Updates

Release notes found on WB Support Page.

## "Bug Fixes"

Monthly updates occurred May - July 2022, but added nothing significant to the game and did not incorporate any balance updates to the game. Simply put, they "fixed bugs" but not the ones you care about.

* Release Notes 1.96 - 25 July 2022
* Patch Notes 1.94 - 4 July 2022 (fixing fire bomb to have upgrade levels of epic)
* Release Notes 1.94 - 28 June 2022
* Release Notes 1.92 - 23 May 2022

## Update 1.000 (Feb 2023)

### Official Release Notes

* Deeplinking for In-App Events
* Bugfixes

**Balance Changes**

* Din Djarin:
	+ Ability Damage decreased by 50%
	+ Attack Damage decreased by 44%
	+ Health decreased by 17%

* Klatooinian Raider:
	+ Attack Damage decreased by 43%
	+ Health decreased by 44%

**Other details:**

* Additional currency rewards in May 4th event (+2,750 studs, +750 crystals for total of 1,750 crystals)

## Update 1.99 (Nov 2022)

### Official Release Notes

* Introducing Echelons to Kessel: hit new trophy heights to earn more Crystals, Studs, and Scans
* QoL improvements to the Scan flow - blast all the asteroids at once
* Increased rewards across Seasons, Events, and Daily Log-in
* Maxed-Card rewards: Earned cards for level 13 units can now be converted into Studs & Crystals
* Bugfixes and rebalancing of Din Djarin and Moff Gideon

Further details expanded by Artrey of LSWB Discord:

### Card Reworks

#### Moff Gideon

Full details unknown, eventually targeting/dmg calculation

#### Din Djarin (Mando)

* Infinite Pierce reduced to 51 range
* -5% hp
* +13% damage and autohit dps

### Bug Fixes & Quality of Life

* Shield towers fixed (CombatantRange has been normalized, damage scales properly now)
* Jango studs cost fixed (also of several cards that are spawned and not directly playable but that is a technicality)
* Spelling mistakes fixed (DinDjarin, Moff description)
* Season missions will no longer require units of later planets rendering them unsolvable for Newbies
* Scan contents can now be opened all at once or opened individually.

### Emotes

Added 8 emotes to replace the first holocron in season rewards

* Kylo Ren Stare (KRStare, DS) in Palpatine Season (S16/28)
* Chewbacca Hug (ChwHug, LS) in Xmas Vader Season (S17/30)
* Chewbacca and 3-CPO (ChwCpo, LS) in Maz Season (S18/29)
* Kylo Ren Beckon (KRBecon, DS) in Watts Season (S19/31)
* Storm Trooper Greeting (STGreet, DS) in Qi'ra Season (S20/32)
* Bomb Squad Trooper Juggle (BSTJuggle, LS) in Zorii Bliss Season (S21/33)
* Luke Skywalker Deflect (LuSDeflect, LS) in Padme Season (S22/34)
* Angry Moroff (MorAngry, LS) in Jar Jar Season (S23/35)

### Game Economy

* CardConversion will convert excess cards over 13 into currency as follows:
	+ Common: 20 studs
	+ Rare: 50 studs
	+ Epic: 100 studs
	+ Legendary: 10,000 studs + 150 crystals
* Endgamerewards ("Echelons" - both sides need to reach the required trophies to unlock the Echelon level) have been updated:
	+ New reward structure in Kessel tied to trophies instead of planets only
	+ Some Crystals rewarded for tower wins instead of only basekills (>4600)
	+ 20 Echolons, starting with 5/15 crystals per win/basekill at 2300/4600 trophies [1000 daily max], 6/16 at 2350/4700 [1100 daily max] etc. up to 28/30 at 6500 [2900 daily max] at Echelon 20 - That means fewer crystals daily than today below 6400 trophies
	+ Extra scans at higher trophies (Bronze >6100/Echelon 16, Silver >6400/Echelon 19) - fully boosted scan per win!
	+ Planets before Endgame: 0/10 per win/basekill, increasing only by one crystal per basekill every other planet
* Daily rewards increased (see Studs)
* Season rewards: Studs doubled, Crystals tripled
* Studs and Crystal cap doubled (99,999,999 studs, 999,999 crystals)

### Ladder and Events

* Penalty removed (technically still there, but you would need to drop more than 10k trophies per side to trigger it)
* New weekly Crystal/Studs events added for players above 3200 and 5500 trophies
* Event types slightly shuffled around to accommodate for the new Crystal/Studs events
* Some event rewards have been increased

### Balance Changes

* Obi-Wan Kenobi - decreased attack speed by 50%. decreased damage by 50%

## Update 1.81 (Jan 2022)

- New Leagues system for leaderboards

- Improved support for landscape devices

- Bug Fixes & Improvements

### Balance Changes

* Ewok Glider - Ewok Health increased by 15%
* Gamorrean Guard - Health increased by 10%
* Imperial Dropship - Stormtrooper Health increased by 10%
* Imperial Missile Launcher - Health increased by 16%
* Kylo Ren - Damage increased by 33%. Enrage duration increased by 55%
* Moroff - Damage increased by 17%
* Rebel Missile Launcher - Health increased by 16%
* Rey - Health increased by 22%. Mystical Mending healing power increased by 37%

## Update 1.79 (Nov 2021)

Aggro indicators added in battle

Game Center Leaderboard support

Bug Fixes & Improvements

### Balance Changes

* Bomb Squad Trooper - Increased HP by 15%
* Booma Balls - Stun duration decreased from 5 seconds to 3.5
* Flame Towers - Health increased by 15%
* Missile Tower (Rebel Missile Launcher / Imperial Missile Launcher):
	+ Increased HP by 11%
	+ Increased Damage by 5%
* Seismic Charge - Stun duration decreased from 5 seconds to 2.5
* Tusken Raider - Health increased by 22%
* Tauntaun - Charge damage to towers and initial rush increased by 33%
* Destroyer Droid - Shield Health now scales
* Gungan Gang - Shield Health now scales