Merv

> *“I woke up and didn’t know who I was. I still don’t. All I know is that for some reason, I was supposed to meet you.” ― Merv, to Loke*
>
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*Note: A lot of stuff is missing because of spoilers. If something is marked with [redacted], it will be added to when they are no longer spoilers.*

A reserved traveller searching for answers to the world’s unknown.

## *ABOUT*

RESERVED • QUIET • STRATEGIC • LAWFUL NEUTRAL

Merv is a quiet individual who generally keeps distance between herself and other people. She wears a neutral expression on her face most of the time; she is slow to open up to others and has a difficult time expressing her emotions. Even though she rarely speaks her opinion, she is extremely aware of those around her and always pays attention to her surroundings.

Merv tends to be quite blunt when they do speak. Their sentences are short and concise, but impactful nevertheless. When provoked, they can be aggressive and emotionally sensitive, thought this occasion is rare.

## *APPEARANCE*

Merv has long, brown hair that is tied into a braid that runs down her back. Her eyes are grey and a scar runs across the left one from her encounter with Big T.

Merv’s pointed ears suggest that they are not human, but their species and origin is unknown. However, their clothes are somewhat formal; perhaps this alludes to a sophisticated society?

## *STORY*

Merv wakes up one day in the middle of a city with little to no recollection of who she is. The only remnant of herself that she has is a bracelet wrapped around her wrist with what is presumably her name.

They walk up the stairs to an ominous shrine, where they meet a godlike being who calls themselves “Ven.” Ven leads Merv into the shrine and convinces them to indulge in a pufferfish. They feel ill immediately upon eating it. In their nauseous state, they see Ven in full armour with a trident in their hand.

Merv runs out of the shrine, posture unbalanced, as they dart into the woods. Ven chases after her, catching her multiple times and leaves her with many injuries. She barely manages to escape when she meets face to face with the one known as “Big T.” They raise a sword in the air, slicing through Merv’s left eye before abandoning her.

Merv climbs into a nearby boat that is drifting on the sea and passes out. The waves carry them to a far away island, where they establish a base and take care of their wounds. This island eventually becomes known as “Shey.”

Not long after, Merv meets Rain, who also happened to go through a manhunt like they did. They keep space between each other, but don't mind sharing resources to stay alive.

Soup arrives at Shey one day and Merv reacts with cautiousness. Soup convinces her that they are not there to harm her, so she allows them to take refuge. This temporary stay becomes permanent and Soup brings many more to Shey in the following months to come.

One day during a visit to the Nether, Merv finds Sam and ultimately decides to bring them back to Shey. The wizard decides to build a tower behind the cottage, which is where they currently reside.

*STORY BEYOND THIS POINT IS SPOILER TERRITORY.*

[redacted]

## *RELATIONSHIPS*

### Soup | *Acquaintance?*

Merv isn’t sure what to think towards Soup at first, but she notices his kindness towards her. She is grateful for Soup's help, though she is still hesitant about getting too close with him.

[redacted]

### Sam | *Acquaintance?*

When Merv meets Sam, she can tell immediately that they are disoriented. She allows Sam to stay at Shey for the time being.

[redacted]

### Rain | *Acquaintance?*

Merv and Rain are quite distant from one another, as Rain spends most of their time in the mines. They share unspoken empathy, as they share similar trauma to one another.

[redacted]

### Ven | *Enemy*

Merv’s first and only encounter with Ven is the manhunt, which leaves them with negative emotions towards Ven.

[redacted]

### Big T | *Enemy*

Merv’s first and only encounter with Big T is having part of their eyesight taken away.

[redacted]