Eden's Blessing

### Collection Grid

*(page 4, column 16, row 1)**(page 4, column 16, row 1)**(page 4, column 17, row 1)*

### Unlock Method

 Defeat Hush as  Eden

**Eden's Blessing** is an unlockable passive item added in *The Binding of Isaac: Afterbirth*.

## Effects

* +0.7 tears up.
* Grants a random item at the start of the next run.

## Notes

* Quest items, such as , , , , , , , and  cannot be granted.
* The effect still occurs whether the run was successful or not, even if the run was restarted.
* The effect does not work if Eden's Blessing was obtained on a seeded run, during a Victory Lap, a RERUN, or during a challenge.
	+ Likewise, Eden's Blessing will not grant a free item at the start of a challenge or RERUN, instead granting the free item on the next valid run started.
		- Interestingly, seeded runs will still gain the benefit of banked Eden's Blessings, without depleting them. This means that it is possible to play an infinite amount of seeded runs, and they all start with a free item until a normal run is started.
* Even if Eden's Blessing is re-rolled, such as with the  or , a random item will still be granted at the start of the next run.
	+ Picking up Eden's Blessing and then using  to pick it up again will not reward more than one extra item on the next run.
	+ Absorbing Eden's Blessing with  will not grant an extra item in the next run.
	+ Removing Eden's Blessing as  Tainted Isaac will still grant an extra item in the next run.
* Eden's Blessing can choose itself as the free item you gain, but will not give you an item on your next run.
* If more than one Eden's Blessing is acquired in a single run, that quantity of random items will be granted at the start of the next run, although it's capped at ten items.
	+ It is possible to obtain multiple copies of an item at once this way.
* If Eden's Blessing effect is obtained through , no extra item will be given.
* If gained from , it will not grant an item next run.
* Taking Eden's Blessing and then starting a run as  Jacob and Esau will only give item(s) to Jacob.
* As  Tainted Lazarus, the item will be given to his alive form.
	+ If  Tainted Lazarus somehow acquires the item before flipping for the first time of the run, Eden's Blessing will be consumed upon flip and a random item will be granted to  Dead Tainted Lazarus.
* Using  or  will not consume Eden's Blessing.
* If  picks up Eden's Blessing, the item will be granted on the next run whether Strawman Keeper survives or not.
* can't remove the item(s) given by Eden's Blessing and using it will consume the first item(s) acquired after them or do nothing if there are no other items.
* can remove Eden's blessing and the item will be granted in the next game.
* Items that grant pickups upon picking up won't grant pickups (e.g.:  won't make Isaac start with 99 coins)

## Interactions

* : If Isaac starts with this item and immediately uses it in the starting room, the room will be reset, and all starting items and trinkets removed.
	+ Instead of the starting room being reset, Isaac is taken to the starting room of Home. If used again in this room without having entered any other rooms, the room will be reset, and all starting items and trinkets removed except Glowing Hourglass.

## Trivia

* The white eyes given to Isaac by Eden's Blessing first appear during ending 1, when Isaac falls into the chest and transforms into  Eden.
* This is the only item with an effect that applies on a future run.

## Bugs

* From the bugs listed above, one can potentially "soft-lock" the game by overflowing the number of items one gets. This repeats and crashes until it fully loads, which may take several attempts to load. Anywhere over 1000 Eden's Blessings will have an increased chance to permanently soft-lock the game; therefore, these bugs are highly unadvised to abuse.
	+ Up to 10 Eden's Blessing items will be given per run. Any remaining Blessings will continue to be given each run until you have no more left.
	+ Free items gained from Eden's Blessing do not carry over to subsequent runs and are capped at 10 free items for only the next run.