Jade Creek

**Current Stage: Jade Creek**

*Previous Stage: Sky Battalion | Next Stage: Trap Hideout or Thermal Base*

Milla Basset

**Jade Creek** is the fifth stage for Lilac, Carol, and Milla in Freedom Planet.

In the story of Freedom Planet, Lilac, Carol, and Milla escape the Shang Tu prison by blowing up the wall of their cell. They had previously tricked the Royal Magister into freeing Torque, and broke out so they could go meet up with him. The Magister sends Neera Li and the Bird Guard after them upon realizing he's been tricked, but they are both defeated. At the end of the stage, the heroines see an unconscious Torque being kidnapped by Serpentine and Syntax. The heroines fight and defeat Serpentine, but are unable to stop Syntax from getting away.

## Act 1

The stage takes place in a bamboo forest right outside of Shang Tu. There are river streams and lakes everywhere, making the whole place wet. The stage starts with the player running to the right at top speed over a series of hills and into a dandelion that lets them travel over a pit, instantly teaching the player how the dandelions work. If the player selected Carol, then she gets to start out with her motorcycle. Metor-like objects called Meteor Roller will begin to rain down from the sky and move along the ground, although as long as the player is not touching the ground, then they cannot be hurt by them. There are also many parts of the level that look like the player can stand on them, but when stepped on fall down into the water on onto the ground. Even when on solid ground, there are light streams of water that push the player in a given direction, slowing down or speeding up their moment depending on whether or not the player is moving with or against the stream.

The player then reaches an area with bouncy bubbles appearing from the bottom of the stage. To activate them, the player must jump into them and hold the jump button, causing the bubble to bounce high into the air with the play in it. The player will also have an encounter with the Bird Guard piloting a Police Cruiser. He cannot be harmed and will launch ice bombs and ice missiles at the player, both of which can be avoided by staying avound the ground. The player will then be required to navigate over a huge gap using dandelions, with the danger of falling back down to where the Bird Guard is if they fail to do so. After some more platforming and another encounter with the Bird Guard, player will enter a small area encompassed by rock and vines in which they must fight Neera. Her fight is actually quite simple; the player must destroy her shield and then attack her directly four times all while dodging her attacks. Neera's main attack is shooting an ice lasso that bounces off the walls diagonally. Her only other attack is jumping up into the air and throwing a bunch of ice bombs down, which only happens after the player attacks her directly and can be avoided by staying above the ground. When Neera is defeated, she hitches a ride on the Bird Guard's Police Cruiser.

## Act 2

The next area involves the player boarding a massive submarine. (Whether or not it belongs to Shang Tu or Brevon is unknown.) The submarine will constantly dive underwater and rise up again, meaning that the player has to deal with rising water levels. There are also many enemies on board the submarine that the player will have to fight their way through in order to progress. The biggest threat on the submarine, however, is that it is constantly launching bomb onto itself that can do big damage to the player. The stage does give the player various elemental shield in this stage to assist in certain way, such as the water shield allowing the player to breathe underwater and the fire shield blocking attacks from the bombs. When the player gets off the submarine, light rain will begin to drop from the sky. Neera will appear one more time to stop the player, but this time the Bird Guard accidentally freezes Neera in a block of ice, allowing the player to make their way ahead. The player then has to do some more platforming up walls and running down hills as the rain begins to come down harder and the stage music begins to fade out. There is only one enemy in this section that can be ran past. Upon moving onto the next area, a cutscene will play showing Syntax capturing Torque and the fight against the stage boss will begin.

## Stage Boss

The stage boss of Jade Creek is a rematch against Serpentine. The fight is initially exactly like the one midway through Fortune Night, in which Serpentine will move quickly from one side of the arena to the other. He uses his same three main weapons: his flamethrower, missile launcher, and rapid-fire pistols, and each attack is seemingly random. This time, however, upon being beaten he reappears again in the Gunship. In the gunship, Serpentine operates on a pattern. He will go up high to where the player can't reach him and deploy two Shade Elite enemies. The player must defeat them in order to get Serpentine to lower down to where the player can hit him. Each of the Shade Elite drop a fuel tank upon being beaten, so if the player picked Carol and lost their motorbike, they can get it back. When lowered, the Gunship has several attacks of its own. It can launch balls of energy out of its wings and onto the ground, and it can launch tons of missiles and the player. If the player picked Milla, then the gunship starts at half health. During the fight, the other two heroines will join in. Milla will throw health petals for the other two to use if not selected, and Lilac and Carol will help with the fighting if not selected.

## Enemies

#### Regular Enemies

* **Bubble Orbiter**: Bubble Orbiters float in the same place and are protected by an expanding and contracting ring of toxic bubbles. They do not actively target the player.
* **Bullfrag**: Bullfrags are bulky enemies that stand in one place and shoot out toxic bubbles of water from it mouth. They can be stood on top of and be repeatedly attacked. They do not actively target the player.
* **Buoy Buoy**: Buoy Buoys are weak enemies that float in the air or underwater and let out flashes out light to their nearby sides. They do not actively target the player.
* **Meteor Roller**: Meteor Rollers crash down onto the ground as fireballs and continue rolling around on the ground. They will damage players that run into them.
* **Plant Turretus**: Plant Turretus sit atop bamboo and fire bullets at the player when they get nearby. They cannot move from their place.
* **Shade Elite**: Shade Elite run far away from the player and fire at them with their laser guns; they must be knocked down twice in order to be defeated.
* **Shark Torpedo**: Shark Torpedoes swim through the water and occasionally launch a red crystal from their back. They can flip upside down to shoot their crystal up or down.
* **Tredd**: Tredds are bulky enemies that stomp on the ground and destroy breakable blocks. They have spikes on their shoulders and their weak spot is the center between their shoulders. They fire missiles downward from their center.

#### Minibosses

* **Neera Li**: Neera Li is very nimble and can move all over the arena. She shoots ice lassos with her Cryo Staff and throw ice bomb all over he stage when attacked. She also uses various elemental shields to protect herself.