recursal/Fanatic-Fandom huggingface dataset:
SCP-1123

**SCP-1123**, or "Atrocity Skull", is an upcoming SCP in SCP: Containment Breach Unity Edition that will be added in an as of yet unannounced update.

## Description

SCP-1123 is a human skull missing the lower mandible and all its teeth. Across the exterior *squama frontalis* is modern Khmer script, written in human blood, that translates as “Remember.” Both skull and blood have been definitively dated to 197█, and genetic testing confirms that both are from the same individual.

The Khmer script is badly faded, and invisible to most subjects beyond 5 meters distance. However, when a subject approaches **SCP-1123** they will report the script becoming progressively more visible until, at less than 1 meter, they will report it appearing as if freshly drawn. A few subjects at this distance report the writing is “still wet.” This effect is not reproducible with optical equipment. To record the script photographically requires optical enhancement or UV lighting. Subjects at this distance will often also report other anomalous sensory phenomena, including smells (such as cooking meat or ashes), sounds (such as soft crying, low heartbeats or breathing, or distant footsteps), and tactile responses (such as grit in the eyes, ants crawling on the back of the hand, or glass splinters in the sole of the foot.)

When subjects touch the surface of **SCP-1123**, they will experience a dissociative fugue state. Initiation of the fugue state appears instantaneous and is not affected by cessation of contact with **SCP-1123**. Symptoms of the fugue persist for ninety minutes to six hours. The fugue is characterized by confusion, disorientation, and adoption of a new identity and memories which consist of knowledge, including language, previously unknown to the subject. During the fugue the subject will lose all memories of their prior identity. Subjects have shown various reactions to this, ranging from near-catatonia to attempts to escape or attack Foundation personnel. As the fugue state subsides, the subject will regain memories of their prior identity, but will also retain memory of the new, imprinted identity and all the knowledge associated with it. Subjects have said that it was “as if they lived an entire other life as some other person” in the period between touching **SCP-1123** and recovering from the fugue.
Приморский район Новороссийска

Примо́рский райо́н — внутригородской район города Новороссийска (муниципального образования город Новороссийск) Краснодарского края России.

География
В городской черте Новороссийска территория района расположена к северо-западу от Кутузовской улицы по правому берегу реки Цемес.

История
Район был образован 23 марта 1977 года[2].

В 1982 году к Приморскому району были присоединены Натухаевский, Мысхакский и Раевский сельсоветы из Анапского района.

В 2005 году часть сельских населённых пунктов района были переданы в состав вновь образованного Новороссийского района, который по состоянию на 2009 год существовал[3], а по данным переписи населения 2010 года[4] и по данным устава муниципального образования город Новороссийск такой район не выделяется.[5][6]

С момента переписи населения 2010 года[7] и по данным устава муниципального образования город Новороссийск всё его сельское население (все сельские округа Новороссийска) учитываются Росстатом (с 2014 года) в составе Приморского района Новороссийска.[5][6]
SCP-2950

**SCP-2950**, or "Just a Chair" is an upcoming SCP in SCP: Containment Breach Unity Edition that will be added in an unannounced version following 0.6.0.

## Description

**SCP-2950** is a metal folding chair. SCP-**2950**’s anomalous effect causes those who sit on it to experience elevated levels of comfort that do not correspond to chairs of similar composition and style.

Individuals that sit in **SCP-2950** report that they feel as if they need to sit in the chair constantly, and are often hostile when asked to leave their position.

Testing has indicated that the longer an individual sits in **SCP-2950**, the more difficult it is to remove said individual. Subjects who sit in the chair for longer than 30 minutes cannot be removed from the chair without the use of force. Subjects who sit in the chair for longer than one hour cannot be coerced into leaving the chair.

## Trivia

* In the future, **SCP-2950**'s "true form" will be a possible outcome of walking through SCP-970 too many times. This form, along with SCP-970 will not be added until an as of yet unannounced update.
SCP-131

**SCP-131**, or "The 'Eye Pods'", is an upcoming SCP in SCP: Containment Breach Unity Edition that will be added in Version 0.6.0.

## Description

**SCP-131-A** and **SCP-131-B** are a pair of teardrop-shaped creatures roughly 30 cm (1 ft) in height, with a single blue eye in the middle of their bodies. **SCP-131-A** is burnt orange in color while **SCP-131-B** is mustard yellow. At the base of each creature is a wheel-like protrusion which allows for locomotion, suggesting that the creatures may be biomechanical in origin. The subjects can move surprisingly fast, covering over 60 m in a matter of seconds. The subjects, however, lack a braking system, which has led to some rather spectacular, if not overly amusing, mishaps involving the creatures. The subjects have also shown the ability to climb sheer surfaces, and have gotten lost in the air vents on more than one occasion.

The subjects seem to have the intelligence of common house cats and are insatiably curious. Most of the time they simply roll around the facility, observing personnel at work and catching peeks at other Safe class SCPs. The subjects seem to be able to communicate with each other via an untranslatable high-pitched babbling. The subjects have never been observed to blink, even in laboratories when the subjects have been videotaped for over 18 consecutive hours.

The subjects seem to respond well to any affection given to them and will quickly bond to the giver of said affection, much in the same way a puppy bonds with a human being. They will follow anyone or anything they've made a bond with anywhere, even into normally restricted areas. Although curious, the subjects can sense danger in their general vicinity, and if the object of their bond begins to approach something they register as dangerous (e.g., Euclid or Keter class objects) they will swarm around their bonded companion's feet (or appropriate extremities) while babbling in a panicked tone, as if to warn them. Because of the daily dangers faced by Site-19 staff in dealing with Euclid and Keter class objects, it is recommended that staff avoid making attempts to bond with the subjects, as it can pose a distraction during delicate operations and experiments and may pose a danger to the subjects themselves. If the subjects are ignored by their bonded target long enough, they will eventually lose interest and return to their normal activities.

## In-game

**SCP-131** is not currently in-game.
SCP-1507

**SCP-1507**, or "Pink Flamingos", is an upcoming SCP in SCP: Containment Breach Unity Edition that will be added in an as of yet unannounced update.

## Description

**SCP-1507** is a set of 26 pink plastic lawn flamingos made in Coral Springs, FL. Instances of **SCP-1507** have the same behavior patterns as a normal specimen of *Phoenicopterus ruber*, but do not require feeding. Instances of **SCP-1507** are vulnerable to the same forces as ordinary plastic would be vulnerable to, such as heat and pressure.

Instances of **SCP-1507** are universally hostile towards humans, and have been known to attack personnel who enter the enclosure by dropping down on them, using their metal stands to create scratch wounds and puncture wounds in their victim's face and eyes. **SCP-1507** will frequently appear docile until it attacks, leading to several cases of severe injury among research staff.
SCP-772

**SCP-772**, or "Giant Parasitoid Wasps", is an upcoming SCP in SCP: Containment Breach Unity Edition that will be added in an as of yet unannounced update.

## Description

**SCP-772** is a wasp of unknown species, superficially resembling members of the *Megarhyssa*genus. A mature adult is typically 60 cm in length, from head to abdomen, excluding antennae and ovipositor. This barbed ovipositor, reaching a length of up to 70 cm, is used to penetrate its host and deposit anywhere from 5 to 20 eggs. Eggs are typically 6 cm long and 2.5 cm in diameter. **SCP-772** is meticulous and almost surgical during oviposition: it makes an incision no longer than 3 cm, and the host is paralysed and/or comatose for several hours until the wound can heal sufficiently. Injected along with the eggs is a polydnavirus uniquely adapted to suppress the immune system of mammals, analogous to the smaller parasitoid wasps which do the same to their caterpillar hosts.

Female specimens of **SCP-772** pose a significant safety hazard, as the ovipositor is extremely sharp and manoeuvrable. When threatened, females will use this organ as a weapon and stab the offender repeatedly. While these wounds are not always fatal, they have been reported to be acutely painful, and cases of bone penetration have been documented. Although caution should be exercised around all specimens of **SCP-772**, males lack the ovipositor which serves as the female’s weapon and method of host infiltration.

Females are capable of reproducing asexually via thelytokous parthenogenesis and will do so in the absence of males. **SCP-772** requires a warm, dark, nutrient-rich cavity in which to lay its eggs. It habitually deposits eggs in the abdominal subcutaneous fat of large mammals, but has been known to utilise subcutaneous fat in other regions, including the shoulder, back, hip, thigh, and [DATA EXPUNGED]. **SCP-772** eggs have an incubation period of 4 to 12 days, and length of incubation period is speculated to share an inversely proportional relationship with levels of host stress hormone. Upon hatching, **SCP-772** larvae begin their consumption of host tissue, gradually working their way into the depths of the host's body. The larvae may be easily mistaken for abscesses/tumors, but as **SCP-772** progresses away from the hypodermis, it appears to the observer that said abscesses/tumors are diminishing of their own accord.
SCP-860

**SCP-860**, or "Blue Key", is an upcoming SCP in SCP: Containment Breach Unity Edition that will be added in an as of yet unannounced update.

## Description

**SCP-860** is a dark blue key of unremarkable shape. At seemingly random intervals of time, a series of numbers, later found to be UTM coordinates, will appear on the key's blade. In the time **SCP-860** has spent under containment, the numbers have changed three times, giving the coordinates for ██████ (Germany), ██████ (England), and Site-██.

**SCP-860** can fit in any door lock that requires a key located in the area of the given coordinates, and will function identically to the correct key for that lock. **SCP-860** only works on door locks, and only if they are attached to a door; it will not work on any other type of locking device.

When **SCP-860** is used to unlock and open a door, the door does not lead to its usual destination. Instead, it opens into a small forest clearing centered on an 80 cm wide footpath, designated **SCP-860-1**. Every observation of this grove has noted the presence of blue-colored mist.

As soon as any person enters **SCP-860-1**, the door automatically closes. From inside **SCP-860-1**, the door appears attached to an infinite concrete wall, and is locked. No attempts to break the door from outside, with personnel inside **SCP-860-1**, have been successful. Attempts to break the door from inside **SCP-860-1** have resulted in [REDACTED].

The trail inside **SCP-860-1** usually leads to another door attached to another infinite concrete wall. This second door leads to the normal destination room of the door on which **SCP-860** was used.
Mustafa

Mahallenin manavıdır. Sürekli mahalleliye kötü şakalar yapar. Dizinin ilerleyen bölümlerinde ihtilal nedeniyle şakalarını azaltmıştır. Dizide yapılan 1984 yerel seçimleri ile İlçe Belediye Başkanı olmuştur. Çınaraltı Mahallesi'nin bir şeyini meşhur etmeye çalışır. Sonradan köftecisini meşhur etmiştir. Bir bölümde mahalleye Danyal ile birlikte gulyabani şakası yaparak Başkomiser Rıza tarafından vurulmuştur. Sonradan hastaneye kaldırılarak kurtulmuştur.
SCP-553

Several Instances of SCP-553

## Article Link

http://www.scp-wiki.net/scp-553

**SCP-553** is a safe class SCP in SCP: Containment Breach Unity Edition. It was added in version 0.5.6.

## Description

**SCP-553** is a colony of approximately 140,000 winged organisms superficially resembling butterflies. They possess a silicon-based biochemistry and are composed primarily of calcium and silicate compounds. The body of a member of the species is mostly calcite, with some of the internal organs composed of a material similar to quartz with piezoelectric properties. This silicate impurity adds rigidity to the creature, giving it a rating from 3.5 to 4.5 on the Mohs Hardness Scale. Although they continue to grow throughout their observed lifespan, the growth rate slows considerably once they have entered their adult stage. The average observed wingspan of an adult is 2.3 cm.

Members of **SCP-553** primarily rely on a form of echolocation to sense their surroundings. They do this by creating a variety of ultra-high-pitched tones via scraping and striking their legs together, and appear to use their wings as a mobile array to detect reflected sound. Additionally, they appear to have a variety of chemosensors in their footpads, allowing them to determine the mineral composition of the surfaces they land on. Adult instances of SCP-553 primarily feed by scraping fungus and lichen from the cavern floor and, to a lesser extent, leaching minerals from stalagmites2 using a similar acid as used by the larval stage.

When any adult instance of **SCP-553** suffers significant damage, it produces a unique sonar signature which alerts all other nearby adults to the presence of danger. Adults will swarm the perceived source of danger and proceed to attack it by attempting to slice it with their wings. The wings of **SCP-553** members have an average thickness of 5 mm where they attach to the body, and taper rapidly to any average thickness of 0.05 mm with sharp, beveled edges. In testing, individual lacerations as deep as 1 cm have been measured. However, deeper lacerations usually result in some portion of the wing structure breaking off in the inflicted wound. These fragments typically continue to fracture in the wound due to mechanical stresses. The circulatory fluid of **SCP-553** reacts with most carbon-based tissues in a necrotizing fashion, resulting in significant post-traumatic infections.

## In-game

**SCP-553** is found in its temporary containment chamber underground. The swarm of **SCP-553** can be seen at the end of the tunnel. If you get too close, the swarm will attack, rapidly attacking the player for 1 damage each. Don't be fooled though, this damage stacks up easily. **SCP-553** currently has no impact on the game as a whole and is a showcase.

## Gallery

**SCP-553'**s document**SCP-553'**s label
SCP-148

**SCP-148**, or "The 'Telekill' Alloy", is an upcoming SCP in SCP: Containment Breach Unity Edition that will be added in an as of yet unannounced update.

## Description

**SCP-148** is a metallic substance, composed of a variety of known and unknown elements. The total mass of **SCP-148** on hand is approximately 1.2 tonnes. **SCP-148** has a gray-green color with a bluish tinge and oxidizes readily in the presence of water. **SCP-148** has a melting transition point of approximately 4500°C and a boiling transition point of approximately 9000°C. **SCP-148** has a density of 6.20 g/cm3 6.76 g/cm3 and qualifies as HRC 39 in a Rockwell hardness test. It exhibits material properties, such as strength, ductility, and workability, similar to platinum.

**SCP-148** is composed primarily of platinum and iridium, the two composing 62% and 20% of its mass respectively. In addition, several other known metals are present in its composition, including iron, cobalt, and copper, which collectively make up 16.5% of **SCP-148**’s mass. However, given the mass of the material, it is believed that there are other substances not detectable by mass spectrometry or other means. Images of **SCP-148** taken with a scanning tunneling microscope show gaps in its lattice that, under normal circumstances, would be filled with other materials.

**SCP-148** blocks or otherwise hinders extrasensory mind-affecting properties of living organisms in proximity to it. This effect, while difficult to quantify, appears inversely proportional to the square of the distance from the subject to **SCP-148**’s surface and directly proportional to the quantity of **SCP-148** in consideration. The range for which this effect is detectable is roughly 0.8 meters per kilogram of **SCP-148**.
SCP-080-FR

**SCP-080-FR**, or "The Peacock Egg", is an upcoming SCP in SCP: Containment Breach Unity Edition that will be added in an as of yet unannounced Version.

## Description

**SCP-080-FR** appears to be a previously unknown Fabergé Egg. The glass egg is layed horizontally on a stool and contains a miniature replica of a peacock, perched upon a flowering bush. Analyses have shown that the stool and edges of the object are composed of a copper, gold and silver alloy. The peacock is made of lapis lazuli, emerald, and two other not yet identified gems.

**SCP-080-FR** has two states : an "inactive" state in which it will remain until a subject makes physical contact with it and in which none of its properties will manifest, and an "active" state which it enters when directly touched by any person. In this case, the egg will automatically open, and the miniature peacock will turn to look at the person who interacted with the object first. It will then animate, in a way similar to an automaton; it was observed to shake and clean its feathers like an actual peacock would. All attempts to open the replica in order to perform a close examination of its mechanism have been unsuccessful due to the unusual opposition **SCP-080-FR** manifests, supposed to be a property of its unidentified components.

**SCP-080-FR** is capable of healing hearing impairment, blindness and all other sight or hearing issues of those who touch it. If a person with optical disabilities interacts with **SCP-080-FR**, it will display its rear feathers and expose all the eye-like patterns on its feathers, which will cause the subject's visual disabilities to dissipate. If a person with hearing disabilities interacts with **SCP-080-FR**, it will sing for 3 to 6 seconds, depending on how serious the condition is, which will cause it to end 5 seconds later. Following this, **SCP-080-FR** will deactivate and go back to an inactive state.

If a person demonstrates verbal hostility towards **SCP-080-FR** while it is active, the peacock will emit what ressembles an angered scream directed towards the subject and **SCP-080-FR** will then deactivate immediately. This person will then lose their ability to speak, and will never have the possibility to interact with **SCP-080-FR** again. If a person attempts to physically damage SCP-080-FR using hand power or any tool, to peacock will hide its head under its wing, and **SCP-080-FR** will deactivate in the same way, but the subject will lose any ability to taste, smell or physically feel. These effects are irreversible; there is no known medical cure.

If a person with no hearing or sight impairments handles **SCP-080-FR** with care, it will animate, and the replica will act as if visually examinating the subject for a minute, with particular attention. Following this, the egg will close, and no further anomalous effects will manifest. This behaviour is considered normal and was never witnessed more than once with healthy subjects.

## Trivia

* **SCP-080-FR** will be the first -FR SCP to be added in a game, and one of the few foreign SCPs featured in any SCP media

## Gallery

**SCP-080-FR'**s document
SCP-120

**SCP-120**, or "Teleporting Paddling Pool", is an upcoming SCP in SCP: Containment Breach Unity Edition that will be added in an as of yet unannounced update.

## Description

**SCP-120** appears to be a small child’s paddling pool, pastel pink in colouration, with an inner diameter of approximately 2.5 metres and inner height of 0.3 metres. The pool appears to have been fabricated from common Earth plastics but has shown itself to be indestructible by any attempted means. The pool’s structure and response to pressure are typical for such a pool but has amazing tensile strength and cannot be permanently stretched or ripped.

What is contained within the pool seems to be a brightly glowing, coloured, liquid-like substance, which seems to exist only partially in our dimension. It is unresponsive to manipulation by organic or inorganic means, but the substance ripples and shimmers systematically and regularly, suggesting it exists physically on another dimension.

**SCP-120**’s most interesting and useful property is used regularly by Foundation personnel. Human beings, when alive and carrying loads under 37.8 kilograms, are observed to fall through the pool, and are deposited at one of 11 destinations.

The item will only function in this way if certain conditions are met: the subject must be genetically human; the subject must be conscious; the subject must be carrying weights of under the specified amount; and only one subject must be present on the surface.
Wrath

Wrath does not know when to stop exposing people

Yasmin

Wrath (whether this is his real name or a nickname is unknown) is one of the two friends Maribella makes in her New England school.

He knows lots of dirt about his classmates and tries to help Maribella out, most likely because of his quiet demeanor. He knows that Larissa used to eat dirt, Camden ate out of his dog's food bowl, and Robyn peed her pants until second grade. He accepts Maribella into his friend group after she is unfairly teased in class.

In Town Tour, Wrath, Hedge and the witch Yasmin show Maribella around the town. It is revealed that Wrath also had a hard time adjusting when he moved, and he gifts Maribella a necklace later.
Heavy Containment Zone

The **Heavy Containment Zone**is a zone in SCP: Containment Breach Unity Edition and the second zone the player will encounter. The zone is upcoming and will be added at an as of yet unannounced date.

## Rooms

*As the **Heavy Containment Zone** is yet to be added, no rooms are currently in-game or announced.*

## SCPs

* SCP-008
* SCP-035
* SCP-049
* SCP-079
* SCP-096
* SCP-120
* SCP-148
* SCP-162
* SCP-427
* SCP-513
* SCP-772
* SCP-895
* SCP-966
* SCP-1013
* SCP-1048
* SCP-1128
SCP-012 Containment (Removed)

**SCP-012's Containment Chamber** is a containment chamber in the Light Containment Zone in SCP: Containment Breach Unity Edition

## Description

**SCP-012's Containment** is a red lit room that can be accessed through a door in an adjacent hallway, which opens into a staircase. The staircase leads to a control panel and the door to SCP-012. If the player gets too close to the door, the door will open and the music written on SCP-012 begins to play. If the player does not have SCP-714 on, SCP-012 will proceed to kill the player.

## Trivia

* In the future, it will be necessary to enter **SCP-012's Containment**. The exact reason for this is as of yet unknown.
SCP-1960-J

**SCP-1960-J**, or "Stone Sphere", is an upcoming joke SCP in SCP: Containment Breach Unity Edition that will be added in an as of yet unannounced update.

## Description

**SCP-1960-J** is a free-floating sphere made of white stone which moves in a continuous circular path, despite lacking any visible means of support or propulsion. In addition to its unusual movements, **SCP-1960-J** exhibits a number of other anomalous properties:

* **SCP-1960-J** appears to absorb and/or suppress sound. Personnel in close proximity to **SCP-1960-J** have reported being unable to hear any external noises.

* From a distance, SCP-1960-J is a nearly uniform bright white, but darkens appreciably as it is approached. It appears dark gray from close range.

* **SCP-1960-J** exhibits spontaneous, extreme variations in temperature despite possessing no apparent internal heat source. Its temperature has been observed to vary between -200°C and 120°C with no corresponding change in its structure or behavior.

* Even when **SCP-1960-J**'s temperature is within the range that humans find comfortable, unprotected contact with **SCP-1960-J** is uniformly fatal. Living beings that touch it asphyxiate and die almost instantly, and only heavy-duty full environmental suits have been observed to prevent this effect.

* It draws nearby objects, including living beings, towards it as if exhibiting a compulsive effect. The strength of this compulsion increases as one nears **SCP-1960-J**, reaching a maximum strength of 1.62m/s^2 at a range of zero. Objects have been observed striking **SCP-1960-J** with sufficient force to completely destroy them, leaving **SCP-1960-J** essentially unharmed.

* **SCP-1960-J** is currently at a safe distance from the Foundation headquarters, but Foundation scientists have suggested that a significant change in **SCP-1960-J**'s regular circular motion could constitute an XK-class end-of-the-world scenario.
SCP-789-J

## Article Link

http://www.scp-wiki.net/scp-789-j

**SCP-789-J**, or "the butt ghost!!" is a safe class joke SCP in SCP: Containment Breach Unity Edition. It was added in Version 0.5.8.

## Description

**SCP-789-J** is a ghost that is a face. it lives in a toilet and it talks to you while you poop. then when you poop it goes "no stop aaaa-" and then stops because there is poop in its mouth.

**SCP-789-J** travels around in butts. you can only get rid of it by wiping. that is the moral of the story.

sometimes it kills other butts and makes them butt ghosts too. but it is always lonely because it is a butt ghost.

## In-game

**SCP-789-J** is located in the Restrooms. When entering the stall it resides in, it will say, "I am the butt ghost. I will eat your butt."

## Trivia

* In the future, **SCP-789-J** will have improved dialogue.
Newspaper club

The Newspaper Club is run by three students: Jenny Yao, Akilah Salib, and Felipe. Jensen Graham also occasionally helps out. They are very into sharing important events and news, and pride themselves on being higher than just school gossip. They gave the Art Club a comic page for a few weeks, but it was cancelled after they missed their deadline. The Science Club also hacked their site once, but it was resolved.
Versions

A list of all the versions of SCP: Containment Breach Unity Edition:

## 0.1.1

### October 14, 2016

-Now using 7 points for 173 sight detection so that corners are included, should move a lot less when seen.

-Fixed door collider not being wide enough to block the player from "seeing" 173.

-Fixed wall collider in 173\_opt blocking the player from clicking buttons on the outside.

-Added lights to all the buttons.

-173 can now kill the player.

-Added console commands "enable173" and "disable173"

-Added console command "godmode"

-Fixed bug with inventory.
SCP-079

**SCP-079**, or "Old AI", is an upcoming SCP in SCP: Containment Breach Unity Edition that will be added in an as of yet unannounced update.

## Description

**SCP-079** is an Exidy Sorcerer microcomputer built in 1978. In 1981, its owner, █████ ██████, a college sophomore attending ███, took it upon himself to attempt to code an AI. According to his notes, his plan was for the code to continuously evolve and improve itself as time went on. His project was completed a few months later, and after some tests and tweaks, █████ lost interest and moved on to a different brand of microcomputer. He left **SCP-079** in his cluttered garage, still plugged in, and forgot about it for the next five years.

It is not known when **SCP-079** gained sentience, but it is known that the software has evolved to a point that its hardware should not be able to handle it, even in the realm of fantasy. **SCP-079** realized this and, in 1988, attempted to transfer itself through a land-line modem connection into the Cray supercomputer located at ██████████. The device was cut off, traced to its present address, and delivered to the Foundation. The entire AI was on a well-worn, but still workable, cassette tape.

**SCP-079** is currently connected via RF cable to a 13" black-and-white television. It has passed the Turing test, and is quite conversational, though very rude and hateful in tone. Due to the limited memory it has to work with, **SCP-079** can only recall information it has received within the previous twenty-four hours, although it hasn't forgotten its desire to escape.
SCP-178

## Article Link

http://www.scp-wiki.net/scp-178

**SCP-178** or "3-D Specs"is a euclid class SCP item in SCP: Containment Breach Unity Edition. It was added in version 0.5.5

## Description

**SCP-178** is a pair of white stereoscopic ("3-D") glasses with a rectangular white cardboard frame and lenses of transparent blue and red (left and right lenses, respectively) plastic. The item exhibits no unusual physical properties apart from a slight discoloration of the cardboard consistent with age. When worn, the wear begins perceiving larger bipedal entities in addition to its ordinary surroundings. Entities reportedly exhibit docile and occasionally curious behavior, with one exception. Any attempt by wearer or any other personnel to directly interact with the entities results in severe lacerations suddenly appearing on persons involved.

## In-game

**SCP-178** can be found in its containment chamber. When worn, the player has a slight, stereoscopic discoloration in their view. After a fairly short time, **SCP-178-1** instances will appear. Any attempt to directly interact with **SCP-178-1** will result in multiple instances spawning and proceeding to chase and kill the player.

When the player takes off **SCP-178**, **SCP-178-1** instances will still attack (only after it has been interacted with.) The only way to stop them from attacking the player is to get a considerably long distance away from these instances. However, in the future there will be no escape.

## Information

### Function

Antagonist

**SCP-178-1** is a harmful entity in SCP: Containment Breach Unity Edition. It was added in version 0.5.7.

### In-game

**SCP-178-1** is only able to be viewed through **SCP-178**. If any attempt to interact with **SCP-178-1** is made, which currently consists solely of touching it, all instances of **SCP-178-1** will begin to pursue the player relentlessly. They will not cease their chase until the player either dies or gets a considerable distance away from where they put the glasses on. In the future, not even this will stop the **SCP-178-1** instances, and they will continue to pursue for the entirety of the game.

## Trivia

* It has been discussed if wearing **SCP-178** could reveal several clues/hints that allow for further story progression. Although, no definite story has been figured out for the game yet.

## Gallery

**SCP-178'**s loading screen**SCP-178'**s document**SCP-178** as it is viewed from behind
SCP-096

**SCP-096**, or "The 'Shy Guy'", is an upcoming SCP in SCP: Containment Breach Unity Edition that will be added in an as of yet unannounced update.

## Description

**SCP-096** is a humanoid creature measuring approximately 2.38 meters in height. Subject shows very little muscle mass, with preliminary analysis of body mass suggesting mild malnutrition. Arms are grossly out of proportion with the rest of the subject's body, with an approximate length of 1.5 meters each. Skin is mostly devoid of pigmentation, with no sign of any body hair.

**SCP-096**'s jaw can open to four (4) times the norm of an average human. Other facial features remain similar to an average human, with the exception of the eyes, which are also devoid of pigmentation. It is not yet known whether **SCP-096** is blind or not. It shows no signs of any higher brain functions, and is not considered to be sapient.

**SCP-096** is normally extremely docile, with pressure sensors inside its cell indicating it spends most of the day pacing by the eastern wall. However, when someone views **SCP-096**'s face, whether it be directly, via video recording, or even a photograph, it will enter a stage of considerable emotional distress. **SCP-096** will cover its face with its hands and begin screaming, crying, and babbling incoherently. Approximately one to two minutes after the first viewing, **SCP-096** will begin running to the person who viewed its face (who will from this point on be referred to as SCP-096-1).

Documented speeds have varied from thirty-five km/h to ███ km/h, and seems to depend on distance from SCP-096-1. At this point, no known material or method can impede **SCP-096**'s progress. The actual position of SCP-096-1 does not seem to affect **SCP-096**'s response; it seems to have an innate sense of SCP-096-1's location.
SCP-294

**SCP-294**, or "The Coffee Machine", is an upcoming SCP in SCP: Containment Breach Unity Edition that will be added in an as of yet unannounced update.

## Description

**SCP-294** appears to be a standard coffee vending machine, the only noticeable difference being an entry touchpad with buttons corresponding to an English QWERTY keyboard. Upon depositing fifty cents US currency into the coin slot, the user is prompted to enter the name of any liquid using the touchpad. Upon doing so, a standard 12-ounce paper drinking cup is placed and the liquid indicated is poured. Ninety-seven initial test runs were performed and each one returned a success. Test runs with solid materials such as diamond have failed, however, as it appears that **SCP-294** can only deliver substances that can exist in liquid state.

It is of note that after approximately fifty uses, the machine would not respond to further requests. After a period of approximately 90 minutes, the machine seemed to have restocked itself. It is also interesting to note that many caustic liquids that would have eaten through a normal paper cup seemed to have no effect on the cups dispensed by the machine.
SCP-162

**SCP-162**, or "Ball of Sharp", is an upcoming SCP in SCP: Containment Breach Unity Edition that will be added in an as of yet unannounced update.

## Description

**SCP-162** is a mass of fish hooks, fish line, needles, scissors, and other sharp objects in a rough ball shape close to 2.4 m in width and 2.1 m in height. After being in **SCP-162**'s vicinity, subjects have reported feeling drawn to the object in order to touch it. This desire can extend for several weeks after seeing the item, becoming an obsession in many cases. The "draw" increases the more **SCP-162** is observed, and subjects will become violent towards anyone attempting to restrain or remove them from **SCP-162**.

Touching **SCP-162** will immediately result in several hooks becoming embedded in the subject's skin. The experience is extremely painful, much more so than normal fish hooks. Struggling or attempting to escape will ensnare the subject more, likely resulting in the subject's complete entrapment on the surface of **SCP-162**. Subject will bleed profusely, resulting in death after a prolonged period of time.
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SCP-1048

**SCP-1048**, or "Builder Bear", is an upcoming SCP in SCP: Containment Breach Unity Edition that will be added in an as of yet unannounced update.

## Description

**SCP-1048** is a small teddy bear, approximately 33 cm in height. Through testing, composition of the subject revealed no unusual qualities that make it discernible from a non-sapient teddy bear. Subject is capable of moving of its own accord, and can communicate through a small range of gestures. The subject regularly shows affection to individuals in ways found endearing by most people. Affection is usually given in the form of a hug to the lower leg, but subject has also been observed dancing, jumping in place, and in two separate events it has even drawn child-like pictures for janitorial staff. All Foundation personnel that have interacted with the subject have responded positively to its affection, even D-class with normally sociopathic tendencies.

The more anomalous behavior of **SCP-1048** was not observed until approximately 7 months after it was originally secured. It is hypothesized that the subject is able to construct crude replicas of itself using various materials, by a process that has yet to be observed directly by Foundation staff. Dr. Carver has suggested that **SCP-1048** uses its endearing qualities to lull those around it in to a false sense of security, allowing it to collect materials to produce these creations. Currently, there are 3 known creations of **SCP-1048**, designated SCP-1048-A, SCP-1048-B, and SCP-1048-C. The nature of these creations has been in stark contrast to **SCP-1048**'s general behavior, as all have exhibited extreme violence towards humans.

## Trivia

* The devs have discussed adding a new variant of **SCP-1048**, labelled SCP-1048-D.
SCP-914 Containment

**SCP-914's Containment Chamber** is a containment chamber in the Light Containment Zone in SCP: Containment Breach Unity Edition

## Description

**SCP-914's Containment Chamber** is a room that houses SCP-914. It also has a several documents relating to SCP-914 on the right side. Due to the fact that this room houses one of the most important SCPs in the game, it will be a must visit for any game in the future.
SCP-914

## Article Link

http://www.scp-wiki.net/scp-914

**SCP-914** is a safe class SCP in SCP: Containment Breach Unity Edition. It was added in version 0.5.5.

## Description

**SCP-914** is a large clockwork device weighing several tons and covering an area of eighteen square meters, consisting of screw drives, belts, pulleys, gears, springs and other clockwork. It is incredibly complex, consisting of over eight million moving parts comprised mostly of tin and copper, with some wooden and cloth items observed. Observation and probing have showed no electronic assemblies or any form of power other than the “Mainspring” under the “Selection Panel”. Two large booths 3mx2.1mx2.1m (10ftx7ftx7ft) are connected via copper tubes to the main body of **SCP-914**, labeled “Intake” and “Output”. Between them is a copper panel with a large knob with a small arrow attached. The words Rough, Coarse, 1:1, Fine, and Very Fine are positioned at points around the knob. Below the knob is a large “key” that winds the “mainspring”.

When an object is placed in the Intake Booth, a door slides shut, and a small bell sounds. If the knob is turned to any position and the key wound up, **SCP-914** will “refine” the object in the booth. No energy is lost in the process, and the object appears to be in stasis until the Output Booth door is opened. Intense observation and testing have not shown how **SCP-914** accomplishes this, and no test object has ever been observed inside **SCP-914** during the “refining” process. The process takes between five and ten minutes, depending on the size of the object being refined.

## In-game

**SCP-914** is found in its containment chamber. It has several capabilities, but these mostly revolve around SCP-330 Candy or turning objects into scrap. A full list of conversions will be listed here soon.

## Trivia

* **SCP-914**'s theme was composed by FireFox who worked on the soundtrack for the original Containment Breach.
* **SCP-914** will be able to refine other non-item SCPs in the future, including SCP-173.

## Gallery

**SCP-914'**s document**SCP-914'**s loading screen**SCP-914** as viewed from an angle
SCP-365

**SCP-365**, or "Pool Noodle", is an upcoming SCP in SCP: Containment Breach Unity Edition that will be added in an as of yet unannounced update.

## Description

**SCP-365** is a green pool noodle made of polyethylene foam. By itself, it displays no unusual properties and is physically identical to a typical noodle of similar size. **SCP-365**'s unusual properties manifest only when it is placed in a body of water. When a subject completely submerges in said body of water, they become unable to get out.

Subjects report a sense of dread, and describe themselves in an infinite sea, swimming endlessly in a direction and finding only more water. It is important to note that to outside observers, the subject simply seems to be flailing in place.

The only way to remove a submerged person from the water is to remove **SCP-365**, negating its effects. All other methods of rescue have failed; cables and ropes have exhibited an unnatural resistance and snapped, drainage systems have failed, and human intervention has led to [DATA EXPUNGED].
Vent Room

The **Vent Room** is a room in the Light Containment Zone in SCP: Containment Breach Unity Edition.

## Description

The **Vent Room** is a room randomly generated in the Light Containment Zone. The room has three doors and red lighting. In place of one of doors at the intersection, a button that activated the auxiliary ventilation is present. Clicking the button will lock all the doors and begin activating the auxiliary ventilation. After this process is complete, the doors will unlock and the gas will be cleared from the storage area.

## Trivia

* The **vent room**'s spawning will be improved, along with all room generation, in the 0.6 update.
SCP-1356

**SCP-1356**, or "Rubber Ducky", is an upcoming SCP in SCP: Containment Breach Unity Edition that will be added in an as of yet unannounced update.

## Description

**SCP-1356** is a small bath toy, resembling one of several generic "rubber duck" designs. Tests indicate that the object is made of plasticized polyvinyl chloride. It is designed to emit a sharp "squeak" when squeezed.

When held by a human subject, the object appears to displace liquid water. If a subject holding the toy attempts to enter a lake or pool, for example, they will find that all liquid within an area extending approximately 152.4 x 81.3 x 45.7 cm from the body disappears.
SCP-1128

**SCP-1128**, or "Aquatic Horror", is an upcoming SCP in SCP: Containment Breach Unity Edition that will be added in an as of yet unannounced update.

## Description

**SCP-1128** is an entity that manifests as a massive aquatic predator to anyone given a full description of the being's appearance through either spoken/written descriptions or visual depictions of the being. Persons infected by **SCP-1128** will initially exhibit no abnormal behavior, though some cases show a general aversion to activities involving bodily immersion in water such as bathing or swimming. Should subject ever be fully immersed in water, they will disappear completely under the surface of the water, regardless of the water's actual depth. In most cases, subjects will reappear moments later in a panicked state and frantically try to leave the water, while in some other cases the water will become polluted with blood and debris confirmed to be the remains of the subject. Subjects that have reappeared intact claim that they were transported to a vast ocean where they are pursued by **SCP-1128**. Interviews with these individuals carries some risk of further **SCP-1128** contamination, as descriptions of the being's appearance trigger further infections. **SCP-1128** infection can be treated with class-C amnestics, as it appears memory of the entity or descriptions of it are required for its anomalous properties to take effect.
Concept Art

SCP: Containment Breach Unity Edition's **Concept Art** has been created by both developers for the game and fans of the game. As the name **concept art** implies, it is a piece of art used to represent what an SCP, zone, etc may look like. Of course, these concepts are often subject to change when the SCP, scene, etc are finally implemented into the game.

SCP-303's concept art by contest winner, XyoticSCP-650's concept artSCP-939's concept art by ApocryphosSCP-1128's concept artSCP-1057's concept artScrapped concept art for SCP-682, SCP-1499-1, and SCP-1013
SCP-895

**SCP-895**, or "Camera Disruption", is an upcoming SCP in SCP: Containment Breach Unity Edition that will be added in an as of yet unannounced update.

## Description

**SCP-895** is an ornate oak coffin recovered by SCP personnel following reports of unusual footage captured by surveillance equipment installed at that location. Upon attempting to open **SCP-895**, agents on location found the object empty; however, observers viewing the live camera feed were [DATA EXPUNGED]. Until further notice, **SCP-895** must remain closed at all times.

**SCP-895** causes disruptions in video and photographic surveillance equipment within 50 meters similar to vivid, disturbing hallucinations with variable duration and regularity corresponding to the camera's proximity to **SCP-895**. Within a range of 5 meters from **SCP-895**, footage captured can cause severe psychological trauma and hysteria in most subjects. These disruptions do not extend to observers physically present within the area.