Eggs for Portals

## Eggs to fix Portals

After spending 2 days in the Waterdeep portal, our intrepid adventurers return to find one week has passed back in Travincall.

Upon their return they are reunited with Lennart Vorn, who has been researching the portal and has a potential solution. Lennart theorizes that the portals can be controlled and stabilized with a strong magical essence, such as that found in a dragon egg.

They met with Eva Brikken who gave them information on an asset she has in the Pirates of Bloodspur Bay. She has received information that they just received a new clutch of dragon eggs. She gives the adventurers a scroll of sending to communicate with Janet Larson when they get close.

The adventurers decided to go shopping and then looked to Captain Warlin to get a boat and crew to infiltrate the pirates. They encountered a pirate known as Derek, who was interested in making a break from Icaduand, the pirate city. After a battle and consequent negotiation, he agreed to assist in the hatchery raid in exchange for assistance for rescuing his family.

Adventurers raided Derek's home and killed the guards. Serena and Ander were made invisible and sent to the boat to make a getaway to the Ender's Cove.

Lots of loot was found in the house including spell scrolls, expensive crystal statues and lots of gold/silver. 5K gold, 9K silver and some copper.

3 minor healing

1 greater healing

1 potion of aid

1 potion of bowl (bull?) strength

2 vessels of foot ointment

7 hair tonics

Magic Scarf of Unknown Stuff - Red scarf of breathing. Breathes in smoke(?)

Assorted herbs and spice grinder

Strange magic drug powder - Faerie Dragon coffee. 3 doses worth of powder - when brewed into coffee, for one turn, drinker has tripled movement speed, can take 3 actions, +5 AC, and advantage on dex saves. After it wears off, user gains two points of exhaustion.

Granite magic arrow of quartz - Arrow of Displacement. After shooting it, the shooter is teleported to wherever the arrow impacts. The arrowhead is fragile, and after 3 uses, the tip breaks and will need to be replaced at a cost of 300GP. In possession of Sam.

Fur throw

Iridescent dark grey handwraps (with minor blood stains). Derek only knows that they allow the user to hit slightly harder. "Enchanted handwraps". In possession of Orryn. +1 to attack and damage for unarmed strikes, gain temporary hitpoints equal to full ki points after short or long rest.

Art stuff (10K gold worth)

Servants were sent to market by Derek so we wouldn't have to kill them. Then we burned down the house and ran to the dragon eggs.

Treasure list:

1.     Brass Stele (1000 gp)
 2.     Crystal Ball (1700 gp)
 3.     Crystal Totem (of a
 Sphinx) set with Black Pearl (2000 gp)
 4.     Ivory Idol (of a
 Monstrous Goddess) (900 gp)
 5.     Jasper Comb inlaid with
 Gold (1500 gp)
 6.     Lacquered Wooden Bowl set
 with Onyx (700 gp)
 7.     Lacquered Wooden Coffer
 (1300 gp)
 8.     Rhodochrosite Pedestal
 (1500 gp)
 9.     Rhodochrosite Pedestal
 (1500 gp)
 10.  Sable Talisman (400 gp)
 11.  Silk Sash trimmed with
 Sable (500 gp)
 Total value = 11600 gp,

The group was acting too non-nonchalantly while making their escape from the burning mansion. A guard noticed and gave a brief chase - Tony disguised himself as a drunk bum in an alley while the group ran further along. Quick thinking by Orryn and Vorn led to them casting Darkness and embedding a message in a stone, intimidating the chasing guard into fleeing. The group reconvened at Janet's hideout to rest up and plan for the coming night.