recursal/Fanatic-Fandom huggingface dataset:
Arashiha Citadel

**Arashiha Citadel**is one of the main headquarters of the Neo Maverick Army. This fortress shelters Kerbekeros' laboratories, but its true past is unknown, as well as its location.

## History

### The Great Neo Maverick War

   The negotiations between Saturn and Kerbekeros regarding their conspiracy resulted in an exchange: Keros would allow Saturn to use his fortress as the center of operations of the Army, but he would be the second in charge and would not bow to his orders while he was in Arashiha. After the Parade, Keros managed to host the *First Neo Maverick Conference*in Arashiha's *War Hall*and discussed with several Mavericks their ideals and planned the next steps of the Army. Thanks to Saturn's indoctrinating speeches, the crooks, mobsters and bounty hunters could temporarily follow his lead and act organized as allies in the fortress, which was quickly modified to support the troops and their operations.

Later, a Command Center was activated in the innermost part of the fortress, in order to begin the *Fanfare Operations* around the world. Kerbekeros acted as a commander while several Navigators gave him support.

## Trivia

Arashiha is the junction of the japanese words for *storm* (嵐 arashi) and *blade* (刃 ha), suggesting an alternate name *Stormblade Citadel*. It strongly relates to Keros' symbolisms with the climate gods Raijin and Fuujin, as well as his name being the greek word for *weather*.
Central Eurasian Federation

The **Central Eurasian Federation**  (abbreviated as **C.E.F.**) is one of the 12 divisions of the Earth's Government in Mega Man X: Unit 49. Its *far west edge* comprehends the area near Moscow, the Kathiawar peninsula of the western India in the *south edge*, and half of the current Russian territory to the border with China in the east. The councilor Prabhu is the person in charge of the Federation, having its seat in a *gigalopolis* called Arcadiabetween Omsk and Novosibirsk, which is also the heavily protected main headquarters of the Earth's Government. It consists of a **federal state** - in other words, there are various minor states (formerly countries) inside the territory that share laws. Although the states have some autonomy only, they must obey The Council.
Mega Man X: Unit 49 Wiki

This Wiki contains articles about Mega Man X: Unit 49, a sprite comic being produced by IrregularSaturn AKA Lord Saturn since January 2015. The story tells about a last major conflict between the Maverick Hunters and the Maverick remnants while expanding the lore of the series and tying the loose ends left by Mega Man X8 with the Elf Wars and consequently the  Zero series without diverging from the canon and placing the events in a timeline. Currently with 131 articles, this archive will be updated as the comic progresses. Feel free to edit any article to write additional information or fix grammatical errors, it will be of great help.
There will be boxes warning when a section may contain spoilers, but some minor information will appear without any advice.

## Latest activity

After one and a half year without updates, this Wikia has received nearly twenty new articles and a massive update on the Characters and Factions categories, enhancing the previously poorly written articles.
**December 12th of 2017**
There will be some months until the wikia receives its next mass update. Until that, I would like to ask the readers to correct any typos seen in the articles. I know there are many of them spread through the pages, but I can't fix them because I don't know where they are until I find them by chance. Thanks.
**June 8th of 2017**
As Season 2's first arc (S02CH1 to S02CH9) is about to end, the updates on this wikia will begin soon.
**April 14th of 2017**
All the pages related to Season 2's first arc will be made around May, because I do not have a too much free time to write them right now and it is better to wait until all the information has been shown in the comics.
Also, something strange happened with all the images and they had their qualities reduced to JPG levels.
*Admin*
Operation Doomsday

The **Operation Doomsday** is the name given by Saturn to the attack launched by him on the main headquarters of the Maverick Hunters on June 19th of 2193, as shown in Prologue: Doomsday. Saturn and Shad sneaked into a sealed hangar where the Reploid colossus Gigantex was hidden and used his mysterious power to reactivate him and send them through a vortex to the Maverick Hunter HQ.

X and Zero were outside the base chasing a trio of identical Mavericks, and soon before Saturn's move an extremely jamming device was activated near the headquarters, cutting the communication between the Hunters and their Navigators and preventing any safe teleports around the area, forcing X and Zero to return with a Ride Chaser and arrive too late to stop the destruction.

The Operation resulted in the destruction of most the main headquarters, the deaths of several Maverick Hunters, the disappearance of the Commander Signas, the kidnapping of Axl, and severe damage to survivors such as Layer and Pallette. Saturn would later use that event as a proof of his power to manipulate Mavericks into joining his rebellion and begin the Great Neo Maverick War. It also put the world in panic and allowed councilor Raffould to convince the rest of Earth's Government to approve his project of creating the Earth Army.
Forgotten Monstrosity

**Forgotten Monstrosity** is the thirteenth chapter of Mega Man X: Unit 49's Season 1 and second boss fight of the series.

Blue Knight and Snacman are very close to the main computers of Castechno Inc., but someone left the alarms turned on and they trigger it. A damaged RT-93H ascends from a hidden place and appears to the Hunters, confused. Snacman shoots his head, infuriating the mechaniloid and getting hit by him right after. RT-93H would attack blindly and causing unnecessary damage if his main camera was shutdown, so they try to disable him while dodging his attacks.

After taking serious damage, Blue Knight decides to use his Ice Buster to freeze RT-93H, envolving his leg with a red aura previously seen in Parade and easily destroying RT's arm.

After one more attack of the giant, Blue Knight overcharges his K-Saber and leave a hole on its chest, which was filled with an energy shot of Snacman. X and Zero are impressed with Blue Knight's abilities and wonder why such a powerful Reploid is in a medium-level Unit.
Blue Knight and Snacman destroy the main computers so no one will ever reactivate the systems of Castechno Inc. with evil intentions.
The True Target

**This article about The True Target is a stub.**
Not enough information was shown
by the author in the comic
series or through other means.

**The True Target** is the eighteenth chapter of Mega Man X: Unit 49's Season 2.

    The chapter begins what seems to be Captain Elika's most disturbing memories: Saturn's speeches mocking him about his incompetence and that his mistake will destroy the world, Nora begging him and Rubre to stop fighting each other after the deaths of Frosch and Rott, and Rubre's last sentence "My blood is on your hands" repeating louder every time, until Elika wakes up from the nightmare. It seemed Falsetto was messing in his repair capsule and accidentaly forced Elika out of his hibernation. Since Elika was confused about how they got out of the CEU Parliament, Falsetto explains that the jamming was being weakened by the Neo Maverick Army so a retreat order could be spread, and so Nora managed to retrieve them back to the base safely (although that does not explain why Duelist did not attack them, nor how Elika had energy to teleport). Red Thunder and Trickster are under repairs and Zero is said to be very wounded. Although Falsetto convinces Elika to rest, Elika suspects the uncommon convenience of the situation.

In the Command Center, Platina is waiting for news from the battle in the Alliance of Scandinavia and says she is able to go in another mission with the Valiant Frontline Suit even though she is not fully recovered from her battle against Chaotic Gargale. Falsetto enters the room and volunteers to go in another mission in case it is needed, since he accomplished the last mission unscathed. Nora feels bad about Elika's unrest and nearly forgots to open the hatch to allow the passage of Squad A's teleporting energy beams. They bring three Jammers and a Repeater with them.
The Sewers

**The Sewer** is the tenth chapter of Mega Man X: Unit 49's Season 1.

Captain Elika is shown sit on his chair in the Commander's Room starting a transmission with the responsible of the 13th Polar Region Unit, Raika. He invites Raika to join the 49th Unit, part of his plan of making the Unit a new main headquarters, but Raika refuses. His point is that gathering all the Hunters in the same place will only tease the Neo Maverick Army to repeat what they've done with the main headquarters, but he'll still helping hunting any Maverick who step in his area.

The scene changes to X and Zero regaining consciousness from the fall from the Reception Hall, and they realize they're in the castle sewers.

They start to explore the place to look for the jammer and an exit, beating Kran's shield thugs in the way. After proceeding into the prison, the Hunters fight Verdugo, who hits Zero in the back, almost cutting him in a half.

In the lower levels, they find the floodgates, who are seeming to follow a pattern. The first floodgate opens immediatelly after the Hunters pass near it, releasing a large amount of water and three shield thugs. X and Zero easily defeat them, but are surprised by a Rattomb right after, who explodes himself to damage the intruders. X clears the "mousetraps" of the area and proceed deeper into the place.
Aegean Conglomerate

The **Aegean Conglomerate** (abbreviated as **AEG-C.**) is one of the 12 divisions of the Earth's Government in Mega Man X: Unit 49. It comprehends the south half of the Balkans, the current territory of Turkey and holds an area in the North Africa. Its name comes from the Aegean Sea. Its states are more independent than those belonging to the other divisions and share economic traits in order to work together and prosper. In fact, the industries are the most influent entities in this division, so they formed a politic group led by the powerful business woman Ms. Millions.
Republic of the North America

**Republic of the North America** (abbreviated as **RotNA**) is one of the 12 divisions of the Earth's Government in Mega Man X: Unit 49. Like the Southern State, the RotNA is the result of an unification of the North America and the Central America, under the government of the councilor Galdwin, chaired in the current Washington, D.C. It has the biggest territory of all the divisions.

The headquarters of the 49th Special Pursuit Squad 8 is located in a city of the Pacific Coast.

During the Maverick Spring, many government buildings were target of Saturn and his War Machines. In November of 2186, Nora discovered a "sanctuary" for Mavericks in an abandoned city in the Nevada Region, in which Saturn's hideout was located. Further operations of the Maverick Hunters would localize and hunt most of the criminals who remained there.
Hangar 3

The **3rd Hangar of the Earth Army** or **Hangar 3** is a secret military base in the Republic of the North America that stores several supplies and machinery for the Earth Army. Its location was supposed to be known only by the Council and some of the highest members of the government. During Mega Man X: Unit 49's Season 2, it was the mission stage for Squad B (Zero, Encore, and Red Thunder).

The Super Ride Armors Blue Moon and Red Sun were hidden in one of its warehouses and the information about them was soon leaked by a betrayer, although it may have been a job done by Doppelganger. During the *Fanfare Operations*of the Neo Maverick Army, the mercenaries Baronel and Arang were sent to retrieve both Ride Armors and *The Hound* was activated to defend the place. It began chasing them, leaving a trail of destruction through the corridors. Without strenght to defeat the mechaniloid, Baronel and Arang split, leaving Arang to buy time attracting the attention of it while Baronel captured the Red Sun. With a massive barrage of missiles, The Hound was destroyed, although Arang was killed right before due to the unexpected presence of the Maverick Hunters, who had come thanks to a help request sent by an official. They get the Blue Moon and begin a fierce battle in the Corridor A, which was severely damaged.

Corridor ECorridor CCorridor A, the entrance to the BM and RS rooms.The rooms in which Blue Moon and Red Sun were being developed and hidden.
Green Energy

**Green Energy** is the provisory name given to the energy released when the strange *green matter* is burned. The *green matter* is present on Saturn's arms in the form of dense crystals and apparently in the body of the Mysterious Man.

Saturn always shows up with a massive amount of *green matter* on his arms, which has a percentage of its material vaporized every time he casts an attack. The actions performed by the *green matter* are apparently determined by orders given by its user, hand signals in his case, as if the *green matter* was composed of entities that could understand his will or were somehow **programmed** to react to the signals that cannot be cancelled once sent. The commands vary from the green matter *igniting itself* to a *vortex that carries its surroundings to another point of the space like a wormhole*, and wasting a huge amount of green matter in the process according to the mass and duration of the vortex.

In Prologue: Doomsday, Saturn spent half of his green matter to teleport himself, Shad and Gigantex to the 17th Elite Unit and make a surprise attack, while normal teleports couldn't be performed due to the intense jamming. Saturn didn't fight X and Zero with the excuse that he would spend the remaining energy that would be used to bring Gigantex back, and if he did that more of their friends would die.

In Parade, Saturn used his vortex to teleport himself and his "sound truck" away, since they were only a bait. Baronel was also taken away.

   In Ineluctable Demise, it was shown that Saturn's body is actually a shell that hides a green matter crystal body and the particles can mold themselves in very defined shapes without his consent, as if something or someone was controlling their behavior meticulously. Later, when Saturn called for help from an unknown entity, although it seemed like he was talking alone, the crystal blade that took over his destroyed arm transformed into a new hand to form the *Gate*signal and open a giant vortex to capture the encorium ore from Dr. Henry Snacman's laboratory.
Sitting

**Sitting** refers to spectating a game of GOP; that is, being in a GOP game without actually playing.

To sit a game, one has to avoid getting kicked out due to the activity bar running out. To prevent getting kicked out for the duration of the altar, one only needs to make and (ideally, quickly) destroy two barriers. (This must be done when the activity bar is not already full, because you can't fill the activity bar beyond its maximum). To avoid disturbing the players with the barriers, it is possible to create the barriers in places where it doesn't prevent the movement of players or orb (see the image).

Another way to avoid getting kicked out is by glithcing the activity bar so that it doesn't empty over time. This can be done by using a Ring of Kinship and selecting the teleport option just before the player is automatically pulled into the portal that sends you to the Air Altar. To avoid doing this too early, one may select "teleport" after the sign that says "Waiting for orbs to spawn" has disappeared.

In order to get tokens for an altar, one has to have sent at least one instruction to an orb (this is called "touching" the orb) during that altar. To do this without disturbing the players, one can send the instruction to the orb when a teammate already has influence over the orb, or when the orb is about to enter the altar by itself.
Iberian Castle Sewers

The **Iberian Castle Sewers** is the second stage of Mega Man X: Unit 49. The sewers stand about twenty to thirty meters below the common corridors of the Iberian Castle.

The systems and passages are pretty old and have a large quantity of moss in the humid areas, despite that the mechanisms are still working. It takes water coming from the rivers to the north and filters it, releasing the clean water to the cities near the castle. It also served as a prison in the days when the castle's owner was alive, probably decades ago. The Castechno unit that was responsible for the prison, the CTI-017 Verdugo was still wandering and functional up to the events of the comic.

The Rats established a hideout around the sewers' main computer room, this way they could use the floodgates to difficult the entrance of any intruders along with several traps, as seen in The Sewers. The hideout hides a storage of hazardous chemical substances, which can leak into the clean water if the place is somehow flooded.

A package of jammers was stolen by The Rats from the Neo Maverick Army, and they attached the four devices in the main computer, activating it and preventing any teleport near the Iberian Castle area.

Kran sent some of his soldiers to search for the jammers, but they got lost in the sewer systems. X and Zero find some of them during their way through the sewers, and during Cat and Mice one of them almost finds the hideout. After Sewer Jailrat activated the Presset 3A, the place was set to inundate itself, including The Rats' hideout, making the hazardous chemical products stored by Ivory Labrat to leak and intoxicated the water that would go to all the cities near the castle.
Par

**Par** refers to scoring a set of orbs, from 1 to 3, in the theoretical least amount of ticks possible. Scoring par on every set of 3 orbs that comes is an excellent way to score high in an altar, although it might not be the globally optimal play as the globally optimal play must take into account positioning for future spawns beyond the current three. Scoring par in a complex situation (usually involving 3 orbs) in real time is a sign of a skillful GOP player.

Par illustrates a local vs. global phenomenon that is a recurrent theme in not just GOP, but also much of mathematics in general.

## Related

* Local vs global optimality
* Heuristic
Chapter ABB

Welcome!  You have come to the end of a storyline.  That does not mean that Matt's story ends here.  Much to the contrary, it means that more of Matt's story is waiting to be written!

The only way for *Two Choices* to work, considering the size of a story in which every choice leads to a unique storyline, is for readers of *Two Choices* to become writers of *Two Choices*.  As such, I personally invite you to write this chapter, and as many chapters as you are interested in writing from there.  It will likely help you to review our brief Author Guidelines.  And - and this is MOST IMPORTANT - if you would like to contribute, but do not want to hassle with the in's and out's of Wikia, linking, etc., please do not let that stop you from contributing.  Instead, you can simply write up your chapter and e-mail to me at twochoiceswiki@gmail.com.  I look forward to reading your contributions!

Insert chapter text here.

Text

Text

Text

A) Insert text of "Choice A" here, hyperlinked to the next chapter (which will be titled the same as this chapter, but with an "A" added on the end.)

B) Insert text of "Choice B" here, hyperlinked to the next chapter (which will be titled the same as this chapter, but with an "B" added on the end.)

## **Author**

*This Chapter was originally authored by YOUR NAME on DATE YOU ADDED CHAPTER.*

## **Choice History**

Here, include every choice that has led up to this chapter, each one hyperlinked to the chapter where the choice is found.

To do this, just go back to the chapter you got here from and copy the Choice History.  Then, add the choice you made in that chapter to the top of the list, and hyperlink it back to that chapter.
Rondine

Rondine's Sprite

**Commander Rondine**is the leader of the 7th Unit of the Maverick Hunters, the Air Cavalry, replacing Storm Eagle.

Rondine follows strictly his duty as protector of the airspace of the Central Eurasian Federation and refused to join the 49th Unit to not tighten the relations between the Hunters and the Earth's Government, which apparently lost its trust on the organization. Although he is not cooperating directly, Rondine offered help with his airships if it is ever needed to Captain Elika, understanding the potential crisis with Saturn and the Neo Maverick Army fighting Earth's Army.

## **Trivia**

* Rondine is a Reploid counterpart to SwallowMan.EXE.
* Rondine means *swallow*in italian, name that is mostly used to call the barn swallows.
17th Elite Unit

The **17th Elite Unit** is a division of the Maverick Hunters that comprises the majority of the most skilled Maverick Hunters. Their headquarters is located at the main center of Maverick Hunter operations, so the 17th Unit base *is*the Maverick Hunters HQ in a sense.

This unit has been in the spotlight during the entirety of the Maverick Wars, since most of its members defected and turned into dangerous Mavericks themselves and others became known for defeating several major threats such as X and Zero. However, during Operation Doomsday, Saturn was able to warp Gigantex in front of the headquarters and the Hunters barely had any time to react to that sudden appearance, resulting in a catastrophic loss of several dozen Hunters, recruits, personnel and structure that were smashed by Gigantex's wrath and the crumbling buildings. The remaining members of the 17th Unit later agreed to merge their strenghts with the 49th Unit.

## Members

### ****17th Elite Unit****

* Sigma  (defected, deceased)
* Zero
* X
* Iris (?) (defected, deceased)
* Alia
* Douglas (unknown)
* Axl
* Pallette
* Layer
* Vile (defected, deceased)
* Chill Penguin (defected, deceased)
* Storm Eagle (defected, deceased)
* Boomer Kuwanger (defected, deceased)
* Spark Mandrill (defected, deceased)
* Flame Stag (defected, deceased)
* Gravity Beetle (defected, deceased)
* Mac (defected, deceased)
* Double (defected, deceased)
Chapter ABA

Welcome!  You have come to the end of a storyline.  That does not mean that Matt's story ends here.  Much to the contrary, it means that more of Matt's story is waiting to be written!

The only way for *Two Choices* to work, considering the size of a story in which every choice leads to a unique storyline, is for readers of *Two Choices* to become writers of *Two Choices*.  As such, I personally invite you to write this chapter, and as many chapters as you are interested in writing from there.  It will likely help you to review our brief Author Guidelines.  And - and this is MOST IMPORTANT - if you would like to contribute, but do not want to hassle with the in's and out's of Wikia, linking, etc., please do not let that stop you from contributing.  Instead, you can simply write up your chapter and e-mail to me at twochoiceswiki@gmail.com.  I look forward to reading your contributions!

Insert chapter text here.

Text

Text

Text

A) Insert text of "Choice A" here, hyperlinked to the next chapter (which will be titled the same as this chapter, but with an "A" added on the end.)

B) Insert text of "Choice B" here, hyperlinked to the next chapter (which will be titled the same as this chapter, but with an "B" added on the end.)

## **Author**

*This Chapter was originally authored by YOUR NAME on DATE YOU ADDED CHAPTER.*

## **Choice History**

Here, include every choice that has led up to this chapter, each one hyperlinked to the chapter where the choice is found.

To do this, just go back to the chapter you got here from and copy the Choice History.  Then, add the choice you made in that chapter to the top of the list, and hyperlink it back to that chapter.
Earth's Army (chapter)

**Earth's Army** is the first chapter of Mega Man X: Unit 49's Season 1.

The high members of Earth's Council reunite at the Winter Base, hidden in the mountains of Chile. With the Maverick Hunters demoralized and the arise of a new world threat, they must take a decision. Raffould proposes the creation of a massive reploid army commanded by each member of the council. After wordplaying Alain and the other consuls, his project is accepted.
Wastelands of Sahara

The **Wastelands of Sahara** are one of the 12 divisions of Earth's Government in Mega Man X: Unit 49. Once, they were part of the now called Sub-Saharan Union and the former division in the Middle East, but after the fall of the space colony Eurasia, the area between Libya, Niger and Chad was completely wiped out by the main debris and the dust spread by the impact. Nearly all the civilization in the Sahara collapsed due to the violent shockwave and its aftermath.

The climate changes already made the human life difficult out of cities and the death of the councilor responsible for the Middle East in 2180 following the Earth Crisis left the division fragile. Continuous Maverick raids led the government to a tragic collapse, leaving the Arabian Peninsula in the hands of a criminal organization called Syndicate of the Sands, led by Brutal Ammut, who founded the No-Law State of Alghadira. During the Maverick Spring, the region was completely uninhabited by humans. Although the councilors Ardashir, Raffould and Millions officially have power over this division, no one knows what happens in the shadows.
Baltic Federation

The **Baltic Fedration** (abbreviated as **B.F.**) is one of the 12 divisions of the Earth's Government in Mega Man X: Unit 49. Its area is the same of the current Baltic states, in addition to the north edge of Belarus and a small portion of Russia. The division is ruled by the councilor Seymour, the oldest man alive.
The Boy in the Pool

"Ladies and gentlemen of the jury, a four year old boy has drowned. You have heard evidence that the chain the apartment complex used to lock up its pool frequently hung loose, and that it was loose on the date of the accident. The defense would have you believe this young boy climbed a six foot fence when he could have easily walked right through the poorly chained gate. They have shown you a police photo over and over again showing the gate tightly locked, but that photo means nothing. An independent witness saw the property manager let the EMTs through the gate, then wrap it up much tighter than it had been. Hold this corporation responsible for its careless acts."

"Ladies and gentlemen, you have seen video of the boy's mother voluntarily telling a news reporter that he was a climber and that he easily could have climbed this six-foot, code-compliant fence. Numerous witnesses frequently saw this child out unattended. The mother claims they're thinking of a different child, but admitted to the police that he had gotten out unattended recently, and that they had fallen asleep watching a movie together on the couch when he left the apartment on this occasion. Finally, my client is certain she never opened the gate, despite what that previously evicted tenant claims, and clearly recollected the EMTs taking the child through the pool house. My client is not responsible for this tragic accident."

"You are tasked," the judge began, "with determining if the defendant caused the boy's death, in whole or in part. You must also consider the comparative fault, if any, of the mother. If her fault exceeds the fault of the complex, the verdict is for the defense."

The jury retired to deliberate.

Read *Two Choices.*
Akira

Akira's Sprite

**Akira** is a minor character of Mega Man X: Unit 49. She is a Reploid celebrity of the 2190's and a presenter of the *Channel 7 News*.

During Parade, she was about to make a *comforting announcement*, which was the government's newest project, the Earth Army. However, the TV stationis invaded by Mavericks and they the channel to broadcast Saturn's speech to the whole world in order to spread his ideals and show his power in a fight against the Maverick Hunters. Akira's whereabouts are unknown, and she is presumably dead or kidnapped.
Inside the Machine

**Inside the Machine**

I couldn't breathe. Inside the machine it was dark and calm. Peaceful. And yet I couldn't breathe. I could think only of her.

She needed me. More than anything, I could not let her down. How would she live without me? I couldn't go.

But I panicked. I wept. I screamed. The machine was deafening, yet it couldn't drown out my thoughts. My fears. The crumbling of my hopes and dreams. She needed me.

They took me out, told me it was going to be alright. But they didn't know - and they didn't believe it. It was supposed to be fifteen minutes. That's what the man had said, “Fifteen minutes.” It had to have been thirty, at least. "Halfway done!" the man cheered. After the shot, he put me back in.

I breathed. Slowly. In and out, over and over again. Feeling paralyzed, the fear went hazy, like it was above water and I beneath. The sound of the machine became comforting, like a mother's heartbeat lulling me to sleep. I couldn't go...I couldn't go . . . I couldn't go . . . .

I awoke under a bright light. There was movement and sound, but I was alone. Finally I came to, at least enough to understand. I stopped the man. "Is someone coming to get me?"

"Of course sir, I've already called."

That I waited there in the hallway another twenty minutes exposed his lie, but allowed me time to think. Not calmly, but more so than before. The MRI certainly confirmed what we already knew. I was 32, and I had just suffered a stroke. I could not let the stroke win. I had to conquer it. My daughter's extra twenty-first chromosome demanded it. I had to triumph.

And I did.
Fire Altar

The **Fire Altar** is the location of the fifth round of each game of the Great Orb Project. It is notable for being asymmetrical (albeit not as much as the Water Altar), as well as having some spawns to the extreme north that are very tedious to score. For this reason, the Fire Altar experiences the highest variation in scores.
Chapter BAB

Welcome!  You have come to the end of a storyline.  That does not mean that Matt's story ends here.  Much to the contrary, it means that more of Matt's story is waiting to be written!

The only way for *Two Choices* to work, considering the size of a story in which every choice leads to a unique storyline, is for readers of *Two Choices* to become writers of *Two Choices*.  As such, I personally invite you to write this chapter, and as many chapters as you are interested in writing from there.  It will likely help you to review our brief Author Guidelines.  And - and this is MOST IMPORTANT - if you would like to contribute, but do not want to hassle with the in's and out's of Wikia, linking, etc., please do not let that stop you from contributing.  Instead, you can simply write up your chapter and e-mail to me at twochoiceswiki@gmail.com.  I look forward to reading your contributions!

Insert chapter text here.

Text

Text

Text

A) Insert text of "Choice A" here, hyperlinked to the next chapter (which will be titled the same as this chapter, but with an "A" added on the end.)

B) Insert text of "Choice B" here, hyperlinked to the next chapter (which will be titled the same as this chapter, but with an "B" added on the end.)

## **Author**

*This Chapter was originally authored by YOUR NAME on DATE YOU ADDED CHAPTER.*

## **Choice History**

Here, include every choice that has led up to this chapter, each one hyperlinked to the chapter where the choice is found.

To do this, just go back to the chapter you got here from and copy the Choice History.  Then, add the choice you made in that chapter to the top of the list, and hyperlink it back to that chapter.
NEW CHAPTER TEMPLATE

Welcome!  You have come to the end of a storyline.  That does not mean that Matt's story ends here.  Much to the contrary, it means that more of Matt's story is waiting to be written!

The only way for *Two Choices* to work, considering the size of a story in which every choice leads to a unique storyline, is for readers of *Two Choices* to become writers of *Two Choices*.  As such, I personally invite you to write this chapter, and as many chapters as you are interested in writing from there.  It will likely help you to review our brief Author Guidelines.  And - and this is MOST IMPORTANT - if you would like to contribute, but do not want to hassle with the in's and out's of Wikia, linking, etc., please do not let that stop you from contributing.  Instead, you can simply write up your chapter and e-mail to me at twochoiceswiki@gmail.com.  I look forward to reading your contributions!

Insert chapter text here.

Text

Text

Text

A) Insert text of "Choice A" here, hyperlinked to the next chapter (which will be titled the same as this chapter, but with an "A" added on the end.)

B) Insert text of "Choice B" here, hyperlinked to the next chapter (which will be titled the same as this chapter, but with an "B" added on the end.)

## **Author**

*This Chapter was originally authored by YOUR NAME on DATE YOU ADDED CHAPTER.*

## **Choice History**

Here, include every choice that has led up to this chapter, each one hyperlinked to the chapter where the choice is found.

To do this, just go back to the chapter you got here from and copy the Choice History.  Then, add the choice you made in that chapter to the top of the list, and hyperlink it back to that chapter.
Chapter BBBA

Welcome!  You have come to the end of a storyline.  That does not mean that Matt's story ends here.  Much to the contrary, it means that more of Matt's story is waiting to be written!

The only way for *Two Choices* to work, considering the size of a story in which every choice leads to a unique storyline, is for readers of *Two Choices* to become writers of *Two Choices*.  As such, I personally invite you to write this chapter, and as many chapters as you are interested in writing from there.  It will likely help you to review our brief Author Guidelines.  And - and this is MOST IMPORTANT - if you would like to contribute, but do not want to hassle with the in's and out's of Wikia, linking, etc., please do not let that stop you from contributing.  Instead, you can simply write up your chapter and e-mail to me at twochoiceswiki@gmail.com.  I look forward to reading your contributions!

Insert chapter text here.

Text

Text

Text

A) Insert text of "Choice A" here, hyperlinked to the next chapter (which will be titled the same as this chapter, but with an "A" added on the end.)

B) Insert text of "Choice B" here, hyperlinked to the next chapter (which will be titled the same as this chapter, but with an "B" added on the end.)

## **Author**

*This Chapter was originally authored by YOUR NAME on DATE YOU ADDED CHAPTER.*

## **Choice History**

Here, include every choice that has led up to this chapter, each one hyperlinked to the chapter where the choice is found.

To do this, just go back to the chapter you got here from and copy the Choice History.  Then, add the choice you made in that chapter to the top of the list, and hyperlink it back to that chapter.
List of minor Neo Maverick Army characters

This is a list of characters who belong to the Neo Maverick Army that have short bios.

## List

### **Arang**

They managed to defeat most of the security by themselves, but *The Hound* appeared and began chasing the two, leaving a trail of destruction through the corridors of the warehouse. The two split and Arang used his high speed to distract The Hound while Baronel captured the Red Sun, and he was actually having fun doing that. He seemed arrogant towards the warnings of his Navigator and easily dodged Hound's attacks, he was surprised by the presence of the Maverick Hunters and lowered his guard, allowing The Hound to strike him with two brutal blows. The fact that he was carrying explosives in his belt made him blow to pieces as soon as he took the second hit. Due to his death, Baronel was forced to choose between the Red Sun and the Blue Moon.

### **Mashcane, Killsight and Feros**

Killsight is a cyclops whose second eye is a floating ball that can dodge even machine gun bullets. Mashcane uses an electric bat and Feros a large beam spear.
N.M. Thugs

The **Neo Maverick Thugs** is the nickname given to the gangster Reploids of the Neo Maverick Army. They are cheap troops supposed to be manufactured by factories captured by the NMA, with a few different models. Although they are supposed to be cannon fodder who do not question their masters, they still seem to have traces of individualities, emotions and a very small intelligence, making them easy to fool.

## **Variations**

### **Basic Thug**

The *Basic Thug*is the most common model of the Thugs and can be assigned to any function. Normally, they are seen with rifles. Although very weak, they can still pose a threat when attacking in group.

### **Driver Thug**

The *Driver Thug*is a Normal Thug who rides a **Cannon Driver MKII**, an upgraded version of the memorable Cannon Driver from Mega Man X2. The Cannon Driver MKII is mobile and can jump, also having the ability to extend the joints between the upper and lower part.

Their first appearance is in *The Siege Begins!* and they are defending the bridge of the Iberian Castle. X steals a Cannon Driver MKII and tries to use it to defeat the other thugs, but he fails since it was just a trap. The Thug required for the trap succeed had apparently left his post for unknown reasons and his partner fled fearing death.

### **Cold Hook Thug**

The *Cold Hook Thug*, who is firstly shown in *Parade*, is a modified Basic Thug with a fighting style that consists in catching enemies with their freezing hook and pushing them into their fists, increasing the strength of their punch.

### **Punk Rider Thug**

The *Punk Rider Thug* pilots small combat ships and fight with violent melee attacks. They can also ride flying platforms that are discarded after they reach their destination.

They are widely used in Neo Maverick raids in cities due to their high mobility, and have been seen in the Fanfare Operations as part of Chaotic Gargale's fleet and in the assault on the Central European Union parliament.

### **Shield Thug**

    The *Shield Thugs*are initially in charge of the Iberian Castle area, commanded by the Neo Maverick general Kran. Their fighting style consists in defending and dashing towards the enemies to push them away or bashing them with the shield.

A few squads of Shield Thugs are dispatched to the Iberian Castle Sewers to hunt The Rats, but due to their low intelligence they end up getting lost and some of them have the bad luck of meeting X and Zero in the way.

### **Enhanced Shield Thug**

The *Enhanced Shield Thug*is a new version of the Shield Thug that seeks to cover its failures: it has a bigger shield, it is stronger and less stupid. In fact, one of them was smart enough to knock down the Blue Moon Super Ride Armor in possession of Encore with a single shield bash in its legs and then pushing it, and then they could still survive a combat with him for a considerable time.
Chapter BBB

Welcome!  You have come to the end of a storyline.  That does not mean that Matt's story ends here.  Much to the contrary, it means that more of Matt's story is waiting to be written!

The only way for *Two Choices* to work, considering the size of a story in which every choice leads to a unique storyline, is for readers of *Two Choices* to become writers of *Two Choices*.  As such, I personally invite you to write this chapter, and as many chapters as you are interested in writing from there.  It will likely help you to review our brief Author Guidelines.  And - and this is MOST IMPORTANT - if you would like to contribute, but do not want to hassle with the in's and out's of Wikia, linking, etc., please do not let that stop you from contributing.  Instead, you can simply write up your chapter and e-mail to me at twochoiceswiki@gmail.com.  I look forward to reading your contributions!

Insert chapter text here.

Text

Text

Text

A) Insert text of "Choice A" here, hyperlinked to the next chapter (which will be titled the same as this chapter, but with an "A" added on the end.)

B) Insert text of "Choice B" here, hyperlinked to the next chapter (which will be titled the same as this chapter, but with an "B" added on the end.)

## **Author**

*This Chapter was originally authored by YOUR NAME on DATE YOU ADDED CHAPTER.*

## **Choice History**

Here, include every choice that has led up to this chapter, each one hyperlinked to the chapter where the choice is found.

To do this, just go back to the chapter you got here from and copy the Choice History.  Then, add the choice you made in that chapter to the top of the list, and hyperlink it back to that chapter.
Chapter AA

Welcome!  You have come to the end of a storyline.  That does not mean that Matt's story ends here.  Much to the contrary, it means that more of Matt's story is waiting to be written!

The only way for *Two Choices* to work, considering the size of a story in which every choice leads to a unique storyline, is for readers of *Two Choices* to become writers of *Two Choices*.  As such, I personally invite you to write this chapter, and as many chapters as you are interested in writing from there.  It will likely help you to review our brief Author Guidelines.  And - and this is MOST IMPORTANT - if you would like to contribute, but do not want to hassle with the in's and out's of Wikia, linking, etc., please do not let that stop you from contributing.  Instead, you can simply write up your chapter and e-mail to me at twochoiceswiki@gmail.com.  I look forward to reading your contributions!

Insert chapter text here.

Text

Text

Text

A) Insert text of "Choice A" here, hyperlinked to the next chapter (which will be titled the same as this chapter, but with an "A" added on the end.)

B) Insert text of "Choice B" here, hyperlinked to the next chapter (which will be titled the same as this chapter, but with an "B" added on the end.)

## **Author**

*This Chapter was originally authored by YOUR NAME on DATE YOU ADDED CHAPTER.*

## **Choice History**

Here, include every choice that has led up to this chapter, each one hyperlinked to the chapter where the choice is found.

To do this, just go back to the chapter you got here from and copy the Choice History.  Then, add the choice you made in that chapter to the top of the list, and hyperlink it back to that chapter.
Chapter AAB

Welcome!  You have come to the end of a storyline.  That does not mean that Matt's story ends here.  Much to the contrary, it means that more of Matt's story is waiting to be written!

The only way for *Two Choices* to work, considering the size of a story in which every choice leads to a unique storyline, is for readers of *Two Choices* to become writers of *Two Choices*.  As such, I personally invite you to write this chapter, and as many chapters as you are interested in writing from there.  It will likely help you to review our brief Author Guidelines.  And - and this is MOST IMPORTANT - if you would like to contribute, but do not want to hassle with the in's and out's of Wikia, linking, etc., please do not let that stop you from contributing.  Instead, you can simply write up your chapter and e-mail to me at twochoiceswiki@gmail.com.  I look forward to reading your contributions!

Insert chapter text here.

Text

Text

Text

A) Insert text of "Choice A" here, hyperlinked to the next chapter (which will be titled the same as this chapter, but with an "A" added on the end.)

B) Insert text of "Choice B" here, hyperlinked to the next chapter (which will be titled the same as this chapter, but with an "B" added on the end.)

## **Author**

*This Chapter was originally authored by YOUR NAME on DATE YOU ADDED CHAPTER.*

## **Choice History**

Here, include every choice that has led up to this chapter, each one hyperlinked to the chapter where the choice is found.

To do this, just go back to the chapter you got here from and copy the Choice History.  Then, add the choice you made in that chapter to the top of the list, and hyperlink it back to that chapter.
Chapter BBBB

Welcome!  You have come to the end of a storyline.  That does not mean that Matt's story ends here.  Much to the contrary, it means that more of Matt's story is waiting to be written!

The only way for *Two Choices* to work, considering the size of a story in which every choice leads to a unique storyline, is for readers of *Two Choices* to become writers of *Two Choices*.  As such, I personally invite you to write this chapter, and as many chapters as you are interested in writing from there.  It will likely help you to review our brief Author Guidelines.  And - and this is MOST IMPORTANT - if you would like to contribute, but do not want to hassle with the in's and out's of Wikia, linking, etc., please do not let that stop you from contributing.  Instead, you can simply write up your chapter and e-mail to me at twochoiceswiki@gmail.com.  I look forward to reading your contributions!

Insert chapter text here.

Text

Text

Text

A) Insert text of "Choice A" here, hyperlinked to the next chapter (which will be titled the same as this chapter, but with an "A" added on the end.)

B) Insert text of "Choice B" here, hyperlinked to the next chapter (which will be titled the same as this chapter, but with an "B" added on the end.)

## **Author**

*This Chapter was originally authored by YOUR NAME on DATE YOU ADDED CHAPTER.*

## **Choice History**

Here, include every choice that has led up to this chapter, each one hyperlinked to the chapter where the choice is found.

To do this, just go back to the chapter you got here from and copy the Choice History.  Then, add the choice you made in that chapter to the top of the list, and hyperlink it back to that chapter.
Chapter AB

Welcome!  You have come to the end of a storyline.  That does not mean that Matt's story ends here.  Much to the contrary, it means that more of Matt's story is waiting to be written!

The only way for *Two Choices* to work, considering the size of a story in which every choice leads to a unique storyline, is for readers of *Two Choices* to become writers of *Two Choices*.  As such, I personally invite you to write this chapter, and as many chapters as you are interested in writing from there.  It will likely help you to review our brief Author Guidelines.  And - and this is MOST IMPORTANT - if you would like to contribute, but do not want to hassle with the in's and out's of Wikia, linking, etc., please do not let that stop you from contributing.  Instead, you can simply write up your chapter and e-mail to me at twochoiceswiki@gmail.com.  I look forward to reading your contributions!

Insert chapter text here.

Text

Text

Text

A) Insert text of "Choice A" here, hyperlinked to the next chapter (which will be titled the same as this chapter, but with an "A" added on the end.)

B) Insert text of "Choice B" here, hyperlinked to the next chapter (which will be titled the same as this chapter, but with an "B" added on the end.)

## **Author**

*This Chapter was originally authored by YOUR NAME on DATE YOU ADDED CHAPTER.*

## **Choice History**

Here, include every choice that has led up to this chapter, each one hyperlinked to the chapter where the choice is found.

To do this, just go back to the chapter you got here from and copy the Choice History.  Then, add the choice you made in that chapter to the top of the list, and hyperlink it back to that chapter.