Eternalists/Lore

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Aside from serving as mob enemies/allies, depending on who's the player character between Colt and Julianna, Eternalists have their own respective background as well as a role in the whole timeloop setting.

The eternalists' lore is divided into two stages: before the initiation of the Loop and the perpetual "First Day", up until the end of the game.

## Classification

Prior to the Loop, the term "Eternalist" have not been in use as all of the new inhabitants on Blackreef have been classified according to their origin or role in the AEON Program, namely *"Visionaries"*, *"Backers"*, and *"Affiliates"*.

### Backers

Backers are, as their title suggests, the backbone of the funding, recruited by the Chief Financial Backer, Aleksis Dorsey.

## Before the First Day

Affiliates were mostly recruited by Harriet Morse and Frank Spicer, and majorly—from a maximum security prison, where they served their time. Affiliates were to bring the manpower to the island, building it for AEON's needs as well as repurposing old Operation Horizon's facilities for newer inhabitans.

Backers were recruited by Aleksis Dorsey, the Chief Financial Backer, and consisted of well-off young adults, who gladly donated large sums for the needs of the Program under the promise of an eternal life.

However, sometime prior to the First Day, all classifications were abandoned, and every person under the title of a Visionary were made an Eternalist, and forced to wear a mask, concealing their identity and status. Despite that, some prefer to retain the classifications, even with a mask.

There were scientists under the command of Wenjie Evans, with recommended degree to be the associate's degree, however there is no evidence they belonged to a separate category, most likely falling under the *Affiliates* classification. There were also Fia Zborowska's subordinates who she brought along as well as Charlie Montague's game development personnel, falling under the same category.

There were several cases of Eternalists vanishing over the course of two years and prior to the First Day—most of whom didn't get with the Program, leading Frank Spicer and Colt Vahn to enact the plan of dealing with the ones who shake the AEON's boat, an activity for which they used the Boathouse under Ramblin' Rock Club.

## The First Day

Eternalists walked into the Loop along with the Visionaries, however they have little influence onto the Anomaly—they don't leave a residuum-infused corpse when they die, looping instantly to the next iteration. Despite clear warnings, some of the Eternalists decided to start the Loop intoxicated.

It is unknown how the entirety of Eternalists behaved right after the Loop was initiated, but at the moment of the game, almost every Eternalist except Pick Rexly experiences 'sundowning', leading them to trace the same path every loop, unless Colt intervenes (as seen with two Eternalists trying to break the wall in Updaam at  or intercepting the snipers at their nest during ).

True to their purpose, Eternalists gather at the locations where a Visionary is present, intending on intercepting Colt in his mission of breaking the Loop. Aside from that, Eternalists can be found in every time and every map, taking up different activities.

Some of the Eternalists are only referenced, not only non-playable but also non-present in the game.

1. ↑ 1.0 1.1 1.2 1.3 AEON Personnel Classification
2. ↑ 2.0 2.1 LIVE at Stony Bar
3. ↑ 3.0 3.1 Minutes to Midnight
4. ↑ What is AEON?
5. ↑ RF Report: Coastal Disposal
6. ↑ Real Estate
7. ↑ New Arrivals - Safety Card
8. ↑ Possible Side Effects
9. ↑ The LPP