recursal/Fanatic-Fandom huggingface dataset:
Allosaurus

*Allosaurus* (/ˌæləˈsɔːrəs/) is a genus of large carnivorous theropod dinosaur that lived 155 to 145 million years ago during the Late Jurassic epoch (Kimmeridgian to late Tithonian). The name "*Allosaurus"* means "different lizard" alluding to its unique (at the time of its discovery) concave vertebrae. It is derived from the Greek ἄλλος ('allos') ("different, other") and σαῦρος ('sauros') ("lizard / generic reptile"). The first fossil remains that could definitively be ascribed to this genus were described in 1877 by paleontologist Othniel Charles Marsh. As one of the first well-known theropod dinosaurs, it has long attracted attention outside of paleontological circles.

*Allosaurus* was a large bipedal predator. Its skull was light, robust and equipped with dozens of sharp, serrated teeth. It averaged 10 meters (33 ft) in length, though fragmentary remains suggest it could have reached over 12 m (39 ft). Relative to the large and powerful hindlimbs, its three-fingered forelimbs were small, and the body was balanced by a long and heavily muscled tail. It is classified as an allosaurid, a type of carnosaurian theropod dinosaur. The genus has a complicated taxonomy, and includes three valid species, the best known of which is *A. fragilis*. The bulk of *Allosaurus* remains have come from North America's Morrison Formation, with material also known from Portugal. It was known for over half of the 20th century as *Antrodemus*, but a study of the copious remains from the Cleveland-Lloyd Dinosaur Quarry brought the name "*Allosaurus"* back to prominence and established it as one of the best-known dinosaurs.
Postosuchus

*Postosuchus*, meaning "Crocodile from Post", is an extinct genus of rauisuchid reptiles comprising two species, *P. kirkpatricki* and *P. alisonae*, that lived in what is now North America during the Late Triassic. *Postosuchus* is a member of the clade Pseudosuchia, the lineage of archosaurs that includes modern crocodilians (the other main group of archosaurs is Avemetatarsalia, the lineage that includes non-avian dinosaurs and their descendants, birds). Its name refers to Post Quarry, a place in Texas where many fossils of the type species, *P. kirkpatricki*, were found. It was one of the apex predators of its area during the Triassic, larger than the small dinosaur predators of its time (such as *Coelophysis*). It was a hunter which probably preyed on large bulky herbivores like dicynodonts and many other creatures smaller than itself (such as early dinosaurs).

The skeleton of *Postosuchus* is large and robust with a deep skull and a long tail. The total body length is about 4 to 5 metres (13 to 16 ft). The extreme shortness of the forelimbs relative to the hind limbs, the very small hands, and measurements of the vertebrae suggest that *Postosuchus* may have been committed to bipedal locomotion.
Procoptodon

*Procoptodon* is an extinct genus of giant short-faced kangaroos that lived in Australia during the Pleistocene Epoch. *P. goliah*, the largest known kangaroo species that ever existed, stood at about 2 m (6.6 ft). They weighed about 200–240 kg (440–530 lb). Other members of the genus are smaller, however; *Procoptodon gilli* is the smallest of all of the sthenurine kangaroos, standing approximately 1 m (3 ft 3 in) tall.

*Procoptodon* physiology was likely similar to that of the contemporary kangaroos; however, *Procoptodon goliah* was characterised by its large size. These sthenurines, or short-faced kangaroos, included species that were more than three times the size of the largest kangaroos living today. The largest, *P. goliah*, was 2.7 m (8 ft 10 in) tall and weighed up to 240 kg (530 lb).
Xiphactinus

*Xiphactinus* (from Latin and Greek for "sword-ray") is an extinct genus of large (5.1 metres (16.7 ft)) predatory marine bony fish that lived during the Late Cretaceous (Albian to Maastrichtian). When alive, the fish would have resembled a gargantuan, fanged tarpon (to which it was, however, not related). The species *Portheus molossus* described by Cope is a junior synonym of *X. audax*. Skeletal remains of *Xiphactinus* have come from the Carlile Shale and Greenhorn Limestone of Kansas (where the first *Xiphactinus* fossil was discovered during the 1850s in the Niobrara Chalk), and Cretaceous formations all over the East Coast (most notably Georgia, Alabama, North Carolina, and New Jersey) in the United States, as well as Europe, Australia, the Kanguk and Ashville Formations of Canada, La Luna Formation of Venezuela and the Salamanca Formation in Argentina.

Gillicus within the stomach of Xiphactinus
Nigersaurus

*Nigersaurus* is a genus of rebbachisaurid sauropod dinosaur that lived during the middle Cretaceous period, about 115 to 105 million years ago. It was discovered in the Elrhaz Formation in an area called Gadoufaoua, in the Republic of Niger. Fossils of this dinosaur were first described in 1976, but it was only named *Nigersaurus taqueti* in 1999, after further and more complete remains were found and described. The genus name means "Niger reptile", and the specific name honours the palaeontologist Philippe Taquet, who discovered the first remains.

Small for a sauropod, *Nigersaurus* was about 9 m (30 ft) long, and had a short neck. It weighed around 4 t (4.4 short tons), comparable to a modern elephant. Its skull was very specialised for feeding, with large fenestrae and thin bones. It had a wide muzzle filled with more than 500 teeth, which were replaced at a rapid rate: around every 14 days. The jaws may have borne a keratinous sheath. Unlike other tetrapods, the tooth-bearing bones of its jaws were rotated transversely relative to the rest of the skull, so that all of its teeth were located far to the front. Its skeleton was highly pneumatised (filled with air spaces connected to air sacs), but the limbs were robustly built.
DinoPedia The Dinosaur guide Wiki

**Welcome to the DinoPedia The Dinosaur guide Wiki!**
This is a place where you and your friends can learn about dinosaurs and other prehistoric life!

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## Important articles

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*Need help building out this community?*

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You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Nothosaurus

*Nothosaurus* was a semi-oceanic animal which probably had a lifestyle similar to that of today's seals. It was about 4 metres (13 ft), with long, webbed toes and possibly a fin on its tail. However, some species such as *N. zhangi* and *N. giganteus* were larger, up to 5–7 metres (16–23 ft). When swimming, *Nothosaurus* would use its tail, legs, and webbed feet to propel and steer it through the water. The skull was broad and flat, with long jaws, lined with needle teeth, it probably caught fish and other marine creatures. Trackways attributed, partly by process of elimination, to a nothosaur, that were reported from Yunnan, China in June 2014, were interpreted as the paddle impressions left as the animals dug into soft seabed with rowing motions of their paddles, churning up hidden benthic creatures that they snapped up. Once caught, few animals would be able to shake themselves free from the mouth of *Nothosaurus*.
Juntos pelo Povo

**Descrição**

**Juntos pelo Povo** é um partido político liberal da Madeira. Ideologicamente, define-se como um partido social liberal, quer na economia, quer nos costumes. O partido defende uma redução da intervenção do estado na economia, dedicando-se este apenas a garantir aos indivíduos serviços de qualidade nas áreas de ação essenciais do Estado e a regular a atividade económica. Na área dos costumes defendem as mais diversas liberdades individuais, nomeadamente as que estão relacionadas com o aborto, eutanásia, drogas leves e prostituição para além do casamento e adoção por parte de casais homossexuais. O Partido foi criado em 2014 e legalizado pelo Tribunal Constitucional a 3 de junho de 2014 por Filipe Sousa e Élvio Sousa e desde aí já conquistou uma câmara municipal, 6 juntas de freguesia, 7 vereadores e 22 deputados na Assembleia Nacional.

**Eleições**

Eleições Municipais

* 2014 - 1,3% \_ 0/11 presidentes, 1/71 vereadores e 3/213 deputados municipais, 1/54 presidente, 7/550 mandatos.
* 2018 - 10,2% \_ 1/11 presidente, 7/71 vereadores e 22/213 deputados municipais, 6/54 presidentes, 56/550 mandatos

Eleições Europeias

* 2019 - 5,7% \_ 0/5 deputados

Eleições Legislativas

* 2016 - 2,8% \_ 1/50 deputado
* 2020 - 5,8 % \_ 3/50 deputados
Ambulocetus

*Ambulocetus* (Latin *ambulare* "to walk" + *cetus* "whale") is a genus of early amphibious cetacean from the Early Eocene (Lutetian) Kuldana Formation in Pakistan roughly 48 or 47 million years ago. It contains one species, *A. natans* (Latin *natans* "swimming"). It is known primarily from a single skeleton which is about 80% complete, and is among the most completely known Eocene cetaceans, instrumental in the study of cetacean evolution and the transition from land to sea. Most notably, *Ambulocetus* had four functional limbs, and was the first cetacean postulated to have preserved a suite of adaptations consistent with an amphibious lifestyle. *Ambulocetus* is classified in the group Archaeoceti—the ancient forerunners of modern cetaceans whose members span the transition from land to sea—and in the family Ambulocetidae, which includes *Himalayacetus* and *Gandakasia* (also from the Eocene of the Indian subcontinent).

*Ambulocetus* probably had a long, broad, and powerful snout, and the eyes were placed near the top of the head. Because of these, it is hypothesised to have behaved much like a crocodile, waiting near the water's surface and ambushing large mammals, using the jaws to clamp onto and drown or thrash prey.
Vox

Vox é uma banda madeirense de metal alternativo, com influências do blues e do rock progressivo. A banda é composta por: Joana Cruz na voz, Daniel Matos na guitarra, João Matias no baixo e teclados e Pedro Costa na bateria. A banda começou em 2015 como uma banda de covers de rock e metal e começou a trabalhar em originais em 2017, lançando nesse ano o seu primeiro EP, Paranoia. Seguiram-se x em 2019 e o seu primeiro álbum x em 2021. O som da banda é influenciado por múltiplos estilos como o rock, trash metal, groove metal, rock progressivo, rock psicadélico, glam metal, Punk, Hardcore punk, grunge, Neo-soul, blues e jazz fusion. Quanto aos artistas, falamos de Tool, Queen, Megadeth, Metallica, Amy Winehouse, Nirvana, The Doors, Iron Maiden, Cream, Led Zeppelin, ...etc. Em termos de composição está ao cargo de João Matias e, em parte também de Daniel Matos e Pedro Costa e as letras estão ao cargo de Joana Cruz.

**Membros**

Voz - Joana Cruz

Guitarra e Backing Vocals - Daniel Matos

Baixo, Teclados e Backing Vocals - João Matias

Bateria - Pedro Tavares

**Discografia**

EPs

Paranoia (2017)

Ad hominem (2019)

Álbuns

Passivo-Agressivo (2021)
Monster School: Boxing

**Monster School: Boxing** is the 38th Monster School episode by CraftedThings. The lesson for this video is boxing. The video was released on March 5, 2016.

## Characters

* Herobrine
* Creeper
* Skeleton
* Zombie
* Spider
* Enderman
* Slime

## Start of Class

Herobrine announces to the class that they will be boxing and takes them to a boxing ring.

## Class

### Skeleton

Skeleton stands in front of a boxer in the wrestling ring. Skeleton tries to fight the boxer, but it does nothing. Eventually, the boxer punches him and defeats him. Herobrine gives Skeleton an F.

### Creeper

Creeper attempts to explode in front of the boxer who runs out of the wrestling ring. Herobrine gives Creeper an A.

### Zombie

Before fighting, Zombie drinks a potion that makes him very strong. He roars at the boxer and throws him out of the wrestling ring. Herobrine gives Zombie an A.

### Enderman

Enderman teleports every time the boxer tries to fight him before he teleports behind the boxer where he stares at Enderman. Enderman screams and punches the boxer. Herobrine gives Enderman an A.

### Slime

Slime hops above the boxer, preventing the boxer from fighting him. He then hops onto the boxer's head where he suffocates him to death. Herobrine gives Slime an A.

### Spider

Spider fights the boxer repeatedly until he has been hit hundreds of times and falls to the ground. Herobrine gives Spider an A.

## Grades

* Grade Percentage Total - 83% - A

* Skeleton received an F on the assignment. The rest received an A on the assignment.
Miguel Ribeiro

**Biografia**

Miguel Duarte Cunha Ribeiro, ou simplesmente **Miguel Ribeiro**, nasceu a 30 de Março de 2000 em Serra de Água, Ribeira Brava, Madeira. É estudante de Ciências do Desporto na Universidade da Madeira e jogador de futsal profissional no CD Ribeira Brava, atuando como ala. Para além disso joga também no Casa do Povo Serra de água de forma amadora. É fã de rap e de artistas como Valete, Player, Eminem, 2pac e de rock como Red Hot Chili Peppers, Rage Against the Machine, Metallica, ... etc. Apesar de jogar no CD Ribeira Brava, é um fervoroso adepto do CS Marítimo. É o melhor amigo de Daniel Matos e namorado de Catarina Gama.

**Médias**

PORT = 10 / FIL = 12 / ESP I = 16 / EDF = 19 / MAT A = 11 / BIO.GEO = 12 / FQ A = 11 / API B = 17 / BIO = 15

Média Total = 13, (6) \_ 14

**Formação**

Licenciatura - Desporto

Mestrado - Desporto e Educação Física.
Spinosaurus

*Spinosaurus* (meaning "spine lizard") is a genus of spinosaurid dinosaur that lived in what now is North Africa during the Cenomanian to upper Turonian stages of the Late Cretaceous period, about 99 to 93.5 million years ago. This genus was known first from Egyptian remains discovered in 1912 and described by German palaeontologist Ernst Stromer in 1915. The original remains were destroyed in World War II, but additional material has come to light in the early 21st century. It is unclear whether one or two species are represented in the fossils reported in the scientific literature. The best known species is *S. aegyptiacus* from Egypt, although a potential second species, *S. maroccanus*, has been recovered from Morocco. The contemporary spinosaurid genus *Sigilmassasaurus* has also been synonymized by some authors with *S. aegyptiacus*, though other researchers propose it to be a distinct taxon. Another possible junior synonym is *Oxalaia* from the Alcântara Formation in Brazil.

*Spinosaurus* was among the largest of all known carnivorous dinosaurs, nearly as large as or even larger than other theropods such as *Tyrannosaurus*, *Giganotosaurus* and *Carcharodontosaurus*. Estimates published in 2005, 2007, and 2008 suggested that it was between 12.6 to 18 meters (41 to 59 ft) in length and 7 to 20.9 metric tons (7.7 to 23.0 short tons) in weight. New estimates published in 2014 and 2018, based on a more complete specimen, supported the earlier research, finding that *Spinosaurus* could reach lengths of 15 to 16 meters (49 to 52 ft).
Hesperosaurus

*Hesperosaurus* (meaning "western lizard", from Classical Greek ἕσπερος ('**hesperos'**) "western" and σαυρος ('**sauros'**) "lizard") is an herbivorous stegosaurian dinosaur from the Kimmeridgian epoch of the Jurassic period, approximately 156 million years ago.

Fossils of *Hesperosaurus* have since 1985 been found in the state of Wyoming and Montana in the United States of America. The type species *Hesperosaurus mjosi* was named in 2001. It is from an older part of the Morrison Formation, and so a little older than other Morrison stegosaurs. Several relatively complete skeletons of *Hesperosaurus* are known. One specimen preserves the first known impression of the horn sheath of a stegosaurian back plate.

*Hesperosaurus* was six to seven metres long and two to three tonnes in weight. It was a member of the Stegosauridae, quadrupedal plant-eaters protected by vertical bony plates and spikes. It was closely related to *Stegosaurus* and was similar to it in having two rows of, possibly alternating, plates on its back and four spikes on its tail end. The plates on its back were perhaps not as tall, but were longer. It possibly had a deeper skull than *Stegosaurus*.
Daniel Matos

**Biografia**

Daniel da Silva Matos, ou simplesmente **Daniel Matos**, nasceu a 29 de Abril de 2000 em Serra de Água, Ribeira Brava, Madeira. Ele é estudante de Design na Universidade da Madeira e guitarrista da banda Vox. Embora não faça parte de nenhum partido, tem ideologias políticas de centro-esquerda. Para além de tocar guitarra também canta, sendo fundamental nos backing vocals da banda, junto de João Matias. Daniel é fã de Trash/Groove Metal, sobretudo de bandas como Megadeth, Pantera, Lamb of God, Black Sabbath, Metallica, ...etc, de blues/blues rock como Led Zeppelin, Deep Purple, ZZ Top, BB King, Muddy Waters, ... etc e de outros artistas como Red Hot Chilli Peppers, Prince, Bob Dylan, Neil Young, ...etc. As suas principais influências na guitarra são Joe Satriani, Eddie Van Halen, Paul Gilbert, Dimebag Darell, Jimmy Page, Steve Ray Vaughan, Django Reinhardt, ...etc. Também joga futsal no "Casa do Povo Serra de Água" e é adepto do União da Madeira FC. É o melhor amigo de Miguel Ribeiro e namorado de Rita Dinis.

**Médias**

PORT = 12 / FIL = 14 / ING C = 16 / EDF = 16 / DSN A = 18 / HCA = 16 / GD A = 15 / PSI B = 17 / OFM B = 19

Média Total = 15, (8) \_ 16

**Formação**

Licenciatura - Design.

Mestrado - Design Multimédia.

**Instrumentos**

Guitarra Clássica: https://www.egitana.pt/yamaha-c40-performance-pack/p/12238 = 172€ - 2010

Guitarra Elétrica Iniciação: https://www.egitana.pt/fender-pack-guitarra-strat-bk-gb-10g/p/8232 = 225€ - 2012

Pedaleira Guitarra: https://www.egitana.pt/boss-me-80-pedaleira-multi-efeitos/p/1005 = 255€ - 2014

Guitarra Acústica: https://www.egitana.pt/fender-fa-125ce-nat/p/6563?pes=1 + Saco: https://www.egitana.pt/fender-fa-125ce-nat/p/6563?pes=1 + Amplificador: https://www.egitana.pt/boss-katana-50-mkii/p/14291 = 418€ (159+20+239) - 2016

Guitarra Principal: https://www.thomann.de/pt/schecter\_sun\_valley\_super\_shredder\_fr\_495888.htm = 677€ - 2018

Pedais Guitarra: https://www.thomann.de/pt/boss\_ds1\_distortion.htm, https://www.thomann.de/pt/dunlop\_john\_petrucci\_cry\_baby\_wah.htm + Amplificador: https://www.thomann.de/pt/boss\_katana\_50\_mkii.htm = 564€ - 2020
Monster School: Strength

**Monster School: Strength** is the 11th Monster School episode by CraftedThings. The lesson for this video is acrobatics. The video was released on December 26, 2014.

## Characters

* Herobrine
* Creeper
* Skeleton
* Zombie
* Spider
* Enderman
* Slime

## Start of Class

Herobrine announces to the class that they will be doing acrobatics and places an acrobatics set. He shrinks the monsters to tiny size and places them at the starting line.

## Class

### Skeleton

Skeleton grabs onto the hanging bar, grabs onto the monkey bars, and makes it to the opposite platform.

### Zombie

Zombie grabs onto the hanging bar and tries to grab onto the monkey bars, but gets stuck on one of them.

### Slime

Slime stretches himself onto the hanging bar and jumps to the opposite platform.

### Enderman

Enderman teleports himself past the climbing bar and monkey bars to the opposite platform.

### Creeper

Creeper tries to throw his head to the middle of the course, but it misses the platform.

### Spider

Spider climbs onto the climbing bar and slides through, but he loses his balance, falls down, and lands on his backside.

## End of Class

The screen zooms into the chalkboard and the video ends.

## Student Interactions

 Spider | Loses his balance on the climbing bar and falls down.

## Trivia

* At 111,005 views, this is the least popular video on the channel and the least popular Monster School video.
* This is the last video released in 2014.
Monster School: Long Jump

**Monster School: Long Jump** is the 20th Monster School episode by CraftedThings. The lesson for this video is jumping over a long jump. The video was released on May 9, 2015.

## Characters

* Herobrine
* Creeper
* Skeleton
* Zombie
* Spider
* Enderman
* Slime

## Start of Class

Herobrine announces to the class that they will be doing long jumps and places a jumping course on his desk. He shrinks the monsters to tiny size and places them at the starting line.

## Class

### Slime

Slime starts jumping on the course and bounces repeatedly to the other side and receives a B.

### Creeper

Creeper starts walking on the course and detonates mid-walk. He explodes and uses his head to stop in the sand and receives a C.

### Skeleton

Skeleton runs on the wooden planks and jumps 360 degrees to the other side and receives an A.

### Zombie

Zombie runs on the wooden planks and tries to jump, but ends up burying his head in the sand and receives an F.

### Spider

Spider runs on the wooden planks and tries to jump, but fails two times. In the third attempt, he shoots out web that lands in the sand, much to his disappointment. Herobrine gives Spider an F.

### Enderman

Enderman runs on the wooden planks and teleports to the other side and receives a C.

## End of Class

Herobrine removes the running course, the screen zooms into the chalkboard, the grades are shown, and the video ends.

## Grades

* Grade Percentage Total - 50% - C

* Zombie and Spider received an F on the assignment.
* Creeper and Enderman received an C on the assignment.
* Slime received an B on the assignment.
* Skeleton received an A on the assignment.

## Trivia

* This video was released exactly one year after the 2014 basketball lesson.
LIVRE

O **LIVRE** é um partido político socialista.

**Eleições**

Eleições Municipais

* 2010 - 3,7% \_ 0/11 presidentes, 3/71 vereadores e 8/213 deputados municipais, 2/54 presidente, 20/550 mandatos
* 2014 - 7,3% \_ 1/11 presidentes, 5/71 vereadores e 16/213 deputados municipais, 4/54 presidente, 40/550 mandatos.
* 2018 - 8,2% \_ 1/11 presidente, 6/71 vereadores e 17/213 deputados municipais, 4/54 presidentes, 45/550 mandatos

Eleições Europeias

* 2009 - 3,6% \_ 0/5 deputados
* 2014 - 11,1% \_ 1/5 deputados
* 2019 - 13,7% \_ 1/5 deputados

Eleições Presidenciais

* 2012 - 3,5% \_ José Carlos Jardim (4º Lugar)

* 2017 - 8,6% \_ Rui Tavares (3º Lugar)

Eleições Legislativas

* 2008 - 4,3% - 2/50 deputados
* 2012 - 7,9% - 4/50 deputados
* 2016 - 9,8% \_ 5/50 deputados
* 2020 - 10,7 % \_ 5/50 deputados
Partido Trabalhista

**Descrição**

O **Partido Trabalhista** é um partido social-democrata da Madeira.

   **Eleições**

Eleições Autárquicas

* 1998 - 30,2% \_ 4/11 presidentes, 21/71 vereadores, 64/213 deputados municipais, 16/54 presidentes, 166/550 mandatos.
* 2002 - 38,6% \_ 4/11 presidentes, 27/71 vereadores, 82/213 deputados municipais, 21/54 presidentes, 212/550 mandatos.
* 2006 - 40,6% \_ 5/11 presidentes, 29/71 vereadores, 87/213 deputados municipais, 22/54 presidentes, 223/550 mandatos.
* 2010 - 35,4% \_ 4/11 presidentes, 25/71 vereadores, 75/213 deputados municipais, 19/54 presidentes, 195/550 mandatos.
* 2014 - 34,7% \_ 4/11 presidentes, 25/71 vereadores, 74/213 deputados municipais, 19/54 presidentes, 191/550 mandatos.
* 2018 - 38,6% \_ 4/11 presidentes, 27/71 vereadores, 82/213 deputados municipais, 21/54 presidentes, 212/550 mandatos.

Eleições Europeias

* 2009 - 38.6% \_ 2/5 deputados
* 2014 - 33,4% \_ 2/5 deputados
* 2019 - 35,6% \_ 2/5 deputados

Eleições Presidenciais

* 1997 - 60,1% \_ Lino Miguel (1º lugar)
* 2002 - 56,8% \_ Artur Rodrigues Consoado (1º lugar)
* 2007 - 38,7% \_ José Mota Torres (2º lugar)
* 2012 - 52,1% \_ José Manuel Rodrigues (1º lugar)
* 2017 - 27,2% \_ Amândio Coelho (2º lugar)

Eleições Legislativas

* 1996 - 32.3% \_ 17/50 deputados
* 2000 - 34,8% \_ 18/50 deputados
* 2004 - 36,5% \_ 19/50 deputados
* 2008 - 34,3% \_ 22/50 deputados
* 2012 - 34,1% \_ 18/50 deputados
* 2016 - 40,2% \_ 21/50 deputados
* 2020 - 35,6% \_ 19/50 deputados
Bloco de Direita

**Descrição**

O **Bloco de Direita** é um partido político nacionalista da Madeira. 2009

   **Eleições**

Eleições Municipais

* 2010 - 7% \_ 1/11 presidente, 5/71 vereadores, 15/213 deputados municipais, 4/54 presidentes, 39/550 mandatos.
* 2014 - 11,3% \_ 1/11 presidente, 8/71 vereadores, 24/213 deputados municipais, 6/54 presidentes, 62/550 mandatos.
* 2018 - 5,2% \_ 1/11 presidente, 5/71 vereadores, 15/213 deputados municipais, 4/54 presidentes, 39/550 mandatos.

Eleições Europeias

* 2014 - 8,2% \_ 0/5 deputados
* 2019 - 8,9% \_ 0/5 deputados

Eleições Presidenciais

* 2012 - 4,7% \_ Gil Canha (3º lugar)
* 2017 - 6,8% \_ Miguel Teixeira (4º Lugar)

Eleições Legislativas

* 2012 - 9,6% \_ 5/50 deputados
* 2016 - 6,9% \_ 4/50 deputados
* 2020 - 9,5 % \_ 5/50 deputados
Megalania

Megalania (*Varanus priscus*) is an extinct species of giant goanna or monitor lizard, part of the megafaunal assemblage that inhabited southern Australia during the Pleistocene. It is the largest known species of varanid, reaching an estimated length of 3.5 to 7 metres. The youngest fossil remains date to around 50,000 years ago. The first indigenous settlers of Australia might have encountered them and been a factor in their extinction.

The lack of complete or nearly complete fossil skeletons has made it difficult to determine the exact dimensions of *Megalania*. Early estimates placed the length of the largest individuals at 7 m (23 ft), with a maximum weight of approximately 600–620 kg (1,320–1,370 lb). In 2002, Stephen Wroe considerably downsized *Megalania*, suggesting a maximum length of 4.5 m (15 ft) and a weight of 331 kg (730 lb) with averages of 3.5 m (11 ft) and 97–158 kg (214–348 lb). decrying the earlier maximum length estimate of 7 m (23 ft) as exaggerations based on flawed methods. In 2009, however Wroe joined other researchers in raising the estimate to at least 5.5 m (18 ft) and 575 kg (1,268 lb).
Monster School: Running

**Monster School: Running** is the 9th Monster School episode by CraftedThings. The lesson for this video is running. The video was released on September 14, 2014.

## Characters

* Herobrine
* Creeper
* Skeleton
* Zombie
* Spider
* Enderman
* Slime

## Start of Class

Herobrine announces to the class that they will be running and takes them to a running course.

## Class

### Zombie

Zombie trips over the fence and falls as he starts running, then fails to make it past the fence wall due to his raised arms.

### Slime

Slime jumps over the fence and first fence wall without any mistakes, but when he reaches the second fence wall, he smacks into the wall as he attempted to jump higher.

### Spider

Spider climbs over the fence and fence walls and makes it to the finish line.

### Creeper

Creeper starts running, but stops at the fence. He then refuses to continue participating in the assignment and runs back to the start.

### Enderman

Enderman teleports past the fence and fence walls and makes it to the finish line.

### Skeleton

Skeleton jumps over the fence, climbs over first fence wall, and jumps over the fence to make it past the second fence wall to make it to the finish line.

## End of Class

Herobrine brings the monsters back to the classroom and the screen zooms into the chalkboard as the video ends.

## Student Interactions

 Skeleton | Jumps over the fence, climbed over the first fence wall, and walked over the second fence wall to make it to the finish line.

## Trivia

* An intro for Monster School is used and is the only video to use that intro.
* The video is darker than the other videos but not when seeking through the video. This is probably due to a lighting error by YouTube.
Casa do Povo Serra de água

A **Casa do Povo Serra de água** é um clube recreativo e cultural da aldeia de Serra de Água com várias atividades lúdicas como teatro, futsal, ...etc. O clube foi criado em 1890.

**Clube de Futsal**

GR -

1 - Daniel Matos.

12 -

13 -

FIXO -

2 - Alexandre Nunes.

3 -

UNIVERSAL -

4 - Miguel Ribeiro (C).

ALAS -

5 - Pedro Tavares.

6 -

7 -

8 -

11 -

PIVOT -

9 - Afonso Marques.

10 -

**Clube de Teatro**

Joana, Luísa, Diana, Catarina.
Cat

Cats are ruthless and efficient predators: the bane of rodents, birds, and insects. This common ground with humanoids—the desire to massacre vermin—means cats are welcome wherever people dwell—or used to dwell. Unlike other domestic beasts, which were dragged into civilization bucking and barking, cats joined of their own volition, and stay no strings attached. Cats view humanoids as neighbors, not masters.
Rabbitfoot

Unfortunately, due to the events of the RP, this character has died

Personality: playful, aggressive, cunning, stubborn

Close friends: Chaya, Chica

Creator: Pinethroughthestorm

## Description

: This three-legged Fox packs a BIG punch. He loves to toy with his food, loving seeing the panic in their eyes. He is surprisingly dark for a fennec fox, with the average sandy color in some places like his front left paw, a star on his forehead, the inside of his ears, his throat and underbelly, and his muzzle. He has orange eyes.

## History

### Pre-Roleplay: Before the Foxes

When Rabbitfoot was a pup, he loved chasing after crickets and whatnought, until his father, Buckskin fed him a rabbit. He then found his favorite food that day. This “obsession” lasted all his life, even when he took over the clan of foxes. Rabbitfoot used to be the leader of the fennec foxes until wolves attacked. He barely survived, but he lost his foot. Because of his injury, he made Chaya the leader instead. He showed the foxes the joys of rabbits, so today he is still respected by his peers.

## Chapter one: The massacare

Rabbitfoot was one of the foxes involved in the mass killings of rabbits, and would do anything to hunt them. When rain tried to sound the alarm, he captured the silver rabbit. From there on, his reign of terror would only just continue. Near the end of Midnight`s stay at the warren, he tried to eat her alive.

**Cause of death: succumbed to wounds from the Fox’s Fire**

Rabbitfoot hunting rabbitsWhat he looked like after the fire (before he died)Rabbitfoot right before he diedRabbitfoot’s death
The Battlerager

As a Battlerager, you are truly a force to be reckoned with on the Battlefield. You can force yourself to push on even when you're dealt devastating damage and you often deal the same amount of damage onto others.

### **Battlerager Fury**

When you choose this path at 3rd level, when you would drop to 0 hp you instead drop to 1. You then receive advantage on attack rolls and strength checks until the beginning of your next turn. At the beginning of your next turn, if you are still at 0 hp, you fall unconscious.

### **Battlerager Charge**

Beginning at 6th level, when you take the dash action when in a fury, difficult terrain doesn’t reduce your movement. Additionally, if you go through the same spot as another creature, that creature takes 1d8 Bludgeoning damage. The creature must also succeed on a DC 15 Strength Saving Throw or be pushed back 10 feet.

### **Spiked Retribution**

Starting at 10th level, when a creature within 5 feet of you hits you with a melee attack, the attacker takes 3 piercing damage if you are in a fury and aren't incapacitated.

### **Furious Strength**

Beginning at 14th level, when you are in a fury, you also gain temporary hit points equal to your Constitution modifier (minimum of 1). They vanish if any of them are left when your fury ends. If you are at 0 hp when they vanish, you fall unconscious.
Monster School: Pole Vault

**Monster School: Pole Vault** is the 12th Monster School episode by CraftedThings. The lesson for this video is pole vaulting. The video was released on January 26, 2015.

## Characters

* Herobrine
* Creeper
* Skeleton
* Zombie
* Spider
* Enderman
* Slime

## Start of Class

Herobrine announces to the class that they will be pole vaulting and places a pole vault with a stick on his desk. He shrinks the monsters to tiny size and places them at the front of the pole vault.

## Class

### Skeleton

Skeleton picks up the stick and jumps over the pole vault to land on the red platform.

### Zombie

Zombie picks up the stick and runs to the pole vault until the long size of the stick stops him. He tries to jump over, but stops briefly mid-air, falls down, and the stick falls onto him.

### Creeper

Creeper picks up the stick with his mouth and jumps over the pole vault to land on the red platform.

### Enderman

Enderman looks at the stick before he discards it. He then jumps over the pole vault using his own body to land on the red platform.

### Slime

Slime uses the stick to jump over the pole vault, but breaks the diamond pole that was connecting the two support beams.

### Spider

Spider tries to pick up the stick, but it is too heavy for him. After the third attempt, he picks it up, but it falls directly onto him.

## End of Class

Herobrine removes the pole vault, shrinks the monsters back to their normal sizes, and the screen zooms into the chalkboard as the video ends.

## Student Interactions

 Spider | Picks up the stick, but it falls directly on him due to its heavy weight.
Monster School: Sculpting

**Monster School: Sculpting** is the 22nd Monster School episode by CraftedThings. The lesson for this video is sculpting a zombie pigman holding a diamond sword. The video was released on June 3, 2015.

## Characters

* Herobrine
* Creeper
* Skeleton
* Zombie
* Spider
* Enderman

## Start of Class

Herobrine announces to the class that they will be sculpting,and places stone on their desks. They are then instructed to sculpt a zombie pigman holding a diamond sword and are given iron pickaxes to sculpt the stone blocks. They are given 2 hours to sculpt. After the 2 hour timer ends, Herobrine asks each monster one-by-one to present their sculptures.

## Class

### Skeleton

Skeleton sculpted half of the zombie pigman's head and receives an E.

### Enderman

Enderman sculpted a diamond sword and receives an E.

### Zombie

Zombie sculpted himself in place of the zombie pigman and receives a C.

### Spider

Spider sculpted a pile of mess. Looking at the other sculptures, he becomes disappointed and receives an F.

### Creeper

Creeper sculpted the zombie pigman holding a diamond sword exactly how Herobrine instructed to sculpt and receives an A+.

## End of Class

The screen zooms into the chalkboard, the grades are shown, and the video ends.

## Grades

 Enderman | E
 Zombie | C
 Spider | F
 Creeper | A+

* Grade Percentage Total - 58% - C

* Spider received an F on the assignment.
* Skeleton and Enderman received an E on the assignment.
* Zombie received an C on the assignment.
* Creeper received an A+ on the assignment.

## Trivia

* Slime does not appear in this video.
* This is the first video where CraftedThings uses an outro for his videos.
* On Creeper's exact replica of the sculpture, the diamond sword is moved down a little bit.
* This is the last Monster School episode where an E grade is given as an E grade is not an actual grade in the real life grading system.

## Gallery

Skeleton's SculptureEnderman's SculptureZombie's SculptureSpider's SculptureCreeper's SculptureThe sculpture that the class was instructed to sculpt.
Rabbit

The Rabbit is a fast herbivore that eats plants, berries, vegetables and other such vegetation. They bound around quickly and live in large families in holes in the ground. Their fur is usually brown during the spring, summer, and fall months but turns to white in winter in order to blend in better to their environment.
1911

A low powered Handgun that can easily take out a couple of Infected or even some Survivors, although it doesn't really pack a punch. Additionally, it can be duel wielded with other Handguns of the same or different types, or even some melee weapons. The 1911 can hold up to ten rounds at once and is most commonly found on dead Survivors, in Gun Stores, and sometimes in Houses.
Armored Hazmat Suit

The Armored Hazmat Suit has more plating on the head, as well as the elbows and knees, than the normal Hazmat Suit. It is more designed for combat, as well as keeping the wearer safe from infection and poison, and thus has more armor plating. It is most commonly found in Evacuation Centers and Quarantine Zones. It gives the wearer advantage on Constitution Saving Throws they make to resist becoming Infected while standing in spores, as well as advantage on Saving Throws to resist getting the Poison Condition. While wearing this armor, you suffer Disadvantage on Ability Checks, Attack Rolls, and Saving Throws involving Strength or Dexterity if you lack proficiency in Medium Armor.
Forgery Kit

This small box contains a variety of papers and parchments, pens and inks, seals and sealing wax, and other supplies necessary to create convincing forgeries of physical documents. Proficiency with this kit lets you add your Proficiency Bonus to any ability checks you make to create a physical forgery of a document. It weighs about 5 lbs.
Aging

As time progresses after the fall of civilization, your character may find that they are getting way to old for this shit. There are five different age categories which each give a different bonus or penalty based on how young or old your character is. The Age Table below describes the physical and mental effects of aging on your character:

 13-17
 18-30
 31-59
 60+

Some GMs might not allow the players to make characters under a certain age, 18 for example. And the players must always remember the golden rule: "The Game Master is Always Right!" This optional rule won't come into play very often but is useful for more realistic campaigns. When a year passes in-game, the characters age increases by 1 and sometimes enters a new age category. When this happens, the player *replaces* all the Physical and Mental bonuses/penalties of the old age category with the ones of the new one.

## **Dying of Old age**

If the character exceeds 80 years old, they must make a constitution saving throw (DC of 10 + 1 per year in excess of their lifespan). On a failed save the character dies of natural causes in 1d20 days, a character is aware of their incoming death and may have to come to terms with it. On a successful save, the character doesn't have to make the save again until the next year. A character who dies of old age does not have to roll Death Saving Throws.
Font of the Combatant

You use your explosives to be a demon in combat, taking down hostile survivors and undead to keep your comrades safe. Demolitionists who choose to take up the Font of the Combatant prefer to use their explosives to do large amounts of Damage to their enemies.

### **Fighting Style**

Beginning when you choose this font at 3rd level, you adopt a particular style of fighting as your specialty. Choose one of the following options. You can’t take a Fighting Style option more than once, even if you later get to choose again. Choose another at 10th level

* **Archery.** You gain a +2 bonus to attack rolls you make with ranged weapons.
* **Defense.** While you are wearing armor, you gain a +1 bonus to AC.
* **Dueling.** When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon,
* **Great Weapon Fighting.** When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.

### **Battle Tonic**

Also at 3rd level, you learn how to make a special draft that carries some restorative properties. You can make one of these tonics when you make explosives during a long rest, or by spending 10 minutes during a short rest. The tonic loses potency after 24 hours. You can only have one tonic made at a time. You can drink a tonic using a bonus action, and it heals you for 1d8 + your Intelligence modifier.

### **Survivalist**

Beginning at 7th level, you can use your Wisdom score in place of a d20 roll when you make a Wisdom (Survival) check. You must choose to do this before you make the roll.

### **Quick Throw**

Starting at 11th level, when you take the Attack action, you can make two attacks instead of one, as long as one of those attacks is made with an explosive.

### **Dietician**

By 15th level, you know the interactions of chemicals well enough that you can find nutrition in almost anything. You automatically succeed on Wisdom (Survival) checks to find food, no matter the environment or condition.
Luísa Neves

**Biografia**

Luísa Ramos Neves, ou simplesmente **Luísa Neves**, nasceu a 27 de Maio de 2000 em Serra de Água, Ribeira Brava, Madeira. É estudante de Psicologia na Universidade da Madeira. É assumidamente de esquerda, intitulado-se de socialista democrática, tendo como referências Noam Chomsky, Bertrand Russel e Rosa Luxemburgo. Para além disso, é militante do LIVRE. É fã de R&B e de rap e de artistas como Mac Miller, Sam the Kid, Slow J, Childish Gambino, ...etc e de indie como Artic Monkeys, Gorillaz, ...etc. Para além disso, faz teatro de forma amadora no teatro da Casa do Povo de Serra de Água. É a namorada de Joana Cruz.

**Médias**

PORT = 13 / FIL = 14 / ESP I = 18 / EDF = 14 / HST A = 14 / MACS = 16 / GEO A = 15 / PSI B = 17 / SCL = 16

Média Total = 15, (2) \_ 15

**Formação**

Licenciatura - Psicologia

Mestrado - Psicologia Clínica e da Saúde,
Mad Scientist

You are as unhinged as they come. You strive to achieve the impossible and will do as you must to do it. No matter who has to get hurt in the process. Scientists who adopt the Mad Scientist archetype are masters of making horrid creations that most would regard as "Insanities", but you refer to as "Your Babies".

### **Reckless Augmentation**

Starting at 3rd level, Whenever you finish a long rest, you can augment your body to your benefit or detriment depending on the augmentation table. Roll on the Augmentation table to determine the augments effect, which will be triggered immediately after your long rest. Once the augment takes effect it will not reset until the next long rest. To augment anyone other than yourself, the creature or entity, must be willing or incapacitated. any augment you create with this feature lasts until the end of your next long rest. When you reach certain levels in this class, you can make more initial augmentations at the end of a long rest: two at 7th level and three at 15th level. Roll for each augments effect separately.

 2
 3
 4
 5
 6
 7
 8
 9
 10

### **Revivify**

When you reach 6th level, you can spend three rounds to revive a fallen comrade. Roll a DC 10 Wisdom ability for each round. On a success, the DC increases by 1. If you complete all three Wisdom saving throws, the character becomes stable and they wake up with 10 Temporary hit points. This feature does not work on characters that became zombies first or if the characters brain was destroyed.

### **Maniacal Genius**

Due to your deranged sense of superiority and intellectual supremacy, you have an unshakable certainty in your own conclusion. It is so unyielding that you can cause others around you to doubt their conclusions. Starting at 10th level, you can use this feature to have others reroll skill checks and saving throws. The abilities application to the situation is up to your GM to determine. You can use this feature twice, regaining all expended uses upon completing a long rest.

### **Tenacious Modifier**

Due to your endless painful experiments, augmenting yourself and others to achieve greater heights, you have gained an expertise in augmentation. Starting at 14th level, when rolling on the augmentation chart you have advantage on the roles. This means that when rolling for the chart, you roll two d10s and take the augmentation that would benefit you the most.

### **Frankenstein**

When you reach 20th level, you have learned to bring back long dead corpses to fight for you in combat. You can use an action on a dead creature (as long as it's brain hasn't been destroyed), to bring it back from the dead. When you do this, roll a D20. On a Natural one, the creature awakens and becomes hostile towards you and your comrades. On a Natural twenty, the stats of the creature are doubled. On roll below 10, the creature doesn't wake up and remains dead. You can't use this feature on the creature again. On a roll of 10 or above, the creature wakes up. It's stats are listed below:

* The Creature has 20 Hit Points
* The Creature has Movement speed of 15 Ft
* The Creature has an AC of 10
Bullet Proof Vest

The Bullet Proof Vest was designed to stop a bullet and is usually found in Police Stations, Prisons, and Military Bases. While wearing the Bullet Proof Vest, you have resistant to all Piercing Damage done by Firearms. Additionally, you don't suffer disadvantage on Ability Checks, Attack Rolls, and Saving Throws using Strength or Dexterity if you lack Proficiency with Light Armor.
Mounts

### **Mounting and Dismounting**

Once during your move, you can mount a creature that is within 5 feet of you and at least one size larger or dismount a creature. Doing so costs an amount of movement equal to half your speed. For example, if your speed is 30 feet, you must spend at least 15 feet to mount an animal. Therefor, you can't mount it if you don't have 15 feet of movement left or if your speed is 0. It costs your full movement if the animal is two sizes larger than you or more.

If an effect moves your mount against it's will while you're on it, you must succeed on a DC 10 Dexterity saving throw or fall off the mount, landing prone in a space 5 feet away from it, taking 1d6 bludgeoning damage upon hitting the ground. If you're knocked prone while mounted, you must make the same saving throw. If your mount is knocked prone, you can use your reaction to dismount it as it falls and land on your feet. Otherwise, you are dismounted and fall prone in a space 5 feet away from it, taking 1d6 bludgeoning damage upon hitting the ground.

### **Controlling a Mount**

While you're mounted, you have two options. You can control your mount or allow it to act independently. You can control a mount only if it has been trained to accept a rider. Domesticated horses, donkeys, and similar creatures are assumed to have such training. For rules on taming a wild mount, see the 'Taming a Mount' section below.

The Initiative of a controlled mount changes to match yours when you mount it. It moves as you direct it and has only three actions: Dash, Disengage, and Dodge. A controlled mount can move and act even on the turn that you mount it.

An independent mount retains its place in the Initiative order. Bearing a rider puts no restrictions on the actions the mount can take, and it moves and acts as it wishes. It might flee from combat, rush to attack and devour a badly injured foe, or otherwise act against your wishes. In either case, if the mount provokes an opportunity attack while you're on it, the attacker can target your or the mount.

### **Taming a Mount**

You can tame a wild mount by sneaking up on it with a successful Dexterity (Stealth) check contested by the animals Passive Wisdom (Perception) score and mounting it. After that, you may attempt a Wisdom (Animal Handling) check (DC = 10 + the Animals Strength Modifier). On a failure, you are bucked off of your mount and land prone 5 feet away from it, taking 1d6 bludgeoning damage upon hitting the ground. On a success, the mount is considered tamed. If you tame a wild mount, you must gain its trust before it follows your commands reliably. See the 'Gaining Trust' section below.