recursal/Fanatic-Fandom huggingface dataset:
Propulsor de Hidracina

Nivel
 Tipo
 Fabricado en

El **Propulsor de Hidracina** es un accesorio mediano (Nivel 2) que se encuentra en cavernas, naufragios de naves espaciales, en la superficie de un planeta, o investigado y elaborado. Los Propulsores de Hidracina son impulsados por Hidracina y pueden ser usados para propulsar vehículos, especialmente las Lanzaderas.

## Uso

Los Propulsores de Hidracina tienen una fijación Nivel 2 en la "parte superior" y pueden ser fijados a cualquier vehículo u objeto con una ranura Nivel 2. Junto a la boquilla del propulsor, hay tres ranuras Nivel 1. Cualquier objeto Nivel 1 puede ser fijado a las ranuras inferiores, pero sólo un recipiente de Hidracina fijado que contenga Hidracina impulsará el propulsor. Se pueden conectar hasta tres recipientes de Hidracina.

El Propulsor de Hidracina con un recipiente de Hidracina contiene combustible que puede impulsar un vehículo con ruedas cuando se fija en la ranura delantera o trasera del nivel 2. Se puede cambiar con la "Tecla de Uso" cuando no está en el asiento del vehículo. Cuando está en el asiento del Explorador, se puede activar y desactivar con la "Tecla de Contexto Izquierda" si está en la parte trasera, o la "Tecla de Contexto Derecha" si está en la parte delantera. Los propulsores en la parte trasera de un tren de exploradores no pueden ser activados de esta manera. Usar los propulsores de esta manera puede aumentar enormemente la velocidad de movimiento y el tiempo en el aire de sus exploradores. El combustible se quema rápidamente y la velocidad puede llevar a que el vehículo con ruedas se vuelque.

El uso principal del Propulsor de Hidracina es estar fijado en la parte inferior de una de las Lanzaderas. Una Hidracina es suficiente combustible para 8 "quemadas", ya sea de la superficie a la órbita o el viaje de un planeta a otro. Ir de la órbita a la superficie del planeta no requiere combustible.

## Problemas Conocidos

* Fijar Hidracina a un Propulsor que no está unido a otro objeto hará que se convierta en un satélite que permanecerá en el espacio para siempre.
* Si conectas el Propulsor a un almacenamiento grande en cualquier vehículo (excepto en el Explorador Grande) y enciendes el Propulsor, el vehículo comenzará a girar y rodar hasta que alcance la distancia de congelamiento de la física (un área donde todos los objetos dejan de interpretar la física).

## Media

* Ícono de Propulsor
* Propulsor pre-0.10.2
Plataforma C Extragrande

Nivel
 Tipo
 Fabricado en

La **Plataforma C Extragrande** es una unidad de construcción en Astroneer.

## Usos

* Tiene dos Ranuras de Fijación de Nivel-3 y una de Nivel-4.
	+ Un máximo de 1.600 módulos de Nivel-1 pueden ser almacenados usando 4x Recipientes de Recursos Grandes
* Se usan comúnmente en combinación con la Trituradora Extragrande ! Trituradora Extragrande.
* Tiene cuatro enchufes de Poder que pueden ser usados para conectarse a tu base.
* Puede conectarse a Anclajes ! Anclajes para proporcionar Oxígeno y Poder al jugador si un Oxigenador ! Oxigenador está conectado a través de la red.
* Puede ser fijada a paredes y techos.

## Trivia

La Plataforma Extragrande C fue anunciada por primera vez el 16 de abril de 2019, durante un Twitch y en la página de Astroneer Trello.
Revenge of the Battle-Cars

**Revenge of the Battle-Cars** is a DLC pack released on October 13th, 2015.

## Content

### Bodies

* Scarab
* Zippy

### Decals

#### Scarab

* Scarab with the Bomani decal
* Scarab with the Derby Girl decal
* Scarab with the Flames decal
* Scarab with the Hearts decal
* Scarab with the Tiger decal
* Scarab with the Tribal decal

#### Zippy

* Zippy with the Caboodle decal
* Zippy with the Callous decal
* Zippy with the Flames decal
* Zippy with the Hearts decal
* Zippy with the Leopard decal
* Zippy with the Tiger decal

### Paint Types

* Toon Glossy
* Toon Matte
* Toon Wood

### Rocket Boosts

* Accelerato
* Battle-Stars

### Wheels

* Scarab
* Zippy

### Toppers

* Cavalier
* Locomotive
* Pixelated Shades
* Shark Fin

### Antennas

* Retro Ball – Urban
* Retro Ball – Utopia
Baliza

Nivel
 Tipo
 Fabricado en

La **Baliza** es un ítem de exploración que puede ser usado para marcar varios lugares en los Planetas en Astroneer, con varias opciones de color.

## Usos

El color de la Baliza puede ser cambiado al interactuar con ella. Se alternarán los siguientes colores:

* Celeste
* Verde lima
* Naranja
* Púrpura
* Rojo
* Amarillo
* Magenta
* Negro
* Azul
* Verde

Interactuar con la baliza cuando haya alcanzado el color final apagará la baliza.

La baliza se utiliza para ayudar al jugador a encontrar su camino mientras explora los diferentes planetas. Colocándolas en el suelo e interactuando permite al jugador codificar por colores los diferentes lugares a los que desea volver o los caminos a seguir alrededor de la superficie del planeta. Los marcadores de las balizas son visibles desde distancias más lejanas que los marcadores de los Refugios y otros jugadores, lo que les permite encontrar bases desde más lejos. Colocar una baliza en un vehículo permitirá encontrar fácilmente los vehículos cuando se alejen de ellos.

Las balizas son claramente visibles desde la órbita, por lo que pueden ayudar a marcar las áreas o zonas de aterrizaje que el jugador está utilizando si el jugador aún no ha construido un Refugio en la ubicación, y ayudan a encontrar zonas de aterrizaje cercanas a las áreas de interés previamente marcadas.

Debido a la curva del planeta, las balizas no son visibles desde ciertas distancias. Colocar balizas en la cima de montañas o pilares de tierra extenderá esta distancia. Tenga en cuenta que el marcador de la baliza estará bloqueado por las nubes, aunque la línea vertical que conecta el marcador de color con el suelo puede ser todavía visible. Además, las balizas distantes tendrán sus colores desteñidos en presencia de una atmósfera, a veces haciendo que sus colores sean difíciles de distinguir.

## Notas

* El Parche 1.3.11 cambió la opción del rojo parpadeante al amarillo sólido, unificando el estilo de todas las opciones de la baliza. Esto no figuraba en las notas del parche.
* El Parche 1.5.8 añadió cuatro opciones de color más, púrpura, negro, verde y azul.

## Media

* Ícono de Baliza
* Las balizas vistas a la distancia
Módulos

* Por favor reemplace la antigua información con información actualizada.
* Esto puede incluir la reescritura de secciones para asegurarse de que sean claras y concisas, y wikificar.
* **Razón: Falta actualizar módulos nuevos**

*Este artículo es un borrador. Puedes ayudar a Astroneer Wiki expandiéndolo.*

Los módulos son uno de los principales tipos de artículos en Astroneer. Todo lo elaborado en las Impresoras y utilizado en la construcción y funcionalidad de la base son considerados Módulos, cada uno clasificado por su tamaño o por la ranura a la que encajan.

Los módulos funcionan de varias maneras, desde plataformas que pueden contener otros objetos, hasta Paneles Solares que generan poder. Algunos módulos más pequeños, cuando se colocan en el suelo, proporcionan su propia ranura de fijación en forma de una Plataforma Pequeña y también pueden ser utilizados en la mochila de un jugador, como un Panel Solar Pequeño. Los módulos que el jugador puede colocar o activar desde su mochila o cuando se colocan en el suelo se clasifican como Desplegables.

No todos los módulos están disponibles para el jugador cuando comienza un nuevo juego. Para desbloquear nuevos módulos, el jugador debe realizar una investigación para ganar Bytes, que pueden ser utilizados para comprar un nuevo Esquema de módulo en el Catálogo de Investigación. Los módulos más avanzados normalmente cuestan más Bytes para desbloquear.

## Nivel 1 - Pequeño

Los módulos del Nivel 1 son la clasificación más pequeña de los módulos, ocupando una sola Ranura de Fijación. También son los más diversos en cuanto a cómo y dónde pueden desplegarse para su uso. Los módulos de Nivel 1 se crean usando la Impresora de Mochila, con la excepción de las Cajas (que se crean en la Impresora Pequeña) y los Extensores. (que se crean en la Impresora de Mochila y la Impresora Pequeña).

### Widgets

Los **Widgets** son pequeños módulos que se pueden llevar en la mochila y que generalmente tienen algún tipo de comportamiento activo cuando se conectan a una ranura compatible con un widget.

### Aumentos

*Artículo principal:* Aumentos

Los aumentos son un tipo de módulo, similar a los Widgets, que afectan a la forma en que se comporta la Herramienta de Terreno. Elementos como el Mod Ancho o Mod Estrecho afectan al tamaño de la retícula, mientras que el Mod de Impulso afecta a la velocidad. Los Mods de Taladro permiten al jugador cavar a través de un terreno más duro en los Planetas.

## Nivel 2 - Mediano

Los módulos medianos se crean en la Impresora Pequeña. Proporcionan una variedad de usos, desde plataformas, hasta taladros para Explorador e impulsores para Lanzaderas. Cuando están empaquetados, se pueden llevar en la mochila.

## Nivel 3 - Grande

Los módulos grandes, fabricados en una Impresora Mediana ! Impresora Mediana, con la excepción de la Zona de Aterrizaje (que se crea en la Impresora Grande), permiten al jugador realizar una variedad de tareas avanzadas, como crear Recursos Compuestos para
Objeto Estelar

Nivel
 Tipo

Los **Objetos Estelares** son un ítem recreativo en Astroneer, y parte de la Misión Recuperación del Proyecto ALEGRÍA.

## Fuente

Los Objetos Estelares raramente se podían encontrar alrededor de las Cajas de Entrega de EXO Dynamics destruidas o dispersos en los planetas.

## Usos

Los Objetos Estelares fueron usados para obtener Puntos de Recuperación a través de la Plataforma de Peticiones EXO ! Plataforma de Peticiones EXO, originalmente dando 60 puntos cada uno, pero se duplicó a 120 en la última semana de la misión.

## Notas

* Los Objetos Estelares son los que más puntos de recuperación dan de los cuatro ítems.

## Trivia

* Los Objetos Estelares se parecen a las estrellas de Navidad que la gente coloca en la cúspide de sus árboles de Navidad.

## Media

* Ícono de Objeto Estelar
* Objeto Estelar empaquetado
Sohrab

Sohrab is a high-level Rocket League player.

 Name
 Country
 Team

## Biography

Sohrab has been playing Rocket League since early Alpha and is currently in high school. He climbed the ranked leaderboards early on in the game becoming top 100 in Solo Duel during the pre-season. His current highest rank is Champion in doubles and is known for having played with many high players and also is questioned daily about whether or not his account is for sale due to the abundance of alpha and beta items on his account (it's not).

## Stats

* Season 1
* Season 2

## Trivia

* Reached Top 100 using Keyboard and Mouse
* Uses an Xbox One controller
* Has Alpha Hat/Trail and Beta Antenna
* Uses the Breakout
Kronovi

Cameron "Kronovi" Bills is a top-level Rocket League player.

 Name
 Country
 Team
 Twitch

## Biography

Kronovi has been playing Supersonic Acrobatic Rocket-Powered Battle-Cars (SARPBC) for about 6 years prior to the release of Rocket League & is an active member of the community. He has previously been named the number 13th player according to Psyonix themselves, along with the 2nd smallest epeen. Heading into college in Fall 2015, Kronovi is optimistic that a serious eSports scene will rise for Rocket League. He competed in community tournaments in Psyonix's first rendition of the game.

## Trivia

* Prefers playing in Steam with a Dualshock 4 controller with default settings
* Known for his aerial skills and high scoring games
* Currently has a 100% win rate in the ranked solo duel playlist (Probably not anymore.. otherwise, source? - he will quit a losing match to retain his win streak.)
* Achieved #1 on both the 1v1 and 2v2 Ranked ladders on 7/30/2015
Gibbs

**gibbs** is a pro player on the team cosmic aftershock(i buy power cosmic).he is sometimes known as the best goalie in rocket league.

position:goalie...
team:cosmic aftershock...
rank:esl monthly champion...
websites he uses: twitch,youtube(twitter i think)...

me personaly i think he is definitely a top 15 player and is an amazing goalie <3
Bocina de Juguete Pequeña

Nivel
 Tipo

La **Bocina de Juguete Pequeña** es un ítem recreativo en Astroneer.

## Fuente

La **Bocina de Juguete Pequeña** se encuentra en mochilas abandonadas esparcidas por cada planeta.

## Usos

La **Bocina de Juguete Pequeña** puede ser usada para tocar la bocina a otros jugadores mientras conducen en Exploradores. Colocándola en una de las ranuras delanteras del explorador y pulsando las correspondientes teclas de contexto (`**C**` o `**V**` por defecto) se activará la bocina.

La bocina también puede ser colocada en las ranuras de los widgets de la mochila del jugador y activada con cualquiera de las teclas de contexto.

Mientras está en el suelo, la bocina puede ser activada pasando el cursor y pulsando la tecla `**F**`.
Impresora Mediana

* Por favor reemplace la antigua información con información actualizada.
* Esto puede incluir la reescritura de secciones para asegurarse de que sean claras y concisas, y wikificar.
* **Razón: Falta actualizar los items a las nuevas actualizaciones**

 Nivel
 Tipo
 Fabricado en

La **Impresora Mediana** es un módulo de impresión que crea módulos relacionados con la Base de Nivel-3, como la Cámara de Investigación y la Plataforma Grande A. Necesita ser colocado en una plataforma con una ranura libre de Nivel 2 para funcionar. Puede ser colocado en las ranuras del Nivel 2 en los exploradores, pero no funcionará si se coloca en cualquier almacenamiento o en cualquier lanzadera. Debido a que es capaz de crear módulos esenciales como la Cámara de Investigación, el Horno Fundidor, y el Laboratorio de Química, es posiblemente uno de los objetos más importantes del juego.

La **Impresora Mediana** de inicio no puede ser triturada en la Trituradora Mediana o en la Trituradora Grande, probablemente para que los jugadores no abusen de los infinitos paquetes de inicio. Sin embargo, una *Impresora mediana* que el jugador haya creado puede ser triturada para chatarra.

## Usos

La impresora mediana se utiliza para crear los siguientes ítems:

## Media

* Una Impresora Mediana activa colocada en una plataforma mediana
Objetos

* Por favor reemplace la antigua información con información actualizada.
* Esto puede incluir la reescritura de secciones para asegurarse de que sean claras y concisas, y wikificar.
* **Razón: Hay que añadir nuevas páginas de ítems del Parche 1.14.73**

Esta es una lista completa de todos los ítems de Astroneer.

## Objetos Pequeños - Nivel 1

Los objetos pequeños se fijan a cualquier ranura de fijación, y los objetos pequeños elaborados se crean en la Mochila#Impresora de Mochila ! Impresora de Mochila:

## Objetos Medianos - Nivel 2

Los Objetos Medianos se fijan en ranuras de fijación medianas o grandes, y la elaboración de objetos medianos se hace en la {Impresora Pequeña ! Impresora Pequeña:

## Objetos Grandes - Nivel 3

Los Objetos Grandes se fijan a ranuras de fijación grandes o más grandes, y la elaboración de objetos grandes se hace en la Impresora Mediana ! Impresora Mediana:

## Objetos Extragrandes - Nivel 4

Los Objetos Extragrandes se fijan a las ranuras de fijación extragrandes, y la elaboración de objetos extragrandes se hace en la Impresora Grande ! Impresora Grande:

## Notas

* A partir del Parche 1.6.49, el coste total para desbloquear todos los ítems es de 284.050 Bytes.

## Ver También

* Byte: para la lista en valor de byte dada en Objetos de Investigación y Recursos
* Plataforma de Comercio: para la lista sobre el valor comercial de los Recursos
MLG International EU vs NA Faceoff

The MLG International Faceoff is an MLG event that hopes to crown the best Rocket League team in the world.

 Organizer
 Location
 Format
 Prize Pool
 Date
 Start Date
 End Date
 Website

## Overview

In an attempt to make the best Rocket League team in the world known, MLG is hosting an EU vs NA tournament where some of the biggest superstars from the scene can contend for cash prizes and bragging rights.

## Format

* Best of 7 matches
* Maps will be chosen using the Mapvote System
* Match Time: 5 Minutes
* PS4 and PC

*Image from MLG*

## Participating Teams

**Cosmic Aftershock**

 [Show/Hide Roster]

**Kings of Urban**

 [Show/Hide Roster]

**FlipSid3 Tactics**

 [Show/Hide Roster]

**Team Shazoo**

 [Show/Hide Roster]
Rocket League 1.04

## Official Patch Notes

### New Features

* Added “Spectate” to “Choose Team” menu for “Private Matches”, allowing players the option to watch games rather than participate (3v3 match-type maximum)
* Added “Utopia Coliseum” Arena
* Added “3v3 Team Ranked” as a replacement for “3v3 Solo” the Online match queue
* Added “Vote to Forfeit” button to “Ranked” online matches
* Added the ability to create or join Private Matches that can be named and/or password-protected
* Added “Community Flags” sub-section to Garage Items/ Antennas
* Added “Reset Shot” to Keybinding Options to address errant R1 training reassignment

#### Ranked Changes

* “Ranked” matches will no longer start if the game is not full
* “Ranked” Skill ratings are now calculated on dedicated servers

#### Antennas

* “Saturn” has been renamed to “Planetoid” (because Saturn doesn’t have craters)

#### Bug Fixes

* Up to four Party member’s Battle-Cars can now be displayed on the Menu screens
* Repaired several “Connect Failure” issue
* Fixed “Private Match” bug that sometimes caused the “Update Match” settings to disappear for the Party Leader
* Clearing the “Voice Chat” binding no longer removes the binding for “Reset Training”
DistinctIsMe

DistinctIsMe is a North American Rocket League player for the Goodfellas FC.

 Name
 Country
 Team
 Twitch

## Biography

The first game DistinctIsMe ever bought on PS3 was Supersonic Acrobatic Rocket-Powered Battle-Cars (SARPBC). What was supposed to be a quick time-killer turned into a 7+ year journey. Fast forward to today, and Distinct has become a premier player in Rocket League. Distinct joined one of the top teams - Goodfellas FC, in July of 2015. Although he was never a serious gamer, SARPBC and Rocket League resonated with him so well that he decided to take it to the next level. Distinct doesn’t care about being known as the best solo player… his mission is to be the best teammate possible and assist in taking his crew to the top.

In his personal life Distinct is a musician, studio owner/engineer, and producer under the alias D1. He has worked with a few well-known names in the hip-hop industry and continues to feed his love for music. His unique job and flexible schedule will enable him to spend the time necessary in achieving Rocket League greatness!

## Trivia

* Born on May 31st, 1984
* Known for his goaltending and ability to turn saves into breakaways
* Reached 5th place in his first ESL Tourney appearance with Goodfellas FC
* Went undefeated in the first 1v1 season of UMG
* Won an Ohio Hip-Hop Award in 2013 and was nominated for two more in 2014
Markydooda

Markydooda is a top level Rocket League Player. He currently plays for FlipSid3 Tactics.

 Name
 Country
 Team

## Biography

Markydooda has spent the majority of his competitive Rocket League career playing for FlipSid3 Tactics. He was won various ESL Go4RocketLeague cups, Gfinity cups and RLC Rocket Royales. He won the first Rocket League Championship Series qualifier with FlipSid3 in May 2016.
Cosmic Aftershock

Cosmic Aftershock is a competitive Rocket League team based in the U.S.

## Biography

The top NA team in Rocket League consisting of Kronovi, SadJunior, and Gibbs. They have taken the scene by storm, and while no longer undefeated, still dominate the competitive scene. On October 30th, 2015, iBUYPOWER announced their partnership with Cosmic Aftershock, renaming the team and retiring the original one.

## Roster

### Former

Credits
Seismic White - graphic work for team.

References
1. ↑ iBUYPOWER announced acquisition of Cosmic Aftershock players
Doomsee

Doomsee is a Rocket League striker who plays for Team Rocket.

 Name
 Country
 Team
 Twitch

## Biography

Doomsee has been playing Supersonic Acrobatic Rocket-Powered Battle-Cars (SARPBC) for about 6 years prior to the release of Rocket League and is an active member of the community. As a predominately 1v1 player, Doomsee has taken his aggressive style of play into the 3v3 scene with Team Rocket.

## Stats

* Pre-Season
* Career

Last updated 5th September 2015

## Teams

### Team Rocket

Doomsee is one of the founding members of Team Rocket, created on 7th July 2015, alongside coolcole93, Fyshokid, and digdog22.

### Goalgasms

Doomsee is also in a duo team with coolcole93 called Goalgasms, where they partake in 2v2 tournaments.

## Trivia

* With over 13,000 posts, Doomsee currently has the highest post count on the Psyonix forums. The title "Ryanistic" was introduced in his honour and is given to anyone who achieves 5000 posts.
Sandbox/Top section

Welcome to the *Rocket League* Wiki
the *Rocket League* compendium by the players, for the players.
We are currently maintaining 1,246 pages (431 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

What is *Rocket League*?

A futuristic Sports-Action game, Rocket League, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.

Bodies

Decals

Paint

Wheels

Rocket Trails

Toppers

Antennas

Arenas

Register
* Feel free to register and join our user base by clicking **here**.
* There's a ton of great content at the Gamepedia Help Wiki that can help you get started!

Starting Out
* Find out more about the wiki on the **Community Portal** page.
* If you need help, you can always ask the admins at the Admin noticeboard.

New Content
* An edit doesn't have to be massive; just fixing spelling errors and broken links is enough.

Create
To write a new article, just enter the article title in the box below or in the search box at the top of the page.
Paint

The paint settings determine the color and finish of your body ("primary" paint) and decal ("accent" paint). The player can picket the paint settings for their car separately for each team, though the primary color is limited based on team. The accent paint has a wider selection of colors that aren't available to primary paint on either team, such as greens, greys, and purples.

## Color pallets

All colors are available to new players as soon as they start the game.

Blue team primary colors
There are also greecolors that wein an update

Orange team primary colors

Accent colors

## Finishes

Finishes change the texture or quality of the paint. Players start with the Glossy finish and have a chance unlocking addition finishes at random when the they receives an item unlock at the end of each match.

### List of paint finishes

* Brushed Metal2
* Carbon Fiber2
* Corroded Metal
* Glossy1
* Matte
* Metallic
* Metallic Pearl2
* Pearlescent2
* Semigloss
* Toon Matte3
* Toon Glossy3
* Toon Wood3
* Wood2

1 New players start with this item.

2 Added by the Supersonic Fury DLC.

3 Added by the Revenge of the Battle-Cars DLC.

4 Added by the Chaos Run DLC.

Note
The color of the sheen in the Metallic Pearl and Pearlescent finishes is determined by the opposite region's color. The body uses the accent color while the decal uses the primary color.
IBUYPOWER Cosmic

iBUYPOWER Cosmic is a professional North American Rocket League team consisting of the old roster of Cosmic Aftershock.

==Biography== they shit bricks everyday and also love big balls

## Timeline

* 2015

* October 30th, the roster of Cosmic Aftershock is acquired by iBUYPOWER, Kronovi, Gibbs0o0, and Sadjunior join.
MLG Pro Rocket League Season 1

Organizer
 Location
 Format
 Prize Pool
 Start Date
 End Date
 Website

## Format

### Season

* Two (2) divisions made up of five (5) teams each
	+ Each team will play one set against every other team in their division
	+ Sets are comprised of six (6) Best-of-1 matches
	+ This means a total of 24 games will be played by each team in a season
* The top four (4) teams from each division will move on to playoffs

### Playoff Bracket

* DivA #1 Seed vs DivB #4 Seed
* DivA #3 Seed vs DivB #2 Seed
* DivA #2 Seed vs DivB #3 Seed
* DivA #4 Seed vs DivB #1 Seed

## Participating Teams

### Division A

**FlipSid3 Tactics**

 [Show/Hide Roster]

**Swarm Gaming**

 [Show/Hide Roster]

**Kings of Urban**

 [Show/Hide Roster]

**Perfect Storm**

 [Show/Hide Roster]

**DeVoid Gaming**

 [Show/Hide Roster]

### Division B

**Cosmic Aftershock**

 [Show/Hide Roster]

**vQ Untethered**

 [Show/Hide Roster]

**FoXRaiD Gaming**

 [Show/Hide Roster]

**Team Shazoo**

 [Show/Hide Roster]

**Air Force Two**

 [Show/Hide Roster]

## Schedule

* Sept 3 - EU Qualifier 2pmET, NA Qualifier 6pmET
* Sept 8 - Pro League Day 1
* Sept 10 - Pro League Day 2
* Sept 15 - Pro League Day 3
* Sept 22 - Pro League Day 4
* Sept 23 - Pro League Day 5
* Sept 24 - Pro League Day 6
* Sept 29 - Pro League Day 7
* Oct 1 - Pro League Day 8
* Oct 10 – Rocket League International Finals

## Rankings

### Division A

* September
* October
* November

 4 | Perfect Storm | 4-20

### Division B

* September
* October
* November

 5 | Air Force Two | 0-24
Bodies

The player's choice of body affects the shape of their car. New players start with the Gizmo, Road Hog, X-Devil and Octane bodies. Additional bodies have a chance of being unlocked at random when the player receives an item unlock at the end of each match.

Note that not all decals are available on all bodies.

## List of bodies

* Backfire
* Batmobile6
* Breakout
* DeLorean Time Machine4
* Dominus2
* Gizmo1
* Hotshot
* Merc
* Octane1
* Paladin
* Road Hog1
* Scarab3
* Takumi2
* Venom
* X-Devil1
* Zippy3

1 New players start with this body.

## List of Import bodies

* Dominus GT
* X-Devil MK2
* Breakout Type-S
* Takumi RX-T
* Road Hog XL

2 Obtained from the Supersonic Fury DLC pack.

3 Obtained from the Revenge of the Battle-Cars DLC pack.

4 Obtained from the Back to the Future DLC pack.

5 Obtained from the Chaos Run DLC pack.

6 Obtained from the Batman vs Superman Dawn of Justice DLC pack.
Country Flags

Picking the **Country Flags** option in the antenna's list opens a sub-menu containing the following flags.

* Algeria
* Argentina
* Australia
* Austria
* Belgium
* Bosnia and Herzegovina
* Brazil
* Bulgaria
* Cameroon
* Canada
* Cape Verde Islands
* Chile
* China
* Chinese Taipei
* Colombia
* Costa Rica
* Côte d'Ivoire
* Croatia
* Cyprus
* Czech Rebublic
* Denmark
* Ecuador
* El Svador
* England
* Equatorial Guinea
* Finland
* France
* Germany
* Greece
* Guatemala
* Guinea
* Honduras
* Hong Kong
* Hungary
* Iceland
* India
* Indonesia
* Iran
* Ireland
* Israel
* Italy
* Jamaica
* Japan
* Kenya
* Luxembourg
* Malaysia
* Malta
* Mexico
* Netherlands
* New Zealand
* Nicaragua
* Nigeria
* Northern Ireland
* Norway
* Pakistand
* Panama
* Peru
* Philippines
* Poland
* Portugal
* Republic of the Congo
* Romania
* Russia
* Scotland
* Senegal
* Serbia
* Singapore
* Slovakia
* Slovenia
* South Africa
* South Korea
* Spain
* Sweden
* Switzerland
* Thailand
* Tunisia
* Turkey
* Ukraine
* United Arab Emirates
* United Kingdom
* United States
* Uruguay
* Vietnam
* Wales
* Yemen
Rocket League 1.07

Released: October 19, 2015 | 301 MB

## THE HEADLINES

* Adjusted Rank Point Calculations
* Ball indicator now properly appears in Beckwith Park (Stormy)
* Improved Ranked post-game UI stability when attempting to chat

Complete list below..

## CHANGES AND UPDATES

### Online

* When a player’s Rank Points (RP) are well below average for their hidden matchmaking rating (MMR), bonus RP will be awarded for wins to better “trend” players towards their expected rank.

### UI/ UX

* Improved UI functionality in post-game Ranked matches when receiving unlocks or attempting to chat

## BUG FIXES

### Arenas

* Fixed an issue where the ball indicator would not appear in Beckwith Park (Stormy) when Render Detail was set below High Quality
Portal:Teams

* **Aeriality**
* **Comrade Gaming**
* **Crown & Jewels**
* **Exodus**
* **FlipSid3 Tactics**
* **The Flying Dutchmen**
* **Genesis**
* **iBUYPOWER Cosmic**
* **Ka-Pow**
* **Kings of Urban**
* **Lucky Bounce**
* **Mock-It eSports EU**
* **Mock-It eSports NA**
* **Noble eSports**
* **Team Orbit**
* **Retrospect**
* **Team Rocket**
* **Selfless Gaming**
* **Shoot N Goal**
* **SK Gaming**
* **Supersonic Avengers**
* **Untethered**
* **We Dem Girlz**
* **Green Wolf**
* **Dezyre Esports**
Gambit

Gambit is a top level Rocket League Player. He currently plays for iBUYPOWER Cosmic.

 Country
 Team

## Biography

Gambit began his competitive Rocket League career with Kings of Urban, a consistently performing team in NA. On October 27th 2015, he left KoU for European team Swarm Gaming. Two weeks later, on November 11th, it was confirmed by Paschy90 that Swarm had split up. Gambit began subbing for NA teams, eventually joining Orange Creamsicle in early December 2015. When Gibbs announced he was stepping down from iBUYPOWER Cosmic on March 12th 2016, rumours that Gambit would be added to the roster as part of a "super-team" began to circulate. He was added to the new roster soon after, alongside Kronovi and LACHINIO. Gambit won the first North American Rocket League Championship Series Qualifier as a member of iBUYPOWER.
Die Mannschaft

**Die Mannschaft** is a professional Rocket League team based in Europe.

## Overview

Founded early July, 2015, Die Mannschaft is a German speaking team looking to quickly climb the ranks of European Rocket League. All of the team members have extensive experience playing SSARPBC and "we are going to show the other teams where the frog got its curls". On September 12th, 2015, Vengeance Gaming acquired the roster of Die Mannschaft. On October 26th, 2015, the team renamed back to Die Mannschaft.

## Timeline

* 2015

 24th August 2015
Rocketpedia

Welcome to the *Rocket League* Wiki
the *Rocket League* compendium by the players, for the players.
We are currently maintaining 1,246 pages (431 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

What is *Rocket League*?

A futuristic Sports-Action game, Rocket League, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.

* How to Play Guide for Rocket League
* System Requirements
* Release Date

Bodies

Decals

Paint

Wheels

Rocket Trails

Toppers

Antennas

Arenas

Register
* Feel free to register and join our user base by clicking **here**.
* There's a ton of great content at the Gamepedia Help Wiki that can help you get started!

Starting Out
* Find out more about the wiki on the **Community Portal** page.
* If you need help, you can always ask the admins at the Admin noticeboard.

New Content
* An edit doesn't have to be massive; just fixing spelling errors and broken links is enough.

Create
To write a new article, just enter the article title in the box below or in the search box at the top of the page.

News

Videos

Featured images
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PAX 2015 Rocket League Tournament

The PAX 2015 Rocket League Tournament is a new event being held at PAX Prime in August of 2015.

 Organizer
 Sponsor
 Format
 Prize Pool
 Date
 Start Date
 End Date
 Website

## Overview

The PAX Arena is a new event at PAX Prime that's being held at the Paramount Theatre, just down the street from the main convention center. The Rocket League tournament will feature 2v2 Rocket League with tons of spectator seating. At the end of each day (Friday, Saturday, and Sunday), winners of the tournament will walk away with a customized Playstation 4.

## Schedule

* 10 AM - Noon, Registration
* Noon - 4:45p, Opening Rounds
* 5:30p - 8:30p, Semis and Finals

## Format

* 2v2
* Pick-up-games
* Match Time: 5 Minutes
* PS4

## Prizes

At the end of every day the winning teams will be given two customized, Rocket League themed Playstation 4s (pictured below).
ESL Kickoff Cup

The ESL Kickoff Series is a series of competitive events celebrating the beginning of Go4RocketLeague, hosted by ESL.

 Organizer
 Location
 Format
 Prize Pool
 Date
 Start Date
 End Date
 Website

## Overview

In the run-up to the launch of the Go4RocketLeague tournament, the ESL Kickoff Cup was a means for ESL to test their tournament brand new online tournament format. It was a competition with matches held every Sunday, and a monthly final to conclude play at the end of the month. For information on the Go4RocketLeague Cup be sure to visit our page to stay up-to-date on the tournament.

### Format

* Brackets: Bo5
	+ Finals: Bo7
* Maps will be chosen using the Mapvote System
* Match Time: 5 Minutes
* PS4 Only
Rocket League 1.06

Released: October 13, 2015 | 677 MB

* (DLC) Four new Toppers: “Cavalier, Locomotive, Pixelated Shades,” and “Shark Fin”
* (DLC) Two new Antenna Toppers: “Retro Ball – Urban” and “Retro Ball – Utopia”
	+ Added “Urban Central (Night)” and “Utopia Coliseum (Dusk)” Arenas
	+ Added five new Community Flags and three new Video Game Antennas

Complete list below…

### NEW CONTENT

#### Arenas

* Added “Urban Central (Night)”
* Added “Utopia Coliseum (Dusk)”

#### Battle-Cars

* (DLC) Added “Scarab” (SARPBC classic vehicle)
* (DLC) Added “Zippy” (SARPBC classic vehicle)

#### Decals

* (DLC) Scarab: Added “Bomani”
* (DLC) Scarab: Added “Derby Girl”
* (DLC) Scarab: Added “Flames”
* (DLC) Scarab: Added “Hearts”
* (DLC) Scarab: Added “Tiger”
* (DLC) Scarab: Added “Tribal
* (DLC) Zippy: Added “Caboodle”
* (DLC) Zippy: Added “Callous”
* (DLC) Zippy: Added “Flames”
* (DLC) Zippy: Added “Hearts”
* (DLC) Zippy: Added “Leopard”
* (DLC) Zippy: Added “Tiger”

#### Paint Types

* (DLC) Toon Glossy
* (DLC) Toon Matte
* (DLC) Toon Wood

#### Wheels

* (DLC) Added “Scarab”
* (DLC) Added “Zippy”

#### Rocket Trails

* (DLC) Added “Accelerato”
* (DLC) Added “Battle-Stars”

#### Toppers

* (DLC) Added “Cavalier”
* (DLC) Added “Locomotive”
* (DLC) Added “Pixelated Shades”
* (DLC) Added “Shark Fin”

#### Antennas

* (DLC) Added “Retro Ball – Urban”
* (DLC) Added “Retro Ball – Utopia”
* Added “Community Flags”:
	+ Achievement Hunter
	+ Funhaus
	+ NeoGAF
	+ Polaris
	+ Rooster Teeth
* Added “Video Games”:
	+ Nosgoth
	+ Nosgoth – Human
	+ Nosgoth – Vampire

#### Trophies and Achievements

* (DLC) Added five new DLC-specific Trophies/ Achievements

### BUG FIXES

#### General

* Resolved issue that allowed party members to join matchmaking servers even though the Party Leader cancelled the search

#### Audio

* (PS4) Fixed sound-related crash scenarios that caused the game to crash on the loading screen after multiple matches (for real this time)
Rocket Trails

## List of Rocket Trails

### Common Rocket Trails

* Bubbles
* Confetti
* Datastream
* Flamethrower
* Flamethrower Blue
* Flamethrower Green
* Flamethrower Pink
* Flamethrower Purple
* Flamethrower Red
* Flowers
* Grass
* Hydro
* Ion Blue
* Ion Green
* Ion Pink
* Ion Purple
* Ion Red
* Ion Yellow
* Money
* Plasma
* Portal – Conversion Gel
* Portal – Propulsion Gel
* Portal – Repulsion Gel
* Rainbow
* Sacred
* Slime
* Snowflakes
* Sparkles
* Standard Blue
* Standard Pink
* Standard Purple
* Standard Red
* Standard Yellow
* Thermal
* Thermal Blue
* Thermal Green
* Thermal Pink
* Thermal Purple
* Thermal Yellow

### Premium Rocket Trails

* Accelerato
* Battle-Stars
* Burnout
* Nitrous
* Nuts & Bolts
* Batmobile
* OutaTime
* Sandstorm

### Limited Rocket Trails

* Candy Corn
* Xmas
Team Building

This page is dedicated to effective team building mechanics. Bear in mind that these are purely opinions and there exists plenty of different team building methods that one can employ when playing **Master of Eternity**.

## Abstract

**Master of Eternity** is ultimately a game that focuses on strategy, if you are a free-to-play player. Often, 5 suits are required for you to clear any stage without the help of a single overpowered suit. Because of this, the best way to deal out the most amount of damage is to ensure synergy between your suits. Not only should the suits have skills that complement each other, they should at the bare minimal not conflict with each other. For instance, if you were to set-up your battlefield in such a way that enemy suits can only attack from a single direction, you would not want a suit on your team to freeze up the enemy suit. This way, the enemy suit would not be able to enter your effective zone of attack.

All in all, although any single suit might seem to be strong or weak, with the right team they would similarly be able to devastate the battlefield.

## Sample Teams

### Pure Damage

#### Summary

Makes use of pure damage to control the field.

#### Suits

* Xiao Chui
* Starling X-Fighter
* Amadan
* Pygma
* Muspel
* Hera
* Reta Tower
* Harmony
* Momentia
* Glue
* Megiddo Falcon

### Defensive Offense

#### Summary

Focuses on mid term presence on the field by raising Defence while dishing out damage

#### Suits

* Hellmaster Blader
* Magata
* Darr
* Mecha Slayer
* Pygma
* Yata
* Elder
* Fantasia
* Momentia
* Crusader Raven
* Megiddo Falcon

### Ice Debuff

#### Summary

Makes use of the status **frozen** to inflict larger amounts of damage

#### Suits

* Elektra
* Antigone
* Yeezus
* Electrux
* Oedipus
* Ajax

### Corrode Debuff

#### Summary

Makes use of the status **corroded** to inflict larger amounts of damage

#### Suits

* Hyper Infinity
* Yeezus
* Xiao Chen
* Crusader Raven
* Garv
* Magata
Rocket League 1.03

#### Online Play

* AI Bot skill levels now adjust to the average skill level of all players currently in the game
* The first player to abandon a "Ranked" match is now banned from matchmaking for 15 minutes

#### UI/UX

* (Steam) Added "Mouse Sensitivity" setting to the "Options" menu
* (Steam) Added support for more resolutions

### Changes and updates

#### Training

* "Freeplay" now grants truly-unlimited "Rocket Boost"

#### UI/UX

* Stats: Player’s "Win/ Loss Ratio" is now displayed as a "Win %"

### Bug Fixes

#### General

* (PS4) Sweet Tooth now properly unlocks when completing a game with all 10 of the other Battle-Cars
* (PS4) Multiple visual optimizations
* Reduced, but did not eliminate, instances of the "Invisible Car" bug
* Fixed multiple crash scenarios

#### Garage Items

* Antennas
	+ Country Flags: Congo is now appropriately-named
	+ Country Flags: Mexico is no longer reversed
	+ Country Flags: Northern Ireland is now correct
	+ Country Flags: United States now shows all 50 stars

#### Trophies and Achievements

* (Steam) "Virtuoso" Achievement is now obtainable and includes appropriate description
* (PS4) "Far, Far Away" Trophy can now be unlocked via online play

#### UI/ UX

* Stat tracking for online games is now properly reflected for their correlating Garage items
* Blog and Scrolling Ticker now work as intended and will not errantly show "Offline" messages
* "PsyNet" icons for cross-platform players will now display properly
* Main Menu Player Avatars will no longer disappear between matches
* Player names are now displayed correctly during "Replays"

#### Localization

* French, German, Italian, and Spanish-language corrections and improvements
Secret asskicker

**Secret asskicker** is a high-level pro Rocket League player for team Knockout. PSN secret\_asskicker

Real name is Eric North . Birthdate 7/4/1979 from Cambridge , Maryland

Facebook = https://www.facebook.com/meadowghetto

Twitter = @secretasskicker

He is also the creator of the Rocket League and SARPBC group on facebook https://www.facebook.com/groups/SARPBC/

YOUTUBE = https://www.youtube.com/channel/UC9I9RbgJ4-j\_SJvKMJLFjgA
Mutators

**Mutators** are alternative presets that can be used to customize Rocket League gameplay. They were introduced in the Rocket League 1.08 update. Mutators can change numerous variables like ball shape, size and speed, boost amount, match length and demolition settings, all of which alter how the game is played. All mutators are compatible with each other.

## Mutator Settings

The Mutator Settings can be altered in the Create Match screen in Exhibition Mode.

## Presets

### Moonball

* Ball Size: Large
* Boost Amount: Recharge (Fast)
* Gravity: Low

The low gravity slows the game down, but aerials are easier.

### Demolition

* Ball Weight: Heavy
* Demolish: On Contact
* Gravity: High
* Respawn Time: 1 Second

Cars are demolished on contact. High gravity makes aerials difficult and encourages contact.

### Time Warp

* Game Speed: Time Warp

The game is slowed down every time a player is touching the ball.

### Pinball

* Ball Max Speed: Fast
* Ball Weight: Light
* Ball Size: Small
* Ball Bounciness: High

The ball is small, fast and bouncy, making it hard to hit.

### Cubic

* Ball Type: Cube
* Boost Amount: Recharge (Slow)

The ball has a cubic shape, making it behave differently.

### Beach Ball

* Ball Max Speed: Slow
* Ball Weight: Super Light
* Ball Size: Gigantic
* Ball Bounciness: High

The ball is huge, slow and bouncy.
Rumble

**Rumble** is a game mode in rocket league. It allows special powers and different rumble modes.

## Power-ups

Power-up are special powers that make the game more fun.

### Boot

Once a player/bot comes in range, it will mark it with a red square, then you can activate your boot.
It will send whoever you targeted flying away from you.

### Boxing Glove

Acts like boot, except it targets the ball.

### Tornado

Sucks in nearby players that are not on your team, and pulls the ball above you.

### Anchor

Targets ball. When activated, if the anchor is not going through a tornado, then it will pull you towards the ball, even if the ball gets moved. Eventually you will hit the ball.

### Suction Cup

Targets ball. When activated, it will pull the ball towards you. If you move, then it will pull the ball toward you still.
Rocketpedia/Top section

Welcome to the *Rocket League* Wiki
the *Rocket League* compendium by the players, for the players.
We are currently maintaining 1,246 pages (431 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

What is *Rocket League*?

A futuristic Sports-Action game, Rocket League, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.

* How to Play Guide for Rocket League
* System Requirements
* Release Date

Bodies

Decals

Paint

Wheels

Rocket Trails

Toppers

Antennas

Arenas

Register
* Feel free to register and join our user base by clicking **here**.
* There's a ton of great content at the Gamepedia Help Wiki that can help you get started!

Starting Out
* Find out more about the wiki on the **Community Portal** page.
* If you need help, you can always ask the admins at the Admin noticeboard.

New Content
* An edit doesn't have to be massive; just fixing spelling errors and broken links is enough.

Create
To write a new article, just enter the article title in the box below or in the search box at the top of the page.
Sandbox

Welcome to the *Rocket League* Wiki
the *Rocket League* compendium by the players, for the players.
We are currently maintaining 1,246 pages (431 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

What is *Rocket League*?

A futuristic Sports-Action game, Rocket League, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.

Bodies

Decals

Paint

Wheels

Rocket Trails

Toppers

Antennas

Arenas

Register
* Feel free to register and join our user base by clicking **here**.
* There's a ton of great content at the Gamepedia Help Wiki that can help you get started!

Starting Out
* Find out more about the wiki on the **Community Portal** page.
* If you need help, you can always ask the admins at the Admin noticeboard.

New Content
* An edit doesn't have to be massive; just fixing spelling errors and broken links is enough.

Create
To write a new article, just enter the article title in the box below or in the search box at the top of the page.

News

Videos

Featured images
mw.loader.load('ext.slideboxlightshow');*
Magic

Magic is a high level North American Rocket League player that is currently a free agent.

 Name
 Country
 Role
 Twitch

## Biography

Magic began his gaming career at the age of 10. He started out playing games on the weekends casually just for fun. Through his teen years he didn't play many games due to high school, friends, and life in general. Now as an adult for the last few years Magic has gotten serious about his gaming. Magic has been the owner of two eSports organizations for Call of Duty. While one did get pretty big, they never made it to the top. Fast forward to now, Magic has been playing Rocket League since it released. He's quickly rising to be one of the better players in the game, focusing on teamwork, and making plays based on what he sees on the field.

Magic aspires to be a professional player in the first game he becomes good enough at, but right now Rocket League has his attention and for good reason. Magic is also a YouTuber as well as a streamer on Twitch.

In Magic's personal life, he works as a in home medical care professional taking care of the mentally ill. He's a father, and a husband. With his time being stretched thin between work and his family, he still manages to put in a minimum of 3-­4 hours every night into honing his skills into being one of the top Rocket League Players.

## Trivia

* Born on 11/17/1991
* Known for his balanced play style with striking being his main threat
* Owned an organization for Call of Duty on Xbox without owning one
* Favorite color is orange, which fits perfect with this game
* Best placing in an ESL event is 13th with a pick up team
* Has only played under two different names, WhiteMagic18J and OrpHicMagic
Antennas

**Antennas** add an antenna with a flag or decoration to a car. New players start with the Country Flag antennas.

## List of Antennas

### Common Antennas

* 8-Ball
* Blue Chequered Flag
* Camo Flag
* Dave's Bread
* deadmau5
* Disconnect
* Dollar Sign
* Gingerbread Man
* Heart
* Horseshoe
* Jolly Roger
* Lightning Bolt
* Moai
* Peace
* Planetoid
* Reddit Snoo
* Safety Flag
* Skull
* Smiley
* Snowman
* Soccer Ball
* Star
* Tennis Ball
* The Game Awards – Statue
* UFO
* White Flag

### Uncommon Antennas

* Alien
* Candle
* Chick Magnet
* Cupcake
* Disco Ball
* Dog Balloon
* Donut
* Foam Finger
* Genie Lamp
* Hula Girl
* Parrot
* Pinata
* Rocket
* Rose
* Rubber Duckie
* Sunflower
* Venus Flytrap
* Waffle

### Premium Antennas

* Bomb Pole
* Radioactive
* Retro Ball – Urban
* Retro Ball – Utopia
* Retro Ball – Wasteland

### Limited Antennas

* Calavera
* Candy Cane
* Fuzzy Brute
* Fuzzy Vampire
* Holiday Gift

### Video Game Antennas

* Blacklight
* Fenix Rage
* Oddworld – Abe
* Oddworld – Molluck
* Portal - Companion Cube
* Portal - PotatOS
* Shadowgate
* Strike Vector EX
* Unreal
* Warframe
* Warframe - Chroma
* Warframe - Excalibur
* Warframe - Loki

### Country Flags

A full list of country flags can be found here: Country Flags.