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Battle Of The Bunch Wiki! Wiki

You can help create it too! Instructions: Create an animation using these charecters using FlipaClip, then share it to YouTube! Barf Bag TPOT will review it (hopefully) and put it in the next episode.
- blobified.**Welcome to the Battle Of The Bunch**
We're a collaborative community website about Battle Of The Bunch ! that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Characters

Water BottleDoorknobSpongyBOBPOG BlockSpongebobCrewmateImposterLatteSapphireBlindsUNO CardMilkshake

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Latte

**Latte** is a female contestant competing in *Battle Of The Bunch.*

## Appearance

Latte

Latte is a red cup with whipped cream. A cinnamon stick and chocolate sprinkles are also on the whipped cream.

## Personality

Latte is hyperactive and energized, and almost always optimistic. She has a sensitive side though and can get demotivated when confronted with harshness.
PvP

In this mode, you play against another player and each defend your own gate. The player whose gate has no lives left first loses, and their opponent is the winner. When you kill any type of monster (besides a boss), it appears out of your opponent's portal as a common monster.

Upon reaching the gate, a common monster deals 1 damage to it, and bosses / mini bosses dead 2 damage. If monsters reach the gate at the same time, the player with the lower total monster health on their path is the winner.

Each round consists of a wave of monsters and ends with a boss fight. As you progress, the number of monsters in each wave and their health increases.

When the boss appears, it's health increases based on the number of living monsters left on your path. If the boss is defeated, the next round begins.

With each round, the timer between them gets shorter, while monster health, spawn rate, and mana received from monster kills increase.
Union Of Volshtonian Socialist Republics

Better known as Volshtonia or the UVSR, Volshtonia is an averaged sized Communist Republic located just North of Peravizla and aprox 160 miles south of The Peoples Republic of Marniya. Equipped with a relatively large army to patrol their boarders Volshtonia maintains good relations with it's communist neighbors. The nation primarily exports oil and not much else. Volshtonia is normally a rather quiet nation to the international community however in the last 30 ish years Volshtonia has been trying to make more of a name for themselves on the world wide stage.

## National History

### 1921-41

Volshtonia as we see today has only existed since 1921 after a nation wide hearing was held in order the Communist party, Democratic party, and Authoritarian party to prove once and for all who truly had more supporters in a last ditch attempt to avoid civil war due to the large amounts of unrest the nation was facing at the time in which the Communist party managed to come out on top of the hearing. Over the next 20 years the government prioritized the nationalization of all industry and began the overly demanding and harsh "Kostovel Plan" which would last up until 1943 about 2 years behind schedule. The Kostovel Plan running 2 years behind schedule The government decided to remove Nashvik Kostovel as the parties industrial planner in late 1943. However the Kostovel plan for all it's short falls also brought the nation into the modern era.

### Main industries

Heavy Agriculture and Moderate Military/Civil
Shaman

The Shaman is a legendary special unit which attacks the first target. When merged, lowers the merge rank of a random enemy unit by one. In Co-op mode, however, it increases the merge rank of a random allied unit by one. With this special unit the merge rank has no other effect than increasing attack speed like a damage unit.

### Strategy

Shamans require a good strategy. A notable strategy is to save them all up and hit the enemy units all at once.

### Counter

in order to counter a Shaman card, using portal keeper and/or cleanses and shields will help you in the long run.
RushRoyale Wiki

**Welcome to the RushRoyale Wiki!**

Welcome to the Isle of Rhandum - a realm of tower defense, clans, magic and mayhem! Collect units, assemble a deck for base defense and get ready for a TD game full of action, adventure and endless fun - Rush Royale!

* Mighty warriors are ready for a TD clash! You have plenty of cute but fearsome units at your disposal, from keen-eyed Archers and crafty Trappers to angry Bruisers and graceful Blade Dancers! Merge units and manage your mana carefully - devise a strategy around your deck’s strengths in a castle defense! And don’t forget about Heroes - these mighty champions have the most powerful abilities!
* Conquer the opposition in PvP! Break through enemy Tower Defense, progress and earn more trophies! Play defense games against the most powerful players to win exquisite rewards! But beware, fortune can be fickle in TD games! Stick to a strategy and win through cunning and intellect as you lay siege to the castle and break through enemy defenses!
* Join the Co-Op mode and embark on a TD quest to explore Rhandum with your friends! Set a castle defense against dreadful bosses and their minions. Defense games never get old as you’re fighting monsters together! Succeed in TD games and get unique loot! Ready your defenses and protect the castle!
* There are many factions in the game, from Technogenic Society to the Kingdom of Light, and every unit and hero belongs to one of them. There are no “weak” or “strong” decks - collect, merge, learn to play your army well and level up units you use most. Some of them can Ascend, gaining unique battle talents!
* Events bring even more variety to the base defense you’re used to – try them out to find out if you can master unique rules and beat the enemies in tower defense games!
* Join one of the clans to earn unique benefits! Fight as one with your clanmates and succeed in both Co-Op and PvP tower defense!
* Quests make your life easier and more interesting! Each completed quest brings useful rewards!

Clash, conquer, win, prevail! Rush Royale is a TD game like no other. The Isle of Rhandum awaits!

Follow us on Facebook! Join our Discord!

## Important articles

Knowledge BaseUnitsBossesPatch NotesHeroes

Heroes
 Legandary

This wiki is about the mobile game Rush Royale. Information about lower cards is welcome. You can edit it yourself or talk to me on Discord JnJ#3293.

Special thanks goes to the Royal Stars Clan, especially RS | Pake and RS | Drum. They provided us with all the max card information previously. You can check out pake´s YouTube channel here: https://www.youtube.com/channel/UCXcW4dzICjaPbhVbMhQnjJA.

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Reaper

The Reaper is an epic unit which attacks random targets. His attacks have a chance to instantly killing the target. This does not work on mini bosses or bosses. As a damage unit the merge rank only increases the attack speed by: Attack speed / merge rank. For example a merge rank 3 hits three times faster than a merge rank 1.
Summoner

The Summoner is a legendary support unit which attacks the first target. When merged, summons a random unit to a free tile. The unit´s rank is random, from 1 to the Summoner´s merge rank, with a higher chance for lower ranks. With this support unit the merge rank has no other effect than increasing attack speed like a damage unit.
Co-op

In Co-op, you play alongside another player to defend your shared gate. The gate has one life, so letting any monster through will and the battle. Killing a monster gives mana to both players.

The monsters spawn in seperate waves, with the next wave not starting until the last monster is eliminated. Until wave 60 each wave consists of 10 monsters. Every fifth round is a mini boss round, consisting of one mini boss and common monsters. The higher the wave, the more faster monsters will come instead of the common monsters. Every tenth wave is a boss wave starting with Tamer in wave 10, Gorgon is wave 20, Bedlam in wave 30, Warlock in wave 40, Tribunal in wave 50 and Puppeteer in wave 60.

After wave 60 the wave pattern changes. Now every even number a boss spawns and every odd number a mini boss spawns. The boss cycle stays the same.

After wave 100 two bosses start to appear, starting with Gorgon in wave 100.

Monster health increases with each new monster and every ten waves, the monster health growth rate increases aswell. The mana recieved for killing monsters increases by 10 every tenth wave, caping at 50 mana in wave 50.

Trivia:

The highest wave ever achieved is wave 239, in version 2.1. This was the maximum because after that the demon hunter crit was higher than the 32 bit integer, which is 2,147,483,647. The boss´s hp displayed 0 and is known as the "zero-hp-bug".

The highest wave in version 3.0 was 186.

The highest wave in version 4.0 was 236 set by IT | Arxeon and IT | Phil.
Union Of Jasinovalkian Republics

Flag Of Jasinovalkia

The Union of Jasinovalkian Republics ( Judovan: Jasivalka | Zakravian: Jasavalka | Covatan: Sanovalkia | Poskosivi: Josinavalka) is a country in Northern [Pending Name] along the Marnin North West Sea. The country came into existence in 1941, when the nations of Judova, Zakravi, Covata and Poskosiv formed one united nation under a division of Marnin Communism. The official recognition of the state started in 1941, when the People's Republic of New Marniya recoginized the state's sovereignty after the unification. The recognition of the nation soon followed to a near global scale, until the nation was officially addressed by nearly everyone in 1942. Following the next.

## Background

The idea for a united state between the four republics within the region first arose in the early 19th century. The idea was to create a nation built "for the one united people" as all four nation present in the area had incredibly similar ideologies and backgrounds, all being of the same race and similar religion.
Plague Doctor (1)

"*The first attack is an incendiary strike, making burning units lose their rank until the fire is extinguished by merging or moving.*

*The second attack makes the units panic, swapping their places.*

*When the Plague Doctor appears, he is invulnerable for a limited time.*

*He will also heal when using his incendiary strike.*"
Demon Hunter

The Demon Hunter is a legendary unit which attacks the first target. At merge rank 3-6 attacks more targets in proportion to the merge rank and attacks 0.05 seconds faster each merge rank. At merge rank 7 fires every 3.3 seconds at a single target instant killing it and damaging mini bosses and bosses for a specific percentage of their current health. The Demon Hunter of the highest merge rank also deals increased damage: the higher the rank, the greater the damage (maximum boost can be increased by increasing the Mana Power up level). If there are several Demon Hunters at the identical highest merge rank, they all gain the damage boost.

Note: As of patch 14.0, Demon Hunter is bugged and can begin to deal much less damage than it should due to a number of interactions:

•Tribunal ability decreases merge rank

•Demon Hunter is created by merging

•Demon Hunter is hit with Shaman merge rank decrease

•Demon Hunter is hit with Bedlam ability

This is not an exhaustive list, but currently Demon Hunter must only be leveled by Dryad and Scrapper ability to avoid the bug. If a boss or interaction changes your Demon Hunter merge rank, you will likely want to try building up another.
Knight Statue

The Knight Statue is a legendary support unit which increases the attack speed for neighboring units. The special ability activates when you have an even number of Knight Statues on the battlefield, additionally increasing attack speed and critical damage chance for neighboring units based on merge rank. With this support unit the merge rank increases the attack speed buff. The attack speed increase upon activation, increases with each merge rank like this:

mana power-up + default attack speed increase upon activation \* (Merge rank-1)

Example: mana power-up 5, card level 13, merge rank 7 Knight Statue

28 + 16 \* (7-1) = 124% total attack speed increase.

The critical damage chance icreases like this:

default critical damage chance \* merge rank

Example: merge rank 7 Knight Statue

5 \* 7 = 35% total critical damage chance.
Jay

Jay is the rare hero. You need 40 fragments in order to summon her. Her first ablility is "Rain of Arrows". It needs 600 morale to be activated and will summon a rain of arrows in a small area when activated. The arrows can deal critical damage. Her second ability is "Sherwood Hunters". It generates extra morale for each archer in your deck. Her third ability at level 5 is "Wind´s Speed". It creates two random points on the field. Units at those points have greater attack speed. Her last ability at level 10 is "Marksmanship". It increases the critical damage chance of the "Rain of Arrows".

Fun Fact: You will need to open 78 Epic Hero´s Chests on average in order to get Jay to level 20.That would be 54600 gems or about 1000€.
Monsters

Currently there are three different types of monsters:

Common monsters, faster monsters and mini bosses.

Common monsters get more health every 10 seconds in PvP.

Faster monsters have half of the health of a normal monster but move twice as fast.

Mini bosses have five times of the health of a normal monster and move slightly slower. They also deal 2 damage to the gate, whereas normal and faster monsters only do 1 damage. They also give five times the mana compared to the normal and faster monsters.
Portal Mage

The Portal Mage is an epic debuff unit which attacks the first target. His attacks have a chance to teleport the target to the beginning of the map. Chance of next teleport on the same target is decreased. With this debuff unit the merge rank has no other effect than increasing attack speed like a damage unit.
Kryznicha

Flag of Kryznicha

Formerly a great communist power, Kryznicha had seen great accomplishments during their reign, a close ally with other communist countries, in the 80s and early 90s saw a steady decline in even regional power following the death of [Leader name] and the power vacuum that accompanied it. With that, coups and mutinies broke out as people ran to secure power for themselves, causing the nation to spit in two, with a bevy of insurgencies and separatist movements between them. Some of these insurgencies remained communist, others became capitalist or even anarchist as ethnic and political tensions unwound in a firestorm of massacres, micro-holy wars and above all, the Boscusan-Korvigatan conflict, which persists today. While the heyday of the massacres and atrocities has subsided, most people in central Kryznicha still see more loyalty to their home regions rather than any of the new countries or independence movements sparked from the collapse.
Hex

The Hex is a legendary support unit which increases the instant kill chance for neighboring units. The chance increases with merge rank. With this support unit the merge rank increases the instant kill chance.

Mana Power-up increases Hex's instant kill chance by a flat rate of 0.5% per level on top of the base percentage.

The instant kill chance, increases with each merge rank like this:

mana power-up + default instant kill chance \* (Merge rank-1)

Example: mana power-up 5, card level 13, merge rank 7 Hex

4.2 + 2.2 \* (7-1) = 17.4% total instant kill chance.
Gorgon

*“Periodically turns two units to stone. A petrified unit will stop firing, but some of its effects may keep working.*

*The Gorgon is dangerous because she can petrify all of your units, leaving you no way to win.”*

Tamer is one of the 10 bosses in Rush Royale. You can find her in PvP, events, and in floors 1 – 9 in Dungeons. Her ability allows her to turn two of your units into stone, making them unable to attack. This only lasts for the time the boss fight is active. After the Gorgon dies or passes through, all petrified units will change to normal. Note that some units, such as Knight Statue, Hex, Banner, Grindstone etc. keep boosting units next to them. In case the Gorgon tries to petrify a unit with active debuff shield (Engineer, Tesla…), the unit will stay normal and the shield then disappears.

**Strengths:** Small number of units on the board

**Weaknesses:** Area damage, *random target* units

**Risks:** Petrifying all units on the field, making it impossible to kill Gorgon
Archer

***"The Archer attacks the very first target on the path. Increases its attack speed with each Mana Power-Up."***

## Summary

* The Archer is a single-target unit and is one of the starter units.
* It appears in a green hood and cape with a wodden bow.
* Archers attack the first target on the path.
* The Archer increases its attack speed and damage with each mana power-up.

## Statistics

**Mana Power-Up**

 3
 4
 5

Return to Units

1. ↑ In-game description.
Ivy

The Ivy card is an epic card. Ivy throws seeds that periodically deal damage. This damage increases with each noxious flower on a monster. When an enemy dies, its flower explodes, poisoning adjacent monsters and dealing damage based on the max number of noxious flowers on the monster. It can throw a maximum of 40 seeds.
Trapper

The Trapper is a legendary debuff unit which attacks the first target. periodically throws a monster-slowing net onto the battlefield at a random point. With this debuff unit the merge rank has no other effect than increasing attack speed like a damage unit.

Unkown fact: Trapper´s armor destruction can stack with the chemist´s debuff and also effects percentage based attacks like demon hunter and corsair.
Executioner

The Executioner is an epic unit which attacks the first target. His attacks finish off targets below a certain level. The effectiveness is reduced by half against mini bosses and bosses. As a damage unit the merge rank only increases the attack speed by: Attack speed / merge rank. For example a merge rank 3 hits three times faster than a merge rank 1.

As of Update 4.0. the initial health level for finishing off is now lower: from 20% to 17.5%.
Chemist

The Chemist is a rare debuff unit which attacks the first target. His attacks increases damage taken by the target. The damage buff grows with merge rank. With this debuff unit the merge rank has another effect than increasing attack speed like a damage unit. The armor destruction increases with each merge rank like this:

mana power-up + default armor destruction \* (Merge rank-1)

Example: mana power-up 5, card level 13, merge rank 7 Chemist

48 + 8 \* (7-1) = 96% total armor destruction.

Unknown fact: Chemist´s armor destruction also effects percentage based attacks like demon hunter, meteor and corsair and can stack with other armor destruction debuffs like trapper.
Wind Archer

The Wind Archer is an epic unit which attacks the first target. Goes into hurricane mode every few seconds, significantly increasing the attack speed. As a damage unit the merge rank only increases the attack speed by: Attack speed / merge rank. For example a merge rank 3 hits three times faster than a merge rank 1.

Merge rank firerate

Mana power up(Total stats, not add on to previous)
Grindstone

The Grindstone is a rare support unit which provides neighboring units with additional damage. The additional damage provided to neighboring units increases with merge rank.

Modifiers to this damage will also affect units neighboring the grindstone. For instance, if a grindstone is cursed by a witch, the neighboring pawns will begin to heal monsters for a percentage of the additional damage. Although not explicitly stated, the 'damage' from Grindstone can also crit.

This effect can be used to 'stack' modifiers in a sense with units such as Knight Statue or Witch's Gift of the Raven.

For instance, a Knight Statue can increase the critical chance of the Grindstone's additional damage, then a Knight Statue can increase the neighboring card's critical chance as well. This method is especially effective in high attack speed cards such as Boreas.

It is currently unknown if the additional damage from Grindstone can affect the additional damage added by other cards, such as using a Grindstone on a Stone Gargoyle to increase damage dealt by a Gargoyle.
The Shroomies

The Shroomies are a group of four Toads.

## Members

* Dinky Winky - Dinky Winky is purple, the biggest Shroomy and almost always goes first! He is gentle, soft and a dreamer. He can be a little indecisive but is also very thoughtful. His signature move is putting his arms out to the side (for “T”) and then upwards, with bent elbows, for “W”. Dinky Winky’s favorite thing is his green bag, which he carries over his elbow. Most of all, he loves big hugs!
* Tipsy - Tipsy is green, fun, loves dancing and bouncing on his bottom! He is funky and groovy, always doing dance moves with his arms. His signature move is an excited wiggle dance and he sometimes ends this by plonking himself onto his bottom. Tipsy’s favorite thing is his red hat – he loves to strike a pose in it. Tipsy loves big hugs!
* Loh-Loh - Loh-Loh is yellow, a performer and she loves to sing and dance! She is a bundle of good, fun energy. Her signature move is a light-footed twirl. Loh-Loh’s favorite thing is her blue ball – she loves bouncing, patting and boinging it. Loh-Loh loves big hugs!
* Pow - Pow is red, cute and little! Her signature moves are a karate-style hand pose and a star jump. Her favorite thing is going super fast on the scooter! When Pow stands, she has her arms behind her back and sticks her tummy out. She is wide-eyed about all that is around her. Best of all, she loves big hugs!

## Trivia

* The Shroomies' way of saying hello is "Hi!".
* They live in Shroomy Land, and their home is The Mushroom House, which is located on Shroomy Hills.
Warlock

Warlock has three special abilities in a cycle.

His first ability marks a unit, calling down a meteorite after a few seconds that completely destroys it. It is however possible to save the unit by merging it.

His second ablility restores his health. He restores about 20% from the original health.

His third ablility neutralizes all effects like slow, stun and armor reduction and destroys all traps in his path.

A strategy against Warlock is to stun him and saving your units from the meteorite.
Gargoyle

The Gargoyle is an epic card. It attacks enemies at odd merge ranks. At even ranks, it falls asleep, giving adjacent Gargoyles an area attack. The Gargoyle is also invulnerable to negative effects at even merge ranks, and when it appears on the field, adjacent Gargoyles have a chance to be shielded from one negative effect.

When playing this card try to place odd and even Gargoyles next to each other to create a buffed Gargoyle.
Banner

The Banner is a rare support unit which increases the attack speed for neighboring units based on merge rank. With this support unit the merge rank increases the attack speed buff. The attack speed increase, increases with each merge rank like this:

mana power-up + default attack speed increase \* (Merge rank-1)

Example: mana power-up 5, card level 13, merge rank 7 Banner

21 + 15 \* (7-1) = 111% total attack speed increase
Clans

Clans are available to all players who have reached at least the **2nd Arena**.

Joining a clan is free, but creating your own clan requires a small fee of 5,000 coins.

Up to **50 players** can be in a clan.

Join a clan or create one to take advantage of it's benefits:

* Talk in the clan chat;
* Ask clanmates for common and rare cards you need to improve your deck;
* Earn coins by giving cards to other clanmates;
* Play together in training battles and Co-Op mode;
* Take part in the Clan Tournament - show everyone that your clan is the strongest, and earn valuable prizes.
Plague Doctor

The Plague Doctor is an epic debuff unit which attacks the first target. HIs attacks infects targets. After dying they leave behind a cloud that damages anyone who passes through it. The trap´s damage increases with merge rank. With this debuff unit the merge rank has another effect than increasing attack speed like a damage unit. The Trap damage increases with each merge rank like this:

mana power-up + default trap damage \* 0,6 \* (Merge rank-1)

Example: mana power-up 5, card level 13, merge rank 7 Plaque Doctor

295 + 115 \* 0,6 \* (7-1) = 709.
Tribunal

Tribunal has two special abilities.

After appearing selects half of the units on the field and reduces their merge rank by 1. Units with merge rank 1 are destroyed. After that he will periodically charge, ignoring slow or stun effects.

A strategy against Tribunal is to have high merge rank units on the board and to save up mana and wait for him to reduce your units and then to buy the units back.

Since version 3.1.1 Tribunal will cast his derank ability while being stunned.
Blade Dancer

The Blade Dancer is one of the legendary cards in the game. It is one of the strongest cards in the game and her ability is really strong. If the Blade Dancer is not linked with another Blade Dancer, that card's attack speed increases greatly. If you you have 2 or more Blade Dancers on the field and they are not connected, then in addition to attack speed, each of them will increase the damage for every other Blade Dancer.
Bedlam

"Periodically transforms all units on the field into random units from your deck. The Merge ranks of the units will not change.

Bedlam's random outcome makes it a gamble: the shuffling could disorganize your carefully arranged defenses or improve your position."

Around 5 seconds after Bedlam appears, he will cast a special ability that changes every unit on the field. Units *will not* lose their merge rank after the spell and can remain the same (with 20% chance). Units shielded from negative effects, such as Tesla, Engineer or units affected by Portal Keeper will negate the effect.

Bedlam can be seen in Dungeons in floors 2 – 9 and 11 – 13.

Bedlam always poses a threat, as one spell is usually enough for the fight to be over. Although he can be stunned by various units, sometimes there can be glitches where he either cancels the stun or casts the spell while stunned. The best unit for this is definitely Bombardier, however, if you manage to kill Bedlam with a unit of high DPS (boosted by Chemist or Trapper, for example) there is no need of stunning the boss.
Magic Cauldron

The Magic Cauldron is a rare support unit which produces mana every several seconds. The amount of mana produced increases with merge rank. With this support unit the merge rank increases the generated mana and decreases the activation interval. The generated mana increases like this:

mana power-up + default generated mana \* (Merge rank-1)

Example: mana power-up 5, card level 13, merge rank 7 Magic Cauldron

20 + 4 \* (7-1) = 44 total generated mana.

The activation interval decreases like this:

activation interval - activation interval \* 0,1 \* (Merge rank -1)

Example: card level 13, merge rank 7 Magic Cauldron

5 - 5 \* 0,1\* (7-1) = 2 seconds total activation interval.
Frost

The Frost is a legendary debuff unit which attacks the first target. Throws a blizzard at enemies every several seconds that slows them all at once. The slowing effect increases with merge rank. With this debuff unit the merge rank has another effect than increasing attack speed like a damage unit. Similar to its counterpart (Cold Mage) it stacks to a maximum of 3 times before no more slow can be applied. The slow effect increases with each merge rank as such:

Mana Power-up
Base Stat
∗
(
merge rank
−
1
)

{\displaystyle \text{Mana Power-up }+\text{Base Stat }\*(\text{merge rank}-1)}

Example: Mana Power-up 5, Level 13, and merge rank 7 Frost

12
8
(
7
−
1
# )
60
%
 Total slow

{\displaystyle 12+8(7-1)=60 \%\text{ Total slow}}

Since the slow effect stacks, the slow is calculated as such:

1
−

Total slow

(
number of effect application
)

{\displaystyle 1-\text{Total slow }^{(\text{number of effect application})}}

Using the previous example's total slow, and setting the parameter of 3 total effect application. The maximum slow attained is as such:

1
−

0.4
3

=
94.6
%
 slow

{\displaystyle 1-0.4^3=94.6\%\text{ slow}}
Tamer

*“Periodically summons several monsters.*

*The monster can sometimes go ahead of the boss and become your units' target instead.*

*In general, it is the least dangerous of the bosses.”*

Tamer is one of the 10 bosses in Rush Royale. You can find him in PvP, events, and in floors 1 – 8 in Dungeons. Both developers and community consider this boss to be the easiest of all bosses in the game. This is likely because he's the only boss who doesn't change your unit placement, merge rank, mana power up and doesn't apply nor temporary nor permanent debuff.

**Strengths:** Units attacking only the first target.

**Weaknesses:** Area damage, *random target* units
Det Gordiske Råd

Det største universitetet på Correaum er Det Gordiske Akademi som ligger i Freiburg, og det er et av de mest høyteknologiske byggene i hele konføderasjonen. De har to trapper formet som dobbeltspiraler. Og bruker lysende og svevende steiner som guider til ulike kontorer rundt i byggene. Tidligere var det tre ulike universitetet, men det har nå blitt til et stort universitet som er tre tårn knyttet sammen med noen magiske Moebeus-bånd som konstant spinner sakte rundt og gjennom hverandre.

Akademiet styres av et triumvirat, tre mektige erketrollmenn: Kramnad, Egron og Egirevs.
Pyrotechnic

The pyrotechnic is an epic unit which attacks random targets. With an odd number, attack speed is reduced, he attacks a random target, and deals area damage. With even number, damage is reduced, and he attacks the first target. As a damage unit the merge rank only increases the attack speed by: Attack speed / merge rank. For example a merge rank 3 hits three times faster than a merge rank 1.
Priestess

The Priestess is a rare support unit which attacks the first target. When merged or killed it gives mana based on the merge rank. With this debuff unit the merge rank has another effect than increasing attack speed like a damage unit. The generated mana increases with each merge rank like this:

default generate mana \* (Merge rank)

Example: merge rank 6 Priestess

80 \* 6 = 480 total generated mana.
Engineer

The Engineer is an epic unit which attacks the first target. When connected to another Engineer the damage increases. At two connected the gears at their gun start to rotate and with six or more engineers connected the gears start to glow. As a damage unit the merge rank only increases the attack speed by: Attack speed / merge rank. For example a merge rank 3 hits three times faster than a merge rank 1.
Cultist

The Cultist is a legendary card. If there are 1 to 3 Cultists nearby, it begins attacking additional targets. If there are 4 Cultists nearby, becomes empowered and gains AoE attack. The empowered cultist provides bonus critical attack chance to neighboring units. Try to create a cross with 5 cultists for the buff.

### Strategy

Strategy for cultists obviously require a cross with 4 cultists surrounding the center cultist(s). When doing this a popular strategy is to arrange them all with or without a Portal Keeper at rank 1, and then use a scrapper or dryad to continuously increase the rank of the cultists .

### Counter

To counter a cultist user you may need debuff or stalls, other times you will need to outdamage the user until a boss like bedlam, tribunal, or puppeteer arrive
Pietra

En landsby i Gallunia. Denne lille byen ligger syd for Acree Terram og har hovedsaklig konsentrert seg om steinbrudd og slikt. Byen har bare noen få hundretalls innbyggere, som nesten alle jobber i et eller annet steinbrudd. Byen ligger like ved elven, Fiume di Pietra, som har tørket inn for mange århundrer siden, men lagt igjen en dyp ravine som splitter byen mellom nord og syd.

### Steder i Pietra

#### Den hvite pute

En liten kafé like ved markedsplassen i sentrum av byen. Serverer ulik bakst og har et relativt godt rykte på seg når det kommer til kaffe, brukes ofte av gjennomreisende rikfolk som drar gjennom Pietra. Har et lite knippe med værelser i etasjene over kafeen. Den hvite pute er en del av en større forretning der alle filialer heter noe med pute.

#### Fem flate fat

En brun bar/pub i en kjeller i Pietra, et kjent og bevandret sted for arbeiderne i nærliggende steinbrudd, noe lokalene bærer preg av. Gulvet er dekket i støv og entreen har noe småstein som faller av kundene i det de tar seg inn i lokalet.

#### Cava di Cassella

Et steinbrudd drevet av Alfenzi Di Cassella byens mest velstående borger. I den nordlige delen av steinbruddet ligger villaen til Di Cassella, Castello de Cassella, som ble ødelagt av arbeiderbevegelsen ledet av Elena Murarie. Jobber tett med Malika el Hajar Al’Aqwaa, lederen av Titanir og har steinelementer som jobber i steinbruddet nå. Avtalen er at Alfenzi fanger folk som Al’Aqwaa forsteiner og fanger sjelen til. Dette er en måte for dem å bli mektigere på. Alfenzi begynte å levere sine tidligere ansatte, men begynner sakte å gå tom for ansatte å forsteine.

Har fått et nytt mineral i form av levende glass fra alven Prisma, som var i Novi for å hjelpe Alfenzi etablere forretninger i byen, men dette var mye bedre.

### Cliffs Enklave

Et skjulested sydøst for Pietra hvor Cliff, et stenmenneske og prest av Egal. Han har holdt til her siden han ble forvist fra Statera, hvor han var sentral i å ferdigstille muren rundt Arret i vest. Stedet er i starten av en ravine som strekker seg flere kilometer nordover og gjennom Pietra. Cliff har også brukt stedet som et kloster for Egal og innerst i ravinen inn i grotter av sandstein, finner man Cliff sitt aller helligste sted, hans mediteringskammer. En naturlig grotte som har et basseng av krystallklart vann og en liten pir strekke seg ut i midten av kammerset, her kommuniserer Cliff med Egal når Egal er villig til å lytte.

Skjulestedet har sett flere tilreisende de siste månedene, og nå er det et viktig sted for de vanskeligstilte i Gallunia. Spesielt arbeiderbevegelsen som ønsker at landets råvarer og rikdommer skal deles mer rettferdig og jevnt blant befolkningen. Bevegelsen ledes av Elena Murarie, en halvalv, som har fått blod på tann etter at Alfenzi Di Cassella falt og hans villa ble plyndret av bevegelsen.
Inquisitor

The Inquisitor is a **legendary** rarity card that attacks the **first target** on the path. Each hit on the same target increases its damage. When his target changes (if the current target dies or falls behind) the damage increase resets.

Damage **doubles** roughly after 30 hits and **triples** in 200 hits. A **Mana Power-up** reduces the number of hits required.

If the number of Inquisitors on your field is equal to 1, 4, 7, or 10 they activate. Upon activation, the Inquisitor's rate of fire doubles, and he deals area-of-effect damage. He keeps any damage increases upon activation.
Critical Damage

When a unit inflicts damage, there is a chance for critical damage or a critical damage multiplier to be applied. The multiplier is shared by **all** units and is increased when any unit or hero levels up. he current multiplier value is displayed in the Cards tab next to your deck.

The default chance of critical damage is **5%**. Some talents, units, and weekly faction blessings can increase the critical chance.

The critical damage multiplier is increased every time you level up a unit, a hero, or defenders in your tournament defense.
Corsair

The Corsair is a legendary unit which throws explosive traps on the battlefield. She has a chance to throw a nasty bomb dealing a certain percentage of the target´s current health in damage. The duration for Nasty Bomb and Explosive Bomb last 30s and 60s respectively. As a damage unit the merge rank only increases the attack speed by: Attack speed / merge rank. For example a merge rank 3 hits three times faster than a merge rank 1.
Freiburg

En liten fristat nesten helt omkranset av Boreas, men grenser til Phalkriket i syd. Freiburg ses på for å være det akademiske høysetet for Correaum, de beste universitetene finner du i Freiburg. Og de tre aller beste former Det Gordiske Råd, som tilbyr rådgivining til alle verdens ledere, dersom de betaler, selvfølgelig.

Freiburg er bygget opp av akademisk og arkanisk forskning, og bærer preg av det. Byen er en høyteknologisk metropol som er i stadig forandring. En av de tingene som forblir en bautastein i bybildet er universitetene som former Det Gordiske Råd, tre enorme tårn som er flettet sammen på toppen som en gordisk knute.

Her finner man også flere raser, men hovedsakelig finner man de mer akademiske rasene her: halvalver, høyalver og gnomer. Etter Skjebnenatten har også flere månefødte reist hit, både frivillig (for å trene det arkaniske) og ufrivillig (til forskning).

Her bruker man ofte mer tyske etternavn for eksempel: von Braun, von Freiburg, Schneider, Neumann.

### Steder i Freiburg

#### Den grønne regning

En dekadent kafé som drives av Jhan von Regn. Grønne gardiner henger langsvindune.

#### Redaksjonslokaler for «Den gylne måne»

Redaksjonslokaler for det månedlige tidsskriftet «Den Gylne Måne»

#### Det Gordiske Akademi

Det største universitetet på Correaum. Høyteknologisk bygg. De har to trapper formet som dobbeltspiraler. Og bruker lysende og svevende steiner som guider til ulike kontorer rundt i byggene. Tidligere var det tre ulike universitetet, men det har nå blitt til et stort universitet som er tre tårn knyttet sammen med noen magiske Moebeus-bånd som konstant spinner sakte rundt og gjennom hverandre.

Akademiet styres av et triumvirat, tre mektige erketrollmenn: Kramnad, Egron og Egirevs.
千葉テレビ放送＜CTC＞

* 開局当初から2003年（平成15年）3月31日までは海と花の県である千葉をモチーフにしたアニメーション映像（制作：TBS映画社=現：TBSビジョン）を使用し、音楽はトランペットの主音にミュートをかけた「ワウワウミュート」の音で、CTCの社屋をイメージしたイラストのところでコールサインや周波数などを表示した後で中継局のスクロールを表示、「JOCL-TV、映像周波数669.25MHz、音声周波数673.75MHzでお送りいたします（お送りいたしました）」（声：同局アナウンサーの藤巻久也）とコメントし、その後「ctc」・「千葉テレビ放送」ロゴが映し出されるものだった。なお、周波数・中継局のテロップは開局から1984年（昭和59年）頃まではフィルム焼き込みだったが中継局増加に伴い1980年代後半からビデオ上の差し替えによるグリーンバック、その後ブルーバックにコールサインや周波数の表示の後に、中継局の一覧表示に差し替えられた。この差し替えも2000年（平成12年）頃に紙写植のテロップから電子テロップに変更された。また、初期の頃はアナウンスコメントがなかった。
	+ 2000年（平成12年）9月6日発売の中村一義のアルバムCD『ERA』においてシークレットトラックとして、このクロージングの音源が収録されている。
		- 2002年（平成14年）2月26日、東京のFM局J-WAVEのCDの隠しトラックを特集する番組において、20年くらい前の雰囲気のテレビの音としてこの音源が紹介された。
	+ また、中村は2001年（平成13年）8月5日のライブイベントROCK IN JAPAN FES.2001最終日で「犬と猫」を歌唱する際、冒頭でテーマ曲のイントロが流れた（翌2002年（平成14年）1月23日発売のシングルCD『キャノンボール』に当時のライブ音源を収録）。
* 放送局のマスコットと新ロゴマークを採用後（2003年（平成15年）4月1日 - 2008年（平成20年）12月）は幕張新都心の高層ビルを連想させ菜の花が咲く千葉県内の映像とイメージCGを絡ませたものとなっており、アナウンスも今井広海（いまい ひろみ）報道記者（現・TOKYO FMアナウンサー）による「JOCL-TV。こちらは千葉テレビ放送です。只今から本日の放送を開始します（これで本日の放送を終了します）」のコメントに変更され、最後にマスコット（チュバ）とロゴマークが白地で表されている。放送される当初、オープニング・クロージングともに同じBGMを使っていたが、数ヵ月後にオープニングのみBGMが変更され、中継局表示もスクロールから一覧に変更された。
* 2006年（平成18年）4月からは地上デジタル放送の開始により現行の映像の途中から静止画背景にコールサインやチャンネルを表示したものに差し替え、BGMやアナウンスも変更された。オープニング・クロージングとも、アナログとデジタルは同じものを使用している。
* 2007年（平成19年）12月からは現行の映像に変更はないが、BGMやアナウンス・チャンネル表示が変更された。
* 2008年（平成20年）4月からは「チバテレビ」から「チバテレ」に最後の部分が変更された。
* 2008年（平成20年）12月からは地上デジタル放送の中継局が増えたため、OPは花の映像、EDが夕日の映像に変更となり、最後は丸でスローインしていたがそのまま行くようになった。中継局のバック、アナウンス、BGMも変更された。この代までアナログ放送とデジタル放送の中継局を表記していた。
* 2011年（平成23年）7月24日深夜のクロージングからアナログ放送終了に伴い、オープニング・クロージングが県内の環境映像を映す映像に全面的に変更となった。アナウンスは笠井さやかアナ（現在は退社）。

#### 地上アナログ放送終了特別バージョン

白バックにCGで「JOCL-TV」とテロップが出たあと千葉テレビのロゴがコールサインの下に表示される。その後コールサインのテロップが「引き続きデジタル放送で番組をお楽しみください」のテロップに変わったあと砂嵐となった。

* （コールサインが出た直後）「JOCL-TV こちらは標準テレビジョン放送千葉テレビです」
* （コールサインが出た後）「これをもちましてアナログ放送は終了いたします。 40年の長きにわたり千葉テレビのアナログ放送をご覧いただきましてまことにありがとうございました」
* （コールサインがテロップに変わった後）「今後は引き続きデジタル放送で番組をお楽しみください」（ナレーション：谷岡恵里子アナウンサー（現在は退社））

註釈
--

1. ↑ CTC社史『千葉テレビ放送二十年』P51より、TBS映画社にオープニング・クロージングフィルムの製作を発注した旨が記述。
Ana Ularu

## Informations sur la série

### Première apparition

***Chapitre 1***

**Ana Ularu** interprète Grieta au cours de la première saison.

## Filmographie

### Cinéma

* **2018 :** *Siberia* - Katya
* **2017 :** *Muse* - Rachel
* **2017 :** *Charleston* - Ioana
* **2017 :** *The Marker* - Ana
* **2016 :** *Inferno* - Vayentha
* **2016 :** *L'Elu* - Judith
* **2016 :** *Un si grand voyage* - Dr. Sanda Berceanu
* **2016 :** *The Man Who Was Thursday* - Saturday
* **2014 :** *Camera Trap* - Maddy
* **2014 :** *Index Zero* - Eve
* **2014 :** *Serena* - Rachel Hermann
* **2013 :** *O varã foarte instabilã* - Maria
* **2013 :** *Sunt o babã comunistã* - Alice
* **2012 :** *Diaz: Un crime d'état* - Gala
* **2010 :** *Periferic* - Matilda
* **2007 :** *L'homme sans âge* - Libraire
* **2005 :** *Lost and Found* - Tatiana
* **2004 :** *Magnatul* - Dana Moraru
* **2004 :** *Italiencele* - Lenuta
* **2004 :** *Damen tango* - Mihaela
* **2003 :** *Maria* - Ioana

### Courts-métrages

* **2020 :** *I Love You, Too* - Amelia
* **2020 :** *Death and the Knight*
* **2018 :** *Ivy* - Silvia
* **2018 :** *Lift Share* - Marina
* **2017 :** *Humans in Frame*
* **2016 :** *Trial* - Jennifer
* **2015 :** *Chinese Lanterns* - Elvira
* **2015 :** *Jan Peeters*
* **2015 :** *Ramona*
* **2014 :** *L1-L5* - Mara
* **2012 :** *Waste*
* **2007 :** *Afterimage* - Narratrice
* **2006 :** *Iubire de-o noapte* - Cristina
* **2006 :** *Hîrtia va fi albastrã* - Angela
* **2006 :** *Love Close-up* - Anya
* **2005 :** *Concluzie* - Maria
* **2005 :** *Bucuresti-Berlin* - Ioana

### Télévision

* **2021 :** *Tribes of Europa* - Grieta (6 épisodes)
* **2020 :** *Alex Rider* - Eva Stellenbosh (7 épisodes)
* **2017 :** *Emerald City* - West (10 épisodes)
* **2013 :** *The Borgias* - Charlotte D'Albret (1 épisode)
* **2009 :** *Anaconda 4: sur la piste du sang* - Heather
* **2007 :** *Cu un pas inainte* - Alexa Iacob (13 épisodes)
* **1995 :** *Passion mortelle* - Victoria
* **1995 :** *Meurtres par procuration* - Claudia
Trainer

Trainer is the common hero. You don´t need any fragments in order to summon him. His first ablility is "Companion". It needs 1000 morale to be activated and will summon a dummy to the field, blocking monster movement for a while. His second ability at level 5 is "Combat Training". It increases the attack speed of your units while the dummy is in the field. His third ability at level 10 is "Team Boost". It increases damage dealt by your units on the field. His last ability at level 15 is "Explosive Surprise". When the active ability´s ("Compainion") effect ends, the dummy explodes, dealing area damage around it.

Fun Fact: You will need to open 116 Rare Hero´s Chests on average in order to get Trainer to level 20. That would be 27840 Gems or about 500€.
Crystalmancer

The Crystalmancer is a epic unit which attacks the first target. His damage increases with the amount of attacks on the same target. After he switches targets his damage increase resets. As a damage unit the merge rank only increases the attack speed by: Attack speed / merge rank. For example a merge rank 3 hits three times faster than a merge rank 1.
ICR-2b

The ICR-2b

The ICR-2b is a domestically designed and produced assault rifle used my the Irrimen armed forces. It was designed to be extremely easy to produce, to fire 7.7x40mm Kotaplan ammunition, the standard ammunition of Irrimer, and be easy to maintain. It is constructed almost completely from pressed heavy gauge sheet metal and Bakelite plastic, the few exceptions to this are the bolt, barrel, and springs, however even the bolt is a very rudimentary one that can be quickly cut out on a lathe.

## Service History

The ICR-2b was trialed and adopted in 1981, and continues to serve Irrimer to present day. While the rifle has not seen any declared wars, it has still seen its fair share of combat in the countless skirmishes Vodajina is known for. Its reputation among troops is unimpressive, its reliable when undamaged, but the construction is somewhat fragile, especially the Bakelite trigger group housing. It has also been noted that the 7.7mm cartridge has rather severe recoil in the full auto weapon.
Oftavia

Oftavia, officially the Oftavian Federal Republic, is a country located on (insert placeholder continent name). Oftavia as a country has existed in numerous forms since roughly 1512, with it's first "modern" form coming 1772 with the founding of the First Oftavian Republic, a constitutional monarchy. By this time, Oftavia began expanding westward, to where it's current borders are today.

## Oftavia

### Main industries

Large amounts of steel industry combined with farming and herding in more rural areas.
Philip Koch

**Philip Koch** est le créateur de la série ainsi que le scénariste et le réalisateur de quelques épisodes.

## Biographie

Koch est né le 29 août 1982 à Munich en Allemagne.

## Filmographie

### Cinéma

* **2016 :** *Friend Request* - scénariste
* **2015 :** *Un séminaire mortel* - scénariste et réalisateur
* **2009 :** *Ruta del Che* - réalisateur et producteur

### Courts-métrages

* **2007 :** *Lumen* - scénariste et réalisateur
* **2006 :** *Die Suche* - scénariste, réalisateur et producteur
* **2006 :** *Paphos & Galatea* - scénariste et réalisateur

### Télévision

* **-2021 :** *Tribes of Europa* - 2 épisodes (scénariste) 3 épisodes (réalisateur) 6 épisodes (producteur exécutif)
* **2019 :** *Play* - scénariste et réalisateur
* **2018-2017 :** *Tatort* - 2 épisodes (scénariste) 4 épisodes (réalisateur)
* **2012 :** *Operation Zucker* - scénariste
* **2010 :** *Picco* - scénariste, réalisateur et coproducteur
Demonologist

The Demonologist is a legendary special unit which attacks the first target. When merged summons a monster to the opponent´s side. Killing the monster gives mana to the summoner. In Co-op mode, summons monsters to both player´s fields, killing the monster gives double the mana amount.

10 \* monster mana + 8 \* monster mana \* Merge rank

Example: merge rank 6 Demonologist in wave 5 (PvP)

10 \* 50 + 8 \* 50 \* 6 = 2900 total mana in PvP and 5800 in Co-op.
Snowflake

Snowflake is the epic hero. You need 20 fragments in order to summon her. Her first ablility is "Winter´s Kiss". It needs 1500 morale to be activated and will temporarily freeze enemies and will deal damage to them. Her second ability is "Cold Welcome". When an opponent´s unit appears or merges, they have a chance to be frozen. In Co-op mode, it temporarily recieves the ability to slow enemies. Her thirs ability at level 5 is "Best Served Cold". It has a chance to slow monsters after recieving an activated negative effect. Her last ability at level 10 is "Frostbite". The "Winter´s Kiss" ability also reduces monster armor level, making them take more damage.

Fun Fact: You will need to open 355 Epic Hero´s Chests on average in order to get Snowflake to level 20. That would be 248500 gems or about 4500€.
SpongyBOB

> "Nothing."- SpongyBOB, episode 1
>
>

## Physical description

### Species

yellow sponge with brown rectangle-shaped pants

## Appearances

### Debut

Spongy Objects Camp Sign Ups!

**SpongyBOB** is a male contestant competing in *Battle Of The Bunch*.

## Appearance

SpongyBOB is Spongy from BFB, but Spongebob.

## Personality

SpongyBOB's personality is kind of the same as Spongy's.

## Gallery

SpongyBOB's asset.SpongyBOB's intro pose.