Easter Eggs

## References to other media

*(For now this is just a boring list, but I'm planning on putting images of these items eventually.)*

**Xenomorph** - antagonist of *Alien: Isolation.* Found in a test chamber of the Saboteur's spaceship on Killer Expo.

**Miniature Goldorak** - based on Grendizer (AKA Goldorak in french) from *Mazinger.* Found in the War Simulator on Killer Expo.

**Eagle** - spaceship from *Space 1999* (**source**). Found in the Iron Museum on Ultimacrash.

**Millenium Falcon** - spaceship from *Star Wars.* Found in the Iron Museum on Ultimacrash.

**Leika** - based on Laika, the first dog sent into space. Found on Ultimacrash.

***Jours D'Aujoud'hui*** - comic book by Nicolas Pothier and L. Blanvillain (**source**). Found in the Writer's basement on Earth.

***Uzine*** - fanzine by Schon, Pothier, Benois, and DaCosta (**source**). Found in the Writer's basement on Earth.

## Debug Menu

Pause the game, and, while having "Continue Level" highlighted, press C-Up, C-Down, Down, C-Up, C-Down, Down, C-Right, A. This will enable the Debug Menu, which works on both N64 and PC. *(Note: you'll need a controller to do this on the PC version because you'll need that second joystick for the C buttons.)* There are quite a few fun things you can do with this menu!

**Level warps**: There is a list of all the areas in the game. Select one and you will warp there instantly, starting at the beginning/entrance of that level/area.

**Screen Info** *(PC only)*: Shows information on the top of the screen about your current position. (Name of area, X/Y/Z coordinates.) There's also a nice speed runner timer in the corner.

**Jetpack** *(PC only)*: Allows you to hover all over the place with no limits! (Again, you'll need a controller because you'll need to use both joysticks.) When the jetpack is enabled, you'll start hovering by default. Use your Left joystick to change directions and advance, and use the Right joystick to fly up and down.

**Set Max Values**: Refills all of your health, stars, and rocket fuel completely. (Note: this won't affect your super acceleration timer (Technomum) or your Megafuel total.)

**View Texts**: Brings up a series of all the dialogue from every character in the area you're currently playing in, one by one, all in [mostly] chronological order. In the PC version, this will also play each voice clip. Use the A button to advance to the next text, or the C-Right and C-Left buttons to advance/regress, respectively.

## F12 (PC)

This one is wacky. If you hold the F12 key at any point, it will disable the AI of all entities on screen. In other words, everything will either stop moving or just completely forget what it was doing. You can still control Starshot like normal at this time, but nothing else can interact with you, and the camera will no longer follow you as you move. *(I learned this one from Starshort Speedruns on Youtube.)*

## While you're idle (PC)

If you stand around long enough (a few minutes, maybe 2-4?), Willfall will start to lose his patience, and he'll start making sarcastic comments! There are four of these monologues, and the order in which they play is chosen at random.

 "Don't hurry; I've nothing better to do!"

 "Are you going to move or are you stuck?"

 "Are you thinking or have you forgotten how to move?!"

 "Say, Starshot, if we stick around here we're going to get killed!"

These texts can also be found in the N64 version using the "View texts" feature in the Debug Menu.

## Nicknames in the credits

If you use the "View texts" setting from the Debug Menu during the credits sequence, you'll see that each staff member's name is accompanied by some silly quote or nickname placed in brackets. For example, Xavier Schon is called Xavier "Paulo" Schon, which was apparently a nickname given to him by Pascal Craponne, the lead programmer.
They also make a reference to Starshot being called "Starsho**r**t".

[Video]

## Benny Hill theme song (PC)

In the sound files of the PC version, you can find several sound files that contain the first 3 seconds of the Benny Hill theme song. *I know this sounds absolutely ridiculous, but I am not even joking.* It'll be the 14th file from each level's sound files, with the exception of "Strategy" (the hub world). Example: "Tensuns\_-0000000014", "KillerExpo\_-0000000014", etc.
I know you don't believe me, so listen for yourself:

And if you want, you can go find the original file(s) for yourself here.