Anglo-Saxons

The **Anglo Saxons** are a (★★) country that appear in the Barbarian Invasion Conquest.

## Campaign

### Conquest

#### Barbarian Invasion

The Anglo Saxons at the start have a max population of 48 troops.

**Description**
The Anglo-Saxons were brave and proficient warriors. In their longboats, they often plundered the northern coastal provinces of the Western Roman Empire. While other barbarian tribes were fighting for Gaul, the Anglo-Saxons had their eyes on the island of Britain, which had lost the protection of the Western Roman Empire.

#### **Relations**:

(Country)(Amount of opinion:from -100 to 100)(Relation lvl:war/truce/passage agreement/alliance)(In which direction opinion goes:negative/neutral/positive)

* Alans [Opinion 10][Passage Agreement][Attitude - Neutral]
* Alemanni [Opinion 10][Passage Agreement][Attitude - Positive]
* Bretons [Opinion 0][Truce][Attitude - Neutral]
* Britons [Opinion -60][War][Attitude - Negative]
* Burgundians [opinion 10][Passage Agreement][Attitude - Negative]
* Franks [Opinion -20][Truce][Attitude - Negative]
* Ostrogoths [Opinion 5][Passage Agreement][Attitude - Neutral]
* Salian Franks [Opinion -10][Truce][Attitude - Negative]
* Visigothic Kingdom [opinion 0][Truce][Attitude - Neutral]
* West Roman Empire [opinion 0][Truce][Attitude - Negative]

**Resources**

 Industry
 Technology

#### **Units on start:**

* Two (Lv1) Infantry Guard and one (Lv1) Javelineers led by Hengist
* One (Lv1) Spearmen and one (Lv1) Spear Militia
* Two Infantry Guards
* One Spear Militia and one Slingers
* One (Lv1) Swordsmen and one (Lv1) Infantry Guard
* One Spear Militia and one Slingers

#### **Building on start:**

* Bremen (Lv.2) with Fortification (Lv.1) - capital medium city
* Hamburg (Lv.1) - small city/ port
* Utrecht (Lv.1) - small city
* 2 villages

#### Available Titles:

Tier 1 costs 300 silver.

Tier 2 costs - silver.

Tier 3 costs - silver.

Tier 4 costs - silver.

Conditions like ''capture'' or ''occupy'' mean YOU need to own these things not your allies or neutrals.

##### Tier 1:

Kingdom of Wessex - Counter of Defense Infantry +10%.

Conditions:

1. Occupy: Exeter

East Anglia - DEF of Ranged Infantry +10.

Conditions:

1. Occupy: London

Kingdom of Mercia - DEF of Melee Infantry +10.

Conditions:

1. Occupy: Lincoln

County of Flanders (available from start)- ATK of Melee Infantry +10.

Conditions:

1. Occupy: Utrecht

##### Tier 2:

Kingdom of England - ATK of Defense Infantry +15.

Conditions:

1. Reach Dark Age
2. Occupy: London, Exeter, Lincoln

Kingdom of Saxon - Melee Infantry recruitment level +1.

Conditions:

1. Capture: 5 cities
2. Occupy: Bremen

Kingdom of Germania - DEF of Melee Cavalry +15.

Conditions:

1. Capture: 5 cities
2. Occupy: Cologne, Strasbourg

##### Tier 3:

Britain Empire - ATK of Ranged Infantry + 15.

Conditions:

1. Capture: 12 cities
2. Occupy: Bayeux, Rennes, Lincoln, Exeter
3. Capital city: London

Kingdom of Great Germania - Melee Cavalry recruitment level +1.

Conditions:

1. Capture 12 cities
2. Occupy: Stuttgart, Bremen, Prague
3. Capital city: Frankfurt

##### Tier 4:

North Sea Empire - ATK and DEF of Melee Infantry +15.

Conditions:

1. Capture 25 cities
2. Reach: Feudal Age
3. Occupy: London, Bremen, Paris, Cologne

Germanic Reich - Cavalry charge rate +10%.

Conditions:

1. Capture 25 cities
2. Reach: Feudal Age
3. Occupy: Cologne, Budapest, Bremen, Strasbourg

#### **Unrecruitable unit class/classes (in cities):**

* Ranged Cavalry

Template:Countries List