Unimplemented/Removed Features

This page lists content that has been removed or replaced in Grounded over the course of its development. All content listed could be accessed within the game at some point, but was either changed, replaced with a different feature/item, or removed completely from Grounded. Some content can still be obtained with cheats, but will not appear in a normal game of Grounded.

* Locations
* Creatures
* Resources
* Tools
* Armor
* Misc Equipment
* Base Building
* Story
* Other

### Sewer Tunnel

The Sewer Tunnel was an area that was located in the western Flooded Zone near the Stepping Stone Summit. It could be easily accessed by the player via swimming into it and held some Raw Science and a SCA.B Scheme called "Sewer". It appears to have gotten a somewhat revamped version in the Hot and Hazy Update in the form of the Exposed Pipes.

### Shed Inside

The Sheds Inside was a cut area of the Backyard only seen in the leaked developer build of the game. Though it is unknown how to enter the area, there was a lab hallway located on the side of the shed, near the chair on the sheds porch. This may hint that it contained a lab at some point. It is very obvious the area would have been a parkour-like area, with the shelves in the back having obvious ways to climb higher to the Hornet nest breaching the ceiling.

The area has been confirmed to be cut for good as the developers were unable to make it run in a stable state on Xbox's, and instead repurposed all of its assets into the Brawny Boy Bin.

It was known the area would have been the home of Silverfish, Earwigs, Wasps, and the Wasp Queen.

### Strange Note Outpost

The Strange Note Outpost was a small outpost located somewhat south of the Hedge Lab that could be easily reached by climbing on a branch from the Hedge Lab. It was mostly empty apart from Strange Note 01 and a Milk Molar. It was likely removed due to the revamped storyline in Update 0.13, with the Milk Molar being moved and the note being cut.

## Big Grub

* Grub Sludge (0-10)
* Grub Hide (0-5)

## Stats

The Big Grub is a much larger variant of the basic Grub that was only seen via being spawned with external cheats. It would be stuck hovering in the air and would oddly not burrow. It would have also gotten angry at the player, but was incapable of attacking. It also dropped much larger amounts of Grub loot than the normal variant.

It is unknown what it would've done if added.

### Cricket

The Cricket is a cut creature that was only seen in-game via a cut item, Raw Cricket Meat, which was only visible from external cheats. Any other info about the creature is currently unknown.

## Stats

* **Charged Bite**: ???
* **Spit**: ???

## Weakness & Resistances

The Earwig was a cut creature never implemented into the game and only seen in a leaked developer build found inside the shed. Their code is mostly identical to that of the Larva, hinting that they were very unfinished.

#### Behavior

They would have been found inside the shed, in larger groups and were aggressive to the player. Their animations show that they would have a left and right bite, as well as a charged attack all of which were identical to the Larva. Its code also has some mention of a "spit" attack, which appears to have not been fully developed. Their code also mentions that they would start to flee at 10% health, though this may have just been a remnant of the copied Larva code.

## Fire Ant Queen

* Ant Queen Head (1)
* Ant Queen Pheromone Gem (1)

## Stats

* **Torso Swipe**: ???
* **Acid Spit**: ???
* **Acid Spray**: ???
* **Slam**: ???
* **Shockwave Slam**: ???

## Weakness & Resistances

The Fire Ant Queen was a cut boss seen in a leaked developer world, found in the Fire Anthill. Very little info is known about it, except that it would summon Fire Worker Ants to aid it and also has a cut armor set. It appeared to have been planned to be fought after the Mantis in progression.

A section of its arena is still in-game, though is currently out of bounds. The entrance to its arena can also still be seen in-game, as a large rock near the Yogi Swole Head.

#### Phase 1

The fight would start with a rock falling and breaking the wall of the arena, revealing the queen in a corner. This boss is unique in that it would not have moved, instead staying stationary. Due to this, she was also immune to the knockback caused by staggers. As she emerged from her location to the main arena, it would seemed to have pushback all players away from the boss. In phase 1, she had multiple attacks but could only use some at close range. From afar she could spit acid that would leave acid puddles and do a ground slam. If the player was close, she could bite with her mandibles and do a left and right torso swipe. She could also do a weakest of her 3 summoning screeches, which would have likely summoned Fire Worker Ants to attack. The summoning screeches are unique in that all variants are delayed depending on how many current players are downed, with 1 one downed player being a 10 second delay, 2 being 15, and 3 being 20.

#### Phase 2

At 70% health, her summoning screech would upgrade to to the 2nd strongest variant, which would have likely summoned more ants to aid her if used or possibly Fire Soldier Ants. She would also unlock a shockwave slam attack, in which she would have likely sent a vertical shockwave from afar in a similar manner to the Mantis.

#### Phase 3

At 40% health, her summoning screech would finally upgrade once more to its strongest variant. Her shockwave slam would have also upgraded to a "+" variant, but it is unknown what this meant. She would also unlock one final attack, being an acid spray attack in which she would create a large acid pool around her. Once she died, the rock would have fallen back where she emerged from, setting up the location for a refight.

Full Model.The Ant Queen attacking.The Ant Queen defeated.

## Hedge Broodmother (Old)

* Web Fiber

The Older Hedge Broodmother was a creature found in earlier versions of Grounded on the Flingman Flying Disc in the Hedge. It looked exactly like a Wolf Spider, albeit slightly larger. Its attacks were similar to that of the Wolf Spider and Orb Weaver combined, and its drops were simply the same as a modern Orb Weavers drops. It was removed in the 0.5.0 update and later reintroduced in the 0.10.0 update as the first boss in the game (though with a massive overhaul in looks, attacks, and loot).

### Huntsman Spider

The Huntsman Spider is a likely very early planned creature that was never seen in-game. Its only remnant that it was ever a considered creature is multiple voice lines of the Teens tied to it found in the code, with many referencing its large size. It was never seen in-game in any other way.

## Leech

Leeches were an aggressive creature seen in early leaked developer builds of the game as well as possibly being included in the Update 0.4 PTS. They could be found in mass inside the Pond Depths, sometimes even leaking out into the Koi Pond. Their AI was obviously not finished, as they would commonly be seen awkwardly struggling to swim around the water and being mostly unable to attack the player when aggressive. There parts were used in also cut items such as the also cut Harpoon Gun.

They were cut very early on in development due to not working as intended.

## Lizard

* Lizard Scale (1)
* Lizard Tail (1)

## Weakness & Resistances

The Lizard was a cut boss seen in a leaked developer world, found under the Sandbox under the sand castle. It appeared to have planned to have been the last boss in progression, with its summoning item being apparently made from both parts of the Mantis and Fire Ant Queen.

The original entrance to its arena can still be seen in-game, as a large rock at the backside of the sandcastle.

It is confirmed to be cut for good by game director Adam Brennecke, as they were unable to "make it a compelling boss fight" and have said to "never expect it to see the light of day".

#### Phase 1

The Lizard would have burrowed out of a pit in the middle of the arena when the fight started and attacked. In phase 1 it would have multiple attacks such as a bite, a left claw slash, and a right claw slash. Its code also hints it had a "triple bite" move it would use in this phase onwards, but it appears to be unfinished. It also appeared to have had a burrow strike move, in which it would burrow underground and spawn 2 Antlions. It would then burst from the ground near the player. This move appeared to have happened every 120 seconds.

#### Phase 2

At 75% health, the Lizard would get a small attack up boost to all damage it deals. It would also lose the ability to use its claw swipes. It would have also unlocked a new moved, in which it would go into a frenzy and charge at the player. If it misses the player, it would continue forward and bonk against a wall, stunning it for a few seconds.

#### Phase 3

At 50% health, the Lizard gains another small attack up boost. It also appears to lose the ability to use its basic bite, only using its "triple bite". It would also unlock a new attack, in which it would jump into the air and slam onto its belly. It is unknown what the effects of this slam would be.

#### Phase 4

At 25% health, the Lizard gains a much larger attack boost than the pervious ones. It also regains the ability to use its normal bite, but all other attacks remain the exact same.

#### Gallery

Full Model.A stunned Lizard.The Lizard preforming the start of its "frenzy" charge.The Lizard defeated.

## Stats

The Silverfish was a cut creature never implemented into the game and only seen in a leaked developer world inside the shed. It is unknown what this creature did in-game.

#### Behavior

the Silverfishes behavior in-game is currently unknown, but its animations found in its code can hint at its purpose. It had no attack animations, heavily suggesting it was a passive creature. Along with this, most of its code is shared with the Aphid. This either hints that the creature was very unfinished or may have possibly had a similar mechanic to how Scarabs work, being hard to catch and kill.

### Soldier Ant Veteran

The Soldier Ant Veteran was an apparent cut variant of the Red Soldier Ant. Its name hints it was added and cut before the idea of additional ant types was thought of. It was nearly identical to normal Red Soldier Ants, but had more health and an additonal attack.

### Tutorial Lawn Mite

A Lawn Mite eating a dead Gnat corpse was originally located at the end of the path that lead to the Mysterious Machine from the Baseball. Like the mites on the wire under the laser, it was immobile, didn’t attack the player, and would die in one hit. It likely served to introduce combat to the player as they were completing the beginning segment of the game. It is unknown why it was removed.

## Water Strider

Water Striders were a cut, unfinished creature seen a leaked developer build of the Koi Pond. They could be found on the lilypads across the pond and lacked any noticeable AI, apart from slowly rotating. When attacked, they would face the player, but would not attack.

They were cut very early on in development due to not working as intended.

## Animal Fur

### Location

Shed Inside

Animal Fur was a cut resource found in a leaked developer build inside the shed. It was found in the two large hamster cages in the area, likely being the fur on the two deceased hamsters found in the yard. Its was used in the Earwig Sword and Hooked Black Ox Bomb.

## Ant Acid

Ant Acid was a cut resource that appeared to have been crafted from Acid Glands. It wasn't used in any items and was never implemented.

## Ant Pheromone

Ant Pheromones were a cut resource seen in early demo builds of Grounded and using external cheats. It was used in the also cut Ant Confuser Bomb. It was likely dropped by the also cut Fire Ant Queen, and may have been used in some of its items.

## Ant Queen Chunk

### Source

Ant Queen

The Ant Queen Chunk was a resource dropped by the cut Ant Queen boss. It was used in the Strategist's Scepter, and its armor, the Strategist's Armor.

## Ant Queen Head

### Source

Ant Queen

The Ant Queen Head was a resource dropped by the cut Ant Queen boss. It was only used in the Strategist's Hat.

## Ant Queen Pheromone Gem

### Source

Ant Queen

The Ant Queen Pheromone Gem was a resource dropped by the cut Ant Queen boss. It was used in the Strategist's Scepter, and its armor, the Strategist's Armor.

## Berry Leather Plate

### Recipe Unlock

Buy Advanced Smithing: Armor Plates and Glue

The **Berry Leather Plate** is a material resource crafted from Berry Leather Scraps and other Resources. It was used to upgrade Armor at a Smithing Station from level 6-7 as well as crafting Pupa Leather Plates. Its use was effectively replaced by the Sturdy Marble Shards in update 0.14.

## Berry Leather Scraps

### Recipe Unlock

Buy Advanced Smithing: Armor Plates and Glue

**Berry Leather Scraps** were a resource obtained by converting Berry Leather into it using a Grinder. They could have been used to make Berry Leather Plates for armor upgrades.

## Cattail Fluff

### Location

Koi Pond

Cattail Fluff was a cut resource seen a leaked developer build of the Koi Pond. Though the method of obtaining the resource was never fully implemented, it was likely obtained by shooting small fluff patches coming out of the cattail plants across the pond using a bow. It was used in older days versions of the Koi Scale Armor and Bubble Helmet, as well as the also cut Strider Skates. It was likely removed due to a resource bloat in the pond area.

## Diving Bell Spider Silk

### Source

Diving Bell Spider

Diving Bell Spider Silk was a cut resource obtained from early versions of Diving Bell Spiders in a leaked developer build of the Koi Pond. It wasn't used in many items, and was shortly cut in the updates full release, with Diving Bell Spiders dropping normal Web Fiber. It was likely removed due to resource bloat in the pond.

## Dark Mold Clump

The Dark Mold Clump is an unadded resource found in the Resources tab using external cheats. It was likely it was a cut resource planned for the Undershed or the inside of the shed.

## Earwig Pincer

### Source

Earwig

The Earwig Pincer was a resource dropped by the cut Earwig. It was used in the cut Earwig Sword.

## Fertilizer

Fertilizer was a scrapped resource seen using cheats. It may have been used in the Garden Patch or possibly obtained from the large fertilizer bag in the Shed Surroundings.

## Grub Faceplate

### Source

???

Grub Faceplates were a scrapped resource seen using cheats. It appeared to have been an alternative loot item from Grubs, but was never obtainable or actually used in any recipes.

## Grub Leather Plate

### Recipe Unlock

Buy Smithing Station

The **Grub Leather Plate** was a material resource crafted from Grub Leather Scraps and other Resources. It was used to upgrade Armor at a Smithing Station from level 1-5 as well as crafting Berry Leather Plates. Its use was effectively replaced by the Brittle Marble Shards in update 0.14.

## Grub Leather Scraps

### Recipe Unlock

Buy Smithing Station

**Grub Leather Scraps** were a resource obtained by converting Grub Hide into it using a Grinder. They could have been used to make Grub Leather Plates for armor upgrades for upgrading equipment.

## Hardened Sprig

The Hardened Sprig was a cut resource found in the Natural Resources tab using external cheats. It appears to be a Sprig reinforced using the also cut item Resin. It is unknown what it was or was planned to be used for.

## Honey

Honey was a crafting resource cut from the game, though seen in some early recipes in demos or leaked developer builds. It was likely meant to be obtained some way from Bees, possibly when their hive was still under the Picnic Table. Its presence in the game seems to have been replaced by Nectar, which could be found in the hive. It was used in some also cut items.

## Lab Chairs

**Lab Chairs** were a resource seen in-game when using external cheats. It was never actually implemented in-game, but spawning it in would allow it to be carried like Grass Planks, stacking them on top of one another. It is possible they would be able to be stolen and used as decoration for bases. There was two variants seen when using cheats, a simple red armchair and a more modern yellow chair.

One of the Community Managers, Chris Stanick, confirmed they were long cut content left in the files.

## Ladybug Wing

### Source

???

Ladybug Wings was a scrapped resource seen using cheats. It appeared to have been an alternative loot item from Ladybugs, but was never obtainable or actually used in any recipes. It also hints that Ladybugs were planned to be a flying creature earlier in development.

## Leaf

Leaves were a resource seen in early demo builds of Grounded. They were used in a few also cut items. Spawning them in with external cheats would spawn in an untextured leaf similar to the leaves found around the Hedge. It would also become a stackable item, similar to Grass Planks.

## Leech Sac

### Source

Leech

Leech Sacs were a cut resource obtained from Leeches in a leaked developer build of the Koi Pond. Their use was limited, only being used in the also cut Harpoon Gun. They were cut along with Leeches.

## Lilypad Membrane

### Location

Koi Pond

Lilypad Membrane was a cut resource seen in leaked developers build for the Koi Pond. It was harvested from nodes located on the top of flowering lilypads using a Pebblet Dagger. They were infinite, but harvesting too many would slowly give the lilypad a withered, damaged appearance, though never actually breaking. They were only used in an older version of the Slime Lantern.

It was likely cut due to being too similar to Lilypad Wax

## Live Aphid

Live Aphid was a resource only seen with cheats in-game. It is very likely it may have been a older or cut version of the Pets system, where tamed Aphids were pickup able. However, it is not confirmed what this item was really for.

## Lizard Fang

### Source

Lizard

The Lizard Fang was a resource dropped from the cut Lizard boss. It was likely used in the also cut Dragon's Lance and Dragon's Armor.

## Lizard Scale

### Source

Lizard

The Lizard Scale was a resource dropped from the cut Lizard boss. It was used in the also cut Dragon's Lance and Dragon's Armor.

## Lizard Tail

### Source

Lizard

The Lizard Tail was a resource dropped from the cut Lizard boss. It was one used in the also cut Dragon's Greaves.

### Mosquito Egg

Mosquito Eggs were a unfinished item seen in the files of the game and can be spawned in using external cheats. When manually spawned in, it turns into a tier two Red Ant Egg. Other info about the eggs are unknown, but in the leaked developer build it spawned in the bird bath near the Hedge. It still hatch a mosquito if left to sit in game, although it can only be obtained with commands.

## Polaroid Picture

The Polaroid Picture was a unobtainable item never implemented in the game. It is unknown what its function would have been in-game. It was likely tied to the unfinished camera seen on the Picnic Table in the X019 Demo Build of Grounded.

## Pupa Leather Plate

### Recipe Unlock

Buy Advanced Smithing: Pupa Plates

The **Pupa Leather Plate** was a material resource crafted from Pupa Leather Scraps and other Resources. It was used to upgrade Armor at a Smithing Station from level 8-9. It was not used in a further upgraded plate. Its use was effectively replaced by the Supreme Marble Shards in update 0.14.

## Pupa Leather Scraps

### Recipe Unlock

Buy Advanced Smithing: Pupa Plates

**Pupa Leather Scraps** were a resource obtained by converting Pupa Leather into it using a Grinder. They could have been used to make Pupa Leather Plates for armor upgrades.

## Quartzite Shard

### Location

* Anthills
* Black Anthill Lab
* Caverns
* Haze
* Haze Lab
* Hedge Lab
* Pond Lab
* Rake Rock Point Cave
* Slime Lantern Outpost
* Shed Surroundings
* Upper Grasslands

**Quartzite Shards** were an extremely important resource found in many cave systems. It was used to repair most tools when broken or damaged, but was also used to upgrade equipment up to level 5. Used in Quartzite Globs and Quartzite Jewels, it contributed to further equipment upgrades up to level 9 along the Mighty path. It was eventually replaced by the family of Tough Nuggets in Update 0.14, The Home Stretch.

## Raw Cricket Meat

### Source

Cricket (Most Likely)

Raw Cricket Meat was a cut meat item that would have mostly likely have dropped from the also cut Crickets. Any other info about the item is unknown.

## Resin

Resin is a cut resources seen in the Natural Resources. Its use is unknown what its use would have been apart from very likely crafting the also cut item Hardened Sprigs.

## Base Stats

The Rotten Black Ant Shovel was an unadded rotten variant of the Black Ant Shovel. It was only seen via external cheats and it is unknown where it would have been located if added.

## Sickly Roly Poly Part

**Sickly Roly Poly Parts** were a resource obtained from killing Sickly Roly Polys. They are/were used in Crusty Roly Poly Armor and the old recipe for the Salt Morning Star. They were removed when normal Roly Polys were added and Roly Poly Armor was revamped. The original Crusty Roly Poly Armor was scattered around the Backyard as a collectible and Sickly Roly Polys instead drop a non-Sickly version of the resource.

## Sickly Roly Poly Shell

### Source

Sickly Roly Poly

**Sickly Roly Poly Shells** were a resource obtained from killing Sickly Roly Polys. They are were used in Crusty Roly Poly Armor. They were removed when normal Roly Polys were added and Roly Poly Armor was revamped. The original Crusty Roly Poly Armor was scattered around the Backyard as a collectible and Sickly Roly Polys instead don't drop them at all, but a non-Sickly version is dropped by normal Roly Polys.

## Shiny Ant Head

### Source

???

Shiny Ant Heads were a scrapped resource seen when using cheats. This items use and source is extremely unknown, perhaps being obtained from a rarer variant of ants or a entire new species.

## Silverfish Scale

### Source

Silverfish

The Silverfish Scale was a resources that was dropped from the cut Silverfish creature. It was used in the Silverfish Shield item.

## Solder Paste

### Source

???

Solder Paste was a unique cut resource that would've served a massive purpose in ascending the shed inside area. Though unknown, its supposed use was to repair a fan inside a computer in the shed. This fan would've allowed the player to continue their ascent of the shed.

## Stinkbug Plating

### Source

???

Stinkbug Plating was a scrapped resource seen using cheats. It appeared to have been an alternative loot item from Stinkbugs, but was never obtainable or actually used in any recipes.

## Strider Legs

### Source

Water Strider

Strider Legs were a cut resource obtained from the also cut Water Strider. It was used in a majority of also cut or early variations of items for the Koi Pond. Its icon may have been reused for the Diving Bell Spider Chunk.

## Tadpole Slime

### Source

Tadpole

Tadpole Slime was a removed resource seen in a leaked developer build of the Koi Pond being dropped by Tadpoles. It was used in very few items that were also cut with it. It was likely cut due to resource bloat in the pond.

## Thorn

### Source

Rose

Thorns were a cut resource seen using cheats and in early demo builds of Grounded. It seemed to have been planned to have been harvested from the large roses in the Flower Bed. It was likley removed due to Thistle Needles being very similar.

## Water Flea Spine

### Source

Spiny Water Flea (Most Likely)

The Water Flea Spine was a cut alternative resource that was likely planned to have been dropped from Spiny Water Fleas. It was never used in any recipes and was likely cut due to limited use.

## Weevil Parts

### Source

???

Weevil Parts were a scrapped resource seen using cheats. It appeared to have been an alternative loot item from Weevils, but was never obtainable or actually used in any recipes.

## Acorn Shovel+

### Repair Cost

1  Acorn Shell
1  Quartzite Shard

## Base Stats

The **Acorn Shovel+** was an upgraded variant of the Acorn Shovel that would replace the Acorn Shovel after purchasing its upgrade from BURG.L from the Grasslands BURG.L Chip for 2500 Raw Science. It simply had increased speed, allowing for faster harvesting. It was removed in The Bugs Strike Back Update for unknown reasons.

## Base Stats

The Ant Boxing Glove was a cut weapon seen in the early demo builds of the Grounded and by using external cheats. It appeared to have been part of a cut fist-like weapon types. Its weapon type was likely cut in favor of simply bonuses or upgrades to basic fist attacks like the Power Droplet.

## Ant Confuser Bomb

The Ant Confuser Bomb was a cut variant of the Bratburst that seen in the demo build of Grounded that appeared to have been an early concept for items crafted out of the cut Ant Pheromones. It would instantly stunned any Red Ants when thrown, and not have done much damage to other creatures. It was never fully implemented, likely due to the limited use of the item.

## Armor Glue

### Recipe Unlock

Analyze Mite Fuzz

Armor Glue was a Workbench Tools item that could be used to repair tier 1 armors from damage. It would only repair one piece of armor, meaning three were needed to completely repair one set of armor. It has since been removed in favor with armors needing a fraction of the resources used to craft it to repair the armor. It had a variant that would repair tier 2 and 3 armors called Super Armor Glue.

It can currently be recycled in a Grinder for a refund in resources.

## Base Stats

The Berry Skin Fist Wrap was a cut weapon seen in the early demo builds of the Grounded and by using external cheats. It appeared to have been an upgrade to the also cut Ant Boxing Glove, being crafted with Berry Leather and doing much more damage and stun. Its weapon type was likely cut in favor of simply bonuses or upgrades to basic fist attacks like the Power Droplet.

## Bone Harpoon Bolt

### Recipe Unlock

???

The Bone Harpoon Bolt was a near identical counterpart to the normal Harpoon Bolt seen in leaked developer builds of the Koi Pond. It acted the same, but merley inflicted more damage then regular Harpoon Bolts, being similar to the Feather Arrow. It was cut along with the rest of the harpoons and their bolts.

### Boomerang

The Boomerang was a cut weapon which was only functional in the demo build of Grounded. When thrown, it would attempt to loop back to the player, but in a very static and unnatural way. It used the model of the Spider Fang Dagger as a placeholder. It appears the idea of it was cut very quickly, with it being unobtainable and having no info on it almost directly after the demo.

## Base Stats

The Dragonfly Slayer was a cut tier 4 weapon seen using cheats in the early updates of Grounded. It never really had an accurate damage or other stats, having 0 damage for the most of the time it has been available. Its name was likely a little play with some form of "Dragon Slayer" weapon, and not likely hinting at Dragonflies being a creature in-game.

## Base Stats

The Dragon's Lance was a cut, 2-handed spear crafted from parts of the Lizard. Its weaker damage seems to hint that the weapon was possibly unfinished.

## Earwig Sword

### Repair Cost

2  Quartzite Shard
1  Earwig Pincer

## Base Stats

The Earwig Sword was a sword weapon crafted from parts of the cut Earwig. It would have acted like any other sword currently in the game, though its description hints it would've been a hybrid damage type. Despite this, it only delt slashing damage.

## Firefly Lantern

The Firefly Lantern appeared to have been an early version of the Firefly Head Lamp. Instead of being an armor piece, it was planned to be hand held, like a Torch. It would also have a "durability" to its glow, having to be refilled to work. It was likely scrapped in favor of the head lamp.

## Harpoon Bolt

### Recipe Unlock

???

The Harpoon Bolt was the basic ammo for the cut Harpoon Gun and Tactical Harpoon gun, leaked in a developer build for the Koi Pond. When it was in the player inventory, it would be used when using the Harpoon Guns, similar to Arrows with bows. It was cut along with the Harpoon Guns.

## Base Stats

The Harpoon Gun was a cut ranged weapon seen in leaked developer builds for the Koi Pond. It functioned similarly to other ranged weapons like the Sprig Bow. It differed due to the fact it used a unique type of ammo called harpoon bolts, and the bolts in question were not affected by gravity like arrows. The harpoon was also strangely able to be used on land, with the projectiles still lacking gravity. It was clear it was unfinished when it was cut, as its model was fairly bulky and obscuring, as well as its animation merely being the spear attack animation.

It had an also cut upgrade called the Tactical Harpoon Gun.

## Base Stats

The Hooked Black Ox Bomb was a cut explosive that would have served as a tier 3 bomb. Its name hints it was likely made from parts of a Black Ox Beetle. It was sticky like a Splatburst, and had the use of moving or destroying multiple barriers inside the shed area, such as a cracked door in the hamster cage.

## Base Stats

The Leaf Blower was a early cut item that was seen in some demo builds of Grounded as well as earlier versions using external cheats. When crafted or spawned in, it would be wielded like a 2-handed club. It delt minimal damage and stun and despite its description, did not create any wind. It was likely cut due to the idea not being very practical or the developers not getting the wind mechanic to work.

## Leaf Spotting Scope

### Recipe Unlock

???

The Leaf Spotting Scope was a never functioning item seen in early demo builds of Grounded. It likely was mean't to allow the player to zoom in on their surroundings, with its use being fulfilled by PEEP.R mode later in development.

## Base Stats

The Silverfish Shield was a cut shield crafted from parts of the cut Silverfish. Most info about the shield is unknown, apart that it may have been also made with Green Shield Bug Parts.

## Base Stats

The Strategist's Scepter was a tier 3 hammer crafted from the parts of the cut Ant Queen boss. Despite appearing as a stave, it functioned identically to any hammer currently in-game. It was about the same strength as the Black Ox Hammer.

## Super Armor Glue

### Recipe Unlock

Discover Berry Leather

Super Armor Glue was a upgraded variant to Armor Glue that could repair tier 2 and 3 armors, but could not repair tier 1 armors. It would only repair one piece of armor, meaning three were needed to completely repair one set of armor. It has since been removed for the same reason as its lesser variant, making armors need a fraction of the resources used to craft it to repair the armor instead.

It can currently be recycled in a Grinder for a refund in resources.

## Base Stats

The Tactical Harpoon Gun was an upgrade to the Harpoon Gun seen in leaked developer builds for the Koi Pond. Its stats, mechanics, and overall use was identical to the normal Harpoon Gun, its only change being that it had a light on the front of it that emitted a green light, similar to the Firefly Head Lamp. It was likely cut due to not working as intended.

## Ultimate Armor Glue

### Recipe Unlock

???

Ultimate Armor Glue was most likely an upgraded version of Super Armor Glue. It was never actually implemented into the game and was only seen in the files and by using cheats. As such, it never received a real recipe or way to unlock. Its description seems to hit it would have been the strongest Armor Glue variant and would be able to repair every Armor in the game.

## Venom Harpoon Bolt

### Recipe Unlock

???

The Venom Harpoon Bolt was a near identical counterpart to the normal Harpoon Bolt seen in leaked developer builds of the Koi Pond. It would behave the same as a normal bolt, but would inflict Poison when hitting a creature, in a similar way to the Venom Arrow. It was cut along with the rest of the harpoons and their bolts.

## Eyepatch+

### Recipe Unlock

Buy Eyepatch Upgrade

The **Eyepatch+** was a upgrade to the Eyepatch that could be purchased from BURG.L from the Grasslands BURG.L Chip for 2500 Raw Science. It only sported the addition of giving Attack Stamina on top of its existing effects, making it slightly better. It was removed in The Bugs Strike Back Update for unknown reasons.

### Dragon's Armor

Dragon's Armor was a cut tier 3 heavy armor that would've been crafted from parts of the cut Lizard boss. Oddly, it doesn't have a sleek effect or set bonus, but has Poison Coating as a piece effect. This is very likely a placeholder, and likely not the final piece effect it would've had.

 **Dragon's Helm**

Defense:**10**Resistance:**7.5%**
Adequate protection for one questing to slay beasts.

Defense:**20**Resistance:**15%**
Strong enough to endure attack from beasts.

Defense:**10**Resistance:**7.5%**
 Repair Cost:
1  Lizard Scale
1  Berry Leather
1  Lizard Scale
1  Berry Leather
1  Lizard Scale
 Recipe Unlock:
???
???

## Rotten Gas Mask

### Repair Cost

2  Gnat Fuzz3  Crude Rope

The **Rotten Gas Mask** was a form of Rotten Equipment located at the end of the Hedge Lab, in the same desk as the Super Hedge Chip and the Control Room Notes. It was a lesser version of the Gas Mask, being one of a kind like all other rotten items. It is unknown why it was removed.

### Strategist's Armor

Strategist's Armor was a cut tier 3 light armor that would've been crafted from parts of the cut Ant Queen boss. It was massively unfinished, as it had no piece effects, sleek effects, or set bonuses when worn.

 **Strategist's Hat**

Defense:**10**Resistance:**2.5%**
Comfortable head gear to protect the center of all stratagem.

Defense:**20**Resistance:**5%**
Protect the body so the mind can persevere.

Defense:**10**Resistance:**2.5%**
 Repair Cost:
1  Ant Queen Chunk
1  Berry Leather
1  Ant Queen Chunk
1  Berry Leather
1  Ant Queen Chunk
 Recipe Unlock:
???
???
 Class

## Strider Skates

### Recipe Unlock

Analyze Strider Legs

Strider Skates were a cut lower body armor seen in leaked developer builds for the Koi Pond, crafted from parts of the also cut Water Strider. Its function appeared to be to allow the player to walk on water, though the mechanic was never seen in the armor, and attempting to walk on water would just make the player fall in as usual. It was likely cut due to not working as intended.

## Acorn Granola Bar

### Recipe Unlock

???

The Acorn Granola was a cut craftable variation of the Granola Bar that was never seen in-game. It would have likely served as an alternative to the natural ones found throughout the labs in-game.

## Buoyancy Thingy

The Buoyancy Thingy was a item seen in the Resources tab of the game using cheats. It was very likely a cut prototype idea for an item intended for the Koi Pond.

### Clover Glider

The Clover Glider was a very early cut item seen in the Resources tab of the game using external cheats. It was very likely either an upgrade or early version of the Dandelion Tuft, likely being cut due to Dandelion Tuft filling all of the gliders uses.

## Compass

The Compass was a cut item that appeared to have never been implemented, with its idea appearing to have been replaced by the compass seen on the in-game map.

## Lizard Flea Jita

The Lizard Flea Jita was a cut Consumables item that would have been used to spawn the cut Lizard boss. Despite its name, it does use any parts from Water Fleas or Spiny Water Fleas, hinting its recipe was unfinished.

## Royal Roly Cannoli

The Royal Roly Cannoli was a cut Consumables item that would have been used to spawn the cut Ant Queen boss. Despite its name, it does use any parts from Roly Polys, hinting its recipe was unfinished.

## Web Clippers

The Web Clippers was a cut trinket that appeared to be planned for the 1.0 Full Release, but was cut upon the updates release. It would double all damage delt to Spider Webs, Web Sacs, and Black Widow Web Sacs when equipped. It was likely removed due to the limited use of extra damage to webs.

If added, it would have been the only tier 1 trinket.

### Zipline Trinket

The Zipline Trinket was an unnamed trinket that appeared to be planned for the 1.0 Full Release, but was cut upon the updates release. It has no info apart from a icon when spawned in, but when equipped, it would allow the player to travel up ziplines.

This mechanic was later implemented with the ZIP.R item in the Oak Lab.

## Bee Rug

The Bee Rug was a scrapped Décor seen in the first Demo build for Grounded. When placed, it would make a completely flat, large rug with black and yellow coloration. It is very likely it was scrapped due to its flat appearance not working well with rugged terrain, as well as being very large. It had an also cut variant called the Mite Rug.

## Catapult

The Catapult was a cut, extremely old trap seen in the first Demo build for Grounded. It could be placed on the floor, and when stepped on by a creature or player, it would launch them and play an odd sound effect. It would later go back down, and be able to launch again. It is unknown why it was scrapped.

## Coziness Meter

The **Coziness Meter** was a Décor structure that was seen in creative crafting menus during the Public Test Servers for the Hot & Hazy Update. It had no use and was removed later, appearing to have been cut shortly after the updates release. It got reintroduced in the Super Duper Update as a part of the UI rather than a building.

## Honey Trap

The Honey Trap was a scrapped Trap seen in the first Demo build for Grounded. When placed, it would take the appearance of a stone, likely having an unfinished texture. This stone would decrease the speed of any player or creature that stepped on it. It was likely scrapped due to simply not having any practical use as a defensive trap.

## Ice Trap

The Ice Trap was a scrapped Trap seen in the first Demo build for Grounded. When placed, it would take the appearance of a stone, likely having an unfinished texture. This stone would increase the speed of any player or creature that stepped on it. It was likely scrapped due to simply not having any practical use as a defensive trap.

## Inverted Triangle Stem Wall

The Inverted Triangle Stem Wall was a variant of the Triangle Stem Wall that served as a flipped version of the wall. It was removed in Update 0.10 when the ability to flip bases was added to the game.

## Inverted Triangle Wall

The Inverted Triangle Wall was a variant of the Triangle Wall that served as a flipped version of the wall. It was removed in Update 0.10 when the ability to flip bases was added to the game.

## Mite Rug

The Mite Rug was a scrapped Décor seen in the first Demo build for Grounded. When placed, it would make a completely flat, large rug with dark red coloration. It is very likely it was scrapped due to its flat appearance not working well with rugged terrain, as well as being very large. It had an also cut variant called the Bee Rug.

## Mushroom Curved Door Right

**Mushroom Curved Door Right** was a unimplemented variant of the Mushroom Curved Door. It would have been a variant of the door that would face right rather than left, allowing the player to make a complete curved door. It was likely cut when flipping base structures was planned for the Shroom & Doom update, and seeing as the normal variant was released that update, its safe to say it was removed due to serving no purpose.

## Pebblet Dumper

The Pebblet Dumper was a scrapped Trap seen in the first Demo build for Grounded. Despite its description, it had to be placed on a floor and not a wall. The player could fill it up with Pebblets, although there was no way to actually drop the rocks on foes. It was likely scrapped due to being tedious and or not working.

## Pheromone Broadcaster

The **Pheromone Broadcaster** was a Décor structure that was seen in creative crafting menus during the Public Test Servers for the Hot & Hazy Update. It had no use and was later removed, appearing to have been cut shortly after the updates release or possibly to be added later.

## Plasma Orb

The Plasma Orb was a scrapped, extremely unfinished Trap seen in the first Demo build for Grounded. It lacked any recipe, icon, or way to unlock it. When placed, it would make a small metal ball with a pillar below it, as well as a blue forcefield around it. If a creature walked into this forcefield, the trap would start making red lightning effects, similar to a real plasma ball. These effects would do no damage, and would not turn off. It is unknown why the trap was scrapped.

## Pollen Accumulator

The Pollen Accumulator was a early Storage & Utilities item seen in early demo builds for Grounded. It would passively produce Pollen when placed, in which it could be harvested from the middle. Its was later scrapped, however its model was reused in the Lure Trap, which can still be seen by the Pollen in the center of the trap having a shiny texture as if it could be picked up.

## Tripwire Bomb

The **Tripwire Bomb** was a trap that would cause two bombs to detonate when a player or creature would walk on the tripwire rope in the middle of the trap. When it was detonated, the bombs would explode and it would be destroyed. The bombs must have been placed on either side manually, and only Bratbursts are used and Splatbursts would not work. It was likely removed due to the Explosive Bur Trap being added in the update it was removed, in which it was basically a better version.

### Director Hubert Picon

Director Hubert Picon appeared to have been an extremely early version of Director Schmector present in older versions of the story. He appeared to have been a much more minor character than Director Schmector currently is, or perhaps he was planned for the same role but instead had a name change late in development.

### Flowerbed BURG.L Chip

The Flowerbed BURG.L Chip was a unimplemented chip that could only be found using cheats. Its name suggests it would have been a early chip found in the Flower Bed area of the map. Despite most of its unlocks being removed, some still remain when the chip is cheated in the game, they include:

 Torch Upgrade
 Stuffed Friends I

Along with this, if you cheat in the chip, many headers would appear in the interface saying "Requires "X" Chips", hinting at a older version of the shop where the player would unlock item based on the amount of chips.

### Grasslands BURG.L Chip

The Grasslands BURG.L Chip was the first BURG.L Chip the player would obtain, located next to BURG.L in the Oak Lab. It was the only chip without a quest or Raw Science reward. It was removed in The Bugs Strike Back Update for unknown reasons, with its unlocks instead being the default buyable items in the shop

### Overlook Note

The Overlook Note was a note found in the outpost located near the Apricop Punch-O. The note in question gave detail on the appearance on all the SCA.Bs across the yard. It was replaced with another note, Re-Reboot 09.22.89, with it talking more about the Resource Surveyors and RUZ.Ts

It seems I may have possibly been a bit hasty blaming you for the missing SCA.Bs. This overlook monitoring system picked up several signal pings before going on the fritz and into some sort of lockdown. I managed to salvage some of the data, but I'm taking it elsewhere for analysis.
Something doesn't feel right.
 Location

### Stained BURG.L Chip

The Stained BURG.L Chip was found in a paint splatter under the paint can found in the southern portion of the Dry Grasslands. It unlocked the following:

The recipes within the chip were distributed to other BURG.L chips around the backyard

 Pebblet Foundation
 Sign Set: Daydream

Its corresponding quest "Cold Blood" was also cut along with the chip

## Talk to BURG.L

**Talk to BURG.L** was a tutorial quest that would task the player to accept a mini-quest from BURG.L after saving him. It was a very simple and short quest. It was removed in The Bugs Strike Back Update due to a story revamp.

### Strange Note 01

Strange Note 01 was a note located in the similarly-cut Strange Note Outpost above the Hedge Lab. It details an unknown entity known only as “The Watcher” spying on Wendell’s work with Berry Leather. It also
unlocked the similarly-cut **We’re Not Alone** quest. It was likely removed due to the revamped storyline in Update 0.13.

Wendell's research continues to progress, although I'm still uncertain what he's trying to do here.
It seems like he's trying to use the berries from the hedge as some sort of leather substitute, but I'm not entirely sure.
It's almost time for the team to rendezvous back at base... I need something solid to report or else I'm gonna be in huge trouble.
 Location

### Strange Note 02

Strange Note 02 was a note that continued the story of "The Watcher", seeming to hint it was also spying on Wendells work in the Haze Lab, but had to retreat to the Black Anthill Lab due to the incident in the lab. it could be found in early versions of the Haze Lab, back when it could not be entered, though was removed in the Doom & Shroom Update. Since its lesser note was also removed, it is likely also removed for good.

Wendell seemed abnormally panicked when observing the fungus today.
He also said something about a doomsday failsafe, which I don't like the sound of.
I'm declaring the location compromised. I'm not willing to die over this mad man's research.
I've packed all the recordings and have them ready to send back to headquarters, hopefully it's enough for them.
I'm leaving what's left of my food here in hopes that the ants ignore me on the way back to the lab.
 Location

### The Watcher

The Watcher was an unknown character present in older versions of the story, appearing to be a spy from Ominent watching Dr. Wendell Tully experiments. The player would get information of this unknown character via finding the 2 also cut Strange Notes located in small outposts located near Wendell's labs, with one in the upper portions of the Hedge and another being a hidden room behind a server rack in the Haze Lab. It is unknown who he was or what happened to him, but it is last known that he retreated to the Black Anthill Lab after recording info on Wendell's study on Haze Fungus.

## We're Not Alone

**We're Not Alone** was an unfinished quest that starts after finding Strange Note 01 in a outpost in the Hedge. It was impossible to complete. It was removed in The Bugs Strike Back Update due to a story revamp.

### BBones

BBones was a 5th player character that could've been spawned in with cheats, and even made to replace the players current teen at some points of development. There were no unique dialogue or audio for the character. The actual character was actually more likely made to create the various bone models seen in the current game, laying them out in the style of the various Teens to make them accurate.

### Alchemist Quests

Alchemist Quests were a type of quest given by BURG.L that behaved similarly to the Artificer quests. It would task the player to analyze a unanalyzed resource for 500 or 750 Raw Science depending on the item. It was removed in 0.11.0 for unknown reasons.

### Discovery Recipe Unlocks

Until Update 0.11, a good number of recipes could be unlocked by merely discovering or picking up the item. This was changed so that all discovery recipes could still be unlocked via the Resource Analyzer except for Recipe Items.

### Helicopter

The Helicopter was an odd, cut structure that could only be spawned with external cheat. When spawned, it could be seen as a mismatch of various assets in the game such as the Normal Chair, Grass Planks, and even some insect wings for the propeller. All of the prompts when entering it were identical to that of the Acorn Turret. When entering it, the player would go into 1st person and could not fly the device, though its propellers would spin. The player could exit it freely after they enter it.

Its location in the files hint it was made more for fun and as a test, and had no intention of ever adding it

### Wood Knots

Wood Knots were an obstacle-like object found exclusively in some of the entrances to and inside of the Termite Den. They served to block some of the entrances and the Termite King's room until the player got a Termite Axe, in which they could break them. The ones in the entrance were completely removed, while the one that blocked the Termite King was replaced by a cluster of Splinters.