recursal/Fanatic-Fandom huggingface dataset:
Joint Task Force Bellerophon Wiki

## Welcome to the Joint Task Force Bellerophon Fleet Wiki!

Welcome to our Fleet's wiki. Here you will find everything related to our Fleet RP from Personnel bios to Vessel specs and stats. All members will be able to edit and contribute to their character and ship backgrounds. All posts are subject to RP Staff review.

## Timeline

Please see our canon timeline page for information on our fleet's events.

## General Task Force Information / Background

Joint Task Force Bellerophon was established as a multi-national effort of the Alpha Quadrant Alliance to more adequately combat the ever evolving security concerns in the post Iconian-War era, where increased asymmetrical threats are more prevalent. As such this Task Force was established with the following primary mission objectives:

1. To evaluate, counter and neutralize growing security threats to the Alliance and their allies through Intelligence gathering, Diplomatic efforts, aggressive power projection, and application of military force where necessary.
2. To expand the Alliances knowledge by seeking out and claiming new technologies and advancement of scientific research. and exploration of space.
3. To establish closer relations and tighter cooperation with the powers of the Milky Way though trade, and diplomatic missions
4. To seek out new life and new civilizations, and to boldly go where no one has gone before.

### Quick Links

* General Information
* Personnel Records

## Latest Activity

Track the most recent changes to the wiki on this page.

 Help

* Wiki Activity
* Social Activity
* Image Activity

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Edison-class Light Cruiser

Edison-class Light Cruiser

## History

Loosely based on the 23rd century Hoover class, the Edison-class Light Cruiser is a competing design to the Exeter-class Light Cruiser, slightly larger and heavier, the Edison has an unfortunate design flaw, two of the phaser arrays on the ventral hull are partially eclipsed by the warp nacelles, leading the Edison to be vulnerable to attacks from below and to the rear, several smaller, limited arc phaser arrays were added to the ventral hull after the prototype had been launched to attempt to counteract this flaw, but met with limited success. As such, the Edison has thus far seen a limited production run.
USS Ulysses

6 x Type 1 Variable-payload Torpedo Launchers

### Armor:

Duranium/tritanium composite hull Ablative armor synthetic castrodium alloy structural members

First developed in 2365, the Defiant-class was part of a program to combat and defend against the Borg. The design incorporated several new weapon concepts such as Quantum torpedoes and a phaser pulse cannon. A secondary aim of the Defiant-class project was to test new technologies that would be later incorporated into the Sovereign-class.

Compared to many other Starfleet vessels, the Defiant-class was a combat focused vessel instead of exploration; therefore it had reduced space for science and medical. Comprising of only 4 decks total, only the essential facilities were built, such as Main Engineering, Sickbay and the Main Bridge among other critical areas. It wasn't until 2367 that the Defiant-class saw action against a Borg attack on Earth, unfortunately, the Borg was destroyed by the *Enterprise-D* before the *Defiant* could respond. After the encounter, the *Defiant* returned to dock and was mothballed due to serious issues with its structural integrity field at warp velocities and weapon operations.

The Defiant-class vessel didn't see full action until the early 2370's when the Dominion War broke out. Starfleet was still hesitant about putting this vessel into full production due to its structural flaws, but a young Commander Benjamin Sisko managed to convince them otherwise to take the Defiant-class out of mothballs and begin full production. One such Defiant-class vessel, *U.S.S. Defiant* NX-74205 was assigned to Deep Space Nine to aid in the defense of the Bajor Sector as well as exploration of the Gamma Quadrant. The *Defiant* proved itself over the course of the Dominion War and is still in production to this day.

With the formation of Joint Task Force Bellerophon, the *Ulysses*, named for Ulysses S. Grant, was assigned to it and was held in reserve, until the ship was reassigned out of the task force in mid-2420.
Apex Predator

**Dimensions:**

* Length: 16m
* Beam: 12m
* Draft: 4.5m

**Specifications:**

* Decks: 1
* Compliment: 2; Pilot & RIO (mission dependant)
* Speed: Warp 7.0 (max) (normal cruise: Warp 5.5)

**Armaments:**

* 2x Mk III Forward Firing Wing Mounted Pulse Phaser Cannons
* 1x Type-VII Ventral Mounted Omni-Directional Phaser Beam Array
* 2x Forward Firing Micro-Torpedo Launchers (10 Torpedo Magazine each - can equip quantum or photon torpedoes depending on mission parameteres)

## History

The Valkyrie Class Advanced Tactical Fighter was designed in the late 24th century to complement the Peregrine class fighters that were widely used by Starfleet during the Dominion War. Mainly stationed aboard Carrier vessels such as the Akira or Jupiter class ships. Valkyries can be launched from *any* carrier class vessel or a vessel capable of housing these fighters.

The primary role of the Valkyrie is that of a strike fighter, primarily assigned to protect space installations or a Fleet of starships. Additionally it is a strong dogfighter, and can take on enemy fighters; hence its multi-role classification. Some of the major missions that the Valkyrie can perform, but not limited to are:

* Area Denial - Entering and seizing control of a sector of space to deny it's use to the enemy
* Space Superiority - Engaging in direct combat with enemy fighters
* Facility Defensive Operations - Provide defense to a specific target (e.g. a moving or stationary starship, or a starbase/space station)
* System Patrol Operations - Provide defense over a large area of territory from attack (e.g. a star system)
* Convoy Operations - Defend a fleet of starships traveling in sub-warp speeds, or in warp speeds but within short distances.
* Forward Recon - Perform reconnaissance missions
* Air Interdiction (AI) - Conduct Air-to-surface strikes to shape the battle field
* Close Air Support (CAS) - Suppress enemy ground forces in contact with friendly forces

A notable feature of the Valkyrie fighter is that the cockpit can act as a "escape pod" in the event the fighter takes catastrophic damage and the pilot / co-pilot need to "eject". If the crew cannot "eject", there is an emergency transporter. Entering and exiting the fighter is different compared to modern shuttlecraft with a rear hatch. Seeing as there is no rear hatch on the Valkyrie, the crew enter and exit via the cockpit where the canopy lifts up and to the side.
Favor, Arc 2: Summer

## Favor, Arc 2: Summer (Episodes 28-?)

   Favor, Arc 2: Summer is the second story arc of the second Venture Maidens main campaign. It is the second of four arcs, with each arc being set during a different season.

**Episode List:**

Episode 28: Summertime Blues

Episode 29: Knives Out

Episode 30: Drowned Sorrows

Episode 31: Till Death Do Us Part

Episode 32: Rabbit Hole

Episode 33: Feast For Worms

Episode 34: Almost Famous (Part One)

Episode 34: Almost Famous (Part Two)

Episode 35: Cross and Bones

Episode 36: R.S.V.P

Episode 37: Fragile Things (Part One)

Episode 37: Fragile Things (Part Two)
Buran-class Battlecruiser

Buran-class Battlecruiser

## History

The Buran-class Battlecruiser is a powerful frontline vessel, ready to lead from the frontline of whatever conflict it finds itself in. Affectionately dubbed the "Battleaxe" by Starfleet engineers, its powerful hull integrity and shield generators help ensure the safety of all aboard, and its cruiser communications array can help direct the flow of any battle. Other space in its deflector array goes towards enhanced battlefield awareness and coordination, and towards a “resonant ionization circuit”. The rest of the starship is focused on bringing guns to bear on the targets it designates as its own.
Campaign 1, Episode 5: Behind Door Number One

## Starring

 Brittany Quintero as  Arrnodel Ithil
 Sage Stafford as  Kara Brynhilde
 Naseem Etemad as  Sawyeh Noor
 Celeste Conowitch as Dungeon Master

## Special Guest

Intro Narrated by Paul Hapring

**Episode 5: Behind Door Number One** *(1x05)* is the fifth episode of the first chapter of the first campaign of Venture Maidens. Our heroes must survive the Mirrored Maze's Horrors. Will they save the wayward bar wench? Can you contract avian flu from a macaw bite? Has anyone actually ever had fun in a fun house?
USS Poseidon

The **USS Poseidon** (NCC-71810), constructed at Starfleet's Utopia Planitia Shipyards in 2365, was one of the few Galaxy-Class ships still in use by the early-2400's, the class having ended production in 2385, thanks to obvious design shortcomings discovered during the Dominion War.

She received a refit in 2371. The *Poseidon* was assigned to the 9th Fleet during the Dominion War in the 2370's as part of "Operation: Return" to retake Deep Space Nine.

Following the Dominion War, the *Poseidon* received a second refit in 2385, outfitting it with weapons and utilities to keep it on par with newer ships.

With the return to normalcy following the Dominion War, the *Poseidon* returned to its multi-year exploration missions throughout the quadrant under various commanding officers. When war broke out between the Federation and Klingon Empire in 2405, many ships were recalled or reassigned to defend the border, fortunately the *Poseidon* was deep in the Beta Quadrant carrying out exploration and scientific missions and was deemed too distant to assist in the war efforts.

After the conclusion of the Klingon conflict in 2410, the *Poseidon* returned to Utopia Planetia for refit and resupply. Upon completion of her refit, she embarked on another 5-year deep space exploratory mission in the Beta Quadrant. In 2415, the *Poseidon* returned to Utopia Planetia Fleet Yards and received another refit and was rushed to take part in the Iconian War. She was assigned to the 2nd Fleet during the Iconian campaign and took major structural damage as well as crew casualties in which she limped back to the shipyard to undergo major repair.

In 2420, Captain Thy'rek Kaan, and the crew of the USS Brazzaville transferred to the *Poseidon* on a temporary basis while the *Brazzaville* underwent a refit, completed in August 2420.

In late 2420, following the USS Thermopylae being placed into drydock for refit, Commodore Aarl Tyrin transferred his flag to the *Poseidon*.
Phase Cloak Technology

## Project Category: Defensive, Experimental

The **Phase Cloak Technology** is a highly-experimental technology originally developed during the 2350's as a way to try and bypass the ban on Federation cloaking devices under the Treaty of Algeron. With the restructuring of the Romulan government and the subsequent revision of the treaty, cloaking devices in Federation hands are limited, but allowed under Alliance supervision. To date, no other major Alliance race has successfully created a phasing cloak (with the exception of the Federation), so the phase cloak is a constant area of study.

The only ship-mounted prototype in Starfleet is currently fitted to the USS Thermopylae.

In practice, the device renders a ship and its occupants invulnerable to anything in what is considered 'normal phase'. While it is a perfect cloak under normal cirsumstances and has the advantage of not needing to lower shields before cloaking, it is not without its drawbacks. The power cost for such a device is higher than that of a normal cloak, and anything other than specially designed sensors (such as the Thermopylae's MWFA Module) are limited to passive scans while phased. The device is also less reliable during startup than a typical cloak (with a failure rate of 50%).

In 2421, a test of the phase cloak's ability to withstand spatial anomalies resulted in a breakthrough on the function of the device. Silithium contanimants found their way aboard the ship and were shown to have a reinforcing effect on the cloak's energy pathways. By integrating trace amounts of silithium into the device, efficiency and reliability of the device has been boosted significantly (70% success/30% fail).

In addition, the nature of verteron particles (which are constantly in phase) were found to be dangerous to phased ships. Even small bursts of verteron particles can cause serious damage. Wormhole travel is *not* recommended while phased, as it would most certainly lead to death.
Urbrun

Urbrun is a dwarven wizard and rogue. He is part of The Family, and an adoptive family member of Lu.

## Personality

Urbrun has not made an appearance or been described.

## Background

Currently, not much is known about Urbrun. He is a part of The Family and lives with Frida, Larry, Lark, and possibly Jada. He is a rogue and a wizard.
Task Force Clearance Levels

The following are clearance levels used by the Task Force. All reports / mission briefings will use the following classifications:

* **Level 0:** Unsecured Access
* **Level 1:** Basic Secure Access
* **Level 2:** Secret Access
* **Level 3:** Secret Secured Access
* **Level 4:** Top Secret (TS) Access
* **Level 5:** Top Secret Secured Access
* **Level 6:** Secret SCI (Sensitive Compartmented Information) Access
* **Level 7:** TS SCI Access
* **Level 8:** TS SCI Compartmentalization Level 2 Access
* **Level 9:** TS SCI Compartmentalization Level 3 Access
* **Level 10:** TS SCI Compartmentalization Level 4 Access
Rear Admiral

<Commodore - Vice Admiral>

## Background

**Rear admiral (RADM)** was a flag officer rank used by naval organizations, traditionally between the grades of commodore and vice admiral. This rank was used by the Federation Starfleet, as well as its predecessor the United Earth Starfleet. Some systems instead used two tiers of rear admiral rank, "rear admiral upper half" and "rear admiral lower half." Officers of the lower half were equal in grade to commodores.

In the Earth organization, rear admirals, such as Daniel Leonard, were denoted by two rank insignia enclosed in a rectangular frame, worn on both sides of a uniform jacket. These officers also had a series of rank stripes on their sleeve, a group of four stripes (three in a group, and one separate towards the cuff). (ENT: "Broken Bow")

In the subsequent Federation fleets, rear admirals, such as James T. Kirk, were again denoted by sleeve stripes, this time signified by a similar insignia, one solid band of braid, and an additional stripe separate. Rear admiral's shoulder insignia, for epaulet uniforms, was a single eight pointed star. (*Star Trek: The Motion Picture*)

By the Starfleet uniform design of the 2280s, Kirk, and all other officers, wore their insignia as a pin device attached to the shoulder on the jacket clasp. The rear admiral pin was a small round field with four gold arrowheads arranged pointing towards the center, and was accompanied by an embroidered sleeve stripe. (*Star Trek II: The Wrath of Khan*)

24th century Starfleet ranks changed the system slightly, deprecating the commodore grade, and dividing rear admiral into two separate grades. The lower grade rear admirals, such as Gregory Quinn and Mark Jameson, wore one triangular admiral braid on their shoulders, while the senior grade rear admirals wore one triangular braid and one rank pip beneath it, as Savar did. (TNG: "Too Short a Season", "Conspiracy")

Another redesign, in the 2360s, made rear admirals, like Starfleet Academy superintendent Brand, denoted by two gold rank pips surrounded by a square frame. (TNG: "The First Duty")
Ernisalus 'Ernie' Tuvahlendeer

Ernisalus 'Ernie' Tuvahlendeer is a wood elf rogue. He is a major NPC in Venture Maidens Campaign 2.

## History

Bertram has mentioned that he and Ernisalus were bounty hunters before they decided to retire and open their craft store ImagineKNIT in the town of Coven.

## Relationships

### Bertram

Ernie is married to Bertram. They have an adoptive son together.

### Tandy

Bert and Ernie apparently spend a lot of time at the Witch's Brew since their store is right across the square. Consequently, the couple seem to be very familiar with Tandy.

## Episode Appearances

Ernie appears in the following episodes:

* Campaign 2, Episode 8: Dream Weaver
Favor

The **Favor** campaign (previously called Campaign 2) follows the adventures of a new band of misfits making their way through the Planes, a patchwork world of survival, strife, and heroism - home of the Sisters of Sorrow and the setting of the Fate campaign (previously known as Campaign 1). The returning cast play brand new characters primarily using the *Venture Maidens Campaign Guide* resources written by Celeste Conowitch and published 2CGaming. The Fate campaign began on 7/14/2021.

The Fate campaign is ongoing, but the cast has revealed the story takes place over four arcs. Each arc is named for one of the four seasons.

### Arc 1: Spring (Episode 1 - 27)

Arc 1: Spring is the first story arc of the second Venture Maidens main campaign. It is reportedly the first of four arcs.

### Arc 2: Summer (Episodes 28-?)

Arc 2: Summer is the second story arc of the second Venture Maidens main campaign. It is reportedly the second of four arcs.

## The Maidens

 Naseem Etemad | Fittonia 'Toni' Silvertail | Half-Orc
 Katie Budabin | Lluvyras 'Lu' Ssath | Drow
Chasiana

**Region:** Mother's Delta

While Faelyn is the metropolitan center of the eldrin empire, Chasiana is hailed as the most vibrant city in the Planes. Chasiana is built on the back of agricultural wealth, and the sprawling city is a mecca for merchants from around the world. The incredible amount of wealth that flows through the city has allowed its culture to flourish, giving rise to a bevy of theatres, museums, fine restaurants, and art galleries. While Faelyn boasts a highly educated citizenry, Chasiana possesses a thriving artistic population.

Chasiana sits atop a natural and artificial canal network that allows cargo ships and leisure barges to carry passengers and cargo to any point in the city. Sophisticated waterworks allow for the construction of remarkable hanging gardens and grand water features across all districts.
Allistar

Alastair Fritzpatrick is Arrnodel's familiar. He was named by Sawyeh and Kara as Arrnodel's way of thanking them for helping her summon her adorable familiar. He is a pseudo dragon, although his appearance occasionally changes to that or a raven. He enjoys cuddling and baths. He is somewhat gassy, often producing clouds of glitter.
Favor, Arc 1: Spring

## Favor, Arc 1: Spring (Episodes 1-27)

Favor, Arc 1: Spring is the first story arc of the second Venture Maidens main campaign. It is the first of four arcs, with each arc being set during a different season.

**Episode List:**

Episode 1: Spring Awakening

Episode 2: Plant Matter

Episode 3: Three Sisters

Episode 4: Out of Tune

Episode 5: Home to Roost

Episode 6: Lost Girls

Episode 7: Cross Hairs

Episode 8: Dream Weaver

Episode 9: Horseplay

Episode 10: Cold Call

Episode 11: Bad Breath

Episode 12: Family Ties

Episode 13: Soul Music

Episode 14: Slime Time

Episode 15: Duke It Out

Episode 16: Fashion Fatale

Episode 17: Stitched Together

Episode 18: Trading Favors

Episode 19: Nine to Five

Episode 20: Meet and Greet

Episode 21: Take by Storm

Episode 22: Mirror, Mirror

Episode 23: Monster Mash

Episode 24: Our Town

Episode 25: Ugly Duckling

Episode 26: Black Masque

Episode 27: Swan Song
Eldrin Empire

The Eldrin Empire is still a young nation, but its swift rise to power has made it one of the most successful civilizations in the Mortal Realm. A complex system of bureaucracy ensures eldrin politicians maintain rigid control over the empire’s citizens. An abundance of resources has given rise to an impressive military, ready to quell resistance from within the empire and without.

## Tsar and Tsarina

The tsar and tsarina are symbolic representations of the Mother and Father responsible for creating the eldrin people in the eldrin creation myth. They are officially tasked with stewardship of the empire’s physical and spiritual well-being.

### Current Tsar and Tsarina

These are the reigning tsar and tsarina of the empire:

* Tsarina Sariel Mindaris II
* Tsar Riardan Tavir

## Dukes and Duchesses

The empire is split into five duchies ruled by seven dukes and duchesses (the Mother’s Delta duchy has three). While the monarchs are tasked with concerns that affect the nation, the dukes and duchesses are responsible for the needs of a specific region of the empire.

### Current Dukes and Duchesses

These are the current dukes and duchesses that hold power in the empire:

* Duchess Melwin Tavir (Steward of Faelyn and the Shifting Plains)
* Duke Phinneus Albright (Steward of the Jade Isles)
* Duke Rivaan Varis (Steward of North Point and empire territories in the Kronos Desert)
* Duke Rowan Ferelen (Steward of the eastern region of the Mother's Delta)
* Duchess Dierdre Ferelen (Steward of the western region of the Mother's Delta)
* Duchess Amalthea Mindaris (Steward of Caer Leona in the Mother's Delta)
* Duchess Jelenneth Mindaris (Steward of the Plateau of Andorra)
Tachinid

A tachinid is a fey creature first published in the *Venture Maidens Campaign Guide*.

A tachinid appears as a willowy creature with body formed of twisted vines and large red insectoid eyes like those of a fly.

Appearances:

* Our heroes dealt with a tachinid and its influence in Campaign 2, Episode 1: Spring Awakening, Episode 2: Plant Matter, and Episode 3: Three Sisters.
Campaign 1, Episode 11: Axes and Allies

## Starring

 Brittany Quintero as  Arrnodel Ithil
 Sage Stafford as  Kara Brynhilde
 Naseem Etemad as  Sawyeh Noor
 Celeste Conowitch as Dungeon Master

## Special Guest

Intro Narrated by Paul Hapring

**Episode 11: Axes and Allies** *(1x11)* is the eleventh episode of the first chapter of the the first campaign of Venture Maidens.

## Trivia

Placeholder.

☁
Bertram 'Bert' Oliver Odysseus Beram

Bertram 'Bert' Oliver Odysseus Beram is a retired human bard. He is a major NPC in Venture Maidens Campaign 2.

## Physical Description

Bertram is described as a rotund human man with rosy cheeks and twinkling blue eyes. He wears vividly-colored clothing that was once nice, but now struggles to fit over his girth.

## Personality

Bertram is boisterous and incredibly friendly.

## History

Bertram has mentioned that he and Ernisalus were bounty hunters before they decided to retire and open their craft store ImagineKNIT in the town of Coven.

## Relationships

### Ernisalus

Bertram is married to Ernisalus. They have an adoptive son together.

### Tandy

Bert and Ernie apparently spend a lot of time at the Witch's Brew since their store is right across the square. Consequently, the couple seem to be very familiar with Tandy.

## Episode Appearances

Bertram appears in the following episodes:

* Campaign 2, Episode 8: Dream Weaver
Wyrd Sisters

The Wyrd Sisters, Selene, Diana, and Hecate are a coven of hags. The triplets are major NPCs in Venture Maidens Campaign 2.

## History

The Wyrd Sisters, Selene, Diana, and Hecate are a coven of hags who dwell in the Wildes. They possess extraordinary magical abilities, and are willing to make bargains with other creatures in exchange for their assistance.

## Episode Appearances

The Wyrd Sisters appear in the following episodes:

* Placeholder.
The Witch's Brew

The Witch's Brew is a taproom, inn, and restaurant located off the town square in Coven.

###### Description

The Witch's Brew establishment is located inside a gargantuan living tree. Much of its furniture is wrought from the wood of the tree, which has been magically shaped to by its proprietor. Trinkets, paintings, and baubles of all varieties decorate the walls of the Brew. In one corner of the front room, gaudy pointed witch hats are available for purchase.

###### Staff

Here are the staff described as employees of the Witch's Brew:

* Tandy - Tandy is a dryad who owns the Witch's Brew. The living tree that forms the body of the building is the tree her spirit is bound to.

###### Menu

Here are the unique named drinks served at the Witch's Brew:

* Smash Head - This highly alcoholic beverage smells of cloves, and resembles a thick beige porridge.
* Upside Down Poppy - This effervescent sherbet-colored beverage is floral and fruity.
Campaign 1: Arc 1

## Campaign 1, Arc 1: Sins of the Father (Episodes 18-30)

Episode 18: Kara's Flying Circus

Episode 19: Making Waves

Episode 20: Grip the Whip

Episode 21: Levees Break (Part 1)

Episode 21: Levees Break (Part 2)

Episode 22: Paradise Lost

Episode 23: When Dolphins Cry

Episode 24: Return of the Maidens

Episode 25: Y Tu Agua Tambien

Episode 26: Punch Drunk Maidens

Episode 27: Not That Kind of Three Way

Episode 28: Trials

Episode 29: Off the Record

Episode 30: The Passenger (Part 1)

Episode 30: The Passenger (Part 2)

Episode 30: The Passenger (Part 3)
Timeline

## 2200s

* 2230
* 2265
* 2267
* 2275
* 2289

## 2300s

* 2300
* 2305
* 2309
* 2317
* 2327
* 2328
* 2329
* 2335
* 2337
* 2341
* 2344
* 2350
* 2353
* 2360
* 2361
* 2364
* 2365
* 2368
* 2369
* 2370
* 2371
* 2373
* 2375
* 2376
* 2379
* 2382
* 2384
* 2385
* 2387
* 2390
* 2392
* 2393
* 2396
* 2398

## 2400s

* 2400
* 2401
* 2402
* 2403
* 2404
* 2405
* 2406
* 2407
* 2408
* 2409
* 2410
* 2411
* 2412
* 2413
* 2414
* 2415
* 2416
* 2417
* 2418
* 2419
* 2420
* 2421
Kristoph

Kristoph is one of the leaders of the Sisters of Sorrow.

A gigantic person; 6 and a half feet tall and nearly as broad. Heavy chain mail hangs from large pauldrons, armoring his mottled, greyish-green skin. Sharp incisors protrude upward from his lower lip, making his jaw seem even wider. Multiple scars adorn his broad intimidating features. He wears a long braid, tightly drawn at the back of his otherwise bare skull.

Race: Half-Orc

Class: Fighter

Placeholder.
Charlie Saltman

Charlie Saltman is a middle aged man with graying hair. He is described as a pleasant looking fellow and he wears a neat, clean white apron.

Charlie is the owner of the Sleepy Sow, the only inn in Hogshollow. He employs his adult daughter, Roni Saltman, and allows the Venture Maidens to put their room and board on a tab as they wait to hear back from the Sisters of Sorrow.

Charlie provides a map of the area so that the Venture Maidens could locate the best route to reach Middleton, and a *writ of introduction* for the Maidens to give to Mayor Reggie Prospect.

Arrnodel Ithil gave him a few of her books to hold onto as collateral to honor their debt.

Appears In - Episode 1: Bringing Home the Bacon
Plateau of Andorra

**Capital:** Ashtar

**Known For:** Carillons, Monasteries, Music

The Plateau of Andorra is a flat-topped mountain that dominates the southwestern region of the eldrin empire. The rocky lands around the base of the plateau directly border the uncharted realms of the Wildes.

#### Major Locations

Ashtar is the only major settlement on the plateau, but scattered farming communities eke out survival in the lands at its base. These lands are the closest points to the edge of the empire, and a magical jungle marks the border.

* Ashtar
* Feywalk Jungles
Campaign 1: Arc 4 Loose Threads

## Campaign 1, Arc 4: Loose Threads (Episodes 69-100)

Episode 69: WISH

Episode 70: The Giving Tree

Episode 71: War Table

Episode 72: Mixed Messages

Episode 73: Royal Affairs

Episode 74: Hitting the Books

Episode 75: Faithless

Episode 76: Parting Words

Episode 77: All for One

Episode 78: The Mind Killer

Episode 79: The Land Before Time

Episode 80: Life Aquatic

Episode 81: Bizarre Bazaar

Episode 82: Mother Earth

Episode 83: Hard Bargain

Episode 84: Leadership Potential

Episode 85: Mazes and Monsters

Episode 86: Catspaw

Episode 87: Labyrinth

Episode 88: Crimson and Clover

Episode 89: Opening Gambit

Episode 90: Toy Story

Episode 91: Outside the Box

Episode 92: Forge Ahead

Episode 93: The Dark Tower

Episode 94: Checkmate

Episode 95: Meet Your Maker

Episode 96: Game of Crones

Episode 97: Missed Connections

Episode 98: Sweet Little Lies

Episode 99: Loose Threads

Episode 100: A Tangled Web (Part 1)

Episode 100: A Tangled Web (Part 2)

Episode 100: A Tangled Web (Part 3)
The Mother's Delta

**Capital:** Chasiana

**Known For:** Agriculture, Artistic Patronage, Luxury Exports

The Mother’s Delta is the largest populated province of the eldrin empire, stretching from Faelyn to the Feywalk Jungles at the very southern edge of the country. Most of the Delta is covered in fertile farmland, fed by the many rivers in the region and warm, wet climate.

The province is rich in wealth, jobs, and favorable weather, making it a popular province to live and work. Chasiana is the city at the heart of the Delta and the only major settlement that rivals Faelyn in both wealth and population.
Campaign 1, Episode 4: Look Who’s Monking Now

## Starring

 Brittany Quintero as  Arrnodel Ithil
 Sage Stafford as  Kara Brynhilde
 Naseem Etemad as  Sawyeh Noor
 Celeste Conowitch as Dungeon Master

## Special Guest

Intro Narrated by Paul Hapring

**Episode 4: Look Who's Monking Now** *(1x04)* is the fourth episode of the first chapter of the first campaign of Venture Maidens. This week our heroes find themselves in the midst of an ambush. Who is this strange Madame Fortuna? What secret does the road show hide? Can the maidens defeat these brigands?
Arrnodel Ithil

Arrnodel Ithil is a moon elf warlock portrayed by Brittany Quintero. Arrnodel is one of the main player characters in Venture Maidens Campaign 1.

## Physical Description

Arrnodel is a moon elf with long black hair, green eyes, and skin so pale it appears tinged with blue. She has a slender build and stands 5 ft. 6" tall.

## Personality

Arrnodel’s hobbies include: reading, petting her pseudodragon, gathering components, and finding true love.

## Mechanical History

Arrnodel began play as a level 1 moon elf warlock with 'The Great Old One' (Dendar) Otherworldly Patron.

Upon reaching 3 levels of warlock, Arrnodel chose the 'Pact of the Chain' Pact Boon, which allowed her to summon her pseudodragon familiar Allistar Fitzpatrick.

At the end of Venture Maidens Campaign 1, Arc 2: Power's Price Arrnodel switched her Otherworldly Patron to 'The Raven Queen.'

At the conclusion of Venture Maidens Campaign 1, Arrnodel was a level 17 warlock.

As of 12.26.2021, Arrnodel is a level 18 warlock.

## Character History

### Backstory

Arrnodel Ithil is a Moon Elf Warlock who hails from the Mage College of Candle Keep. Placed into school at a young age, Arrnodel excelled in the alchemical arts, training under masters of the craft to eventually take up the profession. That is until one day, when gathering components, she stumbled upon a mysterious black stone. It filled her mind with serpentine whispers and, as the whispers grew, so did her sudden manifestation of powers: her warlock pact to Dendar was solidified.

Post-pact, Arrnodel could never be contented with the life of a simple alchemist. She left Candle Keep to adventure the world and find answers about this mysterious stone and her newfound powers.

## Relationships

Here are summaries of Arrnodel's notable NPC relationships:

## Episode Appearances

Arrnodel appears in the following episodes:

* Placeholder.
Kieran Flannery

Kieran Flannery (aka Da) is Aoife Flannery's father. He is 37 years old. Kieran is a musician who can play at least 15 different instruments. He is a romantic, always jotting down lines of music on bits of scrap paper. He taught Aofie to play all the instruments she knows. His fondest wish is that all his children grow up to find their bliss like he and his wife did.

Kieran, alongside his wife Roselyn, are traveling bards who belong to the Checkered Folies.

Episode 5 featured Kieran in a flashback to when Aoife was 8 years old.

Race: Satyr

Class: Bard
Fate

The Venture Maidens **Fate** campaign (previously known as Campaign 1) is comprised of one hundred episodes that aired from October 2016 through May 2021.

The episodes are divided into five parts: an introduction and four arcs.

### The Beginning (Episodes 1-17)

The Beginning is the prologue of the first Venture Maidens main campaign. It is considered an introduction and sets up the story for the four true arcs that follow it.

### Arc 1: Sins of the Father (Episode 18-30)

Arc 1, Sins of the Father is the first story arc of the first Venture Maidens main campaign. It is the first of four arcs and focuses primarily on Sawyeh Noor.

### Arc 2: Power's Price (Episode 31-48)

Arc 2, Power's Price is the second story arc of the first Venture Maidens main campaign. It is the second of four arcs and focuses primarily on Arrnodel Ithil.

### Arc 3: Blood Ties (Episode 49-67)

Arc 3, Blood Ties is the third story arc of the first Venture Maidens main campaign. It is the third of four arcs and focuses primarily on Kara Brunehilde.

### Arc 4: Loose Threads (Episode 68-100)

Arc 4, Loose Threads is the fourth and final story arc of the first Venture Maidens main campaign.
Campaign 1: Arc 2

## Campaign 1, Arc 2: Power's Price (Episodes 31-48)

Episode 31: Maiden Impossible

Episode 32: Shadows and Sewers

Episode 33: Homeward Bound

Episode 34: Into the Woods

Episode 35: Changes

Episode 36: Ravens Kin

Episode 37: The Breakfast Club

Episode 38: Hells Bells

Episode 39: La Petite Mort

Episode 40: Hot Pursuit

Episode 41: Ghost Story

Episode 42: DON'T PANIC

Episode 43: Facing Fears

Episode 44: Aptitude Test

Episode 45: Heartbreak

Episode 46: Maidens Gone Wilde

Episode 47: Gate Crasher

Episode 48: Thought & Memory
First Fleet

The Starfleet First Fleet is a fleet group of the Federation Starfleet.

The First Fleet was active during the Dominion War, largely operating behind friendly lines and operating in a defensive capacity. It was deactivated following the War.

The First Fleet was reactivated in 2423 as a replacement for the Seventh Fleet, following the Revolt of the Seventh Fleet.
Cloudsamily

Cloudsamily is a News reporter even thou he does not have a big role from time to time he reporters about what is happening in the town happy cup lived at the beginning.

## Fun facts

* he is the second person to every talk in happy cup EP 1
* He is much younger than jacks man
* He is the first every Human shown in Happy cup EP 1
Sovereign Court Demesnes

Each sovereign fey court controls a demesne, which is a unique kind of realm found within the larger realm of the Wildes. Sovereign courts with many vassals have large expanses of the Wildes incorporated in their demesne, while courts with few vassals control scattered pockets of land. Lands that are part of the same demesne do not have to be geographically next to one another, so regions of a particular demesne can be encountered wherever communities of vassals live in the Wildes.

Whenever an area comes under the control of a demesne, the land transforms to match the universal properties found in the other regions of that demesne.

## Major Locations

These are the (documented) the sovereign courts that hold an active demesne in the Wildes:

* Blossom Court
* Court of the Winds
* Forest Court
* Heavenly Court
* Sleeping Court
* Slithering Court
* Withered Court
Dust

Dust is an iridescent sand-like material shed from the skin of powerful fey creatures from the Sleeping Court.

A dealer who collects and sells dust is colloquially known as a sandman. The buying and selling of dust is illegal in Coven because it is frequently acquired unwillingly from the fey who produce it.

###### Properties

Dust is primarily used as a recreational drug. Creatures that inhale dust enjoy vivid waking dreams conjured by their own heart's desire. Creatures who sleep while using dust enjoy even more intense dreams, but sleeping while using dust is incredibly dangerous. Sleepers are sometimes so stimulated by their dreams that they lose all will to wake up, and become trapped in a comatose state until they eventually die.
Faerie Ring

A faerie ring is a magic item published in the *Venture Maidens Campaign Guide*.

Appearances:

* A faerie ring first appeared in Venture Maidens Campaign 2 Episode 3: Three Sisters

**Faerie Ring**

*Wondrous item, very rare*

These wreaths of woven branches can be as small as a ring or as large as an ornamental wreath. Faerie rings are created by archfey or sovereign fey and given to their most valued companions and servants. When a faerie ring is broken, the breaker and all creatures touching them are instantly teleported to the fey creature who made the ring. Transported creatures appear within an unoccupied space within 60 feet of the creature who created the ring.

**Return Trip.** As an action, the creature who broke the ring (along with all creatures touching them) can teleport back to the location where the ring was broken, appearing in the nearest unoccupied space to the broken pieces. This action can only be used within 1 hour of the ring’s initial breaking, after which the faerie ring’s magic completely fades.

**Temperamental.** A faerie ring initially is bound to the fey creature who created it, but the bound creature can change. If the fey who originally creates the ring makes a contract with another willing fey creature, the new creature becomes the target of the faerie ring’s teleportation magic. Fey have historically used such bargains to dispose of servants that have displeased them.
The Chicken Hut

**Known For:** Nothing. Don't tell anyone about the Hut.

[Placeholder for Description]

**Seemingly Permanent Rooms**

**Aoife's Room:** The room is covered in a spray of pink and white. The walls are coated in pink paint, with a white canopy bed draped in pink netting, and one corner is full of perfectly organized crafting supplies and sewing machine. A large chest of crocheted throw blankets rests at the foot of the bed.

**Kitchen:** [Placeholder for Description]

**Living Room:** [Placeholder for Description]

**Lu's Room:** [Placeholder for Description]

**Rook's Room:** Only Rook and Gordon know.

**Toni's Room:** The room is round with wooden beams. A mattress rests in the middle, covered in animal furs. Animal skins, furs, and horseshoes decorate the walls. There are houseplants sprinkled all around and a framed drawing on the wall from her little brother, Gio.
NPCs

This page lists the named non-player characters (NPCs) that appear in the Venture Maidens.

* **Major NPCs** are defined as named characters who appear in at least 3 episodes.
* **Minor NPCs** are defined as named characters who are only mentioned in the show (they do not actually appear) or characters who appear in less than 3 episodes.

## Fate Major NPCs

Here are the **Major NPCs** in the **Fate** campaign.

* Aaron Shadewalker
* Allistar Fritzpatrick
* Chance
* Chess
* Duke Rivaan Varis
* Gidget Glitch
* Isolde Tristane
* Kristoph Highgarten
* Mila Shadewalker
* Ranna
* Rem
* Tsarina Sariel Mindaris II
* Valerius Ponterius
* Vladimir 'Vlad' Zamfir

## Fate Minor NPCs

Here are the **Minor NPCs** that in the **Fate** campaign.

* Breeze
* Charlie Saltman
* Chidi
* Corin
* Duchess Amalthea Mindaris
* Duchess Dierdre Ferelen
* Duchess Melwin Tavir
* Kratos
* Madame Fortuna
* Marjorie
* Matron Mother Arafel
* Menoetius
* Reggie Prospect
* Ronnie Saltman
* Rosemary
* Shen
* Thomas
* Tsar Riardan Tavir
* Ethan
* Wayfarer
* Wizban Glitch

## Favor Major NPCs

Here are the **Major NPCs** in the Favor campaign.

* Gordon
* Rook
* Selene
* Tandy
* Whistler
* Wyrd Sisters

## Favor Minor NPCs

Here are the **Minor NPCs** in the Favor campaign.

* Aero
* Aisling Flannery
* Bartleby
* Bertram 'Bert' Oliver Odysseus Beram
* The Bearon
* Beasley
* Bishar
* Cathleen Flannery
* Captain Harmony
* Charlie
* Charlie Flannery
* Chef
* Chess
* Connor Flannery
* Doreen
* Ernisalus 'Ernie' Tuvahlendeer
* Fera
* Frida
* Gio Silvertail
* Grandmother Filthrot
* Hecate
* Jada
* Kieran Flannery
* Lark
* Larry
* Lorenzo
* Malachai
* Mistress Silk
* Mr. B
* Oiseú Flannery
* Penny Dreadful
* Ripper
* Roselyn Flannery
* Sandy
* Saoirse Flannery
* Sean Flannery
* Storm
* Tabitha
* Tortimer
* Urbrun
* Winnie Flinn
Characters

Here are the characters from Venture Maidens.

*Consider adding some of your favorite characters or updating the page of a PC*

## Player Characters

Player characters include all those played by our Cast and their guests on the podcast

Sawyeh

Kara

Arrnodel

Fera

## Non-Player Characters

Arafel

Aaron

Allistar

Gidget

Isolde

Kristoph

Marjorie

Martin

Ranna

Rem

Rosemary

Sariel

Valerius

Vlad

Wizban
The Wildes

**Capital:** Unknown

**Known For:** Arcane Secrets, Danger, Fey

The Wildes is an ever-changing expanse where the fey rule. It is where the material realm ceases to exist and the faerie realm begins. The boundary between the two planes is not always clear. It is organic, rapidly charging forward and pulling back like an unpredictable tide. As the fey grow in power, the Wildes also grow larger, consuming more of the material realm. This constant fluctuation of borders and landscape makes the Wildes utterly impossible to map or catalog. Despite centuries of efforts to explore or conquer it, the Wildes still remain a complete mystery to mortals.

People have entered the Wildes before, some intentionally, most accidentally. Those who choose to travel into the Wildes might do so to pursue treasure, forge a desperate bargain, embark on a spiritual journey, or even for political reasons, but most fail to emerge. Despite the odds, some have gone in and come out alive over the course of history. These people are few and far between and are never eager to repeat the experience. Those who return are always changed, touched by the strangeness of the place and the strangeness of their experiences.

**Major Locations**

* Coven
* Glass Garden
Arc 4

## Campaign 1, Arc 4: Loose Threads (Episodes 69-100)

Episode 69: WISH

Episode 70: The Giving Tree

Episode 71: War Table

Episode 72: Mixed Messages

Episode 73: Royal Affairs

Episode 74: Hitting the Books

Episode 75: Faithless

Episode 76: Parting Words

Episode 77: All for One

Episode 78: The Mind Killer

Episode 79: The Land Before Time

Episode 80: Life Aquatic

Episode 81: Bizarre Bazaar

Episode 82: Mother Earth

Episode 83: Hard Bargain

Episode 84: Leadership Potential

Episode 85: Mazes and Monsters

Episode 86: Catspaw

Episode 87: Labyrinth

Episode 88: Crimson and Clover

Episode 89: Opening Gambit

Episode 90: Toy Story

Episode 91: Outside the Box

Episode 92: Forge Ahead

Episode 93: The Dark Tower

Episode 94: Checkmate

Episode 95: Meet Your Maker

Episode 96: Game of Crones

Episode 97: Missed Connections

Episode 98: Sweet Little Lies

Episode 99: Loose Threads

Episode 100: A Tangled Web (Part 1)

Episode 100: A Tangled Web (Part 2)

Episode 100: A Tangled Web (Part 3)
Hogshollow

**Hogshollow** is the first place we meet the Venture Maidens on their journey to join the Sisters of Sorrow.

## Description

Hogshollow is a sleepy little town, nestled in a forest with mountains that border the northwest. The small community specializes in pig farming and the people are very friendly.

## Locations

### **The Sleepy Sow**

The only inn in the town of Hogshollow is a two story red mahogony building with four rentable rooms, a bar, a kitchen, and an attached residence for the inn's owner, Charlie Saltman, and his adult daughter, Roni Saltman. They work hard at maintaining the inn and serving the community their pork flavored salt, made in-house.
Katie Budabin

Katie Budabin's Headshot

Katie Budabin is a core cast member and the community manger for Venture Maidens. She portrays two player characters, Fera Velen in Campaign 1 and Lluvyras 'Lu' Ssath in Campaign 2.

## About

Katie started out with a love of fantasy from a young age, reading books about women in medieval settings. It was these novels that showed her strength could be found in more than just brute force. Ever since that first read, she began looking for creative outlets and found herself in the Dungeons & Dragons community. Her passion for the game and role playing prowess has lead to her being recruited by several D&D live streams and podcasts. Since her first awkward NPC interaction, to slaying her first ancient black dragon, she’s fallen for this game that created so many memories through the rolling of dice and sharing of snacks.
Middleton

Middleton sits a half day's travel southeast of Hogshollow, intersecting three trade roads. The town is dotted by clustered cottages and fields stretch out in all directions.

The town is home to ranchers and farmers, specializing in cows, goats, and other herd animals.

The Venture Maidens are sent to Middleton as their first test before being allowed to join the Sisters of Sorrow. They are sent to investigate the trouble in the town, and soon discover that a sickness has been sweeping through every animal except for cats.

The librarian's assistant, Ethan, ran away nearly two weeks before the troubles began.

## Non-Player Characters

Mayor Reggie Prospect - The Mayor of Middleton

Laura - Mayor Prospect's assistant

Larry - Barkeep at Lulu's Lounge

Thomas - The aging librarian

Ethan - A very gifted but troubled young man, and the assistant to Thomas.

## Locations

**LuLu's Lounge** - located directly across the square from the mayor's house. This inn was modelled off of old-time saloons, including swinging doors. An attached stable houses a sick goat and the place is described as having a heavy atmosphere. Larry tends the bar.

**The Library -** The library is located on the edge of town and is run by Thomas, an aging man that has trouble getting around. The building is small, containing a shared bedroom and a reading room. The reading room has three bookshelves pushed against the walls, and lounge chairs placed throughout.
Goofs Happy cup S1 EP1

This page will be for all the animation mistakes in Happy cup.There will be time stamps for the goof in the video. Here is the video if you want to see it.https://www.youtube.com/watch?v=KK-LZBOGEkg

## Goof 1:1 Episode 1

In this first scene happy cup talks for the first time whats so bad about this is that happy cup has no face.

Time stamp 0:00

## Goof 1:2 Episode 1

In this next scene happy cups mouth does not match up with what he is

saying.

Time stamp 0:42

## Goof 1:3 Episode 1

This is not colored in.

Time stamp 2:23

## Goof 1:4 Episode 1

The zombie's bone is not colored in.

Time stamp 2:53

## Goof 1:5 Episode 1

Jacks man mouth does not match up with what he is

saying.

Time stamp 3:10

## Goof 1:5 Episode 1

This you can see the edge of the screen.

Time stamp 3:34

## Goof 1:6 Episode 1

This mouth is not colored

Time stamp 5:46

## Goof 1:7 Episode 1

While running he does not talk

Time stamp 8:59

Total goofs 7
Brittany Quintero

Brittany Quintero's Headshot

Brittany is a core cast member for Venture Maidens. She portrays the elven warlock Arrnodel Ithil in Campaign 1.

## About

It all started the Christmas of 94’ when Brittany plugged in her first game system, the SNES, and fell in love with gaming. Since then, she has evolved full circle to the original RPG, Dungeons & Dragons. Visual art is one and the same as the art of magic to Brittany, so she usually plays a magic-user. By day, Brittany weaves her own magic into her work as a tattoo artist – illustrating stories and meanings by her client’s request. Like a warlock, she earned her powers through a lifetime of practice and an apprenticeship from an all-knowing mentor.
Sisters of Sorrow

The Sisters of Sorrow are an infamous mercenary organization known for its elite membership. They have a reputation for "getting the job done," and they peddle their services as mercenaries and spies.

### Known Members

Here are the known current or previous members of the Sisters of Sorrow:

* Aaron Shadewalker - Agent
* Arrnodel Ithil - Agent
* Gidget Glitch - Artificer
* Isolde Tristane - Diplomat & Spiritual Advisor
* Kara Brunehilde - Agent
* Kristoph Highgarten - Military Commander
* Ranna - Agent
* Rem - Leader & Spymaster
* Sawyeh Noor - Agent
* Wizban Glitch - Artificer (Effigy Master)
* Valerius Ponterius - Arcanist & Quartermaster
* Vlad - Master of the House
Happy Cup S1 EP 4:good night

jacks man is now in the forest world while he is looking around for a place to go he see's a weird black monster

called 000. So then he finds a place to stay and uses the B.T.L that happy cup dropped when he died to bring happy cup back to life.Then purple elephant and Mr long legs the owner of the house they are staying make a plan to stop 000 there plan is to sleep in the day and wake up at night to stop 000.