Argus/Guide

## Recommendation Set

* Default Build
* User Build

Sustained DPS
Demon Hunter SwordSwift BootsGolden StaffCorrosion ScytheBlade of DespairHunter Strike
Burst
Demon Hunter SwordSwift BootsGolden StaffEndless BattleBlade of DespairMalefic Roar
DPS, Jungling
Flame Hunters's Swift BootsBeserker's FuryScarlet PhantomHunter StrikeImmortality
**NOTE:**  *Flame Hunter's Swift Boots requires spell  Retribution now.*

## Recommended Spell

* Sprint (To escape or chase enemies)
* Flicker (To chase enemies)
* Execute (If you will be aggressive in early game)
* Retribution (To buy jungle equipment if ever you are the jungler, choose  Flame or  Ice)

## Recommended Emblem

* Fighter (Unbending Will)
* Assassin (Bounty Hunter/High and Dry/Killing Spree)
* Marksman (Electro Flash)

## Pros & Cons

### Pros

* Has temporary immunity to death from  Ultimate
* Can deal very high damage
* Scary at late game
* His  2nd skill has slow effect and bonus movement speed for the user, thus you can use the movement speed boost to your advantage
* his  Passive can heal, allowing you to play aggressively
* When you stab your enemy using his  2nd skill and the enemy keeps moving, the target bleeds his health slowly
* Ultimate cleanses the user with CC remove skill (except Suppression)
* When  Ultimate is over, the user gets [[heal|free HP base]] on the damage he dealt
* When you hit his  2nd skill correctly, the stabbed target will be slowed while stepping on the trail left by your target would give you a massive movement skill boost

### Cons

* Bad at early game
* Enemies can run away when his  Ultimate is active and then strike back when it's over
* 2nd skill can be easily avoided
* Delaying his farm when he's a jungler can significantly affect his performance
* User can't react fast enough when being attacked by a high-burst hero since many Argus users save his  Ultimate until the last
* Very squishy when  Ultimate is on cooldown
* Weak against heroes that specializes in close combat, such as  Gatotkaca
* When enemies has a lot of CC heroes, they can use this to their advantage while their marksman can safely poke in the backline
* Ultimate cannot removing Suppression effect
* Ultimate is now shorter, so users must be aware when their ultimate will end.

## Tactics

### I. Tips

1. If you're playing him as a sidelaner, try to play him aggressively but not too aggressive, since you can be killed, delaying your farm by a lot
2. When playing him as a jungler, focus on building his core item War Axe. War Axe increases his damage drastically.
3. When enemies started running away from you when you activate your ultimate, fall back. This could be a trick as the enemies can use your target as a bait or they just retreated because you activated your ultimate and once they saw your ultimate is over, they would quickly strike back against you.
4. When facing burst heroes, activate his Ultimate prematurely, you have no choice but at least you still have some hopes of both killing your target and survival
5. Don't engage in teamfights when you Ultimate is on cooldown. Argus is very squishy without his ultimate.
6. A sidelaner tip: Always push turrets. Argus is fast at destroying turrets especially when he has attack speed items.
7. Use the second skill to your advantage. It can bleed your targets while stepping on their trail can give you a massive movement speed boost. Use this especially when your target is running away.