recursal/Fanatic-Fandom huggingface dataset:
Omnipresence

## Description

Omnipresence is an extraordinary and transcendental ability that bestows characters the ability to be present simultaneously in all places, locations, and dimensions. It is the ultimate extension of spatial awareness, allowing users to exist everywhere at once, unhindered by the constraints of physical distance or barriers. Omnipresence transcends the conventional limitations of time and space, embodying a state of being that is omnipotent and all-encompassing.

## Notable Users

* Yogiri Takatou (*Instant Death*)
* The Axiom (*Shin Megami Tensei*)
* The Presence (*DC Comics*)
* Yog-Sothoth (*Cthulhu Mythos*)
* The One Above All (*Marvel Comics*)

*etc...*
Instinctive Reactions

## Description

Instinctive reactions are superhuman or heightened reflexes and responses that empower individuals to react with extraordinary speed and precision. These abilities allow users to instinctively adapt to their environment, perceive and respond to threats or opportunities rapidly, and execute actions with remarkable accuracy, these abilities go beyond the capabilities of the average human, enabling users to respond with exceptional speed, precision, and instinctual awareness.

## Notable Users

* Yuujiro Hanma (*Baki The Grappler)*
* Goku (*Dragon Ball*)
* Doomsday (*DC Comics*)
* Whis (*Dragon Ball Super*)
* Shirou Amakusa Tokisada (*TYPE-MOON*)

*etc...*
Abstract Existence

## Description

Abstract Existence is the power to personify abstract concepts, thoughts, or information, granting immortality. It offers numerous benefits, including extensive control over the abstraction and its manifestations, immortality, and immunity to abilities that can't target the abstraction.

Embodying a concept is not enough to obtain this ability, an abstract needs feats or reliable statements proving that the concept they represent grants them Immortality/Regeneration or control over the abstraction.

Beware that the abstract nature of different characters can stem from different sources (rumors, concepts, possibilities,...), as such, being able to affect a subtype of a category does not mean a character can affect all types of abstraction.

## Types of Abstraction

**Type 1:** Purely abstract beings with no physical form. Influencing them necessitates the ability to directly manipulate the underlying abstraction, as their physical manifestations are merely avatars.

**Type 2:** Personifies an abstraction and possesses the ability to resurrect or regenerate endlessly due to it. To permanently eliminate these characters, the destruction of the underlying abstraction is necessary, but they can still be influenced without directly altering it.

## Limitations

Abstract entities recurrently strictly embody a concept, thought, or idea up to a certain level of reality. For example, Eternity only embodies time on a local, universal scale. If the universe is destroyed, so is he.
Enen no Shouboutai

> More Information about the series can be found in the: *Fire Force Wiki*
>
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## Description

En'en no Shōbōtai, or in English "*Blazing Fire Brigade*", it's the manga written by Atsushi Ohkubo, It was serialized in Kodansha's *shōnen* manga magazine *Weekly Shōnen Magazine* from September 2015 to February 2022

The main protagonist of this mangaka is more nor less: **Shinra Kusakabe**, a Second Class Fire Soldier who joined to the Special Fire Force Company 8 to rescue people as a superhero while uncovering the cause of fire that destroyed his family twelve years earlier.

## Supporters/Neutrals/Opponents

### Supporters

> - **SimpleOpion**
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### Neutrals

> -
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### Opponents

> -
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## Power of the verse

The verse's power varies and rounds from 7-C Attack Potency & Durability to **5-A** Attack Potency & Durability for Mid-tiers.

To the Peak Tiers of the verse, we have **Low 1-C** tiers for **Shinra Kusakabe** and **The Evangelist**, with superpowers such as: **Concept Manipulation** (Type 3), **Law Manipulation**, **Reality Warping** and more abilities for Shinra Kusakabe, For the Evangelist comes; **Abstract Existence** (Type 2, possibly 1), **Reality Separation** (Type 1), etc.
DC Comics Cosmology

This page is a revision for DC Comics Cosmology, the big three distinct cosmologies from **Grant Morrison's**, **Scott Snyder's** & **James Tynion IV's,** will fuse with the others, to give the highest interpretation to the cosmology and characters itself, if there's found more scans about the cosmology, the page will get slowly updated, and below the cosmological analysis and explanation.

## The Scale

### Universes

from the most basic cosmological structures of DC:

**The universes**; A single universe, contains a total of **11 spatial dimensions**, there's a infinite amount of them, they are infinite and expands **over the flow of time**, combination of 52 universes creates a local multiverse. There are **infinite possibilities and infinite timelines, infinite versions** for every universe itself.

The universe has a total of **11 spatial dimensions**Infinite universes......Which are expanding......**Infinite possibilities, every version** of this world......**Infinite number** of timelines
**Summary:** Affecting over this structure is **High 1-C**

### Multiverse and the Local Multiverse

Continuing with the multiverses, it is a quantum one, Every action generates a new reality/universes, a quantum reality could splinter and fracture into an infinite number of possibilities, manhattan also realizes on a certain point, that every action he takes, makes a new universe, these universes splits itself and makes a multiverse making allusion to a **Type 3 Multiverse**, even Schrödinger's is explained, more proofs here.

Every action makes a new universea quantum reality could splinter and fracture into an infinite number of possibilitiesManhattan realizes that every action he takes, creates a new reality.Every splitted universe makes a multiverse...Schrödinger Cat Theory it's explained
Summary: Affecting over this structure is **1-B, Likely High 1-B**
Reality Separation

## Description

Also known as: **Reality Transcendence**, this power allows the user to leave the laws of what is known as “reality” although, depending on the context that is given to each fictional work, the characters with this power can transcend space-time, concepts, or get a metaphysical existence.

Some users of this power are immune to characters with space-time manipulation, reality warping, conceptual manipulation, they can also influence changes in the concepts already mentioned, for example if a character negatively affects spacetime, the other character that is separated from this concept can reverse the damage done, and so on with the other variations of this power.

## Types of Reality Separation

### (Type 1) Universal Separation

Ability from a character to isolate, segregate, or create boundaries between different universes or parallel dimensions.

* Known Users: Adolla (*Enen no Shouboutai)*

### (Type 2) Spatio-Temporal Separation/Lock

Characters with this power can exist outside or transcend the physical limitations of spacetime, they can be immune to characters that have manipulation of spacetime at an intermediate level, users of this power may have knowledge of space-time manipulation, being able to replicate this power or reverse any impact made by it.

* Known Users: Hadou Gods and Gudou Gods (*Kajiri Kamui Kagura*)

### (Type 3) Conceptual Transcendence

Going beyond conventional conceptual frameworks, beliefs, or understanding. It involves reaching a higher level of comprehension that goes beyond the boundaries of typical human understanding or conventional paradigms. This concept can be applied in various fields, including philosophy, science, spirituality, and art.
Durability

## Introduction

Durability refers to the ability of an object or material to withstand wear, decay, and damage over time. It's a measure of how long something can maintain its structural integrity and functionality under various conditions. Durability is a crucial factor in the design and manufacturing of products, as it impacts their longevity and reliability.

### Newton's Third Law of Motion

states that "For every action, there is an equal and opposite reaction." This law relates to durability in the sense that it helps us understand the forces and stresses that objects endure during interactions. When two objects interact, the forces they exert on each other obey this law. These forces can affect the durability of the objects involved.

For example, consider a car crash. When two cars collide, the forces involved can greatly impact the durability of the cars. The crumple zones in modern cars are designed to absorb and dissipate these forces to protect passengers and increase the overall durability of the vehicle by minimizing damage.
Fire Manipulation

## Description

Also widely known as **Pyrokinesis**, characters with this power can manipulate the element: "Fire", a power that, if used recklessly, can cause devastating damage. Some types of characters with this power can manipulate flames of other colors that can become hotter than traditional fire, such as blue, green, white fire, etc. There are other character that can use this power to heal others, and more and more usages can be found for this power.

## Usages

* **Fire Absorption**
* **Fire Attacks**
* **Fire Teleportation**
* **Fire Constructs**
* **Fire-Like Entities Creation**
* **Fire Creation**
* **Enhanced Condition (Due to fire)**

## Weaknesses

* **Water Manipulation** users can be a heavy problem to this power
* **Air Manipulation** may be a problem,
	+ Fire consumes oxygen, and air primarily consists of oxygen. When fire burns, it uses oxygen from the surrounding air for the combustion process. In environments where fire is present, it can reduce the capabilities of Air and Fire Manipulation users.

## Users

* Shinra Kusakabe (Fire Force)
* Pyronites (*Ben 10*)
* Lucifer (*Code:Breaker*)
* Alexander Anderson (*Hellsing*)
* Jogo (*Jujutsu Kaisen*)
* *etc...*
Vibration Manipulation

## Description

Vibration Manipulation involves the precise control of vibrational frequencies, enabling users to influence the motion and oscillation of particles, waves, or energy fields. This power is often depicted as the ability to produce, enhance, negate, or manipulate vibrations in the surrounding environment. Users of Vibration Manipulation can fine-tune their control over this fundamental aspect of nature to achieve a variety of effects.

## Capabilities

* Sonic Vibrations: Users can produce and control sound waves, creating sonic blasts or utilizing sound as a means of communication. This can range from infrasound, below the human hearing threshold, to ultrasonic frequencies.
* Seismic Manipulation: The power extends to controlling seismic vibrations, allowing users to induce earthquakes or manipulate the ground beneath them. This can serve both offensive and defensive purposes.

## Notable Users

* Blackbeard (*One Piece*)
* Whitebeard (*One Piece*)
* Yo Shindo (*My Hero Academia*)
* Ganondorf (*The Legend of Zelda*)
* Robloxians (*ROBLOX*); via Earth Summoning Horn

*etc...*
Size Manipulation

## Description

**Size Manipulation** is the supernatural ability that grants characters the extraordinary ability to effortlessly adjust the dimensions of any object or being, seamlessly fluctuating between minuscule and colossal scales while maintaining perfect proportional harmony. Additionally, some individuals with this power may even possess the capacity to modify the density of their chosen target. Typically, the strength and resilience of the manipulated entity correspond proportionally to its altered size. However, intriguingly, certain entities may experience a boost in their inherent abilities as they expand, or they may retain their original capabilities when undergoing a reduction in size.

## Capabilities

* Strength Amplification
* Extension of limbs
* Size Reduction
* Size Amplification

## Limitations

* Users with this power may be unbound by Galileo's Square-cube law

## Notable Users

* Shigure (*Code:Breaker*)
* Gigantomachia (*Boku No Hero Academia*)
* Nezuko Kamado (*Demon Slayer: Kimetsu no Yaiba*)
* Gerard Valkyrie (*Bleach*)
* Galactus (*Marvel Comics*)

*etc...*
Resurrection

## Description

Resurrection is a superhuman ability that lets characters revolve around the restoration of life to individuals who have died. It grants users the power to bring the deceased back to life, often overcoming the boundaries of mortality. Resurrection is closely associated with themes of life, death, rebirth, and the supernatural, and it often involves profound ethical, moral, and existential considerations.

## Notable Users

* Yhwach (*Bleach*)
* Diagon (*Ben 10: Ultimate Alien*)
Blood Manipulation

## Description

Characters with this power can control blood, this is the ability to control, alter, or influence blood within a living organism, this involves a deep connection with the circulatory system, allowing the wielder to exert control over their own blood or that of others, some can manipulate red cells, another can control blood plasma, whole blood, white blood cells, and even people's blood types.

## Possible Usages

* **Blood Constructs**
* **Blood Attacks**
* **Blood Sense**
* **Blood Generation**

## Limitations

* If some users aren't careful while controlling their own blood, Thrombosis may be a problem
* If the users uses their blood instead of other sources, their blood loss may or will be a problem

## Possible Users

* Ramsey Rosso/Bloodwork (*DC Comics*)
* Diva (*Blood Plus*)
* Witch Queen (*Black Clover*)
* Mirai Kuriyama (*Beyond the Boundary: Kyoukai no Kanata*)
* Charden Flamberg (*Black Cat*)

*etc...*
Telekinesis

## Description

Telekinesis, often referred to as psychokinesis, is a potent supernatural ability that enables individuals to manipulate and control objects or matter with the power of the mind. This psychic power transcends the conventional limitations of physical interaction, allowing users to influence and move objects at a distance without any apparent physical contact.

## Possible Usages

* Flight
* Object levitation
* Explosion Inducement
* Attack Reflection

## Notable Users

* Cell (*Dragon Ball*)
* Frieza (*Dragon Ball*)
* Celestialsapiens (*Ben 10*)
* Vampire King (*Adventure Time*)
* Reimu Hakurei (*Touhou Project*)

*etc...*
Martial Arts

## Description

Users of **Martial Arts** have a wide arsenal of combat practices and techniques that have been developed for various purposes, including self-defense, physical fitness, sport, and personal development. They encompass a wide array of disciplines, each with its unique techniques, philosophies, and cultural backgrounds. Here are some key points about martial arts.

## Possible Uses

* Gaining Superhuman Physical Characteristics over the progress of time
* Unpredictable behavior over combat (If characters knows and users variations of martial arts, they can combine them to make unpredictable their combat style)
* Neutralize opponents

## Limits

* Users of **Adaptation** can overcome progressively, user's martial arts

## Users

* Yuujiro Hanma (*Baki the Grappler*)
* Sosuke Aizen (*Bleach*)
* Ichigo Kurosaki (*Bleach*)
* Akaza (*Kimetsu no Yaiba*)

*etc.*
Infinity Manipulation

## Description

Infinity Manipulation is a formidable supernatural ability that grants characters the power to influence and control the concept of infinity or grant infinite characteristics to oneself. Infinity can be controlled by users, whether it's the idea or anything that is infinite. They have the ability to swap, copy, transfer, steal, reassign, remove traits that are infinite and more. They can also manage how objects with infinite traits interact with other objects of infinite traits, like how an irresistible force interacts with an unbreakable, immovable or unstoppable object.

## Capabilities

* Endless Stamina
* Infinite Strength
* Infinite Speed

And much more.

## Users

* Gojo Satoru (*Jujutsu Kaisen*)
* Merlin (*Seven Deadly Sins*)
* Battler Ushiromiya (*Umineko no Naku Koro ni*)
* Beatrice (*Umineko no Naku Koro ni*); Via Endless Magic
* Ajimu Najimi (*Medaka Box*); via Infinity Quest

*etc...*
Emphatic Manipulation

## Description

> *subset of Mind Manipulation*
>
>

Characters with this supernatural power holds sway over the intricate tapestry of emotions, exerting influence and manipulation over not only their own feelings but also those of individuals, animals, and other creatures. This encompasses the artful modulation of emotions, whether amplifying or dampening them, inducing specific states, or channeling emotional energy to manifest on a tangible, physical level. It is a profound ability to navigate and shape the emotional landscapes of both oneself and the surrounding entities.

## Capabilities

* Negative emotions inducement
* Empowerment Bestowal (via positive or negative emotions)
* Statics Reduction via negative emotions

## Limitations

* Users with a high level of willpower can perfectly counter empathy manipulators

## Notable Users

* Griffith (*Berserk*); as Femto
* Bill Cipher (*Gravity Falls*)
* Danielle Rosen (*Alphas*)
* Mesprit (*Pokémon*)
* Terumi Yuuki (*BlazBlue*)

*etc...*
Possession

## Description

The user wields the remarkable capability to seamlessly inhabit and control the physical vessels of various entities, be they sentient or inanimate, usurping their motor functions and sensory perceptions. To enact this extraordinary feat, the user must temporarily vacate their own corporeal form. Furthermore, disembodied entities, such as spirits, can commandeer a host body, treating it as their own. In instances where the user's power reaches exceptional levels, they may transcend the confines of living beings, extending their influence to encompass inanimate objects, structures, or entire environments.

## Capabilities

* Entity possession
* Astral Projection
* Possession over objects

## Limitations

* Users of Soul Manipulation may know the real entity of the possessor of the vessel and even, maybe, expel the possessor from the vessel.

## Notable Users

* Danny Phantom (*Danny Phantom*)
* Zangetsu (*Bleach*)
* Zoldeo (*Fairy Tail*)
* Orochimaru (*Naruto*)
* The Lich (*Adventure Time*)

*etc...*
Apprentice Knight's Sword

Apprentice Knight's Sword

Apprentice Knight's Sword is a Normal-grade one-handed sword available to purchase in the Normal Shop with Zeni.

### Skill

#### Mark of Axebreaker（斧倒の刻印)

When dueling against an axe-wielding foe, grant Hit/Avoid+20 to unit.

## Memory

* Japanese
* English (Translated)

キャメロット騎士学術院の生徒たちが使用する剣。戦いに不慣れな者でも扱いやすみように、一般的な鉄製の剣よりも軽めに作られている。

A sword used by the students of the Camelot Academy of Chivalry. It is lighter than ordinary iron swords so that even those unfamiliar with fighting can easily handle it.
Elemental Manipulation

## Description

Elemental Manipulation involves the mastery over the building blocks of nature, the classical elements that have been recognized across various cultures and mythologies. Practitioners of this power can wield and shape the forces of earth, water, fire, and air according to their will. Elemental Manipulation is often portrayed as a versatile and dynamic ability that taps into the very essence of the natural world.

## Notable Users

* Aggregor (*Ben 10: Ultimate Alien*)
* Shadow Dragons (*Dragon Ball GT*)
* Elemental Mages (*Fairy Tail*)
* Alchemists (*Fullmetal Alchemist*)
* Five Grand Elemental Spirits (*Shaman King*)

*etc...*
Stamina

## Introduction

Stamina, or also known as endurance, is the ability of a character/person to remain active for certain periods of time during rough events.

It should be noted that this characteristic functions differently, thus it also carries distinguishable characteristics from others, therefore, it may impact differently from one character to another. Because of this, and the inherent versatility of resistance, it is complex to come up with a universal and consistent ranking system without an established standard, as a result, it is more convenient to figure out resistance feats on a character instead of establishing a generalized assignment on.

### Some Terms

1. **Energy Exertion**: This term encompasses a character's capacity to perform in combat situations without relying on essential resources such as food. It essentially measures a character's ability to sustain themselves during prolonged periods of intense activity, which can range from hours to even thousands of years. While battles may be incredibly challenging, the resilience of these characters is unparalleled.
2. **Pain Tolerance**: This factor gauges a character's ability to endure damage and persist through excruciating pain.
3. **Injury Tolerance**: In fiction, it's not uncommon to witness characters who continue to fight despite suffering seemingly mortal injuries, including the loss of limbs or broken bones. In extreme cases, this may be mistaken for a form of immortality, but it's important to note that as long as the injuries remain potentially fatal, it does not constitute a true type 2 immortality.

Endurance feats can often be attributed to a character's exceptional willpower, potential supernatural capabilities, or even their ability to induce mental fatigue or break an opponent's will. Stamina levels can vary significantly, and just because a character excels in one category of endurance doesn't necessarily mean they excel in another.

## Ranks of Stamina

To be reiterated, these are only standard guidelines and should not be interpreted as a replacement for appropriate explanations. Also avoid generic terms such as "high" or "very high", etc.

**Below Average**: Characters who may find themselves easily fatigued and incapacitated by minor exertion or basic injuries.

**Average**: Characters possessing the typical stamina and pain tolerance levels of an ordinary human.

**Athletic**: Characters boasting stamina and pain tolerance levels exceeding those of the average human.

**Peak Human**: Characters capable of pushing their stamina to the very limits of what a typical human can endure.

**Superhuman**: Characters who can extend their endurance far beyond human norms, persisting through intense pain, injuries, and prolonged exertion.

**Infinite**: Characters equipped with an endless reserve of energy, enabling them to engage in combat indefinitely, although they may still experience debilitating pain and struggle through severe injuries.
Invisibility

## Description

Invisibility is the capability to make oneself or other objects invisible to the normal range of human or technological perception. This power often involves manipulating the way light interacts with the user or the surrounding environment, bending or refracting it to create the illusion of transparency. Invisibility can be achieved through various means, including magical spells, technological devices, or inherent supernatural abilities.

## Limitations

* Users of Extrasensory Perception, Enhanced Senses may be a heavy problem of Invisibility users

## Notable Users

* Big Chill (*Ben 10*)
* Superman (*DC Comics*)
* God of Stories Loki (*Marvel Comics*)
* Invisible Woman (Marvel Comics)
* Nuparu (*BIONICLE*)

*etc...*
Temperature Manipulation

## Description

Temperature manipulation is a supernatural ability that grants characters the power to control the thermal energy in their vicinity. This includes the ability to increase or decrease the temperature of objects, substances, or the surrounding environment. Users can create extreme heat or cold, making them a formidable force in a variety of situations, with this power, characters can alter the temperature of objects, substances, or the environment, either by heating them up or cooling them down.

## Possible Usages

* Heat Generation
* Cold Generation
* Temperature Fields

## Notable Users

* Shoto Todoroki (*My Hero Academia*)
* Youka Naze (*Medaka Box*)
* Thermal Elementals (*Mutant X*)
* Blake Hargreaves (*Guardians*)
* Kazari Uiharu's (*Toaru Majutsu no Index*)

*etc...*
Law Manipulation

## Description

Law Manipulation is a formidable supernatural ability that allows its possessor to control, alter, or even transcend the fundamental laws governing the universe. This power grants the wielder an unprecedented mastery over the very fabric of reality itself. Through Law Manipulation, one can shape and modify the rules, principles, and regulations that underpin the physical, metaphysical, and mystical aspects of existence.

## Possible Uses

* **Physical Law Manipulation**: Users can alter the fundamental laws of physics, chemistry, and biology. This may include changing gravitational forces, manipulating electromagnetic fields, or even modifying the properties of matter.
* **Metaphysical Law Manipulation**: Law Manipulators can influence abstract and metaphysical principles governing the supernatural or otherworldly aspects of reality. This might involve bending the rules of magic, altering spiritual laws, or even manipulating the nature of existence itself.
* Conceptual Law Manipulation: Users can alter conceptual laws, such as those governing time, space, and causality. This allows for manipulation of temporal flow, spatial dimensions, and the cause-and-effect relationships that underpin reality.
* **Reality Warping**: Law Manipulators can reshape reality itself by manipulating the laws that govern it. This may involve creating alternate realities, bending the rules of logic, or even manifesting thought into tangible existence.

## Possible Users

* Hajun (*Kajiri Kamui Kagura*)
* The One Above All (*Marvel Comics)*
* Featherine Augustus Aurora (*Umineko When They Cry)*
* SCP-4494 (*SCP Foundation)*
* Rimuru (*Tensei Shitara Slime Datta Ken)*

*Etc*.
Immortality

## Description

Immortality is the condition of living indefinitely without experiencing the aging process, succumbing to diseases, or facing a natural death. Immortal individuals remain forever young and healthy, often endowed with the ability to regenerate and heal from injuries, ensuring their continued existence. The concept of immortality varies across cultures and narratives, ranging from physical immortality, which involves the eternal preservation of the physical body, to spiritual or metaphysical immortality, which entails the persistence of the soul or consciousness.

## Types of Immortality

* **Type 1: Eternal Life**: Characters with this immortality don't age or die from old age or regular illnesses. Unnatural causes can still end their lives. It's not just longevity, as they're truly immune to aging.
* **Type 2: Resilient Immortality**: These characters can survive normally lethal injuries without needing to heal, but extremely severe wounds or complete body destruction can still end them.
* **Type 3: Immortality via regeneration**: These characters can regenerate from otherwise lethal wounds, but the effectiveness depends on their regeneration level.
* **Type 4: Immortality via reincarnation or resurrection**: These characters return after death in a new body or at a later time.
* **Type 5: Deathless Immortality**: These characters exist beyond traditional life and death and require special abilities, like Existence Erasure, to be destroyed.
* **Type 7: Undead**: Characters who can't die because they're technically already dead, often as spiritual entities.
* **Type 8: Reliant Immortality**: Characters rely on specific beings, objects, places, or concepts to grant them immortality. Their weaknesses must be explained.
* **Type 9: Transcendental Immortality**: Characters exist beyond the plane where they can be killed.
Striking Strength

## Description

Striking strength, in a physical context, refers to the ability of an object or a person to deliver a powerful and forceful impact when making contact with another object or surface. It is a measure of the force or energy generated by the impact, and it depends on various factors such as the mass, speed, and technique employed during the strike.
Striking strength is a fundamental concept in fields like martial arts, combat sports, and engineering. In martial arts, it is crucial for delivering effective blows, while in engineering, it plays a role in the design and evaluation of structures and materials.

The effectiveness of striking strength is not solely determined by the sheer force applied, but is also influenced by the precision and accuracy of the strike, as well as the distribution of force over the striking surface. Mastery of striking strength involves a combination of physical conditioning, technique, and the understanding of biomechanics.
Force-Field Creation

## Description

Force field creation is a supernatural ability that enables characters the ability to generate protective barriers or shields, commonly referred to as force fields. These fields are typically made of energy, but they can also be constructed from other intangible substances. The primary purpose of these force fields is to provide a protective buffer against various forms of harm, danger, or threats, effectively acting as a defense mechanism or shield against external forces.

## Possible Usages

* Physical Protection
* Telekinetic Shields
* Energy-Based Barriers

## Limitations

* Durability Negation is a heavy problem for users of this power

## Notable Users

* SCP-1548 - The Star, the Hateful (*SCP Foundation*)
* Lantern Corps (*DC Comics*)
* Sonic the Hedgehog (*Sonic the Comic*)
* Griamore (*The Seven Deadly Sins*)
* Nemus (*Bakugan New Vestroia*)

*etc...*
Explosion Manipulation

## Description

Characters with Explosion Manipulation possess a heightened control over the release of energy stored within volatile substances. This can range from traditional explosives to more abstract forms of explosive energy, such as concussive shockwaves or bursts of fiery energy. The user's mastery over the explosive forces allows them to dictate the size, intensity, and range of the explosions they create. This ability extends beyond mere detonation, as practitioners can shape and direct explosions with precision, making it a formidable skill in both offensive and defensive situations.

## Possible Usages

* **Explosive Projection:** Users can project explosive force over a distance, either as a concentrated blast or a widespread wave of energy.
* **Explosive Constructs:** Advanced practitioners can shape the explosive energy into solid constructs, creating weapons or barriers made of pure explosive force.
* **Detonation Manipulation:** Precision is a key aspect of this power, allowing users to control when and where explosions occur. They can delay or accelerate detonations based on their strategic needs.
* **Explosive Immunity:** Some users may develop a resistance or immunity to the harmful effects of explosions, allowing them to operate in close proximity to their own blasts without harm.

## Limitations

* **Energy Source Dependence**: Users may be reliant on external sources of explosive energy, such as specific materials or environmental conditions.

## Notable Users

* Katsuki Bakugo (*Boku No Hero Academia)*
* Bomb Curse Users (*Fairy Tail)*
* Bambietta Basterbine (*Bleach*)
* Shinra Kusakabe (*Enen no Shouboutai)*
* Piper Halliwell (*Charmed*)

*etc...*
Afterimage Creation

## Description

**Afterimage Creation** is the superpower that bestowals the capacity to create afterimages, events that occur when an entity looks at one image and even after that, the image that continues to appear in their eyes after a period of exposure to the original image. This ability can be used to strategically used to distract opponents in almost any environment, such as fighting, evading, confusing, chase, etc.

## Limitations

(In battle) Users of Extrasensory Perception, Enhanced Senses are capable of perceiving the difference of afterimages and the original opponent via through sheer speed.

## Notable Users

* Deadpool (*Marvel Comics*)
* Most Speedsters (*Detective Comics*)
* Ichigo Kurosaki (*Bleach*)
* Whis (*Dragon Ball*)
* Tanjiro Kamado (*Kimetsu No Yaiba*)

*etc...*
Energy Manipulation

## Description

Energy manipulation is a supernatural or superhuman power that allows characters to interact with, channel, and shape energy to their will. This energy can come from a variety of sources, including elemental forces, electromagnetic fields, cosmic energies, or the user's own life force. Energy manipulators can control and direct this energy in various forms, using it for both offensive and defensive purposes, as well as for more esoteric abilities.

## Possible Usages

* Energy Absorption: The ability to absorb and store various forms of energy, including kinetic, thermal, and electromagnetic energy.
* Energy Projection: Users can unleash concentrated bursts of energy as powerful projectiles or beams.
* Energy Conversion: The power to convert one form of energy into another, such as transforming heat into electricity.
* Energy Constructs: Creation of solid structures or objects made entirely of energy, providing versatile tools for offense or defense.

## Limitations

* Specificity: Precision in controlling certain types of energy may be challenging, leading to unintended consequences or collateral damage.
* Energy Instability: Some forms of energy may be inherently volatile, posing a risk of uncontrollable releases or explosions.
* Emotional Influence: In some cases, strong emotions can affect the user's control over energy manipulation, potentially leading to unpredictable outcomes.

## Notable Users

* Son Goku (*Dragon Ball*)
* Captain Atom (*DC Comics*)
* Anodites (*Ben 10*)
* Adam Eve (*Image Comics*)
* Boros (*One Punch Man*)

*etc...*
Higher-Dimensional Existence

## Description

Higher-dimensional existence revolves around the concept that beings or entities exist in dimensions beyond the traditional three spatial dimensions (length, width, and height) that we experience in our physical reality. These higher dimensions are often depicted as additional spatial dimensions, typically referred to as the fourth, fifth, or higher dimensions. Such beings or entities may inhabit these higher-dimensional realms, perceiving our world and reality in ways that transcend lower-dimensional beings' comprehension.

## Applications

Large Size: Higher-dimensional objects and beings are significantly larger than their lower-dimensional counterparts due to their extra angles.

Nigh-Invulnerability: Higher-dimensional objects contain more information than lower-dimensional spaces due to their additional spatial axes. They can interact with lower-dimensional spaces through "slices" or cross-sections of their bodies.

Etc.
Mistress Misery

## Biography

I am Mistress Misery, the right hand of Lady Death and the ruler of the ninth realm. I first met Death while trying to claim an unreachable soul that none of the other realm's rulers could get. That soul was Lady Death's, and once I found her and realized why no one else could get to her, it was because she wouldn't let anyone else get to her. I have gone through my fair share of horrors throughout my existence that have molded me into the monster of a ruler that I am, casting fear into anyone who crosses my path.

But, Death was able to bring out a part in me that I haven't seen in millennium; a part of me that could be happy and free. Ever since then, I have been loyal to my Lady, by her side always, and ready to destroy anyone or anything that even THINKS of speaking ill about her. I always have my guard up, not letting anyone see any part of me that is not the incarnation of pain and suffering itself; but with Death, I will lower my walls ever so slightly.
Cosmic Requiem Circle Wiki

# **Welcome to the Cosmic Requiem Circle Wiki!**

*Embrace the Unknown - Explore the Cosmic Tapestry*
## **About Cosmic Requiem Circle: Embracing the Unknown:**

Prepare to embark on a journey like no other as we dive into the boundless realm of imagination within "Cosmic Requiem Circle: Embracing the Unknown." This anthology is a testament to the limitless possibilities of storytelling, where the lines between reality and fantasy blur, and the pulse of life itself beats in every word.

Within the pages of this mesmerizing anthology, you'll encounter the enigmatic Lady Death, a cosmic figure who embodies the delicate balance between life and death. Her story, intertwined with that of her counterpart Mistress Misery, forms the heart of this captivating narrative tapestry.

## **Our Community**

The Cosmic Requiem Circle Fandom Wiki Community is a gathering of passionate fans and curious explorers, all drawn together by the magnetic pull of the unknown. Here, we celebrate the multifaceted world of "Embracing the Unknown" and delve deeper into the intricate narratives and characters that define this enthralling universe.

## **What You'll Discover:**

1. **In-Depth Analysis**: Delve into the multifarious narratives within "Embracing the Unknown." Uncover the layers of symbolism, themes, and hidden meanings that make this anthology a literary masterpiece.

2. **Character Insights**: Connect with fellow fans as you explore the complex characters who populate these mesmerizing tales. Share your thoughts, theories, and interpretations of their journeys.

3. **Artistic Expression**: Showcase your artistic talents by contributing fan art, poetry, and other creations inspired by the Cosmic Requiem Circle. Let your creativity flow and be part of the artistic tapestry.

4. **Discussion and Speculation**: Engage in thought-provoking discussions about the mysteries, themes, and metaphysical questions raised by "Embracing the Unknown." Share your own theories and insights with the community.

5. **Collaboration and Events**: Collaborate with like-minded fans on fan projects, participate in community events, and connect with creators who share your passion for this cosmic odyssey.

## Category:Characters

Lady DeathMistress MiseryHayden FairfaxDerek HolestenSercio
Biological Manipulation

## Description

> *Subset of Life Manipulation*
>
>

Biological Manipulation is a potent supernatural ability that grants individuals control over the biological functions and structures of living organisms. This power enables users to influence, modify, or even completely reshape the biological aspects of creatures, plants, and other living entities. Biological Manipulation involves a deep understanding of genetics, physiology, and the intricate mechanisms that govern life.

## Capabilities

* **Genetic Alteration**: Practitioners can modify the genetic code of living organisms, introducing new traits, abilities, or characteristics. This can result in enhanced physical attributes, the acquisition of specific skills, or the development of unique powers.
* Biological Healing: Biological Manipulation can be employed for healing purposes, accelerating the natural healing processes within living beings or even regenerating lost or damaged tissues.
* **Shape-shifting**: Advanced applications of this power allow individuals to change the physical appearance and form of living organisms, enabling shape-shifting abilities.
* **Enhanced Physical Abilities**: Users can enhance the physical strength, speed, agility, or other attributes of living beings by manipulating their biological structures.
* **Adaptation**: Biological Manipulation grants the ability to induce rapid adaptation

## Limitations

* **Complexity of Biological Systems**: The manipulation of complex biological systems is challenging and may require a deep understanding of the organisms being affected.
* **Dependency on Knowledge**: The effectiveness of Biological Manipulation is heavily dependent on the practitioner's knowledge of biology, genetics, and the specific organisms being manipulated.
* *etc...*

## Notable Users

* Muzan Kibutsuji (*Kimetsu No Yaiba*)
* Anti-Venom (*Marvel Comics*)
* Emporio Ivankov (*One Piece*)
* Raphael (*Supernatural*)
* Scarlet Witch (*Marvel Comics*)

*etc...*
Physics Manipulation

## Description

Physics manipulation is a supernatural ability that provides individuals with the power to interact with, modify, or even override the laws and principles of physics that dictate the behavior of the physical world. It grants control over the fundamental forces, constants, and concepts that underpin the structure of the universe. Users can create and manipulate energy, matter, space, and time, reshaping reality itself according to their will.

## Possible Usages

* Energy Manipulation
* Matter Manipulation
* Space Manipulation
* Time Manipulation

## Possible Users

* Ambrose Chase (*Wildstorm*)
* The Hanged King (*SCP Foundation*)
* Molecule Man (*Marvel Comics*)
* The Puzzler (*Numberjacks*)
* SCP-1548 - The Star, the Hateful (*SCP Foundation*)

*etc...*
Pocket-Dimension Manipulation

## Description

Pocket-Dimension Manipulation is an extraordinary ability that bestows characters the capability to have control over extradimensional spaces separate from a standard world or reality. These pocket dimensions can vary in size, nature, and properties, and individuals with this power can create, modify, or manipulate these alternate spaces at will.

## Capabilities

* **Dimensional Storage**: Practitioners can use their created dimensions as storage spaces, storing objects, creatures, or even entire landscapes within these extradimensional pockets. Retrieving items from these spaces is often instantaneous.
* **Omnipresence**: Some users may have full access to their own dimensions, or a certain pocket-dimension.

## Limitations

* The pocket dimension can still be breached.
* Dimensional Manipulation users can easily destroy the pocket dimensions
* The stability of pocket dimensions may be influenced by external factors or the mental state of the user. Emotional turmoil or external interference can cause fluctuations, potentially leading to the collapse of the dimension or unintended consequences.

## Notable Users

* Sorcerers (*Jujutsu Kaisen*)
* Anti-Monitor (*DC Comics*)
* Discord (*My Little Pony*)
* Professor Paradox (*Ben 10)*
* The Baker (*Cookie Clicker*)

*etc...*
Logic Manipulation

## Description

Logic manipulation is a metaphysical or superhuman ability that enables characters the capability to control, alter, or influence the fundamental principles of logic and reasoning. This power allows users to transcend the boundaries of conventional thought and manipulate the very structure of rationality and logic itself. They can reconfigure the rules of reasoning, creating extraordinary and often mind-bending outcomes.

## Possible Usages

* **Paradox Inducement**: Users can create logical or illogical paradoxes or contradictions, baffling opponents, disrupting their thinking, or rendering their actions nonsensical.
* **Truth Manipulation**: Logic manipulation allows for control over the perception of truth and falsehood, leading others to believe false information or accept the manipulator's version of reality.
* **Conceptual Manipulation**: This power involves altering the meaning or nature of abstract concepts, changing their significance or relevance.

## Notable Users

* Beyonder (*Marvel Comics*)
* Creasion (*Senyu*)
* Discord (*My Little Pony*)
* Houjutsu Users (*Get Backers*
* SCP-6069 - The Guest (*SCP Foundation)*

*etc...*
Matter Manipulation

## Description

Matter manipulation allows the characters to exert control over physical substances in ways that defy the laws of conventional physics. It typically involves the power to reshape and transform matter at the atomic or molecular level, essentially making the user a master of the very building blocks of any structure or someone.

## Possible Uses

* Matter Transmutation
* Telekinesis
* Biological Control
* Matter Magic

## Limitations

* **Conservation of Mass and Energy**: Practitioners may be bound by the principles of conservation of mass and energy, necessitating compensatory adjustments when manipulating matter.

## Possible Users

* Molecule Man (*Marvel Comics*)
* Father (*Fullmetal Alchemist*)
* Phoenix Force (*Marvel Comics*)
* The Nine (*Destiny*)
* Patty Crew (*Zettai Karen Children*)

*Etc...*
Análisis de requerimientos del Software

ANÁLISIS DE REQUERIMIENTOS DEL SOFTWARE

Es el conjunto de técnicas y procedimientos que nos permiten conocer los elementos necesarios para definir un proyecto de software. Es una tarea de Ingeniería de Software que permite especificar las características operacionales, indicar la interfaz con otros elementos del sistema y establecer las restricciones que debe cumplir el software.

· Realiza un estudio profundo de la necesidad tecnológica que tiene el negocio.

· Especifica las características operacionales que tendrá el software a desarrollar.

· Tiene en cuenta las diferentes áreas de trabajo: reconocimiento del problema, evaluación modelado, especificación y revisión.

· Realiza a través de entrevista talleres, observación, indagación, documental y demás técnicas específicas.

· Describe el plan proyecto a seguir

· Es fundamental entregar el proyecto dentro del tiempo y presupuesto acordados y de los objetivos de negocio.

CARACTERÍSTICAS:

· Análisis completo: Se deben reflejar todos los requerimientos, necesidades y especificaciones de la forma más exhausta y definida posible.

· Consistente: Que no pueda generar dudas ni contradicciones y que tenga coherencia a lo largo del tiempo.

· Claro: Esto hace referencia a la redacción, la cual debe ser clara para evitar posibles malinterpretaciones.

· Posibilidades de verificación: Que se puedan comprobar los datos reflejados y así revisar que si se están cumpliendo con los requisitos definidos.

· Priorizable: Debe permitir una organización jerárquica por prioridades, en función de su relevancia. Se pueden clasificar por esenciales, urgentes, opcionales.

· Fácilmente modificable: Que permite la modificación a lo largo del tiempo para ir optimizando los requerimientos.

Bibliografía

· Knowmad mood (09-06-2019) Desarrollo de software, importancia y técicas de la captura de requisitos https://www.knowmadmood.com/blog/desarrollo-de-software-importancia-y-tcnicas-de-la-captura-de-requisitos
· AppMaster (24-01-2023) Análisis de requerimientos de software https://appmaster.io/es/blog/analisis-de-requisitos-de-software
Weekly Shōnen Jump

**Weekly Shōnen Jump** (週 (しゅう) 刊 (かん) 少 (しょう) 年 (ねん) ジャンプ, *Shūkan Shōnen Janpu*, abreviado para Shonen Jump), é uma popular antologia de mangá publicada semanalmente no Japão pela Shueisha como parte de sua linha de revistas Jump. Essa revista tem uma história notável, com sua primeira edição chegando às prateleiras em 1º de agosto de 1968. Ela não é apenas uma das revistas de mangá mais antigas, mas também a mais vendida.

## Resumo

O conteúdo da Shonen Jump é voltado principalmente para leitores jovens do sexo masculino na adolescência. Você pode esperar encontrar muitas cenas cheias de ação, além de uma boa dose de humor. As séries apresentadas nessa revista acabam sendo compiladas em volumes tankōbon, que são lançados a cada dois ou três meses sob o selo "Jump Comics".

De meados da década de 1980 a meados da década de 1990, a Shonen Jump estava em seu auge, ostentando uma circulação semanal de 6,53 milhões de exemplares e um público total de 18 milhões de leitores no Japão. Desde sua criação em 1968, ela vendeu impressionantes 7,5 bilhões de exemplares, solidificando seu status de revista de quadrinhos/mangá mais vendida. Mesmo nos últimos tempos, em 2019, ela manteve uma circulação semanal de mais de 1,6 milhão de exemplares. Notavelmente, muitas das séries de mangá mais vendidas tiveram origem nas páginas da Weekly Shonen Jump.

A Shonen Jump desempenhou um papel significativo na formação do setor de mangás, dando origem à linha de revistas Jump e à marca Jump Comics, que publica volumes tankōbon. Ela também tem revistas irmãs como a Jump SQ (criada após a descontinuidade da Monthly Shonen Jump) e a Saikyō Jump. Internacionalmente, houve contrapartes como a Weekly Shonen Jump norte-americana. Além disso, inspirou uma vasta franquia de mídia crossover que inclui anime e videogames, reunindo vários personagens da Shonen Jump.

## Kagurabachi

O lançamento previsto de Kagurabachi está programado para 19 de setembro de 2023, como parte da segunda onda de lançamentos da edição nº 42, 2023 da Weekly Shonen Jump. Essa publicação segue o lançamento anterior de Mama Yuyu, que estreou na edição anterior, a nº 41, e precede o lançamento de Two on Ice, previsto para estrear na edição nº 43.

## External Links

* Weekly Shounen Jump - Site Oficial (em japonês)
* Site Oficial (em japonês)