Live Build 1.10.1.14

**Live Build 1.10.1.14** - June 7, 2013

These fixes were judged important enough to receive a build tonight. Known issues are unchanged. We are working on a larger scale patch for next week.

# Content Changes

Auto party: If you have the 'Auto party' option set to on (which it is by default), you were previously placed into a party if you entered a newly created instance within 45 seconds of other players that were also set to auto party. This time window has now been shortened to 20 seconds. Again, this only occurs if you have the option enabled.

# Bug Fixes

Fixed a bug that occurred when more than two players damaged an enemy, were all eligible for experience, but received differing amounts. In most cases this bug favored players with extra experience, but sometimes it did not award enough. With this bug fix, all eligible players will now receive the full amount they would get if they had killed the enemy themselves, as originally intended.

Fixed a bug where players were getting an unlock token for a Starter Hero that they already had as a mission reward for beating Green Goblin or Doctor Doom. Players will now receive a mystery package which, when opened, will give an unlock token for a Starter Hero that they do not have. Players who have all the Starter Heroes unlocked will get a Fortune Card.

Note: If you previously received a hero unlock token that you cannot use, keep it. It will be repaired in the near future, granting you a mystery package.

# Known Major Issues

Guild functionality is currently disabled, and War Machine has been temporarily removed from the game. This functionality will be re-enabled as soon as possible.

French and German localization is almost, but not entirely complete; some English text may be found.

Store icon for Spider-Man displays an incorrect costume; Spider-Man comes equipped with his Modern costume, not the Classic costume shown.

Powers that deal damage over time currently cannot score critical hits.

After being defeated by Pyro, there is a chance that players will be brought back to Xavier’s School rather than the beginning of the instance where Pyro is found.

Cars may not respawn in city environments.

Defeating the Green Goblin on the Raft will give you a hero token even if you have all of the Starter Heroes; this is not the final design.

Elite and Champion Mobs do not have the correct health.

## Audio

Sound may be lost intermittently after changing locations.

Rapid fire powers may erroneously stack sound effects.

The loading screen sound has been temporarily disabled.

## Missions

Find Agent Baker: Agent Baker does not spawn, so mission cannot be completed.

Some ‘Discovery’ missions may not trigger correctly.

## UI And In-Game Store

Red Mission Arrows do not trigger until getting extremely close to the appropriate mission objective.

Clicking on a vendor may not send your hero directly to them.

## Endgame – Daily Missions

### Avenger’s Mansion

* Green Daily – Castle Doom – Mini Map appears to be unpopulated and shows nothing.
* Red Daily – Abandoned Subway - Shocker's AI intermittently stops working. He won't attack, but he'll turn to face you.

### Xavier’s School/SHIELD Helicarrier

* Green Daily – Castle Doom – Doctor Doom’s number of affixes change depending on his form rather than staying constant as intended.
* Green Daily – Castle Doom - Doctor Doom’s number of affixes change depending on his form rather than staying constant as intended.

## Items

Bloodstone Lion: Visual effects appear incorrectly.

Green Goblin Medal: Green Goblin Medal poison cloud is invisible.

## Characters

Some emotes are not working for Cable, Deadpool.

Flight powers can get locked when flying over food trucks.

### Black Widow

Acrobatic Assault: This power can miss if the enemy is running towards you.

### Black Panther

Some gear icons are black silhouettes – gear can still be equipped.

### Captain America

Aggressive Shout: The power has both a 10 second buff and an ongoing (lasts until turned off) buff. Only one of them is shown.

Invigorating Shout: The power has a 10-second buff and an ongoing (lasts until turned off) effect, but it does not show either of them. Health regeneration does not show up on character sheet

### Cable

Searing Shot: Visual Effects when hitting enemy are not seen.

Some powers’ synergies are not working correctly.

Cable currently does not gain any stat points from leveling up.

### Colossus

Lingering Boon: Tooltip is incorrect. Each rank actually extends aura duration by 2 seconds.

Osmium Punch: This power may cause spirit regeneration to cease.

### Jean Grey

Jean Grey may become “locked” in a state in which she cannot use powers from her current form.

### Rocket Raccoon

Forceful Shot: Power unlocks at level 12 and should unlock at level 10.

Tactical Destruction: Tooltip does not correctly display bonus damage from shield cost.

Time Dilator: Enemies within the edge of the visual effects appear to not be slowed.

### Spider-Man

Evasive Websling: If there is no enemy targeted, power will land in the incorrect location.

### Wolverine

Regeneration Boost: Tooltip is incorrect. Power does not spend Fury to gain health faster as described.

Smell Weakness: Damage vulnerability is causing the enemy to take less damage rather than more.

Character sheet does not reflect health regeneration from Healing Factor (but displays resistances from passive powers).