Game Updates - October 2016

# Update - October 25, 2016 (Alpha Build 0.7.3.0)

## Quests

* Overhauled Quest: Den of Darkness. This quest now has several possible branches and substantially improved functionality. The conditions for its receipt have changed, several cutscenes have been added, and rewards have been revised.
* New Quest: Threnody. Get it from Mihaly in the mid-game
* New Quest: Reading is Fundamental. Get it from Dani once you have Threnody
* Fixed a bug related to mining ore in for "What's Yours is Mine"
* Fixed several crashes related to "Sketched Out"
* Csaba will now remove items appropriately from your inventory
* Giving your journal to Csaba properly disables journal access from the menu

## Puzzles

* New Puzzle Mechanic: Spiders. Find 'em in the Dark Cave
* The Library now spawns in the Dark Cave with 7 new puzzles
* A room is now marked "complete" once the puzzle is completed, rather than always having to reach the exit. This is most prominent in the Ice Cave.
* When moving from room to room, it now takes no time to go to an adjacent room. Which room is adjacent is determined by the exit you take from that room. So, for example, if you leave through the entrance to a room, then the room before you will take no time to go to.
* Relatedly, when moving from room to room, if you are backtracking you will enter the target room at its exit (as though coming from deeper in the cave)

## Dialogue

* Rewrote nearly all of Etel's dialogue
* Added dialogue for Dorottya, Dani, and Mihaly
* Added introductory dialogue for Csaba
* Edits to Rozsa's dialogue
* Fixed the music in the cutscene for receiving "The Second Son"

## Miscellaneous

* Robert now actually inherits the Doctor role from his father
* Fixed a rope in Dark Cave 1 (this was actually handled in a hotfix)
* Fixed the small transition between the Ice Cave and Dark Cave which would cause the player to become transparent (this was actually handled in a hotfix)
* Nearly every book has been removed from Vidar - don't worry, we'll find new ones
* All books have been given a charity value
* Mihaly now takes requests
* Fixed a crash when trying to switch tools in town
* The timer window will go away once the day is over
* Ghosts no longer gab while the end of day text is pending
* Arpad now mourns Rozsa at her grave
* Borbalo and Katarina now mourn Sandor at his grave
* Added text for "Well Read"
* Fixed an occasional crash when entering the cave for the first time
* Music now fades out after puzzle generation
* Fixed some text positioning and line breaks throughout the game

# Update - October 11, 2016 (Alpha Build 0.7.2.0)

## Quests

* Journal entry fixes
* Fixes to cutscene when receiving "Bury the Hatchet"
* Fixed a crash when receiving "Hair of the Dog"
* The entrance to the wolf cave now spawns
* You will not be given the option to bless graves for "Faith in the Dead" if that quest is already failed
* Ghosts will no longer gab while the option to enter a side-room is pending

## Maps/Puzzles

* Added shadows to the Church back room
* Fixed passage issues in and around the castle ruins
* Continued cleaning graphics issues in Erik's cave
* Time now freezes in the Dark Cave Waypoint
* The UI correctly displays when entering the cave from a waypoint, and displays on Day 1
* Tint is properly removed if coming from the Ice Cave or Boulder Cave into the Dark Cave or Water Cave
* Fixed a passage issue in the back of Cecilia's house
* The tool UI appropriately displays in the waypoints (so you can use the Dark Cave waypoint)
* Fixed a graphical glitch related to the lightpillar
* Szabina now moves around in the castle ruins
* Climbing rope animation has been added; changed the functionality of ropes slightly to be more intuitive and graphically interesting
* Added the weather effect for real-real in the Ruins this time
* Added music to the Ruins
* Torches in the imp cave now use the lantern (like all other torches in the game)
* Brought the flicker on the torches in the imp cave down a little
* Footprint icons now will no longer hang over the edge of cliffs
* Fixed the back lights in the Hospital, Seamstress's Shop, and Barnabas's House
* Borbalo knows where the back room of the Church is now, he's less likely to get confused
* Statues will now no longer allow you to activate them if it would cause you to drown

## Miscellaneous

* Item description fixes
* Added animations for falling
* The Save/Load/Continue screen should load much faster now