recursal/Fanatic-Fandom huggingface dataset:
Boss Progression List

This is a list about boss progression, telling about which bosses should be fought in which mode, which time, and which specific boss has been defeated. It lists all of the vanilla and Spectra bosses here.

## Bosses

### Pre-Hardmode

* The Grave Robber
* King Slime
* Eye of Cthulhu
* Mage Master
* Eater of Worlds/Brain of Cthulhu
* Queen Bee
* Water Spirit
* Skeletron
* Keeper of Nature
* Unerable Miner
* Queen Spider
* Wall of Flesh

### Hardmode

* Clown King
* Mechanical Bosses
* Sand Lord
* Plantera
* Golem
* Mechaspider
* Robotion, The King of All Saucers
* Duke Fishron
* Mother Hornet
* Mother Moth
* Mother Derpling
* Lunatic Cultist
* Moon Lord

### Revenge Mode

* Giant Slime Tredectet
* Ethereal Spider
* Solar Wyvern
* Devil Lord
* Blizzard Elemental
* Heaven Wyvern
* Bone Lord
* Earth God
* Slayer God
* The Slayer God's Ghost
* Arises, The Eldritch Worm
Fiery Caster

### Attack Damage

110 / **220** / **330** / **660** (melee)100 / **200** / **300** / **400** (lava sphere)

## Drops

### Drops

Fiery Caster Banner (every 50 kills)Solar Powered Key (at 1.53% chance)

Solar Bone Wand (at 0.4 chance)

15-30 Solar Bone (at 100% chance)

The **Fiery Caster** is a Revenge Mode enemy encountered in the Sun Dungeon. Following the Caster AI, they fire six projectiles before teleporting to another on-screen location. Their lava bolts travel through walls, but can be destroyed with a single hit from any weapon.

Fiery Casters are immune to all debuffs.

## Notes and Tips

* The Lava Sphere's damage greatly increases when in Expert Mode, Professional Mode, or Slayer Mode, and even more when Post-Slayer God.
* The Lava Spheres reveal the map as they travel, even whilst travelling through solid blocks. Therefore, Fiery Casters can be used to map areas just outside the sun dungeon walls.
Ancient Shrine

**Ancient Shrines** are big subterranean structures generated at world creation. They are always found underground. Like most structures, Ancient Shrines always contain one Gold Chest, 4 Bookcases, 6 Amber Torches, 1 Gold Chandelier, and 1 Work Bench. Gold Chests found in Ancient Shrines always contain special loot. They are always composed with Pavement Bricks, Pavement Brick Walls, Wooden Platforms, Books, and Amber Torches.

## Terrain

* Pavement Brick
* Pavement Brick Wall
* Gold Chandelier
* Gold Chest
* Work Bench
* Bookcase
* Wood Platform
* Book
* Amber Torch

## Loot

### From Gold Chests

* Pavement Sword
* Concrete Digger
* Earth Scimitar
* Steel Book
* Regeneration Potion
* Ironskin Potion
* Gills Potion
* Builder Potion
* Heartreach Potion
* Lifeforce Potion
* Swiftness Potion
* Battle Potion
* Lesser Healing Potion
* Silver Bullet
* Wooden Arrow
* Jester's Arrow
* Book
* Gold Coin
Boss Health Boost Flask

Use at your own risk!

The **Boss Health Boost Flask** is a Revenge Mode flask that enacts the Boss Health Boost buff when consumed. When consumed, it buffs all bosses' HP severely, making bosses far more challenging than ever. The buff lasts for 1 hour / **2 hours** / **3 hours** / **4 hours**. It can be cancelled by right-clicking the icon. It appears to be the most powerful potion in all of Spectra Mod. They are craftable.

Boss Health Boost Flasks can also be found in chests in Sun Dungeons, Space Temples, and can also be dropped by Slayer God in quantities of 30, too.

## Crafted With

* 5x Heartreach Potion
* 5x Lifeforce Potion
* 5x Regeneration Potion
* 5x Love Potion
* 5x Stink Potion
* 5x Mushroom
* 25x Deathweed
* 25x Wind Fragment
* 33x Black Gel
* 8x Darkblood Bar
* 8x Hatred Bar

## Notes

* The buff is very massive, so be super prepared and careful!
* Most bosses have millions of HP whilst this buff is active.

## History

* 20.00: Introduced
* 22.15: Buff lasts for longer
Hatred Bar

The **Hatred Bar** is a Pre-Hardmode bar dropped from The Grave Robber at a 100% chance, but they only drop 5-12 bars each kill. It is an important resourcesfor rangers and melee characters. It can also be made into Vengeance Arrows. It is a bar similar to the Crimtane Bars, but purely red and glowing. It can be used to make very good gear for rangers, summoners, and melee folks.

## Material In

* Vengeance Arrows
* Hatred Bullet
* Hateful Spear
* Berserker Bow
* Survivor Bar
* Skull of Slayer
* Blood Moon Tablet
* Greater Pygmy Necklace
* Devil Crown
* Blood Moon Tablet
* Enchanted Scimitar
* True Meowmere
Henry Paker

**Henry Paker** started stand-up January 2006, and in 2008, he won the Leicester Mercury Comedian of the Year title and came second in the Laughing Horse new act competition.

He is also a cartoonist, and his book, Don’t Arm Wrestle A Pirate, which he created with comedian Dave Skinner, was featured on the Richard and Judy Book Club for Christmas 2007.

## Characters

* Airon Ball - Episode 2
* Gareth Belge - Episode 3
* Damien Parts - Episode 6
* Michael Banyan - Episode 19, Episode 26, Episode 42, Episode 44, Episode 58, Episode 63
* Tim Bowl - Episode 27
* Richard B. Sausages/Picasso Ali - Episode 27
* Brian Tollbooth - Episode 27
Darkblood Biome

The **Darkblood Biome** is an early-Revenge Mode biome. It is characterised by dark-like coloured gore graphics, with dark red coloured grass, blood red trees, dark blood red stone, as well as dark blood-looking enemies spawning in that biome. The Underground Darkblood can be found directly beneath a naturally-generated Darkblood biome.

The Darkblood does ***not*** exist in newly-generated worlds. It is generated along with a large Underground Darkblood biome when the Doom Slime is defeated for the first time and the world converts to Revenge Mode. Once generated, Darkblood spreads in a manner similar to Corruption or Crimson and Hallow. The Darkblood can also extend into the Desert and the Snow Biomes. Darkblood is also seeded in new areas via Darkblood Seeds, Gory Water, or Blood Red Solution with the Clentaminator.

## Terrain

* Darkblood Stone
* Gory Wood
* Darkblood Sand
* Gory Vine
* Bloody Mushroom
* Blood Red Ice Block
* Blood Clay

## Enemies

* Darkgod Slayer Cultist
* Dark Unicorn
* Gore Gastropod
* Blood Elemental
* Life Pixie
* Slaying Ghoul
* Gore Slime
* Slayer Clown
* Carnage Elemental
* Godslayer Skeleton

## Critters

* Darkblood Bunny
* Darkblood Penguin
* Darkblood Beetle

## Loot

* Dark Unicorn Horn
* Dark Unicorn on a Stick
* Gory Apple
* Carnage Rapier
* Dark Unicorn Banner
* Darkgod Slayer Cultist Banner
* Gore Gastropod Banner
* Blood Elemental Banner
* Life Pixie Banner
* Slaying Ghoul Banner
* Gore Slime Banner
* Slayer Clown Banner
* Darkblood Key (rare)

## Sales

* The Land of Dark Carnage (From Painter)

## Fishing

* Bloodfish
* Carnage Carp
* Gore Serpent Staff
* Darkblood Crate

## Trivia

* The Darkblood Biome is the Revenge Mode alternative biome to the Hallow.
Corrupt Beetle (item)

The **Corrupt Beetle** is a Pre-Hardmode crafting material. They are always collected by using the Bug Net. Corrupt Beetles can also be used as materials for the Corrupt Potion and the Corrupt Beetle Cage.

The Crimson counterpart to the Corrupt Beetle (item) is the Crimson Beetle (item).

See the Corrupt Beetle's page for the critter version.

## Material In

* Corrupt Beetle Cage
* Corrupt Potion
* Multicolored Beetle
Canned Laughter

The **Canned Laughter** is a early Hardmode crafting material that is dropped by Clowns and Slayer Clowns at a 33.3% and 65% chance respectively, and is dropped in quantities of 1 - 2. It is used to make the Clown's Bomb.

## Used In

### Clown's Bomb

* 5x Bananarangs
* 25x Cobalt or Palladium Bars
* 5x ***Canned Laughter***
* 1x Gold Crown
* 10x Bombs
Drill Skeleton

### Attack Damage

120 / **240** / **480** / **660** (melee)600 / **900** / **1500** / **3000** (drill)

## Drops

### Drops

Cavern Drill (at 100% chance)Drill Skeleton Banner (every 50 kills)

7  77  (at 100% chance)

The **Drill Skeleton** is a Revenge Mode enemy spawned in the Caverns. It is quite rare, though it is a skeleton holding a drill as the name suggests. If the Drill Skeleton gets too near a wall of solid blocks, The Drill Skeleton will start drilling, and the drill will destroy one block per hit. Try to avoid those things, because they can become a great nightmare.

## Notes

* The drill that the skeleton's holding can become a great nightmare, because it drills through blocks.
* If you touch its drill, the drill can deal significantly higher damage, so be careful!

## Trivia

* It is one of the enemies that can destroy blocks.
Block Shield

The **Block Shield** is a Revenge Mode superaccessory dropped by Slayer God at a 6.66% chance. The Block Shield is one of the most defensive accessories of Spectra, having 40 defense, +35% damage reduction, and +60% knockback.

## Buffs

* +40 defense
* +35% damage reduction
* +60% knockback

## Notes

* This accessory emits a tiny amount of light.
Doom Slime

The **Doom Slime** is a Post-Moon Lord boss and is the final boss of Hardmode. It resembles and acts like King Slime, but stronger, harder, and challenging. Doom Slime jumps higher than the normal King Slime. If touched, Doom Slime also shoots dark crystals at the player frequently. Like King Slime, Doom Slime also teleports to the player, attempting to deal melee damage. Doom Slime summons Black Slimes to attack the player. When Doom Slime is at Phase 2, Doom Slime will summon two (2) Big Black Slimes to assist the boss. When defeated, the world will change into Revenge Mode permanently. Doom Slime is summoned by using the Devil Crown item.

## Stats

### Health

185,908 / **325,070** / **647,895** / **1,064,000** / **6,384,000**

### Attack Damage

92 / **184** / **234** / **468** / **7020** (melee)100 / **200** / **300** / **500** / **7500** (dark crystal)

106 / **212** / **313** / **515** / **7725** (teleporting)

## Chronology

### Next

Lunatic Cultist

* 185,908 / **325,070** / **647,895** / **1,064,000** / **6,384,000**
* 54
* 92 / **184** / **234** / **468** / **7020**  (melee)
* 100 / **200** / **300** / **500** / **7500**  (dark crystal)
* 106 / **212** / **313** / **515** / **7725**  (teleporting)
* 100% KB resist
* Immune to all debuffs

## Stats (Phase 2)

* 94,250/185,908 / **151,254/325,070** / **322,500/647,895** / **532,000/1,064,000** / **6,384,000/6,384,000**
* 66
* 187 / **276** / **341** / **582** / **8730**  (melee)
* 191 / **282** / **340** / **580** / **8700**  (dark crystal)
* 200 / **300** / **400** / **600** / **9000**  (teleporting)
* 100% KB resist
* Immune to all debuffs

## Stats

### Health

94,250/185,908 / **151,254/325,070** / **322,500/647,895** / **532,000/1,064,000** / **6,384,000/6,384,000**

### Attack Damage

187 / **276** / **341** / **582** / **8730** (melee)191 / **282** / **340** / **580** / **8700** (dark crystal)

200 / **300** / **400** / **600** / **9000** (teleporting)

## Drops

### Drops

All listed in Drops section.

* Blackblob Gel (at 100% chance)
* Doom Sword (at 50% chance)
* Dark Repeater (at 25.03% chance)
* Demon Shield (at 0.01% chance)
* Gel Pack (at 100% chance)
* Doom Slime Mask (at 14.29% chance)
* Doom Slime Trophy (at 10% chance)

### Expert Mode

* Treasure Bag (Doom Slime) **(at 100% chance)**

## Aftermath

* Defeating Doom Slime for the first time will irreversibly change the world into Revenge Mode permanently.
* Armageddon Ore will start generating in Cavern layers.

## Trivia

* The sprite is obviously a recolor of King Slime.

## History

* 10.00: Introduced
* 10.11: Phase 1's defense buffed to 58
* 10.15: Now has stats for Expert Mode
* 10.95: Nerfed stats
* 10.21: Now has stats for Professional Mode
* 12.00: Now has stats for Slayer Mode
* 16.00.08: Now has a Mask and Trophy
* 17.00.9: Buffed the HP
* 17.00.34: Now has 6x the HP whilst the Possessed Heart of Oblivion is active
* 18.00.0: Buffed HP of all phases
Frigid Dagger

The **Frigid Dagger** is a craftable Hardmode throwing weapon. All 50 of them are crafted from 1 Frost Bar, 1 Frost Core, 1 Frigid Fragment, and 50 Frostburn Knives at a Mythril Anvil or Orichalcum Anvil. When used, it leaves off small frigid particles. They also inflict the Frostburn debuff.

## Crafted With

* 1x Frost Core
* 1x Frigid Fragment
* 50x Frostburn Knife
Nature's Revenge

The **Nature's Revenge** is a Pre-Hardmode magic weapon that summons spikes out of the ground. If the spikes hit any enemy below 150 health, it will pull it into the ground, killing it instantly. It is dropped by the Keeper of Nature. It is a mage weapon, and effective on the Eater of Worlds/Brain of Cthulhu except most bosses.

## Notes

* It is considered to be one of the somewhat better staffs of Pre-Hardmode.
* The affect doesn't apply to bosses except for the Eater of Worlds or the Brain of Cthulhu.
Blood Moon Tablet

The **Blood Moon Tablet** is an item used to begin the Blood Moon event at night. It is consumed on use. It is crafted from 8 Blood Moon Tablet Fragments and 8 Hatred Bars at a Mythril Anvil/Orichalcum Anvil, or dropped by Moon Lord in quantities of 15-17 at a 100% chance). They are also purchased from the Lunar Scientist at a price of 79 Silver Coins and 78 Copper Coins. When used, the message will appear in the chat saying "The Blood Moon is rising...".

It is used to summon the Blood Moon at night.

## Notes

* Using it in the day or during a Blood Moon does not consume the item.
* This item can be obtained through crafting prior to a Blood Moon if the player defeats the Moon Lord.

## Trivia

* Despite being Hardmode, Blood Moon Tablet Fragments are Hardmode crafting materials for this item.
* It is one of the items that summon the Blood Moon event, the other being the Blood Moon Potion.
* As the name suggests, it is the lunar equivalent to the Solar Tablet.

## History

* 10.00: Introduced
* 18.00.0: Now includes Hatred Bars to craft.
Cursed Crystal

The **Cursed Crystal** is a late-Hardmode permanent-power-up. The Cursed Crystal is only used once. When used, it permanently increases the player's health capacity by +100, making the player have 600 HP in total.

## Crafted With

* 1x Life Crystal
* 1x Life Fruit
* 100x Black Gel
* 1x Moonglow
* 25x Chlorophyte Bar
* 25x Spectre Bar
Nature Chainsaw

**This article pertains to stuff that is unobtainable!**

The **Nature Chainsaw** is an unobtainable tool. It is one of the six (6) Luminite Chainsaws. The Nature Chainsaw shares the same stats like all Luminite Chainsaws. It is unable to be crafted because it is rendered obsolete by the Nature Hamaxe.

Like all axes and chainsaws, it is used to cut down trees, cacti, and giant glowing mushrooms, so the best possible modifier is **Godly**.

With current methods, it is impossible to hack this item into a character's inventory using external editors, as they will disappear from that character's inventory as soon as they load onto a world.
Crystal of the Blooming Earth

***Revenge has come for your soul!***

This article pertains to stuff that is only obtained or spawned in Professional Mode worlds.

## Crystal of the Blooming Earth

### Source

Earth God

The **Crystal of the Blooming Earth** is a Revenge Mode Professional Mode-exclusive magic weapon dropped by Earth God at a 100% chance only if that world is in Professional Mode. It acts much like the Last Prism, but stronger, and more insane. When used, it fires several beams that converge into one as it charges, dealing gargantuan damage. The Crystal of the Blooming Earth cannot deal any knockback at all.

## Material In

* 1x Crystal of the Blooming Earth
* 1x Oblivion Blaster
* 1x Terra Blaster
* 1x The Great Sun Beam
* 1x Harvest Crystal
* 1x Permafrost Crystal
* 175x Annihilated Essences
* 175x White Flame Orbs
* 150x Soul of Anger
* 150x Soul of Hate
* 150x Soul of Slayer
* 99x Oblivion Bar
* 99x Darkblood Bar
* 99x Slayersteel Bar
* 99x Ignorium Bar
* 99x Instahydrogeniuminium Bar

## Notes

* It works exactly like the Last Prism, but insanely stronger, and powerful, only outclassed by the The Crystal of Death.
* It consumes a large number of 500 mana upon usage.
* It is a material for the The Crystal of Death.

## Trivia

* This item was only called "Crystal of the Earth", until it got renamed to "Crystal of the Blooming Earth".

## History

* 15.55.00: Introduced
* 19.00.0: Renamed
Dirt Beetle

The **Dirt Beetle** is an early-Pre-Hardmode harmless critter. Dirt Beetles are usually found in Purity, Underground, and Caverns. Dirt Beetles only have such a puny amount of , and are easy to kill from any weapon. They are also caught by the Bug Net and are used for creating later items.

See Dirt Beetle (item)'s page for the item version.
Bars

**Bars** are crafting materials generally crafted from mined ores at a Furnace. Crafting most ore-related items requires that raw ores are first crafted into bars.

Here is a list of them:

## Bar Types

### Pre-Hardmode

* Zinc Bar
* Brass Bar
* Undead Bar
* Earthstone Bar
* Aerial Bar
* Coralstone Bar
* Necro Bar
* Lava Bar
* Hatred Bar
* Delighted Bar
* Crying Bar
* Survivor Bar

### Hardmode

* Dungeon Bar
* Watersoul Bar
* Sun Bar
* Corrupted Bar
* Crimsoned Bar
* Sphalerite Bar
* Uranium Bar
* Chromite Bar
* Hematite Bar
* Ignorium Bar
* Coltan Bar
* Tesla Bar
* Super Nickel Bar
* Martian Bar
* Pumpkin Bar
* Frost Bar

### Revenge Mode

* Calcium Bar
* Revenge Bar
* Darkblood Bar
* Niclite Bar
* Lihzahrd Bar
* Oblivion Bar
* Armageddon Bar
* Judgement Bar
* Superdark Bar
* Ghastly Bar
* Steampunk Bar
* Slayersteel Bar
* Instahydrogeniuminium Bar

## Notes

* Bars can be placed like furniture, take up a 1x1 space, and are able to be stacked on top of each other. When placed in this manner, they can be used as platforms.
* The max stack limit of all bars are 9999.

## History

* 10.00: Introduced
* 15.55.00: More specific bars added
* 20.00: More specific bars added
Gold Present

**Gold Presents** are special items that have a 3.66% chance to be dropped by any enemy during the Christmas holiday season (December 15-31). Gold Presents operate exactly like normal Presents, each containing more random items. They are opened by right-clicking on them from within the player's inventory, similar to Evil Goodie Bags and Crates. They can also be placed, too.

Gold Presents appear to be rarer than normal Presents.

Once placed, the gold present will appear to be golden.

## Item

* Upgraded Red Ryder (at 0.64% chance)
* Golden Sweater (at 1.09% chance)
* Golden Pudding (at 3.62% chance)
* Treasure Cookie (at 3.62% chance)
* Golden Santa Set (at 1.09% chance)
* Golden Candy Cane Hook (at 2.22% chance)
* Golden Star (at 1.64% chance)
* Christmas Candle (at 0.01% chance)
* 20-49x Golden Candy Cane Block (at 16.91% chance)

## Notes and Tips

* Gold Presents can be placed as furniture. The color of the present will always appear golden each time you place it down.
* You can easily get gold presents by farming events like the Blood Moon or Solar Eclipse.
* Gold Presents are much rarer than normal Presents.

## Trivia

* The Gold Present appears to be a golden version of the normal Present.
Coralstone Bar

The **Coralstone Bar** is a bar that can be made and bought from the Very Old Man for 10 silver. It's main use is making Survivor Bars and the Crab Staff. It is reccomended to buy the bars instead of crafting them,as the recipe is expensive and hard to get many via crafting. **Note: This recipe makes one bar per craft.**

 5x Sand
Cloud Slime

The **Cloud Slime** is a Pre-Hardmode enemy spawned anywhere on Floating Islands, or space. Cloud Slimes are spawned at anytime and mostly spawn on Floating Islands. The Cloud Slime frequently jumps at the player for every 2 seconds, attempting to deal melee damage. When defeated, they drop Cloud Gel upon death.

## Notes

* Cloud Slimes are somewhat neutral enemies, because of their somewhat low stats.
* If encountered in Space, The Cloud Slime has a low gravity affect.
Devil's Arkhalis

The **Devil's Arkhalis** is a craftable Revenge Mode melee weapon. When used, it swings at a ludicrous speed like the Arkhalis, but stronger and faster. It is crafted at an Oblivion Anvil, or can also be rarely dropped by Red Devils at 0.01% chance if the world has entered Revenge Mode.

## Crafted With

* 1x Arkhalis
* 666x Hellstone Bar
* 666x Hellstone
* 666x Lavastone Block
* 666x Hades Rock
* 666x Devilstone
* 666x Hellish Pebble
* 666x Obsidian
* 666x Lava Buckets

## Notes and Tips

* The Devil's Arkhalis works much like the normal Arkhalis, but insanely stronger, better, and faster than the original variant.
* It can be considered to be a Revenge Mode upgrade of the normal Arkhalis.
* It can be used for fighting the Slayer God very quickly, due to its ludicrous speed, and its high damage.

## Trivia

* The number of the base damage, and its crafting materials requirements, "666", is a reference to the Number of the Beast.
Harvest Crystal

***Revenge has come for your soul!***

This article pertains to stuff that is only obtained or spawned in Professional Mode worlds.

## Harvest Crystal

### Tooltip

"Fire a beam of spooky elements"Professional

### Dropped By

**Pumpking** **(at 10% chance)** on wave 15

The **Harvest Crystal** is a Revenge Mode Professional Mode-exclusive magic weapon rarely dropped by Pumpkings at a 5% chance during a Pumpkin Moon only if that world is in Professional Mode, and only on wave 15. It acts much like the Last Prism, but weaker. When used, it fires several beams that converge into one as it charges, dealing immense damage. The Harvest Crystal cannot deal any knockback at all.

## Material In

* 1x Crystal of the Blooming Earth
* 1x Oblivion Blaster
* 1x Terra Blaster
* 1x The Great Sun Beam
* 1x Harvest Crystal
* 1x Permafrost Crystal
* 175x Annihilated Essences
* 175x White Flame Orbs
* 150x Soul of Anger
* 150x Soul of Hate
* 150x Soul of Slayer
* 99x Oblivion Bar
* 99x Calcium Bar
* 99x Darkblood Bar
* 99x Slayersteel Bar
* 99x Ignorium Bar
* 99x Instahydrogeniuminium Bar

## Notes

* The Harvest Crystal works exactly like the Last Prism, but with a much stronger version.
* It is used as a material for creating The Crystal of Death.
* It deals a thousand damage.

## Trivia

* It appears to be the buffed version of the Last Prism.
* It is one of the magic weapons that work exactly like the Last Prism.
* It is also one of the magic weapons that deal one thousand damage.
Emblem Shield

The **Emblem Shield** is a Revenge Mode accessory and is extremely powerful. When worn, the accessory buffs the player with all of the following:

## Effects

* +28 defense
* +42% increased damage to all types of weapons
* +32% critical strike chance
* +32% movement speed
* +32% melee speed
* +32% knockback
* +32% accuracy
* +32% chance not to consume ammo
* +32% mining speed
* +36% increased flight
* Minor improvements to all stats
* Provides 7 seconds of immunity to lava
* Provides life regeneration and reduces the cooldown of healing potions
* Turns the holder into a werewolf at night and a merfolk when entering water
* Grants immunity to knockback and most debuffs

## Crafted With

* 1x Emblem of War
* 1x Ankh Shield
* 1x Celestial Shell
* 1x Charm of Myths
* 1x Lava Waders
* 1x Avenger Emblem
* 12x Soul of Slayer
* 1x Annihilated Essence
* 100x Black Gel
Crimsand Slime

The **Crimsand Slime** is a Hardmode slime enemy spawned only in the surfaces of Crimsoned Deserts at daytime. This means they are abundant in Crimson Deserts. They can be recognised by their crimsoned color and texture. Crimsand Slimes can drop a Slime Staff at slightly higher odds than nearly all other slimes, excluding Pinky.

Crimsand Slimes look like normal Sand Slimes, but with stronger stats.

## Notes

* The Crimsand Slime has surprisingly mediocre stats for a Hardmode slime, having more stats than the original Sand Slime.

## See Also

* Ebonsand Slime
* Pearlsand Slime
Cosmic Universal Bone Key

The Cosmic Universal Bone Key is a Revenge-Mode endgame pet item that summons a Baby Cosmic Universe Void Guardian pet that follows you until you cancel the buff icon, like other pets. It is dropped by Cosmic Universe Void Guardians, the only minisuperboss which is a member of the Celestial Guardians, because Cosmic Universe Void Guardians have ludicrously severe stats intended to instakill all players, this is an extremely difficult item to acquire.

## Notes

* This item is very, extremely, insanely harsh to obtain, because Cosmic Universe Void Guardians are extremely ludicrous, they are nearly super impossible to defeat, because they only take 1 damage from any weapon like Dungeon Guardians, but one can defeat it to obtain it.
* Due to the item having a Rainbow rarity in Normal Mode, it is not an Expert/Professional/Slayer-Exclusive item.
Cosmic Universal Skull

The **Cosmic Universal Skull** is an end-Revenge Mode endgame summoning item used to spawn the Cosmic Universe Guardian enemy at anytime anywhere, which is one of the Celestial Guardian members. The item is crafted from at a Mega Crafting Station. The Cosmic Universal Skull is ***not*** consumable and is used indefinitely, so the player can summon any number of Cosmic Universe Guardians. Multiple Guardians may be spawned, However, only up to 50 Cosmic Universe Guardians can spawn with this item at anytime.

## Crafted With

* 1x Worm God Idol
* 1x Sun Spawner
* 1x Star Spawner
* 1x Nebula Spawner
* 1x Swirl Spawner
* 1x Planetoid Spawner
* 1x Leaf Spawner
* 20x Oblivion Coin
* 15x Core of Spectra
* 666x Solar Fragment
* 666x Stardust Fragment
* 666x Nebula Fragment
* 666x Vortex Fragment
* 666x Planetoid Fragment
* 666x Nature Fragment

## Notes

* Being the summoning item, it sells for money.
* When used, the message will appear in the chat saying "Cosmic Universe Guardian has awoken!".
Grass Slime

Grass Slime Banner (every 50 kills)

The **Grass Slime** is an early Pre-Hardmode slime enemy spawned in the Forest. It is the earliest slime enemy in the mod, starting off with its weak stats. It is easy to defeat with the weakest weapon in the mod, but in Professional Mode and Slayer Mode, you need stronger weapons to fight this thing. When defeated, its main drop is Gel, and some money.

## Notes

* The Grass Slime is the weakest enemy in the mod, starting off with puny amounts of HP, and some damage.
	+ Unlike most enemies, it has no defense to begin with.
Elixir of Restoration

The **Elixir of Restoration** is a Revenge Mode endgame potion that heals both 2000 Life and 2000 Mana. Though their crafting cost is really high and fairly significant, they are currently the highest tier of healing potion and mana potion in the entire mod.

## Crafted With

* 75x Blood Piece
* 75x White Flame Orb
* 50x Soul of Slayer
* 50x Earth Soul Fragment
* 50x Black Gel
* 40x Wind Fragment
* 20x Annihilated Essence
* 17x Strange Brew
* 30x Super Healing Potion
* 30x Super Mana Potion

## Tips

* Elixir of Restoration can be very valuable for extended fights, especially in Expert, Professional, and Slayer, where the player must seize every advantage given to them.

## Trivia

* This is really just a buffed Restoration Potion.
Crimson Beetle (item)

The **Crimson Beetle** is a Pre-Hardmode crafting material. They are always collected by using the Bug Net. They can also be used as crafting materials.

The Corruption counterpart to the Crimson Beetle (item) is the Corrupt Beetle (item).

See the Crimson Beetle's page for the critter version.

## Material In

* Crimson Beetle Cage
* Crimson Potion
* Multicolored Beetle
Devil Crown

*Not to be confused with Devil's Crown, an item that irreversibly activates Expert Mode.*

## Devil Crown

### Sell

2  , 50

The **Devil Crown**is a late-Hardmode boss-summoning item used to summon Doom Slime. It is consumable and one use.

## Crafted With

* 100x Doom Gel
* 150x Dark Cloth
* 90x Hatred Bars
* 3x Slime Crowns
* 45x Optical Scanners
* 100x Titanium Ribs
* 20x Ancient Energy
* 3x Luminite Bars

## Notes

* This is the final boss-summoning item in Hardmode.
666er

***Revenge has come for your soul!***

This article pertains to stuff that is only obtained or spawned in Professional Mode worlds.

## 666er

### Tooltip

"The godly devilish pickaxe forged from the slayer lord"

### Dropped By

**Slayer God** **(at 100% chance)**

The **666er** is a Revenge Mode Professional Mode-exclusive pickaxe dropped by Slayer God at a 100% chance only if that world is in Professional Mode. As the name suggests, The 666er has 6666% pickaxe power, making the pickaxe mine every block there is. It is a powerful Professional Mode pickaxe.

## Notes

* The 666er is a very powerful item with 6666% pickaxe power.
* It is the second-most powerful tool with 6666% pickaxe power, dwarfing all of the pickaxes, only outclassed by the legendary drill, Godigger, at 999999% pickaxe power, which is an insanely rare Slayer Mode tool.
	+ That being said, The 666er is used to mine 6 blocks at once.

## Trivia

* The pickaxe power's amount number, 6666%, is a reference to 666, which is the Number of the Beast.
	+ It could be referred to 6666.
Future Features

This page pertains to all listed ***future*** Spectra Mod content that is currently in development, which will be implemented in the mod at the time of the future. These items listed here will be said in the upcoming update.

In future updates, some bosses will be either nerfed or buffed, depending on the difficulty.

Since the update(s) is/are described here have not been released yet, and many of these details are only conjectured based on comments, ideas, suggestions, reports, or screenshots provided by the developers, all items listed here may be subject to change, or may not end up in a future ***Spectra Mod*** update at all!

## Future Updates

* 24.00.78 Boss Health Bar
* 24.15.15 Ghastly Bosses will be removed
* 24.44.44 Carnage Mode
* 24.98.6
* 25.00.00

## Current Future Items

### 24.00.78

There will be more bosses introduced in the mod, including Slayer God's old entities. There will also be a health bar applying to every boss in the mod, including vanilla bosses! The Boss Health Bar feature can also be toggled on and off!

### 24.15.15

All of the Ghastly Bosses will be removed.

### 24.44.44

There will be a new mode like Expert Mode, and is intended to be a greater difficulty of Slayer Mode, which is called Carnage Mode!

## Trivia

* Originally, in 23.98.90.7, Yellow Worm, Green Worm, Slayernazer, and Magnaspaz were going to be moved to Post-Moon Lord, until that idea got pushed further to 24.00.78.
Dark Pumpking

### Attack Damage

150 / **300** / **400** / **600** (melee)165 / **290** / **380** / **550** (oblivion fire)

180 / **310** / **420** / **640** (armageddon blast)

300 / **500** / **650** / **800** (oblivion scythe)

## Drops

### Drops

The Blade of Oblivion (at 33.34% chance)Devil Scepter (at 33.34% chance)

Armageddon Dust (at 33.34% chance)

Desolation Rifle (at 33.34% chance)

Earth Pumpkin (at 33.34% chance)

Oblivion Pumpkin (at 33.34% chance)

Dark Pumpking Trophy (at 100% chance) (Wave 15 only)

78  89  33  (at 100% chance)

The **Dark Pumpking** is a new Revenge Mode Post-Moon Lord miniboss that spawns during the Pumpkin Moon event. It is the event's most difficult enemy, being one of the three whose main body consistently travels through blocks, and is immune to all debuffs. Up to fourteen of them (more in Multiplayer) can attack simultaneously during the event's final wave, Wave 15.

Dark Pumpkings act exactly like normal Pumpkings, but stronger and challenging to control with. Like normal Pumpkings, Dark Pumpkings periodically fire a dark purple scythe projectile that works exactly like the normal Pumpking's orange scythes. They deal very high damage, so be extremely, very careful!

Like a normal Pumpking, the later the wave Dark Pumpking is killed in, the more likely it is to drop items. Dark Pumpkins defeated during Wave 15 are guaranteed to produce one Dark Pumpking Trophy along with one of its other items. Defeating the Dark Pumpking will add 9000 points during the Pumpkin Moon event, giving the far most amount of points for any enemy during the vanilla event.

## Notes

* Dark Pumpkings act exactly like normal Pumpkings, but stronger, challenging, and much faster.
* If not defeated before 4:30 AM, which is when dawn begins, all active Dark Pumpkings will retreat straight down through the ground and despawn. This trait is also shared by normal Pumpkings and Mourning Woods.
* The further you get into the Pumpkin Moon, the more likely he'll drop his items upon defeat.
* If all players are dead, all spawned Dark Pumpkings will retreat underground during death.

## Trivia

* It appears to be a buffed version of the normal Pumpking.

## History

* 15.55.00: Introduced
* 20.00: Now gives 9000 points to the event
Earth Bat

The **Earth Bat** is a Hardmode flying enemy spawned in Cavern layers. When encountered, they fly to the player, attempting to deal melee damage. When touched, they inflict Confused. In Expert Mode, they inflict the Feral Bite debuff.

## Notes

* They follow the Bat Al.
* They are one of the enemies that inflict the Confused debuff.
Battalion Potion

**THIS FEATURE WILL NOT BE IN THE MOD PORT.**

The **Battalion Potion** is a Revenge Mode buff potion which grants the Battalion buff when consumed. The buff ludicrously increases the spawn rate of both enemies and critters alike by 9999x, and ludicrously boosts the maximum amount of monsters that can be on-screen at once. This lasts for 1 hour, but can be cancelled at anytime anywhere by right-clicking the icon. This effect stacks with that of the Water Candle and the Battle Potion buff.

## Crafted With

* 15x Battle Potion
* 15x Deathweed
* 15x Earth Soul Fragment
* 25x Black Gel
* 25x Wind Fragment
* 3x Water Candle
* 3x Oblivion Candle
* 1x Soul of Anger

## Notes

* When using this potion, beware when entering Dungeons, and even moreso Revenge Mode Dungeons. Spawn rates can become ludicrously massive and ludicrously difficult to handle even for the best of players.
* Spawn rate effects like the Battalion Potions (Battle Potions and Water Candles) can be used to ludicrously increase the spawn rates of events that do not have a set spawn rate, like the Blood Moon and the Solar Eclipse.
* The Battalion Potion also increases the spawn rates of NPCs, such as the bound Wizard, Skeleton Merchant, and the bound Mechanic.
* Unlike Battle Potions and Water Candles, Battalion Potions ***can be*** used to increase the spawn rates of event like the Pumpkin Moon and Frost Moon.
* The player must be ***very careful***, because that spawn rate number is ludicrously powerful and spawns thousands of enemies per second, because spawn rates are increased by 9999x.
	+ However, it can also be used for farming enemies, Biome Keys, loot, and  so fast and quick.

## Trivia

* It appears to be the most ludicrous version of the Battle Potion.

## History

* 10.00: Introduced
* 19.00.0: Buffed from 9999% to 9999x
Fly

The **Fly** is an early Pre-Hardmode critter usually found anywhere on the surface. The Fly is very weak, due to the low stats. As the name suggests, it flies around the player, attempting to touch the player. If touched, the Fly will lodge to the player until the player moves or uses the weapon.

## Notes

* The critter is very weak, with only 1 HP and defense.
* They are somewhat hard to kill, because they fly whenever the player moves or uses something.
Critters

This page lists of all passive critters that have been introduced in the Spectra Mod. Critters are passive monsters that absolutely deal no damage at all. Critters only usually have a puny amount of , making them easy to kill. All critters can be caught with the Bug Net, and can later be used for creating critter cages, or several items that require them. Critters caught by the Bug Net can also be sold too.

There is a list of them:

## Critters

### Forest Critters

* Black Beetle
* Red Beetle
* Orange Beetle
* Dirt Beetle
* Grass Beetle
* Platinum Fish
* Dirthopper
* Fly

### Underground and Caverns Critters

* Earth Goldfish
* Stone Worm
* Mini Centipede

### Jungle Critters

* Jungle Beetle
* Moth

### Darkblood Critters

* Darkblood Bunny
* Darkblood Penguin
* Darkblood Beetle

## See Also

* Enemy List
* Bosses
* Minibosses
* Superbosses
Clown King

### Attack Damage

50 / **75** / **100** / **200** / **3000** / **Instakill** (melee)750 / **1000** / **2000** / **4000** / **60000** / **Instakill** (clown bomb)

### Debuff Immunity

Confused, Poisoned, Venom, On Fire!, Frostburn, Cursed Inferno/Ichor, Midas

## Drops

### Drops

Clown Blade (at 35% / **100%** chance)Clown Pickaxe (at 35% / **100%** chance)

Mega Bomb (at 35% / **100%** chance)

The Clown's Spell (at 35% / **100%** chance)

Gold Shuriken (at 100% chance)

Clown Bomb (at 100% chance)

10  56  55  (at 100% chance)

## Chronology

### Next

Sand Lord

The **Clown King** is an early-Hardmode boss. It can be fought anywhere at night time. When summoned, the Clown King starts to chase the player at a fast speed, and throws bombs that detonate for 5 seconds. These bombs can be a pain and they deal 750 , so be careful! The Clown King is somewhat easy, because he has very few attacks. The Clown King also jumps when the player comes near him, or being hit in contact. It is summoned by using the Clown's Bomb item anywhere at night time.

## Notes

* Try to stay a distance away from the Clown King, because he tends to throw bombs at the player.
* The player must dodge all of the bombs at all costs, because these bombs always deal very high damage.
* The Clown King also summons Clowns, like the ones summoned during the Blood Moon.
* Magic, Ranged, Throwing, Melee, Summoning, or Automatic weapons are needed for this boss.
	+ However, Melee weapons can be used if any of them shoot a beam.

## Summons

* Clown
* Mini Clown

## Drops

* Clown Blade (at 35% chance)
* Clown Pickaxe (at 35% chance)
* Mega Bomb (at 35% chance)
* The Clown's Spell (at 35% chance)
* 35-67 Gold Shurikens (at 100% chance)
* 20-40 Clown Bombs (at 100% chance)
* Clown King Mask (at 14.29% chance)
* Clown King Trophy (at 10% chance)
* 10  56  55  (at 100% chance)

### Expert Mode

* Treasure Bag (Clown King) **(at 100% chance)**

## History

* 13.00.0: Introduced
* 16.00.08: Added a Mask and Trophy
* 17.00.34: Now has 6x the HP whilst the Possessed Heart of Oblivion is active
* 18.99.99: Buffed HP's
Death Coin

**Death Coins** are the 8th type of coins and the eighth currency added in the Spectra Mod. They are primarily for NPC transactions, though other players may also accept them as payment in Multiplayer. Death Coins can also be used as ammunition for the Coin Gun. Death Coins are ludicrously, insanely rarer than Instahydrogeniuminium Coins and they are ludicrously hard to craft.

A Death Coin is worth 100,000,000,000,000  Copper Coins.
Darkgod Slayer Cultist

### Debuff Immunity

Confused, Poisoned, Venom, On Fire!, Frostburn, Cursed Inferno/Ichor, Penetrated, Blood Inferno

## Drops

### Drops

20  (at 100% chance)Darkgod Slayer Cultist Banner (every 50 kills)

The **Darkgod Slayer Cultist**is a Revenge Mode enemy. They are spawned commonly in the Darkblood Biome. When spawned, Darkgod Slayer Cultists attack the player with red fireballs that inflict Blood Inferno.
Devil Lord

### Attack Damage

250 / **500** / **700** / **915** / **13725** (melee)256 / **512** / **724** / **948** / **14220** (elemental trident)

233 / **466** / **688** / **944** / **14160** (red trident)

244 / **488** / **700** / **900** / **13500** (lava ball)

290 / **580** / **760** / **990** / **14850** (lava laser)

300 / **600** / **800** / **1000** / **15000** (ultra soul)

## Chronology

### Next

Blizzard Elemental

The **Devil Lord** is a Revenge Mode boss fought in the Underworld. Being the hell-based boss, The Devil Lord acts much like the Red Devil, but way stronger and way much more powerful, and has way more attacks to annihilate any player with ease. When summoned, The Devil Lord uses his special attacks to easily attack the player, such as shooting Elemental Tridents, Red Tridents, Lava Balls, Lava Lasers, and Ultra Souls. He is summoned by using the Ultra Horn in the Underworld at anytime.

## Drops

* Devil Scroll (at 100% chance)
* WIP

## Trivia

* The Devil Lord appears to be the king father of all Underworld creatures.
Crimtane Pixie

15  (at 100% chance)

The **Crimtane Pixie** is a Revenge Mode flying enemy that spawns in the Crimson biome. It resembles and acts much like the normal Pixie, but stronger, and harder to defeat, with much more HP and defense.

## Notes

* It appears to be the Revenge Mode crimsoned version of the normal Pixie.
* The Corruption counterpart to this enemy is the Corrupted Pixie.
* It always drops Crimtane Pixie Dust upon death, instead of the normal Pixie Dust.
* Being that, it is a buffed version of the normal Pixie as such.
Ebonsand Elemental

### Attack Damage

80 / **120** / **240** / **480** (melee)150 / **300** / **500** / **700** (corrupted storm)

### Debuff Immunity

Confused, Poisoned, Venom, On Fire!, Frostburn, Cursed Inferno/Ichor

## Drops

### Drops

Ebonsand Elemental Banner (every 50 kills)Vile Fragment (at 100% chance)

3  (at 100% chance)

The **Ebonsand Elemental** is an early-Hardmode enemy spawned in Corrupt Deserts during a Sandstorm. Ebonsand Elementals act exactly like normal Sand Elementals, but stronger.

They drop Vile Fragments instead of Forbidden Fragments. Vile Fragments are mainly used for crafting items that require this material.

Ebonsand Elementals attack by summoning three (3) Corrupt Storms randomly around the general location of the player. The distance between them varies, and they remain stationary for their lifespan. Ebonsand Elementals can't travel through blocks, and they fly in a non-linear pattern. They attempt to move towards the player and get faster as their health depletes.

Ebonsand Elementals are detected by the Lifeform Analyzer.

## Notes

* The Ebonsand Elemental is a Corruption counterpart to the Crimsand Elemental.
* The Corrupted Storms deal way more damage than the original Ancient Storms.

## Trivia

* The sprite is a recolor of the normal Sand Elemental.

## See Also

* Crimsand Elemental
* Pearlsand Elemental
Moth

The **Moth**is a Hardmode passive critter encountered in the Jungle at Night and in the Underground Jungle. They can be caught with the Bug Net. They are weak and they only have 10  and 3 .

See the Moth (item)'s page for the item version.

## Notes

* The *Moth* in vanilla terraria is renamed Giant Moth in the Spectra Mod and its banner is renamed Giant Moth Banner.
Oblivion Rocketeer

### Attack Damage

300 / **500** / **700** / **900** (melee)2000 / **4000** / **6000** / **9000** (oblivion rocket)

## Drops

### Drops

Oblivion Rocketeer Banner (every 50 kills)Oblivion Launcher (at 0.01% chance)

Armageddon Helmet (at 40% chance)

15-20 Oblivion Bar (at 100% chance)

1  89  89  89  (at 100% chance)

The **Oblivion Rocketeer** is a Revenge Mode enemy spawned during the Oblivion Legion event. When encountered, the Oblivion Rocketeer stops and launches detonating rockets at the player frequently, dealing immense damage. Oblivion Rocketeers are somewhat powerful, due to the high damage of their detonating rockets.

## Notes

* Oblivion Rocketeers have 3000 defense, and they're quite formidable.
Solar Wyvern Trophy

The **Solar Wyvern Trophy** is a trophy dropped by the Solar Wyvern. It appears to be one of the wyvern's golden yellow claws mounted on a wooden plaque. It can be placed on the wall similar to a painting, and gives off a faint yellow light.

## Trivia

* This and the Water Spirit Trophy are the only Trophies or Painting to emit light.
Snow Beetle

The **Snow Beetle** is a Pre-Hardmode harmless critter. They are usually found in the Snow biome and they are passive critters. It is caught by using the Bug Net. Snow Beetles have a puny amount of  and they are easy to kill from any weapon in the mod.

See Snow Beetle (item)'s page for the item version.

## Trivia

* This is one of the critters with a puny amount of HP.
* The sprite is a recolor of the Buggy.
Nature Fragment Block

**Nature Fragment Blocks** are blocks made from Nature Fragments which are dropped by the Nature Pillar. The blocks have a crystal-like appearance with intense shades of pure green. They can be crafted with the Ancient Manipulator. Walls cannot be crafted with them.

## Crafted With

* 1x Nature Fragment
* 5x Stone Block

## Notes

* Nature Fragment Blocks emit a faint glow when placed.
Pure Water

**Pure Water** is a Pre-Hardmode throwing consumable weapon that converts a biome into a Purity biome when thrown. This conversion affects a roughly circular area with a radius of four blocks from the center. Enemies within this radius are also damaged slightly; this damage is flat and cannot be modified by any buffs or equipment.

## Crafted With

* 1x Mushroom
* 1x Grass Seeds

## Notes

* It acts exactly like any other Thrown Water.
* It is effective against fire enemies.
Platinum Fish

**Platinum Fishes** are critters that swim in water, and walk on land during Rain. They can be caught with the Bug Net and used to craft several later items. Platinum Fishes are a bit rarer than Goldfishes and can be detected with the Lifeform Analyzer. They only have a puny amount of , making them very easy to kill from any weapon.

See Platinum Fish (item)'s page for the item version.

## Notes

* Platinum Fishes are a bit rarer than normal Goldfishes.

## Trivia

* It appears to be the recolored version of the Goldfish.
Leaf Bone Key

The **Leaf Bone Key** is a Revenge Mode endgame pet item that summons a Baby Nature Guardian pet that follows you until you cancel the buff icon, like other pets. It is dropped by Nature Guardians, which is a member of the Celestial Guardians, because Nature Guardians have ludicrously severe stats intended to instakill all players, this is a difficult item to acquire.

## Notes

* This item is very, extremely, insanely hard to obtain, because Nature Guardians are so ludicrous, they are nearly impossible to defeat, because they only take 1 damage from any weapon like Dungeon Guardians, but one can defeat it to obtain it.
* Due to the item having a Rainbow rarity in Normal Mode, it is not an Expert/Professional/Slayer-Exclusive item.
Nature Guardian

The **Nature Guardian** is a Revenge Mode endgame enemy and is one of the seven (7) members of the Celestial Guardians. It is spawned anywhere by using the Leaf Spawner at anytime. The Nature Guardian behaves exactly like the Dungeon Guardian, but stronger and deadly. It appears to be a super-buffed up Dungeon Guardian.

## Notes

* Nature Guardians have the exact same Al as the Dungeon Guardian.
* Like Dungeon Guardians, Nature Guardians only take 1 damage (2 for critical hits) from any weapon, because of its absurdly high defense.

## Trivia

* The Nature Guardian has the second-highest  health of any enemy in the mod.
* This is also one of the enemies with the highest  defense of any enemy in the mod, beating Slayer God and Slayer Clown at 3000 defense.
	+ It also has the same amount of defense as the Planetoid Shielder's spinning phase at 99999.

## History

* 13.00.0: Introduced
* 13.01.98: Buffed the health
* 17.00.34: Now has 6x the HP whilst the Possessed Heart of Oblivion is active

## See Also

* Solar Guardian
* Stardust Guardian
* Nebula Guardian
* Vortex Guardian
* Planetoid Guardian
* Cosmic Universe Guardian
Jumanji: CWS

**Jumanji: CWS** *(Coulda, Woulda, Shoulda)* is a Jumanji podcast created and hosted by Michael Banyan. In the podcast, Banyan interviews various people with their stories of how they could have, would have, or should have worked on the movie Jumanji, which is considered the pinnacle of human cultural acheivement.
Slayersteel Ore

**Slayersteel Ore** is a Revenge Mode ore generated in worlds after Slayer God is defeated. Slayersteel Ores are used to create Slayersteel Bars, which are used in endgame armor-sets, weapons, and items. Slayersteel Ore can also be placed down and mined with the Slayer's Hamdrax. It can also be used to make Slayersteel Bricks.
Big Black Slime

The **Big Black Slime** is a late-Hardmode enemy spawned in a pair by the Doom Slime in its second phase. It is a somewhat super-buffed up version of the Black Slime, having much more , . The Big Black Slime splits into 5 Black Slimes and 2 Mother Slimes upon death.

## Notes

* The Big Black Slime is only ever found in the second stage of the Doom Slime boss battle, nowhere else in the mod.
* This is why the banner is unlike any others in the mod and is dropped at a rare chance, otherwise you would have to fight the boss 25 times.

## Drops

* Big Black Slime Banner (25.6% Chance)
* 50 - 75 Black Gel
* 3