Great Frontier

Map of "Great Frontier"

**Great Frontier** is the fifth area in the Main Babe map of Jump King. It is below the area Stormwall Pass, and above the area Bargainburg. The area is made up of 6 screens and introduces 1-tile wide platforms that needs incredibly precise jumps to land on.

## Overview

### Appearance

The area visually resembles an old outpost with numerous branches enveloping the first five screens of the frontier. The first three screens has clear weather and what is seen as cliffs in the background on both sides of the area. Stone structures hold up platforms for the player to jump on and you can see two outpost towers on the third screen.

In the last three screens, you can see the weather slowly start to turn snowy, which is a foreshadowing of the next area. Three outposts and thin wooden platforms for the player to jump on are held up by three thin stone structures originating from the third screen.

### Description

Great Frontier starts off with relatively precise jump to the rightmost 1-tile platform to progress. Failing this jump will set you back to the previous screen of **Bargainburg**, where you have to complete the two jumps in that screen that can lead to further progress loss. The next few jumps after this are relatively safe as you will almost always fall back to the first screen, or on the last platform of the previous area.

The third screen introduces you to the outposts with the 1-tile platforms. It is recommended to overshoot your jumps and jump from the platforms connecting the outposts to the walls on both sides. Try to undershoot your jumps and try to increase your power until you are able to land on the tip of the outposts.

At this point onwards most falls will lead you back to the first few screens of this area, so it is recommended to be able to consistently do the first three screens of the frontier to prevent any falls back to Bargainburg. The next few screens are relatively straightforward, with wooden platforms and platforms on both sides of the area.

You can see three outposts differing in heights on the last screen, with the Monk residing on the shortest one. The Monk will start telling you about how the path ahead is impossible to traverse (he is wrong). You need to land on the three outposts to progress, making it very easy to lose progress at this point. Fortunately, most falls will only set you back one or two screens.

## Trivia

* There is a hidden written journal found on the third screen with the two outposts. The journal seems to come from another person trying to get the Babe, but gave up when he reached at *"THAT place"*. A place is also mentioned named **Bogtown**, which could be speculated as the original name for Bargainburg, as it is the only area that resembles a settlement, as well as Bargainburg being the area right below the frontier.
* The Great Frontier is the second largest area in the Main Babe map, consisting of 6 screens, right behind Windswept Bluff and Stormwall Pass, consisting of 7.
* The Monk in this area was initially also a jumper trying to reach the Babe, but gave up after reaching Stormwall Pass. He also mentioned that there was another attempting to try and reach the Babe, this seems to be a reference to the hidden jorunal found in the third screen of the frontier.