Feature Set

This is a small subset of features that you should glance at before playing on our server:

## Job Changes and Additions

### Chemist & Pharmacist

The old Chemist job has been renamed to Pharmacist. A new job has been created to work with chemical research, named Chemist! Their job is researching new chemicals throught our Experichem system!

### Void Technician (Station maps only)

Void Technician is an Engineering (Subdepartment Science) role that's job is to explore space and bring back new and exciting machines and technology to then rebuild and research on the station! Examples include: Cloning and sleepers, old tech, and special Tier 5 parts!

### Secretary

Secretary is a mostly RP role that deals with various things. Your main goal is to assist command staff on station. Aside from that, you are command staff offstation, and are free to explore at your leisure. Finally, when you are not needed, you may head to Tcomms to mess with an NTSL coding language.

### Captain

Captain has gotten a massive overhaul. In their locker they no longer find their saber and energy gun; they have two beacons instead! The Captain now gets their choice of weapon and gun.

### Chief Medical Officer

The chief medical officer now gets a whole suite of new gear, they get Scihud sunglasses for flash protection and a surgery belt filled with tools.

### Detective & Warden

A slight policy change, the Detective is now in charge of sec officers OUTSIDE of the brig. The Warden is now in charge INSIDE the brig.

### Quartermaster

The Quartermaster is now a head of staff, they have gotten access, a silver ID card, and bridge access. They also now get command comms.

### Head of Personnel

The Head of Personnel no longer has full cargo access.

### Geneticist

The Geneticist is now a Medsci role. Their lab can be found in either the medical or the science department.

## Species Changes

### Felinid

Felinids now do not like vegetables, enjoy meat, move 10% faster and take 120% brute damage.

### Beepeople

Beepeople are a new addition to Bungalowstation! They eat flowers, fruits and vegetables, and do not like meat.

### Humans

Humans now have a unique language- Spacer, and now understand, but not speak Galactic Unommon.

## Command

### Weapons

All Command staff now gets unique weapons! The CMO gets a 3 shot syringe gun, the HOP gets a Disabler beamrifle/shotgun hybrid, The RD gets a 6 shot recharging ion pistol, the CE gets a short shotgun, and the QM gets a disabler pistol

### Antag restrictions

No heads of staff can role Traitors or Changelings (except in specific scenarios). They can still roll every other antag except Revolutionaire

## Science

### Xenoarchaeology

On every station there is now a Xenoarchaeology capsule in science. Scientists can now take this to the mining planet. for more information, check out our Xenoarchaeology page!

## Cargo

### Workspace Capsules

Cargo can now buy shelter capsules filled with a workspace of their choosing; Medical, Chemistry, Engineering, Atmospherics and more. These can be used to build small space outposts, and create departments as needed.

## Engineering

### NTSL

NTSL is a scripting language used for Tcomms. It's the secretary's secondary job to mess with it, and if they screw it up it's up to every head of staff to fix it.

### RBMK

The RBMK is our Nuclear reactor currently used on Deltastation and Casiostation. It is powered by uranium fuel rods and requires skilled operators.

### Tesla Engine

The Tesla engine makes a return for Remorastation! Set up the PA, create a containment field for the Tesla ball and get those grounding rods set up!

## Mining

### Mining Guns

Due to the breathable atmospheres on Rockplanet and Jungle, miners have been issued guns to use offstation. They come in 5 flavors, Pistol, Assault Rifle, Heavy Rifle, Scattergun and Bolt Pistol. Acquire your weapon of choice for your own defense on hostile worlds. They have an emergency Kinetic Accelerator mode that fires one shot, expending the whole magazine in one go

### Rockplanet

Rockplanet is a desolate asteroid. Full of old gods and angels, and the dregs of space fauna. Atmosphere is normal, but rocks depressurize around you when broken.

### Jungleplanet

Jungleplanet is the most rutheless of all the mining worlds. Filled with mooks and Megarachnids, and the very rare leaper and seedling.

## Medical

### Surgery

Surgery is now 110% speed when your target is asleep, and 80% speed when they are concious.

### Cloning

Cloning is available on Pubbystation, and whenever Void Technicians bring it back to the station. Cloning may leave the cloned without organs or limbs, requiring a doctor to patch them up after they are done.

Cloning is almost always a last resort due to it's extremely slow speed. It is always faster for a doctor to debrain the subject and put their brain in a monkey

### Scanners

Scanners are now broken up into 4 types: Basic, Chemical, Wound and Viral. You can purchase these at the medvendor, or print a better proper one when it's researched.

## Antags

### Revolution

Revolution has had it's targets changed. They are now targeting the HOP, HOS, Captain, Warden and Detective. Heads of staff cannot spawn as headrevs, but can get converted. At 30 minutes, a notification of marines spawning is issued, and 5 minutes later marines spawn at centcom to assist the heads of staff in ending the round.

## Casiostation

### Blueshield Officer

The Blueshield Officer is currently whitelisted. Blueshield officers' sole goal is to protect the heads of staff. If they are acting as normal security in ANY WAY you should ahelp immediately.

### Marines

The marines replace security on Casiostation! They are chopped up into 3 types, Marine MPs, Marines, and the Marine SL. The Marine SL acts as their Department head. Their sole job is to go through the gateway, and to clear it. They may keep weapons HOLSTERED while on station. After the gateway is cleared, they may hand in their guns and act as Marine MP Cadets. Any discharging of your lethal firearm on station except in self defense is grounds for a permabrig.

### Marine MP

The Marine MP is a special role on Casiostation. They act as the normal sec officers. If they see a marine discharge their weapon onstation to enforce the law, that marine is to be detained. They are also in charge of the Casiostation Armory, which holds special gear for them to use, and to hand out to the Marines when they come back to the station to act as MP Cadets.