Mortal Races

#### Wardian

The Wardians are one of the many humanoid races that inhabits this world and are known to be the first civilization. While they are all humanoids, they are practically never looking the same. The Wardians shares traits from both their birth mother and father, making every individuals unique. While this is predominantly the only intelligent race, they are separated in 5 different groups. Each of these groups looks down on each other, causing major trouble. The groups eventually led to create nations for themselves, having different ideologies from one another. These ideologies then became their identifier, as if it was a completely different race. Since then, they are respectively named; Imperials from the Basillian Empire, Federates from the Fräuggler Federation, Theocrates from the Sereon Theocracy, Republicans from the Republic of Pavalor and the Independent from the Entente of the Four. In terms of magic, Wardians holds no specific affinity to any strands, but can study it and learn to use them if they are trained over many years. After the Great Threshold, they have been assimilated into the Traetorium.

#### Traetorian

The Traetorians are a humanoid race, hailing from the dark Everrealm. They have a strict societal caste and are known for their exceptional techno-magical science. Traetorians have been historical conquerors in the Everlasting War assimilating whatever they didn't deem heretical. Almost all traetorians are clones and hold great affinity for most strands of magic. The ancient Traetorians resemble Wardians in every possible way, but over time after the assimilation of the Wardians and the start of mass bio-engineered beings, they began to look more like a humanoid race with somewhat pointy ears due to Wardians genes.

#### Fae-borne

Beings born with a powerful innate affinity to Magia are called ‘Fae-borne’. Their abilities as magic-wielders are beyond other mortals in every way, they are even considered to be another mortal race despite being half-faerie. In fact, they are half-humanoid and half-faerie. They mostly look humanoid but bear some traits unique to faeries, such as horns, wings, tails and/or claws. Seers aren't considered heretics but neither are they considered citizens by the Traetorium. Unlike typical Wardians, who are like a blank page when it comes to magic, Fae-bornes possess maximum affinity to at least one or two strands. They are sometimes referred to as the ‘Seers’.

#### Fiend-spawn

The Fiend-spawns are a race of beings born from the unholy union between a mortal and a demon. They possess varying abilities depending on their demon parentage, but all share an innate connection to the dark magic of their infernal bloodline. Feared by most, they often live in solitude or band together in small communities.

#### Velkari

The Velkari are a nomadic race, often referred to as the 'Winged Ones' by mortals. They possess large wings that grant them the ability to fly, and their feathered bodies are covered in shimmering scales that make them very difficult to hit with physical attacks. Their society is based on a strict hierarchy, with the higher members possessing greater power and influence. Despite their reputation for being aloof and detached, the Valtari are powerful allies to have in times of war.

#### Dregder

Dredgers are a race of subterranean beings that reside in the deepest, darkest parts of the world. They are known for their mining abilities and their talent for extracting valuable resources from even the most unforgiving of environments. Due to their long lives, Dredgers have accumulated vast knowledge of the geology of the world, making them highly sought-after as advisors and consultants in the mining industry. However, their tendency to be secretive and isolationist has made it difficult for outsiders to gain their trust.

#### Majinoid

The Majinoids are a race of genetically enhanced beings, created by the Tainted Sects and Fiend Lords as a means to fight in the Everlasting War. Their origin can be traced back to the first experiments conducted by a group of heretical scientists, and was later refined by the fiends. Majinoids are known for their heightened physical abilities, as well as their incredible regenerative capabilities. However, due to their experimental nature, they also have a tendency to become unstable, both mentally and physically.