Neptune

## Appearance

They wear the traditional garb of a wandering trader: a blue hooded robe over a red cowl, green shirt, brown pants, and sandals, as well as a belt with coin pouches attached. Despite this, they have the appearance of a typical human with light brown hair and green eyes. They are very rarely seen without their face concealed by their mask and hood.

## Personality

They possess an intense wanderlust and desire for adventure and variety of life. They prefer the outdoors, and can feel claustrophobic in enclosed spaces, disliking the underground and preferring to be in places where they can see the sky.

Their travels only serve to expand their boundless curiosity to explore and discover the many wonders and secrets of this world. While a merchant by trade, they can be a bit of a hoarder, and sometimes prefer to keep whatever rare items they find rather than sell them. While having an affinity for emeralds, they know firsthand the dangers of greed and do their best not to fall victim to it.

Though appearing on the surface to be open and earnest, they hold an air of secrecy to them, and do not divulge personal details to just anyone.

## Ideology

A wanderer by nature, allegiance to one particular nation, government, or doctrine is not something they hold an interest in. They have a policy of self-reliance, and prefer not to accept favors unless they can afford to repay in kind. However, they do not reject the company of people, and leave their doors open to anyone who needs a place to stay; they merely do not expect those interactions to become lasting relationships.

## History

### Pre-Hoard

Neptune was born to human parents, but when a group of wandering traders arrived in her hometown, her parents, struck by greed, offered her up in exchange for the merchants' extravagant wares. The traders were taken aback by this, and accepted the deal for the sole purpose of taking her out of their hands. They took her in and raised her as one of their own, essentially becoming the only family she ever knew.

The closest thing she had to a parent was a trader named Octavian, who took the most active role in her upbringing and served as her only constant while their other acquaintances would come and go. Their culture was a solitary one, and when she grew older, he decided it was time for her to leave the nest and blaze her own trail. She was drawn to rumors of a mysterious place known as the Hoardlands, which she decided would be the perfect place to begin her first adventure on her own.

### Arrival

Upon arrival in the Hoardlands, she has thus far remained rather secluded from established society, instead opting to build a home base for herself in the mountains. Upon its completion, she plans to branch out and become better acquainted with this new land.

### Soul Piece

Once the Dreamon was defeated and it was safe to do so, Neptune decided to go about making herself a Soul Piece. She wanted to do so with a Totem of Undying, but the magic of soul pieces and the power of totems turned out to be incompatible, causing the totem she used to explode and the piece of her soul to ricochet and latch itself onto the nearest available vessel: the item she attached the most sentimental value to, her First Emerald. Assuming the process had simply failed, a few days later while rearranging her storage, she attempted to stow the emerald in her ender chest for safekeeping, causing the black veins to begin spreading up her arm and towards her heart. By the time she realized what was happening and removed the emerald from the chest, the damage was already done.

### Building the Vault

Realizing that this emerald *was* now her Soul Piece and keeping it in an ender chest was now out of the question, she began desperately searching for a way to keep it safe and prevent it from being damaged further. She tried putting it into a chest and burying it underground, but became stricken with extreme paranoia as soon as it was out of her sight, only feeling safe when it was directly on her person. She resolved that the only way she could rest easy that it wouldn't be stolen, or worse, was to build a place where *no one* could get their hands on it.

## Personal Items

*First Emerald -* Neptune's Soul Piece, the first emerald they ever earned for themself, gained from trading with a villager.

*The Hoardlands Chronicle* - A journal documenting their travels, experiences, and discoveries in the Hoardlands, as well as their personal thoughts.

*Midas Touch -* Neptune's Fortune III diamond pickaxe.

*Mercantile Wisdom -* Neptune's enchanted diamond sword.

## Pets

### Llama Herd

- Balthazar

- Abraham

- Marco

- Clementine

- Nevada

- Adelaide

### Cats

- Bellona

- Janus

- Augustus

### Dogs

- Argo

- Leaf

## Relationships

### Bee

Neptune interacted with Bee in a friendly manner on their first day on the server. Bee gifted them food, a diamond sword, a potion of fire resistance, and a silk touch book as welcoming gifts, as well as a lead, which Neptune stated she would owe them for.

### Grave

Grave came to see their new house after construction on the first room was complete. The two engaged in conversation, and Grave helped catch her up to speed on recent happenings in the Hoardlands such as Mads' possession, and warned them to keep their distance from her. Neptune gave them a poppy as thanks for visiting, prompting them to give her two of their "bits" in return.

## Trivia

- Their native language is stated to be "Villager", the language of hmmms and hehs that NPC villagers and related mobs speak.

## Quotes

> "It seems like a good enough place to settle down [...] Well, maybe not settle down. That's not really in my nature."
>
>
> - Neptune to Bee on their first day on the server
>
>
>
>

> "I've decided to begin keeping this journal to document my travels and discoveries in this mysterious and mystical place, known as the Hoardlands."
>
>

> - The introductory page of their journal
>
>