Zombie

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**Zombie** is a minion that players can create, adding to Iratus' army of undead. **Zombie** is one of the few Minions that is available to new players at the start.

## Abilities

Accurate Volley | +1
Volley | +1

Plentiful Buckshot | +1
Buckshot | +1

Smoke Bomb | +2
Igniting Mixture | +4

Even More Powder | +1
More Powder | +1

Shock Charges | +2
Bombardment | +4

Light Caliber | +2
Cannonball | +5

## Strategy

***Role: Heavy physical damage dealer  - Magical,  damage dealer  - Stress dealer  - Self-Buff*** ***-*** ***Debuff*** ***support***

***Upgradable Stats:*** Attack , Dread , Initiative , Armor , Resistance , Accuracy , Luck , Evasion

***Best positions:*** Any positions (depending on various encounters and situations)

Zombie is a simple and easy-to-use minion. His entire ability set does almost nothing else but dealing Vigor  damage or stress. Zombie might have few utilities, but his damage output can potentially reach ridiculous levels and surpass any other minions'. He is capable of delivering a very impressive amount of damage if buffed sufficiently. Zombie is durable with high starting Vigor  and Resistance , but his initial Attack , Dread  and Initiative  values are very low.

Many of his attacks are fairly useful thanks to high scaling values and various effects that ignore defenses. ***Volley*** ignores either Ward  or Resistance  with upgrades. ***Buckshot*** removes Block  from multiple targets at a time and possibly ignores Armor  (***Whistling Buckshot*** upgrade). ***Igniting Mixture*** causes Ignition effect, dealing true damage. ***Bombardment*** targets an entire squad when Zombie is in the back, dealing either physical or magical damage.

***More Powder*** is a very powerful Buff, which basically doubles Zombie's damage with each use and doesn't have stacking limit. However, the whole Buff stack lasts for only one attack. Many minions can support Zombie with offensive Buff but Lich  stands out with his +18 Attack Buff, not to mention he can also use ***Corrosive Cloud*** strip all Armor  and Resistance  from hardy targets with ease (especially Inventor). After gaining enough stacks of ***More Powder***, Zombie can then use ***Light Caliber*** with Fate spell to guarantee a devastating one-shot critical hit. Mechanical Aim further improves Zombie's damage and Accuracy  if he stays in position, up to a maximum of 75% bonus damage and 20 bonus Accuracy . This item should be combined with Legcuff to make sure the Buffs will not be lost from moving. With ***Trench Loading***, Zombie can be paired with minions capable of maintaining squad's durability in combat (for example, the duo Skeleton  and Blood Phantasm  can increase Armor , Resistance  and heal an entire squad). The Ward  given from ***Trench Loading*** prevents Buff removal effects from Golen Golem and Inquisitor. The Buff tactic proves ineffective against Monster Slayer, as one of his status effect can remove Buff in no time.

The Luck Debuffs from all of his stress skills (***Smoke Bomb*** and ***Hexball***) can stack and add to those inflicted by Mummy , allowing Mummy  to score more critical hits and hit harder with stress attacks.

## Dialogue

* **Starting turn:** *"Shoot time!"*
* **Killing an enemy:** *"Yum... Pretty gore!"*
* **Receiving a critical hit:** *"Food fight? I protect boom with body!"*
* **Delivering a critical hit:** *"I splat heads! Boom! Haha!"*
* **Enemy** **flees:** *"You taste bad anyway!"*
* **Buffed by Iratus and ally:** *"I could carry two booms now!"*
* **Vigor** **is low:** *"Bury me with boom."*
* **Ally is killed:** *"Zombie fire boom in honor!"*
* **Using *Volley***: *"Make bright light!"*
* **Using *Buckshot***: *"Bang! Bang! Baaang!"*
* **Using *Smoke Bomb***: *"Fun smoke toy!"*
* **Using *Bombardment***: *"Louder!"*
* **Using *More Powder***: *"Make room for big boom!"*
* **Using *Cannonball***: *"Hahaha!"*

## Trivia

* Judging his dialogues, Zombie seems to have a very close attachment to his cannon, calling it "boom". When Zombie uses ***Bombardment*** ability, he is shown caressing the cannon.