recursal/Fanatic-Fandom huggingface dataset:
В.О.Д.

**В.О.Д.** (англ. D.O.W. Department of Occult Warfare) - Самое влиятельное и засекреченное агенство США.

## Описание

* В заброшенном уголке на территории училища капелланов в Южной Каролине стоит покосившееся бунгало и бараки. Там находится штаб-квартира самого влиятельного и засекреченного спецагентства США.

* Военно-оккультный департамент был создан в годы Второй Мировой с целью расследования данных о том, что немцы готовят оружие сверхъестественной природы. Чтобы проверить эту информацию, союзники обратились к гражданам своих стран, знатокам в этой области. Британия разыскала Алистера Кроули, известного мага, называвшего себя «Зверем». США обратились за помощью к капелланам.

* Изначально В.О.Д. занимался исключительно анализом сведений, которые поставляло Управление Стратегических служб. Постепенно он перешёл к активным действиям, сотрудничая с британскими коллегами в ходе разнообразных операций – от поиска могущественных реликвий до устранения людей с помощью паранормальных атак.

* Полная история оккультных войн не известна широкой публике, но достаточно сказать, что В.О.Д. принимал участие во всех глобальных и операциях на протяжении последних шестидесяти лет. И это лишь вершина айсберга…

## Известные сотрудники В.О.Д.

* **Арнольд Лич (ранее)**
* **Агент Мюриель Грин**
* **Капитан Дэвин Росс**
* **Капитан Хавьер Джонс**
* **Лейтенант Эбигейл Блэк**
* **Отец Пол Роулингс**
* **Сержант Фрэнк Дельгадо**
* **Сержант Билли Чёрч**
* **Капрал Симона Коул**
Взрывоопасный культист

**Взрывоопасный культист** (англ. **Explosive Cultist**) - перерождённые последователи "***Братства тёмного рассвета***".

## Характеристики

* Рост: 2 м 50 см
* Вес: 200 кг

## Биография

Чтобы покончить с собой, культисты не просто резали свою плоть - они использовали химическое и бактериологическое оружие, чтобы усилить мучения и "повысить качество" ритуальной смерти. Их новая, извращённая плоть покрыта гнойниками и источает летучий ядовитый газ.

## Боевые умения

Приближаться к ним крайне опасно. В ближнем бою они орудуют острым крюком, а также вскрывают себе брюшную полость, выпуская газ и поджигая себя, что приводит к смертельно опасному взрыву.
Пулемётчик

**Пулемётчик** (англ. **Machinegunner**) - Сверхсолдат-пулемётчик секретного отделения вермахта.

## Характеристики

* Рост: 2 м 69 см
* Вес: 365 кг

## Биография

Молодые добровольцы из отряда Ханны Лихтенхаммер попали в Бездну следом за ней. Их ждала учесть хуже смерти. Природа этой реальности вкупе с экстрасенсорными способностями их командира сыграли злую шутку, слив их оружие с их телами. Из двоих-троих добровольцев получался один уберсолдат: сильный, крепкий и смертельно опасный - гротескный сплав металла и плоти. Терзаемые умы несчастных погрузились в в бессознательное состояние, где объединились в коллективное сознание, позволяющее Лихтенхаммер мысленно контролировать своих солдат.

## Боевые умения

Одну из конечностей у уберсолдата заменяет 30-мм пулемёт с шестью стволами. Мощный корпус позволяет носить им огромный запас боеприпасов. Уберсолдат не бросается на врага в открытую, а старается подобраться поближе, используя баррикады в качестве укрытий. Оказавшись в удобной и безопасной позиции, он начинает стрельбу.
Монстры

Здесь собраны монстры и чудовища из игры "***Clive Barker's Jericho***".

## **Эль-Хали**

* Культист
* Взрывоопасный культист
* Летающий культист

## **Вторая мировая война**

* Пулемётчик
* Огнемётчик
* Миномётчик
* Культист
* Взрывоопасный культист

## **Крестовый поход**

* Крестоносец-во
* ин
* Крестоносец-арбалетчик
* Крестоносец-дитя
* Трупное чудовище
* Культист
* Взрывоопасный культист
* Летающий культист

## **Римская провинция**

* Легионер
* Слепое чудище
* Гладиатор
* Культист
* Взрывоопасный культист
* Трупное чудовище
* Летающий культист

## **Шумер**

* Шумерская кукла
* Летающий культист
* Культист
* Взрывоопасный культист

## **Постоянные**

* Культист
* Взрывоопасный культист
* Летающий культист
Hidden Key Combination

A **Hidden Key Combination** is a combination of keys on keyboard and sometimes use mouses buttons. When activated, it triggers one or more actions. These combinations are not shown directly in game and is not well-known to player due to such combinations will never be used by them, often discovered by accident.

Combinations can be convenient, but sometimes can harm the player.

Combinations wrote below may trigger action that exist ingame, or a new action that need a special way to activate it.

### Combination list

Sprint + Roll : Special skill (quick activating Special by mouse instead of R key)

Shield + Dash : Shield Bash (deal 1 base damage if hit and used to counter stationary shielded enemy)
Миномётчик

**Миномётчик** (англ. **Grenadier**) - Сверхсолдат-миномётчик секретного отделения вермахта.

## Характеристики

* Рост: 2 м 82 см
* Вес: 495 кг

## Биография

Немцы не стали перенаправлять в Эль-Хали артиллерию, чтобы не привлекать к себе излишнего внимания. Зато они перевели туда корпус мотопехоты с миномётами, которые должны были отбить у разбойников и бедуинов охоту соваться в поселение.

## Боевые умения

Бывшие миномётчики Лихтенхаммер буквально напичканы взрывчаткой. В дальнем бою они используют миномёт, встроенный в спину. Они избегают прямых столкновений, предпочитая прятаться за баррикадами и постепенно прокладывать себе дорогу вперёд. Впрочем, было бы большой ошибкой думать, что в ближнем бою они беспомощны: вместо рук у них острые ножи-мачете, которыми они способны рассечь на куски любого, кто осмелится подойти к ним.
Капитан Хавьер Джонс

## ***Внимание!***

### Союзники

Мюриель Грин, "Чёрный дозор", Уильям Оксерский, Ричард де Грей (ранее), Терций Лонгин, Антадурунну

### Способности

Вселение в тела врагов для использования пирокинеза и заклятия крови.

### Оружие

Основ: Штурмовая винтовка 5.56 мм "Патриот". Доп: Лёгкий дробовик 12 калибра.

### Смерть

5 глава: Шумер, 3000 год до н.э. Миссия 7: Pyxis Prima

*В статье могут содержаться **спойлеры.***

**Капитан Хавьер Джонс** (англ. **Capt. Xavier Jones**) - разведчик отряда "***Иерихон***" организации**В.О.Д.**, команда **Альфа**.

## Личное дело

* Рост: 1 м 86 см
* Вес: 90 кг
* Возраст: 30 год
* Цвет глаз: Белый
* Цвет волос: Белый
* Группа крови: I (-)

## Биография

Благодаря родителям-антропологам капитан Джонс в детстве успел побывать более чем в 18 странах. Он познакомился с сотнями языков, религий и культур - от деревушек на побережье Берингова пролива до бедуинских поселений в Сахаре. Он был единственным ребёнком в семье, поэтому его братьями и сёстрами стали дети тех, у кого жили его родители. Первым дар Джонса - третий глаз и умение создавать астральную проекцию - заметил австралийский мудрец. Он обучил его правильному использованию этого дара. Хобби для Джонса стали изучения различных систем ворожбы и гадания. Позже он поступил на службу в разведку в качестве аналитика. Ему хватало карты и циркуля, чтобы отметить точное расположение русских подлодок. За это он получил прозвище "Крест" ("Лодка тут, где крест"). В конце концов, о нём узнал В.О.Д. и забрал его к себе. Джонс - второй по старшинству офицер отряда и правая рука Росса.

## Особые умения

Джонс - провидец. Он видит отрывочные, зашифрованные фрагменты прошлого и настоящего. Своим третьим глазом он замечает паранормальные явления, незаметные для других. Кроме того, он может перемещать своё сознание в другое тело.

## Боевые умения

Джонс скорее книжный червь, чем боец. Всего год назад он был занят бумажной работой, но Росс убедил его вступить в боевой отряд. Джонс - ходячая энциклопедия магии. У него всегда при себе различные журналы, карты и записи, а также инструменты, с помощью которых он прорицает и предсказывает судьбу.

## Характер

Образованный путешественник. Он говорит на девяти живых языках и знает пять мёртвых. Он слегка стесняется бойцов своего отряда и беспокоится, что они видят в нём только учёного и не уважают как солдата. Близкий друг Росса.

## Оружие и экипировка

Вооружён штурмовой винтовкой «Патриот» с подствольным дробовиком. В винтовке 500 патронов, 45 патронов в магазине. В подствольном дробовике 50 патронов, по 5 патронов в магазине. У винтовки три режима стрельбы — огонь одиночными выстрелами, огонь очередями по два патрона, автоматический огонь. В ближнем бою наносит удары Патриотом.

## Способности

Может вселяться в чужие тела, если Джонс вселится во врага то он может создать пирокинез или заклятие крови. Также эта способность необходима для решения загадок.

## Интересные факты Править

* Использует аналогичную винтовку, что и Росс.
* В русской версии игры его озвучил Андрей Ярославцев.
Voice Packs

Voice packs are an aesthetic item that can be bought in the shop. Buying a voice pack and equipping it changes your voice when you use emotes. There are currently 3 voice packs: the default, Angry Brai, and Jacqueline. The default voice pack is what you start out with, and has a high, squeaky voice. Angry Brai is a deep man's voice, recorded by Brai (Kaibutsu Killer). Jacqueline is a voice pack recorded by Brai's sister. Both voice packs were recorded by Wilds.io community members.
Shaman

The original model for the shaman

The shaman was a planned character/weapon for wilds.io. Because some of the abilities planned for the shaman have already been implemented and because the development has shifted from new characters to new weapons on the same character, it is not likely that this character will be added.
Confirmed Upcoming Additions

There are a few additions that have been confirmed over discord by Rezoner. This article is in NO WAY a list of "planned" userecho topics, so please do not add any. This article is a tentative list of things confirmed or strongly alluded to by Rezoner during an unofficial "AMA" (Ask Me Anything) on discord.

* It was confirmed that the game will be moving towards survival more than hack 'n slash in the near future, starting with the addition of choppable trees. Rezoner has said that resources like wood and stone are actively being worked on.
* When asked if water would be added, Rezoner responded, "One day probably yes - but that's not the focus now - the focus is to make forts". So in one fell swoop, he confirmed the addition of water and the focus of adding more forts.
* It seems as though the game will be taking steps toward more of a team based battle - with more forts and possibly catapults! To quote Rez, "The focus is to make forts with gates and repairable wall and catapult, but I don't know if it's going to happen". The catapult would "be created with wood - but it can throw stones or ppl".
* There will be a bit of a hold on weapons for now as he said, "I am not adding weapons for a while, I want to add meta content".
* There were a few times he mentioned breaking the game up into modes, "hack'n'slash and more meta one", referring to splitting the game modes into a hack and slash mode and a survival team-based mode.
* 1v1 will be seeing some updates (hopefully) soon - with the addition of some randomization (possibly mountains and quicksand): "I want to add many mini maps to 1 vs 1 - so you always play on a little different environment"
* He also said that he didn't like how health & items were so accessible, and how he wanted to add more of a crafting aspect, "Where stuff isn't lying everywhere like you have to craft the knives, bombs, potions"
* In regard to CTF, he said, "It's dead because this mode needs a timer. It wasn't a good idea to make it an everlasting game like ruins". Maybe there will be CTF "matches" like soccer where the first team to 10 or so wins.

### Other additions

There is some speculation as to what is going to be added that has NOT been confirmed by Rezoner. The page for this is: Possible Upcoming Additions
Desert map

The old Wilds.io map

### Original Desert

Desert is a map where players could fight each other on completely flat terrain. Item Pedestals, rocks, and yetis were scattered across the map. This was the original wilds.io map. This map looks like the 1v1 and 3v3 maps but bigger.

### 5/30/2017 Update

Desert was the old main game mode before Ruins came along, and also the first game mode of all. Desert was later removed, as almost nobody played on the map, due to Ruins being a lot more popular. During the 5/30/2017 update, the desert mode was added back, in favor of Melee. This new desert map remains mostly the same as the old desert map, with the exception that it is not possible to bring a ranged weapon onto this map. This game mode has Teams. When you become the player with the most bones in this map you will become the king of the map, and you will get a crown. Your clones will also get a crown, only if they were created after you become king. If they were created before you become king the clones do not get a crown

### Features

In the Desert, there are no cliffs, Worms, buildings, Shops or paths. Though, there is the occasional wandering Yeti as well as Quick sand pits.

### Controversy

In the new wilds with the addition of the ruins, there was a backlash against Rezoner for taking away desert. Due to this there was actually an FFA desert map added that was later taken away. Then desert and ruins were combined.

### Bugs

It is possible to obtain a ranged weapon on this map by killing a Yeti and getting a ranged weapon in a Mystery Box.
Quests

Quests are a way to

   get coins in wilds. You can only get 4 quests in a day. As of August 16th, quests are the most easy and efficient way to farm coins, surpassing ogre hunting and chest camping.

## Getting a quest

To get a new quest, click the "Tap to get a new quest" button on the wilds home screen. One of the quests will be randomly selected and displayed in the box.

## Abadoning a quest

To abandon a quest, right-click the button with active quest. You can do it 4 times until your daily limit is ended.

## Tracking the quest

The quest shows up as an in-game HUD on the bottom right corner below your gold count. There are two little boxes in the HUD that can have either a "?" when you don't have a quest, or a number representing how much you still have to do to complete the quest.

## Types of Quest

Quest types consist of:

* Cutting down trees
* Winning football matches
* Scoring goals in football matches
* Giving the fort or campfire wood
* Destroying the fort gate
* Winning arena matches
* Giving people health potions and healing them
* Blocking enemies
* Killing enemies/killing enemies with specific weapons

## Finishing the quest and claiming your coins

After completing the quest, the number in the HUD box for that quest will turn into a gold coin and a notification will come in the in-game chat saying you finished the quest. Upon returning to the wilds home screen, you can click the completed questing box to claim your coins.

    The only way to clear a quest is to complete it.

    Quests refresh every 6 hours.
Quest rewards range from 75 to 200 gold. The more difficult the quest, the higher the gold reward.

Below is a list of possible quests the player can get.

## Quest List

\*These quests can be very difficult if there aren't enough players in the football queue. Often, it's a good idea to a andon these quests.
The Forum

The in-game forum

Wilds.io forum

The Forum is a website for wilds.io, powered by UserEcho. Here is the link to the forum: http://wilds.userecho.com/. There is also a built in forum in the game where players can vote on ideas and see which proposals are added in the game: https://forum.instantonline.io/forum/3

In the forum, players from wilds.io can create users and post ideas, bugs and questions for Rezoner (wilds.io's developer) to look at. Many suggestions and ideas from the forum have been taken into consideration by Rezoner, so make sure to leave your suitable ideas there as well; your ideas could make it into the game. There are also other people on the forum that can share their opinions on your idea by either giving it a thumbs up or giving it a thumbs down.

There are a couple rules in the forum, you can learn about them in these posts:

https://wilds.userecho.com/topics/2021-1-idea-per-week/

https://wilds.userecho.com/topics/2384-bumping-threads/

https://wilds.userecho.com/topics/2049-basic-forum-rules/

**Note: Do not post irrelevant ideas there. Think of wilds.io's potential as a game and focus on what the game could need to become a more enjoyable game for the players.**
Golden Axe

The golden axe sprite

This is a faster more powerful version of the default weapon which is the Axe. It's a rare weapon dropped and wielded by Orc Commanders. It has a 10% chance of dropping. It's the only weapon that is not bought in the Armory. The golden axe can also cut down trees and has the same special as the axe.

## Stats

* Charge time: 0.6
* Base Melee damage: 5 health points
* Stamina user per charge: 0.5 stamina points
* Attack duration: 0.4 (normal)
* Melee range: 40 (normal)
Quick Sand

The quicksand spins around and around.

Quicksand is a hole, which will drag players into itself if they stand too close to it. If a player doesn't manage to escape and falls into the quicksand, they will instantly die.

Quicksand is currently not in any game modes, however it used to be in Forts and a certain Arena map. It also used to be in (now gone) the gamemodes of Ruins, Capture the Flag and Arena 3v3.

### Advantages

The quicksand is dangerous, although it can be useful for easily defeating enemies. Try to knock down an enemy standing near the quicksand. The Kick and the Roll are great moves for knocking down enemy players.

### Avoiding the Quicksand

The best way to get away from the quicksand is to sprint while jumping. When you jump, you won't get dragged towards the quicksand. It is also possible to continually jump while over the quicksand, even at the centre. This prevents you from being sucked in. Somehow.
Ducklings

Ducklings Gameplay

Ducklings are animals that are very momentary additions to wilds.io, appearing every Easter. Rest of the year they are not in the game, however are still in coding. The old ducklings (before Easter 2017) just followed the player and did nothing else (no healing).

## Easter

The Easter 2017 update was released adding ducklings and eggs. The ducklings would appear when you picked up eggs, which could let you have an infinite number of ducklings. When the player was hurt, the duckling would give 1 HP to the player, and die/vanish. The update was a momentary update.

   According to Rezoner's tweet, ducklings are in fact chicks or chickens:
Worm

Worm Attack

The worm is a mechanics-based creature added to wilds.io. The worm is most noticeable on the forts game mode where it has it's own pit. Here it stays and waits for any player to get near it. It guards the chest in the middle of the pit, and digs underneath the ground. The worm also resides within a certain arena map.

The movement of the worm is based on the movement of the nearest player. Although slow, the worm typically finds a way to get any player who dares to get close enough. If a player runs, jumps, or rolls over the graphics of the worm, it triggers the worm to burst out of the ground, ultimately killing the player. The player dies immediately regardless health or armor status.

The worm cannot be defeated or killed, so your best bet is to stay away from it. It can't dig under floor tiles, only moving around in sand. It can't get past walls or stairs. Its hit box is rather large, so if you press up against the edge of the pit there is a chance it will get you.

The worm can currently attack creatures such as yetis, goblins, and ogres. It one-shots yetis and goblins, and takes two hits to kill an ogre. This makes it one of the fastest methods for killing these monsters.

## Previous versions

In previous versions of wilds, the worm animation would kill the player each time he or she died in a Pit. This lead to the infamous team bombing bug where a player on your team could place a bomb to propel you into the pit without dying. Doing so made the player "no clip" meaning they could walk through walls and over pits without dying. This feature was removed because of the bug's severity. The worm was also free to just wander around in the old wilds ruins, not being stuck in a pit. Players had to get inside a building or run away to evade it.

## Bugs (Features?)

       It seems that sometimes the worm can break free or perhaps another one gets added. There were 2 Sand Worms recorded on the Australia server on April 15th, 2017, as illustrated to the right. It is unclear at the moment (remove if confirmed) if the second sand worm was intentional or a glitch. There were also unconfirmed rumours of a second sand worm on the US server on the same day, further backing the theory that this was an intentional addition.

    There is also a slight chance the worm wont be able to kill you, even though the animations still play as it's under you. It will seem as if though the worm goes right through you.
Отряд "Иерихон"

## **Иерихон**

**Иерихон** (англ. Jericho) - боевые подразделения В.О.Д. Каждый отряд состоит из семи спецназовцев, обладающих паранормальными способностями в той или иной форме.

## **Описание**

* Легенда гласит, что на седьмой день осады стен Иерихона семеро священников семь раз обошли город, неся Ковчег Завета. На седьмом круге они дунули в трубы, и стены города пали. Отсюда взяли своё имя отряды «Иерихон».
* Ни один из отрядов не знает , сколько всего отрядов «Иерихон» было и есть в мире. Солдаты знают о существовании других, но никто их не видел. Каждому отряду присвоен номер, и только.
* Оперативников отбирают из всех родов войск, иногда даже из выдающихся гражданских. Критерии отбора крайне строги. У бойца не должно быть семьи и близких родственников – никто, кто мог бы хватиться. Каждый оперативник проходит тщательную проверку на физическую и умственную пригодность, а так же психологическую устойчивость. Все они должны владеть какими-либо паранормальными способностями или оккультными умениями – целительством, телекинезом, алхимией. Солдат «Иерихона» - это сплав духа, плоти и технологии.

* Каждый отряд «Иерихон» подчиняется трём приказам: Военно-оккультный департамент особого назначения США.

***Приказы отряду ИЕРИХОН***

1. Предоставлять разведке США данные и выводы, полученные методом применения паранормальных способностей.
2. Защищать США и союзников от угроз, классифицированных как паранормальные, внеземные и находящиеся за гранью познаваемой реальности.
3. Находится в постоянной боевой готовности на случай начала операции **ПЕЧАТЬ ГОСПОДА**.

## Известные бойцы "**Иерихон**"

* **Капитан Дэвин Росс**
* **Лейтенант Эбигейл Блэк**
* **Отец Пол Роулингс**
* **Сержант Фрэнк Дельгадо**
* **Сержант Билли Чёрч**
* **Капитан Хавьер Джонс**
* **Капрал Симона Коул**
Leaderboards

**NOTE: CTF and Graveyard gamemodes and their leaderboards have been removed from the game**

## Leader Board

Press the trophy button in menu to open the leaderboard tab

You can see the leaderboard for each game mode on different tabs

The wilds.io leader boards is where even the best of wilds players compete against each other for #1. To find it, click the golden trophy right of where it says "logout". Click on that button, and you will be taken to the leader boards. You should be on the first out of 3 leader boards: the bone leader boards. This is the main one. Try to earn as many points as possible to be #1 on this world leader board. You may notice that there are symbols next to these players on the leader board. Those are bone ranks, and you get them after getting a specific amount of bones. The current #1 is named "The Demon King", with 217523 bones (Skull with eyes and crossbones rank).

Next to this is the Soccer leader boards. This leader board is where everyone plays in soccer matches and scores as many goals as they can to get points and be #1. Play in the mode "football" to compete. The current #1 of soccer is named "PRO MEGAS XLR", with 2417 points (Golden Cup rank).

And finally, on the right side of the leader board is the arena. This is the toughest. In arena, you must fight other players (1vs1 no items) and win a match. This gets you 10 points, and the opponent is always close to your ranking. Beat as many people and get as many points as you can, to be #1 on this leader board, and prove how awesome you are at wilds. The current number one is "Kebabistis Is Banned", with 549 points (golden skull rank).

## Not In-game

After Bones is the CTF leader board. Here is where people around the world capture as many flags as they can to be #1 on the CTF leader board. To compete, play in the mode CTF. The current #1 in CTF was "Marez", with 2475 flags (skull flag rank).

The last on the leaderboard is the graveyard leader board. Graveyard is a gamemode that requires up to ten players, some playing as humans, and some playing as shadows. Shadows hunt humans and the humans must try to survive. The #1 on this leaderboard was ShadoW\_Wolf with 1532 points.
Barbarians

Barbarians in their camp

Barbarian is a type of creature that usually appear near huts and mining camp, naturally attack players and orc on sight.

Barbarians deal 1 point of damage if wield weapons, and 6 damage points if using mines with a successful blow.

## Barbarian types

Barbarian: The original barbarian type in the game. They wield a club, with the special that dash forward and stun the enemy if hit. Spawn near huts, two on market at start, along with a miner.

Barbarian Miner: A variant of barbarian. They wield hammer and usually spawn on market at start, along with 2 other clubmans, or near a mining camp, where piles of rocks is found. Unlike barbarian, they keep distance throwing rocks at the player. If players attempt to go near, they will attack.

Barbarian Saper: A more powerful variant. They carry a black backpack, which hold mines theoretically. They attack by both throw rock (far) and will try rolling along with setting mines off (near). They are known to be a main source of Health Potions and Mines (obviously). A success blow from this one could take you away, so be careful.

Barbarian Giant: Boss variant. They have the same appearance and behavior with the normal ones, except large as twice in size. Immune to roll (a "haha" emote is send out if rolled) and all dash moves.

## Behavior

When there is an enemy wander too close to their camp, they will start throwing rocks and attack at them. Barbarians hate orcs, so these two often whack each other and is included in target list.

They have a 10% chance of dropping their clubs or hammers on death and are the only creatures with the ability to dash. For giants, they drop hammer and a single key that open his hut.

## Trivia

* One of the game developers, Egzekutor, calls them "midgets."

* They are the only NPCs other than orcs who attack other NPC.
* These guys used to be Shadows in Hell mode, just re-purposed into barbarians
* Saper is the only NPC that know how to set off mines, other than players.

## Gallery

Barbarian Giant protecting his home & treasuresBarbarian Mining Camp protected by a Barbarian MinerBarbarian Saper throwing rocks
Ping Latency

## Ping

The ping latency (or just ping) is found on the very top right hand corner of the screen. It shows a number that changes higher and lower. The ping determines the time it takes for an input from any key, button, or simple mouse click to cause an output in your game.

### High Ping

A high ping is generally not a very good thing. A high ping can be caused by many things, but it's mainly either a bad internet connection, or you are in a server you shouldn't be in to play well (example: you live in America but are playing in an Asian server). This causes what many call "input lag" where you press a key and it takes a long time to respond. This means the input is taking long to cause an output. Say i press the space bar (jump) and i have a large ping. Once i press the space bar, it will take long to cause a jump animation in game.

### Low Ping

A low ping is a great thing. It allows you to play better, and see the game more smoothly. It causes less lag and almost no input lag. The reaction times are on point, and everything is easy to work with. When you press a button, the game should automatically respond. To get a generally low ping from the get-go, simple play in the server of the country you live in. (example: an American playing in an American server would cause less lag than others).
Fire Staff

Fire Staff Melee Attack

The Fire Staff was the precursor to the Ice Staff. It was a work in progress for a couple months, but some users found out how to hack it in. For testing purposes, the fire staff was severely over powered. This had disastrous effects when applied to non testing purposes (Read: Used in the game). Subsequently, when the exploit was discovered by players, rezoner patched the exploit and removed the fire staff from the code in all but the sprite sheets. The fire staff shot a stream of rapid fire arrows capable of killing a player in seconds.

**Stats:**

* Charge time: Fire staff was before charge attacks
* Stamina user per charge: None
* Melee damage: 2.0 health points
* Attack duration: 0.4 (normal)
* Melee range: 40 (normal)
* Ranged damage: 0.5
* Rate of fire: 10 arrows per second
Palisade

**Note: You may be looking for the Fort page, which is kept up to date with what happens to the fort. This page refers to an old wilds update when there was no Supply Shed and the fort was in the upper left corner of the Ruins map.**

## Palisades

### Creator

Egzekutor

Egzekutor's Palisades are one of the coolest structures added to the game. Egzekutor made different sprites for the Palisades, and as of April 15th, 2017, the palisade is in-game! Palisades work to protect you from projectiles like the arrows, knives, magic bullets, the Bow special and the Ice Staff special. It also keeps members of the opposing team out.

There are 3 parts of the fortress:

1. The palisade wall - The sharpened wall of logs around the outside of the fortress
2. The palisade rampart - The platform on the inside perimeter
3. The palisade ramp - The sloped section leading up to the rampart
4. The palisade gates - Can be destroyed by hammer and explosives

There are currently 4 ways to get into the palisade fortress:

1. Using the spear special attack
2. Being roped in by someone on the inside
3. Using the rope glitch to "fly" in
4. Using a bug to get in

There are many ways to exit the palisade wall, a few of them being:

* Kicking the wall\*
* Charge attacking the wall\*
* Falling near the wall\*
* Taking knock back near the wall\*
* Jumping out
* Being pulled out by a rope
* Spear special attack

\*causes fall damage
Item Containers

Chests and wardrobes in houses

Item containers or chests and wardrobes are found scattered across the map and in houses. Previously, you needed a key to unlock the chest but as of the Battle Royale update, you can open these containers without a key, golden axes are not obtainable through these containers anymore. You can find items in them.
Notable Tribes

Here are a list of some tribes that excelled in some way.

*This page is not open for submissions. Please comment if you have a valid suggestion for a tribe/guild that can be added to this page.*

### Wall shifters

The wall shifters were the dominant tribe in the early stages of wilds.

### Vigilantes

The Vigilantes is one of the biggest guilds. Its main focus is helping in the development in wilds.

### Children of War

The Children of War is the biggest tribe to date in terms of bone count and tribe map area covered.
Paths

Egzekutor's paths ingame

All the different sprites of the paths, made by Egzekutor

Paths are terrain floors made by Egzekutor. They are stones placed with a small space between, to work as paths. Currently, the paths are only in Ruins. They go along the outside of the Worm Pit. This is an example of what the community can do to help the developer, Rezoner.
Mirage Potion

URrage Potion

The Mirage Potion is usable once, and replicates the player who used it. There's no limit to how many clones you can release, however there is a set time. Once the time is over, one clone will disappear. Summoned clones deal 1/3 damage that a player can inflict.

When clones gather items or armor, they are added to the inventory of the player. Stamina orb and health orbs are also added to the player when the clone collect them. However clones cannot be healed, unless you bring it to a lit campfire.

The clone follows your exact movement and attacks when you attack. However, many effects do not apply to clones such as Health Potions, Haste Potions, Stamina Potions, and other Mirage Potions.

The speed at which you and your duplicate moving is not always synchronized. Your speed is dynamic and can be increased if leveled up, while your clones is not and keep the base speed, which is your speed at level 0, instead.

The clone will last for 15 seconds before it disappears.

Mirage potions are especially useful for ice mage staffs and archers.

If your clones are killed, they will only drop health/stamina orbs

If your clone grabs any item, it will go to you. Example: while you are walking your clone picks up a health orb, 3 bones, and a stamina orb. This gives you more stamina, health, and 3 more bones.
Mysterious Dimension

## An Unknown World

A player standing on a slim platform out in the Unknown World

This is a strange space dimension with flying paths, rocks and floors made of unknown material that look like big marble blocks. Part of this mystic world is on video but it is not known what else can be found in it except floating objects. The recording from this unknown place was published by Rezoner on his Twitter.

Only he knows what this place is, how you can get to it, and whether players will ever see it with their own eyes.

We also see by the image and video, that this is footage from the older wilds.io. From the time when players had 6 Hitpoints and the "Brutal Football" score under them. There's also a strange background on this map, probably illustrating stars.

## Personal theories

Got a theory for the Mysterious dimension? Write your own below!

* Rezoner must need a lot of space to store all of the unused characters and code and game mechanics that he trashed after a couple weeks. This is where the lost wilds sprites and code wander, after being rejected by rezoner himself.
* Entering the cave with the eyes leads you here.
* Rezoner developed while severely sleep deprived and this is the result.
* Vykrad's Theory: This is the Void. The Void is a place where greens never grow, and where monsters never stops hunting the unfortunate living beings, who either by accident or intention enter the hidden passages to this area. In the Void, you can see loads of stars in the sky, all around you. Those stars symbolizes the deaths of the many ancient and legendary warriors who unitedly fought and struggled to defend their home world, side by side, against the Monsters of the Void... a tale that nobody speaks of anymore, in fear of reawaken the evils that lurks in the shadows of the Void.
* This is the dimension where the yetis and goblins come from. They managed to teleport into the side of the mountain later breaking out to terrorize the wilds killing players etc. Then one day a hero came and sealed away the yetis to this day there are no yetis. Yet the goblins run freely I bet he let them go because they were weak. And that is the story of the MYSTERIOUS DIMENSION
* No one knows where this leads. No one knows where this place starts. Everything's a mystery. Why do you exist. Why does Wilds.io exist? Perhaps you will be sucked here for eternal damnation after abusing too many glitches.
* BILBOOO's theory: This place is not able to be accessed through normal means (or else someone would have found it by now). This is just like any other coded map, just not accessed. #dreamscrushed
Bomb

Bomb Turntable

### Effects

Explosion causing damage to all players within the radius, except for the bomb placer's teammates.

### Cost to buy

Any item (in Shops)

The bomb is currently the only placeable item in Wilds.io . It is powerful, dealing 6 damage, can hurt both you and enemies. Bomb was one of the first 4 items added into the game, alongside the Health Potion, the Haste Potion and the Knife.

With the bomb you can also damage or blow up the gate to the fort and from all three possible ways of damaging the gate, bomb will inflict the greatest damage. Two bombs are enough to destroy it.

(The two other ways to damage the gate is to use grenades or hammer)

### Tips and Facts

* Once placed the bomb has a 3 second timer until exploding. Bombs deal damage to every player in its area, except for the Bomb placer's teammates.

* Bombs can be activated or deactivated, but only by the Axe's special attack. They can then be picked up.

* Note: Sometimes, hitting a crate might drop a trap bomb, which detonates automatically and can hurt every player within its radius. The trap bomb has a longer timer, which allows players more time to get out of its way.
* Some people use a "rope and mine" combo. What this is is a player grabs you with a grappling hook, and once you are stunned and at the opponent's position, he will drop a mine and roll you into it. Once you get up, you will be blown up by the mine. Unless you have two health potions with you, you are pretty much dead. This combo will soon be taken out of the game by rezoner for being too overpowered.

### Locations

The Bomb can be found floating above Item Pedestals, or inside Crates. Additional bombs can be spawn by game developer, or by the Sapers. These bomb can be pick up by axes indefinitely if excellent timed.

### Old Model

The old Bomb model looked friendly, in an ironic way. Being the tool dealing the most damage in the game, it sure isn't friendly.
Weathers

Weathers have been implemented into the game on 11.4.2018 as a part of the Wilds.io Big Update of October. Three kinds of weathers have been introduced to the game, including the Sun, the Rain and the Snow. Each weather type has its associating effects such as audio output and brightness change. Each weather effect happens in a consecutive cycle of approximately 2 minutes. Current weather effects(and associating side effects) are only implemented in Fort Gamemode Only.

## The Sun

   The Sun is a type of weather that signifies a sunny day. Associating effects in terms of audio includes the transition to a calm and peaceful background music of the game, which again signifies the peacefulness and calamity of a sunny day. Associating effects in terms of display includes the increase of brightness of the game, also signifying the sun coming out.

## The Rain

   The rain is a type of weather that signifies a rainy day. Associating effects in terms of audio includes the transition to a rainy environment where water droplets are constantly dropping down to the ground(just like what one hears during a rainy day). Associating effects in terms of display includes the decrease in brightness, and the visual effect of falling droplets of water, signifying rain falling down.

## The Snow

The snow is a type of weather that signifies a snowy day. Associating effects in terms of display includes the decrease in brightness, and the visual effect of snow blowing through the wind, signifying snow falling down.
Пси-коммандер

**Пси-коммандер** (англ. **Psychic commander**) - командир отряда экстрасенсов Вермахта.

## Личное дело

* Рост: 1 м 95 см
* Вес: 70 кг

* Цвет глаз: Голубые (ранее)
* Цвет волос: Блондинка (ранее)

## Биография

Новые подразделения Вермахта испробовали свои силы на северном испанском фронте. Они маскировались под службу логистики и разведки легиона Кондор. Из записей тамплиеров они узнали о Перворожденном. Экстрасенсорные исследования в дюнах Эль-Хали подтвердили эти сведения, и сразу по завершении конфликта в руинах начались раскопки. Немцы хотели найти шумерский храм, который упоминался в записях. Эти раскопки возглавила фройляйн **Ханна Лихтхаммер** (англ. **Hanne Lichthammer**), командир отряда экстрасенсов. Лихтхаммер воплощала собой талон тевтонской красоты: высокая, стройная, голубоглазая блондинка... с сердцем, ледяным, как зима. Она с детства проявляла склонности к садизму и разрушению. Лихтмаххер владела телепатией и была способна управлять чужим разумом. Она занималась пытками и допросами, что помогло ей отточить мастерство. Лихтхаммер никогда не скрывала своих садомазохических и разрушительных наклонностей. Она любила испытывать боль и причинять страдания другим. Будучи экстрасенсом, она не ограничивалась физическими пытками, а уничтожала разум жертвы. Ходит много слухов, как она ломает волю пленников, заставляя матерей заживо поедать своих детей, а мужчин резать себя на части - и всё это одной силой мысли. Первого настоящего противника она встретила в "Чёрном дозоре". С того дня один её глаз закрыт чёрной повязкой.

## Боевые умения

Лихтенхаммер умеет телепортироваться на короткие расстояния. Изучив природу "Коробки" она смогла управлять мухами, что позволяет ей призвать на помощь солдат секретного подразделения Вермахта.
Bow

Bow Turntable

### Effects

0.875-1.75 Damage (Ranged) 0.5-1 Damage (Melee) depending on levelSpecial: Fire Arrow

### Cost to buy

2400 Coins

The Bow is a ranged weapon you can buy in the Armory for 2400 Coins. The Bow that fires arrow projectiles. Before 5/31/2017 these arrows flew in curved paths to follow the player's cursor, but this was changed in the 5/31/2017 update to follow a straight path. The ranged attack for this weapon takes a relatively long time to charge, but its special makes up for this. The special for this weapon fires a flaming arrow that deals two damage and knocks down non-blocking enemies. It also pierces through all enemies whether or not they blocked. There is a 10% chance of bows dropping from orcs holding a bow, as well as from the guard archer in the Fort.

**Stats:**

* Charge time: 0.5 seconds
* Stamina use per charge: 0.5 stamina points
* Melee damage: 0.875-1.75 health point per hit depending on level
* Melee range: 40 (normal)
* Attack duration: 0.6 (slow)
* Ranged damage: 1.5 health points per arrow

## Tips

* It is good to zoom out if you are trying to shoot arrows to players far away.
* It is more difficult to shoot precisely with arrows while moving or running
* The bow's special knocks players down, a useful up-close combat strategy

**April 25th Bow Update:**

In the recent update, the bow has been balanced, resulting in a minor shift of the previous statistics. Results were listed below.

* Charge Time(NERF): 0.5 >>> 0.6 seconds
* Stamina Usage(NERF):
* Projectile/Arrow flying speed(NERF): 800 >>> 600
* More stamina usage on charging(NERF): Stats were not exact
* More Damage(BUFF): Damage increased per shot 1.5hp >>> 1.75hp
Deathmatch

The map with players fighting

This gamemode is called desert fort in game. It is a simple blood bath with one goal in mind; kill everyone who opposes you and be victorious. This is currently the default map and most popular gamemode in wilds as of now.

## Objective

You have to kill as many players as possible on the other teams to collect bones, and claim the fort & marketplace from the other team and protect it.

## Map

The players spawn in one of the two spawn forts depending on the team while the renegades(None) spawn randomly on the map. There are houses scattered across the map with item pedestals, crates or archer lookout towers that can be captured by other teams and like the desert royale, has unlocked doors with the exception of archer lookout towers and takes place in a desert. There are Barbarian camps, mining camps and Barbarian Giants protecting their houses and the treasures inside them scattered across the map. A small fort is located on the center of the map with 1 gate on one side instead of 2 on both sides. A marketplace is located somewhere on the map and can be captured like the fort by teams that gives you access to 3 barbarians who protect it upon capture and access to a treasure chest with 2 item pedestals inside.

## Gallery

The Marketplace claimed by grey teamArcher lookout tower claimed by brown team
Tribeler Nedir-Ne işe yarar- Nasıl bir tribeye katılır-çıkılır

Tribeler Nedir?

Tribeler Türkçemizde kabile anlamına gelir kabile demekte grup demektir bir nevi gruptur yani.

Tribeye nasıl katılır?

Bir tribeye katılmak aslında kolaydır çıkmakta kolaydır ama anlatmak zordur be xD.Ama Anlatabildiğim kadar anlatacağım.Şimdi arkadaşlar wilds.io yazıp herhangibir oyuna girmeden bekliyorsunuz kös kös xd.

İşte o beklediğiniz yerde üç tane adam olan bir buton var o butona tıklıyorsunuz ve pufff bir menü geliyor. Olay bu menüde bir tribeye katılmak isterseniz "Find Tribe" adlı butona tıklıyorsunuz ve istediğiniz tribeyi aratıp yeşil join tuşuna basıyorsunuz.Tribeye katıldınız artık hayırlı olsun çıkmak içinse Administrition adlı butona tıklayıp leave tribe yazısına tıklıyorsunuz.
Wood

Wood

Wood is dropped from trees after cutting them down and used to repair the gate, fuel the campfire and trade for items at Shops.

The player who cuts the tree receives a random amount of wood from 1-3. The player can carry wood in his inventory as other items and the maximum amount of wood a player can carry is four. Wood can also be stored in a Supply Shed.

By pressing the button responsible for using the item, and if the item is wood, it will be thrown out of the inventory. This way, you can fix the gate by throwing the wood as well as firing and sustaining the fire in campfire.

**Note: You do not need to hold the key to throw wood. Simply tap the key.**

#### Tips:

* Since wood is easily attainable, you can easily trade it for multiple items quickly, especially health potions.
* Throwing wood at opponents has somehow become a sort of taunt.
* Since only an axe can chop trees, having one instantly makes you extremely valuable to teammates in the fort.
* You cannot sell wood for gold, if you try to sell a log, it will be given back to you. Sell it for knives at the knife shop near the bunch of trees (at the bottom of the map), and then sell those knives for gold at the gold shop (slightly above the knife shop)
Shops

**NOTE: This structure as been removed from the game and may not come back.**

A gray-haired female character in her knife shop.

Shops are small huts with a female character and a sign that shows what it can trade. They are located across the maps of certain game modes (Ruins, CTF (Capture the Flag). where players can trade items for coins or items for other items. There are currently 4 types of shops; a coin shop which is used to trade any item for one gold, silver, or bronze coin (equivalent to 1 - 3 coins), an item for health potion stall, which trades any item for a Health Potion, and a Knife shop, which trades any item for a knife. The newest shop in the game is the Grappling Hook shop, which trades Grappling Hooks for any item.

**Example:** If the sign shows a knife, then you trade off an item you already have, in exchange for a knife.

## Health Potion Shop

A red-haired female character in her health potion shop.

### Trades

Health Potions

There are currently 4 different shops in the game:

* The Knife Shop; trades Knives.

* The Health Potion Shop; trades Health Potions.
* The Gold Coin Shop; trades Gold Coins.
* The Rope / Grappling Hook Shop; trades Grappling Hooks.

Tip: To trade, throw an item towards the shop by holding down the button instead of pressing it.

**Example:** If you throw a mine with Q, hold Q until your character throws it carefully towards the shop. If hit successfully, the vendor will throw a corresponding item back at the player.

## Gold Coin Shops

With coin shops you can trade anything EXCEPT for wood from trees for coins. Each item has a gold amount.

## Gold Coin Shop

A blonde elf character in her gold coin shop.

### Trades

Coins

Grenade: can be traded for 3 coins (gold coin)

Knife: can be traded for 3 coins (gold coin)

Mirage Potion: can be traded for 3 coins (gold coin)

Health Potion: can be traded for 2 coins (silver coin)

Bomb: can be traded for 2 coins (silver coin)

Grappling Hook: can be traded for 2 coins (silver coin)

Haste Potion: can be traded for 1 coin (bronze coin)

Stamina Potion: can be traded for 1 coin (bronze coin)

 Player-To-Player Trading

Players also have the ability to throw the items to other players. Items such as Grappling Hooks or Grenades can be transferred to a different player.

## Trivia

* As Fall 2018, the date it was removed. It were replaced by Barbrian Shop which dont have a window and was brief cameo and counted as decoration structure.

## Grappling Hook Shop

A brown-haired female character in her grappling hook shop.