Embryo

An **Embryo** is a unique ability only available to Masters in the world of *Infinite Dendrogram*.

## Information

The Embryo system is one of the cornerstones of the playstyle of *Infinite Dendrogram*. There are an infinite number of ways for the form and ability of an Embryo to develop, depending on the Masters' behavioral patterns, in-game experience, biorhythm and personality, which is the origin of the name of the game.

Whenever an Embryo's Master experiences their ultimate death, their resources are crystallized and leave behind a Form 0 Embryo as long as no accident happens. When an accident does indeed hapen, it becomes an aborted egg and is then kept and used by Jabberwock to create UBMs. However, Infinite Embryos are exempt from this rule and can remain indefinitely as long as their cores aren't shattered similar to the Control A.I.s though unlike when their Masters are still alive, reconstruction is impossible for them.

## Forms

Each Master is granted an Embryo seed upon being registered in the game, referred to as the zeroth form, where the Embryo observes the characteristics of the Master. Once the analysis is complete, the Embryo takes form and hatches, and the seed is replaced by a crest unique to the Master. Once an Embryo is hatched, it is impossible for it to be replaced. Past the zeroth form, there are seven forms that an Embryo can take. The first to third forms are called low-rank Embryo, the fourth to sixth forms are called a high-rank Embryo, while the seventh form is called Superior Embryo. With each evolution, the amount of resources available to the Embryo increases, leading to a dramatic increase in the Embryo's output. An Embryo's evolution is entirely dependent on the characteristics and effort of the user. While up to the sixth form can be attained by any Master with enough time, evolution to the seventh form has no relation to those factors, being noticeably more difficult to achieve, resulting in cases where Masters who have been playing since the beginning of the game are still on their sixth form and Masters who have been playing for mere months achieving the seventh form.

## Status Correction

An Embryo will generally grant a certain correction to a Masters' status, though there are cases where no such correction is given or was even given negative status correction instead. The amount of correction granted is proportional to the strength of the Embryo's special ability. The simpler the Embryo's skill and the less varied it is, the more likely for it to give higher status correction. It is possible for the amount of correction granted to increase.

 G | 10%

* *Note: These values are guidelines, and there are individual differences in terms of the values for each Embryo.*

## Types

An Embryo can take on different types based on the nature of its form or ability. It is commonly thought that the nature of the Master is what determines the type of Embryo they receive.

### Basic Types

There are 5 basic types of Embryo that are commonplace.

 Type: Guardner
 Type: Chariot
 Type: Castle
 Type: Territory

### Rare Types

There are 3 types of Embryo that are much rarer, due to their Masters needing to possess unusual mindsets.

 Type: Apostle with
 Type: Body

### High-End Embryo

Depending on the form and ability an Embryo obtains during the course of its evolution, it will sometimes become a High-End Embryo. Each of the five basic categories has two high end categories.

* Type:Arms
* Type:Guardner
* Type:Chariot
* Type:Castle
* Type:Territory

 Type: Calculator

 Type: Guardian

 Type: Advance

 Type: Labyrinth

 Type: Rule

### High Rank Derivative Embryo

On occasion, upon evolving into their high rank forms, some Embryo will gain a derivative type depending on their abilities.

 Type: Angel
 Type: Fusion

### Hybrid Embryo

Normally, upon evolving into their high rank forms, a new type is added to the original type, but it is also possible for an embryo to start with dual or more basic type hybrid.

## Trivia

* Type: Maiden Embryos are noted to typically possess unique eating habits.
* Equipments used by Type: Guardners, Maidens, and Apostles are considered a part of their body.
	+ Items that such categories wear aside from their normal attires turns into particles of light and gets stored somewhere whenever they went inside their crest.
* Type: Apostle Embryos can also manifest on Masters without hating the world of *Infinite Dendrogram* and instead loving it. However, the probability of it happening is extremely low.
* Type: Territory Embryos grants a higher amount of status correction compared to another Embryo of a different type even if they both focus on status correction. This is because Type: Territory Embryos do not spend some of their resources in giving the Embryos a tangible form.
* Type: Fusion Guardian also adds their stats to their Master whenever they're fused together. In exchange, they usually possess a lower amount of stats compared to most Type: Guardian Embryos.
* Type: Guardner, Type: Maiden, and Type: Apostle Embryos can also increase their stats without possessing a level or evolving.