Dwarvish Mountain

A celebration in the halls of the Dwarvish Mountain.

## Dwarvish Mountain(Dwarven Mountain)

### Location

The Outlands[[Category:Locations in {{#regex:the Outlands|%^(\w+blank:)+%}}Outlands]]

The **Dwarvish Mountain**, sometimes known as the **Dwarven Mountain**, was a subterranean realm in the Outlands. It was the shared divine realm of Dugmaren Brightmantle, Dumathoin, and Vergadain, according to the Great Wheel cosmology.

## Description

The outside of the mountain, which was not considered part of the realm itself, was a dangerous and icy slope where few people ventured. The only settlement on the mountain was the human town of Ironridge, located next to the entrance to Vergadain's realm. It had a population of about 500 people, who traded with the realm's inhabitants and occasionally sought entrance to its halls.

The underground realm epitomized the three greatest passions of the dwarven lifestyle: exploration, hard work, and revelry. Each aspect was most clearly manifest in its respective realm, with all three combined to provide its dwarf inhabitants with utmost happiness.

## Cosmography

A *portal* in the city of Berronar's Side connected the realm of Erackinor in Solania to the Dwarvish Mountain.

## Notable Locations

* Deepshaft Hall, realm of Dumathoin. A cold and dark realm of roughly dug tunnels and stale air. It was located close to the Caverns of Thought and a few unmarked tunnels connected to Ilsensine's realm.
* Soot Hall, realm of Dugmaren. It was filled with libraries and always bustling with activity.
* Strongale Hall, realm of Vergadain. A lively place of betting and gambling.

## Appendix

### References

1. ↑ 1.0 1.1 1.2 1.3 David "Zeb" Cook (1994). *Planescape Campaign Setting, Sigil and Beyond*. Edited by David Wise. (TSR, Inc), pp. 36–39. ISBN 978-1560768340.
2. ↑ Jeff Grubb, Bruce R. Cordell, David Noonan (September 2001). *Manual of the Planes 3rd edition*. (Wizards of the Coast), p. 147. ISBN 0-7869-1850-8.
3. ↑ Colin McComb (October 1996). *On Hallowed Ground*. Edited by Ray Vallese. (TSR, Inc.), p. 172. ISBN 0-7869-0430-5.
4. ↑ Eric L. Boyd (November 1998). *Demihuman Deities*. Edited by Julia Martin. (TSR, Inc.), pp. 57, 60, 88. ISBN 0-7869-1239-1.
5. ↑ Wolfgang Baur (February 1995). “Mount Celestia”. In Michele Carter ed. *Planes of Law* (TSR, Inc), pp. 18–19. ISBN 0-7869-0093-8.
6. ↑ Colin McComb (October 1996). *On Hallowed Ground*. Edited by Ray Vallese. (TSR, Inc.), p. 81. ISBN 0-7869-0430-5.
7. ↑ Colin McComb (October 1996). *On Hallowed Ground*. Edited by Ray Vallese. (TSR, Inc.), pp. 80–81. ISBN 0-7869-0430-5.
8. ↑ Colin McComb (October 1996). *On Hallowed Ground*. Edited by Ray Vallese. (TSR, Inc.), p. 82. ISBN 0-7869-0430-5.

### Connections

The Concordant Domain of the Outlands
**Realms**
Caverns of Thought • Court of Light • **Dwarvish Mountain** (Deepshaft Hall • Soot Hall • Strongale Hall) • Flowering Hill • Gzemnid's Realm • Hidden Realm • Labyrinth of Life • Marketplace Eternal • Mausoleum of Chronepsis • Palace of Judgement • Semuanya's Bog • Sigil • Sleeping Lands • Tir na Og (Deep Forest • the Great Smithy • House of Knowledge • the Pinnacle • Tir fo Thuinn) • Thoth's Estate • Wonderhome
**Gate-towns**
Automata • Bedlam • Curst • Ecstasy • Excelsior • Faunel • Fortitude • Glorium • Hopeless • Plague-Mort • Ribcage • Rigus • Sylvania • Torch • Tradegate • Xaos