Display Room

The Display Room (aka Trophy Hall) is an area located below the Living Room. All of its functions are related to various achievements and notable fights.

## Unlocking

It is unlocked after finishing a run (dying or defeating Asura) first time. After finishing that run, you appear in Display room instead of Living room. The screen focuses on main statue and "Display Room" tutorial window shows up. After all of that you can enter this room anytime.

## Achievements

The biggest feature of the Display Room is the statue in the middle. You can interact with it at any time, and the menu showing the game's achievements will pop up, where you can claim your rewards for completing achievements in the form of Soul Stones and see details on how to obtain unearned achievements. In this menu you can also see how many achievement points you have cumulatively from every obtained achievement. The statue in the middle also gets upgraded and changes forms as you obtain more Achievement Points. To see achievements list, check another page.

 Rank 5

## Display Room Customization

When entered for the first time, the Display Room will be empty aside from the main statue. By pressing the button on the top left of the screen with a house and hammer 'construction' icon, you will enter the customization mode. While in the customization mode, you will not be able to use your character in any way. While customizing, you are presented with a menu at the bottom of the screen which has four buttons, one with a cutaway image of a room, another with an image of a humanoid bust, a third with an image of a sheet ghost bust, and a final button with a hologram base.

### Display Room Styles and Statues

Tapping the room button (which will also open by default when entering the customization mode) will present you with a menu bearing a list of scene styles. Once unlocked, you are able to change the appearance of the Display Room to match a scene within the Mirage. To unlock the appearance of a scene, you must collect 50 Scene Fragments, which are obtained by breaking obstacles in that scene. Once all 50 fragments are collected, that scene no longer drops fragments. Due to differing numbers of obstacles and restrictions on when biomes can appear, some scene appearances are naturally harder to unlock than others.

Tapping the humanoid bust button will bring up a menu of statues. The first time each boss is defeated in each difficulty, you will obtain a new statue of that boss's head: bronze for Normal, silver for Hard, gold for Epic and polished gold for Real Mirage. Tapping on one of the statues puts it on the room. By pressing on the statue for a moment and then dragging your finger, you can move the statue around the room along an invisible grid. There are four buttons along the right of the screen: a greem tick to confirm the placement (you cannot use this option if the statue overlaps another statue or a red carpet, or is in the doorway to the Living Room), a red X to cancel your changes, a rotation symbol to mirror the statue (make it look left or right) and a purple door button to remove the statue from the room. You can also move existing statues by tapping on them in customisation mode.

Tapping the ghost bust will open up a menu of enemy statues, each of which can only be unlocked in the Boxing Club. The enemies available can be navigated through with a scene menu which has replaced the previous buttons. These statues can then be placed freely like the boss statues can. However, they have another option, an orange button with several figures which can be tapped to enter a sprite menu. Here you can choose from a group of sprites which comprise the enemy's animations, divided into the idle stance, movement animations, and attacks, and select one to be displayed. Sprite groups can only be unlocked by spending Soul Stones (more information on this is available in the Boxing Club page).

Tapping the hologram base button will open a menu where all available hologram statues are shown. Hologram statues are rare and can be obtain only during game's Anniversary, so showing them off is a good way to show you're dedicated to the game. A hologram will randomly show one of that character's animations (excluding death and stun animations), filled in by the idle animation. These are played slightly more slowly than usual for additional effect. Currently there only Quan's (first Anniversary) and Akaisha's (Second Anniversary)

### Display Room upgrade

By interacting with the Cat Secretary, it's possible to upgrade the Display Room's level, making it larger every time which gives you more room to arrange your statues. Being able to upgrade the Display Room requires a certain amount of Achievement Points to be reached to make the option available. The room begins at level 1, then it costs 10 Rubies to upgrade to level 2, 20 to level 3, 30 to 4, 40 to 5, 50 to 6 and 60 to 7. Reaching level 7 requires 4200 achievement points, which covers almost all of the achievements available at the moment.