recursal/Fanatic-Fandom huggingface dataset:
Evocatus

Designed by veterans of the Hammen Hole war, the Evocatus is a blend between the different worlds that fighters and bombers occupy. This gives commanders in the field an unprecedented degree of flexibility regardless of the situation these ships find themselves in. Featuring several ad hoc modifications to traditional Corsair design, with insights that were gleaned from bitter lessons in the field and years of setbacks. Now thrust centerstage in an agonizingly protracted war, these ships are the manifestation of doctrinal changes -- and of the fact that the Edgeworlds are a place where people either adapt or die.

## Handling

* Max Turn Rate (Pitch): 66.85°
* Max Turn Rate (Yaw): 65.47°
* Time to Max Turn: 1.86s
* Time to turn 180°: 2.96s
* Maximum Strafe Speed: 30m/s
* Distance Strafed in 0.5s: 7.25m

## Hardpoints

* 6x Bomber Gun
* 1x Adv. Fighter Shield
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 2x Bomber Special Weapon
* 1x Cruise Disruptor

## Purchase Includes

* HN-C11 Engine Mk I ($1)
* Corsair Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Cuisse S. H. F. Shield ($2,550)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:40 UTC*
Falx Mk I

A-CPC-100 "Falx" Technocracy Particle Cannon Mk I

This is a particle-based weapon which, though delivers significant damage at a decent fire rate, requires enormous amounts of energy. This weapon is most effective against graviton shields, and weakest against molecular shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 18:00:00 UTC*
Crayter Carrier

While the original Zephyr was outmatched by Outcast and Gallic capital ships, the Crayter Military quickly realised it did not have the resources to construct the newly designed Kronos class ships in sufficient numbers. Opting for flexibility over brute force, Crayter engineers set out to overhaul the obsolete Zephyr Carrier design, to turn it into a heavy support ship that relied on the successful Thanatos cruiser and the proven Nyx and Pytho strikecraft to deliver the punch.

The Zephyr Mk II visually looks much the same as the Mk I, but has undergone some radical changes underneath the hull plating. Reinforced bulkheads on known weakspots grant the ship increased durability. An improved reactor core provides enough power while being both more fuel efficient and smaller, freeing up room on the engineering deck for additional docking bays. A large number of defensive turrets dot the hull, providing good allround coverage against a wide range of enemies.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 10.77°
* Time to Max Turn: 6.91s
* Time to turn 180°: 17.71s
* Maximum Strafe Speed: 50m/s
* Distance Strafed in 0.5s: 2.35m

## Hardpoints

* 1x Battleship Shield
* 1x Hyperspace Beacon
* 2x Battleship Turret - Heavy
* 5x Battleship Turret - Standard
* 9x Battleship Turret - Light
* 1x Countermeasure
* 2x Hyperspace Navigator
* 4x Docking Bay

## Purchase Includes

* Kusari Battleship Eng ($0)
* Ageira Mark IIc Fusion Reactor ($0)
* Advanced Deep Scanner ($822)
* Battleship Positron Shield ($150,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:40 UTC*
Dragoon Type 2

"Dragoon Type 2" Outcast Tachyon Cannon

This is a tachyon-based weapon that has the longest range of all energy-based weapons, but requires enormous amounts of power to fire. This weapon is most effective against molecular shields, and weakest against positron shields.

## Availability

### Wrecks

*NOTE: Page generated on the 28/10/2023 at 17:59:52 UTC*
Disir

The latest entry in Rheinland's ARKM series of military craft, the Disir was designed to complement the Valkyrie-class and make up for some of its perceived shortcomings. Though its aging sister had received a number of minor upgrades to maintain competitiveness, its basic control layout still followed the older, manually-oriented style, which combined with the ship's extremely high speed and fragility made it notoriously punishing for newer recruits. The Disir was designed from the ground up with a full complement of modern piloting aids, including predictive HUD-integrated aim assist, semi-guided fly-by-wire, and scalable automatic power management. This modernized control setup is packaged into a much sturdier frame, and paired with an upgraded version of the Valkyrie's already impressive power unit.

The new design proved immediately popular with with recruits, and large-scale production and deployment began shortly after the first trials. Among skilled veterans and purists however, many still prefer the Valkyrie, its delicate frame rewarding capable pilots with unmatched performance.

## Handling

* Max Turn Rate: 67.2°
* Time to Max Turn: 1.41s
* Time to turn 180°: 2.88s
* Maximum Strafe Speed: 33.33m/s
* Distance Strafed in 0.5s: 9.49m

## Hardpoints

* 4x Elite Fighter Gun
* 2x Fighter Gun
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 1x Cruise Disruptor

## Purchase Includes

* VP-E9 Engine Mk I ($1)
* Corsair Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Adv. Champion H. F. Shield ($6,123)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:43 UTC*
Claymore Plasma Accelerator

"Xyston" Plasma Accelerator

The Xyston Plasma Accelerator marks a new development in heavy fightercraft weaponry. Effectively a crossbreed between standard Plasma-based fighter weapons and the magnetic slingshot technology applied in defense turrets for Transports, the Xyston is capable of firing high-powered, relatively fast-moving Plasma balls at its target.

The Xyston was exclusively designed for the HFX-F8B Claymore as a variant of its integrated forward cannon.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 18:00:01 UTC*
DF-S Engine Type 1a

**Cruise Charge Time** | 5

DF-S Engine Type 1a

Like most of the technology used by the Blood Dragons, the DF series of ship propulsion systems are based on centuries-old early Imperial Kusari designs. Having been blessed with an abundance of fuel, early Kusari systems were focused more on power than efficiency. The Dragons stuck with this formula, refining the DF series to grind the absolute maximum performance out of a dated design and keep maintenance simple rather than follow newer trends. The Dragons' modern engines are easily competitive with modern designs in terms of performance, though they do lack efficiency. This type is designed for Light Fighters.

 Top Speed (theoretical): 425

 Energy Drain / sec: 0
DF-S Engine Type 3

**Cruise Charge Time** | 5

DF-S Engine Type 3

Like most of the technology used by the Blood Dragons, the DF series of ship propulsion systems are based on centuries-old early Imperial Kusari designs. Having been blessed with an abundance of fuel, early Kusari systems were focused more on power than efficiency. The Dragons stuck with this formula, refining the DF series to grind the absolute maximum performance out of a dated design and keep maintenance simple rather than follow newer trends. The Dragons' modern engines are easily competitive with modern designs in terms of performance, though they do lack efficiency. This type is designed for Freighters.

 Top Speed (theoretical): 350

 Energy Drain / sec: 0
Corsair Antimatter Cannon

"Cabron" Corsair Antimatter

This weapon can only be mounted on a Bomber Special Weapon hardpoint.

"Cabron" might not be a seemly name for the Corsairs to give their proprietary antimatter cannon, but once you feel the impact of this unforgiving weapon, you will understand. Overcharged and deadly accurate, the Corsairs have already made great use of the Cabron in skirmishes taking place in lower Sirius. Its inner workings and construction are a mystery to all but a few trusted Corsair dealers and machinists, but its backstabbing, bloodletting, ruthless, oppressive power is obvious to all.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:55 UTC*
Core Cruiser Turret

AR-51 "Lastlight" Core Cruiser Turret

Designed by Core technicians, this turret is used on both the Core Destroyer and Battlecruiser. While able to engage targets of any size, battle performance has shown that it is most effective when used against gunboats and other cruisers.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:56 UTC*
Cleanser 1

Kp-1 Kusari "Cleanser 1" Photon Blaster

The Cleanser was developed by Kishiro Technologies, and is now sold primarily to Kusari corporate and private security interests. This photon-based weapon which has a high refire rate, but exchanges damage output for energy efficiency. It is most effective against positron shields, and weakest against graviton shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:53 UTC*
Construction Machinery

**High Risk Commodity** | False

CONSTRUCTION MACHINERY

The speed with which the Sirius Sector has been settled over the last several centuries would not have been possible without the development of automated construction machinery. For higher-level planning, the real-time analysis of building specifications is combined with terrain and weather data, used by autonomous software on board the machinery to execute the plan in the most efficient way possible based on local conditions.

## Availability

*NOTE: This page was generated on the 28/10/2023 at 17:59:49. Server-side data may be changed on the server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.*
FROSTBITE

Weapon Codename: FROSTBITE

Originally the product of an eclectic celebrity weapons designer, the Frostbite is thoroughly an artisan and engineer's flex. The first set was hand-tailored as a one-off, four-of-a-kind package for an infamous Bounty Hunter, crafted to deliver peak performance at utmost efficiency. The gun's stabilised tachyon emitter tears through shields and hull alike with rapid fire, high speed, and at incredible range. Given the payload this weapon delivers at blistering rates of fire and with enough cohesion to be carried downrange, a complex cryogenic vent system had to be built into the mounting itself to prevent fatal overheating. It was this eccentric but necessary feature which lent the project its name.

Over time, copies have leaked onto the market, though the original gunsmith insists to have never made so much as a fifth. Some claim these reverse-engineered versions to be inferior to the legendary originals, but that doesn't stop high rollers from paying top dollar for their own sets.

## Availability

*NOTE: Page generated on the 28/10/2023 at 18:00:01 UTC*
Coalition Carrier

The height of Coalition engineering and combat doctrine, the Tempest-class Carrier is the largest vessel designed by the Coalition. It is an effective platform for rapidly deploying a large number of strikecraft onto the battlefield, which it uses to devastating effect.

The Tempest is a product of years of development by Mykolaiv Division combined with reverse-engineered Sirian technology. Designed for speed and reliability, the Tempest is often the flagship of choice for Coalition fleet commanders. It acts as a fleet's centerpiece, coordinating other ships and supporting them with its own formidable firepower. However, the ship's main utility is in being able to passively supply several wings of fighters and bombers, thus maintaining a forward operating base wherever the Coalition needs to project its power.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 8.68°
* Time to Max Turn: 6.54s
* Time to turn 180°: 21.68s
* Maximum Strafe Speed: 50m/s
* Distance Strafed in 0.5s: 2.35m

## Hardpoints

* 4x Battleship Turret - Heavy
* 4x Battleship Turret - Standard
* 12x Battleship Turret - Light
* 1x Countermeasure
* 1x Reinforced Battleship Shield
* 1x Hyperspace Beacon
* 2x Hyperspace Navigator
* 4x Docking Bay

## Purchase Includes

* Bretonia Battleship Eng ($0)
* Ageira Mark IIc Fusion Reactor ($0)
* Advanced Deep Scanner ($822)
* Heavy Battleship Graviton Shield ($200,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:43 UTC*
Cloaking Device Mk II Advanced

Cloaking Device Mk II Advanced

A cloaking device bends EM radiation to render the ship invisible to most sensors. It allows a ship to remain cloaked for a short time but uses significant amounts of fuel when active. This device is suitable for mounting only on capital ships with massive power plants.

\*Requires Cloaking Device Batteries
Firestorm

"Firestorm" Rheinland Bomber Plasma Cannon

Rheinland has a history of setting the benchmark for heavy weaponry, and the bomber plasma cannon used by their peacekeeping forces is no exception. Designed with the singular intent of being able to hammer against larger craft and based around a solid and reliable frame, it evens the odds in one of the most upheaved Houses in the Sector.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:55 UTC*
Copper

**High Risk Commodity** | True

COPPER

**WARNING: This commodity cannot be sold to bases selling it.**

Copper is a malleable, ductile, and essential component of room temperature Superconductors. Superconductors must be surrounded by shunt materials capable of carrying heavy currents around occasional Superconductor faults. For many of the same reasons that Copper was originally used in electrical wiring, it is an ideal shunt material in Niobium Superconductors. And, of course, Superconductors are an important component of modern Jump Gates and Trade Lanes.

## Availability

*NOTE: This page was generated on the 28/10/2023 at 17:59:49. Server-side data may be changed on the server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.*
Cougar

Built upon the back of the lessons learned during the first truly large scale battles in which Gallic forces were committed, the Cougar is a direct upgrade in every conceivable way when compared to earlier Gallic bombers which relied heavily on archaic kinetic weaponry. Even now, its iconic nature render it a design that is unlikely to be phased out in favor of a newer design. More likely is that it will see continued retrofits to keep with the times and tides of war.

## Handling

* Max Turn Rate: 62.18°
* Time to Max Turn: 1.72s
* Time to turn 180°: 3.14s
* Maximum Strafe Speed: 28.33m/s
* Distance Strafed in 0.5s: 6.85m

## Hardpoints

* 2x Bomber Special Weapon
* 1x Cruise Disruptor
* 1x Countermeasure
* 1x Mine
* 6x Bomber Gun
* 1x Elite Fighter Shield
* 1x Hyperspace Beacon
* 1x Thruster

## Purchase Includes

* Corsair Very Heavy Fighter Powerplant ($0)
* CNO-R Bomber Engine ($1)
* Scanner ($5)
* Citadel Bomber Shield ($7,960)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:41 UTC*
Crayter Gunboat

The Hydra is the Crayter Republic's answer to swarms of strikecraft that may threaten it's interest. Designed for a multitude of roles ranging from force recon to fleet escort to heavy patrol, the Hydra is able to take to the front in nearly any operation.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 38.15°
* Time to Max Turn: 3.02s
* Time to turn 180°: 5.16s
* Maximum Strafe Speed: 9.71m/s
* Distance Strafed in 0.5s: 1.71m

## Hardpoints

* 1x Gunboat Shield
* 1x Hyperspace Beacon
* 1x Gunboat Forward Gun
* 2x Gunboat Turret - Heavy
* 4x Gunboat Turret - Standard
* 1x Cruise Disruptor
* 1x Countermeasure
* 1x Mine
* 2x Thruster

## Purchase Includes

* CHN-D4 Engine Mk I ($1)
* Ageira Mark IIc Fusion Reactor ($0)
* Scanner ($5)
* Sallet Gunboat Shield ($30,000)
* Gunboat Thruster ($0)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:42 UTC*
Claymore

The Claymore loosely resembles the well-known Falchion fightercraft, though it is much heavier in design and also features a unique, integrated forward facing cannon. The origin of the design is widely unknown, yet rumours persist that the original Claymore was handcrafted by an unlawful mercenary seeking for a vessel capable of surprising and overwhelming even the most experienced lawful fightercraft pilots. While not having received widespread popularity, the vessel's design was already adapted by several adventurous independent shipbuilders and multiple versions - each featuring a different kind of forward cannon - have begun to appear around Sirius.

## Handling

* Max Turn Rate: 66.73°
* Time to Max Turn: 1.81s
* Time to turn 180°: 2.96s
* Maximum Strafe Speed: 30m/s
* Distance Strafed in 0.5s: 7.6m

## Hardpoints

* 1x Adv. Fighter Shield
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 1x Cruise Disruptor
* 1x Forward Gun
* 6x Bomber Gun

## Purchase Includes

* Corsair Very Heavy Fighter Powerplant ($0)
* ZN-140 Engine Mk I ($1)
* Deep Scanner ($148)
* Sentry S. H. F. Shield ($2,550)
* Claymore Beam Cannon ($7,742)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:43 UTC*
Coalition Heavy Transport

With the Coalition's need for natively built transport vessels becoming ever more apparent to the Supreme Council and Premier's Office, a special design bureau of shipwrights and political advisors was formed to begin work on the Coalition Transport Project.

The first design to pass the prototype stage and enter manufacturing, the Cyclone heavy transport takes cues from both a never built destroyer design and the proven Hurricane-class battle cruiser. Abiding by the government's directive to minimize material costs while maximizing ease of maintenance and modularity, the Cyclone is little more than two rows of pressurized cargo containers wrapped in several layers of thick but inexpensive steel plating. This simple but sturdy assembly is propelled by a pair of heavy-duty fusion engines recovered from decommissioned Typhoon-class destroyers.

```
With initial production runs proving themselves immensely capable at rapidly and reliably moving large bulks of goods across Coalition space, the Supreme Council expects the Cyclone to revolutionize the small nation's logistics and industry.

```

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 11.46°
* Time to Max Turn: 0.46s
* Time to turn 180°: 15.77s
* Maximum Strafe Speed: 16.67m/s
* Distance Strafed in 0.5s: 2.74m

## Hardpoints

* 1x Thruster
* 8x Transport Turret
* 1x Transport Shield
* 1x Hyperspace Beacon
* 1x Hyperspace Navigator
* 1x Countermeasure

## Purchase Includes

* MD-95 Heavy Transport Engine ($90,000)
* Ageira Mark IIc Fusion Reactor ($0)
* Light Transport Graviton Shield ($6,000)
* Scanner ($5)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:43 UTC*[[Category: ]]**
Cleanser 2

Kp-2 Kusari "Cleanser 2" Tachyon Cannon

The Cleanser was developed by Kishiro Technologies, and is now sold primarily to Kusari corporate and private security interests. This Tachyon-based weapon which has the longest range of all energy-based weapons, but requires enormous amounts of power to fire. This weapon is most effective against molecular shields, and weakest against positron shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:53 UTC*
Crayter Transport

The aptly named Atlas class transport is the foundation upon which the the next generation of Crayter efforts stand. With conventional transports being increasingly reliant upon an ever more closely linked sector the demands upon interstellar performance have all but vanished. Confronted with increasing political pressures within the systems linked by house trade networks and jumpholes, the Crayter Republic crafted a vessel capable of serving its needs between houses and in the black between stars.

Boasting impressive armament atop a hull designed to suffer intense stellar radiations, the Atlas is the lifeline between the fledgling groups of struggling nation of the past, and the empire of the future.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 15.28°
* Time to Max Turn: 1.38s
* Time to turn 180°: 11.98s
* Maximum Strafe Speed: 16.67m/s
* Distance Strafed in 0.5s: 2.83m

## Hardpoints

* 9x Transport Turret
* 1x Transport Shield
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Hyperspace Navigator
* 1x Docking Bay

## Purchase Includes

* CHN-D6 Engine Mk I ($1)
* Ageira Mark IIc Fusion Reactor ($0)
* Scanner ($5)
* Light Transport Graviton Shield ($6,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:42 UTC*
Eagle (Damaged)

Few vessels have seen as much popular and widespread use in Sirius as the CTE-6000. With her ease of maintenance, rugged reliability and near universal supply of readily available parts, the nimble Eagle often finds itself in service as the space superiority fighter of choice for pilots ranging from convoy escorts to house terrorists.

A long-running urban myth suggesting "tailless" Eagle possessing superior maneuverability, while debunked on multiple accounts and not considered common practice within the houses, has led a particular caste of overeager dogfighting enthusiasts to deliberately destroy the aft fins of their CTE-6000 for a supposed combat advantage. This practice is not endorsed by CTE Manufacturing Ltd.

## Handling

* Max Turn Rate: 71.65°
* Time to Max Turn: 1.32s
* Time to turn 180°: 2.7s
* Maximum Strafe Speed: 33.33m/s
* Distance Strafed in 0.5s: 9.49m

## Hardpoints

* 4x Elite Fighter Gun
* 3x Fighter Gun
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 1x Cruise Disruptor

## Purchase Includes

* CE-Hx Engine Mk I ($1)
* Borderworld Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Adv. Champion H. F. Shield ($6,123)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:39 UTC*
Claymore Torpedo Launcher

T-EMP-37 "Oxybeles" EMP Torpedo Launcher

The Oxybeles is a new development and so far one of a kind. While featuring similarities to the renowned Incapacitator EMP Torpedo, the Oxybeles was constructed to deliver a torpedo with an EMP charge of a wide detonation range capable of harming more than one target at once. This launcher was developed solely for the usage as an integrated weapon on the Claymore Super Heavy Fighter.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 18:00:01 UTC*
Cloak Disruptor Type-3

**Lifetime** | 3.0s

Wide-Radius Pulse Cloak Disruptor

This disruptor module works on a similar technology to the Cloaking Devices it has been designed to nullify. It emits a broad-spectrum EM pulse which, while harmless to shielded vessels, overloads and collapses the masking field of a cloaked ship. The pulse is omni-directional, and so should be used when the operator suspects a cloaked vessel is in close proximity. This large-sized model fits on Battleships and Carriers.
Cloaking Device Mk II

Cloaking Device Mk II

A cloaking device bends EM radiation to render the ship invisible to most sensors. It allows a ship to remain cloaked for a short time but uses significant amounts of fuel when active. This device is suitable for mounting on gunboats and some transports class ships.

\*Requires Cloaking Device Batteries
Diamonds

**High Risk Commodity** | True

DIAMONDS

**WARNING: This commodity cannot be sold to bases selling it.**

Diamonds are the hardest natural substance known to modern science. Composed of a crystalline lattice of simple carbon formed under enormous heat and pressure, diamonds are an essential component of mining machinery, allowing saws and drills to cut through even the toughest asteroid or planetary crust. When properly cut and polished, however, the distinctive pattern of light refraction exhibited by diamonds results in the characteristic glittering, which has made them a hallmark of the rich and powerful elite.

## Availability

*NOTE: This page was generated on the 28/10/2023 at 17:59:49. Server-side data may be changed on the server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.*
Civilian Transport Turret

P3-W "Shimmer" Transport Turret

Originally designed by the GMG who were reluctant to rely on Samura-built civilian weapons, these turrets are now a common sight throughout the colonies, and widely available. The turret is small enough to fit on any transport-class ship, and carries enough of a punch to deter enemy fighters.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:55 UTC*
Edinburgh

*No description available.*

# System Overview

Stellar Objects
**Medium Blue*** TYPE: B2
* LUMINOSITY: IV
* COLOR: Blue
* TEMPERATURE: 14K
* MASS: 2.12 x 10e30 kg
* DIAMETER: 1.69 x 10e7 km

Planetary Objects

Nebulae & Asteroids* Arran Ice Cloud
* Forth Debris Field
* Islay Ice Cloud
* Tain Asteroid Field
Space Stations

Commodity Mining* Scrap Metal
* Water
Lawful Factions* Bretonia Armed Forces

Corporations & Guilds
Unlawful Factions* Gaians
* Independent Pirates

# Areas of Interest

## Nebulae

### Islay Ice Cloud

A beautiful cloud of ice crystals surrounding a field of ice asteroids, the Islay Ice Cloud is considered one of the wonders of Sirius. It is also home to a large contingent of Gaian eco-terrorists who frequently attack unprotected transports.

### Arran Ice Cloud

A large cloud of ice crystals, less stunning than the Islay Ice Cloud. Bounty Hunters have encountered former Bretonian Privateers who have turned to piracy here, leading to suspicions that they are operating out of a hideout or an unknown jump hole within the cloud.

## Asteroid Fields

### Tain Asteroid Field

A small ice asteroid field, home to the entry point to Leeds, it is a popular spot for raiders entering Bretonia looking for transports.

### Forth Debris Field

This debris field formed in the weeks and months following the Battle of Edinburgh between BAF and Enclave forces.

## Wrecks

### Hurricane - B-3/2

Harry Emerson, test pilot for Division 42, was one of the recent casualties of the Tau War. He was killed while on a weapon testing mission, and though he was not killed by the Kusari Naval Forces, the Cardamine smugglers who stumbled upon him made short work of his ship during a brief skirmish, near the Tau-31 Jump Hole.

Contains:

* 1x GUARDIAN

# Jump Gates/Holes

*NOTE: Page generated on the 28/10/2023 at 17:59:44 UTC*
Falx Mk II

A-CPC-100 "Falx" Technocracy Particle Cannon Mk I

This is a particle-based weapon which, though delivers significant damage at a decent fire rate, requires enormous amounts of energy. This weapon is most effective against graviton shields, and weakest against molecular shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 18:00:00 UTC*
Crew

**High Risk Commodity** | False

CREW

Crew consists of the engineers, workers, soldiers, medics, navigators, and various other specialists needed to operate space stations or large vessels. They can be hired on any space station where employment can be found. Station crew will pay for transport back to the closest planet.

## Availability

*NOTE: This page was generated on the 28/10/2023 at 17:59:49. Server-side data may be changed on the server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.*
Heavy Armor Upgrade Mk III

**Multiplier** | 1.0x

Heavy Armor Upgrade Mk III

Armor upgrades specially developed for transports and light capital ships are cheaper and offer more protection than the universal upgrades of similar class, but occupy more cargo space. The Mk III upgrade offers you cheap, reliable protection, though it takes a little extra cargo space. Multiplies base armor by 3.0; occupies 170 cargo space.
Discharger No.2

ZGOZ-14bL "Discharger No.2" Coalition Pulse Cannon

The Discharger is one of the latest developments from Zvezdny Gorodok. It is believed to have been developed from a mixture of Coalition and Civilian weapons, although the speed of the weapon has been slightly modified to make it incompatible with Sirian equipment. This is a pulse-based weapon that does enormous amounts of shield damage, but virtually no hull damage.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:54 UTC*
Coalition Light Battleship Turret

Afanasev-12 Coalition Light Battleship Turret

An adaptation of the CTR-43 Destroyer turret, this weapon boasts faster tracking and projectile speeds, but requires significantly more energy to fire. Mainly intended as a station point-defense, it can be retrofitted for use on battleships.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:56 UTC*
Civilian Ferry

Once the pride of any luxury fleet, the "Democritus" class yachts were retired from OSC rosters with the introduction of "Regent" class luxury yachts in 828 A.S. but due to pristine condition of most these vessels, majority of the active Democritus yachts were refitted with passenger seats and along with bulk of their surplus parts were auctioned off to the major Sirian houses to serve as passenger ferries between high population destinations.

Leading into 829 A.S. these repurposed passenger vessels had already become a common sight in the public transit system of core house space.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 45.02°
* Time to Max Turn: 1.48s
* Time to turn 180°: 4.21s
* Maximum Strafe Speed: 16.67m/s
* Distance Strafed in 0.5s: 4.03m

## Hardpoints

* 7x Transport Turret
* 1x Transport Shield
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Cruise Disruptor
* 1x Countermeasure

## Purchase Includes

* CE-Ta Engine Mk I ($1)
* Borderworld Freighter Powerplant ($0)
* Scanner ($5)
* Light Transport Graviton Shield ($6,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:43 UTC*
Gallic Solaris Turret

Gallic Solaris Turret

The Solaris Turret developed in Gallia's weapon labs fires twice as fast as its counterpart in Sirius, but does significantly less damage. Designed primarily as a measure to counter hostile fighters, it is still able to deliver a withering stream of fire onto capital class targets and space stations until its ship's energy reserves are depleted.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:55 UTC*
Core Gunboat

The Orca, already an effective vessel, has seen new life on the frontier with the new Pleco revision. Flexible but commercial-grade scanners were replaced with specialized military-spec sensors keyed to the Walker Nebula and unique hazards of the Omicrons, and legally-mandated limiters on the inter-House model were removed to truly let this ship loose against its enemies.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 36.57°
* Time to Max Turn: 3.2s
* Time to turn 180°: 5.38s
* Maximum Strafe Speed: 9.71m/s
* Distance Strafed in 0.5s: 1.6m

## Hardpoints

* 1x Gunboat Shield
* 1x Hyperspace Beacon
* 1x Gunboat Forward Gun
* 2x Gunboat Turret - Heavy
* 4x Gunboat Turret - Standard
* 1x Cruise Disruptor
* 1x Mine
* 1x Countermeasure
* 2x Thruster

## Purchase Includes

* APC-EG103 Generator ($1)
* Ageira Mark IIc Fusion Reactor ($0)
* Scanner ($5)
* Redoubt Gunboat Shield ($30,000)
* Gunboat Thruster ($0)
* Core Gunboat Forward Gun ($22,500)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:43 UTC*
Cigars

**High Risk Commodity** | False

CIGARS

Cigars are tightly rolled bundles of tobacco leaves. Tobacco leaves are first cured in a process that removes the water and sugar content through the application of heat and shade while preventing the leaves from rotting. The leaves are then fermented in an aging process that allows the leaves to slowly die. The highest quality cigars are notable for their unique aromas and flavors, and the most expensive brands are hand rolled.

## Availability

*NOTE: This page was generated on the 28/10/2023 at 17:59:50. Server-side data may be changed on the server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.*
Firekiss Mk II

R7-s "Firekiss" Rheinland Plasma Cannon Mk II

This is a plasma-based weapon that delivers large amounts of damage, but cannot be refired quickly. This weapon is most effective against graviton shields, and weakest against molecular shields. This is the best Plasma Cannon Rheinland has to offer.

## Availability

### Wrecks

*NOTE: Page generated on the 28/10/2023 at 17:59:51 UTC*
Eclipse

The third entry in Renour-Souder's U-series of luxury snubcraft, the UZ-290 Eclipse provides the heavy, anti-capital firepower that no member of the Gallic elite needs, but many want. Sleek, beautiful, deadly, the Eclipse offers all the high-end amenities and antimatter-based destruction that its wealthy owners could ever wish for in an expensive but luxurious package.

## Handling

* Max Turn Rate: 60.1°
* Time to Max Turn: 1.61s
* Time to turn 180°: 3.23s
* Maximum Strafe Speed: 30m/s
* Distance Strafed in 0.5s: 6.28m

## Hardpoints

* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 2x Bomber Special Weapon
* 1x Cruise Disruptor
* 6x Bomber Gun
* 1x Bomber Shield
* 1x Hyperspace Beacon

## Purchase Includes

* Corsair Very Heavy Fighter Powerplant ($0)
* CNO-S Bomber Engine ($1)
* Scanner ($5)
* Adv. Citadel Bomber Shield ($9,796)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:42 UTC*
Corsair Transport

The Armicustos transport is a new Corsair development, based largely on the M42 "Imperator" gunboat. While not packing the punch of the Imperator, the Armicustos has a generous cargohold which can carry home the spoils of battle, or deliver a sizeable quantity of Artifacts carried safely within its armored shell.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 22.68°
* Time to Max Turn: 1.84s
* Time to turn 180°: 8.2s
* Maximum Strafe Speed: 16.67m/s
* Distance Strafed in 0.5s: 4.74m

## Hardpoints

* 1x Thruster
* 1x Transport Shield
* 1x Hyperspace Beacon
* 1x Countermeasure
* 1x Cruise Disruptor
* 8x Transport Turret

## Purchase Includes

* A-J17 Engine Mk I ($1)
* Borderworld Freighter Powerplant ($0)
* Light Transport Graviton Shield ($6,000)
* Scanner ($5)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:42 UTC*
Drake Type D

Hogosha "Drake" Type D Plasma Cannon

This is a plasma-based weapon that delivers large amounts of damage, but cannot be refired quickly. This weapon is most effective against graviton shields, and weakest against molecular shields. This is the best Plasma Cannon the Hogosha have to offer.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:52 UTC*
Coalition Gunboat

Built with the Coalition mindset of utilitarian reliability and asymmetric warfare, the Storm is an autonomous reconnaissance ship, capable of operating deep within hostile space. It is sometimes used to screen larger Coalition ships as part of a battle fleet, but more often hunts without fleet support, either alone or in packs with other gunboats. When employed in such a way, these ships are feared for being able to locate, isolate and tear apart much larger enemy warships.

Designed by Mykolaiv Research Division, the original Storm chassis has been in service for a long time, being constantly refined and upgraded so as to continue to serve the Coalition.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 37.78°
* Time to Max Turn: 3.06s
* Time to turn 180°: 5.21s
* Maximum Strafe Speed: 9.71m/s
* Distance Strafed in 0.5s: 1.71m

## Hardpoints

* 1x Gunboat Shield
* 1x Hyperspace Beacon
* 1x Countermeasure
* 1x Mine
* 1x Cruise Disruptor
* 1x Gunboat Forward Gun
* 2x Gunboat Turret - Heavy
* 4x Gunboat Turret - Standard
* 2x Thruster

## Purchase Includes

* MD-95 Gunboat Engine ($1)
* Ageira Mark IIc Fusion Reactor ($0)
* Scanner ($5)
* Vanguard Gunboat Shield ($30,000)
* Gunboat Thruster ($0)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:42 UTC*
Cruiser Shard Cannon

RNWP-12C Cruiser Shard Cannon

Developed in a Gallic weapons testing facility, or so the alleged weapon designation would suggest, the shard cannon is an atypical weapons device. The charge dispensed by the weapon actually supersedes the amount that a conventional turret design would be able to withstand without serious engineering, but this is offset by a funnelling mechanism laid deep in the barrel. The particle streams thus projected are sent outwards in a scattered pattern rather than a single beam that would cause a catastrophic weapons failure. It is speculated that the nature of the weapon indicates that it might have been an attempt to equip cruiser class vessels with the means to employ hit-and-run tactics against larger warships, but either for reasons of doctrinal contradiction or naval politics, never saw popular service.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:56 UTC*
Cruiser Impact Cannon

LTP-121 Cruiser Impact Cannon

At some point in the lifecycle of this weapon design, it was drastically modified in a manner that deviated from its initial concept. The resulting modifications have rendered the weapon system extremely power hungry but greatly simplified the manufacturing process. As simple as any blunt force instrument in principle, this oversized plasma cannon is intended to thoroughly mangle anything it comes into contact with.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:56 UTC*
Drake Turret Type C

Hogosha "Drake" Type C Plasma Turret

This is a plasma-based weapon that delivers large amounts of damage, but cannot be refired quickly. This weapon is most effective against graviton shields, and weakest against molecular shields. This is the best Plasma Turret the Hogosha have to offer.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:52 UTC*
DF-S-I Engine Type 3

**Cruise Charge Time** | 5

DF-S-I Engine Type 3

Like most of the technology used by the Blood Dragons, the DF series of ship propulsion systems are based on centuries-old early Imperial Kusari designs. Having been blessed with an abundance of fuel, early Kusari systems were focused more on power than efficiency. The Dragons stuck with this formula, refining the DF series to grind the absolute maximum performance out of a dated design and keep maintenance simple rather than follow newer trends. The Dragons' modern engines are easily competitive with modern designs in terms of performance, though they do lack efficiency. This type is designed for Freighters.

 Top Speed (theoretical): 400

Cargo Space Occupied: 100
Kin

While the Drone has served Samura well for many decades, the development of the J-series ships inspired the company's shipwrights to spread their wings further and design a new freighter, free of Kishiro's input. Building on the J-series' frame, Samura Industries soon introduced the K30 Kin to the Kusarian public. Touted as better armored yet nimbler than its openly available competitors, the Kin was purpose-built to ferry goods through the treacherous nebulae and asteroid fields of Kusari, to and from Samura's farthest flung operations with the utmost speed and safety.

## Handling

* Max Turn Rate: 54.95°
* Time to Max Turn: 2.76s
* Time to turn 180°: 3.68s
* Maximum Strafe Speed: 33.33m/s
* Distance Strafed in 0.5s: 5.49m

## Hardpoints

* 1x Thruster
* 2x Mine
* 1x Countermeasure
* 1x Cruise Disruptor
* 4x Fighter Gun
* 4x Freighter Turret
* 1x Adv. Bomber Shield
* 1x Hyperspace Beacon

## Purchase Includes

* A-J11 Engine Mk I ($1)
* Pirate Freighter Powerplant ($0)
* Scanner ($5)
* Adv. Protector Fr. Shield ($2,720)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:40 UTC*
Edge Worlds Antimatter Cannon

Edge Worlds "Obelisk" Antimatter Cannon

This weapon can only be mounted on a Bomber Special Weapon hardpoint.

When the Reapers of Sirius left the Outcast Nation, they took their knowledge of Outcast technology with them, enabling them to design and build numerous weapons systems that were similar to their long standing armaments. Like the Outcast's antimatter cannon, the "Obelisk" Edge Worlds Antimatter Cannon allowed the Reapers to project significant deterrent strength against their opponents' capital ship fleet.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:55 UTC*
Falx Turret Mk I

A-CPC-100 "Falx" Technocracy Particle Turret Mk I

This is a particle-based weapon which, though delivers significant damage at a decent fire rate, requires enormous amounts of energy. This weapon is most effective against graviton shields, and weakest against molecular shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 18:00:00 UTC*
Coalition Destroyer

The most common warship of the Coalition, the Typhoon Destroyer is small and light, even for its class. Its slender profile is ill-suited for prolonged engagements, favoring speed and firepower over armor. It is built for skirmishes and rapid withdrawals, though it can still pose a threat in direct combat.

In a fleet, the Typhoon supports other ships with a heavy array of weaponry and its high mobility allows it to quickly redeploy and adapt to changing circumstances on the battlefield.

Like all Coalition ships, it is designed with reliability and efficiency in mind. The Typhoon is fully capable of operating independently behind enemy lines to strike against the enemies of the Coalition even where they think they are safe.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 19.9°
* Time to Max Turn: 4.32s
* Time to turn 180°: 9.67s
* Maximum Strafe Speed: 35.71m/s
* Distance Strafed in 2s: 35.82m

## Hardpoints

* 1x Cruiser Shield
* 1x Hyperspace Beacon
* 1x Cruise Disruptor
* 2x Thruster
* 1x Countermeasure
* 3x Cruiser Turret - Heavy
* 6x Cruiser Turret - Standard
* 1x Hyperspace Navigator

## Purchase Includes

* Ageira Mark IIc Fusion Reactor ($0)
* Transport Engine ($0)
* CT-R Capital Ship Thruster ($32,900)
* Advanced Deep Scanner ($822)
* Cruiser Molecular Shield ($50,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:42 UTC*
Disinfector Turret 2

Vb-14t "Disinfector 2" Kusari Neutron Turret

This is a neutron-based weapon which, though very energy efficient has a shorter effective range than most energy weapons. This weapon is most effective against molecular shields, and weakest against positron shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:50 UTC*
Greyhound

The Z-4800 is the newest model from the Z Series line of ships. Designed by the principle of need rather than creative design, the Greyhound is a stripped down combination of a number of heavier ships from the ship line, designed to at the very least match the speed and capabilities of mainline fighters of other factions. While not particularly exceptional in flight, the Greyhound nonetheless fills the escort niche, so desperately needed among users of the Z Series ship line.

## Handling

* Max Turn Rate: 75.16°
* Time to Max Turn: 1.58s
* Time to turn 180°: 2.62s
* Maximum Strafe Speed: 29.17m/s
* Distance Strafed in 0.5s: 9.08m

## Hardpoints

* 5x Elite Fighter Gun
* 1x Fighter Shield
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 1x Cruise Disruptor

## Purchase Includes

* HN-C11 Engine Mk I ($1)
* Corsair Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Champion H. F. Shield ($2,602)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:40 UTC*
Claymore Beam Cannon

"Acinaces" Beam Cannon

An upscaled version of the Corona Beam Cannon utilized on bomber crafts, the Acinaces was developed as a Beam Cannon integrated into the HFX-F8B Claymore's hull with the intention of granting the vessel an additional way of attacking gunboats and transports.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 18:00:01 UTC*
Chimaera

"The serpent's tooth," this ship is the razor-sharp maw of Kusari military knowledge and technology. The Chimaera heavy fighter, a further development of the Dragon, demonstrates the coalescence of form and function, blending unbeatable offensive and defensive capabilities and significant cargo space. In the hands of an experienced pilot this ship is not so much a weapon as it is a force of nature.

## Handling

* Max Turn Rate: 75.68°
* Time to Max Turn: 1.41s
* Time to turn 180°: 2.58s
* Maximum Strafe Speed: 27.92m/s
* Distance Strafed in 0.5s: 8.86m

## Hardpoints

* 2x Elite Fighter Gun
* 4x Fighter Gun
* 1x Fighter Shield
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 1x Cruise Disruptor

## Purchase Includes

* A-J8 Engine Mk I ($1)
* Corsair Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Champion H. F. Shield ($2,602)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:39 UTC*
Claymore Burst Cannon

"Palintona" Particle Cannon

The Palintona is an overcharged Particle cannon that comes as a variant of the weapons designed exclusively to be directly integrated into the HFX-F8B Claymore's hull. While too slow and inaccurate to be effective against smaller targets, the Palintona's high damage output and comparatively low power draw make it an excellent tool in the Claymore's anti-capital arsenal.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 18:00:01 UTC*
Firekiss Mk II Turret

R7-st "Firekiss" Rheinland Plasma Turret Mk II

This is a plasma-based weapon that delivers large amounts of damage, but cannot be refired quickly. This weapon is most effective against graviton shields, and weakest against molecular shields. This is the best Plasma Cannon Rheinland has to offer.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:51 UTC*
Feldgeist Missile

Rheinland GR66 "Feldgeist" Missile Launcher

The Feldgeist has its origins in a proposed upgrade to the Rheinwehr's antimatter cannons. While technically sound, trial runs in both holosims and live-fire exercises showed that its plasma-based projectiles underperformed against heavily-armored targets to such a degree that not even homing features could compensate for the loss of sheer destructive force. The outbreak of the Imperialist-launched civil war prevented any kind of further testing, until the blueprints and licensing were sold off for pittances by the reunited but now nigh-bankrupt Wehr to whatever manufacturers wanted to buy them. This gave the GR66 dozens of "second chances"; eventually, Kruger and ALG both simultaneously realized its true utility for escort craft and heavy interceptors. The conflicting political leanings of the corporations, who supported opposite sides of the civil war, means that it ended up deployed by both the very same Military that designed it as well as a number of outspoken "activists".

\*Requires Feldgeist Missile

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:57 UTC*
Corsair Dreadnought

The Legate-class dreadnought of the Corsairs was designed to gradually replace the Osiris-class battleships built with the assistance of The Order. Most of the Legate is Corsairs' own design, although technologies of The Order were utilized in many ship components, notably the engine and the power array. Strong hull, capability to mount numerous turrets, and advanced power supply make this ship one of the most efficient dreadnoughts that pirate factions of Sirius are using these days.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 12.38°
* Time to Max Turn: 6.08s
* Time to turn 180°: 15.42s
* Maximum Strafe Speed: 83.33m/s
* Distance Strafed in 0.5s: 2.41m

## Hardpoints

* 4x Battleship Turret - Heavy
* 4x Battleship Turret - Standard
* 13x Battleship Turret - Light
* 1x Countermeasure
* 1x Reinforced Battleship Shield
* 1x Hyperspace Beacon
* 3x Hyperspace Navigator
* 2x Docking Bay

## Purchase Includes

* Bretonia Battleship Eng ($0)
* Ageira Mark IIc Fusion Reactor ($0)
* Advanced Deep Scanner ($822)
* Heavy Battleship Positron Shield ($200,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:41 UTC*