Pre-Alpha Walkthrough

## Getting Started on This Fantastic Journey

Note: There's a quest tracker in the top right. The yellow-gold text is the current mission.

### Chapter 1: "Good Morning, Starshine."

Note: Time is paused and only proceeds at specific intervals to keep the player from dying from sun exposure, dehydration, or hunger.

After the screen pans down from a view of a dead tree to our perspective behind the The Player, You'll hear a voice calling to you. Investigate the "Guide Spirit" (the blue thing in the sand *right in front of you)*. You'll be told to go fill your bottle with water and drink. Follow the prompts in the top right for instruction **in order**.

Then you'll be instructed to build a crafting station with nearby supplies. Follow the highlighted items on the ground and the prompts in the top right. Then create a Wood Sickle for plant management. Chop down dead Fauna nearby, notably Deadwood, Dead Dunegrass, and Dead Thorntail. This should get you a fair amount of Plant Fiber and Wood for future crafts.

Next, you'll be asked to make a Wood Spade. Take this time to go ahead and manage the surrounding terrain, if you like. No food or water will be consumed during this time... but you can't leave the bubble. (You are surrounded by a bluish-purple magical dome of protection during the starting quests)

After making the spade, you'll be instructed in how to plant seeds. A quick primer is: Open your inventory, select the seed you wish to plant, and press "s" to plant. If you cannot, check the bottom of your inventory for the correct keybinds. Only seeds with a spoilage % are able to be planted. The planting UI will show a sphere and ring. **The sphere is the rough size of the fully-grown plant and the ring is it's affected area/crowding zone (check this).** A small window will appear at the bottom-center of the screen telling you the general conditions if you confirm planting in that area. Pay attention to this as it will tell you about the plant's future health.

Once you've planted the requested seeds, The Guide Spirit will NOW tell you about finding sustenance in the desert. It'll introduce you to the Rainbloom Cactus.

NOTE: You can get more than one fruit if you choose to water the cacti and not harvest. However, once a fruit falls from one of the cacti or is picked up, you can't water additional cacti for fruit to bloom.

NOTE: You can also plant these fruits, but be sure to eat at least one first to continue the quests.

Time will now have passed, and you'll notice that more water has appeared near the Oasis Tree. Your next mission is to get some Copper and to make a Copper Mirror.

Now it's time for a shelter. You're directed to build a Lean-to and rest. One recommendation would be making the shelter next to the large rocks beside the  Oasis Gate. The sun does take an East to West path and any exposure to the sun will drain The Player of extra water.

After resting, the player will be introduced to Essence and Spirits as well as Memories. Gather up some essence from your nearby plants and then find our friendly neighborhood ghost. They'll tell you a tale and give you two points for Survival Memories. This will get you your first skill and teach you a new collection of structures.

You'll then be instructed to investigate what the spirit told you about and The Guide Spirit will tell you where to go next. Before leaving the Oasis, be sure to fill your Bottle.

NOTE: ONCE YOU BREAK THE BARRIER, TIME WILL BEGIN TO MOVE. Be sure to perform all tasks and terrain management in this area that you want before continuing!

Follow the green star on the compass (top center of screen) to the highlighted ominous structure beyond the barrier. Free the crystal shard from the prison crystal. Reflect the Energy Blasts from the "Warden" or "Tower" and return the fragment to The Spirit Guide. It'll thank you and that it's name is Vidyas. After it's done speaking, talk to it again for your next portion of the story and/or some side quests.

### Chapter 2: "Become Whole"

Vidyas Should have set you up with the next Main Quest and offered a couple of side-missions. The side-missions will secure you a better food type and explain

#### Side Quest: Food Sources

Vidyas Will tell you that you should find some better food sources. It's right. Rainbloom takes a long time to bloom, Dunegrass isn't very nutritious, and both Thorntail and Rootbeard give the player some poison. Head out at night to find Amaranth. Dig at the hotspots around them to obtain seeds. Once you have a couple fresh seeds, go plant them near the water at the Oasis. That will complete this quest.

#### Side Quest: Exploring Cliffs

Vidyas will recommend that the player go climb the cliffs right next to the oasis. This will lead you to one of the Steles. Specifically, the Soul Stele. It gives you increased mana regen based on the player's essence. Not entirely necessary, but useful later. If you can't find it, it's not a big deal. Climbing the cliff is the objective here.

#### Main Quest: Collect the Pieces of Vidyas

He wants you to hunt down his other missing pieces and retrieve them, much the same way you did his fragment in Ch.1. He tells you to follow the red energy bursts flying through the sky. Simple enough, right? You have 3 other fragments to free and return to him. The order in which you do this doesn't matter. You can collect them all and return them all at once. You can collect them one by one and return them like that as well. It just depends on how much of a risk for a long journey you're willing to take. (Editor's note: I recommend doing one piece at a time. The small journeys will ensure you don't lack for food/water. There are also sidequests that Vidyas gives to help out.)

After returning your first piece, (2/4) Vidyas Will give a couple of new side-quests.

#### Side Quest: Learning to Sandskate

Vidyas will tell you of times past where children would "skate" down sandy and snowy slopes. This will help you move faster down sloped regions of the desert. If you've played "Breath of the Wild", this might tickle your jimmies. Just slide down a nearby small slope to complete this one.

#### Side Quest: Shape of Water

Vidyas will give a very rudimentary tutorial of how to sculpt the land with the shovel. Just dig an area once and flatten it once to complete this one.

Upon your 3rd shard returned, Vidyas will give you two more side-quests.

#### Side Quest: Crafting Medicine

Finally, you learn how to make medicine. Vidyas asks you to go and collect some ingredients to produce a Poultice to heal either yourself or a plant.

#### Side Quest: Searching for Spirits

By this time, You should've encountered a Spirit or two. This quest will give you access to the Altar which will help you track them down. Once you've tracked down a spirit with it, the quest is finished.

After the final shard is returned, You'll be directed to go find Naia at her temple to figure out what's going on. This concludes Ch.2

### Chapter 3: "Naia"

You've returned all the lost pieces (in the Pre-Alpha, that is) to Vidyas. Now it's time to go meed the first (and only, for now...) Goddess Naia.

#### Main Quest: Goddess

Take an acorn to Naia's Temple... the place where all the red energy pulses were going to. The big red dome that was there should have disappeared after getting the final Crystal Piece. If there's any questions as to where you need to go, just follow the Green Star on the compass & map. You may want to take some Poultice or better yet, Infusions. There will be a fight. Once you've placed the acorn on her altar, the fight will begin. A Wraith Binder and two Wraiths will attack. You'll also be assaulted by the Artillery fire from the turrets.

#### Main Quest: Check in with Naia

This mission should show up immediately after the fight, Speak with Naia. She will bestow you with a gift, the Memory Seed. This will lead you to the next Main Quest.

#### Main Quest: The Memory Seed

Naia directs you to learn about the Memory Seed, but it is bugged and cannot be completed at this time. If you speak to Naia again, She'll give you a few more quests.

#### Main Quest: The Wind Cloak

You're given another gift... that Naia says she's not supposed to have. She has a cloak from the goddess of storms, Stryge that will let you 'windwalk' at the expense of mana. Just listen to Naia to complete this quest.

#### Main Quest: The Other Gods

Naia speaks to you about the condition of the world and the other gods:Stryge, Goddess of the Storm, Gleb, God of ???, and Oros, God of Time. Then you'll get a message from Muse Games letting you know this is the end of the game as-is.

#### Side Quest: Land Restoration/Meadow Mothers

This side quest is about creating Meadow Mothers. Go to any live Sunburst and "create a meadow mother" out of it.

NOTE: FOR THE LOVE OF Naia... DO NOT MAKE MORE THAN ONE PER AREA! Also, it would be in your best interest to surround them with some paths to keep it from self-propagating... otherwise, your world may be overtaken by the scourge of Meadow Mothers and their deadly disease of FPS draining. (Seriously, it's a known issue that Meadow Mothers will take over your arable land if they're not contained. They propagate way too close to the parent plant.)

#### Side Quest: Growing More Trees/Planting Acorns

Naia speaks to you about growing Oak Trees in your meadow. There's no way to complete it, it's a known bug.