Development Director

A skilled micromanager. Prioritizes zones for development.

### Unlock Cost

Mobile: Beat a game with all previous governors on Brutal/2 USDPC: Beat a game with Tank Commander

## Specialization

***The Development Director can deploy civilian Experts to prioritize initiatives in specific zones, but has limited access to Coalition Soldiers.***

The Development Director is a governor in Rebel Inc. She can be unlocked on mobile by beating all normal governors on brutal difficulty. To unlock her on PC, you must beat the Tank Commander governor on any difficulty.

The Development Director starts the game with Services/Infrastructure/Development Discussions already funded.

She can also hire a team of experts which will automatically roll out initiatives in a zone on their own at a cost for unfunded initiatives ($1). Every time the Experts roll out an unfunded initiative, it decreases the purchase cost of that initiative by $1 (cannot go below $1), but does not affect corruption or inflation like buying it normally does. Experts will prioritize rolling out initiatives that satisfy local concerns.

The construction speed of the expert's area will be increased by 60%, which becomes 200% if Project Managers is purchased. When using experts, you will gain some extra outwatch (not initiatives) for unknown reasons.

She can only request 3 Coalition Soldier Units rather than the usual 5, and they all cost significantly more than usual.

She has inflation bonus with increase inflation gain by 10% (15% for Brutal and Mega Brutal)

### Unique Initiatives

* **Hire Experts (Government)** - Hires a team of deployable development experts who will then automatically roll out initiatives in any zones they are placed in, unless they are under attack or if allied military units are present. If they are destroyed, any more hired beyond the 3rd will require extra pay.
* **Project Managers (Government)** - Experts speed up the rollout of initiatives in the zone they are in.
* **ATV Transport (Government)** - Reduce the Logistics required to travel between zones.
* **Unofficial Procurement (Government)** - Experts now increase corruption instead of fund expenditure when rolling out initiatives.
* **Secure Compounds (Military)** - Increases the Expert Team's resistance to attacks & logistics required to travel between zones.

## Strategies

### Advantages

Since she starts with all discussions funded, there is no need to waste funds on them. Experts can be extremely helpful when local concerns populate the region since you don't need to actually fund these, and they will apply a cost discount to the initiative in the future whenever it has been rolled out. The Experts also prioritize rolling out certain initiatives depending on concerns, hostile population and neutral population in their zone. Experts can also prevent the deterioration of the Dam in the Azure Dam map if they are in the Dam zone. This is particularly valuable in zones where you need to stabilize quickly due to the extreme volatile rollout process.

### Weaknesses

Since Experts consume funds to roll out initiatives and Creative Funding is generally unacceptable, they might also waste valuable funds too. Spent funds are not refunded if they were removed before it completes. Their mobility isn't that good either, as they need to be physically present in a zone (negating the advantage of the few that do not require Intel to roll out), and any military presence, be it allied or hostile, renders them immobile. It's also worth mentioning they cannot roll out security initiatives.

Coalition Soldiers are significantly more expensive and only three can be requested, so you might need to get your National Soldiers ready quickly before they leave.

## Trivia

* Development Director is the only governor that can remove concerns by sending her experts without having to fund the concerned initiatives first.
* It is possible to get "The Oil must Flow" achievement in Golden Sands with this governor by sending experts to Oil Derrick zones and funding Project Managers to rush zone stability that has Oil Derricks before 5 years had passed (2002-2007)