Itri

Itri was a 8th level Githyanki Drakewarden Ranger. She was an original member of the party. Her drake companion was Vrash.

## Appearance

Itri possessed a large, muscular frame with the yellow, speckled skin typical of her race littered with small, faded scars. She had long, blonde hair with brown roots that split into two braids resting on her shoulders and a high ponytail reaching the back of her shoulders. Her eyes were a deep brown, with the sclera of her left eye permanently bloodshot from an injury.

She wore a metal breastplate over a handmade set of hide armour and fur-lined clothes. Over these, she wore a silver mantle bearing a musical stave, the mark of the Songbirds, hidden underneath a larger cape of pelts and furs patched together. She wore a handmade pair of fur-lined boots.

She additionally wore several trophies and trinkets from her travels;

* On her left wrist, she had a handmade bone bracelet holding a broken fragment of metal with her current name inscribed onto it.
	+ This bracelet includes two claws obtained in the Slumbering Isles
* On her right wrist was a bracelet made from peachwood.
* She wore wrappings received in Ashburrow on her hands.
* She had the skull of a Wendigo strapped to a leather pad on her right shoulder.

## Personality

Itri was known to have a straightforward and blunt disposition, often trying to get straight to the point of a conversation when speaking. She had shown to lack an understanding of social cues, unintentionally ignoring people's feelings or having difficulty when actively trying to be sensitive towards them.

As a byproduct of her amnesia and continued memory issues, Itri valued legacies and memories like fragile glass that she must take great care to preserve. She was fiercely protective of that which holds sentimental value to her in the present, be it people or objects, often willingly putting her own health at risk for them or attempts to quickly dispatch would-be assailants. Due to having her eye damaged, losing Brahami and almost losing Tralan in such a short timeframe, she had grown significantly more paranoid of losing her remaining companions. This caused her fighting style to shift focus to keeping herself and Vrash between the enemies and her companions as much as possible.

## Backstory

### Present Day

Itri’s first memory was waking up in the middle of an icy wasteland with nothing but shattered stone and a rusted metal fragment engraved with “ITRI” at her feet.

Her survival instincts immediately kicking in, she began seeking out a cave for shelter and a source of warmth. As she was gathering material for a fire however, she encountered a feral looking drake stalking her. Feeling a strange familiarity toward it, she began to speak to it in Draconic, a language that somehow came naturally to her. In doing this, she learnt that the young drake descended from one who’s master vanished long ago

### 300 Years Ago

Itri’s former self, under the title of Madam Chairwoman, was a member of The Order of the Eight. Upon losing a vote 7-1 on whether to create and activate the Halcyon Engine, she sought out the heads of seven bardic colleges and established the Songbirds, a group aiming to preserve the stories that would be lost upon the Engine’s activation.

At some point she set out on an expedition to the Slumbering Isles with the explorers who would eventually become Crow and the ghosts of the islands.

Her final moments involved storing several records in a vault near modern day Bourbrooke. After stationing a lizard-like creature to guard the vault, she and her men were caught in a blizzard. As this took place, the Halcyon Engine was activated, resulting in her petrification.

## Trivia

* Itri's memory issues are partially an excuse for her player continuously forgetting things.
* Before Session 3, Itri originally had the Hunter Archetype.
	+ This was changed due to the Unearthed Arcana featuring Drakewarden releasing at the time and Itri's player thinking it was "real cool".
* According to Itri's player, Itri's petrification was inspired by Dr. Stone while her amnesia and recollections are inspired by Link in Breath of the Wild.
* Itri's current name was inspired by Dimitri's from Fire Emblem Three Houses. She also shares several traits with her namesake.
	+ They are blonde with strong builds
	+ Both prefer to use polearms
	+ Both wear a cape of animal pelts over their armour
	+ Ironically, they both have an injured eye
* While Itri was initially confirmed to have blonde hair, her player regularly misremembers it as brown, thus leading to its current description.
* Itri originally intended to give one of the Stones of Far Speech to the Lyrebird in Kalandar's prison
	+ By the time that option seemed out of reach, Itri's player had already forgotten them until, out of session between sessions 19 and 20, each current party member were given one.
* Itri was the second permanent player character death in the campaign.