ALLIANCES

—Sun Tzu

Alliance is an important gameplay element in Three Kingdoms Tactics.

## Why join an Alliance?

 **Benefit #2: Earn Resource Bonuses and Event Rewards** | Having an Alliance has many merits. It will not only give you a significant Resource Production bonus but also offer you event rewards and quest rewards earned by your Alliance.
 **Benefit #6: Make Friends and Conquer the World Together** | Last but not least, there is the most important benefit that comes from having an Alliance. After you join an Alliance, you get to make many friends who share the same vision as you do. Everyone can exchange their ideas, fight alongside each other, come up with new lineups that dominate the battlefield, or work together to pull off insane synergies in thrilling battles. Anyway, the point is you no longer fight alone after you join an Alliance. Your fellow Alliance members will have you and protect you while working toward the same goal (the Conquest).

## Why create an Alliance?

**In-game Units:**

Each Alliance is a unit. Alliance members can be separated into multiple groups. An Alliance can have up to 200 members.

 When there is a war between provinces and Alliances in the mid-game, you can put players into different groups based on their combat roles (main units breach the City, vanguard units pave the road, and siege units break the defenses).

**In-game Objectives:**

 4. Allow your Alliance members to fully develop and prepare for the 2nd season.

**In-game Daily Events:**

 3. Organize Events: Organize events both online and offline to keep the Alliance members active and united (this is a sandbox game. There are many gameplays to be discovered. You need events to keep players interested, so your server doesn’t lose players in the late-game).

## What to do after I create an Alliance?

Besides the bonuses and additional resources, an Alliance is a united organization where every member must work together toward the ultimate goal of world domination. So as a leader of an Alliance, there are multiple tasks as well.

**#1: Recruit as many new members as you can and quickly level up your Alliance to make it powerful.**

There is strength in numbers whether you are capturing Lands and Cities or slaughtering enemies on the battlefield. After you found your Alliance, the first step is to recruit new members and quickly upgrade it to make it powerful.

Hint:

When the Alliance members capture tiles, they contribute progress to the Alliance (capturing a higher-level tile contributes more progress) and level it up, allowing even more members to join. So you should encourage your Alliance members to capture tiles and focus on the highest-level tiles currently available. Also, you should help out new players by answering their questions so everyone can have fun together.

**#2: Communicate with Alliance Members - Decrees and Alliance Tags**

As your Alliance and the number of its members grow, the Alliance managers will have to communicate with the other members more often. Here, I will introduce two useful communication tools. Hopefully, this will help solve the communication problems between Alliance managers and Alliance members.

※ Alliance Decree

As an Alliance manager, you can use the Decree feature to send messages to all Alliance members via Mail. Once you issue a Decree, all Alliance members will receive it. The Decree feature is especially useful when your Alliance is about capturing a City or launching an attack. You can send Decrees to tell your Alliance members when to launch the attack and their missions. You may also inform them of the target location’s coordinates (format is customizable) and the detailed information of your operation plan. Anyway, Decrees are the best tool for the Alliance managers to handle daily affairs, so make sure to use them often.

Here is how you can use the Decree feature: Tap “Mail” in the main menu and select the Decree tab. Then, tab “New Mail” and edit the message you’d like to send to your Alliance members.

Who has access to the Decree feature: Leader, Deputy Leader, Commanders.

※Alliance Tag

Other than the Alliance Decrees, you may use another feature to send messages to all Alliance members, and that is the Alliance Tag. If you want to quickly notify everyone of your target or operation objectives, you can tap the target tile, select Alliance Tag, and edit the description to put an Alliance Tag on that tile. That way, all Alliance members will see a red dot on the map that shows the Alliance Tag information once tapped.

Here is how you can use the Alliance Tag feature: Select the target castle / gate / tile, then select “Tag” and enter a description.

Who has access to the Alliance Tag feature: Leader, Deputy Leader, Commanders.

**#3: Communicate the early-game Alliance quests with your members to prepare for future sieges and battles.**

You never know when a war will break out in this chaotic world. While the Alliance members are busy capturing tiles in the early game, you as an Alliance manager must get a hold of the bigger picture and make a plan in terms of how your Alliance is going to develop and fight. In the early game, the Alliance managers will have to make the following preparations.

※ Rally members who are powerful enough to attack a level 5 tile and capture the Dock nearby.

Docks are important waterway arteries that connect the many commanderies. And players may only use the Docks that belong to their Alliance or affiliated Alliances. To prevent the other Alliances from disrupting your Alliance members while they are traveling to a distant destination, Alliance managers can send Decrees or Mails to rally all members nearby a Dock to capture it earlier on in the game.

Hint:

1. The power level of Dock Garrison is similar to that of a level 5 tile Garrison. If you can capture a level 5 tile without suffering heavy Force losses, then you have what it takes to capture a Dock.

2. When capturing a Dock, you must defeat its Garrison as well as draining away its durability. So other than your main lineup, you will also need to bring along demolition teams whose Troop Quality with Siege is good to capture a Dock. Alternatively, you may work with several other Alliance members to capture a Dock.

3. Docks are connected to a waterway and they always have 2 teams of Garrison with 9000 Forces. Be sure not to confuse them with NPC Cities that have powerful Garrison. It is even more difficult to capture NPC Cities. Wait until later on in the game before working with all Alliance members to capture an NPC castle.

※ Ask the Alliance members who spawn nearby a low-level NPC castle to pave ways to that castle early.

Capturing an NPC castle will give your Alliance members rewards and increase the number of members your Alliance can have to make your Alliance more powerful. Additionally, a captured NPC castle can help you mobilize your troops and armies. NPC Cities vary from level 3 to level 10, with each additional level adding more power to a castle and making it more difficult to capture. In the early game, Alliance managers can ask Alliance members who spawn nearby a low-level NPC castle (level 3 to 4) to pave the ways to that castle early. Then, when the Alliance gains enough power, rally Alliance members to launch a well-organized assault on that castle to capture it.

**#4: Look at the bigger picture and work on diplomacy.**

There are several Alliances and factions on a server, so as an Alliance manager, it is important for you to come up with a way to interact with these other Alliances. You may make friends with them, help each other out, maintain a neutral relationship, or treat them as hostiles. It is up to the Alliance managers to decide how to approach the other Alliances.