Olethros

> Man is born free; and everywhere he is in chains. One thinks of himself as the Master of others, and still remains a greater slave than they.
>
> Olethros

Olethros is an entity that seemingly derived from the Void of Chaos. With a reluctant goal to destroy Chara, he is destined and chosen to become the God of Chaos.

## Biography

Olethros was once a mindless and motionless being who simply traversed the endless expanse of space, contained within a hollow rock of silicate mineral. Although he had been personally separated completely from Malum, his goals had been given through destiny alone and all that led up to his fate. For him, everything was simply desolate, limited by a dimly lit asteroid structure that surrounded him. Yet, when he made landfall on Paratale, those compressed walls had opened up and revealed the once-unseen world to him.

Olethros spent his first couple of years with an actual SOUL and a copied body of Sans, comprised within a large tube filled with water up until he showed the ability to speak. Once released, he was taught about various things by Chara Dreemurr, whom he later grew feelings for. However, it was not long until disaster struck the lab. In an attempt to alter and boost another human's SOUL, the subject went rogue and killed every single being on Earth, leaving Olethros with Chara in his hands. In a desperate attempt to save her, Olethros sacrificed his own blood through the orifice on her chest, hoping that the Bloodborne would extinguish it once he healed her body. Unfortunately, this had led to the mind control of the plague, turning her into a mindless monster with only cunning wit left to thrive within her mind. Forcing Olethros to leave the far-gone AU, he now wanders all alone yet again, with only the reminder of her left in his mind.

## State

### Categories

**Bodily Function: Ultimate Body**

**Soul Type: Specialized Soul**

**Soul Trait: Simple Trait; Kindness**

**Mental Function: Significant**

**Magic Modes: β− 967,777MM**

### Personality

Olethros is what could be described as the perfect combination of Kindness and intelligence. Although most with high intellect are naturally deceitful to some extent, Olethros completely throws that concept out of the window and functions completely differently with this intelligence. Opposed to Chara, Olethros is completely aware of how he's supposed to speak in a manner that does not seem controlling, nor does he have any intention to manipulate someone in the first place. He is very self-controlled and unselfish, kind to every newcomer that he meets. Completely outside the mentality and possibility of wrongdoings, his choices are always justified by what another has done and not done. If a person has done a crime, he'll be there to execute them. If a person has done something good, he'll be there to praise them. If a person was accused, he'd do anything to prove the accusations wrong or true. For him, strict decisions are the logical and right thing to do.

Despite these factors, Olethros is incapable of making decisions when it revolves around his Chara. He knows that the only true and rightful decision would be to put her out of her misery, but his feelings for her get in the way of that decision, causing him to distance himself from the reminder of her. This naturally means that he avoids every single version of Chara, with his excuse being that they commit genocides, even though a few actually don't do so. He has a very strategic mindset, both for mathematical problems and general strategy when it comes to positions, as his view of possibilities and his ability to see them as a clear picture is unbound to limitations. Olethros has a natural liking towards games that need a strategic mindset to be played properly, such as Chess or Tablut, as he's practically unbeatable in all things with similar functions. Overall, Olethros has the SOUL of Kindness, but the keen mindset of Justice. This makes him unrivalled.

In battle, Olethros is as strategic as he is in games. From swiftly deciding even the smallest of gaps to the very weaknesses of his opponent, Olethros is truly a monster in hand-to-hand combat. From his days with Chara, He had learned about her family's ancient martial art, known as Telos Unbowed, a form of martial art that runs within the Dremurr family. This is a combination of every martial art on earth, meaning that his ability to use any technique is practically mastered. He strictly fights without using any weapons or abilities, but does occasionally combine his magic with his fists, allowing him to literally withdraw and vibrate matter to his fists and allow his attacks to bring a powerful nuclear punch.

## Abilities

* Standard Arsenal
* Naturally Inherited

These abilities are the he maintained over time, and are his first and basic arsenal.

### Atomic Configuration

Although simple magic, his specialized SOUL allows him to manipulate more matter than what an ordinary being could with the amount he has. As a result of his blood purely being made out of Bloodborne (Which in itself has 20% latent Chaos Magic within it), his ability to manipulate matter extends to a Galactic level. This ability is fairly grounded, but different in other factors when compared to the usual form of magic.

#### Switchblade Scythe

Olethros can force out a small percentage of Bloodborne from his veins, which automatically forms into a Scythe within his grasp. This Scythe is about 50 Cm longer than him, alongside being lightweight to allow quick movements. There are two hilts, one for the Scythe itself and another for a hidden blade underneath, which can be pulled out. The hilts are leathered in a scarlet red colour, perfectly combining with the otherwise jet-black metallic structure. Alongside this, the tip can be overloaded with Bloodborne.

### SOUL Mastery

Rather than functioning for a specific SOUL, Olethros can alter the function of a SOUL to make it physical, rather than spiritual. This would then allow him to alter an entity's trait through his current emotions, varying from anything empathetic to apathetic. This naturally means he can do things such as Blue or Orange, alongside combining the respective aspects.

#### Fragmented Hue

Olethros can gain absolute authority over a SOUL for just a second, allowing him to add or change it into either of these two: He can completely encircle the SOUL with HATE, sending out strings that don't wrap yet simply cut through the SOUL into separate pieces. This effectively kills the opponent. He could also alter the SOUL into one with every Trait and then split it, allowing him to use the pieces for combat purposes later on.

### Heart of Gold

After replicating the Kindness Trait, he naturally gained its effects, both magically and mentally. This is his main arsenal, as he inherently prefers defence as a result of having the Trait that suits the said objective.

#### Healing

This is the ground basis for his trait. Olethros can physically, mentally, and spiritually heal a person, unless what has been done cannot be undone. This can't work on anything considered an object, rather than a sentient being.

#### Protection

Olethros can summon shields of varying size though usually follow a volume similar to a car. They provide great protection and can be used for both himself, and others. Alongside this, photons do not penetrate or ionize the material.

#### Assault

Olethros can summon a spiked, rectangular shield that allows for both protection and attack. The main use is knocking down reinforced doors or walls, alongside piercing through enemies in a single rush of speed.

#### The Gift

Olethros can completely encircle himself in a fixed sphere, incapable of entry from the outside but capable of escaping from the inside. Rather than being a shield, it serves as a barrier, reflecting everything that is made out of magic. This can be focused and used on everything.

### Verdict Toggle

Olethros can open a file that consists of two buttons, instantly putting him in authority as if he were a judge. The surrounding area turns completely dark, devoid of all light as if they were in a void, the source of light being his hammer. Every attack, either magical, mental or physical will not register, as they are completely under his control until they've answered questions regarding their life. An entity is incapable of lying within this void, as that breaks the rules.

#### [EXECUTION]

If an entity has committed many wrongdoings, even if it was a long time ago or in the present tense, they will be executed. Two yellow glowing blades appear above the guilty's head, slicing downward with such force that they're decapitated. All rules apply to this, meaning that once their head falls down, they're truly dead.

#### [INERTIA]

If an entity is proven innocent or if the crime was too small to make an impact on their actions, they'll be set free and the surrounding world turns back to normal again. Alongside getting mercy, the entity will gain a blessing of purity for an hour, meaning that its luck charm is put up by a thousandfold. Try a lottery, I guess.

These are his inherited abilities, which he naturally gained from the connection of the Ancient Dragons, alongside his own interpretation of it.

### Temporal Periodization

Olethros can manipulate time periodically on certain obstacles, allowing for minor alterations within the object's activity and inactivity. This can range from anything minor such as the dormancy, extinct, and activity of a volcano, to the lifespan of an entire star. This can also go for certain sicknesses and their stages, alongside the hatching of a parasite within a body.

### Telekinesis

Olethros can affect an object's mass through the movements of his hands, generating kinetic energy that supports its weight. An object under his gravitational effect naturally gains a reddish-brown ring, alongside a stronger emission of radiation. His limit is planetary.

### Scopophobia

Being exchanged with tattoos, these take the shape of yellow-coloured eyes that are present all over his body. Being extremely frightening to the very eye, Olethros has an extremely intense aura, resulting in some wanting to commit suicide because of the reminder. This is naturally negated by strong determination.

### Chaotic Sanction

Olethros can boost himself by the use of Chaos Magic, a volatile opposition to magic that constantly surpasses its limit. Olethros can only activate this once every day, as doing more times than that would kill him. It only lasts for 5 minutes and evaluates to 20% of Chaos Magic that derives from the Chaos Void. This gives him a few new abilities.

#### Dimensional Incognito

This is not manipulative, as then he would scale by above. Olethros can go completely unnoticed to the dimensional plane, not above nor below. In this state, he is simply in-between, outside the Universal laws. As a result of that, he can enter and create pocket dimensions, alongside traversing to different locations through the use of specialized teleportation.

#### Deltaremnants

After damaging a body using Chaos Magic, Olethros gains every bit of knowledge about the entity he harmed, allowing him to open a portal directly connected to their SOUL. Leaving the portal will be a replica of the entity he touched, the main difference being that he has complete control over it and that the SOUL Trait will be a corroded version of the actual one.

### Abyss Blasters

Olethros can summon his own version of Gaster Blasters, whose sizes can be altered to his needs. They have the lower skull of a viper and the upper jaw of some form of large cat-animal, alongside the horns of a moose. They have the same eye colour as him but do not possess the signature tattoos that he has all over his body. The beam itself does not have any special effects other than a slight electrical charge, alongside nuclear energy.

### Scarlet Lightning

Olethros can produce the natural phenomenon within The Void of Chaos, being a form of lightning capable of penetrating and heating up nearly any form of material that it strikes. This, of course, is a destabilized version of the actual Lightning, as it's limited to matter and what Olethros is capable of bringing out through strain alone.

#### Eye of The Storm

This is his Ultimate move, nearly killing him after usage. It allows him to momentarily become truly connected to the Ancient Dragons, charging his body with electricity until he's capable of using it. Once fully electrified, his body will start to discharge a large amount of Scarlet Lightning from his back, travelling through the air in the shape of a tree with an eye in the middle. This will then allow him to shoot a lightning strike so powerful, that it can completely destroy 4 Universes and potentially more.
## Weaknesses

Olethros lacks pigmentation within his eyes, resulting in complete blindness. Due to how his body has never truly possessed the ability to see, his new body had given him eyes unadjusted to his lack of visual perceiving. This could open up opportunities, but only if his other enhanced senses are destabilized.

## Relationships

**W.I.P: Will be added at a further date.**

## Trivia

* Olethros is not a version of Sans nor is he considered one by many, though can easily be misunderstood otherwise.
* Olethros attracts animals due to an aroma that has many distinct smells, adjusting to whatever smell a certain animal likes. For humans, coffee would be a great example.
* Malum is not a biological father, yet is connected to Olethros in a far more grand way. His only biological parent by blood would be Etana.
* Olethros is destined to be something horrible, but ironically his SOUL Trait is Kindness, backfiring Malum's expectations.