Session 1

This article summarizes **Session 1 of the Eden campaign**. In-game time, occurred on 12 May 120 of the Third Age.

## Synopsis

The background is introduced to the party. The party returns home to find their savings stolen, and they follow the tracks left by a gnome to attempt to recover it.

## Summary

### Intro narrative blurb

The [currently nameless party] was forged not in the fires of war, but in the terrors that accompany them. In some form or another, Asutali, Huron, and Shump have escaped certain death fighting in the New Monarchy's ever more desperate defense against Keldar; Meanwhile, Iago and Ulfgar, traveling together, have ventured south to escape the hopeless destruction of the north.

The party eventually arrived in Tyrland, the southernmost realm of Erideon. With barely any resources, and without any formal paperwork or permits, they were forced to settle the shantytown outside of the city of Leiton. The only shelter available to them was a small, ramshackle hut to the south of the city.

Although initially attempting to use their non-violent skills to earn a living, the party soon discovered that higher wages were available for more martial lines of work -- before long, the party had begun to accumulate a tidy sum.

One day, however, they return to their hut to find a note tacked on their door, snarkily reading "Sorry!", and their savings missing.

### Outside Leiton

 File:Leiton SVG Map (Ext).svg
After a long day of dealing with petty thieves and bandits, the party arrives at their ramshackle hut outside of Leiton to discover their savings have been stolen. After talking with some guards, they begin to suspect that a gnome -- an unusual spotting in this part of the world -- was responsible.

They follow the tracks to a band of dwarves who have also been robbed by the gnome in question. The dwarves are attempting to open an intricate metal box with a few buttons. These attempts, however, have only resulted in the box being damaged -- Ulfgar picks the box up and fixes the buttons, and quickly realizes that the 'code' to open it is to simply click the buttons in succession.

Yes, dwarves can be somewhat thick-headed.

The box contains a letter, which the Dwarves take before Ulfgar can read.

The Dwarves tell Ulfgar in private -- although Huron successfully eavesdrops -- that they belong to a clandestine organization known as the Fist of Freedom; they point out that most of the executions in Leiton involve Dwarves, and claim that they are being targeted by the largely Human and Elven guards of the city.

The leader of the small warband, Tuderick, informs Ulfgar to mention his name back in Leiton to be placed in contact with the organization.

### The Joyous Goblins

The party continues to track the gnome to band of goblins who have captured her. The goblins, singing drinking songs in their language, appear to be celebrating as they share food and drink.

The party ambushes the goblins as they are distracted. The goblins are easily slaughtered -- channeling the divine power of the gods, Ulfgar smites the head of their chieftain and crushes it like a grape, while Asutali causes several to wither into finely-powdered dust. Iago breathes fire into a group of the surprised goblins, leaving them a delicious medium-well that Shump readily enjoys. Two goblins attempt to flee the scene, and one of them is shot through the nape from long-distance by Huron.

One of the goblins, whose ankles have been crushed by Ulfgar, is successfully captured and interrogated. He mentions that more goblins are present in the area, and that the party's savings -- totaling about 200 gold -- were taken by these other goblins. In his dazed and confused state, he is unable to point in their direction. However, Huron investigates the scene and concludes that the goblins' hideout must be to the south of the location of the ambush.

### The Captured Gnome

Shump roars into the gnome to raise her from unconsciousness. He temporarily loses hearing after a piercing shriek is leveled directly at him.

Huron discovers that the gnome successfully concealed the stolen coinpurse belonging to the Dwarves, and Ulfgar retrieves it before anyone else in the party can get any funny ideas.

The gnome reveals that she was "given leave" to steal from the party's home by the Bohemian Circle, which she claims is the "largest elven crime syndicate" in Leiton. She claims to have previously worked for the Bohemians, and that her contact would light a red candle in a house at the end of an alleyway next to The Galley to signal her to approach.

She also reveals that she had previously planted the letter in the box held by the dwarves: the letter was a forgery prepared by the Bohemians, which directed the Dwarves to head northwards instead fo southwards. The party rapidly realized that this probably meant that the Dwarves would be ambushed by an enemy contingent.

Shump reluctantly allows the gnome to flee the scene, as she claims she is headed south to Coburg, the capital of Tyrland, eager for a better life than that in Leiton.

### The Scene of the Ambush

As the party rushes north to the purported location of the ambush, they spot several corpses, dwarven and elven, in the distance.