0.9.6

**0.9.6** is an update for Next Day: Survival released on Augustus 4, 2017.

## Additions

* Added storage markers to the map.
* Added the ability to reassign control keys.
* Added the "Default" button in the game settings to return the default settings.
* New achievements "Tourist", "Not survived", "Born leader", "Justice", "Ready for battle" are added.
* Added automatic memorization of the master server, when you start the game the one on which you played the last time will be automatically selected.
* Added markers for switching to other locations.
* Added the ability to cook "Raw Potatoes" on the campfire.
* Added the name of the game mode in the server's information box.
* Added a system of "rescue" of stuck cars. If the car is stuck, when the driver presses the R button, the machine teleports back, or forward (depending on the presence of obstacles).
* Added "Guards" at the repository in a peaceful settlement (Dyatlovo).
* The command / QuestRestart is added to restart the entire quest line, also with a time of 30 min.
* Now in the first quest, the player gets a simple jacket and jeans.
* Added 6 new quests for the "Looters" faction.

## Changes

* Updated UI of the list of regions, now the list is loaded dynamically, added the display of the number of players.
* Updated the UI list of game servers, added a division into pages, search by name, filter by the number of available seats and game mode.
* The speed of camera movement in the aiming mode is increased.
* Grenades have become more effective against vehicles (damage three times stronger).
* Now the quest can be restarted every 10-30 minutes.
* The quest "Beast Hunt" is simplified: the HP of the wolf is reduced by 2 times.
* The sound of night crickets is softened.

## Fixes

* Fixed a bug when the message "Very low health" was displayed at the slightest injury.
* Fixed a bug when the game crashed if you click "Exit" while on the server.
* Fixed a bug when players could kill a player of their faction with the grenade and not get the status of a traitor.
* Fixed a bug when the inscription in the chat entry field was only in Russian.
* Fixed a bug when a player got less damage when falling.
* Fixed the lack of localization in the "Player List" interface.
* Fixed a bug when "raw potatoes" didn't satisfy hunger.
* Fixed a bug when some game servers could hang and all players saw a hung download screen and chat. Added a system for detecting broken servers and an automatic problem-solving system.
* Now the character begins to freeze from 10 pm to 7 am (used to be from 7 pm to 9 am).
* Time to full freezing and disease increased in two.
* Fixed a bug when the player could cough while swimming and crawling on the stairs, or after the disease.
* Fixed a crash into the main menu during the transition to the location of the Bunker A65.
* Fixed a bug with alarm in settlements, which, in some cases, was not working.
* Sources of sounds in the NPS have been reconfigured (voice, guitar).
* Fixed a bug when NPCs could shoot cars.
* Fixed a bug when cars could not be refueled.
* Now, if the NPC spawns next to the car left by the player (in case if there is no one in the car), the knocking is triggered without causing damage to exclude false responses to the attack.
* Fixed a bug when the faction was changed to the opposite and quests of this faction were unavailable.
* Fixed a bug in the quest "Storm SCC" when it failed when approaching the SCC.
* Fixed a bug with quests "Railway bill of lading", "Swamp Outing" and so on. When the quest item didn't appear when trying to complete the quest.
* Fixed the flask description.