Bea's and Allister's Tutorial Battle

## Background Trivia

The characters that are battling here are based on the Pokémon Sword & Shield characters Bea and Allister (not to be confused with their Mii counterparts).

## The Battle

Turn #01: Bea

Bea draws. She plays “Hawlucha” (110/90/50) in Defence Mode and sets 2 cards.

Turn #02: Allister

Allister draws. He plays “Litwick” (70/50/30) in Defense Mode and sets 3 cards.

Turn #03: Bea

Bea draws. She activates “Giant Draw” to reveal “Gigantamax Machamp” (a Gigantamax Pokémon) in her hand and then she draw 3 cards. Since he controls a Ghost-Type Pokémon, Allister activates his face-down “Ghostly Prediction” to declare a card name, then if Bea has a card of the declared name in her hand, she must return 1 of them to her deck. Allister declares “Gigantamax Machamp” so the copy in Bea’s hand is returned to her deck. She plays “Falinks” (100/80/60) in Defense Mode and changes “Hawlucha” to Attack Mode. “Hawlucha” attacks “Litwick” using its Flying-Type. Since a Pokémon he controls is being attacked, Allister activates his face-down “Double Evolution in Crisis” to negate the attack and then evolve the attacked Pokémon 2 stages and ignoring the middle stage. Allister evolves “Litwick” straight into “Chandelure” (180/120/80) in Defence Mode. Bea sets 2 cards.

Turn #04: Allister

Allister draws. Since she controls a “Hawlucha”, Bea activates her face-down “Swift Style”. Now once per turn, Bea may change the battle mode of 1 Fighting-Type Pokémon on her field and then draw a card. Bea uses the effect of “Swift Style” to change “Hawlucha” to Defence Mode and then she draws a card. Allister activates the Battlefield card “Stow-on-Side Stadium - Shield”. Now once per turn, Allister can add 1 “Gengar” or “Gigantamax Gengar” from his deck to his hand and then draw a card or Special Summon 1 “Gengar” from his hand in Defence Mode and then draw 2 cards. Allister uses the effect of “Stow-on-Side Stadium - Shield” to Special Summon “Gengar” (210/140/100) from his hand in Defense Mode and then he draws 2 cards. He changes “Chandelure” to Attack Mode and activates his face-down “Lamp Armour”, which prevents “Chandelure” from being destroyed by card effects until his next turn. Allister also activates “Possessed Ghoul” to attach it to “Chandelure” and increasing its ATK by 50 (“Chandelure” ATK: 120 → 170) and grant it piercing battle damage (if it knocks out a Pokémon in Defence Mode, the opponent loses PP equal to its ATK - the HP of the attacked Pokémon, just like they would if the attacked Pokémon was in Attack Mode. The attacked Pokémon’s DEF does not reduce this damage.), but at the end of every turn, Allister must discard his entire hand or destroy “Chandelure”. “Chandelure” attacks “Hawlucha” using its Fire-Type. Since a Fighting-Type Pokémon she controls is being attacked, Bea activates her face-down “Fighting Wall”. Now once per turn, if a Fighting-Type Pokémon is being attacked, Bea can discard a card to negate that attack. Bea uses the effect of “Fighting Wall” to discard a card and negate the attack. Allister sets a card. At the end of the turn, Allister chooses not to discard his entire hand. The effect of “Possessed Ghoul” would destroy “Chandelure” but the effect of “Lamp Armour” prevents that.

Turn #05: Bea

Bea draws. She activates “Hand Swap” which forces both players to shuffle their hand into their deck and then draw a card for each Pokémon on the field. Bea shuffles the 3 cards in her hand into her deck while Allister shuffles the only card in his hand into his deck. Then both players draw 4 cards (since there are 4 Pokémon on the field). Bea activates “Stadium SAD” to destroy Allister’s “Stow-on-Side Stadium - Shield” (a “Stadium” Battlefield card) and add “Stow-on-Side Stadium - Sword” (a “Stadium” Battlefield card with a different name than the one destroyed) from her deck to her hand. She activates the Battlefield card “Stow-on-Side - Sword”. Now once per turn, Bea can add 1 “Machamp” or “Gigantamax Machamp” from her deck to her hand and then draw 1 card or Special Summon 1 “Machamp” from her hand in Defence mode and then draw 2 cards. Since there’s a “Stadium” Battlefield card on the field, Allister activates his face-down “Gigantamax Delay” to discard a card to prevent Bea from Gigantamaxing this turn. Bea uses the effect of “Stow-on-Side Stadium - Sword” to add “Machamp” from her deck to her hand and then she draws a card. She then activates “Fist Exchange”. Now once per turn, Bea can return 1 Fighting-Type Pokémon from her hand to her deck to add a Fighting-Type Pokémon with a different name but from the same evolutionary family from her deck to her hand. Bea uses the effect of “Fist Exchange” to return “Machoke” from her hand to her deck and add “Machop” from her deck to her hand. She plays “Machop” (80/60/30) in Defence Mode. She changes “Hawlucha” to Attack Mode. Hawlucha attacks “Chandelure” using its Flying-Type (“Chandelure” HP: 180 → 90).

Turn #06: Allister

Allister draws. He activates “Shadow Draw” to send a Ghost-Type Pokémon from his hand to his discard pile to draw 1 card for each Pokémon his opponent has on their field. Allister sends “Duskull” and then draws 3 cards. Allister sets 2 cards. Bea uses the effect of “Swift Style” to change “Hawlucha” into Defence Mode and then she draws a card. Allister changes “Gengar” to Attack Mode. Since all of Allister’s Pokémon are in Attack Mode and all of his opponent’s are in Defence Mode, Allister activates “Ghostly Reset” to negate the effects of all face-up cards on his opponent’s field until the end of the turn and then shuffle his hand and discard pile into his deck and then he draws 6 cards. The effects of “Stow-on-Side Stadium - Sword”, “Fist Exchange”, “Swift Style” and “Fighting Wall” are negated. All cards in Allister's discard pile are returned to Allister’s deck and then Allister draws 6 cards. Allister plays “Galarian Yamask” (80/50/40) in Defence Mode. “Gengar” attacks “Machop” using its Poison-Type. Since a Pokémon she controls is being attacked, Bea activates her face-down “Double Evolution in Crisis” to negate the attack and then evolve the attacked Pokémon 2 stages and ignoring the middle stage. Bea evolves “Machop” straight into “Machamp” (200/160/120) in Defence Mode. “Chandelure” attacks “Falinks” using its Fire-Type and knocks it out. The effect of “Possessed Ghoul” then inflicts piercing battle damage to Bea (Bea PP: 600 → 530). Since she took battle damage when “Falinks” was knocked out by damage from an opponent’s Pokémon, Bea activates her face-down “Divide and Fight” which allows her to destroy 1 card on her field, then inflict damage to her opponent equal to half the damage she took and then she can Special Summon up to 2 “Falinks” from her deck. She destroys “Fist Exchange”, then she inflicts damage to Allister equal to half of the damage she took (Allister PP: 600 → 565) and then she Special Summons 2 “Falinks” (100/80/60 for both) both in Defence Mode. Allister sets 2 further cards. At the end of the turn, Allister chooses not to discard his entire hand, so the effect of “Possessed Ghoul” destroys  “Chandelure” (and subsequently itself). At the same time, the effect of “Ghostly Reset” restores the effects of “Stow-on-Side Stadium - Sword”, “Swift Style” and “Fighting Wall”.

**Summary:**

Bea has 530 PP remaining and has “Hawlucha” (110/90/50), “Machamp” (200/160/120) and 2 “Falinks” (100/80/60 for both) all in Defence Mode. She also has “Stow-on-Side Stadium - Sword”, “Swift Style” and “Fighting Wall” face-up. She has 3 cards in her hand.

Allister has 565 PP remaining and has “Gengar” (210/140/110) in Attack Mode and “Galarian Yamask” (80/50/40) in Defence Mode. He also has 4 face-down cards. He has 3 cards in his hand.

Turn #07: Bea

Bea draws. She activates the effect of “Stow-on-Side Stadium - Sword” to add “Gigantamax Machamp” from her deck to her hand and then she draws a card. She activates “Gigantamax Factor” and equips it to “Machamp”. Since there’s a “Stadium” Battlefield card on the field, Allister activates his face-down “Gigantamax Delay” to discard a card (“Divide the Graveyard”) to prevent Bea from Giganamaxing this turn. Since “Divide the Graveyard” was sent from his hand to the discard pile by another card's effect, Allister activates its effect to destroy 1 card on the field and at the end of the turn, both players must draw cards equal to a quarter of the cards in his opponent’s discard pile (rounded up) but he will then take damage equal to the number of cards drawn this way multiplied by 10. He destroys “Fighting Wall”. Bea changes “Hawlucha” to Attack Mode. “Hawlucha” attacks “Gengar” using its Flying-Type (Gengar HP: 210 → 120). Bea sets 3 cards. At the end of the turn, each player draws 3 cards due to the effect of “Divide the Graveyard” (there are 9 cards in Bea’s discard pile). Since 6 cards were drawn, Allister takes 60 damage (Allister PP: 565 → 505).

Turn #08: Allister

Allister draws. Bea uses the effect of “Swift Style” to change “Hawlucha” to Defence Mode and then Bea draws a card. Allister activates his face-down “Stop Defence” to change 1 Pokémon on the field into Attack Mode. Since her opponent activated a Trap card, Bea activates her face-down “Denial Fist” to pay 100 PP to negate the activation of her opponent’s Trap card and destroy it. “Stop Defence” has its activation negated and is destroyed (Bea PP: 530 → 430). Allister activates “Stadium Search” to add a “Stadium” Battlefield card from his deck to his hand as his opponent controls a “Stadium” Battlefield card. Allister adds “Stow-on-Side Stadium - Shield” from his deck to his hand and subsequently activates it. He uses the effect of “Stow-on-Side Stadium - Shield” to add “Gigantamax Gengar” from his deck to his hand and then he draws a card. Allister activates his face-down “Sneaky Heal” to have 1 Ghost-Type Pokémon’s HP fully restored, however his must skip his next Draw Phase. Since her opponent activated a face-down card while she has a Fighting-Type Pokémon on her field, Bea activates her face-down “Shutdown of the Unknown Fist” to destroy 1 card on her field and then negate the activation and destroy the activated card and prevent her opponent from activating any further face-down cards for the rest of this turn, when it will destroy itself. Since his opponent activated a Trap card, Allister activates the effect of “Galarian Yamask” on his field to immediately activate an Item card from his hand as if it was a Trap card set on a previous turn. He uses the effect of “Galarian Yamask” to activate “Shadow Bypass” from his hand. Since his opponent has activated a “Shutdown” Trap card this turn while Allister has a Ghost-Type Pokémon on his field, the effect of “Shadow Bypass” negates the effects of all “Shutdown” Trap cards on the field and then destroys them. “Shutdown of the Unknown Fist” has its effects negated (including its cost, so Bea doesn’t have to destroy any cards on her field) and is destroyed. The effect of “Sneaky Heal” allows “Gengar” to have its HP fully restored (HP: 120 → 210). Allister then activates “Shadow Draw” to send a Ghost-Type Pokémon from his hand to his discard pile to draw 1 card for each Pokémon his opponent has on their field. He sends “Duskull” and draws 3 cards. Since her opponent drew cards outside of their Draw Phase, Bea activates her face-down “Mill of Heavy Fists” to force her opponent to mill cards equal to double the amount they drew but Bea will take 10 damage for each Pokémon milled this way. Allister mills “Dusknoir”, a second “Shadow Draw”, “Lamp Armour”, 2 copies of “Type Change” and “Lampent”. Since 2 Pokémon were milled by the effect of “Mill of Heavy Fists”, Bea takes 20 damage (Bea PP: 430 → 410). Allister activates “Gigantamax Factor” and equips it to “Gengar”. Allister Gigantamaxes “Gengar” into “Gigantamax Gengar” (420/300/0) in Attack Mode. The effect of “Gigantamax Gengar” forces all Pokémon on his opponent's side of the field into Attack Mode and they cannot have their battle mode changed or leave the field due to his opponent’s card effects. “Machamp”, “Hawlucha” and the 2 “Falinks” are switched to Attack Mode. Allister activates “Double Attack” to pay half his PP to allow 1 Pokémon he controls to attack twice this turn. He allows “Gigantamax Gengar” to attack twice this turn (Allister PP: 505 → 253). “Gigantamax Gengar” attacks “Machamp” using its Poison-Type and knocks it out (Bea PP: 410 → 310). “Gigantamax Gengar” attacks “Hawlucha” using its Poison-Type and knocks it out (Bea PP: 310 → 120). Since Bea no longer controls a face-up “Hawlucha”, the effect of “Swift Style” destroys itself. Allister sets 2 cards.

Turn #09: Bea

Bea draws. She activates “Max Revive” to Special Summon “Machamp” (200/160/120) from her discard pile in Attack Mode and re-equip it with “Gigantamax Factor” and prevent it (and any Pokémon that evolves from it, Mega Evolves from it or Gigantamaxes from it this turn) from being affected by her opponent's card effects this turn. Bea Gigantamaxes “Machamp” into “Gigantamax Machamp” (410/340/0) in Attack Mode. Since he controls a Gigantamax Pokémon, Allister activates his face-down “Max Guard” which prevents “Gigantamax Gengar” from being damaged by attacks or affected by his opponent’s card effects this turn. “Gigantamax Machamp” attacks “Galarian Yamask” with the effect of “Gigantamax Machamp” nullifying the type immunity and allowing “Gigantamax Machamp” to deal piercing battle damage this turn. The attack continues and “Galarian Yamask” is knocked out. Since 1 of his Pokémon was knocked out by damage from his opponent’s attack and he is about to take damage from that attack, Allister activates his face-down “Sudden Round” to have both players’ PP rounded up or down to the nearest 100 before he takes damage. Allister chooses to round both players PP up (Allister PP: 253 → 300, Bea PP: 120 → 200). Allister then takes the damage from the attack (Allister PP: 300 → 40). Bea sets a card. At the end of the turn, the protection that “Gigantamax Gengar” obtained from “Max Guard” expires

Turn #10: Allister

Due to the effect of “Sneaky Heal”, Allister must skip his Draw Phase. Since she controls a Gigantamax Pokémon, Bea activates her face-down “Max Guard” which prevents “Gigantamax Machamp” from being damaged by attacks or affected by her opponent’s card effects this turn. Since he has a Ghost-Type Pokémon on his field. Allister activates “Shadow Suppression” to negate the effects of all non-Ghost-Type Pokémon on the field this turn. The effects of the 2 “Falinks” that prevents them from being attacked by Gigantamax Pokémon are negated but the effects of “Gigantamax Machamp” are not due to “Max Guard”. “Gigantamax Gengar” attacks 1 of the “Falinks” using its Poison-Type and knocks it out (Bea PP: 200 → 0).

## Decklists

These full decklists were provided by OtterFan48.

**Bea**:

Pokémon:

* Hawlucha x2
* Falinks x3
* Tyrogue x3
* Hitmonlee
* Hitmonchan
* Hitmontop
* Machop x2
* Machoke x2
* Machamp x2
* Pancham x2
* Pangoro x2
* Galarian Farfetch'd x2
* Sirfetch'd x2
* Clobbopus x2
* Grapploct x2

Gigantamax Pokémon:

* Gigantamax Machamp

Items

* Giant Draw x2
* Stadium SAD
* Hand Swap x2
* Fist Exchange x2
* Max Revive
* Type Change x2
* Kick Draw x2

Tools:

* Ice Fist
* Thunder Fist
* Fire Fist
* Gigantamax Factor

Battlefields:

* Stow-on-Side Stadium - Sword

Traps:

* Fighting Wall
* Double Evolution in Crisis
* Evolution in Crisis x2
* Swift Style x2
* Divide and Fight
* Max Guard
* Denial Fist x2
* Shutdown of the Unknown Fist x2
* Mill of Heavy Fists
* Stop Defence
* Block Attack

**Allister**:

Pokémon:

* Litwick
* Lampent
* Chandelure
* Gastly x2
* Haunter x2
* Gengar x2
* Galarian Yamask x3
* Runerigus x2
* Mimikyu x2
* Galarian Corsola x2
* Cursola x2
* Duskull x2
* Dusclops x2
* Dusknoir x2

Gigantamax Pokémon:

* Gigantamax Gengar

Items:

* Shadow Draw x2
* Ghostly Reset x2
* Stadium Search
* Divide the Graveyard
* Shadow Bypass x2
* Double Attack x2
* Shadow Supression
* Max Revive
* Type Change x2

Tools:

* Possessed Ghoul
* Gigantamax Factor

Battlefields:

* Stow-on-Side Stadium Shield

Traps:

* Ghostly Prediction x2
* Lamp Armour
* Double Evolution in Crisis
* Evolution in Crisis x2
* Shady Heal
* Gigantamax Delay x2
* Sudden Round
* Shadow Escape
* Immune Suppression
* Stop Defence
* Block Attack