recursal/Fanatic-Fandom huggingface dataset:
Leader

**Leader** is an Ally in M.O.D.O.K.'s Villain deck.

### Text

While LEADER is in play, all of M.O.D.O.K.'s Villain cards cost 1 less Power to play.

## Strategy

Although this card has a higher Power cost, it can be very crucial to play this as soon as possible, as it will allow you to slowly gain Power over the course of the game, which can be essential for being able to play Cosmic Cube, and/or activate Creating the Cube.

## Identical cards

There are no cards that are identical in function to Leader.
Killmonger's Fury

**Killmonger's Fury** is an Effect in Killmonger's Villain deck.

## Strategy

Killmonger's main and preferably the best method of defeating characters in his Domain. Killmonger's Fury can be used to defeat Klaw or Black Panther if you either utilize a Weapons Cache at their location, or attach Wound to them. In other cases, this card can be an effective method of keeping your Domain clear of Heroes. This can also help to save your Allies that have an Infinity Stone attached to them from being defeated by Thanos' Allies. Play Rage of K'liluna and Heart-Shaped Herb so you always have this card ready to defeat Heroes every turn.

## Identical Cards

There are no cards that are identical in function to Killmonger's Fury.

 **Villain deck**
*4 Copies:* **Killmonger's Fury** • Weapons Cache
*3 Copies:* Dog of War • Explosives
 *2 Copies:* Execute Plan • Taunt • Wound
*1 Copy:* Armored Rhino • Hacking Rig • Heart-Shaped Herb • King• Knight • Overpower • Rage of K'liluna • Rook • Stolen Wisdom • W'Kabi
 **Fate deck**
*2 Copies* Dora Milaje • Hatut Zeraze • Wakanda Forever
 **Unique mechanics**
Rival
Age of Ultron

**Age of Ultron** is an Upgrade and Specialty used by Ultron.

### Ability

UPGRADE: (The Ultimate Specialty must be in play.) You must pay 12 Power to reveal this tile.SPECIALTY: When Age of Ultron is revealed. you win the game.

## Clarifications

* This Upgrade must be completed **during your turn**, as determined by the word "pay."
* If Vision Avenger is in your Domain, you must pay an additional 1 Power to "use" the Age of Ultron Specialty, totaling 13 Power needed to win.

## Identical Tiles

The following cards in other Villains' decks are (almost) functionally the same (ignoring number of copies):

* Control of the Underworld

 **Villain deck**
*4 Copies:* Duplicate Sentry • Impervious Alloy
*3 Copies:* Flying Sentry • Heavy Attack Sentry • Reconfigure
*2 Copies:* Assembly Line • Assimilate Knowledge • Encephalo-Ray • Every Contingency Covered • Technoforming
*1 Copy:* Alkhema • Giant Sentry • Jocasta
 **Fate deck**
*3 Copies:* Molecular Rearranger
*2 Copies* Deactivation Switch
*1 Copy:* Invasion of Stark Enterprises • Hank Pym • Mockingbird • Scarlet Witch • Wasp • Wonder Man
Decoy

**Decoy** is an Item in Madame Masque's Villain deck.

### Text

Any Ally used in a vanquish action at the same location as DECOY is returned to Madame Masque's hand. DECOY is discarded.

## Clarifications

* Only **one** Ally is returned to your hand for each copy of Decoy at a location, regardless of how many Allies were used in the vanquish action.
* The result of Decoy is **not** optional. You **must** discard Decoy and return an appropriate Ally to your hand when it is used in a vanquish action at the same location as Decoy.
* If King Loki is in Madame Masque's Domain, if Madame Masque uses more than one Ally at the same location as Decoy in a vanquish action, only one Ally can be returned to Madame Masque's hand due to Decoy while the rest are returned due to the first part of King Loki's ability. Loki will gain Mischief for each Ally used in the Vanquish action, due to King Loki's two different effects unrelated to each other. (see King Loki page for more details.)

## Strategy

Decoy is one of the most valuable cards in your deck. This card will allow you to maintain general control of your Allies by being able to play them again after they are discarded. It is best used on Allies with a moderately low cost, such as Count Nefaria and Nefaria Family Soldiers. Regardless, consider playing it whenever possible to have in it play for a variety of occasions.

## Identical Cards

There are no cards that are identical in function to Decoy.

 **Villain deck**
*4 Copies:* Nefaria Family Thugs
*3 Copies:* **Decoy** • Nefaria Family Soldiers • No Mercy
 *2 Copies:* Dreadnoughts • Escape Plan • Line of Sight • On the Hunt • Setting a Trap
 **Fate deck**
*2 Copies:* Prisoner of S.H.I.E.L.D.
 **Unique mechanics**
Contract and Vendetta Vanquish Actions • Controlled Locations
End of Time

**End of Time** is an Event in the set of Common Fate cards for Mischief & Malice.

## End of Time

### Text

Villains cannot perform more than 3 actions on their turn.
REWARD: For each of your Allies at this Event, either gain 1 Power, draw one card, or place a +1 Strength token on an Ally.

## Clarifications

* All instances of performing actions apply when this card is in play. This includes cards that add actions to locations, such as Heavy Attack Sentry and Death's Favor, as well as cards that allow you to perform actions directly, such as Execute Plan.
* This Event's reward is resolved in turn order. The active player will resolve all necessary instances of their reward, then the next player in turn order will do the same, and so on.
On the Hunt

**On the Hunt** is an Effect in Madame Masque's Villain deck.

### Text

Relocate any Ally you control to a location in Madame Masque's Domain with a Hero.

## Clarifications

* This card can be used to relocate an Ally from an Event to a location in Madame Masque's Domain with a Hero.
* There must be a Hero at a location in your Domain in order to play On the Hunt, and the Ally must be relocated to that location.

## Strategy

On the Hunt is effective for preparing to vanquish Heroes in your Domain, as it can allow you to relocate more than one Ally per turn in combination with the standard Relocate action. You can use this card to counteract the abilities of certain Heroes that move other Heroes in your Domain, such as Maria Hill S.H.I.E.L.D. or Wasp.

## Identical Cards

There are no cards that are identical in function to On the Hunt.

 **Villain deck**
*4 Copies:* Nefaria Family Thugs
*3 Copies:* Decoy • Nefaria Family Soldiers • No Mercy
 *2 Copies:* Dreadnoughts • Escape Plan • Line of Sight • **On the Hunt** • Setting a Trap
 **Fate deck**
*2 Copies:* Prisoner of S.H.I.E.L.D.
 **Unique mechanics**
Contract and Vendetta Vanquish Actions • Controlled Locations
Life Model Decoy S.H.I.E.L.D.

**Life Model Decoy S.H.I.E.L.D.** is a Hero in the set of Common Fate cards for Mischief & Malice.

## Life Model Decoy S.H.I.E.L.D.

### Text

When LIFE MODEL DECOY, S.H.I.E.L.D. is defeated, find a Hero (if there is one) in the Fate discard pile and replace LIFE MODEL DECOY, S.H.I.E.L.D. with that card.

## Clarifications

* The player that defeats Life Model Decoy S.H.I.E.L.D. chooses which Hero from the Fate discard pile is placed.
* The Hero that is used to replace this card must be placed at the same location (or previous location, rather) that Life Model Decoy S.H.I.E.L.D. was at.
* Since you are replacing a Hero and not playing a Hero, any Hero ability that are triggered when played are not resolved. However, any passive Hero ability (i.e. Vision, Spider-Man, Friendly Neighborhood) are active.

There are no cards that are identical in function to Life Model Decoy S.H.I.E.L.D.
Molecular Rearranger

**Molecular Rearranger** is an Effect in Ultron's Fate deck.

### Text

When Molecular Rearranger is played, choose an Item or Ally card in the targeted player's Domain. That player must remove all copies of that card from their Domain.

## Clarifications

* When this card is played on Ultron, remember that each type of Sentry is considered its own unique card. For example, if the player names "Duplicate Sentry" as the chosen card, any other Sentries such as "Flying Sentry" or "Heavy Attack Sentry" will remain in play.

## Strategy

The most devastating Fate ability to date if done effectively. You always want to target a card that has multiple copies in play to be most effective, but it also doesn't hurt to remove just a single card with a strong ability. Target these cards if multiple copies of them are in play:

##### Ordered from left to right; left being high priority, right being low priority:

* **Thanos:** Death's Favor, Space Throne, Ebony Maw, Corvus Glaive, The Legions of Thanos if there are three or more copies in play.
* **Hela:** Draugr Swordsman, Dísir, Nightsword, Midgard Serpent.
* **Killmonger:** Explosives, Weapons Cache, W'Kabi, Hacking Rig.
* **Taskmaster:** Any Ally with 4 or more Strength that isn't protected by Taskmaster's Shield, Training Academy, Trainees, Training Dummy.
* **Ultron**: All Sentry types: prioritize those that have multiple copies, Assembly Line.
* **Loki**: Leah Loki's BFF, Frost Giants, Lorelei, Destroyer (Item).
* **Madame Masque**: Any multiple copies of Nefaria Family Allies, Decoy if there are more than one copy in play, The Hood, Count Nefaria, The Syndicate, Dreadnoughts if both copies are in play.
* **M.O.D.O.K.:** Cosmic Cube, A.I.M. Scientists and Soldier if multiple copies are in play, Leader.
* **Venom:** All Symbiote Allies (Agony, Lasher, Scream, Riot) except Phage, Rhino, Scorpion.
* **Doctor Octopus:** Lab Equipment, Vulture, Tentacles, Mysterio, Master Planner's Henchmen if all three copies are in play.
* **Titania:** Valuable Loot, Wrecking Crew, Volcana, Gettin' Paid if both copies are in play in the same Domain.
* **Kang the Conqueror:** Robot Duplicate, Flying Sphinx, The Growing Man, Anachronauts, Space Phantom, Pythians if multiple copies are in play.

## Identical Cards

The following cards are (almost) functionally the same:

* Scarlet Witch
* Hatut Zeraze
* Arm-Less

 **Villain deck**
*4 Copies:* Duplicate Sentry • Impervious Alloy
*3 Copies:* Flying Sentry • Heavy Attack Sentry • Reconfigure
*2 Copies:* Assembly Line • Assimilate Knowledge • Encephalo-Ray • Every Contingency Covered • Technoforming
*1 Copy:* Alkhema • Giant Sentry • Jocasta
 **Fate deck**
*3 Copies:* **Molecular Rearranger**
*2 Copies* Deactivation Switch
*1 Copy:* Invasion of Stark Enterprises • Hank Pym • Mockingbird • Scarlet Witch • Wasp • Wonder Man
Hatut Zeraze

**Hatut Zeraze** is a Hero in Killmonger's Fate deck.

### Text

When Hatut Zeraze is played, choose an Ally with a Strength of 2 or less or an Item in the targeted players Domain, then return it to their hand.

## Clarifications

* This card **cannot** be used on Impervious Alloy to remove it or return it to Ultron's hand.
* If Hatut Zeraze targets a card from a deck other than that of the targeted players domain, it is returned to the **owners** hand.

## Strategy

This card may be your saving grace to get rid of a copy of Explosives in another Domain. If done right, this can be a double whammy as it hurts both Killmonger and the Targeted Villain. Outside of Killmonger, try to choose either low Strength utility Allies such as Vulture, Leah Loki's BFF, or Leader, or important Items such as Cosmic Cube or Tentacles with their ability.

## Identical Cards

The following cards are (almost) functionally the same:

* Sif
* Quake S.H.I.E.L.D.

 **Villain deck**
*4 Copies:* Killmonger's Fury • Weapons Cache
*3 Copies:* Dog of War • Explosives
 *2 Copies:* Execute Plan • Taunt • Wound
*1 Copy:* Armored Rhino • Hacking Rig • Heart-Shaped Herb • King• Knight • Overpower • Rage of K'liluna • Rook • Stolen Wisdom • W'Kabi
 **Fate deck**
*2 Copies* Dora Milaje • **Hatut Zeraze** • Wakanda Forever
 **Unique mechanics**
Rival
Maggia Casino Ship

**Maggia Casino Ship** is the rightmost location in Madame Masque's Domain.

## Actions

Maggia Casino Ship contains the following actions:

* Vanquish | Activate
* Discard Cards | Fate

 **Villain deck**
*4 Copies:* Nefaria Family Thugs
*3 Copies:* Decoy • Nefaria Family Soldiers • No Mercy
 *2 Copies:* Dreadnoughts • Escape Plan • Line of Sight • On the Hunt • Setting a Trap
 **Fate deck**
*2 Copies:* Prisoner of S.H.I.E.L.D.
 **Unique mechanics**
Contract and Vendetta Vanquish Actions • Controlled Locations
Leah Loki's BFF

**Leah Loki's BFF** is an Ally in Loki's Villain deck.

### Text

On your turn, you may perform one additional action from the location LEAH, LOKI's BFF is currently at.

## Clarifications

* Leah Loki's BFF may only be used to perform an action at her location once per turn. If she is relocated, she cannot be used to perform an action at her new location if she had already been used to perform an action at her previous location.
* Leah Loki's BFF **cannot** be used to perform an action that is covered by a character at her location.

## Strategy

Given her ability, proper positioning is a significant aspect that can speed up Loki's gameplay. She can be played to Odin's Throne to allow you to continue to gain a lot of Power as long as there are no opposing characters at Odin's Throne. This is useful for being able to play your costly cards such as The Ten Realms and Thor Brother of Loki. Alternatively, she can be played to either Bifrost or Jotunheim in order to allow you to Fate your opponents up to two times during the same turn. This can be helpful if you are struggling to find the cards needed to either gain or spend Mischief, or if cards such as Odin All-Father are preventing you from spending any Mischief at all. If all locations are covered with Heroes, moving her to Sanctum Sanctorum allows you to gain a bit of Power and play cards when going to Bifrost.

## Identical cards

The following cards in other Villains' decks are (almost) functionally the same (ignoring number of copies):

* Infinite Calculations
* Tentacles
* Villains in Love
* Flying Sphinx

 **Villain deck**
*4 Copies:* Frost Giants • Games Within Games • Just Trust Me • Power of a God
 **Fate deck**
*2 Copies:* Banished
 **Unique mechanics**
Multiverse
Sacrifices Must Be Made

### Text

Before moving, for each of Thanos' Allies in play, he must either pay 1 Power, discard one card from his hand, or remove the Ally.REWARD: Thanos removes one Ally controlled by each other Villain.

**Sacrifices Must Be Made** is an Event in Thanos' Fate deck.

## Clarifications

* The reward for removing this Event can be used to remove an opponent's Ally at an Event.
* Thanos may choose to remove the Ally instead of paying 1 Power or discarding a card from his hand. However, if Thanos has 0 Power and zero cards in his hand, he must remove the Ally.

## Strategy

This targeted Event is not preventing Thanos from winning, he can deal with it by reducing the number of his Allies in play, as two are often enough to get the Stones. Plus, discarding may be helpful for Thanos. You may also use this Event as an opportunity to get the Stones without using your Allies to vanquish. Give each player at least an Infinity Stone, then complete this Event to remove those Allies holding the Infinity Stone.

Do not use more than two Allies for this Event, as Thanos has enough strong Allies to help resolve it. The best combination of Allies to resolve this Event would be Proxima Midnight and Corvus Glaive. You may switch Proxima Midnight with a Legions of Thanos if she's not available. Using Ebony Maw for this is discouraged, so only use him if you are desperate to complete this Event. Lastly, utilize claimed Infinity Stones to aid in this Event. Soul Stone and Power Stone are best used for completing this Event.

## Identical Cards

There are no cards that are identical in function to Sacrifices Must Be Made.

 **Villain deck**
*5 Copies:* The Legions of Thanos
*4 Copies:* Consult the Well
*3 Copies:* A Small Price to Pay • Death's Favor • Taste Of Cosmic Power
 *2 Copies:* Deliver Judgment • The Mad Titan • Warp Reality
 **Infinity Stones:**
 **Fate deck**
*3 Copies:* A Stone is Found • What Did it Cost?
*1 Copy:* Adam Warlock • Drax the Destroyer • Gamora • Nebula • **Sacrifices Must Be Made**
Every Contingency Covered

**Every Contingency Covered** is an Effect in Ultron's Villain deck.

### Text

Choose either Item or Effect. Reveal cards from your deck until you reveal a card of that type. Add that card to your hand.

## Strategy

A good card during early game, but becomes near useless later on due to Transformation's ability to help recycle cards in your discard pile. This card is best played when you are searching for one of three cards; Reconfigure (for when you require 12 Power for Age of Ultron), Assembly Line (for when you need Allies for Ultimate), and Impervious Alloy (for when you need two Impervious Alloys for Optimization.) Only play this if none of the cards mentioned are in your discard pile.

## Identical Cards

There are no cards that are identical in function to Every Contingency Covered.

 **Villain deck**
*4 Copies:* Duplicate Sentry • Impervious Alloy
*3 Copies:* Flying Sentry • Heavy Attack Sentry • Reconfigure
*2 Copies:* Assembly Line • Assimilate Knowledge • Encephalo-Ray • **Every Contingency Covered** • Technoforming
*1 Copy:* Alkhema • Giant Sentry • Jocasta
 **Fate deck**
*3 Copies:* Molecular Rearranger
*2 Copies* Deactivation Switch
*1 Copy:* Invasion of Stark Enterprises • Hank Pym • Mockingbird • Scarlet Witch • Wasp • Wonder Man
Infinite Calculations

**Infinite Calculations** is an Effect in M.O.D.O.K.'s Villain deck.

## Clarifications

* *In the current printing of Mischief & Malice, this card has a Strength value printed in the corner. This is a misprint, and should be ignored. This card functions as any other Villain card Effect.*
* *There is currently **not** a second printing of this card. Do not request a replacement of this card.*

## Strategy

This card is mainly beneficial for gaining a bit more Power during your turn, but can also provide you with an additional Fate action if you are in desparate need to prevent another player from winning.

## Identical cards

There are no cards that are identical in function to Infinite Calculations.
Captain Marvel

**Captain Marvel** is a Hero in the set of Common Fate cards for Infinite Power.

## Captain Marvel

### Text

When Captain Marvel is played, relocate all Allies in the targeted player's Domain to her location.

## Clarifications

* When played, Captain Marvel will also relocate any Allies in the targeted player's Domain to her location that are on the top of the board, such as Dog of War.
* Captain Marvel's ability is **not** optional.

## Identical Cards

There are no cards that are identical in function to Captain Marvel.
Nefaria Family Thugs

**Nefaria Family Thugs** is an Ally in Madame Masque's Villain deck.

### Text

Madame Masque gains 1 Power when she moves to this location at the start of her turn if it is Controlled.

## Strategy

Nefaria Family Thugs is one of your most consistent ways to gain Power from a Controlled location, due to their low Power cost and number of copies. Try not to get rid of them unless moderately necessary, but consider being willing to use them as part of a Vendetta Vanquish action - if you only need a little more Strength - in combination with Decoy so that they are returned to your hand.

## Identical Cards

The following cards in other Villains' decks are (almost) functionally the same (ignoring number of copies):

* Nefaria Family Soldiers
* Nefaria Family Leaders

 **Villain deck**
*4 Copies:* **Nefaria Family Thugs**
*3 Copies:* Decoy • Nefaria Family Soldiers • No Mercy
 *2 Copies:* Dreadnoughts • Escape Plan • Line of Sight • On the Hunt • Setting a Trap
 **Fate deck**
*2 Copies:* Prisoner of S.H.I.E.L.D.
 **Unique mechanics**
Contract and Vendetta Vanquish Actions • Controlled Locations
Knight

**Knight** is an Ally in Killmonger's Villain deck.

## Strategy

Knight is a general purpose Ally for Killmonger. She can be a very effective Ally for defeating Klaw , as she requires no additional Strength in order to defeat him. You may also use her against Black Panther and combine her with either a Wound or Weapons Cache. In other cases, she is also a great option for quickly dealing with Events.

## Identical Cards

The following cards in other Villains' decks are (almost) functionally the same (ignoring number of copies):

* The Legions of Thanos
* Duplicate Sentry
* A.I.M. Soldier

 **Villain deck**
*4 Copies:* Killmonger's Fury • Weapons Cache
*3 Copies:* Dog of War • Explosives
 *2 Copies:* Execute Plan • Taunt • Wound
*1 Copy:* Armored Rhino • Hacking Rig • Heart-Shaped Herb • King• **Knight** • Overpower • Rage of K'liluna • Rook • Stolen Wisdom • W'Kabi
 **Fate deck**
*2 Copies* Dora Milaje • Hatut Zeraze • Wakanda Forever
 **Unique mechanics**
Rival
Payday

**Payday** is a Specialty in Madame Masque's Villain deck.

## Clarifications

* This card will give you a total of **one** additional Power when performing a Contract vanquish. For example, if The Hood is used to vanquish a Hero with 3 Strength, Madame Masque will gain 7 Power if Payday is in play.

## Strategy

This card has very situational use, as Contract vanquish actions are less common in general than Vendetta vanquish actions. If you feel as though you are absolutely desperate for Power and that you will soon perform a Contract vanquish, consider playing Payday. You may also play this card as a way to not clog up your deck when reshuffling.

## Identical Cards

There are no cards that are identical in function to Payday.

 **Villain deck**
*4 Copies:* Nefaria Family Thugs
*3 Copies:* Decoy • Nefaria Family Soldiers • No Mercy
 *2 Copies:* Dreadnoughts • Escape Plan • Line of Sight • On the Hunt • Setting a Trap
 **Fate deck**
*2 Copies:* Prisoner of S.H.I.E.L.D.
 **Unique mechanics**
Contract and Vendetta Vanquish Actions • Controlled Locations
Kid Loki

**Kid Loki** is a Multiverse in Loki's Villain deck.

### Text

If the Villain whose Domain KID LOKI is played to moves to KID LOKI's location, they gain 4 Power and Loki gains 1 Power and 2 Mischief.

## Clarifications

* The Power provided by Kid Loki is **not** optional; if the Villain whose Domain Kid Loki is played to moves to Kid Loki's location, they **must** gain 4 Power, and Loki **must** gain 1 Power and 2 Mischief.

## Strategy

Kid Loki is best used on Villains who may struggle for Power or need Power for their higher Cost cards, such as M.O.D.O.K., Madame Masque, or Ultron. You may consider playing Kid Loki to a location that either already contains a Gain 3 Power action to entice the Villain to gain a large amount of Power, or to a location that the Villain may be less inclined to go to in order to make that location more appealing overall.

## Identical Cards

There are no cards that are identical in function to Kid Loki.

 **Villain deck**
*4 Copies:* Frost Giants • Games Within Games • Just Trust Me • Power of a God
 **Fate deck**
*2 Copies:* Banished
 **Unique mechanics**
Multiverse
Blood Spider

**Blood Spider** is an Ally in Taskmaster's Villain deck.

### Text

When Blood Spider is played, you may relocate a Hero from any location to Blood Spider's location.

## Clarifications

* Blood Spider **can't** be used to relocate a Hero from **any Domain** to Blood Spider's location. He may only be used to relocate a Hero that is already in Taskmaster's Domain to his location.

## Strategy

Blood Spider can bring Heroes in your Domain to the same location as Training Academy and/or Trainees. This will help you to defeat that Hero during your turn without needing to discard any Allies. Besides that, he can also be used to uncover certain actions in your Domain, which is the most important for locations such as Training Room and Solomon Institute.

## Identical Cards

The following cards are (almost) functionally the same:

* Wasp
* Jocasta
* Falcon
* The Syndicate
* Phil Coulson S.H.I.E.L.D.
* Silk

 **Villain deck**
*4 Copies:* Conduct Exercise
*3 Copies:* Trainees • Training Academy
 *2 Copies:* Redeploy • Shadow Initiative • Trainer for Hire • Training Dummy
 **Fate deck**
*4 Copies:* Found by the Avengers
*3 Copies:* Scarlet Spider Clone
*1 Copy:* Butterball • Scott Lang • Solo • Government Work
Captain America Avenger

**Captain America Avenger** is a Hero in M.O.D.O.K.'s Fate deck.

### Text

PROTECTORWhen played, any Heroes already in play with Avenger in their name gain +1 Strength.

## Clarifications

* Captain America Avenger will only give a Strength token to Heroes with Avenger in their name in the **same Domain to which he was played**.
* Captain America Avenger does not receive an additional Strength token, due to the use of the phrase "already in play".

## **Identical Cards**

The following cards are (almost) functionally the same:

* Melinda May S.H.I.E.L.D.
* Nick Fury S.H.I.E.L.D.
* Thor
* Dora Milaje
Jackie Hood

Ator: Gino Pasqualini

## Características psicológicas

### Personalidade

Usa das piadas e brincadeiras para esconder os seus verdadeiros sentimentos, Extrovertido, Atleta, Intrometido, Difícil de se apegar, Atencioso, Teimoso

## Relações

### Família

* **Avós**:
Dona Nabi

* **Pais**:
Ruby Hood, Jackman Wolf

* **Irmãos**:
Jass Wolf

### Amizade

Henry Tremaine, Adrien Rose, Beatrice Tremaine, Logan Asker, Nathan Key, William Fitzherbert

## RPG

### Autor(a)

Larissa Abib

**Jackie Hood** é o filho da Capuchinho Vermelho e do Lobo Mau. Ele é aluno do 2º ano em Ever After High e o seu destino é tornar-se o próximo Capuchinho Vermelho.
Nefaria Castle

**Nefaria Castle** is the center-right location in Madame Masque's Domain.

## Actions

Nefaria Castle contains the following actions:

* Play a Card | Fate
* Play a Card | Vanquish

 **Villain deck**
*4 Copies:* Nefaria Family Thugs
*3 Copies:* Decoy • Nefaria Family Soldiers • No Mercy
 *2 Copies:* Dreadnoughts • Escape Plan • Line of Sight • On the Hunt • Setting a Trap
 **Fate deck**
*2 Copies:* Prisoner of S.H.I.E.L.D.
 **Unique mechanics**
Contract and Vendetta Vanquish Actions • Controlled Locations
Death Shield

**Death Shield** is an Ally in Taskmaster's Villain deck.

## Clarifications

* **Do not use Strength tokens for Death Shield's ability.** His ability is temporary as Strength tokens are often used for permanent Strength changes.

## Strategy

Death Shield should be kept in your Domain for as long as possible if Heroes keep being played to your Domain. This will ensure that you will always have an Ally that contributes to your Objective. If you are able to afford the loss of an Ally, he can still be used to defeat Heroes in your Domain, as he will often be strong enough to defeat any Hero.

## Identical Cards

The following cards in other Villains' decks are (almost) functionally the same (ignoring number of copies):

* Super-Adaptoid

 **Villain deck**
*4 Copies:* Conduct Exercise
*3 Copies:* Trainees • Training Academy
 *2 Copies:* Redeploy • Shadow Initiative • Trainer for Hire • Training Dummy
 **Fate deck**
*4 Copies:* Found by the Avengers
*3 Copies:* Scarlet Spider Clone
*1 Copy:* Butterball • Scott Lang • Solo • Government Work
Alkhema

**Alkhema** is an Ally in Ultron's Villain deck.

## Clarifications

* When played, Alkhema **must** defeat a character at her location. However, she may still be played regardless of whether or not there are any characters at the location to which she is being played.

## Strategy

Alkhema is an excellent option to quickly remove certain strong Heroes from your Domain when she is played, such as Hank Pym, Vision, or She-Hulk. At 3 Strength, she is an all around decent option for defeating weak Heroes, and since she has no additional Ability after she has already been played, consider relocating her to an Event for any final Strength you need.

## Identical Cards

The following cards in other Villains' decks and Fate decks are (almost) functionally the same (ignoring number of copies):

* Proxima Midnight
* Black Widow
* Gamora
* Hatut Zeraze

 **Villain deck**
*4 Copies:* Duplicate Sentry • Impervious Alloy
*3 Copies:* Flying Sentry • Heavy Attack Sentry • Reconfigure
*2 Copies:* Assembly Line • Assimilate Knowledge • Encephalo-Ray • Every Contingency Covered • Technoforming
*1 Copy:* **Alkhema** • Giant Sentry • Jocasta
 **Fate deck**
*3 Copies:* Molecular Rearranger
*2 Copies* Deactivation Switch
*1 Copy:* Invasion of Stark Enterprises • Hank Pym • Mockingbird • Scarlet Witch • Wasp • Wonder Man
Giant Sentry

**Giant Sentry** is an Ally in Ultron's Villain deck.

### Text

You may discard two other Sentries from your hand instead of paying this card's cost.

## Strategy

As Ultron's strongest Ally, this card can be very effective at quickly resolving an Event that is slowing your progress. When playing against Thanos, having this card available will also reduce the chances of Thanos being able to obtain an Infinity Stone. If you choose to discard two Sentries from your hand instead of paying this card's cost, then you can potentially use the ability of Transformation in order to immediately return one of those discarded Sentries to your hand.

## Identical Cards

There are no cards that are identical in function to Giant Sentry.

 **Villain deck**
*4 Copies:* Duplicate Sentry • Impervious Alloy
*3 Copies:* Flying Sentry • Heavy Attack Sentry • Reconfigure
*2 Copies:* Assembly Line • Assimilate Knowledge • Encephalo-Ray • Every Contingency Covered • Technoforming
*1 Copy:* Alkhema • **Giant Sentry** • Jocasta
 **Fate deck**
*3 Copies:* Molecular Rearranger
*2 Copies* Deactivation Switch
*1 Copy:* Invasion of Stark Enterprises • Hank Pym • Mockingbird • Scarlet Witch • Wasp • Wonder Man
Price of Life

**Prices of Life** is an Effect in Hela's Villain deck.

### Text

Choose a Hero with an attached Soul Mark in another player's Domain. Remove the Soul Mark from that Hero, then gain Power equal to that Hero's Strength.

## Strategy

Price of Life is best used on a Hero with a higher Strength. You can attach Soul Marks to Heroes such as Captain Marvel or Thor, then place another Soul Mark on them using Marked by Death. Better discard this if you're not desperate for power.

## Identical Cards

There are no cards that are identical in function to Price of Life.

 **Villain deck**
*5 Copies:* Marked by Death
*4 Copies:* Dísir • Draugr Swordsman
*3 Copies:* Death's Embrace
 *2 Copies:* Hel to Pay • Nightsword • **Price of Life** • Soul for a Soul
 **Fate deck**
*3 Copies:* Valkyrior
*2 Copies:* Fate Intervenes • Revive Souls
 **Unique mechanics**
Soul Marks
Challenge for the Throne

**Challenge for the Throne** is a Specialty used by Killmonger.

### Text

ACTIVATE: Pay 2 Power.Find Black Panther and either play or relocate him to Warrior Falls. When you defeat Black Panther, reveal Control the Mines.

## Clarifications

* This Specialty will only be revealed once Klaw has been defeated. Any card that refers to Specialties cannot affect Challenge for the Throne unless it is visible after Klaw has been defeated.
* When you defeat Black Panther for the first time while he is in your Domain and Challenge for the Throne is in play, place Challenge for the Throne by itself in your Specialty area, which will reveal the Control the Mines Specialty below it. **Do not remove this tile from the game**.
* **You - as Killmonger - must be the one to defeat Black Panther in order to reveal Control the Mines.**

## Strategy

One of Killmonger's Specialty that is a requirement for his Objective. Typically used to put Black Panther within your Domain if he is not in play yet or he's taken away by other Villains. Rarely, you can also use this to relocate Black Panther in your Domain to Warrior Falls if he's played to a location with a Protector.

## Identical Tiles

There are no tiles that are identical in function to Challenge for the Throne.

 **Villain deck**
*4 Copies:* Killmonger's Fury • Weapons Cache
*3 Copies:* Dog of War • Explosives
 *2 Copies:* Execute Plan • Taunt • Wound
*1 Copy:* Armored Rhino • Hacking Rig • Heart-Shaped Herb • King• Knight • Overpower • Rage of K'liluna • Rook • Stolen Wisdom • W'Kabi
 **Fate deck**
*2 Copies* Dora Milaje • Hatut Zeraze • Wakanda Forever
 **Unique mechanics**
Rival
Doctor Octopus

>    *"Rage. It is my nature... my genius coming to an end - while the mundane and the mediocre lived on! No! It is unacceptable!"*
>
>

**Doctor Octopus** is one of three playable Villains in the second Marvel Villainous expansion, Twisted Ambitions. He is from American comic books published by Marvel comics. The character was created by Stan Lee and Steve Ditko and first appeared in *The Amazing Spider-Man* #3 (cover dated July 1963).

## Objective

Doctor Octopus must complete 5 Schemes.

There are 6 total Schemes in Doctor Octopus' Villain deck, which include:

* Master of Atomic Power
* Taking What I Want
* Control of the Underworld
* Sinister Six
* Revenge on Spider-Man
* The Master Planner

Schemes may be played from Doctor Octopus' hand for free without an action when certain criteria are met, and certain effects or results must be successfully achieved on each Scheme when it is played in order to complete that Scheme. Completed Schemes are placed in Doctor Octopus' Specialty area, and as soon as he completes his fifth Scheme, he wins.

## Domain

Doctor Octopus' Domain consists of the following locations, from left to right.

* Atomic Research Center
	+ Vanquish | Play a Card
	+ Play a Card | Gain 3 Power
* Undersea Base
	+ Play a Card | Discard Cards
	+ Vanquish | Relocate
* Hidden Laboratory
	+ Play a Card | Fate
	+ Discard Cards | Gain 1 Power
* Empire State University
	+ Relocate | Gain 2 Power
	+ Play a Card | Fate

## Villain Deck

The following cards are in Doctor Octopus' Villain deck:

* Lab Equipment (x4)
* Master Planner's Henchmen (x3)
* Always Inventing (x3)
* Genius Scientist (x3)
* This Plan is Foolproof (x2)
* Vulture
* Mysterio
* Electro
* Hobgoblin
* Sandman
* Kraven
* Tentacles
* Let Them Try to Defeat Me
* No One Stops Doctor Octopus
* Master of Atomic Power
* Taking What I Want
* Control of the Underworld
* Sinister Six
* Revenge on Spider-Man
* The Master Planner

These include 9 total Allies (Master Planner's Henchman; Vulture; Mysterio; Electro; Hobgoblin; Sandman; Kraven), 8 total Effects (Always Inventing; Genius Scientist; This Plan is Fool Proof), 5 total Items (Lab Equipment; Tentacles), 2 Specialties (Let Them Try to Defeat Me; No One Stops Doctor Octopus), and 6 total Schemes (Master of Atomic Power; Taking What I Want; Control of the Underworld; Sinister Six; Revenge on Spider-Man; The Master Planner).

## Unique Fate Cards

The following cards contain Doctor Octopus' Targeted Villain symbol, and are generally the most effective against Doctor Octopus:

* Arm-Less (x4)
* Peter Parker Spider-Man
* Iron Man Invincible
* Captain America Steve Rogers
* Black Cat Felicia Hardy
* Captain Stacy
* Daredevil
* Many Loves of Doc Ock

These include 4 total Effects (Arm-Less), 6 total Heroes (Peter Parker Spider-Man; Iron Man Invincible; Captain America Steve Rogers; Black Cat Felicia Hardy; Captain Stacy; Daredevil), and 1 Event (Many Loves of Doc Ock).
Kraven

**Kraven** is an Ally in Doctor Octopus' Villain deck.

### Text

Each time a Hero is played to a location in your Domain, you may relocate KRAVEN to that location.

## Clarifications

* Kraven's Ability does **not** apply when he is played, only when a Hero is played to your Domain.
* Kraven's Ability does **not** apply when he is relocated.
* Kraven's Ability does **not** apply when a Hero is relocated to a location your Domain, only when they are played to your Domain.
Scarlet Spider

**Scarlet Spider** is a Hero in Venom's Fate deck.

### Text

When SCARLET SPIDER is played, place up to four Venom Symbiote tokens from any Spider-Man Hero in play on SCARLET SPIDER.

## Clarifications

* When Scarlet Spider is played, their ability **must** be resolved. However, the player that is playing this card is given the choice of how many tokens (up to four total) are moved onto Scarlet Spider from a single "Spider-Man" Hero.
Execute Plan

**Execute Plan** is an Effect in Killmonger's Villain deck.

## Strategy

Execute Plan will most often be used to activate Control the Mines. This can allow you to activate Control the Mines if your activate actions are covered by characters in your Domain. You may also use this card to activate Hacking Rig or Infinity Stones in your control.

## Identical Cards

The following cards in other Villains' decks are (almost) functionally the same (ignoring number of copies):

* Conduct Exercise
* Infinite Calculations
* Lab Equipment

 **Villain deck**
*4 Copies:* Killmonger's Fury • Weapons Cache
*3 Copies:* Dog of War • Explosives
 *2 Copies:* **Execute Plan** • Taunt • Wound
*1 Copy:* Armored Rhino • Hacking Rig • Heart-Shaped Herb • King• Knight • Overpower • Rage of K'liluna • Rook • Stolen Wisdom • W'Kabi
 **Fate deck**
*2 Copies* Dora Milaje • Hatut Zeraze • Wakanda Forever
 **Unique mechanics**
Rival
Mind Stone

**Mind Stone** is an Item and Specialty used by Thanos and other Villains.

## Strategy

* As Thanos, aim for Ebony Maw, Space Throne, Death's Favor then Consult the Well.

Be aware at what your opponents need to complete their Objectives before giving them this stone:

* As Hela, search for Raise the dead or your other Specialties. Otherwise, search for Midgard Serpent f you need to complete your Objective.
* As Ultron, search for whatever needed in your progression to complete an Upgrade: Sentries, Impervious Alloy, Reconfigure, etc.
* As Taskmaster, search for Allies, Training Academy, Taskmaster's Shield, or Redeploy if you need to complete your Objective.
* As Killmonger, search for Specialties, then Explosives near the end game.
* As Loki, search for Multiverse cards, Leah Loki's BFF, or Who's the Tricky one? to get more Mischief quickly, or if all your Discard actions in your Domain are covered.
* As Madame Masque, search for Allies, Count Nefaria if you need Heroes, or Call me Big M if it is not at the top-half of your deck.
* As M.O.D.O.K., search for Leader, Creating the Cube then Cosmic Cube.
* As Venom, search for Let's Visit Peter or Symbiote Allies such as Agony, Lasher, or Scream early game. Otherwise, search for Gonna Eat Your Brains if you need to complete your Objective.
* As Doctor Octopus, search for Tentacles, Vulture, No One Stops Doctor Octopus, or any Scheme.
* As Titania, depending on your situation you will look for any Ally except Carl Creel Absorbing Man, Villains in Love or Gamma Boosted.
* As Kang the Conqueror, search for Flying Sphinx or Robot Duplicate. You may also search for The Council of Kangs in games with small player count.

## Identical Tiles

There are no tiles that are identical in function to Mind Stone.

 **Villain deck**
*5 Copies:* The Legions of Thanos
*4 Copies:* Consult the Well
*3 Copies:* A Small Price to Pay • Death's Favor • Taste Of Cosmic Power
 *2 Copies:* Deliver Judgment • The Mad Titan • Warp Reality
 **Infinity Stones:**
 **Fate deck**
*3 Copies:* A Stone is Found • What Did it Cost?
*1 Copy:* Adam Warlock • Drax the Destroyer • Gamora • Nebula • Sacrifices Must Be Made
Maximum Carnage

**Maximum Carnage** is an Event in Venom's Fate deck.

* When MAXIMUM CARNAGE is played, add +1 Strength to this Event for every character with a Symbiote token on them.

REWARD: For each Ally used to resolve this Event, place one Symbiote token from the pool on any Ally in your Domain.

## Clarifications

* Any Allies used to resolve this Event that would be returned to your Domain (as a result of returning one Symbiote token on them to the pool instead of discarding them) do not receive any Symbiote tokens from the reward of this Event. This is because the Event is still being resolved as the reward is applied, and no Allies would yet be discarded. See Government Work for a similar scenario involving Allies at a resolving Event.
* While Maximum Carnage is in effect, Venom may still move Symbiote Tokens using Internal Struggle.
* If Venom plays Spider-Man while Maximum Carnage is in effect, he must still place a Spider-Man Symbiote Token on him.
Ghost-Spider

**Ghost-Spider** is a Hero in the set of Common Fate cards for Twisted Ambitions.

## Ghost-Spider

### Text

Each time another character is played to GHOST-SPIDER's location, place a +1 Strength token on her.

## Clarifications

* Ghost-Spider does **NOT** count as a "Spider-Man Hero" (or a card with "Spider-Man" in its name) in regards to Venom's Objective or other card references to a "Spider-Man Hero."
Gamora

### Text

When Gamora is played, defeat a character at her location. If that character is an Ally of Thanos, place 2 +1 strength tokens on Gamora.

**Gamora** is a Hero in Thanos' Fate deck.

## Clarifications

* Gamora can be used to defeat an Ally, Hero, Rival or Variant at her location.

## Strategy

It is most useful to play Gamora on one of Thanos' Allies. If Thanos has no Allies in play, Gamora's ability can still slow down other opponents by defeating one of their stronger or more useful Allies, or a character significant to an Objective (such as Spider-Man for Venom, Black Panther for Killmonger if he has not completed Challenge for the Throne, etc.). She is also useful for defeating Variants to hinder Kang the Conqueror's progress.

## Identical Cards

The following cards are (almost) functionally the same:

* Black Widow

 **Villain deck**
*5 Copies:* The Legions of Thanos
*4 Copies:* Consult the Well
*3 Copies:* A Small Price to Pay • Death's Favor • Taste Of Cosmic Power
 *2 Copies:* Deliver Judgment • The Mad Titan • Warp Reality
 **Infinity Stones:**
 **Fate deck**
*3 Copies:* A Stone is Found • What Did it Cost?
*1 Copy:* Adam Warlock • Drax the Destroyer • **Gamora** • Nebula • Sacrifices Must Be Made
Adam Warlock

**Adam Warlock** is a Hero in Thanos' Fate deck.

## Clarifications

* If defeating Adam Warlock would cause both Thanos and another Villain to accomplish their Objectives at the same time, then the tie is broken in favor of whichever Villain is currently taking their turn.

## Strategy

If Adam Warlock gets played in Thanos' Domain in the early phase of the game, it is advised to simply gather Allies against Adam Warlock as fast as possible. Alternatively, if Adam Warlock is at a location that doesn't affect the core gameplay of Thanos (like being played in Sanctuary II), Thanos can focus on getting the Infinity Stones from other players, as their abilities (especially the Reality Stone and/or Power Stone) can support Thanos' Allies on defeating Adam Warlock with ease. However, this method could backfire if opponents will play Heroes with Protector on Adam's location if you don't defeat him quickly. Nonetheless, you shouldn't focus too much on defeating Adam Warlock, and instead, focus on getting more Infinity Stones to get rid of Adam Warlock easily).

## Identical Cards

The following cards are (almost) functionally the same:

* Tony Stark Iron Man
* Spider-Man, Friendly Neighborhood

 **Villain deck**
*5 Copies:* The Legions of Thanos
*4 Copies:* Consult the Well
*3 Copies:* A Small Price to Pay • Death's Favor • Taste Of Cosmic Power
 *2 Copies:* Deliver Judgment • The Mad Titan • Warp Reality
 **Infinity Stones:**
 **Fate deck**
*3 Copies:* A Stone is Found • What Did it Cost?
*1 Copy:* **Adam Warlock** • Drax the Destroyer • Gamora • Nebula • Sacrifices Must Be Made
Controlling

Madame Masque utilizes her Allies in order to Control locations and gain Power.

In order for a location to be considered "Controlled", there must be at least one "Nefaria Family..." Ally at that location, and there must be no Heroes at that same location. Any Ally with the words "Nefaria Family" in their name is considered to be a Nefaria Family Ally and contributes to a location being Controlled.

Madame Masque gains the Power immediately when she moves to a Controlled location at the start of her turn.

**If there are any opposing Allies at the location, that location is still considered to be Controlled as long as there is at least one of Madame Masque's Allies at that location.**

* Madame Masque will gain the appropriate amount of Power for each Ally at a Controlled location as stated on each Ally card. For example, if one location contains two copies of Nefaria Family Soldiers and no Heroes, Madame Masque will gain 4 Power when she moves to that location.

* Call Me Big M will give Madame Masque exactly 2 additional Power when she gains Power from a Controlled location, regardless of how many cards she gained the Power from. For example, if one location contains two copies of Nefaria Family Soldiers and no Heroes while Call Me Big M is in play, then Madame Masque will gain a total of 6 Power when she moves to that location.

 **Villain deck**
*4 Copies:* Nefaria Family Thugs
*3 Copies:* Decoy • Nefaria Family Soldiers • No Mercy
 *2 Copies:* Dreadnoughts • Escape Plan • Line of Sight • On the Hunt • Setting a Trap
 **Fate deck**
*2 Copies:* Prisoner of S.H.I.E.L.D.
 **Unique mechanics**
Contract and Vendetta Vanquish Actions • **Controlled Locations**
Scarlet Witch

**Scarlet Witch** is a Hero in Ultron's Fate deck.

### Text

When Scarlet Witch is played, choose a card type. The targeted player must reveal their hand and discard all cards of that chosen type.

## Clarifications

* If this card is played against a player as a result of Avenger's Assemble (meaning on themselves), they may choose a card type that does not exist in their hand, such as Hero. Likewise, a player can choose any card type when targeting a player with Scarlet Witch, although this would result in her ability not having any meaningful effect on that targeted player.

## Strategy

Be wise on which target is most effective at the time of her reveal. You have several options to choose from, so choose a card type that is useful for the targeted Villain at the moment. This table can help assist which choices should be a priority when playing her against the specified Villain:

## Identical Cards

The following cards are (almost) functionally the same:

* Heimdall
* Clint Barton Hawkeye
* Black Cat
* Venom Symbiote

 **Villain deck**
*4 Copies:* Duplicate Sentry • Impervious Alloy
*3 Copies:* Flying Sentry • Heavy Attack Sentry • Reconfigure
*2 Copies:* Assembly Line • Assimilate Knowledge • Encephalo-Ray • Every Contingency Covered • Technoforming
*1 Copy:* Alkhema • Giant Sentry • Jocasta
 **Fate deck**
*3 Copies:* Molecular Rearranger
*2 Copies* Deactivation Switch
*1 Copy:* Invasion of Stark Enterprises • Hank Pym • Mockingbird • **Scarlet Witch** • Wasp • Wonder Man
Infinite Power

**Infinite Power** is the first set for Marvel Villainous. It contains five Villains, and it was released in July 2020.

## List of Villains

* Thanos
* Hela
* Ultron
* Taskmaster
* Killmonger

## Contents

* 5 Domains
* 5 Villain Movers
* 150 Villain Cards
* 70 Fate Cards
* 12 Tiles
* 75 Tokens
* 1 Vault
* 5 Reference Cards
* 5 Villain Guides
* Instructions

## Versions

The first version of *Marvel Villainous: Infinite Power was released on July 26th, 2020.*
Dísir

**Dísir** is an Ally in Hela's Villain deck.

## Clarifications

* You must still use a Play a Card action in order to play Dísir directly from your discard pile.

## Strategy

Dísir is often best discarded whenever possible, as it will free up space in your hand to be able to draw more useful cards, while still being able to play Dísir from the discard pile whenever they may be needed. Similar to Draugr Swordsman, they can be used to control and defeat unneeded Heroes in your Domain.

## Identical Cards

The following cards in other Villains' decks are (almost) functionally the same (ignoring number of copies):

* Crossbones

 **Villain deck**
*5 Copies:* Marked by Death
*4 Copies:* **Dísir** • Draugr Swordsman
*3 Copies:* Death's Embrace
 *2 Copies:* Hel to Pay • Nightsword • Price of Life • Soul for a Soul
 **Fate deck**
*3 Copies:* Valkyrior
*2 Copies:* Fate Intervenes • Revive Souls
 **Unique mechanics**
Soul Marks
Calculate Probability

**Calculate Probability** is a Specialty in M.O.D.O.K.'s Villain deck.

### Text

ACTIVATE: You may discard any number of cards from your hand. Draw cards equal to the number you discarded.

## Strategy

This card should only be used if you feel it necessary to search through your deck quickly in order to find Cosmic Cube or any Allies with A.I.M. in their name. Otherwise, consider discarding it, as the need for an Activate action seldom is worth much more than performing a Discard Cards action as normal.

## Identical cards

There are no cards that are identical in function to Calculate Probability.