A.A.H.W.

The **Agency Against Hank Wimbleton** (A.A.H.W.), is an organization of non-unique characters led by the Auditor and the main antagonists of the Madness series whose immediate goal is to take out Hank J. Wimbleton. Later on, their role was expanded to take out any other opposition to their group, such as Jesus, Sanford, Deimos and 2BDamned.

## Units

### Grunt

**Grunts** are plain characters wearing grey shirts. These are usually newly signed-up agents whose fighting skills do not surpass riot - or panic fighting. Their presence in the series began to decrease since Madness Depredation as they were gradually replaced by agents.

### Party Grunt

Grunts that work in parties.They are seen in Anyas Advenutre and Night Club Disaster.

### Runt

Bigger and fatter than basic grunts.Do not take damage from Blunt melee weapons.

### Bodyguard

The precursors to Agents.They wear glasses and Grays Shirts.They use mostly Silenced Weapons.

### Agent

**1337 agents**, later known as l33t agents, are dressed in business suits and "Smith shades." They are one rank higher than soldiers. In their first appearances, they were often armed with Desert Eagles. However, since Madness Combat 7 they began using a larger variety of firearms and melee weapons. These anonymous characters are most likely meant to control improved hand-to-hand and firearm fighting skills; in Madness Combat 7, one was seen instructing two soldiers in push ups. However, they do not seem to be much more of a match to main characters such as Hank and Jesus than regular soldiers.

### Party Guard

Guard Agency parties.They are seen in Anyas Advenutre and Night Club Disaster

### Party Bouncer

Block of restricted areas in Parties.They are seen in Anyas Advenutre and Night Club Disaster

### Super Soldier

Super Soldiers are units featured in the White Hank collaborations.They wear a Suit with a Yellow Tie and a Device on their head.They seem to be as trained as Basic Agents but unlike normal Agents,Super Soldiers are sometimes seen very heavily armored.

### Tele-Agent

Special Agents that can teleport.They have Blue Blood

### Smith Agent

Smith agents are more elite agents.They have hair and an air piece.

### Cringe Police

Joke units send out whenever there is somethign that is cringe.Some of them show up in Cringe Hank

### A.T.P. Engineer

**A.T.P. engineers** wear yellow-visored masks and suits. A very notable difference between engineers and agents is their yellow-colored blood. A screen in Madness Combat 7.5 reveals that advanced engineers are superior to agents in intellect and leadership rather than combat skills.

### Flamer

Flamers are special units mostly deployed when the Agency is fighting the Parasites.They are heavily armored and use a Flame thrower.

### A.T.P. Agent

A.T.P. agents are A.T.P. versions of agents.They wear a suit with a Yellow Tie and Yellow Glasses.They fare almost the same as their non-A.T.P. variants

### Zed

**Zeds** are dead units possesed by Jebus.They are more intelligent than normal Zeds as the can use fire arms.

### A.T.P. Tactician

Special support units.They have Yellow Blood

### A.T.P. Trooper

Troopers are more advanced than normal unit.They are very agile and like all A.T.P. units they have Yellow Blood.

### Alpha Grunt

Alpha Grunts are AAHW units present in White Hank 0: The Mulligan. They are the predecessors of the Upgrade Grunts and therefore their abilities to upgrade weapons only go as far as to upgrade their own fists. They are later on replaced entirely by the Upgrade Grunts by the time the events of White Hank 2 elapse.

### Upgraded Grunt

Upgrade Grunts are AAHW experimental units featured in the White Hank collaborations. They are grunts outfitted with a power core and armor that can upgrade their weapons to have more power, making small pistols dent heavy metal armor. They're shown to have been created somewhere in White Hank 0 and fully employed in White Hank 2, with their predecessors being the Alpha Grunts. They are deployed in mass during White Hank and Pink Hank's confrontation at the end of White Hank 2.

### SWAT

SWATs are special units that are heavily armored.They are seen in Anyas Advenutre.

### A.T.P. Soldat

**A.T.P. soldats** are members of the A.A.H.W. who are specialized in combat after being upgraded. However, most of them never fully passed production stage. They wear business suits and yellow eyepieces; some of them also wear a sash around their bodies. They are upgrades of l33t agents and are of the same rank as advanced engineers. Like the engineers, they shed yellow blood. They appear to be more aggressive in combat, and take longer to kill than agents and engineers. In the canon episodes they first appeared in Madness Combat 7.5, and had since ceased production since Sanford and Deimos destroyed the production facility, however they were seen in Madness Combat 11 as one of the A.A.H.W units summoned by Tricky.

### A.T.P. DoubleDat

DoubleDats are Soldats with two goggles instead of one.They are even more advanced than basic Soldats.Like their weaker variant,they have Yellow Blood.

### Fake Hank

Fake versions of Hank wearing glasses and a Tie.They where in White Hank 0 and Cringe Hank

### Fake Hank Brute

GO3LM-sized Fake Hanks.They are seen in Cringe Hank

### Retainer

**Retainers** are a type of A.A.H.W. unit that are larger than average, although not at the size of a Mag Agent, who patrol Hell, trying to keep Hank in it. They wear a mask that is surgically attached to their heads with a pair of wires coming out of a metal plate on the side of their head. They possess psychic powers, and are able to fly, teleport, and telekinetically move objects and other beings with their minds. They also have great physical strength as well.

### Bully

GO3LM-sized units found in Hell,They look like normal Agency units but bigger.

### Possesed Unit

**Possesed units** are units that have been possesed by the Auditor.They are much stronger than their non-possesed counter parts.

### Half-Mag

**Half-Mags** are Agents who have been magnified, roughly the same height as a G03LM. They resemble Agents, but with defined facial scarring, glasses, and suits. They behave similarly to G03LMs as well, being lumbering and being stunned after doing a frenzied attack.

### Mag Agent

**Mag agents** are A.A.H.W. units that are magnified about four times the size of a regular character, giving them very high damage resistance and stamina several times that of a regular character. They have long, claw-like fingernails and weapons that are scaled to fit their size.

### Scientist

Units who do not attack but do Experiments.They wear glasses and a Scientist Suit.

### Janitor

Units that cleanup after battles.They are equipped with PPK's

## Gallery

GruntParty GruntRuntBodyguardAgentParty GuardParty BouncerSmith AgentSuper SoldierTele-AgentA.T.P. EngineerCringe PoliceFlamerA.T.P. AgentZedA.T.P. TrooperA.T.P. TacticianAlpha AgentUpgraded GruntSWATNinjaA.T.P. SoldatDoubleDatFake HankFake Hank BruteRetainerBullyPossesed Unit (Engineer)Half-MagMag AgentScientistJanitor

## Faction Branches

The AAHW, being the first enemy faction to catch the fandom's eye, has been subject to the fans creating different versions or branches of the faction, some of which have made their way into animations.

### Agency Special Unit (ASU)

*Main article A.S.U.*

Originally created by DudingDarn, the ASU is a branch of the AAHW specialized in private security and is characterized by deploying agents with military equipment such as BDUs, helmets and better weapons. Whilst the ASU lacks ATP units, they make up for it with a variety of specialized personnel. They were featured in Madness: JAILBREAK as one of two different antagonist parties, supporting the NEXUS Police.

### Agency Against Jack Wernicke (AAJW)

*Main article A.A.J.W.*

Originally created by Burtjack, the AAJW is a branch of the AAHW tasked with capturing the ex-agent turned traitor Jack Wernicke. They provide some of their agents with a variety of visors, body armor, gas masks and helmets, and possesses a great fleet of helicopters that they use to chase down Jack across Nexus City. So far they have been only featured in Madness Extradition.

### Agency Against Malevolent Originals (AAMO)

*Main article A.A.M.O.*

Created by Jsoull, the AAMO is a splinter group created by members of the former AAHW faction, which no longer exists in the Maxification timeline. They extend their hunt to other troublesome vigilantes which they nickname malevolent originals (OCs for short, which funnily enough also stands for Original Characters). They have taken their technological prowess to another level, creating cyborgs (such as Abaddon and their ATP Hybrid units) and stablishing a mutually benefitial alliance with the N51 and are one of the forces to storm the NEXUS Megaplex in the upcoming film MAXIFICATION 2.

### Agency Against PinkHank Wimbleton (AAPW)

*Main article A.A.P.W.*

Featured in White Hank Zero: The Mulligan, the AAPW (name deemed by fans) is a different iteration of the infamous agency and instead targets Pink Hank, with their discriminant feature being the pink, yellow and/or purple color palette on their agents. They are an agency very similar to the AAHW but their base of operations is on the moon's surface.

### Beelon's Division

Main Article Beelon's Division

Beelon's division is a Division of the **A.A.H.W.**.They have special units that can survive in harsh environments