Notes

Collecting **Notes** about the game's characters is the primary goal of Gnosia. In order to complete the game, the player must fill out their Silver Key with information about each of the crew members in hope of finding answers about why they and Setsu are stuck in a time loop and how to escape.

**Warning! This page is not a guide and contains unmarked spoilers.** If you're a first time player looking for a guide, check out the Spoiler-Free Notes Guide! If you're a repeat player looking for more specifics on a characters' Notes, check their Notes subpage!

## Obtaining

Notes are obtained by viewing Events that reveal details about a character's personality, capabilities, and/or backstory. These events are triggered in various different ways, most commonly popping up simply if the characters in the event are alive at night. Some events have more complex triggers, however: Kukrushka 4, for instance, requires Kukrushka and Remnan to both end up as Guard Duty.

The events for certain Notes require the player to be specifically human or specifically Gnosia, and these are noted on the character's Notes screen with a Crew or Gnosia icon. The game otherwise will never require the player to be a specific role to obtain a Note, though certain roles - like Guardian Angel - can make obtaining certain Notes easier.

The easiest way to obtain Notes is to use the Event Search function, which is unlocked after obtaining Setsu 2 - a Note that merely requires surviving until the end as humans with Setsu. Using Event Search will set loop parameters and assigned roles in such a way that it will ensure obtaining a certain Note is possible, though it's up to the player to discern how to obtain the Note from there.

If the player is struggling to obtain a certain Note, it's advised to try things like collaborating with various characters, intentionally losing to the Gnosia, or trying out strategies they don't typically use.

### Setsu

*See also: Setsu/Notes*
Setsu has 6 Notes to collect.

1. Strong sense of justice & responsibility. Logical.
2. Looping in different order than main character.
3. Dislikes Sha-Ming, sometimes fights with him.
4. Federal Galactic Army Special Forces member.
5. Hopes to save everyone onboard, if possible.
6. Escaped certain death with the “key”.

### Gina

*See also: Gina/Notes*
Gina has 6 Notes to collect.

1. Serious and brave. Somewhat fastidious.
2. Mother discarded own body, was "cyberized".
3. Bad at lying. Hates deceiving people.
4. Very intuitive, but not aware of this herself.
5. Profession: Space traffic controller.
6. Likes Japanese food.

### SQ

*See also: SQ/Notes*
SQ has 5 Notes to collect.

1. Hedonistic, fun-loving, and hides her feelings.
2. Knows Remnan from long ago.
3. Possibly Remnan's daughter?
4. Raised in an incubation pod, emerged one year ago.
5. Accidentally born during mother's mind transplant.

### Raqio

*See also: Raqio/Notes*
Raqio has 6 Notes to collect.

1. Intelligence supremacist. Great at acting.
2. From the super-class "Gliese Mobile Fleet" state.
3. Assigned male gender at birth; identifies as non-binary.
4. Communicative, but not so much verbally.
5. Was a high school student in Gliese.
6. Owner of the "Silver Key" by birthright.

### Stella

*See also: Stella/Notes*
Stella has 5 Notes to collect.

1. Kind and gentle, somewhat logical.
2. Likes different types of tea.
3. Grows flowers in her lab.
4. Has served Jonas for a long time.
5. Humanoid computer made by LeVi.

### Shigemichi

*See also: Shigemichi/Notes*
Shigemichi has 7 Notes to collect.

1. Kind, positive personality. Weirdly charismatic.
2. Covered body in artificial skin after accident.
3. Artificial skin can be used as a spacesuit as well.
4. Set to go back in time and become a "Little Grey".
5. Collector and master of retro games.
6. In love with Stella.
7. Has never had an actual girlfriend before.

### Chipie

*See also: Chipie/Notes*
Chipie has 6 Notes to collect.

1. Balanced, well-rounded personality. Perceptive.
2. The flesh of his neck is fused with a cat.
3. Underwent surgery to attain the body of a cat.
4. Worked as a crewmember of a freight vessel.
5. Plans to surgically complete "felinification".
6. Raised in a cat-filled environment.

### Comet

*See also: Comet/Notes*
Comet has 7 Notes to collect.

1. Extremely intuitive. Terrible at lying.
2. Dreams of becoming captain of her own starship.
3. Escaped her home planet on Chipie's freighter.
4. Good at seeing through lies; bad at lying.
5. Her "tattoo" is actually a symbiotic slime mold.
6. The slime attacks humans once its host dies.
7. Her dangerous planet has a high mortality rate.

### Jonas

*See also: Jonas/Notes*
Jonas has 7 Notes to collect.

1. Generally high abilities, but this isn't apparent.
2. Was on a legendary ship almost 1000 years ago.
3. Owner of interstellar cruiser "D.Q.O.".
4. Former space exploration age hero; current weirdo.
5. Has a strong affinity for Kukrushka.
6. As a video game addict, was a hermit for 100 years.
7. Worships Kukrushka as a "sacred miracle doll".

### Kukrushka

*See also: Kukrushka/Notes*
Kukrushka has 6 Notes to collect.

1. Very intuitive, acts on her emotions.
2. Communicates via facial expressions, body language.
3. Not human, according to Yuriko.
4. When on Guard Duty with Remnan, murders everyone.
5. Two-body autonomous doll; other body is in storage.
6. Jonas' doll; personality moves between bodies.

### Otome

*See also: Otome/Notes*
Otome has 6 Notes to collect.

1. Somewhat reserved; shy, but likes people.
2. An intelligent beluga whale born on a sea planet.
3. In love with her researcher, "Dr. Yoshikado".
4. Traumatized by accidentally swallowing a goldfish.
5. Perfect hearing: can sense movement around her.
6. Dreams of somehow becoming human.

### Sha-Ming

*See also: Sha-Ming/Notes*
Sha-Ming has 4 Notes to collect.

1. Speaks casually, but is careful not to stand out.
2. Has a serious problem with authority.
3. Raised together with intellectualized bonobos.
4. Will do anything to survive.

### Remnan

*See also: Remnan/Notes*
Remnan has 5 Notes to collect.

1. Introverted, somewhat wishy-washy.
2. From a planet with only AI.
3. Knows SQ from long ago.
4. Was once SQ's parents' pet.
5. Worked on a deep space vessel for over 50 years.

### Yuriko

*See also: Yuriko/Notes*
Yuriko has 6 Notes to collect.

1. High abilities & strong influence. Stands out.
2. Cyberized shrine maiden of the "Hoshibune" spaceship.
3. Escaped from the Hoshibune; will be killed if caught.
4. Knows the truth about what Gnos really is.
5. Gnos is actually an assembly of cyberized humans.
6. Able to interfere with & distort human perception.

## Trivia

* Shigemichi, Comet, and Jonas are tied for the highest number of Notes at 7.
* Sha-Ming has the lowest number of Notes, having only 4.