Summary: Session A014

## Events

* The party goes to check up on the quest to find a talking beast's broken mirror. Their contact is Bearly, of Bearly's Barely Expensive Bare Necessities.
* Bearly explains that a nefarious plot has swapped his normal appearance for that of a sickly bear.
* He explains that it is possible the culprit is in the caves beneath Jormundar. The party departs for the delver's guild.
* In the guild, the party finds a dwarf who spits at the notion that the Adventurer's Guild sent them. He insists that the party hire a delver for either of their quests that they have been given.
* The party decides to take time to prepare for the journey, opting to buy gear to help, including rings of sustenance. Some rats emerge outside, which the party takes care of.
* After dispatching of the rat swarm, the party finds a bookshop to look through.
* While investigating the bookshop, Lusine talks to the shopkeeper, asking if she has any books on the old gods; she shows the symbol of the Moon God, which arouses the curiosity of the shopkeeper.
* She explains a bit about the history of the three remaining gods of the old pantheon: The Mad God, the Magic God, and the Moon God.
* In exchange for giving the shopkeeper valuable information, she gives Lusine a spell page of silent image.
* Additionally, Lusine buys an "educational" dirty book-*How to Tie Up Your Woman With Pleasure-*with the intent of teaching Saber about BDSM, after the party's encounter with the Kyton.
* Saber approaches the shopkeeper in search of information on arcane knowledge, she offers to teach him. Meanwhile, a pickpocket bumps into Lusine. She gives chase, and the party follows.
* Lusine follows the pickpocket down an alley, where she encounters two drunken men with clubs.
* Unable to learn anything from them, she returns to the party. They all go out to search for more rumors. Saber discovers the pickpocket again and attempts to strike up a conversation with him, offering three days rations in exchange. The child manages to take the rations and escape.
* The next day, Saber returns to the bookstore while the others continue investigating rumors.
* On the morning of the 27th, Lusine finds a letter outside her room. She is told to meet someone at the bar at noon. Saber goes back to the bookstore. Sobek follows after some time and seeks advice from the shopkeeper.
* Meanwhile, Lusine is given a map at the bar by a guard. She follows it with Tholgar and Anna in tow, meeting up with an old friend of hers: Ruven Petgella.
* Ruven gives Lusine a rundown of who may be the best person to whom she should deliver the warning from Sudas. He eventually advises her to deliver it to Heinhel Keenaxe, though she'll need support from the Delver's Guild to deliver it to him, as he is located deep in the caverns beneath Jormundar.
* The party discusses their findings at the bar and rests for the night.
* In the morning, the streets are empty. Creya, a Strix Rebel who survived the party's assault on their base, has tracked them down and attacks using arrows tipped with fireballs and poisonous bloodwine. She runs into an alley, and Saber and Tholgar give chase. Creya retreats into the air and shoots an arrow at Scyphus, downing him.
* Creya flies out into the open, where Lusine holds her in the air, causing her to fall to her death.
* Saber asks Sobek to heal Scyphus, which he does. Saber offers to buy him a drink, but Sobek is angry with Saber over their previous interaction at the bar the night Tholgar was brought back. Saber buys him an entire bottle of throat cleaner and leaves it at the desk of the Adventurer's Guild for Sobek.
* The next few days pass uneventfully. Saber continues to study at the bookstore. Lusine and Sobek commission Savo to make some potions.