recursal/Fanatic-Fandom huggingface dataset:
Weaponry (EFNM)

## Weaponry of EFNM

The weaponry of EFNM is a mixture of conventional weaponry, future weaponry, and "soder" weaponry.

## Examples

Conventional WeaponsFuturistic Weapons"Soder" Weaponry
## Conventional Weaponry (Summary)

Most Conventional Weapons are used by:

Lambda

New Mexico Republic (NMR) Soldiers

Conventional Weaponry is weaponry that is made on earth, in a factory, with no special modifications such as batteries, lasers, or fuel

As such, ammo for it is in surplus and can be found in stock at a lot of weapon shops and storage areas; This is the most common type of Weapon.

## Futuristic Weaponry (Summary)

Futuristic Weaponry is only seen in use by Lambda, in Season 3, Episode 2 "Fate, Oh Fate"

The weapon in question is the D31M05-T900 Prototype Particle Accelerator Device (DT-PPAD) or Gauss Gun clarity sake.

## "Soder" Weaponry (Summary)

Soder Weaponry is the most Experimental form of weapons, Developed by the G-Men, Nobody except for the manufacturers understand how they work, Skelebones' Observation in S2E5 seems to hint at a subscription service for the weapons. These weapons have to be recharged via USB, with a subscription to the GMEWC (G-Man Experimental Weaponry Center).
Toshiki Tokumaru

**Toshiki Tokumaru** (徳丸俊軌, *Tokumaru Toshiki*) is one of the supporting characters in the upcoming anime series, Overtake!. He will be voiced by Yashiru Taku.

## Profile

He is the second driver of Bersorizzo, and has racing skills that are not inferior to Haruka's. He has a slightly emotional side and seems to be at odds with Haruka for some reason...?

It was later revealed that Haruka disobeyed blue flags and didn't let Toshiki through, which was denied by Haruka.

He worked as a furniture mover before while becoming a racer. He is also very serious and socially introverted compared to Satsuki.

When Satsuki was out after a heavy crash, he decided to give his deputy, Yuitani, a lesson by letting him lead the race while constantly pressuring him from behind. Because both Yuitaniand Tokumaru never led a race, they don't fully understand the amount of pressure Satsuki faced as a leader.

## Appearance

He is a young man of about 17 years old. However, on Ep.7, he revealed that he cannot babysit a new second driver as he is 19, and needs to move up the ladder as quickly as possible. He has black hair and black eyes, his bangs are parted beyond the middle and end in small peaks.

He is approximately 1.75 meters tall.

He is an athletic boy who enjoys doing physical performance sports in addition to car racing.

## Reference

1. ↑ This may not correspond to an actual word or name in English, as it is a transcription of a Japanese word or name into Roman letters.
Kouya Madoka

Kouya Madoka (眞賀 孝哉, Madoka Kōya) is one of the main characters in the upcoming anime series, Overtake!. He will be voiced by Katsuyuki Konishi.

## Profile

Kouya is a free-lance photographer who once gained some recognition as a photojournalist, but currently has a fatal weakness as a professional and is in a slump.

By chance, he visits a Super GT event for coverage and witnesses the driving of "F4" racer, Haruka Asahina, which reminds him of the thrill he had long forgotten. He then decides to take action for the sake of Haruka.

On Episode 3, Saeko revealed to Haruka that he covered the earthquake and tsunami of Tohoku12 years ago and got major backlash of releasing a picture of a girl being swallowed up by tsunami. Since then, he was never able to take a picture of people and animals, until he shot a picture of Haruka crying after crashing out. Also: He has never been able to talk about serious or important things to others, even to Saeko, which lead to the marriage not working out. By episode 6, he finally managed to take pictures of women, thus truly overcoming his fear.

On Episodes 5 and 6, however, his fears returned. He didn't take pictures of Satsuki after the crash, but one of Komaki's sponsors pulled out after retrospectively reprimanded him for publishing the image of the girl, causing the team to lose its major sponsor.

On Episode 9, he had to tell the whole truth to Haruka after he lost a kart race despite having a 3-lap head start. It turns out that he couldn't even save Momo even if he tried. Her grandfather also already forgiven him long ago even on his deathbed.

## Appearance

Kouya is of average height and has an unshaved beard that appears short and unkempt. This may be attributed to his depression resulting from his unsuccessful career. His official image also depicts his long, dark violet hair as messy. He has lopsided fringes that reach the length of his eyes, parted on the right side to allow for better visibility of his surroundings.

In his official photo, Kouya is dressed in casual attire consisting of a white shirt underneath an unbuttoned long-sleeved dark blue polo, dark pants, and light dark green sneakers. As a photographer, he carries a DSLR camera equipped with a large lens. He also uses a tablet for in-studio editing.
Doctor Who Fanon Writing Wiki

**Welcome to the Doctor Who Fanon Writing Wiki!**
This is an amazing fanon site where anyone can help join in and write part of the amazing fan-fiction scripts we’re writing!

We're a collaborative community website about Doctor Who Fanon Writing that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Haruka Asahina

**Haruka Asahina** (浅雛 悠, *Asahina Haruka*) is one of the main characters in the upcoming anime series, Overtake!. He will be voiced by Anan Furuya.

## Profile

Haruka is a taciturn high school student and "F4" racer belonging to "Komaki Motors".

With an obstinate personality that declares "I don't need any support", he continues to run single-mindedly in order to fulfill his dream of standing on the podium.

He usually lodges at the Komaki household and works part-time as a newspaper delivery person.

On Episode 4, it was revealed that his father was an F3 racer. However: In the year that he passed away, he was performing poorly. He died in a fiery crash in rainy conditions. On Episode 6, it was revealed that it wasn't during a race, but rather during practice session, when he lost control while practising on slick tyres (a decision Haruka also made for his race on Episode 6). Haruka thought he cheering before him leaving caused his father to overdrive. The driving style also passed down to Asahina as well, but only in dry conditions.

## Appearance

Haruka has a slender physique and stands at an average height for someone his age. His black hair is moderately long and his eyes have a slightly dark blue hue. His unruly fringes hang over his forehead and are roughly brow-length.

In his official visual image, Haruka is seen wearing his standard racing suit, which has a boilersuit-like appearance. The suit is made of fire-resistant material and consists of a jacket and pants. Underneath, he wears a thin, pale green silk long sleeve shirt. His helmet and jacket are predominantly white with a subtle touch of black
Escape From New Mexico Wiki

**Welcome to the Escape From New Mexico Wiki!**
Wiki dedicated entirely to the most inconsistent gmod machinima ever!

## Characters

Lambda (Character)Dacern (Character)Skelebones (Character)The Rat (Character)Private Parts (Character)Dave (Character)
## Factions

Gmen (Characters)ODSTs (Characters).pngODSTs (Characters)Canadians (Faction).pngCanadiansNew Mexicans (Faction).pngNew Mexicans

## EFNM

EFNM is a series by Lambda, Tornwire, and Firestar, edited and uploaded by Lambda. It is, as one could say, rather goofy and full of shenanigans. It's main plot follows a former newscaster, Lambda, who finds Dacern, and eventually meets up with Skelebones after a period of seemingly aimless adventures. Lambda and Dacern are dragged into a scheme to assimilate Canada (the only place in the world that is not New Mexico) into New Mexico. With Dacern constantly switching sides and strange alliances, they try to weaken the Canadian defenses to deliver the final blow and complete New Mexico's worldwide conquest.

## Music!

There's a few different opening themes! Up until S2E5\* Lambda used random audio files on their computer to put as opening music.
ODSTs (Faction)

## ODSTs (Faction and Notable Characters)

You thought Lambda was the only ODST that existed in this universe? Hell nah.

The ODSTs are a neutral faction that don't really hate or like anyone, but they all hate the G-Men. The ODSTs don't really care about anything in particular, I mean hell, you can go up to one of these guys and say you have the intent to steal something or kill someone and they wouldn't care. They just want to do their jobs.

## Notable Characters

* Lambda
* Receptionist Rick
* Mechanic Mark
* Scientist Sean
* Guard Greyson
* Destructor David
* Frozen Frank
Satsuki Harunaga

**Satsuki Harunaga** (春永早月, *Harunaga Satsuki*) is one of the supporting characters in the upcoming anime series, Overtake!. He will be voiced by Kawanishi Kengo.

## Profile

Satsuki is the first driver of Team Bersorizzo.

He calls his many female fans "kittens" and his behavior can be seen as frivolous, but his skill is genuine. It is expected that he will continue to excel in the upper categories of F3 and F2 in the future, which are above F4.

Unlike Toshiki and Haruka, he is both extraverted and comes from a richer family. His father was also a paid driver.

On Episode 6, he shunted a lapping car in the the wet race at Suzuka Raceway which cased his car to spin. He was initially unharmed but suffered neck injuries from a secondary shunt. Half a lap ago: Asahina already retired after having a near miss due to lapses of concentration. He was ruled out for at least three months with broken ribs and leg. Fortunately, he was declared OK for concussion.

On Episodes 7 and 8, he confided with Alice that he actually takes racing really seriously to the point that he knows driving is a fine balancing act, which he tipped over when he crashed. When Alice told him Nikki Lauda's side of the story, she thinks Satsuki to more like Lauda deep down. She wants him to regain his fighting spirit after Lauda returned.

He made a test run on Episode 11. Despite making 3rd in the practice run, he was completely exhausted due to the amount of G forces. Bersorizzo then went all out, allowing all four drivers to race during practice to fight for the role of no.1 driver, but under the condition that Satsuki must start last after the rolling start. He lost to Toshiki in that race, thus officially ceding the no.1 driver spot. On episode 15, he finished second behind Haruka at Suzuka after Toshiki retired after snapping his front wing while dealing with backmarkers.

## Trivia

* His characterization is based on James Hunt, but only for his off-track exploits. His racing style is far less reckless. On episode 5, nearing the end of the 10km fun run, he revealed that James Hunt is his idol. His favorite race was the 1976 German GP in the old Nurburgring Nordschleife. He knew his on-track persona should had been more like Nikki Lauda.
* He believes in luck despite having immense natural talent.
* He likes Muscat Grapes, hence why he wasn't upset when he lost to Toshiki and Haruka in Rock Paper Scissors to break a three-way tie for the 10 km fun run.

## Reference

1. ↑ This may not correspond to an actual word or name in English, as it is a transcription of a Japanese word or name into Roman letters.
Saints Row Radio Stations

yea

* The Icicle Works - Birds Fly (Whisper to a Scream) (1983)
* Simple Minds - Don't You (Forget About Me) (1985)
* Men at Work - Down Under (1981)
* Tears for Fears - Everybody Wants to Rule the World (1985)
* Aldo Nova - Fantasy (1982)
* Tone-Loc - Funky Cold Medina (1989)
* Bonnie Tyler - Holding Out for a Hero (1986)
* Talk Talk - It's My Life (1984)
* Culture Club - Karma Chameleon (1993)
* Robert Tepper - No Easy Way Out (1985)
* Hall & Oates - Out of Touch (1984)
* Paula Abdul - Opposites Attract (1988)
* The Psychedelic Furs - Pretty in Pink (1981)
* Frankie Goes To Hollywood - Relax (1984)
* Night Ranger - Sister Christian (1983)
* Adam & The Ants - Stand and Deliver (1981)
* Robert Palmer - Simply Irresistible (1988)
* A-ha - Take on Me (1985)
* The Romantics - Talking in Your Sleep (1983)
* Europe - The Final Countdown (1986)
* Duran Duran - The Reflex (1983)
* Men Without Hats - The Safety Dance (1982)
* Stan Bush - The Touch (1986)
* Loverboy - Working for the Weekend (1981)
* Haddaway - What Is Love (1993)
* Joe "Bean" Esposito - You're the Best (1984)
Private Parts (Character)

"BREACHING CLEAR!"

[ **(!) This is a minor character, info may be limited, incomplete, or inaccurate** ]

## General

### Status

Deceased

Private parts is a character with limited appearance, never straying far from Skelebones' secret Canadian base. He was a rebel against the Canadian government and decided to turn against them with the help of Skelebones (Character)

## Episode 2 Season 2: Royal Flush

In Episode 2, Season 2, Private meets Lambda (Character) for the first time, they seem to get along well, and they seemingly understand each other as they have a mental conversation with each other, nodding their heads,

In this episode parts was also played by Dacern (Character)

## Episode 3 Season 2: Lambda's Eternal Absence

In this episode, Private fails to sustain his life from the wrath of the rat, dispite being heavily armed and wearing heaps of armor, even the late soul of parts couldn't handle the rat's onslaught.

Parts' organs were being ripped out in the room, though in a corner unable to be seen

## Trivia

* Private Parts is the first voiced character to die
* Private Parts is obsessed with kicking down doors while yelling "breaching clear"
* Private Parts is voiced by Lambda (Character) (Absolute Lambda)
* Private Parts' name is based on a funny ha ha where private parts refers to genitalia... **GET IT?**
* Private's Playermodel is one of the survivors from Killing Floor 1 by Tripwire
Lambda (Character)

"Blood's on my hands.. Not on his."

## Info

* Current
* Facility
* Pre-E4

Lambda is a chararacter that appears in the series from the first episode. Usually being the one who drives vehicles, and is typically seen alongside Dacern. His model is usually based on the Half-Life 2 character Male07, but in many different outfits.

## Trivia

* Lambda has only 2 hours of firearm training
* Lambda has Parkinson's Disorder (As Heard in Episode 2)
* The News Reporters have never seen him ever since he found a ODST outfit
* Lambda teamed up with Dacern in the Purification Facility
Dacern (Character)

## Info

Dacern is a character *~~that Lambda considers his best friend.~~* Often being quoted as the secondary character to the story, Dacern actually plays a really big part in how the story progresses. His model is kleiner.mdl with the RGB values set to 0, and he dons a top hat with a green band. Dacern is however incapable of speech, which makes Lambda confused a lot of times he's with Dacern. Dacern has been proven to be immortal and likes to kill anything in sight.

## Trivia

* Dacern is immortal.
* The vehicles used when Dacern is with Lambda are actually just the first Dacern thinks of, which is why most things driven through the series can seem impractical, or straight up obscene
* Dacern killed Al Capone to take their ice pickaxe
* The Green Top Hat is the main source of Dacern's power, but it is difficult to remove, as once it is put on, it is bound to his head
* Dacern slaughtered many Gmen in ancient times for stealing one of their most powerful weapons

## Dacern (Character)

* S1E1-S2E2
* S2E3-S2E6
* S3E1+

## Appearance

### Design Description

Dr. Kleiner with a black shirt wearing a top hat, seen in later episodes wearing makeshift armor

## General

### Weaponry

Numerous miscellaneous items, as well as the B1K and an ice pick
Characters

## Students

### Humans:

Monterey Causland

Akira Kurusu

Cameron Bright

Amy Black

### Familiars:

Pantera

Overkill

Camille

Leviathan

# Staff:

## Ground Force Instructors

Light Tank Instructor: Crusader

Medium Tank Instructor: M4A4

Heavy Tank Instructor: Tiger 1

Superheavy Tank Instructor: FCM F1

Tank Destroyer Instructor: SU-100

Anti-Aircraft/Half-Track/Truck Instructor: M5 Half-Track

Self-Propelled Gun Instructor: M7 Priest

Car Instructor: Kubelwagen

## Aircraft Instructors

Fighter Instructor: N1K2-J Shiden-kai

Ground Strike Instructor: IL-2 Sturmovik

Bomber Instructor: B-25 Mitchell

Transport: JU 252

## Naval Instructors

Tug: Lucy K.H.

PT Boats: PT-109 "Ken"

Destroyers: Shimakaze

Battleships: Wyoming

Aircraft Carriers: Hermes

Transport: Alcantara
Mathematics Manipulation

## Contents

* 1Summary
* 2Types
* 3Possible Uses
* 4Limitations
* 5Users

## Types

* **Abstract manipulation of mathematics**: The ability to manipulate mathematics in its abstract form. This means that things like the way reasoning is performed, the mathematical notation, inference rules and which assumptions and models are used when doing math can be changed, but the phenomenons of reality described through the math are unaffected.
* **Applied manipulation of mathematics**: The ability to manipulate real phenomenons by changing the mathematical rules through which they are described.

## Possible Uses

* **Physics Manipulation**: Most laws of physics are described by mathematical equations. Through the change of what those equations mean or change of the equations themselves the described phenomena would have to change accordingly, assuming that the description of them stays true even if changed or in other words if the equations aren't just changed on paper, but in reality.
* **Quantity Manipulation**: The study of how much there is of something usually is viewed as subject of mathematics. By manipulating the subject itself the results of measuring the quantity of something can be changed, effectively making it so that there is more of something or less.
* **Operation Manipulation:** By changing the way mathematical operations work real phenomena described through them may have different results. For example by changing the laws so that 1+1=3, it could be made so that if one apple is taken and another one put to it, the resulting amount of apples is three apples. Another application of this is to forcefully apply mathematical operations to reality, for example building the sum of two things making them fuse together.
* **Dimensional Manipulation**: Since dimensions are a mathematical concept, a user of this ability might be capable of changing the attributes of dimensions and the concept of them in itself. One possible application would for example changing 5 dimensional things to 3 dimensional and vice versa.
* **Logic Manipulation**: Since mathematics builds upon, includes and extends logic, changing mathematics can have an effect on the underlying logical concepts. For example by creating a mathematical contradiction and through the principle of "ex falso sequitur quodlibet" the validity and usefulness of logic could be undermined.
* **Spatial Manipulation**: Since concepts like distance and properties of space are in abstract form part of the mathematical studies changing the mathematics describing those could also have effect on the real properties of space.
* **Manipulation of form**: The user might be capable of changing the form, volume, area and similar of things, as those are also mathematical properties of objects.
* **Probability Manipulation**: As the probability for something to happen is usually expressed as mathematical value, a user might be capable of influencing probability by changing that value.

## Limitations

* Users might only have certain parts of those abilities.
Skelebones (Character)

"No one escapes New Mexico!"

## Info

Skelebones standing in the canals, in water

Skelebones is a character that appears in Episode 4: Tainted Alliance, where he is seen alongside Lambda near the beginning of the episode, but after he brings Lambda towards a bomb, Lambda quickly sprints away from Skelebones and gets Evac. In the same episode Skelebones appears in, he can be seen sometimes in the background, seemingly stalking Lambda.

Skelebones is a Skeleton that somehow manages to be alive with seemingly no organs, or vital signs for that matter. Skelebones is kept alive by refined soder energy which he gets from his premium soder service subscription. This is likely where his affinity for soder and soder weaponry comes from. If Skelebones ever "dies", he becomes a skull that is still capable of speech. The skull can be revived by rehydrating it in water. Skelebones is racist towards Canadians and has been known to use the word in a derogatory manner.

## Trivia

* Lambda was once friends with Skelebones when he was alive, Seemingly once was part of the News crew.
* The original plan was for Skelebones to be completely delusional in thinking that he is the king of New Mexico and that he took over most of the world but this was changed later to have him be right about it
* Skelebones is a gamer
Camille

## Overview:

Camille is a slow-growing, but high-skill familiar. Her relatively suppressed personality coupled with her dedication to helping Cameron achieve what he wants makes her formidable in many ways. Her base rank is average compared to other familiars

## Sub-class:

Destroyer

Vehicle:

Fletcher Class Destroyer

Weapons:

5x - 5-inch/38 caliber dual-purpose guns

2x - quintuple 21-inch torpedo tubes

2x - depth charge racks

6x - K-gun depth charge launchers

10x - twin Bofors 40mm guns

7x - Oerlikon 20mm cannons

Appearance:

Brown hair, fair skin, wearing "Combination Cover" (naval officer's cap).

Personality:

Camille's personality is rather suppressed. Camille wishes the best for Cameron and loyally follows while also setting him up for success in both subtle and blunt ways. All in all, Camille's brain is that of a strategic genius with the only goal being to help Cameron.
Stacy's test Wiki

**Welcome to the Stacy's test Wiki!**
i dont know what my old test wiki was called so yea

We're a collaborative community website about Stacy's test that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Guitar Hero: Aerosmith Soundtrack

**Getting the Band Together**

 "All the Young Dudes" by Mott the Hoople (1972)
 "Make It" by Aerosmith (1973)
 "Uncle Salty" by Aerosmith (1975)
 "Draw the Line" by Aerosmith (1977)

**First Taste of Success**

 "All Day and All of the Night" by The Kinks (1964)
 "No Surprize" by Aerosmith (1979)
 "Movin' Out" by Aerosmith (1973)
 "Sweet Emotion" by Aerosmith (1975)

**The Triumphant Return**

 "Personality Crisis" by New York Dolls (1973)
 "Livin' on the Edge" by Aerosmith (1993)
 "Rag Doll" by Aerosmith (1987)
 "Going Down/Love in an Elevator" by Aerosmith (1989)

**International Superstars**

 "King of Rock" by Run-D.M.C. (1985)
 "Nobody's Fault" by Aerosmith (1976)
 "Bright Light Fight" by Aerosmith (1977)
 "Walk This Way" by Run-D.M.C. feat. Aerosmith (1986)

**The Great American Rock Band**

 "Always on the Run" by Lenny Kravitz feat. Slash (1991)
 "Back in the Saddle" by Aerosmith (1976)
 "Beyond Beautiful" by Aerosmith (2001)
 "Dream On" by Aerosmith (1973)

**Rock n' Roll Legends**

 "Sex Type Thing" by Stone Temple Pilots (1992)
 "Guitar Battle vs. Joe Perry" by Joe Perry (2008)
 "Mama Kin" by Aerosmith (1973)
 "Toys in the Attic" by Aerosmith (1975)
 "Train Kept a Rollin'" by Aerosmith (1974)

**The Vault (Bonus Tracks)**
James Gray

James is the eldest son of King Reynold III, he is bastard born, his mother is Elenior Joss, a low born lady. James is also the wife of Mary Cleary and the father of Diana, Charlotte, Stefan, Joan, Johnathan, Samuel and Millicent as well as the stepfather of Harold and Victoria and the adoptive of Eleanor.
Dream Manipulation

## Summary

**Dream Manipulation** is the power to affect and control dreams.

This is an ability that can vary greatly in complexity and power, with the most simple usages of it can only just alter dreams with no direct repercussions stemming from them.

However, the real, powerful users of this ability can use it in a number of ways. Some can travel through the dreams of others and use them as a medium for communication or even for attack, striking at other people in their dreams, potentially affecting them in the real world.

The greatest users of this power can completely control the world of dreams as another plane of reality, toying with it and altering dreams according to their whims, with some even being capable of dragging others into the world of dreams to kill or imprison them within its boundaries.
Guitar Hero: Van Halen Soundtrack

**Van Halen Intro**

**Guest Artists in Los Angeles**

**Van Halen in West Hollywood**

**Guest Artists in Rome**

**Van Halen in New York City**

**Guest Artists in Berlin**

**Van Halen in Dallas**

**Guest Artists in London**

**Van Halen in The Netherlands**

 "Somebody Get Me a Doctor" by Van Halen (1979)

**Van Halen in the Early Years**
Beyond-Dimensional Existence

## Introduction

**Beyond-Dimensional Existence** on this wiki refers to the state of being of characters who are superior in one way or another to the concept of dimensions. They are much different than merely zero-dimensional creatures, as rather than simply lacking dimensions at all (and thus are geometrically infinitesimal in every possible direction), they are conceptually superior to the concepts of dimensional physics.

## Classification

**Type 0:** Entities whose nature is defined by a lack of the concepts of space and time entirely, normally by preceding both of those constants, and as a result being untied from their effects and consequences, without necessarily exceeding them by virtue of size or some inherently superior nature. As a result, this category does not necessarily imply greater Attack Potency and most often overlaps with Acausality, Resistance to Space-Time Manipulation, Nonexistent Physiology, or all of the above.

**Type 1:** Characters whose nature exceeds spatio-temporal dimensions in relation to a limited scope of existence, without automatically standing above further extensions of the concepts and their applications, normally due to some lack of evidence or context.

**Type 2:** "Meta-Abstract" entities who trivialize not only the existence of space and time, but any additional extensions which may exist (or potentially exist) in the context of their setting, standing in a state that is inaccessible to any form or application of those two concepts, regardless of complexity or size, normally being beyond the basis upon which such greater levels would be defined in the first place.

**Type 3:** Creatures whose existence is not only conceptually superior to the concept of space-time dimensions but all hierarchies of size, usually being depicted as meta-beings that completely trivialize entities belonging to the aforementioned types, to the point where they seem infinitesimal in comparision. Although such characters are also normally portrayed as being fully all-encompassing in their verse, they can likewise be simply those that dwarf meta-abstract entities in a similar manner without necessarily having this characteristic.

## Possible Uses

Irrelevant Strength: Due to the concepts of space and volume not applying to these beings whatsoever, their strength is irrelevant.

Irrelevant Speed: As the concept of distance (at least in a spatial-dimension sense) does not apply to them at greater levels, the notion of speed is irrelevant. Most beings of the boundless type are omnipresent.

Higher-Dimensional Manipulation: In many cases, these beings possess the same capabilities as higher-dimensional ones, but on a level where any dimensional size does not matter.

Large Size: The concepts of spatio-temporal size and dimensionality do not apply to them. Meta-Abstracts are of a "size" where even infinite-dimensional creatures would be nonexistent in comparison, and those of Type 3 are of a "size" where they would encompass Meta-Abstracts to a point where they are infinitesimal in comparison as described above.
Earth

**Earth** was a planet in the same solar system as Venus and Mars, which both had large intersystem empires before their downfall.

## Physical Description

### Creation

Earth was created the planet that had been there before and another planet, called Theia, crashed together in a head-on collision and fused together. Asteroids filled with liquid water fell to Earth and filled the oceans.
Causality Manipulation

## Contents

* 1Summary
* 2Possible Uses
* 3Users
* 4See also

## Summary

The user can **redirect any cause to any effect, undo anything by inverting the relation cause/effect, or even separate them entirely, making a specific effect impossible to be caused or a specific cause not producing any effect**.

This allows one to achieve virtually anything by redirecting the selected cause to the desired effect. A finger snap which normally causes sound and kinetic force could instead cause a sun explosion or a massive resurrection. The user could also instantly erase anything from existence, by making its existence the cause of it's own nonexistence. Another possibility is the instant rewriting of a whole reality, by making Reality X (the current reality) the cause of Reality Y (a tailor-made one).

At high level, the user would be able to rewrite the laws of causality as a whole, essentially playing God.

## Possible Uses

* Reality Warping
* Probability Manipulation
* Logic Manipulation
* Physics Manipulation
* Superpower Manipulation
* Creation
* Nothingness Manipulation
* Power Negation
* Healing
* Resurrection
* Biological Manipulation
* Mental Manipulation
* Invulnerability
* Immortality
* Shapeshifting
* Reactive Evolution
* Cyber Mind
* Intuitive Aptitude
Earth Manipulation

## Summary

The power to **manipulate elements derived from earth (rock, metal, etc.)**. User can create, shape and manipulate earth and "Earthen" elements including most solid objects, specifically all minerals and mineral compositions regardless of their state (mountain, boulder, sand or dust), dirt, soil, etc.

## Possible Uses

* Move all solid objects like rocks, boulders, and stones at nearly any speed
* Dig
* Prevent or assist plants growing
* Create earthquakes, avalanches, mudslides, or quicksand
* Move dirt beneath target to fly or run quickly
* Dirt or rock shields
* Erupt Volcanoes
* Control lava/magma
* Cover user's hands in a solid material, making punches hit harder
* Break mountains or boulders
* Some can control sand
* Some can control salt or sugar (rock salt) since the minerals are found in rocks and plants
* Ride boulders for travel
* Some can control metal
* In an earthen area, one's earth power is nearly invincible
* Stone/Rock Mimicry
* Users can regenerate when buried under earth to heal wounds and essentially "recharging" energy

## Types

* Earthbending
* Earth Element Control
* Earth Release/Doton
* Geokinesis
* Terrakinesis

## Limitations

* May be unable to create earth, being limited to manipulating only from already existing sources.
* Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
* May have to be/stay in contact with earth.
* Glass and Artifical Solids may be hard or impossible to control.
* Geokinetic Immunity
* May not be able to control over extraterrestrial (Alien) elements.
* May be weak against  Eletricity Manipulation. as electricity can travel through the ground and break apart the earth.
Flight

## Summary

**Ability to perform independent movement in a gaseous atmosphere or vacuum.** This movement can be carried out by the use of jet thrust propulsion, other similar means, or without any means at all (using inertia). In fiction, there are other possible ways of moving (by magic, telekinesis, etc.).

## Types

* **Pseudo-flight** - A form of flight simulated by successive teleportation or jumps.
* **Restricted flight** - A form of flight time-limited or restricted in the ability to maneuver freely (for example, levitation).
* **True flight** - Ability of the character to move freely above the ground (gaseous medium or vacuum) for a long time.
* **Flying with the use of technical devices** - Character uses wings, rocket engines, anti-gravity devices or something else that allows the user to move through air or another gaseous medium (or vacuum). Primary drawback is the dependence of flight on said device.
* **Flight due to other abilities** - Character does not need any additional devices, and can move through air or another gaseous medium (or vacuum) due to the the user's natural abilities. It is possible to fly using magic, via telekinesis, gravity manipulation, manipulation of energy or even reality warping.
Probality Manipulation

## Summary

The ability to alter probability, allowing one to make the unlikely more likely to occur, and vice versa.

This can take effect in a variety of different ways; it may appear as just supernatural luck, or can be more actively used for defense to make attacks inexplicably miss - and in the same way, it can be used to make sure attacks always hit. At a high level, it can be used to make things that would be completely impossible otherwise certainties. Due to the many potential applications of such an ability, it is exceptionally versatile and its capabilities should be judged on a case by case basis. On a greater scale, it can be used to manipulate quantum probability and can reach the level of powerful Reality Warping.
Physics Manipulation

## Summary

**Physics Manipulation** is the ability to distort, alter, and manipulate the laws of physics and the fundamental forces that govern natural phenomena in the universe (such as Velocity, Momentum, Inertia, and Nuclear Forces). As a result, one is able to replicate virtually every phenomenon possible in nature or through science and cancel it just as easily. This is a particularly rare ability in fiction and is often given limitations of some sort due to its sheer potency and versatility.

## Possible Uses

Some applications include:

* **Elemental Manipulation:** Users are able to replicate virtually every kind of phenomenon possible in the universe, including the creation and manipulation of elements such as fire, water, and air.
* **Energy Manipulation:** Since the transfer of energy is governed by the laws of physics, it is only natural that users are able to manipulate the flow of energy of any kind for various purposes.
* **Matter Manipulation:** By manipulating the forces that constitute matter, powerful Physics Manipulators are able to control matter at the sub-atomic level.
* **Reality Warping:** Particularly powerful users can even create new laws of physics, effectively granting them a limited form of Reality Warping.
* Ability to control and/or nullify any power based in the laws of physics and most natural phenomenon (i.e. manipulating drag to stop incoming attacks and friction to make it impossible for someone to move).
Higher-Dimensional Existence

## Introduction

A given object or entity is referred to as being **higher-dimensional** when they exist as part of a system with a number of coordinates axes greater than our own, or in layman's terms, if they possess more than three dimensions.

Speaking in simple terms, a "dimension" can be considered an axis of movement and measurement, through which beings and objects can displace themselves throughout a given physical system. 1-dimensional beings would only be able to dislocate themselves to left and right across a single direction, while 2-dimensional beings would have an additional spatial axis inherent to them, and thus be able to move up and down as well. Finally, 3-dimensional beings like ourselves are able to displace themselves left and right and up and down, as well as forwards and backwards, encompassings parts of additional axes of space.

Following this same principle, a 4-dimensional being would be capable of moving through an additional, perpendicular direction incomprehensible to lower-dimensional beings, and this can be generalized unto any higher number of dimensions.

## Applications

Keep in mind that this is merely a very general list of the abilities that a higher-dimensional entity would possess, and is not necessarily applicable to all of fiction.

**Pseudo-Invulnerability:** Due to the additional axis spatially inherent to them, higher-dimensional objects are comprised of more information than what can normally be described in lower-dimensional spaces, and thus may only be capable of interacting with them through lower-dimensional "slices" or cross-sections of their bodies.

**Pseudo-Teleportation:** Higher-dimensional entities may be capable of seemingly phasing in and out of sight by moving through additional axes imperceptible to lower-dimensional beings, granting them a notable advantage in overall range and mobility.

**Unconventional Physiology:** Although much of the same physical laws and principles would theoretically apply to higher-dimensional worlds, they would likely be instantiated very differently, resulting in matter behaving in strange ways compared to our own Universe.

**Large Size:** Due to the additional angles possessed by them, higher-dimensional objects and beings would be much larger than lower ones.
Matter Manipulation

## Overview

**Matter Manipulation** is the ability to manipulate the particles that make up matter and the bonds between them.

## The Scale

### Molecular Manipulation

The ability to manipulate molecules and their bonds. Said bonds include ionic (Electrons are transferred), covalent (Electrons are shared equally), polar covalent (Electrons are shared unequally), diatomic (Molecules consisting of only two atoms), and hydrogen bonds. Applications at this level include effects such as changing the nature of materials (i.e., the way carbon chains are bonded to turn one hydrocarbon into another), or tear opponents apart by severing the molecular bonds that make up their bodies. However, they are not able to change existing elements, as this is tied more to the nature of atoms, rather than molecules.

**Examples:**

* Various characters from Marvel

### Atomic Manipulation

The ability to manipulate individual atoms, ions, and isotopes. At this level, users can change the nature of atoms and their properties, allowing them to transmute one thing into another, destroy atoms to obliterate targets, and completely rearrange atomic structures to create virtually anything. The user may also be able to manipulate the radioactive decay within certain atoms and isotopes as well.

**Examples:**

* Ben Tennyson via Atomix and Atomic X (Ben 10)
* Various charaxters from DC

### Sub-Atomic Manipulation

The ability to manipulate the protons and neutrons within atoms themselves. The manipulation of electrons however, is Macro-Quantum, as nothing makes them up and they are of importance in principles such as Pauli Exclusion and the Uncertainty Principle, and are the size of quarks.

**Examples:**

* Many Force Users (Star Wars)

### Macro-Quantum Manipulation

The ability to manipulate quarks, bosons (Gluons, Photons, Higgs Bosons, etc.), and leptons (Electrons, Muons, Positrons, Tau Particles, and Neutrinos). This also endows the ability to tinker with other properties at this level, such as electron arrangement and spin.

**Examples:**

* Alien X from Ben 10

### **Quantum Manipulation**

The ability to manipulate 1D quantum strings and foam, allowing the user to manipulate the very fundamental space-time packets that form our universe. The potential applications of this level are nearly unlimited, such as the aforementioned manipulation of space-time, the manipulation of matter and energy fields, and some users can even manipulate higher dimensions with it.
Acausality

## Introduction

**Acausality** is the ability to act unrestrained by conventional cause and effect, on a scale that varies depending on the character. For some characters, this means not being affected by changes to the past; for others, this means defying all logic and acting with disregard for traditional causality.

## Types

**Type 1: Time Paradox Immunity:** Characters with this type of Acausality are rendered immune to changes in the past and standard temporal paradoxes, but remain just as vulnerable in the present and can be affected by normal Causality Manipulation and similar abilities.

**Type 2: Temporal Singularity:** Characters with this type of Acausality do not exist in either the past or the future, only the present. This means they cannot be affected by changes to the past, while also making them resistant to Precognition that works by viewing the future, as they do not exist within it, and Fate Manipulation, for the same reason. In essence, they are able to choose their own fates, but they remain just as vulnerable at the point in time in which they do exist.

**Type 3: Temporal Permanence:** Characters with this type of Acausality are incredibly difficult to kill, as other versions of themselves - from other points in time and/or from other universes - can survive the destruction of the "original" and act in their place. This also grants them immunity to changes in the past.

**Type 4: Irregular Causality:** Characters with this type of Acausality operate on a different and irregular system of cause and effect than regular causality. This grants them resistance to abilities such as Causality Manipulation, Fate Manipulation, and Precognition, among others.

**Type 5: Causality Transcendence:** Characters with this type of Acausality transcend the normal boundaries of cause and effect, existing outside of the causality of a system. Even interacting with them normally may prove virtually impossible.
Reality warping

## **Summary**

**Reality manipulation** or **Reality Warping** is a generic term where the user fits like any ability, that changes the primary state of something in reality, and this can be considered unreal,  as for example a character could alter the molecular state of water, and start manipulating it, this would be a manipulation of reality on a low scale.  **However** the term is famous as/and associated with characters that alter reality on a high scale, such as playing planets in other beings, making a 10D multiverse fit within a 3D multiverse through Reality Warping, and several other examples such as;

* Warping of reality is the ability to manipulate what is real. Of all the most basic manipulation of the 4-String state this is the most complete, and can include Manipulation of the **Time** and **Space.** There are an unlimited number of actions that can be performed with this skill, but this will depend on your level and type of manipulation. In Many franchises the manipulation of reality is defined as something that can accomplish the deepest, or any desires and at various times.

Among the uses of manipulation of reality we can list:

* **Spatial Manipulation** and **Time Manipulation;**
* Ability to create matter, antimatter, space, time and other constructs of a "reality" of nothingness, in general the ability to create a universe of 0.
* Manipulate the laws of physics;
* Create new powers, deliver new powers and alike;
* Transforming thoughts into reality;
* Make any wish! Less, be "above" the supreme god of his reality, but may create his own reality/universe and be the supreme God of it;
* Create paradoxes;

**HOW TO USE THIS POWER**

```
 Power comes down to manipulating reality, so the power user has to impose his will, his desire and the thought on the reality in which he, using his power at the same time. In This process the reality will be modified and altered breaking any existing law depending on the level and control of the user on the power. That power and level of admirably and obviously difficult to control it...

```
Lifting Strength

## Introduction

Lifting Strength is defined as the mass an individual can lift by virtue of their physical strength alone and not by assistance of a power such as Telekinesis. Pushing, Pulling, Throwing and Tearing feats are all placed under this category. It should be noted however that Tearing Strength is a fairly unreliable way to gauge Lifting Strength, the reason for this is because the force used to tear something is far less than that used to lift a physical mass.

It should also be noted that Lifting Strength is completely separate to Striking Strength. This is due to the biomechanics of how humans and presumabely humanoid beings work. Unlike most attacks a lift is a slow and sustained motion which allows more muscle fibers to help in the process, generating a higher amount of energy then a swift motion such as a physical strike, leading to Striking Strength more often then not having a lower yield then a physical lift.

The lower levels of this stat are labelled Human (Whether Sub-Human or Superhuman). When we reach a significantly Superhuman level we begin to drop the Human suffixes and instead use the term Classes. Classes make up the majority of this stat. Much like how Attack Potency is in Levels, Lifting Strength is in Classes. And finally we come to the top levels of Strength and begin to use incredibly simplistic terms such as Stellar. For more information please view our video on the subject.

## Lifting Strength Levels

Sub Human: 0 - 25 kg (0 - 55 lbs)

Average Human: 50 - 80 kg (110 - 176 lbs)

Above Average Human: 80 - 120 kg (176 - 265 lbs)

Athletic Human: 120 - 227 kg (265 - 500 lbs)

Peak Human: 227 - 454 kg (500 - 1,000 lbs)

Superhuman: >454 kg (>1,000 lbs)

Class 1: 454 - 1,000 kg (1,000 - 2,204 lbs)

Class 5: 1,000 - 5,000 kg (2,200 - 11,000 lbs)

Class 10: 5,000 - 10,000 kg (11,000  - 22,000 lbs)

Class 25; 10,000 - 25,000 kg (22,000 - 55,000 lbs)

Class 50: 25,000 - 50,000 kg (55,000 - 110,000 lbs)

Class 100: 50,000 kg - 100,000 kg (110,000 - 220,000 lbs)

Class K: 100,000 - 1 Million kg (220,000 lbs - 2.2 Million lbs)

Class M: 1 Million - 1 Billion kg (2.2 Million lbs - 2.2 Billion lbs)

Class G: 1 Billion - 1 Trillion kg (2.2 Billion lbs - 2.2 Trillion lbs)

Class T: 1 Trillion - 1 Quadrillion kg (2.2 Trillion - 2.2 Quadrillion lbs)

Class P: 1 Quadrillion - 1 Quintillion kg (2.2 Quadrillion - 2.2 Quintillion lbs)

Class E: 1 Quintillion - 1 Sextillion kg (2.2 Quintillion - 2.2 Sextillion lbs)

Class Z: 1 Sextillion - 1 Septillion kg (2.2 Sextillion - 2.2 Septillion lbs)

Class Y: 1 Septillion: - 1 Octillion kg (2.2 Septillion - 2.2 Octillion lbs)

Pre-Stellar: 1 Octillion - 1 Nonillion kg (2.2 Octillion - 2.2 Nonillion lbs)

Stellar: >1 Nonillion kg (>2.2 Nonillion lbs)

Galactic: (The Mass of a Galaxy)

Immeasurable: (Unable to be measured in finite terms)