recursal/Fanatic-Fandom huggingface dataset:
Alpha 0.1.1

**Alpha 0.1.1** was the first patch introduced to Temtem and the version initially released to players.

## Changes

* Added proper knockout animations and effects.
* Improved navigation on School and Luisouvenirs.
* Improved pickables workflow to avoid getting stuck while picking one.
* Fixed getting stuck in Max cinematic.
* Fixed Interact pagination.
* Fixed a place where you could get stuck in the Route01.
* Some other small fixes.
Brumation

**Effect** | Stat Stage Change Applied & Hold Decreased

**Brumation** is a Stat Stage Change applying and Hold affecting Trait and is currently exclusive to Gharunder.

## Effect

Brumation gifts the holder with DEF  and decreases the Hold on all their techniques by 1 whenever they Rest.

## Update History

* Early Access 0.9.3
	+ stat stage change increased from DEF  to DEF .
* Early Access 0.8
	+ Introduced.
Breeding Center

The  **Breeding Center** is located in Superior Omninesia. This building features the Temtem Breeder who can store up to two pairs of Temtem, the BreeCen shopkeeper who sells items used for breeding, and several TemDeck stations.

## Temtem Breeder

The Temtem Breeder, on the left of the reception desk, can store two Breeding pairs of compatible Temtem from the player's squad for 50  each. This is only possible if the player has at least one Temtem in the squad remaining that has not been knocked out. Breeding can be cancelled for each deposited pair without losing fertility or items, as long as an egg has not yet been produced. Once an egg has been produced, the egg and parental pair have to be retrieved before another breeding session can be started.

## BreeCen Shopkeeper

The BreeCen Shopkeeper, on the right of the reception desk, sells consumable breeding gear items used during the breeding process. These items can ensure the inheritance of certain stats and the trait slot.

 **BreeCen Shopkeeper**
**Breeding Gear**

 Vitality DNA Strand
 1,000

 Endurance DNA Strand
 1,000

 Lithe DNA Strand
 1,000

 Aggressive DNA Strand
 1,000

 Hardening DNA Strand
 1,000

 Gifted DNA Strand
 1,000

 Dominant DNA Strand
 1,000

 Vigor DNA Strand
 5,000

 Mighty DNA Strand
 5,000

 Immunity DNA Strand
 5,000

 Engineered DNA Strand
 10,000

## Incubator

Four incubators, one located near each of the Temdecks, can be used by players to instantly hatch an egg if they have a spare Incubator Ticket

## Trivia

* Temtem left at the breeding center can be seen in the back interacting with each other.
* Eggs obtained after breeding are displayed on the counter before the player retrieves them.
* Should a player not select an egg for the incubator, it will say *EGGRROR 404 - EGG NOT FOUND!* This is a play on the webpage *Error 404 - Page not Found*.

## Gallery

* Confirmation page after selecting parent Temtems
* The new layout for the breeding center.
* A player uses the Breeding Center incubator.

## Update History

* Early Access 0.6.9
	+ Enhanced and improved the Breeding Center. It’s now bigger, with more Temdecks, and can accommodate more Tamers.
Broccorc

**Broccorc** (#120) is a Nature /Melee Temtem.

It evolves from Broccoblin after 10 levels, and evolves into Broccolem after another 10 levels.

## Description

### Tempedia

*Bigger and more agile, this variety still lives in symbiosis with its surrounding flora, but it is generally more sociable and easier to train. A favorite of Properton grannies who love gardening!*

## Evolution

Broccorc is the mid stage of a three-stage evolutionary line. It evolves from Broccoblin after it leveled up 10 times and requires leveling up 10 times before evolving into Broccolem.

+10 levels

+10 levels

## Location

Broccorc can't be found in the wild. The only way to obtain one is by evolving a Broccoblin.

## Trivia

#### Name Origin

* Broccorc's name is derived from *Broccoli* and *Orc*.

### Renders

* Unofficial full body render of Broccorc.
* Unofficial idle animation of Broccorc.
* Unofficial full body render of Luma Broccorc.
* Unofficial idle animation of Luma Broccorc.

## Update History

* Early Access 0.8
	+ Introduced.
Breezy shirt

Availability

The **Breezy shirt** is a top slot cosmetic item. Once obtained, you can customize your character through the Customization options. It has two dye slots that allow for further coloring of the item. Currently, the price and method of obtaining is unknown.

## Description

A flashy open shirt over a plain color t-shirt, for that summer look.
Alpha 0.4.2

**Alpha 0.4.2** is the 2nd and final patch to be released for Temtem during Alpha 0.4. This patch introduced improvements and various fixes.

## Improvements

* Improved the initial queue to load the game to better reflect the real waiting time.

## Fixes

* Improved Steam authentication to solve errors on the Press Any Key screen.
* Loading screens not waiting until the server OK response leading to users joining the game while disconnected from the server. This caused various problems with pickable objects, cinematics or NPCs.
* Improved character creation load on the server to prevent lag issues while a huge amount of users was creating their characters.
* Errors when naming a Temtem using an apostrophe.

​
Crystal Skates

**Usage**  | Passive

Allows the player to skate over crystal surfaces, no longer forcing the player to slide uncontrollably.

## Obtaining

Crystal skates are given to you by Carlos during the Adventure in the Myrisles quest, after you infiltrate the Giant Banyan.

When the Narwhal crashes and the player ends up in Tucma, the Crystal Skates are lost, along with the rest of the player's equipment. The other items are reacquired nearby or later in Tucma, but the Crystal Skates are never found.

The Crystal Skates are reobtained in Cipanku. After defeating Dr. Sasaya at the Neoedo Dojo and meeting with her and Carlos in Onsenshima, they can be found in the locker where the player received the Onsenshima Set.

## Trivia

* Upon losing the skates, the player temporarily loses access to the Anak Volcano and parts of the Aguamarina Caves, as well as certain other sections on Omninesia.
* As of patch 0.5.10, losing the Crystal Skates no longer prevents the player from obtaining the Four-leaf Clover in Aguamarina Caves.
* In the moment the player reobtains the Crystal Skates, a rainbow appears on the screen.
Capyre

**Capyre** (#038) is a Fire Temtem.

It evolves from Banapi after 17 levels and is the final evolution of it.

## Description

### Physical Appearance

Capyre retains most of the flame-like fur it once had as Banapi, but it appears to have grown out of it. Its brown beard now appears to be a collar, and its eyes are now visible and are teal blue. Other than this, it carries all the other main features of Banapi.

### Tempedia

*These temperamental creatures often appear in Myrislan folklore as tricksters, their unreliable nature embedded deeply in the culture. Highly territorial, they breed in Anak and make sure any visitors know just how unwelcome they are.*

## Evolution

Capyre is the final stage of a two-stage evolutionary line. It evolves from Banapi after leveling up 17 times.

+17 Levels

## Techniques

### By Breeding

* ***Italic* indicates a technique that gets STAB when used by Capyre.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**
* **\* indicates the parent must learn the technique through a Technique Course.**

* **^ indicates the parent must learn the technique through Breeding.**

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Location

 Anak Volcano | Omninesia | 50%

## Trivia

#### Stats

* As of Early Access 0.9.4:
	+ Capyre has the highest base  of all Fire Temtem.
		- And by extension, all fully-evolved Fire Temtem.
	+ Capyre has the lowest base  and base stat total of all fully-evolved Fire Temtem.

#### Name Origin

* Capyre's name is derived from *Capra* and *Pyre*.
	+ Capyre's name was determined through a community naming contest. The winners and creators of the name Capyre were Eggs#8022 and Soma Ghost#4762, from the official Temtem Discord.

## Gallery

* Capyre's StickTem! sticker.
* Capyre as seen the Tempedia.
* Capyre as seen in the Tempedia, from the side as details are obscured from the front.
* Capyre as seen in the Tempedia's Photo Mode.

### Renders

* Unofficial full body render of Capyre.
* Unofficial idle animation of Capyre.
* Unofficial full body render of Luma Capyre.
* Unofficial idle animation of Luma Capyre.

## Update History

* Early Access 0.8.3
	+ Base Jump added to Level up learnset at level 100.
* Early Access 0.8
	+ Fire Tornado Level up learnset level decreased from 27 to 23.
	+ Flaming Meteorite Level up learnset level decreased from 58 to 46.
	+ Rampage Level up learnset level raised from 23 to 35.
	+ Extinction Level up learnset level raised from 45 to 62.
* Early Access 0.6.9
	+ Quetza-leño added to Technique Course learnset.
* Alpha 0.3
	+ Roar added to Egg learnset.
* Alpha 0.2.5
	+ Luma added.
* Alpha 0.2.2
	+ Magma Cannon added to Technique Course learnset.
* Alpha 0.2
	+ Introduced, but didn't have its Luma.
Antibodies

*This Trait is currently unobtainable.*

 **Effect** | Stat Stage Change Applied

**Antibodies** is an unobtainable, Stat Stage Change applying Trait and is currently exclusive to Tyranak in the Anak Sanctum.

## Effect

Antibodies gifts the holder with DEF  and SPDEF  when hit by a Toxic Technique.

## Temtem

### Lair

 *More information: Lair - Mythical Temtem Traits*

## Update History

* Early Access 0.9.3
	+ stat stage change increased from DEF  to DEF .
	+ stat stage change increased from SPDEF  to SPDEF .
* Early Access 0.7
	+ Introduced, but unobtainable.
E. Mango Candy

**E. Mango Candy** is a performance item that can be bought at FreshFruit Candies in Uhuru, it can also be rewarded via the FreeTem! Organization, Postal service deliveries and the weekly Fishing competition.

## Locations

### Reward

* FreeTem! Organization weekly capture reward.
* Postal service daily delivery reward.
* Fishing weekly competition reward.
Barnshe

**Barnshe** (#053) is a Wind /Mental Temtem.

It evolves from female Towly after 10 levels and is one of the final evolutions of it. The other being Owlhe.

## Description

### Physical Appearance

Barnshe is a bird Temtem that is predominantly fuchsia. It has a white stomach and a white head with a pink crown. The tips of its wings and its beak are pink as well. It has orange claws, very sharp, completely blue eyes, and two small dots for eyebrows.

### Tempedia

*Traditionally associated with the University of Arbury as its heraldic Temtem, this species has a deep, piercing stare. Although winged, it prefers to keep to the ground and use its mind as a weapon - a symbolism the academics are very fond of.*

## Evolution

Barnshe is a final stage of a two-stage, split evolutionary line. It evolves from female Towly after leveling up 10 times.

+10 levels
Female

## Location

 Mac Aed's Crags | Arbury | 10%

## Trivia

* The first Luma Barnshe was caught by Laknightress (IGN) during Alpha 1, with a 5% encounter rate and 1/4000 Luma chance.
* Barnshe was first revealed via Twitter.
* Barnshe is one of four Temtem that change one of the types their pre-evolved form has upon evolving. In this case, swapping Melee for Wind. The others are Owlhe, Loatle, and Waspeen.

#### Stats

* As of Early Access 0.9.4:
	+ Barnshe has the lowest  stat of all fully-evolved Wind Temtem.
	+ Barnshe is tied with Aohi, Sanbi, and Loatle for the lowest base  of all fully-evolved Mental Temtem.
	+ Barnshe is tied with Pocus for the lowest base  of all fully-evolved Mental Temtem.
	+ Barnshe, along with Chubee and Waspeen, are the only Temtem that are 100% female.

#### Name Origin

* Barnshe's name is derived from *Barn Owl* and *She*.

## Gallery

* Barnshe's StickTem! sticker.
* Barnshe as seen in the Tempedia.
* Barnshe as seen in the Tempedia, from the side as details are obscured from the front.
* Barnshe as seen in the Tempedia's Photo Mode.
* Barnshe as posted on Twitter.

### Renders

* Unofficial full body render of Barnshe.
* Unofficial idle animation of Barnshe.
* Unofficial full body render of Luma Barnshe.
* Unofficial idle animation of Luma Barnshe.

## Update History

* Early Access 0.8
	+ Hypoxia Level up learnset level raised from 25 to 60.
	+ Tornado Level up learnset level raised from 40 to 48.
* Early Access 0.7
	+ Base  increased from 65 to 80.
* Alpha 0.3
	+ Base  increased from 50 to 60.
	+ Base  increased from 65 to 75.
	+ Base  increased from 75 to 79.
* Alpha 0.2.2
	+ Tornado added to Level up learnset at level 38.
* Alpha 0.2.1
	+ Psy Surge added to Level up learnset at level 31.
* Alpha 0.1
	+ Introduced.

## References

1. ↑ LaKnightress Catches Rarest Luma Alpha 1 Twitter Post
2. ↑ Twitter Reveal Post
CoolTam leather jacket

Availability

The **CoolTam leather jacket** is a top slot cosmetic item available to purchase at CEL BRAND FASHIONS! located in Neoedo. Once purchased, you can customize your character through the Customization options. It has two dye slots that allow for further coloring of the item.

## Description

The definitive urban vibes jacket, for the tamer who sets the trends, rather than follow them.
Aina

*This article is a stub. You can help Temtem Wiki by expanding it.*

 **Occupation** | Player's Foster Mother

**Aina** is the player's foster mother.

## Appearance

Aina is a middle-aged woman with blonde hair bound by a red bandana. She wears a turquoise dress with white accents and a red flower just under the left shoulder, as well as a brown bracelet on her right hand and a brown necklace.

## Personality

Aina is a kind-hearted woman who seems to care very much for her foster child, the player. She seems very gentle and always makes time to heal up the player's Temtem if they happen to stop by home. Aina seems very proud of her child's exploits, mentioning specifically the defeat of Deniz's Dojo.

## Story

Aina is the first character the player meets in the game. She is introduced as the player's foster mother, and sends them off to Prof. Konstantinos to celebrate their Apprentice's Eve. Afterwards, she can be visited anytime in Zadar, where she will ask the player's adventures.

She is a prominent figure in the quest, *In Memory of Max,* where the player comes home and informs her of Max's apparent death. She is shocked, but insists to the player to stay a couple days to recuperate and grieve properly, but they refuse. After the player asks, Aina informs them that Fatima, Max's parent, may know more about why Max turned to Clan Belsoto. She then makes the player promise to come back home after everything's over and that she doesn't like to see the player troubled like this.

Afterwards, she inexplicitly disappears from the house if the player tries to visit home afterwards. She is also mentioned by the mysterious stranger that seems to be following the player.

## Location

Aina lives in the player's house in the small town of Zadar on the island of Deniz. She can be found in the kitchen. She heals your Temtem when you talk to her, filling the role of a Temporium since Zadar doesn't have one.

After the completion of the quest, *In Memory of Max,* she will no longer be found in the player's home.

## Quotes

Aina's quotes
I'm learning a lot.

 *If choose the first answer*

Excellent! You always said you wanted to be a Temtem tamer, almost as soon as you learned to talk... I'm so happy to see you making your dream come true!

 Before you disappear again, let me take care of your Temtem. You're going to need them in top condition for your next adventure...

## Trivia

* Her brother can be found swimming in the South Sillaro River.
* In certain dialogue branches, the player can refer to Aina as their 'foster mother' or explain that their relationship is 'complicated'.
* The Aina's hairstyle is showed to be how Aina styled her hair in early days.
Big Bandana

*This article is a stub. You can help Temtem Wiki by expanding it.*

 Availability

The **Big Bandana** is a head slot cosmetic item purchasable at The Feather and Opal in Nanga. Once purchased, you can customize your player through the Customization options. It has two Dye slots that allow for further coloring of the item.

## Description

Keeps your hair out of your eyes during Temtem fights.
Baboong/ja

**Baboong/ja** (#129) はFile:Largeかくとう.pngかくとうタイプのテムテムです。

## タイプ相性

進化
--

Baboong/ja is the mid form of a three stage evolutionary line. It evolves from Smazee after leveling up 29 times and it is currently unknown what and how it evolves further.

## テクニック

Baboong/ja が訓練講座で覚えるテクニック

* テクニックのタイプと使用するテムテムのタイプが一致すると50％強くなります。
* (+ ) は、括弧内のタイプが存在することで相乗効果があることを表しています。

Baboong/ja が遺伝から覚えるテクニック

* テクニックのタイプと使用するテムテムのタイプが一致すると50％強くなります。
* (+ ) は、括弧内のタイプが存在することで相乗効果があることを表しています。

## 生息地

Baboong/ja is currently unavailable in the wild. The only way to obtain one is by evolving a Smazee.

## トリビア

* Baboong's name is derived from *baboon* and *young*.

## ギャラリー

* Baboong in the Tempedia
* Unofficial full body render of Baboong
* Unofficial idle animation of Baboong
* Unofficial full body render of Luma Baboong
* Unofficial idle animation of Luma Baboong
Early Access 0.6.13

## Important Notice

* A bug on the radar was causing players to be wrongfully banned. We’ve fixed it in this patch, and have unbanned those affected by it. We apologize for the inconveniences caused. We’ll continue reviewing and monitoring all the new situations caused by the addition of novel features.

## Fixes

* Fixed Earth Koish not having Earth Stream in their learnset.
* Fixed Water Koish not being able to learn Water Stream and Cold Geyser.
* Fixed Trait Hacks not being applied correctly.
* Fixed getting stuck in battle after capturing a Temtem in a double battle, and having one of your Temtem in battle faint while having more Temtem in your bench.
* Fixed radar encounters being activated while the Player was not moving.
* Fixed radar spawn timers resetting when the players changed between different spawn zones.
* Fixed Temtem spawning over the limit of Temtem that could spawn with the radar.
* Fixed the radar counter not showing the correct number of the Temtem chain.
* Fixed some data not being reset after resetting our character.
* Fixed an incorrect animation appearing when a player enter a battle while surfing.
Early Access 0.6.8

**Early Access 0.6.8** is the 28th patch to be released for Temtem since it's Early Access release. This patch focuses on PvP fixes.

## Fixes

* 👥Fixed traits with the “when entering the battlefield” trigger not being triggered if the holder was the last Temtem available on the bench and was entering the battle automatically.
* 👥Fixed a soft-lock after having a Temtem with Toxic Skin being KOed by a Temtem with the trait Self Esteem.
* 👥Fixed a soft-lock when entering a battle after using a Growth Enhancer on a knocked-out Temtem.
* 👥Fixed Alerted not being applied correctly if Sleep was removed at the same time Regenerating was being applied.
* 👥Fixed priority order not being recalculated correctly after using a Synergy with an ally that fainted during the turn.
* 👥Fixed priority order not being recalculated correctly after using a Synergy with a Temtem that has lost the Isolated status during the turn.
E. Peach Candy

**E. Peach Candy** is a performance item that can be bought at FreshFruit Candies in Uhuru, it can also be rewarded via the FreeTem! Organization, Postal service deliveries and the weekly Fishing competition.

## Locations

### Reward

* FreeTem! Organization weekly capture reward.
* Postal service daily delivery reward.
* Fishing weekly competition reward.
A trip to Kisiwa...

**Reward**  | None

**A trip to Kisiwa** is the fourth main quest in the game and begins after the player boards the Narwhal from Omninesia for Kisiwa. Throughout the quest, the fights Lady Lottie and Belsoto pirates. After their encounter with Lady Lottie, they land on Tucma.

## Objectives

* *Go to the main deck and see what's going on...*
* *Shiver me Timbers! Defeat the Belsoto pirates!*

## Guide

The player must fight Belsoto Air Pirates to progress to the deck of the Narwhal. If needed, they can access the Temdeck inside their room. The player has unlimited attempts at winning this battle, but because the player cannot access an area to fight wild Temtem during this quest, if they cannot defeat the Air Pirates, they are stuck in a soft lock.

Upon victory, they have access to the deck, where they will encounter Lady Lottie. The player has only one attempt at victory in this battle, but does not need to win to progress.

After the fight, the Narwhal will land on Tucma.

## Story

The player wakes up in their room on the Narwhal to the sounds of alarms. Agustín rushes in asking for help, and informs the player the Narwhal is under attack. Two Belsoto air pirates attack the player on their way up to the deck, but the player defeats them. On the deck, they encounter Lady Lottie and her group of Belsotos attacking the Narwhal crew. She commands them to sink the ship down to the Downbelow. Upon seeing the player, she attacks them for their trespasses against Belsoto and for vengeance.

After the battle, she says the deed is done, and calls for a retreat. Adia Turay rushes to the player to ask if they suffer any injuries. Just then, Kemal enters the deck and informs the Captain that the pirates blew a hole in their balloon, resulting in losing altitude. Adia calls for her engineer, but she cannot do anything. The Narwhal is going down. Captain Adia commands Matthew to guide the ship to "that rock over there", although they will not make port. Before their crash, she commands everyone to hold on to something and prepare for an emergency landing.
5PPEH

**5PPEH** is a Status Melee Technique. It's also a Technique Course, labelled as TC038.

## Effect

5PPEH inflicts a single other target with a 5 turn countdown of the  Doomed Condition but also gifts them with the  Immune Condition for 5 turns.

## Trivia

* 5PPEH stands for Five Point Palm Exploding Heart, and is a reference to the same technique used in Kill Bill. After being struck with this technique, the victim would die after taking five steps.

## Update History

* Early Access 0.8
	+ Introduced.
Attack T

**Effect** | Typing Changed

**Attack<T>** is a Type affecting Trait in Temtem and is currently exclusive to Oree's evolutionary line.

## Effect

Attack<T> changes the user's secondary Type to match the Technique they are about to use. If the move the Temtem is about to use is the same type as that Temtem's primary type, then the Temtem becomes a single-type Temtem of that type. For example, Oree becomes Digital/Electric when using Tesla Prison, and becomes pure Digital when using Turbo Attack.

## Trivia

* The name *Attack<T>* is likely a reference to the syntax of generics in C#, the programming language that Temtem uses.

## Update History

* Early Access 0.7
	+ Now obtainable.
* Alpha 0.2
	+ Introduced but unobtainable.

​
Dim Mak

**Dim Mak** is a Special Melee Technique.

## Effect

Dim Mak deals an exact 100 damage to a single other target, regardless of , , Type Effectivness or Traits. It will also not cause a target afflicted with the  Asleep Condition to wake up.

## Temtem

### Level up

 #077
 #120
 #121
 #160

### Breeding

* **^ indicates the parent must learn the technique through Breeding.**

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Update History

* Early Access 0.8
	+ STA Cost raised from 20 to 23.
* Early Access 0.7.3
	+ Absolute Damage increased from 80 to 100.
* Early Access 0.6
	+ Introduced.
Cooperation

**Cooperation** is a Status Neutral Technique.

## Effect

Cooperation takes a single team's current total , then evenly splits it between the team's combatants and heals 10% of their maximum .

## Update History

* Update 1.2
	+ recovery increased from 7% to 10%.
* Early Access 0.9.3
	+ STA Cost decreased from 4 to 0.
* Early Access 0.7
	+ STA Cost raised from 1 to 4.
	+ Hold raised from 0 turns to 1.
	+ Now also heals 7% of the targeted team’s maximum .
* Alpha 0.2
	+ STA Cost decreased from 9 to 1.
	+ Priority increased from Normal to Very High.
* Alpha 0.1
	+ Introduced.
Dabmis' Rest

Dabmis' Rest, also called the Allsource by the students of the power of  Water, is many things: a spiritual source of life for the whole island, a simple spring, a mysterious power from beyond this sphere. The students accept many perspectives. There is no wrong answer, no one true finding. They call the sacred space the Threshold of the Kingdom of the Sea Queen, referred to also as the Queendom. The Allsource is the "birth of births", the life-giving force that springs from the deep and gives water to the Sillaro River. The students also call the Sea Queen "She Who Keeps the Allsource", because she is the matriarch of the Queendom. Her benevolent gaze watches the space.

Here, Tuwai can evolve into Tukai. The location is also known as Water Shrine.

Its name, "Dabmis' Rest", comes from the tale of Dabmis the Sailor, a tale of love immortal.
The students in front protect the sanctity of the site, allowing the well-meaning to enter the Queendom. They refer to the Rest by saying things such as "Her Queendom Cometh", and encouraging the player to "Quench your thirst." In order to access the Rest, they must be defeated in order. The students believe in the Water Principle. Manifesting at Dabmis' Rest, part of the principle is "in water, we are all born."

The students will only fight the player if every Temtem in their squad has the Water typing, which they call having a mind well-attuned to the Water Principle.

The Students also keep a powerful secret: Serbatiyo's Wrath. When the player inquires about the secret, they call them a "knower of mysteries." The Serbatiyo were loyal guardians of the Sea Queen, predecessors of humanity, and ancestors of the whole Oceara lineage. Now, the only Temtem who can tap into the ancient potential is Oceara.

## Temtem

The Platimous found here can only be captured with TemCardX but their stats are not better than in other places.

* Area 1
Anak Volcano

Anak Volcano is a landmark in Omninesia connected to The Hangroad. When the player arrives on Nanga, the volcano is going into eruption, causing disruptions in airship flights. This volcano is responsible for the eruption that split the giant-island into its three parts: the two large land-masses are, today, Tucma, forever polluted from the ashes of the eruption, and Kisiwa. The eastern part was scattered into pieces, which the people of the Myrisles later connected into bridges. Anak still erupts occasionally and creates new land for the people to build onto.

The volcano has always deeply shaped the people of the Myrisles. Anak, who "destroys and creates", is often either depicted as a female or with "it". An initiation ritual in Omninesian tradition involves a pilgramage to Anak to recieve a blessing of the goddess and catch some wild  Temtem. It's possible a mythical Temtem named by legends "the Spirit of Anak" lives within the volcano.

## Temtem

* Area 1
* Area 2
* Area 3
* Area 4
* Area 5
* Area 6
* Area 7
* After defeating Dr. Hamijo
* After completing Anak Sanctum

 2 SPD

 1 DEF

 2 DEF2 SPATK

 1 ATK

 2 DEF2 SPDEF

 1 HP1 SPDEF

## Items

* Average Crystal (x2) (In an itembox near the start of the entrance)
* Scent (x3) (In an itembox on the last hill)
* TemCard+ (x3) (In an itembox on the last hill)
* Heater (2 Total)
	+ x1 (In an itembox above the machinery and near Lab Security)
	+ x1 (In an itembox next to the Belsoto Sympathiser)
* Smoke Bomb (x2) (In an itembox behind the Lab Assistant)
* Balm+ (6 Total)
	+ x2 (In an itembox next to the first ramp)
	+ x2 (In an itembox between Daredevil and Belsoto Fanatic)
	+ x2 (In an itembox near Lesieli and Makisi)
* TemCard++\* (x2)
* Fire Chip (From the Lab Assistant after defeating him)
* Huge Crystal\* (x1)
* WishYouWell Coin\* (x2)

**\*** Items only reachable with Gravitonic piolets

## Trivia

* The Volcanic Crystal is mined here.
* The word *anak* in Tagalog (Filipino) and Bahasa (Indonesian) means "child."
Digital type

See also: The creation of Digital Temtem

**Digital type** is one of the types Temtem and their Techniques can have. Temtem with the Digital type are predominantly featured on Cipanku.

## Type Effectiveness

Digital type techniques are very effective against Mental, **Digital**, and Melee Temtem.
Digital type Temtem are resistant to Toxic techniques, while they are weak to Water, Electric, and **Digital** techniques.

## Digital Techniques

*The Techniques Table is broken. Please contact an Administrator*

## Synergy Techniques

These techniques get a synergy bonus when used with a Digital type partner.
*The Techniques Table is broken. Please contact an Administrator*

## Trivia

* Digital type is represented by the color grey.
* Digital is the only type that is weak to itself.
* Digital is the only type that is not resisted by any other types.
Alpha 0.3.4

***Note:** Notes marked with a 👥 symbol were originally suggested/reported/mentioned by community members on the Crema Forums.*

**Alpha 0.3.4** is the 4th patch to be released for Temtem since it's **Social Update** release. Many balancing changes were introduced. Various improvements and community-reported bug fixes were released in this patch.

## Improvements

* Arrow keys can now be used on all UIs as a fallback for WASD keys.
* Added a new message when the interaction is canceled due to the antiflood system.

## Balance

### General

* The min/max stage modifier for each stat has been increased from -4/+4 to -5/+5.
* Each stage modifier has also been tweaked. The new values are:
	+ -5 -> 2/7
	+ -4 -> 2/6
	+ -3 -> 2/5
	+ -2 -> 2/4
	+ -1 -> 2/3
	+ 0 -> 1
	+ +1 -> 3/2
	+ +2 -> 4/2
	+ +3 -> 5/2
	+ +4 -> 6/2
	+ +5 -> 7/2

### Temtem

* Raize
	+ Base SPD decreased from 48 to 40.

### Techniques

* Hypoxia
	+ STA cost increased from 25 to 30.
* Tornado
	+ STA cost decreased from 31 to 30.

## Fixes

* 👥 Fixed more black-screen issues while exiting a battle in a coop party.
* 👥 Fixed players teleported to an empty location after a black-screen.
* 👥 Fixed Chain Lightning not restoring HP on a Temtem with Electric Synthesize.
* 👥 Fixed Squad menu getting disabled after giving away a Temtem in the first slot.
* 👥 Fixed Mucous description and immunity not applying correctly.
* 👥 Fixed egg timers being reset after doing a trade.
* 👥 Fixed getting stuck while sitting on a chair in the Narwhal.
* Fixed HP being shown with an incorrect value on leveling up.
* Fixed synergy icon on techniques not refreshing after the partner gets knocked-out.
* Fixed an issue while displaying the details of a Temtem while trading.
* Fixed hold techniques appearing with all hold charges available at the beginning of a competitive battle.
* Fixed not being able to learn some of the latest egg techniques introduced in 0.3.0.

## Other

* Added an end-of-alpha bonus to the latest NPC in Tucma. We hope this helps with your competitive squads.

​
Earth Stream

**Earth Stream** is a Physical Earth Technique and a signature technique of the Earth subspecies of Koish.

## Effect

Earth Stream deals damage to a single target.

## Update History

* Early Access 0.8
	+ STA Cost raised from 20 to 23.
* Early Access 0.7
	+ STA Cost decreased from 24 to 20.
* Early Access 0.6.13
	+ Now obtainable.
* Early Access 0.6.12
	+ Introduced, but unobtainable.
Cute purse bag

Availability

The **Cute purse bag** is a bag slot cosmetic item available to purchase at CEL BRAND FASHIONS! located in Neoedo. Once purchased, you can customize your character through the Customization options. It has two dye slots that allow for further coloring of the item.

## Description

Is it a backpack in the shape of a purse, or a giant coin purse disguised as a backpack? Only one way to find out!
Azuroc

**Azuroc** (#040) is a Crystal Temtem.

It evolves from Lapinite after 25 levels and evolves into Zenoreth after trading it with another player.

## Description

### Physical Appearance

Azuroc is a bipedal Temtem that is noticeably taller than its pre-evolution. Despite being mostly cream, it has dark brown spots on its shoulders, elbows, hands, and down the front of its legs. Its abdomen and back of its tail are also dark browns, outlined in a cyan crystal belt. Its feet lack toes, and its hands only have thumbs. There are two large ears on each side of its head, each covered in dark brown underneath. It has garnet eyes with brown angled eyebrows. Long, protruding cyan crystals cover most of its head and travel all the way down its back to its large tail.

### Tempedia

*This Temtem is a common sight in the Mines of Quetzal, where miners appreciate their skill when dislodging big chunks of ore and gemstones. Its correct and expert handling is a professional requisite for most of them.*

## Evolution

Azuroc is the mid stage of a three-stage evolutionary line. It evolves from Lapinite after it leveled up 25 times and requires being traded before evolving into Zenoreth.

+25 Levels

Trade

## Techniques

### By Breeding

* ***Italic* indicates a technique that gets STAB when used by Azuroc.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**
* **\* indicates the parent must learn the technique through a Technique Course.**

* **^ indicates the parent must learn the technique through Breeding.**

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Trivia

#### Name Origin

* Azuroc's name is derived from *Azure* and *Rock*.

## Gallery

* Azuroc's StickTem! sticker.
* Azuroc as seen in the Tempedia.
* Azuroc as seen in the Tempedia's Photo Mode.
* Azuroc's old face texture.

### Renders

* Unofficial full body render of Azuroc.
* Unofficial idle animation of Azuroc.
* Unofficial full body render of Luma Azuroc.
* Unofficial idle animation of Luma Azuroc.

## Update History

* Early Access 0.8
	+ Madness Buff Level up learnset level decreased from 28 to 24.
	+ Crystal Spikes Level up learnset level raised from 22 to 44.
* Alpha 0.3
	+ Introduced.
Chamomile

Availability

**Chamomile** is a Gear Item.

## Effect

When the holder of Chamomile enters the battlefield and has increased or decreased stats through stage-changes, they are returned to 0. The holder also gets the  Immune Condition for 2 turns when entering the battlefield.

## Update History

* Early Access 0.9.4
	+ 0.9.3 changes have been reverted.
	+ Its current effect is: when entering the battlefield, the holder gets the Immunity condition for 2 turns, and all its Stage changes are removed.
* Early Access 0.9.3
	+ Immunity Turns reduced from 4 ⇒ 0.
	+ Apart from its previous effect, which remains, we’ve added a new effect: when the holder of this Gear leaves the battlefield, every Status Condition applied to them is removed.

## Trivia

* In real life, members of the Chamomile family of flowers were once used for herbal remedies, supposedly capable of curing any disease.
* Referred to as "Chamo" by the Temtem community.
Early Access 0.5.8

Released 28th January 2020, **Early Access 0.5.8** is the 8th patch to be released for Temtem since it's Early Access release. This version contains one major fix only.

## Fixes

* Fixed not being able to release Temtem from the capture screen or from the Temdeck boxes.

## Trivia

* This version currently has the shortest changelog of all versions.
Clubs

*This article is a stub. You can help Temtem Wiki by expanding it.*

**Clubs** in Temtem are akin to other MMO's guild system. They can be created with friends, and have a specific **image and name** that helps distinguish them from the rest. Clubs also provide an **internal chat** as well as support for easy trading or battling between club members. Each week, there will be a **special event** during a specific time frame in which Clubs will be able to conquer **special Dojos** by challenging the Club that currently manages that Dojo and having a **Clan battle**. These Dojos are special, and there's only one in each of the islands.

Club Dojo locations (look for location with a accessible sign - a white line symbolize a door):

1. Deniz: north of Sillaro River north river (top of Deniz map).
2. Omninesia: island north of Anak Caldera.
3. Tucma: northwest of Amethyst Barrens.
4. Kisiwa: middle of Tasa Desert (in the big arena-like valley).
5. Cipanku: island east of Miyako Village (access by Rock-hoping Hook).
6. Arbury: northeast of Mac Aed's Crags.

## Trivia

* **Clubs** were first announced 14 June 2018, as a **$400,000 Stretch Goal** during the Temtem Kickstarter campaign.
Crystal Bite

**Crystal Bite** is a Physical Crystal Technique.

## Effect

Crystal Bite deals damage to a single other target.

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Trivia

* Referred to as "Cbite" by the Temtem community.

## Update History

* Early Access 0.8
	+ STA Cost raised from 22 to 26.
* Alpha 0.3
	+ Introduced.
Crystal Plume Gatling

**Crystal Plume Gatling** is a Physical Crystal Technique.

## Effect

Crystal Plume Gatling deals damage to a single other target.

## Temtem

### Level up

 #157

## Trivia

* Referred to as "CPG" by the Temtem community.

## Update History

* Early Access 0.9
	+ Damage reduced from 120 to 110.
* Early Access 0.8
	+ Damage reduced from 130 to 120.
	+ STA Cost raised from 24 to 28.
* Alpha 0.3
	+ Introduced.
Anaerobic

**Effect** | Stat Stage Change Applied

**Anaerobic** is a Stat Stage Change applying Trait and is currently exclusive to Volarend.

## Effect

Anaerobic gifts the holder with SPDEF  but also inflicts them with SPATK  whenever they use a Toxic Technique.

## Trivia

* Referred to as "Anaero" by the Temtem community.

## Update History

* Early Access 0.9.3
	+ stat stage change increased from SPDEF  to SPDEF .
	+ stat stage change raised from SPATK  to SPATK .
* Early Access 0.7.2
	+ Stat Stage Changes now applied after using a Toxic Technique.
* Alpha 0.3
	+ Introduced.
Deceit Aura

**Effect** | Turn Order Changed

**Deceit Aura** is a Turn Order affecting Trait and is currently exclusive to Nagaise.

## Effect

Deceit Aura causes the order of all Techniques used by all combatants on the battlefield to be reversed for the first four turns the holder is on the battlefield and causes the holder to lose 50% of their maximum  if they were at 100% . Temtem swapping still occurs prior to techniques being used but the order of swapping is reversed and Item usage is unaffected.

Once Deceit Aura activates, its duration will continue to count down even if the holder is not on the battlefield. Due to this, swapping the holder in and out causes when it affects the battle to work strangely. When swapping in, Deceit Aura will activate and use up a turn of its duration but won't take effect until the start of the next turn. So for example:

* If the holder starts on the battlefield and stays in, they get to use 4 turns of Deceit Aura.
* If the holder starts on the battlefield and swaps out, they get to use 2 turns of Deceit Aura.
* If the holder starts off the battlefield and comes in, they get to use 3 turns of Deceit Aura.
* If the holder starts off the battlefield and comes in, swaps out again and comes back in, they get to use 1 turn of Deceit Aura.
* If the holder starts on the battlefield, swaps out and another Temtem on your side gets knocked-out and you bring the Deceit Aura holder back in, you lose 1 turn of Deceit Aura.

## Trivia

* Referred to as "DA" by the Temtem community.

## Update History

* Early Access 0.9
	+ Now causes holder to lose 50% of their maximum .
* Early Access 0.7
	+ Now only applies to the first four turns the holder is on the battlefield.
* Early Access 0.6
	+ Introduced.
Daisy Buns

Availability

The **Daisy Buns** are a head slot cosmetic item purchasable at The Feather and Opal in Nanga. Once purchased, you can customize your player through the Customization options. It has two Dye slots that allow for further coloring of the item.

## Description

A bold choice for tamer with luxuriant hair. Don't try to sleep on it!
Early Access 0.5.14

Released February 24th, 2020, **Early Access 0.5.14** is the 14th patch to be released for Temtem since it's Early Access release. This version contains an improvement and a few fixes.

## Improvements

Changed Loading screen compression to improve its quality.

## Fixes

Fixed an invisible wall in Quetzal not allowing Players to progress.
Fixed players not being able to find any untamed encounters.
Fixed Avenger trait not being triggered by the Sacrifice trait.

​
Dust Vortex

**Dust Vortex** is a Special Earth Technique.

## Effect

Dust Vortex deals damage to a single other target.

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Trivia

* Referred to as "DV" by the Temtem community.

## Update History

* Early Access 0.8
	+ STA Cost raised from 24 to 28.
* Alpha 0.2.2
	+ Introduced.
Cold-Blooded

**Effect** | Status Condition Applied Swapped

**Cold-Blooded** is a Status Condition affecting Trait and is currently exclusive to Yowlar.

## Effect

Cold-Blooded protects the holder from being inflicted with the  Cold Condition or the  Frozen Condition

## Update History

* Early Access 0.9.3
	+ Now also triggers when being inflicted with the  Frozen Condition.
	+ Regenerated Condition duration reduced from 2 turns to 1.
* Early Access 0.6.9
	+ Introduced.
Early Access 0.5.2

**Early Access 0.5.2** is the 2nd patch to be released for Temtem since it's Early Access release. Optimization improvements and bug fixes were released with this version.

## Improvements

* Several optimizations and improvements on connectivity between the server and the client.

## Fixes

* Players getting stuck out of bounds when reconnected.
* Black screen when creating a new character.
* Terrain clipping in Aguamarina Caves.
* Cosmetics prices overflowing their space.
* Locked in double battles when playing in German.
Arachnyte

**Arachnyte** (#158) is a Neutral /Digital Temtem.

It does not evolve into or from any other Temtem.

## Description

### Physical Appearance

Arachnyte is a spider-like temtem, bearing resemblance to certain species of orb-weavers. It's body is mostly grey with a segmented black underside. It has eight dark-grey legs in total. Three long legs on each side of it's body that it uses for movement, and two smaller legs on the front of it's body to the sides of it's head that it keeps elevated off the ground. It has an ovular, light-grey head with almond shaped teal-blue eyes, white mandibles, and a triangular dark-grey plate over it's head resembling a helmet. The plate has four red dots resembling normal spider eyes. Three large black spines protrude from the top of it's abdomen in a triangular formation, with more smaller, white spines protruding along the sides of it's abdomen. There are two, slightly lighter-grey half-ring patterns on the front half of it's abdomen, curved inward slightly to resemble a pair of eyes. The half-ring patterns, along with lighter-grey stripes on the ends of it's forelegs, change color when it's trait, Adaptive, is activated.

### Tempedia

*With way too many legs for anyone's liking, Arachnyte includes multi-core processing to coordinate movement, visual input, and combat subroutines - all in one efficient package of Arburian design.*

## Type Matchup

* Neutral / Digital
* Neutral / Wind
* Neutral / Earth
* Neutral / Water
* Neutral / Fire
* Neutral / Nature
* Neutral / Electric
* Neutral / Mental
* Neutral / Melee
* Neutral / Crystal
* Neutral / Toxic

## Evolution

Arachnyte does not evolve into or from any other Temtem.

## Trivia

#### Stats

* As of Early Access 0.9.4:
	+ Arachnyte is tied with Momo for the highest base  of all fully-evolved Neutral Temtem.
	+ Arachnyte is tied with Rhoulder for the lowest base stat total of all fully-evolved Neutral Temtem if Neutral Chromeon isn't counted.

#### Name Origin

* Arachnyte's name is derived from *Arachnid* and *Byte*.

#### Luma Origin

* Arachnyte's Luma may be based on the Digimon *Infermon*.

## Gallery

### Renders

* Unofficial full body render of Arachnyte.
* Unofficial idle animation of Arachnyte.
* Unofficial full body render of Luma Arachnyte.
* Unofficial idle animation of Luma Arachnyte.

## Update History

* Early Access 0.9.3
	+ Awful Song added to Technique Course learnset.
* Early Access 0.8
	+ Introduced.
Eggs

**Eggs** are obtained via the breeding process by putting two compatible Temtem together. The appearance of an egg depends on the first type of the Temtem species it contains.

## Obtaining

To obtain an egg, two compatible Temtem must be deposited at the Breeding Center. The offspring will inherit various aspects of the parental Temtem, some of which depend on the use of items. For more information, visit the article on Breeding.

## Hatching

### Squad Hatching

Eggs in the player's squad hatch after certain time. The inherent timer ticks whether the player stays in game or not, and the prompt for hatched Temtem appears . Depending on the capture rate of species, eggs can take between 5 and 45 minutes to hatch. The Incubator device increases the hatching speed to 200% for the foremost egg in the squad. A countdown can be displayed after acquiring the Egg Timer.

**Hatching time** =

45
−

c
a
t
c
h
r
a
t
e

5

{\displaystyle 45-{\tfrac {catchrate}{5}}}

(minutes)

### Breeding Center Incubator Device

Any egg may be instantly hatched by using an Incubator Ticket on an incubator in the Breeding Center.

## Hatched

Temtem hatched from eggs have level 1, casing of regular TemCards, OT (Original Tamer) title and name of choice of the player who hatched in their squad, varying chance of Luma by their parents, varyingly random gender by the inherent gender ratio of species, and species of the female parent, stats, and techniques, all previewed prior to confirming breeding at the Breeding Center.

## Gallery

* Neutral egg
* Wind egg
* Earth egg
* Water egg
* Fire egg
* Nature egg
* Electric egg
* Mental egg
* Digital egg
* Melee egg
* Crystal egg
* Toxic egg
Darkness

**Darkness** is a Status  Technique. Its also a Technique Course, labelled as TC:026.

## Effect

Darkness gives the Isolated Condition to all Temtem on the battlefield for 2 turns.

## Description

*Where is everybody? All Temtem in the battlefield are  Isolated for 2 turns, negating any synergies.*

## Technique Course

TC026: Darkness is a Technique Course that teaches any applicable Temtem *Darkness*. It has infinite uses, and is found inside the second tunnel within Chini Grotto.

## Temtem

*This technique is not learned yet by any Temtem.*

See all Techniques​
Contagious

**Effect** | Status Condition Applied

**Contagious** is a Status Condition applying Trait and is currently exclusive to Hazrat.

## Effect

Contagious inflicts the  Poisoned Condition for 1 turn onto any rival that exits the battlefield.

## Update History

* Early Access 0.9.4
	+ Poisoned Condition duration reduced from 2 turns to 1.
* Early Access 0.8
	+ Introduced.