recursal/Fanatic-Fandom huggingface dataset:
Humans

Humans are the primary inhabitant of New Crunk City, and their presence permeates all Crunkiverses. They are currently one of the last Hominid species left, and are evolutionary descendants of Sasquatches. They are particularly unremarkable, however their sheer population size has allowed for several hundred humans to be born with above average abilities. Humans that are born special can also hone their abilities and reach a point where they can easily defeat Chunkbots.

## Powers and Abilities

Humans have higher than average intelligence, compared to many entities and currently existing beasts. Their strength and endurance are particularly bad, their agility is average as well as their luck. Their arcane potential is below average, however it's interesting to note that the humans who exhibit arcane potential can train this stat up to an A in rare cases. Overall, due to their ability and their intelligence, humans have a rating of 6 on the Beast Index.

30% Humans on average have Elemental potential. Commonly observed Human Elements are Dirt, Water, and Fire. However, a Human can have any Elemental alignment, and it is not uncommon for a human to deviate from the average Elemental alignment for a human.

## Behavior

Humans are a societal species, being very drawn to areas with more humans, which has resulted in numerous human settlements across the Crunkiverse, the largest being New Crunk City. Alone, they usually avoid conflict, and tend to hide and escape rather than fight, unless a particularly strong human is up against a low level beast.
Philadelphia Pete

Philadelphia Pete is a Z-Class criminal currently roaming the outskirts of New Crunk City. He is wanted by the NCCPD for multiple accounts of breaking mailboxes, and has a bounty of 30 trillion kranks. He is a highly advanced martial artist, and therefore has evaded capture for 5 years, and remains at large. It is suspected he supplies The Watermelon Alliance with valuable information about the inner workings of New Crunk City.

## History

Originally a high ranking government official of the extra dimensional city of Boston, he was misplaced during the Crunch and entered Crunkiverse 00 Alpha through a Rat Vortex in District 13. After this, he subsequently went insane and destroyed 1200 mailboxes over the next year. Disregarding his disdain for mailboxes, he seems to be an overall good person who wishes to return to Boston and restore the Crunkiverse to it's pre-Crunch state.

## Powers and Abilities

It is theorized that Philadelphia Pete underwent the rare process of Dimensional Quantumization, raising his battle capability far beyond average for a human. This process is usually a result of someone's rare survival during a dimensional transfer event, such as when Pete entered Crunkiverse 00A. Through this process, he also gained his signature move, Parallel Switch. This ability is regarded as the strongest combat ability for a one on one fight. Pete is able to view 500 parallel universes per second, and "switch" between them. An example being that if he were to be punched, he could switch himself with a parallel version of himself where he was able to dodge the punch. There is currently no viable way to counter this ability, and he has been at large this long for this reason.
Omnisteve

Steven Ross was one of the most influential and unique humans to ever exist across all Crunkiverses. He is the only Level 7 and 1/2 Sacred Arts master, and started the Church of the Omnisteve. After his death 49 years ago, this church has grown to rival most of the other religions in the Crunkiverse.

## Origin

Born during the 34th Drawing of the Craig, he is the product of the imperfect Craig Dennis Ross. During the 33rd Drawing of the Craig, the transformation of the winner Dennis Ross did not completely remove his human emotions, leaving only love. Due to this, Crunktropolis Craig 33 fell in love with the human woman Queen Francine. The product of this unholy relationship was Omnisteve, who was quickly transported far away with his mother to avoid the Space Police . Taken to what would become New Crunk City, Omnisteve took up residence in the local Intabi tribe at the foot of Mount Intaba. Born with the powers of Craig, he quickly gained influence over the village, and blessed the land with his holy strength and swore to fight against the tyranny of the Council of Craig and the Space Police. To this day, Rat Gods and most Space Police can't enter NCC because of this.

After a fulfilling 20,000 years of life at the bottom of Mount Intaba, he eventually fell victim to the Gruh Moment, which his human form couldn't handle. He is presumed dead, although his spirit has likely stayed to protect the area.

## Powers and Abilities

Being half Craig, he was one of the most powerful mortals to ever exist. He could easily bend space and time around him to his will, bless others with superhuman abilities, and so forth. He inhabited a weak human form, but his true Craig nature presented itself in his Arcane and Luck ability, ensuring he would almost never die, even after his human body was destroyed.

After death, he still responds to devout believers of his sovereignty by giving them increased abilities, and still protects those who are threatened by Rat Gods and the Space Police.

Some people blessed by Omnisteve:

* Wekeshi 33
* Chancellor Smegmis
* Regular Man
* Prime Minister Hideki Tojo 00A
* The Pope of The Omnisteve
The Grand Vortex

The Grand Vortex was the result of the Omniblade slaying the final primordial during the Beginning Times and was the outward explosion of all the primordial energy from the Omniblade.

The Omniblade was designed to completely annihilate a primordial, and afterward absorb all of its Element to make it even stronger. However, the mass of Element that made up all primordials was much larger than expected, and after all but 9 primordials were slain, the blade exploded, releasing approximately 94% of all Elemental energy outward into the multiverse.

The Grand Vortex had several consequences, first being that it made the Extraverse a habitat unsuitable for all mortals and gods, as it now contained all energy in the multiverse. This eventually leads to the phenomenon known as Vortexes, where a temporary hole in the Crunkiverse rips open and the chaotic energy from the Extraverse leaks in. The size of the hole opened determines the danger of a Vortex. The energy in the Extraverse also became the reason that mortals were born with Elemental prowess, and souls gathered energy before being thrown into the Crunkiverse and into their mortal body. Those mortals eventually became the first Sacred Arts masters, and the newfound powers eventually lead the War of Gods, the single most devastating event to mortals in history.

The Grand Vortex is also one of the main factors behind the Crunch as theorized by the Professor, but the evidence is not currently conclusive.
George Lopez

**George Smedward Lopez** (born April 23, 1961 BC) is a Mexican-American comedian and actor. He is known for starring in his self-produced ABC sitcom *George Lopez*. His stand-up comedy examines race and ethnic relations, including Mexican American culture. Lopez has received several honors for his work and contributions to the Latino community, including the 2003 Imagen Vision Award, the 2003 Latino Spirit Award for Excellence in Television and the National Hispanic Media Coalition Impact Award. He was also named one of "The Top 25 Hispanics in America" by Time magazine in 2005.

After the political coup during the Siege of Los Angelocos, he was able to secure a position as Chancellor of ancient city Los Angelocos with the help of the Havana Grove Gang. As Chancellor, he worked in the shadows while his associate Kanye East ruled as king. He soon organized a small group of Los Angelocos secret police in order to instill fear into the remaining citizens of Los Angelocos. After the war ended in his victory, George Lopez still remained the secret ruler of Los Angelocos, and used the peace time agreements to convince the Crandis Federation he was a kind diplomat. After becoming neutral, he devoted years of research into the Giggurat, with the ultimate goal of attaining immortality. This caught the attention of the Time God, Djinis. To prevent Lopez from becoming an immortal being, Djinis attempted to destroy Lopez and all of Los Angelocos. While succeeding in razing part of Los Angelocos, she failed to kill George Lopez. He had already become immortal. He soon left the ruins of Los Angelocos. To this day he lies dormant , his whereabouts unknown , perhaps plotting for another power vacuum to appear. Word in District 12 says he has connections to the Gormondo Crew, others say he is the boss behind the Underground 10. No one knows where he truly is, or what he is.

## Powers and Abilities

Due to the intensive body improvement aspects of his immortality experiments, he is an above average human in most aspects. However, his special move, Comedy Man, can increase his charisma levels to beyond human levels. Witnesses say his charms alone can make the gods hesitate. He is also a Fire aligned human, and presents limited ability to create and control fire. His true power remains untested, however.
Master Solyang

Master Solyang is a female Sacred Art Master that protects the Forest Sector District 13 of New Crunk City. Any and all attempts to have District 13 destroyed have failed, primarily due to her efforts.

## Powers and Abilities

Solyang is a human of above average strength, presenting an A in most stats. Her knowledge of battle combined with her special move have allowed her to be the sole protector of District 13 for 15 years.

Her special move, Spacial Surrender, is a unique and highly sought after ability, as she is the only entity ever recorded to be able to use it. It allows her to erase the Arcane abilities of any human or entity within a 40 meter radius of her for about 30-45 minutes. Once activated, her battle prowess usually can finish the fight especially against Elemental reliant enemies. This special move seems to be a primitive form of Crunktropolis Craig's Erasure, in which he can permanently remove the Elementalism from an entity. While primitive, this move makes her origins even more mysterious than they already are.

This ability has been shown to also have interesting effects on any battle summons in the range of effect. They appear to lose powers, and have a greatly reduced battle time, causing them to dissipate faster.

## Origins and Motives

15 years after the Crunch, District 1 Supreme Generals deemed District 13, the Forest Sector, to be no longer necessary. However, while several battalions of Chunkbots were sent to destroy the sector, none reported back. This was assumed to be a rebellion of the inhabitants, so 4 Level 5 Sacred Art Masters with an aptitude for Fire were dispatched with similar results. After covert operations by the New Crunk City Police Department, it was revealed that a lone warrior of above average strength defended District 13 with a small group of rebels, who called themselves Solyang's Disciples.

Not much is known about the origins of Master Solyang, besides that she seemed to appear randomly 5 years after the Crunch, and seemed to be a peaceful denizen of District 13, prompted to action after the initial Chunkbot dispatch. Her aptitude for the Space Element and her Spacial Surrender suggest she could have higher connections with Deity level entities.
The Gondoliers Guild

The Gondoliers Guild, or locally referred to as the Guild, is a organization dedicated to the safe passage through the sewers of New Crunk City. As such , they operate entirely within District 11, the Sewer District. They are the districts police force as well as public transportation. They also keep the invasive sewer creatures are bay. The current guildmaster is Edgar Cigar.

## Origin

The guild has existed long before it became centered around gondolas. In the old times of the original Crunk City, the guild was the primary source of protection for the entire city. However, as the old city began to be be developed on by new incoming refugees from around the crunkiverse, the guild became more and more overshadowed by new technologies and advanced military strategies. What the guild excelled at was a kind service of protectors, but their knowledge of the old city didn't help them with the rapidly evolving urban cityscape.

Decades went by as more of the older city was demolished for a subpar sewer system that still stands today. The guild was becoming more and more obsolete until the unfortunate news of the District 11 Act, which declared that the sewers under New Crunk City would be under their own rule. It was becoming a headache to govern, with old and inefficient zoning. The guild had a large resurgence as they were the only group left that knew most of the layout of the old city and the new sewer pathways. The first of long line of gondoliers, Norman Drake, would pioneer the gondola in the new sewerscape to provide safety to those who were also adapting to the new landscape. Soon, it became easy for gondoliers to make a living providing protected transportation throughout District 11, and hundreds became guild members practically overnight. This would become the modern-day Gondola Guild, who still know the sewers better than anyone.

Sometime in the past, the head guildmaster at the time Harold Drake would create the Treaty of the Old Capital, which would create an agreement between the residents of District 11 and Ghomet, the sovereign deity of all sewer monsters, defining clear borders between sewer monster territory and District 11. This gave the guild even more repute as now the NCC government relies on the balance of sewer monsters and gondoliers that comes from that treaty.

## Present Times

Today, the Treaty of the Old Capital has been identified to have a loophole by the attorney of Ghomet. This is particularly worrying, as the increasing erratic state of the sewer monsters due to an influx of waste from the surface could mean an all out war between the gondoliers and the sewer monsters.
Copa do Mundo FIFI de 2020

A **Copa do Mundo FIFI de 2020** foi a quinta edição da Copa do Mundo da FIFI, uma competição internacional profissional de futebol de seleções dos países não filiados à FIFA, organizado pela FIFI. O torneio foi disputado na Diagrônia, organizado pela DFA. Por conta da pandemia do COVID-19, o evento antes previsto para acontecer em Junho de 2020, aconteceu em Agosto, ainda do mesmo ano, com 10% da capacidade do estádio. A **Ilha do Cruzeiro** conquistou seu **tetracampeonato** contra **Marvin,** numa final emocionante.

## Escolha da sede

Em junho de 2018, na reunião da FIFI realizada durante a Copa do Mundo FIFI de 2018, aconteceu uma eleição para a escolha da sede da próxima edição do torneio. Diagrônia e um combinado entre Marvin e Lincon foram os candidatos. Conforme regulamento, os 6 membros da FIFI tiveram direito a voto, sendo que uma maioria absoluta de 4 votos foi necessário para a definição da Diagrônia com país-sede.

## Sedes

 Capacidade: 30 mil
 Utilização: Fase de Grupos e
Semifinais.
Disputa de 3º lugar.

## Qualificados

A Diagrônia já está automaticamente qualificada por ser a anfitriã e a Ilha do Cruzeiro também está automaticamente qualificada por ter sido campeã da **Copa do Mundo FIFI de 2018.** Os outros 4 membros também são automaticamente qualificados e depois participam de um sorteio para saber a disposição nos grupos.

## Tabela

### Fase de Grupos

Os dois melhores colocados de cada grupo vão para as semifinais.

#### Grupo A

 2º
 3º

#### Jogos

 Veracruz
 Marvin

#### Grupo B

 2º
 3º

#### Jogos

 Ilha de Lincon
 Leones

## Premiação

**Campeão**
The Pachutaka

The Pachutaka are an elite tribe of cyberwarriors. An ancient and proud peoples, their history span as far back as the War of Gods. Not much is known about their culture, but it is known that they value speed and efficiency above all things. Today, they act as a sort of mercenary force for whoever is willing to pay them, led by the mighty Whil'thus Camaera.

Though nearly wiped to extinction on several occasions, after receiving training from Jungle Man, Whil'thus Camaera is starting to lead his people back to their former glory.

## History

A few decades before the War of Gods, a tribe of nomads called the Pachutaka settled in a region called Iowa, now known as Gramble Grove. While they were not the first group to settle in the region, they very quickly asserted their foothold. While never really interacting with any other tribes, they would retaliate to any attack with a massive and coordinated counterattack to show that they were not to be trifled with. One such tribe they did this to was the Quori, so devastated by the Pachutaka counterattack that the tribe was completely wiped out. Their combat abilities would be so finely tuned through counterattacks like these that they would turn to mercenary work as a source of income.

After the Igazi Moon fell into the orbit of earth, Iowa became corrupted and turned into modern day Gramble Grove. The properties of the moon began mutating most forms of life within the region. The Pachutaka began experiencing these mutations as well, but approached it in a novel manner. Instead of simply moving out of the region they would remove any mutated tissues and replace them with advanced cybernetics. They managed to live like this for a while until the Grenaldee Twins wiped out all their settlements.

What is left of the Pachutaka is a nomadic bounty hunter group that takes various jobs across the Earth. Due to their brutish nature and bounty hunting, they have been labeled as a terrorist group by New Crunk City, making them vulnerable to the NCC military might.

## The Pachutaka Dark Age

After being declared a terrorist group by New Crunk City, several convoys were sent to deal with the tribe. The results of this were devastating, and the next decade labelled The Pachutaka Dark Age. Despite being extraordinarily able fighters, they were outnumbered and an estimated 30% of all Pachutaka ended up dead or arrested. About 8 years into the Dark Age Whil'thus Camaera was approached by Jungle Man to assist him in the defeat of Tengin Khan. After a short duel (as is custom in the Pachutaka culture), Camaera agreed to aid Jungle Man in exchange for his assistance in defending against the convoys and to train Camaera.
Inyan

Inyan, also known as the Fortress Beast or Stone Beast, was one of the seven Divine Beasts. It is the fifth strongest of them all, and is one of the three killed by King Mastadonius. It's deceased body is now what is known as Mount Inya. It was the slowest of all the Divine Beasts, but also the largest. It is also the progenitor of the Lesser Golems.

## Origin

Originally used in the War of Gods as a fortress for foot soldiers, With an almost labyrinthine jumble of halls and quarters where troops could be housed, trained, and fed. Inyan was as big as a mountain, but also incredibly slow, and also looked exactly like a mountain. These qualities earned it it's secondary title, the Fortress Beast. After the War ended, Inyan became essentially dormant for many millennia. Throughout this time many races and tribes lived amongst the ruined caverns that were once the halls of the fortress used in the War of Gods. Also over time, Inyan created the Lesser Golems to protect itself from these unwanted tresspassers. However, after King Mastadonius appeared, the Golems stood no chance and Inyan was killed. It's corpse is still known as Mount Inya, and all the Lesser Golems that remain still protect it's dark, crumbling tunnels.

## Powers and Abilities

Inyan was the 5th strongest Divine Beast because of it's insane endurance, as it was essentially just a giant rock. It took King Mastadonius several days to find Inyan's weak point through all the hard granite that it was composed of. Past this, however, Inyan essentially never moved, which kept it from being any higher than 5th strongest. It's special move, Divine Earthquake, is sometimes still active to this day. Inyan's core can shake with such violent tenacity that it can create a violent earthquake with Mount Inya as it's epicenter.
The Dancing Queen

The Dancing Queen is a high class martial artist that runs the Zumba classes at the Jungle Gym. He is also an executive serving directly under Neil Dragon. He is well known for being the best dancer in New Crunk City. His moves are so smooth that they are lethal. He is also a guy, contrary to his title.

## Origin

After buying Just Dance 19 for the Wii, the Dancing Queen, then just known as Terrance, broke his legs while trying to dance to the song Rasputin. After that, he swore he would recover and become a better dancer than ever before. And he did, he can do Rasputin on the highest difficulty, if Just Dance has those. He soon was scouted by Neil Dragon after he discovered the Dancing Queen in an underground disco-ring, where he beat Benny Alfredo in a dancing contest and earned his title of the Dancing Queen. He was brought to the Jungle Gym and given a job as the Zumba instructor. Soon after he was told of the BCT, and is now preparing for war.

## Powers and Abilities

All of the Dancing Queens moves are dancing related. Unlike other fighters, the only fighting technique he uses is his special move, King of the Dance Floor. It entails him tailoring all of his moves to the rhythms of music. This can make his fighting style very unpredictable if the opponent doesn't know the songs. If the opponent does know the song, it makes it a lot easier to predict his movements. However, the Dancing Queen likes weird fringe hip hop music from the 90s, so the chance you'd know them is pretty low.
Eucrates

Eucrates is a primordial of the Wind Element and lives in the Great Glacier. He lives to ensure the flow of wind on planet Earth.

## Origin

Eucrates was created in the Great Creation along with many of his primordial siblings. He made a new race among the mortal plane, the dragons. The dragons went on to mostly die off because they suck. But a few survived, such as Tajus, Yagus, and Fred Pagus.

After most of the dragons died, Eucrates had an emotional breakdown and hid in the Great Basin for many millions of years. Over time, the Great Basin eventually froze over during the War of Gods and became the Great Glacier, and when Eucrates emerged from the now glacier, he decided to make cool storms instead of getting involved with Gods and shit.

## Powers and Abilities

As a primordial, Eucrates has true mastery over his Element, Wind. He uses this to create winds unmatched by anything in nature, as well as create numerous Wind entities that roam the Wildlands.

His special move, Winds of Change, is a high powered breath of wind that is described as being as destructive as 20 hurricanes if the hurricanes drank a coffee. The storm resets the landscape it's directed at and sets the stage for new life to emerge in its wake. Hence, the Winds of Change.
Obama Storm

An Obama Storm is a natural phenomenon only present in New Crunk City District 1, and sometimes in District 13. It is characterized by its distinct similarity to Barack Obama, and normally causes massive collateral damage to its area of effect. Normally, there can be 1-2 Obama Storms in a year, and usually occur in the fall and winter months. Obama Storms are strictly limited to Crunkiverse 00A.

The cause of Obama Storms is the iteration of Obama, Obama 01A, hailing from Crunkiverse 01A, or the nearest Crunkiverse to 00A. Obama 01A is thought to have stolen as many as 3 Sacred Artifacts, and they are theorized to be the source of his power. The location of Obama 01A is unknown, and until he can be found the Obama Storms are handled by the Obamacare.

The Obamacare is an elite group of agents affiliated with New Crunk City who specialize in rescue and combat in the event of an Obama Storm. They use special Jorloque Crystal weaponry that can contain an Obama Storm in about 30 minutes. With this equipment, an Obama Storm is not usually an issue.

Without the Obamacare a common storm can destroy several hundreds of acres of land. The largest known Obama Storm, the Obamaplex, destroyed District 1 and a half, and due to the unnatural Elemental nature of an Obama Storm, District 1 and a half has never been recovered, and it is only mentioned in this article.
The Bumbula

The symbol for the Bumbula

The Bumbula is a religious order based around a being they know as The Bumbula, a Space Homie known as Malibu Jones. The reason for naming their religion after their deity is unknown, as it is cause for much confusion.

## Beliefs

The Bumbula believe that Malibu Jones possesses the power to heal the damage caused by the Crunch. They are, of course, incorrect, as Malibu Jones can only prevent his own death, and has no further abilities. Regardless, they worship Jones like a living messiah, constantly delivering him gifts and begging for blessings. Jones doesn't really understand or enjoy having to give the blessings but the gifts help with his subpar pay from his job at Del Taco, so can't complain really.

## Worship

The Bumbula don't have set rituals beyond the worship of The Bumbula, so many followers simply bring him gifts and ask for his blessing. This sometimes borders on harassment, but when they notice The Bumbula getting angry at them, they back the fuck off, not wanting to anger their savior.
He Who Has No Hoes

"He Who Has No Hoes", HWHNH, is thought to be the highest form of martial arts in the Crunkiverse. It is known to surpass the Watermelon Technique in terms of raw power and speed. However, unlike the Watermelon technique, the process for being able to harness the power of HWHNH is incredibly difficult and usually is mastered only by one person every generation, or about 70-100 years. Currently, HWHNH has been mastered by Jungle Man.

Mastering HWHNH can only be done by renouncing one's sexual desire completely and utterly. While this sounds simple, don't knock it till you try it. Jungle Man not only didn't touch his dick, but he didn't look at it. He never even let his eyes slip on a set of titties. On god, it's hard.

However, once reaching the age of 35, if one has reached peak volcel, they will unlock the power of HWHNH. They will gain the following abilities:

* Superhuman speed, strength, and agility
* An affinity for the Minor Element, Plasma.
* Knowledge of advanced martial arts
* The power to resist bitches and hoes, this ability has no weakness.

HWHNH has one weakness in it's use of stamina. Jungle Man can use this power for about 6 hours daily before losing all his powers for a 24 hour period. Otherwise, HWHNH makes Jungle Man a 27 on the Beast Index.
Imen

Imen Krallığı'nın başkentidir. Gioda Kıtası'nın en güneybatısında bulunur. Şehrin genel gelir kaynağı ticarettir.

### Tarihçe

Imen, 5 Irkın Savaşı'ndan önce Gioda üzerindeki üç şehirden biriydi. Kraliyet sarayının burada bulunması, şehrin çoğu açıdan gelişmesine olanak sağladı. Çoğu büyücü, savaşçı ve tüccara ev sahipliği yapan şehirde iki büyü bir askeri ve bir ilim yüksekokulu bulunuyor. Mimari olarak Celesra'da eşi benzeri görülmeyen "Sarkan Kuleler"i, bakanları onları bin yıllar önce inşa eden mühendislere saygı duymaya davet ediyor.

Fakat Imen'in bugünki durumu geçmişi kadar parlak değil. Yangın ile birlikte şu an ulaştığı sıcaklığı insan yaşamına olanak vermiyor. Şehrin etrafı dört cepheden sarılmış durumda ve şehre olan tüm giriş çıkışlar kapalı.

### Önemli Yapılar

> Imen Limanı
>
>

> Imen Kalesi
>
>

> Sarkan Kuleler
>
>
Skinny Kenny

Skinny Kenny is currently the strongest Primal Aetherling alive, and perhaps the strongest in history. He is the 8th strongest of the 9 High Sacred Arts Masters and the only one of the 9 High Sacred Arts Masters to use Aether. He is a black guy, unlike other Aetherlings. We're pretty sure he's an Aetherling.

He is one of few Aetherlings to migrate to New Crunk City, and he just recently got full citizenship. Good job, Kenny.

## Origin

The true birthplace of Skinny Kenny is unknown, but it definitely somewhere within the Aetherspace. It is suspected that from birth he showed promise as a fighter, but through some unknown event he and any Aetherling who could have been related to him disappeared. Many decades later, Skinny Kenny was found in the Top Layer of the Aetherspace during the first expedition to the layer. He couldn't speak any English, rather he only spoke in protons and electrons. After bringing him down to the Aethernaut base on the Third Layer, Skinny Kenny had apparently lost all memories. From then on, he served as a member of the 3rd generation of Aethernauts until he decided to train in the Top Layer.

After completing his training, Skinny Kenny became an incredibly powerful being that could produce massive amounts of Aether. Soon after, he moved to New Crunk City after hearing about ice cream. Unfortunately, by the time he got there, the ice cream store sold out. Filled with rage, Skinny Kenny murdered the ice cream shop owner, who was in fact the previous 8th member of the 9 High Sacred Arts Masters. So, he became the 8th member of the group and the new ice cream shop owner. Two stones with one bird, am I right.

## Powers and Abilities

Skinny Kenny is an incredibly powerful mortal, and the strongest known Aetherling. His mastery of his Element along with his perfected special move make him a very difficult foe for any opponent who uses physical attacks.

His special move, Smellekinesis, is a long-range Elemental technique that uses Aether to manipulate the forces acting on an object. Notably, this can't interact with the subatomic forces besides gravity. This allows him to slow down, speed up, or change direction of several object in his range. The only weakness to this move is that it can only change the force of an object at a given rate, it's not instantaneous, so a powerful foe like Ifrit could overpower this.
Bro Mein

Bro Mein is a martial artist from the Dirt Dojo, and is a direct disciple of Sensei Angelo. He fights for justice, but he really isn't that strong at all. He has one Yi technique mastered, otherwise he is just a normal buff guy.

## Origin

Originally a sweaty nerd from the Comic Store, Bro Mein wanted to beat up Randy from Science Club (as many do), so he trained for several years under Sensei Angelo in order to hone his latent abilities. Unfortunately, his latent abilities were mostly trash and he ended up being an average fighter, but he was still ripped.

When confronting Randy, Bro Mein promptly got his ass handed to him. However, it was discovered he had one latent Yi ability never seen before. It was named Hero, and resulted in Randy's signature eye gap.

Now Bro Mein continues his training, but also learned how to play tennis. He's pretty good at it.

## Powers and Abilities

Bro Mein is a pretty fearsome fighter, for an average human. Compared to the other guys, he's pretty weak. he lacks an Element entirely, and doesn't really make up for it beyond his special move. He trained his endurance and speed to their max for a human, and he could probably kick your ass, but compared to Randy he ain't shit.

His special move, Hero, is an uncontrolled ability that gives Bro Mein one shot to be useful. By channeling his teenage angst and Yi control, he can give out one powerful blow that can knock even Enoch the Grand to the ground. But, it has only ever been triggered by Randy from Science Club, and Bro Mein has no idea how to trigger it manually.
The Extraverse

The Extraverse is the name of any plane of existance outside of the Crunkiverses. It is a purely theoretical concept that explains where many of the Omnigods exist, as well as the origin of the primordials. The Extraverse(s) have yet to be proven to exist, but it is highly likely an 8th dimension space outside of mortal comprehension exists, and is the home of the Omnigods.

It's extremely likely the Crunch could have link to the Extraverse, it's also theorized that multidimensional travel passed through the Extraverse. If this is true, it would explain the almost instantaneous nature of multiverse travel, as the time dilation of an 8th dimension space would be unlike anything ever observed by the lower dimensions.

The Extraverse is presumed to house the Soulsmith.
Stacy (Gun)

Stacy is a NCCM standard issue model 57 Mk VI\*\*\* heavy machinegun manufactured by GatCo, that has been heavily modified to suit the needs of it's owner, Captain Juulian Ranthar.

It was made special order out of a proprietary Ithusian alloy that makes it virtually indestructible, with the tradeoff being the fact it weighs 300 pounds unloaded. It is biometrically linked to Captain Juulian Ranthar and thus cannot, and can never be used by anyone other than him.

It is chambered in a custom caliber that costs around about 75 Kronos a round, with a full magazine value of 30,000 kronks

It can be fired nonstop for several hours, which is good because it's not known for being especially accurate.
Smokelord 11

Smokelord 11 is the 11th iteration of the Smokelord, and the one that is the currently alive and living in New Crunk City. He is a mercenary that was contracted by an unknown organization to kill Watermelon Michael. Using the power of his Minor Element, Smoke, he is an extremely formidable foe.

Currently his whereabouts are unknown, but he is currently preparing Smokelord 12 and planning to eliminate Watermelon Michael.

## Powers and Abilities

He is an above average human martial artist, using the Smoke Style, an extremely lethal stealth style that was derived from the Omnigod Z'or'aq'iths Destruction Technique.

The Minor Element Smoke allows him to create an incredible amount of smoke from all pores in his body, and gives him the temporary Smoke Form, which makes him invulnerable to physical attacks.

His special move, Sensory Enhancement Overdrive, gives his smoke the ability to enter the opponents body and make them weaker and seemingly more relaxed. It's called Sensory Enhancement Overdrive but he just makes them high af.
Garloid Valley

Garloid Valley is a popular myth among the garloid research community. It describes an ideal island out in the ocean that houses dozens of undiscovered garloid species, and perhaps even the secret to the life of Solomon. Garloid Valley is referenced in the Book of SonMarcus, but it is said that long ago it sunk deep into the ocean. Today, notable garloid enjoyer Professor Philip Hamilton is on a quest alongside Ned Noarms to find Garloid Valley.

## History

In the Book of SonMarcus, the island is described as the ancestral home of all modern garloid species, and is the home of the first garloid to ever exist. The book goes on to describe its location as somewhere along Liecht's Line, but is ambiguous to its longitude or latitude, so navigation has been especially difficult due to the weather conditions of the area.

The only other information gathered about this island was from the famous pirate Jalico Crack , who claimed he buried his treasure there before he died. His logbook about his journey has been lost to time, but garloid theorists suggest that this logbook contains the true map to Garloid Valley

## Description

From what can be gathered from the Book of SonMarcus, the island was described as garloid paradise, with every known land subspecies of garloid being present on the island in an abundance that makes it seem almost mythical. The island also mentions garloid subspecies that haven't been recognized by science, including the elusive Sand Garloid.

The climate is assumed to be tropical, and is thought to have an abundance of fresh spring water to support a massive population of garloids.
Sacred Arts

Sacred Arts are the refining of one's Elemental prowess into complicated techniques that can be used for offensive, defensive, and other purposes. Sacred Arts are different from Element, in that the refining of Sacred Arts can result in an effect that is impossible to achieve without it. For example, the Element Fire can be refined into Sacred Art: Fire Storm, a Sacred Art that increases the maximum power output for an individual for a short time, allowing them to drastically increase their firepower.

There are 2 types of Sacred Arts, Yin and Yang. Yin type Sacred Arts are each bound to an Element. Sacred Art: Fire Storm, for example, can only be performed by an individual with Fire alignment. Yang type Sacred Arts require Elemental alignment of any kind. For instance, any person with Element can perform Sacred Art: Sight, as the effects of the Sacred Art have no apparent Elemental properties. Furthermore, Yin type Arts can be a result of two or more Elements, if the user has mastered the required Elements. For example, Sacred Art: It's Rat Time, is a Sacred Art that creates several teleportation rats, which is a result of the Time and Rat Elements. These Yin types are commonly referred to as Yin Plus,

There are currently 349 Sacred Arts known, 125 of them being Yin type, 36 being Yin Plus type, and the other 238 being Yang type. There are also 8 Sacred Arts defined as Ascended Sacred Arts, 3 being Yang type and 4 being Yin type, and 1 being Yin Plus type.

Any individual who has mastered a Sacred Art can be considered a Sacred Art Master. This title comes in Levels, based on the complexity and quantity of the Sacred Arts mastered.

Creating a new Sacred Art is not uncommon. Normally, those who are intensely gifted will create a Sacred Art eventually, whether it be on purpose or by accident. It is estimated that there are 40-50 unknown Sacred Arts.

Learning a Sacred Art is a difficult task. Usually, those who are gifted can learn a Sacred Art within 5-6 months, while an average human might spend 2-3 years to master one. It all depends on ones potential.
Marlin Monsoon

POV: You fell in the moat

Marlin "The Marlin" Monsoon is a human male from New Crunk City who is most notable for being the only entity guarding the waters in the moat surrounding District 0. He is well known for being a ferocious swimmer that has a strong sense of fight or flight when something falls in the moat. Most often, it causes Marlin to pursue his targets with his mastery of traditional swimming. He has recently become a member of the Skrunk Squad, and only does his job as a moat guard part-time now.

## Origin

The true origins of Marlin are a mystery. By all accounts, he appears to have begun swimming in the District 0 moat approximately 8 years ago. Then, he randomly appeared in the moat swimming in circles around the building. He never left the moat, and the moat was mostly for decoration. As such, the officials of the city ignored him completely for a time.

After a time, Marlin had been a symbol of District 0, almost being the mascot of the building. He soon became a form of entertainment, with even some citizens gambling over how fast he'd swim the moat. The NCC government eventually had to control the situation, and decided to give Marlin a full-time job as a moat guard in response to complaints about the situation. To this day, he still swims most days. Recently, he has joined the Skrunk Squad for reasons yet to be known.

Marlin has never explained much about himself at all, only responding to questions with bizarre statements. He has never even confirmed his name. One notable example and his most frequent quip, "Bitches call me the Marlin". From this, his name was assumed to be Marlin. The "Monsoon" part was added as he needed to have a last name when filling out the job application for the city.

## Powers and Abilities

Marlin exhibits peak fitness for an average human swimmer. Despite having no significant alterations to his physiology or any advanced techniques, Marlin has become a high-tier swimmer through sheer hard-work. This trait has allowed him to reach high swim speeds along with precise movements in the water. Otherwise, he possesses below average durability and average strength.

While Marlin never uses Sacred Arts to aid his swimming speed or movements, he has been shown to use one ability: Viscosity Domain, a domain style Sacred Art that can manipulate the viscosity of all gases in an area surrounding Marlin. This gives him control of the air density, where he can then make the air flow like water around him. This allows Marlin to swim through the air at frightening speeds. He does not do this often, as he prefers water.

## Trivia

* He often gets confused with a popular music artist.
Mr. Mittens and the Demon Ogre Dalfeer

Mr. Mittens is a male cat currently inhabiting District 12 of New Crunk City, and primarily roams the area surrounding Dick's Detective Agency and Auto Shop. It's bizarre nature as a Sacred Arts Master has caused many stories of a bizarre entity roaming the streets of District 12. However, as roaming entities is hardly uncommon, it stays as a relatively lesser known urban myth.

The Demon Ogre Dalfeer is a Summon currently controlled by Mr. Mittens. It's previous life was unknown, but it can be assumed that it was a powerful frontline soldier in the War of Gods. Based on what has been seen of Dalfeer, it is clear it was a powerful Dark-aligned Sacred Arts Master, but its techniques are extremely odd and perplexing, leading to its true origin being obscure.

## Origin

Mr. Mittens was first sighted 2 years ago when it was hunting the rat population that often amasses outside Dick's Detective Agency and Auto Shop. As a cat, its presence was appreciated by Dick Dunjin. However, its nature soon became uncovered when La Tortue Rouge tried to capture the cat after it took too many of his pet rats. During this encounter, La Tortue Rouge was defeated in combat. Dunjin was notified and sent to dispatch the feline, but after realizing that Dalfeer's hostility was aligned with Mr. Mittens temperament, it was decided that instead Mr. Mittens would be allowed to continue to roam the streets of District 12, as it would be a headache to try and catch a cat with this level of Sacred Arts mastery.

Today, Mr. Mittens still steals many rats from the area, but is often seen lounging around on rooftops.

## Powers and Abilities

Mr. Mittens was born with complete mastery of the Summoning technique, and is able to summon a powerful entity like Dalfeer without any repercussions. This technically qualifies Mr. Mittens as a level 7 Sacred Arts Master, but Mr. Mittens has never used another Sacred Art on record. Other than the ability to use the summoning technique, Mr. Mittens is an average feline.

The Demon Ogre Dalfeer exhibits immense battle prowess, likely due to its history as a combatant. While not extremely fast, Dalfeer has been shown to have ferocious strength and some mastery over Dark-aligned Sacred Arts. Particularly, its use of Darkshift, a Sacred Art that allows the user to dematerialize into darkness and rematerialize, makes it a potentially lethal foe in close combat , combined with its aforementioned strength.

## Trivia

* Mr. Mittens and Dalfeer have a close relationship. During some parts of the day, Dalfeer can often be seen petting a sleeping Mr. Mittens.
Quasarius Prime

Quasarius Prime is the previous form of the God Quasarius when he had the Prime Factor. Currently the designated God of the Bitchscape, Quasarius harnesses his powers for his return to the High Council of the Omnigods.

## History

Once a rogue Space aligned entity traveling the Crunkiverse, Quasarius happened upon the titanic battle of two Omnigods, Zek and Dmitrius. The two were fighting over the recently uncovered Prime Factor, one of the Fundamental Aspects of the Crunkiverses. He pulled the ol' one-two on those mfs and took it right from under their noses. By the time they realized, Quasarius had become Quasarius Prime, a nearly unstoppable entity that attained Omnigod status for several billions of years.

It was until he lost a bet with the infamous T.J. Lloyd that everything fell apart. The loss of the bet, deemed the Amazon Prime, resulted in the defeat of Quasarius Prime and the eventual installation of the Prime Factor within Yung Easy.

## Powers and Abilities

Quasarius Prime now has an Infinite amount of power from the Prime Factor. He used this to increase his dominion over both Space and Dark to a point where he is unmatched within the Omnigods.

His special move, Divergent Blitz, wrecks shit and kills people.
Quanwick Lorenzo

Quanwick Lorenzo, also known as "Thousand Arms Lorenzo", is a 29 year old human bounty hunter known for his whip prowess. After years of mastering the art of advanced BDSM and Shaolin martial arts, he has been an incredible asset to the New Crunk City military force in capturing criminals.

## Origins

Born in a poor neighborhood in District 12, he entered the NCC army at 18. Over the next years of his deployment in Gramble Grove, he acquired a mastery of the newly invented power whip, a device capable of adapting to the users element and mental state. After he was sent home from the army, he managed to smuggle this power whip back to his home. For a time, he was a vigilante known as the Wet Whip, who was best known for dipping his whip in water before a night of crime fighting.

He was then approached by an unknown kingpin of the underground BDSM scene of New Crunk City. Offering him a job to be a mentor to all BDSM trainees, as well as a private area where he could practice his skills undisturbed. It is unknown how he learned Shaolin martial arts, he may have watched YouTube videos about it.

After deeming himself a successful master of the whip, he left the industry and returned to his work as a vigilante. Being more successful than ever, he was soon contacted by Juulian Ranthar with an offer for being a sanctioned bounty hunter for New Crunk City. Ever since, he has caught countless thieves, goons, and cronies.

## Powers and Abilities

Quanwick has mastered the art of the power whip, even receiving new models and variations for free from NCC Research & Development. He has an arsenal of whips with different abilities, and he can use multiple at once. The true limit of his abilities is unknown, but his common whips are the multi-whip, a high power whip that can split into several smaller whips and combine back together, as well as the reach whip, a whip that can increase its range by channeling Quanwick's Wind Element into the handle.

His special move, Whip City, is a large area of effect move that has been known to harm anyone in the area regardless if they are friend or foe. He enters a state of extreme focus where he uses up to 5 whips at a time and moves them all with extreme precision so that none of them ever collide. Beyond its attack power, it is also creates a barrier around Quanwick from the high movement and sonic booms emitted from Whip City. This move is what has given him the name "Thousand Arms Lorenzo".
The Bringer of Doom

If you haven't heard, there is a threat.

A massive threat to the crunkiverse. All of reality will fold. His plan, if completed, will destroy everything.

He harnesses leftover chaotic energy from the Crunch. It is scattered all through time and space.

He is a threat to all life. Even the primordials fear him. For he may end all.

We have one year. Make the entropy rail cannon. Find him. Kill him.