Adelheid Bernstein (Canon)/Unbacked0

## Summary

Adelheid Bernstein is one of the children of Rugal Bernstein. He alongside his sister Rose lived in the flying ship Sky Noah until they decided to host the King of Fighters tournament where Adelheid would end up fighting Team Ikari Warriors and ended up losing, however, unlike his father, Adelheid was a fair sport and let the team go and would eventually request their help when Rose was being controlled by Those from the Past.

After this, Adelheid would enter the King of Fighters XI tournament as a single entry, during this tournament, Those From the Past would mind control Adelheid's sister Rose and used her to form the King of Fighters XIII tournament so they could gain energy from the fighters so they could fuel the Time Spheres so they could use The Gate.

Sensing that something was wrong with his sister, Adelheid agreed to work with Heidern, helping him in his fight against Those From the Past and preventing them from altering history to erase humanity.

## Powers and Stats

**Tier: 2-C**, **Higher** with MAX Mode

**Name:** Adelheid "Adel" Bernstein

**Origin:** The King of Fighters

**Gender:** Male

**Age:** 20

**Classification:** Owner of Sky Noah

**Powers and Abilities:** Superhuman Physical Characteristics, Acrobatics, Martial Arts, Chi Manipulation, Energy Projection (With Grosse Crown Prince, Adelheid can launch a wave of energy at the opponent), Air Manipulation (With Grosse Gefahr Writher, Adelheid can kick a wave of air at the opponent), Attack Reflection, Forcefield Creation (With Grosse Wall Whap, Adelheid can form a forcefield from his hands that can reflect projectiles), Non-Physical Interaction (Is able to interact with Vice and Mature who are ghostly spectres), Statistics Amplification (With MAX Mode, Adelheid can increase his attack power and his durability), Resistance to Heat Manipulation, Magma Manipulation, Ice Manipulation (Is unaffected by Kula Diamond's ice powers which can instantly freeze the area around her when activated and is unaffected by the extreme heat from Orochi Yashiro's magma filled arena), Fire Manipulation (Is barely effected by powerful fire attacks from the likes of Mai Shiranui, Kyo Kusanagi, Iori Yagami and Krizalid), Electricity Manipulation (Can shake of electricity based attacks from the likes of Benimaru Nikaido and Blue Mary), Soul Manipulation (Can survive Orochi and Zero ripping out and destroying his soul), Time Stop (Can fight Saiki in stopped time), Space-Time Manipulation, Reality Warping (Was unaffected by Saiki warping Space and Time), Biological Manipulation (Can survive being hit by Saiki who can instantly kill someone and rot their corpse by touching someone), Power Nullification (Can negate the effects of Ash Crimson's ability sealing technique), Gravity Manipulation, Black Hole Generation (Can survive being sealed into a black hole by Zero One), Petrification (Can return to normal after being turned to stone by Mukai), Matter Manipulation (Can take hits from Igniz who can casually turn someone into dust just by putting his hand on them), Analytical Prediction (Maxima has stated that the fighters in the King of Fighters tournament never behave the way his analytical data suggests they will), Logic Manipulation (Was unaffected by Otoma=Raga's attacks that control the logic of the world)

**Attack Potency: Multi-Universe Level** (Can fight on par with Ralf Jones, Clark Still and Leona Heidern who managed to defeat Kukri who created and maintained a universe sized pocket dimension that he was going to fuse with the main King of Fighters universe, Should be comparable to his father Rugal Bernstein who fought on par with Kyo Kusanagi who managed to defeat Orochi who created and maintained an entire universe which collapsed upon his defeat, Scales to people like Dolores, Ash Crimson and the members of Team Orochi who all came from a higher plane after their deaths and resurrection, Scales to Nakoruru who could defeat Shizuka Gozen who created her own realm of existence called Eternity and is able to freely able to manipulate it, Enja and Suija who were able to destroy and create and maintain an entire universe respectively and Yuga the Destroyer who fused the Demon Realm and the Human Realm together), **Higher** with MAX Mode

**Speed: FTL** (Can dodge attacks from Elisabeth Blanctorche who uses light as her main method of attacks, Can react to characters like Kyo Kusanagi who is able to block all of Orochi's light-based techniques, Scales above Takuma Sakazaki and Bao who were both easily able to intercept a laser fired from the Zero Cannon which fired lasers at a fraction of the speed of light)

**Lifting Strength: Class 5** (Can lift Chang Koehan while he is carrying a large iron ball)

**Striking Strength: Multi-Universe Level**, **Higher** with MAX Mode

**Durability: Multi-Universe Level** (Can take hits from Ralf Jones, Clark Still and Leona Heidern), **Higher** with MAX Mode

**Stamina: Superhuman** (Can fight against multiple expert martial artists, genetic experiments and godly beings in a short span of time)

**Range:** Standard melee range, Several metres with Chi Projection and Air Projection

**Standard Equipment:** None Notable

**Intelligence: Gifted** (Managed to successfully disarm his father's international weapons smuggling ring, Is considered a talented enough fighter to enter the King of Fighters tournament as a solo entry)

**Weaknesses:** None Notable

**Notable Attacks/Techniques:**

* Abilities
* MAX Mode
* Throws
* Special Techniques
* Desperation/Super Special Moves

* **Slashing Aura:** Adelheid can form a slashing aura around his legs, allowing his kicks to deal more damage by cutting the opponent on contact.
* **Chi Projection:** Adelheid is able to forms balls of chi in his hands which he launches out as a large projectile towards the opponent.
* **Air Projection:** Adelheid is able to kick up a moving gust of wind towards the opponent that travels across the ground to damage them.
* **Forcefield Creation:** Adelheid is able to form a forcefield from his hands. This forcefield is as large as Adelheid and covers the front of his body. The forcefield protects Adelheid by damaging any opponent who touches it and reflects projectiles back at the opponent.

* **MAX Mode:** MAX Mode is a power-up all fighters can access. In exchange for their Super Meter depleting quickly over time, the fighter gets enhanced strength and durability for a limited amount of time as well as access to enhanced versions of their strongest techniques and the ability to use their strongest technique. Once their Super Meter is empty, MAX Mode will end.

* **Extra Mode:** Extra Mode is an advanced version of MAX Mode where after it runs out, all of the advantages gained from using MAX Mode are kept for the rest of the fight.

* **Armour Mode:** Armour Mode is a power-up all fighters can access. In exchange for their Super Metre depleting quickly over time, the fighter gets greatly enhanced durability. Once their Super Meter is empty, Armour Mode will end.
* **Counter Mode:** Counter Mode is a power-up all fighters can access. In exchange for their Super Meter depleting quickly over time, the fighter gets enhanced strength as well as the ability to use Guard Cancels and Guard Escapes as much as they want. Once their Super Meter is empty, Counter Mode will end.
* **Critical Counter Mode:** Critical Counter Mode is a power-up all fighters can access. When a fighter has filled out their Critical Counter gauge and lands a counter with a heavy attack, they will enter Critical Counter Mode. In Critical Counter Mode, the fighter is able to string together attacks and techniques better making them a better fighter, when Critical Counter Mode is nearly over, the fighter can choose to end it with an enhanced version of their strongest move. Once the Critical Counter gauge is empty, Critical Counter Mode will end.
* **Hyperdrive Mode:** Hyperdrive Mode is a power-up all fighters can access. In exchange for their Super Meter depleting quickly over time, the fighter gets the ability to cancel every one of their moves and techniques, allowing them to combo all of their moves and techniques together better. Once their Super Meter is empty, Hyperdrive Mode will end.

* Panzer Press.gifPanzer Press
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* **Panzer Press:** The Panzer Press is a special technique where Adelheid grabs the opponent before delivering a straight punch to the opponent's chest.

* Allkunst Zwei.gifAllkunst Zwei
* Allkunst Ein.gifAllkunst Ein
* Allkunst Vier.gifAllkunst Vier
* Grosse Gefahr Writher.gifGrosse Gefahr Writher
* Grosse Panzer Press
* Grosse Wall Whap.gifGrosse Wall Whap
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* **Allkunst Zwei:** The Allkunst Zwei is a special technique where Adelheid delivers a low kick before hitting the opponent with an axe kick.
* **Allkunst Ein:** The Allkunst Ein is a special technique where Adelheid delivers an upwards kick to the opponent's head.
* **Allkunst Vier:** The Allkunst Vier is a special technique where Adelheid delivers three kicks to the opponent's body.
* **Grosse Gefahr Writher:** The Grosse Gefahr Writher is a special technique where Adelheid kicks his leg upwards to send out a wave of air across the ground towards the opponent.
* **Grosse Panzer Press:** The Grosse Panzer Press is a special technique where Adelheid charges towards the opponent before grabbing them and slamming them towards the nearest wall.
* **Grosse Wall Whap:** The Grosse Wall Whap is a special technique where Adelheid forms a forcefield from his hands, using it to protect him from opponents and reflecting their projectiles back towards them.

* Grosse Kreis Kick
* Grosse Crown Prince
* Grosse Tiger Scorch.gifGrosse Tiger Scorch
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* **Grosse Kreis Kick:** The Grosse Kreis Kick is a special technique where Adelheid slides across the floor before reaching the opponent and delivers a rising crescent kick.
* **Grosse Crown Prince:** The Grosse Crown Prince is a special technique where Adelheid charges up before launching a large wave of energy at the opponent.
* **Grosse Tiger Scorch:** The Grosse Tiger Scorch is a special technique where Adelheid charges forward before grabbing the opponent and slamming them into the nearest wall, making a large explosion of red energy occur.

**Note 1:** Games like King of Fighters Sky Stage and SNK Heroines: Tag Team Frenzy are considered canon by the creators of the games with KOF Sky Stage taking place after the NESTS Saga and SNK Heroines takes place after King of Fighters XIV.

**Note 2:** As of King of Fighters XIV, the Samurai Shodown is canon to the King of Fighters series and as such, Adelheid would scale to any character in those games and the feats they scale to.

**Note 3:** For more details about the universal scaling in the King of Fighter series, please look at this blog.