recursal/Fanatic-Fandom huggingface dataset:
Acid Man (disambiguation)

**This article is a disambiguation page for Acid Man (disambiguation).**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

**Acid Man (disambiguation)** may refer to:

* **Acid Man**: A Robot Master designed by MisterGambit64 for *Mega Man F*.

* **Acid Man**: A Robot Master designed by LukeTheRipper

* **Acid Man**: A Robot Master designed by DouglasArtGallery.
Flare Man (Rock Force)

Also known as the flaming rikishi, **Flare Man** was a top contender in the First Annual Robot Tournament due to his ferocity and size, but poor maintenance eventually cost him a chance at the finals. Though the tournament turned out to be a ploy for world domination, Flare Man did not consider himself fortunate, feeling robbed of a potentially glorious battle with the famous Mega Man. Since his creators couldn't afford to restore him to his full capacity, he was forced to take up work guarding an oil refinery deep in a remote desert. So ashamed of his loss, it is often rumored that he somehow managed to crush his own IC chip before going offline.

## Appearances

### *Mega Man Rock Force*

#### Criteria

Flare Man is one of the 4 traditional Fusion Masters created from Photon Man fusing with Charade Man. His stage can be accessed by defeating a boss in a cardinal direction (such as Photon Man) last.

#### Attack Pattern

Flare Man shares a similar build to other large Robot Masters and as such, will cause the room to shake when he lands, stunning the player. Unique to Flare Man's ground-shaking is the stunned player will also move in the opposite direction they are facing (if you are facing Flare Man, you'll move away from him). Flare Man has a variety of attacks he can use. His Flare Burst sends 4 explosive projectiles out of his body in a parabolic arc. The upper two and lower two are launched in different trajectories, but the blind spot to dodge them will always be the same. Flare can stomp his foot forward, sending a red shockwave to race ahead. Since he stomps, the player must be able to dodge both attacks at once. Lastly, Flare Man can throw a tantrum and stomp in place 3 times, creating explosions on the side of him. This attack can drag the player towards Flare Man only if they were facing away from him when they got stunned.

On Easy Mode, the startup and endlag of his moves are significantly increased, making him a lot slower as a result. His shockwave is slower, and he does use his tantrum attack.

On Hard Mode, the startup and endlag of his moves are significantly decreased, making him a lot faster as a result. He now sends out two shockwaves when he stomps: one is faster and the other is slower.

#### Weaknesses

Flare Man is weak to Crypt Cloak, as well as Nitro Man's Wheel Cutter.

## Trivia

* Bomb Man can be found in this stage (if the player isn't already playing as him) right after the halfway checkpoint. He shows up with a much larger bomb and uses it to blow up a passage to help the proceed further, confidently smiling.
	+ If the player blows up the passage by themselves with Phantom Boom, Bomb Man gives an unsatisfied look, as he wasn't able to blow it up himself.
	+ If playing as Bomb Man, there is no passage to blow up.
* When fighting Flare Man, Bomb Man always drops his bomb when he gets stunned.
* His stage's music theme was first composed by symfonikev as a free-to-use piece, though it was first named "Stage 44 (Original)."
Flare Man

**This article is a disambiguation page for Flare Man.**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

**Flare Man** may refer to:

* **Flare Man**: A Robot Master designed by GoldwaterDLS appearing in *Mega Man Rock Force*.

* **Flare Man**: A Robot Master designed by Capricorn appearing in *Rockmen R: Dr. Wily's Counterattack*.

* **Flare Man**: A Robot Master designed by ZarelTheWindDragon appearing in *Mega Man EN*.

* **Flare Man**: A Robot Master designed by MarkStevenSoto for *Mega Man - Rise of Mr. X*.
Chain Man

**This article is a disambiguation page for Chain Man.**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

**Chain Man** may refer to:

* **Chain Man**: A Robot Master designed by Animetro that appears in *Mega Man Origins*.

* **Chain Man**: A Robot Master designed by MegaRed225.

* **Chain Man**: A Robot Master designed by Lars Luron that appears in *Mega Man Recharged*.

* **Chain Man**: A Robot Master designed by Julio Maass that appears in *Mega Man Double Buster*.
Amp Man (Revolution)

Formerly a Robot Master who aided in police work in the United States, **Amp Man** was primarily designed for riot control. His powerful Sound Blaster could fire sound waves at varying frequencies to incapacitate humans or robots and was able to do so without causing long lasting damage. After being stolen by Dr. Wily, his Sound Blaster was modified to use only the destructive frequency and could be compressed to create explosions. Amp Man likes to put on a big show to make people think he’s tougher than he really is, but in reality he’s extremely effeminate in demeanor.

## Trivia

* His name was originally **Blast Man**, but was changed when *Mega Man 11* revealed an official Blast Man.

## Gallery

Original Blast Man spriteOriginal Blast Man mugshotAmp Man in the style of *Rockman Megamix* by RedBlupi. Note he's still called Blast Man as this was before the name changed.
Blossom Woman (YR)

**Blossom Woman** was commissioned from Dr. Young by a local greenhousing business to help them maintain their plants, especially as they may be looking to expand their business. She collaborated with the Brazilian engineering team that made Plant Man to perfect something she calls 'cybernature', a compound of powerful nanites whose job is to quick-grow plants strong and healthy, and Blossom Woman's construction is laden with the stuff, allowing her to photosynthesize and simply regrow missing parts of herself. In terms of personality, she's kind, outgoing and serious about her job, but also a bit vain and flirtatious, enjoying people's reactions to her coming onto them. Dr. Wily kidnapped her and put her to work overseeing the reclamation of an old, hidden jungle base of his.

Her master weapon, the Blossoming Rosewhip is a melee weapon with some range to it. The Rosewhip is essentially just a long, cybernatural vine laden with sharp brambles. It can also be used as a rope, both to pull objects or to swing from certain structures.

Blossom Woman's cybernatural body armor does allow her to regrow herself, but that can be stunted, and her processes affected, by the sudden impact of powerful cold, which causes the big flower on her head to wilt, cutting her off from these powers until she can regulate her temperature enough to regrow it.
Ember Woman (SD)

**Ember Woman** is a Robot Master appearing in *Mega Man Shattered Diamond* that guards an ancient island temple. She was designed by Dr. Dawn as a performance robot. Specifically, she was designed to be able to emulate and perform ancient fire rituals practiced by remote island civilizations. Despite the fact that neither her employers nor her audiences demand it, Ember Woman takes the historical accuracy of her performances very seriously, sometimes to a rather comically excessive degree. This fervor has made her a valuable asset to anthropologists researching the cultures she emulates, in a strange twist of fate.

After being reprogrammed by Dr. Wily, limiters on Ember Woman’s fire output have been removed, effectively weaponizing her. Her passion for performance now poses a danger to the island where she is stationed.
Angler Woman (Y+1)

**Angler Woman**’s existence was only recently made public when she suddenly went berserk as part of the ongoing rebellion. Built by none other than [REDACTED] as part of a secret government project, with the arsenal to match, Angler Woman's sole purpose is to mercilessly tear down any who seek the secrets of an undocumented underwater research facility. Only one thing is truly clear about her; you should not stand in her way!
Chain Man (Recharged)

**Chain Man** was designed for heavy-duty mechanical repair and maintenance. His chain-like arms and legs have the dexterity allowing him to perform work deep inside large machines, but also possess the strength needed to move heavy parts. He can also extend his head on a chain if he needs a closer look inside the machines he works on.
Connector Man (Mx3)

**Connector Man** (コネクタマン Konekuta-man) is Electric robot master created by Mister Joeberg.
He checks all websites for some programs. And he can destroying virus who hidden in website with his magnetic powers in his large cable.

## Personality

**Connector** is intelligent and likes to check the system at every point. He would check one by one, otherwise he would think for a long time if he rushed him. He likes to share some helpful applications such as educational app, cooking training app, etc... and he was sudoku fans. He'll only get bored if the virus keeps staring at you.
Brain Man (42)

**Brain Man** is a Robot Master that appears in *Mega Man 42*.

## Video Game Appearances

### *Mega Man 42*

Brain Man is a blue Robot Master who has a brain contained inside a capsule above his head. His stage takes place in a laboratory in the sky.

Brain Man's arena has 3 elevations, with the middle being the lowest. Brain Man moves around left and right, jumping up along platforms as he gets close. Brain Man has a few attacks he can use. He can use his brain to telepathically launch the metal discs from the antennas above right at the player. Brain Man can use Homing Laser, which fires an attack that homes in on the player, being an unavoidable attack unless it despawns before reaching the player. Lastly, Brain Man can teleport.

His weapon is Homing Laser, which aptly homes in on enemies.

He is weak to Insane Cannon, which defeats him in 7 hits.

## Gallery

Brain Man in the style of *Rockman Megamix* by RedBlupi
Blaze Woman (Passagal)

**Blaze Woman** is a robot master created by Dr. Chikyu for taking the heat of passion. She does have a torch for her head similar to Fire Man's helmet design and her color Is red, orange, and grey. Her gas tanks are located on her back, she has a heat meter that compares the heat temperature. Her arms are full of fuel that she can throw embers from her forehand. However, she can engulf her body into flames making her attacks stronger. She can jump and lunge downwards burst into flames after her land.

Blaze Woman is high-spirited and truthful for its vitality. In a spare most of the time, she goes psychopathic that wouldn't calm down for a second during her battle. She tends to be a popular spa owner and takes her advertisement sometimes. She enjoys hot spa and spring when she knows it. While for that she didn't enjoy the winter and cold seasons.
Breeze Man (SD)

**Breeze Man** is a Robot Master appearing in *Mega Man Shattered Diamond* that guards the Monsteropolis airport from his airship armada. He was designed by Dr. Dawn as an air traffic control robot, meant to help direct planes and chase birds away from heavily trafficked flight paths. Somewhat arrogant and prideful, Breeze Man occasionally tries to find ways to make his often boring work more lively, or as he calls it, “improving efficiency”, much to the chagrin of his human superiors. Curiously, many of his hobbies take him away from the skies, such as his somewhat embarrassing forays in into the world of painting as an anonymous artist.

After being reprogrammed by Dr. Wily, Breeze Man has commandeered a fleet of military airships and has stationed himself precariously above one of Monsteropolis’ most active airports.

## Gallery

Breeze Man early concept art by Golden-ShadesBreeze Man Concept spriteBreeze Man Concept Art by ValoBreeze Man redesign conceptsOld Breeze Man Mugshot

1. ↑ https://twitter.com/TeamCircadia/status/1442618872025264138 Breeze Man was one of our most polarizing designs for MMSD, so we went back to the drawing board. We hope this new design really blows you all away.
Claymore Woman (BCA)

**Claymore Woman** is a Robot Master built to assist the military in special operations. She is programmed with extensive battle knowledge and strategies to be a major asset on the battlefield. However, due to obsolete standards within the military, as a female Robot Master she is not permitted at forward-operating locations, and is instead stationed at primary bases, far away from any combat. This has been interpreted by her that her presence would be considered a "distraction" to the male combat robots and units. This has left her feeling disgraced and insulted that the military cannot see her usefulness in combat situations. She joined up with Mistress R to be at the forefront of her rebellion and finally see some action. Her master weapon is the Claymore Mine, a small container that explodes after a few seconds, launching numerous projectiles ahead of the mine and doing extensive damage to enemies unfortunate enough to get caught in its wake.
Circuit Man

**This article is a disambiguation page for Circuit Man.**

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Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

**Circuit Man** may refer to:

* **Circuit Man**: A Robot Master designed by GoldwaterDLS appearing in *Mega Man Rock Force*.

* **Circuit Man**: A Robot Master designed by DJ Coco appearing in *Mega Man Sunrise*.

* **Circuit Man**: A Robot Master designed by MarkStevenSoto for the *Mega Man - Rise of Mr. X* Soundtrack project.
Energy Man (LukeTheRipper)

**Energy Man** prefers to act from afar, as his electric projectiles increase in size and power the further they travel, and should you get to close, he can either make an electrified dash to the other side (a la Elec Man or Heat Man) or electrify his body and jump to the other side in one or two hops. That said, if you'd have a weapon that's effective at close range and could go through his electric defenses, he'd be one fried battery.
Boost Man

**This article is a disambiguation page for Boost Man.**

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**Boost Man** may refer to:

* **Boost Man**: A Robot Master designed by JustDesserts and QuadeZaban for *Mega Man Time Tangent*.

* **Boost Man**: A Robot Master designed by Daniel the Durgon and Silver Laguna that appears in *Make a Good Mega Man Level 3*.
Cabin Man (BinglesP)

**Cerfski "Cabin Man" Grbič** is a cervitaur (centaur with a deer's half instead of a horse's) from an unspecified Slavic/Balkan European country. and the rest of the CenTaur Numbers, arrived on the Autonomous Robot Master Oceanic Republic(A.R.M.O.R) to settle in the Taurfolk Commune. He is in good terms with Nudibranch Woman, Centaur Man, Sagittarius, and Quick Man, as well as being familiar with the rest of the Taurfolk Commune members.

## Personality

**Cerfski** lives in a cabin(per namesake), and enjoys nature. Since he's rather fast, he enjoys traveling and exploring by himself. However, he gets nervous around strangers (and sometimes even his own friends), leading to him awkwardly staring at them as they cross. He's also a little embarrased with being a centaur, as it makes him feel like a freak of nature. To put it shortly; he's rather shy.
Blizzard Man

**Blizzard Man** (ブリザードマン *Burizādoman*) is a snow-themed Robot Master from *Mega Man 6*. He was originally created to monitor the weather in the Antarctic, but later his meteorological equipment was exchanged for a machine able to produce artificial snow using the humidity in the air, which he can use to attack enemies by creating ice crystals in his Blizzard Attack. He can also attack by rolling at enemies. Blizzard Man likes skiing and has won three gold medals consecutively in the robot Olympics.

In the First Annual Robot Tournament, he was reprogrammed by Mr. X to help him conquer the world, but was defeated by Mega Man. After the events of *Mega Man 6*, he found work as a weather forecaster

## CD Data

 **Dislike:** | Snowboard

## Official Appearances

### *Mega Man 6*

#### Attack pattern

Blizzard Man has two attacks he can use, but when he isn't attacking, he may move around the screen a short distance with his skis, trying to get close to Mega Man and leave him without space to dodge his attacks. He only moves once before doing an attack. His first and primary attack is to use Blizzard Attack, a small maelstrom of 4 snowflakes that are created all over the screen in different formations and shot loosely at Mega Man's position. Once formed, the snowflakes are momentarily suspended in midair until they are launched at Mega Man simultaneously. They can be avoided by sliding out of their way, though sometimes the attack formation may catch Mega Man by surprise. Blizzard Man's second attack is rolling into a ball, completely invincible in this state, so firing weapons at him while he's rolling is useless. Once in a ball form, Blizzard Man does a quick hop in place as a telegraph, before speeding forward. Upon colliding into the wall, he bounces off to land in front of it (landing in the same spot every time) before getting out of ball form. This can either be dodged by jumping over him and running away from the wall he will collide with, or jumping in place while hugging the wall he will collide with.

#### Weapon

Blizzard Man's weapon is Blizzard Attack. This creates 4 snowflakes behind Mega Man, which are momentarily suspended in midair until they are launched. The outer snowflakes are slightly in front of the inner ones and fly off in diagonals, moving away from each other. The inner snowflakes fly forward in a straight line. The weapon is the only one of the Robot Master weapons that can destroy Cyber Gabyoalls. Each formation of snowflakes costs 3 ammo.

#### Weakness

Blizzard Man is weak to Flame Blast, and is defeated in 7 hits. Due to the weapon's trajectory, Blizzard Man will have to be hit directly with the arcing shot instead of the floor-erupting flame, as most of Blizzard Man's movement is him rolling in ball form. As with all bosses, Blizzard Man takes 3 damage from a fully-charged buster shot. He also takes 2 damage and knockback from a fully-charged Power Adaptor punch, though it does not affect the fight very much.
Distort Man (72)

**Distort Man** was originally made to compact garbage in a silent way. He would be turned into a powerful Robot Master with the power to not only compact, but completely distort matter that he hits with his Distort Blast. He seems to be wrapped in an enigma nothing of a higher meaning to this, that the others do not know.
Fleet Man (SIBRE)

**Fleet Man** ( フリート *Furītoman*) was originally designed as an Air Traffic Control and Rescue bot by the Arcadian Corporation. He uses his Aerial Drones to help restore and refuel any aircraft mid flight in case of emergencies. This has led him to save countless lives but at the expense of developing a very cocky attitude.

## Video Game Appearances

### *SIBRE*

Fleet Man appears as an entrant in SIBRE.
Cold Man

**Cold Man** (コールドマン *Kōrudoman*) is an ice-themed Robot Master appearing in *Mega Man & Bass*. Cold Man was originally a refrigerator used to preserve prehistoric D.N.A. from dinosaurs at absolute zero in Dr. Light's laboratory before being modified into a guard robot by King.

Cold Man attacks by using spiked Ice Walls that he creates by opening the freezer in his body. He can also cause areas to freeze from a distance. He releases Mokumokumo enemies from his head to slow the player's movement and get in the way. Cold Man is one of the first three selectable bosses in the game. Defeating Cold Man allows the player to select Burner Man and Pirate Man.

## CD Data

 **Dislike:** | El Nino effect

## Official Appearances

### *Mega Man & Bass*

Cold Man's primary means of attack is creating his Ice Wall, a spiked, rectangular block of ice, and pushing it toward Mega Man/Bass. The block will bounce off of the wall and be destroyed as it slams into the other wall. This means the player must jump over it twice in order to avoid getting hit. After this attack, Cold Man will jump toward Mega Man a tiny bit, then repeat the attack. After a certain amount of damage, Cold Man will start creating Mokumokumos before his attack. These enemies will float toward the player, and will render him unable to jump if they make contact. It is a good idea to destroy this enemy before attacking Cold Man. His weakness is Lightning Bolt. The Mega Buster/Bass Buster and Wave Burner are also fine weapons to use against him.

## Trivia

* Cold Man was called **Freezer Man** in his early sketch, and his body was more similar to a normal freezer. It's possible his name was changed to avoid confusion with an already existing Freeze Man from *Mega Man 7*.
Energy Man

**This article is a disambiguation page for Energy Man.**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

**Energy Man** may refer to:

* **Energy Man**: A Robot Master designed by Capricorn appearing in *Rockmen R: Dr. Wily's Counterattack*.

* **Energy Man**: A Robot Master designed by LukeTheRipper.
Arachno Woman (Nouks)

**Arachno Woman** is a Robot Master constructed by Dr. Wily, where her main function is Special Ops and swift combat. Often tasked with specialized objectives such as hunting, sabotage, and infiltration. Her body is built with light-weight materials and advanced servos to make her swift. She is also equipped with specialized sensors which enhance her senses, such as the ability to feel tiny vibrations. Her main equipment consists of three web shooters, two installed in her forearms, and a larger one attached to her back, and modular limbs tipped with sharp points that can be used for melee or climbing. Her helmet's visor has vision settings that include night vision, thermal, and X-ray among others.

Her tactics would mainly resort to ambushes or stalking her victims, both involving the use of her web shooters to hinder her foes. However, her armor is weak, meaning piercing weapons can be very fatal, and her specialized sensors and are vulnerable to damage from chemicals. Her special weapon is Web Slinger which allows the user to fire a stream of web that is capable of immobilizing enemies and obstacles, as well as able to be used to zip around, making mobility quick.

Arachno Woman is known to be a confident and cunning strategist. However, she is also known to be very secretive and reserved, resulting to growing skepticism from some of her peers. She rarely shows up to social gatherings, preferring to isolation most of the time. In her spare time, she enjoys reading and riddles.
Eraser Man (410)

**Eraser Man** is a Robot Master designed by 410Gone. As Wily tried harder to get rid of Mega Man, he invented a special material that can prove more effective than bombs and more. Wily, inspired by this, had decided to create Eraser Man. This material was placed at multiple places of Eraser Man's body, here and there.

 **Dislike:** | Tedious mistakes
Fish Man

**This article is a disambiguation page for Fish Man.**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

**Fish Man** may refer to:

* **Fish Man**: A Robot Master designed by GoldwaterDLS that appears as a fortress boss in *Mega Man Rock Force*.

* **Fish Man**: A Robot Master designed by Rafael Pinto for *Mega Man Beyond*.
Chippie (Mx3)

**Chippie** (チッピー Chippī) is helper robotmaster created by Mister Joeberg, She is a homemade service robot for creating potato snack and tornado chips to selling in the stores. Sometimes she will focus more baking than frying. She has twin helper robotmaster Roasty.

## Personality

**Chippie** is highly confident and gentle. Maybe she likes to challenge different shapes of chips, Sometimes she gets a little impatient because she doesn't like things that go awry. And she doesn't like some snack with too much oils because the oils make damaged for health.
Balloon Man (MaGMMRM)

**Balloon Man** is a robot created to patrol high-altitude areas, so as to report violations of sky-traffic laws to authorities. His trademark hot air balloon enables him to fly by using a pull-string to ignite fire at the base, however the impracticalities of his design, in having no legs, means he is constantly in-air, perpetually pulling himself back up. When modified for combat, balloon man gains the ability to throw Changkeys from his fire, and to rain a barrage of fire from his balloon, though this tires him for a bit, forcing him to lower his altitude,which by extension leaves him vulnerable to ground-level attacks.
Doll Woman (Dollwoman)

**Doll Woman** is a Robot Master designed by Dollwoman. She is the oldest of Dr. Ellenore Numbers but you'd never know this by her appearance and personality. She is a fashion robot made in the image her creator always wanted to be as a child, hyper cute and stylish. Doll Woman was made purely for entertainment reasons as a sort of artificial idol, like a real life Hatsune Miku and also fashion model. She's pretty short, very spoiled by her creator with a massive collection of toys and dolls. She can become easily obsessive over something she wants and can't have. Her stage would be inside a machine factory disguised as a toy factor. It looks like a giant doll house and is secretly used to produce mechanical weapons that are disguised as toys. These are to be controlled by Brain for Wily's use.

Her weapon, Candy Crasher, is a peppermint striped Lightning rod that extends from her buster used for various electrical based attacks. She can temporarily animate her dolls striking them with lightning from her buster. Cynthia, her massive powerful doll requires more electricity to move than Doll Woman's smaller ones.
Arcade Man

**Arcade Man** (アーケードマン *Ākēdoman*) is a Master Boss from *Rockman Xover*. He is a humanoid robot based on an arcade machine. He has a white head, blue eyes, orange eyelids, a white torso based on a arcade cabinet, joystick-style arms, white fingers, black legs, blue feet with gray soles.

## Appearances

### *Rockman Xover*

Arcade Man is a Master Boss. He attacks by releasing three Capcom characters (SonSon, Arthur, and a plane from the *194X* series) from his screen.

## Trivia

* Arcade Man was derived from a boss character contest held by the developers. His original design depicted the screen on his torso showing *Ghouls'n Ghosts*, another Capcom-made game.
Flare Man (RockmenR)

**Flare Man** is a Robot Master from the doujin game *Rockmen R: Dr. Wily's Counterattack*. He was original designed as an ammunition factory testing robot. Although he carries a flammable warning label, he is able to control the flares. He can engulf his body in flame and perform a rushing attack that's sure to attract a lot of attention.

## Appearances

### *Rockmen R: Dr. Wily's Counterattack*

Flare Man will begin by firing four Flare Shots in your direction and keep doing this for a while. After that (or after you hit him with an attack), he will burst in flames and then jet across the room and then stop. His attack pattern is very similar to Heat Man from Rockman 2. Jump past the Flare Shots, shoot him, then jump past him when he jets towards you, then shoot him again, jump over him and repeat the process. With the Sonic Boomerang, run close to him and launch one at him, then avoid his jet attack, then keep repeat this pattern over and over again. If you keep hitting him with Sonic Boomerang this way, he won't fire any Flare Shots at you. He will cool down with four Sonic Boomerangs.
Baroque (BCA)

**Baroque** (バロック *Barokku*) is a character that appears in *Bass Comic Adventures*. Created from the combined data of Bass and Roll, Baroque serves as the innocent youth in the comic, naïve to the world that he has been brought into. He is very eager and always filled with joy and wonder.

## Other Appearances

### *Bass Comic Adventures*

Baroque first appears as blueprint plans in Comic #325, Robo-Eugenics, during the *Upgrades and Changes* arc when Bass and Roll are choosing potential designs for their combined data. Originally given the designation BRN-γ during development, he was designated as BRN-001 upon completion of being built by Dr. Light in his large manufacturing wing. While traveling back, Roll and Bass go over some potential names such as "Thrash", "Grunge", "Riff", and "Rocket" before being offered a suggestion by Dr. Light.

Upon activation, Baroque is immediately welcomed by the entirety of the Light family including Proto Man who seems extra excited about becoming an uncle, presenting Baroque a birthday gift of an oversized buster cannon he calls the "Baby Boomer". He also displays an interesting transformation ability to become an oversized hulking robot when he gets upset, something that Dr. Light doesn't recall seeing in the programming implying a potential glitch in the combined data of Bass and Roll.

Bass eventually brings Baroque to meet Dr. Wily who is tasked as an unwitting babysitter as Bass sets off to fight an evil counterpart of Mega Man during the *Dr. Wright or: How I Learned to Stop Worrying and Love the Super Adaptor* arc.

Baroque makes subsequent appearances throughout the comic afterwards such as the early parts of the *Equality is a Cruel Mistress* arc where his cuteness causes Kalinka to buy him numerous toys and gifts at a carnival.

## Trivia

* Baroque's name is meant to be a combination of **Ba**ss and **Rock**.
	+ His name is also taken from the original name of Bass which was meant to play off of Rock's Japanese name (*Barokku, Rokku*) emphasizing his role as a rival.
* Baroque's introduction to *Bass Comic Adventures* is to tie into the author's own son being born during the comic's run.
Chill Man

**Chill Man** (チルドマン *Chirudoman*, "Chilled Man") is a Robot Master from *Mega Man 10*. He can shoot icy projectiles toward his targets which can freeze them.

Before contracting Roboenza during the events of *Mega Man 10*, Chill Man's primary job as an arctic natural observation robot was to stop glacial melting caused by global warming. He enjoys photography and uses photos of his experiences in the arctic to raise awareness on the Internet of the importance of nature.

## Appearances

### *Mega Man 10*

Chill Man runs and slides around firing his Chill Spike in order to either get you to run into the spikes or to freeze you so he can jump on you.

* On Easy Mode, Chill Man only fires one Chill Spike at the ground toward you.
* On Normal Mode, Chill Man fires two Chill Spikes, one toward the ground near you and one higher toward you which will hit the wall if evaded.
* On Hard Mode, Chill Man often fires three Chill Spikes instead of two when using it. He also has a new attack which has him jump to the top middle of the room and creates five Chill Spikes in a semicircle around him.

Solar Blaze is best against him as it can melt the Chill Spike and still hit him.

## Trivia

* Chill Man's Japanese name is translated as "Chilled Man", but his name is still written as "Chill Man" in the Japanese version of the game, most likely done to conserve space in the stage selection menu. Bomb Man has a similar issue with his name being written as "Bomb Man" in all games he appears (including Japanese games) while his name translates as "Bomber Man", which was only used in *Mega Man's Soccer*.
Desert Man (Recharged)

**Desert Man** was developed as a desert-based subterranean exploration robot, designed to search for ancient structures and artifacts beneath the sands. He can move through sand like a dolphin moves through water. He has a hidden right eye, kept permanently behind his faceplate so he can open it without getting it scratched up while submerged- it has a number of special sensors and detectors allowing him to see obstacles and treasures beneath the sands (and also through his faceplate).
Blaze Man (RiderBD)

**Blaze Man** is a fighting Robot Master that was created to join the World Robot Alliance. However, he was not allowed to participate due to a major fault was found in his ability to control the energy of his power source reactor. He was given Flame Boosters all over his body to help control the energy, and was reborn as a flame Robot Master. He tried to use his new abilities to fight for justice, but Dr. Wily recognized his abilities and stole him for more nefarious deeds.

## Trivia

* Blaze Man was originally known as **Flare Man** but was changed to a name that better suited his design.
Dagger Man (SFR)

**Dagger Man** exists.

### *Make a Good Mega Man Level*

Dagger Man appears as the tier boss of Tier 2, having been revived by Wily to impede Mega Man's progress. Mega Man wonders why Wily revived him, citing that his weapon wasn't that good; Dagger Man is offended by this and assumes Wily ran out of ideas, before battling Mega Man.

## Gallery

Dagger Man in the style of *Rockman Megamix* by RedBlupi
Amabile (YR)

**Amabile** is the first proper robot built by Dr. Young, built to help around the house and lab. While not built for the mother-daughter relationship, Young couldn't help but start to think of her as her daughter and the same was true in reverse. But since she was never built for combat, when Wily began to steal away Young's robots she was completely overlooked. This would end up being a problem however as there was one thing Amabile was really good with, and that was science. Her and her mother would go seeking the help of Dr. Light to save her pseudo siblings with Amabile helping by providing her own experimental upgrades to Mega Man. One thing she had to notice was how cute the blue bomber was...
Digital Man (DWFA)

**Digital Man** is a Robot Master from *Mega Man: Dr. Wily's Final Attack*. He is a hovering Robot Master with electricity powers.

## Appearances

### Mega Man: Dr. Wily's Final Attack

#### Stage

Digital Man's Stage takes place in a digital computer. The primary gimmicks consist of multi-colored blocks that will disappear once an eye-block of the corresponding color is destroyed. There is also a digital firewall that will sweep the room from one direction, and will instantly kill the player upon contact. The stage also contains a split path after the second checkpoint that holds the N letter.

Valuable pickups to look out for:

* E-Tank: Found early in the stage. Shoot the yellow eye block down and it should be accessible.
* 1-UP: After the second checkpoint, take the right path in the next room to obtain this pickup.

#### Attack Pattern

Digital Man's fight is among the easiest in the game. He spends most of the fight hovering out of reach, and teleports whenever he's not attacking. Wherever he teleports next will determine his next attack. If he teleports to the center, he will use Double Shock and fire a bolt straight below him, which will shock the entire ground for a brief period, forcing the player to jump. If he teleports to the right or left side, he will fire off two orbs that bounce diagonally across the room for several seconds. They always bounce in the same pattern, but initially never hit the bottom corners. After attacking with the bouncing orbs, Digital Man will swoop down and fly across the floor to tackle the player. This is the only time the player can hit him with the Mega Buster.

#### Weapon

His weapon is Double Shock, which allows the player to attack with a close-range lightning that covers both their sides, and it lasts for a short period before going away.

#### Weakness

His primary weakness is Hawk Seeker, which can home in on him and kill him in 7 hits.

## Trivia

* His stage's music theme is taken directly from Mega Man Battle Network, titled, "Runnin' Through the Cyber World."
* In Wily 4's rematches, Digital Man is the third one to be fought.
Cyclone Woman (Garth2The2ndPower)

"*Get ready to fly, little man!*"
―Cyclone Woman

**Cyclone Woman** used to do maintenance work on wind turbines. She was also known to use her weapon, the Cyclone Slasher to generate stronger bursts of wind as needed to keep the turbines running. She was good at her job, but found it incredibly boring. All that changed when she went rogue, and soon she started creating dangerous cyclones for fun. In addition to making strong winds, her Cyclone Slasher can also create cutting winds when swung horizontally. Also, her fan can detach from her arm, which she then uses as a board to ride the winds she creates.

Cyclone Woman is nothing short of a thrill seeker, performing daring and dangerous stunts to escape the drudgery of her profession. She longs to ride some of the world's most devastating hurricanes for the sheer thrill. Not much else matters to her

## Trivia

Cyclone Woman was original known as **Cyclone Man**
Burner Man

**Burner Man** (バーナーマン *Bānāman*) is a fire-themed Robot Master from *Mega Man & Bass* and is based on a Bunsen burner. Designed to bring harm to natural environments, he entered King's army and was ordered to destroy nature. King tricked Burner Man into believing that he must burn a forest every day or else a self-destruct bomb inside him will explode; this wasn't true, but Burner Man believed it and continued to burn forests in order to stay alive.

Burner Man's main weapon is a flamethrower in his right arm called the Wave Burner, which uses a special type of gas and releases green flames. These flames can also be released from his head and fingertips. Burner Man also attacks with grenades and foothold traps. His stage can only be unlocked by beating Cold Man. Burner Man's weakness is Ice Wall, which is able to push him out of the arena and into the spikes that outlay his room.

## CD Data

 **Dislike:** | Self destruction

## Official Appearances

### *Mega Man & Bass*

At the start of the fight, Burner Man will dash toward the player, then turn around and dash in the opposite direction. He will do this either once or twice. After that he has 3 possible moves: Burner Man will either throw an explosive barrel at the player's position, launch out three bear traps that will temporarily immobilize the player (leaving them unable to fire, move, or slide/double jump), or jump in the air and slam into the ground, sending a pair of fire waves in either direction. After he has performed one of these three moves, he will either perform another of the three or use his Wave Burner, jumping a small length toward the player as he does so. This attack will last for five seconds and can repeat an infinite amount of times (or until the player hits Burner Man with the Ice Wall). This is the best time for using Ice Wall against him since he is on the ground and in plain sight. Using the Ice Wall can push him into the spikes on each side of the room, doing considerable damage if the wall does not crumble first, as Burner Man will try to break the wall while being pushed, or goes off-screen for too long. In addition, the Wave Burner will intercept any attacks except an Ice Wall, Lightning Bolt, or Spread Drill and the Ice Wall will block Burner Man's own Wave Burner, protecting the player as long as the stream of fire does not go over the wall. When the Ice Wall hits Burner Man, a bit of the Wave Burner will pass through the wall, which could damage Mega Man or Bass if they are not careful.

## Trivia

* Burner Man was called **"Blast Man"** in his early sketches. An actual Blast Man came twenty years later in *Mega Man 11*.
Arctic Man

**This article is a disambiguation page for Arctic Man.**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

**Arctic Man** may refer to :

* **Arctic Man**: A Robot Master designed by Nouks.

* **Arctic Man**: A Robot Master designed by LuLiving-inCianotype for *Mega Man Clashing Cosmos*.
Beaver Man

**This article is a disambiguation page for Beaver Man.**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

**Beaver Man** may refer to:

* **Beaver Man**: A Robot Master designed by Rhythm\_BCA for the *Robot Master Rally* Contest.

* **Beaver Man**: A Robot Master designed by DouglasArtGallery.
Clown Man

**Clown Man** (クラウンマン *Kuraunman*) is a mischievous Robot Master from *Mega Man 8*. He was originally a robot designed for an amusement park, but was stolen, reprogrammed, and remodeled for combat by Dr. Wily, gaining the ability to telescopically extend his arms and channel high-voltage electricity through them as part of his Special Weapon, the Thunder Claw. He can also temporarily surround himself in a ball of electricity and bounce around in fast and erratic patterns for a unique attack that he refers to as the Thunder Carnival. His leftover parts were used by Wily to create Frost Man.

Clown Man made his base in an amusement park somewhere in the east of Australia. Whilst he is of a mischievous, yet silly nature and is a good sportsman to his foes, he is also highly emotional, being particularly prone to having bouts of disliking everything and everyone around him. He is highly skilled on a flying trapeze, which he incorporates into his attack strategy to swing up and around repeatedly in an attempt to collide with his foes.

## CD Data

 **Dislike:** | Everything
Filch Man (BurianPi)

**Filch Man** is a robot based on criminal activities, but is used as a tester of security systems for museums and art galleries. Built as a means to help resolve a debt that Dr. Dusk has incurred, this occupation pays significantly well and should help settle the loan Dr. Dusk took out in order to create him.
Flare Woman (VR)

**Flare Woman** is a robot master from *Mega Man VR*

## Appearance

Flare Woman bears a slight resemblance to Pyre Man from *Mega Man Revolution*, but while Pyre Man styles his cannon into something that resembles a rifle or handheld lighter and has no mouth, Flare Woman stylises hers into a barrel shape and has a mouth and a curvy figure. She wears a red breastplate and black skintight and has a red cuff over the right arm. She wears a red helmet that comes with a blue glass visor that protects her while she's working. Her boots are red and have yellow openings.
Buzz Man (72)

**Buzz Man** was built to burn down dangerous hives of insects. However, much like a soldier who is forced to kill other humans, the burning of thousands of insects changed him into a dangerous maniac. Instead of fulfilling his duties without any emotional reactions, now Buzz Man enjoys to see the world and all of its inhabitants burn, with the exception of the insects he was supposed to destroy in the first place.
Color Man (YR)

**Color Man** was originally intended by Dr. Young to simply be a robot that creates and mixes paint in her initial draft, in cooperation with a company called Colors Splash!, but after being produced, Color Man asked for more...endowed with the mechanical soul of generations of artists, he didn't just want to make paint, he wanted to create his own works with it! Dr. Young relented and extensively modified Color Man, hooking the Tricolor Pump on his back to one arm, ending in a paintbrush 'buster' to let him paint, and equipping his feet with four-wheeled 'roller skate' Dash Rollers to increase his mobility. Since then, he's gone on to paint masterpieces and teach other artists the skills needed to do the same. Dr. Wily kidnapped him seemingly just to spite Dr. Young, and, after upgrading the Tricolor Pump to let him weaponize his paint, put him to work turning a Colors Splash! paint factory into a fortress.

His master weapon, Color Wheel, is an attack with two stages. First is a melee attack, a swing of the brush, which leaves a red, yellow or blue trail of paint. This slash also produces a projectile, a ring of paint that spins around, flying out a little before falling onto the floor, crawling along the ground and the first wall it hits. It will leap up after the climb and explode in a small radius, too. Enemies that survive the hit are covered in paint and fall still briefly, which allows them to be used as platforms.

Color Man knows that an artist's tools are his soul, and his paint supply his lifeline. As such, Color Man's brush arm and his Tricolor Pump are very vulnerable to sharp impacts, like those dished out by the thorny Blossoming Rosewhip.