Out for Delivery (Habitat)

**Out for Delivery** is one of the main quests in Colony Ship: A Post-Earth Roleplaying Game.

*Warning - this point onwards contains spoilers*.

## Rewards

* 90+90 Encounter + 120 Quest XP
* -20 Reputation with the respective faction for killing Brotherhood of Liberty/Protectors of the Mission invaders
* -15 Brotherhood of Liberty/Protectors of the Mission/Church of the Elect Reputation with the respective faction if you betray your Habitat allies
* +10 Brotherhood of Liberty/Protectors of the Mission Reputation if you switch sides to the other faction
* -25 Brotherhood of Liberty/Protectors of the Mission/Church of the Elect Reputation with the respective faction if you betray your faction and side with monks
* -10 Brotherhood of Liberty/Protectors of the Mission/Church of the Elect Reputation if Garret/Cobra/Mathias was killed

## Quick Walkthrough

1. Deal with the unexpected visitors in The Armory
2. Enter the code to activate the elevator
3. Escort The Machine to the Habitat
4. Talk with your faction leader

## Detailed Walkthrough

1. Deal with the unexpected visitors in The Armory
	* If you sided with the Protectors of the Mission, you will be attacked by the Brotherhood of Liberty forces. Otherwise, Protectors will be the ones attacking
	* Enter through main entrance
		+ [Initiative Bonus] Attack
		+ Accept the offer and betray your faction - allows to proceed with the quest without combat
		+ Refuse the offer - You will be forced to fight but you'll also be able to summon Romeo for support, at the cost of draining 10% of its battery
	* Use side entrance to attack the intruders from Stealth. Keep in mind that Robot cannot be taken down from stealth
2. Enter the code to activate the elevator
	* Interact with the Machine again to continue with your journey. You can take Romeo with you, at the cost of draining 20% of its battery
3. Escort The Machine to the Habitat
	1. At the first stop you can buy some new merchandise from Trader (Hydroponics)
	2. At the second stop you will encounter hostiles ahead
		* You can send some of your allies you obtained in previous quest to weaken the enemies.
			+ You can then ask for further support with Persuasion:[6] or Streetwise:[6] to gain two bonus gunmen allies
		* You can also go alone without any support
	3. You will encounter a squad of combat cyborgs from ECLSS consisting of Azrael, Tau Six and Delta Nine. Each of them is extremely deadly and it is likely that they will kill multiple of your allies on their first turn before you even act thanks to their high initiative. Pulse Grenades are very effective against them as they deal irresistible damage which bypasses their high resistances.
		* If you sent allies ahead earlier, monks will be weakened
			+ If you sent Hydroponics critters, Azrael HP is set to 71, Tau Six to 31 and Delta Nine to 29
			+ If you sent Jonas' Sons of Liberty, Azrael HP is set to 55, Tau Six to 21 and Delta Nine to 19
			+ If you sent Stanton's Keepers and he lost Fort Stanton to Bartholomew, Azrael HP is set to 49, Tau Six to 17 and Delta Nine to 15
			+ If you sent Stanton's Keepers and he took over whole Factory, Azrael HP is set to 45, Tau Six to 14 and Delta Nine to 11
		* If you didn't use support you will have an option to switch sides to the monks in which case they will slaughter your former allies andtake you to Ava
4. Talk with your faction leader
	* If you betrayed your faction for monks, you will start Bearer of Bad News quest
	* If you sided with Habitat:
		+ If you completed A Traitor in Our Midst and Matheson (quest) quests earlier with the optimal outcome for the faction you sided with, you will start Kingmaker quest
		+ Otherwise, you will start Hostile Takeover quest

## Enemies

### Monks

 Delta Nine | 90 | 89 | Energy Shield, Abbadon, Viper, Enforcer Helmet, Combat Armor, Combat Armguards, Combat Leg Armor

## Allies (Second Stage)

### Grangers (optional)

 Granger | 50 | 32 | Energy Shield, XM7, Damaged Riot Officer Armor, Enforcer Armguards, Enforcer Leg Armor, Ballistic Helmet

### Sons of Liberty (optional)

 Son of Liberty | 50 | 32 | Energy Shield, XM7, Assault Armor, Diver Armguards, Diver Leg Armor, Enforcer Helmet, Pilot Goggles, Half Mask

### Keepers (optional)

 Keeper | 50 | 32 | Energy Shield, XM7, Damaged Riot Officer Armor, Enforcer Armguards, Enforcer Leg Armor, Ballistic Helmet

## Next Quest in Chain

* Kingmaker or Hostile Takeover (Habitat path)