Otradnoye

* Expansion required
* This article is too short to provide more than rudimentary information about the subject.
Expanding ● Talk ● Articles requiring expansion

## Location

### Merchants

Katya Radchenko
Vasya Radchenko
Trader Yashin

### ID

Village\_Ground\_1

**Otradnoye** (Russian: *Отрадное*) is a location in *ATOM RPG*, the first town the Cadet comes upon.

## Description

Otradnoye is the first place the Cadet visits after being robbed by bandits. It is a peaceful village run by comrade Kovalev.

It is here that the cadet will begin his investigation for ATOM and receive his first quests.

Founded right after the war by Kovalev. The town was built around an old oak tree near a stream with clear water. The tree still serves as a symbol for the village. The folk are hard working and kind though they seem to be made up of older citizens. The town is famous for its mushrooms.

The village is suffering from a drought and raids by bandits led by Dan.

Dan's men demand money from them every month. The village tried making peace but nothing worked.

At one point the town hired seven mercenaries to fight the bandits. Using all the money they had. The bandits killed all of them and then raised the extortion fee since they could afford to hire mercenaries.

## Inhabitants

* Comrade Kovalev
* Doctor Mikoyan
* Trader Yashin
* The Bartender of the Tavern Vasya Radchenko
* The Bartender's sister Katya Radchenko
* Northern Gate Guard Peter
* Southern Gate Guard Yan
* Fisherman
* Superintendent Grankin
* Rat the lazy gambler
* Treasury guard
* The treasury guard's wife Karina
* Mechanic Steblev
* Rural shepherd
* Peasant Ahmet
* Peasant Marietta
* Intellectual Pyotr
* Peasant Mary
* Old Semyon
* Rural widow

### Visitors

* Cadet Alexander
* Rustic crazy Maxim
* Collector Innokenty Evgenyevich aka Teacher
* Hunter Nicodemus
* Ivan Ivanovich
* Strange Man Magician Minister
* Postman of the Red Banner
* Smirnov
* Telemechanic

## Creatures

* Spider — 4 pcs.
* Skinny rat — 4 pcs.
* Scolia worker — 4 pcs.
* Mirmik-worker — 1 pcs.
* Myshilda (hidden creature) — 1 pcs.
* Shog (hidden monster) — 1 pcs.

## Finds

* Shovel (on the field behind the house of Old Semyon)
* Rusty knife (in one of the graves) (for cutting animals and insects, the ability to learn from the fisherman)
* Beer (on the table in the tavern) (Yan's quest)
* Dice (found on Rat's body)
* Part of the Shield of Count Roevsky and a diary describing where to find the remaining parts under the stone near the destroyed house.
* The Nutcracker Sabers in Myshilda
	+ Golden nut, given when returning the nibs of the Nutcracker to the Nutcracker
* "Short dictionary of criminal slang", a book
* Thief Passport (found on Rat's body)
* Wooden Assault Rifle (on the shelves in the basement of the destroyed house)
* Various items and ingredients in trash containers and caches.

## Quests

* Repair the Broken Water Tower. (from Grankin).
* Bring Pre-War Drink (from the Fisherman).
* Elections in Otradnoye
* Gathering Mushrooms (from Katya).
* Harvesting corn
* Lord of the Rings

This quest is slightly time sensitive since it has to be done before the village election — the old guy dies shortly after the village gets a new mayor

* Bring a beer (from the guard at the north gate, Yan).
* Bring the book (from the barman of the tavern Vasya Radchenko).
* Restoration of the post in the Chamber of Commerce (from the dealer Yashin’s weapons and supplies).
* To repel the slaveholders’ attack on Otradnoye, I need to enlist the support of the saboteur Smirnov Konstantin Arkadyevich, who was seen not far from Otradnoye (from Strategist).
* Find out the plans of the mysterious sectarian Davy Kryt and her followers who went to Otradnoye. Truly, sectarian sectarian wolf! (from a member of the Mushroom Cult Igor)
* In the election of a new chairman, my choice is to support the owner of the tavern Katya. Now I need to somehow convince her main critics to vote for her: Katya’s competitor, Grankin, and Karina, a village resident.
* In the election of a new chairman, my choice is to support the superintendent Grankin. Now I need to somehow convince his main critics to vote for him: the bartender Vasya from the tavern and a resident of the village of Ahmet.
* Old Semyon and security guard Yang do not want to vote in the election of a new village chairman. I need to convince them.
	1. Search informer (from the chairman of the village Kovalev).
	2. To kill the informer (Kovalev).
	3. Introduce yourself into the gang (Kovalev).
	4. Return the mechanic Steblev (Kovalev).
	5. Search in the wasteland more or less preserved car (Moskvich 2140) (Kovalev).
		1. Car found at the Plant, move to Otradnoye! Can help caravan with a truck (Kovalev).
	6. . Find in the wastelands a carburetor! Technically, it can be found either from stalkers, or from a muddy merchant in the hotel of the Red Banner - Dmitry Artemiev (from Kovalev).
	7. Find a starter in the wasteland! Technically, it can be found either at the stalkers, or at the muddy merchant in the hotel of the Red Banner - Dmitry Artemiev. (Kovalev).
	8. Find in the Wastes seventeen pieces of scrap metal, which he needs to repair a car (Kovalev).
	9. Find in the wasteland eight bundles of wires that he needs to repair a car (Kovalev).
	10. Find gasoline to start the car. One bottle should be enough… (Kovalev).

## The buildings

### Village council

It is located immediately after entering the settlement, to the right of the north gate, from the side of guard Yan.

After completing the task Katya gave you, Chairman Kovalev gives you a chain of quests related to the Factory Gangsters. And here you can just listen to the TV and the latest news from the Wastes.

In a bookshelf behind the guard of the treasury, to the left of the safe, lies the book: "Short dictionary of criminal slang". It grants the ability "Streetwise", which gives additional branches in dialogues with criminals. (If you try to take the book from the shelf, it will be considered stealing. You can read the book without it being considered theft be reading it in the bookshelf.)

For turning on the turntable player, they give a certain amount of experience points and a bonus to Valentina Tolkunova"s song about a foal.

### Trade Shop

Located on the left immediately at the entrance to the city from the north, directly opposite the village council.

The assortment is mainly weapons, ammunition and household goods.

If your Attention stat is 6 or higher, you can notice a peculiarity in the speech of the merchant and during the subsequent Speechcraft check (not lower than 36) to receive from him the quest "Restoration of a post in the Chamber of Commerce".

### Tavern

Located on the left side of the village council, almost bordered by it.

As a catering establishment, it sells mainly drinks and food. Sometimes on sale cartridges come across.

The owners of the tavern are the bartender Vasya and his sister Katya, who is the accountant. Bartender Vasya asks you to collect a book from Krasnoznamenny. If you accept he gives you a book receipt which you will have to give to the the book seller in the city and bring to him. His sister, who is sitting at a table and constantly accounting something, gives the quest "Gathering Mushrooms". You have to complete this quest to start the Otradnoye main quest line. For completing the quest she will give you a note for Comrade Kovalev to allow you to work for him and some Rubles if you pass either a speech or a barter check.

With enough Personality and Speechcraft skills, you can talk Kovalev tell about the family. He will tell you that he is Katya's father, and he will ask not to tell anyone. If you immediately tell the news to Katya, she will run to Kovalev to find out the truth, in the end everyone will be happy, from Kovalev to the main character a bonus quest will appear.

### Infirmary

It is located immediately behind the merchant, a little further and to the left of the road. In assortment there are various medicines. Doctor Konstantin Mikoyan will heal your injuries for free but he doesn't cure poisoning, radiation or intoxication!

### Water Tower

Located in the city at the western wall. However the generator doesn't work. Grankin, in the house a couple of steps to the east of the generator will ask you to fix it. Either pass a Tinkering skill check to repair it yourself, or rescue the mechanic Steblev from the Factory who will repair it for you.

After repairing and starting the pump in the sink, it will be possible to draw water from it (take the container in hand and click on the sink).

## Interesting places

### Stash

From the entrance a little to the left. It looks like a small mound in the grass, surrounded by a wooden frame. Inside is a Knife, Stimulant and 7.62mm ammunition.

### Ruined house

From the entrance to the right, in the very corner of the map.

To get to the basement, you need to press the light switch on the south wall, and then on the bed, to move it out of the way.

In the basement a bit of rubbish, the Nutcracker and the safe. The safe code is reported by the mechanic Steblev after the rescue (or you could lockpick it).

To open the "Nutcracker", you need to get out of the basement, turn off the light there, go down to the basement. A rat will appear there. Take the Toy Sword from her corpse, take in hand and click on the "Nutcracker". You will receive a golden walnut, which can be sold for a good price.

Golden Walnut can also be shown to Mysterious woman in Dead City Stalker base. Mysterious woman is on carriage after the bar. You will get some XP and money for it.

### Lake

Located in the southeastern corner of the map. On the shore is a rural fisherman. For a bottle of pre-war vodka (prewar vodka, prewar gorilka or pre-war brandy) teaches the skill "Entomology" which allows you to get bait from insects (wasp legs, ant salivary gland, spider brain or arachnid lymph node).

Standing next to him is a fishing rod with which you can fish. you can catch: horned smelt, humpback, three-eyed catfish, boot and a log. There is a small chance to catch the Golden Fish, which asks you to let it go. In exchange, it offers to increase any characteristic by +1.

While it does not require a high luck to catch per se, since every one can catch it. Those with high luck might catch it sooner.

Between the lake and the northern edge of the map is the second stash, which contains 20 rubles, tea and coffee.

### Cemetery

To the west of the city. Graves can be excavated with a shovel, there are few different items inside the graves. NPCs do not respond to this.

### Rural shepherd

At the western edge of the map is approximately at the level of the southern gate, a bonfire and a gatehouse. You can search this place. A shepherd stands by the fire. You can play dice with him and gamble. The shepherd is guaranteed to die in the attack of scumbags (along with the sheep).

### Cornfield

At the western wall closer to the south. Quest to collect corn for Old Semyon in the house next door, the reward - Old hunting rifle. In addition to corn on the field, you can pick up a shovel. But after that you can sow on this field corn grains. At the moment, it is quite useless, because the result brings less money than the sale of seeds.

### Toxic landfill

This is located in the northeastern most corner of the map. In the box there is a single antidote but without a gas-mask you will get poisoned.

### Dump

To the east of the south gate is a dump where you can find 3 pieces of scrap metal and 2 logs.

### Cobblestones Spiral

Located in the southern part of the map, almost opposite the bus. At night, in the center of the helix, you can read a special book (Unaussprechlichen Kulten) which at the end of the quest (deal with a gang of sectarians who rob and kill second-hand booksellers) can be taken from the seller of books Abraham instead of money. You need to wait for the night, eat one mushroom, stand in the center of the spiral, start reading the book — at this moment a monster appears (Shog). For the murder of Shog, the Cadet will get about 700 experience. There is nothing in the corpse.

### Bus

Opposite the south gate. You can find a condom in it. The bus is radioactive. Do not linger next to it without taking a RAD-0 pill or you will get irradiated.

### Stones in stones

From guard Yan, to the right, between an artificially built pile of stones and the abandoned house. To open you need power or the help of a companion. Do not use a shovel — it will break. Underneath the stone, you will find the shield and journal of Boris Sveklov, which indicates the location of the remaining 3 parts of the shield needed for the "Return the Shield to Krasnoznamenny" quest.