Moving/Humanoids/Ĭlvz/Hov/Jrenok

## Description

Jrette a sort of Undead Super Soldier Inkitur, which serve the as a special military unit type for the Government. They are almost always sent alone on their missions, though sometimes with regular Inkiturs. If there is more than a single Jrenok in a town or within a single sect of of a city, then that usually means something is very urgent. Instead of wearing detailed masks which mimic a human face, they wear smooth face plates, which are only etched with runes and nothing else. Over the mask, they wear a sort of crown which has a black veil that wraps all around the head. They are completely covered with black cloth and armor. Underneath their armor, their skin is completely covered in special wrappings, which have been has been fused to the skin. These wrappings have special runes written on them. The presence the Jrenok have is that of an icy aura, with their clothing being bitingly cold.

The Jrenok, when they undergo their creation and transformation, are enlarged by a little over 50% from their original body. This causes them to end up standing at between 9'6 - 10' (290 - 305 cm). They also become a little over 3x heavier than their original body when they are transformed, resulting in an average weight of 575 - 650 lbs (261 - 295 kg). They have unnatural joints, in that they can twist around in a single direction infinitely, this applies to all of the limbs as well as the neck. The spine and torso itself is also unnaturally flexible. They have an uncanny sense of balance and motion.

There are two forms of Jrette. There are the Jret'Kal and the Jret'Nok.

### Capabilities:

* Uncanny super strength and speed. They are able to whip around the great swords they wield, which are as tall as they are, singlehandedly, faster and with more agility than a normal Hov could wield a knife.
* Temporal manipulation: They can manipulate the flow of time for their own body and for those within close proximity, making themselves have a general speed boost as well as bursts of instantaneous movement, all the while making the opponent they are facing more sluggish in their movements and reactions. This affect that is placed on others diminishes in proportion to the strength of their aura.
* Cold Aura: The body of a Jrenok seems to actively suck the heat from the air and anything that makes physical contact with them. The closer one gets to a Jrenok, the stronger the cold will become.
* Shade Step: The Jrenok can temporarily transform their body, armor/clothing, and weapon into dark shadowy spirit in order to cause themselves and objects to phase through each other when making contact. The Jrenok have high skill and precision of the timing of their use of this ability, which can allow them to seemingly be unhittable, and to have their weapon phase through the shield and armor of an opponent while still cutting their flesh.

### Equipment

* Greatsword: Atypical for the Hov, the Jrenok wield straight bladed swords as tall as they themselves are.
* Bodily Straps: Used in place of the typical banded armor, instead of using enchanted bands of leather to act as armor, long straps of fabric which are given similar, but generally much stronger enchantments are placed and fused directly to the skin of the Jrenok.
* Crown of Control: Fused to the skull of the Jrenok, is a enchanted band which keeps them under control, relaying commands between the masters and into the Jrenok's mind. This band also will repulse most attempts from enemies to try and use magic to mind control the Jrenok, typically the band would have to be broken first unless the enemy had godly levels of compulsive magical ability.

## Deployment

The Jrenok are only sent out on missions of great importance, great difficulty, or both. Jrenok, upon their creation are always paired with a specific Jrei'Ven from the royal family of Fuyumei. Although it is often the Jrenoks who die more often in a pairing, they more often are the ones in charge between the two, as Jrei'Ven take much longer to mature due to their much longer lifespans, in comparison to the Jrenok who upon their creation are already fully fledged and disciplined adults. In rarer instances of an adult Jrei'Ven who is paired with a Jrenok, then the Jrei'Ven will be the one in charge.

Though Jrenoks die more frequently than the Jrei'Ven, if their body is in good enough condition when they die, and their body is recovered, they can be resurrected once again, though at the cost of additional resources. Still, it takes less resources, time, and effort to repair a killed Jrenok than it is to create one from scratch. Even if the Jrenok is beyond salvaging, there will still typically be an effort to retrieve what is left in order to scavenge and reuse what remains.