Saber (Fate/Crossover - Ike)

**Saber** (セイバー, *Seibā*) is the servant of ??? in the ??? Holy Grail War.

*"My swordfighting skills were given to me by my father. If I stay true to them, I cannot lose."* - Ike

## Profile

### Identity

Saber's true identity is **Ike**, the protagonist of Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn. He is the leader of a group known as the Greil Mercenaries and eventually went on to lead the Crimean Army in the Mad King's War.

He is the fearless leader of the Greil Mercenaries. He is a kind and brave character, and is very protective of his friends and family. His motivation is to avenge his father's death, but he seeks no reward in aiding Crimea's liberation and helping Elincia to claim the throne as queen, except for the usual payment as being a mercenary. Although he has no desire to become a noble, he accepts the title as Lord so he can lead the Crimea Liberation Army after his triumph over Duke Oliver. He is a good swordman. In the story of Path of Radiance, Ike is the first and only character to break the tradition of a Fire Emblem protagonist being a noble or prince. He is a mercenary along with several others in a group under the command of his father, Greil. Ike and the Greil Mercenaries must protect and escort the princess of the soon-to-be-besieged country of Crimea, Elincia, to the continent of Tellius, previously wrecked by conflict and animosity between humans and transformable demi-humans. Eventually, Elincia formally bestows the Lord rank to Ike so that he can lead the armies of Crimea and the theocracy of Begnion into battle against Daein, and after finding the willpower to wield the sacred blade Ragnell, he takes the fight to Daein's officers in their homeland, and clashes against the Black Knight wielding the dark sword Alondite. The finale sees Ike finally battling and defeating Daein's megalomaniac wyvern-riding king, Ashnard; with this accomplished, the continent is saved from utter destruction and Beorc-Laguz relations become more positive, and Ike is content with reverting back to the life of a mercenary. He is then considered a true sword master.

### Personality

Throughout his games, Ike is shown to be a blunt, yet passionate person, earning others' respect and trust easily. This is especially evident with Reyson, who begins to trust Ike in Path of Radiance after long having held all beorc in contempt. Ike is also one of the few beorc who do not hold prejudice against the laguz and shares Elincia's desire to bring peace between the two races. Despite these qualities, Ike often doubted his own abilities as a leader at first, though his allies would eventually prove him otherwise.

Due to having been influenced and raised on the battlefield, a key characteristic of Ike is his more adult-view of the world. Hating saying more than needs to be said, he is always stouthearted, leading some to perceive this as him acting above his actual ability. Characterized as rather naïve when he is introduced, he often takes things at face value. Said naïvete does work in his favor, as he bears no prejudice against the Laguz since he is indifferent towards their status and more concerned with their actions, whereupon he winds up gaining their trust with deeds of his own, one of which include defending Ranulf from being assaulted by a group of Beorc. This, combined with a kind and brave personality that makes him act very protective of his friends and family, eventually lead him to decide to join the side of the Laguz Alliance in the war against the Begnion Empire.
Another notable thing about Ike's character is his love for food. Soren, Oscar, Titania, and Lethe all hint that he eats a lot, probably as much as the laguz, who are said to eat much more than the beorc, and Oscar and Soren say Ike particularly favors spicy meat dishes, mainly ribs and steaks.

Ike also, for a while, thought little of nobles due to their pomposity, though this vision of his changes somewhat after he gets to know some nobles who break the norm, particularly Elincia. Not that it changes his mind about becoming a noble himself, as trading his lifestyle for one he judges to be too stifling is something he has very little desire of, reluctantly accepting Elincia making him a lord solely out of necessity, and quickly giving up his title once the war was over.

By the time of Radiant Dawn, Ike barely has traces of the boy he once was, as he has matured and grown considerably, with people who meet him often remarking on his resemblance to his late father. Despite having played a major role in liberating Crimea from Daein, he still remains rather humble, and seeks no reward for his actions, save for the fees he charges as a mercenary. There are many women who love his distinct masculine features and personality. Aimee especially seems head-over-heels for him to the point she constantly attempts to woo him, much to his dismay.

Over the course of his journey, Ike demonstrates a passion for fighting strong warriors as it gets his heart racing. This is quite evident during the revelation that the Black Knight is still alive, where Ike admits that he does not feel grief or sorrow, but only anticipation of wanting to challenge him again. Another example of this is at the epilogue when Ike expressed his desire to fight Caineghis in a one-on-one match and suggested controlled matches as a way of testing each other's strength. Despite this love for tests of strength however, Ike takes no pleasure in war and is never eager to raise a blade. As war has cost him dearly, he hopes by his efforts to keep others from losing what he has lost.

## Abilities

He was initially headstrong when he first joined the Greil Mercenaries as a recruit, but has quickly shown to be a natural prodigy in both tactics and swordsmanship. When the mercenaries first fought against the Daien army, his father Greil decided to let Ike be the leader instead of Titania despite his lack of experience; and he was later chosen to lead them as his late father's final wish. Ike has also shown to be an excellent leader and successfully took on Daien's entire armies even with just a handful of mercenaries. Ike was also later chosen as the only one capable of leading the supreme general of both the Begnion Empire and the Laguz Alliance. Against both the forces of Daien and Ashera's Order. Ike has also officially been named the strongest swordsman in all of Tellius upon defeating The Black Knight and stated as surpassing his father's primal strength.

### Skills

#### Class Skills

* Magic Resistance (A Rank): Cancels spells of A-Rank or below.

#### Personal Skills

* Bravery (A Rank): The ability to negate mental interference such as pressure, confusion and fascination.

* Charisma (B Rank): Suitable for a king of a country.

* Mana Burst (A Rank): The increase in performance caused by infusing one's weapons and body with magical energy and instantly expelling it.

* Military Tactics (B Rank)+: Tactical knowledge used not for one-on-one combat situations, but for battles where many are mobilized.

### Noble Phantasm

#### **Ragnell; "The Blade of Radiance"**

The legendary sister sword of Alondite and blessed by the goddess Ashera, Ragnell is Ike's main weapon in battle. A two-handed broadsword that Ike somehow wields with one hand, Ashera's blessing make Ragnell indestructible, its sharp edge lets it cut through almost anything, and by hitting the ground with it, Ike can release a shockwave for a ranged attack.

#### **Aether; "Sol and Luna"**

A powerful technique Ike learned in life, Aether consists of Saber throwing his sword into the air, catching it for a falling strike, and finishing with a lunging slash. When the first strike lands, Ike's wounds heal and his body is revitalized, depending on how much damage he dealt to his opponent. When the second strike lands, the opponent's Endurance is lowered by one rank, dealing out more damage in the process.

#### **Great Aether; "Ultimate Flames of Sol and Luna"**

Ike coats Ragnell with fire and performs a much more powerful version of his in-game Aether move. Ike must connect with an enemy within one to about two character lengths away from him with the initial blow of this move. Ike can connect with multiple enemies with the initial hit. If the move connects, Ike will launch all enemies he hit into the air and perform a series of kicks and slashes before performing the standard Aether flip-slashes. After, Ike will then drive the enemies into the ground, resulting in a large explosion.

There are some interprets that could assumed that Great Aether may be a manifestation or variation of Ike's final blow against Ashera, when Yune lends him her power in Radiant Dawn.

#### **Yune's Blessing; "The Radiant Azure Flame"**

Saber's ultimate Noble Phantasm lets him channel the power of Yune, the goddess of Chaos, into Ragnell. With the blessings of Yune, Ike's sword becomes enveloped in brilliant blue flames. By swinging Ragnell in this state, Saber can unleash torrents of blue fire that reduce entire armies and fortresses to ashes in a single shot, and by planting the sword into the ground, can cause explosive eruptions to shoot up from the earth. The only downside is that it takes a large amount of mana to keep the blessing active, so Saber can't keep it for very long.

### Gallery

#### Fate/???

1st Ascension2nd Ascension3rd AscensionFinal Ascension
## References

https://fireemblem.fandom.com/wiki/Ike

https://hero.fandom.com/wiki/Ike\_(Fire\_Emblem)

https://vsbattles.fandom.com/wiki/Ike

https://www.deviantart.com/yellowflash1234/journal/Fate-Fictional-World-Saber-of-Ruby-Ike-565785484

https://characterprofile.fandom.com/wiki/Ike