Human

* Human Male
* Human Female

## Description

**Humans** emerge as the indefatigable and versatile race, weaving themselves into the intricate tapestry of civilizations, cultures, and histories. With their insatiable curiosity and remarkable capacity for adaptation, humans stand as a bridge between the myriad realms and a dynamic force that shapes the destiny of the world.

### Origin and Wanderlust

The origins of humans are as varied as the lands they inhabit. Originating from diverse ancestral lands, humans have spread across the globe with an indomitable spirit of exploration and a yearning to connect with other races and realms. Their boundless curiosity and relentless drive have led them to venture far and wide, embracing new lands, cultures, and experiences.

### Versatility in All Things

Human adaptability is a hallmark of their race, allowing them to excel in a wide range of disciplines and roles. From the towering spires of magical academies to the bustling markets of trade cities, humans thrive in both the heights of civilization and the untamed wilderness. Their ability to learn and master new skills quickly makes them formidable warriors, cunning rogues, learned scholars, and charismatic leaders.

**Cultural Mosaic**

Humans are more than mere travelers; they are enthusiastic learners and passionate collaborators. Their interaction with different races and realms has led to the creation of a vibrant cultural mosaic. Humans are renowned for embracing diversity, often seeking to understand and integrate the traditions, beliefs, and innovations of other races. This cultural openness has allowed humans to forge alliances, broker peace, and bridge divides that might otherwise separate different races.

**Agents of Change**

Humans are agents of change, and their presence often catalyzes shifts in societies, economies, and even cosmic forces. Their ambition and resourcefulness drive them to achieve great feats, from founding empires to propelling technological advancements. While some humans may seek power for its own sake, many strive to leave a positive mark on the world, leading them to champion causes, overthrow tyrants, and challenge the status quo.

**Threads of Destiny**

The thread of human destiny is woven into every corner of the realm. They are not only players in the grand tapestry of history but also its weavers, shaping the course of events through their actions and interactions. Their adaptability and versatility allow them to find common ground with various races, forging alliances, and creating new stories that reverberate across generations.

## Racial Traits

***Ability Score Increase***: Your choice of two ability scores of your choice increase by 1.

***Size***: Humans are medium-sized creatures.

***Speed***: Your base walking speed is 30 feet.

***Versatile Training***: You gain proficiency in one skill of your choice and can choose an additional skill proficiency from the following list: Acrobatics, Athletics, Deception, Intimidation, Investigation, Medicine, Perception, Performance, Persuasion, Sleight of Hand, Stealth, or Survival.

***Quick Learner***: You can learn new languages in half the time normally required.

***Diverse Backgrounds***: You can choose any one additional background of your choice. You gain the skill proficiencies, tool proficiencies, and starting equipment from that background.

***Cultural Exchange***: When you interact with creatures from a different race or culture, you can roll a d4 and add the number rolled to Soul checks made to influence or understand them.

### Additional Feats

1. Versatile Explorer:
	* Prerequisite: Human race, Level 1, Stamina Physical Ability
	* Your diverse experiences and interactions have made you a capable and adaptable traveler. You gain the following benefits:
		+ Increase one ability score of your choice by 1, to a maximum of 20.
		+ You gain proficiency in the Survival skill. If you are already proficient, you gain expertise in the Survival skill instead.
2. Cultural Chameleon:
	* Prerequisite: Human race, Level 1, Soul Physical Ability
	* Your exposure to various cultures has made you a skilled diplomat and mediator. You gain the following benefits:
		+ You gain proficiency in the Persuasion skill. If you are already proficient, you gain expertise in the Persuasion skill instead.
		+ You learn 1 additional language.
		+ When you make a Soul (Persuasion) check to influence a creature from a different race or culture, you can add your proficiency bonus a second time.
3. Battlefield Innovator:
	* Prerequisite: Human race, Level 1, Strength Physical Ability
	* Through your exposure to a multitude of combat scenarios, you've developed a knack for improvisation and innovation on the battlefield. You gain the following benefits:
		+ When you roll initiative at the beginning of combat, you can choose to gain a "Tactical Insight" die. This d6 can be rolled and added to an attack roll, saving throw, or ability check that you make. You can use this feature a number of times equal to your Intelligence modifier (minimum of once), and you regain expended uses when you finish a long rest.
		+ Whenever you score a critical hit, you can choose to expend a use of your "Tactical Insight" to deal additional damage equal to your proficiency bonus.
4. Adaptive Arsenal:
	* Prerequisite: Human race, Level 1, Dexterity Physical Ability
	* Your exposure to various weapons and fighting styles has honed your adaptability in combat. You gain the following benefits:
		+ You gain proficiency in two martial weapons of your choice.
		+ Once per turn, when you hit with a weapon attack using a weapon you are proficient with, you can expend your bonus action to change your grip or stance, altering the damage type of the attack to one that the weapon is not normally associated with (e.g., slashing to bludgeoning or piercing to fire). This change lasts until the start of your next turn.
5. Realmwalker:
	* Prerequisite: Human race, Level 1, Intellect Class
	* Your exposure to different realms has attuned you to the ebb and flow of magic in various places. You gain the following benefits:
		+ You gain proficiency in the Arcana skill. If you are already proficient, you gain expertise in the Arcana skill instead.
		+ When you cast a spell that requires a spell attack roll or a saving throw, you can roll a d4 and add the number rolled to the attack roll or saving throw.
6. Empathic Healer:
	* Prerequisite: Human race, Level 1, Spirit Class
	* Your innate connection to others allows you to excel in the art of healing magic. You gain the following benefits:
		+ You gain proficiency in the Medicine skill. If you are already proficient, you gain expertise in the Medicine skill instead.
		+ When you use a spell slot to cast a spell that restores hit points to a creature, the creature regains additional hit points equal to your Spirit modifier (minimum of 1).
		+ As an action, you can touch a creature and expend a use of your Empathic Healer ability to restore hit points equal to your level. Once you use this feature, you can't use it again until you finish a short or long rest.

## Racial Traits (Dungeons & Dragons 5.0)

***Ability Score Increase***: Your choice of two ability scores of your choice increase by 1.

***Size***: Humans are medium-sized creatures.

***Speed***: Your base walking speed is 30 feet.

***Versatile Training***: You gain proficiency in one skill of your choice and can choose an additional skill proficiency from the following list: Acrobatics, Athletics, Deception, Intimidation, Investigation, Medicine, Perception, Performance, Persuasion, Sleight of Hand, Stealth, or Survival.

***Quick Learner***: You can learn new languages in half the time normally required.

***Diverse Backgrounds***: You can choose any one additional background of your choice. You gain the skill proficiencies, tool proficiencies, and starting equipment from that background.

***Cultural Exchange***: When you interact with creatures from a different race or culture, you can roll a d4 and add the number rolled to Soul checks made to influence or understand them.