recursal/Fanatic-Fandom huggingface dataset:
Being a Pilgrim

Being a pilgrim in Aeria is to willingly accept a life of constant movement and change, a life on the road, a life on the edge of the known and the unknown. As one embarks on the Pilgrimage, they embrace their own mortality, acknowledging their past deaths and preparing for new rebirths. It's a journey of redemption, of reflection, and of self-discovery, experienced through traversing the vast and varied landscapes of Aeria.

A pilgrim's life is one of resilience, fortitude, and adaptability. While some days are filled with awe-inspiring landscapes and encounters with the magical and the miraculous, others are marked by harsh weather, treacherous paths, and unpredictable dangers. Therefore, the pilgrim must be ever vigilant, relying on their instincts and skills for survival. The hardships are plenty, but they serve as a reminder of the pilgrim's purpose - to overcome their past and prepare for a new beginning.

A pilgrim's equipment is their lifeline. It includes practical and versatile clothing suitable for all types of weather, sturdy boots for the long walks, and a reliable weapon for protection against potential threats. A satchel filled with necessary provisions such as food, water, a map, compass, and some healing herbs is a must. Some pilgrims also carry charms and amulets, symbols of their faith and protectors in their journey. All of these items are usually worn and weathered, holding stories of the many miles walked and experiences lived.

In the society of Aeria, the perception of pilgrims is mixed and complex. They are often viewed with a sense of reverence and awe, respected for their courage to confront their past and seek redemption. Their journey is seen as an embodiment of the cycle of death and rebirth, a central concept in the spiritual beliefs of Aeria.

However, not all see pilgrims in a favorable light. Some view them as a reminder of the past's ghosts, bringing discomfort and unease. Pilgrims can be seen as outcasts, outsiders moving through lands, never truly belonging anywhere. Yet, these views do not deter the pilgrims, for they know that their journey is a personal one, undertaken not for the judgment of others, but for their own redemption and rebirth.

In essence, being a pilgrim in Aeria is to walk a path of introspection and evolution. It is to surrender oneself to the rhythm of the road, to be shaped by the journey, and to find meaning and purpose in the continuous cycle of death and rebirth. It is a life not easy, but a life that promises transformation, enlightenment, and ultimately, freedom.
Verdant Nexus

The region nestled between Aetherium, Mystheria, and Valethorn, known as the Verdant Nexus, is an exquisite spectacle where grasslands, shallow waters, and towering arboreal cities collide. Bathed in the surreal turquoise skies, the nexus is a testament to nature's endless beauty and resilience.

As you enter the Verdant Nexus, you're welcomed by a breathtaking landscape of sweeping grasslands that melt into shimmering shallow waters. The grasslands, vibrant and verdant, are dotted with an array of wildflowers that paint the landscape in a riot of colors. The shallow waters, on the other hand, teem with an abundance of aquatic life, their crystal-clear surface reflecting the magical turquoise sky above.

However, the most astonishing feature of the Verdant Nexus is undoubtedly the immense arboreal cities. Here, centuries-old trees of immense size reach high into the sky, their trunks so broad and sturdy that they've been hewn into living cities. These treetop metropolises are a marvel of organic architecture, with residences and communal spaces carved directly into the tree bark or built on sturdy platforms nestled amongst the branches. A network of bridges and walkways interconnect the trees, creating an intricate web of aerial paths that weave through the forest canopy.

The veil's presence is strong in the Verdant Nexus, and magic is an integral part of everyday life. It's believed that the gargantuan trees owe their size to the potent magic of the veil, which the inhabitants have learned to harness in harmony with nature. This symbiosis has resulted in a society where nature and magic coexist, fostering a culture that deeply respects the environment and the delicate balance it represents.

For the pilgrims, the Verdant Nexus represents a safe haven, a place to rest and rejuvenate. But it also serves as a stark reminder of the harmonious coexistence between nature and magic that is possible when the veil's energy is respected and used wisely. The journey through the Verdant Nexus is, therefore, not only a physical rest but also a spiritual reflection on one's relationship with the natural world and the veil's energy.
Aeria Wiki

**Welcome to the Aeria Wiki!**
Welcome to the Aeria Community Wiki. This is a dedicated space for us to explore and document the rich, intricate world of Aeria - a land steeped in mythology, philosophy, and deep, unforgiving roads. This expansive world, traversing a range of biomes and cultures, exists in a constant state of twilight due to its unique celestial positioning. Aeria is a place where the supernatural blends with the mundane, and where the echoes of destiny reverberate through the very fabric of existence.

You can read more following the links below:

Aetherium

Nebuloria

Tenebrosia

Mystheria

Valethorn

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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Island Gardens

In the land of Aetherium, where the earth mingles with the sky, live the Island Gardeners – a collective of individuals whose lives and practices are deeply entwined with the skyward ecosystem. Tasked with the cultivation and maintenance of the floating islands' distinctive flora, the Island Gardeners are not merely tillers of the soil; they are caretakers of a unique and delicate ecological balance.

The Gardeners, often born and raised on the islands, are adept at working in these airy environments. They are fearless navigators, scaling the islands' undersides and exploring their nooks and crannies to ensure every root, every plant is thriving. Through generations, they've developed advanced agricultural practices that take advantage of this peculiar landscape.

To the untrained eye, an Island Garden might seem chaotic, but the Gardeners plant with a calculated precision. They understand the islands' multidirectional nature and the way plants can grow not just upward from soil, but in all directions, latching onto any viable surface. They plant in tiered systems, using hanging plants that drape down from the island's underside and tall plants that grow upwards, intermingling with the island's natural vegetation.

One of their greatest assets is their understanding of the airborne flora. Plants in Aetherium have evolved to survive – and even thrive – in these unusual conditions. Species of trees with roots that reach out like skeletal hands, catching passing debris to create a soil mix, or flowering vines that grow as cascades of vibrant color from the island's edges. The Gardeners have learned to cultivate these species, encouraging their growth and proliferation.

Certain plants even possess unique adaptations, such as aerophytes – plants that have evolved to absorb nutrients directly from the air, requiring no soil to root in. Others, like the spiral fern, are known to wrap around the island's natural structures, forming living helixes that dance in the breeze.

The Island Gardeners also have an intimate knowledge of the life cycles and rhythms of these plants. They understand when each plant blossoms, when it needs to be pruned, and when it bears fruit or seed. This deep knowledge makes them indispensable to the continued survival and prosperity of the island communities.

Yet the Gardeners' role is not just practical – it's spiritual, too. In tending to the islands' flora, they ensure the continuity of life in this skyward wilderness, playing their part in the eternal cycle of growth and decay. This connection to life in all its forms gives them a unique perspective on existence and their place in the world, creating a culture that values harmony, stewardship, and reverence for nature.

Thus, the Island Gardeners are not only cultivators but custodians, preserving and nurturing the remarkable airborne ecosystem of Aetherium for future generations. Their work is a testament to the magic of Aeria – a place where even the seemingly impossible can flourish.
Fiery Harvest

Nebuloria, known for its arid expanses and relentless heat, seemingly an inhospitable land, is also home to an agricultural marvel. This seemingly stark landscape is broken by the life-giving river, Serpent's Vein. The river, which originates from the lush rainforests of Aetherium, meanders into Nebuloria, creating a thriving oasis that hosts vast plantations of a unique produce - the Dragon Fruit.

Nebulorian Dragon Fruits possess elements of the fantastical in its insides. Nurtured by the intense desert sun and nourished by the rich waters of Serpent's Vein, these fruits are a spectacle to behold. The outer shell of the fruit resembles vibrant and glossy dragon scales, shimmering in the harsh sunlight, thus earning its name. The interior of the fruits is equally awe-inspiring, the pulp's color ranging from the purest white to the deepest crimson, interspersed with minuscule, sparkling seeds reminiscent of a star-studded night sky.

The cultivation of Dragon Fruit in such a challenging environment attests to the tenacity and ingenuity of Nebulorian farmers. Over generations, they've honed the skills necessary to exploit the extremes of their environment. They've learned to harness the arid heat of the desert and make the most of the rich, albeit infrequent, floods brought by the Serpent's Vein, creating an optimal growth environment for these extraordinary cacti. The fusion of the desert's dry warmth and the river's fertile water endows the fruit with an unmatched flavor profile - a blend of sweet and crisp notes underscored by a subtle hint of spice.

But the Dragon Fruit's appeal extends beyond its taste. Its magical properties make it a highly sought-after resource among the mages and wardens of Aeria. These fruits are said to be imbued with an innate energy, providing a natural reservoir of arcane power that can be harnessed in spells and enchantments. Some wardens are known to use the fruit in their practices, with its magical essence said to aid in the warding and banishing of unwanted forces.

Thus, the Dragon Fruit is not merely a fruit but a symbol of Nebuloria's resilience and adaptability. Its journey from the arid desert sand to the vibrant fruit markets across Aeria epitomizes the remarkable synthesis of nature's extremities in the hands of skilled farmers, and the invaluable role it plays in the magical ecosystem of the continent. From the sustenance it offers to the magical energies it channels, every aspect of the Dragon Fruit serves to underscore the complex and wondrous interplay of nature and magic that defines life in Aeria.
Ephemeral Market

The Ephemeral Market is a mesmerizing spectacle in the realm of Aeria, a unique blend of space, magic, and commerce that transcends the boundaries of the ordinary. This sporadic gathering, composed of traders, wanderers, mystics, and intrigued travelers, manifests unpredictably throughout the continent, inspiring awe and anticipation among its inhabitants.

Contrary to its name, the Ephemeral Market's temporal qualities are not tied to the progression of time in a conventional sense, as Aeria is a planet perpetually half in light, half in darkness due to its tidal lock. Instead, its appearance aligns with the sporadic, seemingly serendipitous convergence of various caravans. When different caravans cross paths, they have the tradition of setting up a temporary market, which grows in scale with the number of caravans participating, sometimes turning into a colossal trading event, known as the Ephemeral Market.

As if conjured from the thin air, a labyrinth of stalls, tents, and wagons materialize, brimming with commodities from every corner of Aeria and beyond. And as spontaneously as it forms, the market disbands once the caravans part ways, leaving no trace of its buzzing presence.

The Ephemeral Market offers a myriad of goods that are as intriguing as the market itself. From the mundane to the mystical, from common trinkets to incredibly rare treasures, the market boasts a staggering variety of items. It's the ideal place to stumble upon an elusive ingredient for a complex potion, a long-lost artifact, or even a talisman teeming with the magic of the Veil.

But the Ephemeral Market is more than a mere commercial hub. It's a crucible of cultures, a platform for exchanging wisdom, and a haven for raconteurs and lore seekers. The traders are often well-versed with the legends, myths, and enigmas of Aeria, making the market an indispensable reservoir of knowledge for pilgrims seeking guidance and individuals eager to delve deeper into the world's mysteries.

Despite its allure, the Ephemeral Market remains elusive. Its unpredictable manifestation adds to its mystique, leading to conjectures that the Veil or a coterie of potent magic users might be swaying its appearance. The market's transient nature and the erratic availability of its extraordinary wares engender a sense of urgency, making each visit a distinct, exhilarating quest.

In Aeria, where the physical and spiritual realms intertwine under the Veil's influence, the Ephemeral Market stands as an embodiment of the awe, enigma, and boundless potential this unique interaction fosters. It's a symbol that in Aeria, the exceptional is often merely a caravan convergence away.
Балаґоґ ґро-Нолоб

**Балаґоґ ґро-Нолоб**, більш відомий як **Гурман** — видатний кухар.

## Біографія

Балаґоґ певнич ас мешкав у Високогір'ї в родині кухаря Антона Вірана. Він дуже полюбив бретонську кухню і написав кулінарну книгу «Незвичайний смак», в якій описав свої улюблені страви — суфле «Сонячне світло» і юшку «Чудовий горщик». Остання стала улюбленою стравою імператора Тіта Міда II.

Не пізніше 4Е 201 Гурман оселився в Скайрімі, у таверні «Нічні ворота».

## Особистість

Навідміну від більшості орків, Балаґоґ володіє дуже витонченим смаком і м'яким характером. Він любить самотність і приховує своє приватне життя, тому зазвичай ввічливо відмовляється розмовляти з відвідувачами таверни.
Bestiary

Welcome to the Bestiary of Aeria, a guide to the fascinating, diverse, and often magical creatures that call this world home. As you venture through Aeria, whether as a pilgrim, a caravan traveler, or a resident of one of its many communities, you're likely to encounter a variety of unique beings—creatures that have evolved and adapted to thrive in Aeria's unique environment, steeped as it is in magic and elemental forces.

In this bestiary, we will dive into the details of each creature, from the smallest, nearly invisible magic-infused insects to the gargantuan beasts that roam the wilderness. Each entry will provide information about the creature's appearance, habitat, behaviors, and any unique abilities or characteristics they may possess.

But this guide is more than a catalogue of species—it's a testament to the rich biodiversity of Aeria, shaped by its distinctive magic-infused atmosphere and geographical features. It's a showcase of the imaginative wonders of a world where the lines between the physical and magical are continuously blurred, creating a realm where the extraordinary is ordinary.

So, step into the world of Aeria's creatures, and prepare to be astounded by the fantastical, the wonderful, and the majestic. From the sentient plant life of Aetherium to the ethereal creatures that exist at the edge of the Veil, the Bestiary of Aeria is your window into the magical fauna of this incredible world. Welcome, and let your journey of discovery begin.

## Aetherium creatures

In the forests, some creatures are really common:

* Vine Serpents: Creatures that camouflage as vines hanging from the canopy. Their green, scaly bodies blend perfectly with the surrounding vegetation. They are arboreal and mostly feed on birds and small mammals.
* Lantern Bugs: Insectoid creatures with luminescent bodies. They use their light to attract prey and communicate. Their bright glow lights up the dense forests of Aetherium during the night.
* Petal Drakes: Small, dragon-like creatures with wings that resemble flower petals. They are excellent pollinators and contribute significantly to the lushness of the Aetherium forests.

While in the rivers we may find:

* Leafback Turtles: Large amphibious creatures that have vegetation growing on their shells. They are slow-moving and often mistaken for small, floating islands.
* Mirror Eels: Long, silvery eels that reflect light in a way that makes them almost invisible in the clear waters.
* Bloom Frogs: Small amphibians with vibrant, colorful skin. Their croaks are said to sound like a symphony, creating a beautiful chorus that resonates throughout the rivers of Aetherium.

On the sky, around or on the islands:

* Cloud Whales: Majestic beasts that float through the sky as if swimming in an invisible ocean. They get their sustenance from the unique flora growing on the floating islands.
* Wind Dancers: Bird species with elongated, ribbon-like feathers that flutter in the wind as they perform complex airborne dances.
* Skyvine: An unusual plant species that dangles from floating islands. Its tendrils can reach the ground, creating natural bridges between the sky and the earth.
Veilseasons

The phenomena known as Veilseasons on Aeria are unlike any conventional seasons on an Earth-like planet. Instead of stemming from axial tilt and orbital variations, they're driven by the fluctuations of the Veil, the omnipresent energy field that permeates the planet. The waxing and waning of the Veil's strength instigate unique climatic shifts, each influencing the various regions of Aeria differently.

## Aetherium

In the lush rainforests of Aetherium, home to the Arborans, the Veilseasons induce dramatic changes in the flora. During the Veil's ascendance, when its strength peaks, plant life becomes intensely vibrant, growing and blooming with unprecedented vitality. This period is crucial for the Arborans, who tap into this enhanced energy flow for growth and rejuvenation. Conversely, during the Veil's descendance, plant life enters a state of rest, growing less vigorously and taking on muted hues.

## Valethorn

The sweeping savannahs of Valethorn, where the Savannah Walkers roam, experience subtle alterations in animal behavior during the Veilseasons. As the Veil strengthens, the native fauna becomes more active and energetic, leading to increased hunting opportunities. During the Veil's weaker phase, many animals hibernate or adopt a more lethargic lifestyle, leading the Walkers to rely more on stored food reserves.

## Mystheria

The mystical foglands of Mystheria, home to the Mystherians, experience intensified atmospheric phenomena during the Veilseasons. When the Veil waxes, the fog becomes denser and more luminescent, fostering a sense of deepened mystery and otherworldliness. In contrast, during the Veil's waning phase, the fog lessens, and the environment appears more earthly, less imbued with the unknown.

## Tenebrosia

The icy expanse of Tenebrosia, where the Frostborn endure, experiences fluctuations in temperature and ice magic during the Veilseasons. When the Veil's influence is at its peak, temperatures plummet, and the latent ice magic becomes more potent. Conversely, as the Veil wanes, temperatures rise relatively, and the potency of ice magic diminishes.

## Nebuloria

The arid deserts of Nebuloria, home to the Sand Whisperers, undergo shifts in sandstorms and mirage phenomena during the Veilseasons. With the Veil's ascendance, sandstorms become more frequent, and mirages created by the Veil's fluctuations grow more intricate and deceptive. As the Veil descends, the desert environment settles, becoming less hostile but equally enigmatic.
Giovanni (Kanto)

## Giovanni

* Alola
* Kanto

**Giovanni**, is both a fictional character and antagonist of the *SKB's* *Sonic Pokémon* series created by Yuji Naka and Ken Sugimori. He is the leader of Team Rocket and formerly Gym Leader of Viridian City's Gym in the Kanto region.

He later disappears inexplicably after his defeat to Ash and is not seen again, thus leaving Team Rocket disorganized and confused, though they attempt to locate him. However, he soon sets up a new organization in the Alola region.

As the former Viridian Gym Leader, Giovanni specializes in Ground-type Pokémon, and have held the Earth Badge for the trainers that defeat him in battle.

"*I, Giovanni, am leader of Team Rocket. The ultimate goal of Team Rocket is to use Pokémon to rule the world. One day, the entire world will be under my control!*"

—Giovanni, self-introduction.

## Appearance

*Voice Actor*: Craig Blair (English), Not Known (Japanese), Not Known (Arabic), Not Known (Brazilian), Not Known (Bulgarian), Not Known (Cantonese), Not Known (Chinese), Not Known (Dutch), Not Known (Filipino), Not Known (Finnish), Not Known (French), Not Known (German), Not Known (Italian), Not Known (Hebrew), Not Known (Hungarian), Not Known (Finnish), Not Known (Korean), Not Known (Norwegian), Not Known (Poland), Not Known (Polish), Not Known (Portuguese), Not Known (Romanian), Not Known (Russian), Mateja Vukašinović (Serbian), Not Known (Spanish), Not Known (Swedish), Not Known (Thai), Not Known (Ukrainian), Not Known (Vietnamese), Not Known (Brazilian Portuguese), Not Known (Canadian French), Not Known (European Spanish), Not Known (European Portuguese), Not Known (Latin American Spanish), Not Known (Latin Spanish), Not Known (Spain-Spanish), Not Known (Taiwanese Mandarin)

### Biography

#### Present

.

* Hair Color: Not Known
* Skin Color: Not Known
* Eye Color: Not Known
* Age: Not Known
* Birthday: August 1st
* Height: Not Known
* Weight: Not Known

## Pokémon

### On hand

Meowth → PersianRhyhorn → Rhydon
→ RhyperiorDugtrioSandslashCubone → MarowakHippowdon

### Currently in rotation

Beedrill ↔ Mega Beedrill (♂)MachampCloysterKinglerCrobat

### Temporary

MeloettaLandorus (♂)Tornadus (♂)Thundurus (♂)

## External links

* Giovanni *Bulbapedia*
* Giovanni *Nintendo Wiki*
* Giovanni *‎‎‎Pokémon Wiki*
* Giovanni *Villains Wiki*
Oasiastra

In the heart of the formidable Nebuloria Desert lies an extraordinary testament to human ingenuity and resilience - the city of Oasisastra. The city, built around a network of life-giving oases, stands as a shining beacon in the otherwise harsh and unforgiving landscape. Famous for its lush date palm groves, clear, cool waters, and a bustling marketplace, Oasisastra is not just a city, but a thriving ecosystem, a vibrant culture, and a vital hub for commerce and travel. As a nexus of major caravan routes, it welcomes weary travelers from distant corners of Aeria, offering them a haven of rest and respite. The essence of Oasisastra is more than just the sum of its parts, it is a story of survival, adaptation, and flourishing in one of the most extreme environments on the continent.

Table of Contents:

1. Oasisastra: A Jewel in the Sands An overview of Oasisastra's geographical location, and a brief introduction to its strategic importance and the unique ecosystem surrounding it.
2. The City of Green and Blue: Natural Bounty of Oasisastra A closer look at the natural resources of Oasisastra, focusing on its famous date palm groves, the oases, and the unique desert flora and fauna.
3. Subterranean Marvels: Architecture and Infrastructure A dive into the ingenious architectural and infrastructural adaptations that enable human life in this extreme environment, from sunken dwellings to the innovative use of bioluminescent flora.
4. The Bustling Bazaar: Commerce and Trade in Oasisastra A journey through the vibrant marketplace of Oasisastra, exploring its role as a commercial hub, its unique goods, and the role of the city in regional trade routes.
5. Cultural Tapestry: Society and Traditions of Oasisastra An exploration of the rich cultural heritage, societal structure, and unique traditions of the inhabitants of Oasisastra, highlighting their resilience, creativity, and harmonious relationship with the desert.
6. Tales from the Oasis: Notable Events and Folklore A collection of notable historical events, local legends, and folklore that color the city's history and cultural fabric.
7. Looking Ahead: Oasisastra in the Future A discussion on the future of Oasisastra, addressing the challenges it faces and the opportunities that lie ahead in its journey of adaptation and survival.
Hurricane pints

Hurricane pints come in several forms. They are native to south-east asia and are well known for their hurricane-like taste. They are part of the family, "Ananas comosus melo."

## Formation

Formation of hurricane pints is not clear but evidence suggests they form from the inner vortex in hurricanes. Specifically, the rising heat inside the inner pentagonal vortex causes the cold and hot air in the lower radii to mix vigourously, casuing a disturbance large enough to germinate the seeds of "Monoesq ledichi" to grow in an erratic and unusual way. This has been proven in many studies by emulating the conditions when this occurs but it is unsure if it is the inner pentagonal vortex that causes the increase in radii and diameter to cause this effect or the barrier of the two temperature airs.

## Types

Si pipa beraosi

Pasceal capitatus
Swards srd Wiki

**Welcome to the Swards srd Wiki!**
SWORDS rules

## fighting styles

Placeholderlongsword fightingPlaceholderbroadsword fightingPlaceholderSword and Shield fightingPlaceholderTwo-weapon fightingPlaceholderDual wieldingPlaceholderSmall sword
PlaceholderDefensive fighting

## Swards srd Wiki

*Stuff WIP*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Two-weapon fighting

### **Two Weapons LV1**

After performing a non-dual attack, you may sacrifice stamina equal to one tenth (To a minimum of one) of your total Stamina to perform a secondary attack as a reaction, targeting a separate body part from the initial attack that both of the attacks can target. You may also attempt to decrease the stamina cost by making either an acrobatics or athletics check with the respective DCs being 14 if both attacks are novice, 18 if one or both are intermidiate, or 22 if one or both of the attacks are Advanced. this will increase or decrease the stamina consumed by the DC Minus the check to a minimum of one. For example if the Dc is 14 and the roll is 19 the cost is 5 lower but still limited at 1. In addition to this when using this trait neither your current nor your previous action is changed with the first attack being counted as the current action and all guards provided through the first attack take a -5 penalty to them. You may use this trait once per round and a number of times equal to combat plus proficiency bonus per long rest.
Thomas Howard

Thomas Howard was born on March 8th, 1978 in Los Santos Central Medical Center, San Andreas. With a relatively mundane childhood, Howard enlisted in the marine corps at 18 years old, serving for 15 years with the 2nd Marine Raider regiment before being honorably discharged in 2011.

His time in service was littered with awards and accommodations including a Bronze Star for Valor and the Armed Forces Expeditionary Medal. Partaking in multiple classified missions, Howard proved himself a worthy soldier, and exceptional leader. By the end of his military career was awarded the rank of Sergeant Major.

Upon returning to his home town, Howard joined the San Andreas State Troopers. With his military background and leadership experience he quickly rose through the ranks of the department, reaching the rank of Colonel in 2019. He remained Colonel until January of 2023 when he resigned and passed the department off to his long time friend and trusted right hand, Interim Col. K. Collins.
ElevationRP Wiki

**Welcome to the ElevationRP Wiki!**
Welcome to Elevation Roleplay! Founded in 2021 and re-organized in 2023, we are a whitelisted FiveM community. Our mission is to provide realistic but fun and interactive roleplay, and we offer a variety of departments and opportunities to meet the interests of all members, like law enforcement, fire and EMS, and legal.

We're a collaborative community website about ElevationRP that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the **"ADD NEW PAGE"** to get started!

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How To Add Your Character

*Community Founders*: T. Howard
Суджамма

* 4Е 201
* 3Е 427

**Суджамма** — найпопулярніший данмерський алкогольний напій.

## Опис

Суджамма зберігається в особливих керамічних пляшках піщаного кольору. Як і більшість данмерських виробів, за межами Морровінду напій практично не зустрічається.

## Історія

В Четверту еру Гелдіс Садрі розробив свій особливий варіант суджамми, який високо оцінили більшість мешканців Воронячої Скелі. В ту ж еру Тален-Джей розробив напій «Скельний гонщик», одним з компонентів якого є суджамма.
Fruits Wiki

**Welcome to the Fruits Wiki!**
Fruits of all types.

We're a collaborative community website about Fruits that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Articles

### Hurricane pints are also known as "Pineapples, peaches and dragon fruits"

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Peashooter

Peashooters are your first line of defense.

**Peashooter** is your first line of defense which you obtain in 1-1, They shoot peas at attacking zombies.

## Trivia

* Peashooter's Leaves are mostly used for the bottom leaves for other plants.
* Peashooter is the only plant in Suburban Flats without a Minigame that is about them.
* Peashooter has 2 leaves on his head because it was based on the BFN Peashooter
The Bus That Never Comes

The Bus that Never Comes is a running gag within the Gumpsterverse series.

## Explanation

The gag is that there is a Bus Stop in the Gumpsterverse that doesn't actually ever have a bus arrive at it. This joke simply acts as a lore explanation to why the Bus Stop is even there. There are no implications as to what happened to the bus or why the bus isn't coming. It's also unknown who drives the bus.
Classic Photo-Negative Mickey

Porn Collector Enthusiast

*Classic PNM* is a character that appears in the Gumpsterverse series.

## Appearance

Classic Photo-Negative Mickey is a visually inverted variant of the original Mickey Mouse, matching him precisely in proportions for a suit. The substance he is made of is unknown, and it's unclear why he is Photo-Negative besides the Abandoned by Disney inspiration in the original game. Black is white, white is black, red is cyan, yellow is blue. Classic Photo-Negative Mickey has been shown to leak yellow blood, and specific shades of his color may shift and become lighter and darker at times.

## Personality

### Mk. I

Classic PNM is, as already implied in the article, a porn collector. He has traveled universes and jumped timelines to collect porn, and is very passionate about such. However, he does not show any desire to talk about it. His interactions with the main cast are all things considered pretty normal, as the porn collection is somewhat of a minor detail.

### Mk. II

Mark 2 takes place before the events of Mark 1, so Classic PNM has not yet found his passion for porn collection. While the suggestion has been given to him, it was not acted on as much. Instead, he spends his time exploring the Gumpsterverse, and his personality itself is more or less unchanged from Mk. I.

## Powers, Passive Abilities, and Weaknesses

* **Power: Teleportation** - Classic Photo-Negative Mickey can teleport, an ability not carried over to his canon incarnation.
* **Passive Ability: Increased Hearing** - Classic Photo-Negative Mickey can hear basically any sound in a medium-sized radius of himself.
* **Weakness: Blindness** - Classic Photo-Negative Mickey has poor sight, which can be used to your advantage so long as you don't make a sound when confronting him.

## History

### Mk. I

#### Day 1

Classic PNM is seen in the arcade, judging Nico the Icehog's skill level while having a short interaction with Miles about his porn collection.

## Trivia

* In Classic PNM's first appearance, Miles asks if he's the sex tapes guy, to which Classic PNM declines. This implies that he has retraced from his flanderized character of earlier incarnations.
Si pipa beraosi

"Si pipa beraosi(plural:si pipa beraosa)" also known as a pineapple plant has a citrus taste and a yellow colour. It is part of the Hurricane pints family. Refer to "wiki://hurricane/pints" for formation. However, it is to be noted that si pipa beraosa only forms in occurence of wind speeds in the range of 20 mph to 42 mph. Commonly occurs in warm climates such as Brazil, Bolivia, Argentina, Paraguay, and Ecuador.
Broadsword fighting

### **Combat Stance LV2**

Starting at level 2, you can pick 2 out of the following combat stances. Only one stance can be active at a time; you pick your stance on your initiative turn. Changing a stance can be done as a minor action, with the stance changing on your action turn, or by sacrificing stamina equal to your level it can be imidietly changed on your initiative turn as a free action.

* Far point: gain a +1 bonus to the base defense dice, in exchange suffer a -1 attack penalty on all attacks.
* Right Leg: you always have a d12 guard on your right leg, in exchange any attack aimed at the left side of the opponent dose not gain the Heavy Weapon trait.
* Left Leg: you always have a d12 guard on your left leg, in exchange any attack aimed at the right side of the opponent dose not gain the Heavy Weapon trait.
* Forward: the heavy weapon trait increases to a d6, however whenever the heavy weapon trait is used it drains 1 stamina.
* Line: you gain a -5 penalty against any attempts to knock you off your feet, in exchange you gain a d4 bonus to attack whenever the heavy weapon trait is not used.
* Tail: gain a +1 bonus to all of your guards and whenever the heavy weapons trait is used gain an additional +1 till the end of your next initiative turn, however any opponent trying to dodge your attacks using the base defense dice gains a d4 bonus to it

### Strength Extension LV3

At level 3, you gain an Extension of your choice, the prerequisites of with you meet. you learn additional extensions at levels 7, 13 and 19.

* **[Strength of 15 or higher; Berserker Overswing attack known] Heaviest Blow:** When performing the Berserker Overswing attack you may sacrifice 5 stamina to perform the Heaviest Blow during which you no longer add your proficiency bonus to the attack, in exchange the Heavy Weapon trait is increased to a d12 for the attack, aditionally if the attack hits or is guarded the target is knocked prone and takes 5 stamina damage. You may use this trait a number of times equal to your combat modifier per short rest.
* **[Combat of 14 or higher; Intelligence of 14 or higher] Feel The Vibrations:** Whenever any of your attacks get guarded or whenever you manage to guard an attack you may as a reaction sacrifice one stamina and roll a Gauge Strength check with a +6 bonus, which will be treated as a regular gauge check. You may use this trait a number of times equal to your combat modifier per short rest.
* **[Total Stamina of 25 or higher] Overexert:** On your initiative turn you may choose to overexert your strength, by sacrificing one stamina both your base defense dice and the dice from your heavy weapon trait increase by one step until the start of your next action turn. You may use this trait a number of times equal to your combat modifier per short rest.
MOTHER

mommy long legs could never

MOTHER is a character that appears in the Gumpsterverse.

## Appearance

MOTHER is an extremely tall Mickey Mouse figure, with the same clothes as Mickey, but completely blacked out. Her face is also blacked out, leaving two rings for eyes. On occasion, MOTHER will swap out her shorts for pants. She also has multiple tentacles

## Behavior/Personality

MOTHER, despite the origins of her physical appearance, chooses to act formal and distant rather than happy or whimsical. In addition, despite her distant behavior, she is very kind and caring to the other Toons, treating them as her own children, which she refers them by.

## Abilities

* **Teleportation** - MOTHER can teleport.
* **Inversion** - MOTHER can turn inverted at will. Any differences are unknown.

## Notable Interactions

* MOTHER was present for the Minnie Ride.
	+ MOTHER was present for Miley's second rape afterward.
Jackson Miller

Jackson Miller is a Captain in the San Andreas Fire Department. He served as the department's Fire Chief in 2022 and has held multiple command positions throughout his career.

## Early Life & Education

Jackson Miller was born on September 18th, 1990, in Cheyenne, Wyoming. He was raised in a wealthily household to a state judge and a state senator. His father, Mark Miller, was a career long judge, and last served on the Wyoming Supreme Court. Miller's mother, June Miller, was a Senator for the state of Wyoming. Prior to serving as a senator, she was a flight nurse in the United States Air Force, retiring at the rank of Major. Miller graduated high school in 2008 and got a scholarship to attend the University of Los Santos. In 2013 he obtained his bachelor's in emergency management, with a minor in national security.

## Fire Department Career

Miller entered into the department in the recruit class of 2014. On September 23rd, 2021, Miller was appointed as the Deputy Fire Chief and served in the role until his appointment as the Assistant Fire Chief in Early 2022. In mid 2022, Miller stepped down from his position and started a mutiny with the EMS Chief to oust the current Fire Chief. The mutiny was successful, and Miller was appointed as the Fire Chief. This would make it a first in the departments history for a mutiny to occur. After many months as Fire Chief, Chief Miller retired.

### Fire Career 2023

On May 17th, 2023, Miller was reinstated into the department as a Captain.

Promotions
 Firefighter
 Lieutenant
 Captain
 Assistant Chief
 Deputy Chief
 Fire Chief

```
Miller joined the community in 2021, at the rank of Assistant Chief, any time stated before 2021, is simply for LORE.

```
NERMAL TAILS

> im nermal tails
>
> NERMAL TAILS, #street wrekcage 3838392918374

HOLY SHIT ITS HIM

## Appearance

Nermal Tails takes the appearance of Miles but very tall and with the color palette of Nermal from Garfield. Like Miles, he has two tails that were derived from Miles "Tails" Prower, in addition to a third tail which was derived from Nermal.

## Behavior

Nermal Tails begins on Night 3. He starts in Character Prep 1, and will then move to the Staff Area, Meat Freezer, and then the Office. The player must shut off a camera to deter Nermal Tails, as hiding and shutting off the power won't work.

## Abilities

* **Really long arms** - he has really long arm s

## Trivia

* Nermal Tails has no idea what The Fog is despite literally everyone else knowing what it is
* He is currently 15 years old
* He doesn't swear for some reason
* During a Fog event he tried to fight The Fog and failed immediately
	+ "the fog is no match for Nermal Tails" -Nermal Tails, moments before becoming corrupted by The Fog
Tentilog

its the log!

> "i am going to kill you"
>
> tentilog, #tengilog-house

Tentilog is one of the characters that appear in the Gumpsterverse. (duh)

## Appearance

Tentilog takes the appearance of a small blob-like creature, one half being black and another being red, with the inside of their body being pure white.

## Behavior

Tentilog is mostly kept to themselves, usually just reading a book out of the pile of thousands they have. When they're not reading, they can be not the nicest. Trust me.

## Abilities

* **Immunity to Boredom** - Seriously, they can read for hours without getting fucking bored.

## Trivia

* They are asexual.
* If interrupted while reading a book, they will most likely yell at you.
* Their house is just.. A white void. The way they can stumble around is because they have contact lenses that let them actually fucking see.
Minnie Ride

The Minnie Ride is an event that takes place in the Gumpsterverse.

## Overview

The Minnie Ride is an event in which a good chunk of Gumpsterverse residents are placed in a car driven by Impure Mouse (Impurity as of the Gumpsterverse) and driven around the entire server, visiting all the locations and even having mini arcs inside of it.

## Appearances

* Impurity (driver)
* Impure Mouse (driver)
* Miles (participant)

## Trivia

* The Minnie Ride is actually a TFM series staple, appearing in almost all of the servers where Impure Mouse is a relevant character.
Пиріг з коруса: Рецепт

**«Пиріг з коруса: Рецепт»** — кулінарна книга, написана кухарем Нільсом з Віндгельма.

## Текст

Якщо я ще хоч раз почую про цього зазнайку-кулінара, який написав кляту книжку рецептів, я відрубаю собі вуха тупою сокирою.

Ну так, він там може дещо приготувати для своїх товстунів-імперців і розбещених бретонців, але справжнім нордам потрібна справжня нордська їжа, і мій пиріг з коруса саме такий.

Я, мабуть, так часто розмовляв про нього, що Сусанна аж стала мене пиляти: «Нільсе, якщо вже твій пиріг з коруса такий чудовий, чого ж ти не запишеш рецепт?».

Ну, я особливо не вчений і не писака, але подумав: а чого б і не спробувати? Так що ось вам мій перший записаний рецепт, сподіваюся, він вам сподобається.

Насамперед вам потрібне м'ясо коруса, та тільки його не так просто дістати. Коруси здебільшого живуть у печерах і часто не одні, а з іншими мерзенними тварюками.

Якщо зберетеся добути собі на обід м'ясо коруса, дивіться, щоб вас самих хтось на обід не зжер. Ха-ха.

Загалом, як я казав, дістаньте собі гарну броню і добрий меч якийсь побільше, і якщо можете з собою взяти міцних мужиків, які не дадуть деру при першій ознакі заварушки — ну, тобто не як ці розбещені бретонці — то вирушайте в печери і рано чи пізно вам трапиться корус.

Вигляд у них, як у величезних жуків розміром із дуже величезних собак. І це, бережіться кислоти, якою вони плюються. Вона вашу броню за дві секунди роз'їсть.

Коли ж добудете м'ясо коруса, треба нанизати його на рожен. Беріть лише щільне біле м'ясо із середини. Жовте м'ясо з голови та лап не чіпайте, бо там у них отруйна кислота, і якщо ви його з'їсте, то помрете на місці.

Загалом, далі ви смажите вашого коруса на рожні. Не завадить полити його соусом. Щоб його приготувати, розмоліть кілька помідорів у кашку і перемішайте її з водою, перцем, медом і сіллю. І потім все це треба закип'ятити.

На перець я особливо не налягав би, але пара ложок солі буде доречною. Скільки класти меду—– вирішуйте самі. Тут вже наскільки ви любите солодке.

Коли корус просмажиться і ви його добре присмачите соусом, тоді його треба запекти в пиріг з картоплею, морквою і яблуками. І кладіть туди залишки вашого соусу.

Якщо хочете з ріпою, може, буде нічого. Дивлячись на те, що вам більше подобається.

Ну і потім якийсь час випікаєте. Коли скоринка зверху стане світло-коричневою, отже, готово.

Ось і все. Легко, наче пиріг! Ха-ха.
Sentient Popsicle

> it's been a while since i've said words hasn't it
>
> Sentient Popsicle, #streets (Neighborhood)

poppycock

Sentient Popsicle is one of the main characters of the Gumpsterverse sub-series of the R.P. Multiverse.

## Appearance

Sentient Popsicle appears as just that - a sentient popsicle. He wears a green sweater with his initials on them, a green top hat with a yellow stripe on it, and a popsicle stick appearing instead of legs. Other than that, he is yellow. He does not have fingers on his arms.

## Behavior

Sentient Popsicle is intelligent, level headed, yet impulsive and slightly unpredictable, and is still irritable. He spends most of his time with Sentient Ice Cream and Female Sentient Popsicle, and lives in an apartment room rather than buying a house. He is shown to constantly want to pick a fight, even though he is not a strong fighter, and heavily relies on weapons to win a battle.

## Notable Abilities

* **Passive Ability: Levitation/Flight** - SP levitates instead of walking around. The source of this ability is his popsicle stick, as when it's pulled out, he falls to the ground and has to crawl everywhere.
* **Ability: Magic Hat** - Sentient Popsicle has a magic hat of which he can pull any item out of. Anyone else trying to use his hat sees just a normal hat.
* **Weakness: Durability** - Sentient Popsicle only has the durability of an actual popsicle, which makes him extremely easy to kill.
* **Weakness: Unsustainability** - SP can't live very long without his stick

## Trivia

* Despite SP being TalisTelis' main OC, Miles appears to be used more in the story and is more important across the entire R.P. Multiverse.
* SP is awesome.
* Sentient Popsicle appears to be in romantical involvement with his genderbend counterpart, something rarely elaborated on and still only debatably canon.
* Sentient Popsicle isn't a virgin.
* In the Rewrite story, SP has the most deaths out of any given character.
Multiverse Timey

> sometimes i dream about cheese
>
> Multiverse Timey, Comc

new drawing i made for this wiki

### Relatives

Bright Red Timey (twin), Blue Timey (twin), Evil Timey (twin), Bunker Timey (twin), CS Timey (twin), RP11 Timey (twin), RS Timey (twin), GV Timey (twin), Red Placeholder (twin), Yellow Placeholder (twin), Purple Placeholder (twin), Pixy (twin), Cuba (twin), Bunker Cuba (twin), Old Timey (twin)

## Appearance

Multiverse Timey is a green outline of a triangle, with a green face and limbs. He has a spike on the right of his head that bends right.

## Behavior

He likes to do a "little bit of trolling"

## Abilities

* Unlike his previous versions, he does not have any abilities
Tuvxyz

tuvxyz is one of the gods that rule The Gumpsterverse.

its him

## Appearance

tuvxyz is a white ball. Under all of their disguises they're just a white ball with 2 thin eyes and stripes all over them.

## Behavior

Mean. They will not hesitate to be an asshole to you, and they don't really treat anyone with respect.

## Abilities

* **Flight** - *Self explanatory. It's flight.*
* **Manipulation of Objects** - *They are able to change object's properties at their will, and make whatever they want basically.*
* **Extreme Strength** - *Don't get flicked! You'll be flung into The Smartverse!*
* **Shapeshifting** - *They can transform to whatever they want at free will.*

## Trivia

* They like messing with specifically Spedals of all people. I don't know why.
* In their free time they watch stupid YouTube videos.
* They don't like Miles. Not one bit.