Racing Realms

The **Racing Realms** were created by the Accelerons for the drivers to enter the realms and test a driver's skills.

## Overview

After the Accelerons had explored and took interest in young civilizations across the many worlds that show potential to share the knowledge and wisdom Earth being one of them after they fought to protect them from the Gems' callous actions to colonise it. But to be certain the Accelerons left clues and vaults only a few could find and prove themselves worthy through trials to become an Acceleracer. It was mentioned one is currently happening on Earth after the events of what was known as Highway 35 as a test, but the realms were more dangerous and more prominent of a specific category of driving, like foggy weather driving or knowing what is not the right path for the drivers .

The racing realms can only be opened by the Wheel of Power that will only open which realm to open and when. Each realm was represented by a symbol. When a realm is about to open, the wheel's 3 rings will rotate in all directions: First the center ring will stop and make a single symbol glow. Then the next ring will have the same symbol match on top of it and the same goes for the third ring. Once that is complete the portal will open and anything going 300 mph can go in and try to complete the realm. However, the portal is only open for one hour. Anything that doesn't make it out will be trapped in the realm. If the realm is not completed then it will open again letting anything out. It is also shown if the portal is closed and a car is in between dimensions anything on the other side will be cut off.

A racing realm stays open for one hour, and anything that doesn't make it out will be trapped in the Realm. If the Realm is not completed, then it will reopen. If a car crosses the portal just as it closes, anything on the other side will be cut off leaving behind glowing hot metal. To add on further, these realms suppress all powers, meaning Silencerz or Drones can't escape. According to Gig, the Wheel of Power will not open the same realm twice after it has been completed.

Every realm has many hazards that try to prevent anyone or anything from leaving the realm, such as traps or monsters. This is most explained in the Swamp Realm where giant mosquitoes, slugs, and a swamp beast were capturing drivers and guarding the portal. However, when a Realm is completed, all obstacl and creatures will cease being hostile towards the drivers.

## Racing Realms

* **Forest Realm**: The Forest Realm that has the atmosphere of pandora where there are tons of trees.
* **Fog Realm:** A Racing Realm full of dangerous switchbacks with thick fog. The skill could be driving in the fog.
* **Micro Realm:** A Racing Realm where all cars become toy size. The skill of the realm is to cope with the sudden power increase that comes with the cars scaling down.
* **Monument Realm:** A Racing Realm inside ancient ruins where drivers must decipher writing to finish the race. The skill could be Deciphering ancient writing.
* **Warped Realm:** A Racing Realm where there are no laws of physics, not even gravity. The skill could be trying to stay on the track.
* **Storm Realm:**The Storm Realm is a Racing Realm with tracks that loop and curve around the sides of clouds, as if they were clinging to colossal mountainsides. The Storm Realm is an electrically charged world of flickering lightning and booming thunder. This realm tests a driver's ability to focus and avoid distraction.
* **Swamp Realm:**The Swamp Realm features a winding track that curves through and around gigantic jungle trees growing from a fetid swamp below. Giant worms, giant mosquitoes, and hungry creatures lurk in the shadows and are ready to take out the drivers. The track itself is alive and continuously growing, forcing drivers to constantly choose the best terrain at any given moment.
* **Cavern Realm:**The dark and daunting Cavern Realm features sudden turns and stops, unexpected drops and dips, and sections of track that veer into total darkness as well as falling boulders and giant bats. The Accelerons designed the Cavern Realm to test a driver's ability to drive in the dark while avoiding obstacles. As such, stalactites and stalagmites appear throughout the course.
* **Lava Realm:** Huge flaming boulders, lava eruptions and magma geysers are just some of the dangers that drivers face in the Lava Realm. With flowing lava a constant threat, drivers will need to master tire dexterity if they hope to stay off the sidelines and stay alive.
* **Water Realm:** The track in the Water Realm runs above, on, and below the surface of the ocean. Sections of track that are completely submerged run through translucent tubes. Periods of breaks prevent flooding, but allow cars, sea creatures, and some water to pass through. Ravenous sea creatures wait for unsuspecting drivers in the darkness. The Water Realm will test a driver's ability to avoid hydroplaning and spinning out.
* **Metro Realm:** The Metro Realm offers a vast night-time cityscape to explore, eerily deserted and dotted with neon signage and streetlights. The interconnecting streets of this bizarre metropolis will force a driver to master the skills of braking, cornering and driving through traffic. To help complete this realm a driver must remember balance increases traction.
* **Cliffside Realm:** Drivers will need to navigate hairpin turns while avoiding rockslides, falling rocks and large flying vultures if they hope to make it to the end of the Cliffside Realm. Mastering the art of drifting (which means taking tight turns while minimizing loss of speed) will be essential.
* **Solar Realm:** A Racing Realm with solar flares and intense heat strong enough to melt your tires. The driving skill may be driving efficiently enough to stave of the heat.
* **Ice Realm:** With a track made of ice that can crack and collapse at any moment, the Ice Realm presents a chilling challenge for any driver with it being on a glacier. Competitors will need to be good at negotiating slick surfaces if they want to make it to the finish line.
* **Pipeline Realm:** The Junk Realm is a Racing Realm that will take drivers through a junkyard filled with scrap metal and rusty old cars. Piles of junk fall down on the track, threatening to crush drivers underneath. There's also problems with piles of debris on the road, electromagnetic lifters, compactors, wrecking balls, and a big metal fire-breathing dinosaur. The Accelerons designed this realm to test a driver's ability to hit the apex of a turn.
* **Junk Realm**: The Junk Realm is a Racing Realm that will take drivers through a junkyard filled with scrap metal and rusty old cars. Piles of junk fall down on the track, threatening to crush drivers underneath. There's also problems with piles of debris on the road, electromagnetic lifters, compactors, wrecking balls, and a big metal fire-breathing dinosaur. The Accelerons designed this realm to test a driver's ability to hit the apex of a turn.
* **Ruins Realm**: The Ruins Realm is a Racing Realm with an atmosphere that evokes Tikal, Easter Island and Stonehenge. The Ruins Realm is peppered with colossal statues and stone buildings. With an ancient marble track that threatens to collapse at any time, 4-headed stone creature, and collapsing pillars, drivers must hone their skills if they want to win.
* **Cosmic Realm:** The Cosmic Realm is a Racing Realm that features a track composed of colorful planetary rings that lie suspended in space. Meteor showers and a neighboring black hole are just a few of the hazards that this realm contains. This realm is designed to test a driver's skill in high-speed control since the low-gravity environment requires the driver to produce as much down force as possible in order to avoid floating off the track.

## Gallery

Storm RealmSwamp RealmCavern RealmLava RealmWater RealmMetro RelamSolar RealmCliffside RealmIce RealmJunk RealmRuins Realm
## Trivia

* The Solar Realm was added by request for the fanfic story as one of the several not included, based the idea upon the game level Ntironic Rush from a YouTube video i.