recursal/Fanatic-Fandom huggingface dataset:
Medals

Guardians have access to medals that give special bonuses when equipped. For example, mini dungeons drop medals that allow guardians to deal extra damage to mobs and boss of the same dungeon from which these medals were dropped. If an item has the word "Medal" in red under it's name when hovered, this item is within the Medal category and can be equipped. Only two medals can be equipped at a time.

## Tutorial

To activate the medal's bonuses, a guardian has to equip them in their medal slots. Medal slots can be accessed by opening the [✦ Guardians' Tome ✦] and clicking on the Heart of the sea named: Insignia Menu. Dragging medals into the bell slots allows guardians to equip their medals.

## Trivia

During 2022, two medals were introduced to the game. In the Spring Break Event, [ᛨ Anomaly Core ᛨ] was added. The Anomaly core allowed the limited edition Mesomorph class to receive 500% EXP when equipped. In the April Fool's Event, [ Emblem of the True Salad ] was added, allowing Guardians to receive +1 luck and -10% Damage Reduction.
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Take Flight

*"All Guardians need to have excellent flying skills. It's time for you to practice yours. Head to **/warp highjump** and fly through the Rings for practice. If you get lost, use **/quest** and follow your compass to where it points."*

Teleport to **/warp highjump.** A list of instructions is listed there. Put the boots and your Guardians' Wings on and face the first ring. Put a weapon in your hand, such as a sword or a tool, press shift, and right click. While in the air, press your space bar to activate your wings. Use the shift key and right click to guide yourself to each ring. If you miss a ring, you can fly back and attempt to pass through it again. You only need to pass through each ring once. If you lose track of where you were, the compass will guide you to the correct one. If you die, head back to **/warp highjump** and let the compass guide you to the ring you left off at. When you have passed through all of the rings, you can either walk to the throne room, or teleport to **/warp throne**.

Claim Your Rocket Boots <--- Previous - Next ---> The Horadric Cube
Medivh

## Info

Medivh is a reanimated dead mage sealed away in the labyrith-like depths of the Mage College. Getting to his room is a task on its own and requires either somone who know what they are doing or a lot of time and patience. Fighting him is part of the mage questline, but the chance of looting some of his precious enchanted materials and gear draws in a lot of brave Guardians.

## Boss Fight

Medivh starts with an excruciatingly long monologue before battle. Afterwards, he attempts to kill you all with an endless barrage of magic beams, minions, and fireballs. They will also levitate and blind you from time to time, making it harder to reach him. Its recommended to position Guardians around the room, so wherever hes teleporting, there is someone awaiting him.

At his second stage, he powers up and continues to summon more minions and shoot more beams. He will spawn Illusionists and Shadow Portals while blinding you at the same time so be prepared to feel like you lost control over the battle.

Medivh has no separate healing source, but instead heals himself at intervals, so you don't have to worry about dividing the team.

## Loot

Medivhs Loot room also contains 2 Magic Fragment Assemblers that can hold up to 6 Magic fragments combined

## Notes

* Ancient Scroll Parchment along some other materials can be used to craft most of Medivhs loot
* Medivh is known to hold the longest monologue out of all the bosses.
* Medivh's turn to insanity from a respected Mage is thought to be an overdose of imbued magic in his body.
Power of Flight

*"You should know your way around a bit better now. I'm going to send you out even farther. All Guardians have the power to fly by combining the effects of their Guardians' Wings and Rocket Boots. I have a pair of Boots for you, but I have a task for you first. A group of Witches have built a lair on the other side of the forest, to the East. Follow your compass to their lair, and defeat at least 5 Witches."*

When you leave King Xero's throne room, use your compass to guide you to the lair. You will pass through a snow covered forest along the way, which is right across from Lower Avalon. The lair is hidden within a small hill. When you arrive, go down the spiral staircase and kill five of the witches that spawn. When finished, return to **/warp throne**.

Getting Acquainted <--- Previous - Next ---> Claim Your Rocket Boots
Prove Yourself Part 1

Jaymun: *Welcome to the Thieves' Guild of Avalon! Only the toughest of the tough can join us. If you are interested in joining, you'll have to pass a set of challenges. What do you say, yes or no?*

Player: **[type "yes" into the chat bar]** *Yes, I'm interested in joining the Thieves' Guild*

Jaymun: *Ver good! These challenges are to test you abilities against different opponents. We will start off with simple targets, the walking dead. I need you to go hunt down and murder 5 zombies. Don't let those monsters survive. By the way, you can use **/warp guild** to return here.*

In any of the worlds on Avalon, kill five zombies to complete the quest.

**Note: This quest will not appear in your list under** /quest**. Pay close attention to the chat, as the completion status will be shown there.**

## Upon Completion

Jaymun: *Ah! You managed to kill them! I must admit I didn't have much faith... Come back to me when you're ready for your next challenge. Oh, and take this Emerald for yourself as a small reward.*
The Resistance

*"Alright, Guardian. It's time to deal with these fools head on. Morte has scouted the area you surveyed earlier, and determined the whereabouts of the Resistance. Several factions of Avalon have banded together, in the area the Assassins used to claim as their own. If you know what's good for you, you'll go there, and kill them all. To gain access, you'll need to speak to the Gate Keeper, and tell him the password. It's 'Innocence.' **Go to the Assassins Guild lair, behind the Crypt.**"*

This is your last quest given to you by Xanthar. Exit the throne room and head down to Lower Avalon. Follow the old path to the Crypt, but pass it by either walking around it on the right or walking up the hill on the left. Locate the giant skull structure and walk up to the Gate Keeper. Right click him, and when he asks for the password, look at him and type "Innocence" into the chat. When he teleports you inside, walk down the steps. The quest will end when you are fully inside. Rather than kill everyone, speak with Cain for the next quest and to join the Resistance.

Market Pests <--- Previous - Next ---> Citizens' Betrayal
Factions Pen and Paper

## Willkommen im Factions Wiki

Das ist eine Pen and Paper Idee von mir. Hier werden Informationen gelagert, die zur Lore dieses Universums beitragen. Solltet ihr Interesse an einem T-Shirt haben, ist hier der aktuelle Merchandise.

## Worum geht es hier eigentlich?

Hier geht es um die Hintergrundgeschichte des Pen and Papers "Factions" im "Dark Nebula Universum". Sowohl das Universum, als auch das Pen and Paper sind von einer Person (mir) geschrieben. Viele Leute haben viel Unterstützung in dieses Projekt gelegt und werden damit hier und an anderen Stellen auf den Seiten noch erwähnt. Hierbei handelt es sich noch nicht um ein fertiges Projekt. Viele Informationen sind noch Teilschritte zum großen Ganzen und manche Infos können sich auch widersprechen. Sollte ein Fehler auftreten, offensichtlich oder nicht, zögere nicht und schreib mir eine kurze E-Mail an mick.trompke@outlook.de
Bee Control

*"Guardian! I'm so glad you showed up! I've got a bit of an issue here. It's my job to pick all the apples around the college, but I'm getting stung constantly by all these damn Bees! You look like you've got some combat skills. See if you can thin out these bees a bit, and \***kill at least 20**."*

This is a repeatable side-quest that can be completed every day. It is not required for the Mage quest line. In the surrounding area, kill 20 of the bees floating around the trees.
Arkshift

Arkshift is a giant with an unknown set of armor that CluDathoon sent to deal with the Guardians after learning they were heading to his meeting place. He is prepared to beat, having a variety of attacks and traps at his disposal.

## Boss Battle

Arkshift starts off as a flying magic set of armor. His attacks mainly consist of summoning minions and shooting beams of magic at you.

After you beat him, the second phase starts, sending off a shockwave and turning him into a giant. He attacks you by shooting beams of magic at one player, while other Guardians can hit him relatively easy. Beat him up (don't worry, his hitbox is at his feet) to send him to the third phase.

Now that he puts his pants on, he is much more powerful. You then have to remove his shield, powered by pixies. Kill the pixies to lower his shield until he is vulnerable again.

His attacks during the third stage are summoning minions and shooting beams of magic whenever you get close. Beware of his petrification beams and mighty stomp attacks. And don't forget to kill his healing altars!

## Trivia

* Armor Rust along some other materials can be used to craft Arks loot.
* Arkshift is canonically retarded via a mistake from CluDathoon, which explains his dialogue. It's funny, alright?
Claim your Rocket Boots

*"Excellent, Guardian. Accept this quest, and follow the instructions to claim your new Rocket Boots."*

After accepting the quest, further instructions will be found in the chat bar. Locate the Avalon bank and head down the staircase. Across the room is the bank vault, with an Avalon guard standing in front of it. Walk towards it and step on the pressure plates, which will open the door to the vault. Walk to the far side of the vault and open the chest. The Rocket Boots are inside. Take them out and put them in your inventory. Return to **/warp throne**.

Power of Flight <--- Previous - Next ---> Take Flight
Detailed Analysis

*"Ah, welcome, Guardian. I am Airos. I am one of the few Elders who remain on your planet and maintain some of our ancient technology. Hmm... you say Nichol sent you, from an alternate reality? And Cludathoon already attacked there? Well, this is much worse than we though. I will begin extracting data from the Ship Transponder you brought me, but it will take some time. For now, you should speak with my colleague, Lorne. He is just on the other side of this facility. He will likely have some work for you in the meantime. **Explore the Nexus Reactor facility, and speak with Lorne for your next task.**"*

After speaking to Airos, hit the button on the wall to open the doors. Leave the room, and turn to the right. Walk into the hallway to the right of entrance, and proceed up the stairs. As you walk around the glass railing, turn to the left and head down the stairs, where Lorne is waiting for you at the bottom. Right click him to complete the quest, and again for the next quest.

Evidence <--- Previous - Next ---> Facility Repairs
Arcanist Armor

The Arcanist armor set is Mage armor with 5 pieces. It is crafted at Adria at /warp market. This set is a direct upgrade to the Arcane Armor Set, providing not only higher magic damage as well as some buffs to Mana Regeneration and Max Mana, but some improvements to survivability and additional gem sockets. This set is a great early game option for players choosing the Mage class due to its ability to provide the player with decent Max Mana and Magic damage.

The set bonus will provide the same bonus as its predecessor, which gives you +10% Skill Damage, +20% Magic Damage, and a permanent Speed I effect when equipped with four pieces (either the hat or cowl).

## Arcanist Hat

Recipe: Arcane hat, 4 human souls, 2 Mythril ingots, 1 magic fragment, 3 enhanced amethyst, & 3 epic essence

## Arcanist Cowl

Recipe: Arcane helm, 4 human souls, 2 Mythril ingots, 1 magic fragment, 3 enhanced amethyst, & 3 epic essence

## Arcanist Robe

Recipe: Arcane robe, 4 human souls, 2 Mythril ingots, 1 magic fragment, 3 enhanced amethyst, & 3 epic essence

## Arcanist Slacks

Recipe: Arcane slacks, 4 human souls, 2 Mythril ingots, 1 magic fragment, 3 enhanced amethyst, & 3 epic essence

## Arcanist Slippers

Recipe: Arcane boots, 4 human souls, 2 Mythril ingots, 1 magic fragment, 3 enhanced amethyst, & 3 epic essence
Love's Grief

*"Ah, Guardian. If only you had come sooner. My father, King Xero and I sent out a distress signal, when we noticed some strange activity. Why did it take so long for you to arrive? A few months ago, my father's brother, Xanthar, began hearing the voice of who he claimed was 'CluDathoon,' and found technology buried beneath Avalon which he tried to use to create an Army of Skeleton Kings. My father, King Xero, discovered Xanthar's plan and imprisoned him - but Xanthar was able to escape when CluDathoon attacked. Now, Xanthar has used Camlann Radiation directly on my father, and Corrupted him. Please, put him out of his misery... I owe him that much. **Go to The Crypt, and kill Corrupted King Xero.**"*

Exit the Resistance HQ and walk either over or around the hill to the Crypt. Enter the Crypt and descend the stairs. Continue forward and down until you reach the room Corrupted King Xero is located in. Before entering, make sure you have at least three other Guardians with you for this battle. When you have your teammates together, enter the room and face King Xero. When you have defeated him, wait until you have been teleported to the loot room and have collected your loot before returning to Resistance HQ. The quickest way to return there is to teleport to **/warp mirrorjump** and fly to HQ. Speak with Nichol for the next few quests.

Thieves' Loyalty <--- Previous - Next ---> Genetically Engineered Evil
Chapter 4 (Quest)

*"Excellent, Guardian. You not only show individual strength, but you are clearly capable of working among a team of Guardians. This is good, because teamwork will become even more important. Based on what you've observed, and the items you brought me for analysis, I think I've figured out what's happened here. CluDathoon has somehow stolen the ancient Elder Ship buried beneath Avalon, in the Nexus. That ship is equipped with weaponry that is capable of doing damage like this, and it's also capable of instantly travelling to any point in space or time. Anyone who controls a ship like that would be very difficult to stop. The Elder Ship isn't missing from the Hangar in the Nexus beneath Avalon, though. Cludathoon must have stolen it from Mirror Avalon! Guardian! There's no time to waste. You must travel to Mirror Avalon at once, and investigate! **Follow the instructions in** /quest**, to find Mirror Avalon.***

After accepting this quest, go to **/warp spawn** and hold your compass. (Now that you're no longer in the Dark Dimension, your compass will begin working again.) Walk down the steps and head across the bridge. Follow your compass to the entrance and then within the Nexus. Keep a close eye on your chat log when you need to change direction, and look at your compass to see which direction you must take. When you reach the final hallway, walk to the end of it and look to the left just before the entrance to the giant room. Hit the crystal and wait for the portal next to it to appear. When it has, walk through it. (Hint: make sure you're looking down to see an awesome transition!) Once on the other side, explore the immediate area and read the books found in the chests for further understanding. When finished, go to the crystal on the right just before the entrance to the giant room and hit it. Enter the portal that appears. When you have done so, walk down the steps and read the floating text. Head down the bridge and speak with Morte.

The Front Lines <--- Previous - Next ---> New Guardian in Town?
Tiritin

## Wichtige Schlachten

1530: Planetenuneinigkeit

Tiritin war ein dschungelartiger Planet.

Vor langer Zeit entstanden die Gorianer auf diesem Planeten. Galatwurmlarven haben sich im Laufe der Jahre auf dem Planeten entwickelt und warteten auf einen Wirt, den sie übernehmen konnten.

Nach der Ankunft der Marodianer schlüpften die Würmer und machten Jagt auf diese.

Nachdem die Spezies komplett aufgelöscht wurde entwickelten sich die Galatwürmer zurück und die Gorianer blieben auf dem Planeten zurück.

Es ist nicht sicher, wie schlau die Spezies genau war, denn die Menschen interessierten sich wenig für die Lebewesen der Planeten, sondern mehr für die Rohstoffe, die der jeweilige Planet barg. in diesem Fall, brachten die erdähnlichen Pflanzen einen großen Gewinn, da sie (aufgrund der kompletten Abschürfung der Erde) Sauerstoff erzeugen konnten.

Im Rahmen der Planetenuneinigkeit schleppten die ESS Truth und die ESS Reconciliation einen kleinen Mond in den Planeten um so einen Streit um die Bestimmung des Planeten zu beenden.
The Wither Queen

*"It looks like CluDathoon has summoned the Wither Queen, and is allowing it to gather strength. The Wither Queen is one of CluDathoon's strongest commanders, and we must strike at her before she reaches full power. This is not a solo endeavor! You should assemble a team of Guardians, and strike at her hideout in the Cavers. Your Compass will guide you."*

Outside Nichol's house, head up the stairs leading to the caverns. Follow your compass to the hideout, using one of the bridges to get to the opposite end. When you have assembled a team of at least 5 Guardians, go inside and walk up the steps. You will summon her when you reach the top and walk towards the poratl.

While fighting the Wither Queen, make sure you have at least one Guardian on each of the Wither Crystals, while the rest focus on her. After your team has defeated her, wait until you have been teleported to the loot room and have collected your loot before heading back to **/warp chapter2**. If you are unable to spawn the Queen or did not teleport into the loot room at least 2 minutes after killing it walk towards the east wall and towards the iron door, enter the hut and kill the endermite to restart the boss (Do not kill it mid battle as it will restart the boss).

CluDathoon's Ship <--- Previous - Next ---> Chapter 3
Guild Blacksmith Part 1

Tribbs: *Ah, hello, [player name]. I'm pleased that we've found such a capable new member in you. I am Tribbs, the Guild blacksmith. Although we like to steal, kill, and intimidate, we also make our own gear, the Thieves' Legacy set. Now that you've joined, I could use help making a few extra sets. What do you say, yes or no?*

Player: **[type "yes" into the chat]** *Yes, I can help make some Thieves' Gear.*

Tribbs: *Excellent. Let's start by making some Thieves' Cutlass. I make the Cutlass our of Gold Swords, so our victims know when they've been slain by a Thief. I need you to craft 3 Gold Swords. You must craft them. I'll be able to tell if you didn't. Now go, and craft me 3 Gold Swords!"*

In order to craft 3 gold swords, you will need three sticks and six gold ingots. Go to a crafting table and place the sticks in the bottom row, center square, three gold ingots in each of the center squares of the first in second row. Take all three crafted swords and bring them back to the guild. Right click on Tribbs to give him the swords.

**Note: This quest will not appear in your list under** /quest**. Pay close attention to the chat, as the completion status will appear there.**

## Upon Completion

Tribbs: *Good! You crafted all 3 Gold Swords! Come back to me when you're ready for your next challenge. Oh, and take this emerald for yourself as a small reward.*
Chapter 3 (Quest)

*"You've done much to clean up the corruption around here, but we need to find the source. I'm sure CluDathoon is responsible, and we need to find out how he's doing this. I've detected a high level of radioactivity at the Tree of Corruption, as well as a small cave that appears to lead beneath the surface. I want you to check it out, and I'll meet you down there."*

After leaving Nichol's house, use your compass to guide you back to the Tree of Corruption and find the secret entrance hidden beneath the root of the tree. Continue down the steps until you reach the Nether. Fly up to Nichol's house to start Chapter 3, and you can return to this location at **/warp chapter3**.

Note: Your compass is completely useless in Chapter 3. You will not be able to use it for the rest of the chapter.

The Wither Queen <--- Previous - Next ---> Take Flight III
Citizens' Betrayal

*"Guardian! Where have you been? I thought the King sent out a distress call when paranormal activity was observed in the Crypt. Now, look at us. If you had come sooner, perhaps CluDathoon would have been more reluctant to attack. Nevertheless, here we are. You know, I never fully trusted Lax. I don't know why we let him into the Marketplace in the first place; he always seemed unstable to me. When CluDathoon attacked, Lax turned on us, and actually tried to prevent us from escaping. Last I heard, he had taken up shelter in the old Witch Lair, southeast of Avalon and right beside where CluDathoon launched the Camlann device. I think we'd all be better off if something 'unfortunate' happened to him. **Go to the old Witch Lair, and kill Lax.**"*

This is the first of the quests you will receive from members of the Resistance for the rest of Chapter 4. Leave Resistance HQ and head to the left, following your compass to the Witch's Lair. When you have located it, head down the spiral staircase and find Lax. When you have killed Lax, return to Resistance HQ. Speak with Festus for the next quest.

The Resistance <--- Previous - Next ---> Assassin's Honour
Evil's Lieutenants I

*"In Lir's original report, he mentioned witnessing a raid on one of the Elders' fuel processing facilities, commonly called the South Tower. It was a bloodbath, and apparently no Elders survived, except for Lir. The raid was carried out by a Lieutenant Doomish, one of the Great Evil's minions. We should check out the South Tower and see if Doomish is still there. If he is, you'll need to assassinate him."*

Leave Nichol's house and follow your compass to the South Tower (The building with the red dome roof). To get inside, fly up to the bridge connecting the towers, and follow it to the entrance. Head down the spiral staircase to the bottom of the tower and locate Lieutenant Doomish. Once you have killed him, return to **/warp chapter2**.

Tears of Evil <--- Previous - Next ---> Evil's Lieutenants II
Elder Military Training 2

"Alright, Guardian. The last Simulation was an easy one. Let's ramp things up a bit and see if you can handle something more difficult. You'll definitely need some help from other Guardians to complete it. Don't try and do it solo!" **Go to Holodeck Two on Deck Six and complete the Battle Simulation.**

In Holodeck Two, you will fight against Scorpio. To get there, enter the portal opposite Holodeck One. Wait for the simulation to begin. Once in the simulation, go to the right of the sewers and head straight. There will be a set of stairs leading down a floor. At the bottom of the staircase, go straight (South). After hitting a dead-end, take a left and continue going straight until you meet Scorpio.

After completing the simulation, don't forget to collect your rewards in the chest.

Elder Military Training <--- Previous - Next ---> Elder Military Training 3
The Juke

**Zachary Gilbert Jr. III** (''The Juke'') is a recurring character on the 2015 Disney Channel Sitcom, *The Fashionista's.* He is a recording artist, whom hates fashion designing and modeling. The Fashionista's like him at at first, but soon to begin disliking him after saying nasty things to them and about them. Katie, however, loves Zachary, and doesn't see a thing wrong about him. His fans, friends and the Fashionista's call him ''The Juke'' since he is related to a king, and acts like one. Zachary can't sing very well, and it was revealed the reason why he got signed to a record label, was because, he demanded his mother and father to do it. Zachary always wets himself, which is why he always wears flip-flops.

He is portrayed by Zac Efron.
Molten Chasm

The Molten Chasm, or "Fire Dungeon" is located on the path to Lord Varson.  The exact coordinates are 270, 44, 272.  The entrance is marked by a large pit of lava near a portal past the gate. Within the Chasm are wither skeletons, magma cube, and the mini-boss Fire Elemental.  As a late-end game dungeon, it is recommended to be done with a team of at least three or four guardians and is marked with Insane difficulty.  Like all other elemental dungeons, to enter the loot room, you must defeat the boss and use the key they drop on a lodestone. The lodestone is near the loot room entrance.

## Mobs

Within the fire dungeon are Wither Skeletons, capable of one-shotting most low to mid game guardians and withstanding most heavy attacks. There are two types of Wither Skeletons in the dungeon, Charred Ghoul (melee) and Charred Archer (ranged). Both share similar tank stats and damage values. You should treat both with the same level of caution. The Charred Ghoul wield an sword and the Charred Archer uses a bow.

## Fire Elemental

The Fire Elemental is a blaze with 6600 hp with both melee and ranged attacks. It is capable of using several abilities that deal fire damage and pull the player towards the boss.

## Strategies

Flying past the Wither Skeletons with your rocket boots and guardian wings is a viable strategy to bypass them if you’re too weak to fight head-on.  Be wary of the low ceilings and cramped hallways, though, since it’s easy to fly too high and lose momentum, leaving you open to attacks from the bow-wielding Wither Skeletons. However, it’s also possible to teleport to your team members after they’ve reached the boss room to skip this portion entirely.  It is not possible to teleport into the loot room, though, so be sure to teleport before the loot room is opened or else, you'll risk it closing on you. This boss uses an attack that forcefully pulls you to it, so if you're a ranged class try to wedge yourself between blocks.

## Trivia

If you die to the Magma Cube on the bridge, your death message will say "Git Gud [Username]". Under the Magma Cube is the entrance to ULV (Ultra Lord Varson).
MK1 Exo Armor Set

The Exo Mk. 1 set is a armor set that is of the Elder tier. This set can be obtained via the Arkshift boss fight in the Chapter 5 quest The Pandemonium Fortress where you must talk to Lionel in the quest Enhancing Elements and receive the Enhanced Amethyst.

## **Focus, Augmented Exo Helmet Mk. 1**

Recipe - 4 Relic Essence, 2 Enhanced Amethyst, 16 Redstone Block, 5 Netherite Ingot, 50 Arkshift Armor Rust

## **Resilience, Augmented Exo-Plate Mk. I**

Recipe - 4 Relic Essence, 2 Enhanced Amethyst, 16 Redstone Block, 8 Netherite Ingot, 50 Arkshift Armor Rust

## **Resolve, Augmented Exo-Leggings Mk. I**

Recipe - 4 Relic Essence, 2 Enhanced Amethyst, 16 Redstone Block, 7 Netherite Ingot, 50 Arkshift Armor Rust

## **Might, Augmented Exo-Boots Mk. I**

Recipe - 4 Relic Essence, 2 Enhanced Amethyst, 16 Redstone Block, 4 Netherite Ingot, 50 Arkshift Armor Rust
Liv Rooney

**Olivia ''Liv'' Rooney** is one of the main protagonists of *Liv & Maddie* and a recurring character of *The Fashionistas.*

Previously in *Liv & Maddie,* she was the lead singer of *Sing It Loud!* but left her glamours life in Hollywood, to be back together with her family. However, when she first went back to her home-town, Wisconsin, Liv meddled with her twin-sister's, Maddie's life, and she was very angry and wished that her sister stayed where she was and didn't come back. Later on, they make up and become Best-Friends again. As the series grows on more, Liv becomes more family-friendly, and comes back to her normal average life, with hilarious dilemmas on the way.

In *The Fashionistas,* she normally goes to the Fashionistas' shop to see their latest designs and gives them helpful advice on how to improve. She has been mentioned numerous of times by the teens, and has become their best-friends.

She is portrayed by Dove Cameron.
Pet Food List

This is a list of food that your pet must eat in order to replenish their hunger meter and health. Some pets only eat one type of food, some eat multiple types of food.

Bat: Spider Eye

Blaze: Gunpowder

Cave Spider: Rotten Flesh

Chicken: Wheat Seeds

Cow: Wheat

Creeper: Gunpowder

Donkey: Sugar, Wheat, Apple

Elder Guardian: Sugar

Enderman: Soul Sand

Endermite: Sugar

Evoker: Apple

Guardian: Sugar

Horse: Sugar, Wheat, Apple

Illusioner: Apple

Iron Golem: Iron Ingot

Llama: Wheat

Magma Cube: Redstone

Mooshroom Cow: Wheat

Mule: Sugar, Wheat, Apple

Ocelot: Raw Fish

Parrot: Wheat Seeds, Cookie, Melon Seeds

Pig: Carrot

Pig Zombie: Rotten Flesh

Polar Bear: Raw Fish

Rabbit: Carrot

Sheep: Wheat

Silverfish: Sugar

Skeleton: Bone

Skeleton Horse: Sugar, Wheat, Apple

Slime: Sugar

Snowman: Carrot, Snowball

Spider: Rotten Flesh

Squid: Raw Fish

Stray: Bone

Witch: Mushroom Stew

Wither Skeleton: Bone

Wolf: Raw Beef, Raw Chicken

Vex: Apple

Villager: Apple

Vindicator: Apple

Zombie: Rotten Flesh

Zombie Horse: Sugar, Wheat, Apple

Zombie Villager: Rotten Flesh
Assassin's Honour

*"At last, Guardian. I don't know why you couldn't have come sooner. Perhaps all of this could have been avoided. When CluDathoon attacked, everything went to hell. Babette and Ezio were killed. When I saw the Resistance beginning to organize, I offered to use our Guild HQ as a Resistance HQ... but Nazir disagreed. As a result, he went his own way, and now threatens the Resistance. Last we heard, he's been hiding out in the ruins of the Southern Port of Avalon, on the other side of the mountains. **Head South, over the mountain range, and kill Nazir near the docks.**"*

Leave the Resistance HQ and head to Lower Avalon. Walk through the town and ascend the stairs that lead to Upper Avalon. When you reach the market, rather than go inside, enter the archway to the left of the market and walk to the stairs leading up the mountain. Travel up the stairs, then head down them on the other side to the Southern Port. Nazir is located at the docks. He will attack you when he sees you. Once you have killed him, return to Resistance HQ. Speak with Vlad for the next quest.

Citizens' Betrayal <--- Previous - Next ---> Vampire Superiority
The Nexus

*"Hello, Guardian. Nichol must have sent you. I've been studying these ruins out here for days, and just now I've found... an entrance. I think I may have found a way into the Nexus! Why don't you look EXCITED? Do you know what this mean?! Our legends tell of a time when this land was colonized by another species, known as The Elders. Even thousands of years ago, The Elders had the technology to travel to the stars. Now, I think I may have found an entrance to the Nexus, one of their ancient bases! You should go deeper, and investigate!*

"The Nexus" is the only quest you will receive from John. Descend the ladder that John is standing next to, and walk down the hallway. Carefully watch your compass, because you may need to make a few sharp turns. You should eventually arrive at a lab, and just inside will be Lir. Speak with him for more information about the Elders. When finished, enter the Dimensional Gate and ascend the spiral stairs. Enter the portal found at the top. You will have to navigate your way through the structure until you find yourself outside. Cross the bridge to the next building, and navigate your way down to the cave. Use your compass to find the exit, and head towards Nichol's floating house for the next quest.

For the rest of the Chapter 2 quests, teleport to **/warp chapter2** to speak with Nichol.

The Ruins <--- Previous - Next ---> Fight Back
Platinum Ranger Armor Set

The Platinum Ranger Armor Set is a classless set that has 4 pieces. It can be crafted at Griswold at /warp market. It focuses on increasing phsyical and projectile damage. In total the armor provides 3 gem slots and has a 3-piece set bonus of 10% damage reduction and a 4-piece set bonus of +12 max health.
Germione's Notes

*" Guardian! Hello! My name is Germione Stranger. I used to be really awkward and I had terrible hair. Who knew hairbrushes were a thing? Anyways, listen... I wonder if you can help me out? Ughhh... I'm such a head case! We've got a big test coming up and I've been staying up super late studying. I don't think I've been getting enough sleep... in fact I KNOW I haven't, because I've even lost my study notes! When I study, I like to find cool, quiet, tranquil spots around the College. Do you think you could have a look around and see if you can find my study notes?"*
Celosia

## Info

As an **Event Boss**, Celosia is much stronger and more difficult than the common chapter bosses.

She is accessible through a Portal on a floating island on the planet Rykros. Entering it will teleport you inside Queen Aster's Beehive, that Celosia forcefully took from her. The arena contains several floating platforms with Healer Bulbs on them.

## Boss Battle

The lengthy battle against her consists of 3 major phases.

Right after summoning her, she will start attacking Guardians with her sword while teleporting around and summoning different minions listed below. Guardians with ranged weapons can stay on one of the many platforms, killing Healer Bulbs and minions. But beware, Celosia likes to teleport on these platforms to attack unsuspecting Archers.

When her HP bar falls to a certain level, she summons two strong minions, **Sweet** and **Sour**. Each of them have their own HP bar and have to be killed before resuming to attack Celosia, as she is immune to attacks while **Sweet** and **Sour** are alive. It is not uncommon for Celosia to heal completely full while Guardians are busy killing these minions.

After Celosia's HP bar depletes completely, she starts to show her true, corrupted form and turns into **Celosia, Corrupted Melancholy**. This form of hers is stronger and summons more minions, but once you defeat her corrupted form, she is defeated for good.

Things she summons:

* Elemental Flowers (different elemental flowers, each having a different effect on nearby Guardians)
* Bee Hives (These spawn several small Bees)
* Kocho Warriors (Invisible ground units, very strong)
* Bee clones (Humanoid Bee Archers riding Bees)

## Loot

Everything that has this formula **5%x(%):**  means you get a 5% Chance of even attempting a roll, the roll itself is the value in Brackets. These Items are therefore very rare.

## Notes

* Celosias Loot Room contains a crafting NPC that can be used to produce weapons using elemental Flowers and other items
Violet Dew

Level 35

Summons Damage +17.5%

Magic Damage +12.5%

Projectile Damage +12.5%

Damage Reduction +15%

Fall Damage Reduction +100%

Dodge Rating +70%

Max Health +15

Stamina Regen +1.5

Movement Speed +0.04

Max Minion Capacity +3

20% Thunder Damage

Left Click >>> Smite

Damage 75

Stamina 10

Cooldown 15

The flying protectors duty is to rid this world of the unclean... That means you.

Part of a Set

Tier: Ancient

Hopefully coco fills this out
Prove Yourself Part 2

Jaymun: *Ah, now that you're back, on to the next challenge: I need you to prove yourself against opponents who snipe you from a distance. Kill 10 skeletal archers. What do you say, yes or no?*

Player: **[type "yes" into the chat]** *Yes, I will get right on that.*

Jaymun: *Very good! Go on now, go hunting!*

In any of the worlds in Avalon, kill 10 skeletons to complete the quest.

**Note: This quest will not appear in your list under** /quest**. Pay close attention to the chat, as the completion status will be shown there.**

## Upon Completion

Jaymun: *10 skeletons dead, ver nicely done. This time you really earned this reward! Come back when you're ready for the final challenge.*
Elder Military Training

"Very Good. Now that you've gotten a better look at the Enterprise, there's another part of the ship that you'll need to become familiar with. The ship is equipped with four Holodecks, which are special rooms capable of creating what appear to be real life situations. It uses a combination of holograms and force fields in order to simulate what appears to be a real environment. The technology has allowed us to make very effective Battle Simulations - and if you intend to take on Cludathoon, I need to make sure your skills are strong enough. The simulations are NOT easy, though... you might want to get some other Guardians to help out." **Go to Holodeck One on Deck Six, and complete the Battle Simulation.**

In Holodeck One, you will start off by fighting the Spider King. To get there, enter the first portal on the left side of the Main Engineering area. Wait for the simulation to begin. Once in the simulation, go straight (West) to get to the spider den. When you're in the den, take the tunnels leading East in order to find the Spider King.

After finishing the simulation, don't forget to take the items out of the chest.

Tour the Ship <--- Previous - Next ---> Elder Training 2
Fight Back

*"I had no doubt you would make it here, Guardian. This is the Fourth Dimension, one of the dimensions the Elders colonized long ago. The Great Evil has been travelling across dimensions and across galaxies, hunting the Elders. According to Lir, CluDathoon somehow showed up here in an instant, and began attacking with some kind of energy weapon. Lir barely escaped, and my scanners aren't detecting any life signs here... but I have detected a large amount of radioactivity to the south-east. We should investigate. I'm also detecting some Blaze activity in the area. Follow your compass to the source of the radioactivity, and train your combat skills by killing 20 Blazes while you're there."*

After you leave Nichol's house, follow your compass to the Tree of Corruption. Kill 20 of the Blazes that are surrounding the mushrooms or inside the tree. When finished, return to **/warp chapter2**.

The Nexus <--- Previous - Next ---> Take Flight II
Scientific Analysis III

*"Good work locating Scheer. He's one of the most brilliant Elders there are. If anyone can help us figure out the secret to CluDathoon's weapon, it's him. Speaking of which. I need to continue my own analysis. I detected Mutated Pigmen on a ridge above Scheer's lab. Head back there, and bring me 20 x Mutated Flesh so I can continue my research."*

With your wings and rocket boots, return to Scheer's lab by following the first two purple and white rings, and then the orange rings. Locate the spawner surrounded by Mutated Pigmen. Kill as many as you need to in order to optain 20 of the Mutated Flesh that they drop. Once you have done so, return to **/warp chapter3**.

Survivors? <--- Previous - Next ---> Scientific Analysis IV
Parry's Plight

*"Guardian! Hey... you! Yeah, you! Perfect timing! My name's Parry, Parry Hotter. Let me tell you, it sure is great here at NetherWarts. I used to live with horrible foster parents... they made me live in a cupboard under the stairs. Now, I get to learn the ways of White Magic, which usually has to do with healing and buffing yourself and your allies. Anyways, I've got a test in a few days, and I need materials to study for my research project! It's on The Parasitic Creatures of Sea Monsters. Cool, right? I heard you're from Avalon, so this is perfect. I heard there's a Sea Monster somewhere around there! Find a sea monster somewhere in the ocean around Avalon (***/spawn***) **and bring me 10 Parasite Tissue Samples from its stomach**."*
Desert of Thunder

## Thunder Dungeon

The Thunder dungeon can be found by heading north from Nichol's house located in chapter 2. The exact coordinates are 298, 63, -440. The entrance is marked by a desert temple with sandstone columns to either side. Within the thunder dungeon there are Mummies and the mini boss Nijanu. As a late-end game dungeon, it is recommended to be done with a team of at least three of four guardians and is marked with Insane difficulty. Like all other elemental dungeons, to enter the loot room, you must defeat the boss and use the key they drop on a lodestone. The lodestone is near the loot room entrance.

### Mobs

Within the desert dungeon are mummies which are capable of one shotting most early-mid game guardians and withstanding most heavy attacks. There are two types of mummies within the dungeon, Mummy Warrior (melee) and Mummy Archer (ranged). Both share similar tank stats and damage values. You should treat both with the same level of caution. The Mummy Warrior wields a sword and the Mummy Archer uses a bow.

### Nijanu

Nijanu is a fox with 5600 hp. He is capable of performing three abilities. The first ability allows him to float into the air and summon lightning in a circle centered on himself. The second ability is a lunge-attack that calls lightning as he strikes forward. The third ability allows Nijanu to summon a thunder cloud that deals damage to players in front pf the boss.

### Strategies

Flying past the mummies with your rocket boots and guardian wings is a viable strategy to bypass them if you’re too weak to fight head-on.  Be wary of the low ceilings and cramped hallways, though, since it’s easy to fly too high and lose momentum, leaving you open to attacks from the mummies.  However, it’s also possible to teleport to your team members after they’ve reached the boss room to skip this portion entirely.  Nijanu is a melee-attack boss that is very quick and has a small hitbox, so using area effect or extremely accurate attacks is very important. It is not possible to teleport into the loot room, though, so be sure to teleport before the loot room is opened or else, you'll risk it closing on you.

### Trivia

Hidden within the caves of thunder dungeon are secret doors that lead to various treasure rooms. Within one of these rooms you can find Xam and his collection of shields as well as several chests with loot.
Getting Re-Acquainted

*"A Guardian? Unbelievable. I'm surprised you'd actually show your face here, after all that's happened. Personally, I'm glad you decided not to show up until now; thanks to CluDathoon, I've been able to seize the kingdom of Avalon for myself. For months, I've been hearing CluDathoon's voice in my mind... guiding me, reassuring me, showing me the true way. Now, he rewards me with a kingdom of my own, Avalon! It may not be perfect, but it is MINE to rule. Why don't you get yourself re-acquainted with my new kingdom? **Follow your compass, and re-visit some of Avalon's major landmarks.**"*

This is the first quest you will receive from Xanthar, who will give you the first half of the quests found in Chapter 4. Pay close attention to the instructions listed in chat, and follow your compass. Leave the throne room and head to the church. Next, follow your compass to the entrance to Lower Avalon, and descend the stairs. Visit the remains of Andley's Inn, and follow the old path to the Crypt. Walk up the steps to the Crypt, but don't go inside yet. When you have complete the quest, return to Emperor Xanthar.

New Guardian in Town? <--- Previous - Next ---> Infected Nuisance
Avalon Wiki

## Welcome to the Avalon Wiki

Wiki for the Minecraft server Avalon! Here, you will find information on everything you will find in Avalon, from the people you will meet on your quests to defend from the Great Evil, to the special items that will help you along the way.

Server IP:

```
**defend.avalon.today**

```

## Defend Avalon Today!

   You are a Guardian.
Avalon is under attack, and you have been summoned. But you don't have to fight evil alone...

You can join a town, or create your own town and invite others.

Will you find all of Avalon's secrets, and conquer the Great Evil?

## Community

There's a whole world out there outside of Avalon! Come interact with the community!

Discord - https://discord.gg/gdQpgTj

Guardian Satellite Uplink (Dynmap) - http://defend.avalon.today:8123/

Website - http://defend.avalon.today/

Forum - https://defendavalon.enjin.com/
The Winner Of Them All

**The Winner of Them All** is the second episode of the first series of *The Fashionista's,* which aired on November 1, 2015. It was written by Dan Signer and directed by Sarah Jane Cunningham.

## Synopsis

The Fashionista's travel to the Washington Carnival, to win the biggest game yet there - But creepy things keep on happening and the snobby, greedy, Juke arrives, causing more horror. Meanwhile, Derek admits to Trevor about his feelings for Katie.
James (Key Master)

## Basic Information

Civilian Name- James

Age-17

Gender-male

sexuality- straight

Marriage Status- single

Home Town/Home Planet- Earth

Code Name: Key Master

Transportation: teleporation

## Biography

James was an average guy, heard stories about an old legendary story known as the kingdom hears. They were warriors who can fight with weapons called key blades, key blades only chose people. The key had the abilities of ice fire and lighting. Warriors/chosen ones could summon the blades at any moment they wanted. James didn't know much about the legends but he read a lot of them. He was bullied a lot in school since his dad was a thief. One night he kept seeing a key blade in his dreams each night until one time he didn't see it in his dreams, he saw it in a person as it came to him and along with someone teling him he was chosen by the key blade to be a kingdom hears warrior. He took the blade and learned how to use it for the good of the world.
The Horadric Cube

*"There is a wizard named Velore who lives underground, in the forest East of town. He can help you create a powerful, magical item that will help you on your journey. Follow your compass into the forest East of here, find the entrance to Velore's home, and speak with him before returning to me."*

Use your compass to guide you into the forest and locate Velore's home. Head down the spiral staircase and speak with Velore. King Xero's quest will complete as you enter his home, but it would be wise to complete Velore's quest so that you may obtain the Horadric Cube. Velore will craft one for you, but in order to do so, he will ask you for certain items: 1 emerald, 1 redstone dust, 1 gold ingot, and 1 stone brick which can all be found in the chests above his stove. Once crafted, it will appear in your inventory. For the next quest from King Xero, return to **/warp throne**.

Take Flight <--- Previous - Next ---> Evil's Awakening