Liquid Courage

**Liquid Courage** is a Story quest in the *We All Fall Down* DLC.

## Objectives

* Go to Dunkerton
* Go to the Waterworks
* Enter the Waterworks
* Find a way down to the Treatment Floor
* Defend yourself!
* Deactivate the Joy Intake Tank
* Shoot the conductor
* Get back to Dunkerton

## In-Game Description

I know they won't be grateful at first. You don't need to tell me that. But that's fine, that's fine. What matters is that they look at things properly again. Then we can find a solution, and lead them there. And once they realize that, they'll come happily. These are industrious citizens. No matter what you might think, Mother. They put their heads down and they do the work. Yes, sometimes they couldn't see beyond the end of their own noses, but that doesn't mean they're not worth saving. Or incapable of being saved.

Even off my Joy, there must be some lasting effects. Putting it in the water was my own blasted idea, and I forgot it. Go ahead and laugh if you will.

They'll keep this place locked up tight. I know -- it's by my orders.

Somewhere down there great vats of Joy are emptied into the water system. We drank it, brew our tea in it, bathe in it. What else is it turning us into? What strange effects could it be having on our weak flesh?

Verloc! Yes, Mother, I am aware of how much his installation has backfired on me. We HAD NO OTHER CHOICE. I might even have done it again. But for now, I just need to survive him.

That button there ought to do it. Assuming the system is working properly, that is.

And of course it is not.

There! That panel controls the entire intake system.

The alarm's going off; this place is coming down all around me. I need to get out. And then we'll really see what the streets of Dunkerton look like without their magic pills.

## Walkthrough

After entering Dunkerton District via the Bridle Path, the player has to go down the street and then turn right. Climb up on the roof and platform to the other end, then drop down. The player now has to sneak their way past the gardeners and doctors, crouch in the tall yellow flowers to remain hidden.

After passing the Downer Detector TV, look up and swing to the roof. Walk to the edge of the roof and swing across to the plant box nearby, walk the plank to the house and maneuver over the plant boxes on the house.

Get around the back of the house and jump to the stacked boxes, climb up onto the pipes. Now on the other side, drop down to the ground and pass underneath the Downer Detector TV. Go forward, and then go right in the intersection. Head into the alleyway on the left, be aware that there's a Plough Boy here.

Distract the plough boy using glass bottles, or attack him using the whip, then climb up on the barrels and the ledge above. Go forth until reaching a bridge, this is where the Dunkerton Waterworks is located.

Go across the bridge and head into the building to the far left, drop down into the vent system. Be mindful of the bottomless pits.

Inside of the Waterworks, head right and sneak past the workers and bobbies. After reaching a dead end, climb up on the lockers and enter the ventilation system, then drop down and take the elevator into the treatment floor.

Down there, it's discovered that Anton Verloc was aware that somebody was going to disrupt the water flow, but wasn't aware it was going to be Victoria. He sends out Doctors, workers, and another brute to kill Victoria.

After they've all been defeated, the player has to climb up on the tanks quickly before the water turns electric, climb up and swing over the platforms, then go up to the button and press it. When it doesn't work, shoot the conductor to the right.

This will cause the pipes to explode and fall down, causing Victoria to fall back down onto the Joy Intake Tanks. Now, the water will slowly rise up and kill the player if they're not quick enough.

Jump over the tanks and to the platform, stop inside of the elevator and press the button to go up, jump over to the platform and press the button there to lower hanging pipes, walk across them over to the other side. Jump and swing over a few other platforms and then walk over some more pipes, jump and swing up to the last platform and go to the exit.

The player has to shoot the conductor to exit through the main door. Exiting ends the quest.

## Collectibles

### Notes that the player will gather

* Unfiltered

7x Contraptions

## Transcript

### **Gardening**

Open/Close

Man: Didn't we use to garden out here?

Woman: You mean back during the ... Germans?

Man: No, I mean, until quite recently. Weren't we always eating cucumbers and cabbages and things in the Autumn? We must have had gardens.

Woman: I do vaguely remember planting seeds. And digging up radishes. Bushels and bushels of bloody radishes.

Man: Why did we stop?

Woman: I don't know. A cucumber isn't much to look at. Prickly, and sort of ... sloppy.

Man: You think we stopped growing food because, because...?

Woman: Yeah. Flowers are prettier.

### **Revelation Breach**

Open/Close

Wellie: This is the third booth we've tried! They're never empty! How can they be empty?

Wellette: I'm starting to feel rather down. Oh, I don't like this, not at all!

Wellette: Hold on now -- there's Joy in the water pipes! Isn't there?

Wellie: Yeah. Yeah! Let's run home and make a nice cup of tea!

Maharajkumari: There's Joy in the water? You really thought of everything, didn't you?

### **Fountain of Happiness**

Open/Close

Robert: Oh... There was another riot this morning. A couple wouldn't stop talking about how much they missed their little darlings, and why haven't the Russians sent them back?

Victoria: They should take their Joy. Nobody likes a Downer.

Robert: You can't just wrap a pill in bacon and expect they'll swallow it. They're not dogs.

Victoria: Put it in their tea, then.

Robert: What do you mean? Dose the sugar cubes?

Victoria: Dose the water supply. Everyone drinks tea. You don't even have to tell them at first.

Robert: That is rather audacious, isn't it?

Victoria: One must do one's duty even when it isn't pretty. Isn't that what you always say?

Victoria: Then I have to stop the Joy from coming through the pipes, too. I have to smash the Water Treatment plant.

Maharajkumari: And all that accomplishes is cutting off the happy drugs to one island?

Victoria: When they put you in charge of things, you don't have the luxury of idealism, Mother. You have to weigh how much you're going to hurt people.

Maharajkumari: Do you.

### **The Battle of Flowers 1**

Open/Close

Joy Doctor: Don't be stingy with the fertilizer, lads. If these roses ain't redder than blood, then that stupid White Rose pretender wins.

Victoria: Does it occur to no one to grow vegetables? I suppose they remind people they're hungry.

### **Greenery**

Open/Close

Wellie: Didn't we use to garden out here?

Wellette: You mean during the ... Germans?

Wellie: No, I mean, until quite recently. Weren't we always eating cucumbers and cabbages and things during the Autumn? We must have had gardens.

Wellette: I do vaguely remember planting seeds. And digging up radishes. Bushels and bushels of bloody radishes.

Wellie: Why did we stop?

Wellette: I don't know. A cucumber vine isn't much to look at. Prickly, and sort of ... sloppy.

Wellie: Do you think we stopped growing food because, because...?

Wellette: Yeah. Flowers are prettier.

### **The Battle of Flowers 2**

Open/Close

Wellie: Watch them thorns! These are white roses, right? Bleed on them and you'll spoil the whole effect!

### **Indefinite Bad Luck**

Open/Close

Wellie: Damn it! Fresh out of produce again!

Wellette: Surely they must be getting new items in some time!

Wellie: Of course they do, dear, we just have the silliest bad luck!

### **Caught Red Handed**

Open/Close

Anton: Miss Byng?!

Anton: Oh, this is wonderful!

Victoria: Tony.

Anton: After the Mood Booths, the water was obviously the next target. But to have it be you!

Victoria: They're all going to die if they don't stop taking Joy! You've anaethetized a bleeding patient!

Anton: Doctors, this woman needs treatment. Be firm!

### **Murder Without Smiles**

Open/Close

Wellette: I DON'T LIKE WHAT I'M THINKING.

Maharajkumari: I hope your plan works.

Victoria: It... it won't be easy for them. But once they come to their senses, they'll thank me.

Maharajkumari: You don't think they'll hold a grudge? Some people hold grudges forever.

Victoria: No, they -- You mean me.

Victoria: I'm doing this for them. You didn't spy for the Independance Movement for me.

Maharajkumari: But I did.

## Trivia

* '*Liquid Courage*' refers to the confidence some people get after drinking alcohol.