recursal/Fanatic-Fandom huggingface dataset:
Ninor

## Histoire

Ninor a eu une enfance difficile, moqué car ses bras étaient toujours imprégné de liqueur spirituel les rendant bleu, malgré le fait qu'on se moquait de Ninor, il était très bagarreur et étant donné son manque de contrôle sur la LS, à l'âge de 8 ans, il blessa gravement un camarade l'ayant insulté. Alors qu'il avait 6 ans, sa planète fut attaqué par l'armée de Maléficio, un multimilliardaire, dictateur de sa planète. Après avoir vécu 1 an seul au milieu des décombre et des gens qui l'accusait de la tragédie Ninor finit par fuguer en tuant un des ses ancien camarade et son chauffeur de vaisseau pour fuir, Orbion finit par le trouver évanoui sur une planète déserte, il le forma et lui appris à maitriser sa magie.

## Pouvoirs

Ninor étant un Alasien, possède dans son corp un liquide appelé liqueur spirituelle. Ce liquide est comme le sang, des vaisseaux sont présent dans tout son corp, Un réservoir de liqueur spirituelle (surnommé Liqueur S ou LS) est présent dans une partie de son cœur (plus grand qu'un humain), Ce liquide lui confère 3 pouvoirs distincts et une attaque ultime, chacune de ses techniques utilisent un certaine quantité de LS.

Griffes du tigre (pas couteux en LS)

Décuplement de force (peu couteux en LS)

Onde de choc (couteux en LS)

Forgement d'arme (la quantité de LS change en fonction du temps de la forge)

Tigre de jade (attaque ultime) (extrêmement couteuse, peu être mortel si utilisé trop longtemps et nécessite un long temps de repos après son utilisation)

Les griffes du tigres sont simplement des griffe que Ninor peux sortir et rentrer comme un tigre, il peux augmenter leur tranchant et leur dureté avec de la LS, il peux également les enflammer avec le même procédé.

Le décuplement de force est un technique qui consiste a injecter un grande quantité de liqueur S dans un membre en particulier, celui-ci virera au bleu lapis, et sa force en sera grandement augment.

La technique de l'onde de choc consiste a répartir une très grande quantité de LS dans tout le corp puis, toute la liqueur S se transforme en énergie qui est relâché de manière homogène par tout le corp, ce qui créé une grande sphère autour de l'utilisateur, toucher ou être dans la sphère vous projettera en arrière.

Le Forgement d'arme consiste à utiliser la LS pour la durcir et en faire soit une épée et un bouclier, ou un arc et des flèche, plus l'épée et le bouclier sont utilisés plus il va être couteux en LS pour l'utilisateur, pour l'arc, cela dépend du nombre de flèches tirées.

Tigre de jade est une combinaison des 3 technique, le forgement d'arme sert a métamorphoser le corps en un corps de tigre, le décuplement de force sert à accentuer la force des attaques et les ondes de chocs sont utilisées a chaque coup pour enflammer les attaques
Les Olgas

Les Olgas sont une terre mystérieuse et voisine d'Élémentiar. Cette planète est connue pour son seul métal rare et précieux, appelé le Métal Olga, qui est considéré comme ayant des propriétés magiques, bien que peu de choses soient connues à ce sujet. Les Olgaïens en protègent jalousement les secrets et il n'est pas commun pour les étrangers d'être autorisés à en observer les propriétés magiques de près. Les Olgas sont une terre fascinante et mystérieuse, peuplée de gens talentueux et fiers. Les voyageurs qui se dirigent vers les Olgas sont sûrs d'être émerveillés par la richesse culturelle et les merveilles naturelles de cette planète étonnante.
The Underworld

>
>  **"** *Those people who live above.. they waste so much food, money, and resources.. don't they know that we're fighting for our lives to live down here?* **"** ~Yamaguchi Soma
>
>
>
>

## Tennoshita District

### Inhabitants

150,000+

The Underworld or Officially known as the Tennoshita District is a fictional location in the Mechanical Heart Series, situated deep underground right beneath Osaka.

It's only accessible entry is located in Hommachi Station, in closed public bathroom, taking a 6 minute cable lift to get down.

## Information

The Tennoshita District was built in 1944, Originally designed to be an Underground Bunker for Japanese Soldiers in World War II, It was a giant cave system discovered on accident by an Oil Drilling Company, The size of the cave prior to additional excavation was 1,295 square metres, larger than any cave systems that exist in real life, the only reason the city above Tennoshita District did not collapse was the fact it was found over 2,6 Kilometres underground.
Fan Art

Art created by the community based in the world of The Monster Garden.

Otis, Moss, and Huey. The artist wished to be anonymousThe Ratcatcher. Drawn by Spiff#8424 on discord, instagram: @spencer\_pero\_artFanart of a verusian man's possible clothing. Drawn by Kalash Nikov#8741 on discord, Artstation: En Jay
Perpetual Heart Mechanism

**The Perpetual Heart Mechanism (心臓の仕組み,** *Shinzō no shikumi***)** is a mechanical implant device developed by Dr. Takeru Shigemoto as part of his Project Kirana, to turn orphans into weapons of war against crime in Japan.

So far, only three of the previously five people own the Perpetual Heart Mechanism in their bodies

* Minoru Sasaki (Prototype Mechanism 110383)
* Soma Yamaguchi (Neotype Mechanism 171288)
* Shoko Yamaguchi (Final Neotype Mechanism 300190)
Orbion

## Pouvoirs

Il tire principalement son pouvoir des Orbes, des sphères magiques qui accentuent les capacité humaines, il manie à la perfection son katana qu'il peux invoquer et faire disparaître comme ses orbes, il possède l'exécution divine, l'extermination divine, la téléportation final, et tout autre atouts divin.
Ren

>
>
> Ren Hamada
> ----------
>
>
>
>
> ### Relatives
>
>
> Osamu Hamada (Older Brother)
>
>
> ### Affiliation
>
>
> The Underworld
>
>
> ### Occupation
>
>
> Lawyer Student (Dropped Out)Private Investigator at the Osamu Law Office
>
>
>
>
>
> Biographical information
> ------------------------
>
>
>
> ### Date of birth
>
>
> June 9th 1987
>
>
> ### Place of birth
>
>
> Tokyo, Japan
>
>
>
> Physical description
> --------------------
>
>
>
> ### Gender
>
>
> Male
>
>
> ### Height
>
>
> 182cm/6"0
>
>
> ### Weight
>
>
> 70kgs/154lbs
>
>
> ### Eye color
>
>
> Brown
>
>
>
>
>
> **"** *The world cannot exist without crime, alike light cannot exist without darkness, sometimes crime is.. necessary..* **"** ~Ren Hamada
>
>
>
>

**Ren Hamada (浜田怜)** is the deuteragonist of the Mechanical Heart Series. He is a former Law Student at the Osamu Law Office, later working as a Private Investigator for the Office.

## Profile

### Appearance

Ren is a tall, athletic built young man, with brown, medium length slightly spiky, messy hair. His eyes are Hazel in color, with a slightly sunken in eyes, and visible cheek bones, his physique is that of an athlete, with chiseled and toned muscles.

### Attire

Ren's standard outfit consists of a Slate-Gray 3 piece suit, a blue necktie and a pair of black leather shoes, He sometimes wears an unbuttoned blue long suit, with a white, messy collar shirt beneath it.

### Personality

Ren has a forthright and judgmental personality, being the younger brother of a Lawyer, Outside of work he is a laid back, extroverted and comedic person who is liked by all who knows him. He is a boxer at heart, and loves a good sport, he doesn't fight to kill unlike **Soma,** but instead as a sport to compete in and enjoy with others.

## Background

Ren was born in a German-Japanese Family, his father, Leon Hamada, is a Half Japanese-German man who studied politics, and very well versed with the Japanese Justice System, He was born as the last child, his older brother, Osamu Hamada, being a renowned lawyer in Osaka
Plasma Manipulation

## Summary

**Plasma Manipulation** is the ability to manipulate plasma, a state of matter in which an ionized gas becomes highly conductive. Plasma makes up such things like lightning and stars and is widespread in space. It can be created by heating gases or subjecting them to powerful electromagnetic fields. In combat, it can be projected as blasts and beams of plasma, similarly to traditional uses of energy, and it can also be used to make forcefields and other objects. Due to its associations with electricity and heat, it is often used by those who can manipulate such things, and can be used to easily melt objects.
Locations

**Locations** are a content construct shown throughout all things. They are various places set in different world consisting of several countries. Every location span over many climatic zones, from deserts and exotic islands to tundra, and has different landscapes - mountain ranges seemingly being very common.

"*.*"

—About Locations.

## Section heading

Write the first section of your page here.

## Section heading

Write the second section of your page here.
Europa Universalis: The Price of Power Wiki

**Welcome to the Europa Universalis: The Price of Power Wiki!**
This is not officially endorsed by Paradox or Aegir Games.

A place for rules references and strategy for the board game Europa Universalis: The Price of Power

* 1.0 Introduction
* 2.0 Game Overview
	+ Game Concepts
* 3. Game Setup
* 4. Sequence of Play
* 5. Basic Actions
* 6. Action Cards
* 7. Governing a PR
* 8. Ideas
* 9. Warfare
	+ Casus Belli (CB)
	+ Military Units, Armies, and Fleets
* 10. Peace Resolution
* 11. Diplomatic Relations
* 12. Trade
* 13. Non-Player Realms (NPRs)
* 14. Rebels
* 15. Religion & Faith
* 16. Events
* 17. Victory & Prestige
* 18. The Holy Roman Empire (HRE)
* 19. The Papal Curia
* 20. 2-Player Games
* 21. PR Elimination

We're a collaborative community website about Europa Universalis: The Price of Power that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Golems

Golems are constructs that move under their own power. Created to do tedious and brute work for the dwarves as well as being sold off to Verus for their war against Ram.

### Essential Components

Golems are defined as any construct which has the following components; some mana storage, mana channels, and Ifs. Apart from these components, it is completely free reign. There is vast variation even in the basic components; the mana storage could be a mana potion, a crystal, or even a magically attuned creature. The mana channels are just any arrangement of materials used to guide the mana to the Ifs, usually made with metals with the best mana-conducting properties, such as gold, silver, and copper. The Ifs themselves are where the literal magic happens. Golems use sort of metal Scrolls, sheets of metal with Ifs carved or inlaid in gold. These sheets are then rolled up and put in cylindrical cases to be attached to the mana channels within the golem. Metal is used here for its reusability, if paper was used it would burn up on the first use and render the golem inanimate.

### Exterior components

Golems are of course not composed entirely of their essential components, they commonly have strong metal shells that make up the bulk of their silhouette in addition to the protruding cylinders covering the Ifs of each joint. The joints themselves are something to look at, being purpose crafted for each use case by the dwarf who designed it.

### Use Cases

Golems are used primarily by the dwarves as their workforce, doing long boring tasks that require a lot of strength, or that just aren't very exciting. Digging new rooms and tunnels, mining, hauling cargo, or just acting as a strong right hand in the rare case that a dwarf's strength is insufficient for the task. For these purposes Golems may be equipped or designed with specialized tools such as; drills, hooks, claws, high grip strength hands, lifting forks, etc the options are limitless.

In Verus they are used for war, bought from the dwarves, and fitted with guns, shields, and anything else they can think of, as well as being reinforced with additional steel armor, covering their joints, Ifs, and other weak points.

### The Crawling King

In their war against Verus, Ram noticed the threat of the Verusian Golems, and using the scavenged wreckage of one such golem, they reverse-engineered the mechanisms, creating their own brand of a golem, the Crawling King.

The Crawling King is a twelve legged boxy construct with a large metal king's head mounted on top. This is a battle platform akin to a tank, with its main gun protruding from the mouth of the king and viewing holes in the eyes.
Casus Belli (CB)

A Casus Belli ("justification for war") enables you to Declare War without receiving a -2`s` penalty. The following CBs can be obtained.

## Conquest (Claim)

Having a Claim (`G`) on an Area provides a CB against all other Realms that currently Own Provinces in that Area.

## Call to Arms

A CtA (see p. 32) in itself constitutes a CB on your Ally's new Enemy. This CB is lost immediately if the CtA is refused.

A *Defensive CtA* lets you ignore all DoW restrictions (like Truces, conflicting Alliances, etc.) when accepting the Call.

## General CB (CB token)

Some situations will provide you with a temporary CB, indicated with a CB token on the target's Capital.

You get a CB against any Ally that refuses to honor your CtA. You may also get such a CB from an Event.

CB tokens are removed from the board in Phase 3, Step A (see p. 9).

## Event

An Event that lets you Declare War on another Realm is always a CB in itself.

This CB also negates the -1`s` penalty for a DoW on a Marriage partner.

## Disputed Succession

A `M` which is displaying its "Disputed Succession" (`L`) side provides a CB for *all* PRs against the Realm on which the token is placed.

This CB also negates the -1`s` penalty for Declaring War on a Marriage partner. Furthermore, if you have a Marriage with the target, this CB lets you Declare War even during an Interregnum or if the target is your Ally (or both). If used to Declare War on an Ally, the Alliance ends.

Additionally, a `L` provides a CB on all PRs at War with the target Realm.

## Excommunication

If your Realm is Catholic, and the Curia controller has ***Excommunicated*** the Ruler of another Realm, you have a CB against that Realm for as long as the Excommunicated token is in play (see p. 46). This token is removed during Phase 4, Step E.

## Holy War (Crusade)

With the "*Deus Vult*" Idea, you have this CB against all adjacent Realms with a different State Religion than yours, including any Distant Realm, with the notable exception that PRs with a Christian State Religion cannot use it against other Christian Realms.

If your Realm is Catholic, you get this CB against Realms that are currently the target of a *Crusade* (see p. 46). When using this CB to Declare War on a Crusade target, place one of your Tag chits on the *Committed to Crusade* slot on the Status Mat. The Crusade token is removed in Phase 4, Step E.

## Imperial Liberation (HRE only)

The Emperor has a permanent CB against any Realm with their Capital located outside the HRE that Controls Provinces or has Vassals located inside the HRE.
21. PR Elimination

The game by default does not have player elimination, since a player may always Surrender when facing a catastrophic defeat in a War, and PRs always retain their Capital when a Peace is concluded.

If, however, for whatever reason, a player must leave the game before it ends, there are two ways to handle this. In either case, this should be done at the end of a Round, after resolving all of that PR's Wars.

The first (and easiest) solution is to leave all `t` and `v` belonging to that PR on the map boards, and continue playing as if all of these belonged to an NPR. Remove any `u` from those `t`/`v`, and remove all other pieces and tokens of that PR from the game. Terminate all Alliances with that PR. This new NPR cannot be Allied or Vassalized.

Whenever one of that PR's Events are revealed, simply remove it from the Event display. In those Rounds where none of that PR's Events show up, auto-resolve any symbols on the additional Unpicked Event.

The second solution, which requires a bit of custom tweaking, is to replace the human player that leaves with a Bot player (see Solo & Bot Rules, p. 6)
Mechanical Heart Wiki

# **Welcome to the Official MECHANICAL HEART Wiki!**

## Introduction

> **“** *An orphaned boy who was implanted with a mechanical heart, turned into a Weapon of War under the Government's Decree, suffering the consequences of his Father’s past actions, and tasked by an underworld syndicate to eradicate crime in Japan, plunging back into the underworld he once walked to uncovers his father’s legacies, He seeks nothing but to destroy the very system that had put him through this Hell. His campaign of revenge begins by rebelling against the syndicate that eradicated his Family, For the sake of his only live family member, His Sister.* **“**
>
>

**Mechanical Heart (機械の心臓)** is a Seinen Manga
* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
5. Basic Actions

During the Action Phase you can take Basic Actions and play Action Cards by paying their costs, which are divided among the three types of Monarch Power.

You may always take a Basic Action on your Turn, as long as you can pay its Monarch Power cost. Some Basic Actions do not have an associated Monarch Power cost. The Basic Actions are described below:

* 5.1 Generic Actions
* 5.2 Minor Actions
* 5.3 Administrative Actions
* 5.4 Diplomatic Actions
* 5.5 Military Actions
Minoru

>
>
> Minoru Sasaki
> -------------
>
>
>
>
> ### Relatives
>
>
> Koji Sasaki (Older Half-Brother)Unnamed Father
>
> Unnamed Mother
>
>
>
>
> ### Affiliation
>
>
> Triplet Kings of KansaiTsukasa Clan
>
> Korean Mafia
>
>
>
>
> ### Occupation
>
>
> Boat Mechanic (Formerly)Construction Manager
>
>
>
>
>
> Biographical information
> ------------------------
>
>
>
> ### Date of birth
>
>
> March 11th, 1983
>
>
> ### Place of birth
>
>
> Sapporo, Japan
>
>
>
> Physical description
> --------------------
>
>
>
> ### Gender
>
>
> Male
>
>
> ### Height
>
>
> 188cm/6"2
>
>
> ### Weight
>
>
> 78kgs/160lbs
>
>
> ### Eye color
>
>
> Amber
>
>
>
> **"** *Right or wrong, It doesn't matter, I am no judge for people's sins, for that is a task only God can fulfill.* " `*~Minoru Sasaki*
>
>

Minoru Sasaki is a major antagonist of the Mechanical Heart series, later becoming one of the protagonists in the Epilogue Arc of the Manga. He is the heir to the Sasaki Clan, representing the Clan's final generation, and the face of the Yakuza.

A Yakuza in and out, He glorifies honor and fights under it, climbing the chain of the Yakuza Underworld and earning a throne in the High Seats as "The Tiger", feared and respected by all members of society, Politicians and Yakuza alike.

### Appearance

Minoru has a tall, muscular build, described as being "Built like a Tiger", He has long, slicked back hair, with amber eyes very reminiscent of that of an actual Tiger, He has sideburns and a slight goatee on his chin, and a visible scar running across his nose, left by a Tanto Knife.

### Attire

Minoru wears an open 2 piece Navy Blue suit with fancy snakeskin shoes, He wears a wristwatch made of diamond, and a visible chain that goes around his neck, He has a shackle on his left calf from when he escaped containment.

### Personality

Minoru is predatory, ruthless, and calculating, despite his brash, bold appearance, he has the mind of a thinker and utilizes strategy and calculates the outcomes of everything, He is smart and wise, yet also violent and merciless.

## History

The Sasaki Clan's Patriarch had an illegitimate son, who would become the successor of the Clan if in the instance the current successor, Koji Sasaki, died, the illegitimate son of the patriarch, birthed by a prostitute, would be the new head of the clan.

Minoru had a rough childhood growing up, He was abused and beaten by his stepmother and half-brother, He lived a life of crime at a very young age, at age 10 he already killed a man with his bare hands.
Jin

>
> ### " An old ghost should remain forgotten.. "
>
>
>
> Jin Yamaguchi
> -------------
>
>
>
>
> ### Aliases
>
>
> "The Treasurer of Osaka"Demon
>
>
>
>
> ### Relatives
>
>
> Goto Yamaguchi ( Father )Unnamed Mother
>
> Ayumi (Sister)
>
> Soma (Biological Son)
>
> Shoko (Biological Daughter)
>
>
>
>
> ### Affiliation
>
>
> Triplet Kings of KansaiThe Underworld
>
>
>
>
> ### Occupation
>
>
> Yakuza (Formerly)
>
>
>
> Biographical information
> ------------------------
>
>
>
> ### Marital status
>
>
> Kiyomi Aazumaya (13th February 1979 - 17th December 1988)
>
>
> ### Date of birth
>
>
> January 15th, 1959
>
>
> ### Place of birth
>
>
> Hyogo, Japan
>
>
> ### Date of death
>
>
> December 17th, 1988
>
>
> ### Place of death
>
>
> Amagasaki, Japan
>
>
>
> Physical description
> --------------------
>
>
>
> ### Gender
>
>
> Male
>
>
> ### Height
>
>
> 188cm/6'4
>
>
> ### Eye color
>
>
> Black
>
>
>
> Appearances
> -----------
>
>
>
> ### Portrayed by
>
>
> Yamaguchi Soma (1988 - 2012)
>
>
>
>
>
>

Jin Yamaguchi is an important figure of the Mechanical Heart Series and the secondary antagonist of the story.

He is a renowned Yakuza Kingpin, Rich and powerful, he ruled Osaka with an iron fist back in 1976, and is the Patriarch of one of the largest Yakuza Clans to ever exist in the world, The Yamaguchi Clan.

## History

Jin Yamaguchi was born on January 15th, 1969 in Hyogo Prefecture, He was involved in alot of crime during his youth
5.3 Administrative Actions

## Increase Stability (5`a` +/– current `s`)

You may spend 5`a`, modified by your current Stability value, to increase your Stability by 1 step (e.g., increasing Stability from -3 to -2 costs (5 – 3 =) 2`a`, while increasing Stability from +1 to +2 costs (5 + 1 =) 6`a`).

## Convert Area (2`a` + 3`D`)

You may convert the Religion of a given Area to your State Religion if you Own every Province in the Area(s) governed by its Religion slot, or if you Own at least 1 of these Provinces and all the remaining ones are Owned by Realms of the same State Religion as yours.

Place the appropriate Religion token on the Area's Religion slot (or remove the current token to reveal the printed symbol), add `u` to 1 of your affected `t`, and roll Rebel Dice for all your `u` in the affected Area(s).

## Colonize ( 4`a`/`<`)

To take a Colonize Action, spend 4`a` or 4 of your `<` from the Colonist Pool (or any combination of those totaling 4), then replace 1 of your `G` on a vacant Territory with a Small `t`. This Colonial `G` must be connected to your Capital Area through a continuous chain of intermediate Areas and Sea Zones with your `t` and/or Ships.
1.0 Introduction

*Europa Universalis: The Price of Power* is a board game that carries on the great legacy of the *Europa Universalis* video game series by Paradox Interactive. Those of you familiar with any of the video games that have come out during the series' more than 20-year-long history will likely instantly recognize several of the concepts in this board game. That said, knowledge of the video games is not required to play or enjoy this game.

The starting point of the first Age of *Europa Universalis: The Price of Power* is the year 1444, in the aftermath of the Battle of Varna, where the Ottomans won a decisive victory against the combined Christian crusader forces. Europe is about to leave the Middle Ages behind and enter the Early Modern Era. The world is about to undergo changes like it never has before. No longer will civilizations in different parts of the globe exist in separate spheres with limited or no contact with the outside world. The lives of people across the whole planet are about to be irreversibly tangled together in a complex global web of power politics, imperialist expansion, colonization, trade, and cultural exchange, as well as wars and epidemics with disastrous consequences.

At the same time, science, political philosophy, and technology are starting to make progress at a rate never before seen in the history of mankind. This will impact warfare, forms of government, and religious institutions, as well as the daily lives of ordinary people, in ways that no one could have foreseen as it all began to happen.

While some states will flourish in this environment, and even grow into positions of global dominance, other civilizations will suffer and disappear almost completely.

A lot of what the colonial and imperialist powers of that era did in their struggle for glory and riches is of course highly problematic when viewed through modern eyes. Knowledge of the many key events and developments of that time period is nonetheless crucial to understanding how we have come to be where we are in the world of today.

The game views the world through the eyes of the European powers of that day and age, not because we endorse what they did, but because it is a way to help us understand some of the choices they made. Perhaps we can then see more clearly how or why parts of history unfolded in the way that they did, while also giving players the freedom to explore somewhat realistic "what if" scenarios in the setting of this time period.

This is a lot of ground for a board game to cover, and we have no pretensions of getting anywhere near a simulation of it all. Still, this game allows the players to immerse themselves in this highly interesting time period, and guide their chosen realms through a great chunk of history. Faced with challenges based on real historical events of the time, they will often need to make tough choices and negotiate with their opponents in order for their realms to thrive and grow.

We hope that this game will inspire people to dig deeper into this subject matter.
Disambiguation (Page Create)

**.** may refer to certain individuals below:

"*.*"

—About .

## See Also

### For Main

* Ally
* Char
* Fem
* Hero
* Infobox
* Loca
* Mal
* Neut
* Support
* Vil

### For Database

* Abraham
* Amy
* Ancient
* Ash
* Babylon
* Bettie
* Bio
* Black
* Blaine
* Brock
* Brother
* Bumble
* Cha
* Chairman
* Conia
* Doctor
* E-
* Elaine
* Erazor
* Erika
* Espio
* Gerald
* Giovanni
* Gloria
* Green
* Human
* Inf
* Ivo
* Jackson
* Janine
* Jessica
* Jet
* Knuckles
* Koga
* Lt.
* Liko
* Malva
* Marine
* Maria
* Metal
* Miles
* Misty
* Mobi
* Nack
* Natural
* Officer
* Oleana
* Planet
* Pok
* Princess
* Prof.
* Roger
* Rouge
* Rose
* Sabrina
* Sage
* Science
* Shadow
* Shahra
* Shelly
* Silver
* Sir
* Sky
* Sonic
* Spike
* Spy
* Storm
* Super
* Surge
* Tails
* Tales
* Tangle
* Tikal
* Timothy
* Tina
* Type
* Vector
* Victor
* Wave
* Yellow
* Zavok
* Zeena
Legacy of Dragons

The Legacy of Dragons: Birth of a Legend is a reboot of Spyro the Dragon's original adventures created by CelticKing1990.

## Characters

* Spyro the Dragon
* Prince Hunter of Avalar
* Lady Elora Oakfern
* Bianca Spellman
* Princess Elyssa
* Gnasty Gnorc
* Ripto
* The Sorceress
* Cynder
* Eldria Tepes
* Lord Malefor

## Tropes

* **Adaptational Badass:** Everyone has shades of this in the reboot setting.
* **Adaptation Expansion:** Spyro's early adventures have been vastly expanded upon, with the presence of Spyro leading to drastic changes in the Avalarian plot.
* **Adaptational Personality Change:** Majority of the Spyro characters have had their personalities overhauled by Angus.
* **Alternate Self:** Implied with Cynder herself being an alternate version of Spyro.
* **Crossover:** Crash and Coco make early bird cameos in some levels during Spyro's early adventures, though he yet to meet them personally. Ratchet and Clank are also mentioned in Metropolis as the cities saviors.
* **Medieval European Fantasy:** The reboot is set in European-esque lands with a roughly early-medieval level of development.
* **Fix Fic:** The story gives Ripto a much larger role overall, and fixes any plot holes the original series might have had.
* **Portal Network:** The setting is made up of various distinct locations whose populations make heavy use of portals to get between them. For the Dragons are the OG Dimensional travelers.
ICC 13

**ICC 13** is the thirteenth canon ICC and the seventernth event overall, which took place on the 14th of May 2023 4pm BST.

## Subs

izsokok subbed in for Aaronzy on the Orange Ocelots.

Belle\_IsLag subbed in for TThunderMC on the Green Geckos (Matatouille and HotChocolateGG later subbed in the resepctive order).

Yasamas subbed in for Cookithy on the Orange Ocelots.

Carrotheadman subbed in for CatalystGames on the Aqua Axolotls (Endermen subbed in for Hole in the Wall).

Shadows subbed in for TheOnlyLife on the Green Geckos.

banterlion subbed in for JoelSharps on the Lime Llamas.

alsokern subbed in for Kaylesh on the Aqua Axolotls (Kaylesh later subbed back in).

mikeyikey subbed in for mrgog on the Lime Llamas (Orlandillo, cheetahs and CyanideJ subbed in for each other in the respective order).

CautionTape14 subbed in for b0il3ra on the Aqua Axolotls.

BuddyTheBot subbed in for Xanyu on the Purple Pandas.

rotom subbed in for lime on the Black Beagles.

axob subbed in for CoolestGreen on the Yellow Yaks.

JJN215356 subbed in for oWexx on the Black Beagles (Ti and lime later subbed in the resepctive order).

## Games

Game 1: Sky Battle (1.5x)

Top 3 Teams:

1. Lime Llamas (3746)
2. Purple Pandas (3549)
3. Green Geckos (3441)

Top 5 Players:

1. EeveesXM (1070)
2. NolanZz\_ (876)
3. Cowec (810)
4. aYeetus (802)
5. ScarIsBad (800)

Game 2: Hole in the Wall (1.25x)

Top 3 Teams:

1. Purple Pandas (5755)
2. Aqua Axolotls (5625)
3. Green Geckos (5475)

Top 5 Players:

1. Xaderr (1865)
2. IgnToxiic (1850)
3. itzmeSZ (1775)
4. HotchocolateGg (1765)
5. Kaylesh (1685)

Game 3: Battle Box (1.5x)

Top 3 Teams:

1. Lime Llamas (5940)
2. Aqua Axolotls (5940)
3. Black Beagles (5895)
4. Green Geckos (5895)

Top 5 Players:

1. Cowec (1905)
2. b0il3ra (1890)
3. muhisquid (1755)
4. EeveesXM (1620)
5. Polypolars (1590

Game 4: TGTTOS (2.0x)
Females

**Females** (雌, *Jōyō*), are the biological term used throughout the many worlds, and beyond. They are a gender identity within the binary genders. **Women** (女, *Onna*) is a term used for adults, and corresponds to the terms girl (for children and adolescents), female (adjective) and femininity.

"*.*"

—About Females.

## Overview

### Anatomy and Design

Children born with vulvas are often raised with the expectation that they will identify as women, although intersex children may also be assigned to this identity while not possessing all of the above characteristics. Women may be cisgender (assigned female at birth and identifying as female) or transgender (assigned male at birth, yet identifying as female).

Identifying as a woman is often associated with female sex characteristics such as a vagina, a uterus, wide hips, breasts and a high-pitched voice, as well as a feminine gender expression and gender role, but these are not neccessary, and it is still possible to identify as a woman without them.

## External links

* Females *Wikipedia* — Wikipedia article on assassins.
* Females *MOGAI Encyclopedia*
* Females *Gender Wiki*
Heroes

**Heroes** (英雄, *Eiyū*) or **Protagonists** is/are individuals who possesses extraordinary talents, supernatural phenomena, or superhuman powers and uses them in dedication to be protecting or otherwise serving for the greater good; using their skills to counter community issues, such as day-to-day crime and combat threats enacted by Villains.

Some heroes are motivated into their careers by a sense of responsibility or duty, while others are thrust into the role due to a formal calling. Others may also hold a personal vendetta that leads them into the heroic role, or some may simply hold a strong belief in justice and humanitarian service and possess abilities to affect great change.

Regardless of their motivation, the heroic life is not for everyone; a willingness to risk one's own safety in the service of good is usually expected to be done so without expectation of reward and as such some heroes have to make great sacrifices in their personal or professional lives in order continue their heroic careers.

"*.*"

—About Heroes.

## Groups

Whether they operate independently or in a partnership, heroes will sometimes need to team together with other heroes to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature heroic groups:

## See also

* Supportives
* Allies
* Anti-Heroes
* Villains
Professor Rowan

Prof. **Rowan**, is both a fictional character and tritagonist of the *SKB's* *Sonic Pokémon* series created by Yuji Naka and Ken Sugimori. He is the Professor in Sandgem Town of the Sinnoh region, returned after 4 years of traveling aboard.

A senior researcher to and old friend of Prof. Oak, Prof. Rowan is known for his research on Pokémon evolution. He is authorized to give trainers only 1 of 3 of his region's starter Pokémon, Turtwig, Chimchar or Piplup of the Sinnoh.

"*My name is Rowan. However, everyone just calls me the Pokémon Professor. Before I go any further, is this your first adventure? If you need advice, I'm certainly capable of giving it.*"

—Prof. Rowan.

## Appearance

*Voice Actor*: Sean Reyes (English), Not Known (Japanese), Not Known (Arabic), Not Known (Brazilian), Not Known (Bulgarian), Not Known (Cantonese), Not Known (Chinese), Not Known (Dutch), Not Known (Filipino), Not Known (Finnish), Not Known (French), Not Known (German), Not Known (Italian), Not Known (Hebrew), Not Known (Hungarian), Not Known (Finnish), Not Known (Korean), Not Known (Norwegian), Not Known (Poland), Not Known (Polish), Not Known (Portuguese), Not Known (Romanian), Not Known (Russian), Mateja Vukašinović (Serbian), Not Known (Spanish), Not Known (Swedish), Not Known (Thai), Not Known (Ukrainian), Not Known (Brazilian Portuguese), Not Known (Canadian French), Not Known (European Spanish), Not Known (European Portuguese), Not Known (Latin American Spanish), Not Known (Latin Spanish), Not Known (Spain-Spanish), Not Known (Taiwanese Mandarin)

### Physical Appearance

Prof. Rowan has fair skin, blue eyes, and spiky white hair with sideburns and a mustache. He wears a gray jacket over a white shirt paired with a light blue vest, a gray tie, dark teal pants, and gray shoes. Sometimes, he wears a white lab coat with his outfit.

* Hair Color: White
* Skin Color: Fair
* Eye Color: Blue
* Age: 60
* Birthday: Not Known
* Height: Not Known
* Weight: Not Known

## Personality

He appears to have a serious demeanor, compared to previous Professors' kind and cheery attitudes.

## Etymology

* The last name Rowan could possibly originate from the "rowan" tree.

## External links

* Professor Rowan *‎‎‎Heroes Wiki*
* Professor Rowan *‎‎‎Pokémon Wiki*

## Notes & Trivia

* Professor Rowan is the only regional professor that does not wear a lab coat in his artwork.
Characters

This page lists reoccurring or major characters from the series and serves as an index for all character-based articles.

"*.*"

—About Characters.

## Gallery

### Heroes

Ash KetchumLikoSonic the HedgehogTangle the LemurTim GoodmanVictor Sword
### Supporting

Maria Robotnik
(Deceased)Tikal the Echidna
(Status unknown)
### Allies

Cmdr. Abraham TowerBrock HarrisonErikaMarine the RaccoonMisty WilliamsProf. RowanSilver the HedgehogSpike the PorcupineTina Camilla
### Anti-Heroes

Chaos
(Status unknown)Prof. Gerald Robotnik
(Deceased)GreenJanineKogaMalvaNRouge the BatSabrinaSageShadow the HedgehogLt. Surge
### Villains

Bio Lizard
(Deceased)Erazor DjinnGiovanniInfinite the Jackal
(Status unknown)Dr. Ivo "Eggman" RobotnikOleana[Roger Clifford]]ShellySurge the Tenrec
### Other featured characters

BlaineGloria ShieldJet the HawkMetal SonicSonar the FennecWave the Swallow
Polypolars

## ICC Player

**polypolars** is an ICC No-life who first played in ICC 1. Since then, he has played every ICC up to now, playing a total of 13 events. She is 2nd in Command only to ScarIsBad, who is the owner of ICC.

## Player Overview

Poly is a solid A+ tier player who still remains above 4.4k average despite playing so many events and having numerous underperformances. They seem to underperform especially on the Black Beagles and with unfamiliar teammates.

Poly excels in all games, and only gets lower scores because every tournament he underperforms in one different game. Her worst game used to be Sky Battle, but recently he has been getting extremely unlucky in Hole in the Wall.

His last 5 events have been amazing, all consistently placing 6th-9th individual every single time. However, his teams always remain middle-of-the-pack, and she last made Dodgebolt in ICC 3.

## Trivia

* Poly's most common colour is Black, also being the colour where most of their underperformances and off team vibes occur on.
* He has teamed with CasualScreeching five times including non-canons.
* She has somehow managed to get the exact same individual score in ICC 2 and ICC Test 2.
* They have the most middle team average ever, being 6.43, smack in the middle of the usual 12 team format.
* He has played in the most events out of everyone, playing every canon and non-canon event.
ScarIsBad

## ICC Player

**ScarIsBad** is an ICC No-life who first played in ICC 1. He has played in every ICC canon and non-canon event, except for ICC 10. He is the owner of ICC.

### **Player Overview**

Scar is a low S tier player who has an average of 4727 points, even while playing in many tournaments where his teams are made up of people he is not familiar with. He is sometimes considered an all-rounded player, and performances can vary based on the circumstances he is playing in.

Even while favoring movement games, Scar can do quite well in PvP related games. But since Sky Battle and Battle Box are both games that involve teams, having underpowered teams, which Scar is used to, usually lowers his performance in them. Meanwhile, in solo games like Hole in the Wall & TGTTOS, he can usually get top 5-10 in their game leaderboards.

Surprisingly, Scar's past five events have been a lever between good performances and bad. In ICC 8, he broke 5K points individually. However, in ICC 9, he scored his 3rd worst performance, getting *only* 4255 points. This is, quite literally, the definition of his performance being based on the circumstances he's playing in...

Sadly, while having played almost every tournament in ICC, he has not won any yet. He's always looking for good chances, like in ICC 3, when he made it to Dodgebolt. Ultimately, even after losing every one, he believes its the experience the tournament gave him that won it for him.
Shahra the Ring Genie

**Shahra the Ring Genie**, also known as the "**Genie of the Ring**", is both a fictional character and tetartagonist of the *SKB's* *Sonic Pokémon* series created by Yuji Naka and Ken Sugimori. She is a special, young genie from *Arabian Nights*.

She is also a character from the *Arabian Nights* tale "Aladdin and the Magic Lamp".

During the World Ring incident, she enlisted the help of Sonic to stop the ambitions of the evil Erazor Djinn when he was threatening the welfare of the world of the *Arabian Nights* and Sonic's universe as a whole.

"*O Master of the ring, what is thy wish?*"

—Shahra, upon being summoned.

## Appearance

*Voice Actor*: Not Known (English), Not Known (Japanese), Not Known (Arabic), Not Known (Basque), Not Known (Brazilian), Not Known (Bulgarian), Not Known (Cantonese), Not Known (Catalan), Not Known (Chinese), Not Known (Croatian), Not Known (Czech), Not Known (Danish), Not Known (Dutch), Not Known (Finnish), Not Known (Filipino), Not Known (French), Not Known (Galician), Not Known (German), Not Known (Greek), Not Known (Hebrew), Not Known (Hindi), Not Known (Hong Kong), Not Known (Hungarian), Not Known (Indonesian), Not Known (Italian), Not Known (Korean), Not Known (Malay), Not Known (Mandarin), Not Known (Norwegian), Not Known (Persian), Not Known (Polish), Not Known (Portuguese), Not Known (Romanian), Not Known (Russian), Not Known (Serbian), Not Known (Spanish), Not Known (Swedish), Not Known (Tagalog), Not Known (Thai), Not Known (Turkish), Not Known (Ukrainian), Not Known (Valencian), Not Known (Vietnamese), Not Known (Brazilian Portuguese), Not Known (Canadian French), Not Known (European Spanish), Not Known (European Portuguese), Not Known (French Creole), Not Known (Latin American Spanish), Not Known (Latin Spanish), Not Known (Spain-Spanish), Not Known (Taiwanese Mandarin)

### Biography

#### Present

.

* Hair Color: Not Known
* Skin Color: Not Known
* Eye Color: Not Known
* Age: Not Known
* Birthday: Not Known
* Height: Not Known
* Weight: Not Known

## Personality

Shahra is a kind-hearted and friendly person. Shahra acts courteous, loyal, and obedient to whoever her current master is. Shahra is also very formal. However, Shahra was once in love with Erazor, and desperate to make him love her back. To this end, her love for Erazor led her to perform immoral acts, assisting him in his plan to escape the Arabian World and helping to manipulate Sonic into gathering the World Rings for him.

However, Sonic showing her kindness caused her to feel very guilty about betraying him, and she came to see that Erazor was a terrible person and sacrificed her own life to save Sonic from being killed by Erazor, showing herself to be very selfless and ultimately a good person.
Death of Charlotte Emily

Charlie first appears in the Take Cake to the Children mini-game, albeit unnamed, and with no distinguishing sprite design. She is crying outside of Fredbear's restaurant, with Fredbear himself serving cake to the other children. A purple car pulls up next to her, and William Afton comes out. Charlie stars crying even harder, and her spirit turns grey, and the Puppet ends the minigame with a jumpscare.
Villains

**Villains** or **Antagonists** are individuals who possesses extraordinary talents, supernatural phenomena, or superhuman powers and uses them in pursuit of a personal or professional objective that is usually at the detriment of the public, the greater good, and/or any other moral standard. As their actions usually cause community disturbance, Villains are actively opposed by Heroes who seek to curb the destruction the actions of villains' cause.

A villain's motivation to break moral law varies; some break it as part of a personal pursuit of obtaining a goal (whether it be the ambition for power or the pursuit of revenge), others break it as a consequence of a professional occupation or task, others still will break it simply for kicks and for the thrill of "crossing the line" (due to a lack of empathy for anything beyond themselves) and there are others who are diagnosed as "Criminally Insane"; to whom laws like morality do not register due to mental instabilities.

"*.*"

—About Villains.

## Groups

Whether they operate independently or in a partnership, villains will sometimes need to team together with other villains to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature villainous groups:

## See also

* Supportives
* Heroes
* Allies
* Anti-Heroes
Official IR:RAB (Raise A Billy) Wiki

**Welcome to the Official IR:RAB (Raise A Billy) Wiki!**`Note: This wiki is still work in progress!`
## **7** pages on the wiki, **9** files on this wiki

```
***Navigation Center***

```

Raise a billy is a game- fuck it you likely already know how to play, if you dont its essentially raise a floppa but themed about interminable rooms.

Pages: Items, Buyable Friends

## Articles

Items at the U-Section or The ComputerYOU CAN BUY YOUR OWN SHIT WOWGOOFY UNREAL SECITOM
Sonic Pokémon Canon Wiki

**Welcome to the Sonic Pokémon Canon Wiki!**
This Wiki is about the Canon of the union video game crossover, *Sonic Pokémon* series and it works to incorporate the elements of the video game and Adventures who could potentially make an appearance. In addition, this site was set up to be used as a database to store information of all the various Sonic Pokémon characters such as their affiliation, bio, history, powers, pokémon, etc. as well as major groups in the galaxy such as the Eggman Empire, Resistance, etc.

We're a collaborative community website about Sonic Pokémon Canon that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Males

**Males** (雄, *Jōyō*), are the biological term used throughout the many worlds, and beyond. They are a gender identity within the binary genders. **Men** (男, *Otoko*) is a term used for adults, and corresponds to the terms boy (for children), male (adjective) and masculinity.

"*.*"

—About Males.

## Overview

### Anatomy and Design

Children are born with penises and testes are often raised with the expectation that they will identify as men, although intersex children may also be assigned to this identity while possessing some but not all of the above characteristics, Men may be cisgender (assigned male at birth and identifying as male) or transgender (assigned female at birth, yet identifying as male).

Identifying as a man is often associated with male sex characteristics such as a penis, testes, narrow hips, a prominent Adam's apple and a low-pitched voice, as well as a masculine gender expression and gender role, but these are not neccessary, and it is still possible to identify as a man without them.

## External links

* Males *Wikipedia* — Wikipedia article on assassins.
* Males *MOGAI Encyclopedia*
* Males *Gender Wiki*
Aku Jelek dan Aku Bangga Wiki

**Welcome to the Aku Jelek dan Aku Bangga Wiki!**
This wiki is about the 2020 SAKURA School Simulator series titled Aku Jelek dan Aku Bangga.

We're a collaborative community website about Aku Jelek dan Aku Bangga that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.