Fortune Combination Guide

By the Monkey King: Arena of Heroes strategy guide team

Note: This article is for reference only and is not an official gameplay guide.

Fortunes are items that can provide a boost in Monkey King: Arena of Heroes and they unlock at Lv.52. Equipping a hero with a Fortune increases Power and gives the hero different Fortune effects. Giving the right Fortunes to the right hero can turn the tide in battle, adding another interesting strategic layer to the game.

Fortune Categories

1. Fortune tier: Mythical > Legendary > Epic. Mythical, legendary and epic Fortunes give a fixed Power value of 720,000, 240,000 and 72,000 respectively and different Fortune effects.

2. Fortunes can be categorized based on their applicable heroes, which can be found in their descriptions. They are roughly divided into the following types:

(1) Faction-exclusive Fortunes, such as Bull Demon King Fortune, Yama Fortune, etc. Theses Fortunes can only be equipped by heroes of a specific Faction. There is no reason to buy these Fortunes unless you have a hero from the Faction to equip. Otherwise, you can only use them to enhance your Halidom Handbook (putting a Fortune into the Halidom Handbook can also bring an attribute boost, but the effects are not as good as equipping the Fortune on a hero).

(2) Fortunes for different hero types, such as Assaulter, Healer, Tank, Support, etc. Remember to check whether your hero appears in the applicable list before buying. Otherwise, you can only put the Fortune in your Halidom Handbook.

(3) Versatile Fortunes. These are very useful Fortunes that can be equipped on any hero, but their attribute boosts are also more generic in nature.

3. Based on functions, Fortunes can be roughly divided into the following types: Attack Fortunes, Defense Fortunes and Functional Fortunes.  The first two are as their name suggests, while functional Fortunes mainly concerns a particular faction. For example, [Maitreya Fortune] is a Holy Realm hero-exclusive Fortune that gives a hero Initial Combo +1. It is a very good versatile Fortune for Holy Realm heroes that can deliver devastating attacks by piling up on [Combo] points. If there is no better Fortune around, then you can use these without hesitation.

Halidom Handbook

Besides equipping a hero with a Fortune to increase Power, Fortunes can also be added to the Archives - Halidom Handbook - Fortunes collection to give an overall attribute boost to all heroes. The effects differ based on the tier of a Fortune. If you have extra Fortunes lying around, you can put them in the Halidom Handbook first. When a hero unlocks a new Fortune slot in the future, you can remove the Fortune from the Halidom Handbook and equip it on the hero.

Fortune Sources

1. Shop - Treasury - Fortunes

This is the simplest way to get Fortunes. You can buy Fortunes with [Support Tickets]. Epic Fortune: 24 [Support tickets], Legendary Fortune: 64 [Support Tickets], Mythical Fortune: 200 [Support Tickets].

[Support Tickets]: You can get them easily by completing Daily Quests and Sect Activity Quests. You can also win [Support Tickets] by guessing the winner of [Master, Run] which is held at 10:00, 14:00 and 22:00 each day.

2. Auction

You can earn Fortunes of different tiers as loot from different Sect events, such as Faction Compete, Havoc in Heaven and Sect Boss. You can then use Ingots to buy these Fortunes during Sect Auction or Faction Compete Auction. There higher the tier, the rarer the Fortune is and the more people will be bidding for it. To avoid disappointment, use the "Buy Now" feature to secure the Fortune before it is gone. At the end of an auction, any unsold Fortunes will be put up for Server Auction. You can these out before 22:00 and see if there is any Fortune that other players have missed out on.

3. Time-limited Events

Ethereal Wheel: This is a prize wheel mini-game. You can get Ethereal Pointers by purchasing time-limited packs and use them to spin the wheel to get attractive prizes. Start off by choosing the Fortune you want and simply spin away. The wheel has a prize guarantee. All the prizes are limited in quantity, which means that you will definitely get the Fortune grand prize if you draw everything from the prize pool (max of 60 draws).

Ethereal Pointers can also be obtained from Hidden Volumes. Time-limited packs also come in the form of free packs and Ingot packs, so you don't have to spend if you don't want to.

Besides Ethereal Wheel, other time-limited events also have exchange shops that allow you to exchange for Fortunes using event points. You can see more for yourself by visiting these shops.

Fortune Combination Strategy

At Lv.80, only 4 Fortune slots will be unlocked, so there is a limit to the amount of Fortunes you can equip. A good Fortune combination can maximize the potential of your heroes.

1. First, give priority to Fortunes based on their tiers. Go with the mythical ones first, followed by the legendary ones. If you run out of them, then epic Fortunes will do as well.

2. Focus on enhancing the strengths or making up for a weakness of a hero. For example, an Assaulter-type hero like Lord Erlang is the Faction's main carry, so damage output is of utmost importance. Equipping him with [Lord Erlang Fortune] and [Silver Horn Fortune] is the easiest way to increase his damage. This enhances his strength. Assaulter-type heroes are generally more fragile and can be defeated easily with a powerful attack if you don't manage them well enough. Equipping them with defensive Fortunes such as [Born Strength Fortune] and [Golden Barrier Fortune] or [Sharp Eyes Fortune] which provides resistance against control will give them a better chance of survival and increase their damage efficiency. This is how we make up for the weaknesses of the heroes.

3. Earlier on, we were looking at Fortune combinations based on the heroes' attributes. Another thing that we should consider is the role of the heroes in a squad.

As an example, let us look at a Celestial Realm squad featuring The Emperor, Lord Erlang, the main character, The Empress, Chang'e and Matchmaker. Here, the Emperor is the Control and second carry, while Lord Erlang is the main carry. That means that the main character does not need to be relied upon for damage output. Instead of taking up unnecessary resources, we can put the main character in the front row to play the role of a Tank. Besides giving the main character Fortunes that shore up the defense, we can also equip some Fortunes that grant extra damage, such as [Ghost Haunting Fortune] (When a hero or summon is defeated, deals indirect damage of 200% of the defeated hero's or summon's ATK to a random enemy.). That way, even when the main character is defeated, we can ensure the main character go out with a bang by dealing more damage. To maximize the effect of this Fortune, we can add other summoning spells, such as Spider Poison, Royal Rescuer and Grudge of White Bone.

4. Before equipping a Fortune, think about how effective it is on the hero. The easiest example is [Pilanpo Fortune]. Although the effect is very simple, Crit DMG +16%, it does not work for all Assaulters. If a hero's Crit Rate is too low and cannot deliver any critical hit after 15 rounds, then what is the point of increasing the critical damage? To ensure that the Fortune's effect can fully come into play, we need to increase the critical rate to 60% or higher. In order to do so, we can equip [Taibai Fortune] for Crit Rate +8%, and use a Keepsake (IV) or Taibai spells to increase critical rate further.

For more Fortune combination ideas, you can draw inspirations from the leaders in the Arena Ranking and see how you can apply them in your own squad. More Fortunes will be introduced subsequently, so it is important to develop a fundamental understanding of the system first.