Eden

Eden is a town located within the EVE home base in the River of No Return Wilderness, Idaho. It exists within a dome-like structure mimicking an island community, with many of its residents believing the year is 1957. In actuality the town is used to observe and experiment on EO captives. Its population is nearly two hundred.

## History

The brainchild of Dr. Malcolm Langevin, Eden was first constructed following the fall of EON. It was designed to replicate a small Maine island community in the 1950s with limited technology and electricity so as control the explanation for its lacking exposure and contact to the outside world.

Langevin hoped the community would provide observation of EOs in more natural environments so as to better understand how their powers develop while keeping them docile. Much of the failure of EON came from EOs feeling imprisoned. He hoped that Eden would feel more like a home to them, preventing aggression between tests and the desire to leave while offering an opportunity to study.

## Daily Life

### Climate

Much like the rest of Maine, Eden is subject to vicious storms and fierce riptides in all seasons. This prevents most travel and has been known to "kill" residents from time to time. There are four seasons and the general snow, wind, rain, hail, sleet, and other weather events that can be expected in any northeastern island environment. The island does have fishing, crabbing, and other shellfishing available for survival, and there are a few sea birds that can be hunted.

### Food

In addition to seafood and birds, the island has a few greenhouses for year-round gardening as well as a bimonthly airdrop of supplies from the mainland that is exchanged for goods and services. The island is largely self sufficient outside the necessary staples such as coffee, flour, and sugar. It also delivers alcohol and cigarettes, though such commodities are pricier than usual.

### Transportation

There is one bus and no publicly owned cars on Eden and much of it is walkable. Boats are common, although due to strong tides they are limited to remaining within two miles of the coast, lest they be dragged out to sea. Many of the boats are simple rowing or fishing boats and are not equipped for deep waters or day trips. Fishing vessels that might be able to go further run entirely on gasoline, which is an expensive commodity. Many must ration fuel religiously or risk becoming stranded, limiting them to sticking close to shore.

Bicycles are equally expensive. They are generally used by businesses for deliveries, but owning one for leisure isn't unheard of. Wagons and small carts are common enough to aid in carrying groceries or other heavy items, though mainlanders usually handle all moving when homes are delivered. They use private vessels through a government company trying to keep the island populated and residents are forbidden from trespassing on their vessels.

### Outside Contact

The bimonthly seaplane also carries mail and packages as well as magazines which residents can use to order personal goods via the islands telegraph system. There is one telegraph operator and one telegraph located at Town Hall which controls all contact. The position is never open. Additionally, there are no televisions and the only radio station available, outside a pirate radio, is the island's one local radio station. The only host, Bill Williams, receives his news from the telegraph operator in a daily morning report. The general consensus is that Communism is bad and they are lucky to live in such a peaceful community with no racism or war.

### Technology

Electricity is largely generated by windmills and has been known to go out for varied lengths of time. There are no back-up generators on the island. The only source of communication is a small internal radio system with only enough power to reach across the island. Due to the limited residents there are enough stations to hand out to each household, and a record is kept at town hall for copying by residents. These radios can also be used to listen to the only two radio stations on the island.

There are only mechanical typewriters and they themselves are rare. Indoor electricity is unreliable therefore household appliances are also rare. Additional restrictions on technological knowledge applies to residents, and anything outside basic radio operation has been largely erased by EVE before resident placement to prevent tampering with the hidden observational devices scattered throughout Eden for research purposes.

### Housing

Many houses were built on the mainland and shipped over to accommodate new residents. Often when someone new moves in they will have a small single or double bedroom shipped, or they will take up renting a room in one of the houses already provided. There are two apartment buildings onsite with thirty apartments each, though many remain vacant studios reserved for loners or those more down on their luck. Many may begin in one of the buildings, but find moving to a house easy if they work hard.

### Employment

Eden has a booming local economy that is largely self-sufficient. Playhouses, small offices, even a travel agency has found its home Eden, though the travel office is rarely open due to the rough weather preventing much travel. Jobs suiting most legal professions are always available.

### Crime

There is no crime in Eden, though the island does possess a small police force for civil disagreements. There is also a council for when things escalate for serious crimes. However, due to the limited population and closeness of the community crime is largely self-policed out. Troublemakers don't last long and end up being shipped off island before they can disrupt the peace. Additionally, residents's memories are altered each night as they sleep using drugs that also help pacify them and prevent them from acting out. Eventually a tolerance can be formed, however these issues are usually noted and resolved quickly.

### Family and Relationships

Though modeled after the 1950s, Eden encourages relationships of all sexual preferences. Children that are initiated as residents are available for adoption to those who wish to adopt them. Residents are not permitted to reproduce as a result of the orphans being "sent over for a better life" and many are given placebos as birth control to make up for the fact that EOs cannot reproduce.

## EVE Tampering and Observation

Due to the research element of Eden there are cameras everywhere. However, EVE also alters the EOs in other ways.

### Daily Drug Dosing

To pacify EOs and prevent them using their powers as well as recalling them, residents are drugged nightly with an invisible, odorless gas that keeps their past lives suppressed while making them docile and agreeable. EOs may develop a tolerance to these drugs overtime, so the dosage is monitored alongside behavior to maintain control over the subjects when they are not in testing.

### Memory Erasing

All residents, before being placed, have their past lives wiped clean save for bare necessities. There are a few residents who are exempt from this treatment, but they are exceptionally rare. New Residents are placed with false, vague memories of where they came from and are eased into the community using local leaders and events. Many residents will still take up jobs or tasks that mirror their former lives and talents, and they may even have memories of performing these jobs that carry over as part of their personality. However, criminal inclinations will always be snuffed out or permanently dealt with by exiling the individual.

### Testing

Occasionally residents will grow ill and be transported via the bimonthly seaplane for the mainland hospital. That, or they'll manage to book a vacation out of seemingly nowhere. These residents will be shipped off into the EVE facility proper to have their memories restored for testing. Testing can mean anything from experimentation to training for eventual Agent promotion. In the event of death or promotion the resident is said to have died or moved away, or their memory is simply erased from the populace.

### Exile

If an individual is deemed too troublesome to the overall populace, they will either be eliminated or moved to a more secure, prison-like facility with no freedoms. Either way, they will be removed from Eden.