Bomber Intercept

The **Bomber Intercept** mission archetype appears in *Airforce Delta Storm*. It involves pursuing escaping United Forces bombers on the map screen, and once they are intercepted, engaging and shooting them down along with a fighter jet. There are four of these bomber intercept missions in the game.

## Overall Description

These missions are really not that hard. You just have to shoot down three bombers and one of two fighter jets in each of them.

After shooting down the bombers and the target fighter jet, you unlock a plane for free.

## Walkthrough

As mentioned above, these missions are rather easy. There are three bombers you must shoot down as well as a fighter jet. The bombers will escape the mission area if you don't shoot them down within enough time. It is recommended to shoot down the target fighter jet first and then the bombers because the radar only shows one target aircraft at a time (the fighter jet in this case) and the radar will show where the bombers are after taking out the fighter, making it easier to find them.

When it comes to actually pursuing the bomber group on the map, it is highly recommended to have a plane with a high range. Lower ranged planes will have trouble catching up to the bomber group, constantly having to stop to do Intercept missions along the way. A good strategy is to merely camp around your own territory; Generally, the bomber group will wander about the map, and will eventually arrive in your side of the map, letting you go straight to them to engage.

## Mission Objectives

* Shoot down all targets before they escape.

## Mission Dialogue

**NOTE:** This applies to all four missions; There is no difference in dialogue between any of them.

### Briefing

Our early-warning sensor net has been activated. There appears to be a United Forces bomber group. There is a strong possibility they are planning on bombing our bases. You are being dispatched immediately to intercept the bomber group and destroy it. Over and out.

### Mission Map

**Delta Leader**: (When mission is selected on the map) We've detected an enemy bomber squadron in a strategic area. We are now heading over to intercept them. Don't let even one get away. Over and out.

### Mission

**Delta 2?**: Prevent bomber escape. (When the bombers get close to exiting the mission zone) The enemy bombers are getting away! (When the bombers exit the mission zone) Bomber escape successful!

[mission fails if bombers escape]

[mission is completed once all targets are shot down]

## Gallery (Unique Enemy/NPCs, all missions)

F/A-18S AiraCobra II (Pursuit Across the Sky)MiG-31BM Foxhound (Pursuit Across the Sky)B-1B Lancer (Pursuit Across the Sky)F/A-18S AiraCobra II (Chase)MiG-31BM Foxhound (Chase)B-2 Spirit (Chase)MiG-31BM Foxhound (Fortress in the Sky)XF-0001 Mercury (Fortress in the Sky)B-52H Stratofortress (Fortress in the Sky)MiG-31BM Foxhound (Black Target)XF-0001 Mercury (Black Target)A-13 (Black Target)B-1B icon from Pursuit Across the Sky.B-2 icon from Chase.B-52H icon from Fortress in the Sky.A-13 icon from Black Target.
# Pursuit Across the Sky

## Pursuit Across the Sky

### Mission Objectives

Shoot down all targets before they escape

### Conditions of Mission Failure

Shot down
Crashed plane
Time ran out
Left mission zone
Bombers escaped

### Reward(s)

50,000 credits + variable amount depending on the number of enemies taken out and how they were taken out

### Unlocks

Double-Winged Condor
KFX-2

### Unlocked by

Completing any 4 missions including Through the Valley of Death, or 3 missions including that if Sobel Airbase is unlocked.

**Pursuit Across the Sky** is the first of these bomber-intercept missions. It involves shooting down an F/A-18S AiraCobra II and three B-1B Lancers before they escape.

## Reward

The reward for this mission is 50,000 credits plus a variable amount depending on the number of enemies taken out and how they were taken out since all enemies in this level are air targets. Double-Winged Condor is unlocked by completing this mission. The KFX-2 is also unlocked for free.

## Mission-Specific Features

* The terrain is a rocky desert and the sky is blue with a few clouds.

## Enemy List (Pursuit Across the Sky)

 B-1B Lancer | 3
 MiG-31BM Foxhound | 1

# Chase

## Chase

### Mission Objectives

Shoot down all targets before they escape

### Conditions of Mission Failure

Shot down
Crashed plane
Time ran out
Left mission zone
Bombers escaped

### Reward(s)

60,000 credits + variable amount depending on the number of enemies taken out and how they were taken out

### Unlocks

Assassin at Mach (with The Rising Threat also completed)
MiG-21d7 Fishbale

### Unlocked by

Double-Winged Condor + 4 other missions, 3 if either Sobel Airbase or Horos Airbase is unlocked, or 2 if both of the aforementioned airbases are unlocked.

**Chase** is the second of these bomber-intercept missions. It involves shooting down an F/A-18S AiraCobra II and three B-2 Spirits before they escape.

## Reward

The reward for this mission is 60,000 credits plus a variable amount depending on the number of enemies taken out and how they were taken out since all enemies in this level are air targets. Assassin at Mach is unlocked by completing both this mission and The Rising Threat. The MiG-21d7 Fishbale is also unlocked for free.

## Mission-Specific Features

* The terrain is a large, green forest and the sky is cloudy with rain present. The mission appears to be set between the evening and afternoon.

## Enemy List (Chase)

 B-2 Spirit | 3
 MiG-31BM Foxhound | 1

# Fortress in the Sky

## Fortress in the Sky

### Mission Objectives

Shoot down all targets before they escape

### Conditions of Mission Failure

Shot down
Crashed plane
Time ran out
Left mission zone
Bombers escaped

### Reward(s)

80,000 credits + variable amount depending on the number of enemies taken out and how they were taken out

### Unlocks

The Elite of the Desert
Su-30MKI Zhuravlik

### Unlocked by

Completing any 8 missions in Chapter 2, or 7 if Melaina Airbase is unlocked.

**Fortress in the Sky** is the third of these bomber intercept missions. This time, you must shoot down an XF-0001 Mercury and three B-52H Stratofortresses.

## Reward

The reward for this mission is 80,000 credits plus a variable amount depending on how many enemies were taken out, and how they were taken out. The Su-30MKI Zhuravlik is unlocked for free. The Elite of the Desert is unlocked as well.

## Mission-Specific Features

* The sky is sunny, and the location is a large, sprawling desert-like area.

## Enemy List (Fortress in the Sky)

 B-52H Stratofortress | 3
 MiG-31BM Foxhound | 1

# Black Target

## Black Target

### Mission Objectives

Shoot down all targets before they escape

### Conditions of Mission Failure

Shot down
Crashed plane
Time ran out
Left mission zone
Bombers escaped

### Reward(s)

90,000 credits + variable amount depending on the number of enemies taken out and how they were taken out

### Unlocks

Shadows of the Unknown (With all Tanker Defense from Bombers and Oilfield Base Defense missions also completed)
XQ/U-2Bee Fatty
Where Are We? (PAL version only)

### Unlocked by

The Elite of the Desert (with two other missions also completed)

**Black Target** is the fourth and last of these bomber intercept missions. Again, you must shoot down an XF-0001 Mercury, but now you must shoot down three fictional bombers known as A-13s.

## Reward

The reward for this mission is 90,000 credits plus a variable amount depending on how many enemies were taken out, and how they were taken out. The super plane XQ/U-2Bee Fatty is also unlocked for free. Shadows of the Unknown is unlocked as well if Offensive in the Saice Canal has also been completed. In the PAL version, Where Are We? is made available to play from the free mission menu by this mission.

## Mission-Specific Features

* The location is a dark mountainous region, and the weather is foggy and stormy. The time of day is unknown and hard to determine.

## Enemy List (Black Target)

 A-13 | 3
 MiG-31BM Foxhound | 1

## Trivia

* In the NTSC-U version of the game, all of these missions have a time limit of ten minutes. In the NTSC-J and PAL versions, however, they all have a time limit of five minutes instead.