recursal/Fanatic-Fandom huggingface dataset:
Huaxyacac

Huaxyacac has 3 different sets of idea groups based on the primary culture you possess.

## Tradition

army\_tradition\_decay = -0.005
core\_creation = -0.15

## Ideas

**Unite the Scattered Cities**
development\_cost = -0.15

**Religious Heart of Mitla**
missionaries = 1

**Central Religious Unity**
tolerance\_own = 1
global\_missionary\_strength = 0.02

**Empire Building Once Again**
governing\_capacity\_modifier = 0.25

**Workings of Gold and Jade**
prestige = 1.0
caravan\_power = 0.25

**Beyond Obsidian**
infantry\_power = 0.10

**Codices of our History**
legitimacy = 1.0

## Tradition

global\_manpower\_modifier = 0.20
inflation\_reduction = 0.10

## Ideas

**Unite the Scattered Cities**
development\_cost = -0.15

**Connect the City States**
movement\_speed = 0.10

**Central Religious Unity**
tolerance\_own = 1
global\_missionary\_strength = 0.02

**Learn from Previous Battles**
war\_exhaustion = -0.02

**Workings of Gold and Jade**
prestige = 1.0
caravan\_power = 0.25

**Refine Tribute Systems**
global\_tax\_modifier = 0.15

**Codices of our History**
legitimacy = 1.0

## Tradition

num\_accepted\_cultures = 2
hostile\_attrition = 1.0

## Ideas

**Unite the Scattered Cities**
development\_cost = -0.15

**Reeformation of Cotton Armour**
shock\_damage\_received = -0.10

**Central Religious Unity**
tolerance\_own = 1
global\_missionary\_strength = 0.02

**Endless Wars**
drill\_gain\_modifier = 0.25
army\_tradition\_decay = -0.005

**Workings of Gold and Jade**
prestige = 1.0
caravan\_power = 0.25

**Strong Internal Domain**
global\_autonomy = -0.05

**Codices of Our History**
legitimacy = 1.0

## How to See the Decision

* Your primary culture must be part of the Otomanguean culture group.
* You must be of Nahuatl religion.
Muskogee

## Tradition

development\_cost = -0.1
legitimacy = 1
republican\_tradition = 0.33

## Ambition

global\_prov\_trade\_power\_modifier = 0.2

## Ideas

**Moundbuilders Legacy**
build\_cost = -0.15

**The Civilized Tribes**
technology\_cost = -0.05

**Warrior Culture**
land\_morale = 0.15

**Soldier Isolation**
infantry\_power = 0.15

**Recruitment of Exiles**
global\_manpower\_modifier = 0.25

**Super Chieftan Status**
diplomatic\_reputation = 1

**A Privateer Navy**
privateer\_efficiency = 0.5
navy\_tradition = 0.5

## How to See the Decision

* Your primary culture must be: Muskogean.
Nanfang Zhi Di

## Tradition

diplomatic\_reputation = 1
hostile\_attrition = 1.0

## Ideas

**Foreign Entries of the South**
improve\_relation\_modifier = 0.20
diplomatic\_upkeep = 1

**New Center of Chinese Growth**
manpower\_recovery\_speed = 0.10

**More than Dangerous Trading**
may\_perform\_slave\_raid\_on\_same\_religion = yes

**Migrations Southward form Northern Chaos**
global\_manpower\_modifier = 0.20

**Amends with the Western Expanse**
global\_unrest = -1

**The Capital of Guangzhou**
trade\_efficiency = 0.15

**Zhongguo**
land\_forcelimit\_modifier = 0.15
years\_of\_nationalism = -5

## How to See the Decision

* Be: Yue; Huai; Zhou; Min; Ning; Chu; Xi; Miao; Tang or Liang
South German Confederation

SGF

## Tradition

merchants = 1
power\_projection\_from\_insults = 0.5

## Ideas

**Revolution of Germany**
candidate\_random\_bonus = 1

**German Federal Republic**
republican\_tradition = 0.2
development\_cost = -0.1

**Glorious Leadership**
technology\_cost = -0.05

**Formation Through Warfare**
infantry\_power = 0.15
land\_morale = 0.2

**Three Hurrahs for Germany**
prestige\_decay = -0.005

**Southern German Culture**
culture\_conversion\_cost = -0.1
promote\_culture\_cost = -0.5

**Anti-Prussian Policies**
ae\_impact = -0.1

## How to See the Decision

* Your Primary culture must be: Franconian; Bavarian; Swabian; Austrian or Swiss.
Haudenosaunee (Native Federation

You form this nation through completing "Federal Constitution" as part of Federation Advancements.

## Tradition

legitimacy = 1
republican\_tradition = 0.5
harsh\_treatment\_cost = -0.25

## Ideas

**The Great Law of Peace**
monarch\_admin\_power = 1
female\_advisor\_chance = 0.50

**Through Unity; Through Growing**
colonists = 1
auto\_explore\_adjacent\_to\_colony = yes

**The Clan Mother & The Longhouse**
global\_unrest = -2

**Respect for Authority and Decisions**
global\_autonomy = -0.05

**Fur Trade Endeavors**
movement\_speed = 0.10
caravan\_power = 0.25

**The Covenant Chain**
improve\_relation\_modifier = 0.50
diplomatic\_annexation\_cost = -0.10

**In the Hunt, we Learn**
discipline = 0.05

## How to See the Decision

* Your primary culture group must Iroquois.
Russian Republic

## Tradition

yearly\_corruption = -0.10
years\_of\_nationalism = -5

## Ideas

**Representative of Russian People**
global\_manpower\_modifier = 0.2
global\_unrest = -1

**System of Tribute and Taxes**
reduced\_liberty\_desire = 20
accept\_vassalization\_reasons = 5

**Strengthen Democratic Institutions**
republican\_tradition = 0.3
reelection\_cost = -0.10

**Beyond The Urals**
may\_establish\_frontier = yes
auto\_explore\_adjacent\_to\_colony = yes

**Promoting Russian Arts**
tolerance\_own = 1
prestige = 1.0

**Baltic Dominance**
trade\_efficiency = 0.20
global\_ship\_cost = -0.15

**Reformed Military Standards**
discipline = 0.075

## How to See the Decision

* Your Primary culture must be: Moscovite; Novgorodian; Ryazanian or Karelian
Minamoto

## Tradition

land\_forcelimit\_modifier = 0.25
manpower\_recovery\_speed = 0.10

## Ideas

**The 21 Genji Lines**
global\_manpower\_modifier = 0.25

**Guardians of Heian Kyo**
discipline = 0.05

**Destruction of the Taira Clan**
prestige = 1.0

**Legacy of the First Bakufu**
legitimacy = 1.0
vassal\_forcelimit\_bonus = 1

**Restoration of Minamoto Power**
core\_creation = -0.10

**Revoke the Power of Shikken**
global\_autonomy = -0.05

**The One True Leader of Japan**
free\_mil\_policy = 1

## How to See the Decision

* Your primary culture must be: Togoku; Japanese; Kyushuan.
North Sea Empire

## Tradition

navy\_tradition = 1
infantry\_power = 0.15

## Ideas

**Cnut The Greats Empire**
global\_manpower\_modifier = 0.25

**Rulers of the North Sea**
naval\_morale = 0.15
heavy\_ship\_power = 0.10

**Divide and Rule**
vassal\_income = 0.25
reduced\_liberty\_desire = 10

**Fierce Norse Fighters**
land\_morale = 0.10

**English Administrative Structures**
global\_unrest = -1

**Enforce Danelaw**
legitimacy = 1
devotion = 1
republican\_tradition = 0.3

**Might of the North Sea Empire**
land\_maintenance\_modifier = -0.10
naval\_maintenance\_modifier = -0.10

## How to See the Decision

* You must be: Norway; Iceland, The Isles or be of Danish culture
Apacheria (Native Federation)

You form this nation through completing "Federal Constitution" as part of Federation Advancements.

## Tradition

global\_manpower\_modifier = 0.15
free\_mil\_policy = 1

## Ideas

**Age of the Apache**
colonists = 1
auto\_explore\_adjacent\_to\_colony = yes

**We Give It All**
manpower\_recovery\_speed = 0.15

**Riding with Rifles Ready**
cavalry\_power = 0.10
fire\_damage = 0.05

**Know the Shifting Land**
production\_efficiency = 0.10

**Mobility in Apache Ranks**
movement\_speed = 0.10

**Flexibility in Apache Tactics**
cav\_to\_inf\_ratio = 0.15
cavalry\_flanking = 0.25

**Killer of Enemies; Child of the Water**
monarch\_military\_power = 1
Sui (Middle Kingdom Decision)

ZSU

## Tradition

development\_cost = -0.1
land\_maintenance\_modifier = -0.10

## Ideas

**The Whole of Zhongguo**
global\_manpower\_modifier = 0.25
imperial\_mandate = 0.10

**Learn from the Sui Founding**
global\_spy\_defence = 0.25

**Costly Wars Against the Cham**
land\_attrition = -0.20

**Buddhist Influences Entrenched**
ae\_impact = -0.15

**Revive the Army that Invaded East**
land\_forcelimit\_modifier = 0.25

**Not to Over Extend our Economy**
interest = -0.5

**An End to Warring States**
yearly\_harmony = 0.5
monthly\_karma = 0.50
same\_culture\_advisor\_cost = -0.20

## How to See the Decision

* This formable is part of the "Middle Kingdom" decision event which only these countries see: Beichao; Nanfang Zhi Di; Xibu Tudi and Dongbu Zhou.
Tamazagha

## Tradition

hostile\_attrition = 1.0
movement\_speed = 0.15

## Ideas

**Various Berber Beliefs**
tolerance\_heretic = 2
tolerance\_heathen = 2

**Respect the Historic Confederacies**
global\_manpower\_modifier = 0.20
land\_attrition = -0.20

**Come to Peace with Arabs**
legitimacy = 1
republican\_tradition = 0.5

**Reliance on Camel Warfare**
cavalry\_power = 0.20

**Different Views on Men and Women**
global\_unrest = -1
female\_advisor\_chance = 0.25
may\_recruit\_female\_generals = yes

**Holders of Cross-Saharan Trade**
trade\_efficiency = 0.15

**Age-Old Ksars, Reformed**
defensiveness = 0.25
Hetmanate

## Tradition

manpower\_recovery\_speed = 0.10
land\_morale = 0.10

## Ideas

**All of Ruthenia!**
province\_warscore\_cost = -0.10

**All Under the Host**
free\_leader\_pool = 1
global\_unrest = -1

**Exiled No Longer**
rebel\_support\_efficiency = 0.25
global\_manpower\_modifier = 0.25

**The Kish & The Sich Rada**
army\_tradition = 1.0

**Supremacy on Foot**
infantry\_power = 0.075
fire\_damage = 0.075

**Premium Price for Peak Performance**
possible\_condottieri = 0.50

**Kleinody!**
prestige = 1
United African Republic

UAR

## Tradition

merchants = 1
trade\_efficiency = 0.1

## Ideas

**NAME**
land\_morale = 0.15
MODIFER

**NAME**
global\_manpower\_modifier = 0.15
MODIFER

**NAME**
monthly\_piety = -0.005
tolerance\_own = 2

**NAME**
interest = -0.5

**NAME**
build\_cost = -0.1

**NAME**
infantry\_power = 0.10

**NAME**
num\_accepted\_cultures = 1

## How to See the Decision

* Your primary culture must be part of: Sahelian; West African or Mande culture groups.
* You must be in East Africa; Sub Saharan or Central African technology groups.
Hokucho

## Tradition

land\_morale = 0.10
province\_warscore\_cost = -0.10

## Ideas

**Empowered Bakufu of Japan**
core\_creation = -0.10

**Disempowered Emperor of Japan**
land\_forcelimit\_modifier = 0.25

**Proper Vassal Ties**
vassal\_forcelimit\_bonus = 1
vassal\_income = 0.25

**Eemphasis on Military Skill**
army\_tradition = 0.5

**Disciplined Samurai Skill**
discipline = 0.05

**Solve Administrative Conflicts**
legitimacy = 1.0

**Undo Rival Lord Power**
harsh\_treatment\_cost = -0.25

## How to See the Decision

* Your primary culture must be: Togoku; Japanese; Kyushuan.
Holograms (species)

The term Hologram may be used to refer to beings merged with holograms. The mind and body is seperated via hegemonification(?), and uploaded into a robotic or cyborg body. holograms are then used to project finer details, like a digital shell. this allows the user to have utmost customization of their self, such as cartoonish or unrealistic body proportions. this is most common among celebrities, some becoming holograms nearly identical to their previous self, with the exception of ironing out a few wrinkles, fixing some blemishes, or some other third thing.
Celtic Empire

CEE

## Tradition

land\_forcelimit\_modifier = 0.25
naval\_forcelimit\_modifier = 0.25

## Ideas

**Courage of the Celts**
land\_morale = 0.10
army\_tradition = 0.50

**Legacy of the Norse Invasions**
range = 0.25
navy\_tradition = 1.0

**Traditions of Celtics Bards**
prestige = 0.5
global\_unrest = -2

**Resettling Celtic Lands**
culture\_conversion\_cost = -0.20
global\_colonial\_growth = 10

**Compile Celtic Laws**
governing\_capacity\_modifier = 0.25

**Six Official Languages**
global\_manpower\_modifier = 0.25

**From the Brink of Death and Back**
discipline = 0.05

## How to See the Decision

* Your culture needs to be one of these: Gaelic, Welsh, Scottish, Breton, Cornish.
Saudi Arabia

## Tradition

religious\_unity = 0.5
tolerance\_own = 2
tolerance\_heretic = -3
tolerance\_heathen = -3

## Ideas

**House of Saud**
unjustified\_demands = -0.2

**Bedouin Horses**
cavalry\_power = 0.15

**Economic Centre of Trade**
merchants = 1

**Legacy of Islamic Conquest**
years\_of\_nationalism = -5
land\_morale = 0.10

**Arabian Trade Connections**
caravan\_power = 0.15
trade\_range\_modifier = 0.50

**Home of Islam**
missionaries = 1
missionary\_maintenance\_cost = -0.25

**Aljazirat Alearabia**
land\_forcelimit\_modifier = 0.25
governing\_capacity\_modifier = 0.10

## How to See the Decision

* Your primary culture must be: Bedouin.
* You must be in the Muslim religious group.
Lusitanian Empire

## Tradition

movement\_speed\_in\_fleet\_modifier = 2
naval\_morale = 0.15

## Ideas

**Legacy of the Navigator**
light\_ship\_cost = -0.1
light\_ship\_power = 0.25

**Afonsine Ordinances**
production\_efficiency = 0.1
trade\_company\_investment\_cost = -0.15

**Case de India**
global\_trade\_power = 0.15
trade\_steering = 0.15

**The Bandeirantes**
global\_sailors\_modifier = 0.15
infantry\_power = 0.15

**Royal Absolutism**
yearly\_absolutism = 1
max\_absolutism = 10

**Land Before Faith**
global\_colonial\_growth = 30
native\_assimilation = 0.75

**Open up the Guilds**
build\_cost = -0.1
development\_cost = -0.15

## How to See the Decision

* Your primary culture must be: Portugese.
* You cannot be Castile or Andalusia.
Dog

Dogs are a terrestrial species mostly serving as pets, companions, or tools. They are incredibly common and popular within the GPC especially within the solar system. Their popularity was in part caused by the novelty of Human culture, and loyalty and possibility of continued selective breeding of the species. As a monolith of the loyalty and pride of humanity, dogs quickly became traded and spread across the galaxy, brought by humans on missions to space, to foreign planets to someday bask in the sun of a once uninhabitable land, now terraformed to allow the gentle glide of a frisbee, only to be caught by the powerful jaws of a martian borzoi.

Alien environments opened a can of worms (or dog food) to the guided evolution of the canine species. specialized shepherd dogs to corral livestock with not a single molecule of shared DNA, ginormous beasts to rival the size of their gargantuan alien masters, or dwarf the height of their human masters. soon their DNA would be spliced and prosthetics applied to have fully customizable dogs. antennae, four eyes, you name it.
Polabia

## Tradition

infantry\_cost = -0.20
hostile\_attrition = 1

## Ideas

**Polabian Memories, Revived!**
land\_morale = 0.10

**The Need for Militancy**
army\_tradition\_decay = -0.01

**Collecting what is Owed**
diplomatic\_upkeep = 1
vassal\_income = 0.25

**Affirm Polabian Culture**
culture\_conversion\_cost = -0.20

**Beware the Rivers and Coasts!**
may\_perform\_slave\_raid\_on\_same\_religion = yes

**Polabian Organization of Land**
yearly\_corruption = -0.10

**Across the Land are Gords**
build\_cost = -0.10
defensiveness = 0.10
Kenmu

## Tradition

reform\_progress\_growth = 0.10
legitimacy = 1

## Ideas

**Spearhead of the Emperor**
global\_manpower\_modifier = 0.25

**Deal with Samurai Class**
land\_maintenance\_modifier = -0.05
land\_forcelimit\_modifier = 0.20

**Land Ownership Questions**
global\_autonomy = -0.05

**Daigos Failure with Civilians**
global\_unrest = -2

**Military Class do not Rule**
discipline = 0.05

**Daigos Corruption Failures**
yearly\_corruption = -0.05

**Put Governors back into Place**
reduced\_liberty\_desire = 10

## How to See the Decision

* Your primary culture must be: Togoku; Japanese; Kyushuan.
Han (Middle Kingdom Decision)

ZHA

## Tradition

improve\_relation\_modifier = 0.25
free\_leader\_pool = 1

## Ideas

**The Whole of Zhongguo**
global\_manpower\_modifier = 0.25
imperial\_mandate = 0.10

**Cut Down the Power of Kings**
harsh\_treatment\_cost = -0.25

**Discipline of Frontier Life**
discipline = 0.05

**Blurring of the Four Occupations**
production\_efficiency = 0.15

**Establishing Dutiful Subjects**
diplomatic\_upkeep = 2

**Issue of Confucianism and Taoism**
development\_cost = -0.1

**An End to Warring States**
yearly\_harmony = 0.5
monthly\_karma = 0.50
same\_culture\_advisor\_cost = -0.20

## How to See the Decision

* This formable is part of the "Middle Kingdom" decision event which only these countries see: Beichao; Nanfang Zhi Di; Xibu Tudi and Dongbu Zhou.
1947 Roswell Incident

A Xot-ark scouter ship lost one of its six pods, disabling them all. the ship crashed in the New-Mexican desert, nearby a sheep ranch a few dozen miles outside of new mexico. The pod drifted away before crashing a bit away. regarded as first contact between xot-ark and humans. the secrecy of roswell has gone back and forth throughout the decades, and humans have gone from scared, to intrigued, to scared again, eventually settling as a quirky what-if question by the 21st century.
Episode 1

Vymea takes some time getting used to life on earth. we see her desperately try to ignore the replicators outside her window, as she runs out of food to replicate. her automated life literally crumbles away as her subscriptions to her house and food and clothes run out. worst of all, theres a new roomate arriving soon. and her roommate tourek wont respond.

eventually she gets a notification that her roomate is arriving soon. the blip on her map never updates. as she spots a comet strike about a mile away, she realizes, its him, the meteor is her roommate. she brings him home.

he doesnt remember who he is. she gives him a drink to warm up. hes been having nightmares. all he knows is the name of the factory that sent him. they have no leads, so they watch some tv. she prints quinn a skin graft.

tourek comes home and recognizes quinn.drama ensues.

they need to get a van.

tourek tells them they can. have you ever wondered where replicators come from? they have a system that sends replicators to ur house but if they break the pipe somewhere they can spring a leak of replicators. wait scratch that cuz you can just print out a car if you outrun the moon.
Taira

## Tradition

same\_culture\_advisor\_cost = -0.20
improve\_relation\_modifier = 0.20

## Ideas

**Kanmu Heishi Lineage**
diplomatic\_reputation = 1

**Taira no Kiyomoro Samurai Lineage**
land\_maintenance\_modifier = -0.10

**Hogen and Heiji Rebellion**
land\_morale = 0.10
prestige = 0.5

**Reein in thee Kanmu Heishi Lines**
province\_warscore\_cost = -0.10

**Learn from loss in the Genpei**
army\_tradition\_decay = -0.005

**Defeat Minamoto Power**
land\_forcelimit\_modifier = 0.20

**Restoration of Proper Power**
legitimacy = 1

## How to See the Decision

* Your primary culture must be: Togoku; Japanese; Kyushuan.
The Belt Colony

A series of colonies on the Solar System's Asteroid belt. when xotark invaded earth to colonize, many humans used fallen sattelites and spaceship parts suspended in earths atmosphere to make fleets of makeshift spaceships. they flew to the asteroid belt to avoid xotark and preserve the anarchy of the brief moment while earth was post-capitalism.

due to the abundance of easily mined resources buried within the asteroids, the colony began to thrive.

they maintain their society without intervention because of their chokehold on the asteroid belt. they control a huge majority of the resource trade in the solar system.

routinely, they push valuable asteroids and even detach whole cities and relocate to avoid the de-replication beams. they maintain their secrecy by circling the asteroid belt, always ahead of the scanner.

THE RESOURCE RUSH

Mining resources was the plan from the beginning; what else would be when you land on a giant rock? a relief or satisfaction was likely felt by the first colonists as they began to mine building materials, though they could hardly act surprised. they spread out, down the ring of orbiting rock, and steadily built more. more machines to mine with, more ships to travel in, more houses to live in.

GOLD RUSH

what does one need gold for in deep space? (probably some things i dont know of, needs research, might be a plothole)

when they found a bunch of gold rich asteroids, they didnt know what to do with them. some hoarded it because they had so much. eventually earth begun to function again and perhaps trading gold would be useful to them. giving them power over earth.
Werriam-Mebster Digital Dictionary

# ***The #1 dictionary in the GPC!***

## **A**

**anthro-** -(prefix)

**anthropology** -(noun) the study of humanity

**anthropomorphic** -(adj.)

C

**catalyst -**(noun)

1. one of two teuunuurian cultural artifacts used to exchange genetic memories by use of tendrilpathic communication
2. something that provokes or speeds significant change, often used to describe chemical reactions

**clone**

1. (noun)
2. (verb)

## **F**

**fabricator** -(noun)

**fae -**(noun)

## **H**

**Hegemony**

1. (proper noun)
2. (noun) social, cultural, ideological, or economic domination

**hologram** - (noun)

**holoscreen** - (noun)

## **P**

**ploko-** -(prefix)

**plokapomorphic** -to attribute teuunuurian-like traits

**plokopology** - (noun) The study of teunuuriankind

## **S**

**squiggling** -(verb) a reflexive teuunuurian behavior to wiggle tendrils together for comfort, often pulling other teuunuurians closer

**Suture**

1. (proper noun) a specific militarized organization engaged overcoming mortality by any means and reaching enlightenment by means of manufacturing a synthetic afterlife.
2. (noun) a stitch used to sew together parts of the body
3. (verb) to unite, close, or secure with sutures

## **T**

**tendrilpathy** -(noun) to communicate between teuunuurians via touching tendrils

## **X**

**xanthro**

1. (noun)
2. (prefix)

**xanthropology** -(noun) The study of xanthokind
Fae

A species of interdimensional non-euclidean beings. They have access to all realms of existence. A fae may incarnate it’s soul into a mortal being, which creates a half-fae.

so heres the thing right. usually fae only reincarnate once a species at a time. but people have hijacked that and now theres more fae than theres supposed to be.

As they incarnate their soul into mortal being, they have the potential to manifest abilities, usually relevant to the user's primary sense. Teuunuurians have abilities revolving around their tendrils, humans with their hands, and so on.

Human fae may have physical manipulation, conjuring physical objects or manipulating time and space.

Teuunuurians have a culture around the fae of their species. Using a set of ancient artifacts, the catalysts, they can read the words written in bodily fluid, and empathize with the past or potential future of themselves or their planet. the Queen, the current teuunuurian-Fae has final say in protection of the catalysts. they resided in the royal palace until the Red Nova invasion, where Aberdeen acquired the past Catalyst, and the future catalyst was eventually transported to Earth with Quinn, Tourek and Vy'mea.
Subspace

A sub-realm of our physical reality, a network of currents connecting points of high-gravity in interstellar space. Using a Subspace drive, a spaceship can sink into the Subspace realm by approaching light speed, then making a FTL skip. The spaceship is then shoved out of bounds and is not affected by usual physical laws.
Scan-pad

Identification is an important aspect of everyday life. The most common form of ID is your own hand, saved onto a high-security database of billions and billions of palm prints. Species without palm prints usually have alternative methods of identification, such as teuunuurian skin patterns. Scan-pads are used to open doors, make purchases, log into websites and more.
Cat

A Terrestrial pet, adapted to appeal to humans by mimicking the cry of a human baby.

In fact, humans have many similarities to felines, and many cats may even have their own VR setup, designed to fit comfortably onto the cats cheeks, they can learn to wear the headset at their will by rubbing their cheeks on the headset. consistent rubbing of the cat's scent glands will signal the headset to boot up.
Shang (Middle Kingdom Decision)

ZSG

## Tradition

improve\_relation\_modifier = 0.25
free\_leader\_pool = 1

## Ideas

**The Whole of Zhongguo**
global\_manpower\_modifier = 0.25
imperial\_mandate = 0.10

**Legacy of the Oracle Bones**
stability\_cost\_modifier = -0.10

**Age old Steppe Nomad Rivalries**
defensiveness = 0.25

**Compound Upon Shang Diplomacy**
diplomats = 1

**Oder Amongst Religious Life**
yearly\_corruption = -0.10

**Focus on Town Upkeep**
garrison\_size = 0.25

**An End to Warring States**
yearly\_harmony = 0.5
monthly\_karma = 0.50
same\_culture\_advisor\_cost = -0.20

## How to See the Decision

* This formable is part of the "Middle Kingdom" decision event which only these countries see: Beichao; Nanfang Zhi Di; Xibu Tudi and Dongbu Zhou.
Aberdeen

the antagonist.

a red nova soldier, Aberdeen has been sent on a mission to retrieve the catalysts.

The smartest woman alive, Aberdeen can accomplish anything she sets her mind to. Her moral code unparalleled, she works against the grain, unbothered by the status quo. This is the perfect Aberdeen, tucked away in the furthest reaches of her own mind, the same copy and pasted Aberdeen uploaded into her mind at birth. This false notion of grandiose is manufactured by Red Nova. Her mind a wretched echo chamber, Her actions guided by the overarching indoctrination of Red Nova, justified by own suppressed individualism. Aberdeen is a loose cannon. She acts in spite of the structure of Fascism, but can never break free, blind to the chains of Red Nova.

Her mind a constant churning of self-loathing then unrequited Ego, Aberdeen thinks she is unique among the rest of red nova. She believes she is the key to their success. in a way she is. Only because she is a perfect concoction of unrelenting spite. How many lives she’s lived, how many times shed died and been printed back out, shell never know. As long as the current print of Aberdeen maintains her sense of false identity, Red Nova will have it’s unrelenting force.

She has many cybernetics. Aberdeen may see this as a privilege to receive free cybernetics, but is only a symptom of her loss of humanity and her identity.

-Xot-Ark multi gravity Spine - pioneered by the Xot-Ark, the multi gravity spine is a tool usually for species of low-gravitational descent, in some instances, such as aberdeen, this enhancement is less for necessity and more for keeping her durable. with a robotic spine, aberdeen can take a beating, and absorb a fair amount of force to her upper body. additionally, her spine is equipped with vertebral and thoracic spines, blades that retract at the abdominal section, making close combat a tough game for her attackers.

Custom Hoverboots- Aberdeen’s legs have been replaced by cybernetic hoverboots, custom tailored to propel her to her destination at high speeds.

Internal Hormonal filter - Aberdeen’s brain chemistry can be altered at will, to make her the most efficient as she can be. She takes replacement estrogen and Testosterone, keeping her at a high T level without dipping her Estrogen too low. She also takes 30mg of amphetamines in the morning.

Slit eyes - Aberdeen’s eyes have been genetically altered using DNA of several species of Terrestrial birds, as well as Feline DNA. This allows her to see better in low light and at far distances.

Razor teeth - Mostly cosmetic, Aberdeen has razor sharp teeth inset into her mouth.
The Void

The void is a state of being, a realm of existence regarded mostly for clarity.

This realm is unique in the way that it exists within every mortal being. It is not a place to convene, and once a mortal has entered the void, they will never leave.

the void can be seen less as a plane of existence, and more as a lack of existence in general. A mortal soul does not wink out of existence, it cuts ties to the other planes, as the mind disconnects from its sensory functions, it separates from the physical body, locking itself out of the physical plane. Once disconnected, the soul cannot be reconnected to the physical plane, unless by divine intervention. (Though infinitely unlikely)
Red Nova

Red nova is a fascist organization, their long term goal- homogenization. They believe the united conglomeration of planets is an outdated organization, unable to communicate, or settle on decisions quickly due to the lack of galactic infrastructure. Most of galactic society is used to Nearlite travel, a form of galactic transport that allows for near light speed. Nearlite is semi effective for medium-long distance travel, though acceleration/deceleration must be taken into account within smaller distances within a single star system. For example, from earth to the moon, or from one asteroid to the next in the belt;
Humans

a species originated from Earth. they were brought into the Galactic Planetary Conglomeration by Xotark in the mid 22nd century. humans are seen as having a basic understanding of spacefaring and high tech, but most technology commonplace in human society is from the xotark. Humans are seen nearly as pets, or as the jesters of interplanetary society.

**BIOLOGY**

Humans are a carbon based species
Gruppites

A species of living puppets.
gruppites come from a planet discovered by Zizney corp. as a lower-developed planet, Zizney outreached it's benevolent arm to the gruppites. Their cuteness made them a likely species to indoctrinate into the entertainment industry.

The truth is, the gruppet planet is a trash dump. A heap of decades if not centuries of old animatronics, setpieces, and props, and the gruppites are included in the rubbish. Zizney uses the higher tech hologram-based technology to bring their characters to life these days, and most gruppites have been dropped off on said planet to rot. the constant churning of garbage has caused an apocalyptic setting only paralleled to the toxic waste-laden badlands of the Xotark's home planet. One of the most insidious and bloody places within the galaxy, and it's full to the brim with showtune-singing puppets, armed to the teeth with nuclear warheads and death rays.

While the puppet-like nature of these beings allows them to survive much of anything, this mindset also causes more inclination to destruction. Might as well pump lead to solve a conflict if your assailant can be stitched back up afterward.

The rotten stench of soggy mold and maggot infestation can be cured simply by removing the skin of a gruppite. if theyre lucky enough to find enough felt, they can even replace their skin, and change their identity. or strike fear into their enemies by walking around as a skinless gruppinator. Oh right. by the way, gruppites are robots. the extinct species has been replaced by animatronics, hiding Zizneys insidious history of the genocide of an entire species.

Felt is used as currency and the most valuable resource for gruppites.

its worth noting, non-puppet gruppites do exist, such as plastic doll-like beings. even outdated Mannkin models could be referred to as gruppites.
Formerly referring to the actual species, gruppite has evolved as an umbrella term, referring to any robot, puppet, or animatronic that has since been dropped off to die on The Planet of Displaced Gruppites.
Wiki El Multiverso

**¡Bienvenidos a Wiki El Multiverso!**
Esta wiki es sobre el multiverso, puedes crear tu propio universo con sus personajes, lugares, etc

Todo es posible aquí

Somos una comunidad web colaborativa sobre El Multiverso en la que cualquiera, incluyéndote a ti, puede contribuir. Los wikis como este dependen de que los lectores se involucren y añadan contenido. ¡Haz clic en el

## Paginas Destacables

Cuchito - Hope - Deriva - Mr. X - Cucurucho - Michael Dick - Mobius Morjada del Rio - José Eduardo -

El Gato Martinez - Luis Rodriguez - Nathan Rider -

Añadire mas...

*¿Necesitas ayuda para construir esta comunidad?*

* Normas del wiki
* Primeros pasos
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* Dirigiendo tu comunidad
* Guías
* Todos los artículos de ayuda

También puedes ser parte de la mayor familia de comunidades de Fandom. Visita la Comunidad Central de Fandom!

*Fundadores de la comunidad*: Escribid un buen párrafo describiendo el tema de la comunidad aquí. Permitid que vuestros lectores sepan más del tema sobre el que trata este wiki y algo de información general sobre el mismo. Luego visitad el panel de administración para más consejos.
Adventure Heroes

### About

A 14-year-old boy from the future, Terry Rayner must travel to the past and defeat the Blitz Trigger Buuut hes gonna need a little help from Dana Anderson and a few others.

### Characters

* Terry Rayner
* Dana Walker
* Genji Red
* Alex Adams
* Timbo
* Leo Red
* Liam Red
* Leah Red
* Noah Kent
* Jay Conlon
* Donna Rayner
* Ken Rayner
* Ameila
* Satan
* Blitz Trigger
* Reptiles
* Dark Hood
* Jaime Armstrong
* Rachel Danvers
* Agent-67 (Robot)
* Courtney Shipman
Carantania

CTR

## Tradition

infantry\_power = 0.10
fort\_maintenance\_modifier = -0.20

## Ideas

**The Inauguration Returns!**
legitimacy = 1.0
republican\_tradition = 0.5
devotion = 1

**No Unjust Chains, No Undue Burdens**
global\_autonomy = -0.05
stability\_cost\_modifier = -0.15

**A Great Many People, Intertwined**
num\_accepted\_cultures = 1
promote\_culture\_cost = -0.50

**Our People give Credance**
burghers\_loyalty\_modifier = 0.05
burghers\_influence\_modifier = 0.10

**Who is Germanic? Who is Slavic?**
diplomats = 1

**Legacies of being a March**
defensiveness = 0.20

**The Carantanian Panther**
global\_unrest = -2

## How to See the Decision

* Your culture must be either of these: Croatian, Serbian, Bulgarian, Albanian, Slovene, Bosnian.
Taxonomy

## **BINOMIAL NOMENCLATURE**

### TERRESTRIAL

* Homo Sapiens
* Canis Familiaris
* Felis Catus
* (axlomorph)

## ADDITIONAL SPECIES-SPECIFIC TERMS

**anthro-** relating to humans (from Greek: ánthropos)

* anthropology - The study of humanity
* anthropomorphic - to attribute human-like traits

**ploka-** relating to teuunuurians (from Greek: plokámi)

* plokopology - The study of teunuuriankind
* plokapomorphic - to attribute teuunuurian-like traits

**xanthro-** relating to xanthros (from Greek: xanthos)

* xanthropology - The study of xanthokind
* xanthropomorphic - to attribute Xanthro-like traits
Partial City

A View of the City.

### About

Partial City is a City in Adventure Heroes, it's the home of many Main Characters.

## Residents

* Terry Rayner
* Dana Walker
* Genji Red
* Alex Adams
* Jake Walker
* Timbo
* Keith Ashura
* Natalie Peter
* Zachary Martin
* Troy Robinson
* Ameila
* Leo Stevenson
* Liam Stevenson
* Leah Stevenson
* Noah Kent
* Jay Conlon
* Charlie
* Reptiles
* Blitz Trigger
* Endless
* Jaime Armstrong
* Agent-37 (Robot)
* Rachel Danvers

## Locations

* Kermwood
* District Hills
* Kermwood Academy
* Kermwood Kindergarten
* Kermwood Elementary
* District Hills Middle School
* District Hills High School
Tourek

Who knows with Tourek.

What species is he?

Tourek thinks that hes chill. Hes usually *chill* to be around. But he can also get very unchill very easily. Tourek has seen a lot of shit this year. The mental gymnastics of watching Quinn dying and coming back have caused him to become stuck between acceptance and denial. Before any word could ever come out of Tourek's mouth, it has to go through the tourek filter. He rephrases what he was going to say to as a non-sad, non angry, non-emotional. phrase his words to achieve best possible outcome. He'd rather solve his problem than confront it emotionally.

When Quinn died, his room had a vacancy, and so Vy'mea moved in. With little time to process Quinn's death before having a new roommate in his life, Tourek had trouble befriending Vy'mea. All efforts to see her as a real actual person were moot. Or maybe Tourek doesn't know what an actual normal person is. Either way, his emotions were shut off. "whats up Tourek?" "Not much" ... "how u doin buddy?" "I'm fine."
Xia (Middle Kingdom Decision)

ZXI

## Tradition

build\_cost = -0.15
army\_tradition\_decay = -0.005

## Ideas

**The Whole of Zhongguo**
global\_manpower\_modifier = 0.25
imperial\_mandate = 0.10

**Reclaiming Ancient Heritage**
prestige\_decay = -0.01

**Two Crownings and Three Respects**
global\_autonomy = -0.05

**Splendor of Ancestor Veneration**
global\_unrest = -2

**Empowered by the Stories**
land\_morale = 0.15

**The Finaly of the Middle Kingdom**
land\_forcelimit\_modifier = 0.25

**An End to Warring States**
yearly\_harmony = 0.5
monthly\_karma = 0.50
same\_culture\_advisor\_cost = -0.20

## How to See the Decision

* This formable is part of the "Middle Kingdom" decision event which only these countries see: Beichao; Nanfang Zhi Di; Xibu Tudi and Dongbu Zhou.
Laser Weaponry

More prescise and less volatile than plasma, laser guns are the most common weapon in space warfare. When shooting at a target at astronomical distances, accuracy and projectile speed is your number one priority. While molten light can hardly be called a ‘projectile’ the term works fine at such a scale.
Baltic Union

## Tradition

land\_morale = 0.1
infantry\_power = 0.1

## Ambition

global\_trade\_goods\_size\_modifier = 0.1

## Ideas

**NAME**
leader\_land\_shock = 1

**NAME**
province\_trade\_power\_modifier = 0.2

**NAME**
global\_missionary\_strength = 0.01

**NAME**
galley\_power = 0.15

**NAME**
merchants = 1

**NAME**
global\_unrest = -1

**NAME**
shock\_damage = 0.1

## How to See the Decision

* Your primary culture must be part of the Baltic culture group.
Spaceship

Eaxactly what it sounds like. Spaceships are usually large, constructed devices used to transport cargo or mortal beings from place to place, usually at massive distances such as one planet to another. Spaceships come in a variety of types and sizes such as personal jets for one, or a handful of passengers, cargo drones, commercial flight ships, warships, used to transport thousands of travelers as well as cargo, and more.
The meta

naturally, energy wants to level and even out. (see heat death)

fae are dimensional beings that exist beween and can perceive every universe and plane of existence. they project the reality of one universe across thousands, like one beam of light passing through a crystal and turning into many. when these inter-dimensional beams of light project onto the minds of mortal beings, it causes new ideas, creativity to come to life. they feed on, and fuel the creativity in the universe. the reality of one universe appears as an abstract idea in the mind of another universe's mortal being. this mortal being is a half fae. this can allow the half fae to "predict" events, or guide their current reality toward the reality they "imagined."

this causes convergent events between the timelines and can fuse two timelines together, getting the ""good ending" so to speak.

the opposite may also happen, where youre driven away

this eventually, could cause all universes to even out in terms of creative energy.

at one point, a fae projected the omniscientreality

so many scifi stories exist one of them are bound to get it right eventually. by analyzing humans so closely xotark could predict the future of humans better than themselves. to prevent the outcome the xot ark looked for a reality where by happenstance, someone created a story that was identical to their reality. in this reality, however, this person decided to abandon their project. the xot ark need to enter that reality to make them continue the story to predict their future.

SUPER META: BEWARE

the main characters of the story continue on but the uncomfortable feeling of none of this reality being true remains. the xot ark furiously realize this reality created by desiree tracks off. the story continues on and on and on. the characters become flat. and they realize this. howd so much time pass? the xot ark continue returning to find other examples of similar coincidental documentation of their reality. they plug more and more people into these brain sucking force-creativity machines. eventually the story ends. theres no point in continuing since they know their reality is one incorrect sub-reality. the bad ending. the show ends.

\_\_\_\_\_\_\_\_\_\_\_\_\_

desiree turns on her livestream and starts working.

some time passes.

the edge of the window flickers with energy. suddenly a portal opens up.

Shes

You didn't really think you were that creative did you?

enough with the fourth wall met shit.
Life in the Galaxy

## BY PLANETS / MOONS

### **XOT-ARK**

Xot-Ark are the aliens that control Earth, the Solar System, and hundreds of other colonies across the galaxy!

The name Xot-ark is their species Their planet doesnt have a name.

### **TEUUNUURIA**

A small moon, slightly smaller than Earth. its tropical summers and antarctic winters flip-flop between extremes, as it orbits its mother planet.

### **EARTH**

Earth is a gamified simulation of a society that refused to let go of drastic changes. The Xotark's Crown jewel planet, when the Imperialism of the United States collapsed in on itself, Xotark seized power. after such drastic societal changes, it was difficult for humans to manage the existence of aliens being all but 100% confirmed.

in Modern day, 2442 AD, Xotarks still maintain their position as a semi-mythical looming threat in the subconscious of most people of Earth. Humans still form their own governments and borders and mostly have their international relations as usual. Everything is catalogued, recorded, saved and sent down the information highway, and one way or another, it all comes back to the Xot-ark.

with the Xot-ark's extent as to severity of their control over Earth

with the extent of their control over Earth kept vague, the Xot-Ark can sacrifice being physically in charge, if it means most human beings wouldnt dare try to escape Earth. After all, where will you go?
Zhao (Middle Kingdom Decision)

ZZH

## Tradition

province\_warscore\_cost = -0.10
free\_leader\_pool = 1

## Ideas

**The Whole of Zhongguo**
global\_manpower\_modifier = 0.25
imperial\_mandate = 0.10

**Tattered History of our Name**
war\_exhaustion = -0.02

**Adaptive Form of Fighting**
discipline = 0.05

**Realizez our Potential**
army\_tradition = 0.50

**Reform the Court Later**
possible\_policy = 1

**Eternal Peace with the Zhao**
fort\_maintenance\_modifier = -0.20

**An End to Warring States**
yearly\_harmony = 0.5
monthly\_karma = 0.50
same\_culture\_advisor\_cost = -0.20

## How to See the Decision

* This formable is part of the "Middle Kingdom" decision event which only these countries see: Beichao; Nanfang Zhi Di; Xibu Tudi and Dongbu Zhou.
The Fall of Capitalism

shit gets bad, like BAD bad. A̶m̶a̶z̶o̶n̶ Automos grows larger and larger as a corporation, eventually achieving complete control of earth, as well as colonizing parts of mars. The Xotark want control of Earth, and the easiest way to aquire it its to play us at our own game. Beff Jesos gets warped up into the xotark mothership, and offered a deal. He owns everything. He owns Earth. and now theyre giving him one last opportunity to make one final sale. sell earth to the xotark. he cant resist. And they drop him off on jupiter or something and he lives forever in paradise. the xot ark let humans dissolve into anarchy. for decades
Tenians

**NUMERALS**
Tenians have only 2 numerals (for now) and count on their fingers. or, tendrils. the numerals are used in alternating fashion, most likely for visual clarity. 1 is represented by a single mark, 12 as twelve marks, and 58 as fifty-eight individual marks. Large numbers however, can be written very fast due to the number of tendrils and simplicity of the symbols.
Planetransit

an interplanetary transportation company, advertised as the most convenient and standard option for commercial flights. mainly flying passengers between a few star systems out of sol's local interstellar cluster, this is the coziest option for most humans. As the name suggests, they primarily focus on major spaceports and traffic-heavy tourist sites.

Destinations include:

**Solar System**

-Lunar Spaceport

-Phobian Station

**Procyon System**

 **Altair System**
Axlomorph

a species evolved from axlotyl that can metamorphosize into adifferent wide variety of "evolved" forms depending on the environment it develops in. these animals are widely sold as pets and toys, to battle each other's Axlomorph pet.

their regenerative healing allows them to be able to fight over and over again, needing just a day or two to regrow lost limbs and missing flesh.
Body Modification

Acoustic modification - old school. Piercing skin, tattooing, stretching features, and basic physical surgeries that can be performed with just a knife and stitches, such as pointed ears, split tongue, and

Hypertattooing-

Hologram mesh suits - a full body morphsuit can be purchased, containing a network of holoprojectors, which creates a polygon mesh over the wearer’s body. This can project any deign across the body.

Genome resequencing therapy - less common due to it’s time required and lack of profitability, a patient’s genome can be rewritten and supplied through frequent hormone replacement to support the mutation. After approximately 7 years, the body replaces its cells and the body modification is complete. The genome to replace the cells could potentially even be replaced for shorter time frames of mutation.

Hologram skin replacement - the patient’s body is 3D scanned, and a replacement skin is made in their likeness. This skin is comprised of two layers, regular human flesh, and underneath, protruding from each individual pore, a network of hologram projectors, which when activated, creates a polygon mesh which can display any holographic design, allowing the patient to modify their appearance on a whim. An inscision is made from the top of the head, and the patients skin is fully peeled off, from head to toe. The replacement skin is pulled up over the body, using a medical glue to support the skin’s adherence to the underlying muscle.

Replicated Body Modding - The most advanced form of body modification, using replicators, body parts can be replicated and dereplicated, instantly morphing the body. This is less common, as often replicated parts are rejected by the body if not perfectly attached. This is red novas body mod of choice, as they are expert replicators.
Wendish Empire

## Tradition

core\_creation = -0.1
land\_forcelimit\_modifier = 0.15

## Ideas

**Bring back our Roots**
culture\_conversion\_cost = -0.33

**Fighting Back**
infantry\_power = 0.1

**Religious Tolerance**
tolerance\_heretic = 2
religious\_unity = 0.1

**Ensured Protection**
garrison\_size = 0.2

**Oh River, Oh Home**
production\_efficiency = 0.2

**Eternal Struggle**
war\_exhaustion = -0.1

**Eternal Love**
manpower\_recovery\_speed = 0.15

## How to See the Decision

* You must fulfill one of these conditions: must be the nation of Polabia
Clones

Clones are technologically created people, a technology pioneered by Xot-ark and adopted by humans. Clones of all species are plausible, but may require different resources to achieve, due to genetic differences.

As for humans, a helicase is removed from the body, along with a genetic sample. The helicase can then begin copying DNA, arranging them into chromosomes. A Bubble-like man made womb then serves the same purpose as a natural womb, though the speed of growth is exponentially faster. The clone will develop into adulthood, (with exception to replacing deceased children) and awaken from their seminal slumber once the heart is shocked into regular a regular beat pattern. The clone awakens, receiving a neural implant and a palm-scan to be on their way.
Vy'mea

Vymea is the secondary character, besides Tourek.
She is a coral-pink Teuunuurian with five tendrils and darker pink speckles.

She recently moved to Earth following the coup led by red nova on her home planet.

Growing up on Teuunuuria, vymea loved traveling, so much that she visited most of the entire planet. shed grow more and more to have a curiosity about the rest of the galaxy, and would devide to move to earth.

slowly, her realization sets in of the true nature of earth. it takes a long time for information to pass through space. teeuunuuria is far from earth. the world starts to shut down, and she gets stuck in the USA.
Mannkin

Mannkin and co. is a robotics company that primarily manufactures Mannkins, robotic mannequins equipped with hologram-projectors. Mannkins can be found within most department stores, but primarily for clothing stores, instantly displaying a mirror image of the customer, allowing them to see how clothing items would look on themselves without trying anything on. Mannkins can speak, but do not possess artificial intelligence, their speech patterns only a series of piecemeal pseudo-trendy marketing language.