recursal/Fanatic-Fandom huggingface dataset:
Nightmare Suicide Mouse/Galeria

Versão 1
27.pngNightmare Suicide Mouse na tela de títuloNightmare Suicide Mouse na CAM 5 com Nightmare Acéfalo e Nightmare Foto Negativa Minnie.Nightmare Suicide Mouse na CAM 6 com Nightmare Disembodied.73.pngNightmare Suicide Mouse na CAM 1.NSM IN OFFICE.pngNightmare Suicide Mouse na toca do escritório59.pngA textura de Nightmare Suicide Mouse quando ele aparece no escritórioNightmare-Suicide-Mouse.gifNightmare Suicide Mouse sendo exibido pelo jogador.Nightmare Suicide Mouse Jumpscare.gifJumpscare do Nightmare Suicide Mouse
Versão 2
1.pngNightmare Suicide Mouse at the Title Screen212.pngNightmare Suicide Mouse on CAM 1234.pngNightmare Suicide Mouse on CAM 2 with Nightmare Acephalous and Nightmare Photo Negative Minnie.44.pngNightmare Suicide Mouse on CAM 2 with Nightmare Foto Negativo Mickey, Nightmare Acephalous and Nightmare Photo Negative Minnie.Nightmare Suicide Mouse on CAM 3.209.pngNightmare Suicide Mouse on CAM 5.14.pngNightmare Suicide Mouse at the hole of the officeWww.GIFCreator.me Ty8ksf.gifNightmare Suicide Mouse's jumpscare.
Misc
Nightmare Suicide Mouse V1 Body.pngNightmare Suicide Mouse's appearance in version 1Nightmare Suicide Mouse V2.pngNightmare Suicide Mouse's appearance in version 2 (lightning)Another Nightmare Suicide Mouse V2.pngNightmare Suicide Mouse's appearance in version 2Teaser 1-ep2iykbe.pngNightmare Suicide Mouse's teaser on gamejolt.NSMTeaser.jpgNightmare Suicide Mouse's teaser made by Subwooferx3Your nightmares...always come back-wwrgetdc.pngNightmare Suicide Mouse's teaser made by Photo Negative Mickey (User)Nightmare Suicide Mouse V1 Teaser (The Nightmare Doesn't Stop Until You Wake Up).pngNightmare Suicide Mouse's teaser in version 1NSM Remake.pngNightmare Suicide Mouse's teaser remaked by Photo Negative Mickey (User)Custom Night Teaser.pngNightmare Suicide Mouse and Nightmare Photo Negative Mickey in the Custom Night teaserHistorys Of NSM.pngEvery Nightmare Suicide Mouse's counterpartsHORRAY!!.pngNightmare Suicide Mouse on a Thank You!!!NSMN Bright.pngA brighten picture of Nightmare Suicide Mouse's teaser made by Subwooferx3Nightmare Suicide Mouse.pngNightmare Suicide Mouse's appearance on version 3Nightmare suicide mouse version 3 by photo negativemickey-daa7i9s.pngAnother appearance of Nightmare Suicide Mouse
Versão 3
Visão Oswald

(Visão Oswald)
***Você estava procurando por sua contraparte de pesadelo,* Nightmare Oswald*?***

Descrição
Visão Oswald é personagem secreto quando o jogador pressionou a estrela vermelha

Aparência
Ele se parece com seu homólogo clássico, mas parece muito empoeirado, tem um olho brilhante e também é surpreendente que ele tenha braços de esqueleto. Ele também tem dentes vermelhos semelhantes a Visão Hortência.

Comportamento
Se o jogador quiser jogar Vision Night, ele deve vencer 9/20 na noite personalizada para ganhar a estrela vermelha. Quando o jogador pressiona a estrela vermelha, ele ativará Vision Night. Visão Oswald se move de forma semelhante ao FNATI original, não se sabe para onde ele vai, mas possivelmente irá para:
* Área de armazenamento
* Área de Pessoal
* Salão
* Congelador de carne
* O escritório.

Ele estará de pé em seu escritório do lado esquerdo. Se ele estiver em seu escritório, o jogador deve puxar o monitor e desligar uma câmera para fazê-lo ir embora. Falha ou negligência em fazer isso fará com que ele cuide rapidamente do jogador, resultando no fim do jogo.

Curiosidades* Visão Oswald é um dos três personagens de Visão com Visão MickMick e Visão Hortencia.
* Ao contrário de Normal, Classic, Nightmare ou outras versões de Oswald, Vision Oswald é a única contraparte de Oswald que tem armas.
* Ele fica em seu escritório semelhante a Visão Hortencia.

*Personagens* :
* Ternos Nightmares : Nightmare Foto Negativo Mickey • Nightmare Oswald • Nightmare Rosto • Nightmare Suicide Mouse • Nightmare Margarida • Nightmare Disembodied • Nightmare Acéfalo • Nightmare Foto Negativa Minnie • Nightmare Pluto • Nightmare MickMick • Nightmare Hortência
* Humanoides : Nightmare Undying
* Visões: **Visão Oswald** • Visão MickMick • Visão Hortência
* Props: God
Fritz Richter

Fritz Richter was a politician from Muns, and was a senior member in the Munsic Fatherland Party (MFP).

He was the Munschancellor of Muns after Hugo Wire stepped down from the position in 248 to rule as overlord of the Wireworld. Among other things, Fritz was also Wirelord of Munsin, Deputy Neulor, and second in charge of the Neulorean Realm during Hugo's reign.
Nightmare Oswald/Galeria

Versão 1
Nightmare Oswald no menu principal.91.pngNightmare Oswald em repouso na CAM 2 (1ª posição)64.pngTextura do Nightmare Oswald quando ele está no CAM 1.287.pngTextura do Nightmare Oswald quando ele está na CAM 1. (Esta é uma pose não usada ou outra pose dele)Nightmare Oswald no CAM 6 com Nightmare DisembodiedNO IN THE OFFICE.pngNightmare Oswald em sua entrada central.NO IN THE OFFICE 2.pngNightmare Oswald atrás das grades do escritório.42.pngTextura do Nightmare Oswald quando ele está na sua entrada central.283.pngTextura do Nightmare Oswald quando ele está atrás das grades.Nightmare Oswald Jumpscare.gifO jumpscare de Nightmare Oswald.
FNATI:NBD Versão 2
30.pngNightmare Oswald no menu principal.32.pngNightmare Oswald na CAM 1.Nightmare Oswald na CAM 3.34(1).pngNightmare Oswald na CAM 5.6.pngPesadelo Oswald na CAM 6.Www.GIFCreator.me EfyT9I.gifO jumpscare de Nightmare Oswald.N.Oswald New.pngNightmare Oswald em sua entrada centralN.Oswald2.pngTextura do Nightmare Oswald quando ele está na sua entrada central.
Versão 3
Oswald Title Screen.pngNightmare Oswald na tela de título/menu principal561.pngNightmare Oswald (1ª posição) na CAM 2Nightmare Oswald (1ª posição) na CAM 2 com Nightmare Disembodied562.pngNightmare Oswald (2ª posição) na CAM 2Nightmare Oswald (1ª posição) no CAM 2 com Nightmare DisembodiedOutput ec2HGg.gifNightmare Oswald correndo para os bares573.pngNightmaare Oswald nos baresOutput QuAC4F.gifJumpscare do Nightmare667.pngNightmare Oswald no menu Extras637.pngÍcone do Nightmare Oswald quando o jogador deseja ver os macacos no Menu Extra
Misc
CAM 5/Galeria

Nightmare Suicide Mouse, Nightmare Acéfalo, e Nightmare Foto Negativa Minnie na CAM 5.533.pngTextura de Nightmare Acéfalo em pé quando começa a se mover na CAM 5.83.pngNightmare Acéfalo com Nightmare Foto Negativa Minnie na CAM 5 depois que Nightmare Suicide Mouse foi embora.114.pngTextura de Nightmare Foto Negativo Mickey quando ele está na CAM 5.
Versão 2
209.pngNightmare Suicide Mouse na CAM 5.NMPM cam 5.pngNightmare Foto Negativo Mickey na CAM 5.34.pngNightmare Oswald na CAM 5.
Versão 3
Noite 1

## Descrição

A Noite 1 é uma das noites mais fáceis de Nightmare Before Disney.

#### Versão 1

A primeira noite em Five Nights At Treasure Island: Nightmare Antes da Disney, esta noite é diferente das outras, e é literalmente fácil de passar. Como o naipe se move lentamente, sucumbe ao jogador. Os únicos personagens ativos são Nightmare Foto Negativo Mickey e Nightmare Suicide Mouse. Se o jogador vê Mickey Negativo com Foto do Pesadelo na entrada do meio, o jogador deve acender sua luz para evitá-lo. Nightmare Suicide Mouse se arrastará para fora do centro do buraco na parede, o jogador também deve brilhar no buraco para evitá-lo. Em qualquer outro caso, o jogador sofrerá um salto com um deles, se você não brilhar nenhum deles.

#### Versão 2

A primeira noite de Nightmare Before Disney Remastered/Versão 2, esta noite não tem muitos macacões saindo do nada, mas o jogador ainda estará vivo. os personagens ativos são Nightmare Suicide Mouse, Nightmare Foto Negativo Mickey, Nightmare Oswald e Nightmare Ortensia, que é novo neste jogo. O jogador deve mantê-la trancada na gaiola, caso contrário, Nightmare Ortensia irá saltar para o jogador. Se o jogador vê o Nightmare Suicide Mouse no meio da parede ou o Nightmare Oswald na entrada do meio, o jogador deve pressionar a opção Voodoo para mantê-los afastados. O vodu não funcionará para o Nightmare Foto-Negativo Mickey na entrada do meio, pois ele não mata o jogador, mas faz com que a freqüência cardíaca do jogador suba rapidamente. Para impedir que a freqüência cardíaca suba, o jogador deve tomar uma pílula. Eles não devem tomar muitas pílulas, caso contrário, serão levados por Nightmare Hortência. Deixar de fazer essas mecânicas fará com que o jogador nunca passe na primeira noite.

#### Versão 3

A primeira noite de Nightmare Before Disney Versão 3, que é mais fácil do que as outras 2 versões. Basicamente, o Nightmare Foto Negativo Mickey fica ativo. Mas se o jogador o encontrar na entrada do meio, ele deverá puxar seus suportes de vida e clicar na Boneca Vodu para fazê-lo ir embora. O jogador deve garantir um olho no Nightmare Ortensia e observar a frequência cardíaca com cuidado. Se a frequência cardíaca do jogador estiver muito alta, ele deve tomar uma pílula para diminuir a freqüência cardíaca. Se a frequência cardíaca do jogador for superior a 100, o Nightmare Ortensia fará o tratamento com saltos. Deixar de fazer essas mecânicas fará com que o jogador nunca passe na primeira noite.

## Galeria

Registro da noite 1 antes de iniciar a noiteRegistro da noite 1 antes de iniciar a noite na versão 3
Neulor

Neulor (pronounced; Nyu·lor) is an old Munsic word meaning "leader of continent" or "guide". As a political title it is associated with the Wireworld dictator Hugo Wire.

The word became politically involved as early as 212 ATF when the Neuhasse Party in Avbisia, Muns used it as a title for the head of their political party.

The ancient warriors of old Munsia named their head-chieftain for the Neulor.
Nightmare Disembodied

Descrição
Nightmare Disembodied é um dos menores antagonistas e distrações em Nightmare Before Disney

Aparência
Nightmare Disembodied parece semelhante ao seu homólogo original Desencarnado, mas ele tem dentes afiados longos e algum tipo de carne amarela ao redor de seus olhos. Ele também tem um pico saindo do chão.

Comportamento
Versão 1
Nightmare Disembodied só pode ser visto em CAM 6. Porém, ele não faz nada no jogo todo. Ele é provavelmente uma parte do meio ambiente.

Versão 2
Nightmare Disembodied começará a seguir em frente Noite 2. De vez em quando, ele entrará no escritório e emitirá um barulho alto de charlatão, o que fará com que a frequência cardíaca do jogador aumente rapidamente. O jogador deve tomar uma pílula para fazê-lo ir embora. No entanto, o jogador não deve tomar muitos comprimidos, ou então o jogador vai ficar com medo Nightmare Hortência. Falhar ou negligenciar isso permitirá que ele fique no escritório, bloqueando a maior parte da visão do jogador e fazendo seus batimentos cardíacos subirem.

Versão 3
Nightmare Disembodied começará a seguir em frente Noite 3 Ele vai de alguma forma saltar para diferentes espinhos ao redor do prédio. Eventualmente, ele aparecerá em um pico na extrema esquerda do escritório, e emitirá um barulho alto. O jogador deve puxar seus suportes de vida e clicar no Boneco Mickey para fazê-lo ir embora. Falhar ou negligenciar isso fará com que ele fique no escritório, fazendo com que a frequência cardíaca dos jogadores aumente rapidamente. Se a frequência cardíaca do jogador for maior que 100, eles serão assustados por Nightmare Hortência e resultarão em um jogo mais

O fim da disney versão 1
Nightmare Disembodied começará a se mover na noite 2. Atualmente não se sabe onde ele começa, mas possivelmente em Preparação Personagem 1. Ele vai se teletransportar no escritório fazendo um som de charlatão baixo, ele pode possivelmente fazer os Fatos de Pesadelo para acelerar. O jogador deve desligar uma câmera para fazê-lo ir embora. Falhar ou negligenciar fazê-lo vai fazê-lo ficar no escritório e ainda fazer os trajes de pesadelo acelerarem

Curiosidades* Nightmare Disembodied é o único personagem na versão 1 a ficar ocioso em CAM 6
	+ Embora, ele é o único personagem na versão 1 a ser uma distração para a frequência cardíaca do jogador
* Nightmare Disembodied e Nightmare Margarida são as únicas distrações em versão 3 de Nightmare Before Disney
	+ Nightmare Pluto foi uma distração sucateada e não-usada nos extras embora.
Nightmare Foto Negativo Mickey/Galeria

## FNATI: NBD Version 1

269.pngNightmare Foto-Negativo Mickey no menu de titulo.114.pngTexture of Nightmare Photo-Negative Mickey when he is in CAM 5Texture of Nightmare Photo-Negative Mickey when he is in CAM 667.pngTexture of Nightmare Photo-Negative Mickey when he is in CAM 9109.pngTexture of Nightmare Photo-Negative Mickey when he is in CAM 1NPNM IN OFFICE.pngNightmare Photo Negative Mickey at the middle entrance113.pngTexture of Nightmare Photo-Negative Mickey when he appears at the middle entranceNPNM Jumpscare.gifNightmare Photo-Negative Mickey's jumpscare.Nightmare Photo Negative Mickey and Nightmare Face in CAM 9 Together.pngNightmare Photo Negative Mickey and Nightmare Face (lying down) in CAM 9
## FNATI: NBD Version 2

0.pngNightmare Foto Negativo Mickey in the Main Menu.149.pngTexture of Nightmare Photo-Negative Mickey when he appears the middle entrance44.pngNightmare Photo Negative Mickey in CAM 2 with Nightmare Suicide Mouse, Nightmare Acéfalo e Nightmare Foto Negativa Minnie.300.pngNightmare Photo Negative Mickey in CAM 2 with Nightmare Acephalous, Nightmare Photo Negative MinnieNightmare Photo Negative Mickey in CAM 3.NMPNM cam 5.pngNightmare Photo Negative Mickey in CAM 5.302.pngNightmare Photo Negative Mickey in CAM 6.Www.GIFCreator.me d4j44W.gifNightmare Photo Negative Mickey's jumpscare.
## Misc

Teaser 3-eejme52u.pngNightmare Photo-Negative Mickey's teaser for Version 2 on Gamejolt.NMMickeyBright.pngNightmare Photo Negative Mickey's teaser made by Subwooferx3.
## FNATI: NBD Version 3

22.pngNightmare Photo-Negative Mickey on the Main Menu Screen206.pngNightmare Photo-Negative Mickey in CAM 4Nightmare Photo-Negative Mickey in CAM 4 with Nightmare Disembodied179.pngNightmare Photo-Negative Mickey in CAM 4 with Nightmare DaisyCAM 06.pngNightmare Photo-Negative Mickey in CAM 6 with Nightmare DaisyCAM 6.pngNightmare Photo-Negative Mickey in CAM 6 aloneNightmare Photo-Negative Mickey in CAM 2 with Nightmare Disembodied51(1).pngNightmare Photo-Negative Mickey in CAM 2 aloneOutput Ekc4j7.gifNightmare Photo-Negative Mickey running to the middle entrance231.pngNightmare Photo-Negative Mickey at the middle entranceEzgif.com-gif-maker (2).gifNightmare Photo-Negative Mickey's Jumpscare16.pngNightmare Photo-Negative Mickey on the Game Over screen631.pngNightmare Photo-Negative Mickey in the Extras Menu636.pngNightmare Photo-Negative Mickey's icon in the Jumpscares MenuNightmare PN Mickey (1).pngNightmare Photo Negative Mickey's Extras menu body
Regras

## Descrição

As regras são da comunidade de ajuda onde dizem a todos o que não devem fazer, mas aqui estão as regras possíveis para esta wiki:

1. Palavrões não são permitidos
2. Não há vandalismo em nenhuma página
3. Não crie páginas desnecessárias aleatórias
4. Não seja rude com nenhum usuário

## Curiosidades

* As regras são atualmente desconhecidas devido ao criador estar off-line para editar esta página para sempre
Community:Wiki Formatting Policy

This is the **Bullet Code: Firewall Wiki's** Formatting Policy, which outlines the considerations that must be made while writing articles. Following these guidelines will result in high-quality, enjoyable-to-read, accurate, and well-organized articles.

## Topics

Articles can only be created if they fall into one of these categories and are deemed important enough to receive their own page. Articles on other topics, such as real-life individuals, businesses, or merchandise, should be avoided. Instead, links to Wikpedia should be used when they are mentioned in other articles.

## General writing style

* The content of this wiki is expressed in **English**. This is an English language wiki and all edits are expected to be carried out in English
* Avoid the use of obscenities, slang terms, and euphemisms in articles. They can be used only in the context of quotes from characters.
* Keep the tenses of articles/sections consistent.
* History sections of character articles should be written in **past tense**
* All Synopsis sections should be written in **present tense** even if the character whose synopsis it is has died.
* Refrain from using personal bias or assumptions when editing articles, unless it is specifically mentioned within the series or by the author via a media platform

## Images and Media

*See the Image Policy page for more information. If you have any questions or concerns please contact an admin'*

## Layout Guide

### Characters

Character pages should not be created before the character's name or al'**ias has been revealed. Tabs and Subpages should only be added when a character's page has become extremely lengthy due to a surplus of content.**

If applicable, character pages should begin with a meaningful quote by the character. It should then be followed by the character's name in English and Japanese, along with a 1-2 sentence general description. The following headings should be used in order if applicable to the character:

The Infobox should be this:
* **Appearance**
* **Personality**
* **Abilities** (if applicable)
* **Relationships** (if applicable)
* **Trivia** (if applicable)
* **References**

## Source Referencing

* The wiki's information should only come from anime, game, official websites, official material, officially proven interviews and the creators.
* All information added to articles on this site should be referenced.
* While referencing is expected and encouraged, it is advised to not add a reference after every sentence as to avoid cluttering the writing. Once per paragraph is usually more than enough.
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These policies are based off the Attack on Titan and My Hero Academia wiki policy pages.
Personagens

## Descrição

Os personagens, também conhecidos como ternos de pesadelo, que apareceram em Nightmare Before Disney são:

* Nightmare Suicide Mouse
* Nightmare Foto Negativo Mickey
* Nightmare Oswald
* Nightmare Disembodied
* Nightmare Rosto
* Nightmare Acéfalo
* Nightmare Foto Negativa Minnie
* Nightmare MickMick
* Nightmare Hortência
* Nightmare Margarida
* Nightmare Undying

## Curiosidades

* Nightmare Undying é o único personagem humanoide de pesadelo neste Nightmare Before Disney
	+ De alguma maneira, God faz uma participação especial na versão 1 do jogo, então pode haver tecnicamente 2 humanóides na versão 1 apenas
* O número total de personagens é 14, incluindo os personagens não usados, se você contar todos os personagens em todo o jogo.
	+ Na versão 1, há um total de 9 personagens nesta versão
	+ Na versão 2, há um total de 8 personagens nesta versão
		- Há 9 se você contou Nightmare Undying na versão 2
	+ Na versão 3, há um total de 17 personagens se você contar os trajes de visão

## Galeria

### Versão 1

Aparição do Nightmare Suicide Mouse na versão 1Aparição de Nightmare Foto-Negativo Mickey na versão 1Aparição de Nightmare Oswald na versão 1Aparição de Nightmare Disembodied na versão 1NF.pngAparição de Nightmare Rosto na versão 1NA.pngAparição de Nightmare Acéfalo na versão 1NPNMinnie.pngAparição de Nightmare Foto-Negativo Minnie na versão 1Nightmare MickMick.pngAparição de Nightmare Mick-Mick na versão 1NU Full Body.pngAparição de Nightmare Undying na versão 1
### Versão 2

Teaser 1-ep2iykbe.pngAparição de Nightmare Suicide Mouse na versão 2Teaser 3-eejme52u.pngAparição de Nightmare Foto-Negativo Mickey na versão 2Teaser 2-buhkjqny.pngAparição de Nightmare Oswald na versão 2Aparição de Nightmare Disembodied na versão 2Nightmare Face.pngNightmare Face's appearance in version 2258.pngNightmare Acephalous's appearance in version 2NPNMinnie V2.pngNightmare Photo Negative Minnie's appearance in version 2Nightmare Ortensia Version 2 appearance.pngNightmare Ortensia's appearance in version 2Nightmare Undying Version 2!!!.pngNightmare Undying's appearance in version 2 (Technically unused)
### Versão 3

520.pngNightmare Suicide Mouse's appearance in version 3631.pngNightmare Photo Negative Mickey's appearance in version 3
### Subwooferx3

NSMN Bright.pngNightmare Suicide Mouse's appearance in Subwooferx3's versionNMMickeyBright.pngNightmare Photo Negative Mickey's appearance in Subwooferx3's versionNMOrtensiaBright.pngNightmare Ortensia's appearance in Subwooferx3's versionVfvfv.pngNightmare Face's appearance in Subwooferx3's versionNightmare Oswald in Subwoofer.pngNightmare Oswald's appearance in Subwooferx3's versionNightmare Ace in Subwoofer.pngNightmare Acephalous's appearance in Subwooferx3's versionWoahwoah.pngNightmare Undying's appearance in Subwooferx3's versionNightmare Daisy in Subwoofer's appearance.pngNightmare Daisy's appearance in Subwooferx3's version
Wirewood

Wirewood is a city district in the west, originally known as Raintown. It started as a neglected village, with mostly rural farmers inhabiting the area. After the war, an old estate there was given to Wirelord Bent-Aage who was tasked with running the place.

Bent-Aage hired the famous architect Sacapeto who was based out of Wire York. After this, they planned huge constructions and expanding Raintown, eventually naming it Wirewood for it's surrounding areas being thick with forest.

The city became a huge success, becoming a tourist hub in the years after the war, people coming from all around just to visit it's famous Ampitheatre.
Kate King

IN PROGRESS

## Mortal Life

Kate King was born on 02/14/2000 at Saint Luke's hospital in Kansas City, MO to Elena King and Simon King. Her parents divorced when she was ten.

Kate performed in many pageants as a young child, loving the attention it garnered, moving onto theater and choir in high school.

Moved onto a career in twitch streaming in 2018 under the moniker VariableV.

Becomes very awful when she hasn’t consumed blood with caffeine in it, will get VERY irritated if there’s an absence of it. Can get angry if she doesn't have enough.

Kit does some volunteer, uses reusable straws, cares about the environment and such things. Does Charity Streams; Make a wish, women’s shelters. Has a lot of passion to assist young children to realize dreams, like keeping performing arts in schools. Is actually passionate about these things not doing it for attention or clout.

In the mornings she takes a shower, goes for a long walk to her favorite local coffee shop; Monarch. (Maybe, lol DM’s discretion) Listens to some podcasts/news, goes home and gets ready to stream for the day.

During lunch, she often will order out, and eat very quickly or eat like bowtie pasta, just whatever is quick enough for a 30-minute stream break.

Kit doesn’t have time for friends because of the work she puts into her streams has broken friendships because of this. Her life can be somewhat hollow and lonely, so she has a cat companion.

I think the only friend she really has is her mother or people she can talk to online that understand her busy lifestyle and that she can be flakey.

After a busy day of streaming, she’ll take a different route to walk through a park even though it takes longer to the coffee shop for more caffeine, takes the evenings to smoke one or two cigarettes on her walk to destress and help with her nerves, will return home to stay up late to edit videos that she uploads to a highlight channel on YT. And gets like five hours of sleep, max.

Kate is 5' even

Kate's favorite fruit is peach

Kate's mom's ringtone is Harvest Moon

you will be receiving a peach scented lotion and hand sanitizer package from your mom very soon.

you have mittens that have pandas on them

Kate hates bugs
Nightmare Undying

Descrição
**Nightmare Undying** é um dos antagonistas secundários em Nightmare Before Disney, ao lado de Nightmare MickMick, exatamente como o papel original do jogo. Ele é um dos personagens do Subwooferx3 que não foi feito pelo Subwooferx3, e o único traje / toon humanoide de pesadelo que aparece nas Catacumbas da Disney após a Noite 3 das 6h da manhã e segue o jogador após as 9h da Noite 3, indo para a Noite 4. Ele nada mais é do que uma figura humanóide masculina, de cor vermelha, na forma de um humanóide ágil. Durante a segunda metade da Noite 3, um evento em torno das Catacumbas da Disney ocorrerá. Durante este evento, Undying aparece em uma gaiola no andar inferior dessas cavernas após entrar em um elevador. Ele também vai começar no CAM 9 na Noite 4, como um evento para o jogador.

Aparência
Nightmare Undying permanece na cor vermelha e é alto e esguio. No entanto, em comparação com seu homólogo original, tem grandes buracos no peito e nas pernas. Ele também tem pontas saindo de seu pescoço e espadas feitas de carne saindo de suas mãos, e seu rosto também é de alguma forma representado como um humano, com uma boca gritante com presas vidrada em seu rosto.

Comportamento
V1
Depois das 6h da Noite 3, Nightmare Undying fica ativo e estará nas Catacombas Disney no segundo andar. Ele vai perseguir o jogador por todo o segundo andar. O jogador deve sobreviver até as 9h. Não fazer isso fará com que ele cuide do jogador saltando e gritando com o jogador, resultando no fim do jogo.

V3
Nightmare Undying fica ativo na Noite 5, e começará no CAM 9 em sua gaiola, ele irá para sua segunda e terceira fase e seguirá seu caminho direto para O Escritório , onde ele vai:
* CAM 8
* CAM 7
* CAM 4
* CAM 3
* O Escritório

Uma vez no escritório, ele aparecerá na entrada certa. Para se livrar dele, o jogador deve puxar o suporte vital e clicar no boneco Mickey para fazê-lo ir embora. Falhar ou negligenciar isso fará com que ele dar jumpscare no jogador, resultando no fim do jogo.

Curiosidades* Nightmare Undying não foi incluído desde a versão 2 do NBD.
	+ Ele pode ser tecnicamente um personagem não utilizado para a versão 2.
		- Não há humanóides incluídos na versão 2 do NBD.
			* Na versão 2 após a Noite 3, Nightmare Undying pode aparecer lá. Também pode ser um remake de sobrevivente das 6h às 9h na Noite 3
* Na versão 3, Nightmare Undying é o único personagem que tem um caminho.
	+ Em seus primeiros três estágios, ele poderá ser visto em duas câmeras diferentes:
	1. CAM 9
	2. CAM 8
* Ele é o único personagem que aparece na maioria das locações e câmeras

Erros* Há um bug na versão 1 que se forem quase 9h da manhã e o jogador estiver na última sala do segundo andar de Catacumba Disney, quando Nightmare Undying entrar na sala, ele emitirá independentemente o som de jumpscare completo, mas sem matar o jogador.
The Wirewood Ampitheatre

The Wirewood Ampitheatre is a large ampitheatre in Wirewood which hosts large events and famous play such as The Strong Neulor. It became extremely popular in the years after the Neulor Conquest on Monrenia. It is staffed by over 28 waiters and 4 bartenders, making it the biggest theatre in all of Wireworld.

It was designed by the architect Sacapeto in 249 ATF and it's construction was already finished by 250 ATF.
The Wireworld

The Wireworld is an almost fully occupied continent. The continent's original name was Monrenia but was renamed to the Wireworld after the successful war and conquest the dictator of Muns, Hugo Wire, led in 248.

The Pro-Neuhasse Organization in Muns and MFP led by Hugo Wire with the support of Zaldemein declared an all out war. It was them against the world, and in their insane quest of continental domination, they succeeded.

Having allowed certain neutral countries to stay independent, Hugo still decided to make them assets to the Wireworld. He asked them to provide resources as a fealty due to not having taken them over.

The occupied territories are:

* Realm Protectorate of Slubenland
* Krian Police State
* Neuhasse Council of Lugrangis
* Knight's Table of Fraia

Wire Allies:

* Zaldemein
* Lephi
* Atrix Confederacy (Datilyia continent/islands)

* Commonwealth of Rhamia (Non-Agression Pact)
* Corum (Trade Agreement)

Neutral standing:

* Assembly of Akeralia
* Kingdom of Bondauria
* Harvester League

Hostile standing:

* The Anti-Neulorean Resistance
* Baroni Crime Family
* The Silver Hydra Bandits
* The Rovers of the Golden Banner
* Commune of Brelanè (Datilyia continent/islands)
* Kingdom of Casia (Datilya continent/islands)
* Principality of Lesium (Datilya continent/islands)
Nix / FrankieBee

## 1.18 Description

Now known as Hadrian, they struggle to access the server and have yet to (as far as I am aware) construct any buildings on the server, however was only active in the start of the 1.18 world.

## 1.17 Description

Member of the Caleb Commune / Land of the Alphabet Mafia.

Is often unable to play due to technical problems much like player Thunder Weirdo however has played a good amount on the server and took Part in major events.
Wireworld Wiki

Welcome to the Wireworld...
A unique world filled with lore inspired by a colossal minecraft world project.

We are a team of builders who have created a world together, and it's still in the making. This will be a great library filled with it's unique lore.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
SinningCoffee / sinful coffee addict

## 1.18 Description

SinningCoffee is a not hugely active player who resides inside of the river south of spawn mountain, with a small building constructed into the riverbed there.

## 1.17 Description

SinningCoffee is a member of the Coral Commune.

He is well known for the building of 2 Trans Pride flags, one in the Spawn Village and one on his living quarters inside the Coral Commune.
Frederick Ziegler

Frederick Ziegler (215 ATF - Current) is the head of the Tetra-Wire Corps (TW), the paramilitary protection squad made to protect Hugo Wire.

He was made Realm-Champion in 235 and is a Senior member of the Neulorean Party.

Frederick's idea of the TW was that it's primary task was to be responsible for the protection of Neulor Hugo Wire.

In the middle of the War of Monrenia, Ziegler decided to heavily expand TW and several branches were made. During the mass expanding and the birth of Wire York, Ziegler ordered the construction of a TW headquarters and communication center in Wire York. Most of the high-command of the TW are stationed at Wire York. Frederick however, spends most of his time in the Krian Police State, aiding in governing it.
Monuments on the Server

There are many things that could be considered Monuments inside the world of the CS Emporium, and they show its prowess well as a developed Minecraft world.

The Large Pride Flag within the borders of the Shirikaba Kingdom is without a doubt a Monument on the server, visible from Spawn and the Spawn village, it projects the power of the Kingdom abroad. - Constructed by Dontron.

The Catpumpkin head at spawn could also be considered a monument on the server, having been a catalyst for controversy and a beloved build in the public view at spawn. Constructed by Dontron and SinningCoffee.

## Possible/Future Monuments

The Pyramid in the Spawn village could be a possible monument on the server, with its impressive stature and future plans of a terracotta-based villager trading centre could surely award it such a title, though it is currently a large pyramid shell. - Constructed by Omaigalpha15.

The Pride Pathway from the Spawn Village to the borders of the Coral Commune could be considered a monument on the sever in its current state, however its future plans will surely place it inside of that category as it plans to expand far across the desert and to be lined with many Statues of LGBT Icons. - Constructed by Combrade.

The Religious sector of the Coral Commune could likely posses many monuments ranging from the 3rd Melon PP (and its planned future temple) to a planned Aldi Shop/Temple, to a large Catboy, it will surely be called a great wonder. - Constructed (so far) by Combrade.

## Deceased Monuments

The Original Melon PP, the origin of the Conflict of the Melon PP was at the short period of its existence said to be the server's first true monument (though mentions here outage it) and can be attributed to inspiring the idea of Monument titles itself. -Constructed by Combrade with Guidance from TheBigChaffster, Deconstructed by Dontron.
The CS Satellite

The CS Satellite is a weekly tablet newspaper posted by Dontron every Tuesday. The newspaper usually covers one topic on the server and sometimes has an additional fun fact as well. Topics covered by the paper include: server rules, world lore, guides, and tours of the various civilisations across the server. This page serves as an archive of each issue of the paper from Issue 1 onwards.

## Issues

   Issue 1 - 1st June 2021

Issue 1.5 - 14th June 2021

Issue 2 - 15th June 2021

Issue 3 - 22nd June 2021

Issue 4 pt1-4 - 13th July 2021

## Trivia

* Dontron writes and makes The CS Satellite.
* If you want to contribute to The CS Satellite, you can write and segment and send it to Dontron to have it included in the paper! You can also request for art and in game creations to be showcased in pictures!
* The CS Satellite was originally going to have a logo with a rainbow gradient however it didn't mesh well with the rest of the newspaper's design and was also quite garish and generic looking so it was cut. However Dontron has stated there may be a logo eventually.
* Between Issues 3 and 4 there was a 2 week long hiatus where no new issues were released or written. Between Issues 4 and 5 there was an over month long hiatus (as of 14/08/21 and no 5th issue has come out)
* The appearances of the skins shown within the paper have changed with time as people have changed their skins
* Originally the skin of NecrozmaSlayer was positioned furthest to the right, however it has now been replaced by SinningCoffee as of July 16th 2021.
* As of July 16th 2021, the skins of Combrade, TheBigChaffster and Vasthaybale all wear maid uniforms.
* The CS Satellite had its first issue published a week before the Caves and Cliffs Part 1 update, meaning it began 1 week before the start of the new CS Emporium world.
TheBigChaffster

## 1.18 Description

TheBigChaffster is one of the admins of the server, however is largely inactive. He lives in a small wooden hut on spawn mountain.

## 1.17 Description

TheBigChaffster is a Member of the Coral Commune and an Admin of the server. He oversaw the transition into the Exaroton server hosting.

He is notable for Having Built a coal beacon at his old base on the Mountain next to spawn, and upon leaving the base to move into the Coral Commune working together with player Combrade to make it look organically abandoned and reclaimed by Nature.

### Controversies

Was Heavily Involved in the Conflict of the Melon PP having given advice and helping with the shaft with the building of the original melon PP.
Datilyia

Datilya is a continent to the south of Wireworld. It's a group of large island chains that at one point was one big continent but over time scattered as the waterlevels rose.

It's nations are:

* Riniumian Union
* Atrix Confederacy
* Kingdom of Casia
* Grand Duchy of Bilegulia
* Principality of Lesium
* Aqunumia National State
* Heptarchy of Hama
* Ezmour
* Commune of Brelanè
* Qarhia
* State of Aurelion
* Psycman Empire
* Kingdom of Anrusia
Rule of Antitetra

The Rule of Antitetra was an agreement between all nations of Monrenia not to engage in War, conquest, or overall invasion of eachothers territories. This was to have an everlasting peace in Monrenia, the rule was made by a council of kings in 81 ATF to ensure that the continent could stay strong and resist a possible future foreign invasion together.

The Rule was broken on 2 September 239 when Muns led by Hugo Wire attacked the Slubenlandic Empire.
Conflicts

There have been few conflicts on the server so far, with the nearest-to-war being that of destruction of the Melon PP.

## The Melon PP Conflict

### (4th July 2021-5th July 2021)

The Conflict began when Player Combrade build a Melon PP with the simplicity of an upside down T to protest the installation of what he viewed as worship of a demigod in the form of a large pumpkin head right next to the spawn location, which was then replaced with a "funny melon man" by Player Dontron, to which Combrade and TheBigChaffster decided to reply by Building a large and hyperrealistic Melon PP in its place, following the threats of Combrade to Dontron saying that if the Pumpkin was built, the small melon PP would be, and then if that was built it would escalate. It was constructed on the 4th of July (Freedom day more like Melon PP day). The Melon PP was regarded as hyper-realistic and was described as a monument to show the uniqueness of the server. However the Melon PP was deconstructed by Player Dontron due to the fact that his 11 year old sibling would surely see it, envoking annoyance and perhaps anger from Combrade. Player Combrade demanded recompense in the form of the World's currency, gold, asking for first 8 gold blocks, to which Dontron refused to negotiate, then he upped it to 32 gold blocks. Later, the Melon PP began recontruction after some negotation on an island nearby to the Coral Commune, the base of player Combrade, who believed it to be 16 chunks away from spawn village, and at the time of showing the planned location to Dontron, Combrade reports Dontron not seeming to mind. The PP was built there (though not to Combrade's standards and he was planning on giving it another go) when Player Dontron Build a 15 stack sand wall to hide it from the spawn village. Combrade then responded by beginning to destroy that wall due to the aforementioned negotiations and the fact that the wall was within what he considers future plans for the Coral Commune base. Following this, Dontron flew over to the Melon PP and brung out an axe, to which Player Comrade announced that the Melon PP falling by his hand would bring the server down with it, saying that the PP's destruction would be considered a declaration of war, and that whilst they considered the spawn destruction understandable, this would be considered high griefing and would reply with the griefing of the Shirikaba Kingdom, of which Dontron is it's monarch. It was not much longer after this when player Dontron left and they negotiated a deal in which player Dontron would give 8 gold blocks and build 3 Statues along the Pride Pathway, and Combrade would find a location that could not be seen easily at spawn to build it in.
Thunder Weirdo

## 1.18 Description

Formerly unable to access the server at all, he was one of the first two players of three to set up to the north of spawn settling on top of a snow-capped mountain that Combrade helped him find, he constructed a tower on land that SinningCoffee and Combrade flattened out for him, and expressed plans to build a second tower on the other side of the valley on a mirror snow-capped mountain and connect them with a bridge of some nature.

## 1.17 Description

Person who has never been on the server due to technological limitations but is massively interested in its development. Acted as a Jury member during the Melon PP Conflict, helping to alleviate tension as an unbiased source who the community trusts, and understanding where both sides come from.
Events

Occasionally on The CS Emporium an event may be held or may happen, this page serves as an archive for past events and serves to inform about ongoing events as well!

## May/June 2021

- The first event that could be considered to be on or regarding The CS Emporium would be the start of the world, in which 4 seeds were chosen and put against each other in a vote to decide which would become that of the new world. The voting lasted from May 31st 2021 to June 6th 2021, ending a day before the server would have thee world be reset. [Need to add images of other potential seeds and more description of the vote etc]

## July 2021

-On Friday the 2nd of July, The Ender Dragon fight was commenced after much disagreement to stipulations, with many players trying to push it through on the 6 people who said they could be there but player and admin Combrade sticking to 8 people/ 7 including Vasthaybale. The Dragon fight was described by some as underwhelming due to the fact that many players did not bring bows and the bedrock centre was not there so the dragon rarely landed, however the Dragon was finished off with melons, which many people had renamed to keep as things to remember the dragon fight by.

- On Friday 16th July, The CS Emporium Wiki was created to serve as an archive for anything that may happen on The CS Emporium or has happened in the past as well. The wiki also serves as a place where information regarding ongoing events, conflicts, business endeavours can be shared or advertised, helping people stay informed about the current happenings.

## Trivia

* [1]The preview image of spawn used to advertise the current world seed during the world seed vote was used a day later on the first issue of The CS Satellite.
Dontron

## 1.18 Description

Ilexon (or Dontron) is one of three admins on the server - one of two active on the server- and one of the most active players on the server alongside Combrade.

His areas of occupation are on the hill to the west(?) of spawn village, shared with an abandoned incomplete castle from Omaigalpha15. He is responsible for creating a forest on that hill and also a whole mangrove forest later populated by a path that was in the former area in which Vasthaybale was active with his incomplete tower.

He has made significant contributions to the spawn village primarily in the form of roads and the two standout buildings of the office(?) and a train station / tower (incomplete at time of writing 07/07/22).

## 1.17 Description

Ilexon, otherwise known as Dontron elsewhere, is one of the three admins of the CS Emporium and one of the two players who submitted seeds for the world seed vote from May 31st 2021 to June 6th 2021.

He is the ruler and founder of the Shirikaba Kingdom and its sole member.

   He is well known for his contributions for spawn in his copper statue and revival of the villager trading centre, alongside building a large Pride flag within the borders of his kingdom viewable from far away.

### Controversies

Was involved in the Conflict/Tension Over the Melon PP with player Combrade and the Coral Commune, having broken the core principle of Griefing however due to the understandable motive behind the rule breaking faced no punishment beyond monetary and an obligation to build a statue.
Regions

Within the world of The CS Emporium there a many regions, the architecture and culture of each region varies greatly despite low player counts. By following the below links, you can learn about the diverse range of regions in terms of countries or communal areas on The CS Emporium from their history to their current endeavours and developments that is publicly available.

The Square Brackets Indicate in which dimension the region is primarily located, with [O] Being Overworld, [N] Being Nether and [E] Being an end region.

## **Countries**

[O] Colefshi Republic / Coral Commune

[O] The Shirakaba Kingdom

[O] The Land of The Alphabet Mafia

[O] Alastic Theocracy

### Fallen/Abandoned/Defunct Countries

(It's expected 1.18 will bring about a lot more of these)

[O] The Ravine Republic (Unofficial Name, Inactive)

*If the merger between the Alastic Theocracy and the Shirikaba kingdom happens, their old pages would go here and also be linked from the new page of the new combined country.* (I guess)

## **Communal Areas**

[O] Spawn

[N] The Nether Roof

[N] Original Nether Fortress

[E] The Central End Island

## Other

Stub area? perhaps you could consider unclaimed areas of importance, such as the original end portal etc as apart of this?
Avbisia

Avbisia is a small town located in the most northern islands of Muns. It's considered quite unique due to it being an ancient castle upon a hilltop that was turned into a town on the inside within the courtyard.

The population there used to be considered generally poor, but that changed after Wire came to power.

Avbisia became quite popular to visit after Hugo Wire was made Munschancellor in 233.

**Fun Facts about Avbisia**

* Hugo Wire was born and raised in Avbisia.
* Hugo Wire made it forbidden in 236 to expand Avbisia, and banned all rights to build there in order for its cultural prowess to remain.
* There are bunkers and nuclear shelters in Avbisia.
* Wire's childhood home is a museum with his families artifacts and heirlooms.
Original Nether Fortress

## Discovery

The Search for the nether fortress began in earnest by player Combrade on the 8th of June searching for an hour (sources for the exact amount of time appear to have been lost/ were not posted), however it was found by player Dontron later on in the day due to a glitch with a home datapack in the nether resulting in him "/trigger home"-ing into perfect view of a nether fortress and then sending a screenshot of the nether fortress coordinates to the Minecraft text channel.

## First Developments

The first one to build out to the Nether fortress was player Combrade as he had been searching for it (reasons are lost to time it appears) And went there to build a makeshift Blaze XP farm, simply having some blazes that would fall into row-gaps where you would run around and hit them. This was the first version of the Farm, with a later improvement being that of adding lava to push them into the gaps to make sure they didn't get stuck up top then later on a full redesign to make the farm much easier to use, which funnelled them all into the centre with lava and added hoppers to pick up the blaze rods.

It was also around that time that players (unsure) Dontron and Omaigalpha15 went to the fortress and smoothened it out to more effectively farm out wither skeletons for beacons.

Exact dates for both are unknown but can be assumed to have been between the discovery of the Fortress on the 8th and the 28th of June. (grammar needs improvement)

## Further Developments

Player Combrade began to Slab over some of the nearby biomes alongside his 3rd and most recent upgrade to the Blaze Grinder/xp farm on the 29th of June 2021 and was joined by player Omaigalpha on the 3rd of July as they decided to build the Wither Skeleton Farm, slabbing off many shulker boxes worth of cobblestone slabs. The Farm was mildly successful but seemed to work oddly, before it was discovered the build location was incorrect, being above a "diverging" connection where it itself was a connector with a pillar underneath the centre, versus a "convergent" where the cross-section doesn't have a pillar underneath. It was following this that the farm was deconstructed and awaits limbo in reconstruction to this day (17-07-21).