recursal/Fanatic-Fandom huggingface dataset:
Journeyman

A Journeyman is an individual who has advanced beyond the Apprentice Stage of their profession and is in the process of Mastering their art and learning from as wide a variety of sources and points of inspiration as possible, in Mech Design Journeyman differ from Apprentices in a distinct and spiritual manner, they fall in between Apprentice and Senior. Every Journeyman has arrived at this rank by developing their own original research. This is what is needed at this stage.

It is considered very impressive to advance to Journeyman before the age of 30 which Ves did but this is just average in the MTA. Ves set his next goal as Senior before 50.

There is a very helpful analogy in the mech industry that might help you visualize the advancement process from Journeyman. Journeyman are considered to have a design seed. First, imagine that you are trying to grow a tree. This tree of yours represents your design philosophy. Some of you want to widen the applications of your design philosophies. This means that they aim to grow more branches on the trees in order to make them wider and broader. Others wish to strengthen their limited number of applications to an extreme. Their trees will grow taller but remain narrow. There are other Journeymen who wish to obtain the best of both worlds and seek to develop many applications while attempting to explore each and every one of them to their limits. Some design philosophies are more conducive to specific tree shapes. There is no right answer. But there are stranger mech designers in the galaxy who grew their trees in an abnormal fashion.

Journeymen Mech Designers were like teenagers who were just discovering what they could do. They found an initial direction but still needed to figure out how they wanted to apply their capabilities.
Abyss Empire

The successors of the HALLOWED ABYSS TEMPLE Hundreds of random organizations originating from all over the Yeina Star Cluster randomly decided to pack their bags and travel to the Nyxian Gap. They have 1st class tech and DARK GODS with connections to the Five Scrolls Compact.

Even though the former cult had lost contact with the Unending One, the Blinding One and the Inexorable One, a new generation of dark gods had risen from the abyss in order to fight for dominion over the Nyxian Gap. The Cold One the dark god known by this moniker seemed to suck the warmth out of everything that came too close. Both allies and enemies had fallen victim to her frost as the calamitous entity resisted and counterattacked the Lady of the Night. The Massive One. This was one of the largest dark gods, and it was not without a reason. The Massive One was able to manipulate gravity, and used it to terrifying effect by generating devastating gravity wells in the middle of enemy fleets. His high density also made it difficult for his opponents to inflict harm on his massive bulk. The Patient One this was perhaps the most terrifying enemy of the Oblivion Empire. The Patient One appeared as a giant human sage. His long beard along with his traditional robe made it seem as if this powerful entity belonged in heaven, but he wasn't called a dark god for nothing. The power mastered by the Patient One was time.
Kelly McAfee

A fifth-year student. and the daughter of an established architect who was brought over from the Terran Confederation to shape the cities of tomorrow. With that sort of background, it should not be a surprise that she has already developed her own artistic vision. She had also been headhunted by a Terran mech company.
France You Decide

**France You Decide** (previously Destination...) is a selection method and directed by the supervisor of the French Song Contest French ESC.This contest see their debut for the 6th edition of the French Song Contest and cross France for find the songs of the the user's French ESC cities.

## Vote system

A vote system similar to the ESC System is used for seleceted songs who'll represent different cities. The results will be cuts in 2 part during only one step of selection. 5 songs will be scored by 8 juries (6 in 9th edition, 13 in 10th edition) from others french cities or foreign countries. And in a second time, televote will send their 2, 4, 6, 8 and 10 points, as juries.

## Visual identities

For the 4th edition, the supervisor of French Song Contest has decided to change the identity of his local selection. Previously called "Destination..." in reference to the french National Final at Eurovision Song Contest, it change it for "France You Decide" in reference to the UK's National Final.

## Editions's results

### 🔹 1st edition - Chambéry

Color key
     Winning city

     Dead last

### 🔹 10th edition - Mauritius

This edition, 13 juries will selected the winner of the 10th edition of France You Decide. And televote system will be deleted.

### 🔹 11th edition - Cholet *"Hometown Edition"*

This edition, 10 juries will selected the winner of the 11th edition of France You Decide.

And for the first time, a native televote of the city represented participates in the selection process.

### 🇧🇪 12th edition - Belgium You Decide

The Brussels delegation decide to adapt the *"France You Decide"* method as selection procedure for the host song of the 44th French Song Contest.

### 🔹 13th edition - Montréal Décide

The French-Canadian delegation decide to adapt the *"France You Decide"* method as selection procedure for the host song of the 57th French Song Contest.

### 🔹 14th edition

After a break of more than a year, the selection is back with a brand new method of selection.

With the 68th edition of the French Song Contes in the target, 5 artists compete with the colors of different regions of France. Once the title has been selected by the jury and the public, the winning region will submit different proposals for member municipalities in the FSC Group.

This last phase will be carried out through an online survey which will be submitted to the public.

Legend

 {N} : North of France.
{NE} : North East.
{PR} : Parisian Region.
{SE} : South East.
{SW} : South West.
French Song Contest 54

Previous edition: French Song Contest #53
Following edition: American Edition

The fifty-four edition of the French Song Contest held in  La Rochelle after the victory of the musical, **Mozart l'Opera Rock** with the song *"L'Assasymphonie"* during the 00's edition.

29 cities decide to compete and get the trophy through the semi-finale composed by 14 cities, the second chance round and the Grand Final.

 Mont-Saint-Michel grab the *"VictoryBall"* thanks to **Woodkid** and the song *"Guns For Hire"*. The "Arcane" B.O. earned a total of 171 points.

With 156 points, the Belgian Eurovision star **Loïc Nottet** took the *"SilverBall"* for  Auxerre with the song *"Mélodrame".*

Represented by **Tibz** and his song *"Nation"*,  Dijon took the *"BronzeBall"* with 153 points.

## Slogan & logo

During this edition, the supervisor decided to put the universe of Pokemon forward. With a theme evoking the mythical slogan : *"Catch All The Points"*. And pokéballs in the image of each of the participating cities.

## Semi-Final

**Color key**
     **Qualified for the Grand Final**

     Qualified for The Last Chair

     Dead last

### First Semi-Final

Out of the 14 participating cities in this semi-final, 7 cities will qualify for the Grand Final, and 2 for the second chance round.

### Second Semi-Final

Out of the 14 participating cities in this semi-final, 7 cities will qualify for the Grand Final, and 2 for the second chance round.

 Tarbes bein disqualify for not sending his entry in time, and don't give news about his intentions after the deadline. The delegation will be back in 2023, with an other HoD.

## The Last Chair

During the second chance round, each eighth and ninth place of semies compete for the last ticket in final.

**Color key**
     **Qualified for the Grand Final**

## Grand Final

#### Predictions for the trophy

  Mâcon | Dorely
  Rouen | Hype Lights
  Noirmoutier | Stéphane

#### Results

**Color key**
     **Winning city**

     Runner-up

     3rd place

     Dead last

16 cities fought to win the 54th edition, the 14 qualified cities from the semis-finals, the winner of the second chance round :  Le Havre.
And the host  La Rochelle.

##### Spokepersons

* St-Quentin : Sébastien Cauet *(radio and TV host).*
* Mont-Saint-Michel : Elliot Jane *(singer).*
* Île d'Oléron : SOA *(duo singer).*
* Le Havre : Edouard Philippe *(Mayor of Le Havre & preivous Prime Minister).*
* Besançon : Charlotte Cardin *(singer and previous winner for Besançon).*
* Mâcon : Marine Lorphelin *(Miss France 2013).*
* Auxerre : Nina Louise *(singer).*
* Montreal : Marc Dupré *(singer and previous winner for Montreal).*
* Noirmoutier : Anastacia Elliot *(singer and previous winner for Noirmoutier).*
* Dijon : Denis Brogniart *(TV host).*
* Le Mans : Emmanuel Moire *(singer).*
* Rouen : Louise Verneuil *(singer and previous winner for Rouen).*
* Poitiers : Brian Joubert *(retired figure skating champion).*
* Dom-Tom : Soa de Muse *(French Drag Queen).*
* Toulon : Camélie Jordana *(singer and actress).*
* La Rochelle : Brice Dulin *(rugby player for Stade Rochelais).*
Currencies

A list of the various currencies and their approximate exchange rates.

* 1 Clifford society credit = 1,000,000 cols
* 1 coalition credit (also known as *cols*) = 100 Bright credits
* 1 hex = 20 Bright Credits ^^^^SHOULD have been 100 since while logistically/politically isolated are still CompetitiveMIGHT^^^^^PLOT HOLE
* 180,000,000 hex credits = 1 MTA credit
* 12.5 Ylvainan dollars = 1 Bright credit
* 1 Kavenit-coin (K-coin), commonly used in the Frontier and black markets = varying (370-385 Bright credits [chapter 656-657], 400 Bright credits [chapter 666], 2000 Bright credits [?])
* 1 Kavenit-bar (K-bar), commonly used in the Frontier and black markets = 1000 K-coins
* (2nd rate Augmented childe limit: 4000 MTA credit. 400 mta credit = 800,000,000,000 billion hex credits. or 8 trillion or roughly 5 pre-inflation 2nd hand capital ships. (x40=1st rate starter kit))
* 1 MTA credit (also known as *mech credit*) = 3,600,000,000 Bright credits
* 20 mech credits = 3.8 billion hex credits or 3,800,000,000 hex credits or price of normal 2nd rate combat carrier in old galaxy
* 1 Lark = 0.001 MTA Credits
* 1 Hoenbach Handbag = 120 MTA Credits
* 1 Terran dollar (T-dollar) = ?
* 1 Terran dollar = 1 rub dollar?
* U.S. Dollars / Euros ,,,,Plz - we can't even reliably travel to the moon. Productivity of Bright Credits is off the charts. FINALLY, our Earth doesn't qualify as even a 4th rated power. We're still land bound.
* 1 Dollar = 0.93 Euros-------1 Dollar = 1.39 Canadian dollars-------$1 = 132.50 Yen or 100 general-----$1 = 1,256.95 Won or 1000 general
* 82.66 Rube / 70.95 Ruble / 0.83 Pound Sterling
* Consider currency ~~RATIO~~ a 'mix' of PRODUCTIVITY--MATERIAL LEVERAGE--RESEARCH ABILITY--MILITARY & ECONOMICAL MIGHT / logistics
* ^^^^^^^Ostensibly 1 MTA credit (mech/er) = 1 CFA Credit (fleet/er)^^^^^^
* mta/cfa officers make hundreds of credits A month !~~~~~~ LMC after 1st 5 years of Davute makes 50,000 mech credits
* 1 gram ......of phase water =
* 1 kilogram of phase water =

### Trivia

* In chapters 357 and 398 Bright credits are mistakenly referred to as dollars.
* [3141, Witshaw & Yeneca]
* [3427, Chance Bay]
* MTA Mech Officer makes 50 mech credits a month [3428]
Creation Association

Not only did the Creation Association collect enough member fees to earn a handsome profit, it was also responsible for spreading Vulcan and the totems made in his image throughout the Red Ocean under Director Samandra Avikon. They have around 23,350 active clients. Each of them possess at least 1 totem of Vulcan that is active and authorized.

The clever part about the totems was that the minimum amount of money needed to activate this useful function was 1 MTA credit, but there was no upper boundary to the maximum sum. Due to how many craftsmen and makers wish to obtain Vulcan’s blessing, we are able to collect at least 10,000 MTA credits in usage fees.
Luminar

The Luminar were a race of diminutive non-humans whose culture and technology were focused around crystals, Ves Larkinson stumbled upon the Ruins of a Luminar outpost and the remnants of an Ancient Luminar's spirit, and used both the spirit and Crystal-based technology of the Luminar to design his Crystal Lord Mech.

As the Luminar race were so small (about the size of a humans finger) they recieved a not insignificant amount of bullying from other Alien races while their race was prominent, therefore Luminar society split into two, a faction that believed they could advance through the development of their crystal and light based technology, and a more radical faction that believed in developing the might of their physical bodies, the Crystal Golem that served as the design spirit of the Crystal Lord Mech was once a part of the former faction, while the Dark God of the Nyxian Gap named the "Blinding One" was once a part of the more radical faction.
Poitiers

## Design

**Poitiers** compete in the French Song Contest since the 9th edition, who's held in Avignon after the Seemone's victory in Guadeloupe. Poitiers is one of the two cities (with St-Etienne) who've making his debuts in the ninth season.

Poitiers is the fourth city from the Nouvelle-Aquitaine region who joined the competition. And after the withdraw of La Rochelle, the region has chosen Poitiers to replace the maritime city.

Poitiers was one of the cities that was subject to televote to join the 3rd season of the contest, with Chambéry, the Territoire de Belfort, Agen and Cannes. But it's six seasons later that the city joins the competition

## Results

For his very first participation, Poitiers entered directly in Grand Final and take the 13th place with the song "Good vibes" by the DJ Basada in featuring with Camden Cox.

## New artwork

At the 14th edition, Poitiers bring with a new artwork for something less rude and little neon geometrical forms to remind technology, in reference of the Futuroscope.
Excursion into the Nyxian Gap

The Excursion into the Nyxian Gap was a Campaign undertaken by the Larkinson Clan which deployed the Task Force Predator into the Nyxian Gap to complete a Mission for the MTA in order to obtain MTA merits to facilitate their migration to the Red Ocean Dwarf Galaxy, although originally the Task Force entered with a specific purpose, it ended up deviating and hunting pirates, laying siege to pirate bases and ultimately defeating the Warship Fleet fielded by the Allidus Alliance and capturing the Gravada Knarlax, though the Task Force sustained horrific damages.
Exotic

An Exotic is an extraordinarily potent material which can be used in the consumption of mechanical parts and machinery such as Mechs or Warships or be used to grant extraordinary capabilities to the items or weapons into which they are incorporated, most exotics originate in the Galactic Center, the more rarer the exotic, the more valuable it tended to be, some Exotics cannot be fount in certain locations at all, Phasewater for example is extraordinarily rare in the Milky Way Galaxy, while in the Red Ocean Dwarf Galacy it is abundant.
Ascension Runes

Ascension Paths the more the mech evolved it could reach levels that could increase its spiritual (psionic) capabilities making it to gain Asension runes in one of the Paths and using that to make the mech stronger in that area.

Path of the Ghost King the Everchanger also obtained two Ascension from this Path.

Path of the Soul Reaper the Everchanger acquired three Ascension Runes from the Path.

Path of the Hidden Stalker

The Path of the Metal Eater was derived from Zeigra. It took advantage of the aggressive design spirit's original talent for corroding metal and increased the upper boundary of the Promethea's ability to burn metal with her flames.

The Path of the Illuminator was derived from the Illustrious One. It strengthened the Promethea's more direct energy attacks and paired fairly well with the Detonation Code. The Amaranto solidified 8 Ascension Runes in the Path of the Illuminator. The Everchanger had 2 runes in this one.

Path of the Marksman. This facilitated her performance at longer ranges by increasing the precision of her weapon handling and by offering her expert pilot greater support in calculating her firing solutions. The Amaranto also invested 4 Ascension Runes in it.

Path of the Larkinson, which increased his cooperation with friendly Larkinsons as well as every friendly design spirit. The Everchanger obtained 4 Ascension Runes from this Path. It was based on the Golden Cat and the Quing had 3 runes in this path.

Path of the Machine Mentor did not necessarily grant the Quint any new abilities, but they systematically solidified and strengthened his own improvised and evolved capabilities. It was based on the Quint's second identity as a design spirit, the Quint had 7 runes in this path.
Krakatoa Middle Zone

The Big Two swept the Krakatoa Middle Zone a lot more recently than the Magair Middle Zone. The area was still fresh enough to include a fair amount of stray alien vessels as well as completely untouched alien settlements. As a result, the more daring and confident second-class pioneers all flocked to this zone so that they could plunder all of the low-hanging fruit while they were still available.

Krakatoa has an unusually high presence of nunsers. According to what we know, Krakatoa fell into the periphery of the nunser civilization.

in Krakatoa, the MTA already claimed the Yereln System as the headquarters for the entire middle zone.
Larkinson Family

A military family of the Bright Republic. Due to constant wars , the number of Larkinsons never grew more than a thousand . A large portion of the Larkinsons are widows to mech pilots or children.

Among the members of the Larkinson family, only half possess the genetic aptitude to be mech pilots. This leads the family to focus and invest more in training and raising those with good genetic aptitude to the detriment of those that failed the test.

Since early age, Larkinson's that possess the genetic aptitude were put under severe and strict training resulting in many skilled pilot to emerging from the family

The Family started to fracture when Ves Larkinson became a successful mech designer and his business became successful in turn. The fractures grew wider when Ves Larkinson and Gloriana Wodin started dating, culminating in Bright Republic's and Ghanso Larkinson's betrayal and capture of Ves Larkinson. The Larkinson family split in the end as a result of it the current family is divided into three parts.

* Old Family remnants under the leadership of Venerable Ghanzo
* New Family under the leadership of Venerable Ark
* Larkinson Clan under the leadership of Ves Larkinson

Their ancestor was an Ace Level pilot.

There were three Expert Level pilots in the Family at the start of Mech Touch.

One of them is Ves' uncle Ark.The other two are the brothers Benjamin and Ovrin but they are disabled.

The **Larkinson Family** are descendants of an mercenary that broke away from the New Rubarth Empire.

The family was kicked out of there home Bright Republic so they moved to the Garlener Empire but where not able to make a home there they may wish to move to the Red ocean soon. Ark is also nearing the point of become an ace pilot but much of the family still dose not want to join Ves.

### Properties

* Cloud Estate
* Ves Larkinson Veteran hospital
* Larkinson Basic Mech Academy
* Rittesberg Estate
Hussain Albedo

Hussain Albedo, the Chosen Human the only mech pilot to have ever attained S-grade genetic aptitude. Born in to an ordinary third-rate state in the galactic heartland. The MTA already recruited Hussain Albedo and packed him off to a secure location where he could be trained according to the highest standards. He became a god pilot at 75 years old the youngest god pilot in human history. His advocacy of human supremacy combined with his unique and record-breaking talent had earned him the moniker of the Chosen Human. He is the current leader of the Transhumanists. One of his most remarkable powers was how well he was able to control biological organisms.
Flagrant Vandals

The Flagrant Vandals are the 6th Mech regiment of the Bright Republic. Notorious for their raids, with a mech fleet consisting mainly of spaceborn mechs. They served as a dumping heap for problematic mech pilots. They are underfunded, so they use raids to raise money, and cheap mechs to reduce costs.

Members:

* Major Verle
* Colonel Lowenfield: leader of the Vandals.
* Professor Velten: senior mech designer of the Vandals, old and has low prospects.
* Captain Orfan

Ships:

* Bloodless Dagger
* Shield of Hispania
* Wolf Mother: The so-called Wolf Mother was imposingly large. Larger than a fleet carrier, even, though both her hull and armor couldn't compare to a ship dedicated for battle. As a factory ship, the Wolf Mother was basically a manufacturing complex compressed in a single hull with some thrusters and and FTL engine slapped to her. The Wolf Mother's design looked rather crude, displaying many gaps in the hull that led to empty cavities that hadn't been filled since her commissioning.

Mechs:

* The most widely-used design in active development was therefore the Inheritor line of spaceborn light skirmishers. Their small stature enabled the Vandals to fabricate them fast and cheap from the Wolf Mother's own production lines. Their simple nature also lowered the burden of training rookie pilots into becoming proficient in piloting these mechs.
* Hellcat a spaceborn hybrid knight.
* The Akkara heavy mech was a landbound mech that weighed so much that the Vandals never moved them from beyond their landing sites. As the only heavy mech of the Vandals, the Akkara distinctly served a defensive role. On land, the Akkara's moved on four legs to provide a stable firing platform. Dozens of rapid-fire laser and ballistic cannons dotted its spider-shaped torso, allowing it to bombard anything that approach from the ground and air. A special feature of the Akkara was that it served as a weapon platform in space as well. Its heavy design incorporated some of the traits more often seen on spaceborn mechs. This allowed the Akkara mechs to stay relevant in space battles as well. Every Vandal combat carrier incorporated special bunkers that enabled the Akkara to anchor its four legs into the bunker structure and fire out its weapons from the well-placed slits.

Larkinson mechs light mech-oriented mech legion will finally be able to complete its trifecta of core mech models now. With the addition of a scout mech, the Vandals will finally be able to perform its scouting functions properly. Now being run by Legion Commander Abis Firelight

* The Ferocious Piranha could exert pressure on enemy mech pilots and paralyze weaker alien minds.
* Stingripper a Light harasser with a glow that makes it very hard to hit
* Light Hunter it is a reconnaissance-oriented light mech designed for the Flagrant Vandals. A scout mech that offers superior sensor and scanning capabilities. It is not explicitly designed as a combat mech and only possesses weak self-defense measures. It was equipped with a lightweight combination of knife and pistol. its vastly superior straight-line acceleration capabilities and its expansive sensor suite.
Komodo Star Sector

The Komodo Star Sector is a low-level Star sector in the Milky Way, specifically located at the border of the Galactic Rim.

Being located in the Galactic Rim, the Star Sector has a poor concentration of high-grade Exotics.

The Komodo Star Sector is inhabited by two second-level states, being the Hexadric Hegemony and the Friday Coalition, both of which are enemies.

Elsewise, the Star Sector is occupied in majority by third-level states like the Bright Republic, Vesia Kingdom, Ylvaine Protectorate or The Sentinel Kingdom and many others.

A prominent feature of the Star Sector is that it borders the Nyxian Gap and the Frontier.

Contrary to other Star Sectors, since it has only been opened in the last 400 years or so, the name of the Star Sector is bound to change, with an added suffix (i.e, Winged Serenade, Vicious Mountain, etc...).

[Spoilers for chapters +3000]

After the Komodo War, which opposed the Hexadric Hegemony and the Friday Coalition, resulting in the Fridaymen's victory, the Star Sector is now being looked upon by it's neighbouring Star Sectors sknce the coalition was weakened by the war but also because of internal conflict.

[Spoilers for chapters +4000]

Still with the Nyxian War, providing a larger chance for mech pilots to become expert pilots and maybe more, attention towards the Star Sector has slightly diminished.
Cassandra Breyer

She was the center of an anomaly that befell the Scarlet Rose after Ves gained control over it. After the destruction of the escape pod her body laid in, the escape pod would reappear. Ves used this cycle to have a sustained supply of Breyer Alloy, the material the escape pod was made of.

Before passing through the Beyonder Gate, Ves had to get rid of the ship and its anomaly. Cassandra fought back and revealed the five core energies of the Five Scrolls Compact. After seemingly getting rid of her, it is hinted that she escaped to the gem if Clixie's collar, which is one of Lucky's gems. There, she often has contact with newborn Aurelia.

1. ↑ Chapter 3406
2. ↑ Chapter 3614
Pierce

Pierce’s father is a succesfull Mech designer from Gauge Dynasty. Pierce didn’t inherit his father’s talent and was forced away from his home. He later ended up with the Vandal’s from the Bright Republic’s Mech Corps.

While with the Vandal’s he meets Ves, Ves later tries to groom Pierce to become a good mech designer who can work besides Ves.

Pierce is mentioned a lot in the Vesian-War Volume
Carmine System

Ves Larkinson developed the Carmine System by trying to deepen the synergy between a mech pilot and a mech beyond normal means. There is a considerable number of mech pilots in his organization that have developed a strong commitment to pilot their assigned mechs on a permanent or near-permanent basis.

The Carmine System was partially responsible for the massive boost in resonance strength for Venerable Jannzi. All in all, the Carmine System provided powerful proof that a single expert pilot and expert mech could drastically improve their synergy and cooperation by forming a Blood Pact with each other.

Ves and the Carmine system also managed to restore his grandfather's ability to pilot mechs and helped him revive his extraordinary willpower,

The Blood Pact is a metaphysical channel that can allow any bonded individual to operate a mech without the need for a neural interface. The Carmine System could be used as a standalone control mechanism. This could theoretically enable norms who did not possess the right aptitude to pilot mechs, if only barely.

But it may be possible to develop a version of the Carmine System that is designed to allow aliens to pilot mechs without any technological restrictions. Also the effects of the Carmine System sounds similar to the first stage of the Mech Body Merger Process. It may be possible that forming the Blood Pact is actually a method to complete this stage well in advance.

Example

* Bastion
* Carmine Titan a 300-meter tall juggernaut land bound 2 legged.
* Carmine Trooper Pilot Tina Ekland. Her genetic aptitude is B-, which is enough to pilot most of our standard mechs.
* Carmine Knight Lieutenant Leon Di Maggio
* Carmine Raider Pilot Krio Delamar
Fist of Defiance

The Fist of Defiance a member of the Survivalist Faction was a straightforward hero. He was only a little less than four centuries old, and his god mech was one of the most relentless assault machines in existence. He might not be able to blow up a planet with a single cannon discharge, but was definitely a terror against all champions once he got close enough to utilize his fists.

Publications had described this supremely powerful fighter as an uncompromising figure who desired to wipe out aliens preemptively before they ever posed a serious threat. Given these circumstances, the Fist of Defiance must definitely feel pissed that nobody took him seriously enough before the Great Severing. He must have become even more uncompromising for that reason.
Ansel University

University in Bentheim, Bright Republic. Elite university home to the brightest mech designers in the Bright republic. Antagonistic to Ves. The premier mech design university in Bentheim.

### Members

Professor Caiden MacDonald, a specialist in spaceborn propulsion systems. He was over 150 years old and an established Senior in the local and regional mech community. He also happened to be a member of the Bentheim Mech Court.

Professor Mimi Xu is the youngest Senior of the five and specializes in rapid-fire ballistic weapon systems. She was just 80 years old. She not only designed good mechs, but also excelled in designing practical ballistic rifles to maximize the firepower of her products.

Professor Nimor Taphouse is a specialist in ablative armor systems. His mechs are always popular because his customers have greater assurance in surviving battles. Though not the cheapest, many local mech designers licensed Professor Taphouse's self-developed armor systems. Not only did they offer all-round protection, their formulas all drew on materials and exotics that were easily sourced in the Bright Republic.

Professor Petrus Summit is the most obscure Senior among the five. He specializes in neural responsiveness. It's said his products are some of the smoothest and natural mechs. He received MTA approval to develop neural interfaces. Mech athletes and mech duelists loved his products.

Professor Ivy Miller is a specialist in cockpit design. Her cockpits are some of the most reliable lifesavers on the battlefields. On her own, Professor Miller might not be able to design great mechs. She was an incredibly popular collaboration partner. Any mech that involved her always became more popular because they combined the specialties of others with the safety afforded by Professor Miller's cockpits.
Alisky Victrix

A Hexer Mech General officially led Task Force Fury that the Hex Army had formed for the operation Saturday Market. She is a member of the highly militant Victrix Matriarchal Dynasty. Not only that, she was a member of its main branch, which meant that she possessed the background and prestige to command all of the scattered Hexer mech divisions whether they came from the Vraken Matriarchal Dynasty or the Wodin Dynasty.

She was a firebrand military leader who constantly advocated for proactive action over passivity. She had first earned her chops during the early stages of the Komodo War. The mech units under her command blitzed through the territories of the Carnegie Group, smashing aside the defending Fortune Legion time and time again. Each star system occupied by her command eventually turned into ruins that were filled with bodies and especially male bodies. In the later stages of the Komodo War, she had done her best to reverse the losing trend by organizing and launching desperate counterattacks. Though most of those attempts failed in the end, General Alisky still earned a lot of appreciation from the higher-ups for her earnest efforts to swing the war back into their favor.
Oblivion Empire

The Oblivion Empire had grown extremely quickly in a matter of years. It originated from a dark mercenary corps called the Oblivion Hand in the Nyxian gap.

At least tens of thousands of veteran Hexer mech pilots sought out the Oblivion Empire. One of the more recent additions to the Oblivion Army was the Wrathful Doves. At its height, the once-renowned mech army group fielded over 300,000 mechs. However, as the Wrathful Doves continually threw themselves against their Fridaymen counterparts, their numbers kept depleting. The trickle of reinforcements could never catch up with the rate of attrition. This had caused the Wrathful Doves to lose so many mech divisions and mech regiments that they only retained around 36,000 functional mechs when they joined the Oblivion Army.
Jezebel Kronon

debut ch 1685.

Sergeant Jezebel Kronon is a woman in her thirties, an a devout Ylvanian who is a fanatic of the Holy Soldier mech. She used the Holy Soldier for Prayer, and considers it a relic.

Jezebel is one of the three Kronon pilots send by the Protectorate to assist Ves in testing the Deliverer. She joined the Avatars of Myth
Bright-Vesia War

A war that erupts every 30 years. The advent of a new generation of mechs is used to get rid of the soon outdated models.
The Vesia Kingdom is on the attacking side since they are fighting for honour and noble titles. The Bright Republic on the other side are fighting for survival. The overconfidence of the Vesians always leads to a stalemate, since the Brighters know that the Vesians ultimately lose confidence in the win of the war, if they bunker down in their systems and keep punish them in attrition warfare.

### Ves and the Flagrant Vandals

When the last Bright-Vesia war starts, Ves Larkinson is enlisted into the Mech Corps. He is assigned to the Flagrant Vandals, an unit of problem soldiers with funding issues.

The Flagrant Vandals are tasked with raiding different locations in Vesia and exiting through the Reinaldan Republic, which is on the other side of the Vesia Kingdom. This operation is very risky, and they suffer considerable losses.
Jovy Armalon

Jovy Armalon is a Senior Mech Designer affiliated with the Mech Trade Association and a tier 6 galactic citizen, a native of the Winged Serenade Star Sector. Born at the sector headquarters and grew up there. After he have advanced to Journeyman, his parents encouraged him to go on a journey and experience the design and use of mechs in different star sectors . He accompanied Master Moira Willix in her visit to assess Ves Larkinson and Gloriana Wodin's most recent masterwork mech design and lost in a Mech design competition with Ves. He has followed Ves into the Red Ocean and currently is accompanying him on a MTA frigate.

His design philosophy is a class 9 philosophy that's all about affecting probability. Jovy possessed a lot of knowledge about high technology and incredibly advanced applications, but he spread his attention too wide. His grasp on all of those fields weren't entirely solid, though he still mastered the basics to an excellent degree. In comparison to his peers, he advanced to Journeyman when he was 27 years old, which was quite average within the Association. Mr. Armalon is known as the Reality Trickster within the local branches of the MTA.
Master Toqueman Huron

Master Toqueman Huron is a master mech designer of the Friday Coalition who specialised in Neural Interfaces and Battle Networks, such as that captained by Venerable Ghanso Larkinson enabling mech pilots to work more efficiently and communicate at a far better level, as well as allowing an Expert Pilot to share his resonence. He was also the Master of Journeyman Mech Designer Aisling Curver.
Garlen Empire

The Garlem Empire is a war-mongering-based society. It is a massive and only 2nd rate state that dominates the Viscious Mountain Star Sector and is it mainly ruled by high-tier mech pilots.

The designing of Ace mechs in this star sector is unique, as compared to other star sectors; Only a small circle of Master Mech Designers are allowed to design these powerful machines.
Marcella Bollinger

Marcella is Ves' Mech Broker who sells his mechs.

Ves' broker and former Mech pilot in her younger days. Opts for an initial 20% cut for a 10 year contract.

Marcella purchases a 5% stake in the LMC and a seat on the board for 1.9 billion credits worth of marketing activities. Her stake in the company is later bought out by Sibilant Asset Management (Flashlight).

Her status is unknown after the sandmen razed to the ground Bentheim, the planet she resided in.
Crippling Infusion

**Element(s)** viscera; **Type** substance infusion; **Level** 7; **Burn** 4

**Associated Blasts** bioelectric, bone, charnel, chilled bone, fossilized, gore, haunted, injecting, ravaging nature, venus, warped bone

**Saving Throw** Fortitude negates

You know how to completely cripple parts of your foe’s body. Whenever an infused blast hits a foe and deals damage, you can select to either disable their arms, legs, tails, or wings, making those body parts unable to function until healed with *regenerate*, *greater restoration*, or stronger magical healing. This infusion can affect corporeal undead.
Camden Tovar

Senator of the Bright republic. Allied with Ves. He backed the sacking of the Starlight Megalodon, and was responsible for the brighter-vesian peace treaty. Tovar supported Ves, and used his connections to grant him several honor medals, to use him for propaganda.

Camden Tovar is the leader of the Tovar family. His age is Over 280 , and he is one of the top diplomatic figures of the Bright Republic.
FTL

**F**aster **T**han **L**ight travel makes it possible to travel from star system to star system. Third-rate states in the Galactic Rim do not have the means to travel the much greater distances between star sectors.

### Mode of operation

By selecting a gravitic target, the ship can travel between systems through higher dimensional space. Such targets can be star systems, but also lonely wandering planets like the Glowing Planet can be targeted. The higher the gravity of the target, the farther away it can be targeted. Port Systems have a much higher signatures than their gravity suggests, making them targets for greater jumps and bustling with traffic. The safety precautions throw the ship out of FTL, once gracitic parameters exceed the threshold. This way a jump endy at the destination or a wandering planet, that wasn't even targeted but happened to be in the trajectory. FTL can only be engaged in Lagrange points or by flying outside the system until the gravity of it is weak enough.
Dom-Tom

## Design

The **Dom-Tom** is one of the city who competed since the beginning of the French Song Contest. In reality, DOM-TOM aren’t a city but a group of many islands far away from France. The thirteen islands choose to compete together in the contest to avoid some potential bloc voting between them. The Dom-Tom is one of the 16 cities to be present since the first edition.

From 2023, the Dom-Tom are separated and each territory can participate independently of the other territories and **Terre Adelie** take part of this reform. There is also the possibility of having several overseas territories participate in one and the same edition.

#### Lists of the overseas territories :

* Clipperton.
* Guadeloupe.
* Guyane.
* La Réunion.
* Martinique.
* Mayotte.
* Nouvelle-Calédonie.
* Polynésie Française.
* St-Barthélemy.
* St-Martin.
* St-Pierre-et-Miquelon.
* Terre Adelie.
* Wallis et Futuna.

## Results

Actually, the community of the Dom-Tom collect a total of 3 victories in the French Song Contest : the actual record a trophy for 1 city. Dom-Tom earned his first trophy in season 6 with the song *"If You Only"* by **Anna Leone**. The young artist won with 153 points. The 9th edition was held in Guadeloupe.

The second victory came in season 15 who was a special 2000's edition. The worldwide song *"When Love Takes Over"* by the french DJ,
**David Guetta**, & the ex-Destiny Child, **Kelly Rowland**, make it with 131 points. Dom-Tom chosen La Reunion to welcome the contest next edition.

Two years later, Dom-Tom come back to the victory and make the history for his 3rd trophy !
But also for winning an edition with an other city :  Cholet. Tied with 172 points, **Juliette Armanet**
grab his trophy of the season 41, with the song *"Le dernier jour du disco".*
In agreement with the supervisor & the other winning delegation, the semi-finals of the French Song Contest in St-Pierre-et-Miquelon, while the Grand Final held in metropilitan next edition.

```

```

## Contestants

* Lost the "Last Chair" with 60 points.
Prince Titus

The most suited prince to lead the Rubarthan Pact in the changing times, he was the actual favorite.As the 476th Prince of the New Rubarth Empire, he had lived long time and built up a large network. If not for the fact that he had become embroiled in a controversial affair more than a hundred years ago, he would have remained comfortable in his home state. As it is, the so-called Smokestack Prince had laid low for a long time. He only grew to prominence again when he went all-in on the Rubarthan Pact. The Smokestack Prince invested all of his assets into building up a powerbase in the new colonial superstate. He founded many companies and became involved in a lot of colonial industries. His favorite move was to invest in various businesses and attain a minority stake in each of these vital engines.
Heart of Fire

Maximillian Zu aka Heart of Fire was is over three centuries old a Star Designers мade a name for himself by developing powerful mechs that boasted transformative energy weapons and energy systems. Through his great mastery of energy and most famously his love and passion for beam laser weapon technology, the Heart of Fire had continually advanced humanity's mastery for many different applications of technology.

To make humanity much safer in the Red Ocean, Heart of Fire invented a weapon called "Yscar" and its underlying tech in the central star node Vulit. The "Yscar" is a 14 kilometer-long strategic phase energy cannon, an example of a brand-new weapon type that is instantly able to send enormous beams of energy from one star system to another star system. The Yscar has a maximum range of 20 light-years and can blast apart any planet, moon and relatively immobile presences such as space stations and large fleets.

This work had been pivotal in raising the standard of laser weapons to a higher level for the current mech generation.

1. ↑ Chapter 4426
Leehay Brixton

Leehay Brixton is a Master Mech Designer of the LRA, controvertial among their Mech Designers for his rather progressive attitude and design philosophy which focuses on Cyborg Mechs, fusing Conventional and Biological Mech Design styles, he met Ves Larkinson during the latters Design Competition with an LRA Mech Designer.
Expert Mech

Expert's Mech's unlike normal mechs and a mech created exclusively for Expert Pilot they are created with several exotics that have the ability to resonate with Expert pilot these mechs are stronger than normal mechs and have a much higher price than mech's names of its category.

Mech Expert unlike normal mechs can only be used by the pilot it was created for, they are created based on exotic resonant materials chosen by designated pilots, when an Expert Mech is crafted and the pilot activates it for the first time the Mech helps him to increase resonance to a certain degree. This Grade is based on how well the Expert Mech was crafted and can increase by a large margin to how satisfied the pilot is.

There is a rule that states that only Mechs from Senior Designer can resonate with resonant materials, this happens because only from senior the MTA thinks it is prudent to teach Mech Designers to resonate with exotic materials. Only Senior discovers the truth and existence of the Kingdom of Mechs and explains how to resonate with materials and why only from Senior can it happen that exotic materials are energy remnants of dead powerful beings from the past. When these beings die their energy is spread throughout the universe and is impregnated in the materials making them stronger, this explanation is proven with the appearance of Messier 87 when a mutation is occurring in the normal materials that are being exposed to combination of exotic energy *E* and *R*.

According to the MTA if a Mech Designer manages to create a Masterwork Expert Mech the mech may have the ability to leverage the Pilot's chances of becoming an Ace Pilot. The MTA also rewards Mech Designers who manage to create a Masterwork Expert Mech by giving them the 11th level Space Citizen status which is the level of any citizen born in a First Rate State.

One of the Innovations created by Ves Larkinson in the past was to create a new type of resonant energy called Prime Energy the mechs created using this energy are called Mech's Prime's these mechs have the ability to use resonant energy in  *Unending Alloy' ' It is an extremely rare exotic material that is reportedly only found in Nyxian Gap. The exotic material has a great capacity to store spiritual energy (Psionic) and if it weren't for the scarcity of resources, it would be an innovation at the level of revolutionizing the* Age of Mechs*.*

Mechs created from Unending Alloy were named Prime's Expert's Mech's by their creator Ves Larkinson and are considered the top mechs of their Clan. It is not recommended to use Unending Alloy on normal mechs second Ves when a prime normal mech has a pilot who has achieved his first advancement to specialist candidate because of the Man-Machine resonance prime materials store a large amount of spiritual energy that makes normal pilots can have serious physical and mental problems due to not being able to handle the stress as seen in the case of Melkor Larkinson who was unable to fly the Quint after Joshua King advanced to Expert Pilot.
Dancing Shadow Waltz

Your evasive combat style allows you to move through
danger without worry.

**Prerequisites:** Cloak Dance, Dancing Shadow Style, ability to generate a mind blade, psychic strike +1d8, Acrobatics 5 ranks, Stealth 7 ranks.

**Benefit**: When performing a cloak dance as a full
round action you may move up to your base speed while
gaining concealment.
EdNet

The EdNet could allow people could spend 5 times learning essential skills inside the EdNet while only a single year passed in the material realm. The infrastructure required to operate it is immense. The only way for people to connect to it is to send them to the Vulit Central Star Node or another core star system under the control of the Red Association. Anyone you send cannot be pulled out in advance as this will inflict great damage to their health. They will have to remain connected for a full term, which is 2 years at minimum and 4 years at maximum. Once completed, it is not possible for the same individual to enter the EdNet within 20 standard years.

The EdNet was not harmless. It induced great stress onto the central nervous systems of its users, so much so that their brains incurred actual damage. This was why a recovery period of 2 decades was mandatory. The mechers did not recommend that anyone connect to the EdNet after this time had passed because it was just too damaging.

Both mech pilots and non-mech pilots can make use of it. It works better for potentates. The higher their genetic aptitude, the lighter the strain. Potentates with A or B-grade genetic aptitudes can comfortably make use of the EdNet while suffering minimal damage to their brains, especially when they have the appropriate augmentations. Pilots with lower genetic aptitudes can still make use of the EdNet, but their effective combat performance will degrade at a faster rate. The problem is compounded when piloting highly complex first-class multipurpose mechs. If these mech pilots cannot make enough progress, they will be forced to retire a few decades earlier than normal.

The EdNet forms one of the pillars of the Polymath's Unity Plan. The initial version of the EdNet is the magnum opus of the Neuromancer, and it has become the Mech Trade Association's signature technologies. Recently, the Polymath has taken the initiative to collaborate with the Neuromancer to update and transform the design of the EdNet in order to improve upon the tech. Her aim is to learn enough about the EdNet to develop a lesser but more practical variation that can be used to quickly educate a massive amount of batch humans.