Cristopher

**Cristopher** is a main character of *Cris Tales* and one of Crisbell's teammates.

## Appearance

Cristopher is a teenage boy with dark blue eyes and messy brown hair. He wears a pair of large googles with green lens, one of which is cracked. He has several piercings, two black studs on both ears and two gold earrings on one ear.

His outfit consists of a dark blue cape over a white sleeveless shirt and two gold necklaces. He also wears a black sash around his waist with pale green cloth hanging on the side, and dark blue pants. Gold-colored armor covers his forearms and lower legs.

## History

Cristopher was born and raised in the kingdom of St. Clarity to Armando and Sophia. At some point in his life, his parents would separate, with his mother entering a relationship with Mayor Enzo.

Prior to meeting Crisbell and Matias, Cristopher was chasing the Goblins that were recently attacking Narim.

## Abilities

Cristopher fights with a shield that can split into two to act as claw-like gauntlets with in combat.

He has some magical abilities, as some at the beginning of the game of being able to summon water and fire.

## Trivia

* He is the first playable character that is not a Time Mage, besides Matias.
* One of the children NPCs in Narim was originally an old concept of Cristopher.

## Gallery

### Official Art

Poster artCristopher as a dollCristopher's character modelMultiple angle of CristopherOutfiit Model Sheet of young Cristopher for Cris Tales Series/Animatic (discarded)Young Cristopher's Companion named "Scout" for the Animatic (discarded)Cristopher in the announcement trailer

## Weapons

Cristopher's weapon of choice is a detachable shield that can split into half which then able to strike like shiv against the enemies.The shield provides good protection so natrually making cristopher a tanky & high defense fellow in the party.With HP being a no-brainer Cristopher shifted his focus on mastering primal elemental magics,as the journey progresses he can output higher and higher magical water,fire and lightning damage and eventually bending parts of space as well.Visit the Wild Cat Armory for time synthesis upgrade services.

*A heirloom passed down in Cristopher's family,the weapons seem simple and practical.Closer inspection reveals places where upgrades could be added.*
(1 -> 2)
 Superior Shield Blades

*Family lore says that Cristopher's great-great grandfather designed these blades.The St.Clarity crest and wave motif reflect the family's love of their hometown.*
(2 -> 3)
 Elite Shield Blades

*Clever improvements in the segmentation of this form of the weapon allow the user to easily disconnect the blades from their defensive configuration.The St.Clarity motif remains the weapon's distinguishing feature.*
(3 -> 4)
 Noble Escutcheon

*The crest of Royalty is the almost perfect design created for the shield blades.The decal,bars and the structure of the weapon have been almost perfected.The decal allows the user to imbue the shield with Elemental Magic,allowing the user to empower the weapon in combat.*
(4 -> 5)
 Royal Bastion

*Imbued with water from the Foresight Ponds,this form of the shield blades channels the wielder's magical power into each strike,devastating anyone foolish enough to stand against it.*

## Skills

* Shield Bash

Cristopher's dual shield-blade attack.Deals physical damage to a target,and with proper timing,two slashes can be executed.

*Cristopher was trained from young age to wield the shield blades.They are fearsome weapon,bearing his family crest.*

* Defend

Take a defensive stance,reducing damage taken until the beginning of next turn.

*Of the shield and sword,the shield is the stronger one.Being able to protect those you love is true strength.*

* Water Bubble -  Water Element

Launches a small water bubble at a single target,dealing water based damage and apply **Soaked**.

*A simple water spell that even beginner mages can use.*

* Thunder Spheres -  Lightning Element

Summon two bolts that converge on a single target,dealing lightning damage.With proper timing it can apply **paralyzed** for 3 turns.

*Although lightning magic is easy to summon,it is difficult to control and may have choatic results on the battlefield.*

* Fireblast -  Fire Element

Launches a small fireball at a target that deals moderate fire damage.With proper timing it can apply **burnt** for 3 turns.

*A fireball spell is an early trick learned by elemental mages.Cristopher puts a unique spin on it,by opening a portal to a dimension of pure flame,and unleashing that power on the enemy.*

* Pressurized Streams -  Water Element

Unleashes a volley of high pressure water jets.Deals high water damage to all enemies on one side of the screen.Chances to apply **soaked**.

*This spell causes jets of pressurized water to burst forth from underground aquifers,damaging multiple enemies.*

* Lightning Nexus -  Lightning Element

Summons multiple bolts that converge on a massive thunderous sphere.Deals high lightning damage to all enemies on one side of the screen.Chances to apply **paralyzed**.

*Larger and more complicated lightning spells have to be channeled through the caster himself,mixing with his own life energy.As such,thunder magic can become weaker in older mages.*

* Firestorm -  Fire Element

Summons a fiery explosion.Deals high fire damage to all enemies on one side of the screen.Chances to apply burned.

*By concentrating elemental energy into a single point,the caster is able to cause a fiery explosion that damages all targets in its blast radius.*

* Transposition

Moves a target from one side of the screen to the other.Can only be used if there's an open space at the destination.

*Only a few people are born with the ability to use space magic,but those that have it can do extraordinary things.*

* Unstable Transposition

Summons a portal under an enemy,dropping it from a high altitude for big damage.Can only be used if there's an open space at the destination.

*Taking advantage of the erratic nature of space magic,space mages are able to rewrite a simple transposition spell to also damage their adversaries.*