Game List

There are 5 Ricochet games created by Reflexive Entertainment, as showed in the next table. Clicking on the pictures will lead to more information about the games themselves and their update history. All of these games besides Ricochet Xtreme use Velocity Engine, a game engine developed by the same company. All of these games feature the same type of gameplay: The player controls the ship and uses his ball to destroy all of the bricks in the levels, to finish and progress. Each one of the games follow the same background story which is listed from Ricochet Xtreme's game manual.

## Background Story

*Interstellar minefields were in bad need of clearing. So, military engineers developed the RS42 - a ship featuring lightning quick acceleration and nimble controls. Combined with an ion sphere, it was the perfect ship for the job. Pilots could clear out mine fields by bouncing the sphere from mine to ship and back. To train pilots for this task, instructors developed a unique exercise where pilots were required to keep an ion sphere within predetermined boundaries for as long as possible. As the pilots' skills increased, instructors introduced destructible bricks in the boundaries to serve as stand ins for the mines they would encounter in active duty. These bricks also provided good targets so that pilots could become familiar with the RS42's weapons systems as well.*

*One day, an interested observer noted how enthusiastic pilots were about this drill. He discovered that they had in fact placed side wagers on who could be the best pilot in the class and noted that all pilots strived to obtain the highest possible score. At the end of a particular training rotation, the pilot with the highest overall score was known as the “Ricochet” Champion. It became quite a matter of prestige to bear this title, and in fact the Champion usually drew the best assignments. Aspiring to capitalize on what he thought would be the universal appeal of this ‘sport'; the hopeful observer established a professional league that pitted retired pilots against one another. It was not long before news of the competition swept the galaxy and soon was the most popular inter-stellar sport going. Military recruiting surged as youngsters sought to learn to compete in the Ricochet Arena.*

*Continued enhancements were made to the professional game. Different bricks were created and power ups and penalties were hidden among some of the bricks. Some of these helped the pilot and some of them had devastating effects on a pilot's score. Upgrades included shield extenders, extra ion spheres, lasers, missiles, and sphere modifiers that turned the ion sphere into a fire ball or rail ball that could blast its way through any obstacle. Hidden penalties included sphere shrinkers, shield reducers, sphere accelerators and bombs that hurled themselves at a player. Competitors and fans alike embraced these enhancements and marveled at how they improved a game that was already great. Popularity soared.*

*When prize money increased, players soon began to travel from place to place, competing to beat the scores of the best Ricochet players in the RPA (Ricochet Players Association) of the local area. Four different arenas soon became the most popular because each of these arenas had developed unique bricks that affected game play a unique way. When these 4 arenas joined together, the professional RPA tour was founded. Each year, four lucky competitors qualify for the galactic Ricochet Championship where one lucky contestant will successfully navigate 40 different brick arrangements in each of the Four Arenas and amass the highest score. That person will go home with the coveted Ricochet Master of the Universe award.*

*Now, through the a special arrangement with the RPA and the power of your home PC, Reflexive Entertainment has captured all the excitement of this intergalactic competition and has brought it to you via the officially RPA licensed home version of Ricochet. The home version features all the same intense game play as the sport, but can be played on any Windows PC in the comfort of your own home. The 3D rendered graphics and digital audio are so realistic that you will feel like you are really competing to win the coveted title of the Ricochet Master of the Universe. To keep the playing field even all players play with the same ship. The RPA agreed at an early stage that Ricochet competition is a test of piloting skill, not equipment. All competitors compete in RPA approved ships that feature identical accelerating, handling, and weapon firing abilities. All ships are equally upgraded by power ups. Likewise, all ships are equally hampered by penalties. While your ship is a fine piece of engineering, the Champion will rest assured knowing that the competition was won based on skill, not on fancy equipment.*

*Built from a highly durable alloy of the most impact resistant materials in the universe, an official Ricochet Ion Sphere is a true accomplishment in design and production. Ion Spheres are built to withstand thousands of collisions at high speeds, and can endure temperature changes of thousand of degrees in just a matter of seconds. The spheres expand and contract in size and form an incredibly strong bond with electricity.*

## Trivia

* Ricochet Infinity has also been released on the iOS and on PS3 but called as "Ricochet HD".
* Ricochet's mascot is an alien companion, whose name is Rico. Rico's appearance is seen in the picture on the right.

## External Links

* Official archive of the website
* Mascot's introduction