Origins

The world is full of diverse individuals, all with unique opinions, appearances and origins.

## Where the Origins Come From

The Origins of those living in this world are vast, and everyone's origins impact their day to day lives, each with unique abilities and quirks.

Each Origin is the result of a blessing from a God, there are ten Gods recognised in this world, with the only one lost to time is Maebaia the God of Creation and Humans.

No one has seen a human for generations, they're thought to be lost, never seen again. And so over time, depictions of their God has become more and more sparse until only one depiction of them is said to be left. A single statue of Maebaia holding what's thought to be the Sun.

## Origins of the SMP

There are 10 Origins in the world, all with their own related devine being and stories of their kind.

### Avian

#### Abilities

* Forever will have slow falling, preventing damage
* Faster movement ability, including longer jumps
* Cannot sleep at any low altitude
* Unable to eat any meat (vegetarian)

###  Arachnid

#### Abilities

* Has the ability to climb
* Hinders foes with cobweb on attack
* Has 3 hearts less of life
* Can only eat meat

### Blazeborn

#### Abilities

* Immune to all fire and lava damage naturally
* Deals more damage to others while burning
* Immunity to all poison and hunger status effects
* Spawn in the Nether
* Takes damage while in contact with water, includes drinking potions

### Elytrian

#### Abilities

* Has Elytra wings by nature
* Every 30 seconds they can launch into the air
* Deals double damage while in Elytra flight
* Can only wear light armour (less or equal to chainmail)
* Takes more kinetic damage, e.g. flying into blocks
* Claustraphobic - Recieves a stacking debuff when in a place with low ceilings

### Enderian

#### Abilities

* Can manifest Ender Pearls to teleport at any time
* Has the ability to reach further than others
* Takes damage while touching water
* Generally scared of pumpkins

### Feline

#### Abilities

* Does not take fall damage
* Can jump higher while sprinting
* Has slight dark vision
* Scares nearby creepers away, similarly to ocelots and tame cats
* Can only mine natural stone when there are at most two adjacent natural stones
* Has one less heart of life

### Human

#### Abilities

* None
* L

### Merling

#### Abilities

* Can breathe and see underwater as other Origins see and breathe on land
* No fatigue when mining under water
* Increased swimming speed
* Unable to involuntarily sink underwater
* Can only hold their breathe for a limited time on land

### Phantom

#### Abilities

* Can walk and phase through solid blocks in a 'Phantom State'
* Gains invisibility while in Phantom State
* Gets hungry over time when in Phantom State
* Sensitive to daylight when not invisible, will burn in direct sun
* Has three less hearts of life

### Shulk

#### Abilities

* Has additional nine inventory slots while don't drop on death
* Natural protection from physical harm (armour)
* Can break stone blocks without a pickaxe
* Can not use shields, as that is their duty
* Exhausts quicker

## Member Origins

You can find more information about the cast individually on their **character pages!**