recursal/Fanatic-Fandom huggingface dataset:
The Turn of the Screw

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

## About

### Genre

Fiction

**The Turn of the Screw**, originally published in 1898, is a novella written by Henry James. The story, a part of gothic and ghost story genres, first appeared in serial format in Collier's Weekly magazine (January 27 – April 16, 1898). In October 1898 it appeared in The Two Magics, a book published by Macmillan in New York City and Heinemann in London.
Small Yellow House

**Stub**

*This article is a stub. You can help DayZ Wiki by expanding it.*

*This article is a stub. You can help DayZ Wiki by expanding it.*

**Small Yellow House** is a type of house in DayZ. Owned and lived in by the region's former inhabitants, these residential buildings form the majority of structures in the map and are the source of most loot.
SK 59/66

>
> *A ten-shot semi-automatic rifle, fed from an internal magazine. Older model, but still reliable. Uses 7.62x39mm rounds.*   — In-game description
>

The **SK 59/66** is a semi-automatic rifle in DayZ. Featuring a 10-round internal magazine, the SK 59/66 is a mid-game, mid-range, tier 3 rifle chambered in 7.62x39mm.

## Overview

Based on the Yugoslavian SKS M59/66, a variant of the SKS, the Samozaryadnyj Karabin sistemy Simonova, 1945, "SKS-45" for short, or simply "SKS" as we know it, is a semi-automatic carbine rifle designed by Sergei Simonov in 1943. It is chambered to fire the now common 7.62x39mm round the same as its eventual successor: the legendary AK-47. It features a top-loading, ten round internal magazine and is operated by a spring-loaded bolt-carrier and gas piston rod.

Its simple design belies its excellent capabilities, as it features manually-adjustable sights which can be set for up to 1000 meters. Capability like this drew enough attention to see it tested against the enemies of the Soviets towards the end of World War 2, and formal adoption by the military in 1949. Though it was already being phased out of service with the Soviets as early as 1955, it would continue to see wide use both in its home market and in many other places around the world up through the 80's and 90's, and even sees ceremonial use today.

For a full overview of the gun and stats, check out Wobo's site on the **SK 59/66**

## Attachments

Weapon attachments are any accessories or devices that attach to a firearm in order to add, improve or modify the weapon's functionality or performance. In DayZ Standalone these attachments take the form of sights/optics, handguards, buttstocks, muzzle devices, barrel and handguard attachments and gun wraps.

###  Sights and Optics

PU Scope

 ###  Muzzle

Plastic Bottle Suppressor

SK 59/66 Bayonet

 ###  Wraps

Ghillie Rifle Wrap

## Trivia

* Prior to being released in 0.33, the **SK 59/66** was able to be equipped with a **Long Range Scope**. This ability lasted only two days on the Experimental branch, beginning with 0.33.114792 and ending with 0.33.114855.

## Gallery

* SK 59/66
 (**Wooden**)
* SK 59/66
 (**Black**) (unobtainable)
* SK 59/66
 (**Green**) (unobtainable)
Small Workshop

**Stub**

*This article is a stub. You can help DayZ Wiki by expanding it.*

*This article is a stub. You can help DayZ Wiki by expanding it.*

A **Small Workshop** is a type of building in *DayZ*. Smaller, industrial or residential workshops, the Small Workshop can be found all over Chernarus and are a good source for vehicle parts.
Prud

* Hiking Map
* Tourist Map

## Overview

An aerial view of Prud, near Starye Luga

**Prud** (Russian: Пруд, translated as "Pond") is a medium-sized body of water found near Starye Luga.

## General

Prud is part of a sporadic series of ponds, likely the remains of a small river, that starts at Glaza near Dwarf's Castle and ends near Grishino. A small pier juts into the pond, which is still used post-outbreak by survivors fishing in the pond. Of all ponds (the others being Ozerko, Glaza and Verbnik), Prud is the largest. The pond is best enjoyed as a scenic rest-point in journeys further north/west.
Service Hangar

The **Service Hangar** is a very large repair and storage hangar, intended for the storage and maintenance of aircraft.

## Overview

These hangers can be found in Vybor Air Base and Lukow Airfield. The hanger found in Lukow Airfield has been repurposed as a hospital center with many medical tents set up inside.

Inside the main room of the hanger is a large open space with an elevated walkway leading around the hanger and an office on both floors. At the back wall of the main room are two sets of double doors that lead to a narrow hallway leading to many small rooms. Two additional doors leading to the outside can be found at both ends of the hallway.
Windy Mountain

**Outdated**

This article contains outdated information. Some or all of the information present may not be reliable until this page is updated - please help improve this article if you can. The Discussion page may contain suggestions.

**This article contains outdated information. Some or all of the information present may not be reliable until this page is updated.**
Please help improve this article if you can. The Discussion page may contain suggestions.

## Overview

A view of Windy Mountain

**Windy Mountain** (Russian: Ветреная Гора, Vetrenaya Gora) is a large hill in western South Zagoria near the village of Bor. At 311m in elevation it is the joint 20th highest point in the region, along with Koman near Myshkino.

## General

Windy Mountain is the low, flattened hill that casts a shadow over the village of Bor. The village itself is already somewhat out of the way for most travelers, and the mountain even more so as they are both only easily accessed via small roads from Drozhino, Kozlovka, Komarovo, or Pavlovo. Aside from the small town it helps protect and the others nearby, there are also a few buildings at the base of the hill on the southeast side.
Sosnovy Pass

* Hiking Map
* Tourist Map

## Overview

The northern exit to Sosnovy Pass near a small military camp

**Sosnovy Pass** (Russian: Сосновый Перевал, Sosnovy Pereval, translated as "Pine Pass") is a small hill pass north of Sosnovka in the western area of South Zagoria, Chernarus.

## General

Sosnovy Pass provides passage between the small village of Sosnovka and its larger neighbour Pustoshka; Green Mountain, the Proud Chernarus recreation camp and a small kolkhoz are also accessible via the pass from a dirt track that splits-off to the east from the main paved road.

More recently, a military checkpoint was erected near the north exit of the pass, most likely by the Chernarussian Defence Forces as part of thier response to the outbreak.

## Gallery

* The southern entrance of the pass when leaving Sosnovka.
* Dirt track leading to Green Mountain.
* Bend in the road near the northern exit of the pass.

* The pass as seen from the north.
* The opening in the forest as seen from the south.
* Obstructions on the road leading to the evacuation site north of the pass.
Sarka 120 Trunk Door

> Trunk door of the Sarka 120 that helps to protect the engine and other sensitive car parts.In-game description
>
>

The **Sarka 120 Trunk Door** is a type of equipment in *DayZ*. It is one of several non-mechanical parts that can be attached to a Sarka 120.

## Gallery

* Yellow Trunk Door
* Red Trunk Door
* Grey Trunk Door

* Rusted Yellow Trunk Door
* Rusted Red Trunk Door
* Rusted Grey Trunk Door
Telescopic Baton

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

 Range
 Bleed Chance

>
> *Expandable baton, composed of a cylindrical outer shaft containing telescoping inner shafts that lock into each other when expanded.Portable and dangerous. Open with a flick of the wrist.*  — In-game description
>

The **Telescopic Baton** is a blunt melee weapon in DayZ. It was first found in the files in Experimental patch 0.49 in August 2014, and was spawning between 0.49 and 0.62 patches. It is currently awaiting reimplementation.

## Gallery

* Closed
* Open
The Coming Race

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

## About

### Genre

Fiction

**The Coming Race** is an 1871 novel by Edward Bulwer-Lytton, reprinted as Vril, the Power of the Coming Race. Among its readers have been those who believed that its account of a superior subterranean master race and the energy-form called "Vril" was accurate, to the extent that some theosophists, notably Helena Blavatsky, William Scott-Elliot, and Rudolf Steiner, accepted the book as being (at least in part) based on occult truth. A book, The Morning of the Magicians (1960), suggested that a secret Vril Society existed in pre-Nazi Berlin. However, there is no evidence for the existence of such a society.
Small Gift Box

> A gift box. Usually used to wrap presents, but they have been known to contain loot. In-game description
>
>

The **Small Gift Box** is a seasonal item in DayZ. It was added as part of the 0.62.143640 update which included new items for the Christmas holiday. This box is the smallest of all the gift containers, each of which spawns containing randomized loot.

## Gallery

* Small Gift Box
 (**Beige**)
* Small Gift Box
 (**Blue**)
* Small Gift Box
 (**Green**)
* Small Gift Box
 (**Red**)
Water Pump

**Citation needed**

This page needs additional citation. You can help DayZ Wiki by adding it. If the problems have been addressed, please edit this page and remove this notice. It will start with *`{{Citation needed`* and end with *`}}`.*

*This page needs additional citation. You can help DayZ Wiki by adding it.*

## Structure

### Entrances

N/A

**Water Pumps** or **Wells** are structures used to extract fresh water from a well. The only constant source of clean water in Chernarus, these pumps are commonly found within towns, cities, and villages.

## General

These pumps are found primarily in built-up areas, with many larger cities bearing more than one. The pump itself is a hand-operated reciprocating pump, which is used to dispense water from its spigot as a secondary source to that of conventional mains water, and comes in a large and small variant - identical in function. These pumps can dispense an infinite amount of water, and never run out, similar to that of ponds with the exception that its water is always clean. Within settlements, pumps are often located more centrally, adjacing a main road or in a cleared space. These wells are not only found in cities, but can also be found in some local areas and at summer camps.

Assorted village loot items can also be found scattered around the concrete foundation of the pump.

## Functions

There are multiple functions that the water pump serves. These are:

* **Drinking:** Interact with the water pump to drink directly from it at a rate of 65ml of water per action. This is a continuous action, so your character will continue to drink in the crouching stance until the interact key is released. Drinking too much water at once will result in the character becoming stuffed.

 **WARNING:** Drinking water with unclean or bloodied hands can lead to the contraction of Cholera.
* **Filling Containers:** With a water-compatible container in-hand, you can fill it up from the pump. Filling up a container and then drinking it tends to be faster than manually sipping from the pump.
* **Washing Hands:** With empty hands, interact with the water pump to wash them of any blood or contaminants that may cause you to fall ill. This can only be done if your hands are unclean in the first place.

## Trivia

* As of 1.07, the drinking animation is continuous and does not require constant re-interaction.

## See Also

* Water Bull
* Ponds and Lakes
Sneakers

> Sneakers are sport shoes. They are currently used as casual footwear for everyday use. In-game description
>
>

**Sneakers** are an item of clothing in *DayZ*.

## Gallery

* Sneaker
 (**Black**)
* Sneaker
 (**Gray**)
* Sneaker
 (**Green**)
* Sneaker
 (**Red**)
* Sneaker
 (**White**)

## Trivia

* These shoes are based on the real-life *Converse Chucks* and were implemented as part of the 0.61 update.
Tactical Backpack

> Highly modular backpack, made from heavy-duty fabric. Versatile, great for short deployments. In-game description
>
>

The **Tactical Backpack** is a large-capacity backpack in *DayZ*.

## Gallery

* Tactical Backpack
 (**Brown**)
* Tactical Backpack
 (**Green**)

## Trivia

* This backpack was added to the game in the 0.61 update.
* Previous to Beta, the **Tactical Backpack** was called the **Coyote backpack**.
* Based on 3V Gear Paratus 3 Day Operator’s Pack.
Splitting Axe

>
> *Useful for splitting wood or other objects, including closed cans and an occasional forehead.*  — In-game description
>

The **Splitting Axe** is a bladed melee weapon and multipurpose tool in DayZ. As of 1.0, the Splitting Axe has surpassed its brother, the Firefighter Axe, in terms of damage and is second only to the Pickaxe. Equal in range to both, the Splitting Axe is a deadly melee weapon. In addition to having all of the same functionality the Firefighter Axe provides, the Splitting Axe boasts more durability in its role as a tool. With its improved damage and versatility, the Splitting Axe is a contender for the best melee weapon in the game.
The Three Musketeers

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

## About

### Genre

Fiction

**The Three Musketeers** is a 1844 historical novel by Alexandre Dumas. Set in 1625–1628, it recounts the adventures of a young man named d'Artagnan (based on Charles de Batz-Castelmore d'Artagnan) after he leaves home to travel to Paris, to join the Musketeers of the Guard. Although D'Artagnan is not able to join this elite corps immediately, he befriends the three most formidable musketeers of the age: Athos, Porthos and Aramis and gets involved in affairs of the state and court.

## See Also

* Les Trois Mousquetaires (French version)
Sneezing

Disease Icon

**Sneezing** is a symptom in *DayZ*. It is a sign of a player contracting either the Common Cold or Influenza.
Attracts Infected at around 2.3 meters, along with other nearby Survivors being alerted by your sneeze. Sneezing can also spread sickness to nearby Survivors, wear a mask or helmet to prevent further spread if you are unable to social distance.
Ushanka

> A classic hat made from dyed animal fur with ear flaps to protect against the cold. In-game description
>
>

The **Ushanka** is a hat with furry ears that protects the user from heat-loss, concentrating heat in the areas where it is most quickly lost. Most people do not effectively cover their heads in survival situations, causing wounds and hypothermia, so adequate protection is a very useful thing indeed.

## Gallery

* Ushanka (Black)
* Ushanka (Blue)
* Ushanka (Green)
Weapon Info/Doc

This page is intended to be a reference for weapon infobox or description data. Lists of specific characteristics, their associated descriptor and what that translates to can be found here. All data listed here is taken directly from the DayZ Standalone game files.

After unpacking the DayZ Standalone game files, every melee weapon, ranged weapon, explosive, attachment, magazine and ammunition config file can be found in: Addons\DZ\weapons.

## Definitions

 **Notes:** An example of this would be {100, 200, 300}. Indicating the weapon/scope can be "zeroed" to 100 m, 200 m or 300 m.

## Ranged Weapons

### Fire Modes

Displayed Value: Fire Mode(s)

Definition: How the firearm's action cycles.

Config Variable(s): `modes[]`

### Range

Displayed Value: Distance (meters)

Definition: Average *effective* distance a player can use the weapon to do lethal/near-lethal damage consistently.

This is a general effective distance of a ranged weapon based primarily on the cartridge. Default weapon zeroing, and dispersion is also taken into account, but primarily the initial speed and air friction of the round used. This is not necessarily the average **lethal** range of the weapon as that is usually much different and almost completely dependent on the cartridge.

### Rate of Fire

Displayed Value: Approximate number of rounds fired (per minute)

Definition: Rate of Fire is the **approximate** frequency at which a weapon can fire a round while in FullAuto.

Config Variable(s): `reloadTime`

The CfgWeapon value (e.g. 0.067, 0.0075) is the delay, in seconds, between each shot.

Note: While the *SemiAuto* fire mode also has a reload time value, it is the same across all weapons. So, only Full Auto is listed on the wiki

### Dexterity

Displayed Value: Weapon Dexterity (Speed relative to other weapons:[*Very Fast*, *Fast*, *Average*, *Slow*, *Very Slow*])

Definition: How quickly a player can swing the raised weapon left or right.

Config Variable(s): `dexterity`

### Recoil

Displayed Value: Recoil strength relative to other weapons:[*Low*, *Average/Normal*, *Strong*])

Definition: **Currently a placeholder**

Config Variable(s): `recoil_*weaponName*[]`

### Noise

Displayed Value: "Standardized" noise level relative to other weapons:[*1 - 5*])

Definition:

Config Variable(s): `begin1[]`

## References

1. ↑ Bohemia Interactive Community Wiki reloadTime Description *CfgWeapons Reference*, Updated on 1 August 2018. Retrieved on 15 March 2019.
2. ↑ Bohemia Interactive Community Wiki dexterity Description *CfgWeapons Reference*, Updated on 1 August 2018. Retrieved on 15 March 2019.
Stab Vest

> A standard vest worn by police. Consists of several layers and is capable of reducing the impact of knife attacks. In-game description
>
>

The **Stab Vest** is a vest in *DayZ* and was worn by the Chernarus Police Department before the outbreak. It consists of several layers of woven para-aramid fibers which are capable of reducing the impact of knife attacks and some ballistics.

Capable of stopping small and intermediate rounds in addition to providing decent protection against melee attacks this lightweight vest also reduces shock damage from both.

This vest appears frequently on police infected, as well as being lootable from police buildings, which makes it a common early-game choice for protection. However, it is inferior to the Ballistic Vest in protection and storage space, and should be swapped out when possible.
Trailin'!

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

## About

### Genre

Fiction

**Trailin'!** is a 1920 western by Frederick Schiller Faust which was written under the pen name Max Brand. A Wild West story, Trailin' opens in Madison Square Garden, where Anthony Woodbury accepts a challenge to ride a killer horse. When the man supposed to be his father is murdered, Woodbury follows the trail of the slayer west. As he pursues the secret of his birth, he takes huge risks that only a tenderfoot would entertain.
Three Valleys

* Hiking Map
* Tourist Map

## Overview

Ariel view of the coastal entrance to Three Valleys

*Note: this page covers the Standalone version of DayZ; for information on the Mod, see Mod:Three Valleys.*

**Three Valleys** (Russian: Три Долины, Tri Doliny) is a large area of natural beauty stemming from the eastern coast of South Zagoria. The area has become one of the most iconic areas of the map due to its prevalence as a spawn point for many survivors.

## General

Three Valleys stems from a small pass formed by two unnamed hills, a large one south of Solnechny (host to a small  radio tower) and another small, gentle hill sloping south-west towards Tulga. As the lower-elevated area created by the pass proceeds west, three separate, distinct, valleys form, stemming out in a west/south-west direction - hence the name, *Three Valleys*. Various roads run through these valleys, the northernmost route leading to Msta and the southernmost route leading to Tulga.

On the coast, just east of the entrance to Three Valleys, lies a small hamlet of 3 houses along with a small pier.

Three Valleys is perhaps one of the most scenic areas in all of South Zagoria. Due to the height of the mountains that form the area and the open view provided by a relative lack of trees, great views in nearly every direction are possible.
Temp: New players

"Imagine, waking up in the dirt, only to discover you are right in the middle of the post-apocalypse, well that just became your reality...". Nothing could have set the tone for DayZ better than their own trailer stated. In this guide, you will be learning the ins and outs of DayZ and how to survive this brutal world.

You will start somewhere along the coast and the very first thing you want to do is eat the food that you spawn with, it could be a Pear, Apple, or Plum. To do this you will drag the food to your hands and eat by holding "left-click". The next thing you want to do is examine your surroundings. Are there any buildings nearby? Is there a road or railroad you can follow? Is it raining? Do you see any road signs for the name of a city? These are valuable in how you approach your new character's life. Generally speaking, in the early stages of your life you will want to try and stay away from Industrial Buildings as they yield little to no Food and Drinks, but they are good for finding a Knife (disambiguation). If there are minimal to no buildings in sight, after looting them, attempt to navigate to the coast. Once at the coast you can decide whether you want to go north or south. This is because the majority of spawn points on the map are on the eastern side. If you were to put the water on your right shoulder you would be heading north. If you were to put the water on your left shoulder you would be heading south and eventually west. You may also have a better chance of survival following the coast because wrecked rowboats spawn food and drinks.
Steak

**Disambiguation**

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

 *This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

**Steak** may refer to:

* Bear Steak
* Boar Steak
* Chicken Steak
* Cow Steak
* Goat Steak
* Human Steak
* Pig Steak
* Sheep Steak
* Venison Steak
* Wolf Steak
Village Police Station

The **Village Police Station** is an important structure in *DayZ*.

## General

This smaller variant of the two police station types (*See: City Police Station*) is located around the numerous town and villages in Chernarus. These buildings contain offices and accommodation for personnel and vehicles, along with locker rooms, temporary holding cells and interrogation rooms.

These stations will spawn considerable police loot throughout its many rooms, including medium-tier firearms such as the CR75, the IJ-70, and the CR-61 Skorpion. Because of this, coastal Police Stations are often visited by freshly spawned Survivors who are looking for a weapon and ammo to defend themselves, which makes Police Stations a frequent target for Bandits who are sniping visitors from nearby rooftops and hills.

In some locations, dynamic police cars may be found near these stations that may contain basic medical and police supplies in their general vicinity.

## History

Prior to the outbreak, these stations were used as outposts across the region for documenting(and temporarily detaining) criminals by officers of the Chernarus Police Department. With the downfall of the government and their institutions devoted to defending the populace, these buildings contain only bare desks and abandoned cells.

## Locations

There are many locations across the map where one might find one of these village police stations. Below, these are marked with a blue circle with a white star.

## See Also

* City Police Station
* Chernarus Police Department
* Guardhouse (Police)
School Backpack

> A child backpack. Not very practical in terms of carrying space, but helps keeping a low profile. In-game description
>
>

The **School Backpack** is a small-sized backpack. It is used as an external and separate means of storing items from the player's main inventory and therefore enables the player able to carry more items. It is one of the smaller backpacks in the game and is the same size as a Utility Buttpack.

## Gallery

* School Backpack (Blue)
* School Backpack (Green)
* School Backpack (Red)

## Trivia

* Previous to Beta, the **School Backpack** was called the **Child Briefcase**.
Willow Lake

* Hiking Map
* Tourist Map

## Overview

An aerial view of Willow Lake, south of its larger neighbour Black Lake

**Willow Lake** (Russian: Ивовое Озеро, Ivovoye Ozero) is a medium-sized lake found west of Rify and directly south of Black Lake.

## General

**Willow Lake** and the area surrounding it is unremarkable in terms of loot but does provide for a nice fishing spot and scenic rest-point. Willow Lake and neighboring Black Lake are the remains of a glacial lake that dates back to the ice ages and pre-outbreak the general area held a great deal of scientific significance. The only notable man-made feature near the lake is a small bench and memorial cross to a real-life player who died in a tragic accident.

## Gallery

* The memorial cross - initially was placed near the old static helicopter location in the neighboring woods that has since been altered.

## References

1. ↑ http://www.arma2.com/arma-2-chernarus/nature
2. ↑ https://store.steampowered.com/news/app/221100/view/2887326531241941338
Universal Flashlight

>
> *A flashlight attachable to rilfes with an available rail mount. Provides tactical advantage.*  — In-game description
>

The Universal Flashlight is an attachable flashlight for the SG5-K, USG-45, M4-A1, KA-M, KA-101, KA-74, SVAL and the Tactical Helmet in *DayZ*. The Universal Flashlight requires a 9V Battery in order to function and, except for the USG-45, SVAL and Tactical Helmet, requires the weapon to have a rail handguard in order to be attached.

The Universal Flashlight consumes 0.01 energy per second and therefore consumes one battery every 83 minutes of active use.

## Gallery

* Universal Flashlight Attached to an M4-A1

## Trivia

* The Universal Flashlight is based upon the real life SureFire M951V weapon flashlight issued in early 2000s by the US Army

* The real life flashlight uses 2x CR123A batteries
The Country of the Blind

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

## About

### Genre

Fiction

**The Country of the Blind** is a short story written by H. G. Wells. It was first published in the April 1904 issue of The Strand Magazine and included in a 1911 collection of Wells's short stories, The Country of the Blind and Other Stories. It is one of Wells's best known short stories, and features prominently in literature dealing with blindness. Wells later revised the story, with the expanded version first published by an English private printer, Golden Cockerel Press, in 1939.
Tool Holder

**Unreleased content**

*This page contains information about an item or mechanic of DayZ Standalone that has been previewed or found in the files. This information does not apply to the current Stable or Experimental versions of the game.*

This page contains information about an item or mechanic of DayZ Standalone that has been previewed or found in the files.
**This information does not apply to the current Stable or Experimental versions of the game.**

## Characteristics

### Insulation

Unknown

> Heavy tool holder attachable to belt. Capable of holding a multitude of tools in a convenient space. In-game description
>
>

The **Tool Holder** is an item found in the files of *DayZ*.

It will likely be a found item equipable to Belts to hold numerous kinds of tools. Judging by modding the files to show the model, this will include the Epoxy Putty, Hammer, Lockpick, Pliers, Screwdriver, Sharpening Stone, and Wrench.
The Man Who Was Thursday

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

## About

### Genre

Fiction

**The Man Who Was Thursday** is a novel by G. K. Chesterton, first published in 1907. The book is sometimes referred to as a metaphysical thriller.
Verkhnaya Dubrovka

**Reupload**

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## Overview

A View of Verkhnaya Dubrovka

**Verkhnaya Dubrovka**, previously **Vyshnaya Dubrovka**, is a small village north of Dubrovka.

## General

Though it may seem small, there are other towns in the game perhaps even smaller than this one. The tiny town is roughly a 1km walk from its "parent" town if you head south. It includes many residential buildings and a water pump. It is a good stopping point for travelers heading inland from the eastern coast.

## Trivia

* There were two watchtowers in the opening field in the forest west of the town. It is unknown why these were placed here. One tower can be climbed, the other is ruined (for those interested, they can be found in the original Chernarus map from ArmA II).
* As of 1.0, the village has been renamed **Verkhnaya Dubrovka**, as can be seen on the in-game map and tourist maps displayed throughout Chernarus. However, the road signs still display "**ВЫШНАЯ ДУБРОВКА**" (**Vyshnaya Dubrovka**), the old name of the town.
The Variable Man

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

## About

### Genre

Fiction

**The Variable Man** is a novella written and sold by Philip K. Dick before he had an agent. It was first published in Space Science Fiction (British), Vol. 2 No. 2, July 1953 and Space Science Fiction, September 1953 with the US publication illustrated by Alex Ebel. Despite the magazine cover dates it is unclear whether the first publication was in the UK or in the United States where magazines tended to be published farther ahead of their cover dates than in the UK. The Variable Man can be found in several collections of Dick's short stories, including The Variable Man and The Short Happy Life of the Brown Oxford.
Two-Storey Barracks

**Two-Storey Barracks** are large concrete structures designed to house military forces. These can be found in military bases around Chernarus and Livonia.

These barracks feature many rooms, with the majority of them being sleeping quarters with lockers. There are many entrances to these buildings with multiple being on both floors. These buildings have a small walkway that runs along the outside of the second story and can be accessed from either the outside using the stairs or from some of the second floor rooms inside.

## Trivia

* The Two-Storey Barracks base model was a port-over from Arma 3, another Bohemia Interactive title.
Stag

> Red deer male. Usually hunted for meat and hide. In-game description
>
>

The **Stag** is an animal in *DayZ*, spawning commonly throughout Chernarus and Livonia. They can be tracked down by their distinct mating calls, and are usually found in packs with other stags and Hinds. They can be quite difficult to hunt, as they are scared easily and often require multiple shots to kill. However, killing them successfully is very rewarding, as they provide a large amount of Fat, Bones, Venison Steak and Guts when skinned. In addition, they drop a Deer Pelt, which can be tanned with Garden Lime to create Tanned Leather, useful for creating Leather Backpacks and Leather Shelters.

## Gallery

* An early model of Deer
Svetloyarsk

## Overview

A View of Svetloyarsk

**Svetloyarsk**, commonly refered to as "**Svet**" or "**Svetlo**", is the most north-eastern town in Chernarus, with only the tiny village of Berezhki and its neighbor Belaya Polana to the north.

## General

**Svetloyarsk** is a medium-sized city, and it is far from the largest in Chernarus, but despite this, it includes an expansive harbor situated squarely on Guba Bay, similar in size to the one at Berezino. Further in the town center lies a large church and a military statue, as well as a water pump.

As one of the northernmost spawns, Svetloyarsk experiences its fair share of Survivor traffic. With a significant amount of loot available in the houses within the town, it will likely sustain a player on their trip further inland towards Krasnostav and Novodmitrovsk.

## Buildings of Interest

* City Police Station
* Medical Center
* Large White Orthodox Church
* Train Station
* Offices
* Fuel Station

## Gallery

* Aerial view of Svetloyarsk

## Trivia

* Prior to 1.0, the town was spelled with a 'j' instead of a 'y' (Svetlo***j***arsk) - many survivors, particularly older ones, still refer to the town by its pervious spelling.
Spraypaint

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

> A semi-gloss aerosol paint spraycan. Contents under pressure!In-game description
>
>

The **Spraypaint** was a type of equipment in *DayZ*. It allowed players to paint or repaint many different items. It was removed from spawning in 0.63 due to engine changes with weapons, however can still be spawned by server owners.

## Gallery

* Black
* Green
United Nations

**Outdated**

This article contains outdated information. Some or all of the information present may not be reliable until this page is updated - please help improve this article if you can. The Discussion page may contain suggestions.

**This article contains outdated information. Some or all of the information present may not be reliable until this page is updated.**
Please help improve this article if you can. The Discussion page may contain suggestions.

## Организация Объединённых Наций

Flag of the United Nations

Emblem of the United Nations

## General

### Country

International

The **United Nations** (**UN**) is an intergovernmental organization tasked with maintaining international order and cooperation.

## General

### Pre-Outbreak

The United Nations has no recorded involvement in Chernarus pre-outbreak, even during the Chernarussian Civil War of 2009. After stabilizing their homeland however, elite CDF Guard regiments under UN operational command had been deployed to neighboring Takistan later during Operation Arrowhead to distribute humanitarian aid and supervise the demilitarization of the area, under the UNFORT (UN Forces Takistan) contingent.

### Post-Outbreak

Items and equipment found within post-outbreak Chernarus suggest that UN peacekeepers became involved in the country later on during the outbreak. Along with other factions in the region, Chernarus appears abandoned by the UN, as they left behind clothing, weapons, supplies and vehicles. The fate of the organization after they abandoned Chernarus is unknown.

## Equipment

Ballistic Helmet

Beret

## See also

* United States Marine Corps
* Russian Armed Forces
* Chernarussian Movement of the Red Star
* Chernarussian Defence Forces
* National Party

## References

* **^** Based on NATO and UNO info from [http://www.arma2.com/arma-2-oa-factions/a-2-oa-nato-and-un].
Sambucus Bush

The **Sambucus Bush** is a plant in *DayZ* fruits Elderberries.
It can be distinguished from other bushes by its slightly glossy and golden-coloured leaves. Its branches are clearly seperated from each other, what gives the bush its characteristic shape. The species itself is also known as the **Elder Bush**.
Vybor

**Outdated**

This article contains outdated information. Some or all of the information present may not be reliable until this page is updated - please help improve this article if you can. The Discussion page may contain suggestions.

**This article contains outdated information. Some or all of the information present may not be reliable until this page is updated.**
Please help improve this article if you can. The Discussion page may contain suggestions.

**Reupload**

You can help DayZ Wiki by uploading an improved version of the image(s) found on this page. - if the problems have been addressed, please edit this page and remove this notice - it will start with *`{{Reupload`* and end with *`}}`.*

*You can help DayZ Wiki by uploading an improved version of this image.*
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

## Overview

A View of Vybor

*Note: this page covers the Standalone version of DayZ; for information on the Mod, see Mod:Vybor.*
**Vybor** is a small village in the northwest. It is popular because of its proximity to Vybor Air Base.

## General

The town is found southwest of the large military base, which is located on a large plain between there and Kabanino. The town of Vybor contains a large tower in the northeastern district which offers a clear view of the military base. It is advised that any player intending to loot the base checks Vybor for snipers. There are also an office building, police station, medical center and supermarket that contain good low to medium loot.

### Bardak & Sons Distillery

Bardak & Sons Distillery is attached to the town of Vybor on the town's northeast side. The company of Bardak & Sons produces alcohol at this plant, directly adjacent to the town of Vybor. In fact, this plant is roughly a third of the overall footprint of the town. There are a number of buildings here as well as the town's only available water pump.

You will likely have seen billboards advertising the company's products long before you ever see their headquarters.

## Buildings of Interest

* Office Building
* Supermarket
* Police Station
* Medical Center

## Trivia

* Vybor in real life is the name of few villages in Russia.
* The bridge outside town was once the default "debug" spawn location in *DayZ*, where players are placed in the event of something going wrong upon logging in to a server. This would spawn the player with full health stats but completely naked. This is in contrast to the Debug Forest for the Mod.
Translation guideline/hu

# Fordítási alapelvek

### Előkészületek

Minden esetben el kell olvasni DayZ Standalone Wiki vonatkozó fordtási alapelveit. Egy bizonyos tartalommennyiség után fognak biztosítani subdomaint, azonban jelen pillanatban az angol nyelvű és a magyar nyelvű oldalakat az oldalak '/hu' végződése különbözteti meg, ezért fokozottan ügyelni kell arra, hogy ne az angol nyelvű oldal kerüljön lefordításra.

### Lapok fordítása

Egy lap abban az estben fordítható, amennyiben a komplett fordítás garantált. Az egyedüli kivételek a sablonok. Az olyan oldalak, amelyeken csak bekezdések vannak lefordítva törlésre kerülnek.

### Célok

Magyar nyelvű információ szolgáltatása a játékról olyan játékosaink számára, akiknek az angol nyelv nehézséget okoz. Egy szabályrendszer kialakítása, melynek segítségével a wiki még egységesebb lehet. Elsődleges cél az DayZ Standalone Wiki fordítása, amennyiben valaki nem tud ilyen külalakkal rendelkező lapot készíteni (nem járatos a mediwiki rendszerében), az inkább csak fordítson. Lehetséges, hogy pár információ elavult, de ezek kiegészíthetőek és eltávolíthatóak.

### Főnevek, tárgyak nevei, állapotok

A játékban előfordulő főneveket, tárgyak neveit, állapotokat, melyek gyakoriak és már beágyazódtak a játékba, nem kell szó szerint lefordítani. Nagy valószínűséggel a jelentésükkel mindenki tisztában van. Amíg a játék nem kap Magyar nyelvű támogatást, addig a neveiket összesítő lapokon, illetve olyan oldalakon, melyek nem az adott kifejezésről szólnak, nem kell fordítani. Valószínűleg, ha valaki kíváncsi a 'pristine' szó jelentésére, akkor nem arra a stringre fog rákeresni, hogy: sértetlen, érintetlen, kiváló, tökéletes, stb. Ilyenek például:

* blood
* damaged
* ruined
* pristine
* item
* Firefighter Axe
* Red 9
* health
* loot
* ammo
* friendly

Fordításuk abban az esetben megengedett, ha az adott lap ténylegesen csak szóban forgó kifejezésről szól. Tehát az ammo oldalon lefordítható az ammo, de egyéb lapokon ammonak kell maradnia. Valamint például a 'blood' szó mutathat hivatkozásként a 'blood' oldalra, ahol le lehet írni a valódi jelentését. Vannak olyan estek, amikor mégis illik fordítani az adott szót:

* ~~xy ammo használható ehhez a weaponhöz~~ - xy ammo használható ehhez a fegyverhez

### Megfogalmazás

Minden inforációt tényszerűen kell közölni. A 'megszemélyesítés' nem használható. Nem fordítható egy szövegrész úgy, hogy:

* ~~"A karakterednek visszatölti...",~~ ehelyett: "A karakternek visszatölt..."
* ~~"éhes leszel"~~ - ehelyett: "A karakter éhsége növekszik..."

A fordításban a Magyar nyelvre kell helyezni a hangsúlyt, nem feltétlenül kell mindent szó szerint fordítani.

### Toldalékolás

A kötőjelek nem használhatóak toldalékolásnál:

* ~~blood-ot~~ - bloodot
* ~~loot-ot~~ - lootot
* ~~ammo-t~~ - ammot

### Vitalap

A lap vitalapján lehet további javaslatokat tenni.
Van

**Unreleased content**

*This page contains information about an item or mechanic of DayZ Standalone that has been previewed or found in the files. This information does not apply to the current Stable or Experimental versions of the game.*

This page contains information about an item or mechanic of DayZ Standalone that has been previewed or found in the files.
**This information does not apply to the current Stable or Experimental versions of the game.**

## Occurance

### Variants

*None*

The **Van** is a vehicle in *DayZ* which has not yet been implemented. Files for this vehicle were found in a build of 0.59 Experimental.

## Gallery

* Front
* Interior
* Rear

## Trivia

* It appears to be a **Czech Skoda S1203 Minivan**, a classic from the DayZ Mod.
* Van wrecks were a part of the map before 1.08
United States Marine Corps

**Stub**

*This article is a stub. You can help DayZ Wiki by expanding it.*

*This article is a stub. You can help DayZ Wiki by expanding it.*

## Корпус морской пехоты США

Flag of the United States Marine Corps

Emblem of the United States Marine Corps

The **United States Marine Corps** (**USMC**) is a branch of the United States Armed Forces, primarily involved with marine operations alongside the United States Navy.

## See also

* Chernarussian Defence Forces
* Chernarussian Movement of the Red Star
* National Party
* Russian Armed Forces
* United Nations
Suit Pants

> Thin pants designed for formal meetings. Can be worn in chilly weather as well, though there are warmer alternatives. In-game description
>
>

**Suit Pants** are an item of clothing in *DayZ*.

## Gallery

* Suit Pants
 (**Beige**)
* Suit Pants
 (**Black**)
* Suit Pants
 (**Blue**)
* Suit Pants
 (**Brown**)
* Suit Pants
 (**Dark Grey**)
* Suit Pants
 (**Light Grey**)
* Suit Pants
 (**Khaki**)
* Suit Pants
 (**White**)
Potato

> An ordinary, garden variety potato. Can be re-planted to grow even more potatoes. In-game description
>
>

**Potato** is a type of food in *DayZ*.

Unlike other fruits and vegetables obtained via Horticulture, the Potato does not have seeds that can be cut out. Instead, the Potato itself is used as a "seed" to start another Potato Plant, and works with the 1.12 update. The 1.12 patch also added the need for Potatoes to be peeled with a Knife (disambiguation) or another sharp object before they can be consumed. Boiling unpeeled potatoes makes them ruined.

Despite it’s real life counterpart, you can eat a potato raw without food poisoning.

## Variants

* Potato
 (**Raw**)
* Potato
 (**Baked**)
* Potato
 (**Boiled**)
* Potato
 (**Dried**)
* Potato
 (**Burned**)
* Potato
 (**Rotten**)

* Peeled Potato
 (**Raw**)
* Peeled Potato
 (**Baked**)
* Peeled Potato
 (**Boiled**)
* Peeled Potato
 (**Dried**)
* Peeled Potato
 (**Burnt**)

## Nutritional Information

 **WARNING:** Consuming burned or rotten vegetables can cause Poisoning.