recursal/Fanatic-Fandom huggingface dataset:
Renke Drei’Pfennig

Orc, male

**Appearance:**  His skin is rough and gray, revealing a square and unpleasant face.  You notice the nails on his hands are extremely long, thick enough to almost be claws.  His hair is long and black, kept in two braids which run down his back.  One of his tusks is broken, and the other looks like something intricate has been carved into it.  He's dressed in dark grey scale mail with brown leather fringe, with the hilts of two long knives rising from sheathes at his shoulders. Looking closer, you see the hilts are also made on bone, and like with his tusk, have been carved with intricate designs and runes.

**History**: Renke assumed leadership of the Gurvaljin Ir four years ago. He got the thieves' guild out of slaving, but is rumored to be pretty brutal with his competition. He owns and operates The Bottle and Blade, which he uses as a front for his guild's more nefarious work
The Godbound

**Symbol:**A circlet with tiles for a number of gods on it.

**Nicknames:**The Universalists, the Rabble Rousers, the Pickers and Choosers, the Desperate, the God Lovers.

**National Background:**Probashi and Arran

**Public Goals:**Ours is a holy quest, one passed down to us not just by one god, but by an entire pantheon.  The lines of race and nation that once divided us are no more, banished by the horrors of the Reckoning.  We unworthy few who have survived must seek to understand what folly caused such a cataclysm to rise up and imperil us all, and to do that, we will require all the wisdom and understanding that the world has yet to offer.  One cannot tie themselves down to a single god or goddess, it was hubris such as that which doomed us all. Only by accepting that we are all one great humanity may we ever hope to cure the ravages of the Myst Scarred and in doing so, find our redemption.

**Rumors:**While they may preach universalism, the truth is that the Godbound are rife with warring cults and factions.  Their Inquisitors would be far more greatly feared if they weren’t constantly turning on one another. Trust no potent arcane magic with them, for they believe such things are the very heresy that caused the Reckoning.

**Composition:**Paladins, Blood Hunters, Clerics, Druids, Warlocks

**Personality Archetypes:**Mage hunter, street prophet, rabble rousers, healer to the poor, charlatan oracle, paranoid inquisitor.

**Deep Runs:**Holy texts, cultist relics, arcane tomes, magic items, bones of saints, stone and masonry.

**Leadership:**Despite constantly shifting churches and cults, the Godbound have a surprisingly centralized system of power.  The reach of the authority of this centralized power changes from day to day, depending on the mindset of each individual cult, and which particular fanatics happen to be around.  The current Thousandfold Voice of the Tempest is in service to the dead god Amoth, God of Justice and Mercy. Killed by the demon princes Orcus, Demogorgon, and Rimmon.

**Members:**  Narek - Erani's tutor.  Edjo **-** proselytizes doom.  Jullian **-**makes money**.**
Keothi “The Unslain” Vaimei-Laga

Goliath, female.

**Appearance**: White skin, dark stained tattoos, braids, stern features, white eyes.

**Bio**: The Sun Chaser's old captain was a Dwarf, Hashem something.  He had a Run go sour two years ago and lost more than half his crew to the Abyss. Rumor is Keothi killed him for it, threw him screaming over the edge of the ship, and declared herself captain.  Sounds like she crewed up and has been playing pirate with the Sun Chaser ever since, not risking the Mysts herself. Keothi drew most of her crew from a thieves guild in the Roosts.  Not some Tribald Alliance guild either, the opposition. They call themselves the Gurvaljin Ir, or just the Gurvaljin for short.  It’s a Lothari word, “threepenny blades” but everyone just calls them the Gurvaljin though.
Anahit Avakian

One of the three Dzayn, the hidden leaders of the Hovivner. Like most of her Clan, she wears red face paint in a stripe pattern across her face. Her red hair is drawn into a tight pony tail, and her utterly black eyes peer out from beneath her bangs. She is usually found wearing worn and beaten leather armor.

The party first encountered her within the Hovivner Barrows, where she utilized her illusion magic to show them where Adeben had gone. However, they unleashed a horrible beast within the Undercity, and she tracked down Quark within his roost on the Gauntlet to make it very clear that she held him responsible.
Fanko

Fanko est un Yokai Gallica de la tribu des Mignons. Il invente des enfants de couple et cache des sentiments pour Shippie.

## Biographie

Il aime beaucoup créer des enfants de certains couples, mais il semblerait que ce ne soit que pour impressionner Shippie.

## Personnalité

Fanko est timide et introverti de base, mais dans le fond, il essaye de se donner confiance en faisant des "fanchilds".

## Pouvoirs

Avec les données de deux personnes précises, il est capable de fusionner leur ADN pour former un troisième être, il fait un enfant pour faire simple. Il peut aspirer de l’énergie vitale avec ses deux embouts et voler pendant un cours instant avec ses ailes.

## Apparence

Fanko est un garçon de taille moyenne à la peau beige clair, des yeux bleus, des cheveux en bataille roses en dégradé violet et des petites ailes blanches. Il porte sur son crâne un cœur rose avec deux longs embouts dorés, un pull mauve avec par dessus une combinaison rose tenue par une ceinture de la même couleur que son pull et des bottes arc-en-ciel.

## Autre

-Il est un personnage majeur de l’event « La furie de Shippie »

-Sa toute première création fut Brouillanyan
The Bawdy Marauder

Quaark's old Sky Ship, though the rumors are that they've gotten into slaving.

Said rumors were somewhat confirmed when a Creet woman named Yaya Kone accused Quaark of just that. Her accusations led them to the Roost, and the Bawdy Marauder's First Mate Gasthyr. Gasthyr and his lieutenant were in the middle of some strange arcane ritual, and the human sacrifice they had prepared led some weight to the claim that they'd been engaging in slave taking.
Giuseppe the Impressive

## Appearance

A tall, blue-green, strangely attractive lizardman. Like Jeff Goldblum, but if Jeff Goldblum were the bipedal lovechild of a chameleon and a poison dart frog. Brightly-colored and likely expensive garments, which after many years of wear have begun to look, shall we say, a bit shabby.

## Stuff You Know

* A Friend at the Gambler's Fall
* The Best Chicken
* The Battle of the Bards
* Markus the Tall is a Jerk

## Baubles and Gems

* Wand of Entangle
* Potion of Cure Wounds
* Potion of Cure Wounds
* Potion of Spider Climb
* Crystal conduit rod
* Crappy crystal pendant
* Gold cord Satin coat: yellow, once gold
* Blue plumed cap
* 2 tiny sapphires
* 1 dose Beholder’s Eye (hallucination, introspection)
* 3 hits Faerie Wings (so happy, you could fly)
* Heavy crossbow
Markus the Tall

**Appearance**:  Raven black hair, resplendent was dark purple dye, nothing about the dwarf before you is subtle.  It doesn’t cover up his pockmarked face, or the missing tooth, or the smarmy smile. He’s wearing no mail, dressed instead in a dark purple costume of some sort, fiddling on a lute with ringed fingers. Three of those fingers are missing on his left hand, the sign of someone taught cheating at the Gambler's Fall.
The Hovivner

**Symbols:**  A near infinite variety.

**Nicknames:**  The Underlords, the mushroom kings, stumpies, the underfoot

**National Background:** Togari

**Public Goals:**  Make money off of shrooms.

**Rumors:**  The stumpies have eyes and ears under every part of the city, they are in every house, pulling the strings in every faction.

**Composition:**  Druids, rangers, rogues, bard

**Personality Archetypes:**  Mute mushroom forager, illusion born assassin, fungi artist

**Deep Runs:**  Dirt, mushrooms.

**Organization:**  A council of 3 Dzayn, who keep the various factions in line.

**Members:**  Anahit Avakian **,** Arban Bilguun,
Ines Riberio

**Description:** Red scaled and 7'1", Ines is covered in golden rings pierced through their ears, eyebrows, and snout. They have a love of fine silks, and wears them whenever they can get a hold of them. Like most Arran's, they shadow their eyes.

**Bio:** One of the Oarscrew underneath the Barron on the Gauntlet.
Arran

*"I traded with knights and the Dragonborn lords they served for fine Arran steel, when they let me near their castles and keeps.  I even saw their Dragon Queen, once, though rumors be she croaked in the Reckoning."*

-Skycaptain Mandukhai (Retired)

**Homeland**: The Midlands

**Former Capital:** Terceira

**Composition:** Light skinned humans and Dragonborn of many colors, all of who ignore gender and are neutral with their pronouns.
Utish Errovash

**Description:** The first thing you notice about Utish is that he has a truly stunning hat. Almost as wide as his shoulders, it is so vibrantly purple as to make his skin seem blue by comparison. He's large for a Drow, broad shouldered and strong, and has a habit of cursing practically with every other word.

**Bio:** Utish is an Oarmans on the Gauntlet underneath the Barron. He has some history with the Tribald Alliance, and makes no secret of it. He's a trouble maker, and loves Rhotudan with all his heart and soul.
Dalir Tehrani

Male Melzakeen

**Faction:** Tribald Alliance

**Description:** There isn't really a question of who Dalir works for, as there are only so many people in Spirithil who can afford to deck their foot soldiers in ornamental golden plate mail. It looks like an antique, something from long before the Reckoning. While it's clearly had expert smiths maintain it, it's also clearly been battered around a fair bit. That might very well be blood along the knuckles.

**History:**
Aurea Criado

Arran Dragonborn, female.

**Appearance:** Short for a Dragonborn, they stand well under 6 feet tall, their broad shoulders and arms betray a they at the forge.  Their scales might at one point have been white, but they are so covered in soot and ash that she could easily pass themselves off as a black dragon.  They wear loose pants and no shirt, with heavy leather gloves on both hands. Never seen without their hammer. There is a grey frill around their neck, and their eyes are ice blue.

**Bio**: She runs a smithy named the Armored Heart within the Grey Markets.
Faces You've Met

* Adeben Con'Trallah - The watch commander for the Blackcoats within the Captain's Quarter.
* Aksel Kriegpriester - Aurick's half brother, and Oarscrew on the Gauntlet under Ines.
* Anahit Avakian - One of the leaders of the Hovivner.
* Atlan Trueeye - The former captain of the Gauntlet, now retired.
* Aurick Lügepriester - Oarscrew on the Gauntlet.
* Azbara Jos - One of the two humans who directed the Wyrd Beast assault upon Rhotundan.
* Ceyda Yıldız - Alkarenil scout on the Gauntlet, wielding a bow made of flame.
* Ines Riberio - Dragonborn Underboss on the Gauntlet.
* Jia-Qa - Eirani's childhood friend.
* Jochi Temuujin - The Huntsman who stalks the party for reasons unknown.
* Kamran Sassani - A scholar for the Reclaimers. He was escorted by the party on a Deep Run to the Village of Napal
* Karina Stonehardt - One of the crew leaders upon the Gauntlet.
* Khulan Bat-Erdene - The Navigator of the Gauntlet under Ines.
* Kryx Twiceburned - Captain of the Gauntlet.
* Left Handed Barren (The Barron) - The second crew leader on the Gauntlet.
* Lubov Solokov - One of the Oars Crew on the Gauntlet, formerly of the Gurvaljin Ir.
* Marux - Kobold scout and keen eyes on the Gauntlet.
* Matias Abreu - Under the Barron, Matias is an Oarman on the Gauntlet.
* Narantsetseg Luk - Kidnapped from Rhotudan by Azbara Jos, he is a scholar of the Wyrd Mysts.
* Narek Terzian - Eirani's mentor, and a scholar of the Great Library.
* Panya Gamal - The second in command of the Blackcoats within the Captain's Quarter.
* Ramin Shah - Melzakeen owner of the Styx Oarsman.
* Renke Drei'Pfennig - The leader of the Gurvaljin Ir thieves guild.
* Seedeekee Konnahtay - First Mate on the Gauntlet.
* Sherrideen - The leader of the Aleph.
* Uatchit Tammam - Umari Oarscrew on the Gauntlet.
* Utish Errovash - A drug indulgent Oarsman on the Gauntlet.
* Vasco Sago - the owner of the Leaky Bucket in the Grey Markets.
* Walter Gerrig - Godbound baker.
The Monster of the Deeps

After disrupting the mysterious Azbara Jos' ritual circle, the party unleashed a horrible creature into the depths of the Undercity. They fled, leaving the Gnomes of the Hovivner Barrows to deal with the creature.

Or so they thought, for one of the leaders of the Hovivner tracked down Quaaark, and made it abundantly clear with the blade of her knife that she held them responsible for dealing with the creature.
Mitieło

*"Il meno possente ma il più furbo fu, Mithielo detto l'azzurro, di tutti gli immortali che avessero camminato sulle terre e acque. E rinchiuso nell'azzurra roccaforte, adornato da bianchi focolari, e lucenti candelabri , solingo e nella cupidigia, nella gloria del proprio potere, Mithielo cupamente rimuginava, il pensiero volto alla guerra."* — Racconti del Fiume , libro II, cap. I "Degli Immortali.

**Mithielo**, detto **l'Azzurro**, fu un Immortale, appartenente alla Casa di Pvaloe. Figlio di Pvaloe e di Maersma.

## Etimologia

Il nome **Mithielo** deriva dal e significa letteralmente "Azzurro".

## Biografia

### Origini e giovinezza

Mithielo nacque da Pvaloe e Maersma, il più giovane di tre figli, Brkyr e Neftkar .

Durante la giovinezza fu molto amico di cugino, tuttavia essendo figlio di suo padre crebbe secondo il credo degin seguito, accentuò la propria ost
Ljos

**Ljos** is the goddess that created Faethey and that created the six Faetheyan races. She founded Ljos' Crusade to find the Erth Gems.

## Biography

### Skopun

When Ljosith and Myrkrith collided it created Faethey, the Storm, and the six Erth Gems, with the Lifstone (Gem of Life), she created all life, but when Myrk wanted to kill all life she created the six races and gave each of them each gem to keep safe from Myrk. Since Ljos couldn't kill Myrk she crafted the Luminiblade, the weapon that can seal Myrk.

### The Faetheyan Promise

#### Finding the Hero

At the attack on the Festival of Ljos, a young man had picked up the Luminiblade to fight off the Blights of Myrk, that man's name is Christian. Ljos came down to Faethey to clear out all Myrken influence when the Blight had left the scene and took Chris up with her to Lysing. Up there she asked him if he wanted to take the blade and defeat the Blights, to which he denied. After some consideration, though, he decides to accept the quest. And so a team was formed to find the Erth Gems and defeat the Blights of Myrk.

## Personality

Ljos is prudent, serious, and steadfast. She can tell when something ails them, either if it's something physical and mental, and she always aims to help those in need. Her powers are limited to not harm anyone which reflects her personality in which she's never unfair, rude, angry, or acts in any way that might be hurtful to others.

She believes that she is the path to salvation, as she is the origin of all life and warmth, while Myrk subverts the elements and creates a dead, cold, and unfeeling world around him, and this dogma has formed the belief system centered around her.

## Powers and Abilities

### Powers

* **Myrk Awareness**: She seems to detect Myrken influence around her, she did when she talked to Andre, she sensed the Myrken powers lurking in him.
* **One Way Forcefield Generation**: As she cannot attack others, she can defend, with her Light Shield, a one way barrier which an attacker from the outside penetrate the shield, but if an attack was on the other side, they could penetrate.
* **Levitation**: To show her grace, Ljos is able to levitate as far and high as she sees fit. It doesn't seem to drain her, so she can maintain airtime for a long time.
* **Self Body Size Manipulation**: She can distort her body in such a way that she can change her proportions, height, weight, etc. It is not known if this ability extends to aesthetic changes (Hair color, skin color, etc.)
* **Quasi-Immortality**: She can live for hundreds of years and not age a day, but she can still be killed by normal means, but the fastest way is to puncture the core on her chest.

### Abilities

* **Diplomacy**
* **Charisma**

## Relationships

### Allies

* **Christian**
* **Christine**
* **Chraig**
* **Andre**

### Enemies

* **Blights of Myrk**
	+ **Aria** - Vengeance
	+ **Dr. Jules Juliac** - Delusion
	+ **Valea** - Distrust
	+ **King Hraun Moltakorn** - Wrath
	+ **Senator Septilious** - Greed
	+ *Unknown Sixth Blight* - Betrayal
Davi Garro

**Appearance**: Short for an Arran man, broad shouldered and heavy waisted, Davi has nevertheless paid meticulous attention to their appearance. Their delicate black curls are carefully framed about their face, their chin strong, their goatee glistening with oil.  They have a large gap tooth, made visible when they sneer, which is often.
The Nets

A vast open space webbed by fishing lines and titular nets, with the world's most terrifying drop, the Nets are not for the faint of heart. Scavengers work their way through them, picking up the floatsam brought up by the Wyrdshards.  They sell what they find in the Grey Markets, be it random pieces of rock and earth, scrap metal, or even errant birds.
The Battle of the Bards

Every year, someone named the Antiquarian throws something called the Battle of the Bards. You don't know who or what an Antiquarian is, or what a Battle of the Bards is, for that matter. Still, it seems insulting that you haven't been invited to perform. Marcus the Tall has, last year, and he's never let you live that down.
Ceyda Yıldız

**Appearance:** With olive skin, thinning hair, and one milky white eye, Ceyda is one of those rare elves for whom age is starting to show. He wears his old Alkarenil military uniform every day, keeping it from falling to pieces with needle, thread, and Art.

**Bio:** The Gauntlet's second scout, he has been known to summon a longbow made of flame.
The Horrible Creature

The strange floating creature the party found trapped within a circle of runes, deep within the Undercity. It attempted to bargain with them, reaching into their minds to offer them the death of their enemies if they let it free. In the battle with Azbara Jos, it escaped, and true to its word eliminated the Mage.

As the party ran, they heard it laughing within their minds.
Ramin Shah

**Ramin Shah**

Melzakeen Dwarf

**Appearance:**  Ramin is constantly adorned with expensive silk clothing, often dyed in bright violet and tan, and wears rings and necklaces with large, colorful gems. He carries with him a set of kukris on his belt, each one with a topaz on the hilt. He sports a long red beard, and similarly colored long hair. His amber eyes show great mirth, regardless of how far into his cups he is.  His voice is light and giddy for a dwarf, even one of the Melzakeen, though he slurs a little as if drunk even when sober.

**Bio:** Bartender and co-owner of the Styx Oarsman.
The Captain's Quarter

## **Description**

Right up along the Edge, the Captain's Quarter is where the more reputable Deeprunner Crews come to rest their weary bones between runs. It is a rough and tumble place, just barely kept under control by the Blackcoats, the perfect environment for an enterprising crew to sell their haul and make their fortunes. Most of the Captain's Quarter is made of ships, piers, and docks. Many Topsiders live there, but many more only go there to work, tending to the Deeprunners and their Sky Ships who bring the Roost its bounty.

## **Inns**

**The Bottle and Blade**

Owner:  Renke Drei’Pfennig

Description:  A large, one story wooden affair, one of the few proper buildings in the Captain's Quarter. The place even has a basement, and rumor is that it's got an entranceway to the UnderCity.

**(G) The Styx Oarsman**

Owner: Ramin Shah

Description: The first floor is a squat and square building, a single door on the rightmost side leading inside. Next to that door, still on the outside, is a staircase leading up to the second floor, a mastless Cog with a thatched roof that holds the inn’s sleeping quarters.

## **Points of Interest**

**(M) The Watchtower**

Owner: Adeben Con’Trallah

Description: The Aleph maintain a three story tower of warped wooden planks here, painted black with paint long chipped and faded by time.
Sahiba Arslan

Drow, male

**Appearance**: Bald head, brown eyes, veiny, pockmarked purple skin.  He has a round but gaunt face, a very anemic and frail build, and a small scare of his left hand.  He wears deep purple cloth, rich and vibrant, and expensive looking spectacles of silver on his nose. He wears a pendant with an eye staring out from within a purple background.

**Bio:** He is a fence within the Grey Markets.
Side Quest: Get a Gig

Your talents have gone unappreciated since you joined up with the Gauntlet. You'll never get to play at the Antiquarian's Battle of the Bards if you don't get to perform. Aren't you supposed to find a bar to serve as your patron or something? Really show the world what you're capable of!

* Quest Reward: An Invite to the Battle of the Bards
Safie Ghasemi

**Appearance**: Not all Malzakeen women have a beard, but Safie certainly keeps hers well groomed. Which is oss, as she appears to have recently been bleeding from one nostril. She doesn't seem to notice, as the blood has now dried on her face. She scratches at her arms continuously as she looks up at you.
The Aleph

**Symbols:**None.

**Nicknames:**The Blackcoats.

**Typical Background:**Umari.

**Public Goals:**Do you have any idea how complicated it is to hold this city together?  I’m not just talking about stopping it from burning to a cinder either, though that by itself is its own ceaseless task.  Constant warring factions, criminal gangs, additions, repairs, and new developments. We are this close to snapping apart at any moment.  The Blackcoats are all that stops that from happening, every, single day. We tend the trees, sure, we ensure that there are more than enough Wyrd Shards to keep the whole damn thing aloft.  But more importantly, we stop you nutters from ripping things apart with your petty squabbles. That’s why there will always be Blackcoats, so learn to deal with it.

**Rumors:**Rumor is that the Blackcoats eject repeat troublemakers from the city.

**Composition:**Primarily Genasi, some humans.

**Personality Archetypes:**Stern watchguard, investigator, busy beaurocrat, druidic gardener.

**Deep Runs:**Earth, rocks, crops, and wood.

**Leadership:**Sherrideen

**Members:** Sherrideen, Panya Gamal**,** Adeben Con’Trallah, Acenath Abdi
The Undercity

Spirithil is a massive city, built haphazardly on top of itself. With no central planning, and space at a premium, the Undercity is substantially larger than the topside could ever be. Narrow stairs, cramped passageways, and sub-basements quickly lead into the dank and the dark of the Undercity. It is a mostly lightless place of fungus and twisted roots, for who would bring flame into that domain of wood? The Hovivner rule much of it, a secretive and isolationist culture, but it is far too vast a domain for them to control it all.
Celal Buruk

Male Alkarenil

**Faction:** The Reclaimers

**Appearance:** Though it is always difficult to determine age among the Alkarenil, Celal seems young. The white of his robes are pristine, even for one of the Reclaimers, and someone has taken the time to embroider them with something that looks almost like gold thread. How he keeps them clean among the much of Spirithil is anyone's guess.

**History:**
Jochi Temuujin

Dark and lean, he is a relatively plain man. He tends to wear a brown poncho over his likewise colored studded leathers. He has done his best to style his black hair to look like a bard or other Lothari, but it doesn't look quite right. His half smiles seems wrong too, and his green eyes are always looking about as if he sees something you can't.
Karina Stonehardt

Umari woman

**Appearance**: Karina dresses in grey leathers that are heavily stained with sweat and other unknown liquids.  She doesn’t have any obvious weapons except for a heavy knife in a sheath at her back, though it looks like it would be better for skinning than it would for combat.  The pelts she wears over her shoulders reinforce this, though the iridescent scales on it aren’t from any creature that you’ve ever heard of. Light blue lines run along her face and hands, though if they are tattoos or paint you can’t tell. When she speaks, her voice is deep and resonate.

**Bio:** Karina is one of the two Crew Leaders of the Gauntlet, and is responsible for Guiseppe, Quaaark, Gog, Eirani, and Iraa.
Aksel Kriegpriester

**Appearance:** He's missing a few teeth, and he's got a bit of a lisp as a result, but otherwise Aksel is a vision of cleanliness. He picks, polishes, and cleans his armor and clothing meticulously. He's never seen without a basket tied to his back, a basket from which small mewing noises can occasionally be heard.

**Bio:** Aksel is Aurick's half brother, and Oarscrew on the Gauntlet beneath his Underboss Ines.
The Missing Blackcoat

The leader of the Aleph, Sherrideen, charged the party with finding her missing blackcoat. Adeban Con'Trallah was last seen entering the Undercity, following up on rumors that the Wyrdbeast attack had originated from there. While searching the Undercity for the missing Aleph, the party instead liberated the Lothari scholar Narantsetseg Luk from Azbara Jos' ritual. When asked about Adeban, the Lothari said only:

> *"I remember hearing a scuffle, but they had me hooded at the time.  They mentioned something about taking him to the **Underkiln**, I don't know what that is.  I speak Umari, did I mention they were talking Umari?*
>
>
Ibis

**Cette page est une traduction directe de la page du Wiki anglais du Prince des Dragons, tout le crédit en revient à la communauté anglophone et à leur magnifique travail.**

## Autres informations

### Acteur

Ian James Corlett [VO]Benjamin Gasquet [VF]

**Ibis** est un puissant mage faisant partie des Elfe des Ailes du Ciel. Il a toujours été un lien entre Elfes et Dragons, et ses visites à la Flèche de la Tempête sont devenues plus fréquente depuis la mort d'Avizandum.

## Apparance

Ibis a les cheveux bleu pervenche courts et clairs dans un style dégagé. Il y a diverses marques le long de son visage et des marques de style runique sur ses bras qui brillent lors de l'exécution de sorts. Il a deux cornes courbées des deux côtés de sa tête, et leur coloration passe de l'obscurité à la lumière.

Jusqu'à présent, Ibis n'est montré que portant un type d'armure elfique, avec un tour de cou en saillie et une jupe longue. Sous ses vêtements d'extérieur, il porte un pantalon ample accompagné de bottes en métal.

Il porte généralement un bâton, décoré d'une pierre primitive du ciel au milieu, entouré de plaques de métal ressemblant aux ailes d'un oiseau.

## Personalité

Ibis est un des rares elfes qui voient la bonté des humains. Il ne se sent pas insulté quand Callum remarque qu'il n'a pas d'ailes et admet que peu d'Elfes des Ailes du Ciel naissent avec. Ibis semble se soucier grandement du bien-être émotionnel et physique de la reine Zubeia, et dit qu'elle n'est plus consciente. Ibis a ri quand Callum lui a demandé de lui apprendre la magie céleste, mais est deveu intrigué à cause de la connexion à l'Arcanum Céleste de ce dernier, disant qu'il n'a jamais entendu que c'était possible. Il est aussi inquiet pour le sécurité de Azymondias et ordonne à Callum de l'emmener au loin, sachant que si il venait à mourir, tout espoir serait perdu.

Néanmoins, Ibis revient pour offrir son aide, montrant sa loyauté et son courage, sachant rester dans son camp malgré une issue incertaine.

## Compétences et aptitudes

### Connexion Primitive du Ciel

En tant qu'elfe des Ailes du Ciel, Ibis tire ses pouvoirs du Ciel.

### Maitrise de la Magie du Ciel

* **"Manus. Pluma. Volantus:"** En prononçant cette incantation, les runes sur les bras d'Ibis les transforment en ailes, lui permettant de voler.
	+ Un dessin de la saison 3 suggère qu'il peut aussi ne transformer qu'un seul de ses bras en aile, lui permettant de manipuler une arme avec l'autre. Mais cette possibilité doit encore être confirmée.

## Anecdotes

* Le nom "Ibis" a une origine latine signifiant "Oiseau échassier".
* A l'origine, Ibis avait été imaginé pour être un vieil homme sage, possiblement âgé de plusieurs siècles, similaire à Gandalf du *"Seigneur des Anneaux"*. En revanche, son design final le fait apparaitre jeune, ce qui a poussé l'équipe à chercher un acteur plus jeune pour la voix.

## Références

1. ↑ TDP Site officiels - Personnages
2. ↑ We're the creators Aaron Ehasz and Justin Richmond, Ask Us Anything! from 16.12.2019
3. ↑ Wikipedia
4. ↑ Hot Brown Morning Potion 12 - 36:50
Azbara Jos

**Appearance:** A bald man in his forties dressed in red robes, with the blue tattoos of an Umari magic user on his forehead.

**Bio**: Azbara was one of the two humans who directed the Wyrd Beast assault upon Rhotundan, battling Iraa within the Great Library. He was later found in the Undercity of Spirithil, leading cultists in some sort of strange ritual, having dragged along the kidnapped Lothari scholar Narantsetseg Luk. The ritual was interrupted, and the strange and twisted entity captured within a ritual circle was accidentally set free in the scuffle, immediately turning on and killing Azbara.
Races of the Old World

While the nations that bore their names are gone, many recall the world as it once was before the Reckoning. Bloodlines have grown increasingly mixed, but these are the wellspring from which they came.

* Alkarenil - The Elves from the Northland mountain city-state of Elithium
* Togarai - Red skinned Gnomes from the Northlands, master alchemists and arcanists.
* Probashi **-** Pale skinned dwarves hailing from the Midlands.
* Melzakeen - Once famed for their enormous open air markets, these dwarves have brown skin, red hair, and golden eyes.
* Creet - Bronze skinned Halfling merchants, whose Sand Skimmers once roamed the deserts East of Dunpoli
* Arran - Olive skinned Humans and Dragonborn, gender neutral pronouns, who once served the Dragon Queen Amanderath Guimaraēs.
* Umari - Fair skinned Humans and Genasi from the frozen Southlands.
* Lothari - Merchants, scoundrels, and academics, the dark skinned Lothari humans were the center of civilization.
* Goblinoids - The goblin races are as welcome as any other Topsiders.
House Cunha

**Symbols:** An upside down red spider

**Nicknames:** The Red Kiss

**National Background:** Arran

**Commodities:** Silks, fabrics, and dyes

**Rumors:**  While they on the surface deal with silks, spices, and dyes, it is rumored that the Red Kiss are merely a front for a gang of assassins.

**Known Members:** None
Kryx Twiceburned

Goblin, female

**Faction:** The Gauntlet

**Appearance:** There is no doubt she’s a goblin, but despite the sickly skin and jagged teeth her eyes burn with a fierce red intelligence.  Something else burns there too, though it’s harder to name. She’s dressed in simple leathers, with heavy metal gauntlets baring vicious talons on each hand.    She speaks with a raspy voice, as if her throat had been badly burned by smoke and flame.

**Bio:** The Captain of the Gauntlet, Kryx tolerates no nonsense onboard her vessel, and cares deeply for her crew, being fiercely protective of her ship.
Yaya Kone

**Appearance:** Dark tan skin like all the Creet, she's dressed in a simple white dress with a dirty green sash around her waste.  Unlike the immaculate white clothing of most of the Creet, the white in her cloth is faded.  Her face is has some wrinkles, but despite her age and small stature she's broad shouldered and strong.  Her eyes burn with something, though it is hard to tell what.  Though she picks at her fingernails when she speaks.

**Bio:** Yaya accused Quaark of being a slaver, and then the First Mate Gasthyr when the Aarakocra proclaimed his innocence. Her accusations sent the party into the Roost, where they found the Bawdy Marauder's First Mate and Lieutenant engaged in some arcane ritual, with a human sacrifice to boot.
Lotë Pchyr

*"Il volto di Pchyr non aveva localizzazione, non era nè saggio nè ingenuo, eppure recava vivo il ricordo di tristi tempi passati e di futuri giorni felici. I capelli erano scuri come le ombre del crepuscolo, e in capo segni di un antico passato; nei marroni occhi riflettono inquietudini. Venerabile come un re coronato da molti inverni, eppure fu vigoroso come un dio nella pienezza delle sue forze che oramai consisteva in inganni e menzogne. Vulnerabile e al contempo attaccante poichè nell'ambiguità vive"*

— Il Consiglio Celeste , libro II, cap. I, "h".

## INFORMAZIONI PERSONALI

### TITOLI

signore dei cavalli, o' cavallaro, Alleato cavallaro

## BATTLE

### GUERRE

Elfabur, Avanzata Ovest, Avanzata sud, Guerre di Successione

**Pchyr** è un Immortale, ed anche uno dei più potenti esseri rimasti nelle Terre Abitate. Figlio di Elauqsa e Anatea, nacque circa nel ed ha due fratelli : Anchaerloth e Serfin .

In quanto nipote di Seffin sua nonna paterna, egli era a buon diritto considerato membro della Casa di Ruff , mentre da parte di madre (figlia di Anchaerlimn) egli discendeva dagli abitanti delle terre Peckrurar ; inoltre era anche imparentato con la Casa di Brkyr attraverso il suo padre Elauqsa.

Durante la Seconda Era fu tra coloro che più si oppone all'influenza di nella Terra di e più volte combatté al fianco del cugino e delle forze di contro l. Durante la Guerra fu l'araldo di suo cugino e prese parte sia alla Battaglia di che all'A di ; fu tra coloro che suggerì a Isildur di gettare l tra le fiamme del , ma non venne ascoltato.

fu membro del Consiglio Celeste , continuando ad opporsi all'ormai rimontante potere di Nel

Iinvece il Consiglio, il quale i rappresentati dei decisoro il destino e la costituzione della .

## Descrizione

### Aspetto e Carattere

Non si sa quando nacque Pchyr , alcuni pensano attorno l'anno 1000 SE, presso i le casate del basso corso del Ghirgaard, a est del Feener, dove poi si sarà combattuta l'Elfabur. I suoi genitori erano Elauqsa ed Anatea, mentre Anchaerloth e Serfin erano i suoi fratelli minori.

Da piccolo fu cresciuto dalla nonna paterna Seffin, e fu educato come il padre e dove fu addestrato all'arte della guerra e della politica da suo zio Pvaloe, istruito nelle arti come la storia, la musica e la poesia da Maersma.

### Poteri e abilità

Pchyr, insieme a Brkyr e Neftkar, fu probabilmente uno degli esseri più potenti vissuti. Parlava fluentemente ogni lingua degli uomini.

Oltre alla grande conoscenza, Pchyr possedeva anche un'innata abilità marziale: fu infatti Araldo di Elauqsa prima, Neftkar poi. Fece parte dell'Elfabur combattendo anche in prima linea e dimostrandosi un temibile guerriero. Tuttavia la vera forza di Pchyr era la politica: egli era infatti uno dei più astuti condottieri e potente generale. Intraprese assieme a Neftkar l'avanzata Ovest, guidò gran parte degli eserciti di Elauqsa e Anatea, che in futuro divenne il suo esercito.
Alkarenil

*"I seen the crystal spires of Elithium, the capital of the elves of Alkarenil.  Yeh think the elves are snooty now?  Yeh shoulda seen them before the Reckoning struck. Unconcerned with us mere mortals they were, unless their Naarvishi War Mages were wiping us out.  We didn’t know they had a whole nation o’ Drow under them that they were fighting, yeh wouldn’t know it now, but they’d been fighting each other since the beginning o’ time. "*

-Skycaptain Mandukhai (Retired)

**Homeland**: The Northlands

**Former Capital:** Elithium

**Composition:** Olive skinned Elves and purple skinned drow.
Left Handed Barren (The Barron)

Tabaxi woman

**Appearance**: Black grizzled fur, with silver tattoos underneath on her pale skin. The Barron is always lounging, casual despite her facial tic.  She has a low pitched purr of a voice, and bright green eyes that are always staring.

**Bio:** The Barron is the other Crew Leader on the Gauntlet.
TESTBED

"Can I get testbed token???" - nobody

**TESTBED** is a tank in Woomy that is not normally accessible by players. It's used for tanks that are in beta, or removed from the game with no real incentive to bring them back.

## Design

TESTBED has a circular body with a really steep-angled trapezoid attached to it.

## Information

As TESTBED's not accessible to the public, it's merely used by beta testers and developers. It's frowned upon to use it in circumstances outside of the developer server, and abusing it gets the abuser in question (for the most part) permanently demoted.

However, it is accessible to the public only if there's a dev event, which isn't exactly common.

## Trivia

* There originally were two TESTBEDs, one of which was for the beta testers, and another for the senior testers. However, the latter became Developer.
* The name itself was something that was conjured up by Neph, the original developer of Arras. No one knows really what it is.
Seedeekee Konnahtay

Creet woman

**Appearance:** The first thing you notice about her is the Hawk perched on her shoulder. Considering she's a Halfling, the bird is huge, and her gait is slightly stooped to accommodate it. Well past middle age, her tanned skin is worn from many a summer under the blazing sun, and her teeth are stained red from whatever herb she always seems to be chewing. Her speech is halting, and frequently interrupted by long moments staring off into the distance.

**Bio:**. Seedeekee is the First Mate on board the Gauntlet.
The Un'kai

**Symbol:**

**Nicknames:**The Creeps, the Grim, the Soul Slavers, the Tomb Robbers, the Lorekeepers (Faction)

**National Background:** Alkarenil (High Elves), Umar (Humans, Aasimar)

**Public Goals:**The Un’kai seek to preserve all that has been lost to us.  You see before you the few dregs of dead civilizations that have risen to the surface, desperately clinging to those hunks of rock that we have salvaged.  There are too few of us left, struggling amongst the filth to survive. So much of what we were, of who we were, has been lost. Only by unlocking the mysteries of the past can we hope to understand the arcanity behind the Reckoning.  To do that, we require the souls of those who came before share both their wisdom and their folly. Only through the perfection of Necromancy can we hope to gain the arcane understanding that we need to defeat the Abyss.

**Rumors:**The Creeps hoard arcane magic, not trusting any but their Arun’kai (Arch-Magi) to wield it.  They seek to enslave the minds and souls of every single Topsider, sending us all to die among the Wyrdmyst so that they may bind us as Yar’ai.  Fear the Jai Swordmasters (Blade Singers), for few can match their skill at arms. The Un’kai are the most powerful Faction, and that is why they are the most despised.

**Composition:** Warlocks, Wizards, Fighters, and Bards.

**Personality Archetypes:**Cold Arch-Mage, dust old scholar, elegant bladesinger, festidius servant.

**Personality Traits:**Refer to themselves as “we.”

**Deep Runs:**The corpse of anyone considered knowledgeable or powerful.  Ancient magic, spell books, runes, tomes, and artifacts.

**Leadership:**The Un’kai are a cast system, with class determining status

-Arun’kai (Soulstone wizards)

-Arun (Lich and Vampire Wizards)

-Erdo Lorekeepers (Warlocks w/ Speak with Dead, Bards, Soulstones)

-Kier’dath (Craftspeople)

-Jai Swordmasters (Blade Singers)

-Meido (Fighters and living servants)

-Yar’ai (Sentient zombies)
Djoser Teremun

Umari Earth Genasi, male

**Appearance:**  Breaking into middle age, the Genasi's grey face and square jaw are wrinkled with time, and cracked with veins of dull gold.  Copper disks encircle his biceps and are crossed along his broad chest, with a single large disk serving as a belt buckle.  His features seem locked in a permanent smirk, highlighting his grey teeth. He stands short and broad, like most of his kind, wearing an open chested coat of faded purple and flowing breeches.  Despite all of this, speaks very slowly.

**Bio:**  Saved the Efriit's old captain from a bar fight, earning a place on the ship.  Lost the captain in a pirate raid 3 years ago, has been running the ship ever since. Djoser is competitive and boisterous, only too happy to compete with other Sky Ship Captains for a Run.
Vasco Sago

Arran Black Dragonborn, Male (gender neutral pronouns)

**Appearance:** It's hard to tell with Dragonborn, but Vasco appears to be pushing middle age.  He's gone to fat, wearing what must at one point have been a white shirt, but is now so stained that it is mostly yellow and brown, along with a similarly dirty leather vest.  His voice holds the common Arran lisp though, despite the fact that no preening Arran would ever be caught dead in such a state of disarray.

**Bio:** Vasco is the owner of the Leaky Bucket in the Grey Markets.
Hunter

An OG from Diep

### Upgrades to

Predator, Poacher, Shifter, Carnivore, Devastator, Nightseeker, Dual, Spreadhunt, Stacker, Woodsman, Arquebus, Infantryman, Contraband, Ferreter, S-Hunter, Hunter-2, Canasta, Faucile, Huntguard (at level 60), Microscope (at level 60),

### Weapon(s)

* 1 Large Cannon
* 1 Small Cannon

The **Hunter** is a tier 3 tank that upgrades from the Sniper and the Subduer at level 30.

## Design

The Hunter has a circular body with a wide grey barrel. Layered underneath that barrel, there is a thinner and longer barrel.

## Technical

This section may contain inaccurate information.Verification may be needed.
### Large Cannon

The Hunter's large cannon takes 94.25% longer to reload than a Basic's barrel does, has 70% of a Basic's recoil, has 25% of a Basic's shudder and 25% of a Basic's spray. The bullets themselves have 80% of the width of the barrel they originated from as their size, 90% of a Basic's bullet health, 84% of a Basic's bullet damage, the same bullet penetration as a Basic, are 26% faster than Basic's bullets, have 96% of a Basic's max bullet speed, have the same duration as Basic's bullets, are 18.8% denser and 26.5% more resistant than Basic's bullets.

### Small Cannon

The hunter's small cannon takes 94.25% longer to reload than a Basic's barrel does, has 70% of a Basic's recoil, has 25% of a Basic's shudder and 25% of a Basic's spray. The bullets themselves have 80% of the width of the barrel they originated from as their size, 81% of a Basic's bullet health, 71.4% of a Basic's bullet damage, 90% of a Basic's bullet penetration, are 26% faster than Basic's bullets, have 96% of a Basic's max bullet speed, have the same duration as Basic's bullets, are 32% denser and 26.5% more resistant than Basic's bullets.
Humans

The humans are the most predominant race in the world of Saldaria at the time of *The Snow Elf*.

## History

Humans first arrived in Saldaria 30,000 years ago. Unlike the Silari, the humans arrived by boat from elsewhere in the world. Not much is known about their origins before they arrived in Saldaria, but what we do know is they were illiterate and not technologically advanced. In addition, unlike the Snow Elves, humans had no natural affinity for magic, preferring instead to rely upon simple tools. Almost immediately, the Silari took advantage of humanity. Utilising the fact that they could not defend themselves from magic they turned the humans into a working class; using them to build their cities, their roads and provide the Snow Elves with innumerable comforts.

This lasted for several millenia, until in secret select humans and Snow Elves began to couple, resulting in a new race of people - the Wood Elves. These new people were less proficent in magic than their forbears, but this gave the Wood Elves and their allies, the humans, a new strength against the SIlari.

When this was discovered by the Silari, they quickly determined the new threat that the humans and Wood Elves posed (given that humans and Wood Elves can reproduce ten times faster than Silari) and they left Saldaria, abandoning their empire.

Post the disappearance of the Snow Elves, pure humans began to vanish as Wood Elves and humans continued to mix, resulting in humans with a proficiency for magic. The disappearance of the Silari also resulted in a power vacuum that was initially filled by various fiefdoms. However the infrastructure that the Silari left behind made it difficult for individual kingdoms to remain independant, ultimately leading to the Osmian Empire taking charge of almost all of Saldaria. The unification of such a large number of peoples has meant that the Empire has had a considerable number of years of peace without anyone to challenge their dominance.

## Biology

Humans are a fairly robust species, standing at 5'9" on average and displaying a variety of skin tones, hair and eye colours. Due to a small amount of Silari DNA the vast majority of humans have some ability for magic, with very few being unable to use magic at all. They are typically stronger and tougher than their Snow and Wood Elven counterparts, but have considerably shorter lifespans, being lucky to reach 80 years old.

## Notable Humans

* Lily
* Nylah
* King Mathieu of the Osmian Empire
* General Varen
* Lord General Harrod
* Philip Van Der Braam
* Elder Maxis
* Headmistress Analise
The People of Ark’Tammor

* Adeben Con'Trallah - The watch commander for the Blackcoats within the Captain's Quarter.
* Aksel Kriegpriester - Aurick's half brother, and Oarscrew on the Gauntlet under Ines.
* Anahit Avakian - One of the leaders of the Hovivner.
* Atlan Trueeye - The former captain of the Gauntlet, now retired.
* Aurick Lügepriester - Oarscrew on the Gauntlet.
* Azbara Jos - One of the two humans who directed the Wyrd Beast assault upon Rhotundan.
* Ceyda Yıldız - Alkarenil scout on the Gauntlet, wielding a bow made of flame.
* Ines Riberio - Dragonborn Underboss on the Gauntlet.
* Jia-Qa - Eirani's childhood friend.
* Jochi Temuujin - The Huntsman who stalks the party for reasons unknown.
* Kamran Sassani - A scholar for the Reclaimers. He was escorted by the party on a Deep Run to the Village of Napal
* Karina Stonehardt - One of the crew leaders upon the Gauntlet.
* Khulan Bat-Erdene - The Navigator of the Gauntlet under Ines.
* Kryx Twiceburned - Captain of the Gauntlet.
* Left Handed Barren (The Barron) - The second crew leader on the Gauntlet.
* Lubov Solokov - One of the Oars Crew on the Gauntlet, formerly of the Gurvaljin Ir.
* Marux - Kobold scout and keen eyes on the Gauntlet.
* Matias Abreu - Under the Barron, Matias is an Oarman on the Gauntlet.
* Narantsetseg Luk - Kidnapped from Rhotudan by Azbara Jos, he is a scholar of the Wyrd Mysts.
* Narek Terzian - Eirani's mentor, and a scholar of the Great Library.
* Panya Gamal - The second in command of the Blackcoats within the Captain's Quarter.
* Ramin Shah - Melzakeen owner of the Styx Oarsman.
* Renke Drei'Pfennig - The leader of the Gurvaljin Ir thieves guild.
* Seedeekee Konnahtay - First Mate on the Gauntlet.
* Sherrideen - The leader of the Aleph.
* Uatchit Tammam - Umari Oarscrew on the Gauntlet.
* Utish Errovash - A drug indulgent Oarsman on the Gauntlet.
* Vasco Sago - the owner of the Leaky Bucket in the Grey Markets.
* Walter Gerrig - Godbound baker.
Marux

**Appearance:** Marux constantly chitters, never able to stay silent for long. His black scales are rare for a Kobold, and the veins of living lightning along his arms even rarer. He walks with a pronounced limp, and when he speaks the sound is guttural and low, as if his throat had been burned.

**Bio:** Marux has been a scout on the Gauntlet for 2 years.
Knight Captain Oya Sarper

Drow Female

**Appearance:** Short even for a Drow, Knight Captain Oya Sarper still manages to fill the space with her presence. She moves with a slight limp in her left leg, but bares no cane or crutch to reduce the burden. She is always dressed in the pristine whites of the Reclaimers, and is never seen in public without her cloak.

**History:**