Timeline

This is a timeline of events in the World of Delve.

After reaching the point of Rain's arrival in this world, it details each day in the Delve story, showing what chapters take place that day(s) and the notable events that occur in that time.

As such, this is a massive spoiler, do not read if you do not want to be spoiled.

This timeline only contains the freely available chapters, not the ones on Patreon.

## History

* (Mythology)
	+ The first gods in the world are El and Rekzakurax. (According to Ellish priesthood.)
	+ The second-generation gods appear, among them Karum, Samaleah and Dystees.
	+ The third-generation gods appear.
* (Undated History)
	+ World-travelers from Wix arrive, including Dragons. (This theory of Warden Vatreece is more speculative than the next one.)
	+ World-travelers from Ancient Rome on Earth build ruins and leave the markings *SPQR* there. (They are likely unrelated to the creation of the Majistraal.)
	+ The Majistraal is created.
* The calendar counts time since the fall of the Majistraal. They perishes in some form of civil war.
* (Mythology): The fourth-generation gods appear after the fall of the Majistraal.
* (Undated History):
	+ The Fel Sadanis outpost remains as a remnant from said war, among other places.
	+ The Guild and the Watch are remnants of that time as well.
	+ A lot of old historical records get destroyed or blatantly changed as various believers of the gods try to establish their dogma as truth. Eventually, the dogma of El gets established, but a few remnants of other beliefs stick around.
* late 2nd millennium / early 3rd millennium: The Adamant Empire is created (a bit dubious "1000 years ago" - event very much undated!)
* 3rd millennium (hundreds of years ago): The Empire conquers the Kingdom of Osar
* (Undated History, more than hundreds of years before the birth of the current Citizen Halfstone): The Treaty of Halfstone is signed.
* (Undated History, about a hundred years ago, possible coinciding with Fecht taking over): The DKE is founded after the Unification Wars, as a counterpoint to the Empire.
* Not later than 30th century: Fecht becomes potentate in the Empire.
* 30th century: Vatreece becomes Warden of the Watch. She eventually purges all other Mentalists capable of direct memory extraction from existence.
* earlier than 3031: Jamus becomes bank clerk in Vestvall, later gets married.
* 3040: Oldest-dated Watch-accolade currently in possession of Ascension: "Badlands Cold Lair 3040 11 24"
* 3046: Osar which has enjoyed some freedoms or autonomy under the Empire's nominal rule, is brought fully under the rule of Potentate Fecht.
* *exact year unknown: 8y/o Ameliah gets trapped in Brightside.*
* before 3050: A party sent by the Empire destroys the home village of Tallheart and Snowlilly. Some times later, they awaken and begin the fight against the tyrant.
* 3051: Jamus leaves Vestvall after being publicly shamed by Argan Urs.
* 3052: Tallheart and Snowlilly liberate Proudrock in an Empire border village.
* *exact year unknown: 17y/o Ameliah escapes from Brightside*
* 3056: Jamus' last letter from his son Bens, after he held contact while in exile.
* 3058
	+ Tallheart and Snowlilly resume the fight against the Empire, but Snowlilly gets killed.
	+ Tallheart meets Jamus, and they become friends.
* 3060: Rain arrives in world, Rank Shift, Empire-DKE-war begins, destruction of Fel Sadanis
* 3061: Evacuation of Vestvall, attacks on Three Cliffs

## 3060

### Second Harvest 3060

Second Harvest 01 - ch 1-3 - Rain arrives in world. Gets lvl 18 cap and lvl 1, meets Ameliah, Hegar, Anton, and Brovose

Second Harvest 02 - ch 4 - lvl 2, get to town

Second Harvest 03 - ch 5-9 - lvl 3, Refrigerate, Extend Aura, Purify, Winter, get bronze plate, clear sewer, buys clothes

Second Harvest 04 - ch 10 - lvl 4, kill more slimes, meet Khurt the tavern keeper

Second Harvest 05 - ch 11 - Intrinsic Clarity, assist sewer workers Vanna, Yott and Tarny

Second Harvest 06 - ch 12 - lvl 5, Dynamo class, Amplify Aura, kills skiffun/beaver

Second Harvest 07 - ch 13 - leaves town with party of Jamus, Carten, Lavarro, Mahria

Second Harvest 08 - ch 14 - on the road

Second Harvest 09 - ch 15-16 - lvl 6, Detection, unlocks most tier 1s, clear mine

Second Harvest 10 - ch 17 - travel

Second Harvest 11 - ch 17 - lvl 7, Aura Focus, back in town, strength and focus rings, purify guild for room, purify in public for donations

Second Harvest 12 - ch 18 - lvl 8, change torches in sewer, rescues Val, kicked out by Halgrave

Second Harvest 13 - ch 19-20 - Jamus takes Rain to Tallheart, they build a new shack

Second Harvest 14 - ch 21-22 - lvl 9, Channel Mastery, maxes Intrinsic Clarity, tier 1 magical utility, searches for metal, chart of modifiers on Detection

Second Harvest 15 - ch 23-25 - lvl 10, Intrinsic Focus, Velocity, tier 1 defensive, tier 2 metamagic and magical utility, Jamus returns, focus ring breaks, discovers level cap, tells he's a dynamo, find clay

Second Harvest 16 - ch 26-29 - lvl 11, Immolate, reveal of Tallheart's level + tidbits of background, Val comes, Jamus gives Staavo's dictionary, Val kills lago, makes ice, plan to do lair, spar with Val

Second Harvest 17 - ch 30-31 - lvl 12, Magical Synergy, max Intrinsic Focus, Val bought armor, spar again

Second Harvest 18 - ch 32-35 - lvl 14, Aura Synergy, Essence Well, chart Essence Well with modifiers, Ameliah comes, travel to lair, fire kin, undetailed Ameliah backstory

Second Harvest 19 - ch 36 - lvl 15, max Amplify, how skill xp works, heavy training in focus in cart

Second Harvest 20 - ch 36-38 - lvl 18, Aura IFF, max Extend and Aura Focus, tier 2 defense offense utility, tier 3 utility, soulstrain, Empire and DKE, basic geography but no map so far

Second Harvest 21 - ch 39-42 - max Essence Well and Channel Mastery, enter Everdeep Fortress lair

Second Harvest 22 - ch 42-44 - force ward, fight bats and umbral charger

Second Harvest 23 - ch 45-48 - str ring destroyed, Val defeats Dire Darkmonk, exit lair, Tallheart makes filter

Second Harvest 24 - ch 49-50 - train Val till he pukes, chart Essence Well with channel mastery, tier 3 metamagic, how stats work

Second Harvest 25 - ch 50-51 - Jamus' backstory, heavy training, orders armor, punching contest

Second Harvest 26 - ch 52-53 - max Immolate Refrigerate IFF Winter Velocity, lvl 25 class change, specialization, clear lair again, Jamus levitation, tier 2 arcane mysteries, tier 1 all trees

Second Harvest 27 - ch 53-56 - Mana Manipulation, ameliah asks his goals, Carten wrestles bear, finds Stint, gets armor, clear lair again, destroy core, get accolade, Stint awakened, meet Lady Velika

Second Harvest 28 - not mentioned

Second Harvest 29 - not mentioned

Second Harvest 30 (says 3 days of travelling in ch 58) - ch 57-60 - pays fine, charges heater, sees Jaks, kills mucus king, Stint and Dust take off, more detailed Tallheart and Snowlilly backstory

Second Harvest 31 - ch 61-63 - plan Tallheart's house, visit bank to change Tel to copper, bought cloak and sundry and coffee, turns in Mucus King, tries to modify Purify, Lavarro beats them all up. Meets and cleans the Watch of Fel Sadanis, is Category Three threat

Second Harvest 32 - ch 64 - tier 3 offensive defensive utility, has coffee, talk to Staavo

### Frostfall 3060

Frostfall 01 - ch 65 - digging foundation, Staavo nuggets: 10 equipment stats/lvl, no platinum level in guild in ages, misc lore. Gets Malleable Ring made with GranCryst, Tallheart tells how much Rain means to him

Unknown date - ch 66 - Stint and Dust save Mlemlek and Ava

Frostfall 02 - ch 67-68 - Aura Compression, racing Ameliah, more stat explanations (vigor helps with control, clarity can't focus), gets clock, more soulstrain explanation, Ameliah uses teleport formation to travel to Jarro, why Empire might want Fel Sadanis, spicy peppers

Frostfall 03 - ch 69 - soulstrain recovery, Jamus has girlfriend Meloni, Meloni creates clarity tonic, name puppy Cloud, Staavo creates electric generator and light, learns Ranks game from Tallheart

Frostfall 04 - ch 70-75 - clear ice slimes from pool/bath for Lamida, meets unawakened teen commoner Kettel fighting slimes and comes to dinner, Staavo tries to follow Jamus to Rain, Rain turns in sewer moss to Myth and Reason, meets Meloni and dog Cloud, Val tries to claim bounty but doesn't reveal category, Velika and Westbridge activate Majistraal barrier and claim Fel Sadanis for DKE, barrier takes 90% mana regen, Velika was already boosted to gold-plate and is now made Citizen, Westbridge tricks Halgrave out of city, Velika implanted, Mlemlek tries to use Skipping Stone, bloodworks burns, Westbridge traps Velika in city and meets with Jarro, people hide in sewers

Frostfall 05 to 06 - ch 75 - purify water barrels and sewer, recharge Wallace the healer, Rain becomes celebrity, squatting in Staavo's house, find people in rubble

Frostfall 07 - ch 75-78 - armor try to regrow missing parts if don't have full set on when charging, creates adaptation panel, meeting of awakened with Velika, Lord Arta Rill head of Sadanis Guard, Enforcer Sannin Bank Liaison, Rankin in charge of Guild, Carten in danger of death by snu snu, Ameliah runs back from Jarro, Rain reveals full might of Winter, passivist build, Sentinel Lamida visits, agrees to bunk in watch with Winter nova on, runs around city using refrigerate, specifics of how refrigerate works, Mahria uses Froststorm in guild tavern, Watch creates silverplates > 10 leagues from the city

Frostfall 08 - ch 79-81 - people impacted by winter strain, more adaptation study, heal by reducing str stat from ring to convert excess health to overhealth, siphon reduced to 50%, wards and prospects for Watch, lair spawns a generally less than lvl 10 blue once a month, given free escort Melka, Tallheart and co left camp, Ameliah and Rain pass notes and develop feels, calculations on heating and O2/CO2 levels, cleans Buggy's acne, Kettel and Buggy join guard, Melka reveals head cut off, Val buys info about lair (rank 11, chemical, swamp, dragon) and Melka (23, lvl 7 standard Watch rogue, dagger warrior) from information broker Morret, Rain purifies bar and alcohol from Melka

Frostfall 09 - ch 82-84 - Halgrave meets guild leader Burrik the Volcano in Xiugaaraa (the City of Lights), Lavarro eavesdrops and abandons guild when they decide to do nothing. Illuminators and Lighters, 'full group of 8', str and vig make hungry, end and rec do opposite, potential is synchronization, Mlem and Ava selling junk and mana charging, Rain buys 4 books, Sentinel Galo is a tamer. How physical skills work, Lord Arta Rill bribes to protect son Arlo in lair party, buys Quickstaff and single-use resistance charm at Havenheild adventurer shop and bandoleer of health, stamina and overnight recovery potions from Reason, partially paying at both places with mana charging, can unlock 22 T2 trees at once.

Frostfall 10 - ch 84-89 - triggers alarm early, direct training to synchronization instead of tolerance, Breggeh knocks out guards delaying her, party includes Bosco Deitrich with his spear Mercy, archer Rina Ashworth and swordsman Samson Darr. No siphon in lair, Velika breaks lair limit of 8, Rain realizes Velika's trapped too, force ward protects items on him, Warders beacons, can kill within a day to get essence, Ameliah tracks down Tallheart and co, True Jack and Uncertain Savior classes, gives Quickstaff to Kettel, purify Crystal slime, only tamed monsters can leave lair, 100% force ward expensive as stops all momentum transfer, bound magical item can't be used by others, Velika ponders making Rain her beacon, Sentinel Talbot assassinated, Lavarro arrives at Westbridge using translocationist, Detection can filter by affiliation and plate level, Val half-eaten by snake, lvl 6 blue Corpulent Gill Monitor, valdad wipes out Watch camp outside barrier, Velika rips Rain's helmet off then makes him second in command, reveals that Carten is into bondage, assassination attempt on Velika

Frostfall 11 - ch 90-93 - Rain trapped in lair entrance hall, dissolves two bronze Watch officer corpses, 6.7 str lets do pullup in armor while carrying pack, trains tolerance with exercises, Purify helps him train longer, Mlem buying up food stocks and has a hearing accolade, Carten hunting potions for Velika, Rain almost kills self with too many stat points, Dominus Bekerim and Princeps-Magus Markus fight over strategy, mindcaster being setup, total experience on new condensed status screen, theory that high focus mages limited by low sync, trigger Training Overview multiple times per day, Essence Well shenanigans, channel mastery xp calculations, light from purify doesn't prevent monster spawn, tamed crystal slime Dozer with Mana Manipulation, freezes water (cryofracturing) to create cracks between bricks, Subordinate Metallic Unity Rune on ring can use armor's enchantments like repair, breaks out of bathroom, Halgrave, Guildmaster Burrik the Volcano, leader of the watch Warden Vatreece conference with DKE citizens, Lavarro killed Westbridge, Guild won't pay taxes and Watch won't help DKE until they return Fel Sadanis, three strongest people are Warden Vatreece, Potentate Fecht and High King Kev of Ter’karmark. Warden and Fecht fought and caused cracks in fabric of reality that took years to heal. Burrik and Halgrave's dad on team Rousers

Frostfall 12 - ch 93-94 - maxed Aura Compression, soulstrain from Essence Meditation, when drop accolade lose buff, found 11 accolades couldn't use, tried pumping with mana, Watch lost 18 sentinels (silver) and 20 officers (bronze), Guild lost 3 silver and 8 bronze, Khurt only remaining silver, start working on sync instead of tolerances, looks through enchanted items including Melka's daggers, most bound items unbind a while after death, Carten uses message scroll to update Rain, primary and secondary elements, Valdad (Lightbreaker) kills Citizens Bowcraig (heat and cold) and Northharbor (air) and bamboozles Greenfield (earth) and Bluecrest (aspect elemental), Incarn mind and body soon fail from too many augmentations, damage limit of unranked zone is just under ten thousand, valdad overcame glass charm and damage limit, hidden skill Thermal Conversion liquefies air using environmental mana, Well can store mana

Frostfall 13 to 14 - ch 95 - Rain digs out

Frostfall 15 - ch 95-96 - Rain suffering from multiple soul-strains, Dozer eats another slime but doesn't level and only grows temporarily, Vanna, Yott and Tarny dig him out and notice his oversoul, Rain thinks his soul is leaking, purify doesn't work on anything larger than a pebble, meets muggers, winter singularity lets reconstruct memories, bathhouse hq to distribute clean cold water

Frostfall 16 - ch 97 - Velika forbids Watch from leaving hq, try to convert ecology of sewers to crystal slimes, Bartum in charge of Watch, Muffle Ward, returns accolades to watch, Lord Rill killed by Watch, layer around the soul (the paling or Divine Envelope), bind accolades by picking up, detection can't distinguish children from adults, helps Ava and Reason save Cloud, watch Reading not in a skill tree, soul 'cracked' and 'leaking chaos', cool and purify food warehouses in exchange for rationing instead of gouging

Frostfall 17 to 18 - ch 98 - "Three days had passed in a flash"

Frostfall 19 - ch 98-99 - try to fix soul with Aura Focus meditation, Staavo's tower ransacked in riots, staff meeting with Vanna, Uman, Khurt, and Lady Par, learning hand sign code, Khurt and Gus ostracized for quitting adventuring, Khurt weaker than average bronzeplate because got lucky blue as a kid, respecialization accolades, commission bodysuit with Force Crysts, Rankin removing postings for volunteer work, Mahria an aberrant and getting paid by nobles, depth gauge to measure rank shift, six weeks of food, can't calibrate mindcaster, Lavarro camped by Lee, Adamant army gone, Captain Carten, Breggeh got a kata, Kettel got a fireball, Rain gets Quickstaff back, Rina's slime is huge, Val can be invisible, Velika wallowing in filth, Rain finds out Westbridge is dead, Ameliah and co. return because of storms, Watch free to resume control, Guard disbanded, Cera using Blinding Fog to cool people, essence well slow, sold dead guilder's equipment, bottle deposit for potions, start digging for artifact, workers reject money, Jamus and Staavo are Soup and Books

Frostfall 20 - ch 100-102 - Rank shift in Fel Sadanis begins, Mazel Strongarm (Carten's aunt), Carten fight 2 Stumpers, Myth and Reason's shop blows, Vanna rescued by Val, Rain gets forceweave bodysuit and sees skipping stone, Tallheart beats stumper to death with its own arm, Winter helps Focus soulstrain but causes Clarity/overmana soulstrain, 'lesser wall' at 10 where monsters passed humans but real 'wall' at lvl 25, outside of lair only party that delivers killing blow to a blue gets credit, monster cards, trying to estimate growth curve of monster stats, triggering Training Overview often to prevent xp buildup, fight Razorspine Dissolver, its acid resists purify and it resists Velocity, Quickstaff destroyed, Val scarred, Mlem saves the day

Frostfall 21 - "Two days after the Shift"

Frostfall 22 - ch 103 - chicks dig scars, over a third of city killed, Rain and Val heart-to-heart, no blues in city, Myth and Reason investigate moss, Staavo and friends create lightbulb, 'Thirty-five days' since fight with kin, which should make this day 53

Frostfall 23 to 24 - "Three more days had passed since his conversation with Val"

Frostfall 25 - ch 104-107 - Toxic moss ruined most stored food, dozens of crystal slimes to eat moss, essence well used 2000 mana to explode a crystal slime, get training overview to combine multiple days, str makes faster, vig helps reaction time, str and vig need to be balanced, low end and rec made hangry, soul getting xp looked like breathing, confirmed paling not getting worse, Essence Meditation, Watch's crafters locked up in Vigilance, waterwheel with generator powering lightbulbs, Val and Vanna hookup, Velika dumped Carten, only Rain sees illusion protecting artifact, memory block in soulspace, auras only change at tick interval of 1 sec, time acceleration factor based on effective Clarity, Linksight saw connection to accolade, dozer, ring, armor and body, Synchronization connection between body and soul, bribe with dog petting, Warden takes over Lavarro through mindcaster, see Lavarro's fight with Westbridge, shift also hit Jarro, Vestvall and Southguard, Kettel's fire build, reveal of Fire Evocation tree, mental calculator and terminal, macros/scripting, get root on obelisk, 74% paling integrity, 99% soul fragmentation

Frostfall 26 - ch 108 - DKE decided Westbridge was a traitor and Velika is a spy for the Empire, Mahria trying to unlock rare pure-elemental class Cold Mage using respecialization accolades, Velika pardon from Watch in exchange for Fel Sadanis, Tallheart and Snowlilly face a dragon

Frostfall 27 - ch 109 - monster ranks (fodder, lesser, minor, normal, greater, elite), limit on total experience earned from a particular type, wants to form adventurer company, Myth and Reason have limited options for being gay, Watch refuses to help Rain with paling or Soul manipulation unless comes to Vigilance for full mental scan, Watch converting Fel Sadanis to citadel, Rain made Custodian (honorary member) of the Watch

Frostfall 28 - ch 110-112 - Tallheart makes Smelter 2.0 using Heat Steel and briefly mentions names of family, plan for forge-wagon tank, Ameliah switches to earth magic build and reveals skills capped at 10 (so no widespread specialization), Vanna gives Samson the asshole test to join the company, Fells didn't change level after rank shift, Kettel and Mahria's looting party almost wiped, Kettel has 800 mana at lvl 5, depth gauge indicates rank 11, Rain thinks a true party of 8 will always match a lair of equal rank, Rain discovers Ameliah's legendary jack class Uncertain Savior, discover Rankin's stash and documentation

Frostfall 29 to 32 - ch 113 -  'It had been a long five days since the rescue mission and confrontation with Rankin.'

### Winternight 3060

(this arc makes first mention of the calendar system of the World. Find details on Units#Times and Dates)

1 Winternight - ch 113 - forgewagon tank completed, max-level Mana Manipulation will reveal a bunch of hidden skills, can't use scripts to control equipment, can't use linksight outside of soulspace, can't get pet interface because of paling, custodian's plate can auto-soulbind but accolades still can't, real tracking enchantment impossible, party membership based on everyone's intentions, have to fight Carten's Aunt Mazel to join company, Mahria has parental issues, Rain gives speech founding company Ascension, roster of all 50 member of Ascension.

2 Winternight - ch 114-115 - Ascension's first day on the road, practice monster fight, auras not effective near large hunks of metal, detection is divination aspect, str starts to become dangerous at ten to one with end, effect of armor on various types of spells, a Ment GranCryst needed to block a mind reader, Tallheart refuses to make arms for company, votes for foundation of Ascension, discussion of bidding for blues, staavo working on steam-powered generator

3 Winternight - ch 116-117 - discover rank 9 Essed Frostbarrows lair, maxed Mana Manipulation (which unlocks a tier-three spell in every tree, including Elemental Refinement and Ethereal Aura), added unlocked skill tree count to status screen, encounter Frost Lurkers, Snow Sprites and Ice Coursers (cats), Rain struggles with economics, attunes Accolade of the Hoarfrost Labyrinth, Cloud showing effects of Winter, area rank 11, Rain panics about not having a credit system, Ameliah panics about lair being scheme by Lightbreaker, play with swapping accolades, Ameliah had an accolade stolen, accolades still work when left outside body with unlimited range, accolade slots equal level+1 (unawakened can use an accolade)

4 Winternight - ch 118-121 - enter lair and capture blue, detection doesn't work on lairs or anything magical, need Mana Sight to find other lairs, immolate acts as catalyst for environmental mana (aura magnified if lots of Heat mana, but drops sharply once environmental mana depleted), single-target spells like Firebolt leak mana back into environment, Kettel's bad aim was a side-effect of his abysmal mana control, Mlem's first lair, Gimmen's Folly (items in lair aren't real, disappear once removed), sripts can modify ring settings and trigger based on active auras, Dozer can partially understand speech and has emotions, knows Rain-King, Tall-Brother and Ameliah-Queen, Samson being a better leader than Rain, Terminal gives greater precision (fractional skill levels), full info for Havenheild Skipping Stone, 10 seconds for full Overcharge, 3000 damage for overcharged arcane bolt, Purify removed protective coating of Samson's sword, can learn basic katas without a skill, Samson run sword classes, Val's invisibility not perfect when moving, Sameter’s Lair Atlas, Light Cut banishes the weight from the metal in hand. blue is level 5 Frost Hound Alpha, velocity didn't impact Alpha and its Mate. Monsters have stamina

5 Winternight - ch 122 - decide who gets to kill blue, Tarny founding Cult of Rain. Credit system not ready so bid on roles. Discussion of roles (DPS, Support, Tank), Carten explains *The Plan*. Threat Attraction tree and Chemical Malefactor. Tallheart will make comapny steel but not enchanted weapons for those he doesn't trust. Dozer playing wing-slime.

6 Winternight - ch 123-124 - decide who gets to destroy lair, dumped 20,000 mana into lair using Elemental Refinement to create Cold Mana but not a single point of integrity. Ameliah only took Elemental Refinement far enough to shape Heat and Cold because time more valuable elsewhere, elemental mana improves power and gives greater control for aligned spells, Kettel coating hands in mud to prevent mageburn. List of newly awakened (Vanna, Tahir, Mereck, Evonna, Lyn, Hanes, Shena, Romer). Technically possible to have more than one party in a lair. Vanna going for Elemental Enhancer (offensive and defensive buff for each element). Three kinds of crafting trees:  Medium (what you work with),  Augment (how you work with it),  Discipline (what you make). Some classes can re-arrange skill trees. Enchanting metal is challenging because of how it interacts with mana. Proposed builds for core smashing team. Ameliah takes Rain flying by forcing her soul to override his. Buffs work even on metal-armored targets because the recipients view them as beneficial. An unaware target would have a neutral response, which was what made healing someone who’d been stunned or knocked unconscious difficult. Tallheart creates one-time-use iron spike that deals 5000 damage, Tarny loses drawing and is replaced in lair team by Rain, core-breaking team (Fredek, Telen, Corrin, Clubbs, Lago, Ruce, Mollo, Rain), breaking a core doesn't raise the cap for someone who is already awakened, only Rain gets Accolade of the Essed Frostbarrows (Grants the ability to use Ice Bolt), Rain gives accolade to Tarny, who has excellent magical control (better than Kettel)

7 Winternight - ch 124 - looting town of Essed and burying the bodies

8 Winternight - ch 124 - leave Essed for Vestvall

27 Winternight - ch 125-126 - (19.27 days since ch 124) – reach Vestvall (rank 3 area), reunite with Stint and Jamus' family, heal Stint's rotten leg, see Jamus' screen for Levitation. Accolade of Ander’s Copse (+100 Chemical Resistance), Accolade of the Southshore Rat Warren (+1,000 Health), Ascension Coldsteel Ring (+20 Cold Resistance), steam engine + electric generator, refrigerate treats entities and environment differently, Crimson Swords are Hegar, Anton and Brovose, Ameliah heal town, Jamus' youngest kids haven't shown, Dozer imitating fist bump and face licking, has never beaten Clubbs in chess

28 Winternight - ch 127-128 - makes some progress on soul realm/paling with Zero Bastion, Lana the washwoman possibly being coerced by Crimson Swords, cold resistance ointment stripping fur, Ameliah runs away and then comes back and makes out with Rain, Crimson Swords meet Ascension in Crack, mimics/skin-stealers might be a thing, Stint joins Ascension, Rain shows some sword katas, Cloud can understand human speech, Ava can set herself on fire

29 Winternight - ch 129-130 - Crimson Swords use smoker pellets and a ward stone to protect from divination, Hegar asks Lana to spy on Ascension, Fredek and Gigs brought Lana to Ascension camp and she asks for sanctuary, work on aluminum, Ellis gets to use Tallheart's forge, Staavo's nickname is goat, proposes evacuation of Vestvall, Ascension moves camp to the crack, Jamus, Val, Lago, and Tahir stay overnight in Vestvall to defend and spy, the crack is rank 5 to 10, want glass ceilings

30 Winternight - ch 131-132 - reveille at sixth bell (two hours before true dawn), can wear ring on chain as amulet, purify respect intent better with proximity, monster target dozer (usually ignore crystal slimes), Jamus disabled automatic notification a few weeks ago (few Ascension members managed it), monsters switched to daytime instincts at 8th bell, Brovose uses Torpor, Barrier Shaping, Affix Conjuration, can add elemental aspects, and can see Val with Mana Sight, Samson is tactics instructor for group drills, skills for Lyn (Staff Defender), Evonna (Defender), Fredek (Physical Passive), Telen (Dagger), Mereck (Healer), Ruce (Diviner), Corrin (Earth Manipulation) and Mahria as they quest for Fire Eater, Shena making shafts for spears, company has dozens of cold resist rings, learning army tactics like used in Rellagia continent to multiply effectiveness of unawakened soldiers, Lyn teaching staff class, Mahria's staff has enchanted core to improve her aim and allow rings without interference (otherwise accuracy almost as bad as Kettel because of boosts to magic from equipment and accolades), Romer created cricket rock (sound decoy), crafters created a recurve bow the size of a long bow, Lyn's team returns without seeing Fire Eater

31 Winternight - ch 133-134 - (52 days since Dozer was born on Frostfall 11) - [Crimson Swords fight] - Ameliah trying to see her soul, Ascension votes to create provisional members against Rain's wishes, combat\_default macro (Default Combat Posture), fight Crimson Swords, human can adapt to Velocity while monsters are resistant or not, limit\_break macro, Hegar hits for damage limit, Ameliah beats Brovose, Anton beats Ameliah, Hegar beats Rain, Hegar kills Dozer, Tallheart kills Hegar and toys with Anton, Anton can reach damage limit with bow, Tallheart can make his armor magically appear, Dozer somehow survives by climbing into Rain's soul, Rain's armor destroyed

32 Winternight - ch 135 - [Rain asks Tallheart to get stronk] - pain of dozer's death like the barrier stone, too much focus eliminated what little higher reasoning he has, Ameliah still unconscious, Tallheart agrees to make new armor and take Rain blue hunting in the depths, Crimson Swords were plate hunters, Rain takes all their accolades, dozens of new recruits, Rain starts acting like Dozer, interrogates Brovose and has Tallheart execute him

### Fallow 3060

1 Fallow - ch 136 - [Accolade list] - Ameliah realizes how close she came to being killed by Crimson Swords back when traveling with them, Rain continues to be obliviously influenced by Dozer, councils (administration, logistics, engineering, education, justice, defense), musings on governance, Common Knowledge: Accolades, meeting of full members with anti-divination measures to lay out full list of accolades (93 total worth ~483,825 Tel)

2 Fallow - ch 137-138 - (6.62 days since ch 126) - LOTS of work on soul and Bastion, finally realizes Dozer in soul. Tallheart's new smelter, Kalman, Corrin, and Taron slacking with dice game, Lana pretty good with staff, Ameliah dug underground workshop to protect from divination, Tallheart's armor has counter-divination runes to prevent targeted tracking, add condenser to steam engine, Tallheart throws Staavo out of workshop, description of new armor (thermalitic bronze (heat & cold resistance, thermal regulation), chemical pewter (chemical resistance, mana capacitance) and force steel (force resistance, hardness, durability), intrinsic rune, which enchantments require Crysts vs Tel, limits of enchantments in different metals, 20 equipment slots (2 weapon, 10 ring, amulet, chest, legs, feet, hands, head, underwear, overwear), Snowlilly birthday, was Equipment User then Wielder of Deep Vengeance

10 Fallow - ch 139 - [hunt for Fire Stealer] - see Staavo's skills and new blade-style prosthetic, can also blow glass, Lyn, Staavo, Jamus, Carten, Val, Tahir, Hanes and Mlem kill Fire Stealer

20 Fallow - ch 140 - (18.22 days since ch 137) - [Test battle] - Triplicate Plate and Forcewall Shield, attacks of similar element add up and can surpass resistance, for Speed ‘total’ numbers applie to the body and ‘effective’ to the mind, Rain looses test battle badly, Kinetic Conversion turns non-magical momentum into magical damage, intrinsic rune of aluminum, aluminum is good for Mental enchantments. Rain reveals solid synchronized stat points and formula for synchronization, accolades decrease synchronization percentage which is exploit for training. Delve will begin tomorrow.

21 Fallow - ch 141-143 - (22.3 hours since ch 140) - [Delve] - goodbay at the bottom of second chasm, ‘The Double Gamgee’, return in a month, Message has one league hard limit, Ascension has different communication method, Rain feels unnatural hunger, Ameliah is a Fire Mage, Ameliah overprotecting Rain, descent through the third chasm, Rain tells "The Hobbit". Ashen Jungle, Ameliah's fireball with Triplicate Casting, Overcharge, and Chanting deals 91,608.3 damage, liminal space between biomes is safer, Ameliah pulls Val and Tells about Uncertain Savior, long ago Tallheart and Lily were ought to drink blood. Rain plays with accolades and ring on watch, Ameliah sees a nightmare about Anton, awakened with high Strength must be very carefull to control it, Rain and Ameliah explore the edge of Ashen Jungle, the first person to encounter a monster gets to name it.

22 Fallow - ch 144-146 - Rain's soul is different and easy to handle in the depths, Rain construsts a permanent 10,000 units Bastion, ⟬*FILTH*⟭. Velocity training, beatiful dawn, Ameiah and Rain organize the expedition into Ashen Jungle, Rain suffers from maddening hunger, Ameliah barely beats three Hababas (level nineteen reaper-class monsters). Rain's hunger is caused by rapid growth of Strength synchronization, Rain became a lot more muscly, Ameliah had an unpleasant experience with high level healer in the past, Rain thinks what to do after Vestvall.

23 Fallow - ch 147-150 - [Fight with Ahbahabam] - journey further in the jungle, Tallheart has effective Strength above four thousands, aberrant monsters, new camp, Hababa colony with Ahbahabam (level 24 Greater Hababa Shaman King), Ameliah nukes Hababas with Meteor, Ameliah fights Ahbahabam (Ameliah contributes 80%, Tallheart 14%, Rain 6%), Dozer contacts Rain, Ahbahabam drops crown from lead and valis and Arcane GranCryst, cell index (3,0) is out of bounds, Rain received +1 to Attribute Buff Tolerance before his level up, at silver rank stat tolerance is one hundred times your level, snake avatar in the soul, enormous Dozer gives a lot of purified essence, approximate size of Dozer is 100,000 units.

24 Fallow - ch 151-152 - Rain theorycrafts his build and doubts that his paling is actually fixed, Ameliah decides to replicate Lily's build, exploration of the cave, Arcane biome with rank 20+, Rain takes Arcane Ward. Ameliah takes Spring and power-levels it up to Rank 5, Spring fells as warmth and restlessness , Ameliah decides to drop Purify for the first time since ever, she swaps Magma Catapult for Channel Mastery, Rain observes the level-up from inside his soul, Tallheart turns lava into the iron ingots, Dozer satisfies ⟬CLEAN-NEED⟭ and remembers members of Ascencion.

25 Fallow - ch 152 - 'She’d sat around too much the day before, and today was shaping up to be exactly the opposite' - Ameliah wrestles with Rain in heavy armor, Ameliah figured how to summon daily training overview, Rain ranks up Arcane Ward with the help of Ameliah's Shock Arrow, Tallheart make a compressing anchor and begin to compress adamant, Metallic Condensation needs one thousand iron ingots overlaid to make one adamant ingot.

27 Fallow - ch 153-154 - 'Two days after sparring with Ameliah' - Ameliah asks Rain to help planning her build, experiments with potential energy of bow, damage equals joules multiplied by two, item strain (weapon skill deals around 10% of damage back to the weapon), full skill trees up to tier 4 for Sharpshooting, Elemental Archer, Equipment Use, Heavy Armor, Tallheart makes an adamant bow. Tallheart does not have a skill for multiple bindings, Ameliah were the archer befor and good with bow, plan of Ameliah's build, Rain trains Arcane Ward to rank 10, accolade's emergancy message system, soul bastion become more solid with about 120 thousands essence, Rain gains level 24, he selects Radiance, Shroud, Chemical Ward, Mental Ward and Suppression.

28 Fallow - ch 155-156 - Rain sees a nightmare about the edge, he kills fatbirds with Raidiance, Rain trains Supression with Ameliah and rupture the paling of his soul once more, Ameliah is worried because Rain meditates for hours, frequent monster attacks because of soul leaking, Ameliah receives new adamant armor, Tallheart involuntarily awaits a bakstab from Ameliah. Rain makes an expedition to the paling of his soul on Kludge-1, soul core serves as a anchor, paling tries to maintain the essence pressure in the soul, daily essence exchange (out and in) differs from level-up essence exchange (in and out), Rain can feel vitals of others via linksight, with his damaged soul Rain is magnet for monsters, especially at night.

29 Fallow - ch 157 - sweeping tels and other valuable drops, Uncommon Knowledge: The Soul, inspection of Rain's body

30 Fallow - ch 157-158 - new adamant layer on Rain's armor, using a lot of mana makes Rain exhausted, gaseous essence within the soul serves as a fuel for vital's regeneration, souls naturally purifies essence. Expedition into arcane biome, Tallheart is getting anxious about the depth, Tallheart's hand hurts, Rain makes some kind of depth gauge (essence barometer) inside his soul, Rain's support is extremely useful in the maze, air pressure in arcane biome increases significantly, level 24 Sparkscale Hunter Drone hurts Tallheart on more than 5% of health, Rain protects Tallheart and spends all his mana on Arcane Ward, Ameliah and Tallheart kill Hunter Drone, it drops valuable metals, including valis, atantum, rykir and adamant.

### Breaking 3060

15 Breaking - ch 159-160 - Rain plays "Factorio" inside his soul, armor of Rain and Amaliah is significantly upgraded (25% intake efficiency), Rain is forced to economize mana, he completes unlocking tier-3 skill trees, his tolerance and synchronization rises significantly due to pure essence around the core, Tallheart made for Rain five rings with +1 rank Aura Synergy each and Magewell Amulet, new Ameliah's rings are cheasy, Tallheart particularly repaired his gauntlet, passive resistance cap is 75% of damage limit. Delving into the Sparkscale Deep, only one evertorch remained, with new gear Ameliah can oneshot Hunter Drone, level 17 Stunner Jelly, party decides to left overnight in the cave, Tallheart hanged out chains to prevent monster spawn, overview of local monsters, Rain is worried about his memory capacity, Tallheart and Ameliah try to access the soul, with Drilling Sniper Multishot Ameliah theoretically can achieve 2,5 million of damage, massive Sparkscale Drone attack after nightfall.

16 Breaking - ch 161 - ("Last night’s defense had been going great...") - party uses accolade to refresh Soften Steps every 30 minutes, Ameliah do not know how to swim, rank 26 location, Ameliah is terrified by her new power and is boggled by memory about Lerith, Ameliah thinks that she is stronger than the team that helped her to gain her current level, Hive is found, there is a Lair in the middle of it.

20 Breaking - ch 162 - Ameliah dropped Chanting, Healing Word and Energy Well for Stygian Arrow, Shock Arrow and Splinter Shot, extermination of Hive goes according the plan, level 30 Regal Sparkscale Worker Queen.

25 Breaking – ch 163-164 – ("You promised me you’d have him back by four days ago") – Lyn, Del and Mig greet delve team which emerges to the surface, Vanna managed well, a lot of new faces, three categories of Ascension members (Entrusted, Trusted, Aspirants), Atyl reformed financial system. Hive chamber probably does not have a way deeper, Lair is Arcane with level 36, class options of Rain and Vanna, Carten causes deluge of Tel and Crysts, party in the honor of returning.

26 Breaking – ch 165 – breakfast in the tavern, Rain's agenda for the day, Rain organize a "date" with Ameliah to meet with Vestvall nobles, Crystal Slimes are killed, negotiations with mayor Graymond and Lord Urs are not going well, earthshake (which originated due to destruction of Fel Sadanis) leads to violence, Rain and Ameliah win battle with ease, their main goal is to prevent friendly fire from their opponents, Rain gives an impressive Purify

31 Breaking – ch 166-168 – ("Today was the 31st of Breaking, the second to last day of the calendar year and five days since the mysterious earthquake") – passage to the Depth remains clear, nobles and townfalk of Vestvall change their aptitude after demonstration of Purify, Rain observes from the sky due to combination of Velocity and Levitation, Ascension decided not to evacuate, Ameliah went to Fel Sadanis for negotiation with the Watch, Rain builds an artificial patch at the paling of his soul, Tallheart enters his soul and contacts with Guide in the form of Lilly. Ameliah faces with patrol of Adamant Empire and destroyes it, Fel Sadanis is totally oblitirated with only mesa in the crater remains, cracks in reality, Dominus Alarus suspects that Ameliah is Snowlilly. Distress signal from Ameliah when Rain works inside his soul, Ameliah returns, Tallheart tells about Empire, Dozer squeezes into reality through soul core and Rain's nose.

32 Breaking – ch 169-170 – Dozer in the real world, negotiations with Lady Sale, she takes Emerton into hostage, Rain kills Lady Sale. Rain automates purifying of essence and becomes a functional Dynamo once more, training of Fulmination, Ameliah helps Corrin to collapse mineshaft and prepares to the massive Energy Well for Vestvall refugees, Staavo, Myth and Reason research Limit Spiker, Tallheart makes an earring for Jamus.

## 3061

### Promise 3061

1 Promise – ch 170-171: Emergency evacuation of Vestvall: All inhabitants leave town in the morning, guided by Ascension, no Daybreak festival, Hounds from Empire found abandon fortress with lily. Ameliah tells her story.

2 Promise – ch 172: Rain drinks poisons to grind Chemical Ward, negotiations with Emerton, Hakim buys answers for the test

10 Promise – ch 172-174: Rain and Carter delve into Sale family lair, fifteen new awakened, Val's class is reveiled as Contender of Light, Mahria became Cold Mage. Rain constructs True Avatar in his soul, formula for time acceleration, Rain transports 4 million essence to the Tear to make the patch, Ameliah gets access to her soul and contacts with Guide in the form of her father.

11 Promise - ch 175: A little respite to let people rest and Ameliahand Tallheart to study their souls, Tarny trains Summer with the help of Suppression.

14 Promise - ch 175 - ("Rain got them back on the road after only three days"): Long march continues.

29 Promise - ch 175: Rain reaches bronze peak.

### Expectation 3061

* ("Weeks became months, Promise becoming Expectation, then Sowing."): Long March through the forested hills northeast of the Badlands.

### Sowing 3061

25 Sowing - ch. 175-176: Ascension arrives at the border of the plains and makes camp, Tarny takes Fall, Rain chooses class evolution, [Error: Bone], Dynamo evolves into Engine of Change. Bastion is a crumpled mess, paling is torn but patch held, Dozer teleports to Rain's soul

26 Sowing - ch. 176-178: 11 skills gain XP at once, Rain decides to be patient with new skills and XP gain. Rain programs experience tracker, experience is the quantified measure of essence, Rain performs one-minute *debugging* session with Immolate/Refrigerate combination. Jamus asks Rain about marriage with Meloni, Ameliah trains inside her soul, Channel Mastery past level 10 allows to control tick rate, Tallheart and Staavo become friends.

27 Sowing - ch. 179-180: Routine life of Ascension, experiments with tick rate. Emerton asks Staavo and Dempton to make wings, Rain reaches level 27 and takes Prismatic Intent, Prismatic Intent is a kata, Rain can not use it due to high mana leakage from spell pattern.

### Seedlings 3061

1 Seedlings - ch. 181 - ('“On the first,” Rain said, slightly put out. “He asked me to conduct the ceremony.”'): Meloni's and Jamus' marriage.

12 Seedlings - ch. 182: The *Subtlety* leaves Ascension's camp, full speed into the "salt flats".

15 Seedlings - The Fist of Progress attacks Three Cliffs

18 Seedlings - ch. 183-187: Ascension arrives at destroyed Three Cliffs, After recon, Rain negotiates with Thrast and Bakal, then takes over city.

19 Seedlings - ch. 188: Lots of work is already done, a provisional city administration stands already.

20 Seedlings - ch. 189-191: Fechton Stone and Velika reveal themselves. Thrast yeeted; interrogation council meeting; criminal court session

21 Seedlings - ch. 192: Rain and Ameliah go for a dive. Subsequently, Fist of Progress is raised from seafloor

25 Seedlings - ch. 193: Halgrave arrives by teleport; Fist of Progress is already halfway repaired.

28 Seedlings - ch. 194-200: salvaged ship repaired, renamed: Temerity. 2nd attack by the Empire.

29 Seedlings - ch. 201-204: flight from Three Cliffs (after midnight) to Barstone (arriving around noon); meeting Sana (afternoon) and visiting the guild (close to evening)

30 Seedlings - ch. 204-208: away team returns to Termity. The Citizen and the Warden arrive soon after. Ascension leaves Barstone.

31 Seedlings - ch. 208-210: Rain has first conversation with Grannybrain (shortly after midnight). Sana begins teach Rain to Read.

32 Seedlings - ch. 210: Rain continues trying to learn to Read. Velika wakes up. Rain and Ameliah leave ship to practice with Ethereal Aura. Rain commits an atrocity.

### Light 3061

5 Light - ch. 214-216: Rain unlocks Utility Auras tier 4. Rain and Ameliah's date. The duel with Everiss. Ameliah leaves with the away team.

6 Light - ch. 217: Ameliah travels to the remains of the village and finds Dawnheart and family.

8 Light (approx. It was two days after Ameliah met Dawnheart) - ch. 218-219: Ameliah saves the Cervidian villagers from the Menoviks and Rustcloaks.

## References

1. ↑ 1.0 1.1 1.2 1.3 Chapter 206
2. ↑ 2.0 2.1 Chapter 252
3. ↑ Chapter 181
4. ↑ "Well, a few hundred years ago, it was much worse—or better, depending on your perspective." Chapter 049
5. ↑ Chapter 205
6. ↑ "The rules laid out by his great grandmother were clear." Chapter 072
7. ↑ "The survivors struggled on until about 100 years ago. They were starting to recover and resist the <something>. To crush the resistance, <Something> Fecht put a bounty on cervidian antlers." Chapter 027
8. ↑ "Yes. For over twenty years." Chapter 050
9. ↑ Chapter 213
10. ↑ "It has been almost ten years since we came through the teleportation array." Chapter 060
11. ↑ "It had been nine years since he’d seen them last." Chapter 125
12. ↑ "This story is from around eight years ago." Chapter 060
13. ↑ "Four years since he’d last received a letter from Bens." Chapter 125
14. ↑ 14.0 14.1 14.2 14.3 SenescentSoul's metadata
15. ↑ Chapter 216, "She’d already made one change yesterday, taking Purify not long after arriving in the city. She hadn’t bothered with more than that, busy helping Samson and the others get set up."