Angela (AFL)

**Angela** (アンジェラ, *Anjera*) is a bachelorette in *Story of World II: Flowers Bloom with You* video game and *Story of World II: A Flowery Life*.

Angela is a sweet extrovert who lives and works at Cherry Angel fashion store with her parents. She knows a lot about fashion and will give the player advice on character customisation. The rival for Angela's love is Casimir; if the player chooses not to marry either, they will start a romantic relationship.

## Schedule

### Married to Casimir

 9:00 - 10:00
 10:00 - 13:00
 13:00 - 16:00
 17:00 - 6:00
 6:00 - 13:00
 14:00 - 17:00
 17:00 - 6:00
 All hours

## Symbol Events

1st Symbol Event

Enter Cherry Angel Fashion Store on a sunny or snowy day when it is open. This event cannot be triggered on Tuesday. Angela has 1 Symbol or more whilst Yann and Regina have 5000 SP or more.

As the player walks into Angela's clothing store, she screams loudly when they have arrived. Hearing the noise, Yann and Regina walk into the shop and ask what the player is up to. When the two of them move closer towards Angela, Yann and Regina tries to get Angela's attention again, but it takes a little bit of time. Yann and Regina figure that Angela was not aware of her surroundings, as usual, and tells her that the player has come to shop. She apologises; Angela does not mean to be rude but this is the first time she operated a shop.

**Option 1**: I don't mind. (+1500 SP)

Yann and Regina thank the player from both of them, then remind Angela to try harder. After Regina leaves, Angela invites the player to look at her outfits. Once they have finished, Angela says that she enjoyed talking with the player.

**Option 2**: She talks loudly when a customer comes. (-1000 SP)

Yan and Regina are really sorry that their daughter's voice disturb the player, so Angela apologises. Her parents plan to teach Angela how to greet customers properly and suggest the player return to the shop later.

2nd Symbol Event

Walk into Privaria Alps, Forest Area between 10:00 and 14:00 on a sunny Monday, Friday, Saturday, or Sunday. Angela has 2 Symbols or more and her 1st Symbol Event must be viewed previously. Angela greets the player, hearing that they had done some travelling.

**Option 1**: It was weird. (-2000 SP)

Angela sadly leaves.

**Option 2**: Should I tell you about it? (+2000 SP)

Angela invites the player to go back at her place where she serves them tea and asks where they went. Afterwards, Angela tells the player that she enjoyed talking to them.

3rd Symbol Event

Walk into the Forest Area on Privaria Alps between 10:00 and 14:00 on a sunny Monday, Friday, Saturday, or Sunday. Angela has 3 Symbols or more and her 2nd Symbol Event must be viewed previously. As Angela is surrounded by a pair of wild weasels, Florian runs to intervene but she objects.

**Option 1**: Are you hurt? (-3000 SP)

Annoyed, Angela tells Florian that she was actually there giving food to the weasels. Angela instructs her little friends to go with her to another area and tells him not to follow her.

**Option 2**: Why not?

Florian feels bad but Angela understands, not knowing what to do. If the first option is chosen, Angela appreciates his words and asks if he would like to feed the weasels with her. Afterwards, she is happy that Florian fed the weasels together as he was worried about her, knowing these things as important.

4th Symbol Event

Go to bed at 20:00 on any day of the week as long as tomorrow will be sunny. Angela has 4.5 Symbols or more and Florian is dating him. Upon waking up in the morning, Angela will stop by Florian's house and ask if he is free to go on a date with her. If Florian accepts, Angela suggests her to meet him at Cherry Angel Fashion Store around 16:00. Rejecting her request or not showing up for the date will result in losing 800 SP.

If Florian arrives right on time, the two of them look at clothing section. Angela tells if he likes fashion; selecting the positive answer ("Of course!") will earn 5000 SP whilst selecting the negative answer will lose it. They will go home after this event ends.

## Player's Wedding Ceremony

One week after Florian and Angela's proposal, they will celebrate their wedding in the gym room within Primrose Private School. Florian will meet Angela and some guests in attendance, including her parents, with Minister Lindemann acting as leader of the wedding ceremony. After the ceremony is over, the couple will return to Florian's house.

### Children

Regardless of gender, the children born from marrying Angela will have light skin and brown hair matching their eye colours. The boy will wear green clothing whilst the girl will wear orange clothing.

## Rival Events

1st Rival Event

Enter Donau Apartment between 18:00 and 21:00 on a sunny day. This event cannot be triggered on Sunday. Angela (Male player)/Casimir (Female player) has 1 Symbol or the player is married.

2nd Rival Event

Enter Casimir's Loft between 10:00 and 12:00 on a sunny, cloudy, snowy day. This event can be triggered on any day of the week, as long as Casimir (female player)/Angela (male player) has 2 Symbols or the player is married.

Whilst looking the model equipment in Angela's house, Casimir notices that one of the parts broken. Angela is grateful, but as Casimir takes a better and is not confident that it can be repaired, she insists that "it can be fixed" because she normally fixes it herself, but looks annoyed. Casimir says he was just teasing, so Angela cheers up when he fixes her model pose, making an innocent remark about her fashion skills.

3rd Rival Event

Enter Donau Apartment between 18:00 and 21:00 on a sunny day. This event cannot be triggered on Sunday. Casimir (female player)/Angela (male player) has 3 Symbols or the player is married.

4th Rival Event

Enter Casimir's Loft between 18:00 and 21:00 on a sunny day. This event can be triggered on any day of the week, as long as Casimir (female player)/Angela (male player) has 4 Symbols or the player is married.

Angela finds a Flower Jewel that has fallen out of his pocket. She refuses to give the Flower Jewel back to Casimir and teases him about it, which he chases after her to get the item back, but becomes frustrated and calls Angela too pretty. Angela becomes upset, but Casimir quickly claims that the Flower Jewel was for her, signalling that they want to get married. Realising that Casimir is acting serious, she accepts his proposal.

## Rival's Wedding Ceremony

One week after triggering Casimir and Angela's fourth rival event, they will celebrate their wedding ceremony. On the due date, the player must go to school auditorium inside Primrose Private School to witness it, surrounded by other guests, including Angela's parents. After the wedding ceremony is over, the player will be automatically transported inside their house.

## Rival child

One month after Casimir and Angela got married, the player must walk into Angela's room at Cherry Angel Fashion Store to view a cut-scene of her in deep sleep, confirming her pregnancy. Whilst pregnant, the player cannot interact with Angela in any way. She will stay in bed for five days, after which André and Cheryl will have a daughter named Wendy.