Razári

* Portrait
* In Game

"The last of the void-priestesses, Razári kindles a dark flame of remembrance for the ruined tribes of the Balchoth. Meddling in strange magics, she believes in the restoration of her people, though her methods betray a darker influence."
—Age of the Ring team

Razári is a mysterious priestess and sorceress hailing from the lands of Rhûn, whose heritage and culture come from the long-extinct tribes of the Balchoth. Although little is known about her, she has developed a reputation as a powerful wielder of dark and strange magics unlike any other seen in Middle-earth, even in comparison to the fell Morgul magics of Mordor. When Sauron sounded the call to war, Razári approached Vâh-rús and offered her services to the armies of Rhûn personally, an offer that the Easterling overlord warily accepted. Though she bears no official position in the army, her powerful sorcery has earned her the respect of the Easterlings of Rhûn. It is whispered among the Easterlings that she draws her power directly from the Void itself, where Melkor resides.

Razári is a hero available to the Adventure: Rhûn subfaction of Mordor. She is recruitable from the Rhûn Fortress.

## Abilities

**Manifested Terror (W)** – Razári practices forbidden sorcery, channeling the powers of the void and stealing health with every hit. Passive ability. When activated, Razári damages nearby enemy units and pulses fear to them for 10 seconds. Left click to activate.

**Level 2: Fell Omen (R) –** Summons a Baleful Ward, which reduces enemy vision and speed by 15%, and reduces the cooldowns of spells Razári casts near it by 50%. At level 5, Baleful Wards slowly damage nearby enemy units. Limited to 3. Left click icon then left click on target area.

**Level 4: Feast of Souls (T)** – Enemy units in target area suffer damage over time and deal 25% less damage for 5 seconds. Heals Razári and nearby friendly non-mechanical units. At level 8, amount allies are healed by greatly increases. Left click icon then left click on target area.

**Level 7: Whispers of the Void (C)** – Causes target enemy units to become hostile towards each other for 15 seconds. Can be cast on Baleful Wards to make them afflict nearby enemy units with damage over time for 15 seconds, destroying them in the process. Left click icon then left click on target area.

**Level 10: Wrath of the Balchoth (V)** – Gain control of target enemies for 30 seconds. Decimated enemy units gain +50% damage but lose -50% armour whilst controlled. Left click icon then left click on target area.

## Strategy

Razári is a magic-oriented hero similar to Urshak from the Misty Mountains. While she may not be powerful in direct combat, at higher levels her spells are powerful enough to wreak havoc on entire armies if utilized correctly. **Manifested Terror** lets her steal health from enemies with her attacks to compensate for her lack of direct combat skill, and can be activated to damage and afflict enemies with fear in an area around her for a brief time. **Fell Omen** summons Baleful Wards that reduce enemy vision and speed (and cause damage over time to enemies at higher level), whilst also allowing Razári to cast her spells much more quickly if she is nearby them. **Feast of Souls** is one of most Razári’s most versatile abilities, allowing her to damage enemy units and crippling their offensive power while simultaneously healing herself and nearby allies. The heal dramatically increases at level 8, which can dramatically increase the longevity of her army especially if she casts this spell near a Baleful Ward. **Whispers of the Void** is a powerful disruption ability that she can cast on enemies to divert the enemy troops’ attention to each other and throw them into chaos, and can also inflict damage over time to them if it is cast on a Baleful Ward. **Wrath of the Balchoth** is another form of very powerful disruption for Razári, allowing her to temporarily take control of enemies. This spell also increases their damage and decreases their armor while in effect, allowing the player to either use the controlled units to destroy their former allies or be destroyed by them, securing a win-win for the player either way.