Duke Watson

* Casual
* Hero

## Appearance

### **General Appearance**

Duke is a tall dude that has a short afro, and light brown eyes. He always looks mad, or serious, Duke is unaware of his mad face it seems normal to him. Whenever he is happy Duke might give a small smirk that's unnoticeable, people usually think he doesn't have any other emotions.

Because of Duke training every day he became well built and, very athletic. Duke could even withstand going against professional athletes. This doesn't help the fact that everyone is scared of him, but he pays no attention to that and keeps training.

### **Costumed Appearance**

Duke wanted his costume to represent the way that people see him. So he decided to wear a full black mask the quirk effect will make it seem like eyes are glowing from it and would get brighter the longer he uses the quirk, a black leather jacket with a hood to make sure he could hide from the enemys, a chest piece that shows his logo because he wants to rep it, some combat boots, and a combat belt because why wouldn't he have them.

## Personality

Duke is a particular person, yes he might have a sarcastic attitude, yes his quirk effect may make him into a scarier person, and he might have a distasteful scowl, but behind all that Duke is a fun loving guy that just wants to have friends that don't make him feel like he is alone. The fear of not being able to control his quirk made him unwilling to use his quirk unless he need to train or battle. Duke work ethic is impeccable he will not stop training even if he is wounded, the man kind of seems like he has a death wish.

The effects of Dukes quirk Makes him into an obnoxious idiot. Sometimes he will start giggling, or trying to get the opponent mad because he might enjoy the fight, or he might just be full of rage because someone ticked him off while using the quirk. Ether way he is very unpredictable, that's why he doesn't like using his quirk unless he is training, or fighting.

## Character Background

Growing up Duke felt disconnected from the world, the lack of friends and his family not understanding him made him feel alone. When Duke discovered his quirk he couldn’t figure out a way to control it, the cause of him being unable to control his quirk made everyone around fear him. People called him a villain, his friends didn’t trust him, and his family mentioned him, Duke felt truly alone. Duke was tired of people calling him a villain and he promised himself to become one of the best pro hero’s so he could prove everyone wrong.

Duke always admired pro hero's and how people felt safe around them. He wanted to feel that, he wanted people to actually like him, and respect him. Duke just didn't want to feel alone. When Duke got the opportunity to become a pro hero he didn't hesitate to take it. He trained every day, and every night, Duke wanted to pass every thing with flying colors.

## Character Aspects

1. Tough Guy Aura
2. Battle Hungry
3. Workaholic

## Stat Points

For the purposes of combat and being able to get a guideline of how strong your character is, we do have stats. Each stat governs a different criteria of combat and an idea of how far a character should be able to push themselves. ***Player characters start out with 80 points to spend and can raise any stat up to 60 at the beginning.***

* Remember, Will is an average of your 4 Stats and does not count towards the total.

* How many points you put into each stat determines its tier. Please consult our stat guide to determine what that might be.

 Agility
 Perception
 Durability
 Will
 Total

## Quirk

#### **Phantoms Fire**

The user can activate their quirk, granting them an increase in strength and speed. When their quirk is active, the user obtains a red, flamelike aura that surrounds them. Supposedly, the user becomes obnoxious the longer they use their quirk, which also causes their eyes to glow.

#### **Quirk Cost (DO NOT TOUCH)**

***This section of your wiki is to be only utilized by moderators. It's where they'll put the strengths and flaws of your quirk as well as the final price. Under no circumstance should a player ever edit this part of their Wiki page. If you are caught doing so, expect consequences.***

 Quirk Points Used
 Quirk Points Total

 * Clear Trail(-1): When their quirk is active, the user obtains a red, flamelike aura that surrounds them. Supposedly, the user becomes obnoxious the longer they use their quirk, which also causes their eyes to glow.
	+ Enhanced Strength(+4): The user's quirk enhances their strength, increasing its tier by one.
		- Attach(+1)
	+ Enhanced Strength(+4): The user's quirk enhances their strength, increasing its tier by one.
		- Attach(+1)
	+ Enhanced Agility(+4): The user's quirk enhances their agility, increasing its tier by one.
		- Attach(+1)

## Techniques

Techniques are something that’s been touched upon in the manga, which you can consider to be similar to the Super Move in a Fighting game. Techniques are examples of something that might be a little too much for your character to attempt to perform like a normal action, being a much stronger or unorthodox usage of one’s quirk. ***The amount of techniques you can have is equal to your quirk tier and they must be approved by a Balancer as well.***

## Gear (DO NOT TOUCH)

Various items or special clothing you might wish for your character to wear or have on them when they're in the field. Gear is bought using the same points used to purchase a quirk and require specific approval to have as well.

 Gear Points Spent
 Gear Points Remaining