recursal/Fanatic-Fandom huggingface dataset:
Lizzie

Character
 Franchise
 Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Spirit Info**

Prior to her transformation, Lizzie was a normal human living an ordinary life. However after swimming in a lake near radioactive waste, she transformed into a monstrous lizard! Around the same time George and Ralph mutated as well and together the three of them went on a Rampage and caused untold destruction as they went from city to city and decimated every building, helicopter, and tank in their path.

## **Spirit Battle**

In this Spirit Battle Lizzie is represented by a Giant Yoshi who is backed up by George and Ralph of the Monster Squad. Only Lizzie needs to be knocked out in order to win this Spirit Battle. Lizzie and the Player will have 150 HP while George and Ralph will have 100 HP.
Maxim Tomato

Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Item Info**

The Maxim Tomato is a delicious recovery item and is usually the best healing item in any Kirby game as they can heal Kirby of any damage he has sustained. The foe Poppy Bros. Jr. is known to sometimes ride around on top of a Maxim Tomato instead of their usual apple. If Kirby uses his Inhale technique on the Poppy Bros. Jr, the Maxim Tomato will be left behind and can be picked up for Kirby to use.

## **Item Usage**

Maxim Tomatoes are a super simple item in the Smash Bros. games. When picked up by a character they will be healed of 50% of their damage. This healing is technically not instantaneous as it takes a few seconds for the damage to tick down. If a fighter is attacked after eating a Maxim Tomato they will still be healed, but the damage they took from the attack will be removed from the amount of damage that the Maxim Tomato was healing them.
Lyndis (Assist Trophy)

Chance of Appearance
 Franchise
 Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Assist Trophy Info**

Having spent the early years of her life as a wanderer in the Sacaean Plains, Lyn was surprised one day to find a young tactician lying injured outside her home. This chance encounter would lead to a series of events where Lyn would meet her grandfather, receive the Mani Katti, and fight alongside Eliwood and Hector against Nergal.

## **Mode of Assistance**

Upon being summoned, Lyn will begin to crouch down against the ground as she readies her blade. This will cause the screen to fade to black slightly before Lyn suddenly disappears. Lyn will then reappear next to an opponent and hit them with a powerful sword slash which can easily send them flying off screen. Lyn will typically target an opponent in her general vicinity, but it won’t necessarily be the closest opponent to her. That said, if there is no opponent in her general vicinity then her target will be whichever opponent is closest, even if they are attempting to recover back to the stage.
Ninth Man

Character
 Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Spirit Info**

The Ninth Man is a participant in Zero’s Nonary Games who seems to have information about a previous instance of the games. While the other 8 participants were sharing some basic get to know yous and coming up with numbered codenames for themselves, the Ninth Man instead plotted. Using their #9 bracelet the Ninth Man forced the others to assist him in his scheme. A scheme which didn’t quite have the results that the Ninth Man had been expecting.

## **Spirit Battle**

The Ninth Man is represented by Dr. Wright thanks to the similarities in their appearance and on The MacMillan Estate to simulate the qualities of the Nonary Games where you must complete specific objectives and seek a way out of the arena of death you’ve found yourself in. Dr. Wright will begin the match armed with the Killing Edge and must be KO’d in 81 seconds in order to win.
L-Block

Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Item Info**

The L-Block is one of seven different tetriminos that appear in Tetris. Each tetrimino is a different color (which sometimes changes game to game), made up of four blocks, and is named for a particular letter. L-Blocks look like the letter L, hence the name, and can be rotated to fit different situations. The L-Block also has an opposite to it, the J-Block, which is shaped like a J and acts as a mirrored shape of the L-Block.

## **Item Usage**

The L-Block starts out as a melee weapon which can be used to bash fighters away. That said, the L-Block is fragile and will break after it hits something twice. When this happens the L-Block will break into 4 individual blocks. Each of these blocks can then be picked up by any fighter and thrown across the stage. The individual blocks do significantly less damage than the full L-Block and can only be thrown once before they break apart and disappear.
Master of the Treetop Tower

Game of Origin
 Release Date of Origin
 Submitted By:

## **Boss Info**

The Master of the Treetop Tower is one of thirteen behemoths that Aeron is tasked to slay in order to save his beloved Elena. This gentle guardian remains complacent when left alone. Bother its peace, however, and you are in for a fight to remember.

## **Boss Fight Details**

A stage boss, the Master of the Treetop Tower stands idly, in front of the great tree growing at the tower's center. Left unhindered, it will return from whence it came for several handfuls of seconds before walking back into the foreground. This pattern will repeat until it is bothered, engaging in battle.

## **Attacks**

### **Tree Spikes**

In a defensive bout, the Master of the Treetop Tower forms wooden spikes across its entire body and stand stationary. The spiked branches shoot out from its entire body and stand about a Ganondorf out in all directions. It is nearly impenetrable while on the defense, and running into these spikes is not recommended.

### **Tree Swing**

With its massive, tree-like limbs, the Master of the Treetop Tower swings its arms haphazardly around the stage, in a fit. Depending on the trajectory of its fists, it could ground opponents for up to several seconds, break their shield, or send them flying.

### **Treetop Leap**

The Master of the Treetop Tower jumps up and down, as if it is having a tantrum. Like Tree Swing, this is capable of grounding opponents or breaking their shields, but dishes out even more damage and knockback. The boss will only use this move as a last resort, knowing that it can destroy the tree at the tower's center by doing so.

## **Soundtrack**

* **Pandora's Tower**
	+ Master Theme I
Necrozma

Chance of Appearance
 Generation
 Pokedex Number
 Pokemon Attack
 Submitted By:

## **Pokemon Info**

Appearing to be made out of a crystalline material, Necrozma along with Solgaleo and Lunala have origins outside our normal Pokemon universe. Each of these Legendaries hails from Ultra Space and for Necrozma specifically from Ultra Megalopolis. When Necrozma absorbs the powers of either Solgaleo or Lunala it can reach it’s true form known as Ultra Necrozma, a dragon of pure light energy.

## **Attack Description**

Necrozma will appear to flash with light before raising its hands and firing a laser into the air. This initial laser will deal damage and knockback to opponents in the way however that’s only the beginning of this attack. Several moments later, small rays of light will quickly fall down around the stage like rain piercing through platforms and obstacles as if they aren’t there. These rays don’t deal any knockback at all however each ray can deal about 5% damage to anyone they touch.
Mushroom Kingdom

There have been multiple submissions related to **Mushroom Kingdom** of the Super Mario franchise. Please choose the one you meant to look up:

## **Stages:**

* Mushroom Kingdom (Smash 64) - created by Zantok
* Mushroom Kingdom II - created by Zantok
* Mushroom Kingdom III - created by Zantok
* Mushroom Kingdom U - created by Zantok
Minior (Poke Ball)

Chance of Appearance
 Generation
 Pokedex Number
 Pokemon Attack
 Submitted By:

## **Pokemon Info**

The Meteor Pokemon, Miniors are small spherical Pokemon which make their home in the upper atmosphere of the planet. When their outer shell becomes two heavy they fall to the ground with similar imagery to a meteor shower, and crash into the earth. Despite their appearance, Miniors actually have a colorful core beneath their rocky shell. There are 7 main colors of Minior with that color determined by the combination of the dust that they eat. While most Minior cores are the colors of the rainbow, their Shiny form has a Black core.

## **Attack Description**

When the Poke Ball pops open it will reveal a single Minior in its Meteor Form which hangs around for the briefest of moments before disappearing. A couple seconds later several Minior will come falling in diagonally from either side of the screen. These Minior fall through the sky quickly causing damage to anyone in their flight path. If a Minior crashes into the stage and doesn’t just fall offscreen its outer shell will break on impact revealing the colorful core underneath. These shell fragments are capable of dealing a small amount of damage to anyone who was near the Minior’s crash site. After this occurs the Minior will rise up into the air a distance determined by the color of its core and hang in the air for about 10-15 seconds. During this time any opponent who makes contact with Minior will take a small amount of damage. Red Miniors rise the shortest distance in the air with the height increases in accordance to the colors of the rainbow (Roy G. Biv) meaning that Violet core Miniors will rise the highest distance in the air.

Minior are a bit smaller than the Unira item and the core color for each one is randomized. That said, no two Minior will ever share a color in a single summoning. The number of Minior that fall on the stage are determined by the size of the stage. The amounts are as follows:

* **Very Small** - 3 Minior
* **Small** - 3 Minior
* **Medium** - 5 Minior
* **Large** - 5 Minior
* **Very Large** - 7 Minior
* **Colossal** - 7 Minior
Kloak

Game of Origin
 Release Date of Origin
 Submitted By:

## **Enemy Info**

Even in death, some Kremlings never stop serving King K. Rool's Krew! These apparitions' faces are obscured by their lanky trench coats. They love using their long spectral arms to throw any number of items at Diddy Kong and Dixie Kong, including Crates and Barrels. Sometimes, they'll even throw other enemies their way!

## **Fight Pattern**

Kloaks will float in-place, up and down, or left and right within a fixed field. Their pace is at a casual walk's. When a fighter comes within their line of vision, they will grab what is nearest to them and throw it at them.

## **Attacks**

### **Throw**

The Kloak's go-to line of offense is to hurl anything and everything their opponents' way. Most commonly, Crates, Barrels, and other practical items will be near enough to them for them to grab. Although, it won't be out of the ordinary for the Kloak to toss a nearby Goomba, Awoofy, or another small fry foe at fighters, either.
Moltres

Chance of Appearance
 Generation
 Pokedex Number
 Pokemon Attack
 Submitted By:

## **Pokemon Info**

Moltres is one of the three Legendary Birds found in the Kanto region alongside Articuno and Zapdos. With wings made up of flame, every beat of Moltres’ wings will create a flash of flame as they scatter embers below. Moltres is known as a symbol of the coming Spring season and its sheer heat can even bring about an early spring to colder regions. In the Galar region Moltres exists in a different form having traded in its fire typing for dark typing. Why this is the case is currently unknown.

## **Attack Description**

When Moltres appears on the stage it will gently flap its wings a couple times as it flies in place as an obstacle. At this point if an opponent makes contact with Moltres they will be knocked away after taking fire damage. In previous Smash games, Moltres would fly up and leave at this point, however these days Moltres has a new trick up their sleeve. Those few sections of inaction on Moltres’ part serve as a way to give fighters time to get away before Moltres uses its Burn Up attack. The flames on Moltres’ body will rise up as the temperature around it increases to dangerous levels. A flaming orange aura will surround Moltres and the surrounding space becoming hazardous to all players but the one who threw Moltres’ Poke Ball. This flaming aura will deal constant damage (with no knockback) to these other fighters and if an opponent makes the mistake of making contact with Moltres’ body they will receive greater damage and knockback than they would have before Burn Up was activated. After a few seconds the aura will recede as Moltres’ flames peter out to being barely noticeable as its fire typing disappears before Moltres vanishes from the field.
Koopa Troopa

Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Enemy Info**

One of the most common members of Bowser’s Koopa Troop, Koopa Troopas are turtle-like enemies who can retract in their shells to slide across the ground and even vacate their shells if they feel the need. Though most Koopa Troopas are loyal to Bowser, some have been known to ally themselves with Mario or even just want to enjoy a nice game of tennis.

## **Fight Pattern**

Koopa Troopas will simply walk back and forth on the platforms they are on. They don’t damage players on contact and when they are stomped on they will retreat into their shells where they can be picked up and thrown like a Green Shell.

## **Attacks**

### **Headbutt**

When near a player Koopa Troopas will jump towards them and attempt to headbutt them away.
Koopa Bros.

Franchise
 Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Boss Info**

A quartet of costumed ninja Koopa Troopas who are members of Bowser’s Koopa Troop. They have a fortress of their own where they await Mario’s arrival in order to thwart him from rescuing Eldstar who Bowser left in their capable “care”.

## **Boss Fight Details**

This boss fight occurs over two phases. The first sees the playing fighting against a hilariously fake cardboard version of Bowser which rolls around on wheels. This first phase is painfully easy to fight and is meant to lull players into a false sense of security.

When the fake Bowser is broken apart and destroyed phase 2 begins and things really ramp up. At this point, the four Ninjakoopas burst out and each initiates their own attack cycle. With the different attacks the Koopa Bros. use and the fact that there are four of them on the field at a time it can make it very difficult to keep track of the fight and avoid getting hit. The four Koopa Bros. all have their own health meter meaning they all must be defeated.

The Yellow Ninjakoopa deals the most amount of knockback, but has the least amount of health.

The Black Ninjakoopa has the most amount of health, but deals the least amount of damage.

The Red Ninjakoopa deals the most amount of damage, but is the slowest.

The Green Ninjakoopa is the fastest, but takes the most amount of knockback.

## **Attacks**

### **Bowser Smash**

This is the only attack that the false Bowser can use in this fight. It simply consists of “Bowser” swinging his arms in front of him to knock the player around. They do minimal damage and knockback.

### **Shell Toss**

The Ninjakoopa uses this attack will retreat into their shell before zooming forward towards the player. Knockback will send the player up into the air leaving them open to a Ninja Strike attack. This move can only be initiated if the Ninjakoopa is on the ground of the stage.

### **Ninja Strike**

For this attack the Ninjakoopa using it will leap up into the air before diving towards the player at a more diagonal angle. They aim for them just slightly but have no tracking properties on this attack. Once they choose their angle and dive towards it with their sword drawn they’re locked into it.

### **Ninjakoopa Special**

The strongest attack that the Koopa Bros. have, this move can be used so long as there are at least 2 Ninjakoopas still in the fight. The remaining Ninjakoopas will each retreat into their shells and stack up on top of each other. The Koopa Bros. will race forwards as a single unit spinning around rapidly as they close in on the player. Their swords poke out through their shells for this attack. This attack isn’t built for high knockback but is instead meant to repeatedly damage a player in their path with rapid attacks.

## **Soundtrack**

* **Paper Mario**
	+ Attack on the Koopa Bros.
Knuckle Joe

Chance of Appearance
 Franchise
 Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Assist Trophy Info**

A small humanoid enemy with several appearances in the Kirby franchise. They’re all about delivering fast punches and are capable of all the same techniques that the Fighter ability has. As one would expect, inhaling a Knuckle Joe will give Kirby the Fighter ability. In Kirby Star Allies Knuckle Joe is one of several Helpers that can be played as to help Kirby in his journey.

## **Mode of Assistance**

Once on the field Knuckle Joe will jump towards an opponent a perform his Vulcan Jab technique, as he says the name, by performing a series of rapid punches in an arc towards the fighter. Knuckle Joe will then jump towards a fighter again before performing a second Vulcan Jab.

Following his two Vulcan Jabs Knuckle Joe will perform one of two finisher moves chosen at random. One of them is Rising Break which is an electrically charged uppercut while the other is Smash Punch which sees Knuckle Joe punch forwards once creating a Hadoken-like projectile that flies across the screen.

Knuckle Joe will perform a cycle of Vulcan Jab-Vulcan Jab-Finisher twice before leaving the field.
Mipha (Assist Trophy)

Chance of Appearance
 Franchise
 Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Assist Trophy Info**

Zora Princess and one of the four champions of Hyrule. She was chosen to pilot the Divine Beast Vah Ruta in the fight against Ganon. However during the Great Calamity she and the other Champions fell in battle to the blight that Ganon sent against them. Her spirit was linked to Vah Ruta for the next 100 years until Link was awakened and managed to free her by defeating the Waterblight Ganon.

## **Mode of Assistance**

Mipha only sticks around on the stage for about 15 seconds, but so long as she is there anytime the player that summoned her gets KO’d they won’t lose any stocks, points, or coins to their opponents. You can still be damaged and if KO'd will still award a point to your foe, but thanks to Mipha's Grace you essentially get a second chance at life. If you do get KO'd at any point then upon your return Mipha will leave the stage regardless of how much time left she would have had otherwise.
Mite

Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Enemy Info**

Mites are tiny and weak members of the Subspace Army and on their own are no threat to anyone. Mites however are aware of this so they tend to travel in swarms so that when they come across an enemy they can overwhelm them with sheer numbers.

## **Fight Pattern**

Mites tend to travel together in large numbers which can make them a problem to deal with. Often you might find a Generator nearby that’s constantly spewing out an endless supply of them. When Mites find an enemy they’ll rush towards them ready to attack. Though they are weak, their large numbers can make them difficult to deal with.

## **Attacks**

### **Punches and Kicks**

Mites attack with different types of punch and kick attacks ranging from just your basic jab to flying kick attacks. Despite how these attacks look different, they all deal the same minor amount of both damage and knockback. Truly, these foes are only a threat when they have large numbers.
Item Submission Page

Use this page as an example when creating an Item Submission for Smashtopia.

 Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Item Usage**

Tell us the details about how this Item works.

## **Other Notes**

Any other notes that you would like to mention about this Item that doesn't already have an established spot in the submission form. Optional field.
King Boo (Boss)

Franchise
 Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Boss Info**

The King of the Boos who rules from the Paranormal Dimension. Though an ally of Bowser, King Boo isn’t happy just playing the minion and enjoys taking it upon himself to lead his own assaults against Mario and Luigi. He first surfaced after Professor E. Gadd captured the ghost Boolossus. King Boo attacked in anger to free Boolossus and then set about on a plot to capture the two Mario brothers and keep them on the wall of his mansion trapped in paintings.

## **Boss Fight Details**

This boss fight is being utilized to mimic the first boss fight of Brawl’s Subspace Emissary with Mario and/or Kirby fighting against Petey Piranha. In that fight Petey Piranha jumped around and swung two cages around that housed Princess Peach and Princess Zelda and it was the cages themselves that needed to be attacked so that one of them could be freed. This boss battle works similarly with a cage trapping a character being stored inside of King Boo’s ghostly body. As King Boo floats around and attacks the player they must attack him in order to free their trapped companion.

## **Attacks**

### **Lick**

Though his tongue isn’t as long as it appeared in Super Mario Sunshine, King Boo will nonetheless use it as a close-range Melee swipe in mid-air knocking away any fighters who get too close.

### **Thunderbolt**

Purple energy crackles across the jewel atop King Boo’s head as a purple streak of lightning shoots up into the sky before crashing back down on the stage in multiple spots with a series of resounding booms.

### **Phase Shift**

King Boo will stop his wavering about in midair and make a ghost charge forwards towards the player. It looks visually similar to a slowed down version of Fox’s Fox Illusion with a ghostly white trail following behind him in a bid to get in close to a far-away foe and attack.

### **Rolling Boo**

While Phase Shift is typically used by King Boo in the air, Rolling Boo quite literally sees King Boo rolling across the stage as he tries to squash the player. The smart move is to jump over King Boo but not all characters have the necessary jump height to get up and over fast enough.

### **Bowser Suit**

King Boo’s most powerful attack sees him possess the Bowser Suit seen in the background of the stage. Only the head of the Bowser Suit gets possessed however and King Boo uses it to float above the stage and spit small balls of ghostly flame across the stage. King Boo is fully invulnerable during this attack so the advised strategy here is to just dodge around the flames and wait for King Boo to end the assault.

## **Soundtrack**

* **Luigi's Mansion**
	+ King Boo Battle
Jeff

Chance of Appearance
 Franchise
 Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Assist Trophy Info**

Jeff is the song of famous inventor Dr. Andonuts, as well as being an inventor himself, who attends a boarding school in Winters. When Ness and Paula were trapped in Threed, Paula sent a psychic message to Jeff pleading for his help. Jeff is the only member of the party who is incapable of using PSI techniques, but he makes up for it with his inventions such as the Heavy Bazooka, Defense Shower, Hungry HP-sucker, and the Gaia Beam.

## **Mode of Assistance**

Jeff will appear alongside his Multi-Bottle Rockets which he immediately starts to set off. Four rockets will launch initially, one shortly after the other, and home in on the nearest opponent before exploding. These four rockets will be followed up by a final larger rocket that explodes into a larger aoe than the others and with more damage and knockback. Normally Jeff will only fire off a single volley of these rockets, however if the fighter that summoned in is doing particularly poorly in the match he will fire a second volley.
Ninten (Assist Trophy)

Chance of Appearance
 Franchise
 Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Assist Trophy Info**

Hailing from the town of Podunk (no really), Ninten was content to live a normal life until a poltergeist laid siege to his home. Baseball bat in hand Ninten was able to defeat the poltergeist and after seeing he wasn’t the only one encountering these strange phenomena he set out on a journey to discover their source.

## **Mode of Assistance**

When Ninten is summoned to the field he’ll began using the PSI ability known as OffenseUp as he channels a yellowish-orange energy around him. The player that summoned him, as well as anyone on their team, will have this same color of energy surround them as well increasing the attack damage and knockback that all of their moves do.
Lion (Steven Universe)

Chance of Appearance
 Franchise
 Show of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Assist Trophy Info**

Upon first meeting, the seemingly wild Lion takes an immediate liking to Steven Universe. Later on, they realize what Lion's pink-colored hue precisely means, inexorably tying their fates together forever. As a result of his gem-powered resurrection, Lion has numerous superpowers at his disposal that are of immense help to Steven and The Crystal Gems during their journeys.

## **Mode of Assistance**

Lion has two modes of action: summoning portals, and letting one of his concussive roars loose. Performing the former, Lion will create a pink portal about the size of Bowser with one quick, subtle roar. Lion will then leap through the portal before another one opens somewhere else on the stage, usually precariously near one of his opponents. Once near enough to his foes, Lion will let a larger roar loose, emitting pink rings from his mouth that travel about as far as Ridley is tall and wide. The roar is enough to break through shields, deflect projectiles, and confuse opponents, stirring their controls up for a number of seconds. If an opponent is in Lion's path while he is jumping between portals, he will damage them, though his primary form of attack is through those powerful, magical roars of his.
Megonta

Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Enemy Info**

Megontas are large round crustaceans that can both fire projectiles from their back and roll up into balls to ram into enemies. Their shells are a powerful defense as they can deflect all attacks. A strong melee attack however can force a Megonta onto its back and allow for its foes to attack their vulnerable underbelly.

## **Fight Pattern**

Much like in Kid Icarus Uprising, a Megonta’s shell is invulnerable to damage. However attacks that hit the bottom of a Megonta will inflict damage to them and strong melee attacks can be used to force a Megonta to roll back onto its back. While a Megonta is on its back it will not be able to attack and any attacks that hit it will deal damage.

## **Attacks**

### **Roll**

When a Megonta spots a fighter, it will curl up its body and roll right on towards them. If Megonta is able to make contact it’ll deal a good amount of damage and a high amount of knockback. After rolling for a distance, the Megonta will exit its roll and must wait a couple seconds before it can roll forwards again.
Lance Infantry

Chance of Appearance
 Franchise
 Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Assist Trophy Info**

There have been many lance-wielding units throughout the Fire Emblem series. Though some fly on the back of a Pegasus, and others mounted on a horse, there are still those who run around on their own two feet ready and willing to impale bandits, enemy soldiers, and creatures of dark magic. Do note that while the image for this Assist Trophy is of a generic enemy unit from Fire Emblem Heroes, that is not what this Assist Trophy looks like.

## **Mode of Assistance**

One of nine different lance-wielding fighters will appear out of the Assist Trophy when summoned. While they all look different and come from different games they all function the same as an Assist Trophy. These Lance Infantry units will around with their lance held forwards and when they get close enough to an enemy fighter they'll do one of two attacks. The first is a simple jab where they pull back with their lance and thrust it forward with gusto hoping to impale their foe. This is a fairly damaging attack and can leave that fighter in a crumpled state on the ground for a brief time. Their other attack involves a series of rapid jabs with their lane creating a small cone of attack. Each hit does a smaller amount of damage, but the last strike comes with greater force and can knock the opponent away.

The nine different characters that can appear out of this Assist Trophy are as follows:

* **Abel** [Fire Emblem: Shadow Dragon and the Blade of Light & Fire Emblem: Mystery of the Emblem]
* **Clive** [Fire Emblem Gaiden/Shadows of Valentia]
* **Finn** [Fire Emblem: Genealogy of the Holy War & Fire Emblem: Thracia 776]
* **Lowen** [Fire Emblem: The Blazing Blade]
* **Gilliam** [Fire Emblem: The Sacred Stones]
* **Nephenee** [Fire Emblem: Path of Radiance & Fire Emblem: Radiant Dawn]
* **Donnel** [Fire Emblem Awakening]
* **Peri** [Fire Emblem Fates]
* **Leonie** [Fire Emblem: Three Houses]

AbelCliveFinnLowenGilliamNepheneeDonnelPeriLeonie
## **Associated Content**

Click Here to watch the episode of the Super Cast Bros podcast where Zantok created this Assist Trophy!
List of Items

## **List of Items**

### **Animal Crossing:**

* Beehive
* Black Bass
* Froggy Chair
* Gyroid
* Pitfall

### **ARMS:**

* Item Drone
* Shock Bomb

### **Avatar:**

* Electrified Glove
* Space Sword

### **Banjo-Kazooie:**

* Jiggy
* Jinjo

### **Bayonetta:**

* Infernal Communicator
* Midas' Testament

### **Critical Role:**

* Blightstaff
* Craven Edge

### **Danganronpa:**

* Electrohammer
* MonoMono Machine

### **Donkey Kong:**

* Banana Juice
* Coconut Gun
* Hammer
* Orange Grenade
* Spring
* Surfboard

### **Dragon Quest:**

* Slime Knight
* Uber Falcon Blade

### **Earthbound:**

* Bag of Dragonite
* Franklin Badge
* Mr. Saturn

### **Final Fantasy:**

* Crystal Chalice
* Dead Pepper
* Eye of Nidhogg
* Gyshal Greens
* Save Crystal

### **Fire Emblem:**

* Devil Axe
* Fódlan Fish
* Heal Staff
* Killing Edge

### **Kid Icarus:**

* Daybreak
* Demon Vine
* Killer Eye
* Ore Club
* Staff
* X Bomb

### **Kirby:**

* Bomber
* Dragoon
* Maxim Tomato
* Parasol
* Star Rod
* Superspicy Curry
* Warp Star
* Wheelie

### **The Legend of Zelda:**

* Beetle
* Blupee
* Bombchu
* Bunny Hood
* Cucco
* Deku Nut
* Gust Bellows
* Heart Container
* Moblin Statue
* Rock Roast
* Sand Rod

### **Mega Man:**

* Energy Tank
* Weapon Capsule

### **Metal Gear:**

* Ballistic Shield
* Body Armor
* M9 Tranquilizer Pistol

### **Metroid:**

* Freeze Gun
* Ice Missiles
* Plasma Gun

### **Minecraft:**

* Ender Pearl
* Powershaker
* Suspicious Stew

### **Nintendo:**

* Power Glove
* Super Scope
* Ultra Hand (Jonno)
* Ultra Hand (Zantok)

### **Okami:**

* Exorcism Slips
* Issun

### **Paper Mario:**

* Jumpman Badge
* Mistake

### **Pikmin:**

* Bulbmin
* Hocotate Bomb
* Nectar

### **Pokemon:**

* Illumina Orb
* Life Orb
* Master Ball
* Poke Ball
* PokeStop
* Super Repel

### **Splatoon:**

* Seeker
* Splat Brella
* Sprinkler

### **Steven Universe:**

* Fish Stew Pizza
* Hot Dog Duffel Bag
* Together Breakfast

### **Super Cast Bros:**

* Chicken, Hot Dog, & Lunch Meat Primavera

### **Super Mario:**

* Banana Peel
* Blue Shell
* Bob-omb
* Boomerang
* Bowser Shell
* Bowser Tube
* Bullet Bill
* Chomp Call
* Durian
* Fire Bar
* Fire Flower
* Freezie
* Goomba's Shoe
* Green Shell
* Hothead
* Ice Flower
* Metal Box
* Podoboo Orb
* Poison Mushroom
* POW Block
* RC Car
* Red Shell
* Soccer Ball
* Super Launch Star
* Super Leaf
* Super Mushroom
* Super Star
* Water Barrel

### **Super Smash Bros.:**

* Assist Trophy
* Banana Gun
* Barrels
* Barrier Shield
* Beach Ball
* Beam Sword
* Beastball
* Blast Box
* Bumper
* Butter
* Cracker Launcher
* Crates
* Fake Smash Ball
* Food
* Gooey Bomb
* Healing Field
* Home-Run Bat
* Rage Blaster
* Ray Gun
* Smash Ball
* Smoke Ball
* Team Healer
* Timer
* Water Balloon

### **Yoshi:**

* Egg Plant
* Winged Cloud
* Yoshi Robe
Goomba

Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Enemy Info**

Goombas are one of the most common species found in Bowser’s Koopa Troop alongside Koopa Troopas. They resemble small brown mushrooms and have no arms. Once upon a time the Goombas were actually allied with the Mushroom Kingdom before turning traitor and joining up with Bowser. Not all Goombas are villainous however for there exists a peaceful settlement of Goombas in the Mushroom Kingdom called Goomba Village. Despite not having any arms, Goombas are at times shown to be able to pick up and hold different items such as baseball bats and tennis rackets. Could this mean that Goombas are capable of some form of limited telekinesis?

## **Fight Pattern**

If no fighter are around then Goombas will just casually stroll back and forth along whatever platform they are walking on. If they bump into an obstacle or another enemy they’ll turn around and head back the way they came. Goombas are one of the weakest enemies, if not the weakest, and can be taken out in one hit by most attacks. Additionally, Goombas can instantly be killed by jumping on top of their heads. Doing so will also act as a Footstool Jump for the player.

## **Attacks**

### **Charge**

If a Goomba spots a fighter on the ground they’ll make angry eyes at them and begin to charge on towards them with their head ever so slightly tilted towards them. Making contact with the fighter will deal a small amount of damage to them.
Mad Clown

Character
 Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Spirit Info**

Mad Clown is a boxer hailing from Milan, Italy and is ranked as the #3 boxer in the World Circuit and the #1 boxer in the World Circuit Championships. Mad Clown was actually an opera singer once upon a time until a bad nervous breakdown made him abandon his singing career and join the circus. However the circus life wasn’t for him either as the monotony of performing the same juggling act day after day along with being forced to drive a car that was far too small for him prompted Mad Clown to leave the circus behind him as well. Despite this, Mad Clown can’t have hated his circus days too much considering his entire theme is based around clowns which doubles as being a major cheat since his outfit breaks more rules than any other and his juggling balls are considered illegal as well.

## **Spirit Battle**

Mad Clown is represented by a Giant Wario during the match who is the target of the player’s attack. A Marx will also spawn in after 5 seconds to represent the Mad Clown’s juggling balls. Both the player and Wario have 120% health while Marx only has 40%. If Marx is KO’d, a second Marx (and so on until 6 have spawned) will spawn to help defend Wario. Only Wario needs to be KO’d however as the Marxes are just distractions.
List of Pokemon

## **List of Pokemon**

### **Generation I:**

* Abra
* Aerodactyl
* Alakazam
* Blastoise
* Butterfree
* Charizard
* Diglett
* Electrode
* Hitmonlee
* Hypno
* Koffing
* Magikarp
* Magnemite
* Meowth
* Metapod
* Mew
* Mewtwo
* Moltres
* Muk
* Onix
* Pikachu
* Psyduck
* Rattata
* Sandslash
* Snorlax
* Starmie
* Venusaur
* Victreebel
* Vulpix
* Weezing

### **Generation II:**

* Ampharos
* Bellossom
* Cyndaquil
* Delibird
* Donphan
* Forretress
* Hitmontop
* Ho-Oh
* Hoppip
* Houndoom
* Kingdra
* Lugia
* Mareep
* Octillery
* Porygon2
* Quagsire
* Smoochum
* Spinarak
* Suicune
* Sunflora
* Tyranitar
* Unown
* Wobbuffet
* Wooper

### **Generation III:**

* Absol
* Baltoy
* Blaziken
* Cacturne
* Camerupt
* Castform
* Clamperl
* Deoxys
* Groudon
* Gulpin
* Kyogre
* Latias & Latios
* Loudred
* Luvdisc
* Pelipper
* Registeel
* Sableye
* Salamence
* Seviper
* Shiftry
* Slaking
* Torchic
* Wailord

### **Generation IV:**

* Abomasnow
* Arceus
* Bastiodon
* Bonsly
* Bronzor
* Dialga
* Garchomp
* Giratina
* Gliscor
* Kricketune
* Manaphy
* Munchlax
* Pachirisu
* Palkia
* Roserade
* Spiritomb
* Weavile

### **Generation V:**

* Audino
* Chandelure
* Cubchoo
* Druddigon
* Ferrothorn
* Genesect
* Gothitelle
* Keldeo
* Krookodile
* Musharna
* Terrakion
* Victini
* Whimsicott

### **Generation VI:**

* Binacle
* Carbink
* Delphox
* Fennekin
* Gogoat
* Heliolisk
* Klefki
* Swirlix
* Sylveon
* Trevenant
* Xerneas
* Yveltal
* Zygarde

### **Generation VII:**

* Alolan Dugtrio
* Alolan Geodude
* Alolan Marowak
* Alolan Muk
* Alolan Vulpix
* Blacephalon
* Celesteela
* Comfey
* Crabominable
* Guzzlord
* Kartana
* Minior
* Necrozma
* Oricorio
* Pyukumuku
* Rowlet
* Solgaleo
* Togedemaru
* Toxapex
* Wishiwashi

### **Generation VIII:**

* Appletun
* Calyrex
* Corviknight
* Dragapult
* Flapple
* Galarian Weezing
* Overqwil
* Polteageist
* Sirfetch'd
* Stonjourner
* Toxel
* Wyrdeer

### **Generation IX:**

* Gimmighoul
* Houndstone
* Kingambit
* Scovillain
* Squawkabilly
* Tandemaus
* Tinkaton
Living Room

Stage Size
 Stage Type
 Franchise
 Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Stage Info**

The living room is the de facto hub for all Nintendogs. Here, they await the return of their family by pouncing about the room, playing with toys, and even watching TV ever-so-intently.

## **Stage Layout**

The fight takes place on a plane in front of the Nintendogs. Along with their Nintencat companions, they can be seen walking, running, jumping, crawling, playing, and snoozing about the Living Room. Adorable! Luckily, they keep their paws out of the brawl.

The plane is slightly shorter than Final Destination and begins just as flat. Before long, though, building blocks will begin to slowly descend from above. After about a minute, the layout will have changed into a venerable block fort, as depicted in this page's picture of the stage. The layout can change slightly in terms of what objects are placed where; the toy block can occasionally be swapped out for a toy mouse, high heel, set of teething keys, can of cat or dog food, or a soft ball that squeaks each time that it is touched.

## **Hazards**

### **Blocks:**

Anyone beneath the blocks (other household objects) as they are just about to touch the ground will be damaged and sent flying with exaggerated vertical knockback.

## **Soundtrack**

* **Nintendogs**
	+ Bath Time
	+ Beginner & Open Class
	+ Championship Class
	+ Dog's Theme Box
	+ Expert & Master Class
	+ Main Theme
	+ Nintendogs Kart - A medley of Nintendogs' takes on Mario Kart, Peach Kart, and Bowser Kart
	+ Shopping
	+ Walking the Dog
Gigantic Central Staircase

Stage Type
 Franchise
 Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Stage Info**

In Nine Hours, Nine Persons, Nine Doors, the Gigantic is one of the Titanic’s sister ships and the setting for the Nonary Game. The ship has several decks labelled A through E, which are all connected by a central staircase. This location is where the all the players ended up meeting each other after escaping imprisonment from their respective 3rd Class Quarters rooms at the start of the game.

## **Stage Layout**

The stage is set on the A Deck, the highest level of the Gigantic. In the center of the stage is a flat area with a wide staircase leading down to the B Deck, with two smaller staircases spanning the sides of the stage leading to smaller areas flanked by steel doors. Beyond these areas are walk-offs, but the doors on each end can occasionally open and help block players from being knocked into the blast zones. A single platform also sits higher above the central area, sticking out of the wall below a grandfather clock (which displays the time based on your system’s internal clock, and even chimes on the hour).

## **Hazards**

### **Movement**

If hazards are on, the ship will periodically emit a heavy groan and start to pitch sideways, temporarily leaning one way or the other so fighters are forced to battle on an angle for a while.

### **Water**

If playing a timed match, the final minute will see water flow in from the lower decks and begin to rise, eventually swallowing up the staircase just below the central area. Hey guys, maybe you should call a truce and find a way out while you still can?

## **Soundtrack**

* **Nine Hours, Nine Persons, Nine Doors**
	+ Foreboding
	+ Morphogenetic Sorrow
	+ Nonary Game
	+ Quarternary Game
	+ Septenary Game
	+ Unary Game
* **Virtue's Last Reward**
	+ Cabin
	+ Director
	+ Pantry
	+ Recreation
	+ Virtue's Last Reward - Orchestra
* **Zero Time Dilemma**
	+ Biolab
	+ Extreme Urgency
	+ Sinisterness Phase 1
	+ Trash Disposal Room
Large Body

Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Enemy Info**

Large Bodies are one of countless different forms that a Heartless can be born into. As the name indicates, they are large and fat Heartless who are invulnerable to physical attacks from the front as their massive belly helps to absorb the damage and protect them. They’re found in a good handful of Worlds and are commonly found backing up other types of Heartless.

## **Fight Pattern**

Large Bodies tend to just stand around waiting for someone to be near, but at times can be seen pacing back and forth a short distance. They’re rather lazy if nobody is around.

## **Attacks**

### **Mow-Down Attack**

Standing in place, the Large Body will flail around its arms around itself damaging anyone right next to it minorly.

### **Rush**

The Large Body will making a running leap out towards you as it bulges it’s belly out for a body attack which can knock you far away from them.

### **Jumping Shockwave**

The Large Body will jump up a short distance and them slam itself into the ground creating a small paralyzing and damaging shockwave around the area it landed in.
Luvdisc

Chance of Appearance
 Generation
 Pokedex Number
 Pokemon Attack
 Submitted By:

## **Pokemon Info**

Commonly used as a symbol of love, Luvdisc is a heart-shaped Pokemon that seems to be attracted to romance and will swim nearby couples when it senses their love. Luvdiscs have a strong relationship with Corsola and will use their branches to create their nests in return for helping to keep the Corsola clean. Wild Luvdiscs are known to be carrying Heart Scales when they are caught by Trainers. Where they find these Heart Scales and why they carry them is unknown.

## **Attack Description**

When Luvdisc is summoned it will shake itself very briefly and begin to swim through the air towards a randomly selected opponent. If Luvdisc is able to make it to the opponent it will kiss them and cause damage with a minor amount of knockback before quickly swimming back to the player and kissing them as Luvdisc heals the player for half of the damage it inflicted on the opponent.

## **Associated Content**

Click Here to watch the episode of the Super Cast Bros podcast where Zantok created this Poke Ball Pokemon!
New Pork City

Stage Type
 Franchise
 Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Stage Info**

A massive city created by the Pigmask Army as their way of glorifying their supreme leader, King P. New Pork City can only be reached by means of a floating limousine which much must have made things rather difficult since the Pigmask Army relocated everyone who lived on the Nowhere Islands into the city itself. It is from here that King P rules as he’s kept safe inside his Absolutely Safe Capsule. The inclusion of the King Statue, Ultimate Chimera, and Natural Killer Cyborg make this city very well protected.

## **Stage Layout**

The layout of New Pork City remains the same as it appeared in Brawl. It boasts a lot of open space and platforms to be fought atop. Of particular note is the series of platforms on the far right that extend vertically with the topmost platform being very close to the stage’s vertical blast zone. Roughly in the middle of the stage there is a swinging platform that looks similar to a ship. This platform will continuously swing back and forth during the match as if it were a pendulum. The third major thing to note is that below the swinging platform is a thin platform that can be attacked and destroyed with enough damage sending anyone who is on it at the time falling below.

## **Stage Hazards**

### **Ultimate Chimera:**

The Ultimate Chimera will appear on the stage randomly at one of three points. Either the top of the large platform on the right, the bottom platform that can be destroyed, or on one of the two large platforms over on the left. The Ultimate Chimera is a powerful beast but it lumbers around slowly for a short time before disappearing. If a player, any player, gets within chomping range of the Ultimate Chimera it will attempt to bite them with it’s massive teeth. The strength of the Ultimate Chimera’s attack has been neutered some compared to prior appearances in Smash, but it’s still not one to be trifled with. Getting bit by the Ultimate Chimera will deal roughly 50% damage to you as well as extreme knockback. If after the bite’s damage you have 100% damage or more, instead of being knocked away you will instead be instantly KO’d as the Ultimate Chimera eats you.

## **Soundtrack**

* **Earthbound Beginnings**
	+ Humoresque of a Little Dog - Remix [SSBB]
	+ Snowman - A light and calming remix. [SSBB]
* **Mother 3**
	+ Mischievous Blues
	+ Mother 3 Love Theme - A melancholic remix with prominent guitar and piano. [SSBB]
	+ Piggy Guys
	+ Porky’s Theme - A remix of His Highness’ Theme and LOG-O-TYPE. [SSBB]
	+ Unfounded Revenge / Smashing Song of Praise - Remix [SSBB]
	+ You Call This a Utopia?! - Remix [SSBB]
Kingambit

Chance of Appearance
 Generation
 Pokedex Number
 Pokemon Attack
 Submitted By:

## **Pokemon Info**

Most Bisharps will never evolve, but those that do will become Kingambits. The reason for this is because only Bisharps that are able to prove themselves as leaders who can command the respect of an army and lead them to victory will be able to evolve into Kingambits. Kingambits are battle-hungry and are terrible at developing complex strategies as they prefer to approach matters with their pure brute force.

## **Attack Description**

Kingambits will sit in place on the stage before they bow their head down and remain in that position for several seconds. If an opponent approaches Kingambit, then a “hmph” sound will be heard from Kingambit as it quickly raises its head and attacks the opponent by slashing at them with the massive blade on their head. This attack deals a devastating amount of damage and can easily KO fighters so it's best to just stay away.

Kingambit will only react to opponents who get in its melee range from either in front, behind, or above which means Kingambit can be dispatched with either attacks from behind or ranged attacks.
Midna (Assist Trophy)

Chance of Appearance
 Franchise
 Game of Origin
 Release Date of Origin
 Other Appearances
 Submitted By:

## **Assist Trophy Info**

Midna is the Princess of the Twilight Realm, or at least she was until she was overthrown by Zant and cursed to look like an imp. Legends spoke of a “divine beast” who would be a hero to the Twili people who Midna later identified to be Link. Together the two of think teamed up to not just save Hyrule, but the Twilight Realm as well as they defeated Zant and stopped Ganondorf’s latest attempt to rise to power.

## **Mode of Assistance**

In Smash Midna will appear alone, no Wolf Link to help her. Midna will start out just lounging about where she was summoned. However if an opponent gets too close she will whip her hair out in a circle around her to try and grab them. Continuing the previous motion, Midna will throw the opponent out in a random direction around her dealing about 20% damage. Midna will continue to do this, and can even teleport closer to opponents if nobody comes near her in 4 seconds, until she eventually leaves the field.