Sandbox

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**Sandbox** is a gamemode where players can play with various items and objects they have collected throughout the Story. By reclaiming these items, they will become available in Sandbox maps. There is no objective or end point in a sandbox map, but instead they are simply a space to test, play and experiment with the game's assets.

## Features

Sandbox features a large amount of player jurisidiction over game mechanics. For instance, base health, immortality and death speed can all be modified. It also allows the utility gun to be freely spawned from the menu.

Three large machines are exclusive to Sandbox maps - these are the Health, Bullet Banker, and Music Box machines. The Health Machine allows players to modify their own stats - their health, as well as their mortality and speed of death. The Bullet Banker spawns endless ammo, and the Music Box allows you to listen to songs.

## Reclamation

To unlock the Sandbox gamemode, you must unlock a Sandbox level module. The easiest and quickest one is the Museum Basement, which is unlocked in the Museum of Technical Demonstration.

Sandbox is available only when its module is plugged in on the Main Menu. The module can be found by the Reclamation Bin in the Museum. After reclaiming it and completing the scene, it will appear in a Bonebox. it can then be plugged in to a socket near the left wall to unlock sandbox as a mode of play.

As of one of the most recent updates, the “Sandbox” module in the Archive Room has been replaced with a “Blankbox” module instead. This module will unlock a different Sandbox map, which is a large and empty sandbox map. The map was created with the reason of allowing people with lower specs to get a good experience out of Sandbox.

## MuseumBasement

MuseumBasement, also the generic sandbox map from earlier versions of the game, is one of the five sandbox maps currently present in BONEWORKS. Upon spawning, the player will find themselves in a large box. This box includes a cannon machine for launching objects, tables with collected firearms and gadgets (for example, the Utility Gun), alongside headsets resembling those of the Ford VR Junkie. Near the spawn is also a health-setter machine, alongside the Bullet Banker, which can dispense both light and medium ammo. The Bullet Banker also includes a button on the back, labeled "Emergency Make it Rain Mode", that will be set to Inactive by default. By pressing the button, it allows the player to hold ammo buttons and they will continuously dispense ammo. There is also an area to the top-right of the map, which contains multiple gym blocks set up as a playground.

Also of note, there is a long line of buttons to the right side that can spawn NPCs without forcing the player to use the Utility Gun. Of note is that you can only spawn gathered NPCs, and buttons for NPCs you do not have gathered yet do not work. There is also a red type of ammo on the Bullet Banker, but it is nonfunctional. Many speculate that this will be a new type of ammo, likely a shotgun.

Also of note is that two tunnels have been added to the left side of the map. The bottom one is blocked off by a black wall, with large red text reading “QUARANTINE”. The tunnel seems to lead into another room, with what appears to be a seesaw sort of thing. The top tunnel seems to just be blocked by a black wall, with no text on it.

## Trivia

* Alternate sandbox levels are currently in development.

## Gallery

The row of enemy spawning buttons. (Museum Basement)The 'playroom' quarter of the map. (Museum Basement)