Irene Belserion

## Summary

**Irene Belserion** was part of the Alvarez Empire as the strongest woman of the Spriggan 12, the protection guard of Emperor Spriggan. She also led the Irene Squad, her own personal squad, within the Empire. She is regarded as the **Scarlet Despair** in the Empire, due to her peerless magnitude of power. She is the mother of Erza Scarlet and the creator of Dragon Slayer Magic.

## Powers and Stats

**Tier:** At least **6-A** | **High 6-A**, possibly **5-A**

**Name:** Irene Belserion, Scarlet Despair, High Enchanter, Queen of Dragons

**Origin:** Fairy Tail

**Gender:** Female

**Age:** 400+

**Classification:** Dragon, Mage, Dragon Slayer, Former Human, Alvarez Empire Resident, Spriggan 12

#### **Abilities:**

Superhuman Physical Characteristics, Genius Intelligence, Longevity, Extrasensory Perception, Statistics Amplification, Magic, Empowerment (Her emotions directly translate into magic power and her strength grows more powerful as said emotions get stronger), Flight, Weather Manipulation, Reality Warping and BFR (Via Universe One), Life Manipulation and Creation, Shapeshifting, Large Size and Transformation, Transmutation, Teleportation, Enhanced Senses, Power Bestowal (Can extract and bestow power on others with enough time), Fire Manipulation, Explosion Manipulation, Possession, Status Effect Inducement, Power Nullfication (Can remove all of the magic from within someone), Thread Manipulation (Via Heine), Electricity Manipulation (Via Heine), Acid Manipulation (Via Juliet), Dragon Slayer Magic (Her Magic is especially effective against those with dragon-like properties, bypassing their defenses), Resistance Negation (Can use Dragon Slayer Magic to damage characters and objects which are normally immune to Magic), Limited Power Mimicry, Non-Physical Interaction (Can enchant people to be able to attack non physical beings made out of spiritual arts), Resistance to Fire Manipulation

**Attack Potency:** At least **Continent level+** (Comparable to Base August. Stronger than Larcade) | **Multi-Continent level** (At least 100 times stronger than X792 Wendy), possibly **Large Planet level** (Should be stronger than X793 Post-Elentear Dragon Force Wendy, as it was stated that Irene's full power is greater than Wendy's vessel of power)

**Speed:** **FTL** (Faster than Erza who was enchanted to be 2x faster than normal) | **FTL** (Faster than her Human Form), possibly FTL+ (Should be superior to Post-Elentear Dragon Force Wendy)

**Striking Strength:** At least **Continent Class+** | **Multi-Continent Class**, possibly **Large Planet Class**

**Durability:** At least **Continent** **level+** | **Multi-Continent level**, possibly **Large Planet level**

**Stamina:** Very high (Can fight for long periods of time without rest. She can also eat fire and other magics to restore her magic power and stamina)

**Range:** Extended melee range. Several hundreds of meters to several kilometers with ranged attacks. Thousands of kilometers with Universe One. Planetary with Deus Sema.

**Standard Equipment:**

* **Staff:** This large antlered staff is often used as a wand or melee weapon.
* **Juliet Sun:** A sword animated by Irene.
* **Heine Lunasea:** A sword animated by Irene.

**Intelligence:** Genius (A prodigious enchanter with centuries of experience, good at reading people and will prepare for difficult opponents if possible)

**Weaknesses:** As a dragon slayer Irene should suffer extreme motion sickness when riding any form of transport. Somewhat arrogant and emotionally unstable due to PTSD | Same as before plus Dragon Slaying Magic

**Notable Attacks/Techniques:**

**Enchantment:** Irene has shown extremely high proficiency in the art of enchantment; so much that she's classified as a "High Enchanter", evidenced by her ability to change and alter landscapes, climates, and the terra firma of the world, as well as manipulate the atmosphere, objects, people, even able to turn inanimate objects into fully functioning people or humans into animals. It's been noted by Zeref that she's prodigious when it comes to attaching and detaching Magic from objects, as seen when she offers to separate Fairy Heart from Mavis, something which should usually be impossible. However, due to Fairy Heart's complex nature, this task proves time-consuming and delicate for even Irene.

* **Explosion Enchantment:** Irene enchants the air to explode, which creates massive explosions.
* **Beam Enchantment:** Irene enchants the air with beams that chase her targets and explode upon impact.
* **Fire Enchantment:** Irene enchants the air to set ablaze and create a huge wave of fire.
* **Berserker:** Irene can enchant her target(s) into a monstrous form that increases all their basic parameters by incredible levels but at the cost of the target(s) intelligence and reasoning.
* **Separation Enchantment:** Irene has access to this enchantment, which allows her to separate Magic or other enchantments from someone. She originally used this to try and extract Fairy Heart from Mavis
* **Deus Zero:** Irene has access to this enchantment, which allows her to extract Magic or other enchantments from someone. She originally used this to try and extract Fairy Heart from Mavis, and later used it on Wendy to detach her enchantment from Erza, but failed when Wendy also proved herself to be able to cast this particular enchantment.
* **Personality Enchantment:** Irene has access to this Enchantment, which allows her to augment a personality onto an object or human. Irene used this enchantment to give life to a pair of swords and to transfer her personality into Wendy's body.
	+ **Juliet Sun:** She is a member of the Irene Squad and originally a white sword enchanted into a human being by Irene.
	+ **Heine Lunasea:** She is a member of the Irene Squad and originally a black sword enchanted into a human being by Irene.
* **Conceptual Enchantment:** This enchantment allows Irene to focus on forging different types of attributes with other attributes, techniques, or people. Such as gathering Suspiria in the area to create a Spiritual Art that can be used to enchant a person who uses Magic or an ordinary weapon.

**Universe One:** Also known as "World Reconstruction Magic", Irene, by firstly enchanting the land, can manipulate the very geography of the ground itself, with the ability to compress the area to as much as five percent (Or less) of its original size, thereby altering the entire landscape. The real purpose of this Magic is the power of bringing certain things or people to specific areas and locations, for example pushing the Emperor to the Fairy Tail Guild where Fairy Heart is located, while vanquishing Acnologia to deep into the sea. There are major side effects, as the new age Magic teleports all the inhabitants of the area (Including Irene herself) and even structures and landmarks randomly all over the affected area. An indication of its power lies in the area of effect and Zeref's shock at the fact that Irene would cast it in the first place. Irene calls this Magic one of "a new era," indicating that it was created rather recently and would thus be unknown to someone who knows all Magics of old, such as Acnologia. She also noted that the casting she performed against Acnologia was her first-ever time using Universe One.

**Eye Magic:** Irene has shown the ability to remotely view an area by summoning a giant eye in the sky over the location she wants to see and linking this eye with her true one. Both the giant eye and her real eye show a cross-shape pattern while the Magic is active.

**Sage Dragon Slayer Magic:** Irene possesses Sage Dragon Slayer Magic, and was the one who created it for use in the Dragon King Festival. In her original body, it appears that Irene can only access her Sage Dragon Slayer Magic while in her Dragon form, with the most notable benefit is that it allows her to magnify the power of her enchantments. Her four hundred years of experience in said Magic allowed her to effortlessly, and almost masterfully, make use of Wendy's Sky Dragon Slayer Magic the very first time she tried using it. As her human form was given to her via an enchantment from Zeref, Irene can break the magic at her whim and re-assume her pure form as a Dragon. In her Dragon Form, Irene is the Sage Dragon, and has her already immense Magic Power increased too much larger levels, which allows her to increase the power of her enchantments greatly. According to her, with the Sage Dragon's great power, Irene can increase the power of her enchantments to levels that no human could reasonably cast, something that transcends the land, the sky, and the seas, and allows her to enchant the heavens themselves. These enchantments are of a higher rank than "High Enchants" and are thus known as "Master Enchants".

* **Sage Dragon's Roar:** Being a Dragon, so long as she has assumed this shape, Irene can spout destructive blasts from her mouth like the rest of the race, which can easily decimate an entire castle. Her roar appears to have the property of fire.
* **Deus Sema:** Using the immense power gifted to her by transforming into a Dragon, Irene enchants a rather large asteroid in space to come crashing down to earth like a meteor. If the meteor were to strike the ground, it would demolish the entirety of the area surrounding the new location of the Fairy Tail Guild. Deus Sema is a higher ranked, stronger version of Jellal's True Heavenly Body Sema.

**Key:** **Human Form** | **Dragon Form**