Soul Reaper

**Soul Reaper** is a unique and special job class originally hailed from New World.

Advancement Route: Soul Collector < Soul Stealer < **Soul Reaper**

## Background

The Soul Reaper is also know as the "Grim Reaper" and there are many stories about him coming to collect the souls of those with great sins and those who tried to escape death through magic or something elso.

Only Ghosts can obtain this job class and one has to be at least lvl 95.

## Abilities and Powers

### Passive Class Abilities

* **Supreme Physical Immunity:** Nullifies all physical attacks, physical attacks are useless against Soul Reapers who are incorporeal and exist on a different plane of existence.
* **High Tier Magic Immunity III:** Nullifies all spells under level 60.
* **Invisibility:** Because Soul Reapers are incorporeal they are invisible to beings under level 70. Can be turned off.
* **Curse of Soul Reapers:** Soul Reapers can only level up by reaping the souls of other beings but they still can't go past level 100. Soul Reapers also don't regenerate normally, instead they regenerate by stealing the lifeforce of other beings. If the Soul Reapers are skillful enough, they can steal only a portion and let the beings regenerate the lost lifeforce without dying.
* **Vulnerable to Magic:** Soul Reapers take 1.5x more damage from magic.
* **Soul Aura:** Soul Reapers let out a natural aura that destroys the souls of beings under level 50, while inflicting damage to the souls of beings under level 80. Beings that had their Soul destroyed will just stand there like a lifeless corpse.
* **Compete Mind Control Immunity**

### Active Class Abilities

* **Soul Enslavement:** This ability allows the User to gain complete control over Entities under level 70.
* **Soul Weapon:** Soul Reapers can refine part of their Soul into a Soul Weapons that grows stronger along the User, the stronger the User, the stronger the Soul Weapon becomes. If the Soul Weapon is damaged/destroyed, it will heal/repair itself over the course of a week.
* **Soul Possession:**This ability allows the User to take over the body of entities under level 85 but the User has no access to their memories and the body of the target will deteriorate over a certain time span, the lower the level, the faster the deterioration.
* **Soul Drain:** This ability allows Soul Reapers to drain the MP
* **Soul Search:** This ability allows the User to search through the memories of a target under level 70, while the target remains unaware that the ability was used.
* **Soul Sense:** This ability allows the User to sense any beings with a soul in a radius of 20km. (Golems, Automaton... have no soul)
* **Telekinesis**
* **Ghost Summoning:** This ability allows the User to summon Ghosts
* **Soul Taint:** This ability allows the User to taint the Souls of other creatures, making them more bloodthirsty, while lowering their ability to make judgements. Beings under level 50 will go mad and attack everything in sight. (Max ability radius - 5km)

### Special Class Abilities

* **Reincarnation:** A Special ability of Soul Reapers that allows them to Reincarante into beings under level 50, but they can level up the "body" and gain classes, while having most of their Soul Reaper abilities restricted. (Cooldown - 1 month)
* **Soul Split:** This ability allows the User to split their Soul, while weakend for a period of time but being able to create a level 80 Ghost that has the memories of the User, can level up and is completely loyal to the User. (Cooldown - 1 year; Max Split Souls at one time - 2; They can't obtain the Soul Reaper job class)
* **Soul Summoning:** This ability allows the User to summon the Soul of a certain deceased, but the User needs a significant item the deceased used/cherished. The User can ask the summond soul anything he wants and it will answer truthfully to 10 questions. (Cooldown - 100 hours)