Dialogue

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{{Dialogue}} facilitates the writing of dialogue in a standard format. The template can handle most standard formats of writing dialogue, and can be indented, bulleted or numbered. **This template *cannot* be `subst:`'d**.

This template uses the Lua templating language, and more information can be found on the Global Lua Module page. **For a traditional wikitext version of this template, see Dialogue on Templates Wiki**.

## Syntax

This is how to write the template in wikitext onto your article:

```
{{dialogue
...
...
}}
```

These parameters are explained more fully below.

## Parameters

**Named parameters specify name shortcuts. They are all optional.** They are placed at the top of the template call, like this:

```
{{dialogue
...
```

Name shortcuts apply to your main dialogue text. If you use a shortcut specified here for a character name, then the full name will be replaced for it.

Named parameters of the form "`mood1`", "`mood2`", "`mood3`", etc., up to "`mood10`", specify moods for the corresponding line number (e.g. "`mood1`" specifies line 1). They are placed in a line like this:

```
...
...
```

Positional parameters form the text of the dialogue (i.e. any line not containing an "`=`" will be construed as part of the dialogue.

`Parameter 1` *(required)*
Character name speaking
`Parameter 2` *(optional)*
Line to speak
`Parameter 3` *(optional)*
Next character
`Parameter 4` *(optional)*
Next line
`Parameter 5` *(optional)*
Next character
`Parameter 6` *(optional)*
Next line
`Parameter 7` *(optional)*
so on...
Note: if any character is called "`action`" then that line will be construed as an action line. It still counts as a *line* nonetheless.

To write a dialogue description/source, use `cite =`

## Examples

Here is an example of a full template usage:

```
{{dialogue

}}
```

The above would generate:

> **Harry Enfield** *(happy)*Hello!**Bryan Adams** *(surprised)*Oh hello there**Harry Enfield** *(inquisitive)*How are you?**Bryan Adams** *(reserved)*Quite fine thank you.**Harry Enfield** *(spiffed)*Oh that's spiffing.**Bryan Adams** *(multo-spiffed)*It is, isn't it?!**Harry Enfield** *(bored)*Quite so.**Bryan Adams** *(joyous)*Well, I'm off!**Harry Enfield** *(relieved)*Ta-ta!**Bryan Adams** *(sarcastic)*Au revoir!

The below code demonstrates examples of extended use:

```
{{dialogue

}}
```

The above would generate:

> [Enter: George and Rachel]**Georgie Boy** *(happy)*Good morrow dearest Rachel![Rachel turns to see him]**Rachel**Oh, George, it's you!**Georgie Boy**...**Rachel** *(worried)*Why won't you say anything?![Enter: Guards]**Guards**We are announcing George's arrest!**Rachel** *(horrified)*Oh my![George is dragged away.]

### Notes

You can number, bullet or indent your dialogue:

```
```

> **Me**Hello**You**Howdido!

```
```

1. > **Me**Hello**You**Howdido!
2. > **Them**Good afternoon**Us**What a load of rubbish!

```
*{{dialogue
*{{dialogue
```

* > **Fortitude**I am an angel!**Crowd**We don't believe you!
* > **Fortitude**But I'm being quite serious!**Crowd**Too bad for you then!

You will get the odd spacing error (e.g. "Speech`<space>`") if you lay out your dialogue on multiple lines.