recursal/Fanatic-Fandom huggingface dataset:
Premium membership

Check out the duration of your Premium membership on your account page.

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* Banish the annoying ADS!
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* Create password-protected PRIVATE games
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* Have a GOLDEN rank icon next to your name
War thread behaviour

In order to curb some poor behaviour in the war threads, players will be denied medals if their behaviour is deemed to be disruptive or inappropriate, even if it does not meet the site wide policy for a forum infraction. In the past, we’ve locked war threads due to the behaviour of a single individual, thus inherently punishing both clans. In order to be consistent, this will only be applied by the Clan Dept Head (most often these issues are raised by the CD team).

Examples (including but not limited to)

* Dead beating games to gain advantage
* Cheating claims and accusations in the war threads (excessive sitting, fog courtesy etc.) There is a site process for C&A, so please follow it.
General FAQ

## General questions

### I don't understand this, can you explain?

If you can't find the answer on the website nor on the wiki, you can ask your question on the forums, with the respective moderator, depending on the subject; or you can file a support ticket.

### What's the longest running game?

There have been many discussions in the the forum's General discussion section about this. Game 1026097 for instance took 4811 rounds, a total of 7.5 years.

### I found a bug, what do I do?

Bugs can be reported on the forums in the appropiate section.

### How do I report someone's misconduct?

Cheating and abuse(C&A) reports can be submitted on the forum in the appropriate section.

### What are usergroups and how do I join one?

You can view all usergroups via the “Usergroups” link within your User Control Panel. If you would like to join one, proceed by clicking the appropriate button. Not all groups have open access, however. Some may require approval to join, some may be closed and some may even have hidden memberships. If the group is open, you can join it by clicking the appropriate button. If a group requires approval to join you may request to join by clicking the appropriate button. The user group leader will need to approve your request and may ask why you want to join the group. Please do not harass a group leader if they reject your request; they will have their reasons.

### How do I become usergroup leader?

A usergroup leader is usually assigned when usergroups are initially created by a board administrator. If you are interested in creating a usergroup, your first point of contact should be an administrator; try sending a private message.

### Why can't I access the forums?

Some forums may be limited to certain users or groups. To view, read, post or perform another action you may need special permissions. Contact a moderator or board administrator to grant you access.

### How do I search for members?

Visit to the “Members” page at the top right of your screen and click the “Find a member” link.
Mr. Geib

Andrew Geib is one of the most loved teachers on OVMS campus. Sadly, he left Oak Valley for his band Slightly Stupid after the 2014-2015 school year. Mr. Geib taught music, usually Jazz Band, for seven years at Oak Valley as the music assistant. He taught alongside Mrs. Lazzari, Mr. Nowak, and Mr. Duley.

## Geibies

One of the things most people remember about him are his awards, the Geibies. Students got them for standing out. For example, one student got an award for talking very loud. That student ended up getting Most Likely to Become an Announcer Without the Use of a Microphone. The awards are usually funny, and have a picture of Mr. Geib on them. 2012-2014, the awards has a picture of Mr. Geib saying,"George and Spud, lunch detention!", with the award underneath.

## Humor

He's a really funny guy. We're all sad he left.

## List Of Geibies Given:

Best Yet Most Dysfunctional Section: Trumpets, Rhythm section

Solo Vulture

Most Likely to Become an Announcer Without the Use of a Microphone: Jenny

Most Likely to Invent an Instrument that Doesn't Hurt His Ears: Wynnie, Ken

Versatility Award: Anyone who switched instruments. Kaya, Isabel, Justin

## The Society:

One noteable group is TSGC, also known as the Society.They got a Geiby after bothering Mr. Geib for an entire year. They did random things like throwing paper streamers, giving Mr. Geib easter eggs filled with good and bad, wearing glowsticks at a concert, wearing animal hats when DNHS came, telling him lame jokes, asking about waffles and lamps, buying him popsicles and cupcakes, and trying to get a Mariachi Band to follow him around. Nikki, Jenny, Justin, Kody, Rosey, Angela
How to join a tournament

You have honed your skills in the public games and maybe even a few games against your friends. Now you are looking for a new challenge, something to prove your true dominance. You have come looking to join (and win) a tournament!

Conquer Club tournaments are full of some of the best players on the site. Many of them play strictly in tournament games as they know their skills will be tested by the best players around. Strategy takes on an entirely new meaning in a tournament; sometimes you have to win the game outright, while other times, a second place finish will be enough to get you to the next round. It's an entirely different ballgame, and you are guaranteed to have fun. :)

Here is a step-by-step guide for finding the tournament of your dreams:

1. Take a moment to browse through the titles in the Create/Join a Tournament Forum. In most cases, the title of the tournament will give away a few hints as to what the tournament is about.
2. Pick one of the titles you are interested in and enter the thread. Carefully read the first post to find all the details about that tournament. Pay special attention to things such as:
	* Game format/settings
	* Maps
	* Whether you are required to have premium membership
	* How many players are needed
	* How many games you will play at once (it varies between tournaments)
	* How players advance to the next round
3. If the tournament looks like one you would enjoy being a part of, you now need to sign up. All this takes is a reply in the thread. Most of the time a simple "Count me in!" will be fine, but be sure to see if you need to include any other information such as map choice or settings.
4. Now that you have made your post, all that is left for you to do is patiently wait for the tournament to start. Sometimes this only takes a couple of days, but on occasion it can take up to a week or two. Just check back on the thread every so often to see if there are any updates you need to know about.
5. Once the tournament is ready to start you should get a PM from the organizer telling you what to do next. Some organizers will ask you to check for game numbers in the thread, others will send them directly to you.

That's all there is to it! Enjoy the tournaments!

If you have any questions, concerns, or ideas, as you go through it, feel free to contact any one of the Tournament Directors. That’s what they are here for…to help you have fun.
Fog courtesy

## What

Before the first turn is taken, the team that is priviliged to take their turn first, will allow the opposing team the time(usually 12 hours) to take a snapshot before starting. If you are yourself in shortage of time, you take your turn and mention your opponent what moves you made.

Many clanwars specify this courtesy as a rule within their clanwar thread.

## Not enforced

Fog Courtesy is not a rule and will not be enforced. However, if you do choose to use this agreement, please use “12H Fog” in the game label so that all players are aware of this request.
Other Games

## Introduction

"Other Games" is a 2015 Feature Update that allows users to play a variety of games on-site (other than RISK - err, ConquerClub) under their login. After some recent expansions still in Beta Testing, users will also be able to create their own games and even design their own Bots.

Currently, users are able to play Chess, Mancala, Backgammon, and Tic Tac Toe.
Play-now tournaments

## Play-now tournaments(formerly 'Reserve Threads policy')

In nearly every tournament, there are players who sign up to compete but never show up when it comes time to join their game(s). Most tournaments start out with a couple reserves for just such a case, but what should the organizer do when their list has been depleted? The option to start sending PMs to players is always there, but many organizers have chosen to create a new thread specifically for recruiting reserves. In an effort to help players interested in play-now spots sift through those requests more quickly, we're now going to combine all the reserves request threads into one permanent stickied thread at the top of the Create/Join a Tournament Forum. Here's how the thread will work:

* ORGANIZERS ONLY will make one new post in the thread requesting reserves for their tournament.
* The post needs to include information on the # of reserves needed, the game settings, and a link to the main thread.
* A player wishing to join a Play-Now Tournament must go to the actual tournament thread and post only in that thread if they are interested in joining. Player-posts in the stickied thread will be deleted without notification (whether the organizer gets their interest or not).
* ONE WEEK after the organizer's post is made, it will be deleted from the thread to keep the thread from becoming cluttered. If your reserve need is filled before the one week has ended, please edit out the text of your post and it will be deleted by a Director.
* Here's an example post:
	+ Point Grabbers VII

I am looking for 3 players who are interested in playing in the Point Grabbers VII tournament. The games are 1 vs 1 with flat rate spoils and chained reinforcements. If you would like to join the fun, please post in the thread linked below, or contact Optimus Prime with a PM.
* If you still need reserves after the one week, you may make a new post.

This new method of finding reserves should make it easier on players as they do not have to sift through several threads in the forum to find the tournaments that are immediately taking players. It should also help organizers by making sure all reserve players are posted in their tournament thread and they don't have to check multiple places for reserves. Anyone is still welcome to send out PMs to gain reserves. The stickied thread will also have a permanent entry as an Open Tournament in the Tournament Database.
Consonant Clusters

## Processes

* Reduction: the most frequent, longest lasting
* Simplification: both elements are produced but in a non-adult-like manner
	+ gliding, fronting, shaping: reoccur here
		- the most common is "gliding of approximates" (grin -> gwin)
	+ use of reduction and simplification has an inverse relationship
	+ Long, Fey, Channell 1998

* Acquisition of the correct number of elements and the refinement of all cluster elements is important. A reason for the length of time to produce 3 element clusters may be the long in modifying substitutions for /r/ and /s/ well after the appropriate number of elements has been achieved (Smit 1980)
* Epenthesis: insertion of a vowel (often a shwa) especially in borrowed words
* Coalescence: reduced cluster contours freatures of the original consonants, like swim -> fim because (+fricative) + (+labial) = labial fricative (Dyson + Paden 1983)
* Metathesis: ask -> aks. Negligible.

## Deleted Element

* glide or a liquid, (usually #c\_) = deleted
* stop or fricative (#\_c) = deleted
* Stop, fricative, or nasal (#\_ \_) = first element deletion

## Sonority Principle

Phonemes:

Maximal rise in sonority = reductions

(Chala 1999)

## Homonymy

"when phonologicial conrasts are neutralized"; children target a particular word but due to phonological processes they creat a production identical to an existing word

* Decreases near age 3; 2 year olds = reduction, 3 year olds = creation

## Mastery

("Blue")

1. Both segments are omitted [u]
2. Only one element is omitted [bu]
3. Both elements are marked in some way [bwu]
4. both elements are used appropriately [blu]

(Elbert, McReynolds 1979)

## Summary

1. 2 year olds can produce clusters but they may not be of the same form as the ambient language
2. world finals generally appear earlier than word initials.
3. 2 element clusters before 3 element. As to whether mastery of phonemes on their own occurs before mastering in a cluster, it's unknown
4. Clusters with stops are generally acquired before clusters with fricatives
5. Youngsters typically delete one element (reduction) and this process may be explained by principles of markedness and sonority
6. Homonymy is a thing with youngsters; frequently because of reduction, but can occur during creation
7. non-adult realizations also include simplification (the most common after reduction), epenthesis, coalesence, and metathesis (rare)
8. Acquisition is gradual, with a typical (not all-or-nothing) developmental process. Word Initials may initially delete one member (one-element realization), then preserve both (or all) while producing one in a non-adult-like manner (2 element realization), and finally produce the cluster correctly (correct realization). Other developmental sequence are also possible, particularly for word finals.
9. Relationship between reduction, simplification, and correct production: most youngsters reduce, then eventually use diminishes, Simplification increases while correct occurrences increase
10. Despite the typical development sequence, acquisition is marked by reversals and revisions.
Annual Events

## Anniversary Event (Early January)

To celebrate CC's birth (January 2, 2006), it has been a yearly custom to create large Battle Royales on standard maps. Depending on the year, players will experience this event differently. In the past, it has featured casual and speed games, and recently has converted to Auto Tournament formatting.

## Valentine's Day Event (Mid-February)

CC will always celebrate Valentine's with some sort of feature on its Limited Time Valentine's Day Map.

## St. Patrick's Day Event (Mid-March)

CC will always celebrate St. Patrick's Day with some sort of feature on its Limited Time St. Patrick's Day Map.

## Easter Event (Mid-April/Early May)

CC will always celebrate Easter with some sort of feature on its Limited Time Easter Map.

## Summer Bash (June/July/August)

CC will normally have a large scale event in the Summer. It normally revolves around the World Cup, the Olympics, or another worldwide Special Event. However, should none occur, a general Summer Bash will still be held.

## Halloween Event (Late October)

CC will always celebrate Halloween with some sort of feature. While CC does not have a specific Halloween event map, the feature does usually revolve around the Halloween Hollows Map.

## Christmas Event (Late December)

CC will always celebrate Christmas with some sort of feature on its Limited Time Christmas Map. It is also custom for Monthly Challenges to produce a finale-type mega challenge for the year's end, and often the two events will coordinate.

## Whac-A-Mod (May/Early June OR Late August/September)

Whac-A-Mod is a yearly event in which a battle of player vs. mod ensues. Your goal is usually to beat as many different mods as possible in as few games as possible, and of course admins count as well. This event is the only one that is centered around Team Play, but it is also almost always 1v1 (whether it be one team or player).
Laundry

(14 months, I think)

## Text

1. Fei Yen (1;2, tan human) trumps to her parents’ room, finds the laundry basket, and—"Fo!!“—heaves it over onto its side.
2. "Alarm!” cries Yutu (grey-green rabbit).
3. “Awkia?"
4. "Clear!"
5. Fei Yen crawls into the laundry basket, ducks as flat as she can and spreads her arms, begins in a low timber, "Booooo,” and ploughs out the clothes.
6. “Work work work,” chirps Yutu.
7. “Beee! Beee! Beee!” Fei Yen crawls out backwards.
8. “Time for different work!"
9. "Fo!"
10. "Alarm!"
11. Fei Yen tips the laundry basket back over. "Awkia?"
12. "Clear!"
13. Fei Yen takes a breath. "Phuu."
14. Blake (somewhat-overweight grey cat) strides in, makes himself comfortable on the laundry.
15. Fei Yen looks at Yutu. "Boomboom?"
16. "I’d love a ride, thank you!"
17. Fei Yen looks at Blake. "Boomboom?"
18. "Maaaaaaau,” whines Blake.
19. Yutu huffs. "So what if you just sat down? We were already playing car."
20. Blake snorts, stands, leaps into the laundry basket, settles in the front.
21. Fei Yen tries pulling Blake towards the back.
22. "But /I wanted to drive!” pouts Yutu.
23. Blake yawns, flicks his tail.
24. “Fine, I’ll sit in the back /this time.” Yutu puts her nose in the air and climbs in the back.
25. “Awkia?"
26. "Ready!"
27. Blake’s ear twitches.
28. Fei Yen toddles around to Yutu’s side. "Booboo!” Braces herself, and pushes.
29. “Here we go!” cheers Yutu.
30. Fei Yen engines the car from the room, down the hall–
31. Mr Xiong comes from the washroom.
32. “Maaaau.” Fei Yen stops.
33. Mr Xiong tips an imaginary hat, putters to the kitchen table.
34. “Awkia?"
35. "Ready!” chirps Yutu.
36. “Boomboom!"
37. Fei Yen engines the car into the front room.
38. "This is us,” announces Yutu.
39. Fei Yen digs in her feet, “Maaaaaaau!”, and comes to a stop.
40. “Nice job braking,” commends Yutu.
41. “Daku.” Fei Yen bows.
42. “You’re welcome!”

## Analysis

Fei Yen has yet to figure out what sounds attach to what specific thing.

The idea that children need to learn what sound (combination) belongs with what referent, also which parts of the world belong together. At this stage, Fei Yen’s speaking in holophrastic utterances, that is, one word expresses a more complicated meaning (For example, ”Cookie” means “I want a cookie, give me a cookie, where are the cookies, when may I have a cookie, is that a cookie, etc” and also “this thing has something in common with cookies (it tastes sweet, it’s round, etc)”)

Produced: What she means (what it actually is)

* “Fo!”: what someone yells as a warning, to draw attention.
* “Awkia!”: “All clear”, the cue for things to start (‘Situation Normal’, ‘we’re good!’, etc)
* “Boooooo” (with a deep timber):  the sound of a big thing moving.
* “Beee! Beee!”: what something makes when it decides to do something else (a ‘reverse’ cue; a vehicle changing direction).
* “Boomboom”: to head off, to ride (in a cart), to go somewhere
* “Maaau”: something whiny (inspired by a child who called a number of things ‘bow-wow’ (Gillen, Julia (2003))
* “Daku”: ‘thank you’
CC copyright agreement

While many people contribute towards development of a map, it is the graphical artist who has recognised ownership of the map imagery, and must agree to the the following copyright agreement upon quenching:

The author retains copyright on their work, and gives Conquer Club permission to use the imagery free of charge, for as long as Conquer Club sees fit on the Conquer Club website. Conquer Club cannot sell, lease, or lend the right to use the images to anyone else. The author swears that their map is their own work, or a legal derivative work and by submitting it, do hereby claim all responsibility for that being true.
Great War Autotournament Rules

Tokens are required to enter autotournaments. To find out more about tokens, check out:
http://www.conquerclub.com/forum/viewtopic.php?f=1&t=207817&p=4556455#p4556466

You can enter as many tournaments as you have tokens for, **but each tournament can only be entered once**.
This rule matters since once a tournament is filled, a new one of the same type will enter signups.
The Great War

Welcome to the largest event in the history of Conquer Club.
Welcome to the Event that made bigWham do a double-take.
Welcome to an event so Great, it can only be called:

This event will last from now until November 11, 2018.

We will try to recreate, using tournaments and sub-events, the entire history of World War I.

This event is dynamic! The rules now may not be the rules in 2018. New features will be added, unpopular features will be dropped.

The general flowchart is:
tokens -> auto-tournaments -> prizes and medals
medals -> scoreboard -> bigger prizes

Quick Links:

* Scoreboard
* Preview Thread
* Prizes
* Autotournament Rules
* List of Current and Upcoming Tournaments
* List of Previous Tournaments
* List of Token Criteria
* Scoreboard Explanation
* Creative Components
Abandoned and vacationed maps policy

The topics placed into the Recycling Box are those map projects that have either been put on "Vacation" or have been "Abandoned":

## Vacationed maps

All of us have a real life and everyone knows that sometimes it becomes hectic. For this reason, if a mapmaker has no way to work on a map for more than a month, but he is unwilling to abandon the project, he has the option to put the map on vacation. When the mapmaker asks for a vacation period, a CA will move the map topic into the Recycling Box, adding the [Vacation] tag to the map title.

* A map is put on Vacation only upon a clear request by the mapmaker.
* A map can NOT stay on Vacation for more than 6 months. If the mapmaker doesn't express a clear interest to continue the project, it will be considered abandoned.
* Regardless of the time needed by the mapmaker, the CAs will grant in every case 6 months.
* A mapmaker can start to work again on the map at any time, within the six months. Upon explicit request of the mapmaker, a CA will move the topic back into the Foundry Process, but only after that an update has been provided.
* Vacationed maps are easily recognizable because they have the [Vacation - valid untill MMM YY] tag into the title. (e.g. [Vacation - valid untill Aug 11])

## Abandoned maps

Every mapmaker, which is developing a map that has received at least the draft stamp, is the only responsible of his map project. Mapmakers are defined and specified in the first post of each map topic. They must follow and work on the map project from the start to the end (quenched status), obviously on stuff that match with their respective roles.

Every mapmaker starts with a clean record.

We've set a scale of values, each value determines a disciplinary action.

* 1st Abandoned Map - Informal Warning and a spanking
* 2nd Abandoned Map - Official Warning
* 3rd Abandoned Map - 6 months of ban from mapmaking
* 4th Abandoned Map - 6 months of ban from mapmaking
* 5th Abandoned Map - Permanent ban from mapmaking

**Additional Notes:**

* If you don't have time for a project and it's a temporary thing, you can use vacation.
* Cartographers always apply the vacation status on a map when it's moved into the bin. So, from that moment you will have 6 additional months to "save" your map.
* Uncommon or extraordinary situations will be evaluated case by case.

If the map has NOT received at least the Draft Stamp, it will be considered just an advanced idea and therefore it will be moved back to the Idea Subforum. No tag added in this case.

IMPORTANT: Regardless of the current stage of development, a map will be considered abandoned if it has been vacationed for more than 6 months.
Ratings

## Ratingsystem in theory

To encourage good sportsmanship, members can rate other members they

have played with. Each rating consists of measurements from 1 to 5 stars on any of the following attributes:

**Rating Attributes**

* **Fair Play:** Covers suiciding, secret alliance suspicion, breaking or respecting alliances, chivalry, etc...
* **Gameplay:** Measures the player's ability to play an enjoyable

game (not the player's ability to win). Covers strategy, diplomacy,
teamwork, etc...

* **Attitude:** Covers behaviour in chat, foul language, sore losers, gracious winners, "great chatters!", whining about luck, etc...

The number of stars given should be based on this scale:

   An overall rating is calculated as the average of ratings per player. The overall rating often appears next to the username (e.g. lackattack

4.2). Clicking on it will take you to the member's ratings page which
displays average ratings by attribute and lists individual ratings.

Ratings are valuable indicators of your reputation on Conquer Club.
They are publicly viewable and stay on your record. Ratings can be
useful to find good opponents and avoid bad ones.

You can leave ratings via the "Eliminated" and "Recently Finished"
sections of the "Central Command" page. You may only leave ratings for
members you played with from the moment you are done with the game until
the game is archived (5-6 days after completion). Once the game is
archived the rating cannot be changed unless you play the member again,
at which point you may revise your rating to reflect any changes in
opinion. Only when the game is archived will the new or changed rating
appear - this is to prevent revenge ratings. You can withdraw ratings at
any time on the "Ratings Left" section of your ratings page.

Whenever leaving ratings, use caution and good judgement. You are
responsible for the ratings that you leave and they become a permanent
part of the other member's record, so be sure to leave only fair and
factual ratings that relate to the member's behaviour in the game.

If you have any questions or concerns about a particular rating that
you have received, please discuss with the author directly via private
message.

## Ratingsystem in practice

General opinion is that ratings of 4.7+ are good, ratings 4.5+ are ok and anything below is bad. If you are new however, it's not a dreadful thing to get a bad rating, you are new after all. Keep in mind, there are certain people who rate bad just to act like assholes. Over time, as you accumulate more ratings, they will get averaged out.
Clan medals

## What

A Clan Achievement Medal is available to qualifying winners of Clan Wars, and other Clan Tournaments/Leagues. The clan medal will be handed out to players and will encourage players to join clans and participate in wars and other events.

## Qualifying challenges

In order to receive a Clan Achievement Medal, the war and players will need to meet **ALL** of the following criteria:

Wars:

* The clan war must be of a minimum 41 games and must provide a winner during the regular flow of the war. A random triples neutral game is recommended.
* War restrictions must adhere to the basic restrictions inherently built by clans meaning No Freestyle, No Manual, No Speed, No Beta Maps.
* The game composition must comprise of at least 80% Team Games. Recommended setup is 25% Doubles, 25% Triples, 25% Quadruples and 25% Choice of Games
* Clan Wars must be fairly negotiated, if you feel you are being pressured into an agreement or are unsure, please seek the advice of a Clan Director
* A minimum of 10 players must be used.
* All Clans must follow the 1 Clan Rule
* Clan War thread must be adequately documented to ensure medals are properly given out, primarily game numbers and winner, games not used etc.

Tournaments:

* The clan war must be a minimum 20 homes game per clan involved
* Restrictions must adhere to the basic restrictions inherently built by clans meaning No Freestyle, No Manual, No Speed, No Beta Maps and meet or exceed the Maximum game limit formula.
* A minimum of 10 players must be used.
* All Clans must follow the 1 Clan Rule for the entire tournament/event
* Clan War thread must be adequately documented to ensure medals are properly given out, primarily game numbers and winner, games not used etc.

Players:

* Be on the winning clan
* Have played in a minimum of 3 games.

### Example maximum Game limit

Max Games = Total Spots / Players Used \* Participation Factor

Total Spots available (eg 20D 20T 21Q) = (20\*2 + 20\*3 +21\*4) = 184 total spots
Players Used = Fixed at 10 players which is the minimum clan size.
Participation Factor initially set to 125%

Max Games = RoundDown (184 /10 \*1.25) = 23 games in this example. This means that the organizer must set the limit to be 23 games or higher in this example to qualify.

## Medal for clan tournament/event organizers

Anybody who organizes and successfully completes a clan tournament or event will be awarded a General Contribution Medal, as long as the tournament/event follows the same guidelines/rules that apply to players to be eligible for a Clan Achievement Medal.

If an organizer is no longer able or willing to continue his/her tournament/event, the person who takes over and successfully completes it will be awarded the medal.

Assistants or co-hosts approved by the Clan Tournament Director will generally also be eligible for the medal.

The CD-Team reserves the right to make exceptions (withhold or approve medals) at their discretion.
Community guidelines

## The Community Guidelines

Welcome
to the Conquer Club community. We're not just about kicking each
other's rear ends here; we also like to hug and sing and drink around a
camp fire. So, we have implemented one very simple rule to keep the
community happily drinking its hot cocoa:

### Don't be intentionally annoying!

**Common sense prevails - if you are intentionally or continually making this community less enjoyable for others, you're going to be removed from it. It's that simple. This applies to any part of the site where**
interaction takes place; in Forums, Private Messages, Live Chat and Game
Chat.

If you understand this one prevailing rule you can
probably stop reading now, or just give everything a glance-over. If
you're not sure what 'common sense prevails' means, read on for the
boring details. If you don't agree with this, sayonara.

### Common Sense

OK, since you're still reading it can't hurt to start with the absolute basics. The Forums, Private Messages, Walls, Live Chat and Game Chat are all privileges of being a Conquer Club community member. They are not
inalienable rights. Don't wait for someone to tell you to stop if you
know you are violating the Guidelines. If you hang around long enough,
you'll know when you are going overboard---so lets police ourselves, for
everyone's sake. So if you find yourself acting a little Martian,
Venusian or otherwise "un-CC" as you might say, you will find that those
privileges mentioned above will be affected.

### Our Relaxed Approach

Conquer Club takes a fairly relaxed/liberal approach to what is said on Conquer Club---in our Public Forums, Game Chats, and other areas where users
can post their comments and thoughts. Coarse language is generally
allowed, so if you find something disagreeable we encourage you to use

your Foes List, as described in the Forum & Other Conquer Club Basics post below. Though we take a relaxed approach to what is said on
Conquer Club, that doesn't mean that we don't have any rules about what

can't be said. Check out the Forum Guidelines, Live Chat Guidelines, and Game Chat Guidelines for more specifics. If you encounter any violations, please open an
Abuse Complaint in the Cheating & Abuse Forum. So, now that we've
covered those basics---let's meet the Team!
Rules

**Cheaters and troublemakers detract from the gaming experience of**

all Conquer Club players, and proactive measures are employed to protect our membership. Conquer Club reserves the right to suspend accounts and cancel Premium Memberships, with or without warning, of those players who are deemed to have violated the rules.

### Rule #1: No multiple accounts

Multiple accounts are discovered by routine scans and community cheating reports. They are strictly forbidden whether or not they play in the same games or are even in use. If you suspect certain accounts belong to the same person, please report it following the instructions at the top of the Cheating & Abuse Reports forum.

### Rule #2: No secret diplomacy

Any form of diplomatic discussion between opponents must only be posted in the game chat in English or in a language that all opponents understand. No other methods of communication may be used to hold diplomatic discussions between opponents including, but not limited to, the forum, the wall, Live Chat, or the inbox.

### Unwritten Rules

Obviously any gross abuse of the game is forbidden. This includes but is not limited to: throwing games or deliberately benefiting from thrown games, intentional deadbeating, holding players hostage, serial teammate killing, hijacking accounts, systematically "farming" new recruits and colluding with other players in any way to manipulate the scoring system.

### Community Guidelines

Our moderation policy for the Forum, Private Messages, Live Chat and Game Chat is outlined in the community guidelines.

### Privacy Policy

Your personal information is protected by our privacy policy.

### Return & Refund Policy

There are no refunds, other than in the case of charges made in error. If you accidently made a double payment or feel you have another valid reason to request a refund please submit a support ticket.
Steve Vai - Passion & Warfare (Guitar Recorded Versions)

Type
 ISBN

***Steve Vai - Passion & Warfare (Guitar Recorded Versions)*** is a book by Hal Leonard. It contains full tablature and notation for guitar for each song found on the album. It was also one of the few Hal Leonard books that the original artist worked on, as Steve Vai helped with the transcriptions in this book. He provided the scores parts for Liberty and Answers. It is also one of the few Guitar Recorded Versions books to also feature Transcribed Scores, as the songs Liberty and Answers have transcriptions for each other instrument that plays in the songs. Love Secrets also has partial transcriptions of the keyboard and drum parts. Furthermore, it's one of the few Hal Leonard books to not feature their name on the cover.

The book also features photos for each individual song, a backstory by Steve Vai on how he made the album, all the equipment he used, and short descriptions for each song on the album.

Dave Whitehill was the lead transcriber. To make the transcriptions, Dave had received videos from Steve Vai on how to play the songs on guitar exactly the way they were recorded. Steve was very specific in the transcriptions. Dave would then write the transcriptions down on paper, which were then sent to Hal Leonard for engraving. Jesse Gress also helped with transcriptions. However, during the production of the book, Jesse left to play with Todd Rundgren, and Dave Whitehill had to finish his work.

## Tracklist

1. Liberty
2. Erotic Nightmares
3. The Animal
4. Answers
5. The Riddle
6. Ballerina 12/24
7. For the Love of God
8. The Audience is Listening
9. I Would Love To
10. Blue Powder
11. Greasy Kid's Stuff
12. Alien Water Kiss
13. Sisters
14. Love Secrets

## Credits

TRANSCRIPTIONS BY

DAVE WHITEHILL AND STEVE VAI,

WITH ASSISTANCE FROM JESSE GRESS.

Photos by Neil Zlozower, Ross Halfin and Gene Kirkland.

SPECIAL THANKS FROM STEVE:

I'd like to thank all of the people at Hal Leonard who worked so hard on putting this project together.

I'd especially like to thank Dave Whitehill and Jesse Gress for the great transcribing work.

ADDITIONAL CREDITS:

Project Coordinator - John Cerullo

Production Manager - J.J. Jenkins

Art Direction - Richard Slater

Artist - Mary Evans

Typographer - Leah Korn

Air Brushed Photo Artist - Aaron Brown

Music Editor - Dave Whitehill

Music Typography - Paul Wield, Kirby and Erik Jacobsen, and Charylu Roberts on Alien Water Kiss.

## Trivia

* The song Alien Water Kiss does not feature an actual transcription, as the song is mainly sound effects. As a result, the staff and tablature contain many weird images including a fish, and made-up musical notes that wouldn't actually be featured in real music. The transcription was done by Dave Whitehill, from the request of Steve Vai.

* The first part of the teacher's dialogue is actually fully transcribed in The Audience Is Listening, featuring many odd notations such as 5:4 tuplets and odd time signatures. This is probably because the guitar responds to the teacher's voice.
Led Zeppelin - I (Authentic GUITAR-TAB Edition)

ISBN

***Led Zeppelin - I (Authentic GUITAR-TAB Edition)*** (also listed as *Led Zeppelin - I (Guitar/Vocal)*) is a book by Warner Bros. It is based on the band's self-titled album, and features full transcriptions of each song from the album.

## Tracklist

1. Your Time Is Gonna Come
2. Black Mountain Side
3. Communication Breakdown
4. I Can't Quit You Baby
5. How Many More Times
6. Good Times Bad Times
7. Babe, I'm Gonna Leave You
8. You Shook Me
9. Dazed And Confused
The Offspring - Ixnay on the Hombre (Band Score)

Release Date(s)
 Type
 Transcriber(s)
 Price(s)
 ISBN

***The Offspring - Ixnay on the Hombre (Band Score)*** is a book by Shinko Music. It contains full transcriptions of all songs from the American release of the album.

There are two versions of this book; one made by Shinko Music, the other made by Oct Corporation. Both of these books contain different transcriptions. The same goes for the Smash Band Score book.

## Tracklist

1. Disclaimer
2. The Meaning of Life
3. Mota
4. Me & My Old Lady
5. Cool to Hate
6. Leave it Behind
7. Gone Away
8. I Choose
9. Intermission
10. All I Want
11. Way Down the Line
12. Don't Pick it Up
13. Amazed
14. Change the World

## Credits

発行人•村上司 (Issuer: Tsukasa Murakami)

発行所•株式会社 日音 (Publishing Office: Nichion Corporation)

Published by NICHION, INC.

東京都選区赤坂 赤坂メディアビル５Ｆ（〒１０７） (Tokyo Sunku Akasaka Akasaka Media Building 5F)

発売•株式会社 シンコー・ミュージック (Sales: Shinko Music Co., Ltd.)

東京都千代田区神田小川町２―１ （〒１０１）

Ｔｅｌ：（０３）３２９２―１３４１（編集）・（０３）３２９５―４１９１（販売）

Ｆａｘ：（０３）３２９２―３２７２（編集）・（０３）３２９５―０００６（販売）

Ｉｎｔｅｒｎｅｔ：http://www.shinko-music.co.jp

Ｅ―ｍａｉｌ：shinko-m@shinko-music.co.jp

郵便振替口座•００１４０―２―９８２３３ (Giro Account)

採譜・解説：丸山正剛 (Transcription/Commentary: Masamichi Maruyama)

デザイン•前田陽子 (Shinko Music Design Room) (Design: Yoko Maeda)

協力•エピック・ソニー (Cooperation: Epic Sony)

印刷•平版印刷株式会社 (Print: Lithographic Printing Co., Ltd.)

©1997 by NICHION, INC. & SHINKO MUSIC PUB. CO., LTD.
Homeroom Teachers

## **Mrs. Fallentine**

-has taught LA, LAW, Science, Math

-try not to swear/throw things in that class

-just study well, her tests are usually match-up problems

-you learn the preposition song in her LAW class

## **Mr. Reisert**

-has taught SS, Pre-Algebra, Science, and LAW

-Won #1 teacher in San Diego 2013, world traveller, triathlete

-tries to make lessons come to life by sharing his experiences

-frequently buys the class some pizza if they participate in charities

**Mrs. Tidwell**
-has taught SS, LA

-very kind, caring, old type

-a fun class, but you don't learn all that you should

## **Mrs. Gallo**

- her finals commonly include time-limit essays

- gives boring assignments, but occasionally has an interesting one to hand out

- commonly mentioned her recent marriage

- highly levels of hate from students

## **Mrs. Garrison**

-has taught LA, SS, LAW

-Has very good comebacks

-can be funny, but also harsh/strict

-if you are writing a story, don't kill off a horse. She loves horses

## **Mr. LeMaster**

-call him Peasant Paul

-you'll write a lot during class

-not much homework

-grades somewhat harshly on essays

-class is usually interesting because he tells stories and stuff

-his attendance is quite unique, each person calls out their name in alphabetical order
Tom Petty - Guitar Anthology Series (Guitar Tab Edition)

Type

***Tom Petty - Guitar Anthology Series (Guitar Tab Edition)*** is a book by Warner Bros. Publications. It contains full guitar transcriptions for 23 of Tom Petty's best known songs.

## Tracklist

1. Refugee
2. Free Fallin'
3. Breakdown
4. Learning To Fly
5. The Waiting
6. American Girl
7. Don't Come Around Here No More
8. Don't Do Me Like THat
9. Here Comes My Girl
10. Insider
11. Jammin' Me
12. Rebels
13. A Woman In Love (It's Not Me)
14. Stop Draggin' My Heart Around
15. Runnin' Down A Dream
16. Southern Accent
17. I Won't Back Down
18. Into The Great Wide Open
19. Listen To Her Heart
20. Even The Losers
21. A Face In The Crowd
22. I Need To Know
23. You Got Lucky

## Credits

Copyright © 1992 CPP/Belwin, Inc.

15800 N.W. 48th Avenue, Miami, Florida 33014

Guitar Transcriptions: Ric Molina

Editor: Tom Roed

Guitar Editor: Aaron Stang

Design: Frank Milone / Deb Johns

Photo: Caroline Greyshock, Jim Herrington, Andy Phillips, Aaron Rappaport
Geometry

A class taught at Oak Valley. The Devil. Many people hate Geometry, though I kind of like it. DON'T JUDGE ME OKAY? Though proofs were awful.

You could either get Mrs. Birrenkott or Mrs. Chan.

People say Mrs. Chan is awful. Mrs. Birrenkott is okay, but don't get on her bad side.

(I personally think that Mrs. Birrenkott was a great algebra teacher, and algebra was definitely my favorite math year. I don't know how good she is at teaching geometry though. Sadly, Ms. Chan is not especially talented at teaching. Geometry is already a difficult class for many people, and Ms. Chan's lack in skill makes it worse. But if you get good classmates and okay grades, it's not so bad.)
Science Teachers

He recently retired this year. Good for him! He deserves it! His earth science class was very fun and informative. Mr. Anella had a really laid back attitude, and was always supportive of his students.

She's such a fun teacher! You will definitely learn a lot in her life science class! She also keeps a lot of class pets. The best thing about Mrs. Hetzel is that she explains science concepts in a very clear and exciting manner, so be prepared to learn! Also, ALWAYS do your homework. She will force you to succeed.

 Okay-ish teacher. Not the best, not the worst. Make sure you don't cuss or throw anything in front of her, though. Her labs aren't the best, but you will definitely learn.

**Mr. Rivera:**

By far the worst teacher ever. Will teach you how to use a ruler. Also says "folks" about once every five minutes. He tried to teach Science Olympiad, and half the kids dropped out of the class. He also ended up teaching them the same things over and over again.

**Mrs. Mac:**

GREAT TEACHER. Will give you many labs, time to do your homework in class, and is really a lot of fun. She is a creative and organized teacher who makes class interesting. She has a lot of cool pets, too-Beaker, the bearded dragon, and a lot of fish.

**Mrs. Garver:**

She recently became pregnant, so she won't be here for part of the 2015 year. She will have some labs, but they are mostly for concepts. Don't ask her whether you can change seats or not, she will not change it if you keep asking. She's a great teachers, though! She will also let you do homework in class. She's very supportive.
In-game FAQ

## In-game

### What are the rules of truce?

There are no rules for this. It's entirely up to the player to decide whether to trust his opponent or not. A usual good indicator is a person's ratings. When making a truce, you would be advised to agree on truce-breaking rules. Commonly people demand 2 rounds notice, which means that if player A lifts the truce in round 15, all hell breaks loose in round 17. Obviously the one taking his turn first has the advantage in this unless specified otherwise. At the moment of lifting the truce, to avoid confusion, it's best to mention by which turn attacks are open again.

### Can I report someone who broke his truce?

No, just give him a bad rating. Making a truce is always a diplomatic risk.

### Can I report someone who insulted me?

Unless there is obvious discrimination, rather than common internet raging and trolling, no.

### Why are my dice so bad?

Just like in other dicegames, you can get bad dice and good dice. Sometimes you'll receive entire positive/negative streaks. This is nothing to worry about. It happens to everyone. You can check out your dice stats in a tab on the bottom left side of your screen.
Bassists

GO BASS

The 2012-2013 bassists included Isabel in sixth grade band, and Kevin in seventh-eighth.

The 2013-2014 bassists included Kevin and Isabel in seventh-eigth orchestra, and Maral and Riley in sixth.

The 2014-2015 bassists included: Sophia Du, Julia Du, Isabel, Keelia Kwan, Maral, Keerith, Jeffery Romine, and Riley. The bass section started with Maral, Isabel, Jeffery, and Riley, then expanded with Keelia, Julia, Keerith, and Sophia.They are known for probably annoying Mrs. Lazzari the most by losing rosin and bows, asking a lot of questions, and talking and never paying attention. However, they did do some good. The bass section was notably better after Sophia, Julia, and Keelia arrived. They also made a fundraiser to make up for the things they lost.

Other crazy things they did include dancing when they didn't have parts, yelling out IT"S ALL ABOUT THAT BASS at the fifth graders, and generally causing mass panic.

Of course, not everyone did these things. Just the crazy people.
Orch. Field Trips

## Knotts Berry Farm

Students went here for the year of 2012-2013. This year was a particular disaster. Students set up everything, and it seemed like all would be fine. However, the wind blew all the sheet music so no one could really play. Even though the concert was a mess, the trip was pretty fun. Students got to ride the charter bus wit their friends.

## Six Flags

Orchestra students went to Six Flags during the year 2013-2014. Students got to stay the night there. Most students enjoyed this trip, however there was not much time for dinner, so many students were forced to either eat expensive hotel food or raid the vending machines (which had banana flavored condoms). Students were required to share a room with three other people of the same gender, be in bed by ten, not open their doors till six, and stay on their floor.

## Disney

In 2014-2015, orchestra students went to Disney. Camp Asia got split into two groups. One group, the main one, had the fun people, led by Kody's mom. The second group, led by Keelia's mom, had several bossy none Camp Asians. Two girls then proceeded to have a fake panic attack just to annoy Kody. Also, this trip spurred many ships and relationships. D'awwwww. The rides weren't the best, but Space Mountain was probably the best.

At one point, the students in the second group grew so bored they decided to play hide and seek. At Disneyland. Surprisingly, it's pretty fun, especially at the island. The second group grew less bored, especially since they were rid of the aforementioned super bossy non-camp asians and got food.

The ride there was tiring--everyone had to wake up early in the morning. Some people decided to play loud music on speakers, which quickly woke everyone up. The ride back was tiring too--everyone pretty much fell asleep. We DID make a glowstick skeleton though. (ALSO GET THE PESTO PASTA KEN GOT IT WAS THE BEST TY KEN)

## San Francisco

Students will be going to San Francisco in 2015-2016.
Close Up (Bae)

Close Up is a pop band, consisting of Chan Park, Richard Su, Ken Zhou, and Kyle Ke. A Google Plus internet sensation, the boys were forced into the band without their knowing. Nevertheless, they have produced the song "Consent" (sung by Ken Zhou, rapped by Richard Su, instrumentals by Chan Park, and editing by Kyle Ke). Many posters, merchandise, and t-shirts have also been created for this "band".

Chan Park: Aforementioned "sexy boi" "channeh bby" and "luuuuuuchahn puppy" is the cellist of the group. He is in a (fictional but soon to become non fictional) relationship with Sab.

Richard Su: One of the quieter members of the group, the silent and strong type. (I am cringing as I'm writing this.) He is the rapper of the group.

Ken Zhou: Also known as Butchie Wartheimer, KEEEEEEEENNNNEEETTTHHH, Papa Juan, and the Emperor of East Asia. He is the lead singer of the group. His talents include insults, singing opera, and playing cello.

Kyle Ke: The editor of music and the violinist. His talents include asianess.

MANAGER IS THE RUG. (paggy)