recursal/Fanatic-Fandom huggingface dataset:
Gram Choir (Lore)

For the content pack released on , see The Gram Choir.
For a detailed description of the Gram Choir's Quest, see The Gram Choir (Quest).
 *The Gram Choir* Content

**Table of Contents**

[Bees] • [Flukes] • Noobs • Mentos Gang • [Mosskin Tribe] • [Moth Tribe] • [Mushroom Clan] • [The Nest] • [Snail Shamans] • [Soul Sanctum's Scholars] • **The Gram Choir** • [Godseekers]

**The Gram Choir** are a travelling group of arsonist choristers of various species, all addicted to dopamine and to fire. Their color theme is red, and they all wear white masks with horizontal splits reaching from the sides to their eyes. They are led by Gram himself, and other known members of it are Broom and Devine.

## Songs and Ballads

*Heart of the Nightmare*

Also known as *'Ballad to the Nightmares'* and *'The Grimm Troupe'*. It was supposedly written for the Choir by a small round creature centuries ago, but some claim it was stolen by that creature from another world entirely.

One realm now must stay apart,
Darkest reaches, beating red,
Terror of sleep. The Nightmare's Heart."

Shadows dream of endless fire,
Flames devour and embers swoop,
One will light the Nightmare Lantern,
Call and serve in Grimm's dread Troupe.
Through dream I travel, at lantern's call
To consume the flames of a kingdom's fall.
A spark of red lights darkest dream,
Scarlet nightmares bright and wild,
Visions dance and flames do speak,
"Burn the father, feed the child."
Through dream I travel, at lantern's call
To consume the flames of a kingdom's fall.
Dance and die and live forever,
Silent voices shout and sing,
Stand before the Troupe's dark heart,
Burn away the Nightmare King.
Gorbon Ramsay

*This page is a stub. It is underdeveloped and needs expanding.*

## Lore

Gorbon Ramsay is the Pole Kings official Dream Cooker. He is the smartest of the Sleep Fighters and best chef in all of Hollow Nest. As of now, it is unknown when he became made of dream, or if he was always made of dream.

## Fight (Behavior)

Gorbon Ramsay will shoot out rows of sandwich toothpicks.
Pole King

# OUT OF DATE. IGNORE MOST PAGE CONTENT PLEASE.

Template:Character

**The Pole King** is the dictator of Hollow Nest.

## Lore

Glorious Leader of Hollow Nest, the Pole King is a worm on a string who came to Hollow Nest due to unknown means. He was super cheap, and never tempted to fix any of the kingdoms problems, instead of going for the cheapest options. This made the Radience angry, so she created the Coronavirus. A mind controlling disease that would allow her to fix the problems of Hollow Nest.

Meanwhile, Pole King had hundreds of thousands of children with a bush named the White Woman. But one day he realized he could not pay child support because he didn't wanna, so he proceeded to throw them in a pit called the Pit, far below his Unpigmented Castle, and fills that pit with Flex Seal Liquid. Doing so, he discovered that Flex Seal Liquid could contain the Coronavirus, so he decided to keep one of his children as his test subject. He decided to choose the one to keep by having them all fight to the death in a battle royale. After several experiments, he manages to stuff him with Flex Seal Liquid, and calls him the Hallow Knight.

As the Radience's Coronavirus spreads, Pole King decides to take drastic measures, and forcibly shove Radience into his child. To replace him, he cheats on the White Woman and has a daughter, Hotnet, with Hurray the Monster, queen of the Dark Nest. Seeing that the Hallow Knight was a fuck up and having trouble containing the Coronavirus, Pole King locks him in a temple, and seals every exit with Flex Tape. To be sure his child wouldn't get out, he asks Hurray the Monster and her friends Eye and MonoMan to sleep in order to seal the temple even more. Hurray, Eye and MonoMan are commonly known as the Sleepies.

After that, the Pole King decided he had to stay safe, so he taped himself to his chair(he didn't want to buy a throne) with Flex Tape. He died of dehydration 3 days later.
Water Knight

* Infected
* Infected, asleep
* Uninfected

### Health

The Water Knights are 6 water composed knights that serve as a boss in the Eye's Tower of the Capital of Sad.

## Lore

The Water Knights were a line of knights composed of 100% water, by Eye. They were made to do a lot of the dirty work around the tower, such as cleaning floors and walls by soaking up the dust and dirt. They also were used as giant eye drops for Eye, whenever something got in his eye. They would also do simple labor. When dirty, they can simply replace the dirty water with clean water, from any clean water source.

However, when Eye became a sleepy, their purpose was swapped to be focused on guarding the Eye's Tower. When the coronavirus came, most of them were infected. Becoming composed of all gross water, and lacking control and as such the ability to refresh themselves.

They now wait for anyone uninfected to come by, so they can spread the virus.

## In-Game Events

Once entering their room, the doors lock with the Water Knights sleeping. Upon moving into the room, one of the Water Knights wake up and the fight starts.

Once all 6 are defeated, the doors open and you can continue forward.

Before the room, you can go in a secret area above the room, where you can find Chandelier the chandelier. It will give moral support, but you can make the fight harder by knocking Chandelier down, killing it.

If kept alive, Chandelier will give moral support if Daniel reaches 2 or less faces of health. This support restores two masks. This is a one time event.

## Fight (Behavior)

Once the first Water Knight dies, or if the fight persists long enough, another will rise, at that point, a second will always be fighting unless there's only one of the 6 left alive.

* **Slash:** Water Knight will swing it's sword twice in the direction it's facing.
* **Roll:** Water Knight will roll in the direction of Daniel McArthur, slamming into the wall. If it hits the wall shortly into it's roll, it will complete the rest of it's roll in the opposite direction.
* **Splash:** After bouncing or hitting a wall, large water drops will fling out into the arena from the impact, in an arc.
* **Bounce:** Water Knight will curl up into a ball and roll while bouncing three times. Each time gaining less height.
* **Combust:** Upon dying, the Water Knight will explode into gross water, without much higher range than its body's size. This will launch 3 large water droplets, similarly to Splash.
* **Last Resort:** Once only a single Water Knight remains, it'll have it's health restored, and will grow larger. It does the same attacks, but its hitbox is now larger.
Tiral of Idiots

The **Tiral of Idots** is a useless challenge, where all you get is people mocking you for how much of an idiot you were to try a hard thing.

It is located in the Arena of Dunces.

While fightning in the Trial, you can fight a boss named the Goob Tamer, who's riding her Goob. If you defeat the Goob, the tamer gets instant depression and stops fighting. This scars her for life and you never see her again as she goes off to therapy. She does have 436458468345645876584 cousins, though, so you can fight 'her' endlessly.
Gallon

**Gallon** is a boss and one of the 7 Sleep Fighters.

## Lore

Gallon is a Water Knight who ran away from Eye and the Capital of Sad to get out of labor. He found himself in Dark Nest, and concluded it a far enough place to stay. He found an area with a small pond that he could refresh at whenever needed.

Due to the nightmarish beings of Dark Nest, it decided to stay in this area refusing to take even a step out, until it was convinced that it was skilled and powerful enough to make it out of Dark Nest and face Eye and free his fellow Water Knights.

However, with little way to tell if his strength and skill was good enough without leaving this area, it rarely left. It got really comfortable in this small area. Enough to where a monster of Dark Nest sneaked in, and killed Gallon during it's rest.

Gallon's sheer will to complete it's mission was enough to bring him back. Though, not entirely. As he was now formed of dream.

## In-Game Events

Entering Gallon's pond area of Dark Nest with the sleep sword will have Gallon as a sleep fighter will appear in the center of a small puddle. It can be challenged and fought.

After defeating Gallon. It nods at Daniel before diving into the puddle it's above, revealing a small hole that contains writings. While also having Gallon combust into sleep powder.

## Behaviour an Tactics

Gallon moves fast, alongside with it's scythes.

* **Unleash Scythe:** Uses when health has reached 75%, 50%, or 25%. It'll unleash one if its small scythes, which becomes a spinning projectile that slowly bounces around the arena ignoring gravity.
* **Slash:** Gallon will stop for a short second before dashing forward and slashing with his primary scythe at Daniel.
* **Boomerang:** Gallon will throw his primary scythe at Daniel, before having it return.
* **Filter:** Gallon will leap to the center of the arena and stop attacking. He will then slowly regenerate health while staying still. Hitting it cancels the regeneration, much like Daniels Concentration ability.

Tactics time
Nicotine Head

**Nicotine Head**, also known as Smoked Meth Head, is the sleep shape of Alcohol Head. He is found within Alcohol Head's Dream.

### Alcohol Head's Dream

Alcohol Head's Dream is an are of the [dream realm] which appears to be based around Meth Head's memories of Dustmaw. It consists of Meth Head's house, with the exit gate in one of the rooms, and a dark alley behind the house, in which Nicotine Head can be found smoking. An intersting point is that Meth Head did not grow his iconic crystal mask until after leaving Dustmaw - this shows that the crystals has become such an integral part of him and his addictions that whenever he sees himself with drugs of any sort, he also imagines the crystals.
Mosquit

*This page is a stub. It is underdeveloped and needs expanding.*

When they lunge at you, don't panic. Stand your ground, and strike back as they come close.

*Mosquits'* are enemies in *Hallow Knight*. They are flying creatures who charge at prey with their razor-sharp proboscis. A stronger variant called [Armoured Squit] is bred to fight in the Arena of Dunces. It is the primary annoying insect of Grassy Way.

Template:Reference Table

1. ↑ Mosquit Fluffy's Diary entry: *"Charges at prey with its needle-like proboscis."*
2. ↑ [Armoured Squit] Fluffy's Diary entry: *"Hardened mosquit, bred for battle in the Arena of Dunces."*
3. ↑ Original content of Grassy Way's wiki page.
Gramson (Glamour)

*This page is a stub. It is underdeveloped and needs expanding.*

 *The Gram Choir* Content

* Allows access to the Gramfellows
* Summons a flying companion that will deal varied amounts of damage depending on the level of the Gramson
* Allows access to the Gram and Teenage Mutant Gram fights

**PLACEHOLDER STUFF**

*My head hurts and I need to do other stuff, let me be*

*The glamour Gramson, possesses the Stand Gramson*

**Gramson** is a Glamour in *Hallow Knight*. It allows the bearer to wield the Stand Gramson which **deals damage depending on its phase.** <- will be fixed
Drooling Mouth Lick

### Health

It speaks in a way that only high beings can understand. Seemingly has divine properties but the connection is unknown.

**Drooling Mouth Lick** is a boss and character in *Hallow Knight.*

## Lore

**Drooling Mouth Lick** is a large member of the Mouth Lick species. A Mouth Lick cannot be born as a Drooling Mouth Lick, rather it is a condition very few mouth licks achieve. It is caused when a mouth lick eats far too much. Once at this state, the mouth lick may even eat it's own kind.

Only one Drooling Mouth Lick is present in Hollow Nest. And as such is referred to as if Drooling Mouth Lick is it's name. While not much is known about Drooling Mouth Lick, it seems to speak a language only high beings understand. It's connection to them is unknown, but it seemingly either has the ability to grant blessings, or can speak to a being that can.

## In Game Events

Drooling Mouth Lick is first located in Remembered Paths. It is seen laying down slowly licking the ground in a cave hidden to the far left side of the Remembered Paths behind a breakable wall. The Drooling Mouth Lick attacks Daniel McArthur on sight. After being defeated, it speaks some incomprehensible words before scurrying into the dark. It is still visible, but not in the way. It is not there when returning to the area.

If fought, Drooling Mouth Lick can be found again at the Capital of Sad, catching raindrops on its tongue. When talked to, it speaks in tongues. This activates an effect that causes Daniel McArthur to take one face of damage instead of two temporarily. When taking damage that would normally deal two faces, Daniel will briefly glow.

If talked to in the Capital of Sad, Drooling Mouth Lick can be found in the waiting room of the Arena of Idiots, eating various foods. Talking to it grants the same effect it gives in the Capital of Sad.

Drooling Mouth Lick is fought in the final trial in the Arena of Idiots, with the same attack pattern. When defeated, it jumps off screen straight up. It later arrives at Dustmaw. Where it can be talked to where Daniel will gain the effect. This can be done at any time.

## Fight (Behaviour)

Drooling Mouth Lick acts quickly and violently as it alternates through its attacks.

* **Pace:** Drooling Mouth Lick will pace back and forth. Changing direction at random intervals
* **Lick:** Drooling Mouth Lick will stop moving and will swing its tongue upward at Daniel.
* **Rain:** Drooling Mouth Lick will look up before spitting up projectiles of spit. The projectiles go upwards towards Daniel before falling down.
* **Spit:** Occasionally, Drooling Mouth Lick will spin, releasing spit projectiles rapidly on both sides.
* **Slam:** It jumps into the air towards the edge of the side Daniel McArthur is on, upon landing it releases its tongue, swinging down onto the ground covering the half of the arena it's on.
* **Rage:** Once reaching 75%, 50%, or 25% remaining health, Drooling Mouth Lick will wave its arms while running towards Daniel. Bumping into walls will cause it to bounce and a few rock projectiles will fall from above. After each rage, Drooling Mouth Lick gains significant speed.
Mentos Gang

**Table of Contents**

[Bees] • [Flukes] • Noobs • **Mentos Gang** • [Mosskin Tribe] • [Moth Tribe] • [Mushroom Clan] • [The Nest] • [Snail Shamans] • [Soul Sanctum's Scholars] • The Gram Choir • [Godseekers]

The Mentos Gang is a gang located in the Mushroom Graveyard.

Their goal is to put mentos in the flex seal liquid to raise the flex seal level. That's why Greta Thunbug is against them and she's trapped by the Mentos Gang keeped by sans.

They're ruled by the pillar mentos. If you defeat the every mentoslings will bow to you as a form of respec so you can steal their treasure because a mantosling is unable to hit a lever while she bows lmao what a dumbass
Zate of Honor

**Zate of Honor** is the perfect form and ultimate goal of Zate. It is an ideal version of him that can finally return to his family. However, Zate views himself so lowly, that this ideal cannot be found directly in his mind. The mind of Gay Lord Zate - the lowliest of the lowliest, who knows that there is no place for him to go but up, allowing him to dream of greatness - must be entered to find him. When talked to, he will talk a bit about his story before giving his precepts to Daniel as an advice so he can ascend to greatness as well (even though Daniel doesn't care and just wants to ger high).

In reality, Zate is much closer to achieving this state than he would allow himself to hope.

Although Zate of Honor is a passive NPC, it is possible to attack him, in which case he will parry your attack the same way as Zate, before immediately decapitating Daniel (the decapitation cannot be dodged, as Zate of Honor cuts you down instantly, regardless of where you are in the arena he will get to you in the blink of an eye). He will then look at Daniel's corpse and give his 3rd precept to Daniel before he wakes up in the real world.
Country's Border

**Country's Border** is the most eastern area of Hollow Nest, located next to the Capital of Sad.

## Description

The cliff range of Country's Border is characterised by its strong winds and ash that blankets the caverns. There is little vegetation except for large white roots that protrude from the walls and colourless plants that grow on numerous surfaces. The rest of the cavern walls consist of rocks and fossilised shells.

The central part of the area contains the largest cliff from which the corpses of warriors from the Arena of Dunces are thrown down. At the bottom of this cliff lies a pit of acid. East of this area the Sleep Fighter McRoth can be found, hidden behind a [Shade Gate]. Swordsman Oreo is located south-east of him. He sells the . A breakable floor below him leads to the [Quick Slash] Glamour and the Wisdom Rock.

Hotnet is fought near the [Cast-Off Shell] in the very east of Country's Border. The [King's Brand] can be found in this sub-area. El Nachos is located in the north part of the area near the central cliff. Further north is the entrance to the Arena of Dunces. In the south-west is the entrance to Buzzbo's Lair and access to a [Tram].

## How to access

* Inhabitants

**Inhabitants**

* El Nachos
* Hornifer
* Hotnet
* Mushroom Dealer
* Swordsman Oreo
* [[[Tiso]|[Tiso]]] corpse

* Bell Fly
* [[[Boofly|[Boofly]]
* Obese Mexican
* [[[Hiveling|[Hiveling]]
* Mexican
* [[[Primal Aspid|[Primal Aspid]]
* Chad Gramfellow

**Bosses**
* Hotnet Sentient
* McRoth
Thaam

**Thaam** is the original name and true identity of Meth Head. He can be found within Nicotine Head's dream, mining meth.

### Nicotine Head's Dream

Nicotine Head dreams of his days mining, back when he was still known as Thaam. His dreams take place in the Meth Top, within a multi-room setting. The first room contains the exit back to Alcohol Head's Dream. The others are filled with many aggressive methamphetaminers. They do not need to be killed to reach the end, however. At the far edge of the dream can be found, mining alone, Thaam - he had already found his rich meth vein and established ownership of it.

## In-Game Events

(no battle with thaam, only conversation.)

(dying to the methamphetaminer will result in daniel waking up in alcohol head's dream)

thaam can be - what a surprise - struck with the Sleep Sword, bringing us to the next dream
Shattered Container

*This page is a stub. It is underdeveloped and needs expanding.*

The **Shattered Container** is a character in *Hallow Knight*. She provides lore.

## Lore

The Shattered Container is one of the many Containers who escaped the Pit. She had a love for practically inaudible death metal music and dreamed of one day being a death metal artist and go by the stage name Fallen Sister, but at some point, while at the Old Bath, she banged her head too hard after slipping while headbanging to some especially wild music. This resulted in her losing her memories and forgetting her aspirations, locking away her dreams.

## In-Game Events

The Shattered Container is found in a room of the Old Bath. When approached she will call out to Daniel in greeting, recognizing him for a sibling of hers. She'll then tell him of her story - or at least, all she knows, which is that she forgot most of herself. She asks him to help her remember who she was, what she wanted.

Once she remembers herself, her dream is no longer hidden, and she can be struck with the Sleep Sword to enter her dreams. In her dreams she can be met and fought as Fallen Sister. Fallen Sister can be fought indefinitely, with only the first fight rewarding in Sleep Powder. After the Fallen Sister's first defeat, Shattered Container is visibly happier. She seems to enjoy combat within her mind.

## Location

The Shattered Container can be found near the far left edge of the Old Bath.
Eyes

(Not to be confused with Eye. An NPC and one of the Sleepies.)

## Lore

Eyes is an eye in a suit of armor who can control eyes that are not connected to any beings using the tentacle-like veins coming out the back of her head. Each vein being able to control and see through one eye each.

Once the Coronavirus started it's spread, she panicked. In desperate need to see everything and stay safe, she ripped the eyes out of many bugs she came across and locked herself in the Pebble Shrine. Staying there while keeping an eye out on the occurrences outside the shrine, and all the nearby areas. In order to keep maximum protection.

However, due to a lack of hydration or food, she died locked in this place. And became a being formed of dream, along with the eyes she once controlled.

She hums and sings in sorrow, unknowingly due to being deaf. And as such, her singing sounds aimless and senseless.

## In-Game Events

If Daniel McArthur goes to the Pebble Shrine after obtaining the Sleep Sword. Her ghost will appear over her corpse. If listened to, she gets worried and shocked by Daniel's appearance, and tries to kill him.

After beating Eyes, she apologizes to Daniel. Claiming she thought Daniel was one of the bugs she killed and took the eyes of, coming back for revenge. She also mentions that she feels deep regret for her reaction to the spread of the Virus.

## Fight (Behavior)

Eyes will float around the arena slowly while signing her song, and eyes float around as projectiles.

* **Summon:** Large eyes similar to Eyes' eye will float around the arena in a large wave like pattern. This attack starts at the beginning of the fight and persists until the end.
* **Target:** Eyes will summon 3 eyes that will shoot out towards Daniel McArthur.
* **Warp:** Eyes will warp to another location of the arena. The arena will go pitch black for a short moment while this happens, with only Eyes, Daniel, and any projectiles remaining visible during this time.
* **Arena Shift:** Occasionally, Eyes will shift the platforms of the arena. Leaving her vulnerable to attacks while doing such.
* **Gaze:** Eyes will warp into the middle of the stage, and will start staring in Daniel's location. After a short bit, she'll stop looking around, slam into the ground below her stunning Daniel if he is on the ground, and will send a large amount of eyes in a line to that location.
Chinese Citizen

-Chinese Citizen #576,165,422

**Chinese Citizen #576,165,422** is an NPC in *Hallow Knight* serving the Holy Chinese Empire.

## Lore

Chinese Citizen #576,165,422 is one of many Chinese in Hollow Nest.

As part of the duties of all Chinese Citizens, Chinese Citizen #576,165,422 is ever vigilant for the whistle of the Glorious Leader. However, a non-Glorious Leader using the whistle is considered a horrid sin, and so the Chinese Citizens never thought to protect the whistle, and are bound to its call no matter the whistler. Yet, Chinese Citizen #576,165,422 takes solace in knowing Daniel has the best intentions of the Holy Chinese Empire in mind.
Tomato

**Swordsman Tomato** is one of the three Swordsmen in Hallow Knight. He teaches the Pirouette to whoever is willing to be his pupil. He also appears as a boss in the Bruddas Oreo & Tomato fight.

## Lore

Tomato learnt Dancing, Fencing, and Hut Building from the Awesome Swordlorewhore Fly, along with his brothers Shoe and Oreo. something somehting about devotion to the teachings, etc.

When the three brothers became official Swordsmen, Tomato decided to never meet his old master before he has mastered his teachings. He built a hut at the top of the Screaming Mountains and threw his musket as far away as he could over the edge of a cliff.

(insert somewhere above about his promise with oreo)
Eye

*This page is a stub. It is underdeveloped and needs expanding.*

-Eye

(Not to be confused with Eyes, a boss and one of the sleep fighters.)

An eye, I guess

He's one of the Sleepies.

## Lore

Eye used to watch over the Capital of Sad from Eye's Tower. The Water Knights were his guards, and he had various servants such as his butler. At the top of his tower, Eye had a large telescope that looks down over the Capital of Sad.

He was clearly average at his job of managing the city. While the place didn't collapse under the weight of society, there were many slums and less-than-nice neighborhoods in the Capital. Although he received barely any funding from the Pole King, he managed to power the city quite well, mainly through child labor.

**Done up to here. Will continue later, maybe some other day.**
El Nachos

-El Nachos

**El Nachos** is an NPC in *Hallow Knight*. He leads the Mexiclan in their conquest of Country's Border.

## Lore

El Nachos was one of the first to get pulled from Mexico through the gate opened by White Supremacist and her team. With his superior nacho powers, he reduced the entire team of supremacists (excluding White Supremacist herself, who was absent from the place during his arrival) to nothing more than a few piles of nachos and, after eating to his heart's content, assisted all his fellow Mexiclan members in escaping the the Arena and from there to the rest of Country's Border.

El Nachos plans to conquer all of Country's Border in the name of Mexico, and establish a new country there called New Mexico. With White Supremacist unaware of his existence, he continues to smuggle the Mexicans she summons though her gate out to the Arena and Country's Border.

El Nachos has competed in the Arena multiple times, taking long rests afterwards during which he regains his strength. In the Arena itself, he fights for the fun and thrill of battle, and prefers to use non-fatal techniques. Outside the Arena, however, he prefers to kill his enemies as fast as possible.

## In-game events

El Nachos can be found in Country's Border, resting after a long 1v1 in the Arena. He tells Daniel his history and of his goals in Country's Border, requesting that Daniel not kill too many of the Mexicans in the area but showing an understanding that Daniel has no control over who attacks him.

El Nachos has new dialogue after the death of the White Supremacist.

## Location

El Nachos can be found in the north part of Country's Border.

## Trivia

* El Nachos is aware of White Supremacist's survival, but doesn't seem to care much.
Holy Shit Knight

*This page is a stub. It is underdeveloped and needs expanding.*

The **Holy Shit Knight** is a boss in Hallow Knight. It is the sleep shape of the Shit Knight.

## Behavior and Tactics

The Holy Shit Knight has all of Shit Knight's attacks, although much faster. The attacks are also changed to be harder to dodge.He can be fought up to 5 times, his speed noticeably increasing each time.

* **burrow and shit throw** now have 1.5 times more balls of shit

* **Shockwaves** now creates one more schockwave with each slam on the ground, each Shockwave is also twice as tall compared to Shit Knight's, making jumping above them impossible as they now reach the celling of the arena

* **pound** now creates 3 schockwaves instead of one, which are twice as tall as well.

* **abyss shrek** now covers 50% of the arena above holy shit knight instead of the Shit Knight fight.
Gram

*The Gram Choir* Content

Through sleep I travel, at lamp's call
To burn, burn, burn, explode

-Gram

**Choir Leader Gram** is both a quest NPC and boss introduced by *the Gram Choir* in *Hallow Knight*. He is the main character behind his quest. Teenage Mutant Gram is his Sleep shape.

## Lore

Gram leads the Gram Choir, a group of arsonist clowns. We will expand on this later, we just want to make sure these pages exist and are functional.

## Behaviour and Tactics

* **Burning debut** : with gram's moveset consisting or arson and explosives, getting hit by his attacks inflicts the burning debuff. When inflicted, this debuff inflicts 2 faces of damage over the course of 10 seconds, before stopping. Getting hit again while the debuff is already active resets the 10 seconds timer before it ends.
* **Bombs** : gram teleports to one end of the arena, before throwing a set of 8 evenly seperated bombs on the ground, because taking out a remote to make them explode. The radius of the explosions cover a pretty large radius, meaning that Daniel must be in the air at the moment of the explosion in order to not get hit
* **Bus summon** : gram teleports next to Daniel, and releases a burning school bus from his cloak. The bus leaves a fire trail behind it that lingers for 3 seconds, and explodes upon reaching the end of the arena, sending harmful metal bits and body parts everywhere
* **Flamethrower chase** : gram teleports next to Daniel, takes out a flamethrower and starts chasing him with it for 5 seconds, before jumping up and exploding the flamethrower, disappearing in the explosion. During this chasing part, gram cannot leave the ground but keeps his flamethrower aimed at Daniel.
* **Flamethrower spin** : gram teleports to the center of the arena, takes out a flamethrower and starts rapidly spinning. This flamethrower also spits a lot of fire balls everywhere, which travel in a straight line until they reach the end of the arena
* **Vomit fire** : gram teleports to a random place in the arena that isn't on the ground, and then vomits a stream of fire which spreads on the ground until all of it is on fire, at which point gram gram stops and takes a few seconds to rest, this fire lingers for 5 seconds before stopping\*
* **Pufferfish**: Gram surrounds himself with his cloak and then violently fires out explosive cores all over the arena. those cores are fired upwards and will start homing in on Daniel a second after being fired. Gram stays in this form for nearly eighteen seconds. While he is in this mode, Gram is immune to all damage, and cannot be staggered.
* **Teleport**: Gram teleports to a random place in the arena to perform an attack.
* **shoot**: if Daniel is too close to Gram before he performs an attack, gram will shoot a fireball at him while quickly backing away before performing the attack.

## Dialogue

TBA. Like, seriously, we'll do this later, Aster, don't worry about it when you work on the moveset.

## Gallery

A reminder for Godfriend to add in some galleries.
Greta Thunbug

Greta Thunbug is the *thot* of the game. She's really concerned about the rise of the flex seal liquid and the Hollownest Warming that The Radience probably started

She's of course in love with Daniel McArthur when he saves her from the Coronavirus but then Zate came out and telled her his lies about him being the greatest and she forgets you then gtfo of Hollownest.

She probably died lmao
Gramson (Stand)

This page is under construction

 *The Gram Choir* Content

## Stats?

*This article is about the Stand. For the Glamour to which the stand is tied to, see Gramson (Glamour).*

**Gramson** (グラムソン *Guramuson*) is the Stand tied to the Glamour of the same name, Gramson, featured in *Hallow Knight*.

Similar to Echoes and Tusk, Gramson has multiple forms called ACTs. However, the lesser forms cannot be called upon once evolved. Each form introduces more powerful techniques of destruction.

## Appearance

Gramson first appears as a small, floating being, incapable of doing anything. Appears as a weak batlike creature without any combat use.

ACT1 takes on the appearance of a more matured Gramson ∅. Its wings

## Personality

From the very first form of the stand, Gramson is seen to be restless and annoying. While Gramson ∅ is incapable of attacking, he constantly mutters and makes moaning noises, and flies all around without a purpose.
As Gramson evolves, his violent tendencies become obvious.
ACT2 is more impulsive than ACT1, and does not give a shit what the user wants. It just wants to attack, and fires out frag grenades at whatever it feels like.
ACT3 is nearly fully sentient, and cares little for collateral damage, nor does it care what happens to its user. It attempts to snipe down anything that moves with explosive homing cores.

## Abilities

### ACT1: Nail Projectiles

It fires out Nails at what it assumes are enemies, and the user has absolutely zero control over this.

### ACT2: (Frag Grenades?)

It fires out [?]s at what it assumes are enemies, and the user has absolutely zero control over this. Like, at all.

### ACT3: Explosive Cores

It fires out explosive cores at whatever it wants, and the user has absolutely zero control over this. Like, at all. None whatsoever.
Duncivor

You really would have to be a dunce to be tricked by a plant.

**Duncivors** are enemies in *Hallow Knight*. They are large carnivorous plants which clap shut when detecting prey nearby.

Template:Reference Table

1. ↑ Duncivor Fluffy's Diary entry: *"Carnivorous plant that snaps at any creature that comes close."*
Daniel McArthur

*This page is a stub. It is underdeveloped and needs expanding.*

* Daniel McArthur
* Sicko Mode

**Daniel McArthur** is a bug, who is mistakenly called "Tha Knoght" often.

## Lore

**Daniel McArthur** is one of the many containers thrown into the Pit by the Pole King not wanting to pay child support. After somehow escaping the Pit, he left Hollow Nest in search of drugs. After hearing that Hollow Nest indeed had mass amounts of drugs, Daniel went back to go on a genocidal massacre in a quest to get as high as fucking possible. He is the author of the quote that can be seen upon starting the game : "ɢɪᴠᴇ ᴍᴇ ᴍᴇᴛʜ ᴏʀ ɪ ɢɪᴠᴇ ʏᴏᴜ ᴅᴇᴀᴛʜ".
Hotnet

*This page is a stub. It is underdeveloped and needs expanding.*

### Relatives

The Pole King (Father),Hurray the Monster (Mother), The Hallow Knight (Half Sibling),

Daniel McArthur (Half Sibling

## Description

### Gender

Female

**Hotnet** is a major NPC and Boss in Hallow Knight.

## Lore

Hotnet is the bastard daughter of the Pole King and Hurray the Monster. She is a Dosk, that usually prefers to stay disguised to look like a normal bug. She is made of Flex Seal Liquid.

## Appearances

Hotnet is first seen in the Grassy Way, where she panics because she needed to take a piss but Daniel McArthur is stalking her. After meeting in a boxing ring she gets shoved against a wall and then flees.

She later tells Daniel McArthur to "Go to the fucking Country's Border you idiot" and he responds with "So i should drown myself?".
Slitherid

Dull and pathetic. Hardly worth killing.

**Slitherids** are enemies in *Hallow Knight*. They scurry around on the ground in search of food. It is the first enemy encountered in the game and very easy to deal with. Incredibly easy.

## Behaviour and Tactics

Meanders back and forth peacefully and doesn't attempt to target Daniel McArthur. Cannot climb up walls or ceilings.

## Location

The Slitherids can be found mainly in the Remembered Paths, as well as in the Screaming Mountains, Lord's Walkway, and northeast part of Grassy Way.

## Trivia

* This is the Crawlid parody, we thought of making something special for the most absolute pathetic thing in the game but nah.

References

1. ↑ Slitherid Fluffy's Diary entry: *"crawls through the caverns looking for food."*

[Mosscreep]] • [Mossfly]] • [Mosskin]] • [Volatile Mosskin]] • Duncivor• Mosquit • Weather Balloon • [Gulka]] • [Maskfly]] • [Moss Charger]] • Colossal Floof Titan • [Moss Knight]] • [Mossy Vagabond]] • Durian Dos • Durian Dual • [Aluba]]

Sidiousfly • [Uoma]] • [Ooma]] • UuwuU

[Ambloom]] • [Fungling]] • [Fungoon]] • [Sporg]] • Clamorous Cadaver • [Shrumeling]] • [Shrumal Warrior]] • [Shrumal Ogre]] • [Mantis Youth]] • [Mantis Warrior]] • Pillar Mentos

Sentinel Cadaver • Sentinel Thicclord • Sentinel Asshole • Sentinel Asshole Plus • Disappointing Orphan • Disappointment • Soup Stirrer • Soup Knight • Soup Master (Soup Dictator) • Elitist Bastard • Capitalist • Egg Servant • [Gorgeous Husk]] • [Great Husk Sentry]] • Water Knight • [Collector|The Collector]]

Bell Fly • [Pilflip]] • [Hwurmp]] • [Bluggsac]] • Shit Knight • [Flukefey]] • [Flukemon]] • [Flukemarm]]

Methaphetamite • Crackback • Meth Hunter • [Crystal Crawler]] • Methamphetaminer • [Crystallised Husk]] • Meth Head (Sober • High • Meth Head Dream Chain)

[Furious Vengefly]] • Irradiated Pole • [Violent Husk]] • [Slobbering Husk]]

Plague Assistant • Student of Medicine • [Garpede]] • [Corpse Creeper]] • [Deepling]] • [Deephunter]] • [Little Weaver]] • [Stalking Devout]] • Dosk

[Shadow Creeper]] • [Lesser Mawlek]] • [Mawlurk]] • Drooling Mouth Lick • [Lightseed]] • [Infected Balloon]] • Shattered Container?(/Fallen Sister)

[Boofly]] • [Primal Aspid]] • Mexican • Obese Mexican • [Grub Mimic]] • [Hiveling]] • Orbeetal Railgun • Kamikabee • [Husk Hive]]

[Spiny Husk]] • Immigrated Mexican • [Mantis Petra]] • [Mantis Traitor]] • Pillar of Treason

Rolling Better Than Stone • Government Drone • Government Weather Balloon • Blimps • Sleepless Noob • Thicc Noob • Asshole Noob • Thicclord Noob • Government Mexican • [Volt Twister]] • Zate the Weak • God Gamer

Zero • Gorbon Ramsay • Old Hue • Marmite • Eyes • Gallon • Meth Dissident McRoth

[Wingmould]] • [Royal Retainer]] • [Kingsmould]] • [Sibling]] • [Void Tendrils]]

  H

  The Gram Choir
Knight of Art

One realm now must stay apart,
Darkest reaches, beating red,
Terror of sleep. The Nightmare's Heart."

-[Seer], and this is a placeholder quote.

The **Knight of Art** is an NPC in *Hallow Knight*.

## Lore

The Knight of Art is a High Being and a member of the Association of Artists. It exists within the Bad Sleep Realm, ruling over the land of the Scarlet Flame.

In the need for art to survive, they founded the Gram Choir, who then went out and practiced the performance arts and musical arts. For years, the Choir traveled around the world, happily performing wherever they went. However, as fate had it, the Knight of Art one day met a fellow traveler - the entity known as Macebug. The two chatted for a while, with the conversation turning eventually to the Choir. Macebug, being as they always were, took great interest in the Choir, and once they were given the chance - began whispering in the dreams of Choir Leader Gram, turning his heart, and the heart of the Choir, towards arson.

The Knight of Art was deeply hurt by this, and at once decided to create their own art as sustenance, rather than the Choir's performances. They blocked off all direct communication with the Choir and instead turned to their oldest friends, the artists of the Association of Artists. Although most of the older members (with the notable exception of the eternal Mask Maker) were long gone, some younger and no less talented artists happily greeted them back. The Knight of Art soon became a very active member of the Association, and one of the most talented artists they had.

(To be continued)

## Trivia

* We're going to have much more lore in here than those suckers at the Hollow Knight Wiki. (No offense. We basically stole 70% of our code from you fellows, to be honest). Anyways.
* Correction: We *do* have much more lore, already.

1. ↑ Choir Leader Gram: *"We had a purpose, once, a purer one than arson. Yes, we still perform, but... We used to do it for someone."*
2. ↑ Mask Maker: *"The Knight of Art? Yes... One of our most talented members, for sure."*
Colossal Floof Titan

* Calm
* Aggravated

### Health

The Colossal Floof Titan is a High Being. It is a huge floofy worm-like creature that often hides it's more intimidating features under it's thick fur. When aggravated, it reveals these features.

## Lore

The Colossal Floof Titan is a High Being who's ancient enemies with Uun. It came to Grassy Way in it's golden age to take control away from Uun after some conflict. Which it did successfully after a long effort.

After taking control, the Colossal Floof Titan began to organize the ways of Grassy Way's inhabitants. While trying to make the chances of Uun coming to reclaim Grassy Way a minimum.

The Colossal Floof Titan tends to keep itself, as well as it's people, out of drama of the world outside of Grassy Way. Keeping the borders closed most of the time, and allowing a minimum amount of outsiders in. It's usually asleep, however. So outsiders tend to come in moderately often.

### Origins

The Colossal Floof Titan lived long before the founding of Hollow Nest. Though, much smaller. It kept a low profile, as to not attract attention from the more threatening beings, at the time.

It was rarely safe for the being to go out of hiding. So it passed the time by resting, and lazing, while keeping itself hidden. Overtime, it grew bigger through it's slumber, and it couldn't just hide. Luckily for it, around it's waking point Hollow Nest was founded. So it dug through and found its way into Grassy Way, which seemed perfect. Unfortunately, Grassy Way's creator, Uun, wasn't too fond of allowing an ancient enemy into her territory.
High Five

-Swordsman Shoe

**The High Five** (sing. High One) of Hollow Nest once stood beneath the throne as Hollow Nest's protectors. They are revered figures who are often mentioned in historical records but only as a group.

The Hight Five are:

* Curtain (Gay Mourner)
* Dryer
* Asthma
* Hedge Man
* Ogre (Shit Knight)

By the time Daniel returns to Hollow Nest, three of the High Five have either died or disappeared. Only Ogre and Curtain are known to be alive.

## Curtain

Located in the Sleeping Land where she is known as the "Gay Mourner", Curtain is the only remaining High One besides Ogre. Shoe refers to her as "Confusing Curtain".

After her Mentos lover died, Curtain turned to mourning and retreated to her house in the Sleeping land. She hangs herself after Daniel assists her in creating a curtain rod.

## Dryer

Dryer had a hard front, and Swoardsman Shoe refers to her as "Furious Dryer", although she is noted to have been a caring type. Ogre mentions that he misses her hot air. She was tasked with drying the Light Grey Woman in the Slave Gardens.

After the Light Grey Woman forgot to charge her one day, Dryer just straight up fucking died. The Light Grey Woman is not aware of Dryer's death, and thinks she still works due to placebo.

## Asthma

Referred to as "Sick Asthma" by Swordsman Shoe, there is little known about Asthma, but her strength seemed to surpass that of Ogre's, and her nature seemed to be sick and slick. Ogre and Asthma had a very close relationship, even more so since he seems to be protecting her grove? specifically. Asthma’s powers and capabilities are not specifically stated but seem to have some relation to the Asthma desease.

She can be found within Skalinguinningop's Tunnels, in Asthma's Grove?. She appears to be dead and her body can be seen attached to a wall by plant growth; making the cause of her death the most questionable.

## Hedge Man

Hedge Man is the only High One whose whereabouts are largely unknown. He was the favourite High One of Swordsman Shoe, who calls him "Humongous Hedge Man". He was a towering figure but soft spoken, which was surprising for somebody of his stature. Ogre mentions that he misses Hedge Man's humour. While the Hedge Man Fanboy who cosplays as him wields a staff, Hedge Man himself is always shown without any weapon.

## Ogre

The most loyal of the High Five, Ogre is found in Skalinguinningop's Tunnels where he is known as "Shit Knight". He hopes to meet the other High Five again and see Hollow Nest be reborn. Although he misses Asthma in particular, he is not able to visit her grove? due to his duties and an oath that he swore. Due to this, he seems to be unaware of Asthma's fate and the fate of the other High Five.

## References

1. ↑ 1.0 1.1 1.2 1.3 Swordsman Shoe: *"Humongous Hedge Man... What a towering figure he was, though surprisingly soft spoken for one so large. They were all impressive in their own right, of course. Furious Dryer, sick Asthma, confusing Curtain ... erm, and the other one."*
Thorns

## Spikes of Ouch

Thorns is an Armor Enchantment  that causes attackers to be damaged when they deal damage to the wearer.

## Usefulness

The Thorns will activate whenever the wearer is damaged, dealing base Spell damage on a hit, and hitting multiple times based on the Thorns' level.

### Level

Yes i'll fill this later lemme just publish to make sure this isnt all wasted
Macebug

The **Macebug** is among the most dangerous beings within the world of Hallow Knight. It is the real brain behind the Gram Choir's arson, the leader of the gang Zero was in, and assisted the Colossal Floof Titan in the Great Green War. It is also a multiversal traveler, and unknown to it, it is being carefully watched by the Mask Maker.

## Lore

The Macebug existed in the world of Hollow Knight as the head of the mace of the False Knight. After the False Knight's defeat, Macebug ran away, and committed arson until the world itself tore apart for a few seconds. Macebug went through the rip and then escaped into the greater multiverse. Not much is known about most of its multiversal travels, and not much is important to the world of Hallow Knight, so there is no real need to look into them. All that matters is that it eventually reached the Hallow Knight world, and then and there decided it will get revenge on the False Knight, or, more precisely, this world's counterpart.

However, it had arrived much earlier in the world, and far away from Hollow Nest. It set out to wander in the world, and it was then that it first encountered the Knight of Art. When the Knight of Art told the Macebug of the Gram Choir, Macebug immediately began turning the mind of Gram and the choir towards arson. Eventually, once the Choir forgot their creator and turned to arson full-time (still performing, of course), Macebug went on its way.

A few decades later, Macebug found its way to the kingdom of Far Loom. Not much is known about what it did there.

This is getting long, we'll continue this later.

1. ↑ Yet.
Gay Lord Zate

**Gay Lord Zate** is the Dream version of Zate the Weak. He can be accessed by Sleep Swording Zate

Upon sleep swording the statue, Daniel is transported to the sleep world. Daniel will then be met by **Gay lord Zate** training on a dummy, he attempts to attack it but trips on his feet, falls down and accidentally throws his sword into the void. After getting up he notices Daniel and waits for him to strike him down as he knows he stands no chance. At this point he can be sleep sworded to access Zate of Honor, or he can be killed, and Daniel will wake up in the real world.

## Old Page Content

He exists because Great Thunbug created a big ass statue based on his lies.

He can spawn Zatelings but their real name is annoying flying shits but we call them Zatelings because annoying flying shits is also the name of Flying Dosk)
Broom

*This page is a stub. It is underdeveloped and needs expanding.*

**Broom** is an NPC in *Hallow Knight*.

## Lore

Broom is a broomstick, and a member of the Gram Choir. He plays a harp he handcrafted out of the hairs on his head.

Despite being of the Gram Choir, he plans on banishing the choir, as he disapproves of their arsenic behaviors.

More on this later.