Console commands

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**sole commands**, or "cheats", are commands that players with appropriate permissions can input into the console.

## Usage

The console can be opened on PC by pressing the Tab key (by default) and on Xbox by pressing LB/RB and the X/Y buttons simultaneously. On Nintendo Switch press + (pause game) then L/R and X/Y. Most commands will not run if the player does not have cheats enabled.

To enabled cheats on a multiplayer server, enter the command `enablecheats password`, replacing password with the admin password for the server.

While most command require a prefix of `cheat`or `admincheat`, some do not require it for deactivation.

You can concatenate multipleommands in one line using a vertical bar `|`. For example: `LeaveMeAlone | Fly`.

## List of commands

### AddBlackList

Add a player to server blacklist.

Syntax
`cheat addblacklist <Steam64ID>`
Arguments
* `Steam64ID` The player's Steam ID6. This can be looked up steamid.io.

### AddExperience

Adds the specified number of experience points to the player (or the currently mounted dinosaur if the player is mounted).

Syntax
`Cheat AddExperience <**HowMuch**> <**FromTribeShare**> <**PreventSharingWithTribe**>`
Arguments

 `FromTribeShare` | Boolean
 `PreventSharingWithTribe` | Boolean

### AddItemToAllClustersInventory

?

Syntax
`?`
Arguments
### AddWhiteList

Add as player to the whitelist.

Syntax
`admincheat addwhitelist <Steam64ID>`
Arguments
* `Steam64ID` The player's Steam ID64. This can be looked up steamid.io.

### AllowPlayerToJoinNoCheck

Whitelist the players Steam ID

Syntax
`cheat AllowPlayerToJoinNoCheck <Steam64ID>`
Arguments
* `Steam64ID` The player's Steam ID64. This can be looked up steamid.io or with the ListPlayers command.

### BanPlayer

Bans the player from joining the server.

Syntax
`banplayer <Steam64ID>`
Arguments
You can cluster the ban command if you have a group of people that need banned

`banplayer <Steam64ID> | banplayer <Steam64ID>`

### BeginRunBattle

?

Syntax
`?`
Arguments
### BeginSimulatorTime

?

Syntax
`?`
Arguments
### BlackListDisable

Disables the Black List

Syntax
`cheat blacklistdisable`
Arguments
None

### BlackListEnable

Enables the Black List

Syntax
`cheat blacklistenable`
Arguments
None

### Broadcast

Broadcasts a message to everyone on the server, and forces their chat window to open (May not work)

Syntax
`broadcast <message>`
Arguments

### CamZoomIn

Switches the camera to First-Person POV.

Syntax
`CamZoomIn`
Arguments
### CamZoomOut

Switches the camera to Third-Person POV

Syntax
`CamZoomOut`
Arguments
### ChangeTamedLifetimeOfDino

?

Syntax
`?`
Arguments
### ChangeWeather

Changes the weather. This command is case sensitive

Syntax
`cheat ChangeWeather <weather>`
Arguments
* `weather` can be one of the following numbers. Any other numbers result in Sunny
	+ 0: Sunny
	+ 1: Rainy
	+ 2: Snowy (Defaults to Sunny, if not in a biome where it Snows)
	+ 3: Wind
	+ 5: Thunderstorm (Defaults to Sunny, if not in a biome where it Thunderstorms)

### ClearAchievementLocalProfile

?

Syntax
`?`
Arguments
### ClearPlayerInventory

?

Syntax
`?`
Arguments
### ClearTutorials

?

Syntax
`?`
Arguments
### CreateTaskAround

?

Syntax
`?`
Arguments
### CreateTaskAt

?

Syntax
`?`
Arguments
### CubeCommand

?

Syntax
`?`
Arguments
### DelBlackList

Deletes Black List.(Doesn't appear to work as of 1.6 for hosted servers)

Syntax
`cheat delblacklist`
Arguments
None

### DelWhiteList

Deletes White List (Doesn't appear to work as of 1.6 for hosted servers)

Syntax
`cheat delwhitelist`
Arguments
None

### DestroyActors

?

Syntax
`?`
Arguments
### DestroyAllEnemies

Destroys all creatures that are hostile towards the player

Syntax
`cheat destroyallenemies`
Arguments
### DestroyAllEnemiesIncludeMuseum

?

Syntax
`?`
Arguments
### DestroyBricks

Remove the bricks in front of the feet

Syntax
cheat DestroyBricks <Depth > <Width > <Height > <Offset>

`?`
Arguments
### DestroyMyTarget

Destroys entity that player is facing

Syntax

`admincheat DestroyMyTarget`
Arguments
### DestroyStructures

Destroys All player Structures on the map

Syntax
`?`
Arguments
### DestroyTribeDinos

?

Syntax
`?`
Arguments
### DestroyTribePlayers

?

Syntax
`?`
Arguments
### DestroyTribeStructures

?

Syntax
`?`
Arguments
### DestroyWildDinos

Removes all wild dinos on the map.

Syntax
`DestroyWildDinos`
Arguments
### DisableSpectator

?

Syntax
`?`
Arguments
### DisallowPlayerToJoinNoCheck

?

Syntax
`?`
Arguments
### DoExit

?

Syntax
cheat DoExit
Arguments
### DoRestartLevel

Refreshes all assets on the current map.

Syntax
admincheat DoRestartLevel
Arguments
### DoTame

Tames the targeted creature if the creature is capable of being tamed.

Syntax
`DoTame`
Arguments
### DumpConnections

?

Syntax
`?`
Arguments
### DumpWorldActors

?

Syntax
`?`
Arguments
### EnableCheats

Logs you in as Admin which will allow you to run Admin Commands.

Syntax
`EnableCheats <AdminPassword>`
Arguments
### EnableSpectator

?

Syntax
`?`
Arguments
### EndRunBattle

?

Syntax
`?`
Arguments
### EndSimulatorTime

?

Syntax
`?`
Arguments
### EnemyInvisible

When enabled, all creatures on the map will ignore the current player, even when attacked.

Syntax
`Cheat EnemyInvisible <True | False>`
Arguments
`True` to be ignored, `False` for normal behavior

### ExecCommand

?

Syntax
`?`
Arguments
### FastDumpObj

?

Syntax
`?`
Arguments
### FinishTask

?

Syntax
`?`
Arguments
### ForcePlayerToJoinTargetTribe

?

Syntax
`?`
Arguments
### ForcePlayerToJoinTribe

?

Syntax
`?`
Arguments
### ForceTame

Tames the creature right in front of you, regardless if it's tamable or not.

Also allows you to ride mountable creatures without a saddle.

Syntax
`ForceTame`
Arguments
### ForceTribes

?

Syntax
`?`
Arguments
### GameCommand

?

Syntax
`?`
Arguments
### GenerateBiomeMap

?

Syntax
`?`
Arguments
### GetChat

?

Syntax
`?`
Arguments
### GetGameLog

?

Syntax
`?`
Arguments
### GiveAllExplorerNotes

Unlocks all museum entries in handbook. (Expect the game to freeze for about 30 seconds.)

Syntax
`cheat GiveAllExplorerNotes`
Arguments
### GiveAllStructure

?

Syntax
`?`
Arguments
### GiveEngrams

Gives your player every engram.

Syntax
`cheat giveengrams`
Arguments
### GiveExplorerNote

?

Syntax
`?`
Arguments
### GiveExpToPlayer

?

Syntax
`?`
Arguments
### GiveItem

?

Syntax
`?`
Arguments
### GiveItemNum

Adds the specified item (or its blueprint) to the player's inventory in the specified quantity and with the specified quality.

Syntax
`GiveItemNum <**ItemNum**> <**Quantity**> <**Quality**> <**ForceBlueprint**>`
Arguments

 `Quantity` | Integer[32]
 `Quality` | Float
 `ForceBlueprint` | Boolean

### GiveItemNumToPlayer

Adds the specified item (or its blueprint) to the specified player's inventory in the specified quantity and with the specified quality.

Syntax
`Not functioning as of 2018-05-06.`
Arguments
### GiveItemToPlayer

?

Syntax
`Not functioning as of 2018-05-06.`
Arguments
### GiveResources

Gives the player 50 Thatch (only).

Syntax
`cheat giveresources`
Arguments
### GiveToMe

Transfers ownership of the targeted entity (dino, doors, chests, etc.) to the player (or player's tribe).

Syntax
`cheat GiveToMe`
Arguments
### HideTutorial

?

Syntax
`?`
Arguments
### InfiniteStats

Refills the player's health, stamina, oxygen, food & water immediately, and keeps them at their maximum level while the command is active. If the player is mounted the effects only apply to his mount, but not the player himself.

When firing weapons in infinitestats mode, no ammo is consumed from the inventory.

For weapons with magazines, bullets are removed from the magazine though. Once it is empty, and the "NO AMMO" message appears on the screen, it can be reloaded by either opening/closing the inventory or by switching weapons.

The command does not make the player invincible (i.e. he can still die from falls or high-level attacks such as a Dragon's bite, if the single-hit damage exceeds the player's maximum health stat). The command also has no effect on the carrying capacity.

Repeat the command to disable its effects.

Syntax
`InfiniteStats`
Arguments
### Invincible

?

Syntax
`?`
Arguments
### KeepTerrianPhysxInMemory

?

Syntax
`?`
Arguments
### KickAllPlayersAndReload

?

Syntax
`?`
Arguments
### KickPlayer

?

Syntax
`?`
Arguments
### Kill

Kills the entity you are aiming on.

Syntax
`?`
admincheat kill

Arguments
### KillPlayer

?

Syntax
`?`
Arguments
### LeaveMeAlone

Combination of `God`, `InfiniteStats` and `EnemyInvisible true`.

Syntax
`Cheat LeaveMeAlone`
Arguments
### ListPlayers

Lists names and PlayerIDs of all players currently connected to the server. Note: The list will not be visible unless the half-screen console is open (default: Hit Tab twice to open).

Syntax
`cheat ListPlayers`
Arguments
### LoadBlackList

?

Syntax
`?`
Arguments
### LoadWhiteList

?

Syntax
`?`
Arguments
### MakeTribeAdmin

Promotes you to an admin of the tribe you're currently a member of.

Syntax
`Cheat MakeTribeAdmin`
Arguments
### MakeTribeFounder

Makes you the founder of the tribe you're currently a member of.

Syntax
`Cheat MakeTribeFounder`
Arguments
### ManualRegisterServer

?

Syntax
`?`
Arguments
### OnToggleInGameMenu

?

Syntax
`?`
Arguments
### OpenFogOfWar

Reveals the entire map

Syntax
`Cheat OpenFogofWar`
### OpenGMEditUI

Opens the world editing menu. With this open, you will be able to add, remove, or modify blocks within view. Hold and drag with the right mouse button to change your view. Singleplayer Only.

Syntax
`OpenGmEditUi`
### OpenMapиа

Syntax
`?`
Arguments
### PrintActorLocation

?

Syntax
`?`
Arguments
### QueryMaxUnstasisNum

?

Syntax
`?`
Arguments
### RemoveTribeAdmin

?

Syntax
`?`
Arguments
### RenamePlayer

Renames the player specified by their in-game string name. Player's current name. String must be wrapped in double quotes.

Syntax
`RenamePlayer <"**PlayerName"**> <**NewName**>`
Arguments
### RenameTribe

Renames the tribe specified by its string name. Tribe's current name. String must be wrapped in double quotes.

Syntax
`RenameTribe <"**TribeName"**> <**NewName**>`
Arguments
### ReportLeastSpawnManagers

?

Syntax
`?`
Arguments
### ReportSpawnManagers

?

Syntax
`?`
Arguments
### SaveWorld

Forces the server to save the game world to disk in its current state. In single-player mode, the game saves this information locally.

Syntax
`SaveWorld`
Arguments
### ScriptCommand

?

Syntax
`?`
Arguments
### ServerChat

?

Syntax
`?`
Arguments
### ServerChatTo

?

Syntax
`?`
Arguments
### ServerChatToPlayer

?

Syntax
`?`
Arguments
### SetAlawaysTickAllowedDistance

?

Syntax
`?`
Arguments
### SetBabyAge

Sets the age of the target baby dino. Value to set age to (0.01 to 1).

Syntax
`SetBabyAge <**Value**>`
Arguments
### SetCanAttackStructure

Enables structures to take damage during peace time.

Syntax
`SetCanAttackStructure <True|False>`
Arguments
### SetChunk

?

Syntax
`?`
Arguments
### SetChunkCurrent

?

Syntax
`?`
Arguments
### SetGatherAnimalDeathDropped

?

Syntax
`?`
Arguments
### SetGatherAnimalHarvest

?

Syntax
`?`
Arguments
### SetGatherBrick

?

Syntax
`?`
Arguments
### SetGatherVegetaion

?

Syntax
`?`
Arguments
### SetGlobalPause

?

Syntax
`?`
Arguments
### SetGodMode

?

Syntax
`?`
Arguments
### SetGraphicsQuality

?

Syntax
`?`
Arguments
### SetignoreBuildcondition

?

Syntax
`?`
Arguments
### SetImprintQuality

Sets value in the range from 0 to 1 (= 100%) of the target baby or adult bred dino.

Syntax
`SetImprintQuality <**Value**>`
Arguments
### SetMaxUnstasisNum

?

Syntax
`?`
Arguments
### SetMessageOfTheDay

?

Syntax
`?`
Arguments
### SetPlayerPos

Moves the player's character to the specified position instantly. The values of <x>, <y> and <z> have to be in PAWN-coordinates, NOT in block-coordinates! You can just multiply the block coordinates (shown on the map) by 100 to get the PAWN-coordinates. So the block coordinates of 929, -245, 57 must be entered as *92900 -24500 5700.*

Syntax
`SetPlayerPos <**x**> <**y**> <**z**>`
Arguments
### SetPlayerToBiome

Teleports the player to a biome. The biome will be the first one located scanning from North to South and East to West, and the coordinates will be the first block located this way, with Z (height) set to max.

Syntax
`SetPlayerToBiome <biome>`
Arguments
* `biome`
	+ 0: Deep Ocean
	+ 1: Desert
	+ 2: Grassland
	+ 3: Doom Lands
	+ 4: Magic Forest
	+ 5: Swamp
	+ 6: Dark Forest
	+ 7: Golden Realm
	+ 8: Mountain Forest
	+ 9: Frozen Lands
	+ 10: Novice Grassland

### SetPVECanAttack

?

Syntax
`?`
Arguments
### SetPVPCanAttack

?

Syntax
`?`
Arguments
### SetRunBattleGroupID

?

Syntax
`?`
Arguments
### SetSpawnAirDropBox

?

Syntax
`?`
Arguments
### SetSpawnMysteriousBox

?

Syntax
`?`
Arguments
### SetSpawnTaskRewardBox

?

Syntax
`?`
Arguments
### SetSpecialState

?

Syntax
`?`
Arguments
### SetTargetDinoColor

?

Syntax
`?`
Arguments
### SetTargetPlayerAppearanceColorVal

?

Syntax
`?`
Arguments
### SetTargetPlayerAppearanceStyleVal

?

Syntax
`?`
Arguments
### SetTargetPlayerBodyVal

?

Syntax
`?`
Arguments
### SetTargetPlayerColorVal

?

Syntax
`?`
Arguments
### SetTickAllowedIntervalTime

?

Syntax
`?`
Arguments
### SetTimeOfDay

Sets the game world's time of day to the specified time.

Syntax
`SetTimeOfDay <Hour>:<Minute>[:<Second>]`
Arguments

 Second | Integer | 0..59, (optional; defaults to 0)

Example:
admincheat settimeofday 06:30:00

### ShowAllVegetationNum

?

Syntax
`?`
Arguments
### ShowAnimalNum

?

Syntax
`?`
Arguments
### ShowBlackList

?

Syntax
`?`
Arguments
### ShowBornBiomeOfDino

?

Syntax
`?`
Arguments
### ShowChunkBaseInfo

?

Syntax
`?`
Arguments
### ShowCubeSeed

?

Syntax
`?`
Arguments
### ShowInGameMenu

?

Syntax
`?`
Arguments
### ShowMessageOfTheDay

?

Syntax
`?`
**Arguments**

### ShowMyAdminManager

Opens the admin manager GUI. It shows a list of currently logged in players, a list of banned players and allows you to modify the MoTD. It currently doesn't allow you to find a Player's ID or use any Commands through it (except the Ban/Unban commands).

Syntax
`ShowMyAdminManager`
Arguments
### ShowTutorial

?

Syntax
`?`
Arguments
### ShowVegetationNum

?

Syntax
`?`
Arguments
### ShowWhiteList

?

Syntax
`?`
Arguments
### SpawnActor

?

Syntax
`?`
Arguments
### SpawnActorSpread

?

Syntax
`?`
Arguments
### SpawnActorSpreadTamed

?

Syntax
`?`
Arguments
### SpawnActorTamed

?

Syntax
`?`
Arguments
### SpawnDino

Spawns a creature at the specified relative location and level

Syntax
`SpawnDino <blueprint> <x> <y> <z> <level>`
Arguments
* `blueprint`: The blueprint of the creature to be spawned. See Creature IDs for a list of blueprints.
* `x, y, z`: The x, y, and z offset relative to you position. Note that in this coordinate system, vertical position is z
* `level`: The level of the creature to spawn. This value can exceed the normal level limit.

### SpawnTransferGate

?

Syntax
`?`
Arguments
### SPI

?

Syntax
`?`
Arguments
### StartSaveBackup

?

Syntax
`?`
Arguments
### Suicide

Kills yourself.

Syntax
`Suicide`
Arguments
### Summon

Spawns a dinosaur/other character at the player. It will spawn in you, then glitch out.

Syntax
`admincheat summon Anglerfish_Character_BP_C`
Arguments
### SummonTamed

Works the same as the Summon command, except the creature is automatically tamed.

Syntax
`admincheat summontamed Anglerfish_Character_BP_C`
Arguments
### TeleportPlayerIDToMe

?

Syntax
`?`
Arguments
### TeleportPlayerNameToMe

Summons a player to your location.

Syntax
`TeleportPlayerNameToMe <PlayerName>`
Arguments
### TeleportToActorLocation

?

Syntax
`?`
Arguments
### TeleportToPlayer

?

Syntax
`?`
Arguments
### TestSteamRefreshItems

?

Syntax
`?`
Arguments
### ToggleGun

?

Syntax
`?`
Arguments
### ToggleHud

?

Syntax
`?`
Arguments
### ToggleLocation

?

Syntax
`?`
Arguments
### UnbanPlayer

?

Syntax
`?`
Arguments
### UpdateBlackList

?

Syntax
`?`
Arguments
### UpdateWhiteList

?

Syntax
`?`
Arguments
### UseLoadingForGT

?

Syntax
`?`
Arguments
### WhiteListDisable

?

Syntax
`?`
Arguments
### WhiteListEnable

?

Syntax
`?`
Arguments