Incendir IV

Departmento Cartographicae pict-file of Incendir IV.

**Incendir IV** is the fourth world in the Incendir system. It is the most populated world in the system, hosting dense cityscapes and industrial blocks. Due to the great distance from the star Amyr-Çet, and lack of clean air, the sky of this world is characterized by a smog-choked curtain of air, punctuated by a dim sun.

## History

After the Incendir System was rediscovered by the Imperium of man, the terraforming of Incendir IV followed the completion of habitat establishment on Incendir II. The planet was of good size and mineral makeup; thus, despite the distance from the expected habitable zone of this sort of system, extra resources were invested to create a hive world that could bolster the working force of the system. The terraforming process was completed and the planet's population began to grow in early M38,

In late M40, The Homeworld War took place, ravaging Incendir III. While the conflict itself was contained to the neighboring planet, the working population had been largely reliant on the commerce brought by the industry Incendir III, and poverty had become an immense problem. The hive cities fell from reasonably self-sustained systems into destitute slums all across the planet, manufactorums saw mass closings, and there was little hope. Before the collapse of the planet's economic activity, the planetary defense force was of minimal importance to the denizens of the hive cities, but after the Gold Templars established the Incendir Auxilia, the planet saw massive swings in military participation.

### Post Collapse

The reconstruction efforts on Incendir III initially did little to cushion the impact of the system's tarnished economy. When the Gold Templars returned to build their fortress monastery and acquire a steady supply of new recruits, many citizens of Incendir IV were far more resentful of their new lords, viewing the marines as yet more nosey nobles to rule over them. Others of the hive saw this as a great boon, enlisting for armed service as Incendir Auxilia to grant food rations to their families and to seek some purpose in existence. Still, the Templars would screen the population of their own accord and select neophytes of any household of their choosing, which was facilitated by the planets' new sophisticated bureaucracy and social identification system. Dissenters remarked that the Gold Templars treat their worlds like the Blood Angels treat Baal, merely a deathworld with two large spheres of resource nearby to do with as they please, but such opinions are typically kept from the public ear.

### The Trox Riots

The Trox Riots broke out shortly after Incendir Auxilia presence was fully established in the planet's major city centers.

Hive gangs that trafficked a powerful stimulant derived from nitrous oxide, known colloquially as "trox," were threatened by the stringent law and order being imposed over the planet. Gang leaders began to agitate slums that they held a grip over, creating conflict in the hopes that drawing Imperial guardsmen and Adeptus Arbites into nasty urban fights against addicts and gangers would result in too many casualties for them to handle. Unfortunately, as the bloody skirmishes rose in intensity and frequency, citizens began to get dragged into the conflicts as well. Martial law crackdowns resulted in casualties among uninvolved civilians, which prompted the riots against the armed forces to eventually spiral out of control.

At this stage, an emergency request for the intervention of the Gold Templars was made from the Governor's Centre, and a squad of 10th company marines soon arrived on the planet, alongside the Captain of the 10th company. The marines arrived at the brunt of the riots, and pushed past a line of barricaded guardsmen, into the crowd. As the throng tensely stood their ground, an unknown citizen threw a brick at one of the marines. Before it connected, the Captain shot it out of the air, the crack of his bolter round causing the crowd to panic and flee. As the area was clearing of civilians, the marines set off to hunt down the gangers in every nook and cranny they occupied. Over the next 10 days, gangers and gang bosses were systematically eradicated from the alleys and hideaways of Incendir IV with extreme prejudice.

## Industry

Incendir IV has the most diverse industry of the whole system. Manufactorums, medicine, stellar mining, transportation, and even organized crime make up a few of the types of jobs available. Bureaucratic work predominantly forms the small upper class of this planet, and the Governor's centre is based on Incendir IV.

After the population of the planet dropped due to starvation and scarcity, sections of the planet became uninhabited. These sections were bulldozed and repurposed for military and industrial applications. As such, Incendir IV features large training grounds for the Incendir Auxilia, munition and supply stockyards, and multiple active construction sites, in addition to active industrial complexes.

### Labor

Manufactorum work is the most common form of labor on the planet. Not only do workers fight to fill out the existing processing plants on Incendir IV, but there is also competition each day to board void ships departing to Incendir III for refinery and manufacturing work. Working on Incendir IV provides quite a lot more value, so laborers are rewarded handsomely for a day of labor.

Stellar mining expeditions to the Çet Ring beyond Incendir V are high risk, and the hardiest laborers undertake these mining missions to bring resources to Incendir IV.

## Chapter Occupation

The Gold Templars predominantly draw neophytes from Incendir IV, as the ultra-dense urban populations contain some persons of interest to the chapter due to favorable genetics, or other characteristics shown.

The planetary defense division of the Incendir Auxilia has multiple bases present to defend the planet, as well as train recruits. The Incendir Auxilia often function as an emergency extension of the Adeptus Arbites to suppress labor riots.