Commissions Guide (MSF)

## Overview

This guide serves to help with item locations, where certain types of marchens spawn and helping you see what items to not sell. You might need them for a future quest that unlocks in an upcoming chapter. Go to the commissions tent to get access to the quests. Each team has their own set of quests, but they will need to send items through the dustbox, to eachother.

### Tips

* If you are looking for a certain kind of marchen, use the **encounter points** that can be found on the maps to get instant battles. Simply hold the R button (Switch), or any corresponding button for other systems, that makes you **sidestep** to the right, to walk into the encounter. This is useful due to it also being the skip animation button, speeding up the process and you also being able to just hold the button the entire process. If the desired marchen **doesn't spawn, simply flee the battle** and you'll automatically walk right back into the encounter; if you're holding the previously mentioned button. Do this over and over, until you get your desired marchen and then beat it.

* If you need to bring enhanced items; the stated improvement level (always +3) or above will be accepted. I.e, a Howl Eater+5 will be accepted, even though they ask for a +3. However a +2, or below, will not be accepted. Similarly, items with an added descriptor in the name, such as Gyo, Kai, Jyu etc. will also be accepted, since these are just enchantments and not a different form of the item, or such. **Use the Factory to enhance the items to the desired level**, if needed.

* If you are looking for emotion points on a certain floor and you run out, simply **exit the area with all parties** and it should reload the emotion points. Try to get rid of other emotion points and reload the area, if this doesn't work. Trying to finish these missions in one go can be unrealistic (in later areas), so come back to get these, from time to time.

* The Merchant sells different items, based on which Tower you're in, however the items **should** stay the same on all floors. Reaching higher floors of an area shouldn't change his inventory, however it might be a possibility. So far, it hasn't happened for me, but who knows.
 **Update:** The Merchant's inventory only changes once you restart the game (not save and reload). It still does not matter which floor of a dungeon you're in, only which dungeon.

* To fill the libido meter faster, make the Blood Maiden's lick eachother. A Maiden can be licked once her **blood gauge is at 3 or above.**
* Throwing blood while farming increases the hunger meter slightly, if you're a pacifist and don't want to kill things.
* The sleep meter will go up if the Jail is sleeping and you do anything, **except for taking damage.** Waste turns in battle by defending or licking etc. and simply walk around outside of battle, to increase it.

## Jack's Quests

1. Eiserne II - search the 2nd floor of Eiserne Tower for 3 emotional points

2. Grave III - search the 3rd floor of Grave Tower for 5 emotional points

3. Salvation IV - search the 4th floor of Salvation Tower for 7 emotional points

4. D.A.T. IV - search the 4th floor of D.A.T for 9 emotional points

13. Mask On - turn in a prisoner mask+3 *(sold by Merchant, guaranteed in the first 3 Towers)*

14. Sharp One - turn in a Stiletto Knife+3 *(found in the first 3 towers, otherwise sold by Merchant in Eiserne)*

15. Bloody Fit - turn in a Sr. Blood Gear+3 *(Blood farm for these in either Salvation floor 4, or D.A.T floor 1)*

16. Bling-Bling - turn in a Vatic Earring+3 *(Can be blood farmed for and found be found in chests in D.A.T)*

17. Golden God - turn in a Gold Mask+3 *(can be found and farmed for in D.A.T)*

18. Bulletproof - turn in a Protective Vest+3 *(Blood farm for these on the 4th floor of Salvation, otherwise dropped by enemies on floor 1 of D.A.T)*

32. Feed Me - turn in 10 Expired Rations *(sold by the Merchant, guaranteed in the first 3 Towers)*

33. Feed Me II - turn in 10 Hardtack *(Some Blood Maidens give you Hardtacks in exchange for your gifts, otherwise sold by the Merchant in every area)*

34. Swiss Army - turn in 3 utility knives *(one or two can be found in chests, otherwise blood farm for them, on the 3rd floor of Licard)*

35. The Healer - turn in 10 Small Med Kits *(sold by Merchant, guaranteed in the first 3 Towers)*

36. Feed Me III - turn in 10 Superior Rations *(sold by the Merchant in D.A.T)*

37. The Medic - turn in 10 Compact AED *(sold by Merchant in all areas)*

38. Pink Pearls - turn in 1 Pink Pearl Shell *(Gift item, sold by Merchant, also given from quest nr. 3, 98, 104 and 116)*

39. Feed me IV - turn in 10 Supreme Rations *(found in D.A.T)*

40. Yeehaw - turn in 3 Horse Slayer *(sometimes sold by Merchant in Salvation)*

41. Save a Life - turn in 3 Heavy Helm *(blood farm for these on the 3rd floor of Salvation)*

42. First Aid - turn in 10 Nurse's Med Kit *(can be found around D.A.T)*

43. Tough Break - turn in 3 Vigor Armband *(Blood farm for these on the 4th floor of Salvation)*

44. Exo-Suit - turn in 3 Assault Suit *(blood farm on floor 1 of D.A.T)*

71. Heartbreaker - kill 3 Eater Heart

72. Glow-n-Up - kill 4 Glow Barrel

73. Nightwatch - kill 4 Brackis

74. Knock Around - kill 3 Cry Stone *(slightly rare)*

75. Deadheads - kill 3 Dead Stone *(slightly rare)*

76. Pretty Liars - kill 4 Pierrot Lavie

77. Thick Skull - kill 3 Necromarrow

78. Inject Who? - kill 3 Injectus

79. Scare Zone - kill 4 Gelfact

80. Dead Love - kill 4 Dead Union

81. Chompers - kill 4 Scissor Beetle

82. Genosis Pocus - kill 3 Genosis

83. Never Nude - kill 3 Mini Nude

84. Karma Police - kill 4 Karma

85. Quiet Storm - kill 3 Agapay

86. Royal Honk - kill 4 Swan Heart

87. Crimson Lie - kill 4 Red Nude

88. Stroke City - kill 4 Manstroke

89. Log Ride - kill 4 Esprilogs *(slightly rare)*

125. Avarice - satisfy the Jail's Hunger 5 times

126. Sloth - satisfy the Jail's Sleep 1 time

127. Avarice II - satisfy the Jail's Hunger 5 times

128. Conjugal Trip - satisfy the Jail's Libido 5 times

137. Death Saint - defeat the enemies at X:003 Y:044 on the 1st floor of Grave Tower

138. Slugshot - defeat the enemies at X:001 Y:052 on the 1st floor of Salvation Tower

139. The Hunted - defeat the enemies at X:008 Y:009 on the 2nd floor of D.A.T

140. Stand-off - defeat the enemies at X:010 Y:009 on the 8th floor of D.A.T

## Clara's Quests

5. Eiserne IV - search floor 4 of Eiserne for 3 emotional points

6. Grave III - search floor 3 of Grave for 5 emotional points

7. Salvation II - search floor 2 of Salvation for emotional points

8. D.A.T. II - search floor 2 of D.A.T. for 9 emotional points

19. Cuffed Up - turn in 1 prisoner cuff+3 *(sold by Merchant, guaranteed in the first 3 Towers)*

20. Wrist Flick - turn in a Power Wrist+3 *(Dropped by enemies in Eiserne, otherwise blood farm for them in Eiserne)*

21. Cuffed Up II - turn in an emerald ring+3 *(blood farm for these, in Eiserne)*

22. Chaos Control - turn in a cutlass+3 *(sold by the merchant in Salvation)*

23. Topsy-Turvy - turn in an Acuity Armband+3 *(sold by Merchant in Salvation)*

24. Noise Riot - turn in a Howl Eater+3 *(Can easily be found in chests all over D.A.T, otherwise blood farm for them on floor 1, 2, 3 or 4 of D.A.T)*

25. Watch Out! - turn in a Sudden Death+3 *(sold by Merchant in Salvation and D.A.T, otherwise found in chests)*

45. Helping Hand - turn in 10 Cold Spray *(sold by Merchant, guaranteed in the first 3 Towers)*

46. Poison Kit - turn in 10 antidote *(sold by Merchant in all areas)*

47. Quench This - turn in 10 Muddled Drink *(dropped by various enemies in Frozen Jail Tower)*

48. Swordplay - turn in 3 Broad Sword *(dropped by various enemies in Eiserne Tower)*

49. Wired - turn in 10 Black Coffee *(sold by Merchant in Eiserne and Grave)*

50. Card Tricks - turn in 3 magician's deck *(Blood farm for these on the 1st floor of Eiserne)*

51. Bottled Up - turn in an Old Bottled Ship *(gift item, sold by the Merchant, also given from quest nr. 24, 140 and 149)*

52. Ogre It - turn in 3 Ogre hammer *(sold by Merchant in Grave, otherwise blood farm for them on the 4th floor of Grave)*

53. Bookworm - turn in a New Manga *(gift item, sold by the Merchant, also given from quest nr. 4, 90, 103 and 123)*

54. Health Nut - turn in 10 Veggie Juices *(sold by the Merchant, guaranteed in Salvation)*

55. Buff Luck - turn in 3 power armband *(sold by Merchant in Salvation)*

56. Help Me Doc - turn in 10 Expert Med Kits *(sold by the Merchant, guaranteed in Salvation)*

90. Happy Dive - kill 3 Mitori Latis

91. Cat's Cradle - kill 4 Deathcasphy

92. Must-Have - kill 3 Must Brand

93. Bird Hunt - kill 4 Emptis Bird

94. Pesky Wing - kill 4 Nesswings

95. Star Fight - kill 4 Fusioan

96. Rough Rogue - kill 4 Red Rapies *(slightly rare)*

97. Hangman - kill 3 Red Hangin

98. Jean Beans - kill 4 Jean Eyes

99. Madlappy Run - kill 4 Mad Rapies *(slightly rare)*

100. Down Sized - defeat 4 scissorsies

101. BLKHRT - defeat 3 black heart

102. Veis and Virtue - kill 3 Herveis

103. Screechers - kill 4 Squeal Hell *(slightly rare)*

104. Cloud Isle - kill 5 Esprikeepers *(slightly rare)*

105. Espritzer - kill 5 Espritz

106. Stay Cool - defeat 4 Mustite

129. Tired Eyes - satisfy the Jail's sleep 1 time

130. Appetite - satisfy the Jail's hunger 5 times

131. Soulmate - satisfy the jail's libido 10 times

132. Slumber - satisfy the Jail's sleep 2 times

141. Shattered - defeat the enemies at X:011 Y:018 on the 1st floor of Grave Tower

142. Bratkiller - defeat the enemies at X:050 Y:029 on the 2nd floor of Salvation Tower

143. Misfortune - defeat the enemies at X:033 Y:015 on the 4th floor of Salvation Tower

144. No Escape - defeat enemies at X:019 Y:025 on the 2nd floor of D.A.T

145. Wicked Game - defeat the enemies at X:002 Y:018 on the 7th floor of D.A.T

146. Collector - defeat the enemies at X:008 Y:023 on the 8th floor of D.A.T

## Toh's Quests

9. Eiserne I - search the 1st floor of Eiserne Tower for 3 Emotional points

10. Grave II - search the 2nd floor of Grave Tower for 5 Emotional points

11. Salvation III - search the 3rd floor of Salvation Tower for 7 emotional points

12. D.A.T I - search the 1st floor of D.A.T for 9 emotional points

26. The Archer - turn in a Short Bow+3 *(sold by Merchant, guaranteed on Licard), otherwise found easily in Eiserne*

27. Stick 'Em - turn in an Oak Staff+3 *(found in chests in Grave, or sold by the Merchant in later areas)*

28. Toxic Toast - turn in Poison Bracelet+3 *(sold by Merchant in Grave or farm for these in Salvation, either floor 3 or 4)*

29. Hardhead - turn in an Iron Headband+3 *(dropped by enemies in Eiserne, guaranteed from Crucimela)*

30. Slip Proof - turn in a Magic Gloves+3 *(Can found in chests in Salvation)*

31. Blue Boy - turn in a Lapis Lazuli+3 *(magic weapon, sold by the Merchant in Salvation otherwise found in chests)*

57. Post Punk - turn in 3 Punk Knives *(Very easy to get, but if you somehow have trouble finding them, farm for them in judgment)*

58. Dull Time - turn in 3 Dull Sword *(Can be found in chests in Eiserne, otherwise blood farm anywhere in Judgment or Licard)*

59. Outfit Change - turn in 3 Standard Vest *(Drops from enemies on floor 1 of Eiserne, can be farmed for on floor 3 of Judgment and is sometimes sold by the Merchant in Eisernhe, Frozen, Licard and Judgment. It is unclear which enemies drop them in Eiserne, since the Jail Creature Manual doesn't show it as a drop from any of them.*

60. Fire Away - turn in 3 Musket *(blood farm for these on the 4th floor of Eiserne Tower)*

61. Flowerbomb - turn in turn in 10 Blessed Fragrance *(sold by the Merchant in all areas and dropped by various enemies)*

62. Suited Up - turn in 3 Body Armor *(blood farm for these on the 3rd floor of Salvation)*

63. Get Shredded - turn in 10 Vitamins *(sold by Merchant in all areas and dropped by various enemies)*

64. Smoothie Run - turn in 10 Vitamin Drinks *(sold by the Merchant in Salvation)*

65. Leisure Time - turn in a Torn Manga *(Gift item, sold by Merchant, also given from quest nr. 100 and 127)*

66. Rip Torn - turn in a Craft Set *(gift item, sold by Merchant, also given from quest nr. 18 and 70)*

67. Guidebooks - turn in a Grown Up Book *(Gift item, sold by Merchant, also given from quest nr. 86, 103, 110, 120 and 122)*

68. Electrolytes - turn in 10 energy drinks *(lots of these can be found throughout D.A.T)*

69. Superfood - turn in 10 Gourmet Jelly *(sold by the Merchant in D.A.T)*

70. Firebrand - turn in 3 Volcano Spears *(blood farm for these on floors 1, 2, 3 or 4 of D.A.T)*

107. Needleborn - kill a Mini Dragon *(slightly rare)*

108. Saxie Blues - kill 3 Saxie

109. Tongue tied - kill 4 Tonguetales

110. Harpy Run - kill 4 Safety Hearts

111. Palm Strike - kill 4 Deathfingers

112. I Know You Know - kill 4 Unionis

113. Talking Head - kill 4 Badmouth

114. Meat Me - kill 4 Meat Edges

115. Lab Rat - kill 3 Labyrion

116. High Hopes - kill 4 High Fulips

117. Doom Metal - kill 3 Metal Arcs

118. Count Stars - kill 3 Humeyes

119. A Cool Run - kill 5 Rappiness

120. Bad Seeds - kill 4 Newseed

121. Shining Stallion - kill 3 Golden Horse

122. Slayer - kill 3 Cursenyols

123. Subjugate Mouselog - kill 5 Mouselog

124. Hangman - kill 4 Hangin

133. Jail Talk - satisfy the Jail's libido 5 times

134. Big Bite - satisfy the Jail's hunger 5 times

135. Tenderness - satisfy the Jail's libido 10 times

136. Serenity - satisfy the Jail's sleep 2 times

147. Lookie Here - defeat the enemies at X:028 Y:013 on the 3rd floor of Grave Tower

148. Subjugation - defeat the enemies at X:101 Y:014 on the 2nd floor of Salvation Tower

149. Brave Bird - defeat the enemies at X:030 Y:004 on the 5th floor of D.A.T

150. Leave It Be - defeat the enemies at X:029 Y:009 on the 6thfloor of D.A.T