recursal/Fanatic-Fandom huggingface dataset:
The Omniversal Traveler

An entity who came to be known simply as the **Omniversal Traveler** is a being who exited The Omniverse to find any existence beyond the transfinite space within the great void known as 'The Outside'.

## Story

The traveler wandered through countless realms and dimensions faster than the speed of light, eventually reaching The Outside.

The traveler wandered throughout the dark void for time beyond reckoning. Only able to reside within the great void for so long before becoming a Devil, the traveler was soon to end his journey. However at the very limit of his intended distance from The Omniverse, he came across a distant spectrum of orbs of light. Tempting fate, the traveler wandered into the field of light shining within the dark void, where it had been previously thought to hold no other such existences.

Pseudotime passed on as news of this adventurer was heard across many -verses, even by entities like the Hexagon Lords, Hyperman, and The Overseer. Eventually this unnamed entity was killed in a way that didn't end his existence, but rather sent him back to his home planet, with all of his memories even from that existence. It was realized by the most powerful beings in The Omniverse that the Omniversal traveler had entered into a place and state of being different from rest of omniversal existence itself, and he was gone.

The traveler, however, didn't notice anything different, except for the fact that he wasn't able to speak to any entity within his home planet, and had abilities like lightspeed travel, teleportation, immortality, etc. The traveler eventually exited The Omniverse after traveling through the Archverse Chain a second time. The traveler then went back to the place he went to, and finally realized what he discovered. Endlessness, a realm Beyond.

The traveler met other travelers like him from other monocosms, who all had the same goal and were satisfied, some of which even survived their experiences the first time and went right to Beyond. But this traveler was different, since he gained abilities from his experience. The traveler was unable to return back to his home, so decided to stay in metaspace.

All was well, except for the fact that The Omniversal traveler's next goal was achieving creator-level power, with the help of his group of fellow travelers...
Pentadecagon

A **pentadecagon** is a 2-dimensional polygon with fifteen edges. The Bowers acronym for an pentadecagon is **ped**.

## Structure and Sections

### Hypervolumes

* vertex count =

15

{\displaystyle 15}
* edge length =

15
l

{\displaystyle 15l}
* surface area =

15
4

cot
⁡

(

π
15

)

l

2

{\displaystyle \frac{15}{4}\cot\left( \frac{\pi}{15} \right) {l}^{2}}

### Subfacets

* 15 points (0D)
* 15 line segments (1D)
* 1 pentadecagon (2D)

## See Also

t
0

{
15
}

{\displaystyle t\_0 \{15\}}

t
1

{
15
}

{\displaystyle t\_1 \{15\}}

t

0
,
1

{
15
}

{\displaystyle t\_{0,1} \{15\}}

## References

1. ↑ https://en.wikipedia.org/wiki/Pentadecagon
2. ↑ http://www.polytope.net/hedrondude/polygons.htm
Pseudogon

9i-gon in an order-3 9i-gonal tiling and circumscribed hypercycle.

A **pseudogon**, also called a **hyperbolic apeirogon**, is a polygon with infinitely many edges that is circumscribed by a hypercycle. This is a distinct object from an apeirogon embedded in a hyperbolic space that is a tiling of a horocycle and pertains a different symmetry.

The Schläfli symbol of a pseudogon is

{
z
}

{\displaystyle \{z\}}

 where

z

{\displaystyle z}

 is a pure imaginary number that describes the separation distance between consecutive reflective lines of symmetry; this distance is equal to

π
i

z

{\displaystyle |\frac{\pi i}{z}|}

. The general pseudogon's Schläfli symbol is commonly written in the form

{

π
i

λ

}

{\displaystyle \{\frac{\pi i}{\lambda}\}}

 where

λ

{\displaystyle \lambda}

 is an arbitrary positive real constant that describes this separation distance. These pseudogonal lines of symmetry, unlike the ones in an apeirogon, are not limiting parallel lines and instead are diverging parallel lines.
Turtlie

A **turtlie** is an arbitrarily large bound collection of galaxies or smaller turtlies, typically forming structures with any shape at groups of same level.

In many universes, including our own, the larger turtlies are unable to form, the timescales and length scales on which turtlies interact being larger than the universe; the largest turtlies than appear in our universe, for example, are galaxy filaments.

   Turtlies that can appear in larger universes include supergalaxies.

In our Universe the largest Turtlie is the Laniakea Supercluster. It contains between 100,000–150,000 Galaxies. The Laniakea Supercluster is a rather small Turtlie, with a mass of

10

17

{\displaystyle 10^{17}}

 solar masses.
Ultraverse

An Ultraverse is one of the highest spaces between a Megaverse and the Omniverse they are in. Ultraverses contain very large parts of the Archverse chain. In this way, it can be seen as a large container of archverses.

## **About**

Ultraverses can have different properties just like their lower counterparts (universe, multiverse, etc) since they are contained by a higher verse, commonly only a larger archverse.
Universal Incursion

### **Anti-Matter**

A very destructive event, this type of incursion occurs when a positive matter and anti-matter universe are brought within the same space, whether by coincidence or the machinations of a cosmic being or a highly advanced civilization living between universes. The resulting contact causes both universes to explode, but the devastation can actually breach subspace and leak into other dimensions or affect nearby universes. Even a universe on the opposite end of the multiverse can feel such effects such as planets being flung out of their systems and natural and artificial satellites crashing down onto nearby planetoids, leaving inhabitants baffled as to what the cause was. It is a very effective method of cleaning out a universe that may be tainted by eldritch beings, cutting off their influence and presence, if even as a temporary measure.

### **Duplication**

This variation occurs when an exact replica of an existing universe is created and brought within the same subspace. This causes both realities to counter-act one another and both are removed from existence, not with a bang, but complete and utter silence. This type of incursion cannot happen naturally and must be enacted by higher-dimensional beings existing either outside a single space-time continuum or within adjacent dimensions. It is considered a highly macabre and unethical way of destroying universes since the lifeforms of the duplicated universe are given a brief existence before being snuffed out completely, effectively doubling the number of casualties, but is ironically known to be a rather clean method of universal control since it cannot effect other places in the multiverse or the void.
Zeptotechnology

**Zeptotechnology** is technology that operates on the scale of zeptometers, around 10-21 m. This is below the scale of elementary particles, and indeed zeptotechnology entails altering the properties of elementary particles directly, transmuting them into other types such as by preon interactions or changing the vibrational modes of the constituent strings.
Torus

A **torus** is a two-dimensional surface produced from the cartesian product of two circles. It can also be considered as a tube where the two ends are connected in a ring. It makes up the surface of a three-dimensional solid torus.

## Structure and Sections

As the compact orientable surface with Euler characteristic 0, it is topologically equivalent to all compact orientable surfaces with one handle.

## See Also

S

2

{\displaystyle \mathbb S^{2}}

T

2

{\displaystyle \mathbb{T}^2}

2

T

2

{\displaystyle 2\mathbb{T}^2}

3

T

2

{\displaystyle 3\mathbb{T}^2}

4

T

2

{\displaystyle 4\mathbb{T}^2}
Type 6.0 Civilization

A Type 6.0 Civilization is one that has an energy consumption of 1066 watts, corresponding to full exploitation of the energy resources of all universes in the Multiverse.

## Transportation

Even though time travel may be unlikely in a Type 5.0 Civilization, time travel will probably be far more likely to be a means of transportation in a type 6.0 civilization.

## Engineering

Gigastructure-building would be trivial to a Type 6.0. Gigadisks would likely be constructible without even a noticeable portion of the civilization's resources. However, at this scale it is unlikely (or just uncommon) that such a civilization would need physical living space, instead possibly existing in computer memory or as nonphysical beings. Type 6.0 Civilization may even have terastructure buildings, thus making it a Type 7.0 Civilization.

## Evolution

A Type 6.0 Civilization can develop into Type 7.0 Civilization once they are able to gain control of the code of their metaverse; this requires discovering a way to reliably perform metaversal buffer overflows or other intermultiversal travel. If they do not attain this, they may eventually collapse due to the finite lifespan of the multiverse that they exist in, or simple persist eternally at the same level, inhabiting new universes as they are created and abandoning old universes as they are destroyed.
Yottaverse

The **Yottaverse** is the ninth nested level of the metric -verse series and the sixth lowest-level archverse. This -verse contains a finite or infinite

amount of zettaverses, which are the eighth nested level. It is contained by the Ronnaverse, which is an finite or infinite set of yottaverses.

The yottaverse is made of multiple lines of stacked Zettaverses. These lines shoot out in random directions. It is theorized that when when 2 of these lines crash, a large amount of Arhadalite is created by the crashing of Zettaverses and lower Archverses.
Thought Lurker

**Thought Lurkers** are half-existing entities only present in the Imaginarium.

## **Creation**

Thought Lurkers are created from the accumulation of forgotten memories, or thoughts, which is why they can also vary in size, appearance, and power.

The power variability can vary from near powerless to omnipotent^infinity, since if a group of entities thought about omnipotent entities, those dead thoughts could accumulate and create a powerful thought lurker.

## **How they survive**

Thought lurkers can only survive if an entity thinks about something that is not completely fictional, therefore, they can half-exist.
Transcended Cosmology

The **Transcended Cosmology** is the set of -verses or locations like Heaven or Hell that sentient beings' "spirits" or "souls" or "ethereal forms" or some other intangible parts move to after death. Most often, these are paired, with one -verse being the "good" afterlife and one being the "evil" or just "bad" afterlife.

However, in an infinite Omniverse with infinite permutations, this scenario may not always be true. Cyclical reincarnation, for example, may occur in some -verses, as souls/spirits are recycled for eternity. Other -verses might not have afterlives at all.
Triangular prism

A **triangular prism** is a prism with a triangular base. This also makes it the cartesian product of a triangle and a line segment.

It is also the truncated triangular hosohedron, and because of this has 3-fold prismatic symmetry (D3h).

Its Bowers' acronym is **trip**.

## Structure and Sections

The planar cross section of the triangular prism taken parallel to the base is a triangle. From the square, it shrinks to a single lateral edge. One triangle and two squares meet at each vertex.

### Hypervolumes

* vertex count =

6

{\displaystyle 6}
* edge length =

9
l

{\displaystyle 9 l}
* surface area =

(

3

3

2

)

l
2

{\displaystyle \left( 3 + \frac{\sqrt{3}}{2} \right) l^2}
* surcell volume =

3

4

l
3

{\displaystyle \frac{\sqrt{3}}{4} l^3}

### Subfacets

* 6 points (0D)
* 9 line segments (1D)
* 3 squares (2D)
* 2 triangles (2D)
* 1 triangular prism (3D)

## See Also

t
0

{
3
,
2
}

{\displaystyle t\_0 \{3,2\}}

t
1

{
3
,
2
}

{\displaystyle t\_1 \{3,2\}}

t
2

{
3
,
2
}

{\displaystyle t\_2 \{3,2\}}

t

0
,
1

{
3
,
2
}

{\displaystyle t\_{0,1} \{3,2\}}

t

1
,
2

{
3
,
2
}

{\displaystyle t\_{1,2} \{3,2\}}

t

0
,
2

{
3
,
2
}

{\displaystyle t\_{0,2} \{3,2\}}

t

0
,
1
,
2

{
3
,
2
}

{\displaystyle t\_{0,1,2} \{3,2\}}

t

0
,
1

{
2
,
2
}

{\displaystyle {t}\_{0,1} \{2,2\}}

t

0
,
1

{
2
,
3
}

{\displaystyle {t}\_{0,1} \{2,3\}}

t

0
,
1

{
2
,
4
}

{\displaystyle {t}\_{0,1} \{2,4\}}

t

0
,
1

{
2
,
5
}

{\displaystyle {t}\_{0,1} \{2,5\}}

t

0
,
1

{
2
,
6
}

{\displaystyle {t}\_{0,1} \{2,6\}}

t

0
,
1

{
2
,
7
}

{\displaystyle {t}\_{0,1} \{2,7\}}

t

0
,
1

{
2
,
8
}

{\displaystyle {t}\_{0,1} \{2,8\}}

t

0
,
1

{
2
,
∞
}

{\displaystyle {t}\_{0,1} \{2,\infty\}}

t

0
,
1

{
2
,

π
i

λ

}

{\displaystyle {t}\_{0,1} \{2,\frac{\pi i}{\lambda}\}}

t

0
,
1

{
2
,
3
}

{\displaystyle {t}\_{0,1} \{2,3\}}

t

0
,
1

{
3
,
3
}

{\displaystyle {t}\_{0,1} \{3,3\}}

t

0
,
1

{
4
,
3
}

{\displaystyle {t}\_{0,1} \{4,3\}}

t

0
,
1

{
5
,
3
}

{\displaystyle {t}\_{0,1} \{5,3\}}

t

0
,
1

{
6
,
3
}

{\displaystyle {t}\_{0,1} \{6,3\}}

t

0
,
1

{
7
,
3
}

{\displaystyle {t}\_{0,1} \{7,3\}}

t

0
,
1

{
8
,
3
}

{\displaystyle {t}\_{0,1} \{8,3\}}

t

0
,
1

{
∞
,
3
}

{\displaystyle {t}\_{0,1} \{\infty,3\}}

t

0
,
1

{

π
i

λ

,
3
}

{\displaystyle {t}\_{0,1} \{\frac{\pi i}{\lambda},3\}}
Edge length

The **edge length** of a shape is the total length of all of the shape's edges. It can be considered to be the total extent of all of the shape's 1-subfacets in 1-dimensional space. The edge length of a polytelon is called its **length**. The edge length of a polygon is called its **perimeter**.

An edge length has dimensions of [length].

## Edge Length Formulae

### 1-Dimensional

a

{\displaystyle a}

π
d

{\displaystyle \pi d}

### 2-Dimensional

2

(

a
b

)

{\displaystyle 2\left(a+b\right)}

π
d

{\displaystyle \pi d}

 Regular P-Gon

p
a

{\displaystyle pa}

 Regular P/Q-Gon

p
a

{\displaystyle pa}

2
π
d

{\displaystyle 2 \pi d}
Void

A **void** is a large region of space at lower-than-usual density within a universe, existing in the space between galaxy filaments. Because of the lower density compared to the surrounding filaments, they appear to provide a mild repulsive force to galaxies; one example of this phenomenon is the dipole repeller in our universe that acts on the Local Group.

## References

1. ↑ Various; Dipole repeller - Wikipedia, the free encyclopedia
Xenoverse

The **Xenoverse** is a 4D collection of metaverses which forms cyberspace type universe or multi-universes, in which a single xenoverse is a cyberspace version of a multiverse and a collection of xenoverses are multiple multiverses. Some of you might think that Super Mario was picked up from the xenoverse, and transported to the Universe. It is also where the internet goes after data is being lost.
Solid double torus

A **solid double torus** is the three-dimensional surcell bounded by a double torus. This means that, in its usual embedding, it makes up the solid interior of the double torus.

## Structure and Sections

### Subfacets

* 1 double torus (2D)
* 1 solid double torus (3D)

## See Also

S

2

{\displaystyle \mathbb S^{2}}

T

2

{\displaystyle \mathbb{T}^2}

2

T

2

{\displaystyle 2\mathbb{T}^2}

3

T

2

{\displaystyle 3\mathbb{T}^2}

4

T

2

{\displaystyle 4\mathbb{T}^2}
Vesta

Universe → Pisces–Cetus Supercluster Complex → Laniakea Supercluster → Virgo Supercluster → Local Group → Milky Way Galaxy → Orion-Cygnus Arm → Gould Belt → Local Bubble → Local Interstellar Cloud → Solar System → Asteroid belt → **Vesta**

## Climate

### Temperature

-95.5 °C

**Vesta** is a very large asteroid orbiting within the asteroid belt in our Solar System. It is the second most massive asteroid in the Solar System, second to Ceres, which is also considered a dwarf planet; with the third most massive asteroid Pallas being slightly smaller in radius but significantly less massive.

It is currently an object in the asteroid belt close to being considered a planemo due to its roughly oblate spheroidal shape (Ceres is a planemo, Pallas is irregular in shape), and also the only known surviving protoplanet of the kind that formed the terrestrial planets. Vesta is thought to have formerly been a planemo and dwarf planet but deviated due to massive impacts that formed the Rheasilvia and Veneneia craters on its surface.

## References

1. ↑ https://www.sciencedirect.com/science/article/abs/pii/S0019103597957365?via%3Dihub
Xeelee Ring

A **Xeelee Ring** is an immense loop of cosmic string, many megaparsecs across, which spins at a significant fraction of the speed of light. Due to the intense gravitation created by its mass and spin, the space inside the loop - the section of the universe it is located in - tears, allowing for individuals or vessels to enter the tear in the space-time continuum and emerge in another universe.

The concept was introduced in Stephen Baxter's book *Ring,* as part of an escape mechanism used by the pan-universal Xeelee race to flee a losing war.

## References

1. ↑ Baxter, Stephen. *Ring*. HarperCollins, 1994.
Vertex

A **vertex** (pl. **vertices**) is a point where two or more one-dimensional subfacets (edges) of a polytope meet. The vertex is the point where the angles between the edges are formed. Vertices are also known as "**corners**" of a polytope as a consequence of the defined angles.

Vertices are zero dimensional subfacets, the facets of a polytelon, the ridges of a polygon, and the peaks of a polyhedron.

The number of vertices in a polytope is called the vertex count.

## See Also

...Spire · Peak · Ridge · Facet · Polytope
Volume charge density

**Volume charge density** is a scalar field quantity that gives the density of charges at a specific region in space.

It has dimensions of [charge][length]-3.

## Electromagnetism

In electromagnetism, volume charge density is the source of the electric field. The nature of the electric field **E** produced by a given volume charge density ρ in a volume Ω bounded by a surface ∂Ω is given by Gauss' law, here given in integral and differential forms:

∬

∂
Ω

E
→

⋅

d

S
→

=

1

ε
0

∭
Ω

ρ

d

V

{\displaystyle \iint\_{\partial \Omega} \vec{E}\cdot\mathrm{d}\vec{S} = \frac{1}{\varepsilon\_0} \iiint\_\Omega \rho \,\mathrm{d}V}

∇
⋅

E
→

=

ρ

ε
0

{\displaystyle \nabla \cdot \vec{E} = \frac{\rho}{\varepsilon\_0}}

## Related Quantities

When the charge density is confined to a surface, line, or point, surface charge density, linear charge density and charge can be used.

When integrated over a volume, the total charge enclosed in that volume is obtained.
Zettaverse

The **Zettaverse** is the eighth nested level of the metric -verse series and the fifth lowest-level archverse. This -verse contains a finite or infinite

amount of exaverses, which are the seventh nested level. It is contained by the Yottaverse, which is an finite or infinite set of zettaverses.

the **Zettaverse** is something many people would even consider EMR (Extended Modal Realism.) Due to it's complexity. It's complexity noticeable by the density of a Zettaverse, most zettaverses have a corner shaped center( Wich has high density). There are small area's around the center with large sensity, however it's hard to calculate/predict where. The regions between the area's of density are the least dense regions of any Archverse
Tiger

A **tiger** is a 4 dimensional toratope. It can be defined as a shape bound by the set of all points an equal distance from the margin of a duocylinder, in other words, a torus made from a duocylinder.

The tiger was named so because the prefix *tora*-, the prefix used in *tora*tope and where the *tor*us gets its name from, is the Japanese word for tiger (虎 "Tora").

## Structure and Sections

The tiger has two sets of sections. In one, a point expands into a circle, turns into a torus, and splits into two tori before going back. In the other, a point turns into a bent torus, which bends over to form a shape composed of 4 connected tori, and reverses.

### Subfacets

* 4 tori (2D)
* 4 solid tori (3D)
* 1 tiger (4D)
The Vector Sum God

### Goals:

Infinite contradictory goals (typically)Defense of local universe (when threatened)

## Powers and Abilities

### Powers:

Full Universe-level control

The **Vector Sum God** is a single coherent god that emerged from the collective actions of an infinite number of conflicting cosmic entities.

## History

All the facets of the Vector Sum God emerged roughly simultaneously in different parts of their local universe as it cooled from the metaspatial void, at a density of around one facet per Hubble volume. They all expanded their domains to fill the universe at the same time, and began overwriting it perfectly according to their will.

However, since every other facet of the vector sum god had separate goals, but an equal level of power, they rapidly began overwriting the work of each other. Rather than battling or negotiation, each facet silently allowed this to happen and continued ordinarily. Since no facet is ever able to overpower another, the resultant universe was the vector sum of the independent wills of each facet.

From the outside, this perfect and instantaneous summing of the wills of each facet makes the Vector Sum God appear to act as a single entity with a single will.

## Personality

Communication with the Vector Sum God is difficult; each facet simultaneously writes its own message and erases the messages of all other facets, leaving the resultant message a compromise typically devoid of most meaning. The resultant will of the Vector Sum God is a positive will, however, which means that the resultant message does express coherent but weak desires.

On occasion, the Vector Sum God expresses strong desires. These are typically on matters relating to the continued existence of the Vector Sum God, and the protection of its own universe.

## Powers

Under typical circumstances, the Vector Sum God acts like a single universe-level manager. It has complete control over its own universe, able to fully know the location of every single particle and adjust the positions of any number of them arbitrarily, and can reach into other universes to a limited extent (this is done rarely, because facets are unwilling to overextend themselves and cede their position in the home universe).

In extreme circumstances, however, each of the infinite facets of the Vector Sum God also act as its own universe-level controlling entity. This means that, on matters that the Vector Sum God feels strongly about, it can become significantly more powerful, able to easily crush universe-tier abilities.
Truncated great icosahedron

A truncated great icosahedron is a unform polyhedron obtained by truncating a great icosahedron. Each triangular face becomes a hexagon and each vertex becomes a pentagram.

It has the Bowers acronym **tiggy** and the Bowers symbol o5/2x3x.

## Structure & Sections

### Subfacets

* 60 points (0D)
* 90 line segments (1D)
* 12 pentagrams (2D)
* 20 hexagons (2D)
* 1 truncated great icosahedron (3D)
Timecube

Timecube is a shape, that is pretty similliar to cube, but it is built by time dimensions.Time cube is, simply, kind of "time-analogue" of cube, as well as timeline being analogue to line segment and timesquare being analogue to square.

Also, it could be described as a set of possibilities, since one timeline has it's events and their ends, and other timelines of this cube might have other events happening, or same events, but with different conclusions.
Triangular hebesphenorotunda

A **triangular hebesphenorotunda** is an example of a Johnson solid, which is a convex non-uniform polyhedron with regular polygons as faces. It is the 92nd and last Johnson solid.

## Structure and Sections

### Subfacets

* 18 points (0D)
* 36 line segments (1D)
* 13 triangles (2D)
* 3 squares (2D)
* 3 pentagons (2D)
* 1 hexagon (2D)
* 1 triangular hebesphenororotunda (3D)
Truncated imaginary-order triangular tiling

'"`UNIQ--postMath-00000001-QINU`"'

A **truncated imaginary-order triangular tiling** is a uniform noncompact hyperbolic tiling constructed by truncating an imaginary-order triangular tiling.

Its faces consist of an infinite number of hexagons and an infinite number of pseudogons of the same symmetry. The symmetry of the pseudogons depends on the order of imaginary-order triangular tiling being truncated.

## Gallery

t

0
,
1

{
3
,
11
i
}

{\displaystyle t\_{0,1} \{3, 11i\}}

t

0
,
1

{
3
,
10
i
}

{\displaystyle t\_{0,1} \{3, 10i\}}

t

0
,
1

{
3
,
9
i
}

{\displaystyle t\_{0,1} \{3, 9i\}}

t

0
,
1

{
3
,
8
i
}

{\displaystyle t\_{0,1} \{3, 8i\}}

t

0
,
1

{
3
,
7
i
}

{\displaystyle t\_{0,1} \{3, 7i\}}

t

0
,
1

{
3
,
6
i
}

{\displaystyle t\_{0,1} \{3, 6i\}}

t

0
,
1

{
3
,
5
i
}

{\displaystyle t\_{0,1} \{3, 5i\}}

t

0
,
1

{
3
,
4
i
}

{\displaystyle t\_{0,1} \{3, 4i\}}

t

0
,
1

{
3
,
3
i
}

{\displaystyle t\_{0,1} \{3, 3i\}}

t

0
,
1

{
3
,
2
i
}

{\displaystyle t\_{0,1} \{3, 2i\}}

t

0
,
1

{
3
,
i
}

{\displaystyle t\_{0,1} \{3, i\}}

## See Also

t

0
,
1

{
3
,
2
}

{\displaystyle t\_{0,1} \{3,2\}}

t

0
,
1

{
3
,
3
}

{\displaystyle t\_{0,1} \{3,3\}}

t

0
,
1

{
3
,
4
}

{\displaystyle t\_{0,1} \{3,4\}}

t

0
,
1

{
3
,
5
}

{\displaystyle t\_{0,1} \{3,5\}}

t

0
,
1

{
3
,
6
}

{\displaystyle t\_{0,1} \{3,6\}}

t

0
,
1

{
3
,
7
}

{\displaystyle t\_{0,1} \{3,7\}}

t

0
,
1

{
3
,
8
}

{\displaystyle t\_{0,1} \{3,8\}}

t

0
,
1

{
3
,
∞
}

{\displaystyle t\_{0,1}\{3,\infty\}}

t

0
,
1

{
3
,

π
i

λ

}

{\displaystyle t\_{0,1}\{3,\frac{\pi i}{\lambda}\}}

t
0

{

π
i

λ

,
3
}

{\displaystyle t\_0 \{\frac{\pi i}{\lambda},3\}}

t
1

{

π
i

λ

,
3
}

{\displaystyle t\_1 \{\frac{\pi i}{\lambda},3\}}

t
2

{

π
i

λ

,
3
}

{\displaystyle t\_2 \{\frac{\pi i}{\lambda},3\}}

t

0
,
1

{

π
i

λ

,
3
}

{\displaystyle t\_{0,1} \{\frac{\pi i}{\lambda},3\}}

t

1
,
2

{

π
i

λ

,
3
}

{\displaystyle t\_{1,2} \{\frac{\pi i}{\lambda},3\}}

t

0
,
2

{

π
i

λ

,
3
}

{\displaystyle t\_{0,2} \{\frac{\pi i}{\lambda},3\}}

t

0
,
1
,
2

{

π
i

λ

,
3
}

{\displaystyle t\_{0,1,2} \{\frac{\pi i}{\lambda},3\}}
Titan

Universe → Pisces–Cetus Supercluster Complex → Laniakea Supercluster → Virgo Supercluster → Local Group → Milky Way Galaxy → Orion-Cygnus Arm → Gould Belt → Local Bubble → Local Interstellar Cloud → Solar System →Saturnian System → **Titan**

## Physical Structure

### Volume

7.16×10^10 km^3

Titan is the sixth moon of the planet Saturn. It is Saturns largest moon and the second largest moon in the Solar System, just after Ganymede. It has 80% more mass than the Moon and is 50% larger than it. Titan is the only moon in the Solar System, that has a dense atmosphere and, apart from Earth, it is the only celestial object in the Solar System, that has a stable reservoir of liquid on its surface. But, unlike Earth, that liquid is not Water, but liquified Methane (CH4)and Ethane (C2H6). But even with those differences, Titan is still the most Earth like object in our Solar System, especially since the Methane cycle is very similar to Earths Water cycle.

Titans name comes from Greek Mythology, but instead of being named after a single individual, this moon gets its name from the Titan race, which are said to have ruled over existence, before being overthrown by the Olympian Gods - Zeus, the son of the Titans ruler chief among them. The name Titan was likely given, due to it orbiting the planet Saturn, whose name comes from the Titans ruler Saturn, also called Kronos in Greek.
Toric universe

A **toric universe** (or **donutverse**) is a universe in the shape of the connected sum of some number of n-tori. Examples of such shapes would be the double torus and ditorus. Such a universe would be finite in size, have areas that have positive, negative, and zero curvature and would be multiply connected.

The conjecture that our universe may be in the shape of a ditorus was proposed by cosmologists Alexi Starobinski and Yakov B. Zel'dovich.

## References

1. ↑ https://en.wikipedia.org/wiki/Three-torus\_model\_of\_the\_universe
Truncated hexadecachoron

A **truncated hexadecachoron** is a uniform polychoron obtained by truncating a hexadecachoron. Each tetrahedral cell becomes a truncated tetrahedron, and each vertex becomes an octahedron.

Its Bowers acronym is **thex**, and its Bowers symbol is x3x3o4o.

## Structure and Sections

### Subfacets

* 48 points (0D)
* 120 line segments (1D)
* 64 triangles (2D)
* 32 hexagons (2D)
* 8 octahedra (3D)
* 16 truncated tetrahedra (3D)
* 1 truncated hexadecachoron (4D)

## See Also

**Star truncates:** tiffix · tighi · taghi · tigaghi · tigfix · taggax
**Truncated tesseractihemioctachoron:** titho

t
0

{
4
,
3
,
3
}

{\displaystyle t\_0 \{4,3,3\}}

t
1

{
4
,
3
,
3
}

{\displaystyle t\_1 \{4,3,3\}}

t
2

{
4
,
3
,
3
}

{\displaystyle t\_2 \{4,3,3\}}

t
3

{
4
,
3
,
3
}

{\displaystyle t\_3 \{4,3,3\}}

t

0
,
1

{
4
,
3
,
3
}

{\displaystyle t\_{0,1} \{4,3,3\}}

t

1
,
2

{
4
,
3
,
3
}

{\displaystyle t\_{1,2} \{4,3,3\}}

t

2
,
3

{
4
,
3
,
3
}

{\displaystyle t\_{2,3} \{4,3,3\}}

t

0
,
2

{
4
,
3
,
3
}

{\displaystyle t\_{0,2} \{4,3,3\}}

t

1
,
3

{
4
,
3
,
3
}

{\displaystyle t\_{1,3} \{4,3,3\}}

t

0
,
1
,
2

{
4
,
3
,
3
}

{\displaystyle t\_{0,1,2} \{4,3,3\}}

t

1
,
2
,
3

{
4
,
3
,
3
}

{\displaystyle t\_{1,2,3} \{4,3,3\}}

t

0
,
3

{
4
,
3
,
3
}

{\displaystyle t\_{0,3} \{4,3,3\}}

t

0
,
2
,
3

{
4
,
3
,
3
}

{\displaystyle t\_{0,2,3} \{4,3,3\}}

t

0
,
1
,
3

{
4
,
3
,
3
}

{\displaystyle t\_{0,1,3} \{4,3,3\}}

t

0
,
1
,
2
,
3

{
4
,
3
,
3
}

{\displaystyle t\_{0,1,2,3} \{4,3,3\}}
The Higher Guardian

The Higher Guardian preparing to erase an unstable Transcendentem

**The Higher Guardian** was an entity created by an extremely powerful Aspect Lord to maintain stability over the Transcendentem Continuum. She cared about nothing other than maintaining this stability and would go to extreme lengths to do so, never factoring in any other issues whenever she made decisions. She was ultimately killed in a battle against the Aspect Lord that created her, leaving the Continuum to nearly collapse and form an infinite number of Kalyubi Dimensions.

## **Background/Lore**

As previously mentioned, The Higher Guardian was created to maintain stability within the Transcendentem Continuum. However, due to the immense size of the continuum, the Aspect Lord who created her was required to give The Higher Guardian equal power to its own and as such the Aspect Lord had no control over her will and no way to manipulate her in any way. This meant that when the Aspect Lord tampered with the continuum, it was unable to hide this tampering from The Higher Guardian. She began to see this constant tampering as a threat to the Continuum's stability, and so attempted to destroy her creator. The resulting battle ended with both the death of The Higher Guardian as well as the Aspect Lord who created her.

## **Powers and Abilities**

The Higher Guardian's powers and abilities are comparable to her weaker equivalent, The Guardian of the 5th Wall, however massively magnified to allow her to maintain control over the entire Transcendentem Conitnuum rather than just a single Transcendentem. She holds Omnipotence^10 on The Omnipotence Hierarchy, giving her enough power to destroy the Transcendentem Continuum and all abilities found anywhere within it.

Little is known about The Higher Guardian due to the fact that she was killed long before any organizations or civilizations gained the ability to travel between Transcendentems and thus her existence could not be fully studied. Furthermore, during the time she was alive, only the infinite Guardians of the 5th Wall found throughout the Continuum knew of her existence.
Wormhole

A **wormhole** is an compact region of spacetime that does not have a simply connected interior and connects two points in spacetime. A wormhole is sometimes considered to be a more specific example of a portal, which does not need to be in some specific shape. While existence of wormholes are consistent with general relativity, there is no evidence for the existence of wormholes.

Some believe that black holes are actually wormholes that maps to some exit point in spacetime or in a different universe in the form of a white hole.
Wheel

A wheel created from a Riemann sphere

A **wheel** is an algebra where division is always defined, including division by 0. One can create a wheel by extending a commutative semiring by adjoining an involution

/

{\displaystyle /}

 defined for all elements and adjoining two new elements

∞

{\displaystyle \infty}

 and

⊥

{\displaystyle \bot}

, with

∞

{\displaystyle \infty}

 satisfying

z

/

# 0
∞

{\displaystyle z/0 = \infty}

 for all nonzero

z

{\displaystyle z}

 and

⊥

{\displaystyle \bot}

 satisfying

# ⊥
0

/

0

{\displaystyle \bot = 0/0}

, which is undefined on structures such as the extended real line, real projective line or Riemann sphere. The wheel's structure can be considered to be one of the aforementioned structures adjoined with an extra point

{
⊥
}

{\displaystyle \{\bot\}}

.

Quaternions or any further Cayley-Dickson algebras cannot be extended to a wheel because multiplication is not commutative under them.

## References

* http://www.cs.swan.ac.uk/~csetzer/articles/wheel.pdf
* http://www2.math.su.se/reports/2001/11/2001-11.pdf
Truncated square dihedron

A **truncated square dihedron** is a 3-D polyhedron with two octagons and four digons for faces. It is formed by the truncation of the square dihedron.

## See Also

t
0

{
4
,
2
}

{\displaystyle t\_0 \{4,2\}}

t
1

{
4
,
2
}

{\displaystyle t\_1 \{4,2\}}

t
2

{
4
,
2
}

{\displaystyle t\_2 \{4,2\}}

t

0
,
1

{
4
,
2
}

{\displaystyle t\_{0,1}\{4,2\}}

t

1
,
2

{
4
,
2
}

{\displaystyle t\_{1,2} \{4,2\}}

t

0
,
2

{
4
,
2
}

{\displaystyle t\_{0,2} \{4,2\}}

t

0
,
1
,
2

{
4
,
2
}

{\displaystyle t\_{0,1,2} \{4,2\}}
Total Reality Collapse

An entity escaping a total reality collapse

A **total reality collapse** is an event that occurs to a -verse or different types of large cosmological structures when its underlying system of logic becomes unable to support causality and continued existence. They can happen for a variety of reasons; for example, a paradox that escalates to the level of contradicting *everything at once* will cause one, as will direct influence by a cosmic entity capable of overwriting logic to a format where nothing exists or can ever happen.

Generally, once such a collapse begins, there is almost no way to stop it, and it was generally never around to *be* stopped due to its nature of erasing the timeline and shredding apart causality in the process.

In some cases, a collapse may leave behind or otherwise partially return to existence an entity from the deleted causality - in effect, something or someone that may have existed in the -verse "before" the collapse and was promptly affected so as to never have been around at all. The Unlich is one of an uncountable number of examples of this.
Tricomtelon

A **tricomtelon**, also known as a **trion**, is a complex 1-dimensional polytope of 3 points on a complex line. These points have no natural ordering, so no interior can be defined. They can be represented as a triangle embedded in the complex line.

## References

1. ↑ https://en.wikipedia.org/wiki/Complex\_polytope#Regular\_complex\_one-dimensional\_polytopes

## See Also

{
}

{\displaystyle \{\}}

3

{
}

{\displaystyle \_3\{\}}

4

{
}

{\displaystyle \_4\{\}}

5

{
}

{\displaystyle \_5\{\}}

6

{
}

{\displaystyle \_6\{\}}
Truncated icosahedron

The **truncated icosahedron** is the three-dimensional uniform polyhedron produced by truncating an icosahedron. Each vertex of the icosahedron becomes a pentagonal face in the truncated icosahedron and each triangular face becomes a hexagonal face. Its Bowers' acronym is **ti**.

It can also be constructed through bitruncating a dodecahedron.

Its dual is the triakis icosahedron.

It is well-known as the shape of an association football or soccer ball.

## Structure and Sections

### Subfacets

* 60 points (0D)
* 90 line segments (1D)
* 12 pentagons (2D)
* 20 hexagons (2D)
* 1 truncated icosahedron (3D)

### Hypervolumes

* vertex count =

60

{\displaystyle 60}
* edge length =

90
l

{\displaystyle 90l}
* surface area =

(

30

3

15

1

2

5

)

l

2

{\displaystyle \left(30{\sqrt {3}}+15{\sqrt {1+{\frac {2}{\sqrt {5}}}}}\right)l^{2}}
* surcell volume =

125
43

5

4

l

3

{\displaystyle {\frac {125+43{\sqrt {5}}}{4}}l^{3}}

## See Also

t
0

{
5
,
3
}

{\displaystyle t\_0 \{5,3\}}

t
1

{
5
,
3
}

{\displaystyle t\_1 \{5,3\}}

t
2

{
5
,
3
}

{\displaystyle t\_2 \{5,3\}}

t

0
,
1

{
5
,
3
}

{\displaystyle t\_{0,1} \{5,3\}}

t

1
,
2

{
5
,
3
}

{\displaystyle t\_{1,2} \{5,3\}}

t

0
,
2

{
5
,
3
}

{\displaystyle t\_{0,2} \{5,3\}}

t

0
,
1
,
2

{
5
,
3
}

{\displaystyle t\_{0,1,2} \{5,3\}}
Tubic universe

A **tubic universe** is a universe with at least one compact dimension along with infinite spatial dimensions and temporal dimensions. Such a universe would be in the shape of a higher-dimensional analogue of a shape topologically equivalent to an infinite tube, such as an infinite glomitube, and would have zero Gaussian curvature just like a Euclidean space, torus, or Klein bottle.

## See Also

* https://arxiv.org/pdf/gr-qc/0503070.pdf
Transcendence

Transcendence is existence or experience beyond the normal or physical level. Something that is not limited to a Type 3.0 Civilization or higher, nor some sort of higher being. But to achieve it varies in ways and how one defines it.

## Role in our universe.

Going past our physical self would be defined as "Transcendence". Transcendence is also a synonym of being described as above or beyond something. As cosmological structures or entities that are beyond or above something, transcending them with additional axes of linear directions and also each Lower Dimension is an infinitesimal part of a Higher Dimension, being a transcendence of Dimensions that are infinitely larger, more powerful and having greater degrees of freedom than the others. Higher dimensional beings completely transcend all concepts that make up a lower dimension, such as space, time, matter, thoughts, life, death, creation, destruction, cause and effect and so on. See the Four Types of Existence.
Turtleverse

**Astronomer:** *"And what is that, madam?"*
**Old Lady:** *"That we live on a crust of earth which is on the back of a giant turtle,"*
**Astronomer:** *"If your theory is correct, madam, what does this turtle stand on?"*
**Old Lady:** *"You're a very clever man, and that's a very good question,but I have an answer to it. And it is this: The first turtle stands on the back of a second, far larger, turtle, who stands directly under him."*
**Astronomer:** *"But what does this second turtle stand on?"*
**Old Lady:** *"It's no use – it's turtles all the way down."*

## Turtleverse

### Inhabitants

Turtles

A **turtleverse** is a type of high-complexity archverse comprising only verses that have sufficient computational capacity to hold turtles, or equivalent structures. Each turtleverse is made up of other turtleverses; it is turtleverses all the way down.

Because of the requirement that each turtleverse contains a turtle, this can lead to strange consequences on marginal turtleverses, such as planets resting on the back of large turtles and Boltzmann turtles existing in an otherwise unpredictable void.

Box-like turtleverses are the infinitely larger and more complex cousins of the turtleverses, similar in scale to the barrel or a similar monocosm; these contain all turtleverses in a modal realism sense as a mathematical or logical consequence of their existance rather than just through physical processes.
Triple torus

A **triple torus** is a topological surface with three holes, formed from the connected sum of three tori. It has an orientable genus of 3 and an Euler characteristic of -4.

## Structure and Sections

All orientable manifolds with three holes (i.e. with an Euler characteristic of -4) are homeomorphic to the triple torus due to the classification theorem of closed surfaces.

## See Also

S

2

{\displaystyle \mathbb S^{2}}

T

2

{\displaystyle \mathbb{T}^2}

2

T

2

{\displaystyle 2\mathbb{T}^2}

3

T

2

{\displaystyle 3\mathbb{T}^2}

4

T

2

{\displaystyle 4\mathbb{T}^2}
Time

**Time** is a physical quantity representing distances in temporal, rather than spatial, dimensions, which are usually called timelines. It is considered one of the fundamental base units, along with length, mass, current, temperature, and luminous intensity.

## Units

In SI units, time is measured in seconds.

In Planck units, time is measured in Planck times, given by the ratio

ℏ
G

c
5

{\displaystyle \sqrt{\frac{\hbar G}{c^5}}}

.

In Stoney units, time is measured in Stoney times, given by the ratio

C

k
e

e
2

c
6

{\displaystyle \sqrt{\frac{C k\_e e^2}{c^6}}}

.

In atomic units, time is measured in atomic times, given by the ratio

ℏ
3

m
e

k
e
2

e
4

{\displaystyle \frac{\hbar^3}{m\_e k\_e^2 e^4}}

.

In quantum chromodynamics units, time is measured in quantum chromodynamics times, given by the ratio

ℏ

m
p

c
2

{\displaystyle \frac{\hbar}{m\_p c^2}}

.
Worldswock

A **worldswock**, also known as a **worldvolume** is the set of all events that a 2-dimensional object, such as a brane, has and will experience embedded in a Minkowski space. It is the 3-dimensional analogue of a worldline and worldsheet, the one and two-dimensional paths that a zero or 1-dimensional object (such as a particle for the former or a string for the latter) create through time.
Vertex figure

The **vertex figure**, or **verf** of an n-D polytope is intuitively the (n-1)-D shape exposed when you slice off a corner of said polytope.

The vertex figure can be constructed by considering points on all adjacent edges some arbitrary distance away from a vertex (usually taken to be the midpoint) of the polytope and connecting them such that all edges of the figure are subsets of a face, the faces of the figure are subsets of a cell, and so on. Generally the n-D subfacets of the vertex figure of a polytope are embedded in an (n+1)-D subfacets of the polytope.

The vertex figure can alternatively be constructed by taking a small hypersphere centered at a vertex. The vertex figure can be defined the spherical polygon inside the polytope.

For any regular polytope or tiling with Schläfli symbol

{
p
,
q
,
r
,
s
.
.
.
}

{\displaystyle \{p, q, r, s...\}}

, the vertex figure of the polytope has symbol

{
q
,
r
,
s
.
.
.
}

{\displaystyle \{q, r, s...\}}

.

The operation that replaces all vertices of a polytope with the vertex figure of said polytope is called truncation. The facets of the truncated polytope also have their vertices replaced with their vertex figures.

The vertex figure of a polytope's vertex figure is called the **edge figure**, the vertex figure of the edge figure is called the **face figure**, and so on.
Torisphere

A **torisphere** is a four-dimensional shape produced by the cartesian product of a disc and a sphere. It occurs as one of the cells of the cyclosphere, and can also be embedded in 4-D space.

## Structure and Sections

The torisphere has two types of sections. In one it is a point growing to a sphere, separating into two concentric spheres, then back. In the other, a circle grows into a torus before shrinking back.
Truncated faceted hexacosichoron

The **truncated faceted hexacosichoron**, with Bowers' acronym **tiffix**, is a 4-Dimensional uniform polytope and the trucated form of the faceted hexacosichoron. Each icosahedral cell is turned into a truncated icosahedron, and each vertex is turned into a great dodecahedron.

## Structure and Sections

### Subfacets

* 1440 points (0D)
* 4320 line segments (1D)
* 1200 hexagons (2D)
* 1440 pentagons (2D)
* 24 great dodecahedra (3D)
* 120 truncated icosahedra (3D)
* 1 truncated faceted hexacosichoron (4D)

## See Also

**Star truncates:** **tiffix** · tighi · taghi · tigaghi · tigfix · taggax
**Truncated tesseractihemioctachoron:** titho

Template:Variant nav 3 5 frac 5 2
The Outside

The **Outside** is the surrounding nothingness outside of the Omniverse and the Godverses.

## **About**

The Outside is a void that stretches far into oblivion. Almost no being can survive being in the Outside for more than a short time due to the pressure of the literal absence of anything. If you were to travel throughout the outside, you could perhaps find something completely different than what we call existence. This is simply referred to as Beyond. This has only been done successfully a handful of times. Most notably, by The Omniversal Traveler.
Truncated great dodecahedron

A **truncated great dodecahedron** is a uniform polyhedron obtained by truncating a great dodecahedron. Each pentagonal face becomes a decagon and each vertex becomes a pentagram.

Its Bowers' acronym is **tigid** and its Bowers' symbol is o5/2x5x.

## Structure and Sections

### Subfacets

* 60 points (0D)
* 90 line segments (1D)
* 12 pentagrams (2D)
* 12 decagons (2D)
* 1 truncated great dodecahedron (3D)
Ultralight

**Ultralight** is a contributor to the energy density of a universe that dilutes faster than radiation as the universe that it is in expands. The mechanism for this depends on the exact type of ultralight. Because its energy density dilutes quickly, it has a higher pressure than normal matter and radiation, and hence gravitationally attracts more strongly per unit energy.

Due to its rapid rate of rarefaction, when ultralight is present it is more likely to dominate small and young universes.
Vertex count

The **vertex count** of a shape is the total number of vertices in the shape. It can be considered to be the total extent of all the shape's 0-subfacets in 0-dimensional space. Extruding a shape into a prism doubles the vertex count. Joining a shape into a pyramid increases the vertex count by 1.

Vertex count is unitless.

A vertex is a point where n + |x| multiple faces meet in n dimensions.

## Vertex Count Formulae

### 0-Dimensional

1

{\displaystyle 1}

### 1-Dimensional

2

{\displaystyle 2}

### 2-Dimensional

4

{\displaystyle 4}
 Regular P-gon

p

{\displaystyle p}

### 3-Dimensional

4

{\displaystyle 4}

8

{\displaystyle 8}

6

{\displaystyle 6}

20

{\displaystyle 20}

12

{\displaystyle 12}
 Regular P,Q-hedron

4
p

4
−

(

p
−
2

)

(

q
−
2

)

{\displaystyle \frac{4p}{4-\left(p-2\right)\left(q-2\right)}}
Truncated pentachoron

A **truncated pentachoron**, also known as **the truncated 5-cell** is a uniform polychoron produced by truncating a pentachoron. Each tetrahedral call of the pentachoron becomes a truncated tetrahedron and each vertex of the pentachoron becomes a tetrahedron.

Its Bowers acronym is **tip**, and its Bowers symbol is x3x3o3o.

## Structure and Sections

### Subfacets

* 20 points (0D)
* 40 line segments (1D)
* 20 triangles (2D)
* 10 hexagons (2D)
* 5 tetrahedra (3D)
* 5 truncated tetrahedra (3D)
* 1 truncated pentachoron (4D)

## See Also

**Star truncates:** tiffix · tighi · taghi · tigaghi · tigfix · taggax
**Truncated tesseractihemioctachoron:** titho

t
0

{
3
,
3
,
3
}

{\displaystyle t\_0 \{3,3,3\}}

t
1

{
3
,
3
,
3
}

{\displaystyle t\_1 \{3,3,3\}}

t
2

{
3
,
3
,
3
}

{\displaystyle t\_2 \{3,3,3\}}

t
3

{
3
,
3
,
3
}

{\displaystyle t\_3 \{3,3,3\}}

t

0
,
1

{
3
,
3
,
3
}

{\displaystyle t\_{0,1} \{3,3,3\}}

t

1
,
2

{
3
,
3
,
3
}

{\displaystyle t\_{1,2} \{3,3,3\}}

t

2
,
3

{
3
,
3
,
3
}

{\displaystyle t\_{2,3} \{3,3,3\}}

t

0
,
2

{
3
,
3
,
3
}

{\displaystyle t\_{0,2} \{3,3,3\}}

t

1
,
3

{
3
,
3
,
3
}

{\displaystyle t\_{1,3} \{3,3,3\}}

t

0
,
1
,
2

{
3
,
3
,
3
}

{\displaystyle t\_{0,1,2} \{3,3,3\}}

t

1
,
2
,
3

{
3
,
3
,
3
}

{\displaystyle t\_{1,2,3} \{3,3,3\}}

t

0
,
3

{
3
,
3
,
3
}

{\displaystyle t\_{0,3} \{3,3,3\}}

t

0
,
2
,
3

{
3
,
3
,
3
}

{\displaystyle t\_{0,2,3} \{3,3,3\}}

t

0
,
1
,
3

{
3
,
3
,
3
}

{\displaystyle t\_{0,1,3} \{3,3,3\}}

t

0
,
1
,
2
,
3

{
3
,
3
,
3
}

{\displaystyle t\_{0,1,2,3} \{3,3,3\}}