recursal/Fanatic-Fandom huggingface dataset:
Level E-151

**Survival Difficulty: Class 0****>> Safe****>> Secure****>> Devoid of Entities****Level E-151** is the 152st level of Minecraft Backrooms

## Description

this level represents a underground base, when going down a stair you see a another stair going down, there is also a door that is a base. in this base there are typical minecraft base things, like chests and other stuff. then there is another door that leads to a tunnel that has stairs on the upper right and lower left. these stairs lead to stairs and more bases, and the tunnels have more stairs leading to bases and even more stairs, which also lead to tunnels which creates the infinity underground bases.

## Items that can be found

stuff like stone tools and food can be found in the chests of the bases.

## Entities

the entities are unknown as of now, it's been theorized something with glowing eyes has been spotted in these tunnels.

## Entrances and Exits

### Entrances

* if you dig a tunnel into the walls of Level 1 then you might find a door that leads to this level
* when going up the staircase in Level E-126 you will end up in this level in the lobby of the level

### Exits

* if you go down far enough then you might find a weird placed door that leads to a lower part of Level 2

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Written by: HoverLorean
Level E-126

**Survival Difficulty: Class 0****>> Safe****>> Secure****>> Devoid of Entities**

**Level 126** is the 127th level of the Minecraft Backrooms.

## Navigation

This level also known as "The Poolrooms" is a level full of rooms that are pools. There are rooms like a room that's very long and others a circle or corridor. The walls, floor and ceiling are all made out of quartz

## Items that can be found

Currently there no items known in this level.

## Entites

The entites in this level only are in dark areas.

## Entrances and exits

### Entrances

* if you swim in the ocean of Level 5 then you have a chance of entering this level

### Exits

* if you go up the staircase you will end up in Level E-69

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Written by: HoverLorean
Glitch blocks

## Block t

One of the most useful blocks of Backrooms. It does not does not burn. For unknown reasons, this block breaks by hand in just a second, but when mining with any tool (including a pickaxe), hardness is equal to hardness of obsidian.

## Block n

A block that does not pass entities through itself in any way. Through it it is impossible use noclip to get to other levels.

## Block c

One of the most useless blocks of Backrooms. Breaks in half a second.

## Block k

**ATTENTION!!!** This and all next blocks are not ***canonic***!

A block that is found in large numbers only at Level Đ, mainly in the Third zone. It has a block texture from the first version of Minecraft 4k. It breaks at about the speed of a stone, but at some levels, for example, 1, 13, 59, 86 (it is not possible to determine the pattern), the explosion resistance is the same as bedrock (3 600 000, according to Minecraft Wiki), and on the rest it is like glass. Noclip through the block can take you to Level ♅.

## Block a

Block a looks like a fully empty and transparent block, which can only be noticed due to the fact that it casts a shadow on nearby blocks. No mobs and entities can spawn on this block (except enigmatic and mystical ones). If you update a blocks near to this block in any way, it will disappear. Block a is almost impossible to get into inventory, usually bugs and Backrooms anomalies are used for this. In the inventory, it looks like a flat texture of half of a double chest.

## Other blocks

Too little is known about these blocks to make a separate chapter about them. **Non canonic** blocks marked by *italic*.

* Block d - was seen on Levels 1 and 81a.
* Blue no texture block - was seen in Entity 6 shopping offers.

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**Original:**
Idea and description of first three blocks: Kaban ivan
Article writing and blocks k and a: ViIGR31415

**Translated by:** ViIGR31415
Break, Break, Break

Template:Song

**Break, Break, Break** is a song sung in Pup De-Struction. Roxy sings it to familiarize her friends with her affection for destruction.

## Lyrics

Roxy: I love glitter

I love sparkles

I love pretty pink sprinkles on cake

But the one thing I love more than anything

I love to break, break, break!

More than dancing

More than prancing

More than all the cool jewelry I make

I got a passion for smashing and crashing

I break, break, break!

I love to crush!

Love to smush!

I do damage while dancing ballet!

Whether brick or concrete

It just feels so sweet

To go BOOM, BOOM, BOOM, BOOM all day

I love shatters

One big clatter!

I love causing the work site to shake!

And when it comes to demo-ing

I’m the bomb

And whatever the job, I won’t stop till it’s gone

I can break anything

Even this song

I love to break, break, break!
Nowhere At The Millennium Of Space With Voices (Dante Timberwolf)

**Nowhere At The Millennium Of Space With Voices** was a group project led by Dante Timberwolf. The album attempts to recreate Nowhere At The Millennium Of Space using vocal portions of the samples. The project got cancelled during the production of the post awareness stages as many people didn't know how to make post awareness tracks, the rules set up were limiting, submissions weren't being checked, and Dante losing interest. The project eventually got a remaster and concluded on The Desolate's channel.

## Stage 1

### Artist

Dante TimberwolfTurlz
The Cheesetaker
Quin
Frix

### Length

45:29

> Stage 1 is lived with happy, mostly intact memories. Not a lot of effort is being made to remember, and some memories will be distant due to this. The memory loss begins here.
>
>

## Stage 2

### Artist

Dante TimberwolfYesiamcool09
sowebackinthemine
Aragk
The Cheesetaker

### Length

30:36

> The beginning of Stage 2 is marked by unease and a notice to the fact that they're forgetting, this stage also marks the beginning of a noticeable decline, family members and physicians may begin to take notice. Memories will be forcibly present, and may be more distorted, with less repetition, this struggle ultimately resulting in failure.
>
>

## Stage 3

### Artist

Dante TimberwolfYesiamcool09
SVR
Aragk
The Obamacare
Turlz

### Length

1:15:07

> Stage 3 begins a steeper decline, memories fade away, some being tangled. Some moments are perfectly clear, others will be confused, others will be empty. These are the last fully coherent memories as post awareness fades in.
>
>

## Stage 4

> This is a comprehensive restoration of what Nowhere at the Millennium of Space with Voices would have sounded had it not been cancelled and shifted to a remaster of itself in part thanks to my desire to post this in the first place. The project's organization was a disaster and it all went downhill once Dante Timberwolf lost interest, followed by OntoTheOceanside giving up as the project's editor, and then myself leaving the server. A vast majority of these tracks and stages are unfinished due to this with stage 4 being the only one anywhere close to completion. The covers were all done in Artbreeder by Turlz. Our server can be found at https://discord.gg/MUkZhV39D5.
>
>

 Name
 Left

## External Links

* Stage 1 - Nowhere At The Millennium Of Space With Voices
* Stage 2 - Nowhere At The Millennium Of Space With Voices
* Stage 3 - Nowhere At The Millennium Of Space With Voices
* Nowhere At The Millennium Of Space With Voices - Stage 4-6
Entity 99

A male dog of this essence in his normal state.

**Entity 99** - the 100th entity of the Backrooms of Minecraft.

## Description

Entity 99 is a smoke dog. The entity is a normal dog, but with the ability to turn into smoke or vapor. The exact number of these entities is unknown, but there are many. The entities have been encountered at various levels, sometimes in packs. The ability to turn into smoke/vapor helps the entities move quickly over significant distances. Although the entities are non-aggressive, it is not recommended to approach them at dangerous levels (where entities 99 usually use their ability), as you can suffocate from the smoke under the level 11 or madman effect, and if you are in the backstage area of Minecraft, the smoke or vapor will cover your screen for a few seconds, making you vulnerable to the entities.

## Tips and prohibitions

### Tips

* If possible, get yourself a pair of dogs (a female and a male, you can tell them apart by the color of their collar), as these entities are often used in transporting goods through dangerous levels and are well-trained, so you can make a good profit from their breeding.

### Prohibitions

* Approach a wild pregnant entity 99, they are protecting their young and can be aggressive.
* Attacking entity 99. They are highly likely to bite you.
* Approach these entities at dangerous levels.

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Written by: PixaÆl
Magic/Spells

## Voracious Blaze

Powerful Destruction Magic that creates an insidious and ever-hungry flame that consumes and grows in power as it feeds. Its fuelled by the Magic Power that feeds into it and will remain for as long as the caster has the Power to do so. The black flames are capable of burning down nearly anything, from fortifications to Souls, rendering them back into primordial matter that all life originated from. It has its own gravity that pulls people and objects; the closer you are, the stronger the force. As it feeds on even Magic, not even anti-magic is effective, nor is there any countermeasure against it, only attempts to survive it.

* **Users**: N/A

## Power Channelling

A form of magic that the user can channel the power of a being, siphoning it and drawing it into another being. The channelled being may die if too much is siphoned, while the siphoner might die if too much power is absorbed.

## Artillery

A Magic Spell that involves the creation of an explosive orb of energy that once launched and lands upon the target, it releases an explosion of volatile energy that burns anything it comes into contact with.

* **User**: Eren Carter
Level 6

**Survival Difficulty: Class 5****>> Unsafe****>> Unsecure****>> Entity Infestation**

## Natural data

### Entities

Faceless villagers (Types A0, A4, B0, C0, C3), Entity 7.

## Navigation

**Level 6** is 7th level of Minecraft Backrooms.

## Description

Level 6 is a huge and spacious prison, which is very similar to the one that some Russian YouTubers had in the video. It is impossible to get outside, but inside it is very similar to it. This level has a partial effect of Level 11. It is expressed by the fact that in many areas the player begins to feel in real life the noise of lamps, wind, sounds become more realistic, doors open with realistic animation, textures increase their quality, which in no way affects the performance of Minecraft and the computer. Also, the lamps change their texture to a photos from real life and begin to hum unbearably. But no matter what, it is extremely difficult to undergo Level 11 effect here with all the efforts.

**It is highly recommended to leave the level as soon as possible!**

## Items that can be found

* Cobblestone
* Fake iron
* Unpickable items
* Lanterns
* Fence
* Stone planks
* Old wood slabs
* Wooden and iron doors
* Stone bricks

## Entrances and exits

### Entrances

* Fly through sky colored blocks on Level 5.

### Exits

* After passing through the iron blocks, theoretically, you can go to Level 100 (an invisible force will immediately pull you out of the door and throw you hard, so perhaps you will get to Sublevel 7.1).
* Fly through a dining tables by jumping from any high place. This will take you to Level 7.
* Fly through a water in a toilet. This will take you with a 42% chance to Level 5.

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Original: Kaban ivan
Translated by: ViIGR31415
Level 43.3

**Survival difficulty: Class Psy****>> Unsafe****>> Unsecure****>> Mental hazards**

## Natural data

### Characteristic

* **Temperature**: 0.95
* **Humidity**: 0.8
* **Main biome**: generated:jungle\_100043
* **Time of day**: Night *Fixed*

## Navigation

**Level 43.3** is the 3rd sublevel of Level 43.

## Description

Level 43.3 is a dark infinite upside-downed jungle in the dark blue foggy void. Trees here can grow much higher than the ones in The Frontrooms, reaching more than 300 blocks in height. The only thing that isn't upside down on this level is player. Neither water, lava or any other liquids of the Backrooms don't flow down, they flow up instead.

If you are not under the Effect of level 11, you'll be almost free of mental hazards, but if you are, be ready for the worst. The further away you'll be from the surface, the more stronger hazards will become. They could cause mental disorders, like schizophrenia, sundown syndrome or Alzheimer's.

There are jungle temples, which have chests that usually contain useless garbage, but rarely you can find a chest full of Red diamonds. But there's no documented encounters of this chests, many wanderers just say that it is real, so most likely it is just a myth that many mistakenly believe in. Wanderers usually come to this level for this reason. Despite this, the presence of Red diamond ore in caves has been confirmed, cause of which many most likely believe in the previously mentioned myth.

## Items that can be found

* Various vanilla blocks
* Red diamonds

## Entities

The Jungle creature can be rarely seen here. Some wanderers said. that they saw very long giant flying black worm-like entities in the foggy void underneath them. It is theorized that they are responsible for mental hazards on the level.

## Входы и выходы

### Входы

* Build very high in the sky on Level 43, then jump and do the water bucket trick. Water will disappear afer a moment and a Hole that leads here will appear underneath you. (You will 100% end up on leaves of one of the trees.
* There are rare islands of snow with a very long jungle tree made of ice and glowing vines in the centre of it on Level 5a. Get to the top of the tree and jump. After collision with the ground you will end up here without any damage.

### Выходы

* If you'll be digging up for a long time, soon stone will change to deepslate, then stone again, after which there will be dirt and eventually you will reach a flat plane of grass blocks. After that block the hole through which you came here and wait. After some time the fog will vanish and a little dot will be seen far away in the sky. It is the Sun. At this point you have 2 options:
	+ Build up highly in the sky for about 100 blocks, then the Sun will start to get closer, untill it would collide with you. You will be transported to Level 16.4.
	+ Unblock the hole through which you came here. It will become a Hole to Level 55.

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Original and translated by: Washer228
 <<< Level 43 | **Level 43.3** | Level 44 >>>
Level 7

**Survival difficulty: Class N/A****>> Undetermined Safety****>> Unsecure****>> Variable Entity Count**

## Navigation

**Level 7** is 8th level of Minecraft Backrooms.

## Description

This level has not been studied, almost nothing is known except that it is a kind of "gap" between Level 6 and Level 8. It looks outwardly like a huge rectangular tunnel down, where prison rooms and corridors are visible along the walls Level 6, smoothly passing into underground of 2b2t server, i.e. level 8.

## Entities

No entities were found at the level, so this level is considered to be unpopulated with entities.

## Entrances and exits

It is extremely difficult to get here, but it is very easy to get out, because in a few moments you will no longer be at this level, but will get to another one. The fault is too high a height from which you fall, getting to the level. Then, as soon as you touch the surface of the level, you will immediately fall through to another one.

### Entrances

* Fly through any wooden blocks, preferably planks, on Level 6.
* Due to Effect of Level 11 you can get here.

### Exits

* Wait a couple of seconds after entering the Level and when you fly through the surface of the level, you will immediately be transported to another random level, most likely to Level 8.
* You need to move from each level to the next level without missing any of them. This way you will not fall through the surface, then choose a door with a sign on top where it says **dyo**. If you choose another door, you will either get to Level 0 or even to Level 6, but if you choose the door **dyo** then you will get to Level 7.1.

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Original: Kaban ivan
Translated by: ViIGR31415
Everywhere At The End Of Time With Voices (The Voicer)

**Everywhere At The End Of Time With Voices** is a project made by The Voicer. This project is a fan-made continuation of Dante's original version of Everywhere At The End Of Time With Voices.

## Stage 1

Stage 1 was made by Dante Timberwolf on December 31st, 2020, but was then made private for unknown reasons. There are no new tracks on this stage.

## Stage 2

Stage 2 was reuploaded by Gurther and archived by "Bruno". It was made by Dante Timberwolf with the exception of D3.

## Stage 3

Stage 3 was reuploaded by Gurther and archived by an unknown person. It was made by Dante Timberwolf with the exception of E4.

## Stage 4

Stage 4 is the last known stage to be made by Dante Timberwolf. It was reuploaded by Gurther and archived by an unknown person.

## Stage 5

Stage 5 is an unofficial stage by The Voicer.

### Track List

 K1
 Total Runtime:
 Track #
 L1
 Total Runtime:
 Track #
 M1
 Total Runtime:
 Track #
 N1
 Total Runtime:

## Stage 6

Stage 6 is an unofficial stage by The Voicer.

### Track List

 O1
 Total Runtime:
 Track #
 P1
 Total Runtime:
 Track #
 Q1
 Total Runtime:
 Track #
 R1
 Total Runtime:

## External Links

* Everywhere At The End Of Time With Voices Stage 1 [Original] on YouTube
* Everywhere At The End Of Time With Voices Stage 2 [Original] on YouTube
* Everywhere At The End Of Time With Voices Stage 3 [Original] on YouTube
* Everywhere At The End Of Time With Voices Stage 4 [Original] on YouTube
* Everywhere At The End Of Time With Voices Stage 5 [Original] on YouTube
* Everywhere At The End Of Time With Voices Stage 6 [Original] on YouTube
* Everywhere At The End Of Time With Voices Stage Stages 1-6 [Original] + Bonus Tracks on YouTube
Rain

Rain is a guardian basically a bodyguard to protect royal families, and Rain soon becomes a guardian for Emma Durant. The pair begin a interesting friendship and later romantic feelings for each other.

## Rain

### Title/Alias

Guardian
 Pet
 Badass
 My dance partner
 Emma's protector

## Other information

### Family

Unnamed parents
 Kasal (Adoptive older sister)
 Utta (Adoptive older sister)
 Remco (Adoptive brother)
 Biso (Adoptive brother)
 Rayor (Adoptive brother)
 Yasmin (Adoptive younger sister)

## Abilities:

* Master swordsman
* Knife mastery
* Marksman mastery
* Expert tracker
* High pain tolerance
* Expert driver
Knightford family

The Knightford family is the richest family in all the noble houses. They have influence in many of the high places, and are known by many others not to be touchable as they mostly pay for majority of the noble houses from 2037 to 2130 as they also have ties with the other two noble houses. The Knightford family also supplied in making the Guardians in 2032.

## Knightford family

### Proptery

Emerald
 Titanium solutions
 Woodhead
 GreenIron

### Resources

Sliver
 Leather
 Iron
The Caretaker With Voices Projects Wiki

**Welcome to the The Caretaker With Voices Projects Wiki!**
**55 Articles | 96 Files | 2,276 Edits**
**The Caretaker With Voices Projects Wiki** is a wiki for the various With Voices projects made by The Caretaker community inspired by Dante Timberwolf’s project Everywhere At The End Of Time With Voices.

The concept and projects around it are criticized for having little to no creative value, the projects having low production quality, being easier to make compared to other concepts, and the projects made in this fashion are either led by or have been accommodated/contributed to by controversial and/or ousted members of the community. The amount of With Voices projects that have released (oversaturation) have also contributed to the negativity towards With Voices projects.

## Featured Projects

Everywhere At The End Of Time With Voices (Dante Timberwolf)The echoing voices of a bygone time (The Dreamweaver)An Empty Bliss Beyond This World With Voices (Quin)Nowhere At The Millennium Of Space With Voices (The Desolate)Everywhere In The Beginning Of Nowhere With Voices (Quin)All Pleasantries Must Conclude: With Voices (Mr. Ravenswood)

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Level 11

Description
Level 11 looks like a regular Minecraft overworld, only it's upside down, i.e. appearing there, you fly from under the thigh to the sky, which is below, more precisely, instead of the sky there is a layer of sky-colored blocks , the thickness of which is unknown. Also, as in Level 10 , this space is 50x50 blocks, a space that seems to be beyond this just drawn in pictures that are infinitely large.
Also at this level the strongest manifestation of the effect of level 11 , because this is where it appeared. Here you will literally immediately be subjected to this effect, you can be sure. But after some time you will leave this level, regardless of your desire. You will be transported to the Ordinary World ( Scene ) and it will be a fall from a great height into any body of water or a fall from a height of 2 meters onto the area that was near your workplace, where you had a computer.
Items that can be found
Sky colored blocks are the only real blocks here.
The pictures are not real.
Entities
No entities were detected, therefore the level is considered uninhabited.
Inputs and outputs
Inputs
Get to Level 10 . After a while, you will end up here due to the structure of this level.
Exits
You will fall out of this level after some time into the real world (Stage). You can’t get to the next levels from this, you need to go to others.
Emma Durant

Emma is the youngest daughter of Michael and Eliza Durant and the younger sister to Darvin and Pierre. Her life is almost taken by a assassin, and she soon given a guardian by her father to protect her until they find who is responsible for this, and where she meets Rain.

## Emma Durant

### Title/Alias

Em
 Ms. Durant

## Other information

### Family

Michael Durant (Father)
 Eliza Durant (Mother)
 Darvin Durant (Older brother)
 Pierre Durant (Older brother)

## Background:

Emma raised in a huge mansion as her father owned and over saw the coal, fur and whiskey. Emma raised in privilege all her 22 years of existence, though she stays mostly to herself unlike her siblings who go clubbing sometimes boosting about their money. Emma started to learn the piano at 7 years old and fell in love and wanted to be a pianist and travel to York and make music not wanting to be involved in family business.

Emma at one point might the other noble families children and befriended Xavier Ravanmore and Adela Knightford.

## Abilities:

* Master Pianist
* Master composer
* Expert driver
* Skilled hand to hand combat
Level 1

**Survival Difficulty: Class 3****>> Unsafe****>> Unsecure****>> Medium Entity Count**

## Navigation

**Level 1** is the 2nd level of Minecraft Backrooms.

## Description

This level represents an endless stronghold, in which, if compared with the version from the Frontrooms, there is no End portal. Unlike it, this stronghold only has corridors and stairs, there is no other rooms, like the fountain room, library room, End portal room, etc. Although there was a report that in the eyes of one of the wanderers, an End portal room also fell to this level. There is almost no evidence of this, except for the photo. Behind the walls, this time there is a void and only those very corridors are visible, which go in all directions. There are no entities here and the corridors here appear randomly, without having a specific direction, length and other data. Non-Euclidean geometry is present here, since what we see outside the walls is not real, because if we want to reach these very corridors that we see in the void, it will be seen that they do not exist. Also, if you try to build a bridge to them, nothing would work out, as they would either not get closer, or get farther.

There's also presence of so-called "empty spaces" on the level - they are vertical tunnels made out of bedrock, which have neither floor nor ceiling.

There is static lighting on the level that emits from everywhere, despite the complete absence of light sources.

## Items that can be found

Here you can find chests with textures from items and blocks from the game, or vice versa, blocks without textures/with incorrect/distorted textures. For example, a block of fire that had the properties of wood and could be burned was found, but nevertheless, it could be extinguished with water. There is also a very useful material - block "t". There have also been cases of finding blocks "d" and "c", but there is no evidences of that.

## Entities

On the level there were discovered 2 unidentified entities and a Door.

## Entrances and exits

### Entrances

* Walk along the second part of Level 0 - the **End** - about 2 hours, then you soon will notice, that the corridors will be devoid of any torches and props. After that all the walls would be covered in stone bricks and you'll end up here.
* Walk through a hole in a wall that appeared in result of a push on Level 23.

### Exits

* Jump into the void outside the walls. After that, you will fall through the void and find yourself on Level 3.
* Walk for more than 10 minutes around the level without stopping and opening any chests that you find. After that you will notice a sudden appearance of chunks, unnecessary blocks, holes, etc. If you start to see all of this, it seems that you have reached Level 2.
* Break a wall and jump into the void, holding a lantern with orange glowstone in your hand. With a 17% chance, you will end up at Level 59.

**> Author(s)**

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Original: Kaban ivan
Translated by: ViIGR31415
Translation fixed by: Washer228
Michael Durant

Michael is husband of Eliza Durant and the father of Darvin Durant and Pierre Durant and Emma Durant. He took of the family business when he turned 21 years old after his father, who became too ill. Michael is said to be most successful of the noble families.

## Michael Durant

### Title/Alias

Dad
 Mr. Durant

## Other information

### Family

Eliza Durant (Wife)
 Darvin Durant (Oldest son)
 Pierre Durant (Second eldest son)
 Emma Durant (Youngest daughter)

## History:

Michael is the second child of Henry Durant and Davina Durant. Michael older brother died when he turned 15 years old leaving Michael the only heir, Michael soon took over his father business when his father died at 21 years old. Michael met his wife Eliza when they 18 and 17, and were in love instantly. The pair became married when Michael turned 22 and Eliza 21. The pair soon had a son at 24 and another two years later. 3 years later they had a daughter Emma.

Michael provide for his children, with the best education and built on extra spaces in the mansion for his children to express themselves seeing as Emma had a room for piano and books.

## Abilities:

* Master businessman
* Master negotiator
Level 86

**Survival Difficulty: Class 0****>> Safe****>> Secure****>> Devoid of Entities**

## Navigation

**Level 86** is 87th level of Minecraft Backrooms that procedurally generates different rooms.

## Description

The level is procedurally generated rooms, rooms look like boxes with doors, random blocks and only one light source (or no light source at all), blocks

cannot be broken. You will spawn in a small wooden box, on the level of absolute silence, except for the sounds of opening doors, chests, footsteps and water. Dynamite does not work on this level, there are no mobs on this level, the rooms are very large, on the level the fire will not spread and burn rooms made of wood, there are no rooms in the level that have glass or foliage (except for rooms where there are copies of trees ), there are no carts, rails or boats on this level. In some procedurally generated rooms, a door may appear, opening it, you can see the steps.

## Entities

As it was written above, there are no mobs and entities on this level, and the level is safe.

## Items that can be found

Blocks on the level can be any, except stone bricks with monsters, hatches and lava. Items cannot be found, even in chests.

## Entrances and exits

### Entrances

To appear on the level, you need to click on the oak door a lot of times, and, with a 0.1% chance (the chance increases slightly after each click), you will appear on this level (works in any regular Minecraft Backrooms levels).

### Exit

Die or drown in a procedurally generated lake, sea, river, or ocean. Then you will appear on a random level of Minecraft Backrooms where there is water.

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Original and translated by: Действительно1213
Level 8

**Survival Difficulty: Class 0****>> Safe****>> Secure****>> Devoid of Entities**

## Level 8

Like 2b2t, only you can't get to the surface, because there is no such thing, and you can't see an entities...

## Navigation

**Level 8** is 9th level of Minecraft Backrooms.

## Description

Level 8 looks like caves similar to 2b2t ones. This level is considered uninhabited, because no entities were noticed. The only thing you can suffer from is falling from somewhere, for example, from some structure or drowning in water. Lava, as an option for death, is also suitable.

In addition to caves, as on 2b2t, there are clearly buildings here. Many of them are badly damaged, but resources can still be found there. A full-fledged tree that grew in the cave was even found. There is also a full range of ores from Minecraft. After some time, the level will begin to fill by opaque water. It won't do you any harm if you're careful.

Despite the presence of caves, there is no surface here. If you see her, then you are most likely on one of the Mimic Levels.

## Items that can be found

* All vanilla blocks except of technically.
* Opaque water.
* Shards of Chunk updater ore.

## Entities

This level is considered uninhabited, because no entities were noticed.

## Entrances and exits

### Entrances

* From Level 7 with a 25% chance you can get here.

### Exits

* Jump into the void, which is located between blocks of bedrock. This will lead to Level 9.
* Fly through bedrock textures. This will lead to Level 18.

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Original: Kaban ivan
Translated by: ViIGR31415
Level 10

**Survival difficulty: Class N/A****>> Undetermined Safety****>> Unsecure****>> Variable Entity Count**

## Navigation

**Level 10** is 11th level of Minecraft Backrooms.

## Description

This level is a fake version of normal overworld in which you fall from a layer of sky-colored blocks to a fake "surface". In fact, if it seems to you that this is the real overworld, you are mistaken, because it is 50x50 cube, on the walls of which there are pictures showing a kind of continuation of the world in all directions, the mobs you see are blocks with the corresponding textures, and the "surface" of the world is just empty and too low-quality textures, through which you will fall to the next level.

## Items that can be found

* The sky colored blocks, they are the only real blocks here.
* The paintings. They are real.

## Entities

No entities were ever found here, so the level is considered uninhabited.

## Entrances and Exits

### Exits

* After 37 seconds, you will hit the surface, fall through it, and get to Level 11.

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Written by Kaban ivan
Translated by PixaÆl
Xavier Ravanmore

Xavier is the youngest son and younger brother. He became friends with Emma Durant and Adela at 16 at a birthday party.

## Xavier Ravanmore

### Title/Alias

X
 Second in heir
 Mr. Ravanmore

## Other information

### Family

William Ravanmore (Father)
 Eleanor Ravanmore (Mother)
 Edwin Ravanmore (Older brother)

### Friends

Emma Durant (Crush/secretly)
 Adela Knightford

## Abilities:

* Master artist
* Master Businessman
Mooshu

* Ficha General

**Mooshu** *(古酒 Mooshu)* es una fusión creada por el usuario SaiyanMadafaka. Se trata de la combinación resultante entre Koshu y Moori tras usar los arcillos Potara.

Su uso esta reservado a la participación de concursos, y aunque sus dos personajes comparten cronología, esta fusión nunca es mencionada ni acontece en ninguna obra (ni lo hará).
Level 5

**Survival Difficulty: Class 5****>> Unsafe****>> High probability of death****>> Entity Infestation**

## Navigation

**Level 5** is the 6th level of the Minecraft Backrooms.

## Description

**Level 5** is an ocean, bounded by blocks the color of the sky, on which there are endless pictures, depicting the sea and the sky. When you appear here, you will find yourself at sea, in a boat and with a fishing rod attached. The fishing rod and boat are perfectly safe, but the sea itself is potentially dangerous. Other than water and a perpetual sunset, nothing is visible, although wanderers have claimed to have seen sea monuments in the water column, silhouettes of common squid, and floating blocks of sand and gravel with seaweed and coral.

The depth of the ocean is unknown, although wanderers have also reported occasionally seeing hip bottoms. There was even a case where the depth was only 1 block, causing Red lolligo to appear unable to catch up with the Wanderer, but he was able to affect the Wanderer mentally, causing the Wanderer to suffer a level 11 effect and disappear without a trace, having only time to send a video.

After 30 seconds of being on the level, huge Red lolligo will appear from the water column, trying to catch up with you and kill you. What will happen if they catch up with you - no one knows for sure.Also, water taken from the level cannot be used at all, as it has poisonous effects, including level 11 effects.

## Structures

### Ruins

Occasionally an island of stone may appear on a level, most commonly referred to as a ruin. Houses or settlements may be built on them.

### Ice islands

Small islands of ice sometimes appear, which can lead to level 5a if you use a noclip on them .

## Bases

### Base SKAT at Level 5

Base SKAT (Svinya2008, KiriLLAdMiN253, Anhat87, TabbyQ) is a base created by 4 players to survive in this level.

## Entities

Red lolligo - huge red octopus/squid that will start chasing you 30 seconds after you enter the level. If there is too little water, then they will affect the Wanderer mentally, which will most likely lead you to Effect of Level 11.

## Items to be found

### Blocks

* Poisoned water
* Sand
* Gravel
* Blocks from oceanic monuments

### Items

* Fishing rod
* Boat
* Fish

## Entrances and Exits

### Entrances

* Fly through water at Level 4 or otherwise (but 4th has the highest chance).
* Enter a Crooked door on any level.
* When you try to exit Level 6.1 on a ship that has entities on it, the ship may fall through the water and you will end up in the waters of level 5 along with the entities that were on the ship.
* If you swim through the pipes at Level 95 for 10 minutes, then you will get here.

### Exits

* Accelerate the boat and hit the blocks, painted in the color of the sky and which are located behind the endless paintings. You will be taken to Level 6.
* You can get out with the noclip (if you are on solid blocks).
* If you find a cauldron with a pink liquid at the bottom of the ocean and swim up to it, you will be taken to Level 5.1.
* Noclipping on the ice island will take you to Level 5.4.

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Original: Kaban ivan
Level 0.000...1

**Survival difficulty: Class Error****>> Very dangerous and corrupted****>> Distorted and unstable to the limit****>> No information about entities**

## Natural data

### Features

Warped vision, "crumpling" effect of the enviorment, Zones of 4D instability

## Navigation

**Level 0.000...1** is the 0.000...1st sublevel of Level 0.

## Description

This sublevel technically isn't fully formed and is in the process of separation from the parent level. However, according to our data it must have been fully formed already, but it didn't happen, the sublevel hasn't changed. Apparently the level somehow got "fixed" back to back with Level 0, what makes it the closest sublevel to Level 0. Now it is considered that this sublevel is in the max possible closeness to parent level, and because of this it got it's number, because between the first dot and one there is an infinite amount of zeros, what makes this it the smallest possible positive number.

Level itself at first sight seems to represent a distorted version of Level 0 with broken generation and constant visual distortions. Level looks like this during first 30 seconds of being on it. It's called the "normal phase". When the time runs out, a very loud distorted noise appers and models and hitboxes of blocks around you start to "crumple", which means changing their shapes very quickly to such an extent that it may seem like the computer screen is covered in flickering randomly colored shapes.

You won't survive here if you are affected by the Effect of Level 11, because you would be simply crushed. If you're not affected by it, ingame charachter won't get any damage, but will be constantly pushed from side to side, until it will start to crumple itself. After exiting to other level there is a ~10% chance of getting one of the side effects below:

1. Decrease of the max amount of healths by 1 - disappears after a few hours.
2. Effect of Level 11 - won't disappear, obviously.
3. Distortion of the player model (looks a bit crumpled) - disappears after a few days.
4. Loss of ability to Noclip - won't disappear.
5. Loss of ability to grab items in the left hand - disappears after a few hours or days.

## Items that can be found

There is no reason to go to this for gathering recources, you won't get a lot of them, because the normal phase of the level does not last long.

* Stone
* Oak planks
* Oak fences
* Torches

## Entities

There's no signs of entities, they probably don't exist on the level.

## Entrances and exits

### Entrances

* Noclip on Level 0 or Level 0.1 rarely leafs here.
* Usage of Chunk Resetters in Reflection leads here.

### Exits

* During the "crumpling" of the level Noclip can randomly happen at any moment. It leads to a random sublevel of Level 0.
* However, if Noclip doesn't happen in an hour, the whole level becomes a Zone of 4D instability and Noclip happends automaticly, in the result of which you would get to Prismarine stairs.

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Written and translated by Washer228.
 <<< Level 0 | **Level 0.000...1** | Level 0.1 >>>
Everywhere In A Different Universe With Voices (ZombieGonzo)

* Stage 1
* Stage 2
* Stage 3

**Everywhere In A Different Universe With Voices** was a concept album made by ZombieGonzo that combines both Dante Timberwolf's old version of Everywhere At The End Of Time With Voices and The Curator's Everywhere in a Different Universe, using other renditions of the songs from the former.

The concept album contains a total of 12 tracks and the original covers were made by PURGE.

## Background

On August 23rd, 2022, a server was created for the project. However, the server was barely active as there was only one other person in it, the server never being promoted, and ZombieGonzo losing interest in the project.

On May 13th, 2023, ZombieGonzo made a poll asking if the With Voices Wiki should have a server. With 71% of voters saying yes, the server was then rebranded for the wiki on July 2nd, 2023.

## External Links

* (Concept) Everywhere In A Different Universe With Voices on YouTube
Lito/Relationships

### Father

His father would always go hard on him learning how to develop his magic properly, seeing potential in his son, but when he learnt Lito wanted to learn how to use the spear, he still wouldn't relent.

Lito's father always wanted the best for him, they both know that, but the methods he had to go in order to reach it has left a mark on both Lito's heart and their later relationship. He was physically abusive in an attempt to make him tougher as "men need to be strong", and other such advise in hoping that it would help him somewhere down the line. Lito is old enough to understand what he meant by doing this, has gone the policy of forgiving but not forgetting, while also promising never to raise a hand to his own children should he have any.
Level 9

**Survival Difficulty: Class 3 - Environment****>> Unsafe****>> Unsecure****>> Devoid of Entities**

## Navigation

**Level 9** is the 10th level of the Minecraft Backrooms.

## Description

**Level 9** looks like the "Throne Room" structure, at least in the center. Surrounding this center is an anomalous "permanent zone". Around said permanent zone are bedrock poles, which are usually 1 to 3 blocks high. The surface of this level is regenerated every 28 hours, so be careful, you may end up in a bedrock and not get out of there. However, spawn is not affected by this. Also, several structures can be distinguished at the level: **Ball**, **Cube**, **Face** and **Something**. Consideration is taken below.

* **A ball** is a structure that is made in the shape of a ball and made of bedrock. It has two subtypes: Static and Dynamic (note: this structure (Dynamic) starts to appear beyond 20k blocks).
	+ **A static ball** is a ball from bedrock that does not change and is generated as it was generated, i.e. unaltered.
	+ **A dynamic ball** is a bedrock ball that changes its radius every 0.5 seconds anywhere from 5 blocks to 50.
* **A cube** is a structure that is made in the shape of a cube and is made of bedrock. It has two subtypes: Static and Dynamic. (note: this structure (Dynamic) starts to appear beyond the 20k block limit).
	+ **A static cube** is a bedrock ball that does not change and is generated as it was generated, i.e. unaltered.
	+ **A dynamic cube** is a bedrock ball that changes its side length anywhere from 5 blocks to 50 blocks every 0.5 seconds.
* **The face** is a kind of "attempt" to imitate from the blocks the living face of the players who have already been here. The face can either move or be still.
* **Something** is a dangerous structure that can kill you. Outwardly, it looks like a shapeless mass of blocks of obsidian, redstone, flying mushrooms and bedrock, which changes every second and turns out to be of a random shape / diameter, etc. If you get closer than 20 blocks to it, then Something will fly in **your** direction . Once in it, you will receive damage from constantly changing blocks, which will rapidly increase. Given all this, **we strongly recommend avoiding this structure**.

An interesting feature of this level is that you no longer need to consume food, because hunger simply does not exist here. If you see that there is a hunger bar, but you seem to be on a level that is from bedrock and you meet everything that is described above and below, then with 100% probability you can say that you are on one of the mimic levels.

## Items

* Bedrock, but you can't collect it here, even with the help of bugs.
* Ordinary torches.
* Redstone torches.
* Mushrooms.
* Block t (very rare, 0.441% chance).

## Entities

No entities have been recorded as of 21/2/2023.

## Entrances and Exits

### Entrances

* Fly into the void that is between the blocks on Level 8.

### Exits

* Find a space that seems even darker than black and does not contain particles of emptiness and jump there. This will take you to Level 10.

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Original by: Kaban ivan
Translated by: Om5551
Level 2

**Survival Difficulty: Class 5****>> Unsafe****>> High probability of death****>> Entity Infestation**

## Natural data

### Features

Non-euclidian geometry, random blocks, disappearing chunks, random buildings and appearence of each of those at a random speed

### Entities

Iron hedgehogs, EntityVoid.Mineback, Faceless villagers

## Navigation

**Level 2** is the 3rd level of the Backrooms of Minecraft.

## Description

Level 2 is a real chaos, which consists of 2 parts - **Stronghold** and **Madness**:

**Stronghold** is a continuation of Level 1, but here strong distortions of the terrain begin: walls can suddenly move/disappear, tunnels can increase/decrease/deform. However, this is not so visibly here, so this part is concidered safe. The existence of this area is only possible for 10 seconds, after this small period of time ends, your surroundings will begin to very quickly clutter up with chunks that appear out of nowhere/parts of the map/other worlds, etc. This is the conditional beginning of the second part of the level - **Madness**.

**Madness** is huge and meaningless pileы that consist of the same chunks, worlds, random blocks, empty hitboxes and other garbage. After 2 seconds, all the space that you see around yourself will begin to quickly fill up with the same structures. Therefore, the probability of you dying from suffocating in blocks is very high. Exactly for this reason a death after some time is designated. Most of such entities as Iron hedgehogs, EntityVoid.Mineback, Faceless villagers concentrate and live here. If you meet them in the **Stronghold** part of the level, then be sure they are either hallucinations, or not aggressive variants of them, which do not seem to see you.

## Items that can be found

Here you can find:

* Chests with textures of random items or blocks, or vice versa, blocks without textures/with incorrect/distorted textures.
* "t" blocks
* Coins
* Green diamonds
* Many vanilla blocks

**However, remember, farming resources here can end in death for you.**

## Entities

* Iron hedgehogs
* Eyes of death (also known as EntityVoid.Mineback)
* Faceless villagers

## Entrances and exits

### Entrances

* Walk along Level 1 for an hour, then small distortions of the rooms will begin and you'll get to the 1st part of level 2 - the **Stronghold**.

### Exits

* Jump into the void. Fallin into it results in getting to Level 3. Other exits are not yet discovered.

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Original: Kaban ivan
Translated by: ViIGR31415
Translation fixed by: Washer228
Disney+

**Disney+** is an American subscription video on-demand over-the-top streaming service owned and operated by the Media and Entertainment Distribution division of The Walt Disney Company. The service primarily distributes films and television series produced by The Walt Disney Studios and Walt Disney Television, with dedicated content hubs for the brands Disney, Pixar, Marvel, *Star Wars*, and National Geographic, as well as Star in some regions. Original films and television series are also distributed on Disney+.

Upon launch, it was met with positive reception of its content library, but was criticized for technical problems and missing content. Alterations made to films and television shows also attracted media attention. Ten million users had subscribed to Disney+ by the end of its first day of operation. The service has 164.2 million global subscribers as of October 1, 2022.

## Season 1: 2023-

The **first season** of ***Pupstruction*** was announced on August 18, 2021, and follows Phinny, an innovative young corgi, who might be the smallest pup on the crew but proves that you don’t need big paws to have big dreams or big ideas. It stars Yonas Kibreab, Carson Minniear, Scarlett Kate Ferguson, Mica Zeltzer, Justina Machado, Bobby Moynihan, Kari Wahlgren, Eric Bauza and Alessandra Perez.

It is scheduled to premiere in 2023.

## References

1. ↑ Travis Braun Extends Overall Disney Deal; Gets ‘Pupstruction’ Preschool Series Order