recursal/Fanatic-Fandom huggingface dataset:
Striking Strength

Striking Strength is the force output by a character's attack, hence the name. Note that while Striking Strength and Attack Potency are similar, Attack Potency is the potential energy a character can exert. This means that while a character can generate enough energy to destroy a building, they might not be able to put this same energy into their own attacking power.

WIP

## Ranking

The levels of striking strength are the same as the levels of the tiering system, and thus, are as follows:

**Below Average Class**

**Human Class**

**Athlete Class**

**Street Class**

**Wall Class**

**Small Building Class**

**Building Class**

**Large Building Class**

**City Block Class**

**Multi-City Block Class**

**Small Town Class**

**Town Class**

**Large Town Class**

**Small City Class**

**City Class**

**Mountain Class**

**Large Mountain Class**

**Island Class**

**Large Island Class**

**Small Country Class**

**Country Class**

**Large Country Class**

**Continent Class**

**Multi-Continent Class**

**Moon Class**

**Small Planet Class**

**Planet Class**

**Large Planet Class**

**Dwarf Star Class**

**Small Star Class**

**Star Class**

**Large Star Class**

**Solar System Class**

**Multi-Solar System Class**

**Galactic**

**Multi-Galactic**

**Universal**

**High Universal**

**Universal+**

**Low Multiversal**

**Multiversal**

**Multiversal+**

**High Multiversal+**

**Low Complex Multiversal**

**Complex Multiversal**

**High Complex Multiversal**

**Low Hyperversal**

**Hyperversal**

**High Hyperversal**

**Outerversal**

**High Outerversal**
Crimson Sons

The **Crimson Sons** is a human infantry warrior-lodge. They were founded by the one hundred eighty survivors of the 9th Infantry Battalion who held the line without retreat at great cost. Named for the red tabards of the original 5th Regiment and for the blood spilled at Arathi Highlands, they tattoo themselves with symbology of the 5th, often with a “V” featured prominently on their face or body. The Crimson Sons are extremely selective and exclusionary, only accepting new members by invitation who meet their exacting standards of bravery and discipline in the face of overwhelming odds.

The Crimson Sons are lead by *Master Sergeant Pieter Kranz*, a hardened and grave man. A veteran of many battles, he is made of stern stuff. Kranz never so much as wavered during Arathi, and it is to his leadership that day that many of the Crimson Sons credit their survival. It is said that Kranz does not notice an impending defeat, he merely notes the enemy has finally evened the odds.
Character Template

This article is a template for guild members to build their own character pages! This template is not mandatory but is a good guideline on what you might want to include on your character page.

This area of text is often used to introduce your character with a short blurb or paragraph about and/or describing your character.

Elements of this template have been taken from the Moon Guard Wiki's Character Template and is licensed under CC-BY-SA.

# Description

(Describe what your character looks like.)

## Armor

(Describe your character's choice of armor or clothing here.)

## Arms

(Describe your character's preferred weapons here.)

# Personality

(Describe your character's personality here.)

## Beliefs

(Describe your character's beliefs and religions.)

## Quirks and Idiosyncrasies

(Describe your character's quirks and habits.)

# Background

(Describe your character's history briefly or give an introduction here.)

## Professional History

(If your character joined the military or an organization, describe that here.)

## Titles

(If your character has a title or honorific, describe it here.)

# Relationships

(If your character has friends or has had romantic relationships, describe them here.)
A'rae Willowmoon

# Description

(Describe what your character looks like.)

## Beliefs

(Describe your character's beliefs and religions.)

# Background

The Practice of Arcane; Highborne: Didn’t participate

Eldre’Thalas, The Highborne Founding: Not Present

The War of Ancients: Present

-- The Sundering --

War of the Satyr: Not Present

The Battle of Mount Hyjal: Present

Dragons of Nightmare: Participated

Before The Storm; The Dark Portal: Present

The Black Temple; Illidan’s Defeat: Present

Naxxramas: Not Present

The Nexus War: Not Present

Call of the Crusade; Champions: Participated

Icecrown Campaign; Foothold: Present

Storm The Citadel; The Lich King's Fall: Present

Nightmare Threat; Teldrassil Corruption: Participated

Throne of The Tides: Not Present

Throne of The Four Winds: Not Present

Baradin Hold: Present

Blackwing Descent; Nefarian’s Fall: Present

Mount Hyjal; Rage of The Firelands: Present

The Hour of Twilight: Present

The Skyseeker’s Find: Not Present

Landfall; Pandaria: Present

The Purge of Dalaran: Not Present

The Thunder King: Not Present

Siege of Orgrimmar: Present

The Dark Portal; Another World: Present

Liberation of Shattrath: Present

Blackrock Foundry; Blackhand: Not Present

Fury of Hellfire: Not Present

Battle for the Broken Shore: Present

Highmountain; Underking’s Betrayal: Not Present

Val’sharah; Returning Corruption: Present

Azsuna; A Queen’s Wrath: Not Present

Stormheim; Odyn’s Reign: Not Present

## Black Rook Hold: Present

Emerald Nightmare; The Lord’s Defeat: Present

Return to Karazhan: Present

Helya’s Defeat: Not Present

Tomb of Sargeras: Present

Shadows of Argus; Landing: Present

The Legion Continues; Mac’Aree: Present

Antorus; The Burning Throne: Present

War of The Thorns; Overtaking Darkshore: Present.

War of The Thorns; The Burning Tree: Present

Ruins of Lordaeron; Reclaiming: Present

Zandalar Foothold; Nazmir: Not Present

Zandalar Foothold; Zuldazar: Present

Zandalar Foothold; Vol’dun: Present

Battle for Stromgarde: Present

Battle for Dazar’alor: Not Present

Rise of Azshara; Nazjatar Landing: Present

## Professional History

(If your character joined the military or an organization, describe that here.)

## Titles

(If your character has a title or honorific, describe it here.)

# Relationships

(If your character has friends or has had romantic relationships, describe them here.)
A Night To Remember

* Lieutenant Edrington Grunwald

Arcane wards and protection spells placed throughout the fabled Tower of Karazhan by Archmage Khadgar, intended to serve as an intricate early warning system in the event of another incursion by foul forces, have been tripped! Higher-ups in the Kirin Tor were quickly made aware, though in the interest of remaining officially neutral in the ongoing Blood War, Dalaran isn’t entirely comfortable with beginning operations in sovereign Alliance lands. As such, High King Wrynn was made aware of the potential dangers lurking within his realm, and orders have come down for the 5th Legion to investigate!

## Campaign Timeline

### **Day 1: It Was A Dark and Stormy Night…**

Beneath the cover of night, the 5th Legion’s forces arrive in Deadwind Pass. Their orders are to investigate the surrounding lands for any signs of enemy presence, be they Horde, demons, or others, and gain entrance to the fabled tower of Karazhan. Something goes horribly awry though, and the unit is sucked into some kind of crazy, twisted facsimile of one of the Guardian Medivh’s lavish parties!

### **Day 2: The Party of a Generation!**

Once deciding to move on, the 5th will need to make their way through the party proper, across the ballroom floor full of drinks, dancing, merriment, and suspiciously forceful ghosts!

### **Day 3: The Joys of Theater!**

Beyond the Banquet Hall lies Karazhan’s massive opera house, complete with a full ghostly orchestra! The 5th, perhaps quite to their chagrin, seem to have been scheduled to participate…

### **Day 4: Who Let the Animals Out?**

In their quest to reach the top of the tower and reactivate Karazhan’s wards, the 5th will have to pass through Medivh’s in-house menagerie—because of course he has one of those. The only problem, however, is that someone seems to have opened all the enclosures…

### **Day 5: A Night to Remember**

The Portal leads the group far up the tower, to a place where the elegant magical architecture seems to split apart and fade into a realm not quite their own. Here, they encounter the forces behind this dastardly night!
Merit of Blood

### Awarded for

*Awarded to those grievously wounded or killed while serving with the Alliance Armed Forces. Qualifying minimum of injury resulting in maiming, disfigurement, or disability.*

## Precedence

### Next (lower)

Iron Skull

The **Merit of Blood** is a military award given to Grand Alliance military personnel that were "grievously wounded or killed while serving." This award may be given on or off campaign, but may only be given to active service members. Furthermore, there are no role restrictions, meaning any soldier, whether in a combat or non-combat role, may receive the Merit of Blood.

The Merit of Blood is one of the most common awards in the Grand Alliance. Receiving it is seen as a rite of passage among some veterans, who call recipients of the award as having 'been blooded.'

## General Information

To be considered for the Merit of Blood, a soldier must be nominated by their commanding officers. This nomination is then assessed by Alliance High Command, using the following criteria:

* The soldier must have been wounded grievously while serving in the Grand Alliance. This includes injuries that result in maiming, disfigurement, disability, or generally any recovery process that is both difficult and protracted.
* The soldier must have been killed while serving in the Grand Alliance.
* The soldier must have gained the injury during legal and honorable service. Self-inflicted injuries and injuries sustained in illegal situations, including but not limited to fights between service members or battle against non-combatants, are not countable.

Upon receiving a Merit of Blood, soldiers treat the award as they would any other under military regulations. The Merit of Blood, along with other awards, may be worn if specifically called for, such as during formal events or parades. Instructions are usually provided on whether awards may be worn in uniform, in civilian dress, or by veterans of the armed forces. However, awards are not allowed while in combat dress.

## History

The Merit of Blood began as an award with a much lower eligibility requirement, as the original text stated that *any* wounded military personnel, including allies, may be eligible for the award. Due to the increasingly high volume of Merits of Blood being given, Alliance High Command reassessed the eligibility requirements. Following the reassessment, only Alliance military personnel from one of its member nations could receive the Merit of Blood. Furthermore, there was an attempt to make the threshold of injury much more stringent, though the award is still commonly given out due to qualitative differences on what counts as a 'serious and grave' injury.
Pilot

**Pilot** (originally called **The Secret Episode**) is the pilot episode of "Hubert: The Series", which aired as a part of Canal J sneak peek on October 18, 2000. It is also aired in a death slot on Teletoon on December 1, 2000.

## Plot

Maybe it's the same as "Hubert in a Guilty Cage".

## Characters

* Hubert
* Roger
* Mr. Thompson
* Miss Thompson
* Rosie Thompson
* Buster Watson

## Trivia

* Given that Valihab Kumaresh, the creator of *Lamput*, reportedly hated *Hubert: The Series*, despite the fact that he designed concept arts for the characters, pilot episode is created as a joke to get back at Valihab's criticism of *Hubert* books.

## Differences from the series

* The logo is different.
* Hubert's voice is high-pitched.
* The characters' styles are different.
* Hubert has smaller eyes and a larger beak.
* Roger's collar is darker.
Gra "Ludzie i Pojeby" Wiki

## **Witamy na Gra "Ludzie i Pojeby" Wiki**

Żeby Grać w grę "Ludzie i Pojeby"
Musisz wybrać postać zrób to tutaj:
https://www.youtube.com/watch?v=HRINXXdczXw

## **Ważne Informacje**

Gra zawiera elementy przemocy,pokazuje przypadki dyskryminacji lub zawiera materiały, które mogą do niej zachęcać osoby nieletnie,pojawiają się nawiązania do używek lub przedstawiono ich zażywanie i jest używany wulgarny język.

Grasz na własną odpowiedzialność

2 sprawa nie ma zapisu gry także żeby się nie zgubić najlepiej dodawać stronę na której obecnie się jest ale nie ma dalej wątku do ulubionych

## **Wybór Postaci**

-Wybrałeś Żyd
 -Wybrałeś MMA Fajter

-Wybrałeś Seba

-Wybrałeś School Shooter

-Wybrałeś Mama Roku "Karenson"

-Wybrałeś Fukk Boi

-Wybrałeś Typowy Fan Star Wars

-Wybrałeś Typowy Skate'cior

-Wybrałeś Twój Stary Pijany

-Wybrałeś Duch
Ostatnie zmiany

Jak pomóc?

Pomóż nam i spróbuj rozbudować tę wiki.
<createbox>
width=24
break=no
buttonlabel=Utwórz nowy artykuł
</createbox>
Możesz także pomóc rozbudować tę wiki poprzez edytowanie zalążków artykułów.

Wyróżniony obraz
Iga Rosencruz

## Profile

A fellow of many mysteries, including his original name, he came to The Memory Palace after rejecting his birthright in another world; which coincidentally was an unsettling mirror image of the castle, Chaotic Evil instead of merely Chaotic.

And then the world began to fall to pieces, all because of some darkness far external to them. He tried to save as many as possible, but only a few survived to enter the Memory Palace that appeared before them

And, through a series of misadventures, including fighting against the dread warlord known as The King Of Dying Fires who aspired to the title himself, the Palace nominated him its new leader...

## Abilities

He’s a fine user of weapons and getting better at spellcasting, but his real main power is his ability to take the “essence” of a thing he’s bested and use it for his own.

It does not have to be lethal, or even a soul as it’s mistaken to be, but rather a sort of semi-reliable capture in the surrounding invisible darkmatter of the “data” of such, like a photograph.

## Characterization

He’s relatively young, and thusly less confident and self-assured than his title would lead one to assume. In fact, often he can be kind of a schlematzl, despite his attempts to compensate with his excessive aesthetics.

But, he does work tirelessly and vigorously with his great powers to ensure the safety of the Palace’s residents and the care of the Palace itself.

## Additional Info.

He has a girlfriend, but they're in an open relationship. He's also most assuredly not straight.

## Author Commentary

He's not only based on a very specific character, but in fact is intended to *be* that very character after having escaped from his crumbling home universe. I'll leave you to guess which character that is, for legal reasons...

## License

They are free to use as you see fit under a CC-BY-Vanilla license so long as I; Thomas F. Johnson, am credited as their creator!

## Blatant Shilling

And, if you wanna support me, maybe check out my Patreon*,* or even just send a Ko-Fi my way! Every penny is appreciated, and I am eternally grateful for those who donate!
En Kötüsü

Görünüm

En Kötüsü şişman ve sarı bir görünüme sahiptir yeşil bir kilot giyer, Omnitrix sembolü göbeğinde bulunur.

## Güçler ve Yetenekler

En Kötüsü aşırı derecede dayanıklıdır, ısıya dayanabilir, kırılmaz bir cildi vardır ve asit bağışıklığına sahiptir.

## Zayıflıklar

En Kötüsü'nün çok fazla dayanma ve bağışıklılık gücü olmasına rağmen hasar aldığı zaman yinede acı çeker.
Silver Shield

### Awarded for

*Awarded to those who display significant skill and/or valour while on campaign. Such achievements may not necessarily be against the enemy, but certainly contribute greatly to the mission.*

## Precedence

### Next (lower)

Brass Shield

The **Silver Shield** is a military award given to soldiers of the Grand Alliance Army that demonstrate "significant skill and/or valor while on campaign." However, the award's requirements do state that these achievements need not be exclusively "against the enemy, but certainly contribute to the mission." As such, while only military personnel are eligible for the award, non-combat roles, such as medics or field messengers, are considered for the award as well. Regardless, the recipient must have shown that their expertise and courage were crucial to the execution of the mission.

The Silver Shield is part of a three-tiered system, with the Gold Lion above it and the Brass Shield beneath it.

## General Information

To be considered for the Silver Shield, a soldier must be nominated by their commanding officers. This nomination is then assessed by Alliance High Command, using the following criteria:

* The soldier must have shown significant and notable skill, valor, and gallantry while on military campaign with the Grand Alliance or its allies.
	+ The soldier may have been involved in combat or in a non-combat role, including but not limited to: field medicine, reconnaissance, message delivery, etc. As such, the actions of the soldier may not have involved directly fighting the enemy of the Alliance.
* The soldier's actions must have contributed greatly to the mission, to the extent that their contribution allowed for favorable outcomes including but not limited to victory.

Upon receiving a Silver Shield, soldiers treat the award as they would any other under military regulations. The Silver Shield, along with other awards, may be worn if specifically called for, such as during formal events or parades. Instructions are usually provided on whether awards may be worn in uniform, in civilian dress, or by veterans of the armed forces. However, awards are not allowed while in combat dress.

## History

The Silver Shield, like the Brass Shield, was originally based on dwarven military awards. The shields symbolized the protection of Khaz Modan, the dwarves' mountain home, and were awarded for bravery and exceptional skill in the defense of the dwarven homeland. When the Grand Alliance was formed after the Third War, Alliance High Command adopted the shields and re-purposed them as part of a tiered award system alongside the Gold Lion.
Kanye West

Kanye West

Kanye Omari West, (born June 8, 1977), also known as Ye, is an American rapper, singer, songwriter, record producer, entrepreneur and fashion designer. Born in Atlanta and raised in Chicago, West first became known as a producer for Roc-A-Fella Records in the early 2000s, producing hit singles for recording artists such as Jay-Z, Ludacrisand Alicia Keys. Intent on pursuing a solo career as a rapper, West released his debut album *The College Dropout* in 2004 to widespread critical and commercial success, and founded the record label GOOD Music. He went on to experiment with a variety of musical genres on subsequent acclaimed studio albums, including *Late Registration* (2005), *Graduation* (2007), and the polarizing but influential *808s & Heartbreak* (2008). He released his fifth album *My Beautiful Dark Twisted Fantasy* in 2010 to further rave reviews, and has since succeeded it with *Yeezus* (2013) and *The Life of Pablo* (2016), as well as full-length collaborations with Jay-Z and Kid Cudi.

West's musical career has been marked by dramatic changes in styles, incorporating an eclectic range of influences from soul, baroque-pop, electro, indie rock, synth-pop, industrial and gospel. Over the course of his career, West has been responsible for cultural movements and progressions within mainstream hip-hop and popular music at large. West's outspoken views and life outside of music have received significant media attention. He has been a frequent source of controversy for his conduct at award shows, on social media, and in other public settings, as well as his comments on the music and fashion industries, U.S. politics, and race. His marriage to television personality Kim Kardashian has also been a source of substantial media attention. As a fashion designer, he has collaborated with Nike, Louis Vuitton, and A.P.C. on both clothing and footwear, and have most prominently resulted in the Yeezy collaboration with Adidas beginning in 2013. He is the founder and head of the creative content company DONDA.

West is among the most critically acclaimed musicians of the 21st century and one of the best-selling music artists of all time. He has won a total of 21 Grammy Awards, making him one of the most awarded artists of all time and the most Grammy-awarded artist of his generation. Three of his albums have been included and ranked on *Rolling Stone*'s 2012 update of the "500 Greatest Albums of All Time" list and he ties with Bob Dylan for having topped the annual Pazz & Jopcritic poll the most number of times ever, with four number-one albums each. *Time* magazine named him one of the 100 most influential people in the world in 2005 and 2015.
World 16

It's the sixteenth and final world of New Super Mario World 2: Around The World. This is the post-game world unlocked by entering the doors with the right codes in Mario's House after completing World 15 and getting all the codes in the rainbow door sublevels from worlds 2-15. The levels here mix elements from multiple different worlds.
World 2

It's the second world in New Super Mario World 2: Around The World. It's a beach themed world and it introduces water elements such as Cheep-Cheeps and fully underwater levels, it also introduces Rainbow Doors which are special doors that lead to bonus sublevels that are challenging areas which will use many of the elements and gimmicks seen in the world.
The Holy Mesa

The mesa's across the river have long been thought of as holy places. Even since Rysani was a farming village, the place has been linked with life and soon death. Its soil was amazing for growing crops and gained its association with life. It's now both a farming area, temple mount, and burial ground. The placement of tomes and temples if very important. No tomb is to be placed above a temple, as the Gods are to be above all things.
Odin

## Official Overview

The largest gas giant in the Asgard system. Various IMC and Imperial interests are involved in extracting both titanium ore from the planet's ring system as well as hydrogen from its atmosphere, plus a successful Imperial manufacturing starport - by the name of Odin Orbital - is positioned in a high orbit. The planet harbors The Huginn-Muninn Station Array, a Millikan installation orbiting  Odin's twin moons, which is positioned only a few megameters from Odin Orbital. This means Odin is a frequent flashpoint in the war, and that's even without considering the frequency of Atropos raids - speculated to be because a hideout may be positioned in the Odin ring system. As a result, Odin Orbital has a somewhat lower civilian population than it did in better days. Many of its workers have long since sent their families to more secure regions in order to keep them safe.

 Millikan | * Millikan-35 Array
 Other playable locations
 Non-Playable locations
* **Odin**
King Cassius Estagund & Queen Karmina Asante-Estagund

The current king and queen of Ormond. Best known for how their marriage came to be, a tale still told and laughed about around the court. Cassius was always a hopeless romantic, more interested in finding someone to shower in affection than a lover to throw away as his brothers did.

His father had arranged a marriage to a foreign princess. The sickly, stuck-up, sort who took no interest in him. It only made matters worse when a young woman caught his eye. Karmina was a common merchant girl, who came to sell gemstones. Her beauty was what caught his eye, but as they began to meet more, and talk with each other, he found himself falling in love with her.

The king disapproved of their union, but they were determined to marry. After long weeks of bickering, the king weighted his options. Though the king had sons who could take the throne instead, Cassius was his favorite, and the one he had poured the most resources and preparation into. The king relented and allowed the two to marry
Core Narrative 1

**Title:** The Awakening

**CORRESPONDING MACRO-STORY BEAT:** The Monkey Wrench

#### **SHORT STORY SYNOPSIS:**

**Act One:** It opens with a man by the name of Bishop Cole, who is ordinary citizen who goes to work everyday begins to notice rapid changes in both his community and his workplace, so he decides to investigate and stumbles on an advanced plot that not only explains what has happened to his community but plans for the world, so without letting anyone be the wiser, he gathers evidence for a two weeks straight, and heads straight for Washington DC.

**Act Two:** Bishop Cole has made it all the way to Portland, Oregon without rest when he has his first encounter with his pursuer named Miles Morrick, who was seen trying to open Bishop's phone with a device so Bishop managed to sneak away without detection, he coerces Hector Alexander, a man who is just a taxi driver to be his personal driver for a grand adventure, promising a befitting payment, as they travel through all of the US, Bishop's paranoia becomes worse

**Act Three:** Bishop Cole and Hector Alexander make a gas stop as per usual as they pull out though Hector is shot in the head then a shot comes and misses Bishop he manages to get down to push the gas pedal and as soon as he gets clear, he makes his way to Washington DC as he reaches there, he quickly storms a senator's office and tells his secretary who gets her boss, Brian Smith, to meet with him as he listens as Bishop tells the story and finishes, the senator reveals his true nature as he gives Bishop to Miles, who he tells that he will make sure that his boss' terms and agreements will be passed.

**GENRE:** Sci-Fi/Fantasy

**PROTAGONIST:** Bishop Cole, Hector Alexander

**ANTAGONIST:** Chase Peterman, Miles Morrick, and Brian Smith

**MAIN SUPPORTING CHARACTERS W/ DESCRIPTIONS:**

Bishop Cole, a factory worker for the AI company, The Last Phase, who stumbles unto a nefarious plot

Miles Morrick, a military veteran who is also a friend of the CEO of the company, hired to stop the protagonist by any means necessary

**PRIMARY LOCATIONS WITH DESCRIPTIONS:**

Bethel, Alaska – Protagonist’s home and where he works before he is sent off on his journey.

Minneapolis, Minnesota – Nearly fatal encounter with the hunter, Miles Morrick, who managed to kill his short time companion

Washington DC – Where the protagonist is finally caught by the hunter

**ADDITIVE COMPREHENSION:**

it introduces the reader to the origins of The Last Phase and how it gained it’s influence over the corporations, it also reveals the villain who started it all, Chase Peterman

## **TARGET MARKET: Men and Women, ages 18-32**

**MEDIUM: Graphic Novel**

**WHY IT WORKS IN THIS MEDIUM:**I feel this is a great way to establish Pre Awareness, without having to spend money at all

**PLATFORM:** Custom Website/ Social Media

**WHY IT WORKS IN THIS PLATFORM:** A website that links to social media will reach a wide audience
King Heiso Micipal-Ahiswar

Heiso Micipal-Ahiswar is the King Consort of Rysani, married to Queen Calypso Micipal and father to Princess Irene Micipal. Born from a foreign land and well studied in the arts of magic. His humble roots as a titleless hardworking mage won him the kingdom's favor; a king of the people. The obvious love between him and the queen was refreshing for the kingdom after the disaster that was the previous ruling pair.
Mr. Punch

"THAT'S THE WAY TO DO IT!" -Mr Punch, usually after injuring someone.

## Profile

The living puppet Mr. Punch, related to the Pulcinella of the Commedia Dell'Arte, is a mean, horrible little creature. A master of puppets, and of violence, with a hair-trigger temper that even scares the other members of the World's End Carnival. Looking at his smile is like looking at a grinning chimpanzee. It's funny, until he rips off your arms and beats you to death with them.

## Abilities

He's got the usual "base" suite of powers, but with an emphasis on weaponry, about any that can fit into his horrid humanlike hands able to pop out of neir anywhere; and control over a wide variety of living; sapient puppets. Puppets that he, of course, treats extremely cruelly. Especially the marionettes, who he calls "The urine-stained basements of puppetry"

No, he is not aware of the inherent irony in him making that statement.

## Characterization

He's a creature of ritual, with a tendency to make very strict "scripts" for situations in which he creates his "shows" for the "public." These scripts almost never go according to plan. When it's him doing it, that's when the heavy weaponry comes out. When he's delegating a "job" to his secondary puppets, that's when the heavy weaponry comes out, after they inevitably fail. Or succeed. Either way, he will still try and shoot them.

Curiously, for all his observance of ritual, he has no problems messing with other people's rituals and breaking their rules. Hence why nobody likes him. Even before one gets to his tendency to try and put on "shows" for children, despite his unending hatred of children, this usually end badly for him.

This is perhaps why nobody in the World's End Carnival likes him or regards him very highly, despite his efforts at ascending in status that always, *always* backfire. And he hates it. He hates it so much. But then again, he hates most things...

## Author Commentary

As with all the core of the World's End Carnival, he's based on a character from the Commedia Dell'arte, in this case Pulcinella, and the way Pulcinella evolved into Mr Punch of Punch and Judy fame! Also, because I wanted to do a horrid little puppet man, and who else would I do that with but the OG?!

## License

This character is free to use as you see fit under a CC-BY 4.0 license so long as I; Thomas F. Johnson, am credited as their creator!

## Blatant Shilling

And, if you wanna support me, maybe check out my Patreon, which I previewed this design on ages ago, or even just send a Ko-Fi my way! Every penny is appreciated, and I am eternally grateful for those who donate!
Blackie the Bobcat

## Profile

Blackie is just a little mascot dude I made for one of my anthology stories. I needed a nonspecific-to-real-life mascot that was also very believable, a guy you could see representing his own franchise.

I figured, hey, this is literally the only time I will use this character, so why not let others use him if they want?

He is a bit of a disco fan, but only enough for a few songs and his bellbottoms to really show it.

## Characterization

The bizarre Blackie phantasm is just an apparition. Outside of the horror context, Blackie is a sorta spunky, very determined, very sharp kind of character, like a sleeker and more revised and less assholeish derby chuck. Also breathes punk and disco.

## License

He's free to use, so long as Alduous/Al Strong (aka Zitface) is credited.
Princess Eloise Donfint

The Mother of Queen Calypso Micipal and former wife of King Ameinias Micipal. She's the 3rd born daughter of King Cassius Estagund of Ormon. After King Ameinias's death, she remarried with James Donfint The Duke of Donfint, thus denouncing her title of Dowager Queen of Rysani or and changing her last name from Micipal-Estagund
Mineface

## BEGIN PROFILE:

*Subject MINEFACE is an intangible vortex with a humanlike face is not to be confronted if sighted, but rather reported immediately to headquarters. It has been determined that first sightings are not the "flag," but rather tertiary sightings caused by remaining in the area.*

*Subject emits a spatial warping effect that causes emergence into an apparently "abandoned" mine in [REDACTED], West Virginia. The mine has been shown to allow entrance, but not exit, likely due to the spatial warping effects that ensure its layout is not only unmappable but [REDACTED] percent larger than the original interior, as gathered from mechanical probes.*

*If contact is made between biological organisms and Subject, such organisms have been recorded on video as [REDACTED] leaving their skeletal structure removed from their soft tissues with no apparent damage to such tissues, and embedded in a wall. It appears to have neither such effects nor interest in our probes.*

*Organisms "held' by subject are allowed access to exitway of mine when they have found multiple "crystals," determined by laboratory tests as non-anomalous quartz containing non-anomalous crude oil. The amount of these crystals found appears to vary with each iteration.*

*Formerly held organisms have appeared to be unharmed in means beyond psychological after exiting the location, but in seven days they undergo a similar process of [REDACTED] with their bones being re-located to exactly six feet below the fleshy tissues and a note etched onto such tissues saying "THIS IS NOT A TRUE ENDING, FIND THE ARTIFACTS"*

*"Artifacts" similar to such have been found by our probes, resembling  glasswork from [REDACTED] AD with an internal glow, but such probes were seemingly unable to interact with the objects for reasons of [REDACTED]. So far, no biological organisms have been able to find such "Artifacts"*

*Results of interaction with Subject utilizing ethereal/ecto-distruption matters have had mixed results, further investigation pending. Subject's specific origin is unknown, but it has been determined subject was never human.*

## Author Commentary

Another *G.U.F.F* entry I'd been sitting on a while, namely because I had no idea on how to make it not just a ripoff of the various SCPs with similar properties.

So, eventually I decided to think "What if it worked like one of those many Slender-ripoffs you find from Steam but IRL?" Which may give a clue as to what the thing was originally created to do, while raising far more questions...

And, as with most of my other G.U.F.F. stuff, this is free to use as you see fit under a CC-BY 4.0 license so long as I; Thomas F. Johnson, am credited as their creator!

And, if you wanna support me, maybe check out my Patreon, or even just send a Ko-Fi my way! Every penny is appreciated, and I am eternally grateful for those who donate! Or, if you wanna commission me, my commission info is thisaway!
Кё Фудзібаясі

Кё Фудзібаясі
藤林杏

**Кё Фудзібаясі** (**藤林杏**, *Fujibayashi Kyō*) — старэйшая сястра Р'ё Фудзібаясі, яна досыць агрэсіўная, але на здзіўленне вельмі добра рыхтуе. Яна заўсёды абараняе сваю сястру ад усіх. Кё і Р'ё звычайна адрозніваюць па колеры вачэй, у Кё вочы фіялетавыя, а ў яе сястры блакітныя. У Кё таксама доўгія валасы, у той час як у Р'ё яны кароткія. На другім годзе навучання яна была ў класе Томоі, аднак цяпер знаходзіцца ў 3-Е класе з'яўляючыся яго старастам, нягледзячы на тое, што яны ў розных класах, Кё падтрымлівае сяброўскія адносіны з Томояй. У яе ёсць жывёла па імі Ботан. Яна ездзіць у школу на мапедзе нягледзячы на тое, што гэта забаронена школьнымі правіламі, пра гэта ведае толькі Томоя, Нагіса і Р'ё. Калі яна на кагосьці раззлавалася, то кіне ў яго кнігу, як правіла, гэта звычайна слоўнік. Сваім кідком яна можа прабіць нават бетон.

У яе ёсць уласная музычная тэма — «That's Like the Wind».

## Clannad

Кё заўсёды абараняе сваю малодшую сястру, мы бачым яе ўпершыню, калі яна кідае ў Томою кніжку, думаў, што той запалохвае яе сястру. Яна ведае пра пачуцці сваёй малодшай сястры ў адносінах да Томоі, і ўсяляк імкнецца засцерагчы яго ад рамантычных адносін з іншымі дзяўчатамі (такімі як Котомі або Нагіса), нават улічваючы тое, што яна іх сяброўка. Яна дапамагае Котомі ў яе арцы, а таксама ўступае ў драмгурток. Дапамагаючы сваёй сястры ў адносінах з Томояй, яна сама ўлюбляецца ў яго. Пасля таго, як Нагіса ўразіла тэнісным мячом і Томоя вырашыў адвесці яе ў медпункт, яна глядзела на Р'ё і спрабавала папрасіць прабачэння за тое, што не змагла закахаць яго ў яе. Абняўшыся дзве сястры пачалі плакаць.

Кё не вельмі добра ладзіць з Томоё, бо бачыць у ёй нейкую пагрозу.

## ~After Story~

Кё ў ~After Story~ адыходзіць на другі план. Яна прымае ўдзел у баскетбольным матчы ў пачатку, а таксама наведвае цырымонію ўручэння дыплома для Нагісы. Таксама, яна прыходзіла да Нагісы падчас яе цяжарнасці. Пазней у ~After Story~, яна працуе выхавальніцы ў дзіцячым садзе, па супадзенні яна выхавальніца Усіо. Томоя кажа, што яе характар усё такі ж, аднак Усіо сцвярджае, што Кё — добрая выхавацелька. Яна вельмі часта ўспамінае Нагісы, калі глядзіць на Усио.

## Гісторыя Кё

У серыі Іншы свет: гісторыя Кё гісторыя бярэ свой пачатак з моманту, калі Кё спрабуе зблізіць Томою і Р'ё. Зрэшты, як толькі пачынаюць з'яўляцца чуткі пра тое, што Кё, Р'ё і Томоя праводзяць час разам, яна пачынае пазбягаць сёстры і Окадзакі. Ёхэй пазнае, што Кё закахана ў Томою і раіць ёй дзейнічаць пакуль не позна. Пасля мноства падзей, Томоя вырашае парваць з Р'ё і прызнацца ў пачуццях да Кё, на што атрымаў адказ прызнанне ў каханні ад апошняй. Пасля гэтага, яны становяцца парай.
Котомі Іціносэ

Котомі Іціносэ
一ノ瀬ことみ

**Котомі Іціносэ** (**一ノ瀬ことみ**, *Ichinose Kotomi*) — адна з галоўных жаночых персанажаў, якая ў мінулым годзе была аднакласніцай Томоі, аднак, як і Кё зараз вучыцца ў іншым класе. Уваходзіць у дзясятку лепшых вучняў па ўсіх прадметах з усёй краіны. Яна заўсёды ідзе ў бібліятэку, каб вывучыць дадатковы матэрыял. Котомі — вельмі ціхая і нясмелая дзяўчынка. У вольны час гуляе на скрыпцы, хоць атрымліваецца ў яе «не вельмі».

Музычная тэма Котомі — «Étude Pour les Petites Supercordes».

## Clannad

Томоя сустракае яе, але не памятае пра тое, што ў дзяцінстве яны былі добрымі сябрамі. Пасля некалькіх сустрэч з Котомі, Томоя пачынае прапускаць чацвёрты ўрок, каб правесці час з ёй. Неўзабаве яна вырашае ўступіць у драмгурток.

Як раз у той час калі Котомі пачынае адкрывацца ўсім, аўтакатастрофа прымушае яе ўспомніць пра што-нішто жахлівае, з-за гэтага яна сыходзіць дадому. Томоя наведвае яе дома і пазнае, што яны былі сябрамі дзяцінства, але перасталі мець зносіны пасля смерці бацькоў Котомі ў авіякатастрофе. Яна просіць Томою пакінуць яе дом.

Томоя вырашае адрамантаваць яе сад, у той час як астатнія вырашаюць зрабіць ёй падарунак на дзень нараджэння ў выглядзе скрыпкі. На жаль, яна зламалася. На наступны дзень апякун Котомі прыносіць чамадан яе бацькоў, у ім ляжыць плюшавы мядзведзік — падарунак, які ішоў ад дня смерці яе бацькоў па ўсім свеце, на працягу 10 гадоў, пакуль не знайшоў свайго ўладальніка. У канцы, яе сябры ўсё ж дораць ёй адрамантаваным скрыпку.

## ~After Story~

В ~After Story~, катом з'язджае ў Амерыку, каб працягваць навучанне. Аднак часам яна вяртаецца ў Японію, каб адведаць Томою і астатніх. Яна моцна зацікаўлена ў тым, над чым працавалі яе бацькі. А менавіта — «Тэорыя аб паралельных светах». Гэтая тэорыя растлумачыць існаванне Ілюзорнага свету. У апошні раз мы яе бачым, калі яна раз'язджае на сваёй машыне, як мяркуецца, у ЗША.

## Іншае

* У анімэ Котомі — адзіная, хто бачыць у Томоі толькі сябра.
* Любоў да гульні на скрыпцы тлумачыцца тым, што ў дзяцінстве яна гуляла на ёй.
* Катом без праблем можа мець зносіны з Нагісай і Томояй, аднак з іншымі яна адчувае сябе няўпэўнена.
* Аўтамабіль, на якім ездзіць Котомі, мяркуючы па ўсім, створаны на аснове сучаснага Volkswagen Beetle.
* Сярод усіх жаночых персанажаў, у Котомі самыя вялікі грудзі.
Фуко Ібукі

Фуко Ібукі
伊吹風子

**Фуко Ібукі** (**伊吹風子**, *Ibuki Fūko*) — вучаніца першага класа Прыватнай Старэйшай Школы Хікарыдзакі. Практычна заўсёды яе можна знайсці адну ў класе, дзе яна выразае з дрэва марскія зоркі. Самі зоркі, потым, яна дорыць іншым вучням. У гэта хобі яна «апускаецца з галавой», з-за чаго яна не заўважае, што адбываецца вакол.

Музычная тэма Фуко — «Hurry, Starfish».

## Clannad

Томоя ўпершыню сустракае Фуко ў пустым класным пакою, дзе яна выразае марскую зорку з дрэва. Калі Томоя бачыць у яе на руцэ парэзы, ён забірае ў яе нож, якім яна выразае, аднак на наступны дзень усё ж вяртае яго. Некалькімі днямі пазней, Томоя пазнае, навошта Фуко выразае гэтыя марскія зоркі (хоць сам ён думаў, што гэта простыя зоркі), з дапамогай іх яна запрашае вучняў на вяселле сваёй старэйшай сястры. Праблема ў тым, што ніхто не ведае Коко, так як яна хоць і была настаўнікам, але звольнілася тры гады таму. Фуко вельмі любіць марскія зоркі, настолькі, што пры адным іх выглядзе можа пачаць лунаць у аблоках. Каб абудзіць яе са стану «трансу», Томоя звычайна выкарыстоўвае жорсткія жарты над ёй.

Пасля таго, як высвятляецца, што Фуко трапіла ў аўтакатастрофу і цяпер ляжыць у шпіталі, а па школе ходзіць яе ікірё, Нагіса і Томоя прымаюць рашэнне дапамагчы ў выкананні яе мары. Аднак, праз некаторы час усё, хто атрымаў падарунак ад Фуко пачалі забываць яе. У гэты ж час, стан Фуко ў бальніцы моцна пагоршыўся. З-за жадання, каб вяселле Кока адбылася як мага хутчэй, Томоя просіць Комуру арганізаваць вясельную цырымонію 18 мая. Нягледзячы на ўсе перажыванні і складанасці, вяселле Коко прайшла паспяхова, а ўсё каму падарылі зорку прыйшлі на яе.

Пасля вяселля, Фуко дзякуе Томою за ўсё, што ён зрабіў, і віншуе Коко перад тым, як знікнуць.

Пасля «Да здзяйснення мары», Фуко выпадкова з'яўляецца ў напружаных сітуацыях прапаноўваючы сваю дапамогу, аднак у яе нічога не атрымліваецца і яна толькі адцягвае ад бягучай праблемы.

## ~After Story~

Фуко цудам выходзіць з комы ў ~After Story~. З-за таго, што яна праляжала ў коме сем гадоў, яе характар застаўся такім жа як у пятнаццаць гадоў. Ёй адразу ж спадабалася Усіо, таму яна пачала праводзіць з ёй шмат часу.

Упершыню ў ~After Story~ з'яўляецца ў серыі «Дарога дадому» разам з Кока. Заўважаючы Усіо, яна адразу ж ліпне да яе, што што выклікае абурэння як з боку Кока, так і з боку Томоі. Нягледзячы на гэта, Усіо прымае Фуко як свайго новага сябра.

У «Свавольствы марскога брызу» Фуко прыходзіць у апартаменты Окадзакі, дзе гуляе з Усіо. Пазней яна гуляе і разам з Томояй у карты, і, нягледзячы на тое, што яны ўвесь час раздражнялі адзін аднаго, а Фуко нават спрабавала збегчы разам з Усіо, яны выдатна правялі час разам. Пазней, Фуко знаходзіць Усіо каля Бальніцы Хікарыдзакі ўвечары. Папярэджваючы, што ў такі час небяспечна хадзіць адной, Фуко адводзіць Усіо дадому.

Пасля змены часовай лініі Фуко ўсе таксама выходзіць з комы і пачынае сябраваць з Усіо, што можна заўважыць у серыі «Пад шатамі зялёнага лесу».
Ёхэй Сунохара

> Людзі, якія будуць валяць з табой дурня падчас твайго школьнага жыцця, заўсёды будуць з табой. Калі ў тваім жыцці будуць такія сябры — ты заўсёды зможаш усміхнуцца, колькі б болю ні прыйшлося перацярпець.
>
>

Ёхэй Сунохара
春原陽平

## Інфармацыя

### **Род заняткаў**

Вучань, работнік кампаніі

**Ёхэй Сунохара** (**春原陽平**, *Sunohara Yōhei*) — лепшы сябар Окадзакі, а таксама хуліган. Дзякуючы рэкамендацыі футбольнага клуба, ён паступіў у Прыватную Старэйшую Школу Хікарыдзакі, але быў выгнаны з футбольнай каманды, а пазней з клуба, з-за бойкі. Гэта прывяло да таго, што ён апярэдзіў Томою па прапуску заняткаў і стаў лянівым. Ён аднолькава валодае двума рукамі: левай — у спаборніцтвах і баях (гэта згадваецца толькі ў анімэ), правай — пры напісанні. Яго натуральны колер валасоў - чорны, але Ёхэй аддае перавагу быць бландзінам, у ~After Story~ ён спыняе іх фарбаваць, каб не страціць працу. У яго ёсць малодшая сястра па імені Мэй Сунохара.

## Clannad

Ёхэй у асноўным з'яўляецца камічным персанажам. За свае паводзіны яго звычайна караюць ці збіваюць. Гэта можа быць Томоя, Томоё або Кё. Ёхэй з'яўляецца другарадным персанажам у арках Фуко і Нагісы. Ён прыдумаў ідэю з матчам 3 на 3, каб паказаць кружку спеваў аб немагчымасці хавацца за сваімі траўмамі.

Нягледзячы на тое, што ён не вельмі быў прывязаны да сваёй сястры, ён ніколі не даваў яе ў крыўду.

## ~After Story~

Першыя серыі ~After Story~ сканцэнтраваны на Сунохаре і яго сястры, у якіх Мэй хвалюецца за свайго брата. Думаючы што ён можа прыкінуцца шчаслівым ён шукае сабе падробленую дзяўчыну. Гэтай дзяўчынай становіцца Санаэ, якая апранаецца як школьніца. Тым не менш Мэй разумее, што ўсё гэта няпраўда і пачынае думаць, што Сунохара ўжо не настолькі сумленны і надзейны. Спадзяваючыся што ён вернецца ў асобе добрага брата яна прыкідваецца, што любіць Томою. Аднак, Ёхэй нічога не робіць.

Ёхэй не ходзіць у школу некаторы час. У гэты час Томоя, Нагіса і Мэй ідуць у футбольную каманду і просяць іх прыняць Сунохару назад, каб у яго з'явілася мэта ў жыцці. Нават пасля таго, як яны выконваюць стомныя заданні футбалісты не прымаюць Ёхэя назад, а замест гэтага пачынаюць здзекавацца над Мей. Ёхэй звяртаецца ёй на дапамогу, перапоўнены лютасцю, і яны разам з Окадзакі збіваюць каманду за здзекі. Пасля бойкі, паміж імі ўзнікае нязгоды і завязваецца бойка, у якой Сунохара хоча данесці, што ён заўсёды турбуецца пра сваю сястру. У бойку ўмешваюцца Мэй і Нагіса, і ўсе супакойваюцца. На наступны дзень убачыўшы свае распухлыя асобы яны пачынаюць смяяцца і зноў становяцца сябрамі.

Пазней у ~After Story~, ён заканчвае школу разам з Окадзакі, а таксама наведвае цырымонію выпуску Нагісы. Таксама ён прыходзіў да іх, калі Нагіса была цяжарная. Ёхэй пасля заканчэння школы пачынае працаваць у кампаніі.

## Цытаты

* «Нават калі ва ўсіх усё наладзіцца і кожны будзе заняты сваім жыццём ... Нават калі мы знойдзем працу і набудзем новых калегаў і таварышаў ... Нават калі мы пажэнімся, завядзём дзяцей, будзем утрымліваць і абараняць нашы сем'і ўсё сваё жыццё ... нават тады ... калі нашы шляху перасякуцца, мы ўсміхнёмся адзін аднаму. Гэтакае сапраўднае сяброўства»
Юкінэ Міядзава

Юкінэ Міядзава
宮沢有紀寧

**Юкінэ Міядзава** (**宮沢有紀寧**, *Miyazawa Yukine*) — вучаніца другога класа. Звычайна яе можна сустрэць у пакоі, якая адносіцца да бібліятэкі, якая цяпер выконвае ролю дапаможнага памяшкання. Прымаючы там гасцей, можа пачаставаць іх гарбатай і лёгкімі закускамі. Па характары яна вельмі мяккі чалавек, і імкнецца быць у добрых адносінах з усімі, яе паважаюць нават гарадскія хуліганы.

У кнігах і часопісах, якія захоўваюцца ў яе пакоі, яна знаходзіць розныя загаворы, і часам прапануе іх Окадзакі, прычым гэтыя заклінанні звычайна спрацоўваюць.

Музычная тэма Юкінэ — «Tea Party in the Reference Room».

## Clannad

Томоя ўпершыню сустракае яе, калі шукае кнігу, якая дапаможа Нагісе правільна прамаўляць гаворка, у бібліятэцы старога крыла. Ён дзякуе яе за гасціннасць, а на наступны дзень, з-за цікаўнасці Ёхэя, прыводзіць Сунохару з сабой. Пасля гэтага Томоя, Нагіса і Ёхэй рэгулярна прыходзілі ў бібліятэку да Юкінэ.

Пазней яна паказвае Томое і Ёхэю кнігу загавораў; яна прапануе ім апрабаваць некаторыя з іх. Самы вядомы загавор, зрабіў так, каб Томоя быў зачынены ў сховішча спартзалы разам з Кё.

## ~After Story~

В ~After Story~ нам паказваюць, што Юкінэ мае сяброў з банды. Яна звязаная з імі, з-за свайго брата, які быў лідарам банды. Ратуючы свайго сябра, ён трапіў у бальніцу, дзе пазней памёр. Гэта стала моцным ударам як для Юкінэ, так і для банды. Удзельнікі групоўкі лічаць яе сваёй «клапатлівай старэйшай сястрой». Зрэшты, факт смерці Кадзуто быў скрыты ад астатніх, каб іншая банда не пазнала аб гэтым.

У яе арцы, пасля бітвы паміж групоўкамі. Пасля бітвы паміж Томояй і лідарам другой банды, Сасакі, уся праўда пра яе брата была раскрытая. Пасля гэтага, яна і абедзве банды наведалі магілу Кадзуто. Там, абедзве групоўкі вырашылі, што час спыніць гэтую «вайну». Пасля гэтых падзей, яна распавядае Томое, Нагісе і Ёхэю пра агеньчыкі.

Таксама, яна, як і астатнія, прысутнічала на цырымоніі ўручэння дыплома Нагісе. Пазней, мы бачым яе на фота падчас святкавання Новага года, дзе яна паказана разам з удзельнікамі двух банд, якія жывуць у міры. Праз год яна ўсё яшчэ сябруе з бандамі.