recursal/Fanatic-Fandom huggingface dataset:
Warner TV (Dekania)

## Warner TV

### 2021-present

Movies and series channels: **Warner TV** (HD) | Warner TV Series (HD) | Warner TV Comedy (HD)

**Former channels:**
Discovery Showcase HD | Discovery World | Fine Living (HD)

**Shopping**: QVC | Mediashop | Mediashop Beauty | Simax Teleshopping
**Religious**: Religija TV | Sojuz | TBN Dekanija | Hope Channel

**Defunct channels**
**1980's**: Teleset Zdorovije | Teleden

**Czeland**: Roda Film | Roda Film Bold | Roda Film Love | Roda Film Fun

**Defunct channels**
**Hoprovratia**: Cine 4 | CHT Kino
**Scretonia**: TVS plus Kino Svet
Vizorek

## 2020-present

Horizonte Media
Horizonte Entertainment | Horizonte+
Horizonte Networks
Set 9 T (HD) | Set 9 A (HD) | Cinevision (HD)
Horizonte Networks International

Estrella Kino

**Kazakh-langauge general interest**: Skretistan | RTL Zheti | Arna 35
**Religious**: Pokoj | EWTN Skretonija | Zachlica | Romaza TV

**Defunct networks**
**1990's**: TVS plus Arta
**2000's**: TVS plus Kino Svet

**Czeland**: Roda Film | Roda Film Bold | Roda Film Love | Roda Film Fun

**Defunct channels**
**Hoprovratia**: Cine 4 | CHT Kino
**Scretonia**: TVS plus Kino Svet
Vivo Cine

Sports channels: Vivo Sport (HD) | Vivo Sport Plus (HD) | Vivo Sport Foot (HD) | Vivo Sport Motor (HD)

Others:
Vivo Now | Vivo News | Vivo Way | Vivo PPV

**Religious:** Arevacag TV

**Czeland**: Roda Film | Roda Film Bold | Roda Film Love | Roda Film Fun

**Defunct channels**
**Hoprovratia**: Cine 4 | CHT Kino
**Scretonia**: TVS plus Kino Svet
Wellnews

## 2013-2017

**Shopping**: QVC | Mediashop | Mediashop Beauty | Simax Teleshopping
**Religious**: Religija TV | Sojuz | TBN Dekanija | Hope Channel

**Defunct channels**
**1980's**: Teleset Zdorovije | Teleden

**Toskinia**: TVT 24 | Hiper24 | Sigma News | ToskBiznes
**Vidagly**: Voce Vidagliana

**Defunct channels**
**Hoprovratia**: Hoprovratia Today
Warner TV Comedy (Dekania)

## Warner TV Comedy

### 2022-present

Movies and series channels: Warner TV (HD) | Warner TV Series (HD) | **Warner TV Comedy** (HD)

**Former channels:**
Discovery Showcase HD | Discovery World | Fine Living (HD)

**Shopping**: QVC | Mediashop | Mediashop Beauty | Simax Teleshopping
**Religious**: Religija TV | Sojuz | TBN Dekanija | Hope Channel

**Defunct channels**
**1980's**: Teleset Zdorovije | Teleden

**Czeland**: Roda Film | Roda Film Bold | Roda Film Love | Roda Film Fun

**Defunct channels**
**Hoprovratia**: Cine 4 | CHT Kino
**Scretonia**: TVS plus Kino Svet
Zone Thriller

## 2007-2012

**Former channels:**
**Zone Thriller** | Outdoor Channel (HD)

**Shopping**: QVC | Mediashop | Mediashop Beauty | Simax Teleshopping
**Religious**: Religija TV | Sojuz | TBN Dekanija | Hope Channel

**Defunct channels**
**1980's**: Teleset Zdorovije | Teleden

**Czeland**: Roda Film | Roda Film Bold | Roda Film Love | Roda Film Fun

**Defunct channels**
**Hoprovratia**: Cine 4 | CHT Kino
**Scretonia**: TVS plus Kino Svet
Zee TV (Scretonia)

## 2017-present

Mediaset Premium | Komtel

Scretonia: **Zee TV**2

Vivé
Domestic and Yucoscret channels:
D-EX (HD) | TVT 24 (HD) | S4 (HD) | NIT (HD)
1Under license with Mainstream Media.2Under license with Zee Entertainment Enterprises.3Acquired by Delta Holding then Grupa Nacional.4Acquired by Reflector Entertainment.5Acquired by Antenna Group under the new company Zelinter.6Acquired by Sony Music Entertainment.7Acquired by Enel

**Kazakh-langauge general interest**: Skretistan | RTL Zheti | Arna 35
**Religious**: Pokoj | EWTN Skretonija | Zachlica | Romaza TV

**Defunct networks**
**1990's**: TVS plus Arta
**2000's**: TVS plus Kino Svet

**Czeland**: Roda Film | Roda Film Bold | Roda Film Love | Roda Film Fun

**Defunct channels**
**Hoprovratia**: Cine 4 | CHT Kino
**Scretonia**: TVS plus Kino Svet
Warner TV Series

### 2022-present

Movies and series channels: Warner TV (HD) | **Warner TV Series** (HD) | Warner TV Comedy (HD)

**Former channels:**
Discovery Showcase HD | Discovery World | Fine Living (HD)

**Shopping**: QVC | Mediashop | Mediashop Beauty | Simax Teleshopping
**Religious**: Religija TV | Sojuz | TBN Dekanija | Hope Channel

**Defunct channels**
**1980's**: Teleset Zdorovije | Teleden

**Czeland**: Roda Film | Roda Film Bold | Roda Film Love | Roda Film Fun

**Defunct channels**
**Hoprovratia**: Cine 4 | CHT Kino
**Scretonia**: TVS plus Kino Svet
Scorched Leaf

*The Scorched Leaf* is the name given to the ship the party took as prize after defeating Icehide-affiliated privateers early in the Voyage of Discovery. The name was inspired by Nimloth's love for leaves and the char marks on the boat’s hull and deck, left by Doran's firebolts. The boat is equipped with a ballista at the prow, affixed by the previous owners. In its single below-deck, the boat features two cell-like cabins, a hold for stores and hammocks for The Crew, and a captain's cabin, which is usually occupied by Felidar.

During a journey from Farvenlagen to Johana, Doran set about using his ability to control small flames to burn into the side of the hull a design in the shape of a leaf trailing with flames.
Nations Remastered Wiki

**Welcome to the Nations Remastered Wiki!**

**Nations** is a **geopolitical roleplaying game** in which players control multiple countries on the map and vie for dominance (or not). *The nations and their choices are up to the players.* Nations will have to take care of internal politics and foreign diplomacy.

## Important articles

Player Nations

NPC NationsPlayer NationsNPC NationsCurrent Events

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Order of the Fish

The Order of the Fish consists of seven sects. These sects include Champions, the Augurs, Judges, Scholars, Sages, Clerics and the Prophets who all serve their selected purpose.

### **Scholars**

These citizens focus on the pursuit of knowledge. They study history and maintain the Sanctums' Library. They also do field work, exploring ancient ruins and collecting artifacts. Their latest and current goal, along side the Prophets, is seeking the Prophecy of Fish.

### **Sages**

These citizens specialize in growing and maintaining the Wild. They are skilled in Agronomy which allows them grow plants with a set purpose. They are also skilled at healing.

### **Prophets**

These citizens specialize in visions and prophecies. Visions are viewings of the past events, while prophecies are viewings of future events.

### **Judges**

These citizens specialize in the reading, interpretation and formation of law. They not only oversee the Homie Romans internal affairs, but those of other courts, including those

### **Champions**

These citizens specialize in the art of combat. In times of old, they served as bodyguards for high ranking members of the HRE and for those who's duties would take them into far more dangerous territory. In more recent times, they would serve as warriors for the HRE Armed Forces as they would fight in battles to defend the HRE from Linizendian encroachment.
Homie Roman Empire

The Homie Roman Empire also commonly known as HRE, is a empire spanning the Midwest of the northern peninsula. It consists of 8 provinces, a federal district, and 3 Fishist reservations. HRE shares significant land borders with the Undira to the west, Linizandi to the south, and the Duchy of Kendukk to the east. It holds a population of more than 930 thousand people. The nation's capital is Colonia while its most populous city is Brevia.

## Culture

Homie Romans are generally seen to be very intelligent, abnormally ambitious, highly adaptable, individual

The HRE's economy, while much smaller than it's fellow nations, is very powerful relative to their size, and their military prowess is amongst the greatest in the peninsulas, despite the fact that less than 2% of Homie Romans volunteer for the HRE Armed Forces. Their ability to engage the Linizendians in the First Defense War demonstrated graphically the potential of the HRE Armed Forces military strength and is therefore a subject of concern for many nations, who fear the consequences of another HRE-Linizendian conflict.

The discovery of the Hyperborea ruins fundamentally united the inhabitants of what would soon become the Homie Roman Empire, resulting in the swift and sudden culmination of the cultural identity that had been slowly but steadily developing since the mid-19th century. Upon the foundation of the Homie Roman Empire, the Homie Romans began to see themselves collective group.

Religion is a major part of Homie Roman culture, as the dominantly recognized religion of Fishism.
Westview

Westview is a village on Johana, a few days of wagon travel from the main city of Johana.

## In the Story

When the Crypt the party entered in Esterlane collapsed, Bruenor, Kallibree, and Zuria escaped through an opening which led into Westview. Bruenor, Kallibree, and Zuria came out of a literal hole in the wall in the basement of kindly woman named Agatha, and they spent the night with a man named Andrew and his family. While looking for a way to return to Johana, they eventually paid to hitchhike with a local farmer hauling his harvest into the city to sell, and regaled him both with Bruenor's stories and Kallibree's music. Once back in Johana, Bruenor gave some dubious life advice to small children Jack and Jill.
Volluv

Volluv is a human with magical talents including healing and insight, despite his natural blindness. He was held prisoner in the hold of Icehide-affiliated privateers. The privateers attempted to board the party’s vessel, but were repulsed and executed. When the party assumed command of the privateering vessel, they also discovered Volluv below decks. Volluv promptly used his skills to heal some of Nimloth’s injuries. Out of a learned respect for elders, and those with magical talents, Felidar told Volluv the party would return him to his home village of Esterlane.

When the party eventually arrived in Esterlane, they discovered the place completely deserted, and instead admitting an entrance to a mysterious cavernous crypt. Volluv seemed to hear voices calling out to him from the grave. At Volluv’s behest, the party investigated the caves.

## Relationships

Volluv and fellow NPC crew-member Runt frequently are left to look after the Scorched Leaf when the party goes ashore.
Angela Ewtushik and Rally

**Angela Ewtushik and Rally** were a dog act from Season 1 of *Canada's Got Talent*. They finished the competition in the Semi-Finals.

## Audition

Angela Ewtushik and Rally's audition in Episode 101 consisted of a dancing dog act. Stephan Moccio, Measha Brueggergosman, and Martin Short all voted "Yes," sending Angela Ewtushik and Rally to the Judges' Cutbacks.

## Cutbacks

Angela Ewtushik and Rally's act was seen by the judges as strong enough to move on to the Semi-Finals.

## Semifinals

A similar routine as Angela and Rally's audition was performed where Rally would dance and attempt to catch frisbees.

**Judges' Responses:** Measha loved the entire performance even though Rally only caught one frisbee. Martin also liked the act but was a little disappointed that Rally didn't catch all the frisbees. Stephan enjoyed the act.

This performance was not strong enough to advance on to the Finals, so the act was Eliminated from the competition.
Meesrott

**Meesrott of the Sewers** is a human eccentric living in The Sewers district of Johana. He has no discernible source of income, but a big heart, especially for creatures which others naturally find repugnant. Meesrott is the head of household for a self-described "family" which consists of about four rats of unusually large size and an infant ogre, named Fingolfin. Meesrott is also frequently sick. It is unclear if this is the result of his place of habitation or of the company which he keeps.

## Relationships

Felidar and Doran find Meesrott repulsive, and avoid his company where possible.

Kallibree, Nimloth, and Zuria look into Meesrott's wellbeing whenever they visit Johana.

## In the Story

Before the formation of The Crew, Doran, Felidar, Nimloth, and Zuria assisted Meesrott with ending a disease of torpor which had fallen upon his rat-family. Subsequently, Nimloth and Zuria rehomed the orphaned child of some marauding ogres with Meesrott, after the local temple refused to help. Later, after many adventures, Meesrott was the victim of petty theft by two children who insisted they were following life advice supplied by Bruenor. Nimloth provided Meesrott with temporary relief from his illness by casting Lesser Restoration on him.
Talluv

Talluv is the name of the world in which the campaign takes place.

## Geography and Aerography

Talluv is primarily defined by its unusual geography. Instead of a single landmass or continents separated by seas, Talluv features numerous bodies of land suspended in defiance of gravity, drifting through a vast empty expanse. These "airlands" tend to be surrounded by their own bodies of water, as though each were a natural island. The bodies of water are connected sometimes by rushing conduits of water, like rivers through the void, and sometimes merely by "windlanes" where the air moves so quickly it can support cleverly crafted flying vessels. These bodies seem to be arranged almost entirely on a single, level plane, with no airlands being above or below the others. The airlands do move through space with their accompanying waters, but generally retain a similar order, such that mapping the airalnds or describing them in terms of relative location is possible.

Talluv does have typical celestial bodies, but, perhaps as a strange side effect of the unfinished creation, these shine unreliably in the spaces between the airlands.

Notable continents and airlands include Johana (airland), Albiorix, The Sleepy Isles, and the City of Gold and Light

## Gods, Mythology, and Magic

According to lore, all the material of Talluv is no more than several hundred years old, and the scattered nature of its airlands is the result of its aborted creation process. Origins mythology says that "The God That Was" began the creation, but never finished, and has not been heard of since. The roles and origins of the extant gods are the doctrines of The Temple of the Pantheon. These gods and goddesses awoke in the dawn of creation. One exceptional deity, Thurgo, has been encountered.

Throughout Talluv, magic tends to have a wind-based flavor. Rather than describe magic in terms of the Weave, as in the Forgotten Realms, Talluvian arcanists are usually concerned primarily with the latent magic of the winds (aeromancy) which blow between and among the airlands. Even the merfolk hydromancy is described in terms consistent with an emphasis on wind, with its language of currents and its torrents of bubbles. Exceptionally, the rare furbolgs base their magic on geomancy.

## People

Talluv is peopled by all of the traditional fantasy races, including Dwarves, Elves, Halflings, Humans, and Orcs as the primary populations. Exceptional populations of bird-people, furbolgs, and merfolk have been encountered.
Influences

It has been observed that there is a large span of influence on the Slice of Sea that originates from games or real life.

*Visit the gods and deities page for more extensive descriptions and in-game pictures of gods and deities represented in the games.*

*Visit the runes page for more information on the usage of runes and symbols in the Slice of Sea.*

## Possible theory

* Rewolucje: four of the characters, I need to re-read it to remember their names if they have one
* Daymare Morphs: Ssufok, the rabbit/dog whose name I don't remember, Stilter, Elephangel, Flounder, Brunchwing, the ball with long legs, the dude with long black ears, the paintings in the mansion, maybe the three headed demon?
* Submachine: movers, defense system, karma, portal, gate, glyphs (=wisdom gems or karma seals), general machinery of the tanker and trains, the Lighthouse, the four piece puzzle, items like levers, handles, etc.
* Daymare Town: Seaweed, Daymare star, Librarian, the little runner, hieroglyphs at the town's entrance, spotted seashells (=spotted pebbles), postcards, nails, many other items, the Fog, maybe the fishers
* Blaki: Blaki on the train

Covert Front: I dunno, the airplane?

* Amanita Design: mushroom
* Indiana Jones: hat
* Apparently the fish are from Subnautica? But I never played that game
* Real-life references to Egyptian culture, Hindi culture, Buddhism

Also:

* I don't know if the tiny smile in the dried flower is a reference to something.
* Those double flags/windmills that activate after stepping on a pressure plate look familiar to me, but I don't know why
* The game may be making a reference to climate change? But if so, it's very subtle

triangles of triforce from the Legends of Zelda.
Also, a vinyl plate from Daymare Cat lays yunder viking's helm next to gold coins.
And rune that opens chest in vikings' boat is a real scandinavian rune (just forgot it's naming)

the statue on the left of the start screen is from 'where is 2019/2020'
Gown

“The Gown” is the alias of a feminine member of The Cult of the Dead God. She revealed herself to the party in a brief and remote conversation in the innermost cave of The Isle of Caves in The Sleepy Isles. She threatened the party that if they continued meddling she would bring harm to them and their vessel.
Black Honey

Black Honey is a controlled substance with a variety of mind-altering effects depending on how it is presented. In pirate culture, Black Honey products are frequently smuggled, and sometimes used as a reward by captains to particularly loyal and useful crewmembers.

## Source

Black Honey is made by giant bees on the “Island of Ash.” The Ash Bees create honey from the fire-flowers that grow at the edge of the Island.

## Trade

Black Honey is a controlled substance within the reaches of the Elven Empire. As a result, it is rarely traded openly between airlands, instead being smuggled by pirates.

## Effects

The effects of Black Honey vary based on how it is consumed.

* As raw honey, it has a mild psychedlic effect.
* When brewed into Dwarvish high-alcohol mead, it functions as a depressant.
* When distilled over an open flame, black honey's hallucinogenic properties are increased as the honey is rendered into a pitch-like substance, and becomes much more addictive in this concentrated form. This is the most common mode for consumption.
* The pitch substance is sometimes further distilled to a near solid state, known as tar-bar, which is exponentially more potent.
Charir

Charir is a red-dragon whelp who encountered The Crew shortly before they arrived on the surface above Votten. He attacked the party and the boat, and endured the firebolts of Doran with ease, instead breathing fire down onto the deck, setting it aflame. After a brief battle, he was incapacitated, and questioned at dawn on the next day.

The questioning revealed that he was very young and had been compelled to attack the party at the behest of his mother. While Doran was still partial to destroying the creature which had attacked them, cooler heads prevailed, as Felidar said he could understand a young creature being carried away into violence and then lashing out afraid. Somewhat influenced by Kallibree music, and by Felidar's winsome ways, Charir agreed to throw in his lot with the party, and not return to his mother, whom he feared greatly.

## Relationships

Charir and Runt have bonded over a mutual understanding stemming from both having experienced difficult pasts, caught up in forces they could not control.
Island of Dragons

The Island of Dragons is an unexplored island in the Wild Winds. Surrounded by a perpetual storm, the Island of Dragons is named after its dense population of dragons, which are often visible from a great distance due to their great size. During their exploration of the Wild Winds, Charir departed The Crew to live on the Island, feeling a call to it, like a draw to home. Later contacting him via a Sending spell, Charir confirmed that he felt at peace and at home on the island, but left open the possibility of working with The Crew again in the future.

### Aerography

The Island of Dragons is relatively near to New Orcholm and is known to the orcs who live there. It is accessed by two major airlanes, each on opposite sides of the airland. The Island of Dragons is charted in Felidar's map of the Wild Winds with a Cartographer's Tools check quality of 15.
Castle Kinless

Castle Kinless was a historical castle on the airland of Ormsgirk. Its ruins lie about 15 miles outside the coastal village of Linn. The ruins of the castle were appropriated by a Cultist of the Dead God, who wrapped it layers of visual and auditory illusions designed to repel the curious. In a crypt-like space below the castle’s ruins, the Cultist had his operations.

The area of the castle was also known, by the water-speakers of Votten, to be the home to certain “red crystals” which could be used as a healing catalyst. Many of these crystals were gathered from the basement under the ruins after the defeat of the Cultist.
Haven

Haven is the name given by lawless sailing pirates to their secret port of refuge. Haven is rumored to be a mobile city, and the secret of locating it a guarded secret.

Haven’s airland consists of one rocky, tall, mountain-like island. However, in inner portion of the “mountain” only contains a bay with a single entrance. With such a structure, Haven is hard to find, and if ever found, would be hard to assault. Carved into the mountainous wall off the bay is the city itself, constructed in five “levels”, each one important to the economic structure of the city.

## The Five Levels

The Five Levels of Haven are the Docks, the Goods, the Bads, the Beauties, and the Crown.

The Docks are the entrance to the city. The Docks can hold up to two dozen ships, though Haven rarely has more than a dozen in port at any time.

The Goods are the lowest level of the city proper. The shops are meant for the common pirate crew to get started. There are nearly a dozen shops that sell everything from swords to peglegs to biscuits and rum.

The Bads are a handful of shops that sell a collection of strange and weird items; spells, toxins, a curious contrivances.

The Beauties are luxury shops for the wealthiest captains. A jewel merchant and fence, luxury clothes, and companionship for the lonely.

Finally, the Crown contains one inn, Korts’ Tavern, run by Draco Korts, a human barman and proprietor.

## Attractions

Haven's primary attraction is a refuge from the law enforcement of the Elvish Empire's Justice Bringers,

## NPCs

* "The Scaled" (a suspected member of The Cult of the Dead God) is said to "lead" among the pirates, which may refer to Haven.
	+ This suspicion is corroborated by Charir's testimony that his mother, or some other feminine leader in his life, lives at Haven.
* An ex-Icehide pirate from Johana sailed to Haven, but is unlikely he and his crew remained there permanently.

## In the Story

After the Icehide Clan in Johana fell under Elvish influence, some privateers from the Icehide fleet fled to Haven, becoming pirates without affiliation to any government.
Island of Twilight

The Island of Twilight is an airland in the Wild Winds, which does not adhere to a typical day-night cycle, and is peopled by mostly fey creatures. In addition to the fey, the island is ruled over by a council of four elders, who appear to be high elves, each associated with one of the four natural seasons. The flora of the island can move of its own accord, and more often it moves under the influence of the local fey creatures. This can create a disorienting effect on foreigners, which often results in the entrapment and eventual starvation or other natural destruction of visitors who wander far from shore.

## In the Story

The Crew found the Island of Twilight during their exploration of the Wild Winds. When they came ashore, they discovered a small boat and some surrounding rubbish. Felidar's investigation determined (largely by smell) that the abandoned boat had been piloted by Ri-Ri-Ri. While the inner terrain of the island appeared foreboding, the desire to exact vengeance upon the unscrupulous kobold pushed the party to move inland. To incur the favor of the flora, Nimloth long-cast Plant Growth. One of the semi-intelligent trees nearby gave her a great deal of useful information. During this time, Doran and Felidar conversed with a small, winged girl.

After resting, the party moved inland, carefully following the established path. They avoided temptation by a green-clad local to come and enjoy drinks with him, but not before he divulged that he was familiar with Nimloth's rare furbolg race, which was very unexpected, as Nimloth keeps her people secret. After negotiating with the Forest Guard, the party was admitted to the Council, and discovered Ri-Ri-Ri in bonds, in the midst of judgement. Adding their witness (and Ri-Ri-Ri's goaded confession) to the proceedings, it was decided that, despite executions being "off the books" of sentencing, it was appropriate. Felidar suggested that Nimloth could perform the execution as a representative of Nature, and the Council could keep their hands clean.

## Aerography

The Island of Twilight is included on Felidar's map of the Wild Winds with a Cartographer's Tools check quality of 18.
The Crew

“The Crew” is the official epithet for the adventuring party on which the focus of the campaign lies. Felidar thinks of them as “The Crew of Captain Felidar” or “the Crew of the Scorched Leaf,” which he has recorded in the inside cover of his logbook.

## Players

The following player-characters are members of the Crew

FelidarDoranNimlothKallibreeBruenor IronfistZuria Farrowspirit

## NPCs

The following non-player-characters are members of the Crew:

* Charir (red dragon whelp)
* Runt (halfling musician and cook)
* Volluv (elderly human with wisdom and magical skills)
Pulp City Inn

**Pulp City Inn** were a Rock Band from Season 1 of *Canada's Got Talent*. They finished the competition in the Semi-Finals.

## Audition

Pulp City Inn's audition in Episode 101 consisted of singing a Rock Song. Stephan Moccio, Measha Brueggergosman, and Martin Short all voted "Yes," sending Pulp City Inn to the Judges' Cutbacks.

## Cutbacks

Pulp City Inn's act was seen by the judges as strong enough to move on to the Semi-Finals.

## Semifinals

Pulp City Inn performed one of their original songs, *My Surrender*.

**Judges' Responses:** For this act, Stephan felt that the act was neither good or bad comparing to the groups audition. Measha believed that everything in the act was perfect but if the act were to move on, they would need to bring the excitement of the song at the beginning rather than the end. Martin enjoyed the performance and sang a small part of the song that Pulp City Inn had just performed.

This performance was not strong enough to advance on to the Finals, and Pulp City Inn was Eliminated from the competition.
Runt

Runt (an assumed name) is a halfling with musical and cooking talents. The party met Runt on the The Isle of Caves when they pursued the marauders who attacked the Farvenlagen Harvest Festival. When Felidardiscerned that the rag-tag band of thieves were petty and unskilled, mostly on the run from the Elven Empire, he offered that anyone who wanted to defect could leave the island with the party. Runt was the only taker.

## Relationships

Runt’s relationship to the rest of The Crew varies by character. He respects and obeys Felidar as captain, but relies primarily upon Nimloth for protection and comfort after the danger of the party’s adventures. Runt has a healthy fear of Doran, informed by Doran’s open statement of willingness to commit fiery violence towards the halfling if his behavior is not satisfactory. After Charir defected to join the Crew, he and Runt became fast friends, bonding over their mutual youth and feeling of being “in over their heads” with the party’s adventures. After being stabbed by Ri-Ri-Ri, Runt took to keeping close to Nimloth and carrying a pair of knives himself.

After Charir's departure to the Island of Dragons, Runt was sad, but after contacting Charir via Sending, Runt was able to accept that Charir would want to be home with his family. Felidar candidly agreed that he also misses his mother. When Runt learned of Ri-Ri-Ri's demise, he hugged Nimloth and dropped his knives.

Aboard ship, Runt’s duties frequently involve using the spyglass, cooking, playing music, and menial tasks of manual labor.
Ri-Ri-Ri

Ri-Ri-Ri ~~is~~ was a kobold eccentric, full of questionable tactics, inscrutable motives, and filthy lies. Ri-Ri-Ri encountered The Crew in a Crypt under Esterlane. He followed The Crew through the Crypt for some time, joining in on fights ambushing the denizens of the Crypt. Eventually he exited the crypt after having been escorted by Felidar and Nimloth near the end of the tunnel. Upon emerging, for reasons unknown, he stabbed Runt and vanished. Felidar swore vengeance upon the kobold if he was ever unfortunate enough to fall into the hands of The Crew. This finally occurred while The Crew explored the Wild Winds, discovering Ri-Ri-Ri on The Gloomy Isle, and overseeing the process of his execution after judgement was rendered by the local government.
Felidar

Felidar (unknown surname) is a human sailor, and cleric of the little-known god of craftsmanship Thurgo. After his sailing career left him shipwrecked on a mysterious island, he was rescued by the furbolg druid Nimloth. Considering himself to owe her a life-debt, Felidar swore his purpose to aid Nimloth on her quest to find a spirit guide. Lack of resources left them working day jobs around the docks of Farvenlagen, until a boar-infestation occasioned them their first adventures.

Felidar records the events of The Crew's journeys in his captain's logbook.

Felidar specializes and takes pride in his advanced suit of heavy armor, frequently using Thurgo's blessings to enhance its powers to protect him. In battle, Felidar seeks to close distance between him and enemies, confident that their paltry blows cannot harm him. During their early adventures, Felidar earned the favor of the water people of Votten, and they rewarded him with further magical enhancement to his armor, granting him mobility through water despite the armor's weight.

## Fighting Tactics

Felidar prefers to close distance with those he is fighting, and try to prevent them from reaching the supporting members of the Crew. Thanks to his mastery of heavy armor, he is very difficult to damage with traditional weapon attacks. His only usual methods of damaging an enemy at a distance are a the sparks of his Guiding Bolt and his flaming Spiritual Weapon.

## Relationships

Nimloth and Felidar share a special, though not romantic, bond, as Nimloth saved his life and lead him to the cave where Thurgo granted him his powers.

Felidar views Doran as an especially valuable member of The Crew thanks to his arcane powers, and sometimes refers to him as the ships bokor.

Felidar sometimes takes counsel from Volluv, whom he reveres for his age and unusual insight. Felidar once revealed to Volluv that Felidar is an assumed name, which he said he gave to himself.

## Magic Items

Felidar's heavy armor is enchanted with the blessing of Mariner's armor, provided by the water-speakers of Votten.

Felidar's spellcasting focus is the bolt-cutters welded onto the front of his shield.

Felidar uses a special set of divining shells which he uses to determine Thurgo's will via Augury.
Ember Brightriver

Ember Brightriver is a halfling farmer with a previous career in adventuring, to which she occasionally returns when she gets “the itch.” She is skilled with knives, both in melee and throwing.

## In the Story

While the party was away from Farvenlagen, Ember discovered and dismantled Ray’s traffic in black honey, as well as his affiliation with the Cult of the Dead God.
Zoom Sport 3

## 2020-present

 ***Euphoria:***  Altenia (Telenor)
**Other operations:**
*Television services:* Zoom Sport (1/2/**3**/4) | Telenor Zoom

**Former operations:**
*Defunct:* Wooz

**Religious:** Altenska Christijanska Televizija | InspiTV | Vintolska Pravoslavna Televizija
**Altenian international:** ART+ | NTS International

**Defunct channels**
**2000's:** TeRT Televizija

**Czeland**: Roda Sport 1 | Roda Sport 2 | Roda Sport 3 | Roda Sport 4

**Defunct channels**
**Hoprovratia**: Sport 4
Zachlica

## 2017-present

**Kazakh-langauge general interest**: Skretistan | RTL Zheti | Arna 35
**Religious**: Pokoj | EWTN Skretonija | **Zachlica** | Romaza TV

**Defunct networks**
**1990's**: TVS plus Arta
**2000's**: TVS plus Kino Svet

**Altenia**: Altenska Christijanska Televizija | InspiTV | Vintolska Pravoslavna Televizija
**Dekania**: Religija TV | Sojuz | TBN Dekanija
**Dontius**: Vektina TV
**Elendia**: Tesse TV | Ellendiki Christianiki Tileorasi
**Getinela**: Knigatli Arkhi | Sikas̄kas̄e TV | Risevision
**Hoprovratia**: Laude TV | TBN Choprovraska
**Korfey**: Yıldız TV | Umut TV | A5 TV | Tan TV
**Regemia**: Arevacag TV
**Scretonia**: Pokoj | EWTN Skretonija | **Zachlica** | Romaza TV

**Defunct channels**
**Dekania**: Koronberg
Vivo Cine Drama

Sports channels: Vivo Sport (HD) | Vivo Sport Plus (HD) | Vivo Sport Foot (HD) | Vivo Sport Motor (HD)

Others:
Vivo Now | Vivo News | Vivo Way | Vivo PPV

**Religious:** Arevacag TV

**Czeland**: Roda Film | Roda Film Bold | Roda Film Love | Roda Film Fun

**Defunct channels**
**Hoprovratia**: Cine 4 | CHT Kino
**Scretonia**: TVS plus Kino Svet
Green Wolf

The Green Wolf is an elf ship-captain in the employ of the Justice Bringers of the Elvish Empire. She has the authority to deputize others as junior Justice Bringers to accomplish contracted tasks on behalf of the Empire, and to generally advance the civilizing goals of the Empire. She used this authority to deputize, and pay, The Crew to look into various threats to the Empire’s goals, especially the mysterious mask-wearing Cult of the Dead God.

Because of his revulsion for Elves, Felidar usually requires that Doran masquerade as the captain of The Crew during all interactions with the Green Wolf.
TVE Pop

### 2017-present

**Websites:**
TVE Play | TVEplus.gt

**Publishing:**

**Religious:** Sikas̄kas̄e TV | Knigatli Arkhi | Risevision
**Getinelan international:** ST Sateliti | Krastuvi 3 Smoplos̄i | Anzara International

**Former networks:**
2020's: CBS Reality | Discovery Science | DTX

**Dontius**: Hey TV | Melodia TV | Lumi Music | Wak Dontius
**Lutirjan**: Music Play | STV+ Music | Ulduz Metro

**Defunct channels**
**Dekania**: Muzivizija | NDR Melodija | Zero
**Hoprovratia**: Point Music
Talluv Wiki

**Welcome to the Talluv Wiki!**
This wiki is for celebrating and documenting the world of Talluv, documenting the facts and events of this dynamic world as they are uncovered. The wiki is written from the perspective of an outside observer, focusing on facts available to anyone who attends the game play sessions, and seeks an encyclopedic tone.

This wiki is created for the purpose of documenting important details of the Talluv setting, salient events of the Talluv campaign, and defining characteristics of the denizens of Talluv, including both our beloved player characters and the diverse cast of Talluvian NPCs. It is maintained as a service to the DM and players, for the organizing of their observations and the preservation of in-world consistency.

When clicking the images below, be sure to click the link below the image, and not the image itself, to progress to the linked article.

## Where to begin...

Rhyme of the Dead GodFelidarCryptsEye of DarknessThe Voyage of DiscoveryThe Crew

Talluv is the original creation of Jake, the dungeon master of the Tallluv crew. Together, they design and discover a fantastic setting filled with lively characters and a gradually unfolding story, with many stops for silliness along the way.

*Useful contributor resources...*

* How to Contribute
* Guides
* All Help articles
Vivo Cine Dek

## 2010-2012

Sports channels: Vivo Sport (HD) | Vivo Sport Plus (HD) | Vivo Sport Foot (HD) | Vivo Sport Motor (HD)

Others:
Vivo Now | Vivo News | Vivo Way | Vivo PPV

**Religious:** Arevacag TV

**Czeland**: Roda Film | Roda Film Bold | Roda Film Love | Roda Film Fun

**Defunct channels**
**Hoprovratia**: Cine 4 | CHT Kino
**Scretonia**: TVS plus Kino Svet
Vivo Arena

Sports channels: Vivo Sport (HD) | Vivo Sport Plus (HD) | Vivo Sport Foot (HD) | Vivo Sport Motor (HD)

Others:
Vivo Now | Vivo News | Vivo Way | Vivo PPV

**Religious:** Arevacag TV

**Austreich**: Punkt 5 | Zehnea
**Cloway**: TV3 Bliss | TV3 Extra | TVK Fem | TVK Max
**Corvatia**: Eskimo.tv | Nevet Go
**Cumgary**: Betagen | Három Szó | Panonia Mix | Telenegy Plusz
**Czeland**: A2 | Nowa 5 | PTS 3 | Roda Click
**Eiresia**: ECT 2 | Eir3+
**Faspania**: CLF Acción | Diez | Nuevella
**Gaslech Republic**: 5+1 | Prvno K | TSG Extra
**Gotugal**: Canal NX | TD Galáxia | TVG Extra
**Lexibourg**: Dot Box | Dot Style | Trio Max
**Maltavia**: Iż-Żona | RTL Tnjen | Sigma Prime | Żgħożija
**Meraland**: Pont Neune | Satellica 2
**Normalia**: Canal 7+ | Mega 2 | TCN OK
**Peralonia**: Imatge+ | Onze Life | Selecta Next | STI Casa
**Reblia**: Domaśnja | Hej! | ZabaDa!
**Rivestia**: RNT Extra | Tri+ | TV5 Cool
**Russelia**: TeleDom | Telekanal 5X | TK2
**Scretakia**: Kanal 6 | Piatka 2 | TV1 Super
**Spalaice**: La Cinq | Télétrois Encore | TVI Fusion
**Stuedan**: Fjorton | Kanal 500 | TV6 Fri | Vortex
**Sulodia**: Anteno Max | Nova Up | Telestar Primo | Vivo
**Vidagly**: Telesister | Televida Fest

**Defunct networks**
**Toskinia**: Kanal 7+2

**Russelia**: TeleDom | Telekanal 5X | TK2

**Defunct networks**
Sensation Dance

DekanTravel (HD) | DekanTravel International

**Digital radio stations:**

**Shopping**: QVC | Mediashop | Mediashop Beauty | Simax Teleshopping
**Religious**: Religija TV | Sojuz | TBN Dekanija | Hope Channel

**Defunct channels**
**1980's**: Teleset Zdorovije | Teleden

**Dontius**: Hey TV | Melodia TV | Lumi Music | Wak Dontius
**Lutirjan**: Music Play | STV+ Music | Ulduz Metro

**Defunct channels**
**Dekania**: Muzivizija | NDR Melodija | Zero
**Hoprovratia**: Point Music
The Sleepy Isles

The Sleepy Isles are a small archipelago of small islands about 3 days journey by boat from the airland of Johana. No major nation has a seat of government there; the inhabitants mostly organize independently as needed, under figures of local influence. The primary settlement of The Sleepy Isles is Farvenlagen. Another island within the archipelago is The Isle of Caves, and an unnamed island on which dwells the Brightriver clan of halflings.
Bineed

Bineed (Elven Spelling : Bynnyd) is a non-binary Elf diplomat, working for the Elvish Empire embassy in Johana. They have a very flamboyant personality, generally project a happy demeanor, love books, and enjoy people primarily based on their intelligence. Bineed frequently behaves in a flirtatious manner towards Doran, who while uninterested in the advances, does appreciate the insight and information available from Bineed.
Zvezda TV

## 2016-present

**Kazakh-langauge general interest**: Skretistan | RTL Zheti | Arna 35
**Religious**: Pokoj | EWTN Skretonija | Zachlica | Romaza TV

**Defunct networks**
**1990's**: TVS plus Arta
**2000's**: TVS plus Kino Svet

**Dontius**: Hey TV | Melodia TV | Lumi Music | Wak Dontius
**Lutirjan**: Music Play | STV+ Music | Ulduz Metro

**Defunct channels**
**Dekania**: Muzivizija | NDR Melodija | Zero
**Hoprovratia**: Point Music
Savaž Lov

## 2014-present

1Under license with IMG
2Under license with Narrative Entertainment

**Religious:** Altenska Christijanska Televizija | InspiTV | Vintolska Pravoslavna Televizija
**Altenian international:** ART+ | NTS International

**Defunct channels**
**2000's:** TeRT Televizija

**Czeland**: Roda Atlas

**Defunct channels**
**Hoprovratia**: Docu 4
**Scretonia**: TVS plus Arta
Viatoku

### 2022-present

**Streaming service:**
Viaplus (Fiction | Entertain | Toku | World)
1Under license from Viasat World

**Kazakh-langauge general interest**: Skretistan | RTL Zheti | Arna 35
**Religious**: Pokoj | EWTN Skretonija | Zachlica | Romaza TV

**Defunct networks**
**1990's**: TVS plus Arta
**2000's**: TVS plus Kino Svet

**Czeland**: Roda Film | Roda Film Bold | Roda Film Love | Roda Film Fun

**Defunct channels**
**Hoprovratia**: Cine 4 | CHT Kino
**Scretonia**: TVS plus Kino Svet
Johana (airland)

Johana (the airland) is an airland of approximately 100 miles in diameter, roughly circular in shape, with topography rising towards the central mountain spire. Its principal settlements include Johana (the city), Esterlane, and Westview. The airland was previously ruled by the dwarvish Icehide clan, but Elvish Empire influence has recently overshadowed their rule in the principal city of Johana.

## In the Story

Johana was the site of some of the party’s earlier adventures, and the first location where a Crypt of the Cult of the Dead God was discovered. The space-bending properties of the Crypts were demonstrated here, as a few hour journey into the caves resulted in a half the party escaping onto the opposite side of the airland.

## In the World

Johana is, depending on route, between a 2 and 3 week boat journey (using The Scorched Leaf’s pace) from the airland of Ormsgirk in the archipelago of Albiorix.

## Size

The size of the airland of Johana is estimated based on descriptions of the duration of voyages around portions of the circumference. It is a 3 or 4 day journey by boat between Johana and Esterlane, which was represented as about 25% of the circumference. A ~14 day circumference suggests a ~5 day diameter. A day on a boat of no especial speed travels about 24 miles per day.
The Isle of Caves

The Isle of Caves is an island in the archipelago of The Sleepy Isles. It's main feature is a larger cave which is close to the water.

The cave is used early on in The Voyage of Discovery by Trapper and his band of bandits as a base to hide and store their loot and moor their boats between raids. This is where The Crew meets runt.

Later in The Voyage of Discovery The Crew returns to The Sleepy Isles and goes back to The Isle of Caves and finds that it has been taken over by a half elf half spider creature which wears a mask and is a lieutenant in The Cult of the Dead God. After defeating the creature the cave was cleared and returned to nature.
The Sweet Apple

The Sweet Apple is a public house operated by Ray Northwoods. It was formerly known as the Bitter Apple, prior to coming under the new management of Ember Brightriver.

It has been a common spot for The Crew to stay while they are in Farvenlagen, and is the main building in the town besides the temple.
Vivo Cine Action

Sports channels: Vivo Sport (HD) | Vivo Sport Plus (HD) | Vivo Sport Foot (HD) | Vivo Sport Motor (HD)

Others:
Vivo Now | Vivo News | Vivo Way | Vivo PPV

**Religious:** Arevacag TV

**Czeland**: Roda Film | Roda Film Bold | Roda Film Love | Roda Film Fun

**Defunct channels**
**Hoprovratia**: Cine 4 | CHT Kino
**Scretonia**: TVS plus Kino Svet
Zaraberg 24

**Hoprovratia**
**Lotisca**

**Radio stations:**
Alef FM | Alef Classic | Alef Beat | Alef Sport

**Motion picture and television productions:**

City | Hoprovratia Today
1Under license with Viasat World2Under license with Gazprom Media

**Shopping**: QVC | Mediashop | Mediashop Beauty | Simax Teleshopping
**Religious**: Religija TV | Sojuz | TBN Dekanija | Hope Channel

**Defunct channels**
**1980's**: Teleset Zdorovije | Teleden

**Toskinia**: TVT 24 | Hiper24 | Sigma News | ToskBiznes
**Vidagly**: Voce Vidagliana

**Defunct channels**
**Hoprovratia**: Hoprovratia Today
Rhyme of the Dead God

The Rhyme of the Dead God is the name for a set of rhyming couplets which the party heard shouted in an unknown voice after defeating the Cultist of the Dead God under the ruins of Castle Kinless. While at first the meaning of the lines seemed utterly opaque, revelations at the end of the The Voyage of Discovery caused many of the words to take on more meaning.

### Lyrics

```
The Scaled among the pirates leads

```

```
The Gown among the Gold

```

```
The Shadow moves in blackest night

```

```
The Beard sits in the cold

```

```
The Hunter and the Hunted both

```

```
Upon the heather graze

```

```
While the Reaper clothed in scarlet red

```

```
Leads war-bands to their prey

```

```
The leader above all the rest

```

```
He-Who-Speaks-the-Winds

```

```
Sits as priest upon a throne

```

```
For souls he must ascend

```

```
One will in truth arise

```

```
Open a thousand eyes

```

```
His priests he will revive

```

```
WHEN THE DEAD GOD IS MADE ALIVE

```

### Interpretations

The party has begun to speculate that most of the lines of the poem refer to various devotees in a cult aiming to revive “The Dead God.” This speculation was spurred when the party had a brief dialogue through a cult-mask with a being calling itself “the Gown.” This overt reference to the Rhyme spurred further speculation, including The Beard as one of the Icehides, the Scaled as the mother of Charir rumored to reside at Haven, and the Scarlet as a leader of a red-wearing orc war-band. There is speculation that the revival of The Dead God will require the temporary death of each of the cultists and the consumption of many cultist-souls, before The Dead God revives and then in turn revives his priests.
Telesvet

## 2018-present

**Religious**: Laude TV | TBN Choprovraska

**Former channels**
**1970's**: Perva programma TCT | TCT Reograd
**2000's**: Cine 4 | Sport 4

**Austreich**: Punkt 5 | Zehnea
**Cloway**: TV3 Bliss | TV3 Extra | TVK Fem | TVK Max
**Corvatia**: Eskimo.tv | Nevet Go
**Cumgary**: Betagen | Három Szó | Panonia Mix | Telenegy Plusz
**Czeland**: A2 | Nowa 5 | PTS 3 | Roda Click
**Eiresia**: ECT 2 | Eir3+
**Faspania**: CLF Acción | Diez | Nuevella
**Gaslech Republic**: 5+1 | Prvno K | TSG Extra
**Gotugal**: Canal NX | TD Galáxia | TVG Extra
**Lexibourg**: Dot Box | Dot Style | Trio Max
**Maltavia**: Iż-Żona | RTL Tnjen | Sigma Prime | Żgħożija
**Meraland**: Pont Neune | Satellica 2
**Normalia**: Canal 7+ | Mega 2 | TCN OK
**Peralonia**: Imatge+ | Onze Life | Selecta Next | STI Casa
**Reblia**: Domaśnja | Hej! | ZabaDa!
**Rivestia**: RNT Extra | Tri+ | TV5 Cool
**Russelia**: TeleDom | Telekanal 5X | TK2
**Scretakia**: Kanal 6 | Piatka 2 | TV1 Super
**Spalaice**: La Cinq | Télétrois Encore | TVI Fusion
**Stuedan**: Fjorton | Kanal 500 | TV6 Fri | Vortex
**Sulodia**: Anteno Max | Nova Up | Telestar Primo | Vivo
**Vidagly**: Telesister | Televida Fest

**Defunct networks**
**Toskinia**: Kanal 7+2

**Russelia**: TeleDom | Telekanal 5X | TK2

**Defunct networks**
Sci-Fi (Suskria)

**Religious**: Laude TV | TBN Choprovraska

**Former channels**
**1970's**: Perva programma TCT | TCT Reograd
**2000's**: Cine 4 | Sport 4

**Toskinian international**: TV Toskinia | Hiperion Planeta | SNT Sat

**Former channels**
**1970's**: Perva programma TCT | TCT Šarlijatevo
**2010's:** Sigma HD | Kanal 7+2
Trapper

Trapper was the alias of a human bandit who had organized halflings refugees of the growing Elvish Empire into a band of rag-tag thieves. When confronted by The Crew for their marauding of the harvest festival at Farvenlagen, he contended that they meant no harm and were following the instructions of a feminine figure which Trapper reverenced, and the identity of which he refused to divulge, though he did state that she “knew all.” Seeing him as a foolish and wayward person, but understanding his desire to flee the empire, Felidar and The Crew permitted Trapper and the other bandits to live and move on away from Farvenlagen.
Zero

## 2011-2013

**Shopping**: QVC | Mediashop | Mediashop Beauty | Simax Teleshopping
**Religious**: Religija TV | Sojuz | TBN Dekanija | Hope Channel

**Defunct channels**
**1980's**: Teleset Zdorovije | Teleden

**Dontius**: Hey TV | Melodia TV | Lumi Music | Wak Dontius
**Lutirjan**: Music Play | STV+ Music | Ulduz Metro

**Defunct channels**
**Dekania**: Muzivizija | NDR Melodija | **Zero**
**Hoprovratia**: Point Music