Version History

**Version History**

## **Version 0.80, October 30th, 2018**

* Halloween/Fall themed map
* Halloween case
* [Vehicles] Vehicles have smoother deceleration
* [Vehicles] Vehicles have improved handling
* Fixed ALL backpack straps to be the same
* Matched backpack strap color to backpack style
* Minor bug fixes

## **Version 0.83, November 10th, 2018**

* Added 4 menu loading images
* Added 2 suppressors
* Added Road Flare
* Added new Rain System
* Added map as default key
* Added duct tape
* Added ability to restrain
* Improved inventory design
* Improved Lighting, Transition quality (Of weather)
* Improved crafting UI style
* Fixed grips, recoil reductionby 30%
* Fixed inventory clearing bug when rejoining
* Fixed mouse locking
* Fixed inventory duping
* Minor design changes
* Map item spawnrate reduced
* Changed UN helmet texture
* Minor bug fixed

## **Version 0.84**

* Added fire kit.
* Added Fire Kit as a crafting option,
* Placing some construction objects such as Bear Traps can only be done on top surfaces now. Fixing placing on wall sides.
* Fixed ammo not loading into magazing bug.
* Fixed dark morning fog(?)
* Fixed duct taping teamates
* Other minor bug fixes

## **Version 0.845**

* Wintersized map
* Added snow, disabled rain
* Added Farm Jeans [Day 1 of 15 days of items]
* Fixed airfield landing strip flare collision, Vehicles should no longer get stuck.

## **Version 0.8452**

* Added Black Jeans [Day 2 of 15 days of items ]
* Added Khaki Jeans [Day 2 of 15 days of items ]

## **Version 0.8455**

* Added Arctic Ballistic Helmet [ Day 3 of 15 days of items ]
* Added Arctic Boonie [ Day 3 of 15 days of items ]
* Added Arctic Bandana [ Day 3 of 15 days of items ]
* Added Arctic Rucksack [ Day 3 of 15 days of items ]
* Added Arctic Truspec [ Day 3 of 15 days of items ]
* Added Arctic Bottoms [ Day 3 of 15 days of items ]
* Improved snow
* Reduced snow fog
* When snowing, you will now lose body heat.

## **Version 0.8456**

* Added CADPAT Plate Carrier (+P) [ Day 4 of 15 days of items ]

## **Version 0.8457, December 19th, 2018**

* Added Black Shorts [ Day 5 of 15 days of items ]
* Added Khaki Shorts [ Day 5 of 15 days of items ]

## **Version 0.8458, December 20th, 2018**

* Added Raw Meat [ Day 6 of 15 days of items ]
* Added Cooked Meat [ Day 6 of 15 days of items ]
* Improved footstep noise radius

## **Version 0.8459, December 23rd, 2018**

* Added UBAC Truspec
* Added UBAC Combat Pants

## **Version 0.85, December 27th, 2018**

* Fixed Inventory Full Glitch, again
* Fixed small Shed spawner
* Changes to Dead UI

## **Version 0.86, December 28th, 2018**

* Added Extended Wall
* Added Extended Metal Wall
* Added Barbed Wire

* Added Floodlight
* Added Anti-TK to mines, traps, etc.
* Nerfed Thompson damage by 15%
* Changed Metal Wall scrap metal requirement from 4 to 2
* Changed Scrap Metal spawning stack from 4 to 2, however max stackability is still 4
* Changed Pile of Wood > Lumber craft to produce 3 Lumbers instead of 6

## **Version 0.88, January 6th, 2019**

* Added Jumping w/ 2 sec. delay
* Added ability to combine mags
* For Stackable items, the item details inspector UI will now show the max. stack amount, (i.e 5/10 )
* Fixed G36C sights being offset
* Nerfed bullet penetration depth's by 75%, windows & doors will still allow penetration
* Nerfed weapon damages (will be adjusting through the next several days)
* Minor bug fixes

## **Version 0.89 CH, February 24th, 2019**

* Added FN Minimi
* Added 100Rnd Box
* Rebalanced damages, again. Should have much better consistency.
* Fixed inability to craft stand due to GUI clipping.
* Minor bug fixes.

## **Version 0.892 CH, March 2nd, 2019**

* Added Some item quality effect
* Pristine = 100%, Worn = 75%, Damaged = 50%, Ruined = 25% of item effect. (i.e. Eating ruined apple would only give you 25% of the apples pristine effect on hunger)
* [QualityEffect] All edible food items will be affected
* [QualityEffect] Adrenaline will be affected
* [QualityEffect] Clothing warmth will be affected
* [QualityEffect] Bullet quality will affect damage. MAX 50% of damage can be reduce by most ruined state.
* Upgraded ban system to help support the heavy ban demand, old system was getting overloaded with banned players
* Minor bug fixes

## **Version 0.8922, March 3rd, 2019**

* Fixed bullet not doing damage sometimes

## **Version 0.8923, March 3rd, 2019**

* Fixed fresh spawns starting with Ruined shirt/jeans; Fixes quickly freezing.

## **Version 0.893 CH, March 3rd, 2019**

* Added Temperature difference indicator in inventory
* Changed Black/Khaki shorts to not improve body heat
* Increased cold at highest possible altitude's by 1
* Fixed placing objects in safezone

## **Version 0.90, March 15th, 2019**

* Map changes [Spring]
* Added titles for crafting to organize by class
* Added cooking mechanics
* Added Raw Meat
* Added Cooked Meat
* Added Rabbit Snare
* Added Cooking Spike
* Added ability to add Pile of Wood to Fire coals after it goes out to re-ignite
* Added cold nights (Temperature will drop during night time)
* Fixed "Inventory full" bug?
* Fixed weapon flinging
* Fixed dark fog during daytime
* Fixed spawning with Ruined USP
* Fixed applying objects on incompatible things
* Fixed hunger/thirst UI in inv maxing at 99; will go to 100 now
* Fixed altitude temperature; temperature will now drop as you go higher
* Crafting scroll bar will now adjust to size, fixing previous UI clipping
* Changed Body Temperature range to be more realistic (37-32'C)
* Changed spawn temperature from Normal to Warm
* Increased Arctic clothing heat
* Increased Flannel shirt heat
* Reduced Barbed Wire HP by 50%
* Moved down morning light by 1 hour
* Switched to new lighting system
* Minor bug fixes & changes

## **Version 0.90\_1, March 16th, 2019**

* Added warmth indicator to all clothing item descriptions; can be viewed in the inventory
* Fixed Loot spawning bug - again
* Fixed applying incompatible objects to vehicles
* Fixed re-lit fires not warming up
* Increased all combat pants warmth by +1

## **Version 0.91 HW, October 14th, 2019**

* Fall map update
* Changes lighting slightly and added DM1 wind noise for better fall ambiance
* Pumpkin head spawns again
* Halloween Case back on sale
* Added gas mask
* Added CADPAT jacket w/ gloves
* Engine changes (shouldn't be noticeable)
* Minor bug fixes & changes

## **Version 0.919 (Survival), February 5th, 2020**

* Spring map is back
* Reworked lighting system, much better ambient lighting, better environment feel (Also added in Hardcore)
* Shadows maps are now live. Everything will cast proper shadows now!
* New skybox
* Added Headlamp
* Added Fabric
* Added Large Tent
* Added Large Tent to crafting
* Removed wind noise
* Fixed leaderboard color
* Fixed chat '/' bug
* Minor bug fixes

## **Version 0.92, February 14th, 2020**

* New Feature: Continous building (multiple of the same item from the inventory can be used at once, rather then going back into inventory and building again)
* Added badges
* Added CADPAT Tactical Helmet
* Added Arctic Tactical Helmet
* Added Black Tactical Helmet
* Added Urban Combat Jacket
* Added Urban Combat Pants
* Increased .338 round damage
* Increased .308 round damage
* Increased torso critical hit range
* Changing backpacks of same size will now swap rather then drop
* Minor bug fixes

## **Version 0.93, February 15th, 2020**

* Custom Toolbar added
* Toolbar sorting adding by dragging tool left to reorganize
* Stamina bar added

* Added MK17
* Added 20rnd MK17 Mag
* Picking up stackable items will now try to stack rather then start a new slot
* Fixed bug with stamina exceeding limits
* Reduced breathing noise when tired
* Recoil reduced slightly when ADS
* Fixed Headlamp being visible in FPS
* Minor bug fixes

## **Version 0.94, February 23rd, 2020**

* Added random plane case drops
* Added EOTech sights
* Added SpecterDR sights
* Added MK17 Suppressor
* Added JTF Top
* Added JTF Bottom
* MK17 is now capable of sight attachments (ACOG, CCO Sights and Kobra Sights)
* Dropping items with produce a 15 second Combat log warning to prevent dropping loot and leaving
* Vehicles will get damaged when hitting walls now
* Hunger/Thirst wont damage you while loading anymore
* Fixed combat log expiring early sometimes
* Fixed head spinning when proning
* Fixed vehicle speed locking glitch
* Minor bug fixes

## **Version 0.947, September 11th, 2020**

* Added progress bar for duct tape (player locked still and target must remain within range for the 2.5s period)
* Added GPS gamepass
* Minor bug fixes

## **Version 0.949, May 6th, 2021**

* Spring map returned
* Fixed vehicle UI clipping into toolbar
* Fixed Thunder sound volume, rolls in now
* Minor bug fixes

## **Version 0.9495 - November 1st, 2021**

* Added ability to hide/show leaderboard
* Added chat notification when a player leaves a group
* Significantly improved chunk render times (Almost 600% faster)
* Some minor appearance changes to leaderboard
* Fixed render bug (where chunks werent rendering in)
* Possible god mode patch?
* Minor bug fixes

## **Version 0.97 - January 3rd, 2022**

* Added zombies
* Added EF88 rifle
* Zombies agro based on your speed (you can prone to sneak by)
* You can no longer place traps near a player
* Fixed dropped rounds resetting
* Changed some item models
* Minor bug fixes

## **Version 0.973 - January 10th, 2022**

* Returned Spring Map
* Added anti-spam to toolbar. Toolbar will be temporarily locked if tools spammed.
* Nerfed metal walls (Single; 1000 --> 600 | Extended; 1500 --> 800) (Wooden wall is 200, for reference)
* Improved headshot detection and damages
* Improved glass penetration
* Adjusted weapon damages. Base damage now for arm/legs, and a seperate base damage for torso & headshots.
* Zombies will temporarly slow down when they attack a player
* Nerfed EF88. Abit more recoil + spread
* Fixed mag dropping bug
* Fixed weapons not doing vehicle damage
* Minor bug fixes

## **Version 0.98 - January 24th, 2022**

* Added Water bottle
* Added Player visual in 'Killed by' frame
* Reduced rain volume by ~33%
* Improved warmth from CADPAT & Urban Jackets
* Fixed bug where you could get shot in the safezone from players outside
* Fixed days counting in safezone
* Fixed door open exploit
* Fixed bug with stackable items being removed despite inventory full
* Fixed some invisibile walls colliding with vehicles
* Fixed bug where you can fall through water towers
* Minor bug fixes

## **Version 0.982 - March 7th, 2022**

* Added blur to C14 scope when moving scoped in
* Landmines will now explode if shot
* Increased C14 model size
* Fixed noclip kick bug when proned ontop of a pine trees
* Fixed police car sound
* Fixed prone gun bug
* Fixed dupe bug for stackable items
* Minor bug fixes

## **Version 0.984 - May 1st, 2022**

* Lighting changes
* Added Northern Lights
* Minor bug fixes

## **Version 0.9845 Winter - November 11th, 2022**

* Winterized map (Defaul -1 colder as a result)
* Added cold breath effect
* Fixed water bottle spawns
* Minor bug fixes

## **Version 0.9847 - April 22nd, 2023**

* Spring map updated
* Added clouds
* Changed C14 Timerwolf headshot damage to 100
* Minor bug fixes

## Version 0.985 - September 24th, 2023

* Added Van
* Added ATV
* Changed zombie headshot damage to 100
* Minor bug fixes