Living Room 2

*Were you looking for the Living Room (McRoy), Living Room 3 or Living Room 4? Or perhaps the Living Room from Gray City?*

* Main
* Gallery

* Hiding
* Camera

### Characters on CAM

WarioLuigi
Yoshi
Mario
Donkey Kong
Waluigi (Audio Only)
VIRUS Ashley (Endgame Quest Only)

**Living Room 2** (CAM 5) is a large room inside the McRoy house and an optional hiding spot for Night 3 of *Five Nights at Wario's 3*. When the player hides in this room, Wario and Waluigi are active.

## Appearance

Living Room 2 is a large, open room that appears to be the most rotten in the whole house. The walls are moldy and covered in stains, and its decor resembles that of a living room at a typical haunted Victorian mansion. To the left is a rocking chair, and to the center is a large open doorway which leads to another area of the room containing a table with some chairs. To the right is a drawer with poles which look to be a mirror frame, lacking a mirror in the center. An old chair can be seen on the far right side of the room.

In the *Daytime Quest* mode, the room is given an isometric Zelda-like 2D recreation, like the other rooms in the game. The room has a wall separating the two areas, like the original image. On the bottom half, the room contains a large cupboard on the left and a drawer on the right. On the bottom right corner, there is a small coffee table and a couch. On the top half of the room, there is a blue armchair and two drawers. There are three halls connecting Living Room 2 to other rooms in the house.

## Phone Call

At the beginning of the night, the player receives a phone call from Max Peterson; Max mainly gives a brief explanation of how to survive the night in each room of the house, depending on where the player chooses to hide for the corresponding night where the player chooses which room to hide in, he also adds a bit of dialogue about his findings of The McRoy House and about the rooms themselves since he was assigned to watch the house before hence why he has information on the rooms. The antagonists are not active during the duration of the call nor is the time adequate. instead, they are active once the call ends. The player has the option to **Skip the Call** which instantly activates the ghost, and the time starts.

Hey, hey, hey, g-good evening, good evening. Uhm, you still haven't found your way out, have you? Remember what I said. Sending someone over might make the ghosts very aggressive. You kind of have to do this on your own. So, you're in the old living room tonight, huh? Uh, that room is pretty big, isn't it? If I remember right, the door on your left-hand side is very close to you, and easily accessible for anything and anyone. Remember what I told you two days ago? Should anyone peek in from the sides, quickly look away. And do not look at your camera until they are gone. The room you see in front of you should... wait... what? You say the light in there is gone? Uh, that's bad. Um, uh, th-th-th-tht-th-ht-hth-the power is probably very unstable. Al-alright, alright, um, so if you need to check something in there, try pressing the light switch. Th-the light you get is probably not going to last for long. But it will be enough to make any ghosts who might be standing in there go away. And, guessing, you then must go to the laundry room to charge it back up in the fuse box. But, you should be able to do that by the little pad you're holding. Look, promise me you'll be careful, yeah? Bu-but hey, guess what I found on my way to work. Uh, um, a very old looking bit of paper, It, it looked to be a recipe for a special hamburger or something, I-I-I-I don't know, it was just lying on the ground. It's weird what you can stumble across, hey. Um, anyways, uh, goodnight.
## Hiding

Wario and Waluigi are active antagonists during the night. Defense methods include avoiding eye contact and toggling a faulty light in the room in front.

### Light and Fuse Box

To defend yourself against Waluigi, the Light must be toggled when the player thinks he's there. The Light can be toggled by the button next to the cameras. It only lasts a short while before burning out.

Once the Light is used, it becomes unavailable until the player restores its power. To do so, the player must switch to the Laundry camera (CAM 10) and charge electricity by holding the button until the bar reaches full capacity.

### Wario

Wario begins his movement in Living Room 3 (CAM 8). He proceeds through the Staircase (CAM 7) in order to reach Living Room 2. He most commonly moves forward but also has a chance to backtrack to a previous room. He can also do this in Living Room 3, leaving him off the map before he moves forward again. His speed depends on the difficulty or the A.I. level.

When he enters Living Room 2, he sneaks to the left side of the screen. His mechanic is identical to that of the Living Room- if Wario is seen on the left side of the screen, the player must **look to the left side of the screen and keep the cameras down** until he goes away. He will leave after a few seconds. **You can, however, use the light if Wario is in the room to fend off Waluigi.**

Not looking to the left for long enough or using the cameras will result in Wario killing the player, resulting in a Game Over.

### Waluigi

Waluigi begins his movement in the Playroom (CAM 11). He proceeds through Bedroom 2 (CAM 9) and the Hallway (CAM 6) in order to reach Living Room 2. He most commonly moves forward but also has a chance to backtrack to a previous room, similar to Wario. He can also do this in the Playroom, leaving him off the map before he moves forward again. His speed depends on the difficulty or the A.I. level.

When he enters Living Room 2, he waits in the other room, waiting to scare the player. The player must **toggle the light (if it is fully changed)** if they believe Waluigi is in the blindspot. Revealing Waluigi will cause him to go back.

Taking too long to activate the light, whether it be because the player is unsure of Waluigi position or the light electricity is not fully changed, causes Waluigi to attack the player and cause a Game Over.

### 6 AM

When the clock strikes 6 AM:

* The player will progress to Night 4 in Standard Mode, where they will be given the option of hiding in the Hallway or the Playroom.
* The player will proceed to the next night in a Custom Night run.
* The player will move to the Bedroom for Night 5 in an All-Out playthrough.
* The player will advance to the next day in Daytime Quest, and the room will become unavailable to hide in.

## Tips

* Much like the Kitchen (McRoy), for Waluigi, watching his movement is encouraged to know if Waluigi is in the room. If he leaves the Hallway (McRoy), check Bedroom 2 to see if he's there. If he isn't, he is guaranteed to be in your room.

* Always look to the left to check for Wario before going to the Laundry room to charge the light.

## Camera

Living Room 2 is a viewable camera when the player is hiding in a different room. If the player hides in the Bedroom, the camera feed for this room will be flipped upside down, unless Luigi is hanging. Six characters can be encountered in this camera throughout the game depending on the night, and one can be heard with audio cues but cannot be seen:

* Wario can be seen in this camera when the player is hiding in the Living Room, Bedroom 2, the Staircase or the Playroom.
	+ If the player is hiding in the Living Room, Wario can be seen either staring at the camera from the other room behind the table, or he can sit on the chair on the far right.
	+ If the player is hiding in the Staircase, Wario closely stares directly into the camera, resembling his jumpscare from the first game. Once the player stares at him long enough, Wario will slide away from the camera view.
	+ If the player is hiding in Bedroom 2, Wario wanders through the room, facing away from the camera and towards the room with the table.
	+ If the player is hiding in the Playroom, Wario is on the left side of the screen, copying his exact pose from when he is in Living Room 2 with the player.

* Luigi can be seen in this camera when the player is hiding in either the Kitchen or the Bedroom. He can be seen either standing on top of the drawer, leaning on the right wooden pole and facing the left, or hanging in the air swaying back and forth.

* Waluigi can be heard in this camera when the player is hiding in the Hallway. He makes footstep sounds.

* Yoshi can be seen in this room if the player is hiding in the Bathroom. He is seen oddly very small, peeking from the right side of the doorway and looking into the camera.

* Mario can be seen in this room if the player is hiding in the Laundry. He is facing the camera, walking towards it.

* Donkey Kong can be seen in this room if the player is hiding in Bedroom 2. He is facing the camera in the center of the room, looking upward.

* Virus Ashley can be seen in this room if the player is hiding in Living Room 4 as part of the Endgame Quest. She is standing in the center of the room, looking to the left.

## Daytime Exploring

This room serves as the beginning room of every Daytime Quest run, and requires no money to access. The player spawns in this room on the first day.

If the clock strikes 12 AM and the player is standing in Living Room 2, they will have to survive the night in it with standard gameplay. Like with every other room in the game, the player can only hide in Living Room 2 once per playthrough. After the room is completed, it is marked as dangerous.

The furniture around the room can also be searched through for cash or items.

## Fun Facts

* Originally, the darkness surrounding the room had hints of dark blue, unless Wario was in the room where it would turn to pure black. This could be used to easily tell if Wario is standing in your room without looking to the left, and when Wario left the room.
	+ The darkness was made consistent in the 5.0 version, so this trick no longer works.

* This room, like the Staircase, does not have a unique room intro. It instead uses an ambient thud.
	+ The ambient effect can also be heard when viewing Yoshi in the Bedroom 2 camera.

* The **top** of the Music Box can be found in this room.

* Living Room 2 appears as the background of the game's header on the GameJolt page.

* This is the only room in the house to have unique lighting that changes the colors of the characters.

* An alternate angle of Living Room 2 was used in *The Full Story of Five Nights at Wario's: Part One*, with yellow lighting instead of sepia and Waluigi wandering inside it.

### Hiding

Hiding in Living Room 2.Living Room 2 with the light turned on.Wario in Living Room 2.Wario in Living Room 2 with the light turned on.Wario in Living Room 2 with lights on and off. (Animation)Waluigi in Living Room 2, revealed by the light.Waluigi in Living Room 2, revealed by the light. (Animation)The Light Button in the Living Room 2.The Light Button in the Living Room 2 clicked on.The Charge up eletricity that can be found in the Laundry.The Charge up eletricity that can be found in the Laundry clicked on.The Bar of the charge up eletricity.The Music Box piece on the right side of the Chair in Living Room 2.
### Cameras

Living Room 2 on the cameras.Wario in Living Room 2. (if the Player is Hiding in the Living Room).Wario sitting on the Chair in Living Room 2. (if the Player is Hiding in the Living Room).Yoshi peaking from the doorway in the Living Room 2. (if the Player is Hiding in Bathroom or Living Room 3.)Luigi on top of a Drawer in the Living Room 2. (if the Player is Hiding in the Kitchen.)Graffiti easter egg in Living Room 2, "I USED HIM". (if the Player is Hiding in the Kitchen.)Living Room 2 camera being flipped over. (if the Player is Hiding in Bedroom 1.)Luigi in Living Room 2, seen with the Bedroom monitor. (if the Player is Hiding in Bedroom 1.)Luigi hanging in Living Room 2. (if the player is hiding in the Bedroom).Wario staring at the camera in Living Room 2. (if the Player is hiding in the Staircase).Wario leaving Living Room 2. (if the Player is Hiding in the Staircase).Wario wandering in Living Room 2 (If the Player is Hiding in Bedroom 2).Donkey Kong in Living Room 2. (if the Player is Hiding in Bedroom 2.)Wario on the left side of Living Room 2. (If the Player is Hiding in the Playroom).Mario in Living Room 2. (if the Player is Hiding in the Laundry.)VIRUS Ashley in Living Room 2. (Endgame Quest only).

## Daytime Quest

Living Room 2's name during the Daytime Quest.Living Room 2's Closet in the Standard mode backround.Living Room 2s Map with a Chair in the Daytime Quest Instruction.Another Living Room 2 Map with Drawers and doorway in the Daytime Quest Instruction.The Closet in Living Room 2.The Couch in Living Room 2 Facing Ost.Small Table in Living Room 2.The Chair in Living Room 2 facing North.The mini drawer in Living Room 2.The Doorway in Living Room 2.Living Room 2s Floor tile.Floor tile between Living Room 2,Kitchen and the Staircase.The Full map of the Living Room 2 in the Daytime Quest made by Jeb\_yoshi.
## Miscellaneous

Living Room 2 Picture while choosing to hide in a room.Living Room 2 Picture while choosing to hide in a room. (Hovered)Living Room 2's name while choosing to Hide in a room.Living Room 2's name in the Custom Night menu.Living Room 2's Icon in the Custom Night menu.Active Characters in Living Room 2.The Camera Number of Living Room 2.The Camera Number of Living Room 2 clicked on.Wario's Death tip for Living Room 2.Waluigi's Death tip for Living Room 2.Living Room 2's name in the Cameras.Living Room 2 on the Room map.
## Other Appearances

The header on the Five Nights at Wario's 3 game page, featuring Living Room 2 as the backdrop.Living Room 2 altered to feature a dark hallway behind the large doorway as an illusion to trick Edward, featured in the Full Story video.Waluigi in a different angle of Living Room 2, featured in the Full Story video.Wario placing a music box piece in Living Room 2, featured in the Full Story video.Ditto, in monochrome.The original unmodified image of Living Room 2.The original unmodified image of the alternate Living Room 2 angle from the Story video.