Port

### Inhabitants

Sasquatch and Dog (temporarily), Certification Manager, Crane Instructor, Forklift Mechanic, Port Supervisor

The **Port** is located to the west of the Town. It offers three jobs: Forklift Driver, Crane Operator, and Port Security.

The Port can be entered by the road from the west of the Town. The sea near the port currently cannot be entered by boat from the Ocean.

Stealing from the port is one of the fastest methods of making money in the game.

## Areas

### Outside port fence

Fox Shop is located in the forest near the entrance of the port.

Outside the port entrance, there's a dining table and a stack of newspapers.

You will be brought here along with the vehicle you last used if you're inside the Port at 9 PM. This does not happen while you're working.

### Outer area

The outer area is where the Admin Building is located. You can get certifications from Certification Manager and jobs from Port Supervisor there. Some doors are locked; you need to be promoted in the Security job to enter them. The tower can be accessed by ladder from the second floor, but initially you will be thrown out by the Crane Instructor. After you are promoted in the Crane job, then you can sleep there.

There is a parking lot near the Admin Building. Your vehicle will be parked here if you sleep in the tower.

### Restricted area

The restricted area is the largest, it's where the warehouses and ship berths with cranes are located. There are 2 berths (numbered 1, 2) and 3 warehouses (numbered A, B, C); the numbering for both is right-to-left.

Outside of the jobs, you can only enter the restricted area if you are promoted to Junior Supervisor, and only during the day. Otherwise, the security guard at the front will give you 5 seconds to “get your butt out of the port”. If you're not out of the restricted area before the 5 seconds are over, he will raise Ranger Danger, and Port Security will start chasing you. After 9 PM, he will deny entry even if you're Junior Supervisor.

The break room is at the top right. It has a vending machine containing Energy Drinks, a fridge, and a dining table. Forklifts are parked there, and the Forklift Mechanic can be found in the garage. A manhole nearby leads to the sewers.

#### Warehouse A

This warehouse contains crates of various food. Any of them can be stolen, but Beef Jerky and Burger give the most money when sold.

* Beef Jerky
* Burger
* Apple
* Banana
* BBQ Sauce
* Broccoli
* Cabbage
* Canned Pizza
* Canned Soup
* Chicken Nuggets
* Dog Food
* Flour
* Lemon
* Mayo
* Mustard
* Pineapple
* Pretzels
* Tomato
* Watermelon (half)

#### Warehouse B

This warehouse contains various industrial products. They have no use if stolen and cannot be opened.

* Crate (empty)
* Cones crate
* Dynamite crate
* Illegal crate
* Barrels
* Bricks
* Cable
* Cement
* Motor
* Pipes
* Propane
* Pump
* Steel
* Tires

#### Warehouse C

This warehouse contains various raw materials. Only Lumber has a use if stolen and placed in Construction Duck's storage or on the Island Campground.

* Lumber
* Coal
* Copper
* Paper
* Pulp

### Secure area

The secure area is the topmost one. You need to be promoted in the Security job to access it.

This area features a separate fenced area for each warehouse, and the fence gates cannot be opened from the outside. The warehouses are numbered 1 to 3 from right to left.

#### Secure Warehouse 1

Secure Warehouse 1 contains Orange crates. Its area can easily be accessed from the sewers at any time.

There is a Secret Cache behind stacks of pulp on the right, and a hole in the fence that leads to a Dig Spot.

#### Secure Warehouse 2

Secure Warehouse 2 belongs to R Corp, and contains Coins crates. The manhole is blocked by steel beams, so you need to remove them with a forklift during a Secure Cargo shift to enter this area during the night.

The codes for the doors of warehouses 1 and 2 can be found in the records room on the second floor of the admin building. They change every day.

#### Secure Warehouse 3

Secure Warehouse 3 is heavily featured in Storyline chapter 4.

After the events of the chapter, the warehouse itself is left empty. Its code stays the same.

The Pemberton Hideout is located underground below this warehouse.

### Sewers

The sewers below the port can be accessed through a manhole in the restricted area.

In the bottom end, the sewers connect to the Fox Shop and town sewers, but that part is protected by a code door. To open it, read the notebook on the table nearby. One digit is unreadable, so you must guess it. The code is different for each player. The corridor to the town sewers is blocked by steam, and you must turn it off from both sides to make it passable.

The horizontal corridor at the top has ladders to all 3 secure warehouses, but for warehouses 2 and 3 the manhole cover is blocked by heavy objects. You need to move them away while working there.

### The Admin Building

On the first floor, there is a supervisor room where you can start jobs, and a security room with camera controls.

On the second floor, there is a certification manager where you can get licenses for being a Forklift Driver (costs 1000 coins), Crane Operator (1500 coins), and Port Security (500 coins). You don’t need a driver license, a bank account, etc. In the record room, you can find the codes to the secure warehouses. There is also a kitchen with a fridge with some food, but there's no dining table.

The tower cannot be entered until you get promoted in the Crane Operator job. Afterward, you can sleep there, but you cannot travel there with the Map or the Ocean Map. There is a radio and a cooler with some food.

## Jobs

* The Forklift Driver job completion unlocks your own personal Forklift.
* The Crane Operator job completion allows you to sleep in the tower.
* The Port Security job completion awards you with a Security badge. The security badge allows access to all doors in the Admin Building and is required for the secure forklift job.

You will get 2-3 forklift and crane jobs a day plus one security and one secure forklift job.

Completion of at least 1 stage in each job gives you the Junior Supervisor disguise, allowing access to the restricted area.

While working a job, you can’t access the Backpack menu. You don't wear your backpack while working. If you attempting to leave through the main gate, the Gate Attendant asks you if you want to abandon your job and exit, and if you say yes, they bring you your backpack. However, you can eat in the Break Room while on the job, and you dump food from your backpack onto the table like always (this is probably a developers' mistake).

As an additional bonus, during the Night Security job, if someone steals cargo, you can take the remaining items on the floor without any consequences.

## Junior Supervisor promotion

To become a Junior Supervisor, you need to achieve at least one promotion in each of the three port jobs (Forklift Driver, Crane Operator, Port Security).

### Benefits

* You receive a Junior Supervisor Disguise, which allows you to access the restricted area of the port, but only during the day (before 9 PM).
* You must have this promotion in order to complete the last chapter of the Storyline.

## Stealing from the port

Main article: Port Theft
Sasquatch can perform a Port Theft to obtain large quantities of various items. See the article for more information on how to perform one. Food and lumber can be stolen from normal-security warehouses. Oranges and coins are located in a high-security area, and are harder to steal. After each theft, the port goes on lockdown for several days, and Sasquatch can’t work there or attempt another theft until it’s lifted.

## Trivia

* If you decline the Junior Supervisor promotion when asked by the Supervisor, she’ll say that she already made up her mind, and you’ll be promoted anyway.
* When Ranger Danger is triggered in the Port or the Pemberton Hideout, "*High Alert*" music rather than the usual "*Ranger Danger!*" is being played. (The track names can be seen in the Portable Cassette Player.)