Oasis

Osiren is the name of the world on which we all live, there are no other land masses on the flat planet. The single large continent takes up about 60% of all space on the planets Surface. 3 major civilizations can be identified on the large continent; The Union Republic to the west, The Free Cities in the center of the continent, and The Human Kingdom of Drakovia to the East. The North is a untamed wilderness known as The Iron Mountains where only the mightiest of adventures dare to wonder, full of secrets of societies long gone and forgotten.

## The Union Republic

### Orikfjord (Dwarven Cultural Capital)

* The mighty capital of both the Dwarven People as well as The Union Republic of The Original Races. Said too be built long ago by the first dwarves to reach the surface of the planet and named for Sir Orik Nalgrim, The Hero of The Dwarven People who united the dwarven clans in overthrowing the inherited aristocracy of the old dwarves and leading the dwarves to victory alongside the tribes of goblins and orcs, long standing enemies of the old dwarven aristocracy, over the forces of the demon prince Nalgrim. Thereby establishing the preface for The Union Republic of today.

### The Oasis-City Of Golain

* The City Of Golain is built around one of the 6 Ever Flowing Oasis's in the Deserts of The Union Republic. Once held by a benevolent dictatorial Blue Dragon for who the city is named. Late into his life when it became clear that the vermin know has Humans were reproducing at extraordinary rates and were marching across the land murdering his kin and were soon to be at his door he flew off leaving his serfs for dead, when the humans were pushed back in the rocky deserts to the east they tried forming a provitional government, but it fell apart quickly when they became consumed with infighting embezziling the dragons horde for them selves, the people voted to Join the Union republic and have been struggling to rebuild ever since, their only viable export is the ever flowing oasis in the center of town.

## The Free Cities

### The Ruins of Tyr

* Once a small mining and agricultural town at the base of the Iron Mountains, It has recently been destroyed some how after all three major powers of the World were all converged there creating tension across the world. It is a Highly fortified wasteland of craters and ruined buildings where each of the three factions is probing deeper and deeper into the spread out farming village, to see what caused this horrible atrocity.

### Center City

* The largest city in the free cities, so named for its central location in the world, thought to be a place of great spiritual significance to many of the original races. Now a day it is a huge sprawling metropolis

### Varana, The City Of Knowledge

* The home of The University of Verana, The Rebuilt version after it was burned down by the Drakoviri empire. It was once home to many elves, now it is a mix of Elves, Humans, Dwarfs, and Pech's who work year round to study, re-transcribe, and often rediscover many gaps in the universities vast libraries. A small college town sits around it but something feels amiss in this sleepy college town, their is a tension in the air among the townies and the college students.

### Vash, The City of Might

* The seat of The Eternal Brotherhood Of the City Guard and, the Sight of the slaying of the mightiest of all the dragons, Vash, The Great Red Dragon. A bustling tightly packed town has developed in his rib cage and his head has been turned into one of the most world renowned fighting arenas in the world, in which anyone my register to fight it out for a national rank though people say its all just a planned spectical to control the betting odds. Physical might and force of personality will get you far in this town with everyone trying to prove that they are the toughest guy in town, look out everyone always looking to pick a fight here.

### Vara, The Notary Republic

* The central hub of trade and communication in The Free Cities with The Trade Federation residing here, made up of all the guilds in The Free Cities, its massive multi level market places are a modern marvel, to behold. housing everything in districts separated by the guilds, the workers live there, work there and shop in there neighborhoods. each neighborhood has its own currency that they pay their workers in but also accept out side currency, which is obviously worth much more. This town is also home to the Temple of Abadar which oversees the happenings of the trade federation. While the town presents a very modern and clean look, it is said that corruption runs wild through the suspended walk ways of Vara, as secret deals are made all over town from the back ally to behind closed doors.

### Markantos

* A small trading port located on the back side of an old Marble mine, the ocean here is to shallow to fish as the edge of the world is only 20-30 miles off shore. It is an important refueling stop for boats and a good jumping off point for trade caravans, but the town is long past its prime, once a rich mining town pulling in hundreds of pounds of marble a day, the Mine has dried up after a long life and all that is left was turned into a massive gate and wall around the wealthy district of town, leaving but scraps for the folks who worked the mine. These folks either, left town, became homeless, or got jobs at the commercial docks, or port authority. The Guards are a new but welcomed presence for the most part having just chased the crime lord Big Tony out of town.

## Cultures of the World

### Pech

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

### The Black Blood Army

* Goblin
* Orc

### Monstrous Races

* Saurian
* Ogre
* Giant
* Rootwalker
* Drakes
* Unborn