Forbidden Lands (PHOA)

*This article is about the remake. For the corresponding location in the original flash game, see Forbidden Lands (PHO).*

The **Forbidden Lands** is the region beyond the Scorched Lands, to the north of Castella. This region has rarely ever been accessed by people since the Great Awakening and is a terra nullius, due to the high danger of the area. The region contains lots of dangerous creatures and is defended by Megaliths, making it a place to be avoided.

It also has a unique environment, with flora and fauna found nowhere else in the world, such as harpies, trolls, and giant bugs.

## Major Locations

### Mul Caves

The southernmost part of the Forbidden lands. To reach the rest of the Forbidden Lands, traveling through these caves is the only alternative to scaling the immense Mul Cliffs. There are several types of giant Cave Beetles, and their queen Ariadne inhabit here. This area is linked to the Scorched Lands.

### SPHERE

A high-tech dome-shaped structure meant to protect Pristine City and E.D.E.N from intruders. Both the inside and the outside of SPHERE boast defense measures in the form of Megaliths, Smart Turrets, and Flying Scrappers.

### Pristine City

A futuristic city enclosed within SPHERE, populated by Golems that once served their human masters during and before the Great War.

### E.D.E.N

An ancient research lab that was used during the Great War to engineer all the bioweapons of the war, including the Phoenixes. It features a slew of very powerful enemies such as Guardian Constructs and Evil Eyes, and most of the lab's passageways require a certain number of key items called Chrystalises in order to access them. This area is home Mother Computer and the Shadow Clones.

## Optional Areas

### Forgotten Teleporter

An old teleporter station linked to Lake Laboratory near Daea. To activate it, Gail must plug a working battery into each of the three generators in the station.

### Ocean Cliffs

A seaside cliff overlooking a portion of the ocean that's full of all kinds of fish, including a shark and even a mermaid.

### Aurantia

Located in the northeast, Aurantia is an orange forest located on a high cliff. The only way to reach the top is with the help of a harpy. In addition to powerful creatures (Trolls, Harpies, and Arboars), Aurantia also has a few indoor areas which feature spinning blade traps.

### Terrelum

A hidden village deep inside of Aurantia, home to peaceful harpies and trolls. Other features include a large pool full of fish that can be caught, and Harpy warrior named Pelna who teaches Gail the Whirlwind technique if she completes Pelna's challenge.

### World's End

A peaceful fishing area to the west of Terrelum, overlooking SPHERE. To reach this area, one must pass through a barrage caused by two Arboars.

### Phalanx Tower

A very tall tower in Pristine City which can be visited at any time but can't be climbed until all Heart Rubies and Energy Gems have been collected. The Phalanx resides at the top of the tower.

### Others

* A Cave Beetle nest, containing an Energy Gem and a Moonstone.

* A clearing in the forest, containing a perro.

## Overworld Encounters

No music plays in the Overworld. Instead, a light wind ambiance plays. *Overworld Skirmish* plays during an overworld encounter.

 *Atai Region* | South Castella Bridge • Atai Town • Adar's House •
Rhodus Checkpoint • Oasis • Franway - Atai •
 *Daea Region* | Moonlight Ravine • Kingdom Bridge • Thomas's Laboratory •
Lake Laboratory • GEO Club • Antique Shop • The First Wall •
 *Cosette Region* | Wheat Road • Cosette Village • Pooki Farms • Far Beach •
 *Forbidden Lands* | Old Castles • The Last Wall • Scorched Lands ( Ancient GEO Base ) •
Mul Caves • Forgotten Teleporter • Ocean Cliffs • Aurantia ( Terrelum ) •
SPHERE ( Megalith Fields • Pristine City • E.D.E.N )