recursal/Fanatic-Fandom huggingface dataset:
Pink Slime

Succubus tells her that she has cleansing effects. When she was cramped by succubus, the skin color has changed.

### Skills

* Charm Handler
* Division

### Terms of friendship

Max her like level and have Slime with you.

### Recruitment locations

* Beginner Dungeon, floors 28-31
* Village Exit, floors 12-17
* Elven Hidden Village, floors 8-11
* Mysterious Adventure

## Pink Slime

### Experience

182

A slime that has been told by Succubus that it has the effect of exfoliating dead skin cells and is imbued with lewdness after being touched by her a lot.

### Skills

* Charm Attack
* Splitting
* Charm Guard

### Terms of friendship

Max her like level and have Slime with you.

### Drops

* Extra Slime
* ???
* Slime Solution

### Recruitment locations

* Route Fog Origin, floors 44-46
Large Bread

Large bread refills 110 stamina and also increases your maximum stamina by 10. The 110 refill includes the 10 for the game's tendency to add to a resource when its maximum is increased. For example, if you are at 10/120 stamina and eat a large bread, then you will be at 120/130. There is a hard cap of 200 stamina, so your maximum cannot exceed this even if you eat more than 10 large bread in a single dungeon run. In order to befriend a High Elf, you must give her a large bread.

In the sequel, this is called Huge Bread.
Kiten Tate Soup

Kiten Tate Soup grants you five levels. When eaten in town, this means starting a dungeon at level 6 instead of level 1. This usually doesn't make much of a difference because the low levels go so fast. The meal is very useful in the Labyrinth of Crystals dungeon because you do not gain experience there. Thus, this meal is the difference between being level 1 versus level 6 for the entire dungeon run.
Pickax

A pickax is for slashing walls, not monsters. It is terrible for the latter purpose.

## Pickaxe

### Mark

Wall Digging

A pickaxe (now spelled properly) is once again for slashing walls, not monsters. It is terrible for the latter purpose, and even worse than in the original, due to the inability to remove the intrinsic red mark.

Interestingly, using it on objects such as dungeon crystals and Statues count as 2 damage instead of 1. Crystals will always only need 1 swing to destroy, and statues will only ever need a maximum of 3 swings instead of 6. Attacking these does not reduce the weapon's enhancement value.
Meteor

Can be activated with 30 SP when there is an enemy within a 7x7 box area centered on Bahamut.

Drops a meteorite within 3x3 grid centered on the target is at the timing of charging and deals magic damage to everyone in the 3x3 range. This attack does not distinguish between friendly and hostile monsters, but can damage both
Paralytic Attack

This is a sword mark that gives your attacks a small chance (around 5%) to inflict the paralyzed condition on monsters that you hit. It is obtained by having Compounder Barbara perform special synthesis using a Paralysis Fruit. It is a green mark, so multiple copies of the mark on the same sword will stack and give you a higher chance to inflict the condition.

In the sequel, this mark is called Paralysis Attack. It is still created by using synthesis on a Paralyze Fruit.
Look Over

The look over option gives you a first person view rather than the usual overhead view. You cannot do very many things from this first person view, but there are several reasons why you might want to use it, besides screenshots.

First and most importantly, the look over view is essential for Making Friends. The view will display how much monsters who are adjacent to you like you. It is from this view that you can talk to them, give them gifts, and ask them to join you.

Second, the look over view shows different information than the normal overhead view. When in a hallway on some maps, the overhead view map won't let you see very far. The look over view will let you see several squares away, provided that there isn't a wall in the way. This is especially useful for determining whether a room that you are at the very edge of is actually a monster house before you walk in.

Third, the look over view makes it easy to rotate and point in a particular direction. Often, it's easy to toggle to the direction you intended with C. And if you want to move, you can readily do that without look over. You can even use D to look in one of the four cardinal directions without moving that way. But if you want to face in a particular diagonal direction without moving that way, such as to throw an item at a remote enemy, the look over view gives you a way to do it.
Monster Girls and the Mysterious Adventure Wiki

This is the English language wiki for the game Monster Girls and the Mysterious Adventure. The game is made by Nekotokage, and launched in January 2020, and had an English translation arrive in June 2020. It is available for purchase on Steam and DLsite. It is also available on the Nintendo Switch, and CERO (a Japanese rating organization) rated it as appropriate for ages 12 and up. There is also a Japanese language wiki.

This wiki is also used for the sequel, Monster Girls and the Mysterious Adventure 2. The sequel is also made by Nekotokage, and went into early access in April 2022. It is available for purchase on Steam. Items seem to be mostly the same between the two games, though sometimes with different names. The separate columns for item names in the gear and items sections are for the same item as named differently in the two games. There is also a Japanese language wiki for the sequel.

Mechanics can differ more between the two games. More generally, a (1) means that something applies only to the original, a (2) means only to the sequel, and a lack of an indicator means that it probably applies to both. An item that is not listed as being in the sequel could still be there, but just not yet posted on this wiki. See also the page of Missing Content for what ideally should be on this wiki, but isn't yet.
Item Storage Lv2

Item Eater's signature skill allows her to store two items if you throw them at her. If you throw a third item at her, she can attempt to synthesize the three items together, or any pair of them, if possible. The difference between this and Pot Fairy's Item Storage skill is that this can handle three items at once rather than two.
Judy

Judy is a Forest Slug who works inside of the blacksmith shop in the sequel and will sell you some cheap, low level swords and shields. She serves the same purpose as Rina in the original game. The main reason to buy something from Judy is when you need some cheap sword or shield and it doesn't actually need to be strong.

 Bronze Shield | 1000
Owl

A owl tribe that lives deep in the forest. They seem to be able to fly without making a sound by dexterously handling their large wings.

Owl is only present in the sequel and not in the original game.

### Skills

* Feather Shot
* Float
* Blind Guard
* Darkness Lover

### Terms of friendship

Give her an item when your health is very low. When she requests an item, it doesn't actually matter what the item is, but only how low your health is. You might as well choose something very cheap as the gift.

I'm not sure what the exact threshold is, but below 1/4 seems to be good enough. As you don't normally run around with low health for very long, you may wish to intentionally lower your health to recruit her. One way to do it is to send your friends home (so that they don't kill her), unequip your shield, and then let her hit you repeatedly until your health gets low enough.

### Drops

* Large Feather
* DemonFeather
* Tease Staff

### Recruitment locations

* Route Maxwell Ruins, floors 22-24
Seere

She is a daughter from the heavenly realm who has been sent to the demon territory for cultural exchange. She is indebted to the elves and faeries of her host country.

Seere is only present in the sequel and not in the original game.

### Pro Skills

* Thunderbolt Magic
* Holy Wave

### Drops

* Large Feather
* Kashmir Cloth ?
* Golden Magic Water

### Recruitment locations

* Route Great Fairy Place, floors 25-27
Plant Sickle

A plant sickle's only notable value is as the source of the Anti-Plant mark. There are only four monsters that this affects, and they normally don't move, so you can usually just avoid them rather than needing to kill them. As such, the mark isn't very useful.

## Grasshook

### Mark

Plant Attack

A grasshook now has decent stats, in addition to being the source of the Plant Attack mark. Furthermore, there are more monsters that qualify as plants, though it probably still isn't enough to make the mark useful.
Poison Slime

When she was listening to her friend's complaints, the color of her body changed due to the accumulation of poison.

### Skills

* Poison Handler
* Division

### Recruitment locations

* Beginner Dungeon, floors 12-16, 23-25
* Village Exit, floors 8-12
* Demon Kingdom, floors 1-7, 21-23, 36-41
* Elven Hidden Village, floors 1-4
* Mysterious Adventure

## Poison Slime

### Cap Agi

21

A slime whose body and personality are transformed after listening to her friends complain at a girls' night out.

### Skills

* Poison Attack
* Splitting
* Poison Guard

### Drops

* Extra Slime
* Extra Slime
* Slime Solution

### Recruitment locations

* Route Old Castle, floors 12-13
* Route Maxwell Ruins, floors 6-7, 19-21
* Route Phoenix Place, floors 25-27
* Route Great Fairy Place, floors 10-13
* Route Fog Origin, floors 4-6
Magic Ball

The main use of a magic ball is to expand the maximum number of friends that you can have, which requires two Timber and one magic ball. Each expansion of your friends capacity increases the limit by 10, from the initial cap of 30 up to a final maximum of 120. As there are only 111 friends whom you can recruit as allies to go adventuring with you, this allows you to have one of every type of monster in the game and still have nine spare slots.

There will be a magic ball laying on the ground on the final, otherwise empty floor of the Labyrinth of Crystals, Village Exit, Demon Kingdom, or Elven Hidden Village dungeons. You can get an additional magic ball each time you complete the dungeon. They are also occasionally sold by Tanukichi in the Mysterious Adventure dungeon.

A magic ball is also used as a gift to recruit 7tails Fox, 8tails Fox, or 9tails Fox as your friends. These monsters are unavailable until the Mysterious Adventure dungeon, so you should feel free to use magic balls on expanding your maximum number of friends first without worrying that you'll run out and need it for something else.

## Sequel

In the sequel, a Magic Ball is an item used to teach a skill to a friend. To do this, the player gifts the magic ball to their friend and they will learn the skill, assuming they have not reached the maximum number of skills. (That being 8 skills.) Magic balls may only be found in the chest of a Monster House, as those chests contain either a magic ball or an accessory. Similar to the original game, they are also used as gifts to recruit Fox 7tails, Fox 8tails, and Fox 9tails.

The skills provided by these items are either a normal monster skill, or a stat boosting skill. Normal skills from magic balls are the same as the skills that monsters would normally possess. The majority of these available on a magic ball are condition immunity skills such as Poison Guard, but on rare occasion other skills can be found on them such as Friendliness.

Stat boosting skills from magic balls are skills that would otherwise not be available from a monster or friend. These skills come with a level indicated by a Roman Numeral in their name, such as I or IV. The bonus they provide is 10% plus an additional 1% for every level past 1. For example a *Monster's Mind [ATK] III* would give +12% to attack. Agility skills are an exception, instead providing a flat +20 AGI per skill level.

Stat boosting magic balls may also come with a restriction on what type of monster they may be used on, which will be indicated in their name. A magic ball titled "*Monster's Mind*" may be taught to any friend, but one titled "*Aquatic's Mind*" for example may only be used to teach an aquatic monster the skill. In addition, these stat boosting skills cannot be taught from one friend to another.

Throwing a magic ball at a monster will give them 5TP. If you find a poor quality Magic Ball and you're lacking storage space, consider this option.
Someone's Pouch

Someone's pouch is a bag that at least by lore, belongs to someone else. It will have some items already placed in the pouch. You can add more items of your own if you like, but cannot remove the items. If you want to extract the items from the pouch, you'll have to break it, such as by throwing it at a wall. It can be useful as a way to store additional items that you plan to sell to Tanukichi at the next opportunity while reducing the inventory space needed to hold them. It exists only in the sequel and not in the original game.
Raum Forest Rest Area

The Raum Forest Rest Area is between floors 9 and 10 of Route Maxwell Ruins. As of this writing, that is the end of the dungeon, as Metafox blocks your path so that you cannot continue. More content is scheduled to be added later.

The rest area includes a Fox, Fox 3tails, Bee, and Forest Slug who will talk to you, but don't really do anything. It also includes an Echidna named Auntie Designer, who will buy unwanted items. She also offers the first accessories for sale in the game:

 Gold Tiara | 3000
Magic Bread

Magic bread only refills 30 stamina in the original game, but also has a random, positive effect. Possible positive effects include increasing your maximum power by 1, increasing your maximum health by 3, and making all monsters on the floor visible to you like a Grimoire of Clairvoyant. In the sequel, it refills 50 stamina instead of 30, and some additional effects are possible, including the invincible or preventative conditions. In order to befriend an Elf, you must give her a magic bread.

More possible effects in the squeal such as Traps Visions, Light Grimoire,
Panic Ultrasound

Dark Bat's signature skill causes everyone in a cone to become confused and blind, whether friendly or hostile. It isn't very effective against monsters because the usual monster AI of moving forward and attacking in a line while blind takes precedence over the usual AI of moving and attacking in random directions while confused. The latter is far more effective at preventing enemies from hitting you than the former.

In the sequel this skill is called **Panic US**.
Nemophila

A beautiful flower turned into a monster girl. It is a blue petal in the summer.

### Skills

* Sleeping Fog
* Thorn Attack Lv3
* Hate Flying Items
* Confu Protection
* Sleep Handler

### Terms of friendship

Max her like level and have Delphine with you in your party. That is, you must first have Delphine with you in your party, and then give Nemophila gifts until the game notifies you that she has reached the maximum possible like level.

### Recruitment locations

* Elven Hidden Village, floors 21-26
* Mysterious Adventure

## Nemophila

### Cap Agi

26

A demon tribe of beautiful blue flowers. Despite the word "dainty" in the language of flowers, she is an assertive and fierce woman.

### Skills

* Thorny Attack
* Sleeping Powder
* Hate Flying Tools
* Sleep Guard
* Not Want to Move
* Thorns Tips Lv2

### Terms of friendship

Give her a Revival Fruit. This is different from the original game.

### Drops

* Fiber Grass
* Fog Grass
* Mysterious Seed

### Recruitment locations

* Route Fog Origin floors 44-46
Magic Guard

A monster with this skill is immune to the effects of magical projectiles, conditions inflicted by grimoires and some statues, and Walk of Peace. This skill does not provide protection from songs, dances, powders, freezing skills, or conditions inflicted by physical methods. (Including a thrown staff. However it does negate Bottle Throw.)

A friend with this skill cannot be healed by swinging a Heal Staff at them, but reading a Heal Grimoire will. A friend with this skill may only receive shared fruit via a Sharing Pouch, as fruit shared by a Dryad or Fruit Sharing Statue will be negated.
Knight Sword

Knight swords are basically useless as they don't offer any Sword Marks and have inferior base stats to some other swords, most notably the Dragon Hater.

## Knight Sword

### Mark

none

A knight sword still doesn't have an intrinsic mark, but apart from that, the base stats make it one of the stronger swords in the game. It is equivalent to a Dragon Hater, but without the Dragon Attack mark.
Sealed Bracelet

The sealed bracelet grants immunity to the sealed status condition. You can also defend against the condition with an Anti-Seal mark on your shield. Later on, you can get the Takegami Bracelet, which protects against sealed and also other status conditions. Tanukichi will occasionally sell it for 3000 in her dungeon shop, or you can occasionally find it laying on the ground.

In the sequel, it is called Anti-Sealing Bracelet.
Scalpmya

This will attack and attempt to steal an item from your inventory. You can prevent items from being stolen by this skill with an Anti-Theft shield mark. The skill description says that Cait Sith will then try to sell the item. I haven't seen her attempt at selling the item, as I've always had an anti-theft mark before meeting her.
Kilmouris

Fairy Tribe who has mastered the skill of blowing everything up because she is angry at the mess in the house she serves. She is a clean freak and will not accept any traps. She is so obsessed that she will clean even invisible traps.

### Skills

* Cleaning
* Breaking Traps
* Searching Traps
* Small Discomfort
* Broom Technology
* Nervousness

### Terms of friendship

Use a Trap Grimoire instead of Trap Remove Grimoire when next to her.

### Drops

* Rienel Cloth
* Mana Piece
* Maid's Weapon

### Recruitment locations

* Mysterious Adventure (Sequel) 550+F
Jabberwock

She is called a bird that brings chaos because she is not very good at singing, but she is practicing hard on it.

### Skills

* Confu Song
* Floating

### Terms of friendship

Give her a bracelet that costs at least 5000.

### Recruitment locations

* Elven Hidden Village, floors 25-30
* Mysterious Adventure

## Jabberwock

### Cap Agi

43

Bird tribe member with a distinctive voice. They are not very good at singing and are teased by their friends as "singing that brings chaos," but they act stoutly.

### Skills

* Confusion Song
* Float
* Jump and Close

### Pro skills

* Confusion Attack
* Phoneme Effect
* Bare Claws

### Terms of friendship

Give her a bracelet that costs at least 5000.

### Drops

* Feather
* Wind Piece?
* Ordinary Bracelet

### Recruitment locations

* Route Phoenix Place, floors 17-20
* Route Fog Origin, floors 28-30
Item Eater

The inside of the pot have more capacity than they appear due to magic, but they are just barely full with food and household items.

Item Eater is only present in the sequel and not in the original game.

### Skills

* Item Storage Lv2
* Float
* Magic Pot

### Terms of friendship

Give her an Elixir. This item doesn't seem to drop, but materials to craft it are readily available in Route Phoenix Place.

### Drops

* Magic Solt
* Magic Stone
* Synthesis Pouch

### Recruitment locations

Route Phoenix Place, floors 25-27
Ins Rance

Ins Rance is a Bee (or possibly Paraly Bee, who isn't yet in the sequel) who offers to insure your gear. She may be intended as the same character as Insya from the original game, and certainly fills the same role.

Getting stronger swords and shields is a major source of progression in the game. It takes a long time to enhance them up to their cap and get all of the marks that you want. As such, losing your equipped gear could be devastating.

Ins Rance offers insurance: for 1000 per item, she'll ensure any sword, shield, or bracelet. If you lose that item in a dungeon, she'll replace it for you, though the replacement version lacks insurance, which you'll have to buy again. Insurance is removed from an item when sold at a vendor or given to a friend as a gift. It's there to protect you from losing items if you die with some items that aren't equipped, or from having items lost and destroyed such as from the goblins' flip attacks.

Unlike the original game, synthesis does not remove insurance from the base item.
Karen

Once you complete the Route Old Castle dungeon, Karen will come to Hope Village to open a construction shop. She'll provide the materials to build her shop and let you decide where to put it. Her shop opens up the construction mechanic. Karen isn't exactly a Minotaur, as her color scheme is different, but she is from that family of monsters.

So far, there are three types of things that you can build from Karen's shop. One is to expand the item storage at your House by 50 slots. This costs some money, Oak Wood, Soft Stone, and Copper Iron Ore. The expansion can be done multiple times, and each time you expand your storage costs more than before.

Another is a Demon's House, which costs 6000 money, 20 Oak Wood, 15 Kaolin Clay, 15 Soft Stone, and 5 Copper Iron Ore. This increases the cap on the number of friends that you can register by 30. You can built more than one of the houses if you want to.

The final construction option is furniture. She has 84 different furniture items that she can construct for a variety of materials. They can be used to decorate your house. Some of them can be placed outside. Thus far, the furniture items are only decorations.
Lord Tarte

Tarte, the Demon Lord of Peace. The other demon lords were antagonizing her.

## Skills

Holy Vibration

Monster Summon

Magic Gun

Upper Magic

Twice Attack

Debuffs Invalid

## Boss event

Lord Tarte is effectively the game's end boss, though defeating her is easier than completing the Mysterious Adventure or Village Mayor's Trial dungeons. If you do the Memory of the Hero dungeon before you can get very strong gear, it will play normally with five Monster Houses. If you have strong enough gear, the sword that starts the dungeon will glow red, and the normal floors won't be present, but only a boss battle with Lord Tarte.

Lord Tarte has a tremendous damage output, is completely immune to debuffs, and can clear buffs off of you and your friends. She also has an enormous amount of health and some powerful skills that can sometimes one-shot powerful friends as high as level 50. The simple way to defeat her is to bring a whole lot of Revival Fruits that implicitly give you a whole lot of health so that you can wear her down.

I haven't found an easy, clean way to defeat her. If you use a Grimoire of Swift, she'll just clear the buff off of you. Most debuffs do not work on her at all, though Melusine's Tale Beat can force her to skip turns occasionally. Killer Bee's Dying Needle does not work on her, even though it isn't a debuff. On paper, it looks like getting a Bloodsucking Last Sword with a whole lot of Anti-Devil marks should work, but I haven't tried that.
Petrified

When you are petrified, you are visibly turned to stone. This skips your turn, but it also makes you immune to most sources of damage.

Petrification Fruit can petrify a single target. Medusa's Stone Kiss attack and Cockatrice's Petrifying Breath attack can petrify enemies. Both Medusa and Cockatrice have the Stone Attack skill that allows them to damage petrified enemies, though this also ends the condition.
Melusine

A serpent girl who lives in a castle. Sometimes she goes to the dungeon and play with adventurers.

### Terms of friendship

You have to give her a fox item, that is, a book or fruit that is actually a Fox, 2tails Fox, 3tails Fox, 4tails Fox, 5tails Fox, or 6tails Fox in disguise. If you plan on using such an item as a gift, do not put it inside of a Magic Pouch, as the act of taking it out of the bag will make the fox jump out to attack you. If you aren't certain whether such an item is actually a fox, you can check its info page, which will say "Something about it smells bestial..." for a disguised fox item.

It is possible to get a Fox or 2tails Fox item into your inventory, though it is more difficult because they jump out to attack when you step on the item. To do this, you have to get a friend to stand on the item, then trade places with her, as neither of those steps will make the fox jump out to attack. That allows you to pick up the item while standing on it.

It is easier to get a 3tails Fox, 4tails Fox, 5tails Fox, or 6tails Fox item into your inventory, as those foxes will not jump out and attack if you merely walk over and step on the item. They will end their disguise and attack if you attempt to use the item, throw the item, or take it out of a Magic Pouch. But you can get it into your inventory by walking over and stepping on it to pick it up as you would with any normal item.

### Comments

Be warned that Melusine's Tale Beat skill will cause you to drop several items from your inventory on the ground and sometimes break some of them. The effect is basically the same as the Drop Item Trap, except that a Hold Bracelet does not protect against it. When fighting her, it is important to space things such that you kill her before she gets a chance to attack you. If you want to complete the Mysterious Adventure dungeon, you'll probably want to either use a Grimoire of Long Vacation to keep her away or else bring a sword loaded with enough Anti-Dragon marks to kill her in a single turn.

## Melusine

### Cap Agi

31

She is a young snake who lives in a fancy place. She is assigned various lessons, but she would rather be outside exercising than in her room. She doesn't know how to use force, and often makes her opponents cry by slapping them..

### Skills

* Smash Attack
* Scare Drop Ex
* Friendliness

### Terms of friendship

Give her a fox item, as in the original game. In the sequel, weapons, shields and fruits can also be disguised foxes.

### Drops

* Battled Scale
* Great Scale
* Epic Aburaage

### Recruitment locations

* Mysterious Adventure (Sequel) 300+F
Attack Down

Attack down is a relatively rare status condition that reduces your damage dealt by approximately half. The main cause of it is the Tail Whip skill used by Fox, 2tails Fox, 3tails Fox, and 4tails Fox. It is also caused by Kerberos's Curse Breath skill. There are no defenses specifically against this condition.
Puree

Porter Puree is a Harpy who will fly you to various places in the Beginner Dungeon, which allows you to start partway through the dungeon rather than at the very start. She will not take you further into the dungeon than you have previously been on your own. Initially, the further you want to go into the dungeon, the fewer the number of items you can take. Once you clear the dungeon, Puree becomes stronger, so that she can take you to any location in the dungeon with as much inventory as you can hold.

Once you reach the Mysterious Adventure dungeon, you can talk to Aide Gabli to have Puree help you in that dungeon or not. If you want Puree's help, then sometimes she'll appear in the dungeon and offer to carry you ahead by several floors. If you agree to go ahead, she'll warp you ahead by five to nine floors.

## Sequel

    Puree is back for the sequel and serves an analogous role to what she did in the original game. The dungeons are new, however, so the rest areas that she can take you to are also different. At least thus far, if you want to go anywhere other than the start of a dungeon, it will limit how much you can take with you.
Insect Attack

Insect Attack is a sword mark that exists only in the sequel. It is a green mark, so multiple copies of it can be stacked on the same weapon for an increased effect. It increases your damage against insect type monsters: Bee, Slow Bee, Paraly Bee, Killer Bee, Forest Slug, Moutain Slug, Freelance Slug, Moth, Artemis, and Oberon.
Increase Charge Speed

This mark is both a sword mark and a shield mark. Either version can be obtained by having Compounder Barbara apply special synthesis using a Swift Fruit. The mark will increase the charge speed of the purple mark on the equipment. If the sword or shield with this mark has no purple mark, then it will do nothing. As it is a yellow mark, you can stack multiple copies of it on a sword or shield to further increase the charge rate of the purple mark. The precise effects depend on which particular purple mark the equipment has.
Moutain Slug

An office worker who worked at the Demon Office in the mountains. Finally, she started hitting the customers.

### Skills

* Corrosion Lv2
* Aquatic

### Terms of friendship

Give her a sword or shield that has been enhanced to +5 or better.

### Recruitment locations

* Village Exit, floors 45-50
* Elven Hidden Village, floors 10-16
* Mysterious Adventure

### Comments

I'm pretty sure that her name was supposed to be "Mountain Slug".

## Moutain Slug

### Cap Agi

21

Slugs working in the town hall of the demon tribe. she finally learned to beat up unreasonable customers.

### Skills

* E-Corrosion
* Aquatic
* Add Weak Acid

### Pro skills

* Spirit Attack
* Psyche Up

### Terms of friendship

Give her a sword or shield that has been enhanced to +5 or better.

### Drops

* Copper Iron Ore
* Golden Magic Water
* Strength Bracelet

### Recruitment locations

* Route Great Fairy Place, floors 13-16
Juggernauts

Zombie Tribe who can withstand any attack, and are feared by Human. Their resilience is such that even if they cut their fingers on paper or smash their little fingers against furniture, they can recover instantly...but they feel pain anyways.

### Skills

* Discard
* Dmg Recovery Lv4

### Pro Skills

* Spirited Roar
* Spirit Attack
* Magic Attack

### Terms of friendship

Unequip your sword and attack her without it. Each hit has a chance of causing her to ask to be a friend. However it's likely that several Juggernauts will be defeated before one offers to be a friend.

### Drops

* Zuluan Cloth
* Golden Magic Water
* Heal Fruit

### Recruitment locations

Mysterious Adventure (Sequel) 350+F
Large Mine

The large mine will explode when you step on it, reducing your health to 1. It likewise damages any monsters in adjacent squares, whether friendly or hostile. It will also destroy any items on the ground on adjacent squares. It will not kill you or your friends, but it will reduce your health to 1 each, at which point other monsters could finish you off. If you have an Anti-Blast mark on your currently equipped shield, the mine will only reduce your current health by half.

In the sequel, this is called Large Explosion Trap.
Tale Beat

This skill will knock down her target, both causing damage and causing her target to skip her next turn. As used by Echidna or Melusine against you, it will also cause you to drop several items from your inventory and sometimes break one or more of them. That makes it a very dangerous skill, though it does not have this effect when used by Lamia or Medusa. And yes, the skill should be "tail beat", as the monster uses her tail to smack you, not a tale about her own adventures.

In the sequel, this skill is called Smash Attack.
Stone

Stone is used to expand your house. It takes one stone for each level of inventory expansion or to build a strongbox. You contact DIY Mana to give her the materials as needed.

Timber is found on the ground in various regions of several dungeons. The easiest place to farm it is the first several floors of the Beginner Dungeon. As stone tends to drop in the same places as Timber and with the same frequency, but you need more timber than stone, it's unlikely that you'll run short on stone unless you sell it or give it away.
Large Recover Fruit

Eating a large recover fruit restores 999 health, and is basically guaranteed to fully restore your health. It can also be used by Compounder Barbara to add the Attack Recovery mark to swords or the Damage Recovery mark to shields. It isn't recommended to use it for special synthesis, however, as the Small Recover Fruit can produce exactly the same marks and is sold very cheaply by Tanukichi in First Village.

In the sequel, this is called Large Heal Fruit.
Long Throw

Charm Guard is an accessory mark that is available only in the sequel. It is created by using synthesis to combine the accessory with an Pierce Bracelet. The mark has basically the same effect as the bracelet it came from: it makes anything that your friend throws or shoots fly forever, like a Silver Arrow.
Killer Bee

A bee girl with a very painful sting. She always pay for everyone at the pub because she has a bad habit.

### Skills

* Dying Needle
* Floating

### Comments

Killer Bee has the highest attack rating at level 30 of any monster in the game. Additionally, her dying needle attack can swipe 3/4 of her opponent's remaining health in a single blow, though she sometimes also uses it against opponents who are low on health and would have been finished off by a regular attack. Even so, she can be pretty effective if you want to go hunting level 200 Alpha Monsters. Dying needle does not have its normal effect against major bosses, however.

## Killer Bee

### Experience

999

The leader of a group of worker bees. She has the pride that the leader should take care of those working under her. She is friendly, but there are many drunks who mistake the distance and receive her poisoned needles.

### Skills

* Quarter Needle
* Crowbar
* Floating

### Drops

* Soft Shell
* Golden Magic Water
* ???

### Recruitment Locations

* Mysterious Adventure (Sequel) floor 350+
Slow Bracelet

The slow bracelet grants immunity to the slow status condition. You can also defend against the condition with an Anti-Slow mark on your shield. Later on, you can get the Takegami Bracelet, which protects against slow and also other status conditions. Tanukichi will occasionally sell it for 3000 in her dungeon shop, or you can occasionally find it laying on the ground.

In the sequel, it is called Anti-Slow Bracelet.
Slow Bee

A bee monster girl with a slow sting. She has no money so always wearing the last year's trendy green clothes. Manizer.

### Skills

* Slow Needle
* Floating

### Recruitment locations

* Village Exit, floors 40-48
* Elven Hidden Village, floors 15-17, 19-20
* Mysterious Adventure

## Slow Bee

### Cap Agi

28

A senior worker bee demon tribe. She has a needle with a slowing effect. She spends her days buying drinks for her younger colleagues.

### Skills

* Slow Needle
* Crowbar
* Float

### Drops

* Soft Shell
* Golden Magic Water
* Wind Piece

### Recruitment locations

* Route Fog Origin, floors 17-19, 22-23
Super Metabolism

This skill allows a monster with no stats conditions to heal herself for 500 HP, but it comes at the expense of getting the Attack Down and Defense Down conditions for an extended period of time. This will typically fully refill her health, but cannot be cast again for quite a while due to the conditions acquired.
Ring Flip

Hob Goblin's signature skill attempts to knock your equipped bracelet out of your inventory and onto the ground. It will not work if you have equipped a shield with an Anti-Flip mark.

In the sequel, this skill is called Bracelet Flip. That makes sense, as the skill knocks a bracelet out of your inventory and the game doesn't even have rings.
Item Sealing Trap

The item sealing trap seals a random item in your main inventory. The sealed item will appear red on the menu. The item will only remain sealed for 2-4 floors before returning to its previous state. Being sealed makes consumable items unusable. Equipment such as swords or shields can still be equipped while sealed, but will offer no benefit. Magic Pouches become unusable while sealed, though their contents are unaffected and will still be as normal once the bag comes unsealed.
Route Illusory Ruins 2

Route Illusory Ruins 2 is a temporary dungeon that is available only during the early access period. It was added to the game when its predecessor, Route Illusory Ruins, was removed. The new dungeon adds some new monsters to the game, while all of the ones that were in the previous one are available elsewhere. The dungeon is unlocked and accessed in the same way as its predecessor, which you can read about on the other page. You have to unlock the new one again to get access, even if you had already unlocked the previous one before it was removed.

The dungeon offers new terrain and a new set of monsters every five floors. Every tenth floor is a large Monster House which has a subset of the monsters available on the previous nine floors. Pot Fairy is available on every tenth floor as well, but the floors ending in 9, not the multiples of 10. I haven't seen any monster houses other than the large ones every tenth floor, however.
Route Crystal Spring

Route Crystal Spring is a dungeon in the sequel. It is unlocked after completing Route Artist's Atelier. It has the peculiar mechanic that you cannot gain experience, just like the Labyrinth of Crystals dungeon from the original game. This dungeon has eleven floors, of which ten have monsters to fight, and the eleventh has the legendary item that you need to advance the story. As the name implies, this dungeon is full of crystals as much of the walls are formed of them.

Monsters in this dungeon are very weak, so if you have strong gear, you should be able to cruise through the dungeon easily. Without the ability to gain experience, you'll be stuck at level 1 for the entire dungeon. That means a HP cap of 20, so you may wish to eat a Calorie Pancake from Coco's shop to give you a little more breathing room if your shield isn't great.
Infectious

The infectious prefix is available on shields, but only in the sequel.

If you have any conditions on you, then when you are attacked, all adjacent enemies will acquire those conditions. This only affects enemy monsters and not your friends, but it does affect other monsters besides the one that hit you.
Super Big Orange

A super big orange increases your max health by 5. It is unclear why you would ever take this over a Calorie Pancake, when both are always available. If you want one of them, then the cost difference is trivial. To me, it looks like a pumpkin, not an orange. It is one of the meals available at Coco's cafe in the sequel.
Red Lizard

A top of lizards. She is more interested in fashion than people, but she is never going to hit other people's fashion.

### Skills

* Walk of Peace
* Damage Reflect Ex
* Slow Protection

### Terms of friendship

Give her a sword with all five colors of Sword Marks. This must be a sword and not a shield, as there are only four colors of Shield Marks.

### Comments

Red Lizard has the highest defense rating in the game of any non-boss monster, and by a wide margin.

## Red Lizard

### Experience

881

The Lizard Tribe is fashionable and is experienced soldiers. She has developed a good eye for fashion and has become more careful about her appearance, but she would never criticize another person's fashion.

### Skills

* Walk of Peace
* Fire Resist
* Dmg Reflection II
* Slow Guard

### Pro skills

* Fire Breath
* Patience

### Terms of friendship

Give her a sword or shield with at least four distinct colors of Sword Marks or Shield Marks. The gear must have distinct colors of marks, not merely multiple marks or even distinct marks.

### Drops

* Glossy Scale
* Battled Scale
* Counter Shield

### Recruitment locations

* Route Fog Origin, floors 41-43
* Mysterious Adventure (Sequel)
Sanctuary Grimoire

When a Sanctuary Grimoire is placed on the ground, it creates a golden barrier that protects the tile it occupies from basic attacks. Ranged and area attacks will bypass this protection, and whoever occupies that tile can still be affected by conditions. This grimoire cannot be picked up again once placed. It also has no effect when read, other than to notify the player of its potential use.

This grimoire can be useful for clearing Monster Houses by protecting the player from being overwhelmed by normal attacks, or fighting powerful opponents such as Alpha Monsters.

The cost of this grimoire is 5000 gold.
Statues

Some rooms of some dungeons will have one more more statues in them that grant some effect. Unless specified otherwise, the effect applies throughout the room. The effect is lost if the statue is destroyed. Statues may also be individually toggled off/on by swinging a staff at them, and a Stone Statue Grimoire will deactivate all statues on the floor. Once the player unlocks crafting, they can create statues of their own.

These statues exist only in the sequel and not in the original game. Most of the statues share a model with a monster, but because the statues are all gray, it isn't possible to distinguish between which recoloring of a model the statue is supposed to be.
Spectre

She likes watching Demons Girls's activities, taking advantage of her ability to enter walls. She only watches and does not touch, but never allows anyone to stand between her and the girls.

### Skills

* Freeze
* Twice Action
* Float
* Through Walls
* Moody

### Drops

* Magic Powder
* Magic Stone
* Hold Bracelet

### Recruitment locations

* Route Fog Origin, floors 34-37
Rina

Smith Apprentice Rina is a Hob Goblin who sells some basic swords and shields in unlimited quantities at fixed prices. There is no real reason to care about bronze items, as the steel versions are better in every way that they differ. Rina also buys unwanted items from you, just like Tanukichi. Rina can be valuable as a way to sell your unwanted gear if Tanukichi gets injured and is gone from town for a while.

 Steel Shield | 2000
Synthesis Pouch

A synthesis pouch will combine items in much the manner that Lina does in Hope Village, or Oyakata in First Village of the original game. It will only combine items of the same type. For example, it can combine two shields or combine two swords, but cannot synthesize a sword together with a shield. It is currently valuable as the only way to combine two bracelets, and thus get a single bracelet with the effects of both. In order to extract the combined items, you'll need to destroy the pouch, such as by throwing it at a wall. It exists only in the sequel and not in the original game.
Shaula

A long time ago, she was a member of a group that was well known as the Shaula Thieves. Now she works for a tourism company and is a tour conductor and a guard. She speaks in a blunt manner, but is a caring older sister type.

Shaula is only present in the sequel and not in the original game.

### Skills

* Twice Attack
* Depower Needle
* Like Night
* Poison Guard
* Dancing Guard

### Pro skills

* Energizing Dance
* Dance Tips R

### Terms of friendship

After a floor has fog on it, give items to her until you maximize her like level. She'll then ask to join you. This can be done simply by waiting 800 turns. The first fog level doesn't make monsters any stronger, which gives you 100 turns to safely find her, recruit her, and head for the exit. After 900 turns, the second fog level makes monsters much stronger than before. After 1000 turns, the third fog level makes monsters extremely strong, which is very dangerous. Alternatively, if you find a scorpion near the exit, you could use a Jealousy Grimoire to instantly bring the third fog level, recruit her, and head for the exit.

### Drops

* Soft Shell
* Soft Shell
* Rienel Cloth

### Recruitment locations

* Route Fog Origin, floors 41-43
Purple Witch

She always makes opponents anger, so she learned fast magic to make her escape speed faster.

### Recruitment locations

* Demon Kingdom, floors 43-47
* Mysterious Adventure

## Purple Witch

### Cap Agi

28

She is an elf tribe member who is learning magic. She has learned magic that speeds up .

### Skills

* Use Staff
* Swift Magic
* Picking Staff
* Aiming Staff
* Item Knowledge

### Terms of friendship

Give her a staff with at least 15 charges. Because such staffs do not naturally appear as drops, you'll have to use synthesis to create one. The easiest way to do this is to buy multiple Heal Staffs from Tanukichi in Hope Village and then use synthesis to combine them into a single staff with more charges.

### Drops

* Rienel Cloth
* Mana Piece
* Swift Staff

### Recruitment locations

Route Fog Origin
Reputation

The player can increase their reputation by convincing monsters not to fight and instead leave for the day. The main way to do this is to be adjacent to a monster, Look Over at her and give her gifts repeatedly to max her like level, then talk to her and convince her to leave rather than fight. (In the sequel only 5 hearts are necessary.) Similarly, by having a Pink Slime, Succubus Slime, Succubus, Empusa, Hekate, or Lilyth friend in the party, she can use skills to charm enemy monsters. A charmed monster may then be convinced to leave when talking to her.

Convincing a hostile monster to leave without attacking sometimes improves the player's reputation, but not always. This is possibly affected by how much damage she has already taken, but not confirmed. When the player's reputation increases, the first step from neutral is [GOOD], which will display to the left of their stats on the inventory screen. Improving one's reputation again will change it from [GOOD] to [GENTLE]. ([Very Good] in the sequel.) The player must have a reputation of at least [GOOD] in order to recruit a Shi no Tsukai as a friend, and must be [GENTLE] in order to recruit a Shinigami. Reputation decays by one step at the end of each floor until it returns to neutral.

Alternatively, the player may earn a bad reputation by killing monsters who were previously neutral. That is, by killing a monster in her home, Adventurers, Tanukichi, or Kotanu. Killing one neutral monster will give the player a [BAD] reputation for the rest of the dungeon run. Killing four will drop the reputation to [VILLAIN]. Note that neutral monsters can also be killed by other monsters due to area attacks/skills, and this will still lower the player's reputation even if the player never attacked them.

If the player kills six neutral monsters in a single dungeon run, then the Watcher will decide that she's seen enough. She won't appear on the floor that the player is already on, but she will be present on the next floor and will attack the player. Watcher is incredibly strong and probably invincible. She hits incredibly hard and can probably kill a player in a single hit. Grimoire of Return will be disabled, preventing the player from escaping, greatly increasing the odds that the player will die at the hands of the Watcher. It is unclear whether killing five neutral monsters is enough to make the Watcher appear, but six is enough and four is not.

The player's reputation resets to neutral at the end of a dungeon run. Earning a bad reputation and being knocked out by the Watcher won't have any penalties beyond those of any other cause of dying.
Ice Resist (mark)

Ice Resist is a green shield mark that exists only in the sequel. It reduces but does not eliminate damage that you take from freezing attacks such as Fenrir's Freezing Breath. It is a green mark, so you can stack multiple copies of it for further damage reduction. I suspect that it also prevents you from becoming frozen, as the mark would otherwise have little reason to exist, but haven't been able to test this yet.
Poison Fruit

Eating a poison fruit will cause you to gain the poisoned status condition. You usually don't want that condition, but you can inflict it on enemies by throwing the fruit at them. Alternatively, Compounder Barbara can use it for special synthesis to add a Poison Attack mark to swords or an Anti-Poison mark to shields.
Small Eater

The small eater prefix is available on both swords and shields.

It makes it so that eating fruit doesn't always consume them.

That is, you get the normal effect of eating the fruit, but sometimes still have the fruit in your inventory so that you can use it again. So basically, you can eat your fruit and have it too.