Update 1.4

**Update 1.4** is the fifth update overall and the fourth major update to *Just Shapes & Beats*. It was released on 31 May 2020 (NA)/30 May 2020 (EU/RUS/AUS) for Steam and PlayStation 4 and on 1 June 2020 for Nintendo Switch. It introduces five new levels composed by Shirobon, F-777, rainbowdragoneyes, MDK, Sterrezo and Big Giant Circles.

## Notable Features

* Five new levels: Creatures ov Deception‎, Deadlocked, Granite, Lightspeed and Katana Blaster.
	+ All of them (excluding Creatures ov Deception‎, which is getting automatically unlocked without any task) can be unlocked in the Playlist by doing specific extra level tasks.
* Hitbox collision adjustments.

## Changelog for version 1.4.12

* General:
	+ **5 new levels! Yay!**
	+ When leaving a playlist in progress, when you get back to the playlist menu the last played song is automatically selected (works for Party mode playlist too).
	+ Added a small time of invincibility after rewinding a level.
	+ Changed USK rating to USK 12.
	+ Fixed issue with collision calculations between rectangles and circles.
	+ Fixed issue where sometimes the buttons highlight would randomly stop working.
	+ Fixed issue where the song preview in the Playlist menu would play over the Beatpoints animation
	+ Fixed issue where you would receive a ‘hit’ when starting a new online run.
	+ Optimized the way object trails are generated (such as in Creatures ov Deception, Clash).
	+ Fixed issue where you could get stuck in Pause/Option menu when pressing ‘Confirm’ and ‘Back’ at the same time.
	+ Fixed small issue with Wall camera shakes.
	+ Fixed issues when pausing in LLTNF, Art of War, Flowers of Antimony.
	+ Fixed issue with collisions in the last part of Houston, getting hit by invisible stuff.
	+ Fixed issue where some parts of the Annihilate boss would move randomly in the end section.
	+ Fixed issues with animations and collision in Mortal Kombat.
	+ Fixed issue with Beam’s collisions scale.
	+ Fixed issue with feats description text size getting smaller.
	+ Various small performance optimizations.

* Steam:
	+ You can now use the mouse cursor to click UI elements in the Chapter Select menu.
	+ The Auto-save icon is now displayed.
	+ Fixed issue where joining the same online game you are in from invitations would create double menus and a wrong error message.
	+ Fixed issue with clicking the ‘Invite’ button in the lobby that would start the game instead.
	+ Fixed issue with controls menu not displaying the correct controller used for the last input.
* PS4/Nintendo Switch:
	+ Fixed issue in Strike the Earth (Hardcore) where some squares were missing from rotating lines.
	+ Fixed issue with a random circle appearing in La Danse Macabre (Normal).
	+ Fixed issue with duplicated circles in La Danse Macabre (Hardcore).
	+ Fixed issue with missing lasers in In the Halls of the Usurper (Normal).
	+ Fixed issue with walls warnings not appearing sometimes.
	+ Fixed issue where menus could stack over gameplay.
	+ Fixed issue with wording for ‘Till It’s Over’ in the credits.
	+ Added the possibility of getting 5 and 25 Beat Points coins while waiting in the Lobby of a public online challenge.
* PS4:
	+ Made that the auto-save icon is on top of all UIs.
	+ Fixed issue with online players Beat Points not updating correctly.

## Changelog for version 1.4.15

* Fixed issue with misaligned warnings in Lightspeed.
* Reduced requirement for Granite to ‘Rescue 350 friends’.
* Added small walls with falling enemies in Lightspeed (Hardcore).
* Removed a bunch of circles in Lightspeed (Normal).
* Aligned bottom square corners with top ones in Deadlocked (Hardcore).
* Added Steam launch parameters to manage save data (mainly for customer support).
* Fixed issue with main menu fireworks not working even if party level was previously unlocked.
* Fixed issue with track previews sometimes stopping during the vote of Challenge mode.
* Added Discord Rich Presence support for macOS.
* Added difficulty setting in Discord Rich Presence.
* Fixed issue with double inputs in Community Rooms textfields.
* Fixed issue with triggering Join/Leave while typing in Community Rooms textfields.
* Fixed missing letters in album name in Playlist when in lower resolutions.
* You can now use the mouse to click the Ok button on the single option popups (like error messages).
* Fixed collision issue in Granite (Hardcore) with the small beams.
* Fixed collision with big hexagon in Katana Blaster (Hardcore) (not perfect, but better).
* Removed ability to change text size and other properties through html tags in username.

## Changelog for version 1.4.16 (PS4/Nintendo Switch)/1.4.17 (Steam)

* Fixed potential crash when rewinding during the last part of the tutorial level.
* Small visual updates to Lightspeed and Creatures ov Deception.
* Fixed issue with save data utilities (mainly for customer support).
* Removed old retro-compatible code for Steam save data that could cause a black screen on startup.

## Trivia

* May 31, the date when the fourth major update was launched in Steam and Nintendo Switch, was the second year since *Just Shapes & Beats* was released on said console devices and the addition of Update 1.2 a year previously.
* This update introduced three new artists, two of which composed songs that ended up in Geometry Dash (Being F-777 and MDK), and one being completely new (Being Sterrezo).