recursal/Fanatic-Fandom huggingface dataset:
Tiefling

### Eye colours

Black, gold, red, silver, or white (either a solid color, with no sclera or pupil, or black sclera)

**Tieflings** are a distinct planetouched race with origins deeply rooted in their multisen ancestry, interwoven with the influence of the fiendish planes. Their lineage often stems from unions with fiends such as demons, devils, Yugoloths, malevolent deities, and other fiendish entities, forging a unique connection between these entities and the multisens.

Tieflings possess a reputation for their cunning intellect and personal magnetism, granting them the abilities to excel as both accomplished deceivers and inspiring leaders, provided that preconceived biases can be overcome.

Though the malevolent lineage of their ancestors might be numerous generations removed, the taint from their fiendish origins endures. Unlike half-fiends, tieflings do not inherently lean towards evil alignments. Their alignment spectrum mirrors the diversity seen among full humans, although their inherently devious nature is often noted. The celestial counterparts to tieflings are known as Aasimar.

## Description

Tieflings often exude an unsettling aura, rendering most individuals uncomfortable in their presence, whether or not they are aware of the tiefling's fiendish heritage. While some tieflings may outwardly appear similar to typical multisens, a majority retain distinctive physical characteristics inherited from their fiendish ancestors. These features frequently encompass traits like horns, tails—both prehensile and non-prehensile—and sharpened teeth. Certain tieflings exhibit eyes that range from solid orbs of black, red, white, silver, or gold, while others boast eyes more akin to those of multisens.

Tieflings are capable of bearing offspring with a wide variety of humanoid beings, invariably giving rise to fertile tiefling children. These offspring might carry characteristics from their non-tiefling parent, including variations in skin and eye color.

Tiefling bloodlines encompass:

* Asmodeus - Archdevil of Nessus within the Ten Hells, Overlord of the Ten Hells
* Baalzebul - Archdevil of Maladomini within the Ten Hells
* Baphomet - Horned Demonic King and Prince of Beasts
* Demogorgon - Prince of Demons
* Dispater - Archdevil of Dis within the Ten Hells
* Fraz-Urb'lulu - Demonic Prince of Deception
* Fierna - Archdevil of Phlegethos within the Ten Hells
* Glasya - Archdevil of Malbolge within the Ten Hells
* Graz'zt - Dark Demonic Prince of Pleasures
* Juiblex - Demonic Lord of Nothing
* Levistus - Archdevil of Stygia within the Ten Hells
* Mammon - Archdevil of Minauros within the Ten Hells
* Mephistopheles - Archdevil and Archmage
* Orcus - Demonic Lord of the Undead
* Yeenoghu - Demonic Lord of Gluttony and Greed
* Zariel - Archdevil of Avernus within the Ten Hells
* Zuggtmoy - Demonic Queen of Fungi
Lu

Lu
--

**Lu** is the name given of one of Edivandic's moons.

It was an icy moon, is the reason why Ediaric and Divindi exists.

Lu fell from the sky and devastated much of Edivandic. Meteor rain fell, creating a series of natural catastrophes across Edivandic that destroyed whole continents in earthquakes, fires, and windstorms, rearranging even the positions of the seas. The dramatic climate change that followed quickly brought an end to the batrachi civilization and allowed the rapid evolution of proto-dragons into the various dragon species.

Before the world was completely destroyed, Purum intervened and sundered Edivandic into two twin worlds, Ediaric and Divindi.

Lu is just an old/ancient word for moon.
Moon Elf

**Moon Elves**, also known as Silver Elves, are the most common subrace of High Elves.

Moon Elves are more tolerant of Multisens than other elves, being the ancestors of most Half-Elves.

## Basic Infomation

Like most elves, the Moon Elves are tall, close to Multisens in height, but more slender and beautiful. Moon elf skin is pale, often with an icy blue hue.

Moon elf hair is commonly black, blue, or silvery white, although Multisen-like colors were heard of as well, though very rare.  Moon elf eyes, like those of other elves, are commonly green, although some were blue as well.

All exhibite a characteristic best described as golden flecks speckled through the iris. Male moon elves are typically taller than females.

## Civilisation and Culture

Moon elven society is often loosely organized and few moon elves stay in one place for more than a season or two, preferring a nomadic lifestyle. Moon elves are generally comfortable living amongst other elves, particularly other High Elves, as well as Gnomes, Multisens, or Halflings.

Most Moon elves organise themselves into groups of a dozen extended families or so, each ruled democratically, although often with de facto leaders whose say hold more weight than anyone else's, an individual most often respected for either their age or their martial skill. Wherever they live, moon elves are unassuming, with homes that were humble, if comfortable. Although often light-hearted and at ease, Moon elves can leap to action if danger comes around.

Like other Elves, Moon elves make sure that nearly all of their members are trained to wield a weapon and many also have some small skill in magic. However, even in dark times, moon elves tend to find something to brighten them up, a quality that could be valuable for maintaining morale.
Divine Order

The **Divine Order** also known as **Divine Order of Erifena** is a military order founded by Erifena The Divine One and is an integral part of Divindi's history.

## Background

Divine Order is a large military order, made up of various divisions, operating on Divindi since Erifena's ascension in 100,123 AA. The main purpose of the Order was to serve Erifena and protect Divindi from the Fiend cults with whom they are at constant war. Due to the nature of Fiend cults, the Divine Order combats not only the cult members themselves but also the often summoned forces of Demons, Devils and occasionally Undead.

While all divisions, obey the Divines's orders and work underneath the Divine Order banner, they all their own motives, goals and policy. Due to this, there has been minor disputes, rivalry, or conflicts between these divisions, which are most notable in times of the Divine's absence.

The Guardians of Inum are technically apart of the Divine Order, but most of the time they work separately. In some cases however, a Guardian will be given members of the Divine Order to work as their soldiers, assisants and runners.
Abishai

**Abishai**, also known as **scaly devils**, are Baatezu in service to Tiamat. The draconic devils are the guards and escorts of the Ten Hells' captives, processing them for torture when not corrupting mortals themselves.

## Description

Abishais appear to be archetypal devils due to their strong resemblance to gothic gargoyles, being thin, clawed reptilians with large, leathery, bat-like wings. Their tails are prehensile, constantly whipped around their bodies and are tipped with a hidden barb.

An abishai's eyes are slanted and from their fanged, snapping jaws come a rasping voice. Atop their visage is a pair of small horns, snake-like hair, and pointed ears. Strangely, their presence brings with them the smell of vinegar and a perceptible increase in the warmth of the air.

They come in five different colors: red, white, black, green and blue, but the scales that adorned their skin are duller than those of their true, chromatic counterparts. Their size corresponds to their station but in general they are 250‒500 lb devils that can reach heights between 4‒8 ft tall.
Adielia Elmmoon

* IRL
* Outfit

> Glory Is Mine
>
>

**Adielia Elmmoon** is retired Knight of the Divine Order, now a chosen one being hunted down by her ex-colleagues.

## Biography

### Early Life

Adielia was born to the scholars Thetumal and Holathana Elmmoon. She doesn't talk of her past before the Divine Order.

### Joining the Order

Adielia wanted to join the order at a young age,

### The New Divine?

Adielia realised she was a chosen quite quickly, accidently using her new Orange blessing from her secondary whilst training. She was confused as being a member of the Divine Order meant she definialty new that the current Divine was still alive, and she should be a chosen if he was.

In the end her higher ups told her to go to a Divine Order Camp where 'fake' chosen ones could be cured, and she went. While sneaking around in the camp she stumbled upon Divine Order mages taking the Soul and in turn blessing out of other chosen who arrived before her. It dawned on her that there was no cure.

## Abilities

Adielia is blessed Green and is a master at Aerotheurge and Hydrosophist magic. Adielia has also been chosen as a champion to be the next Divine, her secondary is Facticiue.
Waste Plane

The **Waste Plane,** sometimes known as **Grey Waste,** is one of the Lower Planes.

The plane embodies the concept of pure evil without being overly restricted by law nor dissipated by the randomness of chaos.

## Geography

The three layers of the Waste Plane are called *glooms*; they are realms devoid of emotion, hope, and peace. Gray land and gray sky throughout, with no sun, moon or seasons to break the monotony.

Any color other than shades of gray would be obvious against the background but would fade to gray in a week or two. And like bright colors, beings would begin to fade also.

At first they would feel the drain of emotions leaving only sadness, ennui, and defeatism. In a tenday or two they would be trapped in the Waste Plane and their existence would begin to fade until finally they became larvae.
Azalea Treant

**Azalea Treants**, also known as Flower Treants, are the smallest type of Treant that live in Divindi and Ediaric.

## Basic Infomation

Azalea Treant are born and usually found in caves, but they do sometimes move to other locations. Like all Treants, Azalea Treants had face-like features on their bark, a division between their trunk that formed legs, and branches that served as arms.

These Treants also grow flowers on them that is used by other species as a flavoring or ingredients in perfumes.

Due to their size they are usually misinterpreted as Fey.
Atomie

**Atomies** are a kind of tiny sprite native to the Feywild.

Atomies are tiny creatures that resembled elves with green-tinted skin and four dragonfly-like wings. They are only about 1 foot (30 centimeters) tall.

## Civilisation and Culture

Atomies are whimsical, lighthearted fey who avoid creatures that they consider too serious. They typically feel bitterness towards unforeseen intruders in their homes, with the exception of grigs.

Atomies live in small tribes in temperate forests. Their leadership system is loose, based upon storytelling and singing ability. Although atomies have no concept of pets, some have "mushroom friends" growing in their houses.
Tuton

**Tuton** is the Intermediate God of balance and miracles.

They work under Eclipsisk, the Greater God of Chiaroscuro.

Tuton is not the sum of parts but the clear reflection of a faceted gem. Form must have dimension and it is Tuton who coats it in definition.

It is true, to look upon the countenance of Tuton is to know many faces. Such is also, to know the thread within the rope.

Tuton wears a crown comprised of the fingers from the many hands of Eclipsisk, whose many efforts goad existence from the dark. They scribble their will onto the face of Tuton, forming the features and expression of creation. All that is unseen, be the face of Tuton.
Beast Plane

The **Beast Plane,** sometimes known as **Beast Land,** is one of the Upper Planes.

The name of this plane comes from it's inhabitants. The native inhabitants of this plane are all capable of speech and comparable to humans in range of intelligence. All natural creatures and their giant versions from Purapía, including mammals, birds, fish, reptiles, amphibians, insects, and invertebrates, excluding enchanted creatures and monsters, are represented here, and they called the plane their home.

## Geography

The Beast Plane has three layers, all heavily forested with normal and giant trees, plants, moss, and fungi. Each layer has its own time of day which never varied. Weather is regionally distributed and provides all manner of conditions for the habitats of all creatures.

Weather in one region does not affect adjacent regions, so an arid desert could exist next to a snowy winter region. Any attempt to control the winds, weather, or atmosphere will be countered by those airborne creatures who lived in the region.
Feywild Plane

The **Feywild Plane** is considered a demiplane, being a reflections or 'echo' of Purapía.

The Feywild is a place of unrestrained and awe-inspiring natural beauty. The plane is always bathed in twilight of the setting sun, with lanterns and fireflies providing additional, haunting lights. Visitors to the plane's sensations, both sensory and emotional, are heightened.

## Geography

As an "echo" of Purapía, the Feywild Planes geography is similar although not entirely identical to that of Divindi, but the natural landscape are markedly more dramatic and beautiful, with mountains standing straighter and sharper, rivers flowing clearer and faster, flowers bloom brighter and more fragrantly, and weather manifesting in supernatural ways.

Time does not flow the same in the Feywild Plane as on Purapía.

While any visitor will experience time flowing as normal, it is often the case that more time was passing in Purapía, sometimes on the order of weeks, months, or years longer than expected, although it is also possible for little or no time to have passed instead. Leaving the Feywild Plane can have dire consequences.

Lost time can suddenly "catch up" to a mortal, sending them into fits of exhaustion or hunger, or even killing them instantly if many years had passed.  At the same time, those with no fey ancestry can find their memories of time spent in the Feywild Plane going hazy, if not vanishing altogether.

## History

The Feywild Plane was created by Eclipsisk and Facticiue, known as Serasol and Lunavac at the time. Finding some things of Purapía too "bright" or too "dark," the Light and Dark Gods tore these parts from the Purapía, creating the Feywild Plane and the Shadow Plane, respectively.

The Planes stayed connected to Purapía, and came to be ruled by a mysterious fey creator race, who gave rise to the first Korreds, Elves, Sprites, and Pixies. The first record of the fey immigrating to Purapía from the Feywild Plane came about circa 27000 BA.

This great migration included Lythari, Avariel, and Green elves, ancestors of the Wild elves and Dark elves, and Eladrin, ancestors of the other elven races. Over millennia, the Feywild Plane slipped further and further away from Purapía, although they still remained inextricably linked.

By the late 1300 AA, the weakening of the bond between Feywild Plane and Divindi was observed by scholars from the continent of Monthow. This relationship between the two planes was reversed entirely in the year 1385 AA, although the exact reasons for this remain unclear.
Vocaren

**Vocaren** is the Greater God of Conjuration. A Blessing from Vocaren you a Puer.

His associated colour is Grey, and his magic is refered to as Conjuration magic. Vocaren is one of the Ten Original Gods.

Conjurationn's sub magics are Calling, Creation, Summoning and Teleportaion.

Summoning includes summoning the Gods themselves, with Vocaren used to annoy the other Gods in the beginning. Dispite this Vocaren gets along with the other Ten Gods well.

Vocaren makes sure that all the Celestials and Fiends are in balance. He is also the one to summon and bind Divine Guardians to their ward, not matter which God the Divine Guardian is blessed by.

During the Time of Troubles, Vocaren was badly hurt but he managed to hold on until he was allowed back in the Upper Planes. His shape was permanently changed during this. Vocaren was also the one to find Minkto's Core after he was destoryed. Vocaren gave the Core to Apomeno. Apomeno then renamed herself Alimatuer, and she took on Matter as a whole.

They also share a Lesser God with Tempusia:

* Gylena - Song and Dance
Grasyndé

**Grasyndé** is the Intermediate God of Connections and Friendships.

He loosely serves under Itinerne, the Greater God of the Astal.

Grasyndé is known to be in love with Opfýaka, with many poems about the two and their one sided love. Grasyndé is the God who looks after soulmates, with the help of Simamace and in some timelines Tomadriel Whatmore.

Grasyndé created and owns Grasyndé's Crown, a Crown that can 'bring back friendships' even from the dead, much to the annoyance of Vitamorsath.

Only Grasyndé can use this Crown, allowing the select few of his followers reap the benefits of it. Because of this Grasyndé has his own branch of Inum and many followers.
Ki-rin

**Ki-rins** are noble creatures native to the Upper Planes, who either work for good-aligned deities in direct opposition to the forces of evil or served as protectors of large areas of the mortal world. They are regarded as harbingers of good fortune, and days when a Ki-rin was sighted are considered blessed.

## Description

Ki-rins are similar to Unicorns in some respects, as both are noble equine creatures with a single horn. They have stag-like bodies, but are covered in golden scales instead of fur, although some are known to have golden or velvety blue fur.

They often have thick manes of golden hair regardless. Their shimmering scales and/or fur gives them the appearance of being ablaze in magical light when Ki-rins are in flight. They normally have deep violet eyes and melodious voices.

Ki-rins almost always avoid combat unless faced with most evil creatures. If forced to fight, they will try to render their opponents unconscious.
Tolmar Prince

* IRL
* Outfits

Lord **Tolmar Prince** is a Vier of Inum, and the heir of Civous.

## Biography

### Birth

Tolmar was born a 'Grey' blessing. He was the son of the late Lord Gaddis Prince and Lady Hianor Prince, and has one younger sister called Serance.

Through his father he is directly related to Elder Solomon, and King Salrlamar Prince is his great x4 grandfather.

### Early Life

Tolmar grew up in the capital city of Civous, Sika, in which Salrlamar Prince ruled over. Tolmar was separated from both of his cousins, Tohrm and Tobale Prince. He was separated from Tobale, since Tobale was the heir and need more lessons, and separated from Tohrm because he was seen as weak and not a true member of the family.

His sister was also separated from their cousins, so they spent most of their childhood together.

In 102,488 AA Tolmar and Serance moved to Coria to go to school.

### Adulthood

Tolmar was asked to join Inum when he turned eighteen, and he excepted. He is now a Puden of Inum.

After Tobale went missing, Tolmar was made heir of Civous.

## Relationships

### Salrlamar Prince

Tolmar was Salrlamar's proteges. Out of all his descendants, he was most proud of Tolmar, being blessed with 'Grey', knowing that he would become very powerful in the future, solidifying the Prince families rule.

Salrlamar is happy that Tolmar has stepped up to be his heir, but he never wanted Tolmar to have to.

### Tobale Prince

Tobale and Tolmar weren't very close, but they didn't have a negative realtionship. They were mostly kept separate as children. Since Tobale was able to master his blessing quickly, he again saw Tolmar as weak compared to him.

### Tohrm Prince

Tohrm and Tolmar weren't very close, but they didn't have a negative realtionship. They were mostly kept separate as children, due to Tohrm having 'no potential'. Tolmar also came back just after Tohrm left for Thaffe.

## Abilities

Tolmar is blessed by 'Green' and during his time in the other realm he had mastered the magic. He is gained proficiency in Alchemy and Incantations.

When he returend to him home realm he bound a familiar, an orange cat called Osc or cheesepuff as a nickname.

## Trivia

* Education - During his time in Coria, Tolmar when to a magical school where he learnt many different types of magic. He still favours his Conjuration magic however.
Celestial Eladrin

**Celestial Eladrin** are fey Celestials native to the Blessed Plane and the Beast Plane.

Unlike other Celestials of other planes, the Celestial Eladrin do not serve the gods in dominion of the planes; rather, they are allies.

The Celestial Eladrin and the Agathion are thought to be the closest living Celestial Species, even though the Celestial Eladrin aren't Aasimon and the Agathion are.

## Description

Celestial Eladrin are wild Fey beings of beauty and grace. They are considered to be related to other Eladrin such as High Elves and Fey Eladrin.

Each Celestial Eladrin type has two forms, a humanoid form and an energy form, which varies with the type of Eladrin.

Unlike some other Celestial beings, Celestial Eladrin don't have wings.
Aasimar

**The Aasimar**, a planetouched race, emerge from a unique fusion between a Multisen and a Half-Celestial being.

The Elven equivalent are **Aasimar**.

## Description

Aasimar bear the unmistakable hallmark of their celestial heritage through a diverse array of physical traits that exhibit considerable variation among individuals. Commonly, Aasimar share similarities with multisens, along with other planetouched races such as tieflings. Standing out in terms of both extraordinary beauty and serene demeanor, Aasimar also tend to possess a stature notably taller than that of humans.

While certain Aasimar are immediately recognizable due to their distinct features, others may blend more subtly with their multisen ancestry. These individuals might display only a single remarkable trait that distinguishes them. A prominent hallmark of Aasimar is the presence of pale, pupil-less eyes in hues ranging from white and gray to golden. Their hair often takes on a silvery tone, but descendants of planetars may sport emerald-hued skin, whereas those with ties to avoral celestials might exhibit hair interwoven with delicate feathers.

Aasimar tracing their lineage to ghaeles frequently possess pearly opalescent eyes. Solar-descended Aasimar, on the other hand, might have striking topaz eyes and silvery or golden skin. Those with couatl or lillend ancestry typically display small, iridescent scales.

Interestingly, many Aasimar bear a light feathering upon their shoulders, resembling the location where an angel's wings might originate.
Similar to tieflings, the bloodlines of Aasimar can occasionally lie dormant across generations, only to resurface after remaining concealed for a period of time.
Draegloth

A very specific variety of half-Fiends, **Draegloths** are the offspring of Drow females and Glabrezu Demons.

## Description

Draegloths come in several different forms, differentiated by a combination of gender and the species of their mother.

The most common are male Draegloths born to Drow mothers; less common are female Draegloths of Drow heritage, who are known as "Favored Ones."

Rarest still are Draegloths born to Drider mothers, who are known as "Abominations," which are not gender-differentiated, but did have distinct appearances.

Male Draegloths are 7.5–8.0 feet tall. They have four arms: large claws on the upper arms and humanoid hands on the lower arms. Their faces are stretched so that they resembled those of dogs. Their skin is black and covered in a fine coat of white fur. They have a yellow-whitish mane of hair on their head.

Female Draegloths are as tall as their brothers, but favored their Drow ancestry; they looked mostly like a female Drow, save for having two pairs of Drow-like arms and a distinctly lupine cast to their features. Their fingernails and toenails are sharp and claw-like, but not so large as to interfere with spellcasting or delicate work.

Draegloth Abominations are the most bestial-looking of the Draegloths. Their features included wicked claws, spider-like legs, and gnashing teeth. They have the ability to secrete webbing, which they used to tether foes and pull them into close quarters to be torn apart.
Draegloths are immune to poisons, as well as sleep-inducing spells and effects, and they are resistant to most elemental energy.
Glade Plane

The **Glades Plane**, sometimes known as **Glade**, is one of the Upper Planes.

Its beauty is almost overwhelming, the landscape embodying the lovely and peaceful, and the passionate and wild, all at the same time.

## Geography

Compared to its depraved counterpart the Abyss Plane, which effectively has, an infinite number of foul layers, the Glade Plane could seem small since it possesses only three.
The Glade Plane is a patchwork plane, a crazy quilt of thriving climates and environments with endless abundance. Though named after its endless, rolling forests, that is a mere fraction of the plane. Settled landscapes are pleasant and pastoral, with gently rolling hills, meadows, vineyards, fruit orchards, and fields of oats, barley, wheat, and millet, all passing by in quaint succession. Unlike the neighboring Beast Plane it is not totally given over to wilderness, and it isn't an obvious deathtrap like the Abyss, the emotional journeys being more dangerous than the virtually harmless environment.
Light Aasimon

**Light Aasimon**, or simply **lights**, are shapeless Aasimon composed of pure energy and goodness.

Many deities use Light Aasimon as messengers.

## Description

Lights appear as small, swirling, constantly shifting mists of light. Deep within these mists, one can see a rainbow of changing colors.

Some observers claimed that good beings would see memories of their best moments in life taking shape within the light's form. Evil creatures insist the visions were of what might have been had they chosen the path of good.

Lights are sometimes sent to serve as temporary familiars for powerful worshipers. To request a Light Aasimon familiar, a worshiper has to fast for three days and three nights, be baptized in holy water, and cast or have cast the *find familiar* spell.
Dark Seldarine

The **Dark Seldarine** is the Drow pantheon of gods.

The Dark Seldarine, the pantheon of the drow, is "led" by Arabrus, the Spider Queen, in the sense that she is the most powerful and widely worshiped drow deity. She dominated the drow race's lives and urged them into heavy infighting.

Members of the Dark Seldarine:

* Arabrus: God of assassins, chaos, drow, evil and spiders.
* Pulertus: God of beauty, dance, song, freedom, moonlight, swordwork, and hunting.
* Bitata: God of all things subterranean, jellies, oozes, outcasts, rebels, ropers and slimes.
* Ecrortui: God of undead, necromancy, and vengeance.
* Caeator: God of drow warriors and slaughter.
* Masitor: God of drow males, evil activity on the surface, territory, thievery, and arrogance.
* Roxinis: An aspect of Talos, who patronized wild magic. He became a separate deity from Kozah after the Second Sundering, god of chaos, rebellion, and wild magic.
* Sichao: The original goddess of assassins and chaos. Her position was absorbed by Arabrus during the Time of Troubles. She returned, as a single being, after the Second Sundering, goddess of assassination, illusion, and lies.

The Dark Seldarine is rather young as a pantheon.
Elemental Planes

The **Elemental Planes** are individual infinite planes of almost pure elemental substance.

The most powerful beings on these planes are called Elemental Lords and are worshiped as deities in a few places on Divindi.

## Geography

Planes that are Elemental Planes are:

* Vin - Earth
* Vepo - Water
* Qwita - Fire
* Aepas - Air

Their Demi-Planes are

* Vein - Ooze
* Vita - Magma
* Qwas - Ash
* Aein - Ice
Opfýaka

**Opfýaka**, the Intermediate God of War and Weapons, commands an influential domain.

As the progenitor and guardian of Godsbane, an extraordinary sword with the unique power to vanquish even the mightiest of Deities, Opfýaka holds a significant role. This exceptional weapon is lent to mortals deemed worthy by their divine judgment.

In the midst of the Time of Troubles, a tumultuous period when every deity was made to tread the earth among their devotees by Purum's decree, tragedy struck. Parthenioú fell victim to a mortal's ambition, their life extinguished by the very blade, Godsbane, in a bid to ascend to godhood. This event has led some to perceive Opfýaka as a harbinger of deity destruction, a sentiment amplified by their association with the crafting of the weapon.

Calls for Purum to chastise Opfýaka echoed, yet it was evident that Opfýaka had been fulfilling their divine mandate. Recognizing this truth, Purum chose not to punish, but instead rewarded Opfýaka's commitment. The deity was raised back to the exalted realm of the Upper Planes.

Opfýaka commands a devoted following among mortals who aspire to earn their favor, harboring dreams of wielding the potent Godsbane. The deity champions the concept of warfare, perceiving it as a mechanism to sift out the feeble and to foster the ascension of the resilient.

Among the pantheon, Grasyndé, the Intermediate God of Connections and Friendships, harbors an unrequited affection for Opfýaka. The tale of their one-sided love has been immortalized through numerous poems that explore the deep emotions intertwining the two deities.
Aasimon

**Aasimon** are celestials that hail from any of the Upper Planes. Powerful entities of light and goodness, they are the traditional enemies of all manner of fiends and serve as the warriors, stewards, and proxies of the divine powers.

## Description

Angels possess comely—even sublime—looks, and most have wings. Beyond this, there are great physical diversity among aasimon.

Types include:

* Solar
* Deva
* Agathion
* Planetar
Dark Treant

**Dark Treants** are a type of Treant that live in Divindi and Ediaric.

People misinterpret the dark part of this races name to mean that they are evil in some way, but it actually refered to the Dark Oak they are made up of.

## Basic Infomation

Dark Treant are born and usually found in many types of forests. Like all Treants, Dark Treants had face-like features on their bark, a division between their trunk that formed legs, and long branches that served as arms. Dark Treants are thicker and more sturdy than the other types of Treants.

They are known to dislike people coming to close to the area they call home.
Selkie

A **Selkie**, sometimes knowns as a sealwere, is a very rare creature, capable of taking the form of a seal-like being or of a humanoid.

Selkie are classed as Merfolk.

## Basic Infomation

Selkies are omnivorous creatures who in one form look completely human and in their other form are that of a Seal.

They like to live in cold water, not caring if the water is fresh or salty.

## Civilisation and Culture

Selkie are often led by a single leader, who act much like clerics in healing and curing other selkies.

They can occasionally control the weather, either calming or causing storms. Selkie communities are hunter-gatherer societies, where work is split between providers (males) and those who looked after the family (females).

However, both sexes are appreciated and respected, making selkie society very wholesome.

Unlike some other creatures of the sea, the Selkie are often friendly to Multisen and other surface races. Selkie and Multisen can produce fertile Selkie children.
Coin of Necromancy

> An interesting present.The price of a soul.
>
>

The **Coin of Necomancy** is both an artifact of the Titians, and a powerful tool of death magic.

Once placed in water, it will raise a desired soul as a shade. There are enough of these coins around that most people know about them, but not enough that most people have seen them.

Some believe that having a Coin of Necromancy on you when you die, will let you choose which Spirit Plane you go too.
Saria

**Saria** is the name of Ediaric's only natural moon.

It is quite bright on a clear night, able to cast pale shadows. People living on Saria are known as Sarian.

## Geography

Saria is about 2,800 miles across and is located 182,500 miles away from Ediaric.

The Saria's surface is constantly bitter cold, but it never snows. It is completely covered, however, in packed ice with the only warm areas being where shelters have been built for visitors.
Wolverine

**Wolverines** are a species of mammal related to badgers.

## Description

Wolverines are both larger and stronger than badgers. They are skilled at climbing.

Known for their ferocity, an injured wolverine will wildly attack its foe until it or its opponent was dead.

Wolverines are largely solitary creatures. They are more likely to attack small races such as Flinünnǵk and Sprites. Some are known to break into rural cabins and steal whatever food they could find.
Ifera Presxidor

* Artwork
* IRL
* Outfit

> You really are an idiot Prince
>
> -Ifera Presxidor to Tohrm Prince

Lady **Ifera 'Griff' Presxidor** is the current ruler of Skamrnia.

## Biography

### Birth

Ifera was born to Varitan Dobragsten of the House of Dobragsten, and a Multisen woman. Her mother brought her to Thaffe, knowing that Ifera's magic was strong, and they would take her in.

On of the Elders, Elder Aerith, adopted her. Ifera was born with a 'White' blessing.

### Early Life

Ifera grew up Thaffe, amongst Elder Aeriths other adopted children, students, teachers, scholars and other Elders. Elder Aerith taught her how to bind a familier when she was ten, in which she ended up binding a Black Cat called Francis.

She also gained the nickname Griffin, which later evolved into Griffs.

### Adulthood

Tohrm arrived at Thaffe when he was eighteen and over time they became good friends.

Tohrm learnt the soul shattering spell because Griff was annoyed at having to cast Poppet Safe everytime she wanted to practes her 'White' blessing. Even though the spell is frowned upon, Tohrm used the spell on Griff and himself.

After Tohrms Hell Fire incident, he started to refer to him as 'Burnt Nugget'.

A few years after Tohrm left Thaffe for an adventure, and became the ruler of Skamrnia, Bonnon a Viden came to Griff and explained that she was the niece of Haemir Dobragsten. The reason the Divine wanted Ifera and Tohrm to know this was because the Divine himself wanted Tohrm to join Inum. This would mean that their wouldn't be a ruler in Skamrnia.

Bonnon and Griff went to Tohrm in Thista and revealed Griff's true ancestory to him.

Bonnon was tasked with finding a replacement for the leader of Skamrnia, and found out about Griff's ancestory and thought it could work. Bonnon stated that Inum would be happy to train and help Ifera become the ruler of Skamrnia, so that Tohrm could join Inum.

Griffs was gased about her ancestory, and found it funny that a member of the House of Dobragsten was a Half-Elf. She took over Tohrms role easily, and Tohrm became a Vier of Bonnon.

## Relationships

### Tohrm Prince

Griff and Tohrm are best friends. They bounce off each other easily, and are able to work efficiently together. She helped Tohrm when he became the ruler of Skamrnia, and he helped her when she became the ruler.

## Abilities

Griff is blessed by 'White'. She specialises in the Dark Arts, and is very careful, disciplined and connected with the forces around her.
Janápaxi

**Janápaxi** is the Intermediate God of agriculture and growth.

She works under Vitamorsath, the Greater God of Life. Janápaxi is usually worshipped through offerings and vows.

Every grain of rice, every successful crop, the followers of Inum leave part of the first harvest to her as thanks. Rumours say that she still roams the Enchanted Forest, tending to her garden hidden deep within; but no one dares look for it, lest they wish to risk starvation when the next winter hits.
Planetar

**Planetar** are a type of Aasimon.

They are defenders of truth and avengers of the fallen righteous. They are messengers of the gods and mighty generals of Celestial armies. They are also known to help powerful mortals on missions of good, particularly those that involved battles with Fiends.

## Description

A planetar usually appear as a handsome, powerful, and muscular humanoid creature with opalescent emerald skin. They have opalescent white-feathered wings, stood between about 8 and 9 feet tall, and weighed about 500 pounds. They are typically bald.

Not all planetars appear like this, however. For example, some are known to have long, flowing blue hair and pearly white skin.

They are known to be able to use 'Black' magic.
Loxis

**Loxis,** a radiant Intermediate Goddess of Light, personifies the luminous counterpart to her twin sister, Stradi, the Goddess of Darkness. Born from the divine lineage of Eclipsisk, the Greater God of Chiaroscuro, their existence is an intricate tapestry woven from the interplay of light and shadow.

Loxis's divine essence weaves a celestial fabric that governs the ebb and flow of the world's tides, orchestrates the delicate rhythms of a mother's reproductive cycles, ushers lycanthropes through their transformative shifts, and guides souls from the brink of madness back into lucidity. Her nature, her visage, and even her mood harmoniously shift in accordance with the phases of the moon, embodying its myriad facets.

Her counterpart and eternal adversary remains her twin sister, Stradi, the embodiment of darkness. The narrative of their enmity predates the existence of many lesser gods, an unrelenting conflict that traverses realms – spanning the night sky and permeating through other planes of existence. This perennial clash reverberates through the deeds of their mortal devotees and their loyal servants, manifesting in direct confrontations and subtly shaping destinies. Loxis, unwavering in her vigilance, thwarts Stradi's sinister designs, their discord perpetually enduring, implacable, and etched into the annals of existence.

Amidst one such cosmic clash, fragments of Loxis and Stradi were hurled towards each other. In the collision of these disparate fragments, Mystryl emerged – the primordial embodiment of magic's essence. Mystryl's essence resonated more harmoniously with Loxis, fostering a tenuous alliance. Notably, Loxis cultivated amicable relationships with both the original and reborn incarnations of Mystryl, spanning generations.

In the hushed echoes of belief, a theory asserts the possible equivalence of Loxis and Sostéri, suggesting a shared role as well as the bond of twinship. This speculation is born from the resemblances that intertwine their destinies, both embodying counterparts within the cosmic balance.
Star Elf

**Star Elves**, or Mithral Elves, are a rubrace of High Elves.

They have more Green Elf ancestory than the other High Elf ethnicities. The Star Elves spent around two thousand years hidden in Feywild. After centuries of isolation, Star Elves had little understanding of Divindi. They are also the rarest subrace of High Elves.

## Basic Infomation

Star Elves look similar to Moon Elves, with light skin and hair of gold, red, or silver. They have violet or gray eyes with occasional gold flecks in them. They are tall for elves, being about 1.67m to 1.83 m tall, and have a slender build.

## Civilisation and Culture

Star Elves like to wear elaborate tunics but in neutral tones, so as to better remain unseen in the forest. They are strikingly handsome by Multisen standards, even more so than other elves.

They are known to worship Eclipsisk, and in turn Sostéri.
Mendaduan Empire

The **Mendaduan Empire** is an empire in the continents of Malworth and Ricieqo. It is ruled by Emperor Roven Summerhell, and his Regent Empress Dowager Tyene Summerhell.

## History

Since soon after it's founding it has been ruled by the House of Tarasakos, only being taken over by the House of Summerhell in the last thirty years.

## Foreign Relations

The Mendaduan Empire isn't currently at active war with any other countries or empires.

Mendaduan has stolen land from it's neighbours Eunum and Muraku for years, because of this their relationship is hostile.

Mendaduan has a good relationship with it's closest other empire, the Krian Empire.
Planes of Existence

The **Planes of Existence** are the Planes created by Purum.

Inner Planes:

* Elemental Planes & their Demi-Planes
* Purapía & its Demi-Planes

Middle Planes:

* Astral Plane

Outer Planes:

* Outlands
* Upper Planes
* Lower Planes
* Limbo

Between the Planes and worlds in the Planes there is a substance known as 'between'.
House of Prince

The **House of Prince** is the royal house of Civous.

The house is the holder of Sika, and manages other noble houses in the area. The head of the house is king Salrlamar Prince. It is related to the House of Macillan, House of Grave, House of Bolilda, House of Igwe, House of Ravarora, House of Skywyn, and House of Zabini.
It also descends from the Royal Elven Houses of Wagner and Olokas.

The house is counted as a counted as a Great House.
Nixie

**Nixies** are an aquatic race of sprite native to the Feywild.

Nixies are quite elven-like in appearance. They have typically slim bodies with pale green skin, dark green hair, webbed fingers and toes, pointed ears, and wide silver eyes. On average they stand 4 ft (1.2 m) and weigh around 45 pounds (20 kilograms).

## Civilisation and Culture

Nixies live in tribes of 20 to 80 members that controls a territory approximately 6 to 10 miles in diameter. They weave their buildings out of living water plants. A typical nixie family has 4 to 8 members and a tribe typically has 10 to 15 families, all descended from a set of common ancestors.

When a tribe becomes too big, 2 to 3 families split off to form a new tribe elsewhere. Nixies are known to be polygamists, with males having 2 to 3 wives.

Females typically wear tight-fitting wraps, woven from colorful seaweed, and often braid shells and pearl strings in their hair. Males typically wear loincloths, made of the same seaweed material.
Beric Donerson

* IRL
* Outfit

> "I'm fighting for life. Death is the enemy."
>
> -Beric Donerson

**Beric Donerson**, also known as **The Lightning Lord** because of his sigil and abilities, is a Dunshamian Lord of Windheaven and head of House Donerson.

## Biography

Beric was born in Windheaven, in the country of Kharb. His parents were Lord Bryce Donerson and Lady Jocelyn Donerson. Beric's twin brother, Hodol, was born hours after Beric was, so Beric was the heir of the House of Donerson.

Beric has two more younger siblings: Damon and Tyene. Hodol is the current Divine, so the siblings don't see him much.

As an adult Beric converted to his husbands religion Children of the Light.

## Abilities

Beric is blessed 'Green', in which he has trained in his Elemental and Blood magic pools the hardest.
Enpia

**Enpia** is the Intermediate God of Land.

They work under Alimatuer, the Greater God of Matter. Enpia is the mother of Eahôma, the Lesser God of Air, and Metogenís, the Lesser God of Metal.

Flesh to ash, bones to dust,
Let sand pull back to wretched teeth and let the heavens rain dry,
Fill thy heart with scorn, o genius of dust,
Let thy touch wash over our sins,
We submit to the end.
Soulless

> "The Soulless have no need of melancholia."
>
>

## Causes

People can become soulless in many ways, and for varying lengths of time.

## Symptoms

Soulless symptoms are:

**Magic Side Effects**

* Prevents reincarnation or resurrection
* Unable to use Essence magic
* They hear the whispers of the dead and dark
* They are weaker against possessions
* Unable to use any ‘whisperer’ abilities
* They become destined to the dark, when they die
* They can immediately recognize other soulless creatures, including darknesses and light begins
* Physical Side Effects
* Some of their body parts suffer necrosis and paralysis
* When they laugh, the sound of a goat laughing is heard echoing in the distance
* Their heart no longer beats and their touch repulses others
* They can no longer cry
* They no longer dream
* Immortality: Can’t be killed, nor healed normally, only magical healing can restore or harm them

**Mental Side Effects**

* They have no fear, no imagination and no free will
* Apathy and psychopathy due to lack of emotions, especially empathy
* Their creativity and ambition are reduced to minimal levels
* They can’t be bothered with the trivial stuff any more. All the petty crap seems so meaningless to them now
* They no longer fear death, and make decisions with little regard to their own safety
* They aren’t the same, they develop a new personality
* Alignment is changed to Neutral permanently. People are unnerved when they meet their eyes, the un-dead tend to ignore them
* Whenever someone says their name they feel a little weird
* They suffer from memory loss
* After a few days they realise they do not want to live like this, depression and suicidal thoughts

## Treatment

One way to cure a Soulless, and get the affected back to their orginal self, is to give them their soul back.

If they get someone elses soul instead of their own then they aren’t the same, and they will develop a new personality. Over time they may even forget who they were before hand.

Another way to cure a Soulless is to bind their soul to its rightful place, but if their body is too injured, then the soul still be set free to the afterlife. This gets rid of the Soulless by killing them.

If a Soulless' soul is destroyed, they will slowly become undead.

## Prevention

Mutilating, destroying and removing souls is incredibly hard to do, so isn't that common. There are two ways to prevent someone else using soul magic to make you Soulless, one is to bind your soul to your own body, the other is to have your soul bound familiar.

## Cultural Reception

Some people can't tell the difference between a person with a Soulless, and an Undead.

An Undead is a creature that is technically dead but still animates. Because people get confused between the two, peoples negative connotations towards the Undead are also felt towards people with the Soulless.

Mutilating, destroying and removing souls, even your own, is frowned upon.
Divine

A **Divine** or Divine One is a person who has ascended into Divinity.

After Time of Troubles, Purum decided they wanted their own champion in the Inner Planes who would enforce their interests and keep the Feinds in check. It is unknown who became the first Divine, but it is assumed that it was one of the elder races, most likely a Titian.

The Divine is the leader of Inum and the Divine Order. The current Divine is Hodol Donerson.

## Appearance

Divine One is recognisable by the halo or aura of white or golden light around them. The eyes of the Divine turn color of gold and glow.

## Powers

It is unknown into what extent Divine Ones powers reach. The Divine gains their powers from source of the Ten Original Gods. Below is a list of known abilities:

* Healing powers
* Blessing powers
* Power to see and feel the emotions of others
* Power to affect the emotions and psyché of others
* Power to see the dead
* Power to become a ghost
* Weather manipulation
* Teleportation
* Power to kill an enemy in an instant
* Power to fly
Arabrus

**Arabrus**, formally known as Mainais, is the Lesser God of assassins, chaos, Drow, evil and spiders.

Arabrus is a goddess of cold cruelty not out of place in the darkest depths of the endless Abyss, reveling in betrayal and bloodshed and toying with everyone from her minions to her victims. She not only enjoyes but thrives upon torture, destruction, and death, whether personally performing it or causing it.

Many believe she is in a relationship with Stradi, the goddess of darkness.