Monitor (FNaTI3)

Description
The Monitor is one of the main mechanics used in Five Nights at Treasure Island Origins : The Joy Of Creation along with hiding, which is used to check around ignited and burnt Treasure Island's suits or the player's house's cameras to keep an eye on where the ignited suits are throughout the Building. The player can also shut off the cameras to lure some ignited suits out of the Office. Or they can have an opportunity hiding, to get 50/50 of luring them out.

Camera List
The Player can start in the Bedroom (as like it's linked to the Office) , where it has a monitor that the player can interact with it by clicking on the button where it can show up , there are a list of cameras in the monitor that are including :
* CAM 01 - Doorway
* CAM 02 - Kitchen
* CAM 03 - Staircase
* CAM 04 - Staircase 2
* CAM 05 - Upper Hall
* CAM 06 - Closet
* CAM 06.B - Closet 2
* CAM 06.C - Closet 3
* CAM 06.D - Closet 4
* CAM 07 - Store
* CAM 08 - Bathroom 1
* CAM 08.B - Bathroom 2
* CAM 08.C - Bathroom 3
* CAM 09 - Restroom Entrance
* CAM 10 - Restrooms
* CAM 11 - The Rooftop
* CAM 12 - Storage Entrance
* CAM 13 - Storage
* CAM 14 - Basement Entrance
* CAM 15 - Basement
* CAM 16 - Attic Entrance
* CAM 17 - Attic
* CAM 18 - Main House Hall
* CAM 19 - House Entrance
* CAM 19.B - Left House Corner
* CAM 19.C - Right House Corner
* CAM 20 - The Outside Area
* CAM 21 - Backyard
* CAM 22 - Backyard's Entrance
* CAM 23 - Treehouse
* CAM 24 - Bedroom 1
* CAM 24.B - Bedroom 2
* CAM 24.C - Bedroom 3
* CAM 24.D - Bedrooms Hallway
* CAM 24.E - Bedrooms Hallway 2
* CAM 24.F - Bedrooms Hallway's Entrance
* CAM 24.G - Bedrooms Hallway's Entrance 2
* CAM 25 - Cars Area
* CAM 26 - The Car (Outside)
* CAM 27 - The Car's Inside (Inside)
* CAM 28 - Outside's Right Area
* CAM 29 - Outside's Left Area
* CAM 30 - Outside's Center Area
* CAM 31 - The Outside's Dead End
* CAM 32 - Treehouse's Entrance
* CAM 33 - The Huge Backyard
* CAM 34 - The Trampoline's Entrance
* CAM 35 - The Trampoline
* CAM 36 - The Trampoline's Area
* CAM 37 - The Backyard's Dead End
* CAM 38 - The Backyard's 2nd Dead End
* CAM 39 - Car's Behind
* CAM 40 - The Trunk
* CAM 41 - Old Office
* CAM 42 - The House's Left Corner's Fence Area
* CAM 43 - The Backyard's Entrancing Doors
* CAM 44 - The Backyard's Curtain's
* CAM 45 - The Couch's Front Area
* CAM 46 - Garage
* CAM 47 - Restricted Room
* CAM 48 - Restricted Restrooms
* CAM 49 - Restricted Bedroom
* CAM 50 - Downer Hall
* CAM 51 - Balcony
* CAM 51.B - Balcony's Outside
* CAM 51.C - Balcony's Corner
* CAM 51.D - Balcony's 2nd Corner
* CAM A - Vent A
* CAM B - Vent B
* CAM C - Vent C
* CAM D - Vent D
* CAM E - Vent E

**Cameras In The Monitor While Outside :*** CAM 46 - Main Outside Area
* CAM 47 - Cars Area
* CAM 48 - The Road
* CAM 49 - The Path's Houses
* CAM 50 - Other Side
* And there's 10 more cameras that are including :
* CAM 51 - The Houses Rooftop
* CAM 52 - The Road 2
* CAM 53 - The Road 3
* CAM 54 - The Road 4
* CAM 55 - The Long Road
* CAM 56 - The Town
* CAM 57 - 2nd Road
* CAM 58 - 2nd Road 2
* CAM 59 - 2nd Road 3
* CAM 60 - 2nd Road 4
* CAM 61 - 3rd Road
* CAM 62 - 3rd Road 2
* CAM 63 - 3rd Road 3
* CAM 64 - The Road's Exit
* CAM 65 - 2nd Road's Exit
* CAM 66 - 3rd Road's Exit

This type of monitor has multiple cameras inside , but if The Player is Outside after Night 3. The Player will be walking around with the monitor that only just have 21 cameras inside , but there's other suits that can go after The Player.

Trivia * In the Night 3 Cut-scene, the monitor is shown to jump-scare you.
* The monitor cannot lure some ignited suits out of your Office.
* The first camera/CAM that the monitor will show upon is the Doorway.