recursal/Fanatic-Fandom huggingface dataset:
Bag of bottle caps

The **bag of bottle caps** is a quest item in *Fallout: New Vegas*.

## Characteristics

This bag represents the debt owed to the Atomic Wrangler Casino by one of three individuals. See the quest page for details.

## Locations

* One is received from Grecks, Santiago and Lady Jane around Freeside upon convincing them to pay their debts.

## Notes

* The icon for this item is a single bottle cap, and it appears as a single bottle cap when dropped as well.
BMWarningNoteMessage

**BMWarningNoteMessage** (GECK name, has no proper name) is cut note made by Neil in *Fallout: New Vegas*. It was meant to be read at a gate near Black Mountain, but the layout of Black Mountain was changed at some point after this was made making the note contradictory, such as Neil being located farther up the path to Black Mountain when he's simply at the start of the path.

## Transcript

The tattered message paper looks hastily scrawled by a shaky hand. It reads:

"If you can read this, please know that you are in great danger if you continue on this path. If you value you life, turn back now. If you must proceed, I implore you to head west past the gate, which will take you to my dwelling. Take the trails rather than the roads, and you may live long enough for us to meet face to face.

Neil"
Badger (Van Buren)

**Badgers** are creatures found in the Nursery Repository in 2253.

## Van Buren

One of them can be created in the Nursery Repository, and can be acquired as a follower. This animal is average, tenacious, and viscous. Most people wouldn't know what to think of it. It hits good and does fair damage. However, it doesn't let go of anything it hits and continues to do damage each combat round. It would probably be allowed in towns. Most people would consider it a curiosity until it bit them.

## Appearances

Badgers were to appear in *Van Buren*, the canceled *Fallout 3* by Black Isle Studios. They are also mentioned in **Fallout 2** in Vault 13 where a man tells the Chosen One his sister was killed by them.
Bandit (Fallout 3)

“
But we liked Split Jack's plan. So if you can get that bitch at Rivet City to buy into our "protection services", we'll split the take with ya.

”
**Bandits** are criminals found in Wilhelm's Wharf in 2277.

## Background

Led by Split Jack, they are plaguing the water caravans going from Rivet City to the Capital Wasteland. Leadership of the group goes to whoever "hits hardest" according to Jack - which is him currently.

## Interactions with the player character

### Quests

* Protecting the Water Way: Three of them will be attacking the bait caravan. While those are hostile, the others are initially friendly. Should the Lone Wanderer replace Split Jack by beating him in a duel, the bandits ask you to extort the "protection money" from Officer Lepelletier in his stead. When fighting Split Jack, the bandits will become hostile if you use anything but the designated weapon.

## Appearances

These Bandits appear only in the *Fallout 3* add-on *Broken Steel*.
Badger (Fallout 2)

“
I'm Badger. I used to have a band. ::sigh:: Called ourselves There We Smolder. Now I'm the resident computer tech in San Fran.

”
**Badger** is the informal leader of the tanker vagrants on board PMV Valdez anchored in San Francisco in *Fallout 2*.

## Background

A punk with a half-sneer across his face, Badger was once the frontman of a band called *There We Smolder*. When it fell apart, he came to San Francisco and put his talents in electronics and computers to use, becoming a highly sought-after hacker in the high tech settlement. He's a stubborn fellow with plenty of rough edges, but becomes surprisingly amiable when befriended. Even if he keeps belching in a way that defies the very heavens.

## Interactions with the player character

### Interactions overview

* Kill Badger so the tanker vagrants will embrace the Hub.

### Quests

* Find Badger's girlfriend in the hold below the ship.: The Chosen One has to save Badger's girlfriend, Suze, to employ Badger's services.
* The tanker needs fuel.: Once his services are secured, the Chosen One can use Badger to fill the tanker's tanks with tanker fuel.
* Kill Badger so the tanker vagrants will embrace the Hub.: The Hubologist will demand the assassination of Badger to force their "religion" on the vagrants as the initiation quest.

### Other interactions

* Killing any named tanker vagrants and then talking to Badger (if he doesn't enter combat mode first) will cause him to turn the Shi on the player (a bug causes the Hubologists to remain neutral).
* The Shi will corner Badger and execute him if he hacks into their mainframes to divert fuel.

## References

1. ↑ Badger: *"{100}{}{You see a punk wearing a half-smile.}"*
Badger: *"{101}{}{You see Badger.}"*
Badger: *"{102}{}{You see a punk with a half-sneer across his face.}"*
(Fcbadger.msg)
2. ↑ The Chosen One: *"{106}{}{Who are you?}"*
Badger: *"{117}{}{I'm Badger. I used to have a band. ::sigh:: Called ourselves There We Smolder. Now I'm the resident computer tech in San Fran.}"*
(Fcbadger.msg)
3. ↑ (Fcbadger.msg)
BROKEN1.MSG

#############################################################

# Updated: #

#############################################################

#############################################################

# what is happening when you first enter the map. #

#############################################################

{100}{}{You have entered the small town of Broken Hills.}
Bank Apartments (Morgantown)

The **Bank Apartments** is a location in *Fallout 76*.

## Background

The bank is the last of three Responder safehouses on the protectron's patrol route during Back on the Beat.

## Layout

The apartments above the Bank are accessible via the street, through a large hole near a blue truck in the west wall, or via the Monorail.

## Notable loot

* Everyone- The note is inside the Stash M-3 room, which is only accessible during Back on the Beat. It is next to a corpse, which is holding a pencil over the note.
* Postcard from Elizabeth- This note can be found on the 3rd floor of the apartment building, on a desk right next to the entrance door.
* Trouble with Radiation- This note can be found on the roof of the apartment building, behind a locked chain fence, on the ground between a sleeping bag and lantern.

## Appearances

Bank Apartments appears only in *Fallout 76*.
Bannister crater

The **Bannister crater** (and surrounding ruins) is an unmarked location in *Fallout 3*, to the east of Fort Bannister.

## Background

The massive bombardment of countless nuclear strikes has turned the area to Fort Bannister's east into a hellhole; there are over a dozen large craters near the outer areas of the fort and six separate clusters of ruined buildings to sift through. The epicenter of this destruction is a massive central impression known as the Bannister crater.

## Layout

The area is a favorite resting place for radscorpions. While the small craters hold nothing of value, the largest one, known as "Bannister Crater", contains an overturned military truck with a decaced alien and alien power cells next to the truck bed, near some barrels of nuclear waste. Also in the crater there is a safe behind the truck's cab, also in front of that safe is some RadAway.

After The Waters of Life, an Enclave detachment will establish an outpost overlooking the large crater. This camp usually consists of several Enclave soldiers, an Enclave officer, and an automated turret. A single Enclave scientist will be investigating the truck at the bottom.

## Notable loot

* 96 alien power cells located beneath the truck.

## See also

* Enclave Field Research Terminal: Crater Camp

## Appearances

Bannister crater appears only in *Fallout 3*.

## References

1. ↑ 1.0 1.1 Fallout 3 Official Game Guide Game of the Year Edition p.344: *"**4.Q: Bannister Crater (And surrounding ruins; Lat - 14/Long -01)***
*The massive bombardment of countless nuclear strikes has turned the area to Fort Bannister’s east into a hellhole; there are over a dozen large craters near the outer areas of the fort and six separate clusters of ruined buildings to sift through.*
***Northwest Building Cluster***
*The epicenter of this destruction is a massive central impression known as Bannister Crater. This gigantic dent in the earth features furrows east and west of the main crater, where a Military Truck has tipped over. Check the rubble for a couple of desks you can open, a Wastelander with Radaway, and a locked safe. However, the real area of interest is under the overturned truck. An odd-looking explorer has dropped an Alien Blaster and ammo.*
*There are reports of strange radio signals emanating from a Crashed Anomaly [2.G]."*
(Fallout 3 Game of the Year Edition Tour of the Capital Wasteland)
Barkskin/Fallout 3

Overview**Fallout 3**

**Barkskin** is a special perk in *Fallout 3*.

## Effects

By destroying Harold's heart deep within the damp cave, you've been exposed to his mutation and your skin is now as hard as tree bark. As a result, you've gained a permanent +5 to Damage Resistance.

## Notes

* The *Fallout 3 Official Game Guide* gives this perk's benefit as being +1 Endurance and +10 Damage Resistance. This information was based on an early build of the game, and does not reflect the final version of the perk in the released *Fallout 3*. The final version of this perk only gives +5 Damage Resistance.
Barstow

**Barstow** may refer to:

Characters
* Zack Barstow - a test character and an initiate of the Children of the Cathedral in *Fallout*.
* Valery Barstow - the Overseer and only survivor of Vault 88 in the *Fallout 4* add-on *Vault-Tec Workshop*.

Dialogue files
* BARSTOW.INT
* Valery Barstow's dialogue

Other
* Barstow Strong Express - a pre-War railway headquartered in Barstow, California, mentioned in *Fallout: New Vegas*.
* Barstow, California - the pre-War Californian city that became the Hub, in *Fallout*.
Barnett

Major **Barnett** was the military overseer of the Forced Evolutionary Virus experiments at West Tek.

## Background

In January 2077, Barnett orders transfer of all FEV research to the newly-constructed Mariposa Military Base, despite objections by the research team.

## Appearances

Barnett does not appear in any games. He is mentioned only in *Fallout* FEV Experiment Disk (and the *Fallout Bible* timeline).

## Behind the scenes

A character from the X-Files continuity is also called Barnett. Ironically, though the Barnett of the Fallout continuity is overseer of scientific experiments, the X-Files Barnett is the subject of a prison doctor that has reversed his age.
Bank guard

“
We can help everyone who comes here for a reason. If you can’t be helped, then you gotta go. Get going before we help you.

”
**Bank guard** is a super mutants living in Broken Hills in *Fallout 2*.

## Background

A big, burly mutant with a sense of purpose in his eyes, armed with a heavy duty weapon.

## Interactions with the player character

### Quests

* Break Manson and Franc out of prison.: The guard can be convinced to release them peacefully.
Barbarian/Fallout 4

Overview**Fallout 4**Fallout 76Nuclear Winter

“
Every issue of Grognak the Barbarian you collect adds a rank in the Barbarian perk, which grants a slight increase to melee and unarmed damage.

”— *Fallout 4* loading screen hints
**Barbarian** is a magazine perk that can be unlocked in *Fallout 4*. This perk consists of 10 ranks, each received by reading ten different issues of *Grognak the Barbarian*.

## Effects

Each comic found increases the critical damage of melee and unarmed attacks by 5%. There are ten comic books to be found across the wasteland( including the original, "Lair Of The Virgin Eater" comic), so collecting every single book increases your critical hit damage with every melee and unarmed weapon by 50%.
Back Alley Bowling (General Atomics Galleria)

**Back Alley Bowling** is a venue in the General Atomics galleria in the Commonwealth.

## Background

Run by Mr. Handys, Kingpin manages Split, Strike, and Tenpin for the best bowling experience for only $5,000!

## Layout

A pool hall and bar is built atop the front desk and concessions stand, and overlooks the central bowling alley. A maintenance room is behind the bowling alley and connects to a managerial office.

## Notable loot

* The Galleria Supervisor's Password, on the terminal in the managerial office.
* A Jangles the Moon Monkey is next to a safe in the room behind the front desk.

## Appearances

Back Alley Bowling appears only in *Fallout 4*.
Balmoral

**Balmoral** was a Staff Sergeant from the 3rd Platoon, Cazador Company, 4th Ranger Battalion.

## Background

Staff Sergeant Balmoral was a member of a recon platoon which seems to be the first NCR Ranger unit to reach the Divide.

Their objective was to find an alternate route for bringing troops to Hoover Dam. Balmoral found the area highly unsuitable due to harsh landscape, high radiation level and hostile indigenous life. Later his platoon's advance scouts encountered heavy Legion activity in the area.

Balmoral recorded action reports describing platoon's findings.

## Appearances

Balmoral is mentioned only in the *Fallout: New Vegas* add-on *Lonesome Road*.

## References

1. ↑ NCR Ranger Action Report
2. ↑ NCR Ranger Action Report - Addendum
Back Street Apparel

**Back Street Apparel** is a location in the Commonwealth.

## Background

Before the Great War, Bostonians preferred the bargains of this clothing shop, but it's doubtful its current residents had a shopping spree in mind; raider boss Clutch has set up camp with her crew inside of the shop.

## Layout

The main room has a rounded counter in the center with several display cases surrounding it. Along with a couple bathrooms and changing rooms, there is a backroom that contains an armor workbench and some raider living quarters. Going upstairs from the main store leads to another raider living section, and continuing to follow the stairs leads to a ladder to the roof.

## Notable loot

* A *Grognak the Barbarian* comic book on the upper floor
* There is a safe in the destroyed room with the computer.
* From the rooftop, perform a series of jumps from rooftop to rooftop moving west. At one point, you may have to jump north before you can continue moving west. At the end of your jumps you will find a dead sniper in the rooftop corner with an ammo box. There is also a Muzzled Hardened Sniper Rifle sitting on the ledge.

## Notes

* There is a teddy bear with glasses holding a *Boston Bugle* on the toilet in the bathroom.

## Appearances

Back Street Apparel appears only in *Fallout 4*.

## References

1. ↑ Fallout 4 Vault Dweller's Survival Guide Collector's Edition p.430: *"**[9.03] Back Street Apparel***
*Prewar customers of this clothing shop preferred the bargains found here. It is now overrun by Raiders, and a couple of turrets greet you at the only entrance, close to a pipe-laden truck used as a barricade. Climb to the upper floor for a comic and roof access."*
(Fallout 4 Vault Dweller's Survival Guide Map)
BARSTOW.INT

{100}{}{You see Zack Barstow, an Initiate of the Childred of the Cathedral. Quoted verbatim, error appeared in the original source}

{101}{Zack\_Barstow\_001}{Welcome to the Children of the Cathedral. How might I help you today?}

{103}{Vault\_Dweller\_001a}{What is the meaning of the universe?}

{104}{Vault\_Dweller\_001b}{I'm hurt pretty bad. Think you can help me?}

{105}{Vault\_Dweller\_001c}{How do you fix the water pump?}

{106}{Vault\_Dweller\_001d}{Can you tell me something about this place?}

{107}{Zack\_Barstow\_002}{I am ill-suited for that. Perhaps if you talk to Laura, she will be willing give you the information you need to know.}

{108}{Zack\_Barstow\_003}{Oh, fixing water pumps is easy. It's just a flag.}

{109}{Zack\_Barstow\_004}{I don't have the tools to assist you with that problem. Please talk to one of my superiors.}

{110}{Zack\_Barstow\_005}{Oh, that. That's just a flag.}

{111}{Zack\_Barstow\_006}{Please consult with Laura. I have told you all I know.}

## Notes

* Barstow's dialogue is entirely contained within his script file, unlike other characters, where it's split between the script and a .MSG file. Zack was a development character, it seems.
Barnacle

**Barnacles** are small aquatic creatures found in *Fallout 4*.

## Background

Barnacles are often found on boats or other objects and landscape in contact with the ocean.

## Characteristics

### Biology

These arthropods encrust themselves to hard surfaces, growing their shells onto the surface and permanently anchoring them to their living place.

### Gameplay attributes

Barnacles cannot be interacted with, and function as a world object rather than a creature. Certain barnacles, however, will open and emit a strong dose of radiation when the player makes contact with them.
Back to Basic

**Back to Basic** is a quest in *Fallout 76*.

## Synopsis

The dweller has joined the enclave, but are they ready for a tour of duty under the Enclave's banner? If so, there's the little issue of gaining military clearance...

## Walkthrough

* The bunker has a military wing, but it requires some additional clearances. The first step to gaining access to the Military Wing command center is completing the training regimen at Camp McClintock. Looks like it's time to enlist.
* After arriving at the Camp and talking to the robotic Master Sergeant, the player has to track down and don a set of military fatigues and an Army helmet or find "Uniform Voucher." The former can be found in military locations in Appalachia, the former inside the facility's barracks, where one of the cadets left theirs behind. The voucher allows the player to talk to the Quartermaster and receive an uniform. With one in hand, the Quartermaster will direct the player to complete the three courses- Marksmanship, Agility, and Patriotism.
* The game only checks whether the player has equipped a compatible uniform. The following are accepted:

 Army fatigues (Fallout 76) Army helmet (Fallout 76) Brotherhood fatigues (Fallout 76) Dirty Army fatigues (Fallout 76) Dirty Army helmet (Fallout 76) Military fatigues (Fallout 76)
### Marksmanship Course

* For this course, the player has to shoot all the targets before time runs out. Time to lock and load!

### Agility Course

* For this course, the player has to press a series of buttons in order before time runs out.

### Patriotism Training

* For this course, the player has to figure out which of the three boys might be a Communist sympathizer *and* provide evidence.
* There are three boys: Jianjun, Jimmy, and Topher. To gather evidence, the player has to first interrogate all three boys, then find Jimmy's diary in order to learn of his fondness for FDR. This allows the player to access Jimmy's computer and find out that he plans to organize a protest among the local miners - a telltale sign of communal thinking.
* This evidence allows the player to accuse Jimmy and pass the course.

### Live Fire Training Exercise

* Once the first set of courses is complete, the player has to wrap up the final piece of training - the Live Fire exercise. Stims and armor are recommended, as the (repeatable) quest has the players facing off against three waves of communist bots (Bolshevik Mecha-Collectivists in other words).
* Afterwards, the player has to report to the Master Sergeant to complete their graduation. Successfully graduating the training program at Camp McClintock makes the player a bonafide member of the US military and allows them to be integrated into the bunker's promotion system, granting access to the military wing.
Ballistic Defense Division

“
Exitus Acta Probat

”
**Ballistic Defense Division** is a pre-War agency mentioned in Lonesome Road. It was responsible for protecting the American mainland with ballistic missiles.

## Behind the scenes

The Ballistic Defense Divisions slogan roughly translates from Latin to "The end justifies the means."

## Appearances

Ballistic Defense Division is mentioned in *Lonesome Road*.
Backwoodsman

“
Thrilling, true stories FOR RUGGED MEN!

”— Tagline
**Backwoodsman** is a magazine in *Fallout 76*.

## Background

Appearing once a month and available for a measly $35, the *Backwoodsman* was a sensationalist rag aimed at survivalists, running a variety of stories ranging from the barely plausible to completely bizarre. However, there are nuggets of wisdom hidden among the stories, especially once Appalachia became... Decidedly more bizarre on account of all the mutations.

## Characteristics

Finding an issue of *Backwoodsman* will temporarily give you a unique bonus, like cheaper weapon crafting or increased healing from cooked food. All bonuses expire after 30 minutes.
BBs (Van Buren)

**BBs** are a type of ammunition that was to appear in *Van Buren*, the canceled *Fallout 3* by Black Isle Studios. It also featured in the *Van Buren* tech demo game files.

## Characteristics

There is no mention of any weapon chambered for it both in the tech demo or the design documents.

## Location

* While it doesn't appear in the *Van Buren* tech demo, it is still present in the game files and can be spawned with the console command CreateEntity AmmoBB.amo.
Baka

**Baka** is the leader of a Scrapheap gang called the Fools.

## Background

Clad in metal armor, she carries a CZ-53 personal minigun to battle and would like to see Crypts removed from Scrapheap permanently. According to her own words, she was too cowardly to take her life in the face of the wasteland, so she continues to live pandering to whatever gods of chance smile upon her.

## Notes

Baka's name means "idiot" in Japanese, a pun on the fact that she leads the Fools.
Bar Harbor Museum

**Bar Harbor Museum** was a museum in the town of Bar Harbor Maine in 2077. This institution was subject to the same consistent vandalism of the Vim machines on their property as the entire island. Despite constant vigilance they were unsuccessful at catching the culprit, however Jan – an employee – did learn that Beaver Creek Lanes was also experiencing the same vandalism.

## Appearances

Bar Harbor Museum is mentioned only in the *Fallout 4* add-on *Far Harbor*.

## References

1. ↑ Beaver Creek Lanes terminals; Terminal, 12/8/2076 - Vim Machine being marked out of order?
Ballistic Orbital Missile Base 003

**Ballistic Orbital Missile Base 003** (**B.O.M.B.-003**) was a space station being constructed by the United States Armed Forces and the United States Space Administration.

## Background

The station was the third base being made to launch nuclear missiles on enemy nations. However, when the Great War of 2077 struck, the station could not receive further construction, and sat in Space waiting.

In 2253, in the cancelled *Van Buren*, the Prisoner could take a ride to the station and help the robotic staff construct it further.

## Appearances

The Ballistic Orbital Missile Base 003 was to appear in *Van Buren*, the cancelled *Fallout 3* by *Black Isle Studios*.
Baker's holotape

**Baker's holotape** is a holotape in *Fallout 4*.

## Location

This holotape can be discovered within the Quincy police station, by accessing and then ejecting this holotape from the terminal near the entrance.

## Transcript

Baker: Look Tessa, the orders come down straight from Captain Wes. Clint has the command here and that's just how it is. If you keep running your mouth off, he's going to make an example of you to show that he's still in charge. Why do you think he picked you to deal with those scorps down at Super Duper Mart? Maybe you got away with that shit back when you were running with raiders, but Gunners stick to the chain of command. Besides, we wouldn't have been able to take Quincy without him, and you wouldn't have that sweet power armor, so get over it. Baker out.
Bailey's Crossroads metro station

**Bailey's Crossroads Metro** is an old, partially collapsed Metro station in the Capital Wasteland.

## Layout

### Exterior

The entrance to the Metro station, just south of the Red Racer factory has long since collapsed. Thankfully, the employee entrance located next to it is still accessible.

### Interior

The small interior cell connects the entrance in the Capital Wasteland to the entrance inside Bailey's Crossroads. Most of the station is buried under rubble, including the train tunnels. The remaining accessible areas are haunted by a small number of feral ghouls.

Below the mezzanine is a small area lit by glowing mushrooms. The broken toilet holds a sawed-off shotgun, some drugs, and ammunition, while there is minor loot found in the containers nearby. Interestingly, there's a cage located just in front of the cave below the mezzanine, with a skeleton inside and six bottles of water around it. Apparently, someone was caged, then left to rot, with the bottles of water placed around just out of reach to torment him.

## Gallery

* Entrance hall
* Dwelling remains below the mezzanine
* Exit to Bailey's Crossroads
* Entrance to the station from Bailey's Crossroads
* Way from Red Racer Factory to metro entrance.
* Metro entrance from Capital Wasteland.
* Makeshift target range

## Appearances

Bailey's Crossroads Metro appears in *Operation: Anchorage*.
Ballot box

The **ballot box** appears in *Fallout 3* and can be found inside the Capitol Building within the Republic of Dave. When the Republic is discovered by the Lone Wanderer, it is election time in the Republic and the residents are required to cast their votes into this box.

The box is locked and cannot be picked, nor is there a key that unlocks it. Dave possesses the only key, which does not appear in his inventory when he is killed or pick-pocketed. The only way to gain access to this box is to wait for Dave to open it during Election Day and access it quickly before the ballots are counted.

The ballot box serves no other purpose in the game except during the events of Election Day.

There are some codes that suggest that the ballot box originally had some set animation types different to those of a normal ammunition box (un-verified except from beta).

## Notes

* Most of the citizens will react to you negatively whenever they see you near the box or trying to open the box, but they never become hostile towards you, even when you manage to take the contents out.
* You can actually take the ballots out of the box by opening it the moment Dave unlocks it.

## Bugs

* Sometimes when you attempt to loot the box it will show 5 ballots for Dave only, but the game will think there is a ballot for Rosie as well.
Baddog

**Baddog** is is the personal hound of Darion in *Fallout 2*.

## Background

Baddog transcends general categories used for canines, as it's one of the vilest creatures to ever walk the wastelands. If one looks at him, they usually swear it grins evily. However, it seems it loves Darion, so it's not a total loss.

## Interactions with the player character

### Quests

* Kill Darion: Baddog assists his master in combat.

## References

1. ↑ Baddog's character description: *"{100}{}{You see a dog.}"*
*"{101}{}{You see Darion's dog.}"*
*"{102}{}{You see an animal with a lot of fur and four legs. If a dog could grin evilly, you would swear this one is doing it.}"*
(Bcdardog.msg)
2. ↑ The Chosen One: *"{132}{}{What can you tell me about Darion?}"*
Jones: *"{148}{}{Darion is a mental case, plain and simple. He's got more spooks in his head than his dog has fleas. As far as I can figure it, he was a member of another gang called the Khans. They kidnapped this girl, Tandi, and held her for ransom. Her father didn't take kindly to that, and hired some merc to get her back. Darion was the only one to come out alive.}"*
The Chosen One: *"{134}{}{You mentioned Darion has a dog?}"*
Jones: *"{160}{}{Yeah, he's got a dog. Personally, I think it's the meanest, most vile creature on the face of the earth. It seems to love Darion, though, so I guess it can't be all that bad.}"*
(Bcjones.msg)
Barnabas bear

**Barnabas bear** is a miscellaneous item in *Fallout: New Vegas*.

## Characteristics

Barnabas bear is not included in the main game as it's only obtainable through the Child at Heart perk, which was ultimately cut for New Vegas, but is accessible via the console. It was intended for use in Bitter Springs. The line "I like you. Will you take Barnabas Bear to New Vegas when you go?" is attached to this item.
BB gun

The **BB gun** is a weapon in *Fallout*, *Fallout 2*, *Fallout 3*, *Fallout: New Vegas* and *Fallout: Brotherhood of Steel*.

## Variants

### Red Ryder BB Gun

Gameplay articles: Fallout, Fallout 2
The Red Ryder BB Gun is a BB gun made by Daisy Outdoor Products and introduced in 1938, that resembles the Winchester rifle of Western movies. Named for the comic strip cowboy character Red Ryder, it is arguably the most famous BB gun in American history.

* For the unique version found in *Fallout 2*, see: Jonny's BB gun

### Red Ryder LE BB Gun

Gameplay articles: Fallout, Fallout 2
A limited edition version of the Red Ryder BB gun. A true classic.

### Raider BB rifle

Gameplay articles: Fallout 3, Fallout: New Vegas, Fallout Shelter
The Raider brand BB gun is a small lever-action air rifle. The only thing this toy is practical for is killing radroaches.

* For the unique version found in *Fallout Shelter*, see: Red Rocket
* For the unique cut content version found in *Fallout 3*, see: Black Bart's Bane

### Abilene Kid LE BB Gun

Gameplay article: Fallout: New Vegas
A limited edition BB gun in which only 200 were produced.

### Vault Dweller Red Ryder BB gun

Gameplay article: Fallout: Brotherhood of Steel
Thanks to his high knowledge in Repair, the Vault Dweller has modified a Red Ryder BB gun so it absorbs and propels the surrounding air, forming a ball of air, instead of using ammunition. But since air is hard to control, its damage varies randomly from very low to very powerful.

## Behind the scenes

* The Red Ryder BB gun is named after the real life *"Red Ryder BB Gun"*.
* The Red Ryder BB Gun was also a powerful weapon obtainable in *Wasteland*, the predecessor game to the *Fallout* series. In Highpool, the party has to fight the child whose dog (Rex) *"was gunned down by vigilante Rangers"*, or it could be acquired by a cheat.

## References

1. ↑ In-game description for the assault rifle in *Fallout* and *Fallout 2*. [1][2]
2. ↑ In-game texture of the Abilene Kid LE BB Gun stock in *Fallout: New Vegas*. [1]
BB gun (Fallout Shelter)

**BB gun** is a weapon in *Fallout Shelter*. There are six variations of the weapon, including a unique legendary BB gun.

## Background

The following section is transcluded from BB gun. To modify, please edit the source page.
The Raider brand BB gun is a small lever-action air rifle. The only thing this toy is practical for is killing radroaches.

## Locations

* Found by Dwellers exploring the wasteland.
* Found in lunchboxes.
BYCHRIS.MSG

{100}{}{You see a very beautiful young woman.}

{101}{}{You see Christine, Michael's wife.}

{102}{}{Hello? Can I help you?}

{103}{}{Who are you?}

{104}{}{Who's in charge around here?}

{105}{}{Can you tell me a little bit about the area?}

{106}{}{No Thanks.}

{107}{}{You my Mommie?}

{108}{}{My name is Christine, I live here with my husband Michael.}

{109}{}{Razor keeps track of most things with the Blades, and helps us organize ourselves.}

{110}{}{Michael and I just moved here, so I haven't seem much of the area. I've heard about a large church to the South, but it sounds mostly like rumors.}

{111}{}{Is there somthing else I should know?}

#

# sense in any other language.

#

{112}{}{C D E D B D Ducks}

{113}{}{M R Not Ducks}

{114}{}{O S M R C D E D B D Wings}

{115}{}{Y I B M R Ducks}

{116}{}{What else can I help you with?}

{117}{}{No I'm not your Mommie. Now run along and play.}
Bag

“
An average sized bag. Made from weaved brahmin hairs.

”
The **bag** is a miscellaneous item in *Fallout* and *Fallout 2*. There are two separate items in the game, but they are covered on a single page as they have the same functionality, price, and bugs.

## Characteristics

The bag can store up to 20 pounds of gear and is a useful item for segregating the inventory.

## Locations

### Fallout

* Katrina in Shady Sands has one.
* Sold by a trader in the east part of Shady Sands.
* Another one can be found inside Gizmo's Casino in Junktown, on a bookshelf in his personal room.
* Sold by Killian Darkwater in Junktown.
* One on a bookshelf in Jon Zimmerman's basement in Adytum.
* A rare version of the bag can be found in the Los Angeles Vault, on the top floor in a locker.
* The wandering (random encounter) merchants Terrance and Julian carry the rare version of the bag.
* Random encounters on the coast sectors.

### Fallout 2

The only bag in the entire game is in Modoc's caves, in the bottom-left tip of the crescent formed by the rat's nest. It requires pinpoint accuracy to tag and obtain.

## Bugs

* Bags are generally heavily bugged and should not be used; for instance, a bag containing a quest item that's supposed to be removed from the inventory by a script will prevent the item from being removed.

## References

1. ↑ Fallout Official Survival Guide p.122: *"**Bag:** A simple bag made from Brahmin hide, for storing up to 20 pounds of ammo or other loose items."*
Backyard bunker

The **backyard bunker** is a location under the Tournquist home, within the West Everett Estates. The entrance is in the shed adjoining the house, near the Estates' water tower.

## Layout

This bunker is seen to be comprised of: bunk beds, a tiny restroom, and a living area which also appears to have served as the dining area. Discovering this bunker is the main goal of tracking down the source of the separated family radio signal, in which the Sole Survivor will discover a terminal that contains the family's various personal entries, and is also seen to control the wall safe, which normally safeguarded by an Expert lock.

## Notable loot

* A single Nuka Cola Quantum, inside of a bucket.
* David's holotape, which can be ejected from the family's terminal.

## Appearances

The backyard bunker appears only in *Fallout 4*.
BOOKCASE.MSG

{100}{}{The bookshelf is filled with religious and philosophy books. The bookshelf is very dusty.}

{101}{}{You take a book down, examine it and quickly replace it on the shelf. The shelf itself seems very sturdy.}

{102}{}{You find a hidden latch.}

{103}{}{That does nothing.}

{104}{}{The wall next to the bookshelf quietly slides out of the way.}

{105}{}{You fumble with the bookcase for a moment but you fail to accomplish anything.}

{200}{}{The bookshelf is filled with religious and philosophy books.}

{201}{}{The latch will not budge.}

## Notes

This is the message file for the bookshelf in Cathedral basement.
Bandana

**Bandanas** are pieces of headwear in *Fallout 3*, *Fallout: New Vegas*, and *Fallout 4*.

## Background

Bandanas are a form of headwear that originated in India. They are large square or triangle pieces of cloth wrapped around the head, though their usability is only limited by the wearer's imagination, as they can also be worn as masks or used as improvised field dressings. Though bandanas are usually associated with the paisley motif, in both blue and red, they are ubiquitous and popular.

## Variants

### *Fallout 4*

* Blue bandana
* Gunner's camo bandana
* Gunner's green bandana
* Jangles bandana
* Leopard print bandana
* Red bandana
* Stars and Stripes bandana
* Striped bandana
Bar Harbor

**Bar Harbor** was a town on Mount Desert Island in Hancock County, Maine.

## Background

Once a popular tourist destination in the Down East region of Maine within its borders are still small segments of human habitation. Its ruin is home to the largest parts of Acadia National Park, including Cadillac Mountain, the highest point within twenty-five miles of the coastline of the Eastern United States. Prior to a catastrophic 1947 fire the town was a famous summer colony for the elite, it became a vital part of Acadia National Park in the years since. The Great War took its toll on the town, as did the salvagers and repeated returns of the fog and its creatures. The situation was not helped by the fact that the Bar Harbor bridge connecting the island to the mainland collapsed due to a lack of maintenance. The town's boardwalk houses the last remaining town on the island, Far Harbor.

## Layout

Many a landslide has blanketed this rural town with many of its sprawling locals becoming partially buried. Time however has been the ruins worst devastator. Most of the major roads are still passable and many locals are still accessible.

* Dalton farm
* Oceanarium
* Aldersea Day Spa
* Eagle's Cove Tannery
* National Park HQ
* National Park visitor's center
* Cliff's Edge Hotel
* Vault 118
* National Park campground
* Horizon Flight 1207
* Kitteredge Pass
* Acadia
* Wind farm maintenance
* MZ *Azalea*
* Beaver Creek Lanes
* Far Harbor

## Appearances

The ruins of Bar Harbor appear only in the *Fallout 4* add-on *Far Harbor*.
Bag of cement

The **bag of cement** is a junk item in *Fallout 4*.

## Characteristics

These paper bags contain eight pounds of dry concrete powder that only need water to make concrete, and are the only junk item that provides concrete. Each bag of concrete provides five concrete when broken down.

## Locations

* Seven bags can be found inside the pipe that extends over the ground outside the Wilson Atomatoys factory.
* Five bags can be found on a shelf in the lower tunnels of The Castle.

## Notes

Despite the labeling on the bag being fifty kilograms (110 pounds), the item only weighs eight.
Back Off Sam

**Back Off Sam** is a paper note in *Fallout 76*.

## Location

* Sam Blackwell's bunker: The note is inside Sam Blackwell's private office and archive room. It is randomly-assigned to one of several locations along with other holotapes and notes.

## Transcript

Back off, Sam.

The decision's been made. The automated silos are being built in Appalachia. We're going to get the same early warning system as everyone else.

But if you breathe a word about these "timing discrepancies" you keep implying exist between the military and civilian warning systems, I'll make sure you spend the rest of your days in jail.

You're going to start a panic, Sam. We're not discussing this again.

Ransette
Backstab/Lionheart

Overview**Lionheart**

**Backstab** is a *Lionheart* Perk. It does not appear in any other SPECIAL game.

When you attack an enemy in sneak mode, you do 50% extra damage if you score a successful hit from behind. Each rank increases your extra damage by an additional 50%.

* **Notes**: This is a weaker version of the Silent Death Perk from the *Fallout* games.Template:Navbox perks LH
BKM Recording Company

**BKM Recording Company** was a pre-War music company.

## Background

The company signed recording contracts with major pre-War musicians. These included pianist Danny Parker and his modern jazz group, as well as saxophonist Paul Clooney and his orchestra. Both were extremely popular and toured the United States.

In 2077, both Parker and Clooney were contracted to perform at the Sierra Madre Casino.

## Appearances

BKM Recording Company is mentioned in *Fallout: New Vegas* and *Dead Money* loading screen hints.
Bandana (Fallout 3)

The **bandana** is a piece of headwear in *Fallout 3*.

## Characteristics

If acquired earlier on in the game, the bandana can be used as rather effective headgear and even combined with eye wear (like sunglasses) to offer slightly more DR. The +1 bonus to Perception can also help characters spot enemies from a further distance.

The bandana will also never deteriorate. Once at 100%, it remains at 100% condition throughout the entire game no matter how long you wear it.

## Location

Bandanas are rare in the Capital Wasteland. The plain bandana can be found on Ryan Brigg in the Jury Street Metro Station, from Robert of The Family in Meresti station, and randomly from the generic Megaton settlers in Megaton. The unique red variant can be found, appropriately, on Red, which can be taken from her without force during the quest Big Trouble in Big Town, or when enslaving her in Strictly Business.
Ballistic Orbital Missile Base 002

The **Ballistic Orbital Missile Base 002** (or **B.O.M.B.-002**) was one of three space stations constructed by constructed by the United States Armed Forces and the United States Space Administration in 2073, and one of only two which actually made it into space.

## Background

B.O.M.B.-002 was constructed to hold 24 nuclear missiles and 6 astronauts for operation; however, B.O.M.B.-002 was hit by an asteroid making it fall back to Earth at an unknown time, possibly between ten to fifty years before 2253. Bits of the wreckage can be seen at the crash site in the Grand Canyon. The crash site is now entirely occupied by scavengers. Its computer core is the player's main objective, but he/she cannot get there due to the massive amount of radiation and must find another way to get to it.

## Layout

Main article: Ballistic Orbital Missile Base 001
The base's layout is identical to the one of Ballistic Orbital Missile Base 001.

## Appearances

The crash site of Ballistic Orbital Missile Base 002 was going to appear in *Van Buren*, the canceled *Fallout 3* by Black Isle Studios.
Balthas' wife

“
Please bring Jonny back.

”
**Balthas' wife** is denizen of Modoc in *Fallout 2*.

## Background

The wife of Balthas is terribly distraught by the recent disappearance of her son.

## Interactions with the player character

### Interactions overview

* Jonny is missing. Find him and bring him home to Balthas.

## Behond the scenes

Balthas' wife's designation is misspelled - in-game she is referred to as "Baltha's wife."

## Appearances

Balthas' wife appears only in *Fallout 2*.
BBs (Fallout 3)

**BBs** are a small guns ammunition found in *Fallout 3*.

## Characteristics

They are used in only one weapon, the BB gun.

## Locations

* On top of VAPL-58 power station: a gun and 3 ammunition containers.
* NW from Scrapyard there is a power station. The first power pylon south of it has a gun and 2 ammunition containers.
* 300 rounds on the assembly line of *Mothership Zeta* cargo hold section.
* Over 100 to the right on a shelf next to 2 BB guns just before you enter Haley's Hardware in Point Lookout.
* An unlimited amount of BBs can be obtained from your father at the "shooting range" put up by Jonas Palmer inside Vault 101 rooms visited during your 10th birthday party: still, you will only be able to obtain but 50 of them at your last tutorial part, when you are awoken by Amata.
* Can be bought from:
	+ Flak 'N Shrapnel's in Rivet City
	+ Knight Captain Durga in the Citadel
	+ Smiling Jack in the Evergreen Mills Bazaar
	+ Tulip at Underworld
	+ Chief Gustavo in Tenpenny Tower.

## Notes

* BBs are the rarest type of ammunition, although unlimited amounts of BBs can be bought through restocking merchants.
Bailey's Crossroads

**Bailey's Crossroads** is a unincorporated area of Fairfax County, Virginia, just south of Washington, D.C. inhabited by super mutants and Brotherhood Outcasts. It is available through the *Operation: Anchorage* add-on.

## Background

Bailey's Crossroads is named after the Bailey family that has built their farm here in the 19th century. Home to a sizable farm and winter grounds for circus animals of the family, it became known as Bailey's Crossroads around 1837, when Hachaliah Bailey purchased hundreds of acres of land to build upon. During the American Civil War, it became, effectively, no man's land between Confederate and Union territories.

The district saw extensive urbanization in the 20th and 21st centuries, obscuring its pastoral past.

## Layout

The district can be reached through Bailey's Crossroads Metro and consists of the metro exit, a small plaza, a large ruined building as well as an elevator to the Outcast outpost.

## Notes

* The "front" door of the super mutant infested building will spontaneously open when you approach up the ramp with the door closed. This will also happen even if there are no living non-player characters around.
* Players with wide spread weapons such as the minigun or shotgun should note that on initially entering Bailey's Crossroads, it is exceedingly easy to accidentally hit one of the many Brotherhood Outcasts in the area when clearing out the initial super mutants. While this will not turn all of the Brotherhood Outcasts in the area hostile, it can still be a nuisance.

## Appearances

Bailey's Crossroads appears only in the *Fallout 3* add-on *Operation: Anchorage*.

## Behind the scenes

* Bailey's Crossroads is an actual suburb of Washington, D.C., located not far from its in-game location. It is known for large groups of apartment buildings, which may be the basis of the Outcast outpost and its surrounding areas.
* There is not in fact a Metro stop at Bailey's Crossroads.

## Bugs

* It is possible to escape the map of Bailey's Crossroads. Heading from the Outcast Outpost back through the destroyed building the player will find a ride-on vacuum cleaner at the top of the first set of step. By jumping onto this the player can reach the bookshelf next to it, and use an item to gain a small bit of height (one box of 5mm ammunition works(Standing upright)) and reach the destroyed 3rd floor. From here the player can carefully make their way around the perimeter of the ruined room and jump out of the map.
Bark scorpion poison gland

The **bark scorpion poison gland** is a miscellaneous item in *Fallout: New Vegas*.

## Characteristics

This poison gland is cut from the stinger of the bark scorpion, one of the large, mutated invertebrates that lives in and around the Mojave Desert.

### Uses

This item is used at campfires in the crafting of a number of poisons.

* 3 units are used to craft 3 units of Bleak Venom.
* 3 units are used to craft 3 units of Mother Darkness.
* 3 units are used to craft 3 units of Silver Sting.

## Locations

* Bark scorpion poisons glands can only be found on dead bark scorpions.
BECA.MSG

{100}{}{You see Jade.}

{101}{}{You see Beca.}

{102}{}{}

{103}{}{}

{104}{}{You see a member of the Blades.}

{105}{}{You see a member of the Blades.}

{106}{}{You think that might be Books.}

{107}{}{You think that might be Scars.}

{108}{}{You think that might be Gunner.}

{109}{}{You think that might be Twitch.}

{110}{}{You think that might be Hammer.}

{111}{}{You think that might be Razor.}

{112}{}{These are sleeping quarters. Now get out of here before I kick your butt.}

{113}{}{Try it.}

{114}{}{Sorry about that. Goodbye.}

{115}{}{Can I crash here?}

{116}{}{No. These are for real Blades, not some wuss.}

{117}{}{Hey, homie! Wazzup? Crash here if you need a safe place.}
BROKEN2.MSG

#############################################################

# Updated: #

#############################################################

#############################################################

# what is happening when you first enter the map. #

#############################################################

{100}{}{You have entered the East side of Broken Hills.}
Barbarian

“
Every issue of Grognak the Barbarian you collect adds a rank in the Barbarian perk, which grants a slight increase to melee and unarmed damage.

”— *Fallout 4* loading screen hints
**Barbarian** is a magazine perk that can be unlocked in *Fallout 4*. This perk consists of 10 ranks, each received by reading ten different issues of *Grognak the Barbarian*.

## Effects

Each comic found increases the critical damage of melee and unarmed attacks by 5%. There are ten comic books to be found across the wasteland( including the original, "Lair Of The Virgin Eater" comic), so collecting every single book increases your critical hit damage with every melee and unarmed weapon by 50%.