Samsara Room (Original)

*This article is about the game. For the location, see Samsara Room (Location).*

*This article is about the original. For the remake, see Samsara Room.*
**Samsara Room** is the first game created by the Rusty Lake developers, released in September 2013. It is the precursor for the Cube Escape series, and contains similar puzzles that have been carried into the Rusty Lake games.

As the player, you need to travel through the room's portal and enter several cubes in which you take different animal forms. Saṃsāra is a Sanskrit word that means "wandering" or "world", with the connotation of cyclic, circuitous change. It is known a the cycle of rebirth and reincarnation in the major religion, Hinduism.

To celebrate their 5th anniversary in 2020, Rusty Lake rebuilt Samsara Room for iOS, Android, and Steam, with brand-new puzzles and soundtrack by Victor Butzelaar. Although the original game is not connected to the main Rusty Lake series as canon, the remake does tie in with the rest of Rusty Lake. For more information on the remake, go here.

## Characters

* Unnamed Man
* Big Fat Man (deceased)

## Walkthrough

I woke up in a room I never have seen before.
My head hurts and i feel dead inside.
This looks exactly as one of those room-escape-games.
But this room feels like something different.....
### Normal Room

Clock
* There is a tealight under the clock; collect it.
* Go left.

Cabinet
* There is a tealight under the cabinet; collect it.
* Focus on the cabinet.
* Get the fish from the first drawer.
* Get the matches from the second drawer.
* Get the knife from the third drawer.
* Get the pencil from the left fourth drawer.
* Use the pencil on the paper.
* Click the paper twice.
* Get the small key.
* Defocus and go right twice.

Window
* There is a tealight on the window; collect it.
* Open the window using the key.
What is this?
It looks like a Bob Ross painting.
* Use the knife four times on the window, to reveal the door underneath.
An invisible wall?
What is this?
* Go right once.

Mirror
* Click on the mirror.
I look a bit vague today.
* There is a tealight on the mirror, and another one is under the table with the phone. Collect both of them.
* There is a rectangle on the carpet; click on it three times with the knife.
* Focus on the rectangle.
* Place all the five tealights on the five outer shapes.
* Use matches on all of the tealights.
* Place the fish on the cube.
* Defocus and go left once.

Window
* Click on the portal to open it, then enter the portal.
* Click the on the cube twice.
WOW?!!

### Fish Room

Mirror
* Click on the mirror.
I look a bit fishy.
* Click on the phone.
It's twenty past six...
* Click on the phone table once.
* Get the shell.
* Go right once.

Cabinet
* Click on the cabinet twice.
* Get the cup and the shell.
* Go right once.

Clock
* Get the shell.
* Click the clock twice.
* Get another shell.
* Go right once.

Window
* Get the last shell.
* Go right once.

Mirror
* Click on the rectangle in the carpet three times with a knife.
* Focus on the rectangle.
* Place all five shells on the five outer shapes.
* Defocus and go left once.

Window
* Click on the portal to open it, then enter the portal.
* Click the on the cube twice.
And I'm back...

### Normal Room

Mirror
* Go right twice.

Clock
* Change the time on the clock to 6:20.
* Click on the clock case.
WTF, a dead big fat body!
* Click on the body three times to have it drop down to the floor.
He looks a bit like...
* Try clicking the body.
I won't touch that.
* Go right once.

Window
* Click on the gecko with the cup.
* Collect the gecko in cup.
* Go right once.

Mirror
* Focus on the rectangle.
* Replace the fish with the gecko.
* Defocus and go left once.

Window
* Click on the portal.
* Click the on the cube twice.
WHAT?!!

### Gecko Room

Mirror
* Click on the mirror.
My world turned upside down.
* Click on the phone.
Ice, fire, fire, fire, ice, fire, ice, fire...
* There is a candle on the "bottom" of the mirror; click to retrieve it.
* Go right once.

Window
* Collect two candles from the window.
* Go left twice.

Cabinet
* Add the missing candles to the candelabra.
* Use the matches on the candles in this order:
	+ 2, 1, 1, 1, 2, 1, 2, 1.
	The chandelier is open.
* Go right once.

Mirror
* Go left once.

Cabinet
* Collect the caterpillar.
* Go right twice.

Window
* Click on the portal to open it, then enter the portal.
* Click the on the cube twice.
And I'm back...

### Normal Room

Mirror
* Focus on the rectangle.
* Replace the gecko with the caterpillar.
* Defocus and go left once.

Window
* Click on the portal.
* Click the on the cube twice.
GREAT?!!

### Caterpillar Room

Mirror
* Click on the mirror.
Very handsome..
* Click on the phone.
Did you find the time?
* Go right twice.

Clock
* Focus on the body.
* Click on the head, and enter his mouth.
* Click on the two lights, then click on the cube.
* Click on the three lights, then click on the cube.
* Open the cube and take the egg.
* Go back six times.
* Go left once.

Window
* Click on the portal to open it, then enter the portal.
* Click the on the cube twice.
And I'm back...

### Normal Room

Mirror
* Focus on the rectangle.
* Replace the caterpillar with the egg.
* Defocus and go left once.

Window
* Click on the portal.
* Click the on the cube twice.
DAMN!!

### Bird Room

Mirror
* Click on the mirror.
Funny bird...
* Click on the phone.
The time? clock window : cabinet mirror
* Go right twice.

Clock
* Change the time to 8:25.
* Open the clock.
* Get the golden key.
* Go left once.

Window
* Open the window with the key.
* Click on the window, and continue on as the room becomes further away.
* Keep clicking as the walls appear on the room, forming a cube.
I feel enlightened.
* Click on the cube, turning it white.
This is it.
* Click on the cube again; it dissipates into shards.
The End.

## Soundtrack

* The music used for the Normal Room is called "Smoother Move"/"Snowdrop".
* The music used for the Fish Room is called "Controlled Chaos - No Percussion".
* The music used for the Gecko Room is called "Mourning Song".
* The music used for the Caterpillar Room is called "Gymnopédie No. 1". It was composed by Erik Satie.
* The music used for the Forest Area is called "Bent and Broken".
* The music used for the Bird Room is called "Virtutes Vocis".
* The music used for the remake was composed by Victor Butzelaar.

## Gallery

Title Card for Samsara Room.Introduction to Samsara Room.