recursal/Fanatic-Fandom huggingface dataset:
The Mirrored Mire

Seemingly tranquil, with large, glassy-smooth expanses of water, with the odd lump of ground breaking it up and larger territories of peatmoss allowing for larger structures, the Mire is actually greatly unstable, with sucking whirlpools, hidden eddies and rivers that change currents at a whim. The people of the Mire view their homeland as beautiful however, and are deeply offended by those that would insult it. The mix of their cruel condition and their stoic pride in their homes is but one aspect of the relationship between the Prince and the Duke.

## Court of the Unfavoured

The wrath of the Prince is vicious and total. Those that earn his displeasure do not have the opportunity to regain his favour. And most, upon learning of their destiny, decide to lean into fate and take their own lives.  The drowned dead of the Mire accumulate in a place that is colloquially referred to as the Court of the Unfavoured. A drifting morass of the uneasy dead, the Court is a place of hopeless despair, any who pass by risk being eternal guests of the Court.

## Princehold

Though not the greatest city in the realm, Princehold embraces the uniqueness of urbanity like none other. It is not the richest, greatest, most populated or fantastic city that exists, but the sick desire one can satisfy in Princehold are distinct to the Mire and its strange capital. Each citizen of this frothing, wild metropolis understands who fragile their position is, and to keep and obtain more status, each is willing to do whatever it might take to reach the next level. Princehold is a city that walks in the shadow of moralilty. It is a city of sin, of desperation, of fantastic displays of devotion to their perverted god.

## Inquisitor's Citadel

The hero of the Mire, the Inquisitor is a figure of mystery and reverence in the Mire. The mortal agent of the Prince's will. The Inquisitor is elected to enact the will of the Prince.  His citadel is a vicious castle designed to enact brutal violence on all those who would earn the Prince's ire. They live to serve the strange and cruel whimsies of the Prince. And all that call the Citadel home know that their lives are potentially suspectible to what the Prince desires.
The Counting Hunchback

The daemonic aspect of Obsession. A pitiful creature, the Counting Hunchback has made its mission to know the measures and amounts of all things, from the stars in the sky to the grains of sand in a desert. It is the Forge who drives it to madness, for the ceaseless consumption of things already counted and outpouring of new things makes its task impossible. The Counter is a seeker of things that can never be found, a recorder of things that cannot be counted, a sad and ultimately pointless creature.
The Burning Peak

Consisting of a single massive mountain, and the ash-scoured lands around it, the Burning Peak is a volcano that’s constantly bubbling, never quite erupting but pouring out magma and noxious gases. It is hard people who live here, but its natural unpleasantness makes it unpopular for foreign interference, leaving the famously-insular dwarves to their own business. Its residents believe that this might pale in comparison to the Living Forge that they revere, but it is the only thing that comes close to its majesty. And the obsession of those that make this their home is a clear sign that the Hunchback’s influence is in every citizen.

## The Bronze Bastion

Fire giants are a cruel and mendacious lot. Crafty and scheming, they are fiercely proud of what they do have, but have a deep fear and mistrust of what they are incapable of. However this has not stopped them from constructing a massive citadel of their own. It is a dangerous city full of arrogant and violent monsters. Fire giants would like nothing else but to be seen as a great city like the others that dot the land, but as long as this metropolis drips liquid metal and burns the lungs of those that breathe its air, the city will be seen as no more than a pit of demons.

## The Hall Endless

The Peak is a place of instability and chaos. The Forge is constantly churning, burning, and evolving. But some places are less touched by the constant modification of the Peak, some are more held in place by the timeless obsession of the Hunchback. The Hall is one of those places. Built in one of the most unstable portions of the peak, nonetheless the dwarves who make it their home seek to spit in the face of the Deity of their plane.
The Tripartite Snake

The deific aspect of Pride. Three-eyed and three-tongued with a three parted jaw, the Snake is jealous and envious of the acclaim of the Young Lion, and does whatever it can to ruin his reputation. The Snake is crafty, clever and gifted in a variety of fields, but the only thing it hates more than the Young Lion is others observing its work.
The Golden Veldt

Clear, open and almost always overseen by a shining sun or a gleaming moon, the Veldt is a gentle land. It is not rich, but those that till its lands can survive.  It is dotted by small villages, clusters of hamlets, and dozens and dozens of churches and temples.  Some mock them, claiming that their boring lives drive them to religion, but savvier folk know that the Veldt is the dominion of the Young Lion, and subservience is tantamount to survival. Do not mistake their humility and kindness for weakness or mercy. The feuds of the Veldt run long and deep, and while the sky is clear, there are still plenty of places for a snake to hide.

 Kalithveit

The jewel of the Veldt. Kalithveit embodies the spirit of earnest courtesy and quiet diligence. The city's greatest claim to fame is its possession of the Golden Flame, a blessing from the Young Lion which is attributed to anything from good hair, healthy children, or a robust harvest. Other than that gift Kalithveit has a reputation for being somewhat mundane. It's nobility is wealthy, but not ostentatious, its armies win battles, but they are not feared outside of the Veldt itself.

 Lion's Honour

A finger of the Spine creeps into the Veldt, and upon its gentle slopes lies a monastery. Not devoted to any knightly order, instead Lion's Honour is a place where they invest in their students discipline, weaponcraft, and honour, regardless of whom or what they serve.

 The Lost City of Batok

Where the Wild Weald meets the Veldt there is a confluence of jungle and crevice where you could lose anything, even, perhaps a city. What exists there is unknown, but perhaps that is where those that worship the Tripartite Snake reside?
The Domain of Goblins

The Domain of Goblins is the cradle of civilization. Though physically small, it is a densely populated region of towns, hamlets, cities, and villages that is rocky, hilly, and very, very green.

## Castow Landing

A place of dichotomies, Castow Landing is a trade town that's deeply conservative, it's a city of passionate religious worship based around the grand cathedral that sits at the top of the hill and also possesses a seedy underbelly of refugees, fugitives, and the mad. It is a city of beautiful mansions and worn-out warehouses.

## Cawold's Crossing

Once a jewel of the Domain, now a lesson in why even the Great Goblin should be careful about earning the ire of dragons. The magistrate decided to take as tribute gold stolen from a dragon's hoard and construct for themselves an icon to their own glory. The owner sent agents to ask for the return of the stolen gold, but they were strung up by their heels and burned in defiance of the dragon. Unfortunately the gold stolen belong to the Flame-King, Balaur Vatradrak. The Crossing burned, and the Great Goblin let it known that theft and insolence would be punished, regardless of whom the insults were extended to.

## The Green Glass Citadel

A glimmering, shining beacon of civility, development and sophistication, the Green Glass City is one of the smallest regions, but it is one of the most populated.  A maze-like metropolis ruled by the Great Goblin, the streets and avenues of the Green Glass City are filled with the goblin and fae servitors of the Sidhe King.  It is known for its exotic and unearthly beauty, maintained by the magics of the Goblin and the lords and ladies of his court. Mortals are only allowed entrance upon swearing a series of oaths, pledging them to the laws and ordinances of the city.

## Jade Town

Humble and small, Jade Town is nonetheless an important cog in the wheel of Goblin industry. A quarry, refinery, and market for the steel that provides the weapons and armor for the legions of Goblinkind. Most notable for being a site of activity for the elite Goblin agent, Lurtzog Goldflower.
Mirthal

**Mirthal** is a capital city located in Intaria. The city is ruled by Lord Rhaloren. Tall white stone buildings make up most of the city.

## **History**

### Founding

Mirthal was founded by Kela Krosbo. He was known as a bloodthirsty tyrant. He ruled with an iron-fist, forcing slaves to build the city. After a few years of this, Kela named the city Kell. No one dared attack his land.

### The War

When the 100 Year War broke out, Kela, being human, took sides with the humans and fought. Unfortunately, Kela was slain in battle. The city was left unattended, leaving citizens to fend for themselves.

### After the War

When the war ended, a young lady known only by the name of Darlove, came into possession of a Book. She chose to rule over the abandoned city, turning it into a thriving city. She named the city after her favorite bird, Doveport. Over the next few years, Darlove was able to bring the city to new limits. She opened a magic school, and many stores. Soon the economy was in tip-top shape, and Doveport became a safe-haven for all races.

## **Locations**

* The Palace- Home to Lord Rhaloren and his friends. It is considered their main base.
* The Lava Lion- The tavern where the group usually hangs out. Run by Bren.
* Centra Wizard School- A famed magic school that has lost many students and staff since Minera Duncross became a book holder. There are a total of 20 students and 5 staff members. Currently run by Rose.
* The Docks- The usual hang out spot for thieves and rogues. Only place to get a boat out of Mirthal.

## **Important People**

* Lord Raloren- Book Holder and ruler of Mirthal.
* Pem Charon- A student at Centra Wizard School. Currently helping Rose run the school while she finds a permanent new Headmaster/Headmistress.
* Bren- Innkeeper of The Lava Lion.
* Tena- A rogue that hangs out in the shady parts of Mirthal. She's reliable for information on almost anything.
* Mel- A rogue merchant down by the docks. He's good for selling objects or giving details on where to get the most for your buck.
* Mival Dotsk- An elderly retired warrior who was close to Lady Darlove.
* 5 Gold Identifier- He's a short and proud man who charges very little to identify objects.
The Spine of Heaven

The center of the world, a great range of mountains that climb higher and higher, capped with snow and massive stone ridges that jut out from the peaks like blades make ascending nearly impossible.  Even more frightening is the likelihood of a storm breaking out at any moment, far above any trees, the wind and hail will flay the flesh from your bones, or perhaps cause an avalanche.  Despite the seeming inhospitality of the mountains, there are occasional nooks and the even rarer valley where life finds a way. Usually either low enough down where the all-encompassing snow won’t freeze the life out of you, or heated by one of the many hot springs, these communities range from a lone hunter, to a small homestead, to fairly significant towns that harvest the metals and gems, hunt strange beasts for their skin, and trade for what food they cannot grow on the steep slopes of their home. Even though the Storm that Meets the Mountain is the master of this place, it is the indomitable spirit of the Goat of No Consequence that gives them the strength to live there.

## Doomspire

In the frozen heart of the Spine lies a place where all mortals fear to go. It is the realm of the Doom and his knights. Despite its reputation, it is in fact populated by those that fear death, those that fear change, those that fear time. The Doomspire is a library, school, training yard, castle, and rallying point for the Doom's agents. He is a harsh master, but in his harshness there is a paternal love. Those that call the Doom their master love him. For he has saved their existence, he has given them purpose, all for the low cost of their soul.

## Elhyrst, the Stormthrone

The greatest city of the Spine, Elhyrst pales in comparison to the metropolises of more wealthy regions, but nonetheless it shines alone as a beacon of civilization in a harsh and dangerous land. The key to Elhyrst's continued power is twofold, one is in the possession of the Stormthrone, an artifact of the Spine's dominant deity, which discourages any extended assault against its walls, and in its policy of empowering heroic individuals to act in service to Elhyrst. These Stormknights oftentimes know no discipline, no order, no master, and no honour. But they are motivated by their love of gold and the forgiving eye Elhyrst holds to their indiscretions.

## Eltun Valley

A small and isolated mountain village known for its friendly citizens and rigorously democratic debates between its council. Eltun is a minor but growing figure in the fur trade that has granted the Spine much of its wealth. Cursed by poor weather, the people of Eltun are hardy and stout.

## Glany Lakeside

A mid-sized city. Glany is a peaceful town of moderate wealth and great natural beauty. Unfortunately its reputation for docility and peacefulness have rendered them the constant victim of assault by others. Glany has burned a number of times, but the population survives, rebuilds, and continues their lives.
WitchDoctor Congregational Hall

Crafted From Their Minds, The Palace Holds All WitchDoctor Knowledge

Vineschnoz's Personal Retreat

Brennan

## Overview

The WitchDoctor Congregational Hall is a meeting place and learning building for all WitchDoctors of the Multiverse. Only WitchDoctors and a select few powerful beings have been allowed inside and few magical practices have ever left it.

## History

### Early History:

In the beginning, Vineschnoz knew that after the passing of his master, The First Witchdoctor, he needed a place to carry out the dying wish of his master, to train the next generation of WitchDoctors. On the same ground his master died he used his magic to create his tomb and began construction.

### Laying the Foundation:

He used a mountain as the base of the temple and used his powers of Earthly Manipulation in order to form the main building. As the Main Hall and the Council Chambers were complete he required rest and construction halted for some time.

### The First Students:

As he started training he encouraged his students to practice their magic by creating their own chambers and addition to the building. As such each WitchDoctor has in some way shape or form added to the building, and thus it is never truly completed

### Creation of the Modern Additions:

Soon students partnered together and created the Temple Library and more towers and experimentation rooms. Magic developled and strengthened in this place. The library is considered one of the greatest holdings of knowledge in the Multiverse however this claim cannot be confirmed as The WitchDoctors refuse verification.

### Multidimensional Merger:

The most ambitions addition was the merging of realities within the walls of the temple. This means that the inside of the temple is essential fluid with the insides of several nearby dimensions. While this can cause confusion and risks dimensional stability the temple and Council of the WitchDoctors as powerful enough to hold the connections together. While moving across these dimensions are frowned upon, communication with the purpose of learning is encouraged. This effect often cannot be felt by Non-WitchDoctors.
The Twin Revelers

The deific aspect of Obligation. Young androgynes of delicacy, youth and energy, the Twin Revelers live for spring love, first kisses and rich feasts. They are partiers, children who run from their responsibilities to play and run to the music of the world. They are known for having the best relationship with their Daemonic aspect, with a near-paternal connection between the two.
The Lost Lands

Ranging from arid wastes where nothing lives or stands to severe tundras filled with grazing ungulates to beautiful valleys filled with hoodoos and arches, vibrant with life.  These badlands are almost always a little tight, a little scarce, but there are the occasional oasis, trading towns of great wealth, dealing in salt and rare minerals.  It is one of the largest and most diverse regions, but it’s all touched by stark beauty. It is the close bond between the Twin Revelers and the Sage Hermit that make this land the contradiction it is.

## Arbaradad, the Ringed City

The greatest mortal city. All the wealth of the world flows through the gates of Arbaradad. But while they accept merchants from every corner of the world and from beyond it, they are a carefully segregated city. With each caste carefully maintaining its own 'Ring'. Arbaradad is a must-visit for those with the privilege and ability to see the delights of the world. It is known for its high-calibre of culture and hedonistic delights. Though it does have a reputation for the pervasiveness and power of its criminal underbelly.

## Emlausz

The glory of what never was. Emlausz is a place where empires should have been born, but ill-luck and poor rule has dashed their dreams of splendor time and time again. Having a poor habit of aligning with powers on the cusp of failure, Emlausz's natural resources have been squandered by an increasingly incompetent series of dynasties.

## Korradokrak

When Korrad completed his conquest of the upper Lost Lands, he realized that to truly solidify his people as a superpower they needed a city, and not just any city, but a city that was theirs and theirs alone. Korrad's construction was actually the downfall of his empire, as it tied up valuable resources and time that allowed his enemies to rally their forces and finally crush his conquest. Still, the city stands, mostly constructed, untouched by living hands.

## Toddholme

The most beautiful, artistic, and culturally advanced city in perhaps the entire realm. Toddholme was ruled throughout its history by the Toddgeist family. The last Kaiser, Rache, knowing his city had always had a weak military tradition, took as his bride the sister of a local barbian warlord, Zauberine. Though securing their walls with mercenaries, barbarian warriors, and dedicated cityfolk. Toddholme proved no match for Korrad, who destroyed the entire city with powerful artifacts.
The Wild Weald

The tangled brambles and great oaks of the weald are about as far away from the Woods as you could get. The Weald is a place of life and movement, violence and survival. It is filled with fauna of all varieties, deer fleeing from beasts great and small, soaring eagles and darting hawks.  The domain of the Horned Hunter, who cares little about who make their place in his realm as long as they follow the rules of the hunt. Great parties of knights travel far across the land to claim game and glory in the mightiest of forests. But beware, for you never know what you thought was some boar could be the Beast of the Black Hide.

## Igendfell

Ancestral home of the elves, Igendfell is a city within the trees. Insular, beautiful, and sacred to all elvenkind, Igendfell is a popular if dangerous target for thieves. Practically unknown to outsiders, rumors abound about what is hidden within the branches and leaves of Igendfell.

## Murderwood

Once the greatest city of the Weald, now the Murderwood is a mess of ruins, rot, vine, and dangerous barbarians that believe that a fantastic power remains within the broken stone and twisted trees that are the remnants of a once bustling metropolis. The domain of The Shrike, Murderwood was a marvelous city of fantastic, experimental architecture and a fiercely devoted population. Cursed and smited for their hubris, a dark, deep vengenace lurks within the shattered halls of the Murderwood.
Yoon Siyeon

Dohoon's childhood friend and relative (as Dohoon knows it). They lived together since she was 5 years old and were always together. She grew close to him and wanted him all to herself which led to her making him an outcast at school. Then, in a series of bullying cases, Dohoon declared his independence and at the same time he made his wish to transfer, but they met again at the high school he transferred to.

Actually, Yoon Siyeon was a Drinker. So far she had been watching Lee Dohoon by Salem's command. However, since she was not a Pure Blood Drinker, she could not take out the "pattern" and could not even regenerate. (This is the same with her brother Ciel.)
The Goat of No Consequence

The daemonic aspect of Might. A humble creature, always seen carrying something from one place to another, the most common image is of the Ram slowly climbing back to its home, where its family wait for the food that it brings with it. Buffeted by wind, burnt by magma, soaked and cut by the stone, nothing can stop the Goat of No Consequence from its task, for its will is set and its desire is strong.
Coins

Coins are a Collectable in the Minit world used to purchase items at the Sneaker Hut. Some are very easy to find and others are well hidden. There are 19 Coins in total.

## Uses

Coins can be used to purchase the Fast Shoes from the Sneaker Hut for 7 coins.

Coins can also be used to buy a Heart when all 19 coins have been collected from the Sneaker Hut basement.

## Locations

Some Coins require certain items before you are able to reach them,
Salem

Salem, at first main character Dohoon, thinks she is his aunt but is revealed that she was raising him so she could take the throne from the current king. When she finds about Min Aji she immediately goes to the current king and confirms the dead rumor of the king having an eater child. As such he orders her dead, which Salem volunteered to do. When she returns to her house she orders her son Ciel to assassinate Min Aji. During the fight, it is revealed that he does not have a dad and that moms are scary. It is revealed that Salem is a very abusive mother, she even goes so far as to cut of Ciel's leg to fool Dohoon into her trap in which Ciel executes. She later comes later to take Dohoon back but in the process, she fails as Dohoon shoots her while she is distracted with Min Aji. As a result, she was rather disabled and unresponsive during this time. As a result, Dohoon decides to try and kill Salem by cutting her heart out, but right before he destroys it Salem eats him but he fails to be absorbed, and in the end, escapes her and is afterward sliced up by Roger.

Editors note: Dang what a b#\*&$
PowerPointLandia

Ruins of Amaralland

Duchess McCaw's Invading Ship/Home

## Overview

PowerPointLandia is the current state of the once prosperous Amaralland. After being conquered by the ruthless Duchess McCaw, it became a shell of its former self. The glorious monuments of history wiped away and replaced with mere pictures, lessons taught via video, not experience. It’s stake in the galactic economy has been significantly reduced and tourism is forbidden.

## History

### Initial Takeover:

The defense of Amaralland was weakened by the Space Middle Ages, and while it held out an attack by Xenu’s forces, it could not protect itself from Duchess McCaw. She led a violent attack against Amaralland and took it by force. Amaral barely escaped and has not been able to reclaim the lands.

### Transformation:

Almost immediately The Duchess reformed the lands and destroyed the history the planet embodied. She declared Marshal Law and re-taught all of the citizens. Early resistance was crushed and no further rebellion has been active, at least not publicly.

### Current State:

Amaralland is all but gone and PowerPointLandia rules. An alliance between Duchess McCaw and the AP World History Test™ has been struck and the test provides protection. Amaral has begun to teach students to take down the test and hopes to draft those who score the secret high score of 6 into the fold of his cause.
Earth

> "That Everest place sure seems like a good ole' home for me" - Mountain Man
>
>

**Earth** is the third planet from the Sun. According to radiometric dating and other sources of evidence, Earth formed over 4.5 billion years ago. Earth's gravity interacts with other objects in space, especially the Sun and the Moon, Earth's only natural satellite. Earth revolves around the Sun in 365.26 days, a period known as an Earth year. During this time, Earth rotates about its axisabout 366.26 times.

Many nations and peoples make up the Planet of Earth and it is a constant hub for many intergalactic species and powerful individuals, most of whom hide their unnatural appearance.

## History

### Early Years

> "On this continent we make our world" -George Washington
>
>

Early on in Earth's History, it was nearly colonized by Xenu, but was instead ignored, and he later choose to send two ambassadors to the Earth in attempts to set up a civilization on the planet. These two beings, George Washington and Abraham Lincoln would fake their own deaths in hopes of sparing the new planet from falling under the rule of the Dictator and instead set out themselves to create the First Nation, America Generation One.

After landing in a town the declared "New Bedford", the Earth's first settlement, they began building the country around them. At first their efforts were of mild success, but the geological activity of Earth's crust eventually ruined their efforts. Massive volcanoes erupted across the nation, and lava spewed all across Early America. The lava naturally attracted dragons, and the beings in the nation began to train and ride them for a time. These efforts however proved to be for nothing, as the mass importation of peanut butter to feed the dragons reacted badly with the early air. Washington and Abraham chalked it up to a failure and they departed to the nearby small civilization on Mars.

After many centuries, Scoot would introduce Good Ducks into the ecosystem in order to save his species

### The Middle Ages

The Middle Ages marked some of the first major connections with the greater universe. The arrival of the Immortal Noah, The Mountain Man's early journey on the planet as he sets up his home on Mount Everest, and the group of Wizards that would later become known as the Trash Wizards, whose power would be granted by Mountain Man, stolen from the Evil Space Wizards of the Space Middle Ages. Karate Kid would be born during this time, and Mountain Man saved the Planet from the deadly Guitar Man. It was also during this time that Adam Sandler would choose the Earth as his next target and began his migration.

### Involvement in the Multi-Dimensional War

All of Earth's soldiers are called to arms by The Mountain Men, and their memories are later removed
The Laughing Prince

The deific aspect of Vanity. Constant meddling with yet unconcerned with others, a chaotic trickster that plots careful schemes, the Laughing Prince lives for jokes, follies and cruel and biting jibes that target any and all nearby. It is said that the relationship between the Prince and his Daemon is the most contentious of all the gods.
Crab

Crabs are simple enemies found throughout the world of Minit, appearing near the Ocean.

## Crab

"I wish someone would get rid of those crabs!"

## Behaviors

Crabs simply move left and right. They do not alter from their path, and make no active attempts to attack the player, only dealing damage if the player walks into them, or stands still and allows the two to collide.

## Appearances

Two crabs appear one screen south of the Starting House. Three more appear one north of the Bar.

One lone crab also appears on the Island.

## Notes

* In order to obtain Coffee, the player must kill all five Crabs on the mainland and return to the Bartender in the Bar.
Wobbuffet

"WAAAAAA!!!- Wobbuffet in the new years eve special

Wobbuffet is one of the characters of The Plushy Show.

## Personality

Wobbuffet's personality has always been a mystery, he appears at the most randomness times and can only say his name.

## Description

Wobbuffet appears as a blue punching bag-like Pokemon, with a gray tail behind him.

## Appearances

Episodes

Specials

* New Years special part 2
* Valentines day special (2018) (Cameo)

Shorts

Other

## Trivia

* Even though Wobbuffet is in love with Meowth, he is actually Bisexual
Min Sagi

Sagi is very kind and very helpful towards the injured. He raised Aji and cares for her as his own.

## Status

### Family

Min Aji (Adopted Daughter) Min Mao (Wife) Unborn Child

## Appearance

Sagi has blue hair and blue glasses. He wears a tan brown jacket with an open white shirt.

## Personality

Sagi is a kind but sometimes impatient guy. He once told Dohoon he does not like kids, but he does take Aji as his own, taking care of her and protecting her when needed. He is very kind and protective toward Aji.

## Powers and Abilities

He is a drinker so he has the powers and abilities that come with that.
Chronotempus

The Chronotempus Planetary Assembly

## Overview

Chronotempus is a series of planets inhabited by incredibly smart beings who value intelligence above anything else, even basic bodily function. They are at the forefront of technology in the known universe and one of the few civilizations that has advanced in Level on The Vertical Dimensional Scale, an incredibly difficult task.

### History

Chronotempus has existed for billions of years, owing its longevity to its citizens,
Ice Pick

A state-of-the-art tool that has more uses than just making ice sculptures. Made of solid titanium, this lightweight and robust tool will never rust, effective against armor.

### **Stats**

Damage: 26

Accuracy: 18

Stealth: 16

### **Obtained From**

Location: Central

Shop: Gun Shop

Price: 1,800 Vaccines

Drops: No known drops.

Explore Find: Yes

Instant Sell: 1,300 Vaccines
Machine Gun

A fully automatic portable firearm designed to fire bullets in rapid succession

Accuracy: 68

Stealth: 12

Shop: Machine Mart

Location: Exurb

Shop: Gun Room

Price: 320,000 Vaccines

Instant Sell: 205,000 Vaccines

Squad Raid Reward: Yes

Squad Raid Location: Central, Suburb, Exurb, Rural, The Frozen Wasteland (Christmas 2018),

### **Uses**

A Machine Gun is 1 of 2 items required to craft a Minigun in the Fighter Skill.

A Machine Gun is a required item for Escape From The North Pole (1 Man Squad Raid) in The Frozen Wasteland (Christmas 2018).
Plastic Lockpick

Required for unlocking a user's stash safe

Required for unlocking a safe

Drops: No known drops.

Explore Find: Yes

Instant sell: 40 Vaccines

### **Uses**

An item that is required for attempting to unlock a user's stash safe by guessing a 4 digit code in the correct order. Attack and successfully win a fight against another user in order to be able to guess the code.
Jacksonville Florida

## Overview

Simply one of the worst places in the universes. Constantly shifting but never changing, it holds terrible evils. Not even the dark lord Chin-Chin would imprison people in the Jacksonville Florida of Realm 6.2, however The Omniverse version is significantly worse. Jacksonville is a large city in northeastern Florida where the St. John’s River meets the Atlantic Ocean. Swimming and surfing are popular at nearby barrier island beaches such as Jacksonville Beach and Neptune Beach. Championship golf courses in the area include Ponte Vedra Beach’s TPC Sawgrass, headquarters of the PGA Tour.

### History

At the start of the Multi Dimensional War, Jacksonville Florida was designated as the location for the interdimensional prison. It was choosen for several reasons, but the main reason being it's location nearby The Bermuda Triangle, a weak point in the Dimensional Walls, allowing for easy travel between the dimensions, even into The Omniverse, a connection once thought impossible.

### Prisioners

Jacksonville Florida has held many war criminals, scum and general villainy. For Example:

Horatio "Nature Preserver" Juarez: Famed Big Butt General (Formerly)

Michael Vsauce (Formerly)

A Mountain Man (Formerly)

Garfielf

Sylvester Donkey McJenkins Queen Pretty Pretty Princess Gummi Buns Duchess of all the Leaves (Gen 4)

Polanski Garborator

XXXTentacion (Presumed)
Vaccines

video
Vaccines are the main currency of Zapoco

## Collecting Vaccines

Vaccines are obtained by either scavenging, selling items or grain, claimig bounties, and other various methods.

Scavenging:

Scavenging is the main method for fresh players, as you gain a small amount of vaccines for each succesful scavenge. scavenging harder locations will net more vaccines than an easy location like the restaurant.

## Farming grain and selling it

Grain is another method for earning vaccines, after sowing and harvesting the land you have, you can sell it for a decent profit. as the market varies in price for vaccines, generally between 600~ and 3,500~, it is good to stock up on grain with a silo before selling (in the land section, silo option; the cheapest is the mini silo at 10 vaccines)
The Young Lion

The deific aspect of Pride. Gleaming and bold, the Young Lion loves the adoration and adulation of the crowds. There is no god that loves itself and talks more about itself than the Young Lion. Still, the Young Lion is popular and acclaimed. It is the foolish mortal who asks why exactly the Young Lion is so proud. It’s proud of its pride itself.
Smams

Smams is a male character that appears on The Plushy Show.

## Personality

Smams is one of the loudest characters on The Plushy Show. His mostly hangs out with his brother Poopiya and likes to eat alot. Whenever someone hurts his brother Smams makes the attacker have a "Nope Moment"

## Appearances

Episodes

* S2, E1: Treasure Hunt
* S2, E2: Days Without Incident

Specials

Shorts

Other

## Trivia

* Smams is parody of Sans the skeleton from Undertale.
Gardening Glove

The Gardening Glove is a passive item in Minit.

## Effects

Once the player has obtained the Gardening Glove, their stab attack can cut down trees, but only one block at a time, meaning taller trees require more attacks.

## How to obtain

To obtain the Gardening Glove, the player also requires:

* Watering Can

The player must pour water on the Lost Person to save their life, and then meet them by the Sign Maker, where they will tell the player to take the item west of their position.

The Lost Person can be found 3 screens south of the Caravan. The first of those screens contains a sign pointing south that says "Lost person (somebody help them?)".
Plushyville

## Plushyville

### Episode last used

Treasure Hunt

Plushyville is a location in The Plushy Show.

## Info

* Plushyville is a 2-story house in Greenwood, SC.
* Plushyville is the first location to be used in The Plushy Show.
* Plushyville also consists of Western Plushyville & R.A.T Co.
	+ Part of episode 1 and part of episode 9 took place in Western Plushyville.
	+ The Halloween Special took place at R.A.T Co.

## Episodes used

* S1, E1: The quest for the mask
* S1, E3: Beary's birthday
* S1, E4: Macaroni and Cheese!
* Season 1 finale, part 2: Orlando Obligations
* S2, E1: Treasure Hunt

## Most notable moments

1. Puppy's Birthday
2. Beary's birthday party
3. The Knowledge Channel
4. Pikachu's first voice change
5. The Plushy Show season 1 trailer
6. The Plushy Show season 2 trailer.
The DinoBot

*(Not to be confused with* **DinoBot,** *the episode)*

“I’ve had enough of you!” ~Vaporeon

The DinoBot is a one-time character that made it’s only appearance in episode 7 of season 1, which was ironically named “DinoBot”

**Below is a table showing what color the DinoBot’s eyes will be for every mode (Not all of them were featured)**

 Attack mode
 Stationary mode
 Mischief mode
 Defense mode
 Test mode
 Fart mode
Lonesome Roads Wiki

## Walking the Lonesome Road

You have been chosen, or perhaps nobody chose you. Regardless, you are set apart, cursed by fate, haunted by your past. You will walk these roads until you find peace...or rest in it.

## The Realm

The Roads curl through a diverse and varied world.

## The Divine

Though they are diverse, what all of the Realms share is a deep and abiding devotion to the divine. It is known that each of these entities contains two aspects; the dominant deific aspect and the subordinate, daemonic aspect.
Hearts

Hearts make up the players health in the Minit world. The player will lose one heart if they come in contact with an enemy. If all hearts are lost the player will die and respawn at Home on a new day. Hearts are also a collectible item that will add to your total health when received, giving the player one additional hit point per heart. The player begins with two hearts.

## Locations

Additional hearts may be acquired by finding them in certain locations or completing various tasks. There are six total additional hearts in Minit.

 2
 3
 4
 5
 6

## Notes

* In NG+ hearts will not give you additional hit points.
Chainsaw

A unique tool and weapon in that it does not require stamina to use and only requires holding down the attack button to operate.

### **Stats**

Damage: 46

Accuracy: 20

Stealth: 12

### **Obtained From**

Location: Blood Mountain (Halloween 2018)

Shop: S-Mart (Halloween 2018)

Location: Central

Shop: Gun Shop

Price: 8000 Vaccines

Drops: No known drops.

Explore Find: Yes

Instant sell: 6400 Vaccines

### **Uses**

A required item for Lovett's Boutique Bakery scavenge in Blood Mountain (Halloween 2018).
Snake

Snakes are friends!

Snakes are simple enemies found throughout the world of Minit, appearing in caves and the overworld.

## Behaviors

Simple pacifist enemies that remain stationary. Used to force precise movement on the player.

## Appearances

First found in the snake cave directly north of the Starter House. Can also be found in the desert, south once and west twice of the signs.

## Notes

* To reach the Island the Lost Person requests Boatwood which can be found near snakes.
Coffee

A good way to start the day!Allows you to push boxes.

Coffee is a passive item in Minit.

## Effects

If the player has obtained Coffee, they will be able to push Boxes around by walking into them.

## How to Obtain

To obtain Coffee, the player also requires:

* Sword

The player must kill all five Crab enemies using the Sword and report back to the Barista in the Cafe to receive Coffee.

Two of these crabs are located one screen south of the Starting House, and the remaining three can be found one screen north of the Cafe.
Sword Thrower

"For those hard to reach targets."

The Sword Thrower is a passive item in Minit.

## Effects

If the player has obtained the Sword Thrower, they can charge up their stab attack and instead throw the sword like a boomerang. The player cannot move while charging the attack or before the sword comes back, but they can turn while charging to change which way it goes.

## How to obtain

To obtain the Sword Thrower, the player requires:

* Sword

The player must find and kill the Oasis Ghost to get the sword thrower.

The Oasis Ghost is located several screens east of the screen containing the sign "Warning: Endless Desert". That screen is directly east of the Caravan, and directly south of the Sneaker Hut.
Watering Can

Free watering can, right next to your house!

The Watering Can is a key held item in Minit, that must be equipped to use.

## Effects

While holding the Watering Can, the player can press X to spray water from the can in the area directly to their left or right. The player cannot spray water up or down. They can also not move while spraying water.

The Watering Can cannot be used as a weapon, but has application in multiple puzzles throughout the game.

## How to Obtain

To obtain the Watering Can, the player also requires:

* Sword

After leaving the Starting House, the player must move one screen south and one screen to the east. To the top right of this area there is a bush blocking a path north. The player must use the Sword to break this bush and make their way along the path to find the Watering Can.

## Notes

* Like most Held Items, the Watering Can appears in or near the player's Home Area once obtained for the first time.
The Three Crones

The deific aspect of Mystery. One blind, one deaf, one dumb, the Triplet Witches are thought to be the mothers of magic and knowledge. It was they that split the birds from the fishes, the shrubs from the trees, ice from mist, and set the rivers as rivers and the lakes as lakes. They watch over Shadow constantly, for they and they alone know what will happen when the circle of light fades.
Sword

It's cursed!

The Sword is a key *held item* in Minit, being the first item obtained in the game.

## Effects

While holding the sword, the player can press X to initiate a stabbing attack in the direction they are moving. If they are not moving, they will stab in the direction they last moved.

This stabbing effect can destroy Bushes and Pots, interact with specific objects, deal damage to enemies, and cause unique (but short) interactions with most NPCs.

## How to Obtain

The sword is obtained by exiting the Starting House at the beginning of the game, moving one screen down, and moving one screen to the left where it can be seen laying on the shore. It can then be collected by touching it.

## Item Interactions

* **Gardening Glove:** If the player has Gardening Glove, the Sword's stab attack can also destroy trees, allowing the player to open new pathways.
* **Sword Thrower:** If the player has the Sword Thrower, they gain the ability to charge up their stab to instead throw the sword in a boomerang like motion to attack enemies and objects from a distance.

## Notes

* The Sword is the first item collected in the game.
* Like most Held Items, the Sword will appear in or near the player's Home Area once obtained for the first time.
* The Sword is replaced by the Broken Sword in Run 2
Getting Lit

The guy with the yee-haw accent.

## Characters

### Characters in episode

Litten, Litwick, Charmander, Mike, Emily, Light up Emily, Lil' light up Emily, Puppy, Beary, Professor Rat, Zygarde.

## Deaths

### Death count

0

Getting Lit is the second episode of season one of The Plushy Show.

## Plot

Litten is talking about how lit his Pokemon card is when he meets Emily and asks her if she is lit. Emily thinks that Litten is talking about lights and goes to Professor Rat to install lights on her. Emily then goes to see Litten while he is talking to Litwick and shows off her lights to Litten. Litten then tells Emily that that lit means that something is cool and tells Emily that she can try to be cuter because cute things are cool. Emily goes back to Professor Rat asking him if he can make her smaller. Emily manages to become smaller while keeping the lights on her. Emily thanks Professor Rat goes to see Litten again while he is talking to Charmander. Litten is surprised to see Emily so small and that she still has the lights on her. Litten tells Emily that she is now lit to which Emily is happy about hearing this. Emily then goes to see Puppy and Beary having a conversation. Puppy sees how small Emily is and tells her to go back to her normal self.

## Characters

* Litten
* Emily
* Professor Rat
* Light-Up Emily
* Mike
* Litwick
* Lil' Light-up Emily
* Charmander
* Beary
* Puppy
* Zygarde (Cameo)

## Trivia

* This marks the only appearances of Light up Emily and Lil' Light-up Emily.
* The episode marks the first appearance Charmander, Litwick, and Zygarde.
* This is the first episode with a second voice actor.

* This episode marks the last of a few things.
	+ This is the last episode to have a moral of the story.
	+ This is the last episode to have a narrator.
	+ This is the last episode without editing.

* Originally Litten was going to used a gun instead of a Pokemon card, where Litten accidentally fires the gun and go gets the bullet where he would meet Emily. But the idea was changed because it was too complexed.
Bull

The Bull is an enemy found in the world of Minit located at the beginning of the desert.

## Behaviors

The Bull will charge at the player as long as they are on-screen stopping only when they run into something. After hitting a solid object the Bull will be stunned for a few moments before charging again. The Bull can also destroy cactus plants in its path.

## Location

The Bull can be found on the first screen of the desert, the immediate right screen after exiting the snake cave.

## Notes

* The Bull will drop a heart the first time the player is able to slay it.
Broken Sword

The broken sword is aquired by defeating the final boss in Minit. It will also replace the standard Cursed Sword in the Second Run, the obvious downgrade being the range, which combined with the severe lack of health in the run makes for a dangerous time. Other than the range, it functions identically to the Cursed Sword.
Caravan

The caravan is the first unlockable new home, located above the original house, accessible by traversing through an underground bunker with snakes and avoiding a raging bull.

It's quite small but leads to the Secret Temple, an essential part towards the completion of the game, and Sneaker Hut, where sneakers and other Items are available for purchase.
Locations

There are a multitude of locations in Minit that the player can move through on their quest. Most of these areas are nebulously defined in-game, so changes in theme and relevance to game completion will determine whether or not a location is listed here.

## Large Regions

Themed regions that take up multiple screens.

## Specific Locations

Locations that generally only take up one screen.
Heart

Hearts are found throughout Minit, usually as rewards for exploration or for completing certain puzzles throughout the game.

Collecting a Heart gives the player an extra hit point. The player starts with two hit points, so the collection of Hearts is vital for surviving late game battles.

## Heart Locations

### Plant Heart

One screen to the left of the Starting House the player can find a small plant in among otherwise barren fields. Using the Watering Can, the player can water this plant over the course of several 60 second runs, till it reaches maturity and produces a heart that the player can then collect.
Plushy Bucks

## Plushie Bucks

Plushie bucks are the currency in The Plushy Show, 1 plushie buck is equal to $0.50, meaning that 1 US dollar is equal to 2 plushie bucks. The symbol for plushie bucks is a ~~Z~~, for example: *R.A.T Co's Rolo-bot costs ~~Z~~99.98.*

## Stuffing Cents

Stuffing cents is like plushie bucks, but it's what makes them up. The symbol for stuffing cents is ę. For example: School Sheep bought an apple for 20ę.
The Great Goblin

The deific aspect of Society. The only divine being with any interest in actually ruling. The Great Goblin has made itself a great kingdom, and styles itself as King of the Fae. Though civilized, polite, rule-abiding, the Faerie Court is known for its complex and constantly shifting system of etiquette.  The Great Goblin is socially oriented and diplomatic, and is disdainful, almost to the point of cowardice about physical confrontations. The Great Goblin fights its battles with words, and if violence is needed, traps, tricks and ambushes.
Vaporeon

Vaporeon is a female character that appears on The Plushy Show.

## Personality

Vaporeon is the youngest of her family but she has a big imagination and won't let anyone stop that.

## Description

Vaporeon appears a blue dog-like Pokemon with fish body parts on her.

## Appearances

Episodes

* S1, E3: Beary's Birthday
* S1, E7: DinoBot
* S1, E8: Couple Tournament (Cameo)

Specials

* Valentine's Day Special (2018)

Shorts

Other

* The return of the knowledge channel

## Trivia

* She is the only non-main character to get the most screen time.
Ariel

Ariel is an upcoming character in Season 2 of The Plushy Show.

## Personality

Ariel is a smart plane and likes to help her friends whenever she can.

## Description

Ariel appears to be based off of an American Airlines Passenger plane.

## Trivia

* She is the first female vehicle to be introduced.
	+ And she is the fifth overall vehicle character to be in the series (First being Thomas, second being Red, third being Ten Cents, and fourth being Top Hat)