recursal/Fanatic-Fandom huggingface dataset:
Release 2010102701

Release Date: 27th of October, 2010

Minor patch.

## Changes

* Birdshot and Buckshot pellet spread has been tweaked to create a more even pattern.
* Improved how messages are displayed to avoid having kill confirmation screen hide them.

## Additions

* The Rangefinder has a new feature. Click left mouse button when aiming the rangefinder to mark the spot on the HunterMate map. A red circle on the map indicates the position you aimed at.
Mac

Mac is a professional goose hunter operating out of Piccabeen Bay. Like Tommy Wilson of Bushrangers Run, Mac is Australian, and like Tommy, he can be a little difficult to understand. In fact, his slang is sometimes so thick that it's nearly impossible. According to himself, Mac may wind up GQ Australia's "Best and Hottest Magpie Hunter of the Year"--if he can get his reputation straightened out.
Release 2013082901

## Features

* Multiplayer Teams is an optional way to organize players in a multiplayer game into teams. This can be used for things like unofficial competitions with players on the same server or to allow private communication between a group of players in a free for all game.  Learn More
* Player names are shown in the correct color in the chat.
* Network data optimization (a little less bandwidth is used)
* Localization has been updated

## Bug fixes

* Crash fix for a random crash that could happen after playing for more than half an hour.
* Fixed bug where only animals shot by the host lowered the animal feeders attractiveness.
* Fix for feral hog male pie bald being registered as common
Release 2013010901

## Bug Fixes

* Hog rooting tracks more common.
* Mouse scroll wheel now works in the map view.
* Crash fix when placing tree stands.
* Fix for the “double arrow” bug. If you switched arrow types from Tracer arrow to regular arrow, both arrow types were visible.
* Far away animals will not make as many sharp turns when roaming (clues will be a bit easier to follow)
* The delay before being able to remove the tent you started at has been removed.
Release 2017092701

## Features

* Duck Comeback caller
* Duck Caller Lanyard (We also have a great duck caller bundle deal in our store now!)

## Changes

* Now multiplayer guest players can also toggle the hosts Electronic Callers on or off.

## Bug fixes

* Fix for the strange eyes brown bears can get sometimes when killed
* Various display-related tweaks and fixes to the antler sheds leaderboards
* Fixed for the wolf face being misshaped sometimes
* Corrected the breath effect position for all bears (they now breath with the anatomically correct part of the body!)
* Fix for the issue with feral goats not getting scared while eating
* Fix for the Sitka deer antler sheds score. Incorrect scores will be removed from the leaderboard.
* Fix for the electronic caller sound synchronisation in multiplayer
* Fix for some clipping issues for antler shed collectibles
Logger's Point Field Lodge

The Logger's Point field lodge is situated along the southwestern coastline of the Logger's Point peninsula which is a part of the Logger's Point reserve. You’ll find many interesting prey in the fields in addition to a large population of feral hogs that have been attracted by recent logging activity.

Rifle visible to the left and the clay pigeon shooting range to the right.

## Common Prey

* Pheasant
* Feral Hog
* Whitetail Deer
* Mule Deer
* Cottontail Rabbit

## Ranges

* Double Rise Clay Shooting

* Rifle
Release 2020070801

* Removed all mentions of memberships and licenses
* em$ counter now shows the actual amount of em$ (it updates faster)
* Fixed the paging in the "previous competitions" section
* Removed "Earn em$" button and links as this feature is no longer supported
* Store: removed "New" ribbon for all the items that have been in the store for longer than 6 months
* Store: added appropriate info for weapons that share the same skills
* Store: fixed dozens of outdated/wrong descriptions
* Store: Added search/filter functionality
* Removed or fixed outdated links
* Added social media icons/links in the website footer
* Many other minor fixes
Launching The Game

1) Once the game has downloaded and installed click on Hunt Now from the menu bar and then Hunt Now in the right column.

You can also change your starting location or time of day from this screen if you wish.

2) Select your starting location. (For the 1st tutorial mission, start at The Causeway)

3) The Launcher will now appear; here you can choose your preferred screen resolution and other graphical details, as well as starting the game.

4) To change the color of the tracks and halos select the desired color from the Track Outline Color dropdown box.

5) Click on Start to load The Hunter!

6) You will then see a loading screen, all you have to do is wait, gear up and hunt!

7) Enjoy your game!
Release 2018013101

## Game changes

* Grizzly Bears and Polar Bears should now go into a watching/listening state when the player comes within close proximity. Before, this state was skipped and bears proceeded to flee immediately. This fix results in them becoming less spooky.
* Tweaked Grizzly Bears and Polar Bears to be slightly more aggressive than Brown and Black Bears.
* Now when setting aim/look sensitivity to the lowest value on the slider, it should not completely stop the player from looking around/aiming.

## Bug fixes

* Fix to audio bug in Whiterime Ridge. This fix includes an additional audio setting under Game Settings in the Launcher. Players experiencing this audio bug can enable the Extended Audio Memory option prior to launching to correct the issue. Those not experiencing the issue should leave the option unenabled.
* Fix for ‘Illegally Blonde’ mission not spawning the right variant of Black Bear.
* Newly taxidermied Albino Kangaroos will now have Albino fur in the Trophy Lodge, instead of having common fur. Unfortunately this won’t fix the issue for players that already have taxidermied Albino Kangaroos.
* Fixed Sneaky 3D Summer Field Hunting Backpack. Model should now show up on players backs.
* Timbergold Trail environment sound issue fixed and adjusted mix.
* Fixed Piccabeen Bay name displaying incorrectly on loading screen.
* General localization fixes.
* Fixed issue with Start and Tutorial buttons not being enabled after full game download.

## Launcher changes

* Added Extended Audio Memory option setting under Game Settings in the Launcher. The Extended Audio Memory option can be enabled prior to launching the game for players experiencing audio memory issues.
Release 2018011701

## Features

* New Albino fur textures on the Moose and Whitetail Deer.

## Changes

* Sambar Deer will now share the same ethical permitted ammunition list as the Elk.

## Bug fixes

* Fixed misplaced internal organs of the Feral Goat.
* Bobcat cautious state now syncs in multiplayer.
* Fixed charge sound on Feral Hogs.
* Shiver camera shake added.
* Fixed localisation string for trophy shots in a multiplayer game.
* Fixed 9.3x74R Gunracks.
* 9.3x74R O/U Rifle: Switched ammo in single reload animation.
* 9.3x74R ballistics improved.
* Glass material for the 1.1-8×30 Rifle Scope is now fixed.
Release 2018091201

## Additions

* Eurasian Lynx.
* Eurasian Lynx Scent Spray.
* Eurasian Lynx E-Caller Add-on.
* Added Eurasian Lynx mission pack.

## Changes

* E-Caller – Separated into separate store category together with newly introduced USB add-ons which currently are Bobcat and Eurasian Lynx. All players who previously purchased an E-Caller up until now have received the Bobcat Electronic Caller Add-on.
* All rifle ammo, slug ammo, arrows, bolts, handgun ammo and muzzleloader ammo travel significantly further to match realism.
* Slightly increased damage output of all Muzzleloaders.
* Reduced .17 HMR HV damage output.
* Slightly increased Bobcat senses.
* Slightly decreased Bobcat populations.
* New Players – changes to the first tutorial.
* New Players – when downloading the full game and playing the tutorial the game should download in the background.

## Bug fixes

* Fixed Pointer Dog Founder Collar not showing up in correct inventory category.
Release 2021121501

## Changes

* The Harvest window has been updated to get rid of the need for any spin menus.
	+ You can now tax, trophy shoot, or sell from that single Harvest window
	+ You can see the amount of gm$ you'll get from selling.
	+ Taxidermy is still confirmed on the next window in case of misclicks.
	+ You can still do the delayed Taxidermy as usual. A delayed taxidermy during the hunt still counts as Immediate.
* The  Bleached Skulls have been whitened a little more according to requests from the community.

## Bug Fixes

* A few competition and mission description fixes to keep things running smoothly.
Release 2018030301

## Features

* New Tropical Trophy Lodge.
* New Bird Plaques for the Duck and Ptarmigan species.
* New Tropical Camo Ground Blind.

## Bug fixes

* Fixed bug affecting Banteng and Water buffalo scoring.
* Fixed bug with Banteng and Water buffalo spotting information.
* Fixed the issue with spinning ducks (some ducks dropped by the retriever could spin straight up in the air).
Piccabeen Bay

Season: Summer
Inspired by: Tropical forest of Australia [1]
Addition to game: December 2017
When stalking the tropical woodlands of Piccabeen Bay. it is recommended you bring out the big guns. This reserve features the biggest animal to date, the mighty Water Buffalo! It can often be found wandering around swamps or rivers and will attack you should you come close. The Banteng is a lot more docile than their Buffalo cousins. The Rusa and Sambar are biologically allied but can be differentiated by their size. Both animals sport a fine rack of antlers that will be sure to look great in your trophy lodges. Last but not least the Feral Hog finds yet another home in Piccabeen Bay.

## Huntable Species

Water BuffaloBantengSambar DeerRusa DeerFeral HogMagpie Goose
## Warm Weather

The player can experience a dizziness effect in these warm weather environments.

After some time spent in these reserves, the view will start bluring.

### Factors increasing dizziness

* Walking
* Running
* Cold weather clothes such as Arctic Winter camo clothes

### Factors decreasing dizziness

* Not moving (e.g. waiting in a stand)
* Rain

## Tunnel

Piccabeen Bay has a tunnel that can be used as a free fast travel. Stand in front of the tunnel and use the "Use" key (default: E).

* Using the tunnel does not require camping supplies.
* Arriving at the other end does not spook nearby animals.
* There is no cool down time after fast traveling.

## Animal Map

This is a community made map and is based on players' experience in the game. It is a simple attempt to display where animals  spawn in this reserve, and NOT where you might find them during a hunting session. The map shows where you can expect to find the animals in maybe 80% of your hunts right after you start the game. The animals can also appear in other places, but they will with less frequency.

The animals are shown on the map in clusters. This approach does not do the game perfect justice, but the map becomes easy to understand. Imagine a circle around each cluster and you will get an idea about their predominant spawning locations.
Release 2015082801

## Bug fixes

* Fix for the “MSCVP110.dll missing from your computer” (or just a crash) some people are experiencing after the latest patch
* Added a couple of Tobii EyeX options (in the options menu) that were missing in the latest patch
* Fixed the wobble reduction on a tower on Logger’s Point that we had missed in the previous patch
Release 2015070201

## Bug fixes

* Possible fix for sound bug (siren)
* Dog bark not spooking animals bug fix
* Fix for bug when picking up world items and inventory “thought” it was full (although there was enough place)

## Changes

* Animals are able to see dogs, and spook
* Rabbits dying trying to enter burrow will die above ground instead of inside burrow
* Dog gets “teleported” when climbing walls on Val-des-Bois
* Updated localization
Release 2018053001

## Changes

* Render range now applies to all entities (Players and Animals)

## Bug fixes

* Fixed Climbing Ropes and Bait Sites.
* Fixed a possible crash on connecting to a multiplayer game.
* Deployable items no longer sometimes show the distance to the nearest lodge when you place it too close to a tent.
* Fixed inconsistent pie menus on host placed items.
* Fixed reserve item limits and distance constraints that were not applying to players that were joining a host.
* Long Range Spotting Scope now gives the spotting info for animals above the normal render range of 220m.
Release 2015031201

## Bug fixes

* Fix for the jittering of weapons and other items – Thanks to a heroic joint effort by the Primal and theHunter teams we have finally been able to solve this age old bug that manifested in the player appearing to have shaky hands, it was especially visible when aiming down iron sights of weapons and when wielding bows.
* Fix for the bird feathers having an unintended black outline
* Fix for Silver tipped female fox being labeled as Melanistic in hunt statistics
* Terrain fixes
* Spawn map at Val-des-Bois updated to prevent other animals than Alpine Ibex from spawning in the mountains
* Fix for the forum signature widget (missing animals added)
* Fix for broken design of the friends list
Release 2015111801

## Features

* New species – Northern Pintail, Gadwall & American Black Duck
* New items – Equipment for new duck species (6 duck decoys and 2 callers). Check the bundles section for some great deals coming soon!
* New dog – White labrador retriever
* New item – .454 El Bisonte Revolver (will be given out for free to everyone who plays the game from today until December 20, 2015 – as a ‘thank you’ for your patience and understanding in relation to the recent game issues)

## Changes

* Animals killed by one shot will get a increase in trophy integrity.
* Dust and snow now use the wind when calculating direction.
* Tents should now be more correctly aligned with the terrain after having been placed.
* Shotgun shots now take credit for all organs they hit.
* Rabbit ears now count as head hits.
* Added a new value (16011) shown by the launcher for when the game crashes, meaning that the game failed to create a d3d device (we saw multiple crashes caused by that, that the game couldn’t really handle).
* Host and client versions need to match in order for a client to join a game.

## Bug fixes

* Fixed bug when a player tried to dismantle a tent while reloading, he would get stuck in a T-pose.
* Fixed the bison spotting score bug.
* Fixed the issue with ducks jumping around after dying due to low fps.
* Fixed the issue with animals not running away due to them being aggressive.
* Fixed the issue with player not being able to respawn after fainting while having the inventory screen open.
* Fixed the issue with bison spine order.
* Fix for the issue with missing fox trotting clues.
* Fix for the issue with hunting sessions – they could fall out of memory during redeploys which could potentially lead to missing statistics.
* Client and Server reserve borders are now correctly calculated from the same data source.
* Hits and misses could sometimes collide with old data and crash the game.
* Shooting guns without bullets could crash the game when talking to the server. (How did you manage this?)
* Campaigns could crash competitions.
* Moving items could sometimes crash the game.
* Fix some rendering stuff while in menus, inventory and map that should fix some of the crashes while in the map.
* Multiple random crash fixes (while in-game)
* Fixed goose ragdolls levitating sometimes
* Fixed the skills for the 9.3×62 Anschuts rifle – they don’t get reset anymore
Release 2019013001

## Additions

* Added Electronic Caller Add-on for Grey Wolves.
* Implemented Engraved Drilling Rifle.
* Add ability to command dog while in prone stance.
* Added a new interpolation camera option in the options menu(mouse options). Makes it easier to turn and aim. (off by default).
* Added fur variation to confirm kill screen.
* Added a feedback message for when an animal gets spooked by a Park Ranger.

## Changes

* Slightly reduced health values of Magpie Goose.
* You will now exit on the other side of the Park Ranger if the driver seat is obstructed.
* Changed default resolution to 1600×900.
* The straps for backpacks should now be more visible when wearing an arctic jacket.

## Bug fixes

* Hopefully fixed an issue with animal features not showing or showing incorrectly(e.g. Broken Jaw).
* Collectibles (e.g. Antler Sheds) should now always appear at the same place and look the same for all players in a multiplayer game.
* Fixed a bug causing Magpie Goose callers to only play sounds in Piccabeen Bay.
* Fixed an issue with water buffalos' animation sometimes freezing in water.
* Fixed swapped gender icons for Banteng.
* Fixed a potential crash when a magpie goose was fetched by a retriever.
Release 2016092101

## Features

* Updated Ptarmigan Behaviour for fleeing and migrating
* Heavy Recurve Bow – Instinctive Archer (made by design of our forum contributor Instinctive Archer
* Traditional Bow Missions
* Traditional Bows Bundle
* Instinctive Hunting Bundle

## Bug Fixes

* Fixed missing experience points from tracking animal clues
* Fixed bug in the Sitka mission “The Smell of Fear”
Release 2017092201

## Features

* Antler shed collectables on all reserves featuring deer species
* Leaderboards for antler shed collectables

## Bug fixes

* Fixed sound syncing in multiplayer sessions for electronic callers
* Sunglasses used together with a weapon scope (when texture quality setting is set to low) now works as it should
* Wolf spotting info should now display an accurate score preview.
Release 2013100901

## Features

* Members can now see their character when taking Trophy shots. Members can change item and change the stance of their character. In the Edit mode, the left mouse button is used to move the animal or character. Right mouse button is used to rotate the character. In the Camera mode you take a picture with the left mouse button.

## Changes

* We have made the “Hurt state” more easy to understand. The screen pulsates red when the character has been knocked down by an animal. The text telling the player to press E (default) is shown for a much longer time.
* You can now change item and stance of your character when using the mirror camera mode. (default F2)
* Error handling for when the game fails to open a menu page (inventory, map, menu, loading,…). The player will get an error message and will be able to resume the game instead of a white error page.

## Launcher

* A new Launcher has been released. It should apply patches a little faster.

## Bug fixes

* World items now show up in the correct positions and are usable for everyone
* Fix for a random crash that could occur when a player joined a game
* Crossbow does not auto reload when “auto reload” option is disabled
* Fix for the scent eliminator message being shown to the wrong player
* The correct sound is now played when aiming the Parker Python bow
* Fix for oversized arrows
Shooting Ranges

## Overview

Entering the shooting ranges gives you the ability to practice your shooting skills without interfering with your hunting statistics and without using any of your inventory ammo.

## Redfeather Falls

Darkwood Lodge at Redfeather Falls

See also Archery Addictions Range

## Whitehart Island

The Causeway Lodge at Whitehart Island

Southcliff Lodge at Whitehart Island

## Logger's Point

The Field Lodge at Logger's Point

The Border Lodge at Logger's Point

## Timbergold Trails

The Goldhorn Pass Lodge at Timbergold Trails

The Everfall Lodge at Timbergold Trails

## Deployable Targets

You can set up your own shooting range by using Deployable Targets.
Release 2018102401

## Additions

* New Species – Werewolf
* Hockey Mask – Spooky Edition
* “Wolfsbane” .308 Handgun
* “Wolfsbane” Crossbow Pistol
* Silver Bullets
* Silver Bolts
* Standard Bolts
* Added Halloween Skull Collectables
* Added Halloween mission pack (Rewards the .308 “Wolfsbane” Handgun and Silver Bullets)

## Changes

* Spookified Timbergold Trails
* Brought out Halloween T-Shirt and Halloween face paint from Doc’s Shed

## Bug fixes

* Fix frozen mouse issue some players experienced at high FPS
* Fixed missing stone supports for hunting lodge
* Centered the ironsights on .270 and .300 bolt action rifles
* Updated the keybinding string for “Show Minigames” to “Show Huntermate Apps”
Snow Goose

## Description

The snow goose, consisting of both a white morph and dark morph (blue goose), is a North American species of goose, collectively with Ross's goose often referred to as "white geese" or "light geese." Its name derives from the typically white plumage. This goose breeds north of the timberline in Greenland, Canada, Alaska, and the northeastern tip of Siberia, and spends winters in warm parts of North America from southwestern British Columbia through parts of the United States to Mexico. They fly as far south as Texas and Mexico during winter, and return to nest on the Arctic tundra each spring.

*Source:* Wikipedia.org

## Retrieving

This species can be retrieved by a  Labrador Retriever after being shot.

 Labrador Retriever
Troubleshooting

## Overview

Make sure your computer meet the System Requirements and that you have the latest video card drivers.

## Laucher Does Not Appear

It can happen that the launcher does not appear after starting it. One way to fix this:

* Go to %appdata%
* Delete LauncherSettings\_live.cfg
* Delete TheHunterSettings\_steam\_live.cfg

## Repair Steam Files

Run a file verification on Steam that will repair damaged, altered or missing files.

## An Error Occurred

A frequent error when trying to start the game says

*An error occurred. Please see the support section for more information.*

The support section can be found here: Support Section

## Other Technical Issues

* Inventory Issues
* Competition Issues: FAQ Competitions
* Mission Issues: FAQ Missions
* Multiplayer Connection Issues
* Graphic objects appear as "blocky"
Stone

An enigmatic figure, Stone makes only brief appearances in the EHR. He seems to focus on the Timbergold Trail reserve, specializing in the bear populations there. Whatever his qualifications, he isn’t the sort to get his own hands dirty, instead searching out help from local hunters to get the job done - whatever that job may be.
Longbow Arrows

A quiver of traditional hunting arrows suitable for longbows.

## Permitted Species

MooseRoosevelt ElkRocky Mountain ElkRed DeerSambar DeerRusa DeerReindeerMule DeerWhitetail DeerBlacktail DeerSitka DeerAxis DeerFallow DeerRoe DeerBighorn SheepDall SheepAlpine IbexFeral GoatRed KangarooPolar BearBrown BearGrizzly BearBlack BearWild BoarFeral HogGrey WolfCoyoteRed FoxArctic FoxPumaEurasian LynxBobcatTurkeyWood GrousePheasantCanada GooseSnow GooseMagpie GooseMallard DuckAmerican Black DuckNorthern PintailGadwallEuropean RabbitRoe-bitCottontail RabbitSnowshoe HareRock PtarmiganWhite-tailed PtarmiganWillow Ptarmigan
Release 2018070401

## Additions

* German Pointer
* German Pointer Founder Collar

## Changes

* Dogs will no longer walk in front of the player, blocking the player’s path.
* Dogs will no longer move to sit in front of the player when startled by a shot.
* Dogs are now calmer when the player is stationary.
* The Retriever will bring fetched animals into blinds.
* The Retriever will no longer spook animals when retrieving dead game.
* Extended the Stay command to 150m.

## Bug fixes

* Fix to bait sites not working correctly. Feeders should now attract as before.
* Balanced audio levels across the biomes and improved zone transitions.
* Reduced the levels of wind in some areas where the wind was too loud.
Cartagena de Indias

Bandera del distrito

**Cartagena de Indias**, oficialmente **Distrito Turístico y Cultural de Cartagena de Indias** abreviado **Cartagena de Indias, D. T. y C.**, es la capital del departamento de Bolívar, al norte de Colombia Fue fundada el 1.° de junio de 1533 por Pedro de Heredia. Desde 1991 Cartagena es un Distrito Turístico y Cultural. La ciudad está localizada a orillas del mar Caribe.

Cartagena ha sido una ciudad presente en medio de conflictos bélicos como también en la piratería, pues fue aquí donde se produjeron numerosos ataques por parte de los piratas y corsarios provenientes de Europa, lo cual supuso que fuera fuertemente amurallada y fortificada durante la administración española, hasta el punto de ser la fortaleza más robusta de América del Sur y del Caribe, llegando a estar casi tan reforzada como el mismo Golfo de México en su época. En la actualidad se mantiene su arquitectura virreinal.
Rougarou Bayou Travel Missions

While you are doing these missions you will have to travel to some remote places a few times, e.g. Solitary End. Consider placing  tents in these places the first time you visit so you can  fast travel the next time you need to go there. You can remove the tents again during the last mission of after completing all missions.

Mission locationsFort Stillwater areaBlue Boat at Lorent's Rest
Tracking Skill

The tracking skills are part of the game's Skill System.

## Description

Tracking is the players ability to gather information from the tracks left by animals in the game. This includes things like, the approximate direction traveled and approximate location of a calling animal. As the player gain more experience more specific information can be gathered such as gender, weight and the age of the track.

## Earning XP

Tracking increases as you ID tracks with the HunterMate. All tracks count but the first three from an animal give more XP than the following tracks.

* Track 1: 2 points
* Track 2: 3 points
* Track 3: 4 points
* Every following track: 1 point

As you reach a new level of tracking you will receive an in-game message letting you know that your tracking level has been increased. There are 20 tracking levels for each species.

This logic has always been in the game but was confirmed by community member and lead moderator Tod1d in this forum post.

## Progression

This section describes what happens when individual tracking skills are improved. The system is identical for all species.

### Incremental Improvements

Stats that are incrementally improved with each level.

 Directional Clue Accuracy
 Possible Travel Range Clue Accuracy
 Audio Clue Accuracy

### Abilities

In addition to incremental stat improvements there are also a couple of major abilities that are unlocked at specific levels.

(\*) All times on the Huntermate are in-game time, not real life time.
Whitehart Island

Season: Summer
Inspired by: Washington State (USA)
Addition to game: At game launch
Hunt the elusive Whitetail Deer and the impressive Roosevelt Elk. Take on Turkey too, even in flight! Based on the environment of Washington State. Full daytime cycle casts dynamic shadows, shafts of sunlight piercing through the woodland canopy. Experience dramatic weather including wind, rain, and fog. Discover fascinating map areas, like the ancient archaeological ruins. Use the Environment to your advantage; crouch or go prone in tall grass, use trees and natural rock formations to hide yourself from your prey.

## Huntable Species

Roosevelt ElkWhitetail DeerBlacktail DeerCoyoteBobcatTurkey
## Lodges

* The Causeway: Tucked into a bay at the north end of Whitehart Island, The Causeway used to be the entry lodge for all hunters coming into the Evergreen Hunting Reserve. Although Logger's Point has now take over as the main landing site this is still one of the best areas to experience the thrill of stalking Roosevelt Elk.

* South Cliff Lodge: Nestled on the rocks at the southern tip of Whitehart Island, South Cliff Lodge caters for every level of hunter, from rookie to pro. Recent geological events have created conditions very beneficial to Whitetail Deer leading to a surge in the population.

## Awi'Usdi Stones

Awi'Usdi Stones is a structure like Stonehenge. It's objective for several  Missions and in a high populated region of Whitehart Island. The name Awi'Usdi is based on an Cherokee story about ethical hunting.

## Missions

### Sightseeing Missions

* Visit the  Awi'Usdi Stones.
* Visit Forest Lake.
* Arrive at the South Cliff Lodge.

All objectives must be completed during one expedition.
* Make it to the South Cliff Lodge.
* Arrive back at the Causeway Lodge.

All objectives must be completed during one expedition.

## Screenshots

WH before and after remodeling in May 2011Animal HeatmapOpen Fields for Tree Stands
## Exclusive Photos

Looking over Grand Valley, Indian Henry's Hunting Ground, Forest Lake and down to Boulder Meadow North & South

## Animal Map

This is a community made map and is based on players' experience in the game. It is a simple attempt to display where animals  spawn in this reserve, and NOT where you might find them during a hunting session. The map shows where you can expect to find the animals in maybe 80% of your hunts right after you start the game. The animals can also appear in other places, but they will with less frequency.

The animals are shown on the map in clusters. This approach does not do the game perfect justice, but the map becomes easy to understand. Imagine a circle around each cluster and you will get an idea about their predominant spawning locations.
Val-des-Bois

Season: Summer
Inspired by: French Alps
Addition to game: September 2014
*Pronunciation:* val / de / buah
Meet the typical huntable animals in this area and  climb the mountains to find the majestic Alpine Ibex. You will hear the calls from the Golden Eagle or Alpine Chough, and enjoy the authentic flora including the elusive Edelweiss. Watch your step while climbing and even walking along steep drops, as you might fall off cliffs and require a  First Aid Kit to recover. The name of this reserve was coined by player Haldur during a community contest pre-launch of this reserve. This reserve comes with breathtaking views and unconquerable peaks for you to master.

## Permanent Huntable Species

Brown BearRed DeerAlpine IbexRoe DeerRed FoxEuropean RabbitWood GrouseRock Ptarmigan
## Lodges

### Chalet du Mont-Bleu

This remote hunting lodge was once an inn for travelers working their way up river. But after the great landslide of 1899 the valley became very difficult to travel through and few travelers came this way. The inn was abandoned and stood empty for almost fifty years until it was renovated and turned into a hunting lodge. Many Alpine Ibex hunting expeditions use this lodge as a starting point.

Common Prey: Alpine Ibex, Brown Bear, Roe Deer, European Rabbit

### Maison du Néant

During the war this house served as headquarters for military intelligence operations. Its location and function was kept under the utmost secrecy long after the war was over even. A few years back the house was stripped clean and sold off by the military to local hunting enthusiasts who use it as a hunting lodge. It is open for everyone who enjoys hunting but the Red Deer hunting around this lodge is particularly good.

Common Prey: Alpine Ibex, Red Deer, Red Fox

## Plants

Some new plants were specifically created for this alpine reserve, some others were reused.

* Beech tree
* Birch tree
* Spruce tree
* Latschen bushes / trees
* Alpine currant shrubs
* Daphne shrubs
* Fern
* Globe flower
* Hogweed flower
* Scilla Bifolia flower
* Edelweiss

*Some of the flowers created (left in game / right original)*

## Points of Interest

### L'ancien Château

You can climb to the top for a nice view. Just enter the tower in the lower door and press "E" in front of the ladder.

## Climbing

There are a total of 19 Climbing locations in the reserve.

## Animal Map

This is a community made map and is based on players' experience in the game. It is a simple attempt to display where animals  spawn in this reserve, and NOT where you might find them during a hunting session. The map shows where you can expect to find the animals in maybe 80% of your hunts right after you start the game. The animals can also appear in other places, but they will with less frequency.

The animals are shown on the map in clusters. This approach does not do the game perfect justice, but the map becomes easy to understand. Imagine a circle around each cluster and you will get an idea about their predominant spawning locations.
Skills

Every player has three skills that develop over time and make the hunting a bit easier every time the next level is reached. All skills start at level 1 and are maxed out at level 20.

Click on your hunter name in the top bar, then click Skills.

- The Tracking and Spotting skills are increased per  species.

- The Shooting skill is increased per  weapon. Many weapons share the shooting skill.

## Tracking

*Main article:*  Tracking Skill

Tracking is the players ability to gather information from the tracks left by animals in the game. This includes things like, the approximate direction traveled and approximate location of a calling animal. As the player gain more experience more specific information can be gathered such as gender, weight and the age of the track.

## Spotting

*Main article:*  Spotting Skill

Spotting is the players ability to detect and analyze animals within the game. A successful spot draws an outline around an animal for a short period of time allowing the player to easily track it through dense vegetation. Spotting also provides increasingly detailed information, such as gender or estimations for weight and score.

## Shooting

*Main article:*  Shooting Skill

Hitting your target will raise your skill level for each  weapon.
White-tailed Ptarmigan

## Description

The white-tailed ptarmigan, also known as the snow quail, is the smallest bird in the grouse family. It is a permanent resident of high altitudes on or above the tree line and is native to Alaska and the mountainous parts of Canada and the western United States. Its plumage is cryptic and varies at different times of the year. In the summer it is speckled in gray, brown and white whereas in winter it is wholly white. At all times of year the wings, belly and tail are white. The white-tailed ptarmigan has a diet of buds, leaves, flowers and seeds.The population seems to be stable and the IUCN lists this species as being of "Least Concern".

*Source:* Wikipedia.org

## Attractants

There are no attractants for the White-tailed Ptarmigan.

## Retrieving

This species can be retrieved by a  Labrador Retriever after being shot.

 Labrador Retriever
Vera Herzschlag

A famous filmmaker, Vera Herzschlag focuses on documentaries but dabbles, too, in the occasional (and questionably original) epic fantasy or sci-fi. She's determined to do things right, paying good wages to her actors--and if it means getting good footage, she'll even venture out into the wilderness herself.
Tenpoint Missions

* Harvest a Turkey on Whitehart Island using a Tenpoint Carbon Fusion Crossbow in the same hunt.
This video shows how this can be done, although to complete the mission your shot will have to be within 20m.

```

 Keep Your Head Up
* Harvest a Moose using a  scoped Tenpoint Carbon Fusion Crossbow in the same hunt.
Waterfowl Blind

## Overview

This page explains the Waterfowl Blind which was added on the 16th of December 2013. [1]

## About this item

Especially designed for waterfowl hunting this blind provides excellent visual reduction in swamp environments while providing an unrestricted view of the sky.Up to three hunters can use the blind at the same time, making it an invaluable tool when staking out decoys in multiplayer. The waterfowl blind is used for Waterfowling.

## Characteristics

* Establish a new permanent blind at almost any location.
* Up to 15 of any type can be set up in each reserve at the same time.
* Can be dismantled and moved.
* Capacity Cost: 5.0 units.
* These blinds have neither a scent nor visual detection reduction.

## Correct Use

Find a ground area which is largely flat and unobstructed by objects. To use it, equip with the "0"-key and go up to a correct area.

* Press MOUSE 2 to rotate.
* Press MOUSE 1 to erect.
* Press E to select between entering or dismantling.
* When inside, press E to exit.

While the set up is instant, the sound played is audible by surrounding animals in about a 100m (350ft) radius. Camouflage factor is about equal to a Tower with decreased camouflage the closer the animal gets. It is suggested that Waterfowl Blinds are used in cooperation with Callers and Decoys for optimal use.

## Pictures

As seen on FacebookCalling from within blind
Release 2013022801

## Bug Fixes

* Bear Bait Tweak – Bears spooked by other animals inside the bait barrel area no longer count as baited when harvested outside the area. Only bears spooked inside the bait area directly by the player now count as baited even after leaving the area.
* Retiring to lodges and campsites no longer randomize animals. Animals are now only randomized when retiring at the end of the day. This removes the possibility of using the retire option for “invisible” spawn mashing (retires don’t show in the stats).
Two Person Tripod Stand

This tripod stand for two is the perfect compromise of the placement versatility of a Ground Blind and the superior field of view offered by a Tree Stand.

Characteristics:

* Establish a medium height tower with unrestricted 360 degree field of view at almost any location.
* Provides good visual camo and very good scent reduction.
* Up to 15 tripods of any kind can be set up in each reserve at the same time
* Can be dismantled and moved
Sights

Store: http://www.thehunter.com/#store/5

## Rifle Sights

4x32mm Scope

4-8x32mm Scope

2-10x42 Rifle Scopes

3-9x40mm Scope

 3-9×40mm Anschütz Rifle Scope (Silver)

 3-9×40mm Anschütz Rifle Scope (Black)

 3-9×40mm Anschütz Rifle Scope (Engraved)

 3-9x Scope with Blaser Saddle Mount

12x50mm Rifle Scopes

2-6x26mm Rifle Scope

1.1-8x30 Rifle Scope

Aimpoint H34L Sight

Aimpoint Micro H-1 Sight

4x42mm Classic Rifle Scope

3.5x Classic Rifle Scope

3-9x32mm Air Rifle Scope

6x20mm Scope

6x20mm Vintage Scope

5.5-22x56mm Rifle Scopes

3-18x44mm Rifle Scope

## Shotgun Sights

2x Red Dot Scope

2-6x32mm Slug Scope

## Handgun Sights

2x20mm Scope

2-4x20mm Handgun Scope

2-6x20mm Handgun Scopes

Red Dot Pistol Scope

## Bow & Crossbow Sights

3x Tenpoint Crossbow Scope

2x20mm Reverse Draw Crossbow Scope

2x Crossbow Pistol Scope

5-Pin Rangefinder Bow Sight

5-Pin Compound Bow Sight
Taxidermist Max

Max the Taxidermist is a businessman with a unique angle. He doesn't limit himself to regular taxidermy; instead he also creates decorations and tools out of animal parts. Another source of interest is custom taxidermy mounts. Max creates these to order, and employs local hunters to help him gather the needed materials.
Rocky Mountain Elk

## Description

The Rocky Mountain elk is a subspecies of elk found in the Rocky Mountains and adjacent ranges of Western North America. The winter ranges are most common in open forests and floodplain marshes in the lower elevations. In the summer it migrates to the subalpine forests and alpine basins. The total wild population is about one million individuals. All Rocky Mountain elk in Washington State are the result of reintroductions conducted in the early 1900s from Yellowstone elk herds. These initial reintroductions have expanded their range and have also been translocated within the State.

*Source:* Wikipedia.org
Spotting Skill

The spotting skills are part of the game's Skill System.

## Description

Spotting is the players ability to detect and analyze animals within the game. A successful spot draws an outline around an animal for a short period of time allowing the player to easily track it through dense vegetation. Spotting also provides increasingly detailed information, such as gender or estimations for weight and score.

## Earning XP

Once you have located an  animal, look at it through your binoculars or weapon scope. Holding on the animal for a few seconds will draw an outline around the animals body and increase your spotting skills for that species. Spotting success is calculated based on how much of the animal is visible on the screen, this means that the outline only will appear below a certain distance from the animal and that this distance vary with animal size.

You can only get credit once for every animal you spot. Spotting the same animal multiple times, even after time has passed, will not further increase your skill.

## Progression

This section describes what happens when individual spotting skills are improved. The system is identical for all species. This information comes straight from the developers. [1]

Stats that are incrementally improved with each level:

* The time required where an animal must be kept on the screen for a successful spot, decreases.
* The time the spotting outline stays around the animal after a successful spot, increases.

### Abilities

In addition to incremental stat improvements there are also a couple of major abilities that are unlocked at specific levels.

## Maxing Your Skill Level

To reach level 20, you need around 1430 spottings of the same species. The numbers were evaluated from September to November 2021. Note that over the years these numbers changed. You might have spotted an "old" animal this many times and still not have its skill level at 20. Also there were times were a player could earn double the amount of skill points, e.g. on event weekends, which might also distort the calculation for certain species.
Samuel

Samuel is a rice farmer living in Piccabeen Bay. He takes responsibility seriously, networking with plantation owners and other farmers across the region to help solve problems. While he turns first to non-violent means of handling local wildlife, he will employ local hunters when things get too rough for gentler methods.
Sambar Deer

## Description

The sambar is a large deer native to the Indian subcontinent, southern China, and Southeast Asia. Sambar were introduced into Australia's Victoria in the 1860s. They quickly adapted to the swamp and thereafter spread into the high country, where in 2017, numbers were estimated at between 750,000 and one million animals. In Australia, hunting sambar is a popular sport. Australian hunting fraternities prize large sambar trophies.
Permitted Ammo

Technically, the game does not check for permitted weapons, but for permitted ammunition.

The tables below group animals that have the same set of permitted ammunition.

*Trivia:* In August 2012 the term "ethical" was replaced by the term "permitted".

**Penalties for not using the correct ammo**

* animal has no score
* animal does not count in competitions
* animal does not count for  missions
* no gm$ can be earned
* Doc sends an extensive message

## Arrow Clarification

The generalized term "Arrows" includes the following bow and crossbow arrows:
Willow Ptarmigan

## Description

The willow ptarmigan (Lagopus lagopus) is a bird in the grouse subfamily Tetraoninae of the pheasant family Phasianidae. It is also known as the willow grouse and in Ireland and Britain as the red grouse. It is a sedentary species, breeding in birch and other forests and moorlands in northern Europe, the tundra of Scandinavia, Siberia, Alaska and northern Canada, in particular in the province of Newfoundland and Labrador.

The willow ptarmigan can be distinguished from the closely related rock ptarmigan (Lagopus muta) by its larger size and thicker bill and by the fact that it is not generally found above the tree line while the rock ptarmigan prefers more elevated, barren habitat. The summer plumage is browner and in the winter, the male willow ptarmigan lacks the rock ptarmigan's black stripe between the eyes and bill.

*Source:* Wikipedia.org

## Attractants

There are no attractants for the Willow Ptarmigan.

## Retrieving

This species can be retrieved by a  Labrador Retriever after being shot.

 Labrador Retriever
Release 2021060301

## Changes

* The gm$ limit has been increased to 99 999 999 instead of 999 999.
* Locations mentioned in the WRR travel missions are shown as exclamation marks on the Hunter Mate now.
* Event missions become inactive once the event is over.
* Score system has been slightly updated for animals scored purely by weight like ptarmigans and the rabbit family, and any animals scored by skull size to add more differentiation to the harvested animals and decrease the number of players sharing places in leaderboards.
	+ As a side effect, all scores now have 4 decimals.
	+ All previous harvests will stay as is, but an extra zero will be added to the score there for consistency.
	+ Only new harvests will have the proper 4 decimals in the score.

### Major Update of Competitions

* All regular competitions were re-scheduled completely to keep the balance for the simultaneously running competitions.
* All animal trophies are updated with brand new ones.
* Unpopular competitions largely replaced with the new ones in rotation.
* Bugfixes (missing/incorrect ammo and weapons, missing info in description, etc).
* Updated headers (some animals missed it and used the generic one).
* The formatting of all competitions has been changed for better readability and consistency.

## Bug Fixes

* Points for event competitions did not always apply automatically, fixed now.
Wiki Work List

Needs update

* Set the <onlyinclude> tags to only show the latest change on the landing page.

### Useful Links

* Navigation Menu Setup
* Special:AdminDashboard
* Special:Analytics
* Special:Whatlinkshere
* Special:Log

### Tables

* Entire table centered
	+ style="text-align: center;"
		- See CSS#CSS\_Values

### Other / Info

* Wiki background color: R:34 / G:34 / B:34 / #222222

* Exclude table of content: \_\_NoToC\_\_

* Smaller font:
	+ In a table: {| style="font-size:80%" |}
	+ For normal text: <small> text </small >

* Colored text: <span style="color:#00BFFF">text</span>

* Comments: <!-- ''text'' -->

* Embedding a youtube video
	+ <youtube width="150">video\_tag</youtube>
Settler Creeks

Season: Summer
Inspired by: "Feels a little bit like a combination of Logger's Point and Whitehart Island". Quote from former CEO Stefan Pettersson
Addition to game: December 2010
This area consists of farmland in the valleys and more rugged, forested areas in the mountains. Many abandoned barns are found in the farmland areas.

## Huntable Species

Roosevelt ElkBlack BearFeral HogWhitetail DeerBobcatTurkeyCottontail Rabbit
## Lodges

* Highland Lodge: Start your hunt from the Highland Lodge and enjoy some of the best views in the Evergreen Hunting Reserve. Elk and Turkey can be found uphill while Feral Hog and Whitetail roam the fields below.

* Homestead Lodge: The Homestead Lodge is a converted old farm surrounded by abandoned fields and small patches of birch. Old buildings and improvised towers provide excellent ambush opportunities for agile hunters.

## Gallery

Images from Settler Creeks submitted by our Settler Creeks Screenshot Competition winners.

Submitted by HeraSKSubmitted by CiremeSubmitted by NatsukoSubmitted by DereFonzieSubmitted by ColoradoKidSubmitted by got\_oneSubmitted by BobaaSubmitted by MeubleSubmitted by XtronSubmitted by CutchEarly map locations

## Animal Map

This is a community made map and is based on players' experience in the game. It is a simple attempt to display where animals  spawn in this reserve, and NOT where you might find them during a hunting session. The map shows where you can expect to find the animals in maybe 80% of your hunts right after you start the game. The animals can also appear in other places, but they will with less frequency.

The animals are shown on the map in clusters. This approach does not do the game perfect justice, but the map becomes easy to understand. Imagine a circle around each cluster and you will get an idea about their predominant spawning locations.