Store Packs

Most packs have a **massively low** chance for obtaining any featured reward.

## **Pack Information**

* Improved chances to obtain X hero increase with every Tier, but it's likely based off a very small percentage so it shouldn't be a deciding factor in buying any of the next tiers.
* To fully use any type of intensity you need the UR hero which is **extremely rare** and often the Unique hero as well for their battle skills to ~~'**monetize'**~~ "*synergize*". **Minimum cost: 15k-30k+ gems for 1 UR.**
* The UR hero often has a more powerful skill than the Unique hero. If you aren't willing to **buy Tier 7 multiple times** for the UR ($500~1000 might leave you empty handed), only get Tier 2 and skip the Unique pack for that week.
* If you are investing into an Intensity Pack, make sure you get the **UR Intensity Hero FIRST** because you can get the Unique Hero guaranteed from the Tier 6 Unique Hero Pack.
* The 2 Intensity heroes worth investing in are **The Mummy (UR Earth CMDR) and Jade Protector (UR Earth Slayer)**. Jade Protector is the strongest intensity hero, but you need **2 Master Wu** as well to maximize damage.
* Overall it's better to spend gems on **2-6+ guaranteed 4★+ PWR/DST/RAIN/TD heroes** than 1 UR intensity hero, unless you **save enough gems (20-30k+)** specifically to pull for the UR hero and buy Tier 6 for the Unique Hero.

## **Recommended Packs**

Every week you should try to get at least the **UR Slayer (Tier 2), and Event Relic (Tier 2) Packs** for a duplicate of the Event Hero, and a useful Event Relic to go with your team.

* **Event UR Commander / Slayer • Only Tier 1-2 for the Event Hero 3★.**
* **Event Relic • Only Tier 1-2 for the Event Relic 3★.**
* **Optional:** SPWN/PWR/DST/RAIN/TD • Only Tier 1-3 for a Featured 4★ Hero.
	+ (Gem Spawner / Power Gem Hero / Gem Destroyer / Gem Rainer / Turn Delayer)
* **Optional:** Legends • Only Tier 1-3 for Heroes, Shards, and Essences.

**Recommended Offers:**

1. **2,800 Gems ($6)**: Always available to buy. 200 Gems a day for 14 days.
2. **10,000 Gems ($20)**: 1-Time Offer. Supposedly available again after a long while.

**Not Recommended Offers:**

* **VIP Subscription: Not Recommended**
* Read more about why it's not recommended on the **VIP** page.

## **Hero Pack List**

You can view more detailed information including Pack Costs and Rewards at: **bit.ly/legendarygoh**

### **Hero Pack Schedule**

Each pack follows a certain schedule of when it's available in the Store.

1. Legendary 5x Hero Pack is available **Monthly?**
2. Legends Pack is available **Weekly**.
	* Occasionally Ultimate Legends packs are available instead of Legends Packs.
3. Multiple Commander / Slayer Event Packs are available **Weekly**.
	* **Including:** Head Start and UR & Unique Packs (Day 1), Relics (Day 2), and Wisps & Catalysts (Day 3).
	* Commander Events are always followed by Slayer Events and vice-versa.
4. Usually random 1 Hero Pack is available in a **Weekly Rotation** including:
	* Gem Spawners, Power Gem Heroes, Gem Destroyers, Gem Rainers, Turn Delayers, or a mixed pack of 4 heroes with a certain type of defensive or counter skill.
	* This doesn't include the Legendary 5x or any of the Legends Packs.

### **Legendary 5x Hero**

* Only Tier 1-2 for 1 Soul 4★+, heroes, shards and an extremely unlikely chance to obtain an end game hero.
* There's probably higher odds of winning the lottery twice than obtaining any 4-6★ end game hero from this pack. Seriously.
* This pack has the strongest heroes of 1 affinity in the game, but a few souls won't do much.
* Crafting a single hero requires multiple 4★ souls, then 5★ and 6★ souls to evolve which require even more of the previous souls, which are all extremely difficult to obtain.

### **Legendary Choice**

* If you're in an active guild you should be getting more than enough mana, so this pack doesn't have much to offer.

### **Legends**

Featured Hero 4★
* Tier 4 rewards a 5★ hero, but it can be a 5★ capped hero and isn't really worth the 1400 gems.

### **Ultimate Legends**

Featured Hero 4★
* Tier 4 rewards a 5★ hero, but it can be a 5★ capped hero and isn't really worth the 1400 gems.

### **Gem Spawners**

Gem Spawner Hero 4★
* Skill: Creates 1-5 Gems of an affinity depending on the hero.
* These heroes are slightly less useful than Gem Destroyers.
* Effect can be replaced by most Event Relics that spawn 4 gems at the start of any battle.
* **Recommended**: 1 Gem Spawner on a Team.

### **Power Gem Heroes**

Power Gem Hero 4★
* Skill: Creates 1-2 Power Gem III or IV's depending on the hero.
* **Recommended**: 1-3 PWR Gem Heroes on a Team.

### **Gem Destroyers**

Gem Destroyer Hero 4★
* Skill: Destroy all gems on the board except it's specific affinity.
* **Recommended**: 1-2 Gem Destroyers on a Team.

### **Gem Rainers**

Gem Rainer Hero 4★
* Skill: Increases drop rate of a specific affinity. This affects new gems that appear after matches.
* **Recommended**: 1-2 Gem Rainers on a Team.

### **Turn Delayers**

Turn Delay Hero 4★
* Skill: Delays an enemies attack for 1-2 turns. A crucial skill for defeating difficult bosses.
* **Recommended**: 1 Turn Delay Hero on a Team.

## **Event Pack List**

### **Bounty Event Hero**

* The featured heroes aren't worth the gems since they're restricted to bounty events.
* Only Tier 1-2 if you don't have many bounty hunters.

### **Commander / Slayer Event Relic**

* Also event relics gem creation effect always helps in battles with similar affinity and event heroes.

### **Slayer Head Start**

* Being able to start at a higher boss level is hardly worth the gems since you already get a ton of keys to defeat bosses.
* This pack is mainly for guilds with strong players who want to reach the global top ranks fast.

### **UR Slayer Event Hero**

* You can get a free event hero from event collection if you have a certain 3★ hero and materials.
* The event hero is easy to evolve to 6★ and often has a decent battle skill, so getting 2 is worth it.
* The odds of obtaining the UR Commander / Slayer are **EXTREMELY LOW**.
* Before buying VIP Tier 6 pack ask around and make sure the UR heroes skill is worth it.
* Also if you are VIP buy Tier 2 on both non-VIP and VIP packs in case you get lucky.
* If there is no VIP pack don't go beyond Tier 3-4 unless the intensity or hero from this pack is worth it like The Mummy.
* Be prepared to spend 5k-25k+ gems or even 100's or 1000's of $$$ if you seriously want the UR event hero. Consider if you would rather have 1 very powerful hero/deck, or multiple PWR/DST/RAIN/TD heroes that have decent effects.
* If you don't get the UR hero it's not worth investing anything in the Unique hero pack.

### **Commander Head Start**

* Being able to start at a higher boss level is hardly worth the gems since you already get a ton of keys to defeat bosses.
* This pack is mainly for guilds with strong players who want to reach the global top ranks fast.

### **UR Commander Event Hero**

* You can get a free event hero from event collection if you have a certain 3★ hero and materials.
* The event hero is easy to evolve to 6★ and often has a decent battle skill, so getting 2 is worth it.
* The odds of obtaining the UR Commander / Slayer are VERY LOW.
* Before buying VIP Tier 6 pack ask around and make sure the UR heroes skill is worth it.
* Also buy up Tier 2 on both non-VIP and VIP packs in case you get lucky.
* If there is no VIP pack don't go beyond Tier 3-4 unless the intensity or hero from this pack is worth it like The Mummy.
* Be prepared to spend 5k-25k+ gems if you seriously want the UR event hero. Consider if you would rather have 1 very powerful hero/deck, or multiple PWR/DST/RAIN/TD heroes that have decent effects.
* If you don't get the UR hero it's not worth investing anything in the Unique hero pack.

### **Unique Commander / Slayer Event Hero**

* A lot of the time the 3★+ Commander/Slayer hero will be a useless 3★/5★ capped hero with a low Commander/Slayer multiplier that's mainly used to obtain the free 3★ event hero.
* The Unique Commander/Slayer hero eventually appears in a PWR/DSTRY/RAIN pack based on its battle skill.
* It's better to pull from those than to spend up to 14.4k gems on this pack for 1 hero.
* Only Tier 1-3 if you need that specific affinity of Commander/Slayer, but prepare to be disappointed.

### **Legendary 13x Hero**

* A lot of the time the 3★+ Commander/Slayer hero will be a useless 3★/5★ capped hero with a low Commander/Slayer multiplier that's mainly used to obtain the free 3★ event hero.
* If you don't already have the 3 event collection heroes besides the UR and Unique heroes then it's not worth attempting to get the Legendary 13x hero.
* It's better to pull from other packs like PWR/DSTRY/RAIN for guaranteed 4★ heroes than to spend a ton of gems on this pack for a full collection of heroes you likely won't get until several purchases of Tier 8.
* Only Tier 1-3 if you need that specific affinity of Commander/Slayer, but prepare to be disappointed.

### **Event Catalyst**

* You can get catalysts from the event shop & dungeons shop.
* Clearing crusade levels also rewards shards sometimes.

### **Event Catalyst & Wisp**

* You can get catalysts from the event shop & dungeons shop.
* Clearing crusade levels also rewards shards sometimes.
* Useful late game when you have powerful 6\* heroes to awaken.

## **GvG Pack List**

### **Warden**

* Also you can obtain wardens over time from event rewards.

### **GvG Domination**

* Korelium ore is rare, but heroes should have priority for gems.
* Powering up wardens for GvG is more helpful late game.

## **Relic Pack List**

### **Legend Relic**

* A 5★ relic in Tier 4 isn't worth it.
* It will likely be a relic you can already obtain free from crafting in the event forge over time.

### **Relic Power**

* Ore, material, smelter, and enchanting rune shards can also be obtained from events and the gear dungeon as well.
* Leveling up relics also doesn't add a lot of power. It's mainly for late/end game 6★ weapons.
* Note: A relic will reset back to level 1 after it's evolved.