Ability Variations

Abilities themselves are varied, but sometimes there are variations that can occur that make a new different type. These variations occur naturally and can happen in several different ways.

* Having only some of the powers from two or more different abilities as one (example: Chemist. Has Potions from alchemist, tools and machines from Mechanic)
* A new type of ability that is similar to the original (Chemical Alchemist. An alchemist that changes the states of materials)
* A Variation with new powers related to that ability (A power that lets one split elemental energy)
* A completely new ability with roots to the original (A Mage that changes form instead of casting spells)

There are some things that don't count as variations. Weaker versions of abilities with less powers than usual. Having more than two abilities. Sometimes Hybrid powers while having two abilities are not usually considered a variation but something else.

There is a theory that almost all abilities have at least one variation, however the ability master, if it is real, wouldn't. The logic is that ability masters have all abilities and variations already.

Though it would be impossible to list all the variations, here are some of the more common ones and some uncommon ones:

* **Chemical Alchemist**: An Alchemist type that is more adept at material shaping, gaining the ability to change the chemical states of matter of the thing they are shaping. This includes crystallization.
* **Crystal Technician**: A variation on Mechanic, with a little Jewelcrafer perhaps? They can draw out power from crystals for use in complicated constructions.
* Shaping Summoner: A summoner that turns into monsters instead of summoning them. Basically, they temporarily become a monster with materials.
* **Itemizer**: A summoner that changes monsters into items.
* **Weather Mage**: A mage that affects the nearby area with weather like effects with energy instead of the usual spells.
* Change Mage: A mage that shapeshifts form instead of casting spells.
* Elemental Mages: Mages that specialize in a specific element. They can convert Elemental Energy materials into that of the element they specialize in and are often more adept at spells that match the element.
* **Either Enchanter**: An enchanter that can make the substance "Either". It can be used to enhance things.
* Cook?: There is some debate over whether certain things make one a variation rather than just being a different style of cooking. From prep cook to patissier, they are still referred to as a type of cook. In this way it is similar to Artist and it's variations.
* Dancer: A fighter variation that channels their chi by dancing.
* Doppleganger Fighter: A person who can materialize chi into copies of themself.

* **Random**: A variation of Mimicopy in which the person has a different ability during a certain period of time. Usually this is about a day or two.
* **Accessory Crafter**: A variation on Jewelcrafter. Similar to Enchanter.
* Other Enhancer: An enhancer that enhances other people instead of themselves.
* Spy: A variation of Ninja. Spies have stealth skills and are good at making things that look like other things. The also have good language learning skills too.

* **Transformation Item User**: Often thought to be a variation of Artifact user. This ability deals with transforming with an object or objects of some kind.
* **S Druid**: A strange variation of Druid that uses connection to stone instead of nature.
* Were-Chimera are a rare type of Were-Creature ability Users. They have a mixed animal instead of a normal one.
* Were-Monsters are another rare type of Were-Creature ability user.
* Artist have loads of different variations. It can be difficult to track a of them. Drawers, Sculptors, Pottery Makers, etc. Many of these are just called "Artist"
* Doodler's are an exception. They are a type of artist where what is made is more important than what it looks like.