Alpha Level 45

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*I wonder how many universals are still there. When I first entered the Greekrooms from what is know as "Out of Bounds of Reality" which is also refer to my home where before I "no-clipped". I always though that "Out of bounds" is the only thing excluding my home. But when I inspected some greek artifacts, I came here. Who knows. They also call it The Greekrooms. I wonder how these "levels" are also made. I'm far, I know im never going back to my home. I know it isnt a good idea going deeper in these but isnt it **fun?**.*

***Remember Alpha Level 0, the very first time? Remember Alpha Level 14, how you ran from entities and felt like manmade? Remember Alpha Level 29? That horrifying level  that also felt like manmade?***

**Survival Difficulty: Class Undetermined****》Unknown Threats****》Strange Properties****》Presence of Entities Undetermined**
Alpha Level 45 is the 46th level of The Greekrooms. It is a important level within the Greekrooms because its never ending. New rooms have been proven to generate every single second. Is the level alive?

## Description

Alpha Level 45 appears to be an infinite concrete strange maze with blue lights scattered around the level. Numerous hallucinations occur, including alpha level hallucinations (Alpha Level 0 etc). One can find a variety of items    throughout the maze, including food, water, and weapons. Phones does not work within Alpha Level 45 because there is no electricity (confirmed by the Hellenic Empire). It is unknown how the level's lights are powered. Many people assumed that these blue lights were being powered by an undocumented entity.

While going far enough in Alpha Level 45, one can locate a deep tunnel that leads to nothing. The Hellenic Empire has sented drones but all footage of the drones was corrupted, messy. Out of curiosity, some people dove into the hole and never came out again. Regarding this hole, an investigation is ongoing.

Alpha Level 45 divides wanderers who enter it, so if two wanderers enter at the same time, they would be going in different directions. It is also impossible for them to cross paths with other wanderers because they become invisible to other wanderers as soon as they enter the level. Additionally, Alpha Level 45 evokes feelings of isolation, loneliness, and abandonment.

Attempts on destroying the concrete failed because the wall would regenerate as soon as its able to fit a human, many think that this level is alive because of that. Additionally, some parts of Alpha Level 45 have white lights.

## Colonies and Outpost

### The Hiders

* Friendly
* Gives loot
* 17 members
* Located EAST

### Hellenic Empire Colony Underground

* Friendly
* Gives loot
* 72 members
* Located NORTHEAST

## Entities

Since Alpha Level 45 has only recently been found, there have been no recorded entities there. Investigations into entities at this level are still ongoing, and they may not be finished until it is completely established if there are any entities present or not.

## Entrances and Exits

### Entrances

* Finding a basement in Alpha Level 33 or Alpha Level 32
* No-clipping in a white wall in Alpha Level 19
* The hallways of Alpha Level 14 may turn grey and al the entities chasing will vanish will put you here.
* A sudden change of Alpha Level 20 will put you here. This change isn't noticeable. So do not be sure if it is completely changed.
* Using the files for good in Alpha Level 44 will lead here.

### Exits

* Going back upstairs will lead to Alpha Level 12 not Alpha Level 19
* **Alpha Level 45** is tricky so all entrances MAY revert
* Finding a "=)" on the wall and going forward will lead to Alpha Level Fun