recursal/Fanatic-Fandom huggingface dataset:
Glitch

## Personality

She is independent, not taking kindly to people who invade her home and personal space, disliking it so much that she'd even go so far to killing the invader. She is stubborn and has a habit of fighting back even when she is severely hurt without any medical attention. She also has suicidal tendencies, but is honestly quite sweet.

## Backstory

Being bullied ever since she was little, Glitch grew up to become more and more sour towards people. She was also diagnosed with cancer, but managed to survive. Her father dislikes her as she thinks she's the reason that her father disappeared.

She has a pet snake called Kodi, as well as a gas mask to hide her slightly disformed face. Her mom died when she was 10 and became independent whilst living in an orphanage. She knew she had a brother but she had no idea where he was. Glitch likes to wear ears and a tail to let people know that she's a shapeshifter, and thought that she was the only special person due to her not interacting with other people very much during her childhood.

Glitch is also in the progress of creating a gang or kids who were orphaned just like her, and are just growing stronger.

## Quirk

#### Type

Transformation.

**Shapeshifter.**

She can transform into animals she's touched for 8 turns, with a cooldown of 4 turns.

### Weakness

She cannot turn into animals exceeding 300kg. When she transforms, she loses all rationality and acts out of place. She loses her quirks when she shapeshifts.
Daydream

## Backstory

Kayo was born into a gang-controlled neighborhood and was the son of one of the gang leaders, Phobia. Phobia raised him to be the next leader until Kayo was 9 when Phobia was captured by a team of Heroes. Kayo, his mom, and his sisters were forced into hiding. Kayo from then on did small thefts, gaining the monicker "Daydream", from how he did them. He saw the video from 9 when he was 14 He has come out of hiding to find 9...

### Specializations

Finding Hiding Spots | Checking Pockets | Fast Runner

## Quirk

Sleep Walker
This Quirk allows the user to cause someone to become increasingly exhausted and tired, until they sleep( takes 2 turns, target stays asleep 1 turn), by staring at the person(not eye contact, their face). Once asleep, the user must "dream walk" into their head, for a duration of the turn, falling asleep with the target. During Dream Walk, the user can place a word trigger into the target's head or mentally search the opponent for one scrap of info(one sentence). When the target wakes up, if they ever use this word, one-time-only effect, the target's nerves will stop moving, paralyzing the target for 1 turn( extreme effort will cause movement, but it will be very slowed down ). (Only works once, after that the user must dream walk again)
Limitations:
The target's face must be seen by the user for the entire 2 turns if they move out of sight, and the user can't see their face, they will lose all sleepiness caused by the quirk, and the counter resets. As the user dream walks, the user will fall asleep for the turns they are in the mind of the target and may remain asleep longer depending on how tired the user is. The longer the user uses this quirk or the more they do, the more tired the USER will become, around 3 people in a row before falling asleep 6 turns(this is because the quirk steals the target's energy, and causes the user to become more awake as they use it, but when they reach maximum energy capacity, all the energy leaves their body, causing sleep).

### Versatility

He's more of a sneaky, surprise attack kinda guy
===Example===(edited)
Comes out from the shadows, and keeps trying to ask someone for the change, instead of causing the sleep effect of Sleep Walker, paralyzing them, picking their pockets, and leaving.
Golden Age Midas

* Casual
* Quirk Active

## Personality

John is an over-the-top, exaggerated and an almost living embodiment of the “rule of cool”. A man of pure passion, youthful optimism and honor, he’s not exactly what you’d expect from your typical villain. He will more than often stop a conflict from escalating past what he deems it needs to reach, end a fight if he thinks his opponent can’t fight back any further, or not fight people in general if he feels as if he could hurt them unintentionally. He’ll also jump in a fight if he feels as if a strong person is picking on someone significantly weaker than them.

Why is such a moral character a villain, you ask? Well, the one thing that ties all of his moral traits together is fighting. He loves to fight, and doesn’t care when or where he is, if he sees someone he thinks would make a strong challenge, he’d be more than happy to challenge them. This has gotten him into a good amount of legal trouble for multiple reasons.

## Resources

Besides his thousands of dollars worth of gold in accessories, he owns a nice, modern house in downtown WayHaven, and 100k worth in exercise equipment. He also has a motorbike, which, as one would expect, has a few gold accents and accessories

### Specialisations

* Punching
* Kicking
* Yelling
* Awful Spending Habits
* Awful Excercise Habits

## Quirk

**Locomotion**

Due to the boundless amounts of stamina that John’s body produces in comparison to the average, he is almost physically incapable of doing anything below 100% of his strength. Because of this, his punches and kicks are at 12kN and 15kN respectively, and his body has a natural durability of 10kN. He can also lift a maximum of a ton and throw it freely. He also has nigh boundless vitality, and can go all out for almost thrice as long as normal.

He can use up extra amounts of stamina, however, far more than the average can, to increase his stats even further, but only for a single strike, and it lowers his stamina and stats for a small while afterwards while his stamina regens. It regens at 20% a turn. He can use up 50% of his total stamina to increase a punch to 15kN, a kick to 17kN, and a lift strength of 1500kg (1.5 tons), but his total stats for punches, kicks, and nat. resist will be lowered to 8kN, 10kN, and 7kN, in that order for 2 turns. He can also use up 100% of his stamina in one strike to increase a punch to 17kN, a kick to 20kN, and a lift strength of 2000kgs (2 tons), but his stats will be lowered to 5kN, 7kN, and he'll have no nat. resist for 5 turns while his stamina fully regens. The limb he's 'overcharging' turns blood red and has a few cackles of electricity, but that's all just for show.

His extra stamina usage also works like multiplication, so he can get the 50% buff on two limbs at once and it will count as using 100% and he’ll have the drawbacks of using 100%. He also doesn’t have to wait until 100% or 50% to use his buff again, and can use it whenever he has the stamina for it.
Golden Age Blyat Man

Ivan Dankov, a.k.a. 'Blyat Man', is a Quirk-less vigilante that does odd jobs for a living. He uses improved weapons and armor, alongside his guns, in order to get the job done. But no job will begin without the appropriate drink. Driving around with his trusty vehicle and weapons, accompanied by the heavenly drink 'Vodka', Blyat Man is the man everyone needs when least expected.

## History

He immigrated to WayHaven when he was 20 and he found a living doing random odd jobs but due to all the hero and villain stuff he's heard about he decided to become a hero so he put on whatever he could find and run around doing hero stuff whilst drunk.

## Resources

He does odd jobs and he's a mercenary so he has a steady paycheck. A GAZ-M20, equipped with a DP48.

### Equipment/Weaponry

An AK74u, Uzi, a Makarov pistol, a baseball bat, improvised grenades from tin cans and Molotov cocktails. Blast helmet, a kevlar suit painted in camo, a camo cape he made from old gear and combat boots.

* Improvised tin can grenade
* Molotov Cocktail
* A Makarov pistol
* A baseball bat
* An AK74u automatic rifle
* An UZI submachine gun
1/6

### Specialization

He is a good shot and he can handle himself in close quarters combat he also has a talent for making explosives

### Versatility

He can fight anywhere and any place but long range is his main weakness due to using SMGs and automatic rifle.

## Quirk

Ivan has no Quirk, aside from a high alcohol tolerance.
Golden Age Johnny Stomp

## Personality

Really loyal and noble. Doesn't tolerate any rule breakers and always tries his best. Even beyond that, he is not afraid to hurt himself for others.

## Backstory

Has been raised in really strict family of heroes so he has a sense that he must to be the best.

## Quirk

**1 Man Army**

He can absorb other people inside of him and use their quirks. He can absorb up to 2 persons for now and he can use their quirks with the same powers as the people. He cannot go beyond that. Absorption happens when he has physical contact with the person for more than 10 seconds. His drawback is that if he absorbs more people than what he can handle then those people will forcefully come out of him and the user is knocked out. Also, he can absorb people for only 10 minutes. Then he has to wait 4 minutes to absorb again.
**Example:** Let's say he absorbs Nightmare and Osiris. That means he can use their quirks at the same efficiency as those 2 for 10 minutes.
Golden Age Fargo

* Fargo
* Fargo's Suit

### Relatives

Trent Atkinson (Brother)John Atkinson (Father)Farah Darno (Stepmother)Grace Atkinson (Mother, deceased)

## Backstory

Victor Atkinson was a wealthy son of a multi-million dollar weapons development corporation Fargo Corp. however when his mother died, his father remarried to a selfish dictator of a woman, she essentially allowed him nothing and then his father died and she inherited the company, she changed the landscape of the business so much that it was unrecognizable from the naked eye, this was where Victor started his revenge plots he snuck into one of the abandoned Fargo Corp. warehouses and started using it as a base of operations so as to strike out against the new Darno Corps, with his new weapon, the Maximus suit, he struck out against the Darnos Corps and smashed their latest line of weapons

## Resources

$20,000, a warehouse, A PDA, a 9mm pistol,

### Equipment/Weaponry

Maximus Suit Mk. IV, mobile projectors (is able to send a recorded message  via a small projector, can contain 3d images of whatever he chooses includes sound)

#### Suit Capabilities:

Flight (able to fly at 500 mph but is unable to use any other tools, otherwise is able to fly at 150 to 200mph can fly for 5 turns before overheating), increased strength (allows him to be able to lift up to 4000 lbs), thermal vision(edited)

Palm mounted particle beam (capable of blasting at 20k newtons and burns at 800 degrees celcius range of 10 metres), Galvaknuckles (increased average punching power of 14,000 newtons best punches approx. 15k newtons, spiked knuckles) energy source (blast force reactor located on arms and legs can keep the suit charged for 15 turns excluding entrance and exit maneuvers)
Golden Age Alistair

*For the hero of the same name, see Doting Baron.*

**Alistair** was the Chair of the Hero Council of 5.

Having a very powerful quirk from birth, she grew to be arrogant and selfish but decided to pursue a career as a heroine due her desire for greatness and recognition.

She found her way into the council at just 22.

She lead WayHaven's superpowered community until her untimely death by an unfortunate disease.

## Personality

Narcissistic, very rational and unemotional.

## **Quirk**

**Creation:**

Enabled her to create a number of Green Lantern-style constructs of varying size and considerable strength depending on the number.

She easily outnumbered foes on the battlefield and could reabsorb constructs to blast them out as a beam or beams of destructive energy(Constructs Creation).
Джейн Лейн

## Персонаж

**Джейн Изабелла Лейн** (англ. *Jane Isabella Lane*) - художница, лучшая подруга Дарьи и младшая дочь семьи Лейн.

## Внешность

Хотя, в отличие от Дарьи, Джейн использует макияж, она делает это вовсе не так как большинство её сверстниц. В её внешнем виде преобладает бунтарский, творческий стиль. Левое ухо трижды проколото, Джейн носит в нем три одинаковых сережки-колечка. Губы практически всегда накрашены красной или темно-бордовой помадой.

У нее сердцевидное лицо с острым подбородком и ярковыраженными скулами. Глаза ярко-синие, брови тонкие, нос короткий, не острый. Также у Джейн довольно длинные конечности, шея, тонкие ноги. Черные прямые волосы коротко подстрижены с широкой челкой, спадающей на правый глаз.

Обычно носит красный жакет с подвернутыми рукавами поверх черной кофты с V-образным вырезом с белым ободком, темно-серые шорты, черные леггинсы, темные высокие ботинки на шнуровке.

## Обзор

Джейн Лейн саркастична, цинична, умна, но имеет более позитивный взгляд на жизнь, чем Дарья, можно выделить то, что она более общительная чем подруга а также более приспособлена.

Джейн живет дома без родителей с братом Трентом.

Самовыражается в основном через искусство, но при этом Лэйн хороша не только в нем: в серии "Беги, Джейн, беги", показывается, что Джейн хорошо бегает. В серии "Слово на букву «П»" Джейн легко попадает в команду поддержки и вливается туда. Джейн часто сподвигает Дарью пойти куда то, например в серии "Приглашение" она сподвигает пойти на вечеринку Бриттани.

Несмотря на то что она в отличии от Дарьи умеет приспосабливаться она не хочет этого делать, ей не нравится коммерцизация, можно сказать что у Джейн панковский характер.

В прошлом, по словам Джейн, она состояла в организации Девочек-скаутов ("Альпинисты-изгои"). Она посещала Курсы по самооценке, и целенаправленно попадала туда каждый раз. Ранее Джейн была директором по продвижению "Мистической спирали", но она ушла по причине того что ей надоели вечные споры по поводу того в каком направлении должна двигаться группа.

## Взаимоотношения

### Дарья

Несмотря на позицию Дарьи как одиночки, девушки довольно быстро подружились. У них довольно много общего: схожие взгляды на жизнь, чувство юмора, положение в обществе.

Они познакомились в первой же серии "Самооценители" на курсе повышения самооценки, судя по всему, до Дарьи у Джейн не было друзей в школе.

### Семья

#### Трент Лейн

Так как они единственные Лейны живущие в доме им приходится полагаться только на поддержку друг друга. Джейн забавляет или раздражает лень Трента, также ей не нравится когда он громко репетирует. Во время проблем Джейн обращается к брату за поддержкой или советом.

Когда Трент узнал о том что Джейн подает документы о поступлении в колледж ему это не понравилось, позже он признается что ему грустно из-за того что Джейн уходит, она объяснила то что он не перестанет быть ее братом.

#### Аманда и Винсент Лейн

Родители семьи Лейн очень творческие личности, однако к воспитанию детей относятся довольно либерально, можно даже сказать — легкомысленно. Джейн — младший ребёнок в семье.
Golden Age Gale

## ​Mentality

Very calm and gentle. She is seemingly emotionless and apathetic. She rarely displays any intense emotion, though she often adopts a snide and patronizing manner.

## ​Quirk

Squall: she is able to produce and manipulate sudden violent gusts of wind or localized storm, even to the point of bringing rain, snow, or sleet. She can continuously use her powers at maximum force with devastating effects for a period of 10 minutes before running out of breathe. Less powerful gusts can be fired for longer periods. she wields a hammer used in conjunction with her quirk.

## ​History

Diane used to be a pro Hero and a dedicated one until her duties came in the way of looking after her sick 10y/o daughter who was lying on her deathbed. After the passing of Jenny, Diane became disillusioned with the system and switched sides becoming a ruthless murderer and a no-nonsense villain uninterested in trifles or trivial concepts such as wealth or domination.
Golden Age Fire Angel

* -
* -

## Personality

Will help peole who need help right away and cheerfull and tries his best when a friend doesn't have a good day to cheer them up.

## Backstory

Is born in a happy family and all of her family are heroes but her brother is the only person who is a Villain and he is in charge right now in the prison and she hopes that he will stop to be a villain.
One time she couldn't control her wings because when she heard the first time that her brother was a villain she was so shocked about it and was so unstable with her quirk that she nearly burnt the house. She would do almost everything for her family and help them out when she has the time.

## Resources

Has an apartment, money, a cat and a laptop, TV and phone.

## Abilities

### **Quirk**

Can fly with her wings made from fire. The wings are variable in strength and size. She can fly 20 minutes and up to 60 mph(96km/h). Maximum altitude is 250 meters, maximum temperature of the flames 600° degrees. Can make the flames non-damaging.
Golden Age Field of View

## Personality

Morally righteous with a strong sense of law and justice. This has also influenced him into becoming an officer of the law. he objects to total violence and prefers to keep his enemies alive and defeating them rather then kill them. However, he does have a dark side, and will not hesitate to badly hurt foes in certain circumstances, often when he is under a period of stress.

## Backstory

Ethan went blind when he was 7 years old after falling off a play set at the local playground after he got up he couldn't see, his father rushed him to the hospital where they explained that he is now permanently blind although his other senses were enhanced. he grew up like a normal kid just blind, or at least that was the facade his family put up his father went out of his way to try to sharpen all of Ethan,s remaining senses he also had Ethan trained in various martial arts in case he would ever get pushed around for his disability, he decided to become a vigilante when, he and his friend were about to get mugged. Ethan sprung into action disarming the man and beating him to a pulp.

## Resources

Has a steady income from his day job as a therapist.

A small apartment.

A Honda Accord EX.

### Specialisations

Trained hand-to-hand combatant. His typical moves are unique blends of the martial arts of Karate, Silat, and Wrestling combined with American-style Boxing while making full use of his gymnastic capabilities.

## Quirk

**Radar Sense.**

Due to him being blind his remaining four senses function with superhuman accuracy and sensitivity, giving him abilities far beyond the limits of a sighted person. he developed a radar sense, which is similar to echolocation in a 15m radius. he can use his superhuman hearing to hear heartbeats or breathing. the radar sense has the ability to sense things behind thin walls.

### Versatility

- He doesn't need the light to see and can move around in all brightness of the day

- He can sense heartbeats from 10m away and whispering from 25m away

- His main weakness is his vulnerability to powerful sounds or odors that can temporarily weaken his radar sense.

- The lack of taste or smell of certain substances can be used against him,

- For the being able to hear heart beats to read someones emotions this ability can be fooled if the other person's heart is not beating at a natural rate, such as if they have an artificial pacemaker.

- He can hear whispers through walls but it has to be 10 meters of it comes out as gibberish
Golden Age Jogger

## Personality

While she looks and acts cutesy, her demeanour could not be further from the truth. This is the most bitchy woman one will ever meet: it's no wonder she can't keep a steady boyfriend. This fact only serves to make her anger issues worse.

## Backstory

Angry. Angry all the time, at everyone, and everything. She isn't smart, or particularly talented, nor does she have a very good quirk. She's ferociously envious of married women; especially those who have kids.

She's actually incredibly lonely.

## Quirk

### Locomotive

User is able to conserve momentum incredibly efficiently; suffering minimal friction on the bottom of her feet, due to the unique callouses that form there.

This only works if she is bare foot.

### Versatility

The flaw in this quirk is that it's incredibly hard to turn. Or slow down.

### Example

Running at top speed, Jogger skids to a halt- except she can't! The poor girl crashes head-first into the wall of the gymnasium, as everyone laughs at her. What a clown!
Golden Age Ice Spirit

## Personality

She likes talking but is often too shy to talk in large groups. Touched by romantic acts of pretty much any kind by her boyfriend, Vincent. Her focus isn't awesome, so she's distracted by other things happening on the battlefield.

## Backstory

Father has a form of Density Manipulation on himself. Mother had the ability to cool her hands like an ice pack. She would use them to cool fevers and nurse bruises. She was a pediatrician. Her father was who pushed her to become a hero despite her wishes to be a math teacher. Her father was the one who decided she was to attend the Hero Academy in London. She loved the thought of teaching the next generation and found teaching to be very noble.

She earned a Bachelor of Arts, Mathematics Education, and Bachelor of Science, Computer Information during the 4 years her father let her go to University before becoming a Pro. She became a hero as he wished but also took a part-time job as a humble cybersecurity personnel for Vincent’s company.

One day she found a major breach in Plasmius’s data holdings and when no one would believe her, she took it to the CEO, Vincent Plasmius. He charmed her and they started going out, unfortunately, her father disapproved of his influence in her, with her mindless on heroism. They had a falling out and when Vincent’s job moved him to WayHaven after two years of dating, Raven went with him.

## Resources

She works in the company that Vincent owns, Plasmius Enterprises, as the network security head and the pay is high

### Equipment/Weaponry

A staff that she can make intangible with her.

### Specializations

A computer whiz, about as smart as a professional programmer (which she is). Great at hand to hand combat, due to the physicality of her quirk

## Quirk

Ghosting

She and anything she is holding can ghost through tangible things, elements/energy bolts when she focuses. Due to her mother’s quirk, her body temperature is naturally 1 degree Celsius lower, all temperature related medical information to her is relative to that. (The cold is her public quirk). The coldness does not do anything, if anything it messes with doctors, there is no combat benefit to this.

### Drawbacks

If she loses focus she gets stuck, if she loses concentration in with her head middle of an object she blacks out for an hour. She can’t phase through living objects, anything she can't control. Basically anything heavier or larger than she can carry than she can lift (like 30 lbs or 13 kg), more things that she can carry, anything that's struggling and moving, or anything that is too unwieldy. Anything pushing these limits deducts from her length of time she can stay phased (phasing a human takes away half her time).

If she’d not paying attention, she can’t phase through things. (If someone snuck up behind her they could hit her through conventional means). She can stay phased for up to 5 turns (10 minutes) and it takes her 2 turns (4 minutes) to recover from that. If she stays phased for any shorter than 5 turns, it only takes 1 turn to recover.
Mario's Pokemon Cards

Mario's pokemon cards is the 1st tkpb video to use pokemon cards.

Plot

mario buys pokemon cards from the bookstore and they keep dissapearing untill he realizes they were recalled and tries to return them but kills the cashier in the process.

Reception

TKPB Reviewer said the video is simply filler. but good filler however but failed sadly.

baconpoopkaker said it was the worst video of the year and rated it 0/10
City Hall

## Located at One City Center

City Hall is the headquarters of the WayHaven Council & Authority (WCA), which comprises the Mayor and the Assembly. It is located in the very center of the city and bears the clock tower as well. It was intricately designed to be the most sophisticated and futuristic edifice in the city by Avalon's leading scientist at the time, Dr. Gibbons, in the year the WayHaven Council & Authority was created.
Golden Age Chi-ha Sensha

* Human
* Tank

## Personality

Chi-ha is not scared easily, and has a fairly friendly personality, with a desire to help others.

## Backstory

Chi-ha comes from a family that has had distinguished military careers in the artillery field. She had two choices for where to attend school. One was the military academy and the other was the hero academy. So she chose the latter to see about helping people instead of killing them.

## Resources

A generous allowance of $50 a month. Her dorm room, id card, various changes of clothes

### Equipment/Weaponry

Bag of medical supplies bandages disinfectants butterfly closures stitches and painkillers and tourniquets, school uniform, stun gun, binoculars, running shoes

### Specializations

Evacuating civilians, first aid, some hand to hand combat

## Quirk

Tank transformation. Chi-ha can become a green tank ten feet long and four feet across and five feet tall, with a turret bearing a cannon that can fire shells that travel at 300 m/s with a maximum range of 50m. There are a few base shell types. One is 2m blast radius with 15k Newtons of force and 100C heat. This is her main type and the one she can use without special ammo. Another type with a flare that burns for 1 minute, and another with a noisesome smoke, black powder, and charcoal that explodes into a cloud @ 5 meters squared. She can only carry a fixed number of illumination and smoke shells. Her armor can take 12k newtons of force before suffering, must have one turn in between shots. damage to her tank form damages her human form with 1/2 effectiveness

### Versatility

As versatile as the vehicle itself. Also can have differing weapons/attachments that remain on her tank form even while in human form. Her tank form can travel at a max speed of up to 35 mph, for @ 2 miles before she has to rest. as of now she can fit one person inside her

### Example

Chi-ha fires an Illuminatory round, destroying Nightmare's shadow blades before they can decapitate her friends, who then climb on her and she drives away to safety
Golden Age Andriel

He is one of the five that infiltrated the Hero Academy during the End Dance, marking the end of one semester.

## Personality

A patient, calm, yet warrior minded individual who is quiet and follows orders. Surprisingly, a good drummer

## Abilities

### **Quirk**

**Minrealistic**

He can create, shape and manipulate any/all minerals, a naturally occurring, homogeneous inorganic solid substances with a definite chemical composition and characteristic crystalline structure, color, and hardness.

This includes rocks, which are composed of grains of one or more minerals or mineraloids held together by chemical bonds.

-Extent of his quirk is unknown as of now-
Golden Age Celsius

### Relatives

Xavier Killoran (Father)Naomi Killoran (mother)Azriel Killoran(younger sister, deceased)

## Personality

Lysander is cool calm and collected. He rarely ever loses his head and it takes quite a lot to push him over the edge. Although he can be a bit goofy sometimes, he’s serious when the situation calls for it. He can be a little too sarcastic or confident for his own good sometimes.

## Backstory

Lysander was born into a relatively normal, yet somewhat wealthy family. He grew up normally, when to school normally, and lived a relatively normal life. Until last year, that is, when his sister died in the line of duty. She died while saving her entire squadron from an attack from the Chinese military. After her funeral and going through mourning, he moved to Wayhaven to continue his hero work.

## Resources

Despite the fact that his family is considered wealthy, he didn't borrow much from them. He makes extra money by holding violin lessons every weekend for $10/h

### Equipment/Weaponry

Twin swords(strapped to his back) and three throwing knives he keeps on a utility belt around his waist.

### Specializations

Hand to hand combat(when needed) He can also speak some Chinese and play the violin.

## Quirk

Deep Freeze

Can create and manipulate ice/snow.

He is able to make 20kg of ice per turn and no more than 70kg of ice in total in the form of sharpened spears or shards and control them (their trajectory). He can control the ice in a 10-meter radius and they move at a rate of 70 m/s.

He can also summon a small blizzard dome around himself for a total of 5 minutes. The dome would be five meters all the way around and it has winds that can reach up to 30mph. He can make his ice, and the air around him, as cold as -20 F (-29C, 244Kelvin).

If he were to try and freeze another person solid at his coldest level it would take 15 minutes. For inanimate objects, it would be faster since there is no internal body temperature. If fire, for example, wanted to melt it would have to be near 115F. The thicker he makes the ice, the slower it would melt.

After 30 minutes of continuous use, he’ll start to get frostbite. If the frostbite spreads too far he’ll completely freeze over like an ice sculpture. He is also very sensitive to the heat. Lysander is immune to his own cold but for anyone facing him in a fight: under normal, naturally occurring weather conditions, a temperature of 0 degrees Fahrenheit and a wind speed of 15 mph creates a wind chill temperature of -19 degrees Fahrenheit. Under these conditions, frost bite can occur in just 30 minutes.
Golden Age Lira Fellock

## Personality

Very distant and quiet, also extremely shy. She will try to be precise in almost everything she does. Besides a few things. Very passionate about guns. Her quirk even made this better for her. Also likes sucker candys

## Backstory

A girl born in a militaristic family she has always been around the style. Her father had guns from the military and showed his daughter. Showing how they work, shoot, aim, and other things. She eventually loved guns. Her father being shining figure for her, she trained under him in both physical and gunsmanship.

She didn't know her mother as she died at birth when lira was born. Lira didn't mind and has her father to look up to. But she once in a while sees other mothers and wondered herself what it will be like.

Now at the academy she hoped to get better and hone her skills to better herself for her father.

### Equipment / Weaponry

Hidden knife shoes, a hologram table that he can transport

## Quirk

### The Gunsman Arsenal

The user can create a variety of gun like weapons at will firing "bullets" or forms of energy from them. Only one can be created at a time with a 10 turn up time and a 5 turn cd for the weapon used.

Sniper: summons a sniper that has 10 rounds, deals 10kn with an additional 5 to armor. Can only fire 1 round a turn. Travles at 30m/s. "Bullets" Can only travel 100m before dissipating.
Golden Age Horus

* Costume
* Two years ago
* End of Time-Skip
* Civilian Outfit

Horus was discovered by Osiris during the time-skip. Osiris trained him, tortured him and made sure he suffered only to grow and become the ultimate tool for future use. Learning the truth about Osiris, Horus came to WayHaven to enact his vengeance for the death of his parents upon him - only to find out Osiris is gone.
He now acts as a gun-for-hire, taking on assassination missions perferably.

## Personality

Cold and serious - doesn't speak unless necessary. Does whatever he needs to do to get the job done.

## Resources

His pet hawk, Ammon, along with his weapons and equipment.

## Abilities

### **Quirk**

**Eye of Horus** - Upon activation, the user's iris glows golden. The user can zoom in on a single target for up to a maximum of 1 kilometer and ensures the user's next move (attack/defense) to be succesful, if in range, during the turn. Upon the first obstruction, the focus stops, but sees the target glowing through the object. Has cooldown of 5 turns.

**Photonic Constructs** - Allows the user to bend light to his will. Needs to have external light source. So far, Horus can create a sphere of light in his hand, which he can detonate to stun his opponent, or create arrows which he shoots with his bow. Can manipulate trajectory of projectiles by bending the light around it within 100 meters range.

 **Equipment/Weaponry**
**Weapon:** Bow, khopesh

**Equipment:** Forearm guard (right) with grappling hook mechanism, chest armor, shoulder plates, bird beak gas mask

### **Specialization**

Long range combat, reconnaissance, stealth, parkour, archer, sniping.

### **Versatility**

Extreme long distance archery/sniping & last second dodging (eye), arrow creation & flash bang (stun move, photonic construct)

## History

Ahamon was a happy kid of a family of farmers within the village of Abu Kabir. When he was 14, his village was visited by Osiris, who tested his newfound power, wiping out the entire village, except for him.
He was fast asleep during the onslaught, but when he woke up, he wished he never had.
Osiris walked towards him, seeing the fury and sorrow in his eyes, but something more as well. The boy's left eye glowed with a golden light - a sign from the gods... Or so he thought.
He decided to take the boy in his care and train him under severe and harsh conditions to become the ultimate tool, giving him the nickname 'Babu' - the name given to Osiris' firstborn.
Afterwards, Osiris left for WayHaven, leaving the boy on his own.

Two years later, Horus still committed to his training, had learned the truth about Osiris. He came to WayHaven, seeking his revenge. Hearing about his death left him void. Seeking another source of closure, he takes on any assassination mission as a gun-for-hire, as well as playing an important part in the cultist group: 'Sons of Osiris' in order to keep a close eye on them.
Golden Age Kirk Holt

## Personality

Kirk is... a strange guy. he isn't exactly very smart, and has lots of difficulty in talking to others, as he just sorta starts talking and just keeps going and going and going.

## Backstory

Kirk spent most of his life in the dirty areas of town, barely scraping by on food and such. this would cause him to make a promise to become a student here, to prove that he could do it, despite his circumstances. his father was very proud of him, but probably would not have been if he was made aware of Kirk's intention to cheat his way through it.

### Specialisations

Music, hand to hand (to hand to hand to hand to hand to hand) combat.

## Quirk

The user can exude arms out from his already existing ones. He can grow up to 1 arm at each side making 4 in total.

His arms are extra strong each punching at 16kn. He can punch with multiple arms at the same time increasing the punch strength. His lift strength is increased by 100kg each pair of arms.

He can do the same to his legs. Can make 1 for each original leg having a total of 4 legs.

His kick strength is increased to 18kn. Can use multiple at the same time just like his arms. He can use them to make bursts of speeds covering 20m each bound at 75 km/s every two rounds

He can use his quirk for a total of 10 turns before he has a 10 turn cooldown.

### Versatility

This can be used to block incoming unarmed attacks, as well as perform more unarmed attacks as hell. this ability would also make climbing and running much easier for him as well

### Example

Extending more arems and legs to grab more areas and scale a building quickly
Golden Age Deus

* Deus
* Scarf
* Mask
* Mask Off
* Quirk On

## Personality

Observant. He likes to watch, learn and imitate. In fact, he's just managed to get a grip on English. He's very proud of himself, even if he can't speak it perfectly. Social norms are lost on him, which can cause some problems. Illegal ones.

## Backstory

Curious about Earth and Wayhaven, he decided to stay and hide in the shadows when the rest of his kind left. Still doesn't understand how everything works, but he's got plenty of time to learn.

## Resources

Has quite a few multi coloured scarves and ribbons; he likes how smooth they feel. A bunch of baggy clothes he wears, and stole from a store. The mask he wears and a backup one. Carries everything in a small string bag he carries on his back.

### Specializations

He’s very small, so he can fit in small spaces, hide behind people very easily, and eavesdrop on things easily as long as he doesn’t make noise / is hidden well enough. Very good at using knives.

## Quirk

### Eye of Judgement

Deus has 10 eyes, 4 of which are used for his quirk. These eyes are blind. There's one eye on each of his hands, and one eye on each of his horns. He can only use 2 eyes at one time. When the ability goes on CD, the eye closes, and goes on a 4 turn CD. The eyes have 5kN durability. Enough force will make them close and go on cooldown.

Deus can use his eyes to buff, or hinder others. It's split into two different abilities. Deus can only apply one buff per turn. The effects also do not stack.

#### Redemption

Deus assigns an eye to someone in a 10m radius or himself. This buffs them, giving the person a shield that blocks 5kN. If the person was touched in the last 3 turns, then the shield blocks 10kN.

The shield lasts for 3 turns. If it runs out or is broken, then the eye assigned to it closes and it disappears.

#### Retribution

Deus can nullify 50% of an attack and its debuffs, and store it in an eye. He can then either use 50% of the damage or the debuff in his next attack, or give it to someone in a 5m radius to him. It is stored for a maximum of 2 turns.

The damage / debuff can only be nullified if the attack hits him, or his shields. Once it's used up, the eye goes on CD. He still takes the remaining damage. He can only choose to store the damage or the debuff, not both. He can only store a maximum of 10kN damage, and reduce a maximum of 20kN damage.

### Versatility

Can protect himself and others, and soften the damage he takes.

### Example

Someone attacks with an ice attack that does 4kN and freezes. It only does 2kn, and slows for 50%. He stabs the attacker, slowing them for 50% and taking them down.
Golden Age Mayor

The man who governs the city of WayHaven

**Theodore Hill** is the longest serving, and current Mayor of WayHaven. He is loved by his constituents despite sometimes stirring controversy and suspicion, he has spearheaded advancements in welfare and technology in his tenure and it can be argued that his is the most successful term of any mayor the city has ever had.

He is the father of business tycoon Ethan Hill, associate of the Espinoza family and father of two teenage daughters.

Mayor Hill has good public relations with the Hero community despite often not seeing eye-to-eye with the gargantuan Hero Mammoth.

Theodore Hill's office is responsible for funding the Avalon projects which he co-founded as a college sophomore.

## Personality

Not many know of his true personality, since he's two-faced, but being in the political sphere has made him sly and serious minded.

He is willing to get his hands dirty but genuinely cares about his city.
Golden Age Isei

He is one of the five that infiltrated the Hero Academy during the End Dance, marking the end of one semester.

## Personality

Like Andriel and Von, Isei is patient and calm. Yet, he has a lazy mentality paired with an affinity to either be sleeping, sleepy, or just bored a majority of the time. Though, he is an amazing vocalist.
Golden Age Bucket

## Personality

He’s a curious and selfish extrovert of a teenage boy that enjoys getting in over his head- mainly for attention, and usually in a sarcastic manner. Although like any teenage boy, he’s insecure and has attachment issues...wanting to find comfort in anything he can.

## Backstory

Bucket has had his quirk active ever since he could remember. It led to him becoming quite the prankster at a young age- then quite the troublemaker. It got worse the older he got. His parents never approved of his behavior and Bucket was sent to countless therapists throughout the US. Each one failing in pleasing his parents. Each one telling them he’s perfectly fine. Bucket and them never seeing eye to eye, it caused problems. Personal problems.

So they contacted his uncle- a retired police officer who lived in WayHaven. Making a promise to help Bucket. But Bucket would never leave, not without his beloved sister. So they sent her too, without a second thought, anything to fix their broken son.

“Assholes.” - Bucket

## Quirk

### Magnetics

He’s able to mess with anything magnetic. All his magnetic actions can move up to 20mph, adjustable at will, and usually by touch. He’s also capable of sensing magnetic fields within 15 meters from him. The ability can also be split into two parts- which take 1 turn to switch between.

**Attraction**

When wanting to do something specific he has to touch the items. When wanting to make things specifically attract to something, he must touch all items -max being 5 for smaller to medium items (stuff from cups to vending machines), and 2 for larger items (stuff like cars and metal containers)- and is then able to make the items attract at will. Being able to magnetize two situations at once. Although it has to be within a range of 10 meters from him and can only be up to 1.5 ton. If left alone, the items will have the attraction for 8 turns and then unmagnetized, or if being held onto or is touching it in any way he can stop it instantly. Yet the same item can’t be magnetized again until after 2 turns. (ex: he touches metal cup and metal wall- cup flies over to a wall and sticks. 8 turn later the cup falls off the wall and the same cup can’t be used again until after 2 turns.)

**Repulsion**

The opposite effect of attraction.Unlike attracting things, he only has to touch one item to make that item repel anything magnetic within 3 meters- but only being able to repel about 1.5 ton. He can do this to 5 items of all sizes at once. The effect lasts 8 turns if left alone or can cease instantly if he is holding on to it, or still touching it in any way. But he cannot use the same item right after again until 2 turns.

### Versatility

He could magnetize things like a coin - to a shipping container.
Golden Age Gilzean

### Affiliation

Academy Student, 2nd year(Pre-time skip)Academy Student, 4th year(Post-time skip)

## Personality

An unusual kid does not talk much and stays away from others mostly due to the nature of his quirk. He has a weird infatuation with Tabitha with them always together but never too close.

**Post-Time Skip:**

He had grown closer to his classmates, able to control his quirk almost perfect now. He speaks only when he needed to. He has been seen even holding hands with Tabitha, the only person he really only speaks too.

## Quirk

His quirk allows him to blow out extremely hot steam from him, but with the help of Avalon, he channels the steam from his mouth through the mechanical arms connected to him.
Golden Age Mr. A/Overview

* Cocky
* Plotting
* Scheming
* Casual
* Wing Mecha
* Wing Mecha 2
* Wing Mecha 3

Kuma Denshi (Father) (Deceased)

## Personality

Anthony is a sly human being ready to deceive anyone for his own good. Being the leader of the biggest weapon manufacturing company in European underground he knows how to do business and play the right cards. With his 2 separate identities of Anthony Denshi and Mr. A he acts differently.

When he is Anthony he is out going, happy and positive for the most part showing great passion towards science. He has few hobbies and loves to shop.

When he is Mr. A he acts cocky, sly like a fox and generally evil. Not kind of evil that cuts off your legs and prays on your misfortune but the kind that likes to manipulate others to benefit himself. He sucks up to people he knows can benefit him and gathers allies and servants that can work for him and makes things easier.

He is not like some villains that are cruel and ridden of humanity. He still enjoys things, laughs, cries, gets angry for silly stuff and has fun but knows where to draw the line between his innocent happy-go life and the underground one.

## Resources

Bunch of stuff he flew from Russia to his Lab in Avalon (Well hi dad’s lab to be more precise). ~~Money he earns as a Pro Hero and Working in Avalon + possible funding from the government.~~

Weapons manufacturer under the alias Mr. A.

### Equipment/Weaponry

Holographic watch: This watch can open a holographic interface where you can access internet, video call, use GPS and access Hero database. His watch also has an operating AI named Connor.

### Specializations

Creating stuff, Hacking and understanding of Technology. He also learned some detective skills during his search like interrogation and reading faces and body language. He is also great at in many games.
Golden Age Lee Devero

## Personality

Ambitious and wants to see through things to the end. Doesn't want to regret anything, and so will throw himself into everything for his goals.

## Resources

### Specializations

Hand to hand combat

Long range projectile combat

## Quirk

Shadow Flame

The flame grows alongside the user.

Can be shot and causes burns.

Can shoot tennis ball sized fireballs, of around 600ºc and 30 m/s.

Can also create a large basketball sized fireball (2 time use per 5 turns), which immobilises a limb for 2 turns.

Can only fire 1 fireball per turn.
Golden Age Lucifer

## Personality

On the rare occasions where he fails to get what he is after, Lucifer usually displays remarkable temper control, often viewing such happenings with amusement and curiosity rather than frustration.

It takes a great personal attack (or attack on someone he cares about) to actually enrage Lucifer and when this happens, he immediately (and sadistically) unleashes his full, hell-fired fury on the one responsible, all with a vicious smile on his face.

## Quirk

Hellfire: The flames he produces absorb temperature from whatever they're in contact with. After absorbing temperature, they act like normal, hot flames, reaching temperatures up to whatever they absorbed + 1400°C. This is especially damaging for many materials, like skin, kevlar(it burns, cause it's a fiber), steel (changes hardened steel to normal steel, also melts steel), glass and ceramics (rapid cooling cracks them).

The fires extinguish after a while, as is natural. They have a shorter lifespan than normal flames.

He can also will his fires to reach higher temperatures, able to melt 15 inches of steel with ease, fainting after willing his fire to melt about a whole meter (40~ inches) of steel.

He can manipulate his flames, being able to make it hover, fling it, etc..

His flames don't take much stamina unless he wills them to be hotter, seeing as they steal temperature from their surroundings, but even so, he can only use his flames continuously for 30 minutes/15 turns.
Personality: Smooth, handsome, charming, witty and fully aware of it, Lucifer carries himself with an air of supreme confidence (at times, pure arrogance) which is due in part to his powers and contacts with people like Nightmare.
Bank of Acropolis

## Located at Business District

Besides the Greek/Roman architecture, there's not much else that stands out about the bank. We all know what banks are for; loans, debt, money, convertible Merit Points etc. Oh right - it also gets robbed a LOT (multiple times in a single month sometimes) so the cops are always ready to get called to the location at all times.

It's routine at this point.
Golden Age Dark Phantom

## Personality

Calm, strategic, cool-headed, but will lose all morals if it's needed to win.

## History

Little to nothing is known about Dark Phantom or where he comes from.

## Resources

### Equipment/Weaponry

Dark Phantom keeps one chain scythe and throwing knives in a pouch on the back of his waist.

## Quirk

**Phaser:** Must phase the whole body but with training will be able to choose which parts of him to become intangible.

### **Example:**

Can pass through solid objects and can allow objects to pass through him. Can only be intangible for 10 mins at a time extended use causes extreme body fatigue and numbness. After ten minutes of extended use, he becomes tangible. Can not become solid in organic material, will be forcibly pushed out. Can not walk through objects ten meters thick. Has a 10-minute cool down.