Mateo Rodriguez

## Ladrón

**Mateo Rodriguez**, better known as the charming thief **Ladrón**, is a Kenti with the ability to charge inanimate objects and cause them to explode. Raised on the streets of Latin Republic by his older brother Ilan Rodriguez

# History

Mateo was born on Rosa Q1 and the younger brother of Ilan. The two of them plus their parents were on a diplomatic mission of setting up the Colarian outpost when his parents were murdered by the Satomi Guild.

# Powers & Abilities

## Powers

**Molecular Acceleration**: Mateo has the power to take the potential energy stored in an object and convert it to kinetic energy, thus “charging” that item with explosive results. He prefers to charge smaller objects, such as his ever-present playing cards, as the time required to charge them is greatly reduced and they are much easier for him to throw. The only real limitation to this ability is the time required to charge the object. The larger it is, the more time it takes.

Most charging takes place through direct skin contact. The power of his explosions is dependent on the mass of the object he is charging, for example, a charged playing card explodes with the force of a grenade. He typically cannot utilize his powers on living matter or organic molecules, although he has demonstrated the ability to do so on occasion.

* ***Dissolution***: Mateo can also cause objects to pull themselves apart instead of exploding violently making them harmlessly melt down to nothing. Once having focused charging on dissolving shrapnel in a victim's stomach and at times when jumpstarted able to overcharge falling debris from crumbling buildings. His control over this has increased to the point he can shatter ice he was encased in without blowing up.

* ***Disruption***: Mateo can take his explosive acceleration to temporarily scramble the sensory awareness of a person, knocking them out cold.

* ***Enhanced Conditioning***: Mateo's ability to tap energy also grants him increased speed, strength, reflexes and reactions, flexibility, dexterity, coordination, balance, and endurance as a side effect, bestowing him an added edge he has used to his advantage by developing a unique acrobatic fighting style. Under normal circumstances, the physical "charge" he receives makes his abilities exceptional, but not quite superhuman.

* ***Accelerating Regeneration***: Mateo can enhance his own recovery rate by stimulating his own cellular activity.
* ***Speed Augmentation***: Mateo can use his kinetic abilities to vastly increase his reflexes and locomotion to incredible extremes. Shown by dodging bullets, lasers, catching a bullet and throwing it back, blocking bullets with his staff, able to dodge missiles, spotting a magical bullet and knocking it out of the air scant moments before it strike him.

* ***Enhancement***: Can supercharge the energy both converted and accelerated to get more of a bang out of even the smallest objects as well as giving them greater concussive or stopping power.

* ***Static Interference***: Creates natural static, because of the charged potential energy always in his body, that shields his mind from intrusion by telepaths. Can increase the effect by holding a charged object near his head. Although reportedly uncomfortable for the parties involved, this shield does not *totally* prevent telepathic invasion.

* ***Vibration Emission***: through kinetic acceleration instead of conversion, can emit a shockwave accompanying a bright flashbang which leaves a sizable crater in the ground.

* ***Remote Charging***: At the height of his power, Mateo could activate the potential/kinetic conversion process of matter from a distance with nothing but direct eye contact.

* ***Shearing/Cutting***: By charging his cards, Mateo can use them to slice through objects as dense as solid steel without worry of them exploding.

* ***Acceleration Bestowal***: Mateo can take the energy locked within a charged slug and use it in order to continue pushing it forwards and onward in a given direction with enough concentration, even though a solid energy field while withholding its explosive reaction.

* ***Delayed Charge***: With some effort, Mateo can prolong the detonation time of his activated discharge, causing a slight lag when he's preparing his potential/kinetic conversion of matter into a volatile state.

***Hypnotic Charm***: Subliminal psionic talent channeled through his voice that allows a subtle influence over any sentient mind. This power allows Mateo to compel others to believe what he says and agree with anything he suggests. More powerful minds have proven immune to Mateo's charm, and people who are consciously aware of what he's doing can shake off the effects.

## Abilities

**Multilingual:** He is fluent in Galexian, English, Spanish and Portuguese. He also knows some Farian though he is not very fluent.

**Master Marksman:** He is extremely skilled in throwing small objects such as cards, bolas, knives, and balls with great accuracy.

**Master Martial Artist:** A profound fighter, often employing martial arts, street fighting, and acrobatics. He is well adept in the martial arts Brazilian jiu-jitsu, capoeira and Bojutsu, the art of using a Bo staff.

**Master Stick Fighter:** Remy's extreme skills in Bojutsu makes him dangerously skilled in the use of his bo staff.

**Master Thief**

**Gifted Intellect:** Gambit is a born strategist, and without studying, he managed to prove himself to be one of the greatest strategists of the Kenti

# Paraphernalia

## Equipment

Mateo outfit is armored, providing better protection than a normal uniform, bullets and energy blasts will bounce off the armor.

## Weapons

Mateo usually employs throwing spikes and playing cards. He also often uses a telescoping bo-staff.