Breath of Crystal

***Breath of Crystal or Crystal Breathing*** (クリスタル呼吸 *Kesshō no kokyū)* is a Breathing Style derived from Stone Breathing, Crystal Breathing deploy's Crystals and its used or created by Akazuma Ito, The Crystal Breathing Creator

# Description

**Breath of Crystal** is a unique breathing style derived from **Stone Breathing,** This breathing style is all about crystal gems utilized or used by Akazuma Ito and the crystals are rock hard and easily destroys a lower ranked demon.

# Techniques/Forms

1.**First form: Amethyst Surfing Slide (***ichi no kata: Amejisuto sāfin suraido**)*** The user slides through the enemy with a uncatchable speed leaving some amethyst crystal from the ground acting as a crater similar to Thunderclap And Flash.

2.**Second Form: Monoclinic Emeralds (***ni no kata: tan sha akira kei emerald**)*** The user launches six large emeralds shards in different direction and these crystals are aimed for the enemy acting as a missile.

3.**Third Form: Hexahedronic Jewels (***san no kata: rokumentai jeer**)*** The user twirls and swings the katana downward and summons streams of straight huge crystal pillars from the ground, this could smash the enemy into pieces because of its hardness and sharp tip similar to String Performance but instead of running the user stays in one place.

4.**Fifth Form: Orthorhombic Deflective Gems (***shi no kata : shahouakira kussetsu houseki)* Crystals surrounds the katana for hardness and sharpness, this allows the blade deflecting any projectiles or cut through the projectiles.

5.**Ninth Form: Crystallism Dragon Dance (***go no kata : cristarizumu dragon dance**)*** The user leaps into the air summoning a huge dragon, the dragon dances similarly to the traditional dance from china and similar to Constant Flux which the dragon bites off any projectile ahead.

6.**Tenth Form: Crystal Mountain (***juu no kata : Suishōzan)* The user jumps in the air smash there katana on the ground making a huge crystal hill on the ground making any enemies or close into the user flungs away or gets destroyed in pieces.

# Akazuma Ito's Forms

1.**First Form: Crystal Crush** *(ichi no kata : Kurisutarukurasshu)* **Akazuma** leaps into the air smash his pickaxe in the ground making a crystal crater.

2.**First Form: Ultimate Crystal Crush** *(ichi no kata : Kyūkyoku no kurisutarukurasshu)* Akazuma smashes hes pickaxe hard in the ground making a huge crystal crater and thick sound waves cause any object to break.

3.**First Form: Improved Crystal Crush***(ichi no kata : Kurisutarukurasshu no kaizen)* This technique is same with Crystal Crush but instead of the ground, Akazuma swings his pickaxe in the air causing a huge sound waves deflecting any projectile.

4.**Second Form: Crystal Shield** *(ni no kata : Kurisutarushīrudo)* Akazuma makes a huge crystal wall deflecting any attack or demon art, because the wall is indestructable only upper ranked demon that is capable enough of breaking it, the wall would crack and break. (akaza, douma and kokushibo can only break it).

3.**Third Form: Hexahedronic Jewels** *(san no kata: rokumentai jeer*) The user twirls and swings the katana downward and summons streams of straight huge crystal pillars from the ground, this could smash the enemy into pieces because of its hardness and sharp tip similar to String Performance but instead of running the user stays in one place.

4.**Fifth Form: Orthorhombic Deflective Gems** *(shi no kata : shahouakira kussetsu houseki)* Crystals surrounds the katana for hardness and sharpness, this allows the blade deflecting any projectiles or cut through the projectiles.

5.**Ninth Form: Crystallism Dragon Dance** *(go no kata : cristarizumu dragon dance)* The user leaps into the air summoning a huge dragon, the dragon dances similarly to the traditional dance from china and similar to Constant Flux which the dragon bites off any projectile ahead.

6.**Tenth Form: Crystal Mountain** *(juu no kata : Suishōzan)* The user jumps in the air smash there katana on the ground making a huge crystal hill on the ground making any enemies or close into the user flungs away or gets destroyed in pieces.