Changelog/2018

This page lists all **updates** to Mope.io that occurred in the year 2018. If you are looking for a full list of updates, refer to the main article.

## December 23, 2018

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**6 New Birds!**
- animals that fly can now bite each other when both are in the air!
- animals that fly now can't fly for at least 1s when recently hurt (making it hard to instantly fly away from predators)
- NEW bird: Chicken: same as mouse but runs away when you get hurt
- NEW bird: Woodpecker: continually pecks, causing good damage to all animals (prey/predators) Also flies from hills.

```

```
- NEW bird: Peacock! Hold W to open it's tail, which hypnotizes animals (pulls in prey, pushes away predators) Also flies from hills.

```

```
- NEW bird: Cassowary
- Hold W to charge up a powerful kick, the longer you hold (up to 3 seconds) and the faster you move the harder it hits!

```

```
- >NEW bird: Macaw
- When on a hill, hold W to transform into random animals (Macaws mimic animal noises)! In the ocean, it will turn into ocean animals. Also, macaw flies
- Blue macaw is rarer, flies faster, and always mimics ocean animals

```

```
- NEW bird: Flamingo! Hold W in water to dig up food underwater, **flamingo will pull up any animals that are underwater near it, ending their dive!**

```

```
**lakes improvements:**
- 2x more lillypads + eggs xp boost helping make lakes more useful
- chili peppers/ duck eggs are now higher level food, give more xp
- find christmas candy instead of duck eggs (in lakes)
- higher hier animals can't eat berries (very low xp, leaves more for lower levels)

```

## December 14, 2018

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**More bug fixes**
- fixed: predator bite prey in 1v1 arena.
- fixed: shark ability bugs
- buff: When Ice monster bites arctic animals, they dont get freeze effect.
- buff: Standing on Ice makes Ice monster Crystals grow faster.
- new: 1v1 button shortuct press '1' to show target cirlce.
- Fixed: Monsters bite damage was too small to Rhino or below.
- Fixed: pelican bug (let us know how to reproduce if you find it again)
- Fixed: Frogs were not bite-able
- new: Black dragon/Land Monster/Phoenix teleport to volcano if upgrading outside
- new: Land Monster/Phoenix drain lava if they go outside a certain distance from Volcano
- new: Land Monster/Phoenix recharge lava if near Volcano
-fixed: quick lava drain for Black Dragon
-fixed: Unlimited lava for Land Monster
- fixed: speed in 1v1 arena. Speed is now back to normal.

```

## December 5, 2018

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- fixed several bugs (e.g. bees didn't sting)

```

## December 3, 2018

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- 4 new monster animals in a new tier above dragon (and below black dragon)
- Land Monster: drinks lava and has a powerful sinkhole ability that sucks in prey
- Dino monster: charges and knocks animals high into the air (if you hit with enough speed)
- Sea monster: creates a big whirlpool that traps animals
- Ice monster: grows crystals on its back that it can throw to freeze prey and cause strong damage

```

```
- Ostrich buff: babies do full damage on biting, 8 max eggs/babies, faster egg laying & hatching
- lake and ocean color is now more blue
- mobile: touchpad stops when placed near the middle

```

## November 23, 2018

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- fixed: Eagle teleport glitch
- buff: Black Dragon puts prey on fire when it bites
- buff: Rubbing tail on 1v1 arena wall for more than 2s gives a burn for 1.5s and takes 5% water from the offender
- buff: 1v1 arena burn is more strict. If animal is 5% outside the safe area starts burning.

```

```
- rework: In 1v1 arena radius is reset to base radius for both animals.
- No Xp gain/loss on tail-bites when in 1v1 arena
- Tail-bites gain water/lava to biting player
- Reduced font-size on 1v1 annoucement
- Discontinued: Battle Royal, Zombie Infection and Soccer Mode

```

```
- nerf: Falcon ability cooldowns 3s slower if hits an animal with ability.
- nerf: Falcon can't hit if victim was last hit/grabbed by other animal less than 7s ago.
- nerf: Snowy Owl can't hit/grab if victim was last hit/grabbed less than 10s ago.
- nerf: Snowy Owl ability damage nerfed.
- nerf: Dragon shoot 1-3 fireballs (prev 1-5).
- nerf: Dragon multishot fireballs speed decreases as it shoots.
- nerf: Trex/Pelican/Shark/Crocodile/Tiger can't grab if victim was last grabbed less than 8s ago

```

## October 27, 2018

```
**Halloween Update**
- Wild Mope Mode: In this game mode, All animals are made more OP, creating a more wild type of gameplay with loads of trolling potential!
- New Halloween skins on all animals!

```

```
- Zombie Infection Mode (halloween special): stay away from zombies- If you get infected then find a healing stone to cure yourself in time- or you will become a zombie too!
- Zombies: 2x health of normal players, can't use ability or dive but infect animals by spiting infection or biting them. They have to recharge infection by eating.
- infection. Only way to heal is to touch other zombies.
- Bonus: Pumpkin soccer Mode: pumpkins spawn on the map, shown on mini map as well. Players can roll it. Find the nearest big hiding hole and drop the pumpkin in it. The hiding hole displays: Name, total goals and xp gained by the player who just dropped in it.

```

## October 8, 2018

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- fixed several bugs.

```

## October 6, 2018

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**2 NEW GAME MODES!**
- NEW: Battle Royale Mode:
- In This mode, there is a timed game, everyone starts at the same time, as a lowest lvl animal and rushes to grow big
- last player alive wins! Then the game resets
- there is a heatwave that hurts your animal if you're in it- it pushes all players to one area
- peppers make you immune to heatwave (for 6s)
- dead players can watch the game till it ends, as a 'ghost' animal!

```

```
- NEW: Teams game mode:
- You are put in a color team on spawn
- You can't eat your own color, capture all the colored stones for xp boost!
- Tail-biting team member burns you
- NEW: 1v1 Arena mode (in team/ffa modes only), Apex tiers (dragon,trex etc) can challenge others to a 1 on 1 battle to the death! Winner gets 50k Bonus XP. All time top 1v1 player is displayed on server
- New: stats screen at the end!
- New: Geese in lakes! They're agressive (chases prey)
- New: spicy peppers, eat them to speed up!
- New: Big cat species at Cheetah (Jaguar/Black Panther/Leopard) each with some extra skills

```

## August 1, 2018

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- Fixed upgrade message bugs
- New stuff coming soon!

```

## June 19, 2018

```
 **Update (June 19): Toucan and Pigeon!**
- New: Toucan bird with 5 species
- Toucans Start flying from a fruit tree or bush to throw fruit upon landing.
- Each Toucan species has a power different than the others in addition to throwing fruits:
- Choco Toucan: 15% quicker cooldown
- Keel-Billed Toucan: 3s longer flight
- Fiery-Billed Toucan: flies 15% faster
- Lava Toucan: Rare Lava Toucan is immune to lava and can throw fireballs as extra skills and has 25% more health
- New: Pigeon bird with 2 species
- Rarely, pigeons, (and one other animal) can spawn white-colored, and have improved skills!
- Dove flies 25% faster than normal pigeons
- Fixed: 2x XP gain on bite/killing animals
- Fixed bugs, tweaked interface buttons on mobile

```

## June 6, 2018

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**Phoenix Update**
- Beta is removed from live servers.
- New sea monster in beta.
- Added Phoenix and Honey Bee to the main game, as well as honeycomb and beehive.

```

## June 3, 2018

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- beta.mope.io is live!
- New Phoenix animal in beta

```

## June 2, 2018

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- There was another big lag fix

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## May 23, 2018

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- There was a big lag fix
- Healing Stones give you more Xp again

```

## May 13, 2018

```
**Invasion of the birds**
Added 5 new animals!
- NEW: Ostrich animal! Lays an egg when pressing W, can control the chicks that come out. Ostrich chicks can be damaged by cheetah tier and up, and can damage till rhino tier.
- NEW: Snowy Owl animal! Arctic animal that flies up and pecks his prey when diving from sky.
- NEW: Peregrine falcon animal! The falcon flies up, dives down to its target and then attacks.
- NEW: Pelican animal! The pelican stores water in its beak and then drops it like a water bomb. Water bomb stops other animals ability
- NEW: frog animal! Frogs are AI animals (like ducks). When hit they produce slime that makes you slippery. They can be found around rivers.

```

```
**Buffs and nerfs**
- Predator nerf: a predator bite pushes both animals apart. Predators can't bite bitten animals for 0.5 seconds after the last bite.
- Food buff: coconut, raspberry, carrot and watermelon now give water on eating
- Same tier animals (besides drag tier) can no longer kill each other. (Boa can't kill hippo anymore)
- Sabertooth nerf: Sabertooth speed in water is nerfed.
- Tiger nerf: Tigers speed in water is nerfed
- Mammoth nerf/buff: Mammoth ability cooldown has been increased. Snowballs can now kill animals.
- Dragon nerf: Dragons have a 3 seconds cooldown. Dragons get on fire if they walk through fire spawned by fireballs from other dragons.
- Black dragon buff: Black dragon can use ability when on fire or stunned.
  - Black dragon are 20% faster in volcano biome.
  - Animals below hippo tier can not kill the black dragon with their ability (they can damage it but not deliver final blow)
  - Black dragon won't burn on fires spawned from dragon fireballs. Black dragon can eat all killable food (mushroom bush, eggs,..) in one hit.
- Trex buff: Trex can use ability when it is on fire. Trex won't drop animals if it is hurt. Ability cooldown has been increased.
- Yeti buff: Yeti shoots iceballs in fixed directions: 2 from the front and 3 from the back. Cooldown is set to 8 seconds. Yeti can use ability when low on water and the ability does not drain water. Yeti can go on hills (but slow). Yeti snowballs do less damage.
- Giraffe buff: turning speed while using ability is increased
- Eagle nerf: Eagle has been moved to rhino tier.
  - Eagles can't pick predators, and won't stun them.
  - Eagle won't burn when flying over lava.
  - Eagle doesn't depend on water anymore when using its ability. There is no health limit anymore to pick up preys.
- Blue Whale nerf: Damage and range of blue whale are now the same as for elephant.
- Zebra nerf: Damage is now the same as for donkey.
- Cobra nerf: cobra speed has been nerfed.
- Poison nerf: Poisoned animals can now use their ability
- Shark buff: Shark speed/cooldown/ability duration has been buffed.

```

```
**Extra features**
- Fire animation has changed, and fire effect as well. Fireballs now spawn a fire on the map. It can be killed by shooting three water balls at it, or it reduces in size and dies off over time.
- Slime effect: Animals from tier 1-11 are affected by slime. Animals below croc become slippery for 4 seconds and can't use ability when covered in slime.
- Eagle ability changes: Animals that are dropped by an eagle now get some velocity (don't drop straight down). Animals get a 4 seconds immune to fire effect and 4 seconds ability to climb hills after being dropped by an eagle (to prevent lava trolling and trapping)
- Ability reskin for the bear and polar bear. They now have a paw.
- Black Dragon skin improved. Wings turn black if Black Dragon loses too much lava. Nostrils give a fearsome effect.
- Octopus when disguise as an animal, shows 25% health bar and players nick name so it feels like a dying player (lure preys). Also shows the biome effect if disguised.
- Ducklings and Eggs added again. New AI for Ducks/Ducklings, Ducklings added back. Ducks lay eggs in island. White ducks spawn in Arctic biome.
- Fixed glitches
- All eagle glitches have been fixed. (ability rework)
- Tiger glitch: infinite use of ability when using an
 Hedgehog glitch:
- Hedgehog glitch:Hedgehog doesn't stun animals anymore when it is taken by an eagle when using ability
- Giraffe glitch: [iraffe doesn't stun animals anymore when it is taken by an eagle when using ability
- Black Dragon boost glitch is fixed.
- Mole glitch: mole is not invisible anymore under an island in a lake.
- Moles don't get hit anymore by abilities when they are underground.
- Rabbit glitch: rabbit can't use its ability anymore to eat mushroom bushes
- Pig glitch: pig can't use its fart anymore to eat mushroom bushes
- Octopus health doesn't show anymore when it is in food disguise.
**Treasure hunt:**
- (there are 5 hidden things)

```

## February 16, 2018

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- We have BETA released an old version of mope.io (from over 1 year ago - Dec 2 2016)
- TRY PLAYING OLD MOPE LINK HERE!

```

## February 13, 2018

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- Fixed issue of joystick/buttons getting stuck on mobile
- Balancing and cool new animals coming soon!

```

## January 26, 2018

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- server URLs replaced party links
- Giraffe Nerf-ability was made to be more balanced against prey, less damaging to predators (prevent giraffe teaming)
- Kraken whirlpool radius is now smaller, more normal
- pig fart no longer knocks animals out of hiding holes, pig can fart anywhere when injured
- ducks faster in water, cant walk on hills now
- removed shark and trex double-click 'sprint'
- trex skin is more hd, no more random roar/ jaw biting
- trex/shark now release their prey during their ability if they get hurt
- orca wave now does less damage and stuns for longer
- shark can stun predators bigger than it, can drag all smaller predators and all prey

```

```
**T.Rex/Shark Nerf:**
- Bite/Shake damage on prey decreased
**Hedgehog Fix:**
- ability bug fixed (on death/upgrade)
- hard push reduced
- if puffed stuns animals for 0.5s
**Eagle Fixes:**
- Eagle speed if not using ability is back to normal
- Eagle drops animals if flying over lava
- Eagle no longer picks other Eagles.

```

```
**Misc:**
- on hill/mud speed across all tiers and biomes re-adjusted
- removed the christmas skins
- removed lemming bots
- eggs and ducklings temporarily not functioning fully as intended- we are reworking them
- healing stones give 40% slower xp gain, and also respawn 33% faster
- all animals can now swim in water spots

```