Agility

Agility

Changelogs

Agility  is one of the three primary attributes that grants attack speed and armor to every hero. Agility heroes also gain attack damage per point of agility.

## Bonuses

Every point in  agility increases:

* Armor by 0.167 (1/6).
* Attack speed by 1.

For agility heroes, every point in agility also increases main attack damage by 1.

To gain 1 armor, 6 agility points are required.

## Agility Heroes

Because Agility heroes are the only class of heroes to gain both damage and attack speed as their primary attribute increases, they tend to have the highest physical damage output as the game progresses. This makes them scale very well with offensive items. They tend to have limited disabling capabilities or nukes; almost all their abilities augment their physical capabilities or serve as positioning or escape mechanisms. This tends to make them much more vulnerable and weak in the early game when strong offensive disables and nukes dictate the flow of kills, but also means that, with good items under their belts, they will be the ones delivering the greatest amount of damage in the late game, while also being dealt the least amount of physical damage as a result of their high armor. Agility heroes have a roughly even split between being melee or being ranged, and fit primarily into carry and ganker roles.

There are 31 agility heroes in *Dota 2*.

Below is a table of all heroes with  **agility** as their primary attribute. The growth columns indicate how much the base values increase for each hero level.

## Agility Granting Sources

Agility Increasing Sources* Attributes – Attribute Bonus
* Alchemist – Aghanim's Scepter Synth
* Apex – Primary Attribute Bonus
* Drow Ranger – Marksmanship
* Magnus – Reverse Polarity1
* Morphling – Adaptive Strike (Agility)
* Riki – Tricks of the Trade
* Slark – Essence Shift
* Power Treads – Switch Attribute
* Phantom Lancer – Phantom Rush
* Morphling – Morph2a
* Vambrace – Switch Attribute
* Invoker – Wex

1 Requires  talent.
2a Requires  Aghanim's Scepter.
2b Requires  Aghanim's Shard.
## Agility Granting Talents

Agility

**Ability**
Passive
**Affects**
Self

There is no description for this ability.

**Agility Bonus:** Varies

NOTES 446, 7384, 454, 6014, 749, 6029, 7386, 6011, 6170, 5929, 6169, 5962, 6150, 6406, 6430, 435, 6705
`special_bonus_agility_5/6/7/8/9/10/12/13/14/15/16/20/25/30/40/80/100`

* Grants the hero bonus agility.

* The following values exist:
	+ 5/6/7/8/9/10/12/13/14/15/16/20/25/30/40/80/100

The following heroes have a  talent that grants them bonus  agility.

 Agility

## Agility Granting Items

These items grant heroes a passive agility bonus by having them merely equipped.

**Bonus Agility**

### Attack Damage Items

The following list calculates the **Gold**  cost efficiency for  **agility** heroes when equipping certain attack damage granting items (for both main and bonus attack damage values).

**Damage Items for Agility heroes**

## Recent Changes

Main Article: Agility/Changelogs

VersionDescription

7.27

* Increased main armor bonus per  **agility** from 0.16 to `1/6`.

7.26

* No longer grants 0.05% movement speed bonus per  **agility**.

7.21

* **Agility** heroes no longer gain 25% more main armor/attack speed/movement speed bonus per agility.