Timeline

## 0 days

**Charon's interrogation**

* The Line Between Life and Death

## 1 days

**First comrade - Balaam**

1-1

To get this day you simply have to start with Balaam.

* First meeting
* Ambush
* The Chase

**First comrade - Hilde 1**

1-2

For this one start with Hilde, and take any chance you have to get her killed.

* First acquaintance
* Meeting Balaam
* Ditching Hilde

**First comrade - Hilde 2**

1-3

For this, start with Hilde and stay with her when she's in danger.

* First acquaintance
* Meeting Balaam
* With Hilde

**FIrst comrade - Argo**

1-4

You can get this one by starting with Argo.

* First acquaintance
* Meeting Balaam

## 2 days

**Balaam's Trust**

2-1

To get this day, gain Balaam's trust when you start with him by helping him when he fights. The likability should be at least at 45.

* Vivid nightmare
* Prey
* Kinship

**Balaam's Distrust**

2-2

For this one you have to stop him when he fights Argo and Hilde, the likability should be less than 45.

* Vivid nightmare
* Prey
* Awkward

**Hilde's Trust**

2-3

To get this day, gain Hilde's trust by talking about teamwork, being kind and positive.

* Vivid nightmare
* Ambush of the Undead
* Reassured

**Hilde's Distrust**

2-4

You have to keep her likability less than 45. Talk about murder, and be a jerk in general.

* Vivid nightmare
* Ambush of the Undead
* Nervousness

**Argo's Trust**

2-5

you have to keep Argo's likability higher than 45 by trusting him, respecting him and not lying to him. It also helps if you sharp statements.

* Vivid nightmare
* Argo's shotgun
* Relief

**Argo's Distrust**

2-6

for this you'll have to keep his likability less than 45 by lying to him, not trusting him and not respecting him.

* Vivid nightmare
* Argo's shotgun
* Distance

## 3 days

**Choosing Balaam. 1**

3-1

for this day, if you'll have Hilde's trust she will offer you to join her and Argo but you'll have to stay with Balaam. If you don't have Hilde's likability then you'll just be forced to stay with him since you can't go anywhere else.

* The reason for resurrection
* Hunting time
* The determination for resurrection

**Choosing Comrades. 1**

3-2

to get this, gain Hilde's trust in Balaam's rout. When she offers you to join her team accept the offer and leave Balaam.

* The reason for resurrection
* Hunting time
* Leaving Balaam

**Choosing Balaam. 2**

3-3

To get this day, you have to start with Hilde or Argo. They must not trust you, so you have to keep talking about the task more than you would talk about teamwork.

* The reason for resurrection
* Identifying distrust
* Whatever

**Choosing Comrades. 2**

3-4

for this day, in Hilde's or Argo's rout , you'll have to gain the trust of at least one of them by talking a lot about teamwork and the less possible about your task.

* The reason for resurrection
* Identifying trust
* Shared goals

## 4 days

**Balaam's Conscience**

4-1

to get this, you have to take Philio with you in Balaam's rout.To take him with you don't doubt him, not even once.

* Cooperator's state of mind
* Wave of the Undead
* Conversation with Philio
* New comrade Philio

**Kirell's Conscience**

4-2

for this day don't take Philio with you in Balaam's rout

* Balaam's determination
* Wave of the Undead
* Conversation with Philio

* Obscure kindness

**Argo's Doubts**

4-3

to get this day you have to insist to take Philio with you in Hilde's/Argo's rout

* Hilde's joke
* Wave of the Undead
* Conversation with Philio
* Kindness without a cost

**Kirell's Doubts**

4-4

to get this day, don't take Philio with you on Argo's/Hilde's rout

* Hilde's joke
* Wave of the Undead
* Conversation with Philio
* Nothing is free

## 5 days

**Hilde's Test 1**

5-1

for this day, go with Balaam but keep Hilde's trust. When she asks to join her team you have to decline. She'll ask you to kill Balaam later on, you have to accept.

* The painful truth
* Distant sound of a gunshot
* A friend you wish to have
* The murderer of a friend

**Balaam's Test**

5-2

for this, start with Balaam and stay with him. Keep Hilde's likability above 50, refuse when she asks to join her and when she asks you if you want to kill Balaam.

* The painful truth
* Distant sound of a gunshot
* My comrade, Balaam
* Hilde's choice

**Twisted Test of Hilde 1**

5-3

In Balaam's route, keep Hilde's likability less than 50

* Learning from Balaam
* Argo's ambush
* Hilde's ambush
* Cursed letter

**Hilde's Test 2**

5-4

In Argo's/Hilde's route get Hilde's trust.

* Desire for resurrection
* Distant sound of a gunshot
* Striking Balaam from behind
* Distrust against Argo

**Twisted Test of Hilde 2**

5-5

in Argo's/Hilde's route, gain Argo's trust, but not Hilde's. When she starts being susptious of you insist to go and help Argo out.

* An important life decision
* Endless threat
* Hilde's rage
* Hilde's desperate decision

**Balaam's Test 2**

5-6

Go with Hilde and Argo, gain Argo's trust but not Hilde's. When she'll start arguing with you, keep arguing with her instead of insisting to go help Argo.

* Life-changing decision
* Endless threat
* Hilde's rage
* Never ending argument

## 6 days

**A Decision for Balaam**

6-1

you can get this after 5-1. Help Balaam during the fight he has with Argo.

* The Reason to Want Resurection
* The Fight Between Balaam and Argo
* Balaam in Crisis
* Remaining Messages

**A Decision for Dead Hilde**

6-2

you can this one after gettin 5-1, you have to help Argo while he's fighing Balaam.

* The Reason to Want Resurrection
* Thinking About After the Resurrection
* Stop Balaam
* Decision with No Regrets

**Argo's First Decision**

6-3

to get this you have to unlock 5-4

* Emptiness Left by Hilde
* Argo's Resolution
* Magic Taugh by Hilde
* Those Awaiting

**A Decision for Balaam 2**

6-4

to get this unlock 5-3

* With Balaam
* The Fight Between Balaam and Argo
* Manipulating Weakness
* Suggesting a Truce

**Argo's Regretful Decision**

6-5

you unlock this after 5-5

* Argo's Morning Greeting
* Argo's Change of Heart
* The End of Two Men

**Hilde's Last Decision**

6-6

you unlock this after 5-2

* A Friend Who is Happy for you
* The Meaning of the Compass
* Hilde's Truth

**Hilde's Cursing Decision**

6-7

you unlock this after 5-6

* Bloody Morning Greating
* The Meaning of the Old Handgun
* Hilde's Grudge

## 7 days

**Close Your Eyes In The Pain 1**

7-1

you can get this ending after the days 6-1/6-2/6-3/6-6 if you shoot Philio and make more good decisions

* Philio Rushing
* Final Decision

**Close Your Eyes at Rest 1**

7-2

you can get this ending after the days 6-1/6-2/6-3/6-6 if you don't shoot Philio and if you make more good decisions

* Philio Rushing
* Final Decision

**Close Your Eyes In The Pain 2**

7-3

you can get this after the days 6-4/6-5/6-7 if you shoot Philio and make more bad decisions

* Philio's Sarcasm
* Final Decision

**Close Your Eyes at Rest 2**

7-4

you can get this ending after the days 6-4/6-5/6-7 if don't shoot Philio and if you make more bad decisions

* Philio's Sarcasm
* Final Decision