Aeduai Republic

### Formation

1152 (crowning of King Golas of Aedui)1768 (First Aeduai Republic, following the Aeduai Revolution and ended in the Restoration)1792 (Second Aeduai Republic, following the Month of Bloody Cobbles)1915 (Third Aeduai Republic, following a government wrecked by the Great War)1964 (Fourth Aeduai Republic, established by Arturas Bridigomarus after another government collapsed during decolonization)

### Population

68,923,522 (total population of all Aeduai territories)55,259,152 (Aeduai cathrâch, metropole)9,512,185 (Aeduai Hetlasi)4,152,185 (Aeduai coîgriche, overseas)

### Internet TLD

.aed

The Aeduai Republic is a large state situated in the Amiloran continent. Among the most prolific of the former colonial powers, Aeduai is most notable for its unique form of government (a semi-capitalist democracy influenced heavily by Third Way ideology and local religion) and its continuing involvement in former colonies in Northwest Persadia - a phenomenon known as **Aeduadia** (a portmanteau of Aeduai and Persadia).

## Religion

The Aeduai state does not recognize an official religion, but 55% of the population identify with Traditional Sethdég, and an additional 14% identify with various reformed or unconventional forms of Sethdég - though Arguilism is officially banned and socially shunned. The remainder are split between Persadian local religions and secularism. While the state is not officially religious, many traditions of the Sethdég religion, especially nature veneration and traditional design considerations, still predominate within the state.

The Traditional Sethdeg pantheon includes ten main gods, typically grouped into three groups of three (the Warriors, the Watchers, and the Makers) and the High God, the Cer. The Cer is the God of the Sea and the patron of all who ply it, and so when a new continent across the sea was discovered, it was naturally named for it.

The Warriors are Epona, Caturix, and Cathubodua. Epona is the God of horses and cavalry, and is now identified with the air forces and with tankers. Caturix is the God of battle, and is strongly identified with the infantry. Cathubodua is the God of death, and is associated with artillery and - most famously - nuclear weapons.

The Sayers are Ogmios, Lugus, and Brigantia. Ogmios is the God of speech and wisdom, and the patron of the state, civil servants, and lawyers. Lugus is the God of the sun and artisans, and is usually associated with light industry and artists. Brigantia is the God of health and agriculture, and is often revered in rural areas and hospitals.

The Makers are Cernunnos, Nemetona, and Gobannos. Cernunnos is the God of wild things, and made all living things. Nemetona is the God of the Nemeton and of the forests, and created the natural world. Gobannos is the God of smiths, and made fire, mountains, and the ground.

### Racial/Ethnic makeup

Amilori (86%), North/West Persadians (5%), South/Central Persadians (9%)

## Politics

### Current Leadership

Head of State: President Jeanne Bridigomarus

Head of Government: Prime Minister Eloise Buiseaux

### Ideology

#### Sethdég Uitoeach - Religious Utopianism

The will of the Gods is that the nation functions as a cohesive whole. The nation, in accordance with traditional Aeduai religion, includes everything from the workers to the forests and trees, and so the state’s role is to ensure that everything is kept in harmony. This means social welfare, nature preservation, civil and military defense, and carefully regulated economics and politics. The ideas of the Sethdég Uitoeach form the basis for all of Aedaui society on a very low level, as well as for most ideologies espoused by Aeduai political parties.

#### Arveri Cinuint - Arverianist Destiny

Cathal de Arveri (1738-1781), the founder of the republic, was convinced that Aeduai was destined to one day dominate the continent - and the world. His ideology led directly to Aeduai’s colonialism once it became clear that the other powers of Amilor wouldn’t tolerate Aeduai imperialism, and the country sought opportunities to expand its power and riches elsewhere. The tumult of decolonization in the 60s led to a realignment of the destiny away from colonialism and explicit imperialism towards the use of Aeduai’s hard power to support friendly regimes in Persadia and efforts to unify Amilor.

#### Sôisialta Aontacht - Social Gestaltism

Created by Arturas Bridigomarus during the founding of the Fourth Republic, Social Gestaltism is an ideology adapting tenets of the previously predominant National Gestaltism (Naisîunta Aontacht, an ideology which unified the Arveri Cinuint with the Sethdég Uitoeach) and synthesizing them with elements of liberal democracy and communism. The first of the so-called “Third Way” ideologies, Social Gestaltism is widely considered to be a version of social democracy, though a nationalistic one.

### Governing Parties

Popular Front (Tosaigh Coitianta) - 6/9 seats of the Republican Council, 58% (86 of 148 seats) of the Popular Assembly

* Social Gestaltist Party (4 council seats, 52 assembly seats)
* Arverist Party (1 council seat, 18 assembly seats)
* National Gestaltist Party (1 council seat, 16 assembly seats)

The Popular Front emphasizes the need for the state to play a strong role in ensuring social welfare and protecting the rights of workers and disadvantaged groups, while also promoting a sense of national unity and the common good. This means they support a mixed economy, with a combination of private enterprise and state control, as well as a strong emphasis on education, healthcare, and other social services. In foreign policy, Social Gestaltism supports international cooperation and diplomacy, but also prioritizes the protection of Aeduai national interests and the defense of its sovereignty.

### Opposition Parties

* Communist Party (2 council seat, 20 assembly seats)

* National Integralist Party (1 council seat, 17 assembly seats)
* Radical Sethdég Party (1 council seat, 16 assembly seats)
* Right Arverists (0 council seats, 5 assembly seats)
* Hetlasi Independence Party (0 council seats, 4 assembly seats)

## Economics

### Economic Architecture

The Aeduai Republic’s economy is a mixed economy with large state-owned industries and a sizable private sector, mostly in the highly competitive area of small and local business. The ideological basis of the Aeduai state does not exclude the possibility of large privately held business, and many large companies are owned by aristocrats or entrepreneurs (especially those in high technology) - but all are beholden to the will of the people, a will usually expressed via the state. For the most part, peacetime central planning is avoided, but the state does not shy away from directing the economy when necessary.

### Key Industries

Mining, chemicals, materials (metallurgy, chemical materials, containers, plastics, cement making, etc...), machines (automobiles, aerospace, industrial machinery, etc...), tools & equipment, construction, energy (nuclear, renewables, etc...), shipbuilding, space technology (artificial satellites, rocketry, launch services, etc...), transportation (freighter, ship transport, railways, and others), telecommunications & IT, electronics (consumer, industrial and military), agriculture & food processing, financial services & banking, tourism and the healthcare industry.

Aerospace (Military and Civilian Aircraft, Rocketry and Missile Technology, Space Technologies, and Space Infrastructure)

Shipbuilding (Military and Civilian, Submarine Building)

Arms (Armored Vehicles and Small Arms, High-Tech)

## Armed Forces

The Aeduai Corîu, or Aeduai Army, consists of four branches.

The second-largest branch is the Corîu Tîr, the Land Army. Responsible for ground combat, including maneuver warfare, amphibious assaults, and airborne operations, the Corîu Tîr has a history stretching back all the way to before the formation of the Kingdom. The CT has existed in its current form since it was created as the first standing army by Govan III in 1219, making it the oldest extant army. It is also one of the most respected, having taken on most of the Amilori continent and won under de Arveri. Today, the CT is built around a score of highly trained, well equipped brigades, each a standalone combined arms unit capable of operating independently. These brigades are supported by a large auxiliary force, including a strong operational-level artillery park and a large airmobile force.

Perhaps the most unique trait of the Corîu Tîr is the Alvroi Scuthwar. The "Stranger's Legion" is an oversized combined arms brigade and one of the most elite units on Orpheus. Recruited exclusively from overseas - primarily from foreign colonies and **Ceroan**, but all who are willing to learn Aeduai are welcome - the Scuthwar is known for its strong esprit de corps, tradition of victory, and brutal conduct in war zones. They unfailingly deliver victory at any cost, and attract some of the toughest soldiers on the planet.

The branch which costs the most is the Corîu Môr, or Army of the Sea. The CM's primary strength is a strong force of surface ships built around a pair of nuclear aircraft carriers, Bridigomarus and Arveri. These two carriers give Aeduai a high level of power projection, and mark it as one of a few countries on earth with a significant naval aviation community. The CM also maintains a stable of nuclear attack submarines, which fulfill a large variety of missions, including land attack, hunting submarines and surface ships, and escorting the carrier groups. The most expensive capability the CM maintains, however, is the fleet of nuclear ballistic missile submarines, each of which deploys for up to 6 months at a time and is theoretically capable of submerged operations for up to a year. These submarines maintain Aeduai's deterrent, and are a key component of the country's nuclear triad.

Perhaps the most key branch to Aeduai security, the Corîu Alvanedh (or Aerospace Army) is responsible for battlefield air support, air defense and interception, cyberwarfare, space launch and satellite control, and deployment of tactical and strategic nuclear weapons. Two dozen squadrons of multi-role fighters and half as many attack aircraft provide the CA with a strong conventional punch, including several units which serve aboard the Corîu Môr's aircraft carriers. The CA also operates a large fleet of nuclear-capable strike aircraft, which can deploy aeroballistic and cruise missiles equipped with tactical or strategic nuclear warheads. These bombers serve as "pre-strategic" weapons, meant to show resolve before a full nuclear exchange. The CA's other responsibilities include maintaining national air defense via interceptors and surface to air and anti-ballistic missile sites around key targets, ensuring deterrence via several fields of intercontinental ballistic missiles, launching military and civilian satellites, and protecting Aeduai electronic systems from attack (via preemptive offensive action).

The largest and least militarized branch of the Corîu is the Reîth, the national police force, which is responsible for enforcing the laws, controlling borders, patrolling territorial waters, and all the other functions of a police force, as well as for domestic counterintelligence.

## Key locations

### Metropolitan Territories (Cathrâch)

#### Aeduai Core

The place of origin of Aeduai culture and Sethdég religion.

- Senuloì (purpose-built republic-era capital founded by Cathal de Arveri, center of bureaucracy, highly integrated into the Aergid Silvaeus, the most sacred forest in Traditional Sethdég)

- Morgam (concentrated center of aristocratic power)

#### Tei River Basin

The primary industrial core of Aeduai, centered around the river Tei and its tributaries, north of the Cualaran Bay.

- Teigovansoir (Aeduai’s largest industrial city, center of steel and weaponry production, and key shipbuilder)

- Suriarii (transshipment point, major shipbuilder, highly industrialized)

- Teirix (core commercial production city, base of many pan-national industrial bureaus)

#### Ambiraus River Basin

The other major industrial core, centered around the Ambiraus river and its tributaries south of the Cualaran Bay.

- Vielan (Aeduai’s second largest industrial city, a center of electronics manufacture and development)

- Iniran (the administrative core of Aeduai’s industrial heart and a key manufacturer of aircraft and missiles)

#### Aarizhel

The largest shipyard center in Ceroan, built on in-fill, artificial landmasses, and reclaimed land that has reduced the former Clôs Bay in the north to a few semi-artificial canals; one of the largest engineering projects ever.

### Overseas Territories (Coîgriche)

Aeduai Hetlasi Isles (among the oldest of Aeduai colonies, now reduced to less than half of the island group after decolonization; widely considered part of Metropolitan Aeduai)

Lugus and Varii Isle (the only part of Ceroan kept after the Ceroan Revolution, the two tiny islands are now the site of a large radar listening post, an airbase, and a pro forma naval base, all defending around 100,000 people)

Triest Sea Territories (formerly uninhabited islands kept because no one wanted them)

Gobannos Islands (highly developed settler colonies with over two million Aeduai inhabitants)

Artaius Isle (the most distant remaining Aeduai colony, the site of a large air and naval base and a vast air/sea search radar installation)

## Climate/environment

Aeduai cathrâch has a temperate climate, well-suited to agriculture. For the most part, Aeduai cities are built around highly developed and superdense cores surrounded by pseudo-urban areas highly integrated with nature (a somewhat unique phenomenon) with excellent public transportation, allowing cities to combine the beauty of nature and efficiency of large urban areas. While the country has about a dozen medium to large cities, the capital (Senuloî) is by far the largest, built into the massive Aergid Silvaeus (Silver Forest) and housing nearly 8 million people. Industrial pollution is concentrated in the northwest, around the large Cualaran Bay, which houses large shipbuilding and industrial operations.

## History

Establishment: 1152 (crowning of King Golas of Aedui); 1768 (First Aeduai Republic, following the Aeduai Revolution and ended in the Restoration); 1792 (Second Aeduai Republic, following the Month of Bloody Cobbles); 1915 (Third Aeduai Republic, following a government wrecked by the Great War); 1964 (Fourth Aeduai Republic, established by Arturas Bridigomarus after another government collapsed during decolonization)

### Background:

Tribal era (1500 BCE-450 CE): pre-Rome tribal development and Roman control

Feudal Era (450-1152): post-rome, pseudo-feudal and major civil wars, until the founding of the Kingdom in 1152

Kingdom and Empire (1152-1768): Aeduai constantly interfered in the politics of the rest of the Amilori continent and consistently won wars, as well as establishing small colonies in the Hetlasi Isles and North Persadia, and large-scale settler colonies in Ceroan.

First Republic and Restored Kingdom (1768-1792): following a bloody revolution against an indolent aristocracy, the charismatic general (and aristocrat) Cathal de Arveri led Aeduai to military victory over the combined might of the rest of Amilor, crushing them repeatedly until he overreached and invaded the Skufyan Empire. The Skufyans defeated and killed de Arveri in 1781, and without him, the powers that be of Amilor restored the former government and took back most of the territories de Arveri annexed, as well as assisting Ceroan rebels in kicking out the Aeduai in the Ceroan Revolutionary War (known popularly as The Backstab in Aeduai). The restored kingdom was shaky, however, and fell in 1792.

Second Republic (1792-1915): massive colonization, societal reform and ideological inculcation, mass industrialization.

Third Republic (1915-1964): a rough and violent process of decolonization, culminating in governmental collapse when the southern portions of the Hetlasi Isles (regarded as metropolitan and with large populations of Aeduai) were given up following a three-decade insurgency.

Fourth Republic (1964-today): reform away from colonialist militarism and the absolutist, authoritarian democracy of national gestaltism to a more moderate form of social democracy. The end of the insurgencies not only collapsed the government - it also thoroughly wrecked national identity, severely harming Arveri ideology and leading to Arturas Bridigomarus and his social gestaltist movement gaining national predominance. Continuation of Aeduai involvement in Persadia, but more subtlety. Beginning of efforts to unify Amilor via peaceful methods, and spreading of Aeduai ideology.

## Flag

The Tricolor represents the Sea, the People, and the Forest; Trade and the Aristocracy, the Proletariat and the State, and the Gods and Production; and the Sayers, the Warriors, and the Makers.