Routes

There are numerous Routes in Princess & Conquest, each of which follows the story of a particular Princess. Locking into a princess' Route will enable the Knight to finish her story and complete the game, allowing the player to start a New Game+, but will also prevent them from locking into any other Route until the next playthrough.

## Confirmed Routes

These are Routes which are confirmed to have an ending (i.e., it is possible to complete them.)

### Cat Princess Route

* Go through all of her conversations.
* Recruit her to your party by either saving her from an enemy siege or replacing her with one of your progeny.
* Raise her love stat.
* Talk to her at the campsite and her route will begin.

### Dog Princess Route

* Travel to Dog Princess Tower in the south, examine the door, and leave
* Return to the tower, fight the enemies, and leave.
* Return to the tower, enter it, and travel upstairs to meet DogP
* After sex, speaking with her and choosing to stay with her begins the Route

### Dragon Princess I Route

* Travel to Dragon Princess I Den with KoboldP and speak with DragonP I
* Agreeing to help her rebuild her hoard begins the Route

### Dragon Princess II Route

* Ensure your Knight has 0 Intellect
	+ Speaking with Mary-Annette in Grim Forest allows the Knight to reset his stats. It'll cost 1000 Swirlies for the first time, subsequent uses will raise the amount.
	+ The Knight may need to improve his other stats
* Equip an ice-resistant item or have a party member immune to ice.
* Wander around on the world map until DragonP II accosts the Knight, attempting to freeze him solid
* The Chunga Root will immediately thaw the Knight, and the surprised DragonP II will tell the him to find her at her castle
* You can skip the above if your intelligence is high enough to start the first conversation with the princess. Just go to her castle and fight the guards. The fighting process doesn't need to be repeated if your intelligence is too low, just return when it's around 5 and you'll be able to speak to the princess.
* Move to Dragon Princess II Castle and speak with DragonP II
	+ At this point the Knight may need a higher Intellect stat to progress
* Agreeing to help her begins the Route

### Ghost Princess Route

* Acquire the Filled Princess Urn.
* By choosing "Soul Master" for the Knight's trait.
* From the chest on the first floor of DogP's tower.
* By buying an empty urn from Merchant Princess, killing a princess in their reign during a siege, then trapping their soul in the empty urn.
* Bring the Filled Princess Urn to Ghost Mansion in the Southern Region then burn it in the unlit brazier at the back-left of the second floor.
* Progress though GhostP's questline (continue raising affinity and speaking with her at her Reign).
* Agreeing to accept her ashes begins the Route.

### Kobold Princess Route

* Raise KoboldP's Love stat to 3 then interact with her at the campsite until she gives you the quest: "A Kobold's Best Friend"
* Finish the aforementioned quest, raise her Love stat to 5, then interact with her once again at the campsite
* Return to the ruins of the Kobold Fortress via the Kobold Mines and enter the throne room
* Agree to help rebuild KoboldP's reign and her route begins

### Moth Princess Route

* Recruit the princess to your party.
* Raise her love stat.
* In the third event with her at the campsite, you'll have the option to start her route.

### Skeleton Princess Route

* Progress through SkeletonP's questline (continue raising affinity and speaking with her at her Reign)
* Deciding not to let the issue be and to find out why SkeletonP doesn't want to marry begins the Route

### Slime Princess Route

* Save her from an enemy siege and raise her love stats to 2.
	+ Warning: SlimeP's route can **only** be done if you recruited her by saving her from enemy siege.
* She will give the quest "Bubbling Emotions".
* Complete the quest and spend the night with her. Eventually Dusk Princess will appear at the camp site triggering the route to begin.

### Wyvern Princess Route

* Travel to Wyvern Peak and make your way through the cave near the center of the map
* Continue until you enter the area marked by a sign with a crown on it
* Travel up until you encounter and fight WyvernP
* Remove her choker
* Leave the area and wait until the next day
* Return to the area where you met WyvernP
* Offering your help to her begins the Route

## Reset "Route" (Turtle Shell Route)

The player can restart their adventure to begin New Game+ should they desire for whatever reason:

* Buy/Own the "G4sM-ausk" from Tinkerer **or** have a party member immune to poison.
* Buy/Own the "Cucco Wings" from Tinkerer **or** catch a fairy from Fairy Forest.
* Buy/Own a mace.
* Use the wings **or** fairy to travel to Wyvern Peak off the Southeastern coast of the Southern Region. Once there, go through Crystal Crater to Slumbering City.
* In Slumbering City, find the glowing turtle shell on the right side of the map and enter it.
* Wait a few moments.
* The Knight will be given the option to return to the start of his adventure. Remaining inside the shell will finish the "route" and enable the Knight to start again in New Game+.

## Unfinished Routes

Finhead Princess Route

Mouse Princess Route