recursal/Fanatic-Fandom huggingface dataset:
Joan Fergusson

**Joan Fergusson** is a major character in American campaign and a minor character in Russian campaign. She is Macmillan's love interest.

## American Campaign

Joan is introduced in intro as an American scientist who helps John Macmillan to prepare for entering EON. She starts romantic relationship with Macmillan despite the fact that Macmillan will depart to the past and would never meet her again. She is first seen in first mission to bid farewell. Joan later goes through EON when Arabs attack American base in Siberia. She lands near Macmillan's base where she reunites with him. Her arrival makes Lisa Lawson jealous as she has some feelings to Macmillan too. She can reappear during second defense of Gamma. John Macmillan's diary reveals that her arrival to past was very hard for her as she left her relatives and family in the future. She is placed in Gamma when Macmillan is sent to V. A. Ovsyenko but is relocated to a new base Epsilon. Near end of the campaign she is located in base Kappa which is under Russian attack and Macmillan can help her. If she survives she later comes to final battle to help Macmillan and brings some Computer-controlled vehicles as reinforcements. If Macmillan doesn't help her she is killed by Russian forces led by Vsevolod Ivanovich Gorky.

Outro reveals that she is starting a new life with Macmillan.

Alternate ending reveals that Macmillan starts a family with her if he declines to enter EON. Their happy life is affected by Russian invasion of United States.

## Russian Campaign

She appears in Epsilon chapter commanding Epsilon. She tries to negotiate with Burlak but unsuccessfully. Despite Macmillan's efforts to help her Burlak destroys Epsilon and Joan is killed in proccess. Macmillan then swears revenge on Burlak.

## Alliance Missions

If Macmillan joins Alliance she follows him even if Macmillan didn't choose her.

### American Campaign

* Surprise Party
* From the Future with Love
* Natural Born Heroes
* Siberite!
* Genie in a Bottle
* One on One
* Final Countdown

### Alliance Missions

* Long Way Out
* Peace on Earth
* War is Peace

## Trivia

* If she dies prior One on One, Lisa Lawson replaces her during the mission. Connie Traverse replaces her if Lisa dies too.
* Joan was originally supposed to be killed off in Natural Born Heroes.
* Joan is based on Lucy from The Last Day of Creation.
List of characters

This is a list of characters that appear in Original War.

## American

* John Macmillan
* Joan Fergusson
* Arthur Powell
* Bobby Brandon
* Cyrus Parker
* Frank Forsyth
* Lisa Lawson
* Lucy Donaldson
* Tim Gladstone
* Denis Peterson
* Ron Harrison
* Jeff Brown
* Gary Grant
* Paul Khattam
* Peter Roth
* Cathy Simms
* Hugh Stevens
* Jeremy Sikorski
* Henry Lynch
* Hallie Jillian
* Michael Turner
* Michael Walker
* Jack Campbell
* Eve Woodruff
* Jack Dickens
* Bill Clapton
* George Knight
* Bobby Jordan
* Magdalene Simpson
* George McCarthy
* Sylvia Creake
* Steve Holland
* Magdalena Glance
* Naoma Goichman
* Yamoko Kikuchi
* Connie Traverse
* Peter Williams
* Julia Philips
* Edward Winston
* Charles Brown
* George Emerson/John Peters
* Peter Schiller

## Russian

* Yuri Ivanovich Gorky
* David Nikitovich Platonov
* Vsevolod Ivanovich Gorky
* Peter Mikhailovich Belkov
* Semyon Davidovich Gnyevko
* Ilya Ilyich Kovalyuk
* Yelena Petrovna Kirilenkova
* Gennady Trofimovich Scholtze
* Lev Timurovich Titov
* Oleg Kazimirovich Gleb
* Nikodim Patrikiyevich Kuzmov
* Goraciy Mironovich Petrosyan
* Lazar L. Dolgov
* N. P. Petrovova
* Niefiod Osilovich Lipshchin
* Nikita Sergeyevich Kozlov
* Raul Xavier
* Olga N. Kapitsova
* Leonid N. Oblukov
* Dmitry Alanovich Gladkov
* Gossudarov
* Sergey Ilyich Popov
* Nikolay Mironovich Yashin
* Peter Alexeivich Morozov
* Timur Mikhailovich Gaydar
* Ivan Pavlovich Kurin
* A. E. Bystrov
* A. B. Tsarytsyn
* M. I. Borodin
* Pyotr P. Davidov
* Eisenstein
* Mikhail Vasilevich Pokryshkin
* Volodya Ivanovich Stolypin
* Mikhail Alekseyevich Berezov
* Konstantin V. Fadeev
* B. L. Karamazov
* Maria Jaworska
* Ivan Saseda
* Igor Balei
* Igor Jauzeme
* Mikhail Mikhailovich Belkov
* Jan Kuklajs
* Martin Benko
* P. P. Grishko
* Matvey Zhuliv
* Danilo Tyshev
* Peter Sokolov
* Artur Baranov
* Nina Boichenko
* Petr Tyshkevich
* Petr Baranov
* Fyodor A. Furmanov
* Sergey Kubisov
* Svetlana Ivanov
* Pavel Straczy
* Ilya Ivanov
* Pavel Szysky
* Ludvik Botvinov
* Captain Bukov
* Petr Vasilievich Shevcov
* Prokhorov
* Alexy Solyanov
* Vladimir Putin

## Arabian

* Heike Steyer
* Omar Ali
* Abdul Shariff
* Kurt Schmidt
* Dietrich Genscher
* Ali Hadarach
* Hans Fliege
* Nickolas Vervecken
* Louis Gali
* Rolf Bergkamp
* Maria Bogdanovic
* Frank Farmer
* Lucy Sebel
* Pavel Grigorovic
* Ralf Bergkamp
* Mike
* *Raul Xavier*
* *Paul Khattam*

### Cut from game

* Hans Gluckman
* Leif Swansson
* Olaf Larsson
* Aviradze Aziz-diul
* Oswald Krause
* Ralph Douglas
* Sonya Weaver
* Steven Lister
* Wolfgang Jeschke
Back To The Future

**The subject matter of this article is non canon and not part of any official continuity. It is made by fans.**

**Back To The Future** is a mod by group of modders that include Siemion Olejniczak, Colin "Bank" Kelly and Aleph Wren. It was released on 18 June 2001. It contains 1 mission and is avaible in English language. The aim of the Mod is to take as much from the juice of Original War as possible, in order to bring to the player an intelligent, flexible and interesting gameplay, with a multiplicity of varibles.

Story follows American scientist Robert Sparrow. The arabian goverment sent their best soldiers to unleash its rage into an american base in alaska, a base that was holding the EON. After the shocking moment, the Tactical Center of the Army started planning a recover for the base. This was so detailed, that took around half a month. They moved a commando force to the area and they started the operation. Succesfully, they managed to get the base back to them. The US forces sent some of their best ranked scientists to renovate the "artifact"; But one day, a scientist (Robert Sparrow), in an intent to save one of the soldiers that were incredibly being absorbed by the EON, gets himself on it, and here the things starts to interest... Will Robert Sparrow find them now?
Half-tracked chassis

**Half-tracked chassis** is the heaviest Arabian chassis and the only one capable of climbing hills. Compared to American and Russian counterparts (Medium tracked chassis) it is a bit weaker but faster.

## Attributes

* Equipment: All
* Requires: Factory with Tracks extension
* Price: 20 Crates
* Time to build: 20
* Defense: 40
* Protection: 100
* Speed: 12
Laboratory

**Laboratory** is a Building that allows player to do research of new Technologies. It also allows to change Characters to scientists. It can be upgraded to specialized Laboratories.

## Technologies

Basic laboratory allows to research basic technologies:

* Solar power (Americans, Arabs)
* Solar engine (Americans, Arabs)
* Oil power (all nations)
* Oil engine (all nations)
* Siberite detection (all nations)
* Apeman language (all nations)
* Apeman Psychology (Americans, Russians)
* Apeman Agression (Arabs, Russians)
* Technology upgrade 1 (all nations)
* Technology upgrade 2 (all nations)
* Technology upgrade 3 (all nations)

## Upgrades

There are 6 types of specialised Laboratories. Each Laboratory can use only 2 specializations. 4 specializations are avaible for each nation.

* Weapon laboratory (all nations)
* Siberite laboratory (all nations)
* Computer laboratory (Americans, Russians)
* Optoelectronic laboratory (Americans, Arabs)
* Space-time laboratory (Russians)
* Biotechnology laboratory (Arabs)
George H. Emerson

**Colonel George H. Emerson** (in English version **Major John Peters**) was an American officer who led expedition to the site of the Tunguska explosion. His expedition founded an extraterrestrial Artifact which became known as EON. Emmerson brought EON to United States where researchers found out it is a Time Machine. He doesn't appear in the game but his actions had huge impact on the game's storyline.

## Trivia

* Colonel Emmerson is called Major Peters in English version of the game but Steam refers to him as Colonel Emerson in all versions.
* Group of Czech modders responsible for mods such as Dávná minulost, Throwback, Arabian Story or First in Siberia called themselves Emerson Games.
* In Original War Story his full name is revealed to be George H. Emerson.
Patch 1.09

**Patch 1.09** was a patch for Original War that updated the game to version 1.09.

## Changelog

* Added: Palette editor in GM View
* Added: Merge images to GM Views preview window
* Added: Czech, French, German and Italian Pakview translations by 5ITH
* Added: Czech(5ITH,Sali,CPT), Polish(H1R3KD, Yuri, Radzio) and Spanish(5ITH, Gwren1) multiplayer translations.
* Added: Master Server Support
* Added: Mod Setup Creator App
* Added: SetNextMission SAIL command
* Added: 8Bit BMP import to GM Editor
* Added: 8Bit BMP palette import to GM Editor
* Added: SAIL Editors font can now be set
* Added: Multithreading to the Patch System and PakView
* Bug Fix: CD is now checked after checking in OW\Disk2 and OW directories (prevents No Disk errors on some pc/laptops when you have a full install)
* Bug Fix: OW nolonger skips a parameter each time it reads one (introduced in 1.08)
* Bug Fix: Multidesc files are now loaded using the language thats currently selected over using the games language (#ENG, etc)
* Bug Fix: OW now picks files based on Selected Lang -> Game Lang -> English Version (Order it trys to find files)
* Bug Fix: Creates nolonger spawn at spectators starting points
* Bug Fix: Oil/Siberite nolonger spawn at spectators starting points
* Bug Fix: Spectator view nolonger disapears in certain situations
* Bug Fix: Pakview now correctly displays the "Extracted" percentage
* Bug Fix: Default profile is now correctly created. (Broken in an earlyer patch)
* Bug Fix: EXP cheat on AM05\_Cont and RU06 fixed by Radzio
* Bug Fix: Launcher no longer removes all parameters when skip is the first one
* Bug Fix: When an error is reported by Original War it will now always set the colours back when the app exits
* Bug Fix: English subtitles on american intro fixed
* Bug Fix: Multiplayer text now causes the gamewindow to do a full refresh when text is shown/hidden
* Bug Fix: Customres nolonger causes access violations with Factories and Workshops
* Bug Fix: InGameOn is now used at the start of RU1 and RU2
* Changed: If running in a window and the colours change to 32bit then OW will set them back to 16bit insted of forcing OW into fullscreen
* Changed: Patch system now checks all CD/DVD drives (including virtual ones) for Disk 2 insted of just the first one
* Improved: AntiTrainer code has been improved
Hunting Grounds

**Previous:** We are the Champions

**Next:** Wipeout

**Hunting Grounds** is the second Mission in Russian Campaign.

* Build production facilities at L. P. Beria.
* Create four vehicles.

## Map

There are two Russian and two American bases. S. M. Kirov led by Ivan Pavlovich Kurin is in Southeast. Much smaller base L. P. Beria is west of it. It is led by David Nikitovich Platonov. A rocky hill is placed north of each base. American build base on each of these hills. Base north of Beria has one Depot and two Breastworks (it is build during the mission). Base north of Kirov consists of only two Breastworks and is inaccessible. There is also rocky hill on north which Belkov's unit later uses as a hideout.

## Characters

* Yuri Ivanovich Gorky
* David Nikitovich Platonov
* Ivan Pavlovich Kurin
* Semyon Davidovich Gnyevko (determinant)
* Ilya Ilyich Kovalyuk
* Peter Mikhailovich Belkov (determinant)
* Maria Jaworska (determinant)
* Ivan Saseda (determinant)
* Igor Balei (determinant)
* Jan Kuklajs
* Martin Benko
* Peter Sokolov
* Artur Baranov

## Bases

* S. M. Kirov
* L. P. Beria

## Trivia

* There is a dead Mastodon at L. P. Beria.
* Map is reused in mission Wipeout albeit expanded. Events during this mission largely influence look of the map.

Missions in Original War
Apeman

**Apeman** is one type of Animals appearing in Original War. They are Ancestors of Humans. They appear frequently in both Campaigns and can be tamed and trained as Soldiers, Engineers and Kamikaze. Arabs can also use them to control vehicles. Some of them are more agressive attacking players units.

## Skills

* Speed: 10
* Defence: 10
* Speed: 10
* Defence: 10
* Attack against soft targets: 11
* Attack against vehicles: 5
* Attack against buildings: 9
* Cadence (shots/time): 30/45
Arthur Powell

**Arthur Powell** is a major character in Original War. He appears as one of main characters in American Campaign and as a supporting antagonist in Russian campaign. He is also one of main antagonists of Alliance missions along with David Nikitovich Platonov who is his Russian counterpart. Powell is a commander of main American base Alpha and second in command of General Ron Harrison. Following Harrion's death he becomes General and Supreme commander of American forces in Pliocene.

## Appearances

Powell can appear in 15 missions in total and and gets mentioned in other on missions.

### American Campaign

* Surprise Party
* Stealing the Steel
* Breaking Through
* Natural Born Heroes
* Siberite!
* Genie in a Bottle
* Arabian Question
* Fox Hunting
* Original Cold War
* One on One
* Final Countdown

### Alliance Missions

* Long Way Out
* Peace on Earth (mentioned)
* Think Tank
* War is Peace

## Trivia

* Altar Interactive originally considered turning Powell into a Russian spy which would be revealed in last mission. Developers eventually decided against it as it "would be too much."
* American line of Alliance missions was originally supposed to end with confrontation between Macmillan and Powell.
Aliens

**Aliens** is a hinted faction in Original War. Altar originally considered making Aliens fourth main faction in the game but the idea was quickly scrapped. Alien base mission is remnant of these early ideas. Aliens are still mentioned in the game and appeared in some fan fiction stories. They are responsible for creation of Artifacts and Siberite.

Factions in Original War
Genie in a Bottle

**Previous:** Siberite!

**Next:** Arabian Question

**Siberite!** is the tenth mission in American Campaign. John Macmillan is tasked to build Epsilon base to start research of Siberite technology in cooperation with Arabs.

## Briefing

Co-ordinates: Alpha Base; October 25, ERA + 1
Although the US had to abandon the mine, they'd finally obtained enough Siberite for a substantial research programme.

Co-ordinates: East of Alpha Base; October 26, ERA + 1
General Powell decided that Americans would join their research programme with Arabs. Only time will judge the merit of this decision.

## Mission Objectives

* Construct a base.
* Build a Siberite laboratory and supply it with power.
* Research all available Siberite technologies.
* Research laser sights.
* Research artificial intelligence.
* Protect your base at all costs.
* Kill renegade Arab scientists.

### Medals

* Laser sights.
* Artificial intelligence.
* Good job./Traitors punished.

## Characters

### American

* John Macmillan
* Arthur Powell
* Cathy Simms
* Joan Fergusson (determinant)
* Gary Grant (determinant)
* Paul Khattam (determinant)
* Andy Cornell (determinant)
* Freddie Warwick

#### Apeman

* Butrus
* Snufer
* Opoce

## Map

Map features a small Arabian base on North it borders with plain on which player must build Epsilon. There is a small swamp an a lake east of the plain. There is a Rocky hill with small Lake West of Arabian base. Southern part of Map includes Corridor with three plains. Russians will randomly choose plain on which they will start building their base. There is also a large Crater full of Water in the middle of Map.

## Trivia

* It is possible that Russian forces appearing in the mission are led by Yuri Ivanovich Gorky due to Epsilon chapter which is basically Russian Campaign counterpart of this mission.
* First American mission featuring Arabian buildings and also first American mission including Desert warrior.
* It is very likely that there was a mission in cancelled Arabian Campaign which would feature the mission from Arabian point of view meaning that it would be the only mission viewed from point of all 3 main factions.
	+ An unofficial Arabian Campaign which was made according notes left by Altar Interactive actually does feature such Mission.
	+ Arabian Campaign in Absolute Dominion also includes Arabian perspective of the mission.

Missions in Original War
Sanctions

**Sanctions** is a Steam Achievement. It is described as "Prevent the Russians from building their second base". It can unlocked in Baptism by Fire. During the mission Russians try to build a second base at a near Oil source. Player must attack Russians at the beginning of the mission to prevent them from building the base.
Siberite!

**Previous:** Natural Born Heroes

**Next:** Genie in a Bottle

**Siberite!** is the ninth mission in American Campaign. John Macmillan is sent to lead American units that took over Russian base V. A. Ovsyenko.

## Briefing

Co-ordinates: Gamma base; October 19, ERA + 1
A daring raid into the Russian territory and repelling their counterattack is the most successful US operation so far. However, the Russians remain the superior force, partly due to their ability to mine and utilise Siberite.

Co-ordinates: South East of Alpha Base; October 21, ERA + 1
A Russian base with a Siberite mine fell into your hands. You will now have to secure enough of the precious mineral to propel the research of Siberite technologies.

## Mission Objectives

* Join the soldiers who captured the deposit.
* Recommence Siberite mining.
* Wait for further orders.
* Mine as much Siberite as possible (at least 200 crystals).
* Wait for further instructions.
* Mine as much Siberite as possible (at least 250 crystals).
* Transport at least 60 Siberite crystals to the terminal.
* Withdraw your forces Northward.
* Transport as much of the Siberite mined to the terminal.

### Medals

* Lots of Siberite.
* Early Siberite delivery to Powell.
* Important information was gathered.

## Characters

### American

* John Macmillan
* Arthur Powell
* Gary Grant
* Steve Holland
* Magdalena Glance
* Naoma Goichman
* Bobby Brandon (determinant)
* Cyrus Parker (determinant)
* Henry Lynch (determinant)
* Lisa Lawson (determinant)
* Frank Forsyth (determinant)
* Joan Fergusson (determinant)
* Jeremy Sikorski (mentioned)

### Arabian

* Nickolas Vervecken
* Louis Gali
* Maria Bogdanovic

## Bases

* Gamma
* Terminal
* V. A. Ovsyenko
* Alpha (mentioned)

## Map

Map full of complex terrain with plenty of Forests, hills and bases. Americans are building a base on North. V. A. Ovsyenko is placed on a Hill on South. It is on a well guarded position. Rather large forest i located on Southwest. There is also a Siberite source near Middle of the Map.

## Trivia

* There is a fossil of a Dinosaur in Northwest part of the Map.
* The mission is a counterpart of Step by Step but from American point of view.
* Last Russian attack is presumably led by Yuri Ivanovich Gorky.

Missions in Original War
Desert warrior

**Desert warrior** is a very special unit linked to Arabs. Unlike other units they can't change their profession nor can be trained. They can use bolt rifle and scimitar as a Weapon. Scimitars are more effective but have very short range. They can also train and ride Mastodon. They can also train Sabre-tooth tiger for self-defense.
Original War Battles

**The subject matter of this article is non canon and not part of any official continuity. It is made by fans.**

**Original War Battles** is a mod made by Schroeder9000. It was released on 22 January 2016 and is avaible in English. It includes 5 missions. Mod is a collection of maps with scripted/non-scripted missions with freedom to choose nation and color.
Legion

**Legion** is a faction formed after Mercenaries hired by Arabian sheikhs split from Arabs. They serve as Soldiers for hire who work for whoever pays more. Kurt Schmidt is commander of Legion but can be replaced by Heike Steyer in Russian Campaign. Frank Farmer is also known to be a commander of a faction within Legion in Russian Campaign. Farmer serves as Legion commander in American Campaign if Kurt is executed by Macmillan. Legion is associated with White colour.

The game doesn't give clear answer about Legion's goals but from notes left by Altar Interactive about cancelled Arabian Campaign it seems that their goal is simply to destroy all opposition to allow members of Legion to normally live in past.

## Appearances

* Arabian Question
* Fox Hunting
* Original Cold War
* Final Countdown
* Build-up
* Pursuit of progress
* Primary colours
* Final Battle

Factions in Original War
Steve Stanley

**Steve Stanley** is the main protagonist of The Last Day of Creation. He is a military pilot who was chosen to be part of expedition through Chronotron to the past. Expedition is tasked with transport of oil deposits in the Middle East through the then dried-up Mediterranean Basin to the shores of the North Sea. His task is to protect the installations and specialists transferred into the past. Stanley successfully descends into the prehistoric Mediterranean. He is surprised to arrive in the middle of an all-out war, where newcomers are chased by nuclear artillery. He learns that the plan went completely wrong: isolated groups of Americans were scattered through time more widely than calculated, the reverse time transfer is impossible, and worst of all, Arabs had discovered the plan and decided to strike back by sending their own soldiers into the same period to destroy the American expedition. Stanley meets people who arrived from various different futures. At the end Americans are defeated and forced to evacuate to the base on Bermuda. Stanley himself decides to depart on a journey through Africa with Goodluck.

## Trivia

* He is counterpart to John Macmillan who is based after him.
* Operation Edison includes character named Steve Stanley.
L. M. Kaganovich

**L. M. Kaganovich** is a Russian base that was build west of L. P. Beria by Yuri Ivanovich Gorky on orders of Ivan Pavlovich Kurin during events of Wipeout. It was founded on a location of Oil source before the attack on Omicron. After destruction of S. M. Kirov Russian forces used it during withdrawal from eastern areas and the Base was abandoned and most likely destroyed by Arabs.
OW Compile

**The subject matter of this article is non canon and not part of any official continuity. It is made by fans.**
**OW Compile** is a short mod for Original War. It was released on 21.02.2009. It is avaible only in Czech language. It contains 1 mission.

Player controls Vsevolod Ivanovich Gorky as he leads defense of M. N. Tukhachevsky against Americans. Task is to hold the base as long as possible.
Patch 3.0.10.325 (BETA)

**Patch 3.0.10.325 (BETA)** is a patch for Original War. It updates the game to version 3.0.10.325 (BETA).

## Changelog

* 3.0.10.325
	+ Added: Add f\_tag to SAIL Filters [Issue #669]
	+ Added: Hold Fire mode, mods can add via new button
	+ Added: Item Charges to units, allowing comm panel buttons to be disabled when unit has 0 charges
	+ Added: Map Start event to SAIL, fired when map starts or save is loaded
	+ Added: OW\_GAME\_TICK variable added to lua so mods can use it to display current time on ui
	+ Bug Fix: Apes can attack people inside buildings (through the building) [Issue #670]
	+ Bug Fix: Alt key menu causing issues (Built in windows feature if you don't tell it you handled the alt key)
	+ Bug Fix: Editors profile select included mod name in the profile name box
	+ Bug Fix: OGV videos which are not divisible by 16 in width or height were incorrectly rendered
	+ Bug Fix: OGV videos without sound channel would crash OW
	+ Bug Fix: Oil and Siberite mines can eat people
	+ Bug Fix: Targetable SAIL No Unit button command now sends selected units id (if one is selected)
	+ Changed: Mod Setup Creator upgraded to use FastMM4 with increased memory limits
Petr Baranov

**Petr Baranov** is a Russian soldier who appears in Stealing the Steel. He is located in the base on East and most likely serves as the commander of the base. Once Macmillan and his group attack the base he orders others to get in vehicles.

## Trivia

* In missions Surprise Party, From the Future with Love and Payback Time there are minor Russian characters named Petr Baranov.
Detonation Artifact

**Detonation Artifact** (also known as **Russian Artifact**) is an artifact that can use ability Siberite detonation which allow destroying any Vehicle or structure on the map that contains larger quantities of Siberite. Player mus research technology Siberite detonation in Russian Siberite laboratory to use it.

In Russian campaign it is used in mission Triangulation to find location of Alaskite Motherlode.

ID number in Editor is 4.
V. K. Bluekher

**V. K. Bluekher** is a large Russian base that first appears in October Revolution. It becomes main Russian base after destruction of L. D. Trotsky.

## Appearances

### Russian Campaign

* The Cleansing
* October Revolution
* Cat and Mouse (Alliance)
* Triangulation
* Primary colours

## Trivia

* Arguably second most prominent base in the game as it appears in 5 missions including The Cleansing.
* Absolute Dominion includes mission in which player builds the base.
Officer Decline

**Officer Decline** is an achievement that can be obtained in mission Baptism by Fire by losing both Jeff Brown and Lucy Donaldson. When it happens then no one in the Gamma base can take over command from Macmillan during his absence throughout missions Soul of the Apeman, From the Future with Love, Payback Time and Natural Born Heroes.
Surprise Party

**Next:** Stealing the Steel

**Surprise Party** is the first Mission in the American Campaign.

Lieutenant John Macmillan is now a member of the expedition with the objective of mining and moving the massive Siberite deposits to what will, one day, be Alaska. He is preparing for the journey into the past.

### Briefing 2

*Co-ordinates: Somewhere in Siberia; 2,000,000 years BC*

Having entered the EON, John took the irrevocable step into the past. God only knows what expects him there.

## Mission Objectives

* Survive.
* Try to join forces with the other two men in the area and break through together.
* Reach the Top Right corner of the map.

### Medals

* John Macmillan saved.
* Bobby Brandon saved.
* Cyrus Parker saved.

## Map

The intro shows the American base in Siberia. It consists of 3 Depots, 2 Armouries and a Laboratory. EON is placed on a rock east of the base. There is a small river on the map with wooden bridge over it. The base is commanded by Edward Winston.

The main map has 2 Russian bases. The first one is to the Northwest and the other one is to the Southeast. They are linked by a road with a guard vehicle moving between them. The Northwestern base is presumably commanded by Mikhail Vasilevich Pokryshkin, who tries to lure American soldiers into a trap on a nearby hill. There is a river with a waterfall in the Western part of the map.

## Characters

### American

* John Macmillan
* Joan Fergusson
* Arthur Powell
* Bobby Brandon
* Cyrus Parker
* Edward Winston
* Jeremy Sikorski
* Lucy Donaldson
* Gary Grant
* Peter Williams
* Julia Philips

### Russian

* Mikhail Vasilevich Pokryshkin
* Nina Boichenko
* Petr Tyshkevich
* Pavel Straczy
* Ilya Ivanov
* Petr Baranov
* Sergej Ivanov
* Olga Ivanov
* Petr Kovaliov
* Michail Ordin
* Larisa Ivanov
* Natasha Baranov
* Sergej Sharifiyanov
* Albert Nabokov
* Muhammad Ali (2x)
* Ludvik Baranov
* Robert Baranov
* August Baranov
* Ilja Botvinov
* Olga Cupin
* Michail Baranov
* Natasha Kobranov
* Sergej Nageykin
* Valentin Ivanov
* Nina Baranov
* Jurij Baranov
* Sergej Trajkov

## Trivia

* An alternate ending occurs if Macmillan refuses to enter EON.
* If Macmillan attacks the Americans before entering EON, he is incapacitated with others commenting that he has had a mental breakdown.
* Two Russians (mechanic from northern base and soldier from eastern base) are named Muhammad Ali which is clear reference to famous American boxer.
* Almost every Russian in the mission is called Ivanov or Baranov.
* Apemen on the map are named Gwrhkhsh.

Missions in Original War
Memories

**The subject matter of this article is non canon and not part of any official continuity. It is made by fans.**
**Memories** is a mod by TRUCKER. It was released on 1 June 2009. It includes 6 missions. It is avaible in English.

The story is about group of 3 main heroes (Lisa,Powl,Frank) that met near a battleground. They take orders from their commander and try to survive as well as defend the american forces. Lisa lost their memories and landed in that battleground area. The main point of the mod is to find out who you are. Now there are no features telling you that, but currently we are working on a Bonus map that shows a part of Lisa's past.
Mortar operator

**Mortar operator** (also known as **Mortarman**) is a specialized profession that can be trained in Arabian Barracks after researching Mortar. Mortarmen are very effective aginst buildings and infantry with very wide range of their weapon. Mortar round is rather slow and has problem to hit units that move fast. Mortarman is also slower than other units as his armor is a bit stronger but sill thinner than Bazooker's.
Tim Gladstone

**Tim Gladstone** is an American scientist who is the first known American to arrive in past. His arrival is the beginning of American Calendar era called ERA (Earliest recorded arrival). He is responsible for American knowledge of Apemen language.

He also appears in Russian Campaign as the main antagonist of mission We are the Champions.
Nikolay

**Nikolay** is a Russian mechanic who appears in Stealing the Steel. He and his friend arrive wit cargo bays in a base on north which is captured by Macmillan and and his men. Once they realize what he happened they try to escape. If player kills both Nikolay and his friend they gain achievement Nothing here, comrades and Russian attack at the end of mission doesn't occur.

## Trivia

* Despite being called Nikolay his name is actually random.
Masha

**Masha** is Burlak's personal tank. It can be build during Build-up. It is distinguished from other Vehicles by Red flag hoisted on the vehicle. Player can choose what type of vehicle it is but in American version of Peace on Earth it is a Vehicle with Gatling gun, Medium tracked chassis and Combustion engine. In Original Cold War Masha differs depending on difficulty. On easy difficulty it has Gatling gun, Medium tracked chassis and Siberite engine while in other difficulties it has Heavy gun, Heavy tracked chassis and Siberite engine.

## Appearances

### Russian Campaign

* Build-up (determinant)
* Epsilon chapter (determinant)
* Pursuit of progress (determinant)
* New end (determinant)
* October Revolution (determinant)
* Triangulation (determinant)
* Primary colours (determinant)
* Final Battle (determinant)

### Alliance Missions

* Cat and Mouse (determinant)
* Peace on Earth (In American version)

## Trivia

* John Macmillan's vehicle in Triangulation also has Red flag hoisted on.
Original Cold War

**Previous:** Fox Hunting

**Next:** One on One

**Original Cold War** is the thirteenth mission in American Campaign.

## Mission Objectives

* Construct a Siberite rocket.
* Protect Hugh Stevens.
* Stop Y. I. Gorky.
* Build a warehouse and a barracks (both upgraded) in the outlined area.
* The Siberite rocket must not fall into enemy hands.
* Prepare a vehicle with a radar to monitor the explosion.
* Fire the Siberite rocket at the warehouse to test it.
* Place a vehicle with a radar on the top of the northern ridge to monitor the warehouse during the explosion.
* One scientist must get to the marked area and then return to the Siberite laboratory.

## Map

Dry map with large desert on the East. West is full of dry grass and some trees. Rocky obstacles and two Siberite sources can be found on Western part of the map.

## Characters

### American

* John Macmillan
* Hugh Stevens
* Arthur Powell
* Other player selected characters.

## Trivia

* Name of the Mission mixes Cold War with Original War.
* First appearance of Yuri Ivanovich Gorky in American Campaign
	+ If Player doesn't kill Gorky he will reappear in Final Countdown as a commander of Alliance.
* Think Tank mission is an Alliance missions counterpart to Original Cold War as it also focuses on American test of Siberite rocket.

Missions in Original War
Soudný den

**Soudný den** (English: **Judgement Day**) would be the last mission of Arabian Campaign. Not much is known about the mission besides its Czech title. It would be set on the same map as Final Countdown and Peace on Earth. Player would most likely start on north (similarly to Peace on Earth) and would most likely have to contaminate Siberite Motherlode. It is also possible that it would be practically the same mission as Peace on Earth but with Arabs and Alliance switching roles.

## Characters

### Arabian

* Heike Steyer
* Omar Ali

### American

* Lisa Lawson
* Arthur Powell

### Russian

* Yuri Ivanovich Gorky
* N. P. Petrovova
* David Nikitovich Platonov

## Trivia

* The mission seems to include Sail from Alliance Campaign and seems to be in very early stage of development.
* Several characters from other campaigns are seen on the map as members of Alliance (Burlak, Petrovova and Lawson).

Missions in Original War
Original War 2

**Original War 2** is a name of prospective sequel to Original War. Possibility of second game was mentioned by former developers of the original game in several interviews. It is often noted that its unlikely that sequel would ever happen. There were also several attempts of fans to develop second game.

Lukáš Veselý stated in a 2013 interview for Hrej.cz that Altar several times considered making Original War 2 but other project were prioritized. Robert Hoffman stated in 2018 that he would like to make a sequel to Original War but noted that it is unlikely due tolimited success of the first game and lack of finances.

Please make OW2

## Fan projects

### Greeny

Czech fan of the game known as Greeny worked on Original War 2 in 2008. He released several screenshots showing 3D models of Arabian units. Project was never finished.

Arabian baseArabian baseArabian baseArabian baseTrenchTrench
### Midgard PL

Polish fan of the game Midgard PL posted on Steam forum that he is looking for fans of the game modders etc. to make a game inspired by Original War. He also made a Facebook group for people to make spiritual successor of Original War.
Nickolas Vervecken

**Nickolas Vervecken** is a mercenary working for Arabian sheikhs. He appears in Siberite!. He commands Arabian group traveling near V. A. Ovsyenko which is held by Americans led by John Macmillan. Group is low of fuel and thus he contacts Macmillan and asks him Oil. If Macmillan agrees Vervecken's men build Mortarmen Barracks for Americans. He then offers Macmillan some information for additional resources. If Macmillan agrees Vervecken informs him of special ammunition Russians resourced for their Bazooka soldiers (Spatial anomalies and Tau-radiation). Vervecken and his men leave afterwards.

Vervecken and his men destroy Depot in V. A. Ovsyenko using Remote controlled charge if player attacks them.
Patch 2.0.7.204 RC3

**Patch 2.0.7.204 RC3** is a patch for Original War. It updates the game to version 2.0.7.204 RC3.

## Changelog

* Fixed: Error in czech tooltip for placing turret weapon [Issue #382]
* Fixed: AutoEnemy needs to be switched back on (RU07) [Issue #496]
* Fixed: Fixes for AM10\_cont, AM14 and AM15 [Issue #498]
* Fixed: Fixed prakun model [Issue #500]
* Fixed: Fixes for Am09 [Issue #502]
* Fixed: Fixes for AM06\_cont and AM12 [Issue #510]
* Fixed: Fixes for Am08 [Issue #512]
* Fixed: Fixes for Ru05 [Issue #513]
* Fixed: (Multiplayer) Rocky Pass, Wilderness [Issue #520]
* Fixed: Am 03, Ru 02, 03, 05, 08 [Issue #524]
* Fixed: Ru 03, 11, 13, 14, 15 [Issue #525]
* Fixed: Ru 06, 12a [Issue #526]
* Fixed: Ru 04, 05, 08, 10 [Issue #533]
* Fixed: Cinematics skip - music still playing [Issue #547]
* Fixed: AM 11\_Cont doesn't end when objectives complete [Issue #561]
* Fixed: Am10\_cont - invalid chassis [Issue #563]
* Fixed: Am09\_cont - missing dialog and disabled barracks [Issue #564]
* Fixed: Am15a - missing Coonie Travers [Issue #565]
* Fixed: Ru10 - InGameOn bug [Issue #566]
* Fixed: Ru11 - units can't move [Issue #567]
* Fixed: Ru09\_cont - water issue [Issue #568]
* Fixed: Ru02 - how to kill Platonov [Issue #569]
* Fixed: Am12 - Fail retreat [Issue #570]
* Fixed: Am11\_cont - starting scene and polish dialogs fix [Issue #571]
* Fixed: Am09\_cont - disabled barracks after arabs barracks build [Issue #572]
* Fixed: Ru03 - missing dialog | attacking Omicron by barracks | blockade in Kirov [Issue #573]
* Fixed: Ru10 - Vsevolod blockade in intro [Issue #574]
* Fixed: Ru08 - delete Masha variable if Masha not exist [Issue #575]
* Fixed: Am07\_cont - missing medals descriptions [Issue #576]
* Fixed: Am09\_cont - infinity loop while arabian barracks construct [Issue #577]
* Fixed: Am11\_cont - two times ending mission [Issue #578]
* Fixed: Am13a - killable Gossudarov squad members [Issue #581]
* Fixed: Ru02 - build lab and workshop objective [Issue #582]
* Fixed: Ru03 - kirov mechanics stuck [Issue #584]
* Fixed: Am15a | Ru15a - americans cannot rebuild sib mines [Issue #585]
* Improved: Remade OW Intro [Issue #562]
* Improved: Allow multiple buildings to be placed when SHIFT key is held [Issue #532]
* Improved: Make Flamethrower Destroy Environment and Burn Grass [Issue #543]
* Improved: Add SAIL Libraries inside mod directory [Issue #544]
* Improved: Editor - Inspect Profile Tool [Issue #553]
* Improved: GUI Replaced with SGUI
Triangulation

**Previous:** October Revolution

**Next:** Primary colours

**Triangulation** is the thirteenth mission in Russian Campaign.

## Mission Objectives

* Use the artifact in the north and in the east to make readings on the Motherlode.

### Medals

* Macmillan killed.
* Accurate measurements.
* Time lapse developed.

## Map

Large map full of trees. There are three American bases on the map. Small ones are located one on west and one on South. Large heavily fortified base (Omega) is located on Northeast. West base has an Oil deposit and Southern has Siberite deposit. There is a crossroad leading through middle of the map. There is a dense forest in southeastern part of map. Forests in other parts of map are more sparse.

## Characters

* Yuri Ivanovich Gorky
* A. E. Bystrov
* Other selected characters.

## Bases

* V. K. Bluekher
* Omega

## Trivia

* While selecting personnel, player can actually choose more characters than the game limits him to. If player chooses more and pushes Escape button then the game continues with all selected characters.

Missions in Original War
Original War Wiki

**Welcome to the Original War Wiki!**
We're a collaborative community website about Original War a 2001 video game by Altar Interactive that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

Original WarCharactersCampaignsFactionsBasesGameplayDevelopmentFan ProjectsCut content

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Peter Roth

**Peter Roth** is an idealistic American scientist interested in Artifacts. His idealist ideas lead him to contact Russian scientists who have similar believes to form Alliance.

## Appearances

### American Campaign

* Siberite! (mentioned)
* Genie in a Bottle (mentioned)
* Fox Hunting (intro)
* Final Countdown

### Alliance missions

* Long Way Out
* Peace on Earth
* War is Peace

## Trivia

* Roth is modeled after Vladimír Chvátil the main author of Original War.
Soundtrack

Original War **Soundtrack** was composed by Michal Pavlíček.

## List of tracks

### Americans

* AmBojA.mp3 - 1:32 - American combat music
* AmBojB.mp3 - 1:31
* AmBojC.mp3 - 1:29
* AmPriA.mp3 - 0:38 - American campaign stings
* AmPriB.mp3 - 0:38
* AmPriC.mp3 - 0:38
* AmPriD.mp3 - 0:44
* AmPriE.mp3 - 0:22
* AmPriF.mp3 - 0:22
* AmPriG.mp3 - 0:34
* AmPriH.mp3 - 0:11
* AmPruA.mp3 - 1:36 - American ambient
* AmPruB.mp3 - 1:42
* AmPruC.mp3 - 1:36
* AmVicA.mp3 - 0:30 - American victory music
* AmVicB.mp3 - 0:29

### Arabs

* ArBojA.mp3 - 0:44 - Arabian combat music
* ArBojB.mp3 - 1:01
* ArBojC.mp3 - 0:16
* ArPriA.mp3 - 1:42 - Arabian campaign stings
* ArPriB.mp3 - 1:18
* ArPriC.mp3 - 0:51
* ArPruA.mp3 - 1:05 - Arabian ambient
* ArPruB.mp3 - 0:31
* ArPruC.mp3 - 1:25
* ArPruD.mp3 - 1:52
* ArVicA.mp3 - 0:27 - Arabian victory music
* ArVicB.mp3 - 0:27

### Russians

* RuBojA.mp3 - 0:37 - Russian combat music
* RuBojB.mp3 - 1:07
* RuInt.mp3 - 0:19 - Russian winter camp
* RuPriA.mp3 - 2:03 - Russian campaign stings
* RuPriB.mp3 - 1:36
* RuPriC.mp3 - 1:56
* RuPruA.mp3 - 1:06 - Russian ambient
* RuPruB.mp3 - 1:03
* RuPruC.mp3 - 1:01
* RuPruD.mp3 - 1:06
* RuVicA.mp3 - 0:18 - Russian victory music
* RuVicB.mp3 - 0:20
* RuVicC.mp3 - 0:54

### Mercenaries

* MePriA.mp3 - 2:22 - Mercenary campaign stings
* MePriB.mp3 - 1:31
* MePriC.mp3 - 1:49
* MePriD.mp3 - 0:57
* MePriE.mp3 - 1:28
* MePruA.mp3 - 1:09 - Mercenary ambient
* MePruB.mp3 - 0:35
* MePruC.mp3 - 1:43
* MePruD.mp3 - 1:41
* MeVicA.mp3 - 0:46 - Mercenary victory music
* MeVicB.mp3 - 0:28
Nick

**Nick** is a character from Original War Story.

## Story

Nick used to be mining engineer but is also a great marksman. Macmillan picks him to be part of his team to find shipments in Section 109. Group is ambushed by Russians during the mission and Nick with Bob are ordered to advance North to create diversion. Nick is shot during and dies during escape from the area.

## Trivia

* Each member of Macmillan's team seems to represent a profession from the game. Nick represents Engineer.
Peace on Earth

**Previous:**
Long Way Out
Cat and Mouse

**Next:** Think Tank

**Peace on Earth** is the second Alliance mission.

## Mission Objective

In Russian version:

* Capture the Arabian artifact.

In American version:

* Destroy the Arab base.

### Medals

In Russian version:

* Sheik Abdul killed.
* Sheik’s mastodon killed.
* Lasers developed.

In American version:

* You saved Masha.
* Sheik Abdul killed.
* The Sheik’s mastodon was killed.

Missions in Original War
Radar

**Radar** is a Civilian equipment for vehicles and defense towers. Radar extension is required to build it. Radars reveal everything around them in a perfect circle ignoring terrain heights and obstacles.

## Attributes

* Price: 10 Crates
* Time to build: 40 (Americans)
* Time to build: 10 (Arabs)

## Trivia

* Developers originally planned for Russians to also have Radar and in some screenshots from development the Russian radar is visible.
Russian War

**The subject matter of this article is non canon and not part of any official continuity. It is made by fans.**

**Russian War** is amod released on 4 April 2019. It was created by Creative. It has 6 missions.

Story takes place during 3rd World War in 2000. Main character is sent to change the course of battle.
Teleportation Artifact

**Teleportation Artifact** (also known as **Arabian Artifact**) is an artifact that can use ability Mass Teleportation which allow large portion of units to any destination on the map. Player mus research technology Mass Teleportation. It can be used only when near Alien Structure.

ID number in Editor is 5.
Stumpzoid

**Stumpzoid** is a rare type of tree that appears in Arabian Question. It is a larger tree that is located in swampy area. Th tree does have a story significance - Hans Fliege contacs Macmillan and wants him to give him Cargo bay vehicle with Siberite engine. The vehicle must be placed near Stumpzoid.

Another Stumpzoid appears in Multiplayer mission Bloody Valley. It is located in the middle of the map. Some Mushrooms are located beside the Stumpzoid.
Sector Kappa

**Sector Kappa** is a Skirmish mission. It reuses map from One on One. While John Macmillan was sent to defend Siberite mine at V. A. Ovsyenko base, Lisa Lawson is sent to Sector Kappa to save captured American soldiers.

## Characters

* Lisa Lawson
* John Macmillan (mentioned)
* Various random characters.

## Trivia

* Mission reuses map from One on One.

Missions in Original War
Patch 3.0.7.213

**Patch 3.0.7.213** is a patch for Original War. It updates the game to version 3.0.7.213.

## What is new

* Arabian Campaign Label Hidden if no Maps
* Editor now saves PNG versions of Building/Vehicle Faces
* Editor now generates a full size and transparent version of Building/Vehicle Faces
* OW now can load PNG Building/Vehicle faces
* Scrolling the Map (Mouse + Keyboard) has now changed to new system (Camera movement via SAIL remains with the old system)
* FPS increase in SGUI Menu and Single-player In-Game by relaxing Sleeps (Sleeping lowers CPU/GPU usage.
* Multiplayer unaffected as the sleeps seem to help reduce sync lost)
* SGUI custom shaders can now load from Mods Shaders folder (shader={name='Day 43',width=512,height=512})
* SGUI custom shaders will now use the same instance of a Shader

## Changelog

* Fixed: Error in czech tooltip for placing turret weapon [Issue #382]
* Fixed: AutoEnemy needs to be switched back on (RU07) [Issue #496]
* Fixed: Fixes for AM10\_cont, AM14 and AM15 [Issue #498]
* Fixed: Fixed prakun model [Issue #500]
* Fixed: Fixes for Am09 [Issue #502]
* Fixed: Fixes for AM06\_cont and AM12 [Issue #510]
* Fixed: Fixes for Am08 [Issue #512]
* Fixed: Fixes for Ru05 [Issue #513]
* Fixed: (Multiplayer) Rocky Pass, Wilderness [Issue #520]
* Fixed: Am 03, Ru 02, 03, 05, 08 [Issue #524]
* Fixed: Ru 03, 11, 13, 14, 15 [Issue #525]
* Fixed: Ru 06, 12a [Issue #526]
* Fixed: Ru 04, 05, 08, 10 [Issue #533]
* Fixed: Cinematics skip - music still playing [Issue #547]
* Fixed: AM 11\_Cont doesn't end when objectives complete [Issue #561]
* Fixed: Am10\_cont - invalid chassis [Issue #563]
* Fixed: Am09\_cont - missing dialog and disabled barracks [Issue #564]
* Fixed: Am15a - missing Coonie Travers [Issue #565]
* Fixed: Ru10 - InGameOn bug [Issue #566]
* Fixed: Ru11 - units can't move [Issue #567]
* Fixed: Ru09\_cont - water issue [Issue #568]
* Fixed: Ru02 - how to kill Platonov [Issue #569]
* Fixed: Am12 - Fail retreat [Issue #570]
* Fixed: Am11\_cont - starting scene and polish dialogs fix [Issue #571]
* Fixed: Am09\_cont - disabled barracks after arabs barracks build [Issue #572]
* Fixed: Ru03 - missing dialog | attacking Omicron by barracks | blockade in Kirov [Issue #573]
* Fixed: Ru10 - Vsevolod blockade in intro [Issue #574]
* Fixed: Ru08 - delete Masha variable if Masha not exist [Issue #575]
* Fixed: Am07\_cont - missing medals descriptions [Issue #576]
* Fixed: Am09\_cont - infinity loop while arabian barracks construct [Issue #577]
* Fixed: Am11\_cont - two times ending mission [Issue #578]
* Fixed: Am13a - killable Gossudarov squad members [Issue #581]
* Fixed: Ru02 - build lab and workshop objective [Issue #582]
* Fixed: Ru03 - kirov mechanics stuck [Issue #584]
* Fixed: Am15a | Ru15a - americans cannot rebuild sib mines [Issue #585]
* Improved: Remade OW Intro [Issue #562]
* Improved: Allow multiple buildings to be placed when SHIFT key is held [Issue #532]
* Improved: Make Flamethrower Destroy Environment and Burn Grass [Issue #543]
* Improved: Add SAIL Libraries inside mod directory [Issue #544]
* Improved: Editor - Inspect Profile Tool [Issue #553]
* Improved: GUI Replaced with SGUI