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Honey Dressing

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Used in: | First aid/Medication

The **Honey Dressing** is a healing item which was added in update V.0.1 to **Green Hell**.

## Basic Info

**Honey dressing** has disinfectant, antihistamine, and antiseptic properties. Known as the holy grail of bandages, it can be used on most wounds without the risk of contracting infection. This dressing is best used for Rash, Infection and Laceration wounds.

## Update History

**Crafting**
Fuel

**For information pertaining specifically to the fuel found in story mode, see Fuel Can**

## Basic Info

**Fuel** is a combustible material that can be used to increase the lifespan of a burning fire. To add **fuel**, open the backpack and pick up the item you wish to use. Then drag it on to the highest point showing above the fire. Each combustible item will add a certain percentage of fuel to the fire. Large items such as sticks, planks and charcoal will add more fuel to a fire compared to smaller items such as feathers.

## Types of Fuel

The following items can be added to extend burn length of a fire:

 Animal Droppings

 Bamboo Stick

 Bird Nest

 Charcoal

 Dry Leaf

 Feather

 Fiber

 Molineria Leaf

 Plank

 Rope

 Small Leaf Pile

 Small Stick

 Stick

 Tobacco Leaf
Metal Blade

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Throwable: | Yes

The Metal Blade is a tool and melee weapon which was added in update V.0.5.0 to **Green Hell**.

## Basic Info

They are used to hunt animals, Gather resources or to defend yourself against the Natives throughout Green Hell. It is one of the strongest blades and lightest.

## Update History

**Blades**

**Crafting**
Poison Dart

Used in: | Bamboo Blowpipe

The **Poison Dart** is a weapon ammunition which was added in Animal Husbandry update V.2.3.0.

## Basic Info

The **poison darts** are ammunition to be used with bamboo blowpipe. They can be crafted by placing unfinished darts on to a poison dart frog using the frog stretcher. To use **poison darts** the player must equip the blowpipe, the darts will automatically be loaded and reloaded as the player uses the blowpipe.

**Poison darts** can be used to put capybara, peccary and tapir to sleep for a short time. Using the poison darts on other animals will cause them to die. However, they are not effective when used in combat with natives.

## Update History

**Weapons**
Mud Roof With Notch

Restrictions | Require Modular Frame

The **Mud Roof With Notch** is a Custom Building Attachment added in the Expanded Shelters Update V.1.3.0

## Basic Info

The **mud roof with notch** allows the player to access the next floor when constructing multistory buildings. To climb to the next level the player will need to place a ladder within the notch once the roof has been constructed.

To build a **mud roof with notch** the player will first need to build a modular frame structure, consisting of either of bamboo or wood. Once the frame has been completed the player can then add the roof. Select the **mud roof with notch** from the notebook and place the blueprint over the modular frame. Pressing the `Right Mouse Button` the player can rotate the roof in to a suitable position. Pressing the `Left Mouse Button` will start construction.

Once the **mud roof with notch** is completed the player can then add a ladder to gain access to the area above, or it could also be used as a skylight, placing water collectors or small planting boxes under the notch.

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images Needed***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

## Update History

Short Mud Wall, Mud Roof With Notch, Ladder, Bamboo Ladder.
Mighty Camp Challenge

**Mighty Camp Challenge** is a game mode added in V.0.1 to Green Hell

## Basic Info

The **Mighty Camp Challenge** requires the player build a camp using certain buildings within a 3 day time limit.
As with all challenges the player will begin the game with basic starter blueprints and will need to gather materials in order to craft weapons and tools.

When beginning the **mighty camp challenge** the player will spawn at the mighty campsite. The blueprints for the six required buildings have already been laid out. Using nearby resources the player will need to complete construction of each structure. The buildings can be completed in any order the player wishes.

Once the last building has been constructed the **mighty camp challenge** is completed.

## Challenge

Time Limit: 3 Days

Starting Location: 47'W 21'S

Objective: Build a mighty camp by building the following structures:

## Tips

* Focus on survival first, put up a small fire, drop coconut bowls to collect water. It's suggested the player completes construction of the Log Bed first.
* Collect plenty of meat and bones, you're going to need to keep your energy up. You don't have to sleep to maintain your energy, instead it can be refilled by eating cooked meat and mushrooms.
* Stock up on stones, sticks, rope.
* Build one or two fires early, as the water filters will need charcoal.
* Have at least two backup axes ready.
* Make sure you have bandages handy, watch out for aggressive animals and natives.
* Keep track of time: Check your watch, every minute counts.
* Bamboo logs can be found at 40W 23S

## Gallery

* Objective and starting location
* Water Collector Blueprint
* Water Filters Blueprint
* Weapon Rack Blueprint
* Medium Shelter Blueprint
* Log Bed Blueprint

## Update History

 V.0.2.1 | Load game no longer is present in challenge mode.

**Challenges**
Leeches

## Basic Info

**Leeches** are small worm-like animals. They will attach themselves to the player with a sucker and feed on blood. Having a **leech** is not fatal. However they will reduced the players sanity by -1 per **leech**, for as long as they are attached to the player.

When the player has a **leech** the inspect icon will also be displayed above the health meter on the left side of the screen.

## Causes

The rainforest has a very moist climate, and **leeches** are everywhere. **Leeches** will attach themselves to the player while they are walking through the forest or water sources.

There is no way to prevent the player from getting **leeches**.

## Treatment

The number of **leeches** attached to the player varies. The player will need to inspect their body to find the location of the **leeches**.

Once the **leeches** have been located, just click on each of the **leeches** and pull them off.

## Gallery

* Leeches on players arm
* Leeches shown in Notebook

## Update History

 V.0.4.3 | Fixed – Leeches can fall off from players hand after placing an armor.
 V.0.1.3 | Improved visuals of leeches.
 V.0.1.2 | Leeches now occur less frequently but in larger numbers.<br.
Leeches sanity numbers reworked, giving player time to act.
Gold Mine Workers Notes

**Gold Mine Workers Notes** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

The **gold mine worker notes** can be found on a table at the illegal gold mine. The document list's all workers and how much each they have been paid. It also shows that several workers are sick.

## Transcription

Team 1.

Rafael Bueno de Campos - $30

Norberto Barroso - $30

Luíza Hamada - $25

Eloá Henriques Lopes - $25

Edson Nues - Sick

Team 2.

Gilmar Guerra Cordeiro - $30

Jonas Tavares Carmo - didn't find anything, didn't get anything!

Ivo Salgado - $30

Miriam Dutra - $25

Vanda Pinho - Sick, no cash

Team 3.

Arnoldo Flores Ribeiro - $40

Túlio Pacheco - Sick, no cash

Erasmo Falcão - Sick, no cash

Camila Castillo - $35

Carla Lima Guedes - Sick, no cash
Global Book Magazine

**Global Book Magazine** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

The article by **global book magazine** is a review of Jake's book, The Spirits of Amazonia. It can be found on a wheelchair in Jake's second vision.

## Transcription

A mediocre book only for enthusiasts

Here is one of the greatest challenges of medicine - how to ensure that aging societies remain in good health? Our lives are getting longer, but the older we get, the more vulnerable we become to various ailments and sicknesses. In his book “The Spirits of Amazonia” Jake Higgins attempts to entice the readers with a story about natives who allegedly never get sick.

However, those who have brought the book hoping for a recipe for a magical remedy, are in for a bitter disappointment.

Until recently, the Yabahuaca tribe lived in complete isolation. Jake Higgins was the first to find them and, supposedly, learn their secrets. If that's the case, he isn't sharing them in his book. Instead, Higgins is skirting around the subject, every several pages assuring us with great vigor of the unusual immunity of the Yabahuaca, but failing to provide any details. He entices us with descriptions of herbs and fungi that eventually turn out not to have any unusual properties. Or he presents ritual medicinal procedures that to a reader with access to modern medicine seem to be bringing more harm than good. It's hard to say whether the author wasn't able to put his thoughts on paper in an efficient manner or failed to encourage the natives to reveal the truth - or if this whole “eternal health” hype was simply a cheap marketing trick.

We already know what's not in the book. So, what \*is\*? Mostly descriptions of everyday life of the natives inhabiting the jungle, who have no electricity or internet access, and use primitive tools. While clearly interesting, their customs, culture and religion are not as shockingly different from the ways of other similar tribes as to justify calling Higgins's expedition revelatory. One might feel compelled to ask whether it was worth it to disrupt the peace of these people only to write a book with so little to offer.

The book can therefore be recommended only to those passionate about the culture of South American indigenous people and enthusiasts of long-lost civilizations. Without a doubt the customs of natives cut off from modern technology can be fascinating to enthusiasts. The rest of the readers are in for a disappointment.
Mud Charcoal Furnace

Restrictions | No Cooking Points

The **Mud Charcoal Furnace** is a Building in Green Hell added in the Mud Update V.0.5.0

## Basic Info

The **mud charcoal furnace** is used to make large quantities of charcoal. Once built the player will need to fuel the **mud charcoal furnace** with wood.

Sticks, Small sticks and planks can be placed inside the **furnace** as fuel each have varying efficiencies in filling up the furnace. Once the **mud charcoal furnace** has been filled with wood the player will need to add one Mud Brick for the door.

It takes 44 Small sticks, or 22 Sticks, or 6 Planks to fully fill the charcoal furnace.

The player can now light the **furnace** using a firestarting tool or torch. Once lit the **furnace** will burn the wood and produce 15 charcoal pieces and 3 campfire ash.

It takes 20 minutes from ignition to completion for the process to complete.

A video about the topic https://www.youtube.com/watch?v=PDswaJSr6G4

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images Needed***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.
* An Empty Mud Charcoal Furnace.
Native Passage

## Basic Info

The **native passage** is a cave tunnel system. Both entrances to the tunnel are marked with tribal totems. Inside the tunnel can be found iron veins which can be mined for iron ore. Stones and obsidian stones can also be found on the caves floor.

The first entrance can be found not far from the Plane Crash Cave. The second entrance requires the grappling hook and leads down to a river valley. To the south west can be found the Abandoned Tribal Village.

## Items

 Obsidian Stone

 Iron Ore

 Small Stone

 Big Stone

## Trivia

The second entrance to the native passage was updated during V.1.0, it was raised from floor level and now requires a grappling hook to reach it.

## Gallery

* First entrance
* First entrance coordinates 42W 22S
* 2nd entrance grappling hook access
* Second entrance coordinates 43W 23S

## Gallery - Early Access

* Second entrance
* Second entrance coordinates 43W 23S
Larva

The **Larva** is a species of passive animal in Green Hell.

## Basic Info

**Larva** are small yellow insect grubs. They can be found living in tree stumps located around the rainforest floor. **Larva** can also found by harvesting spoiled fruits.

**Larva** can be used as bait for small traps such as the Stone Trap or used as bait for fishing rods.

When cooked **Larva** grants 5 protein.

## References

*For information pertaining specifically to the real-world Larva, see the relevant Wikipedia article*

## Update History

**Animals**
Mouse

The **Mouse** is a species of passive animal in Green Hell.

## Basic Info

**Mice** can be killed with one hit by most weapons and throwing stones. They can also be caught using a Stone Trap or a Cage Trap. The mouse can be harvested for 1 raw Mouse Meat . The meat then can be cooked, smoked or dried and eaten.

Once dead, the **mouse** body weights 0.8 kg and can be carried in the backpack. Until the meat is harvested, the body does not decompose or spoil.

## Description

The mouse is a small rodent characteristically having a pointed snout, small rounded ears, a body-length scaly tail, and a high breeding rate. Certain kinds of field mice are locally common. In nature, mice are largely herbivores consuming any kind of fruit or grain from plants. Mice are a staple in the diet of many small carnivores.

**Mice** can be found throughout the rainforest and in caves as well as in places where humans generally settled such as camps. They are small in size and can be hard to spot as their gray coloring tends to blend into the environment when they are not moving. When the player is in close proximity to a **mouse** they will flee out of range of the player and make high-pitched squeaking noises.

## Harvest

To pick up a dead **mouse** and place it in your backpack, press `E`.

To harvest the **mouse** from your backpack, first press `Tab` to open the backpack, then use the `Right Mouse Button` to harvest.

If there is no room in the backpack to pick up the dead **mouse**, the player can also use the `Right Mouse Button` while the **mouse** is on the ground to harvest the meat.

## References

*For information pertaining specifically to the real-world Mouse, see the relevant Wikipedia article*

## Update History

**Animals**
Oasis Cave

## Basic Info

Located at the waterfall oasis is one of the smallest **caves** in green hell. Providing a small amount of shelter with just enough space to place a fire. Inside the **cave** can be found ore veins which can be mined for iron ore. Stones and obsidian stones can also be found.

A caiman lizard can often been seen running inside and around the entrance of the cave.

The convenient placement of this cave at the starting point of story mode makes it very useful as a roof for a fire or a dryer without any further preparation.

## Items

 Obsidian Stone

 Iron Ore

 Small Stone

## Gallery

* Coordinates shown on player watch.
* Small cave
Hunter Challenge

**Hunter Challenge** is a game mode added in V.0.2.0 to Green Hell

## Basic Info

The **Hunter Challenge** requires the player to collect meat from 13 different animals within a 3 day time limit. The player will begin the game with basic starter blueprints and will need to gather materials in order to craft weapons.

**Hunter Challenge** tests the players skill of tracking, hunting and killing animals.

Once the required animal has been killed and meat harvested it will be removed the the objective list.

## Challenge

Time Limit: 3 Days

Starting Location: 38'W 20'S

Objective: Collect meat from the following animals

## Tips

* Keep organized:- Meat and bones are heavy, throw them out to avoid carrying too much weight.
* Only carry the necessary:- make sure you have bandages handy, watch out for aggressive animals and natives.
* Killer hits:- Aim for the head for instant one shot kills.
* Keep track of time:- Check your watch, every minute counts.
* Eat on the move:- Keep a eye out for fruits and mushrooms.
* Most of the meat can be found around starting location. It's a good idea to finish the bamboo bridge at 37W 20S, as it gives you access to the Anaconda Island area where you will find guaranteed spawns of Caiman Lizards, Armadillo and Tortoise.

## Update History

 V.0.2.0 | New challenge - Hunter (Hunt down listed animals) -Added.

**Challenges**
Knifes

## Basic Info

**Knives** are tools you can use to break small trees or plants, or kill and harvest animals or natives. However it is not recommended to fight Natives with them due to their short range.

## Types of knives

There are 5 Weapons that can be used to harvest bodies, Stone Blade, Bone Knife, Obsidian Blade, Obsidian Bone Blade, and Metal Blade. While Stick Blade is called a blade you cannot use it to harvest dead bodies.

* Stone Blade
* Bone Knife
* Obsidian Blade
* Obsidian Bone Blade
* Metal Blade

## Crafting

The Obsidian bone blade cannot be crafted only found.
Key

Used in: | Story Mode

The **Key** is only available in story mode.

## Basic Info

The **key** unlocks the storage building located at the airport. It can be seen on top of the radio at the airport. To collect the **key** the player will first need to use the radio. While talking on the radio Jake will bang his fists on the table, this will make the **key** fall on to the table. Once the radio cut scene has ended the player will now be able to pick up the **key**.

To unlocked the storage building, look at the lock and press `E` to use the **key**.
Goliath Birdeater Ash

The **Goliath Birdeater Ash** is a material which was added in update V.0.1 to **Green Hell**.

## Basic Info

**Goliath Birdeater Ash** is a material which can be combined with the leaf bandages to craft the goliath dressing. **Goliath Birdeater Ash** can be found by harvesting a burnt Goliath Birdeater Spider.

The **Goliath Birdeater Ash** can be eaten, however it is not recommended.

## Crafting

The Way to Craft:

1. Find, kill, and pick up a Goliath Birdeater Spider
2. Cook the spider until burnt
3. Harvest
4. Craft a bandage with the **Goliath Birdeater Ash**
Melted Iron Ore

Used in: | Crafting

The **Melted Iron Ore** is a material which was added in Mud Building update V.0.5.0 to **Green Hell**.

## Basic Info

**Melted Iron Ore** is a material which has multiple uses. It can be obtained from processing Iron Ore mined from caves or by melting Small Cans or Large Cans in the Mud Forge.

Once processed, the **Melted Iron Ore** can be combined with molds to craft a number of tools and weapons.
Long Bamboo Stick

Used in: | Building, Crafting

## Basic Info

Long Bamboo sticks are obtained from cutting down smaller bamboo plants. The player can carry five long bamboo sticks at once, but cannot interact with anything else in the game until these are dropped or used.

Long Bamboo sticks can be harvested to produce Bamboo Sticks.

Up to 20 long bamboo sticks can be stored in a Stand - Long Bamboo Sticks. Long bamboo sticks taken from a stand will prevent a Centipede from spawning. Otherwise there is a chance to spawn a centipede when picking up large bamboo sticks directly from the ground.
Injured Hunters

Helping **Injured Hunters** is a quest action only available in the Spirits of Amazonia Game Mode.

## Gameplay

After being attacked by the Waraha tribe, some of the Mu'agi hunters have been injured. To gain the trust of the village the player will need to find and help these injured hunters.

## Basic Info

**Injured hunters** can be found taking refuge in or around caves. The player will need to make sure they are fully equipped to deal with any type of wound the hunter may have.

When the player finds a injured hunter, they will need to determine what kind of treatment they need to issue. In most cases the body inspect icon  will be displayed on the hunter. This means the hunter has a open wound such as abrasion, a deep laceration or venomous bite. Others may have the inspect icon followed by a fever  and water icon, these will display a number showing the level of sickness inflicted.

Vomiting Tribe Members need to be treated by:

He has food poisoning. You can heal him giving him charcoal, water lily, bone soup or painkillers.

Look at the number within the food poisoning icon up to his head. Depending of the number you can use a different treatment. Each charcoal heal 1 stack, water lily 2 stacks and bone soup/painkillers even more I think.

To treat the **injured hunter**, open the backpack and drag your chosen method of treatment on to the hunters wound. If the hunter requires oral treatment, this can be done by dragging the item on to the hunters head. If the correct method of treatment has been selected, the **tribal hunter** will thank the player and disappear.

Once the injured hunter has been treated the player will earn 30 trust points. Returning to the village, the player will be able to see the hunter they saved fully recovered and going about his daily tasks.

## First Aid Items

Depending on the type of wound the **injured hunter** has, the player may need the following items;

* Leaf Bandage
* Ash Dressing
* Tobacco Dressing
* Rainforest Ants
* Painkillers
* Unknown Mushroom
* water

## Gallery

* Inspect icon displayed on the hunter
* Injured hunter found in a cave
* Hunter after treatment has been applied
Mud Mixer

Restrictions | Requires Resources

The **Mud Mixer** is a Building in Green Hell added in the Mud Update V.0.5.0

## Basic Info

The **mud mixer** is used to make mud bricks. In order unlock the **mud mixer** blueprint the player will first need to discover mud.

Once built the player will need to place two pieces of mud and one ash pile in to the **mud mixer**. Water then can be added to the **mixer** using a water container such as the coconut bidon. It is recommended not to place the **mud mixer** under a shelter, as when it is raining the **mud mixer** will fill with rain water. Saving the player from having to use a water container to fill it. The **mud mixer** will need to be filled with 160 units of water.

After all resources have been added to the **mud mixer** the player will need to mix the mud, to do this press `E`. The **mud mixer** will then produce six mud bricks. Once all the mud bricks have been removed from the mixer, it will then be ready to be refilled again with more resources.

## Gallery

* Mud Mixer
* Player mixing mud to make bricks.
* Mud Mixer with mud bricks.
* Mud Mixer with mud ready to use
Green Hell Wiki/Top section

**About**
The Green Hell Wiki is the most comprehensive source of **Green Hell** information.

We are maintaining 3,759 pages and 751 articles since August, 2018.

If you have any questions or concerns, feel free to ask anybody from the community or simply leave your comment in the wiki's discussion page or join the discord.
If you wish to make edits, read the wiki rules and help page beforehand.

**Green Hell** can be purchased through Steam for Windows PC and is also available for PS4, Xbox One and Nintendo Switch!

**Quick Links**

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Peacock Bass

Please help improve this if you can. The Discussion page may contain suggestions.Reason: "*Needs updating with in-game information*"

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Please help improve this if you can. The Discussion page may contain suggestions.
Reason: "*Needs updating with in-game information*"

The **Peacock Bass** is a species of passive animal in Green Hell.

## Basic Info

The **Peacock bass** is a large diurnal and predatory freshwater fish native to the Amazon and Orinoco basins.

The **Peacock bass** is most commonly found in Waterhole.

Angelfish and Discus Fish and Unknown Mushroom 1 can be used as bait to catch peacock bass using a fishing rod or trap, or you can use any type of spear to catch the **Peacock bass.**

## Harvest

* Peacock Bass Meat
* Fish Bone

## Trivia

*For information pertaining specifically to the real-world Peacock Bass, see the relevant Wikipedia article*

## Update History

 V.0.1.2 | Fish no longer should disappear when backpack is full.

**Animals**
Overturned Jeep

## Basic Info

The **overturned jeep** is found next to a damaged bridge lying in a river bed. Various food items can be found along with the metal bidon. Road tracks can be seen on either side of the bridge; following the tracks to the south will lead the player to the Drug Facility, while following them to the north will lead to the Elevator Cave.

## Items

 x2 Candy Bar

 x1 Snack

 x1 Bidon

 x1 Painkillers

 x1 Fuel Can (Story mode)

 x1 Grappling Hook (Survival mode)

## Flora

Below is a list of the most common plants and trees found at this location:

* Coconut Palm Tree
* Brazil Nut Tree
* Fan Leaf Palm
* Raffia Palm

## Wildlife

 Brazilian Wasp

 South American Tapir

 Mouse

 South American Rattlesnake

## Gallery

* Damaged bridge
* Coordinates shown on players watch.
* Notepad Comments
Monstera Deliciosa Flower

Used in: | CookingPlant Cultivation

The **Monstera Deliciosa Flower** is an item in Green Hell, added in V.0.1

## Basic Info

**Monstera deliciosa flowers** also known as ‘unknown flowers’ can be collected by the player from the monstera deliciosa plant. If the flower is not removed from the plant and left to grow, it will ripen into the monstera deliciosa fruit.

The **monstera deliciosa flower** can be used in plant cultivation to grow the monstera deliciosa, however it will need to be dried first. Flowers will naturally dry within 12 hours if left in the players backpack. If space in the players backpack is limited, the flower can also be placed on the lower half of the dryer.

The **monstera deliciosa flower** is consumable, however it will cause food poisoning.

## Cooking

Level of hydration changes based on the cooking vessel used
10\* = half coconut shell

 ****Monstera Deliciosa Flower Brew**** | 0

## Trivia

In the plant cultivation update V.1.1, a decay timer was added to the **monstera deliciosa flower** which enabled the flower to dry and be used to cultivate plants.

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images needed***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

## Update History

Fixed - Monstera Deliciosa Flowers and Fruit items' names don't have each word starting with capital letter.
Palm Leaf

Used in: | Building

## Basic Info

**Palm Leaves** are obtained either by cutting from Fan Leaf or Raffia palms or by picking up fallen ones underneath the trees. They can be used to build various structures.

The player can carry six **palm leaves** leaves at once, but cannot interact with anything else in the game until these are dropped or used.

Dry **palm leaves** can be collected for use as a Dry Leaf.

## Update History

 V.0.1.3 | Decreased palm leaf numbers in raffia tree, it's easier to pick up dry leafs now.
Peacock Bass Meat

Used in: | Cooking

The **Peacock Bass Meat** is a consumable food item in Green Hell.

## Basic Info

**Peacock bass meat** is the product of killing and harvesting a Peacock Bass. The meat can be cooked on a fire, smoked, stewed or placed on a drying rack. The meat is a good source of protein and energy when cooked.

## Meat Values

* When eating any raw meat there is a chance of parasites

Level of hydration changes based on the cooking vessel used

10\* = half coconut shell
Green News

**Green News** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

The newspaper article by **Green News** dated on Tuesday April 2018, reports on the first detections of a new unknown virus. It also describes the first symptoms of the virus, a high fever and blue sub-dermal lesions.

The **Green News** newspaper article can be found in Jake's third vision.

## Transcription

Unknown Virus Detected in Brazil

It's been a week since Brazilian hospitals shared information about new occurrences of an unidentified virus. To date, a dozen cases have been reported.

For safety reasons, the patients are isolated. Most of them have slipped into a coma, and the doctors describe their condition as serious. Tests are being conducted to identify the virus and its mutations. Currently, the patients are provided with symptomatic treatment, whose aim is to increase their comfort.

Authorities urge citizens who show suspicious symptoms or have been in contact with an infected person to get checked in at the nearest hospital. One of the first symptoms of the infection are high fever and pale blue subdermal lesions. The authorities also assure the public that the situation is under control and there is no risk of an outbreak.
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Reason: "*Page needs removing as the french Green Hell wiki has been created and is linked on main page*"

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**A propos**
Le Wiki Green Hell est la source d'information la plus complète sur **Green Hell**.

Nous entretenons 3,759 pages et 751 articles depuis août 2018.

Si vous avez des questions ou des préoccupations, n'hésitez pas à demander à n'importe qui de la communauté ou laissez simplement votre commentaire dans le wiki. discussion page ou rejoindre discord.
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Poison Dart Frog

The **Poison Dart Frog** is a species of passive animal in Green Hell.

## Basic Info

The **poison dart frog** comes in a variety of colors and can be found along the banks of rivers and ponds. They are harmless if left alone. However, if the player attempts to pick up the dart frog while it is alive, they will receive a whopping eight stacks of venom poisoning (or as little as 5 stacks) along with the usual one stack of fever. If not treated quickly, this will result in the player's death even from full health.

A living **poison dart frog** can be used by the player in the frog stretcher to craft poison darts. The player will need to make sure they are highly prepared to deal with the consequence from picking up a live frog while prepping to craft darts.

Once dead, **poison dart frog** can be harvested for one raw dart frog meat. The meat can be cooked, smoked, or dried and--technically--eaten. However, it is highly inadvisable to eat dart frog meat in any form; doing so will result in twenty stacks of food poisoning and will almost certainly result in death if not treated quickly.

## Trivia

Previous to the Animal Husbandry update V.2.3.0, the **poison dart frog** was the only animal that could be picked up alive. This was changed during the update when three more animals, the capybara, peccary and tapir could also be caught alive and picked up the player.

When picked up alive by the player, the **poison dart frog** can be removed from the backpack and place back on the ground. Where it will then start to jump around and continue on its daily routine.

Real life: In the wild these frogs can be lethal only if eaten or licked. When kept in captivity the **dart frog** lose their toxicity due to the lack alkaloid-rich foods.

## References

*For information pertaining specifically to the real-world Poison Dart Frog, see the relevant Wikipedia article*

## Gallery

* Dart frog notebook page
as seen in the tutorial
* Early Access developer concept art

## Update History

 V.1.0.0 | New AI - Dart Frog

**Animals**
Plane Crash Cave

## Basic Info

A small cave can be found at the site of the **plane crash**. The tail of the plane is just outside the cave entrance, while the cockpit can be seen hanging on the cliff edge above the cave.

Inside the cave can be found various items, including the log bed which will unlock both log and bamboo log bed blueprints.

Natives can usually be seen patrolling the nearby bamboo forest.

## Items

 x1 Beef Jerky

 x3 Green coconut

 x1 Coconut Bowl

 x1 Large Can

 x2 Small Empty Can

 x3 Large Empty Can

 x1 Campfire Ash

 x3 Charcoal

 Obsidian Stone

 Iron Ore

 Log Bed

## Flora

Many different types of flora can be found in the surrounding areas of the **plane crash cave**, below is a list of the most common plants and trees found at this location:

* Bamboo
* Banana Tree
* Fan Leaf Palm
* Raffia Palm
* Unknown Mushroom 4
* Unknown Mushroom 5

## Wildlife

 Caiman Lizard

 Rattlesnake

 Jaguar

 Three Banded Armadillo

 Tapir

 Capybara

 Goliath Birdeater Spider

## Gallery

* Tail of crashed plane
* Cave entrance
* Small cave with log bed
* Coordinates shown players watch
Note From Mia

**Note From Mia** is a story item which was added in update V.0.1 to **Green Hell**.

## Basic Info

The **Note From Mia** can be found during the tutorial on a table next to Jake's gift, the smart watch. It appears that Mia has set drink on the note, staining it. There are also a couple of dark water drops on the note, suggesting Mia may have been crying when she wrote it.

## Transcription

I'm at the village.

Call me with the radio when you wake up

P.S There's a little gift for you!

Love Mia
Map

The **Map** is a navigation tool added to Green Hell in V.1.0.

## Gameplay

Before being able to use the **map** the player will first need to find it. There are several **maps** to be found, each can differ depending on the game mode being played.

Once the player found the first **map** it can be accessed by pressing `M`, to zoom in press the `RMB`

```
pressing F will bring up the player smart watch. When multiple **maps** have been found, the player can toggle between them using the arrows on the bottom left hand side of  exploration. The players position will not show on the **map**, however by using the GPS compass the player will be able to pin point their current location.

```

## Location

The location of each **map** part differs between story and survival game modes. The **map** parts can be found in the following locations;

*Story* Locations

* Map 1: Abandoned Tribal Village
* Map 2: Airport
* Map 3: Omega Camp

*The Spirits of Amazonia* Locations

* Map 1: Steamboat
* Map 2: Drug Facility
* Map 3: Airport
* Map 4: Airport
* Map 5: Jake's Tent

*Survival* Locations

* Map 1: Drug FacilityAirport

* Map 2: Steamboat
* Map 3: Main Village

## Completed Story Maps

Story Mode

* Map 1
* Map 2
* Map 3

## Completed Spirits of Amazonia Maps

Spirits of Amazonia Game Mode

* Map 1
* Map 2
* Map 3
* Map 4
* Map 5
* Composite Map

## Completed Survival Maps

Survival Mode

* Map 1
* Map 2
* Map 3
* Map 4
* Composite Map

## Third-Party Maps

These are Fan made maps and may not be completely accurate.

* This map is made by Zovya at https://www.reddit.com/user/Zovya, it does not show the new location added in the water update.
* Trailblazer map by KuzoKelly does not show locations and is intended for players who want to print this map off and use it to explore and make empirical discoveries, and mark their camps etc..
* Story Mode map by KuzoKelly Contains Spoilers! User Beware!
* Map by Danton1688 at https://www.reddit.com/user/danton88/
* Map with location information, all markers and additional markers for unmarked caves by igelei Contains Spoilers! (May not have all spawns for Rusty Axe/Machete)
* Composite Cave Map with superposition

## Update History

 V.1.0.3 | Fixed - Cannot attack/use triggers after using Map with Watch.
 V.1.0.0 | New – Map Areas.
 V.0.3.0 | New Map Area.
Piranha Meat

Used in: | Cooking

The **Piranha Meat** is a consumable food item in Green Hell added in V.0.1

## Basic Info

**Piranha Meat** is the product of killing a Red-Bellied Piranha. The meat can be cooked on a fire, smoked, stewed or placed on a drying rack. **Piranha Meat** is good source of protein and will provide a small amount of energy when cooked.

## Meat Values

* When eating any raw meat there is a chance of parasites

Level of hydration changes based on the cooking vessel used

10\* = half coconut shell
Obsidian Blade

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Throwable: | Yes

The **Obsidian Blade** is a tool and melee weapon which was added in update V.0.1 to **Green Hell**.

## Basic Info

An obsidian blade is primarily a tool gather resources but it can be used as a weapon for defence. However it is not recommended as the obsidian blade has a very short range and the risk of injury to the player is very high.

The obsidian blade is superior to the Obsidian Bone Blade in weight and durability.

## Update History

**Blades**

**Crafting**
Natives

*This article is a stub. You can help Green Hell Wiki by expanding it.*

The Waraha Tribe are aggressive NPCs in Green Hell.
They're known to charge you while others have an accurate ranged attack, yelling wildly.

## Basic Info

**Natives** are human members of tribes living in *Green Hell*.

They can be found throughout the jungle and can usually be heard singing before being sighted.
When aware of your presence, they will scream a warning sound to alert fellow tribesmen.

Axes, Spears and Archery (when proficient) are effective ways to defeat **natives**. A Headshot with any arrow or a thrown spear will kill a native.

If you leave fires burning for extended periods of time Natives will come to attack your base. They will either try to destroy any player build structure or kill the player. Usually they will stay a while outside the camp for some time. It is advised to take them out, before they start their attack.

### Blade Native (Waraha Warrior)

Blade warriors are armed with the Stick Blade or the Obsidian Bone Blade and will close in quickly to attack when alerted of the player's presence. They have fast movements and are difficult to flee from, but can be evaded by crossing a river or going into a cave. Blade natives also have a limited range attack where they can pick up and throw stones with reasonable accuracy. They often drop the blade they wield when killed.

Their stonethrowing can be exploited to farm small stones in the same manner that Tribal arrows can be farmed.

### Bowman Native (Waraha Hunter)

Bowmen carry the Tribal Bow and have an unlimited supply of Tribal Arrows. When alerted of the players presence they engage at a distance. The bowman's aims is accurate, however their attacks can be dodged by moving when the native fires. Tribal Arrows that have missed can be collected by the player. Bowmen drop the Tribal Bow and Obsidian Bone Blade they have been using when killed.

Tribal arrows can easily be farmed in large quantities by maintaining your distance to a bowman making use of a stream or a bridge while moving in and out of his sight using a tree for cover. The bowman will draw his bow out when he spots you. Moving behind cover will cause him to continue to trace your location, firing his shot into the trunk behind which you are standing leaving an easily retrievable arrow behind.

### Spearman Native (Waraha Spearman)

Spearman are pure melee fighters armed with a Tribal Spear. They are a bit slower than Blade Natives, but because of their greater range they are significantly more deadly. They will drop their spear if killed.

### Waraha Thug

Added in the Spirits of Amazonia Part 2, they are armed with Two-handed axe. Notably known for taller than the rest of the tribe as well as wearing a mask which prevents players from headshotting them. Also takes about a dozen or so arrows to kill.

## Gallery

* Native with blade
* A tribe in a camp
Medium Shelter

Effects | Provides cover from rain

The **Medium Shelter** is a non custom Building in Green Hell.

## Basic Info

The **Medium Shelter** is only available as part of the Mighty Camp Challenge.

It can not be built or blueprints obtained in the current survival game mode.

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images Needed***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.
* Medium Shelter Blueprint as shown
in Mighty Camp Challenge game mode
Grappling Hook Gun

Used in: | Climbing

**Grappling Hook Gun** is a item which was added in update V.1.0 to **Green Hell**.

## Basic Info

The **grappling hook gun** is an attachment for the grappling hook. It allows the player to climb extremely high ledges, which can not be reached with via grappling hook.

When climbing up or down, the player will need to look at the climbing point and press `E` to start the climbing sequence. A short animation will play followed by a cut scene with the player re-emerging on the other side.

**Grappling hook gun** climbing points are marked on the map with the  icon.

## Location

The **grappling hook gun** can be found in the following location;

Story Mode: Alvarez Cave

Survival Mode: Alvarez Cave

## Gallery

* Alvarez Cave
* Grappling Hook Gun
Hyacinth Macaw

The **Hyacinth Macaw** is a species of Passive animal in Green Hell.

## Basic Info

**Hyacinth Macaw** are blue and yellow colored birds that can be seen flying around the jungle canopy. They are mainly located near rivers and swamp areas and will squawk loudly when the player is near.

**Hyacinth macaws** can occasionally be seen landing on rocks and fallen trees. Using a ranged weapon such as the bow and arrow or by throwing stones, the player can kill the **hyacinth macaw** while it is resting. Walking too close to the **hyacinth macaw** while it is perched will cause it to fly away.
Once killed, they can be harvested for one macaw meat and six feathers.

Unlike scarlet macaws, dead **hyacinth macaws** cannot be found on the rainforest floor.

## References

*For information pertaining specifically to the real-world Hyacinth Macaw, see the relevant Wikipedia article*

## Gallery

* Hyacinth Macaw killed with bow & arrow
* Hyacinth Macaw shown in backpack after being killed

## Update History

 V.0.1.2 | Parrots sounds are less aggressive.

**Animals**
Golden Artifact

Coordinates: | 36W 42S

**Golden Artifact** is a legend quest item which was added in V.2.0.1. It is only available in the Spirits of Amazonia Game Mode.

## Basic Info

The **golden artifact** is a large plate made of gold with holes cut in to it. The Mu'agi tribe holds strong beliefs in the power of this sacred object. Unfortunately it was stolen from the tribe. It will be left up to the player to retrieve this item and return the **golden artifact** to its rightful place.

To find the **golden artifact**, the player will need to swim through the bottom rear of the half sunken steamboat. It is advised the player uses the air pockets available while navigating the keel of the boat, to avoid unnecessary drowning. To reach the **artifact**, the player will need to enter the lowest deck, that is resting on the river floor. The **golden artifact** can be found in a large crate at the end of one of the boats corridors. Press `E` to pick up the artifact.

The **golden artifact** will be stored on the players backpack and can be seen hanging from the bottom of the food section. The player will not be able to interact with the artifact.

It can only be used as part of the cursed water legend.

## Location

The **golden artifact** can be found in the following location;

Spirits of Amazonia Mode: Steamboat

## Gallery

* Golden Artifact found in a crate.
* Golden Artifact coordinates
* Golden Artifact shown hanging on players backpack.

## Update History

 V.2.0.1 | New Mode - The Spirits of Amazonia.
Jaguar

Please help improve this if you can. The Discussion page may contain suggestions.Reason: "*Needs updating with in-game information*"

**This article may need cleanup to meet quality standards.**
Please help improve this if you can. The Discussion page may contain suggestions.
Reason: "*Needs updating with in-game information*"

The **Jaguar** is a species of Aggressive animal in Green Hell.

## Basic Info

Jaguars will attack if the player wanders too close to them and may result in Lacerations.

If you don't stop looking at the jaguar, it won't attack you, but if you turn your back, the jaguar will attack you.

Unprovoked, Jaguars may remain stationary or move about slowly, and can be heard from a relatively safe distance.

The player may defend themselves using any weapon, though only certain ones, such as the Spear being thrown or using a bow, may be useful in killing a Jaguar.

The most effective way to kill a jaguar in-game is throwing a spear or shooting an arrow directly to its head, it is easily done when it is making its way slowly to the player.

## References

*For information pertaining specifically to the real-world Jaguar, see the relevant Wikipedia article*

## Gallery

* Encountering a jaguar
* Jaguar killed
* Jaguar killed by a spear
* Jaguar info in Notebook

## Update History

**Animals**
Goliath Dressing

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Used in: | First aid/Medication

The Goliath Dressing is a healing item which was added in update V.0.1 to **Green Hell**.

## Basic Info

Acts as a normal bandage, with the added effect of preventing infection.

Due to the time-consuming nature of attaining Goliath Birdeater Ash, it is recommended to use Ash Dressing in place of this, as ash dressing produces the same effect at a much more affordable price.

## Crafting

Goliath Dressing = Leaf Bandage + Goliath Birdeater Ash

## Update History

**Crafting**
Parasites

## Basic Info

**Parasites** are organisms that obtain nourishment from living inside a live host. They can be ingested by the player in any of several ways and will cause increased consumption of all nutrients: carbohydrates, fats, and protein.

When the player has a **parasite**, the icon of a stomach  is displayed above the health meter on the left side of the screen. The number beside the icon indicates how many **parasites** the player is afflicted with. The higher the number, the more quickly nutrients will be consumed.

Parasites are more of an annoyance than a real threat, as antiparasitic foods are very common in-game; for instance one can drink unclean water in an emergency if severely dehydrated and eat antiparasitics right away to clear the parasites.

## Causes

**Parasites** can be contracted by ingesting infected food or other material:

* Any uncooked meats.
* Drinking dirty or unsafe water.
* Eating with dirty hands.

## Treatment

Parasites can be treated by eating the following foods, either raw or stewed;

* Unknown Mushroom
* Indigo Blue Leptonia
* Guanabana Fruit

## Update History

 V.1.1.0 | Fixed - Player gains more parasites than stated in infolog when drinking dirty/unsafe water.
 V.0.2.1 | Missing info about parasites stacks - fixed.
Metal Spear

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Throwable: | Yes/No

The **Metal Spear** is a tool and melee weapon which was added in update V.0.5.0 to **Green Hell**.

## Basic Info

This spear has the highest damage of the game, even higher than the Tribal Spear, and can take out a Native in only two hits. It also has the same range as the Bone Spear so does not have the disadvantage of the Obsidian Spear's shorter range.

## Update History

**Crafting**