Don't Look Down

**Don't Look Down** is a recently released 2D game mode that includes the new platforming style where you can only move left and right with A, D, Left Arrow, or Right Arrow and jump with W, Spacebar, or Up Arrow. Double jumping is also an essential part of Don't Look Down.

## Tips

It is necessary to know that jumping down or falling off that doesn't have an object underneath will send you back to Summit One if you have Checkpoints turned off. If you touch the lasers in Summit 6, you will get sent back to Summit One as well if you have Checkpoints turned off. There are some small shortcuts in Don't Look Down, but it is advised that you shouldn't take them unless you are speed-running this game mode. It is recommended that you close off any tabs that cause lag, because if you don't, you may lag off the object you are standing on. The minimum energy needed to get to the top is 40,000 energy, however with shortcuts, the minimum is 30,000 energy. There are some things that you have to do that are confusing. An example is the Frosty Peaks slide. On the slide made of table props, you must jump to it without using double jump, then you get on the slide and you use your double jump when the jump to the other side is possible. Falling also uses Energy.

## Checkpoints ON Tips

There are checkpoints on every Summit. Falling off a platform will not make you re-spawn unless you fall all the way to the bottom. Falling to the bottom if you are high would take a long time, and use up energy.

## Trivia

* The first appearance of Don't Look Down was from a teaser about the new Seasons. Many of the new cosmetics obtained from the Season Ticket also reference mountain climbing, such as Summit Seeker, Climbing Axe, the 2024 Season 1 Ticket sticker, and more.
* While Don't Look Down was still in development, it caused many bugs, such as Gims having a glitchy appearance, twitchy movement, and more and still has the bugs currently.
* This is the first game mode to have 2D platformer movement controls.
* Don't Look Down was mainly created by Jakub, a Gimkit Staff member. Jakub created the main physics part of the game mode.
* Don't Look Down has references to previous game modes in the same vein of Snowy Survival.
* Looking down (falling to the bottom) causes you to restart at the Summit One. Your summits get reset (meaning if you looked down after Summit 2 and get the XP and all, going back to the summit gives you more XP and the activity feed get resent). This will occur unless Checkpoints are turned on, which will cause your summits to not be reset and respawn at the last summit you were at.
* You can jump 4 meters, and 6 meters while double jumping.
* Going to the three green flags that say go at the start after looking down (falling to the bottom) will cause you to teleport back to Summit 1.
* There is a random barrier at the bottom of the map. Another invisible one used to be even further (you couldn't jump over this one). Possibly, this was to keep you from looking down without actually climbing. This was replaced with a large, orange barrier that cannot be crossed.
* There used to be a softlock in the first summit, near the end. It was between a platform and the last red flag prop in the summit.
* The Summit One possibly indicates that there will be a medieval times mode coming as many of the props are well developed.
* In Summit 6, the plant lasers from One Way Out return. If you touch any of them, you WILL get sent back to Summit One.
* If you are grinding XP, this is a bad game mode as you only get XP from either reaching a summit or answering questions. Both will get you very little XP.
* This is the first Gimkit game mode with proper Mobile Support, with a Left, Right, and Jump button.
* If one were to make it to Summit 3 before starting the game, it can be seen that the Agent of the month is Pinky. This is likely a reference to Pinky's Disco in Tag: Domination.
* The final banner when you load in depicting Zenith will say "Climb To The Top" with Checkpoints ON, while it will add "No Checkpoints" underneath that with Checkpoints OFF.
* At the end of the game, just before the finish, there is a platform for every summit.

## Beta Appearance

* Similar to One Way Out, This or That, Farmchain, Snowy Survival, and Snowbrawl, this mode had a testing period before it launched and was played on the official Gimkit discord server.

Several changes were made between testing periods and post-launch, as several props were moved around to make the game more beginner-friendly.
Originally, Gims had severely slippery movement and more low gravity jumps making skipping props easier but harder to control as you could not stop air movement manually, and coyote jumps were difficult. A bug was discovered during testing where lasers never turned off making the game impossible to complete.

## Gallery

The 2024 Season 1 Ticket sticker showing off Summit Seeker in Don't Look Down.The sneak peek of Don't Look Down posted on the Gimkit Discord. (Lower quality due to filesize limitations)The DLD (Don't Look Down) news page posted on Gimkit.com on October 16.A video posted on the news page.Don't Look Down teaser in the Farmchain gamemode.A player at the start of Summit 1 - Emberwall AscentA player at the start of Summit 2 - Coral ClimbA player at the start of Summit 3 - Agent AdventureA player at the start of Summit 4 - Growing UpA player at the start of Summit 5 - Frozen PeaksA player at the start of Summit 6 - One Way UpThe Emberwall Ascent platform at the end of DLDThe Coral Climb platform at the end of DLDThe Agent Adventure platform at the end of DLDThe Growing Up platform at the end of DLDThe Frosty Peaks platform at the end of DLDThe One Way Up platform at the end of DLDA player at the end of Summit 6 - Climb Complete!

1. ↑ https://cdn.discordapp.com/attachments/1155313010366234664/1170440610033963038/image.png?ex=65590cc3&is=654697c3&hm=e44de6b7d3f3d0f5fd5932b9e7cd355d59a974787378292d5ff6a58ef438318e&