LGE Pro Wrestling Wiki

## Welcome to the LGE Pro Wrestling Wiki

LGE (Lucas Garrett Entertainment) is a fictional professional wrestling promotion created by Lucas Garrett, Cole Driskill and Max Driskill and is expressed in the SvR/WWE series of games by THQ and 2k Sports. The original idea was conceived by Lucas Garrett in around 2007 - 2009 using actual superstars in a fantasy promotion, and since then has escalated into a fictional promotion created in the WWE games (starting in "WWE '13", although the timeline of the story starts before that) using our own created superstars, brands, belts and Pay Per Views. All rights for WWE and their games go to their rightful owners (World Wrestling Entertainment, Take-Two Interactive Software, Yuke's, Visual Concepts Entertainment and (the now defunct) THQ), we do not own any of it and are doing this purely for fun. We are not making any sort of profit.

## Pre-Game Era (Origins of the fictional promotion and the first wrestlers.)

LGE originally started with its namesake, Lucas Garrett. When he was young, he had several action figures of wrestlers, but no wrestling ring. He then decided to make his own ring out of plywood and rubber bands, and in the middle he had taped a piece of paper with "LGE" written on it. A few years later, he and his friend Cole Driskill discovered the Smackdown vs Raw video games. With the amount of customization in these games they, along with Cole's younger brother Max, naturally made their own wrestlers, originally dubbed "The Tornado" (Lucas), "The Ninja" (Cole) and "Youngblood" (Max). As the games went on so did their wrestlers. Their styles mostly stayed the same, but their names evolved over time. "The Tornado" eventually became "Jim Hawkins" (with variations such as "Jim Hawkeyes" and "Jim 'Lightning' Hawkins") and eventually settling on his Xbox gamertag of "Toffles" with most variants still having his "real" name as "Jim Hawkins". "The Ninja" eventually became "Zain Wolf" before becoming "Cole Wolf" (with variations such as
"Cole 'The Ninja' Wolf") and eventually settling on his Xbox gamertag of "Zimzi" with most variants still having his "real" name as "Cole Wolf". "Youngblood" was eventually changed to "Fire" (sometimes spelled as "Fyre") and eventually settled on "Aaron Black" as a partial reference to the Mortal Kombat character by the name of "Erron Black". Most (if not all) variants of "Aaron Black" have the announcers refer to him as "Aaron 'Youngblood' Black" as a nod to his original name. Eventually, they had gotten and started playing the game WWE '13. When making their initial wrestlers Lucas, instead of making his usual wrestler, he made a new wrestler by the name "Ty-Dye". After that, the three started creating random wrestlers such as "Simeon", "Ed Sullivan" and "Jimmy Sullivan" when an idea came up to create their own promotion. They named it after the homemade wrestling ring that Lucas had made when he was a kid, and thus, LGE was created and the Classic Era was started.

## Classic Era (Significant Events)

The Classic Era started with WWE '13 and ended with WWE 2K19. The exact start date is unknown. Lucas, Cole and Max had started LGE with several wrestlers they created, and made the shows "Rain" "Riot!" and "Impact". They decided to disable all of the wrestlers in the built in Universe mode which they would use until WWE 2K18. Due to this, nothing too significant happened during this time. When 2K18 came out, they decided it'd be easier, more fun and give them more creative freedom to use the quickplay and MyWWE modes instead of the Universe mode, though they never really got prepared enough to officially start it. They decided to do a time-skip between 2K17 and 2K18 though the only significance this poses is the creation of the son of Toffles (Ryan Hawkins) and the son of Zimzi (Calvin Wolf) and the retirement of Toffles and Zimzi to become the general managers of each show, Toffles running Rain and Zimzi running Riot!. They decided to skip out on getting WWE 2K19 to continue working on 2K18, but when WWE 2K20 was announced they considered getting it as well as starting a new era with a timeline reset which they dubbed the "Golden Age Era". After seeing how bad the reception of 2K20 was, they decided to get 2K19 instead using the same idea, but due to real life responsibilities as well as general lack of interest, the idea of the Golden Age Era fell apart rather quickly after it started, and is therefore is being considered a sort of expansion of the Classic Era. Other significant events include the creation of the other wrestling promotions "WOW" (World of Wrestling) and "R3". On February 2nd, 2017, Cole Driskill decided to create a new promotion known as "World of Wrestling" or "WOW". The promotion consisted of two shows ("Meltdown" and "Demolition") and several wrestlers made solely by Cole. This was meant to be a rival promotion of LGE (meant to parallel what TNA was to WWE at the time) that Cole would run by himself on his own time. It was made on WWE 2K17 and had a good run, but due to working on LGE, Cole put WOW on the wayside before eventually bringing the best superstars from it to LGE and pretty much dissolving it. On March 28th, 2018, Cole decided to take another crack at making a new promotion, this time with help from friend Chase (last name withheld by request for privacy reasons). This new promotion was known as "R3", which didn't really stand for anything and was just an inside reference between them. R3 pretty much dissolved before it started, again due to lack of interest at the time, and Chase's character "Chase Harmasaki" was brought over to LGE in WWE 2K19.

## Current Era (The present and the future)

As of this date (6/4/21), Cole, Lucas, Max and Chase are awaiting the release of WWE 2K22. As the game is being branded as having major changes, as well as a vastly different roster due to the start of AEW, the Black Wednesday releases of 2020, and the major talent releases over these last few weeks, they think this would be a good chance to officially start a new era of LGE. There is a planned timeline reset, as well as several changes to superstars including name changes, move set changes, etc. There are also talks of using the upcoming AEW video game as well, though at this time it is unlikely due to wanting more of a simulation style game as opposed to an arcade style one. The AEW game will be highly considered to be used however in the event 2K22 flops and the game series is discontinued, or 2K22 is lacking in create-a-superstar options. As a last resort, they will attempt to go back to 2K19 or potentially 2K20 if neither the new 2K games nor the AEW game fulfills their wants/needs to create the best experience possible. As of now, there has not yet been a draft nor an official name for this era. All superstars (with the exception of a few for continuity reasons) from LGE, WOW and R3 will be eligible to be drafted, as well as the possibility of creating new superstars.

## Credits

LGE Management

* Lucas Garrett
* Cole Driskill
* Max Driskill
* Chase

LGE Creator

* Lucas Garrett

WOW Creator

* Cole Driskill

R3 Creators

* Cole Driskill
* Chase

Wiki Creator and Editor

* Cole Driskill

Logo Designers

* Cole Driskill
* Lucas Garrett

Wrestler, Storyline, Belt and Arena Designers

* Lucas Garrett
* Cole Driskill
* Max Driskill
* Chase

Game Creators and Publishers

* World Wrestling Entertainment
* Yuke's
* Visual Concepts Entertainment
* Take-Two Interactive Software
* THQ

Games Used

* WWE '13
* WWE 2K14
* WWE 2K16
* WWE 2K17
* WWE 2K18
* WWE 2K19

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