Template

## Normal Template

 * *Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.*
* *Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.*

## Fighting Template

 * *Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.*
* *Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.*

## Flying Template

 * *Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.*
* *Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.*

## Poison Template

 * *Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.*
* *Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.*

## Ground Template

 * *Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.*
* *Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.*

## Rock Template

 * *Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.*
* *Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.*

## Bug Template

 * *Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.*
* *Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.*

## Ghost Template

 * *Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.*
* *Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.*

## Steel Template

 * *Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.*
* *Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.*

## Fire Template

 * *Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.*
* *Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.*

## Water Template

 * *Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.*
* *Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.*

## Grass Template

 * *Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.*
* *Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.*

## Electric Template

 * *Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.*
* *Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.*

## Psychic Template

 * *Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.*
* *Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.*

## Ice Template

 * *Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.*
* *Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.*

## Dragon Template

 * *Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.*
* *Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.*

## Dark Template

 * *Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.*
* *Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.*

## Fairy Template

 * *Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.*
* *Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.*

## ??? Template

 * *Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.*
* *Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.*