Yashani

**Yashani Umbranax** is a Half-Orc, Way of Mercy Monk / Barbarian and a member of the Order of Restoration. She is Jessa's first character of the Palamoa campaign.

## Episode Appearances

### **Description**

#### **Appearance**

Yashani has been described as having greyish-green skin, muscular biceps, somewhat bushy brown hair, and protruding lower tusks harkening back to her Orcish heritage. More often than not she wears a blank white mask that obscures her face, a symbol of her mastery over herself as mentioned to Seren in "Quarry Hold". After receiving a gift delivered by Boreal and Galatea, she now wears a bank white mask with intricate carvings around one eye. After meeting her mother's echo in the *Dusterburyan Lighthouse* her mask now has a symbol of a moth on it, similar to her mother's one.

After their encounter with Kalistock Hgymire in *Kra'Kash*, Yashani and the rest of the party were branded with a mark on their left hand, in the form of two suns encased within a moon that appeared to be shattering, which Seren knew as the "Ruined Moon". While the marks were identical in design, the smaller sun in Yashani's mark has a red colour to it, sharing the same color as Killian's. Attempting to hide the mark, Yashani covered it by adjusting her wraps on her arm. After reuniting with Ob and hearing more of the Ruined Moon's history, Ob changed her color, as well as the others, to a deep purple with gold outlining.

#### **Personality**

Yashani has shown to be a gentle and compassionate on many occasions, from healing the wounds of her companions such as RX and Quincy, to even displaying remorse for killing a Kobald Captain that was attacking the party. She has also proven to be disciplined, meditating consistently both morning and evening. An altruistic side has also shown itself, as she mentioned to Seren that she abandoned her home in efforts to help others and proposed using the party’s time in Quarry Hold to help the people there. On a few occasions she has offered words of wisdom to her party members, such as teaching RX or comforting Seren. But inspite of her gentle and more serious nature, she has also displayed a cheekiness, more often then not, directed towards Tabernacle. More recently an underlying anger has also shown its face, most often when Yashani is defending her friends

### **Biography**

#### **Background**

Little is known about Yashani’s background aside from what she has shared with Seren. She does belong to an order of monks pre-dating the existence of the Skorian Empire called the Monks of Sanguis. In a conversation with Chuluu she also mentioned that since the rise of the Skorian Empire and their pantheon of gods, the Monks of Sanguis have been in hiding. For the most part, Yashani does not mention where she comes from and does not give any indication as to where her fellow monks have been hiding. She has mentioned that it was an old friend that taught her how to make treats such as the ones Seren, Tabernacle, Quincy, and Killian ate in"Memories"*.*

In "A Lesson in History", Yashani privately spoke with Alaerith about if there was a beast within him and told him a story of a girl who had a beast within her who was given away by her family under the fear of what she might become, that the people taught calm and peace to them and that the girl now older still feared it when she felt angry or sad. She revealed that the girl was her in the thought that Alaerith might be similar to her or possibly different, and while she didn't know if the anger was her own or not, promised she wouldn't let it overtake him and asked him to do the same.

In "Trust", Yashani revealed that she was from a particular monastery that worshipped a God that predated the Aj'Snaga Pantheon, Sanguis. Her monastery was one that lived in hiding, though people may have heard stories of a small cabin in the swamplands where you could leave someone who was sick and unable to be cured by traditional means. Once left there alone, the person would be tended to by the monks and allowed to go home, a story Quincy was familiar with. Yashani was raised by the monks of Sanguis and taught how to heal, but left the monastery after healing a man who told her there were more people in his village with a similar sickness. She knew the decision would be looked down upon by her master, but he was not there to stop her so she left. She simply had not had the chance to return before meeting Alaerith and then everyone else. She also revealed while in *The Underdark* she had a dream, a premonition that left her worried about what or who she might find when she returned.

In "Baron Vintorvas (The Ballad of Bo & Gal - Part 4)", Yashani unleashed a new aspect of herself in the fight against the baron. As she laid into the baron with all her might, thinking of her lost friends Killian and tabernacle, an anger bubbled up within her and she let out her *Rage.* Unlocking these Barbarian abilities left her quiet and more taciturn than usual in the aftermath of the battle.

In "The Dead Room of Dusterbryn" Yashani learned, following an encounter with Order of Ruin member, Robert Vaultanis, her last name was revealed to be Umbranax, previously unknown to her.

In "A Mother's Last WIsh" Yashani spoke to her mother's echo and learned, not only that she was no monster, but that her power was raw power within her, like her mother and grandfather. She also learned she wasn't abandoned out of fear, but taken to the monastery out of love to keep her safe

#### **Game Statistics**

Yashani as a Half-Orc has the following abilities -

* Menacing - Proficiency in intimidation skill
* Relentless Endurance - When dropped to 0 hit points and not killed outright, can drop to 1 hit point instead per long rest.
* Savage Attacks - When scoring a critical hit with a melee weapon attack, can roll an extra damage die for that weapon to add to the critical hit

Yashani is a Monk with the subclass Way of Mercy. Monk give her the following -

* *Unarmored Defense* - Yashani has a base armor class of 10 + her dexterity and wisdom modifier as long as she wears no armor or shield
* *Martial Arts* - Yashani gains the following abilities when unarmed or wielding a monk weapon, unarmored and without a shield
	+ Yashani can use dexterity instead of strength for attack and damage rolls with unarmed strikes and monk weapons
	+ Yashani rolls a martial arts die in place of the normal damage of an unarmed strike or monk weapon
	+ Yashani can use a bonus action to make an additional unarmed strike after taking the attack action either unarmed or with a monk weapon

* *Ki* - Yashani can harness the mystic energy called ki to power monk abilities
	+ *Flurry of Blows -* Yashani can use one ki point to make two unarmed strikes as a bonus action, after taking the attack action
	+ *Patient Defense -* Yashani can use one ki point to take the dodge action as a bonus action
	+ *Step of the Wind -* Yashani can use one ki point to disengage or dash as a bonus action, and her jump distance is doubled for the turn
* *Unarmored Movement* - Yashani’s speed increases when not wearing armor or wielding a shield and increases at certain levels
* *Deflect Missiles* - Yashani can deflect or catch incoming ranged attacks, letting her reduce the damage by 1d10 + dexterity modifier + monk level
* *Slow Fall* - Yashani can use her reaction to reduce falling damage by an amount equal to five times her monk level
* *Extra Attack* - Yashani can make a second attack when taking the attack action
* *Stunning Strike* - Yashani can force a target she hits to make a constitution save, leaving them *Stunned* until the end of her next turn on a fail
* *Ki Empowered Strikes* - Yashani's unarmed strikes count as magical for the sake of overcoming resistances or immunities to nonmagical weapons

As a Way of Mercy monk, she can manipulate her ki to heal those in need or to hurt those deserving. Way of Mercy grants her the following:

* *Implements of Mercy* - Yashani gains proficiency with Medicine and Insight as well as with the Herbalism kit
* *Hand of Healing* - Yashani can use her ki to heal for a target with one roll of her martial arts die plus her wisdom modifier
* *Hand of Harm* - Yashani can spend use her ki inflict an extra martial arts die, plus her wisdom modifier, in necrotic damage on a creature she hits
* *Physician's Touch* - Yashani can now end one disease or *Blinded*, *Deafened*, *Paralyzed*, *Poisoned* or *Stunned* condition on a creature that she activates her *Hand of Healing* on, and can also inflict a creature with the *Poisoned* condition she activates her *Hand of Harm* until the end of her next turn

On Yashani's journey of opening *The* *Book of Sanguis* she has unlocked different abilities to use alongside her Monk techniques:

* *Mortal Lifeforce* - Yashani can use one ki point to activate *Hand of Healing* or *Hand of Harm* from long range instead of directly touching them
* *Bloody Smite* - Yashani can use one ki point, on a successful attack, to add an additional 1d6 necrotic damage to her attack
* *World’s Lifeforce* - Yashani can use two ki points to change the damage of her weapon to an alternate damage of choice

Yashani is also a Barbarian. Barbarian gives her the following -

* *Rage* : Yashani can *Rage* as a bonus action for one minute, or until knocked *Unconscious.* If she hasn't attacked a hostile creature or taken damage since her last turn or if she ends it on her own, the *Rage* ends. *Rage* also gives the following benefits
	+ Advantage on Strength checks and saving throws
	+ Additional damage to Strength based melee attacks that scales with additional levels in Barbarian, currently at +2
	+ Resistance to bludgeoning, slashing and piercing damage
* *Unarmored Defense* : Yashani has a base armor class of 10 + her dexterity and constitution modifier as long as she wears no armor, but can still use a shield
* *Reckless Attack:* Yashani can discard all concern for defense and decide to attack recklessly on her first attack on her turn, giving her advantage on melee weapon attack rolls using strength during this turn, but all attack rolls against her have advantage until her next turn.
* *Danger Sense:* Yashani's uncanny sense of when things nearby aren’t as they should be gives her advantage on dexterity saving throws against effects she can see, like traps and spells, but to gain this benefit, can’t be blinded, deafened, or incapacitated.

#### **Feats**

Yashani has taken the following feats -

* *Chef* - Yashani can prepare a number of "treats" up to her proficiency bonus that can either heal creatures on a short rest or grant temporary HP after a long rest
* *Ki Lock* - Yashani, after training with Chuluu in the *Shadow Monastery*, can use her ki to unlock special doors. Monks of other monasteries lock their secrets behind these ki locks and now Yashani can use one ki point to unlock them. She can also do the reverse and use her ki to create locks

#### **Notable Items**

* *Ob's Charm*
* ~~*Shadow Monk's Stone*~~ - originally under possession of Ob, and given to Yashani in order for it to be returned to Chuluu (done successfully)
* *The Book of Sanguis*
* *~~Masq's Wraps~~ (no longer functioning)*
* *~~Mask of Extended Life~~ - [currently missing]*
* *~~Skien Witch's Wraps~~ (no longer functioning)*
* *Handy Haversack*
* *Discordant Thunder Staff* - +1 to attack & damage and on max damage roll the die again and add as additional thunder damage
* *Umbra*
* *Yashani's Mask* - her original mask now with the moth symbol from her mother is now sentient

1. ↑ As seen at 1:50:47
2. ↑ In reference to the battle against the Reaper in "The Shipyard Shuffle" when she saw Alaerith's eye change to a slit shape.
3. ↑ The different *Unarmored Defense* of monk and barbarian can't be stacked together, so since her monk AC is higher then her barbarian AC that is what is currently uses
4. ↑ A homebrew feat from Darrin