Virus

This page describes the Event called *****Virus*****  for TNG characters and starships. This Event features the Veau and Tychon races....

this event has started at the following dates:

* (past history)...
* Calendar-2018-05-16
* (future repeats)...

## Three versions

* Blue = Easy
* Yellow = Normal
* Purple = Legendary

All three versions use the same storyline about an epidemic causing the two races (Veau and Tychon) to distrust each other.

For further descriptions of the three versions, see: Events in general#Three versions

The storyline is split into 14 missions and 5 bonus missions. These 14+5 missions are further described by:

* The storyline chart:
	+ Summarizes the storyline and each mission's prize amounts.
	+ For example, if there are 12-missions with 8-bonus-missions and each mission rewards 4 prizes; then the summary reads **?/20 and ?/80**.
* The enemies chart gives details (for each difficulty) of your opponents.
* The scoring charts (one chart per difficulty-level):
	+ Gives details of all the prizes (up to 4) that can be earned for each mission.
	+ The points earned can also activate more prizes described later.

### Storyline

Storyline summary per mission...
For a description of the storyline-chart, see: Events in general#Storyline

#### Trivia

ck=e1-14/m1-14/h1-14

* Easy: ?/19 and ?/72
* Normal: ?/19 and ?/70
* Legendary: ?/19 and ?/69

### Enemies

Enemy difficulties per Series+Mission...
For a description of the enemies-chart, see: Events in general#Enemies

### Scoring

Scoring details (maximum) per mission...
For a description of the scoring-chart, see: Events in general#Scoring

#### Trivia

* For this first-pass several issues seem to be present...
	+ The Bonus-levels are activating one-level-early compared to the graphic... For instance, the graphic shows lvl-1, lvl-2, then bonus-lvl-2.5 next to lvl-2... However, the levels are opening in the order lvl-1, lvl-2.5, and then lvl-2...
	+ The scoring for the levels is very inconsistent with normal increases... For instance, the usual increase for the same-first-levels should be 25 points per level... However, the first-bonus-level-2.5 gave the unusually-high value of 225 points..
* Thankfully, the scoring-ratios across series seems to have stayed consistent... So if the Easy levels are value-X, then the Normal levels are valued twice-as-high... (and Legendary-levels have values of three-X)...
	+ Current scores (vs. expected-charting) is as follows:
	+ 25 (25), 50 (50), b-225 (b-75),
	+ 25 (100), 175 (125), 100 (150), b-300 (b-175),
	+ 350 (200), b-375 (b-225),
	+ 200 (250), 250 (275), 350 (300), b-425 (b-325),
	+ 275 (350), 400 (375), 275 (400), b-425 (b-425),
	+ 225 (450), 150 (475)
* At current-scoring-amounts, one full set (hard) gives 13,350+450=13.8k overall giving 55.2k (hard) for all-4-sets... so 18.4k easy and 36.8k medium...

ck=e1-14/m1-14/h1-14

## Overall Prizes

Prize details (non-mission-specific).
For a description of these other prizes, see: Events in general#Prizes

### Common Objectives

Mind Meld (aka Events in general#'Thermometer' Prizes ):

* Easy = 35,000,000 combined points
	+ 100 Coins [gold]
	+ 2,000 Dilithium [purple]
	+ 1 1‑Pack [blue]
	+ 1 T-1 TOS  Romulan SO/RBP Romulan bop
* Normal = 65,000,000 combined points
	+ 300 Coins [gold]
	+ 5,000 Dilithium [purple]
	+ 1 1‑Pack [blue]
	+ 1 T-1 TOS  Romulan SO/RBP Romulan bop
	+ 1 T-2 Navzar
* Legendary = 90,000,000 combined points
	+ 600 Coins [gold]
	+ 10,000 Dilithium [purple]
	+ 1 5‑Pack [red]
	+ 1 T-2 Navzar
	+ 1 T-2 Ty'dollus

#### Trivia

* thermometers are set low for this first-round...
* ship-rbp is tos, not tng...

ck=e/n/l

### Rewards-Prizes

See Events in general#Rewards Prizes with **19** total missions for the calculations used.

#### **Easy**

Repeat missions to reach the last *one* reward.

#### **Normal**

Repeat missions to reach the last *two* reward.

#### **Legendary**

Repeat missions to reach the last *three* reward.

#### **Trivia**

* the alliance-max is 500 (not 1000), but indiv-max IS 10k

ck=e/n/l