recursal/Fanatic-Fandom huggingface dataset:
Haven

*You sailed here. From home, from civilisation, from the old*
world as it is known by some. You come from a hundred different lands, on a
thousand different ships, eyes firmly fixed ahead as you cross the vast ocean,
eager for the first sight of land.

*Though it takes an age, but is passed all too quickly, your*
voyage comes to an end. You step off at the dock of Orlok. It’s a small dirty
place, with a simple stockade wall surrounding the few warehouses and hovels of
the simple port. You shoved and knocked, someone swears at you in a language
you don’t understand. You get out of the way as people continue to disembark,
and unload the latest ship to have arrived. Soon you join on with a small
caravan train. It’s a day’s travel to Haven, and it’s wise to never travel
alone.

*The horses make steady pace along the dirt track. It doesn’t*
seem right to call it a road. It winds pass the hills rocks and trees of the
grasslands. What scant civilisation that exists here has to bend to the demands
of nature. You keep your hands close to the tools of your trade. The guards are
jumpy, their eyes darting here and there. A few times, you hear a faint roar or
rumble in the distance. You try to tell yourself its only thunder, as the wagon
train stops for a few moments, before carrying on.

*Finally it appears over a hill. Haven.*

Haven is a walled town, and the only known safe civilisation in the region, surrounded by wilderness. It is said that most of the inhabitants of Haven are "driven by the solemn greed of wealth that lies beyond the mountains, while others cannot live without the thrill of adventure."

Just outside of Haven lies the vast fields of the Grasstides.

## NPCs in Haven

Delora - Innkeeper of The Anchored Plow

Maverick - A hunter that was near dying, but was cured.

Fella - Maverick's daughter

Calavan - Priest from the temple of A Thousand Faces

Royce - Blacksmith of Haven

## Locations in Haven

The Anchored Plow - Tavern

The Trophy Hall - Pub

The Shackles - Town Prison

Church of a Thousand Gods - Church to all Gods

Bront Guild Trading Post - Store

Royce's Smithy - Blacksmiths

Noticeboard

The Guardhouse

## References

1. ↑ /u/Wolfzuzu. "The World Surrounding Haven (Introduction Piece)," */r/West\_Marches. (March 20th 2017)* https://www.reddit.com/r/West\_Marches/comments/605snc/the\_world\_surrounding\_haven\_introduction\_piece/
Temple of the Goliath

A temple found by following a river to the North-West of Haven, if you follow the river into the northern forest.

**The First Room**

The Temple is guarded by a manticore in the first room, which is chained to the wall, but deadly nonetheless. You can keep out of its chains reach, but bear in mind that it won't be good willed. An adventure has proven that making a sacrifice (in form of a big animal) and feeding it to the manticore COULD appease it.

**The Second Room**

Entering the second room, you will notice a wall made of mirrors. Staring long enough into them might make your head spin and can make you go crazy, because you will see your mirror image moving inside the mirror world. And be prepared that it can leave the mirror world at any given time to stop you from going further.

**The Third Room**

The third door was bearing a neutral Goliath that greets the adventuring group. He made up a riddle for the group. Since the old adventuring group succeeded in solving the riddle, the peacekeeper offered a big treasure, including gems, magic items, potions, copper, silver and even gold.

**BEWARE:** Since this temple was already visited by an adventure group, keep in mind that things might have changed, treasures are no longer there, rooms have changed or expanded.

Casualties: Helga the Donkey, Tofi the Bard
Welcome

Welcome to the West Marches Wiki!  This is a place for members of the West Marches subreddit group to share information about the world (Locations, NPCs, Guilds and more) with one another.  This is a freely editable page, but PLEASE check the code of conduct and style guide page before submitting your changes or additions.

## Categories

Deceased Characters

Guilds

Items

Locations

Non-Player Characters

## What are the West Marches?

The West Marches are a D&D world inspired by Matt Colville, writer, video game designer and Dungeon Master veteran.  Run entirely by passionate members of his community, the West Marches differ from a regular D&D campaign in that there is no linear 'plot', no permanent groups of adventurers that play with each other every session, and that sessions are organized and scheduled by players to allow for real-world schedules.  You can watch a video that describes the West Marches in greater detail here .
Shiyuri

## Description

Il change beaucoup trop souvent de pseudo, on le connaît comme Shiiro, Lioliott et désormais Shiyuri. Parfois on est perdu on ne sait pas si c'est une fille ou pas. (ça l'amuse)

## League Of Legends

À la base il jouait ADC (dont Twitch principalement, sur lequel il était très bon), puis d'un seul coup il a décidé de faire parti du groupe des OTP Taliyah avec Graham et Demetria.

## Mais comment fait-il?

La légende raconte qu'il discute avec des milliers de fille sur internet avec un succès loin d'être discutable. De quoi se faire offrir des skins.

Il a déjà pécho grâce au pavé MMA.
Orc Cave

The Orc Cave is a location in the Grasstides, west of Haven. The entrance to the cave is a 8-foot wide hole in the ground with a ladder wrought into the stone leading down 60 feet into a cave with mushrooms. In the mushroom cave there is a statue that guards the way forward. The cave continues for an hour as a series of natural caverns until it splits into two passages, one leading to a store room [1], the other to a large cave [2] with several exits.

## Adventures

#### Operation Greenfall

A warparty consisting of eleven adventurers set out from Haven to avenge the death of Arthur. The warparty encountered an orc by the name of Emer "Dwarf Killer" who was expecting Jiggy Alistars return in the large room [2]. The two fought but Jiggy was knocked unconscious. As the party went to kill the Dwarf Killer, an Orcish ambush was sprung where they appeared out of the walls.The new enemies consisted of Six orcs, two Shamans, Zaiko the Cyclone, Zaimal the Coming Storm and Zaitosh the Thunderer. As the battle raged and the warparty defeated more orcs two Ankhegs were summoned by Zaiko. In the ensuing conflict Jiggy was decapitated by Zaitosh, but the orcs fell one by one, until Zaitosh was the only one standing. The orc chieftain surrendered but was slaughtered by the warparty to avenge both Arthur and Jiggy. The party found later that the orcs had traded what they had stolen for new weapons and armor.

## References

Zannerman's twitch stream 10.4.2017 https://www.twitch.tv/videos/134658306
Saddle of the Cavalier

Item, Magic, Saddle, Uncommon

While in this saddle on a mount, you can’t be dismounted against your will if you’re conscious, and attack rolls against the mount have disadvantage.

This item was retrieved during the fourth excursion into Pheragus, the Mithril City, by a group composed of Corsair, Gorosh, Dariah, Cora, Kosa and SCATHE! . It was found attached to the back of a bone naga, placed there by parties unknown, and is currently in the possession of Cora Lightthorn.

1. ↑ https://www.reddit.com/r/West\_Marches/comments/67rzr0/aar\_april\_24th\_2017\_pheragus\_raid/
The Grasstides

The Grasstides is a region that surrounds Haven on all sides. It is a plain of grass with strange smooth rocks scattered about the entire region.

To the south the region borders the Orcsgrave Mountains, to the south east The Orchard stretches out. To the north the region borders the Northern Forest. To the west stretches the Swamp of Hagknuk. To the east lies the Slumbering Fields.

## Enemies

Members of the Halfling Eye Tattoo Bandits have been spotted in the region.

A Skeletal Horseman has been reported to have assaulted a party.

Bands of Goblins have been seen stalking the Grasstides.

Giant Snakes have been fought in the Grasstides.

Bands of Orcs have been encountered in the north-western Grasstides.

## Notes

- Himo Longbeard discovered that the stones are not really rocks, though similar in their looks.

## References

/u/Zannerman. "Stag Party" /r/West\_Marches. (March 16th 2017) https://www.reddit.com/r/West\_Marches/comments/5zqdj9/write\_up\_1532017\_stag\_party/

/u/wow\_a\_rug. "After Action Report: "A Small Army"" /r/West\_Marches. (March 26th 2017) https://www.reddit.com/r/West\_Marches/comments/61owou/after\_action\_report\_a\_small\_army/

/u/Dauricha. "AAR: As safe as a demonic tree looks." /r/West\_Marches. (March 29th 2017) https://www.reddit.com/r/West\_Marches/comments/629j74/aar\_as\_safe\_as\_a\_demonic\_tree\_looks/

1. ↑ /u/nfgDan "After Action Report: "Normally, Shit Happens" (March 24th 2017)

https://www.reddit.com/r/West\_Marches/comments/61egfy/after\_action\_report\_normally\_shit\_happens\_240317/
Emblem of Shielding

Created by the Order of Haven and distributed to members, the Emblem of Shielding is an enchantment upon the metal symbol of the Order that members carry. An Emblem of Shielding can be recognized by the faintly glowing azure eyes on the displacer beast of the emblem. Once used, the eyes fade and must be re-etched.

First created by Thomas "Corsair" Sutha, the Emblem of Shielding has become a priority to manufacture, the lives of the members are well worth the cost of enchantment.

## Mechanical Use

This emblem contains the shield spell, and functions as a spell scroll. The Emblem can be used once under the normal conditions.

Those without the spellcasting feature must make a DC 7 arcana check. On a failed check the spell is consumed and the emblem turns inert. After use, the emblem becomes non-magical and the spell disappears.
Zaiko the Cyclone

Zaiko the Cyclone was an orc that was part of Zaitosh's orc tribe in the Orc Cave. Zaiko wielded double scimitars and was a master swordsman. He could also summon Ankhegs to fight for him. Brother to Zaitosh the Thunderer.

Zaiko fought the warparty during Operation Greenfall, but was slain during the fighting.

## Abilities

Zaiko could attack twice with his scimitars.

Whirlwind (Recharge 4-6) - Zaiko moves up to 15 feet. Zaiko may make a scimitar attack on up to 5 creatures of Zaiko's choice that pass within 5 feet. Attacks of opportunity taken while Zaiko is using the Whirlwind action have disadvantage.

## References

Zannerman's twitch stream 10.4.2017 https://www.twitch.tv/videos/134658306
Order of the Twilight's Storm

This order seeks betterment through chaos, only by surrounding themselves in turmoil can they truly focus and find true calm.

   While the followers of this order are typically seen as emotionless and cold, the practice actually encourages embracing emotion. The monks typically find their inner calm by allowing these emotions to wash over them, never trying to restrict or control but instead centering themselves amidst the chaos.

The Order of the Twilight’s Storm accepts those from all walks of life, giving all that cross its threshold the tools to control their path. While an accepting order, do not mistake it for a forgiving one. The training is rigorous and endless, many that join do not survive the first few weeks. Those that do never see the world in the same light, they embrace the chaos that surrounds them while never becoming part of it. These monks exist outside the rest of the denizens of the world, ever vigilant, ever learning but never ingrained.
Vantok

Born in the Red Woods of the Old Kingdom of Aquila, Vantok watched as his village was burned to the ground by an Orc war party. For the next 8 years, he traveled the world, eventually coming to Haven.

A regular within the Anchored Plow, Vantoks red mane and beard were usually followed by a stiff drink, untill Rinn Nightwood and Allanna began to help him sober up.

In the autumnal months, Vantok left for the Orchard with three other adventurers, only to meet his end at the maws of fey beasts, naked and alone in the snow of that treacherous wood.
White Rock Ridge

White Rock Ridge is an area composed of a series of bluffs, named after the white rock that is native to the region. More towards the south the bluffs become increasingly forested along the border of the forests.

To the north the region borders The Orchard and the Orcsgrave Mountains.

## Enemies

Dire Wolves ambushed a party.

Lions have been sighted

Large White Bulls wandering about in a herd were spotted.

## Notes

- There is a cave in the region called White Rock Cave.

- There was a White Stallion rumored to have been seen in the region. The White Stallion turned out to be a Druid named Talion.

- There is a old White Rock Temple in the region. Within lies a circle of blue glowing runes. A band of adventurers defended the temple from an army of skeleton delegates, skelegates if you will...

## References

/u/wow\_a\_rug. "After Action Report: "A Small Army"" /r/West\_Marches. (March 26th 2017) https://www.reddit.com/r/West\_Marches/comments/61owou/after\_action\_report\_a\_small\_army/
Green Knight

This Knight rode around on a stag in the Orchard. He told the adventurers that found him that there was a sickness spreading through the Orchard and he would annihilate it. The Green Knight had his lair in a cave in the Orchard where he brought the broken weapons of his enemies.

At the end of the cave is an imprint of a gauntleted hand. Pressing just the gauntlet of the Green Knight's Armour against the spot does nothing.

The Green Knight had annihilated a hunting party but one of the hunters, Maverick, escaped. He was later slain by a group of three adventurers.

His armour keeps regenerating, possibly once every 24 hours. The armour itself is animated, and any attempt to put it one draws the other pieces near and turns the wearer into a new Knight . The armour can also possess non-humanoid creatures, such as Owlbears, as encounter by the Talon's Grasp.

## References

1. ↑ /u/Chuckeyed "Apples and Democracy" /r/West\_Marches https://www.reddit.com/r/West\_Marches/comments/66cyw4/aar\_apples\_and\_democracy\_190417
Kaldain Ranson

The son of Ran, the village blacksmith, Kaldain had an idyllic childhood in his mountanous village of Cinderfell. A quiet community, Kaldain learned to love the simple life. However it was not to last. Shortly after his coming of age, a roving band of hobgoblin slavers assulted Cinderfell, taking many of its occupants, and forcing the rest to flee into the hills. Barely having time to grab a freshly forged spear from his father's forge, Kaldain was forced into the mountains along with the remnants of his village. Refusing to allow the hobgoblins to take half the village - including his childhood sweetheart Annrita, Kaldain inspired his friends, setting an ambush. The attack was a success, forcing the hobgoblins to retreat without their captives, but many lives were lost in the process. Despite being hailed a hero by the survivors, Kaldain could never shake the dead eyes of his friends and Annrita, dead because he did not do enough. Unable to stay in Cinderfell any longer, Kaldain left, spear in hand, promising to his father that he would help those who needed it.

## Death

Kaldain perished within Mithral City, barely stepping beyond the threshold before a lurking Gray Ooze dropped from the ceiling, engulfing Kaldain, Though his companions tried to save him, Kaldain was slowly digested over several days by the Ooze, in agony the whole time.

## References

/u/Wolfzuzu "The Guidance Train" /r/West\_Marches 12/04/2017 https://www.reddit.com/r/West\_Marches/comments/60r27w/after\_action\_report\_thread\_the\_guidance\_train/
Thunderflow

One of the two gifts of the Crow God Malphas, given to Kosa N'Var.

Thunderflow was created by Storm Giants, to help their allies in battle against the forces of the impending doom, the things that were higher then the mountains themselves. Since then, it has been passed down to warriors of fate, who rise against the tides, much larger than them. It is near impossible to destroy this item, only hot lava can end it's powers.

Mechanics: *Shortsword, Rare.* This weapon counts as a +1 weapon when the creature is in sunlight (torches and such do not count). Thunderflow has 8 charges. Expending a charge on a successful attack will deal 2d6 lightning damage. When all 8 charges are spent. Roll a d4. On a 4, it regains all charges, on a 1, it regains half charges. On a 2 or 3, the item ceases to be magical.
Zaitosh the Thunderer

Zaitosh the Thunderer was the leader of an Orc Tribe inhabiting the Orc Caves. Zaitosh is an orc that is even larger than his peers. Zaitosh wielded a greataxe and several spears for throwing.

Zaitosh decapitated Jiggy Alistar during Operation Greenfall, but was slain at the end of the battle after he surrendered, having seen all his compatriots die.

## Abilities

Zaitosh had the ability to move 15 feet once he dropped an opponent to 0 hp.

Zaitosh had multiattack and could attack twice.

"For 1 minute Zaitosh can utter a special command or warning whenever a non-hostile creature that it can see within 30 feet of it makes an attack roll or saving throw. The creature can add a d4 to its roll provided it can hear and understand Zaitosh. A creature can benefit from only one Leadership die at a time. This effect ends if the overseer is incapacitated."

## References

Zannerman's twitch stream 10.4.2017 https://www.twitch.tv/videos/134658306
Venomfang

Dagger, has all the same stats as a normal one but deals poison damage instead of piercing. (1d4 poison)

Recovered from Pheragus by Cora, Corsair, Dariah, Gorosh, Kosa, Scathe. Found in the hoard of the lair of two bone nagas.

 Currently in the possession of Angus Mcfife.

1. ↑ https://www.reddit.com/r/West\_Marches/comments/67rzr0/aar\_april\_24th\_2017\_pheragus\_raid/
List of Deceased Non-Playable Characters

Andrea - Town Guard (Cause of Death: Goblins)

Darcy's Mule - Petunia (Cause of Death: Spitroasting)

### References

1. ↑ https://www.reddit.com/r/West\_Marches/comments/615p3w/after\_action\_report\_the\_nilbog\_of\_oz\_230317/
2. ↑ https://www.reddit.com/r/West\_Marches/comments/61ogac/after\_action\_report\_against\_the\_coat\_of\_the/dfg5ytj/
Benji

Benji is an elderly non-player character, who offered to buy dead bodies from an adventuring party from Haven. Benji claims that he sells the bodies he procures to a friend of his near "the rocks." Despite his odd personality, Benji has never been recorded attacking a resident of Haven.

Dariah Laeendryl, a sorcerer from the adventuring party that first encountered Benji, reportedly told Ulysses B. Dupont that "she had sensed magic on him," though she did not elaborate the magical school or source.

## References

1. ↑ 1.0 1.1 /u/BecauseIcantEmail. "After Action Report - "Kill It With Fire" 22/3/2017" by /u/ZRTaylor. /r/West\_Marches. (March 24th 2017) https://www.reddit.com/r/West\_Marches/comments/60zhsl/after\_action\_report\_kill\_it\_with\_fire\_2232017/dfar9m7/
2. ↑ /u/AwfulMonk. "After Action Report - "Kill It With Fire" 22/3/2017" by /u/ZRTaylor. /r/West\_Marches. (March 24th 2017) https://www.reddit.com/r/West\_Marches/comments/60zhsl/after\_action\_report\_kill\_it\_with\_fire\_2232017/dfbcr78/
Pheragus

An ancient city situated to the West. A tribe of Elves, led by Demetra, guard the outside.

The city houses many dangers and should not be explored without caution.

## Maps

Several maps have been made of Pheragus. The first map was created by Himo Longbeard during the 3rd expedition to the city, the second map was made by Cora Lightthorn during a foray that went a month later. There is currently still some discussion about the entrance to the city. Both rooms labelled as room 2 line up with each other. Extra maps during further explorations are required.
Przedszkolak

amerykański ~~terrorysta~~ słodziak mający na celu ~~bankrutację i skończeniem pod mostem~~ dawać swoim rodzicom radość i śliczne wierszyki

metody ~~działania~~ uszczęśliwiania

1.prosi o zabawki ~~pozbawiając~~ ~~pieniędzy~~ dając więcej zabawy

2.~~demoluje~~ dekoruje dom ~~doprowadzając do wyczyszcenia konta~~

3.jeśli pierwszy sposób nie zadziała ~~drze się do utraty słuchu~~  prosi jeszcze grzeczniej
Malphas

Presumed God of Time, Crows, and Chaos.

Encountered by Elias Underfoot, Kosa N'Var, Jiggy Allister (deceased), and Duir (deceased) at a shrine 42 miles northeast then 12 miles north of Haven.

Malphas commands an endless hoard of "simulacrum crows", tiny stuffed crows with black pearl eyes, animated by magic. They act as his spies, and number in the thousands. The closer toward its shrine you travel, the more the sky blackens under their wings. The crow creatures can be controlled intelligently; when the party attempted peaceful communication with them, they led them toward Malphas's shrine. The crows also seem to possess a larval form; a couple of dead horses were found directly south of Haven invested with flesh-eating, Crow headed maggots.

The shrine rests at the center of what appears to be a stone hut village of crow-men, capable of mimicry but lacking language. The eyes of these men are empty. It is likely that the entire village (save for the shrine) is a powerful illusion of Malphas's design; the inside of the crow-men's stone huts are all completely barren, and Malphas is capable of making the entire village and its inhabitants disappear at will.

The shrine itself is a 7ft tall statue; it depicted a large snake standing upon a pedestal shaped like a pronged wheel. Balanced on its nose was a ring, shaped like the sun, that at the proper evening time aligned itself with the true sun's rays. When each party member offered gold to the shrine at this exact moment, the ring filled with a black ichor, dripped to the ground in the shape of Malphas's Seal, then formed into Malphas itself. When Malphas formed, the surrounding town vanished.

Malphas speaks in cryptic riddles. It demanded the party answer strange questions such as "Would you trade Years for Centuries? Days for minutes? Seconds when there's no time left?". It took particular interest in Kosa N'Var's life goals, specifically his wish to build a home. Each adventurer's answer was rewarded with gifts and dire consequences.

Duir was mutated into a Crow-man slave on the spot after failing to resist his control. What's left of the Half-Elf was last seen at Malphas's side. He is presumed lost forever.

Elias had his mind expanded (increasing the number of spells he could learn by 1 per level) but was explicitly told he would die before the age of 43.

Jiggy was given the dual chakrams, Kazdumundul. In exchange, he aged 30 years in seconds.

Kosa was given the shortsword Thunderflow, and was forced to prove the strength of his conviction in combat with Malphas.

Without the help of Jiggy and Elias, he would have surely perished under the Crow God's claws. Malphas was immune to non-magical weaponry; punches glided through him like smoke. Once satisfied with the party's strength, Malphas branded Kosa's right hand with his seal and departed. The implications of receiving the Mark of Malphas are as of yet unknown.

Meeting Malphas significantly warped the personalities of all three survivors. Each adopted a Chaotic alignment.

The above drawing, the only known image of Malphas, was sketched by Elias in the Anchored Plow.
Ring of the Adder

This ring was obtained by Allanna during her very first forays into the wilds surrounding Haven.

It is a styled ring with a serpent on it.

## Mechanics

Grants the wearer a +1 to their Constitution score and resistance against poison damage.

## Bearers

The ring first belonged to Allanna, who gave it to Dariah. Before doing so, she somehow made added a secret message to the ring that only Dariah can read. Dariah in turn passed it onto Cora Lightthorn, who now proudly wears it.
Training Pit

The Training Pit in Haven is used by heroes and adventurers to hone their skills in a safe place. A variety of dummies scatter throughout an otherwise empty lot. Many of these tummies are well overdue for retirement as some of the boards and bags begin to wear down. Sparring with these dummies is a favored past time of those more combat-oriented throughout Haven.
Talon's Grasp

One of the Guilds in Haven. This guild is shrouded in mystery with very little being known about them, few even know of its existence.

## Talon's Grasp

### Motto

The Talon’s Reach is Far, None Escape Our Grasp.

## Confirmed Members

 Shalamantey
 Quiliana
 Wurgen
 Himo

## Confirmed Mission

### The Hunt for the Red Owlbear

This was the initial mission to announce the Talon's presence in Haven. The managed to track the Owlbear down that killed the very first character in the West Marches, Adoven, and took revenge. A short transcript can be found in Owlbear Knight.

## Other Information

Members of the Talon often wear a dark and rich cloak. The most precious of these cloaks are lined with Owlbear pelt.

## References

1. ↑ https://www.reddit.com/r/West\_Marches/comments/6667kt/aar\_the\_parliament\_of\_owls\_alt\_lend\_me\_a\_hand/
ChaotiC

**ChaoticGuy**, also going by the name of **CyanSkull**, more commonly called by **Cyan** is a Romanian Geometry Dash player, who began playing in the early 1.6 update. Cyan uses the 4 demons completed achievement icon as well as the 2.1 '800 coins collected' ship. Chaotic is part of the group called Team Xor.

http://card.gdprofiles.com/chaoticguy.png
Mithril Rapier

Found during an excursion to Pheragus, this magical sword was embedded within the hide of a Flesh Golem. Corsair, Slade Bronson, Ryear and Calliope came upon a burned village in the Ancient Forest, while in search for a "creature with multiple blades piercing through it." After my encounters, they saw the hideous creature lumbering through the small town, occasionally reaching up to try and grab the sword. They perceived that the rapier was the only thing that was truly causing harm to it. After much quick planning, they executed a brave attempt at tricking the monster into walking in a "rope-and-fire trap." Alas, the Golem was too strong, so they retreated back into the forest. But not before wrenching free the beautiful, blue blade.

As the mithril rapier moves through the air, soft singing can be heard in the air. Crudely etched on the blade, near the hilt, is the name Ambellina.

Mechanics: This rapier does thunder damage instead of piercing.
Emer "Dwarf Killer"

Emer, also called Dwarf Killer is a bald orc that wore chainmail and wielded a glaive. He was part of Zaitosh's orc tribe in the Orc Cave.

Emer fought Jiggy Alistar in a duel where he came out victorious. Emer was slain during Operation Greenfall.

## References

Zannerman's twitch stream 10.4.2017 https://www.twitch.tv/videos/134658306
Oaken Longaxe

A magical item currently in the possession of Himo Longbeard.

The item used to belong to the Green Knight from the Orchard, but was taken from his body after he was slain in battle by a group of adventurers.

The axe is fully made of oak, sharpened to an edge. It strengthens the person that is attuned to the item in the form of extra hp. The extra hp is equal to the characters Constitution modifier.
White Rock Temple

White Rock Temple is an ancient temple in the White Rock Ridges region. It lies to the south of the region along the borders of the forest. The temple itself is decrepit and cracking in many places, several cracks in the wall roof makes the place less defensible than it would otherwise be. There is a still standing tower, from which you can view the left approach to the temple. In the northern part of the temple lies a circle of glowing blue runes.

## Events

The Temple was the site of a battle between an adventuring party and the druid Talion and the forces of evil. A host of skeletons assaulted the temple in an effort to destroy or desecrate it, but were defeated by the adventurers, though not after significant losses. After the battle the glowing runes turned into a vortex that teleported the adventurers back to Haven.

## References

/u/wow\_a\_rug. "After Action Report: "A Small Army"" /r/West\_Marches. (March 26th 2017) https://www.reddit.com/r/West\_Marches/comments/61owou/after\_action\_report\_a\_small\_army/
Xor Facts

This is a list of fun facts and general trivia about Team Xor.

This list was created by Theepicosity and is still growing.

Xor fact #1: The randomstuff channel was made by ghost & tomorrow for shipping.

Xor fact #2: Cookie made 1 fact in a series of cookies facts.

Xor fact #3: Marshall has said kek more than anyone else.

Xor fact #4: Rigel used to be fucked in the anarchy channel.

Xor fact #5: Theepicosity sent a friend request to Pres and he never responded.

Xor Fact #6: Marshall is shipped with Cyan.

Xor Fact #7: Theepicosity made a Speir summoning command.

Xor Fact #8: Marshall and Epic are warmblooded.

Xor Fact #9: Tomorrow always wants to update the wiki, but never updates it when he is told to.

Xor Fact #10: Today is Hitler's birthday.

Xor Fact #11: Tomorrow is rambling.

Xor Fact #12: The Cum device is canon.

Xor Fact #13: 1 dot and 1 question mark = no matter what I say we are fucking right here right now.

Xor Fact #14: Cum cookies Inc. is a real place.

Xor Fact #15: Team Xor has a nsfw server called bloopy room.
Demetra

Demetra lives outside Pheragus in the ancient forest. Elven leader of a tribe of elves inside the ancient forest. Her beauty is beyond compare almost magical. She will guide adventures to Pheragus if you have something to trade and wear her symbol of peace. She is assumed to be a high level sorcerer.
Jaycen Caron

Hand of the King

Gareth Caron - son

Bethany Caron - daughter

{Briala Caron} - daughter

Alara Caron - step-daughter

**Jaycen Caron** is the Lord of Nightsong and the Marches, Hand of King Qarlton II Durrandon, and a major PoV character. Married to Lady Meghan Caron, Jaycen sired four children: Ryman, Gareth, Bethany and Briala, and an arguable fifth - Alara - although this has been disputed given her differences.
House Cale

**House Cale** is an old minor house from the North. Their seat was destroyed long ago, and ever since they have been a nomadic house. Their sigil is a black stronghold, with a drawn bow and arrow on a field of green, and their words are **"None Shall Know."**

## History

House Cale is an old minor house of the North, formed by a wildling from beyond the Wall known as Cale, and the woman he fell for: Miana Snow. Miana was a bastard daughter of the Winter King, but her name and story were lost to history.

The Cale's have been loyal vassals to the Stark's since the birth of their house, fighting beside King Brandon 'the Breaker' Stark against the traitorous Night's King, and defeated the Marsh King with the Laughing Wolf.

No Cale's have been recognised for their efforts throughout the history of their house, and as a consequence a majority of House Cale's past is lost to many. The house stays true to its words: "None Shall Know."

## Recent History

Since the arrival of the Andal's, the faithful Cale's have risen again to serve the Stark's in another grand war.

## Historical Members

* Cale, a wildling that travelled south of the Wall and formed his own house.
	+ Miana Snow, his wife, a bastard of House Stark.

## Current Members

* Steffon Cale, a retired member of the Stark kingsguard
	+ {Nalia Cale}, his only child, a member of the Stark Ranged Formation, who was murdered at the hands of Rechar Greenwood
* {Brodin Cale}, a renowned blacksmith in Winterfell, who fell to the Andal's at the Battle of the Weeping Water
Theon Stark

Watcher of Winter Town

Defier of Andals

Helia Stark - wife

{Bael Stark} - first son

Harmund Stark - second son

Edrick Stark - third son

Tristram Stark - fourth son

Ivan Stark - fifth son

King Theon Stark is a major character in the Invasion. Theon is the head of House Stark, as well as the Winter King and Lord of Winterfell, he is a strong power that is not to be trifled with. He has four legitimate sons: Harmund, Edrick, Tristram and Ivan, all the offspring of he and his wife, Helia. Theon earned the title "Hungry Wolf" for his lust for war and ruthless battle tactics. He is a menace on that battlefield, and a formidable foe for any that may be unfortunate enough to face him.

### **Backstory**

Theon was the second born son to prior King Rickon Stark, his older brother being the bastard: Wulfgar Snow.
Wyatt Manderly

{Waldryn Manderly} - brother

Wyman Manderly - brother

{Wyona Manderly} - sister

Warmond Manderly - nephew

Wynne II Manderly - niece

Waldemar II Manderly - grand-nephew

Willow Manderly - grand-nephew

Wyvern Corals - nephew

Wylda Manderly - niece

Walter Manderly - brother

Wylla Manderly - sister

Wendel II Manderly - brother

Waldina Manderly - sister

Wystan Manderly - first son

Wymer Manderly - second son

Wendy Corals - niece

Wulfram Manderly - nephew

Waleria Manderly - niece

Ryman Farman - nephew

Elyana Farman - niece

Wade Manderly - nephew

Wave Manderly - niece

Landry Lowether - nephew

Lyn Lowther - niece

Lora Lowether - niece

**Wyatt Manderly** is the lord of the Merling Isles, and third son of King Waldemar I Manderly, as well as a major PoV of the Invasion. Shrewd and intelligent, Wyatt is best known for his wit and drinking habit, however for his family he is an excellent merchant and a manager of finances.
Ursula Upcliff

Ursula Upcliff is a sorceress in service to King Robar II Royce, and the head of House Upcliff. She was once married to Wyman Manderly in her youth, but named their marriage void to live her life in exile. Mysterious and seductive, Ursula has proven to be a valuable asset to Robar's council and war effort, for now.
Order of Haven

The Order of Haven was founded to band the various adventurers that make up the majority of Haven's population together in order to protect the burgeoning town. Also known as the Protectorate, the Order of Haven prides itself on an aggressive approach to defending the inhabitants of Haven.

The majority of the Order's members form the Protectorate, tasked with defending the Grasstides from encroaching evils.

The Order of Haven has three distinct goals:

1. Secure resources for growth
	1. Safe passage for commonfolk
	2. Building materials (wood, stone, metals)
2. Eliminate direct threats
	1. Orcs
	2. Halfling gang
	3. Gnolls
3. Pacify dangerous areas
	1. The Iron Mines
	2. The Mithril City of Phergus
	3. The Orchard
	4. The Eastern Forest

The Order has two branches, the Vanguard and Legionnaire. The Vanguard is tasked with scouting out and exploring new enemies and lands while the Legionnaire sweep in and eliminate the threats found. The Vanguard is led by Thomas "Corsair" Sutha while Shieldmaster Irmelyn heads the Legionnaire.

The Mage's Guild, upon a loss of nearly all their members, folded into the Order of Haven, helping the Order with the first major construction project, Hightower Shield, a guild hall containing a library of fantastic works and magical secrets.

## Missions

### Training Mission: Surprise Rounds and Killing Hounds

The first official mission undertaken by the Order of Haven on April 8, 2017, led by Thomas "Corsair" Sutha. With the intent of growing the ranks of the Order and helping newer adventurers find their way in the cruel world of Haven, the party of Corsair, Pterry Longdong, Pyle the Pottler, Henrei and Rukarno of the Swamp found their way heading north, to visit the Shrine of Tofi.

Along the way, the party met, and defeated, a bevy of enemies including 3 *half-ogres* and a *gnoll* pack before concluding that they had gone the wrong way from the outset and decided to head back to Haven. Finding some tracks on the way home, the party purged the Grasstides of a pack of *zombies* and a *ghoul* before enjoying their well earned loot.
Hat of Disguise

Allows the wearer to cast a "Disguise Self" spell at will. Currently owned by Quiliana Naïlo. Found in the Troglodyte Caves.

### Mechanics:

You make yourself—including your clothing, armor, weapons, and other belongings on your person—look different until the spell ends or until you use your action to dismiss it. You can seem 1 foot shorter or taller and can appear thin, fat, or in between. You can't change your body type, so you must adopt a form that has the same basic arrangement of limbs. Otherwise, the extent of the illusion is up to you.

The changes wrought by this spell fail to hold up to physical inspection. For example, if you use this spell to add a hat to your outfit, objects pass through the hat, and anyone who touches it would feel nothing or would feel your head and hair. If you use this spell to appear thinner that you are, the hand of someone who reaches out to touch you would bump into you while it was seemingly still in mid air.

To discern that you are disguised, a creature can use its action to inspect your appearance and must succeed on an Intelligence (Investigation) check against your spell save DC.

1. ↑ https://www.reddit.com/r/West\_Marches/comments/63wv3y/aar\_060417\_troglife/
Warmond Manderly

House Dayne

{Wynne I Manderly} - grandmother

{Waldryn Manderly} - father

Wyman Manderly - uncle

{Wyona Manderly} - aunt

Wynne II Manderly - sister

Dia Manderly - wife

Waldemar II Manderly - first son

Willow Manderly - second son

Wyvern Corals - cousin

Wylda Manderly - aunt

Wyatt Manderly - uncle

Walter Manderly - uncle

Wylla Manderly - aunt

Wendel II Manderly - uncle

Waldina Manderly - aunt

Wystan Manderly - cousin

Wymer Manderly - cousin

Wendy Corals - cousin

Wulfram Manderly - cousin

Waleria Manderly - cousin

Ryman Farman - cousin

Elyana Farman - cousin

Wade Manderly - cousin

Wave Manderly - cousin

Landry Lowether - cousin

Lyn Lowther - cousin

Lora Lowether - cousin

Prince **Warmond Manderly** is the heir to the Coral Throne, and grandson to King Waldemar I Manderly, and a major PoV in the Invasion. Tactical and alert, Warmond has been trained for leadership since birth, and finds the responsibilities of the kingdom beginning to weigh down on him.

## Background

Warmond is the only son of the passed Prince Waldryn Manderly, and his wife, Lady Gemma Webber.
Waldemar I Manderly

{Waldryn Manderly} - first son

Wyman Manderly - second son

{Wyona Manderly} - first daughter

Warmond Manderly - grandson, only son of Waldryn

Wynne II Manderly - granddaughter, only daughter of Waldryn

Waldemar II Manderly - great grandson, first son of Warmond

Willow Manderly - great grandson, second son of Warmond

Wyvern Corals - grandson, bastard son of Wyman

Wylda Manderly - granddaughter, only daughter of Wyman

Helen Manderly - second wife

Wyatt Manderly - third son

Walter Manderly - fourth son

Wylla Manderly - second daughter

Wendel II Manderly - fifth son

Waldina Manderly - third daughter

Wystan Manderly - grandson, first son of Wyatt

Wymer Manderly - grandson, second son of Wyatt

Wendy Corals - granddaughter, bastard daughter of Walter

Wulfram Manderly - grandson, first son of Walter

Waleria Manderly - granddaughter, second son of Walter

Ryman Farman - grandson, first son of Wylla

Elyana Farman - granddaughter, first daughter of Wylla

Wade Manderly - grandson, first son of Wendel

Wave Manderly - granddaughter, first daughter of Wendel

Landry Lowether - grandson, first son of Waldina

Lyn Lowther - granddaughter, first daughter of Waldina

Lora Lowether - granddaughter, second daughter of Waldina

King **Waldemar I Manderly** is a major character in the Invasion. He is the head of House Manderly, Lord of the Flooded Citadel, and King of the Seas, the Mander and Sunset Bay. He is the father of many children and grandchildren.

## Background

Waldemar conquered the lands around the Mander, and made the noble houses swear fealty to House Manderly.
TheInvasion Wiki

## What is the Invasion?

The Invasion is an active interactive fan fiction written on the sub forums of Telltale Games by Stigz\_52. The fan fiction takes place in George R.R. Martin's world of 'A Song of Ice and Fire', the book series which earned its fame through HBO's 'Game of Thrones,' directed by Dan and Dave. The Invasion's focus is on the continent of Westeros, a few thousand years before the events of ASOIAF, and unfolds the history of the Andal Invasion of Westeros, a notable part of ASOIAF historical timeline.

With the fan fiction being interactive, the story is heavily guided by the choices of the reader. These choices may influence a minor decision of a certain character, or dramatically change the plotline for another. The majority of characters in the Invasion are submitted from the readers, and the story is shown through the perspective of specfic 'Point of View' characters.

This wiki article is designed to help both new and seasoned readers gain an understanding and overview of the Invasion. It may act as a review for some, and an alternitive for others who do not wish to read through all the pages of the story to uncover specific bits of information. This article will feature a thorough overview of each chapter of the Invasion through each PoV character's perspective, as well as presenting a detailed description and backstory to every character that has made an appearance in the story.

## Latest activity

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Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
Jaremy Sand

House Gardener (formerly)

House Durrandon (formerly)

Sothoryi (formerly)

Valyrian Freehold (formerly)

{Ethan Brownhill} - half-brother

Elise Brownhill - half-sister

Riler Wern - nephew

Abrey Brownhill - niece

Franklyn II Brownhill - nephew

**Jaremy Sand** is the bastard son of the late King Franklyn Brownhill, and a major PoV in the Invasion.
Heracross

File:214Heracross.png
**Heracross** is a Bug-type/Fighting-type Single Horn Pokémon.

It is not known to evolve into or from any other Pokémon. It can Mega Evolve into Mega Heracross using the Heracronite.

## Biology

Heracross is a bipedal, beetle-like Pokémon covered in a blue exoskeleton. There is a long, pronged horn on its forehead. The horn ends in a cross on the male and a heart-shape in the female. On either side of the horn is a short antenna with a spherical tip. Heracross has oval, yellow eyes. Its forearms have a pair of spikes near the wrists, while its thighs have a single spike each. It has two claws on its hands, and a single long claw on each foot. There is a single pair of wings covered by its carapace, which can been seen during its release from a Poké Ball in the 3D games.

Mega Heracross is bulkier than its previous form. Thin orange markings now rim its head, hands, and shoulders. Additionally, there is a half-circle, orange marking over its eyes. It now has a long, pointed nose that curves slightly upward. Its back now lacks wings and is completely yellow. The horn on its head has grown into a large, simple spike with two smaller spikes on the front. The antennae have lengthened as well, and now have ovoid tips. Mega Heracross's forearms have thickened and lost their spines. This Pokémon has a high body temperature, so it opens the shells of its arms and torso to allow heat to escape. Mega Heracross boasts such incredible strength that it can lift objects up to 500 times its own weight between its horns. However, it is left with muscular soreness after reverting to its original form.

Heracross's claws allow it to dig into the ground for sturdy footing or climb trees. Using its horn, it throws opponents or competitors for food. It can lift and throw objects 100 times its own weight. It lives in boreal, temperate, and tropical forests, where it feeds on tree sap. As seen in the anime, Heracross has been known to compete with Pokémon such as Pinsir for food. The same episode also shows Heracross allowing Butterfree to feed on tree sap after Heracross has finished its meal. In addition, it is shown to suck sap from Grass-type Pokémon such as Bulbasaur. In Alola, it has a rivalry with Vikavolt, but get along with Pinsir well, sharing a common enemy.
Tập 2

**Tóm tắt**: Doudanuki Masakuni và Tsurumaru Kuninaga đã xuất hiện. Yamatonokami Yasusada vàKashuu Kiyomitsu được giao nhiệm vụ dẫn hai người mới đi làm quen với bản doanh. Mặt khác, một đội ngũ, trong đó có ba thanh kiếm liên quan tới Oda Nobunaga - Heshikiri Hasebe, Souza Samonji và Yagen Toushirou, đã nhận nhiệm vụ xuất chinh tại Honnouji.

## Opening

**Hanamaru Biyori! (花丸◎日和！)**

* Lời: Genki Mizuno (ミズノゲンキ)
* Nhạc & cải biên: Mutsuki Shuhei (睦月周平)
* Trình bày:
	+ Yamatonokami Yasusada
	CV: Ichiki Mitsuhiro (市来 光弘)
	+ Kashuu Kiyomitsu
	CV: Masuda Toshiki (増田 俊樹)

## Ending

**Shinkon No Arika (心魂の在処)**

* Lời: eNu
* Nhạc & cải biên: R・O・N
* Trình bày:
	+ Heshikiri Hasebe
	CV: Shingaki Tarusuke (新垣 樽助)
	+ Souza Samonji
	CV: CV: Tai Yuuki (泰 勇気)
	+ Yagen Toushirou
	CV: Yamashita Seiichirou (山下 誠一郎)
Steffon Cale

{Brodin Cale} - brother

**Steffon Cale** is a major character which develops into a PoV by Chapter 3 of the Invasion. He is a retired personal guard to King Theon Stark, a widower, and a father to an only child. He is a quiet man, depressed from the loss of his wife, but a fierce warrior on the battlefield.
Northern Forest

The Northern Forest is a forest to the north of Haven and home to several known beasts and evil creatures.

The region borders the Grasstides to the south.

## Enemies

Gnolls are a prominent threat in the region. The talking trees mentioned Gnolls and Goblins waging war in the eastern part of the Northern Forest.

## Notes

There is a great Demon Willow tree where rotting corpses and skulls hang from it's branches. It is a site dedicated to the Gnoll god Yeenoghu. The forest around it is surrounded by traps.

A party encountered a trio of talking trees who were interested in hearing tales and jokes.

Herds of Deer stalk the forest, providing an easy way to get hides and antlers.

Between the two peaks lies a spring with healing qualities.

## References

/u/Dauricha. "AAR: As safe as a demonic tree looks." /r/West\_Marches. (March 29th 2017) https://www.reddit.com/r/West\_Marches/comments/629j74/aar\_as\_safe\_as\_a\_demonic\_tree\_looks/
Trang Chính

Touken Ranbu:Hanamaru là bộ phim anime hài ,đời thường kể về cuộc sống
của nhưng thanh kiếm có thật trong lịch sử Nhật đựoc ban cho vóc dáng con người để
chặn Thoái Sử Quân - nhóm có âm mưu thay đổi lịch sử nhân loại.

Yamatonokami YasusadaKashuu KiyomitsuHeshikiri HasebeImanotsurugiSouza SamonjiYagen ToushirouShokudaikiri MitsutadaIshikirimaruNakigitsuneAizen KunitoshiDoudanuki MasakuniTsurumaru Kuninaga
Nhân vật

**A**

* Akita Toushirou
* Atsushi Toushirou

**D**

* Doudanuki Masakuni

**G**

* Gokotai

**H**

* Hachisuka Kotetsu
* Heshikiri Hasebe
* Hirano Toushirou
* Honebami Toushirou

**I**

* Imanotsurugi
* Ishikirimaru

**K**

* Kasen Kanesada
* Kashuu Kiyomitsu

**M**

* Maeda Toushirou
* Midare Toushirou
* Mutsunokami Yoshiyuki

**N**

* Nakigitsune
* Namazuo Toushirou
* Nikkari Aoe

'*S*

* Sayo Samonji
* Shishiou
* Shokudaikiri Mitsutada
* Souza Samonji

**T**

* Tsurumaru Kuninaga

**U**

* Uguisumaru

**Y**

* Yagen Toushirou
* Yamanbagiri Kunihiro
* Yamatonokami Yasusada