recursal/Fanatic-Fandom huggingface dataset:
Ascendancy War

One of the Silvan Ascendancy’s largest military operations, the Invasion of Auridia was also the first time since the Elfin Divide that the Elven Civil War stretched beyond Elven territory.

The Ascendency’s first steps for the Invasion were carried out flawlessly. Simultaneously, Silvan Galactic Cruisers arrived at the same time as a Behemoth with thousands of smaller passenger ships filled with Ascendency fighters. The Cruisers drew the attention of the planet defense fleet and the smaller ships slipped down to the surface uncontested. Planetary forces did not realize they had already been invaded until after the Ascendency had a firm beachhead.

Intense fighting on the ground lasted for nearly six years, even though Humanity’s flagship, the Star of Tellus, drove off the Ascendency fleet within the first month of the war. During the conflict the Ascendency inflicted heavy losses, including several raids against the capital city of Auridia, Zephyr’s Gate. The Silvans were only able to continue this campaign for so long due to the periodic return of their Galactic Cruisers to deliver supplies to their forces.

Finally, heroic acts from Human units such as the Blades of Azure, heavy fatigue from years of fighting with minimal resources from the Silvan forces and an impending military response from the Vulpine forced the Ascendency to abandon the campaign. Silvan forces accepted an invitation from the Human Triumvirate to leave the planet uncontested so long as they did not employ a scorched earth policy as they retreated. Leaked communication from Human and Vulpine forces shows that they had threatened the Ascendency with a repeat of the Sacking of Docarro if they broke this agreement.
Казнь

## Казнь

### Стат. требования

Разум: СВоля: С

**Казнь** (англ. Execution) — активный дар в игре Code Vein.

Описание:

*Создаёт огромный меч, обрушивающийся на врагов, как нож гильотины.*

*Те, кто видит это лезвие, познают истину.*

*Проще принять её, чем сопротивляться.*

Способ получения
Приобретается за 36000 дымки.

Повышение уровня
* Побеждайте врагов
* Или приобретите за 18000 дымки и 9 активаторов MJ-310
Vahdean Theocracy

Living so close to the Galactic Center caused the Fae to develop a highly religious culture. The foundation of their religion revolves around the ‘Great Spirits’ that are embodied by the stars and reside in the Galactic Center, which, according to Vahdean doctrine, is heaven. The Fae believe they are the Chosen People of the Spirits due to their proximity to the Galactic Center and their inborn ability to fly.

The Divine Priest heads the Theological Council, which is comprised of the highest ranked officials in the Theocracy. All officials in the Theocracy are considered priests and their achievements are directly compared to their acceptance from the Spirits.

The Vahdean Theocracy constantly calls for the tiny sub-race of beings known as ‘spirits’ to be renamed, given the obvious confusion between the tiny beings and the Fae's deities, but unfortunately for them the Gremlin-given name has stuck.
Nale

Nale is a Salamander born on the Salamander homeworld of Dulara. After spending a while traveling from planet to planet, he finally settled on Auridia, taking up residence in Zephyr's Gate as a magitech crafter and tinkerer. His age is unknown to him, but he thinks he is somewhere between 20 and 30.

He is about 6 feet tall with shiny orange and yellow skin. he has a trail of yellow spots that begin on his head and end on his tail. He carries a heavy arbalest that he keeps attached to a large rucksack on his back, from which numerous sacks, pouches, and tools are hung. A hatchet is affixed to his belt, along with a small defensive buckler shield. His clothing is a bit ramshackle and seems to follow a "function before beauty" philosophy. There are many pockets sewn all over the pants and vest, containing god-only-knows-what, and a blue scarf is draped around his neck and shoulders.

**SESSION 1**: He is somewhat socially inept, and often says the wrong things. However, he seems to have a good heart and his actions, while strange to most, appear to be intended for the team's benefit. He is a superb tinkerer and is relied upon by Viktor Raynorr for repairs and maintenance.
Завеса стихий

**Завеса стихий** (англ. Elemental Wall) — активный дар в игре Code Vein.

Описание:

*Временно повышает сопротивление всем стихиям для вас и союзника.*

*Опытный боец умеет приспосабливаться к любой ситуации. Слишком самоуверенные уже давно стали прахом.*

Способ получения
Приобретается за 6400 дымки, если получен «Осколок Эос III».

Повышение уровня
* Победите врагов, предварительно активировав этот дар
* Или приобрести за 3200 дымки и 5 активаторов MJ-212
Stingy

**Stingy Spoilero** is a main character in the original *Lazytown* series and the fanon series.

## Basic Infomation

### Alias

Stinky (by Robbie)Prince Stingy

Prince of Lazytown

### Relatives

Richard Spoilero (father)Miriam Spoilero (mother, deceased)

Piggy (pet piggy bank)

### Friends

StephanieSportacus

Robbie

Ziggy (best friend)

Pixel

Trixie (rival)

Tiffany (crush, later on girlfriend)

## Personal Infomation

### Personality

Greedy, selfish, posh, wealthy, stuck-up (somewhat), fashionable, trendy, caring, has a heart of gold
Galactic Civil War

The Galactic Civil War was a devastating galaxy-wide conflict between the Gremlin Republic and the lesser races that occurred over 300 years ago. The catalyst that ignited the war is unknown, but its effects persist to this day.

### History

When the war started, The Gremlin Republic maintained a front against all of the lesser races, but focused their efforts against the Humans and the Vulpine. While the Vulpine were able to hold their ground for a time, the meager defenses mustered by the Humans proved to be little help against the Gremlin war machine. Their initial forces destroyed, the Humans could only watch helplessly as their homeworld of Tellus was obliterated. The Gremlins then moved their fleets out of Human space toward Vulpine territory.

Before the Gremlins could deal the final blow to the Vulpine, a newly-assembled and fully-antagonized Human fleet appeared in Vulpine space and routed the surprised Gremlins. With a major portion of their fleet destroyed, the Gremlins retreated. The Vulpine and Humans then formed a coalition and cut a bloody swath deep into Gremlin territory, eventually laying siege to the Gremlin homeworld of Docarro. The facts surrounding the events of the siege are few, but it is said that only the begging of the Vulpine Queen herself was able to stop the fury of the Human leader. With the Gremlin Senate dead at his feet and their government dissolved, Kalman Vass finally ended the war.
Auridian Cave Hound

These dog-like creatures are native to Auridia. They are roughly the size of a wolf, and live in packs in caves and caverns across the planet. They can be dangerous in large numbers, but hunting is common enough to keep their numbers in check, and they generally avoid the surface.

The Silvan Ascendancy experimented on cave hounds during the Ascendancy War on Auridia. They magically enhanced them, making them bigger, faster, and much more lethal. These enhanced versions were called Ascendancy War Hounds, and were a fearsome sight on the battlefield.
Human Triumvirate

The Triumvirate was formed at the end of the Galactic Civil War by the war hero Kalman Vass. It is composed of 3 leaders, with one from each of the remaining human worlds.

Legislation must be approved by all 3 members in order to be enacted. Sessions are highly secretive, with none but the 3 legislators allowed in the chambers. This secrecy has given rise to a few conspiracy theories, but none have ever gained any traction.

The Triumvirate chambers are aboard Humanity's flagship, the Star of Tellus, which is a massive Galactic Cruiser. This is done to prevent another disaster such as the destruction of Tellus, in which Humanity's homeworld and entire leadership echelon were eradicated.

Despite the Chamber residing on the Star of Tellus, Humanity's official capital is Auridia.
Star of Tellus

This colossal Galactic Cruiser is the flagship of the Human military fleet and the semi-permanent home of the Triumvirate. It is rumored to be among the largest ships in the galaxy.

During the Ascendancy War, the Star of Tellus managed to almost single-handedly repel the Silvan Ascendancy's invading fleet, which is a testament to its immense size and firepower.
Cat-Folk

Cat Folk are a feline humanoid race. Their home planet orbits a dim K-type star, and as a result they have developed low-light vision and acclimation to colder environments.

### Racial Bonuses

* **Passive**: no inability in dim light. very dim light is treated as dim light. Darkness is treated as very dim light.
* **Passive**: resistance to low temperatures
* **Passive**: inability on rolls to defend against fire-based attacks
Behemoth

The Behemoth is a gargantuan Magitech Void Runner that was created in limited numbers by the now-destroyed Gremlin Republic. They are the largest known ships in the galaxy, and they are capable of traversing the Mythic Dimension indefinitely without danger. They operate autonomously, and the secrets of constructing, repairing, or interacting with them were lost with the Gremlin Republic. Their enormous size and extensive network of stops has made them the most prominent method of non-military travel in the galaxy.

Each behemoth operates on a fixed schedule that can be seen here.
Gremlin Republic

The Gremlin Republic was the first known civilization to reach the stars. They spread throughout the galaxy using their Void Runner technology, eventually uplifting other civilizations and sharing their knowledge of magitech.

The Republic was the primary antagonist in the Galactic Civil War that culminated in the fall of Docarro and the dissolution of both their government and their supremacy on the Galactic stage.
NPCs

## Party NPCs

Characters either directly a part of the party, or closely tied/allied to the party.

* ...
* ...

## Quest Related Characters

Characters that are part of quests taken by the players.

* Crec Seande
* ...

## Minor Characters

Random people that the party meets.

* Faydon - small-time vendor of magical items in Zephyr's Gate, Auridia. A little shifty, but a decent guy.
* Chief Dimos - Police Chief of the Marketplace District precinct, Zephyr's Gate, Auridia

## Indirect Characters

Characters that the party has not met, have not interacted with, nor are part of any quest.

* Rel'Ator Torkian
	+ Yoyae
* Sana
	+ Shelsu
Снятие отравления

**Снятие отравления** (англ. Venom Removal) — активный дар в игре Code Vein.

Описание:

*Избавляет вас и вашего союзника от отравления. Даёт к нему иммунитет, если применить заранее.*

*Несмотря на то, что бессмертные могут жить вечно, они болеют так же, как обычные люди. Им приходится самим изобретать снадобья и способы лечения.*

Способ получения
Приобретается за 920 дымки.

Повышение уровня
* Победите врагов
* Или приобретите за 460 дымки и 5 активаторов MJ-109
Blades of Azure

The 277th was formed as the first company of what would eventually become a larger Special Forces program under the Triumvirate military. Altogether there are currently 3 known companies designated as Special Forces: the 109th, 133rd, and 277th, of which the 277th was the first. One company is stationed on each Human-controlled planet and is attached to the military division that is assigned there. During the Ascendancy War on Auridia, the 277th was the only active Special Forces unit in the Triumvirate military.

During the Battle of Bridgewater, which was the last major enemy offensive during the Ascendancy War, the Blades of Azure stood alone and grossly outnumbered against a Silvan army that was laying waste to the city. They were able to hold back the enemy until reinforcements arrived, but by that time the Blades had been reduced to only a handful of survivors. Their numbers would soon return to full capacity following a surge of patriotic recruits after the war’s conclusion.

The 277th nicknamed themselves the Blades of Azure after their distinct blue armor and weapons. The name “Blades of Azure” was further ingrained in Human vernacular after the soldiers in the unit were physically augmented with magitech implants which turned all of their magic blue, and then subsequently noticed by the world during the war. This visibility and the heroic deeds they committed were the primary sources for their lasting renown.

Most of the training information and technical specifications of Triumvirate Special Forces soldiers are highly classified, but some data has nevertheless leaked to the public over the years. They undergo brutal physical training that results in an abnormally high failure rate (Triumvirate officials refuse to comment on what the word “failure” actually implies), and the magitech augmentation process itself, which occurs after training is completed, reportedly results in significant rejection percentages (which officials also refuse to elaborate upon). The result is a sort of “super soldier”: one who is physically superior to his enemies.

The details surrounding the actual augmentation process are a closely-guarded secret of the Magitech Division of the Triumvirate government, which views the process as one of their best deterrents in recent military history. The Blades of Azure almost single-handedly turning the tide of the Ascendancy War was yet another reminder to the galaxy at-large that Humanity was not to be trifled with.
Ninko

Ninko is a secretive Vulpine rogue. Little is known about his history, capabilities, or temperament. He prefers to stick to the shadows and wields deadly throwing darts against his foes.

He seems to typically wear light clothing and just enough outerwear to conceal small thrown weapons, such as darts and knives. These are not visible on his person, but during combat they are produced with ease and speed. He is of average height and has white hair.

**SESSION 1:** Ninko is a skilled acrobat and thief, with a penchant for disguise. He says little, and when he does it is sometimes carefully worded to actually reveal no information at all. He avoids questions about his past and seems to deflect discussions of the Vulpine. He is also a talented ranged combatant. Why he was invited by Crec Seande is unclear, as someone like that obviously cannot be trusted.
Saas Wiki

**LISTA DE LOS SAAS:** https://saas.fandom.com/es/wiki/LISTA

## ¿Qué SON LOS SAAS?

SAAS: Fundación ficticia qué Contiene anomalías extrañas.

SAAS = **Seurus Anti Anomalies Security**

## Colabora con este wiki

Para escribir un artículo, ingresa el título en la caja de abajo.

<createbox>
width=24
break=no
buttonlabel=Crear un nuevo artículo
</createbox>

**¿No estás seguro por dónde comenzar?**

* Revisa **Ayuda:Comenzando este wiki** para conocer algunos consejos
* Si eres un novato respecto a los wikis, revisa **Ayuda:Empezando**

saas, COMPARTELO Y TE AGRADECEMOS!
Кровавая жертва

**Кровавая жертва** (англ. Blood Sacrifice) — активный дар в игре Code Vein.

Описание:

*Позволяет пожертвовать здоровье, чтобы получить ихор.*

*Для бессмертных, чья жизнь проходит в сражениях, важность ихора бесспорна. Он никогда не подводит и позволяет не бояться испепеления.*

Способ получения
Приобретается за 920 дымки, если получен «Осколок охотника III».

Повышение уровня
* Победите врагов
* Или приобретите за 460 дымки и 5 активатора MJ-109
Vulpine

The Vulpine are an extremely proud race of fox-like humanoids. Most present a calm and collected demeanor, even when faced with difficult situations. Having fought together during the war against the Gremlin Republic, the Vulpine and human governments share an enduring amicable relationship.

### Racial Bonuses

* **Passive:** 1 asset on diplomacy-based actions
* **Passive:** Gain the 'Movement Skills' ability
* **Passive:** Inability on defense rolls against fire-based attacks

### History

The Vulpine and Humanity have shared close ties ever since they conducted joint military operations leading up to the fall of the Gremlin Republic. This close alliance, and the armada that comes with it, is part of why the Silvan Ascendancy pulled out of Auridia following their failed invasion of the planet.

### Government

The Vulpine are ruled by the Miyuki Monarchy, which is an enigmatic matriarchy based on the Vulpine capital of Inari.
Project 10

Welcome to the homepage for the Project 10 Tabletop RPG informational Codex! These pages contain everything the players learn during their adventures throughout the galaxy. The information will be added or changed dynamically, so log in periodically to see what has been learned!

### Important Topics

* Magitech
* Mythic Dimension
* Magic
* Spirit

### Races

* Cat-Folk
* Elf
* Fae
* Gremlin
* Human
* Orc
* Salamander
* Vulpine

### Party Members

* Viktor Raynorr
* Nale
* Vendrix Lussafume
* Ninko

### History

* Gremlin Republic
* Galactic Civil War
* Ascendancy War

### Planets

* Auridia
* Docarro
* Dulara
* Tellus
* Inari
* Bosroc
* Fujin
Жертвенный нож

**Жертвенный нож** (англ. Sacrificial Edge) — активный дар в игре Code Vein.

Описание:

*Существенно повышает силу атаки, но постепенно отнимает здоровье.*

*Действие прекращается, когда у вас остаётся 1 единица здоровья. За безграничную силу нужно платить, и победит лишь тот, кто заплатит цену.*

Способ получения
Приобретается за 48000 дымки.

Повышение уровня
Этот дар нет возможности улучшить, т.к. он является уникальным для кода крови «Хеймдалль».
10 Pledges

Pledges from the GM to the players:

1. For Fun Rules: If it creates an interesting story, allow it, no matter how much it interferes with the GM’s headcanon
2. Reward Exploration: From small-scale exploration to interplanetary exploration, the player's job is to explore. Reward them for doing so.
3. Real Bullshit Hours Here: The world is strange and the scenarios the players encounter should reflect that. The more odd, the better.
4. Gotta Go Fast: In the interest of keeping player interest at its maximum, a fast pace is required in most cases. Don’t let things/circumstances drag the experience down.
5. No Man Left Behind: Do not punish players for having lives. If a player is unable to make a session/virtual session, allow them to have a micro-session to keep their character involved in the world and progress with the rest of the party (See Micro-Sessions)
6. You Just Play Here: The world is the GM’s sandbox and the players' playground. The players play with what the GM gives them, and the GM lets them do what they want when they are in there.
7. That’s Just Intrude: GM intrusions should be random. Roll a damn die every now and then.
8. Plug and Play: Keep the story/characters/NPCs/etc flexible to allow for near-flawless insertion of new or unexpected…. anything
9. No Plot Holes: It’s a feature ©
10. :)
Burgamau Bureaucracy

The hardiest government in the Galaxy, the Burgamau Bureaucracy, colloquially known as "The Bog", is the ruling body of the Salamander civilization based on Dulara. It has survived every attempt to overthrow it, including the recent change in leadership of the capital city of Mayla.

After any governmental change, agents of the Bog have been known to simply appear in the offices of the new government with form after form for the new rulers to fill out.
Забыть всё

**Забыть всё** (англ. Disremember) — активный дар в игре Code Vein.

Описание:

*Позволяет немедленно применить все дары, обычно требующие времени для применения.*

*В критической ситуации порой лучше забыть всё и начать с чистого листа.*

Способ получения
Открывается при получении кода крови «Деметра».

Повышение уровня
* Победите врагов, предварительно активировав этот дар
* Или приобрести за 18000 дымки и 9 активаторов MJ-310
Silvan Ascendancy

The Silvan Ascendancy began as a competitor to the two factions formed during the Elven Divide. Born from members of the Elven Confederacy discontent with its direction, the Ascendancy believe that Elves are superior to all other races and that only the policies of the Elven Kingdom have held them back.

They are highly aggressive and have engaged in military incursions against numerous planets both inside and outside of Elven territory.

The Ascendancy is known across the galaxy for its defeat during the Ascendancy War, in which they engaged in a costly space and ground campaign that ultimately ended in their unconditional retreat from Auridia.
Viktor Raynorr

Viktor Raynorr is a 36 year old human who was born on Auridia. He served in the Human military's Auridian Division as a member of the Blades of Azure. During his service, he was augmented with Magitech devices, the most prominent of which are his steel arm and optical implant. After leaving the military he traveled the galaxy as a mercenary.

He towers over most people, standing about 6'8" in height, and is heavily muscled. His right arm is made of steel and has tracing veins of pulsing blue energy. A small metal cranial implant is affixed to his head between his right eye and ear. His right eye is completely black with a glowing blue artificial pupil and iris. He carries a large metal tower shield and an imposing two-handed war-hammer.

Perceptive individuals might notice old Triumvirate service tags around his neck and a somewhat faded color tattoo of a rose on his left forearm. He also has the well-known Blades of Azure insignia emblazoned on the upper portion of his metal arm. His body is worn and battle-scarred, with 1 notably deep scar beginning on his center forehead and traveling diagonally over his eye and ending at his right jawline.

**Session 1**: Viktor comes across as no-nonsense, especially when in combat. His new allies see him as stoic and focused with a distaste for lawbreaking. However, he doesn't seem to mind turning a blind eye to others doing it if the end-result is acceptable. They all seem wary around him, given his intimidating size, steel arm, and unsettling artificial eye.
Magitech

Magitech is a miraculous invention that brought technology to the masses. Originally invented by the Gremlins, It involves the infusion of magical essence into various focusing objects, around which a flowing network of magic is created and contained that provides energy to the device it is infused to. At first, magitech was limited to simple devices, such as perpetual lamps, but over the centuries it has grown into a life-altering industry that has lifted billions out of poverty and improved the quality of life in the galaxy ten-fold.

Almost all industries have been improved by magitech, including transportation, construction, agriculture, and the military.

Magitech items are different from enchanted items in that magitech items rely on magical sources other than just the crafter.
Gremlin

Gremlins were the first race to develop faster-than-light travel. They are very short in stature and possess remarkable skills in magitech crafting.

### Racial Bonuses

* Passive: 1 asset on crafting tasks
* Passive: at tier 3, craftin speed is increased at GM discretion
* Passive: at tier 5, Cyphers and artifacts crafted by the PC function as if they are one level higher
* Passive: inability with all social interactions with non-gremlins, unless the person knows the PC or are persuaded to see past their dislike

### History

The Gremlins were the first race to develop space and FTL travel. They are the original builders of the Behemoth void runners that are still the foremost method of Galactic travel, and were the creators of Magitech. They were also responsible for uplifting most of the other races in the galaxy.The Gremlin Republic was destroyed hundreds of years ago by a coalition of Human and Vulpine forces following the siege of Docarro, the Gremlin homeworld. Despite this near-extinction, Gremlins persist in limited numbers throughout the galaxy. Their skills with crafting are unparalleled, but the advanced magitech secrets possessed by the Republic have long-since been lost.
Fae

The Fae are diminutive fairy-like humanoids who are capable of independent flight. Despite being incredibly weak physically, they possess the capacity for remarkable speed and intellect.

### Racial Bonuses

* **Passive**: 1 asset on all Speed-based actions unless flight is restricted
* **Passive**: during character creation, after stat point distribution, divide your might pool by 2. this will be the character's true starting Might. Further point investment during the game is not restricted.
* **Active**: Flight. Fae are able to fly a short distance routinely. Some flight tasks will require a roll at the GM's discretion. Since flight is magical in nature, it is usable in a vacuum.

### Government

The Fae are ruled by a religious government known as the Vahdean Theocracy.
Miyuki Monarchy

Reigning since before the Uplifting of the Vulpine, this matriarchal monarchy is extremely well-versed in all aspects of governance. They project an air of being untouchable, which is compounded by their elite Kitsune Guard, who are believed to be among the deadliest warriors in the galaxy.

As each monarch is crowned, they forsake their given name and take up the name and mantle of Miyuki, giving the impression, at least in history books, of a never-ending reign by Queen Miyuki. Rumors and legends state that no one has ever seen Miyuki lose her composure, and live to tell about it.
Ревущее пламя

**Ревущее пламя** (англ. Blazing Roar) — активный дар в игре Code Vein.

Описание:

*Позволяет выпустить в цель поток пламени.*

*Температура пламени настолько высока, что, по слухам, от противника остаётся лишь тень.*

Способ получения
Доступен со старта игры.

Повышение уровня
* Победите врагов, предварительно активировав этот дар
* Или приобрести за 280 дымки и 3 активатора MJ-018
Elf

Elves are the longest-lived race in the galaxy. Their development is proportional to their lifespan; they live longer, but they also take longer to reach adulthood. They use magic to enhance their bodies and actions, but suffer difficulty with other spell effects.

### Racial Bonuses

* Passive: +1 to starting Speed Pool
* Passive: +1 to starting Might Pool
* Passive: Inability with emission-based magic (does not apply to item-based magic or magic that enhances personal abilities)
* Active: Infusion. Spend 3 Speed points to activate one of the following:
	+ Regain 1d6+tier Speed or Might pool (points over max are lost after combat ends)
	+ 1 additional Speed or Might asset (1-time use)
	+ +3 damage on any attack (must be elected for use prior to the attack roll)
	+ Each of these abilities can only be used once per ten hour rest.

### History

Elves were once united, but are now sundered into 3 factions following the Elven Divide. One of the factions is the Silvan Ascendancy, which is responsible for creating much of the galactic racism against the otherwise-peaceful Elven species.
Scientists

We blow stuff up a lot. But we don't know how to blow stuff up in new ways. This is where our underpaid, overworked, good for nothing nerds come in. They design stuff for us, so the engineers can make them, so our grunts can use them.

## Role

These guys sit in whatever base they're assigned to. They work at the on-site lab and type research reports, test theory's, and close loop-holes. The uniform consists of a white lab coat, beige shirt, any color tie, navy blue and tan pants, brown shoes, black sock, and glasses. If you don't need glasses, get fake ones.

## Achievements

-Made PVC explosive

-Made guns for dogs to use

-Made an extremely long range handheld radio, at the cost of grungy audio.

-Made VR so realistic, people forgot what world was the real one.

-Made a double barrel rifle, that shoots two bullets at a time using a custom magazine that has 60 rounds, 30 on each side

-Made dumb repellent, spray it and dumb quacks go away. We lost 70% of our medics and nerds that day.

-Made actual AI. Yeah, we made a sentient robot. His name is Todd.

-Created teleportation

-Used teleportation to dig onto the earths mantle without disrupting the tectonic plates

## Quotes

"I didn't know we had so many quacks"

"This is a modified HK-416, it has two barrels, both fire at once, using a custom magazine, with 60 rounds.

"Why did we make PVC explosive? Our plumbing's screwed!

"Is this the real life? Is this just virtual?

"T\*st\*\*g, Tes\*ing, Ca\* Y\*u Hea\* M\*?"

"Dr. Jazz, Why does my Labrador have an AK-47?

"Look Todd, we're armed to the teeth, destroy humans and we chuck you into earths mantle."

## Notable Nerds

### Doctor Hugh Jazz

This part is under writing. Please come back in a few days
Commander James Gullen

Commander Gullen Is the main strategist for the BOAA. He calls the shots, when to run, what's for breakfast, ETC.

He's the man in charge of BOAA-96, the largest base. He controls it remotely as for protection reasons. He Influenced the CEO to start the BOAA, as to why he is in command of most bases and infantry units. He will sometimes go into combat with grunts, but most times he uses Agent-5 as a puppet for commands. On the occasions he will go into combat, he uses an AWM rifle with an adjustable 64x scope.

## Opinions

Gullens opinions are not the most popular of opinions. They include:

Anime is dumb (this isn't controversial in the BOAA)

Furry's are dumb

People need to get better at animating

Pop songs are overrated

Facebook is spyware

Football is pointless

Halo 4 was good

Russia isn't just vodka, dashcam videos, and guns.

Having an opinion is okay

## Quotes

"That leaves us to only, The Nuclear Option..."

"Look at that! A range of 2 meters!"

"YEEE" (this was while jumping out a window)

"Could we get some dubstep going on here?"

"Who filled my truck with pickles?

"Gonna be honest, You're probably gonna die."

"Halo 4 wasn't the best, but it's still pretty good! I mean it introduced all sorts of new weapons, alie- (this is when Agent-5 slapped him in the nose)

## Role

Gullen handles lots of bases, which get raided often. He dispatches troops in ratio to where they're needed the most. He also oversees the production of experimental technology.When off duty, He plays video games, works on the target range, and does a Russian folk dance. He also writes more controversial opinions
Orc

Orcs are much more physically diverse than the other galactic races. The only feature they seem to share uniformly is their green skin, which manifests in many shades. Their society is built around cooperation and friendship. They hold family as the highest value, and excel at working as part of a team.

### Racial Bonuses

* Passive: 1 asset to polite social interactions
* Passive: When providing a Helping action, the orc player rolls as if they are trained in the task. If they are already trained, they act as if they are specialized. This does not apply to deceitful or coercive actions.
* Passive: Inability with deceitful or coercive actions
* Active: During combat, choose 1 ally within immediate range. That ally gains 1 edge for 1 action that they take. Limited to once per encounter.
Agent-5

Agent-5 is our badass soldier of fortune. He always carry's out his missions with a 99.9% success rate. That one mission he failed was appearing on television and advertising our foundation. He ended up bursting into tears.

## Role

Agent-5 does most of the one-man jobs. He has done things from crawling through vents, to out swimming sharks, to blowing up a building. He's a beast in combat, but when not on a mission, he's a fragile wimp. His purpose out of the battlefield is to boost morale, as the militia is a very sad and dark place. He is highly respected, not just because of his good work and morale boosting personality, but because everyone knows if they offend him, he'll uppercut them at mach II.

## Quotes

(On TV) "H-H-Hi, I'm A-A-Agent-fi-" \*bursts into tears\*

"Can I have some kale?"

"You see, one does not simply take my business card without me knowing."

"Stupid M4's... Always jam... Why didn't i grab a 416?"

"Freaking freak."

"Take off my gasmask? I SLEEP with it on! We could get gassed any second! For goodness sake, why don't YOU have one on?"

"Get these cameras outta my face, I only prevented nuclear war."

"Ever been in space? It's pretty cold up there, but not as cold as the people on earth."

"Rations, James, RATIONS!" (This was during a huge storm, and Commander Gullen took 100 more calories then needed)

## Relations

CEO: Work related

Commander James Gullen: Friends, share a barrack at BOAA-36

The Grunts: One-way-respect

A duck: Fed it a fry once, now comes on missions.

## Assignment

Agent-5 is commissioned at BOAA-36, with his friend, Commander Gullen.

His main role there is to keep order, boost morale, and peal potatoes. What he does on break consists from feeding ducks, playing video games, and pulling pranks on the grunts.
Agent-4

Agent-4 is pretty much Agent-5 but worse in every way. He is stationed at Site-4, where a huge raid happened on November 9th, 2020. The raid can be read about here. He earned the title of captain there.

## Personality

Agent-4 is a reserved, weak quiet type. He seems to freak out at the first signs of danger. We are trying to help this with a random raid drill. We calculated the probability of him saving site four, and that came out to a 2.8%. To help him with his combat skills, we send him to Clear Zones to help with actually pulling a trigger.

Things he tends to like are cartoons, cereal, toys ect. We have also confirmed that his is 22. Other things he tends to like are Dogs, Dubstep, and Art. We have no idea why he likes the stuff a 12 year old would like.
Spirit

Spirits are tiny, intangible beings of pure energy. They can be communicated with, and often form partnerships with physical entities in order to accomplish certain tasks. As sapient beings, they can have a wide range of personalities and dispositions. Partnerships with spirits are more likely to be successful if both parties share a similar moral alignment or personality. These partnerships can be used for many things, but one of the most common is piloting and management of magitech devices.

Spirits are usually found within spirit crystals. These crystals are quite fragile, and if one is destroyed while a spirit is inside, it is unlikely the spirit will survive. One such crystal was easily destroyed by Viktor Raynorr on the 11th Behemoth after he learned the spirit inside was involved in the Silvan Ascendancy's invasion of Auridia.
The Grunts

The grunts are the bread and butter of all this, and make up about 65% of the entire foundation. We draft everyone, as if everyone's fighting for equality, that means equal rights, equal responsibility. This means we draft everyone equally, white or black, male or female, you're coming in.

## Classes

Standard: These guys have standard uniform, Kevlar vests, Resin helmets, and leather boots. They carry a BOAA-SR modified HK-416, and make up about 50% of the grunts. Some carry sidearms, which are a USP match, and in some cases a desert eagle.

Heavy: These ones have lots of steel heavy armor on, which can be so heavy, they can't even run. Heavy's carry either an M249 or an M60, but either one has enough kickback to stop the heavy in there tracks. 9mm rounds can not get through the armor of a heavy, 5.56 rounds can get through in large quantities, and 50 caliber can go in one side and out the other. They heavy themselves are pretty weak so once the armor is penetrated, you've got a kill.

Sniper: A sniper sits on top of a tall structure or in a guard tower, and are armed with an AWM. Snipers are picked when a grunt has high accuracy with they're weapons. When a sniper sees a target, they tend to take about 3 seconds to aim, then take the shot. Highly skilled ones can take 1 second, and even better ones can hit moving targets. Like the heavy, snipers are very weak, but they are usually over a kilometer away, and have cover.

Recon unit: These guys are small and frail, so they die a lot. They're purpose is to scout out areas, usually in hostile territory. They have a paper and pen, and have to write down routines, maps, etc. Once they have to the paper finished, they book it back to base and give it to command. Then an attack it launched. Recons have won many battles without even fighting.

Pilot: These guys pilot a lot more then air vehicles, they also take control of cars, tanks, and boats. They are skilled in flying and can even hold a chopper still 30mph winds. They are used to pick up and drop off heavy's and standards. Half of the air pilots fly a UH-60 Black Hawk to transport troops, and the other half fly a Bell AH-1Z Viper attack helicopter. They tend to assist ground forces with fire support, and attack tanks, helicopters, and even enemy bases. The ground pilots take control of T-90 russian tanks, and High-Mobility Multipurpose Wheeled Vehicle or Humvee. They fight with ground forces, and even have some troops manning guns. The boat pilots carry troops across waters, and fire torpedoes at enemy ships.

## Quotes

"Did Ted bring his snakes again?"

"I wonder what's for dinner"

"Why's this so heavy?"

"*ENGAGING TARGET DESIGNATED 9945-A"*

(In Tank) "Ow, quit it" "Who's elbow is in my mouth?" "Watch your feet!"

"YOU TALKING TO ME, BITCH?" (fires shotgun)
Местный сувенир

**Местный сувенир** (англ. Local Product) — предмет в игре Code Vein.

Описание:

*Местный сувенир, подаренный Ио. Выглядит странновато, но трогательно. Говорят, что в вещах, важных для своего владельца, есть немного его дымки. К сувениру приложена записка: «Такие штуки вроде раньше всем нравились. Надеюсь, понравится и тебе... Скажи потом, что думаешь».*

Действие
За этот предмет можно получить 4000 дымки, для этого достаточно продать или применить его в инвентаре персонажа.

Местонахождение
Забирается в разделе «Подарки» у омелы. Необходимо прокачивать дружбу с Ио на базе, одаривая её ценностями, беря с собой в качестве компаньона и восстанавливая осколки памяти, тогда через некоторое время в ответ она начнет отправлять этот подарок.
The U.S.S Roamer

The U.S.S Roamer is a cargo ship going from England to South America. With it, Squad 26 it aboard, and a documentary crew to show the life of a BOAA squad on a 9 month voyage.

## Squad 26

Squad 26, like stated, is aboard the U.S.S Roamer to South America. The squad consists of: Commander James Gullen (America), Agent-5 (America), Johnathon Joe (America), Dr. Queck (England), Kevin Skesh (Canadian), Adrick Oleg (Russian), Garry Necks (Australian). Their main role is to do Spec Op Missions for the organization. Their businesses in south america is classified, even to high ranking officers.

## The Documentary

The BOAA agreed to have film crews come aboard to film the voyage. The documentary, when finished, will be shown to recruits to show "what life is like 'round here". The documentary also is a Netflix original, so we had to spice it up a little with stranger things happening on the boat \*wink wink\*
Королева (код крови)

**Королева** (англ. Queen) — код крови в игре Code Vein.

Описание:

*Код крови, полученный после объединения всех реликвий и превращения в Королеву.*

*Соткан из абсолютного одиночества, без малейшей примеси гнева и сожаления.*

*Помогает применять дары и обладает большим запасом ихора, позволяющий вам сокрушить врага.*

## Способ получения

Необходимо восстановить память четырех хранителей реликвий, победить последнего босса «Королевское дитя», а затем посмотреть концовку «Путь в неизвестность».

## Дары

* Пепельный хаос — выпускает иссушающий снаряд, который отнимает у цели ихор.
* Дар воли — повышает волю.
* Ярость Перкунаса — управляет потоком крови, чтобы нанести мощный электрический удар.
* Поцелуй Снежной королевы — управляет потоком крови, чтобы вызвать мощную волну холода.
* Вальпургиев костёр — управляет потоком крови, чтобы вызвать мощное пламя.
* Губительный шип — создаёт из воздуха огромный шип, пронзающий противника.
Проклятие демонов

**Проклятие демонов** (англ. Oni Bane) — двуручный меч в игре Code Vein.

Описание:

*Меч Якумо — Его союзник в бессчетных сражениях.*

*Он изготовлен необычным способом специально для нанесения размашистых ударов во время движения, несмотря на величину.*

*Якумо получил его от того же Бессмертного, который изготовил оружие Луи, и самостоятельно изменил его под свой боевой стиль.*

## Способ получения

Можно получить в подарок от Якумо за 50 очков обмена.

## Таблица характеристик

 Локость
 Разум
 Воля
 Живучесть
 Стойкость
 Разрубание
 Дробление
 Пронзание
 Кровь
 Огонь
 Лед
 Молния

\*Дополнительный урон зависит от параметров и уровня игрока, у каждого игрока этот параметр индивидуальный.
Метка оцепенения

## Метка оцепенения

### Стат. требования

Ловкость: C

**Метка оцепенения** (англ. Numbing Mark) — активный дар в игре Code Vein.

Описание:

*Временно позволяет оружию в ваших руках парализовать врагов.*

*Враг все чувствует, но не может пошевелиться.*

Способ получения
Приобретается за 920 дымки.

Повышение уровня
* Победите врагов
* Или приобретите за 460 дымки и 5 активаторов MJ-109
Грозовое оружие

**Грозовое оружие** (англ. Lightning Weapon) — активный дар в игре Code Vein.

Описание:

*Временно добавляет электрический урон к вашим с союзником атакам.*

*Этот дар может стать как надёжным союзником, так и грозным врагом. Помните: всё, чем вы пользуетесь, могут применить против вас.*

Способ получения
Приобретается за 920 дымки.

Повышение уровня
* Победите врагов
* Или приобретите за 460 дымки и 5 активаторов MJ-109
The BOAA Official Wiki

**Welcome to the The BOAA Official Wiki!**
The BOAA (board of anti anime) is a global superpower, capable of mass construction and destruction. We have helicopters, tanks, planes, and cool high tech computers. We have hundreds of branches and bases under our control. If even one base is attacked, reinforcements are close behind as a cleanup crew. Down below you can see many things we have achieved.

Notable soldiers include Commander James Gullen and Agent-5

## Stuff even the US army doesn't have

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item
Поток страданий

**Поток страданий** (англ. Tormenting Blast) — активный дар в игре Code Vein.

Описание:

*Прыгните вперед и дважды нанесите удар. Атака: двуручный меч/молот.*

*Прыгните вперед к противнику и нанесите две тяжелые, но быстрые атаки. Тяжелое оружие замедляет движения. Решительный натиск часто оказывается лучшей стратегией.*

Способ получения
Приобретается за 920 дымки.

Повышение уровня
* Победите врагов
* Или приобретите за 460 дымки и 5 активатора MJ-109
The Gavinite Blaster

The Gavinite Blaster fires excited liquid gavinite, a very rare material used only by the BOAA. It uses two AA batteries to power the exciter. When fired, It makes a blue laser beam. The only materials that the laser cannot cut are stone, dirt, steel, and Kevlar, for some reason. Prolonged use of the blaster can make it backfire and vaporize the blaster and user. It is being debated to bring it into combat, with some saying it could give us a big advantage, while others say it's to cruel to use in combat. This debate has been going on for years, and will likely never be put into the battlefield. It's current use is to cut items to hard for heat or cutting devices. The one occasion that it was used in combat was when Agent-5 was imprisoned in a captured BOAA base. He found out that a human can withstand about 2 seconds of the beam before starting to disintegrate. The blaster has since been put into a case with 3 different passwords. It is mounted on some spaceships as alien defense.
Ловец тьмы

**Ловец тьмы** (англ. Darkseeker) — код крови в игре Code Vein.

Описание:

*Унаследованный код крови из восстановленного ядра осколка. Код хранит горечь того, кто продолжает выполнять свой долг, даже когда это теряет всякий смысл.*

*Обладает множеством даров для борьбы с ядом.*

## Способ получения

Ядро осколка ловца тьмы будет в локации «Высохшие желоба» после победы над боссом.

## Дары

* Отравленные силки — рассеивая ихор, создаёт отравленные ловушки, которые вгрызаются во врагов.
* Смягчение падения — уменьшает урон, получаемый при падении.
* Ядовитый выстрел — позволяет выпустить отравляющий снаряд.
* Дар яда — временно позволяет оружию в ваших руках отравлять врагов при сосредоточении.
* Ревущая кровь — позволяет выпустить снаряд из гнилой крови.
* Иссушающий яд — позволяет получать ихор, когда отравление наносит врагу урон в определённом радиусе.
Ziggy

### Personality

Smart, sweet, kind, cute, adorable, playful, clumsy (sometimes), mature, jumpy, stubborn, confident

### Goal

To quit eating Candy and start eating Healthy Food
To keep LazyTown Healthy and Fresh

### Relatives

Unnamed father
Jives (cousin)

### Friends

Sportacus (mentor)
Pixel (best friend)
Stephanie (close friend)
Stingy
Trixie
Jives
Mayor Meanswell
Bessie Busybody
Officer Obtuse
Rottenella

### Enemies

Robbie Rotten (archenemy)
Captain Rottenbeard
<br/Robot Rotten<br/Roboticus
Steffanie

## Other information

### Voiced by

Sam Huntington

**Ziggy** is the deuteragonist of *LazyTown* (2024) series reboot and the oldest teenager of the other children of LazyTown.
Видеоигра

**Видеоигра** (англ. Video Game) — предмет в игре Code Vein.

Описание:

*Видеоигра, которую отдала вам Мурасамэ. Если такая будет у кого-то ещё, вы сможете сыграть вдвоём. Говорят, в вещах, важных для владельца, есть немного его дымки. С игрой шла записка: «Рада, что ты с нами! Я хотела тебе что-то подарить, так что вот моя любимая игра! Можем сыграть вместе».*

Действие
За этот предмет можно получить 4000 дымки, для этого достаточно продать или применить его в инвентаре персонажа.

Местонахождение
Забирается в разделе «Подарки» у омелы. Необходимо прокачивать дружбу с Мурасамэ на базе, одаривая её ценностями, беря с собой в качестве компаньона и восстанавливая осколки памяти, тогда через некоторое время в ответ она начнет отправлять этот подарок.
Потрёпанный комикс

**Потрёпанный комикс** (англ. Faded Comics) — ценность в игре Code Vein.

Описание:

*Ценность предмета зависит от владельца. Он напоминает бессмертным о человеческих качествах и высоко ценится. Журнал с выцветшей от времени обложкой. В одном номере редко наткнёшься на полную историю, поэтому многие бессмертные бродят по городу в поисках следующего.*

## Очки обмена

* Джек Резерфорд — 1 очко
* Дэвис — 2 очка
* Ева Ру — 3 очка
* Ио — 3 очка
* Коко — 1 очко
* Луи Амамия — 5 очков
* Мия Карнштайн — 2 очка
* Рин Мурасамэ — 3 очка
* Якумо Синономэ — 3 очка

## Местонахождение

* Продается у Шанга после завершения его третьего задания
* 1 шт. находится в центре разрушенного города

## Реакция на подарок

* **Джек**: «*Спасибо. Не знаю, правда, что с этим делать*».
* **Дэвис**: «*Я рад любому подарку*».
* **Ева**: «*Комикс? Когда-то я днями напролёт читала, как герои вместе справляются с невзгодами... Что бы ни происходило, они всегда выручали друг друга. Спасибо, с удовольствием почитаю*».
* **Ио**: «*Такие вещи иногда пригождаются*».
* **Коко**: «*Не уверена, что в тебе есть деловая жилка*».
* **Луи**: «*Откуда это у тебя? Тебе это точно не нужно? Я начал читать эту серию по совету Якумо, и мне понравилось... Вот уже не думал, что узнаю продолжение истории... Искренне тебе благодарен*».
* **Мия**: «*Раньше такие штуки у каждого были... Спасибо*».
* **Мурасамэ**: «*Ты точно потом не пожалеешь? Круто! Я так давно об этой вещи мечтала...*»
* **Якумо**: «*О, я же это как раз искал! Благодарю тебя, теперь не надо будет беспокоиться!*»
Быстрое сосредоточение

**Быстрое сосредоточение** (англ. Resilient Focus) — пассивный дар в игре Code Vein.

Описание:

*Повышает объём сосредоточения, накапливаемого при получении урона.*

Способ получения
Открывается при получении кода крови «Атлант».

Повышение уровня
* Победите врагов, предварительно активировав этот дар
* Или приобрести за 460 дымки и 5 активатора MJ-109