Unexist

“💀 this page sucks” -Saobaomenace on Pure

Template:Saobaomenace

 "FABALIZE EoDV!!!" - Nyes48990

 “Keyboard smashing key difficulty” -ConfusionandTrickery

The only glimpse of Unexist, seen way before the first ever Big Bang.

## Introduction → **Unexist**

**Unexist** is a class -15 difficulty inbetween Rested and Easiest In The Room. It has beyond logic breaking breaking properties making it easier than  The First Difficulty. It is Transcendentally easy, making it beyond all known easiness. It also has a sub difficulty, Inexist. This difficulty is a mind-boggling small jump from Rested, unlike harder difficulties which have insane jumps. Any tower that could be made in this difficulty would be unfathomably inaccurate, as the first buildable difficulty is around  Exist.

Absolutely zero input in required to be this difficulty. You don't even need to exist to beat  **Unexist**. Or even have the universe exist. There is no conciveable way to fall this. Not even a omnipotent or omniscient deity/god. Failing this is harder than beating  The Final Difficulty, so don't even try. In fact, you're beating this while reading this, and Saobaomenace was beating this while typing this.

This difficulty is unrateable in tiers and Kol Metris, as it would be far below anything. In tiers, it would most certainly be below -TooLarge{TooLarge}TooLarge, as it is beyond all easiness. In Kol Metris, it would be way below even 0.00000...1 even with ZZ100 zeros. **Unexist** does however have a rating, of -V10, for refrence, Instant Win's rating is -6. And even that rating is a monumental understatement.

## Placement → **Unexist**

* Pure (-VV7.5)
* Negatiful (-VV5)
* N/A's Lowest Reach (-VV0)
* Extremely Below (-V100)

### Mid

* Imaginary (-V50)
* Rested (-V25)
* **Unexist** (**You are here**) (-V10)
	+ Inexist (-V7.5)

### High

* Easiest in the room (-V5)
* Foreverly easy(-V3)
* Blank (-V2)

## Properties and Carches → **Unexist**

### Catches

The catches of **Unexist** are completely unknown. The catch number is also unknown. There are more than ZZZZ0 catches, all making it more than TooLargex easier. Most catches are diffrrent from another, and each catch is more powerful in terms of nerfing than Effortful's ctaches are in buffing. The majority of the catches in this difficulty are unique from any of other catch, but some of the infinite catches build on from another catch, or make the catch before or after easier.

### Properties

**Unexist** will forever remain so easy, that even utter nothingness can't lose despite utter nothingness not existing and having an Existence Rank of 0. So does this difficulty, hence the name, and allows for a "Losing is Winning" system.

Nothing in this difficulty can exist if anything else exists. This difficulty is really just the concept of winning, you've already won and zoomed past *Easiest in the Room* in -Z0 seconds.

## Obstacles → **Unexist**

**Unexist** does not have obstacles or even any form of existance. This difficulty is only a concept, that being a concept of a totally unfailable difficulty. Even if one failed a tower in this difficulty, **Unexist** would just make it easier and nullify their win. There exists over ZZZZ0 mechanisms to nullify a fail, and turn it into a win. A fail of this difficulty would just be rewritten through one of the mechanics to a win, and even if it wasn't, it would still be a win, as this difficulth has a "Losing is Winning" system.

Even if you somehow bypass the "Losing is Winning" system and turn it into a "Winning is Losing" system, making you constantly lose, one of the ZZZZ0 mechanisms will chime in, as some of them are designed for this very method of failing. If you find a way to turn those ZZZZ0 mechanics into mechanisms to make you fail, then other mechanics will step in deisgned to deal with that. The mechanisms can counter an indescribably infinite methods of failing and any attempt to bypass then will just make you win. Even dead people are beating this.

## Trivia → **Unexist**

* This is the largest page on the wiki.
* This is the creator's third difficulty.
* This was revamped by touchgrass but then the creator revamped it again.
* This is one of the oldest difficulties on the wiki, being made on the second day of the wiki's creation.
* This difficulty has a sub difficulty, named Inexist.
* This difficulty used to be reserved.

## Continuing on from **Unexist**

If you wanna complete th- scratch that. You've already completely 90% of the difficulties here. Go to freaking class one already.