Tyche Cabin

## **Cabin 19**

The cabin is four modules back to back, two on either side, and has four entrances. The cabin also has a slanted roof and high ceilings. The cabin can be rearranged and moved as desired this module can be as big or small as it needs to be. More campers can fit into the same amount of space as a regular cabin with more privacy and better accommodations.

Inside, there are four main sitting rooms with two built-in cushioned benches that double as beds, in each, and storage space underneath for their clothes, armour, and weapons. There is also built-in, programmable furniture that can be collapsed, moved, and reshaped; with the snap of their fingers, the living area can be turned into a bedroom, gym, dining room, or military command centre. There is a dozen preprogramed interior-decorating schemes. A narrow staircase leans against the back wall that leads up to the lofts with two more twin beds and extra built-in storage underneath the stairs. The loft can also be used as a meeting area, game room, whatever the campers want. There are also private state-of-the-art bathrooms with large showers in the cabin. The cabin looks like a Vegas Casino.

### **Powers and abilities.**

Tyche/Fortuna is the goddess of Luck, Chance and Fortune. Sometimes considered the 4th fate and is the daughter of Zeus/Hermes and Aphrodite or sometimes one of the Oceanids.

* General Abilities
* Demigod abilities
* Rare abilities

* **ADHD**: Like most demigods, they often possess inborn supernatural battle reflexes and senses that they can use to analyse the fighting style of their opponent.
* **Dyslexia**: Often their brain is hard-wired for reading Ancient Greek instead of modern languages.
* **Physically enhanced:** As children of an goddess they are peak level-2x stronger, faster, more agile and durable, better senses, healing factor and reflexes than a peak mortal.
	+ **Super strength:** Females can overhead lift 800-1,600 lbs and bench-press 1,100-2,200 lbs {depending on mortal genetics, training, age and health}.Males can overhead lift 1,000-2,000 lbs and bench-press 1,500-3,000 lbs {depending on mortal genetics, training, age and health}.
	+ **Super speed:** Females are naturally very fast due to their strong leg muscles and swim 12-24 knots {depending on mortal genetics, training, age and health}. Males can run even faster though not by a lot and swim 15-30 knots.
	+ **Super agility:** They are extremely agile.
	+ **Super durability:** They are as durable as peak humans or double.
	+ **Super sense's:** Their sight, smell and hearing are enhanced.
	+ **Healing Factor:** They heal faster than ordinary mortals.
	+ **Super stamina:** They have enhanced stamina.
* **Dreams:** Like all demigods they can dream of actions of the past or what is happening in the present it may be presented as symbolically or literally.

- **Tychokinesis:** They can manipulate things to go to either way such as a head/tail coin flip they can easily make it head s. They can also cause good or bad luck.
	* **Luck vision:** They can see how much good luck or bad luck someone has.
	* **Chance vision:** They can see how likely something is going to happen.

- **Natural luck:** They are naturally lucky with bad luck happening to their enemies and good luck to their allies this is a passive ability and very minor.

- **Tychokinesis:** They can cause any probable event to happen such as a storm occurring, door setting on fire or something becoming unscrewed. They can't make the impossible happen.

- **Ferrokinesis:** They can summon and sense precious metals or jewels.

- **Wing generation:** They can generate wings long as each arm. These wings are prehensile and can be used as 2 extra limbs.
	* **Flight:** By using their wings they can fly.
	* **Cold resistance:** They can resist the cold.
	* **Oxygen:** They can go long without oxygen or little of oxygen.
	* **Air pressure immunity:** They are immune to air pressure.

### **General Personality Traits**

They are generally random, love games of chance and are very unpredictable as well as natural gamblers.

### **General Appearance**

They have no distinguishable appearance though it can be random e.g. a brown eyed mortal father might have a green eyed demigod without even having green eye genetics.

### **Tattoo**

If a child of Tyche/Fortuna spend a year in Camp Jupiter they get a SPQR tattoo of a cornucopia dedicated to their mother.