Far Future

*An Empty Far Future lawn.*

**Far Future** is the 4th world in *Plants vs. Zombies 2: Reflourished*. It contains 35 levels, including the 10 expansion levels, 9 plants to unlock, and 17 zombies to encounter.

Far Future takes place in the year 2323, ages after the zombies have supposedly collected the player's brains. In this era, most of the zombies encountered here have been mechanized to combat plants more effectively with mechanisms such as lasers and force field.

The main gimmick introduced in Far Future are Power Tiles. Power Tiles come in different colors with different symbols corresponding to each color Power Tile, and link Plant Food to any plant on a Power Tile of the same color. Shortly after Plant Food has been given to a plant on a Power Tile, it will also activate a Plant Food power on any plant of the same color as the previous Power Tile. This gives a distinct advantage to the player, as Power Tiles do not hinder the player.

## Game description

*In the year 2323, the zombies will have brain extraction down to a science! Can the plants of the future save you from the undead of tomorrow?*

## Levels

\*Prizes that are not money bags are unlocked only first time.

### Brain Busters

#### Sun Bombs

*Main article: Sun Bombs*

Sun Bombs is Far Future's exclusive Brain Buster. In this Brain Buster, the player is prohibited from using sun-producing plants, and must rely on sun falling from the sky. The sun falling from the sky is explosive until it lands on the ground, tapping it mid-fall will cause it to explode, damaging both plants and zombies in an area.

It is played on Days 4, 19, 24 and 28.

#### Last Stand

Last Stand is a Brain Buster where the player is given an extreme amount of sun and a limited amount of Plant Food to use for the entire level. The player must set up a strong defense beforehand before advancing. Most free plants and all sun-producing plants are banned in these levels, and any more Plant Food is not handed out throughout the level, though certain levels may have at least one carrier of it in it.
It is played on Days 11 and 22.

#### Special Delivery

Special Delivery is a Brain Buster featuring a conveyor belt, with said conveyor belt being the only way to recieve plants. No sun is needed in this Brain Buster, as plants given by the conveyor belt are free of charge. Certain levels may have a hard limit for a specific plant, and the frequency of each plant appearing can vary depending on the level.

It is played on Day 16.

#### Locked and Loaded

Locked and Loaded is a Brain Buster here the player is forced to use the plants given in the level. They are only required to use the plants given to them in order to win the level. Even if certain plants given in the level have yet to be unlocked, the player still has the ability to use that plant within the level itself. This can serve as a demo for that plant if that ever manages to happen.

It is played on Days 6, 17, 28 and 31.

#### Save Our Seeds

Save Our Seeds is a Brain Buster where the player is tasked to protect a number of endangered plants throughout the entire level. Getting one of the endangered plants destroyed in any way (i.e. eaten, crushed, etc.), or activated in the case of plants such as Potato Mine or Lava Guava, will result in a loss for the player.

It is played on Days 15, 20, 27, 32 and 34.

### Terror from Tomorrow

*Main article: Terror from Tomorrow*

Terror from Tomorrow is Far Future's Endless Zone. It is unlocked after beating Far Future - Day 4. The player can practice and hone their skills in surviving level after level of endless zombies. As the player progresses deeper into the Endless Zone, machined zombies such as Mecha-Football Zombie and Robo-Cone Zombie will appear more frequently. In addition, Gargantuar Primes will also start appearing regularly in later levels.

### Zombot Tomorrow-tron

The player must fight Dr. Zomboss in Far Future piloting the Zombot Tomorrow-tron, and later on, its upgraded version. It can summon almost every zombie found in this world. Plants in these levels are only given to the player by a conveyor belt. The Zombot Tomorrow-tron itself can attack the player's plants in two ways. One is by charging through them, killing them in his tracks, but can be stopped with Plant Food. The other way is by launching a missile to the plant it targets, killing the plant and destroying the Power Tile it was on.