Ovibin

Ovibin ran by ancient Dwarven royalty, second smallest nation after Zuge, contains several enormously deep mines.

When the dwarves were brought to Zahndomhan and born in Lumthonom, there was a hunger within them. This was according to plan, as Kushinda and Takamul required a balance to Sixir and her plot to make a paradise for her beloved elves free of the cycles of their ‘creators.’ They brought the Dwarves of other planes and breathed into echoes of Dwarven culture. craftsmanship, kinship and community, metalworking, armour smithing and of course, mining. The dwarves that began the kingdom of Ovibin loved mining more than anything else. They left the grand tribes of Lum early into the existence of the realm. These fledgling explorers earned the friendship Spiritual elf leader Obreydin the majestic who lead the expedition across the wild prehistoric land of early maligon, taking travellers from the lumthonom and the mighty city of Elyrus. With the help of the elves and Obreydin they used magicks not yet replicated to find deposits in the north east miles beneath the surface of the cog, and cave structures to make their home. Too express their infinite gratitude, Obreydin was given the dwarvish name Ovibin as an honour. Later when they had settled the region, rather than squabble about which family the new kingdom and mines would be named after, they called it Ovibin and added an elven broach beneath the battle shield they had used as their heraldry.

Leholimo had her humans, Etolik had her gnolls. Kushinda become enamoured with the orcish spirit as they escaped their elvish oppression, and then rallied the goblinoids against the orcs. Sixir lost her beloved elves, even the natural ones who had the favour of Takamul. Elyrus fell, and the elven empire with it. And in one corner of the north east, not quite on the coast but not quite in the mountains, all but forgotten by the surface and even their godesses: Ovibin dug deeper. Generations passed, sometimes an influx of exiles from Lumthonom would join, or even those who were exiled to Yoluger looking for somewhere to make a fortune. As the centuries passed, the Ovibin clan discovered curious things inside the very cog itself. Etched into the very metal walls attached to caves, Symbols of an enormous and a multiheaded dragon locked in combat, primary tetrahedrons around some being of balance and other bizarre things from the cogs origin, not meant to be seen by mortal eyes. This was not all though, the Ovibin discovered another sky under the cog.

A cave of vastness, twisting in impossible angles, quickly determined to not be physically possible by the Ovibin mages and undirkartagervir map makers, as it ignored other known geographical features and even it would seem the spoke at the centre of the cog. Because of the magic and creature types found in there, The Ovibin called it the ‘Aberrealm’ a land beneath the land were aberrations could seemingly enter without occupying a physical space. They attempted to build gates and crossing to fix it into the matieral plane and guard it. One of the remaining early Ovibin sagas was a tale of the discoverers of the Aberrealm rushing to the surface and discovering that such time had passed that the elves had perished in a single lifetime. Whether or not this was poetic licence is debateble, but what is certain is that the Aberrealm had a definite effect on many of the Ovibin, within a few generations changing the pallor of their skin to an almost purple-grey and making their hair a shocking white at birth. With the generations, the fear of the Aberrealm gave way to curiosity, and more and more outposts were made within ‘the star filled sea’ ‘the floating mountain’ ‘glade of earth madness’ and other horrifying names that have made their way back to the surface.

Because of this, the surface crags of the barren land have avoided much of Maligon history. Arghig is said to have not believed a rich and powerful settlement was on the seemingly empty site. In the last war Archmagospremier Anita Rajesh used her inter-planar magic to contact the Ovibin and when requesting the current royalty, she was informed it was the same royalty that had travelled with Obreydin, Queen Udaic Onyxbender and her consort Lurnoug Earthmaker. The Zuge premier invited them to attend the conference of nations at Grand Kalev and they had no knowledge of where such a place would be. They were not exactly ratified at the conference as the dwarves of Lumthonom knew where the Ovibin had settled, but were shocked to see the new version of folk they had become when ambassadors arrived. The Ovibin chief ambassador Zonoc Trubedd brought a gift, three floating pyramids of unknown construction that when attuned to, transported the user to a location, some of which beyond the cog. The mage ambassador Megle Srorlymn spoke at great length about dunamancy, a school of magic based on potential and weaving events. The military ambassador Sregdac Trehgoc introduced the first Adamantine weapons and armour ever seen on the cog. During their time at the conference, all were shocked and amazed at the Ovibin, especially their Dwarven brethren. While they offered lessons in their crafts and magic, and even began negotiating the sale of some items, when the conference finished its fifth day it is said they thanked king Khabrov and congratulated him, and then dissappear in a teleportation circle, back presumably to their impossible mines.

After their shocking ermergance at the kalev conference, a statue was placed on the tallest peak of the Ovibin barren land, a column with one face a male dwarf holding a hammer, one face a female holding magic between her fingers and the third a kindly looking older elven man, arms outstretched. The high council of Lumthonom hope that this symbolises that they will awnser the call if dwarven kind are threatened, and many see it as a beacon that this mysterious people are still here. In the seventy five years since, perhaps an only hundred or so Ovibin have made contact with the surface for any period of time. Some are adventurers, some come with dread warnings and prophecy and some to simply test new magic and technology. Apart from the normal grassland foxes, deer, rabbits and wolves that live amongst the crags, no one can say what lives in the deep mines of the Ovibin, nor the Aberealm hovering somewhere below.