Stats

Princess & Conquest is in part an RPG. As such it has stats that effect how both Sir Knight and The Princesses can interact with the world.

## Gaining Stats

All characters gain stats from burning Swirlies at the campfire for Experience. When enough experience is accumulated, the character will gain a level, which increases their stats and possibly gives them a level-up point to assign to one of the 4 main stats in the Level Up screen.

The Knight starts with 2 level-up points at level 1, and 1 for every subsequent **even** level up, with a bonus point at lvls 10, 20, and 30, totaling up to 20 distribution points at lvl 30, provided you don't have any traits that increase stats. The Knight's level is capped at 30.

All other characters including Princesses start with 2 level-up points and gain 1 on every level up. Their level is capped at 20. Maximum available points: 21

## Player's Main Stats

The Player Knight's main stats, improve these to improve specific combat stats. Main stats are also required to recruit progeny with the Hero Banner and affect interactions with a few NPCs.

### Strength

> - Boosts attack mainly, then defense and magic defense.
>
>

Increases Attack primarily, increases how much damage the Knight deals with weapons.

### Endurance

> - Boosts defense and magic defense mainly, then agility.
>
>

Increases Defense and Magic Defense primarily, decreases how much damage the Knight takes.

Also increases the amount of sex scenes the Player can perform during camp.

### Intellect

> - Boosts Magic attack mainly, then magic defense and luck.
>
>

Increases Magic Attack primarily, makes the Knight's magic attack more powerful.

### Dexterity

> - Boosts agility mainly, then luck and defense.
>
>

Increases Agility primarily, may also increase the Knight's evasion chance and reduce attack cooldowns.

## Princess Main Stats

Princess's Main stats are different from the knight's, and are based on the Gat's original towergirl stats.

### Love

> - Useful to romance the character.
>
>

Princess's Love for you. This stat is often very important for getting special scenes with the princess.

### Lust

> - Increases the fondness of the character towards sex.
>
>

Princess's desire. Renders the Princess vulnerable to rape and corruption. Without Lust, or while wearing the Chastity Belt, the Princess cannot enage in battle fucking. Also allows the player to remove the Princess's costume, with different reactions at different levels.

### Power

> - Increases the fighting stats.
>
>

This is the only main stat that increases the Princess's combat stats directly.

### Wealth

> - Increases the effectiveness of some special items and of the brothel, and affects enemy drops.
>
>

How much the princess is worth? Also, increases revenue when the princess is left in the brothel.

### Corruption

Represent promiscuity. Increases as the Princess uses aphrodisiacs or engages in battle fucking, which leads to succubization. Cannot be decreased once it reaches Level 10. See the main article for full information.

## Combat Stats

Stats that determine how you perform in combat. Improved specifically from Sir Knight's main stats, or the Princess's Power stat.

* Health Points (HP) - How much damage you can take before you die. Keep this above 0
* Magic Points (MP) - Limits how many spells you can cast.
* Attack (ATK) - How much damage you deal with standard attacks
* Defense (DEF) - How much damage you can negate from standard attacks
* Magic Attack (MAT) - How much damage you can deal with spells
* Magic Defense (MDE) - How much damage you can negate from spells
* Agility (AGI) - Crit/Dodge chance and attack speed
* Luck (LUK) - Standard luck stat. Affects loot quality, but it is unknown just how many other aspects of the game it affects.

## Party Member's Combat Stat Table

### Sir Knight and main Princesses

Sir Knight and Princesses are special: Only their MaxHP and MaxMP climb up steadily as their levels rise, while other stats remain the same. They can only be improved by distributing points into **Power** stat at **Level Up** menu.

*\*Sir Knight's **MHP Max** and **MMP Max** stats are that of him at level 30.*

*\*Dragon Princess III is currently unobtainable.*

### Unique NPCs and regular heirs

Unique NPC companions and common heirs experience regular stat increment when their levels increase. Progeny who were summoned via the Life Gem have slightly different stats calculation, and will be covered in Necromancy. The following table only show the values at level 20.

As of Heirs, each race has a few variation of progenies, each with some minor differences in their stats. The following table shows their stats at level 1 and level 20.

**\*Warning: These information are heavy spoilers. The randomness in the game is what made it enjoyable, the following table should only be consulted for technical reasons.**

*\*There are some instances in the game files (denoted with (?)) where the same comment is used across different classes, or 2 different classes have the same stats. They might be changed in the future.*

*The tables were updated as of BETA 0.17.14 - patch 23.04.2021, and might be subjected to changes in future builds.*

## Disclaimer

This is a work in progress game. As such all stats are open to manipulation and rebalancing multiple times before the game is a finished product. This is the main reason for hesitation in adding any hardcore numbers or calculations.

Note: A cheap (or not so cheap) way to get all max main stat points for progeny/princess at lv.1 (It may be removed in future patches). Fuzzy Nip (keep burning them), Sacred Candle, Feline's Bell and the help of Mary-Annette. No stat points allocated, equip sacred candle on the intended progeny, make her consume Fuzzy nip, use the Feline bell and repeat until 10 love 9 lust. Go to Mary-Annette to relocate your points. If you want to farm shinies just make it 5 for everything and add 1 point. If not allocate every point in power and wealth and repeat the sacred candle step. Use it for fun though (or experiments). \*Doesn't replace stats upgrades from leveling up (i.e. hp, mp, etc.)