Menus

Menu overview in the Zenonzard Mobile game.
The Background colour of the menus depend on the player's selected Codeman.

the Home menu is the most main menu of the many menus.

it is the menu that the game loads into upon starting.

In a kanked match, opposing Players are matched up to battle as a team with their buddy Codeman. Ranked matches are played out between player v opponent AI both ways. (so player A v Player B's Codeman and Player B v Player A's Codeman).
A player may recieve help and suggestions for actions during battle from their codeman.
Players can do auto battles (where the AI Codeman will battle the whole game independently)
Completing Battles increase/ decrease a players collected Element, which determine which Rank the player is.
Completing Battles also increases the Buddy Codeman's Synchro Gauge.

#### Concord Match

Concord match is a PVP game mode in which players can battle other players direcly. As such, AI help is prohibited.

#### Event Match

The Event Match Menu contains currently- running event Quests and matches.

### AI Codemen menu

The AI Codeman menu lets the player do Codeman related things.

The player can interact with and view their codeman.

#### Training Menu

The training menu is where players can Battle against their Buddy AI, or have a practice match against Mina with their Buddy AI

Results of battles here do not effect Rank, but do effect Buddy Ai Level and Synchro level

##### Practice Match (VS Mina)

In a practice match Battle. Players cannot use auto.
Completing a practice match has no effect on Rank

### Records Menu

Records menu contains records for player and AI battles.
AI v Opponent Battles need to be proccessed here for the battle's results to apply (Element exchange/Rank change, Synchro leveling).

## Cards Menu

The card menu is a main menu that the player can go to to check their card collection or decks.

### Decks

The Deck menu is where players can access Decks.
The deck menu also has a Best Decks Selection.
Players decks are shown, which they can sort, delete, or edit. Players can make new decks. Players can only have up to 36 decks.

### Card Collection

The Card collection menu shows all of the cards in the game. Cards are shown in a grid formation of small images. The Collection menu provides sorting options for players.
On the grid view, cards that players do not own coppies of are in greyscale, while cards they do own are coloured.

### Alternative Card

The Alternative Card menu is the same as the regular menu, but only shows Alternative cards (cards with Alt art).

## Story Menu

In the Story menu, the player can watch stories related to their Codeman, or Do Tutorial Battles.
The Synchro Gauge and level for the currently selected codeman is displayed. And the largest button (orange button) Leads the player to the most recently unlocked story for the selected Codeman.

### Unlocked Stories

The Unlocked Stories menu contains stories the player has unlocked, including event stories and the stories of all of the players Codemen. This allows the player to look at stories of events that have passed, or Codemen that they do not have currently selected.

### Tutorial Battles

This menu allows the player to partake in Tutorial Battles. Battles with the purpose of teaching players the game

## Shop Menu

The Shop Menu is the main menu to the area where Players can buy or redeem or unlock or exchange things for other things.

### Cards (shop) menu

The Cards shop allows players to acquire cards.
It has PACKCODE and DECKCODE categories

#### PACKCODE - Get Card Packs - Menu

This Shop menu lets players acquire Card Packs. Card Packs can be brought by Redeeming Pack Tickets, Paying Gold, or paying Gems. Some Packs have times when players get one free pack a day, usually upon release.

#### DECKCODE - Constructed Decks menu

The Constructed Decks Menu allows players to Perchase or Redeem whole decks.