recursal/Fanatic-Fandom huggingface dataset:
Wells

**Wells** is a game being created by Tower Up Studios. It was released on PC, Linux, and Xbox on January 29, 2017.

## Description

Wells is an action side-scrolling game with 3D graphics, its style is a direct reference to a classic subgenre of games that was popular in the 90's, the Run and Gun. Prepare yourself for facing hordes of enemies, explosions, gigantic bosses and a dangerous and fascinating journey into a steampunk universe.

Play as **Wells**, a steampunk hero ready to find an amazing variety of weapons, each unique in design and functionality, and get ready to face a plethora of enemies and challenges. Even though the ammo is unlimited, keep in mind that your gun can overheat and you'll have to wait for the cooldown to get back to action.

## System requirements

### Mac OS X

* OS: Mac OS X
* Processor: Quad Core Intel or AMD equivalent
* Memory: 4 GB RAM
* Graphics: OpenGL 3 graphics card with 1GB Video RAM
* Storage: 4 GB available space

### SteamOS + Linux

* OS: Linux + SteamOS
* Processor: Quad Core Intel or AMD equivalent
* Memory: 4 GB RAM
* Graphics: OpenGL 3 graphics card with 1GB Video RAM
* Storage: 4 GB available space

### Windows

* OS: Windows vista, 7, 8, 10
* Processor: Quad Core Intel or AMD equivalent
* Memory: 4 GB RAM
* Graphics: DirectX 11 graphics card with 1GB Video RAM
* DirectX: Version 11
* Storage: 4 GB available space

## External links

* Official site
* Steam
* Xbox One
CraftBukkit Commands

The following are all the server commands either a server administrator or admin in-game can enter with CraftBukkit out-of-the-box. In addition to the original vanilla SMP commands there are 4 additional commands which are specific to CraftBukkit. CraftBukkit provides built-in permissions which can be used in a permissions manager. Defaults are also observed for the permissions. In places where the Bukkit command overrides the Vanilla command you can select which one to use via adding a minecraft: or bukkit: prefix to the command.

## History

Up until 1.8 Bukkit provided its own implementation of all the Vanilla commands. This was removed with the 1.8 release of CraftBukkit alongside the Bukkit permissions of these commands. The old permission syntax of bukkit.command.<command name> is now only valid for commands added by Bukkit itself.
Pirate Hook

*This article is a stub. You can help Warcube Wiki by expanding it.*

Description - Great weapon, great movie, not a great hand replacement. But hey, don't need toothpicks ever again!

Damage - 25

Swingtime - 0.3 seconds

Range (In Cubic Units) - 40

The pirate hook can be found on the small island beside Brothers Beach.
Administering A Craftbukkit Server/de

Dieses Tutorial ist für (werdende) Administratoren von CraftBukkit-Servern. Es soll es ihnen vereinfachen, einen guten Server zu betreiben.

## Sektion 1: Grundwissen

1. Der Unterschied zwischen "Vanilla" und "Modified" Servers.
2. Was ist das Bukkit Projekt?
3. Die Unterschiede zwischen einem GameServer und einem VServer oder Root (VDS, VPS oder Dedizierte Hardware)

### "Vanilla" Minecraft und "Modifed" Minecraft Server

Das erste was Sie erkennen müssen, ist der Unterschied zwischen einem "Vanilla" Server und einem "Modified" Server, wie z.B. CraftBukkit. Diese Umstände könnten auf jedes Videospiel angewandt werden, so das viele die neu in diesem Themenbereich sind sehr schnell irritieret sind. Deshalb ist es Wichtig dieses Thema erst zu behandeln. Ein "Vanilla" Minecraft Server ist die minecraft\_server.jar Datei, die auf minecraft.net ohne Änderungen, Manipulationen oder Ergänzungen heruntergeladen werden kann. Man kann es als Minecraft SMP in seiner reinsten Form bezeichnen: Unverändert und Gefährdet. Und das ist, wo vor die meisten Server-Owner Angst haben. Dank einiger "Griefer" in der Minecraft Community und einer Last von anderen Problemen werden Vanilla-Server als klaffende Ziele für jede Art von Unheil gesehen. Und es wird wirklich hart, es muss ständig ein Auge den Server gehalten werden so dass nichts schief geht. Dies die Stelle, bei der "Modified"-Server ins Spiel kommen. Nicht nur CraftBukkit, sondern auch Hunderte von anderen Minecraft Spielern fühlen die Notwendigkeit, den ursprünglichen Code an Servern zu ändern. Modifizierte Server sind dazu da um den Gameplay zu sichern oder die aktuelle Mechanik des Minecraft Servesr zu verbessern.

Der Hauptunterschied zwischen "Vanilla" und "Modified" ist, dass Mojang nur Vanilla Server unterstützt. Derzeit entwickelt Mojang eine Mod API zur erweiterung des Spielerlebnis.

### Das Bukkit Projekt

Die meisten sehen das Bukkit Projekt als einen Nachfolger der Hey0 Server Mod, wie auch immer ist Bukkit ein unabhängiges Projekt, dessen Ziel es ist Miencraft wie eine Mod zu verbessern. Normalerweise hat eine Modifikation nur eine Version, jedoch gibt das Bukkit Projekt zwei Versionen her: Die eine wird "Bukkit" genannt, wie das Projekt, und es ist die "fehlende API" eines Vanilla Servers; Normalerweise sollten Besitzer eine Servers Bukkit *nicht*  benutzen, da es nur eine Schnittstelle ist. CraftBukkit ist eine einfach zu benutzende Umgebung in der Bukkit integriert ist.
Kitchen Pan

*This article is a stub. You can help Warcube Wiki by expanding it.*

Description - Heavy duty, sizzling with grease. Looks like some famous spiced potatoes were cooked in here.

Damage - 50

Swingtime - 1 second

Range (In Cubic Units) - 25

The kitchen pan is found in the instance Mac The Merchant, the kitchen pan appears next to the path after you finish the conversation from saving Mac the merchant.
Ranged Weapons

This page lists the **Ranged Weapons** in *Warcube*.

Reason: "*No reason has been provided*"

**This page is a candidate for deletion.**
Reason: "*No reason has been provided*"

* Oak Longbow
* Jerry's Bow
* Iron Crossbow
* Heavy Iron Crossbow
* Throwing Cards
* Coinpurse
* Fine Throwing Daggers
* Throwing Darts
* Small Dynamite stick
* Simple Shuriken
* Old Pirate Flintlock
System requirements

## Windows minimum requirements

* OS: Windows Vista/7/8/10
* Processor: Dual Core CPU, 2.3+ GHz
* Memory: 4 GB RAM
* Graphics: 512MB VRAM
* Storage: 1500 MB available space

## Windows recommended

* OS: Windows Vista/7/8/10
* Processor: 3+ GHz
* Memory: 4 GB RAM
* Graphics: 1GB VRAM
* Storage: 1500 MB available space

## Mac minimum requirements

* OS: OS X / macOS 10.8+ (Mountain Lion, Mavericks, Yosemite, El Capitan, Sierra)
* Processor: Second Generation Intel Core i5 or newer recommended
* Memory: 4 GB RAM
* Graphics: Dedicated graphics highly recommended. AMD Radeon HD 6000M-series or newer, Nvidia GeForce GT 600M-series or newer
* Storage: 1500 MB available space
Warcube Wiki

Welcome to the Official *Warcube* Wiki
the *Warcube* compendium by the players, for the players.
We are currently maintaining 394 pages (72 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

ClassesWeaponsLocationsFactions
How to play

Videos

Featured images
mw.loader.load('ext.slideboxlightshow');

*Warcube* Links
Official pagePublisherOfficial Discord

What is *Warcube*?
**Warcube** is a physics-based action-adventure game with super lite RTS elements. At its core, Warcube is ALL about the combat. Lots of slo-mo, hero moments, and entirely GIF'able situations. [ ***Read more | System requirements*** ]

*Warcube* Wiki

AboutThe gameThe developersThe wiki

Help WikiGeneral HelpGetting StartedEditing pagesNew pagesMoving pagesBasic imagesLinks

Joining inRegisterCommunity portal

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom.
Secret Codes

*This article is a stub. You can help Warcube Wiki by expanding it.*

Secret Codes are codes that Craigz releases in the update news and the forums of the game. They first started in update 0.0.4v5 and will give you specific items or make certain changes. Bellow are all currently known codes in Warcube:

* hail caesar - gives you the Centurion Armor.
* sengoku - gives you the Simple Shuriken.
* sanator the lucky - sets your gold from whatever it is at to 750. This was implemented to combat a bug that would make the game crash and then give billions of gold to the player. Fun fact it is sanator the lucky because sanator is the first person to come forward with this bug.
* bust a knuck - gives you the Iron Knuckles
* IKWANO - restores your data to that of a Steam user IKWANO
* the orange - gives you the Cardboard Box Armor
* snip snip - gives you the Craigz's Mohawk
* squawk - gives you the Petrified Parrot
* imgoingtoratethegamebecausecraigztoldmeitwouldmeanalottohim - unlocks CRAIGZ army unit (using *helpmecraigz* will do the same)
* extra spoopy 2017 - gives you the Pumpkin Armor
* one of us - gives you the Peasant Clothes #4
* ductduct - gives you the Duct Tape
* ho ho ho - gives you the Santa Hat (2017)
* spiffy - gives you Silver Pocketwatch, Golden Monocle and Eyes #3
* recycling - gives you the Skeletal Warling Armor
* packpack - gives you the Traveller's Outfit
* bannerlord - gives you the Simple Banner
* hardhead - gives you the Kettle Helm
* take steady aim - gives you the Peasant Archers
* hatter - gives you the craigz's hat
* a rebel heart - gives you the Rebel Fighters
* Check back in a couple days for it! Working on a new system for cosmetic unlockables :D - gives you the Galliusse's Blade
* razzledazzle - gives you the Bottle Rocket
* pyro - most likely temporary code used in version 0.2.3 to test out the upcoming fire mechanics

Additionally, inside of the arena you can use the following code:

* Up Up Down Down Left Right Left Right B A - Summons infinite enemy craigz
Heavy Iron Crossbow

*This article is a stub. You can help Warcube Wiki by expanding it.*

## Description

 **Accuracy:** | 16.66

This crossbow packs some serious damage with decent reload time. Probably not historically accurate though

The Heavy Iron Crossbow can be found at the top of the main gate in the Rivertoll Outpost.
To access it, the player must use Dynomite to show a doorway to the tower.
Beta branch

You may be looking for:

* How To Play Guide For Noita#Beta, for installation instructions
* Release Notes/Beta, for recent changes
* Category:Beta content, for a listing of pages with Beta content

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*
 *This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*
Secret Room

*This article is a stub. You can help Warcube Wiki by expanding it.*

This secret room is accessible by pressing b from the main menu after you have clicked any button to start. This room contains various props throughout the game.

## Room contents

* 2 allied prisoners
* A gate
* Shrubbery
* Mushrooms
* Walls
* Trees
* A repair bench
* An ammo box
* 2 Mac the merchants
* Rocks
* An explosive barrel
* A training dummy
* A bear trap
* An iron katana
* Small rock bag
* A simple tomahawk
* A simple wooden Stick
* A kitchen pan
* An iron pickaxe
* A basic woodcutting axe
* A wooden shield

## Fun Facts

As of version 0.0.5v3 this is the only place that you can acquire the bag of rocks in the campaign.
Warcube

**Warcube** is a physics-based action-adventure game with super lite RTS elements. At its core, Warcube is ALL about the combat. Lots of slo-mo, hero moments, and entirely GIF'able situations.

Warcube is all about the combat. It’s viciously intense, subtly tactical, and geometrically satisfying. Inspired by games such as Shadow of Mordor, Assassins Creed, and Mount & Blade, But with more... cubes.
Simple Shuriken

*This article is a stub. You can help Warcube Wiki by expanding it.*

Description - Fast and fun to throw. Be sure to be careful "holding" them.

Reload Time - 0.2 seconds

Ammo - 20

Range - 40

The simple shuriken is obtained by using one of the Secret Codes. The code is sengoku.

It is also obtainable as the third lower ranged arena upgrade.
Simple Wooden Stick

*This article is a stub. You can help Warcube Wiki by expanding it.*

Description - This may look like just a small stick... and thats mainly because it is.

Damage - 15

Swingtime - 0.5 seconds

Range (In Cubic Units) - 30

The simple wooden stick is found in Jerry's Gate in the farmer's wooden chest after getting out of the crater.
Banana Sword

*This article is a stub. You can help Warcube Wiki by expanding it.*

## Description

 **Attack Force(Range):** | 32 cubic units

For scale, as well as to inflict severe banana damage upon thy enemies.

[Inseert GIF Here]

In the menu screen there is a banana on top of the main tower. Right clicking on it will award the Banana Sword
Basic Shovel

*This article is a stub. You can help Warcube Wiki by expanding it.*

## Description

 **Attack Force(Range):** | 20 cubic units

A simple shovel, used for many things. Most are dirt related.

[Inseert GIF Here]

The basic shovel can be found in St. Bollickus Graveyard lying on the first grave you see in the second set of graves in the graveyard.
Warcube Wiki/Bottom section

What is *Warcube*?
**Warcube** is a physics-based action-adventure game with super lite RTS elements. At its core, Warcube is ALL about the combat. Lots of slo-mo, hero moments, and entirely GIF'able situations. [ ***Read more | System requirements*** ]

*Warcube* Wiki

AboutThe gameThe developersThe wiki

Help WikiGeneral HelpGetting StartedEditing pagesNew pagesMoving pagesBasic imagesLinks

Joining inRegisterCommunity portal

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Iron Plated Gloves

*This article is a stub. You can help Warcube Wiki by expanding it.*

Description - Leather gloves with iron plates sewn into the knuckles. Stylish AND deadly.

Damage - 25

Swingtime - 0.3 seconds

Range (In Cubic Units) - 40

The iron plated gloves can be acquired after defeating Striper at the Prancing Poly Inn.
Locations

*This article is a stub. You can help Warcube Wiki by expanding it.*

This page lists the **Locations** in *Warcube*.

## The Old Kingdom

### Complete

Fellwood Outpost

Waterbones Outpost

Lowland Outpost

Cutthroat Quarry

Darkwood Pass

St. Bollickus Graveyard

Jerry's Gate

Mac the Merchant

Brothers Beach

Shortgut's Cave

Arthur's Rest

Debug Castle

Fort Mungus

Elder Barrow Gate

Belendir's Crown

Wendar Village

### Beta Locations

Hunting Grounds

Callow Creek Village

Saltpeat Village

The Pit

Facet Company - Mercenary Camp

Warling Training Camp

Fort Rebelwood

Fort Dumbshaf

River Merchant

Bawwa Gate

Fort Rotand

Port Dellic

Trellenbec Village

Castle Bridjorn

Dvorjah Village

Skyland Bridge

Cracked Isle Castle

### Under Construction (Upcoming)

Oldhome Castle

Hacklunds Junkyard

Mysterious Area

Lake Shack

Mountain Pass

### Removed

Carrowcliff Castle

Chillycheek Peak

Coldstone Outpost
Ale Mug

*This article is a stub. You can help Warcube Wiki by expanding it.*

Reason: "*No reason has been provided*"

**This page is a candidate for deletion.**
Reason: "*No reason has been provided*"

## Description

 **Attack Force(Range):** | 19 cubic units

Prancing Poly's special! Light and frothy, with a slight hint of honey and a dash of lime zest. Pairs well with bacon

[INSERT GIF HERE]

The Ale Mug sits on the counter in the Prancing Poly Inn
Ancient Metal Kite Shield

*This article is a stub. You can help Warcube Wiki by expanding it.*

## Description

 **Attack Force(Range):** | 35 cubic units

Covered in rust, this shield looks like it hasn't seen battle in ages. Luckily it's incredible well crafted

[INSERT GIF HERE]

The Kite Shield can be obtained by first obtaining the Shatterboom rune, and then using it inside a secret cave hidden on the Brother's Beach.
Melee Weapons

This page lists the **Melee Weapons** in *Warcube*.

Reason: "*No reason has been provided*"

**This page is a candidate for deletion.**
Reason: "*No reason has been provided*"

* + Basic Woodcutting Axe
	+ Simple Wooden Cane
	+ Simple Chisel
	+ Iron Dagger
	+ Jeweled Stilleto
	+ Basic Hammer
	+ Pirate Hook
	+ Simple Icepick
	+ Tavern Mug - Prancing Poly
	+ Tavern Mug - Grapes of Rath
	+ Simple Screwdriver
	+ Simple Wooden Stick
	+ Simple Broadsword
	+ Pirate Cutlass
	+ Galliuse's Blade
	+ Iron Katana
	+ Old Farmsword
	+ Iron Axe
	+ Heavy Bandit Axe
	+ Simple Tomahawk
	+ Small Cleaver
	+ Iron Spiked Mace
	+ Kitchen Pan
	+ Iron Pickaxe
	+ Basic Shovel
	+ The Sword In The Stone
	+ Crude Warcleaver
	+ Pink Fish
	+ Hands
	+ Iron Plated Gloves
	+ Iron Knuckles
Small Rock Bag

*This article is a stub. You can help Warcube Wiki by expanding it.*

Description - Just a few rocks in a bag. Could probably do some damage if you manage to hit someone.

Reload Time - 0.75 seconds

Ammo - 6

Range - 60

The small rock bag can be found in the secret room.

## Fun Facts

The small rock bag looks like jerry's bow in the character screen
Centurion Armor

*This article is a stub. You can help Warcube Wiki by expanding it.*

## Description

 **Health:** | 110

Protects your ears quite well. Warning, if allergic to feathers, might be best not to wear this.

The centurion armor is obtained by using a secret code "hail caesar".

It is also available in the arena as the third left armor upgrade.
Simple Icepick

*This article is a stub. You can help Warcube Wiki by expanding it.*

Description - Short and quite sharp! A bit unweildy as a weapon, but very deadly when used right.

Damage - 100

Swingtime - 1.75 seconds

Range (In Cubic Units) - 15

The simple icepick can be found after completing the parkour in The Wall.
Aerowolf

Schedule**Overview**

**Aerowolf** is a South East Asian team.

## Timeline

* 2018

* April 12, **Array**, **Evou**, **Kenody**, **Kicked**, and **Sunan** join. **MissMeMate** joins as substitute.
* June 13, Array leaves.
* June 27, **Berphy** joins.
* June (approx.), **Quervo** joins.
* July 14, **Ysaera**, **Reveck**, **LunarmetaL**, and **HysteRiX** join. Array rejoins. **MentalistC** joins as sub. Sunan, Kenody, Kicked, Evou, Berphy. and Quervo leave.
* November 24, Reveck leaves.
* November 29, **Xesoxs** and **SPirited** join.

## References

1. ↑ Aerowolf's Tweet *twitter.com*
2. ↑ 2.0 2.1 History Aerowolf *play.eslgaming.com*
3. ↑ Aerowolf Signs Team Envy Roster *siege.gg.com*
4. ↑ Reveck's Twitlonger - *twitlonger.com*
5. ↑ Lunarmetal's Twitlonger - *twitlonger.com*
Ancient Laboratory

Biome Navigation
Snowy Wasteland
Giant Tree
↗
Snow Chasm
←

Ancient Laboratory

Dark Cave
→

The Ancient Laboratory is a hazardous biome located west of the Dark Cave, littered with traps and tough, late-game enemies. Early-game players may want to steer clear of this location and return at another time when they are stronger, though the rewards for crossing its expanse are potentially great. This biome is the most reliable source of powerful magical liquids such as Ambrosia and Berserkium, though the dangerous enemies within are able to take advantage of these liquids themselves.
Players should be wary of a multitude of obstacles while traversing:

* Magical ceiling laser traps that deal 25 damage per shot, and can briefly stun the player.
* Statues of the player (Patsas) that turn hostile when approached.
* Pools of various magical Potions liquids, ranging from harmful to helpful.
* Hanging vats of magical potion liquids hanging from the ceiling.
* Very dense walls made of Runic Brick material the player will have to navigate around without a very powerful digging spell.

At the westmost point of the Laboratory, the Ylialkemisti miniboss guards Abandoned Alchemy Lab.

Going further west from Abandoned Alchemy Lab leads you to the Snowy Wasteland. At any time, the player can dig through the ceiling of the Ancient Laboratory to access the surface of the Snowy Wasteland.

## Trivia

* The Ancient Laboratory is the overhauled form of the now-removed Twisty Passages from early access.
Collapsed Mines

Biome Navigation
Giant Tree
↖
Forest
Dark Cave
←

Collapsed Mines

Mines
→
Coal Pits
↓

The Collapsed Mine is an optional area located west of the Mines. It is connected to the Ancient Laboratory west through the Dark Cave.

## Layout

The Collapsed Mines is a less traversable variation of the mines, containing more steel and tighter passages, making traversal more difficult. The Collapsed Mines is not always accessible without destroying terrain, sometimes requiring one or more Bombs to enter.

## Enemies

* Frog
* Hound
* Miner Hisii
* Shotgun Hisii
* Toxic Slime
* Fire Mage
* Mother Slime
* Acid Slime
* Big Toad
* Worm

## Exploration Tips

* Despite being more difficult, the Collapsed Mines does not have better loot than the Mines, and should only be explored if you have already explored the greater part of the regular Mines.
* Having the same hazards as the Mines, the Collapsed Mines should be treated similarly, albeit with more caution.
* Players should not stick around at low health and should leave at 20-50 HP, depending on their level of confidence.
Diamond

* Diamond

Diamond is a bluish powder Material that is normally emitted from bleeding or slain Ukko enemies. It can also be found in small vein deposits, mainly in Temple of the Art and Orb Rooms. Diamond participates in several reactions.

## Notes

* Diamond is one of the hardest materials in the game, and cannot be dug through by most normal means. Black Hole and similar spells will work, but it is unaffected by the Dissolve Powders perk.
* Be careful to not get submerged in it when killing an Ukko, as you might get stuck. While it cannot be dug through without proper equipment, frantically pressing movement inputs will cause the game to clear away any pixels that are too close, allowing you to slowly make your way out.
Concentrated Mana

* Concentrated Mana

**Concentrated Mana** is a bright cyan liquid that stains creatures touching it with a buff that increases mana regeneration. It wears off quickly with movement, so it is best used while standing still. Drinking it will give the same buff for a short time and produce a cyan particle effect.

Unlike the projectile modifier Add Mana, this substance applies a buff that refreshes every 3 seconds, giving the held wand a 4 times multiplier to mana regeneration instead of giving a flat amount of mana.

## Alchemy

* Mixing Concentrated Mana with Water creates more Concentrated Mana.
* Teleportatium burns on contact with Concentrated Mana.
* Mixing Concentrated Mana with Worm Blood causes both fluids to evaporate upon contact.
* Concentrated Mana dissolves almost all metals it contacts, including steel, gold, silver, copper, brass, and aluminum, turning them into steam. The only exception is Dense Steel.
	+ Due to this property, Concentrated Mana is lethal to Robotic enemies and damages them as if it were Acid.
	+ Notably, this will also dissolve the Shiny Orb item.

## Tips

* Since it transforms ordinary Water into more of itself, combine with Water Trail and you will in effect have free infinite mana for the rest of the run.
Amppari

* Amppari

"Wasp"

## Drops

* **10**

The **Wasp** (in-game name **Amppari**) is a flying enemy that is native to the Underground Jungle. It attacks using a melee charge at high speed.

## Behavior

Amppari can appear alone but frequently show up in groups, and will relentlessly follow the player if seen. Upon coming into short range they will lunge forward, inflicting melee damage and knocking the player back a good distance.

It can fly faster than other enemies, such as Lepakko (if they aren't lunging) and Rynkkyhiisi. It can also land on the ground, upon which it crawls quite slowly. Finally, they may also spawn from a hive. As with other hives, extra spawns will not give gold drops. A hive may rarely spawn in the Fungal Caverns as well. Each hive will spawn up to 15 wasps.

## Combat Tips

* They are very effectively dealt with using rapid fire wands, but also using area-denial spells like Horizontal or Vertical Barrier as they have no sense of self preservation and will always charge headlong into the fray.
* With the Melee Immunity perk, this enemy becomes harmless and can be fought at your leisure.

## Notes

* They fight in a very similar fashion to the Hurtta, quickly lunging at the player. Their ability to fly makes them harder to evade than the Hurtta.
Chaos Die

*Roll it for various prizes!*

The **Chaos Die** is an Item that can be found in the world, appearing as a very large die with one of several dice face visible on it. Unlike most items, the Chaos Die cannot spawn in the world until the Ylialkemisti mini-boss has been defeated at least once before.

## Behavior

The Chaos Die can be picked up and thrown like other items. When kicked, shot, or thrown with enough force the Chaos Die will "roll," indicated by the face of the die rapidly switching between various textures.

The chance for a **:(** or **:)** face to appear is very slim.

Depending on what you roll, special text will appear in the down left corner.

## Events

 2
 3
 4
 5
 6
 :(
 :)

## Trivia

With the seed 520092814, a chest containing a Chaos Die will spawn near the player at the start of the run.

With the seed 1136333903, a Chaos Die will spawn on a podium to the top left hand side of the mines.

With the seed 1809847426, a Chaos Die will spawn next to a chest containing Summon Wall and Circle of Unstable Metamorphosis at the entrance to the mines.

With the seed 600138016, a chest containing a Chaos Die will spawn in the first biome to the right of the entrance.
Abandoned Alchemy Lab

*This article is a stub. You can help Noita Wiki by expanding it.*

The Abandoned Alchemy Lab is a boss arena located west of the Ancient Laboratory. It resembles an Orb Room in background and materials, but ruined and broken. Upon entrance, the Ylialkemisti will appear.

## Trivia

Above this area, hidden behind some snow and ice, is a strange symbol engraved in the background. It has no known meaning, but many speculated meanings. FuryForged summed it up as,

>
> "It's been there since probably mid-way through early access. Then it was removed when 1.0 first came out. Then it was added back a couple months later and has been in ever since.
> No one has ever really been able to figure out exactly what it's referring to.
> It does not point to the gold biome near hell.
> It may refer to putting tablets on the mountain altar for gold.
> It may just point to the robotic egg (End of Everything)"
>
>
>
>
> >
> >
> >
> >
> >
>
>
Epäalkemisti

*This article is a stub. You can help Noita Wiki by expanding it.*

* Epäalkemisti

"Non-alchemist"

## Spawn Locations

Ancient Laboratory, Magical Temple, Temple of the Art

## Traits

*Extremely* difficult to catch on fire. Turns into a cursed orb when killed, and can fully restore itself if the orb is not destroyed. Erupts in an explosion of Path of Dark Flame streaks if its cursed orb is destroyed.

## Drops

* **30**

The **Non-alchemist** (in-game name **Epäalkemisti**) is a floating alchemist that will passively follow the player, similar to the Creep.

## Behavior

The Non-alchemist emits a large field that damages the player when they are inside it. Upon death, the non-alchemist transforms into a static ball of cursed flame. If the ball is not destroyed after a short time, the non-alchemist will revive. When the ball is destroyed, dark flames will be thrown in all directions.
Critical on Burning

Makes a projectile always do a critical hit on burning enemies

 Spell modifiers that increase the critical chance of projectiles.

A modifier that causes spells to gain a 100% greater chance to critical hit on an enemy inflicted with burning.

## Tips

* Despite the prevalence of fire in the game, there are a lot of enemies that are simply immune to it (like robots) or bleed excessively which puts the fire out, thus limiting the usefulness of the effect.
Common Issues and Fixes

## General troubleshooting procedure

1. Make sure all drivers are up to date
2. Disable Steam Cloud (right click the game in your Steam library, go to Properties, uncheck 'Keep games saves in the Steam Cloud for Noita')
3. Press Win+R, copy & paste in: `%appdata%\..\LocalLow\Nolla_Games_Noita\save_shared`, then open config.xml, change line that says `application_rendered_cursor="0"` to `application_rendered_cursor="1"`
4. Right click the game in your Steam library, go to properties, under General change Launch Options to `-w` (this will attempt to launch the game in windowed mode in case there is an issue with the game's resolution)
5. Same, but `-clean_config` (this will reset your configuration file)
6. Delete all mods
7. Same, but `-clean_save` (this will destroy your current save file)
8. Same, but `-clean_everything` (this will reset the game back to its default settings - note that this will destroy your stats and progress)
9. Delete the entire folder at `%appdata%/../LocalLow/Nolla_Games_Noita`
10. Delete all local files and redownload
Disc Projectile

Summons a sharp disc projectile

 Projectile spells that summon deadly sawblades.

A Spell that summons a physical spinning sawblade-like projectile, bouncing when hitting solid materials until its energy is spent and it falls to the ground harmless. Just like the Chainsaw, it will generate a lot of blood when damaging creatures.

This spell can cause large amounts of damage to both enemies and you.

## Tips

* The Disc Projectile is a very effective, but dangerous, spell to use. It has great mana efficiency compared to many other spells, which makes it a good choice if you can compensate for the danger using it involves.
* The Homing modifier or Perk is very useful for making sure the discs go where you want them to. The Repulsion Field perk makes it almost completely safe. Almost.
* When combined with Remove Bounce modifier,this spell become relatively safer to cast.
Bubbly Bounce

Makes a projectile shoot bubble sparks as it bounces

 Spell modifiers that make projectiles bouncy, sometimes with additional effects.

The **Bubbly Bounce** modifier causes a projectile to fire two to four Bubble Sparks each bounce. Makes all projectile bounce one more time - even those which aren't normally able to.

The created Bubble Sparks can damage the player.

## Notes

* Bubble Sparks fired by this modifier have a random spread and aren't affected by homing modifiers.
* The Homing Shots perk can make this dangerous spell slightly more worthwhile.
Wells Wiki/Section 3

Videos
## Videos

*See more videos*

Tower Up Studios on Twitter
## Tower Up Studios on Twitter

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Wiki Community
## Wiki Community

We are always looking for more contributors! If you're looking to help, please **be bold** and start editing! Remember to check out our help wiki if you're new to wikis. Areas most in need of help are...

* Finishing up articles

Remember, this wiki would be nothing without contributions from people like you!
Celestial Scale

**This page or section includes possible gameplay spoilers or secrets. Tread carefully.**

**This page or section includes possible gameplay spoilers or secrets. Tread carefully.**

*This article is a stub. You can help Noita Wiki by expanding it.*

The **Celestial Scale** is found in the Desert, to the east of the Pyramid.

Initially the scales are empty. Completing certain achievements will add objects to the scales, which will bring them into balance, and unlock a spell.

**This content includes possible spoilers or secrets. Tread carefully.**

After completing parts of the Uusi Aurinko quest (making the New Sun and Dark Sun) the Sunrock and DarkSunRock gems will appear on the Scale, this will happen upon starting a new run.

Once both are present, the Omega Black Hole spell will appear on the balance-point between them.

You can bring the gems to the Mountain Altar to spawn a new sun of that type, and obtain two Achievement Pillars pieces. Bringing them to the Mountain Altar in Parallel Worlds will also spawn the sun and grant Achievement Pillars pieces.

**This content includes possible spoilers or secrets. Tread carefully.**
*Click to show/hide content.*

After completing parts of the Uusi Aurinko quest (making the New Sun and Dark Sun) the Sunrock and DarkSunRock gems will appear on the Scale, this will happen upon starting a new run.

Once both are present, the Omega Black Hole spell will appear on the balance-point between them.

You can bring the gems to the Mountain Altar to spawn a new sun of that type, and obtain two Achievement Pillars pieces. Bringing them to the Mountain Altar in Parallel Worlds will also spawn the sun and grant Achievement Pillars pieces.

After completing parts of the Uusi Aurinko quest (making the New Sun and Dark Sun) the Sunrock and DarkSunRock gems will appear on the Scale, this will happen upon starting a new run.

Once both are present, the Omega Black Hole spell will appear on the balance-point between them.

You can bring the gems to the Mountain Altar to spawn a new sun of that type, and obtain two Achievement Pillars pieces. Bringing them to the Mountain Altar in Parallel Worlds will also spawn the sun and grant Achievement Pillars pieces.

### Notes

* Once picked up, in subsequent runs the spell on top of the scale will not appear again.
* If the cursor is hovered above a gem, the material displayed will simply be "gem".
* The two gems are very light, making it easy for them to fly off if moved.
Blood Magic

Reduces a spell's mana cost and recharge time greatly, at the costs of four health points

### Spawn Probability per Tier ⓘ

0.1,0.7,0.5

Blood magic is a rare late-game risk and reward spell that heavily buffs a wand at the cost of 4 health every time you cast it, and acts like a modifier.

It cannot kill the player, and will stop at 1 hp, while still working at 1 hp.

A wand with the blood magic spell emits fake blood which vanishes upon hitting the ground and makes projectiles fired effected by it have a vein-like particle effect.

## Tips

* Because this spell makes a wand shoot faster be cautious when using it as this can easily make a wand fire at rapid speeds, draining your health very quickly.
* If used alongside perks like glass cannon and living on the edge, this spell becomes essential for a no-hit playstyle.
* It is important to note that the -4 hp comes per cast of blood magic, not per projectile (which goes against the description), so using things like triple cast will allow you to cast this spell alongside a large number of other spells and still only cost 4 hp.
* You can throw a wand with this spell at an enemy and can cause them to bring themselves down to 1 hp very quickly. It should be noted that enemies will not cast wands that have no projectiles so you'd want to put a spell alongside it that has 0 casts remaining, this will also make the enemy completely unable to hurt you while constantly draining their hp, a very useful situation if you want to make Hiisi healers heal you. Just make sure the enemy is capable of picking the wand up.

## Trivia

* Even though this spell lowers your health, it is not considered taking damage and will not trigger any of the revenge-type perks, or change cost with % damage reduction perks.
* Ambrosia does not stop the health loss from blood magic.
* Losing health from this spell does not count as getting hit and as such will still let you complete the damageless achievement.
Buried Eye

The Buried Eye is an eye-shaped statue found in the Snowy Depths.
This statue is nearly identical to the eyes seen in the bricks between regular portals and Holy Mountains at the bottom of biomes, except that the top of this eye statue is open.

Activating the portal is an achievement displayed as a segment on the Achievement Pillars.

## Notes

* Similar to the eye-statues in the bricks between biomes, the statue creates a portal when filled with enough Teleportatium or Unstable Teleportatium.
* The eye statue can spawn with frozen rock, ice or snow covering it.
* Since the statue itself is made of brickwork, spells that destroy weaker materials will not harm the statue.
* If the Teleportatium is drained from the eye statue, the portal will 'destabilize' and disappear.
* The portal leads to an unnamed location, which holds two medium-tier wands and a portal back to the Snowy Depths. The cave is surrounded by dense/extremely dense rock.
* In Parallel Worlds, activating a Buried Eye portal will create a helpful shortcut to/from the Main world, because the Buried Eye's exit-portal will always lead to the most recently used entrance-portal.
* Trying it on New Game Plus will only land you in the Sandcave.
Accelerating Shot

Causes a projectile to accelerate as it flies

 Spell modifiers that adjust the speed of the affected projectile.

A spell modifier that causes a projectile to accelerate in flight, similar to the pink bolts fired by Stevari.

## Tips

* While it can reach higher speeds than the Speed Up modifier it is less reliable to aim with due to the changing velocity.
* Synergizes well with Black Hole, giving much greater material deletion range.
* Modifiers such as Automatic Rotation and Homing can keep the projectile on target until it reaches a higher speed.
* When used with Bouncing Burst it gives the spell a damage multiplier which when combined with a damage up like heavy shot is one of the best combinations in the game.
Tavern Mug - Grapes Of Rath

**Attack Force(Range):** | 21 cubic units

## Description

Filled to the brim with Rath's "famous" mead! Which can only be described as potable. A bit sour to most and slightly metallic, this mead is most often served with stale bread.

## Obtaining

This weapon is sold to you by tavern owner Rath the Foul in Fort Mungus for 15▣ if you have covered yourself in jam.
Dark Moon

**This page contains spoilers for certain secret events and locations.**

**This page contains spoilers for certain secret events and locations.**

**The Dark Moon** is a location below the first Temple of the Art layer in the repeating layers of The Work (Hell). Similarly to its counterpart in the sky, it's made of cheese, although this one has a darker, reddish appearance. Unlike its cousin, only a part of it is solid, making jagged cliffs with blood pooling in the space between them.

In the center of the Dark Moon, glyphs can be found that read "***WHAT HATCHED***".

## Events

Similarly to the Moon, the player can trigger unique events with similar requirements. Along with that, completing any event will award their corresponding Achievement Pillars.

### The Blood Moon

If the Essences of Air, Fire, Earth and Water are brought to the center of the Dark Moon, the entire Moon will transform into Blood and this message will appear: "From my blood..."From my blood... From my blood... From my blood... From my blood...

### Heretic!

Throwing a Refreshing Gourd at Kolmisilmä will deform its body into a gourd-like shape and turn it green.

Bringing the transformed Final Boss to the Dark Moon along with the elemental Essences will transform the Moon into acid, along with spawning 8 Sauvojen Tuntijas.

The gods will be enraged, and this message will be shown: Heretic!How dare you do this!
Decelerating Shot

*This article is a stub. You can help Noita Wiki by expanding it.*

Makes a projectile decelerate as it flies

A modifier makes a projectile decelerate as it flies.

With multiple stacks makes a projectile completely static and even ignore gravity.

 Spell modifiers that adjust the speed of the affected projectile.
Ball Lightning

*This article is a stub. You can help Noita Wiki by expanding it.*

Summons three short range electrical orbs

Ball Lightning is a an electrical projectile spell that launches 3 small electrical spheres that burst after a short distance. Each sphere travels a short distance forward and starts slowing down until coming to a complete stop, then explodes. The spheres are instantly stopped when hitting terrain, though this doesn't make them explode sooner.

Ball Lightning inherently has piercing, but unlike projectiles made to pierce via the Piercing Shot spell, will not hurt you in transit. The explosion effect at the end of its lifetime can still damage you, however.

## Tips

* The short range limits the usefulness of the spell, but this can be alleviated with the use of a Trigger spell or Long-Distance Cast to launch the bolts at a distance.
* Similar to Lightning Bolt, it's easy to harm yourself when using this spell; be careful when casting it near liquids or metals without the electric immunity Perk, especially when using it without triggers or other methods of increasing its range.
* The triple-projectile nature of the spell means that it synergizes well with all modifiers, as each is applied to the bolts separately.
* Multicasting several Ball lightning spells doesn't add to their total spread, unlike how Triplicate Bolt behaves. This is because it doesn't actually add to the spread, only has high innate spread
* A homing modifier can significantly increase the damage dealt by the projectiles, due to their innate piercing allowing them to deal damage to enemies every frame. Short-range Homing is especially useful for this.
* Remove Explosion modifier can't remove its explosion,maybe a bug.

## See Also

* Lightning Bolt
* Thunder Charge
Blood

*For the spells, see the list at bottom.*

* Blood
* Fading

### Tags

[liquid], [corrodible], [soluble], [evaporable\_fast], [blood], [impure], [liquid\_common], [food]

## Effects

### Ingest

Resist combustion, increased critical chance.
Increases satiation.

## Behaviour

### Evaporates Into

Air

Blood is a liquid Material. Clothes covered in blood protect you from fire, as well as give you an increased chance of dealing Critical Hits (+5% chance to each projectile).

If the player possesses the Vampirism perk, they can drink blood to regain health, restoring 20 health for a full flask's worth.

Pouring blood on lava will create volcanic rock, which is slightly more durable than regular rock and will not melt when in contact with lava.

## Sources

There are many sources in the game which produces blood.

* The player, by default, emits a fading variant of blood when harmed (see #Blood (Fading) below). This does not give Vampirism benefits if drunk, and very quickly evaporates on contact with air.
* Many creatures emit blood when injured or killed. Different spells cause different levels of bleeding. This is mostly based on the damage type, where "Slice" is the most effective in producing blood.
	+ The *More Blood* perk increases the amount of emissions given off by *all* creature injuries, including the player.
	+ Destroyed corpses may produce much more blood, especially if Chainsaw is used to destroy them which can even result in large lakes of it.
	+ Certain corpses will not, such as most fire based enemies, whose corpses are made of Volcanic Rock.
* When selecting a perk at the Holy Mountain, the altar will produce small amounts of blood unless the player has not killed any enemies on the level before (indirect kills do not count). If no enemies were killed, it will give off water instead.
* When picking up wands in the world from pedestals a small amount is emitted as the pedestal lights up. The player can pick up the wand after an enemy has already grabbed the wand and the effect will still happen.
* There are several spells available that can be used to produce blood, either directly or through transmutation.

## Blood (Fading)

There is a variant of blood (labeled *blood\_fading* in the files) that looks and acts like blood but will evaporate when in contact with air. It is bled mainly by the player themselves, as well as a few other enemies.

## See Also

* Blood Mist
* Touch of Blood
* Blood Cloud
* Blood (Spell)
* Lava To Blood
Cloudscape

A sprawling realm composed entirely of clouds, the Cloudscape is a dangerous area located high in the skies. Many powerful enemies reside here, including Ukko, Taivaskristallit, Peitsivartijat, and Hohtava hyypiö. Solid objects, like Gold nuggets, will fall through the cloudy terrain.

## Western Cloudscape

Biome Navigation

Cloudscape (West)

Lake
↓
Snowy Wasteland
↘

The larger Cloudscape located far above the Lake. At the center is a ??? containing the Essence of Air. In the upper-left, a small cave containing Refreshing Gourds can be found. Extending of the upper-right is a platform which holds the Huili and the Ocarina notes.

It can be reached by climbing the western wall of dense rock.

## Eastern Cloudscape

Biome Navigation

Cloudscape (East)

Pyramid
Desert
↓

A smaller Cloudscape located far above the Pyramid. On the eastern side of the area is the Coral Chest. This area can be reached while holding the Paha Silmä at the top of the Pyramid.
Circle of Thunder

A field of electrifying magic

 Static projectile spells that conjure a small field of magic with varying properties.

A spell that creates a sparkling field of electricity that will stun all enemies caught inside it.

## Tips

* Can be useful to block off passages with to get yourself out of a tight situation
* Does not directly affect the player. If overlapping liquid, it will shock the liquid, which can then stun the player.
* Recommended to use with a trigger spell, like Spark Bolt, to deposit the field at a distance.
* Unlike other electric spells, this will not cause your wand to electrify water and metals.
Add Expiration Trigger

Makes a projectile cast another spell upon expiring

### Unlock

Defeat Mestarien mestari (or get a lucky spell-drop from defeating Ylialkemisti)

### Tier ⓘ

3,4,5,10

A Spell modifier that makes a projectile cast another spell upon expiring. It removes the recoil completely.

It is normally unlocked by defeating Mestarien mestari, but it can also be dropped by Ylialkemisti (High Alchemist) which will result in unlocking all of the spells that normally require defeating Mestarien mestari.

## Tips

* Place this spell before all the spells on your wand that would cause recoil to suppress such side effect.
Critical on Wet (Water) Enemies

Makes a projectile always do a critical hit on wet (water) enemies

 Spell modifiers that increase the critical chance of projectiles.

A Spell modifier that causes hits landed on enemies stained with water to gain 100% critical chance.

## Tips

* Synergizes well with Water Trail, and since water is usually beneficial to the player it can be used all the time (just don't drown)
* When cast together with Water or Water Trail and a projectile, the projectile will always crit.
Critical on Oiled Enemies

Makes a projectile always do a critical hit on oiled enemies

 Spell modifiers that increase the critical chance of projectiles.

A Spell modifier that makes enemies wet with oil to suffer a 100% greater chance of being critically hit.

## Tips

* This modifier is similar to Critical on Burning in that viable enemies are usually burning while wet with oil, however this one is also useable against robots (which can get oiled but will not burn).
* Synergizes well with Oil Trail, but can be dangerous without the Perks to make you immune against fire.
* When cast together with Oil and a projectile, the projectile will always crit.