First Dominion Summit

## Introductions

With the dominion experiencing a reprieve from the constant threat of annihilation, you have decided that now would be a good time to call the various governors under you to inform on you on the status of their planets and to discuss the future of the dominion as it now expands without fearing imperial retribution.

The meeting will naturally take place in the naval Citadel to ensure that none of your subordinates will face an untimely end at the claws of some new Atlantean monstrosity.

The first to arrive in-system is Sephyr of Ansazia who appears in far better shape than the last time you met him all those years back and certainly more upbeat in his demeanor. You and he discuss the state of Ansazia in private before the meeting; the planet's surface has finally become livable again without the need for Rad-suits but it is still a long way before it is anything resembling a verdant world, the arcologies at least allow the Ansazians to live on the surface as the sky-cities were becoming overcrowded. The industrial sector has also recovered significantly to the point where the planet is largely self-sufficient even if food imports are still required and the implementation of Atlantean healthcare and education technology is helping the planet catch up to the rest of the dominion in terms of technology.

In darker news, Sephyr reports with a certain savage satisfaction that the Ana'si have been all but cleansed from the population with the last remaining Ana'si man (Who happens to be the former supreme leader) being kept alive in a zoo as a final insult. You find it more than a little disturbing how the largely amenable and polite Abhuman leader can quickly transform into a revenge-driven sadist at the mention of his enemies (doesn't help that you condoned this) but you hide your unease well and your conversation soon moves to more mundane matters such as trade agreements and talk of how to proceed with developing the Ansazia system further beginning with salvaging anything useful from the wreckages of the failed ork attacks.

The other governors arrive much later, their travels being hampered by turbulent warp currents. Their arrivals being in quick succession of each other you don't have much time to converse with them in private.

As the summit begins you take a moment to look at the motley collection of governors: You are already well acquainted with Alkheim of Akhnajin and Sephyr but the rulers of Iblis and Forestrii are new to you: The former is Governor Raktes from all accounts a capable man and a competent ruler though lacking in personal charisma who was chosen by the Iblisians on Atlantis as the new ruler of their ruined homeworld for his impressive administrative skill and the latter is the newly elected prime minister Hurerera, not much is known about her as the Fenlids have mostly kept to themselves despite being long part of the dominion. The ruler of Cocytos is Archmagos Zasri who you have personally assigned to the feudal world in no small part because of his chemerite ideals which led him to begin a largely successful modernization campaign by all accounts. Completing the list is a representative of Baharius invited as an observer to the procedures.

Amet does not have a representative seeing as it has no planetary government and is still under direct Atlantean rule.

You bid each of the governors to report on the status of their home systems.

Sephyr's report is pretty much the same as he told you previously except he wisely left out the completion of the Ana'si genocide

Alkheim reports that Akhnajin's food production capabilities have doubled since the widescale implementation of Atlantean technology and automation and as previously uninhabited areas are dotted with arcologies as the population rises thanks to the new gene clinics and healthcare centers. He adds that Akhnajin is now currently focused on expanding its Biologis facilities to better make use of its natural resources and its newly more educated populace. He closes out by saying that the colonization of the rest of the system has not faced any hindrance so far.

Next to speak is Hurerera who says that Forestrii is building up at a decent rate thanks to Atlantean technology as the planet begins to develop its own light industry and that population has largely recovered but has little else to say.

Raktes report is more solemn as he informs everyone that while new mobile Arcologies were constructed on Iblis, they are largely empty ghost towns as even with the full implementation of Atlantean infrastructure the population remains abysmally low and it will be much time before Iblis is back to even a fraction of its former glory.

Zasri report has a much more optimistic tone as he reports on how the rapid uplift of Cocytos from a feudal world to a fully-fledged civilized world thanks to what he calls a "two pillars" strategy with a dual focus on improving the planet's technological base while not neglecting the citizenry itself through extensive education and infrastructure upgrade programs. He predicts that within a half-century the planet will be comparable to a forge world in terms of industrial output and will be able to pay taxes as such. He also notes that the planet has been mostly explored and colonized with peace being recently made with the natives of the Southern Pole who are beginning to integrate.

Finally comes your turn to report on the status of Atlantis , though you technically don't have to you do it anyway as a gesture of goodwill and equality (not to mention as a way of demonstrating Atlantis' might and power).

You......

[ ] Write-in Speech

## What to do with the rest of Helios

Your report is as follows:

-[X] At present, we are focusing heavily upon expansion, with multiple scouting missions looking at uninhabited systems currently underway. We have built a number of colony ships with which we intend to colonise them, as well as building up the systems of the Dominion. Colonising habitable and garden worlds is currently our chief priority, but in time we intend to see all planets, moons, and asteroid belts within Dominion systems colonised. Alongside this we are currently researching more diverse habitats, allowing asteroids and other locations to be colonised with more productive settlements, as well as investigating various means of terraforming barren worlds and making them better suited to human life. Furthermore, we plan to soon commence major refits for the both Ark Mechanici in our service, which will make them better suited for longer and more dangerous exploration missions, as the Dominion expands ever further.

-[X] Alongside this we have focused on building up our void infrastructure, investing heavily in orbital habits, manufactoriums, and more. While thus far confined to the Atlantis System, in time we plan to similarly build all the systems and worlds of the Dominion. Already this strategy has proved lucrative, and allowed us to achieve an immense income of Drachma, as well as dramatically increasing the population growth of Atlantis. We intend to continue to build up the economy, population, and industrial base of Atlantis and the wider Dominion by continuing this careful industrial and economic strategy. Alongside this we are currently in the process of upgrading our remaining Forge Cities, which should also provide a considerable boost to our industry and economy.

-[X] We are continuing a vast amount of research, encompassing both military and civilian applications. Some of the most important current and future projects include rediscovering GAOT mathematics and scientific principles, which will allow us to better understand their technology and develop our own, as well as reverse engineering the Tau Ether Drive, which provides a safe and reliable form of FTL travel that can even navigate through warp storms safely, and which will ensure that none of the Dominion's worlds need fear being cut off and isolated. We are, of course, also hard at work developing and reverse engineering potent new military and weapons' technologies that will provide our armed forces with an immense advantage against any threat.

-[X] We have also begun to expand the Atlantean and Dominion military forces significantly, so as to ensure that we can resist the many threats on Atlantis, and also make your own worlds impenetrable to any enemy attack. Alongside establishing larger void and ground forces, as our void infrastructure expands we will also be able to dramatically increase the extent and effectiveness of the orbital defences surrounding the worlds of the Dominion. At present we are preparing to purge the Orican threat from Atlantis, as well as making plans to invade both Shiva and Hivniouv, with the ultimate aim of establishing control over the rest of the sub-sector.

-[X] Our intelligence services and diviners have also been hard at work. We have learned of a powerful enemy on the horizon, the Iron Circle, a strong and unified Forge Empire determined to purge hereteks and uphold the dogma of the Mechanicus, and the old order of the Imperium. They currently threaten the progressive Forge World of Minerva, who share our desire for peace, freedom, and the advancement of knowledge and mankind, and it is likely that we will eventually become embroiled in the conflict. Our intelligence operatives are currently gathering more information on the Iron Circle, but have acquitted themselves well by completely destabilizing Hivniouv, creating anarchy and leaving it immensely vulnerable to invasion. Our diviners have also identified various local threats, ranging from hostile xenos, to petty Imperiums, to petty Chaos Imperiums (is there a difference?), all of which will ultimately need to be dealt with if we are to surive, thrive, and continue to expand. While the Dominion remains at peace, we must prepare ourselves for inevitable conflict within the next century.

You finish and take a look at the assembly for reactions: Hurerera is calm and looks ever so slightly underwhelmed, Raktes and Sephyr appear to have taken everything in stride with ease, On the other hand, Alkheim looks rather overwhelmed and shocked while Raktes looks like he saw a gem toad in his cup. You sense a barrage of questions about to follow and quickly request that any inquiries be withheld till the end to ensure order.

After you see everyone have composed themselves you continue by presenting the first issue of this meeting: The question of the remaining imperial holdouts in the subsector and how to deal with them after they are neutralized.

Its no debate that the three planets of Shiva, Hininoiv and Fidea Prime will have to be conquered at some point if only to eliminate only possible footholds for enemies in Helios, but the question comes from how to manage them post-conquest as, unlike previous dominion expansions, these are not worlds that either joined willingly or were already in rebellion (Hininouv is in a state of civil war but has not officially seceded from the imperium at all) , quite the opposite at least two of them are bastions of loyalty towards the now shattered galactic empire, their citizens' fierce adherents of its dogma and have been fed malicious propaganda about you for decades now; which makes any classical occupation a recipe for endless insurgencies and terrorism.

Hininouv in particular promises to be a nightmare to hold given its already rife with rebellion and warlord states, less than half of which are potentially amiable to a potential invasion by you according to intelligence reports. Making this more complicated is the fact that Hininouv's population outnumbers that of the rest of the dominion worlds combined by a large margin which means even if an occupation is mostly peaceful, providing basic needs for the devastated populace will be a logistical nightmare.

Fidea Prime while less populated is an even more difficult target due to its citizens (with the exception of the enslaved menial class) being all well trained and equipped elite forces which promises a costly battle and an even bloodier occupation. The only silver lining is that the planet is currently bereft of any significant shipbuilding capacity and is experiencing famine as food supplies grow scarcer with each year.

Shiva is your blind spot in all of this, though you know that the population is loyal to its space marine rulers and that the planet has been industrializing, you have no concrete information on its current state and defenses or if there are any weaknesses that can be exploited.

You finish by saying that you are asking for their opinions on how to deal with these planets, reminding them that whatever is chosen will set a precedent for how to handle future expansions.

For a while there is much discussion between the rulers of the dominion and the end things settle on the following options :

**For Fidea Prime :**

* **Decimation:** Sephyr and Raktes argue that Fidea Prime will be too costly to take by conventional means and a siege would take too long as the Fideans are too proud to surrender and would sooner hurl themselves at the enemy in a final act of spite, so as brutal as it might seem they propose that Fidea Prime be leveled from orbit once the fleet is in control of orbital space and then any survivors be mobbed up as quickly and efficiently as possible. While this regretfully means that most of the slave population will be wiped out too, one might consider it mercy given what their lives are like. (Chances of ??? and causes ??? change to the opinions of ???)
* **Ground Prison:** Alkheim proposes a less destructive strategy; he proposes that once the planets' orbital defenses are neutralized and any ability of ground forces to target space targets is eliminated the planet and its populace should be left alone (though with anti warp defenses such as jammers and pariah infiltrators in place to prevent any chance of the population turning to the star father) while the dominion colonizes the rest of the star system to its heart's content while subtly influencing Fidean society to be more in line with dominion ideals. (Chances of ??? and causes ??? change to the opinions of ???)
* **Ask the Darkborn for aid** : Hurerea suggests that before making a move that the dominion ask the Darkborn for their input on the matter, after all, t's their homeworld and they might be able to provide some insights and help.
* **Write-in**

**For Shiva :**

* **Decimation (same as above)**
* **Ground prison (same as above)**
* **Gradual integration:** Zasri argues that Shiva will be costly to hold directly at first but once the benefits of Atlantean technology begin trickling in they combined with massive propaganda efforts to clear the dominion's image they can be slowly and gradually integrated into the dominion. Though this policy is practical for a small relatively undeveloped world like Shiva, he warns that it will be much more unfeasible for a technologically advanced world like Fidea Prime whose citizenry enjoys a high standard of living already. (Chances of ??? and causes ??? change to the opinions of ???)
* **Write-in :**

**For Hininouv :**

* **Decimation :**
* **Ground Prison :**
* **We have time:** An unconventional strategy proposed by Sephyr ; at the beginning it is similar to the ground prison strategy with any spacefaring or space combat capability destroyed and the rest of the system opened up for development. However in addition you will prop up a faction that supports you as the legitimate government of the planet and provide it with the resources it needs to gradually subsume its rivals until the whole planet is under your control. In the meantime, the overpopulation of Hininouv can be slowly remedied by recruiting colonists in exchange for citizenship (after passing rigorous checks of course). (Chances of ??? and causes ??? change to the opinions of ???)
* **Write-in**

## What makes a Dominion Citizen?

[X] Plan: Pigs breakfast

**Fidea: Ask the Darkborn for aid** : Hurerea suggests that before making a move that the dominion ask the Darkborn for their input on the matter, after all, t's their homeworld and they might be able to provide some insights and help.

**Shiva: Gradual integration V2:**

Zasri argues that Shiva will be costly to hold directly at first but once the benefits of Atlantean technology begin trickling in they combined with massive propaganda efforts to clear the dominion's image they can be slowly and gradually integrated into the dominion. Though this policy is practical for a small relatively undeveloped world like Shiva, he warns that it will be much more unfeasible for a technologically advanced world like Fidea Prime whose citizenry enjoys a high standard of living already. (Chances of ??? and causes ??? change to the opinions of ???)

In addition, we disable orbital defenses and shipbuilding capacity (or will have them rigged to be destroyed if some kind of fuckery happens) (Ground prison part) and monitor (and if necessary kill any SM - orbital bombardment) - at minimum prevent them from recruiting any more people. Then go like in We have a time strategy - propping kingdoms (as they are at war with each other too) that support us. EDIT: If there are no warring factions, make few (it will probably happen anyways after we destroy orbital defenses, but as is it just like century or so that they were at war, there should still be deep grudges - lets make use of it).

**Hininouv: We have time:** An unconventional strategy proposed by Sephyr ; at the beginning it is similar to the ground prison strategy with any spacefaring or space combat capability destroyed and the rest of the system opened up for development. However in addition you will prop up a faction that supports you as the legitimate government of the planet and provide it with the resources it needs to gradually subsume its rivals until the whole planet is under your control. In the meantime, the overpopulation of Hininouv can be slowly remedied by recruiting colonists in exchange for citizenship (after passing rigorous checks of course). (Chances of ??? and causes ??? change to the opinions of ???)

After a long discussion you decide to hold off any actions against Fidea Prime till you have ascertained the darkborn's stance on an invasion, Hininouv will be conquered piecemeal while Shiva will be conquered and integrated slowly into the dominion after all their war-waging capabilities have been dismantled and their spacemarines killed; and if it is observed that divisions between the city-states exist, these will be exploited to strengthen Dominion rule.

The plan seems to satisfy everyone for the time being and Zasri, in particular, seems pleased with the course you have chosen for Shiva, no doubt hoping that a successful integration will boost the prestige of the Chimerite faction.

* Zasri opinion increased by +1
* Chimerite influence increases by 2%
* Chimerite opinion increases by +1

However, the last two points do raise an important question: What is your policy on extending citizenship to populations of worlds that were resistant or even outright hostile beforehand? Even those who were annexed peacefully would in all likelihood require certain measures to ensure a smooth integration.

While immediately granting citizenship to all is out of the question due to the blatant risk of terrorism and subversion by chaos cultists of all stripes among other concerns (such as the fact that even one hive world could easily gain disproportionate power due to their massive numbers).

Here are some of your options

Choose 1 (72 hours to vote)

* **Transition periods:** One policy proposed by Raktes and supported by Hurerera and Sephyr is for all previously inhabited worlds (regardless of the means they were acquired with) be granted a "grace period" of sorts where the planet is free from taxation, is technologically uplifted and made more culturally more compatible with dominion ideals but the planet will also be denied official representation as an independent dominion world while in such a period and will be administered directly by a Dominion administration (with local power structures eliminated or co-opted on a case by case basis), this period is to last for 50 years on average but can be shortened or lengthened as need be until the planet is deemed ready to join the dominion officially after which they will have full representation and be allowed autonomy over their system while all its inhabitants will be granted citizenship. It should be noted that the planet's populace will still have the same rights as normal dominion citizens but will have a ban on travel, joining the Auxilia or DDF and will not be allowed to participate in any dominion wide politics. However, Raktes does admit the system is prone to corruption and misuse and will require extensive oversight and power checks. (Chance of ???, causes ??? changes to ??? opinion)

* **Service-Based Citizenship:** Zasri has another idea supported by Alkheim wherein a planet with a dominion suspicious or hostile populace will instead be integrated more rapidly by allowing their people a fast track to joining the dominion by volunteering to take on various jobs wherein they can serve the dominion with more dangerous occupations carrying larger rewards and the promise of citizenship to the volunteer's family. While this system will indeed be faster and more economically pragmatic than the Transition period model you are concerned that this might make infiltrating the dominion by chaos cultists or imperial sympathizers much easier. (Chance of ???, causes ??? changes to ??? opinion). (Note: if this plan is chosen you have to write in a list of occupations that would grant citizenship)

* Write-in

## The Minerva Question

You decide to go with the transition period approach which while more time consuming has less risk of having saboteurs and cultists infiltrate the dominion.

Your decision is accepted without issue

Roll : 3d100=230. Success

With the question of citizenship settled you move on to the topic of Minerva, the Biotica Forgeworld currently struggling against the much larger Iron Circle though from what diviners can tell they might not be able to last much longer before being ground down by attrition.

Now there is no doubt that Minerva would make an excellent ally to the dominion or even a new member but the question is if helping them is worth risking earning the ire (and attention) of the Iron Circle, whose combined armies are estimated to outnumber the entire dominion population by orders of magnitude and while the parity of naval forces might be slightly less terrifying, the fact remains that a war would end in a pyrrhic victory at best.

As such it is no surprise when the suggestion to simply ignore Minerva for now and focus on internal matters is put forward and it seems Alkheim and Zasri both support it, after all, Minerva is very distant from Atlantis and a diplomatic mission or even an aid caravan might not arrive in time to make a difference and thus would gain the dominion nothing while provoking a powerful foe.

But others (Sephyr mainly) argue that letting Minerva potentially fall would only strengthen the Iron circle and rob you of a potential buffer state seeing as that (as far as you know) there is no other coherent interstellar nation standing between you and the Circle. Though he admits that overtly helping might not be wise, covert aid should at least be offered.

As the debate rages on, you carefully calculate your options and decide to

* Write-In plan (72 hours)

## Expansion

[X] Cooperation and Business Ver. II

-[X]Open lines of official lines of communication with Minerva, with a full diplomatic team, with the hopes of establishing a permanent embassy.

--[X] Express an interest in being introduced to any cultures that Minerva knows of in their surroundings.

---[X] Offer the services of the Dominion diplomatic corps in any negotiations. (This one is a bit of a blatant political move but hey, sometimes deliberate overreach can help.

-[X] Send it enough fleet to ensure safety of your relief convoys (we send those after we get rid of Shiva and Hivinouv space infrastructure and capabilities, we will also not send everything we have.

--[X] Use that fleet to help Minerva achieve ONE decisive victory when IC will next attack through surprise attack (alpha strike and go back).

--[X] Use psykers on ships to try and repeat what we did with Imperium crusade - start rebelion on ships and either destroy or steal them.

---[X] Give most of captured ships to Minervans to crew, keep few to research.

-[X] Collaborate with Minerva to share whatever information we have both gathered on the Iron Circle, their internal politics, and their military and industrial capabilities.

--[X] Get local starmaps to find out where IC is which will allow to perhaps plan a counterattack (if it is deemed possible) in next turn. Use of cyclonic torpedoes in yield sufficient to destroy production capacity of three IC forgeworlds is authorized, however cracking of planet will be avoided if at all possible (this will be determined in next turns after we ascertain exact situation).

-[X] Send military, industrial, intrigue, and psychic advisers to provide general assistance to the Minervan government and its various branches, such as with training soldiers and so forth.

--[X] Send some of our strong psykers too to help combat landed troops.

--[X] Send some titans also. It is a morale booster if Minervans still have some Imperial inclinations. And also decent amount of firepower.

-[X] Offer shelter for any Minervan refugees, and allow Minerva to send refugees to the Dominion in the event they believe the threat is big enough.

--[X] Arrange for the emergency evacuation of any Minervan scientists and engineers in the event that Minerva falls to the Iron Circle.

--[X] Offer them on one of garden worlds we are going to colonize as a gesture of good will and to prevent them thinking we are just aiming to subsume them.

-[X] Provide economic aid to support the Minervan economy.

--[X] Provide loans of Thrones and Materials to bolster the Minervan economy. At a 3% Per decade interest rate.

-[X] Offer to help construct orbital infrastructure and defenses around Minerva.

--[X] Drag in and produce as many mines as possible. Mines for the win!

-[X] Offer technology sharing, although emphasise that some technologies will be restricted until the matters with the Iron Circle cool down or the Helios Dominion is in a position to challenge the IC directly.

--[X] Share some civilian tech that helps production as a free gift.

-[X] Emphasize the practical reasons you are offering aid to the Minervans, as opposed to any altruistic intentions

The plan is ambitious and some would say naively generous and doomed to fail or to backfire in someway but then again so was the whole rebelling against the imperium and trying to build a less tyrannical regime so you are willing to take that risk.

And apparently so are the governors who acquiesce to the plan without much issue, though offering a garden world was a bit shocking.

General Opinion roll : 3d100=245. All agree without issue

Now comes the last issue of this conference, the question of colonization.

Now all dominion colonization missions have been Atlantean affairs with the rest of the dominion only contributing in colonists but as their economies and their space industry develop that won't be the case for long and its best to settle the question now rather than later and you know you can't simply permanently ban any non-Atlantean colonization missions permanently for it would risk losing the planets' allegiance and significantly slow down expansion at a time where it is most critical.

And there is also the matter of how fast the expansion should go, some suggest that with the galaxy in disarray this is a rare opportunity to go on a land grab and claim as many systems as possible whether by exploration, diplomacy or conquest and that building them up can wait. Others, however, would prefer a smaller but more developed empire where every system is a fortress comparable to Sol and where every rock and comet has a settlement on it.

The governors give plenty of suggestions, some of it self-serving naturally but most do present an opportunity for the entire dominion...if things go according to plan

(96 hours to vote)

**How colonial expeditions are managed**

**Choose 1**

* **Supervision is mandatory:** All dominion planets that have the capacity and have proven their worth to the dominion (int. score of 60 or greater) will be allowed to build colonization fleets to whichever destination they desire provided that Atlantis be involved in managing and establishing said expedition and that Atlanteans must comprise at least 45% of the colonists and the expeditions' leaders must undergo several tests and procedures to ensure their loyalties. (Chances of ???)
* **In the system:** Alkheim suggests that worlds that have become part of the core (int. score of 80 or greater) can be allowed to independently manage colonization and expansion within their own systems but not to any extra-solar expeditions. (Chances of ???)
* **Write-in**

**Colonial strategy**

**Choose 1**

* **Macharius was right: With the imperial hegemon gone, many human worlds are left defenseless and weakened, what better time to expand into systems that have an existing infrastructure and to strangle any rival powers in their crib. Though diplomacy is preferable and the first option, you won't shy away from any blood (????)**
* **There is a whole galaxy out there: You must expand but conquering or integrating inhabited systems slows you down and the galaxy remains mostly unexplored and many virgin systems are just out there for the taking (????)**
* **Stay at home civilization: One of the main causes of the Imperium's weakness and inefficiency was its sheer size and the wide parity in development between its countless systems. You will not fall into the same trap and instead focus on a strategy of vertical expansion: building up what you have now and only expanding occasionally when the opportunity arises. (???)**
* Write-in

## End

You choose to go with the following approach:

[X] Plan: Mixed Approach

-[X][Colonial Expeditions] **Home System Plus:** Dominion worlds with more than 60% integration will be allowed to independently colonise without any restrictions within their own systems. Dominion worlds with 100% integration will be allowed to colonise targets out of system, including uninhabited low-risk sites beyond the Dominion's borders (i.e. Garden worlds, ***not*** Epimetheus). However, they will need to collaborate with other Dominion systems to do so, as there will be a maximum of 70% of colonists from any single system. These measures will help to ensure loyalty from new colonies, and will encourage socio-cultural integration, will improve relations between systems, and will also prevent systems with very large populations from forming potentially dangerous power blocs. In addition, all prospective colony leaders must undergo intensive background and loyalty checks first. This will further help to eliminate any potential treachery or corruption.

--[X] The restrictions on colony population makeup do not apply to colonies founded by Atlantis itself, which may include very dangerous colonies chosen for strategic reasons, such as the aforementioned prospective colony site of Epimetheus. However, once dangerous systems are pacified and secured, they will then be eligible to receive new colonists and settlers from eligible Dominion worlds, including to colonise other safe targets within those systems.

--[X] Dominion worlds will have priority on colonising any colonisation sites within their own systems. However, if they are willing, then they may allow eligible Dominion worlds (i.e. 100%+ integration) to colonise in their systems, although the local Dominion world will still retain control. For example, this may include Iblis, which has a very small population.

-[X][Colonial Strategy] **Joint Focus**: We will split our colonisation focus evenly between expanding to new systems and developing the ones already under our control, albeit whilst prioritising securing key systems for further development. While we not expand as quickly as if we focused purely on conquest and colonising new systems, our expansion will be far more sustainable, and our of systems of much higher quality. At the same time, as our military capabilities increase we will seek to steadily conquer new worlds at the same rate that we colonise previously uncharted systems. This approach will ensure that the Dominion expands in a way that is both "Tall" and "Wide", providing the best of both worlds.

The strategy seems to get everyone’s approval.

Roll: 3d100=217. Success

Unlocked: Automatic in-system colonisation + Explorator fleet construction

And with that settled the meeting moves on to more localized system issues and trade disputes.

After the conference is over you take the opportunity to speak with some of your leaders in private.

For the most part there is nothing interesting other than you and Hurera discussing a potential fenlid genome sequencing project to look for useful mutations but nothing is concrete yet.

(Project Abhuman genetics part 1 unlocked )

However these conversations do give you insights into the mindsets and personalities of your governors which will be a great aid for the next step in organising the dominion away from the imperial model of governorship to something more “centralised” but that will have to wait for now.