Buildings

**Buildings** are construction units available to players in the MMORTS **Astro Lords: Oort Cloud**.

The players can construct **buildings** in free sectors of their **asteroids**. To do that, they need to study a relevant **science**.

Things players can do to their **buildings**:

* **Upgrade:** improves a **building**.
* **Move:** moves a **building** to any free sector on the **asteroid** surface.
* **Recycle:** downgrades a **building** to the previous level and compensates some **resources**.
* **Destroy:** destroys a **building** instantly.

**Buildings** are divided into 4 categories:

* **Resources**
	+ **Mine**
	+ **Tech Warehouse**
	+ **Power Plant**
	+ **Arsenal** (storage facility for **ammunition** and **crystals**)
	+ Astromarket

* **Production**
	+ Cyborg Factory
	+ Rocket Factory
	+ Laser Factory
	+ Construction Factory
	+ Drone Factory
	+ Minibot Factory

* **Enhancement**
	+ The Ministry of Defence Industry (MDI)
	+ Support Station
	+ Laboratory
	+ Academy

* **Basic**
	+ **Control Center**
	+ **Starbase**

## Control Center

This is the asteroid's central building. It produces **energy** and conducts fundamental and applied research in all scientific fields.

Within the **Center**, there is storage space for **crystals**, **ammunition**, **microchips** and **minibots** as well as accommodation for **cyborgs**.

This is also where global monitoring center is located. It monitors data regarding each building and **production** conducted.

When the player upgrades their **Control Center**, the scientific progress of their **asteroid** increases as well as **production** of **energy**,

storage limit for **crystals**, **ammunition**, **microchips**, **minibots** and population limit.

Once the player upgrades the **Control Center** to levels 6, 11, 16 and 21, it opens new mining sectors on the **asteroid**.

## Mine

Extracts **crystals** from the ground and stores them.

Once the player upgrades the building to the next level, volume of mining and storage limit increase.

## Power Plant

Produces electrical **energy**.

Once the player upgrades the building to the next level, the **production** of **energy** increases.

## Arsenal

Stores **ammunition** and **crystals**.

Once the player upgrades the building to the next level, the maximum storage limit increases.

## Tech Warehouse

Stores **microchips** and **minibots**.

Once the player upgrades the building to the next level, the maximum storage limit increases.

## Cyborg Factory

Produces and houses **cyborgs**.

Once the player upgrades the building to the next level, the population limit increases as well as the maximum **production** rate and capacity.

## Rocket Factory

Produces and stores **rockets** for **Starbases** and space ships.

Once the player upgradess the building to the next level, the maximum **production** rate and capacity increase as well as the storage limit.

## Laser Factory

Produces and stores **lasers** for **Starbases** and spaceships.

Once the player upgrades the building to the next level, the maximum **production** rate and capacity increase as well as the storage limit.

## Drone Factory

Produces and stores **drones** for **Starbases** and spaceships.

Once the player upgrades the building to the next level, the maximum **production** rate and capacity increase as well as the storage limit.

## Construction Factory

Produces and stores **Construction** weaponry for **Starbases** and spaceships.

Once the player upgrades the building to the next level, the maximum **production** rate and capacity increase as well as the storage limit.

## Minibot Factory

Produces and stores **minibots**, universal repair modules for **Starbases** and spaceships.

Once the player upgrades the building to the next level, the maximum **production** rate and capacity increase as well as the storage limit.

## Laboratory

Conducts research and scientific experiments, and, as a result, accelerates **science** studies. When the player upgrades the building to the next level, scientific progress of their **asteroid** increases.

## MDI

**The Ministry of Defense Industries (MDI)** speeds up the production of **ammunition**.

Once the player upgrades the building to the next level, the rate at which **ammunition** is produced increases.

## Academy

Conducts applied research to create different types of **cyborgs**.

Once the player upgrades the building to the next level, the rate at which **cyborgs** are produced increases.

## Support Station

Supports and improves the **Starbase**.

Once the player upgrades the building to the next level, the characteristics of their **Starbase** increase as well as its repair speed.

## Astromarket

Enables the player to trade **resources** and **ammunition** with **asteroids** in the area of **radar** coverage.

Once one upgrades the building to the next level, the number of lots they can put up for sale at the same time

increases as well as the amount of goods available to set up a lot.

## Starbase

The **Starbase** is an automatic combat station available to players in the game of **Astro Lords: Oort Cloud**.

This is the asteroid's artificial satellite designed to defend it.

The player can equip their **Starbases** with **Officers**, **ammunition**, **Runes** and **artifacts**. When the player upgrades it, the number of its cannons increases.

Every **Starbase** is also equipped with a **radar** that the player can use to interact with the **Oort Cloud**.

When active, the **Starbase** can be located by other **Astro Lords** or **Aliens**. If the enemy damages cannons or **radars** of a **Starbase**, it turns off automatically.