Roles for Ocs

If you are in the role play with me or just like to do the role play on your own. You can create your own roles and can choose which roles you want. Note: This is an open role play;

## 1) 𝐆𝐮𝐚𝐫𝐝𝐢𝐚𝐧𝐬 (Guardians) -

After a year of training, an Guardian will have a ceremony, than are bonded to the Book of Power. The ceremony is grand when it's an ex-outclaw because it means all their past crimes are pardon and there are free to roam in any tribe.

### -Duties-

Guardians will guard, partol, protect and guide young dragonets in there care. They will also trained fellow Guardians and Keepers. Usually, the Guardians that were bounty hunters or assassins will be the trainers.

### -Book of Power-

Despite not having animus or Gifts, Guardians have the ability to communicate with the Book of Power and Holders. They can sense the Holders as well. However, Guardians will heal a lot faster than many Keepers or Guardians in training because they are bonded to the Book of Power. Its difficult for a Guardian to become corrupt or evil in anyway because the Book of Power will not respond to those types of dragons, unless their Keepers.

### -Warnings-

There is some set backs at being a Guardian because with no Gifts or few natural abilities, they have to relied on there brain to get out of situations. This is why the Power of Peace takes in criminals, bounty hunters and assassins because there able to defend themselves. Guardians also have to beware that if they are bonded to the Book of Power, they can get sick, if they don't have it near them. This is because the Book of Power, heals their wounds, somewhat protects them from spells (only weak spells), and (Any thoughts for more lore about the Guardians?).

## 2) 𝐊𝐞𝐞𝐩𝐞𝐫𝐬 (Keepers) -

Keepers won't really have to wait an year to complete their training, unless they need a pardon for there crimes. Keepers can be born with a power or be given it. However, they will be trained in both how to used their magic and how to used it in battle without harming another dragon. Since, the rules can be more harshed to Keepers, if they used there Gift to harm another dragon.

### -Duties-

Keepers have a similar role to the Guardian, but they also can be sent (on a mission) as healers, magic trainers, and to help protect young Keepers.

### -Book of Power-

Keepers are immune to the effects that the Guardians get from not having the Book of Power. However, there are some warnings that each Gift has, and each Keeper must know it to prevent future problems.

### -Warnings-

Some Keepers will be paired with a Guardian on missions, so they can be protected. This is really only done with the Gift of Healing because of that warning of the power being tripped away. (Think I might need help developing the Keeper, any thoughts?)

## 3) 𝗣𝗮𝗿𝘁-𝗚𝘂𝗮𝗿𝗱𝗶𝗮𝗻𝘀 (Part-Guardians) -

Are either Keepers that were once Guardians themselves. Most dragons are trained to be a Guardian first, unless they enter the camp as a Keeper. Part-Guardians will also carry the Book of Power. Founders are the leader of the Camp, and was once a Guardian.

### -Duties-

They have the role as a Keeper, but function as a Guardian. They often will fill in roles for the other Guardians, if need be.

### -Book of Power-

Sadly, an Part-Guardian does not allow the communication of the Book of Power. This is because (Explaintion haven't been thought of yet).

### -Warnings-

Part-Guardians don't get sick from the Book of Power. However, they still have to follow the rules of a Guardian? (Need help here)

## 4) 𝗚𝘂𝗮𝗿𝗱𝗶𝗮𝗻𝘀-𝗶𝗻-𝗧𝗿𝗮𝗶𝗻𝗶𝗻𝗴 (Guardians-in-Training (GIT)) -

Will get away with a lot because they are new. There is no Keeper-in-Training because Keepers are trained first to be an Guardian. Since, Keeper might have to fill in the roles as one. However, it's the Guardians that will have less mission during training.

### -Duties-

Mostly partol. They will guard if an Keeper or Guardian is with them.

### -Book of Power-

Unless, there a Keeper. Guardians IT (in Training) have no connection of the Book of Power and can't open or read the book yet. Keepers have the in born or given ability to read it.

### -Warnings-

They get extra training or partol duties if they mess up. (Might need more information for this one)

## 5) 𝙃𝙚𝙖𝙙 𝙂𝙪𝙖𝙧𝙙𝙞𝙖𝙣(Head Guardian) -

Was once an Choosen Heir but made second place and becomes the main caretaker of the dragonets that are under her care and protection. Most dragons don't even go near the Head Guardian because the any dragonets in her or his care is under the highest protection.

Much like the Founders, Head Guardians are given the titles Lady or Lord. The dragonets of the Head Guardians are given royal tiltes as a term of respect and are not considered heirs of any tribe because they are not Shadow Born.

## 6) 𝗛𝗼𝗹𝗱𝗲𝗿𝘀 (Holders) -

Were once anything because to be a Holder, you don't need an pre role. This is because a dragon is summon to be a Holder.

### -Book of Power-

Dragons have to accept the Gift of Power because it comes at a great cost. The Book of Power will only asked the dragon when danger is near.

### -Duties-

The Holder is summon by Keepers in the time of need. It's the Holder job to help protect the Keepers, like the Book of Power is to help protect the Guardians.

### -Warnings-

Holders can be killed if there Book of Power is destoryed. However, any Guardian or Keeper that has there an copy will feel the Holder's pain. The Guardians can die because of this. Holders are not typically hybrids because it has to be pure blood. However, if an hybrid does used the Gift of Power, they are split into to. Sometimes both dragons become Holders, while a few one becomes a Holder with the other forgetting their pass and lives their new life.

## 7) 𝙁𝙤𝙪𝙣𝙙𝙚𝙧𝙨 (Founders) -

Were once Guardians, that was chosen to be the new Founder. Founders are the leader of the Camp of Peace. They have no longer the connection to the Book of Power and can never be Keepers because of being a Powerful leader, might not be a good idea.

Founders are assigned one Holder to help protect them after their Crowning Ceremony.

### -Duties-

The Founder is in charged of giving Guardians and Keepers mission, and protecting the Camp. That is there main job. It's the Guardians and Keepers that mostly decide of what to do. However, Founders do have to attend the meetings with other Queens and other royal duties.

### -Book of Power-

Their connection to the Book of Powers gives them the strange magic that is between Keepers (internal) and Guardians (external). The Founder is noted to communicated with the Book of Power, Holders, and in legends the Author. The Founders also have the ability to sense their fellow Founders presents (if they know their name).

### -Warnings-

Since the Founder was once an Guardian. They don't experience the effects of the Book of Power. However, if something happens to a Holder, they will feel it. It is even worse if the Holder is killed. -Notes- When a Founder has taken charged they gained the title Queen or King because Founders are not always from royal bloodlines. This means, their dragonets are now seen as possible heirs for that tribe.

## 8) 𝘾𝙝𝙤𝙤𝙨𝙚𝙣 𝙃𝙚𝙞𝙧𝙨 (Choosen Heirs) -

The Founder's dragonets can not be heirs because of fear of favoritism. The Choosen Heirs are usually Guardians that are seen as worthy by the Founder. Usually, the Choosen Heirs are announce during one of the Queen Tribe Meetings. Each Queen from every tribe will also announce their Choosen Heir. Only the Founder can have one or more Choosen Heir. The Queens can choose their own dragonets for Heir. After they have been announced, then they are voted in for a chanced for the throne. After that five long years of training. The one that doesn't give up or become a Keeper or stayed a Guardian will have one more year, for training as a Founder (I have no clue on this one.) To be voted in as contenders for the Throne of Peace (Founder), the tribes have to accept the Choosen Heir. They typically bowed for voting them in.

### -Duties-

Choosen Heirs that past the second test by being voted in will have long five years of training. However, many Choosen Heirs either dropped out, become Keepers, or want to stay and serve as a Guardian. The last two Choosen Heirs will receive another two years, till the Book of Power (or Author) chooses the next heir. In which case, will have one final Founder training.

### -Warnings-

Any Founder that is caught disobeying the rules will be replaced by Head Guardian, until a worthy Choosen Heir is found.

## 9) 𝐒𝐡𝐚𝐝𝐨𝐰𝐬 (Shadows) -

Shadows are not dragons, but beings that served the Shadowwings, Founders, Heres, and the Princess/Prince of the Shadows

## 10) 𝙑𝙖𝙩𝙚𝙨 (Vates, Means Poet in Latin) -

Are Heirs of the Author. (And before you asked, I like the idea that the Author dragonets don't have to be from the same tribe or a hybrid). Vates are born with the Gift of Power and usually undergo intense training to learn how to control it.

## 11) 𝘼𝙪𝙩𝙝𝙤𝙧 (Author) -

Is an animus, who created the Book of Power. He is the only Holder that cheated his own rules. SoulReaper is his name (Owned by SoulReaper\_36), is a Nightwing and is the master of the Book of Power. In a way, since Holders have their own particular book. The Author can kill the Holder, by destorying their Book of Power.

## 12) 𝗛𝗲𝗿𝗲𝘀 (Heres, Means Heirs in Latin) - Are the Founder's offspring.

Like Founders, Heres are assigned an Holder to keep watch over them and trained them. However, unlike the Founder, an Heres gets its Holder as it turn 2.

### -Duties-

The Heres sole duty is to keep balance, this is why Heres are always born of royal blood and heir to their respective tribe throne.

### -Powers-

Heres can only burrow magic from Holders and shadows tend to act as servants in a way. Heres can not control their power unless they have an Holder assisting them. This means that Heres must form some connection with the Holders.

### -Examples-

My ocs will be used as an example. Wildfire is an Heres but he has no connection with any of the Holders. Thus he can't access the Gift of Knowledge. Whirlwind, on the other hand, has the connections with the Holders and can access the Gift of Knowledge without even speaking. This is due that an Holder is always present by Whirlwind.

## 13) 𝓩𝓮𝓪𝓵𝓸𝓽𝓼 (Zealots) By Samtheman -

Are Scavengers that have an magical ability. Zealots can come from Power Realms, Soul Realm, and the Shadow Realm. However, there more common in the Shadow Realm. The magic that they used are Black Magic.

### Duties:

There not much known about them. However, there known as Wizards, Witches, or Magicans in the Shadow Realm.

### Types of Zealots:

Are unique and will vary to each individual.

## Examples are:

### Shadow Magic -

Similar to Heres abilities, and are the most common. The can steal magic from others.

### Celestrial Magic -

Are connected with the time of days and the planets. However, are splitter into two groups. Moon Walkers, who draw power from the moon and Sun Jumpers who draw power from the sun.

## Abilities:

Zealots have been know to steal power or energy form other living creatures. However, Heres might be the only ones to be immune. They also can talk to the dead and a few have been known to bring them back to life.

### Warning:

Using the spell to bring dead back to life has major consequences such as the user becoming corrupt and are control by the dead.

## 𝓕𝓪𝓵𝓵𝓮𝓷 𝓩𝓮𝓪𝓵𝓸𝓽𝓼 (Fallen Zealots) or Necromancer -

Are Zealots who tend to used to darker forms of Black Magic that often caused rifts to form in the balance everytime it is used. They are also the creators of the Shadow Lily, which is the only plant that is known to weaken or kill any Shadow Born dragons.

### Abilities:

Fallen Zealots are more likely to steal magical energy though dragons then other life forms. However, by doing so, the dragon usually dies.

## 𝓒𝓱𝓪𝓸𝓼 𝓩𝓮𝓪𝓵𝓸𝓽𝓼 (Chaos Zealots) -

Is another type of Zealot that are rare and the most powerful. Their rare because there bodies are part shadow with purple viens and scavenger. When transforming, the shadow part will slowly spread until it covers the hold body.