recursal/Fanatic-Fandom huggingface dataset:
Acheron Realm

The Acheron Realm was an Outer Realm representing alignments between lawful evil and lawful neutral with emphasis on law.

## Description

Acheron was the bridge between the ultimate order of the Nirvana Realm and the regimented evil of the Baator Realm and as such, each layer emphasized order over evil. The land masses on each layer were blocks of geometric simplicity the size of nations floating in a sea of air. The blocks would slowly collide and part without causing any upheaval or tremor, allowing beings to move to a new block if desired. The dance of the blocks was carefully orchestrated and creatures of high intelligence could usually discern a pattern for an area by studying the motions. It was said gravity pulled toward the center of the blocks but in practical terms gravity was normal to each surface.

## Inhabitants

The main inhabitants of Acheron were the spirit legions. They were made up of the spirits of humans, dwarves, halflings, ogres, and many other mindless soldiers who died in wars after forgetting their purpose; those for whom war became an end in itself. The spirits would congregate with others of similar beliefs or alignment and form nations on the surface of a block. They would fight to control a block and then join forces to conquer another block when it came within their reach. Legion members who were slain in battle would return with full strength within 24 hours, ready to fight again. The orc and goblinoid spirit legions shared the same large block and besieged one another regularly.
Bellerophon

Half-Brother: Theseus

**Belleropohn** was one of the most celebrated heroes of myth. He was a son of the god Poseidon and Eurynome, wife of King Glaucus of Corinth. In his youth Bellerophon captured the winged horse Pegasus as it came to drink from the town's fountain.

He was later exiled for the murder of a family member and journeyed to the court of King Proetus in Argos for purification. The queen, however, developed a lust for the hero and when he spurned her, she told her husband he had tried to violate her.

Proetus then sent him off to King Iobates in Lycia with a closed letter requesting the youth be put to death. Iobates was reluctant to do this himself and so commanded Bellerophon to slay the fire-breathing Chimera which was ravaging the land. He rode into battle against the beast on the back of Pegasus and slew it by driving a lead-tipped spear into its fiery gullet.

The king then ordered him to subdue the barbarous Solymoi tribe, and later the Amazones, but again he proved victorious. Finally, Iobates commanded his guards to ambush and kill the youth, but he slew them all. The king was forced to acknowledge that Bellerophon must be the son of a god and welcomed him into his house as his son-in-law and heir.

Despite all of his successes, Bellerophon was still not satisfied and sought to ascend to heaven on the back of Pegasus. Zeus was angered by his presumption and sent a gadfly to sting the horse, causing it to buck and cast the hero back down to Earth. After this he wandered the world alone, despised by both gods and men.

The mythological etymology of Bellerophon name was "Slayer of Belleros" from the Greek *Belleros* and *phonos*. However, it is likely that the name originally meant "Wielder of Missiles" from the Greek words *belos* and *phoreô*.
Arca

**Arca** is the third Arcutha that was created by God, after Calur and Ordas, she is Calur's wife and they have many children, including Barak, Tarica and Tharo.

## Appearance

Her true form is said to be very beautiful with black wings, when she was first created, she had the attention of many Arcuthas's but eventually chose Calur. Most beings die when they see an Arcuthas's true form.

## Personality

Arca is said to be very kind and protective of her family but ruthless to outsiders.
Baator Realm

The Baator Realm, was the home of the Devils and the realm that embodied lawful evil. It was a realm of sinister wickedness and institutional cruelty, its citizens organized into a strict caste system with a very rigid chain of command. Each of the nine levels had its own physical laws or properties of matter, but all were inhospitable or deadly to outsiders.

## Geography

The Baator Realm was unique and usually mirrored the malevolent characteristics of its ruler, or perhaps the Arch-devils were shaped by the domains they schemed to control, no one can be certain. In earlier cosmologies, each Hell was a separate infinite layer rigidly joined to its neighbors by barriers at fixed locations. The domains of the Arch-devils were described as territories or circles. The relationship between layers and circles is not fully known.

## Inhabitants

The principal inhabitants of the Baator Realm were the Devils, and their offspring in varieties too numerous to catalog here. Unlike the Demons of the Abyss, the Devils were highly organized in their quest for power and status—scheming and plotting power plays, coups, and assassinations.

## Afterlife

Beliefs about the journey of souls to the afterlife changed with the shifting cosmologies. In some worlds, lawful evil souls were automatically destined for the Hells and arrived as mindless or, if they were worthy, as semi-intelligent lemurs. For mortals, however, souls first traveled to where they awaited escort to their final rest on the realm of their primary deity. While waiting, Devils were allowed to bargain with the souls, playing on their fears and doubts to get them to agree that becoming a lemur with a chance for promotion was a better option than their suspected fate. Strong or crafty souls might negotiate a deal that reduced their time as a lemur or bestow a boon or punishment on those they left behind. Most made it to the Baator Realm to await judgment, but a few remained behind or were lost.
Dragon Horse

The **Dragon Horse** is a fabled winged horse with dragon scales in Chinese mythology. Seeing a Dragon Horse was an omen of a legendary sage-ruler, particularly one of the Three Sovereigns and Five Emperors.

## Name

The Chinese word *longma* combines *long* 龍 "dragon" and *ma* 馬 "horse". Compare *hema* 河馬 "hippopotamus" and haima 海馬 "seahorse". In addition to naming the mythic creature, longma 龍馬 "dragon horse" can refer to an eminent person, such as in the four-character idiom longma jingshen 龍馬精神.

## Mythology

The Dragon Horse connects with other creatures in Chinese folklore. While the Dragon Horse sometimes applies to the Qilin, the closest relative is the legendary tianma 天馬 "heavenly horse" or the "Chinese Pegasus", which was metaphorically identified with the hanxiema 汗血馬 "blood-sweating horse" or Ferghana horse. A poem attributed to Emperor Wu of Han celebrates a 101 BCE victory over Western tribes.

## Capabilities

A Dragon Horse is a winged horse with dragon scales in Chinese mythology. It has a horse's body, dragon scales, mane resembled that of a dragon, wings at its sides and double-pupil eyes. It's neighing sounds like a flute, walks upon the water and gives off light, beautiful vapors, and clouds.

## Common powers

**Cloud Generation:** Dragon Horses can create clouds.

**Fog Generation:** Dragon Horses can create fog, making it hard to see them or anything.

**Horse Physiology:** Dragon Horses with this ability either are or can mimic horses, including both wild and domesticated horses and ponies.

**Light Generation:** Dragon Horses can generate light of various intensities.

**Scale Manifestation:** Dragon Horses are able to grow scales of varying size which often possess great durability.

**Water Walking:** Dragon Horses can stand, walk and run on the surface of water by literally defying the surface tension and can move across the surface of water as easily as they would be able to move on land.

**Wing Manifestation:** Dragon Horses have or are able to manifest wings that grow or are attached to the body allowing flight.
Agares

Siblings: The Virtues

**Agares**, (also **Agarat**, **Agaros**, or **Agarus**), is the second demon of the Ars Goetia summoned by King Solomon and a Great Duke of Hell.

## Description

He is the First Duke of the East who appears as a fair old man or handsome man riding a crocodile and carrying a hawk on his fist. He teaches languages, fetches back those who run away, makes those who run stand still, causes earthquakes, and grants noble titles.

## Overview

He overthrows supernatural and temporal dignities and can cause earthquakes. He was of the order of Virtues and oversees thirty-one to thirty-three legions. The Book of the Office of Spirits places him under Oriens and describes him as an old man riding a cockatrice, sans hawk.

The *Grand Grimoire* features him as a subordinate of Lucifuge Rofocale. Agares is reputed to have shut up in a brass vessel and cast into a deep lake or banished to the “lower Egypt" and also appears in the form of a Lord riding a crocodile and carrying a Peregrine falcon. He is said to make deserters return and can defeat enemies and finding pleasure in teaching immoral expressions.

He might have taken his name after Greek figure of Argus.

## Powers and Abilities

**Superior Demon Physiology:** Agares is a demon who have been empowered to be given brand new other powers in addition to their coexisting physiology power sets. Just exactly like other empowered races, Superdemons are much more powerful than normal demons yet they can use those granted abilities constructively thanks to their intellect.

**Time Manipulation:** Agares can control and manipulate time, the indefinite continued progress of existence and events that occur in an apparently irreversible succession from the past, through the present, into the future, in the general area or for a specific target in various ways, with the most basic of acts revolving around accelerating, slowing, stopping, and even rewinding or looping it. The range of the affected area is proportional to the mastery of Agares, with those at higher levels being able affect the entire space-time continuum.

**Personal Time:** Agares can manipulate their personal timeline, allowing them to achieve such feats as speeding up their own timeline to run faster, heal themselves, negate aging, etc.
Gressil

Siblings: The Thrones

**Gressil**, also known as **Gresel**, is a demon who excels at possession. He is often regarded as one of the more unpleasant demons that priests have had the unfortunate fates of encountering.

## Overview

Like the vast majority of his brethren, he was an angel from the order of the Thrones only to later join Lucifer's rebellion against Heaven and the Almighty but was defeated and cast out by the great archangel Michael. In the Pit, he helped with the construction of the Pandemonium Realm and was among the innumerable amount of fallen angels attending Lucifer's rally.

While the rest of his activities were unclear it is said that he found joy in causing suffering among mortals and would do so via possession. He was one of the seven demons that possessed the French nun Jeanne des Anges, alongside Leviathan, Behemoth, Ballam, Aman and Isacaaron. According to Sebastien Michaelis' classification of demons he is opposed by St. Bernard. Gressil once took possession of another nun in the modern day only to be exorcised and later killed by Dante but not before warning him, cryptically at that, of the impending fire.

## Powers and Abilities

**Demon Physiology:** Gressil possesses the traits, attributes, characteristics and/or abilities of demon, a malevolent spirit usually of Satanic divinity or associated with Hell. They achieve this either through full or partial transformation into demons, choosing to mimic certain aspects of demonic beings, or simply already being a demon in the first place. Most commonly Gressil retains their general form but with some additions; horns, claws, fangs, and tail are common, as are wings, more fit (muscular and/or larger) body and color change (red, blue or black dominate) but there are several kinds of demons who are far less humanoid, varying from strange, surreal or even absolutely horrific.

**Earth Embodiment:** Gressil is the embodiment of earth, sharing many traits and features of earth, controlling it to a degree superior to others. The majority of users are divine entities, avatars and rulers and domains of earth itself, having nigh-absolute to absolute and limitless control and lordship over earth.

**Fallen Angel:** As an archetype, a fallen angel is angel either exiled from heaven or corrupted by dark powers or evil intent. In some cases, they are considered to be demons and vice versa in Christianity. The most common manifestation of the fall is in the coloration of the wings, which usually turn dark, or the manifestation of a dark halo. Though they have fallen from grace, they still retain some of their heavenly powers even if it's minimal and are not actually evil but merely fallen out of favor with heaven.
Ixion

**Ixion** is an antagonist in Greek mythology. He was king of the Lapiths and committed what was supposedly the first murder before attempting to seduce Hera, for which he was condemned to suffer for all eternity.

## Biography

Ixion was the son of the god Ares, or the Lapith patriot Antion, or the Trojan commander Leonteus. He married Dia, daughter of Deioneus, and promised Deioneus a valuable present as the bride-price. Ixion did not pay the bride-price however, and his father-in-law stole his horses in revenge. Ixion pretended to have no hard feelings and invited Deioneus to a banquet, where he killed his father-in-law by burning him alive. This made him the first man to commit murder in history.

The god Zeus took pity on Ixion, who had been driven insane by his murder of Deioneus, and invited him to Mount Olympus to dine with the gods. However, Ixion lusted after Zeus's wife Hera and Zeus created a cloud-nymph named Nephele in her likeness. Ixion and Nephele then slept together, creating a race of centaurs known as the Ixionidae.

Ixion was expelled from Olympus and then killed by a thunderbolt from Zeus. As he was a murderer, he was condemned to be tied to a perpetually-spinning fiery wheel in Tartarus (the Greek equivalent of Hell) for all eternity.
Eurybia

Siblings: Nereus, Thaumus, Phorcys & Ceto

**Eurybia** was the goddess of power over, and mastery of, the sea. She apparently presided over external forces which influence the main such as the rise of the constellations, seasonal weather, and the power of the winds.

Eurybia was the wife of the Titan Crius and the grandmother of a variety of divinities with power over the sea. These included the Anemoi (Winds), the Astra (Stars), Hecate (Lady of Witchraft), Selene (the Moon), Nike (Victory), Bia (Force), Kratos (Power), Zelos (Rivalry). Some of these also represent human mastery of the seas such as the winds for sailing, stars for navigation, and force, power and victory representing naval supremacy.

## Powers and Abilities

**Water Deity Physiology:** Eurybia with this ability either is or can transform into a water deity, a god/goddess who represents or is associated with Water, the Seas, Lakes, Rivers, Streams, Wells, Springs, Rain and Floods. A water deity is a deity in mythology associated with water or various bodies of water. Water deities are common in mythology and were usually more important among civilizations in which the sea or ocean, or a great river was more important. This was the domains of lake/river and sea deities. Another important focus of worship of water deities has been springs or holy wells. As well as rain/flood Deities with water coming from the skies.

**Air Manipulation:** Eurybia can create, shape and manipulate air, the common name given to the layer of atmospheric gases and various compounds (mostly oxygen and nitrogen) surrounding the planet Earth that is retained by Earth's gravity, and possibly wind movement of air relative to the surface of the planet. It is an important factor in determining and controlling climate and weather, and the generating force of most ocean and freshwater waves. Wind occurs because of horizontal and vertical differences in atmospheric pressure, and include breezes, squalls, gusts, whirlwinds, zephyrs, gales, tempests, and hurricanes.

**Apathy:** Eurybia with this ability can suppress or negate emotions in themselves or do not possess emotions at all, allowing them to ignore; emotional distractions, suffering from psychological/emotional stress, and/or feeling from affecting their thinking processes. In some cases, Eurybia is simply unable to feel emotions of any kind.

**Sailing:** Eurybia can move faster on land, air or water by using sails, or sail like objects. By using these sails in conjunction with the wind, Eurybia can move faster than they normally would.
Gehenna Realm

The Gehenna Realm was an Outer Realm representing alignments between neutral evil and lawful evil.

## Description

The Gehenna Realm was infinite with gravity at a forty-five degree angle to the ground, making travelers feel as if they were on the side of a mountain with no base or peak. Anyone losing their footing could tumble for miles before finding enough purchase on the slope to halt their fall. Nearly all terrain that was not a river of water or lava was slightly slippery to quite slick. All structures were either built onto or carved into the slopes. Heat and light came from the ground, much like Tarterus, but the source was volcanic: lava flows, vents, fumaroles, and mud pots were very common. Earthquakes and volcanic eruptions occurred often, tearing the land apart. On the hotter layers, unprotected flammable items and creatures would catch fire from the glowing ground or superheated gases being ejected. The barriers between layers were always underground, usually in dead end corridors.

## Inhabitants

The only creatures known to be native to this plane were the Pyroclastic Dragons. All the other creatures originally came from the adjacent lower realms, mostly to hide from more powerful beings that wished to enslave them. Gehenna was often a plane of exile for the less powerful Arch-Devils and Demon taskmasters.
Astral Realm

### Inhabitants

Astral Searchers, Astral Streakers, Astral Whales, Astral Dragons, Ko-dragons, Astral Dreadnoughts, Brain Collectors, Celestians, Spectral Hounds

The Astral Realm, was one of the Realms of existence in various models of the cosmos.

## Geography

The Astral Realm could be reached from almost any point in the Physical Realm or any Outer Realm by spell, psionic ability, or device. It was described as a barren place of other-dimensional nothingness extending in all directions. What little solid substance that floated in the bright, gray void was typically chunks of matter broken off from their original realm. The Astral had no gravity but objects did retain their mass so you could throw small items or push off from large objects to move in the weightless environment.

## Inhabitants

On this realm of thought, the existence of true natives was doubtful.

## Deities

The Astral Realm was the graveyard of the gods. If a Deity, which could be considered among the greatest of concepts, died, its remnant were cast into this realm of thought. Here it remained as a floating "god-isle", a piece of solid matter within the endless empty void, with only a fraction of residual energy left.
Divus

**Divus Auctoritas**, also known as the **Beast from the Earth**, the **False Prophet**, and the **Beast of the World**, is an apocalyptic monster that appears in the vision of John of Patmos. Unlike the Trihexa that will rise from the sea, the Divus comes out of the earth. Both arose in the Apocalypse to declare war on the "King of Kings and Lord of Lords" and warred against the saints and elect of God.

## Overview

The Divus is called the embodiment of the False Prophets he never tries to act as the prophet to a being worthy of worship. His only purpose is to be subordinate to the Trihexa, to exalt it above all other gods so that the inhabitants of Earth worship it. He will take over the governments of Earth, turning every government into a theocracy where anyone who doesn't worship the Trihexa or its image is executed. Everyone who bows before the beast has the Mark of the Beast placed on their forehead or palm depending on how loyal they are.

He is able to convince people of the Trihexa's godhood via performing false miracles and attributing it to the beast. With these powers he can exhibit as well as its deceitful yet influential words, he manages to sway over even the most skeptical of onlookers. His voice is like that of a dragon, able to command the people of Earth to make statues and churches in the name of the Trihexa.

## Appearance

That of a lanky and friendly-looking man in an expensive stripped suit.

## History

In the past, during the Dark Ages, God confirmed the existence of the two Beasts that were thought to be hitherto unknown, and battled them both and sealed them away using thousands of Forbidden Level Seals. God imprisoned them in the "End of the World", both the Trihexa and the Divus.

## Quotes

*"And I beheld another beast coming up out of the earth; and he had two horns like a lamb, and he spake as a dragon. And the beast was taken, and with him the false prophet that wrought miracles before him, with which he deceived them that had received the mark of the beast, and them that worshiped his image. These both were cast alive into a lake of fire burning with brimstone." - Revelation 13:11 and Revelation 19:20.*

*"Humans only cause me problems, for Ayin's hatred." - Divus to Moses and Elijah.*

## Trivia

* Despite the Divus having the voice of a dragon, the actual dragons have made it clear that they have nothing to do with him.
Version history

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* Added a second ascender that can be unlocked with either 12k Boss Coins or level 350.

### 0.89

* Added quests to the game.
	+ There are 2 types, kill 15 NPCs for 20 Boss Coins, or kill 5 NPCs for 5 BC.

### 0.91

* Added fusing to the game.
* Buffed quests.

## Second Rework + Sword Factory X

### Upcoming

* New experience created: Sword Factory X.
* Reworked Sword Factory a second time. High chance of data reset.
Ascender

The **Ascender** is an essential part of Sword Factory. It is a machine that boosts any Sword and with a higher luck rate. All Swords sent here are manual, though.

Parts of the Ascender can be unlocked at certain levels (can be seen in game). You can also see the rate of the Ascender in the settings/back wall.

## The Upgraded Ascender

**The Upgraded Ascender** is basically a second Ascender with higher luck and can be unlocked at Level 350 or fifteen thousand Boss Coins. It has seemed to be scrapped in the second rework.

## Gallery

Old AscenderFirst ascender (first rework)Second ascender (first rework)Asscender.pngAscender (second rework)
## Trivia

* ***The Upgraded Ascender*** and **the Ascender** actually aren't at the same X and Z axis.
Magma Men

## History

The **Magma Men** are a race of humanoids made of magma that came from the Fire Realm.

## Capabilities

Magma Men are made up of or can transform their body completely into magma. Magma Men's transformed form is anatomically identical to their normal form, aside of being made of magma, in which case, it contains all to organs and is somewhat vulnerable to attacks. Alternately, Magma Men can transform into homogeneous matter, without any part of their form being more important than the other.

## Common powers

**Contaminant Immunity:** Magma Men are immune to poisons, toxins, venoms, viruses, bacteria, parasites, pathogens, allergen, etc.

**Dermal Armor:** Magma Men have or can generate an innate armor as a part of their body, which is resistant to attacks, harm or pain, and temperature extremes.

**Disease Immunity:** Magma Mens immunity, digestive, and other organ systems are enhanced or evolved far beyond that of a normal human.

**Enhanced Durability:** Magma Mens' physical durability, the ability to withstand damage, is extremely high, allowing them to take numerous blows of internal or external assaults before succumbing to the effects.

**Enhanced Endurance:** Magma Men can endure physical stresses beyond the capabilities of the greatest humans, enabling them to do things such as: tolerate extreme amounts of physical pain, having your limbs ripped off or having your bones completely crushed, being corroded by acid, and even resisting extremely painful headaches for prolonged periods of time.

**Enhanced Lung Capacity:** Magma Men have the ability to use the oxygen that resides in their lungs more efficiently than normal, allowing them the ability to hold their breath for extended periods of time.

**Enhanced Strength:** Magma Men can raise thousands of pounds to tens of thousands of pounds.

**Fire Immunity:** Magma Men are immune to fire, being completely invulnerable to direct and indirect effects.

**Heat Generation:** Magma Men can increase the kinetic energy of atoms, meaning they effectively make things hotter, ranging from slightly warm levels to absolute hot.

**Thermal Resistance:** Magma Men are able to survive a great range of hot and cold temperatures without discomfort.
Chastity

The True Archangel Gabriel, the representation of Chastity

**Chastity** refers to absence and the opposite of the sin of Lust. Contrary to what some think, chastity is not related to virginity, but in controlling carnal and sexual desires, not being carried away by the sin of lust but by the feeling of love. Chastity is also related to Patience, as it takes patience to resist one's sexual urges.

Chastity is also related to guarding one's body for a single person, with whom it will lie and love until the end of its days. Chastity is related to the archangel Gabriel, who is the archangel of messages and revelations, sometimes represented as a woman or a man with androgynous traits due to his feminine and passive nature.
Arcadia Realm

The Arcadia Realm was the Outer Realm representing alignments between lawful neutral and lawful good.

## Description

Arcadia connected to the Celestia, Nirvana, and Concordant Realms by portals made of either white ivory or black steel, shaped like flower trellises. These portals were few in number but rested at fixed locations in the first layer. Little is known about the other two layers.

## Inhabitants

Many woodland creatures roamed the mountains, hills, forests, and fields of Arcadia. They resembled Physical Realm creatures except for their coloring, which was metallic like the trees, and their eyes, which were white without iris or pupil. Examples included copper colored rabbits, golden foxes, and sheep with silver wool. Organized, hive-dwelling insects such as ants, bees, and wasps were also found in this realm. None of the animals could speak but all were peaceful in nature and native to the Outer Realms so they were unaffected by magics that usually worked on Physical Realm creatures. In addition, their eyes allowed them to see through any illusion and the more intelligent animals could be trained into superb watch beasts.
Arbeshk

**Arbeshk** is one of the earliest Arcutha created by God, he was imprisoned along with the rest of the Arcuthas for billions of years in The Abyss, a dimension found by God to serve as the prison of the most dangerous beings in Creation.

## Overview

Once his leader, Calur, opened the gateway to the Abyss, him, along with the other Arcuthas were sealed inside said Abyss, Arbeshk, however, wanted to live alone and as an Arcutha he was able to travel outside the Multiverse, he now made his home on a planet he himself created. He will only return once when the end of all occurs. Whether he will be prevalent or not is up to destiny.
Celestian

**Celestians** are the citizens of the Celestia Realm.

## Overview

Celestians are the most skilled fighters within the Celestia Realm. Gathered together in specialized squads, Celestians are ferocious and remorseless fighters. Religious fanatics, they are fervent adherents to their Creed and skilled practitioners of martial arts. As a sign of their status they frequently wield special weapons in combat.
Brain Collector

**Brain Collectors**, were a race of creatures found across multiple realms.

## Description

Juvenile Brain Collectors were about 10 feet with six crab-like legs and dozens of short tentacles. They had yellow-orange skin and a bloated, almost amorphous body. The head area of the body had four yellow eyes and a large, tooth-filled maw. Additionally, a brain collector could have up to twelve lumps on its head, which contained the brains it had collected.

## Abilities

Brain Collectors were highly intelligent, and were also capable spellcasters. The amount of spells they could cast depended on the number of brains one had collected. The more brains a juvenile had, the more spells it knew. For adults, the number of brains dictated both the number and power level of spells they knew. Brain Collectors also drew upon any knowledge held by the brains they absorbed.

## Personality

Brain collectors possessed a completely alien psychology: while not exactly hostile, they did not regard humanoids as people, only as food. They had no interest in wealth, power, magic, or other pursuits common to most species.

## Combat

In combat, Brain Collectors relied on their powerful jaws and their spellcasting ability, and displayed considerable tactical ability due to their high intellect. Interestingly, they would take great care to avoid damaging the cranium of their opponents.

## Society

Brain Collectors were solitary creatures known to live on the Physical Realm, Astral Realm and Ethereal Realm. On the first in particular they were known to prefer ruins or caverns where there was little light and minimal disturbances. However, the home realm of the Brain Collectors was unknown, though it was speculated to be some strange demi-realm in the Ethereal or a bizarre Physical Realm, or even a realm that had been destroyed long ago. Other reports claimed the Brain Collectors came from the Far Realm.
Fire Bat

**Fire Bats** were a species of large, bat-like animentals tied to the element of fire.

## Description

The bodies of fire bats roughly had the shape of a normal bat, though they were completely wreathed in continuously burning, red flames. Their bodies were 2 feet in length and had wingspans that measured 4 feet. Their skin was tough and leathery, with a red-tinge. The toughness of their skin made even their relatively thin wings difficult to cut or pierce through. Their heads had small mouths full of razor-sharp teeth.

## Behavior

Fire bats had a very limited level intelligence, surprisingly greater than that of a mundane bat, and were remarkably cunning when engaging in combat. Being more adapted to flying, they were quite clumsy when walking, walking in a hopping manner.

## Abilities

Fire bats propelled themselves by expelling heated gases from tubes within their bodies. The flapping of their wings was done to merely steer their path of flight.

## Combat

Fire bats typically attacked with other members of their colony, hunting in packs. When attacking groups of creatures they would divide their attention among all targets evenly, though they never fought groups larger than their own. If their numbers dwindled during a fight, they were likely to flee and recuperate, planning to attack the same group at a later time if possible.

## Ecology

Fire bats either lived solitarily or in colonies of eleven to twenty members.
Arborea Realm

### Inhabitants

Arboreans, Celestials, Medusae, Sphinxes, Pegasi, Titans, Giants, Cyclopses, Cattle, Red Deer, Elk, Rabbits, Foxes, Bears, Boars, Eagles, Lions, Snakes, Wolves, Gnomes, Centaurs, Banshees, Sea Elves, Olympians.

The Arborea Realm, was the Outer Realm in embodying the chaotic good alignment. A realm of joy as well as sorrow, Arborea was the home of the dreamers, a seemingly delicate realm of astounding heartiness and deep-seated enchantment. Its beauty was almost overwhelming, the landscape embodying the lovely and peaceful, and the passionate and wild, all at the same time. The Greek gods dominated this realm.

## Description

Arborea was first and foremost a land of emotions, running high, deep, and far. These were not all positive emotions; Arborea was a place of powerful love and hate, where rage and joy were equally common and equally honored. Like Limbo, it could be considered the opposite of the Nirvana Realm, not in the sense that it countered rigid order with formless chaos, but in that its deep-seated feelings were the antithesis of Nirvana's mechanical logic.

## Inhabitants

Though their recklessly released emotions sometimes had devastating consequences, the citizens of Arborea were mostly good-natured and dedicated to fighting the forces of evil. Often the Arboreans enjoyed lives of unrestrained hedonism, and they valued emotional reactions over more sober responses. They played, fought, lived, and loved hard, and depending on how they felt about a given individual, that person would either be in serious trouble or great success.

## Magic

Using magic on Arborea required small sacrifices, ritual offerings to the spirits. Wine, milk, olive oil, oat cakes, gold, well-made idols, untouched animals, or a mage's blood were typical offerings, but each school of magic, and sometimes individual spells, could require specific gifts. Despite the rules on sacrifices, Arborea was relatively benign as far as spell-casting went so long as the nature of the realm was respected, but the backlash of a spell gone wrong could be worse than having not cast one at all.

## Rumors

Arborea was not always home to the Elven and Olympian pantheons, the two divine groups having asserted themselves after banishing two other pantheons from the realm.
Armaros

Siblings: The Watchers

**Armârôs**, formerly known as **Armoni**, was the eleventh of the 20 leaders of a group of 200 fallen angels called Watchers. The name means "cursed one" or "accursed one".

## Overview

He was a friend of Enoch, and came to love humans when Enoch described them to him long ago. When he fell to Earth, he had lost his voice, now unable to pronounce words until being repaired by Belphegor himself.

Like the other fallen Watcher angels, his fall was due to his wanting of human women. He is the Angel of Undoing and the researcher of counter-magic. Armaros would guide humans to research and discover ways to counter magical users which resulted in further destruction and corrupt advancement of civilizations.

## Quotes

*"The stone carver sits upon dusty throne. His hand strong from labor's past. The world turns without him. Lost to time, his youth, his comfort, his mind. And yet the stone remembers all. Each offense recorded, blow by blow. The tale of a young man. Lost in a world that turned without him. Who rested his strong hand upon a dusty throne." - Armaros.*

## Powers and Abilities

**Angel Physiology:** Armaros possesses the traits, attributes, characteristics and/or abilities of angels, a being connected to and serving Higher Powers. They achieve this either through full or partial transformation into angels, choosing to mimic certain aspects of angelic beings, or simply already being an angel in the first place. Most commonly angels simply manifest wings, an inner glow, and/or a halo, which is the usual form of which angels are imagined, but several kinds of angels are far less humanoid, some ranging from strange to surreal.

**Divine Sight:** Armaros can see the divine beings (angels, deities, holy spirits and even the psychopomps) and their actions and possess or gather divine knowledge. They are also able to see divine or mystic realms and perceive the world on many different planes of existence.

**Knowledge Manipulation:** Armaros can create, shape and manipulate any/all information/knowledge, they can insert new knowledge into the universe that becomes established fact and reality, or destroy it to do the opposite. An enemy could be made to forget how to walk, while an ally could be given the knowledge of an enemy's weaknesses or mastery of a fighting style.

**Sleeplessness:** Armaros has no need to sleep, allowing them to continue living through their lives without suffering health decline from sleep deprivation.
Devil

## Devils

**Devils** were a lawful evil race of fiends who hailed from the Hell.

## Personality

Devils were vicious creatures who were capable of attacking and killing others for essentially no reason. However, they hated being the target of misery themselves. This led to another trait of devils, their extreme vindictiveness combined with a lack of ability to accept their mistakes. Devils had an instinct to look for others to blame when they suffered setbacks and had the drive to exact vengeance against whomever they held responsible, even when they were demoted to a weaker station. For example, the grandson or granddaughter of a dead being who was indirectly involved in the demotion of devil was an eligible target for the demoted devil, even after it managed to be re-promoted.

## Combat

Devils often had magical abilities. A large number of devils had an aura of fear, which they used to split enemy groups apart. Most devils had some kind of illusion abilities, which were used to sow confusion among their foes. A common use of these powers was to create illusory support for themselves. They abused their enemies' inability to distinguish between illusory and real summoned support. A devil with divine magic was usually not a priest of a god but one who received the necessary magic from Asmodeus or one of the other archdevils.

## Society

The vast majority of devils lived in strict caste society. Devils continuously tried to improve their station in life. The measure by which promotion was granted was the number of mortals swayed to corruption. The swayed mortals' souls were the source of energy on which the devils' society was built on.

## Ecology

Devils had numerous forms but one organ called the ovatorium was shared by all of them. It was a mushy and white organ consisting of sacs, inside of which were miniature versions of devil-forms. On promotion, meaning changing into a specific form, the corresponding sac's content grew until it burst through the skin of the old form and the promotion was done.
Ash Realm

The Ash Realm was the Inner Realm at the intersection of the Fire Realm and the Air Realm. It was a place that sucked the warmth from any living creature.

## Description

In most areas of this realm the ash had the consistency of hard-packed soil, though in some regions it was much less dense.

## History

Records found inside of an abandoned citadel in the Earth Realm hint that a community of dwarves may have tried to establish a colony in this realm, though their fate was unknown.

## Inhabitants

The most dominant sentient species on this realm was the Ash Para-Elementals. They lived in scattered communities around Citadels.
Christmas

**Christmas** is a holiday on December 25 that celebrates the birth of Jesus Christ of Nazareth, who many Christians believe to be the Son of God.

## Overview

Christmas is one of the most important dates out of the year, it takes place on December 25th, a date that was originally to celebrate the day of the Sun, but ended up becoming the date to commemorate the birth of the man Jesus Christ, which many Christians believe to be the Son of God who came to save mankind from their sins.

Although Christmas is a festival of Christian origin with the intention of celebrating the birth of Jesus, many people of other religions and even atheists celebrate Christmas, exchanging gifts, lighting their homes with lights and a Christmas Tree. One of the most famous symbols of Christmas alongside Christ himself is the charismatic and friendly Santa Claus, who many consider to have been inspired by the Christian bishop known as Saint Nicholas. Santa Claus is an elderly man who wears red clothes and delivers presents to children who behaved during the year and delivers charcoal to children who didn't behave.

Although Christmas is celebrated on December 25th, it is currently held that Jesus was not born on December 25th, it is believed that Jesus would have been born between March 9th and May 4th of the year 5 BC. However, the celebration remains due to its meaning about love and hope.

## Quotes

*"Ho ho ho! Merry Christmas!" - Santa Claus.*

*"What is the true meaning of Christmas? The real meaning of Christmas is love. 'For God so loved the world that he gave his one and only Son, that whoever believes in him shall not perish but have eternal life.' The Son of God became human and lived among us, was like one of us, but without sin. He died for you to live. There is no love greater than this." - Santa Claus.*

*"Christmas is more than just gifts... Christmas is love. It's the most special day of the year, the day everyone is loving each other, a day where everyone is caring about their family instead of just themselves. The day we commemorate the birthday of the Son of God. Praise be to our Lord and Savior. Forever. Amen." - Mary Magdalene.*

*"Beats the little bell. Bell of Belen. Already God boy was born. For our good. Paz in the Earth, asks for the bell. Cheerful to sing, bless God boy. Our home. Today the night is beautiful. Together me and her. We are going to the chapel. Happy to pray." - Jingle Bell Christmas music excerpt.*
Anael

Siblings: The True Archangels

**Anael** is the True Archangel of love, passion and sexuality.

## Overview

Anael, meaning "Joy/Grace of God", is one of the archangels of creation created by God in Jewish lore and angelology. She illuminates love, passion and sexuality and is often listed as one of the seven archangels.

Anael is usually associated with the planet Venus, similar to Aphrodite and Ishtar. Anael was sent to protect Mary during her pregnancy. She is also one of the archangels in the Heavenly spheres to also been known as a female, the others being Gabriel, Uriel, Ariel, Jophiel, and Phanuel.

## Appearance

Anael has often been described as one of the most beautiful angels in Heaven.

## Personality

Anael is beautiful and high-spirited. She laughs easily but has a forceful and assertive personality. She takes her job seriously, a bit too seriously, and doesn't think highly of her "infernal counterparts".

## Quotes

*"I govern over passion and sexuality, not lust and depravity. If you want advices on the latter, I suggest you ask one of my infernal counterparts. Father knows there are dozens of them running down there." - Anael.*

*"It is I, the angel Anael. You will love each other or else!" - Anael.*

*"The first step toward world peace is love between us!" - Anael.*

*"World peace will only come through love. I will see it through, and you shall help!" - Anael.*
Lilian Anderson

## History

Lilian Anderson is the girlfriend of Adrian Zandar. The two have known each other for 3 years now and have always liked each other, however just last year in 2018 the two have decided to get together as a couple, which is better considering they are also classmates. However when Adrian disappeared for two weeks in September 2019, and reappeared in November 2019, Lilian has tried her best to get anything out of Adrian, where he's been and what's happened to him, but he hasn't said anything to her yet.
Giant

In folklore, **Giants** are beings of human-like appearance, but are at times prodigious in size and strength or bear an otherwise notable appearance. The word giant is first attested in 1297 from Robert of Gloucester's chronicle. It is derived from the Gigantes of Greek mythology.

## Capabilities

Giants are humanoid being of prodigious size and strength common in the mythology and legends of many different cultures. Most obvious changes are increased size, strength and endurance. Generally, giants lack any real supernatural abilities, but they can have the same ability to learn as, for example, humans, and some have truly impressive powers.

## Common powers

**Enhanced Body:** Giants physical conditions are above normal and peak members of their species in that verse, beyond what can be emulated via natural training and with little to no maintaining.

**Environmental Adaptation:** Giants can survive and adapt to any environment and condition, being able to tolerate a wide range of temperatures and levels of moisture, any amount of sustenance, breathable medium, etc. with little or no discomfort.

**Large Size:** Giants possess a level of physical size greater than is achievable by man.

**Weather Immunity:** Giants are unaffected by the weather, including wind, rain, temperature, electricity, fog, etc. Their senses, movement or any actions are not affected by weather in any way.
Daniel

Siblings: The Watchers

**Daniel** is the seventh fallen member of the Grigori.

## Overview

Daniel was an angel, and the seventh mentioned of the 20 Watcher leaders of the 200 angels in the Book of Enoch, who taught the "signs of the sun" to humans. The name is translated by Michael Knibb as "God has judged".

He was known as the sixth angel in Heaven, the Angel of Lost Souls and The Watchers which was named Grigori.

## Trivia

* Conversely, according to Francis Barrett in The Magus, Daniel is the name of one of the 72 holy angels bearing the name of God, Shemhamphorae.
* He was believed to have been worshipped as the Egyptian god Horus.

## Quotes

*"I'll always catch you when you fall." - Daniel.*

## Powers and Abilities

**Angel Physiology:** Daniel possesses the traits, attributes, characteristics and/or abilities of angels, a being connected to and serving Higher Powers. They achieve this either through full or partial transformation into angels, choosing to mimic certain aspects of angelic beings, or simply already being an angel in the first place. Most commonly angels simply manifest wings, an inner glow, and/or a halo, which is the usual form of which angels are imagined, but several kinds of angels are far less humanoid, some ranging from strange to surreal.

**Divine Sight:** Daniel can see the divine beings (angels, deities, holy spirits and even the psychopomps) and their actions and possess or gather divine knowledge. They are also able to see divine or mystic realms and perceive the world on many different planes of existence.

**Knowledge Manipulation:** Daniel can create, shape and manipulate any/all information/knowledge, they can insert new knowledge into the universe that becomes established fact and reality, or destroy it to do the opposite. An enemy could be made to forget how to walk, while an ally could be given the knowledge of an enemy's weaknesses or mastery of a fighting style.

**Sleeplessness:** Daniel has no need to sleep, allowing them to continue living through their lives without suffering health decline from sleep deprivation.
Guardinal

## Guardinals

**Guardinals** were animalistic celestians native to Elysium and the House of Nature. When at home, they were among the most peaceful beings in all the realms, but outside their home realm, they hunted down evil to stop it.

## Description

Like other celestians, the appearances of guardinals varied—both among varieties and individuals—but most looked like attractive and fit humanoids with distinct animal traits. Some guardinals appeared more animal-like, while others appeared more human-like.

## Personality

Guardinals were quick to laugh and slow to get angry. They were the epitome of moral integrity and honor. They did not lie or cheat. Guardinals had zero tolerance for evil or injustice of any kind, and would travel out of their way to confront it. If evil came to their home realm, they became as ferocious as any archon.