Patch V0.8.5.6.2

Player clothing will be added in the next update

* Added - Pirates coming to the island after Settlement LVL 3 is established
* Added - More birds + harvesting them to obtain feathers and meat
* Added - Patreon supporters to game Credits
* Added - Distinguish button to Torch (same as a fireplace etc)
* Added - Buoyancy to Fish trap
* Added - Chat command

/day 0-3
(0 - sunny,1 and 2 - cloudy, 3 - storm)
/time 0-24

* Added - A custom name for new saves + tweaked save folder

PLEASE CHECK LINK
https://steamcommunity.com/app/794490/discussions/0/1754654746115587377/

* Added - Recipe for seeds in Herb station
* Changed - Increased Meat drop rate on killing Bear
* Changed - Lard stack to 5
* Changed - Lit Torch can now lit all stations and items that use fuel
* Changed - Bed

Removed

* sleeping by hours

Added

* option to sleep till morning
* sleeping enabled only after 7 PM
* multiplayer support (all players needs to be in bed to skip night)
* Fixed - Terrain graphics issues on AMD card
* Fixed - Ambient and rain sound cant be lowered in settings options
* Fixed - Rain in caves
* Fixed - Arrow not visible in nearby
* Fixed - Lantern and Torch cant be distinguished in the same way as fireplace
* Fixed - Can't cook fish + not visible in nearby
* Fixed - Water Wheel Issues + new model + snap points + not working properly after reload
* Fixed - Water above the waterfall glows brightly at night
* Fixed - Visual changes on Character not affecting LODs
* Fixed - Oil Lamps can not be distinguished
* Fixed - Tips (?) widget not in the center of the screen
* Fixed - Meat spawned trough creative mode cant be cooked
* Fixed - Seagull flock flight patterns
* Fixed - Placing a seed into a farm plot makes the player get stuck into spawned plant Collison
* Fixed - Crafting with items nearby can break crafting system
* Fixed - Elevator missign after load
* Fixed - Clay pot, water bucket, and some other stuff disappear after reload
* Fixed - Planted Redberries gives blueberries on harvest + Mango issues + Misspell on Farmplot 8 slots
* Fixed - Certain stations cant be repaired
* Fixed - Meat size in the fish trap is too big + adjusted location of it
* Fixed - Stations moving blocked by physic volume onshore
* Fixed - Meat placed on station disappears
* Fixed - Logs fall through the sawmill platform
* Fixed - Physics active while loading
* Fixed - Two-handed items duplicated once dragged from the chest
* Fixed - Low fps caused by items collisions
* Fixed - Animal spawners did not consider dead animals when spawning animals on reloading a save
* Fixed - Spawn Dead animal bots when loading save
* Fixed - Animals play the death animation again after a save is reloaded
* Fixed - Rain never fully stops
* Fixed - Tagging "House" foundation with a missing bed, fireplace, and chest incorrectly sets "House" in settlement status as green
* Fixed - Missing texture on cut Schefflera
* Fixed - Icon of the vertical 1/3 connector should show a small gear
* Fixed - Fish trap - Takes a full stack of meat as bait. Returns only 1 piece\* Fixed - Infinite Loading Time
* Fixed - Order of saves in save menu is wrong
* Fixed - Switching one-handed tool with two-handed ones can place tool/weapon in wrong hand and set it as unusable
* Fixed - Bamboo logs get a dark texture when moved
* Fixed - Bucket placed on floor moves after every load
* Fixed - Loading a save with stations takes minutes longer than a save without stations
* Fixed - Torch cannot be lit up using another burning torch/ works vice versa
* Fixed - Buckets are tilted under water collector

Changed by Players suggestions

* Lower/remove drops of rocks from mineral nodes
* Receipt for Windmill should have 3 1/1 Cogs
* Bamboo blocks should be stack-able
* The cart should have more slots
* Moving items between inventories [chest to inventory] with shift