recursal/Fanatic-Fandom huggingface dataset:
32.0 Patch Notes (CUSTOM MODE)

What's New?

* Boombox! Jam out to your favorite tunes with the Music Box!

* Storm Device! Customize the storm to do your worst deeds!

New Devices

* Added Storm Device - Change the storm in a variety of ways:

Storm Stage 1 Enabled? - Enables the 1st stage of the storm.

Storm Stage 2 Enabled? - Enables the 2nd stage of the storm.

Storm Stage 3 Enabled? - Enables the 3rd stage of the storm.

Storm Lightning Enabled - Enables Lightning

Storm Time Before Show Up - how long until the storm starts stage 1. -1 = random, 0 - 150 = Seconds of time

Storm Tornado Enabled? - Enables the Tornado

Storm Fog Enabled? - Enables Fog at the bottom of the storm.

Storm Lightning Sound Enabled? - Enables the sound effect for lightning.

* Added Boombox - Interact with this device to play the music track selected.

School

Custom Mode Music

Anasazi

The Missile

The Blizzard

Peaceful Theme

Battle Theme

Eerie Theme

* Added Math Machine - A machine that likes math, yuck!

* Added Level Loader - A device which allows you to fluently hook up levels. Its still under development, so you'll need the V30.20 code to use it!

New Prefabs

* Added Cave Prefab - I guess you can a cave now!

New Props

* Added Ruigi Hat - Hat from V30.

Other New things

* Added Storm Enabled? - set if the storm is enabled when you start the game.

* Added Faculty Nametag - 15 Seconds of no worries of the principal.

* Added Screen Cover when saving or loading.

* Objects now reset when exiting Custom Creator, so if a bug occurs, exit to fix it.

Changes to Custom Baldi/Custom Item/Playground

* Removed Playground, playground will return as part of Main Mode in the future. Playground has been removed because useless assets cannot be deleted because playground mode depended on them.

* Added Soup Sploch to Custom Item

* Added Bigfoot (from Finding Bigfoot 2) to Custom Baldi

* Added Gluk and Jarey to Custom Baldi

Bug Fixes

* Fixed a bug where there was a part of a loading screen with incorrect information.

* Fixed a bug where Events on? would only function if you had objective to win set as notebooks or treasure.

* Fixed a bug where some objects would support rotation when they would not supposed to.

* Fixed a bug where the assets from the Halloween Gallery would go behind other assets after being spawned in.

* Fixed a bug where if you saved a level without spawning in an item, then loaded that level and spawned the object in, it would appear small and rotated.

* Fixed a bug where objects would not reset their values when being deleted.

* Fixed a bug where you could not delete the Weather Device

* Fixed a bug where you could not delete the Garbage Can

* Fixed a bug where the Rift and Weather Device did not save. Present still does not save.

* Fixed a bug where you couldn't spawn in the Rift.

* Fixed a bug where the instructions had info for characters who had been removed
42.20 Patch Notes

**42.20 Patch Notes**

Main Mode

* It’s a challenging X.20 update!
* Added Dark Demon, He can’t directly chase the player, but can still hurt you. Oh, and he is fast!
* Added Valentines Extension by PandaKing246.
* Fog is now see-through.
* Character Auto Pathfinding now occurs in 15 seconds (from 30)
* Fixed Bus Stop not affecting Notebooks.
* Fixed Bus Stop pushing itself around.
* Fixed Electrofire Eye not functioning properly.
* Fixed Magic Card causing the player to vanish.
* Fixed Pathfinding Grid appearing during Loading Screen.
* Fixed Fire being rotated by Bus Stop.

Custom Mode

* Added TONS of new options for function on Custom Item.
* Added Glitch Baldi to Characters Inventory.
* Added Bus Stop to Characters Inventory.
* Added Vent 1 and Vent 2 to Structures Inventory.
* Added Keypad to Structures Inventory.
* Added Night Vision Goggles to Items Inventory.
* Added Affected by Silver to Custom Structure.
* Added Item Granter functionality to Custom Structure.
* Added Item Required to Custom Structure.
* Added ‘Alarm Activated’ and ‘Spy Camera Activated’ to Causes
* Added ‘Keypad Used’ to Causes
* Added ‘Night Vision’ to Causes
* Added ‘Activate Alarm’ to Effects
* Added Bus Stop Sign and Dark Demon as a sprite option to Custom Baldi.
* Added Night Vision Goggles, Updated Magic Card, and Updated Electrofire Eye to Custom Item.
* Overhauled Characters Inventory Menu to automatically sort like Item Inventory.
* Overhauled Structures Inventory Menu to automatically sort like other Inventories.
* Updated Umbrella design.
* Fixed Item Location on Custom Item setting lacking a description.
* Fixed Function 2 on Custom Structure’s Spy Camera option not being able to be selected.
* Fixed Function 2 on Custom Structure being set to 5 for default.
* Fixed Power Surger not activating Custom Structure.
* Fixed ‘Tidy Tie Used’ Event not triggering effects.
* Fixed Fire, Smoke, and Freeze Bombs and Tidy Tie not spawning on the ground naturally.
* Fixed Zesty Bar activating Boots.
* Fixed Credits button being visible in Custom Structure and Custom Events modes.
* Fixed Ability to set Custom Baldi’s Sprite option to 0.
* Fixed minor offset of position on one of the buttons in Custom Display changing after resetting.
* Fixed YTPs and Item Timer not hiding when visiting customization area for Custom Baldi, Item, Structure, Events, or Display.
* Fixed Fire being destroyed by Safety Scissors
* Fixed Notebooks generating on edges of screen.
* Fixed Notebooks generating on Event Text.
* Fixed Elevator Doors hiding behind Event Text.
* Fixed text in Items Inventory being off-center.
* Fixed being able to pause the game on the loading screen.
* Fixed Beans and Baldi Popup being affected by Gum.
* Fixed Lockdown Doors closing on the player.
* Fixed Conveyors not switching after using the Power Surger.

Mobile Edition

* Added Expelling!
* Fixed Shop not hiding Endless Highscore.
34.0 Patch Notes (Custom Mode)

Additions

* Added How Long on Ground Option to Custom Item. Determines how long the item is on the ground.

* Added How Long Effect option to Custom Item. Determines how long effects like Shadow Stone / Boost last.

* Added feature to Activate the Level Loader from the Button.

* Added Control for Pause to Control Legend.

* Added Editor Music Option to Boombox. Music that plays in the editor.

* Added Sign Extra to Sign. Now you can have your sign display a ? instead of instructions for how to use it. (Removed)

* Added Dark Theme to Boombox.

* Removed YTPs and the Event Timer from Main Menu. They Aren't used in this mode.

Bug Fixes

* Cleaned Up Code.

* Relocated Math Machine from Decorations to Functions.

* Relocated Cage Door from Functions to Objects.

* Grappler no longer visible when HUD is on.

* Fixed Clipping Issues with objects in Functions tab.

* Spaced out variables in Movement.

* Removed Period on Point in Direction after Movement option.

* Renamed Play Interact Sound to Interact Sound.

* Fixed some text being squished on multiple Objects.

* Fixed the Mini-Boss Slingshot Damage being off center.

* Fixed Bug where Snowman's nose on Christmas Gallery was black.

* Lowered Thickness on Storm Device's lines.

* Fixed a bug where the Level Loader wouldn't load Storm Enabled option.

* Fixed a bug where 20.20 Code button would appear.

* Fixed a few details on sprites of Web and Boombox.

* Fixed a bug where Custom Item was disabled and wouldn’t appear in Custom Creator.
44.0 Patch Notes

**44.0 Patch Notes**

MAIN MODE

* *UNLEASHED*
* Vauldi is back! He has the skill and knowledge to build and control a mechanical dragon, and so, that is what he has done!
* Added Invisible Items Event!
* Added Spear, reach in and get them just like a sword, but with longer reach!
* Added Dummy, distract them ‘till they reach it!
* Added Trash Can, clear that messy inventory!
* Re-added Electrofire Eye and Spy Camera
* Removed Lord of the Knights Sword and Lord of the Knights Shield.
* Centered intro and thumbnail text
* Updated Extensions Shop button.
* There is now a 3-second delay before firing the cannon again.
* There is now an arrow on the conveyor belt showing which way it pushes stuff.
* Updated time for water level changes in the Beach Field Trip.
* Fixed Cards not spawning.
* Fixed No-Place Zones for structures not working in Field Trips for Camping, Farming, or Beach.
* Fixed variables staying in-front of the notebook.

CUSTOM MODE

* Added Spear to Items Inventory
* Added Constructor to Items Inventory
* Added Trash Can to Items Inventory
* Added Spear, Dummy, Trash Can, and Constructor to Custom Item.
* Added Special Agent and Broomstick Agent from Buildup of a Bomb Event to Custom Baldi
* Added Mechanical Dragon and Lord Vauldi from Version 44 to Custom Baldi.
* Centered intro and thumbnail text
* Fixed Attack Scythe not spawning on the ground.
* Fixed Flood Event rendering incorrectly.

MOBILE EDITION

* Centered intro and thumbnail text
35.10 Patch Notes

MAIN MODE

Changes

* Moved Umbrella out more when equipped.

* Fog Monsters and Fog Spewers now die when the Lantern is used.

* Fog Spewers now can only be active for 2 to 3 minutes before they automatically die.

* Bob now waits longer before each smash.

* It is no longer possible to fight (survive) Camping Baldi with items.

* The Freeze Flame now lasts around 20 seconds.

* Removed Big numbers, I kept forgetting to update them.

* Secret new item.

Bug Fixes

* Fixed a bug where you would immediately use the umbrella.

* Fixed some size issues on the Umbrella.

* Fixed some size issues on the Lantern.

* Fixed a bug where the Fog Monster and Fog Spewer were not affected by the Umbrella.

* Fixed a bug where Lockers would never pick a new location.

* Fixed an issue where Baldi's Speed was not reset.

* Fixed a bug where you could not use the notebook correctly.

* Fixed an issue where Fog Monsters had no collision with walls.

* Fixed some size issues on Lockers.

* Fixed an issue where Noobtime, Baldi Popup, Elemental Baldis, Milly, and the Superintendant were unaffected by the Freeze Flame.

* Fixed a bug where the Superintendant would appear after the Freeze Flame was over.

* Fixed the same issue for Chalkles

* Fixed a problem where you couldn't use the Grappling Hook.

MOBILE EDITION

* Fixed the version numbers.

* Fixed a bug where Baldi and the Player would teleport when the Random Schoolhouse event happened.

* Fixed a bug where the Principal could not notice you running.

* Added back the reversed Hard Mode music. And it is slower to make it more creepy.

Custom Mode

* Fixed the Previous Page button.

* Variables now hide when Playground Characters menu is opened.

* Changed Rift-to-Go's Rarity to be red because it never appears on the ground.

* Fixed a bug where the Edit Screens were off-center.

* Fixed an issue where Custom Item's Size option was using Custom Baldi's Size Option.

* Fixed a bug where Lightning and Tornadoes could show up even if the Storm Enabled? Option was off.

* Fixed a bug where Treasure and Notebooks would show up even if their Objective to win setting was off.

* Fixed a bug where a couple of settings were colliding on the Event Settings Device's Edit Screen.
43.20 Patch Notes

**43.20 Patch Notes**

Main Mode

* It’s a challenging point 20 update!
* Added Field Trips! They are back in action with two new ones as well! With your favorite 3, Camping, Farm, and Spelunking, and the new ones, Beach and Wild West!
* Added Clones Challenge, wait how many players are there?
* Added Magic Challenge, use the magic wand to its FULL POTENTIAL!
* Added Chaos Challenge, good luck…
* Added Revolver item, it is exclusive to the Wild West Field Trip.
* REDREW Gotta Sweep, It’s a Bully, Arts and Crafters, Principal, 1st Prize, Monster Baldi, Baldi Popup, and Cloudy Copter.
* AIs no longer rotate. This may change.
* Centered Loading Screen text.
* Disabled Compo Mode.
* Magic now has an animation.
* Structures, Notebooks, and Items are now affected by Magic.
* Lowered Item Use delay.
* Fire now despawns after catching a player while they have a life-saver active.
* Fixed Flood Event not slowing players down sometimes.
* Fixed Shop Menu mentioning Easter Sale after it had ended.
* Fixed Bob not appearing in Challenges.
* Fixed Flood Event persisting.
* Fixed Bob’s symbol smashes being at weird angles.
* Fixed Bob’s symbol smashes not affecting characters.
* Fixed costume names of items being used.
* Fixed Lord of the Knights and Bob not spawning in when using Playground set to All or Random characters.

Custom Mode

* Added REDRAWN variants of Gotta Sweep, It’s a Bully, Arts and Crafters, Principal, 1st Prize, Monster Baldi, Baldi Popup, and Cloudy Copter to the characters and Custom Baldi.
* Added Structure Message to Custom Structure, you can now make structures display messages for the player.
* Added Attack Scythe to Items Inventory
* Added Flood Event to Events Inventory
* Added Attack Scythe to Immunes
* Added Flood Event to Custom Baldi Attributes.
* Added Revolver to Custom Item Sprites
* Added Flood Event to Custom Item Function
* Added Flood to Custom Events Causes and Effects.
* Added Flag, Treasure, and Target to Custom Structure Sprites.
* Added Custom Item used to Custom Events Causes.
* Added Use Custom Item and Exit Custom Display to Custom Events Effects.
* Stylized Exit Button.
* Fixed Baldi, Playtime, and Shadow Beast designs not updating in the Characters Inventory.
* Fixed Baldi Popup Sprite option in custom Baldi not syncing correctly.
* Fixed Copper Sword, Silver Sword, Amethyst Sword, Shield, Longbow, and Axe not equipping correctly.
* Fixed Player not correcting rotation upon finishing a grapple with the grappling hook.

Mobile Edition

* Added Electrofire Eye.
* Conveyors now switch directions every once in a while.
* Conveyors now switch when using a power surger.
* Fixed Magic Card showing up on the ground unreliably.
42.10 Patch Notes

**Patch notes 42.10**

MAIN

* It's 42.10, Time for a throwback!
* Added Bus Stop for throwback 42.10 update!
* Added Magic Card and Electrofire Eye for throwback 42.10 update!
* Added Sticky Floors to Kasahara07 Extension
* Added Ad Remover to Annoying Extension
* Added Burger Stand to Baldi is Fat Extension
* Added Guidebook to Useless Extension
* Added No Running Challenge to Useless Extension
* Added Compo Mode! Competitive Baldi’s Basics! It’s like Endless, but lacks structures and more wild additions. Along with balancing some things.
* Added Arrow Key Controls
* Baldi’s Basics Announcements has returned once again! It hasn’t been available since V33!
* Updated Extensions.
* Stylized Exit Button on Pause Menu.
* Stylized some miscellaneous menu screens.
* Updated Umbrella to look as it used to.
* Disabled Items for Speedy Challenge.
* Disabled Structures for Speedy and Stealthy Challenge.
* Removed Placeholder Ad.
* Fixed Shop HUD not mentioning extensions working in Easy or Hard mode.
* Fixed Shop Button Inverted frame not working.
* Fixed Shop items clipping.
* Fixed Fat Baldi not being affected by the apple.
* Fixed Fire being destroyed by Scissors.
* Fixed Glitch Baldi not spawning in Playground mode when set to Random.
* Removed some unused code.

CUSTOM

* Time to get covert, plenty of new spy tech has arrived for use!
* Added Tidy Tie
* Added Fire Bomb
* Added Smoke Bomb
* Added Freeze Bomb
* Added Spy Camera (structure)
* Added Alarm
* Added ‘Tidy Tie Used’ to causes.
* Added ‘Use Tidy Tie’ to effects.
* Added New Fire, Tidy Tie, Bombs, New Neo Grappling Hook, Spy Camera, and Silver to Custom Item.
* Added Glitch Baldi to Custom Baldi.
* Fixed Item Y variable being covered.
* Fixed Speech Bubble above Custom Baldi not interacting with Starting or ending Experimental mode.
* Fixed in-game Custom Baldi missing original School Band sprite.
* Fixed Custom Item spawning out of game.
* Fixed ‘No Darkness’ Attribute.
* Fixed font size on Silver and Spy Camera

MOBILE

* Removed some unused code.
18.11 Patch Notes

Version 18.11 Patch Notes

5/26/20

**Tweaks**

* You can no longer spam the button to the Rotohall, which before, would completely screw it up.
* Notebook size has now been adjusted.
* Beans and Bob are now faster.

**Bug Fixes**

* Fixed a bug where Playtime wouldn't display her sad variant with broken jump rope correctly.

* Fixed a bug where Noobtime was too big.

* Fixed a bug where Noobtime went through walls.

* Fixed a bug where Noobtime wasn't in Hard Mode.

* Fixed a Bug where the spawn location in field trips farm and Spelunking were bugged.

* Fixed some bugs with Grapples.

* Fixed a bug with Rotohall. (you know which one)

**Custom Mode Bug Fixes**

* Fixed a bug where Extra Effects 12 couldn't be used.

* Fixed a bug where you couldn't set Extra Effects 2 to 12.

* Fixed a bug where you couldn't set Death Sound to 16.
18.15 Patch Notes

Version 18.15 Patch Notes

2/27/20

**Additions**

* Added Baldi's Get out while you still can sound.

**Removals**

* Removed Loading Screen that was false

**Tweaks**

* Quieter sound that begins when you start the game.
* The Balloon that appears in the Party Event can now be different colors.

**Bug Fixes**

* Fixed a bug where BLadi's Whirlpool Trail would not affect the player.

**Custom Mode Bug Fixes**

* Fixed a Bug where the Custom Baldi buttons' check mark was not in front of the button.

* Fixed a Bug where Custom Baldi's Whirlpool Trail would not affect the player.
28.0 Patch Notes

28.0

THE TRAILS OF BATTLE

MAIN MODE CHANGES

* Uh Oh! Random 3 has flooded! Careful of the Shark!

* Added Shark Miniboss.

* Added The Bonfires! A Group of Enemies that together form a Miniboss. If they last long enough, they summon their leader, the leader chases and attacks you, but can be killed by the Fire Extinguisher.

* Added Target! When used, it places a Target on the ground that lures Baldi, He then will destroy the Target.

* Removed Interdimensional Clock.

* Fixed Bug where The Engineer would never appear.

* Fixed Bug where the Satelite Dish was partly see-through.

CUSTOM MODE CHANGES

* Added Target to Custom Creator

* Added Satelite Dish to Custom Creator.

* Added Shark to Custom Baldi. (This includes the shark when not submerged)

* Added The Bonfires to Custom Baldi.

* Added Shadow Beast to Custom Baldi.

* Added Target, Satelite Dish, Interdimensional Clock, and Sentry Stand to Custom Item.

* Added Shadow Beast Enabled to Customized Playground.

* Adjusted Item Inventory.

* Fixed Bug where Many Items in Custom Creator would do nothing.

* Fixed Bug where the Interdimensional Clock and the Sentry Stand were not in the correct place in the inventory.
33.0 Patch Notes (Main Mode)

Additions

* Mobile Edition!!!

* Added The Net! It picks up items on the ground, even notebooks.

* Added The Freeze Flame, Freeze everybody on Screen!

* Added The Ice Sheet, An icey floor that cannot be run on.

* Added The Snow Shooter, It chases the Player and Shoots snowballs.

Removals

* Removed Target

* Removed WD-NoSquee

* Removed Fire Event

* Removed Flood Event

* Removed Lights-Out Event.

Bug Fixes

* Fixed Issue with School Band where he would display submerged variants.

* Fixed an issue where the Lockdown Event wouldn't end when you beat the level.

* Fixed an issue where the Sentry Stand wouldn't be able to be used.

KNOWN ISSUES:

* The Test doesn't trigger the Lights-Out event anymore. I am working to add a new Random Event that The Test will trigger.

* Cannot Pause Game on mobile even though there is a button.
46.0 Patch Notes

Version 46: Formed is here! Use and craft items from fire, ice, and chrome!

### MAIN MODE

* Added Elemental Effects of Fire, Ice, and Chrome! They each affect an AI’s speed.
* Added Crafting, change your use mode to crafting by pressing X, then use an item and it will craft into something, depending on what you have in your inventory.
* Added Fire Sword, Iced Sword, and Chrome Sword
* Added Blazing-Soda, Snow-Soda, and Goo-Soda - Some of these items can’t be found on the ground!
* Added Chrome Bow, Chrome Shield, and Chromecast.
* Added Fire Flame and Fire Trail
* Added Cold Blast and Ice Cube
* Added Snowball, Fireball, and Goop Ball
* Added Use Mode, change it with Z, X, and C. Z to use. X to craft. C to hide.
* The following items have been vaulted: Constructor, Dummy, Trash Can, Spy Camera, Axe, Attack Scythe, Magic Card, and Catcher
* Changed controls to require you to press e to pick up items.
* Modified the design of BSoda to be legible.
* Modified the look of all of the swords and shields to keep the 4x line thickness.
* Modified the look of the Copper Sword to look more like copper.
* Modified the look of the Longbow to keep the 4x line thickness.
* Updated some of the extension icons.
* Updated the shop tabs.
* Updated the Treasure design.
* Changed the size of the spear to be smaller when used.
* Changed the pause button to be R like custom mode, due to the immune button being P.
* Added a reminder about endless.
* Fixed bug with the YCTP from the Meh Extension trying to place itself from the manager sprite.
* Fixed bug with the firework from the Kasahara07 Extension missing an icon sprite.
* Fixed Baldi’s Favorite Teddy Bear being far too large from the Meh Extension.
* Fixed Shield and Copper Sword being twice as common.
* Fixed some visuals on fire.
* Deleted a bit of unused code in the Conveyor Sprite.
* Deleted some event files.

### CUSTOM MODE

* Overhauled Custom Item! With this update, custom item now is storaged in the inventory with any other item!
* Added Smoothing setting to Custom Baldi.
* Added Tile Size setting to Custom Baldi.
* Added Bob AI to Characters Inventory.
* Added ability for the Player to use Code.
* Added Smooth block to Code
* Added Speed block to Code
* Added Second Speed block to Code
* Added Sprite block to Code
* Added Preset Variables (I would list them, but there are like 30 of them.)
* Changed pause button to R so that later on down the line, when Custom Mode receives crafting, it can still use the same controls as main mode.
* Adjusted size of buttons of inventories so that more could be crammed in there.
* Fixed Gas Sign item still having a description.
* Fixed Custom Item not being in the items inventory.
* Fixed AIs not having collision with wooden walls.
* Refined a little bit of code in Custom Item.

### MOBILE EDITION

* Updated BSoda sprite to the new one.
* Updated Extensions screen for mobile to make you sad lel.
* Fixed not being able to fire cannonballs.
* Deleted an unused sprite.
47.30 Patch Notes

# Main Mode

* It’s a X.30 update, so it’s time to announce that X.30 updates have changed! In x.30 updates, there is now a mini-version! (this one is to bring back crafting!)
* Added Circuit Board item, use it with an Electrofire Eye or Box (from Hide and Seek Extension) to get Dangerous Teleporters and Vehicle Remotes
* Added HD Extension by HumanTorchGSD22
* Replaced Easter Mode with Field Trips.
* Fixed character data being messed up for Normal and Easy modes.
* Fixed prize rewards for extension creators not working properly.

# Custom Mode

* Added new level visuals like Main Mode has.
* Added Ice, Wind, Fire, and Earth Staff for Items Inventory.
* Added Circuit Board to Custom Item
* Added Tree Structure to Structures Inventory.

# Mobile Edition

* Added new level visuals
* Added new randomized layout originally added to main mode in V42.
25.0 Patch Notes

Version 25.0

THE TEAMS

MAJOR CHANGES

* NEW LIVE EVENT ON 6/20/20! Not ready yet lol don't leak it plz.

MAIN MODE CHANGES

* Map Changes

* NEW TEXTURES FOR SCHOOL!

* New Rooms! Bathroom, Library, Playground.

* NEW! Characters as the Version goes on will switch sides of Team Currupted or Team Vault!

* The Fire Extinguisher is now used in the inventory.

* Fixed Size of Fire Extinguisher

* A Few Fixes With How using Items works.

CUSTOM MODE CHANGES

* Added Vauldi (from The Missile Event) to Custom Baldi.

* Added The Engineer to Custom Baldi.

* Added Fire Extinguisher to Custom Item.
10.0 Patch Notes

Version 10.0 Patch Notes

**Additions**

* Added Out of Stamina
* Added environment from Battle Royale and Strategy.
* Added cacti to desert environment
* Added iceberg environment
* Added winter variants of the original Map (before 9.0), and Flooded Map.
* Added Shadow Stone
* Added Rift

**Removals**

* Removed new system for Baldi

**Tweaks**

* Changed look of Dice
* Keys now can appear after being used by Maxwell

**Custom Mode Additions**

* Added chase Gotta Sweep for Custom Baldi
* Added chase Playtime for custom baldi
45.20 Patch Notes

Minor patch mainly for custom mode, but also includes the Meh Extension.

# Baldi’s Basics Plus Refined 45.20

MAIN MODE

* Added Meh Extension
* It now says what you claimed from the daily reward.

CUSTOM MODE

* Added Dummy to items inventory.
* Added Junk Town to structures inventory.
* Added MTV.
* Removed Gas Sign item
* Fixed Steel Folding Chair and Hunk of Concrete not spawning on the ground.
* Fixed buttons covering up x to unpause text on the pause menu.

MOBILE EDITION

* No changes
34.30 Patch Notes (Custom Mode Only)

Whats New?

* Fixed a problem where multiple settings and additions from V34.0 were missing! Sorry for the inconvenience.

Due to this problem the following changes have been made.

* Added How Long on Ground option.

* Added How Long Effect option.

* Added feature to activate Level Loader via a button.

* Fixed Clipping Issues in Functions tab.

* Lowered Thickness on Storm Device's lines

* Fixed an issue where the Level Loader would not load the Storm Enabled? option.

* Fixed a bug where the 20.20 code would show up.

* Fixed art issues with the web and boombox.

the Sign Extra option has been excluded due to it not feeling that important.

Thanks for your patience, this took a long enough time due to the fact that our focus was on Creator's Haven. Thank you.
33.10 Hotfix List (Main Mode Only)

* Net was broken

* Net was too big.

* Floor is back to School

* Random Event wouldn't pick an event.

* Snow Shooter too small

* Removed Sentry Stand

* Removed Gum

* Removed Banana

* Removed Fire Extinguisher

* Fixed an issue where Baldi's Collision was HORRIBLE.

* Fixed a bug where Baldi didnt start at the Exit Sign

* Fixed a bug where Maxwell didnt start at the Exit Sign

* Shortened Fog Event

* Fix Inventory button now resets your inventory

* Gluk / Jarey now have Detention Posters.

* Working on the Lag.

* Adjusted times for when items show up (In terms of their rarity.)

* Removed Crazy Item machines
16.01 Patch Notes

Version 16.01 Patch Notes

5/21/20

**Bug Fixes**

* Fixed a Bug where 1st prize would not move when on Random 5.

* Fixed a Bug where 1st Prize would move at diagonal angles and move in weird ways when on Random 4.

**Custom Mode Bug Fixes**

* Fixed a Bug where Custom Baldi would start drumming before the player had collected two notebooks.

* Fixed a Bug where Custom Baldi would stop interacting with Gotta Sweep after the player had beaten a level.

* Fixed a Bug where Custom Baldi would start Smashing Symbols before the player collected two notebooks.
33.10 Patch Notes (Custom Mode)

Changes

* Added Christmas Gallery, including: Candy Canes, A snowman, Broken Weather Device, and SNOW!

* Added Spawn Location Device (Exit Sign)

* The Event Popup Enabled is now Event Popup and Sound Enabled, allowing for it to turn off the sound too.

* Added The Last Stand Event Music to the boombox.

Bug Fixes

* Fixed a bug where the text on the Party Event Location Device was stretched.

* Fixed an issue where the Balloon would not go to the Party Event Location.

* Fixed a bug where the Event Popup Enabled wouldn't function.

* Fixed some grammar on the Mini-boss settings for Custom Baldi
35.0 Patch Notes

MAIN MODE

What's New?

* Overhauled Fog Event!

* Added Fog Monster, chases you and pushes you.

* Added Fog Spewer, summons fog and fog monsters.

* Added Umbrella, push characters back.

* Added Lantern, makes less fog.

* Overhauled Baldi's AI! He is faster if you collect notebooks too fast.

* Nerfed the Player's Movement speed for running and Boost.

* Added Popup saying E to interact.

* Added Kasahara07 Extension!

* 1st Prize now opens lockdown doors.

* Changed control for quarter.

* Its a bully now disappears if his spawn location is obstructed by a structure.

* Added Milly, Fog Monster, Fog Spewer and Boomb to notebook.

* Removed lots of info from the instructions.

* Fixed Detention Position.

* Fixed a bug where the Principal would freeze at the door when you used the Freeze Flame.

* Removed 100 Grapples from shop.

* Removed stuff that was obscuring shop tab.

* Added a delay to The Test.

* Changed the Test to summon a character.

* Fixed Furniture in Random 1

* Fixed a bug where the notebook could appear on the lockdown door.

* Added ability to retrigger lockdown.

* Adjusted time for Random Events.

* Milly is now a Random Character.

MOBILE EDITION

* Fixed the detention locations.

CUSTOM MODE

* Added Color Changes? to Custom Baldi.

* Added Item Location to Custom Item.

* Added Affected by Invisible Items to Custom Item

* Added Is affected by Gotta Sweep

* Removed Darkness

* Shortened Playtime's minigame

* Added Previous Page Button.

* Moved Storm Enabled to Settings Pg. 2

* Fixed a spelling error on the satellite dish.
48.0 Patch Notes

# Main Mode

* Added the Aquarium - Collect fish and get buffs from them!
* Added the Fishing Rod, Quick Rod, Deep Fishing Rod, and Big Fishing Rod - use these in any body of water except the flood event to fish up a fish! Fish you fish up will be added to your aquarium and the next match they will add their buffs!
* Added Bottle - After years of not being in the game, the bottle from V30 is here! The Bottle item can be combined with other items to put something inside of it, it can then be thrown to affect characters!
	+ Dynamite Pack = Anger Bottle that gives characters fire effect.
	+ Really Stinky Sock = Stinky Bottle that makes characters go away for a moment
	+ Apple = Poison Bottle that makes characters smaller
	+ BSoda = Water Bottle that gives characters ice effect
	+ Magic Card = Magic Bottle that teleports characters.
* Added Sandcastle - have some fun and place a sandcastle, then get a boost of speed because somebody destroyed your sandcastle.
* Added Surfboard - ride this surfboard and spawn puddles!
* Added Fishing Puddle to help provide water for players to fish from.
* Added Fishing Barrel - Open up and get a rod!
* Unvaulted the Dynamite Pack and Magic Card
* Vaulted the Electrofire Eye, Copper Sword, Magic Wand, Freeze Flame, Plunger Machine and the Umbrella
* Deleted the Keypad and vents from the game’s code.
* Fixed shop having two click to close messages.
* Fixed Circuit Board not showing properly in the inventory.
* Fixed Fat sprite being turned off when moving right.

# Custom Mode

* Added Spawn Structure function to Custom item, this allows Custom Item to spawn a structure. Use the new Structure to Spawn setting to do this.
* Added Invisible Items event to the Custom Structure Functions.
* Added Sandcastle, Cellegel Capsule, Fishing Rod, Big Fishing Rod, Deep Fishing Rod, and Quick Rod to Custom Item Sprites
* Added Fishing Barrel Full and Empty along with Fishing Puddle to Custom Structure Sprites.
* Adjusted Custom Item instructions
* Refined some code in the customization menu for Custom Structure.
* Removed unused chase, flee, and random AIs.
* Fixed No Place Zones not working properly on Random 6.
31.30 (NEW SAVE/LOAD SYSTEM!) Patch Notes (Custom Creator Only)

* Added Save/Load System. Use at own risk very buggy.

* Added Sharing Area

* Fixed Bugs with Exit Sign in Custom Creator.

* Removed Storm

* Fixed a bug where the THICC CAGE could not be opened whist out of game.

* Fixed a bug where the THICC CAGE would always appear if you didn't have the Crawbar.

* Added the Satelite Dish back into the Items Inventory. This will be useful in the future.

* Renamed Customized Playground Mode to Customize Playground Mode.

* Renamed the THICC CAGE to Cage Door. (Yes, Cage Door is the official name of this object.)

* Removed 20.20 code, you can now access the option in custom item if you did not have the code.
18.0 Patch Notes

Version 18.0 Patch Notes

5/25/20

**Additions**

* Added Playground Mode, Play around without walls!
* Added a Pause Menu, Press P to see it!
* Added Field Trips, Play an extra after you beat a level! You get 150 YTPs for beating a level. You also get 5 Grapples for beating one.
	+ Camping - Make sure the campfire does not run out before the timer is over.
	+ Farming - Escape the corn maze in time!
	+ Spelunking - Find All the treasure and escape!
* Added Garbage Can, if you press E on it, it gives you Garbage!

**Tweaks**

* Notebooks can now be any color!
* The Run Teller now turns yellow if you have a boost.
* Mrs Pomp's arrow now turns red if in the 5 Second Challenge.
* Bob's Smash Effect's (and Custom Baldi's) now disappear if they touch the Dust Cloud from the Dirty Chalk Eraser.
* 1st Prize now reacts to Dust Cloud and disappears for 10 seconds.
* Conveyor Belts are more effective to Maxwell.

**Bug Fixes**

* Fixed a Bug where Bob's Smash Effects (and Custom Baldi's) would not disappear after reaching their destination.
* Fixed a Bug where Mrs. Pomp's arrow to where her class is would not work if you did not make it there but failed or won.
* Fixed a Bug where Baldi would be immune to Slingshot after you beat a level.
* Fixed a Bug where Present from Party Event would sometimes give you nothing, because it tried to give you an item that is not in the game anymore.
* Fixed a Bug where Baldi would stay on one of his costumes for too long.

**Custom Mode Additions**

* Added Death Sound to Custom Baldi, this sound plays when you die to him.
* Added Extra Effects 2, this allows you to have 2 Different Extra Effects going at once.
* Added Play Sound Button, Used for hearing what sound you picked with Play Sound.
* Added Play Death Sound Button, Used for hearing what sound you picked with Play Death Sound.
* Added New sounds to Play Sound (This also applies to Death Sound) - No Running, Death, Fantastic, Want to Play, BANG, and Silence.
33.10 Patch Notes (Main Mode)

Changes

* Maxwell is now affected by the Snowball thrown by the Snow Shooter.

* Removed Banana Peel.

* In the previous update, The lights-Out event was removed, It made The Test trigger no event. So as of this update, The Test triggers the Fog Event.

* Updated the Main Menu / Warning Screen

Bug Fixes

* Fixed an issue where Treasure would not play the field trip win sound effect.

* Fixed a lot of Baldy1018's terrible grammar on the credits.

Mobile Fixes / Changes

* Fixed an issue where you couldn't pause the game.

* Fixed a bug where Its a Bully would have collision with the Lockdown Door.
20.10 Patch Notes

20.10

6/4/20

MAIN MODE CHANGES

* Added Fix Inventory Button to Pause Menu. Press it to fix the inventory.

* Added Icons for Newer Items. (Rift-to-Go, Shadow Stone, RSoda)

* Maxwell now changes to his Shadow Stone Variant when the Shadow Stone is in use.

* THE CHEF now no longer can be in walls.

* THE CHEF now throws his soup a larger distance.

* The Principal's Office door now has a doorknob and is a lighter shade of blue to make it more noticeable.

* The Notebook's Blue are Yellow variants do not look like the floor as much anymore.

* Removed delay after using Rift.

* Bob is now bigger.

* The Principal now works when summoned by the Whistle.

* THE CHEF is now smaller.

* The Garbage Can is now smaller.

* The New Schoolhouse Event is now longer and has sounds.

* The Storm from the Storm Flip now will not hurt you if you have a shadow stone in use.

* Play-Character now has a sound.

* Play-Character is now way less common.

* THE CHEF now has animations.

* Rift now disappears after use.

* Fixed Bug where WD-NoSquee would not disappear after use.

* Fixed Bug where WD-NoSquee would not Freeze Baldi Correctly (might not work still)

* Fixed Bug where the Fire Event would not end when the Flood Event started.

* Fixed Bug where Storm Flip would instantly kill you.

* Fixed Bug where THE CHEF would not leave after beating a level.

* Fixed Bug where the Garbage Can would not disappear after use.

* Fixed Bug where if you entered a field trip, then a level, the Garbage Can would never appear.

Known Issues:

* Sometimes the Player does not start at spawn.

* Item Bugs.

* Randomly Will Die.

CUSTOM MODE CHANGES

* Added Durr! and Currupted Wing to Custom Baldi.

* Added Popup Baldi, Currupted Wing, Currupted Playtime, and Durr! to Customized Playground.

* Added Elemental Baldis Option to Customized Playground.

* Fixed Bug where Immune to Eraser did nothing.

* Fixed Bug where Back button was behind info.

* Fixed Bug where Some Variables from Custom Character Creator would not disappear when switching to the Custom Item Creator.

* Fixed Bug where Chef Enabled? had a max of 100.
24.0 Patch Notes

24.0

6/14/20

MAJOR CHANGES

* Added Extensions! None are accessible yet, but they are coming very soon!

MAIN MODE CHANGES

* Uh Oh! Gotta Sweep's Sweep is WAY more affective!

* BSODA now uses the correct sound from the game.

* The Portal Poster now uses the correct sprite.

* The Portal Poster now should work correctly, letting the player walk through the wall.

* The Portal Poster now has a sound when appearing.

* After you use something, the inventory now updates.

* Gotta Sweep should no longer affect the Alarm.

* The Rotohall, when in the straight variant now is not as thick to allow players to pass through.

* Items are no longer affected by Gotta Sweep.

* Baldi is once again affected by the Noise Phone.

* Fixed Bug where The Test was not affected by Gotta Sweep.

* Fixed Bug where Neither of the Elemental Baldis were affected by Gotta Sweep.

* Fixed Bug where The Scientist was not affected by Gotta Sweep.

* Fixed Bug where Playtime would do the reverse of her costumes.

* Fixed Bug where the bully would not push the player back if the player was escaping detention. (this existed because at a point, the bully was supposed to block the detention door.

* Fixed Bug where the Fix Inventory Button was not visible.

CUSTOM MODE CHANGES

* Added Old / New Gotta Sweep Affect to Custom Baldi. - Allows you to set the type of Gotta Sweep Affect, the one where characters get pushed or swept.

* Portal Poster is different in Custom Creator.

* Fixed Bug where Variables were everywhere and not organized.

* Fixed Bug where you could not click on the Movement Category.
17.0 Patch Notes

Version 17.0 Patch Notes

5/23/20

Additions

* Added New Randomized Characters!
	+ Bob
	+ School Band
	+ Lets Drum
* Added New items
	+ Banana
	+ Garbage
* Added 5 second Challenge.
* Added new sound effects to Baldi.

Custom Mode Additions

* Added new options to Custom Mode!
	+ Point in Direction - Allows Custom Baldi to point in whatever direction you want, you can even make him up-side down! - -180 - 180Custom Random Event - Allows you to pick a random Event for Custom Baldi to use with one of the new settings - 1 = Flood, 2 = Party, 3 = Lights-Out, 4 = Fog, 5 = Invisible Items, 6 = Lockdown
	+ Chased By - Allows you to have other characters chase Custom Baldi! - 1 = Chalkles, 2 = Baldi, 3 = Gotta Sweep (Doesn't Work), 4 = Playtime, 5 = Principal, 6 = Beans, 7 = Mrs Pomp, 8 = 1st Prize (Doesn't Work)

* Added New Settings to already existing options in Custom Mode!
	+ Other - Chases First Prize
	+ Extra Effects - Collision, Detention, Projectile Smashes, Random Event of Choice (Custom Random Event)
	+ Play Sound - Whistle, EEE, Playtime Ding
	+ Sprite - Tons of new sprite options!
41.20 Patch Notes

**41.20**

**MAIN MODE**

* Added Challenges! Including: Speedy Challenge, Stealthy Challenge, and Grapple Challenge!
* Added Grappling Hook (exclusive to Grapple Challenge)
* Added Cosmetics! Customize the look of your stylish player with these visual effects!
* Added Extensions to Easy and Hard Mode!
* Stylized Elevators
* Mrs. Pomp’s arrow now bobs up and down.
* Lockdown Doors can no longer close on top of the player.
* Modified Generating zones for Lockdowns and Roto-halls so they never spawn on the player spawn. They can also spawn in some rooms now.
* Fixed a bug where characters would teleport after using BSoda.
* Fixed variables being visible on shop screen
* Fixed Beans and Baldi Popup being affected by Gum.
* Fixed an issue with Extension characters replacing eachother.
* Fixed an issue with the Useless Extension costing more than what it said it costed.
* Fixed an issue with the Ads from the Annoying Extension not being removed when going to the Main Menu.

CUSTOM MODE

* Added Grappling Hook to Items Inventory
* Mrs. Pomp’s arrow now bobs up and down.

MOBILE EDITION

* Mrs. Pomp’s arrow now bobs up and down.
15.0 Patch Notes

Version 15.0 Patch Notes

The Challenge Update

**Additions**

* Added Random Challenges (See Below)
	+ Speedy Challenge - You and Baldi are very fast.
	+ Stealthy Challenge - Principal can kill you.
	+ Grapple Challenge - Your legs don't work, Q to Grapple.
	+ Fire Challenge - School fills with fire that is deadly.
	+ Flood Challenge - The School is Flooded.
* Added Flood Event.

**Tweaks**

* Changed Notebook to look like game, though still red.

* Changes to Lockdown Procedure
* Lockdown Procedure now has sound effects
43.10 Patch Notes

**43.10 PATCH NOTES**

MAIN MODE

* It’s a point ten update! As always, some old content has arrived!
* Added Bob, He is back in action with his traveling symbols!
* Added Attack Scythe, converted to the new system with a combat system similar to one of the many swords available in-game.
* Added Mosaic Effect to shop.
* Added Knight and Lord of the Knights to the Notebook.
* Updated Other Tab of shop.
* Updated level generation, it now generates structures before creating the pathfinding grid.
* Updated Lord of the Knights Shield to not hurt characters anymore, just push them. It’s push is very effective.
* Fixed Pixel Effect being minorly covered up by a variable.
* Fixed Other tab of shop having 2 click to close messages.
* Fixed Event Timer not showing up while in the event mode waiting for the countdown to start.
* Fixed Cannonballs not detecting obstacles for a short moment when shot.

CUSTOM MODE

* Added Events Inventory, Trigger Events on the fly!
* Added Electrical Error Event
* Added Electrical Error Event to Custom Baldi attributes, Custom Item Function and Custom Events.
* Added Immunes for Copper Sword, Silver Sword, Amethyst Sword, Longbow, and Shield.
* Added Sticky Floor, Burger Stand, and Ad Remover to Custom Structure sprites.
* Added Can Place on Walls setting to Custom Structure.
* Added No Place Zone Type setting to Custom Structure.
* Added Activate Alarm to Custom Item Function
* Fixed Item Granted and Item Required buttons not appearing when entering Custom Structure.
* Fixed Affected by Silver?, Item Granted, and Item Required settings not showing up.
* Fixed a spelling issue on the instructions of Custom Structure.
* Fixed Structure interactions being disabled if Item Required was set to None.
* Fixed layering issues with Fog.
* Fixed Player getting stuck in walls by removing the flipped animation of the player.
* Fixed Cannonballs going through walls.
* Fixed Cannonballs not detecting obstacles for a short moment when shot.
* Most buttons on the pause menu now unpause the game when pressed.
* Removed some unused code in the Custom Baldi sprite.
* Removed some unused code in the Player sprite.

MOBILE EDITION

* Added REDRAWN variants of Baldi and Playtime.
* Added Redesign for Neo Grappling Hook.
* Added Old design to Umbrella.
23.0 Patch Notes

23.0

6/13/20

MAIN MODE CHANGES

* New Randomized Character! The Test! He appears somewhere in the school, if you touch him, you'll be blind.

* Added NEW MODE! Endless Mode! See how many notebooks you can collect.

* There is a Highscore for Endless Mode! Set it or beat it!

* Added Furniture to the classrooms.

* The Player is now smaller. (slightly)

CUSTOM MODE CHANGES

* Added The Test's Sprite to Custom Baldi.

* Added The Test Enabled? to Customized Playground.

* You can now Rotate Things in Custom Creator! Press R while touchinng an item you can rotate.

* Added Playground Char? to Custom Creator, allows you to choose your own cast of characters or use the random one.

* Added the Flag to Custom Creator.

* You can now set Objective to win to 4 so you have to get to the flag to win.

* Added Firewood? to Custom Creator, Allows you to have Firewood appear randomly for the campfire.

* You can now drag the Starting Location in Custom Creator.

* Maxwell now starts at the Starting Location in Custom Creator.

* Icon for Campfire is Different.

* Fixed Bug where the Notebook would be already placed in game before the game was started.

* Fixed the same bug with treasure.

* Fixed Bug where Buttons on menu would Overlap.

* Fixed Bug where Variables from the Main Menu would be shown on Custom Baldi's Menu.
44.10 Patch Notes

This is a Custom Mode only patch.

CODE IS HERE

* Added Code
* Added Code Blank to Custom Events
* Added Code Custom Baldi to Custom Events
* Added Code Custom Item to Custom Events
* Added Code Custom Structure to Custom Events

WHAT IS CODE?

* Code is a custom programming language designed for BBPR to cause objects to do things they normally cannot.
* Can be used on a Blank Object, Custom Baldi, Custom Item, or Custom Structure.

HOW DOES CODE WORK?

* Code is in a list and is divided into BLOCKS, SETTINGS, and CONFIGURATIONS
* a block is a major event that has subcategories of settings and configurations
* Settings has a variety of different types that causes the block to work differently. Some blocks lack settings
* Configurations are the number or variable entered in the block or setting. To use a variable, insert var.

BLOCKS (x is your configuration)

* Move - Causes the object to move in a direction or set the x or y position.
	+ Left - causes the object to move -x units on the x-axis.
	+ Right - causes the object to move x units on the x-axis.
	+ Up - causes the object to move x units on the y-axis.
	+ Down - causes the object to move -x units on the y-axis.
	+ Set - sets the x or y value of the object. X goes first, then Y. If you want to only change one value, leave a blank line for the other.
	+ Thing - causes the object to move to the name of another object.
* Rotate - causes the object to rotate or point toward something.
	+ Right - causes the object to move x degrees right.
	+ Left - causes the object to move x degrees left.
	+ Set - sets the rotation of the object.
	+ Thing - Causes the object to point toward another object.
* Size - change or set the object's size
	+ Increase - increases the size of the object by x
	+ Decrease - increases the size of the object by -x
	+ Set - set the object's size to x.
* Visual - Hide and show objects along with changing what they look like.
	+ Hide - makes the object disappear
	+ Show - makes the object appear
	+ Costume - sets the object's costume to x.
* Wait - causes the object to wait x seconds.
* Event - triggers another broadcast by the name of x.
	+ Example: fog
* Object - control code.
	+ delete - removes the object from the scene - CLONE BASED (doesn't work on Custom Item/Blank Object)
	+ stop - stops the code.
	+ shutdown - stops the code and the object.
* Create - create a new object.
	+ character - creates a new character by the name of x
	+ item - gives the player an item by the name of x
	+ structure - creates a new object by the name of x
* Line - switch the running code to line number x, allowing for skipping code or looping code.
* Variable - control a temporary value, put var in as a configuration to use.
	+ Increase - change the value of the variable by x
	+ decrease - change the value of the variable by -x
	+ set - set the variable to x.

And that's a wrap!

If new Blocks are added, they'll be documented in their own patch notes page.
17.30 Patch Notes

Version 17.30 Patch Notes

5/24/20

**Additions**

* Added New AI for Beans.
* Added New AI for Mrs. Pomp
* Added New AI for Bob
* Added Grappling Hook! The Grappling Hook is now an item that is available in all modes. You have an amount of them next to your inventory. Press Q to Grapple.

**Tweaks**

* Baldi now does not spend as much time with his ruler up.
* Characters Now Submerge Under Water.

**Bug Fixes**

* Fixed a Bug where Grappling Hook used in Grapple Challenge would not dissapear after beating the challenge.

**Custom Mode Additions**

* Added option to allow Bob to chase Custom Baldi and Custom Baldi Chase Bob!