Foxy

Rapid Fire Fox

## Base Stats

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700

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40

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60

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3

## Abilities

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Icon

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Description

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Cooldown

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J

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**Passive:** Foxy's gun can hold 4 bullets. After shooting all of them, Foxy reloads his gun for 1.1 seconds *which is affected by his **Attack Speed***.
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K

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*He is also knocked back from recoil*, but this instantly reloads his gun.

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L

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## Skin

Foxy received his Cyber skin sometime during the updates preceding September 2020. You can buy Foxy's Cyber skin on the Steam version, the Cyber Skin DLC, for 2.99$ together with Cyber Veil and Cyber Bunninja.

Foxy's fur appears to have changed colors to a shade of Yellow. He wears a futuristic helmet and suit with a Red and Gray color scheme, and he uses a Red and Gray colored gun to match.

Using this skin gives his skills a new appearance.

## Tips and Tricks

Foxy has the longest basic attack range in the game, and, together with  Arel, has the highest base health among other ranged champions. However, it may feel like Foxy only has one actual ability which is his  K ability.

Foxy is heavily reliant on the use of his  J for damage, and he requires the most skill because of how his kit is formed and structured.

### As Foxy

At the start of the match, buy your item, then head on to the Gold Altar and prepare for the fight. Hold  K until you have direct line of sight of the enemy to land a guaranteed hit.

Normally, you'd want to use up all your bullets before using  K, but sometimes it's better to shoot some bullets before using K to get in some damage and the guaranteed stun before the enemy gets to react or escape.

*Foxy casting K after some J basic attacks to deter Sparrow's engage*
Use  L primarily for clearing the enemy minion wave. Because Foxy doesn't have an out-of-combat reload mechanic, L can also be used to quickly deplete your ammo and reload it back to full.

### Vs Foxy

Your best bet to survive against a good Foxy player is to avoid his  K stun. Other than that, Foxy is vulnerable without K. Take advantage of K being on cooldown, but watch out as his  J is still powerful on its own.

#### As a Ranged Champion

Foxy only has his short-ranged  L ability to poke you through the minion wave. Other than that, you'll be able to poke him down from behind your minions safely.

Once he gets  Hunting Crossbow it's going to be become more difficult because you will always trade damage with him, and it might be disadvantageous given Foxy's attack speed. Your **minions**, of all things, will help soak the damage from his  J, and the CC from your abilities will be extremely useful.

#### As a Melee Champion

Play around Foxy's  K cooldown as it's his only answer to your dashes and gap closers. He doesn't really have a good Early Game against melee champions unless he's able to snowball his lead against you.

Around the Mid Game when he gets  Hunting Crossbow it will become challenging to get close and do damage to him. His long basic attack range paired with his attack speed is too much with the utility that Hunting Crossbow provides. Ambushing him from the top or jungle can be useful.

### Advanced Techniques

Foxy's kit is easy to understand, but how you play around it will definitely affect the flow of the match. Learning to play offensively and defensively around  K is a good start.

Foxy can animation cancel his  J basic attack with his  K and  L.

*Foxy animation canceling J with K and L*
The  J +  K animation cancel is great for increasing your DPS as K resets your ammo, allowing you to dish out more basic attacks.

The  J +  L animation cancel on the other hand is good for being able to burst down the enemy quickly in certain situations. From full ammo, you can do **250% of damage quickly** instead of having to do 2 basic attacks for 200% of damage.

The J + L animation cancel is also good because you start to reload earlier than just using L. In a fast paced match where every second counts, this works to your advantage.

*A comparison of Foxy's wave clear with just L (TOP) and with J + L (BOTTOM)*
Your J + K is also good for delaying the enemy's defense of their base against your minions. This is risky, however, but it's safer done with the MS buff from  Hunting Crossbow as your  K will be on cooldown.

*Foxy performing a J + K animation cancel as Sparrow spawns*
## Suggested Builds

To complement Foxy's passive, building items that give additional attack speed is recommended.

### Standard Damage Build

  →  or  →  or
↓

   or
This is what you'll most likely build as Foxy. Wooden Sword into  Light Slayer because Foxy gets his damage from his  J basic attacks. Because Foxy slows down every time he does a basic attack,  Hunting Crossbow will help mitigate the slow.

The last item is a defensive item. Get Wooden Coin into  Absorbing Artifact if the enemy has  Burning Rod, or get Plate Shirt into  Prestigious Armor if the enemy has anything else.

### Aggressive Build

  →  →  or
↓

   or
This has the same concept as the Standard Damage build, except we're building  Apprentice Staff instead of  Training Bow as the 2nd item. Foxy has high Attack Speed, so buying Apprentice Staff to have +12 Damage early on is a decent trade off.

If you're really ahead in the matchup, you can get Training Bow into  Hunting Crossbow as your last item, but most of the time it's better to have a defensive item as an answer to the enemy item build.

## Update History

AFTER STEAM RELEASE

**Update 4.0.5 - Control Rework, Big Shop Update, and Match History**

Stat Changes

* Base Health: 700 → **650**

**Update 4.0.3 - Online Fix and New Ranged Minions**

Stat Changes

* Base Health: 800 → **700**

Ability Changes

* L

Damage per Bullet: 45% → **50%** (180% → **200%** if all 4 hit)

**Update 3.5.0 - Leaderboards**

Ability Changes

* **Passive**

Reload Speed now scales with Foxy's Attack Speed

Reload Speed: 1.3 sec → **1.5 sec**

* J

Self Slow when Attacking: 25 Speed → **20 Speed**

* L

Range: 120 px → **90 px**

**Update 3.4.9**

Ability Changes

* K

Stun Duration: 0.85 sec → **0.7 sec**

* L

Cooldown: ~~6 sec~~ → **none**

Damage per Bullet: 85% → **45%** (340% → **180%** if all 4 hit)

**Update 3.4.8**

Ability Changes

* K

Stun Duration: 0.7 sec → **0.85 sec**

* L

Damage per Bullet: 80% → **85%** (320% → **340%** if all 4 hit)

**Update 3.4.4**

Ability Changes

* K

Bullet does not go through minions anymore

**Update 3.4.3**

Ability Changes

* K

Damage: 225% → **200%**

**Update 3.4.2**

Ability Changes

* K

Bullet decays faster

**Update 3.4.1**

Stat Changes

* Base Health: 85 → **95**

Ability Changes

* K

Cooldown: 8 sec → **9 sec**

BEFORE STEAM RELEASE

**Update 3.2.7**

Ability Changes

* **Passive**

Reload Time: 1.1 sec → **1.3 sec**

* K

Damage: 150% → **200%**

**Update 11.09.2019**

Stat Changes

* Base Health: 100 → **85**

**May 5, 2017**

* Foxy, together with Arel, was introduced in a video to League of Pixels