Plue Abernathy

## Plue

* Fullbody
* Headshot
* Teen

20 (Maelstrom)

22 (Savants)

Some people might consider it a bad thing for a person to be defined by their job first and foremost. For Plue Abernathy, however, that's just how it is. As the Supreme Commander of the Bulwark, she has inherited what is easily the most politically powerful position in the entire Erde System. But hey, at the very least, she's been preparing for the duty since she was a child. She can handle it... right?

### Appearance

Plue is a woman of above-average height, with golden-blonde hair (normally either loose or in a ponytail), and dark green eyes. Clothing-wise, she spends a lot of time either in armour, or in formal wear. (Dress codes always apply, and her job is a split between 'leader of an army' and 'political leader of multiple planetary bodies'.) During her infrequent off hours, she's much more casual about clothing: jeans and t-shirts and flip-flops, normally. She also has a favourite dressing gown that she wears a lot.

### Personality

Plue may have been raised to be leader, but she was born as more of an introverted creative-type. She's agreeable, slightly quirky, and fairly passive; happier to keep herself to herself and get on with the things she wants to do rather than seek people out. She's also a talented writer, with a good grasp for flow and vocabulary. In all honesty, she'd rather just write stories or essays about her passions, but necessity means that her bibliography has mostly been dry politics so far.

In terms of how she actually interacts with people, she does her best to run the gannet between 'logical' and 'warm' - she wants to make the best decisions she can, both for herself and for other people, but she's also very empathetic and anxious to not be an ass about her opinions. She has a very firm moral compass, and is set in those convictions of right and wrong more than anything else she believes in. This is situationally both a good thing, and a bad thing. (Especially for a political figure!)

The biggest disadvantage she faces in her duties is her... well 'social ineptitude' is too harsh a term, but it's probably the most adequate one. She often struggles with extended social occasions, finding them boring at best and uncomfortable at worst. She also has had difficulty with both grasping and replicating social cues, and is no stranger to making some awkward faux pas at the worst possible time. On top of this, Plue struggles to be dishonest - which SOUNDS very virtuous and annoying until you realise that that extends to things like white lies and tactful truth-bending. (Then, it's just plain annoying.) This further hampers her ability to socialise, which is especially inconvenient considering how many important people her job needs her to talk to and maintain relationships with.

Still - she's far from incapable. A combination of her aforementioned passive-ness and the sense of authority that she's learnt to wield make her a good mediator, or third-party-type person. While she's not the most bombastic leader-figure, her quiet confidence and inspiration is what draws people in and convinces them to follow her, and her cool head enables her to make whatever tough decisions are necessary.

### Abilities and Powers

Plue has no powers, being a regular human instead of a Savant. However, she is still extremely capable in combat – aside from proficiency at both archery and hand-to-hand combat, she is ridiculously skilled with a sword, and has already begun to earn herself a reputation as a fighter worthy of her uncle’s legacy (her uncle himself being described as “legendary”).

### Quotes

* “With all due respect – which, all things considered, is about none – how do you know we can trust him?”

### Appearances

* Of Encounters and Trysts
* Hit and Run
* Grudge Match
* Maelstrom
* Week Two
* Dress Rehersal
* People Skills
* Savants
* Altera
* A Very Specific Set Of Circumstances

### Trivia

* Plue was one of my earliest characters, created in 2012 – but she spent a lot of time with relatively little discernible character, and it’s only really since 2016-ish that she’s begun to develop a proper personality.
* I ended up making her autistic, which was fun because I really got to tap into a lot of my own experiences and small habits; in terms of how characters generally act, and carry themselves day to day, Plue is probably the one I share the most similarities with.
* She is an atrocious cook, and infamous for it.