Road Reconnaissance – Day 4: The fight

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**Road Reconnaissance – Day 4**

The party quickly makes plans for assaulting the large humanoids, non-essential equipment is stockpiled in some bushes and camouflaged as best as possible.

Cardoc and Joshua then lead the way, followed at a distance by the rest of the party. On reaching the edge of the copse, everyone moves much more slowly and carefully. As they get close to the clearing Caradoc and Dougal split off to the right, wriggling carefully through the undergrowth.

Catching sight of the clearing, there have been some changes in the intervening time. The Shaman figure is now obviously awake, but in some form of meditative trance. Similarly the prone humanoid is now sitting up, facing the Shaman and appears to be wrapping strips of cloth around wounds on his leg. The final humanoid is wandering between the pyre and the firepit, placing lit torches at regular intervals around the pyre. From the smell and the faint sheen to patches of the pyre, you would surmise that a fair amount of lamp oil has been poured over it.

Caradoc and Dougal are just wondering whether to proceed with the plan, when things begin to go south. The Shaman opens his eyes and looks around, then suddenly shouts and begins to struggle to his feet, at the same time Down stops bandaging and starts getting up (albeit slowly since he is obviously still wounded). Up, looks around and then grabs one of the lit torches and throws it onto the Pyre – which immediately burst into flame, generating a huge amount of smoke.

Whilst the rest of the party come rushing up Caradoc steps into view a begins firing sling shots at the Shaman, Dougal casts his shield spell and also steps out from cover.

Round 1:

* Shaman : Gets up, grabs weapons
* Down: Gets up, grabs weapons
* Up: Lights pyre, grabs weapons
* Caradoc: Sling Shots @Shaman -roll 15 (hit), 7 (miss) - 4 damage
* Dougal: Shield Spell
* Rest: Run up, spread out

As the party spreads out, the Shaman barks out a couple of commands in a strange language and then begins to move so as to put the pyre between himself and the party. Down, who is obviously not really up to moving quickly picks up a spear and throws it at Umar. Up, throws a spear at Caradoc and charges the main party.

Round 2:

* Shaman: Move to cover, innate ability action (-4hp)
* Down: Spear @ Umar: roll 6 (miss)
* Up: Spear @ Caradoc: roll 13 (miss), charge main party
* Caradoc: Sling Shot @Shaman, move left to maintain sight of Shaman, roll 4 (miss)
* Dougal: Move to track Up (Shield 2 round)
* Quercius: Cast Entangle in area of Shaman, (save: 11 – saves)
* Twoo: Longbow Shot @Shaman, move right to maintain line of sight, roll 3 (miss)
* Wun: Hang back
* Joshua: Cast Entangle on Up and Down (save: Up – 13 – saves, Down – 8 – fail)
* Hamish: Magic Missile Shaman – roll 3 – 4 damage
* Bazin: Cast Light Spell on Shaman (save: 12 – saves, light patch is on ground)
* Umar: Longbow Shot @Shaman, draw Battleaxe (roll: 17 hit – 5 damage)
* Garaf: Shield Spell

Slowed as he is, the Shaman cannot avoid being targeted by both Caradoc and Twoo, so begins to move towards Twoo since the entangle area ends soonest in that direction. In the meantime he lobs a Magic Missile at Caradoc. Down is stuck immobile – but able to throw a spear, Up is slowed and will only reach Umar at the end of the round.

Round 3:

* Shaman: Move towards Twoo, Magic Missile Caradoc (roll: 3, 2 – 7 damage) (-13hp), Slowed (2 rounds)
* Down: Entangled (2 rounds), Spear at Garaf (roll: 13 – miss)
* Up: Slowed (2 rounds) – reaches Umar
* Caradoc: 2 Sling Shots @Shaman Rolls: 7 miss, 18 hit – 3 damage), move to cover
* Dougal: Tracking Up (Shield 3 rounds)
* Quercius: Draw Scimitar, take Umar left flank
* Twoo: 3 Longbow Shots @Shaman- roll 17, 2, 19 (hit, miss, hit) – 10 damage
* Wun: Hang back
* Joshua: Cast Entangle in Shamans area (save: 17 - saves)
* Hamish: Hang back
* Bazin: Draw Longsword, move alongside Umar
* Umar: Prepare for Up to arrive (will get first attack)
* Garaf: Sleep spell on Up (Up falls asleep)

Seeing that Up is effectively down and out, Down is totally exposed and the number of enemies still standing, Shaman drops his weapons and raises his hands. Down is about to throw his last spear but with a shout from Shaman does the same. Sadly for Up, Bazin cuts his throat before he realises what has happened.

ENEMY SURRENDER!

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