recursal/Fanatic-Fandom huggingface dataset:
Bag of Duo Holding

Gated Bag of Holding

This bag of holding has many faces made of colorful leather patterns on it instead of just one. Items placed into the bag cling to the walls instead of the bottom. If you were to reach 4 feet into the bottom of the bag you would find another lid that leads to another linked, similar looking bag. The other owner of the bag, if there is one, may add or remove items from the bag, may be aware of the nature of the bag, or may communicate through the bag.

Roll 1d20

* 1-5: The bag has no owner and is hidden away somewhere safe.
* 6: The bag is owned by a noble.
* 7: The bag is owned by someone of low income.
* 8: The bag belongs to a thieves guild.
* 9: The bag is owned by a simple family who store personal keepsakes in it.
* 10: The bag is owned by a good aligned adventuring party.
* 11: The bag is owned by an evil aligned adventuring party.
* 12: The bag is part of a dragons hoard, they may or may not be aware of it.
* 13: The bag is owned by a devil, demon, lich, or vampire.
* 14: The bag is inside a vault somewhere with other items around it.
* 15: The bag belongs to a wizard who has, surprisingly, not noticed it's other end.
* 16: The bag is linked to the stomach of a phase wurm that eats various things from time to time. Some go to other planes, and some enter the bag.
* 17: The bag belongs to a god or powerful planar entity that is good aligned.
* 18: The bag belongs to a villain in your campaign.
* 19: The bag is in a hostile environment. (Under water, Swamp filled with gas...)
* 20: Roll twice, combine results.

In addition to the nature of the other end of the bag, the DM is encouraged to generate some miscellaneous items inside the bag, it is recommended that there be no more than one magic item, and at least one cursed item.
Man Catcher

A pole-arm that allows for a grapple and to drag targets around. Also commonly found with cup holder attachments. The Grapple is a range of 3, and you control the targets move in essence with this item.

The history of this item was with the original systems and items being implemented, Finnche had asked Wunder for ideas on weapons and this was given as a suggestion. So, thanks Wunder for this Item!

Users:

* Charle Ee
Shields

*Light Leather Shield* Price 50

Use a move action or a regular action or After using a basic attack with your weapon, go into a defensive stance against an enemy, when you are attacked from that direction roll a D4. You outroll their hit dice, you take no damage, otherwise subtract your roll from the damage taken.

Protection roll D4

Medium Wooden Shield Price 75

Use a move action or a regular action or After using a basic attack with your weapon, go into a defensive stance against an enemy, when you are attacked from that direction roll a D6. You outroll their hit dice, you take no damage, otherwise subtract your roll from the damage taken.

Protection Roll 1D6

Heavy Shield Price 100

Use a move action or a regular action or After using a basic attack with your weapon, go into a defensive stance against an enemy, when you are attacked from that direction roll a D8. You outroll their hit dice, you take no damage, otherwise subtract your roll from the damage taken.

Protection Dice 1d8

Magical Shield of Bo’ok Price 125

Use a move action or a regular action or After using a spell, go into a defensive stance against an enemy, when you are attacked from that direction roll a D12. You outroll their hit dice, you take no damage, otherwise subtract your roll from the damage taken.
Finn Realms Wiki

**Welcome to the Finn Realms Wiki!**
Ready to explore the world of Finn Realms? Well so is Finnche himself, in an ever expansive and growing fantasy world where the players help make and extend the Lore! Why are Raccoons usually Mafia members? Well the players of course! Search, read, and explore rules, lore, history, and campaign diaries and summaries! Maybe even add something yourself?

## Table of Contents

### game stuff

* Rules
* Game Master Rulebook
* Finn Realms Overview
* Character Creation
* Leveling
* Races
* Creaturepedia
* Items (equipment categories)
* Abilities
* World
* Languages
Men of Iron

## Character Creation Quick Menu

Races

Character Creation

Abilities

Items

*After the forgotten war of the green tide and the loss of the Titan king of Iron the men of iron retreated into their fortress in the coastal cliffs. Despite the open hostility of their creators (the dwarves) towards them, the men of iron tirelessly reinforce their bulwark against the ORKS, in preparation for their return.*

Languages: Common, Dwarvinian, Iron Tongue

☀

*Racial Ability: Choose one*

 Swiss army hand: Your hand transforms to any weapon/item that you are able to integrate into you body and swap to it at a moments notice.
 "I am Speed": +4 to move and sprint at the cost of 3 DC and 5 Defence.

Average height N/A (dependent on sub-species)

Average Life Span: N/A

Languages: Common, Dwarvinian, Iron Tongue

Nimbleness -1
Mind +3
Heart - 0
Essence -5
Raccoon

## Character Creation Quick Menu

Races

Character Creation

Abilities

Items

*After a mysterious Gnomish experiment Raccoons suddenly could speak, talk, and reason. It was quite weird. It didn't take long for them to form their own Mafia.*

Languages Common, Raccoon Chirp, Gnomish

☀

*Racial Ability: Passive - You have higher stealth when attempting to steal things. Whether it be pickpocket, or robbery. +3*

*Ability - Scavenge and find a random item from a loot table based on your roll on a D100*

Average height 1 foot

Average Life Span: 50 years

Languages Common, Raccoon Chirp, Gnomish

Nimbleness +3
Mind -1
Heart - 0
Essence - 0
Jadus

## Character Creation Quick Menu

Races

Character Creation

Abilities

Items

*A race unfairly shunned by the world just because they were created by Hades. These dark beings with skins of blues purples and greens stand strong against the social resistance to them. Just like their horns. They often can get away if anything gets out of hand, though, as they can teleport short distances and remain quite agile.*

Languages Common, Kagego,

☀

*Racial Ability: Choose one*

 You're red, immune to all fire damage, and have the ability to make things spontaneously combust upon touch dealing 1D4 every turn. Roll a D100 to see if they have burns (Injury table). Essence modified.

Average height 5 1/2 feet

average Life Span: 85

Languages Common, Kagego

Nimbleness - 0
Mind + 1
Heart + 2
Essence + 2
Rapier of a Radient Hero

One of my DMs introduced a cursed rapier containing the personality of an old warrior who would talk at length about his many valiant exploits in battle, but if literally any fight arose he would immediately advise his wielder to retreat. Wielder made a saving throw; if he failed, he had to run away from combat as quickly as possible (plus the sword casted Expeditious Retreat on him). However, if you made the throw the sword was a regular +2 (or whatever it was) sword, albeit one that would complain and question your sanity and judgment with every attack you made.

8D8
Swagman Wiki

**Swagman Wiki!**https://swagman.fandom.com/wiki/DOOMGUY
https://swagman.fandom.com/wiki/Benny

https://swagman.fandom.com/wiki/Swagamn

https://swagman.fandom.com/wiki/Twomad

https://swagman.fandom.com/wiki/Osama

https://swagman.fandom.com/wiki/Last\_Gen\_Richtofen

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

Swagman LEGOBenny (Swagman's best friend)
Apollo

Apollo the Caretaker of the sun, child of Zeus, father to Satyrs, and an philanthropist to many. Often seen as

the kindest "god" (a term he resents). This Caretaker often spends time in his vineyard, or talking to various officials to better the peoples quality of life, and talk about what he can provide in terms of weather.

He also has various emissaries who go out in the land to search for different information and needs of peoples that he may be able to provide.

Apollo is also the leader of the Sun Clerics. Healers of a high order, and protectors of the marginalized.
Rose Coldstorm

Rose Coldstorm is an Elf Ranger who grew up at an animal stable at the edge of a large city. She used to explore the forest all the time with her trusty Elk companion.

Rose first appeared in "An Unexpected Discovery" fighting for the Order of the Light under the command of Drail Eagleson

## Inventory

* Gear:(edited)
* Basic Bow, Range: 5(edited)
* Long Bow, Range: 10
* Short Sword, Damage: 15
* Leather Armour, Add 15 Stamina
* Other:
* Health Potion

## Abilities

* Skills/Ability :(edited)
* Camoflauge, spell charge: 6
* Dire Shot, Ability Charge : 1
* Trail, Spell Charge: 8
* Wild Tongue
* Ice Lance, spell charges: 8
* Volley Arrows

## Stats, Cornerstone & Attribute

* 80 stamina
* Starting gold 110

To Players

To Characters

To Past Campaigns
Dwarf

*A gruff race full of gifted engineers and blacksmiths making some of the finest tools and contraptions the world has ever seen. Their builds and machines line the mounts*

 Character Creation Quick Menu

Races

Character Creation

Abilities

Items

## In Game Data

Racial Ability: At any time, turn to stone become immune to all damage. You may return to flesh as a maneuver action. You cannot move or do anything while in this form.

Nimbleness - 0
Mind - 0
Heart +1
Essence +1

## Lore

A mountain dwelling and often nature and ground based culture that deals with the physical, and pursues truth through inventions, and blacksmithing.

There is a old and deep rooted dispute with the Gnomes of which race was molded by Hephaestus as his workers, the dwarves claim that they were due to their metalwork and balcksmith skills that have lead to many of the greatest quality armours, weapons, and structures in some cases.

Often uses an alloy called 'Yoslium' for many of their smithing and metalwork

King Bromdal
Obviously the entire kingdom. Meets with the Lords for what direction he wishes to move forward with
Lord: Daermor, Krammir, Thalrig, Umdrak
Leaders of a quarter of the kingdom, follows the king's rule. They the
Viscount: Brandain, Rotnam, Urmkuhm, Bhalmor, Murdus, Bermund, Daliggs, Daerkom, Rotmur, Belthrum, Thelduhr, Vondur, Kromkyl, Amrus, Thelgrum, Krumnyl
Each in power over a fourth of the lords terriotory
Baron: A leader on any city that isn't in control of a viscount, lord, or the king. way too many too name or be important.

To Races
Goblin

A small green race hated by the realm. They live in the nooks and crannies of society, hiding. Often they are recruited to break into things as they love gold, and can smell it.

 Character Creation Quick Menu

Races

Character Creation

Abilities

Items

## Game Details and Stats

*Failed gnomish engineering lead to the creation of this race. They can smell gold, and unlock many doors although they prefer dark spaces such as caves, sewers, or basements.*

Languages Common, Gobblie Gook, Gnomish

☀

*Racial Ability: Once per day, you can unlock any basic lock with your nose.*

Average height 3 1/2 feet

Average Life Span: 60 years

Languages Common, Gobblie Gook, Gnomish

Nimbleness +2
Mind -2
Heart +2
Essence +1
Fénimale

**Fénimale** est une fée de la Nature.

Illustration "Nénuphar" par Maliki

## Apparence

Etant une fée, Fénimale mesure une dizaine de centimètres. Elle a la peau blanche, les paupières bleues (probablement du maquillage) de longs cheveux roux bouclés et des ailes de libellules.

Elle est vêtue d'habits faits de feuilles vertes.

## Pouvoirs

Fénimale sait voler et est capable d'utiliser le Souffle de Vie bien que cela lui soit interdit.

## Références

<references>

1. ↑ https://maliki.com/strips/polichinelle/
Fireball

Fireball is a classic veteran spell of the Finn Realms system, and to the Kanthorne universe. It has been used for a variety of fire related tools like starting campfires, cooking food, shaving, or even welding in certain cases.

The inspiration of this spell was in the style of Urealms' fireball spell, a easily usable and goto spell one may use as a primary attack rather then DnD's nuke of apocalyptic proportions. (at least so far, we'll see how far leveling it up brings it.)

## Leveled Fireballs

### Level 5

To Abilities

To Character Creation
BlackSlate Blade

## Game Data

A dark obsidian blade that is rumoured to whisper secrets of the future to its user.

Anytime you are attacked you may roll to counter attack. If you roll higher than their D20 success dice roll, you hit. A normal attack deals 3D6 damage.

DMG 3D6 Range 1 Action Reg. & reaction Price 150

## Lore

The black slate material this sword is made from is a mystery lost to time, although many historians believe it comes from a volcanic island off the coast. The origins of these blades

## Old

* melee: 10 damage, chance to reflect damage on high rolls
* A dark obsidian blade that is rumoured to whisper secrets of the future to its user. If the attacker rolls under a 10, you may roll to counter attack and dodge with a D20 15 or higher is a success. A normal attack deals 3D6 damage.
Bo'ok

## Summery

Bo'ok Is a gnomish storyteller and writer of mythic proportions. The grandeur and power behind his words unlike anyone else, and the re-tellings of stories he did in his historical compilations are the foremost read.

Bo'ok has a love for books, stories, and keeping their history and record alive no matter the cost, often entering war zones to save as many books before they can get burned, looted, or lost. Where he puts them is a mystery as he never disclosed his personal library and collection. That being said his copies and published books were mass produced at a scale never before seen in Kanthorn even to this day.

## Works of Fiction

Below is a list of works of fiction, if you wish to read them simply click on their name.

* List list list
* [ [ before a name
* The Re-Tales of Bo'ok Vol. 1
* The Re-Tales of Bo'ok Vol. 2
* Hippity Hoppity, the Property Agent
* Squaller and Minxes
* Of Mouselions and Gnomes
* Lords of Yoslium
* The Xantian Rivers
* Beware of Yee ORK!
Half ORK

## Character Creation Quick Menu

Races

Character Creation

Abilities

Items

ORKS are a *war race bred and engineered by the gnomes for a great war of the past that have a peculiar ability to slightly alter reality if they believe something hard enough. The more ORKS together believing, the more reality is altered. Half ORKs have some f this power as well. How a half ORK is born is by spores released onto another living creature, the spores bond and mutate until something that is part of both organisms is born and released onto the world.*

Choose another race for your other half and average the stats you get. You may also choose two racial abilities from the ORK and other race.

Average height feet

Life Span: 25 years

Languages Common, ORKish. You may choose to know Gnomish or Gobblie Gook if you so choose.

☀

*Racial Ability Choose two*

Average height: Whatever your other race is +1 Ft

Average Life Span: Half of secondary race.

Languages Common, ORKish. You may choose to know Gnomish or Gobblie Gook if you so choose.

Might + 2
Nimbleness - 0
Mind - 0
Heart +1
Essence -2

###
Feast of Fallen Leaves

when the spring comes and leaves begin to fall (In the Gladeland, they never actually fall entirely off before winter, but instead change colour, and are pushed out by new growth such that all winter the trees are orange, red, purple, etc, and then in Spring, young green leaves push the old leaves out, so that the ground is super colourful while all the trees are green).

[5:49 PM]

The feast is of all the excess food stored for the winter, which is no longer needed to be stored now that fresh growth has arrived a new planting and harvest season has started, as well as the return of wild game.
An Unexpected Discovery

## Tale

An old ancient ruin at the base of a volcano, covering the building with ash. A history lost to time, from a race no longer on the face of the realm. A mystery o deep and old that it must reveal some truth of the world...
The paladins of The Order of the Light hired a small group of adventurers to get as deep inside as possible to make sure its safe for researchers, or find what treasure or knowledge lay within. This group cosisted of its mission leader, Drail Eagleson a Faravahar Paladin, Reinn Phloes a satyr alchemist, and Rose Coldstorm an elven ranger with a trusty elk companion.
Upon reaching the clearing the entrance resided in the group found out someone else had gotten their before them... Mercenaries hired by the Order of Arcane

## How This Story Fits in the Puzzle

This story occurs in a peaceful time after dragons have been extinguished from the realm. They're rare and this is scary, truly.
Twig of Spectacle

A friend invented 'The Twig of the Lost Eye', which we found on an altar in a druid's enclave. It was a small stick, about 12 inches in length. It had two enchantments.

1. Anyone who looked upon it realised that it was the most perfect stick they had ever seen and needed to have it in their possession, as well as hold it at all times (DC15 will save to resist).
2. As soon as they picked it up, they'd immediately ram it into one of their eye sockets, blinding that eye (DC 17 mind save). The enchantment about wanting it then wore off for that owner, but not for anyone else.

The party, half of them partly blind by now, met an evil warlord and his hechmen on their way to a healer, who told them to pay tribute or die. They had wrapped the stick in cloth, showed a part of it and filled with desire, the warlord accepted their tribute. They then ran like hell, hearing cries of agony over their shoulders, followed by immediate infighting.

It's still somewhere, out there...
Sakurahi (Festival of our time)

Sakurahi, also known as the Festival of Our Time, is an annual celebration of the Jadus is thanks for what they have, from their belongings to their very lives. As with the Cherry Blossom that blooms during this time, they recognize that everything in life is transient, and nothing they have is certain or forever. So they give thanks for it now. The celebration lasts a week (so that for the other week the cherry blossoms are in bloom, family and friends can celebrate in their own way and time). At the end of that week, one person from a pool is granted the opportunity to make a wish to Hades (their “Father”) at a shrine in the Jadus capital.
Feast of Science and Respect (Gnomish Holiday)

From sunrise to sunrise, a giant carnival for fun, and tests of might, courage, skill and above all mind.

There is an entire underground city dedicated to it in the gnomish homeland, and many small towns set up their own carnival too.

When you beat a game you gain a medal, when you gain enough you may trade them in for prizes, or just keep your medals for the achievement. It is a mandatory holiday for everyone, and widely considered the greatest fun you could ever have.
The Harvest Turning

Gladerunners paint themselves various colours in symbolic solidarity with the leaves changing colours in the fall, and rather than a celebration, it is a time of great communal work where everyone pitches in to help gather and store food for the winter. It lasts about two weeks, long enough for harvest and/or the packaging and preserving of various meats and vegetables for the modern wandering tribes. At the end, everyone paints themselves white and/or black in preparation for winter until the first snowfall. (Hunters usually paint themselves black to keep some practicality to their celebration/cultural practice).
Limited Action

During combat, each player gets 3 and only 3 Limited Actions to use however they would like, once used they are used until replenished. Some Abilities require the use of this specific action in order to be activated.

To replenish limited actions, a player may short or long rest. A short rest without Rations will result in 1 limited action returning, a short rest with rations will result in all 3 returning. A long rest will result in all returning, but having used no rations. For more info on Rests click on Rests
Satyr

## Character Creation Quick Menu

Races

Character Creation

Abilities

Items

Satyrs are half goat nomads who each seek to tell and learn stories.

Half goat, half man, full artist. The Satyr people often roam not connected to society, either as travelers and musicians or commonly also Sun Clerics in various Temples around the realm.

*Racial Ability: Once per day, use a calming ballad to sooth a hostile target. DC is 7+ their heart modifier.*

Average height 5 feet

Average Life Span: 70 years

Languages: Common, Goat,

Nimbleness - 2
Mind - 1
Heart - 1
Essence - 0

## Notable Satyrs

* Simeon
* Woolfred
* Baaarny
* Reinn Phloes

Sun clerics adopt the orphans.

Strong apothecary apprenticeship of skillfulness

Alchemy skillz

Cheesy names

jazz
Symmetrysicle

A magical weapon that you can summon at will. You have the option to throw it 5 spaces for 2D6 damage. It always comes back to you. You can also melee with either side each side has a different property, the blue scythe blade cools and freezes the target in place for one turn dealing 2d4 damage, or the red side which deals 2D8 damage.

DMG 2D6 range 5 2D4+freeze 2D8 heat Action reg.

 2D8 - Can also melt through metal more easily

 D4 - If the target rolls under your D20 hit dice roll, they lose consciousness.
Magical Schools

there are 4 schools of magic which determine the source, and in some way the way in which it is cast

Divine

-power bestowed from someone else

Grimoirian

-Learnt and trained to channel internal power

Natural

-Through connection to the world and the casters surroundings

Blood

-requires a fuel to trade in order to cast. Cannot be cast without that trade. Vampires, and ruinous magic are examples of this.
Tempus Chronus

Tempus Chronus. Father of time, dreams, and arcane energy.

Wants: To see the darkness trying to feed off of essense die. His son Somnus was slain by mortals using wicked deeds, his on hypnos the one who gave them the means.

He resents mortals, but knows for anyone to defeat darkness and their essence siffens, these people may be them.

He sees all possible futures at all times, unfiltered in his surroundings, Its scope is limited, so he limits himself to exile in the minds of people, drifting in the unconscious. He deems it less overwhelming.
Stamina

Stamina is the equivalent of health points in the Finn Realms system. most races are allotted an average of 40 points, and for each hit they take, each time they strain themselves beyond their limits they take damage.

If your character reaches 0 stamina, you Death roll. Click to learn more.

Stamina amount and strength is based upon Essence, a force that exists in all beings that determines many characteristics of a being. A creature may have a stronger essence but have more stamina than another, and it may have a greater essence, but have an equal amount of stamina. As Essence is a fickle thing, most players and people within the world of Finn Realms need not worry or even think about Essence.
Rico Rockerris

SirCatNip's character in "An Unexpected Discovery." A dwarf who is heavily invested in inventing gadgets to increases quality of life over in the land of the dwarves. But after years and years of seeing the limitations of machinery alone, he appealed to the dwarfen royals about his idea to combine gnome machinery and elven magic. When he revealed his idea to the royalty and the people, he was exiled on the spot and label a heretic because of dwarven hatred and rivalry with the elves. Now his goal is to pursue his idea and distribute his inventions for the world.

## Inventory

* BlackSlate Blade (Old) melee: 10 damage, chance to reflect damage on high rolls
* Mirror Shield (Old) Chance to reflect magic
* Heavy Plate +30
* Grappling Hook

## Abilities

* Tosser (old)
	+ Throw a target as hard as you can, and as far as the target can be. Damage is equal to the size. 5 for small, 10 for medium, and 15 for large.
* Battle Cry (Old)
	+ Taunt an enemy to your target, they will hunt you down until one of you dies.
* Ultimate Loyalty (old)
	+ Receive the consequences of any allies being downed or killed.

## Stats, Cornerstone, & Attribute

* Stamina: 135
* Starting Gold: 140
* Cornerstone :Gambler
* Attribute: Durable adds 40 stamina

To Characters

To Past Campaigns
Items

A list of items, origins, people who have used them, and what not.

Every item has a use, even if it seems useless. Be it mystery, roleplay, tinkering to make or craft something, or perhaps somethings left to discover by you!

## **Game Item Categories**

#### **Action Oriented Items**

* Weapons
* Shields
* Potions
* Contraptions and Magic Items
* Adventuring Gear
* Consumable Spell Scrolls

### **Passive Oriented Items**

* Armour
* Upgrade Items

### **Roleplay Oriented Items**

* Books (Also see Bo'ok for his collection)
* Personal Items
* Scrolls of Learning

Random category thing

to Abilities
Fëanor

Fëanor était l'un des premiers chats de Maliki, adopté en même temps que sa sœur Fleya.

Le vrais Fëanor est mort en 2020 à l'âge de 20 ans, mais son personnage continue à apparaître dans les strips en tant que Dieu Animalier inter-dimentionnel.

## Apparence

Fëanor est un chat de petite taille avec une tête ronde. Son pelage est gris-bleu avec le poitrail blanc et il a de grands yeux verts globuleux.

Il a souvent l'air stressé ou effrayé par des choses invisibles.

## Biographie

Fëanor est le frère de Fleya. Un jour, alors qu'il était chaton et jouait dans l'escalier, un "accident de charentaise" se produisit: on lui marcha sur la tête. Son oreille interne fut écrasée : depuis, il eut toujours du mal a trouver l'équilibre. Il saigna des oreilles et ne mangea plus pendant 3 jours....Mais il finit par se relever et fut adopté par Maliki.
Fëanor resta toujours un chat étrange: il sursaute quand il ne se passe rien... Ce qui amena Maliki a penser qu'il voyait d'autres univers. Depuis, Fëanor est doté de pouvoirs lui permettant de voir des univers parallèles et de voyager dans les dimensions.

## Anecdotes

* Il a l'habitude étrange de se gratter la tête en la frottant face contre le sol en avançant
* Depuis son accident, Fëanor ne sais pas rétracter ses griffes. Il aurait vraisemblablement pris conscience de leur existences à environs 15 ans.

## Réferences

1. ↑ https://maliki.com/strips/le-petit-chat-globuleux-flashback/
Lecheroth's Monastery

**Lecheroth's Monastery** is the residence of Lecheroth located somewhere in the mountains of England and also where Jellal used to live during his childhood.

## Appearance

Lecheroth's Monastery is an abbey, it was originally an abandoned monastery in an English town which was partially damaged from the Second World War, until Lecheroth use magic to restore and renovate it, while also using teleportation magic to relocate it to the mountains. Its overall exterior design is similar to the Bristol Cathedral albeit with significant variations as its interior is heavily different and modified resembling a unique mixture of a monastery and a Victorian style mansion it also has three large basements.

## Layout

### Hall Church

* The Hall Church is modified and renovated into a living room its is adorned with numerous Christianity themed as well as English Mythology themed paintings such as the Beast of Revelation and Goch and Gwiber by Reine on its walls as well as a grand piano.

### Chapel

* The Chapel overall design is similar to the Sistine Chapel in Vatican City, Reine wishing to test her painting skills requested Reshiroth to allow her to decorate the cellings and the atlar wall with frescos which she managed to successfully recreate the Sistine Chapel's ceiling fresco on the cellings and altar wall including Michangelo's masterpiece The Last Judgement.

### Libraries

* Lecheroth's monastery has two different libraries,one named Scholar Academia contained her massive collection of books for personal academic research.
* The second library named Grimmore Wisdom contains her lifelong collection of grimoires, books on learning how to use magic. It contains about one million and three hundred thousand books on all kinds of magic including very rare spells, ancient magic, and also forbidden spells. About one fifth of them were authored and hand written by Reshiroth herself, containing her personal research,knowledge and understanding of magic. It also has many important books of Occultism, Judaism and Christianity. Every book are also imbued with defense magic to protect it from damage.

## Trivia

* Lecheroth's Monastery is normally hidden by blending in with the scenery from humans by using magic.
Flèche / Electrocute

**Electrocute est un personnage de l'univers Maliki.**

## Apparence

**Forme féline**

Flèche était une petite chatte blanche rayée de gris. Elle avait de grands yeux bleus et deux rayures en forme d'éclairs partaient de sous ses yeux.

**Cristallisation**

Electro est une créature de forme humaine, à la peau blanche, aux yeux bleus clairs avec de petits éclairs jaunes en dessous des yeux. Elle n'a ni bouche ni nez mais des sortes de branchies en forme d'éclairs sur les épaules pour respirer. Ses cheveux sont blonds et partent en arrière.

Elle porte un justaucorps, des manches, des sortes de bottes montant jusqu'aux cuisses et une queue de chat, tout du même motif: bleu clair avec des rayures foncées.

Ses bottes ont des yeux et des dents.

## Anecdotes

- Elle est particulière car elle n'est plus rattachée à son hôte, et est née à sa mort.

- c'est la meilleure amie de Ladybird.
Rafael

**Rafael est un personnage de l'univers Maliki.**

## Biographie

La famille de Rafael vient d'Arménie.

Au collège, il a toujours l'étui de son oud (instrument arménien) sur le dos. Il en joue dans l'amphitéatre pendant la

pause de midi.

C'est également un champion de tir à l'arc. Il en fait en club et est arrivé deuxième en tournoi national, ce qui l'a

contrarié car il a l'habitude de toujours finir premier.

Maliki est tombée amoureuse de lui lorsqu'ils étaient au collège. Ils sont devenus amis, mais il ne l'écoutait pas quand elle parlait et semblait ne pas vraiment avoir d'intêret pour elle.

(*La suite sera écrite dans quelques jours*)
L'autre fille dans le miroir

**L'autre fille dans le miroir est le 1er tome des romans Maliki.**

## Résumé

### Quatrième de couverture

"Maliki est une jeune fille de treize ans qui se sent différente des autres. Et à juste titre. Avec ses cheveux roses et ses oreilles pointues, elle est aussi plus mature et lucide que ses camarades.

Jeune collégienne, Maliki traîne un lourd secret. Son corps sert d'abri à une créature surnaturelle qui s'éveille doucement et aimerait bien sortir pour découvrir le monde...

Maliki doit apprendre à contrôler cette présence fascinante et inquiétante à la fois, ainsi que les étranges pouvoirs qu'elle lui confère."
Lady / Savage Ladybird

**Lady est un chat de l'univers Maliki. Elle a été cristallisée en Ladybird.**

Cristallisation

## Apparence

**Forme féline**

Lady était une petite chatte blanche tachetée aux yeux jaunes. Deux traits noirs partaient de sous ses yeux, comme des larmes.

**Cristallisée**

Lady est une créature de forme humaine à la peau blanche, et aux cheveux roses clairs à pois. Ses yeux sont jaunes et ressemblent à des yeux de chats . Des traits noirs partent de ses yeux.

Elle porte un short violet, un soutien-gorge et des bottes du même motif que ses cheveux. Ses bottes ont des yeux et elle peut manger avec ses pieds.

Elle est musclée, n'a ni bouche ni nez ( mais des sortes de branchies sur les épaules pour respirer), des ongles pointus ressemblant à des griffes et une queue de chat.

## Pouvoirs

Dans sa forme cristallisée, Lady est d'une force incroyable, et pèse plusieurs tonnes lorsqu'elle ne vole pas.

## Anecdotes

- Elle était à l'origine une parodie des stands, créatures du manga Jojo's bizzar adventures.
Capucine

**Capucine est un chat de l'univers Maliki.**

## Apparence

Capucine est une petite chatte blanche tachée de gris. Elle a les yeux verts.

Avant d'être adoptée par Maliki, elle était maigre et pleine de croûtes. Aujourd'hui, elle n'a plus de croûtes et a beaucoup grossi.

## Biographie

Capucine vivait dans le refuge que Maliki et Becky soutiennent financièrement. Elle était abandonnée depuis longtemps. Etant donné son âge avancé (8 ans) et son mauvais état, personne ne voulut l'adopter.
Elle fut finalement adoptée par Maliki.

## Anecdotes

- Elle a tellement grossi en arrivant chez Maliki qu'elle est maintenant appelée Grapucine.

## Références

1. ↑ https://maliki.com/strips/dansons-la-capucine/
2. ↑ https://maliki.com/strips/la-theorie-de-levolution/
Becky

**Becky** Prauquo est l'épouse et l'assistante de Maliki.

## Apparence

Becky est une femme aux cheveux blonds, coupés au carré, et aux yeux verts. Elle est souvent représentée avec un collier Triforce (legend of Zelda) et des habits décorés d'un poussin avec parfois écrit "Pyu-pyu".

## Biographie

Becky est présentée pour la première fois comme une jeune femme amatrice de jeux vidéos rétro que Maliki rencontre au cours d'une brocante. ("*Rétro Gamine*") C'est en ces termes que Fang fait la connaissance de cette nouvelle amie. ("*Rétro Gamines 2*")

Une attirance est pour la première fois évoquée lors d'une soirée à la belle étoile sur la plage, où Becky est décontenancée, croyant que Maliki lui a saisi la main, avant de réaliser toutes deux être assaillies par des puces d'eau. L'invasion d'insectes met ainsi très vite fin à leur sortie. ("*Étoile filante*")

Leur relation est officialisée alors que Fang les surprend sur le point de s'embrasser, révélant qu'elles n'ont pas été aussi discrètes qu'elles l'auraient cru. L'adolescente leur démontre néanmoins son soutien. ("*Over the Rainbow*")

[…] ("*Le saut de la foi*")

[…] ("*Il était une bergère*")

[…] ("*Oui*")

[…] ("*Polichinelle*")

[…] ("*Nativité*") […] ("*Nativité (2)*")
Laura

Laura est un personnage de l'univers Maliki.

## Biographie

Laura est la mère de Maliki. Elle est divorcée de son père.

Dans L'autre fille dans le miroir (sa première apparition), elle vit seule avec sa fille, mais rend régulièrement visite à son "ami" Michel.

Elle ne sait pas que sa fille est "possédée" par Lady mais se rend bien compte que Maliki mange pour deux.

## Personnalité

Elle est décrite comme d'ordinaire plutôt morose même si aller voir Michel la met d'excellente humeur.
Wiki Maliki

## Bienvenue sur le wiki Maliki!

Tout sur l'univers de Maliki,allant de ses années collèges à aujourd'hui.
## Univers Maliki

Maliki est une femme aux cheveux roses, aux oreilles pointues comme celles d'un elfe et aux dents pointues comme celles d'un chat. Elle raconte sa vie quotidienne sur son blog en melant fiction et réalité. Plusieurs tomes ont été publiés chez Ankama éditions, puis en indépendant a partir de 2016. Sont également sortis des romans, qui racontent ses années collège, et une bande dessinée plus sombre nommée "**Hello Fucktopia: un vrai conte de fée**" , publiée chez Ankama sous le nom d'auteur de Souillon (la personne qui se cache derrière Maliki), racontant sa vie d'étudiante à Paris.
Maliki

**Maliki est le personnage principal de sa propre bande-dessinée.**

Maliki

## Apparence

Maliki a les cheveux roses coupés au carré avec une frange. Ses oreilles et ses dents sont pointues et ses yeux sont bleus.

Elle est souvent représentée avec un débardeur vert clair.

## Liens officiels

* Site officiel
* Facebook
* Twitter
* YouTube
* Tipeee
Sabrina

**Sabrina est un personnage de l'univers Maliki.**

## Apparence

Sabrina avait de petits yeux noirs, des taches de rousseur, la peau bronzée et des cheveux blonds en queue de cheval partant vers l'arrière.

## Biographie

Sabrina est une petite fille jouant régulièrement avec Maliki dans sa jeunesse. Elles ont alors chacune un chat s'étant également lié d'amitié avec l'autre.

Des migraines violentes la prennent de temps en temps, et les médicaments que sa mère lui donne ne font plus effet. Celles-ci étaient dues à une tumeur au cerveau, dont elle décèda quelques mois plus tard. Son chat Flèche meurt juste après en mordant des fils électriques. La fusion de leurs âmes donne lieu à la naissance d'Electrocute.

## Références

1. ↑ https://maliki.com/strips/good-old-times/
2. ↑  L'autre fille dans le miroir
Confederacy of Independent States

Flag of the CIS

Taze Republic

Lavender Kingdom

Socialist State of Sila

Confederacy of Independent States also known as the CIS is an alliance between the following nations:

* Greater Himmerlan Imperium
* Petrichor
* Socialist State of Sila
* Taze Republic
* Lavender Kingdom

The Red Union used to be a member of the CIS, and in fact was a founding member but decided to leave without an exit deal. This caused huge economic damage.

## History of the Confederacy

The CIS was formed originally as a Military and Economic Alliance between the Red Union and the Greater Himmerlan Imperium.

Over time more members joined first Petrichor, then the Taze Republic and then in secret the Socialist State of Sila.

During the "Great War" these countries fought side by side until the peace treaty of the Total Accords were signed.

Following the end of the Great war a CIS Leaders meeting was held in the Imperial Capital of Mal Zeth, at this meeting it was decided that the military pact of the CIS would no longer be made obligatory and instead optional to member states.

Following this conference the Red Union decided to leave the CIS. However the Red Union diplomats were unable to negotiate a withdrawal agreement and so left without a deal. This caused huge damage to the Union's economy due to the extensive trade and free movement agreements now lost.

Shortly after negations with the Lavender kingdom proved substantial and they entered the CIS alliance
Nations

The ever-changing world of MER has several nations, but only some are known by the vast majority.

## Player Nations

The most active and important nations are Player Nations. Here's a comprehensive list of active Player Nations:

* Confederate Kingdoms of Canaan
* Devinia
* Greater Himmerlan Imperium
* Mithrandril Empire
* Panora
* Republic of Cogin
* Socialist State of Panem
* Sozin
* The Reich
* Tri-Color Total
* Valonorah
* Xecron Republic
* Taze Republic

## AI Nations

AI nations are nations that are not, and never were, player controlled but are controlled by the Moderator/Moderator team:

* Holy Republic of Alimeh
* Dargren Empire
* Carmine Federation
* Commonwealth of El Nero
* Free State of Beljuane
* White Coalition
* Lavender Kingdom
* Bolugi Republic
* Magentina
* New Dragonia

Other nations have existed before under player rule but now, due to roleplay reasons or due to players leaving, are no longer independent nations or are AI's:

* Sila
* New Byzantium
* Dragonia
* The Red Union
* Petrichor
Mystic Revolver

A magical colt made by the Gnomes of Trost in order to fire elemental bullets. Use an action to load 6 bullets of any element

A magical colt made by the Gnomes of Trost in order to fire elemental bullets. It's magically loaded with 6 bullets of your choice of element (Fire, Ice, Arcane, Earth, Wind, Light, or Dark) Ice freezes, earth slows the target by 1 movement, wind knocks back by 3, light heals, dark does a D20 death roll, Arcane deals the flat amount, fire only deals 1D6 for every turn its in the person until its dug out.

You do not need to load specific ammo into it, it will sense the element you intend to choose and shoot accordingly. Wild how Gnomish technology works

DMG 2D6 Range 20 Action Reg

Upon getting troll stone this wepon becomes 3D6

To Weapons

To Ranged Items
Taze Republic

### M:

**Lua error in Module:Nation\_Stats at line 11: Parameter Taze Republic not found in lookup table.**

### E:

**Lua error in Module:Nation\_Stats at line 11: Parameter Taze Republic not found in lookup table.**

### H:

**Lua error in Module:Nation\_Stats at line 11: Parameter Taze Republic not found in lookup table.**

### P:

**Lua error in Module:Nation\_Stats at line 11: Parameter Taze Republic not found in lookup table.**

The Taze Republic is an abandoned player Nation origally created and led by TJF101.
Confederate Kingdoms of Canaan

capital state flag (confederate flag)

The confederate kingdoms of canaan

(קונפדרצית הממלכות של כנען)

is a confederacy of multiple kingdoms into one body of governance. The nation is not ruled by one leader, although it is lead by the council of princes (מועצת הנסיכים), who meet in the old imperial council palace.

Even though there is no definitive leader, a council representative is elected each 10 years, this is meant to transfer the choices of the council from a single voice. The council representative also deals with anyone wanting to contact the council, it is considered rare for the council to deal with someone personally

Canaan is considered to be a religious tyranny, as religious laws, meant to convert and keep the population jewish, are heavily enforced.

## History

Once part of a large empire spanning the entire continent Canaan is a radical religious nation with an intent of unifying the entire majority of the Jewish population of the jugoslavian continent under its control.

Canaan has been in an isolationist state for 20 years and has only recently reentered into world affairs. This is due to the collapse of the Jewish empire 30 years ago, which brought the entire continent into a brutal civil war that lasted 8 years. Only recently the region of canaan has managed to stabilize itself.

Canaan claims to be the true heir to the Jewish empire. This claim is made even stronger as they hold the former capital of the empire -The holy city of Jerusalem.

The confederate is an ally nation in the Armiferer-Fatum faction and it is considered to be one of the strongest nations in the faction.

## Nation Characteristics

### Culture

the nations culture is majority jewish although there does exist a minority slavic almost all citizens of the confederate are religious the majority of which are neo jewish or just jewish

state languages are yiddish or hebrew although yiddish is used a lot more commonly due to past conflicts arab is a banned language from the confederate speaking it may result in a fine

### Economy

Currency: jewish lira and armiferer credit

Canaan has two main forms of economy, civilian economy and war economy.

#### Civilian economy

Canaan is a mostly free market economy, although government controlled business are common.

Citizens in the confederacy pay a tax rate of 20%.

#### War economy

Important businesses are absorbed into the government temporarily.

Citizens pay a tax rate of 40%.
Dakota

Dakota is a Magician and a member of Sephiroth Nightfall under Luther.

## Powers & Abilities

**Master Magician:** As a Magician from the Golden Dawn, Dakota is an expert in magic, noted by Luther to excelled in Nature Magic, and Spirit Magic. His strong affnity for nature magic and and spirit magic stems from his background as a practitioner of Native American shamanism as part of an Native American tribe of shamans in his homeland.

**Master Axeman:** Dakota is highly skilled in wielding his tomahawk.

**Expert Chef:** Dakota has great skill in cooking Cajun and Louisiana Creole food.
Past Campaigns

This is a hub for past campaigns as they would be told through stories, myths, and history books. Some accounts differ and have different perspectives.

If you remember something different, add to it, comment, or strike up some conversation. Campaigns

## Campaigns

* An Unexpected Discovery
* Guldain Green
* The Green Prison
* The Open Road
* Heroes of Myth-Tale
* Tower of Ultimate Wizardry Party A
* Tower of Ultimate Wizardry Party B
* Azul Glin
Taegon

Taegon is a former Exorcist and uncle of Yeong Sa

## Power & Abilities

Master Swordsman

Expert Musician: A lover of traditional Korean music, Taegon is a very skilled player of gayageum and daegeum

## Trivia

* Taegon's favourite food are
	+ his wife's cooking
	+ Bimbimbap
	+ Kimchi fried rice
	+ Mandu
	+ Korean noodles particularly Kal-guksu
	+ Oritang
* Taegon's favourite drink are Korean green tea and ginseng tea
Organizations

Sometimes you might not know what acronyms mean, this page is mostly to clarify acronyms but also to have a clear list of the organizations in the RP, although some items might not be organizations. (I will arrange the countries by alphabetical order once there's a good ammount).

## Global Acronyms

* MER - Modern World Roleplay.
* CIS - Confederacy of Independent States
* UN - United Nations
* AF - Armiferer Fatum
* FSA - Free States Alliance
* GTL - Great Trade League

## Mithrandril Empire Acronyms

* MSDF - Mithrandril Sovereignty Defense Forces
* MILA - Mithrandril Imperial Land Army
* MAF - Mithrandril Air Force
* MN - Mithrandril Navy

## The Red Union Acronyms

* TRU - The Red Union
* LWR - Left Wing Rights

## Greater Himmerlan Imperium Acronyms

* HL - Himmerlan
* IA - Imperial Army
* IN - Imperial Navy
* RIAF - Royal Imperial Airforce
* FL - Foreign Legion
World Of MER Wiki

**Welcome to the World Of MER Wiki!**Modern Era RP is a roleplay game heavily based on both minecraft and the discord server.
Every player gets to either control their own nation or be part in one and control it to an extent. Every nation only has four important numbers:

* Economic Health E: 200 is a healthy economy, 120 is near a complete crisis. Prospering would be around 210-240
* Military Stream M: The military rating of a nation.
* The People's Happines H: The average Happiness of the people. Same ratings as for E apply.
* Amount of People P: self explanatory, numbers are in millions

All actions are evaluated daily by the moderator, or a moderator team if needed. Accordingly all Statistics are updated on a daily basis.
Besides the player-made nations, there are also AI Nations. These are controlled by the moderator.

## Important articles

NationsPlaceholderAlliancesPlaceholderLocationsPlaceholderEvents and ConventionsPlaceholderOrganizations

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Temujin

**Temujin**  is a member of the Sephiroth Nightfall under Liu Tao Xiang and one of the agents of Grigori. He is the descendant of Genghis Khan, founder of the Mongol Empire of AxA universe and the younger twin brother of Börte.

## Appearance

Temujin has the appearance of a cute 15 year old young boy of Mongolian descent with black hair tied in a ponytail and amber eyes. He bears a strong resemblance to his elder twin sister Börte.

## Power & Abilities

**Master Marksman**: Temujin is a extraordinary master archer in wielding his Sacred Gear Staring Blue. He can accurately shoot down targets across immense distances. He is talented in mounted archery, having shoot multiple enemies while riding on a Pale Horse at high speed.

**Magic**: Temujin has some skills in magic.

**Horse Tamer**: Being used to taking care of horses as a Mongolian nomad since childhood, Temujin have great talent in taming horses as he could tamed and rided a Pale Horse that is said to be difficult to ride which will kick and kill any of those it doesn't like, including its master.

**Expert Musician:** Temujin is an expert player of the morin khuur.

## Trivia

* Temujin's favourite food are
	+ Instant boiled mutton
	+ Grilled horse meat
	+ Buuz
* Temujin's favourite drink is suutei tsai.
Bismarch

## Powers & Abilities

**Enhanced Strength**

Master Hand to Hand Combatant

Master Painter: Bismarch is an extremely talented master painter, having studied art in the Academy of Fine Arts, Munich. Her painting style draws influence from various master artists particularly Caspar David Friedrich, Carl Spitzweg and Johan Christian Dahl.
Fu Hao Dual Tiger Axe Halberds

Fu Hao Dual Tiger Axe Halberds are a pair of mystical axe wielded by Yin Yue.

## Summary

One of Ou Jiang's masterpieces, based on the ancient Yue Ji axe halberds excavated from the Tomb of Fu Hao, the military general and high priestess wife of King Wudin of Shang. Forged from Damascus steel mixed with tiger bones, enchanted with powerful Taoist magic.

## Appearance

Fu Hao Dual Tiger Axe Halberds are a pair of Yue Ji axe halberds decorated with lavish gold on the handles. On the axe blades are depicted two tigers with a yin-yang symbol in the middle.