recursal/Fanatic-Fandom huggingface dataset:
Bridge Root

A young Bridge Root tree growing across a small stream

## **Physical**

**Bridge Root** trees are a fairly common species of tree on **Haven**, found exclusively near fresh water bodies such as rivers, lakes and streams. Their name comes from their unorthodox growing method, as they grow over the tops of the river they are located at, connecting itself across the two sections of land the river cuts through, creating a bridge between them.

Bridge Root tree's baseline physical appearance resembles that of a Haven Oak tree that has fallen over across a river, and like the Haven Oak, individual Bridge Root trees can vary widely from each other in size, length and appearance, as some have been known to grow up to three hundred feet in length. They are one of the most effective trees on Haven when it comes to absorbing water, as they have several long roots that extend down from the main tree trunk towards the bottom of the water below them, constantly gathering the endless water that surrounds them. As well as the bottom of the river, their roots are also embedded on the land across the river, meaning the Bridge Root is extremely sturdy, taking around thirty-eight thousand pounds per square inch to break their hold on the ground.

It will typically take a Bridge Root around fifty standard years to fully grow, though this can depend on the length of the river the respective tree is growing across. As a Bridge Root ages, it will grow wider and longer, as well as gaining a dirt like texture and coloring on top of its trunk and branches. Sometimes, a Bridge Root tree will grow in a winding and twisting pattern, depending on how the river they grow across flows throughout the land, tough in most cases it will grow in a flat horizontal line.

## **Usage**

Due to the nature in which Bridge Root trees grow, their wood is not commonly used in the construction of buildings or other items. Instead, larger Bridge Root trees are carved to form actual usable bridges to cross the respective rivers they grow across. These elaborately crafted bridges are often times extremely sturdy, allowing thousands of individuals and even several large carriages to cross the bridge without fear of the wood they stand upon breaking beneath them. Often times, these examples of Bridge Root trees are used to link separate sections of settlements built across a river, or even completely different settlements.

Certain species of terrestrial fauna are also known to take advantage of a Bridge Root tree's advantageous position across a river, using it to safely guide themselves across to the other side and avoid would be predators in the waters below. Along with fauna, many species of flower, grass and moss grow on the tops of the Bridge Root tree's trunk as well, making older and larger Bridge Roots a small ecosystem in their own right.
Aziel/History

## **Early History(TBD)**

### **Formation**

The planet of Aziel formed in the planetary accretion disk of the star Altum, which was 1.2 light-years from Auralumina at that time. As it formed, the planet was a hot hell world completely covered in massive fields of molten lava and magma. As the worlds battled for a place in the Altum System, Aziel got kicked out after getting with with an ancient planet named "Tealium", blasted the planet out of the system, and left it slowly leaving the system. In that time, Aziel had big rings left over from the large collision.

### **Rogue Age**

Thousands of years after being kicked out of it's original home system of Altum, Aziel was a dark rogue planet destined to be left floating in outer space until the end of space and time. Luckily a nearby system called Auralumina was in the direction of Aziel's trajectory, catching the lonely world
Callurim

## **Callurim***The Galaxy of Turmoil*

The desolate blue blob that is Callurim.

**Callurim** is the smallest satellite of Florathel. Callurim's structure is unique, as it rapidly fades from the core into invisibility, and has a much larger proportion of massive stars than normal. In terms of politics, Callurim recently came out of a brutal battle between a coalition of rebel groups hiding in the nearly invisible outer reaches of the galaxy and the High Rule of Callurim, a large, totalitarian nation which had absolute control over the core regions. The new nation which has risen in its place, the Federation of the Callurim Core, is currently under a transitional regime on the path to a democratic nation, but the seeds of degeneration have already taken root.

## Galactic Neighborhood

Callurim is a satellite galaxy of Florathel. The galaxy is found just outside the dark matter halo of Florathel, making it a medium-distance satellite.

## Astrography

Being an irregular galaxy, Callurim does not have a clear shape. However, it can generally be divided into four regions by the average density of stars.

### Core

The Core of Callurim is the densest region of the galaxy. Because of Callurim's size, no central black hole is found in the core. The core region is the center of power of the Federation of the Callurim Core, the most powerful nation in the galaxy. This region essentially consists of a smooth distribution of stars which slowly become less dense until you hit the Inner Halo. This is where the major planet Ghurvan can be found.

### Star-forming Regions

Within the Core lies a series of small regions which are entirely filled with various star-forming nebulae, creating a great preponderance of highly massive stars. These regions are therefore among the least populated parts of Callurim, but the regions were subject to massive resource extraction in the days before the Callurim Civil War.

### Inner Halo

The Inner Halo is not really part of the halo of Callurim, as it is still visible as part of the galaxy from afar. This region is home to most of the rebel bands which are unrecognized by the FCC, and not that much else. The metallicity of stars in the Inner Halo generally hover around 0.05%. The halo

### Outer Halo

The outer halo is the true halo of Callurim, extending beyond the borders of the galaxy and slowly merging into intergalactic space and the halo of the nearby Florathel. The outer halo is home to almost nothing except the most extreme rebel bands which even the other rebels booted out of their territory, as well as the oldest and most metal-poor stars in Callurim.

## Civilizations

* Federation of the Callurim Core
* Revolutionary Front
* Ascendancy of Callurim
Barsoom

Former warm, current temperate E-Class moon of Hyperion and member world of the Thulcandran Federation.

## Local Life

While initially the moon had no life, thanks in part to advanced genetic engineering many different lifeforms were created that could live in the new environment.

## History

It was discovered in 3292 alongside its parent planet Hyperion.

   The world was named Barsoom because of its resemblance to Mars geographically. The planet was

terraformed to better suit human life and soon Barsoomian civilization spread
across the planet.

Today Barsoom culture is very

diverse and the humans there have evolved to become tall and lithe humanoid beings.

## Culture

Barsoomian culture is very diverse. There have even been
places named after the nations, cities and kingdoms of the fictitious Barsoom. The
nation of Helium is the largest on that world.[[Category: ]]
[[Category:\*]][[Category:]]
Clayadiph

**Proxima Centauri,** otherwise known as **Alpha Centauri C, V645 Centauri** and **Gliese 551 C**, is the smallest star of the trinary system Rigel Kentaurus (Otherwise known as Alpha Centauri), orbiting at roughly 0.218 light years from it's sister stars and 4.3 light years from planet Earth. The red dwarf star is more popularly known as the closest star to Earth, home world of the Humans, and as such was the target for early explorations and experiments at the very beginning of interstellar travel.

## Overview

The star was first known to humanity by 1915 CE SST (Solar Standard Time), discovered by Robert Innes. Alpha Centauri A and B, the two, brighter stars of the system had been known to the civilization previously for centuries, as they are some of the brightest stars from Sol. Proxima Centauri has one planet and completes one revolution around the major stars in the system every 535.789234 thousand years. The first humans to arrive in the system did so in 2061 CE, of which were the first humans to leave the influence of Sol.

## Planets

The first indications of the exoplanet were found in 2013 by Mikko Tuomi of the University of Hertfordshire from archival observation data. To confirm the possible discovery, the European Southern Observatory launched the Pale Red Dot project in January 2016. On 24 August 2016 the team of 31 scientists from all around the world, led by Guillem Anglada-Escudé of Queen Mary University of London, confirmed the existence of Proxima Centauri B through their research, published in a peer-reviewed article in *Nature.*

In 2019, a second planet had been discovered, now named Karlikome. It is a frigid pale-violet N-class world with unusually large rings, making it appear very bright from Aeros's night sky. Refueling stations are common around Karlikome.

In 2020, a third planet, this time a warm D-class planet, was detected from GAIA astrometry, orbiting in a tight orbit closer to Proxima than Aeros is. It was found to resemble a hotter (pre-terraformed) Mars, with a decaying magnetic field, a thin atmosphere and rusty terrain. The planet wasn't confirmed until 2021 and is now dubbed Egan.

## Daedalus Missions

The Daedalus Missions were the first attempts by humans to leave the sol system and venture elsewhere. The missions started with a small drone, which was propelled by solar wind, that accelerated to 20 percent the speed of light.

Later, more and more drones and probes were sent, until the culmination of the missions, which was Daedalus 23. Daedalus 23 was the first manned mission outside of the solar system. It happened in 2061 CE.
Chata Dok"Iellweni

The Chata Dok"Iellweni were the first intelligent alien species, discovered in 2071, utterly disproving that we were the only advanced intelligent species in the universe, and were classified as an early Type-2 Civilization at the time.

## Physical Description

The Chata Dok"Iellweni are originally from Dok"Iellweni and are of a humanoid form. The Chata Dok"Iellweni are at an average height of 190.5 cm (6" 3). An unmodified Chata Dok"Iellweni can live up to 250 years.

## History

The Chata Dok"Iellweni evolved 5 million years ago and until 150,000 BCE were hunter-gatherers. 200,000 years ago, their civilization arose, and by 150,000 years ago, began space exploration to a moon called Chuuka"Takkais. After thousands of years of space exploration, the Chata Dok"Iellweni slowly expanded to where it is today. As of 200,000, they are currently at the same technological level as humans.

Despite them being one of the most advanced species in their universe, they were self-organized until the year 101,223 CE, when the Chata' Empire was created.
White Knights

An alien species that leads a self-named intergalactic political group which enslaved humanity during the Vancouver Accords and created the Human Marines.  They are known to love the simplicity of low maintenance solutions to problems.  They also have an obsession with mutation, evolution and change, resulting in endless civil wars.
B'illisik Matrix

The independence flag of the B'illisk Matrix. Notice the similarities to the flag of the A'mmlikalis Federation.

## General Information

### Population

1, but over a quintillion computers all linked up to it

## Government

### System

N/A

The B'illisik Matrix is a rebel AI from the A'mmlikalis Federation. The B'illisik Matrix is a peacful computer, originally programmed to take care of the young and old A'mmlikalis. It still has these programs wrapped up safely inside of its core program. It will not kill if it can help it, but if it senses that a child is in danger it unleashes its full fury onto the offender.
Twin Repel

*"Side to side loading mechanism enables dual barrel 68mm power with limited additional weight"*
―Official Description
Twin Repel is an Extra Rare Autocannon in Fortress: Destroyer. This tower appears to be two Repellers merged into one tower. The Twin Repel does not pierce armor like its Repeller counterpart, but it has a higher base DPM.

 Unused | Bofors Mk 1 · Horizon · Deprecated Weapon ·
Military Units

MILITARY UNITS

## 88th Battalion:

* 88th Battalion, 412th TAC, ‘C’ Company, Indigo Squad
* 88th Battalion, 412th TAC, ‘C’ Company, Black Squad
* 88th Battalion, 412th TAC, ‘C’ Company, Checkered Squad

## 87th Battalion:

* All Marines presumed lost when the *Themistocles* is destroyed, except for Marine Corporal Xin Lee.

## 8th Depot Battalion:

* 8th Depot Battalion, Charlie Company, Blue Squad
* 8th Depot Battalion, Charlie Company, Gold Squad

## Beowulf Crews:

* Beowulf, ‘A’ Crew
* Beowulf, ‘B’ Crew
* Beowulf, ‘C’ Crew
Brackeh

## General

Brackeh is the 1st moon of Bellenx, known as RSC-8476-5-4-507-40 4.D1 by humans. It is classified as a warm asteroid, orbiting a warm terra at 19832.38 km. The planet is tidally locked (Revolution/Rotation: 6 hours, 31 minutes, 45.64 seconds). The moon has no moons. There is no atmosphere. The gravity is 0.00013434 with a mass of 0.00000000026528 Earth masses and a diameter of 0.0014052 Earth diameters. It also has an approximate density of 0.5 grams per cubic centimeter. There is no natural water, and the surface temperature is 43 Celsius.

## Inhabitants

This moon has been colonized by the Bellenx. There are 2 colonies, Brackeh-1 and Brackeh-4. Brackeh-2 and 3 were failures. The religious makeup is 100% Bellenx Creationist. They follow Bellenx law and abide by their previous political decisions.
Caelumia

## **Caelumia: A Volcanically Active Moon of Lumine**

Caelumia is a fascinating and volcanically active moon orbiting Lumine, the fifth planet in the Yona System. Situated within the Federacy of the Orion Arm, Caelumia's sulfur-rich atmosphere and vividly colored landscapes have piqued the interest of scientists and researchers alike.

## **Physical Characteristics**

Caelumia has a radius of approximately 1,200 kilometers, making it one of the larger moons orbiting Lumine. Its surface is characterized by volcanic features, such as lava plains, fissures, and calderas, as well as extensive sulfur deposits that contribute to the moon's striking appearance.

## **Geology and Volcanism**

The geology of Caelumia is primarily composed of silicate rock and sulfur compounds, with volcanic activity driven by the intense tidal heating generated by its proximity to Lumine. The moon's volcanic activity is responsible for the formation of its varied landscape, which includes lava flows, volcanic vents, and geysers that emit sulfur and other gases into the atmosphere.

## **Atmosphere**

Caelumia's thin atmosphere is primarily composed of sulfur dioxide, with trace amounts of water vapor and other gases. The presence of sulfur compounds results in the formation of vividly colored clouds and haze layers, which contribute to the moon's distinctive appearance.

## **Climate**

The climate of Caelumia is heavily influenced by its volcanic activity and sulfur-rich atmosphere. Temperatures on the surface can range from -50°C to 200°C, depending on the level of volcanic activity and the concentration of sulfur dioxide in the atmosphere. Due to the hazardous conditions, any human presence on the moon would require specialized equipment and protective measures.

## **Exploration and Research**

Caelumia has been the subject of numerous missions, both crewed and robotic, in an effort to better understand its unique geology and volcanic processes. Orbiter missions have provided detailed imagery and atmospheric data, while lander missions have collected valuable samples and conducted in-situ measurements of the moon's surface conditions.

## **Astrobiology**

Although the harsh conditions on Caelumia's surface make it unlikely that life as we know it could exist there, the moon's subsurface environment may offer more hospitable conditions. Researchers are particularly interested in the potential for extremophile organisms that could thrive in the high-temperature, sulfur-rich environments found within the moon's volcanic systems.

## **Potential Resources**

Caelumia's unique geology and abundant sulfur deposits present potential opportunities for resource extraction. The sulfur compounds found on the moon could be processed and utilized for a variety of applications, such as the production of chemicals, fertilizers, and pharmaceuticals. Additionally, the moon's silicate rock and other minerals may be valuable for future mining operations within the Federacy of the Orion Arm.
Azlan

Azlan is a temperate terra in the Alessi-Teutsch 3 cluster that is the "homeworld" of a group of Humans who were separated from their kin on Earth .

## History

Azlan formed somewhere around the year 8,245,000,000 BCE in what is now the Alessi-Teutsch 3 cluster. However, it was only around 7,000 BCE that Humans were taken from Earth to live there. The first civilizations popped up around 1,000 BCE, and Bronze Working was invented in 750 BCE. It was only by 7,500 CE that the species invented it's first ship capable of FTL travel. It was close to this time that Humans from the United Federation of Star Systems found the planet. Within a few centuries, the planet, and by extension, the "Azlani Humans" as they are known, joined the Confederacy. It is now one of the most populated planets in the Alessi-Teutsch 3 cluster, and is also known to be a world of scientists. For more info go to timelline of Akirti system

## Geography

Azlan is a planet filled with great plains, towering mountains, and vast deserts. There is a singular continent, one which the Azlani Humans call "Shentori". There are no polar ice caps at this point, seeing as they melted about 30 years prior to first contact.

## Lifeforms

Azlani Humans - The Azlani Humans are Humans, plain and simple. They have very few biological differences to Humans from Earth , save for that they grow slightly shorter (about an inch shorter) due to the marginally stronger gravity.

Azlani Nightstalker - The Azlani Nightstalker is an Ambush Predator native to the Island of Lukarna. It's mouth is made up of two halves, each facing each other vertically instead of horizontally.

Corohawk - The Corohawk is an avian creature that typically feeds on insects and small animals. They typically grow to 99 cm in length.
Carlea/History

OverviewFauna and FloraGeographyHistory

## History

Carlea first formed roughly 3.1 billion years ago, around 100 million years after the formation of Raea and Maea. It evolved life around 300 million years after that, after several impacts from large protoplanets. Roughly 400 million years before the present day, an explosion of diversity happened, in which thousands of multicellular species burst onto the scene. After a lot of evolution, one particular species, which would come to be known as the Carleans, would rise to intelligence, and invent space technology in the 43,000s CE.

After this breakthrough, they colonized their home system, and then expanded outwards to colonize the whole of the Cnara Cluster. Many of the planets they encountered had developing life, ranging from pond scum to large animals. However, the first planet they encountered with properly intelligent life was Darvikus, which was four hundred light-years away and outside of the cluster. Small sects among them wanted to simply conquer them, but the overriding opinion was that they should make contact, and this proved to be the right decision as the two intelligent species had different sorts of technology, which allowed them to combine their research and grow much more powerful than they would have been able to otherwise, forming the most powerful nation in the galaxy, the Cnara-Frealee Federation.
Celvarians

The Celvarians are a late type-0 civilization that live on Celvar, known for getting into constant fights with the Human Settlers, as well as being ruled by one huge megacorparation, called the Kelvest Corp. Celvarians are mammalian creatures, having fur on their arms and feet, as well as a grey skin on their head, body, and appendages. they have 2 fingers and a thumb on each hand, and 5 toes arranged in a pyramid shape, with the center toe being the largest.they also have no hair on their heads. they are omnivorous, but prefer meat. they are quite aggressive, attacking any human entering one of their cities.
Calida

The Calida system. Calida A is on the left and Calida B is on the right.The Calida system's location in the Small Magellanic Cloud.
Calida is a binary star system located in the Ventemir Galaxy. It is the home to one life-bearing planet, Kalder.

## Overview

The Calida system was discovered in 9961 CE during one of the earliest human intergalactic missions targeted at the Magellanic Clouds. Calida was only one of dozens to be charted and examined by scientists during the time, but the exotic life existing on the titan Kalder was what made the system excellent for further study. Currently a permanent research station is planned for construction in the next decade.

The largest star of the system is Calida A, a bright type F2 V white main sequence star over twice the size of Sol. Orbiting it are eight planets, the final being Kalder. While the star has no asteroid belt, it does have many comets. These comets are what makes Calida A a notable candidate for terraforming and colonization.

Calida B is a K2 V orange dwarf as is smaller and dimmer than Calida A. It holds ten planets, none of which have life. This star is orbited by countless comets, too.

The Calida system is 1.1 billion years old.
Chukulakans

Sapient Species

## Appearance/Biology

As said before, the Chukulakans resemble starfish, having five limbs, four eyes on the central part of their body and a beak-like mouth beneath it.

They have a flat-disk shaped brain in the middle of their bodies which connected a more complex nervous system that stretches across their bodies, sort of acting as a secondary brain. Their stomachs are also quote small so they can only take in a certain amount of food which is why squally grind it into a fine paste so it can be easier to consume.

## Culture

Chukulakan culture is quite uniform as they all seem to have the same beliefs and ideologies. While not particularly religious, some do perform a cermemonial dance when the second sun comes into view. This “dance” was performed by their ancestors whenever the second sun risen as they believed it was evil and did the dance to protect themselves from it. This belief has long since died out but some still perform it for traditions’s sake.

Something they do admire is simplicity as nearly all their architecture and technology is simply designed. For example, their ”towns” or “communities“ have small cyclindrical and dome-shaped buildings although despite their simplistic design, they are built to withstand any passing storm.The same can be said for their ships as they are disc-shaped and featureless, being a dark bluish-purple colour.

## History

The Chukulakans started out as Starfish-like creatures, aimlessly crawling along the sea floor until finally coming onto the Chukul continent which led to the name of their species. Gradually they became more intelligent, forming their own tribes in caves and creating a religion centred around the two suns, believing the brightest one to be good and the dimmer one to be evil.

Overtime they abandoned this belief once they started to expand beyond Chukul, exploring other continents and settling them, becoming more technological in the process, building small communities.

They were soon discovered by the Krin and the Oneru who were conducting a survey of nearby habitable worlds, being quite surprised to find how intelligent the Chukulakans seemed. Contact was made not long after which led to the Cooperative Triple Alliance being created.
Collective-Federation War

The **Collective-Federation War** was an armed conflict
between the **Thulcandran Federation** and the **Un’oit Collective** which lasted from 99969 to 99996 CE, the result of which was the departure of the Thulcandran Federation from the **Milky Way Galaxy**.

## Origin

The War officially began on April 4, 99969 with a surprise
attack on a Federation border world but the conflict was initiated six hundred
years earlier with the very first contact between the Federation and
Collective.

In 99362 a Thulcandran ship made first contact with the
first colony world settled by the Collective. The Thulcandrans, hoping to help
the Un’oit fill in their missing history, offered to show them the research
tapes of their entire civilization. Upon discovering this, the colony’s Dendron
declared that the humans who had contacted them were heretics and not true life
forms like the Un’oit were. The Thulcandrans were quickly met with violence and
were forced off the planet.

The Dendron reported what he had learned to the Dendron Circle,
the Collective began to plan to attack the Federation.

## War

The Collective constructed Von Neumann Berserker probes
which would quickly disassemble planets and used this technology in 99969 CE to
destroy three minor Federation colony worlds and five research stations which
the Collective believed were actually being used to spy on the Collective. By
the time the Federation destroyed these probes, the damage had already been
done.

Despite the overwhelming technological advantage the
Federation had, the Collective had not been idle during their six hundred years
of self-isolation. They had constructed massive battle fleets which they used
in the glassing of three minor colony worlds and the deaths of 12.3 million
Thulcandran citizens.

The Thulcandran Navy was quickly mobilized and deployed to other
minor colony worlds to evacuate the colonists. Mere days after the evacuation
of one world, it had been reported glassed by the Collective fleet.

For the first twenty years, the Federation fleet could only
defend as wave after wave of Collective warship pressed forward into Federation
territory. Finally, in 99990 the Thulcandran Navy requested assistance from the Confederacy, who sent ten thousand of their best stealth warships into
Collective space and began strategically attacking various military
installations on the Collective-Federation border.

As this fleet of Confederate vessels continued destroying these
massive spacedocks and fleet construction space stations, the Collective began
to grow more and more desperate and began using manned vessels as weapons by
crashing them into cities from orbit, detonating the nuclear engines in their
own vessels. However, six years later and hundreds of millions of dead later the
Collective requested a parley.

During the two years of negotiations the Torlak Accords were
written and peace was finally established between the two interstellar nations.
Belef

**Belef** (or RS 1186-1407-7-506455-54 4 in 0.9.7.3) is a warm E-Class world in the Andromeda galaxy and homeworld of the Clospet.

## Overview

Belef is located in the Aothor system and orbits it as the fourth planet. It supports both marine and terrestrial life. It's semimajor axis from Aothor is 0.871 AU. With an age of around 8.6 billion years, it has 6 moons, 5 of them captured asteroids, the remaining one is a temperate S-Class world called Terot.

## Physical

Belef has a diameter of 13820 km with a mean temperature of 100°C. It orbits itself in 14 hours, 23 minutes and 40 seconds. It orbits it's parent star in 308.153 Earth days.

## Atmospherics

Belef's atmosphere consists of 67% nitrogen, 32% oxygen, 0.9% carbon dioxide and 0.1% neon. Due to it's temperature, water vapors quickly, resulting in many clouds and a few storms.

## Lifeforms

Belef is home to a species called the Clospet, a Mid Type II civilization which is spreading quickly in their neighborhood. Other beings which resemble the Earth's jaguar live and hunt in the northern regions of Belef. Ocean life had a hard time evolving since the water is almost too hot for carbon based life to develop.\*Borealis Universe[[Category:]]
Caldara

## **Introduction**

Caldara, the second planet in the Yona System, further located in the Milky Way Galaxy. Caldara is a super-Earth with a thick atmosphere and extreme surface temperatures. Located within the Federacy of the Orion Arm, Caldara's unique properties have both challenged and fascinated scientists and space explorers alike. This article delves into the complex details of Caldara's planetary properties, including its atmosphere, geology, climate, and potential for future exploration.

## **Planetary Characteristics**

Caldara is classified as a super-Earth, with a radius of approximately 9,000 kilometers and a density of 6.3 g/cm³. Its mass is roughly 4.7 times that of Earth, resulting in a surface gravity 1.9 times stronger than that of our home planet. Caldara's composition is primarily rocky, with a molten iron core and a silicate mantle rich in heavy metals and rare earth elements.

## **Atmosphere**

The atmosphere of Caldara is predominantly composed of carbon dioxide, accounting for approximately 96% of its composition. Sulfuric acid clouds make up a significant portion of the remaining atmospheric components, with trace amounts of nitrogen, water vapor, and other gases. The thick atmosphere creates a potent greenhouse effect, resulting in surface temperatures that can reach up to 500°C (932°F).

## **Geology**

Caldara's geological features are primarily shaped by its extreme temperature variations and volcanic activity. The planet's surface is marked by vast lava plains, towering volcanic peaks, and deep canyons carved by erosion. The intense heat has also created a unique set of minerals and crystal formations that are found nowhere else in the Yona System.

## **Climate**

Caldara's climate is characterized by scorching temperatures, a lack of liquid water, and an absence of weather patterns as typically experienced on Earth. The extreme heat results in a dry and inhospitable environment, with no known life forms able to survive on the planet's surface. Occasional volcanic eruptions contribute to the planet's heat and further shape its landscape.

## **Exploration and Future Prospects**

Despite its inhospitable conditions, Caldara's unique geological features and abundance of valuable resources have attracted the attention of the Federacy of the Orion Arm. Robotic missions have been launched to study the planet's surface, gather samples, and better understand its potential for resource extraction. While the extreme temperatures and corrosive atmosphere currently preclude human colonization, ongoing research may unlock new technologies and strategies to harness Caldara's resources in the future.
Borodin

(stub) Borodin is the captial system of the Alech Dominion. It is one of the most densely populated systems in the Dominion and also one of the best fortified, which by Dominion standards, is not shabby. For example, their Yggdrasil Orchard complex in system can be converted into a bomb as part of a scorched earth campaign. Borodin was chosen as the capital of the new nation after the alien fleets of the Screk retreated from a battle where they had overwhelming force and departed the galaxy for parts unknown.
Broken Nebulae

The Broken Nebulae captured in all its glory. Notice the chaotic look, as well as the band of dark dust down the centre, "breaking" it.

## Political and Social Data

### Cooperate Presence:

High

The Broken Nebulae is the largest star-forming region in the Namegi Galaxy, located near the tip of the Nulusian Arm.

## History

The Broken Nebulae formed around 934 million years ago, on the end of the Nulusian Arm. Many stars began to form in it, and some wandered in. It is these 'wanderer' stars that host the life in the nebulae, with a few exceptions.

The nebulae churned out stars for the remaining 900 million years, until the highly faction species Fells arose on the world of Cewqua. Their warring factions immediately claimed parts of the nebulae for themselves, and it descended into chaos.

During this, the Swemni civilization, at the time branded to be the United Federation of all of Kilasa, arose on Kilasa. They were caught in the crossfire from the Fells, and had a hard time claiming and colonising any system or planet. Because of this, they became desperate. The begged and pleaded with the Fells to unite their civilization, and let them have a few systems to call their own. They only did the second.

After twelve thousand years, the Fells finally got the message from the Swemni, and united their civilization into the United Factionist Republic of the Broken Nebulae. The UNK decided, through a national referendum, that they wanted to be part of this new entity. So they begged and pleaded, and got their way. After another couple of thousand years, the UFRBN was just rebranded to the Union of the Broken Nebulae.
Commonwealth of Golr're

## The Glorious and Free Commonwealth of Golr're

The Geometric and Duochromatic flag of the CoG

Stand-Outs:

* Marola

The Commonwealth of Golr're (abbreviated to CoG) is a very militaristic expansionist nation, expanding outwards at any cost. It is located in the Tarmalyula Galaxy, reaching from the far tip of the Remone Arm, almost to the core. Its capital, Golr're, is located orbiting a yellow giant star on the tip of the arm. It is closely allied with the Democratic Commonwealth of Aurora.

## History

The Commonwealth of Golr're was founded on the world of Golr're, in the year 9 453 CE, from the species Iyulo. Since then, it has gotten into many minor scurmishes with other civilizations because of its policy of endless expansion, but it is not *super* militaristic. It was involved with the Succession of Tarmalyula, the worst war that has ever rocked the galaxy since the end of the first Mirror War.

## Structure

The CoG is a Oligarchy, with a few individuals at the top of the chain of command wielding absolute power over the state and its people. Its chain of command is as follows:

### High Hegemon(s)

The High Hegemons (or in a time of crisis, High Hegemon) are the absolute rulers of the state, wielding absolute power over the doings and dealings of the nation.

### Low Hegemons

The Low Hegemons are the back people, the people who make sure that the nation ruins smoothly and efficiently, without having to do any of it themselves.

### State Directorate

The State Directorate is kind of like a senate to assess the doings of the Hegemons, and see if they need to be removed before their 30 years in power is up.

### Colony Administration

The Colony Administration are the people who manage and rule the colonies of the CoG. They manage the recourses efficiently, and are very powerful on their world.

### Planetary Region Governemnt

The Planetary Region Governement is the lowest form of governement, only controlling with partial power a specific area of a specific world.

## Major Worlds

Planet

Planet

Planet

## Location

The CoG is located from the tip of the Far Remone Arm, down through to halfway through the Central Remone Arm. It shares no border with any nation, and is expanding at a rate of ten light years per month.
Catlateral Damage

**Genre(s)** | FPC (first person cat)

***Catlateral Damage*** is a first-person destructive cat simulator where you play as a cat on a rampage, knocking as much stuff onto the ground as possible. Theres nothing really to it other than knocking EVE-RY-THING down off of shelves, endtables, bookshelves, and beds! This game was created and published by Chris Chung, an indie developer in the Boston MA area. Chris is currently working with Fire Hose Games as part of their indie accelerator program. Chris created this game out of love for his cats and their nessesity to make sure everything not glued to the table, lands on the floor. It is currently available at Steam and was released on May 27th, 2015.

**Features**

* Play from the perspective of a crazy domestic house cat.
* Destroy precious collectibles and expensive electronics with your little paws.
* Make a mess of every room in the house, from the bedroom to the kitchen.
* Procedurally-generated houses for endless replayability.
* Loads of collectibles, unlockable cats, and power-ups.
* Over 230 photos of real-life cats to find and collect.

**History**

The original version of Catlateral Damage was created for the August 2013 7DFPS game jam. Chris wanted make a first-person game that allowed players to experience an unconventional perspective, and growing up with several cats led him towards the idea of a "first-person cat simulator". His childhood pet, Nippy, was the primary inspiration for the game since he was the epitome of what a cat is: aloof, condescending, and demanding while also loveable, cuddly, and friendly. After a couple press mentions due to 7DFPS coverage, development of the game into a full release began in late September 2013. In January of 2014, the game went viral on the internet thanks to a post by gaming site AlphaBetaGamer. The game was featured on most major gaming sites as well as NBC News and Time. During the hype, the game was put up on Steam Greenlight on January 13th. On January 21st, 8 days after the campaign launched, the game was greenlit with 49 other titles. On June 16th, the Kickstarter campaign for the game launched with a goal of $40,000. The funding goal was met 10 days later, and the campaign ended with over $61,000 and 2,500 backers. The game is currently in development in collaboration with Fire Hose Games as part of their indie accelerator program.

## Videos

Catlateral Damage InfomercialFire Hose Games Catlateral Damage
Cervan

Homeworld of the Cervantes. Discovered in 9998 by humanity in the Drake Galaxy.

## Physical

A tidally locked warm E-Class
world orbiting a Class-L dwarf star, this world (RS 0-6-229376-1349-912-8-10208722-96
in 9.7.4 beta patch 5), part of a brown dwarf and white dwarf binary system, has a diameter of 8937.6 km and a gravity of 0.7 G. With a small semimajor axis
of only 0.08 AU it has an orbital period of 32.3 days.

The world has two moons. The
planet is 5.5 billion years old.

## Climate

Cervan has an atmospheric
pressure of 1.4 ATM and a mean temperature of 62 °C. As it is a tidally locked
world, the planet has no day or night, creating two distinct zones. One zone is
the sunward side which is warmer.

As is customary with most
tidally locked worlds a massive storm slowly spirals near where the sun is the
highest in the sky. The other side is completely covered in ice and is
constantly dark.

There is much more land than
water and the two largest sources of water are almost constantly in the path of
the superstorm. There are some small seas near where the planetary ice sheet
forms.

The superstorm is partially
responsible for keeping the atmosphere on the night side from subliming as it
blows the warm air all over the planet.

## Life

The plant life on Cervan, due to
its being underneath a redder star, has evolved to be able to live off of the
reduced radiation its parent sun gives off, making them darker than terrestrial
plants. The animals have never had to evolve the need to hibernate as the year
is just over a terrestrial month in length.

There is more abundant life on
the day side but the life on the night side is much more resilient to colder
temperatures and the dark. Most night side life is bioluminescent.
Battle of Koosi Paglaus

The Battle of Koosi Paglaus was the first battle in The War of the Decamillenial Transition. It was held in the D-Class world of Koosi Paglaus. in the 21st Millennium, the Intergalactic Confederacy fell. At the same, time the Xcathli were extending their territory to Koosi Paglaus area. The Circurions didn't have good relations with the Xcathi, as the Xcathli and Circurion were extending their territory closer by the day. Eventually, they threatened each other for land and resources. This ignited The Battle of Koosi Paglaus. Tens of thousands of battle fleets arrived from the side of Circurions. they started to slaughter the Xcathli right in the open. the Xcathli turned to the Confederacy of Borealis for guidance. The Confederacy arrived with some fleets, and soon, with the help of the Confederacy, the Circurions were defeated. In the end, this small battle had paved the way for The War of the Decamillenial Transition.
Cars

A car is a wheeled electric vehicle used for transportation. Cars run primarily on roads, hover or fly, seat one to eight people, have four wheels, and mainly transport people rather than goods. However in more developed areas, instead of land cars, you can see alot of hover-cars, which are basically cars that are using anti-gravity generators to make them hover above the ground, and in most cases, fly. Most cars in 100,000 CE are operated by onboard AI, however some people like the freedom of driving a car without AI, which led to the production of regularly operated cars to never stop. Cars has many onboard systems like radios that are used to play different songs from radio stations nearby, light for navigation in the dark, and more.

## **History**

Cars came into global use during the 20th century, and developed economies depend on them. The year 1886 is regarded as the birth year of the modern car when German inventor Karl Benz patented his Benz Patent-Motorwagen. Cars became widely available in the early 20th century. One of the first cars accessible to the masses was the 1908 Model T, an American car manufactured by the Ford Motor Company. Cars were rapidly adopted in the US, where they replaced animal-drawn carriages and carts, but took much longer to be accepted in Western Europe and other parts of the world. All cars used fossil fuels in the 20th century.

   In 2026 CE, self-driving cars were made to public, which obeyed traffic laws like any person would do, however they were operated by onboard AI, the first corporation to do it was Tesla. However some people still liked the freedom of driving a car without AI. The use of all fossil fuels were banned on cars due to pollution in the year 2049, and every car was replaces by electric cars, that used electricity to run.
In 2082 CE, the first hover-car was released to public by Tesla, it utilized the technology of anti-gravity generators to make itself hover a few meters above the ground, however they were far more expensive than regular cars, as they drained alot of energy, and were not very popular until electricity for hover-cars was made cheaper. Ten years after the invention of hover-cars, more advanced anti-gravity generators were installed on cars, starting a new type of cars, which were flying cars, however they were mostly owned by the rich in 21st and 22nd century.

   In present time which is 100,000 CE, both regular cars, hover-cars and flying cars are used, with and without AI, but all of them are electric, however on poor planets, fossil fuel cars are not illegal. most cars use a small onboard fuel generator, able to generate enough energy with 5L of liquid fuel for the car to drive for 4 days straight, hover for 1 day straight and fly for 12 hours straight.
Calyion

Calyion is a cold planet in the Ylion System of Lowiras. It the homeworld of the Lacertians, and is the capital of the Zopoque. It is cold and barren, supporting the development of low metabolism. Having formed in ~5,630,000,000 BCE, it is far older than any of the life on it.

## Climate

The climate of Calyion is cold and dark, with a average temperature of 120K. Only a fraction of the solar day has direct sunlight. There are tundras, hills, mountains, flatlands, and plateaus, as well as glacial oceans with subglacial life. The hilly planet is full of fjords, cliffs, glaciers, and peaks. The planet has a orbital period of about 3.62 years and a solar day of about 9 days. To Lacertians, this is a temperate climate.

## Ecology

Calyion is full of flora and fauna. There are plenty of plants adapted to a cold climate in the flatter regions of the planet. The grasses can range from cyan to lime green, and greener grass tends to grow taller. The animal life on the planet is found in almost all biomes. There is subglacial life in the oceans, blubbery animals on the coasts, thick-skinned and furred creatures in the mountains and inland tundras, and relatives of the Lacertians on cliffs.
B'va System

## Info

The B'va system (Pronounced Baah-Vaah) is a single-star system located in the Lewis Galaxy, and is affiliated with the Intergalactic Federation. But it is owned by the Caoticol Corporation. The system was discovered in 55 217 by an unknown surveyor. The system contains four planets:

* Ustea
* PInoV
* Malku
* Inope

## Ustea

Ustea is an Ecumenopolis in the B'va system, Its buildings were fully constructed within 1000 years to where it looks today. From viewed from space, clearly defined districts are represented in circle shaped zones, there are 57 districts in total. The largest district - District 41, is the capital of the planet and is where the Caoticol Corporation Building is located. It is the first planet from its host star. It is one of the few planets that have a breathable atmosphere. Ustea has three moons.

Moons (From closest to furthest from planet)

* Lumi
* Gingi
* Tyru

Each moon was colonized and part of the Ustean jurisdiction of the Caoticol Corporation in 56 207

## PInoV

PInoV is a gas giant in the B'va system. It is a wonderful and curious phenomenon due to the atmosphere being breathable for humans. This is extremely rare for gas giants. The Caoticol Corporation took advantage of its atmosphere and began to harvest its gaseous resources. In 57 400, the Intergalactic Federation had established a massive floating city on PInoV. Simply named PInoV City. PInov has 75 moons in total, but has only two major moons.

Moons (From closest to furthest from planet)

* Qinou
* Pyrei

## Malku

Malku is the third planet from the star and is notable for it's blue surface. The planet is rich in resources and was approved to be used as a mining tycoon in 78 400 CE. Malku has no atmosphere or moons. Malku has no noteable zones or locations on its surface, but it is worth noting that Malku has high volcanic activity. In the B'va system, it is typical for large corporations and other factions present. However, Malku only has two

* The Caoticol Corporation
* Intergalactic Federation

## Inope

Very little is known about inope, in fact, the planet may not even exist but could be an asteroid or dwarf planet. Probes and exploration vehicles have been sent out before, but none have found any evidence that it could exist.
Characters

Here's a list of characters in Vic the Viking.

## Major characters

Major characters are characters that appear in almost every episode.

* Vic
* Halvar
* Faxe
* Gorm
* Ulme
* Tjure
* Snorre
* Urobe
* Sven
* Pox

## Reappearing characters

Reappearing characters are characters that appear in many episodes, but not all of them.

* Ylva
* Ylvi
* Gilby
* Karl
* Baltak
* Pilchard

## Other characters

Other characters are characters that only appear in one or two episodes.

* Erik
* Son of Tjure
Erik

Erik, Tjure and Pilchard's son, is a young boy who lives in the village of Flake.

## Appearance

Erik has dark blue hair, light blue eyes like his mother and father's and a tooth sticking out of his mouth.

## Personality

Not much is mentioned about Erik's character. All we know for sure is that he enjoys playing with his dad, Tjure.
Trojan Snorre

### Summary

On a distant island, the Vikings are refueling when `Tjure and Snorre have their biggest argument yet and Snorre decides to leave. But soon he disappears and Vic and his friends decide to go after him. They are surprised to find him amongst a tribe of people with a lisp, who think he is their new king. When they try to rescue him, the Vikings are defeated. Vic understands that the second in charge plans to harm Snorre to take his place. Tjure then creates a Trojan horse (in the shape of the new king Snorre) to enter the fortress and save Snorre before he gets injured.