recursal/Fanatic-Fandom huggingface dataset:
Discord server rules

**Content warning and disclaimer:** Fallout 76 Roleplay is a server for mature people aged 18 and up. Mature subject matter such as violence, gore, mental health, suicide and drugs are roleplayed and discussed here. By participating in this server, you understand that other members take no responsibility for any offence you take by encountering these themes.

# RULES

Firstly and most importantly: **Absolutely no OOC chat in Roleplay channels.**

**Be polite and civil** to other members. We want to give people a positive experience, so be respectful and open-minded, even if you agree to disagree.

* Discussion about politics and religion that don't pertain to the Fallout universe is forbidden.
* Offensive Discord nicknames are forbidden.
* Personal attacks towards other members will result in a strike.
* Bigotry will not be tolerated and will result in an immediate ban.

**Keep content relevant** to the channel you're posting it in. This is especially true for any NSFW channels you may have opted-into, as we like to keep our main channels safe for people to browse.

* Please refrain from posting excessively or in quick succession. Think through your reply and let others respond on their own time.
* Please refrain from spamming pictures and videos in the media channels, or spamming emojis.
* Do not cross post to multiple channels.
* Do not @ping excessively.

**No unwelcome content** because we want to make browsing the Discord safer. This means there should never be any content if it:

* Is illegal
* Consists of pornographic imagery
* Encourages or incites violence
* Threatens, harasses, or bullies or encourages others to do so (brigading)
* Is personal and confidential information (doxxing)
* Impersonates someone in a misleading or deceptive manner

**Report any problems** or ask any questions by sending a private message to a Council member or Dungeon master.

# CONSEQUENCES

The server operates on a strike system. If you've breached a rule, you will be given a warning first. The second time, you will be muted for 3 days on the server. On your third strike, you will be banned.

The strikes do not reset, and the severity of the breach will be taken into account.
Vermin

## **Missileer**

Twenty-five years ago, Vermin went by a different name, in a different time. Riding out the bombs in an underground facility filled to the brim with robots and men and women of his squadron - who launched the bombs themselves.

Vermin cared not for what they had done, nor for whom it had affected, unlike many of his brothers and sisters in arms. It wasn't long before their facility was abandoned, to the dust and robots. Many scattered to the winds. Some remained within, to ensure that none harnessed the power of the atom again. Vermin disappeared, those close to him within his squad having not a clue where he went to.

## **Brotherhood**

Vermin recently surfaced in Appalachia, working as a scout with a group within the area. It's unknown what he's using them for... Or the other way around.
Danni/y Redmayne

Danny

Bothfriend

Snuggle Buddy

Apa

Sun

Sidecar

Ida Redmayne (mother)

Lin Hallaway (parent)

Ari Redmayne (grandfather)

Poppy Redmayne (grandmother)

Edith Bailey (aunt)

Bianca Ryder (daughter)

Beatrice Ryder (daughter)

Jules Ryder (son)

Vii Ryder (sister-in law)

Connor Day (father-in-law)

Theo Day (father-in-law)

250px250pxDanni/y Li Redmayne is the halfling (Hirazu/Elf) child of Ida Redmayne and Lin Hallaway. They are the partner of Suzi Ryder and Mamoru Lee, and one of the parents of Bianca, Beatrice, and Jules Ryder. They are a main character in Passion. They make minor appearances in Rebirth and Fate and are mentioned in Memory.

### Appearance

Danni/y is of medium height with messy copper ginger hair. Dann’s most striking feature is their heterochromia. Their left eye is hazel and their right eye is green. As a child Dann had short messy ginger hair and would often wear simple t-shirts with random music logos on them and medium length skirts.

In Passion, Dann wears a yellow letterman jacket that Mamoru gave to them as a birthday present, a t-shirt with strange emblem, and a red plaid skirt that Suzi made for them.

### Personality

Danni/y is a very bubbly and likable person. They are always willing to help someone in need, even if they barely know them. Dann is also eager to make friends with just about anyone and much like Lin will go very far to protect the ones they love.

### Abilities and Talents

* Skateboarding: (a skill that was not touched upon in the first Passion story) and is shown to be very skilled in doing so; presumably, this is an ability passed down from Jamie.

* Basic Mechanics: another skill they got from Jamie.

### Trivia

* Danni/y is the first genderfluid character to be introduced in the series.
* Danni/y is also apart of one of two polyamorous relationships in Unexpected Mischief. The other being Wallace/Charlie/Hina.
* The original concept behind Danni/y was creating a character like Steven Universe, but the end goal was to make a that was actually LGBT instead of saying that they were a metaphor for being trans/genderfluid, as well as make a character that was enjoyable instead of completely insufferable.
* The main design inspirations for Danni/y are Sora (Kingdom Hearts) and Tohru Honda (Fruits Basket).
Scaly skin

- Hiss! You're a reptile now. Cold blooded, your scales even shed - in patches.

- Advantage to Endurance versus attacks.

- May act sluggish - disadvantage in turn order and non-sneaking agility rolls.

Scales have been produced in testing but the last subject developed scales on the inside of the body on several vital organs, (i.e. around the heart, the stomach lining, liver, kidneys and intestines) all were lined with thick scales which inhibited the proper function of the organs. A hypothesis of mine is that this regrettable result was caused by either one of the earlier tested serums on the subject.
Raul Bjergsen

He was born 2 years before the bombs fell and only survived because he and his mom where accepted into vault 76. His dad had left him when he was born because he didn't like the way he looked, this made his mom very sad and she hungered more and more for male attention. His mom was accepted into the vault because she was a brilliant disease researcher. While they where in the vault his mom experimented on a cure against multiple diseases, one day when he was still a little boy i found one of the testing tubes and because he was thirsty he drank the whole tube. Drinking the mix of chems made him high as all Hell and he would love to experience that again. Like everyone else he got eventually kicked out of the vault, from that day on he had to live on his own in the wild and dangerous world. His mother wouldn't care for him anymore because she thought he scared away other men. While he was living outside he met a man called Alfred, he cared for him and helped him survive. After 5 months of living with Alfred forced him to kill a pregnant woman so i killed him and took his T-51b power armor and Grognak's axe.

Then he wandered the wasteland looking for people to get sexy with. He bumped into a military compound called Camp McClintock and got enlisted in the military by the pre-war system there. He managed to become a private before getting out of there. This rank has proven very helpful over the years, He just flaunts this piece of paper and people suddenly think he knows what he's doing. He even manged to convince some old army folk that he's a pro. They seemed to need some manpower so they were all to glad to have him. He just kissed his way up the ranks. Now he actually has some good gear and a bunch of guys he can command at his discretion. These guys are all about old tech and protecting it, he don't care much for that. He's just happy to have that so called suit of armor around himself now.
Beta Daredevil Helmet

**This item may have not yet been released into the game by AJHQ.**
*Hacking is prohibited on this wiki and is against Play Wild's Terms of Service.*

## Information

### Past owner(s)

Unknown

*Not to be confused with the Daredevil Helmet from the Daredevil Set.*

## Backstory

This item was first seen in the Chat Item Searching feature. It is believed to be released during the Beta Testing, but the source and how it can be obtained is currently unknown. It has also appeared on wishlists.
Table 4 Cyberpunks Wiki

I guess this is the part where we take over. Table 4 cyberpunks are here to stay! Christian, Christopher, Renato, and Vincenez. We've got the 6.
From this point forward, everything for this Group Wiki Project will be posted here for the viewers, teachers and fellow classmates to enjoy.

Christopher Signing out...

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Quotation Marks

**Week 3 Wiki:**Instructions **Describe quotation marks how used, why, and when used in APA format.**

Quotation marks are used in many different ways. Sometimes it is used to take an excerpt out of a speech to place it in a piece of writing. It can also designate the dialogue coming from the mouth of a character in a horror-thriller fiction novel. With quotation marks you can also shorten a passage just to get the meat and potatoes of what was said. Typically someone will do this when the quote is pretty long but you only need a portion of it because it helps drive your point home. When the quote is extremely long, 40 words or more, you will finish your line.

hit enter, "begin your quotes for what ever you want to copy verbatim... imagine there are 22 other words here..."

hit enter again and continue to help the reader understand why you either selected that passage or finish connecting the dots of the story. So yes, quotation marks are here to stay. In the words of my favorite child hood wrestler, " Can I get a hell yeah?" Stone Cold Steve Austin.

Edited by: Christopher Wilson
Example Character

The example character was a resident of Vault 76. He was a mess hall worker, always chatting with the customers and wishing them a nice day. When Reclamation day came along and the residents had to leave, he found himself ill-equipped for survival in the Wasteland. He found and stuck with a group as they were heading out. It consisted of a former security guard, two of his co-workers from the mess hall, and a mechanic. Together, they made a pretty good team – somebody who protected them, someone who could make use of any scrap they found, and three people responsible for necessities like food and water.

It wasn’t long before tragedy struck, however, and the security guard was killed off, and the remaining members blaming each other for the horrible accident. Our man grabbed the guard’s 10 mm pistol, and headed out into the Wastes – alone this time.

# Details

**Outfit:** The example character is a simple man – he likes wearing inconspicuous clothes, like that dirty white T-shirt he’s had since before the war, and those torn jeans he keeps holding on to. His shoes are surprisingly neatly tied.

He has short brown hair, slightly messy, but it goes well with the whole wastelander look he seems to be going for. There’s a deep scar across his right cheek – don’t ask how he got it, it’s not a pleasant memory.

**Personality:**The example character enjoys company, and he’s pretty laid back. Give him a drink or two, and you’ll be best friends! Might or might not have an alcohol problem, but he's not one to talk about it. He has a fear of birds, and tends to avoid travelling at night if at all possible.
Robert Rob Robinson

Robert "Robby" Rob Robinson born in Montgomery, Alabama, is a 38 year old male. Robby is a former Sergeant of the United States Army Special Forces, he had served in Anchorage witnessing the Chinese invasion, while working under General Chase. When Robby was taking leave to visit family in his home state the bombs dropped. After spending several years surviving on his own in the Alabama wasteland he decided to to explore other regions of the former United States, he would end up in West Virginia. He would end up being recruited by the Enclave in Appalchia because of his experience as a soldier in Anchorage.

Robby's clothing consists of old military fatigues, combat armor, and often times a ghillie suit. He has an old military issued backpack which he carries his items in, he often times wears a gas mask as well.

The tactics used by Robert consist of using stealth and suppressed weapons, Robby's former job as a soldier working in Anchorage required him to use these tactics to destroy Chinese military installations.
Флиппи (Rebuild)

## Флиппи Сикинами Сорью

**Флиппи Сикинами Сорью** дебютирует в «*HTF Faraway 1.0: You (Not) Alone*» как бывший ветеран вьетнамской войны. По сути, он является адаптацией Флиппи Аоно Сорью, но его фамилия отличается от фамилии из сериала

## Описание

В «*HTF Faraway 1.0: You (Not) Alone*» его внешний вид характер практически не изменился по сравнению с сериалом, но в «*HTF Faraway 2.0: You Can (Not) Advance*» его характер и личность заметно отличается. Прежде всего, он разговаривает и играет с куклой, когда в плохом настроении. Он даже готовит еду, чтобы попытаться произвести впечатление на Флэки, узнав о планах Тайсона об отношений вместе с Флэки. Он не проявляет никакого интереса к другим жителям и игнорирует их. В «*HTF Faraway 3.0: You Can (Not) Redo*» имеет более агрессивный и серьёзный характер, его внешний вид изменился спустя 28 лет, после глобальной катастрофы
Chameleon

### **Hiding in plain sight.. or sometimes, not in plain sight.**

T*he ability to change colors - may activate on its own when surprised. Oh, and it happens a lot; the reptile tends to be frightened quickly.*

*Additional mastery may allow for use in creative ways.*

*Large Advantage to sneaking and not moving. (+7)*

*When hit in combat, you flare different colors and are more likely to be hit a second time.*

### Jacoren's notes

04 Chameleon

Testing with 45-4 has provided us with proper insight into the mutation, so much so the subject has been dismissed from testing.
Your story and Dungeon masters

This page will explain the dungeon master role on a more meta level, touching on story interaction and how dungeon masters can help you create plots, as well as how they guide their own.

# Plot transparency

Dungeon masters weave a story for your character to interact with, whether it's through random events, their NPCs, or through other various encounters. **They are NOT required to divulge the details your PC will face.** This is because of several reasons:

1. To avoid meta gaming from the player.
2. To avoid Mary/Gary Sue interactions from the player.
3. Simply to keep a plot, or part of it, a secret. Stories and their consequences are not intended to be revealed in advance because that defeats the purpose and doesn't provide genuine interaction/reaction.

Remember, **dungeon masters are supposed to know the meta.** They should be made aware of general things, like whether your character plans to move into a location, if they plan on being hostile to visitors, etc. That said, **their own characters should not meta game** for obvious reasons. They are PCs, and subject to everything other PCs are.

## Why player-DM transparency, but not DM-player?

Dungeon masters are in charge of not just weaving a story, but keeping it lore friendly and consistent with the created universe. If something is introduced without the dungeon masters' consent, it has the potential to cause upset, which can be devastating in persistent open world roleplay.

Therefore, **major character plots you would like to execute should be consulted with the dungeon masters** (generally speaking - not including your character's detailed actions or reactions, unless they involve doing harm to a PC, or other PC consequences). It's your duty as a player to let at least one DM know; and it's the DM's duty to bring it up to the other dungeon masters, as **any lore implementations are group decisions.** However, it's also highly recommended you seek out advice from DMs as a group in order to ensure an open line of communication on your part.

If you wish to work with a dungeon master for a plot that involves their existing named NPC (not PCs, as this constitutes as player-player interaction) or a location/faction they as dungeon masters are in charge of, please make sure to relay your ideas and suggestions to them directly.

Lastly, if you have any questions that need input, whether it be from other players or dungeon masters, you are encouraged to ask in #questions.
Amber Haine

Amber was a mistake. Her parents were in their early thirties, and scared of bringing a child into this hellhole of a world. She was born in December, inside a Private bunker at the end of a nuclear induced winter. Her early childhood was rough, living off of limited supplies in their bunker. Regardless, Robert and Erin loved Amber. She grew up learning what she could of Pre-War Flora and Fauna. She studied maps and survival techniques. She was preparing for the future, however she could.

## Teenage years

After her fifteenth birthday, Rob left the Bunker for the first time since the war. He returned three days later with A Radstag behind him. It was at that moment that Amber truly saw the affects of the war. Amber and her father left on frequent runs to map the surrounding area, and a few months after turning seventeen, she and her father ran across a group of people. Now they’d seen and meet others, but this was different. These men and women were well armed and armored. She’d meet a US Army Remnant Patrol. Her father was less than enthused.

## Twenties

Amber used the next few years to hone her tracking and mapping skills. She took more and more risks, to Erin and Robert’s displeasure. After twenty-four year in Western Virginia, she crossed over into West Virginia Proper. She followed the Potomac a ways, and into the Mire, but soon made her way into the Savage Divide. Now she’d run into Raiders before, but these were different. After only a week of hiding in the mountains, she was found by the the Trappers. She’d run across their traps, and made the mistake of getting caught. The next few months were grueling hell for her. She was used in more ways than one. After a while though, the Trappers all faded. Most died, others ran. She left for the West, in hopes of finding better.

## The Enclave

Amber ran across a patrol in the Forest. This patrol was, at the time, being overwhelmed by ghouls. Amber assisted, and the Patrol commander took interest. With nowhere else to go, Amber accepted the offer. She was chosen for the Scout Corp after her skill set was revealed, and when given the opportunity, she took a liking to throwing knives and grenades. After just under a year with the Enclave she’d been promoted to Lieutenant. She began keeping her book after a particularly gruesome fight involving a Yao-Guai and raiders.

# Details

* **Nature:** Disinterested
* **Philosophy:** Leave me alone, and I’ll leave you alone.
* **Misc:** Keeps a book of tallies for her number of kills.
* **Strengths:** Crack shot with a 10 mm and .44. She has a deft hand when it comes to locks. A demolitions expert. A throwing knives expert. Rising star in the Enclave Officer Corp. Can go long periods with limited social contact. Can make due with what she’s given.
* **Weaknesses:** People skills aren’t exactly her thing. She’s shit with rifles, and most of all power armor. Not being from West Virginia is a problem when it comes to interacting with the local populace.
Helen

Helen was born in 2074. She would tell you more than that, if she knew. What she does know, is that she was orphaned shortly after the bombs dropped, and was taken in by doctors working in a post-war clinic in Charleston, South Carolina.

From these noble men and women, she learned how to save lives, and this became her goal in life. Due to how close to the nukes this was, the knowledge of the old world had not yet been lost, so her skill as a doctor is on par with that of a pre-war surgeon. However, eleven years later, a group of slavers attacked the clinic, and wiped out the majority of its defenders. They took every doctor who survived as a prisoner.

Helen was kept as the medic for their main camp by the direct order of the camp’s leader. She was forced to take every abuse and patient the slavers served up, regardless of their nature. In 2099, she and the majority of the slaves managed to escape while the camp was hit by a particularly bad raider attack. Most of the slaves went their separate ways. Helen continued on with one of the other slaves whom she had former a bond with. He was headed to Appalachia.

A few months later, their paths diverged, thanks to a *radigator* swallowing her whole. It took four hours for her to cut herself out of its stomach, and due to the beast swimming away, she had no clue where to go.

In 2101, she entered Appalachia through the Savage Divide. In an attempt to find her wayward companion, she began looking for any open vaults, and stumbled into the waiting arms of Vault 51, which closed soon after.

She escaped in early 2103, with a stash of marine gear looted from the vaults’s armory.

* **Strengths:** Experienced in every medical field (excluding psychology and brain surgery), quick study, chem creation, survival, logical reasoning, herbal Treatments
* **Weaknesses:** Religion, PTSD, handling emotions, nightmares
* **Vice:** Really, really needs something to blow off steam
* **Weapons:** Assault Rifle, Black Combat Dagger
* **Mutation:** Infertile
* Has insomnia. Nightmares prevent her from sleeping except for a few hours a day.
David Goliath Marshall

David Goliath Marshall, born in Vault 76 on June 14th 2080 to a disagreeable veteran and a "misunderstood" artist, is a member of the Mountain Scouts mercenary company and little more than a decent shot.

David grew up in Vault 76, born 3 years after the great war. His father is the impeccable Eddard Lee Marshall, veteran of both Canada and Anchorage, former security chief of vault 76. After the nuking of fissure site prime, Eddard broke off from the majority of 76ers to form the Mountain Scouts with likeminded vault dwellers. Of course his son was one of the first members.

David is currently little more than a glorified caravan guard, taking whatever assignment he can get for some meager caps or bullets or so on. He particularly pays attention to contracts from the Blueridge Caravan Company, as they often compensate their mercs well.

## **Details**

**Personality:**David mostly just sorta keeps to himself, working on his equipment. He enjoys cooking, working with firearms and armor, and getting paid. He drinks, he smokes, he occasionally indulges in chems. Most people would describe him as average utterly, but only the people close to him knows it's just to try and keep out of his father's shadow.

## Community

### Family:

Eddard Lee Marshal (Father)Amalie Goliath (Mother)

## SPECIAL Stats

### Luck:

5

**Clothing:** He wears the Mountain Scout uniform, a heavy wool flack jacket with several bits of leather armoring and pouches, a kevlar vest, cargo pants with sturdy kneepads and a holster, and hiking boots. David also keeps his backpack close at hand.

**Equipment:**

* AK-74 rifle, silenced and spraypainted forest camo
* Colt 6520 10mm revolver
* Large backpack
* Breathing mask
Mei Lihua

Mei Lihua was a soldier of the People's republic of China before the war, turned freedom fighter and Raider.

Mei was born in February 11th 2052 in a small mountainous village. She grew up to become a fanatic supporter of the party, excelling in the athletics course in her school, as well as becoming an exceptional public speaker. Her popularity eventually drew the attention of the Chinese communist party, which recruited her into the special forces during the time of the resource wars.

Deployed in anchorage in January 2077, Lihua was tasked with the assassination of general Constantine Chase before the snow melted. Equipped with a Chinese sword, an assault rifle and a capsule of cyanide in her tooth, Lihua infiltrated the facility, until a malfunction in her suit made her be spotted by the American troops in base. Lihua also failed to commit suicide as instructed by the party in a moment of reluctance, and was eventually subdued and captured.

From there, her life turned for the worse. She was taken to a Chinese POW camp in mainland America, a few miles east of the city of Vancouver, and was forced to work in the mines in the area along with plenty others like her. There, she was beaten, burned and tortured by the American forces stationed there.

 File:Save 65.png  However, this wasn't the end of her, as in October 23rd 2077, the bombs dropped, and the subsequent chaos allowed the prisoners to revolt and escape. She rallied some and made a long and arduous journey west, sending them in a campaign to get in touch with a cell she had heard of during her time in the secret service operating in the united states, eventually arriving at Point Pleasant WV, with six of her fellow prisoners.
Night person

- Run, run, run towards the rising moon...

- Less hungry are night, and the need for sleep is heavily reduced at night.

- Plus 3 perception during the night.

- Plus 2 to endurance rolls at night

- Skin is extremely pale (burns very, very easily)

- Extremely sluggish during the day (Minus 3 charisma and endurance.)
Empath

***Aw, you care! But the bad guys don't...***

 Empaths tend to be one of the nicest people you ever meet in the wasteland. They typically identify as pacifist (or, as much as a pacifist you can be in the wasteland).

#### Rolling Mechanics

Upsides

Plus 3 to Charisma rolls

Downsides

Twice as likely to be targeted in combat

- Disadvantage to attack rolls on humans (increased difficulty by 5)
Bruno Ghirga

Bruno was born 5 years before the war to an accountant mother and a robotics expert father. They lived well before the war, and after they didn't see much change in their schedules due to his father keeping the dangers of the wastes away with his robots.

At the age of 11 however, his parents had a bad argument, and split up. His mother decided to go to Boston, to her family, but offered him the choice of staying or going with her. Due to his father having a disorder however, he chose to stay with him.

He stayed alone with his father for a few years, until one fateful night, he became addicted to a substance someone on the streets offered to his dad. He deteriorated, and soon Bruno had to take care of the business of the family.

Pretorio got worse and worse, until he was eventually killed off by the raiders for owing them money. It was at this point Bruno packed everything and left, joining a raider organization because it was everything he knew. And the only way he knew off to fix society, but grew quickly disgruntled by them, despite rising through the ranks.

Info:

Bruno has his own personal project. Fixing up an assaultron his father owned that he had named "Sticky Fingers" for reasons unknown to Bruno. He uses a golden revolver, but gets out of most situations through talk.

He is also extremely compassionate towards others. His levels of Empathy aren't common for a waster, and especially uncommon for a raider.

He is allied with Tusk. But that doesn't make him blindly follow him. If Tusk does something that displeases him. Bruno will question it.
Neil Nurseman

Neil Nurseman was born shortly after the war to a family of medical professionals who lived in Charleston. His parents and brother worked as volunteers after the war and had stayed there, believing it was their duty to help the residents as best they could.

When The Charleston flood claimed the life of his brother, his parents decided to turn tail and leave. After the move, his parents were pushier than ever, trying to make him be like his brother. The one he never knew. As the years went on, his rebellion grew, with him running off to join a gang at the age of 16. He acted as the gang's doctor, patching their wounds after attacks and such. When it finally came to test his mettle by killing an innocent man, he chickens out and runs back home, almost getting killed in the process.

When he got home, his parents berated him and pushed him harder than before. He never fully stopped rebelling, but he accepted his studies, as he knew they would be useful in the long run. He left his parents at the quickest chance possible, joining up with the Responders, as that was the only thing they were willing to do. After a while with them, he met a guy named Joseph Henderson. After a few months of one of them pursuing the other, they finally hooked up during the Responders stay at Wade airport.

# Details

* **Outfit:** While on duty he wears a responders jumpsuit, and a VTU jacket and jeans when off.
* **Appearance:** He has dirty blond hair with emerald green eyes. His face is one that would be considered good looking, even in pre-war times. Physically, he is not what people would consider "intimidating" due to his small frame. Standing at 5 foot 3 and low muscle density, Neil is built for care and support, not battle.
* **Personality:** Neil is what you would get if you combine an intensely focused worker with a bored one. He'd rather be out doing stuff, having fun, gossiping, or going on an adventure than to just sit around, but he always tries to make sure that the injured and sick are taken care of before he does.
Vintage Estate Floor

**This item may have not yet been released into the game by AJHQ.**
*Hacking is prohibited on this wiki and is against Play Wild's Terms of Service.*

## Information

### Current owner(s)

"Medic"; Possibly another hacker as well.

### Past owner(s)

Unknown/None

This item is sometimes referred to as "Vintage Floor" or “Estate Floor” by Jammers in abbreviation.

## Backstory

This item was first seen in the chat item searching feature. It’s source and how it can be obtained is unknown. It may have been hacked in by a unknown hacker.
Alex Donovan

Morgan Donovan (sibling)

Samantha Donovan (sister)

Charlie Donovan (brother)

Alex Donovan is a young mortal girl who’s a supporting character in Passion Story. She’s the youngest adopted daughter of Jenny and Adrianna Donovan and the girlfriend of Skipper Lulla. She’s one of Suzi Ryder’s teammates in the Passion Story.

### Appearance

Alex is a pale-skinned girl with short brown hair and bluish-green eyes. She’s often described wearing casual clothes when she’s not in her school uniform.

### Personality

Alex is kind, calm, and polite. She is often shown to be the voice of reason on many occasions and unlike Suzi, she will try to stay out of trouble for the most part. Alex is also a very lovely girlfriend and a good and reliable friend.
Ilia

Ili was born in unlikely circumstances. Her father, one of the Chinese spies at Mama Dolce’s, had just enough food to feed little Ili before the bombs. Her mother didn’t even survive to see her little girl. The bombs didn’t make a life already filled with prejudice better.

Ili and her father didn’t stick around Mama Dolce’s. Unbeknownst to them, the Enclave would eradicate those left not a day after they left.

Life in the post-war wilderness wasn’t easy. The creatures were unfamiliar. Radiation made even the tiniest bit of exposure deadly. Burned and melted bodies fill Ili’s dreams even now.

Her father gave her the best instructions he could. He taught her to shoot, to fish, to survive. Then… He left her. There isn’t a day that goes by that Ili doesn’t think of the tape he left her.

Ili learned the hard way for her next few years. Scars and burns became the norm. Still, she endured. Things changed, they got better. She became a woman. Creatures got tamer. The fallout faded.

The Plauge nearly claimed her. She got lucky. Lucky that the thing that attacked her got tangled in a tree. That the bullets only grazed, and never landed.

She, like the residents who came before her, found Basin in her time of need. Bleeding and beaten, with nothing to lose.

Ili found at Basin what her father hadn’t – acceptance. Purpose. Life. Ili took to life there well. She could handle herself well. Scavenging was always easy, the pickings were always sweet.

Ili, out of remembrance for her father, still uses a few words from her native language. Mostly swears. She speaks English just fine, with a slight accent.

# Basin

Ili found Basin as most people do – by accident. It was the blood loss that nearly got her. She had fainted in the muck underneath Basin when Otis found her. Under the care of Ol’ Birch, the town’s doctor, Ili made a speedy recovery. Multiple people even visited her while she was sick. She chose to stay – to protect her new home, and to be a part of a real community. She frequently goes on short trips to scrounge up supplies for Basin. Within the town, she goes by Ilia, a name that sounds more American.

# Apprenticeship

*“Ilia? The broad works wit’ Arc in his forge to make our armor. Makes damn good work there. Good to see the fuckin’ commie bitch workin’ for us. Bitch shoulda’ been workin’ in a damn broth—“*

- Basin Settler, seconds before Otis punched him in the back of the head.
Join our roleplay

Joining us is a simple process. If you're here, you already have one down!

1. **Join our Discord.** Tell us your platform and the faction you want to join - don't worry, you can change this later! Don't forget to read the rules, and catch up with any recent announcements.
2. **Make a Fandom account.** This will enable you to contribute to the wiki - as in, create and edit a page.
3. **Check  this guide** to learn how to create a character sheet on the wiki. Before you start making one, it's recommended that you read  the narrative to make any possible adjustments to your timeline.
4. **Get your sheet approved.** Messaged a dungeon master (Overseer) with the link to your sheet yet? Then it's just a matter of time before you can enter roleplay. In the meantime, you're welcome to read what people have been up to so far.
Plague walker

- You're the personification of the Plague. Friend or foe, be wary.

- Must have a disease for this to work.

- Nearby human NPCs or PCs must make an endurance roll for catching whatever disease[s] (outside of worms) that you carry.

- Disease effects are lessened.

- Disadvantage to rolls against catching disease.
Electrically charged

- Shocker! Your body lights up like a Christmas tree when attacked!

- This can occur when surprised or in moments of extreme emotion - watch out! [Players control this. Extreme emotions vary. Consult a DM.]

- Melee Attackers roll to be damaged by shock.

- You roll for how bad the shock hurts you.

-Plus 4 to melee when wielding a metal weapon

-PC roll disease from proximity once a day
Walter Grey

Guardian of Water (Title)

Guardian of Fidelity (Title)

Crooked (Title)

Dude (Poppy)

### Weapon

Beginnings - Daggers that can change into spears, swords, whips, and scythes. Memory - Old Stick

### Magic

High

Walter Tila Grey is one founding member of the Nightmare Hunters and the current overseer of the Mia Mountain Sanctuary. He’s the husband of Anthony Almanza. He is a main character in Beginnings and a side character in Memory.

### Appearance

Walter is a tall man with long, well-kept, jet black hair. He has intimidating dark pink eyes. There are several patches of ink-black skin located on various parts of Walter’s body. The most notable being on his left eye, right forearm, and left leg. In his early 20s, Walter's sense of fashion was very out there. He wears various silly jackets and a pair of heel sandals or knee-high boots.

### Personality

Walter has a goofy and confident personality. He’s willing to go very far for a joke and doesn’t get embarrassed or ashamed easily. He’s willing to go to extraordinary lengths to help a friend, whether the situation is life-threatening or not.

Walter has shown to be very knowledgeable, showcasing himself as a historian when retelling folktales from his homeland to the younger apprentices. He's shown to have a humorous side to him, as seen when he wanted to see Vii and Charlie fight, only to later say it was a joke.

In regards to his apprentices, he’s very attached to them, even referencing them as his "children," and coming to their defense on multiple occasions. An example of this is in retaliation to an Egill general beating Jamie Ryder and Clementine O’Neill, Walter painfully tortured the general as, what he referred to as ‘collateral’.

Walter also displays signs of being a cruel individual, this is mostly showcased during fights with his enemies and during the torture of the aforementioned general. Beforehand he promised him that not only would he not have a quick and painless death but that he would be so unrecognisable that their own mother won't be able to identify them.
Harpers Ferry

## Pre-war

A hot bed of  Separatist activity, Harper's Ferry was the main demonstration site for the Free states movement. This put them at odds with the town as its revenue came from tourists and nobody wanted to vacation with anti American, borderline terrorists. So after much squabbling the mayor Miranda Vox, shunned the Free States and told Raleigh Clay to "get the hell out of her town."

## Post-War

After the bombs fell, Miranda struggled in maintaining Harper's Ferry as many of her townspeople died from the radiation, injuries, the deadly mutated wildlife and other people seeking to take what little supplies the town had.

One day, an ambassador from Vault 94 came to Harper's Ferry and offering food. Miranda took the ambassador's humanitarian offer and sent a group to the vault, including Billy, Cole, Lucas and Red. However, she soon regretted not going to Vault 94 herself when the group heartlessly massacred the vault's residents and causing a nuclear explosion that transformed the surrounding region into The Mire, giving birth to a new and dangerous threat that would later reveal itself.

After the Free State members emerged from their bunkers in 2079, mayor Miranda, contacted the leader of the movement for assistance. Despite previous conflicts, the movement agreed to provide aid. The rebuilding effort began, turning the town into a major fortress and trading post near the heart of the Mire. By 2084, the town was a prosperous outpost, providing support and food to those in need.

## Scorched Crises and First fall of Harper's

After the release of the scorchbeasts by the Enclave, Harper's Ferry quickly deteriorated. The creatures wreaked havoc on the region and infected many townsfolk with the Scorched Plague. By 2096, the town of Harper's Ferry had been severely effected by the disease, with some Free States members retreating back to their bunkers. After scorchbeasts breached the automated anti-air perimeter and began to spread into adjacent regions, Harper's Ferry was rapidly destroyed, forcing the remaining members back into their bunkers as well. The leader of the movement, Raleigh Clay, issued a general order to abandon all recovery efforts of the town.

## Reconstruction, rise and second fall

When Vault 76 opened and its inhabitants spilled into the world, several came to Harper's to explore, find a loved one or rebuild, among them Eddie Bandeira. Reconstruction was smooth for a time, the town once again gaining prominence but the Second rise of the queen and the subsequent nuclear detonation on fissure site prime and other key locations, resulted in a new level of high radiation once more. People hid where they could, many in burrows which with growing tensions, exploded into a civil war. With their now leader Eddie indisposed of and assumed dead, a blood bath ensued and the town fell to ruin once more, standing as a grave yard to so many lost souls.
Ophelia - Otis

Otis, in reality, is actually a woman - Ophelia. Due to events she only discloses in the times she’s lucid, she has deceived herself into believing she is a confederate soldier. Her delusion is ironclad - she can’t be convinced that it’s a lie while she’s in the grip of it. If a character deduces it, they can have her reveal her true gender for them, at which point she is willing to boost morale if needed.

When in the delusion, she’s confident and outgoing as Otis - she constantly spouts bravado filled phrases of how the Confederacy will take back their lands from the Union abominations. The same is true if she isn’t pretending to be a man. Outside of it though is an absolute train wreck of a person who cannot handle the world the way it is and retreats into herself the moment something goes wrong.

She runs the Basin’s armory – after all, you don’t screw with crazy. It also helps that she treats the main room as her personal armory, with the actual weapons shoved in a spare room.
Adamantium skeleton

*Plus four to endurance rolls.*

*Minus three to agility rolls, and you sink in water.*

Testing has yet to start with this newfound mutation. But tools have been set in place to test the tensile, compressive and shear strength of the subject’s femurs and skulls.
Males and females should be tested because of the natural difference in bone strength.
UTS (ultimate tensile strength) is hoped to approach at least 1500 MPa (the tensile strength of Tungsten)

compressive strength is expected to be less than tensile strength

shear strength should be immense 10000 MPa or 10 GPa

Yield strength (deformation) is expected around 1000 MPa (spider silk has 1600) (elasticity)
Ren Saito

Ren Saito is the Dark-Worlder (Ice Nymph) daughter (trans) of three unnamed parents and the wife of Yui Saito. She’s a Nightmare Hunter who’s loyal to the Midra Springs Hunters and a Duchess in the Luvinia Royal Family. She’s a companion character in Passion and a side character in Memory and Fate. She also makes a brief appearance in Beginnings, Rebirth, and Innocence.

### Appearance

Ren is a woman of medium height with tan skin, black and light blue hair, and yellow eyes. She’s often seen wearing colorful and nice-looking clothes.

### Personality

Ren is a direct contrast to Ula. She’s very positive and looks for the best in others. She’s almost always seen with a smile on her face. She’s shown to the voice of reason of the team and is much better at staying calm then Dann and Ula are.
Emilia Roberts

Emilia Roberts was born in 2081 in Vault 76 to two parents, Mike Roberts, a former Robco technician and VTU professor, and Sandra Roberts, a former lawyer from the UK.

He told her stories of pre-war America and its amazing robots. Emilia idolized her father, begging him to teach her everything he knew about robotics. So he did - showing her all the inner workings of inventions like the Mr. Handy. Emilia didn't talk too much to other kids her age, instead pouring over technical books and science fiction novels. At age 5 she developed a mutation that caused her body to generate electricity.
This further pushed her into isolation as many vault kids saw her as a freak

she spent the next 18 years like that until vault 76 opened. amazed by the new world, she joined the respondents to see it and make a difference..

# Details

**Personality:** Emilia is very shy and anti-social, preferring to tinker with her bots rather than talk with people. She does, however, love a conversation about robots or other advance electronics. She often reminisce about her cozy life in the vault.

**Clothing:** She often wears her vault suit and vault security armor when out and about.

**Equipment:**

* Laser rifle
* Laser pistol
* Pip-boy
* Backpack
* Sparks the Liberator
John Fantastic

John has always had a knack for science. When he was 18 he declared he would test every chem known to man. After his taste test, he shouted “hey this isn’t so bad”, and then passed out, waking up at the Enclave oil rig. Scientists to this day are still trying to work out how he managed to swim 175 miles, but that doesn’t stop him from doing his part to help America.

# Details

* **Age:** Johnny's age is unknown. He looks to be in his early twenties, but chems do strange things to appearances.
* **Origin:** West coast
* **Faction:** Science! But seeing as everyone is dead, the closest thing is the Enclave
* **Clothes:** Broken glasses and a filthy lab coat
* Has a high tolerance for chems
* Robotics expert
* Nerd rage
Ymir Denisovich

```
After living in the hell that was communist Russia, his father, mother and him emigrated to the United States, his father going AWOL in the russian military in their escape. His father, Ivan, kept much of his gear.

```

Once they reached the states, the family tried their hardest to fit into the culture around them, but were often out cast as there was much hate for all communists at the time, including Ex... even after the bombs fell.

Eventually, Ymir’s father found a large military cache, which included most of his current gear... including a suit of oversized T-45 power armor, perfect for both Ivan’s and Ymir’s giant sizes, using it to protect those around them.

When Ymir was 19, a settlement that outcast his family was under siege by the fauna of the area. Despite their standing with the settlement, his father Ivan fought to protect it. Both him and Ymir’s mother perished in the fight, managing to drive off the terrible beast.

In a rage filled fit of vengeance, Ymir set of to slay the beast that took his family from him with nothing but the clothes on his back. After a three and a half hour duel with the beast, it had been beaten. His clothes were torn to shreds, his back was bloody, but he stood victorious. In the beasts den, he found a chain, of which he used to drag the beast back to the settlement.

After years of seclusion, only contact being taking and completing hunting contracts, he came across a fellow hunter hunting the same creature as him. This man known as Gimlin and him would soon become life long friends.
Alex

Alexia Cameron is a mercenary in the year 2104. Born in vault 76, she spent her childhood growing up in relative safety.

Although not knowing exactly who her father is, she and her twin sister Becca received gifts and money from an unknown man to them. Their mother, a nuclear reactor worker died in an accident in 2090, leaving the pair of siblings to be taken care of by another family in the vault. With Becca constantly bullied for a birth condition, Alex started to stand up to her sister. Eventually getting into fights with the other boys and girls of the vault.

Alex had a great interest in sports, and participated frequently in football and baseball matches in the vault, as well as being a constant gym addict. This made her into a strong and muscular woman, especially in comparison to others her age, and further differentiated her from her younger sister Becca.

Come reclamation day, the siblings left the vault together, and worked odd jobs for months, until Becca was kidnapped in a raid and Alex left wounded, unable to pursue.

Now working as a mercenary, Alex is looking into finding the only family she has left.

## Community

### Family:

Edward Bandeira (father)Joanne Bandeira (Aunt)Tom Khazinski (half brother)Marie Bandeira (Half sister)Becca (Twin Sister)