Hellada

Hellada head

**Hellada** is a Roman fan-made-tribe created by op\_penguin\_69 on the FMT Discord server and Polluted Kickoo.

## Special Units

### Dias

Super unit. 3 attack, 3 defense, 30 health, 1 movement. Abilities: Dash. Attacks by shooting a lightning bolt projectile at a unit within a range of 3 tiles. This lightning bolt, after hitting the target, becomes controlled by the player and can be used to attack and move onto the same tile as another unit, regardless of if the unit dies (the unit must be next to the lightning bolt's previous target. if there are no units nearby, or if the projectile isn't used by the end of the turn, it disappears). This is repeated once more before the projectile disappears, having damaged 3 units in total when it finally does.

### Hoplite

15 health, 3 attack, 1 movement, 2 defense. Costs 8 stars.

Abilities: dash, fortify. Individually they are not that strong but of three line up they can activate the ability "Shield wall" which raises their defense to 6 only while in a line if formation is broken then the ability is no more until there are in a line again (Swordsman replacement)

### Cyclops

Replaces the defender. 20 health, 1 attack, 1 defense, 1 movement, costs 5 stars. Abilities: Fortify, Scout. Is incapable of gaining movement bonuses.

### Fire Boat

Attack: 1/6 of the enemy's health Defense: 2 Movement: 3. Varied Health (Health is taken directly from unit). Range: 2. Cost: 15 stars to upgrade from boat. Skills: Carry, Dash. When attacking it launches fire on 2 tiles (the tiles must be nest to each other) which stay on the tile for 2 turns. The fire does 1/6 of the enemy's health (round up).

### Javelin Master

Attack: 3. Defense: 2. Movement: 1. Health: 15 (20 after reaching Veteran status). Range: 1 or 3 Cost: 7 stars. Skills: Dash, Fortify, Throw. After throwing their javelin at a unit within 2 tiles it acts as a projectiles with 5 attack. Then the javelin master reverts to a warrior (health and veteran status do not change). It will regain its javelin after 3 turns.

## Modifications

### Temples

Water, mountain, and regular temples cost 40 stars. Upgrade the same way normal temples do (over time). When max level temples touch each other they give 1 pop for each max level temple they touch (the max one can be touching is 8).

### Spawn Rates

* ++Mountain
* +Fruit
* -Crop
* +Water

## Lore

### **Old city era and Imperius take over**

The Hellada tribe where not always a unified nation of great military prowess. Before the Hellada tribe was a group of smaller disorganized cities that fought among eachother, which different philosophies and culture. They were like this for many long years keeping to their own corner of the square sometimes trading and colonizing. Then the imperius arrived slowly moved into the land and took over each city one by one and adopted the culture of many of the city states. For many long years the imperius ruled the land as one of the greatest tribes to ever grace the square

Until as always, nothing lasts forever

### **Imperius decline, Hellada rise**

Imperius slowly started the decay as they leaders began to be corrupt and not care about the empire the imperius land grew smaller and smaller until it stagnated and became steady but long after the golden age. One of many territories that slowly became distinguished was the Hellada territory, which once again instead of referring to themselves as Helladian. And unified not as city states but as one powerful state

### **Modern Day**

In The now times Hellada people are content as the Hellada Empire is Fairly Large and stable around 1/3 the size of the golden age of imperius territory. They enjoy a nice life with wine and safety. The military life is very hard They wre trained daily and often whipped but it is rewarding. at the end of soldiers career they would be compensated with land that depends on how many years they have served. The empire is stable but a new threat is on the horizons from the deserts of the east a tribe simaler to oumaji has proved to decently powerful.