Minotaurus

## Skull Info

The **Minotaurus** is a Rare, Power skull. It attacks with its club and fists. It Awakens into Minotaurus II.

## Appearance

The Minotaurus skull is bovine in nature, it has two dark blue horns with gold rings. He has Dark Grey metal pauldrons and wristguards. He wears a brown grey loincloth around his waist. He wields a club that has bone fragments protruding out of it, giving it a 'spiked' feel. The Minotaurus' bone structure is thicker when compared to other skulls.

## Basic Attack Info

Basic attacks are in two parts. First, it swings its freehand in an uppercut while bringing the club backwards, then swings the club back in front of it in a stronger, second attack.

Air attacks will cause Minotaurus to fall faster in a two-part attack. The first deals damage with body collision and stronger damage follows with fist and club swinging downward.

## Skills

* Tackle:Dash are considered attacks.
* Cannot dash consecutively.

* Tackle:Dash are considered attacks.
 Minotaurus II | * When skills are cast, creates an earthquake 4 times, dealing Physical Damage to nearby enemies with a 10% chance to inflict Stun.
* Tackle:Dash are considered attacks.
 Minotaurus III | * When skills are cast, creates an earthquake 4 times, dealing Physical Damage to nearby enemies with a 10% chance to inflict Stun.
* When the earthquake hits the enemy 3 or more times, pressing ↓ + Attack while in midair unleases the Ground Shatter skill, which deals Physical Damage.
* Tackle:Dash are considered attacks.
* Cannot dash consecutively.

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 Minotaurus III | * When swapping, performs a powerful uppercut that launches rock fragments from the ground and creates rock pillars that rise forward in succession, dealing Physical Damage.

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* When the button is pressed again, before the charge attack ends, performs a smash attack with its blunt weapon, dealing Physical Damage and inflicting Stun.
  Body Smash
* Enemies that collide with walls take additional damage.
  Plow Up
  Stomp

 Minotaurus II | * Charges forward, drawing enemies to the front, dealing Physical Damage.
 Minotaurus III | * Charges forward, drawing enemies to the front, dealing Physical Damage.
* When the button is pressed again, before the charge attack ends, performs a smash attack with its blunt weapon, dealing Physical Damage and inflicting Stun.

 Minotaurus II | * Charges forward, dealing Physical Damage.
 Minotaurus III | * Charges forward, dealing Physical Damage.
* When the button is pressed once more, within 0.5 seconds after the skill makes contact, performs a smash attack that propels rock fragments, dealing Physical Damage.

 Minotaurus II | * Performs a powerful uppercut, boulders and rock fragments shoot out from the ground, dealing Physical Damage.
 Minotaurus III | * Performs a powerful uppercut, boulders and rock fragments shoot out from the ground, dealing Physical Damage.
* When the button is pressed once more before the boulder disappears, performs a smash attack that propels rock fragments, dealing Physical Damage.

 Minotaurus II | * Leaps forward and stomps the ground, dealing Physical Damage.
 Minotaurus III | * Leaps forward and stomps the ground to propel rock fragments, dealing Physical Damage.
* This skill can be used 2 more times within 4 seconds of casting.

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## Trivia

* Labyrinth of Crete is an unreleased/undisclosed location in the game.