131

Return to Custom Maps

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<briefing>
Grima: Helm's Deep has one weakness. It's outer wall is solid rock for except for a small culvert in space, which is little more than a drain.
Grima: How? How can fire undo stone? What kind of device can break down a wall?
Saruman: If the wall is breached, Helm's Deep will fall.
Grima: Even if it is breached, it would take a number beyond reckoning — thousands — to storm the keep.
Saruman: Hundred of thousands.
Grima: But my lord there is no such force.
Saruman: A new power is rising. Its victory is at hand.
Saruman: This night, the land will be stained with the blood of Rohan! March to Helm's Deep! Leave none alive!
Saruman: To war!
Saruman: There will be no dawn for Men.
</briefing>
<script>
 <state name="start">
 <text>I received word from your majesty Theoden to be summoned to Hornburg before his arrival. However you and your band of soldiers recently suffered a total loss against warg scouts. Only you survive.
Objective 1: Get to Hornburg and fortified the area</text>
 <next/>
 <action type="countdown" arg="599"/>
 <action type="move-map" arg="30 77"/>
 <edge type="click-next" next="start1"/>
 <edge type="countdown-complete" next="1start1"/>
 </state>
 <state name="start1">
 <text>Objective 1: Get to Hornburg and fortified the area

Oh you actually have time for me? Okay I will example the situation while heading there.
- All rubbles have one type of supplies so check everything before moving on. you will find help.
- Create lots of depots for you to move around because its not easy moving supplies across the map. Too many or too few depot will hinder your movement. In anycase time wasted.
- Some areas are barricaded be mindful, might worth your time.
- All ammo supplies are located in top left corner of the map. bring them to the front lines. I should not provoke Isengard's forces now because I can't do anything yet.
- Also most importantly when the battle starts DO NOT press D or use the depot anymore. You will be reminded in the last minute before war.
That is all.</text>
 <next/>
 <edge type="click-next" next="start2"/>
 <edge type="countdown-complete" next="1start1"/>
 </state>
 <state name="start2">
 <text>Objective 1: Get to Hornburg and fortified the area

Oh you still have time for me? Okay. Isengard used to be forces of good but that is all in the past. Me and my companions... well used to was a guardsman like me. We were conscripted when word came of Isengard's forces to attack Fords-of-Isen where I was posted. Under the leadership of Prince Theodred. We driven off Isengard's force but at a cost of Prince Theodred's life. </text>
 <next/>
 <edge type="click-next" next="start3"/>
 <edge type="countdown-complete" next="1start1"/>
 </state>
 <state name="start3">
 <text>Objective 1: Get to Hornburg and fortified the area

Lord Grimbold was in charge temporary until lord Erkenbrand arrives. Just when we thought peace was back. Isengard attacked again only this time we lost. Lord Grimbold didn't have enough horses for everyone. So those with horses fought and give their lives so me and my companions can escape. The original plan was to head east to meet with lord Elfhelm, or lord Erkenbrand, or any aid. </text>

 <next/>
 <edge type="click-next" next="start4"/>
 <edge type="countdown-complete" next="1start1"/>
 </state>
 <state name="start4">
 <text>Objective 1: Get to Hornburg and fortified the area

Sadly we met with scouts of warg riders in an ambush. Thankfully it was raining heavily that covered my scent but the fogs makes it very hard to see. So I abandoned my order and head south when i pass by travelers whom are saying King Theoden announce that all Rohirrim are to be summoned to Hornburg for defence. I ponder and consider of leaving Rohan as a refuge to Gondor but decide against it. If Rohan falls Gondor will be no different. </text>
 <next/>
 <edge type="click-next" next="start5"/>
 <edge type="countdown-complete" next="1start1"/>
 </state>
 <state name="start5">
 <text>Objective 1: Get to Hornburg and fortified the area

Oh I have nothing more to say...</text>
 <next/>
 <edge type="click-next" next="start6"/>
 <edge type="countdown-complete" next="1start1"/>
 </state>
 <state name="start6">
 <text>Objective 1: Get to Hornburg and fortified the area

Oh I have nothing more to say...</text>
 <next/>
 <edge type="click-next" next="start7"/>
 <edge type="countdown-complete" next="1start1"/>
 </state>
 <state name="start7">
 <text>Objective 1: Get to Hornburg and fortified the area

Oh I have nothing more to say...</text>
 <next/>
 <edge type="click-next" next="start8"/>
 <edge type="countdown-complete" next="1start1"/>
 </state>
 <state name="start8">
 <text>Objective 1: Get to Hornburg and fortified the area

Oh I just realized that I met someguy before coming here and heard some crazy stuff. Said something about if I do not want trouble I best listen to the objective especially if King Theoden ask for anything. and if your playing on head phone turn down the volume before zombie arrives</text>
 <next/>
 <edge type="click-next" next="start5"/>
 <edge type="countdown-complete" next="1start1"/>
 </state>

 <state name="1start1" posX="30" posY="83" >
 <text>Warg riders are a massing forces around Hornburg

Objective 2: Clear the enemies, and place the workshop in the area before timer hit 0 </text>
 <action type="countdown" arg="599"/>
 <action type="move-map" arg="30 83"/>
 <edge type="build-workshop" next="1start2" offsetX="29" offsetY="82" limitX="31" limitY="84"/>
 <edge type="countdown-complete" next="lose1"/>
 </state>
 <state name="lose1">
 <text>Warg riders are raiding the area around Hornburg

Objective 2: Mission failed. Enemies are preparing to attack</text>
 <action type="horde" arg="250 29 82"/>
 <action type="horde" arg="250 30 82"/>
 <action type="horde" arg="250 31 82"/>
 <action type="horde" arg="250 29 83"/>
 <action type="horde" arg="250 31 83"/>
 <action type="horde" arg="250 29 84"/>
 <action type="horde" arg="250 30 84"/>
 <action type="horde" arg="250 31 84"/>
 <edge type="zombie-horde-end" next="1start2"/>
 </state>

 <state name="1start2" posX="59" posY="83" >
 <text>Rohan villagers who just arrived said warg riders are attacking king Theoden and demand reinforcements

Objective 3: Clear the enemies, and extract the supplies in targeted area assigned before timer hit 0 </text>
 <action type="countdown" arg="599"/>
 <action type="move-map" arg="59 83"/>
 <edge type="build-workshop" next="1start3" offsetX="58" offsetY="82" limitX="60" limitY="84"/>
 <edge type="countdown-complete" next="lose2"/>
 </state>
 <state name="lose2">
 <action type="lose">
 </action>
 </state>

 <state name="1start3" posX="83" posY="83" >
 <text>King Theoden pardoned my crime of desertion and promoted me to captain of Hornburg in preperation for war. I am assigned to recover any survivors from our recent loss from Fords-of-Isen in allotted time. Those not recovered are presumed dead.

Objective 4: Set out and recover survivors from Fords-of-Isen.</text>
 <action type="countdown" arg="599"/>
 <action type="move-map" arg="83 83"/>
 <edge type="build-workshop" next="1start4" offsetX="82" offsetY="82" limitX="84" limitY="84"/>
 <edge type="countdown-complete" next="lose3"/>
 </state>
 <state name="lose3">
 <text>Our recent military actions have alerted Dunlendings who are now cooperating with Isengard's forces.

Objective 4: Mission failed. Enemies are preparing to attack</text>
 <action type="horde" arg="250 82 64"/>
 <action type="horde" arg="250 83 64"/>
 <action type="horde" arg="250 84 64"/>
 <action type="horde" arg="250 82 65"/>
 <action type="horde" arg="250 84 65"/>
 <action type="horde" arg="250 82 66"/>
 <action type="horde" arg="250 83 66"/>
 <action type="horde" arg="250 84 66"/>

 <action type="horde" arg="250 82 82"/>
 <action type="horde" arg="250 83 82"/>
 <action type="horde" arg="250 84 82"/>
 <action type="horde" arg="250 82 83"/>
 <action type="horde" arg="250 84 83"/>
 <action type="horde" arg="250 82 84"/>
 <action type="horde" arg="250 83 84"/>
 <action type="horde" arg="250 84 84"/>

 <edge type="zombie-horde-end" next="1start4"/>
 </state>
 <state name="1start4" posX="6" posY="83" >
 <text>Our recent military actions have alerted Dunlendings who are now cooperating with Isengard's forces.

Objective 5: I received a new order from king Theoden to conscript locals and find any survivors in Westfold nearby to Hornburg.</text>
 <action type="countdown" arg="599"/>
 <action type="move-map" arg="6 83"/>
 <action type="horde" arg="250 82 64"/>
 <action type="horde" arg="250 83 64"/>
 <action type="horde" arg="250 84 64"/>
 <action type="horde" arg="250 82 65"/>
 <action type="horde" arg="250 84 65"/>
 <action type="horde" arg="250 82 66"/>
 <action type="horde" arg="250 83 66"/>
 <action type="horde" arg="250 84 66"/>
 <edge type="build-workshop" next="2start1" offsetX="5" offsetY="82" limitX="7" limitY="84"/>
 <edge type="countdown-complete" next="lose4"/>
 </state>
 <state name="lose4">
 <text>Objective 5: Mission failed. Enemies have encircled Hornburg and are preparing to attack</text>
 <action type="horde" arg="250 29 82"/>
 <action type="horde" arg="250 30 82"/>
 <action type="horde" arg="250 31 82"/>
 <action type="horde" arg="250 29 83"/>
 <action type="horde" arg="250 31 83"/>
 <action type="horde" arg="250 29 84"/>
 <action type="horde" arg="250 30 84"/>
 <action type="horde" arg="250 31 84"/>

 <action type="horde" arg="250 5 82"/>
 <action type="horde" arg="250 6 82"/>
 <action type="horde" arg="250 7 82"/>
 <action type="horde" arg="250 5 83"/>
 <action type="horde" arg="250 7 83"/>
 <action type="horde" arg="250 5 84"/>
 <action type="horde" arg="250 6 84"/>
 <action type="horde" arg="250 7 84"/>

 <edge type="zombie-horde-end" next="2start1"/>
 </state>
 <state name="2start1">
 <text>Lord Aragorn arrives and claim that Isengard is a massing at least 100000 forces towards us at night

Objective 6: Fortified the area. before forces from Isengard arrives

I have to remind myself to fortified the castle's front gate because from here on no more new reinforcements to savage. I should prepare the explosives to blow up whenever I want</text>
 <action type="countdown" arg="599"/>
 <edge type="countdown-complete" next="3start1"/>
 </state>
 <state name="3start1" posX="42" posY="25">
 <text>Isengard's forces are in sight. Prepare to build depot anywhere you like. After the timer is over you will no longer be allowed to build depot. too much depot will slow your progress, too little will limit yourself

select this tower to speed up the timer</text>

 <action type="countdown" arg="599"/>
 <edge type="countdown-complete" next="war1"/>
 <edge type="select-sniper" next="3start2" offsetX="41" offsetY="24" limitX="43" limitY="26"/>
 </state>
 <state name="3start2" button="sniper-shoot" >
 <text>Isengard's forces are in sight. Prepare to build depot anywhere you like. After the timer is over you will no longer be allowed to build depot. too much depot will slow your progress, too little will limit yourself

fire from this tower to speed up the timer</text>
 <edge type="countdown-complete" next="war1"/>
 <edge type="click-shoot" next="war1"/>
 </state>
 <state name="war1">
<text>Objective 7: Battle of Helms Deep has begun. Survive the war
Aragorn: Prepare to fire
Legolas: Their armour is weak at the neck and beneath the arm
Aragon: Release arrows
Gimli: Did they hit anything?
Theoden: Give them a volley
Gamling: Fire
Captain: Fire
Aragon: Ready. Fire

Gimli: Captain next wave will have enemies scaling the ladders blow up the bridge to attract enemies in more fortified areas or use it to kill enemies. So I can get more points.</text>
 <action type="horde" arg="250 29 82"/>
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<text>Objective 7: Battle of Helms Deep has begun. Survive the war
Aragon: Ladders
Gimli: Good
Aragon: Swords! Swords!
Gimili: Legolas! 2 already!
Legolas: I'm on 17!
Gimili: I'll have no pointy-ear outscoring me!
Legolas: 19!
Gimili: 17! 18! 19! 20! 21!

Aragon: Captain. Enemies of about 15000 are rallying on the gate on the next wave. Prepare the explosives unless you can shoot them all down</text>
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 <text>Objective 7: Battle of Helms Deep has begun. Survive the war
Aragon: Ram coming
Aragon: Causeaway
Theoden: is this it?
is this all you can conjure, Saruman?

Legolas: Captain prepare the explosives in the drain. Enemies are acting suspicious over the walls</text>
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 <text>Objective 7: Battle of Helms Deep has begun. Survive the war
Aragon: Bring him down, Legolas!
Aragon: Kill him!
Theoden: brace the gate!
Theoden: Hold them! Stand firm!
Aragon: Fire!
Aragon: Charge!

Legolas: Captain prepare to pull back soldiers from the opposite river to the keep. there is no way Aragon and others can hold off that many of Saruman's forces</text>
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 <state name="war5" posX="64" posY="40" >
 <text>Objective 7: Battle of Helms Deep has begun. Survive the war
Gamling Aragon! Fallback to the keep! Get your men out of there!
Aragon: To the Keep!
Aragon: Pull back to the keep!
Aragon: Haldir! To the Keep!
Gimli: What are you doing? What are you stopping for?
Haldir: To the Keep!

Gamling: Captain your majesty ordered that you barricade the gate. He is personally going assist you in building barricades. He believes the enemy will now focus on this gate now that the walls on the left side has fallen. reinforce the barricade before the next wave arrives also. pull back soldiers from the left to fortified the inner keep</text>
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 <state name="war6">
 <text>Objective 7: Battle of Helms Deep has begun. Survive the war
Gamling Aragon! Fallback to the keep! Get your men out of there!
Aragon: To the Keep!
Aragon: Pull back to the keep!
Aragon: Haldir! To the Keep!
Gimli: What are you doing? What are you stopping for?
Haldir: To the Keep!

Gamling: Hold the barricade until wave is over</text>

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 <state name="war7a">
 <text>Objective 7: Battle of Helms Deep has begun. Survive the war
Man: Brace the gate!
Man: Hold them!
Theoden: To the gate. Draw your swords!
Man: Theoden is hurt
Man: Make way!
Gamling: We cannot hold much longer!
Theoden: Hold them!
Aragorn: How long do you need!
Theoden: As long as you can give me.
Aragorn: Gimili
Theoden: Timbers!
Man: Brace the gate!
Theoden: Shore up the door!
Man 1: Make way!
Man 2: Follow me to the barricade.
Man 1: Watch your backs!
Man 3: Throw another one over here! -Higher!

Gimili: Enemies are going to use long ladders to scale the keep. Prepare the explosives and I am itching for some action </text>
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 <state name="war7">
 <text>Objective 7: Battle of Helms Deep has begun. Survive the war
Man: Brace the gate!
Man: Hold them!
Theoden: To the gate. Draw your swords!
Man: Theoden is hurt
Man: Make way!
Gamling: We cannot hold much longer!
Theoden: Hold them!
Aragorn: How long do you need!
Theoden: As long as you can give me.
Aragorn: Gimili
Theoden: Timbers!
Man: Brace the gate!
Theoden: Shore up the door!
Man 1: Make way!
Man 2: Follow me to the barricade.
Man 1: Watch your backs!
Man 3: Throw another one over here! -Higher!

Gimili: Enemies are going to use long ladders to scale the keep. Prepare the explosives and I am itching for some action </text>
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 <text>Objective 7: Battle of Helms Deep has begun. Survive the war
Aragon: Ladders Legolas take them down

Gimili: I do not mind this many but Captain there is too many enemies climbing the ladders we may have to pull back to the inner walls</text>
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 <state name="war10" posX="42" posY="25" >
 <text>Objective 7: Battle of Helms Deep has begun. Survive the war
Theoden: The fortress is taken. It is over.
Aragorn: You said this fortress would never fall while your men defend it. They still defend it. They have died defending it!
Aragorn: Is there no other way for the women and children to get out of the caves?
Aragorn: Is there no other way?
Gamling: There is one passage. It leads into the mountains. But they will not get far. The Uruk-hai are too many.
Aragorn: Send word for the women and children to make for the mountain pass. And barricade the entrance!
Theoden: So much death. What can men do against such reckless hate?
Aragorn: Ride out with me.
Aragorn: Ride out and meet them.
Theoden: For death and glory?
Aragorn: For Rohan. For your people.
Gimli: The sun is rising.
Theoden: Yes. Yes! The horn of Helm Hammerhand shall sound in the deep, one last time.
Gimli: Yes!
Theoden: Let this be the hour when we draw swords together.
Theoden: Fell deeds awake. Now for wrath. Now for ruin. And the red dawn!
Theoden: Foro Eorlingas!

Gimli: Select this tower if exist if not rebuild it</text>
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 <state name="war11" button="sniper-shoot" >
 <text>Objective 7: Battle of Helms Deep has begun. Survive the war
Theoden: The fortress is taken. It is over.
Aragorn: You said this fortress would never fall while your men defend it. They still defend it. They have died defending it!
Aragorn: Is there no other way for the women and children to get out of the caves?
Aragorn: Is there no other way?
Gamling: There is one passage. It leads into the mountains. But they will not get far. The Uruk-hai are too many.
Aragorn: Send word for the women and children to make for the mountain pass. And barricade the entrance!
Theoden: So much death. What can men do against such reckless hate?
Aragorn: Ride out with me.
Aragorn: Ride out and meet them.
Theoden: For death and glory?
Aragorn: For Rohan. For your people.
Gimli: The sun is rising.
Theoden: Yes. Yes! The horn of Helm Hammerhand shall sound in the deep, one last time.
Gimli: Yes!
Theoden: Let this be the hour when we draw swords together.
Theoden: Fell deeds awake. Now for wrath. Now for ruin. And the red dawn!
Theoden: Foro Eorlingas!

Gimli: Now Select shoot to let Gandalf know were still alive note that shooting will stop any more enemies from spawning (no turning back) otherwise just wait until your satisfy playing</text>
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 <state name="war12">
<text>This concludes Helms Deep map I hope you enjoy this game
press the blue button to finish this map

Developed By: someguy(afflication with Youtube), and Connectflashdots(afflication with Fandom)</text>
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<arg>
Thank you for playing viewers and/or players. Please visit:
https://shattered-colony.fandom.com/wiki/Shattered\_colony\_Wiki

someguy's channel
https://www.youtube.com/channel/UCpoT1MbLu2UkS7ThJakN-sg

We also have a discord channel we hope to be part of the community.

by Connectflashdots
someguy
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