The Story So Far

Dames and Dragons, the Podcast releases episodes biweekly (In this case that means every other week).

## Story Arcs Summaries

### Story Arc 1: *Festival of Lights*

Festival of Lights includes 9 episodes. The story arc introduces the world to the characters, establishes them in their new positions as guardians of the Goddess on the floating island city/forest of Estra. The trio are tested for their new positions in their first dungeon trial. After succeeding, they take responsibility for the current incarnation of the Goddess, a mute teenager herself, whose provenance and power are both being questioned. Investigation of several incongruities lead our heroes to the unsettling discovery that evil is once again afoot within Estra. Though they try to stop it, the inexorable march of the calendar schedule leads to the Festival of Lights wherein tragedy befalls Estra and our heroes, who must struggle even to survive.

### Story Arc 2: Into Avelis

Into Avelis includes 15 episodes. The Guardians and the Goddess fall into Avelis. Surrounded by environments, cultures and languages that are not supposed to exist, everything they have been told for their entire lives have been brought into question, including the goddess herself. As they survive the elements and learn more about this strange new land, they uncover that there may be more to Torva's plans than was believed. Deals are dealt with the divine in an attempt to gain skills to better navigate through Avelis and protect the goddess from Torva's grasp. However with the new relationships they build with the residents of the world below, they start finding that they may also need to help protect them as well.

### Story Arc 3: The Gray Manacle

Back in the City of Danmar following the devastating events at the end of Arc 2, our heroes are asked to investigate a slew of mysterious dissapearances within the city while waiting to meet with the king. Their discovery that Estrans have been coming through the city becomes intertwined with their investigation. They grab some Hungry-Boy and a rescue mission ensues. But of course, solving the kidnapping caper is not the only thing put on our adventurer's plates. Upon the arrival of a King, chaos is unleashed by the Gray Manacle, putting the lives of the entire city at risk.

### Story Arc 3.5: Final Chapter Prologue

Our heroes travel across the seas towards the city of Madrea; sea sickness, crushes and a mystery grate ahoy! Back on the shores, A birth of a new hero within the red caves.

### Story Arc 4: The Court of Spears

Our hero's are welcomed to the City of Madrea with a pirate attack. Slake finally meets up with their destiny. Together, they must navigate through the maze of politics and procedure as they are once again asked to investigate suspicions of underhanded workings in the court. When our hero's finally get to the courts of Madrea a courtly intrigue adventure begins! pirates our attacking the city and Lorea, the captain of the city guard, believes that someone at court is to blame for these continued attacks! The guardians plus their new intern Slake are tasked with finding who is to blame for these attacks.

#### Story Arc 5: The Weeping God

The guardians arrive in Ilfra but first meet the Boar God Varahara and Alden who gets kidnapped by Torva’s army who have set camp across Band-lake. They arrive at the ruined city of Ilfra, the people hungry and the buildings destroyed. They have a some unpleasant run ins with Dashing Dawson. They to free Falen from Torva's with a book they got from a deal from Dawson. However in return for the book Dawson wants the tusk of Varahara, the only means of protection that the city has against the army. After getting their hands on everything they need, they headed to infiltrate Torva’s camp. There they killed a god, freed Falen, saved Alden and freed Ava, Rove and Farah. Now that everything was set up, it was time to fight. During their final battel, Corbin inavertanly rescues Burger-Jerger from the void. After putting up a valiant fight Maeri helps them win by naming herself "The Survivor", making herself a full god, and banishing Torva with her. Falen and Fran also fall into the mix and all three end up in the void.

#### Story Arc 6: The Survivor’s Ballad

Feeling defeated at the loss of Fran and Maeri, Slake and Corbin make plans to retrieve them from the void, listening to Dashing Dawson’s advice, and traveling to where Estra was taken out of this world. After spending a night in horse camp and receiving magical horses, the pair come across Lala, a young girl, who warns them of “The Gray”. After getting to the bottom of that mystery, involving a dead god and consoling a child they continue to the port town where they meet Spritz. They embark on an adventure to unfreeze the town and in the process find a teardrop amulet which Spritz steals later that night. Corbin and Slake board a ship and head to the continent of Volla but not before running into Zaroth, scaling a broken tower, in the middle of the sea. They help him rescue Melava and finally dock into Nakama where they meet a young detective, Almanac Gray, who helps them escape false murder charges. During this adventure they find a heart artifact which Almanac also steals, after Corbin and Slake have left. On their journey, they run into The Seeker who is casing a strange manor. They soon discover the governor of the mansion has put on a cursed object and is turning everyone to stone. After saving the day, The Seeker keeps the cursed object, a pair of golden eyes. Next, the two find themselves in a tiny town who have been suffering from robberies and kidnappings, where they meet Wanda, the old cat lady. They find Wanda’s missing cat and also save the town from the cult living in their forest. Retrieving a pair of gloves from the adventure, which are similarly stolen by Wanda. On the last leg of their journey, Corbin and Slake arrive in Hero’s Gate and meet a street magician, Wilbur, who assists them in stopping the resurrection of Torva. The pair meet Rupert, a librarian living in the desert, whom they traverse an ancient temple, make a deal with a devil and find magical boots with. Finally, Corbin and Slake approach the chasm from which Estra was raised, and meet Jon Bo, the mask god, who turned out to be all the people they met on the way. He assembles all the stolen items to create a person, whom Slake sacrifices to open a tear to the void, retrieving Fran, Maeri and Falen, and a few unpleasant demons.

### Story Arc 7: 6D Dreams Dames Drop Dragons Distance Dinterlude

As Slake and Corbin travel towards Volla, Fran and Falen navigate their way through The Void.

### Story Arc 7: The Beating Earth

After a joyful reunion between Fran, Falen, Corbin, Maeri and Slake, the four make their way to Rupert, who was really the mask god, old home. While spending the night there Falen’s brother, Orestes arrives to warn Falenthat their mother is going to be killed as sacrifice in Hero’s Gate to bring back Torva. The four travel to Hero’s Gate and with only minor incident manage to rescue Falen’s mother. Falen take his mother to The Farah Mountains]] to remain protected while Corbin, Fran, Maeri and Slake seek voyage to the Dwarf kingdom, the third continent Barun. They board “Strong Betty Wolf of the Waves” boat, as they have nicknamed her, and make their way across the ocean when they are fight a dragon. The God of the Deep shows up and defeats the dragon but their boat is destroyed. Using magic they make their way there and find out they “Betty” is a smuggler after meeting Herb the dwarf she brings good to. After bothering him for a bit the four find a way to sneak into the capital of the Dwarf continent, Esudel whose gates have been shut due to the Dragonborn, and their dragon trying to get in. Once in the city the four are found by “Strong Betty” again who reveals her name to be Selni and is one of the kings many wives. After causing some chaos and doing some investigating, The Guardians are wanted, have discovered a secret operation in the city, and realize pretty much everyone is corrupt. They sneak into the Taitecairne, allegedly where the latest drug like mushrooms are being produced, and find the heart of the continent and what they believe is a giants heart. They also come to find that one of the kings trusted advisors is a cannibal after he bit off and ate a piece of Swann Rockson, a scientist from arc 1 in Estra. Furthermore Fran discovers that her boyfriend Falen had his soul chopped in half, good and evil, in the void. So now the evil Falen is running around continuing to work for Torva in the Taitecarne. The main goal of the operations in the Taitecairne is kidnapping, getting them addicted to the magic imbued mushrooms and killing as many dwarves as possible. Then using their bones to build another dragon as well as create a body powerful enough for Torva to inhabit and come back. Now Corbin, Fran, Slake, Maeri and Selni are running around the Dwarf Kingdom trying to find evidence of what is going on under their noses and dethrone the king as well as clear their names. The trial begins and after being unable to convince the crowd, the king is assassinated by Falen. His body gets possessed by Torva and the dragon breaks into the city. After a fight the guardians flee the city on a train.

**Hrose Camp**

Taking a break from the main story we refocus on Ainsley and The Gap living their best life in Banfel. Working at cousin Bart's inn, a mysterious guest enters one night. The famous heir to the Postminger horse camps, none other than Antone Postminger. Antone, a likely distant relative of the beloved Preminger, is disgusted by small town living and after a beautiful elven meal of red bread retires to his room. Meanwhile Ainsley and The Gap plot on how they will go to horse camp with Antone, and in the morning simply decide to gaslight him into letting them come. Eventually, however the group find themselves at horse camp… or do they? The replacement chauffeur Bragmire seems to have taken them to Hrose camp instead. After paying their fees, the three, a rather unwilling Antone, find themselves stuck at Hrose camp. The Gap and Ainsley are separated into two groups much to their dismay. Furthermore the camp counselors warn the campers of the Vonier, diamond studded nightmare horses that suck out your life, and tell them to not sneak out at night. Naturally Ainsley, The Gap and Antone ignore this and find themselves out on the first night and come across Chadrin, a fellow rather posh camper, being dragged away by what seems like Vonier. As detectives do, the three try to get to the bottom of this and make allies in the form of Alicine, the gossip, Cambry, the nerd, and Tyzler, the brooding tiefling, and Jeffica, the theoretical horse girl. Voya, the camp leader assures everyone that Chadrin is not dead and simply went home while Ainsley and The Gap loudly state otherwise. That night the three sneak out again after Antone is stood up by Cambry for their study date. They find Cambry’s book and a mysterious red substance, thought to be blood but in actuality tomato preserves. They go to investigate the forest before being scared off and returning to bed. Antone however discovers from Cambry’s book that the victims of the Vonier are sucked of all blood. The next morning The Gap helps in the kitchen to discover that the tomato preserves are missing and rhinestones left behind. Voya once more let’s the campers know that Cambry went home and is not dead and Antone manipulates Voya into showing him the letter Cambry left behind. Ainsley discovers that the handwriting in Cambry’s letter does not match the handwriting in his book.

## In Between Episodes

Dames and Dragons produces what industry insiders call "In Between Episodes" that appear in the intertemporal periods following an arc's concluding episode and prior to a new arc's initiation episode. They're called this because they are "in between" these episodes.

Episodes so far include:

Recap Episodes - which follow each Arc and sum up in newsreel format, the events of the previous arc for those who missed an episode, listen on 175% speed on their podcatcher, or have Alzheimers.

Q&A Episodes - which follow Recaps generally and include Q&A from the adoring public and feature shout outs, lots of crying, inside jokes, answers to friends, rereading of tweets, telling of jokes, giggling, quips and other merriment.

Special Episodes - such as the Christmas special, How to Play D&D episodes, Crossover episodes with other 5e Actual Play podcasters.

Patreon Special Episodes - the dames also occasionally offer Patreon only content. This is the best content ever, and you'll never know if i'm lying unless you sponsor them on Patreon ! Go ahead, prove me wrong. Sponsor them. Or are you afraid?