Punch Tanaka (Boss)

Punch Tanaka is a major boss and the leader of The Petty Thugs, first fought in The Wilted Lands of Homeflower after defeating Big Enormous, Johnny Knives and DeeDee. He's a real cool dude, and is the primary antagonist for the first part of the game. Every time he is defeated, he will drop three Marvelous Coins.

## Attacks/Actions

* Punch will attack, dealing physical damage to one party member.
* Punch will hold up a mirror and be preoccupied with his own reflection, charging up for a powerful attack.
	+ On the next turn, Punch will tense his body like a python, waiting to strike, Countering all physical attacks dealt to him this turn for 300% physical damage.
* Punch will fire a glare of white-hot contempt, charging up for a powerful attack.
	+ On the next turn, Punch will perform a magnificent combo, dealing 300% physical damage to one party member.
* At below 50% health, Punch may push you around while mocking you, dealing 150% physical damage to one party member.
* At below 25% health, Punch will always say "Aah! There's a really creepy spider behind you!" and run away. This counts as winning the battle, but you won't get any experience or Marvelous Coins for winning this way.

### Rematch

Punch Tanaka is fought again at Blue Staff River in Sweet Melody alongside two of the three thugs who fought you previously. Who the player fights in this battle is determined by which direction they go in to chase the Thugs when they split up. Going north will take Johnny Knives out of the fight, going east will take DeeDee out of the fight, and going south will take Big Enormous out of the fight. No matter what, Punch Tanaka will fight you, and will have boosted stats, as well as one new move. He may still run away, but the fight still won't end until his two allies are defeated as well.

* Punch will attack, dealing physical damage to one party member.
* Punch will hold up a mirror and be preoccupied with his own reflection, charging up for a powerful attack.
	+ On the next turn, Punch will tense his body like a python, waiting to strike, Countering all physical attacks dealt to him this turn for 300% physical damage.
* Punch will fire a glare of white-hot contempt, charging up for a powerful attack.
	+ On the next turn, Punch will perform a magnificent combo, dealing 300% physical damage to one party member.
* Punch will scratch his head but somehow look confident, charging up for a powerful attack.
	+ On the next turn, Punch will either perform a magnificent combo, or counter all physical attacks.
* At below 50% health, Punch may push you around while mocking you, dealing 150% physical damage to one party member.
* At below 25% health, Punch will always say "Aah! There's a really creepy spider behind you!" and run away. This counts as winning the battle, but you won't get any experience or Marvelous Coins for winning this way.

## Arena Match

Punch Tanaka will be fought for a third time in the fourth match of the Kingland Arena, this time in a 1v1 battle against Jimmy alone. His stats are boosted once again for this fight, and his moveset is slightly different - his moves are the same as in the first fight, but now, instead of his regular taunts, he will attempt to bluff the player.

* Punch will attack, dealing physical damage to one party member.
* Punch will say "I'm about to, umm... WAIL on you, kiddo!" when he is about to use his counter move.
* Punch will say "You better not attack me, cause I'll...umm...I'll hit back!" when he is about to use a magnificent combo.
* At below 60% health, Punch may push you around while mocking you, dealing 150% physical damage to one party member.
* At below 20% health, Punch will always say "Aah! There's a really creepy spider behind you!" and run away. This counts as winning the battle, but you won't get any experience or Marvelous Coins for winning this way.

### Addendum

* At below 60% health, Punch may instead tell the truth with his attacks. You can tell when he's not bluffing because he won't hesitate and say "umm."

Starting halfway through the fight, he will start telling the truth with his attacks. You can tell when he's telling the truth, because he won't use the "umm"s when he is.

## Strategy

Punch Tanaka is the first formal boss the player encounters, and he is fought three times.

* During his first and third encounter he will be alone. Focus on damage dealing and use the blob form's toxic attack to gradually wear him down.
* In all fights, pay attention to when he wastes a turn by idling. In the first two encounters, if he flashes you a white hot glare, he will use a magnificent combo for 300% damage on 1 party member, and if he looks into a mirror, he will self-inflict the Counter status, countering any physical attacks. In the third one, he'll actually threaten to do one of the two above, rather than flash glares at people or gaze into mirrors.. If he lets out the sentence clearly, he'll do it. However, if he stutters through his sentence, he will do the other attack.