recursal/Fanatic-Fandom huggingface dataset:
FNC Retribution

### Armament

103x TX890 Colossus Light Coilgun Cannons202x M4840 Twin Autocannon Emplacements

14x Autoloading Torpedo Banks

FNC *Retribution* [Hull designation **DBC-002**] was a *Saracen* Class Battlecruiser used by the Federal Navy Co-Ordination during the Mars-Federation War.

The *Retribution* took part in the First Battle of Janus alongside its sister ships FNC *Saracen**,* FNC *Vitória**,*and FNC*Intrepid*. She also took part in multiple other battles, such as the Second Battle of Io, and the Battle of Sedna, where it was destroyed by the the Martian Battleship MRN *Archon*in 2552.

## Trivia

* Retribution is also the name of the UNSA *Retribution,* the hero ship of Call of Duty: Infinite Warfare
Tank

Version 1.0 Hero Card

*Defender (physical)*

 15 ATK | 300 HP

*""**Tank deals 10 damage at all times**, but his massive amount of health makes up for that. He stands resolutely in the frontline, taking all the damage he can to keep his team safe."*

*Supportive*

**Intercept**: 3 turns (Active / **Basic Attack** / **Chain with Defender's Shout or Sundering Roar**)

Tank charges up to an ally unlimited spaces away, intercepting 100% of an incoming attacks damage on that ally, and increasing their health by 50 for 2 turns.

*Supportive*

**Defender's Shout**: 4 turns (Active / **Basic Attack** / **Chain with Intercept**)

Tank shouts, increasing the current damage of allies by 25 for 1 turn, and health points by 50 for 2 turns. Tank does not benefit from this.

*Defensive*

**Sundering Roar**: 4 turns (Active / **Basic Attack** / **Chain with Defender's Shout or Intercept**)

Tank roars, Increasing the damage enemies take surrounding the Tank and the 3 tiles in front of the Tank by 25 for 3 turns, and reduces their attack by 25 for 2 turns.
Supremacy Wiki

## Welcome to the Supremacy Wiki

This wiki is dedicated to documenting the lore and universe of my personal project, which for now is called Supremacy. This project entails the conflict between the nations of humanity as they ascend into becoming a massive space-faring civilisation, mainly focussing around the conflict of the nations of Mars and the Earth-born Federation.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Ghost

Version 1.0 Hero Card

(hybrid | melee) *Counter-Flank*

 25 ATK | 100 HP

*"The most mysterious of all the Heroes. We don't know where he came from, how old he is, or what he is. Teleporting around the field, vanishing, and instilling fear in his foes. It's the unknown that scares us all."*

*Defensive*

**Haunt**: 1 per life (Active / **Passive**)

Upon death, Ghost will haunt the surrounding tiles. If stepped on, an enemy will become Haunted and tremble in fear for 2 turns, unable to move or use any abilities. They will have their damage reduced by 50% until death. Ghost is immune to Haunt.

*Offensive*

**Terrorstrike**: 6 turns (**No Movement** / Active / **No Basic Attack**)

Ghost teleports up to 2 tiles away, striking an enemy for 25 damage. If the enemy survives, they will become ***Terrorfied*** for 2 turns. There is a 50% chance they will move in the opposite direction and all positive spells / conditions they cast have a 50% chance to be cast on a random Hero instead.

*Supportive*

**Wraithwalk**: 5 turns (**No Movement** / Active or **Counter** / **Basic Attack**)

Ghost teleports up to 2 tiles towards an ally, this ally must be in immediate danger. Using Wraithwalk will prevent any damaging attack that deals 25 damage or less from occurring on that ally. Ghost then vanishes for 2 turns. Wraithwalk causes that ally to gain Fear Aura. If a Hero is struck while under the effects of Fear Aura, the attacker will be *Feared* and move back 1 tile. While vanished Ghost will be allowed to move up to 2 times while invisible at ANY time during either teams turns. Ghost cannot attack from his *vanished* state.
Engineer

Version 1.0 Hero Card

(offensive | melee) *Flank*

 25 ATK | 100 HP

*" Engineer builds machines to negate all of his enemies magic from being used at all on the field, protects himself with electric shields and redirects damage to his devices."*

*Offense*

**Anti-Magic Generator**: 1 per life (Active / **Passive** / **Basic Attack** or **Chain with Static Shock**)

Engineer places this device anywhere on his teams side of the Arena. Takes up 1 tile and has 300 Health. As long as it remains on the field, enemies may not cast any positive conditions on any target.

*Offense*

**Static Shock**: 4 turns, 1 range (Active / **No Basic Attack**)

Causes 25 damage to the primary target and 20 shock damage to any nearby enemies. If any target struck by this move is defeated by this attack, the tiles surrounding them become *Charged* for 2 turns, if a enemy steps on or around this tile they will take 25 shock damage and be stunned for 1 turn.

*Support*

**Static Discharge**: 3 turns (Active / **Counter** / **Basic Attack**)

Engineer can redirect any harmful spell or condition directed at him or an ally to his Anti-Magic Generator. Engineer will heal his Anti-Magic Generator for 15 health per turn if he standing directly next to it.
Saturnian Orbital System

Saturn, centre of the Saturnian System

The Saturnian Orbital System is the gravitational system surrounding the planet Saturn.

It contains the notable moons of Mimas, Enceladus, Tethys, Dione, Rhea, Titan and Iapetus. The Unified Martian Republic had a considerable presence here during the Mars-Federation War. The Commonwealth of Mars retained a certain peaceful presence in the System.
Contender Class Destroyer

Wavelength scanners

RFID systems

6x Autoloading Torpedo Bays

1x Spinally Mounted Type-3 Magnetic Gauss Accelerator

3x Zero-6 Scout Bikes

3x M55 Grizzly Light Reconaissance Vehicles

1x XM12 Variable Independence Assault Drone

Minor Sector Patrol Vessel

Shattered Glass Private Military Corporation

Tartarus Security Company

The ***Contender* Class Destroyer** (Hull Classification: **DDX**) was a class of warship employed by the United Nations Space Federation, introduced into service with the Federal Navy Co-Ordination in 2540, before the Mars-Federation War.

## Class History

Initially designed in 2532 but only introduced seven years later due to budgetting concerns, the *Contender* Class Destroyer was meant to be a new Destroyer design to fit the needs of the Federation Navy's anti-piracy operations, whilst also as an effective warship in case of tensions with the Unified Martian Republic flourishing into war. The *Contender* was made as an effective jack-of-all-trades Destroyer, to allow it to serve against small pirate fleets alone, or in a battlegroup in military situations. In 2545, multiple *Contender* Class Destroyers were present in the Jovian, Saturnian and Uranian Orbital Systems when the Unified Martian Republic invaded.

## Specifications

### Design Details

Similar to the frontal segment of the later *Indignance* Class Destroyer, the *Contender* is built like a large, angular shard, with an angular hangar bay on the ventral hull, and a sunken-in missile deck on the dorsal hull.

### Armament

The *Contender* is known as the smallest warship employed by the Federal Navy Co-Ordination to employ a Magnetic Gauss Accelerator coilgun emplacement. This spinally mounted cannon is a 3-Type, meaning it can fire thrice before having to recharge its coils, allowing the *Contender* to be a deadly opponent for many ships larger than it.

Its large missile deck uses six autoloading torpedo banks, launched very similar to a VLS System. Each tube can carry two Danger Class Anti-Ship Ballistic Missile each, allowing the warship to carry twelve of the missiles at any time.

### Utilities

The *Contender* carries Laser Ablation Point Defence banks across its hull to defend against incoming projectiles and missiles, Chaff Systems, and internal ECM Suites.

## Ships of the Line

* FNC *Contender* [DDX-001] - Type ship of the class.
* FNC *Covenant* [DDX-032] - Participant in the Battle of Charon
* FNC *Where Angels Fear To Tread*[DDX-048] - Participant in the Battle of Charon

###
Raptor Class Cruiser

Spinally Mounted Magnetic Gauss Accelerator

The Raptor Class Cruiser is the mainstay capital warship of the Acheron Independent Republic, and went on to become the mainstay warship of the Acheron Commonwealth.

## Design

The cruiser is notable for its central smooth tapered body, with its smooth-shelled engines arranged in an "X" shape based on its aft.
Методы криптографии

В основном классические, давно используемые и легко применяемые шифры.

Составляется квадрат 5x5, заполняющийся буквами латинского алфавита в произвольном порядке.

 D
 F
 G
 X

Первичная шифровка сообщения для этого случая будет выглядеть так:

RUSSIA

DF DX XF XF FF GA

После этого, для усложнения криптоанализа проводится перестановка, относительно конкретного слова. Создаётся ещё одна таблица, верхней строкой которой является именно ключевое слово, а зашифрованный текст вносится в таблицу построчно. Размер таблицы рассчитывается в соответствии с кол-вом отдельных букв в зашифрованном сообщении.

 X
 F

После этого буквы ключевого слова переставляются вместе со столбцами под ними в алфавитном порядке, а затем все символы получившейся таблицы переписываются поочерёдно снизу вверх.

 X
 F

Финальный текст: D X F X F A D X G F F F.

### Шифр Цезаря

Крайне известный и популярный шифр, но легко поддающийся криптоанализу с применением вычислительных мощностей, т.к. был изобретён много веков назад.

Алгоритм: каждая буква алфавита сдвигается на N символов вперёд (значение N постоянно). Например при N = 3, А станет Г и т.д.

Пример: N = 4, исходное слово - кошка, зашифрованное - отьод.

### Шифр Вернама

Шифр, использующий сложение букв ключа, равного длине слова с буквами самого исходного слова через XOR (исключающее или). Для простоты используется таблица, где буква ключа - столбец, буква исходного текста - строка, а шифротекст - это буква на пересечении.

Пример:

Исходное слово - HUMAN

Ключ - KLCVT

Зашифрованный тест - RFOVG

### Шифр нигилистов

Создаётся квадрат 5x5, заполняющийся буквами латинского алфавита, причём первым в ячейки вносятся буквы специального секретного слова.

 2
 3
 4
 5

Пусть исходным словом (сообщением) будет "APPLE". Далее каждая буква конвертируется в число, исходя из позиции в таблице (строка-столбец). Теперь слово примет следующий вид: 14 34 34 22 13. После этого выбирается ключ, который также конвертируется в цифры, а затем каждое число зашифрованного текста складывается с аналогичным числом ключа ("в столбик"). Причём, длина ключа не обязательно должна быть равна длине сообщения - цифры ключа просто будут повторяться. Пускай ключом будет "WORLD".

Ключ: 43 11 54 22 23

Сообщение: 14 34 34 22 13

Финальное сообщение: 57 45 88 44 36

Для расшифровки сообщения получатель должен знать секретный ключ, значения которого должны быть вычтены из зашифрованного сообщения.
FNC Saracen

### Armament

103x TX890 Colossus Light Coilgun Cannons202x M4840 Twin Autocannon Emplacements

14x Autoloading Torpedo Banks

FNC *Saracen* [Hull designation **DBC-001**] was a *Saracen* Class Battlecruiser used by the Federal Navy Co-Ordination during the Mars-Federation War, and the subsequent Acheron Conflict. She was the type ship of the *Saracen* Class.

The *Saracen* took part in the First Battle of Janus alongside its sister ships FNC *Retribution**,* FNC *Vitória**,* and FNC *Intrepid*. She also took part in multiple other battles, including the Second Battle of Janus, the Second Battle of Rhea, and the First Arcadian Battle of Sol Invictus. She was also present for the Genesis Battle. She was then present for the Battle of Acheron in the Acheron Conflict.
Nanachounainai

**Nanachounainai**, also known as Bastion, is a contestant from Survivor: Cagsawa Ruins!

## Profile

**Name(Age):**

**Tribe Designation:** Bulusan

**If you could have 3 things on an island what would they be and why?:**

## Survivor: Cagsawa Ruins

### Voting History

 2 | Zack
 4 |  Nic

## Post-Survivor

* Bastion would later host *Survivor: Frisian Islands*.

## Trivia

* Bastion is the first castaway in ORG Hemisphere history to be Exiled.
Arcanist

Version 1.0 Hero Card

(hybrid | ranged) *Counter-Flank*

 25 ATK | 100 HP

*"Some think he is Ghost from the past, some think they came from the same world, but Arcanist remains a mystery. Turning back time, storing minds in crystals, penetrating dimensions, don't get in his way."*

*Defensive*

**Distortion Rift**: 10 turns (Active / **Basic Attack** / **Chain with Preservation**)

Saves the Arcanist's current health, after 6 turns have passed or Arcanist activates Distortion Rift again, Arcanist will teleport back to the same tile with the same health in which he originally cast Distortion Rift and will be cleansed of all conditions.

*Offensive*

**Arcane Bolt**: 2 turns, 5 range (Active / **No Basic Attack**)

Deals 25 Arcane damage to the target and passes through that target continuing on up to 5 more tiles. Each tile it travels over increases it's damage by 25. (*It must hit a enemy before it's damage starts increasing from travel)*

*Supportive*

**Preservation**: 10 turns (Active / **Basic Attack** / **Chain with Distortion Rift**)

Stores his or an ally's mind in a crystal. Upon death the mind takes control, turning into a creature made of crystal with 25 health that mimics the abilities of the original mind trapped inside. *(Creatures cannot be resurrected)*
FNC Intrepid

### Armament

103x TX890 Colossus Light Coilgun Cannons202x M4840 Twin Autocannon Emplacements

14x Autoloading Torpedo Banks

FNC *Intrepid*[Hull designation **DBC-004**] was a *Saracen*Class Battlecruiser used by the Federal Navy Co-Ordination during the Mars-Federation War, and the later Acheron Conflict.

The *Intrepid* took part in the First Battle of Janus alongside its sister ships FNC *Saracen**,* FNC *Vitória**,*and FNC*Retribution*. She also took part in multiple other battles, such as the Second Battle of Io, and the Battle of Sedna, and was destroyed by the the Acheronian Cruiser AIRN *Raptor*in 2564.

## Trivia

* Intrepid is also the name of multiple Star Trek ships.
Assassin

Version 1.0 Hero Card

*Flank (physical / poison)*

 25 ATK | 100 HP

*"As Rogue's elder sister, she is even more deadly in every way.  Striking her foes in their weak spots, ignoring their armor, and sneaking around the field unseen, shes qutie deadly, and quite scary."*

*Effect / Attack*

**Death Stance**:  10 turns  (Active / **Basic Attack** or **Chain with Backstab**)

Assassin becomes Invisible, and remains invisible until canceled.  If Assassin attacks from Death Stance, she will leave Death Stance and become visible again.  Attacking from Death Stance also poisons the enemy, reducing 75% of the healing on that enemy for 2 turns, and deals 25 poison damage per turn for 2 turns.

*Attack / Effect*

**Backstab**:  n/a  (**Passive** / Active / **No Basic Attack**)

Only usable while in Death Stance.  Backstab deals 75 with a 5% chance to hit for the targets remaining health. This attack breaks Death Stance.  If Assassin remains unaffected by positive and negative conditions, as well as direct damage for 2 turns after backstabbing, Assassin will automatically re-enter Death Stance and move 1 tile in any direction.

*Effect*

**Shadowmeld**:  10 turns  (Active / **Counter** / **Basic Attack** / **Chain with Death Stance** )

Shadowmeld causes Assassin to go stealth, and become invisible - appearing directly behind a Hero. Attacks from Shadowmeld bypass all immunities, deal 100% extra damage and have a 15% chance to trigger Backstab.
Warrior

Version 1.0 Hero Card

*Frontline (physical)*

 25 ATK | 100 HP

*"Warrior is the most brutal straight forward team wrecker of them all. He will barge in and crush his way through your defenses, and execute even your toughest Heroes with 1 swing."*

*Effect / Attack*

**Execute**: n/a (**Passive** /**No Basic Attack**)

Execute deals 75 damage and penetrates and removes all immunities from the target. Execute has a 5% chance to proc off of a Basic Attack and 20% chance to proc off of ***Charge***. If the target is at or below 50% health, Execute has a 50% chance to proc.

*Attack*

**Charge**: 5 turns (**No Movement** / Active / **No Basic Attack**)

Warrior charges in a straight line up to 5 tiles away causing 25 damage to all enemies on either side of his path and an additional 25 damage the next turn as bleeding to the primary target. Execute has a 20% chance to proc from Charge.

*Effect*

**Impending Doom**: 6 turns (Active / **No Basic Attack**)

Warrior strikes an enemy, reducing the target's healing effects by 100% for 2 turns. Execute has a 5% chance to proc twice if Impending Doom is active on the target. For every 1 health point the enemy is under 25 health, this percent increases by 1. Warrior's lack of health adds to this percentage.
Безопасность в Tor

В сети Tor также есть свои правила безопасности, которые необходимо соблюдать. Речь идёт о защите своих паролей, личных данных и IP.

## Обновление цепочек Tor

Если вы параноик и боитесь что вас вычислят, почаще обновляйте так называемые "Цепочки Tor". Делается это так: Значок луковицы в левом верхнем углу => Новая цепочка Tor для этого сайта.

## Мосты

Данное приспособление предназначено главным образом для тех, в чьих странах запрещён Tor. Но никто не мешает просто пользоваться им для большей приватности. Значок луковицы в левом верхнем углу => Настройки Tor => Tor запрещён в моей стране => Выбираем мост.

Также можно получить свежий список новеньких мостов на официальном сайте Tor. Учтите, что в разных странах, мосты работают по-разному, а могут и не работать!

## Настройка безопасности Tor

Для начала, откройте "луковое" меню Tor в левом верхнем углу. Там выберите: настройки безопасности.

**Настройки безопасности** - общие настройки, отвечающие за подозрительные составляющие сайтов и ресурсов. В целом может хорошо помочь начинающему анону.

## Плагин NoScript

Данный плагин присутствует во всех последних версиях Tor Browser. Отвечает он за скрипты, встроенные в браузер и некоторые другие конфиги.

Лучше всего перейти во вкладку "Встроенные Объекты" и запретить все скрипты (поставить везде галочки). Также необходимо убрать галочку в строке "разрешить скрипты глобально" во вкладке "Белый список".

Данная утилита хорошо поможет в безопасности т.к. помогает контролировать большинство скриптов. Также если вы продвинутый программист, можно изменять и другие параметы

Но стоит заметить, что некоторые сайты могут не работать без некоторых скриптов!

## About:config

1. Перейдите по адресу about:config
2. Найдите пункт JavaScript.enabled и измените значение на falce.
3. Ищем значение "network.http.sendRefererHeader" и изменяем его с 2 на 0.
4. Находим значение "network.cookie.cookieBehavior" и изменяем его с 1 на 2.

Несмотря на то, что данные действия с конфигами tor могут некорректно отобразится на работе с некоторыми сайтами, это хороший способ повысить свою анонимность.

## Другие правила

1. **(!)** Никому не сообщайте свои логины, пароли и другую личную информацию.
2. Не пользуйтесь своей обычной электронной почтой, лучше заведите специальную почту в tor.
3. Не отключайте плагин NoScript!
4. Не переводите деньги незнакомым личностям.
5. Не оставляйте на форумах свою контактную информацию.
6. Не заходите на ваши личные сайты (где сидите только вы) через tor.
7. Старайтесь не работать с tor и обычным браузером одновременно.
8. Не скачивайте незнакомые файлы из Tor.
Alakeria Vonstokovov

Alakeria Vonstokovov is a General Secretary of the United Nations Space Federation and Commander-in-Chief of the Federation military, elected in the year of 2545, three months before the Federation-Mars war broke out.

## Appearance

Alakeria has been described as a woman with a slim build, with prominent cheekbones and a stern demeanour. She has brown hair with blond streaks in it, and often wears it in a pony tail. In official roles, she often wears suits.

## History

Vostokovov was born to her Russian mother Sofia, a government worker, and her German father Adam. She was born on the 21st of March 2503 in the city of Samara, Russia, a city known for its role in the conflict of World War I. Vostokovov was the eldest of her siblings, including her sister Anisa, and the youngest child, brother Halem. She graduated from the Samara Technical College with a Master's Degree in Space Engineering.

Vonstokovov first entered government as a city council worker, specialising in finance for the city of Samara. On a visit to the city of Samara, then-Finance Minister for the Federation Talia Lukyov saw Vonstokovov's brilliance, and had her brought to Geneva as her personal assistant. Soon after, Vonstokovov was then elected as Russia's representative in the Earth General Assembly. Here, she met the undersecretary to the Bulgarian representative, Marshika Amikoci. The two soon became engaged, and were married one year later. Vonstokovov's marriage was on Luna, and was followed by a honeymoon vacation to Saturn's moon of Titan for two weeks. Vonstokovov later became the Finance Minister for the Federation, before rising through the ranks to become the Deputy Undersecretary to Undersecretary Simon Beaumont-Chang. She ran against him in 2545 for the space of General Secretary left by Takeo Mikashi. Vonstokovov won, and entered office on the 16th of August 2545. She later declared war on the Unified Martian Republic on the 14th of November 2545.

Personally overseeing the 2745 Fleet Modernisation effort, she had a hand in the design of the Saracen Class Battlecruiser. Vonstokovov retained her seat of General Secretary in the 2550 elections, and ultimately oversaw the end-war negotiations with restored Martian Prime Minister Sara Kalloway. Despite leaving office in 2555, Vonstokovov has remained a close friend of Kalloway and her family.
Reclaimer

Version 1.0 Hero Card

-(offense / defense | melee) *Frontline*

 25 ATK | 200 HP

*"**Naturally immune to Shadow damage and curse durations are halved**, Justicar's elder sister is the epitome of retribution. Turning foes into ash, with her Legendary blade,**Corrupted Smolderbane**."*

*Offensive*

**Verdict**: 3 turns (Active / **No Basic Attack**)

Deals 25 Holy damage to the target. If Verdict is used on the target a second time in a row, it will deal 50 holy damage. Verdict has a 25% chance to purify ***Smolderbane*** on the first Verdict, and a 50% chance on the second Verdict.

*Offensive*

**Smolderbane**: n/a (**Passive** / **Basic Attack**)

Reclaimer has a 10% chance per Basic Attack and a 25/50% chance per Verdict to purify Smolderbane for 3 turns. When Smolderbane is purified, Reclaimer may only attack with Basic Attack. Basic Attack deals 75 Holy Fire damage and deals double damage to Undead and Demons. If Smolderbane defeats an Undead / Demon enemy, that enemy will be removed from play. While purified, Basic Attacks cannot extend the duration of Smolderbane .

*Defensive*

**Light of Dawn**: 1 per life (**Passive**)

If damage is dealt to Reclaimer that would result in her being defeated, Reclaimer will instead be reduced to only 25 Health and if she survives until your next turn, she will gain a 25 damage absorbing shield. Light of Dawn resets the cooldown on Verdict.
Arenatime Wiki

## Heroes by ***Order***

**Sige** (*Homeworld*)

**The Miasma**

**The Nightmare**

**The Abyss**

**Myr (Elemental Planes)**

**Lumene**

## Guilds

**TBA Champions**

Auramancer

Bladedancer

Dawnbringer

Deathmancer

**Doomsayer**

**Juggernaut**

Knight of Justice

Knight of Truth

Spiritwalker

Suncaller

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
TheBradleyG

**TheBradleyG**, also known as Bradley, is a contestant from Survivor: Frisian Islands.

## Profile

**Name(Age): Bradley, 19**

**Tribe Designation:** Kanina

**Current Residence: Athlone, Ireland**

**Personal Claim Of Fame: Lived in 3 countries, but visited 7**

**Hobbies: Cooking, Puzzles, Video Games and Archery**

**Pet Peeves: Rude People, Liars**

**3 Words To Describe You: Friendly, Empathetic, Controversial**

**If you could have 3 things on an island what would they be and why?: My Bow and Arrows, (to have fun) and a Fishing rod ( a skill I'd love to learn)**

**Survivor Contestant you are Most Like: It used to be Penner, But I'd now say David (MvGX) because of his quirkiness**

**Reason for being on Survivor: I love the excitement of it**

**Why do you think will be Sole Survivor: Because I do have a genuine heart, that I hope people will see :)**

## Survivor: Frisian Islands

### Voting History

 1
 2
 3
 4
Gladiator

Version 1.0 Hero Card

*Frontline (physical)*

 25 ATK | 100 / 200 HP

*"A master of the Arena. The only Hero **able to move, attack and move again in the same turn**, keeps his enemies at bay. And in times of need, he can enter a defensive stance and increase his health."*

*Defensive*

**Skirmish**: 3 turns (**Counter** / **No Basic Attack** / **Chain with Defensive Stance**)

There is a 45% chance that Gladiator will deflect the incoming attack and counter attack the enemy for 25 damage and shoving them back 1 tile. Otherwise, Gladiator will reduce the incoming attack damage to 10, and jump back 1 tile.

*Defensive*

**Defensive Stance**: n/a (Active / **Counter** /  **Basic Attack** or **Chain with Skirmish**)

Gladiator enters Defensive Stance, increasing his maximum health to 200, losing the ability to use Whirlwind and losing the ability of being able to move, Basic Attack and move again in the same turn. Upon entering Defensive Stance Gladiator gains 1 charge of Skirmish. Skirmish no longer deals damage to either Gladiator nor his enemy. Defensive Stance is permanent until death. Skirmish cannot be activated after Defensive Stance is activated, in the same turn.

*Attack / Break*

**Whirlwind**: 4 turns (Active / **No Basic Attack** / **Chain with Defensive Stance** )

Gladiator causes 25 damage to all nearby enemies knocking them back 1 tile and then jumps 1 tile away in any direction, breaking all stuns and movement impairing effects.
Miasmer

Version 1.0 Hero Card

(hybrid | ranged) *Frontline*

25 ATK | 100 HP

*"A being of unknown origins who found a way to exist outside the Miasma, due to his ties to the Miasma he can use it to do his biding to survive on the battlefield."*

*Defensive*

**Miasmic Rage**: 4 turns (Active / **Counter**/ **Basic Attack**)

Miasmic Rage - Cooldown 4 turns: The Miasmer sets his eyes on a Hero, dealing 100% more damage to that Hero and 50% less damage to all other Heroes. He will then begin to move towards that Hero every turn that passes until he reaches that Hero. Once he reaches and attacks the Hero, he will do the damage over the next 2 turns, however if the attack is negated he takes the damage over 4 turns. *(Miasmer can only move towards the focused hero during the movement phase.)*

*Offensive*

**Miasmic Cloud**: 8 turns, (Active / **Trigger**/   **Basic Attack** )

Miasmer summons a Miasmic Cloud that shrouds an enemy or ally for 4 turns, following them and absorbing damage or 100 healing on an ally, and 100 healing on an enemy. If 100 damage is absorbed by an ally, the cloud will disperse and grant your team a 50 point absorbing bubble, if 100 healing is absorbed, it will instead heal your team for 50. If the enemy’s cloud disperses at all, the enemy team will get a -50% healing effectiveness debuff for 4 turns. If the Cloud disperses in its first turn on an enemy or ally, it’s cool down is reset.

**Burning Defence**: n/a (**Passive** / **Basic Attack**)

Sentinel's basic attacks melt the targets defenses, applying a permanent stack of *Melted Armor,* causing them to take 5 more damage permanently. For each stack of "*Melted Armor*", Sentinel's health points heal and increase by 5 points permanently, "*Melted Armor*" can stack, but the duration's cannot. Sentinel starts with Armor instead of Health and gains 1 health point per turn. Armor acts the same way health does, except it cannot be regenerated ever. When his armor is depleted to 0, Sentinel gains 100 health points.
Redturtle632

**Redturtle632**, also known as Jessie, is the Sole Survivor from Survivor: Botswana.

## Profile

**Name(Age):**Jessie24

**Tribe Designation:** Mokolodi

**Current Residence:**Alabama, USA

**Personal Claim Of Fame:**Blackpink

**Hobbies:**Blackpink

**Pet Peeves:**https://www.youtube.com/user/tseries

**3 Words To Describe You:**Thank You, Next

**If you could have 3 things on an island what would they be and why?:**My Cellphone, My computer, and My boyfriend

**Survivor Contestant you are Most Like:**This guy

**Reason for being on Survivor:**V-bucks

**Why do you think will be Sole Survivor:**Cause I can get Victory royale in fortnite

## Survivor: Botswana

### Voting History

 1
Giant

## Appearance

Giants can be seen as many different sizes. These sizes can vary from ten to hundreds of feet tall. Their skin tone can also vary from tan to dark as well. Generally Giants have scruffy hair that is not brushed in any way.

## Description

Giants are usually solitary but sometimes make exceptions. There sizes vary depending on their Faction, location, and heritage. These Giants can live in many different areas and climates ranging from desert, caves, swamps, or large valleys.

## Abilities

Giants have very high physical strength compared to the other races, as well as being great summoners of weapons.
List of Contestants

This is a complete list of contestants. This page includes challenge wins, placements, and votes against.

Each contestants' challenge standings and votes against will be stated.

* Redemption Island Duels will be counted in the *Individual Challenge wins* column.
* *Challenge wins* do not include circumstances where a person received immunity from someone else, or being taken as a reward invitee.
* The *Days Lasted* column does not include days if the player is an outcast. However, it does include days spent on Redemption Island.
* The *Votes Against* column includes votes that are negated by Hidden Immunity Idols and votes cast during a second round of voting, if tied. Jury votes are excluded from the table.
* The *Challenge wins*, *Days Lasted*, and *Votes Against* columns will be totaled if a player returns.

The list is updated through *Survivor: Cagsawa Ruins*.
Enigma RPG Engine Wiki

## INDEX

CHARACTER CREATION and PROFESSIONS

COMBAT

GAME PLAY RULES

CARD TYPES

ROLL CARD PROFESSIONS

STORY MODE

ACTION CARDS

ABILITY CARDS

ENCOUNTER CARDS

DISCOVERY CARDS

OBSTACLE CARDS

EQUIPTMENT CARDS

MISSION CARDS

EVENT RANDOMIZER CARDS

CYBERNETIC CARDS

## Welcome to the Enigma RPG Engine Wiki

Revolutionary card game mechanics that allow you to build an epic RPG campaign.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

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Action Cards

Action Cards are the foundation on which combat within Enigma is laid.

-The players Action Deck is built from at least 36 cards.

-Each piece of equipment you select for your Character provides 3 to 6 different cards depending on the particular slot. For example, a weapon slot Equipment Card will provide 5 or 6 Action Cards that are added to the Action Deck and drawn randomly during combat.

 - Action cards define the course of combat by allowing the Player to strike her opponent, deflect or dodge a blow as well as many other encounter variables.

-Action cards are also necessary to build up a Players Tactical Point which is used to activate Ability Cards. Some Equipment Cards are used specifically for adding Tactical Points to the Players Tactical Points pool.
Combat

Combat is an integral part of any game and Enigma is no different.

Combat begins when an Encounter Card is drawn from the Mission Deck.

1. Reveal the Encounter Card(s) and place them on the table in front of the Players Cards.

-Attack order is determined by Initiative. Initiative is determined by a variety of factors for the Player Character but it is static unless an outside modifier is in effect for the Encounter Creature. The Encounter Cards initiative is located on the upper right corner. Whoever has the highest initiative goes first and so forth until all turns have been completed.

NOTE: Encounter Creatures first attack unless extremely quick or ambush will not go first. But by default, each Encounter Creature or EnC will attack the healer by default. It is the Tanks or in some cases the DPS responsibility to play a taunt card to get the EnC cards attention. This will draw the attack onto herself. After the healer is dead they will proceed to attack the DPS and finally Tank.

 2. Each player draws 4 cards from her Action Deck.

- If an attack card is in the Players hand then that card can be played against any valid EnC until no Action Cards remain.

-REMEMBER. Roll the dice to see if the EnC can perform a block or other Action.

NOTE: Some Action cards provide Tactical Points. These Tactical Points can be used to play a Characters Ability Card if she chooses to do so.

NOTE: Defence cards unless specified are only used to block attacks from the EnC.

 3. Each EnC has a list of Actions associated with their combat. A six-sided dice is required to simulate EnC combat.

-Roll the dice and read what Action is executed by the EnC. Remember always attack the Healer first then DPS unless taunted.

NOTE: If a Defence Action is rolled on the EnC Attack turn then the EnC does not get to attack this turn. This emulates the EnC not having an attack card in his hand.

-When an EnC is destroyed they are removed from the Combat Field into the graveyard.

 4.  Combat continues until all EnC or all Players are killed.
DarkNet вики

## Добро пожаловать на **DarkNet вики**

Эта вики посвящена различным местам и ресурсам в сети Tor, а также правилам поведения в Тёмной Сети.
ВНИМАНИЕ. Все страницы о "Уровнях Глубины", "Тихом доме" и т.д. будут удаляться! Эта вики - не сборник страшилок.

Если вы новичок в Tor, то смотри раздел "Инструкции", там всё понятно написано.

## Галерея

С изображениями и видео на вашу вики будет приятно посмотреть.

Файл:Placeholder

## Создать страницу

Вы можете улучшить эту вики. Создайте новую статью!
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Так же вы можете улучшать уже созданные страницы
Frenemies with Irish Blue Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Miranda1208

**Miranda1208**, also known as Miranda, is a contestant from Survivor: Frisian Islands.

## Profile

**Name(Age): Miranda**

**Tribe Designation:** Raeva

**Hobbies: Music, Travel, Concerts**

**Pet Peeves: Misogyny**

**3 Words To Describe You: Loyal, Fierce, and Kind**

**If you could have 3 things on an island what would they be and why?:**

**Survivor Contestant you are Most Like:**

**Reason for being on Survivor: The Challenge**

**Why do you think will be Sole Survivor:**

## Survivor: Frisian Islands

### Voting History

 1
 2
Whatevereva

**Whatevereva**, also known as Eva-Maria, is a contestant from Survivor: Botswana.

## Profile

**Name(Age):**Eva-Maria(No)

**Tribe Designation:** Gahanzi

**Current Residence:**Duncanville, Texas

**Personal Claim Of Fame:**being the original trash female

**Hobbies:**murder

**Pet Peeves:**white ppl

**3 Words To Describe You:**that bih puddin

**If you could have 3 things on an island what would they be and why?:**the opportunity to die instantly

**Survivor Contestant you are Most Like:**ruth-marie milliman

**Reason for being on Survivor:**https://www.youtube.com/watch?v=neebon1PYJY

**Why do you think will be Sole Survivor:** idk why are u all up in my grille

## Trivia

* Eva-Maria has the most votes against her in a single season, with 19.
* Eva-Maria is the first person to use an idol on the first tribal council, starting at Day 3.
Medical Evacuation

**Medical Evacuations** (sometimes abbreviated as **Medevacs**) are rare instances where the moderators deem a person unfit to play the game.

## Occurances

* In *Survivor: Botswana*. Tal98 was evacuated after receiving three strikes, despite that his tribe won immunity.
* In *Survivor: Frisian Islands*, Rhoneperegrine was evacuated after personal circumstances left him unable to compete.
Summons

## Overview

Summons are the hardest part to learn and even control when using arks. This is rarely seen even in the most adept of magic users. Theories have been made that summoning isn't something that can be learned, but you're either born with or earned. Summons are created by the summoners preferences and liking's. Summons are bonded to the user and will only change who their master is when the master dies. Users of this type of ark have been known as Summoners from their rare ability. Even if you have the ability to summon you wont know what you will summon or even if you can until you do it.

## Summoning Tiers

Summoning comes in many forms known as tiers. As you go up in tiers the harder it gets to summon and the more magic it drains from your body. The tiers go from Tier 1 to Tier 5. The first two tiers are usually used as training and getting your body used to keeping a summon active. Many people use this as a way to increase their magic capacity to use harder tiers.

### **Tier 1**

Tier 1 summons are known as the most basic of summons in Arkania. These summons tend to be weak, but are normally used as familiars or pets. This tier is very popular among beginner summoners as it is an easy way to gain and regulate their magic use as well as practice there summoning.

### **Tier 2**

Tier 2 summons are harder than Tier 1, but are still easy to summon to almost any summoner. Tier 2 summons are Weapons that take energy to summon, however they are much more powerful than their non-summoned counterparts. These weapons can be improved over time with training and level of summoner who wields them.

### **Tier 3**

Tier 3 summons are the average and go to summon for any summoner that has experience.These summons are relatively powerful, but are usually what defines a summoner. Tier 3 summons also have their own conscious and can communicate or summon themselves if their master is in danger.

### **Tier 4**

Tier 4 summons are the most powerful entity that can be summoned without sacrificing anything. These summons tend to leave the user under a lot of stress and can potentially kill the user if used for too long. If mastered this summon can be a deadly weapon for the right summoner.

### **Tier 5**

Tier 5 summons are the most powerful of all the summons. These summons vary in power, but are known to take down the other summons with little to no struggle. Tier 5 summons are also known as blood summons since they must have blood be sacrificed from the summoner.
Season 3, Day 8- Tribal Council 4- Raeva Results

If anybody has a Hidden Immunity Idol, and you want to play it, now is the time to do so.

No one stands.

Once the votes are read, the decision is final. The person voted out will be asked to leave the Tribal Council area immediately. I'll read the votes:

First vote....

ELIZABETH. (1-0)

MAATUAKORE. (1-1)

MAATUAKORE(2-1)

MAATUAKORE.(3-1)

ELIZABETH (3-2)

ELIZABETH. Three votes Maatuakore, three votes Elizabeth, two votes left (3-3)

ELIZABETH.(4-3)

Third person voted out of Survivor: Frisian Islands...

Elizabeth.

Elizabeth, the tribe has spoken. Give me your torch..

 This vote has shown a divided tribe. Will Raeva be able to stay unified, or will it be destroyed by division. Only time will tell. Grab your torchs and go back at camp.
Com3dyboyz

**Com3dyboyz**, also known as James, is a contestant from Survivor: Botswana.

## Profile

**Name(Age):** James (19)

**Tribe Designation:** Mokolodi

**Current Residence:** New Zealand

**Personal Claim Of Fame:** Winner of Ukraine's Hottest Male 2018

**Hobbies:** Futbol

**Pet Peeves:** The Russians

**3 Words To Describe You:** Charming, Handsome, Attractive

**If you could have 3 things on an island what would they be and why?:** The Doors self titled album, record player and some wine

**Survivor Contestant you are Most Like:** Eddie Fox

**Reason for being on Survivor:** Survival is life

**Why do you think you will be Sole Survivor:** My bond between Shevchenko is too strong

## Survivor: Botswana

### Voting History

 1
 2
 3
 4
 5
 6
Life's a Glitch...

### Starring the Voices of

Sharon Alexander, Giacomo Baessato, Michael Benyaer, Kathleen Barr, Garry Chalk, Ian Corlett, Paul Dobson, Michael Donovan, Tony Jay, Scott McNeil, Stevie Vallance, Dale Wilson

### Game(s)

*Rocky the Rabid Raccoon* (sequel)

"Life's a Glitch..." is the sixth episode of Season 4 of *ReBoot*, the second episode of the movie/arc *My Two Bobs*, and the forty-fifth episode overall. It originally aired on November 16, 2001 on Cartoon Network and November 25, 2001 on YTV.

## DVD Log Line

Glitch Bob attempts to separate from Glitch to win over Dot. Matrix, AndrAIa, Normal Bob, Phong, Enzo, Hack and Slash take on Rocky The Rabid Raccoon. —*ReBoot: The Definitive Mainframe Edition*

## Computer References

* PEEK and POKE are a pair of related commands, particularly associated with BASIC, which directly read and and directly set, respectively, the value of a specified memory address.

## Trivia

* **Production number gag:** "Boys, change that command to 4.06, escort and return." (6th episode of the 4th season)
Kyshes

**Kyshes**, also known as Shea, is a contestant, and the Sole Survivor from Survivor: Cagsawa Ruins!

## Profile

**Name(Age):** Shea (18)

**Tribe Designation:** Iraya

**Current Residence:** In your fantasties

**Personal Claim Of Fame:** im good at video games and a champion at petting dogs

**Hobbies:** makeup, video games, doggos

**Pet Peeves:** Intolerance, hate, bitter flavors, unsweetened tea

**3 Words To Describe You:** Quiet, Sweet, Shady

**If you could have 3 things on an island what would they be and why?:** a hellicopter, it's experienced pilots, and the route to get me off of it.

**Survivor Contestant you are Most Like:** Michele Fitzgerald, I'm quiet and okay socially and if I win people will find me boring ;c

**Reason for being on Survivor:** a friend asked

**Why do you think will be Sole Survivor:** idk why do you ask these invasive personal questions?

## Post-Survivor

* Shea would later host *Survivor: Frisian Islands*.
Records: Tribal Immunity

**\*Rankings are updated through *Survivor: Cagsawa Ruins***

During the tribal phase of the game, tribes vie for the ownership of the Immunity Idol. The winning tribe will be granted safety from the upcoming Tribal Council.

In rare cases, there are double eliminations and both tribes go to Tribal Council, where the Immunity Idol temporarily retires and is replaced with the Immunity Necklace which is usually only available post-merge.
Sulola

**Sulola**, also known as Su, is a contestant from Survivor: Botswana.

## Profile

**Name(Age):**  Su (16)

**Tribe Designation:** Gahanzi

**Current Residence:** Cleveland, OH

**Personal Claim Of Fame:** I have a 2-pack!!!!!

**Hobbies:** Writing, Running, Eating, Watching Survivor, Eating

**Pet Peeves:** Absolute gamebots, pls get a personality hunty

**3 Words To Describe You:** Fun, Spirited, Nice? Idk I suck at describing myself rip

**If you could have 3 things on an island what would they be and why?:** A giant cauldron of mac and cheese, two forks, and my girlfriend

**Survivor Contestant you are Most Like:** Peih Gee 2.0 or Tina 2.0; iconic but flopping

**Reason for being on Survivor:** you really think im going to be productive with my time? lolllll

**Why do you think will be Sole Survivor:**  um because the other 18 are my sockpuppets, ill probably still mess it up tho :)
NINJAxxSNIPER

**NINJAxxSNIPER**, also known as Aidan, is a contestant from Survivor: Cagsawa Ruins!

## Profile

**Name(Age):**

**Tribe Designation:** Iraya

**If you could have 3 things on an island what would they be and why?:**

## Trivia

* Aidan went the longest out of all *Cagsawa Ruins* castaways without receiving a vote, receiving his first vote at the Final Four.
WolfRebel0

**WolfRebel0**, also known as Hunter, is a contestant from Survivor: Cagsawa Ruins!

## Profile

**Name(Age):**

**Tribe Designation:** Iraya

**If you could have 3 things on an island what would they be and why?:**

## Trivia

* Hunter holds the Hemisphere record for spending the longest time in the game without attending Tribal Council.
	+ He also holds the record for least pre-merge Tribal Councils attended, with one.
QueenFioonz

**QueenFioonz**, also known as Ella, is a contestant from Survivor: Botswana.

## Profile

**Name(Age):**

**Tribe Designation:** Mokolodi

**If you could have 3 things on an island what would they be and why?:**

## Gallery

Ella as a member of Mokolodi, Day 2. Lasted until Day 19.Ella as a member of Agate.Ella's Ponderosa Manga.
Donna Roach Garrison

**Donna Roach Garrison**, also known as Donna, is a contestant from Survivor: Frisian Islands.

## Profile

**Name(Age):**

**Tribe Designation:** Kanina

**If you could have 3 things on an island what would they be and why?:**

## Survivor: Frisian Islands

### Voting History

 1
 2
 3
 4

## Trivia

* Donna is the first female to reach Final Tribal Council.
	+ She's also the first finalist to not receive any votes to win.
Orbot/Orfox

**Orbot и Orfox** - сервисы Tor для мобильных устройств.

## Что это?

Orbot - это обычный лаунчер Tor, т.е. возможность просматривать .onion и менять IP, специально для мобильных устройств. Можно отдельно настраивать VPN и включать "луковый" режим. При этом Tor-режим будет включен на фоне, вне зависимости от браузера.

Orfox - что-то вроде оригинального Tor браузера, то есть по сути это Firefox в комплекте с Tor.

## Настройка

В новых версиях настройка в принципе не нужна - достаточно просто нажать на луковицу или сдвинуть ползунок "VPN". Однако в настройках можно указать мосты или расширить возможности через root-права.

## Требовательность

Стоит заметить, что для комфортной работы с данными утилитами, необходимо обеспечить достаточно хороший и быстрый Wi-Fi, а также около 2-х ГБ оперативной памяти. Tor сильно нагружает устройство и **вы можете столкнуться с лагами!**
Survivor: Botswana

***Survivor: Botswana*** is the second season of the ORG Hemisphere series.

## Twists/Differences

* **Odd Numbered Cast**: For the first time in Hemisphere History, this is the first season to feature an odd number of castaways.
* **One World**: For the first 24 hours, all castaways were added to an One World chat.
* **Schoolyard Pick For Tribes**: After a 24 One World period, the castaways were randomly selected for captains. These captains will pick their tribe, with the selected castaway picking next. The castaway not picked will be on Exile Island until when a tribe has gone to Tribal Council and voted someone out.

## Trivia

* The mangas made for this season were made by Chieko.