East Atoll

East Atoll is a Subcontinent located in Heterocera Continent. SLGI team gave it the transitory number **B045**.

## History

The sims that currently form this subcontinent were built in 2005 to 2006, together with most parts of Heterocera. Major Geographic features were built since then and never changed. After that, caused by the strong interest for railways, many rails were built along the way. Sometimes, roads were removed and replaced with rails, while in other cases, rails were built along the roads. This resulted in a high railway density.

Unlike Sansara, the official names for Heterocera were not so popular, mainly because they are hard to remember. The Lindens never proposed a name for the Eastern areas of the atoll. SLGI team proposed the name *East Atoll* based on its Geographic position. There are no official names for the regions on the East Coast.

## Structure

The major difference between East Atoll and other areas of the Outer Atoll is a high density of railways.

To South, the subcontinent extends to the waterways of Outer Delta. To North, the demarcation line is mostly a sim border, including Saturnia and Xanthorhoe sims. To East, the subcontinent includes Eastern waterways. To West, the limit to Mountains Of Heterocera Subcontinent is a railway.

The subcontinent has a terrace-like structure.

## Geography

The subcontinent has a terrace-like structure. It consists of islands (and waterways), coast plain and a number of terraces, which run parallel. To the South, terraces end and the area is a large plain.

### Coastal Waterways

To East and South, the subcontinent is separated by navigable waterways. To South, around Bhaga, the waterways are not so deep and communicate with the waterways of Outer Delta. Along the Eastern coast, there is a continuous navigable waterway. There are a few flooded sims, which create a large water body, *Vicina Waters*.

Along the coast and beneath water surface, ground texture resembles coral reefs.

**Vicina Waters** consist of 5 flooded sims, plus a few gulfs that stretch inside other nearby sims. They are all placed around the sim of Vicina. Water is deep, sea floor is usually at an altitude of 1 m. Most of this is Protected Land and is one of the few places along the Outer Atoll Coast with sim-size waterways.

**Islands** are present within the area:

* *Vicina Island*, located North-West from Vicina railway terminal, has an elevation of 60 m and it is a remote mountain.
* *Ufeus Island* is flat terrain, an island separated from dryland by a narrow canal.
* *Grahica Island* slightly rises above sea level less then 1 m.

### Rivers

East Atoll has a few short rivers and dry river valleys.

* **Polia River** gets its water from Dubia and Nerice lakes. These lakes, like the upper part of the river, have the water surface at an elevation of 55 m. Water falls to 30 m at the entrance of Polia sim and then at 20 m when it leaves Polia. The lakes are less ten 20 m deep. The river is crossed by a railway and a road bridge. There are no navigable waters along the river. In Polia, the river receives a tributary.
* **Cycnia River** is short, looking more like a narrow gulf. It is crossed by a bridge.
* **Bedstraw River** is short and flows into Vicina Waters. It is crossed by a bridge. Upstream, it is continued by a dry valley, which is crossed by many roads and railway bridges. Its source is in Amelia sim.

**Poecila River** (also known ad D-Lab River) flows into the ocean in Gibbosa sim. It is crossed by a bridge. Upstream, it is continued by a long valley, where private-owned sculpted and scripted water flow. The valley forms in Poecila sim.

### Peninsulas

As a distinctive feature, there are two major peninsulas, both with low altitudes.

* **Bhaga Peninsula** consists of the sims Bhaga, Fishii, Zale and Lunata, is a low-altitude plain, crossed by a railway.

* **Vicina Peninsula** is narrow, mainly inside Vicina sim, also crossed by a railway.

### Terraces

Like all the Outer Atoll, land is shaped into 3 terraces and a coastal plain.

* **Coastal Plain** has altitudes between 25 and 40 m. It is mostly flat and ground texture resembles a mixture of grass and coral reef. All peninsulas are part of the coastal plain. Sometimes, it is very narrow.

* **First Terrace** comes with average altitudes of 50 m. Interesting, this terrace hosts many railways.

* **Second Terrace** has average altitudes of 70 m. In some places, because of repeated terraforming, it is hard to distinguish borders between first and second terrace.

* **Third Terrace** has altitudes above 100 m. The subcontinent border is usually at the edge of this terrace.

## Land Status

Most of the land is Inhabited Land. The Land With Restricted Access is limited to certain areas. Most residents are friendly and like visitors to come and explore their lands. There is [[Abandoned Land within the area. Land corporations to exist, but don't own too much land.

Protected Land exists in the form of roads, railways or waterways. Vicina Waters host 3 protected sims, opened for navigation.

There are no infohubs. Of particular interest are the railway stations.

## Access

The area is a paradise for railway fans. There are many rails within the area. There also are many roads, as well as a few mixed road-rail sectors. Both Bhaga and Vicina have rail-water terminals. Waterways also exist.

The YavaScript Pods operate within the area and have a base established close to the railway. The SLGI Trains have regular service on all the railways. In addition, many other operators have trains running on the tracks.

## See Also

* Second Life Geography
* List Of Subcontinents
* Heterocera