Guardian

##### **Of the Mountain**

At Professional tier, you can spend an Action to create a 1-Meter-wide piece of Medium Cover within 10 Meters. The Cover lasts for 1 Minute.

##### **Of the Sun**

At Professional tier, you can spend an Action to create a wisp of light that occupies a 1 Meter cube and moves with you, providing light within a 10 Meter radius.

##### **Of the Sky**

At Professional tier, you can spend an Action to suppress Environmental Hazards around that fit in a 1 Meter cube and are Electricity or Fire within 10 Meters. Alternatively, you can use these Hazards to make an Attack check against a target that you can see within 10 Meters using Psionics for the modifier, causing the target to become Stunned when the Hazard is Electrical or Burning when the Hazard is Fire for the next 3 Rounds on a successful hit. This Feature costs 4 Psionic Energy.

##### **Of the Sea**

At Professional tier, you can spend an Action to create Difficult Terrain that fits in a 1 Meter cube within 10 Meters. When a creature would Move over this Difficult Terrain, they must make a Reflex check against your Save DC or fall Prone. This Feature costs 2 Psionic Energy.

##### **Haven**

At Professional tier, you can spend an Action to ward an area that fits in a 6 Meter cube. For the next 8 hours, when undesignated creatures would pass through this ward you will receive a mental ping while within 1 Kilometer of the area. Additionally, creatures whose Passive Perception would be greater than your Save DC will notice this ward. This Feature costs 2 Psionic Energy.

##### **Mantle of Protection**

At Professional tier, you can spend an Action to touch an ally. For the next 3 Rounds, when your ally would be Attacked the Attacker must make a Willpower check against your Save DC or be forced to choose a new target or lose their Action. This ward ends early when the ally would Attack. This Feature costs 2 Psionic Energy.

##### **Nimble**

At Veteran tier, you can spend an Action to imbue yourself or an ally. For the next 3 Rounds, you have an additional Move Action that does not count towards your total number of Actions per Turn. This Feature can be used a number of times equal to your Observation modifier.

##### **Ethershroud**

At Veteran tier, you can spend an Action to create a 20-Meter radius of mist that moves with you and lasts for 3 Rounds. Ranged Attacks made that pass through the mist are made as if the mist was Light Cover. This Feature can be used a number of times equal to your Observation modifier.

##### **Respite**

At Veteran tier, you can spend an Action to restore a number of Stamina Points equal to the number of Psionic Energy you expend. Targets can only benefit from this Feature once per Day.

##### **Feathery Pin**

At Veteran tier, you can spend an Action to choose a target that is Large or smaller and you can see within 50 Meters, forcing them to make a Strength check against your Save DC. When a target would fail, they are Restrained and are forced Prone. Targets with 16 Strength or more make this check with Advantage. The target can repeat the Strength check as an Action. This Feature costs 6 Psionic Energy.

##### **Null Star**

At Veteran tier, you can spend a Reaction to create a barrier and negate the Damage of a Ranged Attack. This Feature costs 4 Psionic Energy.

##### **Disarm**

At Elite tier, you can spend an Action to select up to 5 targets within 50 Meters that you can see and force them to make a Strength check against your Save DC. When they would fail, the items in their hands are thrown 10 Meters away from the targets. This Feature cannot affect natural weapons. This Feature costs 8 Psionic Energy.

##### **Special Feature**

At Heroic tier, you gain access to one of the following Special Features of your choice:

* Revelation

You can spend an Action to create a 10 Meter radius of etherfire around you that moves with you. For the next 3 Rounds, the area within this radius becomes Difficult Terrain and creatures are Burning while within the storm. All Ranged Attacks are made at Disadvantage when inside this radius. The effects of this Feature do not apply to you, and this Feature costs 12 Psionic Energy.

* Ravenous

You can spend two Actions to make a Ranged Attack using any Psionics for the modifier. This Attack has a range of 10 Meters and is a Cone, forcing targets to make a Willpower check against your Attack check. When targets would fail, they lose 10 Psionic Energy and you are restored 5 Psionic Energy. The Damage and restore are doubled if a target is Hypersensitive. If a target would be reduced to 0 Psionic Energy, they become Warped for the next 24 hours. This Feature can be used a number of times equal to half of your Observation modifier rounded down.