recursal/Fanatic-Fandom huggingface dataset:
M9 Beretta

M9
--

## Description

The M9 is a 9x19mm semi-automatic pistol of US origin with a 15 round magazine.

The M9 is a short, low recoil, semi-automatic, single-action / double-action pistol that uses a reversible magazine release button that can be positioned for either right or left-handed shooters

The M9's open slide design ensures smooth feeding and ejection of ammunition and allows easy clearing of obstructions. The hard-chromed barrel bore reduces barrel wear and protects it from corrosion. The falling locking block design provides good accuracy and operability with suppressors due to the in-line travel of the barrel. This is in contrast to the complex travel of Browning designed barrels. The magazine release button is reversible with simple field tools. Reversing the magazine release makes left-handed operation much easier.

## Item Location

* Vanno Store ($1500) - Security Level 2 required.
* Metal Loot Crates (Pobeda Factory, Kolkhoz Zarya, Pechorsk Castle)
* Stash #9 - (Pobeda Factory)

## Attachments

The **M9 Beretta** is compatible with the following attachments:

* Pistol Suppressor
* Viper P
* Weapon Flashlight S
* Laser Pointer S

## Upgrades

* +1 Rail S Attachment Slot ($400)
* Add Pistol Suppressor Adapter ($500)
* Reliability +15% ($600)
* Replace Base Sight with Scope Mount ($450) ⇄ Replace Scope Mount with Base Sight ($400)

## Available Ammunition

* 9x19mm FMJ (Full Metal Jacket)
* 9x19mm AP (Armor Piercing)
* 9x19mm SS (Subsonic)
* 9x19mm +P (Overpressure)

## Durability

The weapon will last for 420 shots until reaching 0 durability, which is equal to 28 mags. It will become barely usable after around 20 mags because of the frequent jams.

## Trivia

The Model depicted in game is a mix of multiple Beretta Models and doesn't actually exist for multiple reasons.

1. The Safety/Decoking lever works only as a safety.
2. The Pistol isn't Double action in game unlike its real-life counterparts.
3. The Firing pin block doesn't appear on the gun, Meaning it would be impossible to fire.
Celebration cake with candle

The **Celebration cake with candle** is a Food Item in *Into the Radius*.

## Description

Delicious, fresh, and sweet. The taste brings back childhood memories. Thoughts of family and friends.

## Item Location

* Vanno - On second level balcony next to explorer #61's room. (PCVR only)

## Usage

The **Celebration cake with candle** 2 uses, each of which restore 20% of the explorer's stamina.
FN-17

## Description

7.62x51mm Belgium designed battle rifle with semi-auto or full auto capabilities.

## Item Location

* Vanno Store ($12000) - Security Level 5 required.

## Attachments

The **FN-17** is compatible with the following attachments:

* NATO Rifle Suppressor
* Viper B
* EOPS Scope B
* OKP7 Scope B
* PK06 Scope B
* Spectr 4X B
* Scope 7-35x56mm B
* Weapon Flashlight B
* Laser Pointer B

## Upgrades

* Recoil -20% ($750)
* Upgrade: Firemode - Burst instead of Auto ⇄ Firemode: Auto ($600)

## Available Ammunition

* 7.62x51 FMJ (Full Metal Jacket)
* 7.62x51 CHP (Copper Hollow Point)
* 7.62x51 SS (Subsonic)
Anomalies

Anomalies are strange and unexplained phenomena, that can hurt and even kill the Explorer if they come in contact with them.

## Anomalies

### Distortion Anomaly

A Distortion Anomaly can be identified by a refraction around 1 foot/ .5 meter in diameter that can be near the ground or floating in midair. When the Distortion Anomaly is triggered it appears as large translucent squares surrounding the refraction. Makes a loud "Distorted" waving noise when triggered. Does moderate damage for duration of time touching the anomaly. If standing inside the anomaly, it will decrease one's speed making it hard to rush through.

### Haze Anomaly

A Gas Anomaly is identified by a large cloud of green gas resembling mustard gas. A green glow appears below the cloud as it moves along a set path or stationary. When the explorer inhales the gas it slowly does damage over the period that the explorer is standing in the anomaly. It can be completely subverted by using a gas mask. Probes not applicable.

### Shock Anomaly

A Lightning Anomaly can be initially identified by a electrical sparking sound. If observant enough you are able to see the epicenter of the anomaly by small blue and white sparks appearing only when the audio cue takes place. The lightning Anomaly creates an arc of high voltage electricity when triggered. If an explorer triggers the anomaly then any items held have a high chance of being dropped on the ground and are unable to be retrieved without triggering the anomaly again. Recommended use of probes to scope out size of lightning anomaly. Can be removed with the use of a grenade. It has a spherical trigger radius of 4-10 feet / 3 meters.

### Reflector Anomaly

A Reflector Anomaly can be identified by a rapidly convulsing sphere. When any object enters its trigger range it throws said object or person in a direct opposite trajectory of its point of entrance. When a probe is thrown in it fragments and heats to an astounding temperature on top of being thrown back. The Reflector Anomaly will kill if the probe redirects in the explorer's direction. Advised to be **extremely** careful when using probes around Reflector Anomalies. Does a small amount of damage if you are unlucky enough to step in it and may fling you into other damage dealing anomalies or make you fall and take fall damage.

### Stomper Anomaly

The Stomper Anomaly is identified by large stomping noises and a cloud of dust flung up. The anomaly is free roaming and moves in increments of ~10 feet / 3 Meters. If hit by the anomaly, equipment will be damaged, along with the activation of any grenades stored in the pouch or vest, it will also deal a high amount of damage.

### Web Anomaly

A Web Anomaly is an anomaly seen almost exclusively in forests and on the edges of zones. Appearance is long black strings. Cannot be identified by sound. Deals moderate-severe damage applying damage over time taking roughly half of the health bar if touched and do the rest of the damage over a period of ~10 seconds. Probe not applicable.
7.62x51

## Description

7.62x51 or .308 is a round commonly used by U.S. service members and civilians. Often used for long-distance small arms engagements with LMGs, sharpshooter rifles, and shorter-range sniper rifles.

## Item Location

* FMJ
	+ Vanno Shop - 20 round box ($360)/200 round crate ($3240)
	+ World Spawn - bullets/20 round box (Pechorsk Castle)
	+ Dead Bodies - bullets (Pechorsk Castle)
	+ Wooden Loot Crates - 20 round box (Pechorsk Castle)
	+ Metal Loot Crates - 20 round box (Pechorsk Castle)
* CHP
	+ Vanno Shop - 20 round box ($220)/200 round crate ($1980)
	+ Wooden Loot Crates - 20 round box (Pechorsk Castle)
* SS
	+ Vanno Shop - 20 round box ($300)/200 round crate ($2700)
	+ Wooden Loot Crates - 20 round box (Pechorsk Castle)

## Available Ammo Types

* 7.62x51 FMJ (Full Metal Jacket)
* 7.62x51 CHP (Copper Hollow Point)
* 7.62x51 SS (Subsonic)
DTK Suppressor

The **DTK Suppressor** is a Suppressor Item in *Into the Radius*.

## Description

Suppressor for SKS, Mosin-Nagant, and Tiger Rifle. Reduces the acoustic intensity and muzzle flash of the shot. Repairs possible via Repair Box only.

## Item Location

* Vanno Store ($1,000) - Security Level 3 required

## Compatibility

* SKS
* Mosin-Nagant
* Tiger Rifle

## Usage

Attach the **DTK Suppressor** to your weapon to reduce the noise the weapon produces when firing. This lowers the chance of being detected by Entities.

You must be in Dressing Mode to remove the **DTK Suppressor** from your weapon.
Weapons

The Weapons page encompasses all items related to Firearms. For everything non-weaponry related, refer to the items page. Combat Knives are obtainable in the shop or exploring. The Spetsnaz Machete can only be found in the zone unless you bought the game during early access. Since knives and machetes can't be manually cleaned, the only way to repair them is via the repair station. In terms of weapon stats, the best pistol is the M9. It is recommended to try to obtain a suppressor as soon as possible, as they decrease the loud bang of your weapons, preventing many engagements by staying undetected. Shotguns do not support suppressors.
1.0

1.0 Is an older game version that has been outdated since December 2021. It has been replaced with the 2.x updates. There is much difference in the 2.x version of the game when compared to the 1.0 version. This is why the developers have decided that the community will still be able to play the 1.0 version of the game. Even though there will never be any updates for it again.

## Accessing the 1.0 update

The 1.0 update can be accessed on Steam by going to Properties>Betas and selecting the 1.0 Old game version. All 2.x saves will be left intact when you switch and vice versa. You can switch between the versions as much as you like.
Spetsnaz Machete

The **Spetsnaz Machete** is a Combat Equipment Item in *Into the Radius*. It is an all around better melee weapon than the standard combat knife as its dealt damage and robustness are higher. Its only drawbacks are its rarity, and its weight.

It is available in the shop to players who bought the game during its early access phase. Players that bought the game later must find it in the world.

## Description

Multipurpose Russian Spetsnaz survival knife for the most loyal stalkers.

## Item Location

* Vanno Store ($200) - Security level 2 required (Only available in store if you bought game during early access)
* Wooden Loot Crates (Bolotky Village, Pobeda Factory, Kolkhoz Zarya, Pechorsk Castle)
* On top of the yellow crane at the construction site in Bolotky Village (Only spawns one time)
* Stash #6 (x2) - (Bolotky Village)

## Usage

The **Spetsnaz Machete** can be used as a melee weapon, thrown weapon, and as a tool to eat canned food.
Laser Pointer S

The **Laser Pointer S** is a Rail S Attachment Item in *Into the Radius*.

## Description

Red dot pointer. Attach it to your weapon with Rail S.

## Item Location

* Vanno Store ($750) - Security Level 2 required.

## Compatibility

The **Laser Pointer S** is compatible with the following weapons:

* PM
* GSH 18
* OC-33
* PP-91
* G17
* G18c
* M9 Beretta
* MP5K
* PP-2000
* TT-33
* PPSh
* PPSh Full
* Desert Eagle

## Usage

Attach the **Laser Pointer S** to your weapon to make aiming with it easier. You must be in Dressing Mode to remove the **Laser Pointer S** from your weapon.
Paparazzi

Paparazzi is a Mission in *Into the Radius*.

## Description

#61, the Committee assigns you on a scouting mission. Deliver photographic evidence of the Radius creatures. Note: photographical equipment is to be obtained in the Science Equipment section of the shop and submitted with the photographic evidence.

## Objectives

* Bring photo of enemies
* Take pictures of all listed monsters anywhere you spot them! Bring the camera to the Facility when you're done.

## Guide

Buy the Camera from the shop, take pictures of the enemies when you encounter them. This does not necessarily have to be in the area the mission gives you. When you snap a picture of an entity that is on your list the explorer will say "That's a nice shot", if there is no entity visible the explorer will say "Nice view, nothing more."

After you have snapped all the picture you can deliver the camera at the delivery spot.

## Possible Rewards

* $450 - Paparazzi #1 (player level 1-2)
* $450 - Paparazzi #2 (player level 1-3)
* $450 - Paparazzi #3 (player level 1-3)
* $600 - Paparazzi #4 (player level 2-3)
* $750 - Paparazzi #5 (player level 4-5)
* $800 - Paparazzi #6 (player level 4-5)
* $800 - Paparazzi #7 (player level 4-5)
* $850 - Paparazzi #8 (player level 4-5)
* $1,200 - Paparazzi #9 (player level 4-5)
* $1,500 - Paparazzi #10 (player level 4-5)

## Enemies Required

* Paparazzi #1
	+ Spawn
	+ Fragment - regular
* Paparazzi #2
	+ Fragment - regular
	+ Mimic Policeman (PM) - regular
* Paparazzi #3
	+ Seeker - regular
	+ Mimic Policeman (PM) - regular
* Paparazzi #4
	+ Phantom
	+ Mimic Policeman (PM) - regular
	+ Mimic Commando (MP5K) - regular
* Paparazzi #5
	+ Spawn
	+ Fragment - armored
	+ Seeker - armored
* Paparazzi #6
	+ Spawn
	+ Mimic Policeman (PM) - regular
	+ Mimic Commando (MP5K) - regular
	+ Mimic Hunter (IZh-27 Sawed-Off) - regular
* Paparazzi #7
	+ Spawn
	+ Phantom
	+ Fragment - armored
	+ Mimic Policeman (PM) - armored
* Paparazzi #8
	+ Spawn
	+ Phantom
	+ Fragment - regular
	+ Seeker - regular
* Paparazzi #9
	+ Spawn
	+ Mimic Gunner (AKM) - regular
	+ Slider
	+ BTR
* Paparazzi #10
	+ Spawn
	+ Fragment - regular
	+ Seeker - armored
	+ Mimic Swat (AS Val) - regular
	+ Slider
	+ BTR
Web Anomaly

* Web anomalies appear very often near the player's spawn point and are often missed by inexperienced players.
* Webs have an initial damage effect, followed by a damage over time effect that often results in death from full health.
* Physically squatting or sitting can help avoid contact with web anomalies.
* Webs are the most dangerous at nighttime, since their color, length and near lack of sounds make them very hard to detect in absence of light.
* Webs sound like whistling wind if you are in a dangerous proximity.
* Currently can spawn high in the air or under the ground as a glitch. These webs can still cause harm and are best identified by sound.

Locations found: forests, Bolotky, Pobeda.
Weather Monitor

The **Weather Monitor** is a UNPSC Loot Item in *Into the Radius*.

## Description

Valuable equipment left behind by some either reckless or unfortunate Explorer. The UNPSC will be willing to pay a lot to get it back.

## Item Location

* World Spawn (All Zones)
* Wooden Loot Crates (All Zones)

## Note

The **Weather Monitor** is a piece of lost UNPSC equipment that can be found in the Radius. This item can be sold for $200 at Vanno.
MP412 REX

## Description

The MP412 REX (**R**evolver for **Ex**port) is a 6-shot double-action top-break revolver. Notable for having the highest damage per shot (150 with FMJ) of any pistol available to the player, the REX is a true hand cannon. As a revolver, however, the REX is limited to just 6 shots before it must be reloaded, a time-consuming process which must be performed one bullet at a time.

## Item Location

Vanno Store ($6000) - Security Level 4 required.

## Attachments

* 1 B Rail
	+ Viper B
	+ EOPS Scope B
	+ OKP7 Scope B
	+ PK06 Scope B
	+ Spectr 4X B
	+ Scope 7-35x56mm B
	+ Weapon Flashlight B
	+ Laser Pointer B
* 1 S Rail
	+ Weapon Flashlight S
	+ Laser Pointer S

## Upgrades

* S-rail ($450)
* Reliability +15% ($600)
* Recoil -20% ($750)
* B-rail (optic) ($650)

## Available Ammunition

* .357 FMJ (Full Metal Jacket)
* .357 CHP (Copper Hollow Point)

## Durability

* 252 shots
* 42 full Cylinders
Flare

The **Flare** is a Survival Equipment Item in *Into the Radius*.

## Description

Red chemical flare. Upon usage launches a flare into the sky that will provide light for up to a minute.

## Item Location

* Vanno Store ($50) - Security level 1 required.
* World Spawn (All Zones)
* Dead Bodies (All Zones)

## Usage

The **Flare** can be used to illuminate the surrounding area by pointing it up and pressing the trigger to launch it into the sky, it will allow the user to see more clearly at night or in a dark area for up up to a minute which can be quite handy at night in a tough situation if you don't have any Night Eye artifacts on hand.
Unknown

The **Unknown** is an Artifact Item in *Into the Radius*. It resembles the Regen Artifact

## Description

Unknown artifact, slightly pulsing over time.

## Item Location

* Gas Anomaly Field in Bolotky Village, during the Flash in the Dark mission as a mission objective.

- Unknown - Location

## Usage

Required Mission Item for the mission Flash in the Dark. Delivered it to complete the mission.
Regen Artifact

## Overview

The regen artifact is an artifact most commonly found in the northern half of the map. This artifact is widely considered to be the most useful due to its ability to heal the player. This is one of the only two healing items in the game, and is usually considered to be better than its store-bought counterpart the Healing Injector. It weighs 1kg; for the same weight, 5 medical injectors can be carried.

## Description

Polygonal, hard edged artifact. Just by holding it your entire body warms up. Use it to heal wounds or fractures.

## Item Location

* Pervomay Route
* Bolotky Village
* Pobeda Factory
* Kolkhoz Zarya

## Usage

Squeeze to gradually heal, healing decreases artifact condition.

This item can be sold for $500 at Vanno.
OC-14-4A

## Description

OC-14 'Groza' is a Russian bullpup assault rifle chambered for the 9x39mm cartridge. Designed in early 90s for counter-terrorist special units. 4A model is equipped with an integrated GP-25 grenade launcher. It takes VOG-25 caseless 40mm grenades.

## Item Location

* Vanno Store ($7500) - Security level 4 required.
* Metal Loot Crates (Kolkhoz Zarya, Pechorsk Castle)

## Attachments

The **OC-14-4A** is compatible with the following Attachments:

* PBS-1 Suppressor

It can also be upgraded to replace the iron sights with a Rail B, a second can be added to the side of the gun.

## Upgrades

* +1 Rail B attachment slot ($600)
* Accuracy +15% (650)
* Fire Rate -20% ⇄ Base Fire Rate ⇄ Fire Rate +20% ($600)
* Replace Base sight with Rail B slot ⇄ Replace Rail B slot with Base Sight ($650)

## Available Ammunition

* 9x39 FMJ (Full Metal Jacket)
* 9x39 CHP (Copper Hollow Point)
* 9x39 AP (Armor Piercing)
Reflector Anomaly

* Reflectors are invisible and become visible at semi-regular intervals when not triggered. When approaching a new area, it is recommended to observe for 10 seconds to pinpoint the location of Reflectors without using probes.
* Reflectors are commonly found amongst Shock and Distortion anomalies.
* Seeing reflectors in a cluster commonly signify an anomaly field, which is where various valuable artifacts can be found.
* Fields of reflector anomalies usually prove more than lethal to explorers because if one of them bounces an explorer away there is a chance it will throw them into another reflector. This can trigger a chain-bounce that can easily kill a player.
* When approached closely, Reflectors sound like violent gusts of air are extremely loud and may mask the approach of hostile enemies.
* Reflectors can damage enemies only if they react to a thrown probe or item. They do not damage them if the enemy walks inside it.

Locations Encountered: Any open field or forest and along roads/railways.
Saiga 12k

## Description

Popular hunting shotgun using 12x70 ammo.

## Item Location

* Vanno Store ($8000) - Security Level 5 required.

## Attachments

The **Saiga 12k** is compatible with the following attachments:

* Cobra D
* PSO-1D

It can also be upgraded to replace the dovetail sight mount with a Rail B, a second can be added to the side of the gun.

## Upgrades

* +1 Rail B attachment slot ($600)
* Recoil -30% ($850)
* Replace Base Sight with Rail B slot ⇄ Replace Rail B slot with Base Sight ($650)
* Upgrade: Decrease Spread Shot ($700) ⇄ Regular Spread Shot ($400) ⇄ Upgrade: Increase Spread Shot ($500)

## Available Ammunition

* 12x70 Buckshot
* 12x70 Slug

## Note

10 round magazines can be found in certain stashes within the zone.
Pechorsk Castle

Pechorsk Castle is a Location in *Into the Radius*.

It cannot be entered without glitches before or after the final mission so get all loot you can during the final mission.

Detailed community-generated map of Pechorsk Castle

## Points of Interest

### Safe house

There is a safe house right before entering the castle, a silver loot crate can spawn in here as well as a wooden one. A lot of loot can also spawn inside the cabinets in the building. Across the road is a small warehouse with more loot.

### Bastion

The bastion corridors of the castle contain a lot of loot and enemies, stash 19 spawns here and a rift can as well. Various loot and anomaly fields are found in the bastion, a large field of lightning anomalies is what has gotten many explorers.

### Centre of the castle

At the center of the castle there is a large building. Behind it is stash 20. The inner bastion contains very little loot but *a lot* of enemies and a rift can spawn here. Enemies are usually Armored mimics, Sliders, and spawns. Ascending the castle's stairs leads you to the final mission objective.

## Stash Locations

### Stash #19

In the chamber at the south east corner. Very near to a metal gated opening.

Stash #19 contains the following items:

* Saiga
* Saiga Long Magazine (x3)
* 12x70mm Slug Ammo Box (x2)

### Stash #20

On a small peninsula near the head of the **Pechorsk Castle**, near an explorer's body.

Stash #20 contains the following items:

* PM
* PM Magazine (x2)
* Healing Injection (x3)
* F1 Grenade (x3)

## Enemies

* Spawn
* Phantom
* Fragment - regular and armored
* Seeker - regular and armoured
* Mimic Commando (MP5K) - regular and armored
* Mimic Hunter (IZh-27 Sawed-Off) - regular and armored
* Mimic Scout (AKS-74U) - regular and armored
* Mimic Gunner (AKM) - armored
* Mimic Swat (AS Val) - regular and armored
* Mimic Marksman (Tiger Rifle)
* Slider

## Trivia

* the safehouse near the entrance of the zone has the Strange Camera inside
* you can walk through some parts of the center castle, and sliders can still teleport to you while you are inside this area, you cannot shoot out of this area and will still take damage in the red water
* in recent updates, more of the area before the bridge is explorable with a large hill to the east, overlooking the front of the castle
Viper P

The **Viper P** is a Pistol Scope Item in *Into the Radius*.

## Item Location

* Vanno Store ($1,150) - Security Level 2 required

## Compatibility

The **Viper P** can be attached to the following weapons:

* PM
* GSH 18
* OC-33
* G17
* G18c
* M9
* TT-33

## Usage

Attach the **Viper P** to your weapon to make aiming with it easier. You must be in Dressing Mode to attach the **Viper P** to your weapon.
PPSh

## Description

PPSh is a soviet WW2 open bolt submachine gun that has been modified to be more compact. It uses 7.62x25mm rounds.

## Item Location

* Vanno Store ($1850) - Security Level 1 required.
* Metal Loot Crates (Pervomay Route, Bolotky Village)
* Stash #10 - (Pobeda Factory)

## Attachments

The **PPSh** is compatible with the following attachments:

* Filler

## Upgrades

* +1 Rail S attachment slot ($400)
* Replace Base Sight with Rail B slot ⇄ Replace Rail B slot with Base Sight ($650)
* Fire Rate -20% ⇄ Base Fire Rate ⇄ Fire Rate +20% ($600)

## Available Ammunition

* 7.62x25 FMJ (Full Metal Jacket)
* 7.62x25 AP (Armor Piercing)
* 7.62x25 +P (Overpressure)

## Durability

The weapon will last for 735 shots until reaching 0 durability, which is equal to 21. mags. It will become barely usable after around 14 mags because of the frequent jams.
AD-15 Detector

The **AD-15 Detector** is a Science Equipment Item in *Into the Radius*.

## Description

AD-15 artifact detector is simple but reliable. Has direction and distance indication.

## Item Location

* Vanno Store ($200) - Security level 1 required.
* World Spawn (All Zones)
* Dead Bodies (All Zones)

## Usage

The AD-15 Detector has unlimited uses, and can be used to detect hidden Artifacts. The closer you are to an artifact, the faster the AD-15 Detector will beep. The color of the light indicates if you are facing the correct direction. If you are facing away from the anomaly, the light will be blue. The closer you are to facing the correct direction, the more green the light will become.
7.62x39

## Description

The 7.62x39 round is a rimless bottlenecked intermediate cartridge of Soviet origin. The cartridge is widely used due to the worldwide proliferation of Russian SKS and AK-47 pattern rifles, as well as RPD and RPK light machine guns.

## Item Location

* FMJ
	+ Vanno Shop - 30 round box ($360)/240 round crate ($2590)
	+ World Spawn - bullets/30 round box (Pobeda Factory, Kolkhoz Zarya, Pechorsk Castle)
	+ Wooden Loot Crates - 30 round box (Pobeda Factory, Kolkhoz Zarya, Pechorsk Castle)
	+ Metal Loot Crates - 30 round box (Pobeda Factory, Kolkhoz Zarya, Pechorsk Castle)
* AP
	+ Vanno Shop - 30 round box ($420)/240 round crate ($3020)
	+ Wooden Loot Crates - 30 round box (Pobeda Factory, Kolkhoz Zarya, Pechorsk Castle)
* SS
	+ Vanno Shop - 30 round box ($300)/240 round crate ($2160)
	+ Wooden Loot Crates - 30 round box (Pobeda Factory, Kolkhoz Zarya, Pechorsk Castle)

## Available Ammo Types

* 7.62x39 FMJ (Full Metal Jacket)
* 7.62x39 AP (Armor Piercing)
* 7.62x39 SS (Subsonic)
Tiger Rifle

## Description

A popular Russian hunting rifle firing 7.62x54mm ammunition based on the legendary SVD-63. Powerful and accurate.

## Item Location

* Vanno Store ($8000) - Security Level 4 required.

## Attachments

The **Tiger Rifle** is compatible with the following attachments:

* Cobra D
* PSO-1 D

It can also be upgraded to replace the dovetail sight mount with a Rail B and a second can be added to the side of the gun, a KO92 barrel adapter can also be fitted with an upgrade which allows use of the DTK Suppressor.

## Upgrades

* +1 Rail B attachment slot ($600)
* Add KO92 Barrel Adapter ($750)
* Recoil -30% ( $850)
* Replace Dovetail Mount with Rail B ⇄ Replace Rail B with Dovetail Mount ($750)

## Available Ammunition

* 7.62x54 FMJ (Full Metal Jacket)
* 7.62x54 CHP (Copper Hollow Point)
* 7.62x54 AP (Armor Piercing)

## Durability

To reach 1% durability, the Tiger Rifle needs to shoot about 150 full magazines or 1500 bullets.
VSS Vintorez

## Description

An integrally suppressed marksman rifle firing the 9x39mm subsonic ammo. Made for special operations but mostly sees usage when icicles need removal.

## Item Location

* Vanno Store ($7500) - Security Level 4 required.

## Attachments

The **VSS Vintorez** is compatible with the following attachments:

* Cobra D
* PSO-1 D

It can also be upgraded to replace the dovetail sight mount with a Rail B, a second can be added to the side of the gun.

## Upgrades

* +1 Rail B attachment slot ($600)
* Reliability +15% (600)
* Replace Dovetail Mount with Rail B ⇄ Replace Rail B with Dovetail Mount ($750)

## Available Ammunition

* 9x39 FMJ (Full Metal Jacket)
* 9x39 CHP (Copper Hollow Point)
* 9x39 AP (Armor Piercing)
Haze Anomaly

* Haze follows a set path and when it reaches the end it disappears and reappears at the beginning. There is no way to determine where the path begins and ends and Haze anomalies move at different speeds along their paths. It is speculated that Hazes stay stationary until an explorer crosses the path, which triggers the anomaly travelling it.
* The Haze anomaly makes a hissing sound like gas coming out of a bottle, this is the easiest way of identifying it's presence. Another strong telltale sign of it's presence is a green aura moving onto the ground, which usually delimits the area in which the anomaly is able to cause damage.
* Haze anomalies can be traversed with no damage using a Gas Mask. While in the damage range of the Haze and wearing a mask, the Explorer can hear a distinct heartbeat sound.
* Haze will do small amounts of damage and will cause the player to cough, alerting enemies to their location.

Locations Encountered: Pervomay Route, Bolotky Village, Pobeda Factory, Kolkhoz Zaraya, Pechorsk Castle.
Sawed-Off Shotgun

## Description

The **Sawed-Off Shotgun** is a side-by-side double-barreled soviet shotgun. There is a belt on the side of the shotgun that can hold an additional 6 shells. Like all shotguns, it is compatible with both 12 Gauge buckshot and 12 Gauge Slugs.

It is 1kg lighter than the Hunting shotgun, but it is louder when shooting and slightly less accurate. Still, it is more convenient and comfortable in close quarters encounters compared to the full-size version.

## Item Location

* Metal Loot Crates (Bolotky Village - Construction Site only)

## Attachments

The **Sawed-Off Shotgun** is not compatible with any attachments.

## Upgrades

* Base Sight ⇄ Rail B ($500)
* Decrease Spread ⇄ Regular Spread ⇄ Increase Spread ($400)
* +1 Rail B Attachment Slot ($500)
* Recoil -30% ($650)

## Durability

Durability: 168 shots until durability equals zero

## Trivia

Since the ITR 2.0 Update, this gun was replaced by the IZh-27 Sawed-Off at the Vanno store, and therefore it cannot be purchased anywhere. It can only be found in loot crates.
9x39

## Description

9x39 is based on the Soviet 7.62x39 round, but with the neck expanded to fit a 9.3mm bullet. The intent was to create a subsonic cartridge for suppressed firearms that had more power, range and penetration than 7.62 US subsonic round used in AKM type rifles at the time. This reduced velocity does not produce a sonic boom, but also limits the muzzle energy and effective range of a weapon when compared to high velocity rounds normally used in (non-suppressed) rifles.

## Item Location

* FMJ
	+ Vanno Shop - 20 round box ($280)/180 round crate ($2260)
	+ World Spawn - bullets/20 round box (Kolkhoz Zarya, Pechorsk Castle)
	+ Dead Bodies - bullets (Kolkhoz Zarya, Pechorsk Castle)
	+ Wooden Loot Crates - 20 round box (Pechorsk Castle)
	+ Metal Loot Crates - 20 round box (Kolkhoz Zarya)
* CHP
	+ Vanno Shop - 20 round box ($200)/180 round crate ($1620)
	+ Wooden Loot Crates - 20 round box (Kolkhoz Zarya, Pechorsk Castle)
* AP
	+ Vanno Shop - 20 round box ($320)/180 round crate ($2590)
	+ Wooden Loot Crates - 20 round box (Kolkhoz Zarya, Pechorsk Castle)

## Available Ammo Types

* 9x39 FMJ (Full Metal Jacket)
* 9x39 CHP (Copper Hollow Point)
* 9x39 AP (Armor Piercing)
NATO Rifle Suppressor

The **NATO Rifle Suppressor** is a Suppressor Item in *Into the Radius*.

## Description

Suppressor for NATO rifles. Reduces the acoustic intensity and muzzle flash of the shot. Repairs possible via Repair Box only.

## Item Location

* Vanno Store ($1,000) - Security Level 3 required

## Compatibility

The **NATO Rifle Suppressor** can be attached to the following weapons:

* AUG
* FN-17
* FN FAL
* M4A1

## Usage

Attach the **NATO Rifle Suppressor** to your rifle to reduce the noise the weapon produces when firing. This lowers the chance of being detected by Entities. You must be in Dressing Mode to remove the **NATO Rifle Suppressor** from your weapon.
Night Eye Artifact

## Overview

The Night Eye artifact can be found throughout the radius once you get beyond the outer most part of the zone. It causes your vision to be brightened in the dark, similar to night vision. This artifact is best for players who prefer to operate at night. The selling price is $110.

## Description

A spherical artifact soft to the touch. Can illuminate the darkness but only subjectively, so can be really handy.

## Item Location

* Pervomay Route
* Bolotky Village
* Pobeda Factory
* Kolkhoz Zarya

## Usage

Pressing the trigger while holding the Night Eye will give the player a sort of night vision, where the light received by it's eyes will be highly multiplied, but everything will be in shades of grey. If the player presses trigger again, the effect will stop. If the player releases the Night Eye, the effect will fade as well after a few seconds. This fact implies that a swift player can "load" it's eyes with a Night Eye, and then drop it quickly to fire a shot with a two-handed weapon before the effect fades. The best use for this artifact is to scout enemies from far away during the night but careful: unarmored enemies tend to still somewhat blend with the shades of grey, so a prolonged scouting is recommended.

As it is necessary for the player to hold the artifact in hand for the whole duration of the effect, it is best paired with weapons that are fired effectively with just one hand (like Pistols or Sawn offs). Two-handed weapons with a laser pointer are easier to fire one-handed but their effective fire rate will be reduced due to their high recoil.

Using the artefact will reduce it's condition gradually. A whole Night Eye holds about 20 minutes of consecutive night vision for it's wearer.

This item can be sold for $300 at Vanno.
Strange Teddybear

The **Strange Teddybear** is an Anomalous Item in *Into the Radius*.

## Description

Holding it in my hands, I hear someone's forgotten thoughts...

"Here you are! My faithful friend for 8 years... Don't be sad, let's fix your paw! It won't hurt, I promise."

## Item Location

It can be found in Bolotky Village on top of a wall of a destroyed building in the village.
Probes Sack

The **Probes Sack** is a Science Equipment Item in *Into the Radius*.

## Description

A sack of empty shell casings used for finding a safe path by activating anomalies. Cheap and easy to source.

## Item Location

* Vanno Store ($25)
* World Spawn (All Zones)
* Dead Bodies (All Zones)

## Usage

The Probes Sack has unlimited uses, and can be used to throw shell casings. These shell casings will trigger certain Anomalies if they get in contact with them.
Desert Eagle

## Description

The **Desert Eagle** is a gas-operated, semi-automatic pistol known for chambering large cartridges. The Desert Eagle also weighs more than any other pistol currently in the game. It also has the second highest single-shot damage of any pistol in the game.

It trades off traditional higher round capacity and low weight for more accuracy and usage of the powerful, punchy .357 caliber. As per usual with Desert Eagles out there, this pistol is a true hand cannon. It's best used against enemies with higher health, such as late-game Mimics, Sliders, and Seekers. The user does not need to worry too much about piercing enemy armor, as .357 only comes in FMJ and CHP, FMJ of which already has high armor piercing power.

Compared to the MP412 REX, the Desert Eagle can be considered the more "Tactical" of the two. Compared to the revolver, it has less damage and more weight, however, it has higher cartridge capacity, accuracy, and rate of fire. In addition, it is loaded by magazine rather than single round to internal, meaning full reloads are much faster, and you can have multiple on stand-by.

## Item Location

Vanno Store ($5500) - Security Level 4 required.

## Attachments

The **Desert Eagle** has the following attachment points:

* 1 B Rail
	+ Viper B
	+ EOPS Scope B
	+ OKP7 Scope B
	+ PK06 Scope B
	+ Spectr 4X B
	+ Scope 7-35x56mm B
	+ Weapon Flashlight B
	+ Laser Pointer B
* 1 S Rail
	+ Weapon Flashlight S
	+ Laser Pointer S

## Upgrades

* Reliability +15% ($600)
* Recoil -20% ($750)
* Accuracy +10% ($550)

## Available Ammunition

* .357 FMJ (Full Metal Jacket)
* .357 CHP (Copper Hollow Point)
Hoop

The **Hoop** is an Artifact Item in *Into the Radius*.

## Description

Flat translucent ring. You'd say it's made of glass, if it wasn't so heavy.It looks broken, but its shards stay in place for reasons known to the Radius.

## Item Location

* Kolkhoz Zarya, during the mission Kids Playground as a mission objective.

## Usage

Required Mission Item for the mission Kids Playground. Delivered it to complete the mission.
F1 Grenade

The **F1 Grenade** is a Combat Equipment Item in *Into the Radius*.

## Description

An older soviet grenade. It's defensive, meaning it has higher damage, more shrapnel, and a larger radius.

## Item Location

* Vanno Store ($75) - Security level 3 required.
* Dead Bodies (Kolkhoz Zarya, Pechorsk Castle)
* Wooden Loot Crates (Kolkhoz Zarya, Pechorsk Castle)
* Stash #4 (x2) - (Bolotky Village)
* Stash #14 (x3) - (Kolkhoz Zarya)

## Usage

The **F1 Grenade** can be used as throwing weapon to damage and kill Entities.
Achievements

Into the Radius has 10 achievements. 0 of these achievements are unmissable, while 10 of them are missable. All achievements are available after the finishing the game.

## Hello, Darkness

This achievement is the simplest to get and you will likely get this without effort. You just simply die in the zone.

## My Bloody Buddy

This achievement unlocks when you purchase any Firearm from the shop at Vanno.

## Hoistman

This achievement is unlocked upon reaching the top of the crane at the Construction Zone. This crane can be climbed from the handles on the interior of the support beams.

## Shooting Ranger

This achievement is unlocked by completing the kill house in the shooting range. The shooting range can be access from the gate on the left when you enter Vanno. Simply begin a game of kill house, then proceed though to the exit.

## Classic Move

This Achievement requires you to kill an enemy using an exploding barrel.

## Unseen Danger

To unlock this achievement, simply take damage from a stomper anomaly. This anomaly is invisible, however it can be identified by the loud stomping noise. When you hear this noise, simply run towards it and take damage, you do not need to die. This anomaly is found around the quarry of Pobeda Factory and the shore of Pechorsk Castle.

## Shine Bright

This achievement is unlocked for discovering every artifact type in the game. Simply hold each type in your hand once to unlock.

## Impeccable Shot

This is unlocked for killing any enemy from over 200m away, this is best done with a scoped Firearm. The achievement can be difficult because the max view distance is around 200m (a grey fog prevents you from seeing farther) or 100m if on quest as render distance is shorter because the hardware is weaker.

The best method to easily get the achievement is to use the shortcut from Vanno to Kolkhoz Zarya with a scoped rifle like the Tiger Rifle. Shooting armored enemies at the greenhouses to the right/south of the shortcut is the easiest method, as the armor will let you see them through the fog.

## Ground Control

This achievement is unlocked after finding all 4 tapes related to the radius' history. To unlock this, find all tapes and listen to them on your tape recorder or on the Computer.

## Immortal Soul

This achievement is the most rare in the game with only 0.5% of players on steam completing it. To complete this, you must finish the game on any difficulty with ironman mode enabled. This means that you can even select story difficulty, which isn't difficult. Ironman mode means you cannot manually save, meaning you cannot save before a deadly encounter to gain extra safety, death is death. Autosaves still occur.
Vanno

## Description

"Vanno" is the location containing the player's main base, and the first location the player will encounter after the tutorial. No enemies will spawn here, and the in-game clock runs at real time (as apposed to the x24 speed of the radius). It is found to the South of the exclusion zone and can be accessed by walking into the fog bordering the edge of Pervomay Route, Bolotky Village and Kolkhoz Zarya at the pathways marked on the player's map. **Vanno** is much more detailed on PCVR, this is due to performance issues on the quest version.

Vanno is also the only way to get into the shooting range.

## Reaching Vanno

Vanno can be reached by following the line at the green flag markers on the map

## Inside Vanno

Once you get into **Vanno** you will see a small red shipping container room, this serves as the player's main base and is where you get your Missions from. When you get into your base you will find some loot placed around the area, which you can choose to keep or sell. (loot does vary between PCVR and quest).

You will also see many other inaccessible containers, assumed to previously house other survivors.

There was also a Christmas tree added in 2.5 (now removed) which had a lot of loot on and around it. it also had the only Cassette in Vanno.

Behind that is the train car, this is where you will turn in missions, buy things from the inside shop, repair and upgrade your weapons or heal using the shower. (note: if playing on a harder difficulty with no regeneration when you sleep, this is one of the few ways to heal.)

## Trivia

* if you parkour up into the rafters there is a note and some Chocolate Bars for you to collect.
* 25 Notes can spawn around **Vanno**, 24 tips and one secret note.
* Lots of free loot spawns here at the beginning of a new profile.
* If you don't raise your hands the first time you enter Vanno the turret will actually shoot at you.
* Vanno was one of the main subjects of update 1.6, which improved many visual aspects of the area
Pistol Suppressor

The **Pistol Suppressor** is a Suppressor Item in *Into the Radius*.

## Description

Suppressor for pistols. Reduces the acoustic intensity and muzzle flash of the shot. Super handy with subsonic ammo. Repairs possible via Repair Box only.

## Item Location

* Vanno Store ($650) - Security Level 2 required

## Compatibility

The **Pistol Suppressor** can be attached to the following weapons with the appropriate mount installed:

* PM
* GSH 18
* OC-33
* PP-91
* G17
* G18c
* M9
* MP5K
* TT-33

## Usage

Attach the **Pistol Suppressor** to your weapon to reduce the noise produced when firing. This lowers the chance of being detected by Entities. You must be in Dressing Mode to attach the **Pistol Suppressor** to your weapon.
AS Val

## Description

9x39mm integrally suppressed Assault Rifle made for special operations. The more light and reliable but less accurate cousin of VSS 'Vintorez'.

## Item Location

* Vanno Store ($8000) - Security Level 4 required.

## Attachments

The **AS Val** is compatible with the following Attachments:

* Cobra D
* PSO-1 D

It can also be upgraded to replace the dovetail sight mount with a Rail B, a second can be added to the side of the gun.

## Upgrades

* +1 Rail B attachment slot ($600)
* Reliability +15% (600)
* Replace Dovetail Mount with Rail B ⇄ Replace Rail B with Dovetail Mount ($750)

## Available Ammunition

* 9x39 FMJ (Full Metal Jacket)
* 9x39 CHP (Copper Hollow Point)
* 9x39 AP (Armor Piercing)
Energy Drink

The **Energy Drink** is a Food Item in *Into the Radius*.

## Description

A canned energy drink. Restores your energy. It is obviously a knock off, but some people argue it has more natural flavor.

## Item Location

* Vanno Store ($80)
* World Spawn (All Zones)
* Dead Bodies (All Zones)

## Usage

The **Energy Drink** is single-use and restores 20% of the explorer's fatigue.
AK-74M

## Description

A modified version of the AK-74. A bit lighter and even more controllable thanks to the new muzzle brake.

## Item Location

* Vanno Store ($6500) - Security Level 3 required.

## Attachments

The **AK-74M** is compatible with the following attachments:

* PBS-1 Silencer
* Cobra D
* PSO-1 D
* GP32 Grenade Launcher

It can also be upgraded to replace the dovetail sight mount with a Rail B, a second can be added to the side of the gun.

## Upgrades

* +1 Rail B attachment slot ($600)
* Recoil -20% ($750)
* Fire Rate +20% ($650)
* Replace Dovetail Mount with Rail B ⇄ Replace Rail B with Dovetail Mount ($750)

## Available Ammunition

* 5.45x39 FMJ (Full Metal Jacket)
* 5.45x39 AP (Armor Piercing)
* 5.45x39 SS (Subsonic)
AK-74 magazine

## Item Location

* Vanno Store ($300) - Security level 3 required.
* World Spawn (Pobeda Factory, Kolkhoz Zarya, Pechorsk Castle)
* Metal Loot Crates - (Pobeda Factory, Kolkhoz Zarya, Pechorsk Castle)
* Stash #4 - (Bolotky Village)

## Usage

The AK-74 magazine can be used to load up to 30 rounds into the AK-74, AK-74M or AKS-74U which gives the user a bit of variety of guns to pick from with this magazine. (even if they're only variants of one gun)
RDG-2

The **RDG-2** is a Combat Equipment Item in *Into the Radius*.

## Item Location

* Vanno Store ($25) - Security level 2 required.
* World Spawn (Bolotky Village)
* Dead Bodies (All Zones)
* Wooden Loot Crates (Pervomay Route, Bolotky Village)

## Usage

The **RDG-2** can be used as throwing weapon to break line-of-sight between the Explorer and Entities.
IZh-27

## Description

The **IZh-27** is an over-and-under double-barrelled soviet shotgun. There is a belt on the side of the shotgun that can hold an additional 6 shells. Like all shotguns, the IZh-27 is compatible with both 12 Gauge buckshot and 12 Gauge Slugs.

It is 1.1kg heavier than the IZh-27 Sawed-Off shotgun, but it is quieter when shooting and slightly more accurate. It can be a bit awkward to use during close quarters encounters due to its overall length.

This shotgun replaced the Hunting shotgun at the Vanno store on the ITR 2.0 Update.

## Item Location

* Vanno Store ($1500) - Security level 1 required.
* Metal Loot Crates (Pervomay Route, Bolotky Village, Pobeda Factory)
* Kolkhoz Zarya - One in wooden cabin along river (does not respawn).

## Attachments

The **IZh-27** is not compatible with any attachments without upgrades, after being upgraded it's compatible with any B Rail attachments.

## Upgrades

* +1 Rail B attachment slot ($600)
* Recoil -30% ($850)
* Replace Base Sight with Rail B slot ⇄ Replace Rail B slot with Base Sight ($650)
* Upgrade: Decrease Spread Shot ($700) ⇄ Regular Spread Shot ($400) ⇄ Upgrade: Increase Spread Shot ($500)

## Available Ammunition

* 12x70 Buckshot
* 12x70 Slug

## Durability

The weapon will last for 316 shots until reaching 0 durability. It will become barely usable after around 240 shells because of the frequent jams.
Into The Radius VR Wiki

**Welcome to the...**
**INTO THE RADIUS WIKI**
**237 articles • 519 files • 4,799 edits**

**WHAT IS INTO THE RADIUS?**

Into the Radius is a single-player survival shooter developed exclusively for premium Virtual Reality headsets (Valve Index, HTC Vive, Oculus Rift, Oculus Quest 2, Windows Mixed Reality).

Players are sent stalking through the surreal post-apocalyptic Pechorsk Radius Zone where physics-based interaction, realistic weapon handling and moody atmosphere will get your adrenaline pumping as you struggle to survive in an unforgiving dystopian environment.

Open-world exploration, climbing, stealth and a dynamic day/night cycle. This creepy immersive VR survival shooter is inspired by 'Roadside Picnic' (Пикник на обочине).

**NAVIGATION**

**HELPFUL LINKS**

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Construction Zone

The Construction Zone is a small location next to the location of the first crashed helicopter related to the first black box mission. It is a medium-low risk zone, with light and dark fragments as well as spawn inside, as well as many anomalies around the perimeter of the building.

## Loot locations

### The Crane

On top of the crane you can find one PSO-1 D, 3 boxes of sub-sonic 762x39mm, and a Mosin-Nagant.

### Orange loot boxes

There are many Wooden Crates that can be found in the Construction zone. Two can be found in the basement, and several more on the upper levels.

### White loot box

A single Metal Crate can be found on the roof of the Construction zone building. You can access the roof from a section of wall on the top floor that can be climbed on.
AUG magazine

## Description

5.56x45mm AUG magazine that holds 30 rounds.

## Item Location

* Vanno Store ($350) - Security level 3 required.
* World Spawn (Pobeda Factory, Kolkhoz Zarya, Pechorsk Castle)
* Metal Loot Crates - (Pobeda Factory, Kolkhoz Zarya, Pechorsk Castle)
* Stash #11 - (Pobeda Factory)

## Usage

The AUG magazine can be used to load up to 30 rounds into the AUG.
Gas Mask GP-5

The **Gas Mask GP-5** is an Armor Item in *Into the Radius*.

## Description

**Gas Mask GP-5** protects against hazardous agents in the respiratory organs, eyes, and face. Wear to reduce the Anomaly damage. Gets damaged by gas and Anomalies. Once broken, stops protecting from hazards.

## Item Location

* Vanno Store ($1200) - Security Level 2 required

The **Gas Mask GP-5** has 15 uses and is used to avoid damage from the Haze Anomaly. You must be in Dressing Mode to equip the Gas Mask GP-5.
Office By The Street

The Office By The Street is a two storey Office building west of the Motor Depot.

Office By The Street - Overview

## Buildings

### Office Building

The Office Building is the sole building of this location and is comprised of two storeys. There´s a chance for a Rift to spawn either on the first floor or on the roof on top of the water tank.

Office By The Street - Ground FloorOffice By The Street - First FloorOffice By The Street - Roof
## Enemies

* Mimics (x1 - x2)
* Fragments (x2 - x3)

## Misc Info

* Just south of the Office Building lies a toppled over truck. There´s a chance for a Wooden Loot Crate to spawn on the east side of said truck.