Season 21

Political Map of Season 21

**Season 21: Iron and Arcane** is the upcoming twenty-first season of the roleplay and the nineteenth of the Crimson Directorate. This season will include simplified and less staff-intensive mechanics that are meant to combat the issues caused by reduced free time of the staffers. Season 21 is to be set in a fantasy world using DnD-inspired races and will be another fantasy season, only 2 seasons after Season 19.

## Mechanics

Season 21, as with all seasons of the roleplay included several mechanics that roleplayers needed to use to advance their goals and create conflict. Most of the mechanics are the same as the previous few systems, but with slight tweaks to fit in with the setting of the Season

### General Game Play

Season 21 is another season using the Reigns Roleplay System, allowing roleplayers to spread points between various trait scores to represent their nation's military strength, economy, territory, influence, etc. Roleplayers use these trait scores to determine how many dice they get when making roles within the context of the Season and to determine their power in the world. Traits can be increased by certain actions allowing for the system to be dynamic. Rolls are resolved by varying rules depending on the type of roll with the primary basis of the system relying on having multiple die come up the same number forming sets, that can sometimes be broken by opposing rolls or otherwise constitute a success under certain restrictions.

### Races

Each race has its own flavor text and lore within the roleplay universe. But they also have certain mechanical implications. Some races (Kobolds, Gnolls) are restricted to only one continent, while others (Automata) can be spread across the world. Each race also gets boosts to certain traits and can stack on a cultural boost to their race bonuses, with some cultural traits being restricted to certain races or, in the case of automata, a race being restricted to only pick from certain cultural traits.

### NPCs

Once again this season will include several NPC nations. These nations will interact with the world through a sheet once again, with players being able to propose certain diplomatic agreements with the NPC states as well as go to war with them. NPCs will also be available to newcomers in the roleplay to take control of as needed. Some cultural traits give certain diplomatic agreements with certain nations before the start of the season as well.

### Resources

Scattered across the world are various resources. These resources can be harvested by nations controlling the respective provinces and used to create units and perform certain actions. A specialized resource called leystone for example, is used for magic within the world of Myria, and having some available to you will be required to perform certain magics throughout the season.

## Setting

### Myria

For more info see: Myria

   Season 21 is set on a fictional planet called Myria. The World is divided into two primary landmasses with the players being spread among them. Myria is a planet imbued with magical powers following an ancient asteroid crashing into the surface of the planet long before the start of the roleplay, causing the formation of leylines and the spread of magical resources. Myria is inhabited by several races each being the basis of the various nations across the world and giving the roleplayers certain advantages, etc.

### Time Period

The Season is set in the world at a time similar to the early 1900s on Earth, with the western continent in technological supremacy and the eastern continent trailing behind and trying to avoid exploitation. The official start date in game is 3424.

## History

For more info see: Season 21 Timeline of Events

### Preceding the RP

In the far past, the world of Myria is created as most planets are: generated from dust and other materials leftover from the birth of its sun. Overtime it managed to obtain three moons and slowly became the world known now, with its landmasses forming and its oceans filling with clear blue water. However the modern world wouldn't be the way it is without the Great Asteroid

#### The Great Asteroid

At some point a magically imbued asteroid entered the atmosphere of Myria. This object would split into several smaller meteors, but wouldn't completely burn up in the atmosphere of the planet. 4 Sizeable chunks, including the core of the Asteroid, crashed into the planet, tearing apart the northern most continent, now the northern archipelago, and forming the leylines across the planet. These rocks also generated the leystones used by the magic wielders of Myria and have affected the currents and weather of the planet ever since.