Dilophosaurus

Dilophosaurus

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

*Dilophosaurus is a large carnivorous dinosaur lived in early Jurassic. It can grow to 6 meters long, 2-4 meters high, and half a ton wright.*

 Common Name

Dilophosaurus

 Group

Dinosaurs

 Time Period

Early Jurassic

 Diet

Carnivore

 Temperament

Aggressive

**Release Versions**

1.0
March 23, 2018

 Variants

 Dilophosaurus (Ruins)

**Spawn Command**admincheat summon cw\_Dilophosaurus\_Character\_BP\_C
**or**
admincheat SpawnDino "Blueprint'/Game/Mods/CubeWorld/Blueprints/Animal/cw\_animal\_dilophosaurus/cw\_Dilophosaurus\_Character\_BP.cw\_Dilophosaurus\_Character\_BP'" 500 0 0 35

**Domestication**

Tameable
Rideable
Breedable

 Yes

 No

 No

 Taming Method

 Knockout

 Preferred Kibble

 Kibble (Dodo Egg)

 Preferred Food

 Raw Thigh Meat

**Data**
 Magic

 No

 XP For Kill

7.854546 XP

 Drops

* Leather
* Meat

 Feces Size

 Small

 Drag Weight

50

**Habitat**

Grassland Center
Grassland Outer-Ring
Grassland Cave
Swamp Outer-Ring
Mountain Forest Cave
River (subterranean)

The **Dilophosaurus** is one of the creatures in Pixark.

## Museum descriptions

### Wild

Weak adventurers should be wary of Dilophosaurs. Their attacks are weak, but they can spit venom to blind you.

### Tame

A tamed Dilophosaurs can be a helpful guardian. Their venom is only effective against humans, so it's not very useful on hunts.

## Behavior

Aggressive; will attack most tames. When attacked, shoots projectile that gives the player the Blind debuff.

## Stats

* Normal
* Ruins

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

### Attacks

Basic Stats
  Torpidity | 850 | +8.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking
 Swimming | 300 | N/A

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.