recursal/Fanatic-Fandom huggingface dataset:
Omniturgy

A mage with mastery of three or more of the magic discipline is called an omniturge.

Once a mage learns multiple disciplines, they attain an understanding of magic that transcends the individual disciplines.

The art and practice of this more transcendent understanding of magic is called omniturgy.

Mages cannot attain the 5th circle or lower without becoming an omniturge.
Brekka Serran

Brekka Serran, the founder of the trazari fighting style, was the sister or Orek Serran, and fought at his side during the Quastorian Unification.

She is a historical figure, not appearing directly in the Ebenstar trilogy.

Quastoria has a history of misogyny, so they renamed her as the man "Brek Serran", and call him the Father of the Trazar.,

**Skills/Profession:**

Founder of the trazari fighting style, she was a master of the trazar.

Brekka Serran's trazar, which she passed down to her student and has since been passed down from teacher to student until Lenadarie gave it to Krysta, who in turn gave it to Kilé.

* Born: 1596 YOL (395 BGE)

**Aliases:**

Brek Serran
Kilé

Kilé is a mercenary hired by Marek and Zoë. She becomes one of the three main characters of the trilogy. We meet her in Book One.

Her last paid job before meeting Marek and Zoë was in Norshor, where she faced off against Xazylk, the Necroturge of Norshor. There, she lost a good friend, Horst, to the blade of Dalthyr. She spent a year hunting Dalthyr, eventually following him to Brakule, where she was arrested and imprisoned within the Pit of Brakule. This broke her emotionally, to the extent that she thinks of herself as dead, and that all that she sees is an illusion, or possibly her Warrior's Redemption.

She took the bottle and became an alcoholic.

She smokes cheroots.

Kilé is 35 at beginning of Book One.

**Skills/Profession:**

Kilé is a trazari, master of the trazar. She has been a mercenary of 19 years, and has traveled the world. She was trained by her mother, Krysta of Tanwick.

**Physical Description:**

Kilé is tall and was well muscled before her stay in the Pit. She has auburn hair (now short since it was shaved while in the Pit) and brown eyes.

She has a mage-brand on her right arm as a result of her stay in the Pit. Her prisoner number is 248/0712-03.

**Inventory:**

Kilé wears leather pants, a tattered peasant blouse, and a leather fighter's jerkin, all of fine quality (though tattered from use). She has Norshorian boots. She also wears a cloak with pockets sewn into the lining, and a standard set of belt pouches.

As a mercenary, she has a warriorpurse.

She carries her mother's trazar, once owned by Brekka Serran, the founder of the trazari fighting style.

Kilé has never had a legitimate schoolchit, since her mother wasn't in the Registry or Style Schools. Zoë gives her a forged citizenchit with the name Amaté

**Goals:**

After her release from the Pit of Brakule, her primary goal, other than drinking herself into oblivion, is to hunt and kill Dalthyr.

**Loves:**

Mercenaries avoid strong attachments to other mercenaries, since the job can often put past friends at odds with each other. In Norshor, however, she finally allowed herself to fall in love with Horst, who then died at Dalthyr's hands.

Later, she meets and falls in love with Keldön Blackfeast, eventually marrying him and becoming Matriarch of House Blackfeast.

**Fears:**

Above all else, she fears returning to the Pit of Brakule.

She also fears, secretly, becoming the same kind of monster that Dalthyr has become.

**Important Dates:**

* Born: 214 GE in a cabin outside Tesh Landing in Western Kardia
* 230 GE: at age of 16 she is released from her mother's care and ventures out into the world. Her relationship with her mother was never a good one; Krysta's training was brutal.
* 7th Trueday, 248 GE: arrested in Brakule
* 3rd Bloodday, 249 GE: released from the Pit
* 18th Steelday, 249 GE: marries Keldön Blackfeast in Schaan

**Aliases:**

* Savior of Nine Helms
* Amaté
* Lady Blackfeast

**Notable Relationships:**

* Horst - mercenary comrade and her first admitted love, killed by Dalthyr
* Dalthyr - sworn enemy
* Krysta - mother and trainer
* Keldön Blackfeast - husband

**Other information/References/Links:**
Ebenstar Wikia

## Welcome to the Ebenstar Wikia

This wikia holds all the details of the *Ebenstar Trilogy* of novels (currently unpublished). It is intended primarily for the author's use.

CATEGORIES:

* Characters
* Glossary
* Locations
* Gods
* History
* Magical Items
* Politics
* Ships

## Description

At the end of the Age of Darkness, a mighty hero, Mayic the Liberator, defeats the demons and frees mankind. As reward, the Gods offer Mayic rule of the world; when Mayic refuses, the Gods kill him and curse his soul to be eternally reborn. Twenty-two hundred years later, a young noble, Marek, runs away from home to become a sailor, only to discover that he is the latest incarnation of Mayic. As he struggles with his own identity and the weight of his destiny, he becomes a pawn in a game between two sisters: Thissa, a sorceress who wishes to rule the world, and Zoë, a thief who wishes to stop her; for Marek holds the key to recovering Ebenstar, an ancient weapon of immense power. Hunted by a psychopathic henchmen, Marek joins Zoë, Tanyl, an albino child priestess, and Kilé, a middle-aged mercenary struggling with demons of her own, on a quest to thwart Thissa's evil scheme. But Marek may hold the key to more than just Ebenstar, for in an act of violence and strange magics, Zoë and Tanyl merge into Tanali, a woman with the disparate memories and moralities of both criminal and clergy. Can Marek save her not only from the forces aligning against them, but also from her own conflicted heart?

## Latest activity

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Patriarch and Matriarch

The head (male or female) of a noble house.

After the Dissolution of Kingdoms, noble estates become unchangeable, meaning that estates can no longer be split or joined. Thus, each official noble house (registered in the *Registry of Aristocratic Names*) has only a single head.

The head of the ruling house of a city-state is referred to as the sovereign; the titles vary depending on charters of the city-state.

House heads who relinquish their position in favor of an heir may (for a price) join the Senate.
City watch

Soldiers hired directly by a city-state.

Jurisdiction within city-state boundaries only (not including surrounding protectorate), in charge of keeping peace and policing city-state.

City watch are citizens of the city-state they serve.

Typical uniform is a leather armored longcoat; because of this, they are often referred as "longcoats"
Keldön

Keldön of Schaan is the only surviving son of House Blackfeast. He was a mercenary and leader of his own "Black Company", before having to return to Schaan to act as regent while his sister, Kellæna, was suffering from her illness.

Keldön Blackfeast is Regent of Schaan, and becomes Kilé's love interest, and eventually husband. We meet him in Book One.

After Kellæna's death, he becomes Patriarch of House Blackfeast and sovereign of the Schaan Protectorate.

He is killed at the Blackfeast Tourney by Dalthyr, disguised as an Outer.

He is 38 during the events of Book One.

**Skills/Profession:**

A skilled fighter, using curved sword and dagger. Not only was he an accomplished mercenary, but also a tournament champion.

He earned an artisan sash for his weapon skills, sponsored by Duke Sulutan of Valex.

His approach to his regency is "hands off"; upon becoming regent he turned most of his power over to Mayor Rathæn and his office.

**Physical Description:**

He's a tall, handsome man with a finely groomed beard and long black hair. Darker complexion, with dark eyes. He dresses in black, and has a good sense of style.

**Inventory:**

House Blackfeast signet ring

**Goals:**

While acting as Regent of Schaan, his primary goal is to help Kellæna recover.

**Loves:**

His sister, his House, and the life of a mercenary.

Later, he falls in love with Kilé and after Kellæna's funeral, he marries her.

**Fears:**

That Kellæna will never recover. When Kellæna dies, he fears being alone.

He has a strong dislike for High Priestess Urlana.

**Important Dates:**

* Born:210 GE, Castle Blackfeast, Schaan Protectorate
* 18th Steelday, 249 GE: marries Kilé
* 19th Artday, 249 GE: killed by Dalthyr

* Sister Kellæna
* Mister Rodrik, his steward at Castle Blackfeast
* Captain Sha'If of Borderidge - his oldest friend, old traveling companion, co-founder of Black Company
* Cousin Falkæn - initially captain of Schaan's city watch, he leaves to become captain of the Blackfeast Militia

**Other information/References/Links:**
Zoë

Zoë is a journeyman clerk and secretary to Ambassador Sylarna of Arymis, stationed in Krywyn. She is an orphan of House Ebenblade and also a thief.

We meet her in Book One, where she is mortally wounded and merges with her sister, Tanyl, to become Tanali, one of the three main characters of the trilogy.

She is 21 at the beginning of Book One.

**Skills/Profession:**

As a girl, she rescued Tanyl from her sister, Thissa, and escaped their ancestral home of Ebenhome, outside of Arymis. She is a survivor, first and foremost.

She learned thieving in the streets of Arymis, and later conned her way into the Clerks Guild, where she became a journeyman and was assigned to the Arymisian Royal Palace in Arymis. Here she became secretary to Ambassador Sylarna and relocated to Krywyn.

She is a proficient lockpick and pickpocket, as well as good at research.

Zoë has always had sixth sense (her "feeling") that keeps her, for the most part, away from danger.

She's good at manipulation and seduction.

**Physical Description:**

Beautiful. Coppery red hair, bright green eyes.

**Inventory:**

Clerk's robes, peasant blouse and pants, travel cloak, belt pouches (including her set of lockpicks).

Travel sack containing several books, including her journal and the journal her ancestor Eleyun.

Clerk guildchit:

```
Zoë of Arymis, orphan, b. 228GE
Clerk Guild; Journeyman
Sponsor: Seirwyk Marginkeeper

```

**Goals:**

One: to stop Thissa from claiming Ebenstar, and to have her revenge on her.

**Loves:**

Tanyl

Also had a crush on Mayic when she was growing up; her relationship with Marek, though, is complicated.

**Fears:**

Thissa gaining Ebenstar and doing to the world what she did to their father.

Also, she fears becoming like Thissa; Zoë is good at manipulation, but nowhere at the skill that Thissa is. She still fears using people, and feels guilt over the death of Jherran.

**Important Dates:**

* Born: 228 GE Year of the Protector, Ebenhome, outside of Arymis
* 237 GE - escapes Ebenhome with the 1 year old Tanyl

**Aliases:**

* Greeneyes - Kilé's nickname for her

**Relationships:**

* Tanyl - younger sister
* Thissa - older sister
* Jherran - lover met in Arymis

**Other information/References/Links:**
Shojo

El ***shōjo*** (少女? lit. «mujer joven») es la categoría del manga y anime dirigida especialmente a la audiencia femenina adolescente.

El *shōjo* abarca una gran cantidad de temas y estilos, desde el drama histórico hasta laciencia ficción, habitualmente hace énfasis en las relaciones humanas y sentimentales. Estrictamente hablando, el *shōjo* no se adscribe a ningún estilo o género particular y es más un indicador del público al que va destinado. Sin embargo, también puede estar dirigido al público masculino, pero en general es dirigido especialmente a mujeres
Behraal

Behraal is a mage of the 7th Circle, employed by Shekran, a wealthy Norshorian merchant with ties in Schaan.

After Tanali discovers that Kellæna is cursed, Behraal is summoned by Keldön to remove the curse.

He has a minor role in Book One.

Detectorstone

* Shekran - his employer

**Other information/References/Links:**
Sha'If

Captain Sha'If of the Borderidgian Palatial Guard. He is an old friend and comrade-in-arms of Keldön, having formed the mercenary company "Black Company" with him.

He is of common birth, but was knighted by King Tar’Lynn Jonninish IX for his service to city and crown. He is betrothed to Princess Liliya; she fell in love with him after he rescued her from being abducted by Dalthyr.

He has had a past relationship with Kellæna, including having intentions of courting her, but Keldön convinced him to return to adventuring instead.

He is a secondary character in Book One, and a main character in Book Two.

He is 35 at the beginning of Book One.

**Skills/Profession:**

He is a skilled fighter with sword and shield. His skilled has earned him an artisan sash, which he wears to the Blackfeast Tourney.

**Physical Description:**

Shorter than Marek and Kilé but taller than Dalthyr, he is stocky of build with a handsome, square-faced jaw. He has dusty blond hair and hazel eyes.

**Inventory:**

Sword and shield emblazoned with the Borderidge crest (Sun and Eagle). He wears cyan-stained leather armor when outside of Borderidge, and a silver breastplate within.

**Goals:**

Now, to be a good soldier and serve his king.

When he was traveling with Keldön, it was primarily to keep his more gregarious companion out of trouble as much as possible.

**Loves:**

He loved Kellæna passionately, but felt he wasn't good enough for her. He also thoroughly enjoyed his adventures with Keldön, and is aggressively loyal to his friend.

He also loves his city. While he is fond of Liliya, he is marrying her more out of loyalty to his king than out of affection for her. Again, he's not sure he's good enough for her.

**Fears:**

Sha'If has always suffered from insecurities regarding his skills and worth. He left Borderidge originally to become a blacksmith in Valex, but met Keldön in Norshor and, prompted by Keldön, joined him on his adventures. Keldön was the first person outside his family to look at Sha'If with anything akin to respect. And while Sha'If's skills are formidable, he has always felt himself lacking.

**Important Dates:**

* Born: 214 GE to a common family (father was a blacksmith) in Borderidge

**Aliases:**

* Shaif - the mocking nickname given to him by Keldön; male Borderidgian names have pauses within them representing the Light the permeates all, but Keldön has claimed he has no patience for such silliness.

**Notable Relationships:**

* Keldön - closest friend
* Kellæna - Keldön's sister and Sha'If's first love
* Liliya - Sha'If's betrothed

**Other information/References/Links:**
Mage Guild

Guild in charge of mages, the only legitimate magic-wielders in the world (not counting the clergy).

Guildhouses in all major cities.

Masterhouse: Brakule; tied to the University of Brakule

Grandmaster: Garegen Brakose

Mages are those who have graduated from the University, and are able to perform magic.

Wear purple denoting their guild; no other mundane identification, although they do use magemarks to identify their rank amongst other mages.

Speak their own language, arcana

Ranked in circles

To become a mage, one must be recruited into the University. Those who graduate of sufficient circle (11th or lower) are contracted to the world; majority of payment goes to the University to pay for the education. Once education is paid, mage is free to pursue career independently.

Other mages not contracted out are used by the Guild to create magical items, such as the various magestones, magical food, etc.

See Also:

* Mage Guild ranks
* Mage Guild disciplines
Dalthyr

Dalthyr is mercenary and psychopath, and is one of the primary antagonists of the the Ebenstar trilogy. We meet him in Book One.

He has a history with Kilé (she met him in Norshor while investigate Xazylk; he later killed her lover Horst, and she vowed vengeance upon him).

He is currently working for Thissa, although he knows that eventually he'll have to kill her.

He is a serial murderer, rapist, and torturer.

**Skills/Profession:**

Dalthyr was trained by the Red Guild, and not only has the fighting skills of that group, but also the pseudo-clerical abilities ("Enflaming the Blood" to heal, etc). He believes that he is the only true disciple of the God Krikos, and that the Red Guild (aka Scarlet Brotherhood) are heretics.

He can mimic anyone's voice, mannerisms, and fighting style.

**Physical Description:**

Short in stature, he has red hair, ice-blue eyes, and a scar running down his right cheek.

* A heavy doublebow
* The magical, intelligent (imbued) sword Illbane, a gift from Thissa
* An anklet worn under his boots that gives him "featherfall"

**Goals:**

Ultimately, Dalthyr craves challenges. He's possibly the best swordsman in the world, and he's grown bored with being the best. Kilé holds his attention because she is, in his experience, the only fighter close to his equal.

Dalthyr enjoys magical items and the promise of the untold wealth held within Nalydan.

He also must feed his bloodlust (what he calls the "Rage"); he does this by raping, torturing, and killing women (he's more than happy to kill men, as well). He "signs" his work by painting images of Krikos upon the walls using his victim's blood.

**Loves:**

Pain, power, and blood.

His God, Krikos, is only a means to an end; *everthing*, ultimately, is something for Dalthyr to use.

**Fears:**

On the surface, none; ultimately, he fears boredom and never finding a challenge worthy of him. Part of him also fears being subsumed by Illbane, although by the time he realizes the danger, its too late.

**Important Dates:**

* Born: unknown; he is about Kilé's age.

**Aliases:**

* When in the Red Guild, he was known as Spider; he still uses spider-y references.

**Notable Relationships:**

* Kilé - his nemesis and object of his obsession
* Thissa - his current patron
* Xazylk - a former patron whom, as soon as Kilé and her followers truly challenged Xazylk's station, Dalthyr retreated.

**Other information/References/Links:**
Ebenstar Trilogy

The *Ebenstar Trilogy* is my first set of novels, inspired by a little game I played as a youth called *Dungeons & Dragons* (back in the day when it was called "Advanced", and not given a version number). After twenty-five years and four attempts, I finalized a unique story and put it to paper.

I imagine I'm not the only one out there who was so inspired by role-playing. Needless to say, the story itself has evolved and changed since those days playing *D&D*. There are no elves, for one.

The first volume, *Lightbringer*, is a finished work (at least, finished as far as I'm concerned) and I have begun the process of shopping it around. It weighs in at ~300,000 words.

The second volume, *The Demon Gate*, is well past it's second revision. I am, of course, waiting on professional feedback on Book One before I make the push to finalize it (something my beta readers, one in particular, is probably glad of.) It weighs in (currently) at ~230,000 words.

The third and final volume, *Second Darkness*, is a completed first draft, in need of significant revisions (based on forthcoming feedback of the first two volumes). The current version is ~160,000 words (with significant room for growth, of course).
Thissa

Master Thissa Antiquarian of the Scholar Guild is the eldest Ebenblade sister, and primary antagonist of the Ebenstar Trilogy. We meet her in Book One.

She left her familial estate of Ebenhome after the deaths of her parents and Zoë's departure, where she became a scholar. Outwardly, she is trying to complete a full compendium of magical items within the world; secretly (at least as far as Zoë knows) she is seeking Ebenstar, a power trazar and family heirloom. She has hired Dalthyr to help her with this task.

Beyond being a high ranking scholar stationed in Brakule, she also secretly knows magic. With that and her natural ability to manipulate people, she can bend most people to her will.

**Skills/Profession:**

Besides being a high-ranking scholar, she is a master at manipulation and seduction.

She also illicitly knows magic, without having been trained, or known by the Mage Guild. Zoë believes she taught herself magic from the familial library at Ebenhome. Her known magical talents include: dreamwalking, farseeing, the assumption of glamours, and subjuturgy.

She is 29 at the start of the trilogy.

**Physical Description:**

Thissa is beautiful, with long, luscious blonde hair and eyes of the deepest azure blue. While she typically wears the grey robes of a scholar, they are well fitted to her form.

She shares a family resemblance to her two sisters, Zoë and Tanyl.

Outwardly, to gather knowledge of magical items around the world so she can complete her masterwork, a compendium of those items.

Secretly, she wants Ebenstar.

**Loves:**

Power and control

**Fears:**

Outwardly, none. Inwardly, she fears not being in control.

**Important Dates:**

* Born: 220 GE, Year of Wrath, Ebenhome, outside of Arymis

* Zoë - sister
* Tanyl - sister
* Dalthyr - lover and henchmen
* Kilé - dream-lover and temporary thrall, Thissa wants to use Kilé to wield Ebenblade for her.

**Other information/References/Links:**
Somniturgy

One of the magic discipline (lesser) studied by mages. Somniturgy is the art and practice of lucid dreaming and dreamwalking.

Farspeaking (see farspeaker) is a form of somniturgy and is included as part of this discipline.

Not to be confused with somnimancy, which is the art and practice of divining by dream interpretation or via prescient dreaming
Klepon

**Bahan Utama**

Klepon adalah kue tradisional, populer di Indonesia dan Malaysia. Ini adalah kue dari bahan ketan, diisi dengan gula Kalimantan (gula kelapa), dan berguling dalam parutan kelapa. Klepon berwarna hijau karena dibumbui dengan pasta yang terbuat dari pandan atau tanaman berdaun *dracaena*. Di beberapa tempat seperti di Sumatera dan negara tetangga, Malaysia, klepon juga disebut onde-onde. Padahal, onde-onde di Jawa merujuk pada kue bola yang dilapisi biji wijen dan berisi pasta *greenbean* manis dari Cina. Meskipun populer di Asia Tenggara, klepon mungkin berasal dari Jawa. Tidak diketahui secara pasti asal muasalnya. Sebab, ada pula sumber yang menyatakan klepon berasal dari Kalimantan.

Bersama dengan getuk dan cenil, biasanya klepon dimakan sebagai cemilan. Untuk klepon yang baru direbus biasanya gula di dalamnya masih cair dan panas, sehingga jika kurang hati-hati, anda bisa terkena muncratan gula saat menggigit klepon!
Tanali

Tanali is the amalgam of Zoë and Tanyl of House Ebenblade, formed when Zoë was mortally wounded in Kardis and Tanyl attempted to heal her. She is "born" in Book One, and is one of the three main characters (and Marek's love interested) of the trilogy.

Name means "Avenger of Children" ("ta" means "child" and "nal" means "avenger" or "defender"); she names herself once she regains her senses.

Has memories of both Tanyl and Zoë.

**Skills/Profession:**

She has the memories, skills, and talents of both Tanyl and Zoë.

She can heal and truthsee as Tanyl could (she also maintains a relationship with her Goddess Shyarra, and feels beholden to Tanyl's vows of priestesshood).

She also has Zoë's skills as both a thief and clerk.

The separate memories cause inner turmoil for her, since many of Zoë's actions are seen as abhorrent to Tanyl.

Like Zoë, she has "feelings" (sixth sense), although not as strong. Her Tanyl-side continues to be protected by Tanyl's aura of innocence, so that Thissa and Dalthyr still think of her as Zoë.

**Physical Description:**

She is pale of complexion, paler than Zoë but darker than Tanyl. Her hair is platinum blonde. Her eyes change from green to red, depending on which side of her is most present. Later, her eyes turn steel-grey.

She is the same build as Zoë, and no longer has the frailty of Tanyl.

She looks to be in her late teens.

**Inventory:**

She carries both the gear of Tanyl and Zoë, including Tanyl's priestess robes, cloak, and priestess-amulet, as well as Zoë's pack (with Zoë's books, including her journal and the Journal of Eleyun), belt and pouches (including lockpicks).

She had Zoë's guildchit until she loses it. She has Zoë's stash of counterfeit chits as well.

**Goals:**

To stop Thissa from gaining Ebenstar.

Also, to understand who she is and reconcile her two halves.

**Loves:**

Despite Zoë's indifference regarding the Gods, Tanali still loves Shyarra.

She falls in love with Marek, but is very careful with her relationship with him, fearful of using him as Zoë was want to use other men.

**Fears:**

Thissa winning.

Going insane (not being able to reconcile within herself.

Becoming as Thissa and using others wantonly, including Marek.

**Important Dates:**

* "Born": 13th Trueday, 249 GE, Year of Storms, Kardis
Schoolchit

A chit, made of steel, denoting the style school that a warrior/fighter (mercenary or uniformed soldier) learned their skill. Used in lieu of citizenchit or guildchit by mercenaries who do not belong to guilds or do not have citizenship in a city-state

Example:

*Sten, son of Ashben, b. 227GE*

*School of the Lumberman Warrior, Kanryn*
Halaman Utama

* Click the image for the informationGo to http://id.foodnesia.wikia.com/wiki/Sate\_Padang\_Pariaman
* Click the image for the informationGo to http://id.foodnesia.wikia.com/wiki/Kerak\_Telor
* Click the image for the informationGo to http://id.foodnesia.wikia.com/wiki/Kerak\_Telor
* Click the image for the informationGo to http://id.foodnesia.wikia.com/wiki/Rendang
* Click the image for the informationGo to http://id.foodnesia.wikia.com/wiki/Bika\_Ambon
* Click the image for the informationGo to http://id.foodnesia.wikia.com/wiki/Tekwan\_Palembang
* Click the image for the informationGo to http://id.foodnesia.wikia.com/wiki/Rawon\_Surabaya
* Click the image for the informationGo to http://id.foodnesia.wikia.com/wiki/Papeda
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Marek

Marek is the protagonist of Book One, and one the three main characters of the Trilogy. We meet him in Book One.

Marek is a noble youth who runs away from his familial home, Serpent's Keep in Kayeport on the Isle of Kaye, to become a sailor like his father, Mirilek. Mirilek left on a voyage to the Southern Deepwaves when Marek was eleven (six years before Book One begins), and never returned. After his father's disappearance, his grandfather, Rimek Koden returns to become Patriarch of House Koden. Instead of raising Marek as a sailor, as his father had, he attempts to raise him as a soldier, which Marek hates.

Upon joining the crew of the *Opinicus,* captained by his father's friend Gideon, Marek dreams he is a tower, and there he finds out that he is the current incarnation of Mayic the Liberator, also called Mayic Lightbringer, the ancient hero who freed the world from its demonic enslavement. In this tower he fights the last demon, Xehemida, and gains possession of Mayic's Hilt of Many Weapons, (aka the Hilt).

Marek is 17 at beginning of Book One.

**Skills/Profession:**

Marek has some skills as a sailor, and very limited (initially) skills as a fighter, never being very good with a sword during his training.

With the Hilt, however, he becomes formidable.

**Physical Description:**

Tallish, in good shape (thanks to training, not a hard life). Brown hair and eyes. An awkward looking youth who becomes more attractive as he grows older.

Marek is left handed.

**Inventory:**

When Marek left home, he had military boots (which he hated), Koden blue doublet and pants, a dress sword (which broken in his dream of the tower), a cloak, a travel sack, a belt with belt pouches, a warriorpurse given to him by his grandfather, and his beloved Kayean tallhat.

Stolen, forged Writ of Provisional Release so he can claim he is on his Year in the World.

He comes into possession of the Hilt.

**Goals:**

Initially, to run away from his grandfather's house.

Then, to discover what the Hilt is, and why it claimed him. This is why he follows Jherran and Tanyl to meet Zoë in Krywyn.

Then, to gain Tanali's affection. He joins in her quest to stop Thissa from claiming Ebenstar.

**Loves:**

* His freedom.
* Tanali
* His aunt Mirria.
* His hat.

**Fears:**

That he's not good enough. He also fears for the safety of his loved ones, including his aunt and friend he left behind in Kayeport, Mirria.

**Important Dates:**

* Born: 232 GE Year of the Dead, in Serpent's Keep, Kayeport, Isle of Kaye.
* 243 GE: (Marek is 11) his father leaves for the Southern Deepwaves, never to return

**Aliases**:

* Mar - Kayean nickname, used mostly by Mirria
* Pretty Boy - teasing name given to him by Kilé in Book One.

**Notable Relationships:**

* Mirria - half-aunt (daughter or Rimek and Rimek's second wife, Jessia). One year younger than Marek, and Marek's closest friend in Serpent's Keep.
* Jakek - half-uncle, Mirria's little brother, obnoxious brat

**Other information/References/Links:**
Rawon Surabaya

**Bahan Utama**

Masakan khas Jawa Timur ini juga bisa dibilang sebagai salah satu kuliner favorit Indonesia. Bagi wisatawan mancanegara, Rawon mungkin terlihat seperti sup berwarna hitam kecoklatan yang di dalamnya terdapat banyak daging sapi yang super empuk.  Bumbu khas rawon membuat makanan ini memiliki rasa yang unik sekaligus memanjakan lidah dengan berbagai rasa: manis, asam, dan asin, sebuah sensasi yang membuat penikmat ingin menikmatinya lagi dan lagi.
Brekka Serran's trazar

Trazar forged and enchanted for Brekka Serran in 1612 YOL

Shaft is Quastorian mahogany
Blades are an alloy of at least three rare northern metals, plus flakes of thaumantium, folded at least a hundred times.

After the Quastorian Unification, Brekka started teaching girls the art of the trazar, and passed this trazar down from teacher to student.

Krysta of Tanwick received it from Lenadarie, and then passed it on to her daughter, Kilé
Necroturgy

One of the magic discipline (greater) studied by mages. Necroturgy is the art and practice of bringing dead corpses back to life.

While an acknowledged discipline by the University of Brakule, it is generally frowned upon as being distasteful, and is usually only studied as part of an Omniturge's trans-disciplinary studies.

Not to be confused with necromancy, which is the art and practice of divining from bodies of the dead (reading entrails, etc)
Kerak Telor

**Bahan Utama**

Menurut sejarah, kerak telor sudah ada pada zaman Belanda menjajah Indonesia dulu. Di mana semua berawal dari coba-coba pada puluhan tahun silam, ketika Batavia atau Jakarta masih dipenuhi oleh pohon kelapa. Sekawanan Betawi Menteng iseng mencampurkan antara ketan, kelapa parut dan bumbu dapur lainnya.

Iseng-iseng, banyak tetangga yang suka. Pada 1970-an mereka pun mulai mencoba peruntungan dengan berjualan resep uniknya tersebut di daerah Monas. Ternyata laku keras bahkan seolah sampai menjadi ciri khas Betawi. Kerak telor sempat menjadi makanan elit khas Betawi yang terkenal kelezatan rasanya.

Kerak telor merupakan warisan masa lalu, di mana saat itu kota yang bernama Jakarta masih banyak ditumbuhi pohon kelapa. Karena, dahulu hasil kelapa sangat melimpah, yang membuat Jakarta masa lalu bernama Sunda Kelapa. Buah kelapa yang pada saat itu sangat berlimpah sangat dimanfaatkan oleh penduduk Jakarta untuk membuat aneka masakan seperti Nasi Uduk, Soto Betawi, Kerak Telor dan makanan khas Jakarta lainnya. Tidak heran jika kuliner khas Jakarta begitu banyak mengandung santan.

Cara membuat masakan ini cukup unik. Saat Kerak Telor sudah setengah matang, maka wajan akan dibalik dan dibiarkan terkena bara api sambil dikipasi agar bara api tetap menyala. Setelah agak kering dan matang, barulah Kerak Telor siap untuk disajikan. Bahan-bahan Kerak Telor terbuat dari nasi dan ketan aron setengah matang yang dicampur dengan telur ayam atau telur bebek beserta bumbunya. Mudah-mudahan makanan khas Jakarta ini bisa tetap bertahan di tengah-tengah persaingan dan serbuan*fast food*barat.
Bishojo

**Bishōjo** (美少女; びしょうじょ *literalmente, "joven hermosa"*?), también transliterado como **bishoujo**, es un término estético japonés utilizado para referirse a jóvenes bonitas, usualmente en una edad colegial.

## Bishōjo en el manga y anime

El Bishōjo se puede ver en casi todos los géneros de manga y anime, desde elshōjo hasta el mecha, pero

especialmente en los videojuegos renai y los llamadosharem manga o harem anime. Es algunas veces considerada la forma más liviana de fanservice, particularmente si un personaje de una mujer mayor pudiera ser más apropiado. Las "series bishōjo" son series enfocadas directamente hacia una audiencia predominantemente masculina al ofrecer ese tipo de personajes, y presentando algún personaje masculino, cosa no común en el género. El propósito de los dibujos para esta audiencia radica principalmente en un arte que intenta crear personajes atractivos femeninos, y el término por sí mismo en algunas ocasiones se percibe negativamente como un "género" que sólo depende de la comerciabilidad de sus lindos personajes.

El término *bishōjo* se distingue de la palabra que lo separa del prefíjo *bi* (que se refiere a la belleza), shōjo que se refiere al sexo de los personajes, no a la audiencia a la que está dirigido. Shōjo se utiliza para referirse al manga y anime para chicas mientras que bishōjo es manga y anime sobre chicas bonitas, generalmente dirigido hacia audiencias masculinas.

Una de las series bishōjo más famosa del mundo es Bishōjo Senshi Seera Mun o "Sailor Moon" (美少女戦士セーラームーン), que, originalmente fue un manga escrito por Naoko Takeuchi en la revista Kodansha y pasó a ser anime de Toei Animation.
Papeda

**Bahan Dasar**

Papeda atau bubur sagu, merupakan makanan pokok masyarakat Maluku dan Papua. Makanan ini terdapat di hampir semua daerah di Maluku dan Papua. Papeda dibuat dari tepung sagu. Pembuatnya adalah para penduduk di pedalaman Papua.

Tepung sagu dibuat dengan cara menokok batang sagu. Pohon yang bagus untuk dibuat sagu adalah pohon yang berumur antara tiga hingga lima tahun. Mula-mula pokok sagu dipotong. Lalu bonggolnya diperas hingga sari patinya keluar. Dari sari pati ini diperoleh tepung sagu murni yang siap diolah. Tepung sagu kemudian disimpan di dalam alat yang disebut tumang. Papeda biasanya disantap bersama kuah kuning, yang terbuat dari ikan tongkol atau ikan mubara dan dibumbui kunyit dan jeruk nipis.
Kuudere

***Kūdere*** o **kuudere** (クーデレ) A veces escrito *coodere* o *coldere* por el inglés *cold*, es un término japonés referido a un estereotipo de personalidad que describe una actitud indiferente o

inexpresiva, generalmente personas calladas y con dificultad para entender sentimientos o expresarlos, o simplemente sin la voluntad de hacerlo. Las motivaciones suelen ser por falta de emociones. En muchos de los casos por no conocer las emociones en sí (Robots o androides), no estar acostumbradas a ellas, o en algunos casos estas están suprimidas debido a un trauma. Algunos personajes solo muestran indiferencia y hasta se tornan un tanto burlescos y groseros; pero otros son más cínicos, sarcásticos e inquisitivos. Este tipo de personaje suele tardar en abrir su corazón y se dice que son como la nieve: "puede que sea fría y dura a primera vista pero mantiene la semilla del otoño caliente y protegida hasta la primavera".

Puede confundirse en unos pocos casos con *Tsundere*, que son muy distintos estereotipos, ya que estos a diferencia de los Kuudere son más expresivos y enérgicos en muestra del carácter; o generalmente con *Dandere* que a diferencia de kuudere, suele mantener la calma para ocultar sus emociones por vergüenza propia.

Se dice que este tipo de estereotipo después de haber conocido a una persona por un tiempo pueden mostrar dulzura.
Rendang

**Bahan Utama**

Rendang adalah masakan daging bercita rasa pedas yang menggunakan campuran dari berbagai bumbu dan rempah-rempah. Masakan ini dihasilkan dari proses memasak yang dipanaskan berulang-ulang dengan santan kelapa. Proses memasaknya memakan waktu berjam-jam (biasanya sekitar empat jam) hingga kering dan berwarna hitam pekat. Dalam suhu ruangan, rendang dapat bertahan hingga berminggu-minggu. Rendang yang dimasak dalam waktu yang lebih singkat dan santannya belum mengering disebut kalio, berwarna coklat terang keemasan.

Rendang dapat ditemukan di sejumlah rumah makan Padang di seluruh dunia. Masakan ini populer di kalangan masyarakat Indonesia dan negara-negara di Asia Tenggara, seperti Malaysia, Singapura, Brunei, Filipina, dan Thailand. Di daerah asalnya, Minangkabau, rendang disajikan dalam berbagai upacara adat dan perhelatan istimewa. Meskipun rendang merupakan masakan tradisional Minangkabau secara umum, masing-masing daerah di Minangkabau memiliki teknik memasak dan penggunaan bumbu yang berbeda.

Pada tahun 2011, rendang dinobatkan sebagai hidangan peringkat pertama dalam daftar *World's 50 Most Delicious Foods* (50 Hidangan Terlezat Dunia) yang digelar oleh CNN International.
Sate Padang Pariaman

**Bahan Utama**

Siapa yang tak kenal sate. Makanan yang terbuat dari potongan daging yang dipotong kecil-kecil dan ditusuk sedemikian rupa dengan tusukan lidi tulang daun kelapa atau bambu ini sangat terkenal di Indonesia. Daging yang dijadikan sate antara lain daging ayam, kambing, domba, sapi, babi, kelinci, dan lain-lain. Kadang, sate disantap bersama lontong.

Sate diketahui berasal dari Jawa. Pada abad ke-19, hidangan sate menyebar ke seluruh Nusantara seiring dengan pesatnya jalur perdagangan dan persinggahan kala itu.

Ada banyak varian sate di Indonesia, dengan saus/kuahnya yang berbeda tiap daerah. Salah satunya adalah Sate Padang Pariaman. Dari namanya, kita bisa tahu bahwa sate ini berasal dari Padang Pariaman, Sumatera Barat. Konon, kala itu bermula saat budaya kuliner sate dari Padang dibawa oleh para perantau yang singgah ke Padang Pariaman. Ciri khas sate daerah ini adalah sausnya yang kemerah-merahan dan rasanya lebih pedas! Hal ini sesuai dengan kebiasaan penduduk daerah tersebut yang suka makan makanan pedas.
Habbo: Forums Wikia

## Welcome to the Wiki

Welcome to the Fats wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started! We are probably the most creepiest habbo related wiki out there and involves a little bit of stalking and banter.

## Habbo Fats

In the Habbo Fat system, the people are represented by two separate groups. The Habbo staff who have abandoned the fats and the sad humans who use the fats anyway. These are their stories.

## Photos and videos

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.
Rathæn

Mayor of Schaan. When Keldön becomes regent after Kellæna's illness, Keldön grants wide executive power to Rathæn, since Keldön (at the time) felt the mayor would be better able to run Schaan than he.

He is referenced in Book One, but never met (he never comes to Castle Blackfeast, even for Keldön's and Kilé's wedding, tending to instead send his secretary, Dädrit, as representative). We do meet him (briefly) in Book Two.

He is more loyal to High Priestess Urlana than to Keldön, believing, as Urlana does, that Keldön is responsible for the Matriarch's condition.
Cosplay

Los personajes vestidos de sirvienta son una forma común de fanservice.

En el manga y anime, otro tipo de fan service es el presentar a uno o más personajes cosplay, usualmente femeninos, particularmente con trajes que forman parte de la vestimenta fetichista japonesa. Algunos trajes populares incluyen:

* Catgirl.
* A personajes de otro anime, manga, o video juego.
* Hadaka apron.
* Kimono.
	+ Yukata; bata tradicional utilizada para festivales de verano, particularmenteObon y Tanabata.
* Uniformes.
	+ Conejitas de Playboy.
	+ Sirvienta.
	+ Miko.
	+ Enfermera.
	+ Mujer policía.
	+ Race queen.
	+ Camarera (especialmente de Anna Miller's).
* Uniforme escolar japonés.
	+ Bloomers.
	+ Sailor fuku.
	+ Traje de baño escolar.

## Cosplayers

Los cosplayers se identifican de diferentes forma,en una convencion,subidas de foto a algun sitio web de si mismo,y entre otro tipo de cosas,pero en lo que mas se le identifica es los trajes que utilizan,las manera de usarlos y los detalles que le ponen.

### **Cosplayer Basico:**

-Los cosplayers basico son lo que apenas estan ingresando al mundo del cosplay y le interesa sobre el tema pero no sabe mucho de ello,y ellos buscan la manera de como ingresar sin hacerse notar tanto su traje.

### **Cosplayers malos:**

-A estos se le identifica nada mas por no darle mucho interes a su traje que utilizan,es decir que no le gustan hacerlo y al parecer lo hacen por obligacion,ellos lo hacen con materiales que consigan de todos lados y no dan esfuerzo a el cosplay..como hacer un cosplay del conocido "Thor" ves un martillo y lo agarras para tu cosplay sin que tenga ninguna referencia a lo que deberia de ser el cosplay.

### **Cosplayers expertos:**

-Se sabe que un cosplayer experto siempre busca hasta el mas minimo detalle del traje y lo hace relucir mas que los demas.
Madhouse

**Madhouse** (マッドハウス（株） ?) es un estudio japonés de animación, fundado a principios de los 1970 por antiguos animadores del estudio *Mushi Pro* como Masao Maruyama, Osamu Dezaki, Rintaro, y Yoshiaki Kawajiri. Su primer trabajo de animación fue Ace o Nerae!, emitido en la televisión japonesa en 1973. También ha creado y producido títulos muy conocidos de animación como Ninja Scroll, Vampire Hunter D: Bloodlust, Trigun, así como producido adaptaciones de reconocidos mangascomo Monster, Hunter x Hunter, Death Note, Hajime no Ippo, Paradise Kiss o Nana. estas dos últimas de Ai Yazawa. MADHOUSE comienza a producir animación en formato OVA a finales de los años ochentas y principios de los años noventas, pero a diferencia de otros estudios fundados en esta época, su fuerte reside en la producción de series para televisión y cine.

La productora tiene estrechas relaciones con reputados mangakas como Naoki Urasawa, de quién han adaptado obras como*Yawara!*, *Master Keaton* y *Monster*; y con Clamp, llevando a televisión series como *Tokyo Babylon*, las dos versiones de *X*,*Cardcaptor Sakura*, *Chobits* y *Kobato.*
Genki Girl

**Genki girl** viene de la palabra *genki* que se refiere a energía, estas palabras denominan a las chicas

entusiastas y enérgicas. Aparentemente siempre están alegres y parecen estar en una carrera constante, pues hablan y actúan con velocidad. La versión masculina de las genki girl es conocida como *keet*

## Características

Las **Genki Girl** son chicas energéticas, entusiastas y alegres ademas de ser competitivas y rápidas
Baka

# Baka (insulto)

Caracteres kanji de «baka».

La palabra **baka** (馬鹿?) es una palabra japonesa cuyo significado es *idiota* o inútil,dependiendo del contexto. Es el peyorativo más común del idioma japonés.

## Palabra

En el sistema moderno de escritura japonesa se transcribe el insulto *baka* en katakana como バカ, en hiragana como ばか, o en kanji como 馬鹿 (lit. «caballo ciervo») como una transcripción fonéticaateji. Anteriormente existían otros ateji, entre los que estaban 莫迦, 母嫁, 馬嫁 , o 破家.

## Usos

Ha pasado a formar parte del vocabulario otaku en los países occidentales. En japonés existe la

palabra *ahō*, con un significado parecido, aunque dependiendo de la región puede ser más despectiva o más inocente que *baka*. Como ejemplo, en la región de Osaka, *aho* adquiere un significado amigable y *baka* uno despectivo, pero en la zona de Tokio pasa lo contrario.

También se puede interpretar como una manera cariñosa de decirlo. La palabra baka ha tenido una gran aparición en casi todos los mangas y animes, haciendo de esta una palabra indispensable dentro de esta cultura.
Katawa Shoujo

**Katawa Shoujo** es una novela visual de estilo bishōjo desarrollada por Four Leaf Studios que cuenta la historia de un joven y cinco mujeres jóvenes que viven con diversas discapacidades. El juego utiliza el modelo tradicional de novela visual basado en textos y *sprites* con una caja de texto al estilo de aventuras que corre sobre el motor de novelas visuales Ren'Py. El videojuego está licenciado bajo la Creative Commons CC-BY-NC-ND.

## Descripción

La novela cuenta la historia de Hisao, un joven diagnosticado con arritmia luego de un ataque cardíaco, y es transferido a Yamaku, un colegio especializado en proveer educación y cuidados especiales a estudiantes con discapacidades físicas. Se centra en la manera en cómo él se adapta a su recién encontrada situación de salud, y la forma en que entra en nuevas relaciones, en especial con seis chicas, Emi, Rin, Shizune, Misha, Lilly yHanako cada una con discapacidades diferentes, exceptuando a Misha que no tiene ninguna.

## Historia

La mayoría de la historia tiene lugar en la ficticia secundaria Yamaku para jóvenes discapacitados, ubicada en algún lugar del Japón de hoy. Hisao Nakai es un chico normal cuya vida cambió cuando una arritmia cardíaca latente lo obliga a transferirse a una nueva escuela secundaria después de una larga hospitalización. A pesar de sus dificultades, Hisao tiene a oportunidad de encontrar nuevos amigos y el amor.

El modo de juego de *Katawa Shoujo* está basado en elecciones, donde el jugador lee el texto y ocasionalmente toma decisiones que crean instancias de los posibles eventos o diálogos dentro de la historia. Dependiendo de las decisiones tomadas por el jugador, la historia se ramifica en múltiples variantes entre las que se narra la profundización de las relaciones (eventualmente románticas) con una de las cinco chicas protagonistas principales, en otros hilos en los que la historia se desenvuelve bien, mal, neutralmente o incluso con la muerte abrupta de Nakai si no logra tener una relación.
Rizel Iwaki

**Rizel Iwaki** (岩城 りぜる, Iwaki Rizeru Rizel es un proyecto secreto por parte del gobierno. su crecimiento se detuvo a los 12 años, por lo que aparenta tener esa edad. cada vez que se ponga triste y llore, botará un líquido el cual al tener contacto con el suelo causará una explosión. Ella es considerada linda y amigable por varios de sus compañeros de clase, luego de transferirse a la escuela de Tomonori e ingresar a su misma clase. Hojoin Ryunosuke la persigue constantemente, debido a la inocencia que tiene ella.Acosa mucho a Tomonori y lo quiere mucho, y no toma muy en serio que este no la quiera a él.
Private guard

Soldier hired directly by any individual or establishment that is not otherwise a city-state, noble/ruling family, or guild. This may include temples, merchants, and wealthy commoners.

Has jurisdiction over protecting whoever hires them; usually with no additional legal rights or powers.

Uniforms vary depending on who hires them.

Often indistinguishable from mercenaries.
Gore

**Gore** (*Sangre*) es uno de los géneros del anime y manga caracterizado por el excesivo contenido de

escenas sangrientas. También con forme el paso del tiempo cuenta con una historia interesante y atractiva para los espectadores .

Este género surgió con Devilman en los 80's, del cual se fue expandiendo de Asia hasta América (este último por lo general aparece en películas); este género está incluido con algunos otros como acción, drama horror, misterio, psicológico, entre otros, en raras ocasiones se ha dado con la comedia (Akame ga KILL!) y el romance.

Algunos de sus animes y/o mangas son Berserk, Ayakashi, Elfen Lied, Devilman,Devil May Cry, High School of the Dead, Mirai Nikki entre otros.

Usualmente en este genero de usan dere como : yandere y yangire
Urlana

High Priestess Urlana is the high priestess of the Temple of Sea and Grain in Schaan.

She is an older woman, with a strong dislike of Keldön. She is very headstrong, but believes that she's doing the best for Schaan.

**Skills/Profession:**

She is an accomplished healer, and an unimaginative orator.

As the head of a reliquary, she has access to many magical items, including the item that she used to curse Kellæna.