EP2: Five Nights at Cindy's: CHAPTER 1

"Opening hamburgers"

It is with this version of the game that many changes in the Five Nights at Cindy's universe will begin. The game is radically different from the 2017 version and has a very noticeably improved programming experience in Clickteam Fusion. But the game will still have problems with the code and graphics.

The plot of the game is unknown. The player starts playing this game like in the fog, as a small plot twist, the player will be able to see only at the end of the Сhapter. And all the other moments will be just gameplay, without any semantic load. The player's task is simply to complete all the levels, passing through random plot difficulties.

The voice acting and grammar in the game was frankly terrible. Nothing will change in the following chapters and this point will still be terrible. Only with the release of the latest update for version 2019 will the voice acting be replaced in some places.

## Gameplay

The control in the game was very inconvenient and all actions were performed by pressing the Z button, not pressing the left mouse button. And also a flashlight was turning on by pressing LShift and turning off by pressing LCtrl.

**BEGINNING**
At the very beginning of the game, the player finds himself in a corridor ahead of which there will be an elevator. The player's task was to get into the elevator and go down to the second floor.

**FISRT OFFICE**
When the player is in the first office and presses the red button with the electricity icon, the Security System will break down. And while the assistant will restore it, the player's task will be to protect against animatronics.

To the right of the player there will be a window where he will finding animatronics. And to the left of it there will be a red ELECTRIC SHOCK button that will kick electroshock animatronics and drive them away from the office.

After being electroshock, the player will need to recharge this system. To do this, you need to open the tablet and recharge. After that, the electric shock can be used again.

The gameplay in this office is very repetitive and can get boring quickly. But the player will not have to stay here for a long time and in a couple of minutes the security system will be restored.

When the security system is restored, the Assistant will ask us to go to the next room.

**SECOND OFFICE**
When the player is in the second office, the assistant will notify you that the security system is not fully restored and you need to manually restore it. Animatronics will still try to kill you.

The office will have everything similar to the first office. You also have an Electric Shock button, but now the recharge will be replenished independently and you will not be able to influence it in any way. The charge level will be displayed on the TV screen.

In the player's arsenal there will be a tablet that will display a single camera showing the corridor. You will have to look at the camera often, because there is no other way to find out if there is an animatronic in the corridor.

The player will also have the opportunity to turn to the left, where a large number of monitors will be waiting for him. This is where you can reboot the security system. As soon as the entire strip is filled, the level will be completed.

When the security system is fully restored, the Assistant will ask us to go to the next room.

**PASSWORD**
Going a little further, the player will have to enter the code that the Assistant will tell you - 5296.

**WAREHOUSE**
After the player enters the password, he will get to the warehouse where the lights will turn off abruptly. Initially, the player's task was to find the documents, but due to the blackout, all plans are destroyed and you will have to restart the energy on his own.

In the arsenal you will have a flash. By pressing the Spacebar, you will be able to flashing in two passes. Alas, this mechanics is very poorly executed and sometimes does not want to respond to the button.

Animatronics will appearing on the sides. When they appear, they can say something, but it doesn't always work. In order for them to leave, you just need to do nothing, i.e. do not make unnecessary sounds.

In the arsenal, the player will still have a tablet, where he will need to restart the energy by pressing the button.

When everything is restarted, red lights will start to glow in the room and the building system will notify you about the end of the restart. The player will need to go to the next room.

**STAGE**
After going to the last room, you will be able to see an empty stage. The main character will say that he remembers this place and in a couple of seconds someone will hit him from behind, put him to sleep.

## Let's plays

¡CINDY Y CANDY HAN VUELTO! - FIVE NIGHTS AT CINDY'S - CHAPTER 1 - CAPÍTULO 1 - FNAF FAN GAME -¡JPG!Zeckker Gameplay!ЧОТ СЛОЖНО - FIVE NIGHTS AT CINDY'S - CHAPTER 1SmikeyNorter Gameplay!Five Nights at Cindy's- Chapter 1UnknownChannel Gameplay!
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## Characters

    **CINDY**
Animatronic cat is the main antagonist and the face of the game. As in the final version of Five Nights at Cindy's: Uncontrollable, she has orange pupils, a pink bow-tie and cheeks. The animatronic design is very similar to Cindy's versions from the game Five Nights at Candy's.

Like in the original version of the game, she has a twin brother Candy with whom she is very similar in appearance. There is no history of Cindy's creation in this universe.

Animatronic was not modeled in any way and was downloaded for free from the Internet. All due to the fact that the level of modeling of the Frond Fox was still at a low level.

    **CANDY**
Animatronic cat is the secondary antagonist of the game. As in the final version of Five Nights at Cindy's: Uncontrollable, he has orange pupils and red cheeks. But unlike the final version of the game, he has a red tie here, not a bow-tie. The animatronic design is very similar to Candy's versions from the game Five Nights at Candy's.

He has a twin sister Cindy with whom he is very similar in appearance. But it is noticeable that Candy is much lower than her sister in height. There is no history of Candy's creation in this universe.

Animatronic was not modeled in any way and was downloaded for free from the Internet.

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## Locations

The main location of the 1st Сhapter will be the "Cindy Burgers" restaurant. All levels are divided into rooms, where each will have its own unique gameplay and atmosphere. You can already read more about each room in the Gameplay section.

Concept art was also drawn for each room, from which the rooms were modeled:

Concept Art - Office 2Concept Art - Password InputConcept Art - Office 1
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## Content

Five Nights at Cindy's OLD ► OFFICIAL TRAILER 1 ( 2018 )TrailerLogo 1BannerChapter One LogoChapter 1 NameIconLogo 2ArtTeaser 1Teaser 2Teaser 3Teaser 4Teaser 5Release date 1Release date 2Update 2.1.4CindyCandy 1Candy 2CatBurger
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## Beta Content

    **STREET**
Initially, there was a street in the game, but it was cut out because it was unnecessary.
    **ELEVATOR**
An elevator was also planned, but in this version of the game there was just a black screen and sounds.

In the next update of CHAPTER 1, the elevator will already appear.

   **Material "141" not included in the trailer**
The reason for not adding this material to the trailer is not known. But maybe this material just didn't fit into the dynamics of the trailer.
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## Achievements

* Does not exist

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## Patch 1.4.0 | (June 12, 2018)

* Fixed some bugs

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