Swamps

Swamps Location Page, WIP

*Since 15.6.2021 the official release day, this location might be renamed to Marsh/es. It is a synonym to swamps, but personally i prefer swamps hope this was an error and they keep its original name- wikifan00*

## Swamp Citadel

When starting here, you're given 3 options.

*The swamps... I don't know if it's an excellent choice... so yes, it's isolated. But between mosquitos, ghosts and zombies I'm not sure that students will be in good condition to study... Well, you know what you're doing, director.*

* No doubt, shadow magic is at work here.
	+ Consequences - Receive 500 shadow mana

* Marsh plants are very useful for potions.
	+ Consequences - Draw the card Component Supply. Draw the card Potions Workshop

* There will be many burnouts among our students...
	+ Consequences - Draw the card Infirmary. Draw the card Psychologist.

### Modifier

**Ghosts and mosquitos: Life and Sanity of your students slowly decreases over time.**

## Map Specific Faction

Among mosquitos and ghosts there are also Zombies here! Perfect... Our buddy principal is a talking skull so it shouldn´t startle us too much. Luckily these are friendly Zombies that may become allies if you complete their quest. This time you need to raise reputation with **all main factions** to at least **35**, instead of the single special faction. Reputation raising artifacts or Guinea Pig towers might be useful here.

**Brain?:** *Hi!*

* Ahhhh!! What the hell is this thing?
	+ Consequences - Triggers a new event.

**Friend?:** *Calm down! Me and my fellow swamp zombies, we don't want to hurt you. We fell a long time ago in battle against the Dark Army.*

* Ah. So in that case... what do you want?
	+ Consequences - Triggers a new event.

**Friends?:** *Honestly? Friends. We smell bad and we're ugly, so everyone thinks we're evil.... Maybe you could help us?*

*Help the zombies to turn them into allies by contacting the different factions on the local map.*

* Let's see about that...
	+ Consequences -  Receive the quest: **Lots of friends for zombies**

## Size and distance

### Size

Here, you have 6 available spaces for building not including the entrance. This should be enough for a big school, but I suggest putting your health and sanity utility rooms near the center, so students have easy access and don't waste time.

### Distance

Nearest town is not too far, but with Ghost and mosquitos modifier draining health and sanity faster than usual, focusing on getting infirmary or some artefacts is not a bad idea.

## Strategies

Specific Quest in this location requires a lot of reputation grind. To help you with that i suggest focusing on variety of mana types so you're ready for any situation. Early nature mana is good for getting Guinea pig towers for faster communication. Training Assassins or Master Assassins will help if you need to reset negative reputation to 0 instantly. Banner decorations artifacts help earn reputation passively. Place them in crowded rooms.

Life and Sanity decreases faster here. I suggest picking the free Infirmary and Psychologist in the start. Getting it later from decks might be harder because of the RNG.

Contribute more here or in the comments.

See also: **Strategies**