Blover (PvZ2)

*For other uses, see Blover (disambiguation).*

## **Blover**

Blovers blow away all zombies in the air.

### Costumes

File:Blover Costume.pngFile:BloverValenbrainzCostume.pngFile:BloverUnusedCostume2.png

The luckiest stunt clover around, Blover is the most recent recipient of the Stunty Award. You can see his work in "Bulb Fiction," "Rooty," and "Finding Flower." He also teaches stunt class on Tuesdays at the community center.

**Blover** is a single-use plant in *Plants vs. Zombies 2*. He can used to blow away any zombie in the air, such as Seagull Zombie and Jetpack Zombie, as well as zombies flung into the air by plants such as Chard Guard, the only exception being Spring Bean.

## About

*For more information about this character, see Blover*
Blover is unlocked after beating Far Future - Day 3. Blover is now capable of propelling all airborne enemies - this includes normally grounded zombies bounced by Chard Guard, level 5+ Stallia, Explode-o-Vine, propelled by Breakdancer Zombies or dinosaurs, zombies knocked back by Goo Peashooter's PF effect, the Blast Back Perk’s blasts in Penny's Pursuit, Tumbleweed, Explode-o-Vine, temporarily airborne by Primal Peashooter or flicked by Power Toss. Under normal conditions, Blover can blow away the following enemies:

* Seagull Zombie
* Zombie Parrot
* Prospector Zombie (while flying)
* Jetpack Zombie and Disco Jetpack Zombie
* Blastronaut Zombie
* Dodo Rider Zombie (while flying)
* Bug Zombie
* Balloon Zombie (with balloon)
* Swashbuckler Zombie (while swinging)
* Airborne Imps (by Imp Cannons or Gargantuars or Zombie Bulls)
* Relic Hunter Zombie (while swinging)
* Pelican Zombie
* Imp Monk (while flying)

Blover will also cause Lost Pilot Zombie to instantly fall to the ground.

In Far Future - Day 25, Far Future - Day 35, and Far Future - Ultimate Challenge, Blover can be used to stop Zombot Tomorrow-tron's charge attack. In the Chinese Dark Ages and Steam Ages, Blover can also temporarily repel fog, like in the first game, and toxic steam.

Blover, like Hurrikale, can combine with Dandelion to let them release a barrage of bombs down their lanes, but will leave the Dandelion defenseless. Blover's range with Dandelion is bigger than Hurrikales, being able to activate Dandelions outside their lane.

## Almanac entry

**Blover**

SUN COST: 50

RECHARGE: 5

AREA: Full Board

Blovers blow away all zombies in the air.

Usage: single use, instant
Special: blows away all flying zombies

The luckiest stunt clover around, Blover is the recipient of the Stunty Award. You can see his work in "Bulb Fiction," "Rooty," and "Finding Flower." He also teaches a stunt class on Tuesdays at the community center.

## Upgrades

### *Plants vs. Zombies Online* (China only) (Archived content)

*Hover the image to see the full description.*

## Strategies

As the physics engine has been updated, Blover has been made much more flexible in that he can kill all airborne threats - a clever player can use this to subjugate entire hordes of zombies, including Gargantuars, with a single Blover. In addition, the amount of flying zombies has also been increased. Due to these reasons, Blover's significance in the player's plant arsenal has been greatly raised.

In Far Future, Blover is introduced as a counter against Jetpack Zombie and his disco counterpart, giving breathing room for other offensive plants and temporarily nullifying Disco-tron 3000's ability. Blover is also an effective plant in Pirate Seas, as most of the threats in this world such as Seagull Zombies, Swashbuckler Zombies and Zombie Parrots are naturally airborne. It is suggested that the player unlocks Blover first in the Far Future before attempting to play Pirate Seas, as Blover will make the latter world much easier. In Frostbite Caves, Blover is useful in defeating Dodo Rider Zombie.

Blover can also be an effective plant in the Lost City, as he counters two zombies that can be otherwise dangerous without him; Bug Zombies, which fly past defenses and drop zombies when defeated, especially while carrying Buckethead Adventurer Zombies, and Relic Hunter Zombies which can drop down anywhere from the fourth to the sixth column and demolish offensive plants due to their high toughness. It should be remembered that Blover will also free trapped Lost Pilot Zombies, allowing them to walk earlier than usual.

A Level 5 or higher Stallia is also excellent and extremely deadly combination with Blover. At level 5, Stallia knocks back a 3x3 area of zombies when triggered, the only zombies immune being those mentioned above. Combined with the Blover, this allows the player to instantly kill groups of zombies at a cheap cost, and without the need of Plant Food. The timing needs to be extremely precise, however, as the Blover must be blowing as soon as the Stallia is planted.

There are several plants that Blover can team up with. Level 5+ Stallia (mentioned above), Primal Peashooter and Chard Guard are the most common three. Chard Guard can be used against a group of zombies or a Gargantuar, as he will fling them in the air, allowing Blover to quickly dispatch them. Primal Peashooter is the most potent combination, but is much slower to set up. Several columns of primal peashooters are required to get a reliable effect, but it allows the constant killing of zombies through blover spam. Reinforce-mint can also be used to knock back all the zombies to allow them to be blown away, but the zombies must be completely on the first tile for them to be affected by the knockback. As an extension, Chard Guards can be placed in the 9th column to have their Plant Food ability activated. Delaying the Reinforce-mint followed by a quick second Blover will allow the Chard Guards to clear the board a second time after Reinforce-mint.

One thing to be careful about is with Blover's delay, as the wind effect only takes place when Blover starts to blow. Because of this, precise timing and plenty of practice is advised, especially when the player is attempting to kill zombies with little airborne time, such as zombies lifted by Chard Guard or Primal Peashooter's peas, zombies kicked by Breakdancer Zombie and Imps launched by Gargantuars or Imp Cannons. Blover can also cause Dandelion to lose its seeds, rendering it unable to attack for 10 seconds.

## Trivia

* He is not obtainable in Pyramid of Doom, Icebound Battleground, Arthur's Challenge and Tiki Torch-er, due to the lack of airborne zombies to blow (except Imps thrown by Gargantuars, zombies thrown from Chard Guards, zombies knocked back by Primal Peashooters and Goo Peashooter's PF effect.)
	+ In the older versions, he was obtainable in Icebound Battleground.
		- This makes him the first plant to have had their Endless Zone availability changed. The second one is Thyme Warp.
* He is the only Far Future obtained plant that returned from the first game.
* In his Almanac entry, *Bulb Fiction* is a reference to *Pulp Fiction*, *Rooty* is a parody of *Rocky*, and *Finding Flower* is a parody of *Finding Nemo* and its sequel *Finding Dory*.
* In the earlier updates, he would instantly blow zombies away when planted. This was later changed and zombies will now only get blown off when his leaves start turning. However, this has not been changed in the Chinese version.
* In the Chinese version, he cannot be used in Sky City levels. The same applies to E.M.Peach, Bamboo-shoot, Cryo-shroom, Sap-fling, Hurrikale, Guerrequila, and Jackfruit.
	+ The likely reason he's not allowed in Sky City is that all zombies in the world are airborne, which is what Blover is meant to counter. Thus, if he were allowed, he would blow away all zombies, making it the easiest world in the series.
* Octopi (thrown by Octo Zombie), Zombot Tomorrow-tron (while jumping) and the missiles (fired by it and Z-Mech) are the only airborne objects that can't be blown away by Blover.
* Using Blover while Lost Pilot Zombies are hanging in the air if at the right time will make them immune to any knock-back plants (except Spring Bean).
	+ However, this is a glitch and can only be fixed by using Plant Food on a Spring Bean.
* Blover's recharge time was shown to be "Sluggish" in the almanac even though his in-game recharge time is "Fast."
* In the case of contain-mint plants being weak or ineffective against zombies, Blover can still blow away zombies when it reaches Mastery 100+.
* Before the 6.7.1 update, Blover could be used in a dangerous combination with a boosted Spring Bean, where all the zombies were blown off the map while they were still in the air. According to E.A., the combo was removed due to it being abused in Arena.
	+ A similar effect can now be obtained using Reinforce-mint.
	+ Blover can also be used to instantly destroy zombies knocked back by Chard Guard, Goo Peashooter's PF effect, and Holly Barrier.
* Despite being in Contain-mint's family, Blover is not affected in any way by Contain-mint.

### Specific to *Plants vs. Zombies Online* (China only) (Archived content)

* He uses his blowing sound from the first game.
* He is the only Far Future plant that cannot be obtained in Adventure Mode.

## See also

* The Jettisons
* Flying zombies
* Hurrikale
* Dandelion (PvZ2)