recursal/Fanatic-Fandom huggingface dataset:
Byron Bennen

"*You do not need to kill a man to know how scared he is, all you need to do is look into his eyes and let him stare back.*"
—Byron Bennen

## Statistics

### Family

Alice (wife)* Lena (daughter)
* Bryan (son)
* Randyl (son)

### Affiliation

Westmarch Monarch* King's Council
* Paladins of Westmarch
* Knights of Westmarch

## Attributes

### Allignment

Lawful Evil

Lord **Byron Bennen** is the Archduke of Westmarch and Councilman of the King. As head of House Bennen, Byron remains one of the most powerful lords in Westmarch and is the father of Lena, Bryan and Randyl. He earned the derogatory nickname "**The Slayer of Davinport**" when he ruthlessly executed the entire noble family of House Davin.
Brandon Andurs

"*The first time I witnessed death was when I was too young to comprehend how cold and bitter death truly is. Now that I am older, the memory only hurts more.*"
—Bran

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Sir **Brandon "Bran" Andrus** was a Knight of Westmarch and a member of the Grey Company. He was considered the zealot of the group for having such a strong devotion to the Zakarum faith. He was always seen talking or muttering to himself, mostly prayers, and would seldom speak to others. In private, Bran greatly admired Sir Randyl Bennen for his wisdom and experience in combat. Before the Emergence of Evil, he was a Paladin trainee and was yet to be promoted into the rank. He was slain in Kurast during The Showdown of Ureh.

## History

Brandon is the fourth child of David Andurs. His family was religious and would attend church every Sunday. At the age of 5, he witnessed the murder of a young woman, stabbed to death in a dark alley by an unknown assailant. The memory haunted him during his upbringing and he told no one of the event he witnessed. Years later, he would become a city guard of Duncraig and patrol the same alley the woman was killed in from when he was a boy, wishing he could be there to protect the young woman.

By his own request he would patrol the streets at night when crime was more active. At the age of 20, he caught an infamous burglar that had stolen over 10,000 gold from three different castles throughout Westmarch. King Justinian III rewarded him with 2,000 gold as well as a Knighthood. With the reward he earned, he moved to the capital and began training for a rank among the Paladins.

### ***War of the Black King***

During the War of the Black King, Brandon proved an admirable warrior and tactician. He would often give motivational speeches to scared soldiers before each battle. In one such battle, he saved Sir Haldon Fengel from certain death when a Knight of Khanduras attempted to run him down on horseback. Bran was verbally defiant to the Khanduras prisoners who had been captured during the war, accusing them as blasphemers of the Light for serving the Mad King.

Though he only fought in one minor battle, many remember his prowess and religious chanting durring the fighting. He would throw his foes to the ground and smite them with his mace, telling them to "lay in a pool of mud and blood" to wash away their sins. After the battle had ended, Brandon honored his fallen comrades by silently praying to their fresh cadavers, an act that gave him the nickname "**The** **Silent Zealot**".

## Character and Appearance

Bran was stubborn, fearless, and solitary. He is an extremely religious follower of the Light, many viewing him as a true zealot of the Zakarum. He was initially hesitant, and internally hostile, at trusting the Soulstrider siblings but ultimately accepted them as allies.
Pervenians

The **Pervenians**, also known as **Reachmen**, are a group of peoples who are native to the Tamoe region. After the Sancto-Korxon invasion during the 5th centuary, many of the Pervenians were driven out of the regions that are now Torrance and Westmarch. Many surviving tribes have still remained active in the mountain regions by the 13th centuary.
Mykor Grant

**Tyssa Grant** is the youngest son and third child of Lady Sophie and Lord Grendyl of House Grant.

## History

Mykor as born at the start of the Torrance Liberation and brought up into House Grant, one of the Great Houses of Torrance, and has an older brother Elys and older sister Tyssa, as well as a younger sister Elynor. During this time, his family would face heavy political turmoil and bloody conflict within the northern regions of Torrance, including the region of Kabal where he grew up. Mykor would also receive little affection from his father after his mother's passing in 1291. It wasn't until Mykor become old enough to squire for his father did the two develop a bond.
House Beaumont

**House Beaumont** is a gentry house of sworn knights seated in Alder, Khanduras. They hold fealty to House Rainlore of Alderwood, and are among their primary bannermen. Their lands are located around forest regions and include the farmlands of Blackraven. Their house is versatile in which they command heavy infantry garrison and a clan of rangers. Their household and subordinates also produce high volume of wheat.
Cybill Abbey

"*Magic is neither black nor white. It takes the path of least resistance.*"
—Cybill regarding her studies of magic and witchcraft.

**Cybill Abbey** is a druid and enchantress. She hails from Greyhollow Island where she studied traditional magic. As a practitioner of dark arts, Cybill has also learned to utilize witchcraft as apart of her summoning and spells, and has thus been labeled a witch by her peers.
Jarin

"*Nobody gets justice. People only get good luck or bad luck.*"
—Jarin.

**Jarin**, known commonly by his sobriquet **The Unfavored**,is a traveling mercenary and spellsword. He was a member of the traveling group known as the Knavesmire Trio. Jarin would later become known as a calm but ruthless warrior among friend and foes. He is a frequent collaborate with his cousin Jesmond within the criminal underworld.

Circa 1273, The Knavesmire Trio became affiliated with the Rune Rogues and their benefactor, Alec Kylar. After Dion's death during a mission, the Trio disolved, and Jarin began working closely with Alec. By 1276, Jarin was working daily within their group and eventually became a member.

## History

Jarin was born on a midsummer day near Fort Avidan, and is a second born son. Considered fragile as a newborn, his father nearly left him in the woods to die, but his mother talked him out of it. His father, a bookkeeper in the fortress, taught Jarin to read and how to solve puzzles, as well as the basics in spell weaving. Despite his uninterest for an educating, Jarin nonetheless excelled in writing and spell casting from the mage of the fortress.
Drakk

**Drakk the Firebreather** is a spellblade warrior and man-at-arms to House Drake.

## History

Drakk was drafted into the Korheim Liberation by the Great Alliance as a squire at the age of thirteen. He had previously served Osric Drake as a page, and had a knack for getting himself into trouble through mischief within Farrenhal, the seat of House Drake. After fearlessly slaying several demons in battle and impressing Sir Dragnar, he was gifted an enchanted shortsword and would go on to become a field-sergeant. After the war, Drakk was granted a role as a man-at-arms within the household of House Drake, and would often accompanying Dragnar in his travels.

## Character and Appearance

Drakk is a sadistic warrior. Dragnar describes him as a madman, with cruelty and chivalry amalgamated together, and that he does not know the meaning of fear.
Jayla Songbird

In 1261 while on a scouting mission with her superiors, Tarja came across an ancient hidden shrine connected to the Sisterhood and touched it by accident, which inadvertently granted her a six sense known by the Order as Inner Sight. Tarja later learned that the shrine was meant to be an initiation to its powers for only the most experienced members of the Order. The six sense took many years to develop for her; High Priestest Akara deduced through the shared power that Tarja had adopted it somehow, and concluded that the shrine's gift to her at such a young age made her a prodigy to its ability.
Katheryne Sévérine

"*Death is so terribly final, while life is full of possibilities.*"
—Katheryne Sévérine

## Lady Katheryne Sévérine

Alka (sister)

Lady **Katheryne Sévérine**, born **Katoriinu Senbi**, is a sorceress of the Ammuit Clan, member of House Sévérine, former Grand Mage of Caldeum and the co-founder and former leader of the Eternal Companions. She now rules alongside her husband Ikeda in Fort Volonte, Khanduras.

Her patronage to magic made her a central figure during the Quiet Peace, thus flourishing Sanctuary's rebuilding after the Emergence of Evil. She is regarded as one of the most influential mages in the Eastern Nations. She is known as **The Arcane Maiden** by friend and foe alike.

## History

Katheryne is the second child and first born daughter of Uthurin and Jiang of House Sévérine. Her family remains a vassal house that holds fealty to other greater houses of Xiansai. When Katheryne was 10 years old, Uthurin was caught with his mistress, sparking a political rift and separation within the family. Katheryne, along with her younger sister Alka and her mother, moved away from Uthurin. Her older brother, Ringo, stayed with her father. These events left Katheryne upset over the years, especially after witnessing her father beat her mother nearly to death.

At the age of 12, Katheryne became interested in reading, writing, and arcane arts. Over the years she developed a bold interest in magic and was prompted to join a school for gifted practitioners. While in school, she met Ikeda Cao and became close friends with him; the two would eventually begin an interpersonal relationship. Jiang was initially hesitant to allow Katheryne continue a relationship with Ikeda, who was a lowborn citizen.

In the year 1257 A.K., Katheryne was granted into Xiansai's Academy of Magic. Though arcane magic came naturally to her, she struggled to contain her source of mana and her ability to perfect spells. Her strengths in the academy came outside the realm of magic, as she learned a great deal about leadership and political entourage. As she embraced the years in the academy, Katheryne studied and wrote about the great houses of Xiansai, and her relationship with Ikeda grew stronger when the two of them began living together.

## Character and Appearance

Katheryne is shrewd, boasterous and politically savvy. Though not the most diligent of mages, nor the most intelligent, Katheryne has an undeniable charm that has won her many friends.

## Relationships

### ***Alec Kylar***

When Katheryne became acquainted with Alec through the Eternal Eight, her initial impression of him was untrustworthy and considered him only a situational ally. Despite Alec's bleak personality, Katheryne became determined to befriend the Dark Templar and wished to soul search the man behind the mask. Eventually she was able to connect through to Alec, as she became the first person he trusted, and the two became good friends. Even in their darkest times, both comrades have often times found comfort in each others company, such as drinking among friends at a tavern, attending political endeavors together and playing mind games on each other as jest, for example.
Cara

"*The amulet is just a fever dream. Nothing more. With any luck I'll fetch a pretty price for it after I've incinerated you.*"
—Cara's final words to her killer.

## Cara

### Date of Birth

1233 A.K. in Scarland, Khanduras.

**Cara**, known commonly by her pseudonym **Hellcat**, was a career thief and practitioner of magic. She gained notoriety after knabbing, and later utilizing, an artifact known as *The Waking Eye*. She was slain in combat after a lengthy manhunt by members of the Fallen Feathers.

## History

Cara hails from Scalard, one of the few true cities that borders the Sharval Wilds. As a child she watched her parents toil as farmers, reaping a meager harvest from the unforgiving forest soil. A farmer’s life proved difficult for her family, but even more so in near the wilderness, where the land is particularly unsuited to the task. Cara learned this by observation, and she learned even more as she prowled the streets of Scalard–against her parents’ wishes.

Wealthy folk of all description wandered those unpaved streets: gem merchants with stout bodyguards, proud mercenaries bearing gold-hilted scimitars, and slavers in ivory-trimmed palanquins. None spared a second glance for an urchin in dirty rags. As days and years went by, Cara became scornful of her parents. Rich folk gained their wealth by treading upon the weak, and only weak fools would till the accursed, clay-filled soil of Scalard. Vowing never to become a fool like her parents, she ran away at the age of fifteen and took up the dark career of criminal activity.

First preying upon drunkards and the unwary, she gradually learned the tricks of her bloody trade, and began to aim for wealthier victims. Eventually, her criminal contacts gave her the opportunity to become a practitioner of magic. Her skills grew by leaps and bounds. Nobody, it seemed, was safe from her depredations. With a small fortune accumulated in her secret lair, Cara soon realized she had become bored with her trade. She required ever richer victims, more and more danger, to sustain the thrill of the hunt.
Gene Strickland

"*I believe that tomorrow is stronger than yesterday.*"
—Gene regarding the Emergence of Evil.

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**Eugenius** "**Gene" Strickland** is a Warrior from Velkarth and native to Khanduras. He is a prominent member of the Eternal Companions. Gene is recognized for his gift for ranged weaponry, including his brilliance at crafting and designing weaponry. He is close friends with Tobias Hammerlund.

## History

Gene is the first born son of Theodrick and Mokla, both whom hail from Khanduras and settled in the Dry Steppes. He has a younger brother, Drake. Raised in the urban port city of Velkarth, home to many mage clans, Gene learned how to adapt to street life and clan politics. Many times as a boy he would witness the increased hostility and strife between powerful Mage clans.

To avoid severe violence and devastation that would surely attract the Viz-Taq'taar, the Mage clans began a proxy war between city thugs and brigands; Gene was among the younger generations that was drafted into the clan's enforcers. Gene was recruited by Master Pala'tark, a leader of the Taan, and was quickly recognized for his skill in ranged weaponry, particularly a throwing spear. Within a year, the proxy war came to an end with the Taan victory, and the rival Mage clans in Velkarth resulted in implosion.

After serving Master Pala'tark and contributing to the victory of the Taan's proxy war, Gene was dismissed as an enforcer without reward or recognition. Forced to find a job and make a living, he began using his experience with ranged weaponry to build innovative ranged weapons. At age 16 he was hired as a builder in Velkarth, tasked at building and bolstering city defenses. Gene also continued his practice with weapons and fighting by joining the Fighters Guild. Later on, he was approached by Master Pala'tark once again and asked to join his gang, but Gene refused due the Mage's insincerity.

## Character and Appearance

Gene is resentful, blunt and cowardly. He is often times mocked for his inability to fight in close combat, as he more often than not uses ranged weaponry from a safe distance. He rarely speaks to his parents. He has a dog named Marcie. He often remarks that that his main reason for fighting is for simple sport. He also wishes for people to think that he is carefree.
The Darkmoon Ambush

**The Darkmoon Ambush**, also known as the **The Demon's Day**, was a ambush lead by Grogon's demonic force against Bladeheart the Khanudras Monarch commanded under Duchess Isla Rankine and led by Kennet Vanderly. The battle, starting early in the morning, lasted until noon, and took place on Esunar 21st, 1274 in the Darkmoon foothills of Khanduras.

## Ambush

On Esunar 21st, a meeting was held on a cliffside of Darkmoon between a small company of soldiers led by military leader Kennet Vanderly, Duchess Isla's confidant, and and several members of the Iron Order. The meeting was held as a means for recruitment of the Iron Order to either join or collaborate under the Duchess. Shortly before noon, scouts led by Grogon's forces detected the meeting and quickly returned to prepare an attack.

The ambush commenced whilst a ruse occurred caused by a unseen demon in the center of the meeting area. Grogon's demonic vanguard and soldiers stormed the region of Darkmoon, occupying several stone towers in the region in the process. Despite his attempts to take control of the fighting, Kennet and the soldiers splintered from each other in the midst of the chaos. Only Kennet managed to escape while all others were eliminated by their demonic foes.

Elsewhere, veteran member and field commander Eli responded to the horn call immediately by pressing forward with his cohort of soldiers, most of which were either members of the Iron Order or mercenary affiliates. Along the way, they intercepted and established contact with Alec Kylar and the Rune Rogues, and it quickly became clear that neither Eli nor Alec would divulge their intentions to each other. Despite this, they both agreed to temporality collaborate and investigate the disturbance.
Nikka Harpy

"*Sing me a song.*"
—The Red Harpy to her victims.

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**Nikka Harpy** was a mercenary and veteran member the Oricon. Aside from her natural aptitude for fighting, her keen abilities of sorcery, necromancy and apothecary made her a valuable asset to Erik Van Der Loo and acted as his personal captain of his paramilitary units. In the eastern nations, she was known as **The Red Harpy** by friend and foe alike.

## History

Nikka's education of blood magic came at a young age and it forged her into a formidable warrior of both blade and sorcerery. Her past is unknown, yet she has revealed that her teachings were passed down by the wisdom of several different mage clans in Kehjistan, the Swamplands and the Torajan jungles, indicating her use of traveling the lands of Sanctuary and understanding many different languages. Among her greatest influences was the Dark Woman, a mysterious sorceress of blood magic.

While traveling Kehjistan, Nikka worked as a mercenary yet struggled to be taken seriously due to her gender. Often men would hire her for work but would only end up forcing themselves upon her which would always end in Nikka's violent backlash. She eventually became known as **The Red Harpy** due to her red eyes and blood magic but also contributed to her deadly resistance of rapers and enforcers.

## Character and Appearance

Nikka is slim and slender as a willow, with straight blond hair worn in a long braid which pulls back from a widow's peak. She has red eyes, high cheekbones, and full lips. Her presence is cold and hallow, yet her voice is daunting. She is a highly experienced battle commander which can often surprise her foes due to her gender, thus she is very much underestimated in her gift for strategy and combat prowess. Erik Van Der Loo once tried to become intimate with her but Nikka became much to frightening in his attempt.
Charun

"*Hell is empty. All the demons are here. The true ones are within you now, foolish mortals.*"
—Charun's taunting.

## Charun the Forgotten

### Date of Birth

Unknown

**Charun the Forgotten** was a demonic enforcer and former lieutenant of Baal, the Lord of Destruction. Charun was banished from the Burning Hells prior to his surfacing in Sanctuary. He held a temporary alliance with the Baroness of the Corrupted Rogues and was keen on collecting runes to enhance his power. His reign over Khanduras was short and merely unnoticed by the surrounding nations, for he was swiftly defeated by a coalition task force of the Eternal Companions.

## History

Charun participated in the Eternal Conflict for century, his fighting stile being extremely violent and cruel to his foes. Though merely a servant of Baal, the Lord of Destruction, Charun was far more powerful than his peers due to his gift conquering status. Over the millennia he eventually conquered and claimed many territories across the regions of heaven and hell, eventually staging a conquest to control both. His master Baal quickly disposed of Chaun before he and his followers could stage a coup on Baal's fortress. Now banished, he became known as Charun the Forgotten. With no allies left, Charun and his remaining followers strayed into exile within the Pandemonium Fortress and planned to venture into the realm of Sanctuary.
Hector Vastel

"*So, what's it like in the real world? Well, the food is better, but beyond that, I don't recommend it.*"
—Hector Vastel, regarding his travels around Sanctuary.

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**Hector Vastel** is a former Monk of the Sahptev and an expert in hand-to-hand combat. Due to his swiftness and agility, his movement speed is uncanny, at a nearly preternatural level, and allows him to use extreme mobility in running and jumping. A verteran member of the Eternal Companions, Hector competes in tournaments around Sanctuary, earning victories that bring in fortune for himself and glory for the organization. He is close friends with Luis, who rarely leaves his side, as well as Dregg, Isamu, Jayla and Poliver.

## History

Hector was born in Ivgorod, the youngest of eight children, and he was given to the Monks of Sahptev at a young age. He earned the title of Monk but was never overly pious due to his tastes for fighting, drinking and women. While being trained by the Sahptev, he met Luis Moion and became close friends with him. The both of them were considered trouble makers.

In June of 1260, The Patriarchs of Ivgorod sent Hector and Luis west to convert commoners to the Sahptev religion, yet in truth they were sent away in exile for their sins. Their exile was initially unapparent, yet Hector and Luis continued to break their oaths by sleeping with women, drinking and exploiting their abilities for self-righteous purposes, but they did not mean to convey any enmity toward others.

In his travels through Khanduras, Luis crossed paths with Edgar and Jayla, and would often compete with them in tournaments. They would later meet Isamu Ha in competition and found him to be a worthy rival and friend. Dregg Oretga the pirate was also introduced to them through Edgar; overtime, Luis, Hector and Dregg frequently attended taverns for drinks and brothels for women.
Erick Vislak

"*This want-to-be prince desired a princess and a kingdom to rule someday. A young frog who never got his wish.*"
—Karras on Erick's death.

## Sir Erick Vislak

### Date of Birth

1251 A.K. in Kingsport, Westmarch

Lord **Erick Vislak** was the. He and his father were killed during the The Battle of Half-Blood Sisters. He left behind no eligible heirs to carry on his family name, though his sister married into another noble family.
Marklin Vanko

"*Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.*"
—Alec to Arnold, regarding Marklin's actions during the Riot of Alderwood.

## Sir Marklin Vanko

### Date of Birth

1239 A.K. in Alderwood, Khanduras

Sir **Marklin Vanko** was a Knight of Alderwood and former head of House Vanko, a vassal in military service to House Corbray. Once a bannermen loyal to Winston Corbray, Marklin and many of his followers were slain during the Riot of Alderwood for which he became an enemy to the city.

## History

Marklin was born and raised in Alderwood. He squired for his father at a young age and later married and conceived one son, Arnold. A lesser house among the denizens of Alderwood, Marklin and his family served the Great Houses of Alderwood. In his youth Marklin trained and served under notable members and future lords, such as Jerald of House Dunn and Winston of House Corbray.

Marklin became head of House Vanko after his father and uncles died in combat during the War of the Black King. He swore his family's allegiance to Lord Wyatt and his son Winston Corbray, the latter being his childhood friend. Markin encouraged his son Arnold to squire under Winston and in the process he became close to Winston's son Warren. Marklin meanwhile remained House Corbray's most outspoken loyalist.

### ***The Skytcutter Conflict***

In 1271, Sir Marklin was summoned by his liege lord Winston Corbray to help combat against two rivals, House Dunn and House Lothston. Winston brought in Marklin's ten year old son Arnold to act as his personal squire. Known as The Skycutter Conflict, Marklin commanded a bulk of the forces in the geopolitical struggle to control the ancient angelic weapon Skycutter atop a plateau. During this conflict, tensions rised between House Corbray and House Vanko, and Marklin's violent outbursts as the days wore on became a subject of controversy.

After several weeks of light skirmishes and a standoff against soldiers of House Avril, Marklin and his forces backed off from Skycutter Plateau under the orders of Lord Winston. During the Riot of Alderwood, Marklin acted as a belligerent against House Lothston and the Faith Militant, but his brutality made him a public enemy. Alec and his allies, acting upon themselves, remained one step ahead of Marklin and slayed the knight for his insolence and atrocities during the riot. Marklin's death was a huge setback for House Carbray that lead to a drastic series of events and resulted in his son, Arnold, coerced into service under Alec, the very man that killed him.
House Blackrock

**House Blackrock of Gilder** is a noble house from Gilder in the region of Kabal, Khanduras. They are a cadet branch House Grant of Culver.

## Historical Members

* Harvick the Black, founder of House Blackrock.
* Phelk Blackrock, man-at-arms and military captain. Executed in battle by Chieftain Rooster in 1267 A.K.

## House Blackrock at the end of the Thirteen Century

* Lord Derick Blackrock
	+ Bogdana of Eleanor, his wife.
		- Raven Blackrock, his son and heir.
* Sixten Blackrock, Derick's younger brother.
	+ Elisaria of Malin, his wife.
		- Zephrine Blackrock, his daughter.
			* Brandon Reid, Zephrine's husband.
		- Hans Blackrock, his son.
		- Emmeline Blackrock, his daughter.
* Amira Blackrock, Derick's younger sister.
	+ Max Steelheart, her husband.
		- Eli of Blackrock, her daughter.
* Sir Lucan Blackrock, Derick's younger brother.
	+ Amabel of Holland, his wife.
* Lord Robert Blackrock, Derick's uncle.
	+ Isabeau of Leone, his wife.
		- Cordell Blackrock, his son and Derick's cousin.
		- Alison Blackrock, his daughter and Derick's cousin.
Dearak Juhptu

"*A man of Sahptev lives his life for the realm.*"
—Dearak Juhptu, speaking about his religious beliefs.

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Abbot **Dearak Juhptu** is a Monk of the Sahptev, a master-at-arms and a renowned healer. During the Emergence of Evil, he was chosen by his peers to travel Sanctuary and purge evil, a quest he was initially reluctant to accept but later embraced his mission as a manifest destiny. Having traveled the world for many years, Dearak has gained a reputation as a formidable fighter in tournaments and in the battlefield. He is loosely affiliated with the Eternal Companions and has supported them since their inception. In the Eastern nations, he is commonly known as **Dearak the Waverer**. His current whereabouts are unknown.

## History

Dearak is the third born son of Bartly Juhptu. He was given to the Sahptev at a young age and was raised among the Monks of Ivgorod. His intially training was to become a healer and later embrace himself as a cleric. However, Dearak showed promising skills as a fighter and was then selected by the Patriarchs to become a Monk. As he neared manhood, Dearak showed great interest in fighting tournaments and would often travel south to the Aranoch to compete.

###
Alanis

"*There are too many men, too many people, who make too many problems. You seem to have a knack for making the good things greater and preventing that bad things from becoming worse. That is a lot of power for one person; perhaps a weak person would loose value and compassion but not you.*"
—Alanis' departing words to Alec Kylar.

## Alanis

### Organization

Children of Chaos (formerly)The Witchwood (formerly)

### Date of Birth

1243 A.K. in Entsteig

**Alanis**, often refered to as **The Ghost of Witchwood**, was a witch and high priestess of the Witchwood Coven. Utilizing her arcane magic for breaking and entering, Alanis went on the run and into hiding after infiltrating and compromising the Dark Coven. Her whereabouts remained long unknown until her emergence during Cydonia Encounter which lead to her supposed demise.
Grendyl Grant

"*Wars do not need to be fought until the last drop of blood.*"
—Grendyl regarding the tragedy at Culver.

## Lord Grendyl Grant

Lord **Grendyl Grant**, commonly known as **Gren the Swift**, is the head of House Grant, Lord of Culver and Paragon of Kabal. As an accomplished knight and politician, he has served gracefully under the Torrance Monarch, and remains one of the most powerful lords in the Great Kingdoms.

## Character and Appearance

Like many of House Grant, he sports light brown hair.
House Windward

**House Windward of Black Star** is a noble house from Black Star along the Moon River in the region of Evenstar, Torrance, and are one of the main houses sworn to House Crescent.

## House Windward at the end of the Thirteen Century

* Lord Conrad Windward, former head of House Windward. Slain in combat.
	+ Matilda Hartell, Conrad's wife.
		- Lord Conan Windward, Lord of Black Star and the head of House Windward.
			* Starla Dalton, his wife.
				+ Conall Windward, his son and heir.
				+ Anne Windward, his daughter.
				+ Clarice Windward, his daughter.
		- Sir Gregory Windward, his younger brother.
			* Amelia Gladwine, Gregory's wife.

### *Household*

* Michael Bladebreaker, captain of the household guard.
Greenguard

Leader
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**Greenguard**, commonly known as **Guardians of the Wild**, are a military group whose purpose is to defend the Sharval Wilds and to prevent outlaws and brigands from entering Entsteig, as well as evil and dark magic above all. The group was founded by Lieutenant Stefan "Hoof" Huster, a former official of the Royal Army of Entsteig.

## History

The Greenguard was formed in 1263 A.K. while the Darkening of Tristram was entering its inception. Lieutenant Stefan Huster was assigned by the Lord Commander of Entsteig to assemble a small task force of warriors and rangers across the lands to combat against the severe increase of brigands and highwayman. Stefan's initial task was to gather no more than a few dozen members. Laborers within the forest were hired as well to build a headquarters, Fort Windpeak, which took nearly a year to complete.

At the time when the Emergence of Evil became a real threat in Khanduras, the Sharval Wilds became plagued by foul and evil magic that slowly spread beyond its borders. Stefan began recruiting eager warriors and adventures who sought glory against the demonic invasion. By 1265 A.K. the Greenguard reached its prime in members, for their sworn duty to protect the forest also granted them lands and titles as a reward by Entsteig's monarch. However, as Sanctuary entered into an era known as the Quiet Peace their numbers began to dwindle.

## Prominent Members

* Lieutenant Stefan Huster, a stern leader and veteran warrior. Hails from Entsteig. (1263-1266)
* Sir Raimund Heartsbane, a renowned warrior and knight-errant. Hails from Khanduras (1263-Present)
* Monica Cantu, an expert huntress, warrior and rider. Hails from the Sharval Wilds. (1263-1266)
* Maria Johann, an expert bowman and former Sister of the Sightless. Hails from Khanduras. (1263-Present)
* Georgy Forster, a spymaster and skilled alchemist. Hails from Entsteig. (1263-Present)
* Howler, an expert hunter and former mercenary. Hails from Entsteig. (1263-Present)
* Reyes Nightseer, a Druid skilled in bestiary and shape shifting. Hails from Scosglen. (1264-Present)
* Mikel Hinrik, a ranger and zealot of the Zakarum religion. Hails from the Dreadlands. (1263-1271)
* Argo Ruffly, a cleric dedicated to combat restoration. Hails from Kurast. (1263-Present)
* Ramin, a cunning hunter and trapper. Hails from Khanduras. (1264-1269)
Escort of the Princess

**Escort of the Princess** was a secret mission involving Princess Sunetra being delivered to the city Alderwood for protection and to remain hidden from the public eye. Alec Kylar appointed his ward Madelaine to have Sunetra clandestinely spirited away so she could not be used as a hostage or killed by her uncle Karras. The princess and her mute guardian traveled with each other for several months, often narrowly avoiding danger in the process. Madelaine ultimately succeed in her mission by successfully reaching Alderwood with the princess and remained at her side as her personal bodyguard and confidant thereafter.

The secrecy of the mission remained highly classified; prior to the Battle of Half-Blood Sisters, which saw the death of Lady Yanina and the decimation of her garrison, Alec had struct a deal to hide, protect and then deliver the young princess to Karras in exchange for Karras' surrender to Isla. It would later be revealed that Karras wished his sister's death but wanted his niece to survive the ordeal. Alec ultimately betrayed his deal with Karras and instead sent her off to be fostered under an alias in Alderwood under Lord Hans of House Corbray. Lord Hans had little knowledge surrounding the events of Sunetra's escape as well as Alec's betrayal of both Isla and Karras.

Alec's true motives remained unclear until a year later when he revealed Winston Corbray's son, Warren, had survived as a ward under Alec's watch and returned to Alderwood to rightfully claim his leadership role of House Corbray, overthrowing Hans and exiling him in the process. After the Brennor Crisis had ended, Warren and Sunetra would later betroth and unite Torrance under a central leadership, undermining Duchess Isla and her children. According to many historians, this event alone greatly impacted the kingdom of Torrance and its surrounding regions in the years following, some even noting its long lasting peace and prosperity brought on by the union of House Corbray and House Rankine through their marriage.
Lupita Laheera

"*Have you ever killed someone? Your training will tell you that when the adrenaline kicks in, you should compensate... but part of you isn't going to believe the training because this kill is personal. Take a deep breath, you only need one shot. Make it count.*"
—Lupita's training on killing and assassinations.

## Lupita "Lula" Laheera

### Organization

Sisterhood of the Sightless EyeFallen Feathers

**Lupita "Lula" Laheera** ofKhanduras was an expert bowman and master spy. Lupita is among the elite to have served in the Sisterhood of the Sightless Eye. As a prominent member of the Fallen Feathers her skills were focused on espionage and gathering information on behalf of the surrounding organizations. In Khanduras she is known as **Owl Eyes**.

## History

Lupita was born and raised within the confines of the Sisterhood of the Sightless Eye, an all female organization of oracles and warriors. Her mother, a formidable warrior of the caste, trained Lupita in the combat of war and deception. Overtime, Lupita became an independent scout and wanderer through Khanduras, earning her the nickname **Owl Eyes**, combined with her keen ability to see at night using her Inner Sight.

Lupita's family and home were defiled during the Emergence of Evil after Andariel invaded the citadel of the Sisterhood of the Sightless Eye. She escaped the wrath of the demoness and eventually regrouped with Grand Marshal Jayla Songbird and other survivors, later joining the Fallen Feathers as their spymaster. Through her efforts, the Fallen Feather's were able to effectively combat against bandits that had risen in the wake of the chaos of the Emergence of Evil, her scouting and spying providing information needed to thwart them.

## Character and Appearance

Lupita is known for her seductive beauty and many men claim she possesses an undeniable charm. She is commonly dissociated from her true identity, a state of mind that renders her to have multiple personalities. Like many rogues in her order, Lupita uses a pair of Eun-Jang-Do daggers while in combat.
Ronar

"*I have killed more people — helpless people — than any other man or woman who ever lived.*"
—Ronar boasting about his murders.

## Ronar

### Date of Birth

1244 A.K.

**Ronar the Berserker** was among fiercest warriors served to the Corvus Renegades. He became notorious for his killing sprees in small villages across Khanduras. He was a close associate of Chieftain Cossack, widely infamous for the Massacre of Culver and the contest — a race between the two warriors to see which could kill 100 people first using only a sword.

## History

Ronar was the born into the Eagle Peak tribe within the region of eastern region of Westmarch. Abandoned by his family and peers when he was only 7 years old, he lived as a feral child for nearly a year before he was drafted as a foundling by a wandering shaman. Brought to Chieftain Cossack, Ronar served his overlord with reluctant loyalty. The chieftain would regular beat and abuse the boy. Over the years, Ronar came to strongly resent the chieftain, yet admired his reputation as a notorious warrior.

One day, while being beaten with a stick by Cossack, a twelve year old Ronar fought back, stole Cossack's whip, and retaliated at the chief by whipping him multiple times. Ronar was eventually subdued, and instead of being angered, the chief became pleased with the boy's fury and ambition. Two weeks after the incident, Cossack brought Ronar along on a raid to attack an opposing tribe; Ronar killed his first man, a warrior who attacked him, and later ate his heart during a celebration feast. Later in life, Ronar continued the cannibalistic tradition major raids and skirmishes.

In 1267, Ronar was drafted into Corvus Renegades when an acquainted raider, Imperator Far'ukor, took notice to his wild and barbaric nature. Chieftain Cossack was initially hesitant to bring the young fighter into strife, for he had no experience in actual battles against trained knights of the Western Kingdoms. Ronar ignored Cossack's reluctance and became close friends to Far'ukor by proving his worth in the months that followed. He led attacks across the foothills and along the coast, mostly at nighttime when his belligerents would sleep. He also partook in several battles and skirmishes, and though he lacked efficient combat training, his foes were nevertheless stricken by his ferocity and horrific battle cries.

## Character and Appearance

As one of the most senior ranking berserk, Ronar was a mountain of a man—loud, brash, violent, playful and a little unhinged. A ferocious warrior, Ronar's phycological weakness was his superstition of the Light and the Zakarum religion. While exceedingly efficient and unpredictable in his fighting skills, many of his peers noted his lack of strategic thought. His comrades regarded him as insane and compares him to savage individuals such as Krea the Bog Witch of the Shaman Tribe.
Roger

**Roger Nitti**, known commonly as **Roger the Highlander**, is captain of the household guard of House Drake in Farrenhal. He holds a close friendship with knight and nobleman Dragnar Drake. He is also the commander of Bivouac Keep in the Tamoe Mountains.

## Character and Appearance

Roger is rangy, with shoulder-length dark copper hair. Gallant and brutish, he is an excellent horseman and swordfighter. He is described as a daring commander whom others would willingly follow into battle. He is known to wear little armor and protection in combat, allowing him for much quicker and dexterous fighting.
Escort of the Duchess

**Escort of the Duchess** was a series of skirmishes that later ended in a full fledge battle between Duchess Isla in command of the Khanduras Monarch and Lady Yanina and her partisan coalition.

## Prelude

On Esunar 6th, Rankine partisans in Skyland ambushed two caravans, killing the four armed Khanduras knights protecting the convoy. Local residents hung the charred bodies above a bridge across the Farwood village. In response, the Sir Leonid led an attack on the village, which became the first Skirmish of Farwood, resulting in a massacre of the town's militia led by the partisans. The Heartwood Rangers initially condemned the actions taken by the monarchy but were later swayed to join them after multiple reports of loot and pillaging in the region, as well as the intervention of Alec Kylar.

In Daley on the eve of the new year, a failed assassination attempt on Duchess Isla's life took place in her bed chambers when she drank from a poisoned goblet. By a stroke of luck, the castle's mage conjured a elixir to combat the poison, as well as help with a touch of restoration magic. The would-be assassin was later caught and imprisoned the following day, yet refused to divulged his contractor. It would later be discovered the hireling behind the failed assassination attempt was ordered by Amity the Huntress, and that she served directly under Lady Rankine.

On Kathon 1st, the start of the new year, Mortimer and a fraction of rangers engaged in combat with a gang of warriors, most of them hunters recruited from the region, led by Amity the Huntress. Tagging along with the rangers was Ramin, who identified Amity before she managed to escape with her hunters towards Silver Lake. Unbeknownst to the rangers, Amity's presence was a diversion; the day prior, she set loose a band of wildlings to attack the town of Heartwood. Mortimer sent a splinter force with Ramin to rendezvous with Alec and the Rune Rogues.

Meanwhile, the Duchess' escort established a base camp on the edge of Silver Lake. Healers and apothecaries were put to work in an effort to nullify Isla's pain whilst Leonid secured borders around the region. Arriving several days late, partisan forces under Sir Walter Girard marched upon Silver Lake to conquer it before Isla's forces, but arrived too late. A parlay was set up between Leonid and Walter, however it resulted in only a trade of insults.

On the eve of battle, the Rune Rogues and the Heartwood Rangers arrived in garrison to lend support to the monarch's forces. In Alec's company were two witches, Robyn and Alexandria, and a renowned healer Charlotte; initially reluctant to receive their aid due to their backgrounds, Isla was eventually convinced by Alec, leading to the trio to successfully cure her illness and her fatigue was lifted through the lake's healing properties.

## The Encounter

* Alec Kylar
* Ulfred
* Zira
* Robyn
* Madelaine
* Arnold Vanko
* Warren Corbray
* Ramin of Goldshire
* Alexandria
* Liam Longbeard
* Charlotte of Roseberry †
* Karsyn † (Charlotte's friend)
* Devon
Ademar

"*I doubt there is much I can do.*"
—Ademar.

Sir **Ademar Longreach** is a Zakarum priest hailed from Aranoch, formerly a Paladin of the Order of Paladins in Westmarch. He is widely known for his gifted healing capabilities and his wisdom of the Light. He fought in numerous campaigns against the wicked and evil during and after the Emergence of Evil.

After leaving the Order of Paladins, Ademar settled down in Khanduras to use his influence and power to aid the citizens. He was appointed by the mayor of New Tristam as a town militia leader, and also worked as a barber and haberdasher in his own lodge. He is a close associate the Rune Rogues and a friend to their benefactor, Alec Kylar.

## History

At a young age Ademar witnessed the injustice in the regions surrounding Lut Gholein as local gangs began capturing or killing Aranochi denizens. At age fourteen Ademar's crush was kidnapped and brutally beaten to a pulp by a nomadic gang. To avenge her Ademar ventured into the desert to track and kill the gang members, but failed when he was captured and enslaved.

Ademar's subjugation in the desert lasted nearly a year. His captors kept him within their encampment at all times, but allowed him to roam freely to learn and accomplish artisan work. The gang leader, a vicious but calculating man named Morrow, kept Ademar close at all times; Ademar suffered tremendously in slavery to them where he endured mental and physical abuse. On one occasion, Ademar was brought on a village raid and coerced to remain close with Morrow; during the raid Ademar mercy killed a Zakarum priest that had been shot with arrows by Morrow's gang. This event, combined with the killing of the priest, became Ademar's most traumatic event during his upbringing, driving him to turn to a life of redemption.

After months of planning Ademar managed to escape the gang's encampment and survive a six day trek back to Lut Gholein, reuniting with his family and friends. He alerted the city guard and local bounty hunters of the encampment's hidden location which resulted in the capture of Morrow and his gang. After Morrow was incarcerated at Lut Gholein Ademar visited him in prison and offered no words or conversation but instead bestowed at his cell door the Zakarum cross the priest had on him at the time of his death. Ademar never saw Morrow again after departuring the prison.

## Character and Appearance

Ademar enjoys wielding the power associated with being an ex-Paladin as he appears, at first, to be loyal to his friends. Over the years he has developed some measure of morality; Ademar has a dry sense of humor, referring to Alec as 'Day Devil' in person, an antonym of his nickname 'Night Angel'.
Hamberg Raiders

**The Hamberg Raiders** is a guild faction of the Westmarch Fighter's Guild. Though small in size, the guild is known for their strategic combat techniques.

## History

Altun Kha was a unanimously selected to take on the role as the guild's leader when the previous leader was slain defending the city of Hamberg. Before his leadership position, Altun had served as a high ranked officer within the guild. He is adored by the guild members for his personable yet highly efficient leadership, and for his formidable skill with the great sword. Shadow magic is an ability that he and several of his disciples are able to channel during combat, and. because of this, it is speculated that he was trained by the Viz-Jaq'taar before joining the guild.

## Members

### ***Current Members***

* Master Altun Kha, the guild leader.
* Viides Ghria, commonly called Vi, a barbarian who uses lances in combat. She was born and raised in Fort Indkor near Nuvik valley and along the river. She has four older brothers, all of whom are deceased.
Iseult Gerhardt

"*A woman knows the face of the man she loves as a sailor knows the open sea.*"
—Iseult to her husband.

**Iseult Gerhardt** was a naval captain, privateer and warrior of Westmarch. She is the wife of Sir Gavin Gerhardt. Iseult is the known for her pivotal leadership within her nation, an accomplishment rare among her female peers. She is captain of *The Lotus* and is a renowned sailor and successful merchant.

In early 1272, Iseult became the 4th Executrix of the Eternal Companions, first female and youngest person to hold the title. Upon claiming the title she thwarted an uprising against Rangvald the Deceiver and his constituents; concurrently she served as a benefactor, and later a field commander, for To Unseat a Conqueror.
Roklar

"*The sword will be mine. It is my birthright. It is why I am here. It is why I fight, and kill, and breathe. All of those who appose me will be cut down by the blade, and I shall bathe in their blood!*"
—Roklar boasts about his righteous cause as chieftain.

## Chieftain Roklar

### Date of Birth

1226 A.K. in Khanduras

**Chieftain Roklar**, **Lord of the Hills**, was a nomadic warlord.

## History

###