recursal/Fanatic-Fandom huggingface dataset:
A Modest Success

### Location

On Brightwood Isle, on a shelf of scrolls on the second floor of the largest house.

### Map Link

MapGenie

**A Modest Success** is page 6 of 13 from the Havelock's Diary chapter of the Tales of Brightwood book in *New World*.

## Transcript

OUR RESEARCH BEGINS

**I have had a breakthrough, however slight, in no small part to Captain Madelaine - Maddie. She has taken to capturing the Withered with a focus I have rarely seen - I suspect it may have to do with some that she has lost, for she will only take enough coin to sustain her, little else. She does not tire, and my cages remain full for my experiments.**

**My family does not call me to join them for meals, nor for sleep - I sleep in the workshop now. But the alchemy, it works - the Watchers (the ones willing to still serve as test subjects) report that upon consuming my latest mixture, claim that the Corruption does not eat at them as it used to, and they retain their strength as they venture north! I have passed along the recipe to the Magistrate, and keep records here as well.**

**I cannot rest on this success, however - I must continue my research. A half-victory is not enough - the formula only slows the affliction, not cures it. We must drive it out completely! And I will be the one to make it happen.**

**-M. Havelock, Archminister**
A Prayer For Peace

**A Prayer For Peace** is page 2 of 2 from the Eternal Conflict chapter of the Tales of Restless Shore book in *New World*.

## Transcript

A PRAYER FOR PEACE
*Found in Minnow's Revenge*

**May Providence bless the ship**

**May Providence bless the crew**

**Bless the bow, the stern, the aft**

**Bless me and bless you**

**Bless each all cannon fodder, bless all the swords and shields**

**For we will need every blessing when we are in the field.**
Nine Tails Invasion

**Nine Tails Invasion** is a whole-server boss event. Wether the server is already merged or not.
Bascially player will fight Kyuubi, if the player dies, he/she will be respawn so he/she could fight Kyuubi again. That will goes on until the Kyuubi died or the timer ends.

Player could also buy some buff(s) to increase their strength.

At the end, all player that participates will get some exp, coin, coupon, and magatama.
Admiral's Musket

## Admiral's Musket

Legendary

 Musket

Tier IV

**83** Base Damage

**6.0%** Critical Hit Chance

**1.30** Critical Damage Multiplier

**53.0** Block Stamina Damage

**53.0** Stagger Damage

**0%** Block Stability

 **Assassin Main-Hand Weapon Attributes**

 **Calming III**

 **Mortal Power**

 **Vorpal**

*"A true weapon for an admiral, this musket was the envy of the fleet."*

**Bind on Pickup**

Tier **IV**

Scales with: **DEX 90%, INT 65%**

**7.0** Weight

**2500** Durability
Adored Mining Luck

## Description

**Adored Mining Luck** is a perk that affects mining, applied by using a Chunk of Cobalt while Crafting.

This perk does not affect equipment or item drops, only the drop rate of the rare resources associated with the resource being gathered, not the resource itself. Increases your luck when Mining by 500-955 points.

## Equipment Types

Adored Mining Luck can be placed on the following types of equipment:

* Amulets

## See also

* Reinforced Mining Luck
* Mining Luck
Rookie Ship

## Overview

The Rookie Ship is one of the current 5 classes available in Galactic Junk League

The Rookie Ship is one that the player starts with. As such, it has no special traits that define it above others. It is recommended to branch to different classes when possible, as even a Frigate of similar level has more available CPU.

Once the player reaches level 10 in the Rookie Ship, they gain access to the other 4 classes, which can be selected when making a new ship

## Strategies

### Usage

Rookie Ship's are generally faster than other classes, but have lower HP to compensate, somewhat similar to Frigates.

When first starting out, it is **generally not recommended to use the starter Rookie Ship**. Not only is it relatively weak, but also paints out somewhat of a target for yourself.

Using Gatling Gauss as a starter weapon are recommended over Phasers and Rocket Launchers, simply because they have longer range and higher damage, but at the cost of having to lead shots slightly.

   Although the Tactical Jump Module may seem like a good idea, since Rookie Ships are so fast, generally the Generator Overload Module is considered superior, because it can cover more ground over time.

Making sure to place blocks over the top and bottom parts of the Core Block is essential to survival, as well as significantly reducing 1-shot kills

### Countering

Despite being good damage dealers, Rookies generally suffer from the same weaknesses as Frigates do. They have low health, and are usually easily taken out by Gauss Cannon or Gatling Gauss mounted on Destroyers or Battleships

Battleships generally also easily counter Rookie Ships because of their massive health and firepower, being able to use pretty much anything to destroy them.

## Trivia

* For every level above 2, Cpu grows by 30 per level.
* The Rookie Ship is the only class which maxes out at level 20, others maxing out at level 30
Capítulo 04

## Día 4

**Day 4** (lit. *Día 4*) es el nombre del cuarto capítulo de la serie manga, *Hirunaka no Ryuusei*. Perteneciente al Volumen 01 lanzado el 25 de octubre de 2011.

## Personajes

* Yuyuka Nekota
* Suzume Yosano
* Daiki Mamura
* Manabu Inukai
* Satsuki Shishio
* Yukichi Kumamoto

## Resumen

   Yuyuka busca a Suzume con el propósito de invitarla el sábado a ir a la pista de bolos y luego a un karaoke. Suzume acepta sin pensarlo. En ese momento, Mamura estaba por salir de la escuela cuando escucha que Suzume pregunta si Mamura puede ir con ella, lo que provoco que éste, una vez más la regañe. Éste se rehúsa ir con ella pero Yuyuka, comienza a invitar a otros chicos para que Mamura no se sienta solo y Suzume, llego a la conclusión de que todo la clase tendría que ir.

En el camino a casa, Suzume se encuentra saltando y feliz por el hecho de que ya forma parte de un grupo en la escuela pero en ese momento, siente una voz a su espalda, el cual se está burlando de su felicidad. Ella se enoja y menciona que no está feliz, pero su profesor, Shishio no le hace caso y le pregunta si ella también irá con el resto de la clase a la pista de bolos y al karaoke. Suzume le contesta que sí e inesperadamente, Shishio comenzó a tener una de las sonrisas más grandes en su cara, sin embargo, Suzume no entiende porque está de esa forma y antes de que Shishio se vaya, ella de algún u otra forma intenta invitar a Shishio para que vaya con ella. Él se encuentra feliz, sin embargo, declina la invitación.

El día sábado, Suzume se encuentra frente de la estación Kikuyama, tal y como dice el mensaje que Yuyuka le envió. Sin embargo, todo la clase ya se encuentre reunida en la pista de bolos, esperando que ella llegue. Alguien de la clase, le pide a Yuyuka el número de Suzume pero ésta le dice que Suzume le dijo que llegará tarde.

   Shishio se dirige hacía el restaurante del tío de Suzume, Yukichi Kumamoto. Ahí, ambos comienzan a hablar sobre el hecho de que Suzume irá con toda su clase a la pista de bolos y de repente, Yukichi menciona que ella le pregunto como cinco veces donde queda la estación Kikuyama, logrando la preocupación de Shishio.

Suzume debido al cansancio, se sienta en uno de los bancos de un parque cercano de la estación Kikuyama e intenta llamar a Mamura, sin embargo, no puede llamarlo ya que no tiene su número. Seguido de eso y luego de horas de esperar, aparece Shishio y se disculpa con ella por llegar tarde. Shishio comienza a cuestionarse el porque no hay nadie y Suzume le muestra a su profesor, el mensaje que Yuyuka le envió.

En ese momento, Shishio se da cuenta de porque no hay nadie con ella. Minutos después, Shishio llama a Inukai, uno de los alumnos y éste le dice donde se encuentran todos reunidos; luego de la llamada, Shishio y sin rodeos, le dice a Suzume que ha sido aislada del resto. Sin embargo, Suzume simplemente no quiere pensar mal de Yuyuka e irá a la pista de bolos igual.
A Hero's Duty

## Description

Maybe it's not too late to save Yonas Alazar. Go into the cave after him and the mysterious woman.

## Tasks

* Enter the Corrupted Cave.
* Defeat Yonas the Corrupted.
* Talk to Émile d'Aquitane.

### Accepting

*Conversation between Émile d'Aquitane and the Sole Survivor*

I am so glad that you, at least, are safe.

*Where is Yonas Alazar?*
He's inside the cave. I-I went in, but it was too late...

I think he was a friend of yours... I'm sorry.

### In Progress

*Conversation between Émile d'Aquitane and the Sole Survivor*

He... spoke very highly of you, before everything happened.

It's just... I'm so sorry.

### Completion

*Conversation between Émile d'Aquitane and the Sole Survivor*

I see your pain. I know it's small consolation, but you're not the first who's had to put down a friend.

Not the last either, I suspect. That demon-woman... was that the one they call the Tempest?

*I don't know. Probably.*
The old man told me you had gone to Mourningdale to battle some Corrupted warlord.

I wonder if its possible that she waited until you left to attack.

*Was Thorpe just a distraction?*
Then this slaughter, the destruction of the alliance in its cradle... this was Corruption's true plan.

Were we all nothing more than her pawns?
A Lifetime's Work

### Location

On a cloth-covered crate by an outhouse in the west corner of Cooper's Ranch, in Windsward

### Map Link

MapGenie

**A Lifetime's Work** is page 2 of 9 from the Chartier's Journal chapter of the Tales of Windsward book in *New World*.

## Transcript

A LIFETIME'S WORK
*Renée's Journal*

**It is not the animals brought with us on La Renommée that interest me - nor the deer or wolf on the isle, though of great size and fierce disposition - it is the beasts neative to Aeternum. I fear it would take me a lifetime, perhaps several, to see them all - yet my curiosity will not let me remain idle. Even Jacques' memory has faded, washed away as he was in the storm - but perhaps that is for the best, for had he survived, life would have been quite different.**

**I have been given a chance many would dream of - to explore this isle and see what flourishes here.**

**- Renée Marie Cartier**
A Heretic's Title

### Location

Can be found to the south on the beach of Fort Monarch's Bluff in Monarch's Bluffs.

### Map Link

MapGenie

**A Heretic's Title** is page 6 of 18 from the Frederico's Letters chapter of the Tales of Aeternum book in *New World*.

## Transcript

A HERETIC'S TITLE
*This letter is faded with age*

**“He used to be a priest,” Father Dante told me. As if it was obvious. “And he speaks blasphemy. He claims we workship the wrong power: that the divine rests within the earth, and that God is false.” I told him surely such a man would have been executed long ago, and Father Dante shook his head and whispered conspiratorially. “Word is, they have tried, and it... does not take.”**

**I think he sought to make a joke at my expense, but the poor nature of the jest simply proved him a fool, not I.**

**- F.**
Monika Tsurutani

**Monika Tsurutani** (鶴谷 モニカ, *Tsurutani Monika*) es uno de los personajes menores de la serie manga de *Hirunaka No Ryuusei*. Es la compañera de clase y amiga de Suzume Yosano. También es amiga de Yuyuka Nekota y Nana Kameyoshi.

## Apariencia

Monika es una joven delgada y de estatura promedio, midiendo alrededor de 1.69 centímetros. Su cabello es completamente rizado y de color marrón. En el Capítulo 58 se revela que es una japonesa con sangre mixta, de ahí, su apariencia de extranjera. Más tarde, Tsurutani e Inukai revelan que Monika posee un cuarto de sangre española.

## Personalidad

Al igual que Nana, Monika es una joven alegre, amable y divertida. Pero a diferencia de Nana, Monika es relativamente más tranquila.

## Galería

*Artículo Principal:* *Monika Tsurutani/Galería*
## Curiosidades

* El animal en el nombre de Tsurutani es *Grulla* (鶴) ("tsuru" en "Tsurutani").
* Comienza a salir con Manabu Inukai después de que él le confiesa durante el festival cultural de la escuela.
* A pesar de tener ojos de color azul en la portada del volumen 2, se muestra que tiene ojos de color marrón oscuro en muchas otras obras de arte publicadas.
Adventurer's Rapier

Legendary

 Rapier

Tier II

**61** Base Damage

**9.0%** Critical Hit Chance

**1.40** Critical Damage Multiplier

**22.0** Block Stamina Damage

**26.0** Stagger Damage

**15%** Block Stability

 **Trickster Main-Hand Weapon Attributes**

*A well-made weapon. It will serve you as well as it served its previous wielder.*

**Bind on Pickup**

Tier **II**

Scales with: **DEX 90%, INT 65%**

**2.5.0** Weight

**1500** Durability
Abyss Walker

Legendary • Named

 Void Gauntlet

Tier V

**57** Base Damage

**8.0%** Critical Hit Chance

**1.30** Critical Damage Multiplier

**42.0** Block Stamina Damage

**42.0** Stagger Damage

**20%** Block Stability

 **Scholar Main-Hand Weapon Attributes**

File:Voidmagic ability05.png **Slowing Tether**

 **Empty Socket**

 **Shirking Arcane**

*She walked in the abyss. She held it, gazed into it. No one questioned whether it gazed back.*

**Bind on Pickup**

**Named item**

Tier **V**

Scales with: **INT 90%, FOC 65%**

**3.0** Weight

**3000** Durability
Aegis of Ice

2

 Kite Shield

Tier III

**60** Base Damage

**7.0%** Critical Hit Chance

**1.30** Critical Damage Multiplier

**48.0** Block Stamina Damage

**52.0** Stagger Damage

**30%** Block Stability

 **Refreshing Defense**

 **Sure Footing**

*Protecting its bearer from all manner of attacks, this shield won't melt away.*

**Bind on Pickup**

Tier **III**

Scales with: **STR 90%, DEX 65%**

**5.4.0** Weight

**2000** Durability
Affixes/AffixArmorRarityLevel1

## AffixArmorRarityLevel1

StatusID: AffixArmorRarityLevel1

DurabilityMod: 0.35

Encumbrance: 0.05

MaxManaMod: 0.015

ABSStandard: 0.015

ABSSiege: 0.015

ABSStrike: 0.015

ABSSlash: 0.015

ABSThrust: 0.015

ABSArcane: 0.015

ABSFire: 0.015

ABSLightning: 0.015

ABSCorruption: 0.015

RESBlight: 0.015

RESCurse: 0.015

*This template is used for pulling data into other templates*
A Burning Question

## Description

Recover Azoth-Infused Lanterns from Miststride Ghouls in the Eeriedune Graveyard and Misty Borough. Talk to Watcher Owens in the Cleave's Point Outpost when the task is complete.

## Tasks

* Travel to the Wayward Mounds to recover Azoth-Infused Lanterns
* Retrieve 4 Azoth Infused Lantern from Miststride Ghouls
* Talk to Judith Owens

## Walkthrough

Head to Wayward Mounds in the southern part of Great Cleave. Defeat Miststride Ghouls until they drop 4 Azoth Infused Lanterns. They are walking along the main path. Return to Judith Owens.

### Accepting

*Conversation between Judithe Owens and the Sole Survivor*

You're quite the traveller, aren't you? You've been to quite a few places here in Great Cleave.

Have you managed to make it over to the Eeriedune Graveyard or Misty Borough?

*Why do you ask?*

Have you heard of the ghost lights, the ignes fatui, the lanterns that flicker in the Eeriedune graveyard?

Never filled, never fueled, always burning? I need to learn more about their properties!

*What's special about them?*

The Corrupted don't go near them. If we can find out why, maybe we can harness their protection as well! n You can find the lanterns at the Eeriedune Graveyard and in Misty Borough. Please, hurry back!

### In Progress

*Conversation between Judithe Owens and the Sole Survivor*

Return the lanterns to me, so I can uncover their secrets.

They are quite distinct, you should have no problem following their glow.

### Completion

*Conversation between Judithe Owens and the Sole Survivor*

The lanterns...There's no light, no glow, not even a flicker! Yet you say they are not broken...

Whatever causes them to glow must come from the Ghouls themselves...

*Can you use them?*

I plan on taking the lanterns apart to see how they work, of course

Perhaps if we find a way to light them, they'll still hold the Corrupted at bay.

Thank you, chaíre, see you again soon.
A Coming Mutiny

**A Coming Mutiny** is page 13 of 18 from the Frederico's Letters chapter of the Tales of Aeternum book in *New World*.

## Transcript

A COMING MUTINY
*This letter is faded with age*

**The last storm nearly ended us. In its wake, the disposition of the crew has become ugly. Fights have broken out, and the other day, one man stabbed another for a perceived insult. Both now sit in the brig, accompanying the Heretic in chains.**

**The crew's whispers about the Heretic have grown louder. Father Dante speaks of him as a curse, exerting a devilish influence upon the voyage and the Captain. I fear that if we do not find some hint of Aeternum soon, the crew will mutiny.**

**Captain Isabella seems unconcerned, and I fear she will not see a mutiny until it is too late.**

**- F.**
Abomination's Staff

Legendary

 Life Staff

Tier III

**55** Base Damage

**6.0%** Critical Hit Chance

**1.20** Critical Damage Multiplier

**26.0** Block Stamina Damage

**26.0** Stagger Damage

**20%** Block Stability

 **Sage Main-Hand Weapon Attributes**

 **Accelerating Light's Embrace**

 **Blessed**

*This staff hums in your hands menacingly, as though it is unwilling to perform the task at hand.*

**Bind on Equip**

Tier **III**

Scales with: **FOC 100%**

**7.0** Weight

**2000** Durability
Affixes/AffixTypeLevel5

## AffixTypeLevel5

StatusID: AffixTypeLevel5

BaseDamageModifier: 0.15

DurabilityMod: 0.4

UseCountMultiplier: 1.34

Encumbrance: 0.6

WeightMultiplier: -0.1

GatheringEfficiency: 0.2

MaxManaMod: 0.07

ABSStandard: 0.12

ABSSiege: 0.12

ABSStrike: 0.12

ABSSlash: 0.12

ABSThrust: 0.12

ABSArcane: 0.12

ABSFire: 0.12

ABSLightning: 0.12

ABSCorruption: 0.12

RESBlight: 0.12

RESCurse: 0.12

*This template is used for pulling data into other templates*
Adiana's Fountain

## Description

Explore the mines and purge whatever might be blocking the flow to Adiana's azoth fountain.

## Tasks

* Investigate Canary Mine for the Cause of the Blocked Azoth flow

### Upon Reaching Canary Mine

* 0/3 - Cut down Corrupted Tendrils Sprouting Near the Canary Mine

### After Killing Tendrils

* 0/2 - Destroy Clotting Carapaces Blocking the Azoth Underground.

## Walkthrough

Approach the enemies at Canary Mine cautiously. The tendrils are powerful.
A Notice of Concern to Carters and Porters

Monarch's Bluff: On a fence between a yellow and a blue house north of the Workshop
Windsward: On the side of the Storage Shed near the West gate

### Map Link

MapGenie (EF)
MapGenie (FL)
MapGenie (MB)
MapGenie (WW)

**A Notice of Concern to Carters and Porters** is page 1 of 5 from the The Animals Revolt chapter of the Tales of Aeternum book in *New World*. There is a copy in each of the starting settlements, but only one needs to be collected to be marked in your Journal as read.

## Transcript

A NOTICE OF CONCERN TO CARTERS AND PORTERS
*From your friendly local doctor*

**After a recent spate of back injuries, the doctors of Aeternum feel compelled to issue this warning to anyone who transports goods between settlements:**

**Please remember that there are NO beasts of burden on Aeternum. No horse or donkey will pull your cart, carry your pack, or tolerate a rider. All efforts to domesticate or re-domesticate these animals have led only to injury and a lot of swearing.**

**Therefore, it's important to transport ONLY as many goods as your own back can bear. Do not overburden your packs or carts. This is not the Old World. In Aeternum, we must all pull our own weight.**

**Your joints will thank you!**
A Lost Cause

## Description

Travel to Arcturus Tower to find some record of the Soulwardens. Were they real, and did Yonas have some connection to them?

## Tasks

* Visit the Ancient Tower of Arcturus to learn more about the Soulwardens
* Search for Clues to the Hermit's connection to the Soulwardens
* Pass through the Soulwarden Seal and investigate the top of Arcturus Tower
* Defeat Fallen Soulwarden
* Search for Clues to the Hermit's connection to the Soulwardens

## Walkthrough

On the first floor of Arcturus, before climbing the stairs to the second floor, be sure to examine the book lying on the ground near the second floor doorway. This is the first clue, and will not allow you to progress the quest until it is examined. Once passing through the Soulwarden Seal, and defeating the Fallen Soulwarden (level 14, watch for adds), the second clue is another lore page on the top floor.

## Dialogue

### Accepting

**Yonas Alazar**: The fish don't know, so neither do I. Nor do I want to. Nor should you! Unless...unless you like stories of suffering and lost causes. Of course, you've got that 'lost cause' kind of face. We'll have none of that here...!

### In Progress

**Yonas Alazar**: 'Pour everything out for the blood you've shed, you're wasting your time appeasing the dead!' What do you think? I'm thinking of putting on a play - a tragedy, of course.

### Completion

**Yonas Alazar**: Again, the ghost of lost causes returns. And what have they discovered now? But... but this is my scrawl... It was just a story! I wasn't there, not with the Soulwardens... not when doom closed in.
Heavy Laser

## Overview

The Heavy Laser can be considered the big brother of the Phaser.

Compared to Phasers, Heavy Lasers have superior range and similar damage output at longer range, but deals less damage at closer ranges, and is larger, making it a bigger target.

## Strategies

### Usage

Because of their longer range, Heavy Lasers can be equipped on bigger, slower ships.

They work rather well on Battleships because of their ability to take a beating and generally large sizes allowing for many lasers. Cruisers can also make good use of them due to similar reasons.

Heavy Lasers on Destroyers can deal good damage at the cost of survivability. Using the Tactical Jump Module, they can be used to deal surprise attacks on enemies Gauss Cannons. For this, having good speed and turning is recommended.

Similar to Phasers, speed-boosting modules like the Tactical Jump and Engine Overload are required to take full advantage. Overall, Heavy Beam's make good medium range weapons

### Countering

Like all beam weapons, Heavy Beam's have shorter range than other tier 2 weapons, meaning targets need to get close to deal damage. Sniping them from afar using Uber Cannons or Gauss Cannons is a good strategy, since ships using them will usually be slow. However, care must be taken not to allow them get within range, especially from behind

Using tanky Battleships also act as a strong counter, since they can tank some of the damage output of Heavy Beam

## Trivia

* The Heavy Beam is the longest-range Hitscan weapon
Affixes/AffixWornItem

## AffixWornItem

StatusID: AffixWornItem

BaseDamageModifier: -0.125

DurabilityMod: -0.5

ABSStandard: -0.125

ABSSiege: -0.125

ABSStrike: -0.125

ABSSlash: -0.125

ABSThrust: -0.125

ABSArcane: -0.125

ABSFire: -0.125

ABSLightning: -0.125

ABSCorruption: -0.125

RESBlight: -0.125

RESCurse: -0.125

*This template is used for pulling data into other templates*
'Til Death

## 'Til Death

' ***Base Damage***

****Expression error: Unexpected \* operator.**.0%** Critical Hit Chance

**0** Critical Damage Multiplier

**5.0** Block Stamina Damage

**.0** Stagger Damage

**10%** Block Stability

*"For the skinning of pelts to decorate the floor of a tent for two."*

**Bind on Equip**

Scales with:

****Expression error: Unexpected / operator.**.0** Weight
Affixes/AffixTypeLevel3

## AffixTypeLevel3

StatusID: AffixTypeLevel3

BaseDamageModifier: 0.075

DurabilityMod: 0.2

UseCountMultiplier: 0.67

Encumbrance: 0.25

WeightMultiplier: -0.06

GatheringEfficiency: 0.1

MaxManaMod: 0.04

ABSStandard: 0.05

ABSSiege: 0.05

ABSStrike: 0.05

ABSSlash: 0.05

ABSThrust: 0.05

ABSArcane: 0.05

ABSFire: 0.05

ABSLightning: 0.05

ABSCorruption: 0.05

RESBlight: 0.05

RESCurse: 0.05

*This template is used for pulling data into other templates*
Li'xia

Li'xia
* Enhanced Durability
* Enhanced Dexterity

**Li'xia** is the polar opposite and alternate counterpart of Vilgax in Universe 63.

## **History**

Li'xia first appears in *Fashionist Superheroine*, where she chased after Xalan's ship to obtain the Omnitrix but her Chimerian Hammer's command bridge was crippled when Xalan made a failed attempt to self-destruct his ship and was forced to eject the Omnitrix. Li'xia survived the blast thanks to her drones shielding her then sent her Giant Drone to retrieve the Omnitrix. However, she soon learned someone else obtained the Omnitrix and began to study her new opponent.

## **Appearance**

Li'xia looks similar in appearance to Vilgax before his encounter with Xylene's ship but she have crimson-red armors instead of combination of black and red, have the feamel Chimera Sui Generis beauty mark on her center tentacle and was leaner.

## **Personality**

Li'xia is more calculated, tactical and calmer then Vilgax but still retain her cruelness when called for. She also wants to study the Omnitrix Bearer before sending her drones after the first drone got destroyed, unlike Vilgax who desperately send drones and bounty hunters after Ben without knowing anything about Ben.

Even though she wants the Omnitrix for her main conquest, she's not very obsessive.

## **Powers And Abilities**

Li'xia shares the same abilities as the Chimera Sui Gerenis. She is also very calculative, as she wants to study Belle first before sending more drones to obtain the Omnitrix.

## **Trivias**

* Li'xia looks like Myaxx from *Ben 10 the original series*.
* Li'xia was never mutilated like Vilgax, so she never earns the augmentation.
Abyssal Strike

## Abyssal Strike

Legendary

 Spear

Tier IV

**70** Base Damage

**9.0%** Critical Hit Chance

**1.30** Critical Damage Multiplier

**46.0** Block Stamina Damage

**46.0** Stagger Damage

**23%** Block Stability

 **Cavalier Main-Hand Weapon Attributes**

 **Gambit III**

 **Keenly Jagged**

 **Mortal Energy**

*"A weapon of justice and holy intent turned into a weapon of malice."*

**Bind on Pickup**

Tier **IV**

Scales with: **DEX 90%, STR 65%**

**6.0** Weight

**2500** Durability
Staticbot

* Normal
* Terrabot

Electrokinesis

Electric Immunity

Enhanced Regeneration

Thunderstorm Creation

Magic

Terrakinesis (Terrabot)

Geokinesis (Terrabot)

Hard Shell (Terrabot)

Heat Resistance (Terrabot)

**Staticbot** is the Omnitrix's DNA sample of a Roboloex from the electrical star Alark.

## **Appearance**

Staticbot is a spherical robotic life form with organic system that self-produce electricity. His arms contains crane-like claws, have metallic boot with metal feet and has twin Tesla Coils on the head. In the torso lies the black television-like screen that display what looks like a digital skull. The Omnitrix is on his pelvis.

## **Powers And Abilities**

Staticbot, for having organic system that self-produce electricity, has great electrokinesis, capable of electricuting opponents once grabbed or discharging electro blasts. He is also immune to electrical attacks as he absorbs it into his coils.

Staticbot has enhanced strength, able to fend off Mutated Gem Animals with ease.

Staticbot has enhanced durability, able to tolerate punishment.

Staticbot's armors can self-repair any injuries inflicted on the said armor.

Staticbot can generate electrical storms and commands lightning to strike the targets.

## **Weaknesses**

Staticbot's armors is very heavy, thus it hinder his mobility speed.

Staticbot's electricity will backfire if he's in water.

If Staticbot gets soaked wet, his armors will rust and render him immobile.

## **Power Level**

Staticbot
 Terrabot

## **Chapters Used In**

Season 1

* Chapter 2 - Mutant Zoo.
* Chapter 4 - Trouble Times 11.
Blocks

Blocks are used to build a ship. Blocks are made up of several different categories.

## Construction

Construction blocks provide your ship with HP

### Hull

Hull blocks provide the structure of your ship. They allow blocks to be attached.

### Armor

Armor has 2x as much HP and 2.5x as much mass as Hull pieces but blocks can not attach to armor.

## Utility

Utility is a category of blocks that provide passive benefits.

### Mobility

Mobility blocks are the parts that provide movement to a ship

Thrusters increase a ships movement speed without any a ship is unable to move.

Gyroscopes increase a ships turn rate without any a ship is unable to turn.

## Abilities

Abilities blocks provide a ship with abilities

### Missiles

Missiles are mid range with slow movement but home in on their target.

### Gauss

Gauss have long range it launches a high speed projectile

## Addons

Addons serve a cosmetic role with only 1 hp any damage it sustains will kill it instantly
Adiana's Fury

## Adiana's Fury

Legendary

 Rapier

Tier V

**61** Base Damage

**9.0%** Critical Hit Chance

**1.40** Critical Damage Multiplier

**28.0** Block Stamina Damage

**32.0** Stagger Damage

**15%** Block Stability

 **Warden Main-Hand Weapon Attributes**

 **Ignited IV**

 **Angry Earth Bane**

 **Vicious**

 **Keenly Empowered**

*"All the fury of the Angry Earth was channeled through her."*

**Bind on Equip**

Tier **V**

Scales with: **DEX 90%, INT 65%**

**2.5.0** Weight

**3000** Durability
Affixes/AffixTypeLevel2

## AffixTypeLevel2

StatusID: AffixTypeLevel2

BaseDamageModifier: 0.04

DurabilityMod: 0.1

UseCountMultiplier: 0.34

Encumbrance: 0.15

WeightMultiplier: -0.05

GatheringEfficiency: 0.05

MaxManaMod: 0.035

ABSStandard: 0.03

ABSSiege: 0.03

ABSStrike: 0.03

ABSSlash: 0.03

ABSThrust: 0.03

ABSArcane: 0.03

ABSFire: 0.03

ABSLightning: 0.03

ABSCorruption: 0.03

RESBlight: 0.03

RESCurse: 0.03

*This template is used for pulling data into other templates*
Adventurer's Bow

Legendary

 Bow

Tier III

**72** Base Damage

**7.0%** Critical Hit Chance

**1.30** Critical Damage Multiplier

**36.0** Block Stamina Damage

**38.0** Stagger Damage

**0%** Block Stability

 **Ranger Main-Hand Weapon Attributes**

*A well-made weapon. It will serve you as well as it served its previous wielder.*

**Bind on Pickup**

Tier **III**

Scales with: **DEX 100%**

**6.0** Weight

**2000** Durability
Acolyte's Corrupted Fire Staff

Legendary

 Fire Staff

Tier IV

**62** Base Damage

**10.0%** Critical Hit Chance

**1.250** Critical Damage Multiplier

**31.0** Block Stamina Damage

**31.0** Stagger Damage

**15%** Block Stability

 **Occultist Main-Hand Weapon Attributes**

 **Opportunist III**

 **Corrupted Bane**

 **Mortal Refreshment**

*"Corrupted acolytes wield a number of powerful magics. Their staves serve as conduits for their limitless power."*

**Bind on Equip**

Tier **IV**

Scales with: **INT 100%**

**7.0** Weight

**2500** Durability
A Death of Cold

**A Death of Cold** is page 4 of 9 from the Chartier's Journal chapter of the Tales of Windsward book in *New World*.

## Transcript

A DEATH OF COLD
*Renée's Journal*

**I hunt bison in the area mostly for something to do - they roam thickly here and in Everfall, and the skins fetch a decent price in Windsward for those unwilling to do the labor. I've not had the same aversion to cold as other settlers - hunting near the mountains is peaceful to me. I had a small base camp at the mountain to the north along the trails but past this expedition I found little game as it went deeper into the snows and mountains than before.**

**It was there I came across the first bison corpse - killed by wolves it seemed at a glance, but upon inspection I saw that the wounds the bison bore were marks of teeth and claws much bigger than any wolf I had ever seen. Inspecting the corpse more carefully, I discovered the bison's mouth to be covered in ice, as if its breath had frozen before it was torn apart. The icy tracks of the assailant led into the northern mountains.**

**- Renée Marie Cartier**
A Disease of the Flesh

**A Disease of the Flesh** is page 2 of 2 from the Piscarian Life chapter of the Tales of Weaver's Fen book in *New World*.

## Transcript

A DISEASE OF THE FLESH
*Found in Piscarian Fishery*

**My suspicions were correct. The fish of the Fen have developed a yellow tinge to them, sickly and paler than I've ever seen them. This mus be what poisons the people and drives the alligators towards our fishery. I do not know how much longer we can remain here with our main source of food fallen to disease.**
Affixes/AffixTypeLevel2Shield

## AffixTypeLevel2Shield

StatusID: AffixTypeLevel2Shield

BaseDamageModifier: 0.025

DurabilityMod: 0.1

UseCountMultiplier: 0.34

WeightMultiplier: -0.1

GatheringEfficiency: 0.05

BLAStandard: 0.04

BLASiege: 0.04

BLAStrike: 0.04

BLASlash: 0.04

BLAThrust: 0.04

BLAArcane: 0.04

BLAFire: 0.04

BLALightning: 0.04

BLACorruption: 0.04

ABAPoison: 0.04

ABADisease: 0.04

ABABleed: 0.04

ABAFrostbite: 0.04

ABACurse: 0.04

*This template is used for pulling data into other templates*
Adventurer's Longsword

Legendary

 Sword

Tier III

**64** Base Damage

**7.0%** Critical Hit Chance

**1.30** Critical Damage Multiplier

**30.0** Block Stamina Damage

**30.0** Stagger Damage

**20%** Block Stability

 **Sentry Sword/Shield Attributes**

 **Taunting I**

*A well-made weapon. It will serve you as well as it served its previous wielder.*

**Bind on Pickup**

Tier **III**

Scales with: **STR 90%, DEX 65%**

**3.0** Weight

**2000** Durability
A Light Upon Weaver's Peak

**A Light Upon Weaver's Peak** is page 6 of 15 from the Journal of Pilot Keys chapter of the Tales of Aeternum book in *New World*.

## Transcript

A LIGHT UPON WEAVER'S PEAK
*Pilot Keyes' Journal*

**A light from a fire has been spotted upon Weaver's Peak. It is not from one of our crew, perhaps it is someone else who lives upon the isle. We marked the position of the fire, and began to set up an expedition to head there the next day to make contact – to think, we may not be alone on Aeternum's shores!**

**Chief Pilot Keyes of the San Cristóbal**
Aeternum's Fate

### Location

On the road leading to Brightwood Isle from Sinanovic Farm, on a table by the water.

### Map Link

MapGenie

**Aeternum's Fate** is page 1 of 13 from the Havelock's Diary chapter of the Tales of Brightwood book in *New World*.

## Transcript

AETERNUM'S FATE

**Every day, there is more news from the north, none of it hopeful, none of it promising victory. The Corrupted are massing in greater numbers, and where once a few groups might be seen once a year, now they swarm from the Cleave almost every season. Two days ago, there were rumors that the Great Bridge has fallen.**

**We cannot fight these beasts if we do not understand them - and I believe the secret to stopping this foul tide is in curing the red sickness that afflicts them.**

**-M. Havelock, Archminister**
A Trick of the Mind

## A Trick of the Mind

Legendary

 War Hammer

Tier IV

**84** Base Damage

**6.0%** Critical Hit Chance

**1.20** Critical Damage Multiplier

**63.0** Block Stamina Damage

**63.0** Stagger Damage

**25%** Block Stability

 **Knight Main-Hand Weapon Attributes**

 **Ancient Bane**

 **Keenly Jagged**

 **Mortal Refreshment**

*"Watch more closely now, for if you blink, you will miss it."*

**Bind on Equip**

Tier **IV**

Scales with: **STR 100%**

**8.5.0** Weight

**2500** Durability
A Word with the Speaker

## Description

Speak with the Speaker of the Winds at the Town Hall in Corinth

## Walkthrough

Go over the bridge and up the stairs to speak with Francis Turner outside Town Hall.

### Accepting

*Conversation between Grace O'Malley and the Sole Survivor*

The real tragedy of Corinth is there's no way a girl can make some quick money around here.

That daft town guard treats me like your servant, leaving me messages to give you. And not a single coin for it!

*A message? What did he say?*

He said your heroics on the shore got the attention of this so-called "Speaker of the Winds."

Sounds like a right charlatan to me. He's waiting for you at the town hall.

### In Progress

*Conversation between Grace O'Malley and the Sole Survivor*

I won't be staying here long, but I'll make sure to leave a message when I head out.

Keep your eyes on the horizon, my friend, and stay upwind of your enemies.

### Completion

*Conversation between Francis Turner and the Sole Survivor*

So here's the one Watcher Reese lavished such high praise on! A real charge-in-and-hit-'em-where-it-counts kinda fighter!

We need more newcomers like you in Windsward. Everyone around here's gone so damn soft!
(Elite) Extreme Exorcism

## Description

Travel to Karburg, slay Ruiz Velaquez, and collect proof of his demise for Evelyn Van Heck in Weaver's Fen.

## Tasks

* Return Ruiz Velazquez to his rest in Karburg
* Talk to Evelyn Van Heck

## Walkthrough

Travel southwest to Karburg. This town is not an elite stronghold. Find Ruiz Velaquez in the center of town, defeat him, and collect his White Skull Band. Return to Evelyn Van Heck.

### Accepting

*Conversation between Evelyn Van Heck and the Sole Survivor*

Well, this is grim, isn't it? Am I the only one left?

No. Ruiz would not leave me like this. He must have...

*Were you and Ruiz... close?*

It is hard not to grow close to someone in our profession. The day we met, he told me he would always have my back if I had his.

I do not know what he was afraid of, but I promised and he was mine thereafter.

*Do you want me to find him, too?*

Yes. You have already risked so much. At least... finding Ruiz will be a little easier. I know where he would have arisen. It is sad, but at least there is comfort in certainty.

*Where can I find him?*

Karburg. It was the site of one of his most gruesome deaths. It haunted him. It haunted all of us.

Without hope, without a soul, only horror remains. Find him at the gallows, and bring me his band.

### In Progress

*Conversation between Evelyn Van Heck and the Sole Survivor*

### Completion

*Conversation between Evelyn Van Heck and the Sole Survivor*

Am I really the only one of my company left? Ruiz and I had such plans. So much we intended to do, together. Now he and the others have become the monsters we fought so hard to put down.

*Are you going to be alright?*

That is the question, isn't it? They found their final death. I did not. I need a drink.

I will never forget what you did today. And as far as I am concerned, you are a White Skull for life. Take care, stranger.
Adept Void Mage's Gauntlet

Legendary

 Void Gauntlet

Tier II

**57** Base Damage

**8.0%** Critical Hit Chance

**1.30** Critical Damage Multiplier

**34.0** Block Stamina Damage

**34.0** Stagger Damage

**20%** Block Stability

 **Mage Main-Hand Weapon Attributes**

 **Chain Void**

*"With Pyromancy and Cryomancy, the concept is simple. Elements are easily understood. But the concept of the absence of things is much harder to grasp. The first step is to empty your mind completely."*

**Bind on Equip**

Tier **II**

Scales with: **INT 90%, FOC 65%**

**3.0** Weight

**1500** Durability
Abandoned Duties

## Description

Defeat the former Watcher Antonio Guerra, find any mementos at his camp, and put his soul to rest. Then report back to Magistrate Wallace in the Mourningdale Settlement.

## Objectives

* Go to Guerra's Curse
* Defeat Antonio Guerra
* Search the camp for Guerra's Spyglass
* Talk to Angharad Wallace

## Walkthrough

### Accept

Hello, are you here to inquire about the Watcher of Mourningdale? The position of Watcher is one that held with solemnity and honor on this island, Watchers help protect all of Aeternum. Their watchful eyes help warn us of danger and their aid helps newcomers to the island.

However, the Watcher of this territory, Antonio, is... no longer with us. The stress that their watch puts on their minds and bodies is no easy burden to bear. Some can lose their sanity, or even their humanity, to their watch. May I ask that you investigate Antonio's tower? Bring back any mementos you find, I wish to honor his watch and his memory.

### Complete

His spyglass... It's still intact. He must have cherished this until he me his end. If that wraith at the tower is truly him...

His burdens must have been too strong. He put on an air of strength and diligence, but his torments tore his humanity from his soul. I truly regret not helping him when I could, but perhaps becoming lost and losing our humanity is a punishment for coming to this island? Eternal life certainly cannot be that bleak.

Poor Tony...
(Elite) Fenton's Fiend

## Description

Travel to Fenton's Hamlet, slay the Fenton Ravager, and bring back proof of its demise to Evelyn Van Heck in Weaver's Fen.

## Tasks

* Slay the Fenton Ravager at Fenton's Hamlet
* Defeat Fenton Ravager and collect Ravager Femur
* Talk to Evelyn Van Heck

## Walkthrough

Go northeast to Fenton's Hamlet. The Fenton Ravager circles the large tree at the center of the hamlet. This area is not an elite stronghold. Defeat the Ravager and collect the Ravager Femur. Return to Evelyn Van Heck.

### Accepting

*Conversation between Evelyn Van Heck and the Sole Survivor*

It's quiet out there. Far too quiet.

I fear the worst for my companions. They should have arisen by now. Have you perchance seen anyone in attire like mine along the road?

*I am afraid I haven't.*

I expected as much. Blast.

My companions and I formed a band called The White Skulls. We hunt the many monsters of Aeternum in exchange for coin. We were chasing a bounty when my companions and I were slain.

*What killed you?*

A brute called the Fenton Ravager. It was easily twice my height and thick as a bull!

I would not dare face is again alone, but there is a bounty to collect if someone were to bring back proof of its demise. Interested?

### In Progress

*Conversation between Evelyn Van Heck and the Sole Survivor*

Just so we're clear, I am not responsible if the Ravager kills you as well. You take on this bounty at your own risk. I am content to wait here for my company to return.

### Completion

*Conversation between Evelyn Van Heck and the Sole Survivor*

No sign of the others yet, but at least there's one less monster for this beleaguered fen to deal with.

Here. Your bounty, as promised.
Adventurer's Round Shield

Legendary

 Round Shield

Tier III

**63** Base Damage

**7.0%** Critical Hit Chance

**1.30** Critical Damage Multiplier

**57.0** Block Stamina Damage

**58.0** Stagger Damage

**27%** Block Stability

 **Shield Aggression**

*A well-made weapon. It will serve you as well as it served its previous wielder.*

**Bind on Pickup**

Tier **III**

Scales with: **STR 90%, DEX 65%**

**2.7.0** Weight

**2000** Durability
A Stunning Silence

## A Stunning Silence

Legendary

 Blunderbuss

Tier V

**80** Base Damage

**6.0%** Critical Hit Chance

**1.150** Critical Damage Multiplier

**56.0** Block Stamina Damage

**56.0** Stagger Damage

**0%** Block Stability

 **Soldier Main-Hand Weapon Attributes**

 **Plagued Splitting Grenade**

 **Keenly Empowered**

 **Keen**

*"There's a moment after the shot when nothing can hear anything."*

**Bind on Equip**

Tier **V**

Scales with: **STR 90%, INT 65%**

**7.0** Weight

**3000** Durability
Red Cryayon Aristocrat (Ultrahuman verse)

The Red Cryayon Aristocrat society is a club made in the Mythral Rose orphanage where Idora stayed for 2 years and were the bullies and problems Idora and the few friends she made faced.

Dispite it being called a club, like its named counterpart in the "Rule of Rose" its more of a cult as its filled with girls who do horrendious acts and hide it from the adults and it reflects in delivering punishments worst then what can be given, with those on top of a herichy belive to be superior and those who are abnormal...to be beneith them, and freaks of nature, but yet manipulate those to hurt those freaks.
Destroyer

## Overview

The Destroyer is one of the current 5 classes available in Galactic Junk League.

The Destroyer's specialty comes from its ability to deal damage. At level 2, the Destroyer unlocks Artillery Mode, which sacrifices speed for improved range. All destroyers have a flat 25% damage bonus.

It has unmatched DPS, but also has light armour and low survivability.

## Strategies

Often called "DD" for short, the two main play styles for this class are as a glass-cannon sniper, or a fast and close up high-DPS ship.

* Countering a Destroyer:
	+ Often times, Destroyer weapons such as the Gauss Cannon have difficulty hitting fast, maneuverable targets. Use small, fast ships to weave around them so they cannot aim their guns.
	+ A Destroyer captain in Artillery Mode will sometimes have target fixation (i.e. they will only be paying attention to the target they are aiming at, and not the larger battlefield). Sneaking up from behind a Destroyer while they are not looking is a great countering strategy.

## Trivia

* For every level above 2, Cpu grows by 30 per level.
* Like most other classes, the Destroyer maxes out at level 30
Affixes/AffixTypeLevel5Shield

## AffixTypeLevel5Shield

StatusID: AffixTypeLevel5Shield

BaseDamageModifier: 0.1

DurabilityMod: 0.4

UseCountMultiplier: 1.34

WeightMultiplier: -0.2

GatheringEfficiency: 0.2

BLAStandard: 0.15

BLASiege: 0.15

BLAStrike: 0.15

BLASlash: 0.15

BLAThrust: 0.15

BLAArcane: 0.15

BLAFire: 0.15

BLALightning: 0.15

BLACorruption: 0.15

ABAPoison: 0.15

ABADisease: 0.15

ABABleed: 0.15

ABAFrostbite: 0.15

ABACurse: 0.15

*This template is used for pulling data into other templates*
Ayako Gastron

**Ayako Gastron** (*Gastrono Ayako*) is the Skunkian Mobile Suit Pilot from Universe 52.

## **Appearance**

Ayako is a female green Skunkian with the basic build of a common female. She wears the silver-gray plug suit with green streaks across the side and arms, though the plug suit was shown to be too tight for her big bust and bubbled bottom but she shows no discomfort. Her hair is shoulder-length ebony with red highlights on her bangs. Her eyes are blue.

## **Personality**

Being a Skunkian, she displays no sense of shame when she flaturence in public, especially around her Dirty Crew, which it's how they indirectly earn their name. She is cheerful, nonchalant and looks pass the minor details but displays strong bravery and seriousness when in the battlefield.

In her heart, Ayako displays an inner despair of her world being turmoiled by seemingly-endless world and she wish someday they can find a way into the Dimensian stronghold and end the war once and for all.

## **Powers And Abilities**

Being a Skunkian, Ayako inherits her kind's powers.

Ayako is a very skilled pilot, capable of battling multiple Dimensian on her own. She is known as an All-Around Combatant, thus she is very acrobatical and is capable of combining speed and strength to land greater damages or using both melee and weapon combats.

### **Equipment**

Ayako pilots the Skunkian-base Jaegar that fits in her All-Around status, capable of equipping itself with any weapons. The hands and feet are armed with retractable claws and, in place of Skunkian's gas technique, its rear is armed with a powerful rear plasma cannon. When executing Cross Unit Mode, Ayako's Jaegar becomes the head.

## **Weaknesses**

Being a Skunkian, Ayako inherits her kind's weaknesses

## **Elymology**

Gastron is an incomplete word for gastronomic, a person involves in gastronomy.

## **Trivias**

* Ayako is one of few Omnitrix Bearers who are aliens and not Human. The others are Argit and Albedo.
Abyssal Conqueror

Legendary

 War Hammer

Tier III

**84** Base Damage

**6.0%** Critical Hit Chance

**1.20** Critical Damage Multiplier

**60.0** Block Stamina Damage

**60.0** Stagger Damage

**25%** Block Stability

 **Sentry Main-Hand Weapon Attributes**

 **Abyssal II**

 **Lost Bane**

*The fringes of the void are ever expanding. Without brave adventurers to fight back, this world would be lost."*

**Bind on Equip**

Tier **III**

Scales with: **STR 100%**

**8.5.0** Weight

**2000** Durability
Abominable Maul

Legendary

 War Hammer

Tier IV

**84** Base Damage

**6.0%** Critical Hit Chance

**1.20** Critical Damage Multiplier

**63.0** Block Stamina Damage

**63.0** Stagger Damage

**25%** Block Stability

 **Fighter Main-Hand Weapon Attributes**

 **Arboreal III**

 **Rogue**

 **Mortal Refreshment**

*"You have not seen the worst of what the deeppits offer until you have seen the destruction done by a Deeppit Abomination."*

**Bind on Pickup**

Tier **IV**

Scales with: **STR 100%**

**8.5.0** Weight

**2500** Durability