Avatar

In the Diplomacy Screen, every AI, as well as the player, is represented by a human **Avatar** that has a certain set of **Archetypes**, **Strengths**, and **Biases**; the clothes of the Avatar will evolve through the Eras and change according to the culture picks.

The player can also customize an **Avatar** of their own in the **Avatar Editor**.

## Archetypes

**Archetypes** are overall personality traits which control high-level behaviour, and so define what sort of a character the AI is. Certain Archetypes can affect the diplomatic Attitudes of other Empires.

By default, Archetypes are set on **balanced** in the **Avatar Editor**. You can only edit **3** Archetypes chosen from the list.

## Strengths

**Strengths** are bonuses granted to an AI giving a definite advantage for certain situations.

In the **Avatar Editor**, you can select up to **3 Strengths**, one per group below.

 Colonialist | 40 | -25% on Create Outpost cost | Possess Cities on three continents.

 Collectionist | 40 | -25%Influence required to unlock a Cultural Wonder | Obtain 3 Cultural Wonders through conquest.

 Master | 40 | +50%Money on Vassal | Be Liege of every player simultaneously.

 God of War | 40 | +3Combat Strength on Emblematic Units | Acheive a 50 Unit killstreak with a single Unit.

 Braggart | 100 | +30%Fame gain bonus multiplier | Win a game by accumulating all Era Stars.

 Uniter | 40 | +20Influence per Independent People under Patronage on Main Plaza | Assimilate 15 Independent People.

 Freerider | 20 | +2Combat Strength on Unit if Rented Army | Hire 20 armies.

 Pathfinder | 80 | +2 Movement Speed on Unit | Free.

 Armageddonist | 40 | -30% Production cost on Nuclear Missiles | Nuke at least one City in three players’ Empires in a game.

 Conservationist | 40 | +5Stability on Forest | Regrow 30 Forests in a single game.

## Biases

**Biases** are specific micro-behaviors that create visible effects, used to further color an AI by giving it quirks.

In the **Avatar Editor**, you can select up to **2 Biases**, one per groups below.

 Hipster | 10 | They favor ideological positions that are the least taken by other Empires. | Win a game without accepting a Civics Backlash.

 To The End | 40 | They never surrender. The only acceptable outcome for a war, is victory! | Win 5 wars through your enemy's surrender.

 Inclusive | 20 | They want to assimilate as many Independent Peoples as possible. | Assimilate 5 Independent Peoples.

 Rusher | 40 | They attack others on sight. | Win a war in less then 6 turns.

## Difficulty Score

The **Difficulty Score** (referred to as TOTAL PTS in the Profile Screen) determines the difficulty of the AI Persona. Each Bias and Strenth has a value in points that will modify that score.

The AI Persona difficulty levels are:

 Expert | >121

## Preset Avatars

### Pre-purchase content

****Boudicca****
****Lucy****
****Edgar Allan Poe****
****Ancestor****
### Event content

Obtainable during Community Events

****Mwana Mkisi****
**La Catrina**
**Wang Zhenyi**
**Nayakuralu Nagamma**
**Leonardo Da Vinci**
### Influencers

*Only obtainable through Twitch drops*

****Lomadiah****
****Zerator****
****Burke Black****
****Marbozir****
****The Spiffing Brit****
****Lewis****
****Joueur du Grenier****
****Quill18****
****Gamerzakh****
****Shurjoka****
****Frankie Ward****
****BRKsEDU****
****HandOfBlood****
****2DKiri****
****AlexeyKhaletski****
****AndrewChannel****
****CohhCarnage****
****MetalBear****
****PotatoMcWhiskey****
****Saddummy****
****TianChi****
****Nikatine****
****JumboPixel****
### Special

*Obtainable by completing a game with the Official ENDLESS™ Mod enabled*

****Horatio****