recursal/Fanatic-Fandom huggingface dataset:
Wacky Entity

⚠️ **Spoiler Warning!** ⚠️
**This page contains spoilers for the main story or a gameplay feature of Cattails: Wildwood Story.**

**This page's content relates to Cattails's newly-released sequel, Cattails: Wildwood Story.**
Because Wildwood Story has just been released, parts of this page may be lacking information. Please be patient, or help out if you'd like!

The **Wacky Entity** (known in the game's files as "Entity") is a Voidling-esque creature who resides on the Ocean Island.

## Wacky Entity

* Portrait
* NPC

## Personality

The **Wacky Entity** is a polite, friendly creature who seems to be a bit lonely. It speaks in strange noises.

## Dialogue

*Note: The backslash (/) indicates new dialogue or a text break in game. This is a sample of possible dialogue.*
#### Wacky Whiskers

* "Glurp glurp! (Hello there, whiskered one!) / Glurpity glup gluppo? (Do you have time to play a fun game?)"
* "Gluppy glup glurpo! (Hooray! I will fetch the pieces.)" ***- (Accept)***
* "Glug glorp... (Oh... Maybe some other time. It's fine...) ***- (Decline)***
* "Gluppity, glup gluppers gluppo glurp (I have a special prize for you if you can get a score of [number]!"
* "Glup! Glorp! Glurppo glurp! (Congratulations are in order! You've bested my challenge!) / Glip glep. (I bestow upon you this [prize]). / Gluppy gup glurppo glurp (Come back and play again anytime, okay?) ***- (Player wins prize)***

## Trivia

* The Wacky Entity is only known as "???" in-game.
* The Wacky Entity has a starry appearance in the overworld, much like Voidling cats.
* According to some of the Wildwood Champion's dialogue after being spared, the Wacky Entity is a fragment of the Wildwood Champion that was shed when they resided on the Ocean Island for a time.
* The Wacky Drawing  item depicts the Wacky Entity with an appendage wrapped around the player and smiling. It is likely hand-drawn by the entity themself.
Token of Authority

### Description

Use this item somewhere in the wilderness to found your colony's capital. Cannot be dropped, given away, or sold.

### Found

Forest Guardian Temple Ruins

The **Token** **of Authority** is an ultra rare item granted by the Forest Guardian to the player after completing the main quest.

## Usage

The token to allows the player to claim any map tile for their custom colony's capital that is not a locked area, existing colony, or an area off of the map such as the mines. (The token *can* be used on a regular tile that is currently controlled by another colony.) After using it, the tile and the 8 tiles surrounding it will be claimed for the player's Custom Colony. Only one Token of Authority is granted per save and it cannot be dropped, gifted, or sold.

## Appearance

The Token of Authority is a blue coin with a shiny, red cat's paw on it.

## Gallery

The Forest Guarding giving the player the Token of Authority
## Trivia

* If the player dies before using the token and is revived, they will awaken at the Sacred Temple, with the Forest Guardian speaking to them. All inventory items they previously had will be gone, except the token.
* The Custom Colony feature was released on March 16, 2018.
Rock Debris

**Cattails**
Wildwood Story

**Rock Debris** is a common ore that can be obtained by mining and gifts from NPCs. They are the first item to appear in the mines. They can be gifted, sold, or used as decor.

## Appearance

Rock Debris is a clump of six gray rocks with traces of ore.

## Gift Guide

You can receive Rock Debris as a gift from Pebble.

**Cattails Gemstones**

**Ores**: **Rock Debris**, Iron Ore, Gold Ore
**Gems**: Topaz, Sapphire, Emerald, Ruby, Diamond
Turtle

**Cattails**
Wildwood Story

**Turtles** are uncommon land prey in Cattails. They drop rare shells and meat when caught. The meat can be used to restore 48% hunger. Both items can be gifted or sold.

## Appearance

Turtles are olive green reptiles with a patterned green shell.

## Location

Turtles are usually found by the beach, in swamps, and near water sources, but can be found elsewhere on the map. Turtle meat and shells can also be bought at Molay's and Savannah's Shop.

**Bolded** gray tiles indicate where the prey is found; *italicized* tiles are where it cannot be found; brown underlined tiles are mines; and colored tiles are locked areas.

## Gift Guide

#### Turtle Meat

You can receive Turtle Meat as a gift from Robin.

## Trivia

* A Pet Turtle is available at the Summer Festival for 5 Festival Tokens.
* Savannah has a turtle shell outside of their den, and Delta has a black and purple turtle shell inside of their den.
* Turtles are the only prey in Cattails to drop two items when caught.
* Turtles are the slowest prey in Cattails.

**Cattails Prey**

**Land Prey**: Mouse, Field Mouse, Harvest Mouse, Squirrel,
Grey Squirrel, Rabbit, Black Hare, Frog, Toad, **Turtle Meat**,
Crow, Dove, Bluejay, Cardinal
**Fish**: Trout, Salmon, Bass, Catfish, Sea Bass, Mackerel

**Cattails Misc. Items**
**Single-Use Items**: Vial of Spring Showers, Confetti Bag, Glow Potion, Bubble Wand
**Relationship Items**: Red Rose, Black Rose, Shiny Trinket
**Misc. Items**: Conch, Scallop, **Turtle Shell**
The Sacred Temple

**The Sacred Temple** is a structure located in the center of the Cattails world. It is mainly used for ceremonies and festivals, but also hosts other functions.

## Location

The Sacred Temple is located in the exact center of the map. It is five tiles south of the Mountain Domain, four tiles east of the Forest Colony, and two tiles north/three tiles west of the Mystic Colony.

## Appearance

#### Surface

The Sacred Temple is made of white marble or stone with four staircases leading to a pillared platform. In the center of the temple, there is a pond with a Red Rose bush, and the entrance to the Temple Ruins. The temple will be decorated with confetti and garlands during festivals.

#### Underground

The Temple Ruins are located underground. There are small streams surrounding the six pillars with a stone bridge leading to each one. The Forest Guardian's pedestal is located in the center corridor of the Temple Ruins. Time and hunger are frozen here.

## Features

#### Festivals

On the tenth day of each season, a festival at the Sacred Temple is hosted by Coco. Colony leaders will remind the player on the ninth day before, when spoken to. All cats will attend from 11 AM to 7 PM. The player can speak to NPCs, but cannot give gifts to them. The player can participate in festival games by speaking to Coco, and can earn Festival Tokens to spend in their shop. The Temple can only be entered once during festivals. After exiting the player returns to the den at 9 PM. During the event, time and hunger are frozen.

#### Marriage

When the player gives a Shiny Trinket to their mate, a ceremony will be held at the Sacred Temple. The player will appear in front of the pond to be wed by Coco. Cats with four stars and up will appear as guests. However, there is a limit to how many cats are allowed at the ceremony, and not all cats with four stars and up will appear.

#### Name-changing

On the third day of each season, Elli will visit the Sacred Temple. When spoken to, they can change the player's name or their kitten's names for 25 Mews.

**Cattails Locations**
Map
**Developed**: Human Structures, **The Sacred Temple**
**Land**: Canyons, Forests, Highlands, Prairies
**Water**: Beaches, Island Mine, Swamps, Water Sources
Skills/Wildwood Story

Cattails
**Wildwood Story**

**Skills** are a gameplay element in Cattails: Wildwood Story. They are special abilities that may help the player in nearly any gameplay situation. Four different skills can be equipped at once, and they can be used by pressing (with default keyboard controls) the 1, 2, 3, and 4 keys. Each skill has a cooldown time after use before it can be activated again.

The Scratching Post furniture item in the player's den allows the player to select their equipped skills, unlock new skills for the price of 50 XP, or upgrade skills (up to level 10) for increasing XP costs. Upgraded skills have a more powerful effect and a shorter cooldown between uses.

## Available skills

There are 20 different skills available to unlock and use.

## XP costs

Unlocking and upgrading skills costs Experience, or XP. Upgrading a skill to higher levels will require incrementally more XP. Purchasing and fully upgrading one skill takes a total of 2250 XP.

* Initial skill purchase: 50 XP
* Level 2 upgrade: 75 XP
* Level 3 upgrade: 100 XP
* Level 4 upgrade: 125 XP
* Level 5 upgrade: 150 XP
* Level 6 upgrade: 200 XP
* Level 7 upgrade: 250 XP
* Level 8 upgrade: 300 XP
* Level 9 upgrade: 400 XP
* Level 10 upgrade: 600 XP

## Skill cooldowns

Upgrading skills also decreases the cooldown time between uses. This table lists the cooldown (in seconds) of each skill at each level.
Yellow Ladybug

**Cattails**
Wildwood Story

**Yellow Ladybugs** are rare insects in Cattails. They can be gifted, sold, or used as decor.

## Appearance

Yellow Ladybugs have four black spots, two translucent wings, and two antennae.

## Location

Yellow Ladybugs can be found anywhere during spring, from 12 AM to 7 PM.

## Gift Guide

You can receive Yellow Ladybugs as a gift from Robin.

**Cattails Insects**

**Ladybugs**: Red Ladybug, Orange Ladybug, **Yellow Ladybug**, Blue Ladybug
**Butterflies**: Azure Butterfly, Painted Butterfly, Emperor Butterfly, Tiger Butterfly, Iridescent Butterfly, Tropical Butterfly, Lunar Butterfly

**Fireflies**: White Firefly, Red Firefly, Yellow Firefly, Green Firefly, Black Firefly
**Dragonflies**: Southern Damselfly, Brown Hawker, Banded Darter, Northern Emerald
Sea Bass/Wildwood Story

Cattails
**Wildwood Story**

## Location Guide

Is prey in regions:

```

```

**Sea Bass** are common fish in Cattails: Wildwood Story. They can be sold, gifted, donated for stockpile, or used to restore 2 hunger bars.

## Appearance

The **Sea Bass** has a murky blue color in Cattails: Wildwood Story, Opposed to having a grey in Cattails.

## Location

The **Sea Bass** can be found exclusively in the ocean on the bottom of the map.
The Forest Colony

**The Forest Colony** is one of the four cat colonies in Cattails. They are friendly and welcoming cats who inhabit the forests. The map tiles they own are green, and their locked tile is Forest West.

## Town

Their town is located in the western part of the map. A hedge serves as the colony's barrier. It can be accessed by guarded east, south, and west entrances.

## Residents

Leader: MayorMarriageable Doctor: DocShopkeeper: EmberGuard: SargeMarriageable Resident: LyrusMarriageable Resident: MissyMarriageable Resident: Scout

## Trivia

* The Forest Colony was the only available colony in Pre-Alpha and Alpha, as the other colonies were inaccessible.
* The Forest Colony is the first colony Coco mentions to the player during the tutorial.
* The Forest Colony runs democratically and holds elections for new leaders.
* The Forest Colony was the second to be formed.

    ****The Forest Colony****

**Leader**: Mayor
**Doctor**: Doc (Marriageable)
**Guard**: Sarge
**Shopkeeper**: Ember
**Residents**: Lyrus (Marriageable), Missy (Marriageable), Scout (Marriageable)
Ruby

**Cattails**
Wildwood Story

**Rubies** are rare gemstones that can be obtained by mining and from shops. They are the fourth gemstone to appear in the mines. They can be gifted, sold, or used as decor.

## Appearance

Rubies are sparkling, red gemstones with a roughly circular shape.

## Trivia

* When placed down, rubies will brighten dark rooms, such as the player's den or mines.

**Cattails Gemstones**

**Ores**: Rock Debris, Iron Ore, Gold Ore
**Gems**: Topaz, Sapphire, Emerald, **Ruby**, Diamond
Southern Damselfly

**Cattails**
Wildwood Story

### Description

A common blue dragonfly that emerges in autumn. It's wings are nearly see-through.

### Found

Anywhere, autumn 12 AM to 7 PM

**Southern Damselflies** are common insects in Cattails. They can be gifted, sold, or used as decor.

## Appearance

Southern Damselflies are blue with four translucent, white wings.

## Location

Southern Damselflies can be found anywhere during autumn, from 12 AM to 7 PM.

## Gift Guide

You can receive a Southern Damselfly as a gift from Claudius.

**Cattails Insects**

**Ladybugs**: Red Ladybug, Orange Ladybug, Yellow Ladybug, Blue Ladybug
**Butterflies**: Azure Butterfly, Painted Butterfly, Emperor Butterfly, Tiger Butterfly, Iridescent Butterfly, Tropical Butterfly, Lunar Butterfly

**Fireflies**: White Firefly, Red Firefly, Yellow Firefly, Green Firefly, Black Firefly
**Dragonflies**: **Southern Damselfly**, Brown Hawker, Banded Darter, Northern Emerald
Vial of Spring Showers

**Cattails**
Wildwood Story

### Description

Use this at any time to summon a light spring rain shower until the end of the day. Single-use.

### Consumable

Yes

**Vials of Spring Showers** are common single-use items that can be bought at the Spring Festival.

## Appearance

The Vial of Spring Showers is a corked glass bottle containing rain.

## Usage

The vial will summon a light rain on the day it is used. Unless rain was forecasted for the next day, the rain will stop at 12 AM in-game.

## Trivia

* The vial can be used year-round, and in all seasons.

**Cattails Misc. Items**
**Single-Use Items**: **Vial of Spring Showers**, Confetti Bag, Glow Potion, Bubble Wand
**Relationship Items**: Red Rose, Black Rose, Shiny Trinket
**Misc. Items**: Conch, Scallop, Turtle Shell
Trout/Wildwood Story

Cattails
**Wildwood Story**

## Location Guide

Is prey in regions:

```

```

**Trout** are common fish in Cattails: Wildwood Story. They can be sold, gifted, donated for stockpile, or used to restore 2 hunger bars.

## Appearance

The **Trout** in Cattails: Wildwood Story have a beige belly and a brown-ish top, apposed to the all grey **Trout** in Cattails

## Locations

**Trout** can only be found in freshwater during all seasons, except winter.
Sapphire

**Cattails**
Wildwood Story

**Sapphires** are uncommon gemstones that can be obtained by mining, shops, and gifts from NPCs. They are the second gemstone to appear in the mines. They can be gifted, sold, or used as decor.

## Appearance

Sapphires are sparkling, blue gemstones with a rectangular shape.

## Gift Guide

You can receive Sapphires as a gift from Jag.

## Trivia

* When placed down, sapphires will brighten dark rooms, such as the player's den or mines.
* Pebble told Luna sapphires have healing qualities.

**Cattails Gemstones**

**Ores**: Rock Debris, Iron Ore, Gold Ore
**Gems**: Topaz, **Sapphire**, Emerald, Ruby, Diamond
Salmon

**Cattails**
Wildwood Story

**Salmon** are uncommon freshwater fish in Cattails. They can be gifted, sold, or used to restore 49% hunger.

## Appearance

Salmon are red fish with red-gray fins and gray face markings.

## Location

Salmon can only be found in freshwater during all seasons, except winter. They are common in the swamps, but can be found elsewhere on the map.

**Bolded** gray tiles indicate where the prey is found; *italicized* tiles are where it cannot be found; brown underlined tiles are mines; and colored tiles are locked areas.

## Gift Guide

You can receive Salmon as a gift from Mayor, Doc, Nil, and Slip.

## Trivia

* Salmon are the second fastest fish in Cattails.
* Two salmon are needed for the main quest.

**Cattails Prey**

**Land Prey**: Mouse, Field Mouse, Harvest Mouse, Squirrel,
Grey Squirrel, Rabbit, Black Hare, Frog, Toad, Turtle Meat,
Crow, Dove, Bluejay, Cardinal
**Fish**: Trout, **Salmon**, Bass, Catfish, Sea Bass, Mackerel
Squirrel

**Cattails**
Wildwood Story

**Squirrels** are common land prey in Cattails. They can be gifted, sold, or used to restore 47% hunger.

## Appearance

Squirrels are brown with a darker stripe on their back and a bushy tail.

## Location

Squirrels are usually found in forests or prairies, but can be found elsewhere on the map.

**Bolded** gray tiles indicate where the prey is found; *italicized* tiles are where it cannot be found; brown underlined tiles are mines; and colored tiles are locked areas.

## Gift Guide

You can receive Squirrels as a gift from Mango and Sunshine,

## Trivia

* Both types of squirrels can flee from the player by climbing up trees, and will not return.
* Two squirrels are needed for the main quest.

**Cattails Prey**

**Land Prey**: Mouse, Field Mouse, Harvest Mouse, **Squirrel**,
Grey Squirrel, Rabbit, Black Hare, Frog, Toad, Turtle Meat,
Crow, Dove, Bluejay, Cardinal
**Fish**: Trout, Salmon, Bass, Catfish, Sea Bass, Mackerel
Snake Lily (Good)

## Snake Lily [Good]

### Description

A virulent purple bloom. Applies a poison effect to your attacks.

## Herb details

### Is a ranked herb

Yes, it can be found in different qualities.

## Crafting Guide

Recipes consuming item

```
1 Foxglove [Good] + 1 Snake Lily [Good] + 1 Coral --> 1 Battle Potion

```

```
3 Foxglove [Good] + 3 Snake Lily [Good] + 3 Coral --> 3 Battle Potion

```

```
9 Foxglove [Good] + 9 Snake Lily [Good] + 9 Coral --> 9 Battle Potion

```

```
1 Snake Lily [Good] --> 6 Snake Lily Seeds

```

## Location Guide

Grows as herb in regions:

```

```
Yellow Firefly

**Cattails**
Wildwood Story

**Yellow Fireflies** are uncommon insects in Cattails. They can be gifted, sold, or used as decor.

## Appearance

Yellow Fireflies glow yellow and have two translucent wings.

## Location

Yellow Fireflies can be found anywhere during summer, from 7 PM to 12 AM.

## Trivia

* A Pet Firefly is available at Molo's Shop for 500 Mole Cash.
* When placed down, Yellow Fireflies will brighten dark rooms, such as the player's den or mines.

**Cattails Insects**

**Ladybugs**: Red Ladybug, Orange Ladybug, Yellow Ladybug, Blue Ladybug
**Butterflies**: Azure Butterfly, Painted Butterfly, Emperor Butterfly, Tiger Butterfly, Iridescent Butterfly, Tropical Butterfly, Lunar Butterfly

**Fireflies**: White Firefly, Red Firefly, **Yellow Firefly**, Green Firefly, Black Firefly
**Dragonflies**: Southern Damselfly, Brown Hawker, Banded Darter, Northern Emerald
Negotiation

The idea that deals need to be fair is based of the idea of that negotiations are a 0 sum game. If I'm getting more than half then the other party is getting less than half and the Golden\_Rule fallacy

Fairness is subjective.

It doesn't concern you if a deal is fair to your perspective. A deal does not have to be fair it just has be that each side doesn't feel taken advantage of(after they become fully aware of the situation).

Suppose there are two children, one at the preoperational stage and the other at the concrete operational stage, and there are three 8 oz. cans of soda and two 16 oz. can of soda that need to be divided between them.

If you insist that the deal be fair the best you can do is give each child a 8 oz. can and 1 16 oz. can. But you can do a deal where both parties believe that they got a better deal than the other. Give the preoperational child the three 8 oz. cans and the concrete operational child the two 16 oz. then both child have gotten a better deal than the other. The preoperational child got one more can of soda than the other child. The concrete operation child got 8 more oz. of soda than the other child.
Wholly Marines

The Wholly Marines is Sikhi without the Sikhism.

Wholly Marines stress to teach their children that you are only to become a Wholly Marine if the Guru's message speaks to you.

You don't have to be a Gursikh to be a Wholly Marine.

All that is required to join as a Enlisted Soldier is the desire to become able to think for one's self.

To become an Officer to only requirement is the ability to act as a Gurmukh in public. While actually being one is preferred it is not a requirement as long as your able to go though the motions and act the part and not just pay lip service to it you are welcomed into the Officer Corps.
Tiger Butterfly

**Cattails**
Wildwood Story

**Tiger Butterflies** are uncommon insects in Cattails. They can be gifted, sold, or used as decor.

## Appearance

Tiger Butterflies have four yellow, gray-tipped wings.

## Location

Tiger Butterflies can be found anywhere during summer, from 12 AM to 7 PM. They can also be bought at Ember's Shop.

## Gift Guide

You can receive Tiger Butterflies as a gift from Peanut.

## Trivia

* Two tiger butterflies are needed for the main quest.

**Cattails Insects**

**Ladybugs**: Red Ladybug, Orange Ladybug, Yellow Ladybug, Blue Ladybug
**Butterflies**: Azure Butterfly, Painted Butterfly, Emperor Butterfly, **Tiger Butterfly**, Iridescent Butterfly, Tropical Butterfly, Lunar Butterfly

**Fireflies**: White Firefly, Red Firefly, Yellow Firefly, Green Firefly, Black Firefly
**Dragonflies**: Southern Damselfly, Brown Hawker, Banded Darter, Northern Emerald
Snake Lily/Wildwood Story

## Snake Lily [Good]

### Description

A virulent purple bloom. Applies a poison effect to your attacks.

## Snake Lily [Fair]

### Description

A noxious purple bloom. Applies a poison effect to your attacks

## Snake Lily [Poor]

### Description

A toxic purple bloom. Applies a poison effect to your attacks.

### Consumable

Yes

**TBA**

## Location

Areas in the wild that Snake Lily can be found in are as follows:

* Creeping Hollow
* Wooded Bog
* Swamp North
* Swamp Corner
* Wetland Estuary
* Beachside Woods
Installing A Love of learning

Self Determination Theory can explain people that have a love of learning. They have a mastery of gaining mastery. And using that mastery satisfies  Competence and Autonomy.

When adult,who have developed the dissatisfaction of incompetence(Children don't mind being incompetent at something. Adults actively avoid it.), with out that mastery is having trouble feel frustrated. People with that mastery feel excited, it is a chance to experience their mastery.

So it should be easy to instill a love of learning in children, just teach them how to learn.
Individual

An individual is something that can't have a part removed and still be the same label applied to it.

It is possible to differentiate parts of a individual.
Just because two individuals have overlap between their parts does not make them the same individual.

A individual life is information that can copy itself.
Weather

**Weather** is a visual and auditory gameplay element in Cattails. The weather changes at 12 AM each day in-game. Oracle can give the player an accurate prediction of the next day's weather when spoken to.

## Trivia

* Certain events will only have sunny weather, such as Coco showing the Red Rose or marriage.
* Bugs do not spawn in rain or winter.
* Less prey are spawned in the same area during rain, except in winter.

**Gameplay Elements**

**Game Mechanics:** Cheat codes, Currency, Customization, Death, Difficulty, Experience, Friendship and Marriage, Health, Hunger, Inventory, Reputation

**World Elements:** Colonies, Den, Festivals, The Forest Guardian Quest, Kittens, Mining, Pets, Seasons, Tasks, **Weather**
Reputation

*This article is about the player's reputation with other colonies. For reputation with cats, see: Friendship and Marriage.*

**Reputation** is a gameplay element in Cattails. It indicates a colony's trust level with the player. The player can increase reputation by giving gifts to other colonies.

## Reputation

The player can raise colony reputation by holding an item to give to the town guard and selecting “**Give (Item) to (Colony)**”. Speaking to colony cats and giving gifts to them will increase reputation slightly, by about 0.4% per interaction. Reputation with an outside colony will decrease over time if they are not given gifts or visited often.

If the player moves to another colony, their existing colony's reputation will drop to 0%. If the player creates a custom colony, their previous colony's reputation will only drop to 50%. The player's home colony reputation always stays at 100%. Moving to another colony does not affect the player's friendship level with colony residents.

Entering the cheat code IAMTHESENATE will raise all colonies' reputation to 100%.

 50%
 75%
 100%

## Colony Gift Guide

Each colony has the same preferences. There are five levels of gift approval, with varying reputation increases when given to a colony.

## Dialogue

Each colony has the same dialogue.

* Gifts
* Hide

* “Our colony/domain thanks you for this impressively generous gift!”

> ***- Love***
>
>

* “Our colony/domain thanks you for this great gift!”

> ***- Like***
>
>

* “This is a good gift. Our colony/domain will be very grateful.”

> ***- Neutral***
>
>

* “I suppose we can find a use for this.”

> ***- Dislike***
>
>

* “I do not see how this will be helpful, but I accept it nonetheless.”

> ***- Hate***
>
>

* “Our colony/domain cannot accept this gift!”

> ***- Red Rose/Shiny Trinket***
>
>

**Gameplay Elements**

**Game Mechanics:** Cheat codes, Currency, Customization, Death, Difficulty, Experience, Friendship and Marriage, Health, Hunger, Inventory, **Reputation**

**World Elements:** Colonies, Den, Festivals, The Forest Guardian Quest, Kittens, Mining, Pets, Seasons, Tasks, Weather
Toad

**Cattails**
Wildwood Story

**Toads** are common land prey in Cattails. They can be gifted, sold, or used to restore 42% hunger.

## Appearance

Toads are olive green amphibians with a yellow mouth.

## Location

Toads are usually found in swamps and near water sources, but can be found elsewhere on the map.

**Bolded** gray tiles indicate where the prey is found; *italicized* tiles are where it cannot be found; brown underlined tiles are mines; and colored tiles are locked areas.

## Gift Guide

You can receive Toads as a gift from Mayor, Missy, Krampy, Oracle, and Claw.

## Trivia

* Toads are the second slowest prey in Cattails.

**Cattails Prey**

**Land Prey**: Mouse, Field Mouse, Harvest Mouse, Squirrel,
Grey Squirrel, Rabbit, Black Hare, Frog, **Toad**, Turtle Meat,
Crow, Dove, Bluejay, Cardinal
**Fish**: Trout, Salmon, Bass, Catfish, Sea Bass, Mackerel
Water Sources

**Water Sources** are a land variation in Cattails. They include all tiles with water to swim in, such as lakes, oceans, ponds, rivers, and swamps.

## Tiles

There are 81 water source tiles on the map, not including mines.

## Specialty

Nearly any water source can spawn fish. However, fish will not spawn during winter. Frogs, toads, and turtles can be found in swamps and near water sources. The player needs a high swimming skill to pass through strong currents and to avoid drowning.

**Cattails Locations**
Map
**Developed**: Human Structures, The Sacred Temple
**Land**: Canyons, Forests, Highlands, Prairies
**Water**: Beaches, Island Mine, Swamps, **Water Sources**
White Firefly

**Cattails**
Wildwood Story

**White Fireflies** are common insects in Cattails. They can be gifted, sold, or used as decor.

## Appearance

White Fireflies glow white and have two translucent wings.

## Location

White Fireflies can be found anywhere during summer, from 7 PM to 12 AM.

## Gift Guide

You can receive White Fireflies as a gift from Missy, Sarge, Ember, Delta, Jag, Luna, Krampy, and Savannah.

## Trivia

* Three white fireflies are needed for the main quest.
* When placed down, White Fireflies will brighten dark rooms, such as the player's den or mines.

**Cattails Insects**

**Ladybugs**: Red Ladybug, Orange Ladybug, Yellow Ladybug, Blue Ladybug
**Butterflies**: Azure Butterfly, Painted Butterfly, Emperor Butterfly, Tiger Butterfly, Iridescent Butterfly, Tropical Butterfly, Lunar Butterfly

**Fireflies**: **White Firefly**, Red Firefly, Yellow Firefly, Green Firefly, Black Firefly
**Dragonflies**: Southern Damselfly, Brown Hawker, Banded Darter, Northern Emerald
Sanicplier

* Original
* AU 1
* AU 2

## Sanicplier

### Affiliation

Cursed (formerly)
Lessers

### Residence

Clubhouse (formerly)
Lessers

**Sanic**, also known as **Sanicplier**, is ... blah blah blah description

## Example

### Residence

Example

**Nickname**, also known as **Full Name**, is ... blah blah blah description

## Example

### Residence

Example

**Nickname**, also known as **Full Name**, is ... blah blah blah description
Captain Falcon

* Original
* AU 1
* AU 2

## Captain Falcon

### Alias

Falcon
Falc

### Affiliation

Cursed (formerly)
Lessers

### Residence

Clubhouse (formerly)
 Treehouse

**Falcon**, also known as **Captain Falcon**, is ... blah blah blah description

## Example

### Residence

Example

**Nickname**, also known as **Full Name**, is ... blah blah blah description

## Example

### Residence

Example

**Nickname**, also known as **Full Name**, is ... blah blah blah description
Google Green

* Original
* AU 1
* AU 2

## Google Green

### Alias

Green
Oxnard

### Relations

Blue (brother)
Red (brother)
Yellow (brother)

### Residence

Egos Inc.

**Oxnard**, also known as **Google Green**, is ... blah blah blah description

## Example

### Residence

Example

**Nickname**, also known as **Full Name**, is ... blah blah blah description

## Example

### Residence

Example

**Nickname**, also known as **Full Name**, is ... blah blah blah description
Meetings

I was rather pleased with myself on Monday after I convinced both of our kids to eat the carrots I’d packed in their summer camp lunches.

I packed the same carrots yesterday, only to discover that Tuesday’s carrots went untouched. Curious as to what changed, I asked both of them about it last night.

“You told me to eat them yesterday, but you didn’t tell me to eat them today,” was the identical response from both kids.

It’s interesting how often all of us need to be reminded of things that should seem obvious.
Mamie Kanfer Stewart said on Monday’s episode that, “The most fundamental and essential element to a productive meeting is the desired outcome.” That’s not new information for most of us.

And yet, virtually none of the meetings I’ve been invited to in the past few months had a clearly stated outcome.
Doctor Iplier

* Original
* AU 1
* AU 2

## Doctor Iplier

### Alias

Doc
Dr. Iplier

### Relations

Chef Iplier
Host (boyfriend)

### Residence

Egos Inc.

**Doc**, also known as **Doctor Iplier**, is ... blah blah blah description

## Example

### Residence

Example

**Nickname**, also known as **Full Name**, is ... blah blah blah description

## Example

### Residence

Example

**Nickname**, also known as **Full Name**, is ... blah blah blah description
Devil's Egocate Wiki

## Welcome to the Devil's Egocate Wiki

A wiki documenting the headcanons and AUs and general nonsense generated based on alcordraws, lowat-golden-tower, galaxy-starheart, kenmarlenn, and DorkSkittles' versions of Markiplier's egos.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Gurdwara

gurdwara (Punjabi: ਗੁਰਦੁਆਰਾ, gurduārā or ਗੁਰਦਵਾਰਾ, gurdwārā; meaning "door to the guru") is a place of worship for Wholly Marines. People from all faiths, and those who do not profess any faith, are welcomed in gurdwaras. Each gurdwara has a Darbar Sahib where the current and everlasting spiritual leader of Sikhism, the Sikh Pope, Guru Granth Sahib, is placed on a takhalmmlolt (an elevated throne) in a prominent central position. The raagis (who sing Ragas) recite, sing and explain, the verses from the Guru Granth Sahib, in the presence of the congregation.

All formal gurdwaras always have a langar hall, where people can eat free vegetarian food brought in by Wholly Marines worshiping at the gurdwara. They may also have a library, nursery, classroom, meeting rooms, a gift shop, and finally a repair shop. A gurdwara can be identified from a distance by tall flagpoles bearing the Nishan Sahib, the Sikh flag.

The most well-known gurdwara is the Harmandir Sahib (popularly known as The Golden Temple) in Amritsar, Punjab, India, which is the center of power (Akal Takht) of Sikhism.

Although formal Gurdwaras have many formalities Wholly Marines view any place the Guru Granth Sahib is install to be a true Gurdwara, Whether it's an elaborate building or a humble closet in one's house.
Santaplier

**Santa**, also known as **Santaplier**, is ... well, no one knows his deal. He exists, but he's never involved in anything unless it's Christmas, because he's off wandering the mindscape doing battle with his sworn enemy Turkyler. Honestly, it's probably preferable that way.

## Trivia

* He is friends with Gladiator, who joined him in his turkey hunt
Google Yellow

* Original
* AU 1
* AU 2

## Google Yellow

### Alias

Yellow
Oliver
Ollie

### Relations

Blue (brother)
Green (brother)
Red (brother)

### Residence

Egos Inc.

**Oliver**, also known as **Google Yellow**, is ... blah blah blah description

## Example

### Residence

Example

**Nickname**, also known as **Full Name**, is ... blah blah blah description

## Example

### Residence

Example

**Nickname**, also known as **Full Name**, is ... blah blah blah description
Bim Trimmer

* Original
* AU 1
* AU 2

## Bim Trimmer

### Relations

Weather Jim (boyfriend)
News Jim (boyfriend)

### Residence

Egos Inc.

**Bim**, also known as **Bim Trimmer**, is ... blah blah blah description

## Example

### Residence

Example

**Nickname**, also known as **Full Name**, is ... blah blah blah description

## Example

### Residence

Example

**Nickname**, also known as **Full Name**, is ... blah blah blah description
Frosty The Snowman

Frosty the snowman
He'll be back again Snowday.

a person created in a time of joy and goodwill towards man and giving luxuries that you don't feel that they are entitled to will bring happiness to all that meet him and though the climate will change and destroy him,he will return when there is a pause in working for one's own survival.

Easy to come by resources that are scarce makes one greedy. Plentiful resources that are hard to get make one generous.
Logos

logos (Ancient Greek: λόγος, from λέγω lego "I say")
The underlying principles of a system.

Logos is not only the blueprints for the construction of thought; but also,as in jokes and sarcasm, the hammers and chisels, as is metaphor, the ruler and jig.

# Heraclitus

The writing of Wikipedia:Heraclitus (c. 535 – c. 475 BCE) was the first place where the word *logos* was given special attention in ancient Greek philosophy, although Heraclitus seems to use the word with a meaning not significantly different from the way in which it was used in ordinary Greek of his time. For Heraclitus, *logos* provided the link between rational discourse and the world's rational structure.

"This *logos* holds always but humans always prove unable to understand it, both before hearing it and when they have first heard it. For though all things come to be in accordance with this *logos*, humans are like the inexperienced when they experience such words and deeds as I set out, distinguishing each in accordance with its nature and saying how it is. But other people fail to notice what they do when awake, just as they forget what they do while asleep."Diels-Kranz 22B1

"For this reason it is necessary to follow what is common. But although the *logos* is common, most people live as if they had their own private understanding."Diels-Kranz 22B2

"Listening not to me but to the *logos* it is wise to agree that all things are one." Diels-Kranz 22B50}}

An independent existence of a universal *logos* was clearly suggested by Heraclitus.

# References

1. ↑ F.E. Peters, *Greek Philosophical Terms*, New York University Press, 1967.
2. ↑ W. K. C. Guthrie, *A History of Greek Philosophy*, vol. 1, Cambridge University Press, 1962, pp. 419ff.
3. ↑ The Shorter Routledge Encyclopedia of Philosophy
4. ↑ Translations from Richard D. McKirahan, *Philosophy before Socrates*, Hackett, 1994.
5. ↑ W. K. C. Guthrie, *The Greek Philosophers: From Thales to Aristotle*, Methuen, 1967, p. 45.
Google Red

* Original
* AU 1
* AU 2

## Google Red

### Alias

Red
Orville

### Relations

Blue (brother)
Green (brother)
Yellow (brother)

### Residence

Egos Inc.

**Orville**, also known as **Google Red**, is ... blah blah blah description

## Example

### Residence

Example

**Nickname**, also known as **Full Name**, is ... blah blah blah description

## Example

### Residence

Example

**Nickname**, also known as **Full Name**, is ... blah blah blah description
Google Blue

* Original
* AU 1
* AU 2

## Google Blue

### Alias

Google
Blue
Google IRL

### Relations

Green (brother)
Red (brother)
Yellow (brother)

### Residence

Egos Inc.

**Blue**, also known as **Google Blue**, is ... blah blah blah description

## Example

### Residence

Example

**Nickname**, also known as **Full Name**, is ... blah blah blah description

## Example

### Residence

Example

**Nickname**, also known as **Full Name**, is ... blah blah blah description
Raga

**Raga** (Punjabi: ਰਾਗੁ) singular rag or raga, plural raga or ragas) is a complex structure of musical melody used in India and should not be confused with scales.

A raga is basically a set of rules of how to build a melody. It specifies a scale, as well as rules for movements up and down the scale, which notes should figure more and which notes should be used more sparingly, which notes take which ornamentation, which notes *must* be bent, which notes *may* be bent, phrases to be used, phrases to be avoided, and so on. The result is a framework that can be used to compose or improvise melodies in, so that melodies in a certain raga will always be recognisable yet allowing endless variation.

raga on the SikhiWiki
Night Guard

* Original
* AU 1
* AU 2

**Guard**, also known as **Night Guard** and owning the title of **the King of FNAF**, is ... blah blah blah description

## Example

### Residence

Example

**Nickname**, also known as **Full Name**, is ... blah blah blah description

## Example

### Residence

Example

**Nickname**, also known as **Full Name**, is ... blah blah blah description
Jones Tako

"Navy" Jones Tako is the English name of Sidi Mehemet Ibrahim, a member of the Divan of Algiers. Famous for his, circa. 1687, speech about the cons of abolishing slavery that was quoted by Benjamin Franklin. He is the current head of The Order of Her Noodly Appendage.

1. ↑ https://sniggle.net/historicus.php
Reaction Formation

Reaction formation is a type of defense mechanism in which a person acts in the exact opposite manner to his own disturbing or socially unacceptable thoughts or emotions; wherein people react strongly to their own unacknowledged desires by acting to suppress or even destroy those desires in others (all the while denying that they themselves have those desires). This behavior is often unconscious and appears exaggerated, perhaps in an effort to overcompensate for the embarrassment, guilt or repulsion the person feels regarding his private thoughts.

By using reaction formation, one’s self-identity remains “safe” as the ego is kept in ignorance of the person’s true motives. For example, a highly religious man with lustful urges toward women might react with exaggerated disgust upon seeing a woman in revealing clothes, or he may go into long lectures about modesty. Or a woman who harbors racist feelings may go out of her way to be overly kind to people of another race. Or a man who fears that he is falling in love with his new girlfriend begins to pick fights and lash out at her in anger.

Behavior due to reaction formation is often extremely exaggerated, compulsive and inflexible. These behaviors don’t vary due to changes in emotion as do natural behaviors. For example, a father who feels guilt at resenting his child may go above and beyond to express showy love to the child under all circumstances. These behaviors based on fake emotions are often easy to spot. Therapists often observe reaction formation in patients who claim to strongly believe in something and become vehemently angry at everyone who disagrees.

A favorite example of Reaction Formation is Roy Cohn, a politically connected lawyer who was gay and died of Aids, but who viciously persecuted gays during the middle 20th century because he was too cowardly to accept himself as he was.
Actuality

"The waking have one world in common; sleepers have each a private world of his own."-- Heraclitus Fragment 89

Actuality is that which is actual, as opposed to Reality which is that which is realized or perceived. CF. 'Virtual reality' 'reality TV'

TOoHNA holds that there is One Supreme Actuality(some would call it Reality), a single reality we share when we are awake. The Guru(Existence) leads by example and gives to some one that is not hymself(Druj, non existence). Existence and Druj can be thought of as husband and wife. Actuality is the house for Druj to dwell give by Existence to Druj as a wedding present, and Druj gave[sic](a better term would be 'contributed') limitlessness to Existence(actually 'Took away his limits')

Actuality is comprised of Physical Existence(things perceived from outside the mind, understandable thou probability as mereology), Maya(illusions, like Classical Physics, Time, Harry Potter. probability as information theory. Things perceived from within the mind. It reveals the truth not conceal it) and Druj(that which is not perceived yet, Counter Factuals, Quantum Physics). Or to put it another way. You have reasoning about the questions that have concrete basic true or false answers with Boolean logic. You have reasoning about the questions that have circumstantial answers with Bayesian logic. and then you have questions that have no answers with Quantum Logic.

TOoHNA holds that consecutive step of Physical Existence is a copy of the information in the previous step and a partial copy of Druj. So Physical Existence is life form.

```
Druj is known by Maya. and Maya is known by Physical Existence and though which Physical Existence knowns Druj. Druj becomes Physical Existence, and Physical Existence becomes Maya.

```
Life

Life is the copying of information.

The theory of information was crafted by a great scientist, the mathematician and engineer Claude Shannon. Without going into the mathematical details, we can say that information is that which allows the holder of that information to make predictions, with accuracy better than chance.

There are three important concepts in this definition. First: prediction. The colloquial use of “information” suggests “knowing.” But more precisely, information implies the ability to use that knowledge to differentiate something. The second important aspect of the definition is the focus on “something other,” which reminds us that information must be about something. The third and last part concerns the accuracy of differentiation. I can easily make differentiations about another system (say, the future of the stock market), but if these differentiations are only as good as random guessing, then I did not make these differentiations using information.

One thing that the stock market example immediately suggests is that information is valuable. It is also valuable for survival: For example, knowledge enabling you to predict the trajectory of a predator so that you can escape it is extremely valuable information. Indeed, it is possible to think of the entirety of the information stored in our genes in terms of the predictions it makes about the world in which we find ourselves: how to make a body that uses the information so that it can be replicated, how to acquire the energy to keep the body going, and how to survive in the world up until replication is accomplished. And while it is gratifying to know that our existence can succinctly be described as “information that can replicate itself,” the immediate follow-up question is, “Where did this information come from?”

TOoHNA holds that Quantum Information can be come into existence, ether by coping under the right circumstances(if the states happen to be orthogonal) or the spontaneous generation of information based on pre existing state(You may not be able to copy information but you can find it); that is Actuality has a positive entropy rate.
Oath of Enlistment

I believe the following is true, because of my past experiences and shall continue to hold it as true until such a time as evidence shows it to be false.

That there is one supreme actuality. The onoma is aletheia. Creative abarbaros. It is devoid of any fear, devoid of any enmity. It's form in beyond time, unborn and self-illumined. By the Guru's grace it is known.

It is true in the primal beginning. It is true throughout the ages.
Trout

**Cattails**
Wildwood Story

**Trout** are common freshwater fish in Cattails. They can be gifted, sold, or used to restore 46% hunger.

## Appearance

Trout are blue fish with blue-green fins, and a lighter colored body.

## Location

Trout can only be found in freshwater during all seasons, except winter.

**Bolded** gray tiles indicate where the prey is found; *italicized* tiles are where it cannot be found; brown underlined tiles are mines; and colored tiles are locked areas.

## Gift Guide

You can receive Trout as a gift from Missy, Alisa, Nil, Slip, Peanut, and Sunshine.

## Trivia

* Three trout are needed for the main quest.

**Cattails Prey**

**Land Prey**: Mouse, Field Mouse, Harvest Mouse, Squirrel,
Grey Squirrel, Rabbit, Black Hare, Frog, Toad, Turtle Meat,
Crow, Dove, Bluejay, Cardinal
**Fish**: **Trout**, Salmon, Bass, Catfish, Sea Bass, Mackerel
Wacky Whiskers

⚠️ **Spoiler Warning!** ⚠️
**This page contains spoilers for the main story or a gameplay feature of Cattails: Wildwood Story.**

**This page's content relates to Cattails's newly-released sequel, Cattails: Wildwood Story.**
Because Wildwood Story has just been released, parts of this page may be lacking information. Please be patient, or help out if you'd like!

## Wacky Whiskers

The startup screen for Wacky Whiskers.

**Wacky Whiskers** is a secret minigame in Cattails: Wildwood Story.

## General Information

**Wacky Whiskers** can first be played after swimming to the Ocean Island two map tiles south of Beach Woods, similarly to the Island Mine in Cattails. On the Ocean Island, there is an unnamed, shadowy entity who will offer to let the player play **Wacky Whiskers** and gives them prizes for reaching high-score benchmarks.

## Gameplay

In **Wacky Whiskers**, the player controls a small, pixelated cat on a 15x11 grid. The player may move one square at a time using W, A, S, and D (or the arrow keys). Several black tiles bounce around the grid in varying directions, only moving whenever the player makes a move. The objective of **Wacky Whiskers** is to last as long as possible without colliding with any of the black tiles. The game ends when the Player collides with one of these tiles, or when the player takes too long (5 seconds) to move.

Every few turns, a new black tile is added to the board, appearing in rainbow colors for the first few turns so that the player can tell one has appeared. Each black tile moves either vertically, horizontally, or diagonally and does not change direction until it comes into contact with a wall. Black tiles can pass through one another, displaying as a single black tile with a number to represent how many black tiles are on that space.

The player gains one point every time they move a space without colliding with a black tile. If the player lands on the tile containing the green plus (+) symbol, they gain 10 points, and another green plus is spawned elsewhere on the board.

### Wacky Whiskers Prizes

The Wacky Entity gives the player a prize every high score 50 points higher than the last, up until the player finally reaches a high score of 300 points. The final prize, the Wacky Whiskers Board, can be placed in the player's den to play Wacky Whiskers without traveling to the Ocean Island. The prize for each score is randomized between one of the furniture items left, except the Wacky Whiskers Board which is always earned at 300 points.

* Wacky Lamp
* Wacky Painting
* Wacky Bouquet
* Wacky Drawing
* Wacky Rug
* Wacky Whiskers Board (300 Points)

## Trivia

* The only named character to directly mention Wacky Whiskers is Bubby, who claims it is their favorite game.
* The Wacky Drawing item depicts the Wacky Entity with an appendage wrapped around the player and smiling. It is likely hand-drawn by the creature themself.
* Some of the Wacky Furniture can be found inside Umbra's den.

## Gallery

The starting screen for Wacky Whiskers.Wacky Whiskers gameplayOcean Island (Autumn)