General Store I

**General Store I** is location #3 in *KONA*.

## Walkthrough

Upon entering the General Store (C2), you'll encounter the lifeless body of William J. Hamilton (E1 & P1) on the floor. Interact with his body to trigger a journal entry. Make sure to capture a photograph of him as well.

Subsequently, drape his body with a blanket. Adjacent to his body, you'll find an Envelope (D2 & E2). Additionally, if you scan the surroundings, you'll discover three Firestarters placed on the shelf to the right.

Towards the back of the store, you'll find a desk and mailboxes on the right-hand side. There's also a set of Cash Reg. Instructions (D3). Positioned on the wall to the right of the map, you'll come across a flier providing information about Quebec once again. Take a moment to read it. These actions should lead to the addition of a couple of journal entries.

On the back wall's left side, there's a breaker panel with a main switch. When you open the panel, you'll come across a handwritten note on the left side indicating that the generator can power only one facility at a time (either the Garage or the Store).

Returning to the front of the store, head behind the counter. The electricity will cut off. You can utilize your flashlight to explore further. You'll spot a movable ladder that reveals a First Aid-Kit. Push the ladder to the right and climb it to retrieve a Bottle of Sherry, which can be used later to make Caribou. There's also a record player that serves an aesthetic purpose. If you turn around, you'll find duct tape and matches in the third drawer from the left, and the fourth drawer from the left contains the Customer Credit (D6). The fifth and final drawer directly to the left of the register houses the Garage Key. Adjacent to the register, you'll find the Letter from Gilles (D5), as well as a phone that doesn't trigger any action. Open the register by entering any two numbers followed by 'sale.' Inside the register, you'll locate the key to the mailbox outside.

Proceed to the switch panel and prepare to initiate the generator. Turn the breaker switch "off" for the Store and "on" for the Garage.

As you step outside, a couple of wolves will flee from the trash can. Approach the can to uncover the Draft Letter (D4).

Towards the end of the building, there will be a Pile of Ice (P2). Photograph it to attain the "Paparazzi" achievement. Now, head back to the generator, which requires tape and pliers for repair. You can find the pliers in the garage, with the entrance on the side facing the road.

While navigating around the building, you'll notice an outdoor heater. Additionally, there's a stack of logs that you can gather for firewood. Load them onto the bed of the red truck; making multiple trips can save you from needing more firewood throughout the game. You can repeat this process at any log pile.

Upon entering the garage, you'll notice the absence of light, so have your flashlight ready. There will be a few interactive items as well as a workbench. The second drawer contains Hardware and the third holds the Pliers. You'll notice the Crowbar wedged under the lift. The lift's switch is on the far wall by the window, but it won't function until the garage is powered.

Return outside to the generator and fix it to restore power to the Garage. Once repaired, turn the key on the generator and start it. You'll hear the generator come to life. Walk back to the garage and activate a shop light. Look up to spot a hanging lamp; switch it on. Approach the wall and press the now illuminated green button to activate the lift. You now possess a Crowbar, which can serve as a melee weapon by pressing the right trigger.

Head back outside and move toward the front of the store. Interact with the box to hear a distinct sound, which is the Murder Weapon (E4) dropping to the box's bottom. You'll also discover a Mini Key, which fits the lock box. Open the box to uncover the Hamilton Letter (D7 & E5).

Return to the store, approach the breaker panel, and switch the power from the garage to "off" and the store to "on" to restore electricity. Positioned behind the sales counter near the wall, you'll find Pump #2; switch it to the "on" position. Walk outside and proceed to refuel.

For the time being, remain on foot and head over to the fence on the right. You'll notice wolf tracks leading back to the south.

Progress past two ice piles until you encounter Frozen Gilles Lachance (P3). Snap a photograph of him to unlock the achievement. As you approach him, a vision will initiate. Follow the footsteps to uncover the Mysterious Journal (D8), a handprint with a Necklace (D9) bearing the inscription "739" (a combination needed for later), and eventually Gilles Lachance's pickup near the road. Open the truck's door and retrieve Gilles's Wallet (D10) from the front seat, which will conclude the vision and unlock:

## Chronology

* **Previous location:** Atamipek Camp
* **Next location:** Lachance Home