Tombstone

{{#cargo\_store:
\_table=Items
250 DPS
}}

The **Tombstone** is a special heavy melee weapon which can doom nearby enemies.

## Details

* **Special Effects:**
	+ Killing an enemy, or hitting a boss, with the third attack in the combo dooms nearby enemies.
		- Enemies killed by the doom effect will also doom other nearby enemies again.
			* This can occur up to 3 times, but each time the doom damage is reduced.
		- This also causes a tombstone to be placed on the ground, but the placed tombstone has no function.
		- This also dooms the boss itself.
* **Breach Bonus:** 2 / 2 / 2
	+ **Base Breach Damage:** 210 / 240 / 900
	+ **Base Breach DPS:** 750
* **Combo Duration:** 1.8 seconds
	+ **First Hit:** 0.5 (0.4 + 0.1)
	+ **Second Hit:** 0.55 (0.45 + 0.1)
	+ **Third Hit:** 0.75 (0.6 + 0.15)
* **Tags:** HeavyWeapon

## Notes

* Currently, the tombstones that are placed on the ground when killing an enemy using the third hit or with the doom effect do nothing.
* Similarly to the Alchemic Carbine, the Tombstone cycles between several visually different attack animations that feature various different kinds of tombstones. This difference is cosmetic.
* The doom effect is affected by the affixes applied to the tombstone the player is carrying.
* The third hit of the combo bypasses shields, much like whip-type weapons.

## Trivia

* Tombstone is featured in the update banner for *v2.3*, aka the Whack-a-Mole Update.
* At one point in the alpha build of *v2.3*, placed tombstones were originally intended to apply the doom effect when destroyed instead of on the weapon's third attack in a combo.

## History

* 2.4: Base DPS increased from 180 to 250.
	+ Base breach DPS increased from 432 to 750.
	+ Breach bonus changed from 3 / 2 / 1 to 2 / 2 / 2.
	+ First attack charge duration decreased from 0.47 seconds to 0.4.
	+ First attack lock duration decreased from 0.2 seconds to 0.1.
	+ Second attack charge duration decreased from 0.5 seconds to 0.45.
	+ Second attack lock duration decreased from 0.15 seconds to 0.1.
	+ Third attack charge duration decreased from 0.75 seconds to 0.6.
	+ Base doom effect damage increased from 80 to 150.
	+ Doom effect now stuns enemies it hits.
	+ Slow motion from Tombstone reduced.
	+ Slow motion from Tombstone is now correctly disabled by the relation option.
	+ Critical damage affixes no longer allowed.

```
                 CASE WHEN Image2 IS NOT NULL THEN CONCAT('檔案:', Image2, '') ELSE  *END,*
                 '', Name ,'', '',
                 CASE WHEN DLCExclusive IS NOT NULL THEN CONCAT('{{DLC|', DLCExclusive, '}}') ELSE  *END,*
                 CASE WHEN RemoveVersion IS NOT NULL THEN 'removed' ELSE  *END)=*

```

}}

```
                 CASE WHEN Image2 IS NOT NULL THEN CONCAT('檔案:', Image2, '') ELSE  *END,*
                 '', Name ,'', '',
                 CASE WHEN DLCExclusive IS NOT NULL THEN CONCAT('{{DLC|', DLCExclusive, '}}') ELSE  *END,*
                 CASE WHEN RemoveVersion IS NOT NULL THEN 'removed' ELSE  *END)=*

```

}}

```
                 CASE WHEN Image2 IS NOT NULL THEN CONCAT('檔案:', Image2, '') ELSE  *END,*
                 '', Name ,'', '',
                 CASE WHEN DLCExclusive IS NOT NULL THEN CONCAT('{{DLC|', DLCExclusive, '}}') ELSE  *END,*
                 CASE WHEN RemoveVersion IS NOT NULL THEN 'removed' ELSE  *END)=*

```

}}