Gemini

**Gemini** is one of the several bosses in *Astalon: Tears of the Earth*. Its number is #004 and it can be found in Catacombs.

## Guide

This boss encounter comprises two phases and features a unique mechanic involving the rotation of faces. During the first phase, the boss can only inflict harm through projectile attacks. Players are encouraged to approach closely, as the boss's attacks are limited to projectiles. Four distinct body parts must be targeted: each horn, the chin, and the head. As these body parts sustain damage, vertical lasers appear, serving as indicators for subsequent thick laser formations. Players must retreat to avoid the thick lasers. The boss utilizes three primary attack patterns:

* **Thick Single Orb:** The boss releases projectiles in all directions along a straight line.
* **Small Single Orb:** It propels projectiles in a waved pattern, distributing them in various directions.
* **Three Orbs:** The boss launches horizontal projectiles from the smaller orbs in both left and right directions.

Maintaining a safe distance while employing characters with ranged capabilities is advised. Algus is particularly effective when positioned relatively close to the boss. When the boss approaches, players should remain composed and continue attacking until the orbs appear, prompting a brief retreat. Eventually, the boss initiates the release of lasers to be avoided, and in the final stages, two lasers may be present simultaneously. Players should persistently target and damage the body parts until the shell is entirely fractured, leading to phase two.

In the second phase, the boss can only be damaged by attacking the glowing orb within its mouth. Maintaining proximity is advisable, and Algus proves effective for this segment due to his ability to move slightly while attacking. The boss deploys the following attacks:

* **Orbs:** It discharges projectiles in all directions throughout the room.
* **Arm:** The boss extends its arm to the right side of the screen initially without causing harm. Subsequently, spikes protrude from the arm. The arm rotates almost entirely around the room before retracting into the boss. When the boss's health reaches approximately half, it deploys two arms—one extending to the right and the other to the left.
* **Vacuum:** The boss initiates a suction effect, drawing everything, including the player, towards its mouth. Simultaneously, several random projectiles may converge from off-screen. Players must counter this attack by moving away while remaining vigilant about projectiles originating from outside the room.

To maximize effectiveness, players should position themselves on one of the closer middle platforms, continuously attacking with Algus. The character's range permits damage output, and the attack speed facilitates rapid damage accumulation. During projectile attacks, players should temporarily withdraw to evade them and adapt their positioning to avoid harm during arm rotations. The vacuum attack provides an opportunity for Algus to attack, as it allows jumping while attacking. As the battle concludes, the room darkens, challenging visibility, but players can still discern outlines of objects. An aggressive approach is recommended to swiftly eliminate the boss.

## Stats

* **HP:** 2800
* **Orbs:** 800
* **Kill goal:** 1