Operation Hetakeover/Summaries

Operation Hetakeover is an adventure/drama game that features mostly exploration and battle gameplay. The whole game takes place over one chapter, and is currently on hiatus. Since the game only has one chapter, the summaries will be split into sections of the game, rather than by chapter.

**To view the rest of the page click the "Show Summary" button. Spoilers ahead proceed at your own risk!**

## Beginning

### Introduction

The game opens with a brief introduction to the 2p!s, describing them as being like standing in front of a mirror that doesn't reflect what you are. It portrays them as meaner and more violent, before noting that it's been awhile since 2p!s have been in our world, insinuating that they've appeared before. It also mentions the possibility of a 2p! absorbing the life of a 1p! and taking their place, trapping the 1p! in the world of the 2p!s. The narrator expresses fear at the thought of the 2p!s returning, before the scene cuts to a group of 3 around a table in a dilapidated room. The group consists of 2p! Germany, Italy, and Japan. They discuss a plan to take over the 1p!'s world by kidnapping 1p! Italy and tricking the others into coming to look for him, at which point they would capture them all and use the opportunity to take over. 2p! Italy seems happy with the plan, but 2p! Japan expresses doubt of its success. After insisting that the plan will work, 2p! Italy storms out of the room, as 2p! Japan and Germany just look at each other in silence.

### Romano's Errands

We then switch scenes to Romano alone in his house. Interacting with the empty basket has Romano exclaim that he's run out of tomatoes, and make a note to go and get more later. Exiting his house, Veneziano is seen, waiting for him by the entrance to the yard. Romano asks him what he's doing there, to which Vene explains he simply came to see him, before asking if Romano is happy to see him. Answering 'no' to this question will trigger an immediate game over. Answering yes will have Vene ask where Romano was headed to. He replies that he was going to buy tomatoes, and Vene asks to come along. Romano agrees, and the two set off.

### Vene's Disappearance

As the two enter the forest near Romano's house, they briefly direct their attention to a sign that reads "West is the beach, East is town, South is ???." Heading west will take the player to an empty beach map with nothing of interest, and heading south isn't allowed at this point in time. Heading into town, Romano leaves Vene in the town area as he heads off to the market to buy tomatoes. The player is then given control of Vene, and is required to step on a specific part of the road to continue the plot. A mysterious voice calls out to Vene, which startles him, as he can't seem to find the source. As he's looking around for anyone at all, 2p! Italy sneaks up behind him and proceeds to knock him out without being spotted.

The scene cuts back to Romano, who is in the process of finding the tomatoes. After buying a basket, he heads back into the town area. Realizing that Vene is nowhere to be seen, Romano gets annoyed and assumes that he's run off somewhere with Germany, and heads home to wait. The scene cuts once again to 2p! Italy and 2p! Japan overlooking Vene lying unconscious in a dilapidated cell. They have a very brief discussion about the success of the plan thusfar, before the focus cuts back to Romano, waiting alone in his house. Beginning to become worried at his prolonged absence, Romano decides to call his brother, to no avail. This concerns him more, as he remarks that even when he was hanging out with Germany, Vene always answered his phone when Romano called. After a brief pause, Romano decides that he should go and look for his brother, and heads out.

## The Problem Begins

### Romano's Disappearance

Heading into town, Romano decides to try calling Vene one more time. Upon calling his number, a ringtone comes from nearby. Romano follows the sound, only to find Vene's phone sitting in the ground, right where he got knocked out by 2p! Italy earlier. This fully convinces Romano that something isn't right, as he take's Vene's phone and decides to see if Germany knows anything about Vene's whereabouts. Heading into the Inn and Pub, Romano confronts Germany about his brother's location, only to be met with the realization that he doesn't know any more than Romano does. This makes Romano realize that something's happened to Vene. Germany offers to help look, but Romano brushes him off and leaves to go find Vene on his own. Heading back into the forest, Romano spots someone who looks remarkably similar to Vene to the south. Realizing that he may be his only lead, Romano follows him down and ends up at an abandoned-looking building. Reasoning that this is his only chance at answers, Romano heads inside.

The scene then switches to Spain, who's out looking for Romano, seeing as he hasn't answered any of his calls, nor was he at his home. Thinking he may be in town, Spain heads over, only to be greeted by Germany who's just as confused as he is, if not a bit more acquainted with the situation at this point. Germany, noticing a pattern with both Italy brothers going missing, decides at this point to assemble the other nations and form a search party. He instructs Spain to meet him in the conference room inside the Inn and heads inside. Spain then heads in after him.

### The Search Party Forms

Spain heads into the conference room, and sits down at the table with Germany, America, Canada, France, England, and Japan. After a briefing of the situation from Germany, Japan and France decide to stay behind in the conference room, just in case the Italy brothers make it back on their own. The remaining party of Germany, America, England, Canada, and Spain head out in search of the two.

The scene then cuts to Romano making his way into the room holding the cell keeping Vene captive. The two speak for a moment, before Romano turns his attention to opening the cell door. As he's focused on that, 2p! Italy sneaks his way into the room and manages to surprise Romano from behind, knocking him out in spite of Vene's warnings. Tossing Romano into the cell to join his brother, 2p! Italy remarks that he's sure more will be joining the two of them soon.

The scene cuts back to Spain and the others, as they make their way down south and eventually end up at the same abandoned-looking building that Romano disappeared into earlier. Heading inside, the party decides to play it safe and look around for anything that might be of help, in spite of the building looking absolutely destroyed inside. Heading to the right, the party finds themselves in a kitchen, facing down a locked door. America offers to break the door down, but England cautions against it, worried about the whole building coming down considering how fragile the house already looks in it's half-destroyed state. Canada reasons there should be a key somewhere, and the party head back into the main room to check. After checking the bookshelves and mirror and finding nothing helpful, the party heads to the upstairs portion of the building, which is where the demo ends.