Ash

← Androxus **◄ Champions ►** Atlas →
**Ash** ▶️ is a Front Line Champion in Paladins, added on June 1st, 2017.

## Lore

* Current Official Bio
* Unofficial Updated Bio
* Old Official Bio

This is Ash's official bio currently found in her champion page in-game.

Ash made a name for herself in the Magistrate army by volunteering for front-line duty using experimental heavy armor and siege weaponry. Lacking finesse or subtlety, she more than makes up for it with brutal tactics and overkill.

The War Machine, as she is called by her allies and enemies alike, earns the title every time the dust settles and she is all that remains on the scorched battlefield. When the Resistance emerged and brought the war to Crosswind Hold, Ash led the charge against them with fury and determination.

This is an unofficial version of Ash's bio intended to more clearly present all currently known information regarding her. Sources can be found here.

While lacking finesse and subtlety, Ash more than makes up for with her brutal tactics and general overkill, making a name for herself by volunteering for front-line duty using experimental heavy armor and siege weaponry, earning her the "War Machine" nickname. When the Crystal War broke out, Ash led the charge against the newly formed Resistance, shattering the Stagalla known as Terminus to pieces.

Following this, Ash would end up in a fight against Tyra near Ascension Peak, only to be attacked by Androxus before subsequently defeating him and continuing the original battle.

At an even later point, Ash would join Atlas as he led a group of champions into the Shattered Desert to fight Yagorath.

In the Lost Future, Ash was seemingly killed at some point.

This was Ash's in-game bio prior to the The Damned Frontier update. It's no longer considered canon.

Ash made a name for herself in the Magistrate army by volunteering for front-line duty using experimental heavy armor and siege weaponry. Lacking finesse or subtlety, she more than makes up for it with brutal tactics and overkill. The War Machine, as she is called by her allies and enemies alike, earned the title every time the dust settled and she was all that remained on the scorched battlefield.

When the Resistance emerged and brought the war to Crosswind Hold, Ash led the charge against them with fury and determination.

## Summary

Ash is a front line champion who wields a flak cannon that is effective up to medium range. She specializes in point control through heavy crowd control and damage reduction with her skills. Her cannon projectiles prematurely explode after traveling a certain distance, making Ash unique in her ability to damage enemies around corners or under ledges with only her primary weapon attack. Her ultimate skill plants a banner that provides her with damage immunity while within its area of effect, making Ash ideal for last stands or to stall and buy time for her team.

## Skills

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Burst Cannon

400 /0.9s

Description
Fire a burst of shrapnel every 0.9s that explodes to deal 400 damage in a small area.

Details

Detailed DescriptionFire a burst of shrapnel every 0.9s that explodes, dealing up to 400 damage. This explosion is fully effective up to 7 units and will hit enemies up to 17 units away. Has a maximum Ammo count of 8 and a range of 80 units.
* This ability deals Area Damage.
* Has a reload time of 1.6s and can be animation canceled after 0.9s.
* Has damage falloff based on distance from the explosion.
* Gains 2% ultimate charge per attack.
* Each round detonates upon hitting a target, floor, wall or when the projectile reaches maximum range, but they will also automatically explode if there is an enemy near them.
* Slightly reduces movement speed after each shot for ~0.6s.

Ability Video

Cooldown 6

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Kinetic Burst

450

Description
Charge your weapon. Your next shot deals 450 damage to nearby enemies and knocks them back.

Details

Detailed DescriptionSuperheat your next Burst Cannon shot. Your next shot will instantly explode in a frontal cone, dealing 450 damage and applying a Knockback to enemies hit. Fully effective up to 40 units.
* This ability deals Area Damage.
* Has an activation time of 1s.
* Generates 1.5% of ultimate charge per enemy hit.
* This ability can be toggled on and off.

Ability Video

Cooldown 10

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Siege Shield

4500

Description
Create a moving shield with 4500 health that advances along the ground.

Details

Detailed DescriptionCreate a Siege Shield that advances forward along the ground. This Shield has 4500 Health and lasts 6s or until destroyed. Affected by Wrecker.
* Doesn't go into cooldown until the shield expires.
* The bottom center of the shield cannot move through walls, but the rest of it can.
* Ash will deploy her shield further away if you look more upwards, and closer if downwards.

Ability Video

Cooldown 13

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Shoulder Bash

800

Description
Lower your shoulder and charge forward, dealing 800 damage to enemies and knocking them back.

Details

Detailed DescriptionLower your shoulder and charge forward, dealing 800 damage and applying a strong Knockback. This ability has a range of 120 units.
* This ability deals Direct Damage.
* Generates 4% of ultimate charge if it hits an enemy.
* Has an activation time of 1s.
* Can't be affected by Knockbacks for the duration.
* This ability goes through shields and Androxus's Reversal, but not Zhin's Counter.
* Hitting a Crowd Control Immune target will still do damage to them.

Ability Video

Ultimate ▶️

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Assert Dominance

600

Description
Leap forward and slam your banner down, dealing 600 damage and stunning enemies on impact while becoming damage immune as long as you stay near your banner.

Details

Detailed DescriptionLeap upward and forward through the air and slam your Banner into the ground, dealing 600 damage and Stunning enemies for 2s in an 30-unit radius on impact. This impact creates a Damage-Immune zone for yourself that lasts 8s. You must remain within the zone to receive its benefits.▶️ “Come on! Let's fight!” (Self/Enemy)

▶️ “I'll handle this!” (Ally)

* This ability deals Area Damage.
* Has an activation time of 1.2s.
* Has an area of effect of 30 units.
* Ash is still susceptible to CC and damage until she lands, allowing her ultimate to be interrupted. If this happens, Ash keeps the charge.
* Ash can ult without moving forward much - just aim upwards before ulting.
* Ash ult will instantly fall down upon hitting ceiling, allowing for instant stuns in a low-ceiling area.

Ability Video

## Talents

Battering RamDefault Talent

Reduce your damage taken by 75% while using Shoulder Bash.

Slug ShotUnlocks at Mastery Level 2

Your weapon shots travel 50% faster, 100% farther, and deal 50 more damage, but no longer explode.

Details

* Just like Ash's normal primary fire, if an enemy is close enough to the projectile it will deal damage to them, however it will not have damage drop off.

Fortress BreakerUnlocks at Mastery Level 8

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

## Cards

This is a list with all cards available to Ash:

## Pre-Built Loadouts

All of the following cards are in Ash's pre-built loadouts:

* Battering Ram
* Slug Shot
* Fortress Breaker

Battering Ram

Vanguard

Reduce your damage taken by 24% for 2s after using Shoulder Bash.
3

Gate Crasher

Reduce the Cooldown of Shoulder Bash by 4s.
5

Percussion

Increase the Knockback distance of Kinetic Burst by 8%.
1

Indomitable

Gain 30% Lifesteal.
3

Heavy Metal

Increase your maximum Health by 450.
3

Slug Shot

War Machine

Reduce your active Cooldowns by 40% after getting an Elimination.
4

Trebuchet

Generate 2 Ammo after activating Siege Shield.
1

Fervor

Increase your maximum Ammo by 2.
2

Indomitable

Gain 40% Lifesteal.
4

Heavy Metal

Increase your maximum Health by 600.
4

Fortress Breaker

Heavy Metal

Increase your maximum Health by 300.
2

Indomitable

Gain 40% Lifesteal.
4

Ramparts

Reduce the Cooldown of Siege Shield by 1.6s.
2

Siege Engine

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
5

Battlement

Increase the duration of Siege Shield by 1.2s.
2

## Cosmetic Items

These are the Cosmetic Items currently available for Ash:

### Champion Skin Collections

* Default
* Hellion
* Heirloom Crest
* Ronin
* Xeno-Buster
* Street Style
* Ska'drin
* Scorned
* Draconian Huntress
* Golden

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### Weapon Skins

* Freedom Cannon

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### Emotes

* Default
* Give me a Break
* Inferno
* Punch Out
* Strut

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### MVP Poses

* Default
* Aftermath
* Battle Hardened
* R and R

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## Trivia

* General
* Champion Skins

* Lore
* Cameos
* References
* Concepts
* Other

**Lore**

* Ash isn't the first person to have used the experimental armor and siege weaponry she wields in-game, as can be seen in a number of her cards.
* Ash is the one who shattered Terminus.
* Based on a dev statement revealing Viktor to be around 5'9 or 175cm tall and comparing it to model sizes in-game and out of game, it was discovered that Ash would be around 6' or 182cm tall.

**Cameos**

Ash appears in the following content:

* **Cinematics and Trailers**
	+ *A Realm Divided* - Cinematic\*
	+ *Go To War* - Cinematic
	+ *Yagorath's Teaser Trailer*

* **Cards**
	+ *Air Supremacy* - Octavia Card

* **Avatars**
	+ *Ash*
	+ *Lovely Ash*
	+ *Survivor*
	+ *Vanguard*

* **Sprays**
	+ *Chibi Ash*

* **Other**
	+ *Cuddly Yagorath Splash Art*\*
	+ *Demon Power* - Death Card\*
	+ *Rebel With A Cause* - Realm Royale Avatar

Notable Characters that appear in Ash's own content includes:

* **Cinematics and Trailers**
	+ Buck and Drogoz - *Ash's Teaser Trailer*

**References**

* Ash shares some similarities with the interpretation of *Bellona* from *Smite*, another game developed by Hi-Rez. For example, the removed talent 'Rally Here' is named after Bellona's ultimate voice line.
* The phrase "Iron within, iron without!" (▶️) references the watchword of the Legion of the Space Marines Iron Warriors from the Universe Warhammer 40,000.
* One of Ash's taunts "I love rock n' roll..." (▶️) is a reference to I Love Rock 'N Roll.
* The line "I don't give a damn about my reputation." (▶️) is a reference to the song Bad Reputation.
* The line "Does it come in black?" (▶️) is a reference to a line from Batman Begins.
* The line "Never give up, never surrender!" (▶️) is a reference to a line from the movie Galaxy Quest.

**Concepts**

* Ash had many concept designs prior to her final look being settled on. These designs can be viewed here.

**Other**

* Prior to lip syncing becoming more common from Octavia's teaser trailer onward, Ash is one of the only champions to ever speak with their mouth visibly moving. She shares this trait with Imani, Talus, Tiberius, and Vivian.
* Ash sometimes has a toothpick in her mouth, such as during her teaser trailer, the Go To War cinematic, and Octavia's card, Air Supremacy.
* Despite being completely removed prior to being added to the game, Ash's originally had her entire body modeled, with armor being added on top afterwards.
* When Rayph Beisner (more commonly known in the community as *ThunderBrush*) joined the game and became art director, he created a concept piece of a redesigned Ash to demonstrate how he hoped for Paladins' art direction to change. While this design wasn't and seemingly currently still isn't planned to release as a skin or visual rework, it does serve as an indication of how Ash may have looked if she were designed in 2018 or later.
* Ash used to cost 60,000  Gold or 300  Crystals to unlock prior to being made free in the RWBY update.
* One of Ash's current introduction lines, "I'm leading this vanguard. So if any of you f\*\*\*ers have anything to say, now's the time." (▶️), originally featured her saying "muppets" instead of "f\*\*\*ers". (▶️)
* In older versions of Paladins, there used to be a number of additional recolors of default champions. For Ash, these recolors included the Plated and Tempered skins.
* Having been present in the mobile game 'Paladins Strike', Ash received unique skins exclusive to Strike. These skins include Commander Ash and Firecracker Ash.

**Champion Skins**

* **Hellion**
	+ This skin's name references a troublemaking type of person.

* **Heirloom Crest**
	+ This skin is a remnant from the removed Parts and Pieces system.

* **Ronin**
	+ This skin's line "I-idiot. It's not like I was trying to protect you or a-anything!" (▶️) is a reference to a stereotypical Tsundere, a common character archetype in anime.
	+ The line "You're amazing, senpai!" (▶️) is a reference to a common term used in anime to describe an upperclassman.
	+ This skin's kill taunt against Makoa "Tonight I dine on turtle soup!" (▶️) is a reference to the Shredder from Teenage Mutant Ninja Turtles.
	+ This skin was originally meant to have [[[:File:Splash Art Concepts.jpg|hair covering one of its eyes]].
	+ This skin's splash art appears as a spray.

* **Xeno-Buster**
	+ Dreadhunter Drogoz is present in this skin's splash art.
	+ This skin was removed from all chests it was in, for it to later appear as a Twitch Prime reward; it shares this trait with Firecracker Willo, Infiltrator Strix, Carnival Ying, and Omega Dredge.

* **Street Style**
	+ Street Style Maeve, Street Style Skye, and Street Style Ying all appear in this skin's splash art.
		- Likewise, this skin is also present in each of their splash arts as well.
	+ This skin shares its theme with Street Style Maeve, Street Style Skye, and Street Style Ying.

* **Ska'drin / Scorned**
	+ These skins were the first reveal of Wekono and Mal'Damba having some connection with the Ska'drin.
	+ The mark that appears when these skins dash is the same mark that appears when Talus uses Rune of Travel.
	+ The mark that appears when these skins use their ultimate is the same mark that appears when Talus uses his ultimate.
	+ The mark that appears when these skins have Kinetic Burst active is similar to the mark that appears when Vatu uses his ultimate ability.
	+ Several Ska'drin versions of other characters are present in the background of these skins' splash arts. Most notable among these is Corvus, with this cameo being prior to his official reveal.
		- The figure wielding scythes was eventually revealed to be a Ska'drin version of Maeve.
		- The last figure on the left is thought to be a Ska'drin version of Strix.
	+ The Ska'drin skin expectedly appears in the Ska'drin Ash avatar.
	+ The Ska'drin skin also appears in the Proud Warrior and Hopeful Days sprays.
	+ These skins were designed by Illustra Dart for the Community Battle Pass.
		- This makes them some of the few skins to have been designed by a community member, sharing this trait with Wukong Talus, Soul Briar Grover, Dark Monarch Lian, Sweet Shop Evie, and the respective recolors of the former three.
	+ These skins were part of the Community Battle Pass alongside Wukong Talus, Monkey-King Talus, Soul Briar Grover, Seeping Corruption Grover, Dark Monarch Lian, and Death-Goddess Lian.

* **Draconian Huntress**
	+ This skin shares its voice pack with the Ska'drin and Scorned skins, making it one of the only skins to share its voice pack with another non-recolor skin.
	+ This skin appears in the From The Ashes avatar.
	+ This skin's flag appears in the Dragon's Doom spray.
	+ This skin shares its theme with Draconic Fighter Viktor, Hunter's Bane Viktor, Scalebane Strix, Dragonsbane Strix, Draconic Enforcer Khan, Ironscale Khan, Solfire Furia, and Dragonslayer Furia.

## Changelog

➤ 6.7
Paladins Release Version 6.6.5488.18
* Abilities
	+ **Slug Shot**
		- Now deals an extra 50 damage per shot

➤ August 16th, 2023
Paladins Release Version 6.5.5375.0
* Abilities
	+ **Shoulder Bash**
		- Decreased cooldown from 14s ➞ 13s

➤ May 17th, 2023
Paladins Release Version 6.3.5218.1
* Talents
	+ **Fortress Breaker**
		- Increased shield health from 2000 ➞ 2500

➤ March 23rd, 2022
Paladins Release Version 5.2.4520.0
* **Bug Fixes**
	+ Fixed an issue where Ash’s Burst Cannon weapon would not always deal the correct amount of damage to enemies on a direct hit.

➤ February 3rd, 2021
Paladins Release Version 4.2.3983.0
* Cards
	+ **Ramparts**
		- Increased Cooldown reduction scaling {0.5|0.5}s ➞ {0.8|0.8}s
	+ **Watchtower**
		- Increased Siege Shield Health scaling {200|200} ➞ {250|250}
	+ **Brawl**
		- Increased health scaling {120|120} ➞ {150|150}

➤ October 28th, 2020
Paladins Release Version 3.5.3881.0
* **Bug Fixes**
	+ Fixed an issue where Ash could improperly gain more maximum ammo than intended.
	+ Fixed an issue where Ash could improperly activate Siege Shield in specific scenarios.

➤ July 29th, 2020
Paladins Release Version 3.4.3767.9
* Abilities
	+ **Kinetic Burst**
		- This ability can now be toggled on and off
* **Bug Fixes**
	+ Fixed an issue where Shoulder Bash could send a Player in a direction other than the intended direction.
	+ Added a small window after de-toggling Kinetic Burst so Players would be less likely to immediately toggle the ability back on unintentionally

➤ March 4th, 2020
Paladins Release Version 3.2.3587.5
* Abilities
	+ **Burst Cannon**
		- Increased damage 360 ➞ 400\*
		- \*Reverted Season 3 change

➤ January 8th, 2020
Paladins Release Version 3.1.3487.7
* Talents
	+ **Battering Ram**
		- Reduced damage reduction 90% ➞ 75%
	+ **Fortress Breaker**
		- Reduced Shield Health 3,000 ➞ 2,000
	+ **Slug Shot**
		- Now increases your Burst Cannon’s damage 360 ➞ 400
* Abilities
	+ **Burst Cannon**
		- Reduced damage 400 ➞ 360
	+ **Siege Shield**
		- Reduced Shield Health 5,000 ➞ 4,250
	+ **houlder Bash**
		- Reduced Cooldown 15s ➞ 14s
* Cards
	+ **Watchtower**
		- Reduced Shield Health increase {250|250} ➞ {200|200}
	+ **Trebuchet**
		- Increased Ammo generation {1|1} ➞ {2|2}
	+ **Battlement**
		- Increased duration {0.5|0.5}s ➞ {0.6|0.6}s
	+ **Gate Crasher**
		- Reduced Cooldown reduction {1.2|1.2}s ➞ {0.8|0.8}s
	+ **Thrive**
		- Increased Healing {175|175} ➞ {200|200}
	+ **Brawl**
		- Increase Healing {80|80} ➞ {120|120}
	+ **Castle Forged**
		- Increased Cooldown reduction {0.5|0.5}s ➞ {0.6|0.6}s
* **Bug Fixes**
	+ Fixed an issue where Ska’drin Ash had the incorrect Rarity border color.
	+ Fixed an issue where Ska’drin Ash did not have an acquisition notification.
	+ Fixed an issue where Shoulder Bash would knock Players back in the direction Ash was facing rather than the direction Ash was dashing.

➤ April 24th, 2019
Paladins Release Version 2.5.3159.4
* General
	+ Health
		- Reduced 4900 ➞ 4500
* **Bug Fixes**
	+ Fixed an issue where lower body continued the animation if her charge was interrupted.

➤ February 13th, 2019
Paladins Release Version 2.2.3058.5
* **Bug Fixes**
	+ Fixed an issue where Xeno-Buster Ash’s Shoulder Bash was attenuated globally
	+ Fixed an issue where Golden Ash used the Default Skin when selected/equipped

➤ January 16th, 2019
Paladins Release Version 2.1.3013.12
* Abilities
	+ **Assert Dominance**
		- Assert Dominance no longer applies knockback, now stuns on hit for 2s

* Talents
	+ Rally Here removed

* Cards
	+ Indomitable – NEW: Gain {10|10}% Lifesteal
	+ Fervor – NEW: Increase your ammo count by {1|1}

➤ November 14th, 2018
Paladins Release Version 1.8.2943.12
* Fixed an issue with Assert Dominance that led to a jittery jump experience

➤ September 27th, 2018
Paladins Release Version 1.6.2869.1
* **Kinetic Burst**
	+ Damage increased from 300 ➞ 450

➤ August 21st, 2018
Paladins Release Version 1.4.2790.1
* **Assert Dominance**
	+ Increased horizontal strength of Jump
* **Bug Fixes**
	+ Enemies now see the increased Shield size with the Fortress Breaker Talent

➤ June 6th, 2018
Paladins Release Version 1.1.2670.1
* **Bug Fixes**
	+ Improved Assert Dominance’s performance with higher ping to address server correction.

➤ May 26th, 2018
Paladins Release Version 0.70.2621
* **Assert Dominance**
	+ Increased Damage 350 ➞ 600
	+ Increased Max Travel Distance
* **Shoulder Bash**
	+ Reduced Cooldown 17s ➞ 15s
* **Talents**
	+ **Slug Shot**
		- Increased Range Increase 50% ➞ 100%

➤ March 28th, 2018
Paladins Beta Version 0.68.2559
* **Talents**
	+ **Slug Shot**
		- No longer grants increased damage
		- Now counts as Direct Damage
* **Cards**
	+ **Gate Crasher**
		- Reduce the Cooldown of Shoulder Bash by {1|1}s ➞ {1.2s|1.2s}.
	+ **Indomitable**
		- Gain {10|10}% ➞ {14|14}% crowd control reduction.
	+ **Siege Engine**
		- Reduce the cooldown of Siege Shield by {.5|.5}s for each enemy hit with Kinetic Burst.
		- NEW EFFECT: Reduce the cooldown of Siege Shield by {1|1} for hitting an enemy with Kinetic Burst.
	+ **Thrive**
		- Heal for {150|150} ➞ {175|175} Health when hitting with Shoulder Bash.
	+ **Watchtower**
		- Siege Shield reveals nearby enemies for {1|1}s.
		- NEW EFFECT: Increase the Health of Siege Shield by {250|250}.

➤ March 7th, 2018
Paladins Beta Version 0.67.2519
* **Cards**
	+ **Trebuchet**
		- No longer generates ammo over time
		- Activating Siege Shield generates {1|1} Ammo.

➤ February 21st, 2018
Paladins Beta Version 0.66.2496
* Fixed a grammatical error in the description of Rally Here.

➤ January 10th, 2018
Paladins Beta Version 0.65.2348.3
* **Legendary Cards**
	+ **Rally Here**
		- Damage bonus increased from 30% to 35%.
	+ **Slug Shot**
		- Damage bonus reduced from {21.25|1.25}% to {17|1}%.

➤ December 18th, 2017
Paladins Beta Version 0.64.2312
* **General**
	+ Health reduced from 5300 to 4900.
* **Shoulder Bash**
	+ Cooldown increased from 15 to 17.
* **Cards**
	+ **Indomitable**
		- Gain {5|5}% crowd control reduction.
	+ Maximum level Crowd Control reduction increased from 40% to 50%.
	+ **Trebuchet**
		- Reworked
		- Activating Siege Shield generates 1 Ammo every .5s for {.5|.5}s.
* **Legendary Cards**
	+ **Battering Ram**
		- Gain {61.2|3.6}% Damage Reduction while Channeling Shoulder Bash.
		- Rescaled so máximum rank Cooldown reduction is still 90%.
	+ **Slug Shot [New]**
		- Your weapon shots travel 50% faster and further, deal {21.25|1.25}% more damage, but no longer explode.

➤ November 2nd, 2017
Paladins Beta Version 0.62.2219.2
* **Legendary Cards**
	+ **Battering Ram**
		- No longer grants CC Immunity.
	+ **Rally Here**
		- Now causes affected enemies to receive 30% more damage instead of nearby allies dealing 20% more damage.

➤ August 9th, 2017
Paladins Beta Version 0.56.2014
* **Legendary Cards**
	+ **Rally Here**
		- Now also increases ultimate charge rate by 15%.

➤ July 12th, 2017
Paladins Beta Version 0.54.1958.1
* **Burst Cannon**
	+ Your projectiles will now automatically detonate further from enemies.
* **Legendary Cards**
	+ **Fortress Breaker**
		- Increased the size of Siege Shield by 50%.

➤ June 28th, 2017
Paladins Beta Version 0.53.1938
* **Burst Cannon**
	+ Increase Weapon range from 50 to 80.
	+ Increased Explosion Falloff.
* **Kinetic Burst**
	+ Fixed a bug where Kinetic burst could be fired multiple times before going on cooldown.
	+ Fixed a bug where hitting someone with Shoulder Bash then Kinetic Burst could send them flying very far.
	+ Fixed a bug where trying to fire Kinetic Burst after Shoulder Bash could stop Shoulder Bash from dealing damage.
	+ Fixed a bug where Kinetic Burst remains active on Respawn if Ash died with the ability active.

➤ June 1st, 2017
Paladins Beta Version 0.51.1872
* Ash was added to the game.

## Removed Content

* Ash/Removed Content

1. ↑ *A Realm Divided* Lore Cinematic, YouTube
2. ↑ Adam Ryoma Tazi on ArtStation
3. ↑ Ash's Teaser Trailer
4. ↑ Ash's Teaser Trailer, YouTube
5. ↑ *Go To War* Cinematic, YouTube
6. ↑ Mike Ulloa on ArtStation
7. ↑ ThunderBrush on ArtStation
8. ↑ Casey Edwards on ArtStation
9. ↑ File:Ska'drin Ash Canonicity.png
10. ↑ ThunderBrush on Twitter
11. ↑ PaladinsGame on Twitter