Spy Hunt

**Spy Hunt** is a quest in Protectors of the Mission.

## Rewards

* 90 Encounter XP for dealing with the Protectors in Public Safety Center
* -3 Protectors of the Mission Reputation if you killed the Protectors in Public Safety Center
* 90 Encounter XP for convincing the worker to give you the key to Spy's hideout
* 90 Encounter XP for dealing with the Spy or helping him escape
* +3 Brotherhood of Liberty Reputation for helping Spy escape without killing the guards
* +3 Protectors of the Mission Reputation and 500 credits for killing the Spy
* 60 Quest XP, access to the rest of Admin District and unlocks an audience with Silas for completing the quest

## Quick Walkthrough

1. Talk to Buford in Admin District
2. Go to the Residential Decks
3. Talk to the officer
4. Find the Spy
5. Deal with the Spy
6. Help Spy escape (optional)
7. Return to Buford

## Detailed Walkthrough

1. Talk to Buford in Admin District
2. Go to the Residential Decks
3. Talk to the officer
	1. You will be taken to Public Safety Center and interrogated by a warden. You can either fight (-3 Protectors of the Mission Reputation) or convince them to let you go (+40 LP to all Speech skills). If you fail to convince him, you will be forced to fight with Initiative Penalty
		* "I'm not a spy."
			+ Impersonate:[5]
				- Persuasion:[5] or Streetwise:[5]
			+ Streetwise:[5]
				- Persuasion:[6] or Streetwise:[6]
			+ Critical Strike:[6] Kill the warden and fight the rest
		* Critical Strike:[6] Kill the warden and fight the rest
		* Fight your way out
	2. If you killed the Protectors, jump down the hatch to escape. If you convinced him to let you go, walk down the road to Maintenance Deck
4. Find the Spy
	1. Talk with the worker
		* If you killed the Protectors, worker will give you the key to his hideout
		* If you resolved previous step peacefully, you will need to convince him first. If you succeed, he'll give you the key and you'll be awarded +40 LP to all Speech skills
			+ Persuasion:[5]
				- Charisma:[8]
				- Impersonate:[6]
					* Persuasion:[6] or Streetwise:[6]
			+ Impersonate:[6]
				- Persuasion:[6] or Streetwise:[6]
	2. Open the door to Spy's hideout
		* You can open it with the key from the worker or by lockpicking the door with Lockpick:[7] or fixing the control mechanism (Electronics:[6] and Computers:[5])
5. Deal with the Spy
	* Listen to his story and offer to help him
	* Kill him
6. Help Spy escape (optional)
	1. Get the key for the maintenance door
		* Foreman in the room right of the Biorecylcer room has the key. You can steal it from him with either Steal:[5] (+40 LP) or Charisma:[8]
	2. Access the maintenance room (requires the key from the Foreman)
		1. Computers:[4] hack the computer
			* Computers:[6], Tag the nearby guards as enemy combatants
			* Computers:[5], Deactivate the turret
		2. Computers:[6] Open the hatch
		3. Fix the hatch with Electronics:[6] and Electronic Module, +3 Brotherhood of Liberty Reputation
	3. If you can't open the escape route for the spy, you can also approach the guards in a room nearby. If you hacked the computer panel in maintenance room, you can use it to either disable the turrets or make them friendly to you in combat, making the fight easier
		* Bullshit your way out
			+ Critical Strike:[7], Kill the sarge guard and fight with the rest
			+ Impersonate:[7]
				- Persuasion:[6] or Streetwise:[6], +40 LP to all Speech skills if you succeed and +3 Brotherhood of Liberty Reputation
			+ [Initiative Bonus] Attack
		* [Sneak] (only allowed from the maintenance room side and if you hacked/disabled the turrets)
		* Approach them and tell them about the Spy - Spy is killed and you can return to Buford but you gain no XP for this quest part
7. Return to Buford
	* If you killed the spy, you will be awarded 500 credits and gain +3 Protectors of the Mission Reputation
	* You will be then introduced to Silas, the Protectors Commander
		+ If you killed the spy or choose to not tell him what you learned, you will unlock Soldier of Fortune quest
		+ If you let the spy go and tell him about, you will unlock Matheson quest

## Enemies

### Public Safety Center

 Guard | 50 | 27 | Regen (RCR-3), Combat Knife, Rusty Doomsayer, Damaged Enforcer Helmet, Biolab Gas Mask, Heavy Ballistic Vest, Enforcer Armguards, Guard Boots