Plus Energy

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Quirk

Quirk Name: Plus energy

Quirk Type: Emitter/Transformation

Quirk Overview: The user is empowered by a tangible form of  Justice and positive emotions/energy(not **positively charged**), and are able to damage truly evil individuals more than most. This can come in the form of orbs and beam attacks as well as other forms of damage/damaging,(or non-combative barriers and stuff, **he can manipulate the energy in general roughly.** It acts somewhat similar to plasma in how it burns and carries heat,  but its ability to kineticly impact is of course different than plasma.) as well as physical hits, and some form of flight or hovering.  Passively, the plus energy allows the user a form of life longevity if not extended youth.

Quirk Limits/Drawbacks:  The downside of it is despite all of its power, it’s much less effective against people who are morally good or deeply view themselves as morally good. The user’s own judgement does **not** determine the effectiveness of the quirk. Villains who persay are doing what they do for a cause or reason they believe to be right, or or the villain truly is morally conflicted, or even further, deep down believe they themselves are morally good, then the ability is less effective against them. It also relies on the user themselves being not only motivated, but able to keep themselves sure in their own morals and unshakingly firm in Justice.  The Empowered state is strong, but puts a strain on him after prolonged usage and results in exhaustion if used for a while(like, say,  as much as 10-15 minutes can begin the process of moderate to severe exhaustion, if the user goes all out or uses a lot of strength and/or energy in the state then they will exhaust or overexert themselves in the state much faster than the standard time it usually lasts for.).

Quirk Strengths: It’s a very powerful and overwhelming quirk in general. The user is able to envelop themselves in a state of being that is quite powerful (more or less ep 1 all might.) and makes them quite pure in all senses. It’s a powerhouse of a quirk and can act  swiftly. It’s also super effective against individuals who acknowledge their own evil and evil actions.  **The Empowered State** is a way for the user to charge Plus energy centrally and empower themselves with the quirk  awakening state of sorts, allowing them to go all out or just use their power at a stronger level(around prime all might)  than normal, at the cost of how taxing it can be after.  When in that state, their pure righteousness and justice cannot be swayed. They are unshaken, and their mind in that state is impenetrable, whether it be a quirk that can induce fear, or try to control the mind. The empowered state allows the user to travel at a maximum of 100MPH compared to the 30-40 unempowered allows.

5/30/20:  **Star Spangled Beyond:** The Star Spangled Beyond state is a further, and perhaps the final evolution/advancement of the Empowered State. This is one that goes even further beyond the Empowered State. Firstly, their power and/or strength is increased massively (around 100% full cowling), the user is able to travel at a maximum of speeds fourfold to their previous state(making it 400mph), making their body more durable, and something wholly new:  a pure, impenetrable body. What this means is that the user's body cannot be affected from the inside out, nor can invasive quirks or foreign matter enter, or emanate from within his body.

As a result of the immense power and further capabilities, the state will strain to the point of seemingly paralysis( in reality the user’s muscles are exhausted to their absolute limits.) after 3-5 minutes of user ( if the user goes all out or uses a lot of strength and/or energy in the state then they will exhaust or overexert themselves in the state much faster than the standard time it usually lasts for, in this case less than 3 minutes, to even a single attack if enough power is put into it.) using it.

When the user goes from the Empowered State into the Star Spangled Beyond state, the limit on how long they can maintain SSB drops from 3-5 minutes down to 1-3 minutes, if not less if the user has already strained themselves substantially in the Empowered State.

UPDATE to quirk as of 2/15/2026:

Due to use of the SIEC, and growing used to the new power, Primo Victoria has gained the following benefits: Empowered State strain no longer fully exhausts him to the point of being immobile and barely concious. Star Spangled Beyond's strength is 6x that of Empowered instead of just 3-4x. Star Spangled Beyond is now able to last for 10-15 minutes without causing strain, as opposed to it's old 3-5 minute period. Empowered mode is now able to last for 20-30 minutes without causing strain, as opposed to it's old 10-15 minute period.

Quirk Weaknesses: see drawbacks.