recursal/Fanatic-Fandom huggingface dataset:
Melody Aetos

**Melody Aetós**is a woman from the **Human Realm**, acting as **Violet**'s foster mother.

## Appearance

Melody has short dark blonde hair with white hair clips keeping her fringe in place. She has blue eyes and wears dark blue glasses. Melody wears a blue turtleneck sweater and a black skirt with stockings.

## Personality

Melody is a very gentle person and her hobbies include reading and writing. She believes in the existence of myths and legends, and has written down incidents she's experienced proving that in her journals. She also likes to drink tea.

## Relationships

### **Violet Aetos**

Melody raised Violet on her own since the day she found her in the form of a glowing egg. As a mother figure, she's very kind and tries to help Violet out whenever she can.

## Trivia

* Melody's last name, Aetos, is means "eagle" in Greek.
Queen Titania

Queen Titania of the Summer Court is one of two of the rulers of the majority of the Feywild. She is a powerful spellcaster, a formidable foe, and a massive jerk.

## Rap-Sheet Pre-Campaign

* Magical coercion
* Providing supplies for a necromantic experiment
* Turning a blind eye to various needs of her subjects
* Employing a felon

## Rap-Sheet During Campaign

* Magical coercion (x12)
* Threats and Harassment
* Unlawful theft of memory
* Actual Attempted Murder
Lyesh

Lyesh is the intermediate plane of death in Arkannan cosmology, serving as a place for the souls of the dead who didn't have a deity in life to wait, sometimes for eternity.

## Lyesh

### The Island

Lyesh takes the form of an island. It has no plant life, as barren, rocky soil covers the ground. The island is permanently covered in a dense, gray fog, and little can penetrate it. Upon arrival, the rare living visitor will note that, at some point, this island was inhabited. There's three small huts near the dock, and artifacts of their previous residents' lives can still be found. In the middle of the island, bisecting it, are three lakes. The lake in the middle has opaque gray water, to the left is a black lake, with oil-like water, and to the right of the gray island is a white lake. Each lake has different effects, but those are detailed later. There's also a large, 100-foot deep pit that houses many of the island's oldest forgotten spirits. On the farthest end of the island are ruins of a former stone circle.

### The Lakes

The white lake contains water from the Plane of Elysium, shunted to the island at the time of its creation. When ingested, the water restores and heals, returning the drinker to their best state.

The gray lake contains water from the Outlands, and serves as the balancing force for the island. Drinking the water changes the drinker's alignment to true neutral.

The black lake contains water from Hades, sent to keep the island grounded as, primarily, a temporary land of the dead. Drinking the water causes the bearer an incredible amount of psychic damage and can potentially strip the drinker of their personal memories.

The lakes serve as the island's sustenance, what it needs to continue existing outside of the planes. Should the lakes be drained, Lyesh would cease to exist, and if some of the lakes are drained, the island's alignment would shift, causing a whole host of other problems.

### Mythos

The general population of Lyesh are deceased humans, given that humans are raised generally without religion, and pick deities upon reaching adulthood. When someone is content without picking a deity, or they die before they choose, their souls are sent to Lyesh. Once their souls reach the island, they are claimed by the deity that the soul most closely followed in life, however unknowingly.

Since the death process is scary, one unclaimed soul named Constance has made it her life's (or death's, I guess) mission to guide souls to the island and to their afterlife. It's unclear why Constance was never chosen by a deity, although some believe she declined her deity's offer and chose to stay on the island to shepherd the souls that come to Lyesh.
Reginald Kastle

**Reginald Kastle**, known as *Ryoga Kamishiro* in Japan and nicknamed **"Shark"**, is the main tritagonist of Yu-Gi-Oh! ZEXAL. He is one of Yuma Tsukumo's close friends and rivals. He was originally an arrogant and callous person, but has grown quite humble.

## Statistics

* **Name**:
* **Origin**:
* **Gender**:
* **Age**:
* **Birthday**:
* **Classification**:
* **Blood Type**:
* **Height**:
* **Weight**:
* **Skin Color**:
* **Eye Color**:
* **Hair Color**:
* **Family**:
* **Friends/Allies**:
* **Enemies**:
* **Alignment**:
* **Status**:
* **Class**:
* **Powers and Abilities**:
* **Standard Equipment**:
* **Weaknesses**:
* **Notable Attacks/Techniques**:
* **Voice Actor**:

### Power Stats

* **Attack Potency**:
* **Speed**:
* **Lifting Strength**:
* **Striking Strength**:
* **Durability**:
* **Stamina**:
* **Range**:
* **Intelligence**:

## Deck

### Monsters

* Big Jaws
* Double Fin Shark
* Needle Sunfish
* Saber Shark
* Shark Stickers
* Silent Angler
* Xyz Remora

### Spells

* Aqua Jet
* D.D. Deepsea Trench
* Salvage
* Surface

### Traps

* Bubble Bringer
* Fish Depth Charge
* Poseidon Wave
* Splash Capture

### Extra Deck

#### Xyz Monsters

* Bahamut Shark
* Black Ray Lancer
* Full Armored Black Ray Lancer
* Number 32: Shark Drake
* Number C32: Shark Drake Veiss
* Submersible Carrier Aero Shark
Vobi

Vobi's ring form is a simple mithral band.

Vobi is a sprite researcher and scientist. In her Faustian quest for knowledge, she made a bargain with a fiendish warlock. After completing the ritual to turn her into an immortal, eidetic, archive, the warlock ran off with the ring that she was housed in, and Vobi learned many dangerous and arcane secrets while she passed from owner to owner.

## Owners

* Rowarin
* Many, many others
* Berenice, Brine, Nestor, and Kith (willingly)

## Magical "Item" Properties

* *Language.* The bearer is able to speak and understand Sylvan.
* *Beacon.* The wearer can use a bonus action to cause the item to shed bright light in a 10 foot radius, and dim light for an additional 10 feet, or to extinguish the light.
* Requires attunement for telepathic communication.
* Normal hearing and vision out to 30 feet.
* *Possessive.* Deals 1d4 psychic damage if the wearer removes the ring once attuned, or 3d4 if someone other than the wearer tries to remove the ring. (Nestor once equated this to Vobi bitchslapping a person.)
* *Metamorphic.* The item periodically and randomly alters its appearance in slight ways. The wearer has no control over these minor alterations, which have no effect on the item's use.
Edana

Edana is a tiefling prostitute in the city of Steeplefell. Having been born into a poor family in the outskirts of Bellcairn, the Material Plane's echo of Steeplefell, she moved to the Feywild later in life to study wizardry, more specifically, conjuration.

## Canon Encounters

* The party first encounters her while with Uladan, who accidentally reveals that he visits the brothel regularly (just to chat!) and Edana heckles him in the street. She also winks at Berenice.
* Berenice meets up with her later and becomes a patron. Edana teaches her some spells.
* Edana appears briefly to receive a sword as a gift from Berenice.
* Edana conjures a portal for Lady Morgane as a favor for Fantasy Student Loan Aid, and then later asks Berenice to run away with her.
* She Will Return.

## Trivia

* Like most tieflings of Fierna in Arkanna, Edana has light purple skin tones.
* Her horns resemble antlers of a deer.
* Since joining her wizard school, she has taken to wearing various wards and charms on her antlers in case of a portal mishap. (There's a rumor in the Steeplefell Magic School about a student who accidentally opened a portal to Hell in a classroom. Nobody was hurt, but Edana really doesn't want that to happen to her. The wards will keep devils back and the charms are for improved accuracy.)
The Sword of Torm

## Demonbane

The sword of Torm was created for him as he rose to deityhood, destroying the demons and devils that reigned over the continent of Arkanna before humanoids appeared. As such, the sword earned the title Demonbane. Torm valued the sword above all his earthly possessions.

## Shattering

Torm's greatest test before becoming a full god was imprisoning the minor (but still very, very dangerous!) demon-lord Drallmanaath, the offspring of Orcus. Although Torm succeeded in imprisoning the demon far under Shallowshell, his sword was shattered into five pieces in the process. Four pieces comprised the blade, and the last piece was mostly hilt with a few fragments of blade

## Hiding

To prevent followers of Orcus from recovering the blade in order to free Drallmanaath, Torm ordered the blade to be hidden away, with each piece sequestered away on a different plane. This knowledge was kept secret, and only a select few of Torm's followers were aware of where the pieces were. One of these followers, Iorvun the silver dragon that resides near Bellcairn, was given a map and told only to give it to a group of people that he truly believed would go after the sword. As he got older and older, he still hadn't passed the map on. Anxious about the fate of the sword, he was told by one of Torm's servants to just give the map to the next group of adventurers that visited him while on a quest if they weren't total asshats. That just happened to be this party, for better or for worse.

## Recovery

With the recent emergence of Drallmanaath near Shallowshell, the sword is in the process of being recovered by the party. They have (this isn't the best analogy) saved 2/5 of the world so far.
Mort Hook

**Mort Hook is a level asset in Pizza Tower.**

## Description

Mort Hook is a brown hook with a Mort face at the top end of it.

## Behaviour

Attacking the hook with the Mort Transformation causes the player to be launched upward based on the hook's position.

## Trivia

* In the Rework build, Mort Hook was just the hook from Preearlytestbuild but with a maroon circle on it.

## Gallery

### Scrapped Animations

Mort grabbing onto a Mort Hook while on top of Peppino.Old Mort Hook sprite.
Kavarli Mordal

Me
--

I am Kavarli Mordal, and I chronicle all the interesting things of our times. Needless to say, there's no shortage.

I studied at the Steeplefell Academy, and was top of my class. I'm a wizard.

## My Current Leads

* There's a group of adventurers out of Fairholde that may or may not be saving the world. I have yet to gain an exclusive interview with them, but I have already met most of their traveling companions (Especially that ranger, ugh). I think there's interparty romance brewing, so it's an especially worthwhile lead to follow (it's the two redheads).
* Anomalies on the island off of the coast. Nobody believes there's an island there. Nobody remembers it. But it's on the map! Why doesn't anybody know about it!?
* The revolution brewing in Rovia. Hoo boy, I'm covering that one from a distance.
* What's stopping the boats?
Box Stamper

**Box Stamper** is an enemy in Pizza Tower.

## Description

Box Stamper is a stamper with wings on its handle and a large nose.

## Behaviour

Box Stamper flies in place. It will crush the player when standing under it, turning them into the Boxed transformation. It can't be defeated.

## Gallery

### Regular animations

Box Stamper's falling sprite.Box Stamper crushing animation.
Cheese Dragon

**Cheese Dragon** is an unused boss in Pizza Tower.

## Description

Cheese Dragon is a large, chubby cheese creature that somewhat resembles a dragon. He has two small white eyes, a miniscule pair of white wings, stubby limbs and a wrinkly mouth.

Cheese Dragon appears in the "Old Tower" secret room on the first floor in Hub.

## Behaviour

Cheese Dragon had three encounters during his dedicated level, Dragon Lair. Each interaction required the player to bring a piece of junk (spawned by Enemy Spawners) through a small platforming section before throwing it at Cheese Dragon, who blocked the path forward, hurting him and causing him to fly onward to his next encounter. After the third piece of junk was thrown at him, he would drop a Giant Key, allowing the player to finish the level at the entrance door.

Cheese Dragon had two random attacks:

* **Fire Breath:** Cheese Dragon shoots two to three fireballs out of his mouth, causing the Firebutt transformation on contact.
* **Body Slam:** Cheese Dragon slams down on the floor, causing Bowling Balls to fall from the ceiling in a set pattern. If the player was caught under one, they'd become temporarily stunned.

## Trivia

* There was a scrapped feature for the Hub which would show the game's bosses in the room's background, watching you from afar. They would have a much creepier appearance, and when you defeated one of them, they would disappear from the screen.
* Cheese Dragon was originally intended as the first world's boss, but the time trial style of bosses was later scrapped for something more traditional, and Cheese Dragon would be replaced by Pepperman as the game's first boss.
* Cheese Dragon still has it's own behavior in the files.

## Gallery

### Regular Animations

Cheese Dragon's idle animation as seen in the Old Tower secret.
### Scrapped Animations

Cheese Dragon using his fire breath.Cheese Dragon body slamming.Cheese Dragon being damaged.Cheese Dragon flying up.Cheese Dragon's Fireball.Cheese Dragon's Bowling Ball.
### Miscellaneous

Early concept art of Cheese Dragon and Pizzamancer.A scrapped background showing a realistic version of Cheese Dragon and Pizzaface.
Arkanna Wiki

## Welcome to the Wiki

Welcome to the Arkanna wiki, home of information pertaining to the homebrew D&D 5e setting of Arkanna.

## Describe your topic

Arkanna is a setting for Fifth Edition Dungeons and Dragons. It's a vibrant world, full of beauty but also plagued by demons and revolutions.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Meat Grinder

**Meat Grinder** is an unused level asset in Pizza Tower.

## Description

Meat Grinder is a white square with a small black square outline in the middle.

## Behavior

Meat Grinder sits in place. Putting a Weenie into it will turn it into a meat block and refresh your combo (or start one if you don't have one).

A number will appear on the Meat Grinder, indicating how many Weenies were put into it.

## Gallery

### Placeholder Image

The placeholder image shared by both the Meat Block and the Meat Grinder.
Noise Bomb

**Noise Bomb** is a Peppino's Xmas Break exclusive enemy in Pizza Tower.

## Description

Noise Bomb looks like The Noise, but without a torso or arms and with a bomb wick.

## Behaviour

Noise Bomb appears during the boss fight with The Noise in Strongcold. In it, he follows the player around like a Toppin, but once the timer during the boss fight reaches 0, he will explode, causing the player to get sent outside of the room, with the "noise" counter reset.

In The May 2019 Patreon Demo, releasing him from a pizza box starts Pizza Time.

## Gallery

### Regular animations

The Noise Bomb running.The Noise Bomb running when time is almost up.The noise bomb being released.
Conveyor Belt

* Pink
* Green

**Conveyor Belt** is a level asset in Pizza Tower.

## Description

Conveyor Belt is a regular conveyor belt. There are two variants of them: pink and green.

## Behaviour

Conveyor Belt pushes the player away in a certain horizontal direction, depending on the color of the conveyor belt. The pink variant pushes to the left and the green variant pushes to the right. If Peppino runs in the same direction as the conveyor belt's movement, his speed will increase, while if he runs against it, his speed will keep up but he'll advance much slower.

## Appears in:

* Peppibot Factory
* Don't Make A Sound

## Trivia

* Originally, there were vertical Conveyor Belts, that could be climbed by sticking onto them while in the Sticky Cheese transformation.
* Conveyors mainly appear in Peppibot Factory, however the 3rd secret of Don't Make A Sound has conveyors as well.

## Gallery

### Pink variant

The left end of a pink conveyor belt.The middle section of a pink conveyor belt.The right end of a pink conveyor belt.
### Green variant

The left end of a green conveyor belt.The middle section of a green conveyor belt.The right end of a green conveyor belt.
### Scrapped animations

The top end of an upward facing pink conveyor belt.The middle section of an upward facing pink conveyor belt.The bottom end of an upward facing pink conveyor belt.
NTV

Noise Television, or NTV for short is the TV show that The Noise presumably runs, or is at least the mascot of It appears in the background of the arena for the game's third boss, The Noise.

## Description

We do not know much about what NTV does and it's role in the tower, but it presumably justs broadcasts news, no doubt without The Noise's own personal bias. There are Noiseys there, but it is unknown what role they take on NTV.

## Trivia

* The Noise was originally the mascot for a company called DOMINION. It is possible NTV is a spiritual successor, or at least based off of DOMINION

* It is unknown if Noisette has anything to do with NTV

## Gallery

### The Arena

The Noise balloon.The Noise balloon, preparing to crash.The crashed version of The Noise balloon.The background of the arena.A gate with rubber ropes, similar to those used in boxing.The stage, where the fight with The Noise is set.The old version of the stage.Ditto, but a slightly lower quality version.
### Miscellaneous

The NTV building as shown in the background of The Noise fight without sand.A Noise Satellite with the text Noise TV on it.Full image of the NTV headquarters.The first ??? comic that mentions NTV.The old NTV building shown in ??? comic #1.One of the ending cards of the game that shows the noise with a NTV camera filming ghosts
### Characters related to NTV

CEO of NTV, The Noise.Normal Noisey.Worker Noisey with a camera.A flying Noisey holding a microphone.
Gabriel

**Gabriel** is an angel that **Marie** introduces **Violet** to in her visit to **Elysium**in Chapter 5.

## Appearance

Gabriel has short light blonde hair and light blue eyes that look like crosses, as well as white wings. He wears a blue tabard decorated with gold ribbons over a dress shirt and light blue pants.

As an angel, Gabriel has a glowing white thorny-looking halo. He also carries around a golden staff shaped like a cross, with gold rings and a glowing orb within it.

## Personality

As an angel, Gabriel is best described as lawful good. He is very kind and proper, but will challenge an opponent if he deems them a threat.

## Abilities

Gabriel has not yet been shown using any abilities but the staff he wields can be used to make magical attacks.

## Relationships

### **Marie**

Gabriel is a brother-figure to Marie, who will refer to him as such. She is very respectful to him, and he repays her with kindness. However, if he finds a situation to be dangerous, he will strictly order her to leave the premises for her protection.

## Trivia

* Gabriel's halo may be a reference to the crown of thorns that Jesus Christ is often depicted wearing.
* Gabriel was first shown in the promotional cover for Chapter 5.
Ringminds

Ringminds are a phenomenon almost entirely exclusive to the Arkannan Material Plane. In general, they are crafted by evil spellcasters for use as a living grimoire, but sometimes they are created with more noble intentions (see: Vobi).

The ritual to create a ringmind is similar to the ritual for creating a lich's phylactery. The being that will become the ringmind is killed, and a spellcaster transfers their soul (before it has time to be claimed by its deity, of course) into the item that will hold it. The item is usually a ring, for sake of convenience and inconspicuousness. Other items such as tomes, earrings/jewelry, or weapons are also possible but not as common.

Once into the ringmind, the being is effectively immortal. They develop total and perfect recall. As they adapt to their new surroundings, they are able to manipulate the "space" they inhabit, and they may develop new abilities and ways to affect the world around them. One researcher (and a ringmind herself) once noted that she was able to impact the appearance of the inside of her ring, and that she currently had it resembling her old dormitory. She also proved that she could still cast some spells- mostly divination.

Ringminds don't sleep, although there are some who do, mostly to pass the time. They can become exhausted from exerting their abilities, in which case they will simply become dormant until they are recovered.

## Attunement

Once attuned to the ringmind, the bearer might experience several benefits. Oftentimes, the bearer might be able to understand a language they didn't before, or develop skills not previously possessed. In the case of spellcasters that were imprisoned, they might be able to "teach" the bearer a new spell that they wouldn't ordinarily be able to cast. Some ringminds are able to, with permission, temporarily possess the bearer in order to help them perform a task.

Perhaps the most interesting feature of being attuned to an active ringmind is that they can enter the dreams of the person that they are attuned to. They appear as they did at the time of their death (often with the wounds that killed them evident) in a black smoky spectral space. The bearer is able to interact with them like they would in meatspace.

## Notable Ringminds (in canon)

* Vobi (considered to be The Mother by a lot of ringminds, as she was the first documented one, even though Lorixi predated her by over 1,000 years)
* Lorixi (I had the privilege of studying under her at Steeplefell Academy, although I wasn't aware of her... status at the time. One of her colleagues maintained a projection of her for every class.)
* Top Card (aka Card, or Tee. A pleasant gentleman with an unfortunate voice.)
* Sigrid (I was suprised to learn that Sigrid is still alive. We went to school together.)
* Jeremy D'Faldihr (now freed, still adjusting to being freed. Still unpleasant and hypermasculine.)
* Tyshma (An amazing litigator and advisor. She once got the King of Don Faldihr to drop charges against me.)
* Kutiri (This blacksmith and metalworker created my metal tome and quill- as well as my sword.)
* Hibble (I never met this one. A frightful little demon by all accounts.)
Fake Peppino/Pre-release

## Enemy Behaviour

Fake Peppino's moveset is inspired directly from the real Peppino's. He would chase and try to grab Peppino to strike them with his tongue. He always chases after Peppino and will follow him into any rooms he goes into, so there's no way to hide from him.

As Fake Peppino wasn’t properly implemented, other aspects of his behaviour were not finalized, however it was once planned to have Fake Peppino to be a rare appearance that possibly replaced Pizzaface during Pizza Time.

Fake Peppino was originally planned to come out during Pizza Time, but where exactly is unknown. In the GOLF demo, however, Fake Peppino is able be summoned to the player's location upon pressing F9.

The effects of his tongue vary among his past available build appearances. In the GOLF demo, his tongue simply damages Peppino, while in subsequent builds, if hacked in, his tongue would damage Peppino before properly killing him, and kill him instantaneously in some cases. Not to mention, if loaded into the Western Build Patreon Demos, he could crash the game if he successfully grabs the player.

Fake Peppino also had his limbs scattered in the Mansion level, that would attack the player if they stand close to them. Additionally, he would chase the player if they grabbed a key. If you play Mansion using debug console in the final game you can parry his limbs and will count towards combos.

## Trivia

* Fake Peppino has a decorative appearance in Strongcold. In it, he sits in a corner, wearing a Santa hat and ringing a bell in his hand beside a bucket, appearing to be either homeless or a charity worker asking for change.
* Fake Peppino was originally planned to make his first appearance in a level known simply as Lights Out, which would have been the third level of Staff Only before being scrapped.
* Fake Peppino was planned to be the main enemy of Mansion, but as Mansion was scrapped, so too was Fake Peppino’s role as an enemy.
* Fake Peppino, along with the Peppino Clones, notably had yellow cheesy tongues in their pre-release appearances.

## Gallery

### Regular animations

Fake Peppino attacking with cheese tongue.Fake Peppino crawling.Fake Peppino preparing to jump.
### Limbs animations

Fake Peppino's arm animation.Fake Peppino's leg animation.Old hidden sprite for ground limb.Old idle sprite for ground limb.Old attack sprite for ground limb.Old hidden sprite for ceiling limb.Old attack sprite for ceiling limb.
### Miscellaneous

Fake Peppino in Strongcold.Mansion concept art including Fake Peppino.
PT Eggplantv15

PT\_Eggplantv15 is a build in Pizza Tower.

This build mostly finishes every level and gives a big overhaul to the game.

## Description

This build, despite being close to the final game, has a few differences listed here. The most noticeable ones are that all Tower Secret Treasures are eggplants and all the ranks become a special version of D Rank, with Peppino presenting a big eggplant with the text "RANKS YET TO BE SET!"

For a longer description that also compares the build to a final game, go here.

## Trivia

* Despite the combo meter gaining a big overhaul, the combo was not the main priority due to the ranks being absent.
* Most of the levels still have their internal names in-game.
* A possible inspiration for P-ranks are Karl's "Pizza Tower Eggplant Build: [level name] in one combo" videos.
* This was the first build to change a level's focus completely, in this case being Kids' Party.
* Golf Demon and Burger Golfer lack stunned animation and have to use their defeat animation as their stunned animation instead.
* Despite its defeat sprite being in the game files, instead of using its own, Cardboard Tank used Spit Cheese's defeat sprite.
* This build is the build that changed focus from semi-straightforward to a speed-based one.

## Gallery

Eggplant Secret Treasure.Eggplant rank screen.Eggplant rank.A piece of promotional art for the eggplant buildAnother piece of promotional art for the eggplant build
GOLF (Demo)

*This page talks about the 2019 April Fools GOLF build, not to be confused with Golf (Level).*

**GOLF** is a joke demo of Pizza Tower made for April Fools Day. In this demo, Peppino needs to throw a Greaseball to various goals throughout the level with as little hits as possible. Once the level is beaten, prompts appear letting the player know about the hidden keybinds.

## Enemies

* **Fake Peppino**
* **Greaseball**
* **Big Cheese**
* **Spit Cheese**
* **Pizzice**
* **Trash Pan**
* **Ninja Slice**
* **Cheeseslime**
* **Forknight**

## Mechanics

### Gimmicks

* **Topping pistol**
* **Nerd Block**
* **Golf mechanic**

## Secret Keybinds

### Note

Once completing the demo the game already says 2 of 3 hidden keybinds you can use.

* F1: Fun Mode: All nerd blocks are destroyed.
* F2: Noise Mode: The Noise will be playable once you press this key and will last till the Player: Dies, Completes the Demo or uses the quit option, It also destroys Metal Blocks in every section of the level.
* F9: Fake Peppino Mode: Fake Peppino spawns at the player's position, only chasing the player if the escape sequence starts.

## Trivia

* The GOLF billboard parodies iD Software's *DOOM* boxart.
* Mechanics of this build were reused in the new Golf level.
* Taunts was first introduced in this demo except The Noise's taunts, but instead of pressing C, they must press X while crouching to perform a taunt.
* Strangely enough, the escape theme for this build is Pesto Anchovi, instead of It's Pizza Time.
Boiling Sauce

**Boiling Sauce** is a level asset in Pizza Tower.

## Description

Boiling Sauce, also referred to as just Lava, is a red liquid that heavily resembles lava. It is boiling hot, hence the name, with a steadily bubbling surface.

## Behaviour

If Peppino falls into the boiling sauce, he will launch out of it in the Firebutt transformation. He will not actually take damage however.

If an enemy falls into the boiling sauce, they will instead just die.

## Appears in

* Bloodsauce Dungeon
* Deep-Dish 9
* The Crumbling Tower of Pizza

## Trivia

* The animation when Peppino touches the sauce, and the ensuing Firebutt transformation, are likely a reference to Super Mario 64, where a similar animation happens when the player touches lava.
Gnomes

**Gnomes** are various characters that the player has to escort Gnome Pizzas to in Gnome Forest.

### Granny

A female gnome, has red cheeks, a white cooking apron and a red undershirt.

She appears on a box in Don't Make A Sound.

Granny after having the pizza being delivered to her, offering a pie to Gustavo.Granny's house.
### Hunter

Wears a racoon hat, a green shirt and has a brown mustache.

Hunter after having the pizza delivered to him, giving Gustavo a thumbs up while his raccoon uncurls and cheers excitedly.Hunter's house.
### Blacksmith

Has a similar outfit to Peppino but with a yellow apron. He is bald with a big nose and a blonde mustache.

Blacksmith after having the pizza delivered, raising his hammer with joy.Blacksmith's house.
### Jester

Has a long nose, wears an white, purple jester hat & outfit and has a mustache. He has Noise Bombs in a crate outside his house. He also appears to be similar to the Noise.

Jester after having the pizza delivered, overly happy that he got his pizza.Jester's tent with a Noise bomb on a crate.
### Wizard

Has a white beard and blue wizard outfit.

Wizard after the pizza is delivered to him, where he floats in the air happily.Wizard's house.
### Scrapped Animations

A checklist with all gnomes on it.The Granny's idle animation.The Granny's house being open.A sign to The Granny's house.The Hunter's house being open.The Hunter's idle animation.A sign to The Hunter's house.The Blacksmith's idle animation.The Blacksmith's house being open.A sign to The Blacksmith's house.The Jester's idle animation.The Jester's house being open.A sign to The Jester's house.The Wizard's idle animation.The Wizard's house being open.A sign to The Wizard's house.
Enemy Gauntlet

**Enemy Gauntlet** is a scrapped level asset in Pizza Tower.

## Description

Enemy Gauntlet is a brown gate of sorts, with metal reinforcement and a skull at the bottom.

## Behavior

When the player enters a specific area in the level, the Enemy Gauntlet will activate, indicated by the new presence of the brown gates. These gates act similarly to the Timed Gate, where they cannot be passed until a requirement is reached.

Once the player defeats all of the enemies summoned by the Enemy Gauntlet, they are allowed to pass.

## Appearances

* **Kung Fu**
* **Gnome Forest** (Old version)
* **WAR** (Old version)
* September 2021 HUB (Industrial Complex)

## Trivia

* It is possible that the unused sprites of several Pizza Tower characters holding up signs with "Round #" on them were meant to be used for the Enemy Gauntlet.

## Gallery

### Regular Animations

Enemy Gauntlet's gate.Enemy Gauntlet's gate close animation.Enemy Gauntlet's gate open animation.
### Scrapped Sprites

Unused sprite of Pizza Lady holding up a sign saying "Round 1", intended to be used during boss fights.Unused sprite of Stupid Rat holding up a sign saying "Round 2", intended to be used during boss fights.Unused sprite of The Noise holding up a sign saying "Round 3", intended to be used during boss fights.Unused sprite of Pizza Boy saying "Round 4", intended to be used during boss fights.Unused sprite of Gustavo holding up a sign saying "Round 5 (Sponsored by Peppino Pizza)", intended to be used during boss fights.Unused sprite of Pizzaface holding up a sign saying "Final Round", intended to be used during boss fights.
Noise Goblin

**Noise Goblin** is an enemy in Pizza Tower.

## Description

Noise Goblin is a goblin that has a face that resembles The Noise. He wears a brown Tyrolean hat with a red feather and brown gloves and shoes, as well as a beige sleeveless shirt and a backpack where he keeps his arrows. He is often seen holding a bow.

## Behavior

Noise Goblin walks around and fires pizza-shaped arrows from his bow. He can aim in any direction, allowing him to attack from many different places. He will always aim at the direction of the player at the start of his attack. The arrows are also able to travel through walls.

Parrying a Noise Goblin's arrow will turn it around, which allows it to kill the Noise Goblin, doing which completes a Chef Task.

## Appears in

* Fast Food Saloon (background cameo)
* Gnome Forest
* The Crumbling Tower of Pizza

## Trivia

* Noise Goblin's scrapped Heat Meter attack would have his arrows home in on the player.

## Gallery

### Regular animations

Noise Goblin's shooting animation.Noise Goblin's stunned animation.Noise Goblin's scared animation.Noise Goblin's defeat sprite.Noise Goblin's arrow.
## In-game Miscellaneous

A Noise Goblin in the background of Fast Food Saloon playing darts
Escape Spawner

Escape Spawner is a level asset in Pizza Tower.

## Description

Escape Spawner is similar in appearance to Pillar John. It has a cylindrical shape, purple "skin", a bulbous nose and eyebrows and a wide toothy mouth. Its eye sockets and mouth are hollow.

## Behavior

During Pizza Time, it will appear in set spots around the level, spawn an enemy out of its mouth, and disappear shortly after. It is still active during Lap 2.

## Trivia

* Escape Spawner is in every level except WAR.
Let's go to SAGE

**Let's Go To SAGE** is the Pre-Release version of SAGE 2019 Demo

It is the same as SAGE 2019 Demo but with some changes

## Levels

* Tutorial
* Pizzascape
* Ancient Cheese
* Bloodsauce Dungeon
* Snick's Challenge

## Changes (Not a complete list)

* The tutorial is the same version as Demo 1.
* The exit gate has no "EXIT" sign on the top
* Peppino uses the old dash sounds in V4 and V5
* There is no SFX for the Pizza Boxes as well as Peppino's grab move and Peppino being struck by lighting etc in V4
* An older version of the wallclimb is used
* An old version of the collect SFX is used in V4 and V5
* An old version of Hot Spaghetti is used in Pizzascape
* The Manual only exists in V6
* Snick is only playable in V6
* In Ancient Cheese some bit of walls and a metal block is missing
* When grabbing, The Noise's "Woag!" sound plays.
* In this and some olds SAGE versions, Trying to do a grab dash in air doesn't do nothing, The only way to do grab dash in air is do grab dash and jump
Haybale

* Normal
* Burning

**Haybale** is an unused level asset in Pizza Tower.

## Behaviour

Haybale can't be destroyed. On contact with any kind of fire, it starts burning and becomes a source of Firebutt transformation. Burning haybales become normal again after leaving the room.

## Trivia

* The burning haybale can still be functioned in the final game with the Firemouth transformation or The Noise in a hot air balloon dropping a match

## Gallery

### Regular animations

Normal Haybale's sprite.Haybale getting burnt.Burning Haybale's animation.
Meatball Boulder

**Meatball Boulder** is a secret enemy in Pizza Tower.

## Description

Meatball Boulder is a brown meatball with a face on it.

## Behavior

Meatball Boulder can be encountered in the **Ravine** secret room in Western District. It will roll around the room endlessly, not harming the player in any way. If the player body slams in this room, Meatball Boulder will jump up in the air.

In earlier builds, Meatball Boulders would hang from the ceiling until the player was spotted, then drop and start rolling until hitting a wall. Touching the Meatball Boulder would result in the player getting flattened and being pushed through semisolid platforms. They would only respawn after the player leaves and re-enters the room.

Later on, the Meatball Boulder was reworked to be grabbable and be able to destroy enemies, however it was ultimately scrapped.

## Trivia

* Meatball Boulders were intended to replace Boulders.
* It bears a striking resemblance to Meatwad from Aqua Teen Hunger Force.
* This enemy still has it’s behaviour in the files and therefore it would work functionally if spawned in-game.

## Gallery

### Regular animations

Meatball Boulder rolling.Meatball Boulder when player is body slamming.
Gustavo/Pre-release

## Main Abilities

Gustavo's moveset has been slightly altered since his first appearance in PT\_EggplantV15 build.

### Double Jump

Upon double jump, Gustavo gets off Brick, and the latter drops down, destroying Metal Blocks and enemies.

### Brick Kick

Brick Kick used to be Gustavo's primary attack. His spin attack could be performed only when he's separated from Brick.

### Bounce Jump

After jump while landing, while also still holding the jump button, the duo would bounce off the ground and get higher, than with regular jump. Bouncing off the ground second time makes the bounce even higher. Wall Jump also could be performed only after Bounce Jump.

### Jump

Originally jump did not kill enemies, only Bounce Jump could.

## Delivering Pizzas

Gustavo originally had a different role. He would originally give pizzas to Peppino to deliver to gnomes. If Peppino would fail to do so, Gustavo would beat him up, making the player lose some points, then they would have to try to deliver it again.

## Trivia

* When Peppino would fail to deliver a pizza, Gustavo would get angry and his animation references *Super Saiyan*, from the anime *Dragon Ball Z.*
* During development, Gustavo & Brick had a moveset similar to Peppino. Brick would grab enemies with his mouth and launch them forwards. This was changed for the duo's more unique moveset, but the grab animation is reused for Brick's dash.
* Gustavo was originally the star of a Pizza Tower spinoff, called Pizza Crawler. It was to be developed by the skilled members of the community, with Pizza Tower Guy providing the animations. Due to general problems popping up (namely the fact their only programmer stepped down) it was cancelled.
* The plan for playable Gustavo was originally to be a timed segment, where Peppino would get trapped after he finished delivering all pizzas and Gustavo must save him. This was also planned to be added to the Level Editor.
* There's an unused animation of Gustavo talking in his old design, but he doesn't talk to the player when interacting with them in Gnome Forest. Animations for Peppino and Mr. Stick also exist, too.
Marie

**Marie** is a cherub that **Violet** meets when she's transported to **Elysium** by her amulet at the end of Chapter 4.

## Appearance

Marie has medium length pink hair with a deeper pink colored hairbow. Her eyes are gold with a yellow ring around her white pupils, and do not appear to reflect light.

She wears a long-sleeved ivory dress decorated with pink ribbons and light pink ruffles at the edges and pink socks.

As an cherub, Marie has a glowing white halo and six fairy-like wings.

## Personality

Marie is a very sweet girl who loves helping others, saying that her good behavior could result in a promotion to a fully fledged angel. Despite being familiar enough with humans, she's excited to meet a "human with wings" when she encounters Violet.

## Relationships

### **Gabriel**

As her superior and "big brother," Marie is very respectful of Gabriel and thinks very highly of him.

## Trivia

* Marie may have gotten her name from Mary, the mother of Jesus.
* Marie and Gabriel appear on the promotional cover for Chapter 5.
Exorcist

**Exorcist** is a character in Pizza Tower.

## Description

Exorcist is an old man, with a big nose and big chin, nearly bald, looking nearly identical to the Priest. He wears a grey coat with a white shirt, grey pants, black shoes and gloves, and a grey hat with a red pizza symbol. He also holds a golden cross in his hands.

## Behaviour

Exorcist stands in one place. If the player touches him, he temporarily gives the player a cross while holding his in the air. The cross he gives the player protects them from all forms of damage, and gives the player the ability to kill any enemy upon touch, including Ghostknights, who are otherwise only defeated by using the Shotgun Transformation. When the player gets a cross from the Exorcist, the text "Kill the ghosts!!" will pop up on screen.

## Trivia

* Ghostknights were added before the Exorcist was added, meaning there were versions where Ghostknights are simply impossible to defeat unless the player had a Super Taunt.
* If the player had a cross when dying to Pizzaface, it will remain in the Time's Up screen.

## Gallery

Exorcist standing still.Exorcist after giving the player a cross.The player's cross.The player's cross shine.
Horsey

**Horsey** is a level asset in Pizza Tower.

## Description

Horsey is a wooden toy horse with a big mouth.

## Behavior

Passing Horsey starts the race against it, where the player has to reach the flag to get the Toppin. If the player loses the race, the Toppin won't be obtainable.

## Trivia

* Horsey's cage was originally smaller, but due to the fact it was unintentionally possible to grab the toppin through the cage, it was made bigger.
* In the Rework build, due to Fast Food Saloon being absent, Horsey was found in Space Pinball.

## Gallery

### Regular animations

Starting gun's idle sprite.Starting gun's shooting animation.Starting gun's finished sprite.Horsey's moving animation.Horsey cage's sprite.End flag's idle animation.Horsey's defeat sprite.Horsey's victory animation.Horsey's off-screen icon.
### Scrapped sprites

Horsey cage's old sprite.Placeholder sprite in the Rework build.
Gnome Pizza

**Gnome Pizza** is a level asset in Pizza Tower.

## Description

Gnome Pizza is a walking pizza with a face, pink gnome hat, and a big white beard.

## Behaviour

Obtaining Gnome Pizza starts a timer, in which it must be delivered to one of the Gnomes to receive its associated Toppin. If the player doesn't manage to get to the gnome house in time, the Gnome Pizza will freeze and the Toppin will be unobtainable unless the level is retried.

## Gallery

Gnome Pizza's idle animation.Gnome Pizza's walking animation.Gnome Pizza's freezing animation.The timer.
Mushroom Ghost

**Mushroom Ghost** is an enemy in Pizza Tower.

## Description

Mushroom Ghost is a brown mushroom with crazy eyes, a fanged smile and a ghostly tail.

## Behavior

The Mushroom Ghost floats in place, and upon coming into contact with the player, will turn them into the Ghost transformation. It is invincible and thus cannot be defeated.

## Trivia

* In Eggplant Build, Mushroom Ghost would float in circles around a set point.
* There used to be two other variants of the Mushroom Ghost which now go unused.
	+ The first variant would appear in Don't Make A Sound, and appear in a room and slowly float towards Peppino. If it made contact with him, Peppino would be teleported to the room he previously was in with no damage given.
	+ The second variant would be activated whenever a Destructible John Block (which also now goes unused) was broken. This variant would float alongside Peppino for a moment before charging into him to deal damage.
Effects

In Pizza Tower, there are lots of effects that play under certain circumstances, some being the flash whenever the performer taunts, the meteor effect when performing a body slam, the yellow boosting effect whenever the player is at Mach 2-3 (Mach 3-4 in dev builds), and many others.

In this page, every effect from the game will be shown (I'll be thankful if you help adding some -qatary800)

## Gallery

#### Breakdance Effects

Music note 1.Music note 2.Music note 3.Music note 4.The word "cool"The word "woah"The word "nice"
### Mach/walk Effects

Mach Effect that appears when you go Mach 2–3 (Mach 3-4 in dev builds)Shockwaves that appear when you go Mach 3 (Mach 4 in dev builds)Flames that trail the player when they’re at Mach 3 (Mach 4 in dev builds)A small burst of dust that appears when running at building up speed-Mach 1 (Mach 1-2 in dev builds)Wind lines that appear when peppino is Mach runningA cloud that appears when running at Mach 2-3 (Mach 3-4 in dev builds)The cloud that appears when you walk
### Transformations

#### Shotgun

The blast that the shotgun firesDitto, but upwards
### Miscellaneous actions

The groundpound effect.The piledriver effect. This is the same effect from when at max speed, but rotated clockwise once.The ”bang” effect. Seen when killing enemies.Teleporting effect.The explosion effect
Griselda von Eleonore

**Griselda von Eleonore** is a small girl that **Violet** encounters in her basement after hearing strange noises. Her only appearance in the story so far is in Chapter 2, and it is unclear if she will appear again.

## Appearance

Griselda is a short girl with dark gray shoulder-length hair in a partial ponytail held by a long orange ribbon. She has orange eyes and wings that are two shades of gray. She wears a white blouse with orange buttons on the collar and a matching tie and armbands, and her skirt is black with an orange accent along the end. For whatever reason, she wears her thigh high socks unevenly, with one being fully on and the other loose around her ankles.

## Personality

As the daughter of one of the knights in **Traumwelt**, Griselda is very stuck up and bratty. She appears to act as if she's one of the most important figures in Traumwelt, suggesting that she's spoiled. Other evidence of this would be how she immediately starts to "cry" when she's hit by Violet, despite being the one to start the fight in the first place.

## Abilities

Griselda's been shown to be able to use an Air-type Spell but not much else.

## Relationships

### **Griselda's Father**

Griselda has utmost respect for her father, who serves as a knight in Traumwelt.

## Trivia

* "Griselda" is a German name that can mean "dark battle" or "grey maiden warrior." "Eleonore" is the German variation of the name "Eleanor."
* According to Chapter 2, Griselda is 4'7" (144 cm).
* Griselda is the first Opalian that Violet encounters and the first non-Avian introduced into the story.
Halloween Demo

The **Halloween Demo**, also known as **Demo 1** or **Halloween 2018 Demo** by the community, is a build for Pizza Tower released on Halloween, containing a title screen, tutorial, and a simple hub area, along with new changes, such as having different sound effects to replace the Wario Land placeholders, removing the transformation music, and being one of the only two public builds to have (or introduce) Peppino's slap move. This is the first demo to include a boss fight, being against Pepperman.

## Enemies

* **Pepperman (Demo 1)**
* Cheeseslime
* Forknight
* Weenie and Smoked Weenie
* Pineacool
* Piraneapple
* Pizza Box Goblin

## Mechanics

### Transformations

* Knight
* Bomb

### Gimmicks

* **Dash Pad**
* **Super Spring**
* **Bowling Ball**
* Banana Peel
* Skateboard

## S-Rank

Unlike other demos, the criteria to get S-Rank is very different. To get S-Rank, Peppino has to:

* Get a high enough score (uncertain; collecting all toppins and defeating all enemies should be enough)
* Get hit less than 3 times
* Get the tower secret treasure after feeding Pillar John
* Escape in less than two minutes
* Complete the entire level, ascent and escape (but not tutorial) in less than 10 minutes

## Trivia

* This was the first demo to officially include Frostix's remixes for Pizza Tower.
* This was the first demo to include a boss fight.
* In the folder for this game there is a splash image titled "splash.png" which shows a dithered arcade with a purple-pinkish hue. This might've been a placeholder splash screen.
	+ The same image was found in the files of Weenie Cop, one of Pizza Tower Guy's cancelled games.
* Once A-ranking or S-Ranking this demo's level, a hidden door appears. Entering it will cause the player to teleport to a "Dance Party" room where the player can play both songs used in the level, unused songs and Frostix's remixes.
* There is an easter egg where, in the title screen, if Peppino super jumps into the sky, a plane can be seen crashing down in the background. This is meant to be a comedic explanation for why Peppino cannot super jump out of bounds.