Boomerang

## Decription

### Origins

A boomerang is a thrown tool, typically constructed with aerofoil sections and designed to spin about an axis perpendicular to the direction of its flight. The one in-game is a returning boomerang which is designed to return to the thrower.

### In-game

The boomerang is one of the easiest weapons to use in the game, but it requires good aim to use proficiently. It has relatively low damage, but in return it has decent knockback and attack speed which gives way for short to long attack combos.

## Analysis

It doesn't have any special skills like other weapons but it has high attack speed if the weapon hits the enemy. Not only that, it also has high knockback which you can use to push the opponent into the lava, water, or poison.

Although it is a long-range weapon, its range is average, but it has the ability to pass through obstacles.

Pros:

* High Attack Speed
* Controlled Attacks
* Passes through Obstacles
* Creates combo chains

Cons:

* Moderate Range (Used to be able to reach an opponent at the start of the game, creating an opening for a combo even at the start)
* Low Damage (Post-Nerf)
* Slow Return Speed (If weapon didn't make contact with the opponent)
* Mainhand is vulnerable to damage when the boomerang is thrown. (Unlike bomb where the mainhand is invulnerable to damage even without a bomb)

## Usage

Using the boomerang requires you to look for an opening in an opponent before doing your first attack in order to execute a perfect combo.

Using the boomerang varies with the enemy's weapon type whether it's melee, ranged, or special.

* Against Melee, you have to stay put in a location. Only moving when absolutely necessary. Countering their attack with your range and high attack speed will be enough to take down an enemy.
* Against Ranged, moving around the arena is a must in order to evade an enemy's projectile. Because most ranged enemies have longer range and faster attack speed.
* Against Special, special weapons vary in gameplay, it is up to you how you counter them.

## Training

The only thing you need to train when using boomerang is your aim, as it is the basis of chaining attacks and performing long combos.

Training with the boomerang is best when you have someone to play as P2, and the best weapon for training with it is the bomb.

With the bomb you can practice your aim by hitting all the thrown bombs and deflect them.

## Damage Dealt

A boomerang deals damage according to the range of the enemy when it hit, and where it hit.

A boomerang deals the most damage when it hits the head of an opponent, but it does not deal knockback unless the enemy was in mid-air when you hit them.

Hitting the opponent in the base of the body deals moderate damage and moderate knockback.

Hitting the opponent in the hands deal low damage and does not deal any knockback.

Hitting the opponent in the feet cause the enemy to be pushed upwards, creating an opening for a combo.

## Attacks and Combos

```
t(part) = throw

```

```
m(direction) = move

```

```
j(direction) = jump

```

```
h = head

```

```
b = body

```

```
f = feet

```

```
U = Up

```

```
D = Down

```

```
R = Right

```

```
L = Left

```

Full Knockback:

t(f), causes the enemy to go up mid-air, t(h) pushes the enemy with full knockback.

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