List of Animus Enchantments

This lists every animus enchantment mentioned in the series, as well as several fan-made ones

* **\* = Fanfictional Animus Object**

### Named Enchanted Objects

* **Darkstalker's Scroll** was enchanted by Darkstalker to hold his animus magic in order to protect his soul from harm. It grants the wishes of anyone who writes in it. It was burnt to ashes by Peril at the end of Escaping Peril, although several fragments of it still remained in the possession of her father, Chameleon.These fragments were used by Kinkajou to transform Darkstalker into a young dragonet at the end of *The Darkness of Dragons*.
* **Dreamvistors** are three star-shaped sapphires that glow with an eerie blue light and can grant the ability to enter the dreams of another dragon. If the target is in shallow sleep, the user will only see the dream. If the dragon is in a deep, calm sleep, the user can talk to the dreamer. Sometimes dragons experiencing nightmares cannot be reached, even in the deepest sleep. The dreamvistors were created by Darkstalker to link him, his former best friend, Prince Fathom, and his beloved, Clearsight, and the three currently reside in three different locations; one in the possession of the Dragonets of Destiny, one in the keeping of the Jade Winglet and one in the SkyWing treasury.
* **Qibli's Library Card** was enchanted by Princess Anemone and was a one-time use animus object. It connected the thoughts and feeling of the battling IceWing and NightWing warriors during the Battle over Jade Mountain Academy. It then teleported the IceWings to the IceWing Palace and the NightWings to the Great Diamond plaza in the Lost City of Night, safe and unharmed, as well as to remove Anemone's love spell on Kinkajou.
* **The** **Eye of Onyx** was enchanted by Jerboa I and is a SandWing treasure that possesses the power to decide whether or not the holder would be an acceptable Queen of the SandWings, without taking their bloodline into account and therefore has become a symbol of SandWing royal power. However, it destroys any dragon unworthy to be the SandWing's monarch by summoning a form of magical lightning that causes the unworthy dragon to vapourise and turn into dust.
* **The Obsidian Mirror** is a oblong piece of glittering black obsidian. It shows the current actions and words of a named dragon to the user, as well as the actions of the dragons around them. The mirror is activated by naming a dragon and breathing smoke onto the surface, and the dragon it shows is represented by a curl of coloured smoke, matching their scales. It is believed Stonemover did something to it before he fled the NightWing Island, though exactly what is unknown.
* **Orca's Statue**, enchanted by the SeaWing Princess Orca to kill all unhatched female heirs to the SeaWing throne in the Royal Hatchery. This malevolent enchantment was discovered by Orca's younger sister, Princess Tsunami, in *The Lost Heir*. Anemone later reanimated it and forced the statue to reveal who had enchanted it before it was destroyed by Queen Coral.
* **The Soul Reader** is an object enchanted by Darkstalker to represent how much of a dragon's soul is good and how much is evil using sand. The white sand represents evil, and good is represented by black sand. It resembles a telescope with a small golden hourglass mounted on the side.
* **The Tree of Light** is a exquisite tree of ice that was painstakingly carved by an IceWing animus named Frostbite with her own claws, enchanted to grow and act like a real tree and to sprout moon globes all year long much like a lightbulb. It is viewed by the IceWings as one of their two greatest animus gifts and grows in the main courtyard the IceWing Palace.
* **Anemone's Weather Bracelets** are a pair of bracelets enchanted by Anemone that allow the wearer to control the weather around them. So far, the bracelets have been used to create sandstorms, thunderstorms, and standalone flashes of lightning.
* **The Lazulite Dragon**, a blue statue of a dragon with green emerald eyes carved from lapis lazuli that was stolen from Queen Oasis's treasure hoard by scavengers. It was later retrieved by Sunny. It is a animus-touched object, although its purpose is currently unknown
* **The SandWing Sceptre** was a SandWing sceptre that was stolen by scavengers, and later retrieved by Sunny. It was first introduced in *The Brightest Night*, although its purpose is currently unknown.
* **Scales of Balance** enchanted by a SandWing-IceWing hybrid named Koldo so whenever a dragon feels unsteady on their claws these magical scales tip in the opposite direction and help them to regain their balance. **\***
* **The Sceptre of the Storm** is a silver sceptre with sapphires and emeralds embedded in the sphere on top of the rod created and enchanted by Katrina so whoever carries this sceptre can control storms but cannot create them. \*
* **The Animus Fruit** was a fruit enchanted by Nightwatcher the animus so when he dies his animus magic would go inside a fruit he calls an animus fruit, he enchanted the fruit because he wanted to give another dragon a chance to experience animus magic. The fruit was eaten 2 months later by a RainWing named Blossom and she gained the power of animus magic. \*
* **The Scroll of Knowledge**, enchanted by Princess Dolphin, so, whenever someone opened it, to show them a scene, with images and voice, that happened, is happening, or will happen, that will be helpful or interesting to the opener, if they say 'Show me the truth!'. It is also enchanted to be waterproof, indestructible, only work for a dragon if the original owner passes it on with the words 'You are the new owner of the scroll,' and passes it to them, to vanish when the owner says 'Store yourself!' and to reappear then the owner says 'Stop hiding!' it, to not be able to be stolen from the owner, when it is closed, it pauses until it is opened again, unless the scene is finished and to run out of paper.\*
* **The Scepter of Light** was enchanted by the Elemental Four as the Light Counterpart of The Scepter of Night and is enchanted to give it welder power over the forces of light, day, order and creation and can only be used by those of pure heart. \*
* **The Scepter of Night** was enchanted by the Elemental Four as the Dark Counterpart of The Scepter of Light and is enchanted to give its welder power over the forces of darkness, night, chaos and destruction. \*
* **The Coza Kex** is a fire opal enchanted to place a curse on any dragon of evil or dark intention that touches it in revenge for his or her's evil actions against innocent. \*
* **The Wristband of Power** contains 12 crystals enchanted to grant the wearer 1 unique ability each. Each gems have been enchanted with a unique and different abilities and consist of a Rubellite enchanted to grant the user the ability to communicate with other animals, a Jade that's touch is enchanted to mends broken bones, a Citrine that gifts the wielder a perfect memory, a Moonstone that can separate a dragon's shadow from its body, a piece of Amber that sharpens battle skills, a Iolite, that, if placed on sheer-rock face, can cut through solid rock with ease, a Diamond that gifts strength and courage to its user, a Emerald that acts as a antidote to poison, a Lapis Lazuli that protects the wearer from evil and brings good fortune, a Topaz that strengthens and clears the mind, a Opal that gives aid to those with weak sight and grants glimpses of the future, a Ruby that pales when misfortune threatens its wearer and a Amethyst that changes colour in the presence of illness and pales near poisoned food or drink. \*
* **Cup of Life**, enchanted so that any dragon who drinks from the golden goblet can repel death, but only if kept in the hottest of flames. **\***
* **The Crystal Lamp**, enchanted by a ColorWing animus, this is a massive chunk of levitating crystal that shines with a warm light. It is said that in times of peril, it will sing, drawing all ColorWings to its glow to bask in the safety.
* **The Singing Narwhal Horns**, enchanted by a member of the ColorWing Ocean Tribe animus to always lead a boat back to shore by vibrating and steering the ship.
* **The Mirror of Truth** was secretly-enchanted by Prince Polar to show the true intentions of the dragon reflected in it. The mirror was illegally created by Prince Polar, who had already made his gift, so that he could tell if Queen Snowy Owl was lying to him or plotting something.
* **Binding Necklace**, enchanted around the time the BeetleWings split into HiveWings/SilkWings, when a BeetleWing animus (Scarletlily) who lived on Pyrrhia enchanted a necklace for a suicidal SeaWing/SandWing hybrid named Beach to love herself, love everyone else, erase her suicidalness and make her never harm herself, as well as make a magical lock to make sure Beach can never take this off and return to her insane state.
* **The Diamond of Hope** is a shimmering crystal orb that shines with every colour imaginable. It was enchanted by the 15 Animus Protectors in the darkness of the Battle of the Lands, when the Dragon Lord's victory seemed inevitable, to shine across the battlefield and bring hope and courage to the fighters, which turned the tides of the fight and, with the aid of the Gems of Light, forced the Dragon Lord to retreat.
* **The Diamond of Shielding** is a large blue diamond enchanted and hidden away by a SeaWing animus. It is said that the diamond can glow a blood red in the light of the moon. Its powers, on the other hand, is a form of protection until given away. Said to be 'cursed', it forms a bond with the bearer and protects them until the bearer gives the object away. The diamond creates a small 'whisper' telling the bearer "Death" before the trade is set fully. Once the said trade is complete, the bearer that gave it away is dead.
* **The Mind Ruby** is a heart-shaped ruby that magically becomes the jewel in the nearest piece of jewelry. Whoever wears that piece of jewelry will be able to connect the minds of any dragons they wish, much like Qibli's Library Card. The jewelry reads the wearer's thoughts and connects their minds.\*
* **The Bracelet of Malice** is a bracelet enchanted and used multiple times by a wicked-hearted MudWing animus. Whoever wears the bracelet who has a good heart will instantly have a wicked heart, and is completely loyal to the first villain they see.\*
* **The Crystal Sword** was enchanted by Sharp of the GlassWings to, when used by a dragon with a pure heart and sincere intentions, turn sparkling blue and very sharp, and feel light in the dragon's talons. However, if the dragon had a false heart and evil intentions, the sword would become a deep red and very blunt, and feel heavy in the dragon's talons. This sword was used by Queen Window of the GlassWings to root out traitors in the tribe.\*
* **The Inflicting Sand Dollars** were enchanted by one of the 15 Animus Protectors. When one dragon is touching one and another is touching the other, the dragon may think *Inflict* and the other dragon touching the second sand dollar will feel a tremendous amount of pain that will stop only when the first dragon thinks *Spare*.\*

### **Jewellery**

* **A diamond earring** enchanted by Prince Arctic for Foeslayer to shield the wearer from any danger.
* **A copper wire and moonstone bracelet** originally enchanted by Darkstalker to shield the wearer's thoughts from any mind reader. Later, Fathom enchanted it to put Darkstalker to sleep.
* **A bell** enchanted by Darkstalker to ring to let him know whenever Fathom is feeling sad or lonely.
* **A pair of moonstone earrings** enchanted by Darkstalker to prevent Clearsight from seeing any negative visions of the future.
* **A pearl necklace** briefly controlled by Anemone, though this control is not likely to be permanent.
* **A different pearl necklace** accidentally enchanted by Anemone to explode.
* **Indigo's pearl necklace** enchanted by Fathom while she was bleeding to death (during the Royal SeaWing Massacre) to save her life.
* **A silver earring** designed to look like a snake twining down Darkstalker's ear. It was enchanted by him to make everyone who met him think he was exceptionally handsome and charming, although it was less or completely ineffective against strong-willed dragons or dragons with a particularly strong emotion at the time.
* **A tailband** carved to look like dragon scales, enchanted by Darkstalker to kill whoever he touches with it.
* **A golden glass shell necklace** enchanted by Prince Arctic to make Whiteout want to go with him to the Ice Kingdom to raise dragonets there. The enchantment also made Whiteout forget about her love for Darkstalker and Thoughtful, and changed her speech and thought patterns.
* **Peril's Necklace** enchanted by Soar with Darkstalker's Talisman to remove Peril's firescales and subtract all memories of Clay as well as make her more loyal to Scarlet.
* **An earring** accidentally enchanted by Turtle to clip onto his ear. This was how Turtle discovered he was an animus.
* **A makeshift bracelet** enchanted by Darkstalker to give Mindreader telepathic abilities.
* **An earring** enchanted by Darkstalker to give Mightyclaws the ability to make his drawings real.
* **A quickly-made bracelet** enchanted to give Fearless super strength.
* **Anemone's necklace** enchanted first by Darkstalker supposedly to protect her soul from the effects of animus magic forever then later by Turtle to come to him then to be powerless.
* **Anemone's breastplate**, enchanted by Darkstalker to protect Darkstalker's soul from the effects of animus magic forever.
* **A bone earring** enchanted by Darkstalker to make everyone trust him.
* **Qibli's earring** enchanted by Turtle to make whichever dragon wears it immune to all of Darkstalker's spells, past, present, and future. It was later multiplied to protect very dragon in Pyrrhia from Darkstalker's influence.
* **20 silver bracelets** enchanted by Darkstalker to give whoever wore them powers of superstrength and invincibility.
* **A pearl necklace** enchanted to protect Anemone's soul from the use of her animus magic and the feelings of invincibility and superiority that come with using magic.
* **Turtle's skyfire** armband enchanted to protect his soul from the use of his animus magic. Both the armband and Anemone's bracelet stipulate that they can only cast magic that doesn't affect another dragon's free will or any magic that is selfishly motivated.
* **Invisibility chain** enchanted to make the wearer invisible, found in the stolen SandWing treasure by Heath and later given to Stone.
* **An earring** enchanted by Anemone to make Darkstalker like her more than anyone else, and to forget about Moon.
* **A pearl** enchanted to allow anyone to breath underwater easily, no matter what tribe they are from. **\***
* **A ring** enchanted to give the wearer the ability to blend into any background like a chameleon, the price being it only functions if its wearer stands still and will immediately decloak after it's user makes a dominant movement. **\***
* **A jade whistle** enchanted so, when played, magically summons all the birds of the land to a dragons aid. **\***
* **A Bronze Chainmail** enchanted to be able to withstand even the sharpest teeth and claws and withstand even the hottest fire. **\***
* **A silver mirror** enchanted to burn holes into any object by reflecting the sun's rays onto the mirror's surface. **\***
* **A net** spun of silver so fine it is almost invisible. It was enchanted to be unbreakable, no matter its surroundings, and to be light as air. **\***
* **A Jade Ring** enchanted so when ground into dust, the jade returns a dragon's physical and mental strength. **\***
* **A Chunk of Amber** enchanted so when cracked, it will release a swarm of mosquitoes, black flying beetles, grasshoppers, wasps, dragonflies, locusts, blowflies, hornets, cicadas, tsetse flies and yellowjackets, who's drone can send a person insane and will return to the resealing amber after their job is done. **\***
* **A ruby** enchanted to restore a dragon's lost eyesight and who's light heals scrapes and bruises. **\***
* **A jeweled harness** enchanted to help calm or tame any raging beast and will be empowered by a dragon waving his or her talon over the emerald at its base. \*
* **Prism’s Bracelet** was enchanted by Equinox the NightWing/SkyWing hybrid to prevent Prism the NightWing from doing self-harm to herself. The bracelet also prevents Prism from taking the bracelet off. \*
* **StarSeer's Skyfire**, enchanted by StarSeer to give whoever is holding it animus power. Whoever holds it can cast animus spells by speaking or thinking them. He enchanted this so he would not lose his soul. \*
* **A small earring** enchanted by Orca so that whoever wore it would instantly assume they could win a challenge for the throne. This is used in the Great SeaWing Royal Challenge, as mentioned in The Lost Heir.
* **An elegant onyx necklace** enchanted by Arashi, a hidden SkyWing animus that protected her from all harm, including poison and attacks from other dragons. It was also enchanted to keep Arashi alive forever.\*
* **An emerald earring** enchanted by Starcrusher of the NightWings to make the wearer immune to any harmful animus spells that have been cast or will be cast, whether past, present, or future. It was worn by the queen of the NightWings at the time, Future, until her secret animus daughter Shadowhunter stole it one night and challenged her for the throne, becoming the shortest-reigning NightWing queen, falling into the volcano shortly after.\*

### **Enchanted Weapons**

* **A spear** Anemone used to track down Tsunami's attacker (Whirlpool).
* **Another spear** that Albatross wordlessly enchanted to kill his niece, Princess Splash, when she tried to attack him.
* **Multiple hunting spears** that were enchanted by Prince Fathom to kill Albatross.
* **A chef's knife** that Albatross used to kill Queen Lagoon, Princess Sunset, and presumably multiple other dragons during the Royal SeaWing Massacre.
* **A dagger** enchanted by Prince Arctic to temporarily paralyze any dragon it touches.
* **Another dagger** enchanted by Darkstalker to kill an IceWing every full moon in secret, under cover of darkness, and to carve messages near the body warning that they will soon all be dead, for one year unless he summoned it back.
* **Anemone's dagger** enchanted by Turtle to turn to sand forever.
* **A sword** enchanted by Darkstalker to bring him a dragon Turtle cares about very much alive.
* **A fireball** enchanted by Prince Arctic after Foeslayer shot it out to attack Snowflake during their escape from the Ice Kingdom.
* **A** **suit** **of** **golden** **armour** consisting of a helmet that grants its wearer the power to see at great distances, a chainmail vest that gives strength of heart to its wearer, a breastplate that enhances the user's physical strength, four pieces of leg armour a dragon's speed, both on claws and on the wing, a set of twin gauntlets increase someone's fighting skills and gives a dragon extra strength and a boost of power. **\***
* **A** **mountain** **lion's** **fang** that was enchanted by a SandWing animus to be able to crack anything and pass effortlessly through any protection. \*
* **A** **Icicle** enchanted to be able to pierce through anything and to protect its holder from any form of attack. A drop of it's melted ice, however, heals any wound or disease gives the patient an extra burst of strength and is also enchanted so the ice will immediately reform, stronger than ever. \*
* **Diamond Trail Spears** enchanted so any dragon who touches Foeslayer with one of these spears can kill her and cause the NightWing to freeze over until someone wakes her up once more, and then can touch the other participant in the Trial, freezing them solid and killing them.
* **Queen Emmaline's Trident** enchanted to harness the powers of the oceans and weather \*
* **A silver disc** enchanted to have a deadly, razor-sharp edge that never blunts. **\***
* **A harpoon** enchanted to shrink to a small size when a dragon says "Innocence" and regrow to full size when dampened and imbued with the words "Defence". \*
* **A knife** enchanted to be able to break through even the tough of scales of a StoneWing, but to only work in the claws of the pure and if helping to defend the innocent. \*
* **Dragonbite's Teeth**, though the skull of the animus-Empress of the PlagueWings, Dragonbite remains lost to the soil of Pyrrhia, the teeth from her skull allow the wielder to control dragonbite vipers all over the continent. \*
* **A knife** enchanted by Mussel of the ShellWings to fly into the palace of the ImperialWings and kill every single dragon

### **Enc**of it, including the queen and her heirs.**anted Flora & Fauna**

#### **Flora**

* **Animus test coconuts** enchanted by Fathom during an animus test to fly across the beach and strike his grandfather Albatross. Another was enchanted by Anemone to rise into the air during an animus test. A third was enchanted by Turtle to not move when he told it to.
* **A piece of coral** to help Turtle find objects he has lost or dragons he needs to find. The coral will not stop its search until its desired object was being touched. But it will not fly away on its own. It would squirm and poke whenever it was picked up if its request was unfulfilled.
* **A stick** enchanted by Turtle to erase the holder from Darkstalker's awareness or memory. It was used by Turtle all throughout The Talons of Power and later used by Anemone through The Darkness of Dragons.
* **A different stick** enchanted by Jerboa ll to change the color of anything it touches green. However, it does not work due to animus magic not working at the time.
* **A Strand of** **Purple kelp** enchanted to make Turtle faster than several of the dragonets in his hatching.
* **Plants** enchanted by Albatross or Fathom to grow into a canopy that would shield the Summer Palace from being seen from above.
* **A palm tree** enchanted by Turtle to move on his command. It was later enchanted to shield him.
* **Seaweed** enchanted by Turtle to wrap Anemone's mouth shut so that she cannot cast any spells, but can breathe. It was later enchanted by Turtle to wrap around Anemone's arm.
* **A plant** enchanted by Albatross to throw itself into the sea.
* **A branch** enchanted by Darkstalker to grow into an indestructible prison for the RainWings with room for 10 dragons.
* **A piece of moss** unsuccessfully enchanted by Anemone to give all the NightWings in the battle of Jade Mountain a telepathic message that seems to come from Darkstalker telling them to retreat.
* **A strawberry**, enchanted by Kinkajou with the scraps of Darkstalker's scroll so that when Darkstalker ate it, he would be turned into a one-year-old NightWing-RainWing hybrid dragonet with no memories of his former life and a love for strawberries.
* **A purple flower** enchanted by Darkstalker to heal Flame's face without pain.
* **A vine** enchanted by Darkstalker to give Mindreader's father the power to heal instantly from any wound.
* **Another vine** enchanted by Albatross to strangle a seagull.
* **A bush** enchanted by Albatross to fall off the cliff to uncover a spying Indigo.
* **Several hundred seeds** enchanted by Flora of the RainWings to grow into a new species of vines that, when powdered, can help retain the strength of ailing bones. \*
* **A leaf** enchanted by Agilefang the NightWing to grow into the breath of evil that covered Pantala.
* **A tree** enchanted by Sunbeam the ImperialWing to grow hundreds of other trees of the same kind. Their fruit could draw out poison, toxin, and ailing, weakened bones.\*

#### **Fauna**

* **A seagull egg**, enchanted to make Turtle's brothers forgive him for failing to find Snapper when Gill needed help when he cracked it into their soap.
* **Blob** was a piece of driftwood which Fathom enchanted to carve itself into the shape of an octopus then bring to life as a gift for Indigo, and to have the sweetest, most loyal, most agreeable personality of any pet in Pyrrhia. Blob's whereabouts are currently unknown.
* **Dinner** (the fox) was enchanted by Stonemover to bring him food every few days.
* **All the crabs on the beach of the Island Palace** were enchanted by Anemone to attack Turtle.
* **All the animus dragons in the seven tribes** were enchanted by Darkstalker to be brought to him.
* **An Animal egg** was enchanted by Jerboa to hatch into a SandWing dragonet.

### **Enchanted Rocks & Shells**

* **A clamshell** accidentally enchanted by Albatross when he was young to bite the claws off of his older sister, Sapphire.
* **A conch shell** enchanted by Albatross to glow whenever someone was lying and that was used both by Queen Lagoon from interrogations and the Royal Family whenever they asked for it.
* **Two sand dollars** enchanted by Turtle to protect him from the shells attacking him.
* **A plain grey-white river stone** enchanted by Turtle to heal skin and minor muscle injuries. Peril sees him using it in Escaping Peril to cure his sore wings after a long day of flying, and it is later used to heal Prince Winter's burns after he crashes into Peril outside Possibility. When Turtle is using the healing power he is only able to fix minor wounds. Moon asks him why he didn't use the rock to heal Kinkajou, to which he replied that he didn't enchant the rock to heal more than injuries to muscles, scales, and skin.
* **Several pebbles** enchanted by Darkstalker so that when it rolls into the same room as Indigo the SeaWing, she will be instantly trapped inside the small wooden carving of a dragon made for him by Fathom.
* **Kinkajou's skyfire** enchanted by Turtle to heal her from her wounds and make her still visible to Darkstalker, but not under his spell and not visible in his futures. Also enchanted by Anemone to make her love Turtle as much as he loves her.
* **A pair of slates** enchanted by Turtle so that when something is written on one of the slates, it appears on the other slate.
* **A seashell** enchanted by Turtle to break every spell that Darkstalker has cast on Anemone the moment it touches her.
* **A rock** enchanted by Anemone to knock Turtle off her and disappear.
* **Seashells** enchanted by Anemone to attack Turtle.
* **The sand** on the beach of the Island Palace enchanted by Anemone to swallow Turtle. It was later enchanted by Turtle to let him go.
* **A piece of stone** wall from the ruins of the Island Palace enchanted by Anemone to crush Turtle and not stop until it hits him. It was later enchanted by Turtle to get off him.
* **A crab shell** enchanted by Turtle to make his scales as hard as diamonds, his bones unbreakable, and himself impossible to hurt.
* **Pebbles** enchanted by Anemone to turn into a bucket of water and a mop and to repeatedly hit Moon over the head until Anemone said that Moon was done cleaning the room.
* **More pebbles** enchanted by Anemone to turn into opals and sapphires and distract Darkstalker so he didn't see what was happening.
* **A piece of tile** enchanted by Anemone to turn into an earring enchanted so that the moment Darkstalker put it on, he would stop loving Moon and only care about Anemone.
* **A stalactite** enchanted by Darkstalker to heal the wounds of any dragon it touches, and possibly to make Stonemover obey Darkstalker.
* **StarSeer's Skyfire**, enchanted by StarSeer to give whoever is holding it animus power so whoever holds it can cast animus spells by speaking or thinking them. He enchanted this so he would not lose his soul. \*
* **A vial of green powder** enchanted so, when diluted, it creates a thick green mist that can help reverse animus magic.

### **Enchanted Household Objects**

* **A blanket** enchanted by Darkstalker to "keep any dragon it covers at the exact perfect temperature"
	+ **Another blanket** enchanted by Darkstalker to make sure Foeslayer slept peacefully when she was out in the desert with the NightWing army.
* **A plate** enchanted by Darkstalker to keep prey warm for his mother when she was late for dinner.
* **A goblet** enchanted by Darkstalker so that the first time Fathom drinks from it, he will stop loving Indigo, forget about his oath to Queen Pearl, and decide to freely use his animus magic again.
* **A history scroll** enchanted by Darkstalker to read itself aloud whenever someone said "Bore me to sleep!" and to stop reading whenever someone said, "Spare me!"
* **Whiteout's toy scavenger** enchanted by Darkstalker to return to beneath her pillow, should she ever lose it. Enchanted as a test done by Darkstalker to prove to himself whether or not he was a animus.
* **An inkwell** enchanted by Darkstalker to fly up, touch the ceiling once, land in his talons without spilling a drop, and return to normal after doing so.
* **A set of paints** enchanted by Darkstalker for Whiteout to never go dry and never run out.
* **A bowl** enchanted by Turtle so that when anything is dropped in the bowl and the dragon says "Twice as much, please!" the contents of the bowl double, keeping any spells on the objects. In Darkness of Dragons, Qibli joked they should name it the Inscrutable Bowl of Infinite Stew.
* **The waves on the beach of the Island Palace** were enchanted by Turtle to wash all the crabs Anemone had enchanted to attack him on the beach out to sea.
* **A scale** located in the SeaWing Royal Hatchery. It could tell the gender of a dragonet in its egg when the egg was placed on the scale. In the prologue of Talons of Power, Gill wishes that they did not have this animus gift, as it showed the SeaWing princess assassin (Orca's statue) which egg to target.
* **A piece of paper**, enchanted by Darkstalker to tell him which dragon hired Quickdeath to kill him.
	+ **Another piece of paper**, enchanted by Darkstalker to show him where Foeslayer was.
		- **The third piece of paper** enchanted by Darkstalker to look like a note written in Indigo's handwriting, with a short, believable message saying she's leaving Fathom and not coming back.
* **Ink** enchanted by Darkstalker to tell him what the IceWings were doing at the moment and where they were going.
* **Princess Auklet's harness** was mentioned to have been enchanted by Anemone, presumably to keep Queen Coral away from her.
* **Flame's library card** enchanted by Darkstalker to chain Flame to a stalagmite in Stonemover's cave.
* **A Pair of Spider's Web Gloves** enchanted so as to give the gloves a extra stick surface, which can help a dragon cling to the walls of cliffs and caverns with ease **\***
* **A telescope** enchanted to let the user see things normally camouflaged through its lens. **\***
* **A pipe** enchanted to blow bubbles of light to light up the darkest nights \*
* **Neglect's Scroll**, enchanted by Neglect to function like Darkstalker's scroll, except with a twist. She can only unroll it, write in it, and destroy it. Enchanted so that if you look at your reflection on the ribbon, you will see an animus version of you, with fires all around and blood and dead dragons everywhere, and you devastated and crying because of your sanity is dying and you are getting out of hand, killing ones around you mercilessly. This demonstrates the true power the scroll has, and how Neglect used some of her powers to keep others from destroying their sanity and world with it. Animus dragons would get a much more grim reflection of their animus selves, with more fire, blood, and dead dragons, and you in the center, smiling, with blood on you. That shows what can happen to an animus dragon that has let his/her insanity take over with their powers. \*
* **A staff** enchanted to give its user the power to teleport in a flash of green light while holding it, even locations that are protected by enchantments. \*
* **A harp** enchanted by a unknown RainWing both to, when used as a bow, the harp strings improve even the worst archers aim and when played, its music will sooth even the most enraged animal. \*
* **Ash's Paintbrush** was enchanted by unknown animus dragon (possibly a RainWing or MudWing) with the words 画家 carved into the distinctive bamboo handle and was enchanted so when in the hands of a dragon with good intentions and a pure heart, whatever that dragon paints with this paintbrush will come to life, as long as the drawing is finished. \*
* **A Ice Piano**, enchanted by it's carver, Moraine, to play music reflecting the current emotions felt by it's owner. It never ceases to play music unless Moraine herself begins to play. It started to play by itself when Moraine aged 7 draconic years, after she unknowingly enchanted it. \*
* **A scroll on the Eye of Onyx** enchanted by Chill illegally after creating the Gift of Longevity so that whoever touched it that was not worthy of knowing the information inside would die exactly how the Eye of Onyx kills.
* **A Stick** enchanted by Animus to remove Foeslayer’s enchantment.
* > **A Scroll** enchanted by Daisy of the RainWings to instanty write whatever it is told to do (like "draw a map of the Sky Kingdom" and it would do it), and make another blank piece of parchment appear to write on again.
>
>

### **Enchanted Locations**

* **The mountains** around the Night Kingdom enchanted by Darkstalker to kill any IceWing that tried to enter the kingdom except for him, Whiteout, and Arctic. It was later confirmed the mountains/shield are called Darkstalker's Teeth by the IceWings, who assumed the mountains were just another random part of Pyrrhia Darkstalker had enchanted as a trap for IceWings.
* **The throne room in the NightWing palace** enchanted by Darkstalker so that animus dragons are unable to cast any spells while they're in the room except for him.
* **The Summer Palace of the Sea's Pavilion**. The palace was enchanted to grow and shape from stone by Albatross, the oldest known SeaWing animus.
* **The tunnels** that connect the Rainforest Kingdom to the Kingdom of Sand and the NightWing Island that were enchanted by Stonemover, so the NightWings and their SandWings allies could take over the Rainforest.
* **The Challenger's Dais** is a airborne mass that is used for challenges enchanted to take on any shape or cause any phenomena, though all dragons and events inside are contained within it until they come to an agreement that the fight needs to stop, one of them forfeits, of the requirements of the challenge are met. It was originally intended to replace the Diamond Trial, but it can be used by any tribe. It is also enchanted both to prevent unfair advantages in battle and to have a fair and just mind of its own. \*
* **StarSeer's Palace** is a sleek and elegant palace on an island in between the Ice Kingdom and the Night Kingdom that was grown from several rocks enchanted by Starseer to grow into a magnificent palace. \*

* **Shizen's Shrine** enchanted by a ColorWing animus to grow vines on it that continue to make fruit all year round. \*

* **The Mirror Cavern** is a enchanted cavern on the Rainforest Kingdom's enchanted by a SeaWing to grow on its own. It is infinitely beautiful on the inside and can change itself in any way to serve its inhabitant. \*
* **The New Nightwing and RainWing Castle** is a giant castle made in the middle of the Rainbow Bay of the Rainforest by a NightWing animus named Silvershimmer for contact between NightWings, RainWings and the other Tribes. Its hatcheries have glass roofs so NightWing eggs can be exposed to the moonlight and also a Rainforest-like appearance for RainWings. Was later enchanted by Silvershimmer to keep out any corrupted dragons. \*
* **The Chamber of Animuses** is a sacred council-chamber of the floating town of Unity where the Circle of Fifteen Animus Dragons gather on behalf of the tribes. This huge building was physically carved from an ancient mountain and is and is one piece without any seam or crack. It is enchanted to transport anywhere by magic, is protected from dark and destructive magic and can expand enough to hold a entire nation without a problem. The chamber itself also holds several enchanted locations. **\***
	+ **The Oath Stone** is a enormous pillar of marble that rises in the center of the square outside the Chamber of Animuses that flickers with emerald-green flames. All paths and roads in Unity lead to the large square at the city's center where the stone stands. The stone was build by the fifteen animuses when they pledged their loyalty to each other and to protect their land. Engraved on the pillar is the fifteens oath to save their land. It is enchanted so the fifteen could only use magic to save and protect the innocent and to keep their souls safe, as well as to sweep away any of the fifteen who broke their oath, forever to regret their dishonor.
* **A field of pure-white flowers in the Rainforest** that's flowers are enchanted to fight of deadly infections and regrow themselves after picked, to be resistant to fire, frostbreath and venom and to grow on any surface and regrow themselves if buried in a new location. \*
* **A Painting** enchanted by Darkstalker with an unknown Enchantment; likely enchanted to hide Darkstalker's scroll.
* **Small glass candleholder**, was enchanted by Jerboa lll so that when it shatters, it shatters the power of all current animus dragons. From that point, no spells cast by any animus dragon alive today will ever work again, Jerboa III will grow old and die like a normal dragon, and makes the spell irreversible by any animus including herself.

### **Enchanted Dragons & Dragon "Masks"**

* **A MudWing egg** that may have been cursed by an animus to have no teeth or claws. This was shown in Burn's stronghold. According to Smolder, it's possible that the MudWing's body was forged as many of the items in the stronghold were forged.
* **A MudWing** head enchanted by Chameleon with Darkstalker's talisman to look like the head of Queen Glory of the RainWings and NightWings.
* **All IceWings** were enchanted by Darkstalker to have a sudden, deadly illness with no cure, with the exception of any IceWing hybrids and Winter. The illness ended after Darkstalker's transformation at the end of The Darkness of Dragons.
* **Jerboa lll** was enchanted by Animus to bring back animus magic.
* **All the animus dragons in the seven tribes** were enchanted by Darkstalker to be brought to him.
* **Prince Arctic** was enchanted by Darkstalker to obey his every command, ending in forcing him to disembowel himself.
* **Princess Anemone** was enchanted by Turtle to be an animus dragon. Later, Darkstalker enchanted her to obey his every command.
* **Bog**, one of Chameleon's masks, a MudWing.
* **Darkstalker** enchanted himself to be immortal, invincible and later to be immune to all animus spells except his own, as well as to be able to sense animus magic. He was also later enchanted to become a one-year-old NightWing-RainWing hybrid called Peacemaker.
* **Fierceteeth** was enchanted by Darkstalker several times to become a lot of different versions of Clearsight, and then to forget every spell that happened and return to normal. After that, she may have been enchanted by Darkstalker to not annoy him again as stated by Darkstalker ("Go on, fly as fast as you can. And don't annoy me again.") in Darkness of Dragons.
* **An unknown SandWing Talon of Power** was possibly enchanted by Darkstalker to fly as fast as he could to Vulture's Compound in the Scorpion Den, and not stop until he delivers a message saying that Darkstalker was going to become the king of the NightWings and that he would ally with Vulture.
* **Jerboa III** was enchanted by her mother, the original Jerboa so that nothing would be able to harm her, and later to lose a body part every time she cast a spell.
* **Kinkajou** was enchanted by Darkstalker to forget everything that happened in the throne room. However, this didn't work, as the skyfire she was holding (enchanted by Turtle) protected her from all of Darkstalker's magic.
* **Pyrite**, or **The Pyrite Mask**, a necklace that contains a piece of paper that will fully turn the user into a female SkyWing named Pyrite, who is loyal to Queen Scarlet, with her memories and none of the user's own. The Pyrite Mask also caused the wearer to never want to take it off, however, this part of the spell was ripped off by Qibli in Winter Turning.
* **Ruby**, an earring enchanted by Chameleon to change the appearance, personality, and never be able to win a challenge against Queen Scarlet, later recreated to retain all memories of Ruby and the wearer.
* **Shapeshifter**, one of Chameleon's masks, a NightWing with invulnerable scales, firebreath as hot as Peril's scales, and superdragon strength.
* **Soar**, one of Chameleon's masks, a SkyWing.
* **Stonemover** was enchanted by himself to turn his scales into stone in fear of losing his soul. In Talons of Power, Darkstalker enchanted him to turn back to normal, but he was later changing back.
* **Prince Turtle** was enchanted by Darkstalker to lose all his animus power. He also enchanted himself to have his scales as hard as diamonds, and that nothing could ever hurt him.
* **Vulture** was temporarily enchanted by Darkstalker first to obey his every command, then to have the mind of a one-year-old dragonet, then to undo the last spell and to make him feel guilty for all the things he had done, then to be a grandfather who loves Qibli more than anything else in the world. Afterward, he was enchanted by Darkstalker to most likely forget all enchantments and what happened and to teleport back at where he was before. But the details are unknown about this as Darkstalker whispered into his ear.
* **Prince Winter** was thought to have been enchanted by Darkstalker to believe Darkstalker was a good, noble leader and to give him another chance. He was also thought to have been enchanted to have a more open mind.
* **Princess Lotus** was a MudWing illegally enchanted by Serrated after creating the Gift of Sustenance. Lotus would obey his every command and be used as a weapon to fight MudWings, the classic cliche of fighting your own tribe.\*

## IceWing Gifts

IceWing animus dragons historically had a system of one spell per dragon, to prevent magic overuse. This spell would be cast on an animus' seventh hatchday, and had to be a gift that would benefit the entire tribe. However, this was disobeyed by Queen Diamond and her son, Artic, on various occasions.

#### **IceWing Gifts**

* **The Gift of Defence;** The **Great Ice Cliff** bordering the Ice Kingdom was created by an animus to shoot icicles at anyone who is not an IceWing.
* **The Gift of Diplomacy; three bracelets** that allow the wearer to get over the Great Ice Cliff despite their tribe and keep them warm in the Ice Kingdom, as well as a heated dome near the SandWing border so they don't need to wear the bracelet; created by Penguin.
* **The Gift of Elegance**; the enchantment on the ice palace that allows the inner walls to mimic the weather outside.
* **The Gift of Healing**; Queen Diamond's first gift. She enchanted a set of five of narwhal horns to cure any IceWings of frostbreath wounds.
* **The Gift of Light; The Moon Globe Tree** is a exquisite tree of ice that was painstakingly carved by an IceWing animus named Frostbite with her own claws before she enchanted it to grow moon globes, small spheres of light and to act and grow like a real tree would. The tree is frosty white with silver spheres (globes). The tree was carved by claw, meaning that Frostbite would've had to study real trees for a long time in order to know how to precisely carve each branch.
* **The Gift of Order**; a wall that shows every IceWing's name and their current ranking. It is viewed by the IceWings as one of their two greatest animus gifts and grows in the main courtyard the IceWing Palace.
* **The Gift of Splendor**; The **IceWing palace** was enchanted by animus twins to grow from the ground and never be cracked, melted, or harmed in any way from the outside.
* **The Gift of Sustenance**; a lake on the outskirts of the Ice Kingdom where if a dragon sticks their claws into the lake they will always catch a seal. Winter thinks it is narrow-minded because it is built only for the lower ranks; any dragon who cared about their ranking wouldn't accept food which came so easily.
* **The Gift of Vengeance**; the **Diamond Caves** were Diamond's second animus gift, enchanted so that anyone who touches Foeslayer, a NightWing locked inside with animus-touched shackles and Queen Diamond's hated daughter-in-law, with a diamond-tipped spear can unfreeze her. When stabbed again, Foeslayer dies a painful death before being re-frozen. It was later broken by her descendant, Prince Winter.
* **The Gift of Stealth**; a pair of diamond-encrusted wristbands enchanted so, when worn and smashed together three times, the wearer can cause themselves or any other dragon to become totally invisible.
* Gift of Strength; a delicate, elegant tiara that grants the wearer super-strength.
* Gift of Vision; a ring enchanted to be impossible to take off and to give the wearer visions to teach a lesson and not stop until that lesson is learned.
* Gift of Allknowing; a well enchanted by Diamond the Fifth, the great-aunt of Diamond the Sixth, Arctic's mother. Whoever looked inside the well would see a picture of the future, like Clearsight tracking a timeline.