Power Rider Duo (Rider)

## Power Rider Duo

"*Now, we’ll be counting up your sins!*"
—Duo's pre-battle catchphrase[src]
**Power Rider Duo** is the main and eponymous protagonist of *Power Rider Duo*, a Power Rider who transforms from two people, **Seyyid Manco** and **Keshia Poindexter**.

## Derivation

KRGa-Ryugendouble.pngPower Rider Grape Shooter Duo ArmorKRGh-Specterdouble.pngPower Rider Spectre Duo SoulKRZiO-Another Double.pngAnother DuoKRZiO-Zi-Odouble.pngPower Rider Time Turner Duo ArmorPower Rider Dewind Eagle GENETICSPower Rider Dyno Eagle GENETICSDewyno Eagle MASHUP
## Halves

 File:Kamenriderw2.jpg

*Main article: Seyyid Manco*
*to be added*

*Main article: Keshia Poindexter*
*to be added*

## Forms

 File:Kamen Riders Cyclone & Joker.jpg
When Seyyid and Keshia set their Prism Memories into the Duo Driver, Keshia's conscious mind enters Seyyid's body to produce Duo (except when they change into FangJoker, where the opposite happens, and in Xtreme related forms, both fuse into one, due to Keshia's body being stored in the Xtreme Memory). Their quote at the start of a battle is **"Now, we’ll be counting up your sins!"**, a quote originally used by their predecessor and mentor, Myron Manco.

When combined as Duo, Seyyid usually does most of the talking, though both speak when saying their pre-battle quote and announcing TBA attack names. When Keshia speaks by herself when transformed, Duo's right eye flashes. Duo's ability to function is dependent on the condition of both Seyyid and Keshia. If their synchronization is somehow disrupted, Power Rider Duo will be unable to move properly. If their Rider form takes any significant amounts of damage, both of them will feel the pain after returning to normal. Seyyid's habit of flicking his wrist carries over to Duo.

Rather than having explicitly defined forms like the Phase 1 Prime Era Riders, Duo began the trend of mix-and-match powers, a feature shared by several other Phase 2 Prime Era Riders and Power Rider Story Keeper. Through the different Prism Memories, Duo has access to various combinations of powers, weapons, strengths, and weaknesses. Power Rider Duo's forms accessed through their first six Prism Memories are known as **Half Changes**, due to the fact that Duo can switch out one (or both) Prism Memories in the belt in a **Memory Change** to change forms.

Each different version of Power Rider Duo has its own finishing attack(s) known as **TBAs** which is needed to defeat a TBA. The energy imparted by the TBA does not destroy the TBA but rather its Prism Memory, resulting in the ejection of the Prism Memory from the user's body, reverting the person to normal and the destruction of the Prism Memory, hence why such a procedure is called a **TBA**.

* Cyclone
* Heat
* Luna
* Fang

* Joker
* Metal
* Trigger

**CycloneJoker**
 File:KRW-Doublecyclonejoker.png
"*Cyclone! Joker! (Technical guitar to orchestral hit)*"
—Transformation announcement[src]
Rider Statistics
* **Rider Height**: 195 cm
* **Rider Weight**: 85 kg

Ability Parameters
* **Punching Power**: 2.5 t
* **Kicking Power**: 6 t
	+ **Joker TBA**: 12 t
* **Maximum Jump Height**: 60 m
* **Maximum Running Speed**: 100 m per 5.2 seconds

**CycloneJoker** is the primary and default form used by Duo and the first form utilized within the television series. It is colored green and black from the Cyclone and Joker Memories, hence known as the **Fast Skilled Warrior**. CycloneJoker is considered to be the most well balanced, thus making it Duo's default form, despite being capable of initiating transformation with any set of Duo's Prism Memories

This form has two finishers:

* **Joker TBA**: After inserting the Joker Memory in the TBA, Duo's body splits down the middle as the halves descend on their target. A variation of this attack involves Duo jumping off the back wheel of Power Rider Accel TBA, allowing for faster acceleration upon descent.
* **Cyclone TBA:** After inserting the Cyclone Memory in the TBA, Duo performs a wind-charged flying kick followed by a mid-air spin kick. Power Rider Crossover: Astro X Merlin

**Appearances:** TBA

**CycloneMetal**
 File:KRW-Doublecyclonemetal.png
"*Cyclone! Metal! (Technical guitar to metallic synth)*"
—Transformation announcement[src]
Rider Statistics
* **Rider Height**: 195 cm
* **Rider Weight**: 100 kg

Ability Parameters
* **Punching Power**: 3.5 t
* **Kicking Power**: 7 t
* **Maximum Jump Height**: 37 m
* **Maximum Running Speed**: 100 m per 9.5 seconds
* **Metal TBA**: 25 t

**CycloneMetal** is a green and silver-colored Half Change accessed through the Cyclone and Metal Memories hence known as the **Superpowered Warrior of Wind**. In this form, Duo can wield the TBA by means of the Metal Memory's powers. When swung, the TBA creates blades of wind by means of the Cyclone Memory. CycloneMetal's weight is 5 kg lighter than HeatMetal, although its punching power is weaker, it's shown to have a greater jumping height.

This form's finisher is the **Metal TBA**: After inserting the Metal Memory in the TBA, Duo spins around while swinging the TBA covered in an aura of wind.

**Appearances:** *Duo* Episode TBA

**CycloneTrigger**
 File:KRW-Doublecyclonetrigger.png
"*Cyclone! Trigger! (Technical guitar to rock guitar riffs)*"
—Transformation announcement[src]
Rider Statistics
* **Rider Height**: 195 cm
* **Rider Weight**: 91 kg

Ability Parameters
* **Punching Power**: 1.7 t
* **Kicking Power**: 3 t
* **Maximum Jump Height**: 46 m
* **Maximum Running Speed**: 100 m per 7.2 seconds

**CycloneTrigger** is a green and blue-colored Half Change accessed through the Cyclone and Trigger Memories, hence known as the **Fast Skilled Sniper**. In this form, Duo wields the TBA by means of the Trigger Memory's powers and is able to shoot out high compressed air by means of the Cyclone Memory. CycloneTrigger's gunshots have a wider range, but it has a nimbler precision than LunaTrigger.

This form's finisher is the **Trigger TBA**: After inserting the Cyclone Memory (instead of Trigger Memory) in the TBA, Duo fires multiple shots of pressurized air at the enemy.

**Appearances:** *Duo* Episodes TBA

* Joker
* Metal
* Trigger

**HeatJoker**
 File:KRW-Doubleheatjoker.png
"*Heat! Joker! (Rock & roll guitar music to orchestral hit)*"
—Transformation announcement[src]
Rider Statistics
* **Rider Height**: 195 cm
* **Rider Weight**: 98 kg

Ability Parameters
* **Punching Power**: 5 t
* **Kicking Power**: 5.5 t
* **Maximum Jump Height**: 49 m
* **Maximum Running Speed**: 100 m per 6.5 seconds
* **Wildcard TBA:** 15 t

**HeatJoker** is the first Half Change form used by Duo when they appear in *TBA*. It is colored red and black form accessed from the Heat and Joker Memories, hence known as the **Hot Skilled Warrior**. In this form, Duo can throw flaming punches by means of the Heat Memory's powers.

HeatJoker shows an increase in punching and kicking powers, but it has a slightly slower running speed and very weak jumping height than CycloneJoker.

This form's finisher is the **Joker TBA**: After inserting the Joker Memory in the TBA, Duo somersaults in mid-air, then Duo's body splits down the middle during descent as the halves each hit the target with elementally energized hooks.

**Appearances:** *TBA*, *Duo* Episodes TBA

**HeatMetal**
 File:KRW-Doubleheatmetal.png
"*Heat! Metal! (Rock & roll guitar music to metallic synth)*"
—Transformation announcement[src]
Rider Statistics
* **Rider Height**: 195 cm
* **Rider Weight**: 105 kg

Ability Parameters
* **Punching Power**: 6 t
* **Kicking Power**: 9 t
* **Maximum Jump Height**: 25 m
* **Maximum Running Speed**: 100 m per 11 seconds
* **Metal Branding**: 30 t

**HeatMetal** is the second true form used by Duo, first appearing in *TBA*. It is colored red and silver and is accessed from the Heat and Metal Memories, hence known as the **Superpowered Warrior of Flame**. In this form, the damage from the TBA is increased by fire.

A common tactic used by Duo is to turn around while changing to this form, using the TBA on their back to block enemy attacks before counterattacking. HeatMetal is considered to be the strongest, but also the slowest of the 9 forms, due to its running speed and weight and it's jumping height is weaker than the other 2 Metal forms.

This form's finisher is the **Metal TBA**: After inserting the Metal Memory in the TBA, Duo allows one or both ends of the TBA to ignite on fire and delivers a final blow to the opponent.

**Appearances:** *TBA*, *Duo* Episode TBA

**HeatTrigger**
 File:KRW-Doubleheattrigger.png
"*Heat! Trigger! (Rock & roll guitar music to rock guitar riffs)*"
—Transformation announcement[src]
Rider Statistics
* **Rider Height**: 195 cm
* **Rider Weight**: 95 kg

Ability Parameters
* **Punching Power**: 3 t
* **Kicking Power**: 4 t
* **Maximum Jump Height**: 45 m
* **Maximum Running Speed**: 100 m per 8 seconds

**HeatTrigger** is a red and blue-colored Half Change accessed through the Heat and Trigger Memories, hence known as the **Hot Skilled Sniper**. In this form, Duo wields the TBA by means of the Trigger Memory's powers and shoots fire blasts by means of the Heat Memory's powers. HeatTrigger's gunshots are also shown to have a higher output than LunaTrigger.

	+ **Gun TBA**: After inserting the Trigger Memory in the TBA, Duo fires a constant stream of fire that melts the enemy completely.
* TBA + TBA finisher:
	+ **Unnamed Twin TBA**: After inserting the Trigger Memory in the TBA and the Heat Memory in the TBA, Duo blasts out a massive fireball that incinerates anything in its path.

**Appearances:** *Duo* Episode TBA

* Joker
* Metal
* Trigger

**LunaJoker**
 File:KRW-Doublelunajoker.png
"*Luna! Joker! (Ominous glowing sound to orchestral hit)*"
—Transformation announcement[src]
Rider Statistics
* **Rider Height**: 195 cm
* **Rider Weight**: 75 kg

Ability Parameters
* **Punching Power**: 2 t
* **Kicking Power**: 4.5 t
* **Maximum Jump Height**: 50 m
* **Maximum Running Speed**: 100 m per 4
* **Wildcard TBA**: 10 t

**LunaJoker** is the first Half Change form used by Duo within the series, a colored yellow and black form accessed from the Luna and Joker Memories hence known as the **Trickery Skilled Warrior**. In this form, Duo has the ability to stretch their right limbs by means of the Luna Memory's powers. LunaJoker is shown to be the weakest out of the other 2 Joker forms, but it has a faster running speed than CycloneJoker.

This form's finisher is the **Joker TBA**: After inserting the Joker Memory in the TBA, Duo splits down the middle, with the Luna half making four copies of itself, and all five Luna halves execute rapid-fire karate chops on the target(s), then the Joker half strides in close to finish the target(s) off with a charged vertical chop.

**Appearances:** *Duo* Episode TBA

**LunaMetal**
 File:KRW-Doublelunametal.png
"*Luna! Metal! (Ominous glowing sound to metallic synths)*"
—Transformation announcement[src]
Rider Statistics
* **Rider Height**: 195 cm
* **Rider Weight**: 90 kg

Ability Parameters
* **Punching Power**: 4 t
* **Kicking Power**: 5 t
* **Maximum Jump Height**: 40 m
* **Maximum Running Speed**: 100 m per 7.6 seconds
* **Metal Illusion**: 20 t

**LunaMetal** is a yellow and silver-colored Half Change accessed through the Luna and Metal Memories hence known as the **Superpowered Warrior of Mystery**. In this form, Duo can wield the TBA by means of the Metal Memory's powers, using the Luna Memory's abilities to use it as a whip. LunaMetal is also shown to be lighter and faster than the other 2 Metal forms.

This form's finisher is the **Metal TBA**: After inserting the Metal Memory in the TBA, Duo uses the TBA to create golden rings and then unleashes them upon the target all at once.

**Appearances:** *Duo* Episode TBA

**LunaTrigger**
 File:KRW-Doublelunatrigger.png
"*Luna! Trigger! (Ominous glowing sound to rock guitar riffs)*"
—Transformation announcement[src]
Rider Statistics
* **Rider Height**: 195 cm
* **Rider Weight**: 80 kg

Ability Parameters
* **Punching Power**: 3.5 t
* **Kicking Power**: 4.5 t
* **Maximum Jump Height**: 45 m
* **Maximum Running Speed**: 100 m per 8.5 seconds

**LunaTrigger** is a form that first appears in the television series. It is a yellow and blue form accessed with the Luna Memory and the Trigger Memory, hence known as the **Homing Skilled Sniper**. In this form, Duo's TBA is able to fire gold and blue bolts that can curve and track targets. LunaTrigger is mostly well-suited for marksmanship, but its shots are slower than the other 2 Trigger forms.

This form's finisher is the **Trigger TBA**: After inserting the Trigger Memory in the TBA, Duo fires multiple charged homing shots at the enemy.

**Appearances:** *Duo* Episodes TBA--->

* Joker

**FangJoker**
* 1
* 2
* 3
* 4
 File:KRW-Doublefangjoker.png   File:KRW-Doublefangjokerarmsaber.png   File:KRW-Doublefangjokershouldersaber.png   File:KRW-Doublefangjokermaximumsaber.png
"*Fang! Joker! (Heavy metal guitar riffs to orchestral hit)*"
—Transformation announcement[src]
Rider Statistics
* **Rider Height**: 195 cm
* **Rider Weight**: 82 kg

Ability Parameters
* **Punching Power**: 8 t
* **Kicking Power**: 13 t
	+ **Fang Strizer**: 45 t
* **Maximum Jump Height**: 30 m
* **Maximum Running Speed**: 100 m per 3.2 seconds

**FangJoker** is a white and black form that Duo uses to escape from Keshia's captors during the events of TBA as seen in *Power Rider Crossover: Alter × Duo*. As the Fang Memory was designed for Keshia, her and Seyyid's roles as DoubleDuo are reversed in FangJoker, with Seyyid's consciousness transferred into Keshia's body for the transformation, Duo's left eye flashes whenever Seyyid speaks. This form is described as the **Wild Skilled Warrior**, as the transformation takes an extreme tax on Keshia's body as she tends to lose control of herself when in this form during its first two uses. Additionally this form cannot be used for long periods of time due to Keshia's weaker body. FangJoker is considered to be faster and stronger than the other forms that came before it.

By activating the Fang Memory's horn between one and three times, FangJoker is able to summon a bladed weapon that forms on various portions of FangJoker's body. One time summons the **TBA** on FangJoker's wrist to be used as a close combat weapon; two times summons the **TBA**, which can be removed from FangJoker's right shoulder to be used as a dagger or boomerang-like weapon; three times summons the **TBA** on FangJoker's right ankle.

This form's finisher is the **Fang TBA**: A flying roundhouse kick with the THA in which a projection of the Fang Memory's head is shown "biting" the opponent when Duo comes in contact while forming a projection of the English Letter **F**. This can be used in combination with Power Rider Accel's **Accel TBA** to perform the **Rider Twin TBA**.

**Appearances:** *Power Rider Crossover: Alter X Duo*, *Duo* Episodes TBA
## Equipment

### Devices

* TBA - Transformation belt as Double
* Prism Memories - Devices that used in Double's transformation or power-ups in finisher attacks.
	+ TBA Memory - Dinosaur-like Prism Memory that assists Keshia whenever she is in danger. Also allows her to become Duo as TBAWildcard.
	+ TBA Memory - Bird-themed conjoined Prism Memories that transforms Duo into TBA.
* TBA - Support robots that empowered by pseudo-Prism Memories.

## Behind the Scenes

### Portrayal

Keshia Poindexter and Seyyid Manco are portrayed by Kira Kosarin and Ryan Ochoa respectively.

## See Also

* Kamen Rider Double - *Kamen Rider* counterpart in *W.* See comparison page*.*