Update 0.8.4

**Version 0.8.4** is a major update, which brings many changes to quests & crafting, further adding quest spirit.

## Quest Spirit

* Added Quest Spirit
	+ There are 5 tiers of spirit; Raw, Refined, Strong, Pure and Absolute.
* All Quest Scrolls now give Quest Spirit upon completion.
	+ The higher the rarity of the quest, the more spirit it gives.
* Added the ability to combine Spirit upwards at a 5:1 rate through Fusion Forging.
* Spirit can be spent on useful consumables at the new Spirit Shop, located in the Booster Bazaar.

## Quest Scroll Changes

* Added two new types of Quest Scrolls
	+ Material Quest Scrolls, which give Material Pouches when completed.
	+ Token Quest Scrolls, which give Crate Tokens when completed.

* Treasure Quest Scrolls have had their Faction XP rewards boosted by 1.5x to be in parity with the recent increase to their required tasks.
* All Quest tasks have been rebalanced.
	+ Made the tasks of common and uncommon quests more consistently time based instead of skill based.
	+ Made the tasks of epic and legendary more consistently skill based instead of time based.
	+ Rebalanced several tasks of quests to make them easier.

## Blueprint/Forging Changes

* A new shop has appeared in Splinters Workshop with some blueprints for new unique cosmetics for sale.
	+ This shop includes a free blueprint and also a free bundle of crafting materials.

* Chroma Pack Blueprints are no longer obtainable
	+ Everyone who still has Chroma Pack Blueprints is still able to craft these into Chroma Packs.
	+ Instead, Chroma Packs are crafted through Fusion Forging, and their recipes are slightly more expensive because of this.

* Crate Tuners can no longer be combined upwards.
	+ Instead, they are crafted with their corresponding tier of "Tuner Shards", which are a new component type ranging from common to legendary in rarity.
		- Tuner Shards can also be combined through Fusion Forging at a 2:1 rate.

* Material pouches have been rebalanced.
	+ They now give more binding gel, especially in common and uncommon pouches.
	+ All basic materials are now automatically revealed while all special materials will now require a click to be revealed.

* Basic materials are now scavengable for silver, and also have a chance to give binding gel.
* Scavenged cosmetics will now have a chance to give Tuner Shards and will no longer give Crate Tuners.
* Treasure Chests will now give many more items than before.
* Golden Treasure Chests have had their value increased to be much more obviously valuable over Silver Treasure Chests.

## Shop Changes

* Expanded the number of scrolls Questing Co sells each rotation from 4 -> 7
* Added the new types of Quest Scrolls to Questing Co and Knick Knax.
* Made Binding Gel more commonly appear in Stellas Swaps, especially common and uncommon gel.
* Slight price rebalancing of many items in all shops to be in parity with these new economy changes.

## Additional Changes and Fixes

* The “Mega Treasure Key” now also requires a “Rare Key Shard”
* We’ve tweaked how our Game Passes are loaded, tracked and displayed on servers, meaning it’s now much snapper to open and look around the menu. This will also further reduce any remaining backlog in processing statistics for Game Passes.
* Our matchmaking backend has had a bunch of care and attention to eliminate any oversized teams in games and reduce the number of failed matchmaking teleports where you’re stuck with a black screen without being dragged into a game.
* Fixed the Sky Battle Top Ten statistic not being tracked correctly for quests and tasks.
* Fixed issue where Wall King Game Pass wasn't correctly counting dodged walls.
* Fixed an issue that could cause users to complete Parkour Warrior courses faster if the server was lagging slightly.
* Fixed an issue that would cause the medals in the sidebar not to update when you complete a run that awarded you with more medals.
* Removed the messages sent in TGTTOS when you reach max karma, as it's pretty obvious without them!