recursal/Fanatic-Fandom huggingface dataset:
Garrison Metro Horde

**Garrison Metro Horde** is a Horde of Infected in Dying Light 2 Stay Human.

## Strategy

The Garrison Metro Horde is small, but harder to maneuver. The horde's location is confined, with only a few different escape routes. There are various explosive barrels, crates in the tunnel that the player can utilize to eliminate the horde more efficiently. The horde also has less space to spread out, therefor you can utilize your UV Flashlight and UV Grenades to kill the horde. Virals are fast, so they aren't easy to escape and are harder to kill when in numbers.

## Rewards & Progress

### Rewards

 **400 Old World Money**
Dark Zones

Disambiguation page for Dark ZonesThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
For the article on this page please see; ***Dark Zones*** on the official ***Dying Light Wiki***.
Frank

Disambiguation page for FrankThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
* For the article on this page please see; ***Frank*** on the official ***Dying Light Wiki***.
Lake Country

**Lake Country** (also referred to as **Sector 3**), is a Region in Dying Light 2 Stay Human: Bloody Deception.

## Overview

**Lake Country** is one of the more filled regions in Dying Light 2 Stay Human, the region contains various mountain ranges and more larger locations. Lake Country is also the entrance region of Highway E619, also home to the Lake Country Observatory, a GRE complex that was used to monitor threats, but was overrun, now a residence for a horde of Volatiles. Lake Country was the first region to be fully overrun by Infected during The Fall.

## Quests

### Story Quests

* The Ritual
* Pattinson's Inquest
* Torpedo
* Means of War

### Side Quests

* Scavenger
* The Old World
* Horde Killer

## Points of Interest

*List of named areas in **Gerwayia Plains**.*

### Locations

#### Survivor Encampments

* Pearly Lake Camp
* Napalm Ridge Camp

#### GRE Facilities

* Lake Country Observatory
* GRE Data Lab

#### GRE Refugee Camps

* Mount Bailey GRE Refugee Camp
* St. Flories Community Baseball Field GRE Refugee Camp

#### GRE Checkpoints

* GRE Checkpoint - E619
* GRE Checkpoint - Bailey
* Gally Falls GRE Checkpoint
* Heart Rock GRE Checkpoint
* GRE Security Post NF-92

#### GRE Research Sites

* GRE Research Zone - 014
* GRE Research Zone - 050
* GRE Research Zone - 021

#### Abandoned Civilian Locations

* Stolas Tourist Tunnels
* McKinney Trails
* Gally Falls
* Vereus Maxi Tunnels
* Salt Falls Station
* Murray Mine
* Covert Rockies

### Hordes

1. GRE Security Post Horde
2. E619 Horde
3. Heart Rock Checkpoint Horde
4. Covert Rockies Horde
5. Murray Mine Horde
6. Vereus Maxi Tunnels Horde
7. Salt Falls Station Horde
8. Mount Bailey Camp Horde
9. GRE Data Lab Horde
10. St. Flories Baseball Field Horde
11. McKinney Trails Horde
12. Stolas Tourist Tunnels Horde
13. Lake Country Observatory Horde
14. Gally Falls Horde

## Collectables

### GRE Intel

* Mobile Unit 0563
* Medical Dispatch Unit 012
* Medical Dispatch Unit 009

### Old World Artifacts

* Newspaper Article: GRE OPERATIONS EXPAND TO BETTER CIVILIZATION

## Gallery

***This section should be filled with images of areas in Lake Country, including; GRE locations, Survivor encampments, Mountains, Key areas, etc.***
Portable Lab Unit UF-607

**Portable Lab Unit UF-607** is one of the several GRE Micro Recorders in *Dying Light 2 Stay Human: Bloody Deception*.

## Location

Portable Lab Unit UF-607 can be found in one of the PLU buildings at Great Ridge GRE Checkpoint.

## Characters

On the recording. The voices of Lieutenant Powell and Corporal Denadez can be heard.

## Dialogue

**LT. POWELL**: *"Yup - Move on through."*

**CPL. DENADEZ**: *"Hey, how many more?"*

**LT. POWELL**: *"About 28 or so."*

**CPL. DENADEZ**: *"Shit - well, I got some bad news."*

**LT. POWELL**: *"Fuck - What now?"*

**CPL. DENADEZ**: *"A swarm, of those uh... Viral things."*

**LT. POWELL**: *"How far out?"*

**CPL. DENADEZ**: *"Uh... - let me see - 25 minutes."*

**LT. POWELL**: *"What?!"*

**CPL. DENADEZ**: *"Relax... we'll get 'em all through in time."*

**LT. POWELL**: *"Ah, sure - Thanks! - I am Sonic after all!"*

**CPL. DENADEZ**: *"Wait you are?"*

**LT. POWELL**: *"Ugh - rookies..."*

**CPL. DENADEZ**: *"Hey doc? Less yapping more uh... scanning those tickets."*

**LT. POWELL**: *"Yeah yeah - prick."*

**<RECORDER FX ENDS>**
Banshee

Disambiguation page for BansheeThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
* For the article on this page please see; ***Banshee*** on the official ***Dying Light Wiki***.
GRE Refugee Camp - 135 Weasel

**GRE Refugee Camp - 135 Weasel** is a Landmark in Dying Light 2 Stay Human.

## Description

Unlike GRE checkpoints, GRE refugee camps were used to house civilians that were forced to evacuate their homes during The Fall. Refugee camps were under strict laws and condition, only allowing a certain number of refugees per camp. If refugees were disobedient or hostile towards the GRE officers, they would be killed on site.

The GRE refugee camps generally were made up of various GRE mobile buildings, tents and other various equipment. The camps ran on GRE generators, which used fuses to operate. After the fall, the camps were all abandoned or overrun.

## Objectives

Restore the power.
*These camps are like those checkpoints, I just need to find the fuses and the generator.*

Disable the GRE PA Speakers.
*Shit not good, the sounds of those PAs will bring all of them down on me... I have to stop them.*

Find the Inhibitors.
Just what the doctor ordered me for, an inhibitor.

## Collectables

* 2 Inhibitors
* 1 GRE Micro Recorder (Mobile Unit D-16)
* 2 GRE Generator Fuses
Casillo Rockies Horde

**Casillo Rockies Horde** is a Horde of Infected in *Dying Light 2 Stay Human: Bloody Deception*.

## Overview

The Casillo Rockies Horde can be found at the Casillo Rockies, in Gerwayia Plains. During the day the horde will nest in a cave, east of. During the night, the horde will move to an old GRE corpse disposal site. The area is more open, and has various explosive traps in the area, which makes it easier to eliminate the horde.

## Rewards & Progress

### Rewards

 **300 Old World Money**
The Other Side

> "This is it. I'm going to find the GRE. My questions will be answered."
>
> -Game Description

**The Other Side** is the fourth story quest Dying Light 2 Stay Human: Bloody Deception.

## Objectives

Travel to the Great Ridge GRE Checkpoint.
This is it, I need to get to the great ridge GRE checkpoint.

Find the generator and restore the power.
Fix the cables connected to the bridge.
The wires have been cut, I need to find new ones and fix it.

Fix the fuses in the generator.
Disable the PA speakers.
Not good, the power has caused the entire checkpoint to come back on, including those PA speakers, I need to get rid of them.

Kill all Infected.
The speakers attracted loads of Infected, but I took care of them.

Enable the bridge from the GRE command building.
This was it, I finally had a way across the ridge. I was going to find the GRE.

Explore the second half of the GRE checkpoint.
While searching I got jumped by rioters, damn bastards. But someone saved me.

Follow Harmon Reese to Tashikla.
The guy who saved me, his name was Harmon, he said he was an enforcer from a nearby survivor camp in a smaller city, called Tashikla?

Talk to Harmon.
## Quest Soundtrack

All the music that plays during **The Other Side**.

1. **Hurry Up (Originally In the Veronika Story Quest)** - Plays when PA speakers turn on and Infected come.
GRE Micro Recorders

> **Micro Recorders** used by the ***Global Relief Effort***, documenting their operations during and after ***The Fall***.
>
>

**GRE Micro Recorders** are Collectables in *Dying Light 2 Stay Human*.

## Summary

Like the Inhibitors, the GRE Detector will let the player know when a recorder is nearby. They can be found at various GRE Checkpoints, GRE Refugee Camps and GRE Research Zones, The Observatory, and the GRE National Laboratory.,

## List of all Recorders

1. Portable Lab Unit HL-009
2. Portable Lab Unit KL-028
3. Portable Lab Unit BA-029
4. Portable Lab Unit DL-043
5. Portable Lab Unit KH-045
6. Portable Lab Unit QE-046
7. Portable Lab Unit EA-104
8. Portable Lab Unit DR-209
9. Portable Lab Unit DH-215
10. Portable Lab Unit GK-217
11. Portable Lab Unit HJ-347
12. Portable Lab Unit AD-508
13. Portable Lab Unit UF-607
14. Portable Lab Unit NF-970
15. Researcher Recording Note - 0876
16. Researcher Recording Note - 0879
17. Researcher Recording Note - 0880
18. Head Researcher Recording Note - 0921
19. Head Researcher Recording Note - 0935
20. Head Researcher Recording Note - 0999
21. Researcher Recording Note - 1000
22. Researcher Recording Note - 1001
23. Researcher Recording Note - 1002
24. Researcher Recording Note - 1111
25. Researcher Recording Note - 1112
26. Flight Records - 0021
27. Flight Records - 0089
28. Flight Records - 0113
29. Flight Records - 0129
30. Flight Records - 0194
Pattinson's Inquest

Villedor;

* Mount Lucid Observatory

Unlocking of GRE SWAT 15 SMG. (Can now be bought in store at GRE National Laboratory.)

> Veronika took an interest in what the GRE remnant is doing out here. She wanted me to follow a research team and see what they were doing.
>
>

**Pattinson's Inquest** is fourteenth story quest in *Dying Light 2 Stay Human: Bloody Deception*.
Katsumi Kobayashi

Disambiguation page for Katsumi KobayashiThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
For the article on this page please see; ***Katsumi Kobayashi*** on the official ***Dying Light Wiki***.
Marcus

**Marcus** is the tenth story quest in *Dying Light 2 Stay Human: Bloody Deception*.

## Objectives

Meet Marcus at the landing pads.
Marcus told me to meet him at the landing pads at the GRE National Laboratory.

Travel in the GRE Helicotper with Marcus.
Get to the Lake Country Observatory.
When we got to the observatory, Marcus gave me a bit of background and what lives here. He told me a horde of Volatiles nests here.

Get to the main building.
Find a way in to the observatory.
Marcus and I reached the door going into the observatory, we continued our journey.

Find a way to restore the power.
Go back to Marcus.
After I restored the power I returned to Marcus and we continued our way to the main hanger.

When we reached the hanger door, it was still locked. Marcus said it must've been old level 5 security lockdown protocol. He told me to find the director's office.

Find the director's office.
Search the director's office.
I couldn't believe it. Marcus was the director here, he left over 4,000 civilians here all those years ago. He lied, just like Veronika did about her real work and self. I guess they are meant for each other. I talked to Marcus about it and he told what happened.

Go back to Marcus.
Enter the hanger.
Marcus said the volatile that has his sample is in this hanger, but so were another thousand volatiles asleep, we needed to be careful.

Get to Marcus.
Marcus told me he found the volatile with his sample. I went to him. He told me to extract the sample.

Extract the sample from the Volatile.
Escape!
After I extracted the sample, the Volatile woke up, Marcus managed to kill it before it could do any severe damage to the both of us. But the shots fired by Marcus woke up the horde, he told me to run, Marcus stayed back and drew some of them off me.

When I got to a big jump I almost fell, thankfully Marcus grabbed my hand and time and helped me up. The horde was still chasing us.

Get to the GRE Helicopter.
Marcus once again saved me, as I jumped into the chopper grabbed my arm and pulled me in before the horde could get us. We escaped.

## Quest Soundtrack

All the music that plays during **Marcus**.

1. **Dr. Veronika Ryan / Cpt. Marcus Ryan (Originally In the Veronika Story Quest)** - Plays when Aiden finds out Marcus was director of Lake Country Observatory.
2. **Global Liars** - Plays when Aiden is trying to fix the power.
3. **The Horde** - Plays when Aiden and Marcus try to find the correct Volatile.
4. **The Mark** - Plays when Aiden and Marcus are running from the horde.
Making Contact

> "This is it, I finally get to talk to Marcus Ryan. I've been waiting for this."
>
> -Game Description

**Making Contact** is the sixth story quest in *Dying Light 2 Stay Human: Bloody Deception*.

## Objectives

Follow the GRE Chopper.
I intercepted a radio transmission between Marcus and his soldiers, they were heading to Bevarlee Lake. I had to follow them.

Infiltrate the GRE landing zone.
This wasn't going to be easy, Marcus was accompanied by an entire squad of GRE Soldiers. I had to get to him without being spotted.

Follow Marcus.
Confront Marcus.
This was it, I was about to talk to Marcus.

Agh. I was knocked out and taken in custody by Marcus. I was in the GRE National Laboratory. I told him I saw Veronika in Villedor.

Walk with Marcus.
Marcus let me go. I didn't tell him about what really happened to Veronika.

Talk to Marcus.
I had Marcus' trust sort of. He showed me their armory, it was big, there was even a map of Villedor and sectors 1-3.

For helping him. He gave me a firearm, I had to make a choice on which to choose.

## Quest Soundtrack

All the music that plays during **Making Contact**.

1. **Follow That Helo!** - Plays when chasing the GRE Helicopter.
2. **Finding the GRE** - Plays when Aiden infiltrates the GRE landing zone.
3. **Global Liars** - Plays when Marcus interrogates Aiden.
4. **Veronika (Originally In the Veronika Story Quest)** - Plays when Aiden talks to Marcus in the armory.
Center for Stage IV THV Study

Disambiguation page for Center for Stage IV THV StudyThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
For the article on this page please see; ***Center for Stage IV THV Study*** on the official ***Dying Light Wiki***.
The City

Disambiguation page for The CityThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
* For the article on this page please see; ***The City*** on the official ***Dying Light Wiki***.
Veronika's File

> A file providing more details on Veronika.
>
>

**Veronika's File** is a Collectable in Dying Light 2 Stay Human.

## Summary

Veronika's File is one of the 4 collectable GRE personnel files that can be found in Dying Light 2 Stay Human. It can be found at the GRE National Laboratory, located in the filing room.

## Marked Locations

***GRE National Laboratory***

* **Filing Room**

## Details

***Personnel File - 4012***

* Name: Ryan, Veronika
* Birthdate: September 3rd (Year Classified)
* Gender: Female
* Height: 5'9
* Weight: 125.3
* Year of Hiring: 2016, May 14th
* Department/Division: Research & Development
* Clearance Level: Level 9 Clearance
* Rank: Head Doctor/Director of Field Laboratories
Great Ridge GRE Checkpoint

**Great Ridge GRE Checkpoint** is a Landmark in Dying Light 2 Stay Human.

## Description

Great Ridge GRE Checkpoint is the second most major of the 6 GRE checkpoints stationed near Villedor. It was primarily made up of, small GRE portable buildings, tents, fences and other equipment. The GRE used generators as a source to power the checkpoints, that use fuses. At each checkpoint, you must replace the fuses in order for the power to restart. However, be mindful of the PA Speakers, the sound will attract Infected, especially during the night.

The checkpoint acts as a bridge crossing over the European Great Ridge, it was built after all the other bridges were destroyed, it was then overrun by Infected shortly after.

## Objectives

### The Other Side (Story Mission)

Restore power.
**Major Objective**: Find the fuses.

Disable the GRE Loudspeakers.
**Major Objective**: Destroy the speakers. 0/4

Clear out area of hostiles.
**Major Objective**: Clear all Infected in the area. 0/20

Activate the bridge.
**Major Objective**: Use the terminal and activate the bridge.

## Collectables

* 3 Inhibitors
* 1 GRE Micro Recorder (Mobile Dispatch 253)
* 8 GRE Generator Fuses
Allen Camden

Disambiguation page for Allen CamdenThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
* For the article on this page please see; ***Allen Camden*** on the official ***Dying Light Wiki***.
X

**X** - положительный персонаж Всё в Одном, появлявшийся в лоре и основном повествовании. Возможно, был прислужником Хаоса. Выглядит как человекоподобный робот с глазом оранжевого цвета, похожим на глаз Колосса. У X-а есть брат Y.

## Характеристики

**Уровень силы** - по крайней мере 3-B

**Имена** - X

**Пол** - мужской

**Способности** - сверхчеловеческие характеристики, отражение атак, мастерство владения оружием, создание оружия, магия, манипуляция энергией и др.

**Оружие** - **многочисленное количество оружий, доступных и недоступных человеку**

**Классификация** - робот, герой

**Выносливость (стамина)** - сверхчеловеческий | безграничный

**Дальность** - уровень города | уровень планеты | по крайней мере уровень нескольких солнечных систем

**Скорость** - сверхзвуковая | значительно быстрее скорости света

## История

### До 9 сезона

В сезонах до 9 играл небольшую роль в основном повествовании, вычищая некоторых антагонистов.

### 9 сезон

В 9 сезоне появлялся вместе с братом чтобы победить Z, однако у них не получилось. После этого в сюжете не появлялся.
Portable Lab Unit NF-970

**Portable Lab Unit NF-970** is one of the several GRE Micro Recorders in *Dying Light 2 Stay Human: Bloody Deception*.

## Location

Portable Lab Unit NF-970 can be found in one of the PLU buildings at Heart Lake GRE Checkpoint.

## Characters

On the recording. The voices of Pattinson and Elecidio can be heard.

## Dialogue

**LT. PATTINSON**: *"No - leave all that shit - we can't bring it."*

**CPL. ELECIDIO**: *"Hey uh doc - I didn't see memo - what's wrong - Why are we moving out?"*

**LT. PATTINSON**: *"Dr. Ryan has issued an all hands withdrawal back to the city - not only that - they're coming - off the highway - through the Mckinney Trails - I-F5 Freeway - they'll be here in less then 30 minutes!"*

**CPL. ELECIDIO**: *"All hands evac? - What do you mean - You mean a horde of Infected?"*

**LT. PATTINSON**: *"No - The velvet grande, Idiot! - Yes Infected - Thousands - Millions!"*

**CPL. ELECIDIO**: *"Wait - what about the check-station? - The civilians - the refugees!"*

**LT. PATTINSON**: *"Look out there - how many helos do you see?"*

**CPL. ELECIDIO**: *"I dunno - bout' three."*

**LT. PATTINSON**: *"And how many civilians?!"*

**CPL. ELECIDIO**: *"Don't know - a few hundred maybe - or more..."*

**LT. PATTINSON**: *"Yeah - you get it - alright we're leaving - discreetly - understood? - And keep your mouth shut!"*

**CPL. ELECIDIO**: *"But doc - we're not-"*

**LT. PATTINSON**: *"Understood? - Soldier."*

**CPL. ELECIDIO**: *"\*Sighing\* - Yes ma'am."*

**<RECORDER FX ENDS>**
Зелёная подушка

**Зелёная подушка** - нейтральный персонаж Всё в Одном. Является сильнейшим персонажем AIOВерса.

Живёт в своём собственном измерении, вне всяких законов физики и вне реальности, пространства, времени и материи.

## Характеристики

**Всё характеристики** - В̷̩̣̼̂͗̽̆Ы̶̡̣͈̠͖̓̔Ш̸̦̞̱̈́͘Ё̷̺̠̜̠̪̅̔͠ ̶̱͔̬͘Б̴̧̲͈͕̅Е̴̢̔̈̃͝С̷̬̆͒͌̐К̷͇̖̟̂͊О̶͇̜̰͍̆̆Н̵̨̺̩̯̘̾Ё̴͉̫̜͖́̋̑͝Ч̶̝̝̌̀Н̷̭͍̏ͅО̸͙̮͙̆̎̊́͆ͅͅС̸͇̗͎͇͐̾̈́̓̿Т̴̘̖̮̦̑И̴͎̦͇͒͝ͅ

**Пол** - Неопределённый

## История

В общем, Зелёная подушка появлялась лишь один раз в основном повествовании, где уничтожил главного врага. С основным лором особой связи не имеет.
Mount Lucid Observatory Horde

**Mount Lucid Observatory Horde** is a Horde of Infected in Dying Light 2 Stay Human.

## Overview

The **Mount Lucid Observatory Horde** is one of the biggest hordes in Dying Light 2 Stay Human. Hence it's name, the horde nests and roams around Mount Lucid Observatory. During daytime, the horde will nest in the twin main buildings, truck trailers and remnants of crashed GRE choppers. During nighttime, the horde will wander to the hole filled with bodies of dead GRE soldiers and other GRE personnel, likely to feed of their remains. The Observatory Horde is much more difficult due to the chemicals that quickly deplete the player's health, it is inferred that the player get a blocker with extended time, that way the player has more time to eliminate the horde.

## Strategy

The Mount Lucid Observatory Horde is big, but a slight bit slower. The only major issue to be wary of his your blocker time, if the blocker runs out, the chemicals will quickly kill you and end your run. You can utilize explosive barrels, crates and trucks to eliminate the horde quicker. The area where the horde nests, is also a good way to lure them around, there are open above ground tunnels, that you can set traps in and get a good majority of the horde to follow you through.

## Rewards & Progress

### Rewards

 **800 Old World Money**
Firearms (Disambiguation)

Disambiguation page for Firearms (Disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**NOTE**: There are pages for ***Firearms*** on this fandom and on the ***official*** Dying Light Wiki. For those articles, please see;

* ***Firearms*** on the Official ***Dying Light Wiki***.
* ***Firearms*** on the ***Dying Light Fanon Wiki (Here).***
Survivors

Disambiguation page for SurvivorsThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Ther**e** is a link listed below that will take you to the official site on this article.

* **Survivors (Dying Light 2)** on the ***Official Dying Light Wiki***.
Old Villedor

Disambiguation page for Old VilledorThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
* For the article on this page please see; ***Old Villedor*** on the official ***Dying Light Wiki***.
The Observatory (Disambiguation)

Disambiguation page for The Observatory (Disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
* For the article on this page please see; ***The Observatory*** on the official ***Dying Light Wiki***.

* For the article on this page please see; ***The Observatory*** on the official ***Dying Light Fanon Wiki (Here)***.
Sector 2

* Tashikla
* Unnamed GRE Checkpoints
* GRE National Laboratory

> "This is a whole new area, I guess Harmon is my tour guide."
>
> -Game Description

**Sector 2** is the fifth story quest in *Dying Light 2 Stay Human: Bloody Deception*.

## Objectives

Meet Harmon at the wall.
Harmon says he's going to give me a tour. But really? What is there to really parkour on out here.

Follow Harmon.
I followed Harmon, up to an old GRE checkpoint. He explained to me what they used to be used for, until we were stopped by the site of GRE soldiers killing Infected.

Talk to Harmon.
Harmon says the GRE live alongside the survivors out here, a truce? As long as they don't bother them, they don't bother them back.

Follow Harmon to the GRE National Laboratory.
Stay undectected and follow Harmon.
Harmon showed me the GRE's base of operations, it was a big laboratory, not as big as the observtory though.

Follow Harmon back to Tashikla.
On our way back we ran into a horde of Volatiles west of St. Jackie's rest stop, they chased us.

Talk to Harmon.
We escaped the horde. Harmon explained that there's more hordes out there, and they've been trying to get rid of them. I have to help them.

## Quest Soundtrack

All the music that plays during **Sector 2**.

1. **Welcome to Villedor (Originally In the Getting Stronger Story Quest)** - Plays when Aiden finds the GRE data log room.
2. **Global Liars** - Plays when Aiden and Harmon spy on the activity at the GRE National Laboratory.
3. **The Mark** - Plays when Aiden and Harmon chased by the horde.
The Siting

> "The survivor encampments need more supplies, I have to do something."
>
> -Quest Description

**The Siting** is the first story quest in *Dying Light 2 Stay Human: Bloody Deception*.

## Objectives

Talk to Lawan.
The encampments are low on medical supplies, maybe an old GRE base what we're looking for.

Find the GRE Civics Center.
The GRE Civics Center has a motherload of medical supplies, it's outside Villedor, I need to find it.

Enter the building.
I need to be careful, there are rumors of a horde that nests here.

Restore the building's power.
There's no power, I need to find the generator.

Get the supplies.
Find a way out.
On my way out, I went through an old data log room, had loads of information on the GRE.

Sneak past the horde.
The horde is active, I need to get past it.

Investigate the GRE Helicopter siting.
I can't believe my eyes, an operational GRE Helo? I need to follow them and see what they're doing out here.

Infiltrate the GRE LZ.
Follow the GRE researcher.
There's a team of GRE Soldiers and a researcher. I can't get caught.

Listen to the researcher's field report.
Sneak out of the LZ.
That researcher mentioned someone named Marcus Ryan? He could be related to Veronika Ryan. This changes a lot of things.

After I radioed Lawan about the siting, she told me to stay away from them. I'm not.

Return the supplies to the Fisheye.
## Quest Soundtrack

All the music that plays during **The Siting**.

1. **Run, Jump, Fight** - Plays when Aiden Caldwell travels to the GRE Civics Center.
2. **Inside Their Lair** - Plays when sneaking through the GRE Civics Center.
3. **I Was Scared (Originally In the Veronika Story Quest)** - Plays when Aiden finds the GRE data log room.
4. **The Horde** - Plays when Aiden sneaks past the horde.
5. **Finding The GRE** - Plays when Aiden infiltrates the GRE LZ.
6. **The Researcher** - Plays when sneaking out of the GRE LZ.
7. **Global Liars** - Plays when Aiden tells Lawan about his findings.
GRE Vaccine Lab

Disambiguation page for GRE Vaccine LabThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
For the article on this page please see; ***GRE Vaccine Lab*** on the official ***Dying Light Wiki***.
THV Genomics Center

Disambiguation page for THV Genomics CenterThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
For the article on this page please see; ***THV Genomics Center*** on the official ***Dying Light Wiki***.
Council of Mankind

Disambiguation page for Council of MankindThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
For the article on this page please see; ***Council of Mankind***  on the official ***Dying Light Wiki***.
Dying Light Fanon Wiki

**Welcome to the Dying Light Fanon Wiki!**
This community is dedicated for **FANON** pages on Dying Light, we recommend that you create your fanon pages here instead of on the official Fandom for Dying Light.

## Major Wiki Rules

We love having new members join and spread their own lore and thoughts to help this community grow and bring new members in! However, we ask you follow a few rules while working on here.

* If you make a page on a pre-existing character, please put your fanon of that character on it's respective ***Disambiguation*** page.
* We are a welcoming community, please respect your fellow members. We want to help this community grow.
	+ If there is a problem please message one of the mods, admins or bureaucrats, we will reply as soon as possible.
* Please do not grief the work of others, take to mind that they spend time making these and we would like you all to respect each others work.
* The point of this wiki is for FANON pages, if you have already made subpages of your account on the **Dying Light Official Fandom**, please move them here.

*Need help building out this community?*

* Rules of this wiki
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You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Nobel Pass Horde

**Nobel Pass Horde** is a Horde of Infected in Dying Light 2 Stay Human.

## Overview

The Nobel Pass Horde is a weaker horde, not posing to much of a threat. Though if you do run out of stamina while fighting the horde, the Virals will quickly catch up and inflict massive amounts of damage.

## Rewards & Progress

### Rewards

 **200 Old World Money**
Создатели

**Создатели** - три персонажа, являющиеся альтер-эго создателей Всё в Одном. Через некоторое время появились и другие. С 2-3 по 4-6 сезоны являлись сильнейшими персонажами Всё в Одном, пока их не сместил Хаос.

## Состав

### Основные

1. **Захар** - фактически один из главных создателей. Владел посохом всемогущества
2. **Глеб** - создатель. Владел мечом зелёного огня
3. **Нестор** - создатель. Владел луком.

### Вторичные

1. **Юртус** - по лору в прошлом являлся создателем, но позже стал злодеем.
2. **Евдокия** - создатель, жила в Аду и руководила им.

## Характеристики

### Захар

**Уровень силы** - 3-A

**Имена** - Захар

**Возраст** - неизвестно, но много

**Пол** - мужской

**Способности** - различная магия, манипуляция материей, временем, реальностью и пространством и др.

**Оружие** - **посох всемогущества** - помогал магией

**Стандартный рост** - 1 м 40-60 см (примерно)

### Глеб

**Уровень силы** - 3-A

**Имена** - Глеб

**Возраст** - неизвестно, но много

**Пол** - мужской

**Способности** - различная магия, манипуляция материей, временем, реальностью и пространством и др.

**Оружие** - **меч зелёного огня** - помогал магией

**Стандартный рост** - 1 м 50-60 см (примерно)

### Нестор

**Уровень силы** - 5-B

**Имена** - Нестор

**Возраст** - неизвестно, но много (меньше чем у других)

**Пол** - мужской

**Способности** - различная магия, манипуляция материей, временем, реальностью и пространством и др.

**Оружие** - **лук**

**Стандартный рост** - 1 м 30-50 см (примерно)
Imran Zere

Disambiguation page for Imran ZereThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
For the article on this page please see; ***Imran Zere*** on the official ***Dying Light Wiki***.
Marcus' File

> A file providing more details on Marcus.
>
>

**Marcus' File** is a Collectable in Dying Light 2 Stay Human.

## Summary

Marcus' File is one of the 4 collectable GRE personnel files that can be found in Dying Light 2 Stay Human. It can be found at the GRE National Laboratory, located in the filing room.

## Marked Locations

***GRE National Laboratory***

* **Filing Room**

## Details

***Personnel File - 4013***

* Name: Ryan, James, Marcus
* Birthdate: April 1st (Year Classified)
* Gender: Male
* Height: 5'11
* Weight: 152.6
* Year of Hiring: 2016, May 15th
* Department/Division: Security Division
* Clearance Level: Level 8 Clearance
* Rank: Head Chief of Security
Майлз

**Майлз** - положительный персонаж 11 сезона Всё в Одном, глава и боец Socontas Inc.

## Характеристики

**Имена** - Майлз

**Пол** - мужской

**Способности** - по крайней мере управление светом, сверхскорость | по крайней мере манипуляция реальностью

**Оружие** - **Мурамаса**

**Классификация** - человек, член Socontas Inc., глава Socontas Inc.

**Выносливость** - выше человеческой | бесконечная
Collectables (Dying Light 2 Stay Human)

Disambiguation page for Collectables (Dying Light 2 Stay Human)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
* For the article on this page please see; ***Collectables (Dying Light 2 Stay Human)*** on the official ***Dying Light Wiki***.
Researcher Recording Note - 1002

**Researcher Recording Note - 1002** is one of the several GRE Micro Recorders in *Dying Light 2 Stay Human: Bloody Deception*.

## Location

Researcher Recording Note - 1002 can be found at GRE Research Zone - 246.

## Characters

On the recording. The voices of Pattinson and Allinston can be heard.

## Dialogue

**LT. PATTINSON**: *"Field note 1-0-0-2 - Reporting 3 nesting zone for small groups of Infected - In addition the subjects nest more frequently unlike other subjects - Showing the more prominent signs of stage 3 virus infection."*

**CPL. ALLINSTON**: *"Hey lieutenant - I got a question."*

**LT. PATTINSON**: *"Sure - It's not like I'm working or anything."*

**CPL. ALLINSTON**: *"Why do the infected make nests - Why do some only stick around in dark areas more often then others?"*

**LT. PATTINSON**: *"Well - we have a theory-"*

**CPL. ALLINSTON**: *"I mean we only ever see them in nests during the day, never outside, unless night."*

**LT. PATTINSON**: *"Ok - You done?"*

**CPL. ALLINSTON**: *"Sorry."*

**LT. PATTINSON**: *"The guys in the lab have a theory - I'm sure when they're ready to share - They'll come rushing to you."*

**CPL. ALLINSTON**: *"Jeez - Sorry just askin'."*

**LT. PATTINSON**: *"Yeah - Sometimes you ask too much."*

**<RECORDER FX ENDS>**
Gerwayia Plains

**Gerwayia Plains** (also referred to as **Sector 2**) is a region in Dying Light 2 Stay Human: Bloody Deception.

## Overview

The Gerwayia Plains is a large landscape full of small mounts, trees and grass. The second smaller city; Tashikla is located here, isolated with walls like Villedor. There are various GRE Checkpoints, GRE Research Sites and some GRE Refugee Camps, alongside the GRE National Laboratory, run by the GRE remnant. It is on the other side of the European Great Ridge.

## Quests

### Story Quests

* The Other Side
* Sector 2
* Making Contact
* Her Blood on Yours Hands
* The Reckoning
* The Ritual
* Pattinson's Inquest
* Torpedo
* Payback (Optional)
* Means of War

### Side Quests

* Scavenger
* The Old World
* Horde Killer

## Points of Interest

*List of named areas in **Gerwayia Plains**.*

### Locations

#### Survivor Encampments

* Tashikla
* Tashikla Farming Camp

#### GRE Facilities

* GRE National Laboratory
* GRE Technology Manufacturing Facility

#### GRE Checkpoints

* Cornwell Road GRE Checkpoint
* Railway 04 GRE Checkpoint
* Heart Lake GRE Checkpoint
* Great Ridge GRE Checkpoint

#### GRE Research Sites

* GRE Research Zone - 216
* GRE Research Zone - 0239
* GRE Research Zone - 025
* GRE Research Zone - 045

#### Abandoned Civilian Locations

* Patty Forest
* St. Pallins
* Maple Falls
* St. Jackie's
* Mount Loris Mines
* Cassilo Rockies
* St. Laval

### Hordes

1. St. Pallins Horde
2. Casillo Rockies Horde
3. Patty Forest Refugee Camp Horde
4. St. Laval Horde
5. Maple Falls Horde
6. St. Jackie's Horde
7. Mount Loris Mines Horde

## Collectables

### GRE Intel

* Portable Lab Unit NF-970
* Portable Lab Unit UF-607
* Researcher Recording Note - 0879
* Researcher Recording Note - 0876

### Old World Artifacts

* Newspaper Article: ORIGINS OF VIRUS REVEALED

### Harmon's Journal

* Harmon's Journal Part 1
* Harmon's Journal Part 2
* Harmon's Journal Part 3
* Harmon's Journal Part 4

## Gallery

***This section should be filled with images of areas in Gerwayia Plains, including; GRE locations, Survivors encampments, Mountains, Key areas, etc.***
The Fall

Disambiguation page for The FallThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
For the article on this page, please see; ***The Fall*** on the ***Official Dying Light Wiki***.
Очир

**Очир** - положительный персонаж Всё в Одном. Имеет меч. Являлся одним из главных героев в 7 сезоне и играет большую роль в лоре.

## Характеристики

**Уровень силы** - 7-А (в обычной форме) | 1-А (в сильнейшей форме)

**Имена** - Очир, Герой

**Возраст** - более 100 триллионов

**Пол** - мужской

**Способности** - магия, сверхчеловеческие характеристики, манипуляция материей, пространством, временем, телепортация, мастерство владением оружия (меча) и др.

**Оружие** - **Меч Сохранителя** - обладает огромным уровнем силы и огромной силой магии (снаряды, молнии и др.)

**Классификация** - человек, маг, мастер оружия, герой, легендарный герой, спаситель мира, убийца Ориона

**Сила атаки** - по крайней мере уровень скопления мультивселенной

**Скорость** - значительно выше скорости света++ (при 1-ой битве с Орионом перемещался на невероятные расстояния за несколько секунд (соимеримо с 60 баррелплексами)), возможно неизмеримая (может ломать время своим передвижением)

**Стамина** - огромная, близка к бесконечности

## История

### Лор

Более 100 триллионов лет назад Орион впервые захватил мир, резко появившись из неоткуда. Но через некоторое время так же из неоткуда появился Очир (его легендарная версия). Он вступил в продолжительную битву с Орионом и победил его. После этого Очир исчез до действий 7 сезона. Где был Очир до первого захвата мира Орионом - неизвестно.

### 7 сезон

В 7 сезоне главным злодеем стал Орион. Орион смог возродиться через много лет после своего поражения в битве с Легендарным Очиром. В итоге, он смог захватить весь мир, но через 2000 лет Огненный альянс смог проснуться на неизвестной планете, где альянс объединился с самим Очиром и Линком. В итоге они прошли через многое, но смогли одолеть Ориона и уничтожить его окончательно.

Во время 7 сезона у Очира нет меча.

## Внешность

Очир выглядит как обычный юноша лет 20-25. Во время Легендарной формы у него загораются глаза жёлтым светом.

## Оружие

У Очира есть оружие - Меч Сохранителя. Это очень мощный меч, который даёт Очиру много силы и может перевести его в Легендарную форму. Меч обладает огромным уровнем силы и огромной силой магии. Позволяет пускать снаряды, молнии, создавать барьеры, ауры и т.п.

## Формы

**Обычная форма** — это обычная форма Очира без меча. Очир очень сильный и в обычной форме, но не такой, как в других.

**Форма с мечом** — это та же обычная форма Очира, но с Мечом Сохранителя. Сильнее обычной.

**Легендарная форма** — сильнейшая форма Очира. Очир переходит в неё из формы с мечом, только при определённых, неизвестных условиях. Очир был в этой форме лишь раз — при первой битве с Орионом 100 триллионов лет назад. У Очира в этой форме загораются глаза жёлтым светом.
Slain Mountain Horde

**Slain Mountain Horde** is a Horde of Infected in Dying Light 2 Stay Human.

## Overview

The Slain Mountain Horde is one of the weaker hordes to kill in Dying Light 2 Stay Human. The horde consists of Virals, which are a more weaker enemy type in Dying Light 2. The only danger to be weary of their speed since they can catch up with you, and can inflicts massive amounts of damage if they hit you all at once.

## Rewards & Progress

### Rewards

 **200 Old World Money**
Patty Forest Refugee Camp Horde

**Patty Forest Refugee Camp Horde** is a Horde of Infected in *Dying Light 2 Stay Human: Bloody Deception*.

## Overview

The Patty Forest Refugee Camp Horde can be found at the Patty Forest GRE Refugee Camp, east of the Cornwell Road GRE Checkpoint, in Gerwayia Plains. During the day, the horde will nest in the old GRE portable buildings, then move to a pile of bodies in the camp and feed there. The camp is confined, having various explosive traps in the area, that can used to eliminate the horde. There are also narrow spaces where the horde slow down which is an advantage to throw in Molotovs and UV Grenades.

## Rewards & Progress

### Rewards

 **300 Old World Money**
Rais' Gang

Disambiguation page for Rais' GangThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
* For the article on this page please see; ***Rais' Gang*** on the official ***Dying Light Wiki***.
Global Relief Effort (Disambiguation)

Disambiguation page for Global Relief Effort (Disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
There are pages for ***Global Relief Effort*** on this fandom and on the ***official*** Dying Light Wiki. For those articles, please see;

* ***Global Relief Effort*** on the Official ***Dying Light Wiki***.
* ***Global Relief Effort*** on the ***Dying Light Fanon Wiki (Here).***
Peacekeepers

Disambiguation page for PeacekeepersThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
For the article on this page please see; ***Peacekeepers*** on the official ***Dying Light Wiki***.
Harris Brecken

Disambiguation page for Harris BreckenThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
* For the article on this page please see; ***Harris Brecken*** on the official ***Dying Light Wiki***.
VNC Tower Horde

**VNC Tower Horde** is a Horde of Infected in Dying Light 2 Stay Human.

## Strategy

The VNC Tower horde is rather small, but unique, filled with various types of infected being; Volatiles, Virals, Biters. The horde nests in the main lobby of the tower during the day, then move outside to a GRE Corpse Burning Site, and feast on the remains of corpses. It's better to fight the horde at the grave site rather then the building, mainly because the player will be granted more space, and the presence of explosives.

## Rewards & Progress

### Rewards

 **320 Old World Money**
Barks

**Barks** is a character that appears in Dying Light 2 Stay Human. He is a GRE researcher, that works for the GRE remnant.

## Biography

Little is currently known about Barks. He was a GRE researcher that was stationed in Villedor during The Fall.

### Dying Light 2 Stay Human: Bloody Deception

During Bloody Deception, Barks was amongst several other GRE researchers assigned with conducting field research for GRE head doctor; Callus Sullivan, for his mysterious experiment. Barks was assigned to research a Howler. During the research, Barks applied 9000 neuroleptics to the subject to make it sleep while he conducted research, alongside Cpl. Collins. When the Howler began to wake up, Barks attempted to put it back to sleep, as soon as it began to howl, Collins shot it in panic. Barks scolded Collins for killing it.
Vincent Waltz

Disambiguation page for Vincent WaltzThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
For the article on this page please see; ***Vincent Waltz*** on the official ***Dying Light Wiki***.
GRE Central Cure Complex

Callus Sullivan
Marcus Ryan
Various GRE Scientists
Various GRE Soldiers

The **GRE Central Cure Complex** is a location in Dying Light 2 Stay Human. It was the central cure complex operated by the Global Relief Effort.

## Description

The central cure complex, (also known as the **G.C.C.C**) was the primary complex dedicated for making a cure for THV. Callus Sullivan was the head doctor in-charge of the facility who oversaw the progress of the cure's development, he had also requested the presence of Marcus Ryan as his head of security at the complex.

Before the cure could be completed a swarm of Volatiles attack the facility and decimated Marcus' defenses and soldiers, killing almost everyone inside. However, Callus, Marcus and some other GRE personnel managed to bug out on GRE Choppers and escaped to a decommissioned GRE National Laboratory in Europe near Villedor. Then leaving the G.C.C.C abandoned and overrun.

## Speculation

* The cure complex may have been also the primary lab where THV was developed but was repurposed for finding a cure.
* The scale was described to be larger then the The Pentagon, which may be true due to the view of the building itself.
	+ This is also re-enforced by Veronika's statement that complexes like it, where built on much grander scales.
The Tower

Disambiguation page for The TowerThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
* For the article on this page please see; ***The Tower*** on the official ***Dying Light Wiki***.