Abandoned Terraforming Equipment

Version

Please help with verifying or updating older sections of this article. At least some were last verified for version 3.8.

This article is for the PC version of Stellaris only.

Event chains

Events

Empire event chains

Habitable Worlds Survey

Comet Sighted

Fleet Maneuvers

Horizon Signal

Mass Extinction Through the Ages

Radical Cult

Sublight Exploration Probes

Wanderlust: Rogue Scientist

The Hunt for the Hyacinth

 Fountain of Youth

 Genetic Crossroads

 On the Shoulders of Giants

 Homesick

 The Cost of Freedom

 The Fear of the Dark

 The Guest

Anomaly event chains

Drifting Battlefield

Gas Giant Signal

Impossible Organism

Limbo

Orbital Speed Demon

Shrines to the Old Gods

The Ransomeers

 42 Years and 3 Days

 Lost Amoeba

Colony event chains

A New Species

**Abandoned Terraforming Equipment**

Ancient Drones

Dancing Plague

Feral Overload

Hidden Vault

Impossible Corrie

Metallic Puddles

Mharin Kharin

Migrating Forests

Mushroom Picking

Myrmeku Activity

Nemma World

Rise of the Manifesti

Subterranean Civilization

The Doorway

Underground Vault

Unexpected Mineral Seams

Primitive civilization event chains

Anti-Alien Task Force

Missing Scientist

Rogue Agent

Shuttle Crash

 Propulsion Proponent Proclamation

Abandoned Terraforming Equipment is a colony event chain that has a very small chance to trigger 2 or 3 years after any colony has been founded. It can only happen once per game. The event chain offers the choice between a short term benefit with future drawbacks or an investment with random outcome.

### Abandoned Terraforming Equipment

 *Since our initial settlement of [colony name], several anomalies in the [planet or moon]'s biosphere have been discovered. The ecosystem is unstable and has not developed according to projected models for a world of this type. Our scientists suspect outside tampering, and these suspicions have now been confirmed!

A few of our colonists have stumbled upon a large underground terraforming complex that was built thousands of years ago. The equipment was apparently deactivated in the middle of the terraforming process, leaving the [planet or moon]'s biosphere in its current unfinished state. If we supply enough power, we should be able to reactivate the machinery. There is no telling what the end result will be like, however...*

* Not  Machine Intelligence
* Planet class allows terraforming
* Planet class does not match the main species' climate preference

* Issue Special Project: Resume Process
* Issue Special Project: Dismantle Equipment
* **Abandoned Terraforming Project** modifier added, giving the following effects:
	+ Food from Jobs **−20%**
	+ Happiness **−10%**

Terraforming Complex Dismantled

*Our scientists have finished seeing to the safe dismantlement of the abandoned terraforming complex on [colony name]. We still have no information on who built it, but the equipment is remarkably advanced. It should provide a welcome boost to our own research into terraforming methods.*

**Excellent.*** Society Research Gained:  150-10000

Special Project Completed

*The aborted terraforming process on [colony name] has finally been completed. After seeding the atmosphere with billions of terraforming nanites, the alien bio-engineering machinery has significantly altered conditions on the [planet or moon]'s surface. The ecosystem and climate have both stabilized, and a new alien biota adapted to this climate has been introduced.*

* 25% chance

* **Abandoned Terraforming Project** modifier removed
* The world is terraformed into a random (different) planet class

Special Project Completed

*The aborted terraforming process on [colony name] has finally been completed. After seeding the atmosphere with billions of terraforming nanites, the alien bio-engineering machinery has significantly altered conditions on the surface.Something appears to have gone wrong when the nanites designed the [planet or moon]'s new biota, however. They have spawned millions of horribly deformed creatures. Most of them died within moments when their twisted bodies collapsed, but the survivors have massed together in a throbbing, shrieking horde. To make matters worse, they appear to be flocking towards our main settlements!*

* 25% chance

* **Abandoned Terraforming Project** modifier removed
* The world is terraformed into a random planet class
* 3 armies invade the colony

Special Project Completed

*The aborted terraforming process on [colony name] has finally been completed. After seeding the atmosphere with billions of terraforming nanites, the alien bio-engineering machinery has significantly altered conditions on the [planet or moon]'s surface. The ecosystem and climate have both stabilized, and a new alien biota adapted to this climate has been introduced.As luck would have it, the [planet/moon name] is now a veritable paradise for [species]! The new climate appears more suited to our kind than that of [home planet] itself.*

* 25% chance

**Marvelous.*** **Abandoned Terraforming Project** modifier removed
* The world is terraformed into a Gaia planet

Special Project Completed

*The aborted terraforming process on [colony name] has been completed with horrific results! Whatever alien life forms designed the terraforming equipment, their physiology was radically different from ours. The [planet] has been modified with an ozone-depleted stratosphere, to support life requiring high levels of ultraviolet radiation. Millions of colonists have suffered gruesome deaths as a result."*

* 25% chance

* **Abandoned Terraforming Project** modifier removed
* The world is terraformed into a Tomb world
* All biological pops without tomb world preference killed

Unstable Weather

*In large part due to the interrupted terraforming process on [colony name], the [planet or moon] has a somewhat unstable climate. Violent storms that our climate models can't predict often materialize without warning. One such storm recently swept over a major settlement, resulting in several deaths and a lot of destroyed property.*

**Unfortunate.*** The colony gets **+10**  Devastation

Creatures Defeated

*We have fought off the mass of creatures that attacked our settlements on [colony name]. Their rotting corpses now litter the ground in front of our fortifications, and our security forces are currently in the process of bulldozing the putrid bio-mass into hastily dug landfills.Some of the genetic matter is of interest to our scientists, however, and the samples they have collected should aid future research in biology.*

**Excellent.*** Adds a  Mutant Landfill planetary feature to the colony

Drought

*The unstable climate on [colony name] has resulted in a severe drought that affects a significant portion of the [planet or moon]. Colonists living in those regions have asked [capital name] for financial aid to improve living conditions.*

**They will have to fend for themselves.*** **Drought** modifier added for 120 months, giving the following effects:  Happiness **−20%**

**Give them what they ask for.*** Energy:  **−600** per 9 Pops

Marauding Creature

*Our colonists on [colony name] are still encountering scattered survivors from the mutated creatures that spawned after we finished the [planet or moon]'s aborted terraforming process. Most are relatively harmless and can be put out of their misery by local militia forces, but one creature in particular has been spreading terror in our outlying settlements. There are reports of it stalking our citizens, and there have been dozens of unexplained disappearances.The mutilated remains of the security team that was sent to investigate the matter were recently discovered, prompting the colony's leaders to request off-world military support.*

**This creature needs to be chased down and killed!*** **Marauding Creature** modifier added, giving the following effects:  Happiness **−10%**
* Issue Special Project: Kill Marauding Creature

### Special Project Completed

 *After an extensive search, our forces on [colony name] managed to corner the mutated beast that had been killing our colonists. A special forces team ventured into the creature's lair and managed to kill it after a vicious battle. The grisly remains of hundreds of butchered colonists were found in the nest, as well as half a dozen traumatized survivors that appears to have been kept alive for later consumption.

The beast's colossal head has been parted from its body, and now serves as the regimental symbol of the forces that were directly involved in its demise.*

**Marvelous.*** **Marauding Creature** modifier removed