Duck Soup

*"Duck soup, mmmmmm. Nothing like duck soup."*
— Richard Kerr when approaching the area.
**Duck Soup** is a side quest in *We Happy Few*. It takes place in Eel Pie Holm.

## Objectives

* Come back at night (if approaching the location during the day)
* Ask all the campers about their duck
* Go get the duck
* Ask them all about the duck again

## In-Game Description

I guess they're out foraging. Maybe I should come back by tonight. (if approaching the location during the day)

They seem like nice people. Why are they cooking a rubber duck, though?

Strange that such a small thing should be the cause of so much strife. I wonder what makes it such a compelling duck.

That is one charismatic duck.

I wonder how they're doing now that they've given up their duckie.

## Walkthrough

The player has to talk to all of the people around the campfire, there is no order that the player has to follow.

After talking to all four of the campers, the cook, Richard Kerr, will throw the duck away. The player must go to the rubble and retrieve the duck.

Retrun to the campers and talk to the campers again, who will thank the player for making them realize how silly their idea was.

## Collectibles

### Items that the player will gather

* Inventory Expansion
* Rubber Duck

### Containers the player can search through

* Kettle
* Small Dresser

## Transcript

### **Richard Kerr**

Open/Close

Arthur: That's a rather ... unconventional stew.

Richard: Oh, that. It's a very clever decoy. You see, if a duck sees another duck resting on a pond, it assumes that the pond is safe. The stew is our pond. The moment a duck lands in our stew, we can skin it and cook it.

Wastrellette 2: A decoy for a duck? Are you joking? Duck's aren't going to land in a stew no matter how long you stand around quacking. Ducks are smarter than you think. They know things.

### **Wastrel 2**

Open/Close

Wastrel: Oh, that. It's a thermometer! When the stew gets hot enough, the ducky spreads its wings. Amazing, really.

Richard: No, it's not! It's a decoy! It's a decoy, for heaven's sake.

### **Wastrellette 1**

Open/Close

Wastrellette 1: I see the ducky as a sign we haven't given up hope. Hope is the thing with feathers, you know.

Wastrel: Ridiculous. Hope's got nothing to do with it. It's a thermometer, is all. We don't want the stew to boil, that'll ruin it.

### **Wastrellette 2**

Open/Close

Wastrellette 2: The ducky? It's our lost childhood. Once upon a time, we had duckies. But we haven't had duckies for a long time. Now, at least, we can finally have our ducky again.

Wastrellette 1: Lost childhood? Are you still living in the past? Don't you think it's time to grow up?

### **Resolution**

Open/Close

Wastrellette 1: I think we have to prepare for the worst. We've been fooling ourselves making duck stew with a rubber duck. We all know there's less and less food in the Garden District every day. We need to escape, or we need to figure out how to survive the apocalypse. I still can't believe we thought that duck was our saviour. Have we lost our minds? I suppose we must have done. Seventeen years of Joy do that to you.

Richard: She's right. That duck wasn't our saviour. It was a hell duck. It was leading us to madness and death. Thank God you made us throw it away.

Wastrel: I remember staring into its cold, dead eyes and thinking it loved me. But it didn't, did it? It wanted to possess our souls.

Wastrellette 2: That ducky took everything from us, and it gave nothing in return. How could we have trusted it?

Wastrellette 1: That duck haunts my dreams. It's soft, downy feathers and mad little eyes. It sneered at us. Why? Why did it hate us so? Thank you for making Richard throw that ducky. You took the veil from our eyes. Now, we see clearly. Here, we want you to have this. It's everything we know about this place. I hope it helps you.

## Bugs

It's possible to get Arthur's encounter quote "*Duck Soup! But where are they? Maybe they forage during the day, I should come back at night*." to be said every time the player loads up their save.

To stop this, the player has to finish the quest.

## Trivia

* The name of the side quest is possibly reference to the film *Duck Soup* (1933), a war comedy and musical staring the four Marx Brothers.
* The rest of the campers are randomly generated NPCs.