Session 55

After stopping Nox's plan at the Platinum Disc, the party takes some time to regroup and rest before tackling their next big mission, Rama va Arel.

## Summary

Ephemera accompanied Renn on a visit to find Belxari. They found her in the Sanctum, helping to repair the building and adding additional wards to assist against future attacks. She granted them permission to borrow the Raquesval, assuming Seresh and Goon were willing to lend it as well. Renn then requested that Belxari be in attendance when they spoke to Bahamut later that day, which Belxari said she had intended to do. She also requested access to the magical doors Xelbari was able to use. Belxari, annoyed, explained that the doors were *hers*, not Xelbari's, but instead offered her a piece of paper, stating that Kiono would know what to do with it. Renn then asks if gods are capable of having children. Belxari hesitantly says that they can.

The day before, Kiono had also sought out Belxari, intending to ask her about the liquid Vidh Zadh had given her to complete the spell for Akaros. It was revealed to be an extract of sorts from the thread they had retrieved for him from Donjon. She also questioned the goddess about the unusual method of creating a spell circle she had used, stacking papers of ink on the circle, so Belxari explained the basics of three-dimensional spellcasting. Kiono then left to do some shopping. She spent the rest of the day aligning the Platinum Disc's leyline. She then scried on Kitano, finding him in a dark, cramped, circular chamber surrounded by a spiraling bookshelf full of books, baubles, and arcane items. She cast Sending, telling him that she was considering going back to the village. He responded simply that her idea was a bad one.

Meanwhile, Teer began to research a way to restore Akaros, though his initial searches did not provide anything conclusive.

After everyone had a chance to recover somewhat, they gathered in the Sanctum to meet with Bahamut. He thanked them for their assistance and offered each of them a boon. Nobody was quite sure what to request, though Teer did request something to help him talk down Harbinger and was given a Potion of Glibness. Sors also requested that her Echo Sight be enhanced. Bahamut granted her a second use of her echo sight. While they were there, Renn suggested that Sors have Belxari examine the wounds on her arms, but Sors refused to have anybody look at them except Xelbari.

They explained what they had learned about Nox the Rot actually being Nox the Stillborn, as well as their hopes of finding his original body and destroying it. Being in possession of one of Nox's orbs, they suggested using it against Nox to keep him in check until they find his body, but Bahamut was hesitant to enact that plan, as only Belxari would have any idea how to replicate the spell. He did, however, know where Nox's base of operations were, an island nearby containing a former tomb of Acererak, and that they would begin plans to invade his lair.

They then discussed the chances of getting a new body for Akaros. Bahamut said that he was not a particularly magically-inclined god, and that as far as he was aware, creating a new body would require the assistance of all of the Ascendant Dragons, Nox included, or the entirety of the Council of the Gods, neither of which seemed particularly likely. Renn then asked Belxari how to pray properly to the gods, and Belxari, after joking about Morse code on drums, said she was doing fine.

The party, ready to leave for the next leg of their journey, packed their things and boarded the Raquesval to Alibrook. There, the party decided to split up, as the buddy system seemed unneeded in such a small town. Before splitting up, Teer asked the party if they had any strange items he could give to Keera Andromeda. Sors refused to give up her lich ashes, but Renn offered the stone she obtained while they were in the abyss.

They discovered quickly that the nearby goblin village had integrated readily and easily with the small town, with everyone doin gtheir best to adjust smoothly. They also discover that Dee was staying at the Great Feather Inn. She explained that she was taking a goblin back to the Dragonlands after having met him elsewhere. This goblin turned out to be Veggrek, the friend of Squire Veggrek whom Dort was trying to avenge. Dee further explained that he had ended up in Timeless Space, but Amber Ravenwood had managed to bring him back, though he had no memories from immediately before going there.

The party packs up their things. Renn asks Kiono to Scry and Sending some people, and gives her the paper Belxari gave her. Kiono grudgingly agrees and looks at the paper. The paper contains a sigil sequence for somewhere in Wolis. The party then goes to the airship docs to find the Raquesval. Seresh and Goon agree, and they travel to Alibrook. Squire Veggrek explained that he was keeping Veggrek's name until he could return it, and the two hug, affirming their friendship. The pair remain together at the inn, catching up on things. Renn gave Kiono the paper Belxari had given her, which contained the sigil sequence for a teleportation circle located somewhere in Wolis. Kiono then performed Scrying and Sending several times for Renn.

She began by sending to the skyforged they had rescued from the Shadowfell, requesting an update on how they were doing. They explained that they were safe and were busy bothering their former master. Of Dort she requested the same information, receiving a mildly alarming response that there were problems in the Dragonlands, and that he was requesting their assistance. She then scried on Anguish. She was sitting on Strahd's throne in Barovia, with Orphesia, Malinova, G'zerdin, and other soldiers from Varren's forces kneeling before her. Orphesia explained that their plans were moving forward, but they had concerns regarding the manpower necessary to take the spire. Anguish alluded to the fact that her husband was Galidur, and that they needed a gate to send reinforcements in order to avoid breaking treaties. The implication is that the spire is the Black Citadel, a heavily fortified location used as a prison in Oceanside.

Also at some point they noticed that Teer's vines were budding, a deep red flower which concerned them slightly.

Ephemera went to see Kaafiye to ask if the Adventurer's League had any resources regarding therapy. They do, and he gets them the paperwork in order to set that up, though it is too heavy for Ephemera to carry without a body. She returned to the party to let them know. She found Sors was attempting to Scry on Nox and Hedemora, but both failed, leaving her very upset for a while. The entire party now present, Dee explained the adventure they had had at the Temple of Time. Ephemera struggled with the information, but appreciated that they waited for her. The party then filled out the paperwork for Kaafiye, including signing up Kiono who did not with to participate. They then set out to visit Sprocket and Bits.

## NPCs

### Returning

* Kitano (Scrying/Sending)
* Bahamut
* Belxari
* Pronza
* Seresh
* Goon
* Commander
* Dort (Sending)
* Anguish (Scrying)
* Orphesia (Scrying)
* Malinova (Scrying)
* G'zerdin (Scrying)
* Kaafiye

### Mentioned

* Nox
* Harbinger
* Lady Dyana Brightblade
* Amber Ravenwood
* Xelbari
* Dorianus
* Lysaro
* Edger

## Items

* Star Walk 7 (Kiono)
* Random magic book (Kiono)
* Scrying focus (Kiono)
* Rare chalks and and inks (Kiono)
* Therapy Session Stone

## Notes

Rules were modified:

* Flanking adds +2 to attack rolls instead of granting advantage.
* Scourge Aasimar aura can be activated using an attack when taking the attack action and having more than one attack per attack action.
* Shade of Destruction rules modified Oops.
* Minion type enemies added.
	+ same attack bonuses, 1HP, don't take damage when they make a saving throw to prevent damage, 10% xp
* Mass damage rules added: If you take as much damage as your hit points past zero, you are Dead. Kicks in at level 5.

Renn and Mingal Session Zero • Teer Session Zero •  Ephemera Session Zero • Kiono Session Zero
1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 18.5 • 19 • 20
21 • 22 • 23 • 23.5 • 24 • 25 • 26 • 26.5 • 27 • 28 • 29 • 30 • 30.5 • 31 • 32 • 33 • 34 • 35 • 36 • 37
38 • 39 • 40 • 40.5 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 54.5 • **55**
56 • 57 • 58 • 59 • 59.5 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74
75 • 76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94
95 • 96 • 97 • 98 • 99 • 100 • 101 • 102 • 103 • 104 • 105 • 106 • 107 • 108 • 109 • 110 • 111 • 112
113 • 114 • 115 • 116 • 117 • 118 • 119 • 120 • 121 • 122 • 123 • 124 • 125 • 126 • 127 • 128 • 129 • 130
 One-Shot Sessions
Train Game • Hell Game • God Game • Timeless Space One-Shot 1
Timeless Space One-Shot 2 • Timeless Space One-Shot 3 • Tiefling Game • 4/20 Game