recursal/Fanatic-Fandom huggingface dataset:
Bearubad

***SPECIES***

Tauren

***GENDER***

Male

***TITLE(S)***

Bear the Man Slayer

The Hired Horn

***AFFILIATION(S)***

Horde

***FORMER AFFILIATION(S)***

Wildmane Tribe

***OCCUPATION***

Mercenary

***RESIDENCE***

Barrens

***BIRTH PLACE***

Mulgore

***Height***

9' 4"

***Weight***

1125 lbs

***Eye Colour***

Blood Red

***Hair Colour***

Dirty, Blood Soaked

Age

30

***HISTORY***

Born into the Wildmane tribe, Bearubad Was raised to be warrior. His mother and father always wanted to migrate back to Mulgore to farm the rich lands and rid their lives of war and constant conflict. Wildmane wouldn't allow this without something in return, Bearubad's older brother Rockubad was that price. He would stay with the clan so the rest of his family could leave in peace.... Years later while plowing the field Bearubad heard the screams from other Farmers lands... Even seen black smoke, raiders from a rogue alliance group had been pillaging the surrounding areas. Bearubad and his family started to pack to head to ThunderBluff for refuge. It was too late the fight Broke out into their fields, were Bearubad's father and mother feel mortality wounded....Bearubad shaped into his mighty bear form (using his training from the Wildmane clan) and began To fight these raiders thrashing, clawing, biting and devouring. But he was out numbered vastly. Bearubad did not give up fighting until muscle failure, when he fell from exhaustion he heard a rumble in the Earth. The Horde had sent a war party to repellent the Invaders! He was saved, after that day Thrall (The horde war chieftain) asked Bearubad to join the Horde in doing so carved out an outlet for his rage and anger..... He would kill every alliance he encountered...

***APPEARANCE***

Even by Tauren standards, Bearubad Was a force to be noticed, Bearubad wears leather armor in combat for his true armour is his bear form hide... He also keeps himself in massive muscular shape.

While transformed, Bearubad's feature is far more Brutal. His eyes are a dark blood red and his fur battle tested and blood soaked from his constant battles.

***PERSONALITY***

Bearubad Was never a kind soul, he was always a blood thirsty killer. Despite living on the farm with his family he would seek out back alley fighting arenas and sell his services as a mercenary, he loved to fight and kill things.

He found violence and chaos to be beautiful and a primal way to let loose his emotions and to strengthen his inner self.

***More About Bearubad***

One day on patrol around  the old farm lands he noticed the Earth beneath his feet were restless, Bearubad started to dig at the ground. At last he found a poor Forsaken laying frightened and confused. He pulled the body of rotting flesh and bones from the Earth, to his surprise it was his old friend Rag, another farmer. He assured Rag he was safe and not to worrie he would take care of him in his time of need.
Myste the Cunning

## Backstory

Myste was once a deadly rogue out on the field. Her trusted daggers sliced through the thickest skin like a knife through butter. She began her journey as a low-paid adventurer, seeking out various materials to trade with the locals, and performing tasks to the townsmen. She had one goal in mind: to drive the Horde out of the Alliance territory. There was one problem though! More often than not, her requests for assistance was often ignored. She made a few friends that came and gone, but nothing permanent.

Eventually, she formed a guild. A guild of elite soldiers of the Alliance, soldiers that would carry out her goals.

This guild grew to a sizeable amount of members, quite capable of razing a horde town once in a while. She would claim a name in the hearts and minds of the horde. That name, was Classic Warfare. Any time she would enforce an attack, they would hear this name.

She wouldn’t kill every horde, however. In instances where a foe would prove too powerful for her alone, and the only nearby adventurers were also her enemy, she could attempt to give them the benefit of the doubt. Seldom did this happen, but one day she made friends of another Rogue. This was an undead, under the orders of Sylvanas. This Rogue had been with her Horde friends, on a similar journey to Myste. The Night Elf and Undead were on the quest to slay a foul Witch Doctor in the Hinterlands. They had agreed, through action, not to fight against one another, but to fight for a common goal. She had vowed, from this point forth, to remember this lesson, and to remember her Undead companion.

This leadership role of her guild lasted for nearly a year of her life. Eventually, members stopped joining, nobody would pay close attention to the name any longer. Soldiers of the Alliance and Horde were off fighting more dangerous foes of Azeroth. Eventually she merged with another guild with similar intentions, combining their efforts to become bigger, to become stronger. This new guild was known as the Gankster Party. Together, they’d bring down fearsome dragons, drive back the silithid in to their caves, and more importantly to her... become strong enough to handle any Horde on her own.

She was eventually a well known Rogue. She spent most of her time in stealth, then catching the enemy from behind, leading her allies to victory in the various battles she had lead. If she had known one thing, it was how to kill, and she had done it well. This was her peak, her ultimate climax.

One day, it struck her. She had remembered fondly of her adventures through Azeroth. She had made many friends, many enemies, on both the Horde and the Alliance. Eventually she decided it would be time to pass the baton to someone else and begin fresh. She was tired of her Rogue life. This is where she is now. She has chosen the path of the Hunter. And a new chapter begins.
Darien Cadell

Darien was born and raised in Ambermill and educated in Dalaran. He was stationed in Tirisfal Glades during the Third War, and was killed by the Scourge while attempting to retreat to Dalaran after the death of Grand Marshal Garithos.

He is new to life after death, but the transition seems to have left him fairly clear headed yet lacking in emotion. He has yet to learn the details of exactly how Garithos died.
Rotgustus

### Backstory

Rot's life was a quiet and peaceful one. Besides his beloved older brother breaking their family's hearts by running off to become a pirate, Rot was a content man. He was a responsible young man who joined the Lordaeron guard, staying close to home to care for his mother and younger siblings.

Then everything changed when the Scourage attacked. He died violently, being raised an undead in their vile army. His memory of this time is vague, he was playing card with fellow guards when he heard the alarm. Went out to the wall and looked out over an endless sight of undead minions. What he does remember of his time as an indead scourge is tragic, scarring, emo, blah, blah, and so forth.

He has no idea of what happened to his family, or even if they are dead, alive, or undead. Using his anger and rage he found he had a gift for the dark arts. If he is damned to be a sexy undead hunk he will make the best of it. With demons and fel fire he will raise to power and make his own destiny. He changed his name to Rotgustus to emphasize his smexy new form, which is just his cover excuse for the fact that he doesn't remember his name before.

### OoC Notes

The player behind Rotgustus is an experienced player, but new to RP. Edits to this page will be coming as the character flushes himself out.
Figment

## Start of a New Life

Every day in this crazy dance called life there is a chance that your allotted span of time on a planet can take a drastic turn for something incredibly amazing, or something equally horrible. This chance increases on nights where copious amounts of grog and strange herbs influence decisions made by otherwise intelligent trolls.

Figment was found passed out in a pile of grog and oil outside Sen'Jin village by a local Witch Doctor that went by the rather humorous name of Grisgris. The shaman was certain, as he was in one of his "spiritual journeys", this strange troll wearing a metal helmet with a rather transfixing spiraling pattern on it was just a figment of his imagination, hence the name.

That wasn't the case, however, and as it turned out the strange troll bestowed with the new name of Figment had lost all memory of where he was from. Apparently a result of two things in combination: An ample amount of booze and a backfire from an ill-fitting gnomish mind-control helmet...This would lead to a rather misplaced distrust of the vile gnome race in his future.

The two quickly became good friends, learning over time that Figment was an orphaned troll raised by the goblins in Ratchet. They liked his new nickname more and were absolutely tickled that the poor troll had lost his memory in the first place - thus all of his previous names were forgotten, lost to the fickle sands of time and goblin humor.

Now Figment works with Grisgris and others on assisting the Horde in what ways they can. The war effort requires everyone, even the strange.

## Character

Figment is rather chipper for someone who had lost his memory to engineering mishaps. Friendly, and prone to drink and be merry with friends, he will work alongside anyone from the horde, and sometimes even the races of the Alliance, provided they are not gnomes.

Harshly protective of his friends, Figment will throw himself headlong into danger alongside his pet Boar, Grimgrin, to ensure the safety of those nearest him.

Outside of the war effort, Figment is incredibly lazy. Preferring to tinker, nap and drink, rather than work. Usually though, his wallet being empty drives him forward, as he can't laze around and drink without the coin to sustain that lifestyle.

## Fighting Style

Run and shoot, shoot and run. Figment primarily uses guns and grenades, preferring to shoot his enemies from afar, sending in Grimgrin the Boar to intercept anyone who gets close to him. Despite his laziness, he is incredibly fleet of foot, able to outrun almost anyone to keep distance.
Dwarven Overlords

**Dwarven Overlords** is a conglomeration of the many scattered dwarven clans throughout Khaz Modan. Originally consisting of the remnants of the Bryngrungul and Grimazulkarin clans, a great number of clans have sworn their loyalty to the organization since it's founding with the dedication of returning the dwarven realms to their former glory and seeking vengeance against those who have wronged their people throughout the ages.
Seja

*I hear de summons!*

*You seek me help?*

The crab scurried up from the tide, ocean water falling from its crusty shell. Its strange protruding eyes rotating up the shoreline while its claw snaps and clatters.

Pointed orange legs pierce the dry sand, the crab starts up the beach to the palms ahead, but then it pauses. The air suddenly too still, the crab begins to panic.

Before it can even wrest a single leg from the sand, a blinding flash and sizzle of electricity. The crab’s movement stops, its claw barely grasping at air as steam rises from its shell.

A troll emerges from the shoreline palms, static still playing out on his hands as he draws a blade from his belt. He crouches down, and tentatively reaches the blade out to tap the crab. The blade touches the shell and the crab, proportionally, rocks backward until tipping over into the sand.

The troll cocks his head to the side, a smile playing around his tusks as the cheer escapes, “Taz’dingo!”. He reaches out to pick up the crab, the other hand opening his still empty pack. Wrapping three blue fingers around the crusty crab, the obviously excited troll plucks the crab from the sand and swings his pack forward.

Letting go of the crab above the empty sack, his fingers open, but the crab remains. Its claw firmly pinched into the troll’s thumb.

“Ayye yaaa!” the troll cries out, as the crab drops to the sand - the troll’s thumb still clenched in its claw.

The crab haphazardly begins to try and scurry away to the waves, while the troll hops foot to foot on the sand, cursing and clasping his now two fingered hand.

Wet sand under the crabs feet, it scurries faster towards the waves, it’s eyes turning to look back to the troll. But, the troll is not there. The crab swings its eyes back towards the water and sees the blue of the sea - along with the angry blue grimace of a wounded troll.

Seja did bring back crab to Sen’jin village and his thumb would soon grow back, visible scars fading, but the memory of the crab to remain.
Kindred

Cognate. Kin. Family.

### Officers

Aebrams, Aldrenn, Ayashi, Ayya, Bombar, Chet, Faefnir, Nokra, Older, Serene, Toxophily, Vizioso.

### Guild Type

Hardcore PvP, PvE, and world PvP. Light to no RP.

### Recruitment

Closed. If you are an oldschool Lightninghoof member however, please contact us.

## **Overview**

We are a returning group of friends and extended friends who, at the core, have a fifteen-year relationship culminating previously on Lightninghoof RP-PVP. From old enemies to new friends, we are bound by our love for the game. At the outset, prior to any recruitment, we had 35-40 returning members. These members encompass every facet of the game including multiple Vanilla Rank 14's, TBC Arena Rank 1's, and bleeding edge server first Vanilla PVE players.

Kindred means family. Come be a part of ours.

## **Structure**

**RP:** Light to no RP in guild, we will of course respect others that participate and will engage in world/faction events. Several members have done a fair bit of RP in the past and may engage in occasional IC RP.

**Raid schedule:** Tuesdays at 6:00pm PST with a possible flex raid on Sunday evenings. Still being finalized, will be starting a second raid as more continue to hit 60.

**Raid, formats, and loot:** We have decided on a combination of EP/GP with loot council. We are all adults here, and gear will be given out on an on-need and on-progression basis. Favorites will not be played based on your longevity with the guild or player base. There will be opportunities for anyone willing to help the guild succeed both inside and out of the raid environment.

## Lore

WIP.

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Gar 'Tailz' Darkchains

Var Darkchains (Younger, twin sister)

**Gar 'Tailz' Darkchains** is an Orc Warrior who was born

## History

Daughter of UNKONWN and UNKNOWN

-5 - Hellfire Citadel construction begins; parent helped with its construction

-4 - The twins Gar and Var were born

0 - The Darkchain's enter the dark portal and into Azeroth

3 - Redridge falls to the Horde; Orgrim kills Blackhand and purges the Shadow Council from Blackrock Mountain; The Darkchain's setup residence there and work on the defenses of the mountain

6 - Siege of Blackrock Spire

7 - captured and put into internment camps

15-18 - Thrall liberates orcs from camps

21 - full family faught at the battle of mount hyjal

22 - Daelin Proudmoore tries to destroy the horde in Kalimdor; kills both parents

25 - present time

## Descriptions

### Items of Importance

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Image sources:

https://www.deviantart.com/mismist/art/The-Warrior-597308052
Crimson Dawn

**Crimson Dawn** is an RPPvP-PvE guild on Grobbulus.

## OOC Info

Crimson Dawn is recruiting fellow Alliance to join our ranks in bringing retribution and destruction to the Horde. Originating on Emerald Dream many of us have been in guilds or played as friends for years. Expect a laid back fun enviroment with memes,videos,mailbox dancing, and a great atmosphere. Plan on WPvPing regularly, perhaps RPing, doing the 40 man raids as a guild and perhaps doing a few out of WoW events as a guild.

### About us

**PVE** Currently we plan on raiding two nights a week if needed with an eventual farm night on the weekends. Expect dungeon groups to be rolling most if not all nights. Can use all roles currently.

**Discord and Community** We currently have 110 members and growing. I don’t expect you to be in discord all the time but I’d like you to be there at least a few times a week. We are a community, I don’t want the guild to be full of people who don’t chat. I will not tolerate cliques. And if your guildies need help I expect everyone to try and help each other. Together we can accomplish great things!

**RP** The guild theme is that we’re a band operating predominately in Lordaeron) with our mission to get revenge on the Horde be they orc, forsaken or other. The Forsaken unjustly occupy Lordaeron and the Orcs dare cut down Ashenvale’s forests. This cannot stand. We will right the wrongs. A crimson dawn looms for the horde. Expect RP events regularly as well as a couple community level events too!

**PvP** We will be very active on the battlefields of Grobbulus, expect WPvP daily, with groups formed regularly. We will have dedicated WPvP nights where we break up into squads and deploy around the world. The Guild will have an RP base that if its pinged we will defend it propotionally. Keep an eye on our base and guild chat concerning base defense. Once BGs are released premades will be run regularly with a goal being to make an all guild AV premade a few times.

### Guild and RP Standards

* Don’t be a jerk to your guildies. Its fun to poke at one another but there is always a line.

* Respect RP, I don’t expect everyone to RP but atleast respect it.
* Don’t send rage whispers, don’t be that guy. I will make fun of you if someone sends me a rage whisper from you.
Ilythil Nightrage

## History

### Overview

Born over 10 millennia ago in the city that would become the Dire Maul, Ilythil Starsong was raised within the safety of the walls of Eldren'thalas. Through the years she studied to become a Priestess of Elune. After the Sundering caused by the Well of Eternity brought about the fall of the city, she would escape northward to Astranaar in Ashenvale, where she met the man who would become her husband, a Druid Claw named Manathas Nightrage.

The two fell in love after centuries working together in Ashenvale. She was separated from him when the Druids went to slumber in the Emerald Dream in order to keep watch over the Emerald Dream. When the Druids were awoken in defense of the Kaldorei during the War of the Shifting Sands in Year -950 Ilythil and Manathas were reunited after six millennia.

They had a child named Kaeyn, who would follow in the footsteps of his father before joining him in the Emerald Dream. The two would later be awoken again during the Third War in order to fight against both the Horde and Legion, where Manathas unfortunately perished at the hands of Warsong orcs in what would become Durotar.

In remembrance of his spirit and in order to grow closer to her child whom she'd only known briefly, once the restrictions were lifted upon Night Elf culture, Ilythil took it upon herself to study the ways of Druidism.
Kiara Rochefort

**Kiara Rochefort** (born May 9th, year 3) is the youngest daughter of House Rochefort and an aspiring Knight of the Alliance. Hailing from Stratholme and a frequent guest of Capital City, she is one of many who lost their homes to the Scourge menace, a tragedy shared by all children of Lordaeron. She is the black sheep of her family; the women are not commonly knights, nor are they so outwardly defiant of their elders’ wishes.

## History

Much of Kiara's history is public. Her childhood consisted of the standard fare for most noblegirls of Lordaeron: learning manners and domestic skills such as sewing and cooking, attending the odd ball, and educating herself on the ways of the world via her family's personal library. She rarely left Stratholme—there was never much reason for her to leave in the first place, as those lavish get-togethers in the capital were a bore at best and a hassle at worst.

(Work-in-progress)
Astheril Manastar

(Portrait credits: Nina Ikävalko)

**Astheril Manastar** is a kaldorei astromancer of Highborne descent, born to arcanists of the Shen'dralar in the first century following the Great Sundering of the World. He served for millennia as both an astronomer and an oracle for the people of Eldre'Thalas, cataloging celestial bodies and providing astrological readings. Astheril left Eldre'Thalas sudden and unexpectedly, and while the reason is yet to be known, it is rumored that the auguries presented to the astromancer by the stars were beyond coping.

## Appearance

His is a tall, slender physique. Sharp but elegant traces adorn his face as they have those of all from house Manastar, the skin completely without wrinkles or scars. Astheril's eyes glow ever so faintly as deathbound stars, and this glow illuminates the ocular vicinity, accentuating its sharpness; the voluminous silver eyebrows lie forming a slight obtuse angle with his nose. The astromancer sports a long silver-colored hair, arranged in three braids: the shorter one medial in the scalp and pointing towards the firmament, and two long lateral ones reposed over each shoulder and onto the torso. His thin mouth and strong jawline are involved by somewhat of a decently-trimmed stubble.

The Manastar pays no attention to clothing, often preferring loose tunics over well-fitted outfits. During his pilgrimage, a black hood shrouds his semblant, from which only the light of his eyes and the longer braids seem to escape. He wears no pieces of jewelry except for a ring in his left hand; it's made of a silvery metal, with a pair of spherical little rocks hovering over the shank in a binary orbital configuration.

## Additional Information (IC & OOC)

* Astheril is, for all purposes, a *random* kaldorei; his Highborne descent should not be taken as common knowledge as he chooses to omit this piece of information.
* Contact info: **Astheril#2102** (Discord), **Astheril@Grobbulus** (in-game), Astheril (Grobbulus.org Journal).
* I'm currently looking for a RP guild able to accommodate a Highborne sorcerer. I'll also be engaging in PvE and PvP.
* Musical themes: Crystalsong Forest Theme / L.C.D.N. - Looking Back Once More.
* I'm not a native English speaker, so please bear with me.

### Do you know Astheril?

You might know the astromancer if:

1. You happened to run into him out in the world, in which case you either had your fate read or engaged in some sort of conversation with him;
2. You also hail from Eldre'Thalas.
Stormwind Infantry

3rd Platoon, 2nd Company, 34th Heavy Infantry Battalion "Stranglethorn Valleyman"

### Recruitment

Open

The **Stormwind Infantry**, or **3nd Platoon**, **2rd Company "Earthshakers"**, **34th Heavy Infantry Battalion "Strangletorn Valleyman"** is a Military Unit composed of Human Warriors and Paladins enlisted in the Stormwind Army. Their area of responsability is the southern region of Eastern Kingdoms (Elwynn Forest, Westfall, Duskwood and, by extension Stranglethorn Vale).

## Theme and Goals

A Platoon of Soldiers who belongs to the 3rd Platoon, 2nd Company, allocated in Westbrook Garrison, Elwynn Forest. From there, they march and fight the enemies of Alliance. They also patrols the region between Stormwind to Redridge Moutains and Westfall when not on Duty.

## Structure

For now, the Platoon is building up, so we're only a Squad of Soldiers, but the main goal is to expand.

## Enlistment

To Enlist, seek on Discord (Kerdied#0222). We will chat and see if you can meet our criteria:

***Race:*** Human
***Class:*** Paladin or Warrior
***Age:*** In Character and Out-of-Character: 18 years-old.

You must accept that when you join up, you will agree to be into the standardization of equipment, the respect to hierarchy and discipline.

Be aware that guild have a very regimented and disciplined life. It's not for everyone. If you dislike anything military, I would suggest you to not to try to join.
Blood Threat and Fears

Alliance | Casually-Hardcore | EPGP Loot System

*"We are the light shining through the dusk,*
the shield protecting the cursed wood,

watchers of the Emerald Dragons,

and eyes of the Scarlet Raven.

Through Blood drawn,

Threat overtaken,

and Fears overcome,

we are the defenders of Darkshire.

We are Blood Threat and Fears!"

We are a group of real-life friends and coworkers looking to build a fun and productive group of people that want to enjoy everything Classic WoW has to offer! We have experienced raiders from every expansion to noobies to Classic WoW.

We plan on low pressure leveling  - I mean lets stop and smell the roses, right? Although, I know there will be a few of us that will waste no time getting to level 60, we will not expect that from everyone.

Our goal is to form a skilled raid team to devastate in WPvP and Premades!

RPPVP:

We are Blood Threat and Fears, protectors of Duskwood!

 We will be based out of Darkshire in Duskwood at the Scarlet Raven Tavern! Once level 60, all members of the guild will have the same hearth location. We pledge to protect Duskwood and have the power to assemble our entire guild in seconds to push back any horde that threaten our southern borders. If any horde come out of the Vale we will make sure they run back with their tails tucked tightly between their legs!

## Raid Schedule

Thursdays: 7-10 pm PT (8-11 MT, 9-12 CT, 10-1 ET)

Sundays: 6-9 pm PT (7-10 MT, 8-11 CT, 9-12 ET)

Saturdays (flexible): 8-11 pm PT (9-12 MT, 10-1 CT, 11-2 ET)

Flexible Raid is where we can have some fun and raid World Dragons, 20 mans, character alt runs or whatever - unless more time is needed for raid progression on Saturday.

## Loot System

EPGP: https://wowwiki.fandom.com/wiki/EPGP

## Contact Us

If this sounds like a group you could have some laughs with while slaughtering world dragons, raid bosses, and flight masters, apply or contact us with any questions.

Apply: https://www.guilded.gg/r/EnGjkJVLeE?i=ndl7qVR4

Discord: https://discord.gg/gkW4JDn
Aknop

In my younger years I lived with my parents and brother where everyday our home was pillaged, and it felt like there was a dark cloud hovering over the tribe. There was never a day where it was peaceful, and we ran into the centaurs who've tried raiding our homes everyday. We've had Thrall and the Horde fight and die to protect us, and they've kept the area peaceful for the Tauren. The dark times eventually died down and everyday I felt the a calm breeze, it was much easier living in peace now but I never forgot about those dark times that troubled the Tauren. I decided to since that time to train my body and mind everyday to hone my skills to one day set out on my travels to be prepared for the worst case scenario. I'll set out in hopes to find out more about the heritage of Tauren breatheren so I can learn about our history, and while my brother follows the path of the Druid I'm sure we will see each other once again. I'll live and die for my tribe and for the Horde while serving the Earthmother.
Rhonas

"*The screams of Lordaeron echo within Capital City where many gave their lives in defense of the citizens against the Scourge armies led by their fallen prince."*

## Life

Rhonas was born in Capital City a year before the First War began. From childhood, he was trained by his father to use a sword and eventually enlisted in the Lordaeron army.

As a soldier, he was proficient in both swords and shields, wielding an additional two-handed sword. He was quick and skilled, but felt as though he could have been pushed further. He admired the Silver Hand paladins and how they used the Light to bolster themselves. Although he could not wield the Light, he was determined to find an equivalent. He dreamt of being a warrior that would use the Arcane to amplify his physical abilites and reinforce his weapons.

His dream would be short-lived, however. Though he had planned to travel and discover the means to accomplish his goal, the rise of the Scourge busied him. He had been posted at Andorhal after it had been freed by Arthas. As such, he was not a part of the Lordaeron fleet that traveled to Northrend.

When the prince had finally returned, Rhonas visited Capital City once again. But all hell broke loose soon once the first screams began. Rhonas had fought and defended the citizens, trying to save as many as he could. He barely escaped with his life after being wounded, but managed to hide out in Silverpine Forest.

The small group of survivors he led found refuge in a cave, where they stayed for the next year. They barely survived, living off the wildlife in the aea. However, as decay spread throughout Lordaeron, the plagued animals provided little to no sustenance. The survivors began to die off.

Rhonas does not speak of the last months of his life.

## Undeath

Rhonas had reawakened in southern Tirisfal. He encountered other Forsaken and accepted this second chance. Sword in hand, he traveled around Tirisfal striking down all Scourge he encountered. As he fought, his battle prowess returned.

Rhonas set out to accomplish his original goal, but made sure to cover his tracks so he wouldn't be suspected of being independent.

## Appearance

Rhonas is a tall Forsaken with decayed, brown hair. His skin is a light grey with glowing yellow eyes. His body retained its muscle mass through his death, allowing him to perform well in combat. He wears his Lordaeron knight armor, albeit modified.
Kassandra

Kassandra in life.

## Early Life

Kassandra was born three years before the First War to two merchants of Lordaeron. In life she lived a modest life often traveling around with her family.

-Took and interest in magic often admiring the mages every visit to Dalaran and was initiated into the Kirin Tor through some connections of her parents

Former member of the Kirin Tor.

## Personality

Friendly and kind.

-Sarcastic & likes to joke

## Physical Appearance

Kassandra stood at an above average height with a slim build. In life, she had a fair complexion that would often tan in the summer months in life with light freckles across her nose and upper cheeks.

## OoC Info

It's a work in progress.

-Jot notes
Recommended Categories

See the Adding\_a\_page\_to\_a\_category help page for adding categories to your page.

## Recommended Character Categories

Characters

Horde/Alliance/Neutral

Race (Human, Dwarf, Gnome, Night Elf, Orc, Troll, Tauren, Forsaken)

Class (Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior)

## Recommended Guild Categories

Guilds

Horde/Alliance/Neutral

Horde Guild/Alliance Guild
Morgana Blackwood

The Grand Alliance

Morgana was born in Strahnbrad at the dawn of the Second War, in which her father participated and perished. Raised by her mother and step-father in eastern Lordaeron, she didn't take to their arcane tutelage as they had hoped. Instead, Morgana was sent to study as a priestess of the Church. After the fall of Lordaeron to the Scourge, Morgana joined with the Scarlet Crusade to fight for the liberation of her home.

## Personality

Morgana is a sociable woman with a knack for endearing herself to others. This is perhaps why she is a goodwill ambassador for her organization. When speaking on an impassioned subject, she is known to lose her composure and forget to breathe, her sentences bleeding into one another as she talks faster and faster.

However, she can also often be standoffish when not acting in an official capacity. Her experiences have taught her not to carelessly place her trust in others and as such, can be slow to warm up to strangers. Especially the non-human races of the Alliance.

Morgana loves food and derives great pleasure in preparing recipes handed down to her from her mother. Sharing her meals is something that brings her joy, and may be a way to bond with those she could consider friends. She adores children, and will drop her guard around them to share in their joy and laughter. Although she is not a very humorous woman, she loves telling (usually bad and punny) jokes to the little ones and giving them baked treats.

Morgana is clumsy when it comes to confrontation and being challenged on her beliefs. She is idealistic and passionate, but at times lack the confidence and conviction to defend them. She can oftentimes be seen wringing her hands when nervous and uncertain.

## Physical Description

Morgana stands at an average height for a woman of her race with a slim build and small frame. Being an itinerant preacher, her skin is tanned and she is quite athletic despite her hobbies. Her jaw is angular and wide, her cheeks hollow. She has well-maintained wavy black hair that falls just past her shoulder blades, however it is usually kept in a neat bun. Her face's resting position often gives the impression that she is angry, which can be off-putting.

When she smiles, she smiles wide. Too wide, in fact. She often looks pained and uncomfortable, but it is just an unfortunate quirk of her face.

Morgana most commonly wears robes with the colors of her order, with gloves covering her hands. Always covering her hands. Despite traveling so frequently, she keeps both her clothing and herself neat and clean. At her hip sits a small knife, sheathed in leather. Beside it, a medicinal pouch and a coinpurse. Opposite, a larger leather bag rests with a strap crossing her chest and shoulder.
Hyperion

## History

### The Journey

Cosmic relics from the creation of the universe. Particle beams of static electricity. Globular star clusters. Quasars. Mysterious dark energy. Dune fields of faraway planets. Silence.

Hyperion remembers only visions of a universe unbridled. The inner workings laid bare in front of his naked eye. At an impossible speed he flew through indescribable beauty, and unimaginable grief, as every life, and *every death*, was presented to him one after another like a slideshow of existence. He tasted cosmic dust, tasted the beginnings of the phenomenon that gave him life -- that gave *all* life. A simultaneously undefinable and familiar experience, his journey a never-ending déjà vu.

How he found himself floating through the cosmos he's not apt to tell. Whether he's not willing, or he simply doesn't know, most cannot discern. Rumors tell of a weeks long meditation retreat at the edges of Azeroth, or a battle with Aman'Thul the High Father; though some suggest he simply drank too much Mad Alchemist's Potion.

People have described his stories from above like listening to a dream told by a stranger, at times both fascinating and uninteresting. He remembers nothing of his life before *The Journey*, though claims to sometimes "feel a name" of someone he perhaps knew before his great amnesia. He insists his name is Hyperion, though no one has known a gnome of that name for centuries.

### Current Life

He has resigned himself to travel all of Azeroth in the hopes of discovering more about his past. But first he is determined to find a partner in his journey of discovery.
Ayashe Brightmane

**Ayashe Brightmane** is a bright and noble Shu'halo warrior who recently accepted the mantle of leadership in her tribe and soon after joined the Horde war effort to protect her people and their homeland.

Race: Shu’halo (tauren)

Class: Warrior

Titles & Aliases: Chieftain

Affiliation(s): Horde, Thunder Bluff

Age: 30s

Eyes: Blue

Height: Average height for a female Shu’halo

Weight or Build: Strong

Profession(s): Blacksmithing and Mining

## History

Ayashe grew up on the plains of Mulgore around Bloodhoof Village. Over the years, things have changed slowly and consistently, but the talk of war has always been close at hand to the adults and the elders of our village.

Ayashe has watched as Shu'halo come back from war, injured, maimed, and longing for death to claim there bodies. She has watched mothers, sisters, brothers, grandmothers, grandfathers, and fathers mourn those who lost the battle. She has watched her friends go off to war and to never return. This is the nature of war; this is the nature of a world at war.

It was natural for Ayashe to accept her responsibility to take up the mantle of Chieftain, and lead tribes to battle, but it will never be easy to say good-bye to friends and family when it is time to return to Orgrimmar to take up new orders to head out to some unknown location in Azeroth.

Thus when she is home in Bloodhoof Village, she is sure to scout around the outskirts, to make sure all is well, to check each building to make sure none of the beams need repairs or a hide cover that needs to be mended. Once there, she greets everyone within the village and to make sure they have supplies to last them for a couple of weeks until she can return home.

Home: This simple yet comforting word means more than anything to her.

Bloodhoof Village, Mulgore

My Heart, My Home

Ayashe Brightmane

## Current Events

The tales of tomorrow have yet to unfold.

## Personality

Caring for her tribes is what matters to her.
No Mercy Mafia

No Mercy Mafia is a World PVP Guild. If you’re looking to join us, our hope is because that’s what excites and interests you about World of Warcraft! Our leadership is extremely passionate about all things PVP - Open World, Battlegrounds, Small Gank Roams… we love to do it all. Most of our PVP content is best if you’re level 60, but if you’re lower level we’d LOVE to have you in our ranks as well. If you’re leveling and someone’s giving you a hard time, you can count on the guild to come help when you call.
Kuradar Blackmane

Kuradar, 205

### Occupation

Travelling Deliveryperson (formerly)Bronzebeard Clan Warrior for the Alliance (currently)

## Physical Description

### Hair Color

Black

This seasoned traveller has recently decided to return to Ironforge to help his King in the effort to uncover the secrets of the Dwarves’ true ancestors. A man of few words, he keeps a serious attitude at all times… to a fault. It isn’t rare for him to overthink situations and circumstances, taking way too seriously things others would rather overlook. Is he just reading too much into it?

## Abilities

Having had is fair share of skirmishes during his previous occupation, he possesses a much versatile knowledge with many kinds of weapons.
Eshu'ra

### Physical Description

   Eshu'ra is a lithe and tall troll. Her sea blue skin is only calloused on her bare feet. The rest is unblemished with only a few freckles along her shoulders. Her long green hair is woven into many tiny box braids running down her back. Dark lips surround long, outreaching tusks. Above that is her long and occasionally painted nose. The only thing that stands out against these cool colors are her soft orange eyes.

As for attire, she isn't terribly picky. One could find her in a long ceremonial robe one day and then the next in hand-me-down rags. The only constants are her worn bronze hoops and a small snake tattoo looping around her right ankle.

### Backstory

Born in Year 8, Eshu'ra is the eldest of two daughters. She was raised to be a responsible young woman, watching over her sister, Ziivallei, while parents Damji'kar and Just'to would provide for the family. However, their livelihood was hanging by a string. They were constantly attacked by naga and humans after being kicked out from Stranglethorn.

She grew up hearing stories from her Fa'da about their homeland, how their people had gone from a mighty empire to the many warring tribes of today. While it hurt her heart imaging all the things their people had lost, Eshu'ra kept her head up. The Darkspear had survived thousands of years of glory and loss. She firmly believed that one day, she and her people would be able to step up and become something mighty once again.

This dream rang in the back of her mind the first time she saw them. When she was only a child, the orcs landed by their home on the Darkspear Isle. In the chaos between their people's alliance, Kul'tiran activity there, and the naga invasion, Eshu and her family were forced to abandon her home and leave for Durotar.

She has been bouncing between mentors since, determined to become a hexxer like the heroes of old. With her 17th birthday just passing and a loa to serve, she's now out in the world tracking down her own raptor. After that, Eshu wants to make her family proud and adventure under the new Horde's banner.

### Personality

An optimistic yet reserved girlie, she believes in the best of people. Eshu'ra has high hopes for the future and is constantly challenging herself to achieve this.

However, she struggles with self doubt and an ever constant sense of dread that something horrible is going to happen. Nature can be unpredictable and the loa volatile. This fact sits the back of her mind always, no matter how chipper she may seem.

### Trivia

She dreams of the day when she will become a full on hexxer. So much so that she often doodles the name "Zulfi'ra" when she's bored or waiting for something.

### OoC Information

I'm slowly but surely working on Echu's wiki page! Updates will be coming as I further develop her in Classic.

The digital headshot was commissioned by me from Lesley Lycan. The artist can be found on Twitter, Tumblr, Instagram, DeviantArt, and YouTube.
Navyseal

Class - Dwarven Operator

Navyseal graduated from the top of his class in the Dun Morogh Rifleman Academy. He has conducted numerous

secret raids on Horde fortifications, and has racked up over 300 confirmed honorable kills. During one of his tours in Stranglethorn Vale, he came across Witch Doctor Unbagwa, who taught him the art of gorilla warfare. Navyseal is the top marksman in the entire Ironforge armed forces. Every orc, undead, troll and tauren is nothing to him but just another target. He can wipe them out with precision the likes of which has never been seen before on Azeroth.

If the Horde thinks that they can get away with insulting him, they should think again. He has a robust network of informants across both Kalimdor and the Eastern Kingdoms, which allows him to track the whereabouts of any and all members of the Horde. Navyseal can be anywhere at any time and can kill any enemy in over seven hundred different ways, and that's without gear. Not only is he extensively trained in unarmed combat, but he has access to the entire arsenal of both Gnomish and Goblin engineers and he will use it to its full extent to wipe Horde off the face of Azeroth.

**Tour of Duty**

* Stranglethorn Vale - Ran joint operations with 116th Dwarven Riflemen Battalion and 45th Dwarven Recon Squad
* Durotar - [CLASSIFIED]
Elfofmight

Race - Night Elf Master Bladesman

Age - 10571102 (Moon Years)

Wealth - 1g 22 silver 32 copper (coins)

Elfofmight is the second born twin of the ancient night elf family, son of the insanely powerful Lord Bladerus and Mistress Hotassria

Elfofmight was born in the year 9113 (before our time) and has been wandering the world together with his older twin brother Elfoflight. Elfofmight alone is a powerful master blader and is immortal alone, but together with the magical light magic of his older brother hes even more of it.

Elfofmight has mastered every weapon known to elves (and probably man too)

Elfofmight can bench press over 400KG

Elfofmights favorite hobby is going to the swimming pool, and doing pranks and tricks with his twin brother. He also likes checking up girls.

Elfofmight doing tricks into the swimminpool
Kon

Kon became an orphan overnight during a massive storm that destroyed the ship he rode on as well as his parents, only he and a raptor egg survived. He arrived on the shores of Lordaeron, where he met a mage named Simon Rogers, who took the young troll after seeing him demonstrate his magic when attacked by a duo of murlocs. Kon was raised as both a son and apprentice to Rogers, alongside Simons daughter Ellanor, and the Sunspires, Azir and Selindria with their son Rellion. During the Hordes invasion of Lordaeron, Kon and Rellion killed off a patrol of Fel fueled orcs and Witherbark trolls. Kon questioned himself a bit as he killed a troll who tried to ambush Rellion.

##### Scourge Invasion

Just as Arthas made his return voyage from Northrend, Kon and Ellanor had made a trip to a small village to retrieve alchemical reagents for Simon, who needed them with his research on demons after the Battle for Mount Hyjal. Scourge riders came in, slaughtering civilians, Ellanor and Kon hid in a bush watching as people were slaughtered, they argued quietly, but they both tried to make a run for. Ellanor was unlucky and was struck down by a rider, Kon was too far to be seen as he escaped death. He took a small boat across the sea with his raptor, Shimmer, to Durotar, where he'd hone his skills in the Valley of Trials.

Will add more later...
Jordrend Falksteed

**Backstory**

Jordrend was born to a farmer family in Southshore, the year of -2. He spent his entire childhood raised in Southshore. At the age of 8, his family fleed north due to the Horde invasion, though he returned shortly after.

This was a turning point for him. He was raised to be a farmer, but at that point, he had a different idea. This idea would not go into action for almost 2 more decades. His parents forced him into the farmer life, warning how dangerous joining the military is, but through all those years, the one thing that kept him going was the idea.

In his teenage years he pretended Southshore was being invaded, and would strategize the defense. He would sneak to the interment camp and look at the orcs, mostly with disgust. In his adult years he would spar with his friends, and brother.

Finally, at the age of 26, the scourge threat was arising, and threatened all of Lordaeron, so he finally enlisted, leaving the farmer life behind. Though it was not long before the great kingdom he knew fell to the undead, during his time fighting, he fought well, better than most soldiers. He travelled south with a group of refugees towards the southern kindgom of Stormwind, opting not to follow the Kul Tiran mage Jaina Proudmoore west.

## Jordrend Falksteed

Jordrend Falksteed's face as seen at the age of 30.

### Relatives

Aaron Falksteed (brother), Viloria Falksteed (mother) and Davren Falksteed (father)

## Physical description

### Gender

Male

He enlisted with the Stormwind Military upon arriving, going on to fight with Stormwind for the next 4 years, rising in the ranks. At the age of 30, he was made a Lieutenant Commander, and put in charge of his own military organization.

**Personality**

Jordrend is serious whenever in a military situation. Some people find him too serious, as he does not allow any humor or light-heartedness when working. However, it goes to the polar opposite when not in a military situation, being very laid back and joking quite a lot. Jordrend is generally known for being respectful and nice to all who are the same to him, though he has an immense temper against anyone who should wrong him.

**Classic (Year 25)**

Jordrend took the leadership mantle of the Emerald Alliance with pride, and was prepared to face all threats to the Alliance with all his new fellow soldiers.
Linne Noontide

*The widow of two nobles who've all suffered short lives, this socialite of ill-fortune masks a deadly ambition behind a cultured smile.*

## Personality

Linne carries herself with an air of importance, practiced manners, and surprisingly, modesty. She does not immediately come off as an out-of-touch, wealthy patron of the arts. Rather, she humbles herself frequently by mingling with commoners. One would not offer her a second glance, at least not until she were to speak.