Practice

**Practice**, previously known as **Practise**, is one of the 5 difficulties in Granny. It was added to Granny in Version 1.5, and is perfect for beginners to get used to the house.

## Effects

Effects of the Practice Mode are:

* Granny is gone from the house, meaning, that the Player can explore the house with relative safety.
* The Player is not immune to danger though, as they can still fall through the Unstable Flooring, get caught by the Spider, get eaten by the Spider Mom, or if they want, blow themselves up with the Gasoline Can using the Shotgun.

## Trivia

* Practice Mode was spelled as "Practise" in Version 1.5.
* On the Main Door, there is a note left by Granny, written in red text, which says "I'll be back soon".
* The Door normally locked on Day 2 remains unlocked as Granny is not present.
* **Practice** Mode has its own endings. When the Player escapes from the Main Door, Granny waits beside the trees, not at the Main Door. In the Teddy ending, Granny is still there in the trees, but this time Slendrina is watching the player at the Main Door and Teddy is present on the porch, albeit knocked over. In the Car Ending, there is no one in the garage as the Player takes off.
* If the Player gets knocked out 5 times (or 6 if you have completed the Painting), only the message "Game Over" will appear, as Granny doesn't even get home in time to kill the Player, which makes Practice is the only mode that doesn't have any bad ending scene, so the Player could have simply died from their injuries.
* Creaking Floors are present, though they can be considered negligible due to Granny not being home. This is a result of Practice Mode inheriting Normal mode mechanics, except with the removal of Granny. This also helps the Player get used to the Creaking Floor locations, should they try to knockout the Normal and Hard modes when they get more experienced.
* There are many logical errors with the existence of this mode as a whole.
	+ There is almost no way for Granny to re-enter her house, as the door is opened inwards and the door is completely covered with locks. It would be impossible for her to open the door from the outside, let alone leave the house with the locks installed in the first place. Provided she has some sort of means to climb the Backyard fence, she could possibly re-enter the house using the backdoor. This still doesn't explain how she would have managed to get out through the Backyard, however, as there is no climbing apparatus present on the inner side of the fence, and the barbed Wire is tilted inwards.
	+ It is unknown what Granny is even doing away from home, and why she just stands outside the house instead of making an effort to catch the Player after their escape through the Main Door. It is possible that she visited Grandpa's house, however, we see that she uses the Car to get there, but the Car is still in the Garage.
	+ Furthermore, it is contextually odd that Granny would do this at all. Her objective is to hunt down the Player and kill them if they do not succeed at her game, making it very strange that she would be so kind as to leave them on their own for such a long time.
	+ It is unknown how the Player ends up back in the Starting Bedroom after being knocked out in some form, due to her not being there.
	+ It is even unknown how she is still be able to get the Player to the Starting Bedroom from the Spider Cellar as it is a bigger area,
	+ However, there are some possible explanations for this.
		- As for how she go out of the Backyard, as proven by the placement of the Screwdriver (and occasionally the Gasoline Can) on the upper shelf of the Main Room, she does have some climbing experience. It's also possible that Grandpa picked her up from the Backyard in his helicopter. This would also explain how she got to Grandpa's house without the car.
		- Her allowing the Player to escape without her presence was possibly due to her thinking that the house had enough hazards to kill the Player without her being there.
		- As for how the player wakes up in the Starting Bedroom after being knocked out, it is possible that she comes back, puts the Player in the Starting Bedroom, and leaves again.
* Her standing outside shaking her head may be implying that she is looking for the Player, or she is upset about the player escaped the house.
* When you escaped through the Escape Pipe, the "The End" words are shown on the screen.
	+ It is the only ending in the game that will show "The End" in Practice Mode. While the others remained with an encouragement for players to play other modes.

## Gallery

Screenshot 1.pngThe letter saying,"I'll be back soon".Screenshot 5.pngGranny waiting near the trees.PlayerescapePractice.pngThe Player escaping from the house by using the Car.Noonewatchingplayer.pngThere is no one watching the Player.MessagePractice.pngThe message after escaping from Granny's House.Grannypractise.pngThe description for the Practice difficulty in the version 1.5.