Barbarian

## Description

The Barbarian is all about high risk high reward. Able to do immense amounts of damage to plenty of enemies, the Barbarian is a go to for players seeking a high damage melee character.

### Class Frame

Relentless Momentum: Once per turn after the Barbarian defeats an enemy, you gain an extra action.

Wears Swift Armor

## Abilities

### **Tier 1**

* **Rage (3PP)**
	+ *With a thunderous roar, you go into a blind rage, attacking with no regard for defense.*
	+ Frequency: At-Will
	+ Action Type: Free Action
	+ Target: Self
	+ Effect: Can be toggled on or off. All attacks have advantage, all attacks against you have advantage.
* **All Out Attack (1PP)**
	+ *With a reckless overexertion of power, you make a deadly attack.*
	+ Frequency: Chapter
	+ Action Type: Action
	+ Requirements: Melee Weapon
	+ Range: Melee
	+ Target: One Character
	+ Effect: You become Dazed (1)
	+ Attack: Str VS Def
		- Hit: 4 Weapon damage + Str
* **Blood Rage (2PP)**
	+ *Each hit against you floods you with rage, powering up your strikes.*
	+ Frequency: Passive
	+ Target: Self
	+ Effect: When you take damage, add +2 damage to your next attack, up to a max of +6. Dealing damage reduces bonus damage back to 0.

### **Tier 2**

* **Fight For Your Life (3PP)**
	+ *When the going gets tough, the tough become unstoppable.*
	+ Frequency: Passive
	+ Target: Self
	+ Effect: When below 1/2 HP, gain advantage on all attacks
* **Reckless Abandon (2PP)**
	+ *Make a vulnerable risky strike, potentially leaving yourself open to be parried.*
	+ Frequency: At-Will
	+ Action Type: Action
	+ Requirements: Melee Weapon
	+ Range: Melee
	+ Target: One Character
	+ Attack: Str VS Ref
		- Hit: 3 Weapon damage + Str
		- Miss: Enemy gets an attack of opportunity
* **Relentless Force (2PP)**
	+ *Sometimes, you just need to hit something a few times before it drops.*
	+ Frequency: Passive
	+ Target: Self
	+ Effect: Repeated attacks against the same enemy add +2 damage. Max +6.
* **Berserk (3PP)**
	+ *Your veins swell and your adrenaline pumps, your muscles swell with power.*
	+ Frequency: At-Will
	+ Action Type: Free Action
	+ Target: Self
	+ Effect: Can be toggled on or off. See hit effects for toggled on effects. Toggling requires a Str Check.
	+ Attack: Str Check
		- Hit: All attacks have advantage, all attacks against you have advantage. +4 damage to attacks.

### **Tier 3**

* **Devil's Wager (2PP)**
	+ *You make a deal with a dark power, strengthening your attack for a gamble of power.*
	+ Frequency: At-Will
	+ Action Type: Free Action
	+ Target: Self
	+ Effect: Double the damage of your next attack. If it does not kill the enemy, take the damage onto yourself as well.
* **Return the Favor (2PP)**
	+ *If you take a hit, you have to dish it back right.*
	+ Frequency: Combat
	+ Action Type: Reaction
	+ Attack: Str Check
		- Hit: Add damage taken to your next attack
* **110% (2PP)**
	+ *You put everything you have and a little more into an all out slam.*
	+ Frequency: Chapter
	+ Action Type: Action
	+ Requirements: Melee Weapon
	+ Range: Melee
	+ Target: One Character
	+ Attack: Str VS Def
		- Hit: Lose 1/2 current HP, Weapon damage + HP lost by ability.
		- Miss: Lose 1/2 current HP, Weapon damage