Arcane Institutions

As the various races of Xaekla begin the study and mastery of the different types and schools of magic, arcane schools of learning began to form outside of the grasps of kingdoms or empires in order to ensure that study of the various magics could be done without getting in troubling with a controlling regime. Now, all across the realm of Xaekla, you can find arcane colleges which focus on teaching magic to the magic-sensitive of Xaekla while also documenting the forms of magic, their development, and their study throughout the centuries.

## Outside the Bounds of Law

Most, if not all, arcane institutions are outside the realm of politics be it from the headmaster(s) blackmailing or bribing the leadership of any given nation or because the college is simply outside of the nations realm, because of this these schools are highly experimental, often with their own societies built within the school and funding from their dedicated "workers" of a sort. It is common for students of the school to either remain at the school afterword's as a teacher, researcher, or scientist which provide jobs to nearby towns and pays a fraction of their profit to the school which provides them shelter and materials.

These schools being outside the law of nations causes them to often devolve into corruption if not under the right guidance with the teachers and scientists preforming magical experiments on the unaware students which simply go about their education until affects of the spell become obvious. However, because of this, many means of magical augmentation and healing have been discovered so the teachers and scientists see their actions as justified, add in the brainwashing of students while they are there and you often have a very dangerous, cult-like society which does not have to adhere to the laws of the common man.

This is, however, not always the case. There are a number of arcane schools which are under the jurisdiction of a nation and as such have to adhere to the nations laws and preform minimal, if any, arcane experimentation. These are often the more trusted of arcane schools as there is a lessened chance of one or one's child being experimented on, brainwashed, or otherwise used in ill-meaning ways.

## Major Arcane Schools

### Lyndor Academy of Heroes

Created by Kildar the Wise in the illustrious Age of Arcanum, the school has perservered through the years of ravanging war after its founding to stand as a pillar of the old world and ways of magic. It's headmaster and teachers pride themselves on the hands-on way of teaching the curriculum entails in the education of magically inclined individuals and those who wish to learn of various arcane fields of study such as draconology and mageology that require no spellcasting prowess. Being that it is a college the minimum required age of its students is 18 though in rare cases of especially adept youth they may be allowed into the college early so long as they meet or exceed the minimum Magical Knowledge, magical knowledge is essentially Lyndor's entrance exam, score.

### Oseram's Magical School for the Young

Oseram is dedicated to teaching those who are young and untaught how to control and maintain their magic as this skill is important for anyone who can bend the weave of magic to their will due to the harsh punishments one can recieve for exceeding their limit. The school itself was found by the married Wylbie Cass and Muirde Stormfist who worked together using a combination of magic and money to build the school from the ground up, unfortunatly during the construction of the school Muride was tragically crushed under a pile of wayword stone bricks. Now, a memorial for Muirde stands in the central front gardens leading to the school with a statue of him and Wylbie casting a spell together.

### Ilgith's Academy of Arcana

The final most prominent arcane school is Ilgith's, it has the highest resident population as it teaches students from ages 7-18 the basics and fundementals of magic. The majority of its curriculum is field trips, lectures, plays, and the rare quiz as the school prides itself on blending education and fun into one so that its students grow to enjoy learning more about themselves, the world around them, and magic. There are two branches of the school, physical magic and knowledge schools, at first a students guardian would choose which they are placed within but once the student were to reach the age of 14 they would be able to switch branches at the beginning of each year. Alternatively there are students who enroll in both branches which, due to scheduling, can be done easily enough since the class periods are done in chunks; for example physical magic for 3rd years is from 10am-1pm while knowledge schools is from 2pm-5pm.