Ariel

## Attributes

* **Resilience**: This unit is immune to the following types of attrition: Athel Loren forest.
* **Can Cause Fear**: This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
* **Can Cause Terror**: This unit can cause terror, making its melee target rout for a short time. Units that have terror are immune to terror and fear themselves.
* **Encourage**: This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
* **Vanguard Deployment**: This unit can deploy outside the deployment zone.
* **Hide (forest)**: This unit can hide in forests until enemy units get too close.
* **Strider**: Speed and combat penalties caused by terrain are ignored by this unit.
* **Wounds**
* **Physical Resistance**: 20%. Damage of physical (non-magical) attacks is reduced by this amount.
* **Missile Resistance**: 15%. Damage of missile attacks is reduced by this amount.

**Ariel** is a  Wood Elves Legendary Hero unit introduced in *Total War: Warhammer II* with The Twisted and the Twilight.

## Unlocking

* In order to unlock her for your faction in The Eye of the Vortex, you need to heal The Witchwood until it reaches 100 percent health. Then, she will appear next to the Sisters of Twilight.
* In Mortal Empires & Immortal Empires, she can be recruited once you complete the first Ritual of Rebirth.

## Description

Before the Elves embraced Athel Loren as their home, Ariel was foremost among the Elven magi living on the forest’s fringes. It was she who first spoke through the art of tree-singing, paving the way for the complex alliance with the powerful forest-spirits. In the wake of the devastating Winter of Woe, when the forest had barely survived attacks from both Dwarfs and Greenskins, Ariel acquired the aspects of Isha, the Goddess of Nature, through the strange magic of the Oak of Ages. Together with Orion, she presides over Athel Loren, weaving enchantments to mislead intruders or lure them to their doom, and like Orion, Ariel’s immortality is linked to the seasons – she hibernates each midwinter to emerge the following year.

## Attributes

* **Avatar of Isha**
* ▲ **Spellcaster**: This unit can cast spells.
* ▲ **Forest Spirit**: The spirits of Athel Loren are able to shrug off most mundane attacks, causing magical damage in turn before melting into the forest from whence they came.
* ▲ **Causes Terror**: This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

## Spells

*Ariel has access to a mix of spells from the Lore of Dark Magic, Lore of High Magic and Lore of Life:*

* Apotheosis
* Shield of Thorns
* Word of Pain
* Tempest
* Soul Stealer
* The Dwellers Below

## Campaign abilities

### Constant Local Effect

* Spread Control
* Cleanse Corruption

### Target

* **Settlement**
* Nature's Wrath

* **Hero**
* Wound

* **Army**
* Block Army

## Character abilities

* Acorns of the Oak of Ages
* Ancient's Protection
* Berry Wine
* Blessing of the Ancients
* Blight of Terrors (campaign only)
* Dart of Doom
* Greater Arcane Conduit
* Life's Bloom
* Regeneration (campaign only)
* Resplendence of Luminescents (campaign only)
* Wrath of the Woods

## Unique Items

* Acorns of the Oak of Ages
* Berry Wine
* Dart of Doom
* Heartstone of Athel Loren
* Wand of Wych Elm

## Character traits

### Personal trait

 **Queen of Athel Loren**: *Once the foremost of the Elven magi who first settled Athel Loren's glades, now an all-powerful Mage Queen of deep prophetic wisdom.*

* Winds of Magic cost: -10% for all spells
* Winds of Magic power reserve change: +20% when increasing
* Attribute: Perfect Vigour

## Strategy

Ariel is a powerful spellcaster, bringing a unique combination of spell lores focusing on damage as well as the Greater Arcane Conduit power. After she has been acquired in campaign, she will certainly be useful in any army, but especially so in an army employing Sisters of the Thorn, since she grants them some unique buffs in her skill tree (extra uses of their bound powers as well as reduced recruitment time).