Eorzean Alliance

Stage Type
 Franchise
 Game of Origin
 Release Date of Origin
 Other Appearances
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## **Stage Info**

The Eorzean Alliance is an alliance of city-states across the continent of Eorzea formed with the common goal of protecting Eorzea from outside threats be they Primal, Ascian, or invading forces like the Garlean Empire. The alliance was initially formed between Limsa Lominsa, Ul’dah, Gridania, and Ishgard when the mad king of Ala Mhigo decided to invade Gridania. Ishgard left the alliance when the war was over as they had their own issues they wanted to deal with on their own, while the other three formally created a more permanent alliance between them. The Eorzean Alliance would take up arms again against Garlean invaders and repel them from their lands. With assistance from the Scions of the Seventh Dawn and the Warrior of Light, the alliance grew in strength as Ishgard’s Dragonsong war ended and Ala Mhigo was liberated from the Garleans which led to both nations joining the alliance.

## **Stage Design**

Limsa LominsaLimsa Lominsa DesignUl'dahUl'dah DesignGridaniaGridania Design
## **Stage Layout**

This stage will start out in one of three different locations based on the main aetheryte plaza in either Limsa Lominsa, Ul’dah, or Gridania. The fight will play out in this location for a time before eventually the fighters will all be teleported to one of the other two cities. Teleportations are always preceded by the large crystal in the background of the stage flashing blue a couple times before stage evens out to a flat layout with no additional platforms and a bluish-white background. After a couple seconds of this the background will fade away to reveal the fighter’s new location. Teleports can happen anywhere between 25-60 seconds and you can never teleport from one city back to that same city.
Limsa Lominsa will feature a mostly flat battlefield with slight ramps on the left and right a pair of solid obstacles to the left and right of the center that serve as solid barriers. There are also two soft platforms floating above the stage on the left and right at different heights.

Ul’dah will feature a mostly flat battlefield with the center being lower than the rest of it with steps to the left and right that rise up. There is also a single soft platform floating above the middle of the stage. Additionally, the left and right sides of the stage are closed in by walls which extend a little bit over the ceiling. These walls can be attacked and destroyed and will remain destroyed until the fight teleports away to a different city. When returning to Ul’dah, the walls will be restored.

Gridania will feature a mostly flat battlefield with slight ramps on the left and right. There are also three curved soft platforms floating above the stage with two smaller ones on the left and right and then above them one longer platform.

Each city-state also has a group of characters that can appear in the background as cameo appearances. Not every character will appear everytime and they will change out each time the fight teleports back to that city. The list of possible cameo appearances are as follows:

**Limsa Lominsa:**

* Alkza Zolka
* Baderon Tenfingers
* Brithael Spade
* Carvallain de Gorgagne
* Curious Gorge
* Eynzahr Slafyrsyn
* H’naanza Esi
* Jacke Swallow
* Lyngsath Hyllbornsyn
* Merlwyb Bloefhiswyn (guaranteed)
* Rhoswen Leach
* Sisipu Sipu
* Surito Carito
* Thubyrgeim Guldweitzwyn
* Wyrnzoen Saelsmyndsyn
* Y’shtola Rhul
* Ywain Deepwell

**Ul’dah:**

* Adalberta Sterne
* Cocobuki Lolobuki
* Erik
* Godbert Manderville
* Hamon Holyfist
* Jenlyns Aesc
* Lalai Lai
* Lolorito Nanarito
* Martyn
* Momodi Modi
* Mylla Swordsong
* Nanamo Ul Namo (guaranteed)
* Pipin Tarupin
* Raubahn Aldynn (guaranteed)
* Redolent Rose
* Serendipity
* Severian Lyctor
* Thancred Waters
* Widargelt Beake

**Gridania:**

* Alberic Bale
* A-Ruhn-Senna
* Beatin Mainrocquet
* E-Sumi-Yan
* Fufucha Fucha
* Geva Storke
* Jehantel Fointeaume
* Kan-E-Senna (guaranteed)
* Luciane Corne
* Mother Miounne
* Papalymo Totolymo
* Radovan Slobasch
* Raya-O-Senna
* Yda Hext
* Y’mihtra Rhul

## **Soundtrack**

* **Final Fantasy XIV (1.0)**
	+ Answers
	+ Fallen Angel
	+ Good King Moggle Mog
	+ Nemesis
	+ Primal Judgment

* **Final Fantasy XIV: A Realm Reborn**
	+ Calamity Unbound
	+ I am the Sea
	+ The Land Bends
	+ The Land Breaths
	+ The Land Burns
	+ A New Hope
	+ Oblivion
	+ Through the Maelstrom
	+ Thunder Rolls
	+ Thunderer
	+ Torn from the Heavens
	+ Under the Weight
	+ Wailers and Waterwheels