Mooktale

Created by EgregriousStaemen

**Mooktale** is an AU that takes place in a "Dead" Timeline, one exempt from past, present, and future 'Player' interactions. No one in the timeline has the ability to RESET, and monsters are forever trapped in the Underground. The AU revolves around a Sans, a Papyrus, an Alphys, and a new monster as they bond and try to figure things out after their Gaster's disappearance and subsequent erasure from most memory. Each of them has been affected by the late doctor in some way, and though the majority of them do not remember, they come together to try and support each other in a seemingly doomed world.

## Characters

### Alph

Alph is the second Royal Scientist. She is not a doctor, however, but is skilled in mechanics, often making useful machinery for her and the others to utilize. She tends to daydream, and has problems with speaking her mind most of the time. She enjoys sitcoms and anime, though she is picky with the latter. She often wishes there was more to her life, and also struggles with who she is. Timid, worrisome, but smart and can handle herself if she feels comfortable. She does not remember Gaster.

Her appearance is similar to the original Alphys, though her 'hair' is long and unkempt. She sports yellow glasses and freckles. Her claws - both hands and feet - are sharp, but managed. She wears a turtleneck, slacks, and a slip on lab coat.

### Mook

Classified as EXP-M0. Gaster's final experiment before he mysteriously vanished. Given the nickname Mook by Gaster, though they do not recall this. They do not remember why they were made, nor the fact that they were created and not born. They are mute, and only speak in hands(Sign Language). They often wander from the Labs in search of something they cannot quite remember. They do not seem to have much of a personality, though they are curious and often stare at things that catch their eye. They do not remember Gaster clearly, but they struggle with vague memories pertaining to him.

Their appearance is of a small cyclops monster, with thick, puffy hair and a curled tail to match. They have no iris, and a pupil in the shape of a cross. They have no arms, instead having two white hands with holes in the palms, similar to Gaster's, but non-skeletal. They are grey in color scheme, varying from skin to hair to clothing. Most of the time, they are dripping an unknown, grey substance, but can be groomed to be fluffier and less drippy.

### Papyrus "Queue"

Brother to Sans and self proclaimed "Royal Assistant and Seeker". He had dreams of becoming a member of the Royal Guard, but is now too busy helping out around the Labs. He does not mind this, thought often wonders if one day he may pursue his dreams. Enjoys cooking for everyone, and often brings Mook home if they've wandered outside. Kind, sharp-witted, and empathetic towards the people he knows. He does not remember Gaster.

His appearance is similar to the original Papyrus, but he is not wearing a "Battle Body', instead opting for a short sleeved sweater that is too small for him and ends just below his ribs, and a pair of shorts. His bandanna is the same bandanna he wore as a child.

### Sans "Specs"

The Royal Scientist. The current (and according to him, the only) Doctor in the Underground. Has a dynamic work ethic, often lazy or inactive, but can turn on a dime and become overzealous in his work. This can cause him to burn himself out, but he insists on finishing any started projects when in this state. Cynical, full of terrible jokes, and paranoid, he often argues about his own health when others show concern about him. He worries about everyone as well. He remembers Gaster, but lies and hides this fact.

His appearance is similar to the original Sans, though his color scheme is vastly different. His parka is almost never fully on, only halfway up his arms and rolled up along with the sleeves on his turtleneck. Sports a pair of silver-blue glasses and gloves, slacks and reinforced shoes.

### W.D. Gaster "Dr.G"

The old Royal Scientist. The man who created Mook and the Core. Suddenly disappeared one day and was never heard from again. His disappearance also caused many memories of him to be lost, though Sans retained most of his. Cold, calculative, and manipulative, he is wilful and pushes things to their limits. Has a warmer side.

His appearance is that of a tall skeleton, with a single scar running from the left side of his mouth. His hands have holes in the palms, and he can summon more of these to assist in his work. He has white pupils and sports grey glasses. He wears a sweater vest, slacks, reinforced shoes, and a cloak with the Aleph Rune on it, the symbol of monsterkind in this universe.

## Locations

#### The Labs

The Labs consists of two parts; The Upper Labs and the Lower Labs.

##### Upper Labs

The Upper Labs is the main part of the Labs, the place that is entered from Hotland. This is where the monsters spend most of their time. The Upper Labs contains the kitchens, the office rooms, the dining area, the lounge room, and the bedrooms.

##### Lower Labs

The Lower Labs is where the experimentation is done. It is also where most of the information on Mook is stored. Sans often comes down here, though he doesn't let the others know when he does. Alph used to travel down to the Lower Labs, but she stopped after she began to have nightmares involving the location.

### The Brush

The Brush is an area surrounding the Labs. It is filled with spiky bushes and trees, and is similar to a desert grove. It is easy for monsters to get lost or hurt in the Brush, so no one tends to venture into it, though Mook seems to not worry about such dangers.

### Waterfall

Waterfall contains the Marsh and the Dump.

#### The Marsh

The Marsh is an area just before the end of Waterfall. It is filled with murky waters, and plant life that often ensnares wandering monsters. There are poles with ropes tied to them lining the waters, and are meant to be used to save stuck monsters or allow the monster to save themselves.

#### The Dump

The Dump is a place just before the Marsh, though travel through the Marsh is not necessary to get to the Dump. A boat may be taken to skip over the dangers of the Marsh. The Dump houses many human relics, some of them being non perishable foods. Not many trips are made to the Dump, as the things dumped there in recent times have proven of little worth.

## Story

* Logs
* Entries

* Log 1
* Log 2
* Log 3
* Log 4
* Log 5
* Log 6

- Entry 1

- Entry 2