recursal/Fanatic-Fandom huggingface dataset:
Daniel Davis

* Modern
* Classic
* Autumn
* Winter
* Spring

```
                 *"Jeepeezy!"*

```

- Daniel's catchphrase and first word.

**Daniel Darren Davis** (born July 13, 1981) is the main protagonist of the Cartoon Time! animated television series Big Group, and the fifth and current leader of the Cappies, founded in 1874 by his great-great-grandfather Derrick D. Davis I. He is the arrogant, self-centered, ignorant, immature, greedy, "potentially dangerous", but self-conscious middle child of Charlie Davis III, the previous Cappy leader, and Rose Davis, the younger brother of Vanessa Davis, the older brother of Lily Davis, the grandson of Charlie Davis II, the leader before Charlie III, the great-grandson of Charlie Davis I, the leader before him, and the great-great-grandson of Cappy founder, Derrick D. Davis I.

Daniel was originally voiced by E. G. Daily, the voice of Tommy Pickles in the Nickelodeon animated television series Rugrats, in the Fox variety program The Joe Locksman Show, where he, along with Wendy Miles, Lucas Markman, and Frank Turner, made his first appearance in the short "Sleepover" on April 19, 1992. However, when Big Group was in production, Daily was later recasted as Daniel by Nancy Cartwright, the voice of Bart Simpson on The Simpsons, to make Daniel sound like less like a baby.

Daniel is one of the most influential characters in the history of television, and is widely considered to be an American cultural icon. The British newspaper *The Sunday Times* described him as "The greatest comic creation of [modern] time". He was ranked the third-greatest cartoon character by *TV Guide*, behind Homer Simpson and Bugs Bunny. For voicing Daniel, Cartwright has won four Primetime Emmy Awards for Outstanding Voice-Over Performance and a special-achievement Annie Award. In 2005, Daniel and the Cappies were awarded a star on the Hollywood Walk of Fame.
RatZone (original)

A major discord server containing a multitude of characters from the CRN saga including many who went there. this was originally a server named "the funny zone". The server later changed by the season to; the spooky zone, the thankful zone. After November a vote was held on what to do with the name, as a joke everyone voted on the rat zone. A few weeks later what was meant to be temporary is permanent by another vote. This is the first version of the ratzone witch existed as a refuge camp for those banned from society. Originally it was a power shift to Bois (Gladboi, Sadboi, Madboi, Dadboi, and 1 more) since the owners of society where in the funnyzone until oats got banned for spamming an 11 minute video called how to be funny while pinging ck326. Soon the rest of the oats crew would follow as we would try and patch things up they continued to ignore us. This is where the whole conflict started when ck326 originally joined funnyzone oats was a mod and banned ck326 2 days after he joined. Not knowing what happened he asked Jerry if he even joined the sever. Jerry saw what happened so he gave ck326 admin and removed oats mod. This led the oats crew to become less active until they would leave. Eventually the ratzone would calm down and stay out of drama for the remainder of the summer into the 2020/2021 school year. during the summer the original rat zone was deleted because jerry wanted to censor Sky and Justin's primitive thug gifs so his other friends who did not like it can join. This became a disaster and eventually one night the revolution spearheaded by Justin, CK, and Sky would happen and a new server the middle east was formed (Eventually became CCP), with CK being owner and Sky and Justin setting up the server as the original admins.
Dragonheir: Silent Gods Wiki

**Welcome to the...**
**Dragonheir: Silent Gods Wiki**
**34 articles • 46 files • 324 edits**

**About the wiki**

This is a Fandom wiki about the game *Dragonheir: Silent Gods*. It plans to document all of the content from this game.

**About Dragonheir: Silent Gods**

***Dragonheir: Silent Gods*** is a video game of adventure RPG genre developed by SGRA Studio and published by Nuverse Pte. Ltd.. It was released on Steam for Microsoft Windows on October 27, 2023. (Read more...)

**Helpful links**

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Flame Domain

The **Flame Domain** is a fire dungeon located in **the Hartmeet** on a cliff overseeing the Trailblazer River. Its final boss is Akara and it drops poison and fire elemental crystals necessary to upgrade heroes beyond the thresholds of level 30 and 70.

## Challenge difficulties

Rewards:

1. Fire Sandstone and Poison Sandstone.
2. Fire Fluorite, Poison Fluorite, Fire Sandstone and Poison Sandstone.
3. Fire Crystal, Poison Crystal, Fire Fluorite, Poison Fluorite, Fire Sandstone and Poison Sandstone.
4. Fire Crystal, Poison Crystal, Fire Fluorite, Poison Fluorite, Fire Sandstone and Poison Sandstone.

## Antagonistic Heroes

* Livia
* Thea
* Dubok
* Nedda
* Horrus
* Tonalnan

## Strategies

If you can't get through the first two waves of antagonistic Heroes with near full health before reaching the boss, consider upgrading the heroes to their cap before attempting again. See guide on Akara on how to handle the last boss battle.
Tiamat

**Tiamat**, commonly known as the **Dragon Queen** or the **Mother of Dragons** is the supposed creator of Adenthia and a supposed force of order. However, the opening trailer and subsequent encounters by the Traveler of those suffering as a result of her ruling put her benevolence and her relationship with the Child of Chaos under question. When first encountered by the Traveler, she is arrogant. In the trailer, she is presented as a three-headed dragon. As a humanoid, Tiamat presents herself as a scantly-clothed woman similar in appearance to Lilith and calls herself **the Dark Lady**.

With the arrival of Drizzt Do'Urden as a part of an official crossover with *Dungeons & Dragons*, it brings into question if she is the same chaotic/lawful evil Tiamat from his realm. The existence of Bahamut as a deity of light is another point in this theory.

Interestingly, the Faithless, creatures that for all their madness appear to be long-lived, traveled and learned, in a discussion with the Traveler, claim to never have seen or known that Tiamat has three heads, however through their twisted logic they commend the Traveler for knowing without greatly questioning the source of the Traveler's knowledge and award them a gift for answering their riddle.

## Gallery

Tiamat facing a 5-person team which includes the Child of Chaos.
28 Days Earlier

**"28 Days Earlier"** is an hour-long episode of of Big Group, which serves as the third and fourth episodes of the twenty-eighth season, the 598th and 599th episodes overall, and the first chapter in Cartoon Time!'s Friday Night Zombies crossover event. In this hour-long Halloween special, Doctor Dexxen accidentally gets dehydrated by his new Dehydration-ray on Halloween, but due to a water shortage in Sandwood Summers, he must go to the Cappies to help him rehydrate. However, things quickly go awry when the Cappies pour lava into his body and cause him to become a zombie, causing an outbreak in Sandwood Summers and the five boroughs of New York City. The Cappies and a few uninfected civilians must head to all six boroughs of New York City to find all six cures known as the CURE-22779 to cure the entire state using the water dam, while also avoiding getting infected themselves.

The episode, directed by Peter Avanzino and Edmund Fong and written by Alan Johnson, David Fisherson, and Bill Odenkirk, originally premiered on the Fox network on October 10, 2021, before making its premiere on its home of Cartoon Time! on October 15, 2021, as the first chapter of their Friday Night Zombies crossover event, and later made its premiere on Disney Channel on October 17, 2021. The episode is notably the third Halloween episode to not be part of the Halloween series after season 25's "The Costume Contest" and season 27's stop-motion special "The Legend of Sand-Boo!-d Summers", and the second fully canonical after the former. The episode received high acclaim from critics and fans, who praised its humor, emotional weight, scary tone, and references to many famous zombie films such, as 28 Days Later (2002) (notably the title being a reference to it), Night of the Living Dead (1968), and Shaun of the Dead (2004) (Coincidentally, Simon Pegg and Nick Frost make two quick cameos as Shaun and Ed, respectively, in the episode), with many considering it to be one of the best episodes of the entire series, and the best chapter of the event.

## Trivia

* This is the first double-length Halloween episode, as well as the sixth double-length holiday episode after season 10's "Santa A Go-Go", season 19's "A Cappy Carol", season 23's "Holidays of the Future" season 24's "It's a Cappyful Life!" and season 25's "Cappies in Cappyland".
* This is the third Halloween episode that is not part of the Halloween series, after season 25's "The Costume Contest" and season 27's stop-motion episode "The Legend of Sand-Boo!-d Summers".
* Halloween costumes:
	+ Daniel: Bart Simpson
	+ Wendy: Angelica Pickles
	+ Frank: Hank Hill
	+ Lucas: Yakko Warner
	+ Doctor Genesis: Moe Szyslak
	+ Doctor Thomas: Homer Simpson
Livia

**Livia, the Vagabond Knight** is rare fire-based a Hero, as well as an encountered enemy. Her biggest strength as a Hero is her ability to remove debuffs, making her invaluable if you have her and no other Hero with similar skills.

## Abilities

* **Play It Safe** (Passive): As the battle starts, grants the hero a 20%target max health shield that lasts for 10s.
* **Breaking Free** (Battle Skill): Unleashes Tornado Slash and deals fire damage to enemies within range and gains Defense Up I for 5.0.
* **Clearing the Path** (Ultimate): Deals fire damage to enemies within range with a 100% chance of dispelling 1 buff from them. Upon successfully dispelling an enemy's buff, there is a 50% chance of inflicting Buff Immunity on them for 5s.

## Lore

### Unlock: Win 5 battles

Anyone encountering Livia for the first time finds her somewhat detached and aloof. The wandering knight often looks stern as she roams Nytheria, great sword in hand. Unlike others who eke out a living in the forest, she doesn't strive to take every job going or aim to get rich, preferring instead to do just enough to fill her stomach a while. Oftentimes, Livia can be found sitting on the pebbly ground by the stream, gazing into the lake, as if reflecting on the past.

### Unlock: Upgrade to Lv.30

Although not fond of socializing, Livia will not sit idly by when she encounters someone in distress. Whilst her preference for solitude makes it hard for her to socialize, her moral compass ensures she acts with charity and kindness. This is why Livia always has work enough to keep her head above water, even if her lifestyle is an oft changing current. It is not about gains or losses for Livia, but rather, her instinctual knightly principles.

### Unlock: Upgrade to Lv.50

Livia treasures her sword. The blade edge has blunted, wear, tear and rust have all set in, but the vague outline of a family crest are still engraved on the hilt. The family to which Livia swore an oath of allegiance. She has now been away from that family for many years. A number of years ago, without a whisper, that very same family vanished amid the prestige families of the plains. Occasionally, when duty and principle contradict one another, Livia chooses the latter. She has no regrets, just a transient wistfulness.
Teleportation Circle

*To expedite transportation on this vast land, many proficient wizards have set up these permanent teleportation circles at various locations. Of course, you have to know enough about your destination to enjoy an instant teleportation.*
**Teleportation circles** are the official way to fast travel, although not the only ones. The teleportation circles have the disadvantage that they must be activated by the adventurer before they can be used, even if a map of the area which contains them is discovered.
Dragonheir: Silent Gods

***Dragonheir: Silent Gods*** is a video game of adventure RPG genre developed by SGRA Studio and published by Nuverse Pte. Ltd.. It was released on Steam for Microsoft Windows on October 27, 2023.

## Premise

*Dragonheir: Silent Gods is an open-world high-fantasy strategy RPG that takes players on an epic journey where they can discover a dynamic world with high-quality character models and diverse exploration possibilities that include character customization options and branching storylines.*
Walt Disney 100th Anniversary

Full version

**"Walt Disney 100th Anniversary"** is an hour-and-a-half-long episode of Big Group, serving as the second, third, and fourth episodes of the thirtieth season, and the 641st-643rd episodes overall. In this triple-length special, Mickey Mouse and his boss Bob Iger hire the Cappies as officers for the 100th anniversary party of the Walt Disney Company, which is going successful until a seemingly uninvited guest destroys the Cinderalla castle into pieces, which destroys the studio. The Cappies, Mickey, and Bob, with the help from Mickey's pals Pluto, Minnie, Donald, Daisy, Goofy, and Pete, Winnie the Pooh and Tigger, Woody and Buzz from Toy Story, Iron Man and Captain America from the Marvel Cinematic Universe, Luke Skywalker and Han Solo from Star Wars, Indiana Jones, the Simpson family, the Griffin family from Family Guy, Alaina Gleen and Max Hat from Alaina Gleen, the Detectives, the Summer Squad, Jimmy and Harold from Teens on the Run, Phineas and Ferb, Dipper and Mabel from Gravity Falls, Jack Skellington and Oogie Boogie from The Nightmare Before Christmas, and Sora from Kingdom Hearts, search for the pieces of the castle in order to restore the studio, and defeat the uninvited guest.

The episode, directed by Peter Avanzino, Rich Moore, and Gregg Vanzo and written by Alan Johnson, David Fisherson, and Seth Grahame-Smith, marks the series' fourth triple-length episode, following "Legends of Sandwood Summers", "The Cappies' Runaway Roadtrip", and "The Normal Elevator", as well as the series' sixth Disney crossover special resulted from Disney's acquisiton of 21st Century Fox. The special originally premiered on Disney+ on October 11, 2023, before making its television premiere on the Disney-owned ABC and the Fox-owned Fox network on October 15, 2023. The episode later premiered on simultaneously on Disney Channel and Disney XD on October 16, 2023, the centennial anniversary of the Walt Disney Company, before making its premiere on its home of Cartoon Time! on October 20, 2023.
Solomon

Toàn Thân

* Chung

>  **.**
>
>

## Mô Tả

 Người bạn của ác quỷ, vị vua vĩ đại kiêm triệu hồi sư - còn được biết đến là sinh vật trung lập duy nhất thân thiết với Chúa và cũng là bạn của ác quỷ.

 Sau khi Solomon và Chúa biến mất, các thiên thần kết luận rằng Solomon đã giết Chúa, họ bắt đầu trút lòng đố kỵ và cơn thịnh nộ của mình lên Địa ngục - nơi đứng về phía Solomon.

 Đồng thời, họ bắt đầu ngăn chặn sự tái sinh của Solomon vì ông có thể là mối đe dọa đối với sự trở lại của Chúa.

 Kể từ năm 931 trước Công nguyên, họ đã sát hại tất cả những hậu duệ bị nghi ngờ là tái sinh của Solomon.
Noteera

**Noteera the Ferrywoman** is a deep elf and the first person who encounters the Traveler and joins their party.

## Abilities

* **Assassinator Technique** (Passive Skill): Approaches and assaults the target quickly when the target is far away. The hero gains 20% Damage Bonus against enemies under Poison.
* **Shadow Poison Dart** (Battle Skill): Throws poison darts at enemies with a 75.0% chance of inflicting 2 stacks of Poison for 10.0s.
* **Abyssal Thrust** (Ultimate): Charges toward the enemy position, dealing poison damage 4 times. If the enemy dies, it creates a ranged explosion that inflicts poison damage on enemies within range, with a 100% chance of inflicting Poison for 10.0s.

## Gameplay

Noteera is not like most heroes and is **very aggressive**. One of her movement style is trying to backstab an enemy. This makes her a high risk, high reward or **high danger** to herself. Her automatic movement might get her surrounded, which in turn will quickly get her killed and leaves the 4 remaining party members to pick up the slack.

## Lore

### Unlock: Win 5 battles

Noteera can no longer remember what Teneebria looks like. Ever since she was exiled to the Chaos Universum, all she has seen are endless repetitions of the same scenes — the bleak Bewilderness, the wailing Bewildered, decaying ruins... She hates it all.

### Unlock: Upgrade to Lv.30

Long ago in a distant past, Noteera once had a home of her own. She was the deadliest assassin in her clan, ready to sacrifice everything for her leader. But one day, she got the idea of killing Spider Mother Cyril... Tragically, she cannot even remember the reason behind her plan now. The only hint is a blurry silhouette of a boy in her memories, perhaps her brother, she thinks. Nonetheless, the Dragon Queen's spies could not let this act of treason go unpunished.

### Unlock: Upgrade to Lv.50

Becoming a ferrywoman was a compromise, for the Bewilderness is fraught with danger, but it is also the only place where she could encounter new things in the Chaos Universum. Daphne had said that she was perhaps waiting for something, yet she herself could not say what it was. Daphne was an unexpected friend. Noteera never thought that she would form any kind of friendship in this enormous prison, but life is unpredictable, apparently. From some point onwards, they had already belonged to each other. And after everything that has happened, she will carry this friendship and live on. It is difficult, but not impossible. After all, she is, and has always been, a warrior.
Movement and Controls

In Dragonheir: Silent Gods, character movement is straightforward. Players can tap their destination or use a virtual joystick by holding onto an open area. The size of towns varies, with the camera focusing on the area when entering them. Within towns, interaction with characters, events, and commissions is possible by tapping on buildings, creating an engaging game world brimming with discoveries.

During battle, players can unleash potent Ultimate Skills by charging them for a duration and then positioning a hero avatar in a specific area. A monster's details can be accessed by tapping on it during the preparation phase, providing insight into the adversary.

In battle, both heroes and monsters have Aggro Lines, with red lines representing enemies, yellow lines for selected allies, and purple lines designating the target to be attacked. Notably, any lost health points (HP) during a battle do not automatically regenerate after the battle concludes. The strategic use of food items is essential to restore lost HP.
Wendy Miles

* Modern
* Classic
* Autumn
* Winter
* Spring

**Wendy Timothy Miles** (born July 24, 1981) is the deuteragonist of the Cartoon Time! animated television series Big Group. She is the beautiful, kind-hearted, optimistic, good-natured daughter of Tony Miles and Melinda Miles, step-daughter of Kira Miles, and step-sister of Konji Miles. She is currently the only female member of the Cappies.

Wendy was originally voiced by Cheryl Chase, the voice of Angelica Pickles in the Nickelodeon animated television series Rugrats, in the Fox variety program The Joe Locksman Show, where she, along with Daniel Davis, Frank Turner, and Lucas Markman, made her first appearance in the short "Sleepover" on April 19, 1992. Chase became the only original Cappy voice actor to return to her role on Big Group, unlike the other voice actors, who were replaced by Nancy Cartwright (replacing E.G. Daily), Mike Judge (replacing Cree Summer), and Rob Paulsen (replacing Christine Cavanaugh).

Wendy is one of the most influential characters in the history of television, and is widely considered to be an American cultural icon. She was ranked as the ninth-greatest cartoon character by TV Guide, and Chase has won several awards for voicing her, including a Primetime Emmy Award for Outstanding Voice-Over Performance in 1992. In 2005, Wendy, along with the other Cappies were awarded a star on the Hollywood Walk of Fame.
Elements

Every Hero in *Dragonheir: Silent Gods* possesses unique skills and attributes. To optimize their potential, assembling a team aligned with these attributes is essential. The game employs an Element System, categorizing heroes into six different elements: Necrosis, Radiance, Lightning, Poison, Fire, and Ice.

These elements are paired in twos each season, allowing for Elemental Affinity. By incorporating a specific number of heroes corresponding to their element types in the team, players unlock Elemental Affinity bonuses, granting attribute enhancements to their heroes. Forming a team that capitalizes on these elemental affinities significantly improves Heroes' performance in battle.
Arbortea

*Located in the northeast of Nytheria, the human city-state is the largest city near the forest. It had its glorious days but is now on a downhill path.*
**Arbortea** is a human city-state located in the Trailblazer Riverland, Nytheria, Adenthia.

As a result of the Sylvan Fury incursion, the inhabitants have become extremely xenophobic towards wood elves.

## Town facilities

* Castle
* Roost
* Tavern
* Market
* Residence

## Outside inhabitants

* Menez
* Crimson Crow Aide
* Stout Schaltar
* Barlow the Hunter
* Gravekeeper
* Captain Stark
* Bob the Vet

## City dwellers

### Castle

* Duchess Catherine
* Maid
* Sallyanne the Guard

### Roost

* Crimson Crow Liaison
* Barton the Merchant
* Zohar

### Tavern

* Newsmonger Kliff
* Tavern Owner
* Gimgus
* Chef Lovett

### Market

* Ingredient Merchant
* Arbortean Fair Blacksmith
* Arbortean Fair Carpenter
Character Creation

In *Dragonheir: Silent Gods*, the player initiates their journey through character creation. Upon awakening in an unfamiliar location with no recollection of a confrontation with a three-headed dragon deity, the Traveler's quest to regain their memories and solve the mystery commences. To navigate this path, they must assemble a group of companions for an expedition filled with uncertainties.

Character customization plays a pivotal role in this classic RPG. At the outset and conclusion of the prologue, the player must select their character's race, appearance, origin, and attributes. These choices govern the character's strengths and influence their interactions with the myriad events within the realm of Adenthia.
Main Menu

The **Main Menu** is represented as a star on the top right of the game screen and opens several menus. On the bottom right it hold an icon of a door with an arrow, which allows for exiting the game.

The menus are:

* Clepsydra Trail
* Hero
* Pack
* Store
* Event
* Summon
* Journal
* Walker's Trails
* Psychicore
* Appearance
* Alliance
* Exchange
* Gallery
* Friends Menu
* Mail
* Official Correspondence (Developers Newsfeed)
* Guide
* Settings
* Rose
The Family Tree

**"The Family Tree"** is the third episode of the sixth season of Big Group, the 106th episode overall, and the final episode to air before the release of The Big Group Movie, which released two weeks later on November 19, 1999, which the episode, along with "Double" serves as a lead-in to. In the episode, Daniel decides to start a Cappy family tree, but he has to go around the Cappies' homes to find out about their family history. Meanwhile, Daniel's mother Rose starts to feel seasick, during her and Charlie's anniversary vacation.

The episode, directed by Dan Povenmire and written by Alan Johnson, David Fisherson, and Tim Conner, originally aired on Cartoon Time! on November 5, 1999, and received a positive response from critics.

## Characters

* Daniel Davis - Nancy Cartwright
* Wendy Miles - Cheryl Chase
* Frank Turner - Mike Judge
* Lucas Markman - Rob Paulsen
* Doctor Genesis - Hank Azaria
* Doctor Thomas - Dan Castellaneta

## Trivia

### General

* This is the last episode to air before the release of The Big Group Movie, which was released two weeks later on November 19, 1999. This episode, along with "Double", also served as a sort of pilot to it. However, the only link between this episode and the movie is at the very end, when it's revealed that Rose is pregnant. Other than that, it's more or less a normal Big Group episode.
* **Fourth wall breaks:**
	+ In the intro's opening quote, Daniel exclaims "See you at the movies!", as a promotion for the movie.
	+ At the 11-minute mark, Lucas looks at the camera and tells the audience that they have to watch commercials for 4 minutes, leading to a commercial break.
Faithless

*The Faithless would question passing travelers at times. Try answering their peculiar questions and you can probably get fair rewards if they're satisfied.*
**The Faithless** are a pair of entities styled in the form of sock and buskin named Tragedia and Comedia who, upon discussion with them, becomes apparent that they are functionally insane. They often spout gibberish, but also wisdom. They have several sanctuaries across Adenthia made of a stone-like structure. If the Traveler answers their one question to their satisfaction, they give a random reward that can range from a minimal amount of gold to EXP Potions and other valuable items. The principle of their answers vary: sometimes they prefer the correct answer (such as Tiamat having three heads, even if they claim they do not know for certain she has three heads, as they claim they never encountered her), sometimes the most outrageous one as pertaining to their nature and sometimes only a roll of the die to convince them will receive rewards. They claim to employ logic on judging the answers, however most of their logic seems nonsensical and trollish. Once a satisfactory answer is received, their lair will remain on the map and can still be interacted with, but they will not return to the same lair to answer the Traveler.

If they answer is not satisfactory, no reward will be given, and upon attempting to interact with the lair, the Traveler will have the option of destroying it. Upon a successful roll, the Traveler receives a meager amount of common ore. Upon failure, they receive a Medal for Sore Loser.
Basic Tonic Potion

*A vital tonic potion for the journey, capable of fully restoring the HP of a single hero.*
**Basic tonic potions** are one of the first and most easily crafted consumables in the game. They can be created from various recipes, but only one is ever shown and not all may be remembered in the cookbook. Most vendors sell BTPs in the dozens.

## Recipes

* Regen Grass + Wild Raspberry
* 2xRegen Grass
* 2xRegen Grass + Milk
* 2xRegen Grass + 2xBoar Meat
* 2xRegen Grass + Yak Milk
* 2xRegen Grass + Whisker Shrimp
* 3xRegen Grass
* 2xRegen Grass + 2xMilk
* 2xRegen Grass + Yak Milk
* 3xRegen Grass + Abortean Tomato
* 3xRegen Grass + Aquaitaine Apple
* 3xRegen Grass + Brussel Sprout
* 3xRegen Grass + Elven Wheat
* 3xRegen Grass + Goat Milk
* 3xRegen Grass + Milk
* 3xRegen Grass + Wild Raspberry
* 3xRegen Grass + Red Carp
* 3xRegen Grass + Wheat
* 3xRegen Grass + Lumina Tarragon
* 3xRegen Grass + Beast Meat
* 3xRegen Grass + Fleetfoot Berries
* Regen Grass+Red-leaf Regen Grass
* Aquaitaine Apple + Golden Regen Grass
* Abortean Tomato + Golden Regen Grass
* Aquaitaine Apple + Red-leaf Regen Grass
* Beast Meat + Golden Regen Grass
* Crimson Iris + Red-leaf Regen Grass
* Golden Regen Grass + Bigmouthed Salmon
* Golden Regen Grass + Bay Reach Grapes
* Golden Regen Grass + Brussel Sprout
* Golden Regen Grass + Crimson Iris
* Golden Regen Grass + Black Speckled Moth Wings
* Golden Regen Grass + Elven Wheat
* Golden Regen Grass + Fleetfoot Berries
* Golden Regen Grass + Goat Milk
* Golden Regen Grass + Lumina Tarragon
* Golden Regen Grass + Milk
* Golden Regen Grass + Minced Meat
* Golden Regen Grass + Piranha
* Golden Regen Grass + Red Carp
* Golden Regen Grass + Wheat
* Golden Regen Grass + Whisker Shrimp
* Golden Regen Grass + Wild Raspberry
* Golden Regen Grass + Yak Milk
* 2xSpectral Regen Grass

## See also

* Delicate Tonic Potion
* Superior Tonic Potion
The Road Back to Sandwood Summers

**"The Road Back to Sandwood Summers"** is an hour-long episode of Big Group, serving as the seventeenth and eighteenth episodes of the fourth season, and the 76th-77th episodes overall. In the hour-long special, Daniel takes the Cappies with him to find his older cousin after their most recent money-making scheme leaves Sandwood Summers in a state of devastation that harms its other citizens.

The episode, directed by Mark Kirkland and Carlos Baeza and written by Alan Johnson, David Fisherson, Jay Kogen, Wallace Wolodarsky, and Jon Vitti, and guest starring Mark Hamill as Daniel's cousin Dredge, originally aired on the Fox network on March 1, 1998, before premiering on Cartoon Time! on March 6, 1998. Upon airing, it attracted 41.5 million viewers and received widespread acclaim for its humor, story, emotional weight, and Barry and Larry segments, and is largely considered to be the best episode of the entire series.

## Characters

* Barry the Fanboy - Tom Kenny
* Larry the Bird - Dan Castellaneta
* Lucas Markman - Rob Paulsen
* Frank Turner - Mike Judge
* Wendy Miles - Cheryl Chase
* Daniel Davis - Nancy Cartwright
* Doctor Genesis - Hank Azaria
* Doctor Thomas - Dan Castellaneta
* Alvin Testaburger - Pamela Hayden
* Greta Schwartzenegger - Mona Marshall
* Martin Harolds Jr. - Russi Taylor
* DeeDee Brown - Yeardley Smith
* Susan Markman - Cheryl Chase
* Timothy Darwins - Tara Strong
* Charlie Davis III - Howie Mandel
* Jason Davis - Kelsey Grammar
* Charlie Davis II - Dan Castellaneta
* Rose Davis - Tress MacNeille
* Tony Miles - Mike Judge
* Edward Turner - Jerry Seinfeld
* Paula Turner - Tress MacNeille
* Randy Markman - William Ragsdale
* Sharon Markman - Melaine Chartoff
* Dredge Davis - Mark Hamill

## Trivia

### General

* This is the third hour-long episode of the series after "Movie Surfin'" and "Big Group Episode IV".
* This is the third episode to have more than one production code following "Movie Surfin'", and "Big Group Episode IV", with the first part having the production code of 5B15 and the second part having the production code of 5B16.
Goblin Lair

*Goblins will appear continuously during a Goblin Lair battle. Defeat all goblins to win the victory.*
The **Goblin Lair** is located on the Ruined Trade Road in Nytheria and can be reached on foot from the west from the elven settlement Athalean and from the east from the human settlement Arbortea.

The Goblin Lair is the Traveler's bread and butter. It drops the ever important EXP Potion which allows Heroes to become strong enough against strong opponents. A Traveler should always go to the Goblin Lair when their Stamina is maxed unless they have a different use for the ever-replenishing resource.

The Goblin Lair has 5 Challenge Difficulties.

## Description

### View Info

* *The enemy team has 10 Resistence. When confronting them, heroes that exceed 30 Accuracy have a higher success rate when inflicting debuffs or control effects, removing shields, or dispelling buffs.*
* ***After defeating a batch of goblins**, more will come charging out of the depths of their lair. Defeat them as soon as possible to get more rewards.*

### Journal

"The forest corruption has made this once-thriving trade route rundown and dangerous. Sly Goblins occupy the route to Arbortea, levying tolls on passing travelers. Rumor has it that research and development is underway on a special potion at the notorious Goblin Lair. The potion apparently improves battle power."

## See also

* Goblin Lair II
* Goblin Lair III

## Notes

* You can fast travel to the Goblin Lair as to a Teleportation Circle.
* An easy way to reach fast the Goblin Lair is to go to Main Menu, Journal and the second tab will contain the option to fast travel to the site.
Katheya

**Katheya** is a resident of Fog Town and a friend of Vunaen. The dwarf leads the Traveler to her, where she requests help and subsequently joins his party. She appears to have been replaced by Heksandra.

## Abilities

* **Whisper of Protection** (Passive): When healing allies with HP below 40%, the amount of healing is increased by 30%.
* **Whispered Blessing** (Battle Skill): Heals an ally and dispels a debuff from them.
* **Silent Prayer** (Ultimate): Heals allies within range.

## Appearances

* In a spar challenge with Jord, she appears as a level 90 Elite. She has an almost identical icon to Heksandra, a similar battle icon and even the identical spells and same lines.
Game Modes

## Main Quest

In Dragonheir: Silent Gods, players can explore the game world by pursuing the Main Quest, which unveils new areas. While on this journey, side quests and opportunities for sandbox exploration also emerge, facilitating the learning of game mechanics and unlocking crucial features. Completing the Main Quest not only provides guidance but also yields travel experience, vital for increasing the Journey Level. A higher Journey Level translates to more progress and greater hero growth potential.

The Daily Commission should not be overlooked. These tasks, aiding the inhabitants of Adenthia, contribute to both their well-being and the player's journey experience, propelling the game forward. The RPG's expansive nature relies on following the Main Quest to discover new locations, unlock essential game elements, and gain experience required for advancing the Journey Level, leading to greater progress and hero growth opportunities.

## Side Quests

Side Quests in Dragonheir: Silent Gods offer an opportunity to delve deeper into the game world's lore and narratives, often revealing hidden stories that enrich the overall gaming experience. These quests lead to uncharted territories, introduce enigmatic characters, and offer insights into the multiverse's history and cultures.

What makes Side Quests appealing is their associated rewards, which include valuable items, equipment, and currency. This incentivizes players to engage in these quests, not only for exploration and storytelling but also for the tangible benefits they bestow upon their characters.
Voresh

**Voresh, the Pale Cantor** is an undead styled as unstill; he was the first person the Traveler encountered in previous versions (currently it is Noteera). He warns the Traveler about the machinations of Rayevel, then leaves. In the current version, he is the Mysterious Sorcerer who lures the Traveler to be the 1000th sacrifice in order to bring back the Child of Chaos.

## Abilities

* **Breath of Ice** (Passive Skill): Heals the ally with the lowest HP by 70% attack when dealing damage. This effect will only trigger once when dealing damage to multiple targets.
* **Glacial Blow** (Battle Skill): Deals cold damage 3 times to an enemy.
* **Glacial Curse** (Ultimate): Deals cold damage 3 times to all enemies with a 75% chance of inflicting Buff Immunity for 10s.

## Lore

### Unlock: Win 5 battles

When that person reached out to him, he had already become a tortured and broken shell. He never thought that he would have any kind of future — this continent had never favored him. From his birth to his impending death, he was only a puppet that disaster and malice swallowed, then spat out. But that person appeared before him, and asked if he was willing to change everything with him. That person called Himself the Child of Chaos.

### Unlock: Upgrade to Lv.30

The ritual to become an Unstill was long and painful, but it was nothing compared to the hardship that he had experienced in his early life. When he opened his eyes once again, the Child of Chaos, the person who had become his new master, stood before him, smiling. He told Voresh that he was now a being beyond the grasp of life and death, and none of his old shackles could ever restrain him again. He asked if Voresh would pledge loyalty to him, and join Him in carrying out His grand scheme to overthrow everything. Voresh kneeled, trembling, and kissed his toes.

### Unlock: Upgrade to Lv.50

They failed, vanquished by the overwhelming power of the Mother of Dragons. And the Child of Chaos — his Master, his savior, his everything — was thrown into the strongest of cages and plunged into a long and endless sleep. But everything is not over yet, for he knows that his existence is for this very moment. He would give up everything for his master. In the face of his goal, killing a thousand innocent Exiles, or even sacrificing his own soul, means nothing. Their grand scheme will succeed in the end, and he is more convinced of this fact than anyone else.

## External links

* Voresh on dragonheir.info.
* Voresh on Hell Hades.
Akara

**Akara, Lady of Flame** is the final boss of the Flame Domain dungeon.

## Abilities

* **Control Immunity**: Immune to all control effects.
* **Scorching Domain**: Deals Fire Damage to all enemies, inflicting 3 stacks of Burn.
* **Blazing Storm**: Deals Fire Damage to all enemies, triggering and consuming all Burn immediately.
* **Undying Inferno**: Basic attacks have an 80% chance to inflict Burn on the target.

## Strategies

### Level 70

A Level 70 Flame Domain can be overcome with 4 out of 5 starting Heroes. Level 70 (or higher) Traveler, Heksandra, Forbrit, Gulal and a healer or shield support. Of the 5, Heksandra is the highest risk, because she is both the main healer, cannot be upgraded beyond level 70 and her abilities are related to poison - the latter of which makes her the most vulnerable. If you cannot easily overcome this dungeon, try upgrading the Traveler first beyond level 70 by doing either the Frost Domain or Tempest Domain.

By far the most dangerous ability of Akara is Undying Inferno. To counter it, you should save the Traveler's shield ability for somewhere between the half of the 3rd and last attack stage. If using a shielder, pop their ability close to the end of the timer so the shield is not depleted by the lesser attacks before the biggest one. Also note that Undying Inferno is **RNG based**. That means there are times when Heksandra will immediately die on the first cycle, likely dooming that run. Thankfully, Stamina is not consumed on a failed run, so all you lose is time. Gulal is worth using only if you haven't upgraded to 70+ a better attack Hero that is not poison/fire. Once you have enough elemental crystals to upgrade a hero, you should strongly consider investing them into Heksandra to ensure her survivability on further runs.

## Lore

### Journal

Akara, deity of the scorching sun - a witch sacrificed to the blazing flames and reborn bathed in fire. Her hatred has driven Akara to become a follower of the Child of Chaos. Her fire is as inexhaustible as the scorching sun, striking fear into the hearts of even the bravest of men.
Sylvan Fury

**Sylvan Furies** are damned souls of wood elves haunting the Starfall Plain Wilderness and the surrounding area. Although their origins are not known by many, they are the result of the Ritual of Renewal - a nearly-successful gambit by the evil dragon Zmaragdis which would bring ruin to Nytheria. Although neither the Traveler nor most wood elves know their origin at first, the rampage of Furies has led to widespread xenophobia towards elves from the humans of the nearby city-state of Arbortea.

As the Traveler progressed through Nytheria, the Sylvan Furies escalated and pillaged Athalean. Most Sylvan Furies were put to rest by the Traveler before they slayed Zmaragdis.

They sometimes drop Crucified Souls, which are quest items for the Man in Gray Hood.

## Quotes

* **Sythairelan Guard** (in the Guardroom): The Sylvan Furies are merely a swarm of unslayable rodents, feared only by the weaklings of Athalean.
* **Tavern Owner**: Huh, Arborteans always shy away from speaking of monsters in the forest. Human weapons fail to kill them... We can only hide our heads in the sand, pretend they don't exist. It's the only way we can trade for some sound sleep at night.
* **Barlow the Hunter**: Supposedly, there are more Sylvan Furies in the forest than ever were three hundred years ago. Nothing can kill those monsters... I don't know how long Arbortea's defenses can hold out, it won't do any good to carry on like this!
Equipment

Efficient management of equipment is critical in Dragonheir: Silent Gods for a hero's progression. When the inventory becomes full and surplus gear is present, players can sell it for gold, with a batch selling option available for convenience.

The game offers four main types of starting equipment: weapons, helmets, gauntlets, and breastplates. Players can easily switch between these equipment slots with a tap. Each piece of equipment confers valuable bonuses to a hero's basic abilities. As heroes reach 3-star, 4-star, and 6-star levels, additional slots for positive runes, negative runes, and artifacts become accessible, enhancing hero customization.
Elements
Kakele

***Kakele*** est un jeu vidéo MMORPG développé par ViVa Games et édité par ViVa Games. Ce jeu est publié en Steam pour Microsoft Windows, macOS, & Linux en 1 fevrier 2020.

## Prémisse

Kakele Online est un MMORPG 2D ! Il s'agit d'un jeu de rôle en temps réel nostalgique et classique en pixels 2D, multijoueur de haut en bas, en monde ouvert. Jouez sur mobile et PC ! PAS de salaire pour gagner ! Pas de pubs! Jouer gratuitement!
Steal

**Stealing** is sometimes a dialogue option. Each item has a fixed success rate, which the Traveler will have to equal or exceed with a dice roll. While stealing is optional, there are some quest items that can only be obtained through this action. Sometimes, the stolen items will be removed from a Merchant's trade inventory, but other times the person does not have the items for sale, making theft the only option to acquire them.

Simply clicking "Steal" will show available items to steal and the number of the dice roll the Traveler needs to match or exceed. Even clicking the button and then leaving will give a small yellow bar to the icon corresponding the character, meaning they are suspicious of the Traveler even if they only looked. Stealing difficulty rises the further into the storyline region the Traveler goes; as well, the number of theft attempts before they get caught decreases.

If the Traveler is caught, they can either admit or bluff their way out of it. The bluff results in both the Traveler and the character rolling against each other - this roll does not appear to be affected by region and is purely luck based. If the Traveler wins, they bluff their way out of it, but cannot steal for a few hours from the same character. If the Traveler is caught, an amount of gold is deducted from them, along with the previous temporary inability to rob the same person, but there appears to be no other penalty - Merchants continue to trade with them even seconds after being caught red-handed. The amount of gold lost also increases as the level of the region increases.

## Gallery

The result of failed thievery.Relative "reward" screen when all the items available for such have been stolen from a particular person.
Go! Go! World

**Go! Go! World** is a character in The Hero That Couldn't.

## Abilities & Super Powers

Go! Go! World's Super Power, named after his social media username, has the ability to influence people to do as he asks - namely subscribe to his Video Central channel and donate money to him; all of the actions are deemed consensual rather than outright mind control.

However, this power cannot be used in-person, namely when his parents refused to buy him a magazine when he was younger, on top of his anxiety issues. A way around this is through his vlogs and other videos that his followers watch through their phones and computer screens, even through the music he makes.
Power Man

**Power Man**, going by the name **John Doe**, is the main antagonist of The Hero That Couldn't.

## Story

Power Man was the first being to be blessed with a Super Power.

Eventually, Power Man's greed would go on to him starting a rampage where he would barge into people's houses to try and steal their powers; though after seeing the destruction he was causing, he turned himself into the police so he could be locked away for good.

## Abilities & Super Powers

### Power Man's Ability

Power Man's ability is unnamed, though it is one of the first abilities to be created by Father.

The exact details of this power are unclear; it was first theorized to have been the ability to copy other Super Powers by looking at them and adding it to his arsenal; however, this would be disproven later on as he took a lesser hero's ability from them by force.

His known arsenal of Super Powers include:

* Eternal life
* Fire breath
* Freezing touch
* Flight
* Superhuman strength
* Superhuman speed
* Turn his skin to metal
* Phase through walls
Gabasonian Wiki

**Welcome to the Gabasonian Wiki!**
Welcome to the Gabasonian Fandom Wiki! (work in progress)

We're a collaborative community website about Gabasonian that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Revenge Policy

To keep the server interesting while still protecting new players Caphos has implemented revenge policy. The concept is that if a player is killed, robbed, or griefed they have two pathways to chose from. First is Revenge Policy which allows them to commit an equivalent amount of damage to who instigated the conflict but no items will be returned. The other option is punishment, which gives the player their stuff back and punishes the other player but their right to revenge is voided.

#### Clauses

1. Right to revenge policy expires after 10 days.
2. All disagreements will be solved by an unbiased staff member.
3. Revenge Policy can not be claimed for anything that happens during a Purge Event.
4. Revenge Policy can only be claimed if there is substantial damage.
5. Any revenge action taken must cause an equivalent amount of damage.

#### Scenarios

1. Player A Kills Player B and B Gets adequate revenge. In this situation if Player A would like more revenge it would start another situation meaning that Player B has the right to Punishment or Revenge Policy.
2. Player A Kills Player B but does not take anything. If player B blows up the base of Player A than that is not an equivalent amount of revenge. The base would be rerolled and a warning given to Player B with punishments if there are repeat offences.
Father

The **Father of All That Is Superhuman**, simply referred to as **Father**, is the a leading character of The Hero That Couldn't.

## Story

Father is the creator of all Super Powers.

## Abilities & Super Powers

### Eternal Life

Being of godhood, Father has the ability to live forever.

### Blessing

Father's Super Power, **Blessing**, is the ability to create Super Powers on a whim, which randomly go to the next newborn child.

However, none of these powers Father creates can be exact duplicates - for example, Frostbite's ability to control ice has the drawback of not being able to go into water without killing herself in the process, whereas Stone Cold's ability to control ice cannot be used without a water source nearby.
List of double-length episodes

Here is the complete **list of double-length episodes**, episodes that are longer than 21-24 minutes**.** Episodes that are longer or shorter, but longer than 21-24 minutes, than double-length are also included on this list, as well as episodes split into two or more parts.

All episodes from Seasons 1-9 and since 21 are written by Alan Johnson and David Fisherson, while all episodes from Seasons 10-20 are written by Tim Blackburn.