End Dimension

*The End, a battleground in both trading and fighting. The dangers of traversing to this dimension of Purity don't come without their rewards and benefits - large cities packed with elytra and shulkers, a primary currency on the server, are certainly worth the effort* - Rhonor, 29 Jan 2021

## **Synopsis**

Exclusively accessible through End Portals, the End dimension is a relatively late game location for the more established playerbase. Large amounts of fireworks and elytra are not *required* to navigate, but heavily recommended.

### **The main island**

The main end island, ravaged by lava casts, flooded and a high density floating behemoth of destruction serves as a suitable summary for what a player may expect in this dimension. The island, accompanied by an entourage of hundreds of bridges spreading over thousands of blocks to the outer rim of islands, serves as a landmark for many players as they set out to raid cities and attain the resources that the end possesses, or die trying.

The main island is often deserted, but is occasionally used for high-volume obsidian farms running on the entrance portal, the farming of dragon's breath, and sometimes related PvP battles often including bedbombing. Rarely, the entrance to the End is blocked by PvPers demanding taxation; the last major instance of this was during the most recent end expansion.

The Dragon can also be quite surprising. Due to insane level of destruction of the main island, dragon's pathfinding can fail and she occasionally flies under the island, never coming back to the fountain, where killing her is very difficult. Even after dealing the final blow, dragon has to pathfind towards the fountain to perform the dying animation - if area around the fountain is watercubed/lavacasted, she will have troubles and can get stuck in an "unkillable" state, making leaving the End alive impossible.

### **End Pearl farms**

An abundance of abandoned ender pearl farms litter the nearby vicinity, a remnant of Purity when semi-public farms would shoot out up to 4 shulkers of end pearls per 10 minutes. These farms, often hidden from the public eye nowadays are very close and easily accessible from spawn, however due to their locations, either extremely high or at Y0, are often missed by the inexperienced raider on their way to the outer layers.

### **Infrastructure and Highways**

Surprisingly enough, the end has some forms of infrastructure created to make travel easier. Ice highways, often at 200+ Y, start out a few hundred blocks away from the main island and stretch out for tens of thousands of blocks. Similar to the nether highways, they can be easily traversed by boat. However, as such highways are typically produced by oceanmaker->frostwalker machines creating frosted ice, they frequently are replaced by mere unfrosted waterways in the sky due to the water transformation cascade effect.

Cobblestone highways exist along the axis, with +Z and -Z highways at Y=100, X=0, built by RobertD in summer 2020 via lava bucket flying machines, stretching tens of thousands of blocks to the north and south. Additionally, there is a +X highway immediately visible from the end portal entrance - this is not advised for finding elytra on foot, due to its frequent use by new players who take the first path seen.

### **Some history**

The End was created on 1st April 2019, when Faio and godfath3r slayed the first ender dragon and got the first Dragon Egg. End fight got reset not too long after, and then CharlieWyatt slayed the second dragon and got the second egg. On 20th July 2019, some end chunks got reset as well.

The End originally featured a world border at 32k, later expanded to 64k. On 23 January 2021, Penguin expanded the end world border to +-128k. After updating to 1.18, End was expanded once again to +-256k.