Colony Cruiser

## Minimap

*"A colossal United Allies spaceship that inhabits hundreds of colonists looking for a new planet to cultivate."*
— In-game description

The **Colony Cruiser** is a location in *Marauders*. The Colony Cruiser was first teased in the *Marauders* development roadmap, announced in the third DevBlog stream, and added in the United Allies Update.

## Overview

The Colony Cruiser is a nuclear-powered ship designed by the United Allies for use as a vehicle to transport Colonists in deep space colonisation exercises. The colonists onboard are sedated labourers that are "activated" when necessary, being defended by Marines from a United Allies military force known as the U.A. Space Battalion. Calico spotted several cruisers in space used by Pirates, and sent out an emergency message to organize, intercept, and prepare for battle with the cruisers. Marines onboard the cruiser are kept in hibernation until their time for duty is required, or if there is a need to replace a killed or missing soldier. Scientists also populate the cruiser, running experiments in onboard labs, such as the food fungus experiment. The food fungus experimental lab is remarked as "smelling like actual shit". During Pirate attacks, the ship blares warnings to its crew using klaxon alarms, and communicated by onboard commanders using loudspeakers.

The Colony Cruiser can be either docked or breached. There are Flak Cannon turrets defending the dock ports from entry. The Colony Cruiser will fly around the map slowly, much like the Interceptor Frigate. Nearby, Mining Frigates can be found harvesting asteroids for ore. The cruiser contains six airlocks and two escape pods. The Central Empire sends contractors to investigate the location of the United Allies' colonization efforts from the Colony Cruiser. The United Allies sends contractors to confirm the death of Colonists inside the cruiser's morgue, reach the bridge to secure it from an attack, and seek information on Colonists missing from the Hibernator. The Kingdom Alliance seek confirmation of a large armoury present on the Colony Cruiser, and gather intelligence on United Allies' farming effort for their own expansion of agricultural production.

One Colony Cruiser is defended by the United Allies 47th Marines, who successfully defended it from an attack by Pirates. This Colony Cruiser is staffed by Private First Class Fletcher, Private Haney, and Lieutenant Sledge. After the battle, the cruiser was hastily repaired - serving as a reminder to Fletcher about Pirate attacks, and resulting in low morale, half Military Rations due to a destroyed food laboratory, and the use of reserve troops in hibernation.

* Points of Interest
* AI Spawns

 **Armoury Intel**5 seconds
 **Death's Door**3 seconds
 **Regain Control**1 minute
 **Resident Report**12 seconds
 **Rival Farmer**8 seconds
 **Ship Navigator**3 seconds

## Gallery

The Reactor of the Colony Cruiser.Interior of the Colony Cruiser.A battle taking place in the Colony Cruiser.Pirates assaulting the Colony Cruiser.The Colony Cruiser in space.A group of Marines guarding the Colony Cruiser Vault.The roadmap featuring the Colony Cruiser.The message given to the Pirates by Calico on sightings of **Colony Cruisers**.
## References

1. ↑ OmidLive - January 31st, 2023 - DevBlog #003 Colony Cruiser
2. ↑ DEV BLOG - #003 - Colony Cruiser - February 01, 2023 - Steam
3. ↑ Preliminary Patch Notes - United Allies Update - April 22nd, 2023 - Steam
4. ↑ *The First Attack*
5. ↑ Ship Navigator mission
6. ↑ Death's Door mission
7. ↑ Regain Control mission
8. ↑ Resident Report mission
9. ↑ Armoury Intel mission
10. ↑ Rival Farm mission