Open Game License

OPEN GAME LICENSE Version 1.0a

The following text is the property of Wizards of the Coast, Inc. and
is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights
Reserved.

1. Definitions: (a) "Contributors" means the copyright and/or
trademark owners who have contributed Open Game Content; (b) "Derivative
 Material" means copyrighted material including derivative works and
translations (including into other computer languages), potation,
modification, correction, addition, extension, upgrade, improvement,
compilation, abridgment or other form in which an existing work may be
recast, transformed or adapted; (c) "Distribute" means to reproduce,
license, rent, lease, sell, broadcast, publicly display, transmit or
otherwise distribute; (d) "Open Game Content" means the game mechanic
and includes the methods, procedures, processes and routines to the
extent such content does not embody the Product Identity and is an
enhancement over the prior art and any additional content clearly
identified as Open Game Content by the Contributor, and means any work
covered by this License, including translations and derivative works
under copyright law, but specifically excludes Product Identity. (e)
"Product Identity" means product and product line names, logos and
identifying marks including trade dress; artifacts, creatures,
characters, stories, storylines, plots, thematic elements, dialogue,
incidents, language, artwork, symbols, designs, depictions, likenesses,
formats, poses, concepts, themes and graphic, photographic and other
visual or audio representations; names and descriptions of characters,
spells, enchantments, personalities, teams, personas, likenesses and
special abilities; places, locations, environments, creatures,
equipment, magical or supernatural abilities or effects, logos, symbols,
 or graphic designs; and any other trademark or registered trademark
clearly identified as Product identity by the owner of the Product
Identity, and which specifically excludes the Open Game Content; (f)
"Trademark" means the logos, names, mark, sign, motto, designs that are
used by a Contributor to identify itself or its products or the
associated products contributed to the Open Game License by the
Contributor (g) "Use", "Used" or "Using" means to use, Distribute, copy,
 edit, format, modify, translate and otherwise create Derivative
Material of Open Game Content. (h) "You" or "Your" means the licensee in
 terms of this agreement.

2. The License: This License applies to any Open Game Content that
contains a notice indicating that the Open Game Content may only be Used
 under and in terms of this License. You must affix such a notice to any
 Open Game Content that you Use. No terms may be added to or subtracted
from this License except as described by the License itself. No other
terms or conditions may be applied to any Open Game Content distributed
using this License.

3. Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License.

4. Grant and Consideration: In consideration for agreeing to use this
 License, the Contributors grant You a perpetual, worldwide,
royalty-free, non-exclusive license with the exact terms of this License
 to Use, the Open Game Content.

5. Representation of Authority to Contribute: If You are contributing
 original material as Open Game Content, You represent that Your
Contributions are Your original creation and/or You have sufficient
rights to grant the rights conveyed by this License.

6. Notice of License Copyright: You must update the COPYRIGHT NOTICE
portion of this License to include the exact text of the COPYRIGHT
NOTICE of any Open Game Content You are copying, modifying or
distributing, and You must add the title, the copyright date, and the
copyright holder's name to the COPYRIGHT NOTICE of any original Open
Game Content you Distribute.

7. Use of Product Identity: You agree not to Use any Product
Identity, including as an indication as to compatibility, except as
expressly licensed in another, independent Agreement with the owner of
each element of that Product Identity. You agree not to indicate
compatibility or co-adaptability with any Trademark or Registered
Trademark in conjunction with a work containing Open Game Content except
 as expressly licensed in another, independent Agreement with the owner
of such Trademark or Registered Trademark. The use of any Product
Identity in Open Game Content does not constitute a challenge to the
ownership of that Product Identity. The owner of any Product Identity
used in Open Game Content shall retain all rights, title and interest in
 and to that Product Identity.

8. Identification: If you distribute Open Game Content You must
clearly indicate which portions of the work that you are distributing
are Open Game Content.

9. Updating the License: Wizards or its designated Agents may publish
 updated versions of this License. You may use any authorized version of
 this License to copy, modify and distribute any Open Game Content
originally distributed under any version of this License.

10. Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You distribute.

11. Use of Contributor Credits: You may not market or advertise the
Open Game Content using the name of any Contributor unless You have
written permission from the Contributor to do so.

12. Inability to Comply: If it is impossible for You to comply with
any of the terms of this License with respect to some or all of the Open
 Game Content due to statute, judicial order, or governmental regulation
 then You may not Use any Open Game Material so affected.

13. Termination: This License will terminate automatically if You
fail to comply with all terms herein and fail to cure such breach within
 30 days of becoming aware of the breach. All sublicenses shall survive
the termination of this License.

14. Reformation: If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the extent
necessary to make it enforceable.

15. COPYRIGHT NOTICE

Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.

**System Reference Document**. Copyright 2000, Wizards of the
Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on
 material by E. Gary Gygax and Dave Arneson.

**Pathfinder Roleplaying Game Reference Document.** © 2011, Paizo Publishing, LLC; Author: Paizo Publishing, LLC.

**Pathfinder Roleplaying Game Core Rulebook**. © 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might. Copyright 2008, Monte J. Cook. All rights reserved.
Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott
 Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey
Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger,
and Bill Webb; Based on original content from TSR.

**World of Warcraft: The Roleplaying Game** © 2005, Blizzard Entertainment

**More Magic and Mayhem** © 2007, Blizzard Entertainment

**Pathfinder Roleplaying Game Advanced Race Guide**. © 2012, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck, Jason Bulmahn, Adam Daigle, Jim Groves, Tim Hitchcock, Hal MacLean, Jason Nelson, Stephen Radney-MacFarland, Owen K.C. Stephens, Todd Stewart, and Russ Taylor.

**Animal Races: Clan of the Deer.** © 2014, Eric Morton. Author: Eric Morton.

**The Orcs of Kara'kar Wiki** © 2016, Elton Robb. Author: Elton Robb