Weapons

### **Overview**

Your ship has eight different weapons you can use in your quest. Each one can help you out in different ways. Unfortunately, enemy ships and turrets also utilise some of the weapons and even have some of their own. Instructions will be written for the play station because the PC version is totally customisable.

### **Front Cannon**

One of two weapons available at the start of every region. It is located at the front of your ship and can only be fired in whatever direction you are facing. Using it is quite simple, just hold X or O on the controller to use it. Collecting upgrades will increase the weapon's range, speed, power and frequency of cannon balls fired. It is better operated if you are standing still and it is better for destroying easy turrets and enemies.

Can it be used by enemies?: Yes

Can you be hurt by your own weapon?: No

### **Broadside**

The second of two weapons available at the start of every region. They are located on the left and right sides of your ship. Four cannon balls are shot out at the same time meaning it is more powerful than the front cannon. The only disadvantage is that you lose four points of cannon ammo for each broadside shot you fire. Pressing X will fire the broadside from the left hand side. Pressing O will fire it from the right hand side. Similar to the front cannon, collecting upgrades will increase the weapon's range, speed, power and frequency of cannon balls fired. The weapon is useful for disposing of enemies much more quickly than the front cannon. This makes it useful against flame throwing enemies.

Can it be used by enemies?: Yes

Can you be hurt by your own weapon?: No

### **Rockets**

First seen in level two of the Caribbean Region. This weapon will save your life against air borne foes. For that reason, it is highly advisable to retrieve rockets as soon as you can and don't try to complete levels without them. simply press X or O to launch a rocket upwards. They are also useful to activate certain switches and timers. Interestingly, when you are up in the air, you can fire rockets downwards. Useful for taking out harder enemies from up above. One thing to be careful of is launching them near any low hanging terrain. Doing so will cause the rocket to explode and cause your ship damage. Collecting upgrades will increase the power and frequency of the weapon. Enemy ships and turrets have the power to fire rockets from the side making them a risk to your ship.

Can it be used by enemies?: Yes

Can you be hurt by your own weapon?: Yes

### **Oil Slick**

This is hands down, the most useful weapon for destroying tricky enemies. First introduced in level two of the Caribbean Region. Like the rockets, try and get this weapon as soon as possible. Press X or O to begin dumping oil from the back of your ship. The oil will then set alight and anything that touches the burning oil will be damaged. (Including yourself so be careful). The best way to use it is while in motion. Get the enemy ships to follow you, dump the oil slick and watch them be destroyed. If you are good with accuracy, you can also use this weapon to destroy turrets. Making it a doubly useful weapon. Upgrades will increase the weapons power. Though even on level one upgrade, the oil slick is still quite powerful.

Can it be used by enemies?: Yes (Tower of Terror Boss Only)

Can you be hurt by your own weapon?: Yes

### **Mines**

Introduced in level two of the Caribbean Region. If an enemy runs into one of these, it can kill them instantly making them a useful weapon to have in your arsenal. Like the oil slick, press X or O to dump a mine from the back of your ship. Mines are better used while your are being chased, as enemy ships are more likely to directly hit one. Collecting upgrades will increase their power. Be very careful of the airborne airships. They will fire mines down to the water and can do significant damage. But while you yourself are airborne, you can do the same. Mines also explode on their own if left idle for too long so don't be near one when this happens. Upgrades will increase the power of the mines.

Can it be used by enemies?: Yes

Can you be hurt by your own weapon?: Yes

### **Depth Chargers**

Introduced in level one of the Inca Region. These come in handy for destroying underwater annoyances such as submarines and fish. Though you can use them to destroy enemies above the water. This is the third weapon which is dumped from the back of the ship by pressing X or O. They will dive under the water and then explode. For underwater enemies, try being right on top of them when using this weapon. For the Kamikaze fish, try getting them to chase you while you launch depth chargers. If enemies are on or near the explosion, they will be hurt too. Upgrades will increase the power of this weapon.

Can it be used by enemies?: No

Can you be hurt by your own weapon?: Yes

### **Flame Thrower**

Introduced in level one of the Inca Region. This is the second weapon that operates from each side of the ship. Similar to the broadside, holding X will fire the broadside from the left hand side while holding O will fire it from the right hand side. It is better to hold the buttons to release a continuous frame. Be careful as this weapon can drain your fire ammo rather quickly. Collecting the upgrades will increase its range and power. This weapon is most useful for setting fire to flammable ships to gain back health. The flame thrower also comes in handy if you are low on cannon ammo.

Can it be used by enemies?: Yes

Can you be hurt by your own weapon?: No

### **Lightning**

Introduced in level one of the Arctic Region. Just hold X or O to fire a surge of lightning. This is quite a versatile weapon because you can kill both ground and air borne enemies while you yourself are on the ground. You can do vice versa when you are airborne as well. The beauty of this weapon is that it homes in on the nearest enemy making it the most omni-directional of the weapons Ammo for this weapon is sparse so only use it in emergencies. Upgrading the lightning increases its range and power. Your lightning is blue while the enemy lightning is red.

Can it be used by enemies?: Yes

Can you be hurt by your own weapon?: No

### **Fireballs**

This is a weapon exclusive to enemy ships and turrets. Each time you get hit by a fireball, you get set ablaze and lose a fair bit of health. Enemy turrets also utilise these sometimes firing out four at a time. Get to know which ships and turrets use these attacks as getting hit by them happens more often than it probably should.

### **Lightning Orbs**

This is a weapon used exclusively by three bosses. The Giant Blue Lobster, Tower of Terror and Ghastly Genie. These orbs are pale blue in colour. The lobster will fire them in an arc, though these don't do much damage. The tower will fire four pairs of two in different directions. These are slightly more problematic as the tower will speed up its attacks rather quickly. The genie will fire two larger orbs which split into a circle of nine. Each of these orbs do quite bad damage and can sometimes kill you instantly.