recursal/Fanatic-Fandom huggingface dataset:
Sea of Sand

A small caravan makes its way through the vast desert that is the Sea of Sand.

The Sea of Sand is a large, continuous desert province located within the eastern areas of the Dead Sands. It is, easily, the largest province of the entire region and perhaps one of the largest single provinces in the entire world. Its namesake comes from its size and geography, the whole area being comprised of sandy desert dunes that seem to never end - just like the sea itself. The Sea of Sand is known to be one of the harshest and most difficult areas of the Dead Sands. The heat is particularly intense here and reliable water sources are virtually non-existent.

Due to its sheer size and the unforgiving environment, the full Sea of Sand has never been accurately mapped. However, it is known that small villages and camps dot the province, somehow managing to survive from a combination of scavenging and the limited amount of trade and travellers that find their way to them. These villages are not governed by a Carrion King or centralised government in any way, instead governing themselves and creating their own laws. In some cases, this has led to bloody anarchy but in others it has led to friendly collectivist societies.

The Sea of Sand is also known for its above-average presence of old ruins and monuments. Many of them are believed to belong to Those Who Came Before, but research has been limited at best due to the location of these places. This still doesn't stop many archaeological societies, private companies, and adventuring parties from braving the desert though, in an attempt to learn about these mysterious places - or just plunder whatever is inside.

Due to the intense environment, it is to no surprise that most animal species seem to avoid spending long periods of time in the Sea of Sand - even in a region where most species have evolved for desert life. However, there are still some creatures that call this place home, particularly predatory and scavenger species. Sand worms, for example, are known to favour the vast sandy terrain and relative isolation for breeding practices.
War Sphinx

Similar to Ushabti, War Sphinxes are not actually living creatures. They are animated statues that are propelled to animation through the ancient incantations of Sand Whisperers. To the Carrionites, Sphinxes are seen as symbols of wisdom and royalty and so many sphinx-like statues are built in places of learning and importance, such as academies and public plazas. Like the Ushabti, they are built to display the power and intelligence of the current monarch, with each statue often having symbols of the current ruler carved into its side.

However, when war is declared and the kingdom needs armies the Sphinx statues are compelled to life and service. But instead of defending the city, they will march into battle alongside the regular army. Like Ushabti, they have no consciousness and no will of their own, instead following the orders of their master blindly and without question. However, unlike Ushabti, War Sphinxes are used are mounts for several Medjay, which fire arrow and spear from an ornate howdah. As well as its riders, the sphinx itself is incredibly deadly. Using leonine claws and a spiked tail, it will crush and tear apart foes with no restraint or mercy. When a War Sphinx rears its body, its shadow is an omen of death for those caught in it. For when it crashes down again, the resulting shockwave knocks foes off their feet, pulping organs and splintering bones.
Nibru

A distant view of Nibru, as well as the salt pan surrounding it

Nibru is a town built near the Babilimian border with the Great Escarpment, the more arid part of its holdings. It is notable for its unique location, as well as its historical significance. Though Karduniash is the largest and most important city in Babilim, Nibru is important as it is one of the oldest towns in Babilimian lands and, potentially, one of the oldest towns in the Dead Sands as a whole.

It is also a major exporter of salt, in large due to its position over a vast salt pan. It is the sole sovereign over this land, meaning it can exclusively reap the benefits from its abundant resource. As well as this, it also trades in precious stones, though these are significantly less common than the salt it relies on.

## **Characteristics**

Nibru's economy centres around the exportation of salt. This salt is taken from the vast and plentiful salt pan the town is built around. The abundance of this resource not only keeps Nibru's economy stable but also plays into its local culture. In particular, Nibru is known for its dried and salted meats. Salt painting is also a unique form of art in Nibru, a style that uses dyed salts to create images.

Nibru is also believed to be one of the oldest settlements in the Dead Sands. At the very least, some of the buildings within its walls are known to be incredibly old. The ruling official's manor, for example, is hundreds of years old and modern archaeologists theorise it was once a temple to Shu, the old god of air and wind.

Due to its close proximity to the Great Escarpment, Nibru is not an uncommon target for raids by bandits and insurgents. Due to this the town is heavily fortified. Stone walls protect its immediate borders but, ingeniously, the town is built on a hill. This elevation, combined with the flat geography of the surrounding salt pan means that Nibru's garrison can see potential threats long before they are actually within attack range, allowing the soldiers to prepare and act accordingly.

## **Trivia**

* Nibru is based on the city of Nippur, an ancient Sumerian city that was eventually ruled over by Babylonia.
Mercenary Serpent Riders

What’s scarier than a Sand Serpent? A trained and experienced mercenary solider riding atop said serpent, ready to relentlessly pierce their foe’s flesh with their polearm. Those that agree to ride atop these gigantic snakes are a special breed of brave, or just outright insane. Either way they are a skilled and deeply coveted corps of individuals that are unmatched by any other riders in the Dead Sands. They are a special kind of ‘monster cavalry’ that use the fangs and poison of their mount in conjunction with their weapon to create devastating combos against a foe. It takes many years to learn how to ride a serpent and many more to master it, assuming that’s possible at all.

Wild Sand Serpents are difficult enough to tame as it is, let alone allowing a rider, so serpents must be comfortable with and imprinted on their riders from birth. This means that only the most experienced and loyal mercenaries will ever be given the opportunity. Those chosen must be brave or mad enough to ride and live with such dangerous creatures, simply bailing out halfway through is not an option.

## **Variants**

Though they serve the same general purpose, some units in a country's military are given different equipment, in order to serve slightly different functions in the overall army. The severity and size of these differences varies on a case-by-case basis. Some units are given only slightly different weapons, whereas others are given new and unique technology.

### **Spearmen**

Spear riders wield a long spear and shield into battle, atop their serpentine mount. They are an excellent well-rounded shock force, brutalising enemy ranks with fang and venom and spear. Their noxious venom can melt and weaken entire divisions, with the survivors being mopped up easily with the stabbing weapons of the mount and its rider. They will sometimes be deployed in groups, though this is very rare, in which their already incredibly destructive power becomes even more devastating. When facing a group of these monsters, there is no hope for survival.

### **Halberdiers**

Halberd serpent riders go into battle wielding khopesh halberds, ditching the shields that their spear counterparts carry. Though this makes them more susceptible to ranged attacks, it is necessary for them to effectively wield their large polearms from their mounts. The chopping and slashing power of their polearms, combined with their deadly snake mounts, make them perfect for countering enemy cavalry and monsters. The Sand Serpent can trap the target with its deadly coil before finishing it off with fangs and polearms. Indeed, each one of this deadly duo is compelled to acts of great brutality - and will more than happily do so.
Mercenary Camel Riders

Though horses are a good enough mount for traversing the desert, they are not necessarily designed for it. Camels, on the other hand, are born and raised in the desert and are perfectly adapted for travelling across the dunes. They store water on their backs, can handle the heat better, and have more long-distance endurance than horses. In a way, they are a fundamental and pivotal component of living in the Dead Sands. Travellers often hire or rent camels when visiting and many citizens of the desert own their own camels in case they need to travel across the sand (at least, if they can afford it).

This trend of popularity also applies to the Carrion Kings’ armies. Mercenaries that have lived or worked in the Dead Sands for an extended period of time will likely have experience in riding and handling camels. These soldiers are sometimes grouped together and fielded into dedicated camel rider divisions. These units act as supplements to regular supply lines but also, in battle, act as powerful shock cavalry. Though not as innately fast as a horse, camels are better suited for traversing sandy terrain and are surprisingly sturdy. Apart from the largest and heaviest troops, Camel Riders make for surprisingly good shock cavalry when deployed effectively - chasing down and breaking light infantry, ranged units, artillery crews, and other such enemies.
Folk Hero

The villages and hamlets of the expansive wilderness do not benefit from the same levels of protection that the towns and cities do. They often have no protective walls and a minimal, if any, guard presence. As a result, they are susceptible to raids, natural disaster, and corrupt tyranny. But not all accept this fact. Some work and risk their wellbeing to protect those in their community and ensure that life in these rural settlements can continue to thrive. These people, local celebrities in their own right, are known as folk heroes.

As a local folk hero, you come from a humble social rank, but you are destined for so much more. Already the people of your home village regard you as their champion, and your destiny calls you to stand against the tyrants and monsters that threaten the common folk everywhere.

* **Skill Proficiencies -** Animal Handling, Survival.
* **Tool Proficiencies -** One type of artisan’s tools, vehicles (land).
* **Equipment -** A set of artisan’s tools (one of your choice), a shovel, an iron pot, a set of common clothes, and a belt pouch containing 10 gp.

## **Defining Event**

You previously pursued a simple profession among the peasantry, perhaps as a farmer, miner, servant, shepherd, woodcutter, or gravedigger. But something happened that set you on a different path and marked you for greater things. Choose or randomly determine a defining event that marked you as a hero of the people.

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## **Feature: Rustic Hospitality**

Since you come from the ranks of the common folk, you fit in among them with ease. You can find a place to hide, rest, or recuperate among other commoners, unless you have shown yourself to be a danger to them. They will shield you from the law or anyone else searching for you, though they will not risk their lives for you.

## **Suggested Characteristics**

A folk hero is one of the common people, for better or for worse. Most folk heroes look on their humble origins as a virtue, not a shortcoming, and their home communities remain very important to them.

### **Personality Traits**

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### **Ideals**

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### **Bonds**

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### **Flaws**

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Bulbul planet كوكب بلبل Wiki

**Wellcome to Bulbul planet wikia!**

**Bulbul planet** it is an own world we created

we post it as a comics or art in our instagram page so pleas follow us on instagram

and we made this wikia page to show you all the information about them

ملاحظة:يمكنك تغيير للغة العربية
اضغط هنا

## basic pages

reality world

bilbal

the elements

The "inanimate" and "life"

Magical hole

anti world's center

Dream land

the void
The void

it is a place with a unlimited space with no gravity

this place where the unused things from the magical hole go

in this place every unused character or planet or any object that is unused live in this place

it is so hard to reach this place (not impossible)

the sky of this place is corrupted

this how the sky of the void look likethere is some giant asteroids exist in this place so creatures can land on it

this place is exist naturally

BUT Bilbal is the one who opened this place so he can get rid of some stuff from the Magical hole

the creature that live in this place are starving and so thirsty
Magical hole

It is a hole in the space of the reality world

There is a magical worlds inside the magical hole

bilbal is the one who created this hole and created the worlds inside him using magic

## physics laws

it is normal and logical but with some magic

## Magical bulbul planet

the (magical) bulbul planet is exist in every magical worlds and he is the reason why there is universes

## spell and magic

magic and spell exist in this world

and creatures also can cast spell but they need enough power and energy to do that
Earth bulbul planet

it is not a living planet

there is a big bulbul statue head and it exist naturally

It is a planet where only 3 creatures live in

(Humans and bulbul and the fishes)

there is a rule in this planet

the humans can't kill bulbuls inside the bulbul's lands

and it has an atmosphere that has a special blue sky at day time

and it has many gas inside it ( 21% Oxygen and 77%nitrogen and 1% other)

picture of the atmospherepicture of the sky starting from the day to the nightthis planet has a cloud and it is rain on this planet

It spin clockwise in the speed of 1,000 miles per hour

And it takes 1 year to complete spin around the sun

it has a gravity field

the force of the gravity is 9.8 m/s² (good)

-it has a 6 layers

1-the surface

2-the caves and deep caves

3-the ocean and deep ocean

4-the magma

5-The bedrock

6-the gravity field

in the surface there is a plants and rocks and mountains

in the caves there is ores and in water there is fishes

mountains (some of them are volcano)underwaterforesthills
the temperature:this planet is cold (the sun give them heat)

### the moon

it is not a living moon

it is earth bulbul planet follower

there is a big statue bulbul head and it exist naturally

left eyeright eyeIt spin around the earth bulbul planet and it helps to reflect the light from the sun to earth bulbul planet

It help earth bulbul planets's gravity

it is 3 light seconds away from earth bulbul planet

It takes a month to complete spin around the earth bulbul planet

It has 4 layers:

1-surface

2-magma

3-bedrock

4-gravity Field

the moon spin clockwise in the speed of 2,288 miles per hour

it has a gravity field

and the force of the gravity field is 0.0253 m/s (weak)
Anti world's center

* outside
* inside

It is in the antimatter side of the reality world

and it is the antimatter version of the magical hole

There is an anti magical worlds inside the Anti world's center

unlike the magical hole the anti world't center is exist naturally in the antimatter side but the worlds inside him created by bilbal using magic

## physics laws

it is normal and logical but with some magic

## The magical bulbul planet

the magical bulbul planet doesn't exist in any of the anti magical worlds

## date and time

every anti world has it own date and time

## spell and magic

magic and spell exist in this world

and creatures also can cast spell but they need enough power and energy to do that
Bilbal

there is only one person of him

and he doesn't has an alternate version of him in any world or universe

it is the most power full creatures

he is immortal

he can cast any spell

he exist everywhere and he can travel to any world he want without a problem

except the dream land he can't go to it

and he don't have a feeling and he is a bit evil

this is how he look like:

fontbehindsidethis is how he is flying

 favorite color
 favorite food
 age
 Gender

## back story

he was just a little rock floating in the space of the reality world in the normal side

and when he saw the earth planet he was curious

and when he fall he learned a lot of thing and he discover that he has the ability to cast a spell

and discover there is another side of the reality world

and he discover the void

and he created the magical hole and created other worlds using magic

but it is still a shame that he don't know about the dream land

## body and organs

### cells

his body is filled with electron and proton and neutron

and with normal blubby but he don't have a soul

### x-ray

there is a metal that link his body with his brain

### head

skulleyes color is black

and he has 2 noise hole

and he has a yellow smell sensors in his noise

and he has a brain

his eyes can't make a tears

ملف:Untitled426 20220814233703.pngthis is how he close his eyeshis eyelid is transparent

brain from top and sideX-ray brainhis eyes linked with his brainhis smell sensor linked with his brainhis head is covered with feather

his head without a feather

and he has a sound sensor in his ears

his sound sensorsand he has a beak instead of mouth

and he has a tongue

and his the ability to taste and melt any food and he don't need to swallow his food

(there is a blubby in his tongue that melt the foods)

this is how he open his beaktongue
and he has a device in his mouth linked with his brain that make his voice and he can talk

ملف:Untitled417 20220813225858.png
### arms and legs

he has a metal arms and legs

he has 2 arms and in each hand there is 2 fingers

he has 2 legs with a feet

legarm
### wings and rocket

they give him the ability to fly

rocketwingshe has 1 rocket and 2 wings

there is a fire inside his rocket
## travel to other worlds

if he went to the antimatter or the block world he can change his blubbies and his electrons,protons,neutrons

and he can change his shape

in the normal shape world he is a rock with bulbul head and he has legs and arms and wings and rocket

in block world he is a star with bulbul head and he has legs and arms
The antimatter sun of the antimatter bulbul planet

it is not a living sun

it is a massive ball of fire that give earth bulbul planet the heat and warm

the gravity pulls all of its own mass into a nearly perfect sphere and the sun has 2 gravity fields

and the big bulbul head is just a shape that made because of the gravity

picture show how the gravity field workand the sun gravity are so massive it keep the earth bulbul planet and the magical hole spin in it own path

the sun are keep moving in a straight line forever without stopping

it moves in the speed of 200 kilometers per second

it is 8 light minute faraway from earth bulbul planet

it has 3 layers:

1-surface and magma

2-bedrock

3-gravity field

it is so hot and it has the energy to melt anything

it spin clockwise in the speed of 720,000 km/h
نازونومو

شخصية ظهر ليكون العدو في ارك منطقة الوهم.

1. ماضي نازونومو يبدا حيث يمشي نازونومو مع اخاه الاكبر ايتسوكي و يصلون للمنزل وفي ليلة صعبة يموت والدا نازونومو فيذهب نازونومو و ايتسوكي لاستكشاف العالم ليعودوا و يصلحوا القرية المدمرة و المحترقة فيموت ايتسوكي في احد الايام و يضطر نازونومو ان يكمل لوحده حتى يمشي في طريق الشر و يبدا بسرقة قوة الناس.
Dream land

It is the dimension where everyone on the reality world and the magical hole dream their dreams

And you can reach this dimension only by fall in sleep

the one who dream is the soul and not the living creature

the soulless creatures doesn't dream

so bibal and the living planet and blubby the cell mindless plants and fungi and sponges, and the block worlds creatures, and the antimatter creatures (except the swap elements creatures) all of don't have a soul so they can't dream

can't dream even if they are a living creatures

because they don't have a soul

And in this dimension you can see the other worlds and place they can't reach it

and about the physical laws sometime it is logical and some time it make no sense (it depend on the person who dream)

And it is possible that more than 2 people dream the same dream

the dream won't effect the outside world it just the soul's imagination
ويكي koni shama

## مرحبا بك في صفحة الويكي الخاصة بكوني شاما!

قصة كوني شاما هي قصة خيالية من تاليف ادهم سامي في موقع الdiscord ( https://discord.gg/9TvBE4Hv ) و ايضا تلك القصة تتحدث عن شاب يدعى هايكو يحاول ان يستعيد سلام العالم بايقاف حرب تدعى حرب الصحراء الكبرى بين حزب السلام و حزب الصحراء

و هذه هي عناصر قصة كوني شاما :

الشخصيات

القدرات الخاصة

الاركات

اسلحة/ادوات جانبية
هايكو

هايكو من قصة كوني شاما

هايكو احد الشخصيات الاساسية في القصة و هو بطلها و ظهر لاول مرة في الفصل الاول من القصة ولكن ظهر باسم الشاب و لم يظهر اسمه الحقيقي حتى الفصل الثامن وهو صاحب قدرة اجسام الجاذبية

وبدات حياة هايكو في اسرة عادية في منزل صغير في احد القرى في الصحراء و فجاة عندما كان عمر هايكو عامان و نصف هجمت مجموعة من حزب يدعى حزب السلام مكونة من 30 جندي و قتل احدهم والديه و اخته الصغيرة التي عمرها عام ولكن لم ينتبه الجندي لهايكو فذهب و جاء احدهم للمنزل لياخذ اغراض الذين كانوا يعيشون في المنزل بعدما ماتوا ولكن وجد هايكو في حالة صعبة فقرر اخذه ليعيش معه و يدربه على القتال واسم هذا الرجل اندو و عندما يصل هايكو لعمر ال19 عام ( بعد 16 و نصف من موت والديه ) يقرر ان يودع اندو و يخرج للصحراء و يجد خريطتان في اول سنة وبعدها يذهب للبحث عن الخريطة الثالثة و تبدا القصة من هنا
تويشيما

تويشيما من قصة كوني شاما

تويشيما احد الشخصيات الاساسية في القصة و هو اليد اليمني ل هايكو و ظهر لاول مرة في الفصل الرابع من القصة وظهر لاول مرة في ارك مغارة اكوزينو ولكن ظهر باسم الرجل و لم يظهر اسمه الحقيقي حتى الفصل الثامن وهو صاحب قدرة الرمال

و نحن لا نعلم الكثير عن تويشيما حتى الان فما نعلمه هو انه عاش حياة مملة في قرية صغيرة الى ان جاء يوما و اقترح صديق له ان يستكشفوا الصحراء فوافق مباشرة الى ان انتهى به المطاف كاحد سجناء اكوزينو حتي اتي هايكو و هزم اكوزينو و حرر السجناء (العبيد) و لقد اصبح تويشيما يد هايكو اليمني بعد هذه الحادثة و هو يملك حيوان اليف يسمي دودة الصحراء.
Gold Carts

The Carrionites are not the greatest warriors - they’re simply not designed for it. As a result, many of their armies are reliant on the beasts of their desert homeland and, more numerously, hordes of mercenaries. These mercenaries are not loyal to person or state; they are loyal only to coin. Luckily, coin is something that the Carrion Kings have in spades, and so pay large sums to their mercenary armies in exchange for service. In fact, their mercenary armies are one of the few things that most Carrion Kingdoms are willing to spent excessive amounts of coin on, for it is not only a force for defence but also a symbol of the monarch's power and prestige.

Sometimes, in particularly dire times, the ranks of mercenaries will grow discontent and waver in their service to their patron. When this comes around, a wise king will send some ‘incentive’ in the form of gold carts - carriages filled with gold and treasures. At the sight of such a generous payment, mercenaries strengthen their resolve and are driven to feats of great skill and bravery. Naturally, this is all a psychological tactic, as the Carrion Kings know well how to ensure business remains secure and the gold flowing. Any gold they spend on their armies will be well worth it - and easily replaced.
The moon of earth bulbul planet

it is not a living moon

it is earth bulbul planet follower

there is a big statue bulbul head and it exist naturally

left eyeright eyeIt spin around the earth bulbul planet and it helps to reflect the light from the sun to earth bulbul planet

It help earth bulbul planets's gravity

it is 3 light seconds away from earth bulbul planet

It takes a month to complete spin around the earth bulbul planet

It has 4 layers:

1-surface

2-magma

3-bedrock

4-gravity Field

the moon spin clockwise in the speed of 2,288 miles per hour

it has a gravity field

and the force of the gravity field is 0.0253 m/s (weak)
Liz

She has long brown hair and blue eyes, and her fur is fair and soft. She has blue eyes and freckles like Iris, and she always wears dresses in pastel colors. Her voice is quiet and gentle like Iris, but strong and boisterous like Iris'. She has a smile that can light up even a dark room or make anyone feel better in any way.
Eddie and Eddie Jr

Twins, born a year apart, they are identical twins. They share the same blue eyes and freckles as Iris. Eddie plays the guitar and sings at the church choir. They both have brown hair and brown eyes just like Henry's, Eddie wears a green shirt and black pants, Eddie carries the guitar case while Eddie carries the guitar stand.
مغارة اكوزينو

هذا الارك مكون من 8 فصول وان اردت قراءتهم ستجدهم في موقع الديسكورد الخاص بكوني شاما و الرابط في الصفحة الرئيسية

مختصر الارك : يمشي شاب في الصحراء حتى يجد مبنى صخري و يحفر فيه حتى يجد صندوقا كان يبحث عنه و يفرح كثيرا ثم يمشي فيجد احدهم مصاب و يطلب منه ان ينقذ اصدقائه من مغارة شخص مدعو اكوزينو و هنا يبدا هايكو في البحث عن مكان اكوزينو ليهزمه و تجري به الاحداث حتى يسجن هو الاخر في مغارة اكوزينو و في النهاية يجد مخرجا و يقابل اكوزينو فجاة حتى يهزمه في قتال ملحمي بمساعدة رجل كان محبوسا في الزنزانة
Ночь

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Она содержит неполную информацию. Вы можете помочь нам, закончить её, написав недостающую информацию.

Прохождение игры «Endling: Extinction is Forever» разделено на множество ночей, где игроку придётся выживать всеми силами.

## Прогресс ночей

Ниже описано типичное прохождение. Обратите внимание, что можно в конечном итоге отложить события, которые происходят на более позднюю ночь, и даже добавить дополнительные ночи ко всей прогрессии. Может случиться так, что сон в логове предшествовавшем последнему разблокированному, может задержать нормальное развитие на одну ночь. Для ночей, которые не указаны в списке, нет ничего особенного, что обычно происходит в эту ночь.

## Список ночей

### Пролог

Игра начинается с ненумерованной ночи посреди горящего леса. Лисице необходимо миновать опасности и добраться до первого убежища, где она будет чувствовать себя в безопасности. В этом логове лисица родит лисят и игрок сможет выбрать для всех четверых свою раскраску шерсти.

### Первая ночь

***Этот раздел нуждается в заполнении.***

### Вторая ночь

***Этот раздел нуждается в заполнении.***

### Третья ночь

***Этот раздел нуждается в заполнении.***

### Четвёртая ночь

***Этот раздел нуждается в заполнении.***

### Пятая ночь

***Этот раздел нуждается в заполнении.***

### Шестая ночь

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### Седьмая ночь

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### Восьмая ночь

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### Девятая ночь

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### Десятая ночь

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### Одиннадцатая ночь

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### Двенадцатая ночь

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### Тринадцатая ночь

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### Четырнадцатая ночь

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### Пятнадцатая ночь

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### Шестнадцатая ночь

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### Семнадцатая ночь

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### Восемнадцатая ночь

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### Девятнадцатая ночь

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### Двадцатая ночь

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### Двадцать первая ночь

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### Двадцать вторая ночь

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### Двадцать третья ночь

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### Двадцать четвёртая ночь

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### Двадцать пятая ночь

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### Двадцать шестая ночь

***Этот раздел нуждается в заполнении.***

### Двадцать седьмая ночь

***Этот раздел нуждается в заполнении.***

### Двадцать восьмая ночь

***Этот раздел нуждается в заполнении.***

### Двадцать девятая ночь

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### Тридцатая ночь

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Soldier

Conflict is one of the few constants in Magnula. Countries will fight over land, resources, and petty political disputes. Rogue armies and raiders will attack towns and villages. Pirates will plunder merchant vessels and small coastal settlements. Indeed, violence is everywhere. Soldiers, then, are always in big demand - people that are willing to risk their lives and wellbeing for cause, country, or coin. They might be a full-time professional, a conscript, or a veteran mercenary. Any that serve in an army are warriors and soldiers.

As a soldier, war has been your life for as long as you care to remember. You trained as a youth, studied the use of weapons and armour, learned basic survival techniques, including how to stay alive on the battlefield. You might have been part of a standing national army or a mercenary company, or perhaps a member of a local militia who rose to prominence during a recent conflict.

When you choose this background, work with your DM to determine which military organization you were a part of, how far through its ranks you progressed, and what kind of experiences you had during your military career. Was it a standing army, a town guard, or a village militia? Or it might have been a noble’s or merchant’s private army, or a mercenary company.

* **Skill Proficiencies -** Athletics, Intimidation.
* **Tool Proficiencies -** One type of gaming set, vehicles (land).
* **Equipment -** An insignia of rank, a trophy taken from a fallen enemy (a dagger, broken blade, or piece of a banner), a set of bone dice or deck of cards, a set of common clothes, and a belt pouch containing 10 gp.

## **Speciality**

During your time as a soldier, you had a specific role to play in your unit or army. Roll a d8 or choose from the options in the table below to determine your role:

 2
 3
 4

## **Feature: Military Rank**

You have a military rank from your career as a soldier. Soldiers loyal to your former military organization still recognize your authority and influence, and they defer to you if they are of a lower rank. You can invoke your rank to exert influence over other soldiers and requisition simple equipment or horses for temporary use. You can also usually gain access to friendly military encampments and fortresses where your rank is recognized.

## **Suggested Characteristics**

The horrors of war combined with the rigid discipline of military service leave their mark on all soldiers, shaping their ideals, creating strong bonds, and often leaving them scarred and vulnerable to fear, shame, and hatred.

### **Personality Traits**

 2
 3
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 5
 6
 7
 8

### **Ideals**

 2
 3
 4
 5
 6

### **Bonds**

 2
 3
 4
 5
 6

### **Flaws**

 2
 3
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 6
Второе убежище

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## Второе убежище

**Второе убежище** (англ. *The Second Shelter*) — локация из игры «Endling: Extinction is Forever».

## Информация

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## Интересные факты

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## Галерея

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Imperial Acolyte

A typical acolyte of the Imperial Pantheon

In the Imperial Cults, an acolyte is a junior member of the clergy. Usually answerable to a priest, these figures perform a variety of duties and functions in a church, temple, or shrine from things as minor as lighting the altar candles to more important things like channelling the prayers of the devoted. As representatives of a deity, they often wield minor spellcasting powers that their celestial patron grants them.

## **Description**

Imperial acolytes come in many colours and creeds. Much of their ranks are comprised of Imperials, Demi-Humans, and Halflings but members can be of any race and so there are minority populations of many of Magnula's other races. Similarly, men and women are not separated in any of the Imperial religious organisation and so serve side-by-side in these roles.

Acolytes can appear in many shapes, sizes, colours, and so on. This is partially dependent on genetic factors, like race, but is also heavily influenced by which cult that acolyte is a part of. For example, acolytes of the Cult of Lakea often wear blue robes to symbolise their affiliation with the Goddess of Water. Similarly, followers of the Cult of Agrogax wear robes of red or crimson to reflect the God of Fire. Holy symbols are another distinction, similar to their robes. Acolytes will often wear a necklace or pendent that correlates with the cult they are a part of. Members of the Cult of Kylune, for example, often possess the symbol of an upside-down axe.

## **Society**

Acolytes are the rank-and-file of the Empire of Man's many religious organisations. Whereas priests are senior members of the clergy, acolytes are junior members. They are less trained and less knowledgeable than their older counterparts and so are not yet trusted with important responsibilities and leadership tasks.

Instead, acolytes perform a variety of smaller tasks for their religious orders. This includes: maintenance of churches and other holy places, assisting in the requests of the congregation, lighting candles on altars, helping with rituals, and even acts of medicine and healing in some cases.

Most Imperial settlements will have a religious facility of some kind and at least most of them will have an acolyte or two present to assist the local priest. In larger building, like cathedrals, you can probably find many acolytes. As one might expect, acolytes are often treated with great respect by the communities they serve.

## **Combat**

With one or two exceptions, most variants of Imperial acolytes are neither trained nor really suitable for direct combat. Instead, they are better suited in a support role, by providing healing or other services. They will try to avoid a fight if they can and often prefer diplomacy and compassion over force and violence.

That is not to say they are completely defenceless though. Most acolytes are granted spell-casting abilities by their holy patrons and, in some cases, this includes offensive spells or at least spells that could be used in a fight. Though not usually the toughest fighters, some acolytes can still maim or injure the unwary or foolhardy.
A List Of All Types Of UCP Soldiers

This list will include subcategories and non-military personnel. It will also include a description.

**List:**

Standard Troopers - Standard troopers are used for combat, operations, rescue, and more.

Medic Troopers - Combat medics used to fight and provide help to those on the battlefield.

Scout - Scouts carry light weapons and are made to scan an area. Scouts also are trained to have faster reflexes.

Engineer - Engineers usually carry light weapons and repair damaged vehicles and equipment.

```
-Labor Engineer - non-combative engineering personnel that works service for personnel in bases.

```

Pilots - Pilots fly aircraft and spacecraft into battle.

```
-Pilot Operators - These personnel assist in repairing and maintaining aircraft and spacecraft. They are usually co-pilots in some cases.

```

Divers - Divers are combatives that specialize in underwater combat.
Paratrooper - Paratroopers wear jetpacks and special armor allowing them to survive at high altitudes. They are called in to deal with operations involving attacking heavy enemy lines.

Special Operations:

Spec Ops Trooper - Spec Ops troopers are called in to deal with operations with high priority. These include planetary invasions, an attack on a prison, and more.

Stealth - Stealth troopers deal with operations involving infiltration in a secret manor.

```
Black Ops - Black ops troopers deal with entering enemy lines. They are given more training and gear than the Stealth Troopers
Specters - Specter ops have special armor rendering them invisible for a short amount of time.
Stealth Scouts - Stealth scouts are called in to spy on enemies and disguise themselves as enemies for long periods of time.
Rescue Units - Rescue units are personnel called in to support civilian emergencies and internal military affairs.

```

Commandos - Commandos are sent in highly dangerous situations involving high stake operations. They also investigate battlesites and internal affairs

Marines - Marines are sent to high combat locations and locations with harsh environments

Heat Units - Heat units carry flame throwers and deal with high temperatures such as lava.

Bombsquad - Bombsquad is sent in to defuse and arm bombs.

Space Units - Space units commence combat in space, atmospheres, and on space stations.

Recon Troopers - deals with special combat.

Law Enforcement:

Security Troopers - Provide security to vessels, bases, settlments, and more

Military Police - Provides law enforcement for internal affairs

UCP Guard - Defends the UCP

Soggana Guard - Defends Soggana

Floppanica Guard - Defends Flopponica

Riot Trooper - Deals with insurrections and Riots.

Non-military:
Civil Guard - Protects civilian and military projects

Diplomatcic Units - Protect Diplomatic vessels
Peanut Butter

Peanut Butter is a very powerful being and is one of the five members of Omega Squad.

**Description:**

Peanut Butter is a humanoid with a CRT for a head and has very strong abilities. Most notably his ability to freeze time. Peanut Butter works with Omega Squad and is the weapons specialist. He has been possessed by Michael and has discovered his dimension of zombies. Therefore, it is said that Peanut Butter is the reason why Omega Squad was founded. Peanut Butter also has a sibling known as "Jelly" who is responsible for breaking Michael out of a detention center. Jelly was presumed dead in the Caracalian Wars as Wawa Cat through him off a cliff into a river during the Battle of Soggana. Peanut Butter can freeze time and has used this against Michael many times. Michael also possessed Peanut Butter once at the end of Operation Michael.

**History:**

Not much is known about Peanut Butter except that of Jelly and that Ben5576 has crossed paths with Peanut Butter several times before.
Молли

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## Основные данные

### Вид:

Человек

**Молли** (англ. *Molly*) — существо из игры «Endling: Extinction is Forever».

## Информация

Молли является маленькой девочкой, которая находится под опекой Падальщика. Вполне возможно, что девочка может быть его дочерью.

Молли впервые встречается начиная с пятнадцатой ночи или около того, когда можно проследить запах пропавшего лисёнка, однако физически встречается после того, как лисята заберётся на дерево на вершину дома Падальщика после того, как в неё выстрелили. Падальщик помчится обратно, чтобы проверить Молли, которая отмахнётся от лисёнка, а у лисицы тем самым будет шанс спуститься вниз и благополучно уйти со своими лисятами.

Несколько ночей после этого Молли можно найти у дома, рисуя что-то на стене. Она будет кормить лисят, а кнопку взаимодействия можно использовать, чтобы позволить девочке погладить и обнять лисицу.

Она будет видна на многих воспоминаниях, начиная с шестого, которые обычно обнаруживаются на восемнадцатую ночь. Достигнув третьего логова, будет найдена бутылка с рецептом, которая, кажется, подразумевает, что у Молли закончились некоторые необходимые для неё лекарства. Когда она встречается на карте позже, справа по дорожке за пределами третьего логова, она кажется слабой и больной, хотя она всё равно будет кормить лисят, если у неё не кончилась еда в её сумке.

В ночь, когда можно проследить одиннадцатый след запаха, по последнему следу выясняется, что Молли умерла. Падальщик сидит у её тела и скорбит. Когда лисица находит его здесь, он решает вернуть ей пропавшего детёныша. Лисица может позволить ему погладить её, что приведёт к получению достижения Beyond Words.

## Интересные факты

***Этот раздел нуждается в заполнении.***

## Галерея

***Этот раздел нуждается в заполнении.***
Michael

Michael is a galactic entity that is a threat to all of existence itself.

**Description:**

Michael is a galactic entity that searches for another powerful entity known as Bingus for revenge. He attempted an attack on The United Caracals Planet where Ben5576, Peanut Butter, Neji69, Bingus, and El Gato stopped him. Many galaxies and planets were destroyed by Michael previously however Michael was captured after the attack. Shortly after the attack Floppa the chairman of Flopponica a remote planet nearby UCP. Floppa provided military surveillance to his detention center. Michael has made several threats and even attempted to blackmail Neji69 and Floppa in order to escape.

**Statistics:**

**Kill Count: 78.5 Billion**

**Planets Destroyed: 108**

**Galaxies destroyed: 3**

**History:**

Originally Michael was an ally to the UCP during the Caracalian Wars. This changed after he was captured by Bingusland agents and transformed into a galactic weapon. These tests failed and Michael escaped in the end. Michael was never heard from in 33 years. This changed when several mysterious attacks began on populated planets. It was only during the 26th attack that the universe understood what Michael was. got sucked in a black hole
Пропавший лисёнок

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## Основные данные

### Вид:

Лис

**Пропавший лисёнок** (англ. *Missing cub*) — существо из игры «Endling: Extinction is Forever».

## Информация

После второй ночи ко входу в убежище лисёнка заманивает заводная игрушка, которую человек постепенно подтягивает к себе. Затем он протягивает руку, чтобы схватить детёныша и забрать его.

Во время очередной вылазки, лисица может уловить запах своего пропавшего малыша. Она может следовать за этим, чтобы узнать больше о том, что произошло после того, как лисёнка забрали. При достижении определённых точек игра покажет визуальное представление того, что лиса узнает по запаху.

## Интересные факты

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## Галерея

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Охранник

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## Основные данные

### Вид:

Человек

**Охранник** (англ. *Guard*) — существо из игры «Endling: Extinction is Forever».

## Информация

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## Интересные факты

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## Галерея

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Ben5576

Ben5576 is one of the current rulers of the UCP.

**Description:**
Ben5576 or Ben for short is an Asian-American Human from the planet Earth who was relocated to the UCP and became ruler after the Caracalian Wars.

**History:**

Ben5576 was born on earth however his parent's identity is unknown. He grew up with a biological sister that is also unknown but has several adopted siblings. The identities of these four are known and they include the following:

A Caracalian Named Mr. Kitty. He calls himself Mr. Kitty. His actual name is unknown

A Sogganian named Dewie.

Two Dogeans named Miles and Nina

Ben5576 and his sister left to start a life of their own at the ages of 28 and 25. Ben5576 traveled to the planet Soggana where he adopted a Sogganian named "Soggie" and a Dogean named "Lucy" and lived together for 11 years. The other stories of Ben5576s siblings are currently unknown. After 11 years of peaceful living Ben5576 and his two children traveled to a planet known as Prescott. They lived there peacefully until Ben5576 was drafted. It was up for Soggie to take care of Lucy then. Ben5576 was away from home and Soggie made a living from farming. It was only six months that Soggie and Lucy figured out why Ben5576 was drafted. The beginning of the Caracalian Wars. Ben5576 was stationed at a military complex in the rainforests of Prescott for 2 years. During this, his complex was bombed by Jinxland Military Forces, and he was injured. After a month of recovering, he stayed in the war with his squadron for the next six months. The Caracalian Wars ended and Ben5576 returned home to find that Soggie was nowhere to be found. Lucy explained that Soggie left to look for Ben5576. She never came back. Ben5576 was in a deep state of sadness and cut off communication with everyone he knew for a year. After this event, a pandemic occurred in Prescott that lasted two years. During the pandemic, he left Prescott and started a life on earth again. Ben5576 then met Peanut Butter, Neji, Floppa, and El Gato. Along the way, they met Bingus and Chasen as well. This group quickly settled on UCP and created their empire.
Inactive Barrier Cube

One of the devices that powered the barrier in the Enigmatic Ruins. It fell out when the barrier was deactivated, but still shows signs of the magic that flowed through it.

## How to obtain

1. A Great Day for Photos
2. First Visit
3. Lost Phones and the Golden
4. Over the Horizon
5. Camp Town Site-Seeing
6. The Night Market
Originals

Originals is the main story line of #Me that is required to unlock various features.

## Chapter Descriptions

### Chapter 1

EP. 1 Lost Phone Incident - Where Are the Lost Phones

#### Episode Requirements

* #Fow - Follow Fow.
* #Traveler Registration - Visit Fow the town manager and register as a traveler.
* #Enigmatic Ruins - Visit the Enigmatic Ruins.
* #Rune Knight - Register as a Rune Knight.
* #Popularity - Participate in a variety of activities and gain more [Popularity].
* #Requests - Complete a Request.
Bottle Burglars

## Synopsis

Bottle Burglars is a SpongeBob SquarePants episode from Season 11. in this episode, SpongeBob & Squidward accidentally let Plankton slip away and gets the formula, and it is up to retrieve it

## Censorship

In UK & Ireland the cut out part where Squidward was crushed by a objects when SpongeBob steps & himself in the wrong tile, because it is too much violence by painful nature