Obduction Wiki/Sandbox

Welcome to the Obduction Wiki!
***Your Adventures in Hunrath and Beyond Await!***
This is the comprehensive *Obduction* wiki reference, written and maintained by the players.
We are currently maintaining 444 articles!

## About Obduction

***Ob`duc´tion**, n.1. The act of drawing or laying over, as a covering.*
***Obduction*** is a first-person adventure game developed and published by Cyan, Inc., the creators of the *Myst* series of video games. It is a puzzle-solving game with a strong dependency on environmental storytelling. The player-character, meant to represent the player themselves, is abducted by a strange flying "seed" to a deserted settlement and must explore and puzzle-solve to discover what has become of the inhabitants and why they were abducted in the first place.

*Obduction* is currently on version 1.8.4.1 and it is available on Xbox. The Steam version also includes a number of Achievements. It runs on Windows (7, 8, 10, 11) and Mac OS X (10.12.4+)

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## Game Help

* To receive varying degrees of hints and avoid undesired spoilers, follow Cyan's official *Obduction Exploration Guide*.
* For the straightest way through the game, follow the player generated Walkthrough.
* To focus on particular puzzles during the gameplay, check out this list of Puzzles.
* To navigate easier through each cell, there are in-game and user-generated Maps.
* For converting decimal numbers to Villein ones, use the Villein Number Generator.
* To restore bridges in the cell of Maray, check out the Maray Bridge Panel Configurations.
* To help you configure the maze of the Gauntlet area, use the Maray Maze Solver.

## Find out about

Learn about some key topics of the Lore in *Obduction*, and, if you like, you can contribute to the articles of this wiki or create new ones, provided you use compatible terms as in similar articles.

* Cell wall portals
* Focal panels
* Gauntlet
* Hartnell
* Lockdown
* Mofang War
* New Arrivers
* Places
* Red beam
* Remainers
* Seeds
* Species
* The Heart
* The Trees

### Extras

* Achievements (on Steam)
* Backer reward items
* Easter eggs
* Soundtrack

## Places of interest

Have you explored all of Hunrath and feel the need for something more exotic than the Tiki bar cave or the Submarine cave?

What about riding a seed-swap device to another Cell. Visit rocky Kaptar, explore its amazing Crankshaft cavern, and ride its vintage but quite sturdy cable platform to the West side.

Enough of rocky precipices?

There is still exotic Maray, with its alien paradise birds, the eco friendly Villein tech, like the beautiful Overlook Villa and the most puzzling Gauntlet area.

Miss a feeling of desolation? Visit Soria, a Cell devastated by a weapon of mass destruction that was returned to its sender...

## Main human characters

**C.W.** aka (**Cecil**) is the master mechanic of Hunrath. He is the sole remainer of his Cell, as the other 71 humans have taken shelter in the Silo of Maray. And he is the only human the player interacts with in person.

**Caroline Farley** runs the Community Center of Hunrath. Artistic, meditative and yet actively supportive of her community. She has organized the counter-offensive of the Mofang War. The player interacts with her only through her recorded messages.

**Mayor Jannsen** is the sixth Mayor of Hunrath. His recorded messages guide the initial steps of the player and offer information about the town. After making sure all the important documents were safe, he was quick to run for cover.

## Hunrath and Villein tech

The machinery met in Hunrath consists mainly of salvaged parts and materials from the various arrivals of swapped spheres, like the Trainyard, the Gas station, the Submarine cave, as well as materials that came along with New Arrivers.

Some devices in Hunrath, like the Battery and the Bleeder are a combination of Human and Villein technology. The red beam is an adaptation of a Mofang technology device.

Villein technology is mostly found in the cell of Maray, though some devices have been gifted to the humans of Hunrath, like the Mofang disabler. The Villein control their devices by vocal sounds, but also they have created interfaces by which other species have some control over them, mainly by entering Villein numerals in their control panels, but also simply by pressing buttons.

## Featured article

**Farley's Community Center** is one of the locations in Hunrath. It is a house located across the Entry Canyon. New Arrivers are encouraged to visit the Community Center by a message kiosk at the exit of the Canyon. Outside the house there is another kiosk with a message by Caroline Farley. Since the lockdown phase of the Mofang War the Center has been closed.

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## Featured media

To reduce loading time of this page, these are just eight featured screenshots from various places of *Obduction*. There are more great screenshots you can browse in Category:Featured images. Enjoy!