recursal/Fanatic-Fandom huggingface dataset:
Liacouras Center

**Former names**
 **Address**
 **Location**
 **Capacity**
 **Opened**
 **Architect**

The **Liacouras Center** is a multi-purpose indoor arena which opened in 1997 and was originally named **The Apollo of Temple**. The arena was renamed in 2000 for Temple University President, Peter J. Liacouras. It is part of a $107 million, four-building complex along North Broad Street on the Temple University campus in North Philadelphia and is the largest indoor, public assembly venue north of City Hall.

The Liacouras Center was mentioned in the animated series *Riga & Moser* ever since the show premiered in 2012.
Zellerbach Theatre

**Address**
 **Location**
 **Capacity**
 **Opened**
 **Architect**

**Zellerbach Theatre** is a 960-seat auditorium in Philadelphia, Pennsylvania.

In the episode *Shame on Witchcraft*, employees at T.R.I.B.E take Lyle Kettler to an opera performance at this venue. Riga and her friends despise opera and ruin the performance by dumping loads of vinegar onto the stage, nearly injuring a singer. They force themselves to leave the building and head back into Olga's car. Eventually, Olga helps them escape from T.R.I.B.E while the prisoner finds his way back to Center City Philadelphia to reunite with his brother.
Academy of Music

**Address**
 **Location**
 **Capacity**
 **Opened**
 **Architect**

The **Academy of Music**, also known as **American Academy of Music**, is a concert hall and opera house located at 240 S. Broad Street in Philadelphia, Pennsylvania. Its location is between Locust and Manning Streets in the Avenue of the Arts area of Center City Philadelphia.

This auditorium has been featured and mentioned in *Riga & Moser* ever since the series premiered in 2012.
Shame on Witchcraft/Trivia

Here's the full trivia for *Shame on Witchcraft*, the third episode in season 2 of *Riga & Moser*

## General

* This episode is shown to take place in late May, as evident by the flyer advertising a Memorial Day sale at 50% off.

## Cultural References

* The girls' outfits at Alden Park Manor may be a reference to the Broadway musical *Rent*, with Riga cosplaying as Mimi Márquez, Apple as Maureen Johnson, Zara as Angel Dumott Schunard, and Emilie as Joanne Jefferson.
* One little girl at The Shops at Liberty Place was wearing a *Super Girl* shirt in the same font as the logo for the Disney Channel Original series *Shake It Up*.
* During the Chateau Crillon scene, a grumpy Emilie wears a bandana like Izzy from *Jake and the Never Land Pirates*.
Ratata

"Shoots bullets. Every game has one, why not us?" - The Ratata's infopage.

Ratata is an equip-able weapon base in Morphies Law

Accuracy: 4

## Appearance

The Ratata resembles a rifle. It is orange and black with slightly scarred metal barrels

## Attack Summary

Damage:

The Ratata has medium damage shots

Fire Rate:

The Ratata has a consistent fire rate

Fire Type:

Fires individual bullets.
Riga & Moser Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

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Ralph Edgren

"*Visual media casting director from the middle of nowhere. Enough said.*"
―Ralph's Twitter bio

 **Birth name**
 **Born**
 **Residence**
 **Occupation(s)**
 **Media**
 **Years active**

**Ralph Edgren** (born January 26, 1968) is a Swedish-American casting director and vlogger. He has cast directed many moves and TV shows since the early 1990's and has cast directed *Riga & Moser* since it premiered in 2012. He is the father of comedian Amanda Edgren.
Agnes Crowther

**Birth name**
 **Born**
 **Residence**
 **Genre(s)**
 **Instruments**
 **Occupation(s)**
 **Years**

**Agnes Crowther** (born February 11, 1990) is a South African singer and former member of the girl group X-Wondrous. Crowther graduated from the group late 2012. She currently lives in Las Vegas.

Crowther has been featured and mentioned in *Riga & Moser* since season 4.
Britney Aumann

**Birth name**
 **Born**
 **Occupation(s)**
 **Media**
 **Years active**

**Britney Aumann** (born April 3, 1998) is an American actress, best known for providing the voice of Riga Finch in the children's animated sitcom *Riga & Moser*. Aumann was previously a contestant on the reality show *Young Heroes* in 2008, as part of the orange team along with Michael Demirović.
Lincoln Financial Field

**Address**
 **Location**
 **Capacity**
 **Opened**
 **Architect**

**Lincoln Financial Field** is the home stadium to fellow National Football League team the Philadelphia Eagles and the Temple Owls football team of Temple University in Philadelphia, Pennsylvania. It has a seating capacity of 71,876 and is located in South Philadelphia on Pattison Avenue between 11th and South Darien streets, also alongside I-95 as part of the South Philadelphia Sports Complex. Many locals refer to the stadium simply as "The Linc". The stadium opened in August 2003 after two years of construction that began in May 2001, replacing Veterans Stadium. While total seating capacity is similar to that of "The Vet", the new stadium contains double the number of luxury and wheelchair-accessible seats, along with more modern services. The field's construction included several light emitting diode (LED) video displays, as well as more than 624 feet (190 m) of LED ribbon boards.

This stadium has been featured and mentioned in *Riga & Moser* a number of times since the show premiered in 2012.
Riga & Moser

"*Official Twitter page for the Riga & Moser. Created by @AustinBethmannArt.*"
―The series' Twitter bio

***Riga & Moser*** is a German-American children's animated sitcom that was created by Austin Bethmann and aired its first episode on September 4, 2012.

In September 2023, the series was renewed for a thirteenth and final season.

## Premise

*Riga & Moser* follows the adventures of 14-year-old home-schooled student Riga and her best friend Moser the goldfish. This show takes place in Philadelphia, Pennsylvania.

## Characters

**Riga Finch**

Voiced by: Britney Aumann
Riga is a 14-year-old home-schooled student and occasional vlogger. She is named after the capital city of Latvia.
**Moser**

Voiced by: Pensri Jutanugarn
Moser is Riga's pet goldfish. He is very funny and sometimes tired.
George

A young Tabaxi from Poldur, he apprenticed as a leatherworker under Brakka. When she did her duties for the Band of Bearded Brothers Battle Battalion, he was mostly responsible for carrying her wares, equipment and personal affects.

Since his arrival in Soyvarhiod, he has worked in the Perfumed Quarter, and has been enjoying the library that is freely available in Stormwatch. He has become a regular at a bar near there, where he has spent some time making new friends with the librarians and other scholars. He was disturbed to learn that his new friends of Feodric and Nemeia knew the people who had traveled with his old master, who he wasn't fond of.
Lia

A young? girl? found in the World of Dreams searching for Neira Cutren following her ousting. Called "Princess" by Toya.

Bryn spent some time talking with her afterward, learning she was originally from a place called Siemnar, then a box, then a boring world she was rescued from, but most recently, she resides in Keymarheren.

In the dream, Lia originally appeared as a young humanoid girl with hair in four colors (purple, red, blue, and yellow), wearing a long cloak and complex dress resembling an inverted hoop skirt. She changed form freely, demonstrating remarkable control over the dream.

Bryn has promised to go fishing with her in Keymarheran.
We're Keeping It 100!

***We're Keeping It 100!*** is the fourth episode in season 9 of *Riga & Moser*. Known for being the 100th overall episode in the series, this episode aired on October 6, 2020.

## Description

A lot happens at once given the fact that this is the 100th episode in the show's history.

## Story Elements

### **Celebrity Features**

Here's all the celebrity features in this episode. A degree circle (°) indicates returning celebrities, the selection sign (§) indicates holograms, while flags indicate celebrities outside the United States.

* Ester d'Arras°
* Richard Horvitz°

MORE SOON!!

## See also

* Gallery
* Transcript
* Trivia
Texas Bandmasters Association

The **Texas Bandmasters Association (TBA)** is an organization of over 6000 Texas band directors. Its stated goals are to Continually assist its membership in achieving the highest standards of instrumental music education; promote the place and value of music education in our society and the important role instrumental music plays in our cultural, intellectual, and social lives; foster goodwill, fellowship and a collegial, fraternal spirit among its members; provide its membership with an annual Convention/Clinic which introduces new music, tried and proven teaching methods and materials as well as instruments and equipment; provide Educational Publications of instructional methods and materials for TBA members and aid them with their personal development and leadership; provide additional practical and instructional information for the university music student preparing to become a band director.

For the last half-century, the members of Texas Bandmasters Association have worked diligently to further the cause of instrumental music education in communities throughout the Lone Star State. As a professional service organization, TBA reaches out through its membership to constantly improve the quality of music education in Texas' elementary, middle and high schools, colleges and universities.
Enoreth

Symbols: Setting sun, hour glass on its side.

Enoreth, the Lord of the Continuum, is a chaotic good deity who governs the orderly passage of time and guards against those who would alter the path of history.

Description:

Not much is known of how Enoreth looks, there have been reports of him appearing in different forms, sometimes as an old man with multicolored robes of blue, gray, green and white. Other times he appeared as a mist that ages, or revitalizes the creatures and objects he envelopes.

Personality:

He is a philosopher, a patient teacher, and an instructor who gave wisdom and knowledge to young and old alike. He shows his desires through subtle means and rewards those who please him with rare gems and valuable stones, and sometimes stories.

Abilities:

Enoreth can place creatures into a stasis merely by looking at them. He has supposedly placed an entire cursed town within a time loop to try to preserve them.

Interactions:

When Birel was told that the time loop couldn't be broken, she believes she was talking to Enoreth.

Enoreth on Soyvarhiod:

Enoreth created Soyvarhiod. History says that the world was made by him, and when he left, that is what started the High Storms.

His worship has displaced some of Amaunatur's.

Enoreth's Reach is the center of the worship of Enoreth. His is represented by High Priest Jeff Bezoar as the head of the Temple of Enoreth, who preaches the word that "We are all one in the continuum" .

While this has been inspired by the D&D god Lebalas Enoreth and some of Brandon Sanderson's work mixed together, please note that any outside knowledge is not going to be correct. You may be able to pick something and be lucky, but DO NOT RELY ON THAT.
The Met Philadelphia

**Former names**
 **Address**
 **Location**
 **Capacity**
 **Opened**
 **Renovated**
 **Closed**
 **Reopened**

**The Met Philadelphia** is a concert venue in Philadelphia, Pennsylvania. It opened in December 2018 after a heavy renovation from its previous name, **Metropolitan Opera House**. The first concert held at the Met during its 2018 re-opening was folk rock singer Bob Dylan.

The venue was originally planned to be featured in the seventh season of *Riga & Moser*, but due to the venue's renovation in development, the show's creator Austin Bethmann decided to introduce the Met in season 8.
George's Town

A smaller settlement in Soyvarhoid, George's Town is governed by an invisible, intangible, omnipresent voice which answers calls for votes and enacts them -- in an utterly unpredictable way. The citizens of George's Town seem largely unconcerned by this.

## Voting

To call a vote, any individual within the city's bounds simply proposes it aloud, and any other individual seconds the motion. Every individual whom the vote concerns will telepathically hear the issue under consideration stated simply, and may respond in the same manner with their vote (or decision to abstain). If the motion is carried, it simply happens, regardless of perceived impossibility -- the magic fueling the voting process is powerful indeed.
Soyvarhoid Wiki

Hello players and looky loos!

We are trying to make an area for quick look up for things! Please make sure that you mark if it is something your character thinks or if it is set fact. DMs will be looking through recent activity to try to keep stuff clean and accurate.

## Current Events

The party has split again, as Birel was needed to help with Feodric in New Thagavun. The concept of there being cups that size was far too much for him. The rest continued on, with Kyla giving them directions. They had some knowledge revealed by Bryn, who had fallen into the dream and managed to talk to Neira Cutren inside it, who did not seem to remember that there were any echoes of Hinderstap. The deposed Queen still stayed inside Stormwatch to protect the people, and to try to hear those that had no voice. Bryn also happened to run into some seemingly high ranking commanders from Keymarheren in the dream, who were watching the city even as they slept.

The party made it to the lake that acts nearly as a moat to Keymarheren, and were walking up to the small town that runs the ferries out to the city when they heard cries for help. They came across an elf, Calen, confronted by three large chuul. They helped fend them off, and while they were learning that he was either newly arrived, or didn't remember anything of his past, or both, Droolius and Gneiss were threatened by feral Otyugh as they played in the water. Their new friend immediately stepped between the animals and the abberations, and they fought once more.

They decided they would help Calen, and he continued with them north.
An Unexplained Map

A map carried by the party that shows the location of those in the party and those around them. It only shows areas that have been visited by the map and those who hold it. There is some small belief to think it may exist completely in any echo due to the disjointed nature of some imaging. It is both magical, and divine.
World of Dreams

Also called Tel'aran'rhiod, the World of Dreams is a dreamlike realm parallel to Soyvarhoid. The presence of most creatures in Soyvarhoid is ephemeral here, and they may appear and disappear sporadically, but structures and terrain -- those which have stood still for some time -- have made their mark upon the Dream, and can be found there as well. Some animals are known to inhabit or visit the dream, especially wolves.

## Dreamwalkers

Mortals are able to enter Tel'aran'rhiod from their dreams, but this art (usually) takes considerable practice. Those who achieve it are called Dreamwalkers. The Dream is a highly useful state, however, allowing dreamwalkers to explore places they can't reach normally and communicate across vast distances instantly.

There are, however, also great dangers. An unstable dreamwalker might accidentally conjure a nightmare within Tel'aran'rhiod. Moreover, dreamwalkers can injure each other, and often more easily than in reality: Tel'aran'rhiod responds to the willpower of dreamwalkers, so any fate which can be willed into existence can occur. It is also possible for a dreamwalker to examine the ordinary dreams of others as they sleep, and even to enter those dreams -- or perhaps pull those others into Tel'aran'rhiod, rendering them vulnerable.

It is said that some dreamwalkers are able to wake from the dream in a different place than they fell asleep, though there are no known practitioners of this skill.
Bryn

To elf and non-elf alike, Bryn's wild heritage is unmistakable: broad green eyes flecked with gold peer through hair that, grown long and kept well, might mark royalty. Instead, matted with dirt and cut brutally, it marks someone more concerned with defending herself from animals while hunting for the day's meal. Thin, the shape of her younger years lingers, offset by the subtle tone she uses to carry herself with a predator's lethal grace.

To a non-elf, her appearance may provoke a sense of sheltering benevolence: with a scrubbing, some time spent growing her hair out (or at least a less careless trimming), and perhaps some more time spent learning to behave in a civilized way and bear herself with dignity, she might pass for a young lady of high-elven birth.

Yet to elven eyes, this kind of thinking is tempered by a quiet, gnawing sense of revulsion. Her eyes are just a little too wide -- cheeks a little too angular -- brow a little too pronounced -- hair a little too colorful. Her true ancestry is subtle, even easily missed, but its effect is offputting even subconsciously. To another elf, her only saving grace might be her youth: she appears no older than her fiftieth year.
Hinderstap

One of Soyvarhoid's smaller settlements, and the location in which the party members from Poldur first arrived.

## The Curse

Until recently, Hinderstap was the site of a terrible curse: every night, its inhabitants would be lost in a powerful rage, slaying each other and destroying their own village. At dawn, they would all revert to the place they had first woken up, and begin to rebuild -- only to destroy it again the following night. Individuals traveling through Hinderstap could be trapped as well, if they died to the citizens during the night.

The curse was held in place by seven seals hidden throughout the village. Though the party at first opted to leave the seals in place, an unknown faction believed to be lead by a mobster formerly of Poldur shattered the first seal, releasing uncontrolled surges of wild magic and beginning a sequence of events that necessitated destroying the rest. While Neira Cutren absorbed the wild magic, the party sought the remaining seals and destroyed them, freeing the last from within the innkeeper Tepin and freeing Hinderstap from its curse.

Unfortunately, the time loop the citizens of Hinderstap were trapped in turned out to be separate from the curse -- a construction of Enoreth, or so Birel Galanodel was led to believe.

## Disappearances

Since the unraveling of the curse, some of Hinderstaps echoes have begun to disappear. Three echoes, known to exist to the northeast, have all vanished, leading to surges of refugees to Enoreth's Reach and George's Town. The reason for this disappearance is unknown, but its effects are profound, threatening to lead to war between Stormwatch and Keymarheren.

## Notable Individuals

* Tepin, the innkeeper
* Jeff, a dwarven stable boy
* Haulo, a visitor trapped by the curse
Enoreth's Reach

Devote Followers of Enoreth, they stay in the place that he arrived on Soyvarhoid. The crater in the center of town was created by his arrival, the spring that feeds the fountain from his first step.

## Description

Farms surround a circular town. It seems to be bustling, travelers coming in from all directions, more travelers catch pace and pass you as you walk towards the city. As you walk towards the center of the town you can see the lip of a crater, a temple with a fountain outside sitting directly in the middle.

## Citizens

Enoreth's Reach's culture centers around their religion. When children reach the age of fourteen they leave Enoreth's Reach to spread their teachings and bring new followers into the continuum. This mission lasts for a minimum of tow years, but some of the more devout, and long lived, followers have been known to spend decades traveling the world. The Town believes it is protected by the great lord Enoreth, as such they do not have a formal armory and only the occasional citizen will be lightly armed.

## NPCs Known

Jeff Bezoar - Priest of the Continuum

Penny the Pickpocket

## Locations

Buildings of Interest:

Olive or Twist - Tavern

Victorious Secret - Liquid Smith (Apothecary)

A Likely Story - Book Store
Siemnar

> "*The biggest city in Siemnar is Siemnar!*"
> ― Lia
>
>

An enormous city with an even more enormous palace, the top of which seemed to have a space for something quite large to be seated. The original home of Lia, yet the city was empty when visited in the World of Dreams.

Whether Siemnar exists within Soyvarhoid remains to be seen.
Darnir Hammerarrow

A dwarf with two seals, Darnir was brought into this world after a vicious battle with an orc warchief. He originally came from the world of Correstyr.

As a member of the Forgefall army, Darnir wears a silver and blue breastplate adorned with the emblem of Forgefall. The emblem depicts an anvil with a mountain behind it.

## Life in Correstyr

Darnir is the commander of the specialist division of archers in the Forgefall army. His heritage traces to an ancient family of dwarves whose namesake comes from their invention, the hammer arrow.
Stormwatch

Stormwatch is an intellectual focus of the world, holding the majority of the wealth of knowledge. Close trade partners with New Thagavun, it is experiencing a new time of wealth and prosperity under the new Queen, Neira Cutren and her Restorers.

A city built into the side of the mountain, it is a three tiered city with individual walled off sections.

## Districts

### The Pavillion District

The Pavillion District is the center of commerce, where the products of the Perfume Quarter are traded, and where the skilled artisans and Tinkerers have their shops.

### Perfume Quarter

The Perfume Quarter is where the artisans work and the base of the trade of the city is made. This is where the lumber is processed, the leather is tanned, the meat is slaughtered and so on. The lifeblood of the city is made here. This is where the actual smiths are creating the goods for the city, where the actual armorers make their goods, and where the sounds and smells ring out loudly as you can hear the city working.

### Crest District

This area is counter to the Perfume Quarter. Street vendors hawk their wares, the smells of fresh baked bread, fresh cooked meat and more surround you. Children run and play through the streets as the sounds of life wash over you. Washerwomen seeing to their work in large fountain cisterns and more.

### Raised Tier - now known as the Kings

This is a wealthy area that is heavily watched and guarded, partly for the knowledge that is held there, and partly because it is where the weapons are made. This is where the sealers bind the weapons that are sold, where the Weaponry Merchant's ply their business, and the Restorers and their apprentices see to the bindings.

### Palace Walls

Within the palace walls, there are the seven council houses, the nineteen noble houses, and the Palace itself, along with the yards and the gardens.

 Credit for the map goes to Redwall, credit for the concepts that were liberally drawn from goes to the Stormlight archives, particularly Kharbarenth.
Fan Antonio

Fan Antonio is a playable map in Morphies Law

## Appearance

Fan Antonio resembles a small town. The buildings are made from orange concrete and they have curved, reddish roofs.

fans appear in various places. sometimes they can push a player to a new location, but they can also thrust smaller players into spikes under the bridge or archways.

Inflatable plants border some of the buildings.

## History

it is unclear if the location was human made or Morphie made. It shows up as the lobby and customization area.

## Features

the map features fans that can push the player in a certain direction. the speed of the fan depends on the plaers mass. some gateways are not accessable if you have too much mass.
Wildemount

Encompassing a varied and geologically diverse environment,

the continent of Wildemount can be reached to the

Northeast of Tal’Dorei, though traversing the Lucidian

Ocean to get there involves treacherous waters, opportunistic

pirates, and underwater monsters ever hunting for

prey. Such a journey leads to the massive port down of

Port Damali, a prosperous city where most anything is

legal, largely run and puppeteered by the Myriad.

Further east leads the traveler to the massive Dreemoth

Ravine, where the once-enslaved Ravinite Dragonborn

rebuild their civilization from the ruins of the fallen Draconia.

These two societies exist on the outskirts of the

region known as Wynandir, a realm divided between a

bordering pair of civilizations. First stands the mighty and

far-reaching rule of King Bertrand Dwendal, sovereign

ruler over Western Wynandir as the King of the Dwendalian

Empire.

The Dwendalian Empire is known far and wide for its

powerful military, disdain for religious practices, bleak

weather, and totalitarian rule. Religious worship is considered

taboo, the society publicly casting the divine magics

aside as trickery to control the foolish. Dwendalians

have adopted the ideals of the long-past Age of Arcanum,

exalting the powers of mortal magics and ingenuity

over claims of miracles and holy influence. Citizens of

the empire pay extensive taxes to the crown while being

required to maintain absolute loyalty. This has led to a

social atmosphere that can range from tense to dreary.

With such impositions placed upon the populace, few

argue that the protections against the dark and hungry

world beyond the borders of the empire make up for the

stark control placed upon their lives. Even so, tensions

ever brim beneath the surface, and with the growing

neglect of the crown towards the creeping curse of

undeath in the east, whispers of dissent continue to grow.

Across the Eastern borders of the Dwendalian Empire

lay the lands of Xhorhas, a smaller empire built on the

ruins of Ghor Dranas, the ancient city of the betrayer

gods. A bleak landscape with little resources of value, the

Dwendalian Empire generally minds its own borders,

away from the mysterious and misunderstood rule of the

Empress Leylas Kryn and her “wasteland” of the Xhorhas

Empire. However, recent attacks on outlier townships on

both sides of Wynandir threaten to brew conflict between

the two nations.
Neira Cutren

## Early Life

The Queen was born as the Heir of a Council House. She grew up as the best friend of Rodel Dabei, the Prince of Stormwatch. As she was raised, she learned how to run a house, and had instilled in her the duty that House Cutren had been entrusted with, keeping the Library of Stormwatch. She delved into the books, and spent more time in the streets than any of her protectors or minders wanted, frequently slipping away. She saw the hurt that the people of the city had, the hunger, the illness, the pain. Men, women and children dying in the street, homeless from hunger. Despite everyone's wishes, she started collecting Healers, anyone that could, and paid them with house funds. The men and women in white, the Restorers, were created, and she walked among them, seeing to the needy like any of the others.

It was assumed by everyone that she would marry her best friend, but they viewed themselves as siblings and rebelled against it. In their personal rebellions, they had Rodel's father, Arlen Dabei, deposed, and Rodel rose up to take the throne. When the Prince was raised to King, on the day of his coronation he only had two actions that he took. The first, he named his best friend his Heir instead of his sister Osana. The second, he abdicated, passing the throne to Neira, saying that it was the best thing he could do for his people.

## Life as the Queen of Stormwatch

The day of her coronation she announced her engagement to her lover, Tyr Denner, a guardsman from Keymarheren. With him came their children, Juni, Raliya and Elayna came shortly after. A few years later she had triplets, not wanting to have only a few heirs. When she speaks of it, she wants to have as many children as she can so they can choose their future, and one of them may wish to take the throne. But if none do, she will do what she can to secure the future for the city.
Team Avatars

A Team Avatar behind a Map

Team Avatars are giant Morphies that represent a teams mass collection. They mostly stand next to the map and aid in the exchange of mass.

## Biology

### Features

They resemble Morphies, But are much taller. they never stray far from a default body and face design. On their chest they have a pilots seat that the player uses to control the Team Avatar when they activate their unimorph

### Size

Their actual height is unknown, as it varies, but it is estimated to be thousands of feet tall. Unlike Morphies, team avatars grow and shrink with the same proportions.

### Creation

They appear to be Morphies or related to them which may mean they are human made.

### Death

It seems that a Team Avatar is destroyed when a match ends. the winning avatar destroys the losing avatar's head. the losing avatar then falls to the ground.

This may not be an avatars death because they regenerate at the start of a new match.

## Behavior

### Movement

For most of a match, team avatars stand beside the map, growing or shrinking depending on team mass. they will sometimes move their head or flex during a match.

### Attack & Defence

At the end of a match, the larger team avatar will either punch or kick the head of the smaller one. if a tie occurs, the two morphies will either both explode their heads, or act in a confused manner.

### Habitat

Team Avatars seem to inhabit the deserted space around maps or locations.

### Morphies

Team Avatars retain a symbiotic relationship with Morphies, letting them acess the avatar's Unimorph power in return for mass exchange.

## History

### Origin

The history of the team avatars is more vague than the Morphies. it is unclear whether or not they were created by the humans, or if they are Morphies at all. it is assumed that they are just huge Morphies.

### Morphies Law

Team Avatars seem to have an idle stance in a match, aiding in mass exchange

## Members

* Blue Team Avatar
* Red Team Avatar
Humans

Write the first paragraph of your page here.

## Biology

Humans are an extinct species mentioned in Morphies Law.

### Features

Humans do not appear in the game, so the information about their appearance is limited. Morphies Law takes place in a fictional timeline, but due to the realisticity of the game, humans most likely resemble their real-life equivalents

### Size

This information is unspecified in the game, but based on the height of the Morphies, Humans are estimated to be about the same size as a real human.

### Creation

This information is unspecified in the game, but based on previous information it is presumed they reproduce normally.
Kaboom

Kaboom is an equip-able weapon base in Morphies Law

## Kaboom

### Effects

Damage: 3Fire Rate: 1

Accuracy: 1

## Appearance

The Kaboom resembles a shotgun and is red and brown. It has a double barrel.

## Attack Summary

Damage:

The Kaboom has high damage blasts.
Fire Rate:

The Kaboom has an extremely low fire rate.

Fire Type:

The kaboom shoots explosive, low range shots.
Morphies Law Wiki

## Welcome to the Morphies Law Wiki

The Morphies Law wiki is a public guide that can be edited by anyone!

### What is Morphies Law?

Morphies Law is an online team based shooter video game developed and published by Cosmoscope.

The game focuses into mass mechanics where newer players may not gain as much mass but can reach places that bigger players cannot. This creates somewhat of a "Mass Balance" that gives advantages to all types of play-styles.

What is it about?

Morphies Law puts you in the shoes of a Morphie. Morphies are mass morphing, gun slinging robots.

A drought has lead to the death of all life and Humans. Good. no one to get in the way! It's your job to get as much mass as possible to win.

### How does the game work?

There are 3 main modes of Morphies Law:

Morph Match: Get as much mass as possible before the timer runs out

Mass Heist: Get to the colored pads to take down the enemies Team Avatar shield, and get as much mass as you can. Once you've collected mass, find the altars so you can transfer the mass to your Team Avatar.

Head Hunt: The Avatars have lost their heads! There is one head somewhere on the map and its your job to find it. Bring it back to the goal and you got the win. But its not that easy. The head slows down your movement.

## Morphies Law

* Morphies Law
* MorphiesGo to Morphie
* Team AvatarsGo to Team Avatar
* WeaponsGo to Weapons
* PluginsGo to Plugins
* Cosmetics
* Emotes
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Morphies Law

Morphies Law is a team-based shooter video game developed and published by Cosmoscope for the Nintendo Switch System and PC (Future)

## Overview

Morphies Law is a 4 vs 4 online shooter.

The point of the game is to collect more mass than the enemy team. Each team starts with equal mass, and they must shoot eachother to gain mass.

Players with more mass become encumbered by their weight, while smaller players can move fast and access areas that are cut off to bigger players.

The match lasts for 4 minutes. once the match time is up, the team with the larger Team Avatar will destroy the other team's head.

* Locations/Maps overhauled
* Weapons Changed
* In-battle menu changed

## Story

The story of Morphies Law takes place on earth. In the future a drought has killed all plant and animal life.

Before the drought, humans created a Machine called a Morphie. Morphies are sentient humanoids who are able to change their mass. These Machines fight eachother to gain the most mass.

After the drought, Morphies inhabit abandoned oil platforms the morphies have decorated these platforms to resemble towns. They also use these areas as maps for battles.
I Like Me Better

"**I Like Me Better**" is a song recorded by American singer-songwriter Lauv. It was released in May 2017 and would be included on his compilation album *I Met You When I Was 18 (The Playlist)* one year later.

This was a background song in a season 7 episode, not to mention that *drunk* was censored.

## Lyrics

*To be young and in love in New York City

To not know who I am but still know

That I'm good long as you're here with me

To be…and in love in New York City

Midnight into morning coffee

Burning through the hours talking

Damn

I like me better when I'm with you

I like me better when I'm with you

I knew from the first time

I'd stay for a long time cause

I like me better when

I like me better when I'm with you

I don't know what it is but I got that feeling

Waking up in this bed next to you

Swear the room—yeah—it got no ceiling

If we lay, let the day just pass us by

I might get to too much talking

I might have to tell you something

Damn

I like me better when I'm with you

I like me better when I'm with you

I knew from the first time

I'd stay for a long time cause

I like me better when

I like me better when I'm with you

I like me better when I'm with you

(yes, I do, yes, I do, babe)

I like me better when I'm with you

I knew from the first time

I'd stay for a long time cause

I like me better when

I like me better when I'm with you

I like me, I like me

Look who you made me

Made me, oh no

Better when

I like me better when I'm with you*

## Videos

Lauv - I Like Me Better (Official Video)Music Video
Plugins

Plugins are equip-able abilities that charge over time

## Summary

Plugins are abilities that are assigned to different parts of the players body. Depending on the mass of the assigned part, they may be stronger or weaker. Plugins are varied, although most are offensive or defensive. only one Plugin can be equipped at a time

## Types of Plugins

* Discomfort Zone - Chest PluginGo to Discomfort Zone
* Sticky Hand
* Share The Pain
* Share The Love
* Foul Fumes
* Drill Sergeant
* Cranial Impact
* Rock And Roll
1/8Chest Plugins

* Discomfort Zone - Defensive

Hand Plugins

* Sticky Hand - Defensive

Right Arm Plugins

* Share The Pain  - Offensive

Left Arm Plugins

* Share The Love - Defensive

Butt Plugins

* Foul Fumes - Defensive

Feet Plugins

* Drill Sergeant - offensive

Head Plugins

* Cranial Impact

Leg Plugins

* Rock And Roll
Hot Shot

Hot Shot is an equip-able weapon base in Morphies Law

Accuracy:4.5

## Appearance

The Hot Shot is a semi-automatic rifle. It is brown and olive, it has rusted areas and triangle decals along the side

## Attack Summary

Damage:

The Hot Shot releases medium damage shots

Fire Rate:

The Fire rate is somewhat slow.

Fire Type:

The Hot Shot has accurate, bullet-based ammunition
Weapons

Weapons are items used to cause damage or steal mass from an enemy player or Team Avatars.

## Appearance

Most equip-able weapon bases have a have a barrel, stock and handle.

Many equip-able weapon modifications resemble cannons, but they are all varied in appearance.

## Updates

Morphies law weapons have gone through three major changes, the original being simple hand gun and shotgun models in early alpha.

These weapons were replaced with more detailed sci-fi reminiscent guns. These were replaced with the current simplistic models.

## Creation

You can find weapon slots in Loadout, in Profile. Once you select a weapon slot, you can modify it. Two wheels on each side define your weapon base and weapon Modification.

The combination will have the name of the two parts and will have the combined stats.

## List of Weapon Bases and Modifications

* RatataGo to Ratata
* KaboomGo to Kaboom
* Hot ShotGo to Hot Shot
* BurstGo to Burst
* Pew PewGo to Pew Pew
* PentazookaGo to Pentazooka
* Slippery SplatGo to Slippery Splat
* Buzz BallGo to Buzz Ball
* Scope PopeGo to Scope Pope
* El ZappoGo to El Zappo
* Expando 9000Go to Expando 9000
* Sonic PunchGo to Sonic Punch
* Vicious VortexGo to Vicious Vortex
* Big BangGo to Big Bang
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Choices of Amaunator

A book that Bryn briefly read in A Likely Story in Enoreth’s Reach, as it was the only book that was named that didn't have a pun. She didn't read the whole book, but she read some of it, and her understanding is below.

**Amaunator** /əˈmɔːnətɔːr/ or  (pronounced *ah-MAWN-ah-tor* ) is the Lawful Neutral solar deity of the sun, law, and time. He is viewed as a hard but fair deity, revered by many rulers, soldiers, and powerful wizards.

His symbol is the Golden Sun. He is warshipped by a large variety of followers, from farmers, to travelers, to lawmakers.

Priests of Amaunator encouraged the establishment of lawful order and bureaucracy in the world at large. They were called on to witness contracts and apply a signatory stamp with the symbol of Amaunator to verify its validity.

All clergy members had to learn, understand, and know how to reap the benefits from (or exploit) the laws of the land, the city, and the province they lived in. In order to completely understand the nuances of law and legislature, the clergy constantly drilled each other, practiced law in court whenever possible, and rehearsed law in practice courtrooms. They could not resist investigating the scene of a crime or taking part in the construction of new laws in their locale, and did so with great intensity and fervor.

His typical offerings include tax returns, contracts, oaths, among others. But the book didn't focus on that, instead it mostly focused on how Amaunator became the God of Time, and his responsibilities with it. The interesting choice of how a single comma could change the meaning of a god.

He is a careful and meticulous deity who made certain that every agreement was written down, contracted, signed, sealed and witnessed. An extremely lawful deity, he follows the letter of the law, not necessarily the spirit of it. He expects the same of his followers.

This is exemplarly shown by his choice of overtaking Time due to a mispunctuation in a contract between himself and another deity that stated  "... Amaunator shall be responsible for all time. any misrepresentations of his or his followers, If so deemed the fault of Amaunator..." This unnoticed punctuational snarl of commas and periods led to Amaunator considering himself to be in charge of "all time".

It was then that the Wordsmith made Bryn return the book.

Information was taken from the Forgotten Realms. It was adjusted slightly and is being used in an altered form. Please realize that any outside information you read about Amaunator outside of this wiki is not necessarily canon on Soyvarrhiod.
Cannon

File:Placeholder
Cannons are interactive, stationary apparatus found in Maps

## Use

The Cannon can be used to launch a player to another point on the map.

Larger players cannot enter cannons similar to Suck Pipes.

## Locations

Cannons can be found in Fan Antonio, Tanker Town, and Maztec Temple.

## Trivia

* When the player walks towards the cannon, it will follow them before they walk out of range.

* Before firing a cannon, it displays a fall trajectory of yellow Morphie heads that are seen nowhere else
Match

video File:Placeholder
Matches Are Different online and offline Morphies Law battle options

## Current Nintendo Switch match options

Write the first section of your page here.

Current Nintendo Switch Match options

(Left to right on menu)

Local Multiplayer

Offline vs. AI

Quick Match

Create Game

Online vs. AI

 Local Multiplayer
 Create Game
 Online vs. AI
 Offline vs. AI
Sprinkles

Sprinkles is a being that consists almost entirely of happiness, who also happens to be the fey familiar of Nemeia. Sprinkles most commonly uses her telepathic abilities to send happy feelings and emotions to others, especially when they give any form of affection to the pseudodragon herself. Her gender isn't necessarily confirmed, but Nemeia refers to the psuedodragon as a her casually. Favorite past times of the pseudodragon include landing on people's heads, fluttering around heads and sending happy feelings, receiving hugs and pets, and sleeping.

Nemeia has described her as her first friend on more than one occasion and appears to be emotionally distraught when forcibly separated.
Feodric Eightson

Feodric is a mountain of a man. He is six and a half feet tall and has a perpetual cloud on his brow. His face and hands are heavily knotted and scarred.

Feodric is one of the Afflicted, marked by the blood god for perpetual rebirth until enough have died by his hand in honorable combat, and until he has fathered two children with Affliction. He is unsure whether the magic of Affliction will protect him from permanent death here in Sovyarhoid, and is not eager to find out--but he finds it difficult to be serious about the possibility death. He has died too often to treat it more gravely than he treats a new flesh wound.

He is eager to be home to his wife and children. His feverish search for the person (or demon) responsible for his coming to Sovyarhoid has mostly cooled to a listless search for drunken oblivion and distraction by adventure. He wants to blame Kyla, the queen, Nemeia, Bryn--any likely suspect--but they have all turned out to be depressingly trustworthy. With no means of returning home, what little direction he has mustered is fixed on this newfound group of companions and friends, who he is beginning to feel some allegiance to.
Nemico

Un mostro o nemico è qualsiasi tipo di creatura antagonista, sono NPC. Il loro unico scopo è quello di uccidere Isaac. Compaiono molto spesso nelle stanze, esistono una miliare di tipi di mostri come mosche, ragni, umanoidi, vermi e altre cose strane e inquietanti che girano per lo scantinato. Uccidendoli servirà per andare avanti e andare nelle stanze successive. Il mostro più potente è un miniboss ma quello ancora più potente è un boss. Se esaurisci tutti i cuori al contatto con queste creature finisce il gioco. Quindi in bocca al lupo
Magic

**Magic** (terr. Majka) ist eine Droge, die republikweit verbreitet ist. Ungefähr zwanzig Jahre seit dem Anfang ihrer Herstellung und Verbreitung 12.430 ist Magic in der Terranischen Republik illegal. Sie weist kristallartige Strukturen mit schimmernden Farben auf. Je nach Betrachtungswinkel ändert sich meist rötliche Farbe.

## Wirkung

Magic wird gewöhnlich zu einem Pulver zerkleinert und inhaliert. In den ersten Minuten macht sich ein Fülle- und Glücksgefühl breit. Ungefähr eine Stunde danach machen sich Halluzinationen bemerkbar. Der Konsument sieht die Welt in schimmernden Farben und meint, in einer anderen Dimension zu sein.

Die Droge hat ein enormes Suchtpotenzial, weswegen Konsum und Vertrieb illegal ist. In kriminellen Kreisen wird Magic oft auch als Zahlungsmittel benutzt.
Xavier Prometeu Castor

Xavier Prometeu Gonçalves Castor (\*12.089 Rio de Janeiro, † 12.045 Atlanta), oft nur Prometeu Castor oder Kastor (Terrango Schreibweise) war von 12.123 bis 12.145 CEO der Daedalus Corporation. Er war für das Human Eugenic Augment Program (HEAP), das Epimetheus-Projekt zur Verbesserung der Menschheit und die Machtübernahme von Daedalus im Rest der Welt verantwortlich und gilt als eine der kontroversest diskutierten Persönlichkeiten in der Geschichte der Menscheit.
Chance Anderson

Bleeding edge "white hat" hacker. Chance is a transmasculine/nonbinary computer professional who is so good at their job that they make it look like magic...thereby drawing the attention of the people of Alpey, who resemble (legendary) Elves. I'm making Chance single (and ace but not aro). Chance owns his own consulting firm, First Chance Cybersecurity, which does tiger teams, pentesting, and SOC setup.

Chance is our protagonist. He has worked very hard to accomplish a very tidy life: no romantic entanglements, no debts, owns his own company, plays by his own rules. But he was imprinted, very young, with a desire for magic in his life, through reading Tolkien and other high fantasy, despite his scientific discipline. When he allows Samir/Sireil to bring him to Alpey, he gets his wish but stands to lose everything he has.

Even though Chance wanted to believe that Elves and magic exist, he's been reluctant ever to admit it out loud, because his original career mentor, a guy he really looked up to, belittled him for "magical thinking" and wouldn't sponsor him for his professional cert because of it, causing Chance to have to search around for someone else (and find another job in the process). So when Samir offers him a chance to "see the Elves" he's not just resistant but angry.
Barnards Pfeilstern

Barnards Pfeilstern ist einer der wenigen Sterne der Spektralklasse M, welche menschliche Kolonien besitzen.

## Barnaria

Barnaria ist der zweite Planet im Barnard's-Pfeilstern-System und besitzt eine menschliche Kolonie, die aus mehreren geografisch verteilten Arkologien besteht, die einen großen Teil der Bevölkerung des Systems beherbergen. Da der Planet gravitationsgebunden zu seinem Stern steht, konzentrieren sich die meisten der Arkologien im sogenannten Abendring, wo sich die Tag- und die Nachtseite des Planeten treffen.