Maximized Exploitation

Maximized Exploitation is a technology on the Economy and Trade technology tree. It unlocks two System Improvement in AI Labor and Public 3D Printing, and allows for the colonization of Lava-type Planets.

> Early industrial societies are more or less vast engines for producing waste; little of what is initially taken from the ground actually ends up as a product and the rest is dumped. By maximizing the processes of extraction, refining, transport, storage, and distribution, enormous gains in efficiency and volume can come with the added value of reduced waste.
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AI Labor

 System Improvement (Industrial)

Far more than the simple amplification of robotics, advanced computational methods and materials permit the creation of a highly flexible and instantly re-trainable workforce. Flawless, uncomplaining, and efficient, these workers boost both industrial production and R&D.

Effects:

+5  per  on Hot
+5  per  on Sterile

Cost:

1120

Political Impact:

 Industrialists

Upkeep:

16

Public 3D Printing

 System Improvement (Infinite)

By allowing a part of your industrial base to become a large-scale 3d printing service for private commercial initiatives, income for the imperial coffers can be generated. The perfect choice for when you need to convert excess industrial capacity into cold hard Dust. Just keep an eye out for outrageous 3D designs…

Effects while in Construction Queue
(starts after first turn):
(blocks the construction queue)

All the  Industry is consumed.
25%  Industry converted into  Dust

Cost:

Infinite

Political Impact:

n/a

Upkeep:

n/a

Colonize Lava

 Planetary Colonization

For obvious reasons this planet type is nicknamed "Shake-and-Bake". Due to their active, volcanic characteristics and excitingly lively plate tectonics, the major hurdle to colonizing Lava-type planets is the creation of sufficiently robust and tremor-resistant buildings and public infrastructures. That are, of course, also fireproof.

Cost:

640

## Maximized Exploitation (Continuum Sculptors Affinity)

This faction-specific technology replaces Colonize Lava with Colonize Terran.

> Early industrial societies are more of less vast engines for producing waste; by contrast, the life of the Riftborn before they came to this galaxy did not have this trouble. In order to recreate the simple and uncluttered world they left behind, they strive to minimize waste and make maximally efficient use of resources.
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Colonize Terran

 Planetary Colonization

The greatest risk to colonizing Terran-type planets is taking their apparently 'friendly' ecosystems for granted. Rigorous scientific testing and analysis are required to study the atmosphere, food chains, proteins, and carbon and nitrogen cycles. In spite of their apparent compatibility, they can be full of rude surprises.

Cost:

640

## Maximized Exploitation (Unfallen Affinity)

This faction-specific technology changes Colonize Lava to give it a cost of 3 Turns to colonize the system, after it has been vined by a Vine Ship.

> Industrial societies are more or less vast engines for producing waste; little of what is initially taken from the ground actually ends up as a product and the rest is dumped. As this is alien to the Unfallen notion of harmony and their desire for untouched forests, they seek to maximize output while minimizing waste and pollution.
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