recursal/Fanatic-Fandom huggingface dataset:
Crayfish

The **crayfish** is a small crustacean, possessed of a brown carapace and two front claws. Found in the rivers and lakes of La Noscea, Thanalan, and the Black Shroud, it serves the ecosystem by consuming detritus and smaller marine life, and serves fishermen as they begin to learn their trade by proving a very easy catch.

Many fishermen will say that one need no bait at all to catch crayfish, so eager are they to attack and feed; this is, unfortunately, an exaggeration.

A fish so small is difficult to prepare in a single dish for a man or woman, but its flesh can be minced and mixed into a rye-flour paste to tempt larger fish. The Grand Companies of Eorzea often requisition crayfish from beginning fishermen.
Notice Board

## The Notice Board

The Notice Board is our listing of available jobs for our budding Explorers! Please inform Ceredan Brooks of which assignment you are willing to take, and to schedule your meeting with the employers.

Visitors: If you have work you would like to offer to the Explorers' Guild, please contact one of our representatives to see your posting on the board!

## Available Assignments

### Surveyors Required--*In Progress*

*Explorers assigned: All who can*

A merchant interest seeks to establish a caravanserai in Southern Thanalan. Those with skill and interest in seeking sources of water, your assistance would be well rewarded. ((Details here.))

### Botanist Needed

The assistance of a skilled botanist is required in assessing a blight that afflicts an orchard near Red Rooster Stead. Please report to Osgar Salter in the Waking Orchard, Lower La Noscea.

### Expertise Needed

*Explorer assigned: Pain Thunder*

Reports of a band of goblin raiders have increased in the East Shroud, attacking caravans of food bound for Gridania and beyond. They keep stealing only specific crates of food, though. The employers and the Wood Wailers are open to a variety of solutions.
Finger Shrimp

The **finger shrimp** is a native of the Sea of Jade, where massive swarms of it can be found feeding upon plankton. However, not a few find their way around to the shores of La Noscea.

Not a fish but a crustacean, finger shrimp are quite popular among connoisseurs of seafood. Indeed, all strata of society now enjoy them. The traditional method of preparation is to boil them and serve with a garnish of lemon juice, but as culinary techniques have expanded, so have the options.

Finger shrimp are counted a critical ingredient in bouillabaisse; they are skewered with tuna in miq'abobs. The peasant dish known as wastrel's wedge--deep-fried shrimp served with bread and mustard--is now served with great attention to detail at the Bismarck, the shrimp supplied by Levemetes.

## Where to Find It

 Limsa Lominsa Upper Decks
 Zephyr Drift
 Summerford
 Rhotano Sea
Malm Kelp

Despite that it is typically acquired by fishing, **malm kelp** is not a fish. This aquatic plant can grow to a full malm (1760 yalms) in length, whence its name.

It is found in all saltwater bodies around Eorzea and beyond; however, food-grade kelp can only be reliably had around the docks of Limsa Lominsa, and in Moraby Bay.

In the eastern lands, malm kelp is traditionally added to beans as they are boiled, resulting in a far more tender and flavorful dish. Unsynwilf Greensleeves, at the Bismarck in Limsa Lominsa, regularly requests this ingredient in bulk from the local Levemete.

## Where to Find It

 Limsa Lominsa Lower Decks
 Moraby Bay
Llymlaen

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### Patronage

* Thalassocracy of Limsa Lominsa
* Sailors
* Fishermen

**Llymlaen** (pron. *Lim-**lane***) is one of the Twelve, and the matron deity of the Thalassocracy of Limsa Lominsa. She is known as the Navigator and the Watcher of the Seas.

## Early History

Llymlaen is the daughter of Thaliak and Azeyma, and the sister of Nophica. Like Her father before Her, She expanded upon Her mother's lake; but rather than carving rivers into the face of the world, She created the seas.

Thaliak's rivers and Oschon's mountains began a tremendous upheaval of new lands and altered lands, but Llymlaen's new oceans began devouring all the lands that they encountered. To put an end to this madness, Llymlaen's grandmother Nymeia plucked a comet from the skies and brought it down to the world, bringing order and creating Rhalgr.

Llymlaen and Oschon share an uncertain relationship, as the accounts vary. Some hold that She is the beloved of Oschon, others that it is Her aunt Menphina. Whatever the case, there is a legend told that Oschon once found Llymlaen bathing, and for whatever reason failed to make His presence known or turn away; Llymlaen, discovering His intrusion, threw a knife at Him.

## Depiction and Worship

In religious art, Llymlaen is often portrayed as a strong fisherwoman, who wields a harpoon. There is a great marble statue of Her in Aleport, however, that represents Her as a winged mermaid. Her symbol is a stylized representation of the ocean's waves.

Limsa Lominsa's own history is beholden to Llymlaen; many believe that the goddess Herself guided the *Galadion* to what would otherwise seem a rocky doom, but resulted in the sailors and their families finding themselves in a fertile, receptive land. To this day, many Lominsans toast Llymlaen before setting to their drink.

The Navigator gives Her name to the fifth moon of the calendar, and is one of the rulers of the Heaven of Wind. There, where towering peaks overlook the endless sea, explorers, adventurers, mountain climbers, saints, and rescuers may forever sate their thirst for exploration. The winds generated by this plane roar into the Hell of Wind, where bandits, polluters, and pirates are endlessly torn asunder by the razor-sharp gales.

## Mark of Llymlaen

A stone bearing the mark of Llymlaen can be found in the Anchor Yard, among Limsa Lominsa's Upper Decks.
Ocean Cloud

**Ocean clouds** are a species of jellyfish that makes its home in the Strait of Merlthor. They are translucent and white; their movement through the water resembles that of clouds through the sky.

Ocean clouds are, like many things in the sea, quite edible, but only if they are prepared properly. This, however, becomes rather complicated, as each of their nine stages of development require different cooking methods.

For instance, a cloud fry--a very young stage, cannot stand up to extended or direct cooking, but are used as a flavor enhancer in fish or clam soups and chowders. Fully matured clouds, however, are best prepared deep-fried and served with tea oil.

The majority of the ocean clouds the independent fisherman catch are adults, but Unsynwilf Greensleeves of the Bismarck in Limsa Lominsa will take them at any stage of development.
Chub

**Chub** are a freshwater fish found in rivers across Eorzea, but principally in the calmer rivers of La Noscea. They are seldom found in rapids.

While this fish is not generally enjoyed as food, it has particular aesthetic value. While it is spawning, its normally drab scales change, bright red upon its head, belly, and tail. As a result, it is often prized by collectors who wish to stock their aquariums.

Due to red being a color associated with happiness and longevity, chub are often caught and given as traditional wedding gifts.

Grand Companies often requisition chub from beginner fishermen--though probably not for wedding gifts.

## Where to Find It

 The Mourning Widow
 West Agelyss River
 Nym River
Byregot

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### Patronage

Artisans, architects, smiths

**Byregot** (pron. ***Bee**-ehr-go*) is one of The Twelve, and the patron deity of those who craft and build. He is primarily known by the epithet *The Builder.*

## Early History

Legend tells that the Whorl slumbered after Nymeia brought down a comet onto the face of the world. The universe was peaceful, harmonious, and the Gods content with the order of things.

But then, the Whorl awoke once more, one last time, to beget Byregot and Halone. Fearing that these young gods' ambition and wild nature could reintroduce chaos and destruction in the delicate balance She had achieved, Nymeia placed Him and Halone under the care and tutelage of Rhalgr, in hopes that the Destroyer would teach them restraint. Thus is Rhalgr called Byregot's father, and Halone His sister.

Like Halone, Byregot chafed under what He felt were the limitations of Rhalgr's teachings, and sought wisdom from Thaliak, the Scholar. Thaliak, pleased at Byregot's eagerness for knowledge, gave Him all He desired; that knowledge would swiftly become the techniques of art and industry.

Thus were Nymeia's fears allayed, for Him Who She feared might become a destroyer had instead become a builder, imparting ever greater order to Creation.

## Depiction and Worship

In religious art, Byregot is often depicted as a smith, driven by zeal for his craft and wielding a great two-handed hammer. His symbol is that of a hand, which possibly gives the Disciples of the Hand their name.

There is no organized worship for Byregot, but artisans often feel that their craft is a form of active worship. They will often invoke His name and pray over their work.

It is widely held that Byregot and Rhalgr together created the Heaven of Lightning in the afterlife. Byregot shaped a great clockwork spire upon a comet, perhaps that from which Rhalgr was born, and which Rhalgr powers with lightning of His making. Here is the final paradise of engineers and architects not only of concrete things, but of societies and of revolutions, architects of justice. The Hell of Lightning lies underneath it, where lightning-fired fragments of the comet rain down upon such sinners as vandals, slumlords, and warmongers--men and women whose acts destroyed the good things others strove to create.

The seventh moon of the Eorzean calendar is named for Byregot, as is Byregot's Strike in Southern Thanalan.

## Mark of Byregot

A stone bearing the symbol of Byregot can be found at Camp Tranquil in the South Shroud; before the Calamity, it was set at Camp Crimson Bark in the West Shroud.
What Is This Site?

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Cloudkin

The Raimdelle class **Cloudkin**comprises all creatures in Eorzea that move about primarily by flight. Beyond that, there are few further expectations; some cloudkin lay eggs, some bear feathers, but flight is the key descriptor.

## Genuses

* Apkallu
* Bat
* Bi Fang
* Chocobo
* Colibri
* Death Gaze
* Dodo
* Harpy
* Hippogryph
* Roc
* Vulture
* Zu
Carbuncle

Emerald carbuncles awaiting their arcanists' command

**Carbuncles** are magical constructs "summoned" by arcanists. Despite their pet-like appearance and demeanor, these are not living things, but the concrete expression of abstract, mathemagical concepts of arcanima.

## Creation

As with any other of their spells, an arcanist creates a carbuncle by visualizing patterns of aether, and then exerting their own personal supply of aether to form the construct, in a form that will carry out the arcanist's intended purpose.

Carbuncles, in particular, are constructed around a "core" gemstone of particular aetheric properties, which gemstones lend their name to the classification of the carbuncle. Emerald and topaz are the most commonly used gemstones, though they are far from the only suitable crystals. The construct then exerts abilities based upon what gemstone was used.

## Nature

Despite the term "summon", carbuncles do not have a separate, lasting existence or identity like true beings. They are created in the moment the arcanist casts the spell, and cease to exist when dismissed. There are a few, narrow exceptions to this, but it is likely due to the carbuncle's essential nature or method of summoning being different.

Carbuncles, though counted as elementals, are not generally capable of speech or meaningful communication on their own.

## Types of Carbuncles

### Emerald

The emerald carbuncle is the first construct most arcanists learn to employ. Its focus is generally upon dealing out harmful magic to anything its master deems a threat.

### Topaz

Topaz carbuncles are a great deal more aggressive than their emerald counterparts, and more durable as well. Arcanists will generally employ them to draw the attention of groups of enemies while picking off targets at a comfortable distance.

### Aquamarine and Citrine

Ulan's recent breakthroughs in gemstone research have yielded the aquamarine and citrine carbuncles. Though not useful for combat or other typical applications, the two stones are capable of maintaining a much larger, rideable form of the construct that is capable of limited flight.

### Ruby

It is rumored that the Warrior of Light is capable of summoning a ruby carbuncle, using the same methods as summoning an egi.
Byregot's Strike

**Byregot's Strike** lies in the depths of the Sagolii Desert, close by the Forgotten Springs.

Unlike typical villages, the Strike is an outpost designed to serve one thing only: the operation of a massive drill. This drill, constructed and run by the Sons of Saint Coinach, drives deep into the rock beneath the dunes, with an eye toward seeking Allagan ruins and relics.

The holy order of historians believes, due to the presence of Allagan ruins already uncovered, that the Sagolii was once a fertile and lush grassland. However, unless and until they can discover further proof, this remains only conjecture.

Artifacts and other items of interest are sent back to Ul'dah through the Forgotten Springs, and there are often couriers sent between the Strike and the Springs with the aid of the Stone Torches.
Beastkin

Various species of Beastkin

**Beastkin** is easily one of the most populous and diverse of the Raimdelle classes. Unlike Cloudkin, which are characterized primarily by the single trait of "has wings", Beastkin are distinguished by several factors: warm blood and internal temperature regulation, hairy or furry hides, and live birth after internal gestation.

Beastkin may be docile, like sheep, aldgoats, or goobbues; or they may pose a persistent threat to any they encounter due to their ferocity, such as the coeurl or the manticore.

## Genuses

* Aldgoat
* Antelope
* Bandersnatch
* Bear
* Behemoth
* Boar
* Buffalo
* Catoblepas
* Coeurl
* Dhalmel
* Goobbue
* Hippogryph
* Hoarhound
* Jackal
* Manticore
* Megalotragus
* Miacid
* Mole
* Mylodon
* Oliphant
* Opo-opo
* Paissa
* Tiger
* Rodent
* Sasquatch
* Sheep
* Unicorn
* Wolf
* Yak
* Yeti
White Coral

Yet another treasure of the sea that is not a fish, **white coral** is actually the skeleton of a marine worm, that it builds in tremendous colonies off all of Eorzea's coasts.

White coral is sharp and somewhat brittle, snapping off easily with the tug of a fisherman's hook. However, its elegance is undeniable, and it is used widely in many forms of art, from sculpting to jewelry, and even as adornment for certain leather goods.

Fupepe Fupe regularly orders coral from levemetes, to supply "fancy goods" shops in Aleport.

## Where to Find It

 Swiftperch
 Brewer's Beacon
Chocobo

**Chocobos** are large, often flightless birds native to Dravania. Fierce in the wild, they have nonetheless been bred to domesticity by Ishgard, and now serve as the favorite beast of burden across all of Eorzea and beyond.

## Physical Features and Behavior

Chocobos are bipedal, with three-clawed feet upon which they stand flat. They are typically taller than Hyur, though some species have been bred larger or smaller to accommodate the anatomical needs of Lalafell and Roegadyn riders.

Chocobos, despite being cloudkin, possess enormous physical strength. They are able to bear riders along with armor and saddlebags, pull plows with ease, and draw draft wagons. Indeed, ancient cave paintings recently uncovered in Coerthas reflect that the yellow birds have served man since before history began.

Though their yellow type is the most common, chocobos can be found in many colors, either through genetics or from dietary influences. Chocobos are called upon using a whistle, presumably part of their training. The current, most popular method of this training was pioneered by House Fortemps of Ishgard.

Chocobos are omnivorous, consuming both greens and insects and worms with equal fervor. Their particular favorite food is gysahl (pron. *gissel,* to rhyme with "gristle") greens, to the point where offering them a bunch will so absolutely win their loyalty that they will forget their natural skittishness and fight alongside the giver for hours. If permitted, chocobos will gorge themselves into massive obesity--though, again, gysahl greens will motivate them nigh to breaking the laws of physics in their efforts to get another taste of the bitter leaves.

In the wild, untamed chocobos are often territorial, and can easily injure a person with beak and claws.

## Known Species

Along with the many domesticated varieties, there still exist in the wild the following:

* Bull Chocobo
* Wild Chocobo
* Wild Draught Chocobo
Merlthor Goby

At the bottom of Vylbrand's saltwaters, and at the bottom of their food chains, lies the humble **Merlthor goby**. Named for the Strait that divides the island chain from the mainland of Aldenard, this species of goby feeds upon the detritus that sifts to the ocean floor.

Merlthor gobies exhibit brilliant striping, and between their colors and their place as prey for other fish, experienced fishermen often use the best quality goby as bait as soon as they are caught (the practice of "mooching").

Most culinarians consider these fish to be unpalatable due to the goby's bottom-feeding. However, Unsynwilf Greensleeves of the Bismarck has devised recipes for baking goby, and rendering them down for stock; as such, he regularly requests them from the local Levemete.

Grand Companies also requisition these fish.
Spoken

This Raimdelle kinship, **Spoken**, is composed of the sapient races of Hydaelyn. From the Wandering Races of Men to the Beastmen, any being belongs herein that has a spoken language comprehensible to another genus.

## Men vs. Beastmen

It should be noted that the term "beastmen" has no specific biological basis. Instead, it is a term applied by the Garlean Empire to distinguish races that worship Primals. Though it is true that "men" may also worship Primals--and, by tempering, be compelled to it--beastmen are those races whose main religion and defining cultural influence is their Primal "deity".

This distinction will only be referenced within this Bestiary for clarity, and not as, with the Garleans, to encourage treatment of beastmen as lesser beings to be purged.

*Author's Note:* *May it come to pass one day that all beastmen will be only men, no longer enslaved to the uncaring fiends that pretend to be their gods.*

## Genuses

* Amalj'aa
* Ananta
* Au Ra
* Cyclops
* Drowned
* Elezen
* Giant
* Gnath
* Goblin
* Gremlin
* Hyur
* Ixal
* Kobold
* Kojin
* Lalafell
* Mamool Ja
* Miqo'te
* Moogle
* Namazu
* Opken
* Qiqirn
* Roegadyn
* Sahagin
* Siren
* Sylph
* Tonberry
* Vanu Vanu
* Vath
Ball O' Terror

The **Ball O' Terror** is a Flail that has a 25% chance to drop from the Phantasmal Pheeder. Upon contact with an enemy, it releases 6 soul projectiles that slowly move around for 3 seconds.

## Stats

* 91 Damage (Melee)
* Knockback: 6 **(Average)**
* Use time: 32 **(Slow)**

## Notes

* This flail is a lot faster than the other thrown flails.
Azeyma

### We've Moved!

Thanks for visiting this humble Wiki! Sorry to redirect you right away, but I now have a full formal website that is up to date and growing. When I wrote most of this content here, I had barely dipped into Heavensward; now, I'm keenly aware of how inaccurate some of my takes might have been.

I will be porting, revising, and updating the information you can find here on the new site, so please visit The Memorist's Path and enjoy fresh, better-formatted content (now with citations!) about this wonderful game!

Thank you again!
--Ceredan Brooks, Mateus

### Patronage

* Seekers of the Sun
* Sultanate of Belah'dia (formerly)

**Azeyma** (pron. ***Ah**-zeh-mah*) is one of the Twelve, and the matron deity of the Seeker of the Sun Miqo'te. She is known as the Warden, and the goddess of inquiry.

## Early History

Azeyma was the first of the Twelve to be born not of the Whorl, but of the divine marriage of Althyk and Nymeia. She is the older twin sister of Menphina, and with Their birth came the sun and moon, and the cycle of day and night.

Thaliak's birth from the Whorl followed soon after, and when He put His hand to crafting rivers so as to irrigate the dry land, Azeyma took notice. She came to know and love His sagacity and wit, and He Her curiosity and honesty; the two were wed, and Their children are Llymlaen and Nophica.

## Depiction and Worship

Azeyma is typically depicted in religious art as a beautiful and noble lady, carrying a golden fan in one elegant hand. Her symbol is a sun disc.

Azeyma has long been the matron deity for the Seekers of the Sun subclade of Miqo'te, who revere Her in the hunt and all other things. However, She was also the focus of worship in the old Sultanate of Belah'dia, before its schism into Sil'dih and Ul'dah; the Sunken Temple of Qarn was a place of worship for her.

She is regarded as the goddess of inquiry, and it is often held that She offers comfort to those who not only seek the truth, but to those who confess their crimes. For this reason, the pre-Calamity organization Azeyma's Shields bore Her name, and while all other eyes were fixed on the Garlean Empire and the Primals' slaves, the Shields sought to fight corruption and crime within the Eorzean societies.

The Azeyma rose is believed to be Her favorite, and its fragrant oil is used in Stillglade Fane as incense, and by the sylphs for whatever it is they do with such things.

Azeyma gives Her name to the ninth moon of the calendar. As well, She is counted one of the builders of the Heaven of Fire. Nald'thal crafted a sprawling city from golden bricks fired in the heat of the sun, by Azeyma's will, where good judges, just-hearted and honest people, and the philanthropists find their rest. The Hell of Fire burns eternally with the remnants of this city, and therein forever suffer false judges, cheats at trade, and those who accepted bribes.

## Mark of Azeyma

A stone bearing the mark of Azeyma can be found near the Burning Wall, in Eastern Thanalan; before the Calamity, it was placed at Sandgate.
The Tackle Box

Legends abound of bards who sang so sweetly that the fish who heard them would leap out of the water. Similarly, orators so eloquent, they convinced fish to climb into the pan of their own, and fishermen so skilled that they could make a bare hook seem appetizing.

Alas, unless one is a net fisher on the great vessels of Limsa Lominsa--or a goblin, willing to throw explosives into the water, also known in the fishing community as "cheating"--the average fisherman is confined to the rod, reel, and hook. And no fish was ever so hungry that a bit of sharp metal seemed irresistible!

Thus, the need for a bait box. But which to use, and in which waters, can be itself a great mystery to unfold. Fear not! For within these pages, you will find a complete listing of every bait that every fish will take.

**Be advised** that the tastes of fish in different waters may vary, due to environment and typical diet. The below is a means to isolate what sorts of fish one can catch with what lures and tackle he has in his bait box already. To ensure the best chance of catching a specific fish, do be sure to check its individual listing in the chapter on fish.
Mole

The spikeless variety of mole

**Moles** are fairly inoffensive beastkin when encountered in the wilds of Eorzea, compared with many others of the class. However, as civilization advances into the frontiers, they make up one of the more persistent and pestersome of varieties of pests both to fishermen and gardeners.

This genus includes such creatures as moles, shrews, and tuco-tuco.

## Physical Features and Behavior

Despite moles' very large eyes, their vision is necessarily poor; but their sense of smell is acute, and they can detect danger from vibrations in the air. Their forward feet are adorned with sharp claws well-suited to digging.

They are tunneling beasts, making their nests in the myriad interconnected holes they create through the topsoil. While digging, they consume earthworms, and so fervid in their hunger are they that they will often damage the root systems of any plants above them, including trees'. They will also sometimes damage the fruits of farmers' crops directly, as with pumpkins.

Another particular problem that moles can cause is when their tunnels collapse under the feet of larger animals and people, or a passing foot finds its way into a tunnel entrance. As a result, farmers, fishermen, and guardsmen will often set a bounty with the local levemete.

Hedgemoles, a species of moles, have spiny coats that allow them better defense; these tend to spend a bit more time above ground than their naked cousins.

Mole meat is often used in cooking, acquired from most species. The most frequent use is loaves, wherein the meat is cut together with flatbread and baked or smoked with tomato sauce.

## Known Species

* Moles
	+ Clever Hedgemole
	+ Monstrous Mole
	+ Moraby Mole
	+ Naked Shrew
	+ Sewer Mole
	+ Snapping Shrew
	+ Snipping Shrew
	+ Untamed Shrew
* Hedgemole
	+ Diamond-Tooth Hedgemole
	+ Drybone Tuco-Tuco
	+ Hedgemole
	+ Ironquill Tuco-Tuco
	+ Moraby Hedgemole
	+ Steelquill Tuco-Tuco
	+ Tuco-Tuco
* Special moles
	+ Gatling
The Mourning Widow

The Mourning Widow, weeping into the ocean

**The Mourning Widow** is a relatively new feature on the face of Lower La Noscea. The area was once a calm river that merged peacefully into the Strait of Merlthor; however, the Calamity sheared away much of the coastline, creating a cliff.

The Mourning Widow is now a small waterfall, plummeting over the edge of the earth into the sea; but as its flow is still gentle and low, it can sometimes appear to be only droplets falling to the waves below. The locals have dubbed it accordingly, likening the drops to the tears of those bereaved by the Calamity.

The name also refers to the river as it emerges from a tunnel through the rock face as well; and in recent years, it has become periodically infested with Cieldalaes cane toads. These toads are the result of attempts by local farmers to employ natural pest control against the locusts that were consuming their wheat crops. This backfired spectacularly when the cane toads, without natural predators, began to multiply out of control; the Yellowjackets now must occasionally call upon adventurers to help them cull these invasive wavekin.

This river is the exclusive home of the rare and hard-to-catch Caterwauler catfish.
Ifrit

### We've Moved!

Thanks for visiting this humble Wiki! Sorry to redirect you right away, but I now have a full formal website that is up to date and growing. When I wrote most of this content here, I had barely dipped into Heavensward; now, I'm keenly aware of how inaccurate some of my takes might have been.

I will be porting, revising, and updating the information you can find here on the new site, so please visit The Memorist's Path and enjoy fresh, better-formatted content (now with citations!) about this wonderful game!

Thank you again!
--Ceredan Brooks, Mateus

## Ifrit, Lord of the Inferno

### Patronage

Amalj'aa

*"Gather round, now, and learn you of the fiery god of the Amalj'aa. A demon wreathed in ever-shrieking flames, Ifrit's breath sears with furnace heat. His blistering talons turn iron to slag, His smoldering horns char the heavens, and those who oppose his all-consuming rage perish screaming in a hell of primal fire."* --Amalj'aa folktale

## Ifrit

**Ifrit** is the tribal deity of the Amalj'aa, the reptilian nomads of Paglth'an and Thanalan. He is called the "Lord of the Inferno".

## Early History

It is written in the religion of the Amalj'aa that, in the beginning, there was only Ifrit. With his fiery claws, He carved out a world from the Void, and brought into being only beasts. Those beasts, with no purpose nor reason, fought endlessly against one another for the survival of the fittest--and among those, the fittest indeed was a species of reptiles. These pleased Ifrit so, that He imbued them with sparks of His own essence, seven males and seven females.

Those seven pairs, no longer beasts but Amalj'aa, descended from the heights of Zanr'ak, and begot the seven tribes of the new race.

## Depiction and Worship

The appearance of the primal Ifrit illustrates the consensus of how the Amalj'aa perceive Him. A great, lithe reptilian being, His scales burn all over with hellfire. His head is crowned with great horns, and His hands and feet end in terrible claws. Such an appearance is deformed and ugly to the eyes of most men, but to the Amalj'aa, no doubt Ifrit is the pinnacle of beauty.

The Amalj'aa hold that their homeland of Paglth'an and the mount Zanr'ak are sacred to Ifrit, but some go further and assert that *all* of Thanalan is hallowed by His fire.

It is counted a sacred pilgrimage for aged warriors to travel to Zanr'ak, where they immolate themselves in their final hour. They consider this to be returning their souls to the flame, and their bodies to the ashes--a form of transcendence, rejoining Ifrit.

## The Primal

The Primal Ifrit, naturally, is necessarily not identical to the god Ifrit. Primals, being born of the wishful thinking of those who summon them, take on the expected personality and attitudes as well as the intended appearance.

The primal Ifrit has been ever summoned out of the desperation and vengeful anger of the Amalj'aa, beseeching him to judge the nation and people of Ul'dah and drive them out before him. Out of such is born the primal's blind, unfathomable rage, and need to destroy that which he does not dominate.
Madman Bridge

Madman Bridge, as seen from the south

**Madman Bridge** is the colorfully-named bridge that spans the Mourning Widow east of the Tempest Gate. Under the jurisdiction of Limsa Lominsa, its maintenance is the work of Naldiq & Vymelli's.

The bridge's name arises from the many and frequent dangers that a traveler may encounter on the other side of it. From galagos to flying traps to kobolds, the monsters are many, and the Yellow Jackets spread too thin to answer them all. Thus, "only a madman" would cross this bridge unprepared.

*(Author's Note: Though one could see a sort of dark humor in suggesting that only a madman would cross a mourning widow.)*
Ala Mhigan Fighting Fish

The **Ala Mhigan Fighting Fish** is one of the more beautiful specimens of fish that one can find in the waters of the Black Shroud. Deep blue, with spots of red, and fins that seem to flow like veils in the water, it would seem to be a graceful dancer rather than a ferocious warrior.

And yet, ferocious is what it is. Fiercely territorial, it will immediately attack any other of its species it encounters, and battle to the death.

Grand Companies regularly requisition these fish, though to what purpose is unknown.
Beach House

The Beach House has 8 slides and other attractions.It is where the Niagara Tipping Bucket is.

Description

Eight slides mix and meet within the Beach House play area and rain fortress. It’s an adventure to get to the slides thanks to the rope ladders and stairs. Keep your head up because the rain fortress is home to a thousand gallon tipping bucket ready to soak everything below it!

Rules

* Large Beach House Slides – Minimum of 40 inches tall to ride
* Small Beach House Slides – Minimum of 36 inches tall to ride
* Double Blue Beach House Slide – no height requirement
* Small Splash Pad Slide – no height requirement
Fallsview

Location

Fallsview Indoor Waterpark is located on 5685 Falls Avenue in Niagara Falls, Ontario, Canada.

Founded

May 8 2006

Description

Fallsview Indoor Waterpark is “Simply Amazing” with 125,000 square feet of action-packed water fun. Featuring a mammoth play area, the massive 1,000 gallon tipping bucket, enormous 6 storey high waterslides, the full-sized wave pool, year-round outdoor activity pool and sundeck, plunge bowl, two oversized adult only Jacuzzis and a children’s play area. Drier options include the jungle beach playhouse. For dining options The Beach Club lets customers dine like the stars.

Phone

1-888-234-8413

Buy passes here

https://www.fallsviewwaterpark.com/buy-day-passes/
Skyline Hotel & Waterpark

The skyline hotel is attached to Fallsview

Description

The family style Skyline Hotel & Waterpark is directly connected to the Fallsview Indoor Waterpark via an indoor skywalk, making it the ideal Niagara Falls Waterpark Hotel. Located minutes from the Falls, the Skyline Hotel features unique family suites with 3 queen beds, housing up to 6 guests in one room. The Skyline Hotel offers family movie night every night in the main courtyard of the hotel.
Purple Toob Tower slide

The Purple slide on the Toob tower goes Straight then in to a toilet bowl to the finish

Description

H2-Wow! Our non-stop action that lives on Tube Tower. Four tube slides give you the opportunity to ride by yourself or take a friend down the wet ‘n’ winding slides.

Rules

All Riders must be a minimum of 42 inches tall to ride the purple Toob Tower Slide.
Birthday Packages

## Waterpark Birthday Party Packages

Surprise your child and all of their friends with the ultimate pool party at the Fallsview Indoor Waterpark. With 3 acres of water fun featuring 16 slides and a giant wave pool and more, the kids are going to wish that every day was their birthday!

### Waterpark Birthday Party Package – Starting from $36.99 per person

* All day Waterpark admission (from open to close) for a minimum of seven guests (including the birthday child)
* Reserved table seating
* Complimentary Admission for a return visit for the Birthday Child
* Choice of 2 Slices of Pepperoni or cheese pizza for each guest on the Birthday Party Package
* A fresh veggie bowl with dip and 2 Bowls of Chips to share
* Fountain drinks during meal service
* Jumbo Freezie
* Free Wild Safari Glow in the Dark Mini Golf for each person in the Party
* 10 Free Tokens for the Birthday Child ($5.00 value)
* 15% More Tokens in Adventure City (Minimum $10.00 Spend on Tokens)
* 2 x Complimentary Parking Passes. Additional cars at $10 each

**Ask about our Cabana rates for parties. Based on availability**

## Educational Packages

Make a splash with your class this year! Fallsview Indoor Waterpark educational packages are designed with students in mind offering versatile lesson plans for elementary to intermediate classes. This educational component is complimentary with waterpark admission. Please contact us so we can customize a program to meet the needs of your class!

If you need more time at the park the Fallsview Indoor Waterpark is happy to accommodate with our Student Waterpark overnight package. This package includes one night’s accommodation at the internally connected Skyline Hotel, Waterpark admission (from 1 pm date of check in until close the following day), movie night in the Skyline Hotel’s enclosed courtyard, and breakfast at Perkins Restaurant & Bakery.

This overnight package is subject to availability valid for stays Sunday through Thursday only.

For more information on either option email sales@niagarafallshotels.com or call (905)374-4444 Ext. 4622

### Packages Notes

Birthday Party Packages require a minimum of seven people on the full party package including the guest of honor (birthday child). Each additional person is $36.99 plus taxes and fees. All guests including chaperones are required to pay admission to enter the waterpark.
Birthday cake or cupcakes to be supplied by guest – No other outside food or beverages permitted. Waterpark will provide utensils, cutting knife, plates, napkins and a sparkler.

Please be advised that we are unable to accommodate birthday parties or group bookings over the following peak times: Family Day Weekend, March Break, Good Friday/ Easter Weekend and Christmas Holidays
Henea's Guide to the Galaxy

**And they go like 'BEEP-BOOP-WE-ROCK-AND-YOU-SUCK' all the time. They're so BOOOORIIIING.**
This series of shorts is written from the perspective of a character.

**WARNING:** Semi-vulgar language. Might contain serious swearing. Don't feel personally offended.

## Chapter one - the core

'So, you see this round area on the galaxy map? It's labeled "CORE SECTOR" for the dumbasses that haven't learnt reading yet - GO TO SCHOOL, YOU FREAKING IDIOTS! - now, remember this, STAY. AWAY. FROM. THERE. There, there's the MotSE. They're, like, the rudest things that EXIST. NEVER EVER go there. And there's the Grox. They're robotic mallots that go like "BEEP-BOOP-WE-ROCK-AND-U-SUCK-AND-WE-PWN-YOU" all the time. They're so BOOOORIIIING.'

## Chapter two - Zargak

'So, there's this jungle-filled wasteland of a world. They call it
Zargak. I call it giant messy backyard. It's literally what my backyard
looks like, full of mini-volcanoes and beasts and plants tryin' to kill
ya. I'M NOT A GARDENER, DON'T EVER GIVE ME A HOUSE WITH A BACKYARD EVER
AGAIN! That idiotic dog-lizard-thing is what they call a Clawalker. I
call it a scaly dog. YES! THAT'S LITERALLY IT! A SCALY DOG THAT ATE
PEPPER! JUST BRING A FREEZER AND PUT IT IN THERE! Look, over there. A
SCUTTLER! At least, THEY call it a Scuttler, But I call it a LIZARD
GRENADE CRAB! Yes! It launches napalm. SO WHAT? Just get a goddamn
shield. Seriously, I see those things in my backyard all day and I know
what to do. AND THEN, THERE! It's a Gark! I CALL EM MAD DRAGON
SCIENTISTS! Just don't fall to their foolish lures and their
'invitations for a cup of tea', if you do, YOUR TEENY-TINY BRAIN WILL BE
 USELESS FOR THEIR SCIENCE EXPERIMENTS ANYWAYS! Seriously, NOBODY falls for those.'

### Semi-Chapter - Survival in a Dangerous Colony

'Have you lead yourself to some stupid as utter hell situation where you got into a planet which has a colony which consists of some aggressive dumbasses which think you are invading their land? I have, and trust me, it is a really bad experience, seriously, NEVER, and i mean NEVER go to any of the PoisonTail colonies, EVER! They are some triggered nerds that hate you and hate everyone, and don't even try to anger them, because their mad eyes will be the last thing you see before being ripped or slashed to bloody pieces like some brutalized corpse, and another reminder, DON'T GO TO ANY OF THOSE BLASTED COLONIES, YA CRAZY IDIOT THAT PLANS TO GO THERE. Those "PoisonTails" don't have to do anything related with poison, seriously, who named them like that some literature fanboy that sucks at naming, i mean seriously, who named them like that? Because i don't even know.'
Green Toob Tower slide

The Green slide in The Toob Tower goes Right for a while and the left after outside the slide and in a spiral.

Description

H2-Wow! Our non-stop action that lives on Tube Tower. Four tube slides give you the opportunity to ride by yourself or take a friend down the wet ‘n’ winding slides.

Rules

All Riders must be a minimum of 42 inches tall to ride the Toob Tower Slides.
Slides

List of slides

### Toob Tower Slides

Purple Toob Tower slide

Green Toob Tower slide

Yellow Toob Tower Slide

#### Toilet Bowl / Rice Bowl Slides

Purple Toob Tower slide

The Canadian Plunge

#### Swimming pools

The Tidal Wave

Fallsview Beach

Sunnyside Pool & Patio

#### Beach House Slides

Beach House

Beach House Slide (Blue)

Beach House Slide (Blue) 2

Beach House Slide (Green)

Beach House slide (Yellow)

Beach House Slide (Blue Big)
The Canadian Plunge

The Canadian Plunge goes in to a toilet bowl to the finish.

Description

Spin and splash in a giant water centrifuge super bowl. Ride high on the sides of the bowl and drop into the splashdown pool, as part of the Toob Tower the Plunge bowl keeps riders spinning.

Rules

All riders must be at least 42” tall to ride the Canadian Plunge Bowl slide.
Moraby Mole

The **Moraby mole** is a prevalent species of mole found in the Gods' Grip in Lower La Noscea, and less commonly near Summerford in Middle La Noscea.

This species of mole has caused difficulties to the farmers of Summerford with its burrowing and especially the holes it leaves behind, causing beasts of burden and the farmers themselves to injure their legs. Occasionally, they will request the moles be culled.

Marauders and Rogues in training are often assigned to cull these moles in the Gods' Grip through their Hunting Logs.
Dwarf Catfish

The **dwarf catfish** is another, common freshwater bottom-feeder. It is readily distinguished by its whisker-like tendrils, hence its Eorzean name.

The Padjal have their own name for the fish: "gee-gee". It is said to be based upon the grinding sound generated when the fish moves its fins.

It is found in still, swampy waters in every corner of Aldenard, but only those that can be caught in the rivers of La Noscea are wanted by the Grand Companies for their stores.

## Where to Find It

 West Agelyss River
 The Mourning Widow
 Nym River
 Woad Whisper Canyon
Sunnyside Pool & Patio

The Sunnyside Pool & Patio is outside it is 0.74 meters deep.

Description

Get some fresh air and head outside to our Sunnyside Patio & Pool, with basketball nets, and an outdoor sundeck. (Sunny Side Patio and Pool is a seasonal attraction and operations subject to weather conditions and hours of operation) this is the best spot in Niagara Falls to splash or lounge in the sun. Sunny Side Patio and Pool is 0.74 meters deep.

No rules
Toob Tower

The Toob Tower has 3 slides a Purple Toob Tower slide a Green Toob Tower slide and a
Yellow Toob Tower Slide

Description

H2-Wow! Our non-stop action that lives on Tube Tower. Four tube slides give you the opportunity to ride by yourself or take a friend down the wet ‘n’ winding slides.

Rules

Maximum occupancy: 1 Guest – Single tube – 300 lbs or 136 kg
2 Guests – Double tube – 400 lbs or 182 kg
All guests must be at least 42 inches and over to ride
The use of tubes is mandatory on this ride.
Riding Position: Slides must be ridden facing forward. Stay seated in the inner tube for the entire ride and keep a firm grip on both handles.
The heavier guest must ride in the back of the double tube.
Mats are not permitted.
Only one guest shall enter a waterslide at a time. No bunching or chaining by guests permitted.
Guest must wait for the Aquatic Staff, start signal, and traffic light before entering the waterslide.
Caution: Guests with heart conditions, high blood pressure, neck or back problems or expectant mothers are not permitted on the slides. For a detailed description of certain medical conditions, please refer to the Accessibility Guide.
No guest shall dive, run, stand, kneel, rotate, stop or anything else that would disrupt a continuous ride in the waterslide. Arms, hands, legs and feet must be kept inside the waterslide at all times.
Swimwear with exposed zippers, buckets, rivets or metal ornamentation are not permitted. For a detailed description please read the Bathing Attire section.
Eyeglasses must be securely fastened with head straps (sold at Guest Services) or must be held by rider.
Wet suits, lifejackets, water wings puddle jumpers or other flotation devices are not permitted on the waterslides.
The depth of the water at the end of the waterslide is 10-12 inches.
Obey all staff instructions.
At the end of the waterslide, exit quickly and watch your step.
Return tube to drop off/pick up areas.
The Tidal Wave

The Tidal Wave is a wave pool that you can swim in.

Desorption

Ride the rush of 3 to 4 foot waves at the best wave pool in Niagara. Our full size, indoor wave pool features gradual beach entry to make sure that it’s fun for everyone. Grab a tube and float or jump into the rush.

Rules

Children 9 years and under and all non-swimmers (under 10 years of age) must be accompanied by a parent or guardian who is at least 16 years of age while in the Pool and is responsible for their direct supervision or wear a life jacket while in the Wave Pool.
Fallsveiw Wiki

## Welcome to the Wiki

Welcome to the Wiki. In this wiki you will find all you need about Fallsveiw Water park.

### About the water park

Fallsview Indoor Waterpark is “Simply Amazing” with 125,000 square feet of action-packed water fun. Featuring a mammoth play area, the massive 1,000 gallon tipping bucket, enormous 6 storey high waterslides, the full-sized wave pool, year-round outdoor activity pool and sundeck, plunge bowl, two oversized adult only Jacuzzis and a children’s play area. Drier options include the jungle beach playhouse. For dining options The Beach Club lets customers dine like the stars.

#### Website

https://www.fallsviewwaterpark.com/?utm\_source=microsoftAdcenter&utm\_medium=Waterparkpricepoint&refid=991&msclkid=9a4c2d336a1e125223e47170c8501177

##### Crew

Gabriel.P To get on the crew you must edit Fallsview Wiki and comment what you edited.

####

## Recently added

Photos and videos are a great way to add visuals to your wiki. Add one below!
Things to Do

These are some things I need to get done, as Wikia admin. Feel free to throw in.

1. ~~A TEMPLATE FOR COPYRIGHT~~
2. New image for "Exhaustive Research"
3. ~~Images of three Explorers~~
4. ~~Update front-page slider~~
5. Redtext articles
6. Figure out good images for pages what need 'em
	1. ~~Ceredan portrait for "becoming an explorer"~~
	2. Excavation images
	3. Ruins in cool places
	4. Talking to a farmer
	5. ~~Cloudkin image~~
	6. ~~Kobold symbol~~ ~~and racial profile~~
7. ~~Add new information regarding specializations and areas of focus~~
8. ~~Definitely, positively add information about deities!~~
9. Work on D&D system (keep it simple!)
10. Complete WIP articles
Another World

Pokémon: Midnight Wisteria, Capítulo 1

## Guia de Capítulo

**Another World** é o primeiro capítulo da saga Kanto de Pokémon: Midnight Wisteria. É a estréia do personagem principal, Eltamin.

## História

**Region 1: Kanto**

**Chapter 1: Another World**

11:00

"Eu acho que eu vou voltar a jogar Pokémon hoje, sendo que faz quase quatro anos desde a última vez. Game Start!" Disse Eltamin muito feliz.

Mas depois da introdução do Professor Carvalho, ele foi sugado para o mundo dos Pokémon através do jogo e o lugar aonde ele estava era um pouco antes de pisar na grama alta.

Aonde que eu estou? Espera, eu reconheço essa paisagem... É a rota 1 e a Pallet Town da região de Kanto! Que loucura, eu estou no mundo dos Pokémon!!

## Notas

* O nome desse capítulo vem da música **Another World** cantada por AOP.