recursal/Fanatic-Fandom huggingface dataset:
Void Elf

(l to r) Void Elf male and female

### Distinctions

Silver eyes, silver teeth, black gums, black blood, affinity for dark magic, obedience to Underking

### Members

MalakaiKraai

**Void Elves** are the most prominent servants of Mordaghast the Underking. Legend says that these creatures were once Drow priests, led astray from their worship of Aradia by a deceitful demon lord. As punishment, Aradia cursed them by casting them into the Void for all eternity. The descendants of those Drow are known as the Void Elves, or as Wights in the old tongue of the West--they refer to themselves as *Vrow*. Aeons of living in chaotic darkness has warped their physiology; they are tall and milk-pale in complexion with white hair, their teeth and bones are metallic-silver and their blood is black. One of the few demons capable of human speech, these Elves are often deployed as tactical military commanders for the forces of the Void, usually seen as underlings to many High Demons. They also have an aptitude for spellcasting and manipulation of the black arts, and have been known to assist Demon armies in this manner as well.
Veroma

Veroma is a northern island, it had a big fuck off mega fortress the size of a city known as the Monastery of the World, where all known religions and numerous lost religions are held in reverence alongside each other, as well as philosophies, spiritual understandings, and so called saints. All pilgrims travel to this site at least once, as it has vast catalogs of religious teachings and other shit being guarded by really scary warriors monks known as the Mabusa.

No they are not all the same family, but any student under the Mabusa can claim the namesake of the clan after ten years of service, the most notable are actual blood family members however. Mabusa has other families within the clan that have specialties in and of themselves beyond combat and religious mediation. They all live on Veroma proper, both inside the giant Monastery, at least in certain parts of it, and on the island itself with the Monastery only sits on the southern part of.

Veroma is bigger than people think, and have several smaller islands dotting around it that house communities of people that aren't the clan but wanted to live nearby.. They're nice.

Veroma is mostly verdant lush areas similar to the Untamed Isle, the Monastery is where most of the civilization is while the island itself is generally untouched aside from one major other area: Kor, the supposed origins of the clan being a village in the northern part of the island that only caters to being the general home of many of the clan members who do not wish to live int he Monastery's residential areas. Otherwise the island has many scattered pockets of homesteads that nestled into the luscious areas all around them and are generally isolated from everyone else unless the residents choose to leave.

Veroma is home to a lot of horticulture and botany, and several Mabusans and related family members have become legendary alchemists due to the kind of research and knowledge they can glean from the island. However, the island has a known fae population and several types of guardian monsters and animals that protect it, so it is wise to ask for permission before harvesting. The Monastery also has several large botanical gardens, it's really fucking massive and was made by the Empire of Dusk, therefore it is meant for a massive population and not just a small collective of families and transient pilgrims.
Orako

Orako

Orako would be what Zehin describes as the perfect package: smart, funny, didn't take shit from anyone. She was the mother to Annavelle and grandmother to A'Draak. she was a powerful woman, but her gift went unused most of her life. she was simpler, liked Al-Zehin enough she fell for him and allowed herself to become pregnant.

There is not much she did other than rear Annavelle and watch over her only grandchild. She did not stand in the way of Zehin's duties as an Inquisitor and made due when he was on investigations. Luckily she never had to share him with others.

She died in the Spreading, flash frozen in the Capitol as her husband confronted Xankresh. It was instantaneous, she had no time to think or even fear that her end was coming. As Al-Zhein puts it "She is simply frozen in their home, more than likely still sat waiting on him to come home"

The loss of Orako pains Zehin heavily to this day, however he can still feel her on the mountain winds soothing his soul in the darkest nights. He knows she is still here with him, whether that's what he tells himself or a gift that the dawn race had is up for debate. All that matters is he feels his wife holding him fast, and allowing him to move forward each day.

A'Draak knew his grandmother to be a kind woman who would always feed him high elvish foods, and spoil him with fine clothes bought in the Capitol. She'd be there to welcome him when he came to visit, and goad his grandfather into helping him train. He knows she loved to garden, to make her home beautiful, and that she always loved her children and always will.
Roderic Blackthorne

Arthur Blackthorne (brother)

Dominic Blackthorne (brother)

Briona Manford (wife)

Esutace Blackthorne (son)

Bedivere Blackthorne (son)

Penelope Blackthorne (daughter)

Geraint Blackthorne (son)

Sir **Roderic Blackthorne** was the youngest son of Lord Giacomo Blackthorne and his wife, Isabella Karhall. His elder siblings, Arthur and Dominic, made huge successes of themselves but Roderic had very little that was special about him. He was shy, reserved, prone to anxiety, and disliked being in the limelight; he was not immensely skilled with a sword and preferred to fight at a distance with his hunting bow. His brothers, who never regarded him with any respect, nevertheless put him to work on a useful task for the family. He would marry Lady Briona Manford, last of her name, thus securing the Great Riverford under the rule of House Blackthorne forevermore. The marriage produced three sons (Eustace, Bedivere, and Geraint) plus a daughter (Penelope). However his legacy-securing sons proved difficult in performing their intended tasks--Eustace gave up life in the nobility in order to be a priest, and Bedivere's love of exploration led him to go missing. Roderic grew to be a skilled Ranger, frequently fighting against the Orc raiders led by Grimgar Lockjaw. However, he never earned much renown for his actions and was frequently ignored and belittled by his family. He met his end when he was slain by General Imshael at the Massacre at the Riverford. Forgotten in death as he was in life, there were few who mourned him.
Molak, Father of Magic

Molak, Father of Magic and Brother of Erynols; one half of the terrifyingly ancient Siblings, those who sat behind Vermithrax in the darkness of his long cast might, and held him at ease that he would one day reclaim his garden. Loyal children tot heir father that they were, they wasted no time in orchestrating plans, for Molak's part he devised to create what we now know as the fundamentals of magic. He accomplished this by twisting the powers of the Void and making them bend to him, before disseminating the knowledge into Terros by way of dreams and whispers-despite Aradia's best attempts to stop him. Before Molak there were only two forms of what could be arguable considered magic, the sorcery based terramancy, and the belief based animancy. Both were insufficient for any kind of mass usage, the kinds which would gradually weaken the bonds that kept the demons out. So Molak kept at his work, inspiring scholars and newfound mages and helping them to shape their magics, all the while feeding and tempting them to follow the ways of magic into the loving embrace of the Siblings.

Many would fall tot he temptation, finding weak points in the barrier by which to pass themselves through, and willingly stay as a new scholar in the fast growing company of other Shadow Dancers, cloaked in faux wyvern scales and protected form the ravages of the Void for the most part, they accelerated Molak's ambitions. Even the study of magic would fuel Molak's progress, no matter if you did it from drawing on the Void or not, all magic fed somewhat into Molak. As time went on and the defenses weakened, he also began making pacts with mortals in exchange for power, invariably reaping the benefits always, until the rise of the Empire of Dusk and Vermithrax's order to not over extend, as he has laid his own seeds that need to bear fruit and Molak has done more than enough in conjunction with his sister to make it all possible.

In the intervening period, the Shadow Dancers would continue to grow in power, under the leadership of Molak and Erynols, and it would be mostly hands off as they consolidated and built up forces for Vemrithrax. Molak created facsimiles to terrosian monsters to grow into vast swaths of armies for Vermithrax. Mimics of ogres, goblins, trolls, suits of living armor, horses, birds, bats, snakes, on and on he grew more forces for Vermithrax's eventual invasion when the time would be right at some point in the future.

WRITE MORE LATER!
The Zehin Corps

The Zehin Corps is a foundation of barbarians and vicious mercenaries that came about the the fall of the Empire. Founded by the Zehin Clan they have operated for centuries out of the southern Obscuran Foothills, the corps follows the Zehin Clan despite being mercenaries as the Wild Huntsmen have taken most of the business the Corp had previously. Thus this band of ruthless warriors simply fights for the small and forgotten southern elves of Obscura.

Due to Al-Zehin's marriage to Dul-Sansiska herself, the Zehin clan has major influence on Dul-Sansiska- this typically gets overshadowed by Xankresh's own plots and schemes and the Clan is frankly ignored. Despite this they have been putting their foot down after the schism occurred and the rumored return of Arkon and are coming back to cede control from Xankresh's grasp as they do not see eye to eye with the Pirate King treating their children in such a way.

The Zehin Corps are comprised of a multitude of well armed and trained soldiers, all elvish in nature, that can handle a variety of tasks. Since they were originally for hire they have a more extensive amount of soldiers, not all from the Clan. Numbers in 3,000.
Thormund the Bold

Gaeus Thormund (descendant)

Olyvar Thormund (descendant)

Giacomo Blackthorne (descendant)

**Thormund the Bold** was the progenitor of House Thormund, and was considered to be the fiercest of the old Storm King warriors of the ancient Thunderlands. He was an enormous man, big as an Orc, with the strength of an Oxen and the appetite of a dozen men; popular children's stories in the West tell of how he could clear off entire banquet tables in one sitting, eat an entire roast boar by himself, and wash it down with three whole casks of black Wyvern-mead, all before going immediately into strenuous physical combat as if he'd merely downed a light snack. He had a booming voice and a laugh that sounded like an avalanche. His jolly nature contrasted sharply with his conduct in battle, where he was a brutal and unrepentant killer, a terror to the native Thunderlands people and the indigenous Dwarves of the Thunderclap Mountains. Legend says that Thormund drove a bevy of monsters and demons from the mountains, for which he was granted dominion over them as a King in his own right.

Thormund was noted for riding the Unicorn, Flemibrax, in his mountainside battles. He did not wield a Starforge Sword as many of his fellow kings did, but rather a great warhammer that took the strength of ten ordrinary men to lift--whereas Thormund wielded it in one hand. He lived for many centuries and by the time of the First great Demon War he was old and grey but still fighting-fit. He had many wives, several of them she-dwarves, and was said to have nearly a hundred sons who were just as doughty as their father. His most trusted advisor was the sorcerer Balthazar, and his nemesis was the sly King of the Shadowwood, with whom his descendants would be in a feud with for centuries to follow. The source of the feud between Houses Thormund and Rookwood is so ancient that it is said that even the houses' progenitors did not fully understand why they hated each other, and yet hate each other they did. In their writing on anicent Storm King history, the Monarch suggested that Balthazar may have played the two families against each other for his own advantage.

Thormund lived to see the First Great Demon War break out. He was enraged to discover that Balthazar had drawn the Demons from the Void and rushed to confront his old ally. The two fought a devastating wizard's duel over the active volcano Mt Endeavour, which bathed the sky red for miles around and made the earth shake--it was said even the great wyrm Vermithrax feared to stray near the battle. In the end, Balthazar's demon-amplified power was too great, and he struck Thormund down into the lava, killing the greatest living Western warrior and clearing his path to dominance. In his conquering of the West, Balthazar slew many of Thormund's most powerful and upstart descendants, leaving only those known to be foolish and cowardly and compliant; this is blamed for the oafish manner displayed by most modern members of the household.
Vinxelle

--- (granddaughter)

Vinxelle was born in 909 AE to the ancient drow family of Kaloblanca, known for their tall and slender descendants and musical talents.

## **Personality and Traits**

Vinxelle finds it difficult to trust others, but if someone sticks around long enough to delve deeper into her personality, they will find a warm, life-loving woman who delights in music and botany. She is very particular to a good cup of tea too.
Although an entertainer, Vinxelle treasures her privacy and space. She does not like unannounced guests and makes it very clear she likes advance notice of an upcoming visit. She will not entertain large parties at her home in Veroma, preferring smaller groups she can keep an eye on. She never lets guests roam her gardens or greenhouses unattended unless they are explicitly trusted.

Vinxelle is notably protective of her rarer plants such as the priceless Fluxhart. Some of her plant breeds have been maintained through her family for generations and she treats them and their cultivation as much as a corporate secret as a forbidden family recipe.
Siegfried Rookwood

Sigmund Rookwood (twin brother)

Ameline Rookwood (cousin)

Lord **Siegfried Rookwood** is the head of House Rookwood, one of the most powerful vassal families of House Blackthorne. His father was Amadeus Rookwood and his mother was Barbrey Mannister; he had an older twin brother Sigmund who was heir-apparent to the lordship until his death during a tourney accident thanks to Valus Thormund. Talia Blackthorne, who Siegfried's twin lusted after, thinks the younger brother to be a more sullen, spiteful and combative creature than the chivalrous elder. Siegfried has a grudge against Valus and will take any opportunity to offend or upset the Thormund family. He is a grim, pale-faced youth with braided dark hair and grey eyes. He wears a suit of black-and-orange plate in battle and carries a longsword.

With the death of his father at the Fourth Battle for Nchurdamz, Siegfried has ascended to the role of Lord. He is councilled in all matters by his mother, much to his chagrin, as he sits on Lord Dominic's councils.
Xenovia Dul-Sansiska

Placeholder, but I've decided to stick with the image of Xenovia being a little scamp that is happy to be a vagabond hippie musician, and wheeled that into what amounts to a charity to give otherwise fucked people in lie purpose as musicians. She's got three biological kids, the rest are mostly orphans who she let tag along her merry wagon adventure and play in her band as her 'kids' as one big blended family.
Richard Holdenhome

Geralt Warthorne (uncle)

- Jaegar Warthorne (cousin)

- Gaheris Warthorne (cousin)

Ann Rodin † (sister)

- Carndas Rodin (nephew)

Permilla-Darvamiel Kaloblanca (bastard daughter)

Owen Holdenhome (son)

- Xenovia Dul-Sansiska (bastard granddaughter)

Griff Holdenhome (son)

- Mancel Holdenhome (grandson)

- Fiona Holdenhome (granddaughter)

- Nolvenna Canis (granddaughter)

- Edith Holdenhome (granddaughter)

Warren Holdenhome (son)

- Yver Dalman (grandson)

- Solara Holdenhome (granddaughter)

- Yvenna Holdenhome (granddaughter)

Agnes Klossner (daughter)

- Maeve Rookwood (granddaughter)

- Maria Umbridge (granddaughter)

- Jakov Klossner (grandson)

- Sabeline Klossner (granddaughter)

- Jennifer Klossner (granddaughter)

Amara Piers (daughter)

- Armand Piers (grandson)

- Lyrissa Piers (granddaughter)

Magnolia Holdenhome (daughter)

Yarrow Blackthorne (daughter)

Richard was born in 990AE to Roger Holdenhome and Morgause Warthorne. He had a sister, Ann, and was the uncle to Carndas Rodin. In 1014 AE, he unknowingly had a bastard daughter - Permilla-Darvamiel Kaloblanca, aka Fluxhart. He married Claire Ludlow in 1020 AE, and went on to have seven children with her: Owen, Griff, Warren, Agnes, Amara, Magnolia, and Yarrow. He died age 47 in 1037 during the Cayborne Magic Uprising.
Quella Cogworth

Kai Cogworth (brother)

Caelia Cogworth (sister)

Cynthia Cogworth (sister)

Clinton West (son)

Lady **Quella Cogworth** is the older sister of Lord Kai Cogworth. She helps her brother with the day-to-day running of the household. Quella was known to be wild in her youth, and had an affair with a sailor when she was sixteen who left her pregnant with a bastard son. Her father married her to one of his household knights to reduce the scandal. Quella was widowed after her husband died at the Riverford. She currently resides in Everglow City, attending the Bloodhawk's councils. Quella is rumored to be something of a warrior, and it is said she owns her own suit of armor and sword.
The Warping Event

A'Draak Morvala

Al-Zehin

Divankul Dul-Sansiska

The Warping was a period of time during the middle of the reign of the Empire of Dusk lasting to 1015AE where the use of special artifacts allowed for reality to become bent to the user's will. Xankresh Avani stole the artifacts from the Empire, gave one to his co-conspirator Argavir Notusi, and used the body of A'Draak Morvala as an unwilling participant. Xankresh proceeded to use the powers to make a wish, the first one recorded was that A'Draak would serve under him.

Sixteen years later a second wish was used, this time flinging A'Draak forward to the future. A third wish was used to end the Arkon War as it was about to be discovered that Xankresh was the one behind it. Lastly a fourth wish was used to stop Divankul Dul-Sansiska from executing Xankresh for his crimes two hundred years ago.

The effects of the warp are far reaching, creating dead end branches of lineages and place events in an oblong way throughout the timescale of a few thousand years. When the warping finally ended with the destruction of the treasures, many dead ends were consolidated and fixed. History was not changed but those who were personally affected by the powers of the treasures were reverted to earlier times before their bodies were touched by the powers of the wishes made. Consequently this also means that Xankresh is still alive and angrier than ever that his plans were foiled.

OOC: This event is a confusing mindfuck brought on by my rampant changes to convert my messy and disgusting amount of dead end lore and workings into one, very clear cut line of events that all make logical sense and can be the true foundation to base future events off of moving forwards. I'm never changing my mind again and if I do, I'll just give up and start with something else and leave this stuff alone forever.
Sender's Leaf

Sender's Leaf is a herb used in alchemy.

If crushed and heated, the leaves are an anaphrodisiac: It quells the libido of elves and humans alike, generally staying in the system up to a week. Effects on other races may vary. Dwarves appear to be immune to the anaphrodisiac effects of this plant. The root of the plant appears to have no useful qualities, but does induce a stomachache upon ingestion.

It is found growing naturally in The Wilds and the Silkwood, but is uncommon. It prefers shady, cold spots to grow in.

## Shatterlight Coven

Prior to 1016, Shatterlight Coven used Sender's Leaf in some cases to prevent cross-breeding with other races - a most serious crime in their community.
Voidian Beetle Tank

the Beetle tank is a Uber ground unit. measuring up to 500 ft in height. the Beetle Tank has a massive Anti ship cannon that fires a bolt of conterated Zerra Radiation that can kill the crew of a Guardian Battlecruiser. the beetle tank is hard to destroy especially when a Dread Drone is nearby as it can guard it from weapons that can destroy it.

During the Dark Light war the beetle tank was mass produced and only carried by Drone carriers

When the beetle tank is destroyed it creates a large nova explosion that can be seen from high orbit of space.
Theodor Blackthorne

Theodor in 1086AE

Gordon Blackthorne (brother)

Damon Webb (great-nephew)

Ethan Blackthorne (nephew)

Gwenavere Blackthorne (niece)

Prince **Theodor Blackthorne** is a master mage, scholar, and teacher of apprentice spellcasters at the Shatterlight Coven. He is the youngest child of the Monarch, and their only living son. Theo was regared as the "baby" of his family, and remained sheltered from many of the more high-pressure responsiblities afforded to his elders, never getting involved in the tempestuous quarreling of his siblings Valoria and Gordon. Studious and scholarly by nature, Theodor devoted himself to the practice of magic from a young age and became a highly gifted sorcerer. He wields Talia's blackwood staff which she fought with in the demon war.

Theodor is married to Yarrow Holdenholme, an unfortunately loveless marriage borne from Theo's wish to please his ailing mother--while the two are relatively friendly, Theo is only interested in male lovers. They have no children and parted on amicable terms after the 1077 Revolution overthrew the Blackthorne monarchy. Theo's sister Valoria still lives, and he has a niece and nephew, Ethan and Gwenavere. Through Val's son Edmund, Theodor has a great-nephew Damon Webb, who is his student.

As of 1086AE, Theo is a member of Shatterlight Coven and spends his time teaching young mages with the aid of his wife's niece, Ambrosia Holdenholme.
Ques Novich Voluntary Forces

The Ques Novich Voluntary Forces are the main military arm of the Dul-Sansiskans, they are separate form the House's main control and can only be authorized for war by a joint agreement between several members of the War Council. This Council to include the Lord or Lady of the House, The Governor General, The High Priestess, and the Vault Keeper; a majority vote must be upheld before action can be taken.

While the Voluntary Forces service the Dul-Sansiskans they are not bound by any code of conduct or laws to dictact their service and may abandon the forces if they do not hold in agreement with the terms of war, up until battle is imminent and then it would be classed as desertion punishable by torture and death. A standard salary will be paid for every year of continued service, doubling during times of war. The main responsibility of the Forces in peace time is to remain trained and proficient in combat and thus one week of every month is dedicated to physical training and drills.

The forces number in 12,000 and are comprised of mainly common elves and humans, however they are trained under drow disciplines so while their bodies are not in peak conditioning as their elven patrons they are made to work just as hard. This produces a more rigidly disciplined soldier above the typical skill grade of conscripts, reserves,a nd standard infantry. However arming them and training them in this way is expensive and thus the set limitations on their numbers are made to be less of a fiscal burden.

By comparable amounts, the strength of one Ques Novichian is the same as every three western infantrymen by current records, and a match for a single veteran soldier after one year's regiment. The Force does not see regular combat, and has been kept as a soldier maintenance force within the state and abroad, but rarely do they encounter issues. These days they are spreading rumors they may be called in for service against a rising threat int he mountains or the demons- or be told to march against Blackthorne.

The Voluntary Forces are led by General Mordovious, a stern man with ill temper and a broken gait after an incident participating in a a western tourney and being crippled by Axl Wayrite. He had to restrain Garin Dul-Sansiska for trying to behead the Knight and cause further incident. Mordovious is now reaching his late fifties and after a lifetime of smoking is beginning to have trouble breathing and commanding troops on the field.
Poseidon Shipyards

the Poseidon Shipyard is a large facility that is used to construct new craft for the Sanctrian Navy.

despite its large size, it was never develop ships that were over 1.2 km long, saying this the Sanctrian Flagship, The Technos Tetra was a test of this ship yard to develop a uni-craft, a craft that has the capacity to submerge, go air-born and become space-faring. the Technos Tetra only had two of these objectives completed before Sanctrist City was attacked.

construction time was estimated by the cost of materials, material composite and the weather conditions, typically the Blue Whale Class Carrier would take almost 2 years to construct and would cost 3.5 Million credits or 35 billion U.S., or the Dolphin Class personal transport would take 2-3 days to construct and costing 350 credits or 350k U.S.
Zani Arkon

Zani in 'Battle Dress'

Kor Arkon (Uncle)

Kurik Arkon (Brother)

Vosal Arkon (Brother)

Makai Arkon (Brother)

Zani is the youngest of the three children born to Dorvan Arkon within the last century

Zani 'died' to her Uncle Divan using a powerful Animancy spell that completely obliterated her former life, memories, and personality. This was looked on as a kindness, because while she had not suffered the pains of sexual abuse, she had been fighting off potential attackers her entire life, trying to protect her own mother, and watching the horrifying show firsthand. She was mentally unwell, and unlike her brothers, she did not die in the fight against the Ghost Fleet. Instead, her soul was expunged, and rebuilt in a particular fashion to give her a completely different identity, she now resides in Avamor, completely oblivious to her original life.
Orys Waynrite

Estelle Waynrite (daughter)

Daxter Waynrite (son)

Axl Waynrite (son)

Jaxon Waynrite (son)

Jenys Waynrite (grandson)

Lord **Orys Waynrite** is the reigning head of House Waynrite. He was eldest son of Sir Ultan Waynrite, a secondborn son, and was far down the line of succession. Ultan and his cousin Lord Allister Waynrite were among those who died fighting for Pellinore Blackthorne against the Orc hordes of Bolzog. As Allister had no children, Orys was the sole male-line heir apparent to take his place. Orys was a friend to Giacomo Blackthorne and was present at that Lord's death; he also married his daughter Estelle to Dominic Blackthorne. Orys' wife Teressa Emmerett died delivering triplet sons. Of the three, Orys is only truly fond of the thirdborn Jaxon; of the elder two, he is disgusted by Daxter's deformities and frightened of Axl's cruelty. This has lead to some contention within the nobility as it is believed Orys will bypass succession laws to give the family to Jaxon upon his death. Orys is nearing his sixtieth year and is a small and unimposing man, having never earned a knighthood or shown skill at arms. He has smoothed-back grey hair that has thinned to a widow's peak at the hairline, and his weak chin is covered by a pointed grey goatee. He has an anxious disposition and is a known coward, but is greedy for power and constantly tries to get into his powerful son-in-law's good graces.
The Rambling Gamblers Company

Xenovia Dul-Sansiska's pride and joy, her travelling bands of musicians that comb across Terros plying their trades as songcrafters, there are several iterations that Xenovia has employed and funds through multiple avenues. She considers it a charity initiative as most of her people she employs are generally unskilled for labor and would have been withered away int he factories and mines, or int he farmlands picking crops. As for the primary band, she leads it and it is comprised of her family members, well, her kids at least, she's had a hard time keeping her men folk around what with the fact she's got no real patience for any of them and they quickly determine she was just wanting kids of of them and buzz off.

Either way, the musical company has seen some severe successes.
Vosal Arkon

Vosal in Practice

Kor Arkon (Uncle)

Kurik Arkon (Brother)

Makai Arkon (Brother)

Zani Arkon (Sister)

Vosal is one of the villainous Dorvan Arkon's children born from Ornia Arkon. He acts as a ranger and a scout for his father's interests and typically acts alone and autonomous-fulfilling his mission as he sees fit. Unlike his family he is far less sadistic, rather he has no emotion at all. He's a psychopath but a very controlled one, always plotting always scheming how to obtain what he wants of needs.

He is also very wary of his family, should he need to he is always prepared to start running and never look back at the first sign that a situation is unwinnable. He is a survivalist who can live an indefinite period of time in the wilderness. He also happens to be a very accomplished archer and competent close quarter combatant when the need arises.
Trystan Blackthorne

Percival Blackthorne (brother)

Gawen Blackthorne (brother)

Ector Blackthorne (brother)

Alysanne Blackthorne (sister)

Arthur Blackthorne (son of Aron)

Pellinore Blackthorne (brother)

Lord **Trystan Blackthorne** was the fourthborn child of Aron Blackthorne and his wife Daena of Volmark, and would later go on to be recognized as his fourthborn son. He ruled House Blackthorne from 937AE, after the death of his elder brother Percival, to 940AE when he died and passed his lands, titles and wife to his younger brother (and sole male heir) Sir Pellinore. Trystan is considered by historians to be one of the most unusual rulers of the family; he was named and regarded as female at birth, but from a young age began to firmly insist that he was male. While this might have disgusted most feudal lords, Aron despised mockery of any of his children, and soon referring to the newly-named Trystan as anything but male became a quick way to make yourself the target of the Red Griffin's famous rages. Trystan was added to the official line of succession by his father, despite the objections of the senate and Aron's other sons; though Trystan never held a knighthood and was frequently refused to be acknowledged as male, he became his brother Percival's heir.
Preston Knox

Nestor Knox (brother)

Cadmus Knox (brother)

Sir **Preston Knox** is the thirdborn son of Oswald. He is married to Aislinn Corcoran, and through her father, stands second-in-line to inherit her ancestral home of Mistvale. Preston has always had a dubious reputation, a cruel heart that belies his handsome features. His mother's death, when he was still only a young child, perhaps fueled the sadism he exhibited from an early age--he would often inflict cruelty upon small animals, as well as his unfortunate younger brother Cadmus. As a squire he was accused of the murder of Gordon Blackthorne, which helped exacerbate the rivalry between their two ancient Houses. He adopted a unique flat-headed mace as his weapon of choice, and was knighted at an early age for his ferocious combat ability. He openly murdered Arthur Blackthorne at his son's wedding feast, sparking the Knox-Blackthorne War, and took a disfiguring injury during the ensuing fight. He is, at present, camped out in the Marshlands with a sizable loyalist army. Preston is often underestimated due to his small, lean build, but he has the strength and capability of a man twice his size, and an inherent viciousness that can barely be described as human at all.
The Beast

Eos the Unbroken, or to the mortals of history, The Beast, was a giant among giants, so big he could barely fit between the ranges of obscura and his hunger so exceptional he was given tribute to ensure he did not crush many underfoot in psychotic rage. He was so massive the old kings of the drow could not rally the strength of the blade to break his skin, the dwarves could not brew enough ironforge ale to poison his gullet, and the tribes of the Everridge could not shatter his bones with their great rams. Thus he was a menace and a tyrant, until the coming of Behcan Dakmors, who united the regional warlords and chieftains and devised a wicked strategy after his pilgrimage to Olman's Awakening.

In the ensuing battle, Eos would be felled by ironwood rams shattering his ankles, force fed a glut of spiked ale that would poison the monster, and his eyes pierced so that the drow could ravage his brains and destroy him. In the end, many died but Eos, a living mountain, was kileld and ritually divided by the participating the factions for what they required. Skin for the drow to make armor, organs for the dwarves to feast, and muscle and bone for the Canis to have a true home. With the death of the greatest of their kind, the Giants never held enough sway over their neighbors again, were pushed back by the Empire, and ultimately nearly destroyed by the Spreading of Obscura, and Eos' fall is considered the beginning of the end of the giants as they have never regained any semblance of power or honor since his shameful defeat.
Orion West

Orion at the time of his ascension to Lordship in 640AE

Usurper

False Griffin

Gaheris Blackthorne (son)

Bors Blackthorne (son)

2 daughters

Jason Blackthorne II (grandson)

**Orion West**, known later by the psudeonym **Jasper Blackthorne** and by the legitimized name **Orion Blackthorne**, was the Patriarch of House Blackthorne from the year 640AE until his death in 666AE. The circumstances that led to his ascent to Lordship was the subject of the long war known as the Century Spat that lasted for the entirety of his reign over the House and lasted decades after his death.

Official documents state that "Jasper Blackthorne" was the sole trueborn son of Lord Edwin by his tenth and final wife, Faye Corbyjn. However, it is commonly thought (especially among the West's enemies) that "Jasper" never existed at all and that the name was an alias--that the boy was actually a bastard son of Faye's long-running affair with her husband's cousin, Deidrach Darkhand.

Orion died in early 666AE , cut down in a skirmish by peasant Knox soldiers. He was succeeded by the elder of his twin sons, Gaheris.

## Appearance and Character

Orion was smaller and narrower at the shoulder than a common member of his Stormborn bloodline, perhaps owing to his mother's petiteness. Nevertheless he did possess the classic reddish hair and grey eyes of the Blackthornes. He had a round, boyish face that he kept throughout his life; he could not grow a beard and therefore usually went clean-shaven. As a youth, he kept his hair short and combed neatly to one side of his forehead; however, as he got older and the war progressed, he grew it to collar-length.

Orion was considered a brave and capable Lord by his followers; while not impressive either in terms of his physical or rheotrical leadership abilities, he was respected for his conviction and dedication to his House's cause, and for learning the warcraft that did not come to him naturally. He was obsequious as a younger man, folding in favour of Deidrach's orders, but over time began to resent the position he felt his parents had forced him into; he was known to fight with the Darkhand frequently, towards the end of both their lives.

## Skills & Abilities

Orion's slight build made him a poor melee warrior, but through practice, he became an adept archer and was known to wield a customized hunting bow in battle.
Desmond Karhall

Isabella Karhall (aunt)

Dominic Blackthorne (cousin)

Geoffrey Blackthorne (cousin)

Arianne West (cousin)

Sir **Desmond Karhall** is the heir to House Karhall. He is the only son of Shiera Karhall and her husband, the High Elf merchant Orson. His parents had a stormy relationship and separated when he was young. Desmond grew to be skilled at arms, but he was constantly outperformed in this by the daughter of his mother's handmaiden, a bastard girl named Arianne West. These two factors have led to him having a dark temper as an adult, although he is considered the finest warrior in the service of House Blackthorne save for Valar Druun. Talia Blackthorne thinks of Desmond as the picture of chivalry; handsome, courteous, and prodigious with sword, lance and bow. Desmond is tall, and has fine High Elven features with long white-blonde hair and pale grey eyes. He dresses in fine, colorful fabrics and often wears a single amethyst earring dangling from his left ear. His battle-dress is also opulent; his armor is vibrant violet-colored steel plate, patterned with silver scrollwork made to look like snowflakes, and studded with amethysts.

In 1014AE, Desmond was tasked with razing the Marshlands for Lord Dominic Blackthorne, a task he has taken to with devastating effect.
Klossner

Bodyguard to Richard Holdenhome, Klossner was born in 994 AE. She doesn't know her father's name. Her mother was a warrior named Axelle from Regis' Cairn, Coeur, far to the south of Aradia.

Klossner remembers the first few years of her life in Coeur. A lot of violence, having a weapon at an early age, strangling another child to death. The memory is fuzzy, but she believes she and her mother were exiled for some reason. Possibly because of the murder...

She was six years old in the Tropics when her mother was raped and murdered by a mercenary. She watched it happen. Axelle put up a good fight, and Klossner comforted herself with that fact. But growing up on the streets of Aruluent Quay, she began preparing for one and only one future: That she would kill her mother's murderer. He left the Tropics and she could not follow, so she worked and fought and trained.

She was twelve years old when she heard news of where the mercenary had gone. Coiled with slim muscle, burning with hatred, she set out for Aradia.

The mercenary had been hired on as muscle by Lady Morgause Holdenhome since she had come down with an illness and was unable to attend to all her duties. Morgause assumed she had been poisoned and wished the mercenary to be her bodyguard or take part in an investigation. She didn't know she had been poisoned by the mercenary on contract to an enemy of the Warthorne family - which Morgause was originally from before she became a Holdenhome.

Klossner was unaware of the plot, but to get into the keep, she befriended the heir: Richard Holdenhome, 16 at the time.

The poison wasn't doing its work fast enough. The mercenary's employer had ordered a proper assassination. The mercenary entered Morgause's chambers and a struggle ensued.

Klossner appeared and leaped atop the mercenary, strangling him with a wire. She sliced his throat and Richard ran in as the man's body slumped off his frightened and wounded mother. Morgause received medical attention and she commended the strange girl that had appeared to save her life. Klossner was accepted into the militia shortly after, although Morgause died from the poison's affects a few weeks later.

Klossner spent five years in the militia, dealing with criminals and bandits. She became known as a very vicious enforcer to those who didn't surrender. Infamous for her bloodlust.

Lord Richard Holdenhome was forever grateful that he got to spend those few more weeks with his mother thanks to Klossner. The two became close friends, sparring partners, and eventually, Klossner became his bodyguard.
Indoril Druun

Indoril in 1015AE

Caradoc Rookwood (son)

Talia Rookwood (daughter)

Wolfgang Rookwood (son)

Klaus Rookwood (grandson)

Sofia Rookwood (granddaughter)

Edmund Blackthorne (grandson)

House Rookwood

House Blackthorne

Sir **Indoril Druun** was the appiointed royal Captain-of-the-Guard for King Jaster I. He fought in both the Second Great Demon War and the Aradian Civil War under the rank of General in the Royal army, gaining accolades for both his skill-at-arms and his ability to lead men in battle. Indoril had an unusual early life; he was the son of Sir Valar Druun, said to be the greatest knight who ever lived, and was the last living progeny of House Druun before they were destroyed by their overlords House Arkon. His father seperated from his mother, the servant Ilmeni, before he was born; he lived a secluded life with his mother in the woods, learning warrior's skills as a hunter for his village as well as from his father during Valar's infrequent visits. Indoril eventually happened across his father's charges, the noble twins Jaster and Talia Blackthorne, who were on a quest that would lead into the Second Demon War. He ended up endearing himself with the twins, developing a possibly romantic link to Talia, and when Jaster claimed himself as King, Indoril was knighted as Kingsguard in the honor of his deceased father.

At the end of the war, Indoril married the noblewoman Ameline Rookwood; in line with the Monarch's new guidelines, their children were named as members of House Rookwood as opposed to Druuns. The marriage yielded three children; the eldest, Caradoc Rookwood, would go on to become one of the wealthiest men in the realm, who married Princess Valoria Blackthorne and had a child, Edmund. The secondborn Talia Rookwood inherited the Druun skill-at-arms and became known as "The Pale Raven," a legendary knight in the royal army. Their youngest son Wolfgang was a scholar who sired two children, Klaus and Sofia. Indoril died as a major casualty of the Aradian Civil War, during one of its final battles in Brecilidia, months before the birth of his youngest child.

Indoril was known for his flirtatious and wisecracking personality & his lackadaisical sense of humor, coupled with his charismatic Drow good looks. This endeared him to Talia, Claire Ludlow & Ameline Rookwood, but led to combative relationships with Jaster & Kavin Falmar. He was known as a talented musician, particularly for playing a wooden flute given to him by his father--in later years this earned him the nickname of "The Royal Bard." Despite his humorous demeanour, he was a dutiful soldier with a strong loyalty to the legacy of his father.
Smoother

### Effects

Dampens effects of Schizophrenia, Disassociation, and Psychosis, side effects include a higher chance of brain cancer, lesions, and total cognitive degradation, these odds increase with usage. It is illegal to produce or distribute and has been banned since its earliest experimental days due to being seen as a chemical lobotomy.

### Cost to sell

*Unknown*

Anti Crazy Juice, highly illegal, ineffective, and carcinogenic, only used by Numuri because plot reasons.
Tresa Arkon

Tresa Arkon is the fourth child of Arkon, known for her wicked temper and perceived instability. In reality she's quite normal but has a penchant for witchcraft, specifically necromancy and disease. Her morbid curiosities and enthusiasm for death and decay as a natural stage of life gives her an air of being seen as insane. Despite this her capabilities are near limitless if she gathers enough unfortunate souls to her power source.

Her son, Lazarus Arkon, is her lieutenant and her keeper. They have an incestuous relationship, but it's so she can use a powerful sexually transmitted spell to keep him under control for the most part. Otherwise he'd be a danger to the family and be put down for a number of reasons. Beyond this, she simply enjoys having her son on a leash, and uses it to great advantage during disagreements.

She is a General of Arkon, and while she is outwardly seen as unstable and maddened, she's a cunning witch with powers stemming from the power of souls, she is a very dangerous opponent.
Olman

The Patron of Canis, believed to be a deity of wisdom among the Behs ethnicity, purportedly he is a larger humanoid, of about eight feet tall and wearing the pelt of his pet ferir, Oskar, over his head and down his shoulders to protect from the biting cold of Obscura. Beyond this he wears a pelt of a troll wrapped around his torso like a dark mantle, on his arms and legs rest the furs of bears, and he sits cross legged upon a rug of elks. He sits in a far off cavern at the mysterious peaks of Obscura, with a cauldron constantly bubbling with a brew of knowledge for pilgrims who seek him out. Olman is known to be a master of alchemy and a possible seer who foresaw the foundations of Canis and the death of The Beast
Zar'Taka Bruul

Zar'Taka Bruul was a powerful demonic lord who found his power through the usurping of other demons thanks to his ability to absorb the souls of the voidborn and imbue them into his weaponry, he destroyed countless legions of the lower abominations and weak beasts than inhabit the reaches of the Void. He would cross into rival lands simply to cull their broods of monsters and wildlife for his own usage, those that stood to challenge him were cut down and added to the collection. The only times Zar'Taka would not steal from other territories were if the High Demons that ruled had their sentries posed to destroy stray and unknown voidborn. Zar was powerful, but even so he had no intentions of fighting a Hiigh Demon or their lieutenants, so he strayed only into the lands that weaker lords commanded.

Soon he became brazen enough to stop feeding off the lower born and he was ready for a higher prize: after crafting a new suit of armor from his previous prizes, and a sword with the weight to crash through stone, Zar'Taka set off to kill Erakor 'Claw of Voz'rot' Novak. Their battle was tremendous, while Erakor was three times Zar's strength and speed, the demon simply could not crack the invincible suit of armor and soon he was crushed under a mighty blow from Zar. The strength came from the weight of the sword and the countless number of the souls folded into it. This was the beginning of Zar'Taka's fearsome campaign through the lower territories, soon he had killed enough of the lower castes and he had secured himself a nice slice of territory with creatures to rule over and maintain. Few sought to challenge him as his thievery of the many denizens of the void had given him power and status. Zar'Taka had succeeded in the short term but would have to strike sooner than later if he were to keep his position.