Heydeez

Heydeez is the boss of Dafuq Abyss, and the one responsible for its flooring.

## Interactions

Heydeez will initially speak through Winky to guide the player through her dungeon and answer their questions. She resides in her true form at the end of Dafuq Abyss. Despite not appearing in person right away, Heydeez is not shy and urges the player to look her in the eye during their business deal.

Heydeez is among the few in the world who are willing to treat the player kindly, even if their Grudge Level is at max. She is uniquely able to lower it completely in exchange for something of equal value- their max  HP. Similarly Heydeez can grant the player strong weapons and armor in exchange for their HP.

In order to fight Heydeez, the player must respond that they "wanna do naughty things" when prompted. She will then warn the player about the potential for them to die due to their difference in size but still allow the player to proceed if they insist.

## Combat

Heydeez will roll around the room using her beanbag chair-like Winky until she catches the adventurer. Upon doing so Heydeez will grab the player and withdraw into Winky, pulling them along and doing damage. While trapped, the adventurer may lose items and drop levels. Eventually she will literally kick the player out of Winky and continue her routine.

If the player avoids being grabbed but is still hit by Winky during the rolling, they will be knocked down and briefly stunned. Even if she fails to grab the player, Heydeez may still choose to briefly withdraw into Winky afterwards.

As her HP reaches lower levels, Heydeez's skin will begin to turn a slightly red-orange shade, and her rolling will cover more distance.

## Drops

Treasure Chests,

Killemall Arrow,

Steel Gloves,

Reaper Sickle (Deal Only),

Reaper's Eye (Deal Only)

## Trivia

* Heydeez is quite proud of the dunegon's moving floor, having gone through a lot of trouble to acquire the "softest, slipperiest" materials.

* Heydeez does not wear clothes, explaining she does not wish to be "lumped in" with the weaker beings who need them to live.

* Heydeez can be pushed around the room prior to speaking with her. She will eventually move back towards the center on her own.

## Quotes

> *"You made it. I'm Heydeez of Dafuq Abyss."* – When approached
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> *"Everyone who comes to me is filled with loneliness. It starts with a sudden impulse. Then, it eventually reaches the point of no return. I am one of the rare few in this would who understands you. What is it you wish for? I'll grant you what you desire. But I'll also take something of equal value."* – If "I want to talk to you" is selected
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> *"So then... What is it you wish for?"* – Upon speaking to Heydeez again
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> *"Think carefully"* – If the adventurer exits dialogue without making a choice
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> *"????????Missing Quote????????"* – If "Free me from grudges against me" is selected
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> *"You don't seem to have any particular grudges against you.* – If "Free me from grudges against me" is selected with no Grudge Level
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> *"Strong weapons and armor... OK then, in exchange, I'll take 50 from your max HP."* – If "Gimme strong weapons and armor" is selected
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> *"Open the treasure chest. You should find what you wish for inside. As we promised, I'll take 50 from your max HP."* – If "Yes" is selected
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> *"It's already ready to go. Check the contents of the treasure chest. By the way, isn't your inventory full? Get rid of whatever you don't need, then try opening the chest."* – If "Gimme strong weapons and armor" is selected again prior to opening the chest with a full inventory.
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> *"So you do value your life, huh? In that case, it's OK."* – If "No" is selected
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> *"As I understand it, "naughty things" consist of piercing underdeveloped bits with overdeveloped bits. However, the difference in size between us is too great. Being so frail and delicate you'd be unable to withstand my advances, and would, worst-case scenario, die. Are you OK with that?"* – If "I wanna do naughty things" is selected
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> *"So you want to get it on. Let us, then. Don't you dare die till I've been satisfied."* – If "Yes" is selected
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> *"What a joke. You're already dead"* – If the adventurer is defeated
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> *"Don't bunch me together with the kind of weak beings which need to be clothed to live. Why do you avert your eyes? You're doing a business deal. Look me in the eye. Don't be rude. Or, you can bury your face in my bosom, if you like."* – If "Why are you naked?" is selected
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> *"You... Why have you come here? At least listen to me before you go."* – If "I wanna go home" is selected
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> *"I haven't seen a human in awhile. If possible, I'd like to stay and talk a bit more... Are you really going to leave?"* – If "I wanna go home" is selected after making a deal
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> *"So you're going to stay I see. I'm sorry for holding you back."* – If "No" is selected after making a deal
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> *"Well well. So you want a bit of S&M, huh?" Do you really wanna rut on me that badly?* – If attacked prior to initiating combat
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> *"Speak to me from the front"* – When approached from behind
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