Karrook

*"Strange weather out today. Lots of little, pink clouds" - Karrook*

* Sketch
* Hero Forge

2020 sketch of Karrook

2019 Hero Forge model of Karrook

**Karrook** is an owlin fighter / artificer / rogue member of the Crimson Sands. He is played by Courtland Anderson.

Born in Westquay, Ruustone, he developed a special interest in technology at an early age. At age 16, he was sent to Astoria Imperia to join the Artificers' School so his parents could ensure his safety while they fought in the Astorian-Ruustonian Conflict. During school, he joined the Gemfeather Gang and participated in the retrieval of a Mythalar from Demigod's Folley. After the mission goes awry, Karrook donates his earnings to the city of Astoria Imperia and disappears to the Citadel of Red Sand.

After escaping the Citadel, he joined up with the Crimson Sands to escape the demiplane and battle the fiends that have been entering the material plane. He was instrumental in helping to navigate a massive group of captives through the Tangle and the Sea of Moss. He has since made a deal with a mysterious psychopomp and his life force is currently slipping away as the group prepares to brave the Edgebreak Mountains.

## **Description**

### **Appearance**

Karrook is an Owlin, a tall humanoid with the wings, feet, claws, and head of an owl. He has traits similar to those of a great horned owl; his feathers are a light brown with accents of pale beige and black on his face. The inside of his wings are lined with beige feathers. His eyes glow a deep yellow color.

He stands at 6' 1" with a slightly hunched posture and a thin physique. Most of his body except his feet, tail, and wings is covered by a suit of armor that he invented. The suit is mostly leather and thick cloth, colored a muted brown, with metal plates lining the extremities and protecting the torso area. Along his belt are vials of yellow liquids, potions and healing tonics that he brews in his spare time. Below the armor is a flowing navy cloak with metallic lining.

Karrook can activate a face mask with a button on the right shoulder of his suit. The mask incorporates goggles that he can use as cameras and has metallic details that resemble an owl.

### **Personality**

Karrook is a very blunt person, often disregarding conventional social cues in order to get his point across. In the past, he even resorted to threats of violence in order to avoid extensive arguments with his party members. He does not care for long discussions about things, mostly because he often believes he already has the answers and finds explaining himself to others tedious.

While he is intelligent, he lacks awareness in social situations and does not know how to filter his thoughts for others. This often makes him come off as rude or unapproachable.

He works very well under pressure and rarely shows fear. This is because the years of pseudo-leading the Gemfeathers taught him how to compartmentalize these feelings for the sake of solving the problem and getting the job done. He now does this in most situations, only really showing negative emotions in very intimate spaces with no more than two other people. When in a situation that he struggles to handle, he shuts down, becoming distant and cold, or acting as though he has no care for the matter at hand. This is, of course, a defense mechanism which allows him to confront the situation later in private, where he can think it through at his own pace. If a situation is too overwhelming for even that to work, he quickly activates his helmet in order to hide his face and goes silent.

Karrook is, above most other things, very prideful and confident. While he does have good tactical wit and can think of solutions on the fly, he often overestimates his ability to come to the correct conclusions about big-picture problems, focusing on fine details instead of the whole picture.

## **Biography**

### **Background**

Not much is known about Karrook's early life.

He was born to Scinta and Ventus, a soldier and military support officer, in the city of Westquay, Ruustone. In his early adolescence, the family moved to Astoria, gain citizenship, and settle down in Briggstead. It was also around this time that he developed his interest in technology, having met members of the original Artificer's Guild and getting to witness close up the Aurumdrake Automaton.

At age 16, he is sent to Astoria Imperia to join the Artificers' School so his parents could ensure his safety while they fought in the Astorian-Ruustonian Conflict. There, he buried himself in his studies. He would spend days at a time in the lab working on stock designs meant for students as well as some of his own. The headmaster of the school, R'Vonnah Treck, had taken an interest in his mind and creative ability at the time, so much of his education was overseen by her and most of his designs were inspired by hers. He worked towards the perfect design until he met Swindle, Rangrim, and Badger, who invite him to become a member of the Gemfeather Gang, a group of treasure hunters.

8 years later, Karrook takes a deal from a mysterious pink tiefling, who tells him that the group will be paid handsomely to recover an ancient artifact from the Demigod's Folley.

On the job, something goes wrong, and those who did escape barely do so with their lives. He retrieves the artifact, completes the job, and goes about dispersing the compensation throughout Astoria Imperia, primarily by funding the implementation of the Xerxian Turbines and the many orphanages, which would later come to be colloquially referred to as the Gemfeather Orphanages for this reason.

At the age of 24, he is then taken to the Citadel of Crimson Sand, his memory removed and stored, and he spends nine years in the demiplane.

### **Season 1: The Crimson Sands**

#### **Arc 1: The Kingdome**

Some shit happened it's gonna go here later.

#### **Arc 2: The Circus**

Some shit happened it's gonna go here later.

#### **Arc 3: Astoria Imperia**

Some shit happened it's gonna go here later.

## **Character Information**

### **Karrook's Inventions**

* Lightning Launcher
* Todd
* Arcane Armor

### **Notable Items**

#### **Current Items**

* Arcane Armor
* Bracer of Nullification
* Infernal Carving Tools
* Dust of Dryness
* Thunder Gauntlets

#### **Former Items**

* All-Purpose Tool (carried by Ísrún for personal reasons)
* Memory Potion (consumed)
* Hydra Skull (mounted above arcane forge)
* Lightning Launcher (replaced by the Thunder Gauntlets)

### **Abilities**

#### **Owlin Abilities**

* Darkvision
* Nimble Flight
* Silent Feathers

#### **Proficiencies**

* **Skills**: Acrobatics, History, Investigation, Stealth
	+ **Expertise**: Arcana, Perception
* **Tools**: Thieves' Tools, Tinker's Tools, Smith's Tools, Alchemist's Supplies

#### **Class Features**

* Fighting Style: Archery
* Second Wind
* Action Surge

#### **Class Features**

* Magical Tinkering
* Spellcasting
* Infuse Item
	+ Enhanced Weapon (active)
	+ Homunculus Servant (active)
	+ Alchemy Jug
	+ Enhanced Defense

* Artificer Specialist: Armorer
	+ Arcane Armor
	+ Armor Model
	+ Extra Attack (two attacks per action)
* Right Tool for the Job

#### **Artificer Spells**

As a 5th-level artificer, Karrook can prepare up to 7 artificer spells per day.

**1st-level**

* *Cure Wounds*
* *Faerie Fire*
* *Thunderwave*
* *Absorb Elements*
* *Identify*
* *Magic Missile*

**2nd-level**

* *Mirror Image*
* *Shatter*
* *Heat Metal*
* *Aid*
* *Rope Trick*

#### Class Features

* Thieves' Cant
* Sneak Attack (1d6)
* Expertise: Arcana, Perception

## Non-Canonical Appearances

He appeared in Sampaign What-Ifs: The Circus as Karrook: The Mighty Owl

## Trivia

* Karrook, in his earliest conception, was initially meant to be an Alchemist Artificer, with many of his design and mechanical choices reflecting that. Despite his subclass being changed to Armorer, most of those elements have stayed the same. He is now only an alchemist in the sense that he practices alchemy.
* Karrook was also originally an Aarakocra, but the Owlin race was released shortly before the Sampaign began running, and he was already an owl, so his race was changed to reflect that.
* Many of his design choices were inspired directly by the DC anti-hero Talon, another stealthy owl-themed character. Karrook's shoulder pauldrons were ripped directly from Talon's design in the DC animated films, and his helmet was taken from Talon's comic universe design.
* His rifle was originally intended to be designed after a standard sniper, until his subclass was changed to Armorer. Upon the switch, the launcher's design was changed to reflect its new type of ammunition. Design cues were taken from the Amban Phase-Pulse Blaster from Disney+'s the Mandalorian.
* A few other design elements were taken from the Mandalorian and similar Star Wars characters as well. Karrook's Magic Missile is flavored to function similarly to Whistling Birds, and his Firebolt an arm-mounted flamethrower; his armor being a mixture of cloth and metal with a number of different functions and tools is similar to Din Djarin and Boba Fett's suits of armor, and his distinctive New Zealand accent is reminiscent of Jango Fett.
* once got held like baby by isrun