Eppaljeck

Eppalejeck is a Donator Solo boss with the Engineer class and the Earth Pony archetype. She deals standard melee damage (202), has standard attack interval (0.8s) and moves at the default Teleport boss speed (360-440hu/s). She uses Teleport as her mobility tool with a faster cooldown (5s). Her Main Rage freezes and stuns nearby opponents for a few seconds.

### Traits

Crowd KillerDisabler
Global Presence

### Availability

Donator
Free *(Halloween)*

## Description

**Eppaljeck** is a creature created *TheWMEforever* in *Garrys Mod*. It is a deformed version of *Applejack* and on two legs, but without facial expressions and with fearsome supernatural powers. Eppaljecks are ponies monsters that are "***Leader of the Equestrian Mistakes***", and that they can do practically everything with their great and inexplicable powers, from teleportation, deforming or transforming someone into something at its ease, until they make things appear magically, but these take advantage of them to kill people, especially to the *bronies* or fans of *MLP:FiM*, which makes them a rather abominable and fearsome species. They are able to reproduce themselves in a matter of seconds, they speak in "*Eppanese*" (its natural language), and when they see a person who hates MLP or ponies, they'll fall in love, wanting to make love with them and get married. They're practically invincible, there no one who can destroy them, except for a Gmod monster, called ***Applord***, an apple that can change its size, fly, teleport and roar like a dinosaur, with a greater power than that of the Eppaljecks. The Eppaljecks are cruel, abominable and cold monsters, who neither feel the least empathy or mercy for anyone, unless they are *Mena 6*, *The Natural Born Killers*, *The Horse Scouts of the Apocalypse*, *Annoyance*, *Moluna / Lunaughty* and *Manly Spike*, who're creatures of a similar nature.

*On a quiet and peaceful day in the world of mercenaries, in which they lived with ponies, strange things began to happen: glitches, things disappearing and a lot of blood everywhere. **This was the work of an Eppaljeck, whose goal is to kill all those who love the ponies**, which by chance are all mercenaries and the same ponies... and it began to move the head in a very strange way, staring at the mercenaries...*

## Abilities

Eppaljeck's main mobility tool is **Teleport**.

* Activation: **Secondary Attack** (Mouse2)
* Cooldown: 5s

Eppaljeck has access to **Weighdown**.

**Main Rage** costs 100% rage. It is activated by the **Medic Call** key (E by default).

All enemies become frozen and stunned in-place and all sentries get disabled for 4 seconds. Affected enemies become invisible and a visible green particle is placed on their location.
**Spellblock** - Activating the Rage prevents enemies from casting spells for 8 seconds.
Eppaljeck needs to receive 4000 damage in order to get from 0% rage to 100% rage.
## Weapon Attributes

Golden Wrench | ★ Unusual Effect: Sulphurous
+210% damage bonus
-50% reduction in push force taken from damage

## Miscellaneous

Enemies killed by Eppaljeck suffer a distinctive death by vaporization.

## Fighting

### Strengths

*Please contact the wiki managers if you wish to help complete this article.*
### Weaknesses

*Please contact the wiki managers if you wish to help complete this article.*
### Battling as Eppaljeck

Eppaljack has one of the strongest stun rages and is extremely effective when used properly. One thing to note is that Eppaljack's rage is also one of the slowest to charge up to full so knowing when to use it properly is key to winning. The rage is a global stun that freezes all mercenaries for 5 seconds, which sets it up to take down multiple mercenaries in a group. This stun does go through ubers so it can be used to take down a pocketed mercenary too. Focus on any nearby mercenaries and use the rage to either freeze a high mobility class that's hard to hit, break a medic uber to take down their pocket, or at a large group of mercenaries to eliminate multiple people at once.

Eppaljack's weakness is the long charge to rage and being a teleport boss. Make sure to try and target any class that can reach vertical heights and avoid its reach and to save the rage for best situations rather than popping it when it's ready. In some cases the best moment is when the rage is immediately ready but in other cases it's best to hold onto it.

### Battling against Eppaljeck

Eppaljack is a teleport boss, so avoiding its reach by vertical movement is one of the best ways to counter Eppaljack. The rage is a 5 second global stun so be sure to keep away from it when you suspect the rage is ready as nothing can save you if you're targeted by Eppaljack's rage unless you're a medic with a popped uber. There are no good counters to its rage besides being too far for it to reach you in 5 seconds. One substitute counter for its rage is using battalion's backup and just holding it because on being stunned, the banner activates and will help reduce incoming damage.

## Controls

* **LEFT MOUSE** fires your active weapon.
* Holding **RIGHT MOUSE** will charge the Teleport.
* **CALL FOR MEDIC** (E) activates the **Main Rage**.
* **CROUCH** (Ctrl) will activate the Weighdown. (while mid-air and looking down.)

## Music

The first theme is 2 themes combined together:

1. **Croc Soundtrack: Crystal Island**
2. **Croc Soundtrack: Boss Itsy**

**Croc - Legend Of the Gobbos - 50 - Castle Island 2**

## Quotes

*"Ynopyreve ,no s'puos!"* - [Intro]

*"Han"* - [Getting Damaged, Using Voice Lines]

[Glitching Sounds] - [Getting Damaged, Using Voice Lines, Kill, Teleport, Rage, Last Man Standing and Victory]

*"Ekas s'etep rof ,ho"* - [Killing Spree]

*"Og I ereh!"* - [Killing Spree]

[Error.exe Sound] - [Defeat]