Water Gun

Water Gun icon

30
(40)

### Chambered Tracer Hex

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### Ignores Collisions?

explosion\_water\_balloon
False

## Calculated Stats

### Avg Burst Damage

6.325
6.325
6.325

### Avg Headshot DPS

55
55
63.25

### Obstacle DP Magazine

165
165

### Firing Duration

600
3

The **Water Gun** is an Assault Rifle added in the v0.9.5b "*Beach Party*" update on June 15, 2020 that uses 7.62mm ammunition.

## Technical

* Deals 5.5 damage and explodes on impact (with the same explosion as the Water Balloon) for an additional 2 damage totaling 7.5.
* The explosions leave the same decal as a Snowball. However, since the asset with that sprite is only imported on the Snow Map, it is not seen in the game.

## Strategies

### Using

* Pair it with an accurate gun, such as a Sniper Rifle, DMR, SPAS-12, or M134. Shoot the Water Gun to slow your enemy and then start shooting them.
* Use it to slow down the attack speed of your opponent, giving you a mobility advantage.
	+ Then get them close and use a shotgun like M870, MP220, or Saiga-12.
	+ If the enemy has an LMG, shoot them to make them stuck in the open and severely impair their reload speed.
* The water gun has a really quiet firing sound, especially at long range. Use this to your advantage with a x8 or x15 scope.
	+ The Water Gun will slow enemies down, so when paired with a sniper rifle, it makes for easy sniper shots at the enemy, which is another bonus that the water gun has at long range.
* Treat it like the AK-47 but with seriously lower damage and compromising your enemy to support your other weapons and/or teammates.
* If you have a Katana, Naginata, or Hook, try using the Water Gun against them and get close and spin around them while swinging the weapon.
* Use its mediocre fire rate to your advantage in early game mid-range scenarios, where it can deal some damage to players with minimal armor.

### Countering

* Lure Water Gun users into a Warehouse or Bunker. That way, you can reflect your bullets, but your enemy can't.

* Avoid fighting water gun users with guns with a relatively longer reload time, such as the M249. The Wet effect makes the already long reload time longer.

* Stay behind cover, and as the Water Gun reloads, hit them with a high DPS weapon like the Saiga-12, MP220, Vector, or MAC-10

* If you have a lot of Popsicles, consume a lot of them to get an accumulated speed boost, which can negate the slowdown effect of Water Gun and cause the shooter to be unable to hit you.

## Sounds

* Firing
* Reloading
* Swapping to

## Trivia

* Its design is based on the Super Soaker 50.
* Although it looks like a Pistol, it is technically an Assault Rifle in the game's code, and is heavily based off of the AK-47's code.
	+ The Water Gun and the AK-47 share their Rate of Fire, Magazine Capacity, Standing Spread, Moving Spread, Move Speed, Equip Speed, Firing Move Speed, Falloff, Projectile Speed, and Range.
* Obviously, in real life it's not a very effective weapon, and chances are you won't even be able to slow down someone without wasting almost all of its tank.
* If shot at the lockers in the Conch Bunker, mist will be created.
* The swapping sound is the same as the AK-47, which doesn't make sense with this gun as there is no priming handle on it. This is likely an error.
	+ The ejected shells are also the same as the AK-47's, which makes no sense as the Super Soaker 50 doesn't chamber or cycle 7.62x39mm Soviet.

## Weapon Demo

The fan-created weapon demo file\* can be found here:

https://www.mediafire.com/file/gyk5zcqvew86aln/Water\_Gun\_Demo.html/file

\*It is important to note the weapon demo may have statistical errors. It is to provide a simple demo/feel for the weapon :D