Level 3 Contents

## Date Started 7/6/2017

**In this Session, you will choose a miniature creature that you will teach to be the keeper of your Grimoire if taking Creator Classes.**

**Class Schedule for Draconic Arts Level 3**

**Magical Ability   Description**

**Meditation 3**

**This class is design to show you how to make ‘Sanctuary of your own’ where you can escape to when you wish to be alone. Your body will be physically gone to this room**

**Basic Core Elementals 3**

**Air/Wind Magic**

**8. Force blast- sudden blast of strong wind**

**9. Tornado- large funnel type of wind that can pick up or spew objects or creatures**

**10. Razor Wind Air magic: a sharp thin wind that could cut objects by the sheer speed**

**11. Ominous Wind- A strong speedy wind that has a screeching or howling noise**

**12. Wind shield where wind forms a high speed sphere to deflect attacks**

**Fire/Heat Magic**

**7. Fire Blast- a fast stream of fire aimed at an object or creature**

**8. Flame wall – a wall of fire that surrounds a person or object**

**9. Fire field- a large area of fire that burns steadily**

**10. Flame wave- waves of fire moving towards a target**

**Water Magic**

**7. Tidal wave- a wave of water aimed at an object or creature**

**8. Water javelin- a sharp jet of water**

**Earth Magic**

**6. Rising 3-Make ground rise up into a mountain**

**7. Rock slide/Avalanche**

**8. Crushing- Crush to sand, turn the earth around you into sand**

**Secondary Core Elementals**

**Cold Magic**

**3. Ice Balls- small balls of ice up to the size of baseball**

**4. Ice Beam- a steam of ice aimed at a creature or object**

**5. Blizzard- a storm of icy crystals swirling about**

**Sound**

**2. Mimic- able to hear a sound/voice and be able to reproduce the sound/voice exactly**

**3. Metal sound- makes high pitched squeal**

**4. Sonic vibration- Sound waves that can be felt**

**5. Muffle – creates silence within shadows and darker areas**

**Outside of the Body Abilities Shadow Magic**

**3. Shadowling- Create body-less shadows**

**4. Muffle – creates silence within shadows and darker areas**

**5. Shadowflauge- Blend completely with shadows and darker areas**

**Light Magic**

**3. Light Flash- a bright light that temporally blinds creatures**

**4. Reflect- a light shield that reflects the magic away from the user. Can be flat or concave or convex**

**5. Electro body; body is coated with electricity**

**6. Recharge- absorb light from any available source**

**7. Light Beams- A bright light which can penetrate the dark or shadows**

**Lightening Magic**

**2. Electrical ball- up to the size of a baseball**

**3. Electrical beam- a stream of electricity**

**4. Lightning bolt-**

**Dark Magic**

**1. Night vision- able to see in the dark**

**2. Dark coat- envelope in darkness and become all black**

**Plantology and Potions 3**

**7. Advanced herbal curing- harder recipes and able to grow any plant**

**8. Advanced control of plants- all plants will do anything you want.**

**9. Sentientancy- ability to give objects and plants sensation and consciousness- sen•tient**

**a. having the power of perception by the senses; conscious.**

**b. characterized by sensation and consciousness**

**c. a person or thing that is sentient.**

**10. Plant missile (must have thorns, acid, stun powder, leech powder, poison**

**powder, sleep powder) instruct missile producing plants to shot the missile**

**Mental/Mind Control Magic 3**

**8. Assurance- make another person feel like he/she can do something**

**9. Charm/charisma- the rare ability to make someone want to do something**

**10. Psychic wave -cause confusion**

**11. Mental shield- create a fierce field like invisible shield**

**Creator Magic 1**

**1. Grimoire**

**2. Spell casting**

**3. Teaching of your Grimoire Keeper**

**4. Runeology- study of how to make and imbibe runes with magical properties**

**Physical Training-        Track events**

**1. Run short or long distance-**

**2. Long jump**

**3. High jump**

**4. Hurdles-**

**5. Discus**

**6. Hammer throw**

**7. Shot puck**

**8. Discus**

**9. Javlon**

**10. Half pipe (skate boarding)**

**Independent**

**Study         Elemental Manipulation**

**These are alternative ways of using your magic. Sometimes it is easier to do something with an element that you excel in than with one that you have less ability with. Also there are a few techniques that can create new things by combining the appropriate abilities together.**

**1. Water +Intense Cold = Ice**

**2. Water + Cold = Snow**

**3. Water + Hail = Sleet**

**4. Earth + Fire + Force (Air Power)= Volcano**

**5. Water + Earth + Force (Air Power)= Geyser**

**6. Air + Light = Lightning**

**7. Water – Heat = Ice**

**8. Fire + small amount of Earth = molten flames(almost lava)**

**9. Fire + Earth = lava**

**10. Water + Earth= Mud ball**

**11. Water + Earth + Force (Air Power)= Mud shot**

**12. Water + Earth + Plant= Sludge wave- a wave of swamp water with a lot of swamp debris in it**

**13. Fire + Sand= Glass**

**14. Air + Water = Create clouds**

**15. Water + Air= Typhoons**

**16. Water + Earth + small amount of coral = Create and Manipulate coral**

**Plus these:**

**1. Calligraphy**

**2. Musical Instrument**

**3. ShapeShifting**

**4. Weaponry**

**In this Session, you will choose a miniature creature that you will teach to be the keeper of your Grimoire.**

**Level 3 Shopping List must haves:**

**3 Blank Grimoires**

**Runeology Work Book and new Virtual Parchment Pad**

**Shapeshifting Workbook, Study Guide and Insert**

**3 Miniature Creature plus supplies from the Pet Shop Specialty Room**

**Fairy**

**Merperson**

**Miniature Dragon**

**Naga**

**Owl**

**Pixie**

**Worm- Book or Wooly**

**Suitable homes**

**Carrying Cases**

**Carrying Chain**

**Clothing, accessories, ect.**

**Witchdom Guild**

**Charms and Spells**

**Cause Yourself to be Unseen a Valued and Esteem’d Spelle**

**Let me Fade into the Aire**

**Let all against me know not Where**

**Let them that Seeke me pass me by**

**Let Harme not reach me from their Eye.**

**Sage, Angie (2009-10-13). Septimus Heap, Book One: Magyk (p. 240). HarperCollins.**

**Kindle Edition.**

**Shield Bug Preserves 500 Charms Each Guaranteed Identical and 100% Effective Ideal for the Safety-Conscious Wizard of Today**

**Enchanted Shield Bug**

**Equipment:**

**The Preserve Pot**

**Preserve**

**Bugs**

**Charm**

**1.       Make Preserve**

**2.       Gather Preserve pots and bugs**

**3.       Make charm blanks**

**4.       Imprint blanks**

**Step 1: Gather the following ingredients:**

**A.      Pots, jars and lids**

**B.      Bugs**

**Step 2: Clean the pots and jars and lids.**

**Step 3: Set up an assembly line in this order:**

**Jars or pots, blanks, bugs, hot preserves, lid**

**Step 4: Cook preserves**