recursal/Fanatic-Fandom huggingface dataset:
Summary: Session A058

Session A58 took place on 5/7/2021 and was attended by Brittany, Dylan, Joe, Katrina, and Mandie. It was the 60th session overall to take place.

This session takes place in-game for the Main Party from July 5th, 1766 to July 19th, 1766.

## The Party

* Brittany as Lusine Vavrad as "Sparrow"
* Dylan as Tholgar Ironfoe as "Braum"
* Joe as Saber as "Crow"
* Katrina as Claudia Bastille as "Saphira"
* Mandie as Aislinn Nolani as "Onyx", and Bubbles

## NPCs

* Raimy Feighlas as "Tiger Mask"
* Cas Veranova as "Purple Flower Mask"

## Events

* Lusine goes to speak with Raimy about updates in the ball. She remarks that people she was watching have slipped past her guard.
* Claudia runs into Cas. The two make small talk before Claudia gets Cas to pay up for their earlier wager.
* The party goes to the black market to sell off their spare gear and stock up for the end of the ball.
* The party continues making various other preparations for the end of the ball. Saber secludes himself in his room, apparently studying something. While he does so, he comes across a pair of bone dice, resembling the ones owned by Black Dragon Mask.
Nosk Raiders

**The Nosk Raiders** is a country on western Trex. They are bordered by the Askia Tribes to the east, and the Yas Union to the northeast. The Nosk Raiders is a mountainous country with customs that usually involve fighting in some capacity. As common as drinking is public brawling, with gambling on the outcome an expected activity. It is polite to offer drinks to travelers to the country, and impolite for a traveler to refuse such a drink. The denizens of the Nosk Raiders tend to value martial prowess over magical, and often look down on magic users, who are seen as unable to "actually" fight.

In terms of trade, the Nosk Raiders gain most of their capital by raiding Fisc, the Yas Union, and the Askia Tribes by both sea and land, then selling their own goods back to them. However, it only tends to be notably "unsavory" tribes that are the victims of such raids. Besides this custom, the Nosk Raiders are the dominant supplier of stone on Trex, and they are known for their exports of monster parts obtained by the country's many delvers.

In the Nosk Raiders, major religions include worship of Cayden Cailean, Desna, and Gorum, with fewer worshipping Gozreh. Worship of Urgathoa and Zon-Kuthon is banned.

The Nosk Raiders has two entrances to the underdark within its borders.

The Nosk Raiders is the home country of Verastrea, a territory granted to the party by Heinhel Keenaxe himself, as a reward for their service in the battle in Jormundar as well as an advance payment for their aid in securing the country after the attack.

## Residents

* Anna
* Bearly Bearington
* Daan
* Dockton Village Elder
* Flame-Haired Joni
* Gale
* Heinhel Keenaxe
* Hikari Tenma
* James
* Jar Mak'in
* Kreed Anders
* Maev
* Morn
* Rama Rhijoma
* Ruven Petgella
* Silver
* Stoluk Frenrer
* Tholan
* Thraw

## Locations

### Dockton

**Dockton** is a small coastal town along the southeast coast of the country. It was here that the party first met Claudia Bastille while traveling to seek aid for the country after the recent destruction of Jormundar.

Dockton is run by the Dockton Village Elder, a vampire whom acts as the village's sole protector in exchange for occasional sacrifices of the villagers, though he never kills them. Due to how capable he is, the local branch of the Adventurer's Guild is all but entirely closed.

### Jormundar

**Jormundar** was the former capital of the Nosk Raiders, prior to its destruction during a terrorist attack perpetuated by the Cult of the Rift. Prior to this, Jormundar was an underground city accessed through a water elevator. It was a large trade hub filled with goods and services sufficient for anyone seeking to make a living there. Notably, Jormundar's branch of the Adventurer's Guild was less popular than the city's own Delvers' Guild, which organized dives into the sprawling, labyrinthine caverns beneath the city, and provided resources to any who sought to explore them.

### Other Locations

* Grat
* Hall of the Fallen
* Kel
* Stoneheim
* Thul
Summary: Session A068

Session A68 took place on 8/11/2021 and was attended by Brittany, Dylan, Joe, and Katrina. It was the 70th session overall to take place.

This session takes place in-game for the Main Party on August 5th, 1766.

## The Party

* Brittany as Lusine Vavrad and Gouwen
* Dylan as Tholgar Ironfoe
* Joe as Saber and Calix
* Katrina as Silvius Dainsleif, "Baby Silent", "Bloody Horse"

## NPCs

* Gouwen
	+ Oleander
	+ Gus
	+ Gladys
* Gertrud

## Locations

* Skan States

## Events

* The party steps through the portal and falls into the void, ending up in a swamp in the middle of the Skan States. Upon realizing this, Saber is noticeably on-edge and anxious. Meanwhile, Lusine begins to feel unwell. Her glowing tattoos, which normally only emit light at night, glow brightly in broad daylight. Silvius casts a spell to remove her sickness, but her symptoms return almost immediately.
* The party continues through deep waters, Tholgar carrying an increasingly unwell Lusine. Eventually, they happen upon a large hut. Inside, they meet a woman named Gouwen, along with her numerous companions. Gouwen rambles a bit, before stating she can help Lusine if they find a special stone. She and her wolf come with.
* The party travels for several days before reaching a house deep in the swamp. There, they navigate several traps and monsters in the muck before reaching the resident of the home: a witch named Gertrud.
Ruxin

**Ruxin** is the Primarch of the Stal Empire. He is an ancient Gold Dragon who wields immense power, and was at one point a Godhood Candidate.

The Main Party-then consisting of Aislinn Nolani, Claudia Bastille, Lusine Vavrad, Saber, and Tholgar Ironfoe-sought his aid for the people of the Nosk Raiders after the attack on Jormundar. In exchange for the party helping him clear out a recruitment camp for the Cult of the Rift, he agreed to send some troops to help bolster the Nosk Raiders' defenses while they rebuilt.
Von Dral

**Von Dral** is a lich, member of the Cult of the Rift, and key figure in the Yas Union.

The party first learned of Von Dral when Alice, upon the party's first meeting with her, charged them with assassinating him.

He attended the Lon Masquerade under the name "Blue Moon Mask", wherein he persuaded the Main Party-then consisting of Aislinn Nolani, Claudia Bastille, Lusine Vavrad, Saber, and Tholgar Ironfoe-to complete a job for him.

Later, when the Cult launched an attack on the last day of the ball, Von Dral was attacked and slain by Gul Tun Dar. His current fate is unknown, though Libra hinted he was able to successfully pilfer Von Dral's residence due to his absence.
Combat History (Side Party)

This page serves to document the combat history of the Side Party.

**Results:** Enemies defeated with no casualties.

**Results:** Joro and Tonalli suffered Strength damage from the spiders' poison. While Tonalli saved effectively against it, Joro collapsed from weakness and was revived when Van Smellsing poured potions of lesser restoration into his mouth.

### Encounter 003B

Setting: The Secret Pit of Nightmares

**Results:** Joro was killed by a construct in the middle of the fight. Tonalli revives him. The party kills two of the constructs and retreats.

### Encounter 004B

Setting: The Secret Pit of Nightmares

**Results:** Joro turns himself and Tonalli invisible. Van Smellsing takes to the skies. By their combined efforts, the remaining constructs are easily dispatched.
Summary: Session A040

Session A40 took place on 12/11/2020 and was attended by Brittany, Dylan, Joe, and Katrina, and Mandie. It was the 42nd session overall to take place.

This session takes place in-game for the Main Party from March 11th, 1766 to March 12th, 1766.

The session takes place in-game for the Cohort Party from January 3rd, 1766 to February 1st, 1766.

 The Party

* Brittany as Lusine Vavrad, Gale
* Dylan as Tholgar Ironfoe, Rama Rhijoma
* Joe as Saber, Kapa, Hikari Tenma
* Katrina as Claudia Bastille, Silver, Tilly
* Mandie as Aislinn Nolani, Bubbles

## NPCs

* Alister
* Amora

## Locations

* Dungeon, Stal Empire
* The Golden City, Stal Empire
* Verastrea, Nosk Raiders

## Events

* The cohorts continue to explore and expand Verastrea.
* At one point, the cohorts encounter a group of Will-o'-Wisps.
* Back at the Cult of the Rift fort, the party continues to engage Amora, Alister, and the other cultists.
* Claudia explodes the bridge with a fireball. Fed up, Alister removes a ring and crushes it in his hand, causing him to instantly teleport away.
* The party continues to fight Amora, the remaining cultists, and legions of floodslain orcs. Saber retreats into the skies, activating a tattoo of Fly that Claudia gave him.
* Saber is shot out of the sky and rendered unconscious, but gets back up after Amora channels negative energy to heal the Floodslain Orcs. Saber resumes flying and moves into position above Amora.
* Suddenly, Amora booms "Need" in a thunderous voice. A spear flies from her tent and reaches her hand. She takes aim at Saber and throws it at him, but Saber catches it in midair. With another exclamation, Amora recalls the spear with Saber attached, bringing him to the ground.
* Amora continues to focus on Saber while an enlarged Tholgar continues to fight the legions of cultists. Aislinn, Lusine, and Claudia continue to support in the fight against the remaining enemies.
* Aislinn, whom has been calling down bolts of lightning to strike Amora, finally calls one that kills her. Amora is no more, and the party finishes the remaining zombies from around the fort.
* The party levels up after their difficult fight.
Summary: Session A084

## Events

* As the party travels through the Blighted Lands of the Skan States, Saber notes the darkened trail has illusion, necromancy, and conjuration magic - ventriloquism, false noises in the woods - necromancy: undead lurking in the area, unhallow - conjuration: no idea
* Ahead, the party finds two dead semi-liches, their phylacteries destroyed, appearing to have been slain by evocation magic. Their wounds indicate a third individual was present, and possibly survived to escape.
* As the party continues traveling, they hear footsteps coming from ahead. Lusine turns invisible to sneak ahead and investigate.
* Lusine discovers three zombie hordes and what appear to be flesh golems. The party makes a plan to go around them by turning Saber, Silvius, and Lusine invisible, and giving Tholgar flight. The party attempts to move through, but Lusine is discovered by one of the golems. Saber is turned visible when a Greater Lich appears and creates an antimagic field.
* The party manages to coordinate an escape. The greater lich allows this, and vows to make Saber his plaything in order to add a Fane to his collection.
* The party arrives at Fuerygar; however, a wall and a moat have been built around the city, and armies are fighting on each side of the moat. The once small village is now a large town. The party uses their mirror to devise a plan with the help of Tholgar's father and brother, Bromaff and Tholan Ironfoe respectively, to teleport a mile above the city to avoid the range of its anti-teleportation dome, and dive in from above.
* Once within the city, the party meets with Bromaff and Tholan to assess the situation and prepare a plan to deal with the forces of the Cult. They learn that the Cult's forces are being led by the former village chief Rolgram, who was recruited by Constance.
* Bromaff reveals a plan for Fuerygar to secede from the Skan States should the war effort succeed, and nominate Tholan and Tholgar as twin kings, handling policy and war respectively. Tholgar requests time to think on it while they deal with the matter at hand.
* The party begins planning ways to secure the town's supply chain. Bromaff has been spending the town's food reserves without regard for rationing, leaving them with just over two days' worth of food. He reveals that there are farms outside the village walls, but reaching them would be difficult given the Cult's forces and the difficulty in entering and exiting.
* Beginning to realize the difficulty they may face in protecting the town, the party considers using their mirror to contact outside aid.
Summary: Session A060

Session A60 took place on 5/28/2021 and was attended by Brittany, Dylan, Joe, and Katrina. It was the 62nd session overall to take place.

This session takes place in-game for the Main Party on an unknown date.

## The Party

* Brittany as Lusine Vavrad
* Dylan as Tholgar Ironfoe
* Joe as Saber
* Katrina as Claudia Bastille

## NPCs

* n/a

## Events

* The party awakens separated, in opened coffins. The rooms they are in each have icy walls and snowy floors, and there is a gate upon the wall that locks them into the room. The items they chose are on stone tables in the corners of the room.
* Claudia is first to awaken. She dismantles her fireball gun and reassembles it into a summon monster III gun, which she uses to summon a crocodile that she sets on the bars. After some work, it is able to rip the bars aside enough for Claudia to squeeze through. Outside, she summons a small fire elemental to keep her warm.
* Saber picks up Envy, which tries to direct Saber around before falling limp, and doesn't respond to any of his attempts to communicate. Saber takes note of the Bone Dice, which nearly roll of their own volition before Saber stops them. He attempts to summon Calix, but to no avail. Saber grits his teeth and begins punching away at the bars until he can squeeze through. On the other side, he explores down the hall until he finds another cell containing a gemstone.
* Tholgar rips the gate straight off. Tholgar finds an ocean-blue potion.
* Lusine finds a lockpick drop in her cell, which she uses to pick the door open. In another room, she finds some kind of Fae that engages her in combat.
* The party continues to explore their own areas, each overcoming various traps and monsters.
Skan States

* Rivenhold
* Stagshold

The **Skan States** is a country on the continent of central Drasten. It is bordered by Luchen to the south, Le Gao to the north, and the Kyrah Queendom to the east. They are ruled by High Lord Das from the capital of Rivenhold. The Skan States export meat, fur, crops, magical items, monster corpses, and rare metal ores. The Skan States have a hostile relationship with Luchen, with whom they have warred in the past.

The Skan States has a number of biomes, including Plains, Forests, and Swamps. These are inhabited by a variety of species, including Dwarves, Humans, Gnomes, Catfolk, Ratfolk, Halflings, and Elves.

## Residents

* Bromaff Ironfoe
* Caliban
* Captain Alivyr
* Captain Maya
* Das
* Gertrud
* Gouwen
* Hamelin
* Maedisa
* Saccoro
* Tholan Ironfoe
* Tholgar Ironfoe
* Wyat

## Locations

### Fuerygar

**Fuerygar** is a small town to the southeast of the Skan States, close to where the country meets Luchen's northern border. Fuerygar is where Tholgar Ironfoe and his family hail from. The town is currently under attack by members of the Cult of the Rift, possibly in collaboration with the forces of Luchen.

### Rivenhold

**Rivenhold** is the capital of the Skan States. It is a massive city located along the country's southwest coast. Here, the party followed after rumors on the City of Rain obtained in Stagshold. It was here the party first encountered two particularly high-ranking members of the Cult of the Rift, though they were not hostile at the time.

### Stagshold

**Stagshold** is a large city in the Skan States. It is located towards the west of the country, along a river. The city contains a library, many fine establishments and markets, places of worship, and homes. While here, the main party followed after rumors on the City of Rain and patronized the markets. After finishing here, the party chartered a ship to Rivenhold.

### Waterford

**Waterford** was a city located near the middle of the Skan States, along a river. The city was destroyed at some point, and is now inhabited by precious little except for draconic monsters, such as Linnorms and Dracolisks. There is a sprawling sewer system beneath the city that serves as an entryway into the demiplane containing the City of Rain.

## Trivia

* The Main Party arrived in the Skan States on August 5th, 1766.
* Tholgar Ironfoe was born in the Skan States, in Fuerygar.
Frozen Wastes

**The Frozen Wastes** is a country on northern Trex. It is bordered solely by the Kras Sentinels to the south. The country is populated by precious few people, as most of the country is home to huge numbers of undead.

In the past, the Frozen Wastes used to be a much different area geologically. However, through the use of a 10th-level spell called *Glacier*, the country was reduced to the arctic state in which it currently exists.

Not much is known about the Frozen Wastes' people or its cities.

## Residents

* Alice
* Horoscope Knights

## Locations

### Alice's Stronghold

**Alice's Stronghold** is a fortress of Alice's in the Frozen Wastes, serving as a base for her experimentation. It comes equipped with a laboratory, a kitchen, a treasury, a library, a portal room, and more.

The Main Party arrived here after being teleported from the frozen dungeon. There, they were greeted by Virgo, and introduced to Alice, whom sent the party on a number of errands. After finishing the tasks assigned to them, the stronghold was beset by monsters sent by the Cult of the Rift. After defeating them, an image of Crowley himself assaulted the base, summoning an immense hoard of shadow monsters from the mountains. In response, Alice and the party retreated.

### Frozen Dungeon

**The Frozen Dungeon** refers to a dungeon in the Frozen Wastes which the party woke up in after being teleported away from the Lon masquerade. The party woke up in this freezing dungeon in jail cells, without their gear and separated. Eventually, the party found their equipment and made their way to a room containing an option of exiting to the surface, teleporting to the Fae Wilds, or teleporting to Alice's Stronghold. The party eventually chose the latter option.

### Frozen Wastes Megadungeon

Allegedly, there is a massive dungeon of some repute in the Frozen Wastes, said to be the largest on the whole continent of Trex.
Summary: Session A013

## Events

* On June 16th, A bronze dragon-Brenton-descends upon the ship. He is in search of a necromancer that it has smelled. He seems to dispel some kind of magic upon Lusine's hand, then asks who among the group smells of necromancy. He is suspicious of Saber, but Saber suggests the smell may be the recently killed Tholgar.
* The party drags Tholgar up to the deck, and Brenton stops Tholgar's decay.
* He learns that nobody on board fits the description of the necromancer, and that he may have been smelling Alice. He apologizes for interfering and departs.
* Captain Mov has his back turned, weary, with an empty bottle of rum in one hand, his first mate carrying two more.
* The ship is attacked a Kyton woman, whom Sobek instantly hits on. Its chain wrappings elicit talk of BDSM from Sobek, much to Saber's curiosity. Lusine says that she will explain later.
* The ship arrives in Jormundar on June 24th, entering through a water elevator. The ship descends into the underground city.
* The party brings Tholgar to the healer's guild, where they attempt to negotiate for his revival. They offer up the huge butchering axe taken from Nawu, much to the shock and surprise of the guild employee. He tries to take it for less than its value, but Saber intimidates him into accepting the axe alone for a cast of Raise Dead and a single use of Restoration, with a second casting next week having been paid for in advance.
* Lusine takes Anna shopping for new clothes and other essential goods while Saber, Sobek, and Tholgar search for lodgings. Saber fills Tholgar in on what happened while he was dead while they walk.
* Saber procures a bottle of Throat Cleaner in the bar for the three to share. He pours a cup for himself, a tiny amount for Sobek, and gives Tholgar the rest of the bottle. Sobek pours his out and leaves.
* After an hour, a kobold approaches the table and offers to play cards with Saber and Tholgar.
* The kobold introduces himself as Rihzo Savo. Savo asks Saber and Tholgar if they have need of his services.
* At that time, Anna, Lusine, and Sobek enter the bar. Anna goes for the *Throat Cleaner*, which Saber tries to keep away from her. Eventually, Sobek gets her an ale, which she is disgusted by and gives the rest to Saber. Saber gives her a small sip of the *Throat Cleaner*.
* Saber tells Savo that they will give him an answer tomorrow, while he and Lusine drag Tholgar to the inn across the street and sleep for the night.
* On the morning of the 25th, the party returns to the bar and discuss bringing Savo aboard. In unanimous agreement, the party convene with Savo to add him to the party.
* The party accepts two quests from the Adventurer's Guild: One from a peasant to reach a secret relic deep in the caverns, and one from a talking beast to find a broken mirror.
Summary: Session A048

Session A48 took place on 2/19/2021 and was attended by Brittany, Dylan, Joe, Katrina. It was the 50th session overall to take place.

This session takes place in-game for the Main Party from May 7th, 1766 to June 22nd, 1766.

## The Party

* Brittany as Lusine Vavrad as "Sparrow"
* Dylan as Tholgar Ironfoe as "Braum"
* Joe as Saber as "Crow", Calix
* Katrina as Claudia Bastille as "Saphira"

## NPCs

* Palad
* Celeste Veranova as "Violet Scarf"
* Steward Tad as "Gold Dragon Mask"
* "Purple Flower Mask"
* Ballroom Guests

## Locations

* Dungeon, Stal Empire
* The Golden City, Stal Empire
* Stotford, Lon

## Events

* The party rests in the room where they slew the Paracytes. When they awaken, Kapa has vanished and a babau named Calix has appeared.
* Lusine loots the chest in the floor above. Calix, Saber, and Tholgar slay the two mimics beside it.
* In the other room, the tiefling prisoner-Palad-begs the party to let him out.
* Lusine catches him in a lie - Palad is a masterful liar. Tholgar picks him up and restrains him.
* As the party escorts Palad out of the dungeon, he makes nonstop flirtatious remarks.
* When they return to the surface, Tholgar lets Palad go, and he ventures north.
* As the party travels back to the Golden City, Saber, Tholgar, and Claudia work to teach Calix how to speak common.
* After spending time in the city to sell old equipment and obtain new equipment, the party leaves for the masquerade.
* The party arrives at the masquerade. Celeste Veranova greets the party and takes them to a meeting room.
* She asks the party to root out people at the party who have ties to the Cult of the Rift, whom her son has been getting involved with.
* Celeste proposes that the party assist her in a series of jobs, in exchange for the service of an individual who can undo something that Celeste's son, Nikoli Veranova, has done.
* The next day, the ball starts. Celeste approaches the party and tells them how she will deliver tasks going forward, reminding the party not to draw too much attention to their interactions with each other.
* Saber receives a task to perform. He invites the people of the masquerade to start in a ballroom dance, which goes over well.
* Tholgar and Lusine are set to influence some nobles.
* At night, Lusine goes to the game room to gamble.
* Saber attempts to influence Celeste Veranova, which doesn't go well.
* Claudia attempts to influence Purple Flower Mask.
Summary: Session A108

Per the Dm Notes:

* The party managed to kill the Astradaemon and the other attackers, but Saber came very close to actual death and Dain straight up passed away.
* Despite his death or perhaps because of it Dain managed to remember how his lichdom ritual is performed.
* Lily managed to convince Silvius to take her gift (bonus to Con).
* Saber and Silvius begin retraining.
Summary: Session A008

## Events

* The party continues clearing out the Strix rebels. On the body of a cultist is a letter that seems to be an order for alchemical ingredients used to make undead. It is signed "Kessler"
* The party interrogates a captured Strix rebel. She talks about how the warlords stole the lands from the Strix who once lived there.
* The Strix insults Saber. He asks what it means to do after being let go. When it explains it intends to kill everybody, he executes her on the spot.
* The party returns to the Thieves' Guild and rests for the night.
* The party returns to the cavern they explored on their way to the Thieves' Guild. With a new note that explains "Crystals should be used in the order Red, Green, Blue," they place torches in sconces to reveal a secret passage.
* The party investigates the passage, which is a base for cultists. The party discovers another secret passage within the passage and branches off the path to investigate.
* The party continues past a large pool of water imbued with positive energy, and encounters a group of undead in the room ahead.
Gale

**Gale** is a player character controlled by Brittany. She is the cohort of Lusine Vavrad.

Gale is a loud and boisterous, but relatively kind tiefling. She has a slight Gaenian ascent but wears clothing traditional of her homeland. She wears part of a green silk robe that covers her left arm. Born missing part of her left arm she wears a prosthetic which can be changed out between a fake hand and a retractable blade which she hides under the sleeve.

She and Lusine met in Gaen where they spent most of their 'teenage' years growing up.
Summary: Session B001

Session B1 took place on 1/25/2020 and was attended by Brittany, Dylan, and Joe. It was the second session overall to take place.

This session takes place in-game from March 21st, 1765 to March 30th, 1765 and follows the adventures of the Side Party.

## Events

* Joro arrives in Ephi to fulfill a request for the Adventurer's Guild. He travels through town until finding the place to meet up with his contact: The Adventurer's Bar.
* Joro quickly gets into a verbal fight with Tian, provoking her into tossing a knife at him and stirring the attention of the bar's patrons.
* Tonalli, Joro's contact, rises from her seat at the bar and begrudgingly calms everyone down. Joro casually takes a seat at the bar and continues harassing Tian, who spits in Joro's drink.
* Tonalli and Joro travel to the main building for the guild to receive their first mission: They, along with two others whom have yet to arrive, were to subjugate a dungeon in an area with increased monster sightings.
* While the two are buying materials for their journey, they come across Van Smellsing, the third member of their party. The three purchase items together while making introductions.
* The three set off (though not before Joro buys another round of drinks at the bar and harasses Tian all the while) on their long journey.
* A few days in, while the party is traveling through the jungle, they are attacked by two *Giant Frilled Lizards*, which they dispatch with no trouble.
* Shortly after, the party comes across three passive *Giant Spiders*. Due to a miscommunication, the party ends up fighting them anyway. The combat ends with no deaths, but Joro collapses due to his strength fading from the spiders' poison.
* Van Smellsing revives Joro using his own potions of lesser restoration. Back on his feet, the party continues on their travels, reaching The Secret Pit of Nightmares on March 29th, 1765.
* The party assails the dungeon, easily opening the first door, only to be met with four *Stone Golems**.* The party takes heavy damage, and Joro is killed. Thankfully, due to intervention by Tonalli, Joro is revived, and the party escapes after killing two golems.
* The party rests overnight and tackles the dungeon again in the morning.
* The party attacks the remaining two *Stone Golems*and destroys them with ease.
Alice

**Alice** is a humanoid female mage of incredible power. Known as the "First Lich," she is a noteworthy figure in many circles as one not to be trifled with. She is the leader of an order of knights called the Horoscope Knights.

## Meeting the Party

The party, consisting of Lusine Vavrad, Saber, Sobek, and Tholgar Ironfoe, met Alice on June 11th, 1765. She used a portal to warp aboard the ship the party was taking to Jormundar. She tasked the party with finding and killing the Arch Lich Von Dral, a major player in the Cult of the Rift who is based in the Yas Union. In exchange for accepting this quest, she offered the party a mysterious black ring, and vaguely promised her aid in the future. She has warned the party not to leave the continent until the task is done.

Additionally, the party has also been asked by Demon Lord Red to kill her, though Alice herself is aware of this fact and believes that Red is attempting to stave off his boredom by giving the party an insurmountable task that he does not intend to see completed.

## Reunion and Employment

After the Lon Masquerade, the party, then consisting of Aislinn Nolani, Claudia Bastille, Lusine, Saber, and Tholgar were separated from each other. Aislinn was split from the other four, who reunited after fighting through a freezing dungeon. Upon reuniting, the four passed through a portal that took them to Alice's stronghold - except for Claudia, whom was sent elsewhere. There, she congratulated the other three for causing the events that led up to Von Dral's death, and berated them for being foolish enough to come to see her directly.

Alice revealed she had Aislinn in a room, as well as an archaeologist by the name of Silvius Dainsleif. She left the party in the care of Libra of the Horoscope Knights, whom in turn sent the party on a series of errands for her.

## Trivia

* Libra revealed that Alice owns several Sin Series Weapons, among a wide variety of other notable or legendary items.
* Alice is one of four candidates for Godhood, alongside Ruxin, Ben, and Godhunter.

## References

1. ↑ Summary: Session A012
2. ↑ Summary: Session A011
Fisc

**Fisc** is a country on southern Trex. It is bordered by the Askia Tribes to the north and the Stal Empire to the east. Fisc is known to be a country with incredibly strict laws and tight bureaucracy, to the point that it can be nearly impossible to avoid unintentionally breaking laws without having been raised there, or the guidance of one of the country's many Hellknights.

Not much is currently known about Fisc's history, its people, or its cities.

## Residents

* Claudia Bastille
* Claudia Bastille's Parents
* Kali
* Kehl
* Kreb
* Layn Taylsin
* Ofidrin

## Locations

### Bahm

**Bahm** is a large city along the south coast of Fisc. Not much is known about it except that Claudia Bastille was born here, and her parents live here.

### Church to the Magic God

**The Church to the Magic God** or the **Desecrated Church** is a church in Fisc that was subjected to a magical attack which prevented high-leveled individuals from approaching the building, while trapping those foolish enough to enter inside. While inside the area of the spell centered on the church, time moved differently, allowing multiple days to pass in a short period of time, while each night those trapped within would be subjected to attacks by evil outsiders such as Demons and Daemons.

Saber was able to resolve the magic affecting the church by reconsecrating the altar to the Magic God, which resolved the magic after a few short days.

### Dahl

**Dahl** is a large coastal city in Fisc. The main party-then consisting of Claudia Bastille, Lusine Vavrad, Saber, and Tholgar Ironfoe-arrived in Dahl on December 8th, 1766. It was here that the party sought to hire a Hellknight to guide them through the country, and to ask them for aid in Verastrea's plight. While the order agreed to investigate the dealings of the Cult of the Rift, they did not agree to send aid to Verastrea. However, Hellknight Kehl agreed to escort the party through the country in exchange for their aid in saving the party trapped in the desecrated church.

### Lyn

**Lyn** is a large city in the northeastern region of Fisc. The Main Party had Ofidrin revived here at a branch of the Healers' Guild, and stayed for a night before departing for the Stal Empire.

### Other Locations

* Ghat
* Havl
* Hellknight Grand Fortress
* Order of the Chosen Path Monastery
* Pont
* Silent Order Monastery
Eberhard Wilkening

**Eberhard Wilkening** war ein deutscher Architekt. Seine Lebensdaten sind nicht überliefert.

## Leben

Von 1582 bis 1605 war Wilkening als Meister in Hameln ansässig. Wegen seinem Stil wird vermutet, dass er das Schloss Haddenhausen in Minden entwarf.

## Sonstiges

* Wilkening steht auf der Liste von Persönlichkeiten der Stadt Minden.
Summary: Session A029

## Events

* The party wakes up the day after celebrating in their new mansion.
* Lusine finds that the mansion's cook is hanging from the chandelier, and Tholgar is glued to a wall with some kind of special adhesive.
* Lusine meets up with Sobek, and the two try to recall the night before. Meanwhile, Tholgar manages to free himself from the wall.
* Lusine and Sobek meet up with Hikari. Hikari seems wary of Sobek, but takes a polite tone with Lusine.
* Later that day, Lusine meets with Rama, Tilly, and Hikari individually.
	+ She talks with Rama about her motivations for meeting up with the party. Rama talks about how she had been alone for a while, and simply followed Hikari the whole way.
	+ Lusine calls out that Hikari does not cast a shadow. Wary that she may be a vampire, Lusine tests her by asking her to hold her Holy Dagger. She is nervous about Lusine's intensity, but reluctantly takes the dagger to no negative effect, and Lusine lets her go.
* The party requests that Fekio help them recruit someone to fill the role of Marshal. Morn, a Paladin of Gorum, shows up to fill the role.
* At the end of the day, the party plays a game to learn more about each other, wherein the winner asks a question of the loser.
* Gale asks Hikari what she misses most about Yamoto. She answers "The nature"
* Hikari asks Tholgar what he misses most about his homeland. He answers "His brother and his father"
* Lusine asks Gale about the best person she's ever been with. She talks about a Dwarf girl who she spent a few passionate nights with before the Dwarf broke it off. Hikari becomes embarrassed.
* Sobek asks Saber how many women he's been with. After hesitating for a long time, he answers "One"
* Saber thinks of something to ask Hikari. Unable to decide on a question, he asks to pet one of her tails. Hikari turns beet red and looks away, but moves one of her tails over to Saber, whom starts petting it until she pulls it away.
* Hikari confirms that Tilly is Sobek's daughter, then asks Sobek why anyone "would make that mistake with him"; he replies that "it wasn't a mistake"
* Tholgar asks Hikari to pet her tails. She becomes embarrassed and refuses the request.
Kessler

**Kessler** was a member of the Cult of the Rift, stationed in Sudas to enact the cult's plans to destroy the city and kill its inhabitants. He was slain when the Main Party-then consisting of Lusine Vavrad, Saber, Sobek, and Tholgar Ironfoe-happened upon his lair while looking for the one whom had enacted a plot to frame them for a massacre, and slew him.

Kessler had some role in the cult's Project Arazni, as evidenced by the notes he'd kept.
Arc 0

**Arc 0** follows the prologue of the story. This arc began with Session A1 and ended with Session A3.

The main party in this arc consisted of Lusine Vavrad, Tholgar Ironfoe, Saber and Scyphus, and Sobek and Buddy, as they meet in the Askian desert and work together to repay Aamir Al-Yasin, the Half-Orc leader of the Running Sands Tribe, who took the party in when they were lost.

## Summary

* On March 21st, 1765, Lusine Vavrad, Tholgar Ironfoe, Saber (and his Blink Dog, Scyphus), and Sobek (and his lizard, Buddy), are pulled through rifts from across the world to a temple in the middle of the Askian desert.
* The party ventures east through the desert until encountering Aamir Al-Yasin, who saves the party from a dangerous encounter and offers the party shelter.
* Aamir is afflicted with a unique variant of Mummy Rot that cannot be cured by conventional means.
* When he demands payment from the party for his aid, he sends the party to explore a dungeon that may have an artifact that can help him.
* Within the dungeon, the party encounters a Metallic Dragon.
* The dragon knows about the artifact the party seeks, and offers it to the party if they can clear his home of the undead whom have infested it.
* The party clears out the dungeon, including two semi-liches who have set up a lab.
* The dragon gives the party a scroll that they take back to Aamir, successfully curing his mummy rot.
* Aamir grants the party the status of "Ring" within the tribe, and celebrates with them through the night.
Red

**Red** is one of the big three demon lords of hell.

## Meeting the Party

The Main Party, then consisting of Lusine Vavrad, Saber, Sobek, and Tholgar Ironfoe, met him by coincidence while traveling to Jormundar, when he tasked them with assassinating a woman named Alice. In exchange, he offered a pre-activated scroll of Wish to the party. It seemed not only that his offer was too good to be true, but also that his task was impossible to complete with the party's current capabilities. Despite turning him down, it seemed that he was amused and interested rather than upset. He departed, warning the party that he'd be keeping an eye on them.
Axiom Wiki

**Welcome to the Axiom Wiki!**
This wiki was designed to keep track of the characters, locations, items, lore, and more for the world of Axiom.

**Click here for a summary of the most recent session.**

## The Heroes of this story

Shay EverwardSaberSilvius DainsleifTholgar Ironfoe

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Summary: Session A096

## Events

* The party arrives in Hemu - a barren town filled with nothing but graves.
* There, the party sees an individual clad in shining armor: The Purifier. He has put up a barrier that prevents most of the party from passing through, but Saber is able to approach him.
* The two engage in conversation. He tells Saber of cycles of the world, how he has survived for several cycles, and served as an agent of the Magic God to purify the world.
* He says that the Magic God would see Saber as his successor, but he insists on testing him first, and engages Saber in one-on-one combat.
* After toying with him for some time, the Purifier insists he'll kill Saber if he can't land a hit on him. Saber manages to land one attack, which satisfies him.
* The purifier tells Saber that he will give him his estoc if Saber successfully assassinates General Hu Chang.
* After departing, others arrive in Hemu: The Mandalei sisters, accompanying Gouwen. The group makes camp for the night, and the party prepares for the journey ahead.
Summary: Session A092

## Events

* At night, Saber asks Bromaff for a space in the mansion to use as a workshop. When the party confronts him about the work he's doing in there, he asks if anyone has reference notes on Summon Monster spells.
* At breakfast the morning of the 20th, the greater lich from outside the city appears at the table. He strikes a deal with the party to surrender Alister's body in exchange for leaving the area, abandoning the cult. Dain accepts his bargain, and the lich leaves.
* That night, Lusine returns to the mural of the moon god. She shares information with Tholgar, but not the others.
* On the 21st, the party sets out to find the black box mentioned by Bromaff upon a report that it's been located.
* In the area they find a blindly raging individual wearing a large suit of armor. After striking the armor enough, it shatters, revealing a swashbuckler called Netik inside. His parrying skill is fantastic, but between Saber and Tholgar, he is unable to cause much harm before being slain.
* Saber notices the man's armor is highly magical. He attempts to identify it to little success, but Silvius identifies it as Love of the Seven Mercies. Before the party can divvy up the loot, trees shake as a Paracyte Hunter descends upon the battlefield.
Summary: Session A066

Session A66 took place on 7/23/2021 and was attended by Brittany, Dylan, Joe, and Katrina. It was the 68th session overall to take place.

This session takes place in-game for the Main Party on August 3rd, 1766.

## The Party

* Brittany as Lusine Vavrad
* Dylan as Tholgar Ironfoe
* Joe as Saber and Calix
* Katrina as Silvius Dainsleif, "Baby Silent", "Bloody Horse"

## NPCs

* None

## Locations

* Alice's Stronghold, Frozen Wastes
* Blue Moon

## Events

* The party continues exploring. They encounter a witch flame that they manage to dispatch.
* In the room ahead, they are attacked by a group of shambling mounds and mi-gos. The party slays them and loots the room they were in.
* Ahead, the party finds the Fragment of Time. Standing near it is a Red Jester, who throws a card from its deck of many things at Saber. Tholgar charges at it and intercepts the card, which Lusine identifies as a Two of Diamonds.
* Saber goes to reach for the fragment, but Envy acts up and forces Saber to attack Baby Silent. While Saber reels from this lapse in control, Silvius reaches out and grabs the fragment. He spaces out for a moment, describing something he calls "Resonating with time" - he allows a curious Saber to reach out for the fragment too, causing him to feel something similar.
* The party goes to leave, but notices the Red Jester again. Wishing to avoid another potentially dangerous encounter, the party opts to go another way to return to the exit. There, they encounter a Shining Child, which assaults Saber. Lusine leads the rest of the party to safety.
* Ahead, they find the Shining Child has cut the party off and is blocking the exit. The party teams up, allowing Tholgar to land a decisive blow. This causes the Jester's card to activate, granting Tholgar an early level up.
* The party returns to Alice's Stronghold. Lusine takes Silvius' bag and stashes it in a cell through the secret entrance. The party plans to tell Alice they failed due to the threat posed by the creatures living on the moon, and works to get their story straight for their inevitable meeting with her.
Summary: Session A007

## Events

* The party buys some equipment for their upcoming expedition, including a wand of cure light wounds. Lusine holds on to it.
* The party advances on the well in front of the tavern, along with Aamir. They tie rope together and the five descend one hundred feet into the depths.
* While exploring the dank caverns beneath the city, the party encounters a large scorpion and several spiders. The group continues, meeting and slaying a three-armed mummy as well.
* The gang happens across a small gathering, whom Lusine addresses. She asks them to meet with the Thieves' Guild, and they lead the party in to their hideout.
* The group meets a large Oread named Beryl Aseo and a small man in a gas mask named Datoulu.
* The party agrees to deal with a gathering of Strix rebels whom have allied themselves with necromancer cultists.
* The party breaks into their lair and begins killing the rebels. A Strix named Arrak Krak arrives to provide backup.
* The party slays them all. Just then, reinforcements show up.
Summary: Session A037

Session A37 took place on 11/13/2020 and was attended by Brittany, Dylan, Joe, and Katrina. It was the 39th session overall to take place.

This session takes place in-game on February 12th, 1766, and follows the adventures of the Main Party.

It also follows the adventures of some of the main party's cohorts from December 2nd, 1765 to January 3rd, 1766.

 The Party

* Brittany as Lusine Vavrad. and Gale
* Dylan as Tholgar Ironfoe
* Joe as Saber, Kapa, and Hikari Tenma
* Katrina as Claudia Bastille, Silver, and Tilly

## NPCs

* Old Druid
* Warlord Bula

## Locations

* Dungeon, Stal Empire
* Verastrea, Nosk Raiders

## Events

* The party decides to investigate the dungeon between Plast and The Golden City.
* The party explores the dungeon, and finds a secret room leading to an armory containing 3 powerful magic weapons. After that, they encounter and defeat a shadow.
* The party opens a door to the next room to find two massive slimes, which appear to be Black Puddings.
* Meanwhile, the cohorts are back in Verastrea. They continue exploring new lands.
* The cohorts happen across an old man in a mysterious wooden cabin. They talk with him for a while, indulging his eccentricities. After asking him about many things and Hikari attempting to establish good relations with him, she asks about the Magic God when he claims to be centuries old.
* The Old man warns cohorts not to speak of magic god to certain people, as she might be killed depending on whom hears.
* The Old man also mentions "The War," an event which he says the Magic God may know more about.
* Back in the dungeon, the party finishes off the slimes. In the room, they find gems hidden in some pools of ooze, and a hidden door. Investigating the passage behind it, they find a large pool of acid containing what appears to be a spear in a stone.
* Claudia moves to collect some of the acid in a vial, but splashes some on her hand, causing it to partially dissolve. Saber gives her several potions of lesser restoration.
* The party opens up a door attached to the room and finds a cooking troll within. Lusine attempts to communicate with it, which gets its attention and causes it to approach the party. Soon after, more figures appear behind it and approach the party. They begin to speak in Necril that something dangerous lies beneath the first floor, to which Saber responds that the party only intended to scout the area, and planned to leave after that.
Lon

**Lon** is a country on eastern Trex. It is bordered by Gaen to the northwest, and the Stal Empire to the west.

The country is currently governed by queen Celeste Veranova, the matriarch of the country's prominent Vampire clan. The country has a competition for its leader every so often, wherein the candidate most supported by the nobility is elected. Celeste has proven to be the most successful candidate compared to other prospects in the past.

Lon is host to an annual masquerade in which diplomats from the countries of Trex and other notable individuals of Axiom are invited to party, discuss politics, forge alliances, conspire and execute plots, and more.

## Residents

* Arivol Vavrad
* Cas Veranova
* Celeste Veranova
* Draan Vavrad
* Jeb Sokolov
* Lusine Vavrad
* Mary Sokolov
* Nikoli Veranova
* Varkson Sokolov

## Locations

### Stotford

Stotford is the capital of Lon. It borders the east coast of the nation, and is home to several establishments ranging from high-class to slums, as one ventures further from the castle.

The annual masquerade is hosted in Stotford in the castle.

### Other Locations

* Assassin Guildhall
* Knock
* Openhein
* Sokolov Family Estate
* Veranova Family Estate
Kras Sentinels

**The Kras Sentinels** is a country on northern Trex. They are bordered by the Frozen Wastes to the north, and the Yas Union to the south. The Kras Sentinels are strongly devoted to stopping the tide of undead from flowing into the rest of the continent from the Frozen Wastes, and take great efforts to ensure none make it through.

Not much is known about the Kras Sentinels' people, their history, or their cities.

## Residents

* Aldritch Thryst
* Bjorn

## Locations

* Armory of Snow and Ash
* City of Honor
* Golden Legion barracks
* High Wall
* Low Wall