Samuel Xavier

Drunken Scientist Who Paid the Ultimate Price. Picture by @ARDISARTWORK

## Summary

Dr. Samuel Edward Xavier is a Flarinese human chemist coming from *Shady Willow, Ravensheer* - the largest of the United Isles of Flarin. He is one of the original members of The Renegades of Inzuria. Samuel is usually seen in navy blue jeans, a black button down, a red tie, and a drink in hand. With that being said, the doctor struggles with alcoholic tendencies; with his dependency on the drug slowly getting better over the past few weeks, but still flares up on occasion. Samuel is tied to the Goddess of the Darkness; ***Nohscruté***, due to a deal he made in his past that granted him great knowledge. Any other details of the deal between the doctor and ***Nohscruté*** are still unknown, even to Samuel. The Doctor has gone missing on many occasions, either in drunken haze or mysteriously wandering Flarin alone. That habit is what got him tied up with The Renegades in the first place. Samuel’s fighting style is extremely experimental, as he focuses on the creation of various utility potions, such as the Anti-Gravity Potion, and using them on enemies with his Vilehidrokaan's Vaccinatior or assortment of kunai to catch them off guard. Samuel’s interest in his condition has been peaked once more after a chance meeting with Nohscruté after trying to hijack Guillote Ein’s Agido Sigil during their last conflict, being referred to as some sort of “battery”. Although his decision making and brash nature can be…interesting to deal with, it’s clear he cares about his teammates and has worked well alongside them for quite some time now. Recently he's left The Renegades under a "deal" of sorts. His whereabouts are unknown but assumed to be Ravensheer.

## Backstory

Samuel Xavier was the eldest of three children to a poor man and desperate housewife. Samuel’s father was taken out by a “Debt Collector” sent by the Men of Royalty, and his mother abandoned her children when she ran away with an unknown man. For what reason, Samuel still doesn’t know, but he was forced to care for his two younger brothers, and paying off his father’s debt, in any way he could; all by himself. After getting barley compensated for odd jobs around Ravensheer, he started working with chemistry in his basement in order to produce a cheap, addicting drug for the mafia to sell at a high price. At first he was successful, but his product soon was outclassed and he needed an edge, an edge he wasn’t anywhere near skilled enough to develop. Pushed to desperation, Samuel used Runic Majil to summon the Goddess Nohscruté for an exchange that left him with great chemical knowledge. He was unaware of the cost of his deal until an experiment went horribly awry as a chemical reaction rebounded, causing an explosion that obliterated his house and incinerated both of his brothers. He was in horrid pain, burns across his body…***but he lived.*** Due to the terms of his deal, Samuel was not able to die, not by his own hands at least, but he was more than able to kill others with this accursed knowledge. He couldn’t help but feel that the last of his family was the price he paid. To him, the only escape was through a bottle, and his drunken escapades eventually led him to an Inn, all the way on the other side of the country…

## Skills

**Brewing:** Requires a container. Allows Samuel to combine ingredients and materials to make powerful potions and elixirs. Upon starting; select a container, up to 3 components, and a catalyst. From there, activate the reaction with some sort of energy (this can be done via magic, movement, heat, cold, etc) and your potion is complete. Brewing during battle takes half of your movement. Take note that shaking the container or moving it in some way is the universal way of brewing; other methods can positively or negatively affect the final result. Catalysts are sold at most general stores, and can be reused a set amount of times. All recipes are automatically added to Charred Lab Notes.

**Lady Eradication’s Favorite Battery:** Upon death, Samuel will revive instantly with 50% HP and MP. This skill can only be used ONCE.

**SUMMON//Chica ChickHen:** Can be used once per day. ChickHen jumps out to a set location and has 10 Coralite tentacles erupt out the ground, each striking a random place for 1D8 TRUE-DMG. This skill causes a great deal of environmental damage. Afterwards, ChickHen will go fully unconscious until the party rests and/or the next day begins.