Yoruhime-Maru

> "*The battleship is made up of the remains of a turreted ship that was built a thousand years ago. Although the battleship has undergone various changes, its alchemy power is still as strong as ever. The battleship of Yoruhime-Maru is much sturdier as it is further transformed by demonic aura.*"
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**Yoruhime-Maru** is the third boss in *Gunfire Reborn*. The player faces Yoruhime-Maru in the Dinghai Bay at the end of the Duo Fjord. Beating Yoruhime-Maru three times will unlock Abyssal Serpent as an alternative boss to Duo Fjord.

If Abyssal Serpent has been unlocked the boss is randomly chosen each run, making it a 50% chance for Yoruhime-Maru and 50% chance for Abyssal Serpent.

## Battle

Yoruhime-Maru's fight is divided into two stages, progressively getting more difficult the lower its health gets. It's heavily recommended to bring high critical damage weapons, since the fight will overwhelm you if you drag it for too long.

Attacking the boat directly will deal no damage. Instead you must destroy its weapons.

### Phase One

During the first half of the fight, you will battle the side of the ship and its 8 cannons. The inside of the cannons are their weak spots.

After dealing 25% of Yoruhime-Maru's total  Health? (Approximately 4 Cannons), Yoruhime-Maru will activate its water shield and become invulnerable. The Cannons will stop firing and instead Elysian Artillery will start firing at the player in long lines across the arena. Additionally a Launcher Octopus will spawn on a random side of the field, while carrying a cannon shell. Killing the Octopus will drop the shell, allowing you to pick it up and bring it to the cannon in the middle of the arena. Once the shell is fired from the cannon, the water shield will break.

Once broken, Yoruhime-Maru will cease its Elysian Artillery and return to firing the remaining cannons. Jellyfish will also start spawning.

After dealing 50% of Yoruhime-Maru's total Health, destroying the remaining Cannons in the process, Yoruhime-Maru will activate its water shield again. It is similar to the first time, however Jellyfish will continue to spawn, with Catfish Warriors also appearing. Firing the shell from the cannon again will cause the top of the ship to blow apart, revealing a cannon in the shape of a Tengu mask.

### Phase Two

During the second half of the fight, you will battle the Main Cannon. The eyes of the mask are its weak spot.

After dealing 75% of Yoruhime-Maru's total Health, Yoruhime-Maru will activate its water shield one last time. It is similar to the second time, however the Elysian Artillery will fire in many places at once instead of a line. The Main Cannon will stop firing while the shield is active.

Once the final water shield breaks, Elysian Artillery will continue to fire alongside the Main Cannon. Attacking the Main Cannon until it's destroyed will cause the entire boat to blow up and sink, defeating Yoruhime-Maru in the process.

### Reincarnation 9

On Reincarnation level 9, When Elysian Artillery is fired during phase one, it targets random locations similar to phase two instead of in a line. Additionally a significantly higher number of Launcher Octopuses will appear, up to 8 at once. Only one has the cannon shell, requiring you to find the correct one.

### Attacks

Cannon Fire

Each Cannon will fire a phantom skull at a player periodically. Destroying a Cannon will cause it to explode into many phantom skulls that spread out across the arena.

Elysian Artillery

During the first phase, Elysian Arillery will fire mortars that create long lines across the arena, aimed at the player. The attack is indicated by many overlapping red circles. Either moving towards or away from the boat will avoid the barrage.

During the second phase, the Elysian Artillery will fire in many places all over the arena instead, and may fire several times in quick succession.

Jellyfish

Jellyfish will appear from the boat and slowly move towards the bay. Once in place, they will create a  Corrosion? aura that constantly damages nearby players. Jellyfish can be destroyed with relatively low damage, dropping some supplies (Ammo/Secondaries).

Main Cannon

The Main Cannon will fire a single, large cannonball that arcs down towards the player, exploding in a massive area of effect on contact. Shooting it down before it hits the ground will prevent it from dealing damage.

When at 25% Health, several cannonballs will be shot in quick succession instead.

## Unlocks

Yoruhime-Maru will unlock the following items:

* Laser Gloves: when killed 1 time.
* Skateboarder: when killed 1 time.
* Shrine of Recovery: when killed 1 time on elite or higher difficulty.
* Heavy Shield: when killed 2 times on elite or higher difficulty.
* Airbag: when killed 3 times on elite or higher difficulty.

## Tips

* High-crit weapons are very effective due to the large weak spots on all cannons.
* It's *highly* recommended to dodge forwards or backwards as soon as the water shield activates during Phase One, due to Elysian Artillery firing immediately afterwards.
* Once the water shield is up, focus on killing the Octopus as soon as possible, but be very aware of the sound cue of the Elysian Artillery, as it will hurt way more than the Octopus attack if you aren't careful.
* During Phase Two, focus more on the sound cue, as well as on immediately moving from the red circles in the ground, since you will be overwhelmed by enemies from all sides and won't be able to look at Yoruhime-Maru unless you are attacking.
* Rapid fire weapons can destroy the main cannon's shells during Phase Two. It's possible to destroy the shells almost as soon as they appear, trivializing the first half of phase two, and make the second half substantially easier as you'll only have the Elysian Artillery to dodge.
* Weapons with lock-on skills, such as  Rainbow and  Dragonchaser are particularly good with the right inscriptions, since they can repeatedly hit weak spots without the need to constantly aim, letting you focus on dodging.
* The third water shield can be skipped if enough damage is dealt to reduce Yoruhime-Maru's  Health? from above 25% to 0% in a single hit.