Anti

*Anti* is kaph magic - actively affecting others’ kaph. *Anti* does not at all rely on the mage - it is the element of independence.

* **Forbidden** - Class has been completely outlawed to civilians due to it’s dangerous nature. With exceptions to it’s passive abilities
* **Leeching** - Kaph usage varies from none at all to tremendous

Symbol - Kaph כּ

## Background

In 49M, a terrorist organization was formed. Founded by Jireh, a devout Christian, this faction was unique in how they viewed magic--a parasite. The organization was created with the sole purpose of exterminating magic from the world, The very existence of this group was a threat to all factions--which meant that the issue needed to be dealt with swiftly.

OWLs were called to raid an abandoned church that was rumored to house meetings of this group. Upon arrival, they were ambushed by Raziel, who defeated all OWL forces using no magic whatsoever. After he defeated all incoming forces, he stood in the middle of all the soldiers laying on the floor. He then inhaled deeply, and all the unconscious soldiers regained consciousness and were screaming in agony. After one minute of cries and wails, he exhaled, and all soldiers were again rendered unconscious. Raziel then spray-painted the words, "**White Mirrors allow you to see yourself clearly**", on the church wall, and walked out the building, no where to be found. It was this message that gave the group their now infamous name: the White Mirrors. It was soon discovered that all of the OWLs that were fighting Raziel were stripped of their magic permanently.

This event caused mass hysteria and created panic within the SWANs. They tried to contact Entity-347 in order to solve the problem, but 347 denied, reminding them of his "once per year" policy and how they exhausted it for the year. Terrified, the SWANs tried to think of ways to defeat the White Mirrors. The SWANs were unfruitful for 3 years.

In a final desperate attempt, they contacted 347 again, but he denied again. However, he said something that sparked an idea: "Why don't you just grab someone from the White Mirrors and ask them about it?" So that is what the SWANs did; they grabbed a prominent member of the organization--Thekla--and extracted as much information from her as they could. They achieved this mostly by experimentation; one experiment in particular stood out: Testing Log 1083. This experiment showed whatever method of sorcery Thekla was using, it was able to control kaph; she was able to use this despite having a low kaph reserve. It was also noted that her kaph reserve was not affected whatsoever when using it; in fact, when she performed "Furor", her kaph reserve grew above it's limit--completely the opposite of what should happen--while the test subject she was using it on was not able to fully recover her kaph reserve because it shrunk. What confused the SWANs was that the magic that Thekla was using was fully developed similar to any other class, but it did not use kaph; thus, the SWANs designated a new element: *Anti*.

The White Mirrors are still a very dangerous group that is active today, and although the SWANs lost to them, mankind gained a new source of magic.

## Overview

*Anti* allows mages to directly control kaph.

### Behavior

*Anti* is unique, in that it is the only element that does not rely on the mage at all, can directly control other casts, and can possibly destroy a mage's ability to cast.

Affecting kaph is a matter of applying extra kaph to it or taking kaph from it. To weaken a cast, kaph needs to be taken from the cast. Otherwise, to strengthen a class, kaph needs to be added. To completely cancel a cast, all of the kaph needs to be taken.

*Anti* requires full vitality, concentration, and proper control to control kaph. Kaph needs to be sensed in order to control it.

### Combat

*Anti* in combat is ultimately superior to all other classes. It is considered "cheating" by many people.

Although it is the apex predator of all classes, it still can be taken advantage of.

#### Against other elements

* *Aquae* normally stands no chance against it, but *Sanguis* can prevent the mage from casting *Anti*
* *Ignis* stands no chance against *Anti*
* *Petra* can prevent a mage from moving and causing any further damage
* *Aura* stands no chance against *Anti*
* *Lux* can blind the mage, which can prevent them from casting *Anti*
* *Umbra* can completely prevent a mage from casting *Anti* with *Umbra* *Mutantur*, or even *Umbra* *Inlusione*
* *Fulgur* can prevent a mage from casting *Anti with Fulgur Nervosi*
* *Vitae* can take vitality away from the mage, and *Anti* cannot cast when lacking vitality
* *Mortem* can prevent *Anti* from casting with *Mortem Pestis*
* The best that *Providentia* could do is guess how magic would be taken / interfered with
* *Munitio* stands no chance against *Anti*
* *Kinesi* stands no chance against *Anti*, not even running away will save the mage
* *Linguae* stands no chance against *Anti*
* *Ostium* stands no chance against *Anti*
* *Anti* cancels itself out

All in all, *Anti* is a stupid strong element. However these elements have some sort of chance against it (in most effective order):

1. *Anti* - It cancels itself out
2. *Umbra* - Both *Mutantur* and *Inlusione* can affect *Anti*
3. *Aquae* - *Sanguis* can prevent casting
4. *Fulgur* - Knocking out *Anti* user can prevent any conflict
5. *Vitae* - Taking away vitality prevents *Anti* from working
6. *Mortem* - *Pestis* can prevent *Anti* from functioning
7. *Lux* - Best it can do is blind the mage
8. *Petra* - Best it can do is capture the mage

*Anti* is **NOT** immune to itself. This means that one could perform *Anti Deleo* on another *Anti* user. Or even active cancellations on each other.

### Symbolism

The symbol for *Anti* is a bleeding eye. Which represents both the pain from getting your magic removed, and the blindness of power greed. This symbol also came from the bleeding pink eyes of Raziel.

### Civilian use

Since *Anti* is an independent element, it is possible for a civilian to perform *Anti* by using a scroll. However they cannot do so without it. *Anti* *Deleo* cannot be performed without any kaph.

This does not mean that *Anti* is allowed to be used by civilians. Any usage of any skill from the class is illegal. There is also no practical civilian use of *Anti*.

## Skills

### Furor - Stealing

Steal active kaph from a mage. Let mages borrow kaph.

```
**Targeting** - Requires active kaph. Requires beneficiary (usually the self)

```

No kaph is used from the mage’s reserve whatsoever. Stolen kaph is added to the mage’s kaph reserve. The more kaph used in casting, the more kaph is added to the reserve. The stealing mage will have a larger kaph reserve, while the victim mage will have a lower kaph reserve. Kaph can only be stolen during casting - a mage cannot perform *Anti* *Furor* on another mage that is not casting anything. The extra kaph will not recover, this means that once the kaph is used up, it is gone from the mage. The victim mage’s reserve is returned to normal after the stealing mage uses all of the stolen kaph.
In contrast to stealing from other mages, the mage can also steal from *themself* and give the kaph to other mages. Their reserve will grow according to the amount given and rules that apply to this extra kaph applies to them too.

### **Oblittero - Cancelling**

Cancel an active cast. Weaken or strengthen an active cast.

```
**Targeting** - Requires active kaph

```

```
**Intensive** - Kaph usage varies on cast

```

Better known as “Active Cancellation”. In order to fully cancel a cast, the mage must take all of the kaph from that cast. This means that weaker casts can be cancelled easily, while stronger casts can be more demanding. Taking less kaph than what is needed will weaken that cast instead of cancelling it.

Using this skill will **NOT** add the kaph to your reserve. The way it works is by taking the kaph from the cast and releasing it. *Furor* works by doing the same thing but storing it within the user.

In contrast to weakening casts, mages can also strengthen casts by applying kaph to it. The more kaph used, the stronger the cast will be.
*Anti* *Oblittero* does not cancel *Anti* *Oblittero*. This is because this skill does not use kaph, it takes kaph - and kaph cannot be taken unless it is active.

### Deleo - Destroying

Completely obliterate a mage’s ability to cast a class. Give the ability to cast to another being.

```
**Corrupting -** Permanently taking away a mage’s ability to use magic can corrupt the user

```

```
**Targeting -** Requires a mage. Requires a beneficiary (usually the self)

```

```
**Intensive -** Uses all of the mage’s kaph reserve

```

```
**Verbal -** Requires oral invocation

```

This is the only *Anti* skill that directly uses the mage's (and **ONLY** the mage's) kaph. This skill requires the mage to have contact with the victim’s forehead. This is the only skill that requires contact with a specific location and requires the caster to invoke the actual name of the skill itself. This makes *Anti* *Deleo* more like a spell than a skill. After finishing *Deleo*, the mage will collapse due to no kaph left. *Anti* *Deleo* can only work if both the caster and the victim have full reserve. This makes the skill very impractical, if not impossible to use.

*Deleo* is completely illegal and even militaries are not allowed to use it. Any mage that is caught using it will themselves have their ability to cast *Anti* stripped away.

Advanced users can completely take away a mage’s ability to cast. This is known as “Full Cancellation”.

If a victim is under *Anti* *Furor*, they can still be affected by *Deleo*. However the extra kaph will cease to exist after completing *Deleo*. This makes it not possible to take away a mage’s casting and keep the stolen kaph.

If the mage has a lower kaph reserve than the victim, the mage will just simply collapse and the victim will not be affected. This is why *Deleo* scrolls are often used more.

On the contrary, if the mage performed *Anti* *Deleo* on themselves, they could take away their casting and bestow it upon another being (they cannot remove their own magic and not give it to another being), this is known as donating. When this is done to pass on magic before death, this is known as “bequeathing”. Doing this allows beings who otherwise could not perform magic be able to do so.
The effects of this skill are **permanent**, they cannot be reversed. This ritual can only be performed with two people, and *Anti* *Deleo* cannot be performed on the self accidentally.

## Elemental Imprinting

*Anti* is properly imprinted on both eyes (only the eyelids).

## Passive Abilities

### Positive

* **Anti** - Control kaph
* **Kaph Tracer** - Sense kaph and its properties (including it’s ownership)
* **Tank** - Spells that target the user will be weaker

### Negative

* **Greed** - Continuous stealing and / or destruction of magic can lead to kaph greed (wanting more power)

## Known Users

* The White Mirrors use *Anti* regularly as it is part of their overall agenda

## Trivia

* *Anti* is the only element that does not use the mage's own kaph (except for *Deleo*)
* This is the most dangerous and most feared class
* People are only allowed to study *Anti* simply for the passive abilities (excluding +Anti), but most people do not because of fear
* All members of the White Mirrors know *Anti*, but not all members know *Anti* *Deleo*
* *Anti* is said to be the most powerful magic class, however people have differing opinions