recursal/Fanatic-Fandom huggingface dataset:
Frenzied Specter

**Frenzied Specter** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Frenzied Needle (4% chance)
* 504 Anima

## Trivia

* Near the room where you obtain the Igniter, is an unlit torch that opens up a wall, revealing a Frenzied Specter.
	+ That Frenzied Specter located in the Catacombs does not respawn, technically making that specific one a miniboss even though it has the same stats as their Phantasmagoria variant.

Enemies (Base Game)

Minibosses
Mirror Shield

## Stats

**Physical**: 100%
**Poison**: 100%

**Fire**: 100%
**Bleed**: 100%

**Water**: 100%
**Slow**: 100%

**Earth**: 100%
**Petrify**: 100%

**Wind**: 100%
**Confusion**: 100%

**Stability**: 30

**Parry Window**: -5

## Stats

**Physical**: 0%
**Poison**: 0%

**Fire**: 0%
**Bleed**: 0%

**Water**: 0%
**Slow**: 0%

**Earth**: 0%
**Petrify**: 0%

**Wind**: 0%
**Confusion**: 0%

**Stability**: 0

**Parry Window**: -5

**Mirror Shield** is a Shield in Megido: Abyss.

### Mirror Shield Information

*"A reflective glass shield that can be used to nullify all forms of damage; however, it is easily broken."*

*Shattered - "A shattered mirror that isn't useful for much. Bring it to a save point to repair it."*
Myconoid

**Myconoid** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Brown Mushroom (2% chance)
* Willow Club (4% chance)
* 559 Anima

## Trivia

* TBA

Enemies (Base Game)
Flower Blade

## Flower Blade+10

"A legendary blade that scales extremely well with the wielder's combat prowess. Wildly effective when used, but every swing has a small chance to make the sword freak out and disappear for 2 weeks."

## Weapon Stats

**Damage**: 120

**Weight**: 28

**Range**: 3

**Class**: Medium

## Requirements

### Bonus

30
A

### Bonus

30
A

**Flower Blade** is a Weapon in Megido: Abyss.

### Hints and Tips

* Obtained at +10.
* Swinging the weapon has a 1% chance to remove it from your inventory for 2 weeks.

## Trivia

* This weapon is dedicated to Flowey, an active Megido builder.
	+ Each of the secret DLC weapons reference their corresponding developer in some way. This weapon's description references Flowey's tendency to disappear for long periods of time.
Silent Glint

Please fill this out, Pilot:D

**Candidate for deletion**
Due to the owner being inactive on this wiki, this page is a candidate for deletion. Please contact a staff member if you believe this is a mistake.

*[YOUR QUOTE HERE]*
— [SPEAKER HERE] in [REF HERE]

## Relationships

### Parents

[PARENTS OF CHARACTER (if more than one)]

### Foster parents

[FOSTER PARENTS OF CHARACTER (if more than one)]

### Adopted parents

[ADOPTED PARENTS OF CHARACTER (if more than one)]

### Sisters

[SISTERS OF CHARACTER (if more than one)]

### Foster sisters

[FOSTER SISTERS OF CHARACTER (if more than one)]

### Adopted sisters

[ADOPTED SISTERS OF CHARACTER (if more than one)]

### Brothers

[BROTHERS OF CHARACTER (if more than one)]

### Foster brothers

[FOSTER BROTHERS OF CHARACTER (if more than one)]

### Adopted brothers

[ADOPTED BROTHERS OF CHARACTER (if more than one)]

### Siblings

[SIBLINGS OF CHARACTER (if more than one)]

### Foster siblings

[FOSTER SIBLINGS OF CHARACTER (if more than one)]

### Adopted siblings

[ADOPTED SIBLINGS OF CHARACTER (if more than one)]

### Half-sisters

[HALF SISTERS OF CHARACTER (if more than one)]

### Half-brothers

[HALF BROTHERS OF CHARACTER (if more than one)]

### Half-siblings

[HALF SIBLINGS OF CHARACTER (if more than one)]

### Former mates

[FORMER MATES OF CHARACTER (if more than one)]

### Daughters

[DAUGHTERS OF CHARACTER (if more than one)]

### Foster daughters

[FOSTER DAUGHTERS OF CHARACTER (if more than one)]

### Adopted daughters

[ADOPTED DAUGHTERS OF CHARACTER (if more than one)]

### Foster sons

[FOSTER SONS OF CHARACTER (if more than one)]

### Adopted sons

[ADOPTED SONS OF CHARACTER (if more than one)]

### Kittens

[KITTENS OF CHARACTER (if more than one)]

### Foster kittens

[FOSTER KITTENS OF CHARACTER (if more than one)]

### Adopted kittens

[ADOPTED KITTENS OF CHARACTER (if more than one)]

[Short description of your character, including their rank and Colony]

## History

### Backstory

[Your character's backstory, if they have one]

### Roleplay

[Any history your character has in the roleplay]

## Detailed description

[Detailed description of the appearance of your character]

## Personality

[Detailed description of the personality of your character]

## Ceremonies

[If your character has gone through any ceremonies in the roleplay, list them and their dialogue here]

## Leader info

[If your character is a leader, list their woven crown tributes and nine-life info here]

## References

[If you have any references, put the reference list here]
Darkwater Palace

## **General Information**

* Previous: Pygmy Burrows***DLC***
* Next: Howling Gulch***DLC*** ***/*** The Shattered Realm***DLC, Key***

## **NPCs In The Area**

* Shiva
* Valasca

## **Items**

Consumables

* Acid Rain Mote
* Blood Curse Mote
* Lure

Weapons, Spells & Armor

* Dusk Crown Ring
* Geyser
* Aquarius Greatsword
* Animabane
* Chronos Axe

Upgrade Materials

* Iron Block
* Gold Block
* Diamond

Keys & Other

* Ingot Tome
* Empty Bottle

## **Enemies**

* Abyssal Construct
* Prophet
* Templar
* Darkwater Priestess
* Stone Golem

## Full [Area Name] Walkthrough

Starting Area -

[Insert Noteable Location 1] -

[Insert Noteable Location 2] -

[Boss name]'s Arena -

**Boss Fight**: [link to boss page]

Ending -
Gladiator

The **Gladiator** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## **Gladiator Information**

Gladiators are one of the enemies of the Proving Grounds. They are friendly to the Bloodhounds, and are hostile to Kobolds. However, they'd always prioritize their most recent agressors, ignoring nearby Kobolds if the player lands their most recent hit.

## Attacks

* Heal: The gladiator eat a healing fruit to heal back to maximum health.
* Rapid Arrow Shot: The gladiator lets out a battle cry, and leaps backwards, launching arrows rapidly whilst doing so.
* Charged Strike: The gladiator stops and charges up an attack (indicated with crit particles on its feet), then launches forward with a high damaging attack.
* Double Strike: The gladiator preforms 2 basic melee attacks in succession.
* Arrow Shot (slow): The gladiator throws arrows with slight delay, whilst slowly walking towards its target.

##### Attack Sequence

* (Sequence A) Double Strike -> Rapid Arrow Shot -> Charged Strike -> (if player is far) Arrow Shot (slow) -> (when player is close) repeat
* (Sequence B) Arrow shot (slow) -> Sequence A

The gladiator begins with sequence A if they detect the player close-by, otherwise, they'll start with sequence B until the conditions of sequence A are met. When reaching low health whilst facing an NPC, the Gladiator will interrupt their current sequence to eat a healing fruit.

## Drops

* Gladiator Helmet (2% chance)
* Gladiator Breastplate (2% chance)
* Gladiator Leggings (2% chance)
* Gladiator Boots (2% chance)
* Spatha (4% chance)
* Gladiator Parma (4% chance)
* 255 Anima

## Strategy/Tips

* The gladiator's double strike attack is a very good opening for a set-up parry (see the parry guide for further information).

## Trivia

* TBA

Enemies (Base Game)
Miner

**Miner** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Safety Helmet (2% chance)
* Safety Vest (2% chance)
* Safety Pants (2% chance)
* Safety Boots (2% chance)
* Pickaxe (4% chance)
* 284 Anima

## Trivia

* TBA

Enemies (Base Game)
Kotoborro Soldier Chestplate

## Stats

**Physical**: 5%
**Poison**: 14

**Fire**: 0%
**Bleed**: 2

**Water**: 7%
**Slow**: 7

**Earth**: 3%
**Petrify**: 0

**Wind**: 0%
**Confusion**: 0

**Kotoborro Soldier Chestplate** is a Chestplate in Megido: Abyss. It is apart of the Kotoborro Soldier Set.

### Kotoborro Soldier Chestplate Information

*"A chestpiece worn by the pygmy warriors of the great Kotoborro civilization."*
Leather Shield

## Stats

**Physical**: 36%
**Poison**: 30%

**Fire**: 8%
**Bleed**: 10%

**Water**: 42%
**Slow**: 10%

**Earth**: 30%
**Petrify**: 10%

**Wind**: 24%
**Confusion**: 30%

**Stability**: 30

**Parry Window**: +2

**Leather Shield** is a Shield in Megido: Abyss.

### Leather Shield Information

*"A shield crafted out of animal hide that is effective at parrying."*
Huntress Mask

## Stats

**Physical**: 0%
**Poison**: 14

**Fire**: 0%
**Bleed**: 14

**Water**: 0%
**Slow**: 14

**Earth**: 0%
**Petrify**: 14

**Wind**: 0%
**Confusion**: 14

**Huntress Mask** is a Helmet in Megido: Abyss.

### Huntress Mask Information

*"A mask worn by female huntresses of the Bloodroot sect, known for fighting with arrows dipped in deadly neurotoxins."*
Kotoborro Soldier Helm

## Stats

**Physical**: 4%
**Poison**: 15

**Fire**: 0%
**Bleed**: 3

**Water**: 8%
**Slow**: 5

**Earth**: 3%
**Petrify**: 0

**Wind**: 0%
**Confusion**: 0

**Kotoborro Soldier Helm** is a Helmet in Megido: Abyss. It is apart of the Kotoborro Soldier Set.

### Kotoborro Soldier Helm Information

*"A helmet worn by the pygmy warriors of the great Kotoborro civilization."*
Goblin

**Goblin** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Attacks

* Dash
* Triple Strike
* Single Strike

### Attack Sequence

* (On player detection) (If player attacks early: Dash) -> Triple Strike -> *short delay* -> Single Strike -> repeat

## Drops

* Goblin Helm (2% chance)
* Goblin Mail (2% chance)
* Goblin Leggings (2% chance)
* Goblin Boots (2% chance)
* Dirk (4% chance)
* Engraved Iron Shield (4% chance)
* 532 Anima

## Strategy/Tips

* Avoid using high aggression tactics, goblins usually come in groups, and can quickly deal massive amounts of damage together.
* When running towards you for a triple strike, they will input read your attacks and dash in response, however, they leave themselves vulnerable with an opening at the end of their attack sequence.

## Trivia

* TBA

Enemies (Base Game)
Healing Increase

**Healing Increase** is an upgrade for Healing Fruit in Megido: Abyss.

### Usage

* Obtaining will upgrade how much HP/MP is replenished from the Healing Fruit/Focus Fruit up to a maximum of +10.

### Healing Increase Locations

* The Catacombs: In the treasure room at the bottom of the area.
* The Catacombs: Behind an illusory wall located behind the Acolyte Set chest.
* Darkwater Caverns: In a chest right before the Defiled Construct boss fight.
* Dysmere: Requires Bloodrot Knight and Shadow Swordsman defeated. Talk to Bartender for him to unlock the gate behind his counter. In a chest inside the room.
* Ashen Peak: In a chest right before jumping down to the Demon of Ash boss fight.
* Proving Grounds: In a chest at the top of the area, surrounded by 3 other chests before Jester (Upper).
### Notes

* All 10 **Healing Increase** can be found in a single playthrough. However, you can go into NG+ and get previously obtained **Healing Increase** to increase healing.
Frostbite Staff

"A staff wielded by the Queen and Head Priestess Shiva who governed a sanctuary dedicated to creating a vessel for god."

## Weapon Stats

**Damage**: 15+15

**Weight**: 24

**Range**: 3

**Class**: Light

## Requirements

### Bonus

20
A

**Frostbite Staff** is a Weapon in Megido: Abyss.

### How To Get / Where To Find

* Merchant: Anima Smith (10000 Anima) (Essence)

### Hints and Tips

* Frostbite Staff's ability - Frost Walk, freezes nearby water into soild ice blocks.
	+ There are a few notable differences between Frost Walk and the vanilla Frost Walker enchantment:
		- Frost Walk converts flowing water into ice.
		- Frost Walk converts water blocks below the top layer as well.
			* This can cause you to be stuck temporarily if you are submerged in water during the effect's duration.
Gardener

**Gardener** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Poison Ivy Clippers (10% chance)
* Iron Block or Gold Block (100% chance)
* 1244 Anima

## Trivia

* TBA

Enemies (Base Game)
Howling Gulch

## **General Information**

* Previous: Breeding Grounds***DLC*** / Darkwater Palace***DLC***
* Next: None

## **Items**

Consumables

* Acid Rain Mote
* Anima Cluster
* Anima Crystal
* Blood Curse Mote
* Essence Vessel
* Large Anima Drop
* Lure
* Suffocate Mote
* Wrath Mote

Weapons, Spells & Armor

* Vengeance Ring
* Life Vest
* Spiked Mace
* Paddle
* Conductor's Wand
* Obsidian Greatshield

Upgrade Materials

* Iron Ingot
* Iron Block
* Gold Block
* Diamond

Keys & Other

* Block Tome
* Sunlight Medal
* Token of Spite

## **Enemies**

* Merman
* Fisherman
* Demolitioner
* Crystal Golem
* Phantasm Sniper

## Full [Area Name] Walkthrough

Starting Area -

[Insert Noteable Location 1] -

[Insert Noteable Location 2] -

[Boss name]'s Arena -

**Boss Fight**: [link to boss page]

Ending -
Goddess Tear Shard

"A Goddess Tear that has been broken to bits. It still retains some of its power, and allows the user to keep their anima upon dying."

**Goddess Tear Shard** is a Ring in Megido: Abyss.

### Locations

* Found in Verdant Bastille.
* Found in Ironvale Quarry.

### Trivia

* Reference to Goddess Tears from Megido Apocalypse, which prevent death once and break.
* If you die in a place or way that makes placing a bloodstain impossible, you will not lose your Anima. A chat display message will pop up saying "The goddess smiles upon you". If this happens while wearing a **Goddess Tear Shard**, it will not break.
Huntress Mantle

## Stats

**Physical**: 0%
**Poison**: 14

**Fire**: 0%
**Bleed**: 14

**Water**: 0%
**Slow**: 14

**Earth**: 0%
**Petrify**: 14

**Wind**: 0%
**Confusion**: 14

**Huntress Mantle** is a Chestplate in Megido: Abyss.

### Huntress Mantle Information

*"A mantle worn by female huntresses of the Bloodroot sect, known for fighting with arrows dipped in deadly neurotoxins."*
Myconid

**Myconid** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Red Mushroom (2% chance)
* Wooden Club (4% chance)
* Cleansing Carrot (% chance)
* 56 Anima

## Trivia

* TBA

Enemies (Base Game)
Necromancer

**Necromancer** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Death Mask (2% chance)
* Death Tunic (2% chance)
* Death Leggings (2% chance)
* Death Boots (2% chance)
* Necromancer's Scythe (4% chance)
* Broken Eye (% chance)
* 398 Anima

## Trivia

* TBA

Enemies (Base Game)
Nocturne Ring

## Nocturne Ring

"A ring belonging to Luveno that causes you to transform during dashes."

**Nocturne Ring** is a Ring in Megido: Abyss.

### Effects

* Changes your dash animation to be similar to Lord of Illusion's bat dash.
* Will give extra iframes, but will take longer to start next action in return.

### Locations

* Reward from Luveno for defeating the Howling Phantasm in Howling Gulch.
Maggot

**Maggot** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Attacks

* Maddening Sting: The maggot deals damage over a short distance in front of itself, inflicts Confusion buildup.

## Strategy/Tips

* When maggots spawn from a Shambling Corpse, their AI is disabled for a short peroid of time, however, they are still susceptible to attacks.

## Trivia

* TBA

Enemies (Base Game)
NPCs

NPCs are interractable characters that provide a miryad of hints or aid for the player. This article will detail on NPCs that do not fully fall into the following categories:

* Hostile NPCs - refer to the Enemies page.
* Merchant NPCs - refer to the Merchants page.

## Pilgrim Road

* Adventurer?
* Adventurer

## Leere

* Scholar
* Upset Father
* Queen Leere
* Guard
* Castle Guard

## Memorial Gardens

* Gardener

## Dysmere

* Watchman
* Town Gossip
* Fisherman
* Bartender
* Waitress

## Royal Colosseum

* Hopeful Son
* Duel Organiser
* Warrior
* Arena Master

## Other

* Shiva (NPC)
* Valasca (NPC)
* Worried Pygmy
Luveno's Archive

## **General Information**

* Previous: Dysmere + Phantasmagoria***Key***
* Next: Pygmy Burrows***DLC***

## **Items**

Consumables

* Anima Orb
* Ariadne Thread
* Essence Vessel

Weapons, Spells & Armor

* Challenger's Seal
* Psyche Targe

Upgrade Materials

* Iron Ingot
* Iron Block
* Gold Ingot
* Gold Block
* Diamond
* Illusory Shard

## **Enemies**

* Watcher
* Living Tome
* Animated Tome
* Hollow Attendant
* Gardener
Phantasm Shield

## Stats

**Physical**: 50%
**Poison**: 20%

**Fire**: 30%
**Bleed**: 60%

**Water**: 30%
**Slow**: 60%

**Earth**: 0%
**Petrify**: 20%

**Wind**: 96%
**Confusion**: 60%

**Stability**: 40

**Phantasm Shield** is a Shield in Megido: Abyss.

### Phantasm Shield Information

*"A shield bearing the crest of Phantasmagoria."*

### Where To Find \ Location

* Merchant: Anima Smith (3000 Anima) (Essence)
Goblin Mail

## Stats

**Physical**: 8%
**Poison**: 5

**Fire**: -2%
**Bleed**: 7

**Water**: -2%
**Slow**: 6

**Earth**: -3%
**Petrify**: 3

**Wind**: -1%
**Confusion**: 4

**Goblin Mail** is a Chestplate in Megido: Abyss.

### Goblin Mail Information

*"An iron chestplate provided by the guardian of the seal of wind to the mindless residents of the Illusory Forest."*
Minotaur

**Minotaur** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Hard Leather Helmet (2% chance)
* Hard Leather Chestplate (2% chance)
* Hard Leather Leggings (2% chance)
* Hard Leather Boots (2% chance)
* Slag Club (4% chance)
* 1447 Anima

## Trivia

* TBA

Enemies (DLC)
Formless Entity

The Formless Entity is the final boss of the base game. Killing it will unlock New Game Plus.

## Lore

The Formless Entity was the abyssal influence left by the Origin of Sin when Leere was fabricated upon the ruins of Alendale. Upon its demise, the protagonist is greeted to Leere in ruins, without the illusions keeping it in place.

According to its Essense, the Formless Entity is the source of the Abyss' power.

## Behaviour

The Formless Entity always starts the fight with an anima shot followed with a leap towards the player before beginning its normal attacks. It is the only boss in the base game to have 3 boss bars.

The first phase takes up the first half of its pink Health Bar.

The second phase takes up the second half of its pink Health Bar.

The third phase takes up the first half of its blue Health Bar, it is similar to the second phase, with a new element: a purple orb will be constantly following you, being caught by the orb will cause multiple rapid instances of bleed to be inflicted on you. This orb will be recurring for rest of the fight.

At this point the Formless Entity also introduces its second main mechanic, the ability to split into three copies of itself, these Split Entities each have their own behavior and attacks depending on the phase.

The fourth phase takes up the second half of its blue Health Bar.

The fifth phase, alongside the Split Entities, take up the entire purple Health Bar.

## Attacks (WIP)

**Formless Entity**

* Anima Barrage: Formless continuously throws a barrage of ender pearls. Each projectile deals moderate damage.
* Anima Shot: Formless shoots a sphere of anima at the targeted player.
* Acid Rain: Formless creates a raincloud that rapidly damages all players under it, inflicting Slow.
* Blood Curse: Formless shoots a sphere of red particles which inflict high Bleed on hit players.
* Devour: Formless summons high damaging Fangs in a nearby area.
* Boulder Heave: Formless shoots 5 large projectiles
* Homing Fireball: 3 Fireballs are conjured above Formless, after a short delay, the Fireballs will launch themselves at nearby players.

**Split Entity 1**

* Spin Sweep: The entity roars and sweeps the area around it, dealing damage rapidly.
* Ignite: The entity inflicts fire damage in an AoE.

**Split Entity 2**

* Spin Sweep: The entity roars and sweeps the area around it, dealing damage rapidly.
* Freeze: The entity conjures a line of ice that rapidly advances towards the targeted player.

**Split Entity 3**

* Spin Sweep: The entity roars and sweeps the area around it, dealing damage rapidly.

## Attack Sequence (Repeating)

### Phase 1

* (Opening) Anima Shot -> Leap -> (If player far: Submerge) -> Double Strike ->

## Rewards & Drops

* Essence of the Formless Entity
* 50,000 Anima
Hard Mode

Hard Mode is a gamemode in Megido: Abyss which increases the difficulty of the game substantially.

In order to enable Hard-Mode, you must name your character "Xande" at the name selection screen on character creation (you can still select a custom name afterwards).

## Hard Mode Changes

### General Changes

* You will take 1.5x damage and status from enemy attacks.
* You will take greatly increased stamina damage when guarding enemy melee attacks.
* Bosses must be parried 3 times before you are able to riposte (parrying the first two times will still cancel the attack).
* Poison damage inflicted by enemies is greatly increased.
* Bosses attack much more quickly in general.
* Some skills used by bosses are much quicker.
* All enemies can move while casting.
* Enemies found in latter areas can be found before their Normal Mode appearances.
	+ These enemies are **NOT** scaled down to match the stats of nearby enemies.
		- This applies to item drop-rates and anima drops as well.

### Derelict Bastille

* A Ringleader replaces a Bandit in the room with wooden overhangs above a group of Hollows.
* A Scavenger replaces a Hunter in the room with wooden overhangs above a group of Hollows.

### The Great Hollow

* A Sculptor Idol is found in the tunnel between the Treasure Ocelot and Elder Myconid.

### The Catacombs

* A non-respawning (?) Frenzied Specter accompanying the Necromancer on the pathway to the Igniter.
* A Shambling Corpse replaces the Remnant in front of the Acolyte Set.

### Leere Marshlands

* The Black Hood has 4 Scavengers accompanying him.
* The Black Hood will heal back to full health if he lands on a tree.

### Proving Grounds

* An Executioner replaces the ambushing Kobold at the start of the lava section.
* An Executioner replaces a Gladiator in the room before the 2nd lava section.

### Other

* A Wendigo located in the western passage outside of Leere, past the second entrance of the The Great Hollow.
* Any mob usage of Spin Sweep (Example: False Idol or Sculptor Idol) is replaced by an extremely rapid 3-rotational spin.
Leere Marshlands

## **General Information**

* Previous: Memorial Gardens
* Next: Ironvale Quarry / Windfall Canyon***Key***

## **Items**

Consumables

* Large Anima Drop

Weapons, Spells & Armor

* Padded Leather Set
* Fire Blessing
* Robin's Shield

Upgrade Materials

* Iron Nugget

Keys & Other

* Huntman's Manual

## **Enemies**

* Bandit
* Forest Hunter
* Ringleader
* Myconid
* Elder Myconid
* Witch Doctor

## Full [Area Name] Walkthrough

**Boss Fight**: The Black Hood

The Black Hood, once defeated, grants access to Ironvale Quarry to the north.

The Black Hood also drops the Central Gardens Key, unlocking Windfall Canyon.
Mining Trousers

## Stats

**Physical**: 4%
**Poison**: 4

**Fire**: 3%
**Bleed**: 1

**Water**: 0%
**Slow**: 2

**Earth**: 6%
**Petrify**: 1

**Wind**: 0%
**Confusion**: 0

**Mining Trousers** is a pair of Leggings in Megido: Abyss.

### Mining Trousers Information

*"A pair of trousers formerly worn by Dysmere miners. Its unfortunately low bleed resistance led to the bloodrot claiming their lives."*
Lost Essence

**Lost Essence** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Essence Blade (4% chance)
* Anima Drop (% chance)
* 800 Anima

## Strategy/Tips

* Their double melee attack is perfect for a setup parry.
	+ Certain Lost Essences will begin with Aero if you engage with them close-range, whilst others may start with their double melee attack. However, engaging from a distance and baiting out Anima Charge will cause them to consistiently follow-up with a Double Melee (if in range).

## Trivia

* TBA

Enemies (Base Game)
Leere

## **General Information**

* Previous: Pilgrim Road
* Next: The Great Hollow / The Catacombs

## **NPCs In The Area**

* Adventurer
* Worried Knight
* Tired Knight
* Drill Sergeant
* Caretaker
* Captain Doran
* Queen Leere
* Weapon Seller
* Armor Merchant
* Item Merchant
* Magic Seller
* Blacksmith
* Librarian
* Lonely Florist
* Upset Father
* Scholar
* Peddler
* Guard
* Castle Guard

## **Items**

Consumables

* Ariadne Thread
* Magic Pouch

Keys & Other

* Baker's Cookbook
* Gemstone of Veangence
Infected

**Infected** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Blood Helm (2% chance)
* Blood Plate (2% chance)
* Blood Leggings (2% chance)
* Blood Boots (2% chance)
* Nail Bat (4% chance)
* 269 Anima

## Trivia

* TBA

Enemies (Base Game)
Medicinal Beet

## Medicinal Beet

**Medicinal Beet** is a Consumable in Megido: Abyss.

### Medicinal Beet Location

* Sold by Item Merchant for x anima.
* Sold by Item Seller for x anima.
* Chest x2: ... in Pilgrim Road.
* Chest x3: ... in Verdant Bastille.
* Chest x4: ... in Windfall Canyon.
* Chest x4: ... in Ironvale Quarry.
* Chest x3: ... in Proving Grounds.
* Chest x5: In the storage room of the kitchen in Phantasmagoria.
Moss Golem

**Moss Golem** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Jewel Crusher (4% chance)
* Mossy Greatshield (4% chance)
* Earth Stoneplate Ring (% chance)
* 407 Anima

## Trivia

* TBA

Enemies (Base Game)
Flame Knight

**Flame Knight** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Molten Helmet (2% chance)
* Molten Chestplate (2% chance)
* Molten Leggings (2% chance)
* Molten Boots (2% chance)
* Firebane (4% chance)
* Flame Shield (4% chance)
* 403 Anima

## Trivia

* TBA

Enemies (Base Game)
Huntress

**Huntress** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Attacks

* Repel: The huntress expels a gust of wind magic that stuns her targets, this can parry attacks similar.
* Hexing Bolt: The huntress shoots an arrow that inflicts **every** status effect.

### Attack Sequence

* (Far Range) Hexing Bolt -> Repeat
* (Close Range) Hexing Bolt -> Repel -> Repeat

## Drops

* Huntress Mask (2% chance)
* Huntress Mantle (2% chance)
* Huntress Leggings (2% chance)
* Huntress Boots (2% chance)
* 585 Anima

## Strategy/Tips

* Blocking her arrows with a greatshield will prevent any status buildup.
* Getting hit (or even parried) by Repel will not actually be of any consequence unless there are other enemies nearby, the Huntress will not be quick enough to notch her next shot before you exit your stun.

## Trivia

* TBA

Enemies (Base Game)
Maleficent Scourge

The Maleficent Scourge is a Boss in Megido: Abyss.

### Maleficent Scourge Information

The Maleficent Scourge is the boss of the Illusory Forest. You can get to it by going straight from the Black Hood arena shortcut. The nearest Save Crystal is located at Dysmere.

## Attacks

* Raptor Strike: The Scourge rapidly attacks twice.
* Raptor Fury: The Scourge roars, then unleashes a chain of rapid attacks.
* Miasma Wave: The Scourge unleashes a slowly expanding black wave that applies a health-draining effect to targets caught in its radius.
* Thorny Briars: The Scourge unleashes 2 columns of thorns that travel outwards before conjoining a few blocks ahead of the Scourge and looping back.
* Plunge:
* Blood Curse: The Scourge launches a projectile that causes heavy bleed buildup.

##### Phase 2 Only

* Summon Crystals: The Scourge respawns 2 barrier crystals on the arena with a strike of lightning.
* Roots of the Scourge: Arena-wide attack that summons damaging sprouts on the ground. Their imminent arrival is marked by leaf particles on the ground.
* Homing Fireball: The Scourge summons 3 fireballs that follow it around, these fireballs will rapidly advance towards the player if they approach.

## Attack Sequence (Repeating)

### Phase 1

* (Sequence A) Raptor Strike -> Raptor Strike -> Raptor Fury -> Backstep
* (Sequence B) Miasma Wave -> Thorny Briars -> Thorny Briars -> Backstep
* (Sequence C) Raptor Strike -> Raptor Strike -> Blood Curse -> Backstep
* (Sequence D)
* (Sequence E)

### Phase 2

* (Phase 2 Transition) Summon Crystals -> Roots of the Scourge
* (Sequence A) Homing Fireball -> Raptor Strike -> Raptor Strike -> Raptor Fury -> Backstep
* (Sequence B) Homing Fireball -> Miasma Wave -> Thorny Briars -> Thorny Briars -> Backstep

## Rewards & Drops

* Essence of the Maleficent Scourge
* 35,000 Anima
* Access to Phantasmagoria
Goblin Leggings

## Stats

**Physical**: 8%
**Poison**: 4

**Fire**: -2%
**Bleed**: 6

**Water**: -1%
**Slow**: 9

**Earth**: -2%
**Petrify**: 2

**Wind**: -2%
**Confusion**: 4

**Goblin Leggings** is a pair of Leggings in Megido: Abyss.

### Goblin Leggings Information

*"A pair of iron leggings provided by the guardian of the seal of wind to the mindless residents of the Illusory Forest."*
Flaming Brand

## Flaming Brand+10

"An extremely short brand that would be quite useful, except that its attacks come out randomly delayed (or not at all)."

## Weapon Stats

**Damage**: 70+70

**Weight**: 28

**Range**: 2

**Class**: Medium

## Requirements

### Bonus

50
A

**Flaming Brand** is a Weapon in Megido: Abyss.

## Trivia

* This weapon is dedicated to Gwig, a former Megido builder.
	+ Each of the secret DLC weapons reference their corresponding developer in some way. This weapon's description references Gwig's general absence and lack of commitment.
Fire Elemental

**Fire Elemental** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Flame Stoneplate Ring (% chance)
* 328 Anima

## Trivia

* TBA

Enemies (Base Game)
Flaming Ent

**Flaming Ent** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Soggy Bark Helmet (2% chance)
* Soggy Bark Chestplate (2% chance)
* Soggy Bark Leggings] (2% chance)
* Soggy Bark Boots (2% chance)
* Flaming Ent Branch (4% chance)
* 485 Anima

## Trivia

* TBA

Enemies (Base Game)
Kotoborro Shield

## Stats

**Physical**: 90%
**Poison**: 10%

**Fire**: 12%
**Bleed**: 70%

**Water**: 26%
**Slow**: 30%

**Earth**: 22%
**Petrify**: 20%

**Wind**: 10%
**Confusion**: 30%

**Stability**: 30

**Kotoborro Shield** is a Shield in Megido: Abyss.

### Kotoborro Shield Information

*"A shield with respectable stability and physical defense wielded by Kotoborro soldiers."*
Phantasmagoria

## **General Information**

* Previous: Illusory Forest
* Next: The Abyss***Key***

## **Bosses**

* Lord of Illusion
* Grim Reaper***NG+*** (Miniboss)
* Arbitrator***NG+*** (Miniboss)

## **Items**

Consumables

* Anima Cluster
* Anima Crystal
* Blowdart
* Cleansing Carrot
* Essence Vessel
* Magic Pouch
* Medicinal Beet
* Refreshing Melon
* Throwing Knife

Weapons, Spells & Armor

* Prisoner's Chain
* Ring of Retribution
* Shackles
* Butcher's Knife
* Butler Baton
* Jewel Encrusted Sword
* Skylark Staff

Upgrade Materials

* Iron Ingot
* Iron Block
* Gold Ingot
* Gold Block
* Diamond
* Illusory Shard

Keys & Other

* Left Key
* Right Key
* Study Key
* Mirror Key
* Soul Tome

## **Enemies**

* Executioner
* Caretaker
* Phantom
* Frenzied Specter
* Living Armor
* Living Tome
* Undead Servant

## Full [Area Name] Walkthrough

The Lawn - After the defeat of the Maleficent Scourge, you will find yourself in the lawn outside of Phantasmagoria, the main gate seemingly inaccessable. To enter Phantasmagoria, you must traverse through the basement prison, located in the left-side of the lawn (when facing the gate).

The Prision (Section A) - The

Main Gate - After exiting the Prison through either stairwell, you will find yourself either in the *Display Room*, or in the hallway leading to the *Mirror Room*.

### Left Key:

Display Room - Left of the Phantasmagoria Save Crystal,

The Dinning Room - \*room with the bunch of undead servants

The Kitchen - In the far end of the dinning room, is the doorway to the Kitchen. This room contains a Caretaker, and the Butcher's Knife.

### Right Key:

Mirror Room - Left of the Phantasmagoria Save Crystal. Despite appearances, the chest on the other side of the mirror is not purely aesthetic. Stick to the left wall, and you'll stumble into a hidden passage leading into a room with the Mirror Key.

The Gallery - \*room with the paintings

The Lord's Keep -

**Boss Fight**: Lord of Illusion

Ending -

Full Circle -

## Gallery

Phantasmagoria from the lawnFirst room of the prisonSecond prison room
Ice Warrior

**Ice Warrior** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Ice Helmet (2% chance)
* Ice Chestplate (2% chance)
* Ice Leggings (2% chance)
* Ice Boots (2% chance)
* Ice Blade (4% chance)
* Ice Shield (4% chance)
* 372 Anima

## Trivia

* TBA

Enemies (Base Game)
Mushield

## Stats

**Physical**: 48%
**Poison**: 70%

**Fire**: 46%
**Bleed**: 20%

**Water**: 86%
**Slow**: 100%

**Earth**: 52%
**Petrify**: 0%

**Wind**: 18%
**Confusion**: 100%

**Stability**: 25

**Parry Window**: +1

**Mushield** is a Shield in Megido: Abyss.

### Mushield Information

*"A spongey mushroom cap with a handle attached. Can be used as a shield."*
Mining Helmet

## Stats

**Physical**: 4%
**Poison**: 6

**Fire**: 3%
**Bleed**: 2

**Water**: 0%
**Slow**: 3

**Earth**: 6%
**Petrify**: 1

**Wind**: 0%
**Confusion**: 0

**Mining Helmet** is a Helmet in Megido: Abyss.

### Mining Helmet Information

*"A helmet formerly worn by Dysmere miners. Its unfortunately low bleed resistance led to the bloodrot claiming their lives."*
Grey Wolf

**Grey Wolf** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Wolf Pelt (2% chance)
* Fang (4% chance)
* 488 Anima

## Trivia

* TBA

Enemies (Base Game)
Kobold

**Kobold** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Scale-plated Helmet (2% chance)
* Scale-plated Chestplate (2% chance)
* Scale-plated Leggings (2% chance)
* Scale-plated Boots (2% chance)
* Forked Spear (4% chance)
* Scale-plated Shield (4% chance)
* 226 Anima

## Trivia

* TBA

Enemies (Base Game)
Obsidian Greatshield

## Stats

**Physical**: 84%
**Poison**: 60%

**Fire**: 100%
**Bleed**: 60%

**Water**: 44%
**Slow**: 60%

**Earth**: 68%
**Petrify**: 60%

**Wind**: 12%
**Confusion**: 60%

**Stability**: 45

**Parry Window**: -5

**Obsidian Greatshield** is a Shield in Megido: Abyss.

### Obsidian Greatshield Information

*"A charred black shield of obsidian that entirely deflects fire attacks."*
Iron Shield

## Stats

**Physical**: 78%
**Poison**: 40%

**Fire**: 90%
**Bleed**: 60%

**Water**: 48%
**Slow**: 30%

**Earth**: 54%
**Petrify**: 40%

**Wind**: 84%
**Confusion**: 50%

**Stability**: 20

**Iron Shield** is a Shield in Megido: Abyss.

### Iron Shield Information

*"A shield forged out of iron. A very well rounded shield thats only weakness is its relatively low stability."*
Frozen Corpse

**Frozen Corpse** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Crystalized Helmet (2% chance)
* Crystalized Tunic (2% chance)
* Crystalized Leggings (2% chance)
* Crystalized Boots (2% chance)
* Icicle (4% chance)
* 308 Anima

## Trivia

* TBA

Enemies (Base Game)
Mining Vest

## Stats

**Physical**: 5%
**Poison**: 5

**Fire**: 2%
**Bleed**: 2

**Water**: 0%
**Slow**: 4

**Earth**: 6%
**Petrify**: 1

**Wind**: 0%
**Confusion**: 0

**Mining Vest** is a Chestplate in Megido: Abyss.

### Mining Vest Information

*"A vest formerly worn by Dysmere miners. Its unfortunately low bleed resistance led to the bloodrot claiming their lives."*
Huntress Boots

## Stats

**Physical**: 0%
**Poison**: 14

**Fire**: 0%
**Bleed**: 14

**Water**: 0%
**Slow**: 14

**Earth**: 0%
**Petrify**: 14

**Wind**: 0%
**Confusion**: 14

**Huntress Boots** is a pair of Boots in Megido: Abyss.

### Huntress Boots Information

*"Boots worn by female huntresses of the Bloodroot sect, known for fighting with arrows dipped in deadly neurotoxins."*
Hollow King

The Hollow King is a Boss in Megido: Abyss.

### Hollow King Information

The Hollow King is the boss of The Catacombs. You can get to him by \_\_\_. The nearest Save Crystal is located at Leere.

## Attacks

* Triple Strike: After a dash, the king does three melee strikes in a row.
* Parrying Stance: The king puts up his blade (choreographed by sweep particles on his head), if detecting a nearby attack, a parry will be preformed.
* Summon Familiar: The king raises the dead, these summoned mobs behave in the same way as their respective enounters in The Catacombs.
	+ Specter - Specters will turn off nearby torches when they spawn, making it difficult to see (assuming you are playing with the intended light settings).
	+ Remnant - The least threatening of the summoned enemies, if they are not killed on spawn, they will eventually clump up alongside the summoned Specters and the king himself, making themselves easy targets. They potentially make parrying the king annoying, but they do not do much beyond that.
	+ Revenant - The archers can pose a slight threat, able to deal chip damage over time, it is best to focus on them as they spawn.
	+ Necromancer (**NG+ only**) - These necromancers can summon mobs as well, making them extremely dangerous, prioritize killing them over everything else.
* Blood Curse: The king fires out a projectile that inflicts heavy bleed on impact.
* Homing Fireballs:

## Rewards & Drops

* Essence of the Hollow King
* 10,000 Anima
* Ring of the Evil Eye (Chest in the hallway leading to Darkwater Caverns)
* Access to the Darkwater Caverns

## Tips

* The king's parry can be baited out by any attacks, even those that don't come close to hitting him. When he begins his parrying stance, simply turn away and swing (or focus on his summoned minions, if any)
* The Hollow King and False Idol can both be skipped on NG+ by using the Boat Dock Key in The Great Hollow to reach Darkwater Caverns without defeating either of them.

## Trivia

Bosses (Base Game)
Hopeful Son

**Hopeful Son** is a Boss in Megido: Abyss.

## **Hopeful Son Information**

The Hopeful Son is an NPC in the Royal Colosseum, who wishes to be rid of his families' monetary issues by becoming the champion of the Colosseum.

The Hopeful Son is an miniboss that can be challenged after progression in the Upset Father's Quest. Upon the defeat of the Barbarous Champion, the Hopeful Son will be a challenger in the Duel Organiser's menu (if the player has talked to the Upset Father then the Hopeful Son in that order).

## Attacks

* Slime Gel: The Hopeful Son coats his blade with a slow-inflicting slime.
* Aero:
* Impenetrable Shield: The hopeful Son raises his shield, blocking all instances of damage for a peroid of time.
* Arrow Toss:
* Melee: The Hopeful Son swings his weapon at you, occasionally semi-charged.

## Drops

* Knight's Ring
* Soldier Shield

## Trivia

* The Hopeful Son's *Impenetrable Shield* does not actually utilise the blocking statistics of the Soldier Shield. It is capable of blocking most instances of damage, physical or elemental.
	+ Igniter's unique burn damage is one exception.

Bosses (Base Game)
Merchants

Merchants are NPCs you can encounter throughout the game, they provide items in exchange for Anima or some other currency.

There are other NPCs which serve similar purposes to merchants, but operate on their own unique systems with different menus.

* x Anima
* x Anima
* x Anima
* x Anima
 Woodworker | When interacted with whilst holding items classified as wooden stick, the woodworker will offer to modify it at the cost of Anima and the held item.
* x Anima
* x Anima
Phantasm Sniper

**Phantasm Sniper** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Sniper Helmet (2% chance)
* Sniper Chestplate (2% chance)
* Sniper Leggings (2% chance)
* Sniper Boots (2% chance)
* Secret Dirk (4% chance)
* 1055 Anima

## Trivia

* TBA

Enemies (DLC)
Hollow Slayer

"A jagged blade wielded by the final king of Alendale. While the Darkwater and Pygmy civilizations left behind a legacy, Alendale disappeared without a trace."

## Weapon Stats

**Damage**: 40+12

**Weight**: 34

**Range**: 3

**Class**: Medium

**Bleed Inflict**: 12

## Requirements

### Bonus

8
D

### Bonus

16
C

**Hollow Slayer** is a Weapon in Megido: Abyss.

### How To Get / Where To Find

* Merchant: Anima Smith (7000 Anima) (Essence)
Hiking Staff

"A simple staff designed to help travelers maintain their balance. Can be used to parry."

## Weapon Stats

**Damage**: 62

**Weight**: 28

**Range**: 3

**Class**: Medium

**Parry Window**: -1

## Requirements

### Bonus

8
D

**Hiking Staff** is a Weapon in Megido: Abyss.

### How To Get / Where To Find

* Crafted from Large Branch at Woodworker (1000 Anima cost)

### Hints and Tips

* Increases stagger defense by +3 on melee and +2 on skills/spells.
Memorial Gardens

## **General Information**

* Previous: The Catacombs
* Next: Royal Colosseum / Leere Marshlands / Windfall Canyon

## **NPCs In The Area**

* Gardener
* Groundskeeper

## **Bosses**

* Mother Slime (Miniboss)
* Raging Golem***Quest***
* Sentinel***NG+*** (Miniboss)

## **Items**

Consumables

* Anima Orb
* Blowdart
* Clarifying Manna
* Revealing Compass
* Small Anima Orb

Weapons, Spells & Armor

* Wind Blessing
* Pike
* Hedge Cutters
* King's Greatsword

Upgrade Materials

* Iron Nugget

Keys & Other

* West Gardens Key

## **Enemies**

* Ent
* Flowering Ent
* Burial Knight
* Green Slime
* Guardian

Two shortcuts to the west and east into Leere exist.

The West Gardens Key gate leads to the Royal Colosseum and a previously unreachable part of The Great Hollow.

The East Gardens Key gate leads to the Leere Marshlands.

The Central Gardens Key gate leads to Windfall Canyon.

The Raging Golem fight is initiated through the Lonely Florist questline, by talking to the Lumberjack after talking to the Lonely Florist.
Gaoler

**Gaoler** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Bastille Mask (2% chance)
* Bastille Armor (2% chance)
* Bastille Plates (2% chance)
* Bastille Greaves (2% chance)
* Cat o' Nine Tails (4% chance)
* 236 Anima

## Trivia

* TBA

Enemies (Base Game)
Royal Shield

## Stats

**Physical**: 100%
**Poison**: 20%

**Fire**: 14%
**Bleed**: 30%

**Water**: 12%
**Slow**: 10%

**Earth**: 18%
**Petrify**: 10%

**Wind**: 12%
**Confusion**: 30%

**Stability**: 20

**Parry Window**: -1

**Royal Shield** is a Shield in Megido: Abyss.

### Royal Shield Information

*"A shield bearing the crest of Leere. Entirely blocks physical damage, but is rather weak against elemental damage."*
Kotoborro Soldier Leggings

## Stats

**Physical**: 4%
**Poison**: 13

**Fire**: 0%
**Bleed**: 4

**Water**: 8%
**Slow**: 6

**Earth**: 3%
**Petrify**: 0

**Wind**: 0%
**Confusion**: 0

**Kotoborro Soldier Leggings** is a pair of Leggings in Megido: Abyss. It is apart of the Kotoborro Soldier Set.

### Kotoborro Soldier Leggings Information

*"A pair of leggings worn by the pygmy warriors of the great Kotoborro civilization."*
Mini Bosses

Mini Bosses are scattered around various areas. They may look like normal enemies, but they don't respawn. Typically they are stronger than regular enemies and tend to drop unique items.

Elder MyconidFrenzied SpecterMimicMother SlimeRabbit of CaerbannogDire WolfRock MonsterBlack KnightGolden AvengerMurphy's GhostYetiSentinelBridge TrollMercuriusMad DoctorIllusion WitchGrim ReaperArbitratorAbyssal Maiden
Gladiator Parma

## Stats

**Physical**: 56%
**Poison**: 50%

**Fire**: 64%
**Bleed**: 50%

**Water**: 52%
**Slow**: 40%

**Earth**: 62%
**Petrify**: 20%

**Wind**: 56%
**Confusion**: 20%

**Stability**: 25

**Parry Window**: +1

**Gladiator Parma** is a Shield in Megido: Abyss.

### Gladiator Parma Information

*"A small gladiator's shield designed for parrying and blocking multiple types of damage."*
Icewind Greatsword

"A greatsword with a magic crystal blade that requires great intelligence to wield."

## Weapon Stats

**Damage**: 40

**Weight**: 40

**Range**: 3

**Class**: Heavy

## Requirements

### Bonus

50
S

**Icewind Greatsword** is a Weapon in Megido: Abyss.

### How To Get / Where To Find

* Found in Derelict Bastille, imbedded into an end portal frame. Requires 50 Intelligence to acquire.
	+ It is found specifically in the drop that returns you back to the beginning of Derelict Bastille, right side of the road near the exit of the Garrison Megistrate arena.

### Hints and Tips

* Charged attacks cost 5 MP to fire a projectile.
	+ The projectile itself deals light damage on collision with an enemy. When landing on the ground, the projectile would creates an additional AOE effect that is visually similar to Blizzard, this AOE effect deals scales on weapon damage.
	+ Both damage values of the icewind projectile do not depend on the amount of time you charge the attack.
* The icewind projectiles replace your normal charged attack, meaning the swing itself no longer has an actual hitbox.
	+ If you have no more MP, your regular charged attack will come out instead, these charged attack function as usual (double of normal melee).
* Despite not being a boss essence weapon, this weapon still requires golden upgrade materials.