recursal/Fanatic-Fandom huggingface dataset:
Recorder Man

> "*You'll never defeat me, Fidget Spinner Boy!*"
> ― Recorder Man, before being defeated
>
>

**Recorder Man** was an American musician who, through some unknown means, obtained a magical recorder. Before his encounters with Fidget Spinner Boy, he presumably had met Sensei. Some encounter with Sensei left him bitter and plotting revenge.

He later got his revenge when he killed Sensei before Fidget Spinner Boy's eyes. This act inspired Fidget Spinner Boy's campaign of vengeance, in which Recorder Man was hunted down.

Eventually, Fidget Spinner Boy would successfully kill the failed musician, leaving his corpse and recorder in the earth.
Rede Copier

**Rede Copier** é uma rede de televisão cuja pertencente à Igreja Batista da Aguinha. Foi fundada em 2000.

## A Emissora

Voltado para o público cristão de todas as idades, exibe infantis, jornalísticos, esportivos e musicais. O sinal está disponível em antena parabólica digital para todo o território brasileiro e também é transmitido pela internet

## História

Em Maio de 1997 foi fundada a **Rede de Televisão Traumatizada** pelos jornalistas Albepobre de Forca Plus e Alpho DinDin. Em Junho de 2000, essa emissora foi comprada pela Igreja Batista da Aguinha, transformando-a na **Rede Copier**.

A partir de 2001, passou a transmitir todos os ensaios gerais do Diante do Desconto, cultos e eventos da Aguinha. No mesmo ano, inaugura sua primeira filial em Juiz de Fora. Em 17 de julho de 2002, adquiriu um canal a cabo local e passou a transmitir 24 horas de programação evangélica.

Começou a ganhar retransmissoras pelo estado de Minas Gerais com o passar dos anos. Em 22 de Fevereiro de 2010, o pastor André Valentão assumiu a presidência da emissora. Em fevereiro de 2015, a passou a transmitir a sua programação no canal 32 UHF em Belo Horizonte. E no mesmo ano também deixou de ter a Via Barril TV como afiliada.

Em 2016, a ANABEL deu um prazo para a emissora entrar no sinal digital, caso contrário perderia o sinal quando o analógico fosse desligado. Diante disso, a Igreja da Aguinha lançou uma campanha para arrecadar R$ 3 milhões para digitalização do sinal da rede para que ela não fechasse. O prazo para a digitalização dado era até fevereiro de 2016, e depois foi prorrogado para novembro do mesmo ano. Antes que chegasse a esse prazo, a emissora conseguiu arrecadar o valor pedido.

## Slogans

* **2000-2001:** *"TV Copier sua velha televisão de Minas Gerais"*
* **2001-2002:** *"Um ano de TV Copier coladinho com você"*
* **2002-2003:** *"Agora a TV Copier é Rede Copier"*
* **2003-2004:** *"Rede Copier Muito Menos Você"*
* **2004-2005:** *"Somos todos Rede Copier"*
* **2005-2006:** *"5 anos de somos todos Rede Copier"*
* **2006-2007:** *"Rede Copier é - você"*
* **2007-2008:** *"Um velho tempo"*
* **2008-2009:** *"Uma TV diante do desconto"*
* **2009-2010:** *"Uma TV Ligada em Zeus"*
* **2010-2011:** *"10 anos Rede Copier Uma TV Ligada em Zeus"*
* **2011-2014:** *"Rede Copier velho tempo velha TV"*
* **2014-Atual:** *"Copiando você."*
Telecisne

os canais Telecisne fazem parte do grupo Carinhasat, entrou no ar em 1991, juntamente com outros canais da Carinhasat, como a PNT, Multichato, SportTE VÍ!, Unibesta Channel, etc.

## Lista de canais:

* Telecisne Primeirão: é o principal da lista, diferente dos outros, ele exibe filmes de vários gêneros. antigamente, seu nome era Telecisne 1.
* Telecisne Bored: é um canal dedicado a filmes de ação e aventura, porém, pelo grande mal gosto do organizador da programação, grande parte dos filmes são chatos, diferente dos outros filmes dos mesmos gêneros. antigamente, seu nome era Telecisne 2.
* Telecisne Treco: é um canal que exibe filmes de drama e romance e bagaças desse tipo. antigamente, seu nome era Telecisne 3, depois mudou pra Telecisne Eita Nós, logo depois, mudou para Telecisne Dark, e enfim, mudou para Telecisne Treco. ~~se decidam logo!~~
* Telecisne Acopip: antigamente, se chamava Telecisne 4, e depois Telecisne :-), era um canal dedicado a filmes de comédia, porém, logo foi mudado pra Telecisne Acopip (pipoca ao contrário) e passou a reprisar filmes da Telecisne Primeirão.
* Telecisne Coiso: é um canal cujo exibe filmes antigos, lá pros anos 40,50,60,70 e 80. de vez em quando, o canal também exibe alguns filmes atuais. antigamente, se chamava Telecisne 5, depois mudou o nome para Telecisne Galera, logo em seguida para Telecisne Classicamente Clássico, e enfim, depois de muita enrolação com o nome, foi mudado para Telecisne Coiso. ~~gente indecisa do caramba!~~
* Telecisne Fufu: é o sexto canal da lista. assim que o Telecisne :-) mudou seu nome para Telecisne Acopip (e com isso também mudou seu conteúdo) o Telecisne Fufu apareceu sendo a mesma coisa que o Telecisne :-) costumava a ser, exibindo filmes de comédia. ele e o Toscopix são os únicos da lista que nunca mudaram de nome.
* Toscopix: o sétimo e último canal da lista, exibe filmes originalmente lançados na TV pelo próprio Telecisne ou pelo MBO.
Prince Azari

## General Information

### Alias(es)

PrinceYour Majesty

Your Highness

Your Excellence

Prince of Wakanda

Black Panther

'Zari

Son of T'Challa

### Affiliation

WakandaUnited Nations

Wakanda Outreach Program

Young Avengers

S.H.I.E.L.D

## Status

### Occupation

Crown Prince of WakandaPhilanthropist

Adventurer

Political Figure

## Relationships

### Family

Bashenga (ancestor, deceased)Azzuri (great-grandfather, deceased)

T'Chaka (grandfather, deceased)

Ramonda (grandmother)

Shuri (paternal aunt)

N'Jobu (paternal great uncle)

Erik Killmonger (Cousin, deceased)

T'Challa (father)

Nakia (mother)

Taka (younger brother)

### Friend

Edward StarkRose Stark

James Rogers

Torunn Thorsdóttir

Nathaniel Barton

Billy Kaplan

Tommy Shepherd (later)

Pym Lang

Sophia Strange

Dani Jones-Cage

Cassie Lang

Robert Banner

Shay Wilson

Rupert Rhodes

### Enemies

Young MastersAvengers (formerly)

Avengers (Earth-11051)

## Abilities/Superpowers

Enhanced StrengthEnhanced Durability

Enhanced Speed

Enhanced Stamina

Enhanced Agility

Enhanced Reflexes

Regenerative Healing Factor

Genius-Level Intellect

Master Tactician

Master Martial Artist

Master Acrobat

Pilot

Multilingualism

Leadership

## Actors/Actresses

### Portrayed by

Aubrey JosephChadwick Boseman (future version; Earth-11051)

**Prince Azari** is the prince and heir of Wakanda
Sensei

> "*Take this, my son, you will need it to fight the darkness.*"
> ― Sensei, in his last words to Fidget Spinner Boy
>
>

**Sensei** is a master of martial combat, modern weaponry, and tactical thinking. He is decidedly not Japanese.

Sensei presumably trained Ingall Jack before or during his continued residence at Atlas Cryogenics. They became close enough for Sensei to refer to him as his son.

He later awakened Spinn and bestowed him his spinner, before being murdered by Recorder Man.

## Biography

### Early History

Long before the events of *Fidget Spinner Boy: Road Chip,* Sensei presumably practiced fighting and combat. Somehow, he obtained his fidget spinner, for the use of fighting against the darkness. It also implied that Sensei met Recorder Man during this time.

He later met Fidge Spinn and took to training him. Eventually, they became close enough such that Sensei referred to Spinn as his son.

### Death

On July 15th, 2017, Sensei visited the cryogenic chamber where Fidge Spinn resided. There, he gave Spinn the spinner that he once wielded himself. This spinner eventually became Spinn's namesake.

Upon leaving his chamber, Sensei was murdered by Recorder Man, leaving his pupil distraught and vengeant.

## Legacy

Sensei was the catalyst that inspired Fidget Spinner Boy's quest for vengeance, beginning the events of *Fidget Spinner Boy: Road Chip.*

His legacy continued in the form of Fidget Spinner Boy's Perfect Spinner, modified from the spinner that Sensei bestowed upon him.
Pleiades Nebula

このページは翻訳が必要な箇所があります。翻訳元のデータは英wikiの同タイトルページを 2018/12/21 の内容で転載したものです。 「編集」から*Elite Dangerous Wiki*を手伝うことが出来ます。

**プレアデス星雲**は、一般的にプレアデス星団と呼ばれる、おうし座の散開星団である。Sol からの距離は384光年。

プレアデス星団の周りには反射星雲が存在する。反射星雲は、温度が高く年齢の若い恒星の青い光が、塵に反射することによって生ずる。 これはマイア星雲とも呼ばれ、Maia にちなんで名付けられた。

プレアデス星団の内、最も明るい9つの恒星はギリシャ神話の7人の姉妹とその両親の名が付いている: Alcyone, Atlas, Celaeno, Electra, Maia, Merope, Pleione, Sterope (Asterope), Taygeta.

この地域では、3301年に衆目および科学的注目の主要な焦点となった。その後、 alien objects が Merope 星系に信号を送信していることが新たに発見された。Obsidian Orbital はその年の後半にMaia星系で建設され、nebula に位置する最初の starport となり、さらなる植民地化への道を開いた。 この地域での Alien Structure と Meta-Alloys の発見は連邦 と 帝国 間での短期間のゴールドラッシュと代理戦争を引き起こした。プレアデス星団では Thargoid Probe 、 Hyperdiction 、 Thargoid Surface Site など、3302年から3303年にかけての Thargoid 関連のさらなる発見や遭遇の後に Thargoid による侵攻の矢面に立った。Thargoid は 連邦 および 帝国 の艦隊を破壊し、民間の megaship を無力化させ、多くのステーションを傷つけた。その結果として、数千人の負傷者を出した。

## List of Inhabited Systems

### **プレアデス星雲のコロニー**

以下にリストされている星系は全て、プレアデス星団の非公式首都であるMaiaを中心とする半径約30光年の中にあります。

### **プレアデス星雲周辺のコロニー**

以下にリストされている全ての星系は、Maiaの約44光年から約175光年の間にあります。ほとんどは プレアデス星雲と バブル の間に位置しています。

## Gallery

Pleiades NebulaPleiades Nebula and Imperial Fighter
## References

1. ↑ Maia in-game description
2. ↑ Gibson, Steven J.; Nordsieck, Kenneth H. (2003). "The Pleiades Reflection Nebula. II. Simple Model Constraints on Dust Properties and Scattering Geometry". *Astrophysical Journal*. **589**: 362–377
Alpha Centauri

Alpha Centauri is the closest neighbouring star system of Sol. It consists of three stars, binary pair Lifandi (Alpha Centauri A) and Uprunah (Alpha Centauri B), which orbit common baricenter each 80 years. This pair is loosely orbited by Ferdamadur (Proxima Centauri).

https://en.wikipedia.org/wiki/Alpha\_Centauri
Macacão

Macacão é uma sessão de filmes da TV Carinha

logo atual do programa

## Sobre o programa:

o programa originalmente estreou em julho de 1972, com o nome de Macaco Colorido, depois, em 1974, a sessão mudou de nome para Sessão Macaco, e só foi passar a ter o nome de Macacão em 1986. a sessão é exibida de madrugada em todos os dias da semana, as vezes, ela exibe dois ou três filmes no mesmo dia. a sessão já deixou de ser exibida durante a era de exibição do IgualCine, mas em 2010, quando o IgualCine saiu do ar, o Macacão passou a ser exibido normalmente, e não era exibido apenas quando a TV Carinha saía do ar pra manutenção. em 2014, o GBT começou a ganhar mais audiência do que antes, com isso, a TV Carinha renovou a sessão, a dando uma nova vinheta, logo, e coisas do tipo.

## Fatos:

1. as vezes, quando acontecem atrasos no horário, alguns filmes tem a exibição cancelada, assim deixando o programa que provocou o atraso ser exibido sem problemas.
2. é o único programa da TV Carinha com exibição diária.
3. em 1998, a sessão começou a ser exibida com mais frequência, pois a TV Carinha (que antes daquele ano saía do ar de segunda a quinta) passou a sair do ar apenas uma vez por mês.
Uprunah

Uprunah, originally called Alpha Centauri B by Humans and Magkona by Nathorians, is one of two stars in primary binary pair in Alpha Centauri system. Star was given its current name by native civilization of one of it´s planets, Taoteri.

**Stellar characteristics**

Uprunah is yellow, main sequence star 0.9x mass of the Sol, with 0.44x it´s luminosity in visible spectrum and 0.86x bigger radius.

**Planets**

It´s orbited by one inhabited planet, Taoter, and some small, uninhabitted ones.
Ferdamadur

Ferdamadur, originaly called Proxima Centauri by Humans is red dwarf star orbitting two stars in primary binary pair of Alpha Centauri system.

**Stellar cahracteristics**

Ferdamadur produces regular radiation flares that render all its planets uninhabitable. It also produces more heat than Sol and larger portion of its light is in infra-red spectrum.

**Planets**

It´s orbited by three planets: Proxima a, Proxima b and Proxima c.
Série Marota

Série Marota é um programa de séries (obviamente) da TV Carinha

sobre o programa:

o programa foi lançado em 03 de janeiro de 2008, o programa foi criado pela mesma pessoa que criou o Cinema Meme (atualmente chamado de Memes em Geral), por causa disso, os dois programas foram lançados no mesmo dia. nele, passavam várias séries diferentes, uma mais idiota do que a outra

o fim do programa:

o programa saiu do ar em 08 de setembro de 2010, pois ele não fez exatamente o sucesso esperado

o retorno do programa:

o programa foi relançado em 28 de maio de 2018 (juntamente com o Memes em Geral) continuou a mesma coisa que já era antes

séries exibidas:

várias séries já foram exibidas, veja a lista com algumas delas

* Sonico: a série
* As Aventuras de Jorge Johnson o Detetive
* Under the Trouxa
* Sonico e Crash em ação!

dentre outros
Cinema no Barraco

o programa Cinema no Barraco foi uma sessão de filmes da GBT, entrou no ar em 1988, depois saiu do ar em 2003, e voltou em 2006, depois saiu do ar em 2010, depois voltou em 2011, e saiu do ar de vez no mesmo ano.

## Sobre a sessão:

como você já leu acima, a sessão entrou no ar em 1988, era uma sessão cujo o público alvo eram os adultos, as vezes também era destinado as outras idades, mas na maioria das vezes era para os adultos. era exibido somente nas quintas, até que em 1991, o GBT mudou algumas coisas na programação, e com isso, a sessão passou a ser exibida de segunda a sexta. ao longo dos anos 90, a sessão foi mudando aos poucos, até que a sessão começou a ser 100% para todas as idades. em 2003, a sessão acabou sendo tirada da grade de programação da emissora, até que em 2006, ela voltou. saiu novamente do ar em 2010, e em 2011, voltou de novo, mas logo a sessão saiu do ar de uma vez por todas.

## Uns problemas que a sessão rendeu:

a sessão, mesmo depois de ter começado a ser exibida de segunda a sexta, começou a exibir filmes de terror e suspense, isso levou o GBT a ser multado algumas vezes por causa disso, até que depois de 2000 a sessão parou de exibir filmes do gênero, assim exibindo somente filmes 100% para todos os públicos.

## Filmes clássicos da sessão (em ordem aleatória):

* Earth Jam: O Jogo da Década Passada
* Convenção das Convenções
* Kombi Kombat
* O Maduro
* O Incrível Rulqui
* A Volta do Incrível Rulqui
* O Incrível Rulqui 3
* As Férias do Incrível Rulqui
* O Incrível Rulqui e os Caçadores da Arca Perdida
* O Incrível Rulqui: O Retorno de Jedi
* O Incrível Rulqui: A Revanche
* O Incrível Rulqui 8.1
* O Incrível Rulqui 8.2
* O Incrível Rulqui 9: A Batalha Final
* O Incrível Rulqui 10: Nós Mentimos Para Você
* O Incrível Rulqui 11: De Volta Para o Futuro

* todos os outros filmes da franquia "O Incrível Rulqui"
* RoboCopa
* RoboCopa 2: Missão Hexa
* RoboCopa 3: O Pior Filme da Trilogia
* Velocidade Baixa
* Pay Willie
* Batmão
* Batmão 2: O Retorno
* Batmão Eternamente
* Batmão & Roubin
* A História Chata
* A História Chata 2: O Tédio Continua
* Karatê Kida: A Hora da Mentira
* O Garoto de Um Presente Passado Futurístico
* A Lagoa Verde
* Panamá Acima de Zero

etc.

## Fato sobre o nome da sessão:

nos anos 60, a extinta TV Eitacelsior exibia uma sessão de filmes com o mesmo nome, a única diferença, é que a versão dela exibia filmes europeus, enquanto o GBT exibia filmes como os que foram citados acima.
Lifandi

Lifandi, originally called Alpha Centauri A by Humans and Nagrani by Taoteri is one of two stars in primary binary pair in Alpha Centauri system. Star was given its current name by native civilization of it´s planets, Nathorians.

**Stellar characteristics**

Lifandi is yellow, main sequence star 1.1x mass of the Sol, with 1.5x it´s luminosity in visible spectrum and 1.2x bigger radius.

**Planets**

It´s orbited by three inhabited planets: Searia, Nathore and Gusmeron and some small, uninhabitted ones.
New Beginnings Person

The **New Beginnings People**, also known as **Beginnings People**, are an artificial race of human clones formerly manufactured by the Poop Sock Empire. Their genetic template is based off of Delishitor, who was thrown into space by an unknown company. They served as the slave race of the empire for several years before the planet that produced these clones, and therefore the perfect cloning process, was destroyed by a meteor impact. Millions of these people, however, still exist, scattered throughout the universe. The most notable New Beginnings Person is Terrence Scruggs, a former Poop Sock Empire Crusader.

## History

On July 17th, 2017 CE or 5968 ASD, Delishitor was defeated by the Thotvengers on Earth. Some unknown time later, Delishitor's corpse was sent hurling into space by an unknown company.

Delishitor's corpse spent the next 783 years floating in the dead of space, until it arrived in a far off galaxy. The corpse was recovered by the fledgling Poop Sock Empire in 2800 CE or 6751 ASD, by a scout ship. It was subsequently studied by Poop Sock Imperial scientists, who were able to find genetic potential in the body. The empire proceeded to use its resources over the next century to produce a lifeless planet dedicated to the cloning of the corpse. The reason for this was multi-faceted: the citizens of the empire wanted both effective labor and hoped to escape the rigid caste system of the Poop Sock.

On 3018 CE, or 6969 ASD, the clone that would come to be known as Terrence Scruggs was grown.

On 3020 CE, or 6971 ASD, the planet faced a devestating meteor strike that destroyed most of the clones and scientists on the planet. This ceased the production of the New Beginnings People, and they have so far not recovered. One notable survivor of the impact was Terrence Scruggs, who was flung to another planet and later recovered by the empire.

The New Beginning People number in around 1 million, and are slowly declining every day. Following the destruction of the original clone central command, many have become increasingly introspective and thoughtful.
Venus

After disassebly of Mercury, Venus is the first planet of Solaris system. It´s inhabitants are called Venusians.

**Colonization**

Colonization of Venus was started in late 22nd century by European company Morningstar.

**Cloud Cities**

**Terraforming**

Venus is being cooled down and terraformed. Process started during first wave of colonization. Upper atmosphere is becoming breathable for period of time and some cloud parts of cloud cities are opened up.
Keith the Beef

The Beefiest Motherfucker on the Planet

> "*Why are we speaking in French?!*"
> ― Keith, finally growing a pair
>
>

**Keith Senior, Jr.**, better known as **Keith the Beef** is a high school student and member of his school's weightlifting club.

Keith, ever since his deadbeat mother left to go bathe the whales, has been at the mercy of his abusive father, Keith Senior, Sr. His scrawny physique and twinkish appearance made him the subject of similar treatment at school.

Sometime during high school, a kind stranger took Keith under his wing and trained him to be the beefiest young gent on the face of the Earth. All while speaking French.

Following intense training with Jimph, Buzz, and Chad, Keith fought his father to the death. Upon defeating his father, he had finally earned the elder Keith's respect.

Keith would later be considered as a candidate for the reformed Thotvengers by Jimph and Scott Potter.

## Powers/Abilities

Keith Senior, Jr. is an average human male, physically, giving him no inherent powers. However, following his training under Jimph & company, he has achieved a certain level of beefiness that grants him superhuman abilities.

* **Superhuman** **Aptitude:** Through patience, hard work, and frequent urinal trips, Keith is hypothetically able to master most skills in a short amount of time. This ability is innate, though presumably discouraged and repressed by Keith Senior, Sr.
	+ **Above-Average Strength:** Keith has some incredible beef, gained through a gym workout session. In two hours, he gained the power necessary to beat his father with a few punches where he had previously been horribly outmatched.

* **Bilingual:** Though unrelated to his beef, Keith is able to speak some amount of French in conversation. "Why?," you ask? Why the hell not?
Keith Senior, Sr.

> "*I'm glad I didn't raise no coward, son.*"
> ― Keith's final words to his son
>
>

**Keith Senior, Sr.** is the abusive father of Keith Senior, Jr. and a renowned dinosaur enthusiast. He never leaves home without his trusty puppet pal, Butch.

Ever since his wife left to go milk manatees in the South Indian Ocean, Keith turned his repressed anger towards his son in the form of violence.

Keith's abuse towards his son culminated after fifteen years, leading to a curbstomping so brutal that a passerby had to intervene. Keith ran off like a coward, hoping to avoid a DUI.

Eventually, Keith was contacted by two gym rats, organizing a final fight between him and his son. At the climax of the fight, Keith, Jr. managed to deliver the final blow to his father. Upon his death, Keith commended his son and apologized for his actions.
Centralized Union of Neutral Territories

The **Centralized Union of Neutral Territories** (usually shortened to **C.U.N.T.**) is an organization formed from an alliance between the United States government and a private company. It includes a variety of nations in its roster, originally cooperating to deal with international conflict and the rise of superpowered individuals.

The organization was founded at the bequest of Bobby Sherb, an influential businessman, who had lobbied the government for it since the 1960s. Following the agency's legitimization in 1984, Sherb was almost immediately assassinated under unknown circumstances.

At the peak of their influence, C.U.N.T. employed thousands of scientists, soldiers, and international partners in order to study, document, and regulate superpowers globally. They established the C.U.N.T. headquarters in an undisclosed location in Eurasia during this time.

As public interest in C.U.N.T. waned, the agency slowly became functionally defunct. Programs and initiatives lost most of their funding, though they retained some government patronage. There were only a few dozen individuals under continued employment by 2017, among them a certain raving superhero fanatic.

In 2017, Delishitor, an artificially enhanced soldier who worked for C.U.N.T., massacred all of the remaining employees when he returned to their headquarters. The only survivor of the incident was Jimph, who would go on to anonymously activate one of the company's old projects -- the Thotvengers Initiative.

Though the organization was now officially defunct, the headquarters was used as the staging grounds for a final conflict between the newly formed Thotvengers and Delishitor. The former headquarters continues to be used as a base of operations for the remaining Thotvengers.
Butch

> "*Ha, nerd!*"
> ― Butch, speaking vicariously through Keith Senior, Sr.
>
>

**Butch** is a dinosaur puppet formerly owned by Keith Senior, Sr. She apparently has a mind of her own, though she refuses to accept that her individuality is the product of society failing her.

She joined Keith, Sr. in curbstomping his son, as well as during their final fight. She's serious about messing you up, my guy. Don't mess with her.

Following the defeat of Keith, Sr., ownership of Butch was passed down to Keith, Jr. This is in accordance with a clause in Keith, Sr.'s will that reads "anyone who kills me gets whatever shit I'm holding."

## Biography

Some kids in a sweatshop made this thing. Keith Senior, Sr. bought it because he liked it. End of story.

## Powers/Abilities

Butch is a literal hand puppet. Don't be silly.
Thotvengers (group)

> "*Move out, Thotvengers!*"
> ― Thotspotter, Fidget Spinner Boy, and Captain Communism
>
>

The **Thotvengers** are a group of extraordinary individuals originally assembled by an unknown C.U.N.T. employee, in a move of desperation, in order to fight the threat of Delishitor.

At their inception, Scott Potter responded to the activation of the "Thotvengers Protocol," and searched across the world to find any other candidates the program highlighted. He managed to recruit both Captain Communism and the Fidget Spinner Boy.

The team initially had difficulties in finding Delishitor, despite their varied efforts. Following a brutal failure, the team recouped and attempted to seek the Centralized Union of Neutral Territories headquarers to recover. Outside of the C.U.N.T. base, the team found Delishitor, in the middle of galavanting about the building. After a cataclysmic showdown, the Thotvengers defeated Delishitor and restored peace to the world. The team promptly disbanded, leaving the dedicated Thotspotter as the only active member.

Two years after their original inception, the previously unknown employee and Scott Potter began working to prevent any future threats to global security. To this end, the duo sought out new recruits for the Thotvengers program.
Jimph

Worse Dad

> "*Shut up! Stop! Stop talking! Useless! You need to limber up, man!*"
> ― Jimph, attempting to seduce/recruit Keith Senior, Jr.
>
>

**Jimph Dimph** is a raving lunatic who works with the Thotvengers. He was previously an employee working at the Centralized Union of Neutral Territories headquarters before the entire staff of the building was slaughtered by Delishitor. He was the only survivor, whose dementia and general instability kept him company.

He activated the Thotvengers protocol on July 17, 2017, in order to stop the threat of Delishitor to global security. Following the defeat of the Delishitor by the newly formed team, Jimph revealed himself from his fetal position under his desk to the shaken Scott Potter. The duo began to work together to make a team that could prevent any future threats.

On April 20, 2019, Jimph was visiting a local high school to steal disposable forks. He ended up, instead, helping a lanky nerd get over his daddy issues and limber up. He kept a close tally on the boy, and reported his odd abilities to Scott Potter.
Intergalactic Space Penis

Massive galaxy prostate

Bobby

> "*¯\\_(ツ)\_/¯*"
> ― Robert Dong, saving Terrence Scruggs at the last moment.
>
>

**Robert Dong**, better known as the **Intergalactic Space Penis**, is a fully grown Condom Dwarf from Condomallia.

Dong was initially a small, middling Condom Dwarf born on Condomallia, the planet of the ancient Dwarves. He grew to his current size and form after centuries upon centuries of development and metamorphosis.

At some point in Dong's life prior to the Quest for the Poop Sock, he met Terrence Scruggs. Following Scruggs' banishment from the Poop Sock Empire, Dong rescued Scruggs by bringing him to another planet.
Perfect Spinner

> "*It's...perfect.*"
> ― Fidget Spinner Boy, marveling at his creation.
>
>

The **Perfect Spinner** is the primary defensive and offensive weapon used and owned by Fidge Spinn. Originally, the spinner belong to Sensei, unmodified to any degree. The weapon was later passed down to Spinn prior to Sensei's death. Following this event, Spinn forged the spinner to greater degrees until it was perfect.

## History

### Original Spinner

The Perfect Spinner was originally a normal fidget spinner weapon, that Sensei used as for offensive and defensive capabilities. He modified the spinner very little through his ownership, as it served it's functional purposes well.

Sensei presumably used the spinner, before it's modification, in a conflict with Recorder Man. Recorder Man later showed fear at the prospect of a further modified spinner.

The unmodified spinner was given to Fidge Spinn upon his awakening by Sensei at Atlas Cryogenics. Sensei declared that it would help Spinn fight against "the darkness."

### Perfect Spinner

Spinn reasoned that he would need a greater weapon in order to defeat his master's killer. For that reason, he forged the Perfect Spinner using the power of wood, soul, and his own crafting ability.

## Capabilities

The spinner that Sensei originally used was green, curved, and suitable for combat. The spinner provided Sensei with the ability to harm others in a quick, focused, and unrelenting manner. Unmodified, however, the spinner lacked any defense against magical abilities or anything beyond it's intended, practical usage.

Following Spinn's modifications, however, the spinner became blue but retained the same general shape as its previous modifications. Upon modification, the spinner became much more powerful, to the point where a single hit from the spinner would cause a normal man to collapse. Additionally, it gained more general functions, such as the ability to echo locate and negate the spells of magic users.
Guilde de la Reliure Colossale

La Guilde de la Reliure Colossale est une faction neutre soutenue par toutes les factions.

## Localisation

Le siège de la Guilde de la Reliure Colossale se trouve dans la ville de Magmabourg dont le héros est originaire.

## Objectif

L'objectif de cette guilde est de répertorier et d'inventorier l'ensemble des savoirs du continent. La Guilde oeuvre activement à la préservation de l'équilibre entre les puissantes factions humaines et tentent d'éviter les catastrophes qui pourraient toucher le monde des humains en s'appuyant sur les prophéties énoncées par l'oracle de la guilde.

Le second objectif de la guilde est la protection et l'enrichissement de l'encyclopédie sans fin.

## Organisation

La Guilde de la Reliure Colossale est dirigée par un **grand bibliothécaire**. Le grand bibliothécaire actuel est la Grande bibliothécaire Callie.

La plupart des membres de l'organisation sont des scribes, des moines copistes, des serviteurs, des professeurs et des étudiants qui vivent au sein même du Hall de la Guilde de la Reliure Colossale. Chacun a sa propre petite cellule, a accès aux différentes bibliothèques et salles de classe.

Le centre névralgique du Hall est la Grande bibliothèque où se trouve l'encyclopédie sans fin.

La Guilde n'a pas d'armée propre car elle ne souhaite pas être vue comme un ennemi potentiel par les puissantes organisations humaines. Elle fait donc appel aux autres lorsque la sécurité de son siège, ou celle de l'encyclopédie sans fin sont menacées.

## Autre

Lieux de la Guilde de la Reliure Colossale

PNJ de la Guilde de la Reliure Colossale

Culture de la Guilde de la Reliure Colossale
Morthar

### Statut

magicien et ermite de son vivant, ermite la première partie de sa mort, archiliche et dirigeant de Videtertre

### Roman d'apparition

Chapitre 1 - Le Bienfaiteur de la forêt,Chapitre 2- Remiel, Chapitre 4 - Prudence est mère de sûreté, Chapitre 5 - Un bref détour, Chapitre 6 - Le disciple de la lumière

## Apparence et Personnalité

Initialement Morthar était un humain. Un mage.

Après avoir appris la magie de la vie il a retardé la mort et est devenu un mort-vivant.

Morthar est très solitaire et taciturne. Il méprise ceux qui pense que des dons ou des capacités surnaturelles existent. Pour lui tout vient du travail acharné. Il déteste la cupidité des humains.

## Histoire

Morthar est né dans les années 480.

Féru de connaissances, il s'intéresse d'abord à la littérature avant de basculer dans la magie. Il apprend tout ce qui peut être appris sur la magie de feu, de froid, et de foudre.

En 529 il découvre à l'échelle humaine la magie de la vie, déjà connue des sauriens. Il apprend la magie de l'ombre auprès des hommes-serpents.

En 530 il rencontre Remiel et commence à devenir son professeur en matière de magie de la vie.
Thomass 3

## Apparence et Personnalité

Il s'habillait de manière extravagante et a transformé la vision qu'ont les habitants de la Couronne Gardacier de leur dirigeant, lui donnant une allure aussi princière et sacrée que dans le Royaume de Coeur-Étendard.

## Histoire

Alexander Miles est le frère de Remiel.

Il a obtenu le titre de roi après la mort du roi Ulric 1er, mort sans héritier.

Selon la rumeur lancée par son conseiller, Théobald, il aurait été le fils de Thomass 2, ancien roi de la Couronne Gardacier.

* Voir la Liste des rois de la Couronne Gardacier.
Chapitre 4 - Prudence est mère de sûreté

Loin de s’épancher, Morthar, répondit à la question du blondinet en une simple phrase.

- Les hommes m’ont déçu et vos conflits ne m’intéressent pas le moins du monde.

Remiel réfléchit longuement à cette réponse. Bien que courte, elle
l’obligeait à sortir de son cocon soyeux de petit bourgeois bien éduqué.
 Il se mit alors à penser à ses enseignements. Son professeur d’histoire
 du monde, un homme très cultivé, lui avait déjà parler de ces gens, un
peu atypiques, qui vivent seuls, reculés, et qui semblent mépriser les
humains. Sur le moment, il n’y avait prêté aucune attention, préférant
de loin les cours d’escrime et les histoires de chevaliers. Cherchant à
travers ses souvenirs, il se rappela une phrase : « La vérité de la
norme n’est pas absolue ». Il commençait à comprendre ce que son
professeur voulait dire. Peut-être que l’homme devant lui avait une
vision complètement différente du monde. Peut-être que se nourrir, se
loger, trouver de l’argent, fonder une famille, ne constituaient pas du
tout son but premier. Fier de ce qu’il jugea être un éclair de génie, il
 ne put réprimer un sourire et lança :

-Vous nous détestez n’est-ce pas ? Parce-que nous ne battons sans cesse entre nous.

Morthar ne dit pas un mot et continua de surveiller son feu. La nuit
approchait, et il commençait à avoir faim. Il sortit un petit lapin
d’une malle en bois, sans doute fabriquée par ses soins. Le lapin
semblait comme congelé. C’était la première fois que Remiel voyait ça.
Il ne put s’empêcher d’afficher une mine surprise, mais n’osa le
questionner à ce sujet. Il enchaina :

-Certains disent que vous pouvez ressusciter les morts. Comme ce lapin par exemple.

L’ermite ne dit toujours pas un mot, mais fronça les sourcils. Remiel commença alors à le comprendre :

-Pour cela aussi, vous nous méprisez. Pour la cupidité. Vous soignez des gens, et nous en voulons encore plus.

-Effectivement, approuva Morthar. Il se rendit compte qu’il répondit
machinalement, sans même réfléchir. Après tout c’était la vérité, et il
n’en avait pas honte. Tout comme il avait cure de ce qu’on pouvait
penser de lui.

-Je pense commencer à comprendre votre vision des choses, continua
Remiel. Je ne prétends pas vous comprendre totalement, loin de moi cette
 prétention… Je ne dis pas non plus que je la partage, mais vous ne me
paraissez pas si sauvage finalement.

Morthar était surpris qu’un si jeune homme arrivait à mélanger prudence
et audace dans un même discours. A ses yeux, il venait de marquer un
deuxième bon point. Le premier était pour sa ténacité.

Comme pour couper court à tout rondement de jambes inutile, l’ermite demanda :

-Si je t’apprends, qu’en feras-tu ?

Cette question resta pour le moment sans réponse, interrompus par le
vacarme des cliquetis d’armes et armures approchants les deux
protagonistes.
Calvaire SangdeMarbre

Calvaire SangdeMarbre est un puissant magicien qui a rejoint la Guilde la Reliure Colossale afin de diffuser la connaissance de la magie. Il a eu un grand nombre d'étudiants dans tous les domaines, notamment le jeune Tani Guelcombe. Il prend le héros sous son aile au début du jeu, mais meurt sous les coups du vampire Nosferantis, pendant l'attaque du Hall de la Guilde de la Reliure Colossale par les forces de Videtertre.

Calvaire SangdeMarbre a parcouru pendant près de 40 ans l'ensemble des royaumes humains à la recherche du héros dont le nom a été mentionné dans une prophétie de l'oracle de la Guilde de la Reliure Colossale.
Jay

Jay was JayDeusMortis's character.

## Personality

Jay is generous, trying to help others less fortunate around him and giving away stuff to Tesh and Sam, but also willing to use Allomancy to draw in customers. He was flirtatious and creative.

## History

### RP1:

Jay comes into the story in Sebarial's warcamp, selling weaponry and armor to people; he sees and decides to buy a young slave girl to save her. One day later, he challenges someone to beat a dagger he's made. Tesh chooses to accept and shows off her Shardknife, causing him to tell her they need to speak. She agrees, and they talk for a while, until Jay sees and runs after Cena, the slave girl he rescued.

He and Tesh speak until Sam flies in; they have a short altercation where he gets rid of her metals with Allomancy and she punches him. They tell him it's been a while since the World of Ash, following him to his base, where he equips them with weapons. Tesh and Sam converse before Celia runs in, planning to steal from Jay. Once that situation is defused, Sam leaves for the Horneater Peaks. Tesh fills Jay in and heads for Scadrial; Jay is left alone. He makes special armor, daggers, and a sword for Sam after dreaming about his past. With Cena, he sets out for and reaches the Perpendicularity on the Peaks.

### Post-RP:

It is unknown what happened to Jay and Cena after that, as there are no more posts.

## Investiture

Jay was a Willshaper and a lerasium Mistborn.
ACP-999

### **PROBLEM**

UNTIL SUCH TIME AS ADVANCES IN NEUROSCIENCE MAKE IT POSSIBLE FOR ME TO TRANSMIT DIGITAL DATA DIRECTLY FROM MY BRAIN, EMPLOYEES OF PROMETHEUS LABS, SUCH AS MYSELF, ARE SHACKLED TO THE PHYSICAL KEYBOARD. IT IS A MAINSTAY OF MODERN TECHNOLOGY, FOR GOOD REASON, BUT PRONE TO MUNDANE TECHNOLOGICAL FAILURES. IN THIS CASE, A CRITICAL COMPONENT OF SAID KEYBOARD HAS CEASED TO FUNCTION, AND LEVELS OF ANGER STEMMING FROM THIS MALFUNCTION ARE PROJECTED TO INCREASE BY 200% IN THIS QUARTER ALONE.

SUCH A BREAKDOWN IN THE FABRIC OF SOCIETY CANNOT BE ALLOWED TO GO ON. WHILE PROMETHEUS LABS PRIDES ITSELF ON EMBRACING INNOVATION, ITS EMPLOYEES SUFFER FROM INFERIOR AND OVERPRICED TECHNOLOGY.

A FURTHER COMPLICATION ARISES FROM THE FACT THAT HUMANS ARE (FOR NOW) EMOTIONAL CREATURES WHO OFTEN OVERRIDE LOGIC IN STRESSFUL SITUATIONS. IN THIS CASE, SAID STRESS CAN BE DIRECTLY TRACED TO AN INABILITY TO COMPLETE ESSENTIAL FUNCTIONS DUE TO THE LIMITATIONS AND FAILURES OF THE TECHNOLOGY PROVIDED. ALL I WANT IS A KEYBOARD THAT WORKS, DAMMIT!

.

.

.

.

.

.

Item#SCP-~~087421356684756310321564798-0125846699~~Misson

**Object Class:** ~~Euclid~~ Keter

**Special Containment Procedures:** (:

12 12 1233!
Eddiut

### Apparence et personnalité

Eddiut est un humain ayant la trentaine, un peu grassouillet, le nez aplati, des petits yeux stupides et rapprochés, des cheveux assez courts et ondulés.

Il suit Tani Guelcombe où qu'il aille et ce depuis toujours et lui sert de chaperon et d'homme de main, mais ce n'est pas pour autant qu'il l'aide dans les moments difficiles.
Couronne Gardacier

La Couronne Gardacier est l'un des grands royaumes humains du continent d'Asgioroth.

## Géographie

La Couronne Gardacier est située dans la partie nord-ouest du continent d'Asgioroth.

## Société

La Couronne Gardacier repose sur un maillage de petites cités et bourgs fortifiés dispersés dans les étendues sauvages du nord. Ces agglomérations sont chacune dirigées par un baron local qui gouverne ses terres comme il l'entend. Cependant, toutes les baronnies se sont autrefois regroupées pour faire face aux hordes barbares qui se font un plaisir de ravager ces terres arides. Les barons ont élu un roi qui possède une couronne, la couronne Gardacier. Depuis la transmission de ce titre se fait selon la loi salique.

Les rudes terres du nord ont durci le caractère de ses habitants.

* Liste des villes de la couronne
* Liste des PNJ de la couronne
* Liste des pages spécifiques à la culture de la couronne

## Magie et technologie

Du fait de la rudesse de son climat et de l'insécurité qui y règne, les habitants de la Couronne Gardacier passent plus de temps à se défendre et à être en guerre qu'à progresser technologiquement.

## Mythes, Religion, et Cosmologie

La Couronne Gardacier possède un panthéon riche avec de multiples dieux et déesses.

* Dryzulla, déesse de la fertilité

1. ↑ 1,0 et 1,1 Chapitre 3 - La Couronne Gardacier
Histoire

## Frise chronologique

* - 10 000. L'Hydre-monde est vaincue et emprisonnée par les sauriens unifiés. Cette épopée est connu sous le nom de Geste de Shissarail l'Unificateur.
* -10 000 à - 8 000. Âge d'or des sauriens.
* -8 000 à 1. Retrait progressif de la jungle. Légère chute des température. Lent déclin des sauriens.
* An 1. Débarquement des premiers colons humains sur le continent.
* 529. Morthar découvre la magie de la vie.
* 530. Remiel rencontre Morthar et le convainc de le prendre pour disciple.

* **Période actuelle.** Année 1530.
	+ Mois 4.
		- Sershalk est informé de la fissure d'un pilier de jade entretenu et décide de réunir le conseil des nobles sauriens
		- Tani Guelcombe présente ses travaux de recherche à l'académie royale des sciences du royaume de Coeur-Étendard.
	+ Mois 5.

1. ↑ 1,0 et 1,1 Chapitre 1 : À l'origine - l'Hydre-Monde
2. ↑ Chapitre 1- Le Bienfaiteur de la forêt
3. ↑ Chapitre 2- Remiel
4. ↑ Chapitre 2 - Première conférence
Geste de Shissarail l'Unificateur

Les parties du texte en exposant sont à prononcer en pointé, les parties soulignées sont longues.

## Texte original traduit

1. *Brave de jeune couvée,*
2. *Un preux d'entre les preux,*
3. *Du nom de Shissarail,*
4. *Enfant béni des dieux.*
5. *Ultime héritier*
6. *D'une noble lignée,*
7. *Shissarail est venu*
8. *Pleine période de mue.*

1. *La Bête faisait rage,*
2. *Une abomination,*
3. *Détruisant tout des plages*
4. *Jusqu'aux belles frondaisons.*
5. *Les feux rampaient sur terre*
6. *Réduisant en cimetière*
7. *Les terres de nos aïeux,*
8. *Les nichées de nos mères.*

1. *Le brave Shissarail,*
2. *Armé de son harpon,*
3. *S'éprit de mener bataille*
4. *Au terrifiant démon.*
5. *Que la lutte fut belle,*
6. *Cette lutte fut celle*
7. *Où le monstre perdit*
8. *Une tête sur ses huit.*

1. *Horreur et damnation,*
2. *L'Hydre s'en amusa,*
3. *Car la plaie fumante*
4. *Seule se referma.*
5. *En place d'une seule gueule,*
6. *Deux naquirent, et vivantes*
7. *Elles crachèrent des flammes,*
8. *Tiphon de braises volantes.*

1. *Le brave Shissarail,*
2. *Tout au coeur du brasier,*
3. *Endurcit ses écailles*
4. *De glaise enchantée.*
5. *Don de la bonne mère*
6. *La Nature lui sourit*
7. *La forêt par ses branches*
8. *Lui offrit un abri.*

1. *Furieuse qu'on lui hôte*
2. *Une proie de son rang,*
3. *La Bête se déchaîna*
4. *Tua à grands coups de dents,*
5. *Cherchant le preux héros.*
6. *Ne pouvant le trouver.*
7. *Il s'en était allé,*
8. *Retrouver le grand-prêtre.*

1. *Sitôt que la nouvelle*
2. *De son affrontement*
3. *Au cours d'un duel*
4. *Avec le géant,*
5. *Les seigneurs de la chasse*
6. *Accoururent par centaine*
7. *Voir qui était en passe*
8. *d'être leur capitaine.*

1. *Le brave Shissarail*
2. *Étalant tout son esprit,*
3. *Réclama qu'on emprisonne*
4. *Le feu de leur ennemi.*
5. *Et c'est par les pouvoirs*
6. *Qu'il reçurent de leur Mère*
7. *Les héros mirent fin*
8. *Au mal sur cette terre.*

1. *Rocailles et terres sèches,*
2. *Vois la Montagne Ak'zaar.*
3. *Preuve de notre courage,*
4. *Nous les fiers descendants*
5. *De ceux qui affrontèrent*
6. *L'enfer sur cette terre,*
7. *Qui ont livré bataille*
8. *Auprès de Shissarail.*
Sauriens

## Apparence et comportement

Les sauriens sont des hommes-serpents. Il ont un corps humanoïde avec une épaisse queue et une tête de serpent. Leur corps est recouvert d'écailles pouvant être de toutes les couleurs.

Chaque année les sauriens muent. Cette mue peut faire varier légèrement les couleurs de leurs écailles.

Les sauriens peuvent vivre plusieurs centaines d'années du fait de leur métabolisme lent.

## Société

Les sauriens sont divisés en clans qui se disputent et se font souvent la guerre. Chaque clan est divisé par sa propre caste de nobles. Le chef du clan a le titre de **seigneur de la chasse**.

Les sauriens vivent en communautés plus ou moins importantes au sein de villes construites en pierre. L'architecture y est ancestrale mais tout de même poussée. Caractéristique notable, les ouvertures ne sont pas rectangulaires mais traditionnellement circulaires.

Les sauriens ont des rites initiatiques, des rites de passage à l'âge adulte, des rites de passation de pouvoir qui diffèrent en fonction des clans.

* Liste des clans sauriens
* Liste des villes sauriennes
* Liste des PNJ sauriens
* Listes des pages spécifiques de la culture saurienne

## Magie et Technologie

Les sauriens étaient la civilisation la plus avancé au cours des millénaires qui ont précédés, notamment du point de vue de la maîtrise de la magie. Ils contrôlaient la magie du feu, du froid, de la foudre, de la vie, et de l'ombre.

## Mythologie et Cosmologie

* La période d'unification de l'ensemble des sauriens est retracée dans la Geste de Shissarail l'Unificateur.
* Bien que les clans sauriens s'affrontent sempiternellement, chaque clan à ses propres hommes de foi qui sont les gardiens des savoirs sauriens et sont en charge de veiller sur les piliers de jade des sanctuaires sauriens qui se trouvent sur leur territoire. Il existe quelques **grands-prêtres**, mais ceux ce titre est purement honorifique, il est cependant respecté par tous les prêtres sauriens, de quelque clan que ce soit.
* Des groupes religieux appelés **cabales** parcourent le territoire saurien et participent à l'entretien des sanctuaires où se trouvent les piliers de jade qui retiennent l'Hydre-Monde emprisonnée.

1. ↑ 1,0 et 1,1 Chapitre 1 : À l'origine - l'Hydre-Monde
2. ↑ Chapitre 2 - Première conférence
Grand duché de l'Ordre sacré

Le Grand-duché de l'Ordre sacré est l'un des grands royaumes humains du continent d'Asgioroth.

## Géographie

Le grand-duché est situé dans la partie ouest du continent d'Asgioroth.

## Société

Le grand-duché est constitué entièrement autour de sa capitale économique et religieuse. Des ordres de chevaliers religieux et paladins sont installés dans des forteresses et en assurent la sécurité intérieure.

* Liste des villes ducales
* Liste des PNJ ducaux
* Liste des pages spécifiques à la culture du duché

## Mythes, Religion, et Cosmologie

La religion d'état est la vénération de la lumière, sous toutes ses formes.
Royaume de Coeur-Étendard

Le Royaume de Coeur-Étendard est l'un des grands royaumes humains du continent d'Asgioroth.

## Géographie

Le royaume de Coeur-Étendard est situé dans la partie sud ouest du continent d'Asgioroth.

## Société

Véritable royaume féodal développé par excellence. Le royaume fonctionne selon le principe de la monarchie absolue. Divers duchés et comtés cohabitent avec les terres royales et sont entièrement dévoués au pouvoir de la maison royale.

Les grandes villes sont très développées sur un plan sanitaire comme architectural et institutionnel.

Le royaume de Coeur-Étendard possède ses propres facultés, universités, et académies. On compte entre autres :

* Académies :
	+ Académie royale des sciences
* Facultés :
	+ Faculté royale de recherche archéologique
	+ Faculté royale de prospection

L'ensemble des membres de la l'académie royale des sciences se regroupe chaque année le congrès annuel des sciences.

La majorité des intellectuels et nobles du royaume se regroupent dans la capitale du royaume.

* Liste des villes royales
* Liste des PNJ du royaume
* Liste des pages spécifiques à la culture du royaume

## Magie et technologie

Le niveau technologique du royaume de Coeur-Étendard est le plus évolué de tous.
Factions

Vous trouverez ci-dessous la liste des factions principales.

* leRoyaume de Coeur-Étendard
* la Couronne Gardacier
* Le Grand duché de l'Ordre sacré
* les Sauriens
* Videtertre

Vous trouverez ci-dessous la liste des factions mineures et organisations.

* Les barbares
* La faculté royale de recherche archéologique
* La faculté royale de prospection
* l'académie royale des sciences
* la guilde de la Reliure colossale