Dead Onion

**Dead Onion** is a passive item.

## Effects

* Grants piercing and spectral tears.
* Increases tear size *(without increasing damage)*.
* +0.25 Range.
* -0.4 Shot Speed.
* -0.5 Shot Height.

## Synergies

* Template:I: When needles are fired, they retain spectral and piercing effects, although they disappear at short range.
* Template:I: Tears are fired much more slowly, making it easier to aim at enemies. Tears are also much bigger making it easier for them to hit enemies.
* Template:I: Does not affect shot speed or tear size but still gives the piercing effect.
* Template:I: Slows your tears, making it easier to aim at enemies.
* Template:I: Fired tears and burst tears will retain spectral and piercing effects. They are also bigger, making them easier to burst.
* Template:I: The tears can pass through multiple enemy projectiles. This means that one tear can both hurt an enemy and block its projectiles.
* Template:I: Tears continue to pass through enemies and create additional tears on contact.
* Template:I: Lower shot speed allows laser rings to hit enemies more.
* Template:I: Tears become bigger, orbit more slowly, and orbit closer to Isaac making it easier to hit enemies.

## Interactions

* Azazel: No effect as Azazel's Brimstone attack is already piercing and spectral; effective range remains the same.
* Template:I: Bone tears retain all effects and will only burst into bone shards when passing through enemies or obstacles.
* Template:I: Not recommended without pre-existing range boosts, as it significantly decreases effective range.
* Template:I: Not recommended. Bombs are slow to fire and will pass through enemies, making it far more difficult to hit them with explosions.
* Template:I: Overrides Dead Onion, although stat effects apply.
* Template:I: Not recommended. Tear moves very slowly making it hard to kill mobile enemies.
* Template:I: Tears will grow and increase in damage as they travel; however, since Dead Onion decreases shot speed, they don't get much benefit before they disappear.
* Template:I: Overrides Dead Onion.
* Template:I: Fires a barrage of large tears that disappear at close range. Spectral and piercing effect make it very effective at close range.
* Template:I: Not recommended. Tears will travel a very short distance before they return to Isaac and eventually disappear.
* Template:I: Not recommended. While tears do massive damage at short range, it makes it a lot easier to be damaged by explosive enemies or enemies that do contact damage.
* Template:I: Edges of tears retain both piercing and spectral effects, however the center of the tear will lose them and bounce.
* Template:I: Not recommended. Beams are slow to fire and disappear quickly.
* Template:I: Not recommended. Acid Tears no longer impact objects and can no longer open secret rooms.

## Notes

* Although it says "Toxic aura tears", the tears do not do toxic/poison damage.
* Using Dead Onion in a Crawl Space will cause tears to fall through the floor.

## Bugs

**Bug **Bug!**** Picking up Dead Onion with ???, The Lost, or the Keeper gives you Isaac's head, but the respective character's body.
## Seeds

 PC  1ERB 9HEH (treasure room adjacent to spawn)

 Vita  6P76 APSC

fr:Dead Onion