Heliosia Wiki

**Welcome to the Heliosia Wiki!**This wiki could be an open collaborative solarpunk worldbuilding project but so far it has just been early personal brainstorming by one contributor. It has some nice ideas that someone could find interesting. There is however also a lot that needs to be spiced up, expanded upon or just replaced.

## Current brainstorming

Heliosia is a fictional solarpunk confederation where individuals are free and empowered to live their lives to the fullest.

Its pristine landscapes range from lush coastlines and tropical islands to rugged mountains and snowy alpine forests.

The culture places an emphasis on sustainability, harmony with nature and consideration of others. There is a vibrant and inclusive cultural scene with many talented artists that showcase their creativity in various forms including visual art, theater, music, dance, digital content and more. The culinary scene is also just as diverse as the people, with a plethora of dishes and flavors from all across the world.

The Solarpunk Experience Center is a good place to learn about technologies that are being developed at the Solarpunk University in Aurora City and elsewhere. These technologies are advancing architecture, public transportation, robotics, spaceflight, software, decision-making and other areas of the economy.

Some of the more solarpunk related technologies are algae plastics, aquaculture, agromining, permaculture, agrivoltaics, grid storage and airships.

Heliosia has a rich history, multilayered ethical tradition and varied religious practices.

It is becoming increasingly common to view the regional militaries and the militia's weapons as obsolete relics of the past.

The education system puts an emphasis on holism, rationality, sport and competitions.

Much of Heliosia's nature has been resurrected and restored, which has made the country a popular destination for adventure, culture and eco-tourism.

## Project goals

One of the main challenges right now is finding an appropriate balance between the goals for what the setting should be. These goals are still open for discussion and subject to change just like everything else.

1. Solarpunk sci-fi: An optimistic and inspiring vision of a collaborative bottom up society that builds a free, empowering, ethical and sustainable technological age.
2. For beginners: The dream is that the setting becomes useful for fiction that inspires people to start learning about solarpunk. So some cities must have a society and way of life that the general public can understand and relate to.
3. For fiction: Competitive aspects of society, inequality and other themes that are useful for stories need to be highlighted.
4. Playful: The setting shouldn't just try to conform to a general idea about what solarpunk is, it should have its own playful takes on many of the included elements.

The way things in the setting are named also needs a complete overhaul. What the names should be like does however depend on the setting's culture and there are still too many unanswered questions there.

### Contributing

See acknowledgements for an overview of the contributions that have been made so far, how AI tools are used and how sources of inspiration are acknowledged.

This collaborative worldbuilding project is open to all new contributors who feel inspired to expand on the setting. There are however a couple of catches.

Firstly, anything you add to the wiki can be changed or removed if other contributors think doing so would improve the setting. The whole wiki is one evolving work in progress, not an archive collection of finished texts.

Secondly, it is of course important that all elements of the setting feel like they belong together. Here are some initial ideas about what direction we could aim for with this project, in terms of themes and parameters. What direction to go in and how to keep the setting consistent are issues we will have to iterate on and figure out together.

### Setting Themes

1. Science and Technology: The potential, limitations and implications of near future technology.
2. Nature and Environment: Conservation, the interdependence between humans and nature, and the beauty and awe of the natural world.
3. Exploration and Discovery: Vast and varied environments, rich in hidden secrets and discoveries. Even a known location can be a captivating personal discovery for many first time visitors.
4. Intrigue and Mystery: Some mysteries may have mundane explanations while others lead to rare and elusive fantasy elements.
5. Adventure and Quests: Compelling reasons to go on personal adventures, journeys and quests.
6. Competition and Achievement: Sports, intellectual pursuits and other forms of competition, to push your limits and win status.
7. Art and Entertainment: Experiencing a vibrant and diverse cultural scene, as well as participating in it to express yourself and maybe achieve fame.
8. Community and Duty: Contributing to society by connecting with others to build cooperatives for mutual benefit and communities to achieve shared goals.
9. Characters and Relationships: Issues that can come into play in character interactions such as status, norms, cultural differences and historical context. Also general information about a diverse range of historical and public figures who inspire people to write stories about them.
10. Relatable but Exploratory: Some cities with a society and lifestyle that people can quickly recognize, understand and relate to. Plus plenty of room to explore ideas that inspire us to look beyond our current worldview and way of life.

### Setting Parameters

1. Heliosia is a nation on a fictional planet.
2. Nature is a mix of real life species and biologically plausible fictional ones. Humans make up over 90% of society's population.
3. Supernatural fantasy elements are rare, elusive and mysterious. Many supernatural beliefs are loosely inspired by actual fantasy elements.
4. Near future sci-fi technology.
5. Although it is not realistic the setting should feel like it is authentic, consistent and logical in its own way.
6. This planet has no clearly identifiable real life locations, cultures, organizations, persons or objects. For example you can usually find the same types of products, but never the same brand or model as on Earth.
7. Avoid rip offs, stereotypes and misrepresentations. It is important to be respectful when it comes to similarities between elements of the setting and other fictional works or real life.

It is probably best to focus on Heliosia for now but it could be worth discussing the addition of other nations to the planet. This would make room for ideas that are compatible with the setting's parameters but don't fit Heliosia. Perhaps each nation should be an independent but compatible worldbuilding project. An alternative approach would be to join a planet in another setting.

## Using the setting

This setting does not focus on the high stakes theme "Survival and Action" or the black and white "Heroes and Villains". It is not designed for three act narratives about heroes who save the world. Instead it is designed for stories about the lives of both exceptional and ordinary characters.

One of the following narrative structures can be a good starting point for a story that takes place in this setting.

##### Narrative structures

1. Character driven
2. Slice of life
3. Episodic
4. Kishōtenketsu
5. Puzzle and solution

### Known uses

Talk to or roleplay with Solarpunk Guide to travel in and explore Heliosia. The bot only has a vague idea of the setting's theme, but maybe it will one day be possible to upgrade to a bot that has access to the entire wiki.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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