recursal/Fanatic-Fandom huggingface dataset:
Pale City

The Pale City is a large, dim-colored urban area that borders a large body of water, and is where both Mono and The Thin Man originated from. It is also the home of The Signal Tower.

## Appearance

The Pale City is a dismal, gloomy coastal city consisting of countless looming buildings that bend and sag down like dying plants, the only exception being The Signal Tower at its center. At first glance it seems the entire city has been deserted for a long time: garbage litters the streets, doors and windows are boarded up or broken, many buildings and apartments appear abandoned and suffering long-unchecked damage from leaks and rot, and clotheslines are left to be drenched in the pouring rain. Many streets and entire city blocks are separated by giant fissures in the ground impassible by Mono or Six. Electricity seems to still exist, though many places seem to be without power due to downed telephone poles or damaged wiring.

The most noticeable oddity in The Pale City are the number of television sets: televisions are found almost everywhere; in apartments, lying on beaches, scattered about the streets, piled in stacks, and so on. Found more so than television sets are discarded clothes, found draped over chairs, on floors, hanging out of windows, or even drifting down from up above. Many are laid out in full sets of clothing in poses that suggest that whoever was wearing them vanished somehow, leaving their clothes behind.
Helen Bierce

Helen Bierce, or simply Bierce, is an enigmatic yet confident and charming woman who aids the Mystery Kids but mainly through manipulation in order to achieve her own unknown goals. She is the person who appoints the children to collect the pieces of the Riddle of Heaven, and has had a history with demon Malak.

## Appearance

Bierce is a tall woman of English descent with a slightly tanned skin tone. She has white hair that appears to 'float' to the right side of her head, teal eyes framed by dark eyeshadow and black lipstick. She wears a long-sleeved form-fitting black dress that exposes her torso and abdomen, though part of this exposure is divided by a single round gem holding parts of the dress together. A necklace with three of these different forms of soul shards also connects the side of her dress just below the neck. She wears two of these jewels as earrings as well. She has red nails and dark eyeliner.

## Personality

While coming off as snarky and impatient throughout her dialogue, Bierce's true persona is explored through her diaries.

Throughout her diaries, Bierce is shown to be extremely arrogant and cold-hearted towards others, including her husband, who she married only for his wealth. As time went on, this developed into psychopathic narcissism, and Bierce began resorting to murder for her own personal gain.

Moreover, Bierce has shown that she cares little, if at all, if any of the Mystery Kids are harmed or perish during her harsh and strenuous trials in collecting the soul shards. Her apathy towards them is evident in where she even makes light of their suffering to the point where she would throw a witty remark at them when they are in a dire situation.

Bierce is rather confident in her abilities and her knowledge, shown in her cocky attitude and her disregard for the children and their allies' failures. She has a rather negative relationship with Malak, shown in their numerous arguments. Malak even toys with her guilt by mentioning previous 'guests' before the kids that have died. He also claims that she is evil and is merely using them for her own gain, though this may be false.
Mercedes Colomar

Mecedes "Meche" Colomar is a kind soul in the Land of the Dead and the love interest of Manny Calavera and a good friend of Glottis. She states that she died in the hospital of chicken pox.

## Appearance

Meche is often seen in a lavish but old-school styled dress which varies in color and pattern along with wearing a fedora that usually has flowers, and has high-heeled shoes.

## Personality

Meche is portrayed as extremely kind. In life, she was a volunteer who read stories to dying children and when questioned, she could not recall a single bad deed she had done in her life.

She is also shown to have a very sharp wit often coming up with clever one-liners and somewhat sarcastic remarks.

However, after three years of attempting to find a way to escape the Land of the Dead, she had a darker more cynical personality, likely due to her betrayal and imprisonment, not to mention a bit more violent as she claims to have punched Grim and she slapped Manny when he joked about her kissing Grim. Nevertheless, Mech still retains her kind and generous personality.
Freddy Fazbear's Pizza

**Freddy Fazbear's Pizza**, often abbreviated simply to "FFP" or "Freddy's", is a pizzeria owned by Fazbear Entertainment and a family restaurant.

## Overview

It is reminiscent of ShowBiz Pizza Place and Chuck E. Cheese's, in that Freddy Fazbear's Pizza provides entertainment via singing animatronic mascots.

Despite Freddy's looking like a charming, family-friendly restaurant, it has a very dark and disturbing past. This is because the guards who work the night shifts disappear and suspect that the animatronics may be "alive".

## Description

Despite the popularity of the pizzeria, that has drastically declined over the years following a horrifying accident. The incident occurred when a man, dressed in an animatronic suit, lured two and eventually five kids in total into the back of Freddy Fazbear's Pizza, however, nowhere does it say that he murdered them. The suspect was eventually caught, but in the end, neither the children nor their bodies were ever found.

## Overview

The restaurant is set to be shut down later in the year; complaints to the Health Department about blood and mucus leaking from the suits, as well as a horrid odor, are allegedly the cause. Furthermore, business had been bad, and the management could not find a buyer for the pizzeria since no one cared to be associated with the name, giving them no other choice but to close the place down.

Due to the incidents, the restaurant had been unable to earn a substantial amount of revenue. Eventually, the restaurant had to be shut down and the animatronics were then put on auction. Naturally, the one who "bought" the animatronics was Stan and put them on display in the Mystery Shack. However, over a few short years, Stan decided to lock the animatronics in the basement where they have remained ever since.
Hanged King

The Hanged King, also classified as SCP-2264-5, is a powerful Eldritch eternal god and is the monarch of the distant realm of Alagadda. He is considered as one of the most powerful entities in the multiverse, although not as powerful as the likes of the Scarlet King.

He is infamously well-known for a play of his own making, known as The Hanged King's Tragedy, also known as SCP-701 by the SCP Foundation, which is an annual play that is held within Night Vale.

## Appearance

While rarely seen outside of the Hanged King's Tragedy, his full "appearance" when he partakes in his timed role within the play describes the King being covered in tattered robes, having hallowed bonds around its corpse-like hands and throat, with pale tendrils slither in and out the tattered robes.

According to Cecil, there were impish creatures crawling all over him, caressing its twitching body as if intending comfort while others pulled the tethers that anchored the King even tighter. The face is covered with a veil, and what lies beneath is described as a "god-shaped hole," enough to turn a human insane and suicidal.

However, like all eternal gods, this form could quite possibly be an avatar of the Hanged King, and one that allows him to be compatible within our laws of reality. His true form is largely unknown, but those that have ventured within his kingdom have been rendered completely insane to the point where it became fatal just from having a glimpse at his true form.

## Personality

Given that the Hanged King is an eternal god, his true motivation and reasoning are beyond human comprehension. The Hanged King's reasoning behind the creation of SCP-701 is also unknown, although the two theoretical reasons for that are that the Hanged King is simply fulfilling his dream as a playwright albeit in his own twisted way or he is trying to relay a message to humanity. Nonetheless, eyewitnesses in Night Vale have spotted him enjoying a cup of coffee with The Woman from Italy, implying that the two have a friendly relationship.

## Powers and Abilities

Much like the Scarlet King, the Hanged King's true power is unknown, despite this he is widely regarded as one the most powerful beings multiverse and could rival or even surpasses some of his fellow eternal gods. Despite all this, he is relatively weaker than the Scarlet King. His power also extends to a play called the Hanged King's Tragedy, which is to be kept away from all related forms of media at all times as it would result in numerous casualties once the play is finished.
Constant

The Constant, usually referred to as Maxwell's World, is the realm where Wilson, Wendy, and company were transported to and trapped inside through various means and are forced to survive its many perils.

The Constant is under the influence of "Them" and the current occupant of the Nightmare Throne. It was originally ruled by Maxwell, but by the end of the story, he is freed and replaced by Wilson for a short time. However, the throne was taken by Charlie.

## Description

Much of The Constant, as encountered by the characters, was designed by Maxwell through an unknown method of experimentation. According to Maxwell, when he was first brought to The Constant, there was not much there, and he built much onto it during his time on the Nightmare Throne.

However, there are many things that existed in the world before Maxwell's reign, such as Merms, the Ruins of the Ancient Civilization, and Depths Worms. It is implied that many of the features that were placed into the dimensions of the Constant are creations of Charlie.

It is revealed that the Constant has several areas contained in pocket dimensions. These areas are contained in separate dimensions within The Constant itself. The Florid Postern connects these dimensions, allowing survivors to travel between them.

Time does not flow normally in The Constant. This is expressed through Maxwell and Charlie, who both wonder how much time has passed in the real world in certain quotes and through observation by Wagstaff. Wagstaff also notes that the rates of plant growth, meat drying, and Beefalo hair regrowth are unnaturally fast.
Mystery Kids East Coast

Mystery Kids East Coast (MKEC) is a subgroup of the Mystery Kids that reside in New York City.

## Origins

When Stanford Pines informed the core group that they needed to establish multiple teams to deal with the many unnatural threats in the world, they were informed that they would first need to set up a team on the other side of the country. Norman Babcock volunteered to be the one to go and was told he’d have to visit NYC. While there, he encountered Gaz Membrane, who informed him that her brother, Dib Membrane, was missing and that a strange, incompetent alien named Zim somehow took over the city in his absence. Once Gaz describes Dib’s physical appearance, Norman recognized him as the ghost boy in the Mystery Shack’s closet.

Grief-stricken over her brother’s apparent death, Gaz swore revenge against the evil alien, believing he was the murderer due to her brother’s paranoia of him. She and some of her friends who had visited from out of town worked with Norman to find Dib’s body. Much to their surprise, Dib’s ghost led Norman right to it. The body wasn’t dead after all, but Dib was having trouble entering his body. When Gaz threatened to beat up Dib’s body and kill him for real, this was enough to put Dib back in his body. He explained that he and Zim were fighting as usual when Zim slammed his head with one of Gaz’s game consoles, making him have an out of body experience that lasted months.

However, considering Zim’s newly acquired arsenal, someone was helping him from the shadows. With Dib’s knowledge of how to defeat Zim and Norman’s experiences with his own team, the kids liberated NYC from Zim’s control. When Zim was caught, the only thing he confirmed about the one who was helping him was that he had a paper bag over his head, which didn’t leave the team with much to work with. With the team officially formed, Norman leaves for Gravity Falls while Dib and the others investigate who could’ve given Zim so much power.

## Members

* Dib Membrane (founder and leader)
* Gaz Membrane (founder)
* Wirt McCaughlin (founder)
* Gregory McCaughlin (founder)
* Joey Claire (founder)
* Jude Harley (founder)
* Mandy (founder)

## Allies

* Norman Babcock (founder but not a member)
Sadie Doyle

Sadie Doyle is a drunk, a socialite, a medium, and the wife of Frank Doyle. Of the couple, she is slightly more open to socializing and helping others, particularly close friends. She, like her husband, is terrified of bees.

## Appearance

Sadie Doyle is known to be a stunningly gorgeous woman. She never lets her hair down and always ties it in a bun, and is seen wearing very classy and beautiful dresses that fit both her appearance and character.

## Personality

Sadie Doyle, like her husband, is a drunk and simply loves drinking and getting intoxicated. She is also more open to socializing and helping other people and has a great fondness for auctions and selling occult or supernatural artifacts. Though she does have other hobbies like vintage photographs and baseball the latter of which she talks about almost all the time.

Sadie is also considered to be a bit more mature than her husband to the point where many have pointed out that Sadie acts like Frank's babysitter added with being a wife. Nevertheless, she does act like any member of high society, and introduces such "charismatic drunken flair" to the world of the supernatural.

Due to her overwhelming beauty, grace, and charm, Sadie has been the object of affection for several entities (human and otherwise) throughout her life. However, while she appreciates well-meaning attention (and is willing to engage in the occasional harmless flirtation), her devotion to Frank is absolute and unwavering. Their unshakable love has been the key to defeating evil on more than one occasion.
Addams Family

The **Addams Family** is a family household that are an inversion of the ideal twentieth-century American family: an eccentric wealthy aristocratic clan who delight in the macabre and are seemingly unaware, or do not care, that other people find them bizarre or frightening.

## Overview

The family traditionally included Gomez and Morticia Addams, their children Wednesday and Pugsley, close family members Uncle Fester and Grandmama, their butler Lurch, the disembodied hand Thing, and Gomez's Cousin Itt. They hailed from the Romanian lands of Transylvania, which is also the historical home of Count Dracula.

## Description

Although most of the humor derives from the fact that they share macabre interests, the Addams are not evil. They are a close-knit extended family. Morticia is an exemplary mother, and she and Gomez remain passionate towards each other.

The parents are supportive of their children. The family is friendly and hospitable to visitors, in some cases willing to donate large sums of money to causes, despite the visitors' horror at the Addams' peculiar lifestyle.

## Members

* Gomez Addams
* Morticia Addams
* Pugsley Addams
* Wednesday Addams
* Uncle Fester
* Grandmama
* Cousin Itt
* Lurch
* Thing
Jack Skellington

Jack Skellington is the Pumpkin King and renowned as the spirit of Halloween. As the patron spirit of Halloween, Jack is portrayed as being on par with Santa Claus and the Easter Bunny within his own holiday.

## Overview

As a living skeleton, he is immortal and can remove parts of his body without harm, as is often demonstrated for comic relief. He is the most important of many Halloween spirits, with the implication that their job is to scare people in the real world on Halloween night, though all in innocent fun. Even during his first encounter with the Loud siblings, they immediately befriend one another with Jack being one of their best allies.

## Appearance

Jack's appearance is like any skeleton although with many noticeable differences. He is depicted as a tall white extremely slender skeleton, with an animated skull, a black and white Gothic-style tuxedo, bat-like bow-tie, and bony fingers.

Though when Jack gets serious, he shifts into his "Pumpkin King" form. In this form, Jack's head is replaced with that of a fiery pumpkin with a pointy black hat resembling that of a witch's; to the common eye he resembles a living scarecrow.

## Personality

Despite coming off as intimidating, Jack is very much a gentleman; graceful and patient in equal measures. He is highly optimistic, as he is very certain everything will go perfectly. Even if things do not go the way he planned, he does not let despair get the best of him as he cheers himself, and those around him, up to ensure them that hope still lingers even in the darkest of times. He is usually calm and can be counted upon to do what is in everyone's best interest.

Although Jack enjoys frightening others, he would never go as far as to harm humans nor monsters and is rather kindhearted. Though his logic is sound, Jack is shown to be quite oblivious to certain things, with the most prominent being feelings. Jack almost never loses his temper and hardly ever raises his voice, but Jack was unable to contain his contempt for his enemies and did not hesitate to severely punish his foes for endangering his friends with grim dedication.
Gravity Falls, Oregon

Gravity Falls, Oregon is a mysterious, sleepy, small town in Roadkill County of eastern Oregon, where there are many supernatural occurrences. It is the "twin" town of Night Vale even though the latter is located somewhere in the desert.

## Overview

It was founded by Quentin Trembley, but in an attempt to cover it up was said to be founded by Nathaniel Northwest. It is currently where Dipper and Mabel Pines are residing for the summer with their Great Uncle Stan alongside their new cohorts who eventually come together to form the Mystery Kids in order to discover the curious, yet dangerous wonders of the town.

## Description

According to tree ring interruptions and radiation tests, the entire valley of Gravity Falls was formed by an alien spaceship crash-landing into Earth around 35 million years later. Whether the craft caused the town's strange properties or the place's strange properties attracted the craft is still unknown, however numerous anomalies such as electrical interference and sick livestock are linked to the ship's existence beneath the town.

It was eventually revealed that the cause of these supernatural anomalies that plague the town are the two gods known as Huntokar and the Axolotl, the latter of whom helped Huntokar into creating Gravity Falls as a "branch" of the first town she created known as Night Vale. Due to the weirdness properties of Night Vale, Gravity Falls inevitably inherited those same properties which grew over the years. Stanford Pines believes that these very properties are what drew the spacecraft to Earth, likely because of Huntokar's influence.

## Laws

Since the town was founded by a mayor who was legally insane, its arcane charter laws are equally insane. Woodpecker marriage is legal. The "Finders Keepers" law allows whoever holds a physical deed to own that property (created by Trembley as an experiment to create a new form of government called "GimmieOcracy") and children can legally be sent to adult prison. The Town Charter stipulates that Gravity Falls mayor elections are based on two events: The Wednesday Stump Speech, held on an actual stump, and the Friday Debate wherein townsfolk throw birdseed at the candidate they like most.
Frida

Frida is one of Hilda’s friends. Along with David, she accompanied Hilda to Twycross. When the three children arrived, she joined Mystery Kids UK alongside Hilda and David.

## Appearance

Frida has dark brown hair and wears a light purple sweater, white sneakers and black pants.

## Personality

Frida is very competitive and smart, often coming up with elaborate plans. Should these plans fall through, however, Frida will get hysterical.
Beatrice

Beatrice is a friend of Wirt and Greg that accompanied the brothers when they were in the Unknown, giving little lines of advice to them every now and then.

However, she was not always human, as she was once a talking bluebird. The reason for this was because of a curse her family was under.

Beatrice is seen as a grumpy individual, but she does have a good heart even though she isn't very openly caring. Most of the time, Wirt seems to believe that she doesn't enjoy the company of Gregory and himself.

## Appearance

When she was a bird, she had a grey-colored head, an orange breast and a white underbelly. Her wings were blue with darker blue tips.

Currently as a human, Beatrice has red hair that is put into a sort of abstract bun and wears a blue dress. She appears to be a teenager around Wirt's age, although her age is never specified. She has flushed cheeks with three freckles on each of her cheeks.

## Personality

Beatrice is portrayed as a very clever and headstrong girl. She is emotionally closed off and doesn't easily convey or show affection. She was, perhaps, a very angry or aggressive child, as she had thrown a rock at a bluebird, which then cursed her and her whole family.

After her transformation, Beatrice was ridden with guilt and would do anything to transform her family back into humans. She thinks her family resents her because of her actions, when in reality they miss her and love her dearly.

She develops a friendship with Wirt and Greg, even though she nags them and points out their flaws. She does the same with the rest of the Mystery Kids but she does often get along with them.
Arcadia Bay, Oregon

Arcadia Bay is a picturesque seaside town in Oregon, United States. It was originally inhabited and founded by Native Americans. According to Dipper, when the settlers arrived they lived peacefully with one another. Arcadia Bay is also the hometown of Max Caulfield and where Dipper settled in order to attend highschool.

## Description

Despite the friendly and peaceful outlook of the town, it holds relatively dark secrets of its own, many of which have not been discovered and that is something that both Max Caulfield alongside Dipper and Chloe to some extent intend to find out. What is interesting yet bizarre about Arcadia Bay is that the town experiences strange weather and other phenomena that is somehow linked to Max's time-controlling abilities. Sans suggests to Max that she does not overdo her powers and especially not use it for the "wrong reasons" as time abilities can trigger a butterfly effect.
Para-Bros

The Para-Bros, or the Bros of the Paranormal, are a small branch of the Mystery Kids that mainly consist of members who are very much into the supernatural more so than any of the other members.

## Overview

The Para-Bros first came together with two members of the Mystery Kids being Dipper and Dib, and not that much later on, very few more join this small branch, although the numbers are simply up to three or four.

## Description

The Para-Bros were created to solve exceptionally difficult supernatural mysteries and are heavily involved in the paranormal mainly because the members are incredibly invested into the supernatural more so than the other members of the Mystery Kids. They are regarded, more or less, as the "brains" of the Mystery Kids team, as they are meticulous and are more into the gadgets.

## Members

* Dipper Pines
* Dib Membrane
* Norman Babcock
* Jude Harley
* Mosley Moville
* Lincoln Loud
Grudge

**Grudge** (also referred to as **Hamster**) is Vendetta's giant hamster fiend, who fills the role of Vendetta's sidekick, thug enforcer, and (possibly) her bodyguard.

## Personality and Traits

Grudge expresses himself with grunts, he has shown to care for Vendetta although she doesn't feel the same.

He has been shown to like pancakes. Sometimes when Grudge grunts, he expresses a sign of getting tired of doing what Vendetta tells him to do. It is possible he is suffering from neglect, he even grunted when Charlotte said Buttons was "her favorite hamster in the whole world".

## Physical Appearance

Grudge is a giant tawny colored hamster. His unibrow is considered to be more likely a miserable look.
Robyn Goodfellowe

Robyn Goodfellowe is a young apprentice hunter and Bill Goodfellowe's daughter. After meeting Mebh and being bitten by her, she not only becomes a "wolfwalker" herself but also becomes Mebh's best friend in the process.

## Appearance

Robyn is a slender young girl with fair skin, light blue eyes and long blonde hair that is styled in two braided pigtails with red hair ties. She is mentioned as being taller but not stronger than Mebh.

At the end of the movie she no longer styles her hair into braids, but lets it loose. As a wolf, she keeps her light blue eyes but has silvery-gray fur and is more slender than other wolves.

## Personality

Robyn is a bright and adventurous young girl who initially yearned to be a hunter and hunt alongside her father in the wilds. She wanted to have adventures and hunt (or perhaps rather see) mystical creatures like dragons and selkies. In truth, this was merely what Robyn thought she wanted, when really she desired the freedom of living free and be true to herself, which she could not inside the city of Kilkenny and the Lord Protector's rigid and stifling rules and laws.

She deeply loves her father but is frustrated by his insistence that she stay in the city and follow the rules as well as his refusal to listen to her. It is after she disobeys him and attempts to prove herself a capable hunter when she realizes that hunting is not fun or adventurous, especially after she accidentally shoots her beloved Merlyn in the wing due to her aim being knocked around in the chaos of a situation she found herself in. Meeting a wild girl and spending time with her and the wolves, Robyn's eyes are opened to what she truly wants and she finds her life in peril when she becomes a wolfwalker.

Robyn is torn between wanting to help Mebh find her mother and trying to convince her father that the situations can be resolved without killing the wolves.
Hiro Hamada

Hiro Hamada is the leader of Big Hero 6, a group that deals with paranormal threats on a more scientific basis, and a founding member of Mystery Kids Japan. He is also a close friend of Dipper whom he met online through a web-series of interstellar explanations and paranormal events.

## Overview

After the death of his brother, Tadashi, Hiro was in a state of depression that lasted a long time until he found his brother’s invention, Baymax. Eventually, he befriended some of Tadashi’s college friends, Wasabi, Go Go Tomago, Honey Lemon and Fred and, after a run-in with a yōkai, the group called themselves Big Hero 6.

After his friends got captured, Hiro teamed up with the Mystery Kids, specifically Razputin Aquato and two of his pals, Morty Smith and Marco Diaz, to rescue them. Indebted to the Mystery Kids, he decided to become a member of Mystery Kids Japan while also leading Big Hero 6.

## Appearance

Hiro is a young adolescent boy of Japanese descent and is approximately five feet tall with a lean and slender frame. He has tousled, jet-black hair, almond-shaped brown eyes, somewhat thick eyelashes and eyebrows, light skin, and a slight gap in his front teeth, along with a slight overbite.

## Personality

One of Hiro’s defining characteristics is his intelligence. Much like his genius older brother, Hiro has a knack for developing creative inventions and innovating on previous ones. Often concerned about the well-being of his friends, Hiro occasionally gets a tad cocky from time to time and having to lead two groups has begun to stress him out a bit. However, according to Dipper Pines and Marco Diaz, he seems to be doing a decent job.
Redacre, Virginia

Redacre is a town in Virginia and is the home of the Blackout Club. Redacre was founded by SPEAK-AS-ONE, an unseen entity or group of entities that is part of a coalition of cults who control Redacre as a whole but beneath the notice of residents.

## Description

Redacre is a town located in Virginia within the National Radio Quiet Zone (NRQZ). It is a small town with a population of only a few thousand, described as a severely overgrown village with woods in between sections.  The orange city lights seen from the edge of Lower East Hoadly are a section of Redacre.

SPEAK-AS-ONE founded and oversees Redacre. They often refer to it as their garden. Residents of Redacre are kept largely unaware of anything unusual and lead relatively normal lives not much different than any other family in the United States. The largest difference is a distinct and intentional exclusion of modern technology that saturates the town's culture. This exclusion is a highlight many residents value and is a selling point that draws some new residents into town. Some are so technophobic they fled to Redacre to avoid the Internet.

Resident Maligras Quiroga attempted to appeal to the Redacre School Board to bring technology classes to Redacre, an act classified as opposing "Saturation laws" as "THEY WISHED TO BRING MACHINES TO TEACH THE YOUNG." Unlike other towns in the NRQZ, Redacre has no internet or cell services aside from the local CHORUS Communities provided service. Because of this, the residents of Redacre have very limited contact with the outside world.
Beatrice Santello

Beatrice Santello, or better known as Bea, was Mae's childhood best friend until 7th grade, but soon grew apart until Mae's return to Possum Springs. She is a member of Mae's band playing on the drums/computer.

## Overview

When Mae left Bea became resentful towards her since she could go off to college and while she herself was stuck taking care of her family's business. Eventually though, their relationship is reformed and Bea sticks by Mae in order to help her cope through her "supernatural" dilemma.

## Appearance

Bea dresses in a goth-like manner, wearing entirely black clothing as if to match her somber personality. Her long black dress displays an Ankh, a hieroglyph meaning "life", on the front. She also wears black tights or leggings with black boots. Bea has hair that is dyed dark blue and is often seen smoking a cigarette.

## Personality

Bea has a very gloomy and cool attitude, due to both having gone through numerous unfortunate events in less than two years time, and seeing the slow economic decay of Possum Springs first-hand. She has no patience for jokes or facetiousness, and reacts to these with sarcasm or anger depending on her mood. Despite her dour outlook on life, Bea possesses a strong sense of responsibility and duty.
Hand of Ahuizotl

The Hand of Ahuizotl is an ancient, glove-sized and glove-shaped weather machine that brought rain to Olmec’s civilization in times of drought, but, once it was in the wrong hands, the machine flooded the civilization, leading it to its inevitable extinction. It’s name comes from Ahuizotl, a mythological creature that could create rain, although, to Olmec’s people, it was simply a weather device. Only the ancient locals referred to it by its current name. The device was the prize when Mystery Kids Mexico were challenged by Flame Face and X’tabay, with the two villains seeking to flood Monte Macabre and have their boss, Carlos Calaca, enslave the deceased denizens. Fortunately, Victor won and destroyed it to keep it from ever being used for evil.

## Trivia

* While the Hand of Ahuizotl is not technically from the Legends of the Hidden Temple series, it does serve as an allusion to the many historical and mythological items that served as the focal point for every episode.
Miss Peregrine's Home for Peculiar Children

Miss Peregrine's Home For Peculiar Children is a place that located in Wales near the town of Cairnholm, where all of Miss Peregrine's wards live.

## Description

Miss Peregrine's home is in the loop of Cairnholm on September 3, 1940. According to the Eleventh Doctor, a loop is an occurrence which only a Ymbryne can conduct where a past date (such as September 3, 1940) exists and repeats itself over and over, though the experience of it by those who are peculiar differentiates.

Like the date changes with midnight, Miss Peregrine's loop is reset with the changeover. Specifically, every changeover is the bombing of Cairnholm on September 3rd, 1940. Once the changeover occurs, the loop is reset. While the peculiars can have different experiences on the island, it is told by Millard that every other living being on the island (both people and animals alike) do not have have different experiences.

Unless interrupted by one of the peculiars, all of Cairnholm's residents and wildlife do the same things continuously every day. Due to his invisibility, Millard was able to document all of these things that each person or creature did in the back pages of the Map of Days.

Only peculiars can pass through loops, meaning the peculiars within it are protected from Hollowgasts. Unfortunately, Wights, which are the evolved form of Hollowgasts, are able to pass through.
Hogwarts School of Witchcraft and Wizardry

Hogwarts School of Witchcraft and Wizardry, shortened as Hogwarts, is the British wizarding school located in the Highlands of Scotland. Many characters who are associated with magic or use magic have attended the school with the most notable ones being Courtney Crumrin, Eda Clawthorne, and Rose Lalonde.

## Overview

Established around the 10th century, Hogwarts is considered to be one of the finest magical institutions in the wizarding world. Children with magical abilities are enrolled at birth, and acceptance is confirmed by owl posts at age eleven.

## Description

The castle is located in the mountains near a loch. The precise location of the school can never be uncovered because it was rendered "Unplottable" in the Doctor's words. To normal humans, the school looks like an old abandoned castle. Similarly, most wizarding schools locations are protected in order to prevent their ways of teaching from being revealed, as well as protect the students and schools themselves from any harm.

## Appearance

Hogwarts School is located in Hogwarts Castle, a large castle somewhere in the Highlands of Scotland. The castle has extensive grounds with sloping lawns, flowerbeds and vegetable patches, a loch (called the Black Lake), a large dense forest (called the Forbidden Forest), several greenhouses and other outbuildings, and a full-size Quidditch Pitch. There is also an owlery, which houses all the owls owned by the school and those owned by students.

The three highest towers are the Astronomy Tower, the Ravenclaw Tower, and the Gryffindor Tower. There are 142 staircases, which are known to move around in the massive castle, which is set upon huge rocks above a magnificent lake. The castle is known for its many updates and changes in layout throughout the years, such as regenerating itself after the Bill Cipher's attempted takeover. It should be noted that some rooms in the school tend to "move around," and so do the steps on the grand staircase.
Demongo

Demongo is the starter villain of Mystery Kids Japan and an extremely powerful evil yokai with the title of “Hunter of Souls”. He had attempted to take the souls of Raz and Big Hero 6, but his plans were foiled, and he was defeated.

## Appearance

Demongo has a primarily black body with a red and black cape that often covers his body. Demongo has skulls embedded all over his upper body, each one holding the soul of a dead warrior that he can summon as a minion. His head floats above his body, has blue flames on top of it, and his eyes and the inside of his mouth are both blue. He also has black, vampire-like fangs.

## Personality

Like most of the other villains, Demongo is completely evil, ruthless, manipulative, and diabolical but is more cowardly and pusillanimous than they are. He does not fight his own battles but summons the essence of slain warriors to fight for him. Demongo is obsessed with collecting the essences of powerful warriors and beasts to increase his own power. Demongo does this by unleashing the warriors already in his possession in wave after wave of attacks.

However, he likely had some level of formidable ability, as he most likely had to defeat at least one powerful warrior to begin his collection. He sees the likes of the Big Hero 6 and monsters like Undyne or Sans as just another addition to his collection. He usually defeats his opponents by exhausting them of both their natural abilities and physical prowess and would have his minions take an attack that was intended for him.
Mystery Kids: The Nightmare Mirror

**The Nightmare Mirror** is the third episode in the series.

## Plot synopsis

*The Mystery Kids find themselves trapped in a strange but dangerous supernatural mirror. However, what makes this mirror so dangerous is that it reflects a person's greatest fears and brings them to life. The children must literally face their worst nightmares in order to destroy the mirror.*

## Appearances

* Dipper Pines

* Mabel Pines

* Coraline Jones

* Wybie Lovat

* Norman Babcock

* Neil Downe

* Razputin Aquato

* Lili Zanotto

* Stanley Pines

* Soos Ramirez

* Gideon Gleeful

## Trivia

* Gideon makes his first appearance as a major antagonist.
* Bill Cipher appears and the Beldam is mentioned.
* Production of this episode stopped. But the script was published.
Proton Pack

The Proton Pack is a ghost capturing device that was designed by Egon Spengler and Ray Stantz in 1984. The proton packs were found within the lower basements of the Mystery Shack and were then utilized by the Para-Bros to capture and thwart the numerous amounts of ghosts that ran rampant throughout Gravity Falls.

## Description

The Proton Pack counters the negative energy which ghosts are made of with a Proton Stream, a stream of positively charged ions which can harness a ghost. The Proton Stream is very dangerous and barely controllable. Ford has also mentioned that crossing Proton Streams will result in total protonic reversal causing all life as we know it to stop instantaneously and every molecule in a user's body to explode at the speed of light. Nevertheless, the proton packs are widely regarded as the "mundis operandi" of ghost-hunting technology, to the point where Danny Fenton's parents, whom are well-known ghost hunters in their own right, would continuously praise their ingenuity.

## Function & Usage

The Proton Packs are special, for they are the only piece of technology in the world that has the ability to strip electrons away from protons. It has a hand-held wand known as a "Neutrona Wand" (also called a Proton Gun or Particle Thrower) connected to a backpack-sized particle accelerator.

The Proton Pack, also referred to as a charged particle accelerator, functions by using a miniature cyclotron to concentrate protons by channeling through a "positron collider" and then to the neutrona wand, emitting way-fire positronic ionized stream of proton energy that polarizes with the negatively charged ectoplasmic entities which held them in the stream while active even if they are out of phase with reality (basically, this description is technobabble).

In practical terms, the Proton Gun fires a stream of energy that allows a wielder to snare a ghost. The stream reacts to ghost energy and uses that energy to hold the ghost in place so it can be positioned above a Trap for capture. Even if a ghost becomes invisible or intangible, their negative energy still exists, though it is slightly out of phase with normal reality. The positive stream neutralizes their invisibility or phase shift ability, then forces them back in sync with our reality and holds them in place for capture.
Fred

Frederick Flamarion Frederickson IV, or simply Fred, is a member of Big Hero 6.

## Appearance

Fred’s superhero outfit is, contrary to the outfits of the other members, a kaiju, one with blue and orange skin and three eyes.

## Personality

Fred is quite a different person than his fellow heroes. For one thing, while everyone else is scientifically knowledgeable, Fred is an expert on comic book and superhero stories and tropes. Having a sizable amount of mangas and comic books in his collection, Fred is often very excited to be doing superhero work. When he encountered Demongo, he was excited to learn that he was the team’s first legitimately supernatural supervillain.
Croach the Tracker

Croach the Tracker is a Martian and the partner of Sparks Nevada. All Martians have a designation based on their skill or characteristics. Croach's skill is tracking, which is greatly enhanced by his 28 senses.

## Appearance

Croach is a Martian but unlike the typical Martian in where they are purported to be green, Croach is instead a blue-skinned alien. Croach also appears to be insect-like as he has antennas on his head and large round eyes, and has bipedal legs. Many have pointed out that he resembles a large ant.

## Personality

Croach is typically brave and selfless. He has thrown himself in front of many dangers to save the lives of others. Although Martians do not typically have emotions, Croach has begun to form emotions due to his constant proximity to humans, specifically Sparks Nevada and The Red Plains Rider.

The Martians in Croach's tribe claim to never lie. (There is, however, another tribe that lies all the time). Croach himself has claimed he cannot lie but he has said several things that one might consider severely bent truths.

Croach tends to be somewhat argumentative, especially with Sparks Nevada, and a stickler for making sure all things are designated correctly. Croach is particularly exceptional at quantifying his experiences.
Deep Thought

**Deep Thought** is a computer that was created by a pan-dimensional, hyper-intelligent species of beings (whose three-dimensional protrusions into our universe are ordinary white mice) to come up with the answer to The Ultimate Question of Life, the Universe, and Everything. Deep Thought is also revealed to be the creator of Marvin and GLaDOS.

## Appearance

Deep Thought appears as a large, vaguely humanoid computer, with a gigantic head supported, as if in bored repose, by two arms and has a female voice. It is also the size of a small city.

## Overview

Many millions of years ago a race of hyper-intelligent pan- dimensional beings got so fed up with the constant bickering about the meaning of life, that it interrupted their favorite pastime of Brockian Ultra Cricket, they decided to sit down and solve their problems once and for all.

To this end they built themselves a stupendous super computer called Deep Thought which is so amazingly intelligent that even before the data banks had been connected up it had started from I think therefore I am and got as far as the existence of rice pudding and income tax before anyone managed to turn it off.

Deep Thought spent most of its time watching television. However, it was commissioned to design a Point of View Gun for the Intergalactic Consortium of Angry Housewives. It created one before receiving a request to make it work only on men, and then created six more after this pattern. All six were then delivered to them with its warning, "It can be very dangerous to see things from somebody else's point of view without the proper training." Then Deep Thought went back to watching television.
Sochi Works

**Sochi Works** was a car parts Sponsor founded in Sochi, Russia in 1976 mainly to repair broken down cars.

In 2008, Fal Kan signed a 1 year deal with the sponsor before switching to Rodriguez Investments for the rest of his career until he died in 2010.

In 2021, the company went bankrupt due to unexplained reasons as they were planning on returing to sponsoring racers in 2022 but failed.
Mystery Kids Romania

Mystery Kids Romania is a subgroup of the Mystery Kids.

## Origins

When assigning different locations to the core group to establish a subgroup, Lili and Raz were given two choices by Ford: Japan or Romania. The two of them wanted to go to Japan, but according to Ford, the reserve members would need an experienced core member to help shape the group. Lili and Raz then decided to settle this with a game of Rock Paper Scissors, which Raz won.

Because of this, Lili was sent to Romania, where she and the reserve members of the team that accompanied her noticed bizarre seismic activity coming from the nearby forest. Sensing something unnatural about the earthquakes, Lili and friends traveled to what the plants claimed was the source of the seismic activity. The source was apparently a hotel that, according to the plants, was run by monsters. Commenting that Dipper Pines would love this place, Lili and the others stormed the hotel believing that the monsters were villains.

## Members

* Courtney Crumrin (founder and leader)
* Wendy Carter (founder)

## Allies

* Lili Zanotto (founder but not a member)
* Count Dracula
Homestuck Kids

The Homestuck Kids are a group of four friends that travel throughout the multiverse while encountering and confronting all sorts of alien races and cosmic entities. The Homestuck Kids are regarded as the 'cosmic' version of the Mystery Kids.

## Overview

These four were friends for years, starting when Jade received a birthday present from John, which he would make after becoming friends with her. This indirect form of communication would become the norm for the kids. During their adventures, they encountered and befriended many individuals, most notably the Mystery Kids, The Doctor, among several others. Rose became a member of the Mystery Kids due to her fascination for the paranormal.

## Members

* John Egbert: John is an honest and straightforward kid, with a particular fascination in pranks. He is generally absent-minded and will often overlook the possible consequences of a hasty or under-thought action. He has a rather short temper and often reacts childishly when he is angered.

* Rose Lalonde: Rose is very articulate, formal, and enjoys a lengthy diatribe. She mostly plays it coy to guard her deepest thoughts, but every once in a while will succumb to her emotions in an unpredictable manner.

* Dave Strider: Dave relies on what he calls "irony" to project his coolness, and he often shields himself from harsh truths through finding it ironic; however, these qualities fade over time as he realizes how bad his upbringing was. He has a number of odd habits, including making Freudian slips and talking to himself.

* Jade Harley: Jade is light-hearted and silly. She is an easygoing and supportive individual. However, she will lose her temper if driven to a certain point. She is also very accepting of her surroundings and often acts on impulse.