Reverse Falls: The Game

## Trailer

***Reverse Falls: The Game*** is a visual novel by the Giddy Fresh Team. Chapter 0 is the only chapter that is released so far, but more are planned for the future. Players can find the game on GameJolt. To keep up with the development of the game, players can follow their GameJolt page and get notified of DevLogs, or follow the *Reverse Falls: The Game* Tumblr page.

## Development

A game developer team formed by Redditors and fans that saw the April Fool's trailer for the visual novel by Mike Inel, known as the Giddy Fresh Team, picked up the game and started developing it. The Demo was released on May 6th, 2017, which got over 1,000+ downloads. Chapter 0 was released on December 17th, 2017.

*Reverse Falls: The Game* has a very slow production and development process. According to one of the developers on Discord, the game is 20% done and they're currently drafting chapters and finishing up Chapter 1. As of February 2019, nothing has come out yet about development, and it's likely nothing ever will. The game is considered an open project, so its development process depends on who joins to work on it.

## Description

This game is going to be a visual novel with point and click elements.

The first demo was created by Helvest in 14 days and updated to add other languages with the help of the team, this demo is a short discovery of the universe of Reverse Falls but it is not part of the story that will be developed in the final game.

The Reverse Falls AU has various interpretations and we take inspiration from them, but we're not obligated to follow it exactly, it'll all be a surprise! What we can say is that the game will remain appropriate enough for younger fans of Gravity Falls to enjoy, we'll try our very best to stick within the boundaries set by the original show.

## Game information

### Gameplay

*Reverse Falls: The Game* is formatted in a similar fashion to other visual novels, with cutscenes containing characters' dialogue and multiple options in certain parts of the game that have different paths in the storyline, which depend on the player's choices.

### Game mechanics

*Reverse Falls: The Game* has several game mechanics with their own purposes that the player can use.

#### Inventory

The inventory is where various items obtained throughout the game are stored. Some of the items are used later on in the story, after they are received.

A list of items that can be collected and added to the inventory include the following:

* **Journal 3** - Pacifica is given Journal 3, as a present from Preston and Priscilla Southeast, although they originally intended to give it to her on her birthday. When the player encounters Deuce during Chapter 0, they are given three options of creatures for him and Pacifica to read about. The monsters that can be selected include a werewolf, a wendigo, or a vampire. The dialogue that Pacifica and Deuce have in a cutscene where they read an entry of Journal 3 depends on what creature was picked.
* **Silver mirror** - The silver mirror is obtained, when it is mentioned that vampires, werewolves, or wendigos are susceptible to silver. Later on in Chapter 0, Pacifica tries and fails to use it against the Mothman (who was mistaken for one of the entities listed above), when it was revealed that silver is not one of his weaknesses.
* **Go-Kart keys** - While Robbie was fantasizing to the point of falling asleep, Pacifica took the go-kart keys from him, when he wasn't looking. The Map Travel game mechanic is also unlocked, after obtaining the keys.

#### Map Travel

The player can choose a different location for one of the characters to travel to, so the story can continue. There are currently four areas in Chapter 0, so far, but more of them might be added in new updates, when more chapters get released.

* **Town** - This is the starting point for Gideon Pines, when he runs amok away from home. After the map appears on-screen, the plus sign that is above the label for this area, but it is grayed out, since Gideon is already at the town. Three other places can be selected, besides the town, with a few more plus signs that the player can click on to access the other locations.
* **Arcade** - If the arcade is picked, Gideon would attempt to play *Fight Fighters* on an arcade machine, after he inserted his quarter into the machine's slot. Then he accidentally injures Reverse Candy, when he knocked the arcade machine over. He quickly leaves, after Candy berates him.
* **Tent of Telepathy** - If the Tent of Telepathy is picked, Gideon goes to a magic show. Referred to as the "**Telepathy Tent**" in-game, this place is where Mabel Gleeful is performing on-stage, before she hands out fliers to the audience. Gideon nervously accepts a flier that was handed to him. When Mabel leaves to put the tent together for the next show, while the crowd follows her and eagerly tell her that they want to help her build it.
* **Hardware Store** - If the hardware store is picked, Gideon needs to get a replacement tool for his father. Reverse Grenda rudely tells him to get out of the way, before she hands the cashier a list of items that she needs to buy. When she accuses Gideon of being another boyfriend of hers (since she mentions that she already has one), he promptly exits the hardware store in anger, after he had enough of the dispute that he had with Grenda.

### Upcoming content

*Main article: Reverse Falls: The Game/Upcoming content*

View this article to see upcoming content that is going to be added in future updates. However, beware, as there are spoilers ahead.

## Characters

* Dipper Gleeful (demo only)
* Mabel Gleeful
* Gideon Pines
* Pacifica Southeast
* Will Cipher (demo only; off-screen appearance in Chapter 0)
* Preston Southeast
* Reverse Robbie
* Scot
* Reverse Wendy
* Deuce
* Bud Pines
* Reverse Grenda
* Sheriff Blubs
* Duck-tective
* Reverse Toby Determined
* Priscilla Southeast
* Bill Cipher (demo only)
* Constable
* Mallardarty
* Stan Pines (mentioned by Bill in the demo)
* Mothman
* Reverse Candy

## Trivia

* The game is currently able to be played on Windows, Mac, and Linux systems.
* The game's demo has an Android port.
* *Reverse Falls: The Game* has the same tone as the original series, making it far more lighthearted and family-friendly, compared to most other depictions of the Reverse Falls AU.
* The fake release date that was stated in the trailer was "April 1st, 3018". This is justified, as the trailer was originally made as an April Fool's joke, prior to an actual game based on it being developed.
* The demo is not a part of the game's main storyline.
* Some of the backgrounds used in the game are reused from the official show, while others are real-life backgrounds.
* The game runs in Unity.
* For some reason, humanized versions of Gumball, Darwin, and Nicole from *The Amazing World of Gumball* appear at the beginning of Chapter 0, and are never seen again after this. It is unknown why these characters are in the game's prologue, despite *Reverse Falls: The Game* not being a crossover with anything else, other than *Gravity Falls*.
* *Reverse Falls: The Game* is for all ages, but it has several content warnings. This includes mild fantasy/cartoon violence, suggestive themes, and mild language.
* The GameJolt page was first published on April 13th, 2017.