recursal/Fanatic-Fandom huggingface dataset:
Howies Gift

## Beschreibung

Howies Gift ist ein kleines zusätzliches Event neben dem Hauptevent Eisiger Pfad. Dieses Event ist zeitgleich mit dem neuen Animationsfilm *Howies Gift* (zu Deutsch: Howies Geschenk) erschienen.

Sind alle Aufgaben abgeschlossen, erhält man als Belohnung:

* 10 Gold
* 10 Schlüssel

## Aufgaben

* Schaffe 25 neue Story Level
* Besiege 500 Schnecken
* Den Animationsfilm *Howies Gift* schauen
* Das Quiz mit 5 Fragen beantworten

## Das Quiz

Das Quiz, bestehend aus maximal Fünf Fragen, die aus 25 verschiedenen Fragen ausgewürfelt werden. Jede Frage hat eine korrekte Antwort jedoch aber Drei mögliche Optionen zu Auswahl. Die Fragen beziehen sich alle auf den neuen Animationsfilm **Howies Gift**. Hier unten sind alle Fragen sowie deren Antworten gelistet, zusätzlich zu dem neuen Film.
Large Brush

* Savannah 01
* Savannah 02

The **Large Brush** is a common Obstacle that can only be found in the Savannah Map. They appear in clusters and can be hidden under. Most sniper rifles as well as grenades can easily destroy columns of these brushes.

## Strategies

* Even though the protection in brushes is great, camping in a cluster is not advised, as you can still be seen fairly easily, and you'll have to get close to the edge for the bullets to not hit any brushes in front of you.
* If you have the Perk Scavenger, throw Frag Grenades at it, and you will get lots of loot.

## Trivia

* The fact that its internal ID, `brush_01sv` and `brush_02sv` has an `sv` added on, this can infer that a regular version can and may be added.
Growler

Growler icon

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The **Growler** is a Consumable added in the v0.9.2 "*Season 2 Has Arrived*" update on March 9, 2020. It can only be found on Saint Patrick Map, and grants the unique Lucky Effect. When consumed, the player will survive a lethal hit with 1 Health for 20 seconds. Using a Growler combined with the Leprechaun perk will also teleport the player a short distance upon activation of the Growler's Lucky effect.

## Strategies

### Using

* After using a Growler, the health bar will gain a rainbow outline which can be used to determine how much time is left on the Lucky effect.
* A Growler should always be applied before a fight, as Rainbow Blasters are very common on the Saint Patrick Map.
* During a fight, try to use a Growler when there's about a quarter of the time left.
* The Leprechaun's teleportation can be used to gain distance on the enemy, allowing for more downtime to heal and reapply another Growler.
* Trying to use a Growler in the middle of a fight will only work when inside or when facing a noob.

### Countering

* Fast-firing guns, especially Assault Rifles, are extremely effective versus Growlers due to their high DPS.
* High damaging guns are much less effective against Growlers, as the opponent will be brought down to 1 HP instead of killed.
* Have a secondary fast shooting gun, such as an SMG, to finish off the heavily weakened enemy.
* Before engaging someone, note the locations where they could potentially teleport with the Leprechaun perk.

## Trivia

* The growler in real life is used to transport beer and are commonly sold at breweries.
* The growler is referred to as the bottle upon collection and in the Leprechaun perk description.
Gold Crate

The **Gold Crate** is an indestructible Obstacle found in the Bank on the left and right walls of the Vault Door, and in the Crimson Ring Club's underground Vault, preventing rushing to the Red Emblem Case directly. It is made to look like bars of gold are stacked on top.

## Strategies

* Because it is indestructible, it can be used as a good cover when healing, or just as a cover from damage in general unless the shooter ricochets their bullets.
* If a person is healing behind one, shoot the walls behind them and the bullets will ricochet into the person, dealing damage. As an alternative, you could throw a Frag Grenade for they will pass over it. You don't have to cook it long either, as it will flush them out and you can easily finish them when they try to run.

## Trivia

* There are 24 visible bars of gold.
	+ Adjusting for inflation, today this would be worth $15,525,124.60 USD.
	+ Since there are 2 Gold Crates in the Bank and 2 Gold Crates in the Crimson Ring Club, it would bring the total wealth of the Island up to $62,100,498.40 USD.
Fragtastic

Fragtastic equipped on player

The **Fragtastic** is a Loadout skin added in the v0.9.5c update on June 22, 2020. It was able to be obtained via Survivr Pass 3 on level 24.

## Trivia

* The only way to obtain Fragtastic other than unlocking it in the pass is if another player swaps it for a different skin. If they are killed with it on it does not drop, just like any other Loadout skin.
* This skin was created by Hatsune Blake. Former moderator of the survivio discord turned anime addict.
* The backpack was accidentally made the same pink as Clay More (presumably a copy and paste error) instead of gray when it was added to the game. This was fixed later.
* This skin is useful for camouflaging under trees. The camouflage this skin provides under trees is especially useful in Woods.
* When dropped, it shows the internal ID "outfitFragtastic" instead of its name.
* Fragtastic is one of the only skins left that hasn't had its hand image outline changed to a solid black in an update.

## History

* v0.9.5d
	+ Changed backpack from #EE8781 (15632257) to #909090 (9474192)
	+ Added lore "Created by Hatsune Blake"
* v0.9.5c
	+ Added to Survivr Pass 3

## Gallery

Fragtastic as shown in the loadout.Fragtastic’s original backpack color before the patch.
Flask

Flask icon

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The **Flask** is a special Consumable item only available on the Snow Map that was added in the v0.9.0 "*Stay frosty*" update on January 13, 2020.

## Info

It prevents freezing from the effects of Idle Freeze for 20 seconds after being consumed, giving off the particles of an adrenaline item (it is also categorized as one). It takes 3 seconds to use.

## Strategies

* Flasks are not stackable, so do not consume a lot of flasks at once so you can go AFK.

## Trivia

* The pickup sound and the sound when consuming a Flask is identical to consuming a Soda.
	+ In addition, a Flask's storage capacity is identical to that of the Soda.
* This is the fifth consumable to be added to the game and the first event consumable.
* Drinking it gives a red pulse around the player.

## History

* v0.9.0
	+ Added
Gabby Ghost

Gabby Ghost icon

**Gabby Ghost** is a Halloween Perk that was added in the v.0.8.7 "*Trick or treat*" Halloween update. This perk shows a random Emote every 5-15 seconds, (the emote shown can be any emote, whether you have it, don't have it equipped, have not unlocked it, or if it has not even been officially introduced to the game) which makes camping near impossible. It is randomly found in Red Pumptatos and Golden Pumpkin Air Drops, and is only found on the Halloween Map.

This perk cannot be dropped, and a Player can only get rid of it by equipping a new perk.
Black Holes

Black Holes icon

The **Black Holes** is a Melee Weapon added in the v0.9.5c "*Season 3 is Here!*" update on June 22, 2020. It is a reskin of Fists that can be unlocked by gaining XP through Quests and getting to level 26 in the Survivr Pass 3 (Golden Pass). Once unlocked, they are accessible through the melee skin tab in the Loadout section.

## Trivia

* This is one of the melee skins that cannot be dropped and stay equipped even after picking up another melee weapon.
	+ This is also the case for all Stock and Survivr Pass 3 melee skins.

## History

* v0.9.5c
	+ Added
Glass Wall

* Normal
* Bulletproof

The **Glass Wall** is an Obstacle in surviv.io. It can be found in the Mansion, the Greenhouse, and the Chrysanthemum Bunker. A variant of the Glass Wall spawns in the Hatchet Bunker, and formerly in the Chrysanthemum Bunker, which is known as the **Bulletproof Glass Wall.** Inside the Hatchet Bunker, the Bulletproof Glass Wall separates special skins from the main room.

## Strategies

* Using a USAS-12 in woods mode, you can destroy the Bulletproof Glass Wall in 20 shots if you aim right at the surface of the glass.
* It is not advised to take cover behind a regular glass wall, as it does not have much health.
* It is impossible to take cover behind the **Bulletproof Glass Wall**.
* In Woods mode, in the beginning of the game, you can usually catch people trying to break the **Bulletproof Glass.** Knowing this, you can wait until they start to reload their weapon and attack.

## Trivia

* The Bulletproof Glass Wall is currently the strongest destructible Obstacle in the game.
* In the code, the health displays as `5e3` to represent the 5000 health it has.
Ice Box

The **Ice Box** is a Crate that was added in the v0.9.5b "Beach Party" update on June 15, 2020. It can drop several items from Tier Beach, possibly including Popsicles, Water Guns (which come with 90 7.62mm each), Water Balloons, and Speedo skins. At 100 health, it takes 5 hits to destroy with Fists.

The Ice Box can't be seen on the map. The Ice Box can be found all over the island, however it is less common than standard Crates, Trees, etc.

## Trivia

* The Ice Box is shaped like a cooler, which makes sense considering that it can drop Popsicles which must be kept frozen in real life.
Cabin

The **Cabin** is a Building added in the v0.6.0 "*Bridges of Sweatbath County*" update on September 7, 2018. They are found alongside Rivers.

## Info

The Cabin contains a green roof, a blue carpet, three Pots, a Stove, a Wood Pile, a Toilet, a Wall Mount, and a Cabinet. It has a green roof and a chimney that has smoke coming out of it unless the Stove is destroyed or there are no Players in the Cabin. It also has a green Bed, a Table, and a Wood Pile next to the stove that also can be destroyed, but gives no loot. There is always a River Dock outside of every Cabin.

The Wall Mount has a 50/121 chance of being an M870, 50/121 chance of being an M1100, a 10/121 chance for being a Bloodstained Wood Axe, a 10/121 chance for being an MP220, and a 1/121 chance for being a QBB-97. It was originally a 100/121 chance for M870 before the M1100 mount was added.

## Loot

* 3 pots
* M870, M1100, Wood Axe Bloodstained, MP220, or QBB-97 from the wall mount
* Toilet, possibly used

## Strategies

* If a survivr is approaching the Cabin and sees smoke, there's most definitely an enemy inside, and is either reviving teammates, or looting. It's suggested that you should rush in as the enemy survivr will have at best midgame loot and is incredibly vulnerable.
* If you are inside, you should destroy the Stove, as now any approaching enemies cannot tell if anybody is inside.

## Trivia

* For a while after v0.8.3 "*The perks of being a survivr*" update, there was a glitch that no Cabins were spawned.
* When the Stove is destroyed, a hole appears in the roof.
Main Spring Map

Squad

The **Main Spring Map** is the map in use when there is the spring event takes place.

The following lists don't include items that only spawn as part of other Buildings or Air Drops.

## Buildings

* Bank
* Mansion
* Police Station
* Hut
* Cabin
* Barn
* House
* Warehouse
* Docks
* Outhouse
* Container
* Shack
* Greenhouse
* Fisherman's Shack
* Bridges
	+ River Dock
	+ Medium Bridge
	+ Large Bridge
* Teahouse

## Bunkers

* Egg Bunker
* Crossing Bunker
* Conch Bunker
* Storm Bunker
* Hydra Bunker
* Chrysanthemum Bunker

## Obstacles

* Bush
* Tree
* Stone
* Barrel
* Silo
* Hedgehog

## Crates

* Crate
* Soviet Crate
* Treasure Chest
* Grenade Crate
* Stump (Wood Axe)
* OT-38 Crate
* River Chest

## Caches

* Stone Cache
* Tree Cache
* Berry Bush Cache
* Barrel Cache

## Trivia

* Many of the colors match or are similar to the Normal Map.
* After the "*Later tater*" update, the Ghillie Suit’s color changed to match the Spring Map’s grass color. The colors are not exactly the same, like the original one in the Normal Map.
* This map has more Trees than the Normal Map.
Fowl Facade

Fowl Facade equipped on player

**Fowl Facade** is a Loadout Skin added in the v0.8.73 "*Fowl Play*" update on November 26, 2019. It was an expansion on the original 21 obtainable rewards in Survivr Pass 1. It has a gradient, autumn, look. It has red-brown Fists and a brown Backpack. The main body consists of a yellow and orange feather design. This design, or camo, closely resembles the feathers seen with the Perky Shoot Perk.

## Trivia

* Fowl Facade is obtained upon completing level 30 of the Survivr Pass 1. If above level 30 at the time of release, one more level had to be completed to obtain the Skin.
* It will appear in the Loadout tab when obtained, just like the rest of the Pass skins.
* Like other Loadout Skins, this does not drop upon death.
	+ However, before the v0.8.8 "*Stay classy*" update, it did drop upon death.
* This skin can be a reference to the Fowl Bunker, which is part of the Lore.
* This skin is relatively good at blending in with Woods Mode trees.
* The lore "M1100 not included" is a reference to the v0.6.6 "*Turkey shoot*" Thanksgiving update, where the M1100 was first added to the game.
	+ It might also be a reference to the Perky Shoot Perk, which was added in same update as the Fowl Facade skin for the second Thanksgiving event to date.
* A facade is another name for a disguise, and a fowl is shorthand for a bird belonging to the *Galloanserae clade* (a scientific grouping of animals). Here, the term fowl is referring to the turkey, a member of the *Galloanserae* clade, so the skin name taken literally means "Turkey Disguise."

## History

* v0.8.73
	+ Added
Golden Eye Chest

***Not to be confused with Chest, another chest with a different name.***

* Normal
* Desert

The **Golden Eye Chest** is a Crate found in the very last room of the Alternate Barn basement. It drops a Tier Chest 04 item (i.e. P30L or Dual P30L), Dual G18Cs, 4 Smoke Grenades and a Neo Noir Skin. Only one spawn per game. There is an extremely low chance that it could drop a Dual P30L.

Golden Eye Chest lootDesert Golden Eye Chest lootDouble P30L from Golden Eye Chest
Keybinds

The **Keybinds** is a feature in surviv.io that was added in the v0.5.1 "*Low-key update* on August 13, 2018. It allows a player to customize their settings of keys of Control that are used to play the game. This feature isn't available on mobile as there are no keys to press. Keybinds can be very useful and many experienced players have their own custom keybinds. Here is a list of the default keybinds:

* Move Left: A
* Move Right: D
* Move Up: W
* Move Down: S
* Fire: Left Mouse
* Reload: R
* Cancel: X
* Interact: F
* Equip Primary: 1
* Equip Secondary: 2
* Equip Melee: 3
* Equip Throwables: 4
* Equip Next Weapon: Mouse Wheel Down
* Equip Previous Weapon: Mouse Wheel Up
* Equip Last Weapon: Q
* Use Bandage: 7
* Use Medkit: 8
* Use Soda: 9
* Use Pills: 0
* Stow Weapons: E
* Switch Gun Slots: T
* Toggle Map: M
* Toggle Minimap: V
* Emote Menu: Right Mouse
* Team Ping Hold: C
* Full Screen: L

Not Bound by Default:

* Revive
* Open/Use
* Loot
* Equip Other Gun
* Equip Previous Scope
* Equip Next Scope
* Hide UI
* Team Ping Menu
* Use Event Item

## Strategies

* Scope keybinds can be very useful in close range fights especially with snipers.
* Quickswitching can be made much easier by switching your "Equip Other Gun" keybind. Some common keys are Space and Right Click.
* Melee keybinds are very important, especially with large amounts of melee hackers in today's servers. Right Click is a common keybind for the "Equip Melee" key, allowing you to switch from shooting to slicing in a split second when necessary.
* In 50v50 when an airdrop comes, someone might get knocked out, and thus prevent you from getting loot, so having a different keybind for picking up and reviving is smart.
Green Squash

The **Green Squash** is a Crate that was released into surviv.io in the v0.8.73 "*Fowl Play*" update on November 26, 2019 as part of the Thanksgiving Event.

Green Squashes are found scarcely around the map. They only drop one Perk (Perky Shoot), and can very rarely contain an XP Artifact, similar to Red Pumptatos.

Even though it may be tempting to avoid the green squash so you can loot more valuable crates, because Perky Shoot is pretty much useless, it could give you a good amount of XP for your pass, though not likely.

## History

* v0.8.73
	+ Added
Flare

Flare icon

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The **Flare** is a type of Ammunition used exclusively for the Flare Gun added in the v0.5.0 "*Air drop it like it's hot*" update on July 26, 2018. The Flare is usually hard to find: one Flare is found with a Flare Gun, and more can be found by destroying Large Ammo Crates.

The Flare Gun itself does not do any damage; instead, it emits an orange glow, followed by the shadow of an airplane which is, in turn, followed by an Air Drop.
Entlegener Bergzug

## Beschreibung

Der entlegene Bergzug beginnend ab Level 1.351 bis 1.640. Die vorherige Karte ist Tückisches Tal und die folgende Karte genannt als Thermische Taiga.

## Objekte

* Licht
* Apfel
* Käfigmilben
* Rosa Gelee
* Biene
* Holzkisten
* Schlamm
* Bombenfass
* Geschenk
* Zuckerstange
* Bombe
* Mine
* Eule
* Dynamit
* Rosa Herz
* Rosa Bombe
* Umwandlungsblock
* Lagerfeuer
Huntsman

* Rugged
* Burnished

Huntsman Rugged icon

Huntsman Burnished icon

The **Huntsman** is a Melee Weapon similar to others added in the v0.5.0 "*Air drop it like it's hot*" update on June 21, 2018. A potato might switch your weapon to this in the Potato Map.

## Info

It deals the same amount of damage as all other Knives and also the same amount as Fists and therefore is mainly a cosmetic upgrade. Like the other three knives, the Karambit, Bayonet, and Bowie, it comes in a plain, common variety, and a more artistic, rarer one. In this case, the Burnished Huntsman has a gold-tinted blade.

## Sounds

* Drawn
* Swung
* Hit

## Trivia

* Before they were changed to fist reskins, the Hunstman variants dealt 27 damage, 3 more than they do now.
* There was an unreleased huntsman skin that never made it in to the game, the "Huntsman Blackwater". It has since been removed from all files.
Health

**Health**, or **HP (health/hit points)**, is the single most important feature of Surviv.io. You start with 100 health at the beginning of the game. If you lose all your health, you will die (or, in team modes, get Knocked Out). Your health bar tells you how much health you have left. The more the bar is filled, the higher your health. As you lose health your health bar will change color and go from white to pink to red. Once you are under 24 health it will start flashing red as a warning. You can regain health by using Consumables, going near the Steam Rock in the Sauna Rooms in the underground part of the Crimson Ring Club, or by certain Perks. You can take less damage by having Helmets, Vests and specific Perks equipped. You can view the health of your teammates in the top left corner of your screen. However, in an update, the mobile Health bar was moved to top left of the screen.

## Obtaining

Using a Bandage gives you 15 health. Using a Med Kit restores your health to full. Being a Lone Survivr will refill your health and some Perks such as Takedown, Leadership, and Gift of the Woods restore health over time or by killing enemies.

## Strategies

* When in combat, use Obstacles, preferably indestructible ones, to shield yourself from enemy fire.
* Try to keep high Adrenaline so you can heal while in combat and stay in fights longer.
	+ It will also increase your speed which will make you harder to hit.
* Using Consumables will slow you down (except when the Combat Medic Perk is equipped), so make sure there are no enemies to attack you while you are vulnerable.
	+ In addition, it's usually best to take cover while using a consumable, in case you get ambushed.
* You cannot gain health by any means while knocked out, including the Sauna Rock or the Mass Medicate perk. The only way to gain health is to first be revived.
Contacted

The **Contacted** effect is a game mechanic, that allows players to be 80% transparent. The effect can be received when damaged by Skittrs. This effect boosts player's movement by 20%, but will also receive 20% more damage. It also allows the player to experience the Phasing state randomly, in which the the player becomes transparent for a short amount of time before returning to the original light green color. The only way to cure the Contacted Effect is by taking damage from a Skittrnade.
Leprechaun

Leprechaun icon

## Statistics

### Description

When evading death via the Lucky effect gained by consuming a Bottle, you will also be teleported a short distance.

The **Leprechaun** is a Perk added in the v0.9.2 "*Season 2 Has Arrived*" update on March 9, 2020. It is exclusive to the Saint Patrick Map.

After using a Growler and having the Lucky effect, this perk will teleport you away upon dying, leaving you with 1 HP. It only works if you have the lucky effect. You can teleport anywhere on the map that is in the safe zone. You can even appear on the first floor or basement of a Building.

## Trivia

* The “Bottle” in the description of the perk is actually referring to the Growler.
* This perk can be used in combination with Growlers to get inside vaults without opening them, therefore creating a new way of ambushing players.
Magmatic

The **Magmatic** is a skin added in the v1.5.0 SEASON 6 IS HERE update, and is able to be obtained through Survivr Pass 6 via the gold pass, when achieved level 30. This skin's rarity is legend, so it can be found via The Black Market.

## Trivia

* Magmatic can be obtained by unlocking the pass or finding it in game if another player switches it out with another Skin.
* This skin has the same color scheme and texture as the level 30 outfit from Survivr Pass 4, Cold Magma.
Marksman Military Crate

The **Marksman Military Crate** is a Crate that was added in the v0.8.3 "*The perks of being a survivr*" update on September 12, 2019. It's main body is visually similar to the OT-38 Crate and the Soviet Military Crate, only with a Mosin-Nagant as the icon, instead of an OT-38 or an AK-47. It always drops at least one Sniper Rifle or DMR, and sometimes other guns like the M1A1 and M9. It only spawns on the Savannah Map.
Leaderboards

The **Leaderboards** is part of the Statistics Site. It logs the top 100 of all players on many various, different categories. It initially debuted in the v0.1.2 "*Lead the way!*" update on November 21, 2017.

## Categories

* Team
	+ Solo
	+ Duo
	+ Squads
* Type
	+ Most kills
	+ Most damage
	+ Kills per game
	+ Total kills
	+ Total wins
* Time
	+ Daily
	+ Weekly
	+ All-time
* Map
	+ Normal
	+ Desert
	+ Woods
	+ 50v50
	+ Potato
	+ Savannah
	+ Halloween
	+ Cobalt
	+ Snow
	+ Valentine
	+ Saint Patrick
	+ Eggsplosion
	+ May 4th
	+ 50v50 Last Sacrifice
	+ Storm
	+ Beach
	+ Contact

## Requirements

* Kills per game
	+ 15 games played for Daily, 50 games played for Weekly, 100 games played for all-time.
* Most kills, Most damage, Total kills, Total wins
	+ None, as they are not a varying statistic but a record-type add on stat.

## Trivia

* Up until the v0.7.9 "*Scouting ahead*" update on June 25, 2019, games weren’t logged for different maps and events.
* The Maps dropdown menu order correlates to the order the game modes were released.
Launchers

**Launchers** are a type of Weapon in surviv.io. They are characterized by their high damage, slow movement speed when held, and explosion radius. Their main drawback is the large recoil experienced when firing, and they also slow the Player down dramatically when held. They are very rare in-game but are useful and destructive. There are currently three Launchers in the game: the Potato Cannon which is only available in the Potato Map, the Heart Cannon that appears in the Valentines Map, and the M79 which uses its own type of ammo called 40mm. All 3 launchers have a Deploy Group of 3.

## Strategies

* Due to the slowdown, it is not advised to carry it when not reloading or shooting.
* Try to shoot, then quickly switch to your melee or another gun. This will prevent the slowdown of the gun.
* Launchers are exceptionally rare, so don't hold out in the open for too long, or a player will hunt you down.
* It is also advised to sparingly use the M79 because it’s ammo is so rare, but this doesn’t apply with the other launchers because they have infinite ammo by default.

## Trivia

* The Potato Cannon was the first launcher in game, added in v0.7.8 "*Your tuber is here*" on June 7, 2019. The Heart Cannon and the M79 were both added to the game in the v0.9.1 "*Keep your enemies closer*" on February 10, 2020.
* The M79 is the first launcher to be usable in the Normal Map.
* In real life, the M79 was the first of these launchers, being designed 1953-1960, while the RPG-7 (the inspiration for the Potato Cannon and Heart Cannon) was designed in 1958.
Main Summer Map

Solo/Duo

Bank, Police Station, Mansion, Hydra Bunker, Docks, Greenhouse, Teahouse Complex, Scout Hut, Crimson Ring Club

## Biome Colors

### Background Hex

Dark Blue
2118510
#20536E

### Water Hex

Blue
3310251
#3282AB

### Beach Hex

Yellow-Tan
16035400
#F4AE48

### Riverbank Hex

Brown
9461284
#905E24

### Grass Hex

Green
6066442
#5C910A

### Underground Hex

Black
1772803
#1B0D03

### Submerged Player Hex

Light Blue
2854052
#2B8CA4

## Map Stats

### Factions

80
N/A

The **Main Summer Map** is the map where the Summer Bloom event occurs. It is similar to the Main Spring Map.
The grass is greener and a Scout Hut will always spawn on this map, containing the Scout Elite sniper rifle.

The following lists don't include items that only spawn as part of other Buildings or Air Drops.

## Buildings

* 2 of Bank, Police Station and Mansion
* 5 Huts
	+ One is Gold Hut
	+ One is Scout Hut
* Cabin
* Barn
	+ One Barn is Alternate Barn
* Red House
* Warehouse
* Docks
* Outhouse
* Container
* Shack
* Greenhouse
* Fisherman's Shack
* Large Bridge
* Medium Bridge
* River Dock
* Teahouse in Teahouse Complex (2, 3 in squads)
* Crimson Ring Club

## Bunkers

* Egg Bunker
* Crossing Bunker
* Conch Bunker
* Storm Bunker
* Hydra Bunker
* Chrysanthemum Bunker

## Obstacles

* Bush, Summer variant
* Tree, Summer variant
* Stone
* Barrel
* Silo
* Hedgehog
* River

## Crates

* Crate
* Soviet Crate
* Treasure Chest
* Grenade Crate
* Knife Crate
* Stump with Wood Axe
* OT-38 Crate
* River Chest
* Hardstone Block

## Caches

* Stone Cache
* Tree Cache
* Berry Bush Cache
* Barrel Cache

## Trivia

* The Main Summer Map is the only Map, along with the Snow Map, that does not specialize the Play button for all modes.
Heart Frag

Heart Frag icon

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The **Heart Frag** is a Throwable very similar to Frag Grenade, added on v0.9.1 "*Keep Your Enemies Closer*" update on February 10, 2020.

## Technical

* It is functionally identical to the Frag Grenade, except it triggers the Frenemies effect.

## Notes

* It is referred to "Heart Grenade" in the changelog and as its default name, however it is translated to "Heart Frag".

## Trivia

* After exploding, it leaves a small pile of pink debris that merely resembles a heart.
Lasr Disk

Lasr Disk equipped on player

**Lasr Disk** is a Loadout Skin added on December 15, 2020. It is the 6th item in the Gold Pass of Survivr Pass 5.

## Trivia

* The only way to obtain Lasr Disk other than unlocking it in the pass or buying it from the Shop/The Black Market is if another player swaps it for a different skin. If they are killed with it on, it does not drop.
* When equipped with the Flynn, it would look like they are compatible.
* When in the eye bunker, the outfit appears almost invisble, leaving only the hands and blue halo visible.
Hunting Perch

The **Hunting Perch** is a small Building that was added in the v0.8.3 "*The perks of being a survivr*" update. The Hunting Perch has a slightly transparent roof with 2 entrances and 2 windows. It spawns Tier World inside. This building is different than most because your Scope does not change the view when you are inside. This building is destroyable, so it wouldn't be wise to be inside it during an Air Strike. Ambushing is a very good tactic when you are inside this building. This Building was designed for sniping while out of clear view from the enemy, hence the nickname Hunting Perch.

## Strategies

* This Building is a good place to heal since the ceiling isn't very transparent.
* Ambushing players who need to heal with an SMG would be a good tactic as well.
* Since this Building can be destroyed in an Air Strike, you can throw a strobe inside the building to force players out.
* Since this Building doesn’t reset your Scope to 1x Scope, you can fire at enemies from far away in the safety of this building.
* If you can aim a Frag Grenade well, then you can get the grenades through one of the entrances or a window opening and this way the player inside will be trapped with no easy way out and will get blasted by the grenade. If you have the Closer perk, this is an especially good tactic from a very far distance. This strategy also pairs very well with Sniper Rifles.
* The Building may be small, but there is always loot on the floor, whether it be a Consumable, Equipment or a Weapon. If you're in need of any of these items, try to get to this Building.

## Trivia

* Unlike most Buildings, the Hunting Perch doesn’t reset a Player's Scope to 1x when entered, with another being the Crimson Ring Club's basement.
Grassy Cover

The **Grassy Cover** is a Building added in v0.8.3 "*The perks of being a survivr*" update and is the place where the Grass-Covered Wall spawns. There is also a loot spawner inside of each grassy cover.

## Grassy Cover 01

The Grassy Cover 01 contains a Tier World Loot Spawner in the center, and above and below it are grass-covered walls shape like a "┳" and "┻" respectively.

## Grassy Cover 02

The Grassy Cover 02 is similar to the grassy cover 01, but above the Loot spawner is a "┏━" while below it is a "━┛".

## Grassy Cover 03

The Grassy Cover 03 is similar to the grassy cover 02, except that there is nothing above the loot spawner but grass-covered walls shaped like a "┏" on the left of it.

## Grassy Cover Complex 01

The Grassy Cover Complex 01 is a variant that spawns 3 grassy covers each next to each other. Any of the grassy covers have a 1/3 chance to be the 01 variant, 1/3 chance to be the 02 one, and 1/3 chance to be the 03 one.

## Trivia

* The Grassy Cover Complex can make for very good cover, as the many Grass-Covered Walls it is made of are quite durable. Take advantage of this to heal in safety or shoot from around cover.
May 4th Map

Solo/Duo

The **May 4th Map** is a Map that was added in the v0.9.4 "*Fairly Lethal*" update on May 4th, 2020. The event is called "Lasr Swrds".

The same update brought along the new additions of Mines, the Lasr Swrd, Lasr Gun, Pulse Box, and the Space Crate, which are all exclusive to this map only(with the exception of Mines).

## Trivia

* The May 4th Map is modeled off of the Star Wars Day of popular culture.
	+ Star Wars' official slogan is "May the force be with you", which has a similar sound to May the Fourth.
* This map is the only map that the Ghillie Suit's hex completely matches the grass hex.
* According to a poll in the Surviv.io Main Discord Server, this was the most popular limited time mode as of June 20th, 2020.
Chromesis

Chromesis equipped on player

The **Chromesis** is a Loadout Pattern Skin added in the v0.9.2 "*Season 2 Has Arrived*" update on March 9, 2020. It can be obtained via Survivr Pass 2 on level 31. It is a shiny skin with what appears to be a Helmet and spiked shoulder pads.

## Trivia

* This is the first and one of the only three skins to have an accessory. The other two would be Fireball and Space Dude.
* When a helmet is equipped with this, it simply overlaps the behind accessory.
* This body appears to be made of a shiny silver gradient metal, possibly the element Chromium, which is used in making stainless steel.
	+ Alternatively, the body could be made of stainless steel infused with Chromium. This would make more sense, as Chromium is a very hard, brittle, and inflexible metal on its own, making it unsuitable for armor.
* This is the second Skin to have a rarity of **Legend**, with the first one being Developer Swag.
	+ However, this is the first one not to be restricted.
* It is possible that this skin was inspired by the armor used by knights in the medieval era.
* Due to an overlooked server by Kongregate, several people have obtained the skin very early without the use of cheats.
* The Chromesis’ accessory will overlap Perk attributes and effects. For example, if a survivr has the Cast Ironskin Perk, the accessory will go on top of the pan layer.

## Gallery

Chromesis equipped on player without any equipment.Chromesis equipped on player with a level 1 helmet.The Chromesis Skin in the Survivr Pass 2A survivr wearing chromesis on top of the Cast Ironskin Perk.Chromesis dropped from a survivr.
Hardstone Block

***Not to be confused with Hardstone Boulder, the circular, desert variant of it.***

The **Hardstone Block** is a Crate that was added in Woods Map in the v0.6.71 "*If a bunker opens in a forest ...*" update on December 6, 2018. It is small, square and black, with the Eye Bunker logo on it. It appears as black dot(s) on game map. It can only be destroyed by the Stone Hammer/Sledgehammer/War Hammer, if an Air Drop crushes it, or if an Iron Bomb hits it. It was added to the other Maps on May 30, 2019 in the v0.7.7 "*Clubbed to death*" update.

## Strategies

* If you're quick, you can dodge the bullets of your enemies' gun, and even heal at the same time. Since the Hardstone Block is a non-reflective obstacle, it doesn't make bullets bounce off at crazy angles, and it is indestructible from bullets.
* If you have a Stone Hammer or Sledgehammer, go for any Hardstone Blocks you see. They have a high chance to get rare, useful loot, such as the AWM-S, PKP-Pecheneg, M4A1-S, or M249.
	+ If you don't have one, you can use a Strobe to bring in Air Strikes to destroy it. Airdrops can also break this, so use a Flare Gun and fire when you are next to it.
* In the normal map, the only way to break a Hardstone Block is by breaking it with a sledgehammer (obtained from the Alternate Barn), or firing a flare gun right next to it. Strobes are not found in the normal map.
* In cobalt map, if you choose Tank as your class, you can open a common/rare Class Pod to get a War Hammer so you can destroy the hardstone block easily.

## Trivia

* When first released, it was called the "Stone Block". This was changed when the Desert Map returned for the third time. The Hardstone Block is statistically identical to the Desert Map's Hardstone Boulder, except in drops.
* Hardstone Blocks have a chance to drop an M9 upon being broken. This was a common troll by the previous developers of the game to put the M9 as droppable loot on rare crates.
* This is the only way to get .45 ACP and the Peacemaker on the Normal Map.
* This crate is very likely to be related to the Eye Bunker, as the symbol is the same, and one of them is inside the bunker itself.
* 1 hardstone block spawns in the Normal Map, Potato Map, Cobalt Map and event maps. In all variants of Woods Map, 7 hardstone blocks are spawn, including one in the Eye Bunker. Hardstone Blocks do not spawn in the Savannah Map and 50v50 Map. In the Desert Map, Hardstone Boulders spawn instead.
Flak Jacket

Flak Jacket icon

The **Flak Jacket** is a Perk added in the v0.8.72 "*Bombshells*" update on November 12, 2019, along with Explosive Rounds. It adds a thick clear brown-black outline to the Player, increases their size, reduces damage by most sources (excluding damage from the Red Zone) by 10%, and gives an additional 90% damage reduction to grenades and shrapnel damage (resulting in 91% damage reduction from these sources).

This perk can be obtained by opening a Golden Air Drop in the Desert Rain Event, upon choosing the Demo Class on the Cobalt Map, and upon getting promoted as the Grenadier on the 50v50 Map.

## Strategies

### Using

* Strobes are very useful with this perk, because you take less damage from them, so they can be extra useful for wiping out enemies.
* This is the counter to the Explosive Rounds perk which deals explosive damage.
* This perk will allow someone to take large amounts of grenade damage, being useful if someone is spamming Frag Grenades or Air Strikes. There is a low chance that you will die and you can seek cover before it gets out of hand.
	+ When the circle gets smaller and the opponent(s) do not have this perk, you can spam Strobes, which will force them to die to the Air Strikes or force them into the high-damaging red zone, where you can easily gun them down.

### Countering

* Players with this perk are bigger than normal ones, so even if your aim isn't very good you can still hit them with ease.
* Avoid using explosives since this perk will reduce their damage, instead you should use high damage shotguns such as the M870 or the Super 90. Sniper Rifles are also recommended.

## Trivia

* The loot image resembles Vests.
* The vest color in tint color format is #380606.
* In theory the Flak Jacket is the same as a Level 3 Vest, as they both use SAPI plates as protection from bullets.
* This is one of the few Perks which changes how your player looks, along with Cast Ironskin, Gift of the Woods, Leadership, Small Arms, Feedership, Pyro, and Phoenix.
* This perk is also resilient to Air Drops crush damage, as standing under an Air Drop will not kill you, meaning clipping through and into walls with this strategy is completely possible.
* Standing right on top of a live grenade with the Flak Jacket and without any armor will deal exactly 33 damage to you.
	+ It takes 4 grenades to kill an unarmored survivr, with all the damage and shrapnel included.

## Gallery

Flak Jacket perkA survivr with the Flak Jacket perk
MIRV Grenade

* Regular
* Mini

MIRV Grenade icon

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MIRV Grenade icon

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The **MIRV Grenade** is a Throwable explosive grenade that was added in the "*Into the woods*" event on October 18, 2018.

## Info

On explosion, it will release six smaller explosives that each do slightly less damage (75) than the initial explosion. It appears as a red, pill-shaped grenade. It spawns from Air Drops, Barrel Cache and Grenade Crates. It is the throwable that spawns the least, and you cannot carry as many MIRVs as you can Frag Grenades or Smoke Grenades.

## Strategies

### Using

* Like Frag Grenades, they are extremely effective in smoke, as the grenade and the secondary grenades are hard to see.
	+ MIRVs can be seen as an upgraded Frag Grenade.
* It can be used to completely finish an enemy group, with the first explosion knocking them out, the second killing them.
* If you want to actually kill someone with it, cook the grenade for 3 seconds, and then throw it at your opponent. If the blast wasn't enough, finish them off with your gun.
* They can be cooked like Frag Grenades, so the Player should cook it for three to four seconds before throwing it to kill further away targets.
* As the MIRV has two explosions, it can effectively be used to block an enemy's path or flush them out of cover for a longer period of time than Frag Grenades.
* The MIRV is also great against enemies that go into shacks or other small destructible buildings for cover, as the first explosion will destroy their cover while the secondary ones will finish them off.
* MIRVs are incredible weapons during 50v50, as a single cooked MIRV can easily kill crowded groups of enemies in places such as the Bridges.
* Be careful when looting your enemy as the secondary explosion might kill you.

### Countering

* Similar to the Frag Grenade, just running around will help you counter MIRV users due to how hard it is to throw a grenade at a moving target.
* Use a Sniper Rifle and outgun them at a far range.
* If an enemy starts cooking one, get up real close so that if they release it the grenade will be thrown beyond you, and you can finish them off quickly with a melee weapon or shotgun. Works with regular grenades as well, but be careful because they can explode it in their hands killing both of you.

## Trivia

* MIRV stands for **M**ultiple **I**ndependently targetable **R**eentry **V**ehicle, which is a type of intercontinental nuclear missile carrying several individual warheads.
* The smaller explosives from the MIRV have the same explosion sound as the frag rounds from the USAS-12.
* It's the third grenade to be added in the game, and the first to be added in an event.
* It is one of the first weapons that was added in an event and become available in Normal Map afterwards, along with the BAR M1918. The BAR M1918 was made a Woods Map exclusive weapon later, however.
* If a MIRV explodes instantly when it hits the ground, the smaller explosives will be shot out in the same direction as the first grenade.
Hut

The **Hut** is a small Building found only on the Beach. It was added in the v0.4.2 "*Sun's out, guns out*" update.

Each Hut contains between one and five small Pots inside (the center one is guaranteed, while the other four has a 2/3 chance to be spawned). Golden Pots always contain the SPAS-12, and these only appear in Golden Huts, while Scout Huts always spawn a Scout Elite. Only one Gold Hut and one Scout Hut spawn per map; the other three are regular huts.

## Loot

In each Hut, there is always 1-4 standard Pots in the corners, with a bonus Pot in the middle for each Hut variant:

* Normal Pot (Standard Hut)
* Gold Pot (Golden Hut)
* Green Pot (Scout Hut)

## Strategies

* You can hide in a Golden Hut, as players will come hoping to get the SPAS-12, and when they do, ambush them, using the gun’s high burst damage.
* The inside of the Hut is fully hidden from view until entering. If you're inside the Hut, you can ambush those entering with a Shotgun. However, the other survivrs can see when the Scout Hut has already been looted, and will probably not enter.
	+ If you want to go looting some more, throw a Mine at the entrance. When a survivr walks in, the Mine will explode, damaging and hopefully killing them.
* If you're entering the Hut, move a little to the side of the entrance so you can still see in, but have the cover of the wall in case someone is waiting inside.
* Another idea is to throw a cooked Grenade into the Hut, as the Hut is small enough that the Grenade will hit whatever is inside.
* The best way to loot a Hut is to throw 2 Grenades inside, one will destroy all pots, the second will blow the entire Hut up.

## Trivia

* The Golden Hut used to have the Island Time skin, until the Scout Hut was introduced, where the Island Time skin was transferred to spawn in the Scout Hut.
* The Hut can be completely destroyed by knocking down the walls, which will bring down the roof as well.

## Gallery

Regular hut (left) and Golden Hut (right)Regular Hut (top) and Scout Hut (bottom)A survivr with the Island Time skin and the SPAS-12
Idle Freeze

**Idle Freeze** is an Effect that was added in the v0.9.0 "*Stay frosty*" update. On the Snow Map, after being idle for around 10 seconds without movement or being under the effects of a Flask or the Polar Bear Perk, you will take damage over time while snowflakes form and float above you. It cannot kill you entirely or knock you out and will damage you until you reach 1 HP.

## Countering

* You can avoid Idle freeze by consuming a flask, which will cancel the effects of Idle Freeze for 20 seconds, or get the Polar Bear perk which cancels the effects of Idle Freeze.
* Even slight movements can counter the freeze effects, so you don't have to worry about getting out of cover.

## Trivia

* This effect does not occur if you are in a Building.
* This is a downside of a gameplay strategy of camping.
* There is a glitch wherein if you die with this effect on (reaching low HP and then being attacked). The particles will continue to appear on the spot where you died.
* The particles can reveal your location to enemies, so be sure to keep moving.
* This effect was most likely added as a way to kill people who are AFK (away from keyboard). However, if this was the original intent, it did not work, as the effect will only bring down a survivr to 1 HP.
* You cannot be in a bush while being idle, it will still effect you even in a bush.
* If a Snowball is thrown at you, it will add more idle freeze damage.

## Gallery

An unlucky Survivr seen to be freezing to deathFreezing particles seen on a survivr's corpse
Greencloak

Greencloak equipped on player

The **Greencloak** is a Gradient Skin added on the v0.7.5 "*Hunt or be hunted*" update. It is visually a Key Lime version of Water Elemental. This skin features a light green gradient with light olive hands and an orange to brown backpack.

## Location and Rarity

The **Greencloak** is guaranteed to be in the "Special 1" Vase with the Military Pack and can only be found there. This special vase is only found in the top-right corner of the Pavilion.

Despite the **Greencloak** being guaranteed to be in the event, there is only one per game, and the Pavilion itself is located in a hard-to-reach island, making the **Greencloak** a rare and hard-to-find skin.

## Trivia

* Inspiration for the name of this skin may have come from the book series, Spirit Animals.
Log Pile

***Not to be confused with Wood Pile.***
The **Log Pile** is an Obstacle added in the v0.6.3 "*Into the woods*" update on October 18, 2018. It is currently only found in Logging Complexes.

This structure is great for hiding behind, as it is decently large.

## Trivia

* It could be shown in the Minimap originally, however in the *If a bunker opens in a forest...* update, that was changed.
* These are not great for cover, as they break very quickly upon bullets.
* Grenades can be thrown over log piles which is effective as you can cook and throw grenades while behind cover.
Gift Punch

Gift Punch icon

**Gift Punch** is a Melee Weapon added in v1.2.0 on 15 December 2020. It is a reskin of Fists that can only be obtained by gaining XP through quests and getting to level 2 in the Survivr Pass 5. Once unlocked, they are accessible through the melee skin tab in the Loadout section. Like other Fists Skins, it is not droppable.

## Trivia

* The appearance is similar to Be Present in the Holiday Crate.

## History

* v1.2.0d
	+ Added
Hall of Fame

The Surviv.io Leaderboards is a Statistics Site that has records of top 100 players in categories of Total Wins, Total Kills, and Most kills (solo, duo, and squad). It was made available for viewing in the "*365 days later*" update on November 1, 2018, a day after the Halloween event. The Hall of Fame had logged the top 100 in each category from November 21, 2017, to June 1, 2018, when actual statistics/leaderboards became a feature. This feature is different from the Leaderboard.

## Trivia

* It is known as "a viewable archive of the old leaderboards".
* The current top spot in the Total Wins section is held by *CheekinDeenar* with 1284 wins over 2244 games.
* The current top spot in the Total Kills section is held by *T.Scott with* 19814 over 2982 games.
* The current top spot in the Most Kills (solo) section is held by *kopi* with 31 kills
* The current top spot in the Most Kills (duo) section is held by *duos wr holder,* and *l m a o* with 37 kills
* The current top spot in the Most Kills (squad) section is held by *N4J4R4NY, [TD] Nick.,* and *[TD] UniPry* with 44 kills between them.
Falling Star

Falling Star equipped on player

The **Falling Star** is a Gradient Skin added in the v0.5.0 "*Air drop it like it's hot*" update on June 26, 2018.

The Falling Star skin features gradients, unlike most other skins. There only was 1 other when it was added, which was Celestial Garb. It has a brown Backpack, a maroon body and dark orange hands.

## Location/Rarity

The Falling Star is a rare skin, only found in the Meteor Crate from Air Drops. In the Snow Map, it was replaced by Tallow's Little Helper.

## Gallery

A player with the Falling Star equipped.Loot image of the Falling Star
Forest Camo

Forest Camo equipped on player

The **Forest Camo** is a Skin in surviv.io that somewhat camouflages the Player wearing it on the Normal Map, like the Ghillie Suit.

## Strategies

* You can hide under a tree (If you don’t have any equipment), because it will camouflage you like the Ghillie suit would camouflage you on the grass.

## Trivia

* The backpack color is the same color that the Military Pack had before the skins determined backpack colors.