Poesy de Carstiens

Hawkeye (Stage Name)

Blondie (Courtesy of Sariel of Est'huen)

Loren de Carstiens (Brother)

Alta de Carstiens (Aunt)

The Champions

Dwarvish

**Poesy Eliane de Carstiens**, born to the de Carstiens family of Mountbatten, renowned city-state governors and respected steel magnates, is the youngest of the two de Carstiens children by ten years. Prone to rebellion from a young age, she instead chose follow in her favorite aunt’s footsteps and travel the world rather than stay in the city being groomed as a *lady*.

## **Description**

### **Appearance**

Overtly flashy, typically well-made apparel. Well coiffed; not generally one to allow herself to appear undistinguished or disheveled. Nearly always wearing a long coat. Leather armor accouterments, tall boots, and weapon/tool holsters. Occasionally a loose scarf over the majority of her face, even more rarely the scarf/goggle pairing worn while masquerading for competitions as Poe Keaton. More recently outfitted with the ubiquitous (and once-coveted) Hawk's Mantle, gifted to her by Jesse Edgewood.

If not preening, typically wearing an expression of thinly veiled petulance, sometimes a bit of barely contained mischief typically partnered with a sarcastic quip. Otherwise, expressions of empathetic concern which as of late are becoming much harder to disguise.

### **Personality**

Tenacious, highly imaginative, loyal, emotional, sympathetic, and persuasive, but also prone to moodiness, pessimism, suspicion of newcomers, manipulative tendencies, and crippling insecurities. Cares about her loved ones over all, and would do anything for the people she's grown to care about. Fiercely independent; a free spirit. Charming and compassionate.

* ***MBTI:*** ENFP
* ***Zodiac:*** Cancer

* ***Enneagram*:** Type 7
	+ The Busy, Variety-Seeking Type: Spontaneous, versatile, acquisitive, and scattered
* ***Temperament*:**Sanguine-Phlegmatic
* ***Moral Alignment:*** Neutral Good
* ***Primary Vice:*** Wrath
	+ Impatience, hateful misanthropy, revenge
* ***Primary Virtue:*** Kindness
	+ Compassion and empathy.

## **Biography**

### **Background**

From a young age Poesy has been fascinated by creation and fabrication, often shadowing her brother while he worked. She grew to admire and emulate the youngest of her aunts, Alta, and was taken under her wing.

She grew into a somewhat rebellious young woman under her tutelage, often sneaking out in the evenings under cover of darkness and disguise, using her tinkered creations to move about the city via mining cables. This rebelliousness, however, would not stand and she was subsequently to boarding school in Mountbatten before she would be allowed to attend secondary school in the capitol city of Aris. It was then, with the help of her brother and aunt, that she developed her fascination with tinkering into a more productive skill, creating firearms of quality, which she then learned to use with great skill.

Poesy honed these skills to a razor sharpened edge by the time she left the city of her family for schooling in the capitol at age 16. This change of scenery only served to put her in closer vicinity to her beloved aunt, whom she continued in her striving to model herself after.

She made impressions (both good and bad) in her time at school, though she made few friends outside of the individuals she was already acquainted with from her home city-state and those she was forced to cohabitate with in the form of roommates, but even from all outward appearances of standoffishness, Poesy would do absolutely anything to those she cared for.

Upon finishing secondary school, Poesy maintained her residence in the city Aris, returning home frequently to Mountbatten between academia. After taking a year break, she returned to study history and followed her aunt to her archaeological dig sites around Triquetra. Though she may have appeared the studious sort, she had secretly began competing in sharpshooting showcases around the country under the pseudonym, Poe Keaton.

Her talents became well known among these circles as she continued competing and winning, earning herself the nomer "Hawkeye". Poesy continued attending school in the capitol, spending her free time honing her skills and learning everything that she could of history alongside her aunt. She completed her graduate studies in the field and earned a reputation both for her skills with a firearm and her wit.

She continued on this path for less than a year before she earned the attention of one Renee Taveolt, a count from Bavon, well-known by her aunt (and equally disliked). The count invited her, along with several other talented individuals, to a showcase of talent in the town of Edgewood. It was here, on that fateful day, that Poesy and her new companions were blindsided, incapacitated and dropped into a labyrinth to meet their deaths.

Luckily enough, they were not so easily dispatched. The adventurers fought their way from the labyrinth, emerging on a new continent to the sound of thunderous applause. They'd traveled a great distance, it would seem, and found themselves at the purview of a mercenary order, The Champions, to which they now belonged as they survived the trials of the labyrinth and emerged victorious.

## **Relationships**

### Alta de Carstiens

Under the misguided impression that boarding school worked *so very well*for Alta, Poesy's parents tried the same for her and sent her to the capitol for schooling. That of course put her in the same city as her aunt for the most part so she spent the bulk of her time with her favorite person and honed a different set of skills than her parents had hoped…

### Loren de Carstiens

Poesy and her brother Loren share a strong bond and a common ground in the world of tinkering and creating. From early childhood she would spend every waking hour just watching Loren in the Mountbatten workshop and eventually, when she had grown, she started on her own works alongside him. Even thought their particular styles greatly varied, Loren being largely focused on functionality over flash whereas Poesy, still concerned about high quality, won’t call a piece complete until it *looks*just flashy as it fires well, they both still appreciate and learn from each other.

## **Character Information**

### **Abilities**

Being a Gunslinger, Poesy benefits from proficiency in all manners of weapons and armor but above all, she is more skilled in the usage of firearms (though more than capable of using one-handed melee weapons if the occasion calls for it). Poesy uses damage-enhancing abilities to increase the power of the shots, in addition to targeted shots meant to hinder the enemy.

#### **Feats**

##### Sharpshooter

You have mastered ranged weapons and can make shots that others find impossible. You gain the following benefits:

* Attacking at long range doesn't impose disadvantage on your ranged weapon attack rolls.
* Your ranged weapon attacks ignore half cover and three-quarters cover.
* Before you make an attack with a ranged weapon that you are proficient with, you can choose to take a -5 penalty to the attack roll. If the attack hits, you add +10 to the attack’s damage.

##### Keen Mind

You have a mind that can track time, direction, and detail with uncanny precision. You gain the following benefits.

* Increase your Intelligence score by 1, to a maximum of 20.
* You always know which way is north.
* You always know the number of hours left before the next sunrise or sunset.
* You can accurately recall anything you have seen or heard within the past month.

##### Perceptive

You hone your senses until they become razor sharp. You gain the following benefits:

* Increase your Wisdom score by 1, to a maximum of 20.
* You gain proficiency in the Perception skill. If you are already proficient in the skill, you add double your proficiency bonus to checks you make with it.
* Being in a lightly obscured area doesn’t impose disadvantage on your Wisdom (Perception) checks if you can both see and hear.

##### Dragonmark

Dragonmarks are elaborate skin patterns, similar to tattoos, that grant their bearers innate spellcasting abilities. Each type of mark is tied to large, extended families that each control a different industry or trade. Not every member of a given family possesses a dragonmark; conversely, merely possessing a dragonmark does not grant special status within the house. You are a member of its corresponding dragonmarked house.

* Mark: Making
	+ Cantrip: Mending
	+ Least: Identify
	+ Lesser: Magic Weapon
	+ Greater: Fabricate

#### **[Class/archetype] Abilities**

* Action Surge (Once per rest)
* Deadeye (Gunslinger)
* Fighting Style: Archery (+2 to ranged attack rolls)
* Grit (Gunslinger)
* Second Wind
* Violent Shot

### **Notable Items**

* Reciprocity (Six shot revolver)
* ~~Merit (sharpshooter rifle)~~ *Lost in Alby*
* Merit Mk II (Improved! Sharpshooter rifle)
* Civility (Sky hook)
* Softly (Dragon Anchor)
* Gloves of Thievery (+5 Dexterity, Sleight of hand checks)
* Heward's Handy Haversack
* Earring of Light
* Hawk's Mantle