Maia

"No Master shall fall will I stand guard"

A melee and tanky support, Maia provides a solid front line against enemy pushes while being able to survive in one-on-one confrontations. If your allies are in trouble, whisk them out of harm’s way with protective shielding and mobility bursts. On the offensive? Wall off retreat paths and drive the advance forward with Maia’s superior durability and skirmishing capabilities.

## Lore: Mother of the Flawed

The last of the Pleiades Series built by an Earth native known as Stein, Maia is technically classified as an “Android Triage Bot.” While not Masters in the traditional sense, she and her sisters were specifically built to be powerful enough to stand with them in combat. The Pleiades Series of androids are programmed to protect Masters at all costs, and are unable to act without direct orders. As they are given only basic AI and personality function, Maia often fails to emulate human emotion, motivation, or colloquial conversation.

While she is more like a human being than her sisters, Maia has trouble connecting with or understanding the human condition. She knows that she must not allow harm to come to the Masters, but the grander scheme of her purpose is unknown to her. Due to this, and her heightened sympathetic response centers, she has given herself purpose. She recognizes herself as a mothering figure to humanity, and has called herself the "Mother of the Flawed." While she sees both perspectives of Synd and Human, she believes that machines are more tool than being.

## Weapon: Ionlink Cauterizers

Maia is equipped with repurposed surgical energy blades that are networked into her nervous system, allowing them to react to her actions immediately.

## Skills

Pleiades Michani Dyo

[Rejuvenate] Restores 150HP to the lowest health Master within 8m on skill use.

Boost To Get Through!

Uses Maia's thrusters to quickly boost 7m.

Skill Cooldown = 0.3SEC(s)

Stamina Consumption = 160

Combat Protocol

Temporarily switches to a combat protocol, shielding Maia for 2SEC(s) and increasing range and weapon damage.

Shield persists through tagging.

500 // Level 1: Skill Cooldown -1SEC(s)

1,000 // Level 2: MP Consumption -10

1,500 // Level 3: Skill Power +100 while active and Shield Strength +150

2,500 // Level 4: Skill Cooldown -1SEC(s)

4,500 // Level 5: MP Consumption -10

8,000 // Level 6: Skill Power +100 while active and Shield Strength +150

Skill Cooldown = 20SEC(s)

MP Consumption = 225

Shield Strength = 300

Status Effect = Shield

Recall Tether

Places a recall pad that is tethered to Maia at the targeted area for 5SEC(s). Allies who step on the pad are pulled towards Maia. Maia's gains +50% movespeed for 2SEC(s) when she places the recall pad.

Tethered allies cannot pass through obstacles.

500 // Level 1: Skill Cooldown -1SEC(s)

1,000 // Level 2: MP Consumption -10

1,500 // Level 3: Cast Distance +2m

2,500 // Level 4: Skill Cooldown -1SEC(s)

4,500 // Level 5: MP Consumption -10

8,000 // Level 6: Cast Distance +3m

Skill Cooldown = 15SEC(s)

MP Consumption = 190

Cast Distance = 10m

Attack Radius = 2.0m

Status Effect = Pull

Savior Protocol

Flies to and picks up an allied target. Maia shields the protected target for 2SEC(s), absorbing 500 damage.

[Savior's Retreat] Dashes a moderate distance, dropping off the protected Master at the end of the dash. Shield persists through tagging.

500 // Level 1: Skill Cooldown -1SEC(s)

1,000 // Level 2: MP Consumption -10

1,500 // Level 3: Shield Strength +150

2,500 // Level 4: Skill Cooldown -1SEC(s)

4,500 // Level 5: MP Consumption -10

8,000 // Level 6: Shield Strength +150

Skill Cooldown = 16SEC(s)

MP Consumption = 200

Cast Distance = 12m

Attack Radius = 3.3m

Shield Strength = 500

Status Effect = Shield

Anti-Kinesis Barrier

Places a barrier that knocks enemies back when they touch it. Lasts for 5SEC(s). Each target can only be knocked back once every 2 seconds.

Barrier persists through tagging.

500 // Level 1: Skill Cooldown -1SEC(s)

1,000 // Level 2: MP Consumption -10

1,500 // Level 3: Wall Width +2m

2,500 // Level 4: Skill Cooldown -1SEC(s)

4,500 // Level 5: MP Consumption -10

8,000 // Level 6: Shield allies for 300 damage for 1.5 seconds when they pass through barrier

Skill Cooldown = 15SEC(s)

MP Consumption = 175

Cast Distance = 10m

Attack Range = 8.0m x 0.5m

Status Effect = Knock Back

Synergy Protocol

Maia's systems lock on to the lowest health allied Master. She teleports to them after a brief delay and makes invincible for 2SEC(s).

500 // Level 1: Increases Invincibility Duration by 0.5SEC(s)

1,000 // Level 2: Increases Invincibility Duration by 0.5SEC(s)

1,500 // Level 3: Increases Maia's Movespeed by 50% for 3SEC(s)

2,500 // Level 4: Increases Invincibility Duration by 0.5SEC(s)

4,500 // Level 5: Increases Invincibility Duration by 0.5SEC(s)

8,000 // Level 6: Skill Cooldown -15SEC(s)

Skill Cooldown = 90SEC(s)

Ultimate Gauge Consumption = 60

## Skins

* Maia
* Warplate
* Special Forces

Basic Maia
 7
 2,490

Warplate Maia
 1,990