Flora Alspeth

## Known History

*((WIP))*

Flora is an adventurer of only a little renown, having helped a few villages from thieveries and dastardly kobold magicians.

Flora built a small smithy in Whitestall, her home of residence. Due the constant coastal attacks on the port town by all kinds of different enemies, the smithy had the chance to grow and hire more personnel, adopting the name of Alspeth Arms and Armor. Known for their innovative methods and reliable craftsmen, they provide the port town with both gear and equipment.

Recently, Flora has been experimenting with vehicle schematics and engines. Perhaps Alspeth Aeronautics and Aquanautics will surface in the near future.

## History

*The result of a night’s mistake between a local Aasimar doctor and an adventuring half-elf bard of draconic descent and veritable charisma, Flora was undoubtedly a surprise, for lack of better words.*

*Raised only by her mother, Metra, a healer in a small village north of the avim forest, Flora grew up with a heavy base in medicinal alchemy as well as learning to read and write from an early age, due to often helping in her mother’s clinic.*

*Growing up was uneventful to say the least, and starting right before her teenage years she often handled the day to day of her household, buying and cooking food, visiting the local smithy to repair broken tools and cleaning the house, she was a rather tall and strong girl, so most of these chores were up her alley. Her mother, meanwhile, was often busy making poultices and potions to sell to traveling merchants in between consults from the locals.*

*Of course, things never truly last, on a night during Flora’s 14th winter, the village would be wiped. A pack of goblins and wargs, a strange occurrence due to the relative safety of the area, would attack the village. The attack would be swift and coordinated, the young aasimar waking up to the sounds of battle as the militia tried to fight off the invaders. Metra would grab her hand and lead her out of their house, running. Escape and survival were their priority after all. Their tactic would work at first, but as luck would have it, they’d be found by a warg circling outside the village, and Metra would force her daughter to flee while she bought time. The teen managing to hide in a nearby cave to spend the night.*

*Come the morning, Flora would find a burnt down village and no sign of anyone she knew all of them presumably having died or fled, she would run to the area where her mother had last been, but there were only ragged bits of cloth and blood, as if something had been dragged away... Flora would manage to make her way back to her now burnt down home, only to lean down to cry.*

*A few adventurers would arrive, but seeing as it was too late, would leave soon after, all but an older man. noticing the lone, crying, girl, he would introduce himself as Richard, a knight, and offer to take her under his wing as a squire. Seeing as her only family was most likely dead, and she had nowhere else to go, the girl would reluctantly agree. Metra had always taught her to think, even if it was too hard to.*

*Richard was a knight in name only, no city holding record of his title, but his determination to help those in need and remain valiant in all situations was exemplary. He had decided to make one final journey across the continent before he finally retired, seeing as his close allies had all either gone or retired themselves. He wanted to go out with a bang, as he often mentioned.*

*The next decade or so, Flora would spend her time as this knight’s squire, the two traveling to various places around Tolreiya, from the scorching Rimalharu Desert to the frozen tundra of the Barbarian Kingdoms, and her learning the arts of combat, as well as equipment maintenance, wildlife survival and cooking along the way and meeting many odd and vibrant individuals, including a dwarf that taught her about firearms.*

*Their journey would culminate after a long and grueling fight with a manticore, Richard would sustain a grave wound that even with Flora’s medical knowledge wouldn’t easily heal, but the old knight was resilient, and he would survive. Although, after that fight, he felt complete. His journey had ended, and he decided to return to his hometown of Whitestall to live out the rest of his years. Flora followed behind.*

*The next three years would be spent in relative peace, with Richard passing from complications with his wound, but otherwise fulfilled. This left Flora alone. She had managed to apply the skills she learnt on the road into things that she could use, and thus was able to sustain herself easily, but there was always the pull of adventure that her mentor had cultivated during their travels, and perhaps a bit more from her chosen heritage, a trait she had found about when she accidentally triggered a waystone.*

*She often stared at one of her keepsakes, Richard’s blade, thinking about going on a journey herself, maybe even being a knight just like him. A protector of the weak and slayer of beasts, the idea had a sweet taste to say the least, but Flora was often hesitant. She was good with a hammer and anvil, after all…*

## Appearance

*Tall and strongly built, Flora is definitely imposing, but her general demeanor and form quickly dispel such notions.*

*Sporting a ponytail holding her waist-length hair together, as well as four sets of ears, two of which are beastly in nature and finally a massive and fluff tail sprouting from behind her, the erratic idyllkin traits showing very clearly.*

*This aasimar often wears commoner clothes as well as a smith’s apron and thick gloves, both tools of her preferred trade, although if she expects a battle, she carries a long blade with her.*

## Personality

*Stoic and good hearted.*

*Flora is a good person at heart, and tries to do her best to uphold the virtues and values of her late mentor. She has a penchant for being a loner, though, as she often keeps to herself if possible. Perhaps she is scared of making friends only to lose them.*

## Acquaintances

*Flora has no living acquaintances currently*

## Foes

Wargs - *Due to her past, she sees Wargs as vicious beasts in need of culling.*

Goblins - *Similarly due to her past, she very much dislikes other goblins, even though they’re probably not the ones she hates.*

## Goals

*Flora has no clear goals, she has a desire to adventure and travel the lands, and she has a want of becoming a knight, not in paper, rather, in soul. But neither of these are things she actively seeks to achieve, but rather is pulled towards by her very personality.*