recursal/Fanatic-Fandom huggingface dataset:
Identify Bracelet

The Identify Bracelet will automatically identify any items that the player picks up. It does not identify Unidentified Items that are already in the inventory, however. The player can identify such items by putting the bracelet on, placing the unidentified item on the ground, and then picking it back up. This is very valuable early on in dungeons where the items are normally unidentified by default. The identify bracelet is not sold and is not available as a random drop. Rather, it is acquired only by using a Magical Key on floor 100 of the Mysterious Adventure dungeon.

In the sequel, this is called Identification Bracelet and its acquired only by using a Magic Key on floor 800 of the Mysterious Adventure (Sequel) dungeon.
Knight Spear

The knight spear has decent base stats, and is effectively a stronger version of the Iron Spear with which it shares the Piercing Attack mark. This spear likely doesn't exist until late in the game, though it is obtainable in Route Fog Origin.

The knight spear only exists in the sequel and not in the original game.
Item Mimicry

This skill allows a monster to be disguised as some types of books or fruit. A Fox or 2tails Fox who uses this item will jump out to attack if you step on the item. A 3tails Fox, 4tails Fox, 5tails Fox, or 6tails Fox will remain disguised even if you step on the item, pick it up, and put it in your inventory. She will still jump out to attack if you attempt to use the item, throw the item, or take the item out of a Magic Pouch.
Nibi

Appraiser Nibi is a 2tails Fox who can reveal the full stats of swords and shields for you. Any item that you get as a drop from Alpha Monsters already has its full stats revealed. Other swords or shields purchased from vendors or found on the ground in dungeons have their full stats hidden. They'll show the base stats, mark, and an enhancement level, but not a full name with additional intrinsic stats. For example, it might show as a Dragon Hater +1, but not an Aisle Lover Dragon Hater +1.

For a price of 1500 money, Nibi will reveal the full name and stats on the item. The full stats are chosen when you pay Nibi, not when you acquire the item. This allows you to save your game with an item in your inventory, pay Nibi to reveal the full stats, and then if you don't like them, return to the title screen, reload your game, and again pay Nibi to reveal the full stats. That rerolls the stats, so you can do that until you get something you like.

When Nibi reveals the full stats, there will be one to four intrinsic stats on the item. The first stat has far more options than the others, and affects the item name. The full details of that are on the Prefixes page. The probabilities for the total number of stats are approximately a 15% chance of one line, 45% chance of two lines, 30% chance of three lines, or 10% chance of four lines.

The second, third, and fourth lines can increase or decrease the item's base power, increase the item's max enhancement level, add an extra mark slot, or function like a condition mark from special synthesis. The last one gives you a small chance to inflict a condition if on a sword, or makes you immune to that condition if on a shield. Increasing an item's enhancement level does allow you to go over the +99 cap on enhancement level once you unlock the improved enhancement from Oyakata. For example, I have a sword with a +13 max enhancement level stat on it, and that allows it to be enhanced up to +112.
Melt

The younger sister of Tarte. She is good at rewriting magic. After an incident, she became a Human hater.

### Skills

Upper Magic

Switch Magic

Teleportation

3 way Attack

Hate Human

Debuffs Invalid

### Boss event

Melt is the third major boss that you'll meet, and is the final boss of the Beginner Dungeon. You'll meet her on floor 36 of that dungeon.

### Town role

Melt can prestige your friends to make them stronger. If you have a friend at 100 love and at least 80% of her maximum level, then Melt can increase her level cap by 5, at the expense of resetting her level to 1. This makes your friend slightly stronger at a given level, but the main purpose of it is increasing the level cap by 5. This allows your friend to be much stronger while at the new cap. Friend level caps are always multiples of 5, so 80% of her maximum level will always be an integer.

Once you reach the Mysterious Adventure dungeon, you can talk to Aide Gabli to have Melt help you in that dungeon or not. If you want Melt's help, she'll sometimes appear in the dungeon and offer exactly the same friend prestige service that she offers in town.

## Sequel

    Melt is back in the sequel, though this time, she's friendly from the start rather than a boss that you have to fight. She also isn't part of the Monster Book.

Once you complete the Route Old Castle dungeon and help her to become a Demon Lord, she'll leave her house and stand in the middle of town. There, she'll offer to prestige your friends just as in the original game. The conditions of the friend needing to be at 100 love and at least 80% of her maximum level are the same as before. This time, however, it increases her maximum level by 10 each time, rather than 5.
Polished

The polished prefix is available on accessories in the sequel.

It grants Weapon Style which increases damage dealt when holding a weapon by 15%. To verify if this works on the specific monster, you can check if the weapon they holding is not petrified when there are under petrified condition.

Confirmed monsters: Were Rabbit family, Sahagin family, Minotaur family, Bee family , Lizard family, Scorpion family, Kiki Mora family, Mermaid family
Magic Counter (shield)

The magic counter shield comes with a purple mark, the eponymous Magic Counter. The shield is junk unless you believe that this mark is better than Wind Bressing, as otherwise, the Wind Shield comes with the same stats and a better purple mark.

## Magic Counter (shield)

### Mark

Magic Counter

The magic counter shield now has mediocre base stats, but is still the source of the Magic Shot Reflect mark. That mark has been changed from purple to red, but now has unlimited use. The problem is that, as a red mark, it conflicts with the far more valuable Wind Wearing shield mark.
Insya

Insurance Insya is a Bee who offers to insure your gear. Getting stronger swords and shields is a major source of progression in the game. It takes a long time to enhance them up to their cap, increase the base enhancement cap to 99, and get all of the marks that you want. As such, losing your equipped gear could be devastating.

Insya offers insurance: for 1000 per item, she'll ensure any sword, shield, or bracelet. If you lose that item in a dungeon, she'll replace it for you, though the replacement version lacks insurance, which you'll have to buy again. Insurance is removed from an item when sold at a vendor, used in synthesis, or given to a friend as a gift. It's there to protect you from losing items if you die with some items that aren't equipped, or from having items lost and destroyed such as from the goblins' flip attacks.
Iron Spear

An iron spear is useful as the source of the Piercing Attack red mark, which allows your attacks to have range two squares. The base stats of the weapon aren't very good, however, so even if you want the mark, you'll probably want to transfer it to another weapon. Later, you can get the Knight Spear, which has the same mark and is a stronger version of the weapon. It should be noted that your standard attacks will only do 75% of your calculated damage in exchange for the extra range. Purple sword marks are unaffected by this penalty.

The iron spear only exists in the sequel and not in the original game.
Overpowered

The overpowered prefix is available only on shields.

While you have such a shield equipped, you will take less damage when struck, but will also lose 1 health per turn.

Losing 1 health per turn can get you killed quickly when you are low level. It can still be useful when you are high level and your natural health recovery is significantly more than this, or when you expect to get hit a lot and have other sources of healing to compensate.
Breath of Fire

This skill allows a monster to shoot fire that will deal a fixed 40 damage to her target. If it hits you, it has a small chance of burning an item in your inventory. This can destroy books or staffs, or convert other types of bread to Burnt Bread. The effect of damaging items can be blocked entirely by a Fire Guard mark on your shield, and that mark will also cut the damage by half.
Jinn

Great spirit of the wind. Using the wind that can be freely controlled, playing with monsters such as Fairies.

### Skills

* Get Tired Easily
* Act Three Times
* Floating
* Wind Blessing

### Terms of friendship

You have to be as fast as she is. As she can move three times per turn normally, this means that both you must be swift and also you must make her slow. The easiest way to do this is to read a Grimoire of Swift immediately followed by a Grimoire of Slow. After doing this, skip your turn several times and she'll probably get a yellow star that allows you to recruit her. There are other methods of becoming swift yourself, but throwing a Slow Fruit at her does not work, as it will miss because of her Wind Blessing skill.

### Comments

The terrifying Jinn is the ultimate glass cannon monster. She is incredibly fragile, and at a given level, she will have among the lowest defense ratings and the very lowest max health among all monsters with an initial level cap of 30, with only the exception of Tempest, who is basically a weaker version of Jinn.

However, her ability to attack three times in a turn gives her the highest damage output at a given level of any recruitable monster in the entire game. Her ability to move three times in a turn gives her the ability to run you down from behind, and she'll often chase down your friends in a hallway and sometimes kill whoever is in back before you can do anything about it.

Her base experience reward might not look that special, but her level goes up quickly in the Mysterious Adventure dungeon, giving her the highest possible experience reward of any monster on a given floor. In spite of that, you may want to seriously consider using a Grimoire of Long Vacation to be rid of her if trying to complete the dungeon.

## Jinn

### Experience

912

A great spirit who controls the wind. She has masted the art of interacting with and controlling the blessings of the wind.

### Skills

* Attack Fatigue
* Trice Action
* Float
* Wind Blessing
* Ground Blessing

### Pro skills

* Small Cyclone
* Winged Attack

### Terms of friendship

Max her like level plus you need to be as fast as she is so you must simultaneously make her slow and yourself swift.

Options for slow are Slow Staff, Slow Grimoire or Walk of Peace skill used by Lizard, Blue Lizard, and Red Lizard. You cannot slow her by throwing a slow fruit at her due to her Wind Blessing skill, as the fruit will miss.

Options for swift are Swift Fruit, Swift Grimoire, Swiff Staff or swift type skills from your weapons/shields.

### Drops

* Mana Piece
* Wind Piece
* Wind Piece

### Recruitment locations

* Village Mayor's Trial
* Mysterious Adventure (Sequel) 350+F
Inhaler

Infidel of the jar world who collects all things, good and bad. She claims to be able to store even fog is she wanted to, but that is not true. There is a rotten smell coming from inside the jar...

### Skills

* Item Storage Ex
* Float
* Magic Pot

### Terms of friendship

Give her an Elixir. This item doesn't seem to drop, but materials to craft it are readily available in Route Phoenix Place or in the Mysterious Adventure (Sequel) dungeon where she can be found.

### Drops

* Magic Solt
* Magic Stone
* Synthesis Pouch

### Recruitment locations

* Village Mayor's Trial 2
* Mysterious Adventure (Sequel) 400+F
Kerberos

She gets angry and hurt when the number of heads is pointed out. The Demon Lord named her it, because she has black hair.

### Skills

* Curse Breath
* Turning Kick

### Terms of friendship

Fight her and get both her health and your own health low simultaneously.

### Comments

Her ability to curse items in your inventory makes her rather dangerous to have around, even as a friend. As an enemy, you can usually either get out of the charge of her curse breath attack or else kill her first. But as an enemy, she's only infrequently with you, while as a friend, she'd be there constantly.

## Kerberos

### Experience

912

A demon guard dog with a sweet tooth. She gets hurt when people point out the number of heads she has.

### Skills

* Blow Off
* Psyche Up
* Curse Breath

### Terms of friendship

Fight her and get both her health and your own health low simultaneously.

### Drops

* Stiff Hair
* Demon Hair
* Demon Hair

### Recruitment locations

* ~~Village Mayor's Trial~~
* Mysterious Adventure (Sequel) floor 200+
Party

Most dungeons in the original game allow you to have up to two monsters besides yourself as party members. You must be alone in Labyrinth of Crystals and The Beast Road. You cannot bring friends into Village Mayor's Trial and you can only bring one friend into Demon Kingdom, but those two dungeons both allow you to recruit more party members inside the dungeon itself.

In the sequel, you can have a party of up to six members, though only three can be present with you at a time. This enables you to have backups so as to immediately summon a replacement if one of your friends is defeated. Alternatively, you can dismiss a friend who gets into trouble (e.g., charmed), and then summon her back when it is safe.

While your own experience resets to zero with every new dungeon run, that of your other party members does not. That allows friends whom you bring into a dungeon to start out high level based on their experience from previous runs.

You can partially control what the other members of your party do. You cannot give them manual commands of exactly what to do on a turn, but you can give them six orders that determine which AI you use. This can allow you to require your party to stay together where you can protect them, or allow them to spread out and fight on their own. The exception to being unable to precisely control friends is that if you attempt to move onto her square, she will move onto yours, thus trading places with you.

A party member who is defeated will leave the party, though you can continue the dungeon run without her. You can also add new party members in most dungeons where friends are allowed by Making Friends, though you cannot recruit anyone new inside the Memory of the Hero dungeon.

All monsters who are your friend have a love level, which is how much she likes you. You can increase her love by giving her gifts. A new friend will start at 30. Once her love gets to at least 40, you can send her back to town. If you dismiss a monster with a love below 40, she will be gone permanently. You cannot modify a party members orders until her love level is at least 60. The maximum is 100. After you prestige a friend at Melt, her love level will drop to 50.

In the sequel, if a friend's love level is at least 80, you can manually ask her to use a particular skill on her next turn. Alternatively, with a love level of at least 80, you can ask her to never use a particular skill unless you specifically request it. Additionally, if a friend's love level is the maximum of 100, you can summon her for only 10 magic points rather than 20.
Oyakata

Smith Oyakata is a Goblin Hero who can upgrade your swords and shields. There are two kinds of upgrades: strengthening and synthesis. Strengthening is straightforward, and typically increases the item enhancement level by 1, at least up to the item's cap on enhancement level. It costs 1200 money for her to strengthen an item, and occasionally (about 20% of the time), it will increase the enhancement level by 3 instead of 1.

Synthesis is more complex. At a high level, the idea of synthesis is that you can combine two swords or shields into one new one with the properties of both of the old. There are a lot of limitations on this, however. The enhancement level of the new item will be the sum of the enhancement levels of the old items, provided that this doesn't exceed the item's cap.

The new item will keep the old base item's name, base stats, and marks. If the old base item had empty mark slots, then marks from the other item will be transferred to the new item to fill those empty slots. However, purple marks can never be transferred between items via synthesis. Furthermore, a sword can have at most one red mark, so if both of the items had a red mark, the new item retains the red mark of the base item and does not gain the other. Once all mark slots are full (other than the leftmost purple mark slot), any additional marks from the other item cannot transfer to the new item and will be lost.

After you beat the first six dungeons, Oyakata gets an improved version of synthesis. If you synthesize two items with the same name, the maximum enhancement level of the resulting item will increase by 10, up to a cap of 99. To determine whether two items are the "same", only the base item counts, not other stats or marks on it. For example, if you synthesize a Bronze Sword with a Steel Sword, the items are different, so it won't increase the maximum enhancement level. If you synthesize an Alone Steel Sword with a Brave Steel Sword, they are both a Steel Sword, so they count as the same sword and will increase the maximum enhancement level.

Oyakata also allows you to remove unwanted marks from gear, to make room for a new mark that you want to transfer to the item. This costs 1000 money per mark. Purple marks cannot be removed or otherwise modified, but other marks can be removed.

Once you reach the Mysterious Adventure dungeon, you can talk to Aide Gabli to have Oyakata help you in that dungeon or not. If you want Oyakata's help, she'll sometimes appear in the dungeon and offer exactly the same synthesis and mark removal services that she offers in town.
Minotaur

A bull demon tribe with a large axe. The swing of the axe is used in building demolition work.

Minotaur is only present in the sequel and not in the original game.

### Skills

* Critical Hit
* Petrification Attack
* Plump

### Pro Skills

* Blow Away
* Demon Attack
* Dragon Attack

### Drops

* Oak Wood
* Magic Solt
* Minotaur Axe

### Recruitment locations

* Route Old Castle, floors 26-29
Nekomata

A cat youkai whose tail ends are branched. It's good to be chased, but she also love chasing after all.

### Skills

* Cat Jump
* Snatch

### Recruitment locations

* Village Exit, floors 24-29
* Demon Kingdom, floors 13-17
* Elven Hidden Village, floors 8-12
* Mysterious Adventure

## Nekomata

### Cap Agi

26

A cat demon tribe with a two-branched tail. They are believed to be long-lived, but their age is unknown, and they get angry when asked.

### Skills

* Theft
* Cat Jumping
* Thief Move

### Drops

* Soft Hair
* Demon Hair
* Kashmir Cloth

### Recruitment locations

* Route Maxwell Ruins, floors 22-24
* Route Phoenix Place, floors 8-9, 11-12
* Route Fog Origin, floors 24-27
Miss

The miss status condition will cause all of your attacks to miss. Monsters cannot inflict it on you normally. However, when a Forest Slug, Moutain Slug, or Freelance Slug uses her Corrosion, Corrosion Lv2, or Corrosion Ex skill on another monster, it will inflict the miss condition. That allows your friends to inflict it on other monsters, or other monsters to hit you with it while you are playing as a monster in The Beast Road dungeon.
Item Catch Grimoire

An item catch grimoire will cause all items from at all nearby to drop on the floor at your feet, or rather, scatter on the floor near you. It has a larger effect than just your current room, but doesn't cover the entire floor. This will trigger objects that have some effect when dropped, such as causing disguised Foxes to reveal themselves. This item exists only in the sequel.
Pouch Strengthen Grimoire

A pouch strengthen grimoire will make the bag it is used on stronger. It exists only in the sequel. Normally, bags will break if you throw them against a wall. If this grimoire is used, they won't. That's good for a Magic Pouch that you don't want to break, but bad for a Synthesis Pouch or Change Pouch where you need to break the bag in order to extract its contents. It makes the pouch a darker blue color.
Lina

Lina is a Goblin who can upgrade swords and shields for you in the sequel. She may be intended as the same character as Rina from the original game, though Rina was a Hob Goblin. She works just outside of the blacksmith's shop in Hope Village. She only offers her services after you clear the Route Grasslands dungeon.

There are two kinds of upgrades: strengthening and synthesis. Strengthening is straightforward, and typically increases the item enhancement level by 1, at least up to the item's cap on enhancement level. It costs 1200 money for her to strengthen an item, and occasionally, it will increase the enhancement level by 3 instead of 1.

Synthesis is more complex. At a high level, the idea of synthesis is that you can combine two swords or shields into one new one with the properties of both of the old. There are a lot of limitations on this, however. The enhancement level of the new item will be the sum of the enhancement levels of the old items, provided that this doesn't exceed the item's cap.

The new item will keep the old base item's name, base stats, and marks. If the old base item had empty mark slots, then marks from the other item will be transferred to the new item to fill those empty slots. However, purple marks can never be transferred between items via synthesis. Furthermore, a sword can have at most one red mark, so if both of the items had a red mark, the new item retains the red mark of the base item and does not gain the other. Once all mark slots are full, any additional marks from the other item cannot transfer to the new item and will be lost.

Lina also allows you to remove unwanted marks from gear, to make room for a new mark that you want to transfer to the item. This costs 1000 money per mark. Purple marks cannot be removed or otherwise modified, but other marks can be removed.
Poisoned

When you are poisoned, you lose about 3% of your maximum health every turn. The status condition does not affect what you can do on your turn, but only costs you some health. Being poisoned cannot directly kill you, as if it would kill you, it will only bring your health down to 1. That makes you very vulnerable such that any other source of damage will kill you, however.

There are several ways to poison your enemies. Poison Fruit works against a single target, while Grimoire of Poison will poison all enemies in a room. Delphine's Poison Fog attack and Bee's Poison Needle attack can both poison you. The Poison Handler skill that Poison Slime, Venom Slime, and Delphine all have gives them a small chance of poisoning you when they hit you. A Poison Attack sword mark gives you a small chance of poisoning your enemies when you hit them, while an Anti-Poison shield mark will protect you against the condition. A Poison Bracelet will also protect you against being poisoned. A Poison Arrow does not cause the poisoned condition, in spite of its name.
Meanness Staff

This staff will give the target a random debuff if the target is friendly or a random buff if the target is hostile. Using it is not recommended, and it's mostly a trap to make bad things happen if you try to deduce what unidentified staffs are by using them.

In the sequel, this is called Tease Staff.
Kiki Mora

A very clean-living fairy tribe. They get angry if you leave a plate or cup unwashed after eating for a long time.

Kiki Mora is only present in the sequel and not in the original game.

### Skills

* Breaking Traps
* Searching Traps

### Terms of friendship

Use a Trap Remove Grimoire when next to her.

### Drops

* Rienel Cloth
* Mana Piece
* Rienel Cloth

### Recruitment locations

* Route Old Castle, floors 28-29
Periwinkle

Fairy of the Snow Country. She is on good terms with Fairy and goes to her on her days off.

### Skills

* Once Attack
* Act Twice
* Floating
* Item Chilled
* Spirits Blessing

### Recruitment locations

* Beginner Dungeon, floors 21-24
* Demon Kingdom, floors 13-17
* Elven Hidden Village, floors 20-26
* Mysterious Adventure

## Periwinkle

### Cap Agi

36

Snow fairies are energetic in proportion to the cold. The trend is to freeze fruit and throw it at each other in ice fights.

### Skills

* Once Attack
* No Ice
* Twice Action
* Float
* Item Chilling
* Spirit Blessing
* Ground Blessing

### Drops

* Mana Piece
* Water Piece
* Water Piece

### Recruitment locations

* Route Old Castle, floors 23-25
* Route Maxwell Ruins, floors 8-9, 11-12
* Route Phoenix Place, floors 5-7
* Route Great Fairy Place, floors 25-27
* Route Fog Origin, floors 31-33
Long Cast Bracelet

The long cast bracelet allows items that you throw to pass through enemies and walls, like a Silver Arrow. Tanukichi will occasionally sell it for 10000 in her dungeon shop, or you can occasionally find it laying on the ground.

In the sequel, this is called Pierce Bracelet, which is more descriptive of what it does.
Knight Shield

A knight shield could have a little value early on for its own sake if you haven't found anything better. That is its only use, however, as it doesn't include a mark.

## Knight Shield

### Mark

none

While it still doesn't have an intrinsic mark, a knight shield has a case for having the best base stats in the game. If you ignore marks, it certainly does, but it also has fewer mark slots than some other shields.
Magicians

The magicians prefix is available for both swords and shields.

### On swords

it increases the damage you deal by about 5% per staff in your inventory. Only staffs in your main inventory count toward this, and not inside of Magic Pouches.

### On shields

It decreases the damage you take for how many staffs you have in your inventory. Only staffs in your main inventory count toward this, and not inside of Magic Pouches.
Mine (trap)

The mine will explode when you step on it, reducing your current health by half. It likewise damages any monsters in adjacent squares, whether friendly or hostile. It will also destroy any items on the ground on adjacent squares. If you have an Anti-Blast mark on your currently equipped shield, the mine will only reduce your current health by a quarter rather than half.

In the sequel, this is called Explosion Trap.
Poison Needle

Bee's signature skill can reduce your power by 1.

In the sequel, this skill is called Depower Needle. That's an awkward name for a skill, but it is more descriptive than calling it Poison Needle. Later in the game, you will encounter the Shaula, who also wields this ability.

To recover any lost POW, you must consume a Depower Fruit.
Medusa

She tries to avoid seeing the other person, because she looks at them's eyes and petrifies them.

### Skills

* Stone Kiss
* Tale Beat
* Stone Protection
* Stone Attack

### Terms of friendship

You have to give her a fox item, that is, a book or fruit that is actually a Fox, 2tails Fox, 3tails Fox, 4tails Fox, 5tails Fox, or 6tails Fox in disguise. If you plan on using such an item as a gift, do not put it inside of a Magic Pouch, as the act of taking it out of the bag will make the fox jump out to attack you. If you aren't certain whether such an item is actually a fox, you can check its info page, which will say "Something about it smells bestial..." for a disguised fox item.

It is possible to get a Fox or 2tails Fox item into your inventory, though it is more difficult because they jump out to attack when you step on the item. To do this, you have to get a friend to stand on the item, then trade places with her, as neither of those steps will make the fox jump out to attack. That allows you to pick up the item while standing on it.

It is easier to get a 3tails Fox, 4tails Fox, 5tails Fox, or 6tails Fox item into your inventory, as those foxes will not jump out and attack if you merely walk over and step on the item. They will end their disguise and attack if you attempt to use the item, throw the item, or take it out of a Magic Pouch. But you can get it into your inventory by walking over and stepping on it to pick it up as you would with any normal item.

## Medusa

### Cap Agi

20

She had trouble with her power to petrify opponents just by looking at them, but once she put on her contact lenses, she was able to control it.

### Skills

* Smash Attack
* Petrification Kiss
* Scare Drop
* Friendliness
* Petrification Attack

### Terms of friendship

Give her a fox item, as in the original game. In the sequel, weapons and shields can also be disguised foxes.

### Drops

* Glossy Scale
* Battled Scale
* Epic Aburaage

### Recruitment locations

* Route Phoenix Place, floors 21-24
* Route Fog Origin, floors 41-43
Legendary Aburaage

Legendary aburaage is available from random drops and can also be created by a Grimoire of SSR Aburaage. 5tails Fox and 6tails Fox want a legendary aburaage before they will be your friend. The word "aburaage" is a translation failure and should read "fried tofu".

Consuming one or throwing it at a monster will restore 200 HP and 20 SP, and gives the Miss status for a very short time.
Life Fruit

Eating a life fruit will increase your maximum health by 5 for the remainder of the dungeon run. The effect will be lost when you leave the dungeon. It cannot be used by Compounder Barbara for special synthesis.

In the sequal the max health gained by your friends will be carry over after Melt's enchantment.
Kotanu

Daughter of Tanukichi, a peddler. She is a quiet and serious character. She learns the language of human.

## Role

Kotanu mostly just stands there in town behind her mother's shop. If you injure Tanukichi in a dungeon, however, then later, Kotanu will wander the halls and tell you that she is looking for her mommy.

Later in that dungeon run, if there is a place where Tanukichi's shop would normally be present, then Kotanu will offer a shop instead. Kotanu's inventory will consist only of Acorns and Pinecorns [sic], which are useless but very cheap. She is trying to raise money for medical care for her mother. Kotanu will not buy anything from you the way that Tanukichi will. If you also kill Kotanu, then Watcher will conclude that you do not deserve to live and will end your dungeon run.
Poison Bracelet

The poison bracelet grants immunity to the poisoned status condition. You can also defend against the condition with an Anti-Poison mark on your shield. Later on, you can get the Takegami Bracelet, which protects against poison and also other status conditions. Tanukichi will occasionally sell it for 3000 in her dungeon shop, or you can occasionally find it laying on the ground.

In the sequel, it is called Anti-Poison Bracelet.
Lamia

Since she uses a large amount of special crazing cream when she moulting, she can not save any money.

### Terms of friendship

You have to give her a fox item, that is, a book or fruit that is actually a Fox, 2tails Fox, 3tails Fox, 4tails Fox, 5tails Fox, or 6tails Fox in disguise. If you plan on using such an item as a gift, do not put it inside of a Magic Pouch, as the act of taking it out of the bag will make the fox jump out to attack you. If you aren't certain whether such an item is actually a fox, you can check its info page, which will say "Something about it smells bestial..." for a disguised fox item.

It is possible to get a Fox or 2tails Fox item into your inventory, though it is more difficult because they jump out to attack when you step on the item. To do this, you have to get a friend to stand on the item, then trade places with her, as neither of those steps will make the fox jump out to attack. That allows you to pick up the item while standing on it.

It is easier to get a 3tails Fox, 4tails Fox, 5tails Fox, or 6tails Fox item into your inventory, as those foxes will not jump out and attack if you merely walk over and step on the item. They will end their disguise and attack if you attempt to use the item, throw the item, or take it out of a Magic Pouch. But you can get it into your inventory by walking over and stepping on it to pick it up as you would with any normal item.

### Recruitment locations

* Beginner Dungeon, floors 13-17
* Village Exit, floors 5-9
* Demon Kingdom, floors 5-8
* Elven Hidden Village, floors 4-7
* Mysterious Adventure

## Lamia

### Cap Agi

15

A snake demon tribe with a reputation as a caring older sister. She loves soft, small, and fluffy things. Her hands come out before her mouth.

### Skills

* Smash Attack
* Friendliness

### Pro skills

* Confusion Kiss
* Scare Drop

### Terms of friendship

Give her a fox item, as in the original game. In the sequel, weapons and shields can also be disguised foxes.

### Drops

* Glossy Scale
* Battled Scale
* Epic Aburaage

### Recruitment locations

* Route Old Castle, floors 18-19
* Route Phoenix Place, floors 5-7
* Route Fog Origin, floors 7-9
* Route Illusory Ruins, floors 26-30
Kaso

A demon tribe of rats called "fire rats" by humans. They are resistant to fire and are very active at fire scenes by organizing a fire brigade.

Kaso is only present in the sequel and not in the original game.

### Skills

* Hit and Away
* Ignite
* No Fire
* Flame Clutch
* Explosion Cut
* Distance

### Drops

* Stiff Hair
* Fire Piece
* Fire Piece

### Recruitment locations

* Route Phoenix Place, floors 25-27
MP Recovery

The MP Recovery mark is a sword mark that comes on a Elven Thin Sword. This mark causes you to recover 2 MP every time you hit a monster. It is a green mark, so its effects can be stacked, and you'll recover 2 mp per copy of the mark on your sword. It exists only in the sequel and not in the original game
Ink Splash

Charybdis's signature skill will blind all enemies in a large area. Unfortunately, it is also graphically bugged, so that it will leave white boxes on your screen. You can remove them by choosing the "Save & Title" option at the end of a level to return to the title screen, then reloading your game.

In the sequel, this skill is called **Blackout** and it will blind all enemies in the room for 5 turns at 30 SP.
Mastema

Old Fallen Angel who has spent a long time with the Demon Tribe. She knows the local area well and has a lot of information that even the local Demon Tribe does not know. Her community-based activities are highly appreciated, and she has even become an board member of the community associations.

### Skills

* False Blessing
* Field Power Lv2

### Pro Skills

* Thunderbolt Magic
* Holy Wave

### Drops

* Large Feather
* Kashmir Cloth
* Golden Magic Water

### Recruitment locations

* Village Mayor's Trial 2
* Mysterious Adventure (Sequel) 350~400+F
Pleasure

The pleasure prefix is available only on shields.

While you have such a shield equipped, if you are damaged by your friends, it will heal you instead.

Of course, you won't often be damaged by your friends, which limits the utility of this prefix to fighting mobs that can make your friends blind or charmed.
Paralysis Fruit

Eating a paralysis fruit will cause you to gain the paralyzed status condition. You usually don't want that condition, but you can inflict it on enemies by throwing the fruit at them. Alternatively, Compounder Barbara can use it for special synthesis to add a Paralytic Attack mark to swords or an Anti-Paralysis mark to shields.

In the sequel, this is called Paralyze Fruit.
Item Detector

The item detector bracelet will display the location of all items on the ground on your map. You can wear it briefly to find items, or to find Tanukichi's shop if it happens to be available on your floor. It eventually becomes obsolete because the Scout Bracelet offers the same effect and also shows monsters on the map. Tanukichi will occasionally sell it for 5000 in her dungeon shop, or you can occasionally find it laying on the ground.
Hungry Bracelet

The hungry bracelet doubles your rate of stamina loss inside of a dungeon. This is generally a bad thing, and the bracelet is largely there as a trap in case you can't identify items and decide to wear a random bracelet that you find. Tanukichi will occasionally sell it for 5000 in her dungeon shop, or you can occasionally find it laying on the ground.

In the sequel, this is called Hunger Bracelet.
Mana

Mana is a Goblin who allows you to upgrade your House. The strongbox is a one-time purchase that allows you to store effectively unlimited money in your house. Upgrading your main storage allows an additional 10 slots to store items. This can be upgraded to a cap of level 12, which allows 160 items in storage.

Mana also allows you to upgrade the number of friends that you can have. This can only go up to level 10, which is enough for 120 friends. As there are only 111 recruitable monsters in the game, this allows you to have all of them.

Stone and Timber for upgrades drop in many places, but seem to be most plentiful in the early floors of the Beginner Dungeon. You can get a Magic Ball for the friends list upgrade from clearing the Labyrinth of Crystals, Village Exit, Demon Kingdom, or Elven Hidden Village dungeons. You get an additional magic ball each time you clear the dungeon. Magic balls are also rarely available in the Mysterious Adventure dungeon.
Magic Pouch

The magic pouch is a bag that goes in your inventory. It uses an inventory slot and can hold several items inside of it, which effectively allows you to fit several items into the same inventory slot. By default, a bag comes with 4-6 slots when acquired. This can be expanded by one slot by using a Grimoire of Pouch Expansion, up to a maximum of eight slots per bag.

Consumable items such as Books or Fruit can be used directly while inside of a magic pouch. Equipment such as Swords or Shields can be stored in pouches, but not directly equipped while inside the pouch rather than directly in your main inventory. A Rotting Trap will only affect Bread in your main inventory and not also inside of pouches, so you may wish to store bread inside of pouches to protect it.

Effects that do something to a random item in your inventory will always choose an item from your main inventory and not inside of a pouch. If a magic pouch itself is cursed or sealed, the items inside remain intact, but you cannot access them until the curse is removed or the bag comes unsealed. If a magic pouch is turned into Highest Aburaage by the Item Change skill, everything that was inside of it is gone.
Item Change

The signature skill of a 7tails Fox, 8tails Fox, and 9tails Fox will turn 1-3 random items in the player's inventory into Highest Aburaage. The 7 tails fox changes 1 item, 8 tails changes 2, and 9 tails changes 3. If she changes a Magic Pouch, that destroys not just the pouch itself, but also everything that was inside of it. It can also destroy a weapon or shield. As such, this is a devastating skill, so it is best to defeat her quickly so as not to give her a chance to use it.

In the sequel, it is called **Aburaage Dance** and will only turn 1 random item in the player's inventory into Epic Aburaage, pro version will turn 2 random item in the inventory into Legendary Aburaage due to the effect of Dance Tips D. Equipped items, Bags, Accessories, Epic Aburaage and Legendary Aburaage in the inventory won't be turned.

If it is used on friends or monsters, the target will be sent home instead. If it was a monster (not a friend), they will leave an Aburaage on the ground. If the Fox has Dance Tips D, a friend will instead be sent back to the village, removing them from the player's party. It costs a friend 77SP to use this skill.
Nale Article

Nale article is available only from random drops. Griffin, Cockatrice, Quetzalcoatl, and Hraesvelgr all want a nale article before they will be your friend. And yes, it should have been spelled "nail".

In the sequel, it has been changed to "Manicure Package". It can be thrown to cause the Blind status effect on a target.
Inventory

You have twenty slots in your main inventory. Equippable gear such as swords and shields use slots, as do consumable items such as books or fruit. Whenever you step on an item and your inventory is not full, you will pick it up and add it to your inventory.

If your inventory is full and you step on an item, it will be left on the ground. You can select the item and use it directly while it is on the ground, such as picking up and eating fruit without ever putting it into your inventory. You can also trade an item on the ground with one in your inventory.

Your inventory can be implicitly expanded by the use of Magic Pouches, or colloquially, bags. Each bag uses an inventory slot, but by default has 4-6 slots. You can also expand bags by using a Grimoire of Pouch Expansion. This allows putting several items into a bag and thus having those several items in your inventory at the cost of only one inventory slot.

Even so, the use of bags has some limits. Gear that is inside of bags cannot be equipped. Consumables can be used or thrown while inside of bags, so the bags aren't purely storage that disables items. Items cannot be given to friends while inside of bags, however. And you can't recursively put one bag inside of another bag, even if the inner bag is empty.

The sequel has several types of bags, and the Magic Pouch is the only one that you can directly remove items from. You can usually get items out of other types of bags by throwing them at a wall to shatter the bag, which dumps its contents onto the ground.
Ignite

This monster skill allows a monster to deal 5 fire damage each round to all adjacent enemies.

In the sequel, this skill allows a monster to deal fire damage to everyone adjacent to her. Its power is about the same as her basic attack, so only use it if there are multiple enemies. Use Skillful to avoid friendly fire.
Piercing Attack

Piercing Attack is a sword mark that comes on an Iron Spear. The mark, like the sword, exists only in the sequel. It is a red sword mark, and the player can only have one red mark on an item. It causes the player's melee attacks to have range two rather than range one. This is equivalent to Were Rabbit's Piercing Attack skill.

It should be noted that similar to the monster skill, the sword mark also incurs the 25% damage penalty on standard attacks in exchange for the extra range. Purple sword marks are unaffected.
Hraesvelgr

The eagle is considered to be the guard of life, although she does not have any awareness of herself.

### Skills

* Grab
* Miracle
* Strength
* Seal Protection

## Hraesvelgr

### Cap Agi

32

It is said that Demons Tribes are full of spirit and are the guardians of life, but they are unaware of They are also known for their large appetites, and have been banned from many restaurants. They like putting seasonings on everything.

### Skills

* Grab
* Dmg Recovery I
* Seal Guard
* Gorilla
* Miracle Mist

### Pro skills

* Rushing
* High Energy

### Drops

* Large Feather
* Large Feather
* Big Heal Fruit

### Recruitment locations

* Mysterious Adventure (Sequel) 400+F
Magical Scale

Oberon's signature skill spreads scales over a 7x7 box centered on where she uses it. Any friendly character inside of that box will have skills charge at double the normal rate. For some monsters, this allows using skills immediately that would normally take a turn to charge. For the player, it means that purple mark skills charge at double the normal rate.

In the sequel, this skill is called Crazy Scales. As the player no longer has purple mark skills charge, it loses that effect. It can still allow monsters to use an attack in a single turn that would normally require a full turn to charge, however.
Mysterious Adventure (Sequel)

*For the dungeon of the same name in the original game, see Mysterious Adventure*

The Mysterious Adventure is an endgame dungeon in the sequel, which is unlocked after completing and revisiting the final floor of Route Fog Origin. Floors come in sets of 5, each set with a random assortment of monsters depending on how far into the dungeon the player has progressed. Due to this randomization, the monsters on any particular floor are unlikely to remain the same between dungeon runs. Pro monsters are common and Alpha Monsters are fairly common as well. Monster levels steadily increase with the floor, but at a much slower pace than in the original game, and cap at level 200. This is the only dungeon where the highest tier of most monsters can be recruited, and they often won't appear until several hundred floors in.

Every 50 floors there is a dark crystal that the player can break to create a skip point, which they can jump to from the dungeon entrance. Also at the entrance is a Lilyth who offers to level up the player to a limit based on their progress in the dungeon, at a cost of 1,000G per level. The first time the player visits the 50th floor an event will occur which unlocks a challenge battle elsewhere. The dungeon has 999 normal floors, with the final floor having no combat or items.

Items in this dungeon are unidentified, and numerous items are available here that are not in any previous dungeon, including various accessories and swords. Every 100 floors has a locked chamber that can be opened with a Magic Key, which at higher floors offers some of the strongest equipment in the game. It is likely that the quality of prefixes increases on higher floors as well, and in the upper floors it becomes possible to find equipment that have two prefixes at once.

Besides normal Monster Houses, players may also encounter themed Monster Houses such as a *Cat Cafe*, *Little's Playground*, or *Clumsy Person's Room*. These themed rooms contain particular sets of monsters, who may be different from the monsters that normally appear on that floor. On rare occasion they may also include tier 3 or 4 monsters who would not normally appear until later floors.

#### Unique NPC's

Some unique NPCs may appear in this dungeon at campfires, offering services not normally available. This includes:

* *Smith Nana* (7tails Fox) who can grant a random prefix to a sword or shield that lacks one.
* *Pouch Worker Nell* (Alkeny) who can expand a pouch by one slot.
* Melt can also be found in the dungeon, allowing the player to enhance friends without returning to town.
* *Burnt Bread Explorer* (Elf) who will give you arrows in exchange for Burnt Bread.
* *Drunks* (Goblins/Loreley), who you can give Sake to in exchange for something regarding reputation...
Kraken

The pasta made with her own ink was so popular that she started a restaurant specializing in ink pasta.

### Skills

* Blind Bomb
* Water Blessing
* Water Healing
* Aquatic

### Terms of friendship

Max her like level while you don't have any friends with you. This is normally done by finding one that you wish to recruit, then sending your friends back to town, and then giving your target gifts repeatedly until the game informs you that her like level has reached the maximum. After that, she will offer to join you.

## Kraken

### Experience

671

She started cooking as a hobby, but after receiving rare reviews from a gourmet Demon Lord, she decided to open a restaurant.

### Skills

* Blind Magic
* Splash
* Water Blessing
* Aquatic

### Pro skills

* Peeling Attack
* Insect Attack

### Terms of friendship

Max her like level while you don't have any friends with you. This is normally done by reaching the floor where they spawn, then sending your friends back to town, and then giving your target gifts repeatedly until the game informs you that her like level has reached the maximum. If you ask her to join after that, she will accept. If she sees friends with you, she may decline even after you send your friends home.

### Drops

* Golden Magic Water
* Water Piece
* Magic Solt

### Recruitment locations

* Village Mayor's Trial Floor 73~78
* Mysterious Adventure (Sequel) Floor 250+
Ice Crystal

Yuki Joro's signature attack will deals damage based on her attack power and freeze everything in a cone in front of her. Monsters will become frozen, as will water and items on the ground. It takes a turn to charge, which gives you time to get out of the way. This attack does not distinguish between friendly and hostile monsters.