recursal/Fanatic-Fandom huggingface dataset:
Watatsumi Island

**Watatsumi Island** (Japanese: 海祇島*Watatsumi-jima*) is one of the islands of Inazuma. Among these islands, it is located the farthest and on the opposite end of Narukami Island.

## Lore

**Watatsumi Island** got its name from the phrase "the god of the oceans" from Watatsumi's ancient language. It was created by Orobashi after the Archon War. The giant corals found at the island were coral branches that were broken off from Orobashi's body. These corals were later used as a ladder by the people of Enkanomiya to rise to the surface. The people of Enkanomiya became the ancestors of the people of Watatsumi. Under the leadership of the Furukawa Clan, they worship the Watatsumi Omikami (Japanese: 海祇大御神) instead of the Raiden Shogun.

The Furukawa Shrine is located at the center of this island, surrounded by a canopy of mountains and waterfalls. The distance from the capital city has allowed the residents of this island to develop its own unique culture and customs, and as such, many Inazuman's outside of this island are well aware of the poor relationship they have with the Shogun and her government — there was a brutal war between the two long ago, but eventually ended with the Furukawa Clan pursuing peace.
Nigh-Omniscience

## Summary

The power to **know almost everything in existence**. Lesser version of Omniscience.

User knows almost everything in existence while being blocked from certain details or being limited in other ways, possibly only being able to see one timeline or universe, or have just small patches of information that are missing or blocked out. Thus allowing one to keep their sense of free will and uncertainty.

This power is also called limited Omniscience.

## Limitations

* Users knowledge is limited in certain ways/areas: they may be limited to certain areas or subjects of knowledge or lack knowledge about certain areas.

## Users

* Eternity
* Death of the Endless
* Goddess of Dawn
* Demiurge (11eyes-Tsumi to Batsu to Aganai no Shoujo)
* Chronos (Chrono Clock)
* Et Ca Repha
* Nayru, Farore, and Din (The Legend of Zelda)

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Speed Blitz

## Introduction

**Speed Blitz** is the act of one attacking their opponent before they are capable of perceiving or reacting to them. Blitzing is different than outpacing, where a character is simply faster than the other. A blitz is more like an all around outclassing in speed.

One somewhat similar example of a "blitz" in real life would be a person getting shot. As the bullet moves at such a fast pace, the victim is unable to react to or even see the bullet coming at them.

Originating as a nickname VS forum users would give to a certain technique they noticed in various superhuman fight scenes, the term speed blitz has since been a more widespread saying used to describe a popular trope in media.

However, frequently characters in fictional fights will refrain from blitzing. Either due to the character's personality, or plot/character-induced stupidity. Or the simple fact that a fight scene would not be entertaining if it was concluded far before the audience could blink.

In a Versus Match Up, free from limitations like plot or character induced stupidity, blitzing is a much more considerable outcome of a fight. Especially when characters are under a state of bloodlust.

Though, just like how a fight scene could potentially be bland and boring due to characters blitzing, a match where one character can blitz the other often doesn't allow for much discussion or debate. And pretty much takes away the majority of one's arsenal, strategies, skills and abilities if someone can just kill them before they get the chance to use them. On top of resulting in a stomp/spite match more often then not.

In order to prevent such a predicament, some VS discussions may be open to equalizing speed. In an attempt to make the topic more balanced, debatable or engaging. But it can often be difficult to pinpoint when exactly a speed advantage constitutes a "blitz." So instead such decision is mostly given on a case by case basis and using common sense.

The video below is a fairly accurate representation of what a speed blitz would look like in a practical fight:

## Gallery

File:Rhan's 1000 Hit Combo! (by Rhan Cole)
Flight

## Summary

**Ability to perform independent movement in a gaseous atmosphere or vacuum.** This movement can be carried out by the use of jet thrust propulsion, other similar means, or without any means at all (using inertia). In fiction, there are other possible ways of moving (by magic, telekinesis, etc.).

## Types

* **Pseudo-flight** - A form of flight simulated by successive teleportation or jumps.
* **Restricted flight** - A form of flight time-limited or restricted in the ability to maneuver freely (for example, levitation).
* **True flight** - Ability of the character to move freely above the ground (gaseous medium or vacuum) for a long time.
* **Flying with the use of technical devices** - Character uses wings, rocket engines, anti-gravity devices or something else that allows the user to move through air or another gaseous medium (or vacuum). Primary drawback is the dependence of flight on said device.
* **Flight due to other abilities** - Character does not need any additional devices, and can move through air or another gaseous medium (or vacuum) due to the the user's natural abilities. It is possible to fly using magic, via telekinesis, gravity manipulation, manipulation of energy or even reality warping.

## Users

* Esdeath, Tatsumi, Wave, Budo (Akame ga Kill!)
* Various DC and Marvel Superheroes
* Various Dragon Ball characters
* Several Kill la Kill characters
Clairvoyance

## Summary

The term clairvoyance is generally defined as **the ability to gain information about an object, person, location or physical event through extrasensory perception**.

This can be manifested through a variety of different means, but are generally invoked through magical or psychic powers.

Extreme cases of this ability may lead to a mental overload, or, if one's mind is able to handle it, even Nigh-Omniscience.

For the specific type of clairvoyance related to perceiving the future, see the Precognition page.

## Types

* **Dream Scying:** The ability to see what happened in the past or future through one's dreams.

* **Enhanced Sight:** One is able to locate and perceive targets and distances far surpassing normal humans. This is one of the weakest forms of this ability and can also be treated as merely a type of Enhanced Sense.

* **Psychic Navigation:** Creating a mental map of the surrounding area and the area's contents.

* **Visual Linking:** Viewing something through someone else's eyes.

## Limitations

* Clairvoyant abilities often require focus and are thus impractical to use during a fight.
* The degree of one's clairvoyance may vary, with some providing extremely accurate images, while others may only receive vague or cryptic messages.
* May require another medium such as Tarot Cards or a Crystal Ball.
* This ability may be out of the user's control and provide uncontrollable or debilitating visions at the worst of times.

## Users

* Archer, Gilgamesh, and others (Nasuverse)
* Many Force Wielders (Star Wars)
* The God Emperor of Mankind (Warhammer 40,000)
* Shulk (Xenoblade Chronicles)
Standard Equipment

## Summary

**Standard Equipment** refers to a set of items that a character can be expected to have on hand at any time. When listing a character's Standard Equipment please consider the following guidelines:

* Equipment listed as standard should be equipment the character has access to in a majority of their canon appearances. This is not to be confused with **Optional Equipment**, which can encompass anything that the character has owned or made use of for an extended period of time, regardless of whether or not it's usually on their person.

* If a character lacks a canonical set of equipment, their profile should make note of this. Examples of such characters would be player customizable RPG characters such as Chosen Undead, profiles detailing a type of being as opposed to an individual character like that of the Adeptus Astartes. Such characters should have their items all listed as optional, and people who wish to use them in versus threads should preferably specify what items shall be made available to them.

* For important/relevant things that a character doesn't have equipped, but instead creates or summons, indicate after the initial list that the character "Can Create/Summon:", and insert then a list of the things in question.
Longevity

## Summary

**Longevity** is the ability to age far more slowly than any normal being, allowing the user to have a lifespan that far exceeds any human, sometimes reaching hundreds or thousands of years if not longer.

Unlike characters with Immortality Type 1, beings with Longevity do still age, and thus will weaken and eventually die of old age, however long this process may take.

## Users

* The Norse gods (Marvel Comics)
* Wolverine (Marvel Comics)
* Darkseid, Orion, and Superman, Various Flashes (DC Comics)
* Many characters from Dragon Ball (Dragon Ball)
* Inochi Nichirin (Choudokyuu Shoujo 4946)
Superhuman Physical Characteristics

File:SupermanSuperhuman.png

## Introduction

**The levels of strength, speed or stamina that significantly exceed those of a regular person.** Examples include ability to move faster than the eye can see (the human limit is about 10 m/s at short distances), or even at supersonic speed, without any expense to self and without any gimmicks.

## Requirements

* **Speed:** Faster than **12.42 m/s** (Faster than Olympic 100 m sprinters)
* **Lifting Strength:** Over **501 kg** (More than Olympic weight-lifters)
* **Striking Strength:** At least **Street Class** (Attacks carry the force of over thousands of joules)
* **Durability:** At least **Street level** (Able to survive large amounts of blunt force trauma, but can still get be killed by things such as knives, bullets, etc.)

#### Notes

Even if some of the parameters fall below the minimum value, the character can still be regarded as superhuman, if they have statistical advantage over ordinary people in multiple characteristics.

## References

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1. ↑ https://news.mit.edu/2014/in-the-blink-of-an-eye-0116 (Archived)
2. ↑ https://www.healthline.com/health/human-eye-fps (Archived)
3. ↑ https://ed.ted.com/lessons/if-superpowers-were-real-super-speed-joy-lin (Archived)
4. ↑ http://www.meathathletics.ie/devathletes/pdf/Biomechanics%20of%20Sprints.pdf (pdf pg 8) (Archived)
5. ↑ https://www.guinnessworldrecords.com/world-records/heaviest-deadlift/ (Archived)
6. ↑ https://www.scientificamerican.com/article/bone-resilience-depends-o/ (Archived)
7. ↑ https://www.hopkinsmedicine.org/health/conditions-and-diseases/fractures (Archived)
8. ↑ https://www.ncbi.nlm.nih.gov/books/NBK470338/ (Archived)
9. ↑ https://www.innerbody.com/image/skelfov.html (Archived)
10. ↑ https://link.springer.com/article/10.1007/s00414-015-1254-7 (Archived)
11. ↑ https://www.wikihow.com/Attend-to-a-Stab-Wound (Archived)
12. ↑ https://www.sciencedirect.com/science/article/abs/pii/S0379073898001893?via%3Dihub (Archived)
13. ↑ https://pubmed.ncbi.nlm.nih.gov/30646040/ (Archived)
14. ↑ https://medlineplus.gov/ency/article/000043.htm (Archived)
Time Travel

## Summary

**Time Travel** is the ability to travel to different points in the past or future. While not directly damaging, time travel can be used to defeat one’s opponent while they are weaker or more vulnerable. Alternatively, some users can exploit paradoxes such as the grandfather paradox to erase foes from existence.

## Limitations

* May be unable to travel to different points in space, and instead remain in the same spot but in different time periods, which may possibly result in telefrag.
* Users may require a specific device or ability, and thus the user may be rendered unable to time travel if they somehow lose said method.
* Certain verses have rules against how the user may change the past, and changing the past may be fruitless in a deterministic universe.
* User may not have enough information about their opponents to find them in the past and defeat them in a more vulnerable state.
* It is possible that the past version of the person that the user targets is protected by other entities who will fight back against the user if needed.

## Examples of Users

* Loptr, Aesir, and Loki (Bayonetta)
* Professor Paradox (Ben 10)
* The Flash and Pre-Crisis Superman (DC Comics)
* The Doctor and Time Lords; via the TARDIS (Doctor Who)
* The Shrike (Hyperion Cantos)
* Shadow Men and Soy Sauce Users (John Dies at the End)
* Young Xehanort (Kingdom Hearts)
* Ekko and Zilean (League of Legends)
* Celebi (Pokémon)
Hulk (EMH)

> HULK SMASH!!!!
>
> Hulk

## Powers and Stats

**Tier:** At least **7-B**, likely **High 6-A**, Higher with rage

**Name:** Hulk, Robert Bruce Banner, The Incredible Hulk, Jolly Green Giant

**Origin:** Earth's Mightiest Heroes!

**Gender:** Male

**Age:** Unknown

**Classification:** Mutated Human, Avenger (founding member)

**Powers and Abilities:** Superhuman Physical Characteristics, Rage Power, Regeneration (At least Mid-Low, healed an enormous scar on his back caused by a Frost Giant in three seconds), Transformation

**Attack Potency:** At least **City level**, likely  **Multi-Continent level** (Comparable to Thor. Destroyed Ultron 5. Could break through Graviton's Gravity Manipulation. Broke through Kang's barrier which could not be damaged by Iron Man's full power unibeam. One-shot Michael Korvac's shield which could tank multiple attacks by other Avengers), **higher** with Rage (Can grow exponentially stronger in seconds, as he was able to resist Graviton's powers weighing him down to the point where he could walk normally even as Graviton increased the gravity around him)

**Speed:** **Relativistic+** combat speed with **FTL** reactions (Should be somewhat comparable to Captain America, who can dodge lasers. Able to catch Iron Man and react to his attacks)

**Lifting Strength:** **Class G** (Should be comparable to Thor), **higher** with Rage

**Striking Strength:** At least **City Class**, likely  **Multi-Continent Class**, **higher** with Rage

**Durability:** At least **City level**, likely  **Multi-Continent level** (Can take several hits from beings at his level, such as Thor), **higher** with Rage

**Stamina:** High

**Range:** Extended melee range due to size

**Standard Equipment:** None

**Intelligence:** Average as Hulk, Genius level as Banner

**Weaknesses:** Temper, Low Intelligence
Mind Manipulation

## Summary

**Mind Manipulation** is the ability to manipulate and control the minds of others.

It is associated with Telepathy and Mind Reading, and these powers are often possessed by the same characters. While basic mind manipulation can be used for psychic suggestion and simple manipulation, higher-level users of this ability can completely control others, drive them insane, plague them with illusions and hallucinations, and even rip their minds from their bodies.

Generally speaking, we judge the potency of Mind Manipulation both by what it can do and by how many people its user can affect at once with it. This may range from only a few people at a time to entire planetary populations.

When judging the potency of Mind Manipulation, and the resistance against it, there is a variety of factors to be potentially considered. Such as the mechanisms involved, how many people the Mind Manipulation can affect, whether it has demonstrated to break through resistances, how great the effects are, etc. For more information visit the Hax page.

## Users

* Teridax and other Makuta, among others (Bionicle)
* Martian Manhunter (DC Comics)
* Charles Xavier (Marvel Comics)
* Itachi Uchiha and other Sharingan users (Naruto)
* Mewtwo and other Psychic Pokémon (Pokémon)
* Force Users (Star Wars)
* Shokuhou Misaki (To Aru Majutsu No Index)
* Reisen Udongein Inaba (Touhou Project)
* Psykers (Warhammer 40,000)
Soul Manipulation

## Summary

**Soul Manipulation** is the ability to interact with one's soul or the souls of others. This ability ranges from being able to project the power of one's soul outward, grasping and ripping the souls of others out of their bodies, outright consuming souls to gain power, among other applications.

Generally speaking, we judge the potency of Soul Manipulation both by what it can do and by how many people its user can affect at once with it. This may range from only a few people at a time to entire planetary populations.

When judging the potency of Soul Manipulation, and the resistance against it, there is a variety of factors to be considered. Such as the mechanisms involved, how many people the Soul Manipulation can affect, whether it has demonstrated to break through resistances, how great the effects are, etc.

It should be noted that the ability to interact with souls and other non-corporeal entities directly as if they were physical objects is usually considered Non-Physical Interaction and does not grant the user the ability to manipulate souls in other contexts.

Under normal circumstances, most characters are assumed to have a soul by default unless the original medium specifies otherwise. Those who do not possess soul are usually considered to be immune to most applications of Soul Manipulation.

## Users

* Dementors (Harry Potter)
* Shang Tsung, Shao Kahn, Quan Chi, and Shinnok (Mortal Kombat)
* Cancer Saints (Saint Seiya)
* Monsters like Asgore Dreemurr, Undyne, Papyrus and Sans (Undertale)
* Psykers (Warhammer 40,000)
Perception Manipulation

## Summary

**Perception Manipulation** is the ability to manipulate one's very perception, allowing them to see, hear or even feel objects that aren't present or may not even exist. Likewise, the ability can be used to amplify one's own perception to greater levels. In many ways, the ability is analogous to Mind Manipulation and both powers can overlap.

## Possible Uses

* **Vision Manipulation.** The ability to manipulate the vision of your target, allowing them to see things that aren't going on. This is the most obvious and arguably powerful application of the power, as well as the most common. An example of this power would be to make the target believe they are doing something they're not. For example, making a character perceive that they were in a battle or even making them believe they saw a loved one die before their eyes.
* **Hearing Manipulation.** The ability to manipulate what your target hears, whether it be music or voices. The difference between this and Sound Manipulation is that Sound Manipulation would allow multiple entities to hear the sound, while Hearing Manipulation is simply for a single entity.
* **Sensation Manipulation.** The ability to manipulate what one feels and touches.
* **Perception Amplification.** The ability to amplify ones perception, allowing them to see or hear much greater than average humans.

## Limitations

The most obvious limitation of the power is the fact that whatever they see isn't usually real and can't usually effect them (though some uses of this ability can in fact to do so). For example, manipulating the perception of an enemy to believe they were in the losing battle will not actually result in that.

## Users

* The Lich (Adventure Time)
* The Ninja Tribunal (Teenage Mutant Ninja Turtles)
* Lion-O (Thunder Cats)
Ink!Sans x Error!Sans

## Overview

Some of the fandom has always shipped Error and Ink together. This mainly is due to them being considered opposites and commonly being portrayed as enemies. Ink protects and thrives off of the existence of AUs, while Error sees them as a blight and seeks to destroy them. They're like two sides of the same coin, one cannot exist without the other.

There are many different headcanons, interpretations, and creations based around the 2. Each has their unique touch from their fans, and some have Ink and Error as friends before they become enemies.

Them having an enemies to lovers dynamic shows how they'll come to like the other despite their flaws and despite them having jobs to do that is against the other.

While them having a friends to lovers dynamic, which usually starts differently from the usual AU of them, leads to them having a journey about learning of the others' likes and dislikes. A journey to be the person that knows each other best.
Game Mechanics

**Game Mechanics** refers to the abilities shown in games (usually video games) that are determined by the rules of the game (examples include hit points, levels, statistics, world map crossing in seconds outside of cinematics, etcetera) and are not necessarily indicative of a character's or entity's actual abilities.

## Examples

* In many Star Wars games, a capital ship can be destroyed by repeated laser attacks from a single fighter (specifically, a fighter can reduce a capital ship's health points to zero over a number of laser attacks that do a certain amount of damage based on coding in the game's programming). However, in an actual in-universe battle, this would be impossible as the force shields would recharge faster than the fighter could damage them (Health points do not exist, as that is obviously not how durability functions outside of games. You cannot chip away at something, and eventually break through, if your firepower is not sufficiently strong).
* In StarCraft, battle cruisers do not automatically one-shot fodder infantry soldiers with their Yamato cannons. However, in the cutscenes, Yamato cannons nuke the entire battlefield, cause mass genocide, and obliterate entire populations. The game's programming tries to avoid making large ships too overpowered during gameplay for competitive purposes.
* In-game, Mario can get knocked out by a Goomba in a few hits and cannot even dent Thwomps without use of invincibility stars. But in canon, Mario has the strength to effortlessly lift an entire fortress containing entire armies of Goombas, Koopa Troopas, Thwomps, ectetera, and he can toss them all off the screen. And he can also crush the same castles thus one-shotting all of them just by jumping on it.
* More general examples include bullets doing minor damage to someone in gameplay in which they are essentially shown to be bullet proof. As mentioned above, it is not possible to chip away at durability like this in real life (If something can shrug off a bullet once, it can usually continue to do when hit by continuous number of them over an inconsistent interval against arbitrary areas).
* Many game characters, including various Nintendo, retro video game, and JRPG protagonists, are incapable of destroying simple structures such as rock walls. However, they are capable of harming enemies who have endured a mountain- or even universe-destroying scale of damage, and recurrently have many similar feats in the lore of their respective verses.

Game mechanics are considered to be non-canon, and using examples of them in an argument is considered fallacious.

It is also important to remember the fundamental meaning of the term, and not arbitrarily use it when it is inappropriate.

## See Also

* Outliers
* Inconsistencies
* Plot-Induced Stupidity
Invulnerability

## Summary

**Invulnerability** is the power to be immune to conventional harm.

Characters with such powers may simply be unaffected by normal attacks, necessitating the use of things like Durability Negation to get through. Others have more conditional invulnerability, such as one that just prevents harm from conventional weaponry, but can be easily circumvented by supernatural abilities. It can be considered the defensive equivalent of Durability Negation, negating simple Attack Potency, though one should be careful not to apply No Limits Fallacy.

This is distinct from simply particularly high durability, which may make a character seem invulnerable to weaker opponents. Only characters whose invulnerability is clearly more than simply being exceptionally durable for the verse's setting qualify.

## Users

* Ogudomon (Digimon)
* Servants, with unique cases such as Achilles and Heracles (Nasuverse)
* Alexandria and the Siberian (Parahumans)
* Super Forms (Game Sonic Continuity), (Archie Sonic Continuity)
Fire Manipulation

## Summary

**Fire manipulation** is, simply put, the ability to manipulate fire. While the intensity of the ability varies, this tends to be a highly destructive and powerful ability when in the right hands, though it can be hard to control. Naturally, fire can be put out by water easily, and often times, fire manipulators don't come with an immunity to their abilities.

## Users

* Firebenders (Avatar: The Last Airbender)
* Shigekuni Yamamoto Genryusai (Bleach)
* Natsu Dragneel (Fairy Tail)
* Sawada Tsunayoshi (Katekyo Hitman Reborn)
* Human Torch (Marvel Comics)
* Eleonore von Wittenburg (Masadaverse)
* Ace and Akainu (One Piece)
* Fujiwara no Mokou (Touhou Project)
* Hiei (Yu Yu Hakusho)

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Reality - Fiction Interaction

File:Grant Fic.jpg
Within the constraints of fiction itself there can be any number of differences between fiction and reality, but this is not necessarily something particularly impressive by our standards. We still have to evaluate the characters by their respective feats and definitions. For example, Azathoth, The Law of Identity, and Featherine Augustus Aurora are able to look at beyond dimensional structures as mere fiction. This qualifies them as much higher tiers than, for example, Mister Mxyzptlk, who is strictly able to look at 3-Dimensional reality as mere fiction.

Author avatars and significant 4th wall breaking instances should be evaluated on a case-by-case basis, as not all of them are equal in merit and significance. Likewise, a few general rules of thumb should be adhered to:

Firstly, no matter what the author's intentions are, fiction and reality can never fully interact. The real world, and real people can be simulated within fiction, but they will still be fictional representations and characters. As such, no fictional character can be responsible for the creation of "The real world".

Secondly, Author Avatars are not inherently bad, as some fictions use them in meaningful and relevant manners. There are several games in which the player is a part of the story proper, as well as numerous stories in which the author is made present, either through an avatar or fictionalized portrayal. We have to see if the author avatar is relevant, or if it is just a wink towards the audience.

Thirdly, Author Avatars do not equate tier 0 boundlessness, and characters beating/killing their authors are not quantifiable nor meaningful feats. For instance, while The Lord of Nightmares beat her writer with a shovel, said "writer" was still a fictional character, and in no way, shape or form can LoN affect real people, or actually defeat her real world writer. Similarly, no one should look at real life humans as a "tier 0 species", simply because we can write stories.
Resurrection

## Summary

**Resurrection** is the ability to revive oneself or others after they have died. Often, characters can do one or the other, not both, but others can perform both. The limits of this ability vary from fiction to fiction and from character to character; some may be only able to resurrect those who have recently died, while others may be capable of bringing those who have been dead for quite some time back to life, even if nothing remains. The mechanisms vary as well.

When in the hands of a character who uses resurrection on themselves, giving them some degree of Immortality, this ability often co-exists with Regeneration, though the process can take some time. This ability is not to be confused with Necromancy, the ability to raise the dead as undead beings, but it also covers **Reincarnation**, characters who, upon death, eventually reincarnate the bodies of others - not as a mechanic of the verse, but through their own powers.

In many cases, self-resurrection may take too long to be combat applicable, but it still exists. The ability has similar limitations to regeneration, and one should not assume that, because a character has never failed to resurrect, that they can resurrect regardless of how they've been killed.

## Users

* Shenron and Porunga (Dragon Ball)
* Berserker (Fate/stay night)
* White Mage of Light and other White Magic users (Final Fantasy)
* Jason Voorhees (Friday the 13th)
* Meliodas (Nanatsu no Taizai)
* Ange Ushiromiya and Beatrice, among others (Umineko no Naku Koro ni)
Post-Punk

Le mouvement Post-Punk a commencé en Angleterre entre le milieu et la fin des années 1970. Le genre Post-Punk est un dérivé du Punk et est un terme générique pour les genres qui se sont diversifiés à partir de la musique Punk après la fin du mouvement Punk. De nombreux groupes Post-Punk sont considérés comme gothiques, mais pas tous. C'est un genre adjacent au Goth. C'est moins agressif et politique que le Punk. Il n'y a pas beaucoup de caractéristiques spécifiques parce que le genre était axé sur l'art, expérimental et évitait la norme. Les instruments courants étaient la guitare, la batterie, la basse et le chant.
Telepathy

## Summary

**Telepathy** is the ability to transmit one's thoughts and feelings to another person at a distance without using other conventional means of communication. It can also allow for mind reading in certain cases, and is often associated with Mind Manipulation.

## Users

* Teridax and other Makuta, among others (Bionicle)
* Son Goku, King Kai, and others (Dragon Ball)
* Charles Xavier (Marvel Comics)
* Mewtwo and other Psychic Pokémon (Pokémon)
* Force Users (Star Wars)
* Reisen Udongein Inaba, Rei'sen, and Satori Komeiji (Touhou Project)
* Psykers (Warhammer 40,000)
Enen no Shouboutai

*For detailed information about this series, visit the Fire Force Wiki*.

## Summary

**Enen no Shouboutai** (炎炎ノ消防隊, literally **Fire Brigade of Flames**) is a manga series written and illustrated by Atsushi Ōkubo. An unexplainable phenomenon of people bursting into flames assails humanity. Put your life on the line to extinguish the flames! A great conflagration that will shake up the manga world! A sci-fi firefighting battle!

<tabber>
The verse primarily has Town level Attack Potency and Durability, with City level Attack Potency and Durability for the strongest characters. Nataku Son has also shown Planet level feat. The verse has speeds ranging from Massively Hypersonic to Relativistic to Speed of Light to FTL.

And each character that has any notable feats belongs to the special kind of people that is either able to manipulate pre-existing flames (even into solid objects) or create flames from a -individual for each person- defined body part (that can also be used in order to enhance stats), each character that belongs to the group that creates their own fire (3th Generation in-story) is immune to fire and heat (they can still feel it but don't suffer burns). With equipment, wind, ice and lightning manipulation is also possible.

## Characters

### Special Fire Force Company 8

**Shinra Kusakabe**Arthur Mugshot.png**Arthur Boyle**Akitaru Ōbi Mugshot.png**Akitaru Ōbi**Maki Mugshot.png**Maki Oze**Takehisa hinawa Mugshot.png**Takehisa Hinawa**Tamaki Mugshot.png**Tamaki Kotatsu**
### Special Fire Force Company 7

Benimaru Shinmon Mugshot.png**Benimaru Shinmon**
### Special Fire Force Company 1

Leonardo Burns Mugshot.png**Leonard Burns**Karim Flam Anime.png**Karim Flam**
### White-Clad

Shō Kusakabe Mugshot.png**Shō Kusakabe**Charon Mugshot.png**Charon**Haumea pic.png**Haumea**
### Others

Joker FF Mugshot.png**Joker**Saeko FF.png**Saeko**
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Matter Manipulation

## Overview

**Matter Manipulation** is the ability to manipulate the particles that make up matter and the bonds between them. Converting matter into energy can also be listed as matter manipulation, but an appropriate explanation regarding the scope of applications the ability has should be given.

## The Scale

### Molecular Manipulation

The ability to manipulate molecules and their bonds. Said bonds include ionic (Electrons are transferred), covalent (Electrons are shared equally), polar covalent (Electrons are shared unequally), diatomic (Molecules consisting of only two atoms), and hydrogen bonds. Applications at this level include effects such as changing the nature of materials (i.e., the way carbon chains are bonded to turn one hydrocarbon into another), or tear opponents apart by severing the molecular bonds that make up their bodies. However, they are not able to change existing elements, as this is tied more to the nature of atoms, rather than molecules.

**Examples:**

* Ryoko (Tenchi Muyo!)

### Atomic Manipulation

The ability to manipulate individual atoms, ions, and isotopes. At this level, users can change the nature of atoms and their properties, allowing them to transmute one thing into another, destroy atoms to obliterate targets, and completely rearrange atomic structures to create virtually anything. The user may also be able to manipulate the radioactive decay within certain atoms and isotopes as well.

**Examples:**

* Ben Tennyson via Atomix and Atomic X (Ben 10)
* Darkseid (DC Comics)
* Saints, Gods, and Specters (Saint Seiya)
* Ultra Sonic (Archie Sonic Continuity)

### Sub-Atomic Manipulation

The ability to manipulate the protons and neutrons within atoms themselves. The manipulation of electrons however, is Macro-Quantum, as nothing makes them up and they are of importance in principles such as Pauli Exclusion and the Uncertainty Principle, and are the size of quarks.

**Examples:**

* Yuki Nagato (The Melancholy of Haruhi Suzumiya)
* Many Force Users (Star Wars)

### Macro-Quantum Manipulation

The ability to manipulate quarks, bosons (Gluons, Photons, Higgs Bosons, etc.), and leptons (Electrons, Muons, Positrons, Tau Particles, and Neutrinos). This also endows the ability to tinker with other properties at this level, such as electron arrangement and spin.

**Examples:**

* Doctor Manhattan (Watchmen)
* Mephistopheles Yoma (Saint Seiya)

### Quantum Manipulation

The ability to manipulate 1D quantum strings and foam, allowing the user to manipulate the very fundamental space-time packets that form our universe. The potential applications of this level are nearly unlimited, such as the aforementioned manipulation of space-time, the manipulation of matter and energy fields, and some users can even manipulate higher dimensions with it.
Energy Manipulation

Carol Danvers can manipulate energy

## Summary

**The ability to manipulate energy.** This result in different abilities, allowing use of energy for various purposes, particularly for attack, defense, or improvement of performance. Includes manipulation of both internal and external energy.

## Possible Uses

* Obtaining superhuman physical characteristics (or imitation thereof)
* Barriers
* Energy beams
* Manipulation of different types of energies (spiritual, magical, thermal, kinetic, etc.)
* Manipulation of the energy of an opponent (for example, that allows you to block his ability)
* Energy conversion from one form to another (such as thermal to electrical, spiritual into kinetic, etc.)
* Conversion of an energy into material objects
* Conversion of an energy into information
* Perception of the world outside of the usual five senses, including direct energy sensing of those concealing their presence
* Aura creation (explosive, overwhelming, etc.)
* Absorption (energy absorption material, using external information turning it into self-energy)
* Effects on the mind and/or soul of the enemy
* Manipulation of a reality (usually due to quantum manipulation)

## Users

* Dragon Ball characters
* Mine (Akame ga Kill!)
* Sekai Oni characters
* Freezing characters
* Mizuki (Saikano)
* Choudokyuu Shoujo 4946 characters
Inorganic Physiology

## Summary

The ability to be made of inorganic matter. Users of this ability are unaffected by many things which would be lethal to organic beings or even the undead.

## Possible Uses

* **Resistance to Poison:** As users of this ability have no organic functions, common poison would be ineffective against them.
* **Resistance to Biological Manipulation:** As users of this ability aren't organic beings, they lack all biological functions, and can therefore also not be manipulated in this manner.
* **Resistance to Diseases:** As they lack the body functions of living beings, common illnesses would not harm them.
* **Self-Sustenance:** Users of the ability usually don't rely on oxygen or nutrients to function.
* **Further Resistances:** Depending on the composition of the user they can gain unique resistances such as a rock person resisting Electricity Manipulation or a being made solely from a noble gas being uneffected by natural acids.

## Types

1. **Living Beings:** Inorganic beings that have a non-physical consciousness. For example, objects that were granted life via supernatural means.
2. **Non-Living Beings:** Robots, AI or other inorganic beings, that have no consciousness beyond what the physical functions of their bodies grants them. This type of character is typically immune to Soul Manipulation due to lacking a soul and is also unaffected by many common forms of Mind Manipulation, since they neither have an organic brain to be manipulated nor have a non-physical consciousness. Since these characters usually also don't have something like life force and aren't alive in the usual sense in the first place, they are furthermore unaffected by common forms of Life Manipulation and Death Manipulation.

## Users

* **Type 1:** Plasma Wisp (Kirby), Regirock**,** Regice and Registeel (Pokémon), Kool-Aid Man
* **Type 2:** Robots and androids such as Bender, Mega Man, The Terminator, Android 16, Ryuzu Yourslave and other beings fully composed of various types of non-organic matter or files, such as Shadow or Monomi
Location

Personally, I have inserted **Mount Middleton** among the Front Range of the Rockies, with **Middleton County** at the base and part of the slope. This places it West of Denver and about 60-70 miles north of NORAD Mountain.

* It is understood that plenty of Real Life Colorado details get in the way, but this *is* fiction…
Durability

## Introduction

**Durability** is the property which guarantees the ability to withstand a certain amount of force. This is not to be confused with endurance; while durability is the ability to withstand damage, endurance is a measure of **stamina**.

Logically, characters capable of physically achieving a certain degree of energy output, must be able to at least withstand a comparable amount of damage, or their bodies would break apart from the strain and automatic counterforce, whenever they exert themselves.

For more indepth descriptions of each category, please read the **Tiering System** and **Attack Potency** pages.

## Durability Levels

**Low Hypoverse level**

**Hypoverse level**

**High Hypoverse level**

**Below Average level**

**Human level**

**Athlete level**

**Street level**

**Wall level**

**Small Building level**

**Building level**

**Large Building level**

**City Block level**

**Multi-City Block level**

**Small Town level**

**Town level**

**Large Town level**

**Small City level**

**City level**

**Mountain level**

**Large Mountain level**

**Island level**

**Large Island level**

**Small Country level**

**Country level**

**Large Country level**

**Continent level**

**Multi-Continent level**

**Moon level**

**Small Planet level**

**Planet level**

**Large Planet level**

**Dwarf Star level**

**Small Star level**

**Star level**

**Large Star level**

**Solar System level**

**Multi-Solar System level**

**Galaxy level**

**Multi-Galaxy level**

**Universe level**

**High Universe level**

**Universe level+**

**Low Multiverse level**

**Multiverse level**

**Multiverse level+**

**Low Complex Multiverse level**

**Complex Multiverse level**

**High Complex Multiverse level**

**Hyperverse level**

**High Hyperverse level**

**Low Outerverse level**

**Outerverse level**

**Outerverse level+**

**High Outerverse level**

**Boundless**

## Notes

* A useful long reference list for the tiers of many types of common feats.

## Other statistics

* Attack Potency
* Speed
* Lifting Strength
* Striking Strength
* Range
* Intelligence
Omnipresent

File:Omnipresent.jpg
## Summary

**Omnipresence** is the property of **being present everywhere, whenever and nowhere** at the same time, referring to an unbounded presence. The ability lets you to be everywhere at once that is, at every point in space during a given instant. Some characters are Omnipresent within a single universe, while others are Omnipresent on a Multiversal or even higher scale.

Nigh-Omnipresence is when somebody is almost everywhere at once. An example of this includes being Omnipresent within a city or a planet.

Occasionally, the term is used in a limited way, such as "omnipresent in a city" or "omnipresent across the earth". While this is technically incorrect, the meaning is obvious.

## Users

* Kawahara Sakuya, Mutsuki (I/O)
* The One Above All (Marvel Comics)
* Azathoth (Cthulhu Mythos)
* YHVH (Shin Megami Tensei)

## See also

* Omnipotence
* Omniscience
Middleton Unified Safety Patrol

A lesser-known yet vital part of the civil administration is the **Safety Patrol**.

A type of "Youth Police", select students are actually deputised as police officers whose main patrol venues include schools and select locales mainly frequented by civilians and students even off-school hours. Such as community centers, pools, crosswalk duty, sports crowd control, and special school-sponsored events such as car washes.

Officers wear and are identified by a uniform Hi-Viz Safety Orange harness over their street clothing comprised of a belt with right shoulder cross-chest component. Badges are issued and Patrolers granted full authority just shy of police.

Most safety officers are middle school (Tweeb) aged, but some are in high school.

## Notes

* The concept is imported from ***Fillmore!***.
* The Middleton Unified chapter tends to wear their badges on the cross-belt over the heart.
* The reversible harnesses have reflective material for non-stealth night operations.
* Middleton—being Middleton—safety officers are often equipped with batons.
Cosmic Awareness

## Summary

The ability to **observe phenomena and be aware of events on a cosmic scale**, though the specifics may vary. Users of Cosmic Awareness can often sense others and detect potential threats across an interstellar, galactic, or even universal scale, with the greatest of users being so tuned in that they can feel out even the specifics of molecular movements across such distances. Cosmic Awareness is associated with both Clairvoyance and Enhanced Senses and acts as a combination of the two that takes it to a much higher scale, allowing users to observe others from across the universe and "hear" things across such distances.

## Users

* Galactus, Silver Surfer, and Abstracts (Marvel Comics)
Chi Manipulation

## Summary

**Chi Manipulation** is the power to manipulate the vital energy coursing within living organism and that constitutes health, also known as Qi, Ki, Youki, and other names. This ability appears most frequently in Eastern media, where the concept of Chi was first derived, and is typically associated with Martial Arts.

## Possible Uses

* **Body Strengthening:** Chi Manipulators are able to achieve incredible superhuman feats of strength, speed, stamina, and durability by infusing their bodies with dense quantities of Chi, but the degree of this ability varies from user to user and media to media.

* **Chi Emission:** Chi Manipulators are often able to emit their Chi from their bodies for various effects, most frequently in the form of an Energy Attack or an Aura. Depending on the work, Chi emission can be far more flexible, allowing users to performs feats of Elemental Manipulation, Magic, creating constructs to use as weapons, granting a portion of their chi to others, and other abilities.

* **Chi Sensing:** Chi Manipulators are also known to be able to sense other beings with Chi (which usually means any living being) and can detect them across long distances without the use of the five normal senses, allowing users to track foes with greater ease and have an enhanced awareness of their surroundings. In addition, the natural five senses can be enhanced as well by flooding the corresponding portion of the body with Chi.
	+ **Chi Masking:** In addition, some works have Chi Manipulators who are able to suppress the Chi that naturally flows off their bodies to render themselves virtually invisible to Chi Sensing techniques.

* **Dark Chi:** In some media, there may be a form of energy that acts as an antithesis to Chi. Being exposed to Dark Chi may corrupt someone's mind and/or grant them great power.

* **Movement:** The ability to fly, run or stand on water or other mediums that would not normally support their weight, perform gravity defying acrobatics, instantly jump to another location, create afterimages or doppelgangers, or perform other enhanced movements are common amongst Chi Manipulators.

## Limitations

* Chi is often in finite supply, so using Chi extensively will eventually lead to a shortage which may nullify its effects and render it impossible to utilize. In addition, overuse can often result in unconsciousness or death.
* Chi may require a certain amount of concentration and training to use.
* Savvy-fighters may use Chi-blocking techniques to limit or remove one's ability to use Chi.
* For those who can sense Chi, it is generally easier to sense those who have larger amounts. Thus becoming a more powerful Chi manipulator may also make you a bigger and easier to find target.

## Users

Some users include:

Various Dragon Ball Characters

Various Elemental Benders

Various Street Fighter Characters

Satsuki Kiryūin (Kill la Kill)

Sabin Rene Figaro (Final Fantasy VI)

Negi Springfield (Mahou Sensei Negima!)

Leonardo, Raphael, Donatello, and Michelangelo (Teenage Mutant Ninja Turtles)

Ranma Saotome

Many Chinese Manhua and Wuxia characters

Several Hokuto no Ken Characters
Inconsistencies

In fiction, an inconsistency is when a character has an occurrence usually regarding power that differs from the norm. An inconsistency can work both ways, being either a low showing or a high showing. Generally, inconsistencies should not be accepted unless there is a good reason for it (such as a character who usually holds back on his or her full power).

**Examples of Inconsistency:**

* Goku being unable to lift 40 tons
* Batman being able to fight evenly with characters far beyond his class.
* Silver Surfer being unable to dodge, and feeling pain from Storm's lightning bolt.
* Pre Crisis Superman being unable to defeat Karate Kid when PC Superman is far beyond his class.

## See Also

* Outliers
* Plot-Induced Stupidity
* Game Mechanics
Apple Crisp Cookie

Apple Crisp Cookie is a participant in Cookie Run Danganronpa : Lifeline.

## Characteristics

### Personality

Apple Crisp can be a bit... Rude at times. Seeming to only care for himself at times and make up petty nicknames to call others by. Being quite cold most of the time as well, although when he isn't Apple Crisp is just... Silent. Although he does seem to care for certain people and even apologize sometimes when he strikes too much of a nerve, but it's just muttered under his breath. Also he doesn't seem to notice his surroundings most of the time simply dazing off, yet does seem to listen for depending on who's talking Apple Crisp's expression quickly changes.

They find the misfortune of others to be quite amusing as well. Going out of his way to see the ordeal if he has to. Apple Crisp also seems to keep a serious face almost all the time yet really it's just his... resting expression. Attempting to try and keep it looking like that most of the time, there being slight changes in the look which can be an indicator on how he is feeling. Only when he is feeling a pure kind of emotion is when it truly breaks. The one that can quickly do the job is when Apple Crisp is truly horrified by something or when he seems to actually fear something.

### Development

Apple Crisp Cookie participated for 6 chapters.