Belle

The Thorny Seduction

## Base Stats

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600

###

40

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60

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1.00

## Abilities

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Icon

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Description

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Cooldown

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J

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K

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After a short time, if the vine is still **attached**, the vine disappears and stuns the enemy for 1.25 seconds and does 20 - 38 damage (50% of Attack).

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L

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While **attached**, the enemy is slowed by 10 speed every time they are damaged by the seed *(stacks)*, and any other seed that connects to the enemy will explode instead dealing 40 - 87 AoE damage (115% of Attack).
After staying on the ground for 1.5 seconds, the seeds explode dealing 40 - 87 AoE damage (115% of Attack) to surrounding enemies.

## Tips and Tricks

Belle is a strong ability caster that has burst damage and damage over time in her ability kit. She's an easy champion to learn, and one of the best champions in this current meta.

### As Belle

During the Gold Shrine fight in the early phase, look to check the enemy's position in the brush by using K. You can look to push forward depending on the matchup, but it's safer to wait until you see the enemy, or they exhaust their abilities.

Belle has a very low base Health, so avoid risky engagements with the enemy and play around your ability cooldowns. She got a big buff to her K's stun duration in exchange for it's range, so when you hit your K, wait for the stun to reliably hit your L onto the enemy.

### Vs Belle

Belle starts to become more of a threat once she completes  Burning Rod and gets more CDR. She recently got a buff to the damage scaling of her abilities, and the DoT (Damage over Time) from her L is deadly.

This doesn't mean that Belle is invincible as she is relatively immobile, only having a small and short MS boost from her L. However, she more than makes up for this with the heavy CC in her kit, with a stun from K and slow from L.

#### As a Ranged Champion

 Belle's K got a nerf to its range, so this is a good thing for other ranged champs as your ranged abilities will now be able to outrange and hit Belle at a safe distance. You'll still need to watch out because a 1.25 second stun is no joke!

For champions like  Kumihu,  Prim, and  Puppeteer who'd need to get close to at least be able to trade some damage, you'll have to be very unpredictable with your abilities and positioning to catch the Belle off guard.

#### As a Melee Champion

Play around  Belle's K cooldown. Again, 1.25 seconds of stun is no good especially because your a melee champion looking to fight face-to-face. It's relatively easy to dodge her L, so it's really just the stun from K that's a problem.

 Veil and  Sparrow have some good ranged abilities to poke Belle from afar as well as some really good engage abilities to stay close.

 Alvar and  Hazel, though, need to get a bit closer with their dashes and mobility. Find opportunities to take control of the Jungle as it will help you flank Belle. These champs are able to hit enemies on the Lane while staying in the Jungle.

## Advanced Techniques

There are a few techniques with Belle's L that can help.

### L from Above

One is that you can cast L from the Gold Altar. Because you have the high ground, the opponent is forced to back or drop down to the Jungle area to avoid getting hit. This is a good zoning technique while collecting coins.

*Belle dropping down from the Gold Altar, casting L against Prim, and jumping back up*
### L from Below

Another is to cast L from the Jungle area into the Lane. This will primarily be used as either a surprise tactic for enemy champions, or for fast wave clearing. This is because the seeds will be clumped and bundled together, focusing a ton of damage at a concentrated spot.

You can also quickly drop down and time your L cast so the seeds will stay close together, achieving the same purpose and idea.

*Belle dropping down from Lane to cast L and bundle the seed bombs together*
When Belle casts L, she jumps before casting the 3 seed bombs. This small boost allows you to get from the lower Jungle platform (or the entrance to the Jungle) up to the Lane.

*Belle jumping, then casting L from the Jungle area to the Lane against Prim*
## Suggested Builds

Belle's abilities are good with  Burning Rod that even if the opponent gets  Absorbing Artifact, it is still going to hurt.

### Standard Damage Build

 →   →  or
↓

   or
Rush Burning Rod because it's good on Belle. It's pretty much Belle's power spike. For your last item, it's going to be a defensive option because Belle is very squishy.

Wooden Coin into  Absorbing Artifact as an answer against the opponent's  Burning Rod, but Plate Shirt into  Prestigious Armor for anything else. Shadow Katana may hit hard if you build Prestigious Armor, but you get a lot more survivability overall.

If you find yourself getting behind in the Late Game,  Frost Ring is a good alternative to Wisdom Ring.

### Burst Build

  →  →  or  or
↓

   or
This has the same concept as the Standard Damage build, but instead of going for early CDR, you're looking to do as much damage and potentially kill the enemy with a full combo and snowball the +12 Damage you get early.

Your last item can be a situational defensive item (refer to the concept above), or it can also be an  Iron Ring if you're ahead for more kill pressure.

### Why Buy Burning Rod?

Burning Rod works wonders with  Belle's L. It procs first when the seed gets attached, and it procs a second time when the seed explodes.

## Update History

AFTER STEAM RELEASE

**Update 4.0.6**

Ability Changes

* Base Movement Speed: 65 → **60**
* Base Attack Speed: 1.30 → **1.00**

Ability Changes

* J

Range: 75 px → **85 px**

* K

Damage: 150% + 150% → **200% + 50%**

Snap Stun: 0.55 sec → **1.25 sec**

Range: 130 px → **110 px** (Max attach range = **140 px**)

* L

Explosion Damage per Seed: 100% → **115%**

Duration before Exploding (on ground/not attached): 2 sec → **1 sec**

**Update 4.0.5 - Control Rework, Big Shop Update, and Match History**

General Mechanics

* K and L now proc Item Passives on all instances where the ability hits the enemy

Stat Changes

* Base Health: 700 → **600**

Ability Changes

* K

Speed Buff removed (~~20 Speed~~ → **none**)

* L

Speed Boost: 20 Speed → **40 Speed**

Cooldown: 10 sec → **12 sec**

Damage per Tick: 50% → **30%** (200% → **120%** Max Damage)

**Update 4.0.3 - Online Fix and New Ranged Minions**

Ability Changes

* L

Explosion Damage per Seed: 125% → **100%**

**Update 4.0.0**

Ability Changes

* K

Slow upon Contact removed (~~15 Speed~~ → **none**)

Speed Buff when Attached: 15 Speed → **20 Speed**

* L

Explosion Damage per Seed: 50% → **125%**

Jump Boost: 200 → **175**

**Update 3.5.0 - Leaderboards**

Ability Changes

* J

Hitbox Size: 23 px → **31 px**

* K

Damage upon Contact: 100% → **150%**

* L

Slow Duration: 1 sec → **1.5 sec**

**Update 3.4.9**

Ability Changes

* L

Explosion Damage per Seed: 100% → **50%**

Damage per Hit: 40% → **50%** (160% → **200%**)

**Update 3.4.8**

Ability Changes

* J

Range: 110 px → **115 px**

* K

Gains a **15 Movement Speed Buff** when attached to the enemy

**Update 3.4.4**

Ability Changes

* K

Snap Damage: 125% → **150%**

* L

Damage per Hit: 35% → **40%** (140% → **160%** + *explosion*)

**Update 3.4.2**

General Mechanics

* Faster Ability animations

Ability Changes

* K

Slightly longer range and faster travel time

* L

Damage per Hit: 25% → **35%** (100% → **140%** with *4 hits*)

**Update 3.4.1**

Ability Changes

* L

Seed bombs are destroyed when they hit the enemy tower and do no damage to the tower

Attach Duration: 3 sec → **2 sec** (6 hits/sec → **4 hits/sec**)

Slow per Damage: 6 Speed → **10 Speed**

Slow Duration: 2 sec → **1 sec**

BEFORE STEAM RELEASE

**Update 3.3.2**

Stat Changes

* Health decreased

**Update 3.3.0**

Ability Changes

* K

Range: 120 → **130**

* L

Slow Duration: 1.5 sec → **2 sec**

Slow per Damage: 10 Speed → **6 Speed**

**Update 3.2.9**

Ability Changes

* L

Seed attached on the infected enemy now explodes after a certain amount of time

Explosion Damage per Seed: **100%**

**Update 3.2.8**

Ability Reworks

* J

Reduced Attack Speed

* K

No longer slows upon contact

* L

***New*** Summons three seed bombs in front of her

Upon contact with a seed, the enemy is infected and gets damaged over time. They will also be slowed every time they take damage from the seed

While infected, the other seeds will explode upon contact if the enemy gets too close

Slow Duration: **1.5 sec**

Slow per Damage: **10 Speed**

**Update 3.2.7**

Stat Changes

* Attack Speed lowered

Ability Changes

* K

Slow upon Contact: 20 Speed → **15 Speed**

Snap Damage: 100% → **150%**

Time before Snap: 1.75 sec → **1 sec**

Snap Stun Duration: 1.5 sec → **0.5 sec**

* L

Delay before Exploding: 1 sec → **0.5 sec**

Explosion Damage per Seed: 175% → **100%**

**Update 3.2.3**

Ability Changes

* J

Faster attack speed and animation

* K

Time before Snap: 1.5 sec → **1.75 sec**

Snap Stun Duration: 0.8 sec → **1.5 sec**

* L

Explosion Damage per Seed: 150% → **175%**

**Update 11.09.2019**

Stat Changes

* Base Health: 100 → **95**

**August 18, 2017**

* Belle was introduced in a video to League of Pixels