Weavers

**Weavers** are a rare species found scattered around the world. A majority of Weavers were wiped out in the Age of Fire.

## Appearance

Weavers adhere to the image of their species including their coloration, except for their leylines. Leylines are lines and patterns seemingly 'drawn' into the skin that go down the arms, body, and legs. They are generally believed to be conduits for Void energy to flow through the weaver, and they take a certain temperament and color depending on the type of weaving the Void Flask is tempered to. Weaving requires constant use, without it, a weaver's leylines will grow dull and forcing energy through them will be very painful and difficult. When a Weaver channels energy through their leylines, the leylines will glow.

Bound Weavers are known to have golden eyes.

## Origins

### History

With the Convergence of Realms, the Void Plane collided with the Material Plane, causing enormous amounts of Void Energy to spill into the Material Plane. The Natural Races had a natural resistance to phenomenon of the world, but Humans did not. This caused widespread cell mutation, and caused the Black Plague, developing growths, tumors, poisoning, and cancers. A group of humans developed mutations, allowing them to live and branch off as the first Unbound Weavers. They developed a proto-organ that allowed them to filter out the toxic Void Energy from their blood. These proto-Unbound Weavers would continue to develop into modern Unbound Weavers, with a Void Flask, allowing them to capture and shape Void Energy into Kinetic Weaving.

Bound Weavers were created alongside Harpies to serve as the soldiers of the gods. Since the gods cannot act directly on the Material Plane, they must create tools to do so for them. Bound Weavers were specifically created to serve as support for the foot soldier Harpies, and make up the Seer and Healers categories of Weavers. Bound Weavers are the direct tools of the gods and can only draw power directly from the Void instead of the natural Void Energy in the air. This requires meditation and often times bargaining with the gods known as a Covenant. The structure of their Void Flask is a bit different, allowing for larger quantities to be stored. When Bound Weavers draw from the Void, the Energy is longer lasting than that of an Unbound Weaver. When a Bound Weaver dies, their soul returns to their master's realm in the Void Plane, causing the phenomenon known as Shifting.

### Inheritance

Unbound Weavers pass their genetic mutation through inheritance, meaning an Unbound Weaver must be related to other Unbound Weavers. This has caused a culture around preserving the blood line to emerge in many societies that value the abilities of Unbound Weavers. It is possible for someone related to an Unbound Weaver to be unable to shape their Void Energy. They still have a Void Flask, but their leylines did not develop, causing them to be unable to use Void Energy as an outlet, these Weavers are known as Recessed Weavers. Inheritance tends to skip generations.

Bound Weavers are shaped directly by the gods and usually appear around locations of major Void Energy leakage. Newly formed Bound Weavers take the form of young adolescents.

## Society

Many Weavers are seen as valuable military commodities for their large destruction capabilities. Because of this, many governments will have Weaver Houses at their command or will take measures to secure a Weaver bloodline for their rule. Because of the Age of Fire, many cultures and humans look down upon Weavers, and see them as mere tools to be used. Many Weavers are persecuted, or treated unfairly because of this.

## Abilities

### **Unbound Weaving**

Manipulating the Physical Void Energy of the Material Plane allows users to manipulate a certain type of inanimate object to move them, create more of them, and change the physical states of them. These are based from the traditional elemental magics.

The drawback of this domain is that the user is generally weakened greatly through using Physical Manipulation and tires quicker than other domains, risking overuse and death.

#### Fire

Fire weavers have control over flames and can manipulate, create, and bend fire around them. They usually have a higher tolerate to burns from fire. They are valued greatly by warring nations, hoping to employ their range of explosive burst and destruction.

A Fire Weaver's leylines are usually bright red or bright orange.

#### Earth

Earth weavers have control over various types of rocks and gemstones, but struggle to create their own sources.

An Earth Weaver's leylines are usually green.

#### Water

Water weavers have a great freedom of control over different types of waters. They can control salt and fresh water, and even control ice.

A Water weaver's leylines are usually deep to light blue.

#### Lightning

The rarest of the physical type, Lightning weavers can attract storm clouds, and bend and create lightning if the air is ripe for it. Lightning is difficult to control, and it is hard for the conditions to be right for a Lightning weaver to work.

A Lightning Weaver's leylines are usually pale blue or white.

### **Bound Weaving**

#### Seers

Seers have the ability to peer into the Void Plane and see it interact in present and future time. This is not an ability that can be activated at will. Seers are blind in the Material Plane, as their sight is purely dominated by seeing the Void reflection of the Material Plane. Often times a Seer will be driven mad by the visions they see from the Void Plane as they cannot fully understand their meanings.

Pholene is usually attributed with being the creator of Seers, but other gods have been known to do so.

A Seer's leylines are generally black.

#### Healers

The rarest type of weaving is *healing*. Healers can manipulate the bodily structures of a being in order to stitch the membranes together or push them apart. This makes them a double-edged sword where they can do great healing but also great damage. Healing requires an enormous amount of training in order to learn how to control the Void energy. They must also have an understanding of anatomy to allow them to stitch together the body properly for healing. Healing can also be dangerous, as if one tries to heal someone too much, it can cause tumors and cancer with the extra tissue growth. Healing also does not remove pain.

Healers have the largest amount of Void energy stored in their bodies, allowing their body to have natural healing. The downside of this healing is that they usually are affected with chronic pain for all of their lives. Healers are a valuable commodity, their bones, blood, hair, and limbs are extremely valuable and thought to give great luck and natural healing.

A Healer's leylines are generally deep crimson.