Cyan Tank

The **Cyan Tank** is an Enemy Tank in Micro Tanks. It is introduced in Mission 29. Assuming the player has encountered Azure Tanks by this mission, it is the twelfth enemy tank type the player will encounter.

## Attributes & Weaponry

### Fire Rate

Medium (random walk)
Very High (attacking)

## Attributes

The Cyan Tank moves at a medium-fast speed, slightly faster than the player's default speed. Its weaponry consists of bullets and Mines. It fires the standard Bullet which moves at the standard slow speed with one ricochet. When attacking, the Cyan Tank has the second highest firing rate of any tank in the game, beaten only by the Maroon Tank. It has strong pathfinding capabilities towards the player.

The bullets fired are in a "spray" type pattern, with a high degree of angular uncertainty with respect to the player. This means bullets are fired in a wide array of angles, increasing the spread of their attack. In addition, the bullets are special in that they do not collide with each-other - in fact they go over the top of each other, implying the tank fires a spray in 3 dimensions. Unlike the Red Tank, there appears to be no limit on the number of cyan bullets on-screen.

This tank can also lay mines at a fairly low rate.

Similar to the Red Tank, the Cyan Tank has some of the most varied attributes in the game. The speed, detection radius, and firing rate are all within quite a large range of values. This makes the cyan tank one of the more unpredictable tanks in the game.

This tank adds a thundering bass drum to the musical score which plays on every single beat of the music.

## Behaviour

In the random walk of the Cyan Tank, it wanders the map aimlessly and fires at a medium rate. However, when it is within a certain radius (which varies considerably with each individual cyan tank), it will immediately start pathfinding towards the player and its firing rate massively increases to one of the fastest firing rates in the game. This is a seeking tank, meaning it will navigate to the player even if there is no sight between the tank and the player, similar to the Red Tank.

This tank is extremely aggressive. Next to nothing will get this tank to retreat once it has started to press an attack. However, this tank only possesses medium intelligence, and may get so caught up in its pursuit of the player that it will run right into a mine. This will happen fairly often at low Global Dynamic Difficulty, but will happen less as this tanks' mine-avoiding abilities increase with GDD. If the player has laid a mine, this tank will not shoot directly at the mine if the mine lies between the itself and the player.

Once this tank closes in, there is no stopping it. It will come at you and back you into a corner if it has to, all while firing at an extremely high rate. Should the player find themselves in this situation, death is likely for the player unless they manage to land a hit and avoid all incoming bullets.

This tank features a unique behavioural ability - its rate of mine-laying is massively increased when it is near Wooden Crates. This means it is much more likely to lay mines near crates. This is the only tank in the game to specifically lay mines near wooden crates.

This tank does not possess defensive capabilities, except the standard MP pathfinding-related avoidance of bullets and mines. The presence of your bullets will generally not force the tank to retreat or break an attack, unless the tank is in a narrow corridor.

The detection radius of the Cyan Tank can be lowered by half by wearing the cyan paintjob.

## Loot Table

The Loot Table of the Cyan Tank without the Tank Fortune perk enabled.
 Extra Bullet
 Range Boost
 Faster Bullet
 Extra Life
 Shield
 Time Slow
 Mega Bullet

## Trivia

* The Cyan Tank was the ninth tank to be created.
* This tank was created with Wii Play Tanks' purple tank in mind.
* In the original plan, this tank was stated simply as "The bullet spammer".
* This tank was created almost immediately after the Red Tank, since it was very closely modelled off it.
* Cinnabar was very new to coding and programming in general at this point, and vented his frustrations at how hard this tank was to code (specifically the selective mine-laying near Crates), as well as to balance. This tank was nerfed and buffed *many* times.
* Cinnabar considers this tank to be his least favourite.