recursal/Fanatic-Fandom huggingface dataset:
The Mystic Wiki

**Welcome to the The Mystic Wiki!**
The mystic is a PC videogame released in november 2020 as Early Access by indie game developer studio Pipe Dream located in Prague, Czech Republic.

Dark fantasy turn based 4X strategy game. Set in original universe Mystic follows prophets of the gods as they battle for domination of falling empire. Inspired by Disciples II, S.M. Alpha Centauri or HoMaM. With deep focus on terra-forming magic and position based warfare, we are set to bring players unique strategic experience. Battle your enemies to expand your influence. Siege the cities to wipe them out. Conquer this age and set the ultimate ruler of cycle.

#### Interesting features

**Adaptive music** – Soundtrack is altered by actions taken in game. In battle sceneries, music is faster and stronger. In scenery of exploration the music calms down automatically. The sound effects are created by buildings or biomes on screen. That means every game will give you new, unique audio experience.

**Quests & rewards** – Game rewards you for completing side-goals on map with useful resources or mercenaries to help you win battles.

**Map (scenario) editor** – Users can design their own maps and play them with each other.

**Local ~~& Internet~~ multiplayer** – Skirmish against human opponents. Test your strategies and tactics with one of 5 godly pantheons against evenly matched players.

**Single player campaign** – Story based campaign against AI. Discover world of mystic and it’s history. Bring faith in old gods into human empire. Conquer the throne! (coming soon)

## Important articles

* How to start
* Roadmap
* Know issues
* Testing
* About studio
* Factions
* Version log
* Tiles, hextiles, map cells
* AI
* Income and Resources
* Console
* Editors
* Honorable mentions and supporters
* How can you help?

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Door Frame

A Door Frame is a wall section that has an opening for a door. It can be built on top of a Foundation or Ceiling. Once the Door Frame has been built the player can build either a a Wooden Door or a Glass Door in the frame. The basic Wooden Door Frame can be upgraded to a more durable Brick Door Frame.

There is also an Interior Wooden Door Frame and a Glass Door Frame which have their own wiki topics.

The recipe for the Wooden Door Frame is found in the Construction section of the Build Menu under
Walls.

## Versions of Door Frame

A damaged Door Frame can be repaired using an equipped Stone Hammer and can be upgraded by hitting it with the equipped Upgrade Tool.

A sufficient number of appropriate resources must be in the player's inventory for the repair or upgrade process to work.
Small Stone

Small Stones are one of the basic resources in the game. They spawn on the ground around the player and can be picked up.

Small Stones can also be obtained by breaking boulders on the ground with a Stone Pickaxe or Iron Pickaxe. Each boulder yields 15 small stones. Boulders in caves sometimes yield one Small Stone in addition to Lead. Mineral Extractors also extract Small Stones in addition to their primary ore, and they have a setting to extract only Small Stones.

Small Stones have a glow when they are hidden behind objects so they can be more easily seen and picked up.

## Recipes that require Small Stone

 •  Campfire x 10

 •  Grinder x 10

 •  Sand x 2

 •  Stone Arrow x 1

 •  Stone Axe x 1

 •  Stone Blade x 1

 •  Stone Forge x 25

 •  Stone Hammer x 1
Corner Door Frame

The Corner Door Frame is a special slanted wall section that has an opening for a door and that is intended to be placed on any corner foundation or ceiling. Once the Corner Door Frame has been built the player can build a Wooden Door or a Glass Door in the opening. The wall has a rounded log texture on the exterior side and a smoother plank texture on the interior side. Once built, another similarly shaped wall can be built on top of it. In general, walls cannot snap to the left or right of another wall without there being a foundation or ceiling being placed and built beneath it.

The recipe for the Wooden Corner Door Frame is found in the Construction section of the Build Menu under
Walls.

## Versions of Corner Door Frame

A damaged Corner Door Frame component can be repaired using an equipped Stone Hammer and can be upgraded by hitting it with an equipped Upgrade Tool.

A sufficient number of appropriate resources must be in the player's inventory for the repair or upgrade process to work.
Crossbow

The Crossbow is a ranged weapon that deals twice as much damage and that is more durable than the simple Archer Bow. Instead of arrows, the Crossbow uses Bolts as projectiles.

To use the Crossbow, the player must have Bolts in the Inventory. Initially, the Crossbow is not loaded, and the player must load a Bolt into the Crossbow using `R`. The player can then take aim by pressing . While aiming, the loaded Bolt is released by pressing . After shooting a Bolt, another Bolt is automatically loaded, accompanied by an animation, as long as the player still has Bolts in the inventory.

The recipe for the Crossbow is found in the Itempedia under Weapons.

## Crafting Ingredients

The Crossbow can be crafted on the Advanced Workbench using:

 Steel Ingot | 1

## Damage and Durability

Each successful use will decrease durability by 0.2
Clay Soil Extractor

The Clay Soil Extractor is a mining device that extracts Clay Soil from the ground. It requires Biofuel or Oil Cans to run. The Clay Soil Extractor extracts 1 Clay Soil every minute and deposits it in stacks of 10 in the integrated storage container. Clay can be mined by breaking the thin white boulders that are scattered on the ground, but later the Clay Soil Extractor will be the player's main source for making Clay.

When activated (default `E`), the user interface of the Clay Soil Extractor displays a Power On/Off toggle, the time until the next resource extraction takes place, and a fuel receptacle labeled "Add Oil" that holds up to 4 Bio Fuel or 4 Oil Cans. At the bottom of the integrated storage container is a "Take All" button for easy removal of the contents. The contents can of course also be removed individually.

The player must always fuel the Clay Soil Extractor manually. The Clay Soil Extractor, unlike the Mineral Extractor, is not fueled by a powered-on Oil Pump.

The recipe for the Clay Soil Extractor is found in the Placeables section of the Build Menu under
Others.
T-Shirt

The T-Shirt is an article of clothing which provides protection and warmth when worn.

When the T-Shirt is crafted on the Workbench, it is auto-equipped if the player's shirt/jacket slot is empty. If the shirt/jacket is occupied by another shirt or jacket, it is transferred to the player's backpack inventory instead. If the backpack is also full, then it is dropped to the floor.

To place the T-Shirt on the Clothing Rack, the player needs to activate the Clothing Rack with `E`, then drag the T-Shirt from the shirt/jacket slot or from the backpack to one of the empty receptacles at the top of the Clothing Rack.

Like other articles of clothing, the T-Shirt loses durability when damaged. The player can check the durability of worn articles of clothing by clicking on the head icon in the Inventory to display the character outline. A green bar beneath the image of the worn item indicates the item's durability. If there is no durability, the article of clothing will cease to provide its heating/cooling and armor buffs. Damaged articles of clothing cannot be repaired. If their durability is gone, they must be discarded and replaced with new ones.

The recipe for the T-Shirt is found in the Itempedia under Armor and Clothes.

## Crafting ingredients

The T-Shirt can only be crafted on the Workbench.
Campfire

The Campfire is an early game item that is needed for cooking food and purifying water at the start of a new game. Instructions to build the Campfire are included in the game's tutorial.

A Shelter must be built over the Campfire since a fire won't burn if exposed to rain or moist air. Alternatively, the Campfire can be placed beneath a ceiling.

The Campfire has a fuel receptacle, a bucket for boiling water and 4 receptacles for food to be cooked.

To light the Campfire, the player must activate it (default `E`) and drag Fuel from the player's Inventory to the fuel receptacle, then drag a Lighter on said receptacle. A fully fueled Campfire will burn for 33 minutes in real time.

To cook food on the Campfire, the player must activate the Campfire and drag the food from the player's Inventory to one of the 4 food receptacles. Foods that can be cooked on the campfire are: Raw Meat, Raw Fish and Potatoes.

To extinguish the fire burning in a Campfire, the player must activate the Campfire and drag a flask containing water over the fuel receptacle of the Campfire. The player must confirm the action and one unit of water will be spent to extinguish the fire.

To purify water in a Campfire, the player must activate the Campfire and drag a flask containing dirty water over the bucket. After the fire is lit, the water will quickly be transformed into clean water. There is a circular progress indicator on the bucket that shows the progress of the water purification.

Tip: At the start of a new game it is convenient to place the Campfire right next to a body of water. The Campfire's bucket can hold 200 units of water, but the beginning Flask can only hold 60 units of water. In order to fill the Campfire's bucket, several trips back and forth between the Campfire and the body of water are necessary. If the fire is lit, the player must hurry in order to keep adding dirty water to the bucket before it is purified. Once the bucket contains clean water, no further dirty water can be added to it until the bucket is emptied.

The recipe for the Campfire is found in the Placeables section of the Build Menu under
Food.

## The following fuels can be used to power a Campfire

 • Firewood

 • Stick

 • Bark Chips

 • Coal
Anvil

The Anvil is a workstation required to craft certain important items.

The recipe for the Anvil is found in the Placeables section of the Build Menu under
Workbenches.

## Recipes that require the Anvil

 • Nail

 • Screw

 • Steel Alloy

 • Iron Pickaxe Head

 • Iron Axe Head

 • Steel Spear Tip

 • Sand (which can also be made on the Personal Crafting Table or the Workbench)
Armor

Armor is an article of clothing which provides protection and warmth when worn.

When Armor is crafted on the Workbench, it is auto-equipped if the chest armor slot is empty. If the chest armor slot is occupied by another piece of armor, it is transferred to the player's backpack inventory instead. If the backpack is also full, then it is dropped to the floor.

To place Armor on the Clothing Rack, the player needs to activate the Clothing Rack, then drag the Armor from the chest armor slot or from the backpack to one of the empty receptacles at the top of the Clothing Rack.

Like other items of clothing, Armor loses durability when damaged. Armor is damaged by 0.5 at each attack.

The player can check the durability of worn items of clothing by clicking on the head icon in the Inventory to display the character outline. A green bar beneath the image of the worn item indicates the item's durability. If there is no durability, the article of clothing will cease to provide its heating/cooling and armor buffs. Damaged articles of clothing cannot be repaired. If their durability is gone, they must be discarded and replaced with new ones.

The recipe for Armor is found in the Itempedia under Armor and Clothes.

## Crafting ingredients

Armor can only be crafted on the Workbench.

 Kevlar | 10
Pumpkin Crate

The **Pumpkin Crate** is a container for storing up to 10 Pumpkins. There is no perish time while the pumpkins are in the crate.

Pumkins can be deposited in the Pumpkin Crate by pressing `E`. They can be removed by pressing .

The recipe for the Pumpkin Crate is found in the Placeables section of the Build Menu under
Storage.
Glass Door

The **Glass Door** is a modern-looking transparent door that can be crafted within an existing glass, wooden or brick door frame. The Glass Door has a durability of 100.

A damaged Glass Door can be repaired using an equipped Stone Hammer and Glass. A sufficient amount of Glass must be in the player's inventory for the repair process to work.

The recipe for the Glass Door is found in the Construction section of the Build Menu under
Doors.
Stairs

The Stairs are a flight of winding stairs that are available in two versions.

Version Wooden Stairs L: When standing at the foot of the stairs and facing the bottom stairs, the bottom stairs are on the left and the top stairs turn to the right.

Version Wooden Stairs R: When standing at the foot of the stairs and facing the bottom stairs, the bottom stairs are on the right and the top stairs turn to the left.

Both versions must be placed on a foundation or a ceiling.

The recipes for both Wooden Stairs L and Wooden Stairs R are found in the Construction section of the Build Menu under
Stairs.

## Versions of Stairs

A damaged Stairs can be repaired using an equipped Stone Hammer and can be upgraded by hitting it with the equipped Upgrade Tool.

A sufficient number of appropriate resources must be in the player's inventory for the repair or upgrade process to work.
Log Stand

The Log Stand is a rack used for storing up to 8 Wood Logs.

Wood Logs can be deposited in the Log Stand by pressing `E`. They can be removed by pressing . The Log Stand can only be picked up and moved when it is empty.

Infected and Animals are not blocked by Log Stands, so they cannot be used as a defensive barricade.

The recipe for the Log Stand is found in the Placeables section of the Build Menu under
Storage.
Bacon Pie Mix

The Bacon Pie Mix is a raw food mixture that can be eaten but which is more nutritious when made into a Bacon Pie by cooking it on the Metal Stove.

A Bacon Pie Mix will perish and turn into Spoiled Food after 0:30:00 has passed.

The recipe for the Bacon Pie Mix is found in the Itempedia under Food and Drinks.

## Crafting Ingredients

Bacon Pie Mix can be created on a Food Prep Table using:

 Veggie Mix | 1

## Stat Recovery

Eating Bacon Pie Mix will give you the following stat changes:

 Sun Resistance | 0
NPC House

The NPC House is a craftable pre-fabricated building which is required to host a friendly NPC that the player can find and rescue. The NPC House is one component required to create a village for friendly NPCs who will help the player with daily chores. The other component is the Town Hall building. The first friendly NPC introduced to the game in the 13.0 beta version was NPC Mike.

The NPC House contains a bed that the injured NPC can be placed on until cured by the player. The bed also serves to recall the NPC to the NPC House by pointing the cursor at the bed and pressing `E` (default). The NPC House contains a whiteboard that serves as a work priority list for the cured and fed NPC.

The building must be placed on a foundation. The minimum foundation size is 3 x 3. Heat sources such as forges or Coal Heaters placed in the NPC House will not heat the building. This prevents the building from being used as a player base.

The NPC House has a nominal durability of 250 but it is not attacked or damaged by mobs.

The recipe for the NPC House is found in the Placeables section of the Build Menu under
NPC Buildings.
Fence

A Fence is a basic barrier that players can build to protect their bases or other structures from attacks by predators and Vambies. Fences can be used in conjunction with the Wooden Gate or the Metal Gate. The most basic craftable version of the fence is the Wooden Fence, which can be upgraded twice for more protection. There is a separate craftable Barbed Wire Fence which has its own Wiki topic.

All fence segments can be moved (default `N`), lowered/raised with `X` + scrolling  and rotated by scrolling . Fence segments (and ghost images of fence segments when crafting them) snap together in a straight line for ease of placement. If the player wants to place a fence segment at an angle, the segment can be moved away from the neighboring fence segment, rotated, then placed in the desired position. See this tip too.

The recipe for the Wooden Fence is found in the Construction section of the Build Menu under
Others.

## Versions of Fence

A damaged Fence can be repaired using an equipped Stone Hammer and can be upgraded by hitting it with an equipped Upgrade Tool.

A sufficient number of appropriate resources must be in the player's inventory for the repair or upgrade process to work.

## Tips and Tricks

To rotate the fence in a 90° angle to the neighboring segment, the fence must be rotated 18 mouse wheel  ticks.

As a guide to correct placement, one can place a ghost foundation at the end of the fence so that one side aligns with the existing fence and then put the 90° fence segment along the other edge of the foundation. When the fence has been placed at the correct angle, the ghost foundation can be deleted.
Stick Stand

The Stick Stand is a rack used for storing up to 66 Sticks.

Sticks can be deposited in the Stick Stand by pressing `E`. They can be removed by pressing .

Infected and Animals are not blocked by Stick Stands, so they cannot be used as a defensive barricade.

The recipe for the Stick Stand is found in the Placeables section of the Build Menu under
Storage.
Mixer

The Mixer is a device used to make Cement out of Clay and Sand. It can be placed indoors or on the ground outside and requires 40 units of Power to run. Power is only consumed during the mixing process.

Like other power-consuming devices, the Mixer must be wired either directly or indirectly (by means of Electrical Relays) from a Junction Box which in turn must be wired from a Control Panel in order to use available Power. The Mixer can be powered on or off by turning its Junction Box on or off in any Control Panel.

When activated (default `E`), the user interface of the Mixer displays two input receptacles, one for a stack of 10 Sand and one for a stack of 10 Clay. The Stack of 10 Cement that the machine produces appears in the bottom output receptacle. At the bottom of the user interface the time until the next batch is displayed. Each mixing cycle takes 3 minutes. The mixing process begins when the device is powered on and the player fills the input receptacles with Sand and Clay and presses the Mix button. Power is only consumed during the mixing process.

The recipe for the Mixer is found in the Placeables section of the Build Menu under
Others.
Egg

Eggs are an edible foodstuff and recipe ingredient that can be acquired by looting or by keeping Chickens in a Barn. Each female Chicken being kept in a Barn will yield 1 Egg every hour.

Eating an Egg provides the added benefit of curing the state of being Poisoned.

The perish time of Eggs is 08:00:00.

## Stat Recovery

Eating an Egg will give you the following stat changes:

 Sun Resistance | 0

## Recipes that require Eggs

 •  Bacon Pie Mix x 1

 •  Potato Pie Mix x 1

 •  Ration x 2
Bone Spear

The Bone Spear is a more advanced version of the basic Stone Spear, dealing 30% more damage and having 40% more durability than the simpler stone version. It can be used as a stabbing melee weapon or as a thrown ranged weapon. The Bone Spear's durability will degrade after each use and cannot be repaired.

To use the Bone Spear the player must first equip it by pressing the number on the keyboard that corresponds to the tools/weapons slot that the Bone Spear occupies in the player's Inventory. To stab with the equipped Bone Spear the player must press . To throw the Bone Spear, the player must press and hold `Left Ctrl`+ to lift and aim the spear, and then press  to hurl it. The Bone Spear has no drop when thrown, so the player should aim directly at the target.

The Bone Spear is the 2nd best spear that the player can craft. Other spear versions are the Stone Spear and the Steel Spear.

The recipe for the Bone Spear is found in the Itempedia under Weapons.

## Crafting Ingredients

The Bone Spear can be crafted on the player's Personal Crafting Table or the Workbench using:

 Plant Fiber | 5

## Damage and Durability

Each successful hit will deal the following damage, and each successful use will decrease durability with the following penalty:
Copper Ore

Copper Ore is a natural resource that is required to make Copper Ingots. It can be obtained in two ways:

 • Looting Vambies.

 • Extraction from a Cave in a forest biome (green areas on the Map) using a Mineral Extractor. This is the main and least labor-intensive way to obtain a large and steady supply of Copper Ore.

The player can smelt Copper Ore on the Brick Forge or Stone Forge to make a Copper Ingot.
Oil Distiller

The Oil Distiller is a device used to produce gasoline to use with the Truck. It can be placed indoors or on the ground outside and requires 5 Oil Cans to produce 1 Gas Can. The device is powered by a lit fire.

When the user interface of the device is invoked with `E`, the Oil Distiller has an input receptacle at the top where the player can place 5 Oil Cans and a fuel receptacle at the bottom where Fuel for the fire can be placed. Once the oil cans have been added and the fire lit, a timer will start counting down the time until the next Gas Can is produced and deposited into the integrated storage container. It takes 10 minutes for one gas can to be distilled. The Oil Distiller will only produce one can at a time, so the player must manually add 5 more oil cans to the device and make sure the fire is still burning in order to produce a second gas can.

The recipe for the Oil Distiller is found in the Placeables section of the Build Menu under
Others.

## The following fuels can be used to power a Oil Distiller

 • Firewood

 • Stick

 • Bark Chips

 • Coal
Seeds and Sprouts

Seeds and Sprouts are obtained by harvesting plants. To harvest a fruit or vegetable, point at the plant and press and hold the . When the word “Harvest” appears, select this action by clicking on it with .

The harvested fruit or vegetable will be automatically transferred to the player’s food inventory and a seed from the plant will be transferred to the player’s regular inventory.

A harvested Watermelon or a harvested Pumpkin will be automatically cut into two halves.

If there is no room in the player’s food inventory, the harvested fruits or vegetables will drop to the ground.

The Seeds and Sprouts can be planted in a Plant Bed to grow a new plant.

Watermelon SeedsCorn SeedsCucumber SeedsMelon SeedsPotato SproutOnion SproutPumpkin Seeds
## Inventory Info

Watermelon PlantCorn PlantCucumber PlantMelon PlantPotato PlantOnion PlantPumpkin Plant
Torch

The Torch is an early game tool used as a source of light at night or in caves.

Unlike other usable tools, it doesn't lose its durability when used.

The Torch cannot be used as a weapon.

The recipe for the Torch is found in the Itempedia under Weapons.

## Crafting Ingredients

It can be crafted on the player's Personal Crafting Table or the Workbench using:

 Stick | 1
Ceiling

The Ceiling is a basic ceiling component used in construction. In order to build it, there must be a completed wall or ceiling piece to attach it to. Alternatively, it can be placed on or attached to the top of constructed poles. Once a ceiling is built, a wall can be built on top of it to create a multiple-storied structure.

The recipe for the Wooden Ceiling is found in the Construction section of the Build Menu under
Ceilings.

## Versions of Ceiling

A damaged Ceiling can be repaired using an equipped Stone Hammer and can be upgraded by hitting it with the equipped Upgrade Tool.

A sufficient number of appropriate resources must be in the player's inventory for the repair or upgrade process to work.
Stone Grinder

The Stone Grinder is a device used to automatically grind Small Stones into Iron Fragments and Sand. It has an integrated crate into which the player can deposit Small Stones to be ground. It can be placed indoors or on the ground outside and requires 100 units of Power to run. The Stone Grinder grinds each stone into 10 Sand and 2 Iron Fragments. The grinding process takes 25 seconds per stone and stops when there are no more stones to grind or when the device cannot hold any more Sand (maximum 1000). Iron Fragments currently have no maximum.

Like other power consuming devices, the Stone Grinder must be wired either directly or indirectly (by means of an Electrical Relay) from a Junction Box which in turn must be wired from a Control Panel in order to use available Power. The Stone Grinder can be powered on or off by turning its Junction Box on or off in any Control Panel. Even when the device is powered on, power is only consumed during the actual grinding process. When the integrated crate is empty of stones to grind or if the device can't hold any more ground material, the device stops consuming power.

To empty the Stone Grinder, the player must press  while looking at the device. This fills the player's inventory with stacks of 10 Sand and stacks of 5 Iron Fragments that have accumulated. The player can opt to discard the Sand before taking the Iron Fragments by pressing `H` before pressing .

The recipe for the Stone Grinder is found in the Placeables section of the Build Menu under
Others.
Potato Pie

**Potato Pie** is a nutritious cooked dish that replenishes several stats when eaten and that contributes towards a boost in max Sun Resistance. Potato Pie will perish and turn into Spoiled Food after 4:00:00 in-game time has passed.

## Crafting Ingredients

Potato Pie can be created on a Metal Stove using:

## Stat Recovery and Buffs

Eating a Potato Pie will give you the following stat changes:
Foundation

The Foundation is the base of all buildings. Foundations snap to each other, but in the Construction Section of the Recipe Book the player can toggle the ability of foundations to snap to neighboring foundations on and off.

Once the foundation is built, the player can build other things on top of it or add building components like walls or a Wooden Ramp.

The Foundation that is under construction can be lowered or raised in height before the player places it with `E` (default). This can be done by holding `X` and scrolling  up or down to whatever height is wanted. Once placed the height difference for the foundations snapping onto it is limited. Foundations that are under construction can also be rotated by scrolling .

Foundations can be placed nearly everywhere on the ground, and if they are unable to be built, the player should make sure there is nothing in the way of the foundation and try again.

Foliage will not clip through Foundations.

Some Placeables can only be built on foundations.

The recipe for the Wooden Foundation is found in the Construction section of the Build Menu under
Foundations.

## Versions of Foundation

A damaged Foundation can be repaired using an equipped Stone Hammer and can be upgraded by hitting it with an equipped Upgrade Tool.

A sufficient number of appropriate resources must be in the player's inventory for the repair or upgrade process to work.
Shield

The Shield is a wooden defensive device held by the player to ward off blows. The initial rollout of the Shield has been done with the intention of testing the functionality and usability of the item. Because this is just the first pass of the Shield, the player does not need to craft or equip it. The Shield is automatically in the player's possession. The default button for blocking is , but it can be modified in the Key Settings.

The Shield cannot be destroyed by Vambies.

### How to Use the Shield

* The Shield requires an equipped weapon or tool to be used. This includes the Archer Bow and Crossbow.
* The Shield prevents all damage when the player blocks an attack.
* The Shield only blocks attacks in front of the player. It does not block attacks from the side or from behind the player.
* You cannot attack while the Shield is being used to block.
* Pressing and releasing the block button automatically unequips or equips your current weapon or tool.
Pot

The **Pot** is a type of cookware used to boil liquids on the Metal Stove. To place a Pot on the stove, activate the stove with `E` (default) which will automatically open your Inventory to the food section. Switch to the regular section of your backpack and drag the Pot from your Inventory to one of the receptacles on the stove top. To fill a Pot with Water, activate the stove and drag a Flask or a Large Flask of Water over the receptacle in the Pot. To remove Water from the Pot repeat the previous step, but drag an empty Flask or Large Flask over the receptacle in the Pot to return the Water to the Flask.

The liquids you can boil in the Pot include:

 •  Water

 •  Onion Soup

The recipe for the Pot is found in the Itempedia under Other.
Clay

Clay is a resource that can be crafted or mined.
Pieces of Clay have a glow when they are hidden behind objects so they can be more easily seen and picked up.

You can mine Clay by breaking the thin white clay boulders that are scattered around the landscape with a pickaxe. Each boulder will yield 10 pieces of Clay. You can also craft Clay by using Clay Soil extracted by a Clay Soil Extractor. Boulders in Caves also have a chance of providing one piece of Clay (in addition to two pieces of Lead Ore) when broken.

## Crafting Ingredients

Clay can be created on a Workbench using:

 10 | 10

## Recipes that require Clay

 •  Clay Bowl x 3

 •  Garage x 60

 •  NPC House x 50

 •  Town Hall x 60

 •  Wet Brick x 1

 •  Wooden Flat Roof x 10

 •  Wooden Inner Roof Corner x 10

 •  Wooden Roof Corner Curved x 12

 •  Wooden Roof Corner x 10

 •  Wooden Single Roof x 10

 •  Wooden Slanted Roof x 10
Glass Corner Ceiling R (Ladder Access)

The **Glass Corner Ceiling R (Ladder Access)** is a triangular-shaped transparent ceiling component used in construction. In order to build it, there must be a completed wall or ceiling piece to attach it to. Alternatively, it can be placed on or attached to the top of constructed poles. Once a ceiling is built, a wall can be built on top of it to create a multiple-storied structure. The Glass Corner Ceiling R (Ladder Access) has a hole fitted so you can easely use it to go up and down using a Stairs.

The Glass Corner Ceiling R (Ladder Access) has a durability of 100.

A damaged Glass Corner Ceiling R (Ladder Access) can be repaired using an equipped Stone Hammer and Glass. A sufficient amount of Glass must be in the player's inventory for the repair process to work.

The recipe for the Glass Corner Ceiling R (Ladder Access) is found in the Construction section of the Build Menu under
Ceilings.
Coal

Coal is a fuel source for all fires (Campfire, Stone Forge, Brick Forge, Metal Stove, Oil Distiller and Coal Heater). It is the only fuel source that can be added to a Coal Heater.

Coal is obtained by breaking Coal nodes in Caves with any pickaxe. Each node yields 3 pieces of Coal. It can also be obtained as loot. Coal is the best fuel source for fires because it burns longer than other fuel sources (Sticks, Bark Chips, Firewood).

Coal has a glow when it is hidden behind an object.
Itempedia

The Itempedia is an in-game reference book that contains information about resources in the game and crafting recipes for items that are crafted on the player's personal crafting board or on crafting stations. To open the Itempedia select `I` to open the Inventory user interface and click on the Icon of an open book at the top of the screen.

It is possible to craft directly from the Itempedia, provided you have the materials in your backpack. Click the item image, and the required materials will automatically be added to the crafting table. If one or more of the resources required for the selected recipe are not in your inventory, the error message will appear in the upper left hand corner of the screen: "*Items missing in your inventory to craft this item*".

When crafting at an activated workbench, the Itempedia open book icon appears in the upper left of the screen for easy access. You can manually drag the necessary crafting ingredients from the inventory to the workbench or you can open the Itempedia and click on the desired recipe to transfer the ingredients automatically. After crafting one item, you can repeat crafting the same recipe by clicking on the "Repeat Last" button that appears next to the Craft button in the crafting interface.

The Itempedia is divided into the following sections that can be opened by selecting the corresponding tab at the right side of the reference book:

## History

The following history up until release 14 is valid for the old Recipe Book, of which the Itempedia was a part.
Crow

The Crow is a species of bird in the game.

Crows and other birds can be seen flying overhead or hopping on the ground searching for food.

The player can use any weapon to kill them, but shooting them with the Archer Bow or throwing any spear at them is easiest because they fly away if the player gets too close.

The player will frequently come across dead birds, including Crows, which can be harvested for a number of Feathers.
Solar Panel

The Solar Panel is a Power source that generates a maximum of 40 units of power when the sun is shining. The amount of Power generated is strongly dependent on the weather and time of day. The Solar Panel is often used in conjunction with Battery Storage devices that store power for use when the Solar Panel is not generating sufficient Power.

The Solar Panel can be placed on a foundation or ceiling. Before players can craft the Solar Panel, they must first find the associated Technology Blueprint.

The Power generated by the Solar Panel and other sources of power can be managed using the Control Panel.

The recipe for the Solar Panel is found in the Placeables section of the Build Menu under
Power.
Electrical Parts

**Electrical Parts** are crafted components that are used to make certain placeable devices. They can be crafted or acquired from looting Infected and Villages.

The recipe for Electrical Parts is found in the Itempedia under Other.

## Crafting Ingredients

Electrical Parts can be created on the Advanced Workbench using:

 Plastic | 1

## Recipes that require Electrical Parts

 •  Battery Storage x 5

 •  Ceiling Lamp x 2

 •  Circular Sawbench x 4

 •  Fridge x 10

 •  Mixer x 4

 •  Oil Pump x 20

 •  Stone Grinder x 12

 •  Water House x 8
Build Menu

The Build Menu contains all recipes for construction components and placeable items that do not require any kind of crafting station. Players can access the Build Menu by selecting the Build Menu icon from the Inventory user interface. The Build Menu has two sections:

 Placeables | Miscellaneous items (crafted in place)

## Construction Section

When the player accesses the Build Menu, it opens to the Construction Section containing recipes for building components. At the bottom right of the Construction Section the player can toggle the ability of foundations to snap to neighboring foundations on and off.

The Construction Section has the following 8 sub-categories that appear as tabs on the left side of the menu:

 •  Foundations

 •  Walls

 •  Ceilings

 •  Roofs

 •  Stairs

 •  Doors

 •  Railings

 •  Others

Moving the mouse cursor over the image of a component elicits a tool tip that displays the name of the component and the resources that are needed to craft it. To craft a component in the Construction section, the player must click on the image of the component. A ghost image of the component will attach itself to the cursor, and instructions on how to place the ghost image appear in the lower left hand corner of the screen. If the ghost image is red, it cannot be placed where the cursor is pointing. The player must move the ghost image to a different spot until it turns green. Once the ghost image is placed by pressing the Interact Key (by default `E`), it turns white. Pointing the cursor at a white ghost image makes instructions appear in the lower left hand corner of the screen telling the player what resources need to be added to the ghost image with the Interact Key (by default `E`) in order to craft it.

## Placeables Section

When the player selects the Placeables tab of the Build Menu, it first opens to the Workbenches Section. Placeables are crafted in the same manner as Construction components. No Workbench is necessary, but some Placeables can only be crafted if the player has learned the necessary technology by finding the associated Technology Blueprint.

The Placeables Section has the following sub-sections that appear as tabs on the right side of the menu:

 • Workbenches

 • Storage

 • Power

 • Furniture

 • Decor

 • NPC Buildings

 • Others

The Furniture section has a sub-menu with the following categories:
 • Bedroom

 • Kitchen

 • Bathroom

 • Living Room

 • Dining Room

 • Lighting

 • Other

## History

v. 16 Placeables section of Build Menu has been re-arranged to accomodate new Furniture and Decor items.
Adv Battery Storage

The Adv Battery Storage is a power storage device that can store 3500 units of excess Power. It is used in conjunction with the Solar Panel and/or the Wind Turbine to power devices during power shortages. The Adv Battery Storage requires the associated Technology Blueprint in order to be built which you can acquire from the Trader.

The player can monitor the amount of power stored in batteries by activating the Control Panel.

The recipe for Adv Battery Storage is found in the Placeables section of the Build Menu under
Power.
Bluegill

Bluegill are a species of fish that is found in the fishing lakes in the center part of the Map. They are the smallest Fish in the game.

A Bluegill can be caught while swimming by aiming at it with a spear and pressing  to stab it when close enough. Pressing `E` (default) after catching a fish on the tip of the spear will automatically transport the fish to the regular section of the player's backpack. If there is no room in the backpack, the fish will drop to the bottom of the pond where it can be retrieved later.

The perish time of whole raw Bluegill is 4 hours.

A Bluegill can be harvested by tossing it to the ground and then harvesting it.

Bluegill can also be dried on a Drying Rack to produce Dried Bluegill. This extends the perish time of the fish by an additional 16 hours.
Butcher Table

The Butcher Table is a workstation at which the player can butcher Animals to obtain meat and other resources. Carcasses of animals that are killed (with the exception of Birds, Chickens and Scorpions) must be placed on a Butcher Table (default key `E`) to be butchered. Carrying the carcass of a dead animal will cause the player to be over-encumbered and to walk at a very slow pace. A solution to this inconvenience is to transport the carcass in a Log Cart or the Truck. Only one carcass can be placed in a vehicle at a time. A carcass held by the player can be placed in a vehicle with the `E` key (default) and removed with .

The Butcher Table has a front side and a back side. In order for the player to be standing at the front side of the table while butchering, the Butcher Table should be placed with the axe head on the right and the wad of Cloth on the left.

To butcher a dead animal that is on the Butcher Table, the player must equip an axe, aim the cursor at the carcass and press `E` (default). A butchering animation will play and the resources acquired from the carcass are automatically transferred to the player's food inventory or regular inventory, depending on the resource. If there is not enough room in the player's inventory to hold any or all of the resources, some or all will fall to the ground and can be gathered from there once room has been made available in the inventory. One Storage Container can fit under the Butcher Table, making for a convenient immediate storage option.

In the game's AI Settings screen the player can opt to disable visual blood spatter on the Butcher Table during the activity of butchering a carcass.

After butchering an animal, the hands of the player will be bloody, requiring the player to wash them with Water. If the player neglects to clean the blood away and consumes food with dirty hands, the player will be poisoned. The state of being poisoned will be indicated by a blinking skull and crossbone icon in the lower left-hand corner of the screen. Eating an Egg or a Potato will cure the poisoned state.

To wash hands, the player can approach or enter a body of water (like a pond) and follow the prompt to press `E` to wash hands. Alternatively, the player can open the inventory to the food section, and upon clicking on a water flask containing water with , a prompt will appear to wash hands. Washing hands from a flask requires at least 10 units of water in the flask, and the act of washing hands will use up all the water in the flask. Hands can also be washed in a Sink. Activating a Sink with bloody hands will automatically trigger a hand washing animation. A Water House must be powered on within range of the Sink. When washing hands it makes no difference whether the water is clean or dirty.

The Barn contains an integrated Butcher Table that can be used even when not butchering animals that are being kept in the Barn.

The recipe for the Butcher Table is found in the Placeables section of the Build Menu under
Food.
Flat Wooden Half Ladder

Flat Wooden Half Ladder is a straight ladder . The staircase must be placed on a wall and it is centered on the wall. Flat Wooden Half Ladder have a durability of 100. They cannot be upgraded. To go up the ladder you have to stand in front of it and use `Space`, to go down you have to run over to the top of the stairs and walk backwards wile looking at the stairs.

The Flat Wooden Half Ladder has a durability of 100.

A damaged Flat Wooden Half Ladder can be repaired using an equipped Stone Hammer and Sticks. A sufficient number of Sticks must be in the player's inventory for the repair process to work.

The recipe for Flat Wooden Half Ladder is found in the Construction section of the Build Menu under
Stairs.
Glass Ceiling

The Glass Ceiling is a modern-looking transparent ceiling component used in construction. In order to build it, there must be a completed wall or ceiling piece to attach it to. Alternatively, it can be placed on or attached to the top of constructed poles. Once a ceiling is built, a wall can be built on top of it to create a multiple-storied structure. The Glass Ceiling has a durability of 100.

A damaged Glass Ceiling can be repaired using the equipped Stone Hammer and Glass. A sufficient amount of Glass must be in the player's inventory for the repair process to work.

The recipe for the Glass Ceiling is found in the Construction section of the Build Menu under
Ceilings.
Recipe Book (valid up until Release 14)

Players can access the Recipe Book (valid up until Release 14) by selecting the Recipe Book icon from the Inventory user interface. The Recipe Book (valid up until Release 14) has three major sections:

 Itempedia | Miscellaneous items crafted on workstations and resource encyclopedia

## Construction Section

When the player accesses the Recipe Book, it opens to the Construction Section containing recipes for building components. At the bottom right of the Construction Section the player can toggle the ability of foundations to snap to neighboring foundations on and off.

The Placeables Section has the following sub-categories:

 •  Foundations

 •  Walls

 •  Ceilings

 •  Roofs

 •  Stairs

 •  Doors

 •  Railings

 •  Others

Moving the mouse cursor over the image of a component elicits a tool tip that displays the name of the component and the resources that are needed to craft it. To craft a component in the Construction section, the player must click on the image of the component. A ghost image of the component will attach itself to the cursor, and instructions on how to place the ghost image appear in the lower left hand corner of the screen. If the ghost image is red, it cannot be placed where the cursor is pointing. The player must move the ghost image to a different spot until it turns green. Once the ghost image is placed by pressing the Interact Key (by default `E`), it turns white. Pointing the cursor at a white ghost image makes instructions appear in the lower left hand corner of the screen telling the player what resources need to be added to the ghost image with the Interact Key (by default `E`) in order to craft it.

## Placeables Section

The Placeables section of the Recipe Book contains six sub-sections that appear as tabs on the right side of the Recipe Book. When the player selects the Placeables tab of the Recipe Book, it first opens to the Workbenches Section. Placeables are crafted in the same manner as Construction components. No Workbench is necessary, but some Placeables can only be crafted if the player has learned the necessary technology by finding the associated Technology Blueprint.

The Placeables Section has the following sub-categories:

 • Workbenches

 • Storage

 • Power

 • Furniture

 • NPC Buildings

 • Others

## Itempedia Section

The Itempedia section of the Recipe Book contains six sub-sections that appear as tabs on the right side of the Recipe Book. When the player selects the Itempedia tab of the Recipe Book, it first opens to the Weapons Section. Moving the mouse cursor over the image of a craftable item or resource elicits a tool tip that displays the name of the item or resource, where it can be crafted (specific workbench or on the player's small crafting board) and what ingredients are needed. If an item or resource cannot be crafted, the tool tip will display how the player can acquire it.

The Itempedia Section has the following sub-categories:

 • Weapons

 • Resources

 • Food and Drinks

 • Seeds

 • Armor and Clothes

 • Others

 • Bulk Items
Cement

Cement is a crafted resource used in crafting and for upgrading and repairing numerous building components.

## Crafting Ingredients

Cement can be created with the Mixer using:

To upgrade a building component with Cement, the player must hit the component with the equipped Upgrade Tool. To repair an upgraded concrete building component that has suffered damage, the player must hit the component with an equipped Stone Hammer. In both cases a sufficient amount of Cement must be in the player's inventory for the upgrade or repair process to work.
Dried Meat

Dried Meat is a prepared food item that will perish after 18:00:00 in-game time has passed.

The recipe for Dried Meat is found in the Itempedia section of the Recipe Book under Food and Drinks.

## Crafting Ingredients

Dried Meat can be created on a Drying Rack using:

## Stat Recovery and Buffs

Eating Dried Meat will give you the following stat changes:

 Sun Resistance | 0
Iron Axe

The Iron Axe is a tool used to chop down Trees and tree stumps. It takes 4 hits of the Iron Axe to chop down a medium tree or a tree stump and 2 hits to chop down a small tree. The Iron Axe or the Stone Axe are needed to butcher animals on the Butcher Table.

Durability of the Iron Axe can be restored by sharpening it on the Grinder.

The recipe for the Iron Axe is found in the Itempedia under Weapons.

## Crafting Ingredients

The Iron Axe can be crafted on the Advanced Workbench using:

 Stick | 1

## Damage and Durability

Each successful hit will deal the following damage, and each successful use will decrease durability with the following penalty: