Aasimar

***This is a non-playtest species, speak to your DM before using it***

The Aasimar bear within their souls the light of the divine. They are descended from humans with a touch of Celestial Power. Aasimar are born to serve as champion, their births hailed as blessed events. They are a people of otherworldly visages, with luminous features that reveal their celestial heritage. Some have faint halos, some have the image of ethereal wings or glowing eyes.

### Aasimar Traits

* **Creature Type:** Humanoid
* **Size:** Medium (about 4–7 feet tall)
* **Speed:** 30 feet
* **Life Span:** 160 years on average

As an Aasimar you have these special traits:

* **Darkvision.** Blessed with a radiant soul, your vision can easily cut through darkness. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern colour in darkness, only shades of grey.
* **Celestial Resistance.** You have resistance to necrotic damage and radiant damage.
* **Healing Hands.** As an action, you can touch a creature and roll a number of d4s equal to your proficiency bonus. The creature regains a number of hit points equal to the total rolled. Once you use this trait you can’t use it again until you finish a long rest.
* **Light Bearer.** You know the Light cantrip. Charisma is your spellcasting ability for it.
* **Celestial Revelation.** When you reach 3rd level, choose one of the revelation options below. Thereafter, you can use a bonus action to unleash the celestial energy within yourself, gaining the benefits of that revelation. Once you use your transformation you cannot use it again until you finish a long rest.
	+ **Radiant Soul.** You can use your action to unleash the divine energy within yourself, causing your eyes to glimmer and two luminous, incorporeal wings to sprout from your back. Your transformation lasts for 1 minute or until you end it as a bonus action. During it, you have a flying speed of 30 feet, and once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra radiant damage equals your level.
	+ **Radiant Consumption.** You can use your action to unleash the divine energy within yourself, causing a searing light to radiate from you, pour out of your eyes and mouth, and threaten to char you. Your transformation lasts for 1 minute or until you end it as a bonus action. During it, you shed bright light in a 10-foot radius and dim light for an additional 10 feet, and at the end of each of your turns, you and each creature within 10 feet of you take radiant damage equal to half your level (rounded up). In addition, once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra radiant damage equals your level.
	+ **Necrotic Shroud.** You can use your action to unleash the divine energy within yourself, causing your eyes to turn into pools of darkness and two skeletal, ghostly, flightless wings to sprout from your back. The instant you transform, other creatures within 10 feet of you that can see you must each succeed on a Charisma saving throw (DC 8 + your proficiency bonus + your Charisma modifier) or become frightened of you until the end of your next turn. Your transformation lasts for 1 minute or until you end it as a bonus action. During it, once on each of your turns, you can deal extra necrotic damage to one target when you deal damage to it with an attack or a spell. The extra necrotic damage equals your level.