0.1.3

* Updated our Steam libraries to hopefully improve compatibility on older versions of OSX
* Made Black Rabbit 56% cuter
* Improved the rare chest sprite
* The entity MrsRatCrate now has an icon.
* Queen's Crown:  >
* King's Crown:  >

### Bug Fixes

* Black Rabbit should be able to talk now during secret shop encounters
* Lillyth’s cell door now indicates it requires a special key
* Summoning Stone has had its text shortened to avoid UI overlap
* In her initial encounter, Black Rabbit no longer overlaps her dialog with an urgent popup
* Unified block visuals and reflections
* Mouse aim is now on by default (for reals this time)
* Added a partial fix for memory leaks during very long play sessions
* Tightened up hitbox on pressure plates
* Fixed a problem causing Wealth to inadvertently increase your Key and Bomb income
* Enemy HP bar no longer dynamically resizes due to Inner Fire status
* Heartiness now adds 10% to healing, rounded to the nearest integer
* Status Panel UI should now be better about showing stacks instead of duplicates
* Major Blisters now has its own data instead of using Minor Blister’s data
* Improved landing detection to prevent Mimics from getting in a bad state when jumaping near holes
* Fixed an issue related to potions now showing their effects correctly in the Status Panel
* Potion swapping now wraps around
* Potions can no longer be swapped while drinking
* Leaving the room after hitting an Explosive Barrel but before it explodes no longer leaves the barrel in a bad state
* Hoarding Pilfer music now correctly stops if the pilfer falls into a pit
* Fixed an issue related to getting knocked back while slipping off the side of a rock that would prevent you from moving
* It’s now much easier to answer “No” to a Yes/No question
* Fixed an issue that would cause tooltips getting stuck on-screen
* Noori’s room is no longer called The Sand Pit
* Added an extra bridge in that room where everybody was getting stuck on a ledge due to Oiled Glomps
* RatBond can now correctly be removed with Metamorphim
* Fixed up some grid data in the Dungeons that accidentally allowed rocks to spawn where they shouldn’t
* Dibble’s secret pilfer shop can now spawn edible food with Meal Ticket
* Fixed an issue causing the Imp’s Ghastly Clap ability to keep doors shut after the Imp died
* Added an icon for Mrs. Rat's crate for the game over screen
* Fixed some issues related to drop requirements on Dibble’s Silver and Gold Star Memberships
* Fixed several bugs with Dibble's loot tables in the Hub
* Dibble no longer sells Talismans in the Hub
* Censer upgrade now blesses the peasant on the first level of the mines, rather than in the Hub
* Hail to the King achievement can now be obtained across multiple sessions
* Purified achievement can no longer be obtained by drinking a Purge potion without a curse
* Fixed outline around dungeon locked block
* Sacrifice spikes no longer do double damage
* Fixed a crash related to re-rolling items on the same frame that they spawned
* Secret walls no longer cause your controller to rumble when attacked
* Fixed a bug preventing the Fiery Uberglomp from being added to the Bestiary
* Vigor and Gust no longer get confused with each other

## Hotfix 2

### Changes

* Swapping or picking up a new potion right as your current potion finishes drinking no longer prevents you from drinking more potions
* Censer now blesses you on the first room of the Mines even if you already have a blessing
* Added some validation to save files that had previously gotten into a bad state by purchasing too many Dibble Membership upgrades
* Intro videos now play at the lowest volume setting set on the options menu

### Bug fixes

* Even better fix for duplicate Blessings and Curses in the UI
* Fixed an issue that prevented Offering upgrades from displaying correctly in the Journal
* Fixed an issue that allowed Freeloader Draught to make TRANSMUT3 indefinitely free

## Hotfix 3

### Changes

* added ability to help track down a very rare bug