recursal/Fanatic-Fandom huggingface dataset:
Dryer

Restrictions | Drying process is paused when exposed to rain

The **Dryer** is a structure in Green Hell added in V.0.2.0.

## Basic Info

The **dryer** allows the player to cure meat in the air in order to preserve it. The drying process slightly reduces the meats nutritional value compared to cooked meat, however it will lengthen the time it takes for the meat to spoil. Cooked meat takes 2 days before it is spoiled, whilst dried meat has a lifespan of 5 days, 4 hours before it becomes spoiled.

It is more efficient to place the **dryer** under a roof or shelter, as the drying process is paused when the **dryer** is exposed to rain. The **Dryer** can hold up to 7 pieces of meat. Drying times for majority of meats takes 24 hours, whilst fatty meats such as peccary meat and tapir meat take 26 hours to dry.

Once raw meat is placed on the **dryer**, it's spoil-timer will continue to run, but as long as the raw meat remains on the dryer it will not spoil, and the drying process will successfully complete. The lifespan of the dried meat starts as soon as the meat has finished drying. If the player picks up the dried meat after this lifespan the meat will instantly spoil once removed from the dryer.

The **dryer** comes in both wood and bamboo varieties.

## Location

Blueprints can be found at the following location;

* Story/Survival game mode: Abandoned Tribal Village
* SoA Game mode: Mu'agi Village

## Gallery

* Useable Dryer points
* Dryer in use

## Update History

 V.1.9.1 | Fixed - Meat placed on upper dryer slots should be hanging down.
 V.1.1.0 | Fixed - Items hang in the air when put on Dryer.
Fixed - One slot of Dryer is inactive when Player attempts to take out Phallus from it.
 V.0.2.0 | New constructions - modular shelters, Stands eg.(Wood storage)
Axe

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Throwable: | Yes

The **Axe** is a tool and melee weapon which was added in update V.0.1 to **Green Hell**.

## Basic Info

Better than a basic Stone Axe. Used to chop down wood or attack with.

## Trivia

In reality, this axe would break far more easily than the basic axe.

## Update History

**Crafting**
Adding Patchnotes

Each page on Green Hell Wiki has a Update History table at the bottom of the page. One of the easiest ways to help Green Hell Wiki is to update these tables by adding the patchnotes that are relevant to the page.

## Update History Template

Some pages don't have the patch note table added to them. Use this template if this is the case. If any pages list an element of the game that has had a patch change, then this table should be added:

```
==Update History==
{| class="wikitable"
! Version !! Changes

```

The patch note section should be at the end, before the categories.

## Using The Find Function On Your Browser

You can view all patch notes by visiting the Patchnotes Formatted page. Here you can search key words for game changes relevant to the page you will be updating.

* Firefox - Pressing  `CTRL + F`  will open up the search function on the bottom left by default.
* Chrome - Pressing  `CTRL + F`  will open up the search function on the top right by default.
* Internet Explorer - Pressing  `CTRL + F`  will open up the search function on the top left by default.
* Edge - Pressing  `CTRL + F`  will open up the search function on the top left by default.

For example searching for leeches will highlight the following:

```

```

You can then add the notes to their relevant page by using copy and paste:

* Copy:  `CTRL + C`
* Paste:  `CTRL + V`

## Patch Note Template Formatting

### Spacing

Ensure there is a `|-` between each patch line.

```
==Update History==
{| class="wikitable"
! Version !! Changes

```

### Multiple Patch Changes In The Same Version

If a patch version has two changes then remove the patch number at the front and move it to the next line like this:

**Correct**

```
==Update History==
{| class="wikitable"
! Version !! Changes
Improved visuals of leeches.<br>
Worms, leeches and rash no longer block healing process.

```

**Incorrect**

```
==Update History==
{| class="wikitable"
! Version !! Changes
Leeches sanity numbers reworked, giving player time to act

```
Crafting (skill)

The **Crafting Skill** is a leveling system added V.0.1 in Green Hell.

## Basic Info

Majority of tools and weapons can be unlocked by finding the items through exploring the map. They can also be unlocked by leveling up the **crafting skill**.

The **crafting skill** unlocks new crafting recipes and will increase the durability of items with each **crafting skill** level gained . The player can increase the **crafting skill** by making tools and weapons.

Between levels 1 to 10 the skill level is increased by crafting one item per level, from level 10 it requires two items to be crafted. The difficulty and number of items required to craft to unlock each level will increase the higher the skill level. For example, levels 60-70 require 13 items crafted to level up.

Additionally, the more you craft the same tool or weapon the greater its durability when craft again. For example if you repeatedly craft stone blades from stones you will find that the next stone blade you craft will have a slightly higher starting durability than the previous one.

## Crafting Levels

**Crafting skill** levels and what crafting recipes they unlock:

## Update History

**Skills**
Amulet

Used in: | The Spirit Eater Legend

The **Amulet** is a legend quest item which was added in update V.2.2.0 to **Green Hell**. It is only available in the Spirits of Amazonia Game Mode.

## Basic Info

The **amulet** is a large flat blue stone attached to a thin rope. A member of the Habbacu tribe called Sat'noh has hidden four **amulets** in the jungle. Sat'noh believes the amulets will protect her love for the strange outsider, whom she has married. Upon her death, the Habbacu tribe believe her spirit has become trapped and can only be freed through the destruction of the **amulets**.

The player will be tasked to find and destroyed each **amulet** as part of the spirit eater legend. Clues to the location of each **amulet** can be seen by finding and viewing the photos.

Once the player has located an **amulet**, it can be destroyed by hitting it with a weapon or by throwing a stone at it.
Axe Mold

Used in: | Forging

The **Axe Mold** is a item which was added in the Mud Update V.0.5.0

## Basic Info

The **axe mold** is made by combining a blank empty mold, a piece of melted iron ore and the stone axe. Once the **axe mold** has been crafted the player will need to place the mold in to the mud forge to be baked.

After the **axe mold** has been baked it can be harvested to produce a metal axe cast. The cast can then be used to craft metal based weapons or tools.

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images Needed***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.
* An Axe Mold, ready for Harvest.
* An uncooked Axe Mold in the Player's inventory.

## Update History

 V.0.5.0 | New iron weapons ( Blade, Axe, Spear, Pickaxe, Arrow)

**Crafting**
Frame

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Restrictions | Requires Roof attachment to create a save point.

The **Frame** is a Custom Modular Building added during the Animal Update V.0.2.0

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images Needed***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

## Update History

 V.1.3.2 | Fixed – Constructions placed on Roof can block snapping of Frames on the sides.
 V.0.5.2 | Fixed – Destroying one frame will cause all other attached constructions to be destroyed.
 V.0.5.1 | Fixed – Doorway couldn’t be placed between two frames.
 V.0.5.0 | Modular constructions are now easier to build.
New Frames can be placed next to modular Walls.
 V.0.2.1 | Player had difficulties with walking under frame buildings during constructing - fixed.
Ropes in frame ghosts are too hard to insert - fixed.
 V.0.2.0 | New constructions - modular shelters, Stands eg.(Wood storage).
Canned Milk

Spoils: | No

**Canned Milk** is a consumable food item in Green Hell added in V.1.0. Canned milk does not despawn.

## Basic Info

The **canned milk** can be found at non-native locations. It provides a moderate amount of carbohydrates, fats and protein, along with a small sanity bonus. **Canned milk** will not decay over time and can be placed in the storage box.

Once the player has eaten the **canned milk**, they will be left with one large empty can.
Craft

Reason: "*Page needs removing as the french Green Hell wiki has been created and is linked on main page*"

**This page is a candidate for deletion.**
Reason: "*Page needs removing as the french Green Hell wiki has been created and is linked on main page*"

**Crafting** is a gameplay feature where new items can be created by combining crafting materials.

To craft an item, open your Inventory by pressing `Tab`, then select the crafting icon from the menu on the right. A rock that is covered in cloth will appear to the in the middle of the screen. Select the items on the left from your backpack and drag then onto the rock using your mouse. Once all the required materials have been placed you will see a button appear to craft the item.

Another way to craft is by pressing `C` and selecting the crafting icon from the menu wheel.

For larger items that cannot be placed in your backpack, use `Right Mouse Button` while the item is on the ground and select crafting from the drop down menu.

### Blades

* Stone Blade: Small Stone x2
* Stick Blade: Small sticks x2 + Small Stone + Rope
* Bone Knife: Bone + Rope
* Obsidian Blade: Obsidian + Small Stone + Rope

### Bows & Arrows

* Bow: Long stick + Rope
* Bamboo Bow: Long Bamboo Stick + Rope
* Arrow: Feathers x2 + Small Stick

### Axes

* Axe: Wood Stick + Stone blade + Rope
* Stone Axe: Wood Stick + Stone blade
* Blade Axe: Wood Stick + Stone blade 3x
* Bone Axe: Wood Stick + Bone 2x + Rope
* Obsidian Axe: Obsidian + Wood Stick + Rope

### Spears

* Weak Spear: Long Stick
* Stone Spear: Long Stick + Stone blade + Rope
* Bone Spear: Long Stick + Bone + Rope
* Obsidian Spear: Obsidian + Long Stick + Rope
* Four Pronged Spear: Long Stick + Small Stick 2x + Rope
* Four Pronged Bamboo Spear: Long Bamboo Stick + Small Stick 2x + Rope
* Bamboo Spear: Bamboo

### Hand Tools

* Coconut Bidon: Drinkable Coconut + Rope
* Hand Drill: Wood Stick + Small Stick
* Hand Drill Plank: Wood Plank + Small Stick
* Tribal Firestarter: Wood Stick 2x + Rope 2x
* Weak Torch: Wood Stick + Rope
* Torch: Wood Stick + Rope + Tree Resin

### Medicines

* Leaf Bandage: Molineria leaf
* Ash Dressing: Leaf Bandage + Ash
* Tobacco Dressing: Leaf Bandage + Tobacco Leave
* Honey Dressing: Leaf Bandage + Honey
* Bone Needle: Bone

## Update History

Items dropping on the ground when crafting - Fixed.
 V.0.1.2 | Item dropping on the ground when crafting- fixed.

**Crafting**
Coconut Palm Tree

Used in: | Consumable Fruit

**Coconut Palm Tree** is a plant added to **Green Hell** in update V.0.1 .

## Basic Info

The **Coconut Palm Tree** has a long, thin trunk and large frond of feather shaped leaves on top. The rainforest is the perfect habitat for these plants to grow, they can be widely found all around the forest, usually in patches of several trees.

**Coconut palm trees** produce green coconuts, which can be seen growing at the base of the fronds or found on the ground after they fall. Each **coconut palm tree** can produce up to four coconuts at a time. The green coconuts can be knocked out of the tree by throwing stones, using arrows and a bow at them or may sometimes be found lying near the base of the tree.

The green coconuts can be struck with a blade or axe, to remove the outer shell to reveal a brown coconut. The coconut can be used as a source of water and food, and the coconut shell can be used as a cooking vessel or water collection tool or can be crafted into a Coconut Bidon. The  coconut  shell is used to make the pottery table too.

**Coconut palm trees** can be cut down for building resources.

## Gallery

* Coconut Palm Tree
* Green Coconut
* Coconut once outer green layer has been opened.

## Update History

 V.0.1.2 | Message when drinking from coconut bowl - fixed.

**Flora**
Armor Mold

Used in: | Forging

The **Armor Mold** is a item which was added in the Mud Update V.0.5.0

## Basic Info

The **armor mold** is made by combining a blank empty mold, a piece of melted iron ore and a stick (bone armor works in place of stick). Once the **armor mold** has been crafted the player will need to place the mold in to the mud forge to be baked.

After the **armor mold** has been baked it can be harvested to produce two metal armor casts. The cast can then be used to craft metal armor.

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images Needed***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.
* An Armor Mold ready for Harvest.
* An uncooked Armor Mold in the Player's Inventory.

## Update History

 V.0.5.0 | New iron weapons ( Blade, Axe, Spear, Pickaxe, Arrow)

**Crafting**
Carbohydrates

**Carbohydrates** are a survival stat in Green Hell added in V.0.1

## Basic Info

**Carbohydrates** is one of the four macro elements essential for survival in Green Hell. To help the player maintain a balanced diet, **carbohydrates** can be obtained by eating plenty of fresh fruits, mushrooms and bulbs.

When one of the four macro elements are running low and need replenishing, a watch icon will be show above the health meter. To view the players **carbohydrate** level press `F` to display the smart watch, scroll through the different watch modes until the macroelement scanner is displayed.

## Finding Carbohydrates

Below are some examples of foods that contain **carbohydrates**. To view all food values please see Consumables.

* Banana
* Cocona Fruit
* Monstera Deliciosa Fruit
* Soursop Fruit
* Malanga Bulb
* Heart of Palm
* Unknown Bulb
* Coconut
* Water Lily
* Honeycomb
* Mushrooms

## Update History

Player now starts with full stats on survival mode.
East Native Camp

## Basic Info

A small camp guarded by natives. It is best the player has come prepared and is combat ready when visiting this location. The player can observe the camp from a small distance away, however once they have entered the camp the natives will be alerted of the players presence and attack the player. Should the player choose not to engage in combat and flee the camp, the natives will pursue the player and continue to attack.

Unlocks blueprints for the smoker and tribal firestarter.

A short distance to the west is the Elevator Cave.

## Items

 x1 Bone Knife

 Smoker

 x1 Tribal Firestarter

 x1 Banana Spoiled

 x1 Bone

 x1 Coconut Bowl

 x5 Stick

 x3 Long Stick

 x1 Plank

 x1 Campfire Ash

 x3 Charcoal

## Flora

Many different types of flora can be found in the surrounding areas of the **East Native Camp**, below is a list of the most common plants and trees found at this location:

* Banana Tree
* Brazil Nut Tree
* Fan Leaf Palm
* Raffia Palm
* Molineria

## Wildlife

 Rattlesnake

 Jaguar

## Gallery

* Coordinates shown players watch
* Smoker
* Tribal Firestarter

## Update History

**Locations**
Bird Nest

Used in: | Fire Starting

The **Bird Nest** is a combustible item which was added in update V.0.1 to **Green Hell**.

## Basic Info

The **bird nest** can be found on fallen logs and in between the branches of dead white trees. Once collected the **bird nest** will be placed in to one of the three slots found in the fire tool section of the backpack.

**Birds nests** can be used as tinder along side a  fire starting tool to light a fire. They can sometimes contain up to two feathers or eggs which can be collected and used by the player.

## Trivia

The **bird nest** can be found in many different locations around the rainforest, however they tend to spawn more often in areas where birds such as Scarlet Macaw, Hyacinth Macaw or Toucan live.

## Gallery

* Bird nest in fallen tree log
* Bird nest
* Egg
* Feather
* Nest and eggs
Bamboo Smoker

Restrictions | Requires a Fire

The **Bamboo Smoker** blueprint must be unlocked before it can be built.

## Basic Info

The **Bamboo Smoker** allows the player to cure meat in order to preserve it, lengthening the time it takes for the meat to spoil. Cooked meat takes 2 days before it is spoiled, whilst smoked meat has a lifespan of 4 days. The smoking process slightly reduces the nutritial value over cooked meat.

The **smoker** must have a fire underneath it to work and a Stone Ring can be placed to house the fire. The cooking points of the fire can still be used normally. The **Bamboo Smoker** shields the fire from being extinguished by rain and provides cooking points to smoke 4 pieces of meat at any one time.

## Location

* Found by visiting the location at 53W 16S (Survival/Story game mode)
* Found in a cave at 47W 37S (Spirits of Amazonia game mode)

## Update History

 V.0.2.0 | Constructions can be destroyed by player.
Some constructions on map not blocking rain - Fixed.
Multiple construction ghosts can be placed on top of each other - Fixed.
 V.0.1.3 | Small fire should work under rack/smoker - Fixed.
 V.0.1.2 | Crash after loading game with meat on smoker - fixed.
Daily Echo

**Daily Echo** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

The newspaper article by **Daily echo** reports a rise in the number of people infected with the virus. It describes how hospitals are struggling to accommodate the sick, and the effects of the virus on the poorest districts of Brazil. The date can be seen on the newspaper as Friday June 2018.

The **Daily Echo** newspaper article can be found in Jake's third vision.

## Transcription

More Infected with New Virus in Brazil

The situation in Brazilian hospitals is becoming worse - over several dozen people died in connection with an unidentified virus, and the number of diagnosed infections is on the rise.

The hospitals are struggling to accommodate the incoming flood of patients. Initially, the sick were kept in isolation, but no hospital has a sufficient number of isolation wards for all the affected. Entire wards and even wings of hospitals are being turned into quarantine zones. Unfortunately, the efforts of the medical personnel may not be enough to prevent an outbreak. People in an advanced stage of the illness are found at homes, in the streets and in public spaces, thus spreading the virus even further. The worst scenario is playing out in the poorest districts and favelas. Poor sanitation and access to health care, paired with the distrustful attitude of the citizens towards the authorities make it even more difficult to contain the virus in those areas.

The Minister of Health assures the public that several research teams are currently working independently to identify the virus. At the same time, a special investigative task force has been formed to determine the source and cause of the outbreak. The President of Brazil claims that the situation is under control, but is asking the citizens to follow strict safety measures and avoid public places if possible. Several big events were canceled for safety reasons, and kindergartens and schools see a decline in attendance. Despite the reassuring tone of the authorities, Brazil is on the brink of chaos.
Flyer

The **flyer** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

The **flyer** can be found in the Jake's third vision.

## Theory

Possibly made in the wake of the virus epidemic as a way to point the finger of blame to the man responsible, Jake Higgins who was once held as a world hero.

As the flyer appears in Jake's vision, it could also be interpreted as his subconscious mind reminding him of the guilt he feels from discovering the virus and as a result all the lives that have been lost.

## Transcription

Jake Higgins - MURDERER

His discoveries were meant to save the world.

Instead they led to the deaths of 150 million people.
Bird Feather Mold

Used in: | ForgingThe Craftsman Legend

**Bird Feather Mold** is item added in V.2.0.1. It is only available in the Spirits of Amazonia Game Mode.

## Basic Info

The **bird feather mold** is made by combining a blank empty mold, melted iron ore and feather. Once the **mold** has been crafted the player will need to place the it into the mud forge to be baked.

After the **mold** has been baked it can be harvested to produce one metal feathers. Please note the **bird feather mold** can only be crafted once all legend stones for the craftsman legend quest have been collected.
Peccary Meat

Used in: | Cooking

The **Peccary Meat** is a consumable food item in Green Hell.

## Basic Info

**Peccary Meat** is the product of killing a Peccary. The meat can be cooked on a fire, smoked, stewed or placed on a drying rack. **Peccary Meat** is very high in protein and fats.

## Meat Values

* When eating any raw meat there is a chance of parasites

Level of hydration changes based on the cooking vessel used

10\* = half coconut shell
Arowana Meat

Used in: | Cooking

The **Arowana Meat** is a consumable food item in Green Hell added in V.0.1

## Basic Info

**Arowana Meat** is the product of killing the Arowana fish. The meat can be cooked on a fire, smoked, stewed or placed on a drying rack. **Arowana Meat** is a high source of protein and will provide a small amount of energy when cooked.

## Harvest

Spoiled **Arowana Meat** can be harvested for maggots.

## Meat Values

* When eating any raw meat there is a chance of parasites

Level of hydration changes based on the cooking vessel used

10\* = half coconut shell
Body Inspection

**Body Inspection** is a mechanic that allows the player to diagnose themselves and heal their body.

## Gameplay

When the player receives a wound or ailment, the **body inspection** icon will be displayed above the health meter. The player will need to check each limb to find the affected area, although the timing and expected cause of the injury can narrow down which body part was probably hurt.

To inspect the player's limbs, press `C` to bring up the radial menu and press the **body inspection** (magnifying glass) icon.

The **body inspection** mode will display a radial menu showing the each of the player's four limbs, starting with the left arm. The player can click on each of limbs from the menu to view them. By pressing and holding down the `Right Mouse Button` and moving the mouse, the player can rotate limbs to view both the front and back of the arms and legs.

Once the player has diagnosed themselves, they then can try to treat the wound or ailment.

**Tip**: When using **body inspection** to treat a wound, once the correct treatment has been picked up from the backpack, a white circle will be displayed on the wound. This can be helpful when searching for wounds in the dark without a near by light source.

Note that if the wrong type of treatment is picked up--for example, if a Tobacco Dressing is chosen to treat an Abrasion--the circle icon will not appear.

## Gallery

* Inspection of left arm
* Inspection of right arm
* Inspection of left leg
* Inspection showing back left leg
* Inspection of right leg
* Radial main menu showing inspection icon

## Update History

Sleep and Inspection are now unavailable when the character is in the air.
 V.0.3.5 | Fixed - Body inspection didn’t work properly, when casting Fishing Rod.
Fixed - Backpack was unusable during body inspection while holding a Fishing Rod.
Fishing

The **Fishing Skill** is a leveling system added V.0.3.0 in Green Hell.

## Basic Info

The **Fishing skill** is increased by catching fishes in a river, pond, or lake with a Fishing Rod. Fishing with a spear is covered by a separate Spear Fishing skill. Using a Fishing Rod Trap does not increase the Fishing Skill.

The player can successfully catch fish in any body of water with visible fish. After casting a fishing line with a hook that has been baited, a fish may approach the bobber. After the fish bites, the player has a few seconds to pull the line before the fish escapes. Increasing the fishing skill increases the amount of time the player has to pull the line in before the fish escapes.

## How to Fish

* The player must first equip themselves with a fishing rod.
* While holding the fishing rod, drag a Bone Hook onto the end of the line.
* Attach some type of bait (see Bait section below). Different bait attracts different kinds of fish.
* `Left click` to cast the fishing rod while facing the water. The cast range for the fishing rod is not very long, so the cast may cancel if the player is targeting too high above the water, targeting too far away from where they are standing, or targeting too closely at the ground or shoreline.
* Once a fish approaches and the bobber moves after a bite, `Right click` to 'strike', i.e. pull the rod and the drag the fish in.
* Upon seeing the fish, the player may press `E` to take the fish.
* To continue fishing, rebait or replace the hook as needed and repeat.

If it seems like it is taking a long time to catch the attention of any fish, the player may be casting into an area without visible fish or may be using the wrong bait to attract the fish present. Typically a fish will tug on the hook within 10 seconds of casting a line with appropriate bait in front of a visible fish.

## Bait

Bait can be used to catch the following fish:

## Update History

 V.0.3.0 | New Fishing Skill.

**Skills**
Bamboo Armor

Throwable: | No

The  **Bamboo Armor** is a type of armor which was added in the combat update V.0.4.0.

## Basic Info

**Bamboo armor** is used to protect the players body from wounds obtained through combat or animal attacks. The **bamboo armor** provides a decent form of protection wounds such as rash, scratches and abrasions and some protection for larger wounds such as lacerations. The durability can be increased through the crafting skill.

## Update History

 V.0.5.0 | * Broken Armor can’t be taken off when hidden
* Fixed - Armor could be stacked on another Armor after loading
 V.0.4.3 | * Fixed – Armor picked up from limb, changes position for second if not picked directly from slot
* Fixed – Player can block incoming projectiles with Armor during Inspection
* Fixed – Armor hit sound is played on Ants/Bees attack and fall damage
* Fixed – Broken Armor removal is awkward
* Fixed – Leeches can fall off from players hand after placing an armor
* Fixed – Bandages are clipping through Armor dragged to slot
* Fixed – Leeches can be taken off after hiding Armor
 V.0.4.0 | New Armor System.

**Crafting**
Brazil Nut Tree

Harvestable: | Brazil NutsMushroomsRope

The **Brazil Nut Tree** is a plant which was added in V.0.1 to **Green Hell**.

## Basic Info

The **Brazil Nut Tree** is one of the tallest and largest of trees found in the rain forest. The base of the tree is extremely large with its roots extending out from the trunk. Unlike other trees in Green Hell, the **Brazil nut tree** cannot be cut down, however a number of different species of flora can be found on this tree.

Liana and banisteriopsis vines can be found hanging from its trunk, which can be collected by the player. The blue unknown mushrooms grow along the **Brazil nut trees** extended roots and possess medical properties.

Brazil nuts can be found around the base of the tree, usually in the crevices between the roots. These can be eaten as a great source of fats, and the shells can be used to craft items.

## Locations

The **Brazil Nut Tree** can be found in various locations throughout the map. Coordinates for some of these locations are provided below:

* 46W, 27S
* 45W, 25S
* 45W, 24S
* 44W, 24S
* 41W, 22S

## Gallery

* Brazil Nut Tree
* Nut fallen from tree
* Banisteriopsis Vine

## Update History

**Flora**
Blades

Most blades (with the exception of the machete) can be used as a type of tool used to harvest meat, bones, and other materials from Animals. They can be placed in a designated slot in the backpack to be used in harvesting. If placed in a regular tool slot, a blade can be used to chop down trees or vegetation or may be used as a short-range weapon.

* An obsidian bone knife in a regular slot (slot 4) and a stone blade in the blade slot (right of slot 4).

## Skill

The blades skill is increased by hitting animals, tribesmen, plants and clearable trees and shrubs with a blade. The blades skill increases the damage of blades and reduces stamina when using a blade to hit something. Blades typically require fewer and less costly resources to craft than Axes but are less effective at cutting down trees.

The following video demonstrates the differences between durability and damage for the different blades in the game, with the exception of the machete. - https://www.youtube.com/watch?v=dJMOU2XP3BA&t

## Types of Blades

Some blades must be crafted to discover the Blueprints. The obsidian bone blade and the rusty machete cannot be crafted. The machete can only be found at specific locations through out the map.

* Stone Blade
* Stick Blade
* Bone Knife
* Obsidian Blade
* Rusty Machete
* Obsidian Bone Blade
* Metal Blade

**Skills**
Campfire Challenge

**Campfire Challenge** is a game mode added in V.0.1 to Green Hell

## Basic Info

The **Campfire Challenge** requires the player to find the Campfire and light it up within a 3 day time limit. The player will begin the game with basic starter blueprints and will need to gather materials in order to craft weapons and tools.

Using the compass on the smart watch the player will first need to find the location of the campfire. The coordinates of the campfire are shown at the top left of the screen. Once the player has found the campfire they will see the blueprint has already been laid out. The player will need to complete building the campfire in order to light it.

Once the campfire has been lit the **campfire challenge** is completed.

## Challenge

Time Limit: 3 Days

Starting Location: 38'W 20'S

Objective location: 41'W 22'S

Objective: Find the Campfire and light it up.

## Tips

* Stock up on stones, sticks and rope.
* Have at least two backup axes ready.
* Each tree will provide two logs, but chopping the stump will provide a third. You can carry three logs at once, so this will greatly speed up the process.
* Cutting down the Fan Leaf Palm or Raffia Palm will also yield a log.
* Collect the blue mushrooms from large trees for a large energy boost.
* If you really need energy, craft a spear and hunt an animal for its meat. You'll also need a stone blade or knife to harvest it. Build a small fire (with a shelter if needed). However, you can complete this challenge in less than a day if you work continuously on chopping logs.
* The Plane Crash Cave will have 3 green coconuts and a coconut bowl to get you started on rainwater collection.

## Gallery

* Objective and starting location
* Campfire Blueprint

## Update History

 V.0.2.1 | Load game no longer is present in challenge mode.

**Challenges**
Green Hell Wiki/Flex section/fr

**Mises à jours**

**Version actuelle**

Alpha V.2.4.1
*(released January 26, 2023)*

Guides Green Hell
Guide du débutant

Configuration système requise

More guides

Videos

Featured images
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**Statistics**

Number of Pages: 3,759

Number of Articles: 751

Number of Files: 2,005

Number of Edits: 11,002

Number of Users: 33,931,182

Number of Active Users: 4

**Helpful links**

Official Homepage of Green Hell

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Plantain Lily Flower

Used in: | Plant Cultivation

The **Plantain Lily Flower** is an item in Green Hell, added during the plant cultivation update V.1.1

## Basic Info

**Plantain lily flowers** can be found by cutting down the plantain lily plant. The flower can be used in plant cultivation to grow the plantain lily, however it will need to be dried first. Flowers will naturally dry within 12 hours if left in the players backpack. If space in the players backpack is limited, the flower can also be placed on the lower half of the dryer.

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images needed***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.
Bamboo Shed

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Restrictions | Requires a Frame

The **Bamboo Shed** is a Custom Modular Attachment added during the Animal Update V.0.2.0

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images Needed***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.
* A fully constructed Bamboo Shed.

## Update History

 V.1.3.2 | Fixed – Leaf roofs covered half of Shed on the floor.
 V.0.5.2 | Fixed – Mud Shed Wall is not destroyed along with Shed.
 V.0.5.0 | Fixed - Shed Roof ghost retained it’s position after aiming it elsewhere.
Fixed - Trigger of Log in Bamboo Shed ghost.
Fixed - Some constructions couldn’t be placed inside the Shed.
 V.0.2.0 | New constructions - modular shelters, Stands eg.(Wood storage).
Illegal Gold Mine

*This article is a stub. You can help Green Hell Wiki by expanding it.*

## Basic Info

The **illegal gold mine** can be accessed via the elevator. Along the edge of the mine pit are three buildings, where food and medical supplies in the form of painkillers can be found. In one of the buildings are beds that can be used by the player to sleep.

(Access to gold mine only in the story mode. In the survival mode the elevator is not functioning.)

## Items

 x2 Gold Sack

 x1 Grappling Hook (story mode)

## Story Items

Mine Production Log

Mine Workers Notes

Test Group List

Medical Transport

Radio Message

Antonio Surveillance Notes

## Flora

Below is a list of the most common plants and trees found at this location:

* Fan Leaf Palm
* Raffia Palm
* Coconut Palm Tree
* Brazil Nut Tree

## Wildlife

 - Hyacinth Macaw
 - Three Banded Armadillo

## Gallery

* Bamboo Cages
* Mass Grave
List Of Test Groups

**List Of Test Groups** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

At the illegal gold mine a **list of test groups** can be found. The list is broken in to two groups and gives a brief description of each person. The first group is a list of the third team of the workers from the mine.

The second group is broken down in to men and women. Among the names listed can be seen the refugees from Anaconda Island. Izabel, Carlos, Blanca, Antonio and his wife Sophia, and their daughter Teresita. Surveillance notes by Antonio confirm that they were being experimented on by the people at the gold mine.

## Transcription

Group 1.

Arnoldo (big guy)

Túlio (old man)

Erasmo (ponytail)

Camila (redhead)

Carla (bowlegs)

Group 2.

Men:

M. Siviera (red beard)

A. Trembacz (sonny boy)

Antonio Meireles Almeida (baldy)

Carlos Sousa (muscles)

Women:

Sophia Almedia (American)

Teresita Almedia (kid)

Marciane Rocha (tattoo)

Izabel Pinherio Velho (small tits)

Blanca Pinho Pires (hot chick)

Otavia Maldonado (skinny blonde)

Beatriz Lyra (tall, black)

Julia Figueiredo (spotty mug)
Audio Recording - Report 8

**Audio Recording - Report 8** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

**Report Number eight** is an audio recording by Alvarez. It can be found on the floor inside the storage building at the airport.

In the recording Alvarez documents the first sighting of an group of refugees camped on anaconda island.

## Transcription of Recording

*I've spotted a fire North-West from the Delta camp. So far, I've determined that there are around six people on the island. At least one is a child, so I'm guessing these are refugees from the city. I watched them all day - it looks like they're unaware of our presence. For now the group doesn't pose any threat to the mission.*
*I suppose they feel safe on the island and are likely to stay there. I don't think they have any useful information. So there's no need for contact but I'll keep an eye on them.*
*End of report.*
Achievements

***Green Hell*** added Steam **achievements** during update V.1.8.0. There are 68 achievements to collect, one of which are hidden that do not display information on how it is obtained. Some **achievements** can only be earned in Story mode and the Spirits of Amazonia Game Mode.

The % of all players may not be correct

## Update History

 V.1.8.1 | Fixed - Achievement for completing tutorial unlocked after cutscene(some Players still have issues with movies crashing their game, that’s why we changed that so they can unlock the achievement).
 V.1.8.0 | 40 brand new Achievements that can be unlocked in: Story Mode, Survival, Challenges, Co-op.
Green Hell VR

**Green Hell VR** is a VR survival game developed and published by Incuvo. It was released on Steam for Microsoft Windows on June 9, 2022, and on Quest 2 on April 7, 2022.

## Premise

*Green Hell VR is an Open World Survival game set in the Amazon rainforest, based on the successful PC title Green Hell. You are left alone in the jungle with no food or equipment. To survive, you must learn real-life survival techniques, and crafting weapons can be a matter of life and death.*

## External links

* Green Hell VR on Steam
* a fandom for green hell vr quest 2 specific
Boat

*This article is a stub. You can help Green Hell Wiki by expanding it.*

## Basic Info

The **Boat** is only found in the Spirits of Amazonia Game Mode.
It's located near the swamps, and is very close to where the player spawns at the start of the game, shown in the opening cutscene.

Inside the cabin, there is the survival guide, which gives you some of the blueprints in the game, as well as the radio. Unfortunately it is out of service, requiring repair using the Antenna. Once used, it will trigger a small dialogue scene, as well as reward an achievement.

There is also the captain's corpse that you will have to cremate using the Pyre, though this will not reward any trust.

## Items

 x3 Small Can

 x2 Large Can

 x2 Painkillers

## Flora

Below is a list of the most common plants and trees found at this location:

* Fan Leaf Palm
* Mangrove

## Wildlife

 Angelfish

 Arowana

 Discus Fish

 Cane Toad

 Black Caiman

 Hyacinth Macaw

 Mystery Snail

 Red Footed Tortoise

 Red Crab

 Three Banded Armadillo

 Capybara
Four Pronged Spear

The **Four Pronged Spear** is a tool and melee weapon which was added in update V.0.1 to **Green Hell**.

## Basic Info

The **Four Pronged Spear** is used for spear fishing to catch large species of fish. It comes in both wood and bamboo varieties.

It can be used to hunt other animals or as a weapon to defend the player from natives. However, it deals significantly less damage than other spears, making it the least effective in these areas.

## Location

The **Four Pronged Spear** can be found at the fishing dock, resting against a pole on the dock itself. Picking up the spear will unlock the crafting recipe for both varieties.
Page 53 Rituals

**Page 53 Rituals** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

**Page 53** is from Jake's book The Spirits of Amazonia. The page is titled 'Chapter 3. Rituals' and describes the ayahuasca ritual. It can be found by the player during Jake's second vision.

**Page 53** can also been seen earlier in the story as part of the burned pages.

## Transcription

Chapter 3. Rituals

Religious rituals and healing ceremonies of the Yabahuaca tribe can't go without the hallucinogenic brew called ayahuasca, which means “liana of the souls” in Quechua. It's also made out of vine, more specifically Banisteriopsis caapi, which contains harmine and harmaline. these substances alone have hallucinogenic properties, but to access the full power of ayahuasca other ingredients are added: other vine, Diplopterys cabrerana, with an equally high amount of psychedelics, leaves of the Psychotria Viridis shurb, and several other species characteristic of South America. There is no one, determined recipe, which is why both the proportions and the used ingredients are chosen individually by each shaman. For the same reason the effect of the mixture can vary dramatically.

Details notwithstanding, the basis of the brew is always the Banisteriopsis caapi vine. First, it has to be cleaned and softened by pounding with wooden mallets until thin fibers remain. Plant ,material acquired this way is then put in a small cauldron of water and boiled over a fire. In the meantime brews made out of other ingredients are prepared, each in a separate pot. Next, all brews are placed in one pot and boiled again until most of the water evaporates.

The preparation of the brew normally takes all day, and the ceremony during which it is taken lasts all night. Ayahuasca is to be taken only in the presence of a shaman, who also serves as a guide. The effect of psychedelic substances usually last several hours. In that time, the participants of the ceremony experience a spiritual revelation. Amazing visions show them the purpose and true nature of the cosmos, and the reason for their existence. Many people who have taken ayahuasca say that they experienced a complete transformation and they intend to use the acquired secret knowledge to become a new, better human being. Few people have a bad reaction to the psychedelics and suffer from nightmares or even hellish visions. For most, it's a way to go through a deep religious experience and get closer to the mysteries of nature.
Banana Roof

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Other | Save Point

The **Banana Roof** is a Custom Modular Attachment added during the Animal Update V.0.2.0

## Basic Info

This roof is not suitable for multi level building. as it will collapse when stepped upon. The banana roof allows players to use campfires during rain.

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images Needed***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.
* A fully constructed Banana Roof.

## Update History

 V.1.5.0 | Fixed - Partially completed ghosts of Mud modular constructions were not cut off by Roofs.
Fixed - Unnecessary collision on Roof ghosts on Sheds.
 V.1.3.2 | Fixed – Storage Box on higher floors have collision under the Roof.
Fixed – Bamboo Fishing Rod sticks out above the Roof if placed on Weapon Rack under the Roof.
Fixed – Cannot Place Roofs above Weapon Rack.
Fixed – Bamboo Dryer/Smoker/Bamboo Smoker can be placed under a Roof.
Fixed – Constructions placed on Roof can block snapping of Frames on the sides.
Fixed – Caiman can kill Player standing on the roof.
Fixed – Items left on the Roof can drop through it when Player moves far away and returns.
Fixed – Hard to insert topmost Banana Leaf into Banana Roof on Shelter built on a floor.
 V.1.3.0 | Change - Player is not able to walk on Banana and Palm Leaves Roof! Only Mud Roofs are good floors.
Fixed - Save Triggers on Shelters’ Roofs are visible from the outside.
Fixed - Items fall into Shelter Roofs' models.
 V.0.5.0 | Palm and Banana Roofs can now be deconstructed.
Palm Roof and Banana Roof look slightly different.
Fixed - Shed Roof ghost retained it’s position after aiming it elsewhere.
 V.0.2.0 | New constructions - modular shelters, Stands eg.(Wood storage).
Metal Armor

Throwable: | No

The  **Metal Armor** is a type of armor which was added in the mud building update V.0.5.0.

## Basic Info

**Metal armor** is used to protect the player's body from wounds obtained through combat or animal attacks. The **metal armor** provides a great form of protection from wounds, such as rash, scratches and abrasions, as well as from larger wounds like lacerations. The durability will vary based on the player's crafting skill. Since it is the most advanced armor, it is the most labour-intensive to create. It is the only armor that requires the use of iron ore or empty cans, mud mixer and mud forge.

The **Metal armor** weighs 2 kg when placed in the backpack, but it weighs nothing when worn.

## Update History

 V.0.5.0 | * **New item - Metal Armor**
* Broken Armor can’t be taken off when hidden
* Fixed - Armor could be stacked on another Armor after loading
 V.0.4.3 | * Fixed – Armor picked up from limb, changes position for second if not picked directly from slot
* Fixed – Player can block incoming projectiles with Armor during Inspection
* Fixed – Armor hit sound is played on Ants/Bees attack and fall damage
* Fixed – Broken Armor removal is awkward
* Fixed – Leeches can fall off from players hand after placing an armor
* Fixed – Bandages are clipping through Armor dragged to slot
* Fixed – Leeches can be taken off after hiding Armor
 V.0.4.0 | New Armor System.

**Crafting**
Canned Cheese

Spoils: | No

**Canned Cheese** is a consumable food item in Green Hell added in V.1.0. Canned cheese does not despawn.

## Basic Info

The **canned cheese** can be found at non-native locations. It provides a small amount of protein, fats and carbohydrates, along with a small sanity bonus. **Canned cheese** will not decay over time and can be placed in the storage box.

Once the player has eaten the **canned cheese**, they will be left with one small empty can.
Antenna

Coordinates: | 51W 27S

**Antenna** was added during the SoA Part Two update V.2.1.0. It is only available in the Spirits of Amazonia Game Mode.

## Basic Info

In the Spirits of Amazonia game mode, the player will be prompted to search spare parts to repair the radio. The player can view any outstanding tasks by opening the notebook and clicking on the first tab, this will display the 'to do list'.

In order to fix the radio, the player will need to find the **antenna**. This can be found in a blue crate on the back of the Jeep at the drug facility. To collect the **antenna**, press `E`. The **antenna** will then be placed on to the outside of players backpack.

The **antenna** can be used to fix the radio on the boat. It will need to placed in to the blueprint which is found on top of the cabin. Once the **antenna** is in place, the player can then use the radio in the boats cabin.

## Location

**Antenna** location;

Spirits of Amazonia Mode: Drug Facility

Radio location;

Spirits of Amazonia Mode: Boat

## Gallery

* Antenna found on back of Jeep.
* To do list in notebook.
* Blueprint for antenna found on top of boat
* Antenna after being fixed
* Radio found in the boat's cabin
* Player using the radio