recursal/Fanatic-Fandom huggingface dataset:
Sector 2400 0 2100

## Summary

**Sector 2400 0 2100**, the Cerulean sector, named after its local planet, is part of the Cerulean star system in the region of the same name. It is a planetary, asteroid and gate sector.

## Attributes

* Economy: Biology
* Affiliation: Cerulean star system

### Planets

* Cerulean (Uncolonized)
	+ 50k -5k 50k

### Jump Gates

* Talison Gate (102 0 2001)
	+ -20k 0 10k

### Mines

* Asteroid Field
	+ -50k 0 -40k

## Hidden Objects

* Unknown - Scrapyard (Missiles etc.)
	+ 83.4k -4.9k -4.9k

* Unknown - Abandoned Data Satellite (Target Scanner Blueprint)
	+ 77.9k -4.9k 29k

* Unknown - Wreckage of Cruiser C88
	+ 78k -5k 28k
	+ Used the Target Scanner satellite to read the planetary ring contents

* Unknown - Scrapyard (Weapons etc.)
	+ -70.2k 0 -7.9k

## Status

Charted on all 9 positions 19.04.2022 for the ELDB.
Sector -8 0 7

## Summary

**Sector -8 0 7**, the Erato A sector marks the secondary star of the Sapphire star system in the region of the same name with its own military carrier and shipyard.

## Attributes

* Economy: General (Erato II)
* Affiliation: Sapphire system

### Installations

* Military Carrier Phantom
	+ 5000 25000 -10000
	+ Alliance Carrier

### Sun

* Erato A
	+ 40000 30000 0

## Status

Charted on all positions for the ELDB 13.04.2022
Nods/ NVG's

# **NVG's**

**night-vision goggles** (**NVG**), is an device that allows images to be produced in levels of light approaching total darkness. NVG's image produced is typically monochrome green, because it was considered to be the easiest color to look at for prolonged periods in the dark. Mostly NVG's are equipped by PMC Umbra for military purposes, mostly used by PMC Umbra's Taskforce.

# **Type of NVG's Used**

These are the list below type on NVG's used by PMC Umbra for missions that required NVG's/Nods:

# **Quad NVG's (ANVIS-10 NVG's)**

ANVIS-10 NVG's also known as "Quad NVG's" is a NVG that was used by PMC Umbra contractors, mostly used for elite units. This NVG was only used by elite units such as Unit [REDACTED] .

# **Dual NVG's (NGM NVG-40 DUAL NVG's)**

NGM NVG-40 Dual NVG's also known as "Quad NVG's" is a NVG that was used by PMC Umbra contractors, mostly used for standard-Specialized units. This NVG was commonly used by many units.

# **SPEC NVG's (AN PVS-21 NVG's)**

NGM NVG-40 Dual NVG's also known as "Spec NVG's" is a NVG that was used by PMC Umbra contractors, mostly used for Spec-Ops, and Reconnaissance units. This NVG was Rarely Used by Standard units.
Sector 1 0 -1

## Summary

The unnamed **Sector 1 0 -1** is part of the Sapphire star system in the region of the same name and an asteroid cave mine.

## Attributes

* Colony sector: Outpost 1 - (Allegedly) Alliance
	+ -5000 -1000 -5000
* Economy: General
* Affiliation: Sapphire system

### Mines

* Asteroid-Cave (Met: ?% Plat: ?% Diam: ?%)
	+ 0 0 5000

## Hidden Objects

* Unknown - Scrapyard (Missiles etc.)
	+ 1000 0 7500
* Unknown - Scrapyard (Fusion Generators etc.)
	+ 6700 100 5500
* Unknown - Scrapyard (Platinum etc.)
	+ 9700 400 8200

## Status

Charted on all positions 06.04.2022 for the ELDB.
Sector 1000 0 1499

## Summary

**Sector 1000 0 1499**, the Atlas Minor sector, named after its local planet, is part of the Atlas star system in the region of the same name. It is a colony sector.

## Attributes

* Economy: Agriculture
* Affiliation: Atlas star system

### Planets

* Atlas Minor (One Capital)
	+ -50k -5k 50k

### Asteroids

Yellow

* Asteroid Field: 25k 0 -5k

## Hidden Objects

* Unknown - Atlas Beacon Quest hidden in an asteroid
	+ 24.8k 0 -5.1k

## Status

Charted on all 9 positions 30.04.2022 for the ELDB.
Andromeda star system

The **Andromeda star system** is a hidden primary star system with a binary black hole and is itself a black hole destination in Evochron Legacy.

## Summary

Few make the dangerous journey through Vonari to ever witness the outer shell of Andromeda and yet even fewer return; for the travel back is long and near impossible to manage with limited fuel or lies at the precipise of another black hole. Any traveller and explorer that reaches Andromeda without an intact repair system to survive the second black hole or a build constructor and mining beam to create a repair structure or a temporary station is likely doomed.

## Location

The **Andromeda star system** lies at the center of the Andromeda region local subregion and is part of the Outer Rim.

## Attributes

* Nebula Prevalence: None
* Asteroid Prevalence: Low
* Local Ship Abilities: High
* Military Carriers: 0
* Economy Classes: G
	+ Fulcrum distance / Mantis for Andromeda
* Control: Vonari

## History

### During Legends/Mercenaries

Reports about legendary treasures and rare metals in the distant galaxy circulate among explorers. Some even tell of a hidden world. Few ever managed to reach this system and even fewer of their stories are believed.

### After the Insanity War

With the loss of control of most of the northern area of the Evochron galaxy, travels to the nearby Andromeda galaxy are mostly discouraged. The few that still dare will find little reward or support for this endeavor or worse a fleet of Vonari.

## Trade Routes

Andromeda is near impossible to reach, any station build is under immediate scrutiny of Vonari fleets and most ships die using the "shortcut". This is merely a prestige project if attempted.

## Stellar Bodies

Local Stars: 1

* Andromeda A
	+ Coordinates: (2000 0 28000)

Local Planets: 1

* Andromeda
	+ Coordinates: (2020 0 28020)
	+ Distance: 28 Sectors
	+ Economy: General
	+ Population: Locked (can't build)
	+ Terrain: Ice
	+ Conditions: Clouds, methane atmosphere
	+ Special Status: Multiringed, Unknown Planet
		- Moon:Andromeda Minor
		- Location: (2001 0 28000)

Andromeda

## Wormholes

* Andromeda Black Hole (2000 0 28000)
	+ Destination: Near Pearl (3588 0 -1808)

## Stellar Resources

### Asteroids

* Asteroid Field: (2000 0 28000)
	+ Metal = Med / Diamond = Med / Platinum = Med

## Unknown

### Scrapyard Mines

* Dark Space
	+ Andromeda A (-48.5k 50k -38k)

* Dark Space
	+ Andromeda (-78k -9.5k -70k)

## Important Sectors

* Andromeda Sector - Scanned / 1 Unknown
* Andromeda Minor Sector Scanned / No Unknown
* Andromeda A Sector - Scanned / 1 Unknown
Sector 2 0 3

## Summary

The Glacia sector, named after its local planet, is part of the Sapphire star system in the region of the same name. It is a colonized sector.

## Attributes

* Economy: Energy
* Affiliation: Sapphire system

### Planets

* Glacia (One Capital, One Settlement)
	+ 30000 -5000 50000

### Mines

* Asteroid Belt
	+ -50000 0 -70000

## Hidden Objects

* Unknown - Scrapyard (Beam weapons etc.)
	+ -70400 -20000 80000

## Status

Charted on all 9 positions 13.04.2022 for the ELDB.
Sector 2397 0 2098

## Summary

**Sector 2397 0 2098**, the Capri sector, named after its local planet, is part of the Cerulean star system in the region of the same name. It is a planetary sector.

## Attributes

* Economy: Agriculture
* Affiliation: Cerulean star system

### Planets

* C580 - Capri (Uncolonized)
	+ 40k -5k 5k

## Status

Charted on all 9 positions 19.04.2022 for the ELDB.
Persimmon star system

The **Persimmon star system** is an uncharted and uncolonized star system in Evochron Legacy.

## Summary

The name of the system stems from its secondary planet and its beautiful orange hue above its frozen land. Despite the beauty of some planets, all planets are inhospitable and human colonies would likely suffer or need protection. With no stellar deposits to rely on either, only the research and technology potential of the acidic world of Acidia gives any reason to invest here.

## Location

The **Persimmon star system** is in the southwest of the Cerulean region.

## Opportunity

* Accessibility: 1/5
	+ It needs jump caster, is hard to refuel the jump caster and borders a near abandoned war sector.
* Regional Value: 2/5
	+ All two industries are needed in the region but other areas might too and are easier to develop.
* Effort: 1/5
	+ Purely planetary mining efforts of dislocated planets makes colonizing this system very hard.
* Autharchy: 2/5
	+ Lack of general industry and basic supplies, no easy stellar resources

## Attributes

* Nebula Prevalence: None
* Asteroid Prevalence: None
* Local Ship Abilities: Medium
* Military Carriers: 0
* Economy Classes: E, T

## Stellar Bodies

Local Stars: 1

* Persimmon A
	+ Coordinates: (2290 1 1850)

Local Planets: 2

* L714 - Acidia
	+ Coordinate: (2284 1 1855)
	+ Distance: 8 Sectors
	+ Economy: Technology
	+ Population: None
	+ Terrain: Mixed
	+ Conditions: Water with clouds, plants, animal, sulfur atmosphere
	+ Special Status: Multiringed, sulfuric acid resistant life
	+ Name: Named for the acid of fruits and the sulfuric acid raining on the planet

* D855 - Persimmon
	+ Coordinate: (2281 1 1827)
	+ Distance: 25 Sectors
	+ Economy: Energy
	+ Population: None
	+ Terrain: Ice
	+ Conditions: Storms, plants, carbon atmosphere
	+ Special Status: Multiringed
	+ Name: Namegiver of the system and beautiful white ice planet with an orange hue.

L714 (Acidia)D855 (Persimmon)
Beta star system

The **Beta star system** is an uncharted and uncolonized star system in Evochron Legacy.

## Summary

The name of the system follows the regional naming scheme based on Sierra. It is one of the biggest systems in the area and has a planet suitable as a high-tech world.

## Location

The **Beta star system** is in the central south of the Sierra region.

## Opportunity

* Accessibility: Medium
	+ Inbetween all other Sierra systems, this system still needs autopilot and mantis drive to be reached and traded with. Planets are not close.
* Regional Value: High
	+ It has a lot of industries and a high-tech world.
* Effort: High
	+ All building materials need to be lifted from planets or have to be imported. The planets are far away from each other too.
* Autharchy: Medium
	+ The lack of an asteroid field or girdle and the lack of basic energy and industry hurts the system a bit.

## Attributes

* Nebula Prevalence: None
* Asteroid Prevalence: None
* Military Carriers: 0
* Economy Classes: A, B, G, T

## Stellar Bodies

Local Stars: 1

* Beta A
	+ Coordinates: (-2050 -2 3410)

Local Planets: 5

* C518 - Martius
	+ Coordinate: (-2047 -2 3415)
	+ Distance: 6 Sectors
	+ Economy: Agriculture
	+ Population: None
	+ Terrain: Mixed
	+ Conditions: Water, sulfuric acid atmosphere
	+ Special Status: Multiringed
	+ Name: An acid yellow color

* M587 - Merlot
	+ Coordinate: (-2035 -2 3395)
	+ Distance: 21 Sectors
	+ Economy: General
	+ Population: None
	+ Terrain: Mixed
	+ Conditions: Plants, Carbon atmosphere
	+ Special Status: Multiringed
	+ Name: Associated with red and plants

* T703 - Beta
	+ Coordinate: (-2031 -2 3424)
	+ Distance: 24 Sectors
	+ Economy: Technology
	+ Population: None
	+ Terrain: Mixed
	+ Conditions: Plants, mixed atmosphere
	+ Special Status: Multiringed
	+ Name: Namesake of the system, nearly a gaia world, sadly no water

* V916 - Azure
	+ Coordinate: (-2023 -2 3406)
	+ Distance: 27 Sectors
	+ Economy: Biology
	+ Population: None
	+ Terrain: Icy
	+ Conditions: Water, methane atmosphere
	+ Special Status: Multiringed
	+ Name: Marvelous blue atmosphere and ocean

* H477 - Desolace
	+ Coordinate: (-2050 -2 3379)
	+ Distance: 31 Sectors
	+ Economy: Agriculture
	+ Population: None
	+ Terrain: Desert
	+ Conditions: Sandstorms, Hydrox atmosphere
	+ Special Status: Multiringed
	+ Name: Empty, stormridden ball of sand which for some reason supports agriculture

MartiusMerlotBetaAzureDesolace
Region 226

**Region 226** is a warzone region in Evochron Legacy.

## Summary

This region borders the Region 37 which it shares most of its area with to the south. It has no direct connection to the Talison-Region after the warzone size rework of January 2024. It falls into the "Vonari" sphere.

## Location

The neighboring regions are:

* Region 22 (North)
* Region 23 (Northeast)
* Region 37 (West)
* Region 38 (East)
* Region 37 (South)

## Economy

* Active: A
* Potential: B, E, G, I, T

## Star Systems

The region consists of the direct area between SX=0 to SX=250 and SZ=2501 to SZ=2800. It consists of 5 star systems.

* North-Talison - East
	+ Tertiary star
	+ Coordinate: 101 0 2551
	+ Coordinate: 140 2 2550
	+ Coordinate: 100 2 2520
	+ Colonized
	+ 4 Planets

* Turris star system
	+ Primary star
	+ Coordinate: 0 1 2700
		- Very close to -90 0 2690, but too far to be binary
	+ Uncolonized
	+ 5 Planets (1T, 3 Rogue), 1 Asteroid

* Pontis star system
	+ Primary star
	+ Coordinate: 110 2 2740
	+ Uncolonized
	+ 1 Planet (1T)

* Stilus star system
	+ Primary star
	+ Coordinate: 200 0 2720
	+ Uncolonized
	+ 3 Planets (1T)

* Fornax star system
	+ Primary star
	+ Coordinate: 200 0 2630
	+ Uncolonized
	+ 5 Planets (3T)

### History

Region 37 did lie below Region 226 prior to the rework and retained only a small one sector wide demarkation line to the Vonari-territory in the west and north of the area. This small area allowed any system near it to obtain a secondary demand for their local planetary economies as an "interchange" station. This overlap led to weird % movements and locks in the faction war and was changed for January of 2024.

Only one system fell into this area with zero objects directly inside the Pontis star system. Now the entire system is part of the warzone.
Region 52

**Region 52** is a region in Evochron Legacy, further known as the Talison region.

## Summary

The region has Talison in its center and serves as an important node for the current frontline of humanity against the Vonari which rule the uncharted and unknown space north of the Sierra-Cerulean frontline. Holding this line is as important to the Federation as is the southern front against the Alliance and even though the Alliance abandoned Cerulean to let the Vonari overrun the Federation, the line yet holds. The Empire of Sol plays a dangerous gambit, which had led to a major part of their navy deserting them altogether.

The Talison region is the starting system for all new CRF members that wish to help the Federation.

It has potential to supply all economic needs by itself, however the systems are far from each other and few have asteroids to refill for temporal wormholes. Most of them are further so small, they need to trade with others. Talison is the biggest system of the region.

## Location

The neighboring regions are:

* Region 36 (Northwest)
* Region 37 (North)
	+ North-Talison (Center-North)
* Region 38 (Northeast)
* Region 51 (West)
* Region 53 (East)
* Region 66 (Southwest)
* Region 67 (South)
* Region 68 (Southeast)

## Economy

* Active: I
* Potential: A, B, E, G, T

## Star Systems

The region consists of the direct area between SX=-250 to SX=249 and SZ=1751 to SZ=2250. It consists of 5 star systems.

* Amman star system - Southwest corner
	+ Primary star
	+ Coordinate: -250 -2 1780
		- Transregional (Rogue Planet / Planetary asteroids in Region 51)
	+ Uncolonized
	+ 3 Planets (1 Rogue), 1 Asteroid (Rogue)

* Talison star system - Central
	+ Binary star
	+ Coordinate: 101 0 2001
	+ Coordinate: 80 1 2030
	+ Colonized
	+ 5 Planets, 2 Asteroids

* Cameco star system - Central south
	+ Primary star
	+ Coordinate: 90 -1 1840
	+ Uncolonized
	+ 1 Planet

* Polyus star system - North-north-east
	+ Primary star
	+ Coordinate: 140 -1 2240
	+ Uncolonized
	+ 2 Planets (E, T both needed), 1 Asteroid

* Newmont star system - East
	+ Binary star
	+ Coordinate: 190 2 2090
	+ Coordinate: 170 0 2030
	+ Uncolonized
	+ 2 Planets

#### Rogue Planet

* S168 - Northeast corner
	+ Coordinate: 225 2 2207
	+ Economy: General
	+ Part of **Unknown star system** in Region 53
Wormhole

A **wormhole** is a vehicle for large distance travel.

## Summary

Unlike jump gates which are two-way, wormholes are a one-way entity and can appear inside of black holes or by themselves. They are unlimited in their distance and persist on the galactic map. The man-made jump caster meanwhile is a one-time type of wormhole and limited in distance to 1000 sectors, but not bound to one location.

## Highways

Before the decay of the galactic civilization some systems had started to construct wormhole highways to shorten the travel time between them. Their distance typically is 20 sectors between each other and to counter their one-way attribute they come in two lanes. Famous example is the dual highway between Al's Quay and Al's Quay II near Pearl.

## Riftspace

Another achievement of the old civilization was the construction of the Riftspace, an area of many localized wormholes leading to most corners of the known civilized galaxy. The points of access to these is often a well kept secret due to their huge military potential.

## Black Hole Travel

The well kept secret of black hole travel has long been deciphered and while rumored at first can be found for those daring to try. The secret lies in the displacement of a ship after it ends its warp. Depending on the angle of the jump (the jawing -90 to +90) and the orientation of the ship (0 to 359) the displacement after a jump will change. To ensure an easy way to cover for the displacement, align to 0 jaw and 0 orientation. This will lead to the standard displacement of 3350 being translated to 600-650 on the Z-axis. This measurement was perfected by jumping to Andromeda through the black hole that directly overlaps the wormhole. Anything below 600 or above 650 will pull the ship into it through the black hole gravity and kill it during the timeframe. The others will only severely damage it. 625 is proposed...

Ensure the ship leaves slipspace right where the wormhole horizon begins and protects the ship from the catastrophic gravity collapse of the black hole with a near instantaneous warp.

## Known Wormholes

* Sapphire Black Hole (-8 0 15) - Leads to Talison (100 0 2000)
* Sapphire Wormhole (18 0 -88) - Leads to Al's Quay (3280 0 -1802)
Sphaera star system

The **Sphaera star system** is an uncharted and uncolonized system.

## Summary

A small system with distant planets. It has no connected economies and needs metal imports or planetary mining to be developed. Overall a subpar system with high distance between the two planets.

## Location

The **Sphaera star system** lies in the southwest of the North-Talison Region.

## Attributes

* Nebula Prevalence: None
* Asteroid Prevalence: None
* Economy Classes: E, G

## Stellar Bodies

Local Stars: 1

* Sphaera A
	+ Coordinates: (-70 -1 2370)

Local Planets: 2

* Y909 - Massilia
	+ Coordinates: (-75 -1 2365)
	+ Distance: 7 Sectors
	+ Economy: General
	+ Population: None
	+ Terrain: Îce
	+ Conditions: Water, storms, carbon atmosphere
	+ Special Status: Icering

* Q271 - Sphaera
	+ Coordinates: (-58 -1 2363)
	+ Distance: 14 Sectors
	+ Economy: Energy
	+ Population: None
	+ Terrain: Ice
	+ Conditions: Storms, carbon atmosphere
	+ Special Status: Icering

MassiliaSphaera
Newmont star system

The **Newmont star system** is an uncharted and uncolonized binary system.

## Summary

A small and ultimately inconsequential system for the region despite its binary nature, Newmont can be ignored. It is named similar to Talison after another mining company.

## Location

The **Newmont star system** lies in the east of the Talison Region.

## Opportunity

* Accessibility: 1/5
	+ It needs jump caster, has no fuel and its industry is neither unique to the region nor easy to access. It's reasonably close to Talison star system, but its planets are far from each other and double their economy.
* Regional Value: 0/5
	+ Its only industry can be developed in other ore useful systems and it needs to go to other systems to trade. This means this system is entirely unimportant.
* Effort: 4/5
	+ It only needs about 4 stations (with stellar refinery), but the material has to be mined on planets or imported.
* Autharchy: 1/5
	+ Two planets with the same economy, no asteroid mines, no food.

## Attributes

* Nebula Prevalence: None
* Asteroid Prevalence: None
* Military Carriers: 0
* Economy Classes: E

## Stellar Bodies

Local Stars: 2

* Newmont A
	+ Coordinates: (190 2 2090)
* Newmont B
	+ Coordinates: (170 0 2030)

Local Planets: 2

* L336 - Newmont
	+ Coordinates: (189 2 2088)
	+ Distance to N-A: 2 Sectors
	+ Distance to N-B: 61 Sectors
	+ Economy: Energy
	+ Population: None
	+ Terrain: Ice
	+ Conditions: Plants, carbon atmosphere
	+ Special Status: Icering

Newmont
* M149 - Tanami
	+ Coordinates: (189 0 2039)
	+ Distance to N-A: 51 Sectors
	+ Distance to N-B: 21 Sectors
	+ Economy: Energy
	+ Population: None
	+ Terrain: Ice
	+ Conditions: Mixed atmosphere
	+ Special Status: Icering

Tanami
Python star system

The **Python star system** is an uncharted and uncolonized system.

## Summary

Far in the south this system shares similar problems to Boa, but it has one major advantage. The technology planet has a local planetary field, allowing a small clan to work on diamond mining for some profits right in front of the station. It has little value to the region overall.

## Location

The **Python star system** lies in the south of the Thuban Region.

## Attributes

* Nebula Prevalence: None
* Asteroid Prevalence: Low (1)
* Economy Classes: A, B, T

## Stellar Bodies

Local Stars: 1

* Python A
	+ Coordinate: 70 -2 -670

Local Planets: 3

* K140 - Curtus
	+ Coordinates: (66 -2 -652)
	+ Distance: 18 Sectors
	+ Economy: Biology
	+ Population: None
	+ Terrain: Mixed
	+ Conditions: Water with clouds, plants, methane atmosphere
	+ Special Status: Multiringed

* J105 - Python
	+ Coordinates: (54 -2 -684)
	+ Distance: 21 Sectors
	+ Economy: Technology
	+ Population: None
	+ Terrain: Ice
	+ Conditions: Methane atmosphere
	+ Special Status: Multiringed, planetary asteroids

* S518 - Sebae
	+ Coordinates: (69 -2 -691)
	+ Distance: 21 Sectors
	+ Economy: Agriculture
	+ Population: None
	+ Terrain: Ice
	+ Conditions: Water with clouds, mixed atmosphere
	+ Special Status: Multiringed

CurtusPythonSebae

## Stellar Resources

* Python planetary asteroid field (54 -2 -684)
	+ Metal - Med / Diamond = Med / Platinum = Med
Region 37

**Region 37** is a region in Evochron Legacy. It connects the Talison-Region with the North-Talison Warzone.

## Summary

Unlike most regions one solid quarter of this region is owned by a warzone. Once it was 95%, but after the January 2024 rework of warzone sizes this region has been restored to the galactic conflict.

## Location

The neighboring regions are:

* Region 21 (Northwest)
* Region 22 (North)
* Region 36 (West)
* Region 38 (East)
* Region 51 (Southwest)
* Talison (South)
* Region 53 (Southeast)
* North-Talison (Northeast sub-region)

## Economy

* Active: None
* Potential: A, B, E, G, I, T

### Region

Due to the warzone taking up the northwest region, the region itself only consists of the direct area between SX=-250 to SX=-1 for SZ=2251 to SZ=2750 and SZ=2251 to SZ=2500 for SX=0 to SX=249. It consists of 3 star systems.

#### Star Systems

* Aula star system - West
	+ Binary star
	+ Coordinate: -200 0 2580
	+ Coordinate: -140 -2 2530
	+ Uncolonized
	+ 5 Planets (2T), 1 Asteroid

* Pyramis star system - Northwest
	+ Primary star
	+ Coordinate: -90 0 2690
		- Very close to 0 1 2700, but too far to be binary
	+ Uncolonized
	+ 5 Planets (1T)

* Sphaera star system - Southwest
	+ Primary star
	+ Coordinate: -70 -1 2370
	+ Uncolonized
	+ 2 Planets

#### Rogue Planet

* Turris star system
	+ 3
Aquila star system

The **Aquila star system** is a pre-charted primary star system and gate network in Evochron Legacy.

## Summary

Aquila is famous for its fuel refinery near the sun that specializes in the research of new fuel acquisition methods. Despite its prominent role as a border fort during the Alliance-Federation wars, it has now finally found peace for the few colonists that remain and can thrive alongside the regained resources of Rucker.

## Location

The **Aquila star system** lies in the west of the Aquila region.

## Attributes

* Nebula Prevalence: None
* Asteroid Prevalence: None
* Local Ship Abilities: Medium
* Military Carriers: 0
* Economy Classes: T
	+ Fulcrum distance
* Control: Alliance

## History

### During Legends/Mercenaries

Aquila consists of one planet in orbit around a blue-white star. While it may seem like an empty system, it does provide a high paying trade location with several stations and a relatively strong technology based economy. It is the central trade location between Alpha Centauri, Deneb, and Rucker.

Faction Details:

* Energy Companies - Moderate presence, devotes production to technology.
* Navy/Military - Moderate presence, high ship and weapon technology.
* Rebels - Moderate presence, battles outsiders frequently.
* Guilds/Clans - Light presence, shares common interests with energy companies.
* Miners - No significant presence.

### After the Insanity War

The Rucker-Aquila line was one of the most prominent frontiers during the Insanity War. As such it comes as no surprise that the planet got devastated down to basic colonial structures and lost two-thirds of its population to war and evacuations. Most stations got destroyed as well.

The system has not recovered from the damages of the war yet, but the border fortress and station near the Rucker gate is back up and running, even though it has outlived its primary purpose for now.

## Trade Routes

As a technological hub, Aquila has a huge hunger for the many ores of Rucker and the energy supply of Alpha Centauri. Even though it is not the best export option, it certainly doesn't mind travellers dropping their imports.

## Stellar Bodies

Local Stars: 1

* Aquila A
	+ Coordinates: (1401 0 -2701)

Local Planets: 1

* Aquila
	+ Coordinates: (1401 0 -2700)
	+ Distance: 1 Sector
	+ Economy: Technology
	+ Population: One capital
	+ Terrain: Ice
	+ Conditions: Clouds, methane atmosphere
	+ Special Status: Ringworld

Aquila
## Stations and Carriers

### Stations

* Aquila Station (1400 0 -2700)
	+ Alliance

* Aquila Energy (1401 0 -2701)
	+ Alliance

## Jump Gates

* Rucker (1400 0 -2700)
	+ Destination: (1799 0 -2002)

* Alpha Centauri (1400 0 -2702)
	+ Destination: (1300 0 -3700)

## Colonized Sectors

* Sector 1400 0 -2700 | Rucker Gate Sector - Scanned / No Unknown
* Sector 1401 0 -2700 | Aquila Sector - Scanned / No Unknown
* Sector 1401 0 -2701 | Aquila A Sector - Scanned / No Unknown
KeyMaster (character)

KeyMaster is the cult leader of The Church. Her Battle Theme is Battle! Elite Four from Pokemon Black and White.

### Appearance

KeyMaster has sleek, shiny blonde hair and bright blue eyes. Her face is usually covered in blood, so it is unknown if she has any birth marks.

She usually wears a grayish tuxedo and grayish pants, along with a mask that varies. In the StarCross RP, she has a kitsune mask. In my short stories and future books, she wears a skeleton mask that covers her eyes and a face mask that covers her mouth.

### Personality

KeyMaster is a mentally deranged woman who does not care about her fellow member's safety. She does not care if she hurts others feelings, and enjoys seeing others in pain. When captured, she loses all sort of emotion and is somewhat depressed. However, things change when she is reminded of her past with a former boyfriend, as she gets very aggressive and even hurts herself in the process.

### Background

KeyMaster grew up in a somewhat abusive household, that didn't quite take care of her needs. Not much else is known.

She began dating a guy (who i will keep secret), in which she was abusive towards, both physically and mentally. One day, the couple tried to make amends at that one gas station place, but KeyMaster got so mad that she pushed boyfriend off of the cliff and he hit his head on a rock. A few days after, she would break up with the boyfriend and disappear from the face of the Earth until later emerging as KeyMaster.

### Trivia!!!

-KeyMaster's name is based off of something in YTTD (Your Turn To Die)

-KeyMaster was first designed as a boy, but I thought it would be better if she was a girl
Materia

* Aretha
* Aretha II
* Aretha III

**Materia** is a Main Protagonist of *Aretha Series for Game Boy*.

## Profile

* Japanese Name: マテリア
* Class: Warrior

## About

Birth as the Princess of Aretha Kingdom, but shortly after, Aretha Kingdom was attacked by the Demon King Howard, and Baby's Materia was swept to the River with one of the Aretha Rings and fled.
Materia, picked up and raised by Floyd, eventually grows into a respectable Amazoness, and saves the World again and again with Friends like Doole and Sybil.
My hobby is to chase around Monsters with bright and rough personality.
On the other hand, there is also a gentle side, such as taking care of Floyd in the hospital bed.
Basically you can only attack directly, but in Aretha I you can also use Magic by equipping a specific Weapon.
In Aretha I I wore Bikini Armor, but after Aretha II I started wearing Clothes underneath.
Attack power is not very high, but it is very hard.

## Gallery

### Aretha

Materia for Aretha.jpgMateria Bust Up for Aretha.jpgAretha Prologue Comic 2.jpgAretha Prologue Comic 3.jpgAretha Prologue Comic 4.jpgAretha Prologue Comic 5.jpgAretha Prologue Comic 6.jpgAretha Prologue Comic 7.jpgAretha Prologue Comic 8.jpgAretha Prologue Comic 9.jpgAretha Prologue Comic 10.jpg
### Aretha II

Materia Bust Up for Aretha II.jpgAretha II Prologue Comic.jpgAretha II Prologue Comic 2.jpgAretha II Prologue Comic 3.jpgAretha II Prologue Comic 4.jpgAretha II Prologue Comic 5.jpgAretha II Prologue Comic 6.jpgAretha II Prologue Comic 7.jpgAretha II Prologue Comic 8.jpgAretha II Prologue Comic 9.jpgAretha II Prologue Comic 10.jpgAretha II Prologue Comic 11.jpgAretha II Epilogue Comic.jpgAretha II Epilogue Comic 2.jpgAretha II Epilogue Comic 3.jpgAretha II Epilogue Comic 4.jpg
### Aretha III

Materia Bust Up for Aretha III.jpgAretha III Prologue Comic.jpgAretha III Prologue Comic 2.jpgAretha III Prologue Comic 3.jpgAretha III Prologue Comic 4.jpgAretha III Prologue Comic 5.jpgAretha III Prologue Comic 6.jpgAretha III Prologue Comic 7.jpgAretha III Prologue Comic 8.jpgAretha III Prologue Comic 9.jpgAretha III Prologue Comic 10.jpgAretha III Prologue Comic 11.jpg
## Videos

### Aretha

アレサ(ARETHA)完全攻略1 ハロハロの町～アランの砦アレサ(ARETHA)完全攻略2 ラニオンの砦～ドール逃亡アレサ(ARETHA)完全攻略3 アーテラ城～エンディング
### Aretha II

アレサ2(ARETHAⅡ)完全攻略1 ハロハロの町～ギゼの洞窟アレサ2(ARETHAⅡ)完全攻略2 ゼノンの洞窟～チャプター離脱アレサ2(ARETHAⅡ)完全攻略3 ルディアの砦～ルーファス地方アレサ2(ARETHAⅡ)完全攻略4 ヴェノム城～ラスボス～エンディング
### Aretha III

GB アレサⅢでマテリアとドールの旅が始まるんです①GB アレサⅢでマテリアとドールの旅が始まるんです②GB アレサⅢでマテリアとドールの旅が始まるんです③GB アレサⅢでマテリアとドールの旅が始まるんです④GB アレサⅢでマテリアとドールの旅が始まるんです⑤GB アレサⅢでマテリアとドールの旅が始まるんです⑥GB アレサⅢでマテリアとドールの旅が始まるんです⑦GB アレサⅢでマテリアとドールの旅が始まるんです⑧GB アレサⅢでマテリアとドールの旅が始まるんです⑨GB アレサⅢでマテリアとドールの旅が始まるんです⑩GB アレサⅢでマテリアとドールの旅が始まるんです⑪GB アレサⅢでマテリアとドールの旅が始まるんです⑫『最終回』GB アレサⅢでマテリアとドールの旅が始まるんです⑬
White Lady's lover

The **White Lady's lover** is a minor character in *Martha is Dead* and the lover of the White Lady.

## Background

It was mentioned that he murdered the White Lady in her regular human form, who was later hung from a tree on an island in the center of the lake near the residence of Giulia's grandmother.

At the forest edge on the beach, she finds the reel of film she had used just around the time before the death of Martha. Giulia sails to the island where the White Lady's lover was hung.
Asp star system

The **Asp star system** is an uncharted and uncolonized system.

## Summary

Despite the nearby Viper star system, the economic diversity and value of the region is low. Not only are the two together not autarch, there are no stellar resources to exploit to develop the systems. Together with its huge distance to the two behemoths of Thuban and Jormunganr, of which at least one is autarch, makes it utterly pointless.

## Location

The **Asp star system** lies in the west of the Thuban Region.

## Attributes

* Nebula Prevalence: None
* Asteroid Prevalence: None
* Economy Classes: A, B

## Stellar Bodies

Local Stars: 1

* Asp A
	+ Coordinate: -240 0 -510

Local Planets: 2

* Y228 - Asp
	+ Coordinates: (-231 0 -497)
	+ Distance: 16 Sectors
	+ Economy: Biology
	+ Population: None
	+ Terrain: Ice
	+ Conditions: Water with clouds, mixed atmosphere
	+ Special Status: Multiringed

* M571 - Cobra
	+ Coordinates: (-266 0 -484)
	+ Distance: 37 Sectors
	+ Economy: Agriculture
	+ Population: None
	+ Terrain: Mixed
	+ Conditions: Water with clouds, plants, storms, methane atmosphere
	+ Special Status: Icering

AspCobra
Sector -3500 0 2000

## Summary

**Sector -3500 0 2000**, the Aries sector, named after its local planet, is part of the Aries star system in the region of the same name. It is a colonized sector.

## Attributes

* Economy: General
* Affiliation: Aries star system

### Planets

* Aries
	+ -50k -5k -20k
	+ One capital, Two settlements

### Installations

Station

* Aries Station
	+ 20k 5k -10k
	+ Federation

### Jump Gates

* Sierra Gate (-2201 0 3499)
	+ -5k 7k -15k

## Hidden Objects

* Unknown - Scrapyard Mine (Weapons, Ores etc.)
	+ 70.4k 0 80k

## Status

Charted on all 9 positions 07.05.2022 for the ELDB.
Sector -3 0 -3

## Summary

The Rivoch sector, named after its local planet, is part of the Sapphire star system in the region of the same name and an important hub for those seeking high-tech equipment early on.

## Attributes

* Colony sector: Port Rivoch - (Allegedly) Alliance
	+ 80000 5000 50000
* Planet sector: Rivoch (One Capital, Two Settlements)
	+ 40000 -5000 10000
* Economy: Technology
* Affiliation: Sapphire system

## Jump Gates

* Thuban Gate (0 0 -500)
	+ -20000 1000 10000

## Hidden Objects

* Unknown
	+ -54600 7900 25500

## Status

Charted on all 9 positions 05.04.2022 for the ELDB.
Sector 2420 0 2504

## Summary

**Sector 2420 0 2504**, the Cerulean B Sector, is part of the Cerulean II star system in the Cerulean Warzone. It is a colonized sector.

## Attributes

* Economy: Biology
* Affiliation: Cerulean II star system

### Planet

* Cerulean B
	+ One Capital, Two Settlements
	+ 50k -5k 50k

## Status

Charted on all 9 positions 30.04.2022 for the ELDB.
Sector -2202 0 3620

**Sector -2202 0 3620** is part of the Agate star system in the Sierra Region. It is an asteroid sector.

## Attributes

* Economy: Technology (Agate)
* Affiliation: Agate star system

### Asteroids

Yellow

* Asteroid Field: 0 0 5k

Cave

* Asteroid Cave: 0 0 5k

## Hidden Objects

* Unknown - Abandoned Data Satellite (Building Constructor)
	+ 0.2k 0 5.9k (Inside the Asteroid Cave)

## Status

Charted on all 9 positions 06.05.2022 for the ELDB.
Amman star system

The **Amman star system** is an uncharted and uncolonized system.

## Summary

A medium system for the region, Cameco can be devloped due to its local asteroid field, but is not a major target. It is named similar to Talison after another mining company.

## Location

The **Amman star system** lies in the southwest of the Talison Region.

## Opportunity

* Accessibility: 3/5
	+ It needs jump caster, but has fuel and its industry can be traded. It's not close to the Talison star system.
* Regional Value: 2/5
	+ Due to its ease of metal production it can serve as a tactical outpost and it offers energy for the region. The agriculture sadly is doubled.
* Effort: 2/5
	+ Small system with nearby planets to each other and the asteroid field makes it easy to exploit.
* Autharchy: 3/5
	+ Lots of food, some energy and an asteroid field makes this system decent, but nowhere near autarch.

## Attributes

* Nebula Prevalence: None
* Asteroid Prevalence: None
* Military Carriers: 0
* Economy Classes: A, E

## Stellar Bodies

Local Stars: 1

* Amman A
	+ Coordinates: (-250 -2 1780)

Local Planets: 3

* K427 - Amman
	+ Coordinates: (-246 -2 1778)
	+ Distance: 4 Sector
	+ Economy: Agriculture
	+ Population: None
	+ Terrain: Desert
	+ Conditions: Water, hydrogen atmosphere
	+ Special Status: Multiringed

* N370 - Tenggara
	+ Coordinates: (-240 -2 1768)
	+ Distance: 16 Sector
	+ Economy: Agriculture
	+ Population: None
	+ Terrain: Desert
	+ Conditions: Water, plants, mixed atmosphere
	+ Special Status: Multiringed, Earth-like world

* D834 - Nusa
	+ Coordinates: (-254 -2 1798)
	+ Distance: 18 Sector
	+ Economy: Energy
	+ Population: None
	+ Terrain: Rocky
	+ Conditions: Carbon atmosphere
	+ Special Status: Multiringed, rogue planet, planetary asteroid field

AmmanTenggaraNusa

## Stellar Resources

* Planetary asteroid field (-254 -2 1798)
	+ Metal = Med / Diamond = Med/ Platinum = Med
	+ Rogue asteroid field
Chronos star system

The **Chronos star system** is an uncharted and uncolonized system.

## Summary

Chronos lacks stellar resource which leads to any developement being kick-started from nearby Nyx or Ari. Otherwise long-term planetary extraction has to be conducted. Despite this three economies are in reasonable distance to each other, those being high-tech, biology and energy. The one a bit off-field is the general industry which is fine but of less importance due to offering a neutral trade-hub. Chronos itself is a pseudo gaia world, allowing terraforming prospects for the future of the system.

Overall the system has little appeal, despite its size if it wasn't for the tech-world. Thankfully any regional mine can passively feed the diamond hunger of Chronos.

## Location

The **Chronos star system** lies in the east of Region 60.

## Attributes

* Nebula Prevalence: None
* Asteroid Prevalence: None
* Economy Classes: B, E, G, T

## Stellar Bodies

Local Stars: 1

* Chronos A
	+ Coordinates: (-3310 -2 1490)

Local Planets: 5

* A196 - Chronos
	+ Coordinates: (-3310 -2 1480)
	+ Distance: 10 Sectors
	+ Economy: Technology
	+ Population: None
	+ Terrain: Mixed
	+ Conditions: Water, **animals (V)**, mixed atmosphere
	+ Special Status: Multiringed, pseudo gaia-world

* A171 - Aeonis
	+ Coordinates: (-3304 -2 1499)
	+ Distance: 11 Sectors
	+ Economy: Energy
	+ Population: None
	+ Terrain: Ice
	+ Conditions: Water, mixed atmosphere
	+ Special Status: Multiringed

* R457 - Tempora
	+ Coordinates: (-3299 -2 1475)
	+ Distance: 19 Sectors
	+ Economy: Biology
	+ Population: None
	+ Terrain: Desert
	+ Conditions: Water, mixed atmosphere
	+ Special Status: Multiringed

* E506 - Epona
	+ Coordinates: (-3333 -2 1501)
	+ Distance: 25 Sectors
	+ Economy: General
	+ Population: None
	+ Terrain: Ice
	+ Conditions: Plants, carbon atmosphere
	+ Special Status: Multiringed

* J379 - Pendula
	+ Coordinates: (-3283 -2 1481)
	+ Distance: 28 Sectors
	+ Economy: Biology
	+ Population: None
	+ Terrain: Desert
	+ Conditions: Sulfur atmosphere
	+ Special Status: Multiringed

ChronosAeonisTemporaEponaPendula
Sector 2399 0 2501

## Summary

**Sector 2399 0 2501** is part of the Cerulean II star system in the Cerulean Warzone. It is a sun and core sector.

## Attributes

* Economy: Biology (Cerulean B)
* Affiliation: Cerulean II star system

### Installations

Carriers

* Arcturus
	+ 5k 1k -45k
	+ Federation

### Asteroids

White

* 0 -5k 0
* Med / Med / Med

## Status

Charted on all 9 positions 30.04.2022 for the ELDB.
Sector 2400 0 2500

## Summary

**Sector 2400 0 2500** is part of the Cerulean II star system in the Cerulean Warzone. It is a gate sector.

## Attributes

* Economy: Biology (Cerulean B)
* Affiliation: Cerulean II star system

### Installations

Station

* Command Beta
	+ 50k 0 -20k
	+ Federation

Carriers

* Hawk
	+ 30k 1k -10k
	+ Federation

### Jump Gate

* Cerulean Gate (2400 0 2500)
	+ Destination: (2401 0 2105)
	+ 55k 0 -30k

## Status

Charted on all 9 positions 30.04.2022 for the ELDB.
Aula star system

The **Aula star system** is an uncharted and uncolonized binary system.

## Summary

This binary system with distant planets has most of its mass in the south. Its local asteroid girdle allows a quick developement with planets in reasonable distance.

## Location

The **Aula star system** lies in the west of Region 37.

## Attributes

* Nebula Prevalence: None
* Asteroid Prevalence: Low(1)
* Economy Classes: A, G, T

## Stellar Bodies

Local Stars: 2

* Aula A
	+ Coordinate: -200 0 2580
* Aula B
	+ Coordinate: -140 -2 2530

Local Planets: 5

* T459 - Antiochia
	+ Coordinates: (-203 0 2597)
	+ Distance to Aula A: Sectors
	+ Economy: Technology
	+ Population: None
	+ Terrain: Ice
	+ Conditions: Mixed atmosphere
	+ Special Status: Multiringed

Antiochia
* R898 - Aula
	+ Coordinates: (-125 -2 2533)
	+ Distance to Aula B: 15 Sectors
	+ Economy: Technology
	+ Population: None
	+ Terrain: Ice
	+ Conditions: Water, plants, sulfur atmosphere
	+ Special Status: Multiringed

* V821 - Palmyra
	+ Coordinates: (-144 -2 2546)
	+ Distance to Aula B: 16 Sectors
	+ Economy: General
	+ Population: None
	+ Terrain: Desert
	+ Conditions: Plants, storms, methane atmosphere
	+ Special Status: Multiringed

* M407 - Emesa
	+ Coordinates: (-158 -2 2549)
	+ Distance to Aula B: 26 Sectors
	+ Economy: Agriculture
	+ Population: None
	+ Terrain: Rocky
	+ Conditions: Carbon atmosphere
	+ Special Status: Multiringed

* J271 - Apameia
	+ Coordinates: (-172 -2 2536)
	+ Distance to Aula B: 33 Sectors
	+ Economy: Agriculture
	+ Population: None
	+ Terrain: Desert
	+ Conditions: Plants, hydrogen atmosphere
	+ Special Status: Multiringed

AulaPalmyraEmesaApameia

## Stellar Resources

* Aula B asteroid girdle (-150 -2 2533)
	+ Metal - Med / Diamond - Med / Platinum - Med
Gamma star system

The **Gamma star system** is an uncharted and uncolonized star system in Evochron Legacy.

## Summary

The name of the system follows the regional naming scheme based on Sierra. It is one of the smallest systems in the area and has an asteroid field for easy colonization. It contains the ONLY terraforming candidate of the region.

## Location

The **Gamma star system** is in the central southern border of the Sierra region.

## Opportunity

* Accessibility: Low
	+ Quite isolated, but with its own asteroid field. It lacks basic economies and the two planets are still far from each other.
* Regional Value: Medium
	+ Nothing of value to develop compared to others like Alpha, but it has a terraforming candidate.
* Effort: Low
	+ Local building resources with only two planets to colonize.
* Autharchy: Low
	+ It lacks food, energy and just comes with one asteroid field.

## Attributes

* Nebula Prevalence: None
* Asteroid Prevalence: Low (1)
* Military Carriers: 0
* Economy Classes:

## Stellar Bodies

Local Stars: 1

* Beta A
	+ Coordinates: (-2010 0 3280)

Local Planets: 2

* J517 - Gamma
	+ Coordinate: (-1998 0 3277)
	+ Distance: 12 Sectors
	+ Economy: Industry
	+ Population: None
	+ Terrain: Mixed
	+ Conditions: Water, plants, hydrox atmosphere
	+ Special Status: Icering, earth-like world
	+ Name: Namesake planet

* L344 - Aquilo
	+ Coordinate: (-2017 0 3299)
	+ Distance: 20 Sectors
	+ Economy: Biology
	+ Population: None
	+ Terrain: Ice
	+ Conditions: Carbon atmosphere
	+ Special Status: Icering
	+ Name: Northern planet and cold, name means "north"

GammaAquilo

## Stellar Resources

* Gamma asteroid girdle (-2010 0 3300)
	+ Metal = Med, Diamond = Med, Platinum = Med
	+ Distance: 20 Sectors
Sheratan star system

The **Sheratan star system** is an uncharted and uncolonized system.

## Summary

Sheratan is a small system in the region, but is home to two high-tech worlds. Similar to the Renegade outpost of Scorpio in Aries proper, this allows many backwater facilities and deals to arm the more unsavory elements of society or those looking to upstage another power. Whoever holds this system may see a multitude of opportunities for upgrades. The nearby asteroid fields are rich in metal and still contain diamonds, allowing for a quick turnover with diamond mining. Its position near the supercluster of Ari and other systems of the Arietis arm may allow it to properly exploit this position.

## Location

The **Sheratan star system** lies in the south-south east of the Aries Region.

## Attributes

* Nebula Prevalence: None
* Asteroid Prevalence: Low (1)
* Economy Classes: T

## Stellar Bodies

Local Stars: 1

* Sheratan A
	+ Coordinates: (-3400 1 1800)

Local Planets: 2

* J720 - Sheratan
	+ Coordinates: (-3385 1 1795)
	+ Distance: 16 Sector
	+ Economy: Technology
	+ Population: None
	+ Terrain: Ice
	+ Conditions: Water, plants, storms, mixed atmosphere
	+ Special Status: Multiringed, Earth-like world

* M206 - Suyi
	+ Coordinates: (-3385 1 1778)
	+ Distance: 27 Sector
	+ Economy: Technology
	+ Population: None
	+ Terrain: Mixed
	+ Conditions: Sulfur atmosphere
	+ Special Status: Multiringed

SheratanSuyi

## Stellar Resources

* Asteroid girdle (-3402 1 1790)
	+ Metal = High / Platinum = Low / Diamond = Med
Irene

**Irene** is a character in *Martha is Dead*. She is the mother of Martha and Giulia, the wife of Erich, and either the daughter or daughter-in-law of Nanny.

## Background

Irene met Erich at some point in her life, made love, and is pregnant with twin sisters Martha and Giulia. Martha has been deaf since early childhood. Irene blames Giulia for having applied blunt force to her sister while in the womb.

At some point, after Martha's death, she and Erich find her corpse. She mistakes Giulia for Martha, forcing Giulia to assume her twin sister’s identity.

After Giulia grieves on the death of her sister, and later on her boyfriend, Lapo, in the forest, Irene finds Giulia and she recovers, though her story is misconstrued in the local newspaper.

After the funeral of Martha, Giulia reveals her real identity to her mother by playing the piano, and she suspected that her mother played a role in the death of Martha.

In the trinket box that belongs to Martha, Giulia finds Martha's letter that explains that she pretended to be deaf after Irene frightened her during her childhood. She felt guilty about Irene favoring towards her, and intended to enrage and be murdered by Irene while Irene was under the impression that she murdered Giulia. Martha also confesses to having been pregnant with the child of Lapo, who is Giulia's boyfriend. She did this to lie to Irene that it was Giulia who was pregnant so that Martha could pretend to be Giulia.

Giulia discovers that Irene has agreed with a mental asylum to take Giulia away and travels back to Nanny's estate. Giulia interrogates and then shoots Irene before developing the reel of film.

When Giulia visits her childhood bedroom, a puppet show reveals that Giulia dismembered her mother and buried her body under a bridge in the woods.

Giulia later on reveals that Irene was not responsible for killing Martha, but rather Giulia herself. Giulia plays a recording of Irene's confession, and learns that her abusive parenting is the reason why Martha had a split personality.
Region 36

**Region 36** is a region in Evochron Legacy, it is entirely uncharted.

## Summary

This uncharted region borders the Talison-Region to its southeast. It falls into the "Vonari" sphere.

## Location

The neighboring regions are:

* Region 20 (Northwest)
* Region 21 (North)
* Region 22 (Northeast)
* Region 35 (West)
* North-Talison (East)
* Region 50 (Southwest)
* Region 51 (South)
* Region 52 (Southeast)

## Economy

* Active: None
* Potential: B

## Star Systems

The region consists of the direct area between SX=-500 to SX=-251 and SZ=2251 to SZ=2750. It consists of ?? star systems.

* Unknown Star System - Southeast corner
	+ Primary star
	+ Coordinate: -270 -1 2260
	+ Uncolonized
	+ 1 Planet
Pontis star system

The **Pontis star system** is an uncharted and uncolonized system.

## Summary

A small system with one planet and no asteroids, it is more or less unimportant and not worth developing.

## Location

The **Pontis star system** lies in the northwest of the North-Talison Warzone.

## Attributes

* Nebula Prevalence: None
* Asteroid Prevalence: None
* Economy Classes: T

## Stellar Bodies

Local Stars: 1

* Pontis A
	+ Coordinate: 110 2 2700

Local Planets: 1

* H509 - Pontis
	+ Coordinates: (101 2 2755)
	+ Distance: 17 Sectors
	+ Economy: Technology
	+ Population: None
	+ Terrain: Mixed
	+ Conditions: Plants, storms, hydrogen atmosphere
	+ Special Status: Multiringed

Pontis