Koichi Hirose

Koichi Hirose is one of the playable characters in Super Smash Bros Tourney Legends

## Neutral B: I'll never forgive you!~Cicada's cry etched in stone

Koichi summons ACT1 to fly forward a moderate distance and assault the opponent with loud and disruptive SFX. This move has a follow-up.

If B is pressed again, ACT1 increases the number and volume of its SFX, causing the opponent to take damage multiple times until they collapse from the noise.

## ACT3 Neutral B: Hit them, ACT3!

ACT3 flies forward a moderate distance while rapidly punching, pushing the opponent away.

## Up B: Boing!

ACT2 slaps an SFX on the ground in front of Koichi. The SFX acts as a Low-hitting trap that cannot be 'blocked' standing, and only one may be active at a time.

If the opponent comes in contact with it, they'll be blown upward into the air and land in a soft knockdown (Comboable). If Koichi himself steps on it, he will be sprung high into the air akin to a Super Jump ability, allowing him to evade many of the opponent's attacks or set up his own attacks from the air. in midair, he sets the SFX under him so he skyrockets into the air.

## ACT3 Up B: S-H-I-T

ACT3 rises upward and comes down punching with the power of 3 Freeze active, knocking the opponent down.

## Side B: Sizzle!

ACT2 throws its tail end as a projectile SFX that arcs.

## ACT3 Side B: This air pressure?!

ACT3 swiftly moves in front of Koichi and unleashes a potent burst of air that will knock both him and the opponent (if they're in range) back a long distance.

## Down B: ACT3

Koichi has Echoes change into ACT3 form. Pressing Down and B again deactivates it.

## Level 1 Final Smash: Echoes ACT3: THREE FREEZE!!

Koichi sends ACT3 flying forward a considerable distance, rapidly punching with the power of 3 Freeze active for an extended period of time. The opponent is pushed away, and the final hit will knock them down. Successfully landing the attack inflicts the 3 Freeze effect for a medium-length period of time.

## Level 2 Final Smash: I'l really getting stronger?!

Koichi first summons Echoes ACT1 to throw a "BAM!" SFX projectile forward. If it connects, the opponent is assaulted by booming SFX loudly repeating itself, forcing them to cover their ears. ACT2 opportunistically flies in and slaps a "KaBOOM!" SFX on the floor under them, blasting them skyward. Finally, ACT3 suddenly appears above the airborne opponent and charges up 3 Freeze, then assaults them with an intense barrage of punches. The final strike causes ACT3 to pass through the opponent, before they fall with increased gravity and smash harshly into the ground.

This Final Smash inflicts the 3 Freeze effect for a long period of time.

## Level 3 Final Smash: Dorara Rush ×2

Koichi sends ACT2 to attack. If it hits, a cinematic plays where Echoes ACT2 places SFX of Crazy Diamond's Stand Cry ("DORARARA!!") directly under the opponent's feet. He then prompts Josuke to attack, watching as he jumps high into the air until he is directly above the opponent. The SFX then activates, creating artificially-made fists to attack from below as Crazy Diamond punches the opponent from above, hitting them from both sides.

If used against Maleficent, she will cower before Josuke hits.

## Trivia:

* Koichi's rival is Maleficent the Mistress of All Evil.