Moonflower

*Moonflowers radiate a glow that powers up adjacent Shadow plants.*

**Moonflower is a fierce collaborator. She'll collaborate with anything. She'd collaborate with a table if she could.**

**Moonflower** is a plant in *Plants vs. Zombies 2: Reflourished* and the first plant obtained in Modern Day. She is unlocked at Modern Day - Day 1.

Moonflower is a sun-producing plant, and produces 25 sun (every 32-36 seconds) by default plus another 25 sun for each shadow plant adjacent to her, with the maximum generation being 100 sun for three adjacent shadow plants.

Additionally, she generates a 3x3 aura field around her that can power other shadow plants.

## Almanac entry

**Moonflower**

Moonflowers radiate a glow that powers up adjacent Shadow plants.

Sun Production: emits sun as well as additional sun for each adjacent shadow plant up to four

Moonflower is a fierce collaborator. She'll collaborate with anything. She'd collaborate with a table if she could.

## Plant Food effect

When fed with Plant Food, Moonflower will give an amount of sun equivalent to her normal sun drop, which also follows adjacency bonus from shadow plants. Moonflower will also generate a personal shield that same to Infi-nut's force field but can absorb only 1000 damage, or a smash from a Gargantuar. The shield degrades twice, at 400 and 800 damage, and finally being eaten at 3000 damage. It cannot be burned.

## Strategies

As a primary sun producer, Moonflower is a plant that is integral to a successful defense, supplying sun that is required for getting down other plants. Moonflower's dual role as an activator of shadow plants makes her selection greatly intertwined with the plants of Modern Day.

On her own, Moonflower differs from other sun producers by requiring other Moonflowers nearby to produce more sun. As a result, she must be planted in two adjacent columns to make the most sun. Once fully powered, she can directly rival the sun production of Twin Sunflower, trading recharge time for a lower sun cost.

Moonflower's greater ability, however, is the ability to power other shadow plants in range. Each shadow plant has its own enhancements with Moonflower, so refer to their individual pages for further strategy information. Moonflower herself can have her sun production bolstered in the early game with low cost shadows in the form of Shadow-shroom, Grimrose and Gloom Vine. This makes it easier to set up a defense early on, while utilising the enhanced abilities of these low cost plants.

That being said, not all levels will allow the use of sun producing plants, which means losing Moonflower as the primary method of powering shadow plants. In these situations, Gloom Vine works amazingly well, powering plants and providing bonus protection for a mere 25 sun. Noctarine can also be used if only intending to use single-use shadow plants.

Avoid using Moonflower with Shine Vine, as there will be no direct impact on sun production.

## Balance changes

### Initial launch

* ▼ +25 sun
* ▼ +5 second recharge
* ▼ -200 health

## Trivia

* Moonflower's Shadow Ally costume is based on Rafisol, a character from the *Puyo Puyo* series.
	+ More specifically, the costume is based on Shadowcrown Rafisol, an Alt form that appears in *Puyo Puyo!! Quest*.
	+ Additionally, it is one of Aaron5015's developer costumes.

## See also

### Shadow plants

* Nightshade
* Shadow-shroom
* Dusk Lobber
* Grimrose
* Noctarine
* Murkadamia Nut
* Shadow Peashooter
* Gloom Vine