recursal/Fanatic-Fandom huggingface dataset:
Kolibri

**Kolibri** is a semi-automatic pistol featured in CrossFire: Legends.

## Description

The 2mm Kolibri (also known as the 2.7mm Kolibri Car Pistol or 2.7×9mm Kolibri) is the smallest commercially available centerfire cartridge, patented in 1910 and introduced in 1914 by Franz Pfannl, an Austrian watchmaker, with financial support from Georg Grabner. It was designed to accompany the Kolibri semi-auto pistol or single shot pistol, both marketed as self-defense weapons.

Static wise, this gun has a very low damage dealing due to its 2mm casing, requiring 5-6 body shots or 3 headshots to take down armored opponents, making it one of the weakest pistol available in CF: Legends. The advantage lies in its low firing noise and fast draw/reload speed.
9A-91-Royal Fire

**9A-91-Royal Fire** is a variant of the 9A-91 featured in CrossFire: Legends.

## Overview

This gun has a Royal Fire skin with burning flames effect on its body, have same stats as the original 9A-91 and shares its compact design, very fast firing rate, and high accuracy. It comes with 22 rounds magazine (+2) plus an extra spare magazine, allowing players to last longer in battles.

9A-91-Royal Fire is part of the Royal Fire WS, so when fully equipped with other pieces, it can randomly burn down opponents upon successfully killing them. This effect is purely cosmetic and doesn't affect other players walking through the burning corpse however.
MP5-Jasmine

**MP5-Jasmine** is a variant of the MP5 sub-machine gun in CrossFire: Legends.

## Overview

This gun has been given an exclusive green Jasmine skin, plus it comes with 40 rounds mag (+10) and slightly better accuracy and reliability. It's also equipped with JHP ammo that can stun opponents upon successful hit, making it harder for your enemies to run away.
Battle Royale

**Battle Royale** is a Free For All game mode in CrossFire: Legends. It support up to 120 players.

## Settings

* Solo
* Duo
* Squad

## Gameplay

Battle Royale follows the traditional last-man-standing motto - survive till the end and outsmart your opponents. Players will be thrown into the map armed with only their fist and they must search for supplies, weapons, ammo, attachments... and fight off other players in order to become the last person survived in the match. There are several vehicles provided in each map: Boat, Jeep or Motor Bike which players can use for fast travel, but they require fuel to function, and they can be destroyed by massive gunfire or explosive weapon.

A sandstorm will appear 1 minute into the match, indicated by a whilte circle randomly on the map - players must move into the "safe zone" to stay alive since the Sandstorm will drain players' HP continuously if they remain outside the circle (The speed will get faster as the circle becomes smaller). In addition, a random Red Zone will be marked which will soon be attacked by airstrike, killing any unlucky players caught under it.

On ocassion, a helicopter will fly by and drop a Supply crate for all players to compete for. This crate usually contains valuable goodies (such as AWM, QBU-08 or Kar98k with 8x scope, level 3 armor...). Once dropped, it will emit a red smoke to attract players' attention, and whoever gets it may gain a significant advantage for the rest of the match. In certain maps, there are Infected building with zombies spawn inside; these guards special supply crates which players can acquire after killing them.
Secondary Weapon

**Secondary Weapons** are backup weapons that players can equip in the Secondary Slot. They are often used when primary weapons run out of ammo or when Sniper players are attacked at close distance and unable to use their Sniper Rifle effectively.

Secondary Weapons in CF: Legends are broken into 2 categories: Pistols (Including Handguns and Revolvers) and Misc Weapons, which range from Bow, CrossBow to Blunderbuss. The Misc class cannot be ammo-boosted via Talent System, only VVIP weapons with Bonus Secondary Ammo can boost them.
M4A1-Sandstorm

**M4A1-Sandstorm** is an assault rifle variant of M4A1-Custom in CF: Legends.

## Overview

Similar to M4A1-Elite in PC version, it retains the same design as M4A1-Custom such as the scope and the silencer. But it comes with a tan desert-like finish on the weapon.

But the Elite loses the red dot for a zoom function, this made many people mad because while red dot gives you 100% accuracy, zoom only lower firing rate and decreases recoil slightly which makes this gun not as good as M4A1-Custom.

It is obtainable as a reward from the event by recharging gems.

### **Advantages**

* Moderate high damage dealing.
* High accuracy.
* Medium rate of fire.
* Usable zoom function.
* Higher accuracy when using zoom function.
* High magazine capacity

### **Disadvantages**

* Loses accuracy when sprayed for too long.
* Slow rate of fire when using zoom function.

## Trivia

* Unlike the PC version, it adds 6 rounds per magazine instead of 5 rounds mag.
Weapons

**Weapons** are players' most important tools to fight and bring victory to themselves and their teammates on the battlefield. Weapons can be obtained temporary or permanently via the Item Shop, Fortunate Wheel or Fragment System.

Weapons in CF: Legends are divided into 8 main category: Rifle, Sniper, SMG, MG, Shotgun, Secondary, Melee and Throwing Weapon. There is also a Special Weapon slot that's usable in certain game modes. Each player can carry one Primary Weapon, one Secondary Weapon, one Melee and three Throwing Weapon in one of their 8 bags.

## Weapon List

RifleSniper RifleSubmachine GunMachine GunShotgunSecondary WeaponMeleeThrowing WeaponSpecial Weapons
Thunder Cliff

**Thunder Cliff** is a Zombie Wave map in CF: Legends.

## Story

GR has been informed that Blitz has been developing a chemical weapon inside a Tower near their Thunder Cliff Base and has been tasked to infiltrate and eliminate the threats. Once arrived at Blitz's station however, they noticed that the place has been overrun by zombies and it's up to them to stop the zombies invasion before it's too late.

## Descriptions

### Blitz's Station

This is the starting location where players will spawn with their starting equipment. Turn left and hold off the zombies until their numbers drop, then proceed forward and destroy an Egg Worm that blocked the entrance. Proceed inside and the Spider Knight will reveal itself, taunting GR players via the Intercom. Stop by the Supply Sation to restock or level up, then proceed to the door with the C4 charge. Activate it then protect it from the zombies until it explode and clear then way. Head inside and restock - Datura will inform players about a strange noise, indicating a boss battle is about to happen.

*Boss: Phoenix*
### Thunder Tower

On Hard difficulty onward, players will proceed to Thunder Tower after Phoenix has been defeated. Follow the walkway and turn left, climb up a slope and deal with the zombies. Watch out for the blades on the floor and shoot the zombies until their numbers thin out. Quickly rush inside, head down the hall then turn left - this is a heavily guarded corridor with 2 Heavy Zombies that constantly spawn and can drain players' HP very quickly if not attended to fast enough. Destroy the glass door, then proceed through the security checkpoint, avoiding laser beams on the way. Turn left, restock at the Supply Station then open the door to Thunder Tower and proceed to the Elevator.

### To the Disposing Plant

This is a survival section. The Elevator will stop three times at three floors and the zombies will attack - do your best to clear all of them. At the end of this section, players will arrive at the bottom of the Tower, where they are given 20 seconds to restock before the second boss battle.

*Boss: Spider Knight*
### Launching Pad

On Nightmare difficulty, players will arrive at the Launching Pad after beating Spider Knight. Restock one last time, then head down to the altar and prepare to face off the final boss.

*Boss: Thunder Angel*
## Rewards

* Armsel Striker-Oriental Phoenix (Normal)
* IAS-Phoenix, Thunder Blade (Hard)
* IAS-Phoenix, Thunder Blade, Light Blade (Nightmare)
Mutation Terminator

**Mutation Terminator** is a variant of the Mutation Mode in CF: Legends.

## Descriptions

This mode brings two change into the game: Mutant side now has a Terminator that appears alongside the host Mutants once the countdown reaches 0 - he has longer attack range, can see soldiers through wall, and a Bulletproof Shield (special skill) that helps reduce damage taken and knock back effect, making him very dangerous when engaging in closed quarter combat. Mutants will respawn instantly and indefinitely when killed, they will only die permanently when killed by melee weapons.

Soldiers now start with 240% attack power boost, each solder infected will increase this number by 10%. Once it reaches 340%, survival soldiers can turn into Commando / Nemesis (Either automatically or tapping the Transform button). Commando / Nemesis starts with 7000 HP and can't be infected, they can only be killed.

## Terminator

* Terminator won't lose evolutions upon killed, so it will always have high HP.
* Bulletproof skill is usable every 15 seconds. Remember to save it for tough to reach defensive line.
* Use secondary attack to punch through Mutation Vest protection, as it's a double attack and has a better range than the primary attack.
* Backward jump helps when dealing with massive gunfire.

## Commando / Nemesis

* Choose Melee (Dual Kukri / Dual Axe) when you're more comfortable at hack 'n slash. Choose Blunderbuss-Dragon for better attacking range, but remember that you're vulnerable while reloading (Suitable for parkouring players).
AK47-Knife SS

**AK47-Knife SS** is an assault rifle variant of AK47-Knife in CF: Legends

## Overview

It is rebuilt using the most thermostable ARES alloy which helped to win the war against the nano ghost. This weapon has been modified with a bayonet attached, expanded ammunition capacity (+7), and a dual magazine that makes the reloading process faster.

## Trivia

* Unlike the PC version, the dual magazine uses one-by-one reloading animation, including the ammunition which is different from the PC version.
AA-12

**AA-12** is a fully automatic shotgun in CrossFire: Legends.

## Overview

AA-12 is a full auto shotgun that utilizes drum magazines for better ammo capacity. It has the largest magazine size among all stock shotguns with its 20 round drum magazine, but it has only one spare mag (another 20 rounds).

This shotgun has a very fast firing rate and is powerful at close range. However it suffers from very wide pellet spread, rapid damage dropoff as the distance increases, heavy weight, and a notably slow draw / reload speed.

### **Advantages**

* Moderate to high damage dealing.
* Fast rate of fire.
* High magazine capacity.

### **Disadvantages**

* Slow drawing time.
* Slow reloading time.
* Heavyweight.
* Only has one spare magazine.
* Easily runs dry.
* Wide shell spreading.
* Damage greatly decreases at medium-long range.
* High recoil.

## Battle Royale

The AA-12 is available in BR along with SPAS-12 in Shotgun Class. It features a different model with the rear sight removed in place of a Picany Rail that allows it to mount different type of scopes (Holographic and Red Dot Sight). This gun can mount a Shotgun Compensator to increase its stability as well.

## Variants

AA-12 CamoAA-12 HellfireAA-12 Inferno HellfireBloodthirsty Shark
## Gallery

RenderHUDHUD (Battle Royale) with Red Dot Sight
M4A1-S Royal Dragon

**M4A1-S Royal Dragon** is an assault rifle variant of M4A1-Silencer in CF: Legends.

## Overview

This gun sports the Royal Dragon design on its body. It increases ammunition (+8), accuracy and damage dealing, and it also has full wallbang damage.

### Advantages

* Moderate-high damage dealing.
* High accuracy.
* High rate of fire.
* Full wallbang.
* High magazine capacity.
* Fast reloading speed.
* Fast drawing speed.

### Disadvantages

* Loses accuracy when sprayed.
* Bad spraying pattern.
Steyr TMP-SS

**Steyr TMP-SS** is a variant of the Steyr TMP featured in CrossFire: Legends.

## Overview

Exclusive to the Mobile version, this gun shares the same SS skin color with other weapons in the SS set, plus it comes with 40 rounds magazine (+10) and enhanced accuracy.

Currently, Steyr TMP-SS can only be obtained via Supply Crate in Mutation Mode and variants.
M249 Minimi-Perfect Silver

**M249 Minimi-Perfect Silver** is a variant of the M249 Minimi featured in CrossFire: Legends.

## Overview

M249 Minimi-Gold features a full Perfect Silver skin. It comes with 135 rounds magazine, higher accuracy and slightly lighter weight. This gun receives damage buff in Zombie Mode, allowing it to score higher damage against Zombies.
MG3-Sun WuKong

**MG3-Sun WuKong** is a variant of the MG3 in CrossFire: Legends.

## Description

This gun sports an exclusive Sun WuKong with yellow and brown colors skin and it comes with 135 rounds magazine (270 in reserve), making it more effective in Mutation and Zombie mode. When paired up with DE-Sun WuKong and Jingu Bang, it features a special effect in PvE: Recover players' HP when killing zombies (random chance).
Shotgun

**Shotgun** is a firearm that is usually designed to be fired from the shoulder, which uses the energy of a fixed shell to fire a number of small spherical pellets called shot or a solid projectile called a slug. Most shotguns are chambered for 12 gauge buckshot shells.

Shotguns come in semi-automatic, pump-action, break-action *(side-by-side double barrel, over/under double barrel, quadruple barrel)* and fully automatic variants.

## Overview

Shotguns are very deadly in close range. Upon pulling the trigger, several pellets are fired in a spread pattern. A few shotguns can use slugs which are solid projectiles for long range shooting.

Most of the shotguns that released in CF: Legends are semi-automatic, but some of them are pump-action or break-action and are generally more powerful as well as more stable & accurate than the semi-automatic shotguns.

## List of Shotguns

AA-12Armsel StrikerDesperado-S8JackhammerM37-GhettoSPAS-12XM1014
Jingu Bang

**Jingu Bang** is a melee weapon featured in CrossFire: Legends

## Overview

This melee weapon features a simple staff model with yellow-brown-black color scheme like the weapons of the Sun WuKong WS. It's held by both hand across the screen rather than at one side.

Jingu Bang has a moderately fast primary attack, while the secondary attack performs a frontal downward club which takes some time to execute. Mastering this move allows players to surprise other opponents easily given the long reach of the Jingu Bang.

## Trivia

* This is the only weapon in the Sun WuKong WS to not have Sun WuKong in its name. Game files identifies it as "Power Stick-(Sun) WuKong however.
* The Jingu Bang is classified as part of the Sun WuKong WS, evident by its weapon set mark and the unlocked effects on primary weapons, whereas its counterpart on the PC version is not treated as such.
AK47-Commemorative Edition

**AK47-Commemorative Edition** is an assault rifle variant of AK47 in CF: Legends.

## Overview

Just like M4A1-Commemorative Edition, it has a blue and white camouflage texture with CrossFire: Legends logo, which is different from other CF Mobile versions with different logos. It still does not expand an ammunition capacity and uses the same stats from the original AK47.

## Trivia

* Unlike M4A1-Commemorative Edition, players can buy this weapon at the Rank Store with Rank Coins.
AK47-Fanatic

**AK47-Fanatic** is a variant of the AK47 featured in **CrossFire: Legends**.

## Overview

This gun features an exclusive Fanatic skin with black-red color scheme and it comes equipped with a dot-sight scope. Has 35 rounds magazine (+5) and increased accuracy

## Battle Royale

AK47-Fanatic is a rare weapon that can sometimes be found in normal building and supply drops. It cannot mount any type of scopes since it used its own custom scope, but players can still mount a Compensator and Extended Magazine attachment.

## Trivia

* This gun has a notably smaller render image when acquired in the Item Shop than other AK47 variants.
Resort

**Resort** is a Mutation Mode & variants map takes place within a summer resort with large pools, water slides and various other point of interests.

## Descriptions

Resort, like its name suggest, is a summer resort inside a seaside hotel, set in day time. It houses a pool and two slides (One straight and one corkscrew), plus one bar on the northern side that soldiers can climb to the top and defend themselves there. A water fountain at the middle acts as jumping pad, allowing players to quickly boost to the top of the big slide or on top of some trees to hold up against mutants.
Darkness Villa

**Darkness Villa** is a Mutation Mode map in CrossFire: Legends

## Story

Once a villa belong to a GR general, now is the place where the war between the Xeno and the Commando to battle.

The villa is possible rumor to be the heart of the silent village Town Hall.

## Descriptions

This map takes place inside an abandoned villa with a two-story mansion completely deserted, a garden, a garage and a pool in the back. It's almost identical to the PC version except the waters are red instead of blue (implying it's blood) and the garage has been given more props to make accessing 2nd floor easier.

There are a few places the Soldiers can use to defend themselves:

**Garage:** Pretty rundown with the second floor accessible by jumping on some boxes (left), a small truck (Right) or climb the center ramp. The floor forms a thin ledge that only allow up to 2 mutants to charge forward. There is a small box on the first floor which Maiden can use to reach the soldiers from below using super jump. When using this places, it is recommended to group here with 4 or more another soldiers, so you can defend longer because many soldiers means many ammo to have.

**Broken corridor:** Second floor of the Mansion, with a big window overlooking the backyard. The floor is broken, with only a thin ledge on the left, so Mutants can't overwhelm Soldiers here. There are a few side windows with glasses prevent the Mutants from reaching Soldiers, unless shot off by someone else. This is a good place to defend as long as nobody shoots out the windows, and if anything goes wrong you can drop down to the backyard below.

**Side rofftop:** Accessible by a thin ledge or jumping on some Wardrobes (Only when the windows are shot off). Soldiers have less place to stand here, and good teamwork is required to defend properly.

**Side yard and the Pool:** Only for hiding when the situation turns bad, the mutants will eventually notice you there. Your only hope is other soldiers get infected enough so you can become the Commando before the mutants get to you. Supply crates also drop here (One on the diving board, one in the middle of the pool), so if you are lucky, you can get new weapons / ammo refill to keep defending.

**Yard Grass:** Only to confuse the mutants, this place is good for the commandos to dodge Xeno's attack due to large amount of grasses that blind everyone. Throwing a Mutant Grenade here often results in all the mutants getting killed without knowing what hit them.
CheyTac M200

**CheyTac M200** is a high caliber sniper rifle featured in CrossFire: Legends.

## Overview

CheyTac M200 is the second silenced sniper rifle in Crossfire: Legends after the AWM-Silencer. It comes with a 7-round magazine (21 in reserve) and two-level zoom scope, just like most bolt action sniper rifles, though the second zoom does higher zoom than other rifles. It has a moderately fast draw/reload speed, although bolt cycling speed is still slow.

The CheyTac M200 features full wallbang damage like the Barrett. It also has a camo skin with unique scope design. Uniquely, this gun is the first sniper rifle equipped with stabilizing device which causes no accuracy lost when taking damage while zoomed in.

On some occasions, this gun only deals 87-99 damage around lower torso to the feet, and thus may put the user in danger if his target manages to survive and return fire. This maybe a balance toward its advantages.

### **Advantages**

* Very high accuracy (even from long ranges).
* Very high damage dealing.
* Decent magazine capacity (7/35).
* Double scope phase.
* Fast drawing speed.
* Fast reloading speed.
* Full wallbang.
* Stabilizer device (which causes no lack of accuracy whilst player take damage when zoomed in).
* Quiet firing noise due to suppressor.

### **Disadvantages**

* Relatively slow bolt-cycling speed.
* Sometimes only deals 87-99 damage.
* Very heavy.
FAL-Camo

The **FAL-Camo** (AKA **FAL-Custom Camo**) is a special assault rifle available in CrossFire: Legends.

## Overview

FAL-Camo is a camouflage version of FN FAL with enhanced ammo capacity (Holding a much bigger magazine than the default 30 rounds), plus functional grenade launcher. It shares the same stats with FAL Custom but has a different HUD, slightly closed FOV that disallows view of character's right hand. It also uses unique animations that's not found on the FN FAL.

## Trivia

* The FAL-Camo gets an ammo boost by default, up to 60/900 rounds, but its Grenade Launcher doesn't get this boost so players will have to equip Rifle Mag to increase Grenade capacity.
* This gun is currently glitched and shares sound effects with the M4A1 rather than having its own sounds. Because of this, the draw and reload sounds are out of sync.
BC-Axe

**BC-Axe** is a type of axe in the CF Legends which can be obtained via Weapon Fragments.

## Overview

BC-Axe is a notorious melee weapon with much better damage rates than the default Knife. It's primary attack can score a 1-hit kill if it's aimed at the head while everywhere else is 2-hit kill.

### Advantage

* Fast attack.
* Can 1-hit kill (headshot) with primary attack.

### Disadvantage

* Slow draw speed.
* Short attack range.
* Slow secondary attack.

## Variants

BC-Axe Black ShadowBC-Axe FlameBC-Axe Ghost Dragon RoarBC-Axe JasmineBC-Axe PhoenixBC-Axe Regal
Bot Mode

**Bot Mode** is a PvE mode in CrossFire: Legends.

## Descriptions

Bot Mode features the classic TDM and DM option but instead of battling against other players, players will face off Bot players (NPC). The bot's AI vary depends on the difficulty setting chose (Easy, Hard, Nightmare).

Unlike the PC version, there is no Solo options nor player will be able to play with other people in the same team. Once a room is made, players will be teamed up with 4 other Bots to fight against 5 bots from the oppositing team.
Mutation Mode

**Mutation Mode** is a Casual game mode in CrossFire: Legends.

## Descriptions

Mutation Mode is the battle between the Human and Mutant side - at the start of the round, players will be given 22 seconds to roam around the map and set up any defense necessary to survive the inevitable infection incoming. Once the countdown expires, two or three players will turn into Mutant with high HP but can only use Melee attack - from there, the remanining players must do their best to not get hit by the mutants, or they will be infected and join the rank of the Mutant. Each match will last 5 rounds - Mutants win by infecting all Human, and Human wins by surviving till the end.

## Variants

* Hero Mode
* Hero Mode X
* Mutation Terminator

## Rewards

After finishing 3 Mutation Mode games, players are able to claim rewards via flipping the Reward Cards (one free, the subsequent flip costs 2,4,8 and 16 gems respectively). The Reward Cards reset daily, although VIP players can buy more turn to flip cards (maximum 3 turns)
Hero Mode

**Hero Mode** is a Mutation Mode in CF: Legends.

## Descriptions

The Human side received a big help from the newly awakened Hero character, armed with a powerful FAL-Camo with large magazine and grenade launcher to blow away mutants easier. However, Mutants are now immune to permanent death unless killed by a headshot, and they gain the ability to evolve just by taking damage.

Human now have the ability to increase attacking power by eliminating mutant, each one killed with increase the whole team's attacking power by 20% to a maximum of 100% (double firepower), making killing mutants easier.

## Maps

* Excavation (10 or 16 players)
* Resort (10 or 16 players)
* Darkness Villa
* Rooftop

## Trivia

* Because all players in Hero Mode are on GR side, the Hero character adapts a new GR model found on the GR Commando instead of his old "BL" model from the PC version.
RPK

**RPK** is a stock Machine Gun featured in CrossFire: Legends.

## Overview

RPK is a machine gun based on the design of the AK47. It costs quite a bit for a machine gun that has 20-rounds less than the M60, but its attributes makes up for it, as fewer bullets are needed per kill.

Its attributes and behavior are also similar to that of the AK-47. It has a high damage output, dealing about pretty high damage per bullet. The accuracy is similar to an AK-47 and has strong but predictable recoil.

If compared with M60, RPK is proved to be much easier to control as having predictable recoil & high accuracy, which makes it more potential to use in game mode other than Mutation Mode & Zombie Mode while M60 itself provides more power & more ammunition.

### **Advantages**

* High damage dealing.
* High accuracy.
* High rate of fire.
* Standard machine gun magazine capacity.
* Fairly fast reloading speed.
* Fairly fast drawing speed.

### **Disadvantages**

* A bit low magazine capacity. *(in some versions only)*
* Heavyweight.
* High recoil.
* Accuracy loses when spraying.

## Variants

RPK-Coiling DragonRPK-Blazing Coiling DragonRPK-Jasmine
M4A1-Grenade Launcher

**M4A1-Grenade Launcher** is an assault rifle variant of M4A1-Silencer in CF: Legends.

## Overview

M4A1-Grenade Launcher is a camouflage version of M4A1-Silencer with enhanced ammunition capacity and full wallbang, plus it comes with a functional grenade launcher, which can shoot a single grenade that explode on impact. The grenade deals the same damage with a basic Grenade, 100 HP on direct hit or close blast, and reduced to 70 when the target is too far.

## Trivia

* This is one of the earliest weapon that features functional attachments in CF: Legends.
* Although players never get any spare ammo for the Grenade Launcher, it's possible to see its reload animation by playing Tower Defense (Where the gun will have infinite spare ammo, including its grenade launcher module).
Armsel Striker-Fenghuang

**Armsel Striker-Fenghuang** is a variant of the Armsel Striker in CrossFire: Legends.

## Overview

This gun features a new Oriental Phoenix with gold phoenix decoration on its body and the rotary magazine. Comes with 14 rounds magazine (+2) and improved accuracy.

## Trivia

* The term "Fenghuang" literally means Oriental Phoenix, which most PC version used for this skin. For some reason, CF: Legends kept the term untranslated.
M4A1-S Blue Ice

**M4A1-S Blue Ice** is an assault weapon variant of M4A1-Silencer in CF: Legends.

## Overview

This gun features ice color scheme with icebergs sticking on the silencer and the carrying handle. Comes with 35 rounds magazine (+5) and enhanced accuracy.

When paired up with other Blue Ice weapons, it features Frozen effect, slow down enemies upon successful hit similar to the JHP ammo found on MP5-Jasmine
Desert Eagle-Camo

**Desert Eagle-Camo** is a pistol variant of the Desert Eagle in CF: Legends.

## Overview

It has a camouflage skin, lighter weight than the rest of Desert Eagle variants, lower recoil, faster fire rate, near-perfect accuracy and added 2 more rounds in its clip making the ammo count to 9/45. The reload rate of D.E.-Camo is the same as the original D.E., making a really good gun for fast-paced modes like Mutation Mode and Ghost Mode.
9A-91-Scorpius

**9A-91-Scorpius** is an assault weapon variant of 9A-91 in CF: Legends.

## Overview

It features a Zodiac design with black and gold skin and shows a Scorpio constellation on it. Plus, it has a coin with golden scorpion, hence given the name 9A-91-Scorpius.

This gun has the same stats with the original 9A-91 such as its compact design, very fast firing rate, and high accuracy.

But this weapon has an additional spare magazine, making it more effective and can last longer in battle. Plus, it adds 6 rounds per magazine.

### **Advantages**

* Very fast rate of fire.
* High accuracy.
* Lightweight.
* Low to medium recoil.
* Moderate damage dealing.
* Very fast reloading speed.

### **Disadvantages**

* Low amount of ammunition per magazine.
* Easily runs dry.
Light Blade

**Light Blade** is a melee weapon featured in CF Legends.

## Overview

Light Blade is a small sword that's held in one hand. It features gold skin with yellow lighting effect when drawn, making it quite shiny on screen. The primary attack executes several quick slash while secondary attack performs a heavy upward slash that deals lethal damage.

## Trivia

* Despite being featured in Thunder Cliff, this weapon is not wielded by Thunder Angel, as he carries a Thunder Blade and a Thunder Crossbow instead.
Crater

**Crater** is a map in Zombie Mode, up to 4 players can play together.

## Descriptions

This map is the same with Crater on the PC version, but it's more detailed and with darker textures along with some changes, notably the lack of the car wrecks near the center, two mounted Machine Gun that replaces the Gatling Gun Turrets, and there are more ammo stations around the map (Three at the bottom and one on the second floor).

The difficulty has been adjusted to suit mobile gameplay nature - there are now only 9 rounds in all difficulty, and players will face off the boss Heavy Titan at the end of Round 9.

## Hard & Nightmare Difficulty

On these difficulties, players will face off an additional boss: Sandman, at the end of Round 6. In addtion, once Heavy Titan is killed, a helicopter will fly players to the top of some building nearby and they will face off the Giant Titan, an exclusive boss in this version. He behaves more or less the same on both Hard and Nightmare, except a few deadlier attacks presented in the NM difficulty to give players harder time.

## Rewards

* BC-Axe Beast
* Titan Fist
* Gatling
M4A1-Fanatic

**M4A1-Fanatic** is an assault rifle variant of M4A1-Custom in CF: Legends.

## Overview

This gun features an exclusive Fanatic skin with black-red color scheme and it comes equipped with a dot-sight scope, but unlike the Sandstorm variant, it has no silencer. Has 35 rounds magazine (+5) and increased accuracy

## Battle Royale

M4A1-Fanatic is a rare weapon that can sometimes be found in normal building and supply drops. It cannot mount any type of scopes since it used its own custom scope, but players can still mount a Buttstock and Extended Magazine attachment.

## Trivia

* This is the only custom M4A1 that's unsilenced in CF: Legends.
AK47-Knife Sun WuKong

**AK47-Knife Sun WuKong** is an assault rifle variant of AK47-Knife in CF: Legends.

## Overview

This gun features an exclusive Sun WuKong skin with yellow and brown color schemes, plus it comes with 38 rounds magazine (+8) and enhanced reload speed. When pairing up with DE-Sun WuKong and Jingu Bang, it'll have an additional effect, increase wallbang damage
Dragunov

**Dragunov** is a kind of semi-automatic sniper rifle featured in CF: Legends.

## Overview

Dragunov is one of a few semi-automatic sniper rifles in CF: Legends that requires player to zoom in and shoot manually. Due to the usage of 7.62x54mmR ammunition, this gun deals very high damage per shoot, sometimes capable of 1-hit kill enemies if hit correctly, but most of the time it requires 2 shoots like most other semi-automatic sniper rifle. Dragunov has a fast firing rate and notably fast reload time, but the weakness of not full firepower makes it quite unpopular against AWM.

It is available in the Item Shop as a GP weapon.

### Advantages

* High damage
* Very high accuracy and could be used with no scope in close combat.
* Very fast weapon delay.
* Very fast reload time.
* Purchaseable via Game Points (GP).

### Disadvantages

* Low magazine capacity.
* Heavyweight.
* Low bulletproof armor penetration.

## Trivia

* This gun adapts the correct semi-automatic sniper rifle behavior from found on the Dragunov Tigr-9 variant on the PC version, making it function properly as a semi-automatic sniper rifle from the get go.
M4A1-S Sun WuKong

**M4A1-S Sun WuKong** is an assault rifle variant of M4A1-Silencer in CF: Legends.

## Overview

This gun features an exclusive Sun WuKong skin with yellow and brown colors on its body, and it comes with 38 rounds magazine (+8) with 114 in reserve. When paired up with DE-Sun WuKong and Jingu Bang, it features a special effect, Increased Accuracy
M4A1-Commemorative Edition

**M4A1-Commemorative Edition** is an assault rifle variant of M4A1 in CF: Legends.

## Overview

It sports a white and blue camouflage with CrossFire: Legends logo on its body, which is different from other CF Mobile versions with different logos. It does not have expanded ammunition and uses the same stats from the original M4A1.
Refinement Points

**Refinement Points** (RP) is a point system in CF: Legends.

## Overview

Similar to Specialization Points, Refinement Points allow players to upgrade their weapons (except Grenades) to buff up their stats like higher accuracy, lighter weight, longer attack range (melee)... Upgrading weapons require RP and GP - each weapon can be upgraded through 5 levels.

## Earning Refiniement Points

Players can earn RP by collecting RP cards via Ghost Challenge Ticket or Reward Cards, or through specific events. Unlike with SP, RP cards will always award the advertised amount of RP and no chance of doubling it.
Spider Knight

**Spider Knight** is a boss in Thunder Cliff , appearing on Hard and Nightmare difficulty.

## Descriptions

Spider Knight has two forms: A giant spider and Predator Core (Hard) or just Predator Core (Nightmare). Soldier will confront him at the end of the ride to Disposing Plant.

### Attacks (Giant Spider)

* **Speedilo Summon:** He can summon groups of Speedilos to distract soldiers and cause damage to them when caught off-guard
* **Laser blast:** He will stop and breath a huge laser beam that cover 1/3 of the map. Move out of the way to avoid damage.
* **Ground Smash:** Same with laser blast, but with a slight delay and it takes a while for the attack to reach the end of the map, giving soldiers time to react.
* **Laser sweep:** He will fire a wave of laser beams across one side of the map or the center.

### Attacks (Predator Core)

* **Laser Blast:** Same as with Giant Spider.
* **Laser Orbs:** He will drop 4 Orbs onto the ground and it will roll toward soldiers, damaging 1/3 of the map.
* **Laser sweep:** He will run to the center of the map and open his Laser beam that will sweep across the entire map. The only way to dodge it is to move in between the laser beams when they're furthest apart.
* **Minions Summon:** He can summon some flying creatures to help distracting soldiers.
* **Charge attack:** He will cycle to one side and then make a quick sweep side-way (attacking half of the map) with his laser sweep.
Parkour Mode

**Parkour Mode** is a Casual game mode in CrossFire: Legends.

## Descriptions

Up to 16 players can join a Parkour room and compete in a Parkour race, navigating through 10 Goal Points in the map to collect reward cards. Dying at any point during the race will put players back at the latest checkpoint they collected (Indicated by a gold flash). Watch out for map hazards such as flames, grinders or slippery slopes.

## Reward Cards

Clearing the 10th Goal Points will award players with 2 Reward Cards, with chance to win rare weapons specific for that map. A hidden Reward Card is present for 11th Goal Point which players may choose to go after, giving a total of 4 Reward Cards per clear. Each map has a limit of 3 matches per day (12 Reward Cards in total) - players can keep playing afterward to improve their records, but no more Reward Cards will be given.
AN94

**AN94** is an assault rifle that is featured in **CrossFire: Legends**

## Overview

**AN94** is an assault rifle that is quite similar to the AK74 in terms of performance, which is easier for new players to get used to powerful assault rifles with high recoil.

It is less powerful than the AK47 and fires a little bit slower, but retains the high accuracy and notably lower recoil and easier to spray. It comes with a standard 30 rounds magazine with 90 in reserve.

#### **Advantages**

* High damage dealing.
* High accuracy.
* Low recoil.
* Standard ammo capacity.

#### **Disadvantages**

* Slow reloading speed.
* Slow draw speed.
* Easily runs dry.
Kukri-Blue Ice

**Kukri-Blue Ice** is a variant of the Kukri featured CrossFire: Legends.

## Overview

Kukri-Blue Ice features icy skin with cyan color. It shares the same stats with normal Kukri, but when paired up with other Blue Ice items, it'll activate the frozen perks, which cause icebergs to appear on enemies when hit/killed.
Maps

**Maps** are the various battlefield that GR and BL are competing for. Some maps are available in multiple modes, whereas some are reserved for specialized modes only.

## List of Maps

### TDM

Transport ShipCebu CityCrossroads (TDM)CQBDesert 2.0UnearthPyramidCorridorMarketMonaco
### Demolition

New Year Plaza (10/16 players)Black WidowEagle Eye (Snow)Exotic CitySatelliteDesertSub Base
Grenade

**Grenade** is a basic throwing weapon featured in CF: Legends.

## Overview

As its name suggests, this is a small hand-held grenade that explodes a few seconds after being thrown. It's quite powerful, being able to kill off weakened enemies in one hit and its splash damage is fairly wide, dealing additional damages to anyone nearby. Grenades will bounce off walls and terrains so players must take into account when aiming for a specific spot.

### Advantages

* High damage dealing.
* Lightweight.
* Purchasable in Item Shop for GPs.

### Disadvantages

* Cannot be obtained permanently.
* Might injure teammates and yourself.
Phoenix Blade

**Phoenix Blade** is a melee weapon featured in CF Legends.

## Overview

This is a pair of short blades made from Phoenix's claw after soldiers defeated him in Thunder Tower. It's the mobile version of Invisible Assassin Sword. Primary attack performs two quick slashes that deal moderate damage, while secondary attack executes a double slash with both swords at the center (Similar to Dual Kukri's attack), which deals lethal damage and has a very wide radius.
MG3

**MG3** is a kind of machine gun featured in CrossFire: Legends.

## Description

Compared to other machine guns, the MG3 excels in power and accuracy, but suffers from high recoil, slow firing rate and heavy weight. The MG3 can kill most targets with 4 shots to the body at mid range.

For long range burst 1-2 shots to the body. MG3 has high recoil, but it's easier to control than the M60. It has medium draw/reload time, faster than M249 Minimi and M60 but slower than M249 Minimi SPW and M240B-Tesla.

### **Advantages**

* High damage dealing.
* High accuracy.
* Standard machine gun magazine capacity.
* Fast reloading speed.
* Fast drawing speed.

### **Disadvantages**

* Moderate-slow rate of fire.
* Heavyweight.
* High recoil.
Armsel Striker

**Armsel Striker** is a shotgun in CrossFire: Legends.

## Overview

Armsel Striker is a South African made semi automatic shotgun. It is fed with 12 Gauge shells and is able to hold 12 rounds in its cylindrical magazine. Even though it is technically a semi-automatic gun, the user can hold down the fire button for continuous firing.

It has a very fast firing rate (behind the AA-12), strong firepower, relatively low recoil, and good accuracy. It has a wide pellet spread like the AA-12, which is normally a bad thing. However the Striker deals good damage up to 20 meters unlike the AA-12 which rapidly loses damage at 10 meters and beyond.

This makes the Striker a very deadly "street sweeper" at close quarters, but at medium range it deals almost no damage at all.

The Striker is heavier than most shotguns and shells have to be inserted one-by-one (but it is possible to do reload cancel). Compared to other shotguns that reload one-shell-at-a-time, the Armsel Striker reloads very slowly.

### **Advantages**

* Moderate to high damage dealing.
* Very fast rate of fire.
* Relatively low recoil.
* High magazine capacity.
* Possible to do reload cancel.
* Wide pellet spread with low damage dropoff from 1-20 meters.
* Can be fired while reloading.

### **Disadvantages**

* Relatively slow drawing time.
* Very slow reloading time.
* Relatively heavy.
* Very low damage at medium-long range.
* Require some time to do full reload.
* Huge crosshair.

## Trivia

* This gun features an unique firing sound not found on the PC version. This sound is later shared with the AA-12 Hellfire.
Machine Gun

**Machine Gun** is a fully automatic belt-fed firearm designed for continuous automatic fire. In real life they are used for laying down *suppressive fire*; destroying enemy infantry and vehicles and preventing them from advancing forward.

Machine guns are the heaviest weaponry available in CF: Legends. Generally speaking, they have the highest recoil, ammunition count and heaviest weight out of all kinds of weapons. Their damage dealing varies slightly from each others, but their accuracy stays pretty much the same.

## Pros & Cons

Most MGs are rather heavy, therefore, slowing down the movement speed when holding them. Luckily, there are lightweight machine guns available. Their recoil are extremely high while holding down the trigger; trying to control them might be slightly difficult, but with practice it is definitely possible. When some machine guns have quite predictable recoil, such as the RPK, holding the trigger down too long will cause most machine guns to shake wildly and have extremely scattered and randomized recoil. On the other hand, they usually deal massive damage.

Their accuracy can be quite precise in close to medium range combat and reload won't be an option often with its large ammunition capacity. However, reloading most machine guns (as well as their draw speed sometimes) takes quite some times, which may end up get its user killed as their opponent can easily use this opportunity to strike.

## List of Machine Guns

Gatling GunKAC-Red BandageM240B-TeslaM249 MinimiM249 Minimi SPWM60MG3RPK
Demolition

**Demolition** is a PvP moDede in CrossFire: Legends. It supports 10 to 16 players.

## Descriptions

Demolition features the same rule with Elimination, but BL now has an additional goal: Planting a C4 at one of the two Bomb Sites in the map and guard it until it explodes. GR players will have to do their best to eliminate all BL players, or in the case the C4 has been planted; defuse it before it explodes. If the timer runs out and BL fails to plant the C4, GR automatically wins no matter how many BL players are left - likewise, if the C4 has been planted, GR will have to defuse it to win even if all BL players have been killed.
KAC-Red Bandage

**KAC-Red Bandage** is a variant of the KAC Chainsaw featured in CrossFire: Legends.

## Description

This gun features the same model with KAC Chainsaw, including a silencer, top-handlebar and the trigger at the back (making it look like a Chainsaw), fitted with Red Bandage around the gun's body. It features a 135 rounds magazine (+35) and better accuracy.

### **Advantages**

* Lightweight, high accuracy.
* Silenced, good firepower.
* Fast drawing speed.

### **Disadvantages**

* Moderate rate of fire.
* Slow reload time.

## Trivia

* This gun serve as the base variant of the KAC Chainsaw series, as starting with KAC-Ancient Dragon, that gun has +15 instead of +50, indicating that it's a reskin of the Bandage variant.
Thunder Angel

**Thunder Angel** is a boss in Thunder Cliff, appear in Nightmare difficulty.

## Attacks

* **Slash:** He will slash whoever's closest to him with his Thunder Blade.
* **Crossbow attack:** He will stop and takes out his C.B Transformers and fire off 5 arrows toward one soldier.
* **Magnetic Blade:** He will rush to the center and slam his balde to the ground and suck soldiers toward it, afterward it will explode and damage all soldiers caught within the blast. Try to stay close to the edge to avoid this attack.
* **Charge attack:** He will rush toward one soldier and execute a quick slash that deals lethal damage, then switch to another one until all soldiers have been attacked.
Monaco

**Monaco** is a Team DeathMatch map, which is located on a street circuit in Monte Carlo, Monaco.

## Descriptions

The map features 2 building acting as BL and GR camp, overlooking a street circuit in Monaco spanning across two racing tracks that connects in an U-shape, with various trucks and vans in the middle to take cover from. Both team can choose to rush to the middle and battle there or sneak into enemy base via the racing tracks. There's a second floor building on each side's camp which acts as vantage point for snipers to pick off enemies from distance.
Warden City

**Warden City** is a Sniper Only map in CrossFire: Legends.

This map is known as **Prison** in the PC version.

## Story

What appears to be a deserted island is actually a prison facility for high profile terrorists. One of them is a top Black List leaders, mastermind of a massive terrorist attack which resulted about 1,200 dead in a Greek festival.

This retaliation started because Greece refused to provide them a hideout in exchange of their financial support. But even on the brink of bankruptcy, they will obviously never condone any kind of terrorism activities.

A week after he had been taken into custody, Black List selected their best troops to infiltrate the island and extract him. However, Global Risk stands guard over the high profile terrorist and would never hand him over without a fight.

## Descriptions

Warden City is a symmetrical map with two long hallway on each side where most fight happen. There are few barricades, hollow in the walls and two watch towers that can be as cover. The courtyard in the center is wide open, but surprisingly secures most of the time to access the enemy side or simply serves as base to base combat.
Throwing Weapon

**Throwing Weapons**, are, as the name suggests, throwable utilities that are used for strategical, defensive and offensive purposes. They are very light weight and can be used in all modes.
Players can carry one Grenade, one Flashbang and one Smoke Grenade in each bag.

## List of Throwing Weapons

GrenadeFlashbangSmoke GrenadeWide Grenade
Field Shovel

**Field Shovel** is a melee weapon featured in CF Legends.

## Overview

As its name imply, Field Shovel is a generic shovel with wooden handle and pointed blade, allowing it to kill opponents upon contact. The primary attack does a slash attack that first swings from top right to bottom left. If you hold down the primary attack, it will continuously slash from top left to bottom right. The secondary attack does 1 hit anywhere on the body and has a large range so enemies don't have to be close when using the secondary attack.
M24

The **M24** is a bolt action sniper rifle featured in Crossfire: Legends.

## Overview

M24 resembles the M700 in the PC version, except that it can use a varieties of scopes in CF: Legends, being a Battle Royale weapon only. It has good firepower and quite accurate, but the recoil is quite high and bolt cycling is only mediocre. The magazine is small at 5 rounds, but players can mount Extended Mag item to increase this capacity to 10.

### Advantages

* Powerful, accurate.
* Medium draw / reload time.

### Disadvantages

* High recoil, small magazine.
* Battle Royale exclusive
BC-Axe Ghost Dragon Roar

**BC-Axe Ghost Dragon Roar** is a variant of the BC-Axe featured in CrossFire: Legends.

## Overview

The BC-Axe Ghost Dragon Roar is an exclusive skin of the BC-Axe. It has an beast-looking plating on each side of the weapon. This weapon behaves like regular BC-Axes in CrossFire: Legends, but it has faster slashing rate.

Unlike the PC version, this melee does not feature the Follow Up attack, but it can be awakened to unlock the Side Sweep attack

### Advantages

* High damage dealing.
* Fast slashing rate.
* Fast drawing speed.
* Fast switch to another weapon.

## Trivia

* This is the first VVIP weapon that can be obtained for free via Zombie Mode reward cards.