recursal/Fanatic-Fandom huggingface dataset:
Tadpole

**Rare Drop**

* Algae (0-1)
* Lilypad Wax (0-1)
* Raw Tadpole Meat (0-1)

## Stats

The **Tadpole** is an aquatic creature (and a little goober) that can be found in the Koi Pond biome. They primarily serve as a food source in the Koi Pond.

## Behavior

Tadpoles will aimlessly swim around the pond either alone or in groups near the surface of the pond. They will utter small chirps when undisturbed, and will swim quickly away when attacked. Apart from that, they are relatively simple creatures.

### Interaction With Player

Tadpoles are passive towards the player and will simply flee when attacked. They only really serve as a food source for the player and have no other interactions.

### Interaction With Other Creatures

Tadpoles do not have any interactions with other creatures, but will commonly be hunted by the predators found in the biome, mainly being the Diving Bell Spiders and the Koi Fish. Diving Bell Spider will attack the Tadpoles, but prioritize Water Fleas more while the Koi will only eat Tadpoles, swallowing them whole.

## Advanced Loot Table

This is a more advanced covering of the loot-table of Tadpole. Each item has an independent chance and count, in which the chance is the chance it can drop and the count is the amount of items that have that chance. If a count larger than 1 is in one section, then each item has an independent chance from one another (EX: Instead of getting say 2 of a resource, you can get 1 with a 70% chance and another with an additional 70% chance). In terms of Stealing, it can take one item from every section of the loot table, so even if a item count is say 5, the player will only steal one from that section.

Creature Loot Tables also tend to have large amounts of 1% items, which is intended to make stealing more rare items harder, as the player is more likely to steal the large amounts of 1% items than a singular 50% item.

**Note**: For consistency sake, all duplicate categories have a multiplier next to them, but function as unique loot types when say using Stealing.

  Raw Tadpole Meat | 1
  Raw Tadpole Meat | 1
  Lilypad Wax | 1

## Strategy

Tadpole are incredibly easy to kill. A few swings with a Pebblet Dagger or better is enough to kill the Tadpole, due to their low health and slow speed.

## Trivia

* The tadpoles in-game loosely resemble the American Toad tadpole. Toad tadpoles are short and fat, like the ones seen in-game, whereas frog tadpoles are long, skinny, and often freckled with gold spots.
Splinter Arrow

## Base Stats

**Splinter Arrows** are a basic Tier 3 arrow crafted from Wooden Splinters. They are stronger than Feather Arrows but have no special effects, unlike the elemental arrows. When unlocked, this arrow type can be easier to amass compared to Feather Arrows because of their relatively more common crafting resources. Despite the Splinter Arrows' increased damage, they have a sharper drop than either Arrows or Feather Arrows.
Trail Marker

The **Trail Marker** is a Navigation utility. It is used to create a waypoint marker.

## How To Use

Once opened, the Trail Marker UI will show customization options. Selecting an icon will allow it to be seen from anywhere in the world and on the map.

While looking in the direction of a Trail Marker, the distance between it and the player will be shown.

## Customization

The Trail Marker can be customized with a label and a colored icon that will be visible in the world.

**Note**: *All Trail Markers built for a BURG.L quest will default to a BURG.L mouth symbol.*

## Material Variants

There are variations of the Trail Marker made from different materials, each with varying uses.

* Buoyant Marker
Small Wasp Hive

**Small Wasp Hives** are a node found around swarms of Wasps primarily in the Upper Grasslands. Near every hive is 2 Wasps and a Wasp Drone. They can be knocked down from hanging and harvested with any tier 3 tool. When harvested, it gives significant aggression towards the wasp faction.

The pre-knocked down ones in the Brawny Boy Bin require a Termite Axe or other chopping tool to harvest.

## Nest Locations

* Under the JavaMatic.
* Under the toolbox in the center of the Upper Grasslands.
* On a large protruding branch on a fallen branch in the Upper Grasslands.
* In the Stump, near the elevated chunk of dirt.
* On one of the berry bushes, near Castle Moldorc.
Toenail Scimitar

## Base Stats

The **Toenail Scimitar** is a tier 3 craftable melee weapon. It is crafted from Toenails across the yard. It is a 1-handed sword, similar to the Tick Macuahuitl or Black Ant Sword. Unique to the Toenail Scimitar, it inflicts the Infection debuff, reducing enemy attack speed and attack damage by 10%.

Due to it requiring 10 Toenails, the player will have to wait at least 7 days for more to respawn after harvesting all 9 on the map.
Termite Den

The **Termite Den** is a large cave system located in the inside of the Woodpile. It is the home of the Termite Workers, Termite Soldiers, and the Termite King. It also holds the Woodpile BURG.L Chip.

It has a large amount of Sturdy Marble and Sturdy Quartzite.

## Overview

The caves have 4 entrances on the front of the Woodpile and one on the tarp above. The entrance on the top leads directly to the deeper areas of the Termite Den, but the tarp area is also the home of many dangerous Creatures. All of the entrances will eventually lead to the main chamber of the burrow, this area has many split paths that will lead to Milk Molars and a SCA.B Scheme. The front entrance however, will lead to the Termite King and the BURG.L Chip, but is blocked by Splinters and requires a Termite Axe. These burrows are infested with Termite Workers and their solders, making it a very dangerous area and the player must be prepared for a battle with a swarm of dangerous creatures.

One Scarab also has a spawn point inside one of the entrances to the den.

* Abandoned SCA.Bs
* Resources
* Creatures

* Sawdust

* Natural
* Creatures

* Acorn Top
* Brittle Marble Shard
* Brittle Quartzite Shard
* Mushroom
* Mushroom Chunk
* Rust
* Slime Mold Stalk
* Spicy Shard
* Sturdy Marble Shard
* Sturdy Quartzite Shard
* Supreme Marble Shard
* Supreme Quartzite Shard
* Wooden Splinter

- Acid Gland

- Termite Chompers

- Termite King Carapace

- Termite Part

- Tough Gunk

- Twinkling Shell

- Scarab

- Termite King

- Termite Soldier

- Termite Worker
Termite Soldier Mount

The **Termite Soldier Mount** is a craftable trophy structure. It is a mounted trophy that displays the head of a Termite Soldier. It can be placed on vertical surfaces.

Activating the trophy will provide the player with a damage bonus against all Termites for 15 minutes.

## Material Variants

There are variations of the Termite Soldier Mount made from different materials, each for varying similar creatures.

* Termite Mount
* Termite King Mount
Toenail

**Toenails** are a resource found in the Upper Yard. They are used in crafting the Toenail Scimitar and are the 4th ingredient of the Embiggening Cocktail.

Once harvested, Toenails take 7 in-game days to respawn.

## Spawn Locations

* 4 in the Dirty Ashtray.
* 2 in a small Black Widow den on the left side of the rock pile in Moldorc Highlands.
* 1 in the exposed pipe guarded by a Black Ox Beetle in the lower west section of the Upper Grasslands.
* 1 on the tip of the fallen part of the Stump.
* 1 on top of the Stump.
Wasp Paper

* Wasp Paper Partition
* Wasp Paper Lamp

**Wasp Paper** is a resource found primarily from harvesting Small Wasp Hives with a Termite Axe or other tier 3 chopping tool. It can also be found naturally on the floor of the Brawny Boy Bin area. It is used in multiple Wasp-themed items.

It can also be obtained as a rare drop from Wasp Drones.
Supreme Whetstone

**Main Recipe:**

* Discover Ominent Data Disk

The **Supreme Whetstone** is a Material Resource used in upgrading weapons from level 8-9 by crafting Mighty Jewels and the other elemental jewel. Its finite recipe, made from Supreme Quartzite Shards, can be unlocked after finding the Stump BURG.L Chip and buying the recipe for Mighty Jewels, but its renewable recipe is locked fairly late in the game by retrieving the Ominent Data Disk from defeating Director Schmector.
Shock Pillar

The **Shock Pillar** is a unique Gizmos & Gadgets item exclusive to Playgrounds that can be placed on the ground. It is an exact replica of the same Shock Pillars found in the Assistant Manager fight. When triggered from a source, it will activate the pillar after a slow delay, causing it to create a medium-sized aura of electric damage. These auras damage whatever is in it and also inflict Microstamina.

## Customization

The Shock Pillar can be customized for how long its aura last, with the default being 15 seconds. The timer for it only starts after the small delay where it charges up, and it halts instantly. It can be increased to a maximum of 30 seconds and a minimum of 1 second.
Super Venom Arrow

## Base Stats

The **Super Venom Arrow** is a Tier 3 upgraded version of the Venom Arrow made from the Super Spider Venom of a Black Widow. Despite its name, it only does poison damage instead of venom damage. The poison deals 20 damage every 3 seconds over 15 seconds. When shot, it reverts back to a Splinter Arrow.
Stuffed Dust Mite

The **Stuffed Dust Mite** is a craftable trophy that takes the form of a stuffed recreation of a Dust Mite. It can be placed on horizontal surfaces.

Rubbing the stuffed bug will provide the player with a Loot Luck bonus against Dust Mites for 15 minutes.

## Material Variants

There are variations of the Stuffed Dust Mite made from different materials, each for varying similar creatures.

* Stuffed Mite
* Stuffed Tick
* Stuffed Infected Mite
Sour Staff

## Base Stats

The **Sour Staff** is a Tier 3 magic tool that casts a potent Sour static charge from afar. Its spell takes the form of an electric sour ball, similar to the projectiles shot from ARC.Rs. The projectile is slow-moving and bounces off walls. When fully-charged, it creates larger range static explosions that deal 90 damage, covering more range and boasting the highest amount of stun in the game. This makes it very effective for cave exploration and crowd control. It is considered fairly late-game due to being unlocked from the Woodpile Chip in the Termite Den.

However, it is worth noting that using a staff has a "delay" after attacking. Once you attack with the staff, you have a brief waiting period or animation before you can attack again. During this time between launching an attack and the next attack, you cannot block as you can with other equipment where animation canceling is possible. This makes battling with the staff more challenging, particularly in situations where perfect blocking is essential.

As opposed to other staves, the Sour Staff appears to be unable to damage teammates in any way.

If Whittle Wizard is enabled, it inflicts more stun than normal.
Termite Soldier

* Max
* Pete
* Willow
* Hoops

* Termite Den
* Undershed
* Woodpile

* Termite Part (0-3)
* Tough Gunk (0-1)

**Rare Drop**

* Termite Chompers (0-1)
* Termite Part (0-3)

## Stats

* **3-Combo Bite**: 60
* **Charged Bite**: 70
* **Stunning Bite**: 90
* **Sawdust Attack**: 40

## Inflicts

**Termite Soldiers** are stronger versions of the Termite Workers that mainly inhabit the deeper corridors of the Termite Den, but can be found in other areas like the Undershed. They are very deadly and also come in swarms with other soldiers and termites.

## Behavior

Termite Soldiers wander the halls of the Termite Dens for intruders. They never leave their burrows and, along with this, will every now and then stop and eat the walls and floor of their den, but this has no effect in-game. They have the same bites as ants and Termites, but instead of having the spit, they will kick up dirt that will decrease attack damage and speed.

### Interactions With Player

Termite Soldiers are aggressive to the player and will simply attack them on sight. They can attack the player with a simple bite or throw a dust cloud into the air that reduces the player's movement and attack speed.

### Interactions With Other Creatures

Despite being similar to Red Soldier Ant and Black Soldier Ant, they are passive to most creatures and will let them enter the burrow as needed. They will defend themselves as needed but are always passive to Termites Workers and Termite Kings.

## Advanced Loot Table

This is a more advanced covering of the loot-table of Termite Soldier. Each item has an independent chance and count, in which the chance is the chance it can drop and the count is the amount of items that have that chance. If a count larger than 1 is in one section, then each item has an independent chance from one another (EX: Instead of getting say 2 of a resource, you can get 1 with a 70% chance and another with an additional 70% chance). In terms of Stealing, it can take one item from every section of the loot table, so even if a item count is say 5, the player will only steal one from that section.

Creature Loot Tables also tend to have large amounts of 1% items, which is intended to make stealing more rare items harder, as the player is more likely to steal the large amounts of 1% items than a singular 50% item.

**Note**: For consistency sake, all duplicate categories have a multiplier next to them, but function as unique loot types when say using Stealing.

### Normal

  Termite Chompers | 1
  Termite Chompers | 1
  Termite Part | 3
  Termite Part **x3** | 1
  Tough Gunk | 1

### Raid Variant

  Termite Chompers | 1
  Termite Part | 1
  Termite Part **x2** | 1

## Strategy

The Termite Soldier commonly comes in groups with other Termite variants, so it is recommended to have tier 3 weapons and tier 2-3 armor. Its bites should be easily blocked, but its dirt should be avoided. The way this can work is by running when it starts digging its head into the ground to avoid its debuffs.
Stuffed Red Worker Ant

The **Stuffed Red Worker Ant** is a craftable trophy that takes the form of a stuffed recreation of a Red Worker Ant. It can be placed on horizontal surfaces.

Rubbing the stuffed bug will provide the player with a Loot Luck bonus against all Red Ants for 15 minutes.

## Material Variants

There are variations of the Stuffed Red Worker Ant made from different materials, each for varying similar creatures.

* Stuffed Black Worker Ant
* Stuffed Fire Worker Ant
Target Dummy

The **Target Dummy** is a Athletics utility resembling an ant-themed dummy that can be placed on the ground. It does not take any damage, meaning the player is able to freely attack it without destroying it.

In Playgrounds, it acts as a trigger, with the player attacking it being able to trigger structures.
Stuffed Termite Worker

The **Stuffed Termite Worker** is a craftable trophy that takes the form of a stuffed recreation of a Termite Worker. It can be placed on horizontal surfaces.

Rubbing the stuffed bug will provide the player with a Loot Luck bonus against all Termites for 15 minutes.

## Material Variants

There are variations of the Stuffed Termite Worker made from different materials, each for varying similar creatures.

* Stuffed Termite Soldier
* Stuffed Termite King
Spiny Water Flea Mount

The **Spiny Water Flea Mount** is a craftable trophy structure. It is a mounted trophy that displays the head of a Spiny Water Flea. It can be placed on vertical surfaces.

Activating the trophy will provide the player with a damage bonus against Spiny Water Fleas for 15 minutes.

## Material Variants

There are variations of the Spiny Water Flea Mount made from different materials, each for varying similar creatures.

* Water Flea Mount
Stuffed Orb Weaver

The **Stuffed Orb Weaver** is a craftable trophy that takes the form of a stuffed recreation of an Orb Weaver. It can be placed on horizontal surfaces.

Rubbing the stuffed bug will provide the player with a Loot Luck bonus against Orb Weavers for 15 minutes.

## Material Variants

There are variations of the Stuffed Orb Weaver made from different materials, each for varying similar creatures.

* Stuffed Wolf Spider
* Stuffed Black Widow
* Stuffed Infected Wolf Spider
* Stuffed Diving Bell Spider
Spider Slider

**Spider Slider** is a Tier 2 Meal. The recipe can be purchased from BURG.L after giving him the Haze BURG.L Chip.

It increases critical hit chance by 5%. It is a more potent alternative to Larvagna.

## Trivia

* Its name is a play-on-words of "spider" and "slider," which is a special kind of burger that is made to be smaller than a normal burger.
Termite Delight

**Termite Delight** is a Tier 3 Meal that can be crafted at a Cookery.

When consumed, it increases the player's Chopping Harvest Speed and Busting Harvest Speed by 25%. The player will also regenerate 2HP/sec, and their hunger drain rate will pause. These effects last for 20 minutes.

The recipe is unlocked by purchasing it from BURG.L after giving him the Woodpile BURG.L Chip.
Tick Macuahuitl

## Base Stats

The **Tick Macuahuitl** is a tier 3 sword-type weapon crafted from parts of a Tick. It works in a similar way to the Black Ant Sword, but also has the other effect of Life Steal, like the Mosquito Needle or Tiger Mosquito Rapier, restoring health equal to 6% of the damage you deal.

## Trivia

* The weapon's name is pronounced "mah-KEEUW-uh-WHIII-tull."
* In real life, this weapon was created by the Mesoamericans, and was made by inlaying and gluing sharp triangular flakes of obsidian into a narrow groove on each edge of a wooden club shaped like a cricket bat. The shards were designed to break off in the wound, and were designed to be replaced.
* It does the third-least damage out of the Tier III weapons, with only the Tiger Mosquito Rapier and the Widow Dagger dealing less.
Slime Lantern

* Slime Lantern
* Slime Lantern+

The **Slime Lantern** is a light tool; usable underwater and on land. It stays lit for a total of 6 minutes before burning out. The burn time can be extended by purchasing *Diving Lantern Upgrade* from BURG.L after giving him the Sunken Outpost BURG.L Chip.

## Trivia

* The Slime Lantern was originally called the Diving Lantern
* An older incarnation of the lantern used Bioluminescent Goop rather than Slime Mold Stalks
Stuffed Infected Ladybug

The **Stuffed Infected Ladybug** is a craftable trophy that takes the form of a stuffed recreation of a Infected Ladybug. It can be placed on horizontal surfaces.

Rubbing the stuffed bug will provide the player with a Loot Luck bonus against all Infected for 15 minutes.

## Material Variants

There are variations of the Stuffed Infected Ladybug made from different materials, each for varying similar creatures.

* Stuffed Ladybug
* Stuffed Ladybird
Silk Rope

* Dew Collector
* Spider Fang Dagger
* Insect Bow

**Silk Rope** is a resource that is created in the Spinning Wheel. It is created by placing Web Fiber into it. Silk Rope is used in many advanced recipes for many different tools and base structures.

# Usage

## Trivia

* Before the addition of Silk Rope, all recipes including it previously called for Web Fiber instead.
Sour Glob

The **Sour Glob** is a Material Resource that allows players to upgrade their tools to do "sour" damage, which will more or less damage depending on the creature attacked. It can be used on weapons at the Smithing Station or for making the Sour Battle-axe and Sour Staff. It's unlocked by purchasing it from BURG.L after you get the Sandbox Chip.
Unstable Capacitator

The **Unstable Capacitator** is a tier 3 trinket, that is obtained with a 5% chance from TAYZ.T participating in a raid. TAYZ.Ts only appear in raids if the Ominent faction is provoked through the use of a Waft Emitter. Due to this, this trinket can only be obtained after saving Dr. Wendell Tully, as Ominent factions require O.R.C. Receivers to trigger. It also cannot be obtained through stealing.

When putting a O.R.C. Receiver in the Waft Emitter it will also attract O.R.C. Creatures, so be aware.

The Unstable Capacitator gives the player a 10% chance to trigger an electric shock, dealing 30 shock damage that ignores all damage resistances and 15 stun when triggered.
Stem Pillar

The **Stem Pillar** is a simple support structure made with Weed Stems that can be placed on any solid surface, and allows other structures to be placed on top of it, such as floors and walls. It is also stackable with all other pillar types.

## Material Variants

There are variations of the Stem Pillar made from different materials, each with varying durability.

* Clay Pillar
* Pebblet Pillar
* Mushroom Pillar
Stuffed Wolf Spider

The **Stuffed Wolf Spider** is a craftable trophy that takes the form of a stuffed recreation of a Wolf Spider. It can be placed on horizontal surfaces.

Rubbing the stuffed bug will provide the player with a Loot Luck bonus against Wolf Spiders for 15 minutes.

## Material Variants

There are variations of the Stuffed Wolf Spider made from different materials, each for varying similar creatures.

* Stuffed Orb Weaver
* Stuffed Black Widow
* Stuffed Infected Wolf Spider
* Stuffed Diving Bell Spider
Spike Strip

The **Spike Strip** is a Trap utility. It is used to damage Creatures and players that touch it.

Each time the Spike Strip deals damage, it will lose durability. Unless repaired, it can deal damage 13 times before being destroyed.

## Material Variants

There are variations of the Spike Strip made from different materials, each with varying durability.

* Splinter Trap
Stuffed Weevil

The **Stuffed Weevil** is a craftable trophy that takes the form of a stuffed recreation of a Weevil. It can be placed on horizontal surfaces.

Rubbing the stuffed bug will provide the player with a Loot Luck bonus against all passive creatures for 15 minutes.

## Material Variants

There are variations of the Stuffed Weevil made from different materials, each for varying similar creatures.

* Stuffed Infected Weevil
Stuffed Water Flea

The **Stuffed Water Flea** is a craftable trophy that takes the form of a stuffed recreation of a Water Flea. It can be hung from ceilings.

Rubbing the stuffed bug will provide the player with a Loot Luck bonus against Water Fleas for 15 minutes.

## Material Variants

There are variations of the Stuffed Water Flea made from different materials, each for varying similar creatures.

* Stuffed Spiny Water Flea
Time of Day

The **Time of Day** is a Gizmos & Gadgets item exclusive to Playgrounds that allows the player to modify the current time the game world is in when it receives a trigger signal.

Links can also change its customization options.

## Customization

The Time of Day can be customized to set the time to any hour of a day. It can be as low as the start of the day or 23:00 exactly. It can only be set to exact hours.
Stinkbug Mount

The **Stinkbug Mount** is a craftable trophy structure. It is a mounted trophy that displays the head of a Stinkbug. It can be placed on vertical surfaces.

Activating the trophy will provide the player with a damage bonus against Stinkbugs for 15 minutes.

## Material Variants

There are variations of the Stinkbug Mount made from different materials, each for varying similar creatures.

* Green Shield Bug Mount
Spiderling Mount

The **Spiderling Mount** is a craftable trophy structure. It is a mounted trophy that displays a Spiderling. It can be placed on vertical surfaces.

Activating the trophy will provide the player with a damage bonus against all Spiderlings for 15 minutes.

## Material Variants

There are variations of the Spiderling Mount made from different materials, each for varying similar creatures.

* Black Widowling Mount
Stuffed Green Shield Bug

The **Stuffed Green Shield Bug** is a craftable trophy that takes the form of a stuffed recreation of a Green Shield Bug in an attack position. It can be placed on horizontal surfaces.

Rubbing the stuffed bug will provide the player with a Loot Luck bonus against Green Shield Bugs for 15 minutes.

## Material Variants

There are variations of the Stuffed Green Shield Bug made from different materials, each for varying similar creatures.

* Stuffed Stinkbug
Trinkets

**Trinkets** are special items that, when equipped, provide the player with passive effects. Only one Trinket can be equipped in the player's "Accessories" slot at a time. Most Trinkets are acquired as either rare drops or from hard to reach areas in the Backyard.

## Crafted Trinkets

Crafted trinkets are able to be crafted in a Workbench.

**Unlocked by:** Discovering Left Elf Charm or Right Elf Charm
1  Left Elf Charm
2  Pond Moss
10  Tough Gunk
 Astonishing Acid | *"A gland full of seemingly infinite acid. Combo attacks cause it to burst."*
**Unlocked by:** Analyzing Acid Gland
2  Sap
 Nifty Needle | *"A very useful thistle needle that increases the damage of fully charged bow shots."*
**Unlocked by:** Analyzing Thistle Needle
2  Sap
3  Gnat Fuzz
 Sturdy Shell | *"An incredibly solid piece of acorn that increases your defensive capabilities."*
**Unlocked by:** Analyzing Acorn Shell
2  Sap
3  Grub Hide
+Major Threat

## Creature Trinkets

These trinkets are obtained as a rare drop from Creatures. You can increase the chance of getting these trinkets via the Loot Luck effect from Dissection Expert or Stuffed Bugs and the Steal Item effect from Rascal Rouge or Sticky Fingers.

## Resource Trinkets

These trinkets are obtained as a rare drop from certain Resource Nodes.

## Ominent Badges

Ominent Badges are unique in that they are all found on the skeletons of Ominent workers who lost their lives in the backyard. Each badge provides at least one negative effect alongside its positives. Only one of each exists. They can not be destroyed by the player and will never despawn.

## Unique Trinkets

These trinkets are found in certain places in the backyard. Only one of each exists without using the Super Duper. They can not be destroyed by the player and will never despawn.

## Other Trinkets

These trinkets consists of those that are unobtainable through normal methods, only being accessible in Playgrounds. Currently, only one trinket fits this category.
The Mysterious Machine Part 2 (Quest)

**The Mysterious Machine Part 2** is a short quest after the Grounded For Repairs Quest. It simply tasks the player with activating the Mysterious Machine.

## Walkthrough

After the player fixes both lasers, they must go back the the Mysterious Machine. Once back, they must press the "Activate" button to start a cutscene of the oak tree exploding, and completing the quest.
Stuffed Tick

The **Stuffed Tick** is a craftable trophy that takes the form of a stuffed recreation of a Tick. It can be placed on horizontal surfaces.

Rubbing the stuffed bug will provide the player with a Loot Luck bonus against Ticks for 15 minutes.

## Material Variants

There are variations of the Stuffed Tick made from different materials, each for varying similar creatures.

* Stuffed Mite
* Stuffed Dust Mite
* Stuffed Infected Mite
Standing Target

The **Standing Target** is a Athletics utility that can be placed on the ground. It does not take any damage, meaning the player is able to freely attack it without destroying it.

In Playgrounds, it acts as a trigger, with the player attacking it being able to trigger structures.

## Material Variants

There are variations of the Standing Target made from different materials, each with varying traits.

* Target
Spider Caves

**Spider Caves** are small caves similar to Caverns, but are infested by spiders and are full of Spider Webs. These caves are dangerous and should only be attempted stealthily or with high level weapons.

# List of Spider Caves

Plank Cliff Cave

Location
Grasslands

The Plank Cliff Cave is a deep Spider Cave located under the Plank Cliff area. There is little reason to venture into this dangerous cave.

Overview
The Plank Cliff Cave is fairly deep and it is recommended to have some form of light when venturing inside. It is guarded by an Orb Weaver and many Spiderlings. The cave itself it very barren, with only Spider Webs inside it, as well as some Raw Science at its deepest, guarded by a Wolf Spider.

* Resources
* Creatures

* Natural
* Creatures

* Brittle Quartzite Shard
* Web Fiber

- Grub Hide

- Grub Sludge

- Raw Grub Meat

- Spider Chunk

- Spider Fang

- Spider Venom

- Web Fiber

- Grub

- Orb Weaver

- Spiderling

- Wolf Spider

Rake Rock Point Cave

* Entrance A
* Entrance B

Location
Dry Grasslands

The Rake Rock Point Cave is a Spider Cave located at the base of the rock that supports a large rake. It is the largest spider burrow in the game as of now.

Overview
The Rake Rock Point Cave can be accessed by two entrances that are located in close proximity to one another, The main entrance is usually guarded by a sleeping Wolf Spider that will be awoken if the player attempts to sneak by. The other entrance is a hole in the ground located nearby that serves as a one-way entrance, forcing the player to venture through the cave to leave via the main entrance. The cave itself is littered with webs, Brittle Marble Shards, and Brittle Quartzite Shards with a small water body in the middle. The end of the cave is guarded by an Orb Weaver, and holds a skeleton of unknown origin and species thought to be a hamster skeleton implied by a painted rock that says "Dan Hamster III 1987-1988", though it look like something of a larger scale. There is a SCA.B Flavor Scheme on the point of a tooth.

* Abandoned SCAB.Bs
* Resources
* Creatures

* Syndrome

* Natural
* Creatures

* Brittle Marble Shard
* Brittle Quartzite Shard
* Gum Nugget
* Slime Mold Stalk
* Web Fiber

- Grub Hide

- Grub Sludge

- Raw Grub Meat

- Spider Chunk

- Spider Fang

- Spider Venom

- Web Fiber

- Grub

- Orb Weaver

- Spiderling

- Wolf Spider
Wasp Paper Partition

The **Wasp Paper Partition** is a wasp paper-styled variation of the multiple partitions seen in-game. It can be placed anywhere on the floor, as decoration or as a pseudo wall-like structure.

## Material Variants

There are variations of the Wasp Paper Partition made from different materials, each with varying visuals.

* Dry Grass Partition
* Bur Partition
* Gum Partition
Wasp Armor

**Wasp Armor** is a Tier 3, Light Class armor set crafted from Wasp parts. Each armor piece applies the Charged Shot Combo effect; giving a chance for Bow and Crossbow attacks to charge faster after landing an *uncharged* shot. When the full set is worn, the player gains the Air Superiority set bonus. This makes all ranged weapon attacks inflict 30 more stun to flying creatures.

At a Smithing Station, enhancing a Wasp Armor piece down the Sleek Upgrade path imbues it with the Quick Shot Refund effect. This gives charged Bow shots a chance to make *uncharged* shots refund 30 stamina (on hit).

## Armor Set

 **Wasp Morion**

**Defense:**10
**Resistance:**2.5%
A fashionable, durable helm. A symbol of the queen's wisdom.

**Defense:**20
**Resistance:**5%
Strong, durable chest armor. A symbol of the queen's love.

**Defense:**10
**Resistance:**2.5%
 **Repair Cost:**
1  Wasp Shell
1  Tough Gunk
1  Wasp Shell
1  Tough Gunk
1  Wasp Leg
 **Recipe Unlock:*** Analyze Wasp Shell
* Reach Brainpower Level 16
* Reach Brainpower Level 16
 Piece Effect
Stem Pallet

The **Stem Pallet** is a Storage container. It is used to store up to 21 Weed Stems.

## How To Use

After placing a Stem Pallet, Weed Stems held by the player can be neatly stacked onto it by pressing the "Deposit" input. Only 21 stems can be stacked at one time.

Weed Stems stacked on a Stem Pallet do not despawn.

When nearby, stacked stems will automatically be used by the player when building other structures.

## Material Variants

There are variations of the Stem Pallet made from different materials, each with varying storage space.

* Large Stem Pallet
Supreme Quartzite Shard

**Supreme Quartzite Shards** are a stronger variant of Sturdy Quartzite Shards. It is only used for weapon upgrades at the Smithing Station. These shards can be obtained in both node form and item form, primarily in the Sandbox and the Upper Yard.

Supreme Quartzite Shards can be found in supreme Quartzite nodes that require a Black Ox Hammer to harvest.

All sources of Supreme Quartzite Shards are finite and do not respawn.
Spicy Glob

The **Spicy Glob** is a Material Resource that allows players to upgrade their tools to do "spicy" damage, which will more or less damage depending on the creature attacked. The spicy effect does more damage to spiders and ants. It can be used on weapons at the Smithing Station or for making the Spicy Coaltana and Spicy Staff. It's unlocked by purchasing it from BURG.L after you get the Sandbox Chip.
Spicy Staff

## Base Stats

The **Spicy Staff** is a Tier 3 magic tool that casts potent spicy magic from afar. Its spell takes the form of an explosive spicy ball, that is shot from the staff and explodes upon hitting a creature or the floor, dealing AoE damage to any insect caught in the blast. It can also be charged for more damage and a larger explosion. Firing at full charge makes the projectile travel much further. It is fairly late-game due to being unlocked from the Woodpile Chip in the Termite Den.

However, it is worth noting that using a staff has a "delay" after attacking. Once you attack with the staff, you have a brief waiting period or animation before you can attack again. During this time between launching an attack and the next attack, you cannot block as you can with other equipment where animation canceling is possible. This makes battling with the staff more challenging, particularly in situations where perfect blocking is essential.

If Whittle Wizard is enabled, it inflicts a DOT burn effect on targets.
Storage Basket

The **Storage Basket** is a Storage container. It is used to store up to 20 stacks of items.

## How To Use

Once opened, the Storage Basket UI will show the player's inventory. Selecting and confirming an item will deposit it into the Storage Basket's inventory. Both inventories can be sorted from this screen.

The Storage Basket's inventory can be accessed by other buildings as Nearby Storage.

### Hot Deposit

If the player's inventory holds an item that is already in a Storage Basket, it can be automatically deposited by holding the "Open" button or by pressing the hot deposit input.

Storage Baskets can be excluded from hot deposit by unchecking "Nearby Hot Deposit" in its menu.

## Customization

The Storage Basket can be customized with a label and a colored icon that will be visible in the world.
Target

The **Target** is a Athletics utility that can be placed on walls. It does not take any damage, meaning the player is able to freely attack it without destroying it.

In Playgrounds, it acts as a trigger, with the player attacking it being able to trigger structures.

## Material Variants

There are variations of the Target made from different materials, each with varying traits.

* Standing Target
Spending Science (Quest)

**Spending Science** is a tutorial quest that tasks the player with simply buying a upgrade from the Science Shop in the ASL Terminal. It is a very simple and short quest.

## Walkthrough

After saving BURG.L and exhausting his dialogue, go to the ASL Terminal and purchase one of any of the upgrades. That will simply complete the quest.
Smithing Station

The **Smithing Station** is a Miscellaneous utility. It is used to enhance Weapons and Armor.

## How to Use

Once opened, the Smithing Station UI will show the player's inventory. Suitable items will be highlighted. Confirming an item will switch the screen to the enhancement menu.

The enhancement menu shows the item's current level and stats, cost to enhance it, and the stats it will gain. Once enhanced, it can not be reverted.

### Weapon Enhancement

All weapons have a standard enhancement path from level 1 to 5 that improves their damage and durability.

 2
 3
 4
 5
* +25% Durability

After level 5, the player must choose between 5 upgrade paths: Mighty, Fresh, Spicy, Salty, or Sour. The "Mighty" upgrade path has the same stats as the elemental upgrade paths, but gives no additional effects, being a true neutral augment.

The other 4 paths, on top of the normal damage and durability boosts, imbue the weapon with corresponding Damage Augments.

The 4 elemental weapons (The Mint Mace, Salt Morning Star, Spicy Coaltana, and Sour Battle-axe), after being upgraded to level 6+, also unlock an additional unique combo finisher perk that triggers on the 3rd hit.

Certain Tools can only follow the "Mighty" path. This includes all shovels, repair, ranged, pre-augmented (weapons with elements already added without upgrading), rotten, and the two robot weapons (Pinch Whacker and Prod Smacker).

* Mighty
* Fresh
* Salty
* Sour
* Spicy

* +35% Durability
 7
* +45% Durability
 8
* +55% Durability
 9
* +65% Durability
* Repair Glue Needed For Repair

* +35% Durability
* Fresh Damage
 7
* +45% Durability
* Fresh Damage
 8
* +55% Durability
* Fresh Damage
 9
* +65% Durability
* Fresh Damage
* Repair Glue Needed For Repair

* +35% Durability
* Salty Damage
 7
* +45% Durability
* Salty Damage
 8
* +55% Durability
* Salty Damage
 9
* +65% Durability
* Salty Damage
* Repair Glue Needed For Repair

* +35% Durability
* Sour Damage
 7
* +45% Durability
* Sour Damage
 8
* +55% Durability
* Sour Damage
 9
* +65% Durability
* Sour Damage
* Repair Glue Needed For Repair

* +35% Durability
* Spicy Damage
 7
* +45% Durability
* Spicy Damage
 8
* +55% Durability
* Spicy Damage
 9
* +65% Durability
* Spicy Damage
* Repair Glue Needed For Repair

### Armor Enhancements

All armor pieces have a standard enhancement path from level 1 to 5 that improves their defense and durability.

 2
 3
 4
 5
* +25% Durability

After level 5, the player must choose between 2 upgrade paths: Bulky or Sleek. The "Bulky" upgrade path doubles the normal defense and durability boosts.

The "Sleek" path, on top of the normal defense and durability boosts, imbues the armor piece with unique effects.

* Bulky
* Sleek

* +35% Durability
 7
* +45% Durability
 8
* +55% Durability
 9
* +65% Durability
* Repair Glue Needed For Repair

* +30% Durability
* Additional Special Armor Bonus
 7
* +35% Durability
* Additional Special Armor Bonus
 8
* +40% Durability
* Additional Special Armor Bonus
 9
* +45% Durability
* Additional Special Armor Bonus
* Repair Glue Needed For Repair
Switch

The **Switch** is a very simple Gizmos & Gadgets item exclusive to Playgrounds that can be placed anywhere. It functions as a very simple trigger, being identical to the Lever Switch and Pull Switch. It can be flipped to be turned on or off, in which is on state acts as a trigger and the off state removes this trigger. Its nearly entirely identical to the, except it is much smaller.

A link can also be connect to a Switch, to either turn it on or off.
Storage Chest

The **Storage Chest** is a Storage container. It is used to store up to 40 stacks of items.

## How To Use

Once opened, the Storage Chest UI will show the player's inventory. Selecting and confirming an item will deposit it into the Storage Chest's inventory. Both inventories can be sorted from this screen.

The Storage Chest's inventory can be accessed by other buildings as Nearby Storage.

### Hot Deposit

If the player's inventory holds an item that is already in a Storage Chest, it can be automatically deposited by holding the "Open" button or by pressing the hot deposit input.

Storage Chests can be excluded from hot deposit by unchecking "Nearby Hot Deposit" in its menu.

## Customization

The Storage Chest can be customized with a label and a colored icon that will be visible in the world.
Stuffed Black Soldier Ant

The **Stuffed Black Soldier Ant** is a craftable trophy that takes the form of a stuffed recreation of a Black Soldier Ant. It can be placed on horizontal surfaces.

Rubbing the stuffed bug will provide the player with a Loot Luck bonus against all Black Ants for 15 minutes.

## Material Variants

There are variations of the Stuffed Black Soldier Ant made from different materials, each for varying similar creatures.

* Stuffed Red Soldier Ant
* Stuffed Fire Soldier Ant
Tall Pinecone Dresser

The **Tall Pinecone Dresser** is large Décor structure that doubles as a storage container, storing 50 stacks of items. It has 2 other variants, the Pinecone Armoire and Short Pinecone Dresser.

## How To Use

Once opened, the Tall Pinecone Dresser UI will show the player's inventory. Selecting and confirming an item will deposit it into the Tall Pinecone Dresser's inventory. Both inventories can be sorted from this screen.

The Tall Pinecone Dresser's inventory can be accessed by other buildings as Nearby Storage.

### Hot Deposit

If the player's inventory holds an item that is already in a Tall Pinecone Dresser, it can be automatically deposited by holding the "Open" button or by pressing the hot deposit input.

Tall Pinecone Dressers can be excluded from hot deposit by unchecking "Nearby Hot Deposit" in its menu.

## Customization

The Tall Pinecone Dresser can be customized with a label and a colored icon that will be visible in the world.

## Material Variants

There are variations of the Tall Pinecone Dresser made from different materials, each with varying visuals.

* Short Pinecone Dresser
* Pinecone Armoire
Sour Lump

* Repair Glue (Sour)

**Sour Lumps** are a resource harvested with a Black Ox Hammer from Sour Wormholes found in the Upper Yard. They are mainly used in crafting Sour Globs, Sour Jewels, and Sour Arrows, but they can also be eaten as a snack.

It can sometimes be obtainable as loot from the Holiday Tree, during December.
Stuffed Termite King

The **Stuffed Termite King** is a craftable trophy that takes the form of a stuffed recreation of the Termite King. It can be placed on horizontal surfaces.

Rubbing the stuffed bug will provide the player with a Loot Luck bonus against all Termites for 15 minutes.

## Material Variants

There are variations of the Stuffed Termite King made from different materials, each for varying similar creatures.

* Stuffed Termite Worker
* Stuffed Termite Soldier
Stepping Stone Summit

**Stepping Stone Summit** is an Explorer Quest Location located near the Western Flooded Zone on a pile of rocks in the stepping stone area. The top can be reached by jumping on the leaves located near the rocks. The marker is located on the highest point of the pile. The area also has many Mosquitoes flying around, so be cautious when exploring the area.
Spiderling

* Max
* Pete
* Willow
* Hoops

* Central Grasslands
* Hedge
* Hedge Lab
* Spider Caves
* Woodpile

**Rare Drop**

* Spider Chunk (0-1)
* Web Fiber (0-2)

## Respawn Info

* **Caves:** 2 Days
* **Frisbee:** 3 Days

## Inflicts

The **Spiderling** is a hostile creature found in around spider-infested areas in large groups. It is considerably smaller than the player and is easily identified by its white body. The Spiderling's low health makes it a good, early source for Web Fiber. It bears a resemblance to a wolf spider's body shape.

## Behavior

Spiderlings remain within a small defined area and will periodically climb on spider webs. Spiderlings move quickly and are not easily outrun. They attack by biting and rear backward before lunging forward to bite at close-range. They only have one bite attack and will commonly loop around the threats while attacking.

### Interaction With Player

The Spiderling is hostile toward the player. When the player is spotted, it runs or jumps at the player to close the distance. The player can also spawn up to three Spiderlings when a player bursts a Web Sac. The player can also periodically spawn friendly Spiderlings when they have the Mom Genes mutation.

### Interaction With Other Creatures

Spiderlings are passive toward the Hedge Broodmother, Orb Weavers, Orb Weaver Jrs, and Wolf Spiders. They are neutral toward other creatures but defend themselves and become hostile when attacked. They also rest on the webs made by Orb Weavers by climbing on them.

## Advanced Loot Table

This is a more advanced covering of the loot-table of Spiderling. Each item has an independent chance and count, in which the chance is the chance it can drop and the count is the amount of items that have that chance. If a count larger than 1 is in one section, then each item has an independent chance from one another (EX: Instead of getting say 2 of a resource, you can get 1 with a 70% chance and another with an additional 70% chance). In terms of Stealing, it can take one item from every section of the loot table, so even if a item count is say 5, the player will only steal one from that section.

Creature Loot Tables also tend to have large amounts of 1% items, which is intended to make stealing more rare items harder, as the player is more likely to steal the large amounts of 1% items than a singular 50% item.

**Note**: For consistency sake, all duplicate categories have a multiplier next to them, but function as unique loot types when say using Stealing.

  Web Fiber | 1
  Web Fiber **x2** | 1

## Strategy

Spiderlings can easily be killed with any weapon or armor, though the player must be cautious of the spiders that may be nearby. The player can also create Spiderlings by breaking Web Sacs, though the player should be careful that spiders will approach broken Web Sacs when bursts to investigate the area.

## Trivia

* Spiderlings which appear out of websacs are smaller than their natural spawning counterparts.
The Pond (Quest)

* Explore the depths.
* Switch on all the breakers.
* Enter the opening in the depths.
* Explore the submerged lab.
* Find the Pond Super Chip.
* Return the Pond Super Chip to BURG.L.

**The Pond** is the quest for the Koi Pond and Pond Lab areas. It tasks the player with exploring all of the pond and the lab inside it.

## Walkthrough

### Reaching The Lab

To enter the Pond Lab, the player must first enter through the Pond Depths and travel to the center of the cave to the main section of the Pond Lab entrance. To make this journey the player should make a Bubble Helmet and some Fin Flops for the journey, as well as Liquid Gills and Fluid Flippers as an optional safety measure.
Once the player finds the main entrance, they can enter the Lab via a broken corridor located on the side of the cave wall that will lead to a submerged section and eventually to a smaller part of the Lab that holds some beds for a respawn point and a button to activate the breakers, though it is restricted from the rest of the lab.

### Activating The Breakers

Once the player pushes the button, they will have to turn the dials on three breakers to open the main door to the lab. Two of the breakers are simply located around the lab entrance in obvious locations, while one is scattered among a clump of wreckage. It can be accessed by going through a corridor and timing the time to swim throughout it to avoid the jetstremes that will push the player. Once all the breakers are on, the player can enter the Pond Lab.

### The Main Lab

Once the player enters the main room of the lab, the player can press a button to open the breaker button room if they wish. The other door that will be unlocked will be a room that will lead through multiple corridors that will hold many locked doors and only one path through a submerged, wrecked corridor hosting few Diving Bell Spiders. It is recommended to have a Slime Lantern for navigating the cave. It will split into two paths in which one is blocked by Clay, this path leads to a SCA.B Scheme and does not lead to the main lab again. Once the player reaches the end of the correct path, they will be given access to a console that should unlock access to the Pond Hatch and the Pond Dome. The player can then backtrack to the main room where two doors will be unlocked, one that holds 4 TAYZ.Ts and one that leads to the Pond Lab Dome. Once the player reaches the dome, they can travel up the stairs and reach the final console that will turn the Pond Lab Dome into auto mode and also holds a BURG.L Chip on the seat. From then, the player can leave via the Pond Hatch or the way they came.