Urban Mythology

'Cures patients with Metropolism. This scale model of a cityscape enables patients to live out their urban dreams.'

## Information

### UNLOCK

Swelbard
 1,000

### BASE PRICE

25,100

*Main article: Rooms*

**Urban Mythology** is unlocked for research in the Research Room at the outset of Swelbard, which requires the Bigfoot DLC; it is a single-illness Treatment room, treating only the Visual Illness Metropolism, in both its Reptilian and Mechanical forms. It is run by a Nurse, whose efficiency can be increased by Treatment skills.

## Description

### Function

Once diagnosed with Metropolism, patients make their way to this clinic. The nurse pulls the throttle lever on the controls for the Inner-City-Simulator, causing the cityscape to rotate and the buildings to emerge, beginning the simulation with the large street facing the entry ramp. Tall angled arms with projectors will rise from the two central protrusions on the outside. The patient will proceed into the simulation, and begin their rampage. The Mechanical sufferers will perform various kicks, whereas the Reptilian sufferers will punch, kick, stomp, slash with their tails, perform a body slam, and even fire eye lasers.

All the while, the nurse will be using the joystick to aim the projectors. When they are locked on, the nurse will press the green button, and the patient will be pulled into the air, and surrounded by a green gridded perimeter, struggling against its grip. Exhausted, they will fall to the ground, the sense knocked back into them. The nurse presses the red button, which will return the cityscape to its original position, while the patient trudges down the exit ramp, to transform into their regular appearance at the bottom, their treatment complete.

### Appearance

The main body of the door is a mid-tone bluish-grey. Much of the left-hand side is taken up by a tall, raised dark blue rectangle, with two pale yellow horizontal lines at the top. The floor inside is greyish-blue, and features metal panel-style pattern of alternating ovals. The lower half of the walls consists of three thick black horizontal sections, broken up by thinner grey ones. The upper half is mid-tone blue, with widely-spaced dark blue rectangles, every other one of which features five pale yellow horizontal lines.

### Unlock

Urban Mythology is made available to develop in the Research Room at the outset of Swelbard, which requires the Bigfoot DLC. The Urban Mythology research project is used to unlock it, which will require  1,000 to complete.

### Upgrades

*Main article: Inner-City-Simulator*
The Inner-City-Simulator has two upgrades available, these are detailed on its page. As with the room itself, these upgrades must be researched.

## Staff

A  Nurse will be required to run the room, who can be most suitably trained with  Treatment Qualifications.

## Items

### Required Items

The following items are required before room placement is valid:

 Door

 Inner-City-Simulator

### Recommended Items

The following items are recommended best for this room:

 Camera
 Crate
 Deep Thing 2
 Bridge Fragment
 Pylon
 Water Tower
 Small Building
 Medium Building
 Large Building
 Destroyed Building
 Burning Building
 Rainwater
 Bin
 Toxic-Waste Bin
 Elephant Bin
 Incinerator
 Recycling Bin
 Shark Bin
 Extinguisher
 Hand Sanitiser
 Nice Smelling Sanitiser
 Coffee Maker
 Hot Chocolate Maker
 Display Skeleton
 Anatomy Model
 Arm-Bot
 Framed Sportswear
 Hothouse Canvas
 Valley Canvas
 Fairy Lights
 Wormhole Bin
 Duck Bin
 Hive Mind Poster
 Snow Problem Poster
 Under The Weather Poster
 Knight's Armour
 Wizardry Cauldron

### All Items

To view a list of all items available for this room, click HERE.

## Gallery

* Mechanical Metropolism
* Reptilian Metropoism

Treatment in progress for Mechanical MetropolismTreatment in progress for Mechanical MetropolismTreatment in progress for Mechanical MetropolismTreatment in progress for Mechanical MetropolismTreatment in progress for Mechanical MetropolismTreatment in progress for Mechanical MetropolismTreatment in progress for Mechanical MetropolismTreatment in progress for Mechanical MetropolismTreatment in progress for Mechanical MetropolismTreatment in progress for Mechanical Metropolism

Treatment in progress for Reptilian MetropolismTreatment in progress for Reptilian MetropolismTreatment in progress for Reptilian MetropolismTreatment in progress for Reptilian MetropolismTreatment in progress for Reptilian MetropolismTreatment in progress for Reptilian MetropolismTreatment in progress for Reptilian MetropolismTreatment in progress for Reptilian MetropolismTreatment in progress for Reptilian MetropolismTreatment in progress for Reptilian Metropolism