Silky Webwing

Webwing Alpha

Warped by arcane energies, this twisted hummingbird bears little resemblance to a bird. It never stops growing, it has a body covered in soft, downy feathers, very useful in high quantities.

Taste: Remove feathers and boil throughly before consuming. It's a watery and relatively tasteless meat, but smells like excrement.

## Silky Webwing

All its eyes can look in different directions, making them very hard to take by surprise, having depth perception for almost 360 degrees. They have a sharp, serrated beak that can be use to crack the armor of insects and shellfish. These birds will flock in dramatic numbers, and are often led by an alpha.

Assessment: Unaggressive but presence indicates other nearby webwing and possible Alpha. Avoid.

* **Challenge** 1/8 (25 XP)
* **Armor Class** 12
* **Hit Points** 7 (2d6)
* **Speed** 10 ft., fly 60 ft.

* **Skills** Perception +4
* **Senses** passive Perception 15

* ***Multigaze.*** The webwing can see in all directions, including behind it, and has advantage on Wisdom (Perception) checks that rely on sight.
* ***Pack Tactics.*** The silky webwing has advantage on an attack roll against a creature if at least one of the webwing's allies is within 5 ft. of the creature and the ally isn't incapacitated.

**Actions**

* ***Beak***. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:*4 (1d4 + 2) piercing damage.

## Webwing Alpha

Huge abberation, unaligned

The biggest, and the best of a group of webwings, the four-winged alpha webwing is an impressive sight. Covered with luxurious plumage, it's giant wings can whip up small tornados. A large scarlet tail in the sky intimidates and impresses, it is difficult for anything but a webwing to keep these feathers intact and properly preened.

Assessment: Presence indicates other nearby webwing. Aggressive. Avoid.

* **Challenge** 3 (700 XP)
* **Armor Class** 15 (natural armor)
* **Hit Points** 59 (7d10 + 21)
* **Speed** 10 ft., fly 90 ft.

* **Skills** Perception +4
* **Senses** passive Perception 18
* ***Multigaze.*** The webwing can see in all directions, including behind it, and has advantage on Wisdom (Perception) checks that rely on sight.
* ***Pack Tactics.*** The webwing has advantage on an attack roll against a creature if at least one of the webwing's allies is within 5 feet of the creature and the ally isn't incapacitated.
* ***Flyby.*** The webwing doesn't provoke opportunity attacks if it flies out of an enemy's reach.
* ***Dual Wings.*** The webwing alpha is still capable of flight if a pair of wings are injured, but it's fly speed is halved to 45 ft.

**Actions**

* ***Multiattack.*** The webwing makes two attacks: one with its beak and one with its talons.
* ***Beak.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 11 (2d6 + 4) piercing damage. If the target is a creature and not a construct or undead, it will bleed for 3 turns. While bleeding, the target loses (1d4 - 1) hit points at the start of each of their turns.
* ***Talons.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 13 (2d8 + 4) slashing damage, and the target is grappled (escape DC 15). Until the grapple ends, the target is restrained, and the bird can't use its talons on another target.