Anomalies

## Basic Info

* Anomalies are a new feature added to party games.
* They are a togglable setting and can be turned on in parties with a premium user.
* Each night, there is a 40% chance that an anomaly will occur. The chance is even for every anomaly to occur, there is no specific anomaly with a greater chance of occurring than the other.

## List of Anomalies

### **Clown Fest!**

*Everyone except mafias and plague doctor turn into the jester for one day, then return to their normal selves.*

Everyone that is turned into a Jester will receive a DM from MafiaBot saying that "Some weird gas filled up the sky, and you were suddenly turned into a Jester!
You will return to your normal self the following night..." Only mafias and the Plague Doctor will not be turned into Jesters so they can still be lynched.

### Notes

* Players that are already Jesters will still get the DM saying that they have turned into Jesters.
* If the Executioner's target is lynched during a Clown Fest, the Executioner's target will end up winning as a Jester instead of the Executioner.

### **Blinding Lights**

*Random amount of people will be blinded and unable to perform their roles.*

Some players will be distracted (blinded) and MafiaBot will send them a DM saying that "A blinding light filled the sky! You were blinded and unable to perform your task tonight... if you were going to anyways..."

### Notes

* Any player can get blinded, even without effect. This includes non-moving roles such as Baiter and Executioner.
* Each time this anomaly happens, it doesn't mean that every player gets blinded. This means that the mafia may still be able to kill someone even if other players were blinded, and vice versa.
* Goose will be blinded by this anomaly and distracted from performing their ability, despite being higher than Distractor on the Role Hierarchy.

### **Deja Vu**

*Town gets another chance to lynch someone!*

The second chance to vote immediately appears after someone is lynched or no one was hanged.

### Notes

* This anomaly effectively means that two players can be lynched on the same day.
* The duration of the second round to vote is the same as the normal one.
* This anomaly won't occur if the lynch causes a game-ending neutral, mafia side or village side to win the game. However, it can occur if the Plague Doctor isn't lynched on the day that the plague warning appears.

### **Talking Dead**

*The dead can talk! But not vote because, you know, dead people can't vote.*

The bot will unmute some dead players in the party. However, reacting to the voting embed will not make your vote count if you are dead.

### Notes

* At the end of the day, dead players are muted before alive players are. Keep this in mind when you desperately need to share information before the day ends as your talking duration is a few seconds shorter than players who are alive.
* You are legally allowed to reveal information after death during this anomaly.

### **Lightning Round**

*The town has only 10 seconds to talk and 10 seconds to vote!*

The discussion time is shortened to 10 seconds and the vote time is shortened to 10 seconds for one day.

### Notes

* The defense and guilty phases are not affected.

### **Foggy Mist**

*Messages from last night disappeared! Who killed who? Who saved who? Who knows? Only thing you know is who's dead...*

None of the event embeds are shown from that night. This includes the mafia attack, doctor save, mayor reveal, vigilante shooting, hoarder attacking, bomber detonating, alchemist using lethal potion, Gambler succeeding the Yellow Dice roll or either a success or fail on the Red Dice, Baiter kills and Isekai respawning.