Withered Freddy

Withered Freddy in the office

The older model of **Freddy Fazbear** (also known as **Withered Freddy** referred to in catalog as **Freddy Fazbear (Withered Version)**) makes an appearance in *Five Nights at Freddy's 2* as the titular antagonist. He, along with the four other older animatronics have all fallen into severe disrepair and he is replaced by his newer counterpart for the "improved" Freddy Fazbear's Pizza, Toy Freddy.

## Appearance

Out of all of the original animatronics, Freddy seems to be the least damaged.

In-game, according to Phone Guy on Night 2, it is explained that he has gone through an attempted retrofit, but was left unfinished after the management chose to make Toy Freddy (much like the other original animatronics being replaced by their respective counterparts).

His overall appearance is unchanged, but small differences are visible - mainly the buttons added to his chest, and a more visible stitching on the underside of his arms. Most notably, however, is the damage on his arms similar to that of Foxy's, showing parts of his endoskeleton. He also seems to be lacking kneecaps. Additionally, both of his knees are damaged; with visible wires poking out of his left knee. His body segment is also smaller and his hat is removable, as it is seen sitting on the floor next to him in the Parts/Service room. It should be noted that he still holds a microphone.

This time around, Withered Freddy has an upper set of teeth, while his head appears far blockier. In addition to this, part of Freddy's endoskeleton teeth is also slightly visible. His freckles are gone, his eyebrows are thinner, and he has embossed inner ears. His eyes are in a slightly different position, meaning one of his eyes go up and down, and also seems to have been placed deeper within the mask. Also, his muzzle appears to be smaller and much rounder. The reason for his disrepair is due to neglect by the company and the fact that he is simply used as spare parts for the newer animatronics.

Withered Freddy's pupils are seen glowing white when he is in the Main Hall, Party Room 3, the hallway to the Office and in the Office itself. However, his eyes remain normal when he resides in the Parts/Service and during his jumpscare.

## Location

Withered Freddy starts moving on Night 2, although very inactive on said night, and activity only picks up on Night 3. Withered Freddy starts the night in the Parts/Service room, looking rather dazed, with the other old animatronics, with Withered Freddy being the last to exit the room. He then enters into the Main Hall and then to Party Room 3 to stare into the camera, before standing in the hallway just outside the office, only a step away from entering.

## Behavior

   Unlike the other old animatronics, Withered Freddy is far less active and goes into the Office much more rarely than the others. However, he has a similar role to them and is still an incredibly active animatronic. As with Withered Bonnie and Withered Chica, Withered Freddy does not appear to become active enough to enter the Office until Night 3, as he did in the original game. Withered Freddy takes the path down the entrance hallway, entering the Office through the said hallway, similar to Toy Freddy. However, unlike Toy Freddy, Withered Freddy has only one phase in the hallway before entering the Office.

When Withered Freddy is in the hallway and the player lowers the Monitor, he will stand in front of the desk as the lights constantly flicker before he vanishes. The player must put on the Freddy Fazbear Head *the moment* they see Withered Freddy inside The Office to avoid imminent death. Delaying or neglecting to don the head will cause the screen to blackout as normal, only for him to return and give the player a "Game Over" after raising and lowering the Monitor. He may also forcibly pull down the Monitor or remove the Freddy Head if left on for some time after failing to ward him off. However, if Withered Freddy *is* warded off via equipping the Freddy Fazbear Head, then he returns to Parts/Service, and his cycle repeats. It should be noted that the player must keep tabs on Withered Freddy when he is in the hallway because staying too long in the Monitor while he's in the hallway will *immediately* trigger his jumpscare without entering the Office.

From the Custom Night, night modes where Withered Freddy is active are listed as follows:

* *20/20/20/20*
* *Freddy's Circus*
* *Cupcake Challenge*
* *Fazbear Fever*
* *Golden Freddy*

## Trivia

* Withered Freddy takes much longer to leave the Office in the iOS version of the game on some older models of iOS platforms, as do Withered Bonnie, Withered Chica, and Toy Freddy.
* Withered Freddy jump scaring the player after using the Monitor for too long while he's in the hallway without entering the Office makes him, along with Golden Freddy, the only animatronics that can attack from both the hallway and the Office itself.
* Withered Freddy's stare into the camera in Party Room 3 is similar to how he stared at the East Hall Corner's camera in the first game.
	+ When Withered Freddy is doing this, his right eye is missing. However, his left eye is as it normally should be. This is the only time any of Withered Freddy's "glossy-black" eyes are shown, except both him featured on the main menu and his eyeless screen, as mentioned below.
		- This also makes Withered Freddy the only older animatronic to change eyes during gameplay.
* Withered Freddy is the only animatronic that can be seen in the "Game Over" screen.
* Withered Freddy's pupils remain lit while hunting the player. The only times they are unlit are while he lies on the floor in the Parts/Service room and during his jumpscare.
* Rarely, the player may encounter an eyeless Withered Freddy after death or when initializing the game. This, along with similar images of Toy Bonnie and Withered Foxy, maybe a nod to the eyeless Bonnie screen from the first game.
* Similar to the first game, Withered Freddy will only become active once Withered Bonnie and Withered Chica have already started moving due to the lack of an image showing Withered Bonnie and Withered Chica but no Withered Freddy in the Parts/Service camera feed.
	+ This is also the case for Toy Freddy.
	+ However this is not the case in Custom Night, as the Parts/Service Room's camera is disabled, letting Withered Freddy leave before the other two could.
* Withered Freddy, Toy Freddy, Withered Foxy, and BB are the only animatronics to return to their starting locations during the night.
* Withered Foxy and The Puppet take over the role Freddy had in the first game of attacking, should something stop functioning (the Flashlight and the Music Box, respectively). Similarly, the player has a chance of surviving and getting to 6 AM after the event is triggered if the animatronic waits longer before attacking.
* Withered Freddy has a shadow counterpart that will sometimes appear in Parts/Service as a hallucination.
* Withered Freddy is one of the few animatronics who does not appear in the air vents; four others being Toy Freddy, Golden Freddy, Withered Foxy, and the Puppet.
* Withered Freddy is one of six animatronics that does not attack with arms outstretched, five others being Mangle, Toy Freddy, Withered Chica, Withered Bonnie, and Golden Freddy.
* The way in which Withered Freddy stands near the ladies' restroom in the Main Hall could be a nod to how he hid in the ladies' restroom in the first game.
* Withered Freddy is one of two animatronics that can be seen laying down on camera, the other being Mangle.
* The way Withered Freddy stares into the suit in the "Game Over" screen is similar to the cutscenes after every night.
* It can be seen that Withered Freddy is holding his microphone during his jumpscare in the first few frames.
* When Withered Freddy is in the Parts/Service room, his hat is detached and right in front of his head on the ground. When he is not in the Parts/Service room, however, he is wearing his hat as if he picked up his hat to put it on.
* One particular notice is that Withered Freddy lacks many of his unique tactics from the first game. He can be easily seen on every camera, is visible in the hall's blind spot, and rarely attempts to hide his presence from the player using obstructed or dark areas of the camera feed. While this could be due to his disrepair, it could also be a foreshadowing of the second game being a prequel, showing Withered Freddy to be lacking experience. Seeing as Toy Freddy has similar strategies and weaknesses, the latter appears to be more likely.
* Withered Freddy is the only older animatronic to carry equipment.
* Withered Freddy is the only older animatronic in the game to have eyebrows.
* Withered Freddy is the only older animatronic without having his endoskeleton hands exposed if Golden Freddy is excluded.
* Withered Freddy from the second game and Nightmare Freddy are Freddy's only two counterparts to be seen tipping their top hats (as seen from their teasers).

### Errors

* When Withered Freddy stands in the Office, his microphone appears to be clipping through his hand.
	+ Also, Withered Freddy's left shoulder can be seen clipping through his upper arm.
	+ More to add, the inside of his lower left arm appears to have nothing inside it.

## References

1. ↑ Scott Cawthon's Public Catalog - Page 51
2. ↑ "*Uh, by now I'm sure you've noticed the older models sitting in the back room. Uh, those are from the previous location. We just use them for parts now. The idea at first was to repair them...uh, they even started retrofitting them with some of the newer technology, but they were just so ugly, you know? The smell...uh, so the company decided to go in a whole new direction and make them super kid-friendly. Uh, those older ones shouldn't be able to walk around, but if they do, the whole Freddy head trick should work on them too, so, whatever.*" - Phone Guy, Night 2