Hardest Challenge Ever 1

**Unlock Requirements:** Beat Stage 670

**Goal**: Clear stage 150 with a lot of features restricted (Demons, Adventure Equipment, Crafting, Cooking, Plaza, Slimes, Gen V2, Classes, & more), and you'll need to do it while having a more expensive town price (equivalent to Real Estate 2).

**Reward**:

* Unlocks the fifth Boss, Terra Scraper.
* Reduces Arena Nuke cost by 7.5% (per completion)
* Allows you to take on the next challenge, Hardest Challenge Ever 2

**What you can control:** This Challenge heavily restricts your usual ways to clear stages, and leaves you with only the following things under your control:

* The ability to place your mana into spells to gain spell levels and clear stages, and the ability to use Auto Quest for bonus Exp and Gold.
* The ability to spend mana on conjuration.
* The ability to spend gold to buy much more expensive town buildings.
* The ability to build Essence in Gen V1, though with no way to use demon reproduction your spirit will only increase by 1 spirit/2.5 seconds, heavily nerfing your ability to generate high bonuses in the generator.
* The ability to use Shadows to beat dungeon levels, starting from level 0 in all dungeons but carrying on through each Reincarnation.
	+ The Arena shop upgrade "cheaper shadows" does apply allowing you to have effectively free shadows at the start.
* The ability to invest Exp in the Exp shop, including in the Unique Mana and Mana Power Boosts on the right-hand side.
* The ability to use Potions.
* And finally, the ability to Reincarnate to generate Reincarnation Bonus, though the only two contributors you can use are Highest Stage and Mana Spent on Conjuring. Meditation level and Demon Essence will stay at 0 because we can't access Demons in any way during this Challenge, so they'll be of no use to you.

With that said, this challenge can be simplified by either having a surplus of Souls or a number of Mana, Reward (EXP and Gold), and M.E.D. (Essence and Dungeon) potions available for use before entering it. Enough to last you for roughly 12 hours should cover the majority of what you'll need, with 24 hour potions being on the side of overkill. If you have any of those, save them for the next Challenge since that one takes multiple days. It should also be mentioned that before the challenge starts you should go into Settings and reduce your Auto Spirit to 0 (since we won't be Gathering) and also remove any Mana you have invested in Arena Skills (as your ability to remove it is disabled once the Challenge starts). Once that prep is done we can begin the Challenge. Expect it to take 12-24 hours.

### **Strategy**

Since our goal is to clear stage 150, we need to prioritize the things that can directly aid us to do that while eliminating the things that can use up our time and resources without producing much benefit. To do that, follow these steps:

* Once into the Challenge, use a Mana, Reward, and M.E.D. potion and assign your mana into some low-level Spells to start climbing the Stages. Open Conjuring once you've cleared enough Stages.
* Go into Conjuration and DISABLE auto-conjuring, if you have it. Let your Mana build up to it's maximum Mana capacity while investing the Mana in the most efficient, high-level Spells you can find. Split it evenly between offense and defense, one spell for each side. At this point, set your Stage priority to AutoQ (Auto Quest).
* Once you're at the Mana cap and invested into your chosen Spells, re-enable auto-conjuring to have the game automatically pull the mana needed for Conjuration levels out of Mana assigned to your spells. Once the available conjurations are purchased your Mana will build back up in your Spells to the previous levels, sparing you the need to babysit it.
* Go into Dungeon and enable only the following Dungeons: Offense/Defense, Mana Refill/Power, Gold/Exp, and Essence. No other Dungeon will help us in this Challenge, so they are just wasted time and investment. Make sure Auto-Shadow is enabled if you have it, if not you'll need to rotate your Shadows manually.
* Go into Town and enable only the following buildings: House, Cottage, School, Temple, Sanctuary, Brothel, Enchanter, Tailor, and Altar. Again, the rest don't help us with this Challenge so they are also wasted time and investment.
* Go into the Exp shop and purchase primarily Mana Refill and the %-based Unique Mana Refill and Mana Power Boosts to start. Remember, how much you can Conjure (and how much Reincarnation bonus you get from it) directly depends on our Mana Cap which is built through Mana Refill so we're aiming to boost it as much as possible. This is why we're using Mana potions and using Auto Quest, for those modest, modest Exp gains to build Mana Refill. It adds up.
* If you've purchased the EXP Auto soul upgrade, don't forget you right click an exp tier to automatically buy it as you accrue enough experience.
* NOTE: Resist the urge to disable "useless" Conjurations. Remember that even if the bonus doesn't help you, the mana you burn will still increase your reincarnation!
* If all possible Conjurations are purchased then it's time to Push your stages until it maxes out and resets. Check your Gen V1 if anything is worth purchasing, with priority to Reincarnation bonus, Mana Refill/Power, Offense/Defense, Gold, Exp, and Dungeon, as nothing else in Gen V1 matters to us for this Challenge. This process of maxing Conjurations and Stage levels will have maximized your Reincarnation bonus so it's time to reset.
* Repeat this loop a few times while getting your Reincarnation bonus into the 100%+ range. So long as you're using your potions liberally, it shouldn't take too long before you're getting into the Stage 120-130 range, and from there it's just a matter of time and maybe another loop or two.
* Once you've beaten the Challenge, congratulations! Now, start saving up Souls and potions for the next Challenge, Hardest Challenge Ever 2!

## Hardest Challenge Ever 2

**Unlock Requirements:** Beat Stage 670 & Hardest Challenge Ever 1

**Goal**: Clear stage 170 with a lot of features restricted (Demons, Adventure Equipment, Crafting, Cooking, Plaza, Slimes, Gen V2, Classes, & more), and you'll need to do it while having a more expensive town price (equivalent to Real Estate 2).

**Reward**:

* Unlocks Synergy V2
* Reduces Arena Nuke cost by 7.5% (per completion)

### **Strategy**

The strategy for this is much the same as the first challenge, just 20 more zones meaning you'll have to let things build up for much longer. It should take 2-4 days. Along with the notes from the first challenge:

* Cheaper Shadow from Arena Shop will help tremendously, since Dungeon is still a thing (though you'll have to start from floor 1 in each dungeon). Get Mana Refill/Power up early, then focus mostly on Off/Def.
* Remember to spend your exp (since base mana refill/power reset for the challenge), including "unique upgrades". Now is a good time to burn through some Auto Quests for multiples of the gold/exp. If you've purchased the EXP Auto soul upgrade, don't forget you right click an exp tier to automatically buy it as you accrue enough experience.
* Make sure you have at least several thousand Auto Quests saved up before starting the challenge.
* If you build enough mana, around 33m mana you are able to conjure an additional Dabra level which will help speed things up