Archer (Fate/Crossover - X)

**Archer** (アーチャー, *Āchā*) is the servant of ??? in the ??? Holy Grail War.

*"As long as there's hope, we can change the future."* - X

## Profile

### Identity

Archer's true identity is **X**, a Reploid who is Dr. Light's Magnum Opus and the successor to the original Mega Man, and a Maverick Hunter who fights alongside his partners, Zero and Axl, to protect humans and Reploids alike from Mavericks, though X would like for nothing more than the fighting to stop.

Years after Rock’s transformation into Mega Man, and after he and his fellow Robot Masters had been powered down for good, Dr. Light knew that there would come a time when the world would need Mega Man again. But this time, knowing not what the future could bring, but knowing that it would bring threats far more dangerous than in the present, Dr. Light spent his final days creating a fully independent robot who possessed the ability to think, feel, and make its own decisions. He named this creation Mega Man X.

After years of working on his final creation, Light finally managed to complete X. But in order to make sure X would make the right choices and not break the rule of robotics, Light had one final task to do. He sealed X away in a capsule, which would give him different possible moral scenarios that he would simulate through for 30 years. Though since Dr. Light would not live long enough to see the results, the capsule remained closed for 100 years until X was found by the mysterious Dr. Cain.

Dr. Cain, fascinated with X, decided to build an entire set of robots that functioned like X called Reploids. But without the simulations X had, and with a virus leaking out of a capsule in the abandoned lab of Dr. Wily, some of these Reploids became violent and attacked others. These were known as Mavericks, and they needed to be stopped. Fortunately, X and a few other reploids became Maverick Hunters, and they were led by the mighty Sigma. All went well until Sigma’s encounter with Zero, which ended up driving Sigma to become a maverick while Zero became a hunter. With Zero being the best in the business, X looked up to him. And when Sigma launched his first ever all-out attack on humanity, X joined the fight to stop him, rising through the ranks to become a top-class Hunter.

### Appearance

As a more advanced successor to the original Mega Man, X's design is more detailed and mature-looking. He shares his predecessor's predominantly blue and cyan color palette, but is taller and appears to be in his early teens (likely fourteen or fifteen years old, given his initial AI setting and height, whereas the old Mega Man was about ten years old). His upper torso is covered by a segmented chest plate with shoulder pads. His joints, such as his knees and wrists, have small black tabs on them. His helmet has cyan ridges atop it and above the visor, and a red lens sits on his forehead. The "ears" of his helmet and barrel of his X-Buster are black around the edges with red lenses within.

X is never seen without his helmet in most media. In some of his Bandai figures, like the Mega Armor series, X's head has no hair, with vents at his ears and nape, and an indent where his forehead gem sits. In the licensed game Rockman X Shùxué Xuànfēng, X has messy dark hair resembling Mega Man's under his helmet. He also removes his helmet in the Rockman X4 manga, but the view is obscured.

### Personality

X was designed by Dr. Light as a robot who could think and make his own decisions without programming limitations. Unlike the Reploids based on his design, X is unique in that his consciousness was tested by diagnostics for over 30 years before he was released into the world. This gave him a reinforced sense of justice and mercy, and ensured that he would never willingly harm a human or go Maverick, despite having the unlimited choice to do so.

True to his destiny, X is a very human robot. He is a kind soul who wishes for nothing more than peace between humans and Reploids. However, he holds no tolerance for injustice and takes his quest for peace very seriously. In times of conflict, he is a hot-blooded warrior who is compelled by his emotions over logic. He always stands up for what he believes is right and fights to protect the innocent. Even so, X remains sympathetic for the Mavericks he fights and often tries to reason with them before it comes to violence. Unfortunately, X's emotional commitment also makes him easily frustrated when things go awry, and he rarely understands the extreme motives of his Maverick opponents.

Though X fights with all his might against Mavericks such as Sigma, he is a pacifist at heart, echoing the wishes of the original Mega Man and Dr. Light. Many battles end with X pontificating on the paradox of achieving peace through violence. Despite this inner conflict, X always come to terms with the reality of the situation and understands that he must indeed fight in order for the peace he desires to become a reality. Sometimes he requires the influence of friends such as Zero or Axl to keep his motivation going; he temporarily retired in Mega Man X7, but returned to the battlefield after watching his allies' efforts.

### Relationships

#### **Zero**

At first X looked up to Zero as a role model, but the two grew close through their time as Maverick Hunters together. X admires Zero's cool temperament and unbreakable will, while Zero admires his passion and pure heart. Upon gaining hints of Zero's past starting in Mega Man X2, X began to worry that he may have to fight Zero someday, which came true in Mega Man X5.

## Abilities

Being a robot, X possesses strength, speed, endurance and other abilities well above the normal human capacity, although his physical limits are never revealed in the games. He can perform various specially defaulted actions like Dash, Wall Kick and Air Dash. He also has upgrades in completed sets of Armors. The true scope of X's abilities are constantly under speculation by many of the characters in the series. X seems to constantly change and evolve, seemingly gained through self-improvement, in many instances he seems to draw on some unknown power within himself. Both Dr. Cain, who examined X, as well as Sigma, who is obsessed with X and Zero's capabilities, don't understand a large portion of how both Hunters' internal systems work. What is known is that these hidden abilities make X immune to the Maverick Virus and let him match any opponent. It is also likely that the Armors that Dr. Light left him may be tools that allow X to slightly tap into his "limitless potential". It can then be assumed that X's true power is capable of release only on his standard frame, however, this only happened during X's fight with Sigma in the last chapter of "The Day of Σ", and only for a moment due to the damage received from Sigma.

### Skills

#### Class Skills

* Independent Action (A Rank): Can remain in this world for a week even after losing his Master. However, to use Noble Phantasms of great prana consumption, back up from the Master is necessary.

* Riding (B+ Rank): Any vehicle can be handled with supreme skill, though Archer never rode any beasts.

#### Personal Skills

* Construct Body (A Rank): A body constructed through artificial means, be it stitching together parts of cadavers, creating a complex machinery, animating mass of raw material or anything in between. Such body boosts physical parameters of servant and acts as Magic Resistance (C) with possible boons of built-in weapons and abilities, though at price of greatly reduced effectiveness of magic healing - this body needs repairs, not healing.
	+ At this rank all physical parameters are always Rank up and effect of Battle Continuation (B) is achieved, as the body was created by a true master of the trade and can function even with great deal of damage. Additionally, up to 6 other abilities may be used.

* Eye of the Mind (True) (C)

Archer have been through countless combat engagements and is capable of cam analysis of enemy movements and abilities, notably enhancing his chances of success. However, despite all that he still allows his emotions tosurface during ight, thus lowering the Rank of this skill.

* Pacifist (C Rank): Servant strongly believes in non-violent resolution, even in Holy Grail War, and thus has reduced combat stats. This skill acts as Charisma of equal rank when applied to any kind of peace negotiations. Higher ranks of this skill may require use of a Command Seal to make servant initiate any combat.
	+ At this rank Archer will fight any other Servant if commanded so, but will have all his attacks reduced by one Rank unless he believes that opponent is unquestionably dangerous to non-participants of HGW.

* Prana Burst (Charge) (B Rank): A version of Prana Burst, tailored to to supercharge a weapon with Prana and release the entire charge in a single devastating attack. Often, if the weapon in question has any special properties, charged attack will behave notably different than normal attack in a way that brings out and enhances those special properties. Though unlike normal Prana Burst, this skill needs a few seconds of charge time before effect can be manifested.
	+ At this rank even mundane weapons or Archers bare arms become equal to C-Rank Noble Phantasms and any NP used with that ability gets a boost (+) in raw power and more pronounced special properties.

### Noble Phantasm

#### **X-Buster; "Right Arm of the Blue Bomber"**

Signature weapon and part of his body, X-Buster is the primary method of Archers attack. This weapon is specially designed to be used with Prana Burst (Charge) skill, releasing devastating Plasma Shots or relentless rapid fire barrage of Rank (C-) Plasma Pellets. Other types of ammunition may be accessed and acquired through his other Noble Phantasm. X-Buster is extremely prana-efficient, and could be used by Archer with no ill effects even under Independent Action.​

#### **Variable X; "The Limitless Potential"**

Archers body is unique artifact, with many "black boxes", which function were still not completely understood even centuries after the study began. Though imperfect copies have been reproduce en masse, the ability to evolve like he did remained exclusive to Archer. Though major changes have taken years or even decades to get implemented, temporary powerups could be grabbed on the fly - by sufficiently observing a Noble Phantasm in action, defeating it's owner or just getting a large enough sample of his or hers substance will allow Archer to create a copy of that NP for his own use. This copy might be perfect or altered to better suit Archer's skills, and will be one Rank lower than original, in uncharged state. Archer may have up to 8 such copied NPs and cost of their use may vary greatly. Additionally, by spending a day in meditation and consuming large amounts of Prana, Archer may fill one of these slots with a weapon he acquired this way in one of his wars.​

#### **Light's Legacy; "The Great Armoury"**

Throughout his life Archer have found many gifts left behind by his creator, gifts in form of suits of armor that would enhance his performance. Besides obvious boon of enhanced protection, those armors each had unique properties - access to different modes of transportation (like flight), protection against or even negation of certain types of damage, enhancing strength and style of attack of X-Buster, granting access to melee weapons or even devastating Anti-Unit or Area of Effect attacks. On downside though is that maintaining an active armor equals constant additional Prana drain, from just noticeable on lesser armors (like Light Armor that has no notable special properties) to extremely high on the the Ultimate Armor end of scale, which cold be maintained only mere minutes even by stronger of modern magi. Some armors may be used only as whole, others can be summoned element by element, thus giving very flexible and versatile arsenal for Archer.​

#### **Neo Arcadia; "The Last Paradise Bastion of Humanity"**

By putting himself in a state of deep hibernation, Archer can create an effect similar to Temple, created with Territory Creation (A) in a large designated area. Within that area, any harmful magecraft or Servant actions, that could affect a human will be rendered harmless. Other non-human entities will find themselves severely weakened if attempt to engage any hostility towards any human being. only abilities on level of Divine Mysteries could overcome this effect. Non-magical means employed by one human towards another will not be impeded though, as Archer cannot save humanity from itself. Archer himself will be able to manifest himself within the area as a ghost-like figure, capable of normal communication, but unable to interact with physical world. Reawakening Archer will require the use of a Command Seal and will collapse the Temple effect within minutes. This NP can be used only once.

### Gallery

#### Fate/???

1st Ascension2nd Ascension3rd AscensionFinal Ascension
## References

https://megaman.fandom.com/wiki/X

https://hero.fandom.com/wiki/Mega\_Man\_X

https://vsbattles.fandom.com/wiki/Mega\_Man\_X#Base

https://characterprofile.fandom.com/wiki/Mega\_Man\_X