recursal/Fanatic-Fandom huggingface dataset:
Hugh Renfall

> The Twins did not put me into this world to bring forth sons and daughters. They put me here to help you.
>
>

HUGH RENFALL TO ORON II AERANTHYEN

Highlord Hugh Renfall was a lord of House Renfall that served as high councilor to Oron I, Eumon I, Liathaine IV and Oron II. For a period of two years during Eumon I's reign, he also served as lord regent of the empire. Hugh Renfall died at the wedding of Princess Dalya and Edrien Aeranthyen when a fight broke out between Nraewa Tiedeman and her father.

## Biography

Hugh Renfall is the younger brother of Harlan Renfall the duke of Sable, and the older brother of Hamish Renfall, a member of the royal senate. He was wed to an Innish princess (cultural princess, not titular) before her death in the Red Fork Raids of 1520 AC.

Hugh was appointed as high councilor in 1510 AC by Oron I Aeranthyen, following the resignation of his half-brother Prince Hermundr.
Comptroller

The position of the **Comptroller** is the most powerful landed appointment in the Camarite Empire. Only a few select people are given the right to appoint a new comptroller: the royal consort, the prince of the Narrow, the high councilor and the monarch themselves. Each appointment must be approved by the Royal Cabinet, however, though this is mainly just a formality and the Cabinet has never before opposed any comptroller appointment.

Comptrollers are appointed to oversee holdings and estates that belong to the royal family, but are not being physically managed by royal family members. Comptrollers are assigned to archduchies, principalities such as The Narrow and smaller royal estates and lordships such as Snakehall. When members of the royal family are around to rule their holdings by themselves, comptrollers can also be kept on to act as advisors and helpers.

Comptrollers are selected from a vast pool. Never has a member of a principal house been chosen as the comptroller of a royal holding. Barons, counts, epistolophs, scribes and even landed knights are the most preffered candidates for comptrollers. Comptrollers also receive bi-annual payment from the Crown.

**The current major comptrollers are:**

1. Comptroller Merton — The Narrow
2. Comptroller Markholl — Innes
3. Comptroller Savion — Kate
4. Comptroller Darnon — Sakaata
5. Comptroller Reyeon — Saurgard
6. Comptroller Chael — Ansaron
7. Comptroller Daveus — Mercatia
8. Comptroller Torothyan — Titan
9. Comptroller Ranthe — Nangaard
10. Comptroller Soredath — Westwatch
11. Comptroller Sorrenion — Snakehall
Kate

Location of Kate in Camamary

The fortress of Kate is older than the Camarite Empire, being built during the wars of the 7th century AC, when the Eastlander raiders began to seize and plunder cities and towns in what would become Northern Skaaland, but was then the petty kingdom of Braltir. Kate is a castle regarded by most as being virtually impregnable, built into the great Mother Rock of Skaaland. It was named for the sister of Queen Anna Mae, Lady Kate, and came into Aeranthyen holding in the early 14th century AC.
Eumon I

## General

### Aliases

The Unsmiling
 The Emperor in black

### Titles

Prince
 Emperor of the Camarite Empire

### Siblings

Princess Elisant Aeranthyen
 Princess Sendrielle Aeranthyen
 Princess Olea Aeranthyen
 Prince Aeron Aeranthyen
 Princess Syeille Aeranthyen
 Princess Renthaine Aeranthyen
 Empress Liathaine IV
 Prince Kovarre Aeranthyen
 Prince Renthor Aeranthyen
 Princess Vaelentha Aeranthyen

### Issue

Prince Aeron Aeranthyen
 Princess Vera Aeranthyen
Kovarre Aeranthyen

## General

### Siblings

Princess Elisant Aeranthyen
 Princess Sendrielle Aeranthyen
 Princess Olea Aeranthyen
 Prince Aeron Aeranthyen
 Princess Syeille Aeranthyen
 Princess Renthaine Aeranthyen
 Emperor Eumon I
 Empress Liathaine IV
 Prince Renthor Aeranthyen
 Princess Vaelentha Aeranthyen

### Books

Bloody Era: Magnificent Century (mentioned)
Royal Cabinet

## Information

### Leader

Highlord Hugh Renfall, the High Councilor

### Positions

High Councilor, Hugh Renfall
 Royal Justiciar, Unna
 Royal Treasurer, Monronna Mulvaney
 Royal Commerciar, Haben Linkfauter
 Royal Admiral, Krezys Holt
 Senate Representative to the Cabinet, Siobhan Innes
 Advisor of the Crow, Mereclagna Chaelim
 The Consort's Chair, Queen Sarysa Valon-Bjer
 The Imperator's Chair, Emperor Oron II
 The Heir's Chair, Prince Liathor Aeranthyen

### Affiliation

Emperor of the Camarite Empire, Emperor Oron II
The Narrow

The Narrow is a castle belonging to House Aeranthyen. It is the seat of the heir to the throne of the Camarite Empire, who is also given the title of 'Prince of the Narrow,' referring to the island the castle is situated upon.

In Bloodstained Blue, it is said that the Narrow has a 'strong garrison' of 300 men. It was originally built as a holiday retreat for Emperor Renthor I Aeranthyen, which is why the Prince of the Narrow is sometimes informally called the Prince of Holiday.

## Appearance

The Narrow, sometimes called 'Narrowstone' is more a palace than a true fortified castle, light on defenses. It sits upon a cliff called informally Prince's Leap, after Prince Auderion Aeranthyen, who jumped from his bedchamber balcony to his death in the waters below during the autumn of 1390 AC. Narrowstone is beautiful, built of shimmering pale whitestone (like Silverstone) with sapphire turrets that fly the Aeranthyen banners. There is a path that leads up to the castle, and a single wall that defends the castle's main courtyard.

## Current Occupants

The Narrow is home to its comptroller, Sir Merton, as well as Merton's household and a small crop of lords, ladies, merchants and other such men.

## Defenses

The Narrow has a garrison of 300 men. Part of the royal fleet — 150 ships — are also stationed at Narrow Isle, while the remaining 150 are stationed at Lohsthar.
High Councilor

The **High Councilor** is the most powerful appointed position in the Camarite Empire . In rank, the High Councilor ranks directly below the monarch, the consort and the prince of The Narrow. The High Councilor (also a-times called the Lord Councilor) is the monarch's closest and most prominent advisor, appointed and authorized to make decisions in their name. The High Counculor is the highest-ranking member of the Royal Cabinet and leads meetings of the cabinet as proxy for the monarch, the consort or the prince of the Narrow when all three are absent, or if only the monarch and the consort are absent, depending on the age of the prince of the Narrow.

An owl is often used as the symbol of the office of the High Councilor, such as on the wax seals of letters. High Councilors often wear a ring of office carved with an owl, or sometime a brooch or a golden necklace with a repeated owl design.

During the reign of strong and able monarchs, the High Councilor is also the chief agent for coordinating and carrying out their plans. During the reign of weak or ineffectual monarchs, the High Councilor might often be a great power behind the throne, and the man or woman chiefly responsible for holding the realm together.
Renthor Aeranthyen (son of Oron I)

## General

### Titles

Prince
 Royal Archduke

### Siblings

Princess Elisant Aeranthyen
 Princess Sendrielle Aeranthyen
 Princess Olea Aeranthyen
 Prince Aeron Aeranthyen
 Princess Syeille Aeranthyen
 Princess Renthaine Aeranthyen
 Emperor Eumon I
 Empress Liathaine IV
 Prince Kovarre Aeranthyen
 Princess Vaelentha Aeranthyen

### Issue

Prince Renthor Aeranthyen
 Princess Ceilene Aeranthyen

### Books

Bloody Era: Magnificent Century (mentioned)
Sendrielle Aeranthyen

## General

### Titles

Princess
 Archduchess of Mercatia
 Lady of Irvington
 First Lady of Castellos

### Allegiance

House of Aeranthyen
 Castellosi Royal family

### Siblings

Princess Elisant Aeranthyen
 Princess Olea Aeranthyen
 Prince Aeron Aeranthyen
 Princess Syeille Aeranthyen
 Princess Renthaine Aeranthyen
 Emperor Eumon I
 Empress Liathaine IV
 Prince Kovarre Aeranthyen
 Prince Renthor Aeranthyen
 Princess Vaelentha Aeranthyen

### Books

Bloody Era: Magnificent Century (mentioned)
Camarite Empire

## Information

### Religion

Tweneith Faith
 Church of Shaea
 Numite Pantheon
 Kyiamotism
 Eastern gods
 Awvaeh

### Principalities

Skaaland
 The Narrow
 Numenland
 Kalais
 Lakeland
 Eastland
 Icefolk Islands

### Archduchies

Westwatch
 Kate
 Ansaron
 Nangaard
 Innes
 Mercatia
 Saurgard
 Sakaata
 Titan

### Notable Places

Silverstone
 Great Wall of Numen
 Six Shrines
 Temple of Shaea

### Notable Organizations

The Senate
 Royal Sentinel
 Royal Cabinet
 Tweneith Faith
 The Arcanian
 The Epistolary Order
 Merchant's Guild

### Military

Royal Fleet
 Individual military forces under the command of noble houses
 Army of the Faith
 The Arcanian Army

### Cultures

Aldesti
 Skaalander
 Innish
 Numite
 Kalai'i
 Lakelander
 Eastlander
 Icefolk
 Ivari
 Others
An Boston-Terrier Francois

**Francois** is a minor character in *Lady and the Tramp II: Scamp's Adventure*, ***Disney***'s ***2001*** sequel to *Lady and the Tramp*. He is one of the members of the junkyard dogs.

## Loves And Hates

### Likes

Having fun, ripping chicken skin, Tramp, Scamp

### DisLikes

Electrical shocks, perfume, being used as bait, Buster

## Physical Appearance Description

### Home

The Junkyard (formerly)
His unnamed master's home (at the end)

## Known Media Appearances

### Feature F Films

*Lady and the Tramp II: Scamp's Adventure*

## Background

### Physical Description

Francois is the smallest of the junkyard dogs. His appearance is more of a Boston Terrier, but he has a ***French*** accent (hence his name), which makes his character even more funny and adorable.

### Personality

Francois is rambunctious and often gets into mischief, such as getting electrically shocked. He also likes ripping apart chicken skin and doesn't like being perfumed. He has a bit of a snobbish attitude, but isn't above congratulating Scamp on his heroic actions with unusual kisses on his cheeks. When he accidentally managed to get Scamp captured by the Dogcatcher and taken to ***the pound***, due to Buster using his own member as bait, Francois felt guilty and remorseful for unintentionally leading Scamp into trouble. He eventually leaves the junkyard with the other junkyard dogs, minus Buster, and gets adopted by a family.

## Trivia

* Francois' name is equivalent to ***Francis*** in ***Oliver & Company***.
* Despite having a ***French*** name and accent, he resembles more of a Boston Terrier than a French Bulldog.

## Gallery

Francois2.pngChar 25058.jpgFrancois3.pngPic detail4c647b1c3f993.pngFrancois with Scamp346036 1261575615523 full.jpgFrancois howling with the other junkyard dogsTramp2-disneyscreencaps com-5993.jpgLady-tramp-2-disneyscreencaps.com-7487.jpgFrancois and the other junkyard dogs with their new owners
Template:Lady And-The Tramp
An Scat Cat

**Mister Scat Cat** is Known Alley Cat who is a friend of Thomas O'Malley, and later Duchess and her kittens. He is first seen in the song Everybody Wants To Be A Cat, and assists in the end to defeat Edgar Balthazar.

## Background

### Development

Scat Cat was originally written for Louis Armstrong to voice him and was originally named Satchmo Cat. Unfortunately for Armstrong, he became ill and was unable to voice the character, leading to the decision to replace him with Scatman Crothers, rename him "Scat Cat" and write a new song, "Everybody Wants to Be a Cat."

## Biography

### *The Aristocats*

One night, Thomas O'Malley brings Duchess and her three tired kittens to his penthouse, where he takes them all in with care and gives them a place to sleep. Jazz music can be heard from inside, and Scat Cat and his Alley Cats are introduced. While playing their instruments, Scat Cat and the gang all sing "Everybody Wants to Be a Cat". O'Malley and Duchess join in the fun, as do Berlioz, Marie, and Toulouse. During the song, O'Malley and Duchess perform a dance number, and Duchess sings a wonderful solo while playing the harp; which Scat Cat and the gang find so beautiful, soft, lovely, and romantic until they get back to playing their instruments (with the help of Scat Cat's trumpeting) and make their way out of the penthouse along with other alley cats. **Later, Scat Cat and the gang, upon being informed by O'Malley via Roquefort (the latter of whom nearly got killed by them due to getting the name wrong), come to rescue Duchess and her kittens from Edgar, a greedy butler who is "catnapping" the cats so as to inherit a great fortune. As Scat Cat and the alley cats rush to save Duchess and her kittens, they were also witnessed by a Frenchman proceeding to drink wine. He saw cats seemingly being chased by a mouse (Roquefort). Believing he was hallucinating, the Frenchman then poured his wine onto the ground, implying he is deeply considering to give up drinking alcohol.** After Scat Cat and the gang defeat Edgar, Scat Cat, along with the other alley cats, get adopted by Madame Bonfamille at the end of the movie.

## Gallery

***The 5D-Combined-Shared Crossovers for An The-Good/Evil-Hybrid Wiki*** has a collection of images and media related to ***Scat Cat***.
## Trivia

* Scat Cat resembles an older version of Berlioz, which makes sense as they both wear red ribbons. However, Scat Cat is grey and has a white patch on his face around his eyes and nose, and Berlioz is completely grey.
* Scat Cat shares the same name and voice actor with the antagonist of the titular avians of the short-lived live-action Hanna-Barbera series *The Skatebirds*.

Template:The Aristocats (1970)
Extraordinary Robot Arm

The ability to **utilize a robotic arm**. Sub-power of Bionic Physiology. Variation of Robotic Body Parts.

Long John Silver (Treasure Planet) has one bionic arms which are installed with the Incineration Cannons.

## Also Called

* Bionic Arm (Lab Rats)
* Cyber/Cyborg/Cybernetic Arm
* Mecha/Mechanical/Mechanized Arm

## Capabilities

The user possesses and can wield a programmable, mechanical arm similar to that of a human arm. The arm can be programmed and designed to fit the need of the user.
Some robotic arms can be assembled or disassembled to various forms of technology, allowing the user to perform system checks, enhancements, and upgrades.
In some cases, users may possess at least one, two, or even multiple artificial arms, with possibly each having a variety of functions in and outside of battle.

## Applications

* Arrow Generation
* Blade Retraction/Sword Arm
* Body Part Substitution
* Body Storage (limited to the arms)
* Dimensional Storage (limited to the arms)
* Bullet Generation/Bullet Projection
* Chain Manipulation
* Charged Attacks
* Claw Retraction
* Cybernetic Strength
* Energy Blast/Energy Generation
* Enhanced/Supernatural Durability
* Enhanced/Supernatural Strength
* Electricity Generation
* Fire Generation
* Force-Field Generation
* Gun Protrusion
* Jackhammer Arms
* Jet Propulsion Arms
* Laser Generation
* Light Generation
* Needle Projection
* Personal Computer
* Power Fists
* Megaton Punch
* Swiss Army Appendage
* Rocket Weaponry
* Rocket Fists
* Rocket Generation/Missile Generation
* Weapon Manipulation (self only)
* Weapon Summoning
* Associations
* Artificial Limbs
	+ May be accompanied by High-Tech Exoskeleton.
* Powerful Objects
* Power Via Objects
* Robotic Body Parts
* Superior Human Physiology
* Augmented Superior Human Physiology
* Technology Imitation
* Technorganic Physiology

## Known Users

### Movies/Cartoons

* Warp Darkmatter (Buzz Lightyear of Star Command)
* Clyde (*Lilo & Stitch*)
* Long John Silver (Treasure Planet)

## Gallery

### Cartoons/Comics

After a huge explosion, Warp Darkmatter (Buzz Lightyear of Star Command) gained a cybernetic arm that was grafted to his body and carries a lot of weapons or even morph into weapons that are similar to Star Command or have illegal weapons like a plasma cannon which the Galactic Alliance outlawed.
Energy Disruptor Ray

File:Energy disruptor.png
The **Energy disruptor**, also called a **Power Disruptor** **Ray** was a weapon invented by Lex Luthor that had the ability to deprive/depowered any kind of super-powered beings of their powers, regardless of whether they were born with their abilities, or if something else was the source, such as the Green Lantern's ***power ring***.

## History

It was first seen as one of Luthor's attempts to defeat the Justice League, but just before it fired, Flash dismantled it and subdued Luthor. Much later, Superman struck a bargain with Luthor to use it on the Justice Lords in return for being set free and granted a full pardon for his criminal actions; he even used his superhuman speed in order to help him rebuild the device in time. With it, Luthor single-handedly brought down the Justice Lords. After they were defeated and weakened, Luthor voiced his desire to use the weapon on the League's Superman, but instead, he honored their earlier agreement and handed the weapon over to Superman and the League as he went free. The disruptor was stored in a high-security vault in the ***Watchtower II***.

## Appearances

*Justice-League*

* "A Better World"

*Justice League Unlimited*

* "Task Force X" **(Cameo)**

Template:DC Animated Universe
Curing

The power to **remove illness, mutation, diseases or any induced conditions**. Sub-power of Disease Manipulation and Healing.

## Capabilities

The user can remove various conditions from themselves or others, returning to the original, unmodified state and/or gain a pure condition free from all outside conditions. This is a variation of healing that restores their normal condition by removing any form of illness, diseases, mutation, obtained powers or skills or behavioral shifts which are caused by spells, hypnosis and mind control.

## Applications

* Contaminant Immunity
* Conversion Negation
* Disease Detection
* Foreign Forces Detection
* Foreign Forces Removal
* Flawless Restoration
* Immune System Manipulation
* Internal Bodily Cleansing

## Techniques

* **Conversion Curing**: Cure on-going transformations.
* **Disease Curing**: Cure all ailments.
	+ **Monster Curing**: Cure all monsters of their malformations.
	+ **Poison Curing**: Cure all poisonous substances.
* **Flaw Curing**: Cure all weaknesses.
* **Mental Curing**: Cure all mental shifts that makes an person a servant to another being.
* **Mutation Curing**: Cure Mutations.
* **Power Curing**: Remove all abilities from a being by making them normal.
* **Undead Curing**: Cure resurrected/undead beings by giving them life.

## Association

* Disease Manipulation
* Healing
* Medical Intuition

## Gallery

When Brainiac (DC Animated Universe) implanted a backup microscopic copy of himself into Lex Luthor, he cured the kryptonite-induced cancer in Lex's body.
## Videos

Lex Luthor and Brainiac finally become one - Justice League Unlimited
Extraordinary Animal Speed

The ability to **retain the speed of all animals**. Sub-power of ***Animal Morphing***. Not to be confused with ***Animal Empowerment***.

## Also Called

* **Animal-Enhanced Speed**
* Animal-Super/Superhuman Speed
* **Animalistic Speed**
* The Speed of Animals

## Capabilities

The user can retain the speed of all animals in human form. The user is able to use the speed of the fastest animals (such as ***cheetahs***), especially during battle or one-on-one combat.

## Associations

* ***African Mysticism***
* Animal Imitation
* ***Animal Morphing***
* ***Indexing***
* ***Native American Mysticism***
* Shapeshifting
	+ ***Werebeast Physiology***
		- ***Werecat Physiology***
		- ***Werewolf Physiology***
* Superior Human Physiology
* ***Superpower Evolution***

## Known Users

* Mari McCabe/Vixen (*DC Comics*) via Animal Imitation
* Barbara Minerva/Cheetah (*DC Comics*)

## Gallery

Cheetah DC Comics feral.jpgBarbara Minerva/Cheetah (DC Comics)
Disney's The Aristocats (via An Live-Action Film)

## *Disney's The Aristocats*

***The Aristocats*** is an upcoming American live-action/CGI-animated romantic musical comedy adaptation of ***Walt Disney***'s ***1970*** animated feature film ***of the same name***. A release date has yet to be set.

## Production

On ***January 20***, ***2022***, *Deadline* reported that a live-action adaptation of ***The Aristocats*** is in development, yet to-be-determined if it's a theatrical release or a ***Disney+*** release.
On ***March 27***, ***2023***, ***Questlove*** was announced to be the film's director.

## References

1. ↑ Questlove to Direct Live-Action ‘Aristocats’ (***March 27***, ***2023***).
2. ↑ 2.0 2.1 Live-Action ‘Aristocats’ Pic In Development At Disney (January 20, 2022).

Template:The Aristocats (1970)
Entire Cybernetic Strength

The power to **possess cybernetically enhanced strength**. Sub-power of Technorganic Physiology.

Warp Darkmatter (Buzz Lightyear of Star Command) with His Prosphetic-Right Arm.

### Power/Ability to:

Possess cybernetically enhanced strength.

## Also Called

* Cyber/Cyborg Strength
* Strength via Cybernetic Enhancement

## Capabilities

Users possess immense strength as a cyborg or through cybernetic enhancements. Some users possess low-level superhuman strength, whether they have cybernetic bodies or cybernetic body parts. Other users possess high-level superhuman strength, whether they have cybernetic bodies or cybernetic body parts.

## Applications

* Enhanced/Supernatural Strength
* Upgraded Form - if users are powerful enough.

## Techniques

* Artificial Martial Arts
* Determined Strength

## Associations

* Artificially Enhanced Physiology
* Bionic Physiology
* Cybernetic Metal Skeleton
* Cybernetic Nanite Form
* Robotic Body Parts
	+ Robot Arm/Robotic Leg
* Spinal-Based Cybernetic Enhancement
* Superior Human Physiology
	+ Augmented Superior Human Physiology
* Technorganic Physiology

* Warp Darkmatter (*Buzz Lightyear of Star Command*)

## Gallery

Warp Darkmatter/Agent Z (Buzz Lightyear of Star Command)
Extraordinary Animal Strength

The ability to **retain the strength of all animals**. Sub-power of ***Animal Morphing***. Not to be confused with ***Animal Empowerment***.

Mari/Vixen (DC Comics) gaining super strength by channeling the spirit of a gorilla.

## Also Called

* **Animal-Enhanced Strength**
* Animal-Super/Superhuman Strength
* **Animalistic Strength**
* The Strength of Animals

## Capabilities

The user can retain the strength of all animals in human form. The user is able to use the strength of the strongest animals (such as ***elephants***, ***rhinos***, etc.), especially during battle or one-on-one combat. Some users may have low level of superhuman strength (like ***gorillas***). Other users may have high level of superhuman strength (like elephants).

## Techniques

* ***Anger Empowerment*** - if the user is powerful enough.
* ***Animalistic Combat***

## Associations

* ***African Mysticism***
* Animal Imitation
* ***Animal Morphing***
* ***Indexing***
* ***Native American Mysticism***
* Shapeshifting
	+ ***Werebeast Physiology***
		- ***Werebear Physiology***
		- ***Werecat Physiology***
		- ***Wereprimate Physiology***
		- ***Werewolf Physiology***
* Superior Human Physiology
* ***Superpower Evolution***

## Known Users

* Mari/Vixen (*DC Comics*) via Animal Imitation
* Barbara Minerva/Cheetah (*DC Comics*)

## Gallery

Cheetah DC-Comics JL.jpgBarbara Minerva/Cheetah (DC Comics)Cheetah DC-Comics 2009.jpgBarbara Minerva/Cheetah (DC Comics)
Archetype:Cryokinetic Extraordinary Mortal

The ability to be a **superpowered human whose powers are based on ice**. Variation of Super-Powered Mortal.

Lucius Best/Frozone (Disney) has the ability to convert moisture into ice and use said ice for various purposes.

## Also Called

* Cryokinetic Human
* Cryokinetic Metahuman
* Freeze Human

## Capabilities

Users are a cryokinetic mortal. They have power of cryokinesis and/or cryokinetically-based. The abilities may vary greatly due to the sources of said powers varying as well with user being divided into paranormal & science groups.

### Science

For those who are based in science such as a superior human/empowered beings, transhuman, or mutant, they may have the ability of being immune to cold all together or just may have a body sturdy enough to not be harmed by cold & thus have augmented physical capabilities. They may even be able to control temperatures in general. They may also be able to absorb energy (any energy that gives of heat) in order to generate cold.

### Paranormal

For those who are based in chi, aura, any form of occultism (***magic***, voodoo, Onmyōdō, Shamanism), mysticism, or any manner of Supernatural Art, they may be able to perform feats more supernatural such as creating entities of ice, opening portals, ***summoning***, and maybe even healing. Often, users of this group aren't immune to externals sources of ice/cold.

## Applications

* Bio-Ice Manipulation
* Ice Manipulation
* Cryo-Telekinesis
	+ Cryokinetic Surfing
	+ Cryokinetic Flight
* Cryogenic Bodily Fluids
	+ Cryogenic Blood
		- Cold Immunity
		- Freezing
		- Frostbite
* Cryokinetic Combat
* Freezing Kiss
* Ice Aura
* Ice Attacks
	+ Ice Beam Emission
	+ Ice Bolt Projection
* Ice Breath
* Ice Constructs
* Ice Mimicry
* Ice Negation

## Techniques

* ***Ability Mastery:*** Some users may have mastered their powers to the point of achieving other powers.
	+ Absolute Freezing
	+ Cold Empowerment
	+ Cold Energy Manipulation
		- Bio-Cold Energy Manipulation
	+ Cryo-Electricity Manipulation

## Known Users

* Cryokinetic Metahumans (*DC Comics/DC Animated Universe/DCAU*)
	+ Louise Lincoln/Killer Frost
	+ Caitlin Snow/Killer Frost
* Lucius Best/Frozone (*The Incredibles*)
An Team Combination

The power to **combine a teams' abilities and techniques to accomplish a task**.

## Also Called

* Alliance Attack/Combination
* Group Attack/Combination
* Party Attack/Combination
* Pack Attack/Combination (Animals)
* Team Attack
* Team Attack Combinations

## Capabilities

Users can combine their strengths to form powerful attacks against common adversaries. For example, if someone with Electric Manipulation combines an attack with someone that used an attack with Water Manipulation. Not only do they do more damage than their attacks alone, but most likely be done at a bigger radius to take out more foes.

Super-powered teams are not just for battle, some power combinations can save someone or some people for certain doom. An example would be when someone with Magnetism Manipulation and someone with Telekinesis lifts a heavy metal object that neither could do alone to give people time to escape from harm's way.

Some team combinations are usually done by teams or crew, but they are more effective if the users practice enough.

Unfortunately, some combinations are ineffective against a certain being or fail to take out the whole army if the wrong power(s) are used.

## Associations

* Bond Empowerment
* Charged Attacks
* Companion Allegiance
* Enhanced Cooperation
* Magic
* Power Mixture
* Symbol Magic
* Team Constructs
* Team Energy Manipulation
* Union Attacks

### Cartoons

The N-Men (The Adventures of Jimmy Neutron: Boy Genius)Mystery Inc. (Scooby-Doo)Power Pals (The Fairly OddParents)Metahuman Squad.pngUltimen (Justice League Unlimited/DC Animated Universe/DCAU)

### Movies

Big Hero 6 (Big Hero 6)Incredibles family.pngThe Incredibles (The Incredibles)KFP3 characters.jpgPo, Shifu and Furious Five (Kung Fu Panda)Monstars.jpgMonstars (Space Jam)Roar Omega Roar (Monsters University).jpgRoar Omega Roar (Monsters University)
Archetype:Knownly Shōnen Antagonist/Children's Known Media

The power to **use the archetypal traits of a children's media villains.** Variation of Villainous. Opposite of Children's Media Heroes and Adult's Media Villains.

Plankton (SpongeBob SquarePants)

## Also Called

* Children's Media Villain/Villainess/Villains
* Children's Show Villain/Villainess/Villains
* Children's Show Antagonist
* Kodomomuke Villain/Villainess/Villains
* Kodomomuke Antagonist

## Properties

Members of this archetype are antagonists of various kinds of media targeted towards children (typically anyone under 12 years old). As the media is targeted towards children, users of this archetype are typically not deep or complex characters. The shows that characters typically hail from are normally more geared towards keeping children distracted and entertained rather then teaching them or telling complex stories.

## Applications

* Cartoon Physics
	+ Exaggeration
* Fear Inducement
* Humor Intuition
* Optimism Inducement

## Associated Powers

* ***4th Wall Awareness***/***Breaching***/***Interaction***

## Genres

* Shōnen Antagonist
* **Children's Media Antagonist**
* Adult's Media Antagonist

## Relationships

* Adult's Media Antagonist
* Shōnen Antagonist

## Exampled Characters

### Cartoons/Comics

* Azula (*Avatar: The Last Airbender*)
* Amon (*Avatar: Legend of Korra*)
* Vilgax (*Ben: 10*)
* Chick Hicks (*Cars*)
* Vlad Plasmius (*Danny Phantom*)
* Dark Danny (*Danny Phantom*)
* Denzel Crocker (*The Fairly OddParents*)
* Vicky (*The Fairly OddParents*)
* Plankton (*SpongeBob SquarePants*)

## Gallery

### Cartoons/Comics

Azula.pngAzula (*Avatar: The Last Airbender*)Vilgax.jpgVilgax (*Ben: 10*)Vlad Plasmius (Danny Phantom) transform.gifVlad Plasmius (*Danny Phantom*)Render- Dark Danny.pngDark Danny (*Danny Phantom*)DenzelCrocker.pngDenzel Crocker (*The Fairly OddParents*)Vicky7.pngVicky (*The Fairly OddParents*)

## Links

* Villains Wiki
* Near Pure Evil Wiki
Archetype:Hero/National

The archetype of a **hero that operates on a national level**. Variation of Superhero. Opposite to National Villains.

National Hero

> To create a world where children don't cry...that's why I became a spy!
>
> Loid Forger (Spy Family)

## Also Called

* National Champion/Superhero
* National Heroine/Superheroine

## Properties

The character is a national hero. The national hero primarily serves and protects others from threats to the nation. They often fight with nation level villains. They have the means of travel that allows them access to anywhere in their nation. The national hero monitors the entire national jurisdiction.

## Associated Powers

* Crimefighting Mastery
* Peak Human/Enhanced/Supernatural/Absolute Combat
* Leadership Mastery/Leadership Empowerment
* Rescue Mastery
* Surveillance Mastery
* Military Mastery

## Levels

* Tier I: Street Hero
* Tier II: *****National Hero*****
* Tier III: Global/International Hero
* Tier IV: Cosmic/Galactic Hero
* Tier V: Otherworldly Hero

## Relationship

* Masked Hero
	+ National Hero often wears a mask to hide their identity.
* National Villain
	+ The national hero will often fight national villains.
* Royal Hero
	+ National Hero is often from a royal bloodline.

## Example Characters

* Various Characters (*DC Comics*)
* Various Characters (*Marvel Comics*)

## Gallery

### Comics

Big Hero 6 Brave New Heroes.jpgBig Hero Six (Marvel Comics)
Capital-Planet

**Capital Planet** is the headquarters of the Galactic Alliance.

## Locations

* Space Ranger Academy
* ***Museum of Natural History***

## Inhabitants

Space Rangers patrol the planet, with Star Command orbiting Capital Planet's atmosphere. Some Rangers, such as Buzz Lightyear, presumably live there. Many other sentient life forms live here.

## Lifestyle

Although little has been shown about Capital Planet's culture, it does seem to embody the many traits of a busy metropolis with museums, academies, housing and, of course, the political capital of the Galactic Alliance.

## Trivia

* There is speculation that Capital Planet may be an homage to the *Star Wars* planet, Coruscant.
	+ Like Coruscant, Capital Planet serves as the official capital and housing of the central government.
* It is where Buzz Lightyear lives, as he is shown to have grown up here and has a home on the planet.

## Appearances

* The Adventure Begins
* ***The Torque Armada***
* ***Little Secrets***
* ***Inside Job***
* ***The Planet Destroyer***
* Tag Team
* A Zoo Out There
* Downloaded
* ***Stranger Invasion*** (Mentioned)
* ***Revenge of the Monsters***
* ***Lone Wolf***
* ***Millennial Bugs***
* ***Conspiracy***
* ***Sunquake***
* War and Peace and War
* ***Star Smasher***
* ***Holiday Time***
* Ancient Evil

## References

1. ↑ Coruscant

Template:Buzz Lightyear-of-Star Command
Extraordinary Memory Projection

The power to **project memories**. Sub-power of ***Memory Manipulation*** and ***Thought Projection***.

## Also Called

* Holographic Memory
* Memory Hologram

## Capabilities

The user is able to project the memories of oneself and others, either ***directly into*** the ***minds*** and ***senses*** of others, as ***holographic images***, or display them on ***surfaces*** such as ***screens*** as well as inside ***reflections***.

## Applications

* ***Audio/Visual Recording***
* ***Sound Sculpting***
* ***Visual Memory Reading***

## Associations

* ***Holographic Manipulation***
* ***Holographic Projection***
* ***Illusion Manipulation***
* ***Illusion Generation***
* ***Memory Manifestation***
* ***Memory Manipulation***
* ***Memory Transferal***
* ***Mental Hallucination***
* ***Mental Manipulation***
* ***Mental Projection***
* ***Psionic Image Projection***
* ***Psychic Photography***
* ***Reflection Manipulation***
* ***Thought Projection***
* ***Visual Mind Reading***

## Known Users

* The Majestic (*American Dad*)
* Green Martians (*DC Animated Universe*)
	+ J'onn J'onzz

## Gallery

Memory Scanner.jpgMemory Scanner (Meet the Robinsons)Majestic (American Dad!) .
Archetype:Villain/Cosmic

The archetype of **a villain that operates on a cosmic level**. Opposite to Cosmic Hero.

## Also Called

* Galactic Villain
* Universal Villain

## Properties

The character is a cosmic villain. They are a threat to the cosmos. The villain has availability within galaxies or a whole universe. They have a method of travel that gives them access to various planets.

## Associated Powers

* Advanced Technology
* Alien Lord Physiology
* Alpha Physiology
* Astronaut Intuition
* Crime Mastery
* Cosmic Empowerment**/**Cosmic Energy Manipulation (Sometimes, e.g., Anti-Monitor, Galactus, Thanos, etc.)
* Enhanced/Supernatural Exploration
* Galaxy Destruction
* Interstellar Travel
* Oversized Attacks
* Overwhelming Influence
* Peak Human/Enhanced/Supernatural/Absolute Combat
* Planetary Adaptation
* Planet Destruction
* Planetary Intuition
* Surveillance Intuition
* Universe Destruction
* Zenith Form

## Relationship

* Barbarian
* Archetype:Cosmic Destroyer
	+ Heroes may have to fight such destroyers.
* Cosmic Hero
	+ Cosmic Villains will often do battle with cosmic heroes.
* Galactic Leader
* Space Traveler
* The user is usually one who travels through space.

## Levels

* Tier I: Street Villain
* Tier II: National Villain
* Tier III: Global/International Villain
* Tier IV: ****Cosmic/Galactic Villain****
* Tier V: Otherworldly Villain

## Example Characters

* Various Characters (*DC Comics*)
	+ Brainiac
	+ Mongel
	+ Darkseid
* Unicron (*Transformers Franchise*)
* Dr. Jacques von Hämsterviel (*Lilo & Stitch*)

## Gallery

Vril Dox Brainiac (DC Comics) Justice League Vol 4 18 Textless.jpgBrainiac I (DC Comics)Darkseid darkside.jpgDarkseid (DC Comics)Dr. Hämsterviel.gif.jpgDr. Jacques von Hämsterviel (Lilo & Stitch)
## Videos

Lex Luthor resurrects Darkseid - Justice League Unlimited
101 Dalmatians (1961)

**101 Dalmatians (1961)** is .

## 101 Dalmatians 00I

File:Profile - An Title Card for 101 Dalmatians (1961).png

## Gallery

***The 5D-Combined-Shared Crossovers for An The-Good/Evil-Hybrid Wiki*** has a collection of images and media related to ***Disney's One Hundred and One Dalmatians (1961)***.
101 Dalmatians-Part 01101 Dalmatians-Part 02101 Dalmatians-Part 03101 Dalmatians-Part 04101 Dalmatians-Part 05101 Dalmatians-Part 06101 Dalmatians-Part 07101 Dalmatians-Part 08101 Dalmatians (1961) - An Chapter 0001 - Opening-Credits101 Dalmatians (1961) - An Chapter 0001 - Opening-Credits • A-D
Template:101 Dalmatians (1961)
Archetype:Villain

> And to Batman: I have already won. Emptied your city with a vial of toxin and a few threatening words. That's how little the safety you provided was worth. And when the dawn comes...when Gotham lies in ruins and I turn my gaze to the world beyond...the legend of the Batman will be worth nothing at all.
>
> Scarecrow (Arkham Knight)

The archetype of a **supervillain or individual who operates within street level criminal activity**. Opposite of Street Hero.

## Also Called

* City Villain
* Local Villain
* Urban Villain

## Properties

The character is a supervillain that commits a street-level crime while causing a disturbance in a city or its jurisdiction. They commit crimes with advanced technology, superhuman abilities, or with their own impressive skill in criminal activity. They know the city and how to traverse it. They often find themselves fighting or in direct conflict with street-level heroes.

## Associated Powers

* Crime Inducement
* Crime Mastery
* Criminology Intuition
* Peak Human/Enhanced/Supernatural/Absolute Combat
* Urban Intuition

## Relationship

* Street Hero
	+ Street Villains often fight and attempt to kill Street Heroes.
* Serial Killer

## Levels

* Tier I: ****Street Villain****
* Tier II: National Villain
* Tier III: Global/International Villain
* Tier IV: Cosmic/Galactic Villain
* Tier V: Otherworldly Villain

## Example Characters

*See Also: Villain Threat [1]*

* Joker (*DC Comics*)
* Harleen Quinzel/Harley Quinn (*DC Comics*)
* Dr. Victor Fries/Mr. Freeze (*DC Comics*)
* Pamela Isley/Poison Ivy (*DC Comics*)
* Oswald Cobblepot/Penguin (*DC Comics*)
* Edward Nigma/Riddler (*DC Comics*)
* Bane (*DC Comics*)
* Jonathan Crane/Scarecrow (*DC Comics*)
* Selina Kyle/Catwoman (*DC Comics*)
* Hugo Strange (*DC Comics*)
* Floyd Lawton/Deadshot (*DC Comics*)
* Jervis Tetch/Mad Hatter (*DC Comics*)
* Ted Carson/Firefly (*DC Comics*)
* Charles Brown/Kite-Man (*DC Comics*)
* Julian Day/Calendar Man (*DC Comics*)
* Leonard Snart/Captain Cold (*DC Comics*)
* Digger Harness/Captain Boomerang (*DC Comics*)
* Otto Octavius/Doctor Octopus (*Marvel Comics*)
* Norman Osborn/Green Goblin (*Marvel Comics*)
* Flint Marko/Sandman (*Marvel Comics*)
* Harry Osborn/New Goblin (*Marvel Comics*)
* Eddie Brock/Venom (*Marvel Comics*)
* Dr. Curt Connors/The Lizard (*Marvel Comics*)
* The Foot Clan (*Teenage Mutant Ninja Turtles*)

## Gallery

Joker's Laughs and Smiles.jpgThe Joker (DC Comics)Penguin gun.jpegOswald Cobblepot/Penguin (DC Comics)Doctor Octopus.jpgOtto Octavius/Doctor Octopus (Marvel Comics)Sand Generation by Sandman.jpgFlint Marko/Sandman (Marvel Comics)Electricity Generation by Electro.jpgMax Dillon/Electro (Marvel Comics)Green goblin2.jpgGreen Goblin (Marvel Comics)
An Hokani Falls

> Race you to Hokani Falls.
>
> Kenai to Nita, Disney's Brother-Bear 002

**Hokani Falls** is a location.

File:Hokani-Falls.png

## History

### Background

As a child, Kenai formed a friendship with a girl from another tribe named The Regular-Human Nita. The two often played together. One day, Nita fell through a frozen lake, and Kenai dove in after her, saving her life. While helping her recover at Hokani Falls, Kenai gave Nita an amulet. Unbeknownst to the two, the amulet bonded them in the eyes of The Great Spirits.

### *Brother Bear 2*

Many years later, after Kenai was transformed into a bear, he and Nita set out for Hokani Falls in order to burn the amulet and thus sever their bond. The trio eventually reached Hokani Falls, where Nita burned the amulet. Afterward, Nita realised that due to finishing her mission, her ability to talk to animals had stopped; thus, she could no longer understand what Kenai and Koda were saying. Nita sadly returned to her tribe to resume her wedding.
Template:Brother-Bear
Extraordinary Molecular Oscillation

The ability to **vibrate molecules at a high frequency**. Sub-power of ***Molecular Manipulation***. Opposite to ***Molecular Immobilization***.

## Capabilities

The user can vibrate the molecules of living (including themselves) and non-living matter at high speeds with various effects, most commonly to passing through or harden other molecules.

## Applications

* ***Air Solidification***
* ***Burrowing***
* ***Cellular Activation***
* ***Defense Break***
* ***Incisive Motion***
	+ ***Incisive Limbs***
* ***Incapacitation Inducement***
* Intangibility
	+ ***Intangibility Combat***
	+ ***Intangibility Infusion***
	+ ***Phase Cutting***
	+ ***Intangible Interaction***
* ***Internal Rupturing***
* ***Invisibility***
	+ ***Invisibility Combat***
	+ ***Invisibility Infusion***
* ***Jolt Inducement***
* ***Molecular Acceleration***
	+ ***Molecular Combustion***
	+ ***Molecular Destabilization***
		- ***Explosion Inducement***
* ***Physical Disruption***
	+ ***Pain Inducement***
* ***Repulsion Field***
	+ ***Juggernaut Momentum***
* ***Selective Damage***
* ***Vibration Infusion***
	+ ***Vibration Aura***
		- ***Vibration Emission***
			* ***Counter Vibration***
		- ***Vibration Solidification***
* Water Walking

## Associations

* ***Molecular Manipulation***
* ***Velocity Manipulation***
* ***Vibration Manipulation***

## Known Users

* Green Martians (*DC Comics*)
* Superman (*DC Comics*)
* ***Negative Speed Force users*** (*DC Comics*)
	+ ***Eobard Thawne***
* ***Speed Force users*** (*DC Comics*)
	+ Accelerated Man
	+ The Flash
	+ Reverse-Flash

## Videos

Flash uses The Speed Force and shows his true power to Brainiac Luthor - Justice League Unlimited
Archetype:Shōnen-Rival

The power to **use the archetypal traits of a shōnen rival.** Variation of  Rivals Opposite of Shōnen Protagonist.

## Also Called

* Anime/Japanese/Manga Rival
* Stock Shōnen Rival
* Shōnen Rival
* The Vegeta Expy
* The Raoh Expy
* The DIO Expy
* The Hiei Expy
* The Sasuke Expy
* Teenage Boys' Media Rival
* Teenage Boys' Show Rival

## Properties

The user is a shōnen rival. The rivals’ functions as foils to the hero. Unlike the hero, who is an energetic and fun-loving person who believes in the power of friendship, a rival is usually aloof, brooding, and more pragmatic who believes in the power of his or hers' own strength. They are usually more talented or stronger than the heroes. As the hero grows stronger and slowly closes the gap, the rival will either become openly adversarial or pull a face–heel turn, fearing that their worldview is being threatened by what they consider beneath them. Alternatively, they may believe the dark side will increase their power, which can often lead to a one-on-one fight between the two. Often, the hero's optimism and strong sense of justice will make the rival question their reasons for fighting.

## Applications

* Ability Intuition/Mastering/Transcendence
* Adaptive Power Level
* Friendship Embodiment
	+ Companion Allegiance
	+ Enhanced Charisma
	+ Indomitable Love
* Indomitable Will
	+ Fearlessness/Fear Masking
* Enhanced/Supernatural Strength
	+ Strength Combat
	+ Skill Adaptation
* Enhanced/Supernatural Combat
* Fighting Instinct
* Humor Intuition
	+ Taunting
* Rivalry Empowerment
* Special Attacks
	+ Oversized Attacks
* Special Power
* Super Eating
* Training Regimen
	+ Limit Break
* Transformation

## Relationships

* Badass/Badass Normal/Empowered Badass Normal
* Child Prodigy
* Delinquent
	+ Rebel
* Supernatural Hunter
* Sword Wielder
* Warrior

## Exampled Characters

See Also: Stock Shonen Rival, Shonen Rival from Non-Anime Media and Shonen Rival

### Cartoons & Comics

* Zuko (*Avatar: The Last Airbender*)
* Kevin Levin (*Ben 10*)
* Chick Hicks (*Cars*)
* Jackson Storm (*Cars 3*)
* Artemis (*DC Comics*)
* Tai-Lung (*Kung Fu Panda*)
* Leroy (*Leroy & Stitch*)
* Eddie Brock/Venom (*Marvel Comics*)
* Tank Evans (*Surf's Up*)

## Gallery

### Cartoons & Comics

JacksonStormCars3Artwork.pngJackson Strom (Cars 3)629 - Leroy.jpgLeroy (Leroy & Stitch)Artemis(Graphic Novel).jpgArtemis (DC Comics)Venom Vol 1 12 Textless.jpgEddie Brock/Venom (Marvel Comics)

### Literature

Draco Malfoy.jpgDraco Malfoy (Harry Potter)

## Links

* Heroes Wiki
* Villains Wiki
Archetype:An Super-Powered Mortal

The power to **be an empowered/superpowered mortal being**. Variation of One Trick Wonder or Multipotent Power Wielder who is Mortal. Contrast against Normal Folk.

While mortal beings with no godly status or The Regular Metahumans (DCAU series) nonetheless possess power beyond ordinary mortals.

## Also Called

* Enhanced Mortal
* Superior Mortal
* Superpowered Mortal

## Properties

The user is a mortal being who has superpowers. The powers may be the result of a Superior Physiology, Advanced Technology, Exotic Technology, Magic Objects, mystic relics, divine blessings, some other empowerment, or a combination of sources. The character may always have had their powers, or the powers may be the result of a power inducing event/incident.

## Associated Powers

* Empowered State
	+ ***Limit Break***/Removal
	+ Personal Energy Amplification
	+ Self-Power Augmentation
	+ Self-Power Bestowal
* Experientially Induced Powers
* Knowledge Ascendancy
* Peak Human/Enhanced/Supernatural Condition
* Training Regimen
	+ Ability Mastering if training revolves around one's superpower.
		- Instant Learning
		- Inner Power
			* True Power
		- Superpower Evolution
			* Ability Transcendence
	+ Combat Specialism if training revolves around one's combat skill.
		- Martial Arts Mastery
			* Peak Human/Enhanced/Supernatural/Absolute/Divine Combat
	+ Condition Augmentation if training revolves around one's body and mind.
		- Peak Human/Enhanced/Supernatural/Absolute Body
			* Body Supremacy
		- Peak Human/Enhanced/Supernatural/Absolute Mind
			* Mindshifting
* Various Supernatural Powers and Abilities

## Variations

* Aerokinetic Mortal
* Calokinetic Mortal
* Cryokinetic Mortal
* Electric Mortal
* Empowered Badass Normal
* Energy Mortal
* Hydrokinetic Mortal
* Ionic Mortal
* Pyrokinetic Mortal

## Relationships/Associations

* Enhanced Physiology
* Normal Folk
* Superpowered Physiology

## Example Characters

* Metahumans (*DC Comics*)
* Mutants (*Marvel Comics*)
* Mutates (*Marvel Comics*)
Entire Health Optimization

The ability to **sense and assess a person's health and heal any problems leaving the patient in an optimum condition.** Sub-power of Healing and Foreign Forces Removal.

## Capabilities

Users can identify any foreign objects and impurities , such as radiation, narcotics, viruses and diseases, even mental and emotional issues, etc. from anything living, including themselves, and heal the patient into optimum condition.

## Applications

* **Disease/Foreign Forces Detection:** ability to sense foreign objects and impurities in others' bodies, such as radiation, narcotics, viruses and diseases.
* **Empathic Healing**: to heal the emotional pain, disorders and trauma, to their healthy state
* **Healing Augmentation:** ability to enhance one's physical mending rate.
* **Internal Bodily Cleansing:** ability to "cure" foreign substances from others' bodies.
* **Mental Healing:** heal mental illnesses, disorders and other forms of mental trauma, to their healthy state
* **Organ Relocation**: Rearrange internal organs to lessen internal damage.
* **Power Erasure:** ability to remove the abilities of others who have gained said abilities through mutation or drugs.
* **Status Reading**: Read and review the status of the patient to better assess the damage.

## Associations

* Anatomical Intuition
* Biological Manipulation
* Foreign Forces Removal
* Healing
* Health Manipulation
* Inner Reading
* Medical Intuition
* Organic Manipulation
* Psychometry
* Supernatural Surgery

## Known Users

* Brainiac (*DCAU/Justice League Unlimited*)

## Gallery

Brainiac (DCAU) optimized his host Lex Luthor's health, granting him "a body of a 20-year old" and curing him of his Kryptonite-induced cancer and superhuman attributes to take on Superman.
## Video

Lex Luthor and Brainiac finally become one - Justice League Unlimited