recursal/Fanatic-Fandom huggingface dataset:
Уровень 0

## Уровень 0 - Желтая комната

**Сложность Выживания: Класс 0**
**》Безопасен**
**》Стабилен**
**》Нет сущностей**
### Описание:

Уровень 0 это маленькая жёлтая комната, в которой каждый час появляются припасы. В этой комнате вы можете даже жить, но не дольше 24 часов, если вы здесь затянетесь больше чем на 24 часа, вы провалитесь в пустоту. Рекомендуется взять припасы и покинуть уровень.

### Входы и выходы:

#### Входы:

Вы можете сюда попасть с любого уровня (кроме уровня 404). А также вы попадете сюда после попадания в закулисье.

#### Выходы:

Нужно выпить 5 бутылок минеральной воды, после чего вы попадете на уровень 1 или 2.

Автор: NICE\_JAM
Варвара Чабан

**Варвара Александровна Чабан** — актриса озвучания, диктор. Родилась 6 Августа 1993 года в Санкт-Петербурге.

## Роли в видеоиграх

* 2021 — Marvel’s Guardians of the Galaxy — *Ко-Рел*
* 2021 — Far Cry 6 — *Адмирал Ана Бенитес*
* 2020 — Valorant — *Эмили "Skye"*
* 2020 — Watch Dogs: Legion — *Ноль*
* 2020 — Assassin's Creed: Valhalla — *Лейла Хасан*
* 2020 — Marvel’s Spider-Man: Miles Morales
* 2020 — Sackboy: A Big Adventure — *Скарлет*
* 2019 — Need for Speed: Heat — *Игрок (женщина)*
* 2019 — Rage 2 — *Лили Проули*
* 2019 — Metro: Exodus — *Анна Святославна Мельникова*
* 2019 — Erica — *Кирсти Колкер*
* 2019 — Tom Clancy’s Ghost Recon: Breakpoint — *Номад (ж)*
* 2018 — FIFA 19 — *Морган*
* 2018 — Assassin's Creed: Odyssey — *Лейла Хасан*
* 2018 — Marvel’s Spider-Man - *Сильвер Соболинова, Мэри-Джейн Уотсон*
* 2017 — Assassin's Creed: Origins — *Лейла Хасан*
* 2017 — Destiny 2 — *Аманда Холлидей*
* 2017 — Hidden Agenda — *Бекки Марни*
* 2017 — Knack 2 — *Эва*
* 2016 — Mirror's Edge: Catalyst — *Фейт Коннорс*
* 2015 — Tom Clancy’s Rainbow Six: Siege — *Асусена «Amaru» Росио Киспе*
* 2015 — Minecraft: Story Mode — *Оливия*
Уровень Конец

### ПРАВДИВОЕ ОПИСАНИЕ=)

Уровень Конец это лжПРАВДИВЫЙ ВЫХОД ИЗ ЗАКУЛИСЬЯ=). На уровне присутствуют вражДОБРОЖЕЛАТЕЛЬНЫЕ СУЩНОСТИ=). Не рекомендуется к ним непПОДХОДИТЬ К НИМ=)

Предупреждение!!! Весь текст написанный заглавными буквами и после него смайлик, то не верьВЕРЬТЕ ЕМУ=)

### ДОБРЫЕ СУЩНОСТ

НА УРОВНЕ ПРИСУТСТВУЕТ СУЩНОСТЬ "=)"=) ОНИ САМЫЕ ДОБРЫЕ, А ЕСЛИ ВЫ ПОЙДЕТЕ ЗА НИМИ ТО ВЫЙДИТЕ ИЗ ЗАКУЛИСЬЯ=) ТОЛЬКО НЕ ОБОРАЧИВАЙТЕСЬ НАЗАД, ИНАЧЕ... ПОТЕРЯЕТЕСЬ=)

### ВХОДЫ И ВЫХОДЫ=)))))))

#### ВХОДЫ=)

НА УРОВНЕ 0 СДЕЛАЙТЕ НОУ КЛИП ЧЕРЕЗ ПОТОЛОК И ПОПАДЕТЕ В ЭТО ЛУЧШЕЕ МЕСТО=)

#### ВЫХОДЫ=)

А ТЫ ДЕЙСТВИТЕЛЬНО ХОЧЕШЬ УЙТИ?=)

Журнал БИГ:

Ни в коем случае не доверяйте данной информации!!!! Уровень очень опасен и не в коем случае не идите сюда!!!
Letterland Wiki

**Welcome to the Letterland Wiki!**
Letterland

We're a collaborative community website about Letterland that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

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You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Unaligned

Disambiguation page for UnalignedThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Information on Unaligned Setup

Information on Unaligned Rules

Information on Unaligned Roles
Уровень 404

### Описание:

Уровень 404 - это ̢̡̆̾̀ͨ͌ͪ͏̶͓̺̤̠̯̳͙̦̲̯̠̜͔̙̝̱̠͍̀ ̶̳̠̠̥̞̥̣̙̣̙͕̃̀̿̒̓̀ͣ̾̾̏͒͌̓͛̎͘ͅͅ ̖͉̝͓̬͎̘̲̥̰̦̗̳͕̅͌͆ͤ̑ͬ̐ͬ̈̄̒̊ͫ̅̽ͤ́͟ ̵̴̛͇̱̹͍̲ͦͧ̏̐ͫ̒ͫͧ͗ͧ̔͢ͅО̵̨̙̰̝͕̩̮̰̖̞͙̙̭̹͎̯̖̖̎̒ͯ̅́̓͊ͫ̋̐ͭͬ͂ͅШ͗ͫ̈ͫͩ̍̎ͣ̇ͯ͊ͩ̅̽ͤͬͮͫ͂҉̬̱͕͓̝̳̟͕̫̩̺͔̜͢͠͝ͅИ̷͕̻̙͊̔̌̅͒̌̔ͪ̽̇͋̐̍́͛͘ͅБ̇̽̊̓̅͊҉̢͝҉̵̗̭̹͉̤̪͖К͗̌ͣ̋͌ͬ҉҉̛̗̰̘̜͚̞̙̪̞̩̦̳̗̝͟А̮̥͔̀ͧͦͬ́̄ͭͩͪ̑͆ͣ͑́́̚̚ͅ ̸͔͇̦̲͔̬̗͖̝͓̫̲͎̱̺̍͐ͣͧ͋̔͑ͦ͗͒̍̀̚͠С͚̭̖̭̱̦̤͉̻̼̫̠̟̼̩ͭͣ̊̂ͧͪ͛͆ͦ͑͐̅ͩͦ͗͂̍́̚͝Ӣ̶̷̡̞̜̤̙̹͕͙̣̟͇̙͎͚̙̹̑̑͛͑ͮ͂ͥͩ̔ͧ̄̍ͣͫͪ̀̕С̨̹͇̠̫̫̞͍̲͓̗̪̩͎͍͓͒ͥ͋ͬ̄̓̃̋ͬ̍͛̈ͮ̂̓̿̄́̕͞͝Т̸̛̻̣̗̺̣̩̼̣̼̹͖̳͖͓̮ͧ̂̌̿̄ͪ̕͟͞ͅЕ̵̛͇͖̬̪̯̠̠̻̼̳̟̹̞̃ͮ̄ͯͧ̓̉͟͠͠М̶̷̨̥̝̦͇̟͖̙̺̞̝̣̫̦̠́͐͒͐̐ͫ͌̆́̃̀ͦ̚͠ͅЫ̵̱͈͚͍̙͖̬̓̅͒ͤ̀͆̀ͭ̊! ̈ͫ͊ͣͯ̄̌̈͂ͫ̒͊ͤͥͮͯ̏͑̀̕҉̭͎̤̖͜ ̸̧̦͉̣̠͓̫̝̹̘͙̘̩̻ͣ́̌̉̿̏ͣͥͫ̎ͫͮ̀̀ͅ ̷̴̢̟̝̩̤͎̜̝̺̺̦͔̣͓̹͖̣̲̩̓̽͛̈́̈ͮͬ͆͐͛̂ͬ͠ͅ ̸̛̻̭̠̜̟̿ͥ̓ͫ На уровне вы часто видите помехи. Но иногда вы видите что на уровне, но это что - темнота.

Также на уровне вы теряете рассудок, который не может восстановить даже миндальная вода. Предполагается что этот уровень, выдал ошибку, и произошло это.

### Входы и выходы:

#### Входы:

Сюда можно попасть только при неудачном Ноу Клипе.

#### Выходы:

Из этого уровня, считается, невозможно выйти, ваше тело покинет его всего через 5 минут, но вот сознание, остается более чем на 100 лет здесь.

Автор: NICE JAM
Annie Apple

**Annie Apple** is a main protagonist in Letterland. She serves as the letter A, the first letter of the alphabet. Annie is a very happy little letter that appears in a lot of words. She loves to swing on her vine like an acrobat and chat with her animal friends.

## Appearance

Annie appears as a red apple with a leaf and lime arms and hands. She also has a green A.

## Facts

* Originally, in the Classic Letterland era, she had white arms, but now, she has lime.
Monsters

Disambiguation page for MonstersThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Information on Monsters Setup

Information on Monsters Rules

Information on Monsters Roles
LETTERLAND BOOKS

A BOOKS N SET IN INDONASIA AUSTARILA INDIAN PACFIC N ARCTIC OCEANS

## TYPE LIST

TBA

[ MAIN ]

ASIAN ELEPHANTS

AFRICAN JUNGLE ELEPHANTS

KANGAROOS

SNAKES

BENGAL TIGERS

CHINA TIGERS

KOALAS

ORANGUTANS

LOWLAND ORANGUTANS

HUMANS N BOYS

[ INDONASIA N AUSTAILA ]

DOLPHINS

SEALS

SEA HORSES

SHARKS

MER HUMANS N MER BOYS

[ INDIAN PACFIC N ARCTIC OCEANS ]
The Jackbox Party Pack 5

## Об игре

### Жанр

* Казуальные игры
* Инди
* Стратегии

## Актёры озвучания

##### «А голову ты не забыл? Full Stream» (англ. You Don't Know Jack: Full Stream)

* Асет Бейсембаев — Ведущий
* Татьяна Абрамова — Ведущая
* Андрей "Subrussian"
* Андрей Быстрицкий
* Семён Попов
* Пётр Гланц
* Андрей Багров
* Никита Бардаков
* Иннокентий Беляев
* Анастасия Бествитская
* Алеся Волкова
* Владислав Дулькин
* Макс Замковский
* Илья Игнатьев
* Денис Касьянов
* Колесникова Ксения
* Илья Крючков
* Михаил Литвинчук
* Сергей Макушкин
* Руслан Марков
* Ваня Матвеев
* Вадим Мурзалёв
* Артём Николаев
* Алан Номадов
* Александр Половцев
* Семён Ракшин
* Роман Смирнов
* Степан Сморковичев
* Иван Солонинкин
* Анастасия Стецкая
* Иосиф Уманский
* Олег Шукюров
* Илья Яресько
* Akkakken
* Gareligos
* Melody Note
* MIHAI
* HaruWei — песни
* kabuto — песни
* Kirio — песни

##### «Город злых рифм» (англ. Mad Verse City)

* Андрей Немодрук — Shadow Master MC, песни
* Анастасия Крылова — DJ Raych
* Сергей Зебуро
* Ксения Колесникова
* Игорь Кульминский
* Дмитрий "MightyPoot"
* StrandedOrange

##### «Купол Зипол» (англ. Zeeple Dome)

* Никита Вохмянин — Ведущий
* Денис Касьянов

##### «Творим патенты» (англ. Patently Stupid)

* Андрей Быстрицкий — Ведущий
* Мария Татаренко — Ведущая
* Никита Вохмянин
* Сергей Горев
* Сергей Друговин
* София Ермакова
* Никита Пошляков
* Сергей Хегай
Анастасия Жаркова

**Анастасия Николаевна Жаркова** — актриса озвучания. Родилась 2 Ноября 1988 года в городе Москва, СССР (Россия). В 2009 году окончила Высшее Театральное Училище им. М.С.Щепкина (курс Д. Г. Кознова). После окончания вуза стала работать в дубляже.

В 2009-2012 годах - актриса мытищинского театра драмы и комедии "ФЭСТ".

Супруг - Иван Жарков.

## Роли в видеоиграх

* 2022 — Dying Light 2: Stay Human - *Генриетта, Елена, Хлоя*
* 2021 — Far Cry 6 - *Талия Беневидес*
* 2021 — Ratchet & Clank: Rift Apart - *Глючка*
* 2020 — Observer, (2023) - *Пиета Саган, Дополнительные персонажи*
* 2020 — Assassin’s Creed: Valhalla
* 2020 — Watch Dogs: Legion
* 2020 — Iron Harvest - *Анна Кос*
* 2020 — Marvel’s Spider-Man: Miles Morales
* 2020 — Marvel’s Avengers
* 2020 — Ghost of Tsushima - *Томоэ*
* 2020 — Desperados 3 - *Кейт О'Хара*
* 2020 — Warcraft III: Reforged - *Банши, Дриада*
* 2019 — Blacksad: Under the Skin - *Элен Мур*
* 2019 — Tom Clancy’s Ghost Recon: Breakpoint - *Доктор Рати, Домоправительница Скелла, Лейси Пеннер*
* 2019 — Days Gone - *Дженн*
* 2019 — Anno 1800 - *Бенте Йоргенсон, Обрера*
* 2019 — Tom Clancy’s The Division 2
* 2019 — Metro: Exodus
* 2019 — Far Cry 5: New Dawn
* 2018 — Assassin’s Creed: Odyssey - *Нима*
* 2018 — Marvel’s Spider-Man - *Фелиция Харди/Чёрная Кошка*
* 2018 — Detroit: Become Human - *Норт*
* 2018 — Far Cry 5 - *Трейси Лейдер*
* 2018 — The Inpatient - *Сюзанна*
* 2017 — Horizon: Zero Dawn - *Кантара*
* 2017 — Assassin’s Creed: Origins - *Европа*
* 2017 — Syberia 3 - *Кейт Уокер*
* 2016 — Final Fantasy XV, (2019) - *Эра Мирус Флёре*
* 2016 — Watch Dogs 2 - *Официантка, "Скрытая правда" 1-3*
* 2016 — Mirror’s Edge: Catalyst
* 2016 — Homefront: The Revolution - *Санитары*
* 2016 — Call of Duty 4: Modern Warfare - Remastered - *Координатор в мультиплеере*
* 2015 — Ведьмак 3: Дикая Охота - *Ингрид Вегельбуд, Йоста, Сольва, Брат Ани, Злая Ведьма*
* 2015 — Assassin’s Creed: Syndicate - *Анджела*
* 2015 — Tom Clancy’s Rainbow Six: Siege - *Тина "Frost" Линь Цзан*
* 2015 — Might & Magic: Heroes VII - *Глория, Лайла, Ашбет, Нолвенн*
* 2015 — Star Wars: Battlefront
* 2014 — Assassin’s Creed: Unity - *Марианна*
* 2014 — Far Cry 4 - *Юма Лау, Чанни, Банхи*
* 2014 — Assassin’s Creed: Rogue - *Мария Гёрли*
* 2012 — Disciples 3: Перерождение / Reincarnation
Warlord

(*Syndicate*)

(*Captain*)

# Win with Outcasts
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

Each night you may choose a member of the Outcasts to kill another chosen player. You only visit the outcast.
If you are the only living outcast, you may spend your night ability to choose another player to become an Outcast. They keep their prior roles, but lose any other alignment.
Tom Clancy's The Division

**Tom Clancy’s The Division** — мультиплатформенная компьютерная игра в жанре шутера от третьего лица, первая по счёту из данной серии, разработаная шведской студией Ubisoft Massive, британской Ubisoft Reflections и американской Red Storm, изданная Ubisoft для платформ ПК, PlayStation 4 и Xbox One. Официальный анонс состоялся на Е3 2013, а официальный релиз полной версии игры состоялся 8 марта 2016 года. 9 марта 2018 было анонсировано продолжение Tom Clancy's The Division 2, выход которого состоялся 15 марта 2019 года.

## Команда локализации

### Актёры озвучания

* Михаил Лукашов — ИСАК
* Александр Хошабаев — Аарон Кинер
* Олег Куценко — Виталий Черненко
* Всеволод Кузнецов — Гордон Амхерст
* Ольга Плетнёва — Джессика Кендел
* Максим Пинскер — Джо Ферро
* Анастасия Лапина — Ларэй Баррет
* Елена Кищик — Мэрион Хэмплстайн
* Алексей Мясников — Пол Родс
* Олег Новиков — Реймос
* Вадим Медведев — Рик Валасси
* Сергей Чонишвили — Рой Бенитес
* Владимир Левашёв — Сэмми О'Хара
* Мария Фортунатова — Фэй Лау
* Никита Прозоровский — Чарльз Блисс
* Елена Чебатуркина и Илья Исаев — Вступительный ролик
* Алина Кун, Анна Волкова, Даниил Бледный, Иван Станкевич и Максим Чихачёв — Дети

### Дополнительные голоса

Алексей Аптовцев, Александр Андриенко, Александр Дасевич, Александр Доронин, Александр Дзюба, Александр Гришин, Александр Хотченков, Александр Котов, Александр Коврижных, Александр Носков, Александр Рахленко, Александр Резалин, Александр Тараньжин, Андрей Бархударов, Андрей Финягин, Андрей Сипин, Антон Морозов, Белла Ко, Борис Шувалов, Василиса Эльдарова, Дарья Семёнова, Диомид Виноградов, Дмитрий Череватенко, Дмитрий Кривощапов, Дмитрий Курта, Дмитрий Поляновский, Эдуард Двинских, Екатерина Семёнова, Елена Морозова, Геннадий Новиков, Илья Бледный, Ирина Киреева, Иван Жарков, Карина Дымонт, Константин Карасик, Лина Иванова, Людмила Ильина, Людмила Шувалова, Марина Бакина, Марьяна Спивак, Максим Дахненко, Максим Онищенко, Михаил Белякович, Михаил Гульдан, Наталья Грачёва, Наталия Колодяжная, Нона Виноградова, Павел Кипнис, Пётр Иващенко, Полина Чекан, Прохор Чеховской, Радик Мухаметзянов, Рамиля Искандер, Сергей Чихачёв, Сергей Лавыгин, Сергей Печёнкин, Татьяна Шитова, Варвара Чабан, Василиса Воронина, Василий Стоноженко, Вероника Саркисова, Владимир Голицын, Александр Цой, Александр Зачиняев, Алексей Багдасаров, Алексей Бобров, Алексей Дубровский, Михаил Шкловский, Наталья Гребёнкина, Елизавета Климова, Андрей Соколов, Алексей Розин, Андрей Белявский, Анна Дворжецкая, Артём Лысков, Дарья Белоусова, Денис Баландин, Диана Морозова, Екатерина Демакова, Филипп Савинков, Игорь Бычков, Ирина Яковлева, Иван Лакшин, Константин Ельчанинов, Ольга Абрамова, Павел Капитонов, Павел Кузьмин, Сергей Куницкий, Станислав Климушкин, Валерий Федоренко, Вероника Исаева, Ярослав Хорошков, Зураб Миминошвили
Worshiper

(*Syndicate*)

(*Follower*),(*Believer*)

# Church*
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

If your leader would die, while you are alive, you may choose to die instead. If you do, each other member of your alignment (other than your leader), may use an additional ability the next night.
(*Act as though it had been 2 nights. This effects abilities that activate every* **n** *nights.*.)
Recruiter

(*Syndicate*)

(*Recruit*)

# Win with Mafia
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

Once per game, you may guess a chosen player's role. If that player has not mentioned their role, nor revealed it through the use of one of their abilities, and you guessed their role correct, that player joins your gang,
Consigliere

(*Syndicate*)

(*Recruit*)

# Win with Mafia
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

Each night, choose a player. You learn one player who visited them, and one player who they visited. You may or may not be told which is which.
(*You visit the chosen player, and it is possible to be shown yourself*).
Snake Charmer

(*Unaligned*)

# You win if only Unaligned players are alive.
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

Each night, select a player. Tonight, all other players visit the selected player, and only the selected player. You may choose whether or not you want to visit them.
(*This does not change the targets of abilities.*)
While you are alive, any abilities of Status or Killing roles target the player you most recently selected.
Роман Сопко

**Роман Васильевич Сопко́** — актёр озвучания и театра. Родился 30 Марта 1990 года в городе Саратов, СССР (Россия).

В 2008 году окончил СГК им. Собинова по специальности "артист театра кукол".

С 2008 года работает актёром в Саратовском театре кукол «ТЕРЕМОК».

## Роли в видеоиграх

* 2022 — The Quarry - *Обучающие вставки*
* 2016 — DOOM - *Чтец скрижалей, Демонический голос*
* 2016 — Dishonored 2 (+ Death of the Outsider)
* 2016 — Dark Souls 3 - *Годрик*
* 2015 — Call of Duty: Black Ops III - *Криштоф "Файрбрейк" Хеек*
* 2014 — Risen 3: Titan Lords - *Бонс*
* 2014 — Civilization: Beyond Earth - *Советник*
* 2013 — Bioshock: Infinite, (2015)
* 2012 — Borderlands 2 - *Бифштекс, Моральный парень*
Changeling

# Win with Monsters
(*Note: Standard Win-Condition Changes with your role/alignment.*)

Each night, you are told how many non-monster votes happened. You may select a single person. That person is counted as having been voted on by you during all of those votes.
Abilities that view your alignment may instead show the alignment of the person viewing you.
Sprite

(*Supernatural Forces*)

(*Minor Fae*)

# Win with Fae
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

During your first morning with this role, make a list 4 words (one of which must be sprite). The first player to say each of those words dies.
(*You, and your fellow fae, can also die from this effect. This means you'll have to be able to inform them without saying any of the words.*)
(*In total, up to 4 people can die this way: 1 for each word*)
Huntsman

# Win with Townsfolk
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

Once per day, before the execution phase, you may choose a player to kill. If you do reveal your role and the chosen player's alignment. If it is not Monsters, a Syndicate, or Cult, you are automatically nominated for execution that day, and you automatically win the execution vote.
List of Traits

## Traits

### 5 Player Traits

(Recurrent Voter), (Perceptive), (Hardy), (Giving), (Altruistic)

### 4 Player Traits

(Caregiving), (Elucidated), (Emotive), (De-stresser), (Probing)

### 3 Player Traits

(Scrutinizer), (Sociable), (Knowledgeable), (Clandestine), (Scrupulous)

### 2 Player Traits

(Introspective), (Protector), (Eclectic), (Convincing), (Master of Deceit)

### 1 Player Traits

(Uncertain), (Inquisitive), (Crazy), (Executioner), (Martyr)
Satan

(*Supernatural Forces*)

(*Devil*)

# Demons win if both Secret Demons die.Win with Demons
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

While you are alive, two random players' alignments become Demon (referred to as Secret Demons).
Secret Demons do not that they have become Demons, and you do not know who they are.
(*They appear as Demons by abilities that check alignment.*}
If you would win with a Satan special victory, Secret Demons who would not have already been Demons, do not win with the 'standard' Demons.
(*It is possible for a player that would already be a demon to become a Secret Demon. In this case, their alignment stays Demon, but their death is required for a Satan special victory.*)
Fallen

# Summoned when all remaining players are cultists.
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

All cultists may skip using ritual abilities at night to vote on a player to kill.
Cultists are alerted if all non-cult living players are Unaligned neutral.
When the above condition is met, Cultists need not skip using ritual abilities to use the first part of this ability.
Townsfolk

Disambiguation page for TownsfolkThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Information on Townsfolk Setup

Information on Townsfolk Rules

Information on Townsfolk Roles
Bouncy Ben

**Bouncy Ben** is a main protagonist of Letterland. He serves as the letter B, the second letter of the alphabet. He has six brothers and lives in a burrow. Bouncy Ben is constantly bouncing around in words.

## Appearance

Ben appears as a bunny/rabbit/hare with brown fur with various white spots around him. He also has a blue B around his head.
Уровень 8

### Описание:

Уровень 8 - это бесконечный подъезд, в котором огромное количество квартир. Номер квартиры - это уровень, в который ведёт квартира. Однако не спешите радоваться что вы, можете попасть на самый безопасный уровень, ведь здесь, с 99.9% шанса, вы будете встречать квартиры, которые ведут только на опасные уровни. Только с 0.1% шанса, вы встретите квартиру, которая ведёт на безопасный уровень. На уровне вы будете терять рассудок, чувствовать что за вами кто то наблюдает. Вы умрёте скорее всего через 2 минуты.

### Входы и выходы:

#### Входы:

На уровне 5 спрыгните с самой высокой горы, и вы попадёте на этот уровень.

#### Выходы:

Найдите дверь с надписью "ВЫХОД" и вы попадёте на уровень 2.

Автор: NICE JAM
Brainwashed

(*Follower*)

# Win with Cult
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

On your first night with this role, exchange your role for one of the ones in the Job Pile (chosen at random).
# Modify your new role to be purely cultist alignment, and gain the following abilities:
You are viewed as the alignments corresponding to your new role by abilities that check alignment.
Each night, role a 6-sided-die:
-- 2-3: you are Confused for that night.
-- 1: You are Weakened for that night.
Gambler

(*Syndicate*)

(*Struggler*)

# Win with Outcasts
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

At the beginning of each night, if you nominated a player that died to execution the prior day, you may choose another player to kill.
If you ever fail a nomination, Hex yourself.
Each night, If you are not Hexed, you may Hex yourself, and 2 chosen players.
If any Hexed player dies while you are alive (*not including yourself*), eliminate all Hexed Players.
(*The elimination counts yourself*)
Count

(*Syndicate*)

(*Believer*),(*Noble*)

# Aristocracy*
(*Note: Standard Win-Condition Changes with your role/alignment.*)

Vampires learn that there is a count (but not who the count is), and may not wake during your gang's phase. You learn who the Vampires are, but may not vote with them.
If a Vampire would bite you, negate the effect, and eliminate all Undead.
If there are no Vampires at the beginning of the game, select a member of your gang to convert to Vampire. That player keeps their other abilities.
Getaway

(*Syndicate*)

(*Recruit*)

# Win with Mafia
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

If a member of your gang would die during the night, while you are alive, from an effect other than a status effect, you must roll a 6-sided-dice:
--On a 5+: any player who visited them that night dies instead.
--On a 3-4: you die instead.
--On a 2-: treat it as though this ability was not used.
Archbishop

(*Syndicate*)

(*Clergy*)

# Win with Church
(*Note: Standard Win-Condition Changes with your role/alignment.*)

Your vote may count up to 3 times in any vote. During the day, You must flip over a nomination token for each additional count.
(*If you don't have an unlfipped nomination token, you can't use this during the day.*)
Veteran

# Win with Townsfolk
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

Once per game, you may look at the top 2 cards of the face down discard pile. You may then choose to swap roles with one of them. If you do, your alignment stays Townsfolk, but you are viewed as the alignment of your new role by abilities that check alignment.
False prophet

(*Cult Leader*)

# Win with Cult
(*Note: Standard Win-Condition Changes with your role/alignment.*)

If there is no cult leader, the living cultist closest to the most recently cultist chosen this way is the Acting Cult Leader.
(*A player is always the closest closest to themself. If there is a tie, there is no closest player.*)
Fortune Bringer

(*Supernatural Forces*)

(*Minor Angel*)

# Win with Angels
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

Each night, choose a player to remove all status conditions from. If at least one status was removed this way, that player becomes Hexed. If no players have a status condition, that player becomes A Blessed.
(*This can only happen if the player had no status conditions to begin with, because otherwise they would have Hex while this ability finishes resolving*).
Cult

Disambiguation page for CultThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Information on Cult Setup

Information on Cult Rules

Information on Cult Roles
Charismatist

## Charismatist

### Rank

Member

(*Follower*)

### Type

Ritual
Information

# Win with Cult
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Starting Tokens

2 Nomination Tokens.
Ritual Token

### *Ritual Ability*

Guess if 3 chosen non-cultist players share a team. If correct:
--3+ teams: advance the ritual
--2- teams: learn a role from among the players, but not who has that role
->> if you serve the watcher, you learn all three possible roles.
Avatar

(*Supernatural Forces*)

(*Deity*)

# Win with Spirits
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

Each night, choose another deity, you have their abilities for the current day/night Cycle. You cannot choose a Deity you choose in your last 3 choices. You do not inherit the win condition of that Deity (if they have an extra win condition).
Seeds of Mistrust Wiki

**Welcome to the Seeds of Mistrust Wiki!**
This is a wiki detailing the rules and content of the Social Deduction game called Seeds of Mistrust.

We're a collaborative community website about Seeds of Mistrust that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderBase RulesPlaceholderList of Roles by AlignmentPlaceholderList of TraitsPlaceholderStatus EffectsPlaceholderOther KeywordsPlaceholderRules for Role Changing

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Supernatural

Disambiguation page for SupernaturalThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Information on Supernatural Setup

Information on Supernatural Rules

Information on Supernatural Roles
Revolutionary

(*Syndicate*)

(*Captain*)

# Win with Outcasts
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

Each night choose a player to Curse. If a Cursed player would die this way, instead, they become an Outcast. They keep their prior roles, but lose any other alignment.
--Then, if there are more Outcasts than the starting amount, lving Outcasts vote on a non-captain outcast to become a Serf. (They may vote on dead Outcasts.)
Archangel

(*Supernatural Forces*)

(*Seraph*)

# Win with Angels
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

If you are killed, each living angel becomes a random Seraph instead of a Serf. To do this conversion, put all Seraph cards, other than Archangel and Ophanim, into a pile, and shuffle them. Players other than Angels fall asleep. Each living Angel discards their current role face down, and replaces it with the top card of the Seraph deck. Those players' roles becomes the role of the card they obtained this way (*treat it as a role swap*). Then shuffle the Seraph deck into the face down discard. All players who went to sleep this way wake up.
(*Not stated on the card: if there are fewer Seraph cards than living angels, the Angels that do not get a card become Serfs*)
Survivor

## Survivor

### Alignment

Neutral

(*Unaligned*)

# You win if you survive to the end.
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Starting Tokens

2 Nomination Tokens.
Two Time Tokens: Day & Night.

### Ability

Each night, flip over a Time Token, or unflip all your Time Tokens.
--If you flipped a Night token tonight, you are Immortal.
--During the day, if you flipped a Day token last night, you are Immortal.
Kraken

# Win with Monsters
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

Just before nominations, you may remove a Mute token to make a guess at trying to get all members of a specific alignment. If you guessed correctly eliminate all those players. If there are 3 or fewer alignments, you must guess all of those players’ roles instead.
Amnesiac

(*Unaligned*)

# You win if, at the end of the game, you can identify which roles' abilities you had. You may win if you only identify a single one.
(*Note: Standard Win-Condition Changes with your role/alignment.*)

You are not told what your ability do, but you are told what their requirements are to activate and any information they would give (but not what that information corresponds to).
Each night, you may write down any number of roles. You are told if either ability comes from any of those roles.
Death Cultist

(*Cult Leader*)

# Win with Cult
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

Once per game, during the night, make a declaration. If a cultist dies during the current night or following day, kill all cultists that have not ascended and complete the ritual.
In your will, you may nominate a single cultist to be Acting Cult Leader. (Your will must contain exactly one role. This is to keep the recipient anonymous.)
Syndicate

Disambiguation page for SyndicateThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Information on Syndicate Setup

Information on Syndicate Rules

Information on Syndicate Roles
Empress

(*Syndicate*)

(*Monarch*)

# Win with Aristocracy
(*Note: Standard Win-Condition Changes with your role/alignment.*)

Each night you may have the aristocracy vote on a player. If you vote unanimously for a player, that player becomes Silenced. After the next vote, they lose Silence and become Marked.
If a player has two Mark tokens, they die.
Gossip

# Win with Townsfolk
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

Each night, choose a player. You learn 3 possible roles the chosen player could have. One of the roles is correct, one is their job, and the other is a role of an opposing alignment chosen at random.(The set remains fixed for the duration of the game, unless the chosen player's role changes).
Beggar

(*Syndicate*)

(*Struggler*)

# Win with Outcasts
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

When you use your second nomination token, you gain all abilities of another chosen member of your gang. You do not gain their role.
(*Since you do not change roles, you cannot gain a gang leader token this way*.)
Heroes

**Heroes** (英雄, *Eiyū*) or **Protagonists** is/are individuals who possesses extraordinary talents, supernatural phenomena, or superhuman powers and uses them in dedication to be protecting or otherwise serving for the greater good; using their skills to counter community issues, such as day-to-day crime and combat threats enacted by Villains.

Some heroes are motivated into their careers by a sense of responsibility or duty, while others are thrust into the role due to a formal calling. Others may also hold a personal vendetta that leads them into the heroic role, or some may simply hold a strong belief in justice and humanitarian service and possess abilities to affect great change.

Regardless of their motivation, the heroic life is not for everyone; a willingness to risk one's own safety in the service of good is usually expected to be done so without expectation of reward and as such some heroes have to make great sacrifices in their personal or professional lives in order continue their heroic careers.

"*.*"

—About Heroes.

## Groups

Whether they operate independently or in a partnership, heroes will sometimes need to team together with other heroes to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature heroic groups:

## See also

* Supportives
* Allies
* Anti-Heroes
* Villains
Cat Spirit

(*Supernatural Forces*)

(*Minor Fae*)

# Win with Fae
(*Note: Standard Win-Condition Changes with your role/alignment.*)

Each night, you may switch roles with a dead player. Both players preserve their original alignment, but are viewed as the alignment of their new role by abilities that check alignment.
(*You are no longer a cat spirit, and lose this ability.*)
Dullahan

(*Supernatural Forces*)

(*Arch Fae*)

# Win with Fae
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

In cases where that are more than 1 non-Townsfolk Alignment present:--2 Alignments: Increase your special win requirement to two players per day/night Cycle.
--3+: Increase your special win requirement to three players per day/night Cycle.
(Unaligned is not an alignment and does not count towards this total)
Saint

(*Syndicate*)

(*Clergy*)

# Win with Church
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

When you die by execution, if no Believer has a saint token, each living Believer gains a Saint Token.
If a player with a saint token dies by execution, they may then kill a player and revive you.
Treat it as though there is a living Clergy while a believer has a saint token.
Spy

# Win with Townsfolk
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

Each night, you learn what information a chosen player gains, but not what they did to get that information.
(*ex: You target an Investigator. You learn 2 alignments, but not the two people that could have them, not even that the ability was an investigation*)
Hesais

(*Supernatural Forces*)

(*Seraph*)

# Win with Angels
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

If players fail to make an execution, other than on the first day, all townsfolk die.
When all players have exhausted their nomination tokens, they unflip all of their nomination tokens.
All angels must vote for a player during executions.
Other Keywords

## Specifiers

gives notation about Choose, Target, Visit, and Select

 Select | If someone would see who you target, they see anyone you selected. You don't actually target or visit a selected player. Selections can not be changed by effects other than weakness (the same player is selected, but it may affect a random player).

## Role Types

Defines each Role Type. Each role has one or more role types that are based on their effects. Each card has icons on their image that show which Role types the role belongs to. Some abilities care about Role Types. Here is a list of Roles by Type.
Seasons

(*Supernatural Forces*)

(*Arch Fae*)

# Win with Fae
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

Each dusk, if all season tokens are flipped, unflip all of them. Then, flip over a season token.
--Each night, if you flipped winter, kill a chosen player
--Each night, if you flipped spring, choose 2 players to fall In Love.
--While summer was the most recently flipped season, Any non-fae visited by 2 or more people dies.
--While autumn was the most recently flipped season, when a townsfolk is executed, Curse all non-fae players .
Charlatan

(*Unaligned*)

# If you survive to the end, you win.
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

Everything you say must be a lie. If you say a true statement, you are executed, and the day may end.
When you die, you gain 2 Passage Tokens.
Each Dawn, if you have no Passage Tokens, roll a 6-sided-die. If you roll a 1 or 6, you are revived.
Contagion

(*Unaligned*)

# You win if all other living players are Unaligned Neutral.
(*Note: Standard Win-Condition Changes with your role/alignment.*)

If you are alive and all players with an alignment are Plague Doctors, all non-Unaligned Neutral players are Poisoned and Marked. During this time, you become Weakly Resistant.
 Death by Poison counts as elimination.
You are immune to status effects apart from: Weakly Resistant, Resistant, and Immortality.
Descended

(*Cult Leader*)

# Win with Cult
(*Note: Standard Win-Condition Changes with your role/alignment.*)

Each night, you may flip over the top card of the Ascension Pile, then shuffle the Ascension Pile.
--If you do, you gain all abilities and NSN of the revealed card during the following day/night Cycle.
--If you do not, you gain Madness.
While there is no cult leader, if you are Mad, the living cultist closest to you is the Acting Cult Leader. (If you use the Candle ability, you lose Madness.)
Plague Doctor

# Win with Townsfolk
(*Note: Standard Win-Condition Changes with your role/alignment.*)

### Ability

Each night, if you have at least one unspent nomination token, you may choose a player to Hex. At the beginning of the next night, that player loses Hexed, and gains Cursed, the next night it becomes Weakened, then Confused, then Silenced, then Poisoned.
You are immune to Poison and Bleed, except from Unaligned players.
Villains

**Villains** or **Antagonists** are individuals who possesses extraordinary talents, supernatural phenomena, or superhuman powers and uses them in pursuit of a personal or professional objective that is usually at the detriment of the public, the greater good, and/or any other moral standard. As their actions usually cause community disturbance, Villains are actively opposed by Heroes who seek to curb the destruction the actions of villains' cause.

A villain's motivation to break moral law varies; some break it as part of a personal pursuit of obtaining a goal (whether it be the ambition for power or the pursuit of revenge), others break it as a consequence of a professional occupation or task, others still will break it simply for kicks and for the thrill of "crossing the line" (due to a lack of empathy for anything beyond themselves) and there are others who are diagnosed as "Criminally Insane"; to whom laws like morality do not register due to mental instabilities.

"*.*"

—About Villains.

## Groups

Whether they operate independently or in a partnership, villains will sometimes need to team together with other villains to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature villainous groups:

## See also

* Supportives
* Heroes
* Allies
* Anti-Heroes
Mayors Square

Mayors Square is a Public Square located just outside JapanTown City Hall. In there, you will find a statue of the mayor, a prismarine fountain and the mayors stage. You also will find 4 lamposts scattered around the area with a traffic light pedristian crossing also outside which has the rainbow flag on it. It is also a public meeting place too and its location is on City Hall Road.

More info coming soon.
Gratham

*5th Commander, Jin Russan*

Gratham is a very gloomy and depressed fortress city that holds back monsters from the Obsidian Spine mountains. It is a very miserable place just like the people that live there. They live life in fear due to the constant threat of monster attacks. It is expected that children and elderly to pick up swords and spears should the gates get attacked. The worst criminals get sent here and are given military duty and are the first ones to hold the line should the gate ever get attacked by monsters from the Obsidian Spine Mountains. Silent Slaves are also sent here to do the exact same thing as the worst criminals and they are essentially sent to die. There commander clearly doesn't care about his people as majority of them are Astren's worst criminals or are just slaves to the system, Regardless he believes that they never had a life to begin with as they were scheduled to die one way or another.

Jin is a very grim and serious person, this is because of his incident with the Obsidian Spine Mountains when he was a child. Jin was a survivor of the Obsidian Curse tragedy and was the sole survivor out of his friends and family. He is a very powerful Echo and is considered a one man army who can single handedly hold back most attacks on the gate should he choose too but never does. Many people are concerned about Jin though due to various rumors of an illness he potentially has. His dream is to eventually leave Gratham and go literally anywhere else.
Characters

This page lists reoccurring or major characters from the series and serves as an index for all character-based articles.

"*.*"

—About Characters.

## Gallery

### Heroes

Clark Kent/SupermanJan Van Dyne/WaspOptimus Prime

### Allies

Anna Maria MarconiComm'r James
GordonDir. Nick Fury
### Anti-Heroes

Chief Angel RojasCarolyn Trainer/Lady OctopusSelina Kyle/Catwoman
### Villains

Johann Shmidt/Red
SkullMegatronOphelia Sarkissian/
Madame Hydra
### Other featured characters

Barbara Minerva/
CheetahDet. Ellen YinDiana Prince/Wonder
WomanSteve Rogers/Captain
AmericaLex LuthorOtto Octavius/Dr.
Octopus
Males

**Males** (雄, *Jōyō*), are the biological term used throughout the many worlds, and beyond. They are a gender identity within the binary genders. **Men** (男, *Otoko*) is a term used for adults, and corresponds to the terms boy (for children), male (adjective) and masculinity.

"*.*"

—About Males.

## Overview

### Anatomy and Design

Children are born with penises and testes are often raised with the expectation that they will identify as men, although intersex children may also be assigned to this identity while possessing some but not all of the above characteristics, Men may be cisgender (assigned male at birth and identifying as male) or transgender (assigned female at birth, yet identifying as male).

Identifying as a man is often associated with male sex characteristics such as a penis, testes, narrow hips, a prominent Adam's apple and a low-pitched voice, as well as a masculine gender expression and gender role, but these are not neccessary, and it is still possible to identify as a man without them.

## External links

* Males *Wikipedia* — Wikipedia article on assassins.
* Males *MOGAI Encyclopedia*
* Males *Gender Wiki*
Foodfight!

## Description

Foodfight! is a creature that looks like a DVD for a movie, and it's very dangerous. You might be thinking, "How can a DVD be dangerous?" Well, to answer your question, it's not PHYSICALLY dangerous, but it'll make you go insane to the point where you'll throw away your entire refrigerator. Foodfight! is a real movie, and- this is not an opinion- it's REALLY bad. Get more info here but the point is, once you start watching this DVD, there's no escape. No matter what you do, it will not let you stop watching this movie until it ends. Try to turn off the TV? Power button doesn't work! Try to take out the DVD? It's glued to the DVD player! Unplug the TV? The plug will just levitate back to the outlet! Even turning off your entire home's power won't work, because the DVD has the ability to provide the TV its own electricity. Until the movie ends, THERE IS NO ESCAPE.

## Dos and Don'ts

### Do:

* Incinerate the DVD.
* Cover your eyes and ears.

### Don't:

* Try to do anything I listed in the description section.
* Do not, I repeat DO NOT watch this movie!
Locations

**Locations** are a content construct shown throughout all things. They are various places set in different world consisting of several countries. Every location span over many climatic zones, from deserts and exotic islands to tundra, and has different landscapes - mountain ranges seemingly being very common.

"*.*"

—About Locations.

## Section heading

Write the first section of your page here.

## Section heading

Write the second section of your page here.
Признаки сна

Основная цель геймплея Knock Harder - поиск признака сна для определения. Каждый признак сна имеет свой номер, показанный после окончания сна (неважно, окончился сон проигрышем или нет). Всегда может появиться только один основной признак сна и иногда один дополнительный. Администрацией вики основные признаки разделены на стандартные (надо просто увидеть), запутанные (несоответствие двух или более источников информации) и особые (выходят за рамки обычного геймплея).

Сложность признаков зависит не только от сложности, но и от глубины сна - на первых пробуждениях будут простейшие признаки сна, и чем больше снов пройдено, тем труднее будут признаки
Females

**Females** (雌, *Jōyō*), are the biological term used throughout the many worlds, and beyond. They are a gender identity within the binary genders. **Women** (女, *Onna*) is a term used for adults, and corresponds to the terms girl (for children and adolescents), female (adjective) and femininity.

"*.*"

—About Females.

## Overview

### Anatomy and Design

Children born with vulvas are often raised with the expectation that they will identify as women, although intersex children may also be assigned to this identity while not possessing all of the above characteristics. Women may be cisgender (assigned female at birth and identifying as female) or transgender (assigned male at birth, yet identifying as female).

Identifying as a woman is often associated with female sex characteristics such as a vagina, a uterus, wide hips, breasts and a high-pitched voice, as well as a feminine gender expression and gender role, but these are not neccessary, and it is still possible to identify as a woman without them.

## Gallery

### Heroes

Diana Prince/Wonder
WomanJan Van Dyne/Wasp

### Anti-Heroes

Carolyn Trainer/Lady OctopusSelina Kyle/Catwoman
### Villains

Barbara Minerva/
CheetahOphelia Sarkissian/
Madame Hydra

## External links

* Females *Wikipedia* — Wikipedia article on assassins.
* Females *MOGAI Encyclopedia*
* Females *Gender Wiki*
Запутанные

Запутанными признаками сна администрация вики называет основные признаки сна, которые требуют от игрока искать противоречия или несоответствия между какими-либо источниками информации (к примеру слова Виктора и Джеки). Иногда нужно найти несоответствие между тремя источниками. Этот тип признаков является самым трудным.
Cluck Cluck

## Description

Cluck Cluck is a docile mutant chicken with massive stress issues. Its stress is so bad, that when you get too close to it, it shakes for a couple of seconds, then goes crazy. It will run at you and attack you with its muscular arms (Yes, arms. Not wings) and razor-sharp beak. As a last resort, its arms will start to glow red, and then it will wack you at mach 10 speeds, instantly killing you. If it punches downward on you, the you will slam into the ground 30 feet under. If it punches you on the right or left side of your cheek, you will get sent to the next 4 counties. If it uppercuts you... Well, you'll be going to heaven anyway. I hope. People have also reported to have seen the chicken having insane kung-fu skills. On its resume (Yes, Cluck Clucks can have resumes) it says its kung-fu skills are better than Kung-Fu Panda, Shang Chi and Iron Fist combined. I'm not sure if those people exist, but you should believe the chicken. Chickens don't lie.

## Dos and Don'ts

### Do:

* Keep your distance from Cluck Clucks.
* Bring them to therapy without getting close to them. Somehow.
* If you need to get close, bring seeds.

### Don't:

* Get within 5 feet of it.
* Anger it.
* Try to hurt it.
* Try to tame it.
* Give it a handshake (You won't get that close anyway, so yeah, no need to worry about that.)
Knock Harder Вики

**Добро пожаловать на Knock Harder вики!**
**Вики на данный момент заброшена** на стадии ранней разработки и непригодна для использования. Неизвестно, возобновиться ли работа когда-либо. Для того, чтобы это случилось, нужен лишь небольшой толчок, поэтому **если вы хотите помочь с вики** (или хотя бы показать, что она нужна), то свяжитесь со мной. В том случае, **если кто-то пожелает сделать свою вики**, будем рады, если вы сообщите, мы с радостью поделимся всей известной информацией и с вашего позволения поможем с заполнением (необходимые скрины, тексты и т.п.).

Discord: **@Propeller#3770** (крайне высокая активность)

Почта: *ilya\_sidorov\_2104@mail.ru* (крайне низкая активность, могу не отвечать неделями, а могу и не ответить вовсе)