recursal/Fanatic-Fandom huggingface dataset:
World Raid

The World Raid mode is now in BETA!

A realm-wide threat is upon us and every player has to do their part to help defend Feldria against seemingly invincible enemies!

But fret not, bravest adventurers!

The Resistance Army has prepared some strategies that you will need before this epic battle against the World Boss Megathera.

*[Please note that the World Raid is currently in Beta as we will be monitoring and making improvements to this new game mode over time for a better experience.]*

## SCHEDULE AND REQUIREMENTS

1. World Raid is unlocked at Player Level 40.

2. World Raid Boss attacks every weekend, starting on Saturday midnight 00:01 until Monday 23:59 (GMT+8).

## BATTLING THE WORLD BOSS

1. Before heading into the fierce battle, you will have to decide on fielding THREE squads with up to four Heroes per squad to battle the World Boss ONCE per day.

2. You will take control of Squad 1 while Squads 2 & 3 will be controlled by A.I. to help you defeat the boss. So choose your strongest heroes to inflict extra damage on the boss!

3. As you press on in the battle, Megathera will also get stronger over time. Using Heroes with World Raid Mastery will help your Raid much easier as they provide a team-wide buff by increasing all 12 Heroes’ damage to and from Megathera! Our new hero from the Kalaar Tribe, Barrosh, can be summoned through his featured Summon Banner!

## WORLD RAID TIPS

* You may want to bring Heroes with team-wide buffs as these buffs will apply to ALL heroes!

* + As Megathera is a very powerful creature, it cannot be stunned and is impervious to most status effects. But he certainly has a weakness – you can blind him temporarily!

## REWARDS

The total damage dealt by a player to the World Boss over the course of its three-day attack compared to all other participants in the server will determine the quality and quantity of the rewards!

You will receive a special token called the Emblem of Unity, which you can collect to exchange for premium rewards from the trader in the World Raid Lobby. You will find many exclusive items including a special Rune and Megathera Vanity Item with World Raid Mastery!

## WORLD RAID LADDER

Additionally, Adventurers can compete with each other on who can inflict the most damage to the World Boss. All the data will be automatically posted to the World Raid Ladder and refreshed periodically.

Note: This Feature is currently in BETA and subject to regular changes in order to finetune its balance and stability for an official release. We appreciate your patience and understanding and look forward to your valuable feedback.
Forge

In this section of the Wikia, we introduce to you, **Forge!**

On this page, you will find all the recipes you can craft in the game. Divided by 3 types of **Forge** with different types of recipes. You can find **Forge** on the left side.

## Event

There are many choices of items that you can craft as it refreshes every day with different recipes as long as the event is going. With a certain cost and limit you can craft any recipes as long as you have the required material to craft the items. You can forge any items eg Vanity, Event Energy and etc.

**WARNING: Always double-check the materials that you use for crafting! After you confirm, you will lose the materials for crafting.**

## Standard

There are many choices of items that you can craft as it refreshes every day with different recipes. With a certain cost and limit you can craft any recipes as long as you have the required material to craft the items. There are two types of standard Forge which are Gear and Weapon.

To craft a certain Gear/Weapon chest, you will require some items as well. You can see the requirement to craft Gear/Weapon Chests are some materials of any items that you have. Depends on the rarity of the chest, the Gear/Weapon material that you need has to be one rarity below from what you rarity you choose.

**WARNING: Always double-check the materials that you use for crafting! After you confirm, you will lose the materials for crafting.**

## Hero Forge

In this section, you can choose precisely which class item you want to craft. Begin with Warrior Shards, Rogue Shards, Archer Shards, and Acolyte Shards. All the heroes' shards can be crafted in this section therefore, for example, that you need 10 more Jake’s shards to promote. You can choose the Warrior tab and start crafting.

To craft certain hero shards, you will need another hero shards as well. You can see the required materials that you need to craft Hero shards that you need.

**WARNING: Always double-check the materials that you use for crafting! After you confirm, you will lose the materials for crafting.**

If you have reached the maximum limit of purchase, you can wait for the next day when the Forge Items reset or you can manually refresh for 300 Gems.

Aside for the 4 classes of heroes. You can craft SSR/SR Hero Summon Tickets as well. To craft this item you will need at least any 4\* Hero Shard (SSR) or any 3\* Hero Shard (SR)

**WARNING: Always double-check the materials that you use for crafting! After you confirm, you will lose the materials for crafting.**
Shop

In this section of the Wikia, we introduce to you **the Shop!**

A shop is a place where you can find many essential items starting from Premium until General items that you need for your adventure. Jenny will gladly guide you through the Shop, to make sure you find what you need.

## Premium Shop

In Premium Shop, you can see some available packs that are limited for a period of time. There are Daily free Packs available every day, make sure you claim it every day!

There will be variations of Package every day that you can purchase anytime. Available daily bundles can be checked on the Daily Pack tab (reset every day), weekly bundles on the Weekly Pack tab (reset every week), and monthly bundles in the Monthly Pack tab (reset every month).

* Daily Pack will be reset daily, Weekly Pack will be reset weekly, and Monthly Pack will be reset monthly.

Aside from the valuable packages, you can purchase some necessary currencies such as Gems and Valiant in Premium Shop!

## Supply Shop

In the Supply shop, you can find most of the essential items that you need for your adventure. You can buy items with Gold in the Daily Merchant (reset every day) and Weekly Merchant tab (reset every week)

Need more energy? Check out Energy Shop! Other than Energy, you can refill your Arena Orbs, Keys to the Dungeon, and even Tower Key. The Energy Shop is reset every day. If you ever need to expand your inventory bag or need an express ticket to farm some equipment. Visit Essential Shop to find what you need most.

Similar to Premium Shop, you can purchase Gold and Gear Dust in the respective shop. You will receive First-time buy Bonus when you purchase the Gold/Gear Dust Shop

## General Shop

You can access Arena Shop and Tower Shop through General Shop. You can purchase the items with their own unique currencies. Arena Orbs for Arena Shop and Tower Currencies for Tower Shop. You can get them through competing in Arena and climb the Tower of Oblivion

The shops are reset every month, make sure to get what you need before they are gone!

## Guild Shop

In the Guild tab, there are three shops, Armory, Raid, and Vault. You will be able to access the Guild Shop when you have joined a guild.

You can spend Guild Token and Raid Currency that you have gathered to buy some exclusive items in Armory (reset every day) and Raid (reset every week). Remember to contribute your Guild to receive lots of tokens! Guild Vault can be opened when the guild has reached level 10.

## Fashion Shop

Welcome to Costume Shop, all heroes must have their own cool, unique fashion to show off! Every hero has their own special made costume, each is created based on their personality and traits from our artists! You can purchase the costume with a Costume Ticket that you can get from the Event shop! Heroes are divided based on their class, and here you can see their Costume and Enchantments.
Lulu

## **Backstory**

Known throughout the continent as a famous pop idol, Lulu mesmerizes fans with her beautiful vocals and lively performances. Lulu is also currently a student at the prestigious Imperial Magic Academy. Sometimes, she has no choice but protect herself from over-zealous fans with her own spells.

## **Spotlight Introduction**

**“~Overcome your destiny~Beyond your shining seas~ Oh my! I didn't see you there! You want my autograph, don't you?Right...you don't know who I am...I keep forgetting this is Felderia. Do you want to hear my latest composition?”**

*-Lulu’s Summon Intro*
Eliza Kingsley/Mastery

**Mastery Effect** | Team receives less damage and deals more damage in Adventure Battles by x%

 **Mastery Effect** | Team receives less damage and deals more damage in Tower Battles by x%

 **Mastery Effect** | Team receives less damage from and deals more damage to Undead by x%

## **Mastery Hero**

* Adventure Mastery
* Tower Mastery
* Undead Mastery
Currencies

Within Shining Beyond, there are two main currencies to support players inside the game, which are Gold and Gem. Two of them can be used to purchase many different items or initiate some features. The three currencies can be obtained not only from Campaign stories but you can purchase them from the shop.

## Gold

[Supply Tab Screenshot]

File:Placeholder

The most widely accepted currency that can be obtained easily from Campaign, Idle Exploration and Quest. Gold can be usable for most transaction such as:

* Purchasing Supply

* Promote Heroes

* Heroes Job Progression

* Forge Heroes and Items

(\*) Every first time purchase will receive Bonus Golds. Limited to one time only.

## Gems

[Premium Tab, Gem Shop Screenshot]

File:Placeholder

A highly sought after currency, used to summon rare goods and the strongest of heroes. This beautiful rainbow-colored currency can be obtained not only from Shop but from Campaign, Quest and Archive. Similar to Gold, Gems can be used for many transactions even purchasing Gold itself.

* Purchasing several Supplies such as Gold, Energy, Essential Shop and Dusts.

* 10x Hero Summon

(\*) Every first time purchase will receive Bonus Golds. Limited to one time only.

## Other Currency

Other than Gold and Gem, there are several currencies that are available in Shining Beyond that can be used for other features and purchasing limited items on Shop.

## Topaz

[Premium Tab, Topaz Shop Screenshot]

File:Placeholder

A premium currency that can only be obtained from a 10x hero summon. With Topaz, you can purchase more valuable items in the Premium Shop.

[Summon Result Screenshot]

File:Placeholder

## General Currency

[General Tab, Event Shop Screenshot]

File:Placeholder

[General Tab, Arena Shop Screenshot]

File:Placeholder

[General Tab, Tower Shop Screenshot]

File:Placeholder

There are three General Currencies that you can find in shops, which are Badge Token, Arena Token and Tower Currency.

Each of them are obtainable through different places. To receive Badge Token, you have to clear the Event trial. Win or Lose in Arena will get you some Arena Token. You will receive some Tower Currency when you have clear the Floor in Tower!

You can purchase many different and limited items among the three shops.

## Guild Currency

[Guild tab, Raid Shop Screenshot]

File:Placeholder

Inside the Guild, you can exchange the currency for valuable items. Whenever you contribute to your Guild (check in and Raid) you will receive Guild Token and Raid Currency, which can be used to purchase Armory and Raid Items in the Shop
Nadia/Skill

## **Active Skills**

 **MP Cost** | 55

* Level 1
* Level 6
* Level 15

Deals damage equal to 135% of hero's ATK

Silences target

Deals damage equal to 210% of hero's ATK

Silences target

Deal damage equal to 27.5% of hero's ATK over time

Deals damage equal to 345% of hero's ATK

Silences target

Deal damage equal to 72.5% of hero's ATK over time

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Reduces cast speed by 72.5%

Reduces cast speed by 97.5%

Increases damage taken by 10%

Reduces cast speed by 142.5%

Increases damage taken by 32.5%

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Increases critical chance by 4%

Increases critical chance by 6.5%

Knocks target away from caster

Increases critical chance by 11%

Knocks target away from caster
Seraphina/Skill

## **Active Skills**

 **MP Cost** | 55

* Level 1
* Level 6
* Level 15

Deals damage equal to 127.5% of hero's ATK

Prevents target from taking any action

Deals damage equal to 202.5% of hero's ATK

Prevents target from taking any action

Deals damage equal to 337.5% of hero's ATK

Prevents target from taking any action

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Deals damage equal to 60% of hero's ATK over time

Deals damage equal to 85% of hero's ATK over time

Deals damage equal to 130% of hero's ATK over time

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Increases SPD by 5.5%

Increases SPD by 8%

Increases dodge chance by 5.5%

Increases SPD by 12.5%

Increases dodge chance by 10%

## **Mastery Skills**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Mastery Skills 2**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Stats**

 **Mastery Effect** | 0

* Level 1
* Level 5
* Level 10
* Level 60
Lulu/Skill

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Heals for 50% of Hero's HP

Remove Greater Impair effects (Ultimate)

Heals for 75% of Hero's HP

Remove Greater Impair effects (Ultimate)

Heals for 120% of Hero's HP

Remove Greater Impair effects (Ultimate)

## **Active Skills**

 **MP Cost** | 35

* Level 1
* Level 6
* Level 15

Heals 7.5% of Hero's HP over time

Heals 20% of Hero's HP over time

Heals 42.5% of Hero's HP over time

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Heals for 9% of Hero's HP

Heals for 11.5% of Hero's HP

Increases skill defense by 5.5%

Heals for 16% of Hero's HP

Increases skill defense by 10%

## **Mastery Skills**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Mastery Skills 2**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Stats**

 **Mastery Effect** | 0

* Level 1
* Level 5
* Level 10
* Level 60
Niko

## Example

* Tier 1
* Tier 2
* Tier 3

## **Backstory**

A talented chef and successful restaurateur in Gramedu before it became the capital of the oppressive Empire. Forced to surrender his business to the Empire and go into exile to preserve his life, he met Jenny of Arathos in a cook-off and became smitten since. Despite being the better in the kitchen, Nico happily plays second fiddle to Jenny, believing that together, they can whip up better cuisines than either of them can ever do alone.

## **Spotlight Introduction**

**“At your service! Be ready for your life is about to get spicy!”**

*-Niko’s Summon Intro*
Kahuna

## Example

* Tier 1
* Tier 2
* Tier 3

## **Backstory**

Next in line to become chieftain of his tribe, Kahuna sets his sight on the shores of Feldria, where he might finally complete the 72 trials set before him to test his worthiness.

## **Spotlight Introduction**

**“So...this is where the spirits carry me next. Most curious. Kahuna, at your service. Just Kahuna. Perhaps you, too, are a part of my trials. I suppose we will see, won't we?!”**

*-Kahuna’s Summon Intro*
Emilia Iritho/Skill

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Creates a shield that prevents 10% of HP as damage

Encased in ice, attack to break free

Creates a shield that prevents 22.5% of HP as damage

Encased in ice, attack to break free

Cast 3 magic missiles that deals damage equal to 65% of hero's ATK

Creates a shield that prevents 45% of HP as damage

Encased in ice, attack to break free

Cast 3 magic missiles that deals damage equal to 117.5% of hero's ATK

## **Active Skills**

 **MP Cost** | 35

* Level 1
* Level 6
* Level 15

Heals for 42.5% of Hero's HP

Heals for 67.5% of Hero's HP

Remove Greater Impair effects (Ultimate)

Heals for 112.5% of Hero's HP

Remove Greater Impair effects (Ultimate)

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Heals for 9% of Hero's HP

Heals for 11.5% of Hero's HP

Increases skill defense by 5.5%

Heals for 16% of Hero's HP

Increases skill defense by 10%

## **Mastery Skills**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Mastery Skills 2**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Stats**

 **Mastery Effect** | 0

* Level 1
* Level 5
* Level 10
* Level 60
Émillien Gaston

Ben Desombre - Một người mẫu

Trung thành với chính kiến

Không thích hoạt động xã hội

Vợ: Léna Oveli Gaston

> "Léna, cuộc đời anh gắn liền với trang sức, nhưng nếu phải lựa chọn, anh thà mất chúng còn hơn mất em"- Lời cầu hôn của **Émillien Gaston** với Léna Gaston

## **Ngoại hình**

Một người đàn ông trung niên với mái tóc nâu cháy nắng, gương mặt hiền lành với nước da nâu đầy vẻ gió sương. Những nếp nhăn trên mặt và cả đôi tay chai sạn cho thấy ông đã sống một cuộc đời đầy sóng gió, vất vả.

## **Tính cách**

Émillien Gaston là một ông già hiền như cục đất. Thú vui duy nhất của ông là lủi thủi trong căn hầm nhỏ của mình để làm trang sức. Tuy hiền nhưng ông không dễ bị bắt nạt. Émillien rất cứng đầu, kiên trì với chính kiến của bản thân mình mà đôi khi trở nên dữ tợn khi cần thiết.
Oberon/Skill

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

30% chance to apply. Pull enemies towards the targeted location

Deals 42.5% damage of hero’s ATK to targets in an area.

55% chance to apply. Pull enemies towards the targeted location

Deals 57.5% damage of hero’s ATK to targets in an area.

Reduces movement speed by 25%

Pull enemies towards the targeted location

Deals 102.5% damage of hero’s ATK to targets in an area.

Reduces movement speed by 47.5%

## **Active Skills**

 **MP Cost** | 35

* Level 1
* Level 6
* Level 15

Deals Damage equal to 135% of Hero’s ATK

Deals Damage equal to 210% of Hero’s ATK

Immobilizes target

Deals Damage equal to 345% of Hero’s ATK

Immobilizes target

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Heals for 9% of Hero's HP

Heals for 11.5% of Hero's HP

Increases skill defense by 5.5%

Heals for 16% of Hero's HP

Increases skill defense by 10%

## **Mastery Skills**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Mastery Skills 2**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Stats**

 **Mastery Effect** | 0

* Level 1
* Level 5
* Level 10
* Level 60
Nefariel Durandal/Mastery

**Mastery Effect** | Team receives less damage and deals more damage in Adventure Battles by x%

 **Mastery Effect** | Team receives less damage and deals more damage in Event Battles by x%

 **Mastery Effect** | Team receives less damage from and deals more damage to Fallen by x%

## **Mastery Hero**

* Adventure Mastery
* Event Mastery
* Fallen Mastery
Emma/Skill

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Cast 5 magic missiles that deals damage equal to 127.5% of hero's ATK

Place a mark on the target for a duration. Allies attacking the marked target will heal for 8% of the damage dealt

Cast 5 magic missiles that deals damage equal to 215% of hero's ATK

Place a mark on the target for a duration. Allies attacking the marked target will heal for 11.5% of the damage dealt

Reduces ATK by 37.5%

Cast 5 magic missiles that deals damage equal to 372.5% of hero's ATK

Place a mark on the target for a duration. Allies attacking the marked target will heal for 17.8% of the damage dealt

Reduces ATK by 60%

## **Active Skills**

 **MP Cost** | 35

* Level 1
* Level 6
* Level 15

Enemies flee from caster

Enemies flee from caster

Increases damage taken by 28%

Enemies flee from caster

Increases damage taken by 46%

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Heals for 9% of Hero's HP

Heals for 11.5% of Hero's HP

Increases skill defense by 5.5%

Heals for 16% of Hero's HP

Increases skill defense by 10%

## **Mastery Skills**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Mastery Skills 2**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Mastery Skills 3**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Stats**

 **Mastery Effect** | 0

* Level 1
* Level 5
* Level 10
* Level 60
Kane Reinholt/Mastery

**Mastery Effect** | Team receives less damage and deals more damage in Adventure Battles by x%

 **Mastery Effect** | Team receives less damage and deals more damage in Event Battles by x%

 **Mastery Effect** | Team receives less damage from and deals more damage to Fallen by x%

## **Mastery Hero**

* Adventure Mastery
* Event Mastery
* Fallen Mastery
Faye/Skill

## **Active Skills**

 **MP Cost** | 50

* Level 1
* Level 6
* Level 15

Deals Damage equal to 45% of Hero’s DEF over time

Creates a shield that prevents 15% of HP as damage

Deals Damage equal to 75% of Hero’s DEF over time

Creates a shield that prevents 25% of HP as damage

Reduces skill effect by 7.5%

Deals Damage equal to 142.5% of Hero’s DEF over time

Creates a shield that prevents 47.5% of HP as damage

Reduces skill effect by 30%

## **Active Skills**

 **MP Cost** | 40

* Level 1
* Level 6
* Level 15

Increases skill effect by 15%

Increases skill effect by 25%

Heal allies in an area for 7.5% of Hero's HP

Increases skill effect by 47.5%

Heal allies in an area for 30% of Hero's HP

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Forces afflicted units to attack the caster

Increase DEF by 5.5%

Forces afflicted units to attack the caster

Increase DEF by 8%

Increases skill defense by 5.5%

Forces afflicted units to attack the caster

Increase DEF by 15%

Increases skill defense by 10%
Kahuna/Skill

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Heals for 42.5% of Hero's HP

Heal allies in an area for 7.5% of Hero's HP

Heals for 67.5% of Hero's HP

Heal allies in an area for 20% of Hero's HP

Negates negative status effects

Heals for 112.5% of Hero's HP

Heal allies in an area for 42.5% of Hero's HP

Negates negative status effects

## **Active Skills**

 **MP Cost** | 35

* Level 1
* Level 6
* Level 15

Enemies flee from caster

Enemies flee from caster

Increases damage taken by 7.5%

Enemies flee from caster

Increases damage taken by 30%

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Heals for 9% of Hero's HP

Heals for 11.5% of Hero's HP

Increases skill defense by 5.5%

Heals for 16% of Hero's HP

Increases skill defense by 10%

## **Mastery Skills**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Mastery Skills 2**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Stats**

 **Mastery Effect** | 0

* Level 1
* Level 5
* Level 10
* Level 60
Genghis Khan/Skill

## **Active Skills**

 **MP Cost** | 55

* Level 1
* Level 6
* Level 15

Cast 3 magic missiles that deals damage equal to 127,5% of hero's ATK

100% chance for attack to deal Splash damage (Range Only)

Cast 3 magic missiles that deals damage equal to 215% of hero's ATK

100% chance for attack to deal Splash damage (Range Only)

Increases damage taken by 42%

Cast 3 magic missiles that deals damage equal to 372.5% of hero's ATK

100% chance for attack to deal Splash damage (Range Only)

Increases damage taken by 60%

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Increases critical effectiveness by 30%

Increases critical effectiveness by 55%

Increases attack speed by 11%

Increases critical effectiveness by 100%

Increases attack speed by 20%

## **Active Skills**

 **MP Cost** | 55

* Level 1
* Level 6
* Level 15

Stealth unit

Stealth unit

Stealth unit

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Increases critical chance by 4%

Increases critical chance by 6.5%

Knocks target away from caster

Increases critical chance by 11%

Knocks target away from caster
C.H.A.O.S

## **Backstory**

A relic of lost technology, created from an artificial soul magically bound to a mechanical warframe. C.H.A.O.S is the last of his kind in existence, living long past his intended expiry. He makes the most of his extended lifespan by finding purpose in helping others.

## **Spotlight Introduction**

**“Scanning. No hostility detected. Hello, friend - I am C.H.A.O.S. Submit a request, should you require my assistance!”**

*-C.H.A.O.S’s Summon Intro*
Jenny

## Example

* Tier 1
* Tier 2
* Tier 3

## **Backstory**

The enigmatic but ever-helpful Jenny has found her way to the taverns of Feldria, aiding knights, mercenaries and adventurers alike on whatever quest they seek to undertake.

## **Spotlight Introduction**

**“Yooohooo! It's everyone's favourite non-suspicious barkeep, Jenny! I'll be tagging along with you for a bit. Don't mind me, I'm a big girl who can handle herself!”**

*-Jenny's Summon Intro*
Aladdin

## **Backstory**

Orphaned on the streets, Aladdin was forced to fend for himself from a young age. He quickly learnt to pilfer whatever he needed to fill his stomach. Growing up a skilled pickpocket, he was approached by a sorcerer one day to retrieve a beautiful oil lamp from a magic cave. However, the sorcerer reneged on his promise of payment and attempted to have Aladdin killed after he finished the job. Aladdin subsequently found himself trapped in the cave. Fortunately, he had stolen the lamp back. After accidentally rubbing it, Aladdin discovered that the lamp housed a genie, who offered him three wishes. His sorry fate was thus rewritten that very day.

## **Spotlight Introduction**

**"Name's Aladdin. I've got nimble fingers, if you need help with anything."** *-Aladdin’s Summon Intro*
Isabella/Skill

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Deals damage equal to 37.5% of hero's ATK over time

Heals 7.5% of Hero's HP over time

Deals damage equal to 62.5% of hero's ATK over time

Heals 20% of Hero's HP over time

Deals damage equal to 107.5% of hero's ATK over time

Heals 42.5% of Hero's HP over time

## **Active Skills**

 **MP Cost** | 35

* Level 1
* Level 6
* Level 15

Enemies flee from caster

Enemies flee from caster

Enemies flee from caster

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Heals for 9% of Hero's HP

Heals for 11.5% of Hero's HP

Increases skill defense by 5.5%

Heals for 16% of Hero's HP

Increases skill defense by 10%

## **Mastery Skills**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Mastery Skills 2**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Stats**

 **Mastery Effect** | 0

* Level 1
* Level 5
* Level 10
* Level 60
Red Riding Hood

* Tier 1
* Tier 2
* Tier 3

## **Backstory**

Little Red Riding Hood lived with her parents in a quiet village at the edge of a forest. A helpful child, she was tasked to deliver food to her sickly grandmother, whose cottage stood on the other side of the woods. While she initially followed her mother's instructions to stay on the lighted path, Red Riding Hood strayed when she saw a field of beautiful flowers, believing they would cheer up her grandmother. This moment of folly allowed the Big Bad Wolf to take her by surprise. Both Red Riding Hood and her grandmother were subsequently swallowed whole. Thankfully, a woodcutter came by and cut them free from the wolf's belly. Red Riding Hood learnt her lesson, and grew infinitely more careful when traversing the forests after that.

## **Spotlight Introduction**

**"I'm Red Riding Hood... Wow, what big guns you have! Mind if I take them out for a spin?"** *-Red Riding Hood’s Summon Intro*
Leon Gordic

## **Backstory**

No longer the brash young warrior of his youth, Leon pursues the Dark King to Feldria, where he finds that the danger looming over his homeland is far greater than originally thought. Despite discovering his true lineage, he preserves his adoptive name in his middle initial as a sign of honour and gratitude.

## **Spotlight Introduction**

**“You called? Leon Dar- I mean- Godric, at your service. Gotta get used to that... If you need an extra sword arm, I'm only too happy to help! Even got a thing or two I could teach you!”**

*-Leon’s Summon Intro*
Lancelot

## Example

* Tier 2
* Tier 3

## **Backstory**

A romantic at heart, Lancelot's love and loyalty sometimes clash. Mysteriously related to the Lady of the Lake, she is one of the finest talents in Camelot, standing beside the young king Arthur as his sword and shield. Lancelot’s unwavering loyalty to Arthur not only as a knight, but as his best friend, is second to none - even if the two may occasionally squabble. However, Lancelot is tormented by the fact that she is in love with Arthur, and cannot reconcile the contradiction of her love for him with her guilt at deceiving him while remaining by his side.

## **Spotlight Introduction**

**"Lancelot du Lac, if you need a swordsman, feel free to call upon me. But know that King Arthur is my liege and I will never betray him."**
*-Lancelot’s Summon Intro*

Lancelot is the White Knight of the Round Table, noble, chivalrous and determined to help all in need. Raised by a faerie enchantress, Lancelot knows more of faeries than of humans. And after years of training under magical folk, tougher and hardier than she is, the stalwart knight has perfected the art of taking hits and dishing them right back! Her sturdy constitution will surely be an asset in your road to victory!
Altima/Skill

## **Active Skills**

 **MP Cost** | 50

* Level 1
* Level 6
* Level 15

Leaps and deals 135% damage of Hero's DEF to enemies within the targeted area

Pull enemies towards the targeted location

Leaps and deals 210% damage of Hero's DEF to enemies within the targeted area

Pull enemies towards the targeted location

35% chance to apply. Each hit received will heal for 57.5%

Leaps and deals 345% damage of Hero's DEF to enemies within the targeted area

Pull enemies towards the targeted location

80% chance to apply. Each hit received will heal for 80%

## **Active Skills**

 **MP Cost** | 40

* Level 1
* Level 6
* Level 15

Negates 20% of skill damage received

Negates 32.5% of skill damage received

Increases healing received by 40%

Negates 55% of skill damage received

Increases healing received by 85%

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Forces afflicted units to attack the caster

Increase DEF by 5.5%

Forces afflicted units to attack the caster

Increase DEF by 8%

Increases skill defense by 5.5%

Forces afflicted units to attack the caster

Increase DEF by 15%

Increases skill defense by 10%
Jenny/Skill

## **Active Skills**

 **MP Cost** | 55

* Level 1
* Level 6
* Level 15

Deals damage equal to 157.5% of hero's ATK

Reduces attack speed by 42.5%

Deals damage equal to 245% of hero's ATK

Reduces attack speed by 67.5%

Leech 4.2% of damage deal

Deals damage equal to 402.5% of hero's ATK

Reduces attack speed by 112.5%

Leech 9.15% of damage deal

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Caster gains 11 mana

Caster gains 16 mana

Creates a shield that prevents 10% of HP as damage

Caster gains 25 mana

Creates a shield that prevents 32.5% of HP as damage

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Increases SPD by 5.5%

Increases SPD by 8%

Increases dodge chance by 5.5%

Increases SPD by 12.5%

Increases dodge chance by 10%

## **Mastery Skills**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Mastery Skills 2**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Stats**

 **Mastery Effect** | 0

* Level 1
* Level 5
* Level 10
* Level 60
Faye

## Example

* Tier 1
* Tier 2
* Tier 3

## **Backstory**

An old friend of Leon, the Hero of Arathos. Having finally recovered her lost memories, Faye pursues her comrades Leon and Theia to Feldria, convinced that the Hero of Arathos will need every possible blade on his side to face the coming threat.

## **Spotlight Introduction**

**“Ow ow ow this was NOT where I intended to end up. Heya, I'm Faye. Heroine-to-be and totally not lost. Though...who are the bad guys, again?”**

*-Faye’s Summon Intro*
Artemis/Skill

## **Active Skills**

 **MP Cost** | 55

* Level 1
* Level 6
* Level 15

Cast 3 magic missiles that deals damage equal to 127.5% of hero's ATK

Reactive and auto skills are disabled

Cast 3 magic missiles that deals damage equal to 215% of hero's ATK

Reactive and auto skills are disabled

Target loses HP equal to 4.1% of caster's ATK after each attack or skill cast

Cast 3 magic missiles that deals damage equal to 372.5% of hero's ATK

Reactive and auto skills are disabled

Target loses HP equal to 7.7% of caster's ATK after each attack or skill cast

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Negates negative status effects

Negates negative status effects

Negates 17.5% of skill damage received

Negates negative status effects

Negates 40% of skill damage received

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Increases critical chance by 4%

Increases critical chance by 6.5%

Knocks target away from caster

Increases critical chance by 11%

Knocks target away from caster
Natalia

## **Backstory**

Though raised in a suitably comfortable household, Natalia was not known to be demure like the rest of her peers. Her outspokenness and resolve earned her the nickname 'Gryphoness' before she even came of age. Natalia's father was supportive of his daughter's ambitions, giving her his blessing and his knight's sword from his younger days.

## **Spotlight Introduction**

**“Hail, hero. I can't help but to notice your defense of not just people but all life in your realm. We share the same sense of justice and for that, I shall pledge you my assistance.”**

*-Natalia's Summon Intro*
CaoCao

## Example

* Costume
* Tier 2
* Tier 3

## **Backstory**

A brilliant politician and general of her era, Cao Cao is also an exceptional leader, attracting talented people from all over the world to work for her because of her emphasis on ability before reputation and a rare honesty towards her followers that other warlords struggle to emulate. Cao Cao's pragmatic, even ruthless approach to unifying her country under the rule of law has made her both a hero to the masses and a villain to those in power. A complex and unfathomable personality, Cao Cao's calm demeanour on the battlefield hides the heart of a romantic, inspired even in the most dire of circumstances to pen poetry.

## **Spotlight Introduction**

**It is not the seeming reputation of a person, but the weight of their actions, say who they are**
*-Cao Cao’s Summon Intro*

Cao Cao, the cunning strategist and warlord supreme. A first-class army general, warlord and politician, Cao Cao is the stuff of myth and legend. Her exceptional charisma, leadership and military acumen lend themselves to her fearsome fighting skill and cunning on the battlefield. Slipping between her enemies' defenses with her eminent foresight, Cao Cao makes for a formidable opponent to all--and a definite boon to have on your side.
Yasha/Skill

## **Active Skills**

 **MP Cost** | 55

* Level 1
* Level 6
* Level 15

Summons a Living Weapon with 150% of caster's ATK

Stealth unit

Summons a Living Weapon with 150% of caster's ATK

Stealth unit

Summons a Living Weapon with 150% of caster's ATK

Stealth unit

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Deals damage equal to 300% of hero's ATK

Deals damage equal to 425% of hero's ATK

Steal 15% stats from target

Deals damage equal to 650% of hero's ATK

Steal 37.5% stats from target

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Increases SPD by 5.5%

Increases SPD by 8%

Increases dodge chance by 5.5%

Increases SPD by 12.5%

Increases dodge chance by 10%

## **Mastery Skills**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Mastery Skills 2**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Stats**

 **Mastery Effect** | 0

* Level 1
* Level 5
* Level 10
* Level 60
Luna/Skill

## **Active Skills**

 **MP Cost** | 55

* Level 1
* Level 6
* Level 15

Deals damage equal to 112.5% of hero's ATK

Reduces ATK by 10%

Deals damage equal to 175% of hero's ATK

Reduces ATK by 22.5%

Deals damage equal to 287.5% of hero's ATK

Reduces ATK by 45%

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Deals 40% damage of Hero's ATK to targets in an area

Deals 40% damage of Hero's ATK to targets in an area

Deals 40% damage of Hero's ATK to targets in an area

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Increases critical chance by 4%

Increases critical chance by 6.5%

Knocks target away from caster

Increases critical chance by 11%

Knocks target away from caster

## **Mastery Skills**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Mastery Skills 2**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Stats**

 **Mastery Effect** | 0

* Level 1
* Level 5
* Level 10
* Level 60
Lucille/Skill

## **Active Skills**

 **MP Cost** | 50

* Level 1
* Level 5
* Level 15

Negates 32.5% of all damage received

Remove buffs and prevents the application of any positive effects.

Negates 52.5% of all damage received

Remove buffs and prevents the application of any positive effects.

Negates 102.5% of all damage received

Remove buffs and prevents the application of any positive effects.

Revives hero upon receiving a fatal blow.

## **Active Skills**

 **MP Cost** | 40

* Level 1
* Level 5
* Level 15

Heals for 50% of hero’s HP

Heals for 70% of hero’s HP

Heals for 70% of hero’s HP

Increases healing received by 85%.

## **Passive Skills**

* Level 1
* Level 5
* Level 15

Heals for 9% of hero’s HP

Heals for 11% of hero’s HP

Increases Skill Defensive by 5%

Heals for 16% of hero’s HP

Increases Skill Defensive by 10%

## **Master Skills**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

Hero receives less damage and deals more damage in Adventure Battles by 1%

Deals Damage equal to 150% of Hero’s DEF

Deals Damage equal to 150% of Hero’s DEF

Deals Damage equal to 150% of Hero’s DEF

Deals Damage equal to 150% of Hero’s DEF

Deals Damage equal to 150% of Hero’s DEF

Deals Damage equal to 150% of Hero’s DEF

## **Master Skills 2**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

Deals Damage equal to 150% of Hero’s DEF

Deals Damage equal to 150% of Hero’s DEF

Deals Damage equal to 150% of Hero’s DEF

Deals Damage equal to 150% of Hero’s DEF

Deals Damage equal to 150% of Hero’s DEF

Deals Damage equal to 150% of Hero’s DEF

Deals Damage equal to 150% of Hero’s DEF

Deals Damage equal to 150% of Hero’s DEF

## **Additional Skills**

 **Mastery Effect** | 0

* Level 1
* Level 5
* Level 10
* Level 15

Deals Damage equal to 150% of Hero’s DEF

Deals Damage equal to 150% of Hero’s DEF

Deals Damage equal to 150% of Hero’s DEF

Deals Damage equal to 150% of Hero’s DEF

Deals Damage equal to 150% of Hero’s DEF

Deals Damage equal to 150% of Hero’s DEF

Deals Damage equal to 150% of Hero’s DEF

Deals Damage equal to 150% of Hero’s DEF

Deals Damage equal to 150% of Hero’s DEF

Deals Damage equal to 150% of Hero’s DEF

Deals Damage equal to 150% of Hero’s DEF
Freya

## Example

* Tier 1
* Tier 2
* Tier 3

## **Backstory**

Tales of her courageous exploits cemented her title as a Valiant - a protector of the distant realm of Arathos. As peace and justice reign over her homeland, Freya's restless spirit drives her to join her fellow Valiants and the heroes of Arathos in Feldria to spread her legend to lands unknown.

## **Spotlight Introduction**

**“Hail, comrade. Do call me Freya. This land is in dire need of our assistance, indeed. I assure we will do all in our power to help save it.”**

*-Freya’s Summon Intro*
Winry/Skill

## **Active Skills**

 **MP Cost** | 55

* Level 1
* Level 6
* Level 15

Deals damage equal to 120% of hero's ATK

Increases critical chance by 15%

Deals damage equal to 195% of hero's ATK

Increases critical chance by 27.5%

Deals damage equal to 330% of hero's ATK

Increases critical chance by 50%

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Immobilizes target

Immobilizes target

Immobilizes target

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Increases critical chance by 4%

Increases critical chance by 6.5%

Knocks target away from caster

Increases critical chance by 11%

Knocks target away from caster

## **Mastery Skills**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Mastery Skills 2**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Stats**

 **Mastery Effect** | 0

* Level 1
* Level 5
* Level 10
* Level 60
Team

In Team Page, you can start building your desired team with a maximum of 4 available heroes. You have the options to build each team and assign them in the area you want (e.g. Dungeon, Arena, etc) or you can simply copy from the first squad that you already have if you haven't received many heroes yet in the beginning.

On the top left side you can check the total of Battle Power (BP) for the squad. Remember to upgrade your Heroes to increase the BP.

If you have a hard time deciding which Heroes should be in your squad, you can choose Auto Select thus the highest BP of heroes will be picked automatically and put in your squad.

## Formation

In the beginning you are only able to pick two heroes. From Level 2, you can pick four heroes, then Level 10 onwards you will receive a formation bonus for placing the same color team member to the assigned color.

Up to Level 10, you will be able to unlock the Color Tile Formation. This Formation will grant you some bonus when you applied Heroes with Class that have same color (e.g Blue for Warrior, Green for Archer, Pink for Acolyte and Purple for Rogue)

There are many different Formation Bonus that you will receive, so choose wisely which formation that suits for the battle!

## Formation Bonus

While grey-tile formations have no bonus, colored-tile formation will give you bonus stats.

 Formation 3     | Unlocked Level 20
 Formation 4     | Unlocked Level 25
DEF +125
 Formation 5     | Unlocked Level 30
DEF +1250
 Formation 6     | Unlocked Level 35
ATK +125
 Formation 7     | Unlocked Level 40
ATK +125
Critical Chance + 3,00%
 Formation 8 File:Formation 8.png   | Unlocked Level 45
DEF +250
 Formation 9 File:Formation 9.png   | Unlocked Level 50
ATK +
DEF +

## Battle Items

In Battle Items, you can choose a maximum of four items in the daily battle (except Arena).

Do remember to tap the Confirm button to save all your changes before you leave the page.
Aaria/Skill

## **Active Skills**

 **MP Cost** | 50

* Level 1
* Level 6
* Level 15

Deal damage equivalent to 110% of Hero's, heals hero for the same amount

Increases DEF by 15%

Deal damage equivalent to 160% of Hero's, heals hero for the same amount

Increases DEF by 27.5%

Deal damage equivalent to 250% of Hero's, heals hero for the same amount

Increases DEF by 50%

## **Active Skills**

 **MP Cost** | 40

* Level 1
* Level 6
* Level 15

Prevents target from taking any action

Prevents target from taking any action

Prevents target from taking any action

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Forces afflicted units to attack the caster

Increase DEF by 5.5%

Forces afflicted units to attack the caster

Increase DEF by 8%

Increases skill defense by 5.5%

Forces afflicted units to attack the caster

Increase DEF by 15%

Increases skill defense by 10%

## **Mastery Skills**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

Team receives less damage and deals more damage in Adventure Battles by 1%

Team receives less damage and deals more damage in Adventure Battles by 25%

## **Mastery Skills 2**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

Team receives less damage and deals more damage to Underworld by 1%

Team receives less damage and deals more damage to Underworld by 25%

## **Stats**

 **Mastery Effect** | 0

* Level 1
* Level 5
* Level 10
* Level 60
Mei Fang

## Example

* Tier 1
* Tier 2
* Tier 3

## **Backstory**

Heiress to a prestigious family, Mei Fang’s compromise to her family’s traditional matchmaking is the condition that her suitor must best her in combat. Many have tried. She remains unwed to date. Taking matters into her own hands, she sets out across the land in search for a worthy partner...so she says.

## **Spotlight Introduction**

**“Honoured to meet you - I am Mei Fang. I have travelled far to challen- no- to find myself a suitable partner, worthy of my prowess. Do not worry, I will not hold you back.”**

*-Mei Fang’s Summon Intro*

Mei Fang is quite an enigma, as the only Martial Artist in a prestigious scholar family. She takes so much pride in being independent, that she'll refuse any help from anyone.

She vows to only marry someone who can best her in combat. She is on her a journey to find someone who is worthy to be her partner in life.
LuBu

## Example

* Costume
* Tier 2
* Tier 3

### Dislikes

People who fight for abstract ideals like righteousness, patriotism and justice.

## **Backstory**

"Among the mighty Lu Bu" A refrain Lu Bu will happily remind you every opportunity she has. Considered the greatest fighter in her realm, Lu Bu bares her naked ambition with pride while condemning her rivals for hiding their ambitions behind platitudes such as "loyalty", "righteousness" and "honour".

## **Spotlight Introduction**

**I don't care for your lofty ideals or stuffy words. Lu Bu's skill with the halberds transcend any language. Her spear-throws always find their mark. Look sharp!**
*-Lu Bu’s Summon Intro*

Introducing the feisty, fiery, opportunistic Lu Bu--an unparalleled fighter with nothing less than the grandest dreams of ambition, Lu Bu scorns those who fight for abstract morals and ethics. She prefers an honest fight to anything else, especially more so if she is outnumbered, because what worthy warrior shies away from a challenge? Her Skyscorcher, a halberd that scrapes the sky and pelts her enemies with ranged attacks, only makes her more deadly from a distance.
Awakening

**Introducing Awakening, a brand new way to power up the offensive and defensive capabilities of your favorite existing Heroes in Shining Beyond!**

To initiate Awakening on a Hero, you will need to meet the following requirements:

– Players must be at least Player Level 40 (so that your Heroes can reach Lv. 100).

– The Hero must have been promoted to 7\* rarity, and reached Hero Lv. 100

– You possess the required number of 3\* Elemental Essences and 500,000 Gold to initiate the Awakening process

Once an eligible Hero has been Awakened, the Hero will become attuned to one of three Elemental Alignments — Fire, Water or Earth Mastery. Each Hero’s Elemental Alignment is predetermined, and will be revealed once Awakening is available for the character.

*Please note that each Element Alignment has a corresponding element that it is strong or weak against.*

You can check out more info on Hero Awakening by tapping (?) on the upper-right-hand corner of the Awakening Page. There you will find more details on Elemental Alignment, Elemental Dynamics and more.

### **Obtain the Elemental Essences**

Once a hero has been Awakened, you’ll be able to level up the hero’s offensive and defensive Awakening nodes by spending Elemental Essences and Gold. These Elemental Essences can be earned by clearing the following new Daily Dungeons:

**– The Pit of Waking Fire (Fire Elemental Essence)**

**– Cave of Waking Water (Water Elemental Essence)**

**– Shrine of Waking Earth (Earth Elemental Essence)**

– Other ways to obtain Elemental Essences include through login bonuses, premium Shop and Special Events

### **Artifact Gear Slot is unlocked at Player Level 42**

Once you have fully upgraded both skill trees (Offence and Defence), and you’ll receive an exclusive Hero Artifact specific to the hero that will grant the use of both Final Awakening Passive Skills when equipped to another Hero’s Artifact Gear Slot! You can obtain the Hero Artifact Gear through under the Quest menu (Quest > All Time > Hero Quest).

For instance, in this example of Faye below, after she is equipped with Altima’s Artifact, not only will Faye gain more stats but also Altima’s Offensive Skill and Defensive Passive Skill

Hero Artifact can be equipped onto any hero available, even if they are not awakened.

Note: Heroes will not be able to increase their own Awakening Offensive and Defensive Passive Skill levels by equipping their own artifacts. (Example: Faye equipping her own Artifact after she is fully awakened)