Notes

Notes are lore items used to guide #61 towards stashes or tell the stories of other explorers. they can also tell stories of people before the radius event took place, there are many notes hidden around Vanno to help new players. Many "lost log" entries are from actual community members. notes do not respawn after The Tide. **notes** are found in all zones. Not all notes are titled in game but are titled here to make finding them easier.

## **Tips**

Tips spawn all around vanno, giving useful "tips" to new players the UNPSC logo can be seen on the papers, the pages are yellowed from age. There are 24 tips including #0.

### **Tip #0: Journal**

All cassettes, notes with clues and secret stashes are stored in the Journal.

You can read them again whenever you want.

Clue notes have useful tips and are scattered throughout the base. Find them all!

### **Tip #1: Putting On Attachments**

How to attach a muffler, collimator, etc:

1. Make sure your weapon’s mount and attachment are compatible

2. Grab your weapon with one hand

3. Grab the attachment with your other hand

4. Put the attachment into its spot on the weapon

Voilà! Your attachment is ready for action.

### **Tip #2: Removing Attachments**

How to remove a silencer, sight, grenade launcher, etc:

1. Take your weapon in one hand

2. Toggle Dressing Mode with your free hand

3. Remove the attachment

Practice a few times, should be a no-brainer!

### **Tip #3: Canned Food**

To enjoy local delicacies:

1. Put a can in your hand;

2. Take the ring pull on the can with TRIGGER;

3. Pull to open;

4. Take a knife with your free hand;

5. Eat with a knife from the can like a real warrior.

### **Tip #4: Backlight**

Your watch has a backlight. Tap the screen with your finger to turn it on or off.

Remember that your field map also has a flashlight at the top. Quite handy at night!

### **Tip #5: Repair for Money**

Money allows you to fix any object in the Railcar Shop at any time.

Enter the train car, turn left, go to computer on the wall, select Repair, and put whatever you want to be fixed in the opened slot.

You'll see the price of the repair on the screen.

### **Tip #6: DIY Repair**

Maintain the condition of the weapon yourself with a vise, oil, brush, ramrod, and paper.

Repair weapons from yellow to blue condition with oil and a brush.

Polishing with a ramrod and a piece of paper will take your weapon from blue to maximum condition.

Red condition weapons can only be repaired for money in the shop car.

### **Tip #7: Tide**

At the top of the field map, there is a Tidemeter gadget. This works as a timer until the next global Tide happens. The timer will beep a few minutes before the Tide starts. The Tide resets everything in the Radius – monsters, Artifacts, anomalies, items, etc. The Tide does not kill you, but takes you to a random place inside the location.

### **Tip #8: Cassettes**

There are different cassettes scattered throughout the Radius.

You can listen to them on the field map player or a computer at the base.

The computer has a special Play Tape section, where all recordings are stored.

The text versions of the cassettes are transcribed in the journal.

### **Tip #9: First Aid Kit**

To quickly restore health, use a first aid kit.

Take the Healing Injector in your hand, press Trigger and stick it in your other hand.

Done!

Remember that health restores gradually.

### **Tip #10: Enemies**

You’ll be surprised, but the enemies can see and hear you.

Sneak, use silencers, turn off your flashlight and laser to stay unnoticed for longer.

Remember, a silencer doesn't make you silent! It reduces the noise but doesn't cancel it completely!

### **Tip #11: Anomalies**

Most anomalies react to probes. Still, some don’t!

Be attentive: look around and listen.

### **Tip #12: Outfit Slots Features**

The main weapon is located behind the shoulder of the dominant hand (right by default). You can put any single weapon there, except pistols.

The field map is located on the side (left by default). The map cannot be thrown away or lost. It’s always with you. To reach it, put your hand to your side and press Grip.

### **Tip #13: Control Help**

You can always check the item's description, condition, and weight in the Info window.

There are also a bunch of tips for each item for your convenience.

Toggle the Info window and press the Control Help button with your finger.

### **Tip #14: Ammo**

In the Radius, you can come across both ammo boxes and single cartridges.

Single cartridges can be stored in a magazine or box of the appropriate caliber.

You can also take out one cartridge at a time from a loaded magazine or ammo box. To do so, take a box or magazine and press Trigger.

### **Tip #15: Magazines**

Oh yes, they do break the more you shoot!

The lower the magazine’s condition, the higher the chance of jamming.

You can repair magazines with your hands, as well as a brush and oil, from yellow to full.

Or repair them for money, just like weapons.

### **Tip #16: Weapon Upgrades**

Use the computer in the train car to upgrade your weapons!

You can add attachment category or customize weapon’s parameters.

You can never go wrong with attachments.

### **Tip #17: Attachment Categories**

Each attachment falls into a certain category meaning which mount it can be attached to.

Some weapons already have mounts, some don’t and first need an upgrade.

To find out the attachment and mount category, view the Info popup.

### **Tip #18: Artifacts**

Artifacts can be found in clusters of anomalies. To find them, use the detector.

Some Artifacts have special properties – they can heal, give night vision, etc. For more info, see the Artifacts description.

To activate an Artifact, take it in your hand and press Trigger.

### **Tip #19-1: Armor**

Make sure to protect yourself.

The gas mask will lower the damage taken from the anomalies and protect you from toxic pollution.

Helmet will reduce damage taken from bullets, claws, and explosions.

Fix them when needed.

### **Tip #19-2: Armor**

To put on or take off the armor, go to the Dressing Mode and activate the Info popup with your free hand.

Place the armor in your torso area and the helmet on the top of your head.

To take off the armor, move your hand close to your torso or head and press Grab.

### **Tip #20: Physical Needs**

Fatigue and hunger are your shadow companions. You can track them with your wristwatch.

Always have some tinned food and candy on you.

Once you get tired, head to a shelter or return to the Facility – you can always find a place to sleep there.

### **Tip #21: Grenades**

To launch a grenade:

1. Grab a grenade

2. Pull the pin with the other hand

3. Press B/Y button with the hand you’re holding the grenade to release the lever.

4. Throw the grenade in the enemy’s direction. The grenade will explode in a few seconds.

### **Tip #22-2: Ammo**

Move your Ammo from Magazine to Box or between Boxes:

1. Grab the Magazine

2. Grab a Box of Ammo of the same type and caliber with the other hand

3. Hold Trigger on the hand holding the Magazine

4. Keep holding Trigger and move the Magazine closer to the Box

5. Ammo will move to the Box.

### **Tip #23: Firearms**

Main firearms are shotguns, machineguns, SMG, etc. You can put them behind your dominant shoulder or into the side slot of your backpack.

Handguns can either be carried in belt holsters or backpack.

## **Pechorsk**

### **Pervomay Route 1**

Day 40: We settled on a hill next to the railroad. Looks like there was a substation or something before. Cleared the area from monsters, glad we had those NATO guns after all.

Day 43: A couple more people joined us. Their memory is messed up too, of course.

### **Pervomay Route 2**

Are you fed up with these tiny crawling creepers? Well, listen – wait for it to get ready to jump on you and dodge the attack by jumping to the side! The little rascal will be stunned after landing – it's your time to shine and finish the loser!

### **Pervomay Route 3**

Regular work time logging:

[40h] - [40h] - [40h] - [40h]

[-----------month-----------]

Total work time:

[60h] - [40h]- [60h] [ - ]

### **Pervomay Route 4**

Dear Mom & Dad!

I can't do this anymore. We fight daily while my life is put on hold. So please, don't look for me and let us be. He makes me happy! I hope you'll understand one day.

Yours, Dasha

### **Pervomay Route 5**

Valik,

You're an idiot, a chronic one. What was it yesterday?! As if it was your first shift after vocational school! Our boss says you're not getting a bonus this month. How do you plan on paying for the fishing trip? Anyway, call me, I have an idea.

Semyon

### **Total Recall Note**

Can you please help me get a gift for Katya? A film or something, the kid is crazy about photography.

Thank you!

Stas

### **Bolotky Village 1**

Keep the Castle secret! Those who spill it will get PUNISHED!

### **Bolotky Village 2**

My dearest babushka!

It's you're grandaughter Lucy.

I enjoy school espeshaly reading and drawing. After school I usualy go for a walk or play sports. Life is good but I miss you're rasberry jam tea. Please come visit us for New Years!

Me

### **Bolotky Village 3**

Kostya wasn't here, but the evidence is. I'm going to find him and make him wish he was never born! I'll hide a note again when I have some news for you.

### **Bolotky Village 4**

Dima,

I finally agreed to share Kostya's vodka. Big mistake! The only thing I remember is that we started doing shots after dinner... I think we were in the shack up in the swamps, anyway, after that a total black out. I'm going to find some gear and pick up the trail to get my gun back! If I get there I'll stick a note under the table.

### **Bolotky Village 5**

Objective: aerial reconnaissance, filming the scene. Fly around the estimated disaster zone along the route Krasnoznamennoye – Pechorsk – Olimpiyskiy quarry – Yasnaya Polyana. The flight must be finished within 50 minutes. Report the findings to Sr. Lieutenant Shivanidze.

### **Pobeda Factory 1**

Mikhalych, enlighten me! If these Kamaz trucks from the quarry are so good, why are we repairing them for the gazillionth time? We tried everything! What's next – tape?

### **Pobeda Factory 2**

Sergei,

If you come by the shelter, I am harvesting Regen Artifacts in the anomaly field under the powerlines, up the hill from the truck. There's only a cluster of Distortion anomalies and the guys in Vanno are not very patient about me bringing more back. I should be back by dark.

### **Pobeda Factory 3**

\"Comradery...\"

No, can't be it.

What is it saying?

\"Contrary...\"

No... Radius, what's your message???

\"Come to me\"

Eureka! I'm on my way!\

### **Pobeda Factory 4**

For the conscientious performance of work duties as well as his long and impeccable work, the brigade solicits for awarding Yegor Matveyevich Vasiliev an honorary diploma and a valuable gift.

Head of the steel department \_\_\_\_\_ K.V. Galperin

### **Pobeda Factory 5**

Vitaly Semyonovich,

I strongly recommend you to pay attention to the crane assemblies of the third workshop. The mechanisms are old and rusty. The situation is emergency and requires urgent resolution. My advice is to order new units from GDR.

Chief Mechanic, Comrade Tokarev A.D.

### **Pobeda Factory 6**

To the head of the quarry, comrade M.V. Chekheridze
Purchased due to the depletion of supplies for blasting in the quarry:

18 tons of ammonium nitrate in bags of ZPShK-a type

800 meters of detonating cord NK-DShE-12

200 pcs. pyrotechnic relays RD976-12

500 pcs. detonators ShD12-GD

### **Pobeda Factory 7**

Day 55: Another hit-or-miss idea from yankees – they want us to attack another group. Restock promised.

Day 58: Russians are equipped with APCs. Such a blast... Guys seem to enjoy the whole resurrection thing as if it was a game or smth.

### **Pobeda Factory 8**

Resolution

To increase the output of reinforced concrete sleepers of the Sh1 type by 15% until September 7, 1985, according to the plan from September 5, 1982.

### **The Intrusion Note**

Get an elevator here, if you want me to mop the basement! I shall complain to the union!

### **Kolkhoz Zarya 1**

Confirmed a shortage of sour cream, cheese, several types of berries. Someone steals right from the warehouse, the watchman didn't see anything. I think it's one of the workers. Such a disgrace after receiving state awards! We'll try to look for the thief on our own for now.

### **Kolkhoz Zarya 2**

By the decree of the USSR Ministry of Agriculture,

the medal \"For Hard Work\" at the collective farm \"Zarya\" is awarded to the following individuals:

Bulatov S.V. – Who handed over 60 tons of potatoes per hectare

Nikulina Y.D. – For the introduction of innovative technologies

Kasparov S.A. – For the saved 590 liters of transport fuel.

### **Vegetable borscht:**

1. Finely chop potatoes, set them to boil.

2. Chop an onion and fry it in vegetable oil. Add carrots, beets, and tomatoes.

3. Add fried vegetables and chopped cabbage to the boiled potatoes.

4. Cook until vegetables are ready. Turn the stove off and let the soup brew. Sprinkle with herbs before serving.

### **Kolkhoz Zarya 4**

Dear Mom! I'm sorry for not arriving as promised – I can only be there in a week. There is a lot of work at the plant, as my shift worker went on maternity leave. The whole department relies on me now. I'm sending gifts for Vadim and you, and some sweets for the neighbors... Be sure to keep the shawl to yourself! Kisses, I'll be back soon! Larissa

### **Kolkhoz Zarya 5**

We were walking with little Masha in Pechorsk and saw a queue for the new lottery tickets. The grand prize is Volga! There's no way I'll save up enough money to buy a car, and the ticket costs just 1 ruble! So what do you think? We bought a ticket and won 25 rubles. We were delighted! So why don't you get one too? Let's increase our chances to win a car!

### **Wedding Shopping List**

MOM ASKS TO BUY:

2 large beef cans

3 canned pined apples

4 drinks

5 candy bars (my favorite!)

2 boom grenades

Leave all on red table cloth, I’ll get it later

### **Farewell Feast Note**

Dear Valya and Sasha!

Congratulations on your wedding! Wishing you a long and happy lifetime together!

Hugs and kisses,

Uncle Slava and aunt Zhenya

### **Kids Playground Note**

Join us midnite at train depot for ghost train summonal.

PS. Flashlight is a must!

### **Pechorsk Castle 1**

The age of the Pechorsk Castle is still debated among historians. The first written mention of the castle dates back to 1540. For four centuries, it belonged to the Germans, Danes, Estonians, and Russians. During World War II, the 17th company of Captain Degtyarev conducted its heroic defense against the superior forces of the German fascist invaders in the castle.

### **Measurement of Rubichev-Holton radiation**

30 km to the supposed epicenter: we start moving towards the center. Indicators within the margin of error. We continue to move.

8 km: the reading starts to slowly creep up.

3 km: the readings of the sensors jump sharply.

500 m: We see it. I would like to come closer. We're leaving the car here. I'll finish this later.

### **Pechorsk Castle 3**

Standing in the quiet Pechorsk fortress, it is difficult to imagine that only 40 years ago, fierce battles were fought at this place. The 17th company of Captain Degtyarev, surrounded by the Hitlerite army, in a total lack of provisions and without communication with the command, held the defense for 75 days, not surrendering to the enemy.

### **Ouroboros Note**

I feel something horrible is about to happen. I have followed the events for a while and figured that the next incident will take place in the Castle. I am absolutely sure it will! I’m going there tomorrow. There’s no time to be scared, Katya, or it’ll be too late!

## **Radius**

### **Tutorial** **Note 1**

I feel them, I talk to them, but... Are they people? It looks like. Why can't they hear me?

### **Tutorial Note 2**

I feel that something will happen. My heart beating though I don't feel it. I'm sure he will come.

### **Tutorial Note 3**

It was my homeland, but now it’s wasted. When did it happen? I guess it's been so long.

### **Tutorial Note 4**

Granny Masha took me to church so that I could go to heaven. But this is not heaven. It doesn't look like anything at all...

### **The Situation in Pechorsk**

A gigantic explosion occurred over Pechorsk. An American attack? Or an accident at a secret facility? We don't know for sure, but the government is now mobilizing troops to the perimeter and evacuating nearby settlements.

### **Pechorsk got destroyed?**

Scientists still haven't found an answer to what happened in Pechorsk. The area where the city used to be and its surroundings are hidden behind a fog. Attempts to enter the fog were unsuccessful, all the volunteers disappeared.

### **The Mysterious Disease**

Meanwhile, part of the population of Pechorsk survived. The United Nations Pechorsk Special Committee (UNPSC) managed to contact several people behind the fog. They are helping them to survive – providing food and equipment. In compensation, the survivors are helping to research what happened in Pechorsk.

### **Facts Only**

The UNPSC reports that there is no danger emanating from the Pechorsk Security Zone or the Radius, as journalists have nicknamed it. They still have not been able to save any survivors from The Incident, but work continues.

### **2022 New Years Present**

Search the area behind the Shop to get your Xmas gift.
A real one, not this cardboard nuisance from the UNPSC cheapskates.

### **Secret Vanno Stash**

Well done, Explorer.

Now get down from here,

the Radius awaits!

### **Stash #1**

That day me and Ace got a job from the Committee. So I offed him and made a stash in a pipe in the woods by the station near the Pervomay Route. Yeah, Ace brought me luck.

### **Stash #2**

UAZ died in the middle of the road just before the motor depot by the Pervomay Route. Had to get outta there fast and left the ammo in a hurry. Gotta come back to fetch it.

### **Stash #3**

The phantoms closed me off near the Pervomay Route! Had to make a fast escape and left all my stuff on top of the fuel tank where I was hiding at the motor depot. Ugh, what a waste...

### **Stash #4**

Listen, Wuss, I got you a present right inside the stove in the greenhouse in Bolotky. It’s not your favorite minced pies, but you better check it.

### **Stash #5**

Nearly lost it in Bolotky the other day when I ran into that… thing. Dropped all my equipment into the water and ran like crazy. Look out for the red valve sticking out of the water near a pile of rocks, you'll find it all there.

### **Stash #6**

In the truck on the road by the Bolotky Village lies Rust, an Explorer I once considered my friend. There you can find his body and full equipment. Remember how you left me dying out there, Rust?

### **Stash #7**

Found a nice and cozy place in a hangar at Pobeda Factory. Already brought a couch and supplies to last me for a while. Starting to feel homey.

### **Stash #8**

Was diggin’ around the sniper post by the Pobeda Factory pit when Mimics attacked. Last thing I remember is falling down the pit after they shot me. Gotta come back for my stuff.

### **Stash #9**

You can have my stash, bro. It’s inside the pipe under the yellow Factory crane by the fuel tanks. Consider it as returning your favor.

### **Stash #10**

Go to the truck parking lot at the Pobeda Factory near the crater and the old debris. In the parking lot, look for a red brick booth. You'll find the stash right behind it.

### **Stash #11**

We got a whole truckload of NATO goods missing! Our scout has spotted it at the Pobeda Factory the other day – the truck got stuck on a pillar at the far side of the quarry. Radius alone knows, how it got there!

### **Stash #12**

Radius Almighty! Please accept my gifts! I left them in the Pobeda Pillar Grove under the Iron Beast’s belly, just like You told me to. I beg you, have mercy on us, the sinners!

### **Stash #13**

We had a nice little chat, just the three of us – the bloke, me, and my soldering iron. Luckily, we managed to recover his memory. You’ll find the stash inside the stove in a wooden hut in the Kolkhoz. There's a UAZ parked nearby, should be easy to spot.

### **Stash #14**

Escape Journal, entry #67. Well, if the Radius won’t let me GO, I will SAIL! I’ve prepared a boat near the Kolkhoz, by the flooded huts on the river. Loaded it with all things necessary. I will get out of here this time!

### **Stash #15**

Sorry you got it bad in the Anomaly, #21. The good news is I stashed your gun in the Kolkhoz – look for the power panel behind the blue fence right outside the greenhouse. I’m taking your Artifacts as a delivery fee.

### **Stash #16**

Idk maybe I’m out of my element but it looks like Chief is starting to like my rifle too much. Anyway, I hid it on top of the train car in the depot at Kolkhoz Zarya before he makes up his mind, you know.

### **Stash #17**

Note to self: come back for the stash under the bridge over the stream in the Kolkhoz, before it gets rusty!

### **Stash #18**

Got myself on a firing line between NATO and a squad of Russians in the woods by the rail bridge by the Kolkhoz. Gotta get back when the dust settles and check their jeeps.

### **Stash #19**

I told him that was a bad idea! Dying is a bad sign! It makes people go nuts. But he wouldn’t listen and went to that bloody Castle! The last thing I remember is seeing flashes from the explosions on the right from the bridge. He must be lying there dead now or well… what’s left of him.

### **Stash #20**

I was so close… The Radius showed me the way! She needed me! She was calling! What a silly way to die, right by the water as I almost made it to the heart of the Castle! Almost! Gotta get more equipment and try again. I’ll get you outta there, Mommy, I promise!

### **Lost Logs – Daichi #1.1**

I'm starting to get my bearings around the two general places I end up walking into, one is on the road to the supply depot and one is around a small river that goes up through.. I think it's a pathway according to the map. It goes to this place with a street light and four black figures just.. standing there.

### **Lost Logs – Daichi #1.2**

From what I recall, there's a little girl, a woman, a man, and an old lady, maybe the grandmother. I got to examine them a bit, and then when I tried to touch the man's shoulder, it just floated forward in the air. Weird stuff. Well, anyways, I decided to head down the road since I was now on that way after all.

### **Lost Logs – Daichi #1.3**

I came up to this construction site with a swamp next to it and quickly left because I discovered that there were a ton of crawly things and more ghosts- some of them were darker?- around there and I was low on ammunition. After I dashed away, I had no idea of where to go, and ended up stuck in an anomaly field.

### **Lost Logs – Daichi #1.4**

My detector started picking up something... it turned out to be my very first Artifact! A Blank is what I think they called it, judging by the recordings. Sold it for some quick cash and restocked on my ammunition with finally being able to afford a box of 9x18 and Makarov mag. Certainly an adventure today.

### **Lost Logs – Dee #1.1**

I've decided to write this journal because you know what? I'm stuck in this dump with no memory of why I'm here and I'm mighty confused about everything. I'm writing in this little journal I found in one of those red crate houses. Sorry, whoever owned this thing.

### **Lost Logs – Dee #1.2**

Apparently, I'm stuck in this strange zone where no one can get out. I've seen ghosts??? aliens?? I wasn't even that far into the Zone when I ran into them, so I'm worried what I'll find when I get deeper into this place.

### **Lost Logs – Dee #1.3**

I'm living in this warehouse in one of those crate houses. It isn't comfy, but nowhere else is safe. I've gathered a busted-up Mosin, another gun I can't for the life of me remember the name of, and a PPSH. Oh yeah, I also don’t know if I'm going crazy from being alone, but I've been hearing a voice now and then.

### **Lost Logs – Dee #1.4**

I've only been here a week but I'm hearing voices? It's some girl, she tells me things I couldn't have known otherwise. Stories of children, soldiers, the history of this place. Am I making things up? Christ, I need a smoke. Not proud of my new addiction. The only way to comfort myself in this hell of a place.

### **Lost Logs – Dee #2.1**

No matter what I do, I keep on finding her. I was getting some black box for the boys in blue when I saw her in the village. She was just standing there, white like a statue, watching the ghost things go by. What the hell is going on in this place?

### **Lost Logs – Dee #2.2**

Found two new, uh, anomalies? I think that’s what the UNPSC nerds called them. There was this moving cloud of greenish gas that patrolled the village. I don't know what it does, but I wasn't eager to find out. Some sort of electric thingy. Threw some empty brass at it, it sparked like crazy. Gotta avoid those.

### **Lost Logs – Dee #2.3**

I found some new kind of ghost. It makes terrible noise, disappears, then reappears elsewhere. One popped up right in front of me. Blasted it to hell and back. Had some sort of halo on its head. Tried to take it off but it was like something invisible bound them together. Shame, I wanted a trophy for this trip.

### **Lost Logs – Dee #2.4**

I can say for sure I was shot at for the first time in my life. Fucker put fist-sized holes in the truck where I was hiding. Killed him, but he made the worst noise ever, like a dying wail put through hell and rerecorded. I put another round through his head. The girl said some things don't stay dead, I think.

### **Lost Logs – Dee #3.1**

These cigs are giving me the coughs already. Not good. But, on the bright side, I found a campfire, with two whole boxes of 9x18. I'm living like a king now! Hopefully, there won't be any frags to steal this black box. Command will be pissed if I lose this one.

### **Lost Logs – Dee #3.2**

I can't sleep well and I keep on hearing things in these woods. I don't know if I'm imagining things or what, but I want it to stop. I'll just find something to plug up my ears, I guess. Hope that girl who’s been talking in my head to me somehow is hot or this'll all be for nothing. Goodnight.

### **Lost Logs – Dee #4.1**

It's been a day or two since my last entry. Delivered that black box. Hand still hurts from carrying it. I'm on another mission now, not the regular anomaly hunt. I'm supposed to take a photo of some big floating thing north of the outpost. I've gotten the camera so I'm ready to find this thing, whatever it is.

### **Lost Logs – Dee #4.2**

On the way north, I found this strange pit. Broken pipes and rock floated above it, defying every law of physics ever. Not only that, but I heard a strange... voice? It wasn't the girl's voice (unfortunately) but it was some older man mumbling to himself. The closer I got to the pit the louder it got. Strange.

### **Lost Logs – Dee #4.3**

I'm taking shelter in this musty old house in the middle of the forest. Judging from the power lines nearby, I should be very close to my objective, but so far I've only found one of those teleporting bastards. Killed that one too.

### **Lost Logs – Dee #4.4**

The main road's filled with cars on top of stone pillars like some rock worm exploded from underneath them. Not sure what's more dangerous, the forest or the road. I have no idea what that floating thing is or what to expect. I hope Mother Nature or whatever's controlling this place grants me luck. I'll need it.

### **Lost Logs – Dee #5**

Okay. I got it. I got the picture. I almost died getting this thing. It better be worth it. They just came from every angle I just couldn't get a clear shot of it. I think I'm bleeding out. I fled to the house when those things started shooting. I don't have bandages. I'm done for. God help me.

### **Lost Logs – Maniac 1/1**

First few months trapped here, and after coming to terms with being inescapably immortal, I've found myself fascinated with these audio recordings scattered throughout the zone. Some are the addendums of past explorers, detailing entities and anomalies in logs useful for both understanding and avoiding danger.

### **Lost Logs – Maniac 1/2**

As for the audiotapes saying numbers, the quality is too low and the speech is too fast to easily discern the exact order, and even if I could, I have no idea what those numbers mean. Could they be coordinates, a code, a wild goose chase? Who knows, not me, that's for sure.

### **Lost Logs – Maniac 1/3**

Before ending this log, I want to touch on the tapes that seem to just be a conglomerate of noise. Some of them, I noticed, seem to resemble sounds from other entities or anomalies within the zone. I believe I heard a bell anomaly in one of the tapes. I have a theory about these, but I have no way to prove it.

### **Lost Logs – Maniac 1/4**

There is this machine, you play audio through it and it displays an image based on it. I have a feeling that if you plugged these recordings in, you might see something. But even if I could remember the name of this contraption, I do not have access to one. Who knows, perhaps my next entry will have results.

### **Lost Logs – The Burned Man 1.1**

I don't remember my name or why I'm here, I just know that I felt the sting of death and its parting gift was fear. Blockpost was my grave, I'd gone in unprepared and found myself surrounded, soldiers emptying clip after clip at a concrete barrier I had ducked behind. The shooting lasted for what felt like hours.

### **Lost Logs – The Burned Man 1.2**

A sudden and intense silence fell in between myself and them. I tried to calm down and finally managed to reload and poked my head around the barrier, scanning the rooftop of the bunker the shooting had come from. As I focused on every detail in my surroundings I heard something I hadn't expected, a low grumbling.

### **Lost Logs – The Burned Man 1.3**

\"Where are you?\" It sounded as if it came from some horrible void in between our life and theirs. \"Let me go and I'll give back what I found,\" I stood up and looked for the soldiers, hoping whatever made them human was still there. Maybe they saw me as an intruder into their home, maybe they would let me go.

### **Lost Logs – The Burned Man 1.4**

A click and loud pops as three rounds tore through me. Dying wasn't so bad, it was the void that scared me. I waited for white light or a stairway into the fire, but it didn't come. Instead, a girl spoke to me, her voice coming from everywhere. She begged to find her, and before I could answer I awoke in Vanno.

### **Lost Logs – The Burned Man 2.1**

Vanno is completely and utterly devoid of life. Yet everything is up and running, even the automated market works. I'm just not sure who’s stocking the damn thing. There's a room with a computer still giving out mission briefings, although I'm not sure who’s still giving a shit about all of this.

### **Lost Logs – The Burned Man 2.2**

No message I've sent out has been answered by any of the world powers who entered Pechorsk. The few tapes lying around tell me little about what's happened since the incident. The empty black spots in my memory are terrifying. Without knowing who I am, I'm not human. I'm just a designation number.

### **Lost Logs – Ridik\_ulass 1**

I had a horrifying thought, what if the Radius expanded to include Vanno? What if everything is an echo like the train, the crashed helicopter, the shadows, and the children playing near the village? What if there is no one left outside the Radius and I'm the last person left alive?

### **Lost Logs – Ridik\_ulass 2**

"I tried giving funny names to various dangers, it helped diminish my fear and helped lower my overall stress. I call the spawns \"tumbleweeds\" and the fragments \"squelshers\" because they make a sound of someone walking with a boot full of water. The mimics are \"hide'n'seekers\". I have no names for the others yet.

### **Cainenite 03.05.2001 Entry 1.1**

I've been here a few weeks, and I don't know where I am. Here is not the real world, but I don't remember what the real world is. The various cassettes are all useless, depicting anomalies and intercom announcements. There are several notes lying around, yet no nonmilitary bodies. I wonder where everyone went.

### **Cainenite 03.05.2001 Entry 1.2**

Each day the corpses disappear and reappear, yet no one alive is found. Maybe something to do with the massive sphere in the sky I can't get close to? I need a new rifle, mine is nearly destroyed. Damn, I hear it again, a wail. Looks like I'll be going home dirty.

### **23.12.2001 Schaubbit**

What a rude awakening. I thought the storm was getting bad so I just went to sleep and when I woke up I was outside. I have no clue how I got there, so unless I've started sleepwalking something moved me halfway across the route. Only mildly concerning... I think I'll venture further into the Radius tomorrow.

### **ShadowMonk 29/05/2004, Log 1/1**

Why the hell do these things have weapons? Each time I kill one, I can't find a single spent cartridge, much less an actual firearm. This place is so messed up. There are so many shadows toting rifles. I've never had to engage in such intense combat, and all for what? Some classified that I don't even get to read?

### **ShadowMonk 29/05/2004, Log 1/2**

Who is even giving me these missions? Why? I can't remember or understand a thing yet here I am, pressed to continue out here... I've died once, and yet the Radius lured me back in, and as if by some sick joke, lit the position of my demise up like a beacon. Yet there I wasn't. Just my things.

### **ShadowMonk 29/05/2004, Log 1/3**

These moments, this... way things keep happening... Is this place in a loop? I keep feeling like I have deja vu... Like I know what not to do, yet even then, it doesn't play out in my head. No one would believe me if I said I've seen myself die a thousand times, but have only felt the true sting of death once...

### **07.11.2005 – Noize – Log #1.1**

I shred through the fragments and the mimic pretty easily, but heard the sounds of a spawn pretty close to me, so I decided to back up into the house and reload after drilling through all of my ammo. But I didn't have enough time before it ran around the truck and began to approach me rapidly.

### **07.11.2005 – Noize – Log #1.2**

Something wasn't right. It was just... sitting there. During the entire duration I was reloading in an adrenaline-filled panic, it refused to move, and it only now just struck me as I was about to fire. I slowly moved my right eye away from the iron sights, staring in confusion at the creature in front of me.

### **07.11.2005 – Noize – Log #1.3**

I wasn't really sure what to think. Every single creature, anomaly, fragment, existed merely to try and kill me. What made this one different? I would bring myself to my feet carefully, no sudden movements, and slowly approach the spawn, tapping it lightly with the barrel of my gun.

### **07.11.2005 – Noize – Log #1.4**

It seemed to spaz only slightly more than spawns usually do. I inspected the end of my gun. Didn't look damaged at all. Was this thing... friendly? I had to test. I got down on a knee, putting the SMG into the side of my backpack as I 'pet' the dark sea urchin. It... began to spaz. It was almost funny in a way.

### **07.11.2005 – Noize – Log #1.5**

It quickly rip itself from my hands: beginning to spaz away as it exited the house. Interesting spawn to name for sure. While I'm sure he will be gone upon the next tide, I think I'm going to call him... Pecho. Figured I'd brainstorm a few ideas afterward. Anyways: I hope I get to see Pecho again next tide.

## **Letters**

### **The First Expedition**

The light keeps going out all day, there was an outage at the power station. Someone broke inside and destroyed the hardware. They didn’t touch the locks though, which is kind of weird. And they stole this… a coil was it? Mum’s being grumpy, bc her dept at the factory stalled. OK, need to get a candle now, A Daughter of the Snows is a page-turner!

### **Total Recall**

Is someone trying to mess things up? Because we can’t ALL be losing our mind! Lena’s cat’s missing, Sveta can’t find her glasses, everyone I know lost something today! My precious Kodak roll that uncle Dima got me from Japan is gone, too! Dad put it in his desk at the depot office and never saw it again! All the family photos I took are gone now!

### **Flash in the Dark**

Things keep getting stranger. A neighbor told me about some toxic fog at the swamp. He noticed a weird glow in the abandoned building and wanted to check it out but ran into an armed man inside. Then everything got covered in thick green smoke, he started choking and fled. He keeps telling this to people over and over, but it sounds too crazy.

### **A Probing Move**

Mom seems to have had a rough day again – someone stole the tape recorder the staff got for the manager’s birthday. The thing was hidden in the factory office, not the safest place if you ask me. And so the staff went on arguing whether to call the cops or chip in for another gift until – ta-daam – the boss found out. Yeah, sounds rough enough.

### **The Intrusion**

We heard a loud explosion today. Turned out it was at mom’s factory – someone blew up the office door and stole the suitcase with this month’s salary! Then some strange people arrived and kept asking questions about the explosion and the theft. People say, they must have been the KGB agents. No work again, I wish life went back to normal soon.

### **A Farewell Feast**

Sasha and Valya are gone. Killed in the explosion on their wedding day. No one has any idea who would dump a grenade at their place. I still can’t collect myself. Damn, I can't imagine how their parents are coping with the grief. Feels as if Pechorsk has become home to some evil power that keeps bringing misery upon us all.

### **Kids Playground**

Another fatality reported – at the train depot. The watchman was ran over by a train. They also caught some kids on the site, deadly frightened. They confessed sneaking into the depot, though I don’t think they could get that train moving, could they? The thing was broken, rotting there for like the last 15 years or so. What power could do that?