recursal/Fanatic-Fandom huggingface dataset:
Roman First Fleet

35 Frigates

78 Destroyers

56 Cruisers

6 Battlecruisers

7 Battleships

7 Carriers

Lord Terrance Hood

## Summary

The Roman First Fleet is the main force tasked with the defence of protection of Earth and the entire Sol system. During the break out of the Human/Covenant War, the first fleet was assigned to Defend the core world's, and in the later phases of the war, it's role shifted back to the defense of Earth.

Due to the long history of the Roman Space Force, they're are constantly updating and upgrading their ships, with the oldest ships being nearing 100 years old, a contrast to the newer ships that are always being added. However, due to the advancements in shipbuilding design, some of these ships are able to function nearly as well as the dated they were launched decades after their launch.

After Mira Augustus retook the Imperial Throne, She rebuilt the first fleet from the ground up, turning them into the personal force of the Empress.

### Naming Structure

The naming structure for each ship delopyed by the Roman Shipyarads is as follows

 Corvettes
 Destroyers
 Light Cruisers
 Heavy Cruisers
 Aircraft Carriers
 Battlecruisers
 Battleships
 Dreadnaught

(This list is not complete with every ship in the fleet, rather, only a list of ships that would have seen service during Mira Augustus' Lifetime)
Timeline Temp

## Timeline

2510 - The first wave of the Human Covenant War begins with the Coventant invasion of Harvest.

2511 - Rome declares a premature victory over the Covenant forces and begins to celebrate, the Covenant, no longer underestimating their enemies, send a larger force to glass Harvest.

2533 - The Human Covenant War comes to a close

August 24 2533 - The Royal Family is executed, the Domus Augusti is destroyed, the second Roman Empire is abolished.

August 28th 2533 - Marius, a former loyal assistant to Emperor Augustus, and his comrade and founder of the Spartan III Program Dr. Lenard Church, announce the foundation of the Roman Republic, and Socii Republic. Human Colonies are forced to pledge allegiance to the new government.
Fukuda Hitomi

**Fukuda Hitomi** is the Captain of Team M.

## Catchphrase

ひとみの希望は。。。（愛を広げること！）そうですね！KME48のガーリーヤンキー、トミーこと福田ひとみです。応援して、ね？
Hitomi no kibou wa... (ai wo hirogeru koto!) Sou da ne! KME48 no GAARII YANKII, TOMII koto Fukuda Hitomi desu. Ouenshite, ne?
*(Hitomi’s hope is... (to spread love!) Yeah, that’s right! KME48’s girly yankee, Hitomi Fukuda also known as Tommy. Cheer me on, yeah?)*
## Trivia

* **Hobbies**: Storytelling, lyric writing
* **Skills**: Language learning
* **Ambition**: To become a flight attendant
* **Favorite 48/46g Songs**: UZA, Beginner, River
* **Favorite Artists**: The Maine, Waterparks, 5 Seconds of Summer, Itano Tomomi, Namie Amuro, Suzuki Airi, Houkago Princess, Perfume
* **Favorite Book**: Mystery or modern day retellings (such as Romeo & Juliet or The Iliad)
* **Favorite Movie**: Titanic, TAG, horror movies
* **Favorite Sport**: Tennis, volleyball
* **Favorite Food**: Sushi, Doritos, Smoothie King smoothies
* **Favorite Season**: Spring and Winter
* Collects physical CDs of Japanese and Western artists
* Has a large collection of lesser known idol music
* Collects vinyl records from Western bands
* Close friends with Saito Komika
* Procrastinates to the point of being productive
* Shiraishi Reika is the only one who calls her "Hicchi" and "Hissha" which refers to her writing

## Team History

**Team M**
Joined KME48 as a member of Team M and appointed Captain on March 12, 2018
## Singles Participation

KME48 A-Sides
KME48 B-Sides
KME48 Wiki

Welcome!
Welcome to KME48's Official Wiki!

KME48
KME48 is a online cover group produced by Shiraishi Reika. The group sings covers of AKB48 and its sister and rival groups. The 1st generation members were announced in March, 2018.

Current Artists

News
Amami Emi Announces Graduation
September 29, 2018

On September 29, Amami Emi announced that she would be graduating from KME48 after the release of their 2nd single. She said that her current schedule is becoming difficult due to the workload. She plans to continue dubbing after her graduation.

2nd Single Song Announcement
August 18, 2018
File:KME48 - Oogoe Diamond x Hayaokuri Calender.jpg
On August 18, Shiraishi Reika announced the tracklist for KME48's 2nd single. She said this was going to be a special tracklist because it is the first time KME48 will be releasing team songs. This is also the first time KME48 will be releasing three different versions of the same single.
Tracklist

1. Oogoe Diamond (大声ダイヤモンド) / Oogoe Diamond Senbatsu
2. Hayaokuri Calender (早送りカレンダー) / Hayaokuri Calender Senbatsu
3. Boku Dake no Value (僕だけのvalue)
4. * (Type-K) Bathroom Travel (バスルームトラベル) / Team K
	* (Type-M) Heart Gata Virus / Team M
	* (Type-E) Nandome no Aozora ka? (何度目の青空か?) / Team E
5. Kin no Ai, Gin no Ai

Member of the Month
**Itsuka Yukino**

KME48's featured member of this month is Team E member, Itsuka Yukino!

KME48 Birthdays

March 24, Coming Soon
Honda Miyuki (23rd)
April 2, Coming Soon
Tanaka Kotomi (23rd)

Recent Music Videos
*Coming Soon!*
Milk

Milk sitting

**Milk** is a female contestant from Battle For Everything. Milk is a real downer. In The Return, she judges Globey by his voice, and angrily tells her team to speed up. In the beginning of Hitting the High Notes, she can be seen doing her nails instead of paying attention to the elimination. She was eliminated in Hitting the High Notes.

## Appearance

Milk is a white milk carton with a purplish blue rim, which might mean she contains low-fat milk.

### Changes

#### Battle For Space and Time

* Milk is a glass of milk.

* Milk has a necklace that says milk.

#### Battle For Everything

* Milk becomes a carton of milk.

* Milk loses her necklace.

## Personality

It seems like Milk does not get along with anybody. She has only been in 2 episodes, having very little screen time, but it is still easy to tell she is not a friendly character. Milk owns a phone and a nail filer. She does not contribute to challenges and is very rude, making her an unlikable character.

## Trivia

* In Battle For Space and Time, she is shown with a happy face, meaning if she were ever involved, she probably would've been nicer to people.
* In Hitting The High Notes, Milk is eliminated with 9 votes. One of the voters, @bluekirby265, commented "[D] because i would hate for her to be on my team", showing that Milk is disliked for not helping and getting mad at her team.
* Milk is the first to ever be eliminated in Battle For Everything.
* Milk was recommended by the scratch account @jolio.
Tanaka Kotomi

**Tanaka Kotomi** is a member of Team M.

## Catchphrase

興奮！励まされた！愛と笑いがいっぱい。私は、ことみにゃ、あなたの心を盗むでしょう！
Koufun! Hagemasa reta! Ai to warai ga ippai. Watashi wa, Kotominya, anata no kokoro wo nusumudeshou!
*(Excited! Energized! Full of love and laughter. I, Kotominya, will steal your heart!)*
## Trivia

* **Hobbies**: video mixing, making graphics, singing
* **Skills**: singing, drawing
* **Ambition**: To live a happy, fulfilling life
* **Favorite 48/46g Songs**: Oogoe Diamond, Otona Ressha, Faint, Blue Rose, Seijun Philosophy
* **Favorite Artists**: Mami Kawada, Morning Musume, Sincrea
* **Favorite Book**: The Outsiders
* **Favorite Movie**: Pineapple Express, Kill Bill, Anastasia
* **Favorite Sport**: hates sports
* **Favorite Food**: spaghetti, cookie dough, ice cream
* **Favorite Season**: Autumn
* Is home schooled
* Has a mature singing voice
* Favorite animals are cats, raccoons, and pandas
* Favorite color is lavender purple
* Dislikes sports
* Favorite games are Persona 5, Final Fantasy 10, Final Fantasy 12, and Kingdom Hearts 2

## Team History

**Team M**
Joined KME48 as a member of Team M on March 12, 2018
## Singles Participation

KME48 A-Sides
KME48 B-Sides
Pail

Pail jumping excitedly

Pail is a contestant on Battle For Everything. He is optimistic, but can sometimes get a little weird. In Hitting The High Notes, he glitches out, and then regains his normal form. He also sold a Sonic Popsicle to Yoylecake in The Return.

## Appearance

Pail is a green bucket/pail with a grey handle. Pail is limbless.

### Changes

#### BFDI Camp

* Pail is red.
* Pail has a rim that pokes out.

* Pail's handle is thicker and yellow.

#### Battle For Everything

* Pail becomes bluegreen.
* Pail loses his rim.
* It is possible to see inside pail because of the new angle.
* Pail's handle is a metal grey.

## Personality

Pail is normally in a positive mood. He is normally seen smiling. He doesn't always notice what is going on around him, but he still feels for others. When Yoylecake crumples Dollar, he is shocked, but he doesn't do anything to help.

## Trivia

* Pail was recommended by the scratch user @sonicrulz1118.
* Pail glitches out in Hitting the High Notes.
	+ This was an attempt to sing for his team. Surprisingly, Meeed liked his glitch song the best.

* Pail sold a popsicle to Yoylecake in The Return.
Shiraishi Reika

**Shiraishi Reika** is the Captain of Team K and the General Captain of KME48.

## Catchphrase

新しいアヒルとして、白石冷夏は世界とあなたの心に泳ぐ準備ができています !
Atarashii ahiru to shite, Shiraishi Reika wa sekai to anata no kokoro ni oyogu junbi ga dekite imasu!
*(As a new duckling, Shiraishi Reika is ready to swim into the world and your heart!)*
## Trivia

* **Hobbies**: Dancing, Singing, Writing songs
* **Skills**: Learning a new dance within a day, Sleeping anywhere
* **Ambition**: To become a singer or choreographer
* **Favorite 48/46g Songs**: Nanka, Chotto, Kyuu ni, Sansei Kawaii
* **Favorite Artists**: BTS, SEVENTEEN, EXO, Idoling!!!, Sakura Gakuin
* **Favorite Book**: Lirael by Garth Nix
* **Favorite Movie**: Any Studio Ghibli, Jim Henson, or Disney movie
* **Favorite Sport**: Wrestling, Basketball, Baseball
* **Favorite Food**: Chicken, pancakes
* **Favorite Season**: Spring and Winter
* Has never dyed her hair
* Would like to own a Siamese Munchkin Cat and a Toy Poodle
* Fan of popular talent group Cirque Du Soleil
* Not good with numbers and important dates
* Her favorite idol in the world is Kikuchi Ami

## Team History

**Team K**
Joined KME48 as a member of Team K and appointed Captain on March 12, 2018
## Singles Participation

KME48 A-Sides
* Hikoukigumo

KME48 B-Sides
* Idol Nante Yobanaide (Hikoukigumo)
* END ROLL (Hikoukigumo)
Battle For Everything

Battle For Everything is a Scratch object show made by the user @coyyy. It is based off the Youtube object shows Battle For Bfdi and Inanimate Insanity.

## Description

Battle For Everything is an object show made on Scratch by the user @coyyy. It has sixteen contestants and two hosts.

In the show, the sixteen contestants battle to own literally everything. It is unknown how one contestant will own everything, so things will probably go wrong at the end creating a simpler second season. This of course is just a guess, though, as the season is not finished.

Here is a link to the studio where all episodes can be found:

https://scratch.mit.edu/studios/4671012/

## Characters

There are sixteen contestants and two hosts.

**Contestants:**

Mystery Box

Pointy

Pail

Dollar

Carbon Roller

Milk

Tokey

Magic Wand

Yoylecake

Swordy

Microchip

Brick

Flashlight

Gravestone

Globey

Marbley

**Hosts:**

Coy

Meeed

## Teams

Team Box

Shazoop

Sneeze

The Best Name

## Episodes

This list contains the names of the current episodes of Battle For Everything. Right above the character section, you'll find the link to scratch studio with all of these episodes.

1: The Return

2: Hitting the High Notes

3: License Plate
Amai Aishi

### Enemies

Amai Odayaka, Kizana Sunobu, Oka Ruto, Asu Rito, Muja Kina, Mida Rana, Osoro Shidesu, Hanako Yamada, Megami Saikou

## Page Info

### Credits

Alex Mahan (Yandere Dev), Druelbozo (for the hair model)

### Voice Actor

Kimberley Anne Campbell

Amai Aishi is a Japanese student, food writer and cooking teacher from Japan. She is an Aishi family clone of Amai Odayaka after she's getting killed.

## Appearance

Amai has medium length and short black hair. She has gray eyes, and her uniform is customizable. When she wearing the sailor suit, Amai wears white knee high socks.

## Trivia

Amai Aishi is an OC character created by Yandere Dev and Muhammad Okky/Muhammad Oki.

Credits to YandereDev and Druelbozo for the hair model and GameAssetStudio for uniform.

Created by Muhammad Okky & Yandere Dev.

This OC character is also available on DeviantArt:

https://www.deviantart.com/muhammadokky/art/Amai-Aishi-Muhammad-s-OC-925462655
Marbley

Marbley standing on one leg

Marbley is a male contestant in Battle For Everything. He is a member of Shazoop and is limbless. He is an eager contestant who wants to do the challenge without hurting his teammates feelings.

## Appearance

Marbley appears to a be a translucent grey marble with colors inside.

### Changes

#### Battle For Space and Time

* Marbley is a clear marble with no colors inside
* Marbley has arms and legs

#### Battle For Everything

* Marbley gains colors inside him
* Marbley has a translucent grey fill
* Marbley loses his arms

## Personality

Marbley is a kind and quirky contestant with a scratchy voice. In License Plate, he tries to get Globey to not be so hard on Gravestone. This does not work and Gravestone is forced to do the challenge. Gravestone loses and Shazoop is up for elimination, meaning Marbley's advice would have been helpful.

## Trivia

* Marbley was recommended by the scratch user @megavix.
* In Hitting the High Notes, Marbley impersonates part of the song Man's Not Hot.

* In The Return, Marbley claims that the team name should be something that stands out. Globey brings up the name "Shazoop" and the team name is born.
Ayanami Sakura

**Ayanami Sakura** is a member of Team K.

## Catchphrase

*(-)*
## Trivia

* **Hobbies**: Singing, Dancing to Kpop, Watching Doramas, Listening to music and design
* **Skills**: Learning things fast, Cooking, Can eat super spicy food
* **Ambition**: To become a recognized singer
* **Favorite 48/46g Songs**: Yume wa Nando mo Umarekawaru
* **Favorite Artists**: ORESAMA (Jpop) and EXO (Kpop)
* **Favorite Movie**: Taken
* **Favorite Sport**: Tennis
* **Favorite Food**: Spicy ramen and Baleada (typical food from her country)
* **Favorite Season**: Autumn
* Has a dog called Lulú and two turtles, Yoshi and Froggy
* Currently learning Korean and wants to learn Japanese
* Wants to travel to South Korea and Japan
* Speaks English but has no confidence so she uses a translator to be sure
* She is very organized
* Currently in a K-pop choreography group and wishes to present themselves at the K-pop World Festival 2018
* She wants to learn to play piano and violin

## Team History

**Team K**
Joined KME48 as a member of Team K on March 12, 2018
## Singles Participation

KME48 A-Sides
KME48 B-Sides
Battle For Everything Wiki

## Introduction to Battle For Everything Wiki

Battle For Everything is an animated object show created on Scratch, a coding website. It is based off the popular object shows Battle For BFDI and Inanimate Insanity. This wiki is all the object shows made by @coyyy.

## Welcome to the Wiki

Battle For Everything main page:

http://battle-for-everything.wikia.com/wiki/Battle\_For\_Everything

## Pages created so far

* Battle For Everything
* Battle For Everything Wiki
* Fun and Games
* General Discussion
* Main Page
* Marbley
* Milk
* New on Wikia starter pages
* News and Announcements
* Pail
* Questions and Answers
* Team Box
* This wiki is dead how do i delete it
Augustina Thunderbird

Augustina

## Personality & Behavior

Augustina is calm, intelligent, and charismatic, as she seems to be a born leader and able to hold Illenium together despite the volatile personalities of its clansmen. While she is a very capable strategist, Augustina is also very confident in her own fighting abilities.  she always has at least two people with her,  It is also stated that Augustina likes antique books.

Unflinching and unshakable, he is also an observer of human nature. Ralkarth's hostility towards the weak led Augustina to reflect upon the nature of her self and her actions. Additionally, when fighting, a man refused to back down even after seeing the scope of her abilities, she expressed fascination for the inner workings of human beings. However, by her own claim, she sees no difference between a puppet and a person.
Geonosian Nouns

The following is an alphabetized dictionary of Geonosian Nouns.

If a term is marked with a \* (asterisk), it is Canon and not my creation.

Arena - Atoe\*

Beast battle - Venation\*

Catacombs - As-koh\*

Combat - Petranki\*

Communications - Klee\*

Gladiator - Picador\*

Retreat - Hoh\*

Spectacle - Venation\*

Thread - Visgura\*
World War I

## Quebec vs. Megapolis

World War I was officially started by Ianspace71. Ianspace71 raided Quebec and killed Moviescrafter and burned the forest. Shortly, around this time, Ianspace71 greifed Las\_Vegas's bomber and stole stacks of coal blocks.

Soon, Nevada declared war on Costerica.

## Wartime

After declaring war, Mountainian\_Empire decided to support Nevadan\_Empire in its war. Ian was killed in Sehrazat, while Mountainian\_Empire and Nevadan\_Empire took no casualties. Ian then was reduced to destroying innocent towns who had nothing to do with the war. Riverwood was completly burnt down while Megapolis was leveled to nothing, leaving only doctorwhoknows's builds.
Amami Emi

**Amami Emi** is a member of Team E.

## Catchphrase

私は愛の無限の海になりたい〜 25歳のえみっちこと天海恵美です。よろしく おねがいします。
Watashi wa ai no mugen no umi ni naritai 〜 25sai no Emicchi koto Amami Emi desu. Yoroshiku onegai shimasu.
*(I want to be the endless ocean of love~ I'm 25 years old Amami Emi, also known as Emicchi. Please take care of me.)*
## Trivia

* **Hobbies**: Sleeping, Reading, Singing
* **Skills**: Singing Opera
* **Ambition**: To become a well known Net Idol
* **Favorite 48/46g Songs**: Densetsu no Sakana, Shutsujin, Fukyouwaon
* **Favorite Artists**: Babymetal
* **Favorite Book**: The Selection Series
* **Favorite Movie**: The Orphan
* **Favorite Sport**: Swimming
* **Favorite Food**: Uhm... Strawberries?
* **Favorite Season**: Spring
* Wears glasses at home but only leaves the house wearing contact lenses
* Has a cat named "Mimi"
* Loves everything fluffy and cute
	+ Pastel and bright colors are her favorites
	+ Wishes to adopt a baby kitten soon
	+ Would die for any kind of candy, especially lollipops
	+ Likes to wear fluffy dresses
* Other than J-Pop, she also listens to Metal music
* Currently studies German and Japanese language at university and wants to go to Japan in a few years
* Speaks German, English, French, Japanese and a little Spanish
* Plays the flute for 12 years and is not planning to stop taking lessons anytime soon
* Has a weak immune system and gets sick very often
* Hates stress and fights, so in order to prevent them, she tries to become friends with everyone

## Team History

**Team E**
Joined KME48 as a member of Team E on March 12, 2018
## Singles Participation

KME48 A-Sides
* Hikoukigumo

KME48 B-Sides
* Idol Nante Yobanaide (Hikoukigumo)
* END ROLL (Hikoukigumo)
Oogoe Diamond / Hayaokuri Calender

## CD Information

Artist
KME48
Single
Oogoe Diamond / Hayaokuri Calender (大声ダイヤモンド / 早送りカレンダー)
Release Date
20xx.xx.xx
## CD Details

1. Oogoe Diamond (大声ダイヤモンド) / Oogoe Diamond Senbatsu
2. Hayaokuri Calender (早送りカレンダー) / Hayaokuri Calender Senbatsu
3. Boku Dake no Value (僕だけのvalue)
	* (Type-K) Bathroom Travel (バスルームトラベル) / Team K
	* (Type-M) TBA / Team M
	* (Type-E) Nandome no Aozora ka? (何度目の青空か?) / Team E
4. Kin no Ai, Gin no Ai

* **Team K**: Ayanami Sakura, Saito Komika, Shiraishi Reika
* **Team M**: Fukuda Hitomi, **Tanaka Kotomi**, Tsutsui Rika
* **Team E**: Amami Emi, Honda Miyuki, Itsuka Yukino

### **"Hayaokuri Calender"**

**Hayaokuri Calender Senbatsu** (9 Members) (Shiraishi Reika & Tsutsui Rika Center)

* **Team K**: Ayanami Sakura, Saito Komika, **Shiraishi Reika**
* **Team M**: Fukuda Hitomi, Tanaka Kotomi, **Tsutsui Rika**
* **Team E**: Amami Emi, Honda Miyuki, Itsuka Yukino

### **"Boku Dake no Value"**

(9 Members) (Ayanami Sakura Center)

* **Team K**: **Ayanami Sakura**, Saito Komika, Shiraishi Reika
* **Team M**: Fukuda Hitomi, Tanaka Kotomi, Tsutsui Rika
* **Team E**: Amami Emi, Honda Miyuki, Itsuka Yukino

### **"Bathroom Travel"**

**Team K** (3 Members)

* **Team K**: Ayanami Sakura, Saito Komika, Shiraishi Reika

### **"TBA"**

**Team M** (3 Members)

* **Team M**: Fukuda Hitomi, Tanaka Kotomi, Tsutsui Rika

### **"Nandome no Aozora ka?"**

**Team E** (3 Members) (Itsuka Yukino Center)

* **Team E**: Amami Emi, Honda Miyuki, **Itsuka Yukino**

### **"Kin no Ai, Gin no Ai"**

**1st Generation** (x Members)

* **Team K**: Shiraishi Reika
* **Team M**:
* **Team E**:

## General Information

**Oogoe Diamond / Hayaokuri Calender** is the 2nd single of KME48.

Template:KME48
KME48 Members

**Former Members:** 0

**KME48** has had **9 original members** over their 1st Generation. As of March 2018, KME48 currently has 9 members.

## KME48 Members

### 1st Generation

**Members (9):** **Amami Emi**, **Ayanami Sakura**, **Fukuda Hitomi**, **Honda Miyuki**, **Itsuka Yukino**, **Saito Komika**, **Shiraishi Reika**, **Tanaka Kotomi**, **Tsutsui Rika**

* Team K (3): Ayanami Sakura, Saito Komika, Shiraishi Reika
* Team M (3): Fukuda Hitomi, Tanaka Kotomi, Tsutsui Rika
* Team E (3): Amami Emi, Honda Miyuki, Itsuka Yukino

## Member Colors

Members can inherit a color from a former member or can claim a color not previously used before.
Geonosian Language: Grammar, Dictionary, and More! Wiki

## Introduction to Geonosian Language: Grammar, Dictionary, and More! Wiki

This Wikia will cover all things about the language of the Geonosians, including a dictionary (divided up by parts of speech) grammar, and more. \*This is a Fanon wiki, and unless otherwise marked, these words and phrases are non-Canon and created by myself

## Welcome to the Wiki

Welcome to the Geonosian Language Dictionary and Grammar Site! First started Feb. 28, 2018.

The vast, vast majority of words and phrases in this dictionary are made up by myself. The Geonosian language was originally made by recording penguin mating calls, as well as fruit bats fighting over a banana. However, the 10 languages that influenced my version of Geonosian included the following: Xhosa and Zulu (which most of my influences came from), Arabic, Spanish, Navajo, as well as trace amounts of French, Welsh, Korean, and even the extinct tongues of Sumerian and Etruscan.

Create an article about an episode by typing the title below:

Create an article about a character by typing the title below:
 Seasons

Create an article about a whole season by typing the title below:

## Pages created so far

* Fun and Games
* General Discussion
* Geonosian: Pronunciation of "Clicks"
* Geonosian Adjectives
* Geonosian Adverbs
* Geonosian Articles, Conjunctions, Interjections, and Prepositions
* Geonosian Articles, Determiners, and Interjections
* Geonosian Articles and Interjections
* Geonosian Conjunctions and Prepositions
* Geonosian Expletives
* Geonosian Language: Grammar, Dictionary, and More! Wiki
* Geonosian Letter Pronunciation
* Geonosian Nouns
* Geonosian Numerals
* Geonosian Pronouns
* Geonosian Pronunciation
* Geonosian Verbs
* Geonosian Verbs Conjugation: Present Tense
* Main Page
* News and Announcements
* Questions and Answers
Geonosian Numerals

The following is a guide to the numerals of Geonosian.

One - Ney

Two - Dwaz

Three - Trek

Four - Ezke

Five - Sinte

Six - Kiix

Seven - Ilgoq

Eight - Ayisk

Nine - Thoe

Ten - Dekmi

11 - Dekmi toe ney

12 - Dekmi toe dwaz

13 - Dekmi toe trek

14 - Dekmi toe ezke

15 - Dekmi toe sinte

16 - Dekmi toe kiix

17 - Dekmi toe ilgoq

18 - Dekmi toe ayisk

19 - Dekmi toe thoe

Numbers such as 20, 30, and 40 are made by taking the root of the first number (i.e. one, two, three...), and using the word "des" for ten. in the middle is an abbreviation for the word "of" (kly). So Dwa'kl'dek (20 in Geonosian), is literally "two of ten".

20 - Dwa'kl'dek

21 - Dwa'kl'dek ney

22 - Dwa'kl'dek dwaz

30 - Tre'kl'dek

31 - Tre'kl'dek ney

40 - Ez'kl'dek

50 - Sin'kl'dek

60 - Ki'kl'dek

70 - Ilgo'kl'dek

80 - Ayis'kl'dek

90 - Tho'kl'dek

100 - Ikul

101 - Ikulti ney (when 100 is followed by any other number, you and the suffix -ti)

102 - Ikulti dwaz

110 - Ikulti dekmi

111 - Ikulti dekmi ney

200 - Dw'ikul

300 - Tr'ikul

400 - Ez'ikul

500 - Sin'ikul

600 - Kiix'ikul

700 - Ilgo'kul

800 - Ayis'ikul

900 - Tho'kul

1000 - Izmi
Geonosian: Pronunciation of "Clicks"

The Headache of Consonant Clicking

Geonosian boasts four... "unusual" consonants: a (click), a (horn), a (cluck), and a (tick). For the purposes of this fan-made Wiki, the K (or hard C) in Geonosian is pronounced in a (click) sound, the J is pronounced in a (horn) sound, and the Q is pronounced in a (cluck) sound. The X sound is pronounced in a shorter (click) sound, which, for simplifying purposes, will be called a (tick).

A double (click) can be used mark the end of a sentence.

A double (horn) can be used to mark an exclamation point.

A double (cluck) can be used to mark a comma, colon, or other pause in a sentence.

A double (tick) can be used to mark a question mark.

Pronunciation:

(Click) - made by placing the tip of the tongue on the roof of the mouth near the incisors and making a ‘tsk tsk’ sound

(Horn) - made by making a low, gutteral, "open-mouthed hum" sound, and rapidly rising the pitch

(Cluck) - made by placing the tip of the tongue against the roof of the mouth and snapping it downwards

(Tick) - made by placing the side of the tongue against the teeth and inhale, making a short clicking sound
Las Vegas

Las\_Vegas is a town located in the Southern Nevadan Desert.

## History

Las\_Vegas was officially the first town created on world1, while being the third Testing Town created.

Many server firsts happened in Las\_Vegas, like First Golden Apple, First Diamonds, First Desert Temple, First Horse, and First Mineshaft.
Geonosian Articles and Interjections

The following is an alphabetized dictionary of Geonosian Articles.

If a term is marked with a \* (asterisk), it is Canon and not my creation.

A, an - Woe\*

The - 1. Oh\* 2. Ko\*

The following is an alphabetized dictionary of Geonosian Interjections.

If a term is marked with a \* (asterisk), it is Canon and not my creation.

*None Yet*
Tiberium Galaxies Wiki

## Welcome to the Tiberium Galaxies Wiki

This is a wiki for all the game merging ideas

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## **Nations**

Roman Empire

The Covenant

Asari Republic

## Wars

Human/Covenant War

Asari Civil

==Latest activity==Media:Example.ogg

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Clifton Heights

Clifton Heights on the Dynmap

Clifton Heights is a town located on Clifton Island. It is located mostly on inhospitable terrain. As of March 2018, it is the most populous town on the server.

## History

Clifton Heights is the first "true" town on the server. It is also the first Mountain Town, and Island Town on the server.
¿Cómo infecta un virus el computador?

1. El usuario instala en el computador un programa infectado por un virus. La mayoria de veces se desconoce que el archivo tiene virus.
2. El archivo malicioso se instala en la memoria RAM del computador.
3. El virus infecta los archivos que se estan usando en ese momento.
4. Cuando se vuelve a prender el computador, el virus se carga nuevamente en la memoria RAM y toma control de algunos servicios del sistema operativo, lo cual hace mas facil su replicacion para contaminar cualquier archivo que encuentre a su paso.
Tipos de Virus Informáticos

## 1. V**irus informáticos residentes en memoria**

Su objetivo es corromper archivos y programas cuando son abiertos, cerrados, copiados, renombrados, etc. Estos tipos virus se alojan en la memoria del ordenador y se activan cuando el sistema operativo se ejecuta, infectando a todos los archivos que se abren.Tienen control sobre la memoria del sistema y asignan bloques de memoria a través de los cuales ejecuta su propio código.

## 2. **Virus de acción directa**

El objetivo principal de estos tipos de virus informáticos es replicarse y actuar cuando son ejecutados.

Cuándo se cumple una condición específica, el virus se pondrán en acción para infectar a los ficheros
en el directorio o carpeta que se especifica en el archivo autoexec.bat Este archivo de procesamiento por lotes está siempre en el directorio raíz del disco duro y carga ciertas operaciones cuando el ordenador arranca.

Cada vez que se ejecuta el código, estos tipos de virus informáticos cambian su ubicación para infectar nuevos archivos, pero generalmente se encuentra en el directorio raíz del disco duro.

## **3. Macro Virus**

Estos tipos de virus informáticos infectan automáticamente el archivo que contiene macros y también infectan las plantillas y los documentos que contienen el archivo. Suele ser un virus que llega por correo electrónico.

Los macro virus infectan archivos que se
 crean utilizando ciertas aplicaciones o programas que contienen macros como .doc, .xls, .pps, etc. Estos mini programas hacen que sea posible automatizar una serie de operaciones para que se realicen como si fuera
una sola acción, ahorrando así al usuario tener que llevarlas a cabo una por una.

## 4. **Virus de secuencias de comandos web.**

Muchas páginas web incluyen código complejo para crear contenido interesante e interactivo. Este código es a menudo explotado por estos tipos de virus informáticos para producir ciertas acciones indeseables.

Son los molestos y tipicos "ANUNCIOS".

## 5. **Virus de sobreescritura**

Estos tipos de virus informáticos se caracterizan por el hecho de que borran la información contenida en los ficheros que infectan, haciéndolos parcial o totalmente inútiles. Una vez infectados, el virus reemplaza el contenido del fichero sin cambiar su tamaño.

## 6. **Virus polimórfico**

Estos tipos de virus informáticos se encriptan o codifican de una manera diferente, utilizando diferentes algoritmos y claves de cifrado cada vez que infectan un sistema. Esto hace imposible que el software antivirus los encuentre utilizando búsquedas de cadena o firma porque son diferentes cada vez.
Tipos de Software Malicioso:

\* **Gusanos.** La principal característica de estos es su capacidad de replicarse, más que la infección del sistema. Al hospedarse en la memoria del equipo, y debido a su multiplicación, consumen mucha capacidad de almacenamiento del dispositivo.

 \* **Troyanos.** Cuando se ejecuta este tipo de malware, una tercera persona puede entrar en el ordenador infectado y, por medio de ese acceso remoto, controlar el sistema o robar contraseñas y datos.

 \* ***Hijackers.*** El objetivo de estos programas es el secuestro de navegadores de Internet y, en consecuencia, la modificación de la página principal o la introducción de publicidad en ventanas emergentes; llegando, incluso, a impedir el acceso a algunos sitios web.

 \* ***Keylogger.*** Es una aplicación que registra, con desconocimiento del usuario, las pulsaciones que éste realiza en el teclado, y se trata de una herramienta muy utilizada para el robo de contraseñas personales.

 \* ***Hoax.*** Son programas que muestran mensajes con contenido falso, pero presentado de un modo atractivo, para incentivar su envío por parte de los usuarios. El objetivo no es otro que la sobrecarga de las redes y del correo electrónico.

 \* ***Joke.*** Como en el caso anterior, tampoco son considerados virus, y su función consiste en ocasionar “divertidas molestias al navegante, como por ejemplo con las  páginas pornográficas que aparecen en los websites y se mueven de un lado a otro.

 \* ***Spyware.*** Son programas espía que recopilan y/o roban información del propietario de un ordenador.

 \* ***Adware.*** Aplicaciones que se encargan de mostrar anuncios sin el consentimiento del usuario.

 \* ***Phishing.*** Sirviéndose del correo electrónico, los desarrolladores de estos programas buscan, utilizando como señuelo mensajes con un contenido atractivo, que el usuario ingrese en algún sitio web datos confidenciales para apropiarse ilícitamente de éstos y, a menudo, robarle dinero.

 \* **Estado *zombie.*** Se produce cuando un ordenador es infectado y, posteriormente, controlado por terceros, y no por su usuario original.
Helpful Tools

## OC Creation

Some helpful sites for OC creation and design are:

**CHARAT CHOCO** - A anime-styled chibi maker with a lot of different options to choose from including bangs, back hair, jacket, shirt, bottom, props and more. Charat also has other avatar makers on their site you can check out.

**Kisekae (SFW)** - Another anime-styled oc maker with a lot of different customization options. This one is more in depth with poses, kemonomimi objects, body types, and some sliders.
Enemy Boss Functions

```
Creates a **Boss**. The boss will be **idle** until given further instructions.

**Returns** ID

```
Creates an **enemy**.

**Returns** ID

```
Puts the boss in it's **dialogue state** and gives you the phase ID

**Returns** Phase ID

```
Sets the boss up for a **Nonspell** attack

**Returns** Phase ID

```
Sets the boss up for a **SpellCard** attack

**Returns** Phase ID

```
Gets the **Phase ID** for the boss. You can run your spellcard task while this is equal to what is returned by the functions above.

**Returns** Phase ID

### **BossSetDistortion**

```
Arguments:
     1. Boss ID
     2. True/False (distortion on/off)
     3. Scale
     4. Color
     5. Alpha

```
Sets up the **boss distortion effect** with a background color.

**Returns** N/A

### **BossSetTrail**

```
Arguments:
     1. Boss ID
     2. True/False (distortion on/off)
     3. Amount
     4. Scale
     5. Color
     6. Alpha

```
Sets up the **trailing/glow effect** on the boss.

**Returns** N/A

### **BossSetBackSprite**

```
Arguments:
     1. Boss ID
     2. Sprite
     3. Min Scale
     4. Max Scale
     5. Scale Change Speed
     6. Rotation Speed
     7. Alpha

```
Sets a sprite to appear behind the boss. This is useful for the hexagram often used on Touhou bosses.

**Returns** N/A

### **BossVisible**

```
Arguments:
     1. Boss ID
     2. Visible (True/False)

```
Makes the boss invisible, turning off all hitboxes and effects as well.

**Returns** N/A

### **HPBarType**

```
Arguments:
     1. HP_CIRCLE/HP_BAR (or 0/1)

```
Sets the **HP Bar type** globally for the game

**Returns** N/A

## Enemy Control

### **PickupAdd**

```
Arguments:
     1. Stage Enemy
     2. Amount
     3. Pickup Type

```
Sets what pickups an enemy will drop. You can use this multiple times to drop different types.

Pickup types are listed here.

**Returns** N/A

## Animation

### **EnemySetAniSpeed**

```
Arguments:
     1. Instance
     2. Framerate

```
Sets the **framerate** for enemy animation

## Collision

### **EnemyShotCollisionCircle**

```
Arguments:
     1. Instance
     2. Radius

```
Sets the **Radius** for the **players bullets** to hit an enemy

**Returns** N/A

### **EnemyShotCollisionRectangle**

```
Arguments:
     1. Instance
     2. Width
     3. Height

```
Sets the **Width** and **Height** for the **players bullets** to hit an enemy

**Returns** N/A

### **EnemyPlayerCollisionCircle**

```
Arguments:
     1. Instance
     2. Radius

```
Sets the **Radius** for the **player** to hit an enemy

**Returns** N/A

### **EnemyPlayerCollisionRectangle**

```
Arguments:
     1. Instance
     2. Width
     3. Height

```
Sets the **Width** and **Height** for the **player** to hit an enemy

**Returns** N/A
GM Danmaku 2 Wiki

**GM Danmaku 2** aims to be an easy to use platform for creating Touhou fan games in Lua. GMD2 Provides sensible defaults so you can get off the ground with minimum amount of code required while allowing enough customisability to create any patterns you may think of.

## Downloads

The engine is what I would consider an early prototype. Instability and bugs are to be expected in this release.

Download v0.0.0.2

## Scripting

Scripts are read by the Lua interpreter. To use Lua with GameMaker Studio 2 GMD2 makes use of this Lua extension.

* Lua Functions
* Getting Started
Core Narrative 3

CORE NARRATIVE MICRO-STORY 3

TITLE : Weapons Inc

SHORT STORY SYNOPSIS

Tony Triozzi is a sergeant in the United States Marine Corps. He has been in the corps for 7 years and due to the conflict between the military and civilian populace, he has begun to benefit from playing both sides of the field. He transports weapons and supplies from military outposts to his client Minor Lewis who is the 1st Lieutenant of the Civilian Resistance Expeditionary Force (Civ-R.E.F.)

GENRE: Action/Suspense

PROTAGONIST Tony Triozzi, Minor Lewis

ANTAGONIST (5 POINTS) Cdr. Trip Wallace

MAIN SUPPORTING CHARACTERS W/ DESCRIPTIONS: Mikey Sniper - Close friend and sometimes aliace to Tony Triozzi.

Samona Schuester: 2nd Lieutenant of (Civ-R.E.F.)

PRIMARY LOCATIONS WITH DESCRIPTIONS: Camp Pendleton Marine Corps Base CA

Fallbrook CA, Oceanside CA

ADDITIVE COMPREHENSION (10 POINTS):

Origin Story — Camp Pendleton is one of the largest military installations with tons of ammunition and supplies. Civ-R.E.F., who is based out of Fallbrook, CA work with Tony Triozzi to funnel weapons from Camp Pendleton in order to fight back against the military.

Origin Story —Toni Triozzi is from Manhattan NY, and joined the military to fight against crooked politicians. Once in the corps, he quickly realizes that the military is just as corrupt so he decides to look out for himself.

Origin Story — He meets Minor Lewis on a supply transport when minors assault crew attempts to rob his truck. He tells minor that he doesn't have to rob him and that he can funnel him weapons and supplies for a price. Minor agrees and the two exchange contact information.

Character Reveal: We meet Tony as he his exiting the fallbrook gate of Camp Pendleton. As he turns onto mission rd, we get a glimpse of Minor Lewis preparing to intercept Tony’s vehicle

Anticipated Showdown: The Civ-R.E.F. is planning an attack on 22 area inside the base. Their weaponry is less than par compared to the marines in that area so they haven't had a victorious skirmish in months.

Storyworld Reveal: The world is shown as the story progresses. There are civilian outposts throughout Fallbrook and Oceanside CA. Camp Pendleton is also an integral piece to the story.

Other Micro-Story Reveal - Potential tie in with Oscar The Mole.

TARGET MARKET: Males 18-40

THOROUGH DESCRIPTION OF THEIR MEDIA HABITS:

Media is increasingly being consumed through streaming

MEDIUM (REFER TO LIST AT THE END): TV/Netflix

WHY IT WORKS IN THIS MEDIUM: This show could work in this medium because of the potentially extensive storyline. Story would require multiple seasons and introduction of characters, locations.

PLATFORM (REFER TO LIST AT THE END): Netflix, Hulu, Amazon Prime etc.

WHY IT WORKS IN THIS PLATFORM: Viewers may likely already have a subscription to one of the above platforms.
GUI Functions

### **GUISetAnchor**

```
Arguments:
     1. x
     2. y

```
Anchor for all GUI elements to be set relative to.

**Returns** N/A

### **GUIAddDifficulty**

```
Arguments:
     1. x
     2. y

```
Adds a difficulty banner, normally placed at the top

**Returns** N/A

### **GUIAddElement**

```
Arguments:
     1. Type
     2. x
     3. y
     4. Color

```
Adds a GUI element of choice. List coming soon

**Returns** N/A
History of the Human Race

HIstory of the Human Race

During a miracle breakthough in the year 2451, (Subject to change depending on year) Human scientists created and discovered a way to slow down human aging. This effecticly doubled the life span of humans casuing their bodies to age 6 months during the year, compared to a full year in a year. All human's born after this would recive this treatment, usally on their twentith brithdate.
Virus Informaticos Wiki

***¿Que es un virus informático?***

***Los virus son programas informáticos que tienen como objetivo alterar el  funcionamiento del computador, sin que el usuario se de cuenta.Estos, por lo general, infectan otros archivos del sistema con la intensión de modificarlos para destruir de manera intencionada archivos o datos almacenados en tu computador.***

## Colabora con este wiki

Para escribir un artículo, ingresa el título en la caja de abajo.

<createbox>
width=24
break=no
buttonlabel=Crear un nuevo artículo
</createbox>

**¿No estás seguro por dónde comenzar?**

* Revisa **Ayuda:Comenzando este wiki** para conocer algunos consejos
* Si eres un novato respecto a los wikis, revisa **Ayuda:Empezando**

Las imágenes y videos son una gran manera de atraer lectores a tu wiki. ¡No olvides colocar uno u otro!
Galactic Defense Initiative

Galactic Defense Initiative (GDI)

GDI is the current leader on the galactic stage, taking the reins from the now disolved Roman Empire, it was found after a quick and relativly peacefully coupe removing the Roman government and installing a new government over humanity and her colonies.

GDI has left behind many of the traditions first established by it predecessor and adapt styles that bring governing, science, and mitary matters closer to that of the other nations of the galaxy.
Sprite Functions

## Depths

The depths for drawn elements within the engine are as follows.

 Drawing Sprites

### draw\_image

```
Arguments:
     1. Sprite
     2. Depth
     3. Subimage
     4. x
     5. y

```
Simple sprite drawing function

**Returns** Instance ID

### draw\_image\_ext

```
Arguments:
     1. Sprite
     2. Depth
     3. Subimage
     4. x
     5. y
     6. Scale x
     7. Scale y
     8. Rotation
     9. Color
     10. Alpha

```
Advanced sprite drawing function

**Returns** Instance ID

### draw\_image\_pos

```
Arguments:
     1. Sprite
     2. Depth
     3. Subimage
     4. x1
     5. y1
     6. x2
     7. y2
     8. x3
     9. y3
     10. x4
     11. y4
     12. Alpha

```
Advanced sprite drawing function

**Returns** Instance ID

### draw\_image\_stretched

```
Arguments:
     1. Sprite
     2. Depth
     3. Subimage
     4. x
     5. y
     6. Width
     7. Height

```
Advanced sprite drawing function

**Returns** Instance ID

### draw\_image\_stretched\_ext

```
Arguments:
     1. Sprite
     2. Depth
     3. Subimage
     4. x
     5. y
     6. Width
     7. Height
     8. Color
     9. Alpha

```
Advanced sprite drawing function

**Returns** Instance ID

### draw\_image\_part

```
Arguments:
     1. Sprite
     2. Depth
     3. Subimage
     4. Left
     5. Top
     6. Width
     7. Height
     8. x
     9. y

```
Advanced sprite drawing function

**Returns** Instance ID

### draw\_image\_part\_ext

```
Arguments:
     1. Sprite
     2. Depth
     3. Subimage
     4. Left
     5. Top
     6. Width
     7. Height
     8. x
     9. y
     10. Scale x
     11. Scale y
     12. Color
     13. Alpha

```
Advanced sprite drawing function

**Returns** Instance ID

### draw\_clear

```
Arguments:
     1. N/A

```
Clears all sprite objects being drawn

**Returns** N/A
Importing Assets

To get GMD2 to import assets for you, you must add them to the load queue in the **importAssets** event.

 Load Queue

### **LoadQueueAddSprite**

```
Arguments:
     1. Group Name
     2. ID Tag
     3. File
     4. Subimage Number
     5. x Origin
     6. y Origin

```
Adds the sprite to the load queue.

**Returns** N/A

### **LoadQueueAddSpriteExt**

```
Arguments:
     1. Group Name
     2. ID Tag
     3. File
     4. Subimage Number
     5. x Origin
     6. y Origin
     7. x Start
     8. y Start
     9. Width
     10. Height
     11. Frames Per Row
     12. x Separation
     13. y Separation

```
Adds the sprite to the load queue.

**Returns** N/A

### **LoadQueueAddSprite3d**

```
Arguments:
     1. Group Name
     2. ID Tag
     3. File
     4. Subimage Number
     5. x Origin
     6. y Origin

```
Adds the sprite to the load queue. This will put it on it's own texture page.

**Returns** N/A

### **LoadQueueAddSprite3dExt**

```
Arguments:
     1. Group Name
     2. ID Tag
     3. File
     4. Subimage Number
     5. x Origin
     6. y Origin
     7. x Start
     8. y Start
     9. Width
     10. Height
     11. Frames Per Row
     12. x Separation
     13. y Separation

```
Adds the sprite to the load queue. This will put it on it's own texture page.

**Returns** N/A

### **LoadQueueAddWav**

```
Arguments:
     1. File
     2. Volume
     3. ID Tag

```
Adds the .wav file to the load queue.

**Returns** N/A

### **LoadQueueAddBGM**

```
Arguments:
     1. File
     2. Volume
     3. ID Tag
     4. DLS file [optional, for midi]

```
Adds the BGM to the load queue. Supports many file formats including OGG, MP3, MIDI, MOD, S3M, XM, IT and more.

**Returns** N/A

### **LoadQueueAddFont**

```
Arguments:
     1. File
     2. Font Size
     3. Bold (true/false)
     4. Italic (true/false)
     5. First char (if unsure, 32)
     6. Last char (if unsure, 128)
     7. ID Tag

```
This is used for importing ttf fonts. The font table (for first/last chars) can be found here.

**Returns** N/A

### **LoadQueueAddSpriteFont**

```
Arguments:
     1. File
     2. First char (if unsure, 32)
     3. Proportional (true/false)
     4. Spacing
     5. Width
     6. Height
     7. Images per row
     8. Total number of images
     9. ID Tag

```
This is used for importing sprite. The font table (for first/last chars) can be found here.

**Returns** N/A

### **LoadQueueAddSpriteFontExt**

```
Arguments:
     1. File
     2. String Map
     3. Proportional (true/false)
     4. Spacing
     5. Width
     6. Height
     7. Images per row
     8. Total number of images
     9. ID Tag

```
The string map is what characters you're importing. If you only have numbers, a dot and a comma you could do "1234567890.," for example.

**Returns** N/A

## Finding Imported Assets

### **FindSprite**

```
Arguments:
     1. Group Name
     2. ID Tag

```
**Returns** Sprite

### **FindWav**

```
Arguments:
     1. ID Tag

```
**Returns** SFX

### **FindBGM**

```
Arguments:
     1. ID Tag

```
**Returns** BGM

### **FindFont**

```
Arguments:
     1. ID Tag

```
**Returns** Font
3D Functions

```
Adds a 3d floor to draw every frame of the game.

Similar to this GameMaker function

**Returns** N/A

```
Adds a 3d wall to draw every frame of the game.

Similar to this GameMaker function

**Returns** N/A

```
Adds a **Blend Mode** change when drawing

**Returns** N/A

```
Adds an **Alpha** change when drawing

**Returns** N/A

```
Adds a **Color** change when drawing

**Returns** N/A

```
Sets the start, end and color for distance fog. Background is anywhere that isn't drawn to.

**Returns** N/A

### d3dSetX

```
Arguments:
     1. x

```
Sets the X position of the camera

**Returns** N/A

### d3dSetY

```
Arguments:
     1. y

```
Sets the Y position of the camera

**Returns** N/A

### d3dSetZ

```
Arguments:
     1. z

```
Sets the Z position of the camera

**Returns** N/A

### d3dSetYaw

```
Arguments:
     1. yaw

```
Sets the Yaw of the camera

**Returns** N/A

### d3dSetPitch

```
Arguments:
     1. pitch

```
Sets the Pitch of the camera

**Returns** N/A

### d3dGetX

```
Arguments:
     N/A

```
Gets the X position of the camera

**Returns** X

### d3dGetY

```
Arguments:
     N/A

```
Gets the Y position of the camera

**Returns** Y

### d3dGetZ

```
Arguments:
     N/A

```
Gets the Z position of the camera

**Returns** Z

### d3dGetYaw

```
Arguments:
     N/A

```
Gets the Yaw position of the camera

**Returns** Yaw

### d3dGetPitch

```
Arguments:
     N/A

```
Gets the Pitch position of the camera

**Returns** Pitch

## Misc

### d3dDraw

```
Arguments:
     1. True/False

```
Tells the game weather or not to draw the 3d scene

**Returns** N/A