recursal/Fanatic-Fandom huggingface dataset:
Prince George, Duke of Kent

Prince George in the early 20th century

***His Royal Highness* The Duke of Kent** (1902–1942), or ***His Grace* The Lord High Commissioner** in Scotland, was a British prince.

## Styles

1902–1910: *His Royal Highness* Prince George of Wales

1910–1934: *His Royal Highness* The Prince George

1934–1942: *His Royal Highness* The Duke of Kent

1935–1942: *His Grace* The Lord High Commissioner
George V

George V in 1911

***His Majesty* The King** (1865–1936) was the King of the British territories in the 20th century.

## Styles

1865–1892: *His Royal Highness* Prince George of Wales

1892–1901: *His Royal Highness* The Duke of York

1901: *His Royal Highness* The Duke of Cornwall and York

1901–1910: *His Royal Highness* The Prince of Wales

1910–1936: *His Majesty* The King
Zisteau

**Z**isteau, or Z, is the protagonist of Zisteau Plays Minecraft. He has many alternate-timeline variants, some of which aren't well known. Zisteau's current status is unknown. He is likely sleeping, under control of the alien villagers.

## Variants

### Z1.2

Stuck in the Alpha 1.2 world from when the Alpha Valley exploded this is the variant created when the boat tunnel did not work, meaning the Alpha Valley wasn't restored. As a result, he is looking for food. He is shown in various clips in the Chapter 4 prologue. He looks identical to ZO. Note that he is playing in Beta 1.6 or 1.7 (based on the lack of version number) and seems to have knowledge of Beta 1.8 (or even release 1.8), so perhaps he was "dragged" to a later version by something.

### Z1.3a

Stuck in Beta 1.3, this is the Zisteau created when the colored wool monuments didn't work, stranding Zisteau on the Survival Island.

### Z1.3b

Stuck in Beta 1.3, this is the variant glimpsed in the Chapter 2 prologue where we see a lava flooded Alpha Valley and Zisteau screaming.

### Z1.4

Stuck in Beta 1.4, this is the Zisteau created when the brown wool didn't work. He was later seen yelling about sheep in Disjunction.

### Z1.5

Stuck in the Beta 1.5 world. We do not see Z1.5, but the bedrock world we see in Chapter Three is likely his world.

### Z1.6a

Stuck in Beta 1.6, this is the Zisteau created when the ship strategy with the note blocks didn't work, instead exploding the ship.

### Z1.6b

Stuck in the Kaizo Caverns (and thus likely in 1.6), we see this Zisteau playing Kaizo Caverns and talking about an infection, although the note block structure is still intact meaning this is not the same as Z1.6a. The most likely point of divergence is CanopyCarnage tunnel closing (since the CanopyCarnage wool blocks were used for the victory monument, this tunnel closing would leave Zisteau unable to complete it)

### Z1.8

This variant likely originates from the Skyblock timeline and is the version being followed by Chapter Four, being force-fed **b**read on a timer clock, and wondering who made the clock. He is also seen in Interloper. Not much is known about him, except that either he is suicidal or knows more than the past iteration of Z1.8 does. He is followed in Skyblock and a future version of him is seen in Interloper, in the trailer, and being controlled by alien villagers.

In dreams (Z1.7a), he is building paths eternally in Enumerator and is currently preserved in deep storage near absolute zero, at 63.7% consciousness integrity. The robotic replacement continues to build paths (or, attempt to). In another dream (Z1.7b), he is building paths in the chunk risen world in Disjunction.

He could also be the same Zisteau playing Beta 1.7 from episode 79 to 87, given he does not feel the need to do a patch museum for Beta 1.7 (so we know he was in 1.7). No variant of Zisteau stuck in Beta 1.7 is known to exist (unless you count Z1.2).
Mary, Princess Royal and Countess of Harewood

The Princess Mary in 1926

***Her Royal Highness* The Princess Royal** (1897–1965) was a member of the British royal family who was Princess Royal from 1932 to her death.

## Styles

1897–1898: *Her Highness* Princess Mary of York

1898–1901: *Her Royal Highness* Princess Mary of York

1901: *Her Royal Highness* Princess Mary of Cornwall and York

1901–1910: *Her Royal Highness* Princess Mary of Wales

1910–1922: *Her Royal Highness* The Princess Mary

1922–1929: *Her Royal Highness* The Princess Mary, Viscountess Lascelles

1929–1932: *Her Royal Highness* The Princess Mary, Countess of Harewood

1932–1965: *Her Royal Highness* The Princess Royal
Spaceship

The spaceship was made from the victory monument in Kaizo Caverns and was used to escape the Battle of Bedrock. It is currently parked outside of the tower.

When Zisteau started placing the wool from Canopy Carnage in the Victory Monument, it began to change shape, and once he placed all of the wool, it transformed into a spaceship. He tried placing the iron, gold, and diamond blocks from Kaizo into the victory monument, but it rejected it, so he had to get the resource blocks from Canopy Carnage instead, at which point the spaceship activated and he was able to escape.
The Problem No One Talks About

**The Problem No One Talks About** is a 2019 painting by Cornelius Keagon. It is considered a Political work of art due to it's message of injustice by the government.

It depicts a wall that is hadden behind a what is seen as clay, a door that remains lock, and flowers growing around the premises. The hadden wall represents resources that are being covered up by the government. The door (usually referred to as the boundary of what is true and what is false) represents the doorway to lies. While the flowers represents hope.

The title of the painting represents Liberians who live in poverty. The painting has achieved numerous awards for best art, best design, story in art, and people's choice at different local Exhibitions.
Sacred Kindred Crest

## How to Obtain

Level 100 mobs will drop these seals across Vana'diel.

The following zones with corresponding enemies are listed below.

**Gustav Tunnel**

* 5 Boulder Eaters

* 2 Pygmytoises

**Kuftal Tunnel**

* 3 Kuftal Delvers
* 3 Machairoduss

**The Boyahda Tree**

* 2 Viseclaws
* 2 Snaggletooth Peapuks
* 2 Mourning Crawlers

Note: Level 100 mobs do not give Grounds Tome page bonuses.
Wallis, Duchess of Windsor

Mrs Simpson in 1936

***Her Grace* The Duchess of Windsor** (1896–1986) was an American woman who married into the British royal family.

## Styles

1896–1916: Miss Bessie Wallis Warfield

1916–1928: Mrs Earl Winfield Spencer Jr.

1928–1937: Mrs Ernest Aldrich Simpson

1937: Mrs Wallis Warfield

1937–1986: *Her Grace* The Duchess of Windsor
The Settlement Wiki

**Welcome to the The Settlement Wiki!**
We're a collaborative community website about The Settlement that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

The characters are:

1. Mario
2. Luigi
3. Rosalina
4. Ken
5. Brooklyn T. Guy
6. Judy
7. Tyrone
8. Bowser
9. Chef Pee Pee
10. Goodman
11. Jackie Chu
12. Banzai Bill
13. Bully Bill
14. Jeffy
15. Bowser Jr.
16. Cody
17. Joseph
18. Toad
19. Black Yoshi
20. Shrek
21. Woody

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Alpha Valley

This is the main setting for Zisteau Plays Minecraft. It is divided into four quadrants by aqueducts, built by Episode 11.

Each quadrant appears to correspond to an element: stone, water, and fire so far. There is a futuristic variant of the Alpha Valley existent, that ZO accidentally visits in Episode 46.

It generally changes to reflect whatever map Zisteau goes into next.

 Sea of Flame | The Alpha Valley becomes drier
 Kaizo Caverns | The sun changes appearance to appear more as a ring
 Skyblock |  | Chunks begin to rise into the sky

## Tower

The tower is Zisteau's main base in the Alpha Valley. It is in the very center of the valley and consists of a short surface tower leading to an underground base within a mountain, with a circular storage room.
George VI

George VI in 1937

***His Majesty* The King** (1895–1952) was the King of the British territories and the last Emperor of India.

## Styles

1895–1898: *His Highness* Prince Albert of York

1898–1901: *His Royal Highness* Prince Albert of York

1901: *His Royal Highness* Prince Albert of Cornwall and York

1901–1910: *His Royal Highness* Prince Albert of Wales

1910–1920: *His Royal Highness* The Prince Albert

1920–1936: *His Royal Highness* The Duke of York

1936–1952: *His Majesty* The King
Harmony Wiki

**Welcome to the Harmony Wiki!**
We're a collaborative community website about Harmony that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Patience

**Patience** is the virtue that exists in contrast to Wrath, the sin of not having self-control over one's anger. Patience is a human virtue based on emotional self-control, that is, when an individual endures unpleasant situations, injuries and the annoyance of others without losing calm and concentration. Patience is mainly based on tolerance for the mistakes of others or in the face of unwanted situations and facts. Patience is related to Archangel Uriel.
Rebis

(Art by CristianAC)

### Aliases

Res Bina, Dual, Double Matter, Red King and White Queen, Living Tribunal, Living Duality, We Who Are

### Affiliation

Megaverse, District of Paragons, Credentia

## Relatives

### Parents

Sol, Luna

**Rebis Hermaphroditus** is the Credential of purification and putrefaction, the separating of opposing qualities, and the uniting of those qualities once more. They are described as "the perfect being" within Alchemy.

## Overview

Rebis is said to be the purifier of the entire Megaverse, made to make sure the Megaverse doesn't fall apart. They are supposed to maintain balance in creation by all means necessary.

## Appaerance

Rebis manifests itself as a tall figure with two heads. One is a sun, the other is a crescent moon. Their body is pure energy of unknown. It is protected by armor made by Vitriol.

## Powers and Abilities

Rebis can and will do anything to maintain purity within the Megaverse. They have been shown to be able to pop stars like bubbles within their hands. He can also manipulate space and time when necessary.

## History

Rebis was born from the union of the Red King and the White Queen, as a representation of the process of the magnum opus, or great work. When Rebis was born, they went through the process to purify themselves, to combine their opposite values to attain something close to omnipotence. The opposing qualities were separated and were united once more to make Rebis into the divine hermaphrodite they are now.

## Gallery

(Art from johmichaelisfaus00faus)(Art by Hans Vredman de Vries)
The Dude Series

***The Dude Series*** is a current solo project written and produced by Persondudes, a user on the Encyclopedia SpongeBobia Wiki. The series follows a story of a teen living with club members in a rundown warehouse while discussing the topic of Spongebob.

## Before the Dude Series

On ESB in January 2020, there was a trend where users began making fictional stories about ESB Users. There were many users that liked these stories. Eventually, Persondudes had the idea of making a story. However, nothing came of it.

## Production

After the trend, there were many ideas of making short stories about users. Eventually, the idea of a series came to place. After reviewing an old post on Smashpedia, Persondudes eventually had the main plot of the series be inspired by FANDOM and its user roles. It was later decided that communities on Fandom were to be referred to as Clubs in the series, along with users on Fandom being called Members, and topics on Fandom were usually meetings. The hangout places depended on where the clubs had room to discuss a certain topic. It was decided that Persondudes was going to join the ESB club. As of May 12, 2020, the ESB Characters for season 1 were chosen. The day after, the first episode was written. Throughout the rest of May 2020, season 1 was being written.
43.30 Patch Notes

**43.30 Patch Notes**

Main Mode

* It’s a point 30 update! Let’s fight one last battle with our knights in V43 before we move on to V44.
* Added Constructor, build your own Wooden Walls!
* Added Aim to show where your mouse is!
* Brought back Smoke Bombs!
* Spelunking Field Trip now has walls.
* Nets are now much larger.
* Chaos Challenge no longer has clones.
* Chaos Challenge no longer grants the Grappling Hook.
* AIs now pathfind much better in the grapple challenge.
* Disabled Adventurous McTophat, 1st Prize, Arts and Crafters, and Playtime from the Clones Challenge.
* Fixed Portal Poster being affected by Magic.
* Fixed Vents, Keypads, Alarms, and Spy Cameras not being affected by Magic. (Aware that these are not in-game currently)
* Fixed Wooden Walls not being affected by Magic.
* Fixed Loading Screens for challenges sometimes displaying the wrong challenge.
* Fixed Spelunking and Wild West field trips requiring an extra objective item.
* Fixed Targets from Wild West not being able to be hit while small.
* Fixed Notebooks being able to be picked up while small.
* Fixed player not resetting rotation upon finishing a grapple.
* Fixed Wooden Walls not spawning sometimes.
* Fixed Items not disabling for Field Trips.
* Fixed Agents not being fooled by the Tidy Tie item. (aware that neither of these are in-game)
* Fixed Firework not functioning properly.
* Fixed Flag not detecting if you hadn’t played a normal gamemode before playing the farm trip.
* Fixed Grappling.
* Fixed Fire rarely spawning on the main menu.
* Fixed Fire not being deleted by the Flood Event.
* Fixed Monster Baldi attempting to place fire on walls.
* Fixed Player dying to Principal during the Stealthy Challenge while using a Faculty Name Tag.
* Fixed School Band’s Smash not adjusting to the AIs don’t rotate.
* Attempted to Fix Player grappling after the game ended. It works sometimes, but usually not it seems.

Custom Mode

* Added Aim.
* AIs no longer rotate.
* Magic now has as animation
* Magic now affects Items, Notebooks, and Structures
* Lowered Item-use Delay.
* Fixed costume names of items being used.
* Fixed Notebooks not having collision with conveyor-based Custom Structure.
* Fixed Fire rarely spawning on the main menu.
* Fixed Fire not being deleted by the Flood Event.
* Fixed Flood and Electrical Error Events not occurring naturally.

Mobile Edition

* AIs no longer rotate.
30.0 Patch Notes

30.0 Patch Notes

MAIN MODE CHANGES

* Added Captain Booty the 7th, Talk to him to get a Rift-to-Go!

* Added Back the Interdimensional Clock

* Added Magnify the Baby, don't touch him, or HE WILL GROW!!!

* Added Its a Coconut, he prevents the Bully from showing up.

* Added Cage Door, a door which is opened with E, But, you get stuck on it.

* Fixed Bug where Its a Bully was affected by the Interdimensional Clock.

* Fixed Bug where the Bonfires were not affected by the Interdimensional Clock.

* You can click the cover art to get rid of it.

Hey, might notice, there are more things in the Cover Art for Version 30, but they aren't in yet, thats because there will be more updates for version 30!

CUSTOM MODE CHANGES

* Added a deleting feature! Press X to delete an object!

* Added Rift-to-Go to Items Inventory

* Added The Missile to Custom Creator

* Added Prefabs Category

* Added Controls Legend

* Added Magnify the Baby, Captain Booty the 7th, and Its a Coconut to Customized Playground.
49.0 Patch Notes

# Main Mode

* Added Musical Extension by JerryC4312
	+ Due to issues, the Event supposed to be included with the extension was not included.
* Added Confusion Extension by skidhi
* Added Corrupted Monster - A monster with corrupted power that shares its power with you by unleashing the corrupted items into the world.
* Added Balloons! - Apply them as a fun bonus to your character, but once you apply four, they pop, hurting enemies!
* Added Corrupted Bow - A bow with Homing Arrows
* Added Inventory Corruption - An item that duplicates itself in the inventory when used. It can be used as a crafting item as well.
* Added Shadow Orbs - Become able to phase through walls for 15s!
* Added Corrupted Dummy - Place a dummy that explodes when reached!
* Added Corrupted Bow, Corrupted Dummy, and Shadow Orb to Halloween Items Lootpool.
* Added Corrupted Monster to the Notebook.
* Added Dummy, Longbow, Halloween Present, Inventory Corruption, and Balloons to Lootpool.
* Removed Egyptian Trophy, Circuit Board, Big Fishing Rod, Present, and Light Sword from Lootpool.
* Refined All Projectile-Based items into one
* Refined All Sword-Based items into one
* Removed Cosmetics due to uselessness
* Fixed Arrow Key controls not working when controlling a vehicle.
* Fixed Bob’s Smashes not affecting player clones.
* Fixed Dummy not despawning properly when the main menu was loaded.
* Fixed Spear holding frame having a visual issue.
* Fixed Targets from the Wild West Field Trip not being activated by multiple fired items.

# Custom Mode

* Added Infinite Events - Instead of how Custom Events used to work (as many causes to cause all the events), Each cause has a corresponding event! The first cause causes the first effect to happen!
* Added the types of bottles to the Items Inventory.
* Added Blue, Pink, Green, Orange, and Gold Easter Eggs to the Items Inventory.
* Added Earplugs, Recorder, Melodica and Tip Jar, Corrupted Dummy, Corrupted Bow, Inventory Corruption, Shadow Orb, Balloons, BBSoda, Shield (Confusion), Z-Milk, Throwable Spike, and Baldi in a Can to Custom Item Sprites.
* Added Corrupted Monster, DJ Durian, and One-Man Band to Custom Baldi Sprites.
* Refined All Projectile-based items into one
* Refined All sword-based items into one
* Removed BSoda and Slingshot Events from Custom Events because they relied on the Projectile System which got overhauled.
* Fixed BSoda Splash using the old splash sprite.

# Mobile Edition

* Fixed BSoda Splash using the old sprite.
Avalora HQ

This universe was created by Zara and Clarice in May 2020.

It is based around the instagram RPG ( @avalora.hq ) and serves as source for further information, regarding the **Universe of Avalora**. The introduction below will give you a brief insight into the RPG.

## **Introduction**

Welcome to *Avalora*, a kingdom known for it's peace between man and mythical, a kingdom ruled by elves whom show no hatred towards the humans. *Avalora* runs on light which is shared by the **Queen of Avalora** herself, her light drowns out any darkness, spreading only peace and purity across the land.

When **Queen Valencia** dies, her light dies with her, wreaking havoc upon the kingdom as creatures of evil, which were once kept at bay by her light, emerge from their shadows to terrorize the people of *Avalora*. The people turned to **King Seleron**, begging for help against the monsters, however the grieving king turned his back on his kingdom and shut the gates to *Cäelestis*, leaving them to suffer. The people grew sour towards the elves, their faith and love for the king quickly diminishing upon their abandonment. They demanded protection, but **Seleron** did not respond. So, the *Great Houses of Avalora* rose to the occasion. Men and women alike claimed themselves as the new royalty of *Avalora*, stating themselves and the new kings and queens of the kingdom as they fought for their own survival, for their people's survival, for their families survival.

***Will you rise to the cause or will you cave to the ever growing darkness?***
Witch

**Witches** are one of the seven major races across The Seven Realms.

## Overview

According to the Lady of the Lake, witches were created by Chaos after giving birth to the other six races. Harboring contradicting feelings and emotions, though incomplete, humans were the perfect race that came closest to Chaos.

Witches are the most populous race on the Grand Realm, the Mortal Realm, and the Other Side with many kingdoms and villages established, but are also the weakest compared to most races and shortest-lived of the seven races.

The Fairy Clan and Giant Clan are both mostly isolated in their homelands and make little contact with other races. The Demon Clan was sealed away 3,000 years ago in the Holy War while the Goddess Clan lost their physical forms to seal away the Demons. Other less prominent races, such as the Beastmen are scattered across the land but not particularly prominent anywhere due to human persecution. The void left from the decline of the other major races left much room for humans to spread and propagate, eventually coming to rule most of Britannia's territory.

## Powers and Abilities

* **Arcanium**: All witches have a unique art that's exclusive only to them as they are the creators and governors of nature as a witch they have a special ability harnested by them alone and that's called an arcanium. An arcanium is an art a witch practices that's based to generally the four main elements as they channel it into any sort of way.
* **Magic Script**: All witches have an arcanium which is clear but their arc is related to their Nefora which means the type of way they practice it and is not only restricted to one arcaniums as it can be extended into other forms of magic.
* **Witchcraft**: Though many think witchcraft is evil, it's really not that as witchcraft is just the multiple arts a witch practices like herbology which is the study of magical herbs or divination which is the power to learn of the past, present, and future events through contact with or proximity to a certain object or person.
* **Spell Creation**: As witches contain mana inside they also have their own way of practicing magic and through these practices comes their way of forming and shaping their mana into moves created by them.
* **Magic**: Witches have arcaniums but it's not what they rely on as many witches have secondary abilities that help extend their own power and that is call magic.
Canon Characters

## House Alium

* Bholdur Alium
* Kasha Alium
* Kodran Alium
* Rorlis Alium
* Rornith Alium
* Sassan Alium

## House Blackbar

* Ceali Blackbar
* Salvina Blackbar
* Sanira Blackbar
* Shaylee Blackbar
* Sigmond Blackbar
* Silvana Blackbar
* Soniya Blackbar

## House Dalanor

* Ashter Dalanor
* Dantis Dalanor
* Jovarn Dalanor
* Talana Dalanor
* Sayanna Dalanor
* Nyla Dalanor

## House Eridani

* Fiorella Eridani
* Fioren Eridani
* Liliana Eridani
* Philomena Eridani
* Raelen Eridani
* Ratheril Eridani
* Seleron Eridani
* Velencia Eridani

## House Iladris

* Hallian Iladris
* Kaesa Iladris
* Melvaria Iladris
* Thegorn Iladris

## House Malanor

* Adonis Malanor
* Dallen Malanor
* Garlyn Malanor
* Kiyana Malanor
* Luciya Malanor
* Mayanna Malanor

## House Thorvain

* Aelaïs Thorvain
* Averah Thorvain
* Borovar Thorvain
* Corlus Thorvain
* Dorrun Thorvain
* Falmir Thorvain
48.10 Patch Notes

# Main Mode

* Added Light Sword
* Removed Bus Stop (I don’t like him)
* Removed Dangerous Teleporter
* Fixed Surfboards not spawning on the ground.

# Custom Mode

* Added Light Sword to Items Inventory
* Added Light Sword to Custom Item sprites
* Fixed Ice, Earth, Fire, and Wind Staffs not spawning on the ground.
* Removed a period on one of the custom item functions.

# Mobile Edition

* Added Dangerous Teleporter
* Deleted unused variable
* Fixed Highscore not saving.
17.20 Patch Notes

Version 17.20 Patch Notes

5/24/20

Tweaks

* Filename2 that shows up after using the Banana is now smaller.
* The Fog Event now plays music.

* The Fog Event is no longer a random length of time.
* The Fog in the Fog Event is now see-through.
* The Darkness in the Lights-out Event is now see-through.
* The Whirlpool in the Flood Event now has a sound when sucking you in.
* The Flood Event is now longer a random time.
* The Flood Event now has sounds.
* Improved Water Texture for the Flood Event.

Bug Fixes

* Fixed a bug on the Button that switches the look of the Rotohall.

Custom Mode Removals

* Removed Submerged Variants of BLadi and BLadi (Unfinished) from Custom Baldi.
31.10 Main Mode Patch Notes

Whats New?

* Added Superintendant correctly.

* Fixed Bug where Notebook was not showing up on Main Menu

* Finished Notebook

* Removed code for Raggedy Shirt

* Removed code for Custom Mode.

* Removed Team Currupted / Team Vault costumes.

* Removed Testing Mobile Controls

* Removed Magnify the Baby, Captain Booty the 7th, and Its a Coconut.

* Updated Expel List.

* Halloween Pumpkin Decor in Baldi's Shop!
The Thirteen Arcane Witches Wiki

Yamada RyuYuki ShiraishiIrene OsakaWendy TakigawaLevi AsukaArisa BereselonAsuna MoegiKimiko SarushimiTamako SarushimiSatouLucy YusachiUltear TafaniValeara

SybilLady ShivaAkatsukiLaitoEuniceBanElaineQuinellaEstarossaZeldris

AureiaFreyaNerobastaLudocielNiklausNaezerine

ChaosDemon KingSupreme DeitySacred TreeCelestial KingUrðrHijogan

 Major Characters
Demon King • Sybil • Lady Shiva • Akatsuki •
 Groups/Settings
 Races
 Other Pages
Cryptic Relic • Chaos • Lady of the Lake • Sacred Tree
31.0 Custom Mode Patch Notes

CUSTOM MODE CHANGES

* Added Shadow Stone Valley Sign to Custom Creator

* Added Sign to Custom Creator, this allows you to place a sign, then press G on while touching it to change what it says. Press E to interact with it.

* Added THICC Cage to Custom Creator, this allows you to place the THICC Cage, it stays open forever if you use the Crawbar on it.

* Added Button, allows you to place a button which controls a function Object. Press G to change what Function it interacts with. Press E to use it!

* Added the Dark Star to the Items Inventory.

* Added Raggedy Shirt to the Items Inventory.

* Added Crawbar to the Items  Inventory.

* Added Documents to the Items Inventory.

* Removed Satelite Dish from the Items Inventory. It is now useless due to the removal of the Storm.

* Added Destroyed Variants of the Target to Custom Item.

* Added the Super Intendant to Custom Baldi.
39.10 Patch Notes

39.10

Main Mode

* Fixed Bug where Baldi’s speed would increase exponentially for no reason
* Fixed Bug where Neo conveyor would show up when the conveyor wasn’t there.
* Fixed some miscellaneous issues with the Broomstick item.

Custom Mode

* Added Magic Wand to Items Inventory.
* Fixed Bug where Baldi’s speed would increase exponentially for no reason
* Fixed bug where you couldn’t disable / turn off options on Custom Display
* Fixed bug where Exit button on Custom Display would teleport to the wrong spot.
* Fixed bug where Detention Sound didn’t work
* Fixed bug where Extra Effects 1 set to summon ads would clone custom Baldi instead of ads.
* Fixed bug where 1st Prize would show up for no reason.
* Fixed some miscellaneous issues with the Broomstick item.

Mobile Edition

* Fixed bug where Baldi’s speed would increase exponentially for no reason
* Fixed bug where Baldi couldn’t kill you.
* Fixed bug where Run was automatically blocked.
* Fixed bug where Present wouldn’t disappear
* Fixed bug where the Electrofire eye would get stuck in the inventory.
45.10 Patch Notes

Baldi’s Basics Plus Refined Version 45.10

Small patch, but a few changes!

MAIN MODE

* Added Steel Folding Chair
* Added Gas Sign
* Added Hunk of Concrete
* Fixed Credits button being a perfect rectangle.
* Fixed Torch not being able to be used properly.

CUSTOM MODE

* Added Steel Folding Chair, Hunk of Concrete and Gas Sign to Items Inventory.
* Added Steel Folding Chair, Hunk of Concrete and Gas Sign to Custom Item
* Added Convenience Store to Custom Structure.
* Fixed Torch not being able to be used properly.

MOBILE EDITION

* Added Hunk of Concrete.
34.0 Patch Notes (Main Mode)

1/20/21

* Added Milly! A new character that is almost exactly like Baldi, but she randomly moves.

* Added Lockers! Three types with different functionalities. Red = Nothing. Blue = Barrier to Baldi / Milly. Dark = Click on it to change map.

* Added Snow Shooter to Notebook

Adjustments

* Removed Garbage Can

* Removed Snow Shooter

* Removed Scientist

* Repaired Random #1

* Baldi is no longer affected by Conveyer Belts. This is because in the actual game, he is immune to conveyer belts.

Bug Fixes

* Fixed a bug where the Ice Sheet wouldn't appear.
32.10 Patch Notes (Custom Mode)

Tweaks

* Removed Play-Character

* Renamed the Show Plaground Characters button.

* Added Superintendent to Custom Creator.

* Removed the Gap in between Sharing Area and Custom Creator where Playground used to be.

Bug Fixes

* Fixed the Version number.

* Hopefully fixed an issue with lightning... Causing negative YTPs, infinite fails, Lightning having a stroke, and never going away...

* Fixed a bug where you could have negative YTPs.

* Fixed a bug where the Sign Message was overridden with the Boombox tune.

* Fixed a bug where the Boombox would not play the correct tune.
29.0 Patch Notes

MAIN MODE CHANGES

* Added the Dark Star - a very bad item! Don't touch it unless you want to fight a miniboss.

* Added the Dark King - The Miniboss that is summoned when the Dark Star is picked up.

* Fixed Bug where there was two of all the furniture in Random 1.

CUSTOM MODE CHANGES

* Added Broken School Prefab! A collection of pieces forming a structure! Made of 41 Pieces!

* Fixed bug where if the plant was placed and the invisible items event happened it would disappear.

* Fixed bug where if the Tree was placed and the invisible items event happened it would disappear.

* Fixed same bug for the Weather Device.
17.10 Patch Notes

Version 17.10 Patch Notes

5/23/20

**Additions**

* Added New Button that when pressed, switches the look of the Rotohall, to be a corner, or a straight.

**Tweaks**

* Gotta Sweep will now open Lockdown doors if he runs into one.
* Gotta Sweep is no Longer affected by certain things.
* It's a Bully can now take away Big 'Ol Boots from you, and take away your boost from Energy Flavored Zesty Bars.
* It's a Bully is no longer affected by Conveyor Belts.
* 1st Prize now has sounds.
* You can now use scissors on 1st Prize, he will vanish for a bit.
* The Spawn Location of Random 2 has been changed, this is to help Baldi not get stuck in the Rotohall.

**Bug Fixes**

* Fixed a bug where It's a bully wouldn't correctly take away your BSoda.
* Fixed Bug where The Rotohall would get messed up after using the Banana.
* Fixed Bug where Playtime would lose her Jump rope if you used Garbage.

**Custom Mode Additions**

* Added Custom Baldi Buttons! They are on the main menu and allow you to turn on / off Custom Baldi entirely!

**Custom Mode Bug Fixes**

* Fixed Bug where Point in Direction after movement would be useless because of Point in Direction.
21.0 Patch Notes

21.0

6/5/20 Thru 6/6/20

MAIN MODE CHANGES

* Renamed to Baldi's Basics Plus!

* New Main Menu!

* New Ending! - Shows your YTPS and Time!

* Added The Shop! - Buy Items, and one which you can only get from the shop, and expel characters!

* Added The Scientist! - Throws Bombs that hurt you. He is the First Miniboss, and he only appears on Random 4.

* To Defeat the Scientist, use BSoda and Slingshots.

* Added Darkness, A new Character that appears during the Lights-Out Event.

* Added Math-Machine! Answer a Question correctly for more YTPs! Only found in Random 2. Press E to use it.

* Added Portal Poster! Appears Randomly, covering up a wall so you can go through!

* Added a Banana Peel that shows up randomly. It does nothing, just for looks.

* Added Water Fountain! Gives a 5-Second Boost when Touched!

* Gotta Sweep Now Sweeps differently in all Schools.

* Baldi's AI is now better, he can find the player because of some changes to the schools.

* Removed Version 20.0 Exclusive Characters and Items. (except WD-NoSquee)

* Nerfed The Chef's Soup Throwing Distance.

* Text on Noobtime's Friend Request Screen is now in Marker.

* Playtime has a new AI!

* Finally Fixed Rotohall walls not being on the rotohall floor.

CUSTOM MODE CHANGES

* Added New Options to Custom Baldi:

* Starting Pose - 0 = Random 1 = Spawn 2 = X , Y

* Starting Pose X - Sets where he spawns if using X and Y.

* Starting Pose Y - Sets where he spawns if using X and Y.

* Detention Sound - Sound that plays if using Extra Effects is 9, (for Sending the player to detention if running)

* After \_\_\_\_ Disable? - First Look at the Advanced Options! These Options are Very Advanced and are if you want to create a character which does special Activities.

0 = Never 1 = After Hit by Slingshot 2 = After Hit By BSoda 3 = After Used Apple 4 = After Bumped In to 5 = After touching character that he chases.

* Spin? - Allows him to Spin or Not Spin.

* Added Advanced Category!

* Added New Sounds to Custom Baldi

* Added New Option to Custom Item! Pick Up - Allows you to have to pick up the item before using it or it immediately does something when picking it up.

* Added New Option to Custom Item! ??? - Enter the Code from Version 20.20 to earn a Secret Option!

* Removed Version 20.0 Exclusive Characters from Customized Playground.

* Fixed Bug where if Custom Baldi touched Air and Collide With Cloudy Copter Air was on, then he would not correctly touch Cloudy Copter's Air.

* Fixed Bug where Custom Baldi had no interaction with the Rotohall, now it is if Collide With Walls is on then he will collide with the Rotohall.

* Text on Custom Baldi's Friend Request Screen is now in Marker.

* Fixed Bug where Immune to BSoda worked Opposite of how it was supposed to.
7.0 Patch Notes

Version 7.0 Patch Notes

6/7/19

**Additions**

* Added WD-Nosquee, It freezes Baldi in place for a few seconds.
* Added crazy item machines, they can give you bsoda, rsoda, safety scissors, zesty bar, WD-Nosquee, shadow stone, slingshot, or alarm clock.
* added Present, open it with your mouse and it gives you a random item. The items are the same as the crazy item machines.
* Added Teleporter, teleports Maxwell around, like if you went into a rift.
* Added Rsoda! acts like normal bsoda.
* Added Durr! It randomly chases Baldi around.
* Added an exit sign, it marks the spawn location of the player and Baldi.
* added confetti, appears when you win!

**Removals**

* Removed Boulder.
* Removed granny.

**Tweaks**

* Slowed Gotta Sweep down a little bit.

* There is no longer a delay for playtime switching to her sad look.

* There is no longer a delay for the background changing to playground.

* Spread 1st Prize's voice lines out.

* Maxwell does not say stuff about playground for as long.

* Moved bear trap with pencil in it.

* Changed sprite of sprint teller.

**Bug Fixes**

* Fixed a bug where keys would show up before you collected 2 notebooks.
36.10 Patch Notes

General Changes

* New Updating System that doesn't involve downtime.
* Live Event Soon. Date Yet to be decided.

Main Mode

* Added Fire and Flood Events
* Added Faculty Room
* Removed a cheat for the Rotohall
* Balloons can now be Orange and Green.
* You cannot use the Water Fountain if you already have a boost.
* The Rotohall is now faster.
* Fixed a bug where Baldi was unaffected by the Pay Phone.
* Fixed a bug where the Principal was not correctly pushed back by BSoda.

Mobile Edition

* Added Faculty Room
* You can now retrigger Lockdown Doors.
* All characters now attend the Party Event.
* Fixed a bug where Arts and Crafters could (rarely) despawn while chasing the player.

Custom Mode

* Custom Baldi
	+ Added updated Engineer and Annoying Head to Custom Baldi
	+ Removed New Schoolhouse Event from Custom Baldi.
	+ Fixed a bug where Custom Baldi would not be disabled after reaching the mouse-pointer.
* Custom Item
	+ Added Key to Press, Choose which key on the keyboard players have to press to use Custom Item.
	+ Added Annoying Head Summoner and Light Sword to Custom Item.
	+ Fixed a bug where Custom Item would not correctly work after being disabled by the Invisible Items Event.
* Custom Creator
	+ Sharing Area says how to close.
	+ You can now longer put ; in signs, because it would interfere with saving and loading.
	+ Fixed a bug where the Lockdown Event would do nothing.
	+ Fixed a bug where you couldn't enable or disable School Band via the Playground Char? Characters.
33.0 Patch Notes (Custom Mode)

Additions

* added Party Event Location, Change where characters go when they attend the Party Event.

* added Event Settings Device, Change which events are enabled and more.

* added two playable maps (by meee) to the Sharing Area.

* added Rarities to Items.

Additions (Custom Baldi)

* added MiniBoss Health, Add an amount of health for Custom Baldi so he can be defeated. When his health reaches zero, he dies.

* added MiniBoss BSODA DMG, Change the damage for BSODA.

* added MiniBoss Slingshot DMG, Change the damage for Slingshot.

* added Vault and Currupted variants to Custom Baldi.

Changes

* Nerfed Noobtime's movement speed.

* The Storm Device now disappears when the game is started.

* Baldi and Playtime now attend the Party Event.

* Variables are more spaced out.

* Playground Characters now save.

* You can now set Size for Custom Baldi all the way up to 175 instead of 75.

Bug Fixes

* Fixed an problem where you couldn't start Custom Creator \*wowzers, I didn't know adding two things could break the entire mode\*

* Fixed an issue where you couldn't use the Sentry Stand.

* Fixed an issue where the Superintendent was unaffected by the Raggedy shirt, Interdimensional Clock and Tornado.

* Fixed an issue where Noobtime wouldn't chase Custom Baldi.

* Fixed an issue where Gotta Sweep wouldn't dissappear when the game ended.

* Fixed a bug where Gotta Sweep's sweep wasn't as effective.

* Fixed a bug where the save button could grant a Faulty Code.

* Fixed a bug where Gotta Sweep wouldn't open the Lockdown door.

* Fixed a bug where Gotta Sweep wouldn't move when summoned in Custom Creator.

* Fixed a bug where the present wouldn't save.

* Fixed an issue where the present wouldn't spawn in, at the cost of not being able to open it with your mouse cursor.

* Fixed a bug where you couldn't hear the Boombox's music, it now just shuts off the regular music.

* Fixed a bug where the Storm Device could be rotated and resized.
37.0 Patch Notes

Main Mode

* Added Teleporter, A pad that teleports you somewhere random!
* Added Puppet Master, a new character who appears after an amount of time and will immobilize you in place for a while.
* Added Rift-o-Globe, its a risk reward item, you win some, you lose some.
* Removed Noobtime
* Removed Neo Realm
* Removed Light Sword
* Removed Faculty Room
* Overhauled Notebooks
* Corn is now random
* Updated Warning Screen
* Inventory no longer shows up on main menu.
* Engineer no longer makes sound when pressing the button.
* Notebooks have more collision with objects.
* Changed a few loading screens to be more accurate.
* Lowered Loading Screen time to help fix loading screens still being active when the field trip timer started.
* Fixed a bug where Engineer wasn't on button.
* Fixed a bug where buttons could be overlapping on top of each other.
* Fixed a bug where the umbrella was a bit off centered in the inventory.
* Fixed a bug where notebooks could be on main menu.

Custom Mode

* Creator's Haven's full release is here!

* Removed Custom Creator, this change has been made to shift the focus over to Custom Baldi and Custom Item and possibly even Custom Structure in the future. all the powers from Custom Creator are available in Creator's Haven.
* Added Experimental Mode, a playground to test your Custom Baldi and Custom Item in.
* Added new costumes to Custom Baldi and Custom Item.
* Fixed a bug where YTPs would appear when pressing the back button.
* Fixed a bug where Custom Baldi wouldn't kill the player if the player was using the Raggedy Shirt item.
* Stay tuned, there are some big new features planned.

Mobile Edition

* Fixed a bug where the Lockdown Button would not appear.
* Fixed a bug where notebooks could appear overtop of lockdown doors.
34.10 Patch Notes

Main Mode

* Fixed a bug where you couldn't pause.

Mobile Edition

* Fixed a bug where had to leave the elevator to get results.

Custom Mode

* Added Centre Station Prefab

* Fixed a bug where the checkmark for Custom Baldi buttons was visible on Warning Screen.

* Fixed a bug where the Storm Device was using the placeholder sprite.

* Fixed a bug where a floor in the broken school prefab was not showing up.
50.0 Patch Notes

# Main Mode

* Added Zombie Trophy
* Added Mechanical Fire Sword
* Added Throwing Sword
* Added Corrupted Rod
* Added Camouflage Disguise
* Added Bug Lure
* Added Wild Gas Sign
* Added Wild Broomstick
* Added Jungle Altar
* Added Boost Flower
* Added Sword Box
* Unvaulted Christmas Presents
* Vaulted Sandcastle, Halloween Present, Vehicle Remote, Quick Rod, Net, Power Surger, Deep Fishing Rod
* Fixed BSoda grabbing characters wrong when other projectiles existed.

# Custom Mode

* Due to issues, and more… I have unfortunately decided to remove Code from Custom Mode.
* Added Aquarium and the Fish System from V48.
* Added Fishing Puddle to Structures Inventory.
* Added Fishing Rod, Deep Fishing Rod, Big Fishing Rod, and Quick Rod to Items Inventory.
* Added Throwing Sword to Items Inventory.
* Added Zombie sprite to Custom Baldi
* Added Corrupted Rod, Mechanical Fire Sword, Bug Lure, Camouflage Disguise, Wild Gas Sign, Throwing Sword, and Zombie Trophy to Custom Item Sprites.
* Updated Inventories to fit more stuff.
* Fixed copper sword being too small.
* Fixed swords holding positions.
* Fixed Staffs and the Light Sword not spawning on the ground.
* Fixed Item Spawn Rate not matching Main Mode.
30.10 Patch Notes

30.10

MAIN MODE CHANGES

* The Teams have ended!

* New Code!

* Fixed Bug where it was hard to read the Warning

* Fixed Bug where it said Version 24.0 instead of 30.0

* Fixed Bug where a few characters were missing from the list of characters that you can expel.

* Fixed Bug where the Dark King's head would get messed up by using BSoda.

* Fixed Bug where the Dark King was impossible to kill.

* Fixed Bug where if the Invisible Items event happened and the player went back to the main menu, the inventory would stay gone.

* Fixed Bug where the Scientist would appear on Random 6, but would throw bombs on Random 4. (He is now located on random 4)

CUSTOM MODE CHANGES

* Added How Many Grapples to Custom Item - Allows you to choose how many grapples it grants you when Free Grapples is chosen on Custom Item.

* Added the Dark King, Magnify the Baby, Captain Booty the 7th, and Its a Coconut to Custom Baldi.

* Added the Dark Star, Dark Boulder, and Dark Destructor to Custom Item.

* Fixed Bug where the Variables for the new characters in Customized Playground were in the way of others.

* Fixed Bug where you couldn't put Playground Char? Variable back to Zero.

* Fixed Bug where the Rotohall walls in Custom Creator were off the floor.

* Fixed Bug where the Rotohall walls would appear even though there was no floor placed already.

* Fixed Bug where Campfire fire was behind wood.

* Fixed Bug where you couldn't see the text behind the back button.

* Fixed Bug where the info for Starting Pose had incorrect numbers.

* Fixed Bug where Custom Baldi's Collision with the Rotohall in Custom Creator was incorrect.

* Fixed Bug where you could not set Function to 7 or 8.

* Fixed Bug where the text in Custom Creator's loading screens was hard to read because of the HUD.

* Fixed Bug where the inventory would stay hidden after playing Custom Creator.
32.10 Patch Notes (Main Mode)

Tweaks

* Removed Play-Character

* Nerfed Noobtime's movement speed.

* Removed Darkness

* Gluk now gives a little time before starting his stomp ritual.

Bug Fixes

* Fixed a bug where the Engineer was moving around whilst pressing the button.

* Fixed a bug where the rotohall would not reset rotation when the game ended.

* Fixed a bug where the Superintendent would not move at all.

* Fixed a bug where you couldn't get garbage from the garbage can before you collected 2 notebooks.

* Fixed a bug where you couldn't flip through the notebook's pages

* Fixed a bug where the notebook didn't start at page 1

* Fixed a bug where no items would show up due to the game thinking Custom Creator was active.
19.20 Patch Notes

Version 19.20 Patch Notes

5/31/20

**Bug Fixes**

* Fixed a bug where if you got an item, every other item would appear in your inventory.

* Fixed a bug where there were a few errors in the new inventory system.

* Fixed a bug where you would have the boost at the start of the game.

**Tweaks**

* The Alarm Clock now has sounds from the game.

* The Principal Whistle now has sounds.

**Custom Mode Bug Fixes**

* Fixed a bug where Custom Item wasn't on the Custom Item screen.

* Fixed a bug where Custom Item didn't disappear during gameplay.