1.1.7.859

The **1.1.7.859** update reworked the Siren Lure and Leviathan boss fight along with making changes to several other bosses.

## Changes

* Crabulon now takes up 8 NPC slots instead of 7.
* Changed Cryogen's 10% life message from "Cryogen's core is all that remains!" to "Cryogen is derping out!".
* Desert Scourge now takes up 7 NPC slots instead of 5 and is now immune to all debuffs.
* Harpies now only drop Sky Glaze after the Eye of Cthulhu has been defeated.
* Buffed Jungle Dragon, Yharon's contact damage from 440 / **484** to 450 / **585** and he now has an increased DPS cap after he has been defeated previously.
* The Plaguebringer Goliath changes:
	+ Buffed health from 48,000 / **56,160** to 50,000 / **58,500**, her contact damage from 130 / **156** to 190 / **228**, and her defense from 40 to 55.
	+ Buffed missile damage from 80 to 114 / **180**.
	+ Increased projectile damage counts as her health lowers.
	+ Altered pattern of when she shoots missiles versus stingers.
	+ Now despawns quicker.
	+ Now takes up 12 NPC slots instead of 10.
	+ Buffed Plaguebringer Shade's contact damage from 110 / **132** to 130 / **156** and it now shoots less stingers.
* Profaned Guardians changes:
	+ Buffed main guardian's damage from 130 / **156** to 175 / **227**.
	+ Main guardian now takes 1 damage from any attack that would take over half of its max health.
* Buffed Providence, the Profaned God's contact damage from 110 / **132** to 140 / **182** and gave her an increased DPS cap after she has been defeated previously.
* Ravager no longer drops Ueliace Bars.
* Signus, Envoy of the Devourer changes:
	+ Buffed health from 250,000 / **300,000** to 280,000 / **336,000**, contact damage from 280 / **336** to 310 / **372**, and its defense from 50 to 70.
	+ Buffed fireball damage from 200 / **240** to 240 / **360**.
	+ Now takes up 15 NPC slots instead of 5.
	+ Now despawns if the player gets too far away from it.
	+ Increased charging speed.
	+ Cosmic Lanterns no longer take up any NPC slots, nerfed their damage from 220 / **264** to 210 / **252**, and increased their knockback resistance.
* Siren Lure and Leviathan changes:
	+ Nerfed Siren Lure's health from 38,000 / **41,800** to 30,000 / **33,000** and its defense from 35 to 30.
	+ Nerfed The Leviathan's health from 999,999 to 60,000 / **66,000**, and her defense from 99,999 to 50.
	+ The Leviathan is now able to be damaged and killed.
		- She will no longer be instantly defeated once the Siren Lure is killed.
		- Killing her first will cause the Siren Lure to enrage and vice versa.
		- Now drops loot if killed after the Siren Lure has.
	+ Siren Lure now drops 30  instead of 18 .
	+ Aquatic Aberrations and Paraseas are now larger.
	+ Buffed Aquatic Aberration's health from 800 / **960** to 900 / **1080**, and nerfed its damage from 80 / **96** to 75 / **90**.
	+ Buffed Parasea's damage from 200 / **240** to 350 / **420**.
* Supreme Calamitas changes:
	+ Nerfed health from 2,354,000 / **2,589,400** to 2,000,000 / **2,200,000**.
	+ Now spawns her brothers at 55% health instead of 70% and enters phase 2 at 25% health instead of 10%.
	+ All projectiles now collide with blocks.
	+ Now has an increased DPS cap after she has been defeated previously.
	+ Now inflicts Vulnerability Hex for 15 seconds on contact instead of 10.
	+ Brothers no longer create dust when hit.

* Optimized the alt fire code for Aegis Blade, Blossom Flux, Briny Baron, Firestorm Cannon, Malachite, Plasma Rifle, Scorpio, SHPC, and Vesuvius.