Winged Hussar - Light Missile Destroyer

Location: Infinite Lagrange Wiki -> Ship -> Destroyer -> Winged Hussar

Back Story

"Try to seize all opportunities. Even those you fail to grasp are sure to bestow benefits." ---Investigative Report: "Second Home" by Yzeux, Space Explorer

## Winged Hussar - Anti-Ship Type (variant A)

* Holographic
* Systems
* Schematic

## Cost

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26690

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2590

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400

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00:47:30

* Category: Damage dealer (high Damage per hit)
* Advantage: anti-ship weapons
* Disadvantage: Survivability
* Game description: Equipped with a customized "Storm" missile system, it can quickly and continuously search various ships to attack. Two dual-barrel turrets are installed at the bow of the ship, enabling it to attack heavy ships and city defenses.

The Winged Hussar Light Missile Destroyer is a well rounded ship that focuses on anti ship damage. It comes equipped with a missile system capable of dealing heavy damage to small ships such as Destroyer and Frigate while also dealing strong damage against aircraft, although this will rarely be seen due to its aircraft targeting AI. Additionally, it comes with a heavy cannon capable of dealing strong siege damage and harming large ships such as Cruiser, Battlecruiser and Carrier

### MK2-CM-4x280A "Storm" Missile Launcher Nest

Module Description: A medium assault missile launching system equipped with dense missile launcher nests. It has a large complement of missile and is capable of rapid fire against various type of ships with its generic medium missiles.

* Adjustment increment: 4%
* Adjustment tech types: Torpedo Tech or Missile Tech
* Adjustment tech quantity: 2
* Adjustment base success: 20%

MK2-CM-4x280A "Storm" Missile Launcher Nest

#### "Storm" Missile System Enhancements

* Full enhancement cost: 42 or 47 tech points, depending on which enhancements are taken.

### CG-2358C "Carilion K" Dual-Cannon Bow Siege Battery

Module Description: A specifically modified bow-mounted dual-fire cannon. Its unique no-turret design is able to lock onto all targets in the front of the ship, dealing devastating damage to medium to large targets when all cannons are fired at once, but at the cost of a slow reload speed.

* Adjustment increment: 4%
* Adjustment tech types: Cannon Tech or EM Tech
* Adjustment tech quantity: 1
* Adjustment base success: 20%

### AC-40 Generic Medium Armor

Module Description: Medium armor for destroyers to resist light weapons fire.

* Armor: 20
* Energy Shield: 2%

### DD-100 Ship Core

Module Description: A core structure used to construct destroyers. It can adapt to the complex space environment and resist impact and radiation.

* Hit Points: 20,780

### EN-190B High-Speed Vector Engine

Module Description: A enhanced vector engine. It offers increased cruising speed for small ship and an emergency thrust function used to dodge enemy attacks in combat.

* Cruise speed: 700
* Increases ship Evasion by 25%

### EC-200 Generic Warp Drive

Module Description: A medium warp drive for destroyers. It enables small to medium ships to enter warp for fast travel in formation.

* Warp speed: 3,500

### RT-280 Integrated Energy Conversion System

Module Description: An integrated energy supply system for medium ships. It generates power through the core and converts the energy into different forms for the ship's various subsystems.

This component offers no extra abilities and cannot be enhanced.

### XC-1800 Bridge

Module Description: A generic Navigation Control and Info Command System for light ships. It manages the operations of all weapon systems and engines.

This component offers no extra abilities and cannot be enhanced.