recursal/Fanatic-Fandom huggingface dataset:
Carrier bot

Carrier bot is part of sams team and is from gizmonauts.

**Fog light** - 22 [+45% bonus damage] and the target is blinded for 1 turn. **Tread rush** - 10 [+25% bonus damage] to 3 targets. **Cargo spit** - 42 [+100% bonus damage].

**Road rage**: **Tread rush** will hit all if Carrier bot was damaged by 3 or more enemies the previous turn.

Defense type.

Earth element.

Citrine mox.

180 hp.
Octosamurai

Octosamurai is part of zacs team and is from the splatoon series.

**Roller strike** - 22 [+45% bonus damage]. **Roller spin** - 38 [+75% bonus damage]. **Rollercycle** - 46 [+90% bonus damage] and Octosamurai gains speed for 1 turn.

**Second coat**: All attacks will slow for 1 turn if Octosamurai has previously damaged them.

Damage type.

Water element.

Ruby mox.

200 hp.
Hush

Hush is part of zacs team and is from the batman series.

**Scalpel slash** - 24 [+45% bonus damage]. **Handgun** - 32 [+70% bonus damage]. **Face steal** - (Can only be done to a defeated enemy) Hush pacifies himself for 3 turns, if he survives, he executes his target and all enemies are feared for the rest of the wave.

**Guide lines**: If **scalpel slash** is used three times on a target before they die, **face steal** can be done instantly.

Damage type.

Undead element.

Sapphire mox.

160 hp.
Doppelganger

Doppelganger is part of zacs team and is from dragonsoul.

**Sploosh** - 24 [+45% bonus damage] and the target is blinded for 1 turn. **Miniganger** - 8 [+10% bonus damage] to all. **Double trouble** - Uses the third attack of any character, even if they are not present in the fight.

**Mimic's tricks**: Adapts the passive of an enemy for the current wave (cannot target bosses).

Mage type.

Water element.

Sapphire mox.

160 hp.
Blue toad

Blue toad is part of zacs team and is from the mario series.

**Turnip throw** - 22 [+40% bonus damage] or can be used to heal Blue toad for 10 [+5% bonus hp] hp. **Toad tussle** - 30 [+65% bonus damage]. **The boot** - 48 [+95% bonus damage].

**Shopkeepers trade**: Gets a 25 gold discount on all items, and a 10 gold discount on all potions.

Defense type.

Life element.

Sapphire mox.

140 hp.
Dauði kaupmaðr

Dauði kaupmaðr is part of sams team and is from the god of war series.

**Crushing blow** - 24 [+45% bonus damage]. **Rune charge** - Dauði kaupmaðr's next attack will stun the target for 1 turn (does not use Dauði kaupmaðr's turn, meaning he can use another attack after activating it). **Monolith slam** - 50 [+95% bonus damage].

**Troll toughness**: Gains 5% damage reduction for each enemy currently alive (ex: 6 enemies = 30% damage reduction, dropping to 25% after one dies and so on).

Defense type.

Earth element.

Sapphire mox.

200 hp.
Jackson fury

Jackson fury is part of sams team and is from the sport-vengers.

**Pistol** - 26 [+50% bonus damage]. **Grenade throw** - 34 [+70% bonus damage] (can be amplified by static). **Sword of light slam** - 54 [+95% bonus damage] and the target is blinded for 1 turn.

**Divine strike**: **Sword of light slam** will heal all for 10 [+5% bonus damage] hp if it lands a killing blow.

Damage type.

Light element.

Sapphire mox.

160 hp.

This character deals less damage to the The mind boss.
Kronosaurus

Kronosaurus is part of zacs team and was adapted from jurassic park builder.

**Swipe** - 26 [+50% bonus damage]. **Thrashing bite** - 34 [+75% bonus damage]. **Ripping attack** - 46 [+80% bonus damage] and target loses all damage reduction for 3 turns.

**Fatal wound**: If **ripping attack** puts the target below 25% hp, it will inflict grievous wounds until death.

Damage type.

Water element.

Emerald mox.

200 hp.
Baccai reaper

Baccai reaper is part of zacs team and is from legends of runeterra.

**Glaive strike** - 22 [+40% bonus damage]. **Wither** - Target is slowed, deals 20% less damage, and takes 20% more damage for 1 turn. **Fury of the sands** - For 3 turns, **glaive strike** deals 25% more damage and any last hits gained during this time grant 2 stacks of **siphoning strikes**.

**Siphoning strikes**: After getting a last hit, **glaive strike**'s damage is increased by 2 [+1 per level/item] (resets after battle).

Damage type.

Undead element.

Amethyst mox.

160 hp.
Koopa

Koopa is part of zacs team and is from the mario series.

**Shell throw** - 28 [+55% bonus damage] but Koopa takes 10% more damage for 1 turn. **Spin punch** - 32 [+70% bonus damage] and the next use of **shell throw** will not make Koopa take 10% more damage. **Pinball shell** - 16 [+30% bonus damage] to 3 targets.

**Turtling**: Koopa gains 50% damage reduction while stunned or frozen.

Defense type.

Life element.

Emerald mox.

180 hp.
Keeper

Keeper is part of sams team and is from the binding of isaac.

**Triple tear** - 8 [+15% bonus damage, +1% bonus hp] to 3 targets. **Wooden nickle** - Gives keeper 1 gold. **Money = power** - For 5 turns, Keeper deals 2% more damage for each 1 gold collected during the battle (gold used to heal does not count toward bonus damage.

**Store key**: Keeper can purchase items and potions in-between waves.

Range type.

Undead element.

Sapphire mox.

3 hp [+1 at levels 5 and 10], Keeper reduces all damage taken to 1, and heals 1 hp whenever he collects gold (1 gold is sacrificed for healing, healing restores 1 hp regardless of the amount, shielding protects Keeper from 1 hit regardless of the amount, and hp increases have no effect, Keeper is immune to damage over time).
Glue gunner

Glue gunner is part of sams team and is from the bloons tower defense series.

The bloon solver: **Corrosive glue** - 16 [+40% bonus damage] and poison for 1 turn. **Bloon dissolver** - 16 [+40% bonus damage] and poison for 4 turns. **Bloon liquefier** - 16 [+40% bonus damage] and poison for 7 turns.

Glue storm: **Glue splatter** - 10 [+20% bonus damage] to 2 targets and both are slowed for 1 turn. **Glue hose** - Speed for 3 turns. **Glue strike** - All are slowed for 4 turns.

Super glue: **Stronger glue** - 16 [+45% bonus damage] and the target is stuck for 1 turn. **MOAB glue** - 28 [+65% bonus damage] and the target is stuck for 2 turns. **Relentless glue** - 18 [+25% bonus damage] to 3 targets and each are stuck for 2 turns, and if any targets die while stuck, the glue remains on the ground and slows a random target for 2 turns on the next wave.

**Pick a path**: At the start of the first wave, Glue gunner chooses which ability path to use for the battle (cannot change path until the battle is over).

Utility type.

Life element.

Emerald mox.

160 hp.
Iron kenji

Iron kenji is part of zacs team and is from the sport-vengers.

**Plasma shot** - 22 [+50% bonus damage]. **Mini missiles** - 12 [+20% bonus damage] to 3 targets (can be amplified by static). **Fire spike** - 34 [+80% bonus damage] and fire for 2 turns.

**Predictable**: Enemies will miss their first attack on Iron kenji.

Range type.

Light element.

Ruby mox.

180 hp.

This character deals less damage to the The mind boss.
Captain brineybeard

Captain brineybeard is part of zacs team and is from cuphead.

**Octo shot** - 24 [+45% bonus damage]. **Shipmates** - Captain brineybeard can choose between 3 different second attacks: Squid - Slows and blinds all for 1 turn, Summon dogfish - 10 [+20% bonus damage], Shark - 34 [+75% bonus damage]. **Cannonball spitball** - 46 [+90% bonus damage].

**Sailor sendoff**: After all hp is lost, Captain brineybeard's ship will shoot a laser that does 16 [+20% bonus damage] to all.

Range type.

Water element.

Ruby mox.

200 hp.
Krystalak

Krystalak is part of zacs team and is from the godzilla series.

**Sharpened swipe** - 22 [+40% bonus damage] and and the target loses 5% damage reduction (stacks up to 3 times, and all stacks are lost if a different target is hit by **sharpened swipe**). **Tail hit** - 30 [+75% bonus damage]. **Crystal blast** - 40 [+85% bonus damage] (can be amplified by static).

**Crystal quills**: Melee attackers get shards stuck in them, doing 2 [+0.5% bonus hp] damage for 3 turns.

Defense type.

Earth element.

Amethyst mox.

240 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Apocalypse dragon

Apocalypse dragon is part of sams team and is from dragonvale.

**Doom bite** - 24 [+40% bonus damage] true damage. **Tail thrash** - 32 [+75% bonus damage]. **Apocalyptic fire** - 20 [+40% bonus damage] and fire for 5 turns.

**Till time's end**: If **apocalyptic fire** is used on a boss, it will inflict fire until death.

Damage type.

Chaos element.

Ruby mox.

200 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.

This character is fiery, meaning they empower radiating heat and benefit from the Phoenix feather item.
Pain-yatta

Pain-yatta is part of zacs team and is from the skylanders series.

**Candy barf** - 10 [+5% current hp] and if used on the same enemy 3 times in a row they will go into a candy coma, falling asleep for 1 turn. **Lollipop smash** - 30 [+70% bonus damage]. **Piñata smash** - 48 [+80% bonus damage].

**Candy cuts**: Pain-yatta heals back 15% of the damage he takes at the end of each turn.

Mage type.

Magic element.

Sapphire mox.

180 hp.
Pachycephalosaurus

Pachycephalosaurus is part of zacs team and was adapted from jurassic park builder.

**Head swipe** - 22 [+45% bonus damage]. **Charge** - 32 [+75% bonus damage]. **Skull bash** - 42 [+90% bonus damage] and the target is stunned for 1 turn.

**Very hard headed**: Reduces the duration of Negative effects on himself by 1 turn.

Defense type.

Life element.

Emerald mox.

220 hp.
Fetterstone

Fetterstone is part of sams team and is from strife.

**Crystal shotgun** - 24 [+45% bonus damage]. **Splinter shield** - 30% damage reduction for 1 turn. **Explosive rounds** - **Crystal shotgun** does 20% of its damage to all (apart from the main target) for its next 3 uses (damage to all does not stack **power hungry**) (can be amplified by static).

**Power hungry**: **Crystal shotgun** gains 2% more damage every time a new target is attacked (resets after battle).

Range type.

Earth element.

Sapphire mox.

160 hp.
Kadregrin

Kadregrin is part of sams team and is from legends of runeterra.

**Hot horns** - 24 [+45% bonus damage]. **Dragonbreath** - 28 [+65% bonus damage] and fire for 1 turn. **Infernal soul** - All allies next attacks deal 20% of it's damage to all, as well as applying any effects it has for 1 turn.

**Roaring fury**: All dragon allies gain 10% more max hp and damage (Kadregrin also benefits from this passive).

Range type.

Fire element.

Ruby mox.

200 hp.

This character is a dragon, meaning they empower draconic support, benefit from **roaring fury**, and deal less damage to the Draconis boss.

This character is fiery, meaning they empower radiating heat and benefit from the Phoenix feather item.
Grim matchstick

Grim matchstick is part of sams team and is from cuphead.

**Eye rings** - 26 [+40% bonus damage]. **Meteor ball** - 28 [+65% bonus damage] and fire for 1 turn. **From behind** - Flies behind enemies, becoming untargetable and dealing true damage for 2 turns, but during this time he cannot receive helpful effects from allies.

**3 ringed**: If **eye rings** kills the target, a new target will be hit and can occur up to 2 times.

Range type.

Air element.

Emerald mox.

220 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Dive clops

Dive clops is part of sams team and is from the skylanders series.

**Waterpedo** - 24 [+45% bonus damage] (can be amplified by static). **Sonar blast** - 4 [+5% bonus damage] to all and all are pinged for 1 turn. **Geyser** - 44 [+85% bonus damage] and cleanses fire from Dive clops.

**Locked on**: Dive clops does 20% more damage if his target is pinged.

Range type.

Water element.

Sapphire mox.

200 hp.
Earth geargolem

Earth geargolem is part of zacs team and is from the skylanders series.

**Rock throw** - 28 [+50% bonus damage] and creates torn ground for 3 turns, while torn ground is active, **rock throw** only does 20 [+40% bonus damage] damage. **Shockwave** - 8 [+10% bonus damage] to all. **Knockout punch** - 40 [+75% current **titan force**].

**Titan force**: Earth geargolem stores 30% [+1% per 15 bonus hp] of the damage he takes as titan force, and upon using **knockout punch**, he gains a shield for 2 turns equal to his current titan force (using **knockout punch** resets titan force, but titan force does not reset between waves).

Defense type.

Earth element.

Amber mox.

240 hp.
Mr. grizz

Mr. grizz is part of zacs team and is from the splatoon series.

**Bear claw** - 24 [+45% bonus damage]. **Fuzzify** - Slows an enemy for 2 turns, if the target is killed during this time, Mr. grizz can choose to either heal 5% max hp, or gain a 10% max hp shield for 2 turns, and if Mr. grizz gets the last hit, he receives both. **Pay raise** - For 4 turns Mr. grizz gains 25% more gold and gains 20% of the gold allies make (gold is not taken from what allies gain).

**Business is booming**: Mr. grizz gains 1 [+1 per 7 levels/items] max hp for every 1 gold collected (resets after battle).

Defense type.

Chaos element.

Amethyst mox.

220 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Octowhirl

Octowhirl is part of sams team and is from the splatoon series.

**Mechanical roar** - 6 [+5% bonus damage] to all. **Ink spin** - 28 [+65% bonus damage] and the target is stuck and slowed for 1 turn. **Roll** - 46 [+90% bonus damage].

**Steel casing**: Octowhirl has 25% damage reduction, but loses this damage reduction and takes 15% more damage while stuck.

Defense type.

Water element.

Amethyst mox.

240 hp.
Benzaie

Benzaie is part of sams team and is from streets of fury.

**Spinning uppercut** - 26 [+50% bonus damage]. **Hair whip** - 34 [+70% bonus damage] and the target is blinded for 1 turn. **Crotch chop** - 12 [+10% bonus damage] to all (does not apply **hardness**).

**Hardness**: Benzaie gains 5% damage reduction for every new enemy he attacks (resets after wave).

Damage type.

Life element.

Ruby mox.

160 hp.
Living failure

Living failure is part of sams team and is from the fromsoftware series.

**Cosmic missile** - 24 [+40% bonus damage] and the target is slowed for 1 turn. **Bulbous headbutt** - 30 [+75% bonus damage]. **Meteor swarm** - 8 [+15% bonus damage] to all and all are blinded for 1 turn.

**A few failures more**: If an ally falls in a wave, another Living failure will replace them next wave with 25% of the main Living failure's current hp and unable to use **meteor swarm** (Living failures will not replace fallen Living failures).

Range type.

Space element.

Sapphire mox.

160 hp.
Doktor frogg

Doktor frogg is part of sams team and is from the league of super evil.

**Claw shredder** - 26 [+50% bonus damage]. **Ray gun** - 30 [+70% bonus damage]. **Giant mutant flying octopus** - 46 [+80% bonus damage] and Doktor frogg can apply any negative effect to the target for 2 turns.

**Can take a hit**: Doctor frogg has 20% damage reduction, decreasing by 5% every 2 [+1 per 5 levels/items] times he is damaged.

Damage type.

Tech element.

Sapphire mox.

140 hp.
Octomaw

Octomaw is part of zacs team and is from the splatoon series.

**Tooth ink** - 20 [+45% bonus damage] and slows for 1 turn when used on the same target twice in a row. **Tooth missile** - 32 [+70% bonus damage]. **Mecha bite** - 50 [+85% bonus damage].

**Sticky snack**: **Mecha bite** will heal 15 [+10% bonus hp] hp if used on a slowed enemy.

Damage type.

Water element.

Amethyst mox.

240 hp.
Ninja monkey

Ninja monkey is part of zacs team and is from the bloons tower defense series.

Grandmaster ninja: **Sharp shurikens** - 22 [+40% bonus damage]. **Double shot** - The next use of **sharp shurikens** will hit 2 targets. **Bloonjitsu** - The next use of **sharp shurikens** will hit 5 targets.

Grand saboteur: **Counter-espionage** - 18 [+40% bonus damage] and if a target is hit 3 times, they are unable to become untargetable. **Shinobi tactics** - Speed to all for 1 turn. **Bloon sabotage** - All are slowed and deal 10% less damage for 3 turns.

Master bomber: **Caltrops** - 4 [+5% bonus damage] to all. **Flash bomb** - 30 [+70% bonus damage] and the target is blind for 1 turn (can be amplified by static). **Sticky bomb** - 48 [+95% bonus damage] (can be amplified by static).

**Pick a path**: At the start of the first wave, Ninja monkey chooses which ability path to use for the battle (cannot change path until the battle is over).

Mage type.

Magic element.

Ruby mox.

160 hp.
Marsupial lion

Marsupial lion is part of zacs team and was adapted from jurassic world: the game.

**Cat swipe** - 24 [+40% bonus damage], if the target is **hunted**, it deals 15% more damage. **Puncturing bite** - 32 [+70% bonus damage], if the target is **hunted**, they are also slowed for 1 turn. **Pounce** - 52 [+85% bonus damage], if the target is **hunted**, it deals true damage.

**Hunted**: Enemies below 50% hp are hunted, giving Marsupial lion's attacks bonus effects.

Damage type.

Ice element.

Amber mox.

180 hp.
Hive knight

Hive knight is part of zacs team and is from shovel knight.

**Lingering lantern** - 10 [+30% bonus damage] and creates a flame in front of the target, inflicting fire for 1 turn when the target attacks (flame lasts until **lingering lantern** is used on another target). **Catch net** - 30 [+70% bonus damage] and the target is stuck for 2 turns. **Fleck** - Hive knight summons fleck for 5 turns, making **lingering lantern** inflict fire for 1 turn in addition to leaving a flame, and making **catch net** deal 8 [+15% bonus damage] damage each turn the target is stuck, if Hive knight gets any last hits while **fleck** is active, the duration extends by 1 turn.

**Hive mind**: All insect enemies are charmed for the first 2 turns of each wave, if no insect enemies are present, **fleck** lasts for 7 turns when used.

Mage type.

Life element.

Emerald mox.

160 hp.

This character is affected by **hive mind** in mirror and traitor mode.
Molek

Molek is part of zacs team and is custom made.

**Ice beam** - 22 [+45% bonus damage]. **Frost barrier** - Allies gain 15% damage reduction for 2 turns. **Blizzard** - 8 [+10% bonus damage] to all and all are frozen for 1 turn.

**Cleansed by cold**: Molek can use his turn to cleanse slow effects from all allies.

Utility type.

Ice element.

Sapphire mox.

160 hp.

This character is a mole, meaning they empower molark charge.

This character deals less damage to the The mind boss.
Dino rang

Dino rang is part of zacs team and is from the skylanders series.

**Boomerang throw** - 16 [+25% bonus damage] and Dino rang can choose to throw a second boomerang at another target, and put boomerang throw on a 3 turn cooldown. **Boomerang barrier** - For 1 turn, attackers take 14 [+20% bonus damage] damage and if **boomerang throw** is on cooldown, it is refreshed. **Rock fist** - 50 [+100% bonus damage].

**Rebound**: If **boomerang barrier** lands a killing blow, its cooldown is refreshed.

Range type.

Earth element.

Emerald mox.

180 hp.
Gargantuan leviathan

Gargantuan leviathan is part of zacs team and is from the subnautica series.

**Tentacle coil** - 20 [+40% bonus damage] and the target is stuck for 1 turn. **Great maw** - 30 [+60% bonus damage] and breaks shields on the target. **Gargantuan bellow** - 6 [+1% max hp] to all enemies on all waves.

**Unsustainable**: Gains 50% more hp from level ups (12 regular, 37 ascension) and items, but healing on Gargantuan leviathan is only 20% effective.

Defense type.

Water element.

Sapphire mox.

300 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Jackson

Jackson is a part of sams team and is from the sports champions series.

**Disk throw** - 24 [+45% bonus damage]. **Bocce ball throw** - 30 [+75% bonus damage] and stuns for 1 turn if used on the same target twice. **Gladiator slam** - 52 [+100% bonus damage].

**Champion**: **Gladiator slam** will stun for 2 turns if used on a boss.

Damage type.

Light element.

Ruby mox.

160 hp.
Megalania

Megalania is part of zacs team and was adapted from jurassic park builder.

**Blunt tail swipe** - 26 [+40% bonus damage]. **Venomous bite** - 30 [+70% bonus damage] and the target is slowed for 1 turn. **Bite fury** - 50 [+100% bonus damage].

**Through the wound**: **Venomous bite** and **bite fury** will inflict poison for 1 turn if the target is slowed or below 50% hp (If both are true, they will be poisoned for 2 turns).

Damage type.

Ice element.

Ruby mox.

180 hp.
Nautilus

Nautilus is part of sams team and is from league of legends.

**Staggering blow** - 24 [+40% bonus damage] and the target is stuck for 1 turn. **Titans wrath** - Nautilus gains a 10% max hp shield for 2 turns, and while the shield persists, **staggering blow** will do 2 [+1% bonus hp] bonus damage to all. **Depth charge** - 44 [+85% bonus damage] and the target is stunned for 1 turn.

**Riptide**: Whenever a negative effect is applied to nautilus, he unleashes a wave that does 4 [+2% bonus damage] to all.

Defense type.

Water element.

Amber mox.

260 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Mr. quarate

Mr. quarate is part of zacs team and is from streets of fury.

**Drop kick** - 20 [+45% bonus damage]. **Street slam** - 30 [+70% bonus damage] and the target is stunned for 1 turn. **Gwak rage** - 4 [+5% bonus damage] to all for 3 turns.

**Curse of the quarate**: For every enemy that dies, Mr. quarate gains 10% gwak power, and killing blows grant him 25% gwak power. At 100% gawk power, he does 20 [+40% bonus damage] damage to a target without using his turn (gwak power persists between waves).

Mage type.

Magic element.

Ruby mox.

160 hp.
Dirty colossus

Dirty colossus is part of zacs team and is from the fromsoftware series.

**Staggering slam** - 22 [+45% bonus damage]. **Cloud of flies** - 20 [+50% bonus damage] and poison for 3 turns. **Vile infestation** - 36 [+80% bonus damage], and all poison applied to the target afterward deals all of its damage instantly.

**Truly toxic**: All true damage applied to Dirty colossus is dealt as poison damage over how ever many turns necessary.

Range type.

Toxic element.

Ruby mox.

180 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Moldarach

Moldaroch is part of zacs team and is from the zelda series.

**Scorpion slash** - 16 [+35% bonus damage] and when used multiple turns in a row, it deals 50% bonus damage. **Sand shield** - Gains a 10% max hp shield for 1 turn. **Stinger impale** - 44 [+80% bonus damage] and the target is stunned for 1 turn.

**Soul spire**: The first time Moldarach gets a last hit, he gains speed for 2 turns and refreshes the cooldown of sand shield.

Defense type.

Earth element.

Amber mox.

200 hp.

This character is affected by hive mind in mirror and traitor mode.
Garm

Garm is part of zacs team and is from the god of war series.

**Wolf chomp** - 24 [+45% bonus damage]. **Thrashing chain** - 34 [+70% bonus damage]. **Soulless restoration** - For 5 turns, Garm stores 15% of damage he deals, after the 5 turns have passed, he heals for all stored damage (if Garm loses all hp while soulless restoration is active, he will revive and heal for his current stored damage, ending the ability).

**Realm merging**: Garm empowers himself with the elements of his allies, amplifying his abilities in different ways:

Water: **Wolf chomp** deals bonus damage equal to 10% of Garm's missing hp, Electric: **Wolf chomp** deals 10% of its damage to all enemies who have been damaged by it previously, Light: **Wolf chomp** deals true damage to enemies under a negative effect, Chaos: **Wolf chomp** applies a random negative effect for 1 turn, Toxic: **Wolf chomp** amplifies poison by 2 stacks (does not apply poison).

Space: **Thrashing chain** applies knockback to melee targets for 2 turns (pull for ranged targets), Ice: Using **thrashing chain** cleanses stuns and freezes, Fire: if Garm is affected by fire, **thrashing chain** transfers its duration to the target, Air: **Thrashing chain** grants speed for 1 turn, Earth: **Thrashing chain** deals 10% more damage.

Life: **Soulless restoration** stores 20% of damage dealt and heals it’s stored damage each turn. Undead: **Soulless restoration** continues its duration after reviving. Tech: **Soulless restoration** becomes a toggle with a 2 turn cooldown that grants a shield for 2 turns instead of healing, Magic: **Soulless restoration** stores 10% of damage dealt and lasts 3 turns but has a 5 turn cooldown, Dark: 50% of **soulless restoration**s stored damage is dealt to all enemies instead of being converted to healing.

(effects do not stack when allies of the same element are present and Garm does not grant himself the undead bonus).

Mage type.

Undead element.

Emerald mox.

200 hp.

Level 0

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Carnivorous cream

Carnivorous cream is part of zacs team and is custom made.

**Cream chew** - 22 [+50% bonus damage]. Chocolate chip: **Sweet spikes** - For 3 turns Carnivorous cream has 15% damage reduction and counters 25% of damage taken, Fruit: **Nutritious** - For 3 turns if Carnivorous cream is damaged for over 10% of his current hp, he heals back 50% of the damage taken, Nuts: **Spray and pray** - 8 [+15% bonus damage] to 4 targets, Caramel: **Sticky strip** - 30 [+70% bonus damage] and the target is slowed for 2 turns, Chocolate syrup: **Bad batch** - 22 and the target is poisoned for 3 turns. **Taste testing** - The next use of Carnivorous cream's **second attack** will activate every **topping**.

**Toppings**: Each turn, Carnivorous cream can change his topping, altering his type and his second attack. Chocolate chip - Defense, Fruit - Utility, Nuts - Range, Caramel - Mage, Chocolate syrup - Damage (always begins battles with chocolate chip).

All types (see **toppings**, damage and hp per level have mage type scaling).

Ice element.

Sapphire mox.

140 hp.

This character deals less damage to the The mind boss.
Crusty sean

Crusty sean is part of zacs team and is from the splatoon series.

**Burst bomb** - 24 [+45% bonus damage] and slows for 1 turn if used twice on the same target (can be amplified by static). **Splat bomb** - 32 [+75% bonus damage] (can be amplified by static). **Bubbler** - Gives target 75% damage reduction the next time they're attacked, then 25% damage reduction for the rest of the attacks that turn.

**Splash slow**: **Splat bomb** will slow all for 1 turn if its target is slowed.

Utility type.

Water element.

Amber mox.

160 hp.
Mad mel

Mad mel is part of sams team and is from the borderlands series.

**Car ram** - 24 [+45% bonus damage]. **Summon out rider** - 6 [+10% bonus damage] and gains speed for 1 turn after landing an attack. **Engine overload** - 60 [+110% bonus damage] and drops Mad mel to 20% max hp, and he can only use **summon out rider** after this attack. Engine overload will automatically occur when Mad mel drops below 20% hp, but at 75% damage to the enemy that dropped him below the threshold (can be amplified by static).

**Fuel line**: **Engine overload** will inflict 1 turn of fire to all if Mad mel is affected by fire when using it.

Damage type.

Tech element.

Sapphire mox.

220 hp.
King kaiju

King kaiju is part of sams team and is from dragonsoul.

**Hellfire** - 14 [+40% bonus damage] and fire for 1 turn. **Breath of death** - Fire for 1 turn to all. **Clash of the titans** - Cuts himself and a target off from their allies for a 1 on 1 until someone falls, when used on a boss, he increases his max hp by 25%, **hellfire** does 50% more damage, and his abilities inflict fire for 2 turns.

**Jet fuel**: **Breath of death** has a 2 turn cooldown.

Mage type.

Light element.

Emerald mox.

200 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Poison dragon

Poison dragon is part of zacs team and is from dragonvale.

**Puncture** - 24 [+50% bonus damage]. **Sting venom** - 16 [+40% bonus damage] and poison for 1 turn, and poisons an extra turn for every time **puncture** was used on the target beforehand (4 extra turns max). **Triple strike** - 12 [+25% bonus damage] and poison for 1 turn to 3 targets.

**Poison skin**: Poison dragon is immune to base poison damage (meaning he only takes damage from poison if it gains bonus damage)

Damage type.

Toxic element.

Emerald mox.

200 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Doopliss

Doopliss is part of sams team and is there just because.

**Dive bomb** - 24 [+50% bonus damage]. **Scan** - 30 [+70% bonus damage] and **copy** can be used on the target. **Copy** - Takes the form of an enemy and uses their passive for 3 turns.

**Wasn't me**: If killed while using **copy**, Doopliss will revive with 15% max hp (can only happen once per battle).

Range type.

Magic element.

Ruby mox.

160 hp.
Cthulhu

Cthulhu is part of zacs team and is from smite.

**Sanity break** - 20 [+40% bonus damage] and the target deals 10% less damage for 1 turn. **The mire** - 14 [+35% bonus damage] and the target is slowed for 1 turn, then 12 [+30% bonus damage] and the target is stunned for 1 turn. **Descend into madness** - For 3 turns, Cthulhu gains 20 [+20% bonus hp] max hp, is immune to negative effects, and any enemy that is/becomes feared by any ally are also feared from Cthulhu.

**Prey on fear**: Every 3 times Cthulhu damages an enemy, they are feared for 1 turn, in addition, he deals 10% more damage for each enemy currently feared (fear does not have to be applied by Cthulhu).

Mage type.

Space element.

Emerald mox.

180 hp.
Great tiger

Great tiger is part of sams team and is from the punch out series.

**Blinking jewel combo** - 12 [+25% bonus damage] to 2 targets. **Rushing magic** - 16 [+35% bonus damage] to 2 targets. **Mirage dance** - 18 [+35% bonus damage] to 3 targets.

**Bright blink**: **Blinking jewel combo** will blind all for 1 turn if it lands a killing blow.

Mage type.

Magic element.

Amber mox.

160 hp.
General grievous

General grievous is part of sams team and is from the star wars series.

**Lightsaber strike** - 20 [+40% bonus damage]. **Cyclone sabers** - For 1 turn, General grievous counters 15% of the damage he takes (this ability has a 4 turn cooldown). **Extra lightsaber** - General grievous takes out another lightsaber, increasing **Lightsaber strike**'s damage by 20% and making **cyclone sabers** last an extra turn and counter for 15% more damage (stacks up to 3 times and resets after the battle).

**Out of hands**: If **extra lightsaber** is used while at max stacks, it instead makes the next 4 uses of **lightsaber strike** deal true damage.

Mage type.

Space element.

Ruby mox.

160 hp.
Mako shark

Mako shark is part of zacs team and is from hungry shark world.

**Scarred tail whip** - 22 [+40% bonus damage] and does 2% more damage for each 10% max hp Mako shark is missing. **Hungry bite** - 32 [+70% bonus damage]. **Speeding charge** - 50 [+95% bonus damage].

**Feeding time**: **Hungry bite** heals for 25% damage dealt while below 50% max hp, increased to 50% healing while below 25% max hp.

Damage type.

Water element.

Sapphire mox.

160 hp.
Afua

Afua is part of zacs team and is custom made.

**Noxious curse** - 22 [+45% bonus damage] and the target is slowed for 1 turn. **Needle rain** - 4 [+5% bonus damage] to all and all take 15% more damage for 1 turn. **Voodood** - 10 [+15% bonus damage] to target for 4 turns.

**Strong connection**: Every 3 level ups (starting after level 1), **voodood** lasts an extra turn (up to 7 turns at level 10).

Mage type.

Magic element.

Ruby mox.

160 hp.

This character deals less damage to the The mind boss.
Hammer bot

Hammer bot is part of zacs team and from gizmonauts.

**Crippled construction** - Targets next attack does 20% less damage. **Mallet toss** - 30 [+65% bonus damage]. **Dual hammer smash** - 46 [+85% bonus damage].

**New mods**: Hammer bot's abilities are be amplified depending on the skin he uses: Regular - **Crippled construction** will also slow the target for 1 turn, Master chef - **Mallet toss** will do 6 [+15% bonus damage] bonus damage over 2 turns, Dark ages - **Dual hammer smash** will stun the target for 1 turn.

Defense type.

Tech element.

Amethyst mox.

200 hp.
Metriorynchus

Metriorynchus is part of zacs team and was adapted from jurassic world: the game.

**Swamp swipe** - 24 [+50% bonus damage]. **Locking bite** - 30 [+65% bonus damage] and the target is stunned for 1 turn. **Bite slam** - 54 [+90% bonus damage] and deals overwhelm damage.

**Slow resistance**: Slows applied by enemies are reduced by 1 turn for all allies.

Damage type.

Water element.

Amethyst mox.

180 hp.
Fungus dragon

Fungus dragon is part of sams team and is from dragonvale.

**Magic mushrooms** - Ally heals 10 [+10% bonus damage] hp, **Spore blast** - 36 [+75% bonus damage], **Infect** - 24 [+65% bonus damage] and poison for 3 turns.

**Epidemic**: If **infect** kills the target, it will refresh the poison duration and spread to another target at 50% damage (can happen multiple times, damage does not lower for further targets).

Mage type.

Life element.

Emerald mox.

180 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Maw

Maw is part of zacs team and is from the splatoon series.

**Lurk** - Marks a target, causing them to take damage when **breach** is used (up to 3 targets can be marked by Maw at once). **Breach** - 24 [+20% bonus damage, +5% bonus hp] to enemies marked by **lurk**. **Submerge** - Maw becomes untargetable for 2 turns and the next use of **breach** will deal true damage.

**Eyes above**: If Maw is under a negative effect, **breach** will execute if it is a last hit.

Defense type.

Water element.

Ruby mox.

240 hp.
Gravelord nito

Gravelord nito is part of sams team and is from the fromsoftware series.

**Undead fire blast** - 16 [+35% bonus damage] and fire for 1 turn. **Summon skeleton** - 8 [+20% bonus damage], but costs 5% max hp (this ability has no cooldown, and does not use Gravelord nito's turn, meaning he can use another attack after activating it). **Gravelord greatsword** - 40 [+100% bonus damage].

**Miasma blast**: When getting a last hit, Gravelord nito does 2 [+2.5% max hp] damage to all and heals himself for all unmitigated damage.

Defense type.

Undead element.

Amber mox.

200 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Punisher

Punisher is part of sams team and is from the binding of isaac.

**Drop** - 24 [+50% bonus damage]. **Infernal ring** - 4 [+5% bonus damage] and 1 turn of fire to all. **Repentance** - All allies next attack will deal true damage and all enemies take 15% more damage for 1 turn.

**Final damnation**: After 15 turns have passed, all enemies to take 50% more damage until the wave is completed.

Range type.

Fire element.

Ruby mox.

220 hp.

This character is fiery, meaning they empower radiating heat and benefit from the Phoenix feather item.
El gordo

El gordo is part of zacs team and is from chowder.

**Taste test** - 20 [+40% bonus damage]. **Thrice cream man** - Ally heals 20 [+15% bonus hp] hp, but every time it is used it heals 10% less. **Gazpacho slam** - 44 [+90% bonus damage] and the target is stuck for 1 turn.

**Developed taste**: **Taste test** does 5% more damage when used on the same target (can stack multiple times).

Defense type.

Magic element.

Amethyst mox.

160 hp.
Atakhan

Atakhan is part of sams team and is from legends of runeterra.

**Claws of smoke** - 26 [+50% bonus damage]. **Breath of ressurection** - Heals 15% of his missing hp. **Ruining strike** - Deals damage to a target equal to all bonus damage allies have (deals a minimum of 30 damage).

**Sapped power**: After getting a last hit, Atakhan's next attack will deal overwhelm damage.

Mage type.

Dark element.

Ruby mox.

200 hp.
???

??? is part of zacs team and is from the binding of isaac.

**Tear shot** - 24 [+45% bonus damage]. **The poop** - Poison to all and all are feared from ??? for 1 turn. **Death certificate** - Gives ??? an item for the current battle (can only be used once per battle, can be used to exceed the item limit).

**Too late for that**: All healing on ??? is converted into a shield worth 115% of the healing that lasts for 2 turns (1 turn for regeneration effects).

Range type.

Undead element.

Sapphire mox.

140 hp.
Bonemass

Bonemass is part of zacs team and is from valheim.

**Goop swat** - 20 [+45% bonus damage]. **Blob lob** - 30 [+40% bonus damage, +5% bonus hp] and the target is stuck for 1 turn. **Death breath** - All are poisoned for 3 turns, and each time poison damage is dealt, the target takes 5% more damage (up to 15% after 3 turns and remains for 1 turn after).

**The mass is moving**: If Bonemass gets a last hit then the body is left on the ground, and at the end of the wave Bonemass gains 2% damage reduction for each body (resets after battle)

Defense type.

Undead element.

Emerald mox.

260 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
FL4K

FL4K is part of zacs team and is from the borderlands series.

**Gamma burst** - 22 [+40% bonus damage] and poison for 1 turn. **Gravity snare** - 20 [+60% bonus damage] and the target is stuck for 1 turn, then stunned for 1 turn after. **Beastmaster** - FL4K calls out one of his beasts for 5 turns, each granting different bonuses: Guard skag: FL4K deals 20% more damage, Jabber sidekick: FL4K gains speed, Spiderant centurion: FL4K heals 10% missing hp per turn, ION loader: FL4K gains 20% damage reduction.

**Fade away**: After getting a killing blow, FL4K becomes untargetable for 1 turn and can choose to either heal 15 hp or have his next attack deal true damage.

Range type.

Life element.

Emerald mox.

160 hp.
Don drago

Don drago is part of sams team and is from hungry dragon.

**Dragon chomp** - 20 [+50% bonus damage]. **Dragon roll** - 30 [+75% bonus damage]. **Pimp slap** - 50 [+85% bonus damage] true damage and grants Don drago 1 bonus gold.

**Mad mafia**: When Don drago drops below 50% max hp, his attacks do 10% more damage.

Defense type.

Air element.

Amethyst mox.

220 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Baron shellshock

Baron shellshock is part of sams team and is from the skylanders series.

**Robo claw snap** - 22 [+50% bonus damage] and the target is stuck for 1 turn. **Summon greeble** - 10 [+20% bonus damage]. **Explosive toss** - 54 [+100% bonus damage] (can be amplified by static).

**Not done yet**: After losing all hp, Baron shellshock will revive with 15% max hp, but can only use **summon greeble** (can only happen once per battle).

Damage type.

Tech element.

Ruby mox.

220 hp.
Jawfrey

Jawfrey is part of sams team and is from hungry dragon.

**Crushing chomp** - 22 [+45% bonus damage]. **Dragon slam** - 30 [+30% bonus damage, +5% bonus hp]. **Fire blast** - Jawfrey channels and gains 15% damage reduction and inflicts fire to a target for 4 turns, and the fire will continue to burn for 2 turns afterward.

**Hungry**: Jawfrey heals 10 [+2% max hp] hp on killing blows.

Defense type.

Air element.

Emerald mox.

240 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Earthshaker

Earthshaker is part of sams team and is from NTcreature.

**Summon spirit** - 6 [+20% bonus damage] and deals double damage against shields. **Potent punch** - 30 [+40% bonus damage, +10% missing hp] and the target is knocked back for 2 turns. **Earth shake** - 12 [+10% bonus damage] to all and all are stuck for 2 turns.

**Shield siphon**: Every time an enemies shield is broken (does not count if the shield wares off after its set amount of turns), Earthshaker gains a shield equal to the original amount for its original duration.

Defense type.

Dark element.

Sapphire mox.

220 hp.
Electroyeti

Electroyeti is part of zacs team and is from dragonsoul.

**Shock** - 24 [+50% bonus damage]. **Traveling volt** - 10 [+20% bonus damage] to 3 targets. **Cursing storm** - 14 [+10% bonus damage] to all.

**Conductive**: Enemies hit with **shock** are electrified for 3 turns, causing them to take 6 [+10% bonus damage] bonus damage when hit with **traveling volt** or **cursing storm** (electrified is removed when **conductive** is activated, but can be reapplied afterward).

Mage type.

Electric element.

Sapphire mox.

160 hp.
Krieg

Krieg is part of sams team and is from the borderlands series.

**Buzz sword** - 24 [+45% bonus damage]. **Hyperion sniper** - 36 [+70% bonus damage]. **Release the beast** - Krieg heals 15 [+20% missing hp] hp, and for 3 turns, he gains 15% damage reduction and buzz sword deals 15% more damage.

**Lined up**: If only one melee and one ranged enemy are alive, **hyperion sniper** will hit both at 75% damage.

Mage type.

Tech element.

Amber mox.

160 hp.
Commander ledros

Commander ledros is part of zacs team and is from legends of runeterra.

**Blade of ledros** - 26 [+45% bonus damage]. **Broken strike** - 30 [+70% bonus damage] and each use alternates between dealing true damage and fearing for 1 turn. **Soul tearing strikes** - For 5 turns, **blade of ledros** and **broken strike** deal bonus damage equal to 10% of the targets current hp.

**Last breath**: When Commander ledros loses all hp, the enemy with the highest hp takes damage equal to 50% of their current hp.

Damage type.

Undead element.

Emerald mox.

180 hp.
Bogmire

Bogmire is part of sams team and is from luigis mansion.

**Ominous thunder** - 24 [+50% bonus damage]. **Jump scare** - All are feared for 1 turn. **Summon shadow self** - Bogmire slows himself for 1 turn and creates a minion that copies his abilities 1 turn after he uses them on the same target he used them on. (lasts for 2 turns, and this ability has a 5 turn cooldown)

**Slippery shade**: Bogmire can only take damage while slowed, but all negative effects against Bogmire (excluding fire and poison) are converted into a slow.

Mage type.

Dark element.

Amethyst mox.

100 hp (does not gain hp per level).
Jelfonzo

Jelfonzo is part of sams team and is from the splatoon series.

**Tenta missile** - 24 [+50% bonus damage] (can be amplified by static). **Ink cloud** - 4 [+5% bonus damage] to all for 2 turns. **Splashdown** - 14 [+15% bonus damage] to all.

**Ink storm**: **Ink cloud** will last an extra turn if an enemy dies while it is active.

Range type.

Water element.

Sapphire mox.

140 hp.
Imaginator sweet tooth

Imaginator sweet tooth is part of zacs team and is custom made.

**Bruiser punch** - 20 [+40% bonus damage] and every other use deals 5% of the targets max hp as bonus damage. **Earth fist** - 34 [+75% bonus damage]. **Knockout clap** - 6 [+5% bonus damage] to all and all are stunned for 1 turn.

**Electrolytes**: After receiving a potion, Imaginator sweet tooth's next **bruiser punch** will stun the target for 1 turn.

Damage type.

Earth element.

Ruby mox.

160 hp.

This character is fiery, meaning they empower radiating heat and benefit from the Phoenix feather item.

This character deals less damage to the The mind boss.
Chef pepper jack

Chef pepper jack is part of zacs team and is from the skylanders series.

**Spicy fire** - 14 [+40% bonus damage] and fire for 1 turn. **Beater** - 30 [+70% bonus damage] and Chef pepper jack gains speed for 1 turn. **Pepper bomb** - 44 [+90% bonus damage] (can be amplified by static).

**Prepare the dish**: If **spicy fire** and **beater** are used on the same target before **pepper bomb**, it will set the target on fire for 2 turns.

Damage type.

Fire element.

Ruby mox.

180 hp.

This character is fiery, meaning they empower radiating heat and benefit from the Phoenix feather item.
Megatherium

Megatherium is part of sams team and was adapted from jurassic world: the game.

**Claw** - 20 [+45% bonus damage]. **Sloth slam** - 30 [+75% bonus damage] and deals overwhelm damage. **Swipe hug** - 10 [+10% bonus damage] to all.

**Claws that cut**: **Claw** will deal an additional 2 [+5% bonus damage] damage for 3 turns if used on a melee enemy.

Defense type.

Ice element.

Citrine mox.

220 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Midknight

Midknight is part of sams team and is from strife.

**Night blossom** - 24 [+50% bonus damage]. **Absorb** - Negates the next negative effect applied to him and deals 30 [+65% bonus damage] damage to the attacker (does not block damage the attack deals, cooldown begins after something is blocked). **Chains of judgement** - 8 [+20% bonus damage] and the target is stunned for 1 turn, then 4 [+10% bonus damage] to all others and all others are stunned for 1 turn.

**Knightfall**: If Midknight attacks a shielded target, the attack will ignore the shield and break 50% of it.

Mage type.

Light element.

Ruby mox.

200 hp.
Kled

Kled is part of sams team and is from league of legends.

**Violent tendencies** - 24 [+45% bonus damage], and every 4th use will do 15% more damage. **Bear trap on a rope** - 14 [+30% bonus damage], then one turn later deals 18 [+40% bonus damage] damage and gives grievous wounds for 1 turn. **CHAAAAAAARGE** - 40 [+90% bonus damage] and Kled gains a 20 [+10% bonus hp] hp shield for 2 turns.

**Skaarl the cowardly lizard**: Skaarl takes damage in place of Kled. After his hp is lost, he runs away making **CHAAAAAAARGE** unusable and changing **bear trap on a rope** to pocket pistol, which does 30 [+55% bonus damage] damage. If Kled is able to do 50% of Skaarl's hp as damage to enemies, Skaarl will come back with 50% hp. When dismounted again, Kled will have the same amount of hp as when he regained Skaarl. This can be done until all of Kled's hp is lost. All bonus hp goes to Skaarl and does not increase Kled's hp.

Damage type.

Earth element.

Amber mox.

Skaarl - 140 hp. Kled - 60 hp (+5 per level).
Gallimimus

Gallimimus is part of sams team and was adapted from jurassic park builder.

**Tail slap** - 24 [+50% bonus damage]. **Chicken kick** - 34 [+65% bonus damage] and Gallimimus gains speed for 1 turn for every time **tail slap** was used on a different enemy (up to 3 turns, and once used, **tail slap** can build stacks off of previous enemies again). **Claw swipes** - 48 [+95% bonus damage].

**On alert**: All allies have their max hp increased by 10% (Gallimimus also benefits from this passive).

Damage type.

Life element.

Sapphire mox.

180 hp.
Blue friend

Blue friend is (regrettably) part of sams team and is from the friends escape.

**Rest in piece** - 0 and Blue friend dies, **Perish** - 0 and Blue friend dies, **Past expiration** - 0 and Blue friend dies.

**Punchable**: Taunts all enemies until dead.

Utility type.

Chaos element.

Sapphire mox.

1 hp [does not increase with level or items].
Mad dummy

Mad dummy is part of sams team and is from the undertale series.

**Summon dummy** - 6 [+10% bonus damage]. **Summon dummy bot** - 10 [+20% bonus damage]. **Knife** - 50 [+100% bonus damage].

**Forever, FOREVER, F O R E V E R**: When all hp is lost, Mad dummy will revive with 10% of his max hp after 2 turns (can happen as long as 1 other ally is alive, and Mad dummy cannot purchase extra ship).

Mage type.

Chaos element.

Citrine mox.

140 hp.
Goblin king

Goblin king is part of zacs team and is there just because.

**Staff swipe** - 26 [+40% bonus damage]. **Staff stab** - 30 [+70% bonus damage] and Goblin king can choose to channel and pacify his target for up to 2 turns (Goblin king cannot use **staff swipe** while pacifying an enemy, and can be cancelled early if wanted). **Summon goblin** - 8 [+25% bonus damage].

**Goblin elite**: If Goblin king is below 25% max hp, **summon goblin** will summon a sword wielding goblin, which does 50% more damage.

Defense type.

Earth element.

Citrine mox.

220 hp.

Level 0