Steel Warzone

**Steel Warzone** is the first Warzone of Warzone mode. Completing this Warzone will unlock the Fire Warzone.

## Overview:

### Objective:

Naval Stage: Defeat as many enemies as possible in 9 rounds.

Armoured Stage: Defeat as many enemies as possible in 8 rounds.

Infantry Stage: Defeat as many enemies as possible in 10 rounds.

Final Stage: Defeat as many enemies as possible in 10 rounds.

### Generals:

#### Naval Stage:

Player Generals:

* Up to 6 Generals

Axis Powers Generals:

* Raeder

#### Armoured Stage:

Player Generals:

* Up to 6 Generals

Axis Powers Generals:

* Manteuffel
* Wittmann

#### Infantry Stage:

Player Generals:

* Up to 6 Generals

Axis Powers Generals:

* Kuchler
* Schorner

#### Final Stage:

Player Generals:

* Up to 6 Generals

Axis Powers Generals:

* Bock
* Kesselring
* List

## Walkthrough:

### Autoplay guide

This warzone is very good for farming, giving the panzer red ribbon. Here is an autoplay strategy to get 3 ribbons consistently:

* Save the best tank general and artillery general for the final stage.
* Naval stage: Airforce general on the carrier and naval general on the battleship. **Do not** put any other general on the destroyers because it can not counterattack well, losing potential damage. Expected to get ~380 score.
* Tank stage: Second and third-best tank general on the heavy tank and medium tank, respectively. Expected to get ~380 score.
* Infantry stage: Infantry general on the motorized infantry due to many enemy tanks in the stage. Second-best artillery general on the howitzer. Leftover general can be put on the other infantry units. Expected to get ~380 score.
* Final stage: The best tank general on the heavy tank and the best artillery general on the rocket artillery. The AI is a bit dumb, so full autoplay can be risky. Some guides for manual play in the early turns to reduce risk (turn-by-turn):
	+ First turn: Damage Bock with the rocket artillery, and the medium tank with motorized infantry. Position the tank general to kill the motorized infantry, Bock, medium tank and damage the first land fort.
	+ Second turn: Finish off the first land fort. Damage the second land fort with rocket artillery. Damage the light tank with motorized infantry. Damage Kesselring with fighter. Position the tank general to kill the second land fort, field artillery, light tank, Kesselring and attack List.
	+ Third turn: Attack List once with the tank general to destroy the city. Damage the lower light tank with rocket artillery. Damage the upper light tank with fighter. Kill the light tank and attack list with the tank general.
	+ From here on, autoplay is safe and can get ~560 points.

## Rewards:

If players earn over 1100 score or more, they will earn one of the following:

* 1 Lv1 Panzer Honor Ribbon
* 1 Lv1 Infantry Honor Ribbon
* 1 Lv1 Airforce Honor Ribbon
* 1 Lv1 Artillery Defense Ribbon
* 1 Lv1 Navy Defense Ribbon
* 1 Lv1 Navy Logistics Ribbon

Earning over 1400 and 1700 score will instead result in players receiving 2 and 3 ribbons respectively.

In addition, if players earn a certain score for the first time, they can claim a reward.

* 900 score: Golden Star Medal

* 1300 score: Honour Medal

* 1700 score: Sun Medal