recursal/Fanatic-Fandom huggingface dataset:
Darren

> *"You're going to unite Valm again? That's awesome! Count me and Caladrius in!"*
>
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> - Darren upon being recruited.
>
>

## Profile

Darren, a known bounty hunter from Regna Ferox, is the cousin of Phira who he grew up with in Novis where he also got to know the rest of her friends as well.

He picked up the blade with the desire to become stronger to protect his loved ones and those who receive injustice.

The Liberation encounters him on a map with ruffians he tried to catch but got tricked into a rock trap instead. He'll be able to free himself in the 4th turn.

Have him safe at the end of the battle or talk to any of the former Novis people to recruit him.

Then he'll joing alongside his best friend, Caladrius, the pygmy falcon.

## Past

He grew up in Novis where he often did mock battles with his mother who recognized his skill with the sword very soon and recommended him to go train with her sister who lived in Regna Ferox after some thought.

It was hard letting that little brat he was go but she let him and gave him Caladrius, the falcon she used to take care of as an adolescent, as a companion on the way.

The two of them formed an unbreakable bond during their long journey.

He departed not too long before Valerie learned about her family's history.

In Regna Ferox he trained under the Khans and became one of the North Khan's champions to settle politics with the other Khans in battle.

During his training he also proceeded to keep himself with good deeds and bounty hunting busy, as he gradually became stronger he dedicated his whole being into bounty hunting and had made a name out of his actions, brilliant seeking tactic with Caladrius and golden heart.

## Present

Darren is know known as a famous bounty hunter but the glory hasn't changed anything in him. After years of serving the Khans, he decides to take a break and visit his home, Novis again.

On his journey he manages to spot a group of ruffians he had searched for for a long time and chased immediatly after them but got led into a trap instead. And this is where he encounters The Liberation who'll eventually save him.

## Personality

Many describe him as quite cheerful, blunt and energetic, someone who can't shut their mouth but no one fails to mention how kind-hearted he is.

He is naive and quite impulsive, to the point where it gets him into trouble but Caladrius and his other friends will always have his back.

## Supports

* Phira
* Mina
* Noel
* Valerie
* Trover
List of characters in the Western Army

The Western Army is one of six major factions within *Fire Emblem: Unity*, and one of the four armies that Valerie set out to defeat with the goal to reunite Valm. It is lead by Kirhart, the son of the late general Heillos, who leads with the sole goal to reconstruct everything his father has done out of spite. Below him are his retainers, who work directly for the general and are independent from the rest of the army. Underneath the general and the retainers are the Blades of the Roundtable, the last notable and powerful members of the army. They control subsectors of the army for Kirhart, along with having considerable physical and political power within the West.
Gwin

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> Gwin
> ----
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>  Names and Aliases
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> ### Name
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> Gwin
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> General Information
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> ### Gender
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> Male
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> ### Sexuality
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> Bisexual
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> ### Race
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> Human
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> ### Birthday
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> December 7th
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> ### Age
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> 21
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> ### Height
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> 6'1"
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> Affiliations
> ------------
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> ### Nationality
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> Feroxi
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> ### Faction(s)
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> The Liberation
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> Game Data
> ---------
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> ### Starting Class
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> Fighter
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> ### Creator
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> A°Y|◎|B°A
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> “Quote”
> —Quote Speaker

**Gwin** is a playable character in *Fire Emblem: Unity*.

## In-Game

### Base Stats

 Level
 {{{Level}}}
 Skill
 {{{Skills}}}

### Supports

*For a full list of quotes, see INSERT CHARACTER/Supports.*

## Quotes

*For a full list of quotes, see INSERT CHARACTER/Quotes.*
Renee

"If you will allow us, we wish to fight alongside Sir Zeke as well. I'm sure our abilities can be of some use to you in your quest."

- Renee to Valerie upon Zeke's Recruitment

## Profile

Retainer to Zeke Egret, Renee watches over and protects the noble with a serious nature and an sturdy interior. Her skills with the Sword and Tome are second to none and she devotes her life to her job, so much so that she tends to not interact with others, leaving her socially awkward. Despite that, she is loyal and will always protect those who she cares about. Even at a young age, Renee always preferred the sword then anything else. Her Family consisted of renowned mercenaries and skilled swordsman and mages. She was no different as she grew to love both and wished to fully master her abilities. She would spend most of her childhood being trained by both of her parents and honing her skills. When she turned 16, she completed her first ever mission continued the family lineage, however an attack on her family would cause the magical Ruby she keeps on her, to infuse onto her skin. It now can be seen on her chest and cannot be removed. Despite this she continued her work and in one instance, protected a cargo that belonged to house Egret single handedly. Amazed by her, Zeke was brought into to the Egret household and with some convincing on Zeke's end, became the Retainer of the eldest brother.

## Personality

Renee is a serious person with not a lot social skills. She is often very awkward when interacting with others and doesn't really spend much time trying to make friends. She is more focused on her jobs which she is always dedicated to completing. While not very social, she is very loyal and will always come to those who are in need of help. She also is very relaxed and will generally be chill unless the topic of relationships is brought up (whether it be from herself accidentally or others intentionally). She will at least try anything, but usually always defaults to a quieter or more peaceful pass time. Once she is committed to something however, she will still stay committed until the end of time itself, be it people, hobbies, etc.

## In-Game

### Base Stats

 Level
 15
 Skill
 Cursed Knowledge, Hex, Anathema,
Slow Burn, Lifetaker
Anima Magic - D
Dark Magic - B
Nosferatu
Concoction

## Supports

*For the support dialogue, see Renee/Supports*

### S Supports

* Samuel
* Zeke

## Quotes

*For a full list of quotes, see* Renee/Quotes

## Endings

### Unpaired:

After the war, Renee was promoted be Zeke to Guardian of house Egret. The bigger workload did not seem to mind the lass, in fact, she seems to have enjoyed it. Her unwavering loyalty to the Egret household, earned her the nickname "Ruby Guardian".

## Trivia

* Renee's English voice actor (Kira Vincent-Davis) is Kaede/Lucy from Elfin Lied
* Renee's Japanese voice actor (Chie Nakamura) is Lucy from Fairy Tail
* Renee has a White Owl companion named Pedro. Both Renee and Pedro are based on the Mexican legend of La Lechuza
Arien

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> Arien
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>  Names and Aliases
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> ### Name
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> Arien
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> General Information
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> ### Gender
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> Male
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> ### Sexuality
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> Pansexual
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> ### Race
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> Manakete
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> ### Age
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> ~3000
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> ### Height
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> 6'7"
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> Affiliations
> ------------
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> ### Residence
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> The Forgotten Haven
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> Game Data
> ---------
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> ### Starting Class
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> Manakete
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> ### Creator
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> FFStumbles
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> *“I'll join your cause, but on the condition that you leave my home immediately. There's a town nearby the edge of the forest; it's a long walk, but I will meet you there once I'm ready to set out.”*
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> - Arien's dialogue during his paralogue.
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**Arien** is a playable character in Fire Emblem Unity.

## In-Game

### Class Sets

#### Standard Sets

\*The taguel and manakete classes skip the advanced class stage, going directly to their master class variant at level 15 onwards instead.
Florizel

## Profile

One of Ambrosius's many children, a mad doctor who is skilled in healing, but inflicts pain in equal measure. His dear companion is a prideful falcon named Neith. Lynette's full brother by blood, and formerly Roald's best friend.

While he is talented in white magic, like his sister, he has surprising physical strength as well, although he typically avoids using force whenever possible.

## Past

The full-blooded older brother of Lynette, Florizel was born to a runaway Rosanne noble and Ambrosius. In his youth, he was a blunt and standoffish boy due to his bad experiences in the cult, but softer to his sister and a boy he met and befriended, Roald. Though he acted rude, he held a desire to leave and work to help save people. He had great talent in healing but less so in black magic, leading to his ostracisation by others.

With the aid of their mother and Roald, he and his sister planned to run away while the Grimleal sent them on a mission at a village. What they didn't account for was that their father had gotten tired of the children's failures and sent members of the cult to hunt them down while there. Lyria was injured and lost her memory in the conflict, and Flavio used himself as a decoy to lead the Grimleal off, hoping at least she could survive and live a better life.

Florizel was captured and taken back; impressed by the strength he had showed, the Grimleal decided to reeducate him and break him into submission. He was placed into solitary confinement for years with little to no human contact. At times he would go on a rampage, during which Nausicaa occasionally visited him to use her magical singing to weaken him so to avoid hurting himself.

Having been mentally broken, he soon fell into a warped madness in order to cope with the torture and ended up as the official doctor of the cult.

## Present

In the time of Unity, Florizel is a member of the Grimleal and resident doctor. He runs a clinic of his own and prefers healing over fighting on the frontline, although he's still particularly capable of inflicting pain.

He is one of the Grimleal members fought last, as he holds disdain for pointless violence, and wields a staff unique to him known as the Eye of Horus. If one of his siblings or Roald speaks to him during the map, Neith is taken by the Liberation after he is killed, whereafter she mourns his death.
Template

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“Quote”
—Quote Speaker**Insert Character** is a playable character/enemy character/npc in *Fire Emblem: Unity*.

## In-Game

### Base Stats

 Level
 {{{Level}}}
 Skill
 {{{Skills}}}

### Supports

*For a full list of quotes, see INSERT CHARACTER/Supports.*

## Quotes

*For a full list of quotes, see INSERT CHARACTER/Quotes.*
Cai'min

## Cai'min Taliesin

> *“Hm... to unite Valm... ain't that a little big for you, miss? Aw, why not. Apricot and I will join your cause.”*
>
>

> - Cai'min in Apricot's pre-recruitment dialogue.
>
>

**Cai'min** is an npc in *Fire Emblem: Unity*. He is the guardian of Apricot and is a well renowned merchant.

## Profile

Cai'min is a strange merchant that has been travelling around the world for a majority of his life. He's got connections in high places and is quite skilled in both combat and political affairs, although he tends to not show that side of him, instead acting as a lazy oaf in public. Only a few years before Unity, a young girl named Apricot joined him, hoping to get away from the stress of her family. Since then, she's been learning how to become a merchant under his wing.

## Personality

On the surface, Cai’min comes off as a rather strange yet lighthearted person, keeping a stupid grin on his face even while being threatened. He's able to act casual in new situations whether or not they prove dangerous or even potentially fatal, and has a tendency for wandering off on his own and walking into unsafe territory. Even with all those strange manners however, he is quite kind and his particularly complimentary nature easily gains him the friendship and trust of those surrounding him.

On the flip side of his comical nature is a keen one, which makes him quite capable of reading people and situations in order to manipulate them to his liking. He is particularly observant, taking into consideration even the smallest details of his surroundings in order to better understand and deal with challenges and is not above using cheap tricks or questionable tactics to ensure the survival of him and anyone in his protection.

## In-Game

### Supports

*For the full supports, see Cai'min/Supports.*

## Quotes

*For a full list of quotes, see Cai'min/Quotes.*

## Roster Entry

A mysterious merchant from Ferox with an unusually laid-back attitude. Although he says otherwise, it's clear that he's hiding a fair amount about himself. The most likely to laugh during near death experiences in the army. Born February 3rd.
Erin

> *"Refusing to fight doesn't mean that you're weak. Ruling the battlefield can come in more ways than holding a sword."*
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> - Erin
>
>

## Profile

Eurys' younger brother, and a member of House Virion. Erin is a soft-spoken young man who prefers helping the weak over joining the fray of battle. Though his demeanor seems meek, he is very strong-willed, strong enough to hold the reins in on his older sister and prevent her from getting into messy situations.

## Past

Being the second child to Naeomi and Kha'ru, Erin did not have the sense of responsibility weighing over him that Eurys did. As such, he was a very free spirit as a child. During his early years, Erin adopted the same personality Eurys had, being a fiery, impulsive, and energetic boy. Though he had a very feminine-looking face which led to him being bullied and teased by other nobles' children. Over time, the fire within him calmed down and he became more of a meek child, wanting to only befriend others and not step on their toes or act out. In an effort to bring back that fire, Kha'ru took Erin under his wing and began to teach him how to handle a sword along with Eurys.

## Present

 Supports

## In-Game

### Recruitment

Recruited in []

* Weapon

Max Weapon Levels:

* Weapon
Daedalus

## Daedalus Florista

> *“So, you've finally shown yourselves. I suppose I should get ready for battle, then. You're speaking to Daedalus, and the remains of the Fell Thieves. Prepare for the fight of your life, because I can promise you only one of us will remain in the end.”*
>
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> - Daedalus, during his chapter if his is chosen first.
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**Daedalus** is an enemy character in Fire Emblem Unity.

 Profile

Daedalus is an ex-noble and a high-ranking member of the Grimleal, as well as being a guide for Willow. He is quiet and stern, keeping his thoughts to himself and following orders. He loathes himself, believing someone that has done as much harm as him would be better off dead than alive. Although they've disbanded, he was the leader of a subgroup of the Grimleal known as the Fell Thieves.
Tilda

“"Sounds like you're fightin some real big shots out there. Ya mind if I tag along? I'm lookin for the bastards that cut down my parents. I'm sure I'll find'em with your help. So how bout it?"”
—Tilda's pre-recruitment dialog

## General Information

### Relatives

Ro'wan (Adoptive Father), Hat'sumi (Adoptive Mother), Ai'ko (Adoptive Sister)

## Profile

A Pegasus flier from Ram Village. Tilda is a strong, tough and fierce women with a never give up attitude. Her determination and head-strong attitude gets her into as much trouble as it does get her out. She travels Valm in search of her parents murderer. At the age of 5, Tilda had for her home burnt down and her parents murdered. Narrowly escaping with her life, she runs into a man named Ro'wan, who took her into his family. When she turned 12, she overheard a conversation Ro'wan was having with his wife. They were running out of money and fast, soon there would be nothing left. Feeling responsible, she leaves so she will no longer be a burden to them. Sometime after, she finds a group of Pegasus poachers caging on against it's will. Without even thinking, she rushes to save the Pegasus and fights off the poachers, receiving a scar on chest from that day forward. Grateful for saving her, the Pegasus sticks with Tilda, she names her Raine and the two have travelled around Valm ever since.

## Personality

Tilda is headstrong and determined. Once she has a goal in mind, she'll stop at nothing to achieve it. She wears her emotions on her sleeve and is very vocal about how she feels, especially if it is anger. She loves a friendly sparring session and loves a good meal even more and is very outgoing, especially towards other strong females. However, terrible experiences has lead her to having a distrust towards men, especially those who are thieves. She also hates feeling like a burden to others and will always try to push herself to be helpful to those she feels she's taking advantage of, even if it risks her own life.

## In-Game

### Base Stats

 Level
 10
 Skill
 Women's Intuition, Speed +2
Vulnerary

### Supports

*For the support dialogue, see Tilda/Supports*

#### A+ Supports

* Ro'wan

#### S Supports

* Banquo
* Noel

## Quotes

*For a full list of quotes, see* Tilda/Quotes

## Possible Endings

### Unpaired:

With the thoughts of revenge long past her, Tilda returned to her hometown and started her own farm with her partner Raine. It is said that she spent the rest of their days living a carefree life.

### Paired:

#### Tilda and Ro'wan

With the Black Toads gone, Ro'wan would return home to his family with Tilda alongside him. Together, the two would mentor the next generation through the rebuilding of Chon'sin. Paving the way to a brighter, more hopeful future.
Lilianne

## Profile

An idealistic romantic, Lilianne dons a wedding dress everywhere she goes - even into the battlefield, all in the hopes of meeting her future beloved. She grew up wealthy and lonely as her parents were mostly absent in her upbringing. Her tastes in partners is very concerning. She is more in love with the concept of romance and being in love. She has a strong desire to feel needed, and suffers from a crippling inferiority complex.

## Personality

Lilianne puts on an air of confidence to hide her many insecurities. She can be stubborn, rude, and blunt. If she finds someone attractive, she shows a more delicate side in an attempt to win their affection.

In the past, she was very shy, quiet-spoken, and a crybaby. She has forced herself out of her shell but can sometimes revert to her old habits in times of weakness.

Her upbringing has caused her to develop an inferiority complex, and she is fiercely competitive even with trivial things.
Riyu

Godlike strength, itty bitty size.

## Profile

A Divine Dragon who has taken on the form of a young boy. He was sealed away long ago and woke up reverted to a younger form, having lost most of his power. While he travels with the Liberation alongside Fontus for some time, he reveals himself as an enemy in Act 5, becoming the boss of the act.

During the final battle against Mila and Duma, he gives the Liberation the "Blessing of the Divine Dragon", restoring some health to units each turn.

## Personality

Despite the innocent, childlike personality he dons, he detests humanity above all. Degeneration is slowly claiming his mind, causing him to gradually forget his love for Mila in place of desiring revenge on humanity without even knowing why. He puts on a naive facade to prevent the Liberation from knowing of his true intentions. Even while falling into madness, he still holds some affection for Fontus. After regaining his power and fighting the Liberation, if Fontus has been recruited, Riyu believes that he has betrayed him in his insanity and is filled with both grief and rage.

After his defeat by Valerie or Lucina, remnants of his spirit cling to Falchion. During Act 6, his spirit manifests and can communicate with wielders of Falchion. Having regained some of his sanity, he is less spiteful; while he still acts snarky and distrusts humanity, he respects Valerie for besting him and abhors Caduceus's resurrection of Mila and Duma as mindless puppets even more. On the other hand, he treats Lucina with more disdain for being a tool of Naga.

## Past

Millennia ago, when the civilisation of dragons flourished, he was known as Grimnir and dutifully served under the Divine Dragon Mila, known as the Kingshield. When she followed her brother Duma into exile, Grimnir followed along to the land that would become Valentia.

At some point, he found a young Fontus, who lost his parents to degeneration, and took the ice dragon in.

While Mila watched over humans and offered her powers to their benefit, Grimnir grew distrustful as humanity gained more strength and influence, believing they would lead to the goddess's downfall. Eventually, he rebelled against her and was sealed away into a deep sleep that would last for a couple millennia.

## Present

As of the events of Unity, he seeks to be reunited with his true body, trapped within the great tree that grew out of it during his sleep. While acting as an innocent child and being attacked by the Grimleal, the Liberation rescues him and he decides to travel with them for some time. Characters can give him offerings or do activities with him in order to raise support points and receive a temporary blessing that boosts their stats.

### A Supports:

* Fontus
* Triton
* Ilyse
* Emrys

## Trivia

* Riyu shares his English and Japanese voice actors with Alphonse Elric from Fullmetal Alchemist.
* He dislikes sand because it reminds him of the fallen dragon civilisation. However, he adores playing in the snow.
Leilani

Lurantis gijinka

> *"Salutations! Please let me join your cause! As a noblewoman, I promise to do my best!"*
>
>

> - Recruiting Leilani
>
>

## Profile

Leilani is a Valmese noble and pegasus knight. She speaks formally even to those of lower status. Unlike her father and the other nobles she grew up around, she is much more generous to commoners. Despite her sometimes insensitive comments to the lower class, they are unintentional and she holds no ill will. Her overprotective father shielded her often, rarely if ever letting her go anywhere alone. Tired of his restrictions, she left her comfortable life at home to join the Liberation. She is eager to learn about the lives of commoners, especially their cuisine.

## Past

Her father, Ferdinand, was a decorated paladin who fought on Wallhart's side 18 years ago. He is obsessed about their family's image and raised Leilani to be a proper lady. Her mother, Nalani, claims to be a prestigious noble family, but there are rumors that she is actually a streetrat and had a criminal past. If and when Leilani learns this about her mother, this damages her relationship with her father who pushes her to marry into nobility. Regardless, Leilani loves her family dearly, and they love her in return.

Her father was overly protective, and limited who she could play with as a child. Even as an adult, Leilani was not allowed to go outside without another person accompanying her, and had night time curfews. These restrictions, along with her parents' secrecy about her mother's past, frustrated the young woman and caused her to run away.

She spent a lot of time with her cousin from her father's side, Lilianne. Being the more outgoing of the two, Leilani often dragged her then-shy cousin along her wild antics. Unknown to her, Lilianne developed a one-sided rivalry with her, and even resented Leilani for having parents that actually spent time with her. Leilani is blissfully aware of her cousin's jealousy.

## Present

Leilani grew up rather sheltered, so she's sometimes overwhelmed by all the people she's with. At first, she was horrified to find out the Liberation was not an army made up of trained nobles but a gathering of mostly delinquents and children. She quickly overcame this prejudice after getting to know them.

In her free time, Leilani likes to go to town and try out the different foods that she wasn't allowed to have at home. Leilani also tries to cook, but all her endeavors end in disaster.

Leilani hopes to make her parents proud for her service in war, and possibly learn more about her parents' past.

## Trivia

* Her outfit was inspired by Elincia, L'arachel, and Rinea.
* She was actually going to be a distant descendent of some sort to Rinea's family.
* Leilani has eaten: dirt, fried insects, scorpions, and balut.
* Originally going to have white hair.
Rivin

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> Rivin
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> Rivin
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> Male
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> Bisexual
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> Manakete
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> ### Age
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> ~5,000
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> ### Height
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> 4'1"
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> Affiliations
> ------------
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> The Liberation
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> Manakete
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> Nyno
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“Quote”
—Quote Speaker**Rivin** is a playable character in *Fire Emblem: Unity*.

## In-Game

### Base Stats

 Level
 {{{Level}}}
 Skill
 {{{Skills}}}

### Supports

*For a full list of quotes, see INSERT CHARACTER/Supports.*

## Quotes

*For a full list of quotes, see INSERT CHARACTER/Quotes.*
Akane Hayashi/Sinopse

Predefinição:Tabs/Active

## Sinopse

Akane escutava música enquanto chegava perto da U.A., era um batida frenética em seus fones de ouvido. Ela desejava ter chegado mais rápido na U.A., e ela fora abordada por Shiro Sato, que perguntou se era a nova música dele. Shiro chegou mais perto de Akane, e perguntou como ela havia conseguido a nova música do Deep Sound. Akane tirou os fones de ouvido e perguntou se ela estava ali para ingressar na U.A., e Shiro responde que sim, e que seu cachorro, Bob, veio lhe acompanhar, e que ele era meio protetor.

Akane pergunta qual era sua individualidade, e nesse momento, Shiro desapareceu de sua visão, ficando ao lado de Akane, que perguntou se sua individualidade era Teletransporte, a qual Shiro respondeu que sim, mas ela só podia teletransportar-se para lugares que ela pode ver, e que no trajeto, um ou dois objetos que ela estiver segurando podem aparecer em lugares próximos, mas aleatórios, apontando para a colher onde ela comia Nuttela, e ela comentou que esperava passar. Akane pensou que poderia ser bastante útil, e ela convidou Shiro para entrar, dizendo que passaria a música quando elas estivessem lá dentro, a qual Shiro concordou, e disse para seu cachorro que precisava ir, e ele assentiu, como se tivesse entendido, e as duas seguiram caminho para a U.A.

Quando os portões para o exame se abrem, Shiro tenta acompanhar a multidão que corria para dentro da réplica da cidade, mas Akane a impede, e Shiro exclama que elas iriam perder, mas Akane, confiante, diz que "já havia matado a charada", começando a andar calmamente, e dizendo que qualquer idiota poderia achar que "saídas ao norte" e "labirinto" poderia se referir a uma corrida, mas que, se era realmente um distrito residencial, não teria caminhos fechados, chamando Shiro para ir com ela.

## Referências

1. ↑ My Hero Academia: Nova Era - Capítulo 3
2. ↑ My Hero Academia: Nova Era - Capítulo 4

## Navegação

Predefinição:U.A. High School
Predefinição:Famílias & Civis
Ace

Profile

A strange young man whose origins are shrouded in mystery. Ace finds himself wandering from place to place, looking for somewhere he can belong. He is often seen as a freak due to social awkwardness and his love for all things nature, but he is actually a sweetheart who just wants to help people. Nothing much is known about him, even he doesn't know about his past. What is known about him is that he was separated by his biological parents at a very young age after a group of bandits took him while he was an infant. He has no recollection of what his parents look like. When he was 5, he soon found himself alone in a forest with only his wits to help him survive. It was there he met his Wyvern companion, Poyo. The two became close and helped each other survive.

## Personality

Ace is a very shy and reserved person, with a tendency to become anxious around people and places, yet is also extremely polite towards even those who ridicule him. He keeps to himself most of the time and doesn't like to cause problems with others, though he does have a dislike towards people who are judgemental towards others. He spends most of his time to himself, in the forest, or with his Wyvern as those are where he feels the most comfortable and will head to these places whenever he feels a large amount of stress. He also has trouble opening up to others due to being socially outcasted from others and is also very naïve, believing in the good judgment of others, even when they are taking advantage of his kindness. Despite that, he will always try to look at the bright-side of things and will always help those in need, even at the expense of his own wellbeing.

## In-Game

 Level
 10
 Skill
 One with Nature, Strength +2,
Tantivity, Savage Blow
Trample
Dark Magic - C
Concoction

### Supports

*For the support dialogue, see Ace/Supports*

## Quotes

*For a full list of quotes, see* Ace/Quotes

## Roster Entry

A young man with a heart of gold, but shy around others. Was taken from his parents at a very young age, giving him no recollection of his original home. He now seeks to find a place to belong. Born April 17th

## Trivia

* Ace's Wyvern is named after a sound the character Kirby sometimes makes.
Francesca

> *"Thank you for having me - it's been so long since I've had the chance to make new friends! I promise, I won't let you down!"*
>
>

> -Francesca upon being recruited into the Liberation
>
>

## Profile

A manakete who just wants everyone to get along. She tries to avoid violence when possible, but when she knows its time to throw a punch she can throw down hard. She joins the Liberation after assisting them alongside the Loyalists against Kyrie's army

## Personality

A happy go lucky girl who strives to make the best out of any situation.

## Supports

* Nathaniel
* Mikail
* Vanea
* Triton
* Russell
* Morte
* Emil
* Gwin
* TBA

## In-Game

### Heart/Second seals

 Mercenary
Swordmaster

## Quotes

#### Battle Quotes

Dual Support

> Attacking
>
>

> Guarding
>
>

> Critical Quotes
>
>

> Defeating an Enemy
>
>

> Level up
>
>

> Retreating
>
>

> Death
>
>

#### Barracks

> Idle Quote
>
>

> Found Item
>
>

> Boosted stats
>
>

> Talking with another character
>
>

## Possible Endings

### **Single Ending**

(If Alastair lives/un-supported)

* Reunited with her brother, the two travel the world, collecting curiosities and artifacts, going wherever the wind blows. Their discoveries were all written down in several books, which still exist in libraries today, some even as adventure books for children. The two eventually disappeared into the mist, but their contributions and stories have never been forgotten. Rumor tells of a hidden trove of knowledge containing these artifacts and stories, but it has yet to be found to this day...

(If Alastair dies/supports someone)

* Finally giving a proper goodbye to the brother she spent years searching, Francesca traveled the world, collecting curiosities and artifacts, going wherever the wind blows. Her discoveries were all written down in several books, which still exist in libraries today, some even as adventure books for children. She eventually disappeared into the mist, but her contributions and stories have never been forgotten. Rumor tells of a hidden trove of knowledge containing these artifacts and stories, but it has yet to be found to this day...
Anna

>
>
>
> | Factions
>
>
>
> Anna
> ----
>
>
>
>  Names and Aliases
> ------------------
>
>
>
> ### Name
>
>
> Anna
>
>
>
> General Information
> -------------------
>
>
>
> ### Gender
>
>
> Female
>
>
> ### Race
>
>
> Human
>
>
> ### Birthday
>
>
> June 12th
>
>
> ### Relatives
>
>
> Anna (Various Sisters, Cousins, and extended family)
>
>
>
> Affiliations
> ------------
>
>
>
> ### Faction(s)
>
>
> The Liberation
>
>
>
> Game Data
> ---------
>
>
>
> ### Starting Class
>
>
> Pirate
>
>
>
>
> ### Creator
>
>
> FFStumbles
>
>
>
>
>
> “Quote”
> —Quote Speaker

**Anna** is a playable character in *Fire Emblem: Unity*, and a recurring character within the *Fire Emblem* series.

## In-Game

### Base Stats

 Level
 {{{Level}}}
 Skill
 {{{Skills}}}

### Supports

*For a full list of quotes, see INSERT CHARACTER/Supports.*

#### A+ Supports:

* Apricot
* Cai'min
* Katse

## Quotes

*For a full list of quotes, see INSERT CHARACTER/Quotes.*

## Trivia

* Anna's personal skill, Make a Killing, is shared with the Annas from *Fire Emblem Fates* and *Fire Emblem Engage*. The Anna from *Fire Emblem Warriors* also uses this skill, but the name was changed to Payday and slightly modified to better fit the different gameplay.
Theresa

>
>
>
> | Factions
>
>
>
> Theresa
> -------
>
>
>
>
>
>
>  Names and Aliases
> ------------------
>
>
>
> ### Name
>
>
> Theresa Sartore
>
>
> ### Aliases
>
>
> Lady Sartore, Resa
>
>
>
> General Information
> -------------------
>
>
>
> ### Gender
>
>
> Female
>
>
> ### Sexuality
>
>
> Bisexual
>
>
> ### Race
>
>
> Human
>
>
> ### Birthday
>
>
> August 1st
>
>
> ### Age
>
>
> 18
>
>
> ### Height
>
>
> 5'4
>
>
> ### Relatives
>
>
> Raleigh (step-brother)
>
>
>
> Affiliations
> ------------
>
>
>
> ### Nationality
>
>
> Valm
>
>
> ### Faction(s)
>
>
> Liberation
>
>
>
> Game Data
> ---------
>
>
>
> ### Starting Class
>
>
> Mage
>
>
>
>
> ### Creator
>
>
> Cristy
>
>
>
>
>
> “"It's like a whole new world outside my bedroom window. Big and... somewhat scary... but I want to explore it all!"”
> —Theresa

**Theresa** is a playable character in *Fire Emblem: Unity*.

## In-Game

### Base Stats

 Level
 {{{Level}}}
 Skill
 {{{Skills}}}

### Supports

*For a full list of quotes, see INSERT CHARACTER/Supports.*

## Quotes

*For a full list of quotes, see INSERT CHARACTER/Quotes.*
Orion

An Oreo

*"There is no such thing as an unsolvable mystery. All questions have an answer, no matter what it is."*

-Orion

## Profile

A scientist and alchemist of the Grimleal, Orion values modernism over the Grimleal's more ancient ways. He sees no personal gain from opposing the Liberation, rather he collects the spoils of their battles and brings them back to his laboratory, experimenting to create a new breed of Risen. In his heart, he idolizes Forneus and sees him as a revolutionary figure well beyond his time. Though his methods could be questioned as radical, he is cool-headed and seemingly sane.

## In-Game

### Recruitment

​​​​​​
Crystal

“I care not what others view me as, I have my goals and I will achieve them. If that makes me hated, then so be it. I will be the cold-hearted witch they proclaim me as.”
—Crystal to Zeke during their B support
Crystal is a playable character in *Fire Emblem: Unity*.

## Profile

The only child of the Winters family, Crystal is one of the Retainers to Zeke Egret. She was once part of a respected family, until they were assassinated. She now seeks to regain her families honor, no matter the cost. As the only child to the Winter family, she spend a majority of her life preparing to be the next in line. She would take classes, train in a variety of combat and practice her mannerisms when speaking with others. She was loved by her parents, but was shunned by other nobles, due to their families neutral stance during Walhart's reign and with the current civil war. She would often get very defensive about her family, leading to her being further outcaste. Tragedy would strike on her 16th birthday, when assassins would strike the Winters family, leaving her with nothing but the clothes on her back. Her family gone, her home destroyed and her status in ruins. Had it not been been for Zeke, she would have perished alongside them. She was taken to the Egret household and tended to by Melinda and offered to be a retainer by Wolfram. Seeing no other path to restore her name, she agrees and has been his guardian ever since.

## Personality

Crystal carries herself as a very cold and standoffish person. She is immediately suspicious of those she meets and often answers people with passive aggressiveness. She holds herself and others to a high standard and often pushes those standards onto them whether they like it or not. She is easily irritated when things do not go her way and she has a bit of a sailor mouth. She is very confident in her abilities, to the point of arrogance towards others, especially when it comes to magic and often pushes herself too hard just to prove a point. Despite all this, she does have and caring and sweet side to her once she opens up to someone. Even though she says she will sacrifice whatever to get what she desires, it is all a façade as all she truly desires, is to love and be loved in return.

## In-Game

### Base Stats

 Level
 15
 Skill
 Rivalry Overdrive, Shelter,
Good Fortune, Warding Blow,
Amaterasu
Bow - D
Anima Magic - B
Concoction

## Supports

*For the support dialogue, see Crystal/Supports*

## Quotes

*For a full list of quotes, see* Winter/Quotes
Phira/Quotes

* *"Thank you!"*
* *"Amazing!"*
* *"That was splendid."*

* *"Mother Mila is holding me in her hand." (0-1 Stat Level up, most stats maxed)*

### Retreating

* *"Uhh.. I can't go on like this.. I'm sorry Val, I need to retreat for now."*

### Death

* *"W-what is this.. it hurts.. I.. don't want to die yet.. help me, Val.."*
* *"This is the fortune that has been written for me.. farewell.."*

## Barracks

### Idle Quote

* *"Val, it's so great to see you! Do you want to read a book with me?"*
* *"Huwahh.. I.. am so tired. Why don't we take a nap together?"*
* *"Hehe, you look happy today. Did anything good happen?"*
* *"Morning, dear. I just finished running errands."*
* *"W-would you help me get stronger..? By sparring, I mean.."*
* *"What are you doing at this hour? Hush now, go to bed, dear!"*

### Talking with another character

* *"P-please watch your health, alright? If you ever feel unwell, you can always come see me."*
* *"The cards yearn to learn of your hopes and dreams.. if you.. don't mind, that is."*
* *"Hello there. Would you listen in to one of my flower readings?"*
* *"You are so dear to me, [Character]. Be careful, alright? I could not bear to lose you.." (S Support)*
* *"Do you want me to read your fortune, love? Alright.. we'll be together forever, hehe." (S Support)*
* *"H-huh.. you look gorgeous today.. Looking at you has me lovestruck once again, huhu.." (S Support)*
* *"Close your eyes.. I have something to gift you, my love!" (S Support)*
* *"Being near you makes me feel so safe. I hope that you feel the same way about me." (A+ Support)*
* *"I have a present for you, [Character]! I hope it is to your likening, hehe." (A+ Support)*
Samuel/Quotes

Samuel: "Hello Father..."

Wolfram: "...Samuel. Somehow I knew you'd be here. You never were one to listen to what I said."

Samuel: "Funny. I seem to remember the opposite being true. I let you control who I was and who I wanted to be because I wanted you more then anyone to acknowledge my efforts, but it was never good enough for you was it? I couldn't be like Zeke, so I wasn't worth the effort, correct?"

Wolfram: "So you are directing your resentment of your brother's towards me, is that it?"

Samuel: "No. I don't resent my brother's and I don't resent you either. I just wanted you to accept me for who I was. Tell me father...do you feel remorse for what happened?"

Wolfram: "....Remorse.....is a feeling that has long since been ripped out of me."

Samuel: "I see...then I suppose there is no point in continuing this conversation."

Wolfram: "What will you do Samuel?"

Samuel: "I think that should be obvious. I'm going to stop you and bring about a new era of peace and I will do it my way. Prepare yourself father."

## General Quotes

### Summary Screen

* "Everything went as planned, to no one's surprise." (Easy Victory)
* "**sigh** A tough battle, but we still came out on top" (Hard Victory)
* "I'm not sure if I could have went any longer..." (Fatigued)
* "How could this happen? I should have done more..." (Ally dies)
* "Brother.....No. You can't be gone...wake up.....WAKE UP DAMNIT!" (Zeke Dies)
* "My closest friend....killed by this war....and I couldn't do anything. I'm worthless." (A+ Character dies)
* "NO..NOOOOOO! PLEASE WAKE UP! I CAN'T LIVE ON WITHOUT YOU! WHAT AM I SUPPOSED TO DO?!?!" (S Character dies)

### Level up

* 1-2: "Well then...this is slightly disappointing."
* 3-4: "A small improvement, but an improvement nonetheless."
* 5-6: "I feel like I can do a lot more now."
* 7-8: "This feeling...it's as if I have gained a sort of enlightenment!"

### Class Change

* "This new awakening within me. It somehow feels natural, as if this is where my path is meant to lead." (Promote to Sage)
* "You need me to focus on support? Very well then. I won't let you down!" (Reclass to Priest)
* "Whatever magic I wield, I will always give my upmost to you!" (Reclass to Light Mage)
* "I can feel a new power within me. I must not let it go to waste!" (Promotion)
* "I must practice whatever I can to become stronger!" (Reclass)

### Leader Encounters

* "Oh, Lady Valerie. Something you need from me? I'm sure I can be able to help."
* "Oh! Uh, hello Valerie....I'm looking for a book...it's for a friend, definitely not mine"
* "Hmm? Apologizes, I was distracted about something else. Pay no mind to me."
Noel

-"Did you honestly think I was gonna let you get away with taking my friend? No you sit right there while I ram this sword through your gut!"- Noel to Kardias, Chapter 5

## Profile

A childhood friend of Valerie's, Noel is a descendant of Gray & Clair, cherished comrades of the Saint-King. Raised in Novis, she learned how to wield a sword alongside Valerie, swearing an oath to always stand by her friend's side- an oath shared by Mina & Phira. A bit obsessed with men, Noel hopes to take advantage of this journey to hopefully find some handsome suitors.

## In-Game

### Recruitment

​​​​​​
Blaire

>
>
>
> | Factions
>
>
>
> Blaire
> ------
>
>
>
>
>
>
>  Names and Aliases
> ------------------
>
>
>
> ### Name
>
>
> Blaire
>
>
>
> General Information
> -------------------
>
>
>
> ### Gender
>
>
> Female
>
>
> ### Sexuality
>
>
> Bisexual
>
>
> ### Race
>
>
> Human
>
>
> ### Birthday
>
>
> January 18th
>
>
> ### Age
>
>
> 21
>
>
> ### Height
>
>
> 5'5
>
>
>
> Affiliations
> ------------
>
>
>
> ### Nationality
>
>
> Rosanne
>
>
> ### Faction(s)
>
>
> Liberation
>
>
>
> Game Data
> ---------
>
>
>
> ### Starting Class
>
>
> Fighter
>
>
>
>
> ### Creator
>
>
> Cristy
>
>
>
>
>
> “Any idiot who dares try to hurt you is gonna get whacked and smacked into oblivion!”
> —Blaire upon recruitment

**Blaire** is a playable character in *Fire Emblem: Unity*.

## In-Game

### Base Stats

 Level
 {{{Level}}}
 Skill
 {{{Skills}}}

### Supports

*For a full list of quotes, see INSERT CHARACTER/Supports.*

## Quotes

*For a full list of quotes, see INSERT CHARACTER/Quotes.*
Galatea

> *"The blood that stains my axe, each of my footsteps.. I do it all for the sake of my people and a better, a peaceful Valm. I cannot comprehend how a mere child like you desires to take reign over these lands, just because you hold a birthright to it. Your blood alone does not qualify you as a leader, let alone a ruler.*
>
>

> *How foolish."*
>
>

>  - Galatea
>
>

## Profile

**Galatea Thibault** is the General of the Northern Army and one of the antagonists in Unity.

Out of the four generals, she is the last one to be faced.

## Past

Born as an only child into a strict, military family, Galatea has always dealt with

## Personality

....

 Supports

* Memory Prism
* N/A BC SHE DIEEE

## In-Game

### First Encounter

Weapons: Placeholder

Weapon Levels:

* Placeholder -

Max Weapon Levels:

* Placeholder -

## Personal Skill

**Placeholder:**

holds a place

## Trivia

* Fact
* Fact
Klaus Schineider

Predefinição:Character Infobox/Civilian

**Klaus Schineider** (クラウス・シュナイダー *Kurausu Shunaidā*) é o irmão mais novo falecido de Alice Schineider.

## Aparência

Klaus é um garoto baixo, de pele pálida, cabelos brancos e olhos vermelhos. Ele era muito abaixo do peso, com um corpo magro resultado de sua doença.

## Personalidade

Klaus era um garoto feliz e bastante animado e energético. Mesmo que fosse doente, ele ainda tinha o sonho de se tornar um herói, e admirava sua irmã por ter uma boa individualidade.

## História

Um dia, quando Alice saíra para um recital de violino, deixando seu irmão, sozinho, e quando voltou, ele estava morto, de acordo com os relatos, ele caiu tentando pegar um brinquedo.
Phira

> *"Your heart is a pure one and your intentions are delightfully noble, my dear. The spark in your eyes tells me that you're striving towards unity that once used to be. I can never tell you often enough how much your determination amazes me."*
>
>

> - Phira to Valerie
>
>

## Profile

Phira is a cleric hailing from Novis and a descendant to Genny.

god urgent update soon im yelling

## Present

Phira has grown into a diligent young cleric, ready to support her childhood friend to her destined journey.

At the beginning of Valerie's journey, Phira has gotten lost in a dungeon upon hearing someone call for help.

Her friends rush to search for her but are faced by ruffians who initiate a battle with them. After they have been defeated, they decide to flee and kidnap Phira instead.

Valerie and her friends chase them down to save their timid childhood friend from the ruffians. Afterwards, they meet up with the loyalist group that'll make up the foundation of the Liberation.

## Personality

Growing up as an only child, Phira had trouble talking to strangers or people she doesn't know well but she always tries her best to at least attempt to. Despite her timid character, she is a gentle and warm-hearted person who worries a lot about the well-being of others and sometimes overcomes her anxiety by taking action on behalf of her friend's well-being.

 Supports

* Valerie
* Mina
* Erin
* Samuel
* Zephyr
* Scarlett
* Gwin
* Randolph

## In-Game

### Recruitment

Recruited in the very first chapters.
Joins automatically at the beginning of the game.

Weapons: Staff

Weapon Levels:

* Staff -

Max Weapon Levels:

* Staff -

## Roster Entry

A young cleric who is fond of fortune-telling and has earned herself the nickname “Oracle” by the village she hails from. She is a good friend of Valerie and Mina and is a descendent of a friend of the Saint-Queen. The most likely to nap at random places. Born on April 3rd.

## Possible Endings

### Single Ending

#### Phira, Enchanting Healer:

Once the war came to an end, Phira continued her journey as a storyteller and self proclaimed oracle. She traveled across the lands spreading tales of Mila and Duma along with her new tales of the great Uniter. Every now and then she made sure to send letters and small gifts to her friends and family back home, never forgetting what they had been through together.

### Married Ending

#### Phira and Erin:

With the war ended, Erin and Phira bade farewell to the Liberation and to Rosanne, travelling through the land together to aid the hurt and spread stories about the exploits of the Queen of Unity. People who met the two claim them to be the envoys of Mila, spreading peace and happiness wherever they went.

#### Phira and Samuel:

With the war over, Samuel settled down with Phira and together they create a school to teach their the new generations to come not just in magic, but in multiple subjects and the meanings of peace. The two hardly spent time away from each other and they wouldn't have it any other way. All Samuel would need is Phira’s lovely smile to keep him going.