Items:Food & Drink

Food and drink are items which can be used from the player's inventory and are consumed when used. Food and drinks usually have a 'rot' type of durability, which decreases over time. Food and drinks turn into 'Rotten Food' when their durability reaches zero. The durability (rot progression) value has no effect on the item's effectiveness. Items with a rot-type durability can be slowed down by storing them in refrigerated containers and bags with refrigeration effects (except for items described as non-refrigerated).

All food and drinks are flammable and will spread fire if left on the field near the fire.

## Food

The main effect of the food is to recover hunger, with a one-second delay before the effect occurs. Some fine foods have the effect of recovering HP and increasing villagers loyalty. Player cannot eat food over 100% hunger.

Honey and milk are described in this article because they are considered food in the game system.

### Effects on villagers

Each food has its internal type. If a villager has "Vegetarian" skill, they cannot eat meat-type foods. Also, a villager with "Meet Eater" skill diets cannot eat "vegetable" type foods. Foods that do not belong to either type, such as eggs and cheese, can be eaten no matter the villager skill has. Players can eat any food, no matter what type of food it is.

#### Sweets, fine food and fine sweets

Some foods have internal types of "sweets," "fine food," and "fine sweets." Sweets have the effect of recovering mind, and fine food and sweets have the effect of increasing villagers' loyalty only if they are eaten by villagers. (1 point). In addition, if a villager with the skill "Sweet Tooth" eats sweets, the effect of mind recovery is increased to 1.5x. Similarly, when a "Sweet Tooth" eats "fine sweets," in addition to the increase in mind recovery, the increase in loyalty is also 1.5 x. Villager with the "Gourmet" skill receive 1.5x mind recovery and loyalty increase for eating fine food. \*Loyalty increase processed only once per day.

"Gourmet" and "Sweet Tooth" are acquired skills. Villagers who do not have those skills sometimes acquire them when they eat "fine food" or "fine sweets".

### Item rank

NPCs visiting the island on merchant ship have a set item requirement level, and some NPCs do not accept items with a lower item rank. Sailors and soldiers eat only items with a rank of 1 or higher, scholars 2 or higher, and nobles 3 or higher. The payment of the price in such cases will be made according to the item rank.

## Drink（Recreational drug）

The drink mainly recovers mind. It does not affect hunger and HP. Players can only drink the same type of drink once a day.

All drinks rot with time. Even in refrigerated containers it cannot be stored for long periods of time.

"Dried Herb" are not drinks, but they are categorized as drinks by the game system, which will be explained in the article. On the other hand, items that generate timed effects such as "Red Rush" and recovery items such as "Cure Oil" are described in Items:Consume Item and are not described here.

### Effects on villagers

The villagers have set skills for drink preferences, such as "Beer Lovers," "Drinker," "Coffee Lovers," etc. Villagers are to drink a drink that matches their skills and their effectiveness and loyalty is increased by 1.5x. Only Dried Herb are set to increase loyalty by +1 point, while other drinks increase it by +0.5 point. Also, liquor and dried herbs are not to be taken unless the villagers have the matching skills(Tea and coffee are consumed by all villagers).

**Food & Drink**Consume ItemIngredientEquipmentFurniture & StructureFarming & GardeningCapturing TrapDefence SystemBuilding & TileOthers

* About VISM
* Controls
* Game Difficulty Setting
* Development Status
* FAQ
* Gameplay Tips

* General Basics
* Combat
* Item
* Crafting
* Terrain
* Resource
* Wildlife & Enemies
* Farming & Gardening
* Hunting & Fishing
* Villager
* NPC
* Village Facility
* Village Management
* Ships & Tourist industry
* Pet
* Riding
* Cave & Ground Crack
* In-Game Event
* Ruin & Special Objects

* About Wiki
* Editing Wiki
	+ Sandbox
* Other Languages
	+ English
	+ 日本語