Saw

The **Saw** is the Tier 4 upgrade of the Thorn class, available at level 45.

It has no auras or bullets, and increased body damage and speed, at the cost of a slight amount of health.

## Technical/Design

The saw's high speed and body damage output make it the best body choice for hit-and-run weapon upgrades such as alpha, executive and annihilator, as well as high-recoil weapon upgrades (an infamous example being streamliner).

Base Stats
 Movement Speed

## Strategy

#### As a Saw

Being a **saw**, it’s almost okay with every weapon upgrade, such as amalgam, wave, alpha, marksman, and so on. Your speed when using a **saw** relatively higher than body upgrades like ziggurat, inferno, bombard and others. This gives you the advantage to escape from others’s attack more easily while having an enhanced amount of body damage. As **saw** is very good for a lot of weapon upgrades, there’re not a lot of strategies, just escape when you are on low health.

If you are planning to have a rammer build, it is recommended to choose streamliner or penta as your weapon upgrade. Using streamliner boosts your speed faster, but using penta, you can add bullet damage stats in the later period of the game. Ramming low-level tanks is not a problem at all for a **saw**, but when approaching equivalents or high-level tanks, think twice before running towards it of its speed, health and potential damage to you. Only ram them when there is a very good chance of success if your target is a trap tank (like amalgam or riot). Be careful to ram when your target is using inferno or other attacking aura like exosphere, it may cause significant damage to you before you can touch it.

Killing a celestial depends on your weapon upgrade choice, but ramming one needs to be careful. Notice the target’s body upgrade, if they are using void, meteor, or heliosphere, it might be harder than you think in order to ram it. Void has high health and body damage, meteor and heliosphere harms you before you can ram it. Never attack an asteroid as their traps are extremely strong and are able to kill you within two to three hits. Try ram a drone celestial when it’s drones are over-extended a bit, especially those with slightly low health and not a attacking aura body upgrade. Otherwise, the target is probably okay to try to ram when a chance is appearing, just be careful of their bullet (like blazar).

#### Against a Saw

Due to the **Saw's** reliance on body damage and slight lack of health, it is very vulnerable to body upgrades of the Hearth branch (especially Inferno) which ignore the enemy's body damage and damage their health directly. It also works well together with body upgrades of the Mender class.

* The Mothership body upgrade can be easily rammed by the saw body upgrade, if the mothership is carelessly overextending its drones.

* The Ziggurat body upgrade can withstand the assaults of a saw, causing the saw to kill themselves trying to ram the ziggurat.

* Bombard's ability to snipe from offscreen may attack a saw user by surprise, but the saw user can evade the bombard's bullets with clever movement.

* Other **Saws** can kill you to damaging you very heavily, meaning you are weak and easy to kill (It depends on how much body health and damage points and level you have and how much health you or your opponent had before ramming you).

* Using tanks with that shoot Traps can counter the saw but only if you are skilled enough

#### Matchups

* **Strong Against:** Most tanks slower than the Saw, Tier 1 Celestials.
* **Goes Well With:** Other Saw-rammers.
* **Weak Against:** Infernos, tier 2 Celestials, Ziggurats, Traps.