Shelter

**Shelters** serve as players' bases in *Doomsday: Last Survivors*.

## Constructions

### Headquarters

The Headquarters is the hub that keeps the Shelter running. Every decision made here affects the Shelter's future. More importantly, it is a symbol of hope. There's always hope as long as it stands strong.

Headquarters have the following attributes at each level:

### Police Station

Here, you an make announcements to recruit wandering heroes and get them to join your team. Although the police system was paralyzed after the Zombie outbreak, the information network is still functioning.

Searches from the police station function as the game's gacha pulls for heroes and items.

Police Stations have the following attributes at each level:

### Farm

A small farm that produces Food. The delicious tomatoes provide survivors with essential nutrients and comfort in times of despair.

Farms have the following attributes at each level:

### Lumberyard

Logs from different places are transported here and processed into wood to build various facilities. The Lumberyard runs day and night, the grating sound of carpentry forming a monotonous melody.

Lumberyards have the following attributes at each level:

### Steel Workshop

The steel needed for construction and battles is produced here. Though the capacity of this workshop is incomparable to big factories, it is the Shelter's backbone, its molten iron the blood that flows through the Shelter's veins.

Steel Workshops have the following attributes at each level:

### Warehouse

A spacious Vault storing various Shelter resources. Valuable resources are stored and protected here. It greatly increases resource storage capacity.

Warehouses have the following attributes at each level:

### Hospital

Upgrading the Hospital increases its bed capacity to accommodate more wounded soldiers. When a disaster or major accident occurs, this becomes the patients' last battleground for survival, and a place of rebirth for many.

Hospitals have the following attributes at each level:

### Research Lab

All the technology needed to defend and build the shelter is developed here. The recovery and advancement of science and technology continues even in the face of harsh conditions and scarce resources.

Research Labs have the following attributes at each level:

### Alliance Center

The Alliance Center allows you to find reliable allies and meet comrades who will fight alongside you to defend against Zombies and keep civilization alive. Every Shelter is a spark of civilization, and only by uniting surviving forces can the spark turn into fire.

Alliance Centers have the following attributes at each level:

### Scout Camp

The people set up Scout Camps to send agile and skilled riders to scout enemy forces. In times like these, unplanned operations are unwise.

Scout camps have the following attributes at each level:

### Store

The Store sells a diverse range of goods from daily necessities to commercial products, legal and illegal alike. You can buy anything as long as you have enough on you!

The Store cannot be leveled up and provides 50 Might.

### Infantry Barracks

The Infantry Barracks trains defenseless civilians how to protect themselves. The wrestling ring allows them to learn combat and survival techniques that will help them fight against enemies.

Infantry Barracks have the following attributes at each level:

### Ranged Barracks

Formed by individuals hardened by the military and society. Ranged Squads are an important combat unit in the fight against Zombies. The Ranged Barracks provides facilities for them to train professionally and improve their shooting skills.

Ranged Barracks have the following attributes at each level:

### Rider Barracks

Blazing through the dangerous battlefield on their bikes, Rider Squads are a highly agile and mobile combat unit. The repair station provides important support for riders, and adequate space for them to practice and improve their riding skills.

Rider Barracks have the following attributes at each level:

### Engine Barracks

Transport vehicles have become essential tools of survival since the onset of the apocalypse. The workshop contains various equipment that can be used to remodel vehicles and turn them into powerful weapons on the battlefield.

Engine Barracks have the following attributes at each level:

### Battle Center

What was once the administration center has now been temporarily converted into a Battle Center for Alliance services. Its biggest purpose is to boost the Capacity of Rally Squads. Regardless of their past, everyone and every thing is now gathered for battle.

Battle Centers have the following attributes at each level:

### Bulletin Board

The bulletin board is filled with many useful survival tips. It includes tips for bodybuilding, weapon selection, economy development, wheat farming, smelting metal, and more. In short, everything you need to know about surviving in the wasteland can be found here.

The Bulletin Board cannot be leveled up and provides 50 Might.

### Radar Station

A newly built Radar Station that records the Shelter's major events, as well as its growth and development. The history it holds might just become the cornerstone and monument of the New World one day.

The Radar Station cannot be leveled up and provides 50 Might.

### Barricade

Courage and determination is not enough to stop the Zombies' invasion. Survivors used various materials to build the Barricade, a basic defensive fortification. It may not be as sturdy as concrete, but it prevents a slaughter.

Barricades have the following attributes at each level: