recursal/Fanatic-Fandom huggingface dataset:
Huffer

“*Molecular structure is the key to success.*”

— **Huffer**

## Statistics

**Fighting:** Monstrous (75)

**Agility:** Remarkable (30)

**Strength:** Incredible (40)

**Endurance:** Incredible (40)

**Reason:** Amazing (50)

**Intuition:** Amazing (50)

**Psyche:** Remarkable (30)

**Health:** 185

**Karma:** 130

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Huffer transforms into a Ottawa 4x2 Off-road terminal tractor semi-truck and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels at **Rm (30)** speed: 6 areas per round, 90 mph top speed.

### Hyper-Invention

Good (10)

Huffer can take existing materials and technologies then create new devices or applied technology; he can also repair devices even if the device is of unknown type and origin. Huffer must make 3 power FEATs for this power to work, the first roll is to determine if he can apply the technology - usually required an EX (20) intensity for modern cybertronian technology, a red FEAT for Huffer (hence his complaining because of several failed attempts before he actually succeeds in making it work); Advanced Technology is a RM (30) FEAT and impossible for Huffer to make. The Secound roll determines if it can be built depending on how much instruction Huffer receives; a Green FEAT is required if Hugger has instruction materials; a Yellow FEAT is required if instructions Huffer has are not typically used to make the device such as a read-out, operating manual or a copy of a working device; a Red FEAT is required if Huffer has an inoperable device of the technology (again the unending complaining); a Third roll determines the durability of the device; a Green or Yellow FEAT result in a durability rank as a normal manufactured item; a Red FEAT results in a functioning device, but with performance problems.

### Arm Sensors

Good (10)

Huffer's Arm Sensors can detect the material strength of an object, heat resistance, elasticity, and other relevant data on scanner materials for construction purposes.

## Equipment

### Photon Gun

Hand-Held Photon Gun

Damage: GD (10) - Shooting

Range: 4 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Talents

Mathematic

Geometry

Physics

Engineering

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Huffer needs to recharge with Energon or his Health score will drop to 0, if this happens Huffer will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Huffer needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Wyvern

“*Autobots are slow and noisy, so that is how i kill them.*”

— **Wyvern**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Amazing (50)

**Strength:** Incredible (40)

**Endurance:** Remarkable (30)

**Reason:** Amazing (50)

**Intuition:** Remarkable (30)

**Psyche:** Remarkable (30)

**Health:** 160

**Karma:** 100

**Resources:** Ex (20)

**Popularity:** +30 (Decepticons) / -30 (Others)

## Known Powers

### Robotic Metamorph

Wyvern transforms into a McDonnel-Douglass F-15C Eagle that features a Canard wing design and back into a humanoid shaped robot. She is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Jet-Mode she travels at **SH-Y (300)** speed: 120 areas per round, 1875 mph top speed.

## Equipment

### Thermo-rays Cannons

Arm/Wing Mounted Thermo-rays Cannons

Damage: Un (100) - Energy/Plasma & Am (50) - Heat

Range: 60 Areas

Rate of Fire: 1 per shot per cannon.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Thermo-rays Cannons

Nosecone Mounted Thermo-rays Cannons

Damage: Un (100) - Energy/Plasma & Am (50) - Heat

Range: 60 Areas

Rate of Fire: 1 per shot per cannon.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Wyvern needs to recharge with Energon or her Health score will drop to 0, if this happens Wyvern will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless she is infused with more Energon. Wyvern needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to her weapon systems.
Cutthroat

“**Compassion is the currency of losers.**”

— **Cutthroat**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Remarkable (30)

**Strength:** Amazing (50)

**Endurance:** Monstrous (75)

**Reason:** Remarkable (30)

**Intuition:** Amazing (50)

**Psyche:** Remarkable (30)

**Health:** 195

**Karma:** 110

**Resources:** Ex (20)

**Popularity:** +30(Decepticons) / -30 (Others)

## Known Powers

### Robotic Metamorph

Cutthroat transforms into a Cybertronian Monster Hawk and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. Alt-Mode can leap up to 4 miles.

### Natural Weaponry: Claws/Beak/Wings

alt-mode - can inflict In (40) edge Damage with Claws/Jaws/Horns

### Flame Breath

Alt-mode, Flame breath/Flame thrower

Damage: In (40) - Fire/Heat

Range: 11 Areas

Rate of Fire: 1 burst per breath, per head.

Ammo: Limitless until Emergency Energon Supply Engaged.

### Gestalt Form

Cutthroat can merge with his fellow Terrorcons to form Abominus.

## Equipment

### Double-barreled Magnetizer Rifle

Robot mode - hand held double-barreled magnetizer rifle

Damage: In (40) - Force vs Metallic objects/beings.

Range: 11 areas

Rate of Fire: Up to 2 shots per round.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20).

## Contacts

Decepticons

Terrorcons

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Cutthroat needs to recharge with Energon or his Health score will drop to 0, if this happens Cutthroat will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Cutthroat needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Beachcomber

“*Know the conflict within before facing the conflict without.*”

— **Beachcomber**

## Statistics

**Fighting:** Unearthly (100)

**Agility:** Remarkable (30)

**Strength:** Excellent (20)

**Endurance:** Monstrous (75)

**Reason:** Monstrous (75)

**Intuition:** Incredible (40)

**Psyche:** Incredible (40)

**Health:** 225

**Karma:** 155

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Beachcomber transforms into a 1982 M1040 Chenowth "Hellfire" Vehicle and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels at **Ex (20)** speed: 5 areas per round, 75 mph top speed.

### Geological Sensor

Incredible (40)

Beachcombers geological sensor can be used to detect presence of fuels, metals, etc with 11 areas. of his location.

### Fuel Efficiency

Beachcomber has enhanced Fuel Efficiency allowing him to operate longer than most.

### Rough Terrain Freedom

Can drive on rough terrain without penalty.

## Equipment

### Laser Pistol

Hand-Held Laser Pistol

Damage: Gd (10) - Shooting

Range: 4 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Beachcomber needs to recharge with Energon or his Health score will drop to 0, if this happens Beachcomber will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Beachcomber needs to recharge once every 4 solar cycles (96 earth hours) and has an emergency supply tank with 5 hours supply not hooked up to his weapon systems.

### Stress

Beachcomber is Susceptible to mental stress. He is -1cs to Psyche FEATs related to stress. He must make a Psyche FEAT check in high stress (life or death) situations, failure means he mentally shuts down for 1d10 turns.
Stunticons

The Stunticons are a group of 5 rebellious  Decepticon automobiles that Megatron can barely control. They are the mortal enemies of the  Autobot Aerialbots.

The Stunticons consist of:

The merciless Motormaster (leader)

The victory obsessed Drag Strip

The gloom ridden Dead End

The psychotic Wildrider

The paranoid Breakdown

They can combine to form Menasor.
Vibes

“*If you laugh at my metal pigtails, i'll shoot you.*”

— **Vibes**

## Statistics

**Fighting:** Amazing (50)

**Agility:** Incredible (40)

**Strength:** Incredible (40)

**Endurance:** Incredible (40)

**Reason:** Incredible (40)

**Intuition:** Amazing (50)

**Psyche:** Excellent (20)

**Health:** 170

**Karma:** 110

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Vibes transforms into a Cybertronian Car and back into a humanoid shaped robot. She is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode she travels at **In (40)** speed: 7 areas per round, 105 mph top speed.

## Equipment

### Laser Pistol

Hand-Held Energy Bow

Damage: AM (50) - Shooting

Range: 20 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Laser Rifle

Hand-Held Energy Bow

Damage: AM (50) - Shooting

Range: 20 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Talents

Security

Guns

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Vibes needs to recharge with Energon or her Health score will drop to 0, if this happens Vibes will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Vibes needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to her weapon systems.
Windrider

“*Hail Megatron...*”

— **Windrider**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Monstrous (75)

**Strength:** Incredible (40)

**Endurance:** Incredible (40)

**Reason:** Remarkable (30)

**Intuition:** Remarkable (30)

**Psyche:** Good (10)

**Health:** 195

**Karma:** 70

**Resources:** Ex (20)

**Popularity:** +30 (Decepticons) / -30 (Others)

## Known Powers

### Robotic Metamorph

Windrider transforms into a Cybertronian Jet and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Jet-Mode he travels at **SH-Y (200)** speed: 100 areas per round, 1500 mph top speed.

## Equipment

### Twin Photon Cannon

Arm/wing Mounted Photon Cannons

Damage: Rm (30) - Energy

Range: 8 Areas

Rate of Fire: 1 per shot per cannon. Can switch firing rate to 6 shot purse per round, -2cs to hit.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Heat Seeking Missiles

Wing Mounted Heat Seeking Missiles

Damage: Rm (30) - Shooting, tracks heat signatures +1cs to hit

Range: 11 miles

Rate of Fire: 1 Missile per shot

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Rm (30)

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Windrider needs to recharge with Energon or his Health score will drop to 0, if this happens Windrider will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Windrider needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.

## GM Note

Windrider is this characters un-official name, the design appeared as an Unnamed Seeker from More Than Meets The Eye part.2 Episode. He is a simple Seeker.
Sideswipe

“*I don't break rules, I bend them - a lot.*”

— **Sideswipe**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Incredible (40)

**Strength:** Incredible (40)

**Endurance:** Incredible (40)

**Reason:** Incredible (40)

**Intuition:** Unearthly (100)

**Psyche:** Remarkable (30)

**Health:** 160

**Karma:** 170

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Sideswipe transforms into a Lamborghini Countach LP500S and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels at **Sh-x (150)** speed: 12 areas per round, 180 mph top speed.

### Natural Weaponry - Pile Driver Arms

Amazing (50)

Robot-mode - Arms can act as powerful pile-drivers, allowing him to do Amazing (50) Blunt Melee attacks and demolish objects with material strength under Amazing (50).

### Flare Launcher

Amazing (50)

Robot-mode - Sidwswipe can fire flares of amazing (50) intensity that can be seen up to 18 miles away.

### Rocket Pack

Incredible (40)

Robot-Mode - Sideswipe can use his rocket pack to fly for up to 2 minutes (20 Turns) before its fuel supply it's exhausted. He can fly at In(40) speed: 20 areas per turn, 300mph top speed. Flight time can be extended if he has access to external fuel source.

## Equipment

### Photon Rifle

Hand Held Photon Rifle

Damage: Ex (20) - Shooting

Range: 6 areas

Rate of Fire: 1 round per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Missile Launcher

Shoulder Missile Launcher

Damage: Ex (20) - Shooting

Range: 6 miles

Rate of Fire: 1 rocket per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Rm (30)

## Talents

**Martial Arts D - Crystalocution:**

- This Cybertronian form of martial arts searches out the weak spots of the opponent's defenses and strikes against them. The practitioner of this form may ignore the effects of body armor (though not force fields) for determining Stun and Slam results. The attack by the character does not have to inflict damage to force a check for possible Stun and Slam. The disadvantage is that the target for this attack must be studied for two rounds before the effects may be brought into play. The character with this talent does not have to attack the character, only watch him/her in battle for two rounds before attacking.

**Guerilla Tactics:**

## Contacts

Autobots

Sunstreaker

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Sideswipe needs to recharge with Energon or his Health score will drop to 0, if this happens Sideswipe will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Sideswipe needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Straxus

“*Mercy is not dispensed here, fools... only death!*”

— **Straxus**

## Statistics

**Fighting:** Monstrous (75)

**Agility:** Incredible (40)

**Strength:** Monstrous (75)

**Endurance:** Amazing (50)

**Reason:** Incredible (40)

**Intuition:** Amazing (50)

**Psyche:** Amazing (50)

**Health:** 240

**Karma:** 140

**Resources:** Ex (20)

**Popularity:** +100(Decepticons) / -100 (Others)

## Known Powers

### Robotic Metamorph

Straxus transforms into a 35' Cybertronian artillery cannon and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Gun-Mode he travels at **In (40)** speed: 20 areas per round, 300 mph top speed., In space he is able able of **Cl1000** speed: 400 area per sound, 6000mph top speed.

### Artillery Cannon

Monstrous (75)

In Artillery mode, Straxus is able to fire powerful artillery shells.

Range: 40 Areas

Rate of Fire: 1 per shot per cannon.

Ammo: Limitless until Emergency Energon Supply Engaged.

## Equipment

### Vibro-Axe

Hand-Held Vibro-Axe

Damage: +1cs Strength

Material Strength: Mn (75)

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Straxus needs to recharge with Energon or his Health score will drop to 0, if this happens Straxus will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Straxus needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Clearcut

“*I lay in wait!*”

— **Clearcut**

## Statistics

**Fighting:** Remarkable (30)

**Agility:** Amazing (50)

**Strength:** Remarkable (30)

**Endurance:** Amazing (50)

**Reason:** Remarkable (30)

**Intuition:** Remarkable (30)

**Psyche:** Remarkable (30)

**Health:** 160

**Karma:** 90

**Resources:** Ex (20)

**Popularity:** +30 (Decepticons) / -30 (Others)

## Known Powers

### Robotic Metamorph

Clearcut transforms into a McDonnel-Douglass F-15C Eagle and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Jet-Mode she travels at **SH-Y (200)** speed: 100 areas per round, 1500 mph top speed.

### Wing Blades

Alt Mode Razor sharp wing blades.

Damage: In (40) Edge damage

Material Strength: In (40)

### Stealth

Remarkable (30)

Clearcut has sound muffled engines that drastically increase his stealth capabilities.

## Equipment

### Twin Armor Piercing Laser Cannon

Arm/wing Mounted Armor Piercing Laser Cannon

Damage: In (40) - Energy. Armor is -2cs.

Range: 11 Areas

Rate of Fire: 1 per shot per cannon.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Clearcut needs to recharge with Energon or his Health score will drop to 0, if this happens Clearcut will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Clearcut needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Twin Twist

“*War is wherever I want it to be.*”

— **Twin Twist**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Incredible (40)

**Strength:** Amazing (50)

**Endurance:** Incredible (40)

**Reason:** Remarkable (30)

**Intuition:** Monstrous (75)

**Psyche:** Remarkable (30)

**Health:** 170

**Karma:** 135

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Twin Twist transforms into a Cybertronian Twin-Drill Tank and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels on land at **Sh-Y** speed: 14 areas per round, 200 mph top speed.

### Accelerated Transformation

Twin Twis can transformer between modes in less than a second, does not required an action.

### Diamond-tipped drills (x2)

Incredible (40)

Alt-mode Diamond-tipped drills

Damage: In (40) - Edge Damage

Note: Capable of In (40) Digging, allowing him to dig 7 areas per round with a top speed of 105mph.

## Equipment

### Semi Automatic Cannon-Rifle

Hand-Held Semi Automatic Cannon-Rifle

Damage: In (40) - Shooting

Range: 11 Areas

Rate of Fire: 1 burst per sho

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Contacts

Autobots

Topspin

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Twin Twist needs to recharge with Energon or his Health score will drop to 0, if this happens Twin Twist will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Twin Twist needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Topspin

“*The thrill is in the journey.*”

— **Topspin**

## Statistics

**Fighting:** Amazing (50)

**Agility:** Amazing (50)

**Strength:** Incredible (40)

**Endurance:** Remarkable (30)

**Reason:** Incredible (40)

**Intuition:** Unearthly (100)

**Psyche:** Incredible (40)

**Health:** 195

**Karma:** 130

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Topspin transforms into a Amphibious Cybertronian Vehicle and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels on land at **Sh-Z** speed: 16 areas per round, 300 mph top speed, he can also travel on water at **Rm (30)** speed: 6 areas per round, 80mph top speed.

### Accelerated Transformation

Topspin can transformer between modes in less than a second, does not required an action.

### Hi-voltage electric cannons (x2)

Alt-mode-Wing Hi-voltage electric cannons (x2)

Damage: Mn (75) - Energy - Electrical Generation

Range: 40 Areas

Rate of Fire: 2 bolt per round.

Ammo: Limitless until Emergency Energon Supply Engaged.

### Laser cannons (x2)

Alt-mode-Body/Robot mode Wrist Laser cannons (x2)

Damage: Mn (75) - Shooting

Range: 40 Areas

Rate of Fire: 1 bolt per Cannon

Ammo: Limitless until Emergency Energon Supply Engaged.

## Equipment

### Twin ion impulse blaster

Hand-Held Twin ion impulse blaster

Damage: Mn (75)- Shooting

Range: 40 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Contacts

Autobots

Twin Twist

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Topspin needs to recharge with Energon or his Health score will drop to 0, if this happens Topspin will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Topspin needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Beta

“*...*”

— **Beta**

## Statistics

**Fighting:** Amazing (50)

**Agility:** Amazing (50)

**Strength:** Incredible (40)

**Endurance:** Incredible (40)

**Reason:** Incredible (40)

**Intuition:** Unearthly (100)

**Psyche:** Incredible (40)

**Health:** 180

**Karma:** 180

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Beta transforms into a Cybertronian Car and back into a humanoid shaped robot. She is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode she travels at **AM (50)** speed: 8 areas per round, 150 mph top speed.

## Equipment

### Energy Crossbow

Hand-Held Laser Pistol

Damage: In (40) - Shooting

Range: 11 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Talents

**Weapon Specialization: Energy Crossbow:** +2cs to Agility with Energy Crossbow

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Beta needs to recharge with Energon or his Health score will drop to 0, if this happens Beta will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Beta needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Aragon

“*I Dash to Victory!*”

— **Aragon**

## Statistics

**Fighting:** Remarkable (30)

**Agility:** Remarkable (30)

**Strength:** Remarkable (30)

**Endurance:** Remarkable (30)

**Reason:** Remarkable (30)

**Intuition:** Remarkable (30)

**Psyche:** Excellent (20)

**Health:** 120

**Karma:** 80

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Aragon transforms into a Cybertronian Car and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels at **AM (50)** speed: 8 areas per round, 120 mph top speed.

## Equipment

### Photon Pistol

Hand-Held Photon Pistol

Damage: Rm (30) - Shooting

Range: 8 Areas

Rate of Fire: 1 shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Contacts

Autobots

Zetar

Cromar

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Aragon needs to recharge with Energon or his Health score will drop to 0, if this happens Aragon will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Aragon needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.

## Note

Aragon, aka F1 Dasher, Aka Car Dasher, was a Powerdasher and did not have tech specs. His tech Specs are just a weaker variant of other Cybertronian car characters as a result.
Shockwave

“*Ultimately, I serve only one master... pure logic!*”

— **Shockwave**

## Statistics

**Fighting:** Monstrous (75)

**Agility:** Incredible (40)

**Strength:** Unearthly (100)

**Endurance:** Amazing (50)

**Reason:** Unearthly (100)

**Intuition:** Monstrous (75)

**Psyche:** Monstrous (75)

**Health:** 265

**Karma:** 250

**Resources:** Ex (20)

**Popularity:** +75 (Decepticons) / -75 (Others)

## Known Powers

### Robotic Metamorph

Shockwave transforms into a 35' Cybertronian Space Laser Gun and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Gun-Mode he travels at **In (40)** speed: 20 areas per round, 300 mph top speed., In space he is able able of **Cl1000** speed: 400 area per sound, 6000mph top speed.

### Hard Radiation

Monstrous (75)

In Gun mode, Shockwave is able to emit lethal beams of energy anywhere on the electromagnetic spectrum: Gamma rays, X-rays, Light, ect.

Range: 40 Areas

Rate of Fire: 1 per shot per cannon.

Ammo: Limitless until Emergency Energon Supply Engaged.

### Hand Cannon

Monstrous (75)

In Robot mode, Shockwave's left hand is a power cannon capable of unleashing the same deadly blasts he can in gun-mode, but with less accuracy (Agility).

Range: 40 Areas

Rate of Fire: 1 per shot per cannon.

Ammo: Limitless until Emergency Energon Supply Engaged.

### Range Finder

Monstrous (75)

This Targeting display helps increase Shockwave's accuracy in gun-mode, allowing him to use this rank to hit instead of his agility.

### Energy Source

Within Shockwave is a nuclear reactor which he can switch to as a power source. The reactor converts nuclear energy into energon but is limited in its output and since shockwave requires so much energy he can only produce enough for himself.

## Equipment

### Magnetic Impulse Defuser

Monstrous (75)

The Device acts as part of Shockwave's laser barrel and reduces magnetic interferences with his own energy output.

## Talents

Artificial Intelligence

Robotics

Mechanical Engineering

Software Engineering & Programming

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Shockwave needs to recharge with Energon or his Health score will drop to 0, if this happens Shockwave will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Shockwave needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Outback

“*Rules are detours on the road of life.*”

— **Outback**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Remarkable (30)

**Strength:** Remarkable (30)

**Endurance:** Remarkable (30)

**Reason:** Remarkable (30)

**Intuition:** Monstrous (75)

**Psyche:** Remarkable (30)

**Health:** 130

**Karma:** 135

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Outback transforms into a British 4X4 Land Rover Defender and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels at **In (40)** speed: 7 areas per round, 110 mph top speed.

### Turret Mortar Cannon

Alt-Mode - Turret Mortar Cannon (w/ Armor Piercing Shells)

Damage: In (40) - Shooting

Range: 11 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20), Note: Can pierce Armor of Rm (30) and lower.

### Rough Terrain Freedom

Can drive on rough terrain without penalty.

## Equipment

### Photon Gun

Hand-Held Photon Gun

Damage: In (40) - Shooting

Range: 11 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Contacts

Autobots

Brawn

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Outback needs to recharge with Energon or his Health score will drop to 0, if this happens Outback will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Outback needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Streetwise

“*You have to know where you are before you know what to do.*”

— **Streetwise**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Incredible (40)

**Strength:** Remarkable (30)

**Endurance:** Incredible (40)

**Reason:** Monstrous (75)

**Intuition:** Monstrous (75)

**Psyche:** Remarkable (30)

**Health:** 150

**Karma:** 180

**Resources:** Ex (20)

**Popularity:** +50

## Known Powers

### Robotic Metamorph

Streetwise transforms into a Nissan 300ZX Turbo police car and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels at **In (40)** speed: 7 areas per round, 105 mph top speed.

### Gestalt Form

Streetwise can merge with his fellow Protectobots to form Defensor.

## Equipment

### Double-mounted air-compressor Cannon

Alt-Mode, Roof mounted Double-mounted air-compressor Cannon

Damage: In (40) - Shooting

Range: 50 Miles

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Photon Pistol

Hand-Held Photon Pistol

Damage: In (40) - Shooting

Range: 11 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Talents

**Security**

**Law Enforcement**

## Contacts

Autobots

Protectobots

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Streetwise needs to recharge with Energon or his Health score will drop to 0, if this happens Streetwise will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Streetwise needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.

### Prone to Overheat

Streetwise is prone to Overheating while in vehicle alt-mode. Every hour he is active in his Vehicle Alt-Mode he must make a successful Endurance FEAT check or suffer overheat/breakdown. He is unable to Transformer during an overheat and is -3cs to all actions until repaired (first aid). This time is accumulative. (Note: So he cant transform at 59 minute mark and then back again to avoid the hour time period). He is also -1cs vs Fire/Heat.
Roller

“**Beep... Beep...**”

— **Roller**

## Statistics

**Fighting:** Typical (6)

**Agility:** Typical (6)

**Strength:** Typical (6)

**Endurance:** Typical (6)

**Reason:** Feeble (2)

**Intuition:** Feeble (2)

**Psyche:** Feeble (2)

**Health:** 24

**Karma:** 6

**Resources:** NA

**Popularity:** NA

## Known Powers

### Drone

Roller is a Drone. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. It travels at **Gd (10)** speed: 4 areas per round, 60 mph top speed.

### Autonomous Module

Roller is an Autonomous Module Drone of Optimus Prime that he has a sensory link with. The Drone has limited intelligence to act on their own as can be directed by Optimus Prime.

### Sensory Link

**Incredible (40)**

Roller has a 1200 miles Sensory link to "Optimus Prime". If "Roller" suffers damage, Optimus Prime will feel it.

### Small Size

Roller is considered Small size and is a -1cs to be hit by most other transformers.

## Contacts

Optimus Prime

Mobile Commander Center

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Roller needs to recharge with Energon or his Health score will drop to 0, if this happens Roller will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Roller needs to recharge once every 1solar cycles (24 earth hours) and has an emergency supply tank with 1 hours supply.
Blueheat

“*Melt your enemy and they will never fight back.'”*
— **Blueheat**

## Statistics

**Fighting:** Remarkable (30)

**Agility:** Amazing (50)

**Strength:** Incredible (40)

**Endurance:** Incredible (40)

**Reason:** Remarkable (30)

**Intuition:** Incredible (40)

**Psyche:** Excellent (20)

**Health:** 160

**Karma:** 90

**Resources:** Ex (20)

**Popularity:** +30 (Decepticons) / -30 (Others)

## Known Powers

### Robotic Metamorph

Blueheat transforms into a McDonnel-Douglass F-15C Eagle and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Jet-Mode he travels at **SH-Y (200)** speed: 100 areas per round, 1500 mph top speed.

### Heat/Fire Resistance

Incredible (40)

Blueheat's ceramic-plated armored skin gives him resistance to Heat/Fire.

## Equipment

### Twin Incendiary Round Cannons

Arm Mounted Incendiary Round Cannons

Damage: In (40) - Energy/Fire

Range: 11 Areas

Rate of Fire: 1 burst per cannon.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Heat Seeking Incendiary Missiles

Wing Mounted Heat Seeking Incendiary Missiles

Damage: In 40 - Fire/Heat, tracks heat signatures +1cs to hit

Range: 25 miles

Rate of Fire: 1 Missile per shot

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Rm (30)

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Blueheat needs to recharge with Energon or his Health score will drop to 0, if this happens Blueheat will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Blueheat needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Windblade

“*I am a child of the Titan Caminus. I am the cityspeaker for the last city on Cybertron. And both are my home. I have only begun to fight.*”

— **Windblade**

## Statistics

**Fighting:** Monstrous (75)

**Agility:** Amazing (50)

**Strength:** Incredible (40)

**Endurance:** Incredible (40)

**Reason:** Amazing (50)

**Intuition:** Incredible (40)

**Psyche:** Amazing (50)

**Health:** 205

**Karma:** 140

**Resources:** Ex (20)

**Popularity:** +30 (Autobots) / 0 (Others)

## Known Powers

### Robotic Metamorph

Windblade transforms into a prototype General Dynamic F-16 Falcon that features a VTOL Wing Engines and back into a humanoid shaped robot. She is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Jet-Mode she travels at **SH-Y (340)** speed: 140 areas per round, 1900 mph top speed.

### Turbine Blast

Incredible (40)

Windblade is able generate a powerful blast of Air with In(40) strength from her wing turbines in robot or alt mode.

### City Speak

Monstrous (75)

Windblade is able to communicate almost telepathically with nearby Titans (example: Metroplex).

## Equipment

### Stormfall Sword

Hand-Held Sword

Damage: In (40) - Edge

Material Strength: Sh-X (150)

Special: Block Energy attacks of up to Am (50) on a Fighting FEAT.

### Photon Gun

Hand-Held Photon Gun

Damage: In (40) - Shooting

Range: 11 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Talents

Aerial Combat

Sword

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Windblade needs to recharge with Energon or his Health score will drop to 0, if this happens Windblade will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Windblade needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Nightracer

“*A good shot is worth more than a big mouth.*”

— **Nightracer**

## Statistics

**Fighting:** Unearthly (100)

**Agility:** Monstrous (75)

**Strength:** Remarkable (30)

**Endurance:** Incredible (40)

**Reason:** Incredible (40)

**Intuition:** Monstrous (75)

**Psyche:** Remarkable (30)

**Health:** 245

**Karma:** 145

**Resources:** Ex (20)

**Popularity:** +30(Decepticons) / -30 (Others)

## Known Powers

### Robotic Metamorph

Nightracer transforms into a Cybertronian Cycle and back into a humanoid shaped robot. She is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In alt-Mode he travels at **Mn (75)** speed: 9 areas per round, 135 mph top speed.

### Telescopic Vision

**Pr (40)**
Nigthracer can see about 10 miles.

## Equipment

### Heavy Laser Pistol

Damage: Mn (75) - shooting

Range: 40 areas

Rate of Fire: 1 beam per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Talents

Guns

Marksman

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Nightracer needs to recharge with Energon or her Health score will drop to 0, if this happens Nightracer will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless she is infused with more Energon. Nightracer needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to her weapon systems.
Abominus

“*Grrrrrr.....*”

— **Abominus**

## Statistics

**Fighting:** Remarkable (30)

**Agility:** Good (10)

**Strength:** Shift-Y (200)

**Endurance:** Unearthly (100)

**Reason:** Good (10)

**Intuition:** Unearthly (100)

**Psyche:** Remarkable (30)

**Health:** 340

**Karma:** 140

**Resources:** Ex (20)

**Popularity:** +30(Decepticons) / -30 (Others)

## Known Powers

### Robotic Gestalt

Abominus is a Robotic Gestalt comprised of the combined Terrorcons. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. If Abominus's health is reduced to 0, Abominus will split back into his separate parts with each suffering 1/5th of total Abominus health/damage to their health.

### Body Resistance

Monstrous (75)

Abominus has protection from Energy and Physical damage.

## Equipment

### Sonic Concussion Rifle

Damage: Am (50) - Force

Range: 20 areas

Rate of Fire: 1 beam per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: AM (50)

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Abominus needs to recharge with Energon or his Health score will drop to 0, if this happens Abominus will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Abominus needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Computron

“*Complete data analysis is essential for the synthesis of successful strategy.*”

— **Computron**

## Statistics

**Fighting:** Monstrous (75)

**Agility:** Good (10)

**Strength:** Monstrous (75)

**Endurance:** Amazing (50)

**Reason:** Unearthly (100)

**Intuition:** Unearthly (100)

**Psyche:** Amazing (50)

**Health:** 210

**Karma:** 250

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Gestalt

Computron is a Robotic Gestalt comprised of the combined Technobots. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. If Computron's health is reduced to 0, Computron will split back into his separate parts with each suffering 1/5th of total Computron health/damage to their health.

### Body Resistance

Monstrous (75)

Computron has protection from Energy and Physical damage.

### Radio-Link Communications

**Incredible (40)**

- Computron has extensive communication systems, he can function as a two-ray radio between all Autobots with the range of 250 miles. He can also pick up and broadcast on local planetary broadcasts.

### Radar Sense

**Incredible (40)**

Computron is outfitted with strong Radar System, up to 25 miles Range.

### Data Processing/Storage

**Un (100)**
Computron can store and process are large amount of data. He gains +10 CS to Reason/Intuition checks. He is -1cs per check each time he uses this power within a 24 hour period.

## Equipment

### Automatic Acid Pellet Gun

Hand Held Automatic Acid Pellet Gun

Damage: Am (50) - Shooting - Special Attack (Corrosive Damage continues for 1-10 consecutive rounds or until acid neutralized/removed).

Range: 20 areas

Rate of Fire: 1 burst per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Computron needs to recharge with Energon or his Health score will drop to 0, if this happens Computron will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Computron needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Whirl

“*If used logically, madness makes a great weapon.*”

— **Whirl**

## Statistics

**Fighting:** Amazing (50)

**Agility:** Amazing (50)

**Strength:** Amazing (50)

**Endurance:** Amazing (50)

**Reason:** Amazing (50)

**Intuition:** Monstrous (75)

**Psyche:** Incredible (40)

**Health:** 200

**Karma:** 165

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Whirl transforms into a Cybertronian Helicopter and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Helicopter-Mode he travels at **Am (50)** speed: 25 areas per round, 400 mph top speed.

### Quad Incendiary-shell cannon

Alt Mode - Wing mounted Quad Incendiary-shell cannons

Damage: Am (50) - Energy - Fire/Heat

Range: 20 Areas

Rate of Fire: 1 burst

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Photon Beam Rifle

Alt Mode - Wing mounted Photon Beam Rifle

Damage: Am (50) - Shooting

Range: 20 Areas

Rate of Fire: 1 shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Equipment

### Paralyzo box

Leg mounted Paralyzo box

Damage: Am (50) - Special - Can decrease the Kinetic Energy of a target by Power Rank Intensity, leaving it immobile - can effect a targets speed and/or Agility/Fighting. Can also be channeled into a Am (50) Kinetic Energy Bolt.

Range: 20 areas

Rate of Fire: 1 ray per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Null-Ray Module

**Amazing (50)**

Hand Mounted Null-Ray Module

Damage: AM (50) - Shooting - Special Attack (Disrupts energy flow resulting in reduced efficiency of target mech or device, -3cs to all actions for 1d10 rounds, -50 to all primary & secondary abilities as well as damage from target for 1D10 rounds). Null Rays ignore armor (but not forcefield) and attack the energy flow within. Can switch to energetic particle blasts for AM (50) Energy Damage/20 areas range.

Range: 20 areas

Rate of Fire: 1 ray per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

Note: No Primary ability can be reduced below FB (2).

Resistance: Target allowed Endurance FEAT to resist effects:

- Green Result - -2 CS to the effects listed.

- Yellow result - -1 CCS to the effects listed.

- Red result - no effect.

## Talents

Aerial Combat

Acrobatics

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Whirl needs to recharge with Energon or his Health score will drop to 0, if this happens Whirl will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Whirl needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Apeface

“*Obnoxiousness is not a problem, it is an art.*”

— **Apeface**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Monstrous (75)

**Strength:** Unearthly (100)

**Endurance:** Amazing (50)

**Reason:** Monstrous (75)

**Intuition:** Incredible (40)

**Psyche:** Incredible (40)

**Health:** 265

**Karma:** 155

**Resources:** Ex (20)

**Popularity:** +10 (Decepticons) / -50 (Others)

## Known Powers

### Robotic Metamorph

Apeface is a triple changer and transforms into a Cybertronian Jet and a Gorilla (Robotic) and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Jet-mode he travels at **Sh-Z** speed: 200 areas per round, 3250 mph top speed.

## Equipment

### Semi-Automatic Boomer Gun

Hand-Held Semi-Automatic Boomer Gun

Damage: In (40) - Shooting

Range: 11 Areas

Rate of Fire: 1 burst per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Electro-Shield

Hand-Held electro-shield

Shield: He can use it to block up to 90 damage from an attack, but he is still subject to Stuns and Slams.

Material Strength: In (40)

## Contacts

Decepticons

Horrorcons

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Apeface needs to recharge with Energon or his Health score will drop to 0, if this happens Apeface will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Apeface needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Protectobots

The Protectobots are a team of emergency, rescue and law enforcement Autobots dedicated to the protection of humans and their homes. To this end, they will respond to any manner of mundane human emergency and help in any way they can.

They can combine to form the giant Defensor, who embodies the team's ideals of protecting human life.

## Known Protectobots

* Hot Spot
* Blades
* First Aid
* Groove
* Streetwise