Poziom 999

Plik:9999NeonRollerCoaster.jpg

Karmaland
Amusement Park

<{{#vardefine:class|1}}

SURVIVAL DIFFICULTY

**CLASS {{#var:class}}**

**Exit: 0/5**

Guaranteed Exit

**Environment: 2/5**

Some Environmental Risk

**Entities: 0/5**

No Hostile Presence

[[Category:Class {{#var:class}}]]
Description

Plik:Level 9999.jpg

An image of a neutral karma rating roller coaster in **Level 999**.

Plik:Level 9999.jpg

**Level 999** is a foggy amusement park on a large yet finite island surrounded by what appears to be an infinite ocean. A sign will appear at the entrance reading "Karmaland Amusement Park." The ocean is estimated to be 10,000ft deep at its deepest and 100ft deep at its shallowest. It's unrecommended to go into the ocean, as information about it and the potential entities lurking in it are scarce. The amusement park consists of anything a normal amusement park would have; it has many rides, such as Ferris wheels and carousels, but its anomalous properties come from the roller coasters. These roller coasters are the only way to leave the level, and it becomes more safe or more dangerous based on a wanderer's Karma Rating. At the end of the roller coaster, you will be transported to a different level depending on your Karma Rating. Below is a small list of how certain actions affect one's Karma Rating.

* Murder: -100 per person
* Theft: -15 per stolen item
* Rudeness: -1 per rude act
* Kindness: +1 per kind act
* Giving: +15 per gift
* Helping: +30 per helpful act
* Saving a life: +100 per life saved

Karma Rating
### Bad Karma Rating

Plik:9999badkarma.png

An image of a bad karma rating roller coaster of **Level 999**.

Plik:9999badkarma.png

If you ride a roller coaster with a bad Karma Rating (from -21 or less), the sky will be red, and the ocean will be replaced by Liquid Pain, and the roller coaster will become more dangerous and have harder turns the lower the rating.

* Rating -21 to -30: Wanderers were sent to either Level 2, Level 2.4, Level 3, Level 5, Level 7, Level 14, Level 16, or Level 24.
* Rating -31 to -40: Wanderers were sent to either Level 3, Level 6, Level 8, Level 9, Level 23, Level 41, Level 188, or The End.
* Rating -41 to -60: Wanderers were sent to either Level 0.1, Level 129, or Level 174.
* Rating -61 to -80: Wanderers were sent to either Level -250, Level 0.01, Level 0.7, Level 425, Level 777, or Level 998.
* Rating -81 to -100: Wanderers were sent to either Level 82, Level 85, Level 666, Level 666.1, or Level 399.1.
* Rating below -100: Wanderers were sent to either a False Reality, or the Void.

### Neutral Karma Rating

If you ride a roller coaster with a neutral Karma Rating (from -20 to 20), the level will not change. There will be a blue fog surrounding you, and the roller coasters will be just like from Reality. At the end of the ride, you will be sent to either Level 0, Level 1, Level 2, Level 5, Level 10, Level 11, Level 27, Level 47, and many other Class 1 or 2 levels. It is also possible to not be sent to a different level and remain in **Level 999**, effectively resulting in one having to retake the ride.

### Good Karma Rating

Plik:9999NeonRollerCoaster.jpg

An image of good karma rating roller coaster.

Plik:9999NeonRollerCoaster.jpg

If you ride a roller coaster with a good Karma Rating (21 or above), the roller coaster will change based on your preferences. If you like exciting roller coasters, that's what it will be. If you like slow and calm rides, that's what it will be. The fog will disappear, the level will change from day to night, and all of the rides will have neon lights on them.

* Rating 21 to 30: Wanderers were sent to either Level 4, Level 6.1, or Level 11.1.
* Rating 31 to 40: Wanderers were sent to either Level 37, or Level -999.
* Rating 41 to 70: Wanderers were sent to either Level -33, Level 514, or Level 699.
* Rating 71 to 100: Wanderers were sent to either Blue Horizon, or Level 799.
* Rating above 100: Wanderers were sent to Level 399.

Entities
Facelings are the only entities that can be occasionally found in **Level 999**. They are usually seen on Ferris wheels or other rides but are rarely seen riding roller coasters.

Colonies and Outposts
Due to the fact that **Level 999** lacks any supplies and essential items, and that you can't find other wanderers, permanent stay in this level is infeasible, thus making everyone on this level forced to get on the rollercoaster eventually.

Entrances and Exits
### Entrances

This level is notoriously very hard to enter, with random points of entry via doors, noclipping, or a level fading into **Level 999**. Other methods of entering the level, however, are:

* No-clipping in certain positions at Level 399 has a chance to lead you here, although it will lead you to The Void first; after 3-4 minutes, you will land on this level.
* Exiting Level 109 has an extremely slim chance (estimated about 0.15%) to teleport you to this level instead of where you were going to originally end up.

### Exits

To exit, ride the rollercoaster and reach the end to go to one of the levels stated before.
Szablon:Redirect

Szablon:Collapse