recursal/Fanatic-Fandom huggingface dataset:
Moussa Malick Diallo

## Profile

*"Highly gifted among Senegal's representatives, this forward touches the ball and is already spriting to the goal."*

## Stats

* **Offense**: 87
* **Defense**: 72
* **Power**: 85
* **Speed**: 90
* **Technique**: 81

## Skills

* Reckless Charge
* Swift Arrow
* 3rd Time's the Charm
* Proud Runner
* Resonant Soul (Offense)

## Moves

**Shots**

* Vulture Shot

**Aerial Shots**

* Diving Header

**Dribbles**

* Aerial Dribble

**Tackles**

* Shoulder Charge
* Skillfull Sliding
Matthias the Warrior

**Full Name**: Matthias

**Alias**: Matthias the Warrior

**Origin**: Redwall

**Occupation**:

Warrior

Chief Defender of Redwall Abbey

Quarterstaff Teacher

Defense Organizer

**Powers/Skills**:

Clear-Thinking

Courage

**Hobby**:

**Goals**:

**Family**: Mattimeo (Son)

**Friends/Allies**:

**Enemies**:

Cluny the Scourge

Asmodeus

**Character Type**:
Stefan Levin

## Profile

*"Swedish rep and captain, a midfielder who excels in any play. His love for soccer shows with his sweetheart's support."*

## Stats

* **Offense**: 90
* **Defense**: 81
* **Power**: 82
* **Speed**: 88
* **Technique**: 96

## Skills

* [C] Levin Zone
* Viking Scheme
* The Ball is My Friend
* Precise Shooting
* Dribbler
* Possession Master
* Operator

## Moves

**Shots**

* Sharpness Shot

**Aerial Shots**

* Overhead Kick

**Super Shots**

* Super Sharpness Shot

**Dribbles**

* Aurora Feint

**Long Passes**

* Curve Pass

**Tackles**

* Shoulder Charge
* Aurora Curtain
Waterways

**Spoiler Alert!!!**

In this chamber is the Seal of the 4 Flames, a seal that keeps Lord Samael locked up. To fight the boss, we must light the 4 flames by accessing this chamber from different places.

## Lore

When corruption reached Penumbra, Lord Samael was corrupted and he killed one of the holy Gods. Then, a group of wise elders created the Seal of the 4 Flames, since 4 flames are the ones that would keep Samael locked inside this chamber forever.

Therefore, Samael was sealed and fell into an eternal sleep, from which he would never wake up unless someone lit the 4 flames. Two of these Flames can be lit by accessing this chamber from the Arcane tunnels, another from the Abandoned Path and the last from the Firefall River.

## Tunics

### Pure Shadow

This tunic can be obtained after having lit the 4 flames. When that happens, a chest with the robe inside will appear.
Barri

Barri is an Onop adventurer who appears in a house in Rust Village.

## Lore

Barri confesses his feelings to another Onop adventurer, Iny, by giving her a rose. When he does so, he finds that she also had feelings for him. They have a child, noting to the player that Onops reproduce very quickly. After having a child, Barri retires from adventuring.

## Love in the air

Love in the air is a side quest given by Barri. To complete it, the player must find a rose from the Abandoned Path, and bring it to Barri. The player must then leave Rust Village and return again in order to obtain the quest's reward, Kina Defenders.

Note that while the Abandoned Path contains two roses, only one is required to complete the quest.

## Trivia

In the quest journal for Love in the air, Barri's name is incorrectly spelled 'Barry'.
Firefall River

**Spoiler Alert!!!**

Firefall River is an area full of lava and very dangerous enemies. This area can be accessed from Temple Gardens after obtaining the Sanctuary Stone.

There is a Fire Shrine in the middle of this area, next to Onari's house.

From this area you can access Temple Gardens, Steamhouse and Waterways.

## Abilities

### Eya’s Faith

Can be bought from Speedo.

It gives us the ability to sprint.

## Swords

### Ember Twins

They are found in an emote chest, near the entrance to Temple Gardens.

These swords deal 30 damage to enemies.

## Spirits

### Hammer King

Found in an emote chest on top of Firefall River’s lake house.

Increases attack range

## Tunics

### Bunny Suit

It is obtained by buying it from Onari, which is located near the Fire Shrine.

### Onop Sect Outfit

It is obtained by talking to Urion, who will give you the robe completely free.

## Key Items

### House Keys

They can be obtained by talking to Codi after meeting Mon. If we push Codi we will get the keys.

They must be brought to Mon to complete a side quest.

## NPCs

### Friendly NPCs

Spirit HunterViveldiOnariMira (after completing the Broken Boilers mission)Mia (after completing the Broken Boilers mission)
Herfjötur

**Herfjötur** is a Valkyrie unlocked after depositing 100 coins at the Dish located in Helheim II.

Herfjötur starts with the Bolt Action Rifle. Their Health pool is replaced with Coins, of which they start with 3.

Herfjötur's movement speed seems to be slower than the other Valkyries, and they **will die** if their coins reaches 0.

The damage that they take from attacks varies, scaling according to the amount of coins carried (where the damage taken halves the amount of coins one currently has).

Herfjötur's Ultimate ability is Geri's Audit, which enables him to convert items in his possession into coins.

Herfjötur's Secondary ability is Snipe, which shoots a narrow, high speed, high power projectile.
BPM: Bullets Per Minute

***BPM: Bullets Per Minute*** is a rhythm-action FPS rogue-like developed and published by Awe Interactive where you must shoot, jump and dodge to the beat of an epic rock soundtrack. Delve into a randomly generated dungeon where one missed note can lead to your death. Gain game-changing abilities and loot powerful weaponry to defeat your ancient enemy: Nidhogg. Fight as a mighty Valkyrie to repel the forces of the underworld from invading the world of Asgard.

## Gameplay

In BPM, all of your actions and the actions of your enemies are tied to the beat of the music. Your enemies perform a dance-like sequence of attacks to an epic rock opera. BPM is inspired by retro shooters of the 90’s. It is fast, frenetic and rhythmical. You can double jump, dash, rocket jump and bunny hop to evade your opponents.

Your goal is to reach the end of randomly generated dungeons, collecting different weapons, abilities and items each time you play. These weapons and abilities can radically alter the way you play, making each playthrough unique.

You must defeat 7 bosses to reach the final boss. Each boss moves and attacks in a unique way that you must learn to exploit if you want to succeed. Some attacks require you to jump over fields of lava, some to dodge fast projectiles, some to hold fast for a beat.

## Features

* Shoot, jump and dodge to the beat while battling hordes of enemies.
* Fight powerful bosses in challenging boss battles that will push you to the edge.
* Explore randomly generated dungeons.
* Choose from 5 different characters with unique strengths and weaknesses.
* Wield a powerful arsenal of weapons, all with different behaviour for firing and reloading to the beat of the soundtrack.
* Battle a diverse array of enemies, each with unique rhythmic behaviours.
* Get overpowered and fire shotgun rockets while flying through the air.
* Utilize abilities that radically alter the way you play the game, from teleport to freezing bolts.
* Equip over 40 items that buff your character in unique and interesting ways.
* Experience an epic rock opera soundtrack.
* Challenge modes for extra gameplay.
BPM: Bullets Per Minute Wiki

Welcome to the Bullets Per Minute Wiki,
the premier source for all things *BPM* that anyone can edit!
32 articles since September 2020.

Shoot. Jump. Dodge. Loot.

***BPM: Bullets Per Minute*** is a rhythm-action FPS game by Awe Interactive. Fight as a mighty Valkyrie to repel the forces of the underworld from invading the world of Asgard. Shoot, jump, and dodge to the beat of an epic soundtrack. Delve into a randomly generated dungeon where one missed note can lead to your death. Gain game-changing abilities and loot powerful weaponry to defeat your ancient enemy: Nidhogg.

ValkyriesWeaponsEnemiesCurrencyItems

Twitter
Revolver

The **Revolver** is a basic weapon costing 5 (Under rare circumstances costing 15) Coins at the Blacksmith. As with other pistol-grip weapons, it can be fired on the half-beat.

It carries 6 shots and does good damage. Its reload is exceptionally long, but can be interrupted partway if need be.

Reloading: one keypress will ready the weapon, and an additional press will insert a single cartridge, up to the cap. The gun can be fired with any number of cartridges, and can be fired at any point in the reload cycle, cancelling it.

It does impressive damage for its price, has increased range over a Pistol, has a higher magazine count, but a dramatically longer reload. Fire discriminately.

Freyr begins with a Revolver.
Huginn's Shops

Huginn's Shop is the merchant store available in BPM. Huginn themselves is a creature that resembles a giant chicken with no arms and an angelic halo above their head. Huginn's Shop can be upgraded as the player makes more purchases from it. At first, only three items are able to be purchased from the shop, with more opening up as gold is spent and added to "Huginn's Loyalty Card".

The music that plays in Huginn's Shop is the same across all floors, featuring a more retro-punk style of music and a prominent whistling sound. Huginn also dances to the music.
LEGO Scooby-Doo! Blowout Beach Bash

This is the second LEGO Scooby movie.

## Premise

While on a beach party, Fred and Velma try to prove that they can be as fun as the rest of the gang. Meawhile, the gang has a crazy war with ghost pirates on the beach!

## Characters

### Main

* Scooby-Doo
* Shaggy Rogers
* Daphne Blake
* Velma Dinkley
* Fred Jones

### Villains

* Laura Holdout (Belle)
* Deputy
* Chad (Bash)
* Rob Holdout (Bash)
* Krissy (Belle)
* Sheriff
* Dr. Najib ( Mummy)

### Other Characters

* Museum Guide
* Brenda
* Tommie
* Policeman
* Dwight Monkfish
* Mitzi Capaletto

## Locations

* Blowout Beach
	+ Otto Rock Lounge
	+ The undergorund bay
	+ Blowout Blizzard
* Salty Brick
* Museum of Archeology

## Cast

 Matthew Lillard
 Grey DeLisle
 Kate Miccuci

## Songs

* Blowout Beach Bingo Bash
* No Mystery To Me
* The Jinky
* Scooby Doo, Scooby Don't

## Home media

* *LEGO Scooby-Doo Blowout Beach Bash* - DVD (July 25, 2017)
* *LEGO Scooby-Doo Blowout Beach Bash* - Blu-Ray (July 25, 2017)
* *LEGO Scooby-Doo Blowout Beach Bash DVD* - DVD (July 26, 2017) **IN AUSTRALIA**
Nidhogg

**Nidhogg** is a dragon of Norse mythology, said to herald the coming of Ragnarok and is the final boss of *BPM: Bullets Per Minute*.

## Boss Battle

Nidhogg's arena is a very large, completely flat area.
Before fighting Nidhogg, the player must complete three battle-waves, similar to the Challenge Rooms. Like the Challenge Room, each wave is manually activated through a lever on the floor. The waves are comprised of high-level enemies and low-level bosses such as Draugr.
Nidhogg's boss fight begins with the dragon rising from his platform and flying around. He will cast a familiar spell, the "expanding sphere" which must be rolled through when the sphere is stationary.
At half health, Nidhogg lands on the ground and gains new attacks. He uses the "half expanding sphere" that must be avoided through strafing, and fire breath that launches out 4 Large Skulls.
Weapons

**Light Weapons**

Light-tier weapons are the sort the Valkyries begin with. They are effective at killing basic enemies, but usually struggle to push DPS onto larger monsters and bosses.

Göll's Repeater Pistol

Hildr's Repeater Pistol

Revolver

Charge Pistol

**Middle Weapons**

Middle-tier weapons are available from the Blacksmith for 5 coins. They are typically more effective than the lesser options in terms of damage and sustained fire.

SMG

Shotgun

**Heavy Weapons**

Heavy-tier weapons are available from the Blacksmith for 15 coins. They all boast superior damage, and usually other benefits like extreme range. On the other hand, their magazines tend to be small.

Plasma Gun

Claw Catapult

Rocket Launcher

Grenade Launcher

Minigun
Plasma Gun

The **Plasma Gun** is a large weapon carried at the waist. It can only be fired once per beat, but like other weapons, its reload can be triggered on the half-beat.

It carries 3 charges, after which it requires a 3-step reload.

This weapon is a powerhouse, dishing out obscene damage at infinite range. However, despite *successful* blasts dealing area-of-effect damage, the weapon will have *no effect* from shots that are not placed directly on an enemy. Its low magazine size and moderate reload also require a steady trigger-finger. Thus, the weapon requires considerable precision, especially at longer ranges.

Notable for its synergy with Cooldown Reduction, allowing the weapon to fire on the half-beat, which is much more managable than, for example, pistols and shotgun, which can be tricky to get the full effect of firing on the quarter-beat.
Damocles Sword

A Damocles Sword is a small statue that offers a boon, at a cost of health.

The boon varies from a small bag of coins or a key, and the player takes 25 damage upon using it.

The statue is rendered useless after the sacrifice.

The damage can be avoided by becoming invulnerable, such as using a shield.

The name is a reference to the story, the Sword of Damocles.
Pepe

## Profile

*"A forward hoping to raise money for his family in Brazil, often going for reckless plays to get noticed."*

## Stats

* **Offense**: 89
* **Defense**: 74
* **Power**: 88
* **Speed**: 89
* **Technique**: 77

## Skills

* Master Blaster
* Rhythmic Dribbling
* Hotheaded Player
* Swift Arrow

## Moves

**Shots**

* Wild Shot

**Aerial Shots**

* Aggressive Header

**Dribbles**

* Dynamic Feint

**Tackles**

* Shoulder Charge
* Desperate Sliding

**Blocks**

* Header Block
Claw Catapult

The Claw Catapult is a weapon similar in shape to a Rocket Launcher, but with a claw-shaped apparatus at the foresection that appears to store hydraulic energy to fling its ammunition at high speed.

The Claw Catapult can only store a single round in the chamber before needing to reload. It launches a small explosive that detonates after one beat. The explosion inflicts a **grievous** amount of damage on hit, enough to kill bosses in half a dozen shots or less!

As it normally stores only a single round, the Claw Catapult benefits more than any other weapon from +Clip upgrades.

It has an unusual cadence to the firing animation, as it takes **two beats** before it can fire again. The reloading animation is similar to the Revolver, in that the first press readies the weapon for reloading, and the subsequent presses insert a single explosive until the magazine is full. As with the Revolver, this means that the weapon's reload time varies.

It requires an overwhelming amount of trigger discipline and accuracy to use the weapon. In essence, it's almost as laborious to kill basic flying bugs as it is to kill bosses.
Currency

There are several types of currency in the game.

## Coins

Simplest are **Coins,** which can be spent in a variety of ways.

**Health** and **Armor** pickups can be purchased at Huginn's Shop.

**Weapons** can be purchased at the Blacksmith.

Offerings of coins can be made to **Angel Statues,** which have a random chance of paying-out an Upgrade when given coins (generally about 5 coins). The statue will disintegrate when paying out, and is unable to be reused.

Coins can be gambled at **Gambling Pools.** These take the shape of a large bowl next to a small metal box. Pickups *may* appear in the bowl when coins are fed to the machine. There is a chance of a coin getting stuck in the machine, rendering it unusable. The pickups that can appear are Health Vials, Armor Suits, Coins, Keys. The machine may also spawn low-tier enemies such as Bats and Engorged Bats, so beware.

## Keys

The second currency is **Keys**, which are harder to find and more valuable. They are used to open **golden chests** and **skull chests**, which contain upgrades.

**Skull Chests** appear in groups of three, and only one chest contains something good. The other chests contain one small enemy each. As the loading-screen tip advises, "gambling is only for the rich."

They can also be used to unlock **The Library**, which will contain an Ultimate Upgrade.

Finally, Keys can be sacrificed at **Devil Statues,** which consume keys one at a time, similar to the Angel Statue. The payout is much greater at these statues, although the cost is dramatically higher.
Njord

**Njord** is a Valkyrie who begins with the weapon Lightning Hands. Lightning Hands has infinite ammo, so it never needs to be reloaded, and fires off low-power bursts of energy every half-beat. One drawback is that they fire projectiles, rather than using hitscan.

He begins with a notably tiny health pool of 50, and an extremely low movement speed.

Njord cannot pick up or purchase weapons so he cannot replace Lightning Hands.
Hildr

Hildr is a Valkyrie who starts with a Repeater Pistol. The Repeater Pistol has 4 shots and takes three half-beats to reload. The pistol behaves like a pocket shotgun that has short range.

Hildr's starting health is a paltry 50, although she also has 25 armor.

Her movement speed is faster than the other valkyrie as she starts off with 5 points of speed upgrade.

Notably, Hildr begins the game with a Key and 5 points of speed upgrade.

Her first ability is the Fireball. It deals damage over time to enemies and is especially useful to dispatch guardians. Her ultimate ability Hermóðr's Enchantment provides massive movement speed buff that recharges in 0.5 beat
Idreon

This island nation is located deep in the Arriden Ocean, far from the rest of the main continents. A fierce weave of currents makes it very difficult to reach this place by boat.  As such, it has never been important in the eyes of the rest of Ozamore. A couple of centuries ago, this was compounded by the actions of the elfin Queen Illyra d'Vael, who declared the kingdom withdrawn from the rest of the world. They would no longer accept visitors, traders, or other ships, and would not be sending out any of the same. This was no major loss, as the kingdom is self sustaining, and never had many visitors anyway. It holds a wide variety of climates, industries, and peoples in its relatively small geographical area.

One thing that Idreon can claim is that it was the site of some of the final battles in the Divine War. The chaining of Tharizdun occurred on its shores, and the subsequent destruction of a large portion of the southern kingdom, which is now known as the Divine Wastes.

Still, Idreon is a peaceful place, if only because nothing comes from afar to molest them. There are, of course, beasts, creatures, bandits, and brigands, but these are usually taken care of by the Midnight Zhahir, the standing army of the Queen, who have nothing better to do.
Handy Harry's Haunted House Services Wiki

**Welcome to the...**
**Handy Harry's Haunted House Services Wiki**
**14 articles • 62 files • 424 edits**

**ABOUT THE WIKI**

This is a wiki for Handy Harry's Haunted House Services.

**NAVIGATION**

The GhostBatteriesGamemodes

**HELPFUL LINKS**

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
The Ghost

The Ghost is the main enemy of the game that wanders through Mrs. Crawford's attic. He will go after any Players he finds and upon catching them will jumpscare them. He will also go towards any fuse box that has just been fixed, and the master switch after it has been activated. In the 'Hard' difficulty, he can also see flashlights through walls when they are on. The Ghost is played in the PvP gamemode with the same mechanics.

## Physical description

### Gender

Male

The Ghost coming after a player after they fixed a fuse box.An example of a jumpscare generated by the AI.The Ghost wandering around.Amateurs! achievement.
Performance Check Wiki

A weird and wacky adventure set in the world of Ozamore. Performance Check is a D&D 5e livestream on Twitch available every Monday at 8:00 p.m. EST

**Welcome to the Performance Check Wiki!**
We're a collaborative community website about Performance Check that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderElias GreenherbPlaceholderThorak VolundPlaceholderThe First EpisodePlaceholderDanonoPlaceholderStor Boarcrest

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Uzico

Also called the City of Mist or the City of Rainbows, Uzico is built into, on, below, and around the Wayuna cliffs, surrounded by multiple waterfalls.  It is a large and sprawling metropolis, second only to Igtheon, within the continent of Idreon.  Homes and buildings are carved into the cliffs, built on outcroppings, or supported by thick scaffolding and bridges.  Others are built on the tops or bottoms of the cliffs, though these are the outskirts and not very wealthy districts.  Bridges and carved pathways crisscross up and down, and to some degree, across the falls.  There are established lifts and sort of rooms on ziplines, allowing movement of goods and people from place to place.

The people of Uzico are industrious and exotic.  Many races are represented here, often creating their own smaller communities.  These communities work fairly well together, though racial prejudice and preference definitely exists.  These communities take care of themselves, and often have their own temples for their patron deities, or other deities.

This is one of the few places with an actual temple to Melora. The Wildmother's presence is felt here for sure, amidst the roar of waterfalls.  The sights of beautiful birds, patient serpents, shy rodents, and curious monkey remind the inhabitants of the proximity and power of the wilderness. This is juxtaposed to the presence of Erathis and her followers, encouraging the taming of this place, to create, build, and invent new ways for humanity to grow in spite of the wild. There's always construction, reconstruction, or refurbishment going on, weather-proofing, adornment, etc.

Uzico is the seat of power for the Gaweyna Wilds. As such it is ruled by Grand Duke Egra and Duchess Makira Garcenas. The Lady Makira is a proud native of the city. She and her husband are aided by a council of democratically selected council members, one for each major race represented within the city.

 gnomes
 dwarves
 chromatic dragonborn
 metallic dragonborn
 halflings
 half-orcs

### Sections of the city include

Glaift Row

Shask

Greater Shask

The Mother's Heart

Wet Windrey

The Gemmed Heights

Inns/taverns

Rumpled Monkey Inn

The Orange Moon Estate
Master Switch

The master switch can be activated by Players after repairing all fuse boxes in the attic. After activation, all the lights will turn red, and activates the elevator for Players to use to escape escape and win. The Ghost will move incredibly quickly to the location of the master switch, and will chase any Players it comes across.

## Master Switch

### Effects

Activates the elevator for Players to use to win.

A master switch after being activated by a Player.The Dedicated to the Craft achievement.
Nightmare4

I walk down the hall, trying not to laugh. What's not to laugh about?

my cellmate, Branny tried to strangle himself today, he made the noose with the sheets and was about to throw himself to his death, but the noose was too long and he used too much of his sheets. He ended up hitting his head to the ground and the guards took him out of the cell. It was really fun to watch.

Isn't that just what makes it funny? we always use too much and end up banging our head somewhere, and sometimes it feels like we like the pain. So we try again and again. I'm sure he's gonna use more sheets tomorrow. He doesn't know what to do. Poor Branny can't even rid himself from this world. Such a bad feeling.

the asylum was normal as always. Normal enough to call it home. Erik was still shouting at himself. Poor guy killed his wife for no reason and then ended up here. When they asked him what his intentions were, he screamed "it was his fault" while pointing to his reflection in a mirror.

it wasn't his fault, I know how he feels. I know how crappy a reflection can be. I know his reflection made him do that.

I just know.

I continue walking. My head still hurts but I feel better. I get my pills from a doctor and head back to my cell, but on my way I hear Lizzie again, Lizzie is a great singer and her voice always makes my day and I always smile when I hear her beautiful voice, but I don't know why the guards and the doctors always cover their ears when hearing it.

one time a doctor bled from her ear.

their minds can't comprehend Lizzie's song. It's too beautiful for them. But I know what she's saying. I know what that warm voice is warning me about, the lovely song she sings about the gentle wind passing through the grass in the forest. I don't know why they cover their ears again. Maybe their afraid that her voice would actually take them to the forest. Maybe they don't want to go to the forest.

but why?

Lizzie stops singing and I enter my cell with a smile on my face.

the first thing I look at is the mirror and I lose my breath.

who took it down?

I covered the mirror with the sheets and now it wasn't covered anymore

No.

I don't want to see him.

It was all his fault. He made me do it.

Where is the damn sheet?

oh I remember, I used them earlier today to strangle myself. That didn't go well, I should use more sheets next time. Maybe it'll work.

I look at the mirror and I find him staring back at me.

his face reminds of the blood on my hands.

I start crying

his face was familiar

so familiar

I start singing "the wind in the forest"

a song I created the first day I came here

I'm innocent

I don't belong here

but nobody believes me

they just cover their ear

that's what they'll always do

the person in the mirror is still staring at me

I'm alone

but I'm not alone

HELP ME
Players

Players are the avatars of people playing the game, and work for Handy Harry. They carry flashlights to see in the dark, and must find and repair fuse boxes scattered around in Mrs. Crawford's attic so that they can then flip a master switch without being caught by The Ghost.

## Players

### Occupation

Repairing fuse boxes to fix the lights in Mrs. Crawford's attic while avoiding The Ghost.

## Physical description

### Gender

Male

Rookie on the Job achievement.Master Electrician achievement.Dedicated to the Craft achievement.Some man left behind achievement.No man left behind achievement.Hold the Door!!! achievement.Psychopath! achievement.
Stor Boarcrest

Stor Boarcrest is a human Oath of Conquest Paladin. He is played by Liam.

## Description

### Appearance

Stor wears the armour of the Midnight Zhahir. It is pretty worn from use but well maintained keeping the darker colours he was trained in. He has long light brown hair which he ties back in a bun, Stor also keeps a ligthly maintained beard. The main reason for this is that Stor "cuts" his own hair so this "style" is mostly caused by that. Beneath the hair and armour Stor has fair skin and blue eyes.

### Personality

Stor is a man who carries himself like a member of the Zhahir. Years of military service have given him a straight back and clear voice. Stor tries to use his charisma to get through many a situation but if that fails, he sword won't.

Details and Stats
 Class
 Subclass
 Age
 Height
 Family
Mother: Silifey Boarcrest
Siblings: Darvin and Ander Boarcrest
 Hometown
 Bonds/Friends
 Pets/Familiar
 Statistics
DEX - 11
CON - 14
INT - 10
WIS - 9
CHA - 17

### Biography

#### The Gale's Bulwark (Episode 14)

Upon seeing lightning striking a The Gale's Bulwark, The Bush Gang went to investigate and fight a mysterious warrior mounted on a Flying sea monster. After defeating the rider and his beast the party was alerted to the presence of a weapon from Kord . After searching through the ruin, Stor and Elias, found a hidden vault. Inside they found a sword, and after pulling it from its mantle, Stor became the newest wielder of Endratta.
Rumpled Monkey Inn

Location: Uzico Glaift Row

Onwer: Tet Mckell (human)

This mid-range tavern and inn is in the bustling and mixed "center" of the enormous city. Its biggest feature is that the front of the inn is open, and monkeys are freely allowed to jump in. All the mugs, plates, and utensils are chained to the tables, so as to not be filched by the little creatures.
Croh, the Corrupted Guardian

**Spoiler Alert!!!**

Croh is the boss of the Utha's temple. It's the last challenge that Umbra must face to meet the god of water. It's very similar to the slug enemies that we find in the temple of Uthas, only much larger and more powerful. He has three red "eyes" and the rest of his body is blue.

## Attacks and Movements

### Phase 1

* Shock waves V. 1: Croh will be underground chasing Umbra for a while, then he will jump up and cause shock waves, similar to Gruh. As long as Croh is in the underground, we can't attack him. Umbra must jump to avoid the waves.
* Melee Atack: After the previous attack, Croh, already being on the surface, it will chase us to attack melee. This movement will be interrupted if we attack.

### Phase 2

* Shock Waves V. 2: Before Croh jumps, two shock waves will form, and when he jumps, another two will appear. We must jump to avoid them.
* Summon Enemies: Upon entering phase two, 3 enemies will appear and Croh will not come out from the underground until these enemies are defeated.

## After Defeat

After Croh is defeated, Umbra meets Uthas, god of water, who gives him the Temple of Gods key
The Orange Moon Estate

Location: Uzico Gemmed Heights

This tavern is built of heavy oak wood, stained and varnished until they shine.  Part of the varnish is made with orange peel, so a scent of citrus permeates the area. The front room is split into a classy bar/lounge, and a classy casino floor.  Between the two is a low half-fence made of swirling brass.  The walls are painted a beautiful cream color, the light fixtures are magically enchanted frosted glass orbs hung at different heights throughout the rooms.  Beautiful women in elegant dresses are available to be escorts, for luck and conversation on the floor, and company in the rooms.

Owner - Oleander Shadowwood, gnome

Receptionist - Bianca Tanglehop, gnome

Head Bartender - Bruce Oakwind, gnome

Head Dealer - Henna the Hand, gnome
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Burok

**Spoiler Alert!!!**

Burok is an Onop found in Stoneheart City, on the second floor of Bremur's Tavern. When talking to him, he will sell us a small pouch that will allow us to carry more Ore.

## Lore

Like many other Onops, it is highly probable that Burok came from the Rust Village. For some unknown reason, he left the Rust Village and came to Stoneheart City, where he found Bremur's Tavern and decided to start robbing there.

Burok tells us that Kin, who is in the Rust Village, is his cousin. It's unknown how Burok's relationship with Kin was, although we could speculate that it was not very good because Burok probably stole money from his cousin frequently (we can theorize this thanks to Burok's dialogue).

## Store

### Small Pouch

2,000 Ore

Can carry up to 5,999 Ore.
Keldra Blackhand

Counsel member representing goliaths in Uzico. There are a fair few goliaths in the area, though many often spend weeks at a time living in the jungle instead of their homes or halls in the city. Many were exiled from their herds or tribes to the north, and made their way south to avoid the shame. Many are their children, who have no such shame. Keldra is one of those. She is, in fact, a paladin of Kord.

She is new to the paladin life. She was trained as a fighter almost more for academic reasons than anything else. She hasn't needed to use her blade outside of duels and other practice fights. She became a paladin after having a dream. In her dream, lightning struck many places all over the world, but then stopped, except on only a few places. Weapons held on the hands of armies blue away into dark green smoke, leaving them offenseless. she was told it was a sign and joined up, but isn't very sure of what she's supposed to do.

Details and Stats
 Class
 Subclass
 Age
 Height
 Family
Mother: Edsel Blackhand
Siblings: unspecified
 Hometown
 Bonds/Friends
 Statistics
DEX - 13
CON - 17
INT - 9
WIS - 13
CHA - 15
Orip

**Spoiler Alert!!!**

Orip is an NPC that we meet several times throughout the adventure and he will give us a mission. He loves elevators and has learned to repair them.

## Lore

Almost nothing is known of Orip's past.

He mentions, after repairing the elevator that will take us to the city, someone named Umbert. It can be theorized that Umbert was a friend of Orip who died at some point. Although Umbert did not share the same passion for elevators, as Orip says in our first meeting.

## Elevator Duties

This mission must be completed to advance in the game. It consists of getting to the elevator that will take us to Stoneheart City, and then paying 2,400 Ore to Orip for him to repair it.

If the player does not have 2,400 Ore when they speak to Orip, he will still fix the elevator, but on the condition that the player then owes him 4,800 Ore. This debt must be paid before Orip will give the player the odd rock for Kuna's Gift .

## Kuna's Gift

Orip plays a role in the Kuna's Gift side quest. After paying him for the elevator repair, he can be found in Stoneheart City, and will give the player an odd rock, which is then used in the quest.
Tolon, God of Wind

**Spoiler Alert!!!**

Tolon is part of the 6 gods who created the land of Sarana. We never get to see him, but Uthas tells us about him.

## Lore

Tolon is the God of Wind. He had a wild and free spirit with which he created strong winds and storms. He brought prosperity to the land of Sarana along with his five siblings.

When the shadows appeared, a castle was built to prevent the darkness from consuming everything. But darkness corrupted the castle and the three lords. Finally, one of the 3 corrupted lords (probably Beira) killed Tolon.
Crossroads

**Spoiler Alert!!!**

Crossroads is an area that serves as a connection between the Arcane Tunnels and the Stoneheart City. It can be accessed here using the elevator that Orip repairs in Arcane Tunnels. There are large pipes that are throughout the area and through which we must jump and walk to get to the City.

## Sub-Areas

### The Well

This small area is at the beginning of the crossroads, on the ground. It is blocked by a door that can be opened by hitting a lever that is close.

click HERE for more details.

## Abilities

### Whirlwhind Hook

It can be obtained from a chest after defeating the Well Ambush.

It allows us to perform a spin attack, which damages enemies and gives us a boost in the air.

## Tunics

### Infinite Robe

It can be found inside an Emote Chest in the Crossroads.
The Forest Shrine

**Spoiler Alert!!!**

The Forest Shrine, also known as Nuos Temple, is the temple of Nuos, God of Knowledge. This area is similar to a dungeon, there are several keys that we need to open doors and advance.

This temple can be accessed from Stoneheart City.

## Lore

When Penumbra was built and the shadows were far away, the 5 Gods were worshiped by the habitants of the castle. Temples began to be built for each of these Gods with the intention of worshiping them. Nuos, like the other gods, embraced his temple and lived in it.

When the shadows reached Penumbra, the temples were invaded by darkness and 3 Gods were killed by three beasts. Now, the Nuos Temple is being corrupted by darkness, Nuos is losing power and will die if the shadows are not vanished.

## Abilities

### Nuos Claws

It can be obtained after opening one of the sacred doors of the Nuos Temple.

Allows Umbra to run and bounce off the walls.

## Swords

### Silver Blades

It is obtained from a chest in one of the rooms with trees in the Nuos Temple.

These swords deal 18 damage to enemies

## Spirits

### Forest Guardian

It's in a room full of plants and you need the Nuos Claws to get it.

Increase movement speed.

## NPCs

### Enemies

Forest DwellerForest SentriesWave Spawner
Temple of Gods

**Spoiler Alert!!!**

The Temple of Gods is an area that can be accessed from the Temple Gardens.

In this area is the Seal of the Three Lords, which must be broken in order to face the Final Boss. Every time we defeat one of the Lords, we will teleport to this area and see how the seal of the boss we defeated is broken.

## Lore

Thousands of years ago, the Queen lived in this temple, a soul of light and balance that kept Penumbra hidden from the shadows for a long time. She was probably was protected by the Seal of the Three Lords, just like today.

When Umbra arrives at the temple, the Queen, totally corrupted by the shadows, feels the presence of the light and awakens the Three Lords, three demonic creatures who must be defeated in order to open the great door behind which lies the Queen.
Graveyard Shrine

**Spoiler Alert!!!**

Graveyard Shrine is a subarea of the Abandoned Path. To enter here all the fragments of Beira's soul must be gathered.

Here is Beira, one of the Three Lords that we have to defeat to face the Queen.

## Lore

It is believed that this was the temple of Tolon, God of Wind.

When the shadows reached the castle this temple was attacked by the darkness, and Beira, like the other 2 great knights, was corrupted. Beira probably killed Tolon, leaving this temple totally corrupted and empty, just as it is found today.
A Brief History of Ozamore

Near a millennia ago, a number of dark and evil deities chose Ozamore for their domain.  The unleashed upon the world a swathe of blood, horror, hatred, war, and destruction.  These deities included Bane, Gruumsh, Torog, Vecna, and Zehir.

As many of Ozamore's people fell to despair, others rallied and fought back.  They called for aid from other gods, both good and bad.  Avandra, Pelor, Corellon, Erathis, Ioun, and Kord emerged into the Prime Material plane to combat the evil gods.  While these gods made headway, there were some who didn't think it was enough.  A hidden sect called upon Tharizdun, whose only goal was to destroy all of existence.  Another released Asmodeus, Lord of the Nine Hells.  These two forces turned on each other, absolutely determined to destroy one another.

Known as the Divine War, this conflict raged for many years  As more gods joined the fray, the Dark Marauders (the evil gods) were repelled, wounded, or banished.  Last of them were Asmodeus and Tharizdun, who continued to rage against each other.  They traversed continents, spreading demons and devils everywhere.  They razed cities, burned forests, boiled lakes, not caring about any casualties.

Several of the Interposing Gods (the good gods) were wounded in the Divine War, and were unable to aid in ending this final conflict.  Erathis, the goddess of civilization and law, was able to convince Asmodeus to work with the remaining gods, in order to banish and imprison Tharizdun, as long as he agreed to return to the Hells.  He agreed to this on the condition that his mortal followers would be allowed to construct temples to him throughout the world.  He, Pelor, Ioun, and Kord were able to banish Tharizdun back to the Abyss, and imprison him.

Following this, the gods remained on the earth to help reconstruct the decimated civilizations.  For a couple of centuries, the world was full of divine glory, magic, and order.  This ended in what was called The Dimming, as the gods gradually disappeared from Ozamore.  It's not known why they left or where they went.

As time passes, it becomes more rare to find truly powerful people. Arcane knowledge is lost or hard to decipher, divine intervention is pale and rare, and in general, magic is less powerful and harder to find.
Temple of Uthas

**Spoiler Alert!!!**

Uthas Temple is the temple of the God of Water, which can be accessed from the Abandoned Path if we have the key, which is granted by Nuos. This area is like a dungeon, in which we must obtain keys to open doors and face enemies to advance.

There are no Fire Shrines, but if you die you will respawn at the beginning of this temple.

## Lore

Thousands of years ago, when Penumbra was still hidden, the habitants of this castle worshiped the 5 gods. To facilitate the worship of the Gods, temples were built for each of these powerful beings. Uthas embraced his temple and lived within it just as his brothers had.

When the shadows arrived, they began to corrupt the castle and the sacred temples. Two of these temples were totally obliterated by darkness and the gods within them perished in the shadows.

Now Uthas, one of the last 2 surviving gods, waits for someone to arrive and stop the advance of the black shadow that feeds on his soul.

## Abilities

### Uthas Bracelet

It's found in a sacred chest inside temple.

Gives Umbra the ability to double jump in midair.

## Swords

### Peacekeepers

It's found in a chest below the second floor of the temple.

Deals 22 damage to enemies

## Spirits

It is located above the entrance door of the temple.

Doubles the healing effect of Fire Essence
Voids

Voids are platforming challenges that are scattered throughout all Penumbra. Every time we complete a Void, we will get one more heart of life.

## Lore

The void is a very distant realm about which very little is known. is believed that Gods or other very powerful beings lived in this kingdom a long time ago. We can theorize this thanks to the description of the Void Souls.

Fire Guards like Von were trained in this realm thousands of years ago.

## Objects

### Void Souls

In each level there will be 30 void souls that we can collect. If we give 60 void souls and 800 Ore to the Spirit Hunter he will give us a spirit slot.

### Void Ore

In some levels we will find chests that will contain Void Ore. This item can be sold to Mork for 1500 Ore

This Ore is found in the following levels: Path of Victory, Arigo's Challenge, Julian's Song (x2) and Borisa's Fate (x2)

## All Voids

### Grace of Lula

Located in the Fire Keep

Difficulty: ★☆☆☆☆

### Arigo's Challenge

Located in the Nuos Temple

Difficulty: ★☆☆☆☆

### Fara's Dream

Located in the Arcane Tunnels

Difficulty: ★★☆☆☆

### Path of Victory

Located in the Arcane Tunnels

Difficulty: ★★☆☆☆

### Julian's Song

Located in the Temple Gardens

Difficulty: ★★☆☆☆

### Borisa's Fate

Located in Stoneheart City

Difficulty: ★★☆☆☆

### Umbert's Secret

Located in the Fire Keep

Difficulty: ★★☆☆☆

### Goerbord's Pierce

Located in the Temple Gardens

Difficulty: ★★★☆☆

### Fall of Death

Located in the Abandoned Path

Difficulty: ★★★☆☆

### The Alchemist

Located in the Firefall River

Difficulty: ★★★☆☆

### Fury of Heraldo

Located in the Firefall River

Difficulty: ★★★★☆

### Ura's Glide

Located in the Stoneheart City

Difficulty: ★★★★☆

### Gerardo's Anger

Located in the Graveyard Shrine (Abandoned Path)

Difficulty: ★★★★☆

### Lucua's Climb

Located in the Abandoned Path

Difficulty: ★★★★★

### Oriane's Saw

Located in the Firefall River

Difficulty: ★★★★★

### Douklan's Leap

Located in the Rust City

Difficulty: ★★★★★
The Sixth God

**Spoiler Alert!!!**

The Sixth God is the main antagonist of Blue Fire. We never got to see him in person or know his name.

## Lore

The Sixth God was the most powerful and ancient God. It is said that he is the creator of life itself. Then five other Gods appeared and played a important role in creating the land of Sarana. It is unknown if they were created by the Sixth God.

For years, the gods lived in peace and harmony, sharing their powers and knowledge to bring prosperity to the world. The gods created a sacred bond to mantain the armony: the Oath of Sarana.

But the peace did not last long. The Sixth God began to seek power and supremacy over his siblings, and slowly disappeared into darkness. The god had turned into absolute darkness.

The other five Gods decided to build the floating castle that would house all kinds of creatures. The castle was hidden for years, but the shadows finally found it. Dina, Tolon and Duron were killed by the corrupt Lords. Uthas and Nuos hide in their temples, waiting for someone capable of destroying the shadows to arrive, and thus be able to avoid the same fate as their siblings.
Song of Gods

Song of Gods is a side quest in which you help Paulale, a composer in Rust Village, apologise to his musicians to help them reunite.

## Steps

To begin the quest, the player must talk to Paulale, who lives in the large gramophone-shaped house in Rust Village. He explains that he has done something to offend his four musicians, and they have all left and no longer want to speak to him. He wants to send them each an apology letter. The player is then tasked with visiting each of the four musicians to deliver their letters.

* Bitoven in Fire Keep
* Wolfgang in Stoneheart City
* Bech in Abandoned Path
* Viveldi in Firefall River

Each, musician will give the player 500 ore for delivering each letter.

After all four letters have been delivered, the player can return to Paulale's house in Rust Village. The musicians and Paulale will be happily playing together. When the player talks to Paulale, he will give the player their reward: the Performer Costume, and 2 emerald ore.

## Trivia

Each of the musicians' names are references to famous composers: Beethoven, Mozart, Bach, and Vivaldi.
The Well

**Spoiler Alert!!!**

The Well is a small subarea of The Crossroads. It is blocked by a door that can be opened by pressing a nearby lever.

To enter this area there are two options:

* Have the double jump
* Use a nearby ladder to jump and land on a pipe that will allow us to reach the area.

## Abilities

### Whirlwhind Hook

It is obtained by defeating the Well ambush.

It allows us to perform a spin attack, which damages enemies and gives us a boost in the air.
Temple Gardens

**Spoiler Alert!!!**

Temple Gardens is an area that can be accessed through the Stoneheart City and, after obtaining the Sanctuary Stone, through Firefall River and Abandoned Path.

There is a Fire Shrine in which we can rest at one end of the area.

From this area you can access Stoneheart City, Firefall River, Abandoned path and the Temple of Gods.

## Swords

### Steel Shanks

It's obtained in a chest that is in one of the towers of this area.

Deals 36 damage to enemies.

## Spirits

### Holy Sentry

It is located above the doors of the Temple of Gods.

This spirit allows you to do a triple jump in the air.

## Tunics

### Banana King

Found inside an Emote Chest on top of one of the towers.

...