Lizards

**Lizard (small and white)**

Hint: These fierce reptiles lash out with their spiky tongues. individually, they are no match for a healthy adventurer but they can be dangerous in large numbers.

* Has a long cool down ranged attack with his tongue.
* Tend to keep at distance, his tongue can't even reach you.
* Sometimes charges into you if you get too close.
* Has poor vision.

**Lizard (chameleon)**

Hint: Now you see it, now you don't.

* Mimics the color of the background, making them hard to see.
* Has a long range tongue attack. After attacking, there is a cool down period where they can't attack again.
* Keep a long distance from you (so long that his tongue can't reach you, so if you don't move into them, they can't hurt you)
* Can swim.

**Lizard (medium green)**

Hint: These fierce reptiles lash out with their spiky tongues. individually, they are no match for a healthy adventurer but they can be dangerous in large numbers.

* Has a long range tongue attack. After attacking, there is a cool down period where they can't attack again.
* Tend to keep at distance, his tongue can't even reach you.
* Sometimes charges into you if you get too close.
* Has poor vision.

**Lizard (large green)**

Hint: Whoah! What did this lizard feed on? It looks big enough to swallow you whole,too.

* Has a long range tongue attack. After attacking, there is a cool down period where they can't attack again.
* Tend to keep at distance, his tongue can't even reach you.
* Can't swim in deep water, can walk on shallow water.

**Bull Lizard (horned)**

Hint: You see a huge lizard with a single, venomous horn on its head. What's it going to do with a horn like that? Skewer you? \*Gulp\* ...... Oh, right.That is exactly what it's going to do.

* Attacks by slowly charging at you with his horn.
* Has a long range tongue attack. After attacking, there is a cool down period where they can't attack again.
* Can tongue you while charging.

**Shadow Lizard (Black)**

Hint: Aarghh! It's like fighting your own shadow. You keep stabbing into thin air! So very frustrating.

* Teleport near you if you try to attack him, usually tonguing you at close range.
* Has a long range tongue attack. After attacking, there is a cool down period where they can't attack again.

**Aquatic Lizard**

Hint: These aquatic lizards may appear sluggish on land, but they are actually great swimmers.

* Has a long range tongue attack. After attacking, there is a cool down period where they can't attack again.
* Tend to keep at distance, his tongue can't even reach you.
* Can swim fast.

**The Amphibian (boss)**

Hint: This aquatic lizard is huge. Try to avoid it in the water. It's so much faster and nastier than you are. And beware of his magic. It'll teleport you to the nearest body of water in the blink of an eye.

* Shoots 3 water trap missiles one after the other. If struck, you get teleported to deep water.
* Has a long cool down ranged attack with his tongue.
* Can swim in deep water.
* Moves slow in water and can't attack in deep water.
* Keeps his distance from you.
* Always drop a water rune.

**Bull Lizard (boss)**

* Attacks by fast charging at you with his horn. (If hit, you get stunned and push hard)
* Has a long cool down ranged attack with his tongue.
* Can tongue you while charging.