recursal/Fanatic-Fandom huggingface dataset:
Introduction

*For an overview of controller navigation see main article:* Controller Navigation.

## Screen Overview

The main ***Strike Seeker*** screen automatically shows a number of video replays, raw measurements, and consistency analyses. This is the default view without touching the controls.

## Screen Description

There are five main areas of the screen that show videos, measurements and analyses.

### Area 1: Left video pane

Videos on the left side. Only bowler cameras can be displayed on this pane.

Annotations can be made on each camera using the drawing tools palette that pops up when moving the mouse pointer to the bottom of the pane.

### Area 2: Right video pane

Videos on the right side. Bowler cameras or the lane camera can be viewed on this pane. Consistency data is automatically overlaid on this pane as the second replay loop begins.

Annotations can be made on each camera using the drawing tools palette that pops up when moving the mouse pointer to the bottom of the pane.

### Area 3: Pin action replay loop

Automatic slow motion zoomed-in replay of the ball reaching the pins and the pin action that follows. This short loop replays continuously so there is no need to cue the video to watch the ball entry.

A dedicated premium camera can be used to show a sharper view of the pins at 2X slow motion (60 FPS) compared to the base cameras.

### Area 4: Bowler release replay loop

Automatic slow motion zoomed-in replay of the moment of ball release. This short loop replays continuously so there is no need to cue the video to watch the action at the moment of release.

### Area 5: Data readings

List of ball measurements during the first replay cycle and table of recent shots during subsequent replays.

### Area 6: Video pane camera selector

Displays the currently selected left and right video pane cameras. Click on the controls to cycle through the available views on each side.

### Area 7: Remote control reference badge

Shows the currently available actions of the four directional buttons on the wireless remote control.

These icons are from the vertical part of the "T" diagram.
Diamond Chuck

Diamond Chuck was to make his first appearance in Five Nights at Chuck's OLD VERSION before the game was remastered and he was scrapped.

## **Appearance**

Not much is known about this character's appearance, as their design was never released to the public.

## **Behavior**

It is unknown how Diamond Chuck would've acted in-game, although it's likely they were similar in design to Golden Freddy from the first FNaF game.
Drawing Tools

Annotation and shape drawing tools can be accessed by moving the mouse pointer to the bottom of either the left or right video panes, causing the tool palette to appear.

## Drawing Tools Pallete

There are five tool type available:

* Rectangular drawings
* Circle drawings
* Line drawings
* Angle drawings
* Magnifying

As the mouse is moved over each tool it will be temporarily highlighted. To select a tool click on the icon in the palette. A selected tool will remain highlighted to show it is ready to be used. Clicking on a tool multiple times cycles it through available variants including unselecting the tool (highlight disappears).

### Rectangular drawings

#### Right rectangle

   Draw an upright standard rectangle.

*Drawing sequence:* **click : drag : click**

#### Skewed rectangle

   Draw a rotated and skewed rectangle.

*Drawing sequence:* **click : drag second corner : click : drag final shape : click**

### Circle drawings

#### Circle

    Draw a circle.

*Drawing sequence:* **click center : drag : click**

#### Circle with dot

    Draw a circle with a central dot.

*Drawing sequence:* **click center : drag : click**

### Line drawings

#### Simple line

    Draw a simple line with no arrows.

*Drawing sequence:* **click : drag : click**

#### Single arrow

    Draw a simple line with one arrow.

*Drawing sequence:* **click : drag : click**

#### Double arrow

    Draw a simple line with two arrows.

*Drawing sequence:* **click : drag : click**

### Angle drawings

#### Simple angle

Draw a simple angle with no arrows.

*Drawing sequence:* **click : drag : click vertex : drag : click**

#### Single arrow

Draw a simple angle with one arrow.

*Drawing sequence:* **click : drag : click vertex : drag : click**

#### Double arrow

Draw a simple angle with two arrows.

*Drawing sequence:* **click : drag : click vertex : drag : click**

### Magnifying

#### 2X zoom

Zoom in by a factor of two.

*Zooming sequence:* **click : drag zoom rectangle : click**

Click the highlighted magnifying glass tool again to unzoom.

## Erasing Drawings

Right click on a pane with drawings to erase each shape one at a time in reverse order of creation.

Hold down the right mouse button for about 2 seconds to erase all drawings on the pane at once.
Five Nights at Chuck's REVISED

*Did you mean the the fan-made reboot?*
*or...*
*Did you mean the the original game?*
* Revised
* Images

 Engine
 Developer

**Five Nights at Chuck's REVISED** was going to be a complete remake of the original game. It was going to expand the map and use better coding. It was made in Clickteam Fusion 2.5 (much like all other installments in the series) but the game was cancelled due to lack of motivation from the creator (a pretty common occurrence with these kinds of fangames).

## Animatronics

### Story Mode

* Chuck
* Pup
* Bella
* Mr. Koala
* Bushy
* Petey
* Toonybot
* Ghostly Toonybot
* Precious the Cat

### Withered Mode

* Tortured Chuck
* Tortured Pup
* Tortured Bella
* Tortured Mr. Koala
* Phantom Bushy
* Shadow Petey
* Phantom Smith
* Nightmare Toonybot

## Headers/Thumbnails

The official thumbnail for REVISEDDittoThe official icon for REVISED
## Title Screen

Chuck in the title screenChuck in the title screen, animatedDitto, but twitchedDittoDittoDitto
## Camera

The cameraThe button to open up the cameraThe screenshot frame seen in the cameraA record texture found on the camera screenThe camera button on the camera's screenThe camera button when the mouse cursor is over itThe camera button when it's selectedToggle Map name on the buttonThe toggle map buttonThe toggle map button when being pressedThe signal when the alarm is being played
### Locations

#### Floor 1

The name on the map toggler when your view is in Floor 1The Floor 1 map on the cameraCamera 1's name on the buttonCamera 2's name on the buttonCamera 2: North Hallway (Revised)Camera 3's name on the buttonCamera 3: Main Hall (Revised)Camera 4's name on the buttonCamera 4: South Hallway (Revised)Camera 5's name on the buttonCamera 5: Party Room (Revised)Camera 6's name on the buttonCamera 6: Stage (Empty) (Revised)Camera 6: Stage (Full) (Revised)Camera 7's name on the buttonCamera 7: Bathrooms (Revised)
#### Floor 2

The name on the map toggler when your view is in Floor 2The Floor 2 map on the cameraCamera 8's name on the buttonCamera 8Camera 9 (without Toonybot)Camera 9 (with Toonybot)Camera 10Camera 11's name on the buttonCamera 11, animatedCamera 11 with a vent opened, indicating that Toonybot left
## Jumpscares

Chuck's jumpscareToonybot's jumpscare in Camera 9Toonybot's jumpscareToonybot's gameplay jumpscareToonybot's jumpscare without the inverted frame
Anh linh

# Giới thiệu

Anh linh hay còn được gọi là Eirei (英霊) (Bản tiếng nhật) và Soul (Bản tiếng anh) có thể coi là chỉ huy trong đội hình của bạn có thể lấy được bằng điểm EP (Eirei Point) và HEP (Holy Eirei Point) (Bản tiếng nhật) hay SP(Soul Point) và HSP (Holy Soul Point) (Bản tiếng anh) thông qua các thuộc tính kỹ năng và nội tại của họ đều ảnh hưởng lớn tới nhóm. Anh linh bao gồm 5 nhóm:

## Nhóm tấn công

Là nhóm anh linh có khả năng tăng chiến lực cho đội, ở cấp cao hơn còn có khả năng giảm sức tấn công của đối phương. Họ có khả năng gây sát thương cao và tương đối đồng đều.

Vũ khí sử dụng bao gồm: Kiếm và Rìu

## Nhóm chữa trị

Lớp chữa trị là nhóm anh linh có khả năng hồi phục cho nhóm, ở cấp độ cao có khả năng hồi sinh thành viên đã bị hạ gục trong đội. Có khả năng sống sót cao nhờ liên tục hồi phục cho nhóm nhưng lại ít khả năng giảm thiểu thiệt hại khi bị kẻ địch sử dụng Burst.

Lớp chữa trị sử dụng : Giáo hoặc Trượng

## Nhóm pháp sư

Anh linh nhóm pháp sư có khả năng tăng hiệu quả sử dụng kỹ năng cho các thành viên trong nhóm. Sử dụng họ làm tăng khả năng tấn công bằng kỹ năng, kết thúc được mục tiêu nhanh hơn trước khi vào trận đánh. Dù vậy khi tấn công hay sử dụng kỹ năng thì vẫn phụ thuộc nhiều vào các thần cơ còn lại trong đội hình.

Vũ khí sử dụng: Trượng và Kiếm đặc thù

## Nhóm phản công

Anh linh nhóm phản công sử dụng cơ chế Burst, Raging và Stun để gây ra 1 lượng sát thương lớn trong lượt. Những mục tiêu không có Stun/Raging thì kỹ năng phản công sẽ gặp khá nhiều hạn chế, vì vậy lớp này thích hợp để đối đầu với Boss hơn là những mục tiêu bình thường.

Vũ khí sử dụng: Kiếm đặc thù và Búa

## Nhóm khống chế

Debuffer là nhóm anh linh có khả năng gây những hiệu ứng bất lợi lên đối phương và gia tăng sát thương lên những mục tiêu chịu trạng thái bất lợi. Bản thân bọn họ không mạnh mẽ như các nhóm khác, nhưng khả năng gây khống chế của họ thật sự hữu ích khi đối đầu với Raid Boss. Do tiềm năng hỗ trợ của bản thân tốt nên trong trận đánh phụ thuộc khá nhiều vào các Thần cơ

Vũ khí sử dụng: Kiếm và Kiếm đặc thù

## Nhóm vô pháp

Là nhóm anh linh có khả năng sống sót cao và gây trạng thái bất lợi lên đối phương, nhưng chức năng chính trong lớp của họ là tăng khả năng rớt vật phẩm từ mục tiêu bằng kỹ năng. Trong chiến trận, họ là nhóm anh linh yếu nhất và thường được sử dụng để đi kiếm các vật phẩm nhờ kỹ năng vốn có của họ. Lớp anh linh này thích hợp để làm hỗ trợ.

Vũ khí sử dụng: Súng.

# Điểm anh linh (SP/HSP)

(EP- Eirei Points-英霊)
(SP- Soul Points)
* 30 SP cho trang nhiệm vụ 1.
* 60 SP cho trang nhiệm vụ 2.
* 30 SP cho trang nhiệm vụ 3.
 Điểm anh linh cao cấp
(HSP - Holy Soul Points)

# Điều kiện mở khóa

Để mở khóa 1 anh linh cấp cao hơn thì cần 2 anh linh cấp thấp hơn cố định đạt cấp 20. Vì điểm anh linh (EP) càng về sau càng khó kiếm nên các bạn hãy suy nghĩ kỹ trước khi mở khóa anh linh nào đó.
Diamoaka

Diamoaka (pronounced *Die-uh-mo-ah-ka*) is the result of an offspring from a non-pangwi and pangwi species. the term comes from Zepalugada roots literally meaning "Dia" = "bad" + "moaka" = "mix". By pangwi law it is forbidden for pangwi to have sexual relations with non-pangwi species for this particular reason.

### What's so bad about diamoakas?

Pangwi's bodies are designed specifically to cage and control the ridiculous reservoir of energy within them. Mix that DNA with a specie not designed for that and it can lead to some catastrophic disasters. Often, if the non-pangwi species is the host, this developed energy will often end up consuming or exploding the host and the host's surrounding area because, it's like they're trying to host a mini sun or black hole inside them. They literally become a ticking time bomb. If a pangwi was the host the offspring might survive being born but will have very little control of that energy from the pangwi-side of themselves. This may result in the diamoaka being killed from their own energy, similar to how a non-pangwi host might succumb to, or be unable to control their own energy becoming a danger to others around them.

There have only been a few cases of this in history. Almost all cases resulted in black holes or little sun-like explosions... it's probably an appropriate rule set by the pangwi government. There is one diamoaka known to survive, because they did not develop the amount of energy equivalent to that of a pangwi. Not much is known about them for the moment.
Johnny

* Chuck's Holiday Horrors
* Gallery

**Johnny the Caterpillar**, also known as **Johnny**, and originally as **Jerry-in-the-Box**, appeared in both Chuck's Holiday Horrors in the title screen, and later as an antagonist in Jerry's Tale.

## **Appearance**

Johnny is an unwithered Yellow-green caterpillar with a red hat and bowtie. He also has small limbs like Jerry.

## **Trivia**

* He is the only character to not make any active appearances in this game. This same fact goes for Jerry.
* Johnny's original name was "Jerry-in-the-Box" a play on the classic children's toy "Jack-in-the-box." This name was changed to Johnny after Chuck's Holiday Horrors was cancelled and IrishOfNugget used the character in his game Jerry's Tale

## **Chuck's Holiday Horrors**

Johnny in the title screenA background where Johnny is located in the title screen
## **Miscellaneous**

Johnny from Jerry's Tale
 **All the characters from the series sorted by game:**

* FNAC:C
* FNAC 2
* FNAC 3
* P:M
* CHH
* Misc
* Minor Characters
* Humans
* FanMade

## Chapter 1

### Classic

* Chuck
* Pup
* Bella
* Mr. Koala
* Shadow Chuck
* Shadow Pup

### REVISED

* Chuck
* Pup
* Bella
* Mr. Koala
* Bushy
* Petey
* Toonybot
* Ghostly Toonybot
* Smith
* Precious the Cat

## Chapter 2

* Spring Chuck
* Spring Pup
* Withered Bella
* Withered Petey
* Toonybot
* Balloon Boy

### "The Nightmare" minigame

* Nightmare Petey
* Joe

## Chapter 3

* Chuck
* Pup
* Bella
* Shadow Chuck
* Bushy
* Petey
* Hybrid Toonybot
* Shadow Toonybot
* Balloon Boy

## Chapter 4/Project: Midway

* Chuck
* Chuck Plush
* Pup
* Bella
* Bushy
* Joe
* Toony Suit
* Balloon Boy
* The Puppet (Clown Design)
* Smith
* Ferry
* SMG

### Debut Minigame/Flashback Characters

* Mr. Koala
* Shadow Chuck
* Hybrid Toonybot
* Nightmare Smith

## Chuck's Holiday Horrors

* Santa Chuck
* Chuck Plush
* Balloon Boys
* Elf Fang
* Gingerbread Fangs
* Xmas Smith
* Funtime Josh

### Others

* Toony Suit
* **Johnny**

## Troll Game

* Chuck Plush
* Bushy
* Thomas the Train

## Old Version

* Chuck
* Mr. Koala
* Bushy
* Petey
* Lockjaw
* Ferry
* SMG
* Freddy Fazbear
* Foxy

## Minor Characters

* Lockjaw
* Tortured Lockjaw
* Fang
* Tortured Chuck(TRTF 5 version)
* Tortured Toonybot
* Vintage Toonybot
* Jerry
* Linus
* Bee Animatronic
* Nightmare Josh
* Ghostly Chuck
* Ghostly Toonybot

- Antone James

- FNAC2 Protagonist

- Johnathan Fletcher

- Simalo August

- Addison James

## Five Nights at Chuck's REVISED (FANMADE)

* Chuck
* Pup
* Bella
* Mr. Koala
* Shadow Chuck

## Withered Mode (FANMADE)

### Tortures

* Tortured Chuck (Mode Version)
* Tortured Pup (Mode Version)
* Tortured Bella (Mode Version)
* Tortured Mr. Koala (Mode Version)
* Phantom Bushy (Mode Version)
* Phantom Smith (Mode Version)
* Shadow Petey (Mode Version)
* Nightmare Toonybot (Mode Version)
Machiny Zeer

**Machiny Dazen Zeer** (pronounced *Mah-chin-nee Da-zehn Z-ear*) is the **Run** (Empress) of the Dazmund empire. She is not of the Daz bloodline (hence the different last names from Archin and Ucije) as she married into Daz royalty through Archin. In her prior days she was a skilled huntress until one day she saved Archin from falling into the sand fall chasm. Archin fell head over heels for her and courted her for months until she decided to marry him. A few years later she bore Ucije who she did not grow very fond of given their clashing differences and beliefs.

During her pregnancy she would visit the prisoners of war starving in the Dazmund cells. There she met a pregnant machucan who later bore Sketaldaz but was murdered soon after. Despite the rules of the Dazmund empire, Machiny went back to the cells a few years later to find Sketaldaz who was on the brink of death from starvation and being killed by his prison-mates. She took him under her wing, lied to the family that he was an orphaned Dazmund child willing to work as a loyal servant of the Dazmund empire, and made him promise a vow of silence (atleast around the Dazmund family and servants), to keep himself safe from being discovered as a Dizand offspring.
Hướng dẫn kết nối

## Cách 1: Đổi Region Cookie sang Japan (Khuyến khích)

1.Vào trang DMM

2. Chuyển ngôn ngữ từ English sang 日本語 ở góc trên bên phải, rồi các bạn đăng nhập bằng tài khoản dmm.

3. Nhấn F12 hoặc chuột phải/Inspect Element (Thăm dò Phần tử), chuyển sang tab Console, dán code này vào rồi enter (nếu dùng Firefox thì phải nhập *allow pasting* trước) :

```
document.cookie = "cklg=welcome;expires=Sun, 09 Feb 2019 09:00:09 GMT;domain=.dmm.com;path=/";
document.cookie = "cklg=welcome;expires=Sun, 09 Feb 2019 09:00:09 GMT;domain=.dmm.com;path=/netgame/";
document.cookie = "cklg=welcome;expires=Sun, 09 Feb 2019 09:00:09 GMT;domain=.dmm.com;path=/netgame_s/";
document.cookie = "ckcy=1;expires=Sun, 09 Feb 2019 09:00:09 GMT;domain=.dmm.com;path=/";
document.cookie = "ckcy=1;expires=Sun, 09 Feb 2019 09:00:09 GMT;domain=.dmm.com;path=/netgame/";
document.cookie = "ckcy=1;expires=Sun, 09 Feb 2019 09:00:09 GMT;domain=.dmm.com;path=/netgame_s/";

```

## Cách 2: VPN Gate Client

Đây là guide tiếng anh cho win7: VPN
IP của VPN thì lấy ở đây: http://www.vpngate.net/en/ (nhớ chọn cái VPN Jap có tích vào L2TP/IPsec, ping càng thấp càng tốt)
SoftEther VPN

Đầu tiên vào trang này: VPN Gate ,đây là 1 đề án từ trường Đại học Tsukuba, sau đó tải về và cài đặt client (dành cho Windowns). Chạy client, và chọn 1 sever Nhật từ mục "VPN Gate Public VPN Relay Servers".

## Bước cuối

Sau khi hoàn thành **1 trong 2** cách trên thì vào trực tiếp bằng đường link game và đăng nhập: http://www.dmm.com/netgame/social/-/gadgets/=/app\_id=753201/
Trang Chính

* Event mới : Teyupon giáng lâm trận (Advent Battle of Teyupon)
	+ Thời gian : từ 9/5 -> 16/5
	+ Hệ : Hỏa
	+ Gacha mới bao gồm :
	+ SSR -　Poseidon (Thủy)
	+ SR -　 Oceanus (Thủy)
	+ R - Apsaras (Thủy)

1/3

Kamihime Project (神姫PROJECT) là một game online trên DMM.com.
Tại đây giúp cho các bạn tìm hiểu và nắm bắt được thông tin về game nhanh hơn.
Hiện tại wiki còn khá sơ sài nên các bạn có thể tham gia vào group facebook để được hỗ trợ tốt hơn **Tại đây**
Wiki này chỉ dành riêng cho phiên bản mọi lứa tuổi của game.

* Bài viết
* Thảo luận
DiscordRPG (Bot)

Go to https://discorddungeons.me/, then click "Get Started" > "Invite" > Select a server. Then, choose a server and click "Authorize".   Useful Commands for Beginners For more commands and in-depth information, click here.

!mine ---- mine for rocks to gain a small amount of EXP and Skill EXP 300 sec CD
!forage ---- forage for fruit to gain a small amount of EXP and anus points
!skills ---- lists skills progress and levels
!quest ---- receive a quest, (level 15+)
!battle ---- allows you to battle another player.

~~~~~

Innocent Creature = Health- 1 Damage-0 (easy)

Kloid = Health-40 Damage- 1 to 4 (easy)

Ogre = Health-40 Damage- 1 to 6 (easy)

Oglurth = Health-40 Damage- 1 to 6 (easy)

Octocat = Health-55 Damage- 1 to 8 (medium)

Zulp = Health-80 Damage- 1 to 8 (medium)

Zerp = Health-80 Damage- 1 to 8 (medium)

Syrp = Health-135 Damage- 4 to 10 (difficult)

Zarth = Health-135 Damage- 5 to 8 (medium)

Ulgrth = Health-185 Damage- 7 to 10 (medium)

Zeil = Health- 200 Damage- 10 to 12 (Difficult)
Kamo Kamo no Mi, Model: Platypus

The **Kamo Kamo no Mi, Model: Platypus** is a Zoan-type Devil Fruit that allows the user to transform into a platypus. The name is derived from *kamonohashi*, the Japanese word for "platypus", which in turn is derived from *kamo*, Japanese for "duck". And yes, TheShrubberyDemander is fully aware that the platypus and the duck are nowhere near close to related, but the name is really for simplicity purposes.

## Strength and Weakness

The main strength of the fruit is the ability to transform into a half-platypus or full platypus. The user (if they're male) has ankle spurs that secrete a venom that causes an unimaginably horrible pain in humans that can't be helped for a long time, even with painkillers.

The user suffers from the standard Devil Fruit weaknesses. There are no other known weaknesses
Empress Diz

**Empress (Run) Diz** (pronounced *(Roon) Die-z*)

is the eldest sister of the 3 Golden **Run's** (Empresses) children. She was appointed before her mother's death to be the next empress of the Golden empire. This did not bide well with Daz who was jealous of her mother's favoritism. When her mother died, Diz was distraught and fell into mourning. Before long she realized that Daz was taking control of *her* empire and began to wage war as her younger brother Del left for the mountains. This belated jump into the fight left Diz at a great disadvantage and she eventually was pushed out of the empire and had to run to the mountains ranges with her remaining followers. This section of mountain ranges later became the Dizand empire.

Followers of Dizand were known to be loyal to Diz until their death, always believing that what was now the Dazmund empire, was always meant for them and their rightful Run Diz. Their rectangular heavy layered clothing still takes after the original Golden empire fashion and their symbol remains the Golden empire's ziggurat shaped triangle which has lost its true meaning to history.
Slave machucan

The Slave machucan (pronounced *ma-choo-can*) has no dialogue in the story and very little is known about her other than Ucije did something to her that made her wish to commit suicide by stabbing herself in the chest with her own tail.

This moment was homage to one of the alternative stories of Sketaldaz's backstories that never became canon. In this version, Elajee was not involved in the story, instead Sketaldaz had become close friends with another Machucan servant/slave and began to develop feelings for her. Ucije seeing this, decided to teach Sketaldaz a lesson about getting close to others by doing the same as he did to the machucan slave in this story. Sketaldaz goes to the kitchen to find that his friend had committed suicide. This story was scratched and Elajee's story was later developed and favored instead as a means of connecting to the other Empires and fueling the need for Sketaldaz to look upon himself as an equal to everyone else and to develop an interest to explore beyond what he's been given.
Wood Plank

The Wood Plank is a common low-tier melee weapon that can be found in many areas all throughout the Kowloon Walled City. In combat, the Wood Plank can be a useful weapon against weaker enemies like Junkies and Spiders, however, due to its low strength and durability it should only be used as a last resort.

## Durability

The Wood Plank can sustain 15 hits or 4 charged attacks before breaking.

## Location

* Wood Planks can usually be found in hallways where it is used as barricades for windows and doors.
* This weapon can frequently be seen leaning up against walls usually in close proximity to doorways.

## Tactics

* With the large abundance of Wood Planks in each level, players can replace their used Plank in between fights for one with full durability.
* Melee weapons can be charged up for more damage and kept idle while moving around in case of an encounter.
* Players can swing their weapon and use the kick ability simultaneously to maximize their damage potential. When using this tactic, the player can prolong the Junky and Starver's hurt state, keeping them stun-locked for most of the fight.
* It's not recommended to use a melee weapon when dealing with large groups of Spiders as the player's kick ability can kill them with one hit with no cost to durability.

## Notes

* The Wood Plank does not have enough durability to kill a Shadowman.
* A bug sometimes occurs where a Wood Plank taken from the wall isn't added to the player's inventory.
* There are two different world models for the Wood Plank, however, only one is used for first-person view.
* Wood Planks that are dropped from the player's inventory will not have a blue outline.
Pipe Bomb

The Pipe Bomb is a powerful explosive item that can be utilized offensively, defensively or as a distraction.

When the Pipe Bomb is thrown, the fuse will immediately start burning and will detonate after 3-4 seconds, the resulting explosion is capable of killing most enemies that are within its large blast radius. Pipe Bombs are also very loud and as such can be used to lure nearby monsters to its position. Precautions should be taken before throwing a Pipe Bomb as the Player can be severely wounded or killed from the blast while also quickly drawing in nearby monsters to its proximity.

## Location

Pipe Bombs are an uncommon item and do not spawn in any room layouts, however, they can appear randomly when opening crates, cabinets and drawers.

## Tactics

* It's recommended that the player head to a safe area after throwing a pipe as any monster close by will be drawn to the noise.
* A Flare can be thrown first to help cluster a group of enemies before throwing a pipe, maximizing the pipe's damage.
* Pipe Bombs are useful when fighting Shadowmen as they have large amounts of health, they will not die from the explosion, but will help soften them up for an easier kill.

## Notes

* In the tutorial level, it's possible to use the Pipe Bomb's splash damage to launch yourself to inaccessible areas as the player won't take any damage.
Impel Down

**Impel Down**, also known as the **Underwater Prison** (海底監獄, *Kaitei Kangoku*?) or the **Great Prison** (大監獄, *Dai Kangoku*?), is a government-controlled stronghold in Paradise together with Marine Headquarters and formerly, Enies Lobby. It is the World Government's maximum-security prison for the most dangerous criminals and pirates. It is located underwater in the middle of the Calm Belt.

Impel Down is the main setting of the Impel Down Arc.

*One Piece* Manga and Anime — Vol. 38
Chapter 364 (p. 15) and Episode 255, Impel Down is first mentioned by Nami.
*One Piece* Manga and Anime — Vol. 53
Chapter 522 (p. 10) and Episode 416, Elder Nyon explains where Impel Down is and how to get there.
Help (Command)

## Help

#!Help is a command that can be entered for the DRPG Bot to show information about a specific command.

To use #!help, type #!Help (command) this will show the command, a short description of what it does, and how to use it.

**Help**

**Description:** Shows help message

**Usage:** #!help `[command]`

When used with no command DRPG Bot will respond with the following:

*Hi! I'm DiscordRPG! For a list of the commands I recognize, you can type `#!commands`, `DiscordRPG commands` or `@DiscordRPG commands`*
Deimon Seraphina

**Deimon Seraphina** is the mother of Deimon Mimi, Deimon Emi, and Deimon Sicily. She is the Queen of the Ohon and a descendent of an race known as Charmian.

## Appearance

Seraphina is known for being really beautiful, which she seems to be widely known for. She covers her face with a veil so that men don't get affected by her ability. She is average height, and has long curly pink hair.
Coin

Coins are the most common currency found in Phantasmal, scattered everywhere all throughout the Kowloon Walled City. When picked up, 1 coin is added to the player's inventory. Coins can be traded with Egg Chin in the Apartment to purchase Upgrades and Items for the Player.

## Location

Coins are commonly found in all Rooms, Set Pieces and Crates, around tables, shelves, counter tops and scattered on the floor. They can easily be identified in the dark by the small, blue hue surrounding them.
Bar Room

The Bar is a room that can spawn on most floors (excluding the Sewers) connecting to large open areas or hallways.

## Layout

The Bar is a large, dimly lit room with two entrances and large clusters of furniture scatter around the area.

## Items

#### Bar Area

* 2 cabinets are located behind the bar.
* 1 coin and 1 Large Coin spawns on the counter (see notes below).
* Pistol ammunition spawns above the shelf behind the TV.

* A Bat has a chance of appearing behind the bar on the left side.

#### Balcony Area

* 3 coins spawn near the balcony on the table with Mahjong tiles.
* 1 crate is located under the balcony

## Tactics

* The high density of scattered furniture can complicate stealth or combat when monsters are present.
* The light at the center of the room will recover the player's sanity similar to light switches and fire pits.
* Players can stand on top of the shelf above the bar making it impossible for enemies to fight back.
* Players can stand on top of the curtain rods above the windows to avoid enemies.

## Notes

* A Large Coin can be found on the counter at the bar with the same size as a small coin.
* Interacting with the Mahjong table in any way causes the tiles to create excessive amounts of noise, however, enemies don't seems to be drawn to these sounds.
* Players can open the cabinets on the wrong side and loot the contents through the walls.
* Enemies will frequently walk through the counter, shelf and walls near the bar when chasing the player.
Nhiệm vụ

## Nhiệm vụ SP

**Thứ tự các hệ theo ngày của nhiệm vụ SP:**

1. **Thứ 2: Lôi hệ**
2. **Thứ 3: Hỏa hệ**
3. **Thứ 4: Thủy hệ**
4. **Thứ 5: Phong hệ**
5. **Thứ 6: Quang hệ**
6. **Thứ 7: Ám hệ**
7. **Chủ nhật: Bản đồ farm vàng và điểm kinh nghiệm (Quang và ám hệ)**

## Nhiệm vụ hàng ngày

*** Chủ nhật
* Thứ 2
* Thứ 3
* Thứ 4
* Thứ 5
* Thứ 6
* Thứ 7
* Nhiệm vụ hàng tuần

1. Hoàn thành nhiệm vụ chính 3 lần
2. Mở raid boss 3 lần
3. Bán ma thú 3 lần
4. Bán thần khí 3 lần
5. Quay gacha bằng vàng 5 lần

- Mở raid boss 3 lần

- Quay gacha bằng vàng 5 lần

- Hoàn thành nhiệm vụ SP 3 lần

- Cường hóa ma thú 3 lần

- Cường hóa thần khí 1 lần

- Hoàn thành nhiệm vụ SP 3 lần

- Tham gia Raid Boss 1 lần vào Burst-time (Tự mở hay hỗ trợ đều được)

- Cường hóa thần cơ 3 lần

- Quay gacha bằng vàng 5 lần

- Đóng góp tiền vào Union 1 lần

- Hoàn thành nhiệm vụ SP 3 lần

- Mở raid boss 3 lần

- Nâng cấp thần khí 1 lần

- Nâng cấp ma thú 1 lần

- Viết gì đó trên tường của bạn bè

- Hoàn thành nhiệm vụ chính 3 lần

- Tham gia hỗ trợ raid boss 3 lần

- Đóng góp tiền vào Union 1 lần

- Viết gì đó trên tường của bạn bè

- Quay gacha bằng vàng 5 lần

- Mở raid boss 3 lần

- Đóng góp tiền vào union 1 lần

- Cường hóa thần khí 3 lần

- Hoàn thành nhiệm vụ SP 3 lần

- ?

- Viết gì đó trên tường của bạn bè

- Mở raid boss 3 lần

- Hoàn thành nhiệm vụ SP 3 lần

- Bán ma thú 3 lần

- Cường hóa ma thú 3 lần

- Hoàn thành nhiệm vụ SP 30 lần

- Hoàn thành nhiệm vụ chính 25 lần

- Cường hóa Thần cơ 15 lần

- Cường hóa cấp Ma thú 15 lần

- Hoàn thành nhiệm vụ hàng ngày 15 lần**
**Lưu ý**:

1. *Nhiệm vụ hàng ngày sẽ reset vào 5:00 JST với nhiệm vụ tuần sẽ là vào 5:00 JST Chủ nhật*
2. *Cường hóa và nâng cấp là khác nhau*

## Nhiệm vụ tân thủ

1. Chỉ vào hình ảnh tương ứng để hiển thị nội dung
2. Cường hóa và nâng cấp là khác nhau
3. Chương 10 nằm ở World 2

* Chuỗi nhiệm vụ1
* Chuỗi nhiệm vụ 2
* Chuỗi nhiệm vụ 3
Ingot

Ingots are the most valuable source of coins available in Phantasmal, adding a total of 10 coins to the Player's inventory when picked up. The Ingot has the appearance of a bar of gold and can spawn as a single brick or a stack of 3. Coins can be traded with Egg Chin in the Apartment to purchase upgrades and items for the Player.

## Location

Ingots are rare, but have a higher chance of spawning depending on what Thread the Player is on.

* A single Ingot can rarely be found in Crates and Cabinets
* Locked Cases may also contain a stack of 3 Ingots for a total of 30 coins.
* The secret Japanese War Room is guaranteed to contain 4 Ingots, a stack of 3 on the desk in the back room and 1 hidden inside a barrel next to the stack of posters.
League Of Stickman Wikia

## Welcome to the League Of Stickman Wikia

This Wikia is to give tips, hints and possible help to players of League of Stickman. Currently this Wikia is under construction. Over time I will add in content.

I am not Officially apart of League of Stickman. I am merely a big fan of the game and I want to help people with the game. If asked (by the owner of LOS) to delete the Wikia I will do so.

League Of Stickman is available for Android and IOS here are the links to the paid and free versions:

Android Paid - ☀https://play.google.com/store/apps/details?id=com.dreamsky.DiabloLOL

Android Free - ☀https://play.google.com/store/apps/details?id=me.dreamsky.leagueofstickman

IOS: Paid - ☀https://itunes.apple.com/us/app/league-of-stickmen/id1020587577?l=zh&ls=1&mt=8

IOS: Free - ☀https://itunes.apple.com/us/app/league-of-stickmen-free/id1053760782?mt=8

Contact email for wikia: loswikia@gmail.com
Discord Chat invite link: https://discord.gg/4T3yhWQ

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.
Incense

Incense is a consumable item that recovers a portion of the player's Sanity and also completely restores any Ruckus built up from causing too much noise. Monster's are attracted to the smell and will investigate the area when the item is used.

When dropped, the bundle of Incense will burn on the floor in front of the player, all enemies within a large radius will immediately search in close proximity to the Incense for a short time.

 Location

Incense is a common item found in the game, appearing in areas naturally and having a chance of spawning in crates, cabinets and drawers.

* 2 Incense are guaranteed to spawn from Incense Shrines located in hallways.
* Incense has a chance of spawning on shelves in the large Storage Rooms found on earlier levels.
* Incense has a chance of spawning in final areas of later levels.
* 2 Incense are guaranteed to spawn in the secret Japanese War Room inside a barrel next to the locked door.

 Tactics

* It's recommended that the player leave the area after using Incense as all monsters close by will be quickly drawn to the smell.
* Incense can be used simultaneously when firing guns to help lower Ruckus.
* Incense has a large aggro radius and can even bait monsters through walls.

## Notes

* Incense stays on the ground forever, but monsters are only distracted by the smell for a short time.
* Enemies will sometimes ignore walls and objects in their path heading towards the Incense.
Chicken Shop

The Chicken Shop is a room that can spawn at the dead ends of corridor areas of a map. This room features a table with a TV, several chickens hanging from racks and a usable lantern on the back desk

## Items

* 2 coins always spawn on the desk near the back of the room.
* 1 crate always spawns on the floor in the back.

## Notes

* The lantern on the desk can be turned on for improved visibility.
Key

Keys are used for gaining access to locked rooms and locked cases to find items, money and weapons. When picked up, the key is added to the player's inventory, up to a maximum of 5.

The player's Key capacity can be increased by purchasing upgrades at Egg Chin's shop.

## Location

Keys are an uncommon item, but can be purchased at the start of the game.

* Keys can be purchased from Egg Chin for 10 coins each.
* Keys have a chance of spawning from crates, cabinets and drawers.
* A key can sometimes spawn in the Teddy Bear Closet.
Commands (Command)

## Commands

# ! Komutlar, DRPG Botunun tüm mevcut Komutları görüntülemesi için girilen bir komuttur.

This will be displayed as such:

For a full list of current commands and their usage please look under the Commands Category.

#!setprefix

## ATAQUE

!ataque 1

!ataque 2

## BATALHA

(DYING)

+cheatcodes

+cancel

+badfin

+shit

+win

+brefuse

+stop

## JOJO BOSSES

+achivement

+item

+items

+lead

+link

+suggest

+supportmagical

+endless

## GUILDES

!gbuy

!gcreate (must be rank 5)

!gdep

!gdepitem

!gdisband

!getping

!getmorris

!gexpand !ginv

!ginvite

!gift

!gitems

!gjoin

!gkick

!hack

!gmembers

!grole

!gset

!guild

!gwd

!gwditem

!icons

## MARKET

!gbbuy

!gblist

!gbsearch

!gbsell

!gmbuy

!gmglist

!gminfo !gmlist

!gmsearch

gmsell

!gmstop

## PETS

!catch (level 5)

!pheal

!pset

## SIDES

!chop

!crack (minimum level is 20 to use)

!fish (minimum level is 5 to use)

!forage

!mine

!plant (minimum level is 15 to use)

!quest

!trap (minimum level is 12 to use)

## USER

!achivements

#!assign

!craft

!!donate

!drop

!getcard

!heal

!idonate

!inv

!invval

!pledge

!sel

!skills

!use

!uset
Health Kit

The Health Kit is a consumable item that recovers a large portion of the player's Health.

 Location

Health Kits are a common item found the game, appearing in many areas naturally and some areas occasionally. A Health Kit is guaranteed to spawn:

* in the Garbage Dump areas behind a dumpster.
* in the Seafood Restaurant on the ground in the storage area.
* in the Lounge Rooms in the storage area behind the green lockers.
* on the shelves in the large Storage Rooms found on earlier levels.
* in the Trash Storage areas in the Sewers behind the dumpster.
* behind the table in a locked room found on earlier levels.
* in all secret rooms.
* in the secret Japanese War Room inside a barrel next to the Katana.

Health Kits have a chance of spawning:

* behind the last toilet in Small Washrooms found in hallways.
* on top of a shelf in a locked room found on levels with ceramic tile layouts (level 2 for example)

## Notes

* Health Kits do not restore sanity unlike Health Pills.
Flare

The Flare is a usable distraction item that can be thrown to divert a monster's attention from the player or its surroundings.

When the Flare is thrown, it emits a large amount of green light in a wide radius with a constant fizzing sound effect. All monsters in the vicinity are immediately attracted to the flare and will patrol a small area around its location for a brief moment. Flares are useful items for when the player wants to maintain a more stealthy approach during a level and may also be useful for improving visibility long after the monsters attention has been diverted.

The player's Flare capacity can be increased by purchasing upgrades at Egg Chin's shop.

## Location

Flares are a common item found the game, appearing in many rooms naturally and having a chance of spawning in crates, cabinets and drawers.

* The player always starts the game with 7 flares in their inventory.
* Flares can be purchased from Egg Chin's shop for 5 coins each.
* It's possible to find 4 flares from a single crate, cabinet or drawer.
* Flares can spawn on the ground in certain locked rooms.
* A few rooms in the Sewers have natural flare spawn locations, but may not always spawn during a playthrough.
* Flares have a chance of spawning on shelves in the large Storage Rooms found on earlier levels.

## Tactics

* It's recommended that the player leave the area after throwing a flare as any monster close by will be quickly drawn to the disturbance.
* Flares can be used in conjunction with Pipe Bombs to help cluster a group of enemies before killing them with the Pipe's explosion.
* Flares have a large aggro radius and can even bait monsters through walls.
* Players facing against walls can throw their flares right through them, attracting distant, unseen enemies.

## Notes

* The flare appears to have the same world model as the Shotgun shells used for shotgun ammo.
* On rare occurrences, a cluster of 4 flares can spawn from crates and cabinets.
* Flares stay on the ground forever, but monsters are only distracted for a short time.
* Flares can be moved around by the player, creating a mobile light source.
* Enemies ignore any objects in their path heading towards the flare, this can humorously result in objects crashing and flying all over the place as they forcefully push them aside.
Athy

## Story

To the far north lies The Wailing Lands, infamous for its icy storms and ever blowing winds that can be heard as wails for hundreds of kilometers in distance, hence the name. Dreaded region is home for many devious monsters, bloodthirsty beasts and a small population of hardy human hunters and rangers.

Athy’s father was one of the hunters, one who learned how to survive in dire conditions of the frozen wastelands against all odds. On the day of her twelfth birthday, it was time for Athy to learn the way of the bow, weapon praised among the people of north, and father took her on a hunt.

Their camp has been surrounded by a pack of strange looking wolves that even Athy’s father, and experienced hunter, have never seen before. A score of beasts slowly circled around them, snarling and exposing long white teeth, and Athy’s father climbed her on the nearby tree instructing her not to jump down no matter what happens. Athy watched hopelessly as her father dashed trying to lead the hungry pack away from her.

After some time feeble girl finally found the courage to climb down. She yelled and called her father’s name while searching for him in vain. With each passing hour Athy was feeling colder and colder until her small body dropped into the snow exhausted. Sleep was slowly crawling upon Athy and with it certain death because snowy north doesn’t give lenience to the weak.

But, instead of embrace of death, small girl was greeted by unusual warmth and a vision from a force unknown, a godly looking woman dressed in icy blue and motherly smile. A dream? It could be but Athy woke up next to most beautiful bow and a quiver and she knew its name was Falling Star, Etcher of Perdition, glorious weapon she would use to cull the evil off this world.

## In-Game Description

Athy is a glass cannon champion whose main strength is exceptionally high range damage and ability to pepper enemies with arrows screen wide. After player masters keeping his distance from the enemies, Athy will feel like harbinger of death.
Feist

## Story

Splitting headache visited him again this morning but he just clasped his mug of ale in his hands adorned with claws instead of nails – one of many signs of his outworldly origin. Feist knew this pain he feels is not the one from drinking, the one he was used to.

This pain was the sign his breed has returned to this world, notion that made him clench his saber sharp teeth even harder.

Feist was one of many demons that came with the last raid, millennia ago. The only demon known to betray his evil kind. Ever since he was fighting in every war or drinking himself to unconsciousness trying to get himself killed either by a sword, arrow or alcohol. But, now the time has come to soak his fists in some demonic blood. Hate against demons, against himself rages inside Feist – oh, will the damned headache stop?

## In-Game Description

If some champion excels in close combat that would be Feist. What could be said about a champion that uses only his fists as weapons, anyway? At first, Feist may seem underpowered with his limited range but after a period of adjustment you will grow to like destruction he is capable of delivering.
Weapons

There are two categories of weapons that exist in Phantasmal, melee weapons and guns. Three weapon slots are available to the player which can hold any combination of close or ranged weapons, however, two of the same weapon can't exist in the player's inventory. When all three slots are occupied, weapons will need to be dropped or swapped out in order to make room for new weapons.

For weapon damage and durability values, use this spreadsheet.

## Melee Weapons

Melee weapons appear in large quantities and are common in most areas of the game, this fact (in addition to being quiet compared to guns) means melee weapons usually serve as the primary weapon type in many encounters. Melee weapons have two modes of attack, primary fire swings the weapon at a quick pace with reduced damage, and holding primary fire charges up the weapon for a much stronger attack with reduced speed. When a melee weapon is fully charged, the player will hear the character breathe in, followed by a faint gulp sound.

Durability plays a large role exclusive to close-combat weapons, where weapons will break apart after a number of hits connect with an enemy or object. Once a weapon's durability is depleted, the weapon drops out in front of the player and is rendered useless. Charged attacks will degrade a weapon's durability much quicker than regular attacks, roughly 3-4x the rate of uncharged swings. All melee weapons have different levels of durability and strength.

## Guns

Guns are rare compared to melee weapons (aside from the Pistol), appearing only in locked cases and secret rooms. Guns serve as a powerful, ranged alternative to melee combat, capable of eliminating most enemies with ease while at a safe distance. All ranged weapons have the ADS (Aim Down Sight) mechanic, allowing players to fire from the hip or to aim from the weapon's sights. Monsters in *Phantasmal* do not have specific hit locations so firing at the enemy's head will not deal extra damage.

While ranged weapons have infinite durability, most guns suffer from frequent ammo shortages due to their uncommon rarity and also weapon ammunition being extremely rare drops from crates, cabinets and other item sources. In addition, guns are excessively loud, rapidly building up Ruckus when fired and attracting any distant monsters to the player's location. These factors add a lot of risk with firearms, are generally wasteful for many encounters and should be used strategically.
Bladey

## Story

There are not many weapons in the world like Andoras, legendary double-sided yari wielded by Bladey, warrior-queen of Kanthalea. After her hunting band saved monk entourage from roaming bands of the local bandit lord, leader of the pilgrims presented the queen with the artifact as a token of eternal gratitude.

Andoras glows ominously red when hell-spawns are near and Bladey left her most trustful adviser in charge of governing Kanthalea bent on sealing the portals to Shadowlands once and for all. Andoras is sentient being. Andoras is happy with the prospect of shedding demon blood, sworn to keep the noble queen out of harm.

## In-Game Description

Mistress of wielding exquisite double-sided yari, Bladey is a champion of dealing fast and painful strikes. Having telepathic bond with her weapon she can strike enemies close and afar without even flinching her wrists. Players who get accustomed to Bladey’s flashy play style will definitely enjoy what this champion has to offer.
Klown

## Story

If there was ever a being shrouded with such a veil of mystery that would be one known simply as Klown. He was once called Jack'o, the court jester of the noble king Aelthor who ruled coastal area that stretched for miles, dotted with cities and trade ports. He danced, juggled, joked and played so many roles that made him slowly to lose his identity and which drove him to insanity.

Exiled from his homeland after a mishap during his act with an ill thrown knife that almost took prince’s life he is now roaming the lands infested with demons in search of his final act. Agile, deadly, skilled with knives and driven forth with complete disregard for his life once Jack’o and now Klown is more than a match for the chaotic hordes of the Shadowlands.

## In-Game Description

Even with low health points count and endurance, Klown is a terrifying opponent. If you are type of player that enjoys playing champions who can dispatch enemies with haste you will definitely enjoy controlling Klown.
Raven

## Story

She was just a small girl when northern tribes came in a yet another summer raid. They rode on the waves in longboats like thunder gods they worshiped leaving behind them the trail of destruction, ash and misery. She was just a small girl when they raided her hamlet of Maasdaal on the Lokerloonian coast and she was just a small girl when she almost bit jarl’s hand holding the blade meant to end her life. It was that act that saved Raven’s life, name she got for her long black hair was all but common with blond northerners.

Years have passed and Raven is now one of the jarls, Black Devil as her enemies came to name her sailing stormy seas long and wide in search of riches and glory. Rumors of endless hordes of demonic creatures lured fame hungry Raven to the Shadowlands determined to bathe her zweihander in blood of worthy enemy.

## In-Game Description

Even though Raven is melee champion she has a tremendous reach with her two handed sword. That and the fact she can damage more than one opponent makes her perfect for combating large groups of enemies while staying relatively safe.