Street Sweeper Sal

**A tireless tank who never leaves a battle (or his shift) early.** Ever since joining the heroes of Piptown, when Sal isn't busy punching the clock, he's punching bad guys in the face.

**Description -** *"Sal is one of the many faceless workers who keeps the streets squeaky clean. He doesn't want any glory; he just wants to do his job, drink his shockingly average cup of instant coffee, and provide for his wife and 2.5 kids. Heck, after a couple more shifts they can probably even finishing building that last one"*

## **Abilities**

* **Shovel Smackdown (Basic)** Deals 100% damage to target foe and has a 45% chance to gain **Defense Up I** for 1 turn.
* **Nine to Five (Special)** Gains **Grit Up II** for 3 turns and **Taunt** for 2 turns.
* **0 Days without Incident (Special)** Gains **Hardy**, and clears all debuffs from himself. **Sal** also heals 20% of his max health, +20% for each debuff cleared. If **Sal** is already at 100%health he also grants **Hardy** to another random **CITY** hero.

## **Upgrading Requirement**

**Gear** Requirements:

Gear
2:

Gear
3:

Gear
4:

Gear
5:

Gear
6: Basic Apple II, Fancy Helmet I, Lofty Banana I, Fancy Armor II Bit, Lofty Crab I, Lofty Hard Hat I

**Tile Obtainability:**

* Unlocks at 1 star, requiring 10 tiles.
* **Monolith Waste -** C1.4: Brick By Brick, C3.1: Another Brick in the Wall

## **Abilities**

**Shovel Smackdown (Basic)**

Level
1: Deals 80% damage to target foe and has a 35% chance to gain **Defense Up I** for 1 turn.

Level
2: Deals 85% damage to target foe and has a 40% chance to gain **Defense Up I** for 1 turn.

Level
3: Deals 90% damage to target foe and has a 45% chance to gain **Defense Up I** for 1 turn.

Level
4: Deals 100% damage to target foe and has a 45% chance to gain **Defense Up I** for 1 turn.

Level
5: Deals 110% damage to target foe and has a 50% chance to gain **Defense Up I** for 1 turn.

**Nine to Five (Special)**

Level
1: Gains **Grit Up I** for 3 turns and **Taunt** for 2 turns.

Level
2: Gains **Grit Up I** for 3 turns and **Taunt** for 2 turns.

Level
3: Gains **Grit Up II** for 2 turns and **Taunt** for 2 turns.

Level
4: Gains **Grit Up II** for 3 turns and **Taunt** for 2 turns.

Level
5: Gains **Grit Up II** for 3 turns and **Taunt** for 3 turns.

**0 Days without Incident (Special)**

Level
1: Gains **Hardy**, and clears all debuffs from himself. **Sal** also heals 10% of his max health, +10% for each debuff cleared.

Level
2: Gains **Hardy**, and clears all debuffs from himself. **Sal** also heals 15% of his max health, +10% for each debuff cleared.

Level
3: Gains **Hardy**, and clears all debuffs from himself. **Sal** also heals 20% of his max health, +15% for each debuff cleared.

Level
4: Gains **Hardy**, and clears all debuffs from himself. **Sal** also heals 20% of his max health, +20% for each debuff cleared.

Level
5: Gains **Hardy**, and clears all debuffs from himself. **Sal** also heals 20% of his max health, +20% for each debuff cleared. If **Sal** is already at 100%health he also grants **Hardy** to another random **CITY** hero.

## **Recommended Heroes**

Recommended heroes to pair up with him are Firefighter Ash and Arctic Explorer Aurora.

## **Trivia**

* Late Shift: Debuted in 2005
* Non-union: Debuted in the "Street Sweeper" set.
* Cleanin' Up the Streets: His street sweeper uses some rare pieces usually reserved for LEGO carwash sets.
* Early Retirement: Sal is only found in one set.
* ??? (Unlocks at 5 stars)