Ability List

This page is a reference page for all abilities present on the wiki.

## Abilities

* ***Guard***Defend against the strongest attack that your opponent would normally land on you next turn. Tier 2 Attack.
* ***Upper Slash***Hit an enemy into the air, causing them to be *Knocked Up*. Tier 2 Attack.
* ***Dodge Roll*** On your opponent's next turn, you gain 25% more Speed. Tier 3 Ability.
* ***Aerial Recovery*** If you are effected by the Knocked Up condition, you can use this ability to negate the effects. Tier 3 Ability, does not use up any of that turn's Combo.
* ***MP Rage*** When hit in battle, there is a 10% chance that you will regain 1 MP.
* ***Defender*** While HP is below 25%, your Defense is increased by 25%.
* ***Horizontal Slash*** Only usable on a *Knocked Up* enemy. A Tier 3 Attack that ignores 10% resistance.
* ***Retaliating Slash*** Can only use if an enemy hits you with a Tier 3 or higher attack. Strike back, dealing the same amount of damage dealt +10%. Tier 3 Attack.
* ***Flash Step*** Quickly dashes toward an enemy, hitting them with a precision strike that ignores Damage Resistance. Tier 2 Attack.
* ***Guard Break*** A finishing move that ignores the enemy's armor. Finisher.
* ***Explosions*** A circle of explosive energy balls spin around you, dealing damage based on your Magic power. Finisher.
* ***Aerial Sweep*** Only usable on a *Knocked Up* enemy. A Tier 3 Attack that deals 10% more damage against *Knocked Up* targets.
* ***Aerial Finish*** Only usable on a *Knocked Up* enemy. Release a strong aerial combo to an airborne enemy. Finisher.
* ***Magnet Splash*** Only usable while *Knocked Up*. Spin in circles as you create a giant magnetic force above you that pulls in all enemies and explodes, dealing damage equal to your Magic power. Enemies hit are *Knocked Up*. Finisher.
* ***Counterguard*** After successfully using *Guard* you unleash a counter attack that deals damage as if you had used a basic attack.
* ***Combo Plus*** Increases the user's Maximum Combo by 1. Stacks with other *Combo Plus* abilities.
* ***Berserk Charge*** Increases the user's Strength by 25 when MP is regenerating. Finishers are unavailable during this time.
* ***Lucky Lucky*** Increases the drop rate of synthesis items by 10%. This effect stacks with other *Lucky Lucky* abilities equipped by the entire party.
* ***Fire Boost*** Increases damage dealt with Fire-based spells by 10%. This effect stacks with other *Fire Boost* abilities.
* ***Blizzard Boost*** Increases damage dealt with Blizzard-based spells by 10%. This effect stacks with other *Blizzard Boost* abilities.
* ***Thunder Boost*** Increases damage dealt with Thunder-based spells by 10%. This effect stacks with other *Thunder Boost* abilities.
* ***MP Haste*** Increases the recharge rate of MP by +1.
* ***MP Hastera*** Increases the recharge rate of MP by +2.
* ***MP Hastega*** Increases the recharge rate of MP by +3.
* ***Damage Control*** Damage dealt to you while below 10% of your Maximum HP is halved.
* ***Second Chance*** If you would normally die do to an attack that would deal more than 10% of your Maximum HP, you instead survive with 1 HP. In sparring matches, this is instead 2 HP.

## Spells

* ***Fire*** Shoot a ball of flame at a target. Tier 1 Magic.
* ***Fira*** Shoot a large ball of flame at a target. Tier 2 Magic.
* ***Firaga*** Shoot a series of balls of flame at a target. Tier 3 Magic.
* ***Firaja*** Release an onslaught of large, flaming orbs at a target. Tier 4 Magic.

* ***Blizzard*** Shoot a volley of ice at a target. Tier 1 Magic.
* ***Blizzara*** Shoot a large volley of ice at a target. Tier 2 Magic.
* ***Blizzaga*** Shoot a giant cone of ice at a target. Tier 3 Magic.
* ***Blizzaja*** Release a massive blast of the coldest ice at a target. Tier 4 Magic.
* ***Thunder*** Call down a bolt of lightning against all enemies. Tier 1 Magic.
* ***Thundara*** Call down larger bolts of lightning against all enemies. Tier 2 Magic.
* ***Thundaga*** Call forth a lightning barrage on all enemies. Tier 3 Magic.
* ***Thundaja*** Summon a fierce lightning storm that damages all enemies. Tier 4 Magic.