **Octopus** is the 9th Plane, which utilizes mini homing rockets as its unique missile system. Its colors on the Wingman Cube are blue, light blue and chrome yellow.

## Abilities

Octopus is one of the most destructive Planes in *Sky Force Reloaded*, using a mini-rocket swarm instead of regular missiles that homes in on randomized targets to boost damage dealt to them. These rockets are also capable of navigating tight turns at high velocity, much like high accuracy missiles fired from SAM launchers.

This Plane has the most unique Main Weapon Supercharge out of all the nine, firing a long overcharged volley of high speed homing missiles, much like its homing rockets from its wing-fitted SAM missile launchers. Players can enjoy some of the most destructive moments in the game when they team up Octopus's MW Supercharge along with The Classic (With its Laser Whip). This ability is seen in the PC/Console version of the game, and due to the strict model in the mobile versions, it fires a standard intensified gunfire salvo there instead.

Octopus, alongside the overhauled edition of The Classic, as a result of its unique flying tank characteristics, plays an important role in Medal-seeking Stage runs. However, it may not fare as proficiently in the mobile versions due to the prolonged absence of its powerful homing rocket launchers.

## Images

Octopus release it's overcharged missiles swarm.Octopus In-game
Ace of Spades

The **Ace of Spades** is the 8th Plane, which has an emphasis on increased successful Card-hunting ratio and features a stronger Magnet. It is presumably the brother unit to the Limp Berserker. Its colors on the Wingman Cube are black and red.

## Abilities

Like the Limp Berserker, Ace of Spades has this "Ridiculously Low Health" negative factor, meaning that it instantly explodes if hit by an enemy or their projectiles.

Ace of Spades is well known for being a Plane that not only encourages runs for the "Stay Untouched" Medal but also has a stronger Magnet that attracts more Stars and items and has an ability that increases the chances of finding Bonus Cards in a Stage. The Lucy Clover Technician and some Cards boost this ability even further, which seemingly works no matter what Difficulty you play at. Likewise, to prevent frustration and the requirement of multiple attempts to do a successful run for the Card, it is best to play the Stage on Normal or Hard (Insane and Nightmare are not encouraged).

After collecting all Bonus Cards, the Plane becomes obsolete due to the redundancy of its signature ability. It is therefore not recommended for use at this period unless the player wants to severely handicap themselves.

Notably, this Plane is available for play in *Sky Force Anniversary*, but its livery can only be unlocked as a permanent modification once the Night Camouflage Bonus Card (the last in the entire deck) is obtained. The Plane is only a skin, therefore no special perk is applied.
Cards/Card 2

**Card 2** or **Card Drop Rate Increase** is a Permanent Bonus Card, which increases the chance of Cards being dropped in Stages.

## Card 2

* Front
* Back

## In-game Description

*Taking a card shuffling seminar at the casino considerably increased the chances of finding Bonus Cards during your missions.*

## Function

Its function is simple: upon acquisition, the chance Bonus Cards appear in battle (Stages) is increased. Being the second Card also means that the player is likely to collect it early, which allows later Cards to be collected more easily.

## Strategy

The Card's power can be greatly enhanced using various other perks, such as playing later Stages on higher difficulties, using the Ace of Spades Plane or using the Lucy Clover technician. The rare Temporary Card 1 also helps.
Cards/Card 3

**Card 3** or **Lucky Shield** is a Permanent Bonus Card, which grants a low chance for a "Lucky Shield" to protect the Plane from a lethal projectile.

## Card 3

* Front
* Back

## In-game Description

*Your Energy Shield was upgraded with Emergency Discharge Module. It will activate the Shield for a short time, saving your plane from a hit that would otherwise destroy it. The module can only be used once per mission.*

*As the device is still a Prototype, the probability of successful discharge is estimated at 20.532%.*

## Function

When Card 3 is collected, during a Stage if an enemy projectile, Prop Plane or Gunship manages to connect with the Plane and has enough damage to destroy it, an Energy Shield will have a low chance to be activated to absorb it and others after for a few second. This Energy Shield appears to have a shorter duration than one activated by power-ups and charges on board the Plane will not be consumed. The "Stay Untouched" medal is rewarded if the only projectile that directly hits the Plane is the one that triggered the lucky Shield. It can only be activated once per Stage.

Despite the description stating that the Energy Shield would be activated before the projectile connects to protect it from destruction, it can be proven otherwise. By letting the Plane be hit by the Heavy Cannonball Turrets found on Stage B3, an intact lucky Shield can be activated to saves the Plane despite being shattered normally by the cannonballs. The Dual Energized Railgun Turrets would instantly shatter the lucky Shield since one bullet would be "sacrificed" to activate it and the other would penetrate.

## Strategy

Due to the low chance of activation, do not rely on the lucky Shield to absorb the damage for you.

The Card can be helpful when piloting Limp Berserker or Ace of Spades, both of which have the "ridiculously low health" stat, since every hit received can destroy them.

Lucky Shield has limited uses against some types of lasers such as those from the Powerful Beam Cannon of The Scarlet Heart, Laser Drones and the stationary laser fences found on Stage B1 since they all have the abilities to both deal high damage multiple times per second and penetrate Energy Shields. When the Plane is caught in their lines of fire, lucky Shield may activate and then instantly be nullified by the next tick of damage, allowing the following tick to potentially bring down the Plane.
Stage B3

**Stage B3** is the 16th Stage and the 3rd bonus Stage, as well as the final Stage of *Sky Force Reloaded*.

## Key Notes

* All three Bonus Stages have a massive difficulty spike, even on Normal Difficulty. This Stage is especially tough, not only with many new Enemies and Obstacles to deal with, but also the Enemies have an enormous health pool which only gets worse on Nightmare.
* There is a total of 1059 stars on this Stage (Normal difficulty).
* Similar to Stage B1, the Stage features burning piles of barrels that launch an explosive barrel up to the Plane if destroyed, damaging it if nearby and potentially ruining Stay Untouched runs.
* As the final Stage, B3 is a candidate for the hardest Stage in the game, housing many powerful enemies such as the Jet Fighters that rain many bullets down the screen, the type III Laser Turrets and Heavy Cannonball Turrets with the ability to destroy the Plane in a blink of an eye as well as many Hot Air Balloons that shoot accurate and high damaging homing missiles at fast rate. Many of them (and even the Lewiatan boss) even has projectiles that can penetrate Energy Shields.
* The Triebflügel Plane enemies, which are exclusive to this Stage, potentially has the highest amount of hit points among all Prop Plane type enemies (against which maxed-out Wing Cannon projectiles can only pierce through one or two).

## Enemies

 Triebflügel Plane | 82
 Type II Elite Gunship
 Type III Laser Turret
 Heavy Cannonball Turret
 Hot Air Balloon
 **Total** | 240
282 (Nightmare)

## Survivors

Stage B3 has a total of 16 survivors. Below are their locations in order:

## Dispensers Locations

Stage B3 has four dispensers: one for each type of power-ups and one mysterious dispenser for crate delivery.

## Trivia

* The Stage background suggests the base is some kind of maintenance and production facility for weapons with the structures being based on the 20th century or earlier (except type III Laser turrets). This is odd when comparing to the futuristic looks of Stage 13, B1 and B2.
* There is, actually, no information on whom does this facility belong to. However, four Scarlett Mantis symbols on the Lewiatan boss suggest that it (or the whole base) used to be part of her army.
* In the background, another zeppelin similar to Lewiatan can be seen under construction. A large gatling gun is also being moved around, but the Lewiatan boss doesn't have it as an armament.
* On the 2006 version of *Sky Force Reloaded*, every type of Prop Planes would rarely shoot a bullet that travel straight downwards. However, only the Jet Fighters on this Stage shoot bullets in the current version.
Episode guide

The following is a list of episodes for *PINY Institute of New York*.

***PINY*** is currently in its second season. Season 1 began airing in 2016, Season 2 began airing in 2017. Another season may currently be in development.

## Episode list

*To see the Spanish and other nations' airing orders, see Episode guide/International.*
### Season 1: 2016-2017

*Main article: Season 1*
***Note:** Amazon Prime released the entire show as one season after getting the rights to the show on September 11, 2016 and POP premiered the first season on television.*
* Amazon Prime
* POP
* YouTube

### Season 2: 2017-2020

*Main article: Season 2*
***Note:** Amazon Prime released the entire show as one season after getting the rights to the show on September 11, 2016 and POP premiered the second season on television. Youtube started airing two episodes on weekends online on December 1, 2019.*
* POP
* YouTube

### Season 3: TBA

*Main article: Season 3*
***Note:** The show has not been fully confirmed to be over and the staff are debating whether there will be a third season. An Italian network has revealed two episodes, not it is known if it is part of Season 3.*
* POP

 TBA
 TBA

### Webisodes: TBA

* Youtube

 1

## References

1. ↑ Confirmed to User:Riverheart248 by Javi Peces on Facebook
2. ↑ https://programma.sorrisi.com/piny/
Норд-Ост

Самый северный округ, единственный округ Альвана. Почти круглый год пейзажи этого места покрывают снега и льда. Именно этот округ считается самым самобытным, ведь он оторван от южного материка и между ними находится море. Большая часть Альвана не пригодна для жизни совсем, потому округ располагается не на всем материке, более того именно северные жители чаще всего встречаются с монстрами, ведь именно Альван ближе всех к разлому. Однако и фауна мир здесь наиболее опасная. Саблезубые тигры, медведи, корбы, шиты и прочие очень не дружелюбны к разумным существам. Между защитными конструкциями и разломом лежат самые высокие горы планеты, которые являются природной стеной. Равнина же Альвана так же не изучена полностью, но известно про озеро и реку с пресно водой, которое никогда не замерзают.

Что же касается жителей, кореные северяне исключительно дорнианцы, однако можно встретить ученых хайвелитов и механиков людей, которые приезжают в эти края следить за исправностью защитных механизмов.

Кроеные дорнианцы крайне грубый и воинственный народ, который постоянно сталкивается с монстрами. У них даже есть особые ритуалы совершеннолетия, суть в которых бросать молодняк на холод голыми и без инструментов для выживания. Вернувшиеся юноши окончательно приборетают необходимую шерсть и когти. Что же касается отношений внутри, то это веселый и вспыльчивый народ, который постоянно устраивает потасовки и меряется грубой силы. Они крайне неприветливы и высокомерны к чужакам и терпят их исключительно из-за их региса-вождя, ведь неженки с юга им абсолютно не ровня.

Внутри семьи правящей семьи царит инцест, который необходим для сохранения особого белоснежного окраса, который присущ только королевской крови.
Stage 4

**Stage 4** is the 4th Stage in *Sky Force Reloaded* and the first stage that doesn't feature any bosses.

## Key Notes

* This is one of the stages that doesn't feature end-stage bosses. The others are Stage 5, Stage 7, Stage 12, and Stage B2.
* Instead, the bosses are a mini-boss that composed of Spider Railgun and 2 Chain Gun Turrets.
* It is recommended to bring the Laser or Energy Shield power-up in this stage. This allows you to easily handle the mini-bosses phase.
* The towers nearing the end of the stage is destructible. Destroying it gives you a bunch of stars and 2500 points.
* At the end of the stage is a field of oil tanks.
	+ There are a total of 12 oil tanks.
	+ Destroying a numbers of these oil tanks gives you plenty of stars and 100 points for each oil tanks destroyed.

## Enemies

 Type I Heavy Gunship
 Red Radial Cannon
(3-Spread Shot)
 Chain Gun Turret
 Spider Railgun
 Type II Heavy Gunship
 **Total** | 128

## Survivors

Stage 4 has a total of 11 survivors. Below are their locations in order:

## Dispensers Locations

There are a total of three dispensers in Stage 4. Two of which are power-ups dispensers and the remaining is mysterious dispenser.

## Notable Quotes

Stage 4 and its difficulties contains unique one-time quotes that play as the Stage progresses. All quotes are from the Operator:

*"This is Scarlett's secret hideout. I don't think she's home, but stay alert."*

- At the beginning of the stage

*"Scarlett left a watchdog behind."*

- When facing a Spider Railgun (Normal Difficulty)

*"Scarlett's piggy bank! We're rich!"*

- When the player at the oil tanks field (Normal Difficulty)

*"I like coming here!"*

- When the player at the oil tanks field (Hard Difficulty)

*"Diamonds are a girl's best friends, but gold is a solid runner-up."*

- When the player at the oil tanks field (Insane Difficulty)
Stage B2

**Stage B2** is the 15th Stage and the 2nd bonus Stage of *Sky Force Reloaded*.

## Key Notes

* All three Bonus Stages have a massive difficulty spike, even on Normal Difficulty.
* This is one of the few Stages in the game that doesn't feature any Boss battles, the others being Stage 4, 5, 7 and 12. Instead, the Stage is home to many powerful enemies such as all the three types of Spider Walker mini-bosses and the three Experimental Heavy Gunships.
* There are several Nuclear Ballistic Missiles where players can destroy for stars and points. However, letting them launch off-screen will break any active Chain Bonus. Use high-damaging features such as Laser power-ups, The Classic with the Laser Whip upgrade or Gladius plane to quickly tear through their colossal hit points.
* This Stage is also unique such that not only glowing Drones but also other several types of enemies drop Weapon Upgrades upon destruction. These include the Laser Drones, Laser Whip Turrets, Missile Planes and for some reason, the Dual Railgun Turrets. However, these enemies somehow drop the Weapon Upgrades without the glow that indicates so.
* Similar to Stage 13, the Omega army inscriptions and signs can be seen, though they are not so clear due to the Stage taking place at night.
* This is the only Stage where the mystery Dispenser is located before a regular Power-up Dispenser, in this case being an Energy Shield Dispenser being the last in sequence, near the end of the Stage.
* The Nuclear Ballistic Missiles do *not* deal damage to the Player when exploding, but they absolutely do while they're stationary. Be cautious.

## Survivors

Stage B2 has a total of 16 survivors. Below are their locations in order:

## Dispensers Locations

Stage B2 has three dispensers for Laser, Energy Shield and a mysterious dispenser for delivering crates.

## Notable Quotes

Stage B2 is the only Bonus Stage to contain a unique dialogue quote. It plays only once, at the first run at this Stage.

*"You are entering a missile base.*

*Those nukes must not be launched."*

- The Operator, as the player approaches the first ballistic missile.
Swift Justice

The **Swift Justice** is the 6th Plane, the brother unit to Iron Clad. Its key colours on the Wingman Cube are blue and white. It is the only Plane with a number engraved on it (44), and the PC model resembles a next-generation racing aircraft.

## Abilities

In contrast to Iron Clad, Swift Justice has a 10% boost in movement speed compared to other Planes, making it the fastest one in the game at the cost of less maximum health.

* The higher mobility allows for easier evasion of tracking enemies and perhaps even collecting far away Stars and items. The boost is enhanced further by collecting Card 23.
* However, with a 50% less health penalty, the Plane is much more vulnerable to damage and can even be brought down with just one shot of enemies that most other Planes are normally able to resist. An example of this are projectiles discharged by Radial Cannons on Nightmare difficulty; a single hit takes away over half of the health of most Planes, while Swift Justice is destroyed immediately. Multiple other late-game defenses are also capable of this.

The Main Cannon has a unique firing pattern: it fires bullets in a uniform chevron pattern with no spread, forming a straight line of bullets. This attack pattern allows for consistent firepower at any distance, though some bullets will pass by the sides of small enemies (other Planes can fix this by approaching point-blank range and utilize their shotgun patterns). This Plane may be favored if the player prefers to stay at safe distances away from enemies.

It is also worth noting that this plane deals slightly more DPS when compared to other Planes, as the firerate is extremely high, only beaten by Gladius, firing up to 20 rounds per second compared to the regular 8-10 on the default plane firing pattern.

As for its number 44 and speed and maneuvering ability, it provides a reference to Formula One driver Lewis Hamilton, who holds the vast majority of records in the sport.

## Images

Swift Justice In-GameLewis Hamilton number in F1, which is the same is Swift Justice's in SFR (#44)Lewis Hamilton in Formula 1, a seven-time World Champion and record-smasher in the sport
Фелльт

Островной округ, в состав которого входит 9 островов. Острова достаточно отдалены от основной территории Федерации и мало населены. На сухие, безжизненные острова ссылают преступников, проводят опыты с механизмами и заклинаниями. Дворец, располагающийся на одном из островов - единственное место, где может устроится путник со всеми удобствами. Так же на островах добывают ценные кристаллы, отпугивающие монстров.
Card Radar

The **Card Radar** is a Card-finding feature that allows players to search for hidden Bonus Cards on a certain Stage and Difficulty.

## In-game Description

"*Welcome to the Card Radar.*

*Spend some Stars to perform radar scans and locate missing Cards. Increase the radar's efficiency by allocating more Stars.*

*Successful scanning will highlight the Stage and Difficulty the Card is available at.*

*If you fail at retrieving the Card its location will change.*"

## Function

The Card Radar is a screen that aid the player in finding Bonus Card in exchange for Stars. The option can be found at the bottom of the Card gallery menu. The Card Radar function disappears permanently once all Permanent Bonus Cards are obtained.

Its functions are as follows:

* In the middle of the screen is the Radar, with an illuminated cone ahead of it.
* Stars need to be spent in order to use the Card Radar. By widening the angle of the lighted sweep from the Radar, more Stars are needed to be paid, adjustable by the slider in the bottom.
* The Card Radar's searching cost increases as the player collected more Permanent Bonus Cards.
* To use, tapping on the "Search" button causes the Radar to quickly spin and its cone to sweep the map at high speed. A Card blip will appear randomly on the map.
* Finishing by tapping the same button once more, which causes the Radar to gradually slow down. A successful search is when the lighted cone lands on the Card blip, revealing a Card's location in a random Stage along with the assigned Difficulty, normally a later Stage on high Difficulty level. Otherwise, the spent Stars are simply wasted.

Card Radar's minimum angle (5%)Card Radar's maximum angle (60%). The radar is red due to insufficient Stars.By returning to the main menu, a Card blip appears over the number of the Stage where the Card is to be retrieved. The Card is guaranteed to be found on the assigned Stage on the right Difficulty. If your Plane explodes, both the Card and the guaranteed drop rate will be lost. (the player may use the Card Radar to re-locate it)

## Images

Description of the Card Radar, displayed on the first time using the feature.A successful search.The Card blip that replaces the number of the Stage, in which a Card is located by the Radar.
Enforcer

The **Enforcer** is the 4th Plane, with a slightly stronger main gun than The Classic. Its key colours on the Wingman Cube are grey and white. The PC model of the jet features four wing-mounted cannons, meant to reflect its increase in firepower.

## Abilities

The only perk of the Enforcer is its increased damage (+10% Main Cannon Damage), which allows it to clean out enemies faster. Other armaments are of standard quality. The Plane is rewarded for free if the player has *Sky Force 2014* on their device, which gives a humble boost in firepower early on in the game.

Without many drastic changes in abilities, the Enforcer replaces The Classic as the default plane once Card 24 is acquired.
The Classic

*Not to be confused with Gingerbread Classic, the exclusive Plane of the Christmas Tournaments.*

**The Classic** is the 1st Plane in the game, and the only one accessible until the player unlocks his first of the other eight Planes. Its Wingman Cube is colored in its signature red shade.

## Abilities

The Classic, being the starting Plane to the game, offers no special abilities and carries the default levels of gunfire, strength, health, resistance, and most other aspects as compared to the successive eight Planes.

However, it undergoes a major overhaul by the *Sky Force Research & Development Team* as soon as the final Permanent Card (24) is acquired, and it rolls out with a new super powerful "Laser Whip" in replacement of its original Main Cannon. The Laser Whip can be seen as the most destructive regular weapon ever fitted onto a *Sky Force* Plane in spite of being quite narrow, whittling down enemies, Boss armaments, and defense systems and even tearing through long enemy chains in a flash. Following the upgrade, The Classic becomes one of the Planes that deals the most destructive firepower of all, alongside the homing rocket flying tank Octopus (on PC/Console version) and Gladius.

In the mobile versions of the game, the Support Drones of the same Plane also get refurbished alongside the retrofitting of the Laser Whip, gaining a mega boost in their firepower, acting as an even greater defense system that can reach enemies in far corners of the screen. In the PC versions, the Drones get their superb firepower in a separate Card instead. As a result, The Classic plays an important role with its massive weapon overhaul and refurbishment, easing all aspects of Medal-seeking runs for a Stage.