Axes

## Description

Axes are large two handed melee weapons, they have the unique ability called whirl-strike, this allows the user to hit multiple targets at once if they are in melee range. The targeted enemy will usually receive more damage than those hit by the whirl-strike.

However it should be noted that axes have a large damage gap between strikes, this means that some strikes may cause huge amounts of damage while others won't do much harm to the target.

There are currently 2 types of axes, normal and energy axes. each type has several variants with different attributes and effects.

## Axes (Normal)

Common axes capable of dealing damage to all enemies standing around the user at melee range. Their base critical damage is 180%.

### Quality variations

Certain attributes of normal axes will change depending on their quality.

### Special Variants (Battle Axes)

Special Variants are modified or even alternative versions of the standard weapon, each one has unique effects which can be very useful in certain situations, all special variants are rarer than the normal versions of the weapon but each can be found with moderate ease on some locations.

## Energy axes

Energy axes are more advanced versions of the normal axes, they also have the "whirl strike" ability and will ignore at least 15% of the target's armor but they deal less critical damage than normal axes (base critical damage is 165%).

* +10% to critical chance
* 8-13 Electric element
 Energy Axe II
* +10% Critical damage
* 8-13 Electric element
* 1 Energy crystal

### Special variants (Energy Axes)

* Ignores 15% of armor
 Fire energy axe
* Ignores 15% of armor
 Cursed energy axe
* Ignores 15% of armor
* Can burn demons
 Plasma axe
* +50% damage
* Energy consumption (~2)
 Chaos energy axe
* Random effect
 Shadow energy axe
* Invisiblity for 2-3 turns if the enemy dodges the attack
* 7-12 Plasma element
* 1 Energy crystal

## Notes

* By killing enemies with axes you can get the in-game achievement "Master of axes"

## Version history

* 0.95.2.2 - Now all units can use whirl-strike.
* 0.95.2.2 - Fiery and cursed energy axes were added to the game.
* 0.95.1.6 - Necro Energy Axe was added to the game.
* 0.95.0.8 - Chaos shadow and energy axe were added to the game. Increased armor penetration for all energy axes to 15%
* 0.95.0.3 - Energy Axes and Plasma Axes have been added to the game.
* 0.95.0.3 - Energy axes were added to the game.
* 0.95.1.6 - Fire-Arc and Cursed Arc Axes have been added to the game.
* 0.95.0.9 - Arc axe added to the game.
* 0.95.0.8 - Caustic axe added to the game. Improved the characteristics of the heavy battle axe: added 15% ignoring armor.
* 0.95.0.6 - Ashen and tactical axes were added to the game.
* 0.95.0.2 - Small changes in the characteristics of regular axes: Broken - Crit penalty increased (-35% » -40%) Heavy - Crit bonus increased (+15% » +20%)
* 0.94.9.98 - Chaos Axe was added to the game.
* 0.94.9.95 - Midas Electric Axe was added to the game.
* 0.94.9.84 - "Inferno" axe was added to the game.
* 0.94.9.8 - Necro Axe added to the game.
* 0.94.9.6 - Fire and cursed axes were added to the game.
* 0.94.9.52 - Electric Axe was added to the game.
* 0.94.9.1 - Bone axe was added to the game.
* 0.88 - Battle axes were added to the game.