Wonders

All lifeforms that were born on Estra's soil all have some sort of magic within them. No matter how native Estrians stray from the land, they will always be able to harness whatever element they have as Estrian magic is woven into their genes. This type of magic is known as **Estrian Wonder**. The method of how each person uses their Wonder is completely unique, hence the name: wonder.

## Introduction

The four elements: air, fire, water, earth are normally called “Estrian Wonders” since they’re harnessed from the physical land. There are four additional main elements outside of the Estrian Elements called the “Celestial Wonders”. These elements consist of body, moon, and stars. These seven elements have multiple subsidiary elements. For example, ice is a sub-element of water; lightning is a sub-element of fire; blood is a sub-element of the body; and so on. The only elements that do not have sub-elements are moon and stars.
Estra’s inhabitants (human, humanoid, and non-human), all have some sort of magic within them, and the affinity to magic is always inherited. No matter how native Estrians stray from the land, they will always be able to harness whatever element they have (since Estrian magic is literally imbued in their body). Non-magic users are always considered outsiders. As long as you have at least one Estrian parent and/or born on Estrian soil, you will have the affinity for the seven elements.

Inhabitants can learn any discipline of magic they want, but they have more of an affinity towards the magic their parents have an affinity for (explained more in depth in the next page). Despite having an affinity for a certain element, that does not make learning how to use the element any easier. In fact, having a certain affinity for an element (especially double affinity) has the challenge of trying to control the element. Younger double affinity children often have a hard time containing their spells and end up wrecking the place while learning how to control their magic. However, they are able to harness their magic at a younger age, so they start learning earlier. If that person with double affinity ends up sticking with that element, their magic with that element will naturally be stronger and more unique/specified than others of that element.

Inhabitants can physically only handle two elements at a time. Yes, a person can try multiple elements when they’re a kid to see what they’re really good at, but over time their magic will only be able to manifest in the two elements they trained in the most. Think of training with elements as a kid as skill points to an element. Once the magic in their body recognizes over time that a person has had a lot of training in both water and earth, their magical essence in their body locks on those two elements. They are unable to harness other elements outside of those two. It’s really different for everyone when their magical essence locks on two elements. For some people, they grow up learning one element, but their magical essence doesn’t lock until their adult years when they start trying out another element that they think will suit them.

Unfortunately, a magic essence locks based on the amount of practice/amount of that element used, not based on how well a person uses that element. Let’s say someone has practiced with water and body, but found out that they’re pretty good with moon magic! Despite being better at moon magic, that person still practiced water and body, and their essence eventually locked on those two elements. Now that person can never use moon magic.

## Sub-elements

Okay, now that we got main elements down, what about sub-elements?
People don’t worry about sub-elements until their magic essence locks onto two elements. Sub-elements are sort of like a signature; they’re a more specific brand of that element. If you’re locked onto the water element, you can use any of the subcategories such as ice. Your body doesn’t lock on sub-elements, so you can just use sub-categories willy nilly. You can even combine sub-elements from two main elements you’re locked with. This allows meisters to create their own concoction of magic. That’s their magic style!

How meisters interact with their element is completely up to how they have their style. Some people just channel their elements. Others transform into their element or conjure it. Essentially, each element is able to be transformed into, manipulated, and conjured. Only put a desc. for the last two elements because they’re more complicated than the first four.
Remember, if you know one element, your meister is able to use all of the sub-elements of that element!

## Meister styles

There are different kinds of ways meisters can harness the elements. You are not locked to one kind of style of meister-ing (hehe), so some people use a mix of the styles.

**Body:** Body meisters are the most physical kind of meister (obviously). They use the magic imbued in their body and incorporate it into their kicks, punches, headbutts (whatever physical attack you can think of). It’s pretty straightforward like that.

**Runes:** The study of runes has a long history. It’s essentially the study of combining multiple magic symbols into one coherent rune that meisters activate by imbuing their magic into them. Our rune magic system is based off of Witch Hat Altier’s magic system for more information. People also put rune drawings on their body as tattoos to bypass having to draw their runes multiple times over.

* There is a related type of Rune magic known as **Optical Magic**. It is a complex form of rune magic where the meister can imbue their magic into something they are drawing, and it comes to life in the form of the meister's element.

**Magical Object:** Meisters with a magical object use whatever object they choose to channel their energy. It can be a physical weapon, a charm, a building, literally any physical object.
Before getting into this, we have to differentiate channeling your magic into an object vs a magic object. Any meister can channel their magic into an object - it’s Estrian Magic 101. Channeling magic into an object goes along the lines of setting a sword on fire or putting air magic into a jar and making the jar fly around to scare the shit out of your siblings. You’re essentially putting some of your power into an object for a temporary effect.

## More about Magic Objects

A Magic Object (people just say MO, pronounced “Moe” - the name not the actual word) is when a meister puts more than half of their Magic Essence into a single object. This object is literally a part of them. For a physical object to be a magical object, a meister must perform a lengthy ritual to insert their magical essence into a magic object. After the ritual is done, the meister can now use their magic through this item, and the original meister can physically lend their style of magic to another person. Because a person is putting more than half of their magical essence into an item, they can have only one magical object at a time. To switch MOs, there is an equally long ritual to remove your magical essence from the MO. Never ending cycle! The ritual is also VERY physically draining, so meisters usually take a couple days to rest up. Think of it as a kidney transplant or something. You need to rest after a surgery like that, right? Now your (metaphorical) other kidney is in this cool key you found on the ground that you decided is now your magical object.

* Meisters can switch magical objects, but the more a magical object is imbued with a meister’s magic, the stronger the magic will be. So meisters don’t normally switch magical objects
* A magical object can be broken, but not destroyed. If they’re broken,the object will repair itself. Repair time will ultimately depend on the size of the object. Smaller objects repair a lot more quickly than bigger objects.
* If a magical object is stolen, not to fret! These magical objects are bound to the original meister, and can be teleported to them at any time. Yes, this means buildings that are magical objects can be teleported too.
* For a magical object to be destroyed, you must kill the original meister.
* If you make an edible object your MO, it’s a self regenerating food. You take a bite into the apple and it regenerates. So you keep biting that apple until you’re full :) Somewhat strange though, since you’re just eating your magical essence. It does you no harm, by the way, it’s just weird in most people's eyes.