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Augur

*(AWE-ger)*

People who have the ability to use kan to Read and Control minds, manipulate time, and see into an inevitable future.

### Known Augurs

* Alaris
* Alchesh Mel'tac
* Andrael
* Asar Shenelac
* Caeden
* Cyr
* Davian
* Diara
* Erran
* Fessi
* Gassandrid
* Ishelle
* Isiliar
* Kol
* Malshash
* Meldier
* Rohin
* Rethgar
* Scyner
* Tal'kamar Deshrel
* Tysis
* Wereth

## More Info

* The Builders built the Forge
* The Venerate (who are all augurs) give up their ability to see into the future as part of serving under El/Shammaeloth. They are revived due to the Forge, thus making them immortal
* The original Augur was Alchesch whom connected 13 links to the Forge as Tal'kamar wanted to use him to See the future. Due to the 13 links, there can only be 13 Augurs at one time where they will connect to the link
* The Augurs can access Kan due to the rift to the darklands
* A link to the Forge can be cut from an Augur using a Sever

## Trivia

* Augurs are named after a type of priest in Ancient Rome.
Andarra

*(an-DARR-uh)*

The country in which Davian, Wirr, and Asha reside. Originally spanned the entire continent north of the Menaath Mountains before Aarkein Devaed's invasion. Now bordered by Talan Gol to the north (by the Boundary), Desriel and Narut to the west, and Nesk to the south.

### Cities and Towns

* Alsir
* Caladel
* Decis
* Gahille
* Ilin Illan - Capital
	+ Home of Tol Athian
* Prythe
	+ Home of Tol Shen
* Talmiel
* Tasidel
* Variden
Source

Used to refer to the source of Essence present in all living creatures. Normal people do not have access to their source, only Gifted (not including Shadows), Augurs and the Venerate. Most living creatures also have a Reserve to store their Essence in.

## More Info

* Davian is the only known living thing that does not have a source, since it was removed when he was "killed", forcing him to draw Essence from his surroundings to survive.
* The rate at which a source creates Essence varies by person or thing. For example, the Venerate generate Essence extremely fast, while a plant would generate it very slowly.
Eryth Mmorg

*(EHR-ith MAWG)*

Eryth Mmorg, also known as the Waters of Renewal, is located in Talan Gol. First mentioned in the prologue of The Shadow of What Was Lost. Related to the Forge. Tal'kamar used the Waters of Renewal to wipe his memories, much to Shammaeloth's rage, as Tal'kamar would then be able to retrieve Licanius.
Darecian

*(dah-REE-see-en)*

This refers to the now-extinct race that came to Andarra a thousand years prior to Devaed's attack on their homeland (3,000 years before the present time). They were extraordinarily advanced and powerful Gifted. Deilannis was one of their last cities, and it now lies abandoned. The Shining Lands, their original homeland, was destroyed by Aarkein Devaed in a massively destructive attack that created the Plains of Decay.

They built Deilannis and created the Jha'vett in order to destroy Aarkein Devaed and stop him from destroying the Shining Lands.

The Darecians spoke High Darecian.

### The Impossible Tasks of Alaris Shar

The Darecian fable of the Impossible Tasks of Alarais Shar tells the story of the greatest Darecian king, who heard of a power rising to the east of the Shining Lands and went to meet their ruler. What he found was a cruel tyrant, who refused to help his dying subjects because he had foreseen their demise. This king is described as shimmering with an otherworldly energy.

This king names himself Ghash and tells Alarais that they are destined to join together and conquer the world. Alarais doesn't believe him, so Ghash sets him the three tasks. If Alarais can complete any one of them, Ghash will withdraw. First, Alarais must find a subject worthy of his kingship; second, he must find a man worth of his friendship; and third, he must find a woman worthy of his love.

Alarais eventually fails at all three tasks and concedes to Ghash. Ghash fits him with the black armor of Telesthaesia and sends him out to lead an army against the Shining Lands.

Ghash is revealed in the book An Echo of Things to Come to be Gassandrid, one of the Venerate, and Alarais is revealed to be Alaris--another one of the Venerate.

### The Fall of the Shining Lands

Tal'kamar took on the name of Aarkein Devaed ("The fate of all that comes" in the Shalician language) when he was given the task of destroying the shining lands by Shammaeloth. Devaed unleashed a weapon of mass destruction in the center of their largest city, which created the Plains of Decay. This was done for one reason and one reason only: to cause the surviving Darecians to build the city of Deilannis.

### The Creation of Deilannis

Deilannis was created as a direct response to Aarkein Devaed's attack on the Shining Lands that killed the rest of the Darecian people. Deilannis as a whole was created as a weapon, formed to power the Jha'vett, a time travel device of extreme power.

The reason that Shammaeloth manipulated the Darecians into building a tap into the Rift was so that he could use it to escape the world. Doing so would bring the entire world into the Darklands, a place of utter pain and horror.

The Jha'vett was actually almost used by the Darecians, but due to some mistake, the Jha'vett turned the remaining Darecians into the Lyth. Aarkein Devaed saved as many of them as he could from dying by throwing them through a gate to Res Kartha, but in doing so damaged the Jha'vett.

Later, Tal'kamar created the boundary in order to keep Shammaeloth from reaching Deilannis and reaching the Jha'vett.
Gate

A construct of Kan and Essence that allows instantaneous travel between two physically distant points. A gate is an extremely complicated Kan mechanism, taking up to an hour for even the most experienced Augur. In the trilogy, only Tal'kamar and Gassandrid are known to be able to construct one, but it is implied that Aelrith could also create them.

## Notes

1. ↑ *The Shadow of What Was Lost*, Chapter 9
2. ↑ *The Shadow of What Was Lost*, Chapter 15
Geshett

Geshett is a card game played by Hunters around the world. It is a game of skill, where a person's ability to bluff is key. It is said that it helps hone their ability to tell when people are lying, and to conceal things themselves. It's the only game they play and no-one else is allowed to play it.

## Rules

Everyone starts with ten cards. Players either pass – eliminating them from the round – or lay one, two, or three cards face-down on the table, call their value, and make a bet of any amount. The card value called has to be higher than any previously played.

Once a bet had been made, another player could claim 'Gesh' – becoming the Accuser - indicating that they thought the cards laid down were not of the value called. If Gesh was invoked, the cards were turned face-up. If the call had been honest, the Accuser pays the player double their bet. If it had been false, though, the player not only honors their bet, but gives the same amount to the Accuser.

Whoever finished the round having played the highest cards – either honestly or without being caught – collects everything that had been bet during that round.

## Notes

1. ↑ *The Shadow of What Was Lost*, Chapter 10
Ilin Illan

*(ill-INN ill-AHN)*

The capital of Andarra. Accessible only via the difficult-to-navigate Naminar River or through Fedris Idri, making the city near-impregnable.

Fedris Idri *(FED-riss ID-ree)* is the sole pass into Ilin Illan, and is cut from the heart of the mountain Ilin Tora by the Builders, with three defensive walls known as the Shields.
Mark

A symbol–a man, woman and child enclosed in a circle—which signifies being bound to the Tenets. For the Gifted, this symbol appears in black on their left forearm when they first use Essence. For Administrators, it appears in red on their right forearm when they are bound to the Tenets using an Oathstone.
Danin

Danin was a student at the Gifted school in Caladel. She was roommates with Shass and both had arrived only a few months prior to when that year's Trials were to begin. Asha had comforted both girls on their first night as they wept and helped them accept the truth that their families had abandoned them. As thanks, the girls had made Asha a necklace of daisy's. Danin was one of the students killed when the sha'teth attacked the school.

## Notes

1. ↑ *The Shadow of What Was Lost*, Chapter 5
The Licanius Trilogy:Chapter Summaries

We are using subpages for each book, linked under the summary section on each of the book pages.

## Layout

### Skeleton

Copy paste this whenever you start a new summary. An example footnote is included (for more information, see Footnotes)

```
{{Quote
}}
{{Chapter
}}
==Summary==
{{POV|[[POV character]]|[[Setting]]}}

PLOT SYNOPSIS STARTS HERE <ref>This is an example footnote.</ref>
MORE PLOT SYNOPSIS

<!-- If the POV setting changes, use this:
:{{NewPOV|[[New POV character]]|[[New setting]]}}
-->

<!-- If the scene changes without a POV change, then use:
{{Break}}
-->

==Characters==
===Appeared===

===Mentioned===

==Geography==

==Terms==

{{Notes}}
{{BOOK SHORTCODE Chapters}}

```

### Linking

Anything unique to ***The Licanius Trilogy*** deserves to be linked the first time it is referenced in an article.

#### First appearances

The first time we meet a character, the plot summary should link to their common name, for example:

```
...his best friend [[Wirr]] comes knocking at his door, telling Davian...
```

But in the Characters section they should be listed using their full name, for example:

```
[[Torin Wirrander Andras]] as Wirr
```

#### Later appearances

Future appearances in other chapters should be listed using one of the following syntaxes:

##### Common names

`[[***article name***|***name used most frequently in the chapter***]]`
In general, this is preferred if it is the significantly most common way to refer to something.
**Examples:**

```
[[Torin Wirrander Andras|Wirr]]
[[Ashalia Chaedris|Asha]]

```

##### Using redirects

Most of the main character names should have redirects, so it is also acceptable to use those:

```
[[Wirr]]
[[Asha]]

```
Shalis

The Shalis *(SHALL-iss)* were a serpentine race that trained Tal'kamar to use Essence. Now extinct. They are connected to the Forge but must be revived quickly as if they spend too long in the darklands, they may turn into monsters when revived (a possible theory on the origin of Orkoth). Gassandrid blames the Shalis for his home's destruction.

The dar'gaithin were created based on the Shalis.
Reserve

An entity within living creatures that they can use to store Essence generated by their Source. Essence contained within a Source is safe from Kan Decay, though it can still be accessed using controlled Kan.

## Notes

* Normal [[Augur|Augurs]] do not have a Reserve, but the [[Venerate]] do.
* [[Davian]] is able to safely create a Reserve within himself out of Kan, the only Augur able to do so.
Cyrarium

A **cyrarium** (*sear-AIR-ee-um*) is a massive Vessel that is used as a storage container for Essence. Usually a cyrarium also regulates and manages Essence flowing in to and out of it. There are several cyrariums mentioned in the books. One was built by Tal'kamar and Andrael to power the Boundary. Another is beneath the Jha'vett in Deilannis. Tol Athian has its own Cyrarium as well that powers its defenses, and it is safe to assume that Tol Shen has its own as well. Cyrariums are named for Cyr, who did a tremendous amount of research on the devices. Many Cyraniums predate Cyr however.
Taag's Peak

Taag's Peak is a flat topped, barren peak south of the city of Tawwas in Talan Gol. Its top has an obsidian surface worn smooth by the constant buffeting wind, and sheer cliffs on the sides, with one side leading down the Eryth Mmorg.

Tal'kamar Deshrel confronts Shammaeloth atop this peak right before escaping Talan Gol by falling through a Gate above the water of Eryth Mmorg.

## Notes

1. ↑ *The Shadow of What Was Lost*, Prologue
Andras

The surname *Andras* (sometimes stylized as Tel'Andras) is the royal line of Andarra and may refer to:

* Deldri Andras - Younger sister of Wirr, daughter of Elocien and Geladra.
* Elocien Andras - Former Northwarden, father to Wirr and Deldri, husband to Geladra, brother to King Andras.
* Geladra Andras - Wirr’s and Deldri’s mother and Elocien’s widow.
* Karaliene Andras - Princess of Andarra. Daughter of King Andras, cousin of Wirr and Deldri.
* Kevran Andras - King of Andarra. Brother of Elocien, father of Karaliene, uncle of Wirr and Deldri.
* Torin Wirrander Andras - Northwarden. Prince of Andarra. Brother of Deldri, son of Geladra and Elocien, cousin to Karaliene, nephew to Kevran.

**This article is a disambiguation page for Andras**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Northwarden

**Northwarden** is the official title of the head of Administration. As the leader, the Northwarden has the authority to change the Tenets once in their lifetime, though they require the assistance of one Gifted individual to power the process.

## In *The Licanius Trilogy*

This position is held by Elocien Andras, who has historically used his authority to unjustly oppress and punish Gifted individuals in Andarra. Following the change of heart he experienced upon learning of his son's Gift, his policies shifted dramatically to protect the Gifted and harshly punish Administrators who abuse their powers. He expresses a desire to change the Tenets to allow Gifted to use Essence in self-defence, but the idea is vehemently opposed by his brother, the King.

Following Elocien's death at the hands of the Blind army, the position automatically defaults to his first son, Torin Wirrander Andras. This appointment is highly controversial, as Torin's Gift could potentially allow him to change the Tenets by himself, ignoring the wishes of Andarra's leadership. Notably, the Prince does not abuse this power, enlisting the help of his companion Davian to change the Tenets in a traditional manner. The revised Tenets break the rule forcing Gifted to obey Administration, and allow for Gifted to use Essence in self-defence, a realization of his father's dying wish.

Upon Torin's visit to the Andras estate, he sorts through his father's possessions and discovers a journal chronicling the origins of the Unseen War, Administration and the role of Northwarden. The account reveals that the reign of the Augurs was internally sabotaged by Jakarris si'Irthidian, with the support of a mysterious woman who provided the revolutionaries with the tools required to control the Gifted.

Many Administrators, Geladra included, consider his Gifted status to be a conflict of interest with the office of the Northwarden. They posit that his change of the Tenets was solely based on self interest, and attempt to unseat him from his position through a formal vote. Geladra plans to put Deldri, her daughter and Torin's sister, forward as a puppet candidate to replace her son. The vote is interrupted by the failure of the Boundary, and is unable to be carried out due to Geladra's death at the hands of the *eletai*. Despite the suspicious nature of his mother's demise, and the lack of proof to support his claims, he retains his position.

Torin's Gift also allows him to Control anyone bearing a Mark while he holds an Oathstone. While he is repeatedly encouraged to use the ability for self-serving means, he refuses to abuse his power in this manner. When Andarra is invaded by Desriel, he uses this ability to strategically marshal and communicate with his military forces to great effect.
Desriel

*(DES-ree-el)*

Hostile country to the north and west of Andarra and south of Narut. Governed by a theocracy which believes that Essence is not for mortal use.

Believe in a pantheon of nine deities:

1. Marut Jha Talkanor (God of Balance)
2. Meldier (God of Knowledge)
3. Gasharrid
4. Diarys
5. Alarius
6. Werek
7. Andral
8. Isil
9. Tae-shadon
Anabir

Anabir is a large town in Desriel. Taeris Sarr takes Davian, Wirr, and Caeden here via the Travel Stones after the boys save Caeden from Desrielite soldiers. They spend a day in an inn before Aelrith tracks them down and attacks them. Caeden kills the sha'teth by putting a Shackle around it's neck and the groups flees in the night.
Gassandrid

*(gass-AN-drid)*

Also know as Gasharrid *(gash-AR-id),* Gassandrid is considered to be the founder of the Venerate. He was the first to reveal to Tal'kamar the inevitability of the future, and suggest to him the reasons behind it. More recently, Gassandrid has split his mind into multiple vessels (people) in Talan Gol. Given to create "odd" prophecies.

His true form was a muscular man with black shoulder-length hair.

Gassandrid visits Davian often in prison and makes him fight Metaniel, knowing that Davian can't die yet. Gassandrid becomes angry when he believes Davian somehow controlled Metaniel. Due to Davian's defiance, Gassandrid sends Davian to Zvaelar.

When Davian escapes, Gassandrid uses his proxy Fessi to go after Davian, but Davian squishes the proxy with a metal square.

After the Ilshara falls, Gassandrid goes to Deilannis to prepare the Rift for his master. Tal'kamar crashes into the scene as Asha does most of the dispatching of the proxies. Gassandrid is stabbed by Licanius and has claws come from the Rift to give him strength to pull Licanius into the Rift. It is his attempt to stop Tal'kamar from killing Alaris and sealing the Rift. But Davian is able to withdraw the blade thanks to Taeris, although Taeris Sarr is killed by the Rift. Gassandrid's body is left in the time stream, his link to the Forge cut off forever, the third to last Venerate to be killed.

With a heavy heart, Tal'kamar heads to the Wells to finish this once and for all. He goes to find Alaris.
Nesk

*(NESK [sounds like “desk”])*

Hostile country to the south of Andarra. Andarra and Nesk hold an uneasy peace, but are not known to have been on particularly good terms in recent history. Luckily the Alai mountains prevent most major conflicts from happening. The capital of Nesk is Ilshai.

## Notes

* Men of Nesk help in the final stand against the Desrielites, where they attempt to use the Columns to destroy the Cyrarium. Wirr is forced to cede Aelric's land to help them
* Aelric appears to have red armor, maybe from the Shalis, that he uses to destroy the Columns
* Aelric convinces the soldiers of Nesk to listen to Wirr in hunting down the rest of the fleeing Desrieltes. From this, we can see Aelric (and Dezia) have gained some respect. We can expect more information in the standalond novel on Aelric and Dezia.
Ell

The name **Ell** may refer to:

**This article is a disambiguation page for Ell**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

* El - The Andarran God.
* Elliavia - The deceased wife of Malshash.
James Islington

**James Islington** is an Australian fantasy writer. He was born and raised in southern Victoria, Australia. His influences growing up were the stories of Raymond E. Feist and Robert Jordan, but it wasn't until later, when he read Brandon Sanderson's *Mistborn* series - followed soon after by Patrick Rothfuss' *Name of the Wind* - that he was finally inspired to sit down and write something of his own. He now lives with his wife and two children on the Mornington Peninsula in Victoria.

## Bibliography

### **The Licanius Trilogy**

1. *The Shadow of What Was Lost* (August 2014)
2. *An Echo of Things to Come* (August 2017)
3. *The Light of All That Falls* (December 2019)

* An upcoming standalone Aelric and Dezia novel to take place during *The Light of All That Falls*. (ETA unknown)

### **Hierarchy Series**

1. *The Will of the Many* (May 2023)
2. *The Strength of the Few* (Upcoming)

## Links

* Goodreads page
* Twitter feed
Jarras

Jarras was an Elder at the Gifted school in Caladel. He was a thick-bearded man, well liked with a great sense of humor. He enjoyed telling stories to his students with overly-dramatic gestures that would send them into peals of laughter. He was killed by the sha'teth with it attacked the school.

## Notes

1. ↑ *The Shadow of What Was Lost*, Chapter 2
2. ↑ *The Shadow of What Was Lost*, Chapter 5
Alchesh Mel'tac

*(AL-chesh MEL-tack)*

The first Augur. In legend, driven mad after seeing too much of the future. Soon after the creation of the Boundary, he warned of its eventual collapse and Aarkein Devaed's return. Though his visions were initially considered reliable, after several hundred years without apparent threat from Talan Gol, his writings were dismissed by the priests of the Old Religion and struck from canon.
Rethgar

## Appearances

The Shadow of What Was Lost
An Echo of Things to Come
The Light of All That Falls

**Rethgar** is an escherii working for the Venerate.

## Description

**This section is coming soon.**

Rethgar is shown to be sadistic, taking pleasure in killing the members in Caladel and having displeasure in being unable to kill Asha due to being marked by Tal'kamar.

He is cruel to Davian, and takes pleasure in torturing Davian. His rictus turns to fear, maybe for the first time, as Davian gives him a taste of his own medicine and pushes Rethgar into the timeflow to have his Source wiped out.

## History

**This section re-write is in progress.**

Rethgar Tel'An was the first Gifted that Thell Taranor and Taeris Sarr attempted to turn into a sha'teth using the knowledge given to them by the augur Jakarris. Thell and Taeris thought the process killed Rethgar, and entombed him beneath Tol Athian. The process did not kill Rethgar, instead causing him to become an escherii, a sha'teth whose host remains self aware. Escherii also have access to the Forge, enabling them to use kan. Rethgar's connection to the forge was one of the strands grabbed by Alchesh when Tal'kamar and Ordan connected him to the forge. This made him one of the 13 Augurs to exist after the fall of the Augurs. He escaped his tomb and left two bodies resembling Thell and Taeris in the tomb. How he did this is unknown, as shapeshifting usually requires the caster to have an Imprint.

## Activities in *The Shadow of What Was Lost*

**This section re-write is in progress.**

Sometime after escaping his tomb, he finds his way into the service of the Venerate. Working for them, he attacks the gifted school of Caladel, killing everyone except for Ashalia Chaedris. Later, he helps the blind with their invasion of Andarra, killing Andarran soldiers while they slept.

## Activities in *The Light of All That Falls*

**This section re-write is in progress.**

During Davian's imprisonment in Talan Gol (before being sent to Zvaelar), Rethgar got into his cell and tortured him. It is implied Diara gave him approval to do this. He was unable to break Davian.

After Davian's return from Zvaelar, Gassandrid tasks Rethgar with sending Davian back in time to mark Ashalia. Rethgar believed he was able to control Davian through time, but underestimated how much Davian had learned during his time in Zvaelar. Davian broke free of Rethgar's control, passed on a few messages to Ashalia, and refrained from marking her. When Rethgar got control back, he quickly pulled Davian back to the present. He then tried to kill Davian, but was pushed into Gassandrid's portal. The portal ripped away his essence, killing him.
Dael

*(day-el)*

Master Dael is a butcher in Caladel. He is a thin man, no older than forty, with a bushy moustache that dwarfs his narrow face, and is unfailingly polite to even the Gifted who come in his store, but is completely unwilling to sell to Shadows. Davian comes by Master Dael's shop while out running errands to gather supplies for the school and witnesses the butcher threaten a Shadow with a club who comes into the shop.

## Notes

1. ↑ *The Shadow of What Was Lost*, Chapter 3
Sanctuary

The **Sanctuary** is an underground community of rebellious Shadows at Tol Athian. The Sanctuary is underground in the figurative and literal sense, as it located in the tunnels under the Tol. The Sanctuary is protected by the Cyrarium, a supermassive conduit of Essence, whose radiation makes it lethal to be around. Shadows are immune to the radiation however, making the Cyrarium a perfect defense.
Ka'tare

Ka'tare is a village in Desriel where Caeden was held after being found covered in blood and accused of murdering his whole village. While there, a farmer whose wife had been killed in the attack came and tried to kill Caeden as revenge, on to be killed by Caeden when he expectantly used the Gifted. The local Finder in the village went off and the Gil'shar were sent word. Caeden was escorted from the village under guard and Shackle to be taken to Thrindar for public execution.
Ruby

**Rubies** are Gems that attack multiple units; Targetting a single unit, and dealing splash damage around it(full damage in [1.5], and half damage [1.0] beyond. Rubies deal less damage to enemies with Sapphire Armor, Bosses; and increased damage to enemies with Ruby Armor. Mazing Maze.

## **Starcraft II**

### **Chipped Ruby**

Attacks with a speed of 0.8, a range of 9, and deals 7-9 damage per hit. Deals splash damage around the unit hit. Used as part of the Star Ruby combined tower.

### **Flawed Ruby**

Attacks with a speed of 1, a range of 9, and deals 12-16 damage per hit. Deals splash damage around the unit hit. Used as part of the Garnet combined tower.

### **Normal Ruby**

Attacks with a speed of 1, a range of 9, and deals 20-25 damage per hit. Deals splash damage around the unit hit. Used as part of the Red Crystal combined tower.

### **Flawless Ruby**

Attacks with a speed of 1, a range of 9, and deals 37-45 damage per hit. Deals splash damage around the unit hit. Used as part of the Yellow Sapphire combined tower.

### **Perfect Ruby**

Attacks with a speed of 1, a range of 9, and deals 80-100 damage per hit. Deals splash damage around the unit hit. Used as part of the Blood Stone combined tower.

### **Great Ruby**

Attacks with a speed of 1, a range of 9, and deals 175-200 damage per hit. Attacks 3 units at a time, dealing splash damage. Made by fusing two Perfect Rubys in a single round.
Aarkein Devaed

Powerful Gifted whose invasion of the north two thousand years ago resulted in the creation of the Boundary.

Extreme spoilers for the second and third book, warning bears repeating.

## History

Former Identity of Caeden, under the service of Shamaeloth. Working for Shamaeloth, Aarkein Devaed committed multiple atrocities. Such as the destruction of the Darecian race, Murder of a man named Davian, the burning of Deilanus and damage of the Jha’vhet. Eventually renounced by Tal’kamar after Shamaeloth asked for yet more deaths. Finally was gone for good after the incident at Eryth Mmorg and the Waters of Renewal. For more, see Caeden.
Asar Shenelac

*(AY-sarr SHEN-eh-lack)*

Also known as Tae'shadon *(TAY-shah-don)* and The Keeper. One of the Venerate and a friend of Tal'kamar.

## Venerate

It is unknown when and how Asar joins the Venerate.

## Tal'kamar's Plan

Asar Meets Tal'kamar in the Wells of Mor Aruil in order to help restore Caeden's memories, as part of Caeden's plan. He has waited there for long time.

## Death

Asar is killed by Nethgalla posing as Tal'kamar's murdered wife Elliavia with Licanius while still in the wells, but he successfully manages to distract her until Tal'kamar uses the Portal Box to teleport to his next location.
Knowing

One of the five Named swords. It transfers knowledge and/or memories from those cut by it to the wielder of the blade. Stored by Tal'kamar in the Tributary with Isiliar. Isiliar used it to injure and torture Vhalire under Ilin Illan. Used, and subsequently hidden, by Asha in the catacombs beneath Ilin Illan. After Asha uses it to kill Vhalire, his knowledge of the tunnel system below Ilian Illan is transferred to her.
Alkathronen

The last city of the builders. As expected it has amazing engineering and architecture. Despite it's high location which seems to be covered by snow year round, the city is kept warm by Essence fueled heatstones. Essence, in fact seems to be a crucial part of the city serving many purposes. Just outside the city is a number of portals each leading to the builder's other creations.

## Events

* Caeden builds Isiliar's Tributary here. He returns here to open it only to find her gone mad. She tries to kill him and is only prevented by Alaris.
* Caeden meets Alaris a number of times here.
* Caeden's final battle with Alaris takes place here, when he traps Alaris in the Wells.
Seandra

Seandra was one of the Elders assigned to the Gifted school at Caladel. Seandra was present, along with Davian, Wirr, Elder Olin, and Administrator Talean, when Leehim Perethar was captured and turned into a Shadow for violating the Treaty.

The Elder was one of those who was killed at Caladel with the sha'teth attacked.
Mirrors

The Mirrors, also known as the Mirrors of Truth, are powerful Vessels found deep beneath the mountain of Ilin Tora and the city of Ilin Illan. They were designed to show a user one personal truth about their life. They were called the greatest creation of the Builders and said to have been the thing that ended up destroying them. The path down to the Mirrors is dangerous and not recommended, and only Tal'kamar Deshrel is known to have survived it.

The Mirrors are actually hundreds of individual mirrors housed in a grand white hallway. The hallway is filled with cathedral-like arches that somehow flooded the area with what looked like sunlight. The Mirrors themselves flanked the hallway on either side. When someone walks down center they can see a personal truth about their life in each of the Mirrors that they pass. The user has to look into each Mirror before moving on, but at the end, they are only allowed to remember one truth. Once through, a user can never go back through again.

When Tal'kamar went through, the truth he saw and choose to remember was that the deity that he and the other Venerate worshiped as El was false, and in fact was Shammaeloth.
Fejett

Fejett is a town in Desriel that Davian and Wirr traveled through on their way north. They stopped by an inn in the town and played several Seekers at a game of Geshett. Davian, using his ability to see lies, cleans out the Seekers. One of the Seekers, name Gorron, get upset at a boy beating him and tried to attack Davian, only to be killed when Davian stabs him in his chest using the Gorrons own sword. The other Seekers quickly send Davian and Wirr on their way and tell them that they will tell the local watch that it was a quarrel between Seekers.
Res Kartha

*(rez CAR-thuh)*

The home of the Lyth. The only place in which they can currently survive, due to their susceptibility to kan.

After they transformed into Lyth when their Shackles reacted with the Jha'vett, Talkamar saved as many of the Lyth as he could by opening a Gate to Res Kartha.

Res Kartha is a place of fire, and may be located under Talan Gol.
Sha'teth

*(shah-TETH)*

Creatures originally used by Tol Athian to hunt down and kill Gifted criminals. No longer under the Tol's control. Now working with Meldier and the Blind. Can use Essence and Kan.

### Appearance

The form of a man, but disfigured, pale, and scarred. Always garbed in a black robes with the hood pulled up.

"Four hunt. One hides, cognizant of what he is. A true traitor. An escherii. And I watch." - Aelrith, The Watcher

"Lethaniel. One of the sha'teth. Like Echoes but more self-aware, able to act of their own will and able to use kan. Capable of things that not even the Venerate were able to do. Caeden had given them a new set of bindings, turned them to the Venerate's side after the Gifted had created them. He'd had to, in order to excuse yet another journey across the Boundary.

He'd managed to build some safeguards into those bindings. Not many, though." ~ *An Echo of Things to Come*

* Aelrith *(AIL-rith)*, The Watcher - Best tracker of the sha'teth, now deceased, killed by Caeden putting a Shackle around its neck.
* Khaerish - Described by Lethaniel as "craven"
* Lethaniel *(leth-AN-ee-el) - Killed by Caeden's empowered punch before he could tell Taeris, Wirr, Dezia and Aelric of Caeden's true identity*
* Methaniel - Described by Lethaniel as "craven"
* Vhalire *(vah-LEER)* - Killed by Asha with "Knowing" after asking her to end his suffering.
Shadow

A Gifted who has been stripped of their ability to use Essence. Signified by dark veins marring the face. A shadow still has a Reserve, like all living things, that can be accessed by Augurs, but not by themselves. Shadows can still use Vessels.

A Shadow's essence is also accessible by the bearer of the Siphon.
Dar'gaithin

Semi intelligent, serpent-like Banes.

### Appearance

Dar'gaithin were part man, like other banes, and part serpent. They stood taller than men and were covered in thick black scales that protected them from Kan and absorbed Essence.

### Ability

Likely their scales, which were extremely strong defensively. They work so well, Dar'gaithin can survive entering the time stream

### Creation

Dar'gaithin were created by the Venerate in their experimentation with the connection to the Forge. In an attempt to mimic the Forge, Cyr creates The Furnace, a Vessel that produces the dar'gaithin. Their likeness resembling the Shalis, one of whom was used to create the Vessel (see Esdin)

Dar'gaithin come from Cyr's Furnace, a mimicry of the Forge.

## In The Books

### The Shadow of What Was Lost

Taeris claims he saw a Dar'gaithin and has a scale from one of them.

## Notes

* Telesthaesia armor mimic the abilities of Dar'gaithin scales.
* Dar'gaithin were essentially in charge in Zvaelar and were used to send supplies and bring back metal.
* Dar'gaithin is a word in the language of the Shalis that means 'copies'
Gifted

People who have the ability to wield Essence, their own life force. Everyone has a Reserve which is their pool of esscence. This is different from their Source.

Interestingly, Deilannis negates the use of essence. possibly due to the proximity of the Rift

Darecians could use essence and it is possible they are the original Gifted.

When the Lyth were bound to the Siphon, they could no longer use esscence.
Othinus: 195

* 3★
* 4★
* 5★

There is little air of ambition or bloodthirst about her, and it's easy to underestimate her ability, but in reality she's highly adept at taking on huge forces single-handed. Her Killium comes from the crossbow of Othinus, said to be another guise of Odin, the ancient king of the gods. It has instilled in her skepticism of rank, authority, and convention, and she does things the way she pleases. In particular, she is convinced that all problems relating to power or status can be resolved with money, and has used bribes to get her commander and the others out of a few tight spots.

 **PWR** | 81

## Othinus: 195

### **Leader Skill**

Marksman Blocker: 0.8x PAtk for Bow foes for whole stage.

### **Max Lvl**

50 (Max 70)

There is little air of ambition or bloodthirst about her, and it's easy to underestimate her ability, but in reality she's highly adept at taking on huge forces single-handed. Her Killium comes from the crossbow of Othinus, said to be another guise of Odin, the ancient king of the gods. She excels at fraud, backhand deals, and similar trickery, but she herself is very honest and straightforward--this contradictory personality often takes people by surprise. Whether it's her personality or her strength, she's full of contradictions. When asked about it she'll laugh it off, saying "Contradictions are charming!"

 **PWR** | 93

## Othinus: 195

### **Leader Skill**

Holy Archer Blocker: 0.7x PAtk for Bow foes for whole stage.

### **Max Lvl**

60 (Max 80)

There is little air of ambition or bloodthirst about her, and it's easy to underestimate her ability, but in reality she's highly adept at taking on huge forces single-handed. Her Killium comes from the crossbow of Othinus, said to be another guise of Odin, the ancient king of the gods. She's never usually bothered when people point out her contradictory character, but lately she has become slightly concerned by how her commander perceives her, and by things her commander says or does. Rather than her lack of femininity, it's her way of thinking, which could be construed as deceitful, that she's worried will make him dislike her--something she has never paid a second thought to in the past.

 **PWR** | 109
Statistical analysis

*The Licanius Trilogy* consists of three books. The books are written from a handful of different points of view (POV). The series has four unique POVs and 180 total POVs. Each book section below details the breakdown of these points of view as a word count and as a percentage. The **Chapter by Chapter Breakdown** sections lists the POVs in order by chapter. The percentage expressed here takes the total number of words in that section and divides it by the total word count. If a character has multiple POVs in the same chapter, they are listed again and not totaled up in one line.

The **Unique POV Breakdown** sections list all of the people who had POVs in the book. They are listed alphabetically. The second column counts how many POVs they had. The third column divides the number of POVs the person had by the number of total POVs in the book. The fourth column lists the total word count for each POV. The fifth column divides the word count of the POV by the total word count. For example, in *The Shadow of What Was Lost*, Davian has 20 POVs. This is 41.4286% of the total number of POVs (70) in the book. The next percentage indicates that 47.8432% of the words in book are from Davian's point of view.

The **Full-Series Unique POV Breakdown** section lists combined values for all three books published to date. They are also listed in alphabetical order.

## The Shadow of What Was Lost

The Shadow of What Was Lost contains 54 chapters, a prologue and an epilogue and consist of five unique POVs and 70 total POVs.

## An Echo of Things to Come

An Echo of Things to Come contains 49 chapters, a prologue and an epilogue and consist of four unique POVs and 53 total POVs.

### Unique POV Breakdown

 Caeden | 14
 Davian | 15
 Torin Wirrander Andras | 13

## The Light of All That Falls

The Light of All That Falls contains 52 chapters, a prologue and an epilogue and consist of four unique POVs and 57 total POVs.

### Unique POV Breakdown

 Caeden | 13
 Davian | 20
 Torin Wirrander Andras | 13
Isiliar

*(iss-ILL-ee-are)*

One of the Venerate. Driven insane after she was imprisoned in a Tributary by Tal'kamar. She is out now and is actively hunting him down.

* At some point she is recruited into the Venerate due to her link to the Forge
* She had an incident with fire at some point
* She uses Knowing on Tal'kamar, discovering his plans regarding the Tributaries. Tal'kamar then imprisons her in a Tributary which causes her to go insane over the course of 2,000 years, due to the do'ken not working properly. Tal'kamar stores the Siphon and the sword Knowing, with her.
* Nethgalla arrives and steals the Siphon from her Tributary
* Isiliar escapes when Alaris finds her and frees her
* Isiliar goes to the catacombs and attempts to kill Vhalire
* When Caedan arrives in Alkorthaeon, Isiliar almost kills him before Alaris arrives to stop this
* Isiliar goes to Tol Athian and tries to look for Caedan, killing the castle members before Alaris arrives and kill her so she can be reborn again
* At Illshan Gathdel Teth, Isiliar ambushes Tal'kamar but Caedan knows he can not defeat her in skill, so he activates a mecnaism that throws her fireball back onto her. As she is burned and incapictated, Tal'kamar sadly uses that momment to slit her throat with Licanius, finally killing her for good
* Meldier arrives on the scene with rage. Tal'kamar picks Licanius back up, determined to finish what he has started
Deilanus

Darecian City bordering Narut, Andarra, and Desriel.

## Description

Mist covered city with a few notable locations. That being of, Malshash’s home, the Jha’vhet, The Advisor, etc. Described by most characters as naturally unsettling, Protected by Orkoth before his death at the hands of Gassandrid

## History

Former home of the Darecians before the destruction of the Jha’vhet. Hideout of Malshash while training Davian.
Andrael

Andrael is one of the Venerate. A talented inventor and creator of the five Named Swords, which were forged for the purpose of killing the other Venerate. His deal with the Lyth forced Tal'kamar to erase his own memories in order to reclaim Licanius.

## Origin

Andrael's early life and how he joined the Venerate is a mystery.

## Losing Faith

Andrael was the first member of the Venerate to doubt the identity of the being they served. While the other Venerate believed they served El in a war against Shammaeloth, Andrael believed that they were actually serving Shamaeloth himself. Realizing this, he spent years studying the actions Shammaeloth was doing and making them do in order to determine what his real goal was. At long last, he determined Shammaeloth only wanted to open the rift in Deilannis to get back to the darklands. Andrael set to figuring out how to close the rift while trying to convince the others. He determined that in order to close the rift to the Darklands, all Kan users needed to die, including the venerate. To deal with the immortality of the venerate, he started attempting to craft a weapon capable of killing the Venerate. He ended up making five powerful swords, which became the named swords. His ultimate creation, however, was Licanius, a sword capable of killing a member of the venerate. By this point, Andrael had managed to convince several of the Venerate of his point of view including Asar, Tal'Kamar, and Cyr.

## The Boundary

Despite forging Licanius, and recruting several of the Venerate, Andreal was unable to stop Shammaeloth, who was on his way to Deliannis with the rest of the Venerate and a massive army. To stop him, Andrael helped Tal'kamar design a great barrier of Essence around the northern region of Andarra to trap Shammaeloth. The Boundary, also called the Ilsharra, was powered by a hidden Cyrarium south of the Boundary. The Cyrarium was powered by tributaries that drained essence from the person inside. Cyr agreed to go into a tributary. Two other tributaries were unwillingly occupied by Meldier and Isiliar. Another tributary was built near the Ilshara for Tal'kamar, although he did not occupy it.

## Andrael's Blades

In his quest to design a blade capable of killing a member of the Venerate, Andrael constructed 5 named blades each with different effects.

Licanius (Fate)- Andrael's final blade. Was capable of killing a member of the venerate by destroying their source, and conceivably severing their connection to the forge.

Knowing - Capable of leeching knowledge from the person cut by the blade to the wielder of the blade.

Sight- Effects unkown.

Thief- Effects unkown.

Whisper- Appears to transfer the victims reserve to the wielder. Instantly kills mortals.

## Death

Andrael's death is largely a mystery, but we do know that it did occur, and that Tal'kamar was aware of, or possibly responsible for it.
Nethgalla the Ath

## Appearances

The Shadow of What Was Lost
An Echo of Things to Come
The Light of All That Falls

**Nethgalla**, also known as **the Ath**, is a creature of legend, known for her ability to take the form of others.

## History

**This section re-write is in progress.**

Nethgalla was created when Tal'kamar tried to bring his wife Elliavia back from the dead. The amount of power that he drew allowed Nethgalla to enter Andarra from the Darklands. She took the form of Tal'kamar's dead wife as well as her memories. She has the ability to shape-shift which 70 years in the past Malshash stole from her for a period of 10 years.

After she was pulled from the Darklands she gained the memories of Tal'kamar's dead wife, leading to her obsession with him. She would then continuously hound him in the hopes of convincing him to love her. Often times by taking the form of someone he cared for. Her first encounter with Tal'kamar was in the form of Ell, after she had died for the first time. She met him in a bar, and convinced him that she was Ell. They lived together for some time until El (God) appeared before Tal and told him that she was false. That he named her Nethgalla, the Ath, and that there would be consequences if she did not tell him the truth. When Tal confronted her, she told him it was true and that she was Nethgalla, a creature from the Darklands, but was also his wife Ell, as she had all of Ell's memories and love for Tal'kamar. After this, Tal ran from her calling her a monster.

The next she is mentioned to have met him is in the body of Astria, a woman Tal falls in love with. He found out it was her when she made him his favorite drink that Ell used to make.

She was tortured by Tal'kamar for answers regarding the truth about his master.
Hunter

The Andarran term for those who track down and kill the Gifted for profit. In Desriel they are known as Seekers.

## Random Info

* Breshada is a hunter
* The game Geshett can only be played by hunters, by custom.
* Asha pretends to be a hunter, acting like how she thinks Breshada would act, to get her closer to Tal'kamar
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Silver ring Vessel

A Vessel that creates air blasts. The more Essence you put in, the more powerful the blast.

## Activities

1. Created by Raeleth in Zvaelar as a gift for Niha, who brings it out into Ilshan Gathdel Teth.
2. She gives the ring to Caeden, who sticks it in his LEFT pocket. Caeden delivers it (and Davian) to Taeris.
3. The ring ends up in the Tol Athian stash, where it's found by Asha.
4. Asha gives it to Davian when he leaves for Tol Shen.
5. Carried by Davian until he goes north of the Boundary and the ring is confiscated by Gassandrid.
6. At some point off-screen, it must have been given to Diara, and carried by her until Caeden kills her in the do'ken. He takes it off the desk and sticks it in his RIGHT pocket.
7. Carried by Caeden when he goes back at the end and gets Baby Davian from Niha. No hand-off for this ring, but note there are two rings in this scene, one in each pocket. Note that he specifically leaves the ring from the left pocket with Taeris.
8. Again carried by Caeden when he goes back the last time to die in Davian's place. Devaed takes it from his corpse.
9. Kept until Tal uses it to pull Davian through the Rift as Malshash. The ring is eventually destroyed to send Davian back.
Markaathan

*(mar-KAH-thahn)*

The realm beyond the rift in Deilannis, from which Kan is drawn. Also known as the Darklands. The Darklands is a place of unimaginable suffering, pain and torment, and mere moments spent within can be mentally devastating. Prolonged presence within the Darklands is so intolerable that any trace of the original person is destroyed in short order.

* Beings that originate from the darklands include Echoes and sha'teth, as well as the Ath