Shooter minigame

Shooter mini-game (or ***Strielacka** in Slovak*) is a free mini-game, located on the bottom part of the play area, in which the players may participate to earn 15 fuel per per play, up to a maximum of 60 fuel per one Daily Reward.

After the player has reached level 1000, the minigame will only need to played once to receive the full 60 fuel reward.

Each successful finish of the mini-game will increase the difficulty of it. Even after the player claims the maximum fuel from the game, the player is still able to play the mini-game as many times as they like. Once the Daily Reward is claimed, the difficulty and rewards reset, allowing the player to aim for the fuel rewards again.

The game itself is a similar variation of moving target practice where a player has to shoot down the moving an appearing cardboard cutouts of enemies. Player is also able to shoot and reload the gun, receive additional modifiers for damage in order to clear the mini-game quicker.

Additional modifiers may also be gained while playing the minigame. They range from extra health, more ammo or different guns, which will allow the players to play the minigame easier.

All gained modifiers are reset every 7th day, meaning that players will not lose out on their progress in the minigame up until every 7th Daily Reward is claimed. However, after the reset, the player is allowed to pick one free upgrade per 500 Levels.

## List of Weapons

### Pistol

The starter weapon. Its damage is low, but unlike other weapons it does not consume Magazines when reloading. As such, it should be used when the superior power of other weapons isn't needed in order to conserve ammo. Its unique upgrade causes it to instantly reload whenever it runs out of ammo, effectively giving it unlimited ammo. The pistol has four levels:

1. Pistol
2. Revolver (Lowered magazine size but much higher damage)
3. Dual Beretta (Lowered damage but very high ammo capacity)
4. Desert Eagle (Slightly lowered ammo capacity but high damage)

### Shotgun

The shotgun fires a large spread of shrapnel. It works best on enemies that are closer, as far-away enemies may only get hit by a few of the pellets. However, if many pellets hit one target, it can do massive damage. One should also take take when using this weapon near hostages, as friendly fire can occur due to the wide spread. Starting from the third level, it becomes fully automatic, increasing DPS but also wasting a lot of ammo as you can't stop the firing. Its unique upgrade increases the amount of shrapnel per shot. The shotgun has four levels:

1. Sawed-off Shotgun
2. Shotgun (Greatly increased ammo capacity)
3. Commando Shotgun (Fully automatic fire)
4. Automatic Shotgun
5. Super Shotgun

### Machine Gun

The machine gun can very quickly mow down targets, but since its firing cannot be stopped, it has very poor ammo efficiency and will consume magazines at a high rate if used too much. As such, it is recommended that it be used when there are lots of targets on-screen. Its unique upgrade reduces the recoil; this also applies to the Heavy Machine Gun. The machine gun has six levels:

1. Scorpion
2. Dual Scorpion (Greatly increased ammo capacity and rate of fire)
3. Mp5
4. Desert Rifle
5. P90
6. Tactical Assault Rifle

### Sniper

The sniper rifle is quite weak at first due to its low base damage and rate of fire. A few upgrades are needed to make use of it. Its unique effect is a small auto-aim that snaps to targets when you miss, and can turn body shots into headshots. This auto-aim effect can be increased by the sniper's unique upgrade. Starting from level 3, it becomes automatic. The sniper has four levels:

1. WW2 Sniper
2. Sniper (Increased rate of fire)
3. Automatic Sniper (Fully automatic fire)
4. Super Sniper

### Heavy Machine Gun

The heavy machine gun is the strongest weapon in the game. It boasts very high damage per second, and the ammo efficiency problem of other automatic guns is offset by its very large magazine size of several hundred rounds, which means that this weapon can keep firing for a long time before needing a reload. It does have poor accuracy, but a few recoil reduction upgrades can easily fix that. The heavy machine gun has four levels:

1. Heavy Machine Gun
2. Small Minigun
3. Mini Tower
4. Minigun