Ilitza

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 Standing | Enemy: Dead Apes Walking
Bipedal Irritations
Neutral: Forgettable Distractions
Tolerable Nuisances
Convenient Idiots
Friend: Grudging Allies

The **Ilitza** are one of the Aliens in The Long Journey Home.

## Description

The Illitza appreciate the flesh. Especially the flesh of the other races, who they put to good work as their slaves. The player can make good credits selling his passengers to them, but beware: The other races will not appreciate that at all, especially the Wolphax.

The Ilitza are a type of insectoid alien race. They generally see the humans as being somewhat less civilized and progressive and often consider them a "nuissance". This can be seen in the fact that their spaceships often turn away when trying to contact them. The Ilitza were banned from home world and will return once their sentence is over.

Nothing is more important than beauty and status to them. Accordingly they not only waste a lot of non-Ilitza lives to show off their power, they also ruin many worlds in decadent terraforming maneuvers. Red seas and acid rain are so 'delightful', as told by Dark Mistress Marichescha.

## Interactions

The Ilitza respect decreases when they are bored by the conversation. Landing on a hostile Ilitza planet is not a good idea, since they try to enslave the lander pilot or shoot him down. Activating weapons while talking to an Ilitza Executioner or Slaver starts a fight. Ilitza Slavers offer the player to sell a crew member into slavery for 200 on first encounter. It unlocks the "OF HUMAN BONDAGE" achievement.

On some Illitza systems, an Ilitza executioner will demand 300 from the player and if that is refused, they will ask for something from the cargo. Refusal will start a fight. If the player destroys the Illitza in the fight the respect will decrease x2. If the player allows the Illitza to retreat when damaged the player will gain respect.

Once the player is allied with the Ilitza their demeanor changes. You actually get a normal greeting and ships don't try to ignore you anymore.

### Ask

Gossip (planet) - Adds the Bounty Hunting topic

Gossip (ship) - Adds casino coordinates, if available in the sector

Gossip (privateer) - Adds the Jassikan's Teeth topic, or starts the The House of Pleasure quest

Gossip (slaver) - Adds the Jassikan's Teeth topic

Work (privateer) - Adds the Bounty Hunting topic

Bounty Hunting - Starts the Bounty Hunting quest

Garbage Pod (gate/starport) - Adds a Garbage Pod

Jassikan's Teeth - Starts a round of Jassikan's Teeth

Wanted Criminal - Adds location

### Talk

Mizzurani - Adds evidence during the Chemtrails in the Sky quest.

### Show

Alien (slaver) - 150 & increases respect

Arecibo Beacon - Increases respect

Avulco Holotype (privateer) - Exchanged for Meorcl Wine

Blackbox (starport/gate) - Exchanged for credits. The amount depends on whether the Ilitza are quest givers of the Bounty Hunting quest

Broken Tooth - Adds clue during the The Investigation quest

Celindion Device (starport/gate) - For paying 100, it is removed from the player's ship.

Electromagnetic Device - Adds clue during the The Investigation quest

Garbage Pod (gate/starport) - Adds a Garbage Pod

Idol Of Many Feats - Echanged for 300

Kuddipur - Exchanged for Speckled Ivory

Totem of Pain (privateer) - Exchanged for Psychic Warhead (100 fee)

Whortoise - Exchanged for Speckled Ivory

Xaquindi items (privateer/slaver) - Exchanged for Dreg-Slave or Ion Repeater

Xaquindi Ointment (slaver) - Exchanged for Dreg-Slave

Xaquindi Poison (executioner) - Exchanged for Laser Array

Xaquindi Silk (slaver) - Exchanged for 3x Pleasure Temple Pass & increases 2x respect

### Praise

Humans - Starts the Human Tolerance Levels quest

### Insult

Ilitza (starport/gate) - 2x decrease in respect

Ilitza (ship) - starts fight

### Trade

Gates always only pay 75% of normal merchants but also sell equipment and medicine for 75% of their normal price.

All purchases have an increased price of 20% so that each decision counts and reselling in the same system comes at a loss.

Ilitza pay:

* 200% for borates (80)
* 150% for minerals
* 50% for gases
* 150% for illegal items or poisons
* 150% for Xaquindi items
* 50% for relics (except Xaquindi)
* 0% for personal items of the crew

In rogue mode all the prices are 75% of the ones in story or adventure mode.

Whenever they make a first offer they will always offer 66.67% of the real price.

## Starports and ships

### City

Cities on Ilitza planets provide the player with a merchant, the lander can be refueled and repaired, a shop offers equipment and medical items, and the shipyard sells lander modules.

### Deep Space Hardware Emporium

Deep Space Hardware Emporiums are only equipped with merchants, a shop and a shipyard.

### Gate

Ilitza gates offer a shop and the full restock and repair facilities. The merchant only pays 75% of the usual prices. The shop is cheaper as well. Gate travels cost twice as much for enemies (max 300) and only half the price for friends (min 25).

### Mineral Mining

The Ilitza Mineral Mining offers the standard facilities of a merchant, restock and repair. The shipyard sells lander modules. The Mineral Mining exclusively sells the Crystal Matrix for 240.

### Starbase

Starbases offer the full set of service facilities with merchant, shop, restock and repair facilities, but the shipyard only offers civil ship modules.

### Executioner

The Ilitza Executioner is the military / racket ship of the Ilitza. It can perform cargo scans in Ilitza systems and will attack the player, if hostile. When damaged, it will try to escape.

An Executioner deals hull damage with a dynamic cannon covering all sides. It can spawn up to 6 little ships shooting rockets at the player. Try to escape by burning straight away from them, so that their lasers won't hit you anymore. They are one of the most dangerous ships in the game.

### Privateer

Ilitza Privateers are a civil ship of the Ilitza. The ship will defend itself, if attacked and try to escape, after getting severely damaged. If the human ship is severely damaged, Privateers will accept your surrender for a fee or a slave.

The ship has 4 rockets firing at objects in the front and a dynamic cannon dealing hull damage to all directions. The ship has 4 shields protecting the front, back, and sides.

### Slaver

Ilitza Slavers buy slaves. During the first encounter, they offer the player to enslave a crew member for 200. Aliens can be sold for respect and 150. The ship and fighting behavior are identical to the Privateer.

## Cargo Scan

Ilitza Executioners may perform a cargo scan, when the player enters an Ilitza sector. The Executioner gives the player an ultimatum: pay a bribe of 300 or get scanned. If the player refuses to hand over any number of supposed "contraband," the Executioner will attack.

The contraband are:

* all technical devices
* Xaquindi items
* alien passengers
* Idol of Many Feats

## Diplomacy

Friends: Glukkt, Meorcl, Reeve, Vine Consensus

Enemies: Cueddhaest, Logos, Wolphax, K'schar, Subbeq, Raxact, %$^£

Friends will get offered more items in the shop and might receive an EM Tank as a token of friendship.

## Notable Individuals

Dark Mistress Zacherraza - Starts the quest Adventures In The Slave Trade.

Dark Mistress Hannachara - Involved in the quest Adventures In The Slave Trade.

## Assessment of the Entrope

**(only accessible with Admin-Device on Entrope Stations)**

Serpentine species. Isolationist. Selfish to the point that achieving space travel and empire status has been registered as a galactic anomaly. Short extinction timeframe recommended.