Pistoleer

Pistoleer is one of the ranged combat Skills a character can choose to learn on Empire in Flames. Pistols are primarily used in close-ranged combat, and this means a character who has chosen these skills are likely comfortable with fighting their opponents a short distance away, with the best range being between five and 25 meters. Although Pistol skills can be used at longer distance, the overall range begins to dip off severely when it goes beyond 35 meters. Generally, a character will want to remain close to their target, but hopefully they can benefit from being far enough away from a foe to not be hit by any Melee Skills their opponent may possess.

Pistoleer is one of the starting skills for characters who select the Smuggler or Squad Leader for their starting Profession. It is not required for a character to remain a Smuggler or a Squad Leader if they wish to continue using the Pistoleer skills or to level it up. They can use the Pistoleer skill with any of the professions on Empire in Flames, including Jedi. It is important to note that Pistoleer is a skill, and this is different from a character's Profession. All characters on Empire in Flames can only have one profession, but they can use up to their 250 Skill Points to purchase from any of the available Skill Trees, so long as they have enough points.

## How to Level Pistoleer

A character who wishes to train in the Pistoleer skill tree will need to make sure they've unlocked the Novice box. Every character can grab this skill box by speaking with a Pistoleer trainer, which they can find in several of the major cities, or by exploring a player's town. As a Novice Pistoleer, a character will then nee to use a pistol they have a certification with against foes in combat, and defeat them to gain Pistoleer Weapons expereince. The starting weapon all characters receive when beginning on Empire in Flames, the Revolutionary DH17, is an Agnostic weapon that can change to become a Pistol, Carbine, or Rifle, making it serviceable for the first few levels, or a character can seek out a player crafted DL-18.

A character starting out who wants to level up the Pistoleer tree will struggle against many targets on Empire in Flames, as many NPCs will attempt to close the distance with a combatant if they do not have ranged skills. However, Pistoleer will fare far better than a Rifleman would, as they excel in close-quarters combat. The major drawback might be the overwhelming number of foes they're fighting, or the amount of states that have hit them. A good way around this, explored in the New Player Guide, is to grab as many of the starting novice boxes as you can to shore up your defenses. These are a great way to get you combat-ready when you first begin leveling a character on Empire in Flames, until you've properly mastered a full skill tree. Additionally, if you have already mastered one of the other ranged skills, it might be a good idea to find a ranged Agnostic weapon, and switching to the Pistol version. You can then use your Carbine or Rifleman skills while in Pistol form, and acquire Pistoleer Weapons experience, making it a much faster process than the standard leveling method.

These are all the locations you can find Pistoleer trainers throughout Empire in Flames. Again, there is a good chance a player city likely has a Pistoleer trainer, but the mayor may swap these out based on their citizen's needs.

All Pistoleer Trainer Locations
 Naboo
 Rori
 Talus
 Tatooine

## All Pistol Weapons

There are multiple pistols for a character to select from on Empire in Flames. There are many of the standard weapons that have appeared in other Star Wars Galaxies games, and there are some that have been removed, or are significantly rarer than others. Not only will we list out the different types of pistols you can find on Empire in Flames, but we're going to detail how you can get them, and their respective damage types. A weapon's damage type plays a huge part with the combat mechanics in the game, especially when facing off against specific enemies or when battling against other players on the server.

## All Pistoleer Skills

Every box in the Pistoleer Skill tree rewards a character with a unique series of Skill Mods and Commands and Abilities. These provide unique certifications for weapons, and diverse skills a character can use in combat while wielding a pistol or a ranged Agnostic weapon. Beyond the Novice Pistoleer box, there are 16 boxes for a character to unlock before they reach the Master Pistoleer rank, which grants some of the strongest attacks, the final modifiers, weapon certifications, and the Master Pistoleer badge. It is important to note that any attack learned from the Pistoleer tree cannot be used with the other weapons, unless the character is using an Agnostic weapon.

These are all of the Pistoleer Skill boxes, what they unlock, and the amount of experience a character needs to earn to learn it in Empire in Flames.

### Novice Pistoleer

This is the beginning of the Pistoleer tree. If a character completes Character Creation and starts out as a Smuggler or a Squad Leader, the Novice Box will already be unlocked. Otherwise, a character will need to seek out a Pistoleer trainer to learn this skill, and they must have at least eight skill points to spend.

* Skill Mods
	+ Defense vs. Dizzy +10
	+ Defense vs. Intimidate +10
	+ Defense vs. Knockdown +10
	+ Defense vs. Posture Change (Down) +10
	+ Dodge +15
	+ Melee Defense +10
	+ Pistol Accuracy +45
	+ Pistol Speed +30
* Commands and Abilities Granted
	+ DL-18 Pistol Certification
	+ Body Shot 1

### Pistol Grips

Pistoleers have to know every detail of their weapon, and grips are extremely important. Not only should a Pistoleer understand their weapon, but they also need to prepare to fight in close-quarters, and to use the best abilities to fend off melee attackers.

All Pistol Grips Boxes
* Defense vs. Dizzy +10
 Pistol Grips II
* Defense vs. Stun +20
 Pistol Grips III
* Defense vs. Dizzy +10
* Dive Shot
* Kip Up Shot
 Pistol Grips IV
* Defense vs. Stun +20
* Body Shot 3
* Point Black Area 2

### Pistol Marksmanship

Although a Pistoleer prefers fighting short range, they have to keep their accuracy as careful as possible. Every shot counts, especially when an opponent is rushing at them in a short amount of time.

All Pistol Marksmanship Boxes
* Pistol Accuracy while Moving +10
* Pistol Aiming +3
* Legendary Crimson Nova Pistol Certification
* Rebel Pistol Certification
 Pistol Marksmanship II
* Pistol Accuracy while Moving +5
* Pistol Aiming +3
 Pistol Marksmanship III
* Pistol Accuracy while Moving +10
* Pistol Aiming +3
 Pistol Marksmanship IV
* Pistol Accuracy while Moving +5
* Pistol Aiming +3

### Pistol Techniques

A Pistoleer needs to keep series of tricks up their sleeves to take any foe, and that may even mean using creating tactics to disarm an opponent and buy some time, even if it is only for a few seconds.

All Pistol Techniques Boxes
* Ranged Damage Mitigation 1
 Pistol Techniques II
 Pistol Techniques III
 Pistol Techniques IV
* Fan Shot

### Pistol Stances

The stance of a Pistoleer is incredibly important, giving them the flexibility to fire a carefully-aimed shot, and to remain on their toes to evade a nearby opponent. It may also mean to prepare to knockdown a charging target with a targeted hit from the butt of their weapon.

All Pistol Stances Boxes
* Melee Defense +10
 Pistol Stances II
* Melee Defense +10
 Pistol Stances III
* Melee Defense +10
 Pistol Stances IV
* Melee Defense +10

### Master Pistoleer

After a character has completed all four of the Pistoleer trees (Pistol Grips, Pistol Marksmanship, Pistol Techniques, and Pistol Stances), they can speak with a Pistoleer trainer to unlock the Master Pistoleer Skillbox. There is also the option to speak with another player who has Master Pistoleer unlocked. The character who is teaching the skill must have it as one of their purchased skills, and not have dropped the box. A character must devote at least three skill points to unlock Master Pistoleer.

* Skill Mods
	+ Alertness +5
	+ Defense vs. Blind +15
	+ Defense vs. Dizzy +25
	+ Defense vs. Intimidate +15
	+ Defense vs. Knockdown +15
	+ Defense vs. Posture Change (Down) +15
	+ Defense vs. Stun +15
	+ Dodge +20
	+ Melee Defense +25
	+ Pistol Accuracy +15
	+ Pistol Accuracy while Moving +30
	+ Pistol Aiming +4
	+ Pistol Speed +5
	+ Ranged Defense +5
* Commands and Abilities Gained
	+ Ranged Damage Mitigation 3
	+ Disarming Shot 2
	+ Multi Target Pistol Shot

## All Pistoleer Ability Stats

The Pistoleer abilities a character unlocks as they progress through the Pistoleer tree gives them access to multiple attacks that can be used with any of the pistols, or a ranged Agnostic weapon. However, they are not all the same. Some have different damage and speed modifiers, have the chance to activate unique state effects against an opponent, and some are single target while others are designed to hit multiple foes.

Here's a full breakdown for every Pistoleer ability on Empire in Flames.