recursal/Fanatic-Fandom huggingface dataset:
Weapons Talents

## Swords

 **Rapier of Angel - Wings of Angel**Restore a small percentage of HP to this hero per enemy killed by the team.

## Hammers

 **Maul of Utopia - Valiant Heart**When HP is below 30%, slightly increase the hero's attack power and moderately increase the hero's dodge rate.

## Lances

 **Lance of Doom - Field of Dark Power**Moderately reduce the damage taken by all team members.

## Bows

 **Mithril Divine Bow - Confidence**Slighty increase the attack power of all team members

## Staffs

 **Desert Guardians Sceptor - Gift of the desert**Add a moderate damage bonus to the hero's attack if the target is affected by freeze, burning or stun effect

## Books

 **E-Tablet From The Future - Healing Power**Restore a tiny amount of HP to the allied units (the caster excluded) at the beginning of each new wave
Session 13 - "Home, Part 1 - Sins of a Fallen Son"

Having escaped the city of Heorot and making their way to the village of Fjellfot, the party sought the comforts of the Windpeak Inn. Aramil sought to hire a Goliath named Vimak as muscle to help protect him against those who were seeking out the bounty that had been placed on him. Vimak would take half the money and leave the tavern, Aramil thinking he had been robbed shot at the half-giant eventually subduing him and tying him up outside. Aramil found out from Annabelle her true name and that she had been hired by Akakoris Rochirion, the brother of Vankoris. The party would be surrounded by a group of rogues looking for Annabelle but these men were swiftly dispatched. The party would head southward toward the Temple and having set up camp for the night one of the buildings in the village, arose the next morning to find themselves among familiar company: the group of men that they had met previously outside the portal had set up camp, apparently to prevent entry into the temple. The group sneaked their way up the cliff side and unlocked the temple door, unknowingly awaken the dragon priest, Jalinkhand, the Lord of Winter, who made quick work of Annabelle and Aramil but left Shava untouched as he fled. The group followed him and Shava with a great bolt of lightning defeated the lich. Aramil would seize his mask but not before he was met by Usama Al-Hakim, prince of Kar-Altan, would convinced them that the mask should be destroyed as it acted as a phylactery for the fallen dragon priest. Shava would destroy the mask after acquiring Urisu's dagger, stabbing the mask causing it to disintegrate. The party would flee from the Kar-Altan horde, convincing them that another mask had been thrown into the temple.
Ronbertlen Rossingstrom

**Ronbertlen Rossingstrom**  is a human bard known across Hybrun, he is considered to be the best performer in the world and there are few that even come close to being comparable to him. He is mostly known for his smash hit song "Freebird", which various bards have added to their repertoire in order to get a piece of that nice golden coin pie.

### **Naming**

His name is an amalgamation of the names of the five original members of the band, Lynyrd Skynyrd: Ronnie Van Zant, Robert "Bob" Burns, Allen Collins, Gary Rossingston and Larry Junstrom.
Arcturia

Arcturia was a young female mage who served under Halaster Blackcloak as one of his seven during his tenure as Arch Mage of the Acadium Arcana. She along with other wizards were ousted from the Academy when it was felt that they were taking Transmutation to an unnatural direction by modifying their own bodies. She would follow her master in his labyrinth deep within the World Roots.
Lathander

**Lathander** (pronounced *lah-THAN-der*), whose title was **The Morninglord**, was a deity of creativity, dawn, renewal, birth, athletics, spring, self-perfection, vitality and youth. He favored those who dispelled the undead and blessed those who planted new life. Lathander was also the god called upon to bless birth and fertility related ceremonies.

## Worshipers

Novices in the Lathanderian faith were called the Awakened, while clerics were known as Dawnbringers. The full priests took a new name in his service when they were ready to signify that Lathander personally recognized and accepted them. This new name could either be used instead of their old name or simply used only when addressing other Dawnbringers and when in solitary prayer. Other titles included (in ascending order): Dawngreeter, Dawnlord, High Dawnlord, and Dawnmaster, while an elite cleric was referred to as a Morninglord.

All of Lathander's clergy respected art, liberty, nature, and culture; promoted betterment of oneself; and strove to bring hope to their followers and others. Many of these followers worked in various creative arts. They were intolerant of evil, especially undead and inaction that caused evil to prosper. Most ceremonies of Lathander were held at dawn and actions and contracts agreed to at sunrise were said to be blessed by him. Funerals, among his followers, were held at dusk, and followed by a wake that lasted until dawn.

## History

Lathander sided with Tyr, Torm, and Ilmater during the events of the Megamachtheon, opposing the Great Necromancer and may have aided the sorceress that would become known as The Raven Queen in defeating him and his legions of undead followers.
Deneir

## Worshipers

### Worshipers

Historians, loremasters, sages, scholars, scribes, seekers of enlightenment, and students

### Worshipers Alignment

Lawful Good, Neutral Good, Chaotic Good

**Deneir** (pronounced *deh-NEER*), often called **the Scribe of Oghma**, was the neutral good lesser deity of art, cartography, glyphs, images, knowledge, literature and scholars.

## Worshipers

Followers of Deneir always remained in close contact with those of Oghma as he was Deneir's brother god. Each of Deneir's churches maintained a library of their own, always collecting literature and maps, but also keeping records of ancient languages and artistic renderings. These churches were full of scribes that transcribed books for the ever-growing collection.

Deneir answered the prayers of his organized priests, but he was also known to choose a person who truly followed Deneir's ideals — to invent, to create, to learn. He himself seemed to have a problem with some of his strictly-organized orders, whose devotion to a hierarchy and their duties impeded his followers learning and inventing, to the point of there being little joy in their work. Despite their generally laid back attitude, the teachings of Deneir dictated that his followers create with a conscience and refrain from casually designing weapons of war or death.

## History

Deneir was absent during the Megamachtheon.
Bane

**Bane** (pronounced *BAIN*) is the evil and malicious greater deity of fear, hatred and tyranny. Preferring to plot and scheme, Bane rarely appeared to act in a direct manner; instead acting through his worshipers and other various agents. His ultimate goal was to eventually control all of Aetherea. When summoned he has a dark and rather shadowy appearance with a resemblance of dark armor and his tell-tale jeweled dark gauntlet. He emanated an aura of vast power and cruel intelligence.

## Worshipers

Among the evil gods, Bane's church was among the most stable and powerful. While there was a time when the god encouraged sectarianism and violent disputes, that time has long since passed and today, the god's Faithful were as likely to solve their disputes through reasonable debate as through show of force. That being said, Bane's church was no less ruthless than that of Shar and it obeyed a strict hierarchy extending from the god's most powerful worshipers to his weakest ones, with the god himself the lord of everything they did and, though worshipers of Bane came from every station in life, they all knew to whom they owed their blessings, ready to turn it over to the Black Lord at any time.

Banite customs were often quite spartan in nature and the god's followers celebrated no holidays in honor of their god, instead showing their gratitude to him through service and the ritual torture and sacrifice of sentient beings offensive to the god. Priests of Bane prayed for their spells at midnight, pledging their eternal loyalty and service to the Black Hand, knowing full well that the penalty for failure or disloyalty was death.

The church of Bane increased greatly in recent history due to his return. Many of those among the god's worshipers were fighters, monks, blackguards, and wizards.

His clerics could be recognized by the black-enameled gauntlet worn on one fist. They were able to cast spells against undead, such as a flare of greenish phosphorescence which seared smaller undead or an even fiercer radiance that seared ghouls and phantoms.

## History

Bane instigated the war of the gods that would become known as Megamachtheon, attempting to seize control of the plane of Aetherea putting himself in direct oppostion of the god of justice, Tyr. He would be bested by the god when Tyr cut the dragon gods, Tiamat and Bahamut, from his stomach but not before he severed the god of justice's right hand from his body bestowing upon him the moniker of "The Maimed God".
Kar-Altan

**Kar-Altan** is a kingdom in the south of Athos. The people once worshipped Tiamat and did so up until the Kar-Altan civil war, when the dragon goddess tricked General Hijr Aljabbar of the Royal Guard into giving up his two eldest children in exchange for power and the position of King and a promised a line of kings. This was proven false when Hijr's remaining son, Sakhra, was killed in combat, and seeing this and knowing he had been deceived Hijr took his own life knowing that his line would not continue.This event prompted many to become followers of Kossuth, god of fire.
Shar

**Shar** (pronounced *SHAHR*), the **Mistress of the Night**, was the goddess of darkness and the caverns of Atherea, as well as a neutral evil greater deity. Counterpart to her twin Selûne, she presided over caverns, darkness, dungeons, forgetfulness, loss, night, and secrets. Among her array of twisted powers was the ability to see everything that lay or happened in the dark. Shar's symbol was a black disk with a deep purple border. Shar was also the creator of the Shadow Weave, which was a counterpart and attack upon the Weave, controlled by Mystra.

## Worshipers

The clergy of Shar were a secretive organization that pursued subversive tactics rather than direct confrontation with its rivals. In addition to her clerics, Shar maintained an elite order of sorcerer monks who could tap Shar's Shadow Weave.

## History

During the Megamachtheon, Shar was defeated by her twin sister, Selune.
Session 20 - "A Shield is not a Toboggan"

I awaked this morning and sat at the table with a not so friendly bigger Jeremy, he must've been a good warrior because like my father he is a night, a good night. I went outside and saw the outline and the blood, it was where i could have dead, a hurrible fought i no. It spoke to me but not really it was a demon, a sandow demon, pillowing smoke into the air. It scarred Marilyn, the nice wizard lady, but i tryed to shoot it with an arrow and it went right thru him, no luck. I teased him hoping he wood follow me but be four i new it the palindrome lady killed it, so it is gone and the voices have stoped too. I pledge my sword to my lady, Marilyn of the House Manson, and she made me her night. I am a night now like my father be four me. We tooked Jeremy home, I was sad to see him go but his family was really happy to see him. I sleeped on the roof, the floor hurt the last time we were here. We are going to the cloth tower but the platypus lady wanted to by a sheld so I wanted one but the black smythe woodn't cell me one and kepted raising the price, finally he said "the sheld goes to the first person to put down thurty gold peaces" and I did so I got the sheld but I gave it to plate drill lady and she seemed happy. We came back to the lodge, I hopped that nuthin spooky happens this time.
Edwin Glaive

**Edwin Glaive** is the son of Lord Edmund Glaive of Selkirk. He was one of the few combatants to compete in all three stages of The Tournament of Storms, where he was defeated by Brynden Meadows in the melee before besting Bruin Blackmount in the joust and subsequently losing to Blackmount in the archery contest.
Sahuagin

**Sahuagin** are a fish-like monstrous humanoid species that lived in oceans, seas, underground lakes, and underwater caves. Sahuagin speak the Sahuagin language, though some were known to also speak Common and Aquan.

## Physical Characteristics

Sahuagin were usually green skinned; darker on the back and lighter on the belly. Many had dark stripes, bands, or spots, but these tended to fade with age. An adult male sahuagin stood roughly 6 feet (1.83 meters) tall and weighed about 200 pounds (91 kilograms). Sahuagin were highly fish-like, with webbed feet and hands, gills, and a finned tail. There was additional webbing down the back, at the elbows and, notably, also where human ears would be.
Bahamut

## Basic Information

### Title(s)

Angel of Seven Heavens, Draco Paladin, The God of Dragons, Grandfather of Dragons, King of Good Dragons, Justicemaker, Lord of the Northwind, The Platinum Dragon

## Worshipers

### Worshipers

Good dragons, anyone seeking protection from evil dragons

### Worshipers Alignment

Lawful Good, Lawful Neutral

**Bahamut** (pronounced *bah-HAHM-ut*) is the dragon god of justice and a subservient deity to Torm, god of law. His natural form was that of a platinum dragon, said by many to be the only one of his kind.He was also the eternal rival of his sister Tiamat, queen of the chromatic dragons.

## Worshipers

The majority of Bahamut's worshipers prior to the Sundering were mostly metallic dragons. While he was revered by all good dragons, gold, silver, and brass dragons hold him in particularly high regard.

His worship grew as non-dragons began to take interest in his teachings.When he became a subservient deity to Torm, after the Sundering, many Tormites also paid homage to Bahamut as well, and wasn't uncommon that both gods lend their strength to worshipers of either deity at the same time.

Followers of Bahamut often took quest to oppose the schemes of Tiamat and to stop or destroy her followers.

## History

Bahamut emerged alongside his sister, Tiamat, from the stomach of the god of tyranny, Bane, when it was cut by the sword of Tyr. He opposes his sister, who continues to align herself with their father.
Session 18 - "Whispers in the Woods"

An xurpt from the jurnal of Lucien Sorel:

The elf lady and the wizard lady and me met a paly din named Vena. She seems nice, I like her. We went into the woods and a voise kept telling me "Don't trus them, they're evil, they wont to kill you", i think the voises mite beyond to sumfin. The elf lady frozeded my hand, she is not nice. I gut shot by a crust bowl bolt it hurt a lot. Thur was a string attack to it so i pull it and it makes allowed noise. We wet in too the cab and had dinner with some nice men, who looked like they had ant had a good meel in along tim. I had a drink, it was a bear and i did ant mined the tast of it butt i like lee wun't have a nutter. We faught them and I nearly dead, the wizurd lady shawt me wit a fire bawl and it hurt and then one of the guys hit me with his ox and it hurt my chess, I culd ant muve my arms or lags, I wus helpness. Effy one when't to bed butt I just sat on the steps, wundering if the voises frum the woulds we're write.
Session 9 - "Old Bones, Older Wounds"

From the journals of Asha Dorne:

Orsik dropped the mirror and it now has a crack in it. I don’t
know what this means, however if anything happens we can assume that the
cracked mirror is responsible. It belongs to someone named Goldervan, I think
that he might be the same Goldervan that ran the Acadium Arcana in Ebonport,
but what business would someone like that have here? That statue has
transformed again now taking the form of a small gnome, how peculiar. We
encounter a similar structure on our way back to Ironrock, it was cave entrance
and inside were a bunch of personal belongings and a map with a whole bunch of
markings on it. It seems whoever was here may have been tracking those portals
and if that is the case we’re all in a lot of danger. We made our way back to Ironrock
having cut through the rocky terrain where we fought a group of undead, where
did they come from? Aramil seems to be convinced that there is a necromancer
amidst our numbers and he questioned an elderly dwarf mage at Ironrock about
his possible involvement. He seems to be taking a militant approach to
uncovering who this necromancer might be. He even questioned the Magister,
Baldruf, when we came to Stormhaven, and followed him back to his study. We
went north crossing across some mountains and found ourselves deep within the
swamplands by the water, here we met an odd creature, a half-frog half-man, he
spoke our language though he seemed to be nervous and didn’t like that we had
intruded upon his land. We found ourselves having travelled back to the small
ghost town where we saw the statue and stayed there for the night before
travelling south. The following day, we found another portal and a large red
dragon appeared from it, Aramil seemed nervous, I think he might know something
about about dragons though I dare not interrogate him about his past. Orsik was
severely injured, the dragon had clawed his face and he will likely have some
scarring. Strangely, the dragon fled, I don’t know why but I doubt it will be
the last we see from it.
1st Ranger of Eastwatch

The title of **1st Ranger of Eastwatch** is a title bestowed upon the Lord of Umbria to one that he sees fit to lead the watch along the eastern borders of the land in preparation of the looming threat of an orc invasion. The title is currently held by Aramil Galanodel, who assumed the title following Vankoris Rochirion's death during The Siege of Eastwatch and was elected into the position following the Battle of Stormhaven.
The Battle of Baldur's Gate

**The Battle of Baldur's Gate** was a battle fought between the Northern lords of Hybrun and the people of Baldur's Gate in which the Northern force routed the people and successfully secured Baldur's Gate for the northern lords. Darvin Amcathra and his party escaped the battle alive, retreating back towards the kingdom's capital of Ebonport.
Erden Rochirion II

**Erden Rochirion the Second**, known simply as Erden, was the youngest child of Vankoris Rochirion and Ariadne Galanodel. He was the half-nephew of Loghain Rothbrok and nephew of Aramil Galanodel. He arrived with his family in Stormhaven shortly before The Siege of Eastwatch. He was killed during the Tyranny of Dragon while imprisoned at Ironrock.
Margate

**Margate** is a port city located in western Umbria and is currently ruled by Mara Hornraven, Lady of Margate.

It is considered to one of the more harmonious cities within the kingdom and Lady Mara is viewed by many as a respected, fair, and just ruler. It position on the coast has made it into a major trading hub as ships from Lutetia can often be seen in the city's docks and due to the excess of trade, Margate has also become one of the more fashionably cities.
Lutetia

**Lutetia** is the capital of the Kingdom of Lutetia, found south of the continent of Hybrun. It is ruled by the King of Lutetia, Phillippe Augustus de Bayonne, son of Charles Julius de Parpignan.

Rich in trade and benefiting greatly from being the hub of commerce in the known world, the capital has become perhaps the wealthiest city in the world.

The capital is also home to The Silver Flames, perhaps the most renown mercenary organization in the world, who are often used in the king's military campaigns.
Goldervan Minervo

**Goldervan Percival Minervo** is a gnome wizard from the Kingdom of Hybrun. He is the one that founded the Acadium Arcana in Ebonport and has become quite renown for his contributions in the history of the world. He previously served as the Arch Magister of Acadium Arcana but has since retired from the post opting to travel the world and provide his findings to the Academy.
Asha Dorne

The tale of Cailan and Asha Dorne begins in the village of Fairlight. Born to farmers, the young children were taught the ways of cultivation and harvesting. Alas! Fate had other plans for the pair, one night their farmstead was raided by a band of marauders, known as The Ebon Vipers, who burned their crops, murdered their parents, and kidnapped young Cailan, leaving his sister with his younger brother to fend for themselves.

Asha’s journey was quite different. Left to fend for herself, Asha turned to the life of squander and misery, she relied on the one talent she had; music. She began to play at local taverns across the land and eventually caught the attention of a wealthy gentleman named Lan Ravenswollow. He became her patron and her biggest fan, his position of influenced granted Asha more notoriety among the upper echelon of society. This new fame provided Asha with more than enough to secure a happy life for her and her younger brother. Happiness is a hard thing to come by in the world and as such nothing good can ever last forever, the patron, an elderly gentleman had developed romantic feelings for the young songstress and his advances were rebuked always. Furious by this treatment and fuel by drunken anger and embarrassment, he grew jealous of the men who swooned his beloved. His anger was unquenchable and it wasn’t long before Asha’s resilience became her detriment. Asha became fearful of her safety and that of her younger brother. As life often does, an opportunity arose, a new home across the sea and a ship readily available to secure safe passenger, she would her younger brother and with lute and lyre in hand would set out
Duergar

**Duergar** are a subterranean subrace of dwarves that inhabit the world of Aetherea.

## Physical Description

Like their dwarven brethren, duergar are typically stocky figures, though beyond this there were many differences. Both male and female duergar are typically bald. Many were also thinner than their dwarven brethren. Most obvious, however, is their dull gray skin and hair.
Elminster Aumar

## Information

### Also known as

The Old Mage, The Sage of Selborne, The Great Oversorcerer, Stinkbeard, Old Sage, The Doombringer of Mystra, El'Minster

### Deity

Mystra

**Elminster Aumar** is a former archmage of the Acadium Arcana specializing in conjuration magic and is one of the High Harpers who lead the mercernary faction The Harpers.

A natural storyteller, Elminster is normally a witty, clever, and very charming man He is a consummate actor however, and could be imperious, grave, and terrible as the situation demanded. He rarely reveals the full extent of his true nature to anyone who is not an extremely close friend. He could portray himself as a trickster, a rake, a stern father figure, or any other stereotype he wanted to assume, depending on what he wanted to accomplish or what reaction he wanted to elicit from those around him.
Torvald

**Torvald** is a dwarven kingdom in the north of Athos. It was founded as a colony of Thule forty years before the events of Session 1 - "Of Elves and Dwarves" and has since become its own independent entity under the rule of Arch Magister Maelstrom Thunderoath, Lord of Torvald, and his council of magisters who govern the land from the Winterkeep in Heorot. The kingdom is one of the wealthiest due to extensive mining and its relationship with Thule, which is maintained through trading of goods between the two kingdoms.
Helm

## Basic Information

### Title(s)

He of Unsleeping Eyes, God of Guardians, The Watcher, The Vigilant, The Vigilant One, The Great Guard

## Worshipers

### Worshipers

Explorers, fighters, guardians, paladins, mercenaries

### Worshipers Alignment

Lawful Good, Lawful Neutral, Lawful Evil

**Helm** (pronounced *HELM*), also known as the **Vigilant One** and **The Watcher**, was the god of guardians, protection, and protectors. He was worshiped by guards and paladins both, long being seen as a cold and focused deity who impartially took the role of defender and sometimes also enforcer.

## Worshipers

Helmites were long respected and revered for their dedication and purpose, and their pledge to come to the defense of those who called for it. They wore polished full suits of armor often with plumed helmets. Their hierarchy was strict and militaristic, with specific groups such as the order of paladins called the Vigilant Eyes of the God, and originally also a single pontiff as head of the church—the *Supreme Watcher*.

When preparing for battle, a Patriarch of Helm might have used a ceremonial mace to cover troops in holy water, known as the "Tears of Helm".

## History

Helm fought alongside Tyr, assuming the role of the god's protector. He was presented when Tyr sliced open the stomach of Bane, releasing the dragon gods, Tiamat and Bahamut.
Bloodweep

Bloodweep is a Dwarven battle-axe wielded by Orsik Ironfist. He came into possession of the axe following a chance encounter as a child with a Dwarven woman who was fleeing from some unknown threat, she only told the young dwarf "it's up to you now, keep it safe, keep it from...them", shortly after which she was killed by a dagger.
Halaster Blackcloak

Halaster Blackcloak is an ageless wizard who has taken up refuge in the World Roots, driven mad by the premonitions he had of the end of the world and seeing no means of preventing it. He had convinced some of his high mages to prepare themselves for the coming threat of the return of dragons by modifying their bodies, making themselves more powerful and battle ready. This act would be the one that would cause him to be stripped of his title of Arch Mage and oust him from the Acadium Arcana along with those who followed him.
Tordar Ashenhelm

**Tordar En'Bothvar of House Ashenhelm** is the current ruler of Hybrun. The legitimacy of his rule has been brought into question, mainly by the Men of the North who believe that Tordar is an illegitimate bastard born from an affair between his mother and a lesser noble. Regardless of whether this is factual, Tordar ascended to the throne following his father's death and has strived to keep his once prosperous kingdom intact although the Northern Lords have caused much conflict.

This conflict only worsen when Loghain Rothbrok revealed to the public that Tordar had been financially supporting The Ebon Vipers in their raids in the Northlands. This led to the Ebonport Revolution, where he ultimately defeated Loghain and his forces. Not willing to kill his once friend, he chose to exile Loghain from the kingdom, setting up the events that would lead the half-elf eastward and the founding of Stormhaven and the Kingdom of Umbria.
The Siege of Eastwatch

**The Siege of Eastwatch** was a battle that took place between The Eisshyr under the command of Vankoris Rochirion and the Isvernelkul horde under command of Buramog. The Eisshyr outnumbered were overpowered and forced to retreat while the Isvernelkul were forced to retreat when Buramog was gravely injured and would eventually succumb to his wounds.
Session 6 - "Dungeons and Dragons"

From the field notes of Aramil Galanodel

Translated from Dwarvish

Today was the weirdest day I've had since I crossed the sea with Loghain. It began with Asha singing me a rather inspiring song before The Choosing. At first it seemed like Ariadne had the crowd behind her, but her inability to protect our people during the battle, proved her undoing. After being named Chieftain, Loghain actually thought to name my sister the 1st ranger of Eastwatch. Luckily, I was able to convince him of his folly and assume the position myself. I will never allow my people to suffer like they did during both the Siege at Eastwatch and the Battle of Stormhaven. Since I intend to continue as a member of the exploration party, I asked my sister to serve as steward in my absence. I left one provision, that if attacked, I am to be sent for at once. It appears Loghain has turned the sharpfang settlement  in the mountains into a mining post, with our good friend, Poofybeard heading up the operation. It also seems that a group of surviving sharpfangs have taken residence in the mines proper. Upon entering the mines to deal with them, Shava started to act rather peculiar. After we exterminated the sharpfangs,  we noticed a weird egg shaped thing at the far end of the room, Shava was instantly drawn to it.  I tried shooting it, only to have my arrow freeze to the side and break upon retrieval. Attempting to lift it has left my fingers frostbitten. When Shava touched it, her hair turned a silvery blonde and her eyes, an ice blue. I know this may sound crazy, but I swear I saw her skin grow into scales. That was enough to send me running out of the mines, in search of a stiff drink. The last thing I remember is Beric handing me his flask.
Darvin Amcathra

### Siblings

Pryderi (deceased), Caradoc (deceased), Isabella, Eghan, Moryn, Claudia, Margery, Marie

Darvin Amcathra is a human fighter, serving under Absolon Sorel as a member of The Silver Flames and is also the son of Gainor Amcathra, Lord of Redhill, in Hybrun. He is good friends with King Tordar's son, Cormac.

His birth parents are unknown but he was adopted at some point shortly after his birth by Gainor and his wife Gavriila. He was raised by the Amcathra as one of their own and there was nothing significant about his childhood. He was trained by a member of his father's guard, Varius Agundar, as a swordsman and cavalier. His adoptive parents had taught him the appropriate etiquette required at court.

He would fight alongside his adoptive father and his brothers Pryderi and Caradoc, both of whom fell, in the Ebonport Revolution siding with Tordar Ashenhelm which led to Tordar naming Gainor, the new lord of Redhill, a title that was previously held by Loghain Rothbrok.

He is one-fourth the owner of the Joyful Spirit in Ebonport and played a role in returning half a million gold pieces back to the crown when it was left in a vault by Dagult Neverember.

Along with his party, Darvin was one of the only survivors of The Battle of Baldur's Gate and made his way south to Ebonport to warn over the betrayal of the Northern Lord.
The Ice Bridge of Morozvorota

The Ice Bridge of Morozvorota is considered to be one of the natural wonders of the known world. It connects the northern kingdom of Thule to the Land Beyond the Frost. A portion of it was destroyed and which rendered the Land Beyond the Frost inaccessible for a time until the Mithral Mile was constructed by the Goliaths of Thule.
Priests

## 2 stars

* Luna - Kindhearted Herbalist
* Lizy - Careless Nun

## 3 stars

* Bella - Devout Nun
* Ted - Preacher
* Pixie - Forest Clergy

## 4 stars

* Hans - Orphan Priest ³
* Pacsirta - Divine Singer ³
* Violet - Herb Researcher ³
* Violence - Battle Clergy

## 5 stars

* Helen - Blind Priestess ³
* Clover - Garden Priestess
* Eve - Druid Priestess ³
* Lily - Divine Healer ¹³
* Nova - Fiery Priestess ³
* Yulie - Dissolute General ¹³
* Viola - Prior ³
* Josephine - Warm Healer ³
* Theodore - Viperous Priest ¹³

## 6 stars

* Lilith - Spirit Messenger ³
* Farthing - Headmaster ³
* Krystyna - Mysterious Scholar
* Cena - Dignified General ¹²³
Kossuth

**Kossuth** (pronounced *koh-SOOTH*), or the **Lord of Flames** is the primordial of elemental fire. Kossuth is symbolized by the holy symbol of a twining red flame and his portfolio covers elemental fire and purification through fire. He is worshipped predominantly in the southern kingdom of Kar-Altan, who are said to have used his fire to build the Glass Temple of Kossuth. He dwells on the Plane of Fire, ruling from the Crimson Pillar.
Mystra

**Mystra** (pronounced *MISS-trah*), the **Mother of all Magic**, is a greater goddess who guided the magic that enveloped Aetherea. Mystra tended to the Weave constantly, making possible all the miracles and mysteries wrought by magic and users of magic. Mystra's symbol was a ring of seven stars surrounding a rising red mist, spiraling to the heavens.

## Worshipers

The church of Mystra preserved magical lore so that magic would continue and flourish in the future even if the dominant races of Aetherea were to fall. Its members also sought out those skilled in magic or who had the potential to use it, keeping a close eye on those who were likely to become skilled. Her clerics were encouraged to explore magical theory and create new spells and magic items. Sites dedicated to the goddess were enhanced by the Weave to allow any spell cast by her clerics while in them to be affected by metamagic.

## History

Mystra remained neutral during the events of the Megamachtheon, opting to instead tend to the Weave as oppose to fighting her fellow gods.
Arch Magister

**Arch Magister** is a position held by the head of the Acadium Arcana. The title is currently held by Kendall Lightouch, who also is the head of illusion. Goldervan Minervo held the position during the Acadium's founding years. The Arch Magister is responsible for appointing members to the council and appointing magisters to settlements in Hybrun in order to adequately train the magically adept in the arcane arts.
Albus Keraptis

**Albus Keraptis**, better known as **Keraptis**, is a wizard who had previously served as the conjuration master at the Acadium Arcana.

The powerful wizard was born in Ebonport in 64 BFA to a couple of sellswords and was taken upon birth to train at the Academy where it was determined that he had a natural affinity for magic and the arcane arts. He would eventually make it through the ranks of the Academy with the Archmage Goldervan Minervo taking notice of his protege, and it wouldn't be long before he ascended to the post of Master of Conjuration and began instructing young minds in the art. He would assume this position after crafting for himself his own robe of the Archmage, much to the disdain of his fellow council members.

At some point, he would abandon his post and seize the artifacts Wave, Whelm, and Blackrazor from the vaults and fled across the sea, eventually making his way to Athos and seizing White Plume Mountain as a base of operations.
Goblin

### Distinctions

Short, agile, flat face, persuasive personality, stealthy, deceitful, small fangs, pointed ears

**Goblins** are a race of small and numerous race common throughout Athos, often living in underground caverns near the surface known as lairs.

## Physical Description

Goblins are race that many consider little more than a nuisance. They have flat faces, broad noses, pointed ears, and small, sharp fangs. Their foreheads slope back, and their eyes vary in color from red to yellow. Their skin color ranges from yellow through any shade of orange to a deep red; usually all members of the same tribe share the same colored skin,though they also come in shades of green.Goblins are typically found in dark leathers soiled by poor hygiene and colored in a similar range of tones to their skin.Goblins usually stand between 3'4" and 3'8" and weigh about 40 to 55 pounds on average.

Goblins breed extremely rapidly compared with many other races, accounting for their large population.
Session 27 - White Plume Mountain Part 4 - Whelm

The party having successful by-passed fighting a group of flesh golems found themselves in a cavern of bubbling mud. It didn't take them long to figure out that they could levitate across the room but once they did they found themselves walking down a dimly lit corridor and made their way into a room of complete blackness that was swiftly dispelled. Little did they know that this triggered the awakening of the dwarven vampire, Ctenmiir. They hurled fireballs, arrows, and axes at the vampiric dwarf before them but it was ultimately the axe head of a raging Orsik that slewed undead, cleaving his head from his shoulders. Exhausted Orsik fell to the ground, finding the dwarven warhammer, Whelm, beneath the vampire's coffin. It was then that the party had decided to settle down for the night.
Frost Giant

**Frost giants** are large giants that live in caverns or castles in cold, mountainous environments mostly in the Northern reaches of the continent of Thule in the Land Beyond the Frost.

## Physical Description

Almost always evil creatures, these giants stand 15' (4.6m) tall and weigh around 2800lbs (1270kg). They have white skin and either blue or dirty yellow hair and wear skins or pelts, along with jewelry they own. Their eye color usually matches their hair color.
Harstar

**Harstar** is the name of small town in western Umbria currently ruled by King Ehlomir Rochirion. It is primarily known for its fisheries and has become one of the more wealthier towns within Umbria due to its geographical location along the western shore allowing it to become a trading hub between Umbria and the kingdom of Lutetia.

Ehlomir founded city when Stormhaven fell to the Orcs and the refugees were forced southward by Orc forces and made it the official capital city of the kingdom of Umbria.

Ehlomir currently rules the city along with his high council consisting of his mother, Queen Mother Ariadne Galanodel, his uncle Arakoris Rochirion, and the mage Goldervan Minervo.
The Tournament of Storms

**The Tournament of Storms** was a tournament held in honor of the wedding of King Loghain of Umbria to Ariadne Galanodel, his half-brother's widow. The tournament coinceded with the beginning of the Eisshyr hunt. It was held on two days and sixteen knights of the realm participated, most notably Lord Aramil of Eastwatch, Randall Tallstag of Stirlingport, Robyn Greycastle of Montrose, Aeron Kain of Selkirk, and the mysterious Brynden Meadows of Margate.

### **The First Day**

The Melee

Wallace Ashton defeated Gareth Kent; Rickard Flowers defeated Lionel Pryde; Aramil Galanodel defeated Tristan Shore; Randall Tallstag defeated Robyn Greycastle; Aeron Kain defeated Frederic Mantle; Kordek Bloodaxe defeated Jon Gardener; Olfhelm Shattershield defeated Bruin Blackmount; Brynden Meadows defeated Edwin Glaive

The Joust

Aramil Galanodel defeated Wallace Ashton, Aeron Kain defeated Rickard Flowers, Tristan Shore defeated Frederic Mantle, Edwin Glaive defeated Bruin Blackmount

Archery Contest

Gareth Kent defeated Lionel Pryde, Frederic Mantle defeated Jon Gardener, Bruin Blackmount defeated Edwin Glaive, Brynden Meadows defeated Tristan Shore, Aramil Galanodel defeated Aeron Kain

### **The Second Day**

The Melee

Wallace Ashton vs Rickard Flowers; Aramil Galanodel vs Kordek Bloodaxe; Olfhelm Shattershield vs Brynden Meadows, Randall Tallstag vs Aerin Kain

The Joust

Aramil Galanodel vs Edwin Glaive; Aeron Kain vs Tristan Shore

Archery Contest

Gareth Kent vs Aramil Galanodel, Bruin Blackmount vs Bryden Meadows

### **Known Attendees**

* Aramil Galanodel, Thane of the Wilds
* Shava Gemflower
* Orsik Ironfist
* Loghain Rothbrok, King of Umbria, and his wife, Lady Ariadne, and her sons from a previous marriage, Erden and Ehlomir, the sons of Vankoris; and his advisors, Rollo and Baldruf
* Cailan Dorne and his sister, Asha Dorne and their younger brother, Ashter.
* Lords of Umbria: Lord Arakoris of Tower Valour, Lord Beric Bronzearm of Ironrock, Lord Dorian Kent of Lindisfarne and his son, Gareth Kent, Lord Ashgar Stormshield of Stirlingport, Lord Edmund Glaive of Selkirk and his son, Edwin Glaive, Lord Silas Redmayne of Montrose, Lord Alliser Pryde of Tolkeen and his son, Lionel, Lord Gowain Greenstar of Dalston, Lord Dain Fireforge of Hearth Hall, Lady Mara Hornraven of Margate, Lord Eldon Underhill of Falstone, Lord Bjorn Craig of Ayr, Lord Greylond Ashton of Dunnet and his son, Wallace Ashton.
House Rochirion

**House Rochirion** is an elven ruling house and a vassal house for House Galanodel. They are known to breed the swiftest horses in Hybrun and as such are known for bolstering the numbers of The Eisshyr with a cavalry that often proves to be the difference maker in many of the wars that the wood elves have fought in.
Muiral

Muiral was a young wizard who acted as the champion battle mage of Halaster Blackcloak and studied under him at the Acadium Arcana. He was one of the mages ousted from the Academy for transmutating their bodies. His appearance is now grotesque having the torso of his human form and the bottom of a scorpion.
Selune

**Selûne** (pronounced *seh-LOON-ay*), also known as **Our Lady of Silver** and the **Moonmaiden**, was the goddess of the moon. She was also venerated in Atherea as a goddess of light, stars, navigation, navigators, wanderers, questers, and goodly lycanthropes.

## Worshipers

Selûne's clerics were a very diverse group, including sailors, non-evil lycanthropes, mystics, and female spellcasters. Her church's main objective was to fight evil lycanthropes and summon the Shards, blue-haired female planetar servants of Selûne, to battle the minions of her archnemesis and twin, Shar. The temple also performed fortune-telling, healing, and practiced self-reliance and humility.

## History

Selûne fought against her twin Shar during the Megamachtheon, whom she defeated.
Human

**Humans** are widespread in Aetherea, can be found in most regions and, in general, are fierce and disagreeable, which can sometimes lead certain other races to view them with contempt. They are renowned for their diversity and ambition, and although they lack specialization, they can excel in many areas.

While there are no natural human subraces, the half-race subspecies of half-elves have arisen.

The following are the most prevalent and largest ethnic groups to be found in Aetherea at this time.

* Edheldorians, human natives of Edheldor.
* The Frostborn, natives of the Land Beyond the Frost
* Hybrunians. natives of Hybrun.
* Ramillokans, natives of Kar-Altan
* The Thuuls, native of Thule.

An Edheldorian Commander leads his army.The Lords of Hybrun.Ramillokan, the Children of the South.The Thuuls of Thule
Session 38 - Tyranny of Dragons, Part II - The Snake Pit

Having made their way through the sewers beneath Stormhaven to the Tower at Eastwatch, Erden and Sariel are quickly joined by the necromancer half-drow, Angolor, who sought refuge in the tower when the city was invaded. A fight between the two parties nearly occured but was disrupted by the presence of Arakoris Rochirion, the now Lord Commander of Eastwatch. The party would eventually make their way to the top of the tower after being denied exit, there they would encounter the fire-breathing Red Dragon Lennithon, who nearly defeated the party and devastated their reinforcements. This was all a distraction ochestrated by the Cult of the Dragon as they invaded the tower and slaughtered its occupants. The party would sneak their way out of the tower after Sariel cast Cloud of Fog and they would make their way to the town of Falstone where they would encounter a rather peculiar Halfling vendor who specialized in alchemy and used the party to help with some experiments (i.e. using Dwarven Fire Ale as an ingredient in a combustible explosive). The party would come across a wanted poster of Angolor, who was wanted for practicing necromancy, Erden seizing the opportunity to make some coin took his friend to the constable and demanded the money. However, the poster was fraudulent and therefore no money could be awarded. Angolor killed the constable and his deputies and the group started ransacking the office to find anything of note stumbling across a lockbox that could not be opened. The combustible explosive potion blew the box into pieces with shrapnel hitting Sariel in the face. The lockbox contained papers pertaining to the Demon Prince of Undeath, Orcus. The group would try to find a member of the Ebon Vipers and would eventually be escorted to the Snake Pit by their Halfling friend, it is here that they would begin their next mission.
Silvanus

**Silvanus** (pronounced *sihl-VANN-us*), the **Forest Father**, is the god of nature, though formerly considered only the god of wild nature and druids. Silvanus was one of the oldest and most prominent deities in Aetherea, and the wilder counterpart to Chauntea the Earthmother. His worshipers protected places of nature from the encroachment of civilization with vigor and were implacable foes of industrious peoples.

## Worshipers

The Church of Silvanus had a pervasive influence, especially across the continent of Aetherea. Non-worshipers often viewed the Church unfavorably due to its tendency to disrupt expansion into woodland, sometimes with violence. Examples of rituals for worship were entreaties for spells at sundown or in moonlight. The *Dryad Dance* was a replenishing ritual of wild, wayward dance that called out dryads to join the ritualists for mating. Most Silvanite clerics, sometimes referred to as Forest Masters, also functioned as druids or rangers.
Session 40 - Tyranny of Dragons, Part IV - The King's Road

The company of Erden, Sariel, and Angolor settled for the night making camp in the woods between Ironrock and Falstone having obtain victory over Rezmir the Black. The party were startled by an odd pairing of a Green Dragonborn bard, Everly, and her High Elf warrior companion, Laris. Though their meeting began with a rocky start, they soon began travelling together. Once the party reached Falstone, the group went to the Naughty Badger Tavern where they last saw the child-king Ehlomir hoping to reunited him with his mother whom the party had saved at Ironrock. Erden discerned from some of the villagers that the Alchemist shop was where Ehlomir was last seen and so the party once again descended into the Viper Pit. There the plans were laid out that they would be travelling to the Dwarven city of Haulkeen, a city carved into the mountain side to seek refuge and hopefully make a stand against the Orc horde and the Dragon Cultist. The party would begin to move eastward towards the city of Montrose and along the way the Dragonborn bard would have a chance encounter with the world-famous bard Ronbertlen Rossingstrom, who swooned was seduced by her. Sariel would attempt to sneak off with Angolor to perform one of their "experiments" but would catch the attention of the Gnome musical troupe, Coleoptera, while Angolor would use one of the potions on an unsuspecting victom causing them to age rapidly. Erden would kill and skin a black bear. The party would continue their travel along the road with Erden becoming a member of the Ebon Vipers and receiving the Viper tattoo and Sariel would suspect that he was up to something. Laris would meet with Ehlomir and attempt to gain his favour in hopes of acquring the title of 1st Ranger, however, Ehlomir was adamant that his uncle, Arakoris Rochirion, who was appointed by his grandfather, was best suited for the job, but the child-king did bestow upon the high elf warrior knighthood, proclaiming her Lady Laris, Knight of Umbria. Erden would begin his lockpicking study under the guidance of the Viper, "Cicero".

This mark the first special guest appearance in the campaign with Zoe playing the role of Laris, and the first appearance of the character of Everly played by Sandy.
The Harpers

The **Harpers** are a semi-secret organization dedicated to promoting good, preserving history (including art and music of old) and maintaining a balance between civilization and nature by keeping kingdoms small and the destruction of animal and plant life to a minimum. They considered the elven empire of Eisshyr shortly before its fall to be the pinnacle of civilized history and strove to recreate the world in that image.
Athewyn Undomiel

### Children

Ariadne Galanodel (daughter), Allura Galanodel (daughter), Aramil Galanodel (son)

**Athewyn Undomiel** was an arch-druid who belonged to The Eisshyr. She was the wife of Aelen Galanodel and as an extension, the mother of Ariadne, Allura, and Aramil, and the grand-mother to Ehlomir and Erden. She was said to have an unworldly beauty about her that was on accentuated by her kind demeanour. She was also the daughter of Aramil Araglas, chieftain of the Eisshyr who had fought against the men in the Battle of the Wilds and who was preceded by Athewyn's husband, Aelen.
Ironrock

**Ironrock** is a mining settlement that stands on the former grounds of the orc settlement, Ver Jogak. It was established after the Battle of Stormhaven when Umbria gained control of the territory following their victory. The village's name is derived from the fact that it is located at the base of iron mine in the mountains to the southwest. Sometime following of the Battle of Stormhaven, Loghain appointed Beric Bronzearm as Lord of Ironrock.