Darkdale

Darkdale is a city in the Songwood region of the western lands and was once the seat of an old ancient empire. Now it is an independent settlement full of strange characters and things to do.

## Districts

The City of Darkdale is split into three districts. The Market District is host to a number of merchants and guilds. The Noble District is filled with the wealthier folk of Darkdale as well as the majority of the guards and the Kings residence. The Folk district is the smallest and poorest of the districts and is host a number of residences and businesses.

* The Market District
* The Noble District
* The Folk District

## State of the City

The city can be found in the hands of various different regimes, an ordinary ruler, an isolationist ruler, a merchant ruler, a cult, a bandit, or a vassal of your kingdom.

There is a rare chance that in any new game started with easy or higher difficulty you get a special event where the ruler of Darkdale pledges fealty to you unlocking all locations leading up to Darkdale as well as granting you it's full tax yeild.

### Cultists Run Darkdale

* Guard greeting event in the Nobles district starts with 'Hail to Ha'hah friend'
* Reporting cult killings you've witnessed to Nerrad will be dismissed as 'Yeah about that... it's part of our culture. Can't do anything about that I'm afraid'
* The Jester's society will be gone and replaced by a Temple of Ha'hah
* The king's fortress will be abandoned
* Cult events will take place yearly in the Temple of Ha'hah in the Folk District
* The Brawl hole warriors claim they fight for Ha'hah and do a big laugh before a fight
* You can ask Catyr the Beautiful about the Cult
* Asking Catyr about Darkdale will get a complaint about 'Those Ha'hah morons'
* You can ask Myck about the Temple of Ha'hah
* Asking Myck about the Folk district will get a new comment

### Bandits Rule Darkdale

* Entering Nobles District can get you extorted by a guard
* Asking Catyr about Darkdale will get a complaint about the bandits

### Merchant Rules Darkdale

* Asking Catyr about Darkdale will get a praise of the business minded ruler
* Darkdale will get a 20% bonus to tax yeild each year

### Ruler Replacement Events

Each year there is a 1 in 35 chance that the ruler of Darkdale dies from one of the following events:

* Assassination
* Death by unknown causes
* Fallen from a high place
* Death by old age
* Found Dead

If the replacement is a merchant ruler then the Darkdale treasury increases by 10% instantly, and If the replacement is a cultist ruler then the town becomes cultist and gains 300 new cultist units.

If Darkdale is ruled in your name then the replacement will be a neutral ruler.

## Points of Interest

### Taverns

* The Gilded Crescent Tavern
* The Darkdale Tavern
* Darkdale Cat Tavern

### Shops

* The Champion Market
* Slap-A-Goblin Stall
* Kaff's Legitimate Goodz

### Properties

* Evernoble Estates
* Bronze Shield Estates
* Tavernside Houses
* Market's End Estates
* Negon's Hovels
* Marketview Estates

### Guilds

* The Knights of Darkdale
* Leafburner's Guildhall
* Darkdale Jester's Society

### Other

* Noble District Guard Gate
* City Census Office
* Darkdale Treasury
* The Great Fortress of Darkdale
* The Darkdale Brewery
* Narmald the Book Writer
* Darkdale's Brawl Hole
* Mystick Myck's Shack
* Nario's Den

## People of Interest

* The King of Darkdale
* Nerrad (Commander of the City Guard)
* Itanahasa (Census office Captain)
* Gormald (Bartender fo the Gilded Crescent Tavern)
* Gorbar (Brewmaster of the Darkdale Brewery)
* Narmald the Book Writer (Author of the Tales of Gro'lok)
* Eloc (Guildmaster of the Leafburner's Guild)
* Ssej (Bartender of the Darkdale Tavern)
* Yelek (Owner of the Champion Market)
* Borgon (Owner of the Slap-a-Goblin Stall)
* Kaff (Owner of Kaff's Legitimate Goodz)
* Catyr the Beautiful (Bartender of the Darkdale Cat Tavern)
* Honk (Jester's Society Master)
* Mystick Myck
* Nairolf
* Flobert
* Jester's Society's Counting Goblin
* The Laughing Door
* Slap Stall Goblin

## Ruling Darkdale

You can takeover Darkdale and have it ruled in your name. There are two ways this can happen, either upon the start of a new game with easy or higher difficulty you get a special event where the ruler of Darkdale pledges fealty to you, or you launch an attack on Darkdale to take it for yourself

### Attacking Darkdale

Choosing to attack Darkdale will get all of Darkdale's guard to battle (excluding Commander Nerrad).

If Darkdale has a population greater than 10 people then 1 in 10 of the population will also join the defence as Darkdale levy units.

### Darkdale's Defensive Units

* Darkdale Guards (105 Battlescore)
* Darkdale Levy (65 Battlescore)

### Losing the Battle

If you lose the battle for Darkdale then you will find that upon returning to the city you are banned from entering, your only option is to leave or attack once again.

### Defeating Darkdale's Defense

If you defeat Darkdale's defensive force you are taken to a new screen where you can choose what happens. You can take over Darkdale with your own champion or have a local bootlicker installed, it makes little difference which as the ruler is pretty much a symbolic placeholder for your own rule.

If you choose to destroy Darkdale then the place is ruin and any gold left in the Darkdale treasury will be looted by you.

### Ruling Over Darkdale

If you choose to have a king installed in your name then Darkdale becomes yours and many new things are possible.

* You will recieve Darkdale's tax yeild each year, between 3000-15000 gold.
* Darkdale will be tagged with your kingdom's name in the exploration screen
* Gorbar the Brewmaster gives you a special greeting upon entering his brewery
* You can drink as many free drinks as you like from Gorbar the Brewmaster
* Asking Narmald the Bookwriter who rules Darkdale gives a special response
* You can get a free slap from the Goblin slap stall each year
* You have the option to shut down the Goblin slap stall if you wish
* You can have Kaff arrested and the Legitimate goods stall closed
* You have a special reaction when telling Nerrad about the cult of Ha'hah if discovered
* If at Nairolf party and guards arrive to break it up you have a special event (with 3 choices)
* Asking Nerrad who rules Darkdale will get a special reaction
* You get a special introduction when entering the city census office
* You get a special introduction when visiting the Darkdale Fortress
* When visiting the Darkdale Brawl hole the fighters bow to you
* When watching a fight in the Darkdale Brawl hole you are allowed to hire them

## Trivia

* A large number of the npcs found in Darkdale are based on real life friends of the Developer, Huw Millward
* Darkdale was the final location added to the region of Songwood