"Blitzkrieg"

The "**Blitzkrieg"** (or **Electro Blast Shotgun** in common and general term) is a Heavy weapon by MatthewGo707.

## Attributes

* Shotgun
* Area Damage
* Shock
* Laser
* Damage Sphere

## Statistic Information

### Mobility

* 120
* 7 (weight)
* 75 (post-15.3.0)

## Appearance

* It is a pump-action/semi-automatic shotgun, brown, gray, blue and red in design. It has two batteries as a source of ammunition.

## Strategy

It has devastating damage, good fire rate, low capacity and good mobility.

### Tips

* This gun's blast radius is extremely massive.
* DO NOT TRY TO ROCKET JUMP WITH THIS WEAPON. At levels 27-38, this weapon will take out all of your armor and a huge chunk of your health if shot at one's self.
* People can take damage when they come near you, but watch out for what weapon they are wielding.
* Use this to destroy the Barrier Rifle's energy shield and block the enemy's projectiles.
* Its super-OP damage or knockback can be used to pick-off the enemies in a variety of ways.
* It can easily mow down heavily armored players with ease.
* It can be more effective against groups of enemies, as the explosive shotgun shells have the devastating damage.
* Just like the Big Buddy UP2, use the Singular Grenade to pull more enemies, and swarm them.
* Never be fooled by its being a shotgun, as each could deal devastating damage even on Snipers.
* Despite having 93 fire rate, conserve ammo as it has only 9 ammo per use.
* Do not worry about players bunny-hopping trying to evade you, as this weapon's projectiles deals massive area damage, roughly the size of the Nuclear Grenade's.
* This is best used as a crowd controller, due to its massive damage.
* It has a slow reload speed, so it is recommended to equip/buy a Sniper Cape (it increases reload speed for snipers).
* Use this to weaken enemy Mech or Turrets.
* Use it for attacking anyone with mechs.
* Combine with the fireball spell to continuously fire deadly explosions so you don't have to wait.
* Aim for the feet, as this weapon has an AoE effect.
* While foolish for the untrained people, this is useful for tearing down fast players due to its spread.

### Counters

* Pick off its users from long ranges.
* Staying airborne reduces the risk of getting hit by the lethal projectiles, but watch out for solid objects as the user will take advantage of the weapon's large area damage.
* Keep strafing well (because of its blast radius) until the user wastes ammunition, but of course, kill them at the time they are trying to kill you.
* Avoid being caught in the radius of the area-damage lasers.
* Do not make melee attacks against its users as they will unexpectedly fire at you, making an escape impossible.
* Avoid crowding when one encounters a user. As this weapon is a good crowd controller.
* Try to avoid the lasers as much as possible.
* Try to stay away from nearby walls, as the enemy could shoot at the wall and land a hit.
* Avoid short range areas and attack the opponent at long range, where it is possibly harder for him/her to kill you when you attack.

## VS Electro Blast Rifle UP1

* Advantages
	+ Requires little to no skill.
	+ Has devastating damage.
	+ Has 120 mobility.
* Neutral
	+ Emits area damage.
* Disadvantages
	+ Not scoped.
	+ Has only 9 rounds.

## Trivia

* It looks like the shotgun version of Electroblast Rifle, due to its firing sound and its abilities.
* It can instant kill all Campaign Bosses, like the Tortured Prisoner.
* This weapon is based off the SPAS-12 Combat Shotgun.
* This is the second weapon to feature the "Damage Sphere" attribute, the first being Heavy Shocker.
* The word "blitzkrieg" means "lightning war", referencing the weapon's ability to shoot lasers that induces area damage, similar to lightning's ability.
* It now cost 80 Legendary  as the only way to obtain this weapon in the 17.1.0 update.