Yan Emperor (Hero)

## Yan Emperor (炎帝)

Place: Esper City

**Yan Emperor** (Chinese: 炎帝 • Japanese: エンテイ • Korean: 염제) is a playable character in the game Extraordinary Ones. He is an ADclass hero. Yan Emperor is considered a legendary hero in Esper City lore. He is Jing Wei's father.

In the 4th Anniversary event, Heavenbound captured and used Yan Emperor's energy to create Zhurong, taking a multiverse version of his body for the experiment.

In the Esper City Masked Legend Plot, Jing Wei senses Yan Emperor's energy and, along with other characters, go out on a journey to find him. She finds his energy locked inside a fire bird called Flamebird.

## Skills

###  *Passive • Five-Law Symphony*

Before Yan Emperor transforms into Flame Man, his initial form is Make Ready and he attacks with a sword and a shield. Yan Emperor's shield can block attacks. A successful block can charge his shield, up to 5 Points of Energy. With 3 Points or more Energy, he can cast Flaring Flames to enter the Flaming Array form and his sword and shield will morph into an axe.

In the Make Ready form, Yan Emperor will launch normal attacks with his sword twice and his next normal attack will use his shield, dealing  ((4% + Yan Emperor level \* 0,3%) \* target's Max HP) Phy. Damage . Upon hitting an enemy hero, the shield gains 1 Point of Energy. Deals a maximum of 800 damage per hit to jungle mobs.

In the Flaming Array form, Yan Emperor uses his axe to attack, during which his attack speed is reduced by 30% and generates a blast upon hitting an enemy, dealing (5% of target's Max HP) Phy. Damage. After the axe's Energy is depleted, it will break into sword and shield automatically and Yan Emperor will return to the Make Ready form.

###  *Skill 1 A • Heroic Protection*

Can be cast in the specified direction or to a selected ally.

If cast in a specified direction, Yan Emperor will dash and attack with the shield in that direction, **knocking up** frontal enemies for 0.3s and dealing 250.0 (+100% Phy. Bonus) (+5% of the target's Max HP) Phy. Damage. Gains 1 point of Energy upon hitting an enemy hero.

If cast to a selected ally, Yan Emperor dashes to the front of the ally and attacks in a circular area, granting a 150.0 (+50% Phy. Bonus) shield to the ally and dealing 250.0 (+100% Phy. Bonus) (+5% of the target's Max HP) Phy. Damage to nearby units. Gains 1 Point of Energy for every enemy hero hit.

The skill deals a maximum of 1000 damage per hit to jungle mobs.

###  *Skill 1 B • Red Waves*

Yan Emperor swings his axe to **knock back** nearby enemies, dealing 180.0 (+75% Phy. Bonus) Phy. Damage. Then, he moves one step forward to **knock back** frontal enemies in a 270 degree area, dealing 270.0 (+75% Phy. Bonus) Phy. Damage. Deals a maximum of 700 damage per hit to jungle mobs.

###  *Skill 2 A • Shielded Guard*

Yan Emperor blocks the frontal attacks (including flying objects) with his shield and then moves back slowly for 3s. During the shielded period, Yan Emperor gains a 50% Damage Reduction, and for every (10% of Max HP) damage taken, his shield gains 1 Point of Energy. If Yan Emperor takes damage within 0.5s of the shielded blocking, triggers Perfect Block, where Yan Emperor swings his shield to the front, **knocking back** frontal enemies and dealing 125.0 (+100% Phy. Bonus) (+5% of target's Max HP) Phy. Damage. Meanwhile, his shield immediately gains 3 Points of Energy and Skill 2 is swapped to Flame Sprint. The skill deals a maximum of 1000 damage per hit to jungle mobs.

###  *Skill 2 B • Whale Slash*

Yan Emperor moves back for a small distance and then swings his axe from the front to the back, **knocking up** enemies hit: knocking up frontal enemy heroes for 0.5s and dealing 375.0 (+100% Phy. Bonus) Phy. Damage; **knocking up** enemy heroes behind for 0.3s and dealing 250.0 (+100% Phy. Bonus) Phy. Damage. Upon hitting an enemy hero, his axe gains 1 Point of Energy. The skill deals a maximum of 1400 damage per hit to jungle mobs.

###  *Skill 3 A • Flaring Flames*

Can only be used if the Points of Energy reaches 3. Yan Emperor charges on the spot to enter the Flaming Array form and chop enemies in a frontal rectangular area, **knocking up** enemies hit for 0.8s and dealing 200.0 (+140% Phy. Bonus) (+12% of the target's Max HP) Phy. Damage. If he owns 4/5 Points of Energy, increases the damage by an additional 25%/50%.

Depletes all Energy upon entering the Flame Array state. Each Point of Energy increases Flaming Array's duration by 4s. If 3/4/5 Points of Energy are used, increases Attack by an extra 10%/12.5%/15%. The skill deals a maximum of 1200 damage per hit to jungle mobs.

###  *Skill 3 B • Fallen Ruins*

Yan Emperor swings his axe to **gather** enemies by his sides to the front before smashing down his axe. Each swing deals 80.0 (+50% Phy. Bonus) Phy. Damage. Smashing downward will **knock up** enemies for 0.6s, dealing 150.0 (+100% Phy. Bonus) Phy. Damage. While swinging, drags enemies hit to the front of Yan Emperor. The axe gains 1 Point of Energy upon hitting an enemy hero. Depletes all Points of Energy when smashing downward. After a brief delay, generates a corresponding number of blasts in the front of the smashed area, each blast dealing 4.0 (target's Max HP) **True Damage** and returns to the Make Ready form. The skill deals a maximum of 700 damage per hit to jungle mobs.

## Biography

> ***0. Information -***
>
>

## Skins

Yan Emperor currently has 1 *skin*:

* Zhurong • Legendary | Via Event/Prayer Department | *"Let the world experience the agony of being scorched!"*

Yan Emperor Original Illustration