The Djinn War Quest

* Marid Faction (Blue Djinns)'
* Efreet Faction (Green Djinn)

## The Djinn War - The Marid

The Djinn War - The Efreet
Vá à fortaleza dos Green Djinns. Primeiro, suba a rampa a oeste do oásis (aqui) e siga o caminho para oeste.

Na fortaleza dos Green Djinns, fale com Ubaid. Diga a palavra "DJANNI'HAH" ao invés de "hi". Quando ele perguntar o que você está fazendo lá, diga "passage", quando ele mandar você sair, diga "no" e ele perguntará se você quer se unir à luta, diga "yes", ele então lhe dará então permissão para entrar na fortaleza dos Green Djinns.
Falando com Ubaid

Jogador: DJANNI'HAH
Ubaid: What? You know the word, Jogador? All right then - I won't kill you. At least, not now.
Jogador: passage
Ubaid: Only the mighty Efreet, the true djinn of Tibia, may enter Mal'ouquah! ...
Ubaid: All Marids and little worms like yourself should leave now or something bad may happen. Am I right?
Jogador: no
Ubaid: Of cour... Huh!? No!? I can't believe it! ...
Ubaid: You... you got some nerves... Hmm. ...
Ubaid: Maybe we have some use for someone like you. Would you be interested in working for us. Helping to fight the Marid?
Jogador: yes
Ubaid: So you pledge loyalty to king Malor and you are willing to never ever set foot on Marids' territory, unless you want to kill them? Yes?
Jogador: yes
Ubaid: Well then - welcome to Mal'ouquah. ...
Ubaid: Go now to general Baa'leal and don't forget to greet him correctly! ...
Ubaid: And don't touch anything!
The Efreet - Missão 01
Entre na fortaleza e fale com Baa'Leal. Quando você disser "mission" ao Baa'Leal, ele lhe pedirá que você encontre o ladrão de suprimentos, em Thais.
Nota: Não fale Hi se não o NPC ira te deixar pegando fogo (burning) por 150 turnos (1500 pontos de life)

Falando com Baa'Leal

Jogador: DJANNI'HAH
Baa'Leal: You know the code human! Very well then... What do you want, Jogador?
Jogador: mission
Baa'Leal: Each mission and operation is a crucial step towards our victory! ...
Baa'Leal: Now that we speak of it ...
Baa'Leal: Since you are no djinn, there is something you could help us with. Are you interested, human?
Jogador: yes
Baa'Leal: Well ... All right. You may only be a human, but you do seem to have the right spirit. ...
Baa'Leal: Listen! Since our base of operations is set in this isolated spot we depend on supplies from outside. These supplies are crucial for us to win the war. ...
Baa'Leal: Unfortunately, it has happened that some of our supplies have disappeared on their way to this fortress. At first we thought it was the Marid, but intelligence reports suggest a different explanation. ...
Baa'Leal: We now believe that a human was behind the theft! ...
Baa'Leal: His identity is still unknown but we have been told that the thief fled to the human settlement called Thais. I want you to find him and report back to me. Nobody messes with the Efreet and lives to tell the tale! ...
Baa'Leal: Now go! Travel to the northern city Thais! Keep your eyes open and look around for something that might give you a clue!
Jogador: bye
Baa'Leal: Stand down, soldier!
Vá para a cidade de Thais e desça as escadas (aqui), fale com o NPC Prisioneiro Partos no primeiro andar subsolo. Fale sobre "Ankrahmun" e pergunte sobre os "supplies". Lembre-se do nome do prisioneiro (Partos), pois precisará disso depois.
Falando com Partos

Jogador: hi
Partos: Welcome to my little kingdom, Jogador.
Jogador: prison
Partos: You mean that's a JAIL? They told me it's the finest hotel in town! THAT explains the lousy roomservice!
Jogador: ankrahmun
Partos: Yes, I've lived in Ankrahmun for quite some time. Ahh, good old times! ...
Partos: Unfortunately I had to relocate. <sigh> ...
Partos: Business reasons - you know.
Jogador: supplies
Partos: What!? I bet, Baa'leal sent you! ...
Partos: I won't tell you anything! Shove off!
Jogador: bye
Partos: Good bye, visit me again. I will be here, promised.
Volte ao Baa'Leal e fale que completou a missão, depois diga "Partos". Ele lhe dará 600 gp e dirá para falar com Alesar sobre uma missão.
Falando com Baa'Leal

Jogador: DJANNI'HAH
Baa'Leal: You are still alive, Jogador? Well, what do you want?
Jogador: mission
Baa'Leal: Did you find the thief of our supplies?
Jogador: yes
Baa'Leal: Finally! What is his name then?
Jogador: partos
Baa'Leal: You found the thief! Excellent work, soldier! You are doing well - for a human, that is. Here - take this as a reward. ...
Baa'Leal: Since you have proven to be a capable soldier, we have another mission for you. ...
Baa'Leal: If you are interested go to Alesar and ask him about it.
The Efreet - Missão 02
Diga "mission" para Alesar e ele lhe contará que há um item chamado "Tear of Daraman", que está em poder dos Blue Djinns. Ele quer que você o roube e entregue a ele.
Falando com Alesar

Jogador: DJANNI'HAH
Alesar: What do you want from me, Jogador?
Jogador: mission
Alesar: So Baa'leal thinks you are up to do a mission for us? ...
Alesar: I think he is getting old, entrusting human scum such as you are with an important mission like that. ...
Alesar: Personally, I don't understand why you haven't been slaughtered right at the gates. ...
Alesar: Anyway. Are you prepared to embark on a dangerous mission for us?
Jogador: yes
Alesar: All right then, human. Have you ever heard of the 'Tears of Daraman'? ...
Alesar: They are precious gemstones made of some unknown blue mineral and possess enormous magical power. ...
Alesar: If you want to learn more about these gemstones don't forget to visit our library. ...
Alesar: Anyway, one of them is enough to create thousands of our mighty djinn blades. ...
Alesar: Unfortunately my last gemstone broke and therefore I'm not able to create new blades anymore. ...
Alesar: To my knowledge there is only one place where you can find these gemstones - I know for a fact that the Marid have at least one of them. ...
Alesar: Well... to cut a long story short, your mission is to sneak into Ashta'daramai and to steal it. ...
Alesar: Needless to say, the Marid won't be too eager to part with it. Try not to get killed until you have delivered the stone to me.
Jogador: bye
Alesar: Finally.
Vá para a entrada secreta da fortaleza dos Blue Djinns. Suba a rampa entre Ankrahmun e Darashia (aqui) e vá para oeste. Você encontrará alguns Nomads, quando descer a escada um ou mais Stone Golens. Siga para o sul para entrar na fortaleza dos Blue Djinns:

Suba até o quarto andar, um acima dos fire elementals. Procure duas fontes no lado direito da sala. Durante a subida, você enfrentará muitos Blue Djinns, Marids, alguns Fire Elementals e Scarabs.
Atenção: No 3º andar, você pode enfrentar até 5 Blue Djinns, 1 Marid, 4 Fire Elementals e 2 Scarabs, logo após subir as escadas!
Quando achar as duas fontes, use a que está ao norte. Haverá ondulações na água e a Tear of Daraman aparecerá no chão, lembre-se de pegá-la. Volte para o Alesar e diga que completou a missão.

Falando com Alesar

Jogador: DJANNI'HAH
Alesar: What do you want from me, Jogador?
Jogador: mission
Alesar: Did you find the tear of Daraman?
Jogador: yes
Alesar: So you have made it? You have really managed to steal a Tear of Daraman? ...
Alesar: Amazing how you humans are just impossible to get rid of. Incidentally, you have this character trait in common with many insects and with other vermin. ...
Alesar: Nevermind. I hate to say it, but it you have done us a favour, human. That gemstone will serve us well. ...
Alesar: Baa'leal, wants you to talk to Malor concerning some new mission. ...
Alesar: Looks like you have managed to extended your life expectancy - for just a bit longer.
Jogador: bye
Alesar: Finally.
The Efreet - Missão 03
Fale com Malor e ele pedirá que você recupere uma lâmpada que está com o The Orc King na grande fortaleza dos orcs conhecida como Ulderek's Rock.
Falando com Malor

Jogador: DJANNI'HAH
Malor: Greetings, human Jogador. My patience with your kind is limited, so speak quickly and choose your words well.
Jogador: mission
Malor: I guess this is the first time I entrust a human with a mission. And such an important mission, too. But well, we live in hard times, and I am a bit short of adequate staff. ...
Malor: Besides, Baa'leal told me you have distinguished yourself well in previous missions, so I think you might be the right person for the job. ...
Malor: But think carefully, human, for this mission will bring you close to certain death. Are you prepared to embark on this mission?
Jogador: yes
Malor: Well, listen. We are trying to acquire the ultimate weapon to defeat Gabel: Fa'hradin's lamp! ...
Malor: At the moment it is still in the possession of that good old friend of mine, the Orc King, who kindly released me from it. ...
Malor: However, for some reason he is not as friendly as he used to be. You better watch out, human, because I don't think you will get the lamp without a fight. ...
Malor: Once you have found the lamp you must enter Ashta'daramai again. Sneak into Gabel's personal chambers and exchange his sleeping lamp with Fa'hradin's lamp! ...
Malor: If you succeed, the war could be over one night later!
Jogador: bye
Malor: Farewell, human. When I have taken my rightful place I shall remember those who served me well. Even if they are only humans.

Vá para Ulderek's Rock e desça o buraco (aqui). Vá para o leste e esteja pronto para enfrentar vários tipos de orcs. Descendo as escadas (aqui) você vai enfrentar Orc Leaders, Orc Warlords e um Dragon. Quando eles morrerem, vá para o leste e para o norte através da porta para level 40.

Entrada da fortaleza.

Orc Warlords e um Dragon no caminho.

Portão de experiência para level 40+

Recompensas.
Notas:
Nessa sala há vários Orc Berserkers, Orc Warlords, Slimes, Orc Leaders e Orc Riders. Você vai encontrar um NPC em forma de Defiler, o Orc King, não fale com ele! Na primeira vez que cada personagem falar com o NPC, ele irá sumonar Orcs de todos os tipos, isso só acontece uma única vez por personagem.
Falar com o NPC é necessário durante a The Djinn War Quest e What a Foolish Quest. Caso um ou mais membros do time esteja fazendo as quests, é recomendável que o time limpe a sala antes de cada persoangem falar pela primeira vez com o Orc King, caso contrário haverá uma grande quantidade de criaturas sumonadas. Depois de limpar a sala, siga o diálogo da respectiva quest.
Falando com The Orc King

Jogador: hi
The Orc King: Arrrrgh! A dirty paleskin! To me my children! Kill them my guards!
Após matar os summons do Orc King aproveite para pegar algumas recompensas em baús localizados no norte da sala. Você irá receber:
Recompensas
01 Fire Sword
01 Knight Armor
01 Knight Axe
Agora fale hi - lamp - Malor com o NPC The Orc King, ele irá te entregar uma Gemmed Lamp .
Falando com The Orc King novamente

Jogador: hi
The Orc King: Harrrrk! You think you are strong now? You shall never escape my wrath! I am immortal!
Jogador: lamp
The Orc King: I can sense your evil intentions to imprison a djinn! You are longing for the lamp, which I still possess. ...
The Orc King: Who do you want to trap in this cursed lamp?
Jogador: malor
The Orc King: I was waiting for this day! Take the lamp and let Malor feel my wrath!
Jogador: bye
The Orc King: We will meet again.
Quando receber a lamp, você precisará levá-la à Blue Djinn Fortress e colocá-la dentro do quarto de Gabel, no quinto andar da torre dos Blue Djins, usando o mesmo caminho que voce fez para pegar a Tear of Daraman. Quando você encontrar, use sua lamp na que está próxima à estante.

Volte e fale com Malor na fortaleza dos Green Djinns, dizendo que completou a missão. Você agora poderá comprar e vender equipamentos aos Green Djinns.
Falando com Malor

Jogador: DJANNI'HAH
Malor: Greetings, human Jogador. My patience with your kind is limited, so speak quickly and choose your words well.
Jogador: mission
Malor: Have you found Fa'hradin's lamp and placed it in Malor's personal chambers?
Jogador: yes
Malor: Well well, human. So you really have made it - you have smuggled the modified lamp into Gabel's bedroom! ...
Malor: I never thought I would say this to a human, but I must confess I am impressed. ...
Malor: Perhaps I have underestimated you and your kind after all. ...
Malor: I guess I will take this as a lesson to keep in mind when I meet you on the battlefield. ...
Malor: But that's in the future. For now, I will confine myself to give you the permission to trade with my people whenever you want to. ...
Malor: Farewell, human!

## The Djinn War - The Efreet

The Djinn War - The Marid
Para chegar à fortaleza dos Blue Djinns suba a rampa a oeste da montanha da Giant Spider (Ela não pode ser atacada nem atacar você) ao norte de Ankrahmun (aqui).
Você irá encontrar um ou mais Stone Golems. Siga o caminho ao noroeste até a fortaleza dos Blue Djinns (Level 30 ou mais é necessário para passar pela porta).

Depois de entrar na fortaleza, fale com Umar usando as palavras "DJANNI'HAH" ao invés de dizer "Hi". Umar irá perguntar o que você quer ali. Diga "Passage", ele dirá que você só poderá passar se você aceitar se juntar à facção dos Marids na guerra contra os Efreets.
Falando com Umar

Jogador: DJANNI'HAH
Umar: Whoa? You know the word! Amazing, Jogador! ...
Umar: I should go and tell Fa'hradin. ...
Umar: Well. Why are you here anyway, Jogador?
Jogador: Passage
Umar: If you want to enter our fortress you have to become one of us and fight the Efreet. ... Umar: So, are you willing to do so?
Jogador: Yes
Umar: Are you sure? You pledge loyalty to king Gabel, who is... you know. And you are willing to never ever set foot on Efreets' territory, unless you want to kill them? Yes?
Jogador: Yes
Umar: Oh. Ok. Welcome then. You may pass. ...
Umar: And don't forget to kill some Efreets, now and then.
Jogador: Bye
Umar: <salutes>Aaaa -tention!.
The Marid - Missão 01
Depois de falar com ele, suba ao próximo andar e fale com Bo'Ques. Pergunte sobre uma Mission, ele irá lhe falar sobre um Cookbook de Maryza em Kazordoon.
Falando com Bo'Ques

Jogador: Hi
Bo'Ques: Hey! A human! What are you doing in my kitchen, Jogador?
Jogador: Mission
Bo'Ques: My collection of recipes is almost complete. There are only but a few that are missing. ...
Bo'Ques: Hmmm... now that we talk about it. There is something you could help me with. Are you interested?
Jogador: Yes
Bo'Ques: Fine! Even though I know so many recipes, I'm looking for the description of some dwarven meals. ...
Bo'Ques: So, if you could bring me a cookbook of the dwarven kitchen I will reward you well.
Jogador: Cookbook
Bo'Ques: Do you have the cookbook of the dwarven kitchen with you? Can I have it?
Jogador: Yes
Bo'Ques: The book! You have it! Let me see! <browses the book> ...
Bo'Ques: Dragon Egg Omelette, Dwarven beer sauce... it's all there. This is great! Here is your well-deserved reward. ...
Bo'Ques: Incidentally, I have talked to Fa'hradin about you during dinner. I think he might have some work for you. Why don't you talk to him about it?
Jogador: Bye
Bo'Ques: Goodbye. I am sure you will come back for more. They all do.
Vá até Kazordoon (Se você não tiver o Cookbook ainda), fale com Maryza na taverna (embaixo do depot). O cookbook custa 150 gp. Lembre-se de dizer hi maryza ao invés de apenas hi, caso contrário, ela não falará nada com você.

Volte e fale com Bo'Ques, dê a ele o cookbook. Ele o recompensará com 3 Small Sapphires, e dirá para você falar com Fa'Hradin, que terá uma missão para você.
The Marid - Missão 02
Fale com Fa'Hradin (ele está na varanda do andar de Bo'Ques), pergunte sobre uma Mission. Ele irá pedir para que você pegue o Spyreport da fortaleza dos Green Djinns. Ele lhe dará um código: PIEDPIPER.
Falando com Fa'Hradin

Jogador: Hi
Fa'Hradin: Aaaah... what have we here. A human - interesting. And such an ugly specimen, too... All right, human Jogador. How can I help you?
Jogador: Mission
Fa'Hradin: I have heard some good things about you from Bo'ques. But I don't know. ... Fa'Hradin: Well, all right. I do have a job for you. ...
Fa'Hradin: In order to stay informed about our enemy's doings, we have managed to plant a spy in Mal'ouquah. ...
Fa'Hradin: He has kept the Efreet and Malor under surveillance for quite some time. ...
Fa'Hradin: But unfortunately, I have lost contact with him months ago. ...
Fa'Hradin: I do not fear for his safety because his cover is foolproof, but I cannot contact him either. This is where you come in. ...
Fa'Hradin: I need you to infiltrate Mal'ouqhah, contact our man there and get his latest spyreport. The password is PIEDPIPER. Remember it well! ...
Fa'Hradin: I do not have to add that this is a dangerous mission, do I? If you are discovered expect to be attacked! So goodluck, human!
Fa'Hradin: Farewell, human. I will always remember you. Unless I forget you, of course.
Você terá que ir até a entrada secreta da fortaleza dos Green Djinns levando um cheese com você. Primeiro, suba pela rampa a oeste do oásis (aqui). A oeste da entrada principal da fortaleza dos Green Djinns, siga o caminho para o norte, tentando alcançar a parte de trás da fortaleza. Você verá algumas rampas para subir e descer e enfrentará alguns Lions, Hyaenas, Cobras, Scorpions e um Wyvern.

Quando alcançar os fundos, entre e mate as Hyaenas e o Green Djinn, e então desça. Aqui você encontrará 3 Green Djinns. Mate todos, e fale com o NPC Rata'Mari. Diga o código (PIEDPIPER) ao invés de dizer "hi". Pergunte sobre Spyreport, e dê a ele o Cheese.

Falando com Rata'Mari

Jogador: PIEDPIPER
Rata'Mari: Meep? I mean - hello! Sorry, Jogador... Being a rat has kind of grown on me.
Jogador: Spy Report
Rata'Mari: You have come for the report? Great! I have been working hard on it during the last months. And nobody came to pick it up. I thought everybody had forgotten about me! ...
Rata'Mari: Do you have any idea how difficult it is to hold a pen when you have claws instead of hands? ...
Rata'Mari: But - you know - now I have worked so hard on this report I somehow don't want to part with it. Atleast not without some decent payment. ...
Rata'Mari: All right - listen - I know Fa'hradin would not approve of this, but I can't help it. I need some cheese! I need it now! ...
Rata'Mari: And I will not give the report to you until you get me some! Meep!
Jogador: Spy Report
Rata'Mari: Ok, have you brought me the cheese, I've asked for?
Jogador: Yes
Rata'Mari: Meep! Meep! Great! Here is the spyreport for you!
Rata'Mari: Meep!
Pegue o Spyreport e leve para Fa'Hradin na fortaleza dos Blue Djinns. Quando você entregar, ele irá mandar você falar com Gabel, subindo as escadas.
Falando com Fa'Hradin

Jogador: Hi
Fa'Hradin: Aaaah... what have we here. A human - interesting. And such an ugly specimen, too... All right, human Jogador. How can I help you?
Jogador: mission
Fa'Hradin: Did you already retrieve the spyreport?
Jogador: Yes
Fa'Hradin: You really have made it? You have the report? How come you did not get slaughtered? I must say I'm impressed. Your race will never cease to surprise me. ...
Fa'Hradin: Well, let's see. ...
Fa'Hradin: I think I need to talk to Gabel about this. I am sure he will know what to do. Perhaps you should have aword with him, too.
Jogador: Bye
Fa'Hradin: Farewell, human. I will always remember you. Unless I forget you, of course.
The Marid - Missão 03
Suba as escadas e fale com Gabel. Pergunte sobre uma "mission". Ele irá falar para você recuperar uma lamp que está com The Orc King, em Ulderek's Rock (Também conhecida como Orc Fortress).
Falando com Gabel

Jogador: Hi
Gabel: Welcome, human Jogador, to our humble abode.
Jogador: Mission
Gabel: Sooo. Fa'hradin has told me about your extraordinary exploit, and I must say I am impressed. ...
Gabel: Your fragile human form belies your courage and your fighting spirit. ...
Gabel: I hardly dare to ask you because you have already done so much for us, but there is a task to be done, and I cannot think of anybody else who would be better suited to fulfill it than you. ...
Gabel: Think carefully, human, for this mission will bring you into real danger. Are you prepared to do us that final favour?
Jogador: Yes
Gabel: All right. Listen! Thanks to Rata'mari's report we now know what Malor is up to: he wants to do to me what I have done to him - he wants to imprison me in Fa'hradin's lamp! ...
Gabel: Of course, that won't happen. Now, we know his plans. ...
Gabel: But I am aiming at something different. We have learnt one important thing: At this point of time, Malor does not have the lamp yet, which means it is still where he left it. We need that lamp! If we get it back we can imprison him again! ...
Gabel: From all we know the lamp is still in the Orc King's possession! Therefore I want to ask you to enter thewell guarded halls over at Ulderek's Rock and find the lamp. ...
Gabel: Once you have acquired the lamp you must enter Mal'ouquah again. Sneak into Malor's personal chambersand exchange his sleeping lamp with Fa'hradin's lamp! ...
Gabel: If you succeed, the war could be over one night later! I and all djinn will be in your debt forever! May Daraman watch over you!
Jogador: Bye
Gabel: Farewell, stranger. May Uman open your minds and your hearts to Daraman's wisdom!

Vá para Ulderek's Rock e desça o buraco (aqui). Vá para o leste e esteja pronto para enfrentar vários tipos de orcs. Descendo as escadas (aqui) você vai enfrentar Orc Leaders, Orc Warlords e um Dragon. Quando eles morrerem, vá para o leste e para o norte através da porta para level 40.

Entrada da fortaleza.

Orc Warlords e um Dragon no caminho.

Portão de experiência para level 40+

Recompensas.
Notas:
Nessa sala há vários Orc Berserkers, Orc Warlords, Slimes, Orc Leaders e Orc Riders. Você vai encontrar um NPC em forma de Defiler, o Orc King, não fale com ele! Na primeira vez que cada personagem falar com o NPC, ele irá sumonar Orcs de todos os tipos, isso só acontece uma única vez por personagem.
Falar com o NPC é necessário durante a The Djinn War Quest e What a Foolish Quest. Caso um ou mais membros do time esteja fazendo as quests, é recomendável que o time limpe a sala antes de cada persoangem falar pela primeira vez com o Orc King, caso contrário haverá uma grande quantidade de criaturas sumonadas. Depois de limpar a sala, siga o diálogo da respectiva quest.
Falando com The Orc King

Jogador: hi
The Orc King: Arrrrgh! A dirty paleskin! To me my children! Kill them my guards!
Após matar os summons do Orc King aproveite para pegar algumas recompensas em baús localizados no norte da sala. Você irá receber:
Recompensas
01 Fire Sword
01 Knight Armor
01 Knight Axe
Agora fale hi - lamp - Malor com o NPC The Orc King, ele irá te entregar uma Gemmed Lamp .
Falando com The Orc King novamente

Jogador: hi
The Orc King: Harrrrk! You think you are strong now? You shall never escape my wrath! I am immortal!
Jogador: lamp
The Orc King: I can sense your evil intentions to imprison a djinn! You are longing for the lamp, which I still possess. ...
The Orc King: Who do you want to trap in this cursed lamp?
Jogador: malor
The Orc King: I was waiting for this day! Take the lamp and let Malor feel my wrath!
Jogador: bye
The Orc King: We will meet again.
Pegue a Lamp e volte na fortaleza dos Green Djinns e coloque-a no quarto de Malor. Você precisará pegar a entrada secreta novamente, e ir até o andar mais alto. Você encontrará um grande número de Green Djinns, Efreets e Gargoyles na sua subida. Use Dwarven Rings e alguns fortes shooters e blockers para lhe ajudar. Quando você chegar à sala da cama do Malor', dê "use" na lâmpada em cima da pedra.

Volte para falar com Gabel na fortaleza dos Blue Djinns e fale que você completou a "missão". Agora você está apto a comprar e vender diferentes equipamentos para os Blue Djinns.
Falando com Gabel

Jogador: Hi
Gabel: Welcome, human Jogador, to our humble abode.
Jogador: Mission
Gabel: Have you found Fa'hradin's lamp and placed it in Malor's personal chambers?
Jogador: Yes
Gabel: Daraman shall bless you and all humans! You have done us all a huge service! Soon, this awful war will be over! ...
Gabel: Know, that from now on you are considered one of us and are welcome to trade with Haroun and Nah'bob whenever you want to!
Gabel: Farewell, stranger. May Uman open your minds and your hearts to Daraman's wisdom!
Jogador: Bye

Gabel: Farewell, stranger. May Uman open your minds and your hearts to Daraman's wisdom!