Arcanist - Frost

*Honed through years spent in the frigid cold, Frost Arcanists have grasped the secret of the Water Flux. They can summon cold air to freeze enemies or Ice Spikes to penetrate them.*

## Info

The Frost Arcanist is a secondary Spec that the player can unlock if they have access to the Lightning Arcanist.

The player needs the following resources to unlock the Frost Arcanist:

* Water Flux Crystal x120
* Gold x100,000

He starts with the following skills unlocked:

* Basic Skill
	+ Ice Arrow
* Advanced Skill
	+ Cold Land
* Ultimate Skill
	+ Glacier Spike
* Mastery
	+ Ice Messenger
	+ Flux Combo
	+ Defense

Leveling the Frost Arcanist with Water Flux crystals will randomly upgrade his existing skills and unlock others.

## Skills

### Basic Skill

* [Icicle]: While the effect is active, improves the target's Effect Hit Rate by 5%, grants 1 stack of [Icicle], stacking up to 5 times. Can be dispelled.

**Skill Level**
1. 71%
2. 79%
3. 87%
4. 95%
	+ Ice Arrow damage increases by 20%.
* **Icicle**
	+ Ice Arrow has a low chance to grant 1 stack of [Icicle].
		- [Icicle]: While the effect is active, increases the target's Effect Hit Rate by 5%, and gains 1 stack of [Icicle] before self acts. Stacking up to 5 times. Lasts until battle ends. Can be dispelled.

### Advanced Skills

The Frost Arcanist can equip one of the following advanced skills:

* [Freeze]: While the effect is active, stops the target from casting any melee skills for 2 rounds.

**Skill Level**
1. 117%
2. 125%
3. 133%
4. 141%
	+ Cold Land damage increases by 15%.
* **Ice Bloodline**
	+ [Freeze] ignores the target's 50% resistance.

**Skill Level**
1. 204%
2. 216%
3. 228%
4. 240%
	+ Increases Ice Spear's base damage by 50%.
* **Ever Ice Blade**
	+ Increases Ice Spear's extra damage dealt to [Freeze] targets to x1.7 (x1.2 when the passive skill is still locked).

	+ In the presence of [Frost Form], increases the damage of Normal Attacks by 20%.
* **Son of Northland**
	+ In the presence of [Frost Form], recovers health by 20% of Max HP before taking action each round.

### Ultimate Skills

The Frost Arcanist can equip one of the following ultimate skills:

* [Freeze]: While the effect is active, the target hit cannot cast any melee skills for 2 rounds.

**Skill Level**
1. 353%
2. 389%
3. 425%
4. 461%
	+ Recovers 10 Mana if Glacier Spike hits targets affected by [Freeze].
* **Biting Frost**
	+ Glacier Spike damage increases by 10%.
* **Bitter Cold**
	+ When [Glacier Spike] hits targets affected by [Freeze], the damage dealt ignores their M.DEF.

* [Freeze I]: While the effect is active, targets affected cannot release any melee skills for 1 round.
* [Freeze II]: While the effect is active, targets affected cannot release any melee skills for 2 rounds.

**Skill Level**
1. 260%
2. 271%
3. 282%
4. 293%
	+ Polar Storm won't be interrupted while [Icicle] exists.
* **Freezing Embrace**
	+ For each target affected by [Freeze], increases 15% chance of [Freeze] triggered by Polar Storm; and increases damage by 8%.
* **Everlasting Winter**
	+ If Polar Storm [Freeze] all the enemies, the channeling will extend by 1 round. Each time casting Polar Storm triggers no more than 1 extra round.

### Mastery

The Frost Arcanist always has these skills available or active once they're unlocked:

* [Ice Messenger]:When the effect is active, Arcanist's damage increases by (31.50% + Mastery Bonus).
* [Frost Shield]:When the effect is active, reduces PDMG reduced and applies [Slow] to the attacker when taking melee P.DMG.
* [Slow]:When the effect is active, slows down the character's attack speed by 10%. Lasts 2 rounds.

## Imprint

### Basic Engraving

* Wisdom Engraving (M.ATK +0.44% per Engraving level)
	+ Each engraving level requires I.N. Flux - Water x120 and Gold x25,000

### Imprint Skill

The following Imprint Skill can be equipped on other Gyees and Avatars once unlocked.

* [Snow Lord], lasts 22 rounds, cannot be dispelled, will be removed upon defeat, and cannot be stacked.
	+ Reduces self's P.DMG taken by 35%
	+ When attacked by a single-target physical attack, inflicts 1 stack of [Chill Wind] on the attacker.
* [Chill Wind]: lasts 2 rounds, can be purified, will be removed upon defeat, and can stack up to 3 times.
	+ Each stack reduces the carrier's Attack Speed by 15%.

## Audio

*Note: Skins will use the audio from the basic skin unless indicated otherwise.*

### Arcanist's Basic Skin

* **Arrival**: *The flux pass through me.*  **ENG     CN     JP**
* **Display Voice 1**: *Hey! \*grunts\**  **ENG     CN     JP File:JP 301 MainRole 02 interact audio RS.ogg**
* **Hit**: *Dwhag!*  **ENG CN JP**