Anne Lester

— Rumor

 Difficulty
 Career
 Item
 Clues
 Echoes

**Anne Lester**, is the **Toy Merchant**, one of **33** Survivors  currently featured in *Identity V.*

The Toy Merchant is a Survivor that can support her teammates by giving them a helping hand with her toys. She has four unique External Traits; Delicate Toy gives her a Toy Box where she keeps her Catapults, that allow her to jump really high, and her Wooden Wings that she can use to fly around before jumping fown from a certain height, Soothing Toy allows her to grab items and have the capability to store them on her Toy Box, which she can then share to her teammates, Gaze Afar allows her to determine the location of her teammates while she's using Wooden Wings, and Mad Collector increases her chest opening speed to 100%. Since her abilities are used to help her teammates, she is used mainly as a support character.

## Background

### Weibo Release Post

Some people have been given a certain mission from birth, and they bear the evil that she should not bear. If her mother had not left her, she should have grown up happily in a wealthy merchant family in the Czech Republic and had the happiest childhood, rather than being someone's substitute. Anne's only salvation was the room filled with all kinds of wooden toys, the utopia that seemed to take her away from everything.

Those high walls tied up, lies and betrayal, almost crushed her world. Fortunately, the hope of life is always born of hope itself. Anne founded a toy store, and these toys brought her salvation far more than money.

The most important thing is that the toy shop has gradually improved in her hands, and Anne has regained her confidence and vowed to get back what she deserves and her dignity.”

Until, the mailbox received an anonymous invitation letter, which said that she knew the news of the two scammers, and she decided to check it out.

### Animated Backstory

It is here, and here alone can I be free and happy.

Dignified

Decent

Elegant

I am nothing but an inferior impersonation of my mother.

The beautiful flowers, the adoration of the crowd, a gorgeous dress

And a seemingly perfect fiancé

All that grandeur

Is it fulfillment or is it imprisonment?

Deceived

Manipulated and discarded

Just like a toy

Who knew this picturesque castle, impregnable on the surface

would be so vulnerable

But I believe

And I still believe

The children's smiles

A simple toy shop

Graced with feather-light wings,

I could see the break of dawn on the horizon.

## External Traits

 File:External Trait Toy Merchant Delicate Toy.png | Delicate Toy
Catapult - The Toy Merchant can place a Catapult in the scene to launch Survivors forward for a certain distance. As only the Toy Merchant is familiar with the mechanics of the Catapult, only the Toy Merchant can retrieve a Catapult from the scene. The Catapult has a delicate structure that can be easily destroyed by Hunters.
 File:External Trait Toy Merchant Soothing Toy.png | Soothing Toy
 File:External Trait Toy Merchant Gaze Afar.png | Gaze Afar
 File:External Trait Toy Merchant Mad Collector.png | Mad Collector

## Deduction Target

*All completed Objectives reward the player with +335 Logic Points  for the Logic Path*

1. **Greenhouse**
Only flowers that are well taken care of will bloom fragrantly.
	* Basic Objective: Use the Catapult 1 time(s)
	* Advanced Objective 1: Use the Catapult 1 time(s)
	* Advanced Objective 2: Use the Catapult 2 time(s)Conclusion
A painting which has turned yellow: A sophisticated and elegant woman sitting in front of a piano with innocence in her eyes.
2. **Dome**
Longing for the scorching sun while living under the dome of the greenhouse.
	* Basic Objective: Put 1 kind(s) of items in the Toy Box
	* Advanced Objective 1: Put 1 kind(s) of items in the Toy Box
	* Advanced Objective 2: Put 2 kind(s) of items in the Toy BoxConclusion
A news article: Wendy from a wealthy British family married to a nameless painter.
3. **Wither**
The shadows of withered flowers blanket the buds.
	* Basic Objective: Throw items to teammates 1 time(s)
	* Advanced Objective 1: Throw items to teammates 1 time(s)
	* Advanced Objective 2: Throw items to teammates 2 time(s)Conclusion
A court summons: On November 29, Anne was born and Wendy died from hemorrhaging. Anne will inherit 50% of her estate, including property assets, when she comes of age.
4. **Nightmare**
Saplings grown with just one kind of nutrient is dying from the inside out.
	* Basic Objective: Glide 1 time(s)
	* Advanced Objective 1: Glide 1 time(s)
	* Advanced Objective 2: Glide 2 time(s)Conclusion
A recording: "You useless piece of trash, Bring me back my muse!" "You're not like her at all." "Where is your ladylike demeanor?"
5. **Utopia**
Before a tree dies, its roots will search for nutritious soil.
	* Basic Objective: Teammates pick up items you threw 1 time(s)
	* Advanced Objective 1: Teammates pick up items you threw 1 time(s)
	* Advanced Objective 2: Teammates pick up items you threw 2 time(s)Conclusion
A timetable: The toy house that madam purchased for the little miss before she passed. Opening hours: 7 a.m.-10 a.m. (crossed out), 5 p.m.-10 p.m. (crossed out), 8 p.m.-9 p.m.
6. **Hesitation**
Everyone thinks they have a chance before they escape.
	* Basic Objective: Glide through windows 1 time(s)
	* Advanced Objective 1: Glide through windows 1 time(s)
	* Advanced Objective 2: Glide through windows 2 time(s)Conclusion
A toy that looks like wing for gliding: With many traces of assembly, it seems like its owner was planning an escape with limited materials available.
7. **Destined**
Did the perfect couple meet by chance or calculated coincidence?
	* Basic Objective: Teammates use your Catapult 1 time(s)
	* Advanced Objective 1: Teammates use your Catapult 1 time(s)
	* Advanced Objective 2: Teammates use your Catapult 2 time(s)Conclusion
Words on the back of a photo: "He seems to know me well. Most importantly, he accepts me despite my shortcomings"
8. **Scam**
All scams appear as wonderful dreams before they're busted.
	* Basic Objective: Glide for 6 seconds in one go
	* Advanced Objective 1: Glide for 7 seconds in one go
	* Advanced Objective 2: Glide for 8 seconds in one goConclusion
An anonymous letter: "She said she would marry me. The plan is going on well. We should keep our distance these days."
9. **Impasse**
No one with a conscience will take away others' hope for their own joy.
	* Basic Objective: Teammates use the items you threw 1 time(s)
	* Advanced Objective 1: Teammates use the items you threw 1 time(s)
	* Advanced Objective 2: Teammates use the items you threw 2 time(s)Conclusion
A lawyer's letter: Ms. Anne assigns the 50% of Ms. Wendy's estate she inherited to her father. As Ms. Anne's current financial status is under the poverty level in Britain, the hidden 30% of Ms. Wendy's estate will be given to Ms. Anne, her designated inheritor, according to her will.
10. **Toy Shop**
The hope of life always comes from hope itself.
	* Basic Objective: Glide away from Hunter's pursuit 1 time(s)
	* Advanced Objective 1: Glide away from Hunter's pursuit 1 time(s)
	* Advanced Objective 2: Glide away from Hunter's pursuit 2 time(s)Conclusion
A statement of accounts: The toy shop seems to be doing well with a lot of income. Written on the back: This is the first time I have the courage to leave. Perhaps it'll be a new beginning.

**After deducing Node 10: Toy Shop, Toy Merchant's Worn Clothes costume will be unlocked.**

## Trivia

* She joined the Manor on the 12th of May, 2021 coinciding with the start of Season 16.
* She is one of the few characters who was released with a Deduction Quest system.