recursal/Fanatic-Fandom huggingface dataset:
Curse Resistance

**Curse Resistance** is a skill that Randidly gained in chapter 17 during his fight with the Orc Shaman.

**Location obtaining:** Dungeon.

## Description

This skill strengthens the user's mind, making it less vulnerable to curses. The effect of curses is weakened with skill level. With the level of the skill, the ability to withstand different types of curses increases. The effectiveness of the skill depends on the skill level and Resistance.

## Notes

* In chapter 376 this skill was consolidated with several others skills into the skill The Cruel Indignation of Yggdrasil.
Aethon Thai

Spear user in Cohort 5. Pontiff and a senior member of the Steel Feather style. Also father to Ciel. Aethon meets Randidly after winning the trial of Tarnak. He acts as a commentator during the tournament, and at the end saves Randidly from the retaliation of Drak's style. Introduced in chapter 201.
真三國大戰Online

## 真三國大戰Online

### 價格

免費 (含收費道具)

**真三國大戰Online**是一款以三國時代為背景的3D卡牌策略手機遊戲。

遊戲由奇米娛樂代理，源自中國手遊《啪啪三國》。

## 遊戲介紹

平均每21.9天，就有一款"偽三國"遊戲誕生！
2014/02/11，臺灣限定！「真三國大戰」正式登陸臺灣
地表最強三國行動遊戲！真3D行動版"三國志の大戰"！擊破所有"偽三國"！

✔登錄勢力:魏軍、蜀軍、吳軍、群雄、漢軍(資料片)
✔城池畫面:3D;戰鬥場景:3D;世界地圖:2D
✔卡片數量:SR148張、R165張、UC140張、C156張、LE/EX18張
✔戰鬥兵種:騎兵、槍兵、弓兵、步兵、攻城車、象兵
✔遊戲售價:免費

## 遊戲特徵

★「真三國大戰」真3D行動版"三國志の大戰"

* 玩法:以智慧型手機作為隨身機台進行遊戲
* 目標:以攻略城池推動劇情發展為遊戲目的
* 戰略:沙盤推演、合理部署陣型、智取謀

★「真三國大戰」真3D行動版"即時謀略遊戲"

* 計略:分為強化型、號令型、妨害型、傷害型、回復型
* 士氣:發動計略的必要條件，可通過侍從提升初始值
* 連計:如使用劉備"桃園大德"後再接"大車輪戰法"來強化攻勢
* 破計:如使用郭嘉之"毒計"破解周瑜龜縮聚氣略

★「真三國大戰」真3D行動版"沙盤戰略遊戲"

* 騎兵:技能->突進(直/左/右），剋制弓兵，被槍兵剋制
* 槍兵:技能->槍擊，剋制騎兵，被弓兵剋制
* 弓兵:技能->遠射，剋制槍兵，被騎兵剋制
* 步兵:速度及攻擊力平均，適合攻城戰，將於資料片加入。
* 攻城車:速度及攻擊力低下，善於攻城，將於資料片加入。
* 象兵:近戰能力威，可突進及擊退敵軍，將於資料片加入。

★「真三國大戰」真3D行動版"交換卡片遊戲"

* 卡片:SR(金)卡、R(銀)卡、UC(黑)卡、C(白)卡、LE/EX卡共627張
* 進階:呂布->真の呂布->鬼の呂布->神の呂布
* 侍從:先鋒、軍師、副將、侍女，最大4員上陣

★「真三國大戰」真3D行動版"三國群英演義"

* 能力:無暇、好色、傾城、暴亂、堅韌等逾100種特別人物能力
* 封地:設使天下無有君，不知當幾人稱帝，幾人稱王
* 援軍:開局不利時，如使用援軍計"轅門射戟"，可震懾敵軍

圖片
--

## 外部連結

* 真三國大戰官方網站
* 真三國大戰Facebook粉絲團
* 奇米娛樂官方網站

\_无目录\_
Xollum-Xolrut System

A binary star system consisting of a white main sequence star, Xollum, and a red dwarf, Xolrut. There is also thought to be the gravitational influence of a black hole near Xolrut.

It is unknown where or when in relation to Earth the Xollum-Xolrut System resides. Astronomers have not been able to identify a single object corresponding to objects mapped from Earth.
Chasing Red Moonlight X (Path)

## Rewards

**Intermediate rewards:** unknown.

**Completion rewards:** +5 Strength, +10 Perception, +15 Reaction, +50 Agility. You have gained the skill Halo of Desolation (Ru) Lvl 1. You have gained the skill Crimson Penetrating Moonbeam (Ru) Lvl 1.

## Related notifications

* Congratulations! You have finished the Path “Chasing Red Moonlight X”! With these hands of yours, you chase something far beyond what those around you can comprehend. Almost at the expense of all others, you have thrown yourself into this Path to catch the Red Moon. On the road there, you have become something more.

## Notes

* The Path was finished by Azriel Blanche.
Grace

**Grace** is a skill that Randidly gained in chapter 75 for his skillful movements while preparing food.

**Location obtaining:** Franksburg.

## Description

Increases the fluidity and control over movement. Also slightly increases coordination and balance.

## Notes

* There is a variation of the skill named Chilling Grace that Annie gets in chapter 99.
* The 30th level of this skill opened the Path Grace I.
* In chapter 314 a level of this skill was invested in the Soul Skill Four-Shaded Clockwork World, where it turned into a cloak.

* In chapter 375 this skill was consolidated with several others skills into the skill The Yyrwood Flesh of Yggdrasil.
Grasp of Lava

**Grasp of Lava** is a skill that Randidly gained in chapter 414, when his class Planting of the Forest of Enmity (+++++) gained 5th level.

**Location obtaining:** Raid Dungeon.

## Description

Cause a hand of lava to erupt from the ground, grabbing enemies and crushing them. Extremely effective at dealing with single enemies. The temperature in the nearby area will vastly increase. Speed and size of effect will increase with Skill Level. Temperature shift will increase with Skill level.

## Action

There was only a small rumble, and then all at once, there was an explosion from the Dintan city, buildings and that strange sculpture collapsing, almost unwilling, refusing to cease to be before it even had a chance to grow.

Very quickly, the rumbling was unbearable, and from the ground of the ruined city, a hand shot upwards, formed of molten lava, waves of heat surrounding it. It shot up and up, growing larger and larger, until it made the Stagbat look like an ant, looming above it.

Reacting quickly, the Stagbat changed direction and shot forward, moving more quickly than should be possible, but the huge hand of lava pursued, falling downwards. When it became clear that even with its prodigious speed it couldn’t escape, the Stagbat spun around and unleashed a blast of that grey energy.

But the hand was simply too large, and after discharging its energy, the Stagbat was smashed into the ground, driven by the hand. Luckily, the strike had descended a little bit to their east, but still, there were large fissures formed on the ground from the force of that much mass crashing into the ground. (Chapter 463)

## Notes

* In chapter 463 the skill was inspired.
* In chapter 752 after creating the skill Ignition of the Emerald Essence this skill evolved into the skill Reach of the Jade Slag (Ru).

## Images

Changes in the levels of the skill Grasp of Lava
Advanced Phys Fitness (Path)

## Rewards

**Intermediate rewards:** +1 Endurance every 10 PP.

**Completion rewards:** +5 Vitality and Perception. You have gained the Skill Second Wind.

## Related notifications

* Congratulations! You have completed the Advanced Phys Fitness Path! This path is rocky and varied, and the climb is steep, but as you stand at the summit, you feel the rich air filtering down through your lungs, changing you. But the path leads ever onward, and this is only the beginning.

## Notes

* This Path opened after reaching the 50th level of the skill Physical Fitness.
Domineering Control (Path)

## Rewards

**Intermediate rewards:** +1 Control every 10 PP.

**Completion rewards:** Due to your Level being 60, +120 Control. In addition, +1 Grim Intuition, +1 Reaction, +1 Focus and +3 Control per Level.

## Related notifications

* Congratulations! You have completed the Domineering Control Path! Although the Paths have become increasingly rocky, your gait has not been disturbed in the slightest. Through a combination of instinct and savvy planning, you create a superior Path amongst all the lessor choices. This is the Path of those who have chosen Control as their ultimate goal.
* Of all the Domineering Paths, this is the one least traveled. The route is littered with weeds and broken stone. As you continue upward, you cannot help but notice the bodies of those who attempted to reach the Summit before you and failed. They died like dogs in droves. The history of the Nexus is long and all of their names have been forgotten.
* Remember, there are no shortcuts to power. Only transactions.
Authority of the Burning Heart

**Authority of the Burning Heart** is a skill that Randidly gained in chapter 1195.

## Description

This skill allows the user to manipulate gravity and mass. The power of manipulation increases with skill level. It becomes possible to move heavier items with a skill level.

## Notes

* It's an evolved version of the skill Influence of the Molten Core.
* In chapter 1344 this skill combined with the skill Nether's Caress into the skill Hallucination of the Bloodless Heart (T).
Armory of the Nether Damned

**Armory of the Nether Damned** is a skill that Randidly gained in chapter 1939 for finishing the Path The Throne of Nether Homage III.

## Description

You house a door to a realm where Nether corpses stewed and decomposed until they formed a mass of ill-will. You have given the possibility of revival to these disparate souls, for which they are eternally grateful. In return, they flow through your connections and provide small enhancements to weaponry and armor. User may also condense a superior and personalized weapon for one individual per one hundred Skill Levels. Small chance of summoning the soul of a Nether Gatekeeper to reside within the weapon. Chance increases slightly with Skill Level. Power of the Superior Weapons increases with Skill Level. Enhancement provided to other equipment vastly increases with Skill Level.
Brushstroke Record

**Brushstroke Record** is a skill that Randidly gained in chapter 1163 after finishing the Path Living Engraving.

## Description

Carve powerful runes onto weapons and armor, increasing their effectiveness. Requires mana and knowledge of the Runic language. Success Rate and effect increase with skill level. Increased potency of Engravings! Increased stability when creating Engravings! Levelable Engravings will now have an increased growth rate and Level cap. Effect applies to all previously created Engravings as they evolved along with the spark in your fingers!

## Notes

* It's an evolved version of the skill Mana Engraving.
* In chapter 1165 after finishing the Path Peerless Engraving this skill evolved into the skill Architecture of the Primordial Ways (M).
Four-Shaded Domain

**Four-Shaded Domain** is a skill that Randidly gained in chapter 401 for creating the class Planting of the Forest of Enmity (+++++).

**Location obtaining:** surroundings of Donnyton.

## Description

Call down the influence of the Four-Shaded Eternity, surrounding yourself with its power and influence. Within its area, receive small buffs to Wisdom, Focus, Strength, and Reaction, while opponents receive debuffs to the same. Size of change increases with Skill Level. Area of Effect increases with Skill Level.

## Notes

* The stats that this skill increases depend on the creatures that live in the Soul Skill Four-Shaded Clockwork World. Swamp Spiders give Wisdom, Spriggits give Focus, White Hunters give Focus, and Earth Golems give Strength.
* In chapter 408 a level of this skill was invested in the Soul Skill Four-Shaded Clockwork World that blessed the four inhabitants of this world.
* This skill was lost in chapter 671 after the test Patron of Ash.
Dawn Opens the Sky and Reality Stirs

Skill Sets:
Yggdrasil, the Universe that was First a Tree

**Dawn Opens the Sky and Reality Stirs** is a skill that Randidly gained in chapter 1912, when the skill The Inscrutable Mien of Genesis incorporated elements from the skill Torch of Fast and Slow Silences.

## Description

Your mind is incomparably clear, and your wisdom and experience becomes a tangible weapon with which to strike your enemies. They may not bow before you, but time will take them, as it has all others. You simply continue on your path. Efficacy of images greatly increases. Effect increases with Skill level. Allies will be filled with hope and confidence in your presence, while enemies experience despair. Effect increases with Skill level. You have developed an intimate understanding of the natural world. Effect increases with Skill level.

User incorporated elements of pure, unfiltered light of the origin into the Skill. Viewers will be struck by an immense pressure when witnessing the Skill. Weight of the aura released is significantly increased. Obtained the mantle of a being beyond time.

## Notes

* It's an evolved version of the skill The Inscrutable Mien of Genesis and a skill from the Skill Set Yggdrasil, the Universe that was First a Tree.
Body Beyond the System (Path)

## Rewards

**Intermediate rewards:** +1 Nether Brawn every 10 PP.

**Completion rewards:** +300 free Physical stats!

## Related notifications

* Congratulations! You have completed the Body Beyond the System Path! As the environment of your Path has grown more dangerous, you have eschewed the common routes and descended from the high road; where your feet go, no man was ever supposed to tread. Flames like up from cracks in the ground and sinister vapors cloud your vision. Yet your ability to adapt surpasses the imagination. Although all normal roads are now closed to you, you still may be able to claw your way to the Pinnacle through sheer forces of will.
Glimpse of the Shallah I (Path)

## Rewards

**Intermediate rewards:** +1 free stat every 50 PP.

**Completion rewards:** For completing the Path, you have received a rare chance to grasp at the secrets of the Shallah! Depending on your compatibility, the effect will differ. Please be prepared…

## Related notifications

* Congratulations! You have completed the Glimpse of the Shallah Path! In the expansive wilds, some of history’s secrets are buried more deeply beneath the shifting sands than others. The wheel of time spins and those who ride it are convinced they forge a new Path, even when all patterns follow the same arch. For the individuals who have climbed to the heights you have now reached, their ears may sometimes catch whispers of the wind, which hint at the race that started everything.
* They call themselves Shallah, and out of reverence, we do the same.
* The current Nexus plays with the broken pieces of the great discoveries and inventions made by the Shallah at their height. Or at least, that is our belief. Only by digging out the artifacts of their works out of the sand can we hope to glimpse, even briefly, the power they once wielded.
* Yet beyond the hints of their capabilities lies another question; what happened to them?
Frigid Ash, Extinguishing Storm

Skill Sets:
7 Kata of the Ashen Spear

**Frigid Ash, Extinguishing Storm** is a skill that Randidly created in chapter 710. This skill is the fifth Kata of Skill Set 7 Kata of the Ashen Spear.

## Description

Tap into the deep pervasive laws of Entropy that afflict the world and create a storm of frigid ash that radiates out from yourself. These ash particles will devour all forms of energy that they encounter around you. Size of the particles and storm increases with Skill Level. Mana is constantly drained during use. Mana cost decreases with Skill Level.

## Related notifications

* Congratulations! You have developed the 5th Kata of the Ashen Spear, “Frigid Ash, Extinguishing Storm (Ru) Lvl 1”!

## Notes

* In chapter 934 this skill evolved into the skill Reaper's Mantle of Catastrophe (L).
Ghost

A sentient AI made by Dr. Thomas Karman, it is powered by six dead bodies. Ghost is able to use the System and practice skills within 16 meters of his body. Able to control Drones. Tried to take over Baloo Erickson (aka Randidly Ghosthound) body by cooperating with Father Foster and is currently allied with Randidly.

Introduce in Chapter 482.
The Wiggles - The Wiggly Big Show

### **Opening**

1. Warning Screen (1996-2006)
2. Roadshow Entertainment Logo
3. G Rating Screen (The Wiggles - The Wiggly Big Show)
4. ABC Video Logo
5. Oh, Wiggles Videos Trailer
6. The Wiggles' Website and OzEmail Internet Promo
7. Start Of The Wiggles - The Wiggly Big Show

### **Closing**

1. End Of The Wiggles - The Wiggly Big Show
2. ABC Video Logo
Ducis: The Two-Faced Boy (Path)

## Rewards

**Intermediate rewards:** unknown.

**Completion rewards:** You have gained the skill Three Aspects of the First Ducis (L).

## Related notifications

* Congratulations! You have finished the Path Ducis: The Two-Faced Boy! In your body lies a deep potential to accomplish much. If you pursue it, you could stand at the pinnacle of the world. And yet, in your heart, you hold many weights that prevent you from advancing. Both in act and deed, you are many people. Yours is a life filled with masks. The Path you walk is not one you chose. But you have chosen to follow it. And this world is such that if you seek your fate at the end of the Path, it will be found, in one manner or another. No matter your dreams or longings, your feet can carry you forward.
Chapter 39 Status of Donny Parke

## Stats

**Class: Knight**

**Level:** 9 **→ 15**

**Health (Regeneration per hour):** 217 **→ 358 (**52.25 **→ 63.25)**

**Mana (Regeneration per hour):** 45 **→ 75 (3)**

**Stamina (Regeneration per minute):** 120 **→ 211 (**19 **→ 22)**

**Vitality:** 16 **→ 19**

**Endurance:** 5 **→ 13**

**Strength:** 18 **→ 20**

**Agility:** 8 **→ 11**

**Perception:** 6 **→ 9**

**Reaction:** 5 **→ 11**

**Resistance:** 16 **→ 22**

**Willpower:** 3 **→ 9**

**Intelligence: 2**

**Wisdom: 2**

**Control: 2**

**Focus: 2**

## Skills

**Soul Skill: Newbie Village Chieftain Lvl** 0 **→ 84.**

**Hiding Lvl 7, Running Lvl** 5 **→ 9, Grappling Lvl** 5 **→ 7, Club Wielding Lvl 2, Wood Working Lvl 2, Construction Lvl 3, Labor Lvl** 6 **→ 11, Heavy Blow Lvl** 5 **→ 15, Mana Bolt Lvl 1, Ride Lvl 1, Honorable Charge Lvl** 2 **→ 5, Stalwart Defense Lvl** 9 **→ 13, (1) Sword Master Lvl** 5 **→ 8, (2) Shield Mastery Lvl** 11 **→ 16, (3) Shield Bash Lvl** 3 **→ 9, (4) Aegis Lvl** 1 **→ 9, (5) Legion Thrust Lvl** 0 **→ 4, (6) Sidestep Lvl** 0 **→ 5.**

## Additional bonuses

**Level UP: +2 (Vitality, Endurance or Strength), +1 Resistance, +12 Health, +1 Mana, +7 Stamina.**
Extract

**Extract** is a skill that Randidly gained in chapter 84 for finishing the Path Potion Making II.

**Location obtaining:** Franksburg.

## Description

Separate the composite parts of a substance or mixture. Speed and thoroughness of extraction depend on skill level. Purity will increase as skill level rises.

## Notes

* In chapter 183 this skill was able to obtain the monster essences from the corpses of monsters level 25 or higher.
* In chapter 187 Randidly used this skill on the energy crystal of his Soul Skill, after which he received a wisp of life.
* In chapter 505 this skill was able to extract metal from iron ore.
* In chapter 1604 this skill was combined with several others skills into the skill Left Hand of the Nether Oracle.
Connection to the Alpha Cosmos

**Connection to the Alpha Cosmos** is a skill that Randidly gained in chapter 834 for finishing the Path Alpha Cosmos I: The Intermingling.

## Description

At the expense of great mental wariness, individuals may cross into and out of your internal world. During the transfer, the individual’s power will be scaled up or down, depending on the relative power of the destination world. Images that such warriors use will benefit immensely from the scaling. Scaling will be increased based upon your own stats.

## Notes

* In chapter 834 this skill was destroyed to create the skill Crossroads of the Alpha Cosmos.
Dance of the Ghostbear

**Dance of the Ghostbear** is a skill that Thea gained in chapter 385 when she used the item Stone of Fate on her skill Fighting Proficiency.

**Location obtaining:** Donnyton.

## Description

This skill inflames the user's anger and rage, causing them to see the entire world in front of them in red colors. This skill removes all the user's moral restraints and allows them to rush into the depths of battle without fear. This rage can be put in strikes, which will strengthen them. Damage increases with skill level. Rage control increases with skill level.

## Skill creation

Thea decided to create this skill under the influence of Miranda Hamilton, who spoke to her in chapter 383. Also, Thea was influenced by Alana Donal, who in chapter 365 told Thea about the importance of the skill, which increases the general abilities of a person. In chapter 385 Thea believes that the skill Dance of the Ghostbear will give her a strong and clear image that can open rare Paths.

During creation, the skill Fighting Proficiency came out of Thea's chest and began to absorb Randidly's Aether. A few minutes later, this skill returned to Thea's body and began to change. Thea changed the skill with her thoughts about the Ghosthound, which created the skill Dance of the Ghostbear.

## Skill usage

In chapter 413 Thea couldn't control this skill well, but in chapter 416 she started to get used to using this skill.

In chapter 420 Thea defeated Ace with this skill. In chapter 441 this skill made Thea confident in herself and her actions.

In chapter 445 Thea was able to fully master this skill after three weeks of constant and intense battles in the Raid Dungeon.

In chapter 457 Thea believes that if she wasn't used to this skill, then she wouldn't be able to fight against the monsters under the walls of Dintan City. She said this for the reason that previously she couldn't accept the rage of this skill as part of her personality, but over time she got used to these feelings and allowed them to guide her.

In chapter 476 Thea said that Chrysanthemum's calm compassion helped her to remain herself after using this skill and be alive.
Gallina (Remastered)

La gallina es un animal epicardo que se puede encontrar por las zonas de [REDACTED], lo que la caracteriza es su habilidad de poder poner huevos de marihuana, por esta razon es muy reconocida entre el negocio de la droga por su capacidad de generar ganancias sin esfuerzo.

Otra de sus caracteristicas es que si una de ellas es atacada, un grupo de estas aparecera para atacar al que las provoco, logrando a veces la muerte
Corrosive Touch (System)

**Corrosive Touch (System)** is a skill that Flail Platton‏ used in chapter 637. It's a Fate's skill, that a person can activate during the Fate usage.

## Description

The blessing of the System gained by tying your fate to the System. All attacks that hit an enemy will corrode their physical and mental forms. The stronger the form, the slower the effect is. However, as this is a blessing of the System, the power is great. Your ability to channel the System’s great Skill increases with Skill Level.

## Notes

* In chapter 647 Randidly cleansed the poison of this skill with Aether, which was used to blast the weird particles away that had infected his body.
* In chapter 648 Platton said that this skill would eventually catch up, even if it takes weeks or months.
Drake Graft

Level 36 Guard Captain for East End Village and is a subordinate to Sydney Harp. Has a Soul Skill called Haunted Armor which gives bonuses to Endurance, Strength, and Resistance, and another Skill called Bone Exoskeleton that gives a boost to armor but takes a long time to activate and reduces mobility. Introduced in chapter 298.
Chapter 1795 Status of Claudette Beigon

## Stats

**Class: Thane of Ice and Shadow**

**Level: 99 (99%)**

**Health (Regeneration per hour): 3540 (500)**

**Mana (Regeneration per hour): 3001 (490)**

**Stamina (Regeneration per min): 3999 (391)**

**Vitality: 295**

**Endurance: 401**

**Strength: 209**

**Quicksilver Fluidity (A): 500**

**Perception: 367**

**Reaction: 456**

**Resistance: 256**

**Determination (R): 404**

**Intelligence: 280**

**Wisdom: 591**

**Control: 394**

**Focus: 467**

## Skills

**Soul Skill: The Bearer of Clarent, Which Sings Desolation Lvl 179.**

**Domain: Domain of Tainted Talons (L) Lvl 551.**

**Combat: Heavy Blow Lvl 334, Dodge Lvl 350, Block Lvl 277, Precise Slash (R) Lvl 209, Valorous Roar Lvl 200, Instant Acceleration (Ru) Lvl 333, Dead Frost Barrier (Ru) Lvl 387, Insidious Icicle Barrage (R) Lvl 265, Glacial Accumulation (R) Lvl 337, Danger Sense Lvl 411, Ignore Pain Lvl 303, Croon of the Calamity Blade (M) Lvl 57.**

**Thane Class Skills: Thane’s Endless Combat Adaptability Lvl 521, Desolate Chill (Un) Lvl 438, Explosion of Frost Lvl 344, Blade Transcendence (M) Lvl 667, Cold Armor Lvl 406, Descent of the Frost Revenant 396, Blade of Desolation Lvl 691, Doom Blizzard (L) Lvl 591, Undying Breath (L) Lvl 301.**

**Auxiliary: Experienced Tailoring (R) Lvl 401, Winning Smile (Un) Lvl 393, Eloquence Lvl 301, Greater Stealth (A) Lvl 342, Advanced Scent Identification (Un) Lvl 281, Emotional Subterfuge (A) Lvl 414, Stately Walk (Un) Lvl 291, Slight of Hand Lvl 502, Exceedingly Quick Wits (Ru) Lvl 402, Conversational Acumen (R) Lvl 392, Detached Viewpoint Lvl 399, Supreme Talent (L) Lvl 559, Grip of Bleak Hatred (L) Lvl 46.**
Experimenter IV (Path)

## Rewards

**Intermediate rewards:** +2 Perception, +2 Control and +2 Focus every 50 PP.

**Completion rewards:** +100 Willpower. The Skill Creator's Aptitude (A) has evolved into Experienced Creator's Ingenuity (A).

## Related notifications

* Congratulations! You have completed the Experimenter IV Path! What waits in the summit? That question drives you forward like a taskmaster. Many things are sacrificed in the ascent, but the certainty that this will be worth it never weakens. Nay, perhaps because of the lack of assurance, your Faith grows stronger.
Fabled Spear Mastery

**Fabled Spear Mastery** is a skill that Randidly gained in chapter 1605 after finishing the Path Spear Mastery IV.

## Description

This skill allows the user to be more adept at wielding spears and their varieties. Spear damage increases with skill level. Attack speed with spear increases with skill level, Agility and Reaction. Effectiveness of each Skill Level has greatly increased in comparison with the skill Advanced Spear Mastery. Skill will slightly increase the effectiveness of the user’s Agility and Reaction Stats.

## Notes

* It's an evolved version of the skill Advanced Spear Mastery.
* In chapter 1605 after finishing the Path Spear Mastery V this skill evolved into the skill Ripple of Amenonuhoko (M).
Fire Resistance

**Fire Resistance** is a skill that Randidly gained in chapter 45 when he shot himself with fireballs.

**Location obtaining:** surroundings of Donnyton.

## Description

This skill strengthens the user's body, making it less vulnerable to fire. The effect of fire spells on the user is weakened. The negative effects of burning decrease with skill level. The user's resistance to fire increases with skill level.

## Notes

* From chapter 70 after finishing the Apprentice Path this skill does not count against the skill total for your class. User can obtain PP for levels of this skill, as if they gained them normally.
* In chapter 1194 this skill was absorbed with several others skills into the skill Mana Physique, that evolved into the skill Stigma of the Lifeless Phoenix.
Blood Walker, Master of Tides

**Blood Walker, Master of Tides** is a skill that Helen created in chapter 788.

## Description

Using your inherent abilities as the soul of the Bloodfin Reaper, you sense the currents in the surrounding area. The range of this ability increases with Skill Level. With simple movements of your body, it is possible to affect and empower currents in the surrounding area. Effect increases with Skill Level. You sense the connections between the myriad currents and develop an intuition as to their uses and influences. Effect increases with Skill Level.

## Related notifications

* Congratulations! You have created the Skill “Blood Walker, Master of Tides (R) Lvl 1”! Warning, energy will be taken from your body. This may result in sickness and death.
Chapter 27 Status of Decklan Hyde

## Stats

**Class: Killer**

**Level: 7**

**Health (Regeneration per hour): 80 (44)**

**Mana (Regeneration per hour): 33 (8.5)**

**Stamina (Regeneration per minute): 50 (16)**

**Vitality: 11**

**Endurance: 4**

**Strength: 9**

**Agility: 18**

**Perception: 7**

**Reaction: 9**

**Resistance: 5**

**Willpower: 2**

**Intelligence: 3**

**Wisdom: 6**

**Control: 7**

**Focus: 3**

## Skills

**Sneak Lvl 5, Slash Lvl 7, Dagger Mastery Lvl 5, Backstab Lvl 12, Feint Lvl 1, Dual Wielding Mastery Lvl 4.**

## Additional bonuses

**Level UP: +3 Stamina, growth rates of the strongest thing killed.**
Emotional Evolution II (Path)

## Rewards

**Intermediate rewards:** unknown.

**Completion rewards:** +75 Exquisite Piety.

## Related notifications

* Congratulations! You have completed the Emotional Evolution II Path! The steps you take are across an ethereal bridge, connecting land and sky despite all the reasons that such a Path should not exist. The material beneath your feet is cool and insubstantial, vanishing as soon as you pass by. Sound has completely receded, leaving you with only the small whispers of your heart.
* Congratulations! You feel a growing connection to your emotions. Warning, there might be some small amount of unpredictability in your emotional affect!
Chapter 29 Status of Donny Parke

## Stats

**Class: Knight**

**Level:** 6 **→ 9**

**Health (Regeneration per hour):** 122 **→ 217 (**22.25 **→ 52.25)**

**Mana (Regeneration per hour):** 25 **→ 45 (3)**

**Stamina (Regeneration per minute):** 70 **→ 120 (**9 **→ 19)**

**Vitality:** 6 **→ 16**

**Endurance: 5**

**Strength:** 15 **→ 18**

**Agility:** 4 **→ 8**

**Perception:** 5 **→ 6**

**Reaction:** 4 **→ 5**

**Resistance:** 11 **→ 16**

**Willpower: 3**

**Intelligence: 2**

**Wisdom: 2**

**Control: 2**

**Focus: 2**

## Skills

**Hiding Lvl 7, Running Lvl 5, Grappling Lvl** 3 **→ 5, Club Wielding Lvl 2, Wood Working Lvl 2, Construction Lvl 3, Labor Lvl** 5 **→ 6, Heavy Blow Lvl** 3 **→ 5, Mana Bolt Lvl 1, Ride Lvl 1, Honorable Charge Lvl 2, Stalwart Defense Lvl** 5 **→ 9, (1) Sword Master Lvl** 3 **→ 5, (2) Shield Mastery Lvl** 6 **→ 11, (3) Shield Bash Lvl** 0 **→ 3, (4) Aegis Lvl** 0 **→ 1.**

## Additional bonuses

**Level UP: +2 (Vitality, Endurance or Strength), +1 Resistance, +12 Health, +1 Mana, +7 Stamina.**

## List of Statuses

← Previous Status (Chapter 28)

Next Status (Chapter 39) →
Devil’s Luck for Entrances

**Devil’s Luck for Entrances** is a skill that Naffur gained in chapter 696 after finishing the Path Order Ducis I.

## Description

There is a small chance to walk in on a situation in a key moment, for good or ill. That chance is vastly increased when the concerned parties are related to the Skillholder, or thinking about the Skillholder. Frequency increases with Skill Level. The timing of the entrance is perfected with Skill Level increases.
Analyze

**Analyze** is a skill that Randidly gained in chapter 11 for close study of Lesser Origin Banana.

**Location obtaining:** safe room of the Dungeon.

## Description

Closely examine materials and rare items. Works primarily to determine the crafting potential of base materials. Can also give some insight into completed projects.

## Notes

* In chapter 1604 this skill was combined with several others skills into the skill Left Hand of the Nether Oracle.

## Images

Changes in the levels of the skill Analyze
Chapter 37 Status of Randidly Ghosthound

## Stats

**Class: ---**

**Level: N/A**

**Health (Regeneration per hour):** 262 **→ 279 [+6] (**109.25 **→ 114** **[+9])**

**Mana (Regeneration per hour):** 249 **→ 273 (**51.75 **→ 53.25)**

**Stamina (Regeneration per minute):** 233 **→ 247 (**39.5 **→ 41.5 [+3])**

**Vitality:** 32 **→ 33 [+3]**

**Endurance:** 27 **→ 30**

**Strength:** **18**

**Agility:** **42 [+3]**

**Perception:** 22 **→ 23**

**Reaction:** **24**

**Resistance:** **9**

**Willpower:** **52**

**Intelligence:** 54 **→ 56**

**Wisdom:** **30**

**Control:** 31 **→ 36**

**Focus:** 17 **→ 19**

## Equipment

**Average Leather Tunic Lvl 5: (+2 Vitality).**

**Gloves of Quickness: (+1 Vitality, +3 Agility).**

**Necklace of the Shadow Cat (R) Lvl 20: (+1 Vitality, +2 Strength, +7 Agility (Locked)).**

## Paths

**Newbie 7/7, P. Def 10/10, M. Supp 10/10, Risk Taker 15/15, Basic Physical Fitness 20/20, Trainee 15/15, Wandering Survivor 20/20, Pathless I 5/5, Pathless II 5/5, Pathless III 10/10, Pathfinder 15/15, Disciple of Shal 37/37, Pathless IV 10/10, Pathless V 15/15, Pathless VI 15/15, Pathless VII 20/20, Pathless VIII 20/20, Pathless IX 25/25, Pathless X 50/50, Pathless 100/100.**

**Mana Bolt 25/25, Phys Fitness 25/25, Evasion 35/35, Phantom Thrust I 40/40, Spear Mastery I 50/50, Monster Slayer I 1/1, Monster Slayer II 3/3, Heavy Blow 20/20, Monster Slayer III 6/6, Monster Slayer IV 12/12, Monster Slayer V 25/25.**

## Available Paths

**The Monster Slayer 0/100, Watcher: 0/??, ????? (The Lonesome Spear).**

## Skills

**Running** **Lvl** **17, Physical Fitness Lvl** 25 **→ 26, Sneak Lvl** 19 **→ 20, Farming Lvl** **20, Mana Bolt Lvl** **28, Heavy Blow Lvl** **22, Acid Resistance Lvl** **22, Poison Resistance Lvl** **14, Sprinting Lvl** **13, Iron Skin Lvl** **25, Equip Lvl** **16, Plant Breeding Lvl** **9, Meditation Lvl** **27, Dagger Mastery Lvl** 8 **→ 10, Entangling Roots Lvl** 28 **→ 29, Mana Shield Lvl** **23, Dodge Lvl** 26 **→ 27, Potion Making Lvl** 19 **→ 20, Analyze Lvl** **24,** **Pathfinding Lvl** **8, Mapmaker Lvl** **4, Spear Mastery Lvl** **38, Phantom Thrust Lvl** 38 **→ 40, Pain Resistance Lvl** **11, Fighting Proficiency Lvl** 27 **→ 28, First Aid Lvl** **12, Block Lvl** **24, Spear Phantom’s Footwork Lvl** 22 **→ 26, Eyes of the Spear Phantom Lvl** **16, Phantom's Half-Step Lvl** 4 **→ 5, Mental Strength Lvl** **8, Curse Resistance Lvl** **3, Root Manipulation Lvl** **24,** Green Spear Mastery Lvl 224 **→ Spear of Rot Mastery Lvl** **11, Arcane Orb Lvl** 17 **→ 20, Haste Lvl** 10 **→ 12, Phantom Onslaught Lvl** **10, Sweep Lvl** 9 **→ 11, Spear Deflect Lvl** **5, Empower Lvl** 7 **→ 9, Calculated Blow Lvl** 4 **→ 11, Roundhouse Kick Lvl** 0 **→ 6, Fireball Lvl** 0 **→ 3, Magic Missile Lvl** 0 **→ 4, Healing Palm Lvl** 0 **→ 5, Pollen of the Rafflesia Lvl** 0 **→ 2, Edge of Decay Lvl** 0 **→ 3, Summon Pestilence Lvl** 0 **→ 10.**

## Additional bonuses

**Level UP:** **+2 free stats,** **+1 Physical Defense,** **+1 Mental Support,** **+6 Health,** **+5** **Mana,** **+5 Stamina.**

## List of Statuses

← Previous Status (Chapter 31)

Next Status (Chapter 38) →
Accomplished Image Adjustment

**Accomplished Image Adjustment** is a skill that Randidly gained in chapter 1615 after finishing the Path Image Cooperation II.

## Description

As you try and mix your images, you have discovered a method to blur the edges of your images so they more easily assimilate with one another. The process might take a bit of the bite out of your base images, but the combined power you now wield will be well worth it. Ease of combination increases with Skill Level. Multiplicative power of the final image barely increases with Skill Level. Some of the drawbacks of the original Image Adjustment have been slightly mitigated.

## Notes

* It's an evolved version of the skill Image Adjustment.
* In chapter 1615 after finishing the Path Image Cooperation IV this skill evolved into the skill Determined Image Integration (Ru).
Ghastly Slash

**Ghastly Slash** is a skill that Randidly gained in chapter 90 when the skill Fearsome Cut gained after finishing the Path Spear Mastery II evolved due to the influence of Phantom skill's images.

**Location obtaining:** Franksburg.

## Description

Slash out with such oppressive speed and strength that the very air wails as you cut through it. Effectiveness of the skill increases with skill level.

## Notes

* In chapter 169 this skill evolved into the skill Idiosyncratic Cut when Randidly upgraded it with the shard of energy gained after finishing the Path Fighting Proficiency II.
Aureate Arteries of Yggdrasil

Skill Sets:
Yggdrasil, the Universe that was First a Tree

**Aureate Arteries of Yggdrasil** is a skill that Randidly gained in chapter 1811 after evolution of the Skill Set Yggdrasil, the Universe that was First a Tree.

## Description

Your legs are the roots that connect you to the fires of the world.

Passive Effects: Knockback and stun resistance greatly increased per skill level. Mana Regeneration increased while touching the ground. Effect increases with skill level. The effectiveness of each point of Vitality towards Health Regeneration increases while touching the ground. Effect increases with skill level. Efficacy of absorbing and coping with energy vastly increases! User will release a natural aura that is extremely conducive to channeling energy. Your body naturally functions as a crossroads of power!

Active Effects: Costs 50 Stamina per second. The passive effects are doubled. Offensive and defensive physical skills are slightly more powerful. Effect increases with skill level.

Efficacy of absorbing and coping with energy vastly increases! User will release a natural aura that is extremely conducive to channeling energy. Your body naturally functions as a crossroads of power!

## Notes

* It's an evolved version of the skill The Golden Roots of Yggdrasil and a skill from the Skill Set Yggdrasil, the Universe that was First a Tree.
Experimenter I (Path)

## Rewards

**Intermediate rewards:** +1 Reaction every 5 PP.

**Completion rewards:** +20 Perception. You have gained the skill Creator's Luck Lvl 1!

## Related notifications

* Congratulations! You have completed the Experimenter I Path! By combining Skills and materials in strange ways, you have been able to understand that the rigid structure of the System is simply a guide; what you can do with it is only limited by your imagination! This Path takes many strange turns, but by the same token, it reveals the secrets of this wondrous world.

## Notes

* This path opened for creating the Soul Skill Four-Shaded Clockwork World.
Decklan Hyde

First met Chapter 26. Class is Killer. Later on becomes one of the founding forces of donnyton.

Betrayed Donnyton after the death of his wife Terra and started working with the nemesai in an attempt to return the earth back to a pre-system world by any means necessary.

Confirmed dead Chapter 1278. Killed by gunshot to temple fired by Hank Howard.
Chapter 58 New Status of Thorn

## Stats

**Thorn (Blood)**

**Lvl** 1 **→ 4**

**Survivability:** 6 **→ 8**

**Physicality:** 4 **→ 7**

**Magical Aptitude:** 1 **→ 2**

**Brain Function:** 3 **→ 4**

**Particularity:** 2 **→ 7**

**Battle Ability:** 4 **→ 11**

**Special Skills: Flexibility, Strangle, Digging.**

## List of Statuses

← Previous Status (Chapter 58)

Next Status (Chapter 77) →
Fighting Experience

**Fighting Experience** is a skill that Randidly gained in chapter 702 after finishing the Path Fighting Proficiency III.

**Location obtaining:** Hastam, Tellus.

## Description

This skill allows the user to make correct and timely decisions during battles. It slightly increases the effects of applied combat skills. It slightly increases control of combat skills. The size of the effects depends on the skill level and Reaction. All skill levels have a slightly larger effect in increasing your abilities while fighting.

## Notes

* It's an evolved version of the skill Fighting Proficiency.
* In chapter 1305 after finishing the Path High Potential this skill was combined with Quick Learner into the skill Innate Violence (Ru).
Ashen Aura I (Path)

## Rewards

**Intermediate rewards:** none.

**Completion rewards:** +10 Willpower and Resistance! +20 Control! You have gained the skill Aura of Ash. Aura of Ash has been absorbed into the previously held Skill, All is Ash.

## Related notifications

* Congratulations! As your way forward becomes clouded with sulfur and ash, you have not faltered. You walk forward, passing through the deep darkness of the air to emerge on a higher plane. Yet as you continue, a fraction of that chaos you have walked through clings to your figure. Around you… Ash will always follow.

## Notes

* This Path opened after reaching the 100th level of the skill All is Ash.
Grace I (Path)

## Rewards

**Intermediate rewards:** unknown.

**Completion rewards:** +5 Willpower, +2 Stamina per level. You have gained the skill Body Control: Freeze Lvl 1.

## Related notifications

* Congratulations! You have completed the Grace I Path! Your steps are light and even, and although the path is slowly falling away around you, you maintain your pace. You have your goals, and although the trials may be difficult, you will not halt.

## Notes

* This Path opened after reaching the 30th level of the skill Grace.
Counter

**Counter** is a skill that Randidly gained in chapter 377 after finishing the Path Adept (+1).

**Location obtaining:** surroundings of Donnyton.

## Description

This skill gives a small increase in damage when the user counters the attacks of opponents with his attacks. Damage bonus increases with skill level.

## Notes

* In chapter 1616 this skill was dropped.

## Images

Changes in the levels of the skill Counter
Chapter 7 Status of Randidly Ghosthound

## Stats

**Class: ---**

**Level: N/A**

**Health (Regeneration per hour):** 98 **→ 138 (**34.5 **→ 53.25)**

**Mana (Regeneration per hour):** 22 **→ 51 (**9.25 **→ 17)**

**Stamina (Regeneration per minute):** 52 **→ 67 (**14 **→ 20)**

**Vitality:** 9 **→ 15**

**Endurance:** 14 **→ 17**

**Strength:** 3 **→ 6**

**Agility:** 9 **→ 13**

**Perception:** 5 **→ 10**

**Reaction:** 5 **→ 8**

**Resistance:** 5 **→ 8**

**Willpower:** 5 **→ 8**

**Intelligence:** 5 **→ 8**

**Wisdom:** 3 **→ 11**

**Control:** 4 **→ 12**

**Focus:** 3 **→ 8**

**Newbie 7/7, P. Def 10/10, M. Supp 10/10.**

## Skills

**Running** **Lvl** 5 **→ 7, Physical Fitness Lvl** 3 **→ 10, Sneak Lvl** 2 **→ 4, Farming Lvl** 3 **→ 11, Mana Bolt Lvl** 2 **→ 7, Heavy Blow Lvl** 2 **→ 9, Acid Resistance Lvl 7, Poison Resistance Lvl 4, Sprinting Lvl** 2 **→ 6, Iron Skin Lvl** 1 **→ 6, Equip Lvl** 0 **→ 7, Plant Breeding Lvl** 0 **→ 2, Meditation Lvl** 0 **→ 4, Dagger Mastery Lvl** 0 **→ 5, Entangling Roots Lvl** 0 **→ 1, Mana Shield Lvl** 0 **→ 1.**

## Additional bonuses

**Level UP:** **+1 free stat,** **+1 Physical Defense,** 0 **→ +1 Mental Support, +4 Health, +2 Mana,** +2 **→ +3 Stamina.**

## List of Statuses

← Previous Status (Chapter 4)

Next Status (Chapter 9) →
Farming

**Farming** is a skill that Randidly gained in chapter 3 for sprouting the seeds of berry bushes spat under a tree in сhapter 2.

**Location obtaining:** safe room of the Dungeon.

## Description

This skill allows its user to grow plants efficiently. With the skill level the amount of your harvest increases and the time required for germination and harvesting decreases.

## Notes

* In chapter 220 a level of this skill was invested in the Soul Skill Four-Shaded Clockwork World.
* In chapter 373 this skill was gained by a person with the class The Armored King of Turnips.
* In chapter 1616 this skill was dropped.

## Images

Changes in the levels of the skill Farming
Claptrap

Merchant in Qtal. Randidly uses him as a front for his engraved items. After they become friends Randidly also provides several business ideas leading to Claptrap's entrepreneurial success. He is obsessed with Ciel, who shows some interest in Randidly. Claptrap is corrupted by jealousy and makes a deal with Lucretia, leading to the betrayal of Randidly and his entourage.
Circle of Flame

**Circle of Flame** is a skill that Randidly gained in chapter 79 for finishing the Path Fireball I.

**Location obtaining:** Franksburg.

## Description

Conjures a circle of flame that moves outward from the castor. Costs 150 mana. Size of flames determined by Control and Skill Level. Heat of Flames determined by Intelligence and Skill Level. Speed of spread determined by Wisdom and Skill Level. Duration of circle determined by Focus and Skill Level.

## Action

The world turned into an explosive inferno. The destructive force was compounded by the fact that directly behind him was the resilient stone home, so most of the powerful flames rebounded and went forward, left, right, or up. All of these directions being the standing locations of the assailants. All three were sent flying, the heat and sudden explosive power burning away their robes and flinging their bodies back. (Chapter 265)

## Notes

* In chapter 265 the skill was inspired.
* In chapter 752 after creating the skill Ignition of the Emerald Essence the skill Circle of Flame evolved into skill Verdant Nova (Un).

## Images

Changes in the levels of the skill Circle of Flame
Body Refinement III (Path)

## Rewards

**Intermediate rewards:** unknown.

**Completion rewards:** +30 Fidelity of the Ascendant Moirae and Focus. +500 Health and Stamina. You have learned the skill Body and Mind Symbiosis (A) Lvl 1.

## Related notifications

* Congratulations! You have completed the Body Refinement III Path! The precious resources required to improve your body are becoming increasingly scarce, but you haven’t waived in your zealous pursuit of improvement. You roam through the desolate sand dunes, claustrophobic forests, and the frigid coastline alike, seeking to find more methods to improve yourself. Now that you have gone beyond the limits of conventional wisdom, you must rely on your own experience to find a new truth.
* Hopefully, that truth will be able to carry you to the Pinnacle.
Dreamer

**Dreamer** is a class gained by Simon in Star Crossing. The class name appears in chapter 294.

**Number of new skills:** 12.

**Class skills:** Astral Projection, Astral Manifestation.

## Rewards

**Reward per level:** +6 Health, +16, +6 Stamina. +2 Reaction, Wisdom or Control per level (these points may be distributed between 3).

## Description

A strange Class, which focuses on the imagination of the user. Skills and talents vary based on the user.
Bone Exoskeleton

**Bone Exoskeleton** is a skill that Drake Graft gained from his Soul Skill Haunted Armor. This skill appeared in chapter 407. Drake constantly used this skill in daily battles with monsters in the Raid Dungeon. Drake relished to fight with this skill, because while he was within the exoskeleton of bone, he felt invincible, smashing and cutting his way through the Raid Bosses level monsters in the Raid Dungeon.

**Location obtaining:** East End.

## Description

This skill summons bone armor, that greatly increases the user's defense. It takes some time to create armor, and time decreases with the skill level. The activation speed depends on the skill level and user's stats. A user with a high Willpower is able to activate this skill faster. During activation, the user must stand in one place and not move. Re-activating the skill restores the state of the armor, and after disabling the skill the armor disappears. Using this skill temporarily increases the user's Strength (chapter 463), but restricts his movement. The user gains the ability to move better in this armor with the skill level.

## Appearance

This skill summons a huge bone armor, in which Drake looks more like a monster than a human. During activation, liquid bones flow out of Drake's body, which begins to join together and shape the armor, which consists of gauntlets, greaves, pauldrons, helmet and breastplate. The helmet has a small breathing hole for the mouth that the bone gloves of this armor can't fit through.

Increasing the level of this skill will change the appearance of the summoned armor. In chapter 461 the armor doubled in size. On his shoulders were huge, spiked protuberances of bones and a Mana operated bone tail swirled behind him. After several hours of training Drake got used to using his tail for balance and as a weapon, and in battles against monsters he honed his skills even better. At this time Drake began to feel a connection with this bone armor, as if without this armor he wasn’t truly himself.

## Notes

* After entering the Raid Dungeon Drake had very poor control of this skill.
* In chapter 418 this skill took about ten minutes to activate.
* In chapter 461 this skill tripled in armor summoning speed.
* In chapter 462 Drake said that with this skill he was useless against Stagbat.
* In chapter 470 the people of East End believed that Drake needed thirty minutes to activate the skill. However then Drake created the armor in just half a minute.

## Images

Drake when he activates or deactivates this skill