recursal/Fanatic-Fandom huggingface dataset:
Slums Slaver Post

The Slums Slaver Post is the only place to directly buy slaves in the Blackmarket. If there are still slaves available to buy and the player enters the Blackrow Tavern, then there will be cloaked figure who will charge the player extra to buy the slaves from them. They take random people from the Slums population every year and can be outlawed by either yourself or by the ruler of the market depending on their personality.

Slaves are by default sold at 5 gold per head, which is more expensive than the Slaver's Fort but can be an alternative if you have exhausted the Slaver's Fort or if it has been destroyed.

If slavery is outlawed, then you can visit the ruins of the Slaver Post in the Blackmarket and the Slums' population will be untouched. Additionally, some of the former slaves will either become hirable scum (peasants) or join the Slums as part of the population. Outlawing Slavery increases the player's public opinion by 3. Allowing slavery in the Slums decreases the player's public opinion by 5.

Slavery will be mentioned in every issue of the Blackmarket Herald, the local procedurally generated newspaper. It is reported in a negative light implying the Herald's editors do not like the slavers.

During the Century Festival, the slavers will discount their slaves to 3 gold each, making them the same price as the slaves in the Slaver's Fort.

If all of the slaves are bought you will get a different screen telling you that the slavers are out hunting for more slaves.

There is also a 1 in 15 chance each year that the Slaver's Fort will buy 100 slaves from the Slums if the Slaver's Fort exists and Slums have enough slaves.
Nezale's Nose

Nezale's Nose is an item displayed in the Pitside Tavern in the Blackmarket Fighter's District.

## Description

When approached 'You approach a small pedestal with what appears to be a preserved
dismembered human nose on it, it is labelled Nezale's Nose.

## Origin

The nose belonged to a once famed champion called Nezale who was ambushed after winning a fight he shouldn't have. The ambushers broke his limbs and cut off his nose. Nezale escaped and his nose was found by Rass the tavern keep. Rass has displayed it ever since.

## References

* When asked about it Rass says 'There was a fighter long ago, he had a big nose and his name was Nezale, so they called him Nezale the Nose. Nezale was a talented fighter and made a name for himself, one night he beat the wrong fighter and found himself surrounded by thugs while heading home. The thugs broke all his limbs and cut his nose off, He wasn't dead but he might as well have been. It wasn't far from the tavern and I was heading in to open her up so I saw the whole thing. I thought Nezale was dead, not sure why but I thought to take and preserve the nose, thought I could rename my bar after it or something but people didn't seem to care about Nezale after the incident. Funny how quickly glory can dissipate into nothingness... still here it sits.

* A random drunk pitside patron says 'Have you seen that Nose on the pedestal over there, apparently it belonged to a great fighter'
* A random drunk pitside patron says It's odd there's a random nose just sat there on a pedestal'
* A random drunk pitside patron says 'It's a funny story about how that nose ended up over there, ask Rass about it he'll tell you'
Mines

There are multiple mines that you can control. Two of them have to be purchased or attacked to gain control. A third can simply be claimed. You can place peasants to mine the ore from the mines. You can also prospect for more ore in the mine. You are not guaranteed to gain more ore when you prospect. You can also collapse the mine if you wish to.
The Place Marked X

The Place Marked X is a book found in the Artifact Market's Old Library.

## Location

The book is found in the Old Library in the Artifact Market.

## Contents

As I wandered through the land I came across a market stall
it was only three days since I came from the old pit brawl
I noticed something else a small place market in black
If I'd truly known what lay inside id not have had a heart attack

I ventured inside, and saw a quant old man
he sat and smiled and laughed, and told me of his plan
he said he could summon a creature from the demon gate
a creature full of horror pain and hate
Bongles the Great

Grand Vizier Bongles the Great is the leader of the Cave Gnome Village hidden in the Large Rocky Cavern in the Oasis region of the South.

## Greeting

Bongles will greet the player when they first discover the Cave Gnome Village with 'Greetings friend from beyond the cave, I am Grand Vizier Bongles the Great! Welcome to our humble village.'

'For Defeating the great red monster you are our hero, and an honoured guest! Please accept a gift as a token of our gratitude'

He motions for some gnomes to grab something and then the player will be presented with a randomly generated loot item.

'We Hope this gift is acceptable, please make yourself at home. You are welcome here, you will drink in the taverns for free and explore the village unhindered. Lets applaud once more for our honoured guest!'

## Quotes

* **When asked 'How did you become ruler?'** - I don't remember, gnomes don't have the longest memory.
* **When asked 'Ask about Oasis'** - Is that what you call the big lands outside? We just know about this cave, no gnomes venture beyond.
* **When asked 'Ask about the South'** - What is that? the south of the cave?
* **When asked 'Ask about the cave monster'** - Oh yes, the big red monster. For a while we thought it might be our God, it always looked around for us whenever we came too close to the front of the cave,. Luckily the monster never looked down, only straight, never ever saw us.
* **When asked 'Request a trade caravan'** - We don't have anything to trade, just slug meat.
* **When asked 'Demand a yearly tribute'** - Tribute? I don't know what that means but you can eat and drink with us anytime, no cost.
* **When asked 'Who are you?'** - I'm Bongles, Bongles the great.
* **When asked 'How did this village come to be?'** - I don't know, wasn't it always like this?
* **When asked 'What's with the hat?'** - It's a hat of great honour, no one else has a yellow hat so everyone knows when they see it that I'm the Grand Vizier. I pee on it every morning to make sure it gets that good fresh yellowy colour.
* **When asked 'What do you eat here?'** - Cave slug meat, Cave slug slime soup, sometimes cave mushrooms.
* **When asked 'What's with the battle pits?'** - It's brutal... perhaps too cruel, but we have to settle our differences here somehow or there will be chaos.
* **When asked 'What's the name of this village?'** - The village? Oh no names aren't for places only for people. You see there's only one place... here, but there are lots of us gnomes so we have to name us to tell us apart in conversation.

## Bongleroll

There is a rare 1 in 15 chance that when you start a game of Biggleroll in Gribble's Tavern Bongles will approach and say 'Oh are you guys playing Bongleroll? I love that game!'

The host replies 'What did you call it?'

Bongles replies 'Bongleroll, you know, we all play Bongleroll!'

To which the host shouts back angrily 'It's called Biggleroll!'

Bongles runs away crying.
The Demonic Invasions

The Demonic Invasions is a book found in the Library.

## Location

The book is found in the Library, an upgradable library building that can be bought in the kingdom upgrades screen.

## Contents

THE DEMONIC INVASIONS by Dar'Magon Frostmayr

It is said that for all history demonic hordes have invaded the lands
where from they came of whence they go there is little known of the red
devils who leave the land in turmoil.

The last demonic invasion was less than one hundred years ago, the kings
of the land at the time put away their differences and a united army saw
off the demon horde, the united army led by the King of Golberth pushed the
Demons back and left their army in tatters, but tens of thousands of men
died in the fighting and thousands more were wounded.

The Demons wanted blood and blood they got, the United land was broken
the kings returned home to rebuild and grow stronger again and the demon
horde has not been seen since, although many scrolls and tablets tell of
very similar stories throughout history, with similar or worse devastation
Full-Truth

Quarter-Truth is a book found in Shaian Mage's Districts Hall of Old Mages, in the Room marked 'Truth' along with 3 other books.

## Location

The book is found in Hall of Old Mages in Shaian.

## Contents

We are living in a false reality, built by machinations beyond our
comprehension, powered once before by the thoughts of another one
and many other minds conjuring up the platform to which we could be
created, from another world which is really our world, a world where
we are but a speck of dust on a sand grain on a beach in infinity
a concept that if true for us would mean that we were in fact false
That life force is mere machination simulation and that everything
is a manipulation... and before you question my logic, and try hard
to find flaws in my words, you must ask yourselves, who wrote this.
East Dock Co

The East Dock Company is a location in the Blackmarket's Dockrow; it is one of a few businesses within Dockrow and appears to be the most influential in the district.

Here you can talk to the owner of the company, Aerondiir, or you can arrange one of many shipping ventures to try and make some gold. There is a small chance that a gang of local pickpockets will be hiding inside a small structure of crates near the East Dock Warehouses.

Here are the ventures you can run through the company:

* Trade Coal (cost 100 gold, very easy)
	+ Can earn 300 gold if successful
* Trade Steel Goblets (cost 350 gold, easy)
	+ Can earn 1,100 gold if successful
* Trade Goblin Jewellery (cost 600 gold, easy)
	+ Can earn 1,900 gold if successful
* Trade Orcish Ale (cost 1,500 gold, medium)
	+ Can earn 6,800 gold if successful
* Trade Mage Tomes (cost 3,200 gold, medium)
	+ Can earn 10,000 gold if successful
* Trade Minotaur Hides (cost 10,000 gold, medium)
	+ Can earn 32,000 gold if successful
* Trade Diamond Statues (cost 20,000 gold, hard)
	+ Can earn 65,000 gold if successful
* Trade Troll Toes (cost 22,000 gold, hard)
	+ Can earn 72,000 gold if successful
* Trade Vampire Dust (cost 35,000 gold, very hard)
	+ Can earn 120,000 gold if successful
Orlak Steel Jaw

Orlak Steel Jaw is one of the Goblins on the wall of the Hall of Goblin Heroes in the Blackmarkets Dockrow district.

## The Hall of Heroes Description

Orlak Steel Jaw was a goblin berserker who had the bottom half of
his face cleaved off by an armoured knight, when the battle was
over he was found still alive, the warchief had the shamans make
him a new jaw from parts of the dead knights armour.
Sand-Talker

Sand-Talker is a book found in the Artifact Market's Old Library and in the Arasuk Bookshop. The book is a reference to the southern Sand Talkers.

## Location

The book is found in the Old Library in the Artifact Market and in the Bookshop in Arasuk.

## Contents

Sand-Talker, Sand-Talker!
Please speak to me!

Sand-Talker, Sand-Talker!
What do you see?

Sand-Talker, Sand-Talker!
Are my parents there?

Sand-Talker, Sand-Talker!
I am in despair!

Sand-Talker, Sand-Talker!
Where did they go?

Sand-Talker, sand-Talker!
I want to know!!
Old Titan's Skull

The first time that you arrive at this location in the Drylands, it will likely be unremarkable.

"You approach a gigantic and partially buried skull that is alleged to have belonged to a titan, vastly large creatures who are now long dead."

## Interaction:

However, if you talk to Hyruk the Moneygrubber in the Three Blades Inn in the Artifact Market about an opportunity to make some money, a new option is available if you return to this location.

The text now reads: "You approach a gigantic and partially buried skull that is alleged to to (sic) have belonged to a titan, vastly large creatures who are now long dead. *This seems to be the Skull that Hyruk the Moneybrugger was talking about!*"

The "Break apart the Skull" option is now available. If you decide to go through with breaking apart the skull, the location will be renamed *Barren Patch of Dirt,* fragments will show up in various parts of the world, and a response for Koova will change to reflect the fact that the player's troops broke it down.

Its new description will be: "You approach the patch of dirt that once held a mighty titan's skull until you broke it down."
Gribble the Drink

Gribble the Drink is a cave gnome Bartender and owner of Gribble's Tavern in the Cave Gnome Village.

## Quotes

* **When greeting you** - 'I have asong written for you if you wish to hear it!'
* **When asked 'Who are you?'** - I'm Gribble, Gribble the Drink as I'm known.
* **When asked 'Who runs this settlement'** - Bongles the Great, Our grand Vizier!
* **When asked 'Tell me about the caves'** - They're a bit rocky, quite dark.
* **When asked 'Tell me about this tavern'** - The hub of the town for many gnomes here! You drink for free my friend.
* **When asked 'Tell me about your customers'** - Pretty much every gnome in the whole cave drinks here.
* **When asked 'Tell me about the cave beast'** - We thought it was a god for a while, the creature evidently couldn't crank it's neck enough to look down so it never saw us. No need to worry now thanks to your bravery!
* **When asked 'Are there any other places I should visit here'** - The battle pits are a great place for entertainment if you've got the stomach for it, it's a brutal place... some of those insults cannot be unheard.
* **When asked 'Where do you get your ale?'** - The brewery next door, we have a mushroom that grows here that we drain for its juices.
* **When asked 'I want to hear this song you've written for me** - Ok, here goes!
* **When pouring you a drink** - Enjoy, honoured guest!
* **When pouring you a drink** - Coming right up
* **When pouring you a drink** - Thirsty are ya, here you go then

## Gribble's Song

Asking Gribble to hear the song he's written will prompt him to sing it to you in his high pitched little gnome voice:

They call me Gribble the Drink or at least so I think
Feed the people ale n'wait for goblets to clink
Cause living in a cave is sometimes living in fear
So why not tie it off with a big thick full mug of beer
Well it's big to us but not to you
But at least you can drink your little ale with a view
Of the battle pits or the water hole
Sketch the scene on your nearest scroll
But don't tell outsiders about what you've seen
Cause sending danger our way would be pretty damn mean!

## References

* It is assumed Gribble's Tavern was named after Gribble the Drink
* A random gnome villager says 'Gribble the bartender wrote you a song, he's been telling everyone about it.'
* A random gnome villager says 'You're the one who gets to drink for free at Gribble's, what an honour.'
* A random drunk gnome says 'Thank the high cave ceiling that we've got Gribble here!'
* A random drunk gnome says 'Gribble's tavern is good, but if it's the only tavern in the village... it's also technically the worst tavern in the village, right?'

## Trivia

* Gribble's song was written and recorded in ten minutes and was sung by the developer using a pitch shift via audacity
Biggle

Biggle is one of many possible gnome names, when visiting Gribble's Tavern in the Cave Gnome Village you can play Biggleroll and a random gnome will join you. If the gnome who joins you is called Biggle then you get a speical bonus dialogue option with them.

## Origin of the Event

This event was added as the game Biggleroll was named at random to sound gnomey, the developer when playtesting in Gribble's Tavern happened to have a random gnome called Biggle playing the game and couldn't believe it.

Immediately after the tests were over a new event was coded so that if ever another Biggle was randomly generated as the Biggleroll player there would be a special dialogue.

## The Event

If you are playing Biggleroll with a Biggle you get an extra option below 'How to play Biggleroll' saying 'Your name is Biggle? like the game?'

If selected the gnome will say the following 'Yep, it's just a coincidence, Biggleroll has existed far longer than me, perhaps the game was created by someone with the same name long ago... don't worry though having the name doesn't seem to make me any better at playing.'
General Bandit Level

The General Bandit Level is a measurement of just how prevalent bandits are in your realm. The Bandit Level determines how likely it is for minor bandit groups to be replaced, how likely the Bandit level is to increase, and how big of a bonus bandit groups have to recruiting.

## Some of the ways to lower General Bandit Level:

1. Defeating minor bandit groups
2. Defeating the Bandit Horde
3. Taking over Bandit Controlled locations.
	1. The Blackmarket
	2. Fort Kullak
	3. Fort Northwatch
	4. The Animal Fight Pit
4. Destroying the Thickblood Tavern.
	1. Taking it over and owning it doesn't lower the General Bandit Level.
5. Enacting certain laws
	1. Enacting the Rehabilitation Law
	2. Enacting the Bandit Scourge
	3. Enforcing Laws (opposite of Forgive Outlaws)

## Bandit Levels and effects:

100-90 (Completely Infested):

1. Defeated minor bandit gangs will be replaced with new ones the following year.
2. The General Bandit Level has a (5/6) chance of increasing by 1 each year
3. All bandit groups have 3x recruitment bonus

89-70 (Infested):

1. (1/2) chance a new minor bandit gang will spawn into any free slot each year. This is for every slot. This means that more than one minor bandit groups can spawn in a year.
2. The General Bandit Level has a (4/6) chance of increasing by 1 each year.
3. All bandit groups have 2.5x recruitment bonus.

69-50 (Many Hordes):

1. (1/4) chance a new minor bandit gang will spawn into any free slot each year.
2. The General Bandit Level has a (1/2) chance of increasing by 1 each year.
3. All Bandit groups have a 2x recruitment bonus.

49-25 (Emergent):

1. (1/6) chance a new minor bandit gang will spawn into any free slot each year.
2. The General Bandit Level has a (1/3) chance of increasing by 1 each year.
3. All Bandit groups have a 1.5x recruitment bonus.

24-10 (Very Minor):

1. (1/8) chance a new minor bandit gang will spawn into any slot each year.
2. The General Bandit Level has a (1/6) chance of increasing by 1 each year.

9-0 (Extinct):

1. New minor bandit will not spawn into free slots
2. The General Bandit Level will not increase naturally
3. All bandit groups have (1/2) their usual recruitment.
Special Drunk Events

Alongside getting drunk just for fun, there are also several additional booze related activities in Warsim. There is the great Blackmarket pub crawl, a small unmarked quest surrounding getting drunk in every tavern in the market with exception to the Dirt Den. And then there is the Goblinwood Jamboree, which includes a great drinking competition.

* The Blackmarket Pub Crawl
* The Goblinwood Jamboree Drinking Contest
Goblin Ale

Goblin ale is a drink found in the Human's Toe Tavern and the Rusty Dagger Inn, It can also be found in the Blackmarket Exotic ale import stall listed as 'Imported Green Goblin Ale from Goblinwood' at 3 gold per drink.

Goblin ale is the only drink in the game that on average will not get you any drunker.

## Drinking Effects

Drinking a Salty ale will give you one of 10 random outcomes:

* 4 of them will result in +1 Drunk Level
* 6 of them will result in no change to drunk level

And each has a different unique flavour text.

## Trivia

Goblin ale uses a smaller graphic for the mug compared to the other drinks, originally it was the same as a standard ale but coloured green however this was changed during development.
Strange Northern Stone

The Strange Northern stone is found in the Lost Jungle region of the east. It is uncertain who built it but it has a similar look to the magic stones of the northern lands.

## The Secret of the Stone

Rubbing the stone 99 times no more no less, will free Pigsy the Ancient Champion, a 500 battlescore pig-like warrior who will fight as one of your champions.

If you already have 5 champions and thus no free champion slots you will not find Pigsy inside the stone but instead a randomly generated loot item.

## Tips

You can type multiple commands at once in the console, and if spaced the console will run them. You could thus type 1 1 1 1 1 1 1 1 1 1 and that would rub the stone 10 times.

You can also press the up arrow to get previous input, meaning you can then reuse your 10 1's from the last input, do that 9 times then make a slightly modified final 9 1's and you can avoid the chore of doing it manually.

## Trivia

* The Strange Northern Stone is the only magic stone that doesn't appear in the North.
The God of Goblins

The God of Goblins is a book found in The Blackmarket Guildrow local library and the Artifact Market's Old Library.

## The God of Goblins

### Location

Guildrow local library & Old Library & Library

## Location

The book is found in the Guildrow local library in the Blackmarket and the Old Library in the Artifact Market. It can also be found in the fiction section of the Library the player can build.

## Contents

THE GOD OF GOBLINS by Unknown

The God of All Goblins was no more than a mortal
A Man of common birth

He took them raiding far and wide
On much now stolen Turf

They ran through storms and snow and wind
And happily through Sun

The united goblin tribes and lands
together now as one

But his end was met when his grip was gone
the sceptre then was lost

And the goblin horde collapse divided
A damage of great cost
Ghosts

**Ghosts** are one of the many random **Race** bases in Warsim. They are the spirits of Men.

Ghosts are **invisible**; their color is set to that of the background of the screen, so they're pitch-black when in Dark Mode (the default setting) and white when in Light Mode. A specific Artifact can make them and other races visible, in which case they have whatever color their prefix would imply.

Unlike most other Races that may have a background-matching prefix, Ghosts are so invisible that your Diplomat will have trouble interacting with them. Even if you're not at war with Ghosts, you won't be able to engage in Diplomacy with them, view their buildings, or read their Laws. Your Diplomat will have a "rough" estimate of their Troop Tree, troop counts, and resources (Gold and Land), however; and you can still declare war, since Land is Land. You can also view the Ruler and their Crown; or, well, just the Crown (either in its rightful place or hovering five-feet-and-eight-inches in the air).

Some Races of Ghosts are **EVIL**; in exchange for the gruesome murder of one of your Peasants, these **EVIL** Ghosts will be visible for a single turn (err, year), allowing Diplomacy. The Ghosts will be light red (as opposed to dark red) for that turn (year, I meant to say year).

## Stats

* Population Level: Roughly-Men-like (100)
* Civilization Level: Civilized (5)
* Troop Tree:
	+ Tier 1: Peasant Ghost (50 Battlescore)
	+ Tier 2: Soldier Ghost (100 Battlescore)
	+ Tier 3: Knight Ghost (150 Battlescore)
* Alignment: Random
Folk District

The Folk District is the third and last district in Darkdale. It is a rather populated district, inhabited by folks of a lower class not suited for the Nobles District, but not as desolated and impoverished as slums.

### Locations in the district

* The Darkdale Jester's Society
* Darkdale's Brawl Hole
* Negon's Hovels
* Darkdale Cat Tavern
* Mystic Myck's Shack
* Nairo's Den

### Notable folks

* HONK (Jester's Society master)
* Jester's Society's counting goblin
* Jester's Society's laughing door
* Catyr (Bartender of the Cat Tavern)
* Mystic Myck
* Nairo
* Flobert

### Things to do

* Recruit local peasants
* Take a jest class at the Jester's Society
* Watch a fight in the brawl hole
* Buy and manage real estate
* Have a drink and pet some cats at the Cat Tavern
* Ask advice to Mystic Myck
* Attend one of Nairo's parties
THE 9 TENETS OF THE BROTHERHOOD OF THE DOOMSTONE

THE 9 TENETS OF THE BROTHERHOOD OF THE DOOMSTONE is a book found in The Blackmarket Blackrow district inside a building with a red oval painted on it.

## Location

The book is found in the building with a red oval painted on it in the Blackmarket Blackrow district.

## Contents

THE 9 TENETS OF THE BROTHERHOOD OF THE DOOMSTONE

1. Always listen to the words of the stone

2. Never question its teachings

3. Those who would threaten the stone shall be beheaded

4. Those who would abandon the cause shall be beheaded

5. Those who are late to meetings shall be beheaded

6. Those with a name that starts with the letter 'P' shall be beheaded

7. Those who worship other stones shall be beheaded

8. Those who behead without confirmation from the grand brother shall be beheaded

9. Those who ask to be beheaded shall be drowned
Standard Ale

Standard Ale is the most common drink in the game, it is available in the following places under various names:

* The Dragon's Kneecap - Local Northern Ale (2 gold)
* The Blackrow Tavern - Local Northern Ale (1 gold)
* The Pitside Tavern - Local Northern Ale (1 gold)
* The Thickblood Tavern - Local Northern Ale (1 gold)
* The Silver Staff Tavern - Wizard Chilled Ale (5 gold)
* The Ox Head Tavern - Local Ale (1 gold)
* Blackmarket Exotic Ale Stall - Local Northern Ale (1 gold)
* Blackmarket Exotic Ale Stall - Double imported human ale (6 gold)
* Human's Toe Tavern - Imported Human Ale (4 gold)

## Drinking Effects

Drinking an Standard Ale will give you one of 10 random outcomes:

* 7 of them will result in +1 Drunk Level
* 1 of them will result in +2 Drunk Level
* 2 of them will result in no change to Drunk Level

And each has a different unique flavour text.

## Trivia

* This is the most standard drink in the game and was the first and default drink added until it was decided to add variance to the drink selection in game.
Fair Orcish Maiden

Fair Orcish Maiden is a book found in The Blackmarket Guildrow local library and the Artifact Market's Old Library.

## Location

The book is found in the Guildrow local library in the Blackmarket and the Old Library in the Artifact Market.

## Contents

FAIR ORCISH MAIDEN by Unknown

Oh, Fair Orcish Maiden

How I wish you could exist

But of course your race is laden

with a hairy callous fist

You got protruding teeth so sharp and hard

And a laugh more like a roar

Please don't hurt me I'm just a bard

You don't need to settle the score

Oh, Fair Orcish Maiden

you're a lady with a twist

You're so busy raiding

Good job we never kissed!

Cause I'd never get out of this world alive

From you fearful touch of death

and worst of all the cause

would be the smell of your rotten breath
Hukta of Uktak

Huktak of Uktak is the village Elder of the swamp goblin village of Uktak.

## Quotes

Unlike most characters in the game to speak to Hukta you must pay 1 gold coin per question, this is part of Swamp Goblin culture surrounding the value of knowledge.

* **When Introduced -** Hello
* **When Asked 'Who are you?'** - I am Hukta, the elder of Uktak. Greetings to you traveller.
* **When Asked 'What is this place?'** - This is the elder's hut, pretty basic to be honest. I've no need to show off to anyone.
* **When Asked 'Tell me about Darkmarsh'** - Ah yes, that's the name outsiders have given to our swampy world isn't it. Well we like it just fine here, beyond the marsh us folk struggle, some come and go to Goblinwood but even that is risky for us.
* **When Asked 'Tell me about Uktak'** - Our village has been around for many generations, from what I understand our people are descended from ancient swamp goblin tribes that lived here in times further gone.
* **When Asked 'Tell me about the hut with the 'x' banner'** - Oh that's where we keep our prized possession, a fantastic pot. You should go and see it if you have the time!
* **When Asked 'Tell me about the hut with the 'G' banner'** - Ah that's the home of Grabtork the Swindler, beware of his antics.
* **When Asked 'Tell me about your purple hat'** - Oh it's made from the heart flesh of all our previous elders. I'm just joking with you it's actually not all of our previous elders, just those who were particularly wise... we aren't savages.
* **When Asked 'I demand a tribute from Uktak'** - Fair enough, well I'm not going to argue, you'll get your tribute! Hek Plon.
* **When Asked 'I no longer want tribute from Uktak'** - That's good of you! Hek Plon.
* **When Asked 'Tell me about the human warrior'** - Mans the Dictator, our great champion. We found him on the verge of death and saved him. We were honestly considering eating him at first but he became a very good friend to us.
* **When Asked 'Tell me about the hut with the 'Z' banner'** - That is the home of Zeef, Zeef sells Mystery Boxes that have made some of our goblins rich, others not so much.

## Trivia

* His hat is made from pieces of the wisest past elders of Uktak's hearts
The Fighting Coastman

The Fighting Coastman is a tavern in Shaian, it is owned and run by Nanall the Coastman.

## Drinks

There is only one drink available, a Local Salty Ale for 2 gold per drink, which is twice as expensive as local competitor 'The Shaian Tavern'.

## Things to do

There are several things to do in the tavern:

* You can have a drink here
* You can speak to Nanall the Coastman
* You can speak to a random local
* You can play the Swampy Cup Game
* You can visit the Pearl Wall

## Pearl Wall

The Pearl Wall is a sight that can be seen when visiting the Tavern, when approached you see the following text 'You approach the Pearl Wall, a small block made up entirely of different sized pearls and reeds, it looks head and strange, you can't understand why they would waste so many pearls to make something so weird and ugly though it does seem like pearls are in huge abundance.

## References

In the book 'The Comprehensive Tavern Guide' there is a reference titled 'THE FIGHTING COASTMAN (4/5 stars) - The City of Shaian - Far South'

* Discovered accidentally after a long night of drinking, I woke up here. this fine place far to the south has lots to do, the place is clean and well kept and the locals are some of the friendliest despite the taverns deceptive name, it's one of the few taverns you don't see fighting happen in, visit this place and gaze upon it's wonderful pearl wall or play a round of the famed, 'swampy cup game'

There are several other references:

* A random Shaian Taverngoer says 'Seen the Pearl Wall yet in the fighting coastman, it's a marvel of our greatest gift, pearls'
* A random Shaian Taverngoer says 'Fighting coastman, best tavern around'
Shaian Tavern

The Shaian Tavern is one of the two taverns in the city of Shaian, it is run by a local known as Anaan the Coastman.

## Drinks

There is only one drink available, a Local Salty Ale for a single gold coin per drink.

## Things to do

There are several things to do in The Shaian Tavern:

* You can have a drink here
* You can speak to Anaan the bartender
* You can speak to a random local (lots of dialogues)
* You can play the swampy cup game

## References

* In the book 'The Comprehensive Tavern Guide' the Shaian Tavern has a reference titled 'THE SHAIAN TAVERN (3/5 stars) - The City of Shaian - Far South'
	+ Not as interesting as the fighting coastman as it has little extra to offer, if you are in town, visit the other more popular tavern and you won't regret it.
Gnome Ale

Gnome Ale is a drink found only in the Cave Gnome Village in Gribble's Tavern.

## Drink Effects

Drinking Gnome Ale with give you one of 10 random outcomes

* 4 of them will result in +1 Drunk Level
* 6 of them will result in no change to Drunk Level

And each has a different unique flavour text.

## Trivia

* It is impossible to pay for the drink as the only place that serves it considers you an honoured guest. Thus it is unknown what the full price of Gnome Ale is.
Snail Racing

Snail Racing is a local passtime of Rihhm Village and can be watched or bet on.

## Background

It is unsure why Snail Racing happens but there are infinite races that take place here, snail racing never stops.

## The Race

In the race the red and blue snails dart off, the first to the finish lines wins and any bets are arranged. Each moment of the race the snails roll to decide if they move 0 spaces, 1 space, or 2 spaces.

If both snails reach the finish line at the same time any bets are cancelled and the text 'It's a tie, all bets are off!' is shown if bets were made and 'It's a tie!' if not.

## Marathon Mode

Marathon mode is an optional longer version of the snail race, this will be 9 laps instead of one, similar to the 4-yearly Snail Race Circuit.

## Betting

You can bet on the snail race for 5 gold, winning will earn you an extra 5 gold. It's a 50/50 chance of winning but statistically unlikely you could make any longterm profit.

## Major Events

Once every 4-years the regular snail racing is replaced with the special event, the Rihhm 4-yearly Snail Race Circuit.

## Consequence

If Rihhm Village is destroyed then Snail Racing will not be available.
Rusty Dagger Bartender

The Rusty Dagger Bartender is a unnamed goblin who runs the Rusty Dagger Inn in Goblinwood.

## Background

Not much is known about the bartender other than the fact that he doesn't speak human good, only pour drink.

## Quotes

* **If you try to speak to him he will say** - 'Me no speak human good, only pour drink'
* **If a brawl breaks out in the tavern he will break it up and say** - 'Me no speak human good, only pour drink'
* **If you go to use the Vomit Hole he will point his fingers down his throat to show you what to do, then say** - 'Me no speak human good, only pour drink'
The Flatsands

This location allows the player to:

* Admire the Flat Sands every year.
* Some years the player has the ability to buy slaves from Clarence the Hood and talk to him. The slaves cost 6 gold each.
* Some years the player is able to visit a makeshift Dunewarrior fight pit. The player can watch fights and speak to Dunewarriors.
* Some years the player can visit a makeshift Dunereaver encampment where they can talk to Gabe the Tall or have a champion challenge Gabe the Tall to a fight to the death. If Gabe loses, the player gains 50 bandits and the General Bandit Level goes down by 2. If Gabe wins, the player loses 1,000 gold.
Emergency Building of Los Angeles

Emergency Building of Los Angeles is a location in the show. It is seen a lot in the show and for the first time in Medical Mayhem (Part 1) and Medical Mayhem (Part 2).

## Overview

This is a 2 floor hospital and was seen 3 times. When Roy vandalized the place in The Game Show, when Angela got pregnant in A New Person!, and when the entire gang except John got sick in Medical Mayhem (Part 1) and Part 2.
Old Ticker's Skipping Rhyme

Old Ticker's Skipping Rhyme is a book found in The Blackmarket Book rental stall.

## Location

The book is found in the Blackmarket Central District Book rental stall and can be rented for 1 gold coin.

## Contents

Old Ticker's Skipping Rhyme
~The Raggabonds of The Blackmarket.

Thump Thud
Thump Thud
Thump Thud
Thump Thud
Thump Thumpity Thumpity Thumb

It beats!
It ticks!
It makes us feel sicks!
But without it we'd all fall down dead.

## Trivia

* This book was written by Warsim reddit community legend Detyan (Dtyn8 on reddit)
Black Opal

The Black Opal is a permanently docked ship and a visitable location in the Blackmarket Dockrow, the ship is noted as being strange and foriegn, the ship occasionally has a special shanty show on board that can be seen for 100 gold, the Black Opal shanty can be seen in a variety of places, such as being summoned to your court or appearing during a celebration, however it was first shown exclusively on the ship.

During the Blackmarket century festival the entry fee to hear the shanty is free, the shanty shows a crew of various races singing a classic sea shanty 'Roll the Old Chariot Along'
Grolanar Lockley

Grolanar Lockley is a prince that is mentioned in both the book 'Tales of Gro'lok'.

## Backstory

According to Narmald the Book Writer's Tales of Gro'lok book, Grolanar was a n ambitious prince.

He sought to expand his realm and noted a nearby forest under the protection of a powerful witch. He took a mighty army and burned the forest down. The witch met the army in battle but Grolanar threw a sharp pebble at her head and killed her.

Grolanar was cursed 'You will be the prince of nothing but these woods you sought to steal'. Then the prince collapsed in pain and awoke as a troll who became known as Gro'lok.
Dragon Wench Knight

Dragon, Wench, Knight, is a Warsim variant on rock paper scissors, it can be found in the Silver Staff Tavern, The Three Blades Inn, and The Dragons Kneecap.

## The Rules

The rules are simple:

* Dragon beats Wench
* Wench beats Knight
* Knight beats Dragon

## Gameplay

Pre-game screen

Before a battle

Knight vs Knight

Knight vs Dragon
Random gnome villager

When in the Cave Gnome Village you can speak to a random gnome villager, there are 20 different possible dialogues.

* Welcome to our humble village, honoured guest!
* It's you, yay!
* Wow, a real life big person!
* Nice to meet you honoured guest!
* Have you played Biggleroll yet? you might like it.
* If you've got a strong stomach you might want to check out the insult pits
* Wow, you're big for a gnome.
* Do you like my hat?
* Not often we see outsiders here... not ever actually!
* You're the one who gets to drink for free at Gribble's, what an honour.
* Do you like slug meat? it's all we eat here.
* Our hats are made from dried slug flesh.
* I wonder where the water from the watering hole comes from.
* Beyond the cave is scary.
* I wish I was taller.
* I lost a gnome insult battle recently, I still have nightmares about it.
* Gribble the bartender wrote you a song, he's been telling everyone about it.
* Hello!
* Hi honoured guest!
* Well if it isn't the honoured guest!
Mercenary Outpost

The outpost offers soldiers and bandits for hire. If the player doesn't control the outpost, then soldiers cost 65 gold each and bandits cost 40 gold each. If the player owns the outpost, then soldier cost 40 gold each and bandits cost 25 gold each. Each year, 50 new soldiers and 30 new bandits join the outpost.

It would be worth consideration to buy all available mercenaries before taking the outpost; the outpost can be taken bloodlessly if there are no available soldiers nor bandits.

There is a rare chance that the Bandit Horde will hire some of the available bandits from the outpost at the end of the turn.
Dockrow Encounters

When entering Dockrow there is about a 1 in 3 chance you will get some kind of encounter, the following are possible encounters

* Sleeping Drunkard outside the Count's Arms
* Drunk falls into the Docks
* East Dock Company workers carrying crates
* Child throwing stone at the Black Wall
* Man vomitting outside of Mag's Kitchen
* Man wearing new hat asking for opinions
* Man running with stolen East Dock goods
* Sailors laughing at drunken captain failing to dock
* Bad reading at the Seer's Hut
* Guards patrolling the watchtower (requires market has 150 or more men)
* Men playing dice games
* Dead rats for Mag's Kitchen
* Anti-Goblin drunk man
* Men sitting on abandoned watchtower (requires market has less than 150 men)
Macnamara the Star-Gazer

Macnamara the Star-Gazer was a bandit who was among those who defeated the original ruler of the Blackmarket, a powerful wizard.

## Background

Little is known of him other than that he posed for many portraits and statues. He has a statue in the Blackrow Tavern.

## Statue

When you approach Macnamaras statue you see 'You approach a statue in the corner of the tavern with a name tag below it, it says 'Macnamara the Star-Gazer' but someone has vandalised it with the word 'Poser', you are a little confused.

## References

* A random Blackrow Tavern patron says 'Macnamara the star-gazer... now there's a fool'
* A random Blackrow Tavern patron says 'That statue always makes me laugh, someone vandalised it'
* Ogloob the Ogre says when asked about the Statue 'That old thing, statue of a man called Macnamara the Star-Gazer, he was one of the founding bandits who formed the modern Blackmarket, posed for statues and busts so frequently they began calling him 'The poser', wasn't long before they stopped calling him that on account of him cutting their tongues off, I also heard he was good at playing the Banjo but not sure how much truth there is to that though... well, he's dead now anyways.'

## Trivia

* Macnamara the Star-Gazer is based on a real life friend of Huw Millward the games developer and the reference to being a poser is an inside joke and reference to the cult movie 'SLC PUNK' where the protagonist characters tease eachother for being 'Posers' and not real punks.
Gboo

Gboo is the owner of the Human's Toe Tavern a tavern in Goblinwood.

## Quotes

* **When asked 'Who are you?'** - I am Gboo, owner of this tavern.
* **When asked 'What is this place?'** - This tavern was built to look like a human toe, because once a human bandit attacked me and I shot an arrow and cut off his toe. Got a bounty for stopping him and used it to build this.
* **When asked 'Tell me about Goblinwood'** - Goblinwood is a good, peaceful place.
* **When asked 'Where do you get your ale'** - From the brewery down the road, good place.
* **When asked 'What's with the Vomit Hole?'** - You know how it is, drink too much, vomit, drink more.
* **When a fight breaks out** - Come friends, you need not fight here, we are goblin kin.
Starmetal Meteorite

This location has a meteorite made of a material so strong that standard tools can't be used to mine it. If the player purchases the Better Mining Tools upgrade, then the player can interact with this location.

The player can:

1. Sell the ore for 20,000 gold
2. Turn it into armor, giving a champion 300 additional battlescore
3. Turn it into a great statue, giving the player a 1/3 chance of gaining 1 public opinion at the end of the year
4. Turn it into a horrible statue, giving the player a 1/3 chance of losing 1 public opinion at the end of the year
Icewraith Brew

Icewraith brew is the most expensive drink in the game at 12 gold per drink, it can be found in the Dragon's Kneecap Tavern in the Guildrow district of the Blackmarket.

# Drinking Effects

Drinking an Icewraith brew will give you one of 10 random outcomes:

* 7 of them will result in +2 Drunk Level
* 1 of them will result in +1 Drunk Level
* 1 of them will result in +3 Drunk Level
* 1 of them will result in no change to Drunk Level

And each has a different unique flavour text.

# Other Information

The Icewraith Brew is the join most alcoholic drink alongside the Strong Northern Ale in Icewatch Tavern. The drink is the first drink required to begin the unmarked sidequest 'Blackmarket Pub Crawl', the drink is named after the Icewraith npcs from Elderscrolls V: Skyrim but was originally going to be called Icewatch Brew named after the Icewatch Tavern.
Pigsy the Ancient Champion

Pigsy the Ancient Champion is a mystical warrior found hidden inside the Strange Northern Stone of the Lost Jungle.

## Freeing Pigsy

Pigsy can be found by rubbing the Strange Northern Stone 99 times, you must also have at least one free champion slot to hire him. If you rub the stone 99 times but all five champion slots are already occupied then you will instead get a randomly generated loot item.

## Quotes

* **When first freed** - I'm free! You are the one who free'd me, then you I serve! I'll Oink the life out of any who stand in your way!
* **After Pigsy tries to smile** - This is me smiling, first once I've done in a long time...
* **When asked his origin after accepting him as a champion** - I was encased in a stone by the ancient north folk, I remember not my past but that I was free'd by you, I serve you proudly now and pledge to OINK up your enemies!

## References

* Pigsy is referred to in the book Ancient Pig Song

## Trivia

* Pigsy is a reference to a character of the same name in the book 'Journey to the West' by Wu Cheng'en
Great Wall

Great Wall is a book found in the Artifact Market's Old Library.

## Location

The book is found in the Old Library in the Artifact Market.

## Contents

GREAT WALL

My Name is Naal and I am currently studying
our great coastal wall, I am going to collect
as much information as I can about it as it
seems to be a little grey area in our history

I have gotten an audience with the coastal king
who told me it was built to keep the demons away
I asked him a question that I feared may be seen
as insulting, but our honourable king didn't see
it as such as replied.

My question was: surely demons, demons who are
supposed to have brought the world to its knees
several times, can climb up a wall of sand

To which our king replied, that the demons are
not wild explorers, they travel where there is
anything living and kill it, our wall is infused
with magic pearls and a seal, the seal unless

tainted, shall protect our lands from demons
as it blocks any vision of our life force
from being found, there are demon worshippers
who may well be explorers, but they won't
be able to climb it either because of a magical
barrier.

Having spoken to the king I set out to visit the
wall and investigate, there were eight pearls
on the wall around a seal, the other half of
which is in our city of Shaian giving us a second
layer of protection

Having learned this I certainly feel more secure
Fort Northwatch

## Tip

1. The price to buy the fort depends on pubic opinion. For example: It costs 40,000 at -100 opinion, 150,000 at 35 opinion.
2. If you attack the Fort and succeed, you will decrease the General Bandit Level by 3.
3. The battlescore of the hero you instate into the fort influences garrison capacity and the number a recruits per year.
4. Upgrading the Fort will increase the maximum garrison and the number of recruits per year.
Ed

Ed is a book found in The Blackmarket Guildrow local library.

Ed
--

## Location

The book is found in the Guildrow local library in the Blackmarket.

## Contents

ED by Unknown

Long ago, there were many folk who made the market
their home, men, goblins, ratfolk and some other
less common things, they were all the remnant of
the great wizards powerful hold.

You see the market was founded and ruled by a dark
conjurer of the magical arts, through his power
he were able to enslave a swath of people from various
villages and a few small towns, as well as a whole
society of ratfolk, and several goblin tribes, each
different, but all united under servitude to the dark
wizard.

Well as you may know, the wizard was struck down by
an insurrection of bandit folk serving beneath him
he was slain and a new order of bandit rule followed
with one of the men declaring himself, King of the market

The new market kings changed the market from a place of
constant terror watched over by the wizard, to a simple
crooked city, filled with all manor of mystery and wonder
the people, with their new freedom spent it well.

As did the goblin folk, and the ratfolk, but some men sought
power through replicating the subjugation they had once
felt, and other enjoyed picking on the weak ratlings
there would soon be regular fights between the ratfolk
and the men.

The ratfolk would oft be the losers, in further time
a newly crowned leader of the market, with such distain
for the ratfolk outlawed them and ordered every last one
of them to be massacred.

And it would have been were it not for a human boy named
Ed, who had listened in on the plans of the blackmarket
bandit king, and warned the ratfolk to follow the stars and
flee, but alas, he was caught, and an arrow pierced his heart
the ratfolk fled and weren't heard from again.