recursal/Fanatic-Fandom huggingface dataset:
Hel

*This article is a stub. You can help La-Mulana 2 Wiki by expanding it.*

**Hel** is the Guardian of Eternal Prison.

Before revealing her Ankh, she gives you an opportunity to warp back to the surface and get back all your missing items after solving The Seven Gates of the Underworld if you pick the third option during your conversation with her. The battle should still be fairly simple without needing to do this, though.

Don't let the platforms raise you into the ceiling: You will get crushed and die.

In her panic state, she will try throwing her arm and spear at you. Either get up close if you have enough HP, or spam Flares from below until she's defeated.

After defeating **Hel**, the Dissonance of Eternal Prison appears. Swallow it with the Beherit.

**Hel's** third form has been buffed in the 1.1.1.2 update: She slashes faster and occasionally shoots a blue laser from the center of the floor.

Prior to Version 1.5.5.2, the player could get trapped in the Eternal Prison if they didn't ask Hel to teleport them out before fighting them, as all the gates leading out would be closed and the player can't use the Holy Grail.
Anu

*This article is a stub. You can help La-Mulana 2 Wiki by expanding it.*

The Guardian of Ancient Chaos.

## Glossary Entry

*Leader of the Anunnaki, the Sky People, who tried to destroy the Mother in order to rule this world. But the Sky People themselves were defeated; all that remains is evidence of their intentions in an Anunnaki machine they used to descend to Earth.*

## Revealing the Ankh

To reveal the Ankh you need to pray to Anu

## Mechanics

Anu flies on his vehicle, staying out of the way and firing projectiles towards the player, only being in range for melee strikes when he tries to ram Lumisa.

For an explanation how the stats below scale visit Difficulty

### Attacks

* **Contact damage**
	+ Damage: 24-32
	+ Damage from making contact with Anu.

* **Ring Lasers**
	+ Damage: 4-12
	+ Anu fires several groups of ring-shaped projectiles upwards that then comes down in various angles. In hardmode he fires additional projectiles.

* **Buzzsaw**
	+ Damage: 8-16
	+ Speed: 0.6-1.2
	+ Anu tosses out buzzsaws that travel along the ground.

* **Ramming Assault**
	+ Damage: 32
		- You often take the contact damage instead of Ramming Assaults damage.
	+ Anu swoops down and tries to ram into the player. On hardmode his angle of attack is lower so that you can't dodge this attack by running underneath him.

* **Perspective Beam**
	+ Damage: 32-48
	+ Anu flies into the background and fires beams onto the walls of the tunnel, which then travels into the arena. He then spins around at a slowly increasing rate. The spokes of the beams is in the background and thus do not deal damage.

## Strategy

Try using Flares on the left/right sides: The residue of the Flares linger long enough for him to fly into the residue and get hurt. If he swoops down, jump over him and (optionally) whack him with your whip/katana, Shuriken or Earth Spear. If he does his spinning laser attack, use single-jumps when the lasers start spinning very fast.
Gate of Illusion

**BGM** | *Previous Adventure*

The **Gate of Illusion** is a returning field from La-Mulana, though much of it has been destroyed. Only a small section remains in which Fobos can be found working on research in his tent.

## Treasures

### Ruins Encyclopedia

* Location: Children's Room (C-1)
	+ Received by Fobos after speaking with him for the first time.

### Skull

* Location: Children's Room (C-1)
* Received by Fobos after delivering a Crystal Skull to him and returning later.

## Puzzles

### Gate to Eg-Lana

* Location: Children's Room (C-1)
	+ Speak with Fobos in his tent. After he and Lumisa leave the tent, whip the Child Statue until it breaks. Fobos will open the Yggdrasil Gate, allowing you to pass through.

## Glossary

### Fobos

* Location: Children's Room (C-1)
	+ Use the Feather to reach the ledge.

## Map

**Field Navigation**
Village of Departure • Roots of Yggdrasil • Annwfn • Immortal Battlefield • Icefire Treetop • Divine Fortress • Shrine of the Frost Giants • Gate of the Dead • Takamagahara Shrine • Heaven's Labyrinth
Valhalla • Dark Star Lord's Mausoleum • Ancient Chaos • Hall of Malice • Corridor of Blood • Eternal Prison
Gate of Guidance • Mausoleum of the Giants • Inferno Cavern • Endless Corridor • **Gate of Illusion**
La-Mulana 2 Wiki/Flex section

About La-Mulana 2
The original *La-Mulana* was known as a "Metroidvania"-style game (a 2D action platformer with an emphasis on non-linear exploration). That said, the real core of the game is in deciphering the riddles scattered throughout the game, and solving the puzzles that exist as part of the ruins.

By deciphering cryptic text on the monuments scattered throughout the ruins, you will gradually unravel the mystery of the ruins. Which parts of the sprawling underground you tackle, and in what order, is up to you. Sometimes you will need to use changes in backgrounds, mysterious sounds, the strength of enemies, or the sneakiness of traps to detect subtle changes in your surroundings.

Plenty of ferocious and terrifying monsters and guardians stand in your way in the depths of this new underground network. Fortunately, you will also have an arsenal of tools and weapons at your disposal to help you on your journey.

[Read more...]

 News
**2022-1-23** - The Tower of Oannes DLC has officially been released, marking Version 1.9.
**2019-8-30** - La-Mulana 1 & 2 are being released as a bundle for consoles in early 2020 by NIS America. Preorders now available for the Hidden Treasures Edition.

**2019-7-21** - Version 1.7 has been released.

**2019-6-27** - La-Mulana 2 has been released for consoles in Japan. Western console release dates have yet to be announced. Please be aware that the Japanese console versions do not have an English language option. Any version differences will be documented as information becomes available.

**2019-6-26** - In order to avoid confusion, the unofficial La-Mulana 2 Wiki hosted on Fandom will be archived and redirected as of July 15, 2019.

 Game Trailer

 Links

Store Links
Playism
GOG.com
Humble Store
Steam
Community Links
La-Mulana 2 Discord
Steam Community Discussions
La-Mulana 2 Subreddit
External Links
La-Mulana 2 Online Manual
La-Mulana 2 Kickstarter
NIGORO Blog
La-Mulana (2005) Wiki
La-Mulana (2012) Wiki
Surtr

*This article is a stub. You can help La-Mulana 2 Wiki by expanding it.*

**Surtr** is the Guardian of Icefire Treetop.

## Glossary Entry

*The first giant, who trapped the very fires of chaos inside a massive suit of armor. He is said to have enough power to burn the world to a crisp. Once that power is fully awakened, he will make his way to the surface. For now, he is limited to repeating violent outbursts due to his stupidity.*

## Revealing the Ankh

* Location: (C-3)
	+ After finding the Light Scythe, give it to Sinmara.

## Mechanics

### Attacks

* Surtr throws his hand in a downward crushing motion. At the end of the fight, Surtr will do this in quick succession.

* Surtr advances his head and drops fire tears that leave a trail. This attack can be interrupted by stricking Surtr's head before the first teardrop.

* Surtr leaves the screen by on side and after a delay, throw a punch from the same side. Once during the fight (after enough damage was dealt), Surtr will throw a second punch after withdrawing.

* Surtr punches the wall several times to make a lot of rocks fall.

## Strategy

You will quickly find that it is very easy to fall to your death fighting this boss.

You should whip the blocks above you so the terrain doesn't change too much. Having the Gauntlet and Vajra help a lot, too.

Otherwise, just don't fall, and move to the far left/right of the screen whenever he walks off-screen to try to punch you.
Bargain Duck

**BGM** | BONGA WANGA

A shopkeeper found in Valhalla.

## Glossary Entry

*A duck who became intelligent through the influence of the ruins. He looks up to humans and dreams of being the follower of a strong individual... but he doesn't intend to leave his shop, either. What a quack-pot.*

## Shop Dialogue

You look really tough.
Go ahead, buy some stuff!
 Confirm
* Gimme that!
* Are you serious?

Those are Weights.
Not to be confused with cakes.
 Purchase
Hey!
Here, I'll give you a little show!
I danced. It was fun. I'm tired.
 Sold Out
We're fresh out of those.
May I instead interest you in a free interpretive dance?
 Can't Afford
Well WHAT HAVE WE HERE?!
You can just forget about shopping here!
 Cancel
Bargain Duck is dumbfounded.

That's Caltrop Ammo...
They'll really mess up your day!
Watch your tippy-toes!
 Purchase
OOOOOH YEEEEEEEEEAAAAAAAAAAAH!
Got pumped. Lost it for a second.
 Sold Out
OOOOOOOOOOH YEEEEEEEEEEEAAAAAAAAAAH!
We're all out!
 Can't Afford
Well WHAT HAVE WE HERE?!
You can just forget about shopping here!
 Cancel
Wait, WHAAAAT?
You're not gonna buy it?

That's Future Development Company.
I mean, if you've got big dreams for the future, it could be pretty helpful.
 Purchase
If you can master that thing, you're my hero.
 Sold Out
Are you kinda simple?
We're all out of those.
 Can't Afford
Well WHAT HAVE WE HERE?!
You can just forget about shopping here!
Damn...
 Cancel
Bargain Duck can't believe his ears.

## Trivia

* Bargain Duck is a reference to Haagen Duck from the MSX game 'Sorcerer Lulba'.
* Bargain Duck was replaced in the console versions with the Smiling Sukeban.

1. ↑ https://youtu.be/zdG-RYhxJ1A?t=394
Corridor of Blood

**Corridor of Blood** (Japanese: **血の回廊**, *"Chi no Kairō"* / lit. "Corridor of Blood") are passageways connecting several of the back-side fields of Eg-Lana. Each entryway to the corridors have a six-pointed star above it. A bar within the star shows how the corridor will connect with other fields. The orientation of the bar (the angle at which it's tilted) shows how the corridor will be tilted when you enter it, but the field to which the corridor connects is not immediately obvious from the door.

To rotate the **Corridor of Blood**, you must use the Beherit in front of a door leading to the **Corridor of Blood**. This doesn't work before absorbing the first Dissonance with the Beherit.

The six-pointed star arrangement above the door is a clue: the connections between the corridors can be conceptualized as if each of the fields was one of the points of a six-sided star. The bar, then, shows to which another point on the star of fields the corridor currently connects.

## Puzzles

### Reaching the Eternal Prison

* Location: Any of the entrances.
* Use the Djed Pillar to chant Sól, Máni, and Sær together.
	+ **Be warned: Once you enter, you cannot leave with the Holy Grail, and the entrance is one-way only.**

**Field Navigation**
Village of Departure • Roots of Yggdrasil • Annwfn • Immortal Battlefield • Icefire Treetop • Divine Fortress • Shrine of the Frost Giants • Gate of the Dead • Takamagahara Shrine • Heaven's Labyrinth
Valhalla • Dark Star Lord's Mausoleum • Ancient Chaos • Hall of Malice • **Corridor of Blood** • Eternal Prison
Gate of Guidance • Mausoleum of the Giants • Inferno Cavern • Endless Corridor • Gate of Illusion
Nibiru

**BGM** | *False Ruler*

**Nibiru** is the secret lab of the Dark Star Lord's Pyramid within the Dark Star Lord's Mausoleum. You can only explore it wearing the Clay Doll Outfit, or you will be sucked into Outer Space and die immediately. You must have also already solved the The Dark Star Lord's Pyramid Puzzle to reach this area.

## Treasures

### Nótt Mantra

* Location: (Middle Room)
	+ Break the Death Seal; Scan with Snapshots.

## Puzzles

### Absorb the Dissonance

* Location: (Top-middle Room)
	+ Use all 12 Crystal Skulls on the skeleton bodies throughout this entire area. Then, with a fully-charged Mjolnir, stand on the Master Skull and zap all 3 lightning statues simultaneously (note: you can charge your Mjolnir by getting shot by the turrets in the side chambers). Swallow the Dissonance that appears with the Beherit.

## Glossary

### Anunnaki

* Location: (Top-right Room)
	+ Scan the top-right of the room.

## Map

**Field Navigation**
Village of Departure • Roots of Yggdrasil • Annwfn • Immortal Battlefield • Icefire Treetop • Divine Fortress • Shrine of the Frost Giants • Gate of the Dead • Takamagahara Shrine • Heaven's Labyrinth
Valhalla • Dark Star Lord's Mausoleum • Ancient Chaos • Hall of Malice • Corridor of Blood • Eternal Prison
Gate of Guidance • Mausoleum of the Giants • Inferno Cavern • Endless Corridor • Gate of Illusion
Gate of Guidance

**BGM** | *Previous Adventure*

The **Gate of Guidance** is the first area of the La-Mulana Ruins which the player will enter from the Village of Departure. After the events of the first game, the ruins have become inactive and are in a state of disrepair, with ongoing reconstruction efforts being led by Samaranta. Having been turned into a tourist attraction by Elder Xelpud, new tablets detailing the history of the ruins can be found, with little in the way of danger besides bats. Portions of this and other connected areas in the ruins are blocked off, making the La-Mulana ruins a more linear experience akin to a tutorial section.

## Gates

 Door to Eden (A-3)
 (A-6)

## Treasures

### Shell Horn

* Location: Heavenly Temple of the Cross (D-2)
	+ Place a weight on the dais to unlock the chest.

### Holy Grail

* Location: Pit of the Holy Grail (B-4)
	+ Jump up from the platform below the chest and hit it from the bottom with your whip to open it.

### Bronze Mirror

* Location: Pit of the Holy Grail (B-4)
	+ The Bronze Mirror sits partially-hidden on a ledge in the upper-right portion of the room. You can reach it either by jumping across with the Gale Fibula or using the Feather.

## Features

### Traps

* Heavenly Corridor (B-3): Walking onto the left end of the metal platform overhanging the pit will cause it to permanently break. The gap can still be cleared, but harder to do in a single jump.

## Glossary ROMs

### Alsedana

* Location: Room of Courage (E-2)
	+ Sitting on the floor in the upper-right corner of the room.

### Lemeza Kosugi

* Location: Heavenly Temple of the Cross (D-2)
	+ From the upper-right part of (C-2), jump straight up the ladder (without grabbing on to it) and then jump again through the fake wall on the right. Requires the Feather to reach.
	+ Note: This location marks the original entrance to Hell Temple in the first La-Mulana.

### Samaranta

* Location: Door to Eden (A-3)
	+ Can be seen among the rubble in the lower-left pathway.

## Shops

### Hiner

* Location: (B-4)
	+ Note: Hiner's shop will open once you have talked to Fobos and received the Ruins Encyclopedia.

## Map

**Field Navigation**
Village of Departure • Roots of Yggdrasil • Annwfn • Immortal Battlefield • Icefire Treetop • Divine Fortress • Shrine of the Frost Giants • Gate of the Dead • Takamagahara Shrine • Heaven's Labyrinth
Valhalla • Dark Star Lord's Mausoleum • Ancient Chaos • Hall of Malice • Corridor of Blood • Eternal Prison
**Gate of Guidance** • Mausoleum of the Giants • Inferno Cavern • Endless Corridor • Gate of Illusion
Heimdall

*This article is a stub. You can help La-Mulana 2 Wiki by expanding it.*

**Heimdall** is the Sub-Boss of Annwfn (C-5). You cannot fight it until you have connected the Corridor of Blood after collecting all of the Dissonance.

To start the battle, use the Djed Pillar to chant the "End" Mantra (Nótt Mantra) in front of The Six-Sided Star of Eg-Lana in the background of the room.
Jormungand

*This article is a stub. You can help La-Mulana 2 Wiki by expanding it.*

**Jormungand** is the Guardian of Immortal Battlefield. You need the Pochette Key to fight it.

## Glossary entry

*One of the sons of the 6th Children Trickster. He has the unique ability to control an enormous serpentine war machine that no one else could use. A follower to none, he used the machine to cause vast destruction and was thus imprisoned in the bottom of the great conduit of the Immortal Battlefield.*

## Mechanics

The fight consists of the same patterns of attack and movement no matter what, though it changes depending on whether you play on Hard Mode or not.

### Attacks

* Simply running the player over

* A repeater pistol that deals little damage but fires often

* A heavy pistol that deals more damage but is easily avoided

* A rocket launcher that creates a lingering explosion on the ground

* Flares that launch while he is in the background

## Strategy

* During the course of the fight, the vehicle you ride in is able to jump **far** higher than usual, making it possible to jump over Jormungand. As he deals massive contact damage, utilizing this is necessary, especially on Hardmode.
* Using Flares is the quickest way to deal with him. However, on One Arm/Finger, it is necessary to let him get in front of you, which often means long stretches of simply dodging.
Anchor

* Location: Gate of the Dead (B-6) - This block puzzle is missing a block. To get it to appear, you must talk to Brokkr in Divine Fortress (B-3) after speaking to Eitri about Frey's Boat in the same location. Push the block onto the switch to unlock the chest.
* Description: Allows Lumisa to walk along the bottom of any water/magma and against currents. This also allows for interacting with pedestals and other objects along the floor.
* In-Game Description: An anchor cut from a special rock. Repurpose it as a weight to sink effortlessly in water, and stand in the depths.

Main article: Treasures
Totem Pole

* Location: Immortal Battlefield (D-2) - Jump into the wall on the left at (E-2) to break the Life Sigil at (D-2). Then, make your way around to the top of (D-2) and use the Gale Fibula to dash past the trap. Place a weight on the pedestal above the chest to unlock it.
* Description: Allows you to record Prayer Altars to the Holy Grail.
* In-Game Description: An figurine that amplifies the Holy Grail's power. You can add a prayer altar to the Holy Grail's memory.

Main article: Treasures
Angra Mainyu

*This article is a stub. You can help La-Mulana 2 Wiki by expanding it.*

**Angra Mainyu** is a frog boss that cannot be defeated by regular attacks. You must use the Mjolnir to push the walls closer and closer to crush it instead. You can charge the Mjolnir by deliberately whipping the angelic statues on the sides of the room... Just make sure you have the item equipped!
Lumisa Kosugi

*This article is a stub. You can help La-Mulana 2 Wiki by expanding it.*

 **Race** | Modern Human

> *Some say she is Lemeza's wife's daughter from a previous marriage, while others believe she's Professor Shawn's illegitimate child. Either way, she is a Kosugi; that much is clear. With the request to search the ruins from Xelpud in hand, she travels to La-Mulana to make her archaeological debut.*
> -- Kickstarter Bio
>
>

**Lumisa Kosugi** is a young adventurer and the main protagonist of La-Mulana 2. She is the daughter of Lemeza Kosugi and granddaughter of Shawn Kosugi. She has been invited by Elder Xelpud to investigate strange incidents within the La-Mulana ruins.

## Glossary Entry

*Lemeza Kosugi's daughter Lumisa isn't very interested in archaeology, but loves adventure. Her age doesn't seem to match up with her father's, like, at all... but let's leave that to the complicated circumstances of the Kosugi family. Lumisa is a woman of few words, but is full of energy and intends to outshine her father in her upcoming adventure. She has learned ninja infiltration techniques passed down through the Kosugi family.*
Ratatoskr

**BGM** | Ratatoskr

Ratatoskr is a recurring room guardian who appears several times throughout the game.

## Second Encounter

You will run into **Ratatoskr** after whipping the statue in Roots of Yggdrasil (B-1) tied to the Ankh puzzle.

## Third Encounter

Immortal Battlefield (C-3)

* He jumps on the platforms in a W shape. He moves toward one of the W points based on your position toward him. Just need to space yourself accordingly to manipulate where he jumps.
* Oh, also, make sure to stay on the ground level while doing this.
* Never need to jump onto any platforms; just move left and right to manipulate where he goes, and jump only to attack the head.
* You will be rewarded a Crystal Skull.

## Fourth Encounter

After the encounter in Immortal Battlefield (C-3), you can run into **Ratatoskr** in Icefire Treetop at (C-1): He's holding the Ankh Jewel that was once in this room.

## Fifth Encounter

Then, he will be back at Icefire Treetop (G-2). This one was difficult... until I realized you can just stand in the center where the chest is and throw Spears at his head at an arc until he retreats.

## Sixth Encounter

This battle occurs in Eternal Prison - Gloom at (A-5). When he uses his laser attack, stand very close to his head and whip him as quickly as possible. Having the Vajra helps a lot here. He drops an Ankh Jewel when he retreats.

## Hraesvelgr

Hraesvelgr is the true form of **Ratatoskr**. You will need to use the Djed Pillar to chant the "Missing" (Máni) mantra in all of the previous encounter rooms (with the exception of the first) to seal **Ratatoskr**. Also, you have to defeat Nidhogg if you haven't done that already. If you've done both, it will reveal its true form, Hraesvelgr, in Eternal Prison - Doom at (C-5).
Nebur

**BGM** | BONGA WANGA

**Nebur** is both an NPC and shop owner who appears in Village of Departure. At the start of the game, Nebur will stand in the path to the ruins at (E-4) and speak with you. She can give you a Map of the La-Mulana area, but if you refuse it from her, you'll have to get it from Elder Xelpud instead. She'll permanently move to her shop in (C-4) the first time you enter it.

## Glossary Entry

*Nebur is a girl who runs a computer shop in the village. At first glance she seems cute and well-mannered, but she can lose her temper at the drop of a hat, slinging foul utterances at her customers. Don't even think about touching that thing she holds in her arms.*

## NPC Dialogue

Hey there! You investigating the ruins?

If so, then you're definitely gonna need a Hand Scanner for inspecting tablets!

Bought one yet?

* Well, duh!
* Nope!

Hey, dicknuts!

I just SAID you're gonna NEED that thing, didn't I?! So BUY that shit!

You want me to get WEIRD on your ass?!

If you're going to the ruins, won't you need a map?
It's a tourist map for the La-Mulana ruins!

1. I'd like one!
2. No thanks!

The hell is WRONG with you?!

I'm saying I'll GIVE it to you, so say thank you like a good little girl and TAKE this shit! And you KNOW you'd better buy one of my map apps, too!

Otherwise I might just pull your HEAD OFF!

Here you go!

You can't use the map by itself, though. Don't forget to buy a map app at my shop over by the hot springs!

*"Map" acquired.*

Looking forward to seeing you there!

## Shop Dialogue

This is a PC shop. Whatcha need?
 Confirm
* I'll take it.
* No thanks.

Those are Weights.
Five in a set, they're hella heavy!
 Purchase
Thanks much.
 Sold Out
Sorry, we're all outta that.
 Can't Afford
You BROKE, fool?! Show me the money now.
Man, I am DONE with you!
 Cancel
You're not buying?!
You gotta be kidding me!
You want me to get WEIRD on your ass?!

That's the Yagoo Map Reader.
It'll display the maps of the ruins you've found.
 Purchase
Great, thanks!
 Sold Out
You already bought that from me.
 Can't Afford
You BROKE, fool?! Show me the money now.
Man, I am DONE with you!
 Cancel
You're not buying?!
You gotta be kidding me!
You want me to get tear your ass in HALF?!

That's TextTrax 2
It's an app that records texts.
 Purchase
Thanks much.
 Sold Out
You already bought that from me.
 Can't Afford
You BROKE, fool?! Show me the money now.
Man, I am DONE with you!
 Cancel
You're not buying?!
You gotta be kidding me!
You want me to get CREEPY on your ass?!

## Trivia

* After ???, the Fairy Guild General can be seen in the back of her tent. Given his glossary description and the features of Nebur's baby, you should be able to draw your own conclusions.
Shuhoka

**BGM** | BONGA WANGA

A shopkeeper found in Divine Fortress.

## Glossary Entry

*A charming woman with an aura of refinement, who set up shop here of all places. She is very particular about manners. So particular, in fact, that she seems to have redefined their very meaning.*

## Shop Dialogue

Hey, sweetie!
May I be of assistance?
I'm happy to help!
 Confirm
* I'll take it!
* No, thanks!

Those are Weights.
Don't leave home without them!
 Purchase
Why thank you!
 Sold Out
My apologies, we're all sold out.
 Can't Afford
You haven't enough money.
That simply won't do.
 Cancel
Oh my...
What an ill-mannered girl.

That's Shuriken Ammo.
Careful, they're pointy!
 Purchase
Why thank you!
 Sold Out
My apologies, we're all sold out.
 Can't Afford
You haven't enough money.
That simply won't do.
 Cancel
Oh my...
What an ill-mannered girl.

That's the Alarm app.
It alerts you when there's something fishy in the room.
 Purchase
Why thank you!
 Sold Out
Oh, but I've already sold it to you!
It's not nice to be so greedy!
 Can't Afford
You haven't enough money.
That simply won't do.
 Cancel
Oh my...
What an ill-mannered girl.

## Trivia

Shuhoka is a reference to a character from the game 'JESUS - Kyoufu no Bio Monster'
Spoiler-Free Guide

*This article is a stub. You can help La-Mulana 2 Wiki by expanding it.*

We understand that many visitors to the wiki are looking for singular hints or a push in the right direction when reaching an impasse in the game *without* having an entire puzzle solution or other information visible. Because most articles in this wiki thoroughly document all related information to a given category or area within the game, it is difficult or impossible to present that information in a way that allows for a spoiler-free experience. As such, this guide is written specifically to provide players with assistance throughout the game with as few spoilers as possible.

*Stub note: It is expected that this guide will take some time to complete, and that initial drafts may not be completely spoiler-free. Please bear with us as we work to build and refine this page.*
Ajisukitakahikone

*This article is a stub. You can help La-Mulana 2 Wiki by expanding it.*

**Ajisukitakahikone** is a Sub-Boss of Eternal Prison - Doom. To reach their room, enter a gate when the dragon's eyes are flashing green. You must have the Bronze Mirror to enable the eyes to change colors.

* **Location:** Eternal Prison - Doom (C-3)
* **Unlocks:** Death Seal

## Attacks

Does the same movements and attacks as you. You will die if you try attacking them directly.

## Strategies

Use a charged Mjolnir in front of them to defeat them. This may take a couple of tries depending on your positioning, as the electricity tends to fire off in random directions.
Grapple Claw

* Location: Icefire Treetop (E-4) - Place a weight on the pedestal.
* Description: Hold Up to cling to walls and press Jump to kick away. Pressing Jump while attached to certain smooth pillars will allow you to swing to the other side.
* In-Game Description: A tool said to have been employed by ninjas. Equip it to latch onto walls.

Main article: Treasures
Light Scythe

* Location: Eternal Prison - Doom (E-5) - After finishing Anubis' Trials, enter the bottom door to talk to Osiris. Select the top option in the conversation to receive the item.
* Description: Deliver to Sinmara to summon Surtr's ankh.
* In-Game Description: A scythe said to belong to the wife of a flame giant.

Main article: Treasures
Fairylan

**BGM** | BONGA WANGA

A shopkeeper found in Hall of Malice.

## Glossary Entry

*A fairy who runs a shop, the very existence of which has been questioned. Fairies are mysterious creatures and here one sells as many Chakrams as you could ask for, though they ought to be in limited supply. She thinks her mysterious nature allows her to avoid scrutiny for that.*

## Shop Dialogue

This is my shop.
The shop of Fairylan, filled with wonders.
 Confirm
* I'll buy it.
* No, thank you.

Those are Weights.
They'll make you heavier.
 Purchase
Thank you.
But purchasable items still exist...
 Sold Out
We're all sold out.
Only you and I are left.
 Can't Afford
Your sincere desire to rip me off has created my rage.
 Cancel
Close your eyes.
I'm gonna kick your ass. With wonders.

That's Chakram Ammo.
This shop of fairies, filled with wonders, is the only place that sells it.
 Purchase
Thank you.
But purchasable items still exist...
 Sold Out
We're all sold out.
Only you and I are left.
 Can't Afford
Your sincere desire to rip me off has created my rage.
 Cancel
Close your eyes.
I'm gonna kick your ass. With wonders.

That's the Angel Shield.
The most wondrous shield of all.
 Purchase
Thank you.
But purchasable items still exist...
 Sold Out
Didn't you buy that?
But purchasable items still exist...
In your memory.
 Can't Afford
Your sincere desire to rip me off has created my rage.
 Cancel
Close your eyes.
I'm gonna kick your ass. With wonders.

## Trivia

Fairylan is a reference to a fairy from the MSX game Hylide III
Sekhmet

*This article is a stub. You can help La-Mulana 2 Wiki by expanding it.*

**Sekhmet** is a sub-boss in the Dark Star Lord's Mausoleum. She appears when the Dark Star Lord's Hall puzzle in C-7 is solved.

Sekhmet attacks by charging and with acrobatics, and only her head is vulnerable to your attacks, but almost all of her attacks can be dodged by crouching unless she lands on you or if you are too close to her after her backflip attack, in which case she will kick you. Earth Spears are recommended as it is extremely difficult to attack her with main weapons without getting hit yourself.
Hydlit

**BGM** | BONGA WANGA

A shopkeeper found in Shrine of the Frost Giants.

## Glossary Entry

*A priest who moved to the Shrine of the Frost Giants for his training. It must be really cold, as he's constantly staying in motion. Annoyed that his "followers" never seem to show up to follow him, he attempts to stall his customers under the guise of "training".*

## Shop Dialogue

Hear me now and believe me later!
You gotta strengthen your arms when it's cold out!
So buy as much as your puny muscles can carry!
 Confirm
* I'll take that.
* I'm fine, thank you.

Those are Weights!
Just carrying them will PUMP YOU UP!
 Purchase
Thanks!
HUH! HAH!
 Sold Out
Hear me now and come back later!
We are all sold out!
 Can't Afford
Hear me now and come back with money later! No money, no sale!
 Cancel
WHAT?!
Puny little girly-girl!

Those are Bombs!
They will PU-... BLOW YOU UP!
 Purchase
Thanks!
HUH! HAH!
 Sold Out
Hear me now and come back later!
We are all sold out!
 Can't Afford
Hear me now and come back with money later! No money, no sale!
 Cancel
WHAT?!
Puny little girly-girl!

That is Ganesha's Talisman!
It will help PUMP YOU UP... financially!
 Purchase
Thanks!
HUH! HAH! HOO-HAH!
 Sold Out
I already sold you that!
Shall I let my muscles do the talking?!
 Can't Afford
Hear me now and come back with money later! No money, no sale!
 Cancel
WHAT?!
Your flabby little arms couldn't carry it anyway!

## Trivia

* Hydlit is a reference to 'Hydlide 2: Shine of Darkness' for the pc88, specifically a monk that can train your strength in a punching minigame for a very high price. Likely also why he sells the money-related Ganesha's Talisman.
Power Band

* Location: Takamagahara Shrine (A-2) - Defeat Belial, then remove the curse using the Mulana Talisman.
* Description: Lightning emitted by the Mjolnir homes in on enemies. Required to activate the Master Skull.
* In-Game Description: An accessory containing the power of a thunder god. Cannot be used as a weapon. Equip it to make Mjolnir storm energy track enemies.

Main article: Treasures
Codices

* Location: Gate of Guidance (B-4) - Purchase from Hiner for 80 coins.
* Description: Displays a health bar at the top of the screen for Room Guards and Guardians.
* In-Game Description: Pure gold plates inscribed with archaic arcane wisdom. It comprehensively details every monster imaginable, allowing you to see the HP of powerful enemies.

Main article: Treasures
BTK

**BGM** | BONGA WANGA

A shopkeeper found in Icefire Treetop. The shop is known as 'Porque Item Shop' in the glossary.

## Inventory

\*Price lowered after showing the Harp to Orpheus

## Glossary Entry

*A pig that takes the form of a beautiful woman. She has a cursed box that will suck in whomever opens it. Now she is apparently occupied with her trade business. She also likes music.*

## Shop Dialogue

Welcome!
We don't really have anything impressive, but still.
 Confirm
* I'll take it.
* No, thanks.

Those are Weights.
You tend to run out of them suddenly when you need them most.
 Purchase
Thanks.
 Sold Out
Sorry, I can't find anything worth selling you.
 Can't Afford
Just what do you think you can buy?
You don't have any money.
 Cancel
Oink!

That's Caltrop Ammo...
Careful not to step on them.
 Purchase
Thanks.
 Sold Out
Sorry, I can't find anything worth selling you.
 Can't Afford
Just what do you think you can buy?
You don't have any money.
 Cancel
Oink!

That's the Enga Musica app.
No! Don't buy this!
 Purchase
Thanks.
It's nice to get rid of these.
 Sold Out
You already bought that!
How rude! I'm a lady, you know!
 Can't Afford
No! No way!
 Cancel
Oink!

That's the Enga Musica app.
I thought music freaks would buy it if I boosted the price.
It's a steal.
 Purchase
Thanks.
It's nice to get rid of these.
 Sold Out
You already bought that!
How rude! I'm a lady, you know!
 Can't Afford
No! No way!
 Cancel
Oink!

## Trivia

* BTK is a reference to a character in 'Knightmare III: Shalom' for the MSX
* A rare case where the glossary entries' title and the shopkeeper's name is not the same.
* In La-Mulana 1&2 Hidden Treasures Edition, FTK is replaced with Cotillard from Momodora: Reverie Under the Moonlight.
La-Mulana 2 Wiki/Top section

Welcome to the Official La-Mulana 2 Wiki
The most comprehensive source of *La Mulana 2* information with 1,494 pages (180 articles) written by 33,900,623 users.

 Game Reference

Gameplay
Tips & Tricks
Achievements
Version History
Known Issues
Music
Tablets
Mantras
Kosugi Research Papers
Xelputter
Children of Mother

 Characters

Main Characters
NPCs
Fairies
Shops
Enemies
Room Guards
Guardians

 Items

Collectibles
Weapons
Sub-Weapons
Usable Items
Treasures
Sigils
Applications
Garb
Crystal Skulls
Glossary ROMs

 Fields

La-Mulana Ruins

Village of Departure

Gate of Guidance

Mausoleum of the Giants

Gate of Illusion

Endless Corridor

Inferno Cavern
Eg-Lana Ruins (Front)

Roots of Yggdrasil

Annwfn

Immortal Battlefield

Icefire Treetop

Divine Fortress

Shrine of the Frost Giants

Gate of the Dead

Takamagahara Shrine

Heaven's Labyrinth
Eg-Lana Ruins (Back)

Valhalla

Dark Star Lord's Mausoleum

Ancient Chaos

Hall of Malice

Eternal Prison - Gloom

Eternal Prison - Doom
Other Areas

Corridor of Blood

Nibiru

Spiral Hell

Oannes' Tower
Pym

**BGM** | BONGA WANGA

A shopkeeper found in Annwfn.

## Glossary Entry

*A lowlife happy to sell on items he stole or happened to pick up. Be careful not to let your memento of a certain someone get ripped off...*

## Shop Dialogue

Here you can swap items for money.
Stuff I found on the grou-... Nothing, never mind.
 Confirm
* Let's make a deal.
* No thanks.

Those are Weights.
I found them lying around the ruins.
 Purchase
Thanks!
 Sold Out
Sorry, I haven't stolen any recen-... nope, never mind.
 Can't Afford
No money, no deal, buddy.
 Cancel
So, no trade, then?

That's Shuriken Ammo.
You can follow other adventurers and... no, never mind.
 Purchase
Thanks!
 Sold Out
Sorry, I haven't stolen any recen-... nope, never mind.
 Can't Afford
No money, no deal, buddy.
 Cancel
So, no trade, then?

That's Snap.
It's an app you can use to take photos and read hidden ancient texts.
 Purchase
Thanks!
 Sold Out
I already sold you that.
 Can't Afford
No money, no deal, buddy.
 Cancel
So, no trade, then?

## Trivia

Pym is a reference to Pim from 'Ys 1: Ancient Ys Vanished'
Flame Torc

* Location: Icefire Treetop (C-2) - Defeat Surtr, then lift the chest's curse using the Mulana Talisman.
* Description: Adds a flame effect to weapons. This is required to defeat certain invulnerable sub-bosses. Will ignite rooms containing flammable gas. Does not add any damage.
* In-Game Description: A bracelet sealing the power of flame within itself. Equip it to add a fire effect to your weapon.

Main article: Treasures
Lemeza Kosugi

*This article is a stub. You can help La-Mulana 2 Wiki by expanding it.*

 **Race** | Modern Human

> *Tales of his exploits in the ruins of La-Mulana may be known worldwide, but he was also responsible for the ruins collapsing, and has gone into hiding as a result. His desire to explore has not faded, however, and still finds time to go spelunking in secret.*
> -- Kickstarter Bio
>
>

**Lemeza Kosugi** is an archeologist and the main protagonist of La-Mulana. He is also the father of Lumisa. He's exploring the Eg-Lana ruins along with his father on their own. They can be seen in various places within the ruins.

*WIP: Add info about Kosugi Research Papers and add Trivia*

## Glossary Entry

*Lumisa's father, and renowned archaeologist. Loves curry. Lemeza gained fame among his peers by sylving the mystery of La-Mulana ruina - which he also sort of accidentally destroyed, and is currently keeping things on the DL. He resented his father - also an archaeologist - for stealing the fruits of his labor, but the two have put aside their differences now, working together to support Lumisa.*
Mausoleum of the Giants

**BGM** | *Previous Adventure*

The **Mausoleum of the Giants** is the second portion of the La-Mulana ruins, detailing the history of the Giants.

## Gates

 Moon Palace of the Giants (A-5)
 Moon Palace of the Giants (A-5)

## Features

### Hard Mode

* Location: Approach of the Giants (A-2)
	+ See Difficulty.

### Elevator

* Location: Moon Palace of the Giants (A-5)
	+ Defeat Ratatoskr and speak to Samaranta to activate the elevator to Gate of Guidance (A-3).

## Glossary

### Shawn Kosugi

* Location: Shaft to the Heavens (C-3)
	+ The Feather is required to reach the ledge.

## NPCs

### Samaranta

* Location: Moon Palace of the Giants (A-5)
	+ He will come out of hiding after you defeat Ratatoskr.

## Room Guards

### Ratatoskr

* Location: Moon Palace of the Giants (A-5), (B-5)

## Map

**Field Navigation**
Village of Departure • Roots of Yggdrasil • Annwfn • Immortal Battlefield • Icefire Treetop • Divine Fortress • Shrine of the Frost Giants • Gate of the Dead • Takamagahara Shrine • Heaven's Labyrinth
Valhalla • Dark Star Lord's Mausoleum • Ancient Chaos • Hall of Malice • Corridor of Blood • Eternal Prison
Gate of Guidance • **Mausoleum of the Giants** • Inferno Cavern • Endless Corridor • Gate of Illusion
Cerberus

*This article is a stub. You can help La-Mulana 2 Wiki by expanding it.*

**Cerberus** is a Sub-Boss in the Hall of Malice. It could help to throw Sub-Weapons at them, like Bombs or Shurikens.

When entering the room, make sure you run and jump to the platform to the right as soon as you see the door on the right start to close: **Cerberus** jumps into the room, and it's easy to get hit upon their entry.

When **Cerberus**' health bar reaches 0, they enter a panic state with another form. You could try throwing Earth Spears or Shurikens at it in-between its attacks.
Music

## Track Listing

### Disc 1

1. Lumisa's Theme
2. LA-MULANA
3. Miss Explorer
4. Xelpud
5. BONGA WANGA
6. Previous Adventure
7. Storyteller
8. Ratatoskr
9. Beginning of the End
10. In Yggdrasil
11. G-U-I-L-D
12. Requiem
13. Dragon of Embraces
14. Fanfare
15. Dodge
16. Sword of Asgard
17. Valhalla Party
18. Obstacle
19. Negative Thought
20. Wing
21. Shake the Prophecy
22. Legendary Small Beauty
23. Mulbruk Again
24. Giant's Monument
25. Shouldered World
26. Dance of Midgard
27. Eden
28. Innocents
29. Closed Nidavellir
30. Bloody Star

### Disc 2

31. Rave into the End
32. Insane Sun
33. Muspell and Niflheim
34. Resurrection Legend
35. Twined Malice
36. Since the Creation
37. Fallin' Tower
38. From Nibiru
39. Forbidden Truth
40. Against Ceremony
41. False Ruler
42. Flaming Fist
43. Wise Men Who Died
44. Moonlight Daze
45. Death Gene
46. Reproduction of Power
47. Hell Hymnal
48. Sorrow of Helheim
49. Last Guardian
50. The End
51. Tearless Challenger
52. The Will
53. 9th Child
54. Survive!
55. Live in the Moment
56. Proof of Legend
57. GAME OVER
58. Dead (SE)
59. Fairy (SE)
60. Jungle
Shawn Kosugi

*This article is a stub. You can help La-Mulana 2 Wiki by expanding it.*

 **Race** | Modern Human

> *After revealing the "treasure of all life" brought back from the ruins of La-Mulana, he returned to an hermetic life once more. Although he quit after finishing his research on "The root of all life", he finds himself slowly drawn back into the world of archeology.*
> -- Kickstarter Bio
>
>

**Shawn Kosugi** is a legendary archeologist and one of the main characters in both La-Mulana games. Now he's working together with his son while exploring the Eg-Lana on their own and supporting Lumisa on her journey. They can be seen in various places within the ruins.

## Glossary Entry

*A legendary archeologist and Lumisa's grandfather. In his old age he has retired from research, though it would appear his appetite for rummaging through ruins has not yet been fully sated.*
Oannes' Tower

**Oannes' Tower** (a.k.a. **Tower of Oannes**) is an unreleased area. Some minor evidence remains of its existence, such as an unused music track in the game files labeled "Tower of Oanness", but it is confirmed to be in an unfinished state and not currently accessible. It is expected that this would be an extra area, similar to Hell Temple from La-Mulana, and may be added to the game in a later patch or released as DLC content.

## Oannes' Tower Bonus Tour

Why yes, you did hear right - there are ruins dotting the area around La-Mulana. Sign up, and you can explore the area beyond the jungle on the village outskirts.

Note: The Oannes' Tower Bonus Tour humbly requests you bring your own shovel - you're going to need it.

**Field Navigation**
Village of Departure • Roots of Yggdrasil • Annwfn • Immortal Battlefield • Icefire Treetop • Divine Fortress • Shrine of the Frost Giants • Gate of the Dead • Takamagahara Shrine • Heaven's Labyrinth
Valhalla • Dark Star Lord's Mausoleum • Ancient Chaos • Hall of Malice • Corridor of Blood • Eternal Prison
Gate of Guidance • Mausoleum of the Giants • Inferno Cavern • Endless Corridor • Gate of Illusion
Spaulder

* Location: Eternal Prison - Doom (C-2) - Bring Key Fairy Herja to Eternal Prison - Doom (C-2) and she'll reveal and unlock the chest.
* Description: Adds an after-image effect to weapon strikes, causing them to effectively make another attack with the same strength, doubling the damage. Can occasionally miss for unknown reasons.
* In-Game Description: An armor piece that imbues weapons with holy energy. Equip it to produce damage-dealing shadows with each strike.

Main article: Treasures
Echidna

Echidna is the Guardian of the Hall of Malice.

## Glossary Entry

*Echidna was the final attempt of the 3rd Children's plan to replicate La-Mulana. Originally, the plan was to replicate the Mother's ability to create life, but she acquired the technology for creating chimeras, and became a mother of monstrosities, instead. To regain her power she has been returned to infancy and is sleeping; growing as time passes.*

## Revealing the Ankh

To reveal the Ankh you need to defeat all the room guards in the awakened Hall of Malice.

## Mechanics

As hinted at in her glossary entry she has a unique mechanic in that as time passes she grows stronger. This is realised in her having 5 different forms, of which you encounter 2 of depending on the in-game time when you fight her.

Lv1: Child Echidna, Adult Echidna 1 (transitions at 33% health)

Lv2: Adult Echidna 1, Adult Echidna 2 (transitions at 66% health)

Lv3: Adult Echidna 2, Adult Echidna 3 (transitions at 66% health)

Lv4: Adult Echidna 3, Old Echidna (transitions at 66% health)

Level 1: 0 hours - 3 hours

Level 2: 3 hours - 15 hours

Level 3: 15 hours - 35 hours

Level 4: 35+ hours

Her attack pattern is altered depending on her form.

In her child form she has an unique ramming attack.

For an explanation how the stats below scale visit Difficulty

### Attacks

* **Contact damage**
	+ Damage: 40-52 (16 as child)
	+ Damage from making contact with her

* **Contact damage (Arms)**
	+ Damage: 8-12
	+ Damage from making contact with her arms (unconfirmed)

* **Beam Turret**
	+ Damage: 4-8
	+ Speed: 4-5
	+ Turrets attached to the frame Echidna is attached to, firing laser beams

* **Black Hall**
	+ Damage: 32-64
	+ She charges up and releases a large and slow moving sphere

* **Homing**
	+ Damage: 16-24
	+ She sweeps her arm in an arc, releasing homing spheres

* **Arm Guns**
	+ Damage: 16
	+ Speed: 3.0-3.3
	+ An array of gun barrels come out of her arms and spray a barrage of bullets.

* **Final Beam**
	+ Damage: 80-160
	+ She charges up 4 powerful beams from her turrets and mouth, which she then slowly turns around.

* **Tackle** (Child only)
	+ Damage: 16
	+ Exclusive to child form, she simply rams into the player

## Strategy

She can just barely be damaged from the floor with a well-timed double jump and axe swing. Benefit to this strategy is that it limits how much platforming you have to do mid-fight. Flares and bombs may also work wonders. You can avoid damage from the Arm Gun attack by running to the bottom left or right corners and crouching with the Angel Shield. The damage from many of her projectiles can be reduced by equipping the Mekuri Master and La-Mulana 2 applications.
Tezcatlipoca

*This article is a stub. You can help La-Mulana 2 Wiki by expanding it.*

Tezcatlipoca is a room guardian in Shrine of the Frost Giants, accessible via Corridor of Blood.
Health isn't too much of a problem for this boss, but getting instant-death-crushed is. You need to push the ice blocks in-between Tezcatlipoca's attacks so they land on its head. Whenever it passes by you, you can jump over it with the proper timing.
Kero

**BGM** | BONGA WANGA

A shopkeeper found in Dark Star Lord's Mausoleum.

## Glossary Entry

*Kero is a Chimera operating as a weapons dealer. While the ruins never saw any civilization that made use of guns, Kero has somehow managed to acquire some. He probably found them lying around somewhere.*

## Shop Dialogue

Glad you made it this far.
We don't got much, but have a look.
My name? Kero will do.
 Confirm
* I'll take it.
* I'm cool.

Those are Weights.
 Purchase
Thanks!
Don't hold back, buy whatever you like!
 Sold Out
Sorry, we're out.
Go buy it somewhere else.
 Can't Afford
You come here broke and try to buy stuff?
I'll shoot you till you croak!
 Cancel
What the hell?!
You wanna taste of my blaster?!

That's Pistol Ammo.
Without this, you might as well just shoot the shit.
 Purchase
Thanks!
Don't hold back, buy whatever you like!
 Sold Out
Sorry, we're out.
Go buy it somewhere else.
 Can't Afford
You come here broke and try to buy stuff?
I'll shoot you till you croak!
 Cancel
What the hell?!
You wanna taste of my blaster?!

That's Rose & Camellia.
It's some kinda game app, not really sure.
 Purchase
Thanks!
By the way, I wonder if they make any frog games?
 Sold Out
We're out.
 Can't Afford
You come here broke and try to buy stuff?
I'll shoot you till you croak!
 Cancel
What the hell?!
You wanna taste of my blaster?!

## Trivia

Kero is a reference to the frog in the game 'Kero Blaster' combined with Gillian Seed from 'Snatcher' (MSX)
Frey's Boat

* Location: Divine Fortress (D-3) - Talk to Eitri after reading the tablet in Annwfn (F-2). The boat in the room will automatically fold up, allowing you to collect it.
* Description: Required to fight Kujata.
* In-Game Description: A ship that the Fairy King Frey is said to have had the dwarves build. It's small, collapsible, and portable. Can be deployed as a ship if the need arises.

Main article: Treasures