recursal/Fanatic-Fandom huggingface dataset:
Level 5

5
5

**Survival Difficulty: Class 5**
»⠀Strictly Unsafe
»⠀Unstable
»⠀Entity Infestation

## Description

Level 5 appears to be a large, dark basement with concrete walls and floors, with flickering lights creating an eerie atmosphere. There are several entities within the room such as Smilers lurking in the corners, whispers that can be heard in the distance, and the sound of something moving behind the walls.

Sporadically, a sudden rainstorm will start and the temperature will drop rapidly, making the basement incredibly cold. This intensifies the creepy atmosphere, making it feel even more menacing. During this time, various doors in the room will slowly creak open, revealing different passageways, creating a feeling of being locked in and trapped.

Wanders must navigate through the various doors to find a way out of this creepy basement before the entities catch up to them. Each passageway will lead to a different room, each more ominous than the last, with new challenging obstacles that the wanderer must overcome. Be careful not to get lost, as the rooms start to shift and transform, creating a confusing maze that wanderers must escape from.

If a wanderer manages to find and unlock one of the doors, they are led outside of the basement into a murky alleyway. However, the relief of escaping the basement is short-lived as the alleyway is fraught with danger. The rain persists and the area is shrouded in a dense fog, making it difficult to see.

Suddenly, an eerie howl can be heard from the darkness, and a pack of ravenous dogs emerge, their eyes glowing in the dark. They start to pursue the wanderer relentlessly, forcing them to run and evade their attacks.

If the wanderer successfully manages to outmaneuver the dogs, they continue to navigate through the alleyway. However, as they progress, they may notice that there are new entities that have appeared, such as ghosts and sinister specters that lurk in the shadows.

As the wanderer reaches the end of the alleyway, they are faced with a choice: continue forward through a fenced-off area where there might be safety but also unknown dagers, or turn back and risk encountering the dogs again. What ever path they choose, the player must stay vigilant and keep their wits about them if they want to survive in this dark, foreboding world.

## Entities

In this level you will encounter some Smilers, Howlers in the basements, and in the alleyway you will encounter Hounds and Ghosts, and Sinister Specters.

## Entrances and Exits

### Entrances

Exiting Level 4 will send you here.

Dying to a tree-monster on Level 15 has 35% chances of sending you here.
CHIPFLAKE FULL EXTENDED INTRO 1080p★HD

**CHIPFLAKE FULL EXTENDED INTRO [1080p★HD]** is the 40th public Chipflake video.

Unlike the usual Storytime/Animated Vlog or Drawing With Chip videos, this video is a 1-minute-long animation with no story or voice-over.

The video was made to celebrate the channel hitting 200,000 subscribers, 11 million total views, and to celebrate the new year (2019). It features many references to previous videos as a way to showcase the history and progress of the channel so far.

## Production

The digital, frame-by-frame animation was created in Adobe Animate CC 2019 at 30fps.

At 0:27 the style changes to traditional. The digitally drawn frames were printed out and traced over onto paper with a pencil and colored with Faber Castell Polychromo colouring pencils.

Most of the effects such as the glowing cat-stars were created in Adobe After Effects CC 2019.

A few elements were created in Adobe Photoshop CC 2019, such as the glowing text at the end of the video.

The video quality is 1080p and its framerate is 60.

## Characters

* Chip the Cat
* Schnitzflake
* Sexy Pikachu
* Tattletale Kid
* Offended Teacher
* Chip's Mum
* Worst Bus Driver
* Stareon
* Liar Kid
* Gravy Teacher
* Ridiculously Strong Kid
* Sleepover Friend
* Doctor Who Maths Teacher
* Second Year College Teacher
* High School Art Teacher
* Alpacatee
* Hawkopossum
* Catlobster
* Long Cat
* Henry The Hairless Lion
* Mia The Middle Aged Cat
* Jon
* Lemurcamel
* Marlion
* Moloosander
* Lugbird

Additionally, in the traditional-animation section several minor characters can be seen in the background.

## Music

* The Chipflake Theme was made by Lovprod

## Trivia

* The title is a reference to uploads of anime intros/openings on YouTube, which commonly feature symbols such as stars and the video quality in all-caps.
* This is the first milestone celebration video on the channel.
* It was the shortest video on the channel, being dethroned by numerous videos... The shortest video as of March 30th, 2023, is h e r e t u r n s at 00:32 seconds (25 seconds shorter)
* The final section, featuring Chip running, was actually animated first.
* There were going to originally be more characters of friends/inspirations but were cut due to possibly leaving some out.
Level 0 Story

### Part 1

Once upon a time, there was a boy named Alex who was a big fan of a mysterious internet phenomenon known as The Galaxyrooms. He spent hours scouring the internet for stories and images of these strange, endless rooms that supposedly existed in some kind of alternate dimension.

One day, Alex discovered a new galaxyroom level that he had never seen before. It was described as a metallic labyrinth with bright lights and no gravity, with hallways that stretched on for kilometers and a peculiar feature - Galaxy Water.

Determined to explore this intriguing new level, Alex donned his virtual reality headset and ventured into the Galaxyrooms. As he explored the vast corridors, he marveled at the intricate metallic designs and the stunning lighting effects that surrounded him.

It was only after a few hours of wandering that Alex realized he had made a grave mistake. Somewhere along the way, he had accidentally noclipped through a wall and was now hopelessly lost in the seemingly endless expanse of the Gravityrooms. Days turned to weeks as Alex struggled to find his way out of the metallic labyrinth. He tried following the Galaxy Water to its source, but it only seemed to lead him deeper into the unending maze.

At times, Alex felt as though he was losing his mind. The lack of gravity and the unchanging surroundings began to wear on him, and he struggled to distinguish between reality and his fevered imagination.

But finally, after what may have been months, Alex stumbled upon a way out. A single, narrow passage that he had somehow missed before. With tears of joy streaming down his face, Alex crawled through the passage and emerged back into the real world, safe and sound.

From that day on, Alex remained fascinated by the Galaxyrooms, but he knew that he would never venture into its depths again. The experience had taught him that even the most alluring mysteries can be fraught with danger, and that sometimes the best thing to do is simply to admire them from afar.
Level 44

3
3

**Survival Difficulty: Class 3**
»⠀Unsafe
»⠀Unstable
»⠀Moderate Entity Count

Level 44 is the 45th level of the Galaxyrooms

## Description

Level 44, more commonly known as "Abandoned Shuttle", stands as one of the grandest and toughest challenges for all wanderers in the vast universe of the Galaxyrooms. The level takes place in an old and long-forgotten spaceship, which was abandoned and left to decay ages ago. The moment wanderers step into the room, they are thrown into an eerie silence with broken panels, flickering lights, and the dull hum of the engines being the only sound. The challenge for wanderers in this level is to navigate through the abandoned shuttle and gather all the scattered artifacts, but there's only so much time to accomplish such a feat.

Level 44 is specifically desgined, to test the agility and reflexes of wanderers, with obstacles placed strategically to make it increasingly difficult to collect the precious artifacts. The room is filled with floating platforms and asteroids, which must be adroitly maneuvered around, while there are laser beams present which are sure to be fatal if not avoded in time. The walls of the shuttle are covered in intricate designs and patterns, which give the impression of a long-forgotten cilivzation that once occupied the shuttle.

As the wanderers progress through the level, they will encounter different challenges and obstacles; each one surpassing the last in difficulty. The room offers wanderers a sense of excitement and danger as they push themselves to unlock the secrets of the forgotten vessel. To complete the escape, wanderers must remain sharp and put their skills to use to collect all the artifacts in Level 44.

The soundtrack, expertly crafted and designed to complement the gameplay, creates a thrilling experience for wanderers. With an adrenaline-pumping beat that keeps them on their toes, wanderers will become completely immersed in the level, creating a memorable experience in their lifetime of travels.

In conclusion, Level 44 is a platform for wanderers to showcase their skills of agility and navigation. With fast-paced action, intricate designs, and a spine-tingling soundtrack, this level is the perfect amalgamation of challenge and excitement. Travelers must ensure that they are adequately prepared and focused to unravel the mystery surrounding this level, for it is not for the faint-hearted.

## Entities

This is a list of the entities in this level.

* Several Smilers
* Skin Eaters

## Entrances and Exits

### Exits

* Exiting this level will send you to Level 45.
Level 48

5
5

**Survival Difficulty: Class 5**
»⠀Strictly Unsafe
»⠀Unstable
»⠀Entity Infestation

Level 48 is the 49th level of the Galaxyrooms.

## Description

Level 48, commonly known as "Mount Lavaclaw", is a wide and towering mountain made of rugged rocks and sharp stones. The landscape is filled with pools of bubbling molten lava, casting a glow that illuminates the surroundings. The sky above is a breathtaking galaxy sky, showcasing a galaxy cluster star cluster and the Bootes void. The day-night cycle lasts for 5 hours, with the day starting after the night has passed.

As you wander and wander through the level, you'll encounter aggressive creatures, some made of fire, some made of magma, and even of lava. These creatures are always on the lookout for potential prey and will attack you on sight. Wanderers in this level will have to stay cautious and alert to avoid getting ambushed.

Exploring this level requires careful and tactical movements. The ground is highly uneven, with hidden pitfalls and traps lurking around every corner. Wanderers must watch their step to avoid falling into molten lava below. Fortunately, some may find many helpful power-ups and weapons scattered around this level, inluding anti-lava shields, special drinks that give you speed, and laser guns.

Some wanderers have encountered the unknown creature of Mount Lavaclaw, that is a towering creature made entirely of lava and fire, with a fearsome presence that will send shivers down wanderers' spine. This creature is particularly challenging and immune to most attacks like fists and kicks, so wanderers need to use their wits and strategy to take it down.

## Entities

### Magma Creatures

* These entities are fiery monsters made of molten magma. They move quickly and attack with fiery blasts. They spawn in areas with a lot of lava and rocks.

### Fire Creatures

* These entities are fearsome creatures made of flames. They float above the ground and attack with incendiary blasts. They spawn throughtout the level, appearing in packs.

### Lava Creatures

* These entities are terrifying creatures made of lava. They move steadily and attack with intense heat waves. They spawn near the molten lava pits.

### Unknown Creature of Level 48

* This entity is a towering creature made entirely of lava and fire, which has the ability to send shivers down wanderers' spine. It is immune to most attacks. It is unknown where it can spawn.

## Entrances and Exits

### Entrances

* Exiting Level 47 will send you here
* Noclipping into a lava puddle in any level will send you here.

### Exits

* Noclipping into a lava puddle will send you to a random level that has lava puddles.
* Exiting this level will send you to Level 49.
Level 50

2
2

**Survival Difficulty: Class 2**
»⠀Unsafe
»⠀Stable
»⠀Low Entity Count

Level 50 is the 51st level of the Galaxyrooms.

## Description

Welcome to Level 50, also known as "Paper Maze," where the vastness of the galaxy is transformed into a giant labyrinth made entirely of white paper. The walls rise high and straight, creating a maze-like path that twists and turns in every direction. But be careful, as the walls can become curved, warping the structure of the maze and making it all the more confusing. Additionally, a single wall sometimes gets torn apart, revealing a seemingly endless void. If you touch the torn wall, you'll noclip into the wall and end up in the void.

As you explore the maze, you'll notice that there are different types of paper walls in this level, some are dark, some are very bright, some are darker, and some are gray. Each type of wall is unique and may offer different clues and indications about the path ahead. Every time you take a step, wallpaper on the wall appears, showing a mesmerizing view of a black hole with accretion disks. This can be both fascinating and disorienting, as the constant movement and shifting of the black hole can make it difficult to focus on your surroundings.

The lack of light fixtures on the ceiling may seem strange, but the reflective nature of the paper creates a surprisingly bright environment. The lack of a consistent temperature adds to the eerie atmosphere of the level, as the air can become colder or hotter at any moment. Luckily, jackets and boxes of Galaxy Water are scattered throughout the maze to keep you warm or cool you down.

In this level, you may encounter curved paper creatures. Some of them may be friendly and harmless, while others may be aggressive and attack without warning. It's important to stay alert and keep your wits about you as you explore the endless twists and turns of Level 50. The maze is vast and complex, with hidden paths and dead ends that can lead you astray. The torn wall and the curved walls can also throw you off course, so be sure to keep your bearings and try not to get lost.

## Entities

In this level, there is only one entity, called Paper Man. The entity is curved, and looks like a human but fully made of paper. Some of them may be friendly, or either aggressive, which will attack wanderers on their sight.

## Entrances and Exits

### Exits

* Exiting this level will send you to Level 51 lolz.
Galaxy Pain

## Description

Object 3, or "Galaxy Pain" is a rare and dangerous object in the GalaxyRooms universe. It appears as a small bottle made of a dark, almost black, glass with a cork stopper. Inside the bottle is a dark blue liquid that seems to swirl and shift, almost as if it's alive.

Those who have encountered Galaxy Pain describe it as a powerful and deadly substance. It is said to have the ability to cause intense pain and suffering to anyone who comes into contact with it. Even the slightest touch can cause burning agony that lasts for hours, and ingestion is not recommended under any circumstances.

The origins of Galaxy Pain are shrouded in mystery. Some say it was created by an ancient race of beings who sought to use it as a weapon against their enemies. Others believe it was accidentally created by a rogue scientist experimenting with dark matter.

Regardless of its origins, Galaxy Pain is considered one of the most dangerous objects in the GalaxyRooms universe. It is highly sought after by collectors and treasure hunters, but most sane beings steer clear of it. The few who have dared to try and harness its power have paid a terrible price, and many believe that the object is cursed.

If you ever come across a small bottle with a dark blue liquid inside, be warned: it may be Galaxy Pain. Approach it with caution, and do not under any circumstances attempt to drink or handle it. The consequences could be dire.
Level 45

4
4

**Survival Difficulty: Class 4**
»⠀Unsafe
»⠀Unstable
»⠀High Entity Count

Level 45 is the 46th level of the Galaxyrooms.

## Description

Level 45 of the Galaxyrooms, otherwise known as "Starlight Ascension", appears to be a magnificent and surreal place that transports wanderers to a distant galaxy brimming with cosmic wonders. As you journey through this level, you will experience a sense of awe and enchantment as the beauty of the universe unfolds before your eyes.

In the level, wanderers will encounter a myriad of different astronomical phenomena, ranging from the dazzling stars that illuminate the darkness to the vibrant nebulas that envelop you in their rainbow hues. You will travel across a series of floating playforms that are suspended in the void between worlds, each one presenting its own unique set of challenges and obstacles.

As you progress through Level 45, you will encounter a variety of objects that can either assist you in your journey or impede your progress. You will discover gems that can be used to upgrade your equipment and purchase new items, as well as power-ups that grant you abilities such as temporary invincibility or explosive attacks. You will also encounter enemis that are determined to stop you in your traccks, ranging from robotic drones to hostile creatures.

Ultimately, the goal of the level is to reach the end of the level and uncover the secrets that await you there. It is a level that requires patience, skill and undetermination to conquer.

## Entities

This is a list of entities that present in this level. The level only has 5 entities.

* Space Bats - Creatures that fly around the level and can attack the wanderer with sonic waves.
* Void Worms - Creatures that burrow through the playforms and can knock the wanderer off balance.
* Nebula Guardians - Alien creatures that protect certain areas of the level and attack the wanderers on sight.
* Cosmic Giants - Massive entities that occupy entire areas of the level and require the player to navigate around or through them.
* Asteroid Crawlers - Small creatures that cling onto the floating platforms and harm wanderers if they are not dealth with.

## Entrances and Exits

### Exits

* Exiting this level will send you to Level 46
Level 30

?
?

**Survival Difficulty: Class Undetermined**
»⠀Mysterious Properties
»⠀Unknown Information
»⠀Undocumented Entities

## Description

Level 30 seems to be an infinite gamer's ʙɛםʀooʍ with the usual stuff like a gaming setup, posters about video games, lights that change color and anything else a gamer's ʙɛםʀooʍ has. there's a bed, a gaming chair, a colorful lamp that changes colour and, most importantly, нɪʍ. ʜɛ is a tall purple-and-blue humanoid, with Super Mario Bros. headphones. ʜɛ is listed down below, in the "entites" section. There are no more entites in this level.

Slowly but surely, the ʙɛםʀooʍ starts getting hotter and hotter the more you traverse, unit your entire skin starts to peel off, and an undescribable amount of pain starts to take control of your body until you become a puddle of human skin, bones, bacteria and blood. You can also find a load of these human puddles scattered throughout the area, as you go deeper and deeper into the level. If you are gonna go to this level make sure to bring safety equipment so you can go deeper into the ʙɛםʀooʍ without turning into human skin, bones, bacteria and blood.

Not much more is known about this level, so hopefully more brave adventurers find more information about this level.

## Entities

### ʜɛ

ʜɛ is a tall purple-and-blue humanoid, with Super Mario Bros. headphones. he is also the owner of this ʙɛםʀooʍ Level.
ʜɛ likes to play on his gaming setup some games like Super Mario Bros. , Call of duty and minecraft with his "friends". No, he is *NOT* hostile, so don't be scared :)

## Entrances and Exits

### Entrances

Banging your head against a wall in Level 7 will bring you here.

Getting the math question right and solving the trick question on Level 31 will bring you here.

### Exits

Beating super mario bros in the gaming setup will bring you to Level 8.
Level 37

?
?

**Survival Difficulty: Class Undetermined**
»⠀Mysterious Properties
»⠀Unknown Information
»⠀Undocumented Entities

## Description

The 38th level of the Galaxyrooms, which is known as "The Atmosphere Madness" takes it's appearance as a small room, in which you can find 3 different beds, one shaped weird, second shaped funny, and third shaped scary. On these three beds, you will see random decals, sort like a face, or a letter. These beds are placed randomly. In this level, the atmosphere is red, and sometimes it turns burnt-orange, which makes it more difficult to see.

In the level, you can go under beds, and below them you may find several boxes, in which you can find kids toys, food, Galaxy Water, etc. But be warned, below the beds lurk dangers, when you open a box, a spike will suddenly appear in the location where you're located, and it may happen rarely. There are also 2 tables in this level, that are broken, and when you spawn in the level, you will be staying on the broken table. The floor in this level is made of solid wood, the walls are made of wood also, and covered in a beautiful wallpaper, the ceiling is made of plastic, and colored in the white color.

In this level, there is absolutely no light, which makes wanderers difficult to see, but sometimes you may find flashlights under the beds. The level is infested by smilers, but it is very rare to encounter them, as they will appear only in very-very-very dark corners in this level. When the atmosphere in this level red, it means that there will be many smilers and traps, and when the atmosphere is burnt orange, it means that the level is safe, and has no danger, but not for long, because during the burnt orange atmosphere, after 30 minutes it will turn red again, and during the red atmosphere, it will last for 2 hours, and when 2 hours are over, it will be burnt orange atmosphere again.

## Colonies and Outposts

Due to the safety in this level, it is not possible to create a colony or an outpost.

## Entities

The level is infested by smilers, but only when the atmosphere is red, and when the atmosphere is burnt orange, there are no entities.

Smilers are located in this level when the atmosphere is red, and they lurk in very-very-very dark corners.

As I mentioned, there are no entities when the atmosphere is burnt orange.

## Entrances and Exits

### Entrances

* Exiting the previous exits, Level 36, will send you here.

### Exits

* Exiting this level will send you to the next level, Level 38.
Sol

## Sol: The Sun Deity and Envoy of Crea and Destra

Sol is the first envoy of Crea and Destra and holds power over the sun and all that it gives. While early incarnations depicted him as the sun itself, he is now regularly depicted as a towering figure with long flowing hair made entirely of golden light. Sol is widely worshipped by many groups, but his largest following is in the human kingdom of Azeria, where the emperor resides.

### Origins and Beliefs

The origins of Sol are closely tied to the creation story of Crea and Destra. According to some beliefs, Sol was the first envoy created by Crea and Destra and was tasked with overseeing the power of the sun.

In some cultures, Sol is viewed as a benevolent figure, responsible for providing warmth and light to the world. In others, he is seen as a powerful deity with the ability to grant blessings and curses to those who worship him.

### Depictions of Sol

Sol is often depicted as a towering figure with long flowing hair made entirely of golden light. He is sometimes shown holding a staff or scepter, representing his power over the sun.

In some cultures, Sol is associated with the element of fire, and his depictions often include flames or other fiery imagery. In others, he is depicted as a radiant figure, surrounded by a halo of light.

### The Influence of Sol

Sol's influence is felt throughout the world, as the sun's power is necessary for sustaining life on Earth. Many cultures and religions offer prayers and sacrifices to Sol, seeking his favor and protection.

In the human kingdom of Azeria, Sol is the most prominent deity, and the emperor himself is considered to be a direct descendant of the Sun God. The Azerian people believe that Sol provides them with the strength and courage necessary to rule and protect their kingdom.
House Namarian

House Namerian is one of the three original royal houses of the Azerian Empire. They are a branch house of the Vermillion family and are descended from Namari Vermillion, the brother of the first human emperor. They reside in the city of Nameran and hold significant power and influence in the empire.

### History

House Namerian was founded by Namari Vermillion, the brother of the first human emperor, Azerea Vermillion. Namari was a skilled warrior and military strategist who used his talents to help his brother conquer and unite the human tribes of the empire. He became the first head of House Namerian and passed his position down to his descendants.

Over the centuries, House Namerian has maintained its position as one of the most influential and powerful houses in the Azerian Empire. They have been responsible for managing the empire's military might, including training soldiers and strategizing battles. House Namerian has also played a key role in the defense of the empire, protecting it from external threats and maintaining its borders.

### Sigil

The sigil of House Namerian is a silver dragon on an orange background with silver trimmings. The dragon represents power, strength, and wisdom, while the orange background symbolizes courage, determination, and passion. The sigil reflects House Namerian's commitment to protecting and defending the Azerian Empire.

### Power and Influence

House Namerian holds significant power and influence in the Azerian Empire. They are responsible for managing the empire's military might, which involves training soldiers, strategizing battles, and maintaining the empire's borders. House Namerian has a reputation for producing some of the most skilled warriors and commanders in the empire.

In addition, House Namerian has played a key role in the defense of the empire. They have protected the empire from external threats, including invasions by neighboring nations and attacks from monsters and other supernatural creatures. House Namerian is known for its unwavering commitment to the safety and security of the Azerian Empire.
Destra

## Destra: The Primordial Being of Destruction

Destra is a primordial being that holds dominion over destruction. It is often depicted as a reddish-black void with red light encircling its body, although it has no physical form. Its immense power and influence can be felt throughout the cosmos, but like its counterpart Crea, it has little to do with mortal matters.

### Origins and Beliefs

The origins of Destra are shrouded in mystery, much like Crea. It is unclear when or how this primordial being came into existence, but many cultures and religions have developed their own unique beliefs and interpretations of Destra.

In some belief systems, Destra is viewed as a malevolent force that seeks to destroy everything in its path. In others, it is seen as a necessary aspect of the natural order, necessary for renewal and rebirth.

### Depictions of Destra

Destra is often depicted as a reddish-black void with red light encircling its body, representing its destructive power. Some depictions show it as a dark, ominous figure, while others show it as a chaotic force of destruction.

In some cultures, Destra is associated with the element of fire, while in others, it is seen as a force of entropy and decay.

### The Influence of Destra

The influence of Destra can be felt throughout the cosmos, although its involvement in mortal affairs is minimal. Its power and destructive energy are believed to be responsible for natural disasters such as earthquakes, volcanic eruptions, and meteor impacts.

In some cultures, offerings are made to Destra to appease its destructive nature, while in others, it is revered as a necessary aspect of the natural order.
Level 47

2
2

**Survival Difficulty: Class 2**
»⠀Unsafe
»⠀Stable
»⠀Low Entity Count

## Description

Level 47 of Galaxy Rooms, also known as "The Grandiose Cosmos," is an awe-inspiring space-themed level that will take you on a journey through the vast expanse of the universe. As you enter this level, you'll be immediately transported into a breathtaking world of astronomical proportions. From the massive planets of all shapes and sizes to the swirling asteroid fields, this level is designed to keep you captivated for hours on end.

The level's background is a stunning depiction of the Milky Way galaxy, with its swirling clouds of gas and dust, dotted with bright stars and distant galaxies. The soundtrack is a space-inspired theme that perfectly complements the visuals and adds to the overall immersive experience.

The level's design is intricate and realistic, making it feel like you are exploring the cosmos firsthand. You'll find yourself navigating through asteroid fields, jumping across space stations, and dodging meteor showers as you progress through the level. Each section of the level is uniquely challenging, with puzzles to solve and obstacles to overcome.

One of the most impressive aspects of this level is the sheer size of the planets and asteroids you encounter. You'll see massive planets with towering mountains and deep craters, as well as gaseous planets with swirling clouds of color. The level is split into multiple sections, each with its own unique gameplay and challenges to overcome. From dodging comets to navigating through black holes, every section of the level offers a unique experience.

One of the standout features of this level is the colossal black hole with a solar mass of several thousand that you'll encounter. The black hole is surrounded by an accretion disk of swirling gas and dust that glows with an eerie blue light. The gravitational forces around the black hole are incredibly strong, and you must use your skills to navigate through the dangerous obstacles it throws your way.

As you traverse through the black hole's accretion disk, you'll need to be extremely careful to avoid being pulled in. The disk is a chaotic and unpredictable environment, with gas and dust particles hurtling towards you from all directions. The only way to survive is to use your quick reflexes and expert platforming skills to navigate through the dangerous terrain.

## Entities

* Planets
* Asteroids
* Energy orbs
* Black holes
* Satellites
* Comets
* Solar flares
* Debri
* Gravity wells
* Stars

## Entrances and Exits

### Exits

* Exiting this level will send you to Level 48, of course.
Myths of Ardonia Wiki

**Welcome to the Myths of Ardonia Wiki!**
A wiki covering the in and outs of the Myths of Ardonia Discord Roleplay Lore

We're a collaborative community website about Myths of Ardonia that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Crea

## Crea: The Primordial Being of Creation

Crea is a fascinating and mysterious being that is believed to hold dominion over creation itself. Often depicted as a heavenly white light that sits at the center of the universe, Crea's power and influence can be felt throughout the cosmos. Despite its immense power, Crea never directly involves itself in the affairs of mortals.

### Origins and Beliefs

The origins of Crea are shrouded in mystery, and it is unclear when or how this primordial being came into existence. However, many cultures and religions have developed their own unique beliefs and interpretations of Crea.

In some belief systems, Crea is viewed as the creator of the universe and all living beings, while in others, it is seen as a force that governs the laws of nature and the balance of the cosmos. Still, other interpretations suggest that Crea is an eternal and omnipotent entity that exists beyond time and space.

#### Depictions of Crea

Crea has no physical form, and its existence is purely spiritual. However, many cultures have created their own visual representations of Crea in the form of art, literature, and mythology.

The most common depiction of Crea is that of a bright, white light that radiates throughout the universe. It is often shown as a glowing orb or sphere, representing its all-encompassing presence.

In other depictions, Crea is shown as a divine being surrounded by angels or other celestial beings. In these interpretations, Crea is often portrayed as a loving and benevolent entity that watches over and guides humanity.

#### The Influence of Crea

Despite its apparent detachment from the affairs of mortals, the influence of Crea can be felt throughout the universe. Crea's power and presence are believed to be responsible for the creation and maintenance of the universe itself.

Many religious and spiritual practices involve the worship or acknowledgement of Crea. These practices often involve meditation, prayer, or other forms of spiritual contemplation that seek to connect with the divine energy of creation.
Level 499

'*Level 499 Also known as the Liminal bathroom Is very very very Safe unless u have low sanity. '***Appearance: It looks like a school bathroom with sinks and stalls. Its not that safe if you on the brink of insanity Class: 7 Difficulty. You will lose sanity rapidly and u feel very uneasy here**

'*so please just never ever enter this level if ur trying to survive with low sanity.* Entitys: None as far as we know but you can hear screaming from stalls which uhhh might mean theres an entity. ***Entrances: When ur in 2 search for a stall with screaming coming from it. Close ur eyes when entering. Never ever have ur eyes open. Exits: Find a bathroom door and jump through it. While in level 499 Its common to feal very very uneasy since its very dark.***
Mare

## Mare: Deity of the Moon and Third Envoy of Crea and Destra

Mare is the third envoy of the primordial union of Crea and Destra, and holds power over the moon. Mare's original form was that of the moon itself, but she is now more commonly depicted as a tall and elegant woman holding a book with no pages. Unlike the other deities, Mare is mostly worshipped by smaller races within the empire, some of which include witches and tieflings.

### Origins and Beliefs

According to some beliefs, Mare was the third envoy created by Crea and Destra, and was tasked with overseeing the power of the moon. Some cultures view Mare as a powerful and mysterious figure, responsible for the ebb and flow of the tides and the mysteries of the night.

In other cultures, Mare is seen as a wise and benevolent deity, with the ability to bestow knowledge and wisdom upon her followers. Some believe that the pages of her book contain the secrets of the universe, and that only the most worthy and devoted followers can unlock their secrets.

### Depictions of Mare

Mare is often depicted as a tall and elegant woman, with long hair and piercing eyes. She is sometimes shown holding a book with no pages, or a crescent moon, representing her power over the moon.

In some cultures, Mare is associated with the element of water or the mysteries of the night, and her depictions often include dark forests or bodies of water. In others, she is depicted as a radiant figure, surrounded by a halo of moonlight.

### The Influence of Mare

Mare's influence is felt throughout the natural world, as she holds power over the moon and its effects on the tides and cycles of nature. Many cultures and religions offer prayers and sacrifices to Mare, seeking her knowledge and wisdom.

In the empire, Mare is mostly worshipped by smaller races, such as witches and tieflings, who revere her as a powerful and mysterious figure. Her followers often seek to unlock the secrets of her book, hoping to gain the knowledge and wisdom it contains.
Gaius

## Gaius: Deity of the Earth and Final Envoy of Crea and Destra

Gaius is the final envoy of the primordial union of Crea and Destra, and holds power over the earth and all that it holds. Many depictions of Gaius show her as a giant woman made up of rocks, dirt, and plants. Gaius's largest following comes from the Dwarven kingdom of Valhiem, which was once located beneath the earth but now resides atop the highest peak in the realm. Dwarves believe themselves to have a stronger connection to Gaius than any other race due to their close proximity to the earth.

### Origins and Beliefs

According to some beliefs, Gaius was the final envoy created by Crea and Destra, and was tasked with overseeing the power of the earth. Some cultures view Gaius as a nurturing and protective deity, responsible for the fertility of the land and the growth of crops and forests.

In other cultures, Gaius is seen as a powerful and fearsome figure, capable of unleashing earthquakes and other natural disasters. Some believe that Gaius is the embodiment of the earth itself, and that her power is essential for maintaining the balance of the natural world.

### Depictions of Gaius

Gaius is often depicted as a giant woman made up of rocks, dirt, and plants. She is sometimes shown holding a staff or a handful of soil, representing her power over the earth.

In some cultures, Gaius is associated with the element of earth or the power of nature, and her depictions often include mountains, forests, and other natural settings. In others, she is depicted as a fierce warrior, with the power to shake the ground beneath her enemies' feet.

### The Influence of Gaius

Gaius's influence is felt throughout the natural world, as she holds power over the earth and all that it holds. Many cultures and religions offer prayers and sacrifices to Gaius, seeking her protection and favor.

In the Dwarven kingdom of Valhiem, Gaius is especially revered, as the dwarves believe themselves to be closer to the earth than any other race. They view Gaius as a nurturing and protective deity, responsible for the fertility of the land and the growth of their crops and mines.
King Henry (Episode)

King Henry is the second episode of the series, and was uploaded on April 9th, 2022.

**SUMMARY:**

It is Jack’s birthday, and Katie visits to celebrate, and brings a gift, a turtle named Henry. Jack wakes Katie up later to plan a robbery, and Katie finds out the police are after him. While Vee watches the turtle, he leaves to get food for him, while Henry spots a potion. When we cut back to Jack, he holds a gun towards the salesman, RedMask who only has a nickel. Jack feels something is wrong, and immediately returns to the laboratory. Henry grows big in size, and what happens to Vee is currently unknown.

Characters:

Jack

Vee

Katie

Henry

RedMask

Unnamed Shadow

**CONTINUITY**

This episode is known for most characters introduced. Katie, Henry, RedMask, and The Unnamed Shadow.

**GOOFS/ERRORS**

The sign says $95, but in part 2 of the third episode, it’s 50 cents a pop.

If Jack shoots, his bullet will likely miss first shot.

The word “Nickel” is misspelled several times.

Henry isn’t sitting on the chair. His shell is the only thing on the seat.

In the title card, Jack’s cheek is in his eye, and the letter H is lowercase.
Hax

## Summary

**Hax** is a catch-all term for abilities that can be used to ignore/bypass one or more of a target's statistics, rendering them irrelevant.

The most common hax are the ones that ignore durability, and their scale/potency are unrelated to their users' AP & Tier, however, they can be measured with their effectiveness against their targets' Durability. This is because, depending of the hax, the statistics bypassed may actually counter it if they have a higher enough scale. This, however, is not the case with certain hax, examples include Reality Warping, Probability Manipulation, Conceptual Manipulation, and other abilities that simply & logically cannot be countered by high statistics.

Having resistances to certain hax can help characters/things to withstand them, but only if the specific resistances are around the same scale as the hax being used against them, or better.

Higher-Dimensional characters/structures are automatically immune to 3-Dimensional (or lower) hax, as they literally are infinitely more complex than them. The same logically happens to higher-dimensional hax in relation to even *higher* higher-dimensional characters/structures. Resistances also apply to higher-dimensional characters/structures, this needs to be hax of their same (or higher) dimensionality, and anything lower is not allowed to be added (due to being both inaccurate and misleading, making others think that the characters/structures can resist hax of their same dimensionality).
Level 19

?
?

**Survival Difficulty: Class Undetermined**
»⠀Mysterious Properties
»⠀Unknown Information
»⠀Undocumented Entities

## Description

Level 19, "Wormhole Galaxy," is a vast and mysterious space that transports you to an alternate universe where you can experience the wonders of the cosmos. The level appears to be an infinite expanse of darkness, dotted with countless galaxies that shine like jewels in the blackness.

As you navigate through the level, you will encounter countless wormholes that can transport you to different parts of the galaxy. These wormholes offer a gateway to new galaxies and hidden treasures, but also present unique challenges that can affect the level of difficulty in surviving the level.

The beauty of the galaxies is awe-inspiring, as they sparkle with an array of vibrant colors and are illuminated by countless stars. You can feel the wonder of the cosmos and the vastness of the universe as you traverse through the galaxies and explore their hidden secrets.

However, Wormhole Galaxy is not without its dangers. You will need to be mindful of the many hazards that lurk in the darkness, such as space debris, obstacles, and other hazards that could put an abrupt end to your journey if you are not careful.

In this level, time appears to move faster than in other parts of the experience, adding to the sense of urgency and danger. You will need to adapt quickly to the changes in the environment and react swiftly to the challenges that arise.

The survival difficulty class of Level 19 is currently undetermined due to the various factors that affect the level of difficulty. These factors may include the intensity and frequency of the hazards, the speed of time in the level, and the challenges presented by the wormholes.

## Entrances and Exits

### Exits

* Travelling 100 years ago or 100 years in the future will make you exit Galaxyrooms but be in the year you chose.
* Finding the hidden door and touching it when it is Easter in Galaxyrooms will lead to Level 20.
Level 39

Stub*This article is currently working in progress!. Do not delete the page until the article is completely finished. You can help Galaxyrooms Wiki by expanding it.*

⧖
⧖

**Survival Difficulty: Class Pending**
»⠀Undetermined Safety
»⠀Unsecure
»⠀Unknown Entity Count

## Description

This level, level 39, which is called "Playground of Hell" resembles a large playground with 5 swings, slides and exercise equipment. At this level it is quite cold and strong wind blows. In this level, you will see walls that prevent wanderers from leaving this level, but it is rare to find holes leading to a random dangerous level. At the level, the ground consists of dark green pebbles, which are sometimes not pleasant to step on, and sometimes pleasant.

Also in the level, the floor material changes every 30 minutes, materials such as metal, iron, wood, and then back to pebbles.

At this level, you might think that this level is a simulation, and after thinking about it, your sanity will slowly fade. You may also find hidden boxes with ordinary water or poisoned food within this level.

At this level, you may think that it is safe here, but in fact it is not. There are dangers in this level such as traps such as bear traps. After a couple of hours, you will notice that a lot of creepy entities will come out and start watching you.

## Entities

The level is safe, but after a few hours, many unknown creepy entities will appear that no one knows.

## Entrances and Exits

### Entrances

* Exiting the previous level, Level 38 will send you here.

### Exits

* Exiting the level will send you to Level 40.

Don't hesitate by adding a level by clicking on the red links! Remember, the level has to be at least 1,000 bytes and a big description.
House Vermillion

House Vermillion is one of the three original royal houses of the Azerian Empire. They are descended from the first human emperor, Azerea Vermillion, and have ruled over the empire since its inception.

### History

House Vermillion was founded by Azerea Vermillion, who led the human tribes in a war against the elves and united them under his rule. He became the first emperor of the Azerian Empire and passed his position down to his descendants. House Vermillion has maintained its position as one of the most powerful and influential houses in the empire over the centuries.

### Sigil

The sigil of House Vermillion is a gold lion on a red background with gold trimmings. The lion represents power, courage, and strength, while the red background symbolizes passion, determination, and victory. The sigil reflects House Vermillion's commitment to maintaining its power and authority over the Azerian Empire.

### Power and Influence

House Vermillion has significant power and influence in the Azerian Empire. They have ruled over the empire since its inception and have maintained their authority through their military might, diplomatic skill, and sheer force of will. House Vermillion is known for its strong leadership and its ability to maintain stability and order in the empire.

In addition, House Vermillion has played a key role in the development and expansion of the Azerian Empire. They have overseen the building of cities, roads, and other infrastructure, as well as the establishment of trade routes and diplomatic relations with neighboring nations. House Vermillion is also known for its patronage of the arts and sciences, which has contributed to the empire's cultural and intellectual growth.
Vee

Vee is the deuteragonist of the entire show, and friend of Jack. It gets revealed in a video by the creator, that Vee is vegan, and we are also revealed that Vee is a vampire in the second part of the first episode. Jack is seven years than older than Vee, and since Jack is around his 30’s, Vee is around his 20’s. Vee also knows Spanish from Jack, being Hispanic. Vee is also agnostic, meaning they are unsure of a god’s existence.

**APPEARANCE**

Vee’s bat version is quite simple. A dark shade of gray, with small wings, red eyes, and occasionally has the same red eyes and dark gray shade when transformed into something else. For example, he transformed into an octopus in episode 3, with the same colors that Vee had. Vee’s nose color changed between episodes, possibly an error. In his human version, he has short brown hair, light skin, and has the same red eyes in his bat form. We don’t see Vee much in his human form, but it changes every time we see it.

**RELATIONSHIPS**

Friends:

Jack

Katie

Enemies:

David

Henry

Vee considers Jack as a friend, because they have been together for a time not explained in the show, so we can just assume. Vee thinks of Katie as friendly, being related with Jack, being her adopted daughter. David is one of Vee’s enemy, being caged in the first time we see them meet in the show. Same with Henry, who sent Vee to the ocean, in an unknown way, being the first person to see his true colors.