Gears

A gear is an item that the player can equip in-game. Items can be bought with gold earned as the match advances. There are currently 5 types of gear: **Weapon**, **Armor**, **Magic**, **Sneakers** and **Chest**. Each type of gear is classified into 3 tiers: **Elementary**, **Junior** and **Advanced**, with prices ranging from cheap to expensive, respectively. The final tier item is generally a synthesis of 2 or more items from inferior tiers.

## Buying Items

The player inventory can contain 6 gears in total, plus a purchasable shoebox slot, that can only contain previously bought shoes. The player will start the match with a small amount of gold to buy entry level gears, such as *Massacre Blade* for Junglers or *The Slipper*, for basic move speed increase. This initial amount can be raised with some *Fan Club Members*. Gears will be suggested automatically in the match, and players can have 3 pre-selected sets of gears, called builds, which can be chosen in the selection stage.

## Effects

Gears provide important buffs for all heroes, provided by the inherent stats, passive effects or, in the case of some specific gears, active effects.

* **Stats** - Stats offer ingrained benefits for the hero such as increased ATK, SP, CD Reduction, DEF and more
* **Passive** - Passive effects are effects that are constantly active while equipped, and they are not stackable if the same item is purchased again. They offer exclusive bonus which act as innate abilities.
* **Active** - Active effects are effects that function similar as skills, they can be activated by pressing the gear button and has their own cooldown.

## Types of Gear

* **Weapon** - Weapon gears provide Physic Damage, alongside with some others useful stats like HP, CD Reduction, etc and are mostly beneficial for Phy. Damage type heroes. The stats, passive and active effects can range from increased ATK, Physic Penetration, Critical Rate, Critical Damage and others.
* **Armor** - Armor gears provide durability, resilience and damage reduction, either from SP type heroes or PHY type heroes. They are beneficial for all heroes, but are most commonly purchased and stacked for Tanks and ADs or in the case of enemies with high input damage. In addition to defense stats, they can provide HP, MP, CD reduction, ATK and others.
* **Magic** - Magic gears provide bonuses for SP Damage type heroes, mostly mages/mid laners. They can grant increased SP ATK, SP Penetration and other passive effects, as well as HP, MP, CD Reduction, Mana Regen and others.
* **Sneakers** - All shoes are kept here. Shoes can give a small stat bonus useful for different typo of heroes or enemies. There are only 2 tiers of shoes, and the first one consists of The Slipper only. The third tier is actually the shoebox item, a purchasable gear which frees up space in the inventory by putting your shoes in a separate slot. Stats granted by second tier shoes include Phy. Def, Move Speed, Attack Speed, Spell Penetration and others.
* **Chest -** Chest type gears are commonly Jungle and Support items. Stats can vary from ATK, Move Speed, HP among others, but their singular benefits are usually provided by the passive or active effects, such as *Camelot Castle,* which can grant invincibility, attack speed and HP regeneration for all towers within a certain distance.