recursal/Fanatic-Fandom huggingface dataset:
Centaur

The **Centaur** is a small, armoured utility vehicle that is used in a wide variety of battlefield roles.

## Overview

The Centaur is a common sight both within the armies of the Astra Militarum and those Planetary Defence Forces with sufficient technological knowledge to build them. The Centaur can serve as an Imperial Guard Command Squad transport, a communications vehicle, and a supply vehicle, but is most commonly used as an artillery tow vehicle during prolonged sieges of fixed enemy emplacements.
Medi-Pack

A **medi-pack** is a device used by the Imperial Guard to help patch up wounded soldiers on the battlefield. It is taken by medics in the Command Squad. It is sometimes also known as a Narthecium and is commonly in use in command squads rather than in units of standard guardsmen. The design of the medi-pack can range from a small medical kit to a complex scanning devices depending on the original source of the regiment and the planet's technological base.

## Overview

Medi-packs are also in use by other Imperial groups and come in a variety of models. Basic medi-pack kits will usually contain drugs and bandages to treat a variety of injuries and illnesses, such as cataplasm patches and contraseptics. More advance models might include a diagnostic Cogitator with bio-scanner and probes to determine the patient's ailments. The most advanced types, available to the elite of the Imperium, can include cast sprays, tox wands, synthskin applicators and more.
Assault Marine

An **Assault Marine** is a close support Firstborn Space Marine who is equipped with weapons that are specialised towards melee combat at close quarters and serves as part of an **Assault Squad**.

Assault Marines are powerful melee fighters able to best almost any opponent in the bloody close-quarters melee fighting that is such a common feature of warfare in the late 41st Millennium. Each Assault Squad consists of up to 10 battle-brothers of whom one will be the unit leader with the rank of sergeant.
Exterminatus

***Exterminatus*** is the name in High Gothic of an action ordered by the highest authorities of the Imperium of Man to destroy an entire planetary biosphere and all life upon a world.

## Overview

This action is only taken in those extreme circumstances where a potential or actual extinction-level strategic threat to the entire Imperium exists on the planet and might spread to other Imperial worlds.

*Exterminatus* is typically only used as a last resort, when the price of holding or retaking the world for the Emperor is deemed too high, or the threat of mutation, disease or Chaos heresy spreading to the rest of the Imperium is too great to contain by conventional means.

Thus *Exterminatus* has very rarely been used on vital or strategically valuable planets to the Imperium. Typically, the order may only be given by a high-ranking Imperial commander in the Astra Militarum, Navis Imperialis or the Adeptus Astartes, or by a full member of the Imperial Inquisition. An *Exterminatus* action can be carried out in many different ways.
Heavy Mortar

The **Heavy Mortar** is a larger support version of the standard Mortar used by the Imperial Guard. Its primary advantages are a wide range of ammunition types, a high rate of fire, and simplicity to construct and maintain. However its massive size means the heavy mortar must either be towed into place by a Trojan or Centaur or mounted on a vehicle, most notably the Griffon Mortar Carrier.
Heavy Super Battle Droid

**Heavy super battle droids** were a variant of the B2 super battle droids in use during the Clone Wars by the Confederacy of Independent Systems. The heavy super battle droids were larger and featured a more powerful laser cannon than the standard model and featured gray armor. The laser cannon took the place of the droid's right arm.
Exitus Pistol

The **Exitus Pistol** is an Imperial pistol and a signature weapon of the Vindicare Temple of the Officio Assassinorum.

## Overview

Like its cousin the Exitus Rifle, it is a masterpiece of Adeptus Mechanicus engineering and is custom-built for the requirements of the individual assassin. The Pistol is largely a backup weapon for the Exitus Rifle and is used in the rare circumstances the assassin is discovered, cornered, or in need of rapid-fire weaponry. With a built-in silencer and capable of penetrating most armor with ease, it is has saved the lives of many Vindicare Assassins.
All Terrain Attack Pod

The **All Terrain Attack Pod (AT-AP)**, also referred to as the **AT-AP self-propelled artillery walker** and nicknamed the "**sniper tank**," was a tripedal pod walker used for long-range artillery strikes by the Grand Army of the Republic during the latter part of the Clone Wars.

## Characteristics

The All Terrain Attack Pod, also referred to as the AT-AP self-propelled artillery walker or AT-AP, was a small tripedal walker manufactured by Kuat Drive Yards and was developed from the All Terrain Personal Transport and the All Terrain Tactical Enforcer. The AT-AP had an angular hull that was situated above two multi-jointed legs and had a smaller, retractable third leg that was mounted in front of the two main legs, and was deployed to steady the vehicle when moving over rough terrain and to brace for the recoil when it fired its primary weapon. The AT-AP, as such, was well balanced and was no more vulnerable to stability issues than other bipedal walkers, despite its appearance. The AT-AP's profile was stated to resemble that of the forward hull section of an All Terrain Tactical Enforcer.

The AT-AP's primary weapon was a powerful long-range heavy mass-driver cannon that was located in the forward hull. The cannon launched a solid durasteel penetrator at hypersonic speeds over extreme distances, and was able to strike targets beyond visual range with proper targeting data. In order to keep the cannon accurate and precise, the AT-AP was equipped with a sophisticated targeting and data-relay suite that worked in conjunction with integrated recoil compensation and gyrostabilization systems. Because of its deadly accuracy displayed during the Clone Wars, it was nicknamed the "Sniper Tank" by its users.

In addition to the mass-driver cannon, the AT-AP was equipped with a heavy laser cannon situated in an open-topped dorsal-mounted turret that served in a short-range anti-vehicle capacity and was manned by a gunner, and an underbelly heavy repeating blaster for protection against infantry forces. The AT-AP was operated by a total crew of three, including one pilot and two gunners.
Crab Cannon

The **crab cannon** was a large piece of artillery fielded by the Quarren Isolation League, and the Confederacy of Independent Systems in turn, in their battle with Mon Calamari and Republic forces. It was a gigantic aquatic walker with crab-like legs that could climb even vertical underwater cliffs.
Omnishield Helm

The **Omnishield Helm** is a piece of equipment used by Imperial Tempestus Scions. These helms are equipped with respirators that allow the wearer to be protected from poisons to the cold vacuum of space. The multi-spectral occulum that attaches via suction to the wearer's eyes allow him to see in low-light and occluded conditions with ease.
Nemesis-class Fleet Carrier

There are very few examples of the Imperial Navy's ***Nemesis*-class Fleet Carrier** in any part of Imperial space and, to date, they are without exception modified *Emperor*-class Battleships. Many times have plans been approved to build a *Nemesis* from scratch, only to be shelved time and again due to the Imperium's security requirements elsewhere. The *Nemesis* represents a huge amount of material and resources that are quite simply better put towards proven starship designs such as the *Emperor* and *Retribution*-classes.
Knight Castellan

The **Knight Castellan** is a super-heavy Imperial Knight that makes use of the *Dominus*-class chassis. It is used primarily as a long-range artillery platform and is capable of striking the enemy from extreme range. Although slower than other Knights, this pattern benefits from substantially increased firepower and much thicker armour than its smaller counterparts.

## Overview

The Knight Castellan is one of the two most commonly deployed patterns of the super-heavy *Dominus*-class chassis, the other being the Knight Valiant. With its dual plasma core sending energy surging through its huge frame, the Castellan can mount a frightening array of weapons systems while maintaining its Ion Shield against incoming fire.

Indeed, *in extremis*, *Dominus*-class Knight pilots have even been known to overcharge their shield capacitors in order to temporarily project their shields over nearby allies to protect them from harm. It is considered both crass and unnecessary to do this for another Knight, but other Imperial forces fighting alongside *Dominus*-class Knights have been given good cause to thank the Nobles for their protection.

## Armament

The arsenal of the Knight Castellan is legendary. On one arm they carry a Plasma Decimator, a huge and obliterative Knight-grade Plasma Weapon capable of bathing swathes of the battlefield in searing energies and reducing the enemy to glowing ashes. Castellan pilots become adept at regulating the flow of plasmic energy from their dual cores to this potent weapon, even risking angering the Machine Spirits in order to unleash an especially ferocious blast should the situation demand it.

The Castellan's other armament is the Volcano Lance. Possessing massive range and stopping power, this massive Lascannon is the bane of super-heavy war engines and beasts. It can core out a lumbering Squiggoth or behead an enemy Titan, and when several Knights Castellan open fire at once, the effect is commensurate with the Lance batteries of an Imperial Navy warship.

Upon the Castellan's broad shoulders are mounted twin Siegebreaker Cannons and 2 Shieldbreaker Missiles. The former are unsubtle gun turrets, fired by Servitor-brain sub-arrays slaved to the pilot's targeting systems. They are capable of laying down a pounding bombardment of heavy ordnance to entirely carpet an area in flame and shrapnel. Shieldbreaker Missiles, meanwhile, are an ancient variant of the redoubtable Hunter-Killer Missile. These warheads incorporate Raptoris Machine Spirits (artificial intelligences) and empyric cascade micro-generators that allow them to disrupt and pass through enemy shields by skipping like hurled stones across the skin of reality, dipping minutely in and out of the Warp in micro-second flickers.

They are employed to punish those dishonourable enemies who cower behind veils of arcane energy or the massed ranks of lesser warriors. After all, as the pilots of the Knights Castellan are fond of saying, there is no escape from the Emperor's wrath.
Assault Bike

The **Assault Bike** is an extremely powerful machine, and is capable of propelling a fully armoured Space Marine at dizzying speeds while remaining responsive enough to perform a full-range of death-defying combat maneuvers. There are tales of experienced Space Marine Bikers who have driven their bikes through solid rockcrete walls at full speed without harm.
Leman Russ Tank

The **Leman Russ** is the main battle tank of the Astra Militarum, and is also the most widely deployed tank in the Imperium. The tank is named after the Space Wolves Primarch, Leman Russ. Far from a sophisticated vehicle, the Leman Russ was designed and built with reliability and versatility in mind. It can survive the worst the galaxy can throw at it, and can run on almost any combustible liquid fuel.

## Capabilities

The Leman Russ seems to be a crude, slow, and poorly-designed tank, but it is an excellent benchmark for the abilities and advanced nature of Imperial technology. Despite being famed for its simplicity and reliability, the Leman Russ is an extremely complex and advanced main battle tank.

The tank's frontal armour is 150 millimetres thick, meaning it can withstand all but the most dedicated anti-tank weaponry, yet its side armour is much thinner. With a range of 105 Terran miles on just 360 gallons of fuel, a feature the later Land Raider would also possess, the Leman Russ can accept almost any sort of combustible fuel.

Though its top speed is a mere 29 kilometres/hour, this is mostly because of extremely heavy governing of the tank's engine, as a properly tuned Leman Russ can reach speeds in excess of 70 kilometres/hour.

The Leman Russ is also noted for its ability to turn on a dime, and its ability to reverse direction in only seconds remains a "signature move" for the vehicle. The Russ is equipped with a variety of high-tech scanners and Auspex systems, plus inertial dampening technology designed to provide better stability for the firing of the tank's main weapon.

## Armament

The basic and most common armament of the Leman Russ tank is a turret-mounted Battle Cannon and a hull-mounted Heavy Bolter. Alternatively, a Lascannon can be mounted on the tank's hull instead of the Heavy Bolter.

The Leman Russ can be equipped with two sponson mounts, one on each side. The most common configuration for the sponson-mount is 2 Heavy Bolters or 2 Heavy Flamers. Leman Russ tanks that are a part of a well-equipped armoured regiment sometimes have 2 Multi-Meltas or 2 Plasma Cannons as their sponson weapons.

The tank can also be equipped with Camouflage Netting, Extra Armour Plating, a Hunter-Killer Missile Launcher, improved communications equipment, a mine sweeper, a Pintle-mounted Heavy Stubber or Storm Bolter, a Searchlight, track guards, rough terrain modifications, a Dozer Blade, and Smoke Launchers.
Harakon Warhawks

The **Harakoni Warhawks** are the Astra Militarum's elite airborne regiments of Drop Troopers raised from the the Hive World of Harakon.

## Overview

The Harakoni Warhawks are‎ predisposed by their world's environment to excel at Grav-Chute drops into planetary combat zones from orbit.

This style of combat also increases the Warhawks' use of elite Tempestus Scions squads and small-unit tactics over those preferred by standard line troopers of other Imperial Guard regiments.
Manticore

The **Manticore**, also known as the **Manticore Rocket Launcher**, is a self-propelled rocket artillery piece used by the Astra Militarum that is based on a variant of the Chimera armoured personnel carrier chassis.

## Overview

A formidable weapon, the Manticore is capable of firing devastating barrages over incredible ranges. Though not as commonly seen on the battlefield as the Basilisk or the Earthshaker Cannon, the Manticore's versatility gives it a distinct advantage over other artillery.

Named for the ferocious creature from ancient Terran mythology, the Manticore is armed with 4 long-range artillery rockets capable of firing a variety of different warheads, such as high explosive fragmentation warheads, oxy-phosphor incendiary warheads, air gas warheads to high altitude and surface-to-air interceptor missiles, providing it with an antiaircraft capability. But the most common type remains the deadly Storm Eagle Rockets, the signature payload of these ancient siege vehicles.
Macharius Omega

The **Macharius Omega** is a variant of the Macharius Heavy Tank used by the Imperial Guard. The Macharius Omega differs from the standard Macharius tank and its other variants due to its unique main weapon. The Macharius Omega is a war-machine built with a single purpose, the battlefield deployment of the Omega Pattern Plasma Blastgun.
Inferno Cannon

The **Inferno Cannon** is an immense Flamer weapon used by Imperial and Traitor Titans.

## Overview

This weapon is commonly mounted on *Warhound*-class and *Warlord*-class Titans but they can also be mounted on the carapace hard points of an *Imperator*-class Titan. This weapon is also the primary weapon system of the Imperial Guard Malcador Infernus super-heavy tank and Hellhound-pattern Chimera. The Inferno Cannon is composed of three linked barrels that propel a liquid incendiary chemical called Promethium, a petroleum-like jelly that can stick to a target and is very similar to the twenty-first century incendiary called napalm, that bursts into flames as it leaves the weapon. The Inferno Cannon is primarily used as an anti-infantry weapon against ground troops on open battlefields or under heavy cover.
Macrocannon

A **Macrocannon** is the largest member of the family of Auto Weapons and it has been used as a main armament on the starships of the Imperium of Man since the time of the Great Crusade in the late 30th Millennium.

## Overview

These massive ballistic weapons are deployed in batteries, and destroy their targets through the delivery of powerful broadsides of shells fired in volley to overwhelm their enemy in a barrage of destruction.

Macrocannons are giant, edifice-size weapons covered with gantries, cranes, power lines and pipes manned by a crew that stands hundreds strong.

Macrocannons can also be deployed to serve as potent artillery weapons by Imperial ground forces, though such instances are rare as these weapons are not very mobile, and their range and accuracy drops tremendously when deployed within the confines of a gravity well and atmosphere, to the point that their massive firepower can present as much danger to friendly forces as to the foe.
Grav-Chute

A **Grav-Chute** is a small, backpack-size anti-gravitic device that allows Imperial troops to float safely to the ground on a column of anti-gravitic force from any height in a world's gravity well, including sub-orbital heights.

## Overview

A Grav-Chute contains a generator that emits suspensor fields that can counter the force of gravity at the particle level and two small promethium-fueled thrusters on each side of the pack that provide some directional control as well as contribute to the chute's aerobraking effect.

A Grav-Chute is used to drop Imperial troops directly into combat from either a low-flying aircraft or from a vehicle operating in a planet's upper thermosphere. If required, a Grav-Chute can allow an Imperial soldier to hover above his target for one minute at a time.

In many ways, a Grav-Chute is a smaller and less capable version of a Jump Pack, but unlike that technology it is intended only to control a fall that is already in place rather than lifting a person's entire weight up some altitude into the air.

A Grav-Chute's solar battery power supply provides enough energy to operate the device for a solar hour before it needs to be replaced or recharged.

Grav-Chutes are most often used by Ordo Tempestus Tempestus Scions carrying out special forces infiltration operations and for the deep strike airborne raids initiated by the Astra Militarum's Elysian Drop Troop and Harakoni Warhawks regiments.
Grenade Launcher

A **Grenade Launcher** serves the role of a launcher weapon that can be used and carried by a single un-augmented human. Unlike Missile Launchers, the explosive projectiles fired from a Grenade Launcher are not self-propelled, instead taking a ballistic trajectory once fired.

## Overview

The grenades are typically equipped with either Frag or Krak warheads, although Grenade Launcher projectile warheads are smaller and less powerful than the Missile Launcher warhead equivalents.

Grenade Launchers are used most commonly by the Astra Militarum, although Inquisitorial Storm Troopers, Adeptus Arbites and Adeptus Astartes units are also known to use them. Grenade Launchers can fire a variety of grenade types but generally at a shorter range than other basic weapons due to the heavier nature of their payload.

Unlike most weapons they can be fired in arcing shots designed to clear obstructions and strike farther into an enemy formation as well as simply being fired directly at foes.

The common Voss Grenade Launcher holds a magazine of six grenades, but most find the weapon inaccurate even for a launcher.
Pintle Mount

A **Pintle Mount** is a type of fixed mount that allows an anti-personnel weapon to freely traverse and/or be elevated while keeping the gun in one fixed position.

## Overview

A pintle-mounted weapon is usually used either by the vehicle's commander or by remote control, to engage secondary targets and immediate threats while the gunner focuses the vehicle's main firepower against enemy armor or major objectives. The only drawback is that, unlike a turret-mounted weapon, a pintle-mounted weapon has little-to-no armour protection.

Storm Bolters are the most common weapon used with a pintle-mount by the Adeptus Astartes, although Heavy Stubbers are also used by the Astra Militarum. It's also common to mount Autocannons or, occasionally, Flamers. The Forces of Chaos mostly utilise Combi-bolters as their primary pintle-mounted weapon on many of their vehicles.
LAAT Infantry

The **Low Altitude Assault Transport/infantry (LAAT/i)**, also referred to as the **Republic Gunship**, **Republic attack gunship**, **Assault Gunship** or **LAATi**, and nicknamed a **larty**, was one of the several models in the Low Altitude Assault Transport line of starships that mainly served as gunships and troop transports for the Grand Army of the Republic during the Clone Wars. Its role was to transport Clone troopers as well as offering air-to-ground and air-to-air support for the Galactic Republic against the Confederacy of Independent Systems. The LAAT/i gunship saw extensive use in numerous battles and campaigns of the Clone Wars.
Kasrkin

The **Kasrkin** (pronounced "KAH-sir-kin") are elite troops of the Astra Militarum and were dedicated to the security of the Fortress World of Cadia from which they once hailed.

## Overview

Because they are elite special forces troops drawn from the same world as the existing Cadian Shock Troops regiments of the Imperial Guard, the Kasrkin are officially classified by the Departmento Munitorum as the type of Tempestus Scions known as "Grenadiers" because of their heavy weapons and elite tactical training.

Their name comes from the title of the fortress cities of Cadia, which are called "kasrs" in the native Cadian dialect of Low Gothic.

The Kasrkin were the elite of the already skilled Cadian planetary military forces and were chosen to serve in the Astra Militarum when they were still serving as Whiteshields (new recruits) in the Cadian Planetary Defence Forces.

Their training is even more gruelling than that of the elite Imperial Storm Troopers (Kasrkin are the Cadian equivalent of the Storm Troopers) and they were utterly dedicated to the preservation of Cadia, whereas Imperial Storm Troopers are indoctrinated to provide for the defence of the entire Imperium of Man.

Kasrkin soldiers were well-known amongst the Storm Trooper regiments assigned to Cadia, and are renowned for their ability to remain cool under fire in combat situations where even many other veteran Cadian Guardsmen would break.
HAG-M

The **HAG-M**, also known as the **Heavy Artillery Gun** or **mortar tank**, was a mobile repulsorlift artillery piece used by the Trade Federation and, later, the Confederacy of Independent Systems.

## Description

Unlike the earlier Heavy Artillery Gun, which superficially resembled the Trade Federation's Multi-Troop Transports, the HAG-M echoed the appearance of the Armored Assault Tank.

It had large orange photoreceptors on its frontal surface, just above the "foot", and a longer chassis than the AAT. A mortar cannon that stretched nearly the entire length of the vehicle was its only weapon and was powerful enough to easily destroy the Galactic Republic's RTTs and walkers.

The HAG was clad in heavy armor which made it very resistant to laser cannons but also resulted in poor speed and maneuverability, which allowed it to be destroyed fairly easily by faster and nimbler Republic vehicles. During the Clone Wars, it was used as a lighter equivalent to the Republic Self-Propelled Heavy Artillery units.

There was also an upgraded version of the HAG-M known as the **HHAG-M**, which possessed two mortar cannons and a larger "foot".
Hellhammer

The **Hellhammer** is a super-heavy tank of the Astra Militarum that is a variant of the infamous Baneblade tank. The Hellhammer replaces the rocket-assisted Mega Battle Cannon or Baneblade Cannon of the Baneblade with a Hellhammer Cannon, a variation of the Battle Cannon commonly found on the Leman Russ main battle tank. It has a shorter barrel with special heavy-gauge suppressors built into it that allows it to fire extremely high-calibre shells without ripping itself apart. These shells are designed to destroy armour and emplacements with an unstable sub-atomic charge.
Mega Battle Cannon

The **Mega Battle Cannon**, also called the **Baneblade Cannon**, is a larger, 10-metre-long version of the standard Imperial Battle Cannon and fires rocket-propelled ammunition.

## Overview

It is the primary armament of the Baneblade Super Heavy Tank, the most commonly deployed super-heavy tank of the Astra Militarum.

The Baneblade Cannon is possessed of great range, able to strike targets many kilometres away. Each of its shells is a metre in length and is outfitted with rear-mounted stabilization fins and a small amount of solid rocket propellant in multiple stages precisely calibrated to allow the shell to cross a given range in a precise amount of time. Each shell leaves the cannon's barrel under the force of the initial explosion, but once in flight, the rocket stages ignite in turn, with each booster falling away as the next ignites, carrying the shell onto its target with a speed and range that cannot be achieved using a single, explosive charge alone.

Though the rocket propellant allows the Baneblade Cannon's shells to be fired over a great distance with an unusual amount of accuracy, it can also increase the chance of grave damage to the cannon if there is a build-up of explosive gasses given off from the propellant within the weapon's barrel. To prevent this, the Baneblade Cannon possesses a double-sleeved barrel studded by gas venting ports around the muzzle to allow the harmful exhaust to escape with each shot.

Like the standard Battle Cannon, the Mega Battle Cannon can be outfitted with a variety of ammunition. This includes high-explosive and armour-penetrating shells but also, should the circumstances require it, more exotic projectiles.
Flamer

**Flamers**, also known as **"Flame Guns"**, are Flamer Weapons that come in a wide variety of designs and patterns, but all are ideal for flushing out enemies in cover and putting groups of foes to the torch with projected flame.

## Overview

The two most common variants of Flamers either have a detachable fuel canister under the barrel, or a hose connecting to a backpack canister.

Flamers are most commonly used by Imperial assault forces such as Space Marine Assault Squads, though xenos races such as the Eldar, Orks and the Tau are also known to make use of similar weapons.
Heavy Homing Spider Droid

The **heavy homing spider droid** was a successor to the OG-9 homing spider droid. It was produced by the Commerce Guild.

## Overview

Like its predecessor, the heavy spider was a droid tank deployed in the Clone Wars by the Confederacy. Unlike the OG-9, it featured twin heavy gatling-style laser cannons, which could cripple artillery and other vehicles. A single, anti-infantry laser sat atop it, as to protect itself from the enemy's smaller units of war.
Multi-Troop Transport

The **Multi-Troop Transport (MTT)** was a heavily armored repulsorlift transport vehicle manufactured by Baktoid Armor Workshop and used by both the Trade Federation during their Invasion of Naboo and later the Confederacy of Independent Systems to transport B1-series battle droids before and during the Clone Wars. During the Clone Wars, it was used to transport B2-series super battle droids.
Marauder Destroyer

The **Marauder Destroyer** is a variant of the standard Marauder Bomber that is used by the Imperial Navy as its primary atmospheric bomber aircraft. The Marauder Destroyer is the most widespread variant of the Marauder Bomber and is specialised to perform low-level ground attacks instead of performing high altitude strategic bombing. The Marauder Destroyer features a reduced bomb payload in favour of overwhelming direct firepower.

## Overview

The Destroyer variant was first developed during the Second War for Armageddon, where it was outfitted for night operations and armed to carry out precision strikes on key targets. The Marauder Destroyer was accepted by the Adeptus Mechanicus after that conflict as an officially recognised variant of the Marauder Bomber and it has become common within the Imperial Navy's bomber wings.

The aircraft is usually based on an orbiting starship, and can operate in the vacuum of space as well as in a planet's atmosphere. During a prolonged Imperial campaign, Imperial Navy airbases can be established on the ground, yet due to the Marauder's extreme range they are normally based safely behind the front, sometimes even on another continent from the frontlines.

During ground assault missions, Astra Militarum forces on the ground will mark the enemy's positions with coloured flares, allowing the Imperial Navy's bomber wings to strike with even greater accuracy. Sometimes experienced Imperial Navy pilots will accompany the ground forces to better coordinate these air strikes for their fellow flyers.
Marauder Vigilant

The **Marauder Vigilant** is a variant of the standard Marauder Bomber that is used by the Aeronautica Imperialis of the Imperial Navy as its primary atmospheric bomber aircraft. The Marauder Vigilant is an uncommon variant of the Marauder Bomber and is specialised to perform high altitude strategic surveillance of enemy positions, movements, bases, and other targets. The Marauder Vigilant forgoes the bomber role and is instead only lightly armed.

## Overview

The Marauder Vigilant variant, along with the Marauder Destroyer and Marauder Colossus, were first developed during the Second War for Armageddon. The Marauder Vigilant was used to safely survey the Ork forces upon Armageddon's Ash Plains so that their movements could be tracked and their important outposts, supply facilities, and command structures could be identified and later destroyed. The Marauder Vigilant and the other Marauder variants were accepted by the Adeptus Mechanicus after that conflict as an officially recognised variant of the Marauder Bomber and they are used by the Imperial Navy as reconnaissance aircraft to this day.
F-143 Emergency Speeder

The **F-143 emergency speeder**, also known as a **F-143 firefighting speeder**, **Coruscant fire suppression ship**, **emergency firespeeder**, **emergency fire suppression speeder**, **firespeeder**, or **fireship** (also phrased **fire ship**), was a model of speeder utilized for fire suppression.
Hellpistol

The **Hellpistol**, also known as a **Hot-shot Laspistol**, corresponds to the Laspistol the same way the Hellgun corresponds to the Lasgun -- it is a more deadly weapon and only slightly heavier than the Laspistol. However, it is also more expensive in terms of the materials and manpower required to manufacture it. Hellpistols are usually found in the company of elite Imperial Guard Grenadier or Storm Trooper Sergeants, although higher-ranking Imperial Guard officers also have access to this weapon by virtue of their higher grade. Storm Troopers normally wear a large backpack which contains the power source required to provide the increased damage output of both Hellpistols and Hellguns.
Inferno Pistol

The **Inferno Pistol**, also called an **Infernus Pistol** amongst the Space Marines of the Blood Angels Chapter, is a small hand-held Melta Weapon that has an overall effective range that is only about 25% that of its counterparts, the Meltagun and the Multi-Melta. These rare and often exquisitely-crafted pistols are capable of cutting through almost any known type of armour.
Firefighter Droid

**Firefighter battle droids** were specialized B1-series battle droids equipped with enhanced heat shielding that were programmed and equipped to fight fires. Notable for their distinctive paint and heavy backpacks, which featured the numbers 72066 running down either side, they carried fire hoses that sprayed fire-repellent foam. They also had small, built-in fire extinguishers.
Macharius Heavy Tank

The **Macharius** is a Heavy Tank named after the legendary Lord Commander Solar Macharius and referred to as a 'second generation' Baneblade, fulfilling the same battlefield role. The Adeptus Mechanicus of Mars tightly controls the information necessary to build true Baneblades, allowing only a handful of Forge Worlds permission to build these deadly machines to the same standards as those during the Great Crusade. For Forge Worlds seeking to secure large military contracts but lacking the necessary STC data, or who experience a shortfall in Baneblade production, the Macharius is a viable lesser alternative and has become a common sight in the regiments of the Imperial Guard.

## Armament

Smaller and with fewer weapons, the Macharius cannot hope to match the Baneblade in firepower, armor, engine performance or advanced logic-engines. Despite these failings it is still a solid heavy tank, carrying very thick frontal armor and twin synchronized Battle Cannons in its main turret. Secondary fire comes in the form of a hull-mounted twin-linked Heavy Stubber and two sponson-mounted Heavy Stubbers, although the latter can be switched out for Heavy Flamers or Heavy Bolters. Some tanks will also carry a pintle-mounted Storm Bolter or Heavy Stubber and/or a single Hunter-Killer Missile.

The tank requires a large crew to operate manually, with the commander, gunner and two loaders in the turret, while the hull seats the driver, comms-operator/heavy stubber gunner, and two sponson gunners.
Heavy Battle Droid

The **Heavy Battle Droid** was a modified version of the B1-series battle droid, being equipped with firing programs to help in combat.

## Overview

They were armed with E-5C heavy blaster rifles and a disc shield emitter built into their chests to stop most types of incoming enemy fire. However, their feet were still vulnerable and it slowed their movement significantly. Additionally, the heavy units could enter into a sentry mode, during which the droid would focus on using the heavy firepower of a Z-6 rotary blaster cannon. They were nearly identical to standard Geonosis-manufactured B1 Battle Droids with the exception of the grey markings on their head, torso, crotch and limbs.
CR25 Troop Carrier

The **CR25 troop carrier**, more commonly known as the **Republic dropship**, was a multipurpose dropship used to deploy units of clone troopers and gunships in battlefronts where the use of an *Acclamator*-class assault ship was deemed too impractical.

## Characteristics

The clone commandos and Galactic Marines favored the CR25 over the CR-20, because it had more cargo space, could hold four to eight LAAT/i gunships, twelve 74-Z speeder bikes, four All Terrain Personal Transports and had ports for null gravity space debarking.
LJ-50 Concussion Rifle

The **LJ-50 Concussion Rifle** was a heavy field weapon manufactured by Arakyd Industries, and used in medium to long distance engagements. It utilized a concussive energy charge that imploded on impact and created a 5 meter radius area of effect. Then the gun sent out a burst of energy. This often killed its target. The weapon was sometimes equipped with an EMP bayonet, which was effective at stunning and disabling droids, or electrocuting an enemy.
Hades Breaching Drill

The **Hades Breaching Drill** is a specialized vehicle utilized by Imperial Guard Engineers, including Death Korps Engineers.

## Overview

The Hades drill is normally used on Imperial Mining Worlds to help miners dig new mining tunnels to find deposits of strategic ores and remove rubble and debris, but there have been several occasions where the Hades has been pressed into military service with the Astra Militarum.

When the Hades is used in a military role it is usually during a prolonged siege, where it serves as a breaching drill that can break into a bunker or through the wall of an enemy fortification. The Hades Drill is equipped with a forward-firing Melta-Cutter that can turn rock and metal into molten slag in seconds. Its massive drilling blades are tipped with Diamantine and can easily cut through most materials, be it rock, metal, or even flesh.

While the Hades is normally used for mining, when it is deployed as a siege weapon it can not only be used as a breaching drill but also to attack the enemy from underground. During a prolonged siege, the engineers of the Imperial Guard may spend solar weeks or even months digging tunnels and saps towards and around the enemy lines.

The Hades will be used to quickly breach the last few yards until it hits the surface, where engineers and other specialised units will come through the breach and attack the enemy. While the Hades Drill is on the surface it is not completely useless in combat, as its Melta-Cutter and drill blades are capable of ripping apart enemy structures and even tanks. The Hades can even be turned on enemy infantry and used as a makeshift tank in dire circumstances.
Maxillipede Shuttle

The **Maxillipede shuttle**, also known as the **Separatist shuttle** or **Neimoidian shuttle**, was a model of shuttle manufactured by Haor Chall Engineering Corporation and used by the Confederacy of Independent Systems during the Clone Wars. Its design was similar to the *Sheathipede*-class transport shuttle, but featured two large dorsal fins instead of one.
Hecate

A mysterious blonde-haired woman who serves as a part of Samael's Inquisitorial retinue. "Episode 42: Mortal Fall Part 2" reveals that she was selected as an Eversor Assassin, but never completely underwent the training because it as discovered she was a latent psyker. Instead of being destroyed, Samael rescued her for his retinue and kept her as his personal assassin.
Eversor Assassin

the **Eversor Assassins** are the most gruesome products of the Officio Assassinorum. They are drug crazed killing monsters, enhanced by bio-engineering and experimental surgical procedures. Their state of mind is amplified to turn a mere dislike for the enemy into raging hatred, or the wish to serve the Imperium into suicidal determination. Their main objective on the battlefield is to rip out the heart of an enemy operation in the most unsubtle way. By slaughtering all enemies in the vicinity they ensure the command structure is entirely destroyed.

## Overview

These psychotic assassins are trained to be utterly ruthless and completely dedicated to the Imperium. In addition, specialized use of genetics and human biology result in the Eversors' modification to be more efficient killers making them almost superhuman. Their bodies are modified to make them superb killing machines and include augmentations that strain the limits of their human physiology through the use of bionics and genetic alterations; the assassin is implanted with adrenal ducts, which speed up the brain's higher functions, allowing the Eversor to make complex calculations and tactical decisions in seconds. The adrenal ducts are also able to feed the brain, allowing the assassin to work briefly in a hard vacuum. In addition, a secondary heart is implanted in order to help the assassin's body cope with the various changes and to act as a fail-safe in case the primary heart is damaged in combat.

## Equipment

An Eversor Assassin is armed with an Executioner Pistol, Power Weapon and Neuro Gauntlet. The Executioner Pistol combines a Bolt Pistol with a Needle Pistol. The Eversor is also equipped with melta bombs to destroy tanks and heavy doors and a Sentinel Array for receiving targeting information. Eversor uses a concoction of combat drugs (frenzon, Fury, Terminus, Destroyer ) that alters his state of mind to that of a psychopath, and pushes his bio-enhanced body to its absolute limit. Each Eversor Assassin develops hyper-immuno systems to counter the toxins in the many combat drugs. However, a large number of the drugs are also highly addictive. The result of this is that drugs must constantly fill the Assassin's system. The only way Eversor Assassins can be kept under control is to keep them in stasis until they are required for a mission.
Lascannon

The powerful **Lascannon** is a formidable Laser Weapon whose energetic beam of coherent light is capable of penetrating most armoured vehicles. It is the favourite anti-tank weapon of the Astra Militarum and is also commonly used by the Space Marines.

## Overview

The primary difference between a Lasgun and a Lascannon is the size of the weapons. While the Lasgun is easily handled by a single Guardsman, the Lascannon requires a special housing of such weight and bulk that it requires a two-man team to maintain and fire it.

Its high strength and armour-piercing ability make it a formidable weapon and when it is twin-linked, it becomes even more deadly. However, it is very heavy and power-consuming, and must recharge after every shot, making it a poor anti-personnel weapon.

As a result, it is usually installed on tanks or Sentinel platforms, and in the Imperial Guard, two-man teams are required to operate and carry around a single Lascannon. To accommodate the increased power output, the Lascannon has become the largest man-portable form of Las-weaponry, the barrel being several times larger in diameter and length than the standard Lasgun.

Space Marines also make extensive use of the Lascannon; it is wielded by Devastator heavy weapon squads, Dreadnoughts, Predator Annihilators, and Land Raiders. Due to their genetically-enhanced strength, individual Space Marines may carry Lascannons whose power sources have been integrated into their Power Armour.
Holy Relic

**Holy relics** are objects sacred to the Imperium, commonly incorporating the bones or artefacts of a long-dead Imperial saint. Relics are sometimes borne into battle by a Ministorum Priest accompanying an Imperial Guard army, the sight of the relic inspiring the faithful to greater acts of valour. Imperial soldiers will be bolstered by the fact that they are fighting for the relic.

Relics, due to their significance and rarity, are carefully guarded by the Ecclesiarchy, who will go to great lengths to recover them if lost. Only under extreme conditions are they then carried into battle, then only trusted to the most revered members of the Ecclesiarchy and the Sisters of the Adepta Sororitas.
Gatling Blaster

The **Gatling Blaster** is an immense, pneumatically-driven, six-barreled, air-cooled, electrically-fired rotary auto-weapon that fires heavy calibre rounds. This weapon is commonly mounted on *Reaver* and *Warlord* Titans but they can also be mounted on the carapace hard points of an *Imperator*-class Titan.

## Overview

This weapon is comprised of large, multiple, heavy-calibre barrels. Its staggering rate of fire makes it an ideal weapon for use against infantry, light vehicles and small structures.
Jedi General

**Jedi Generals** were high-ranking Jedi military officers in the Grand Army of the Republic. Originally informal, the title was officially created in 22 BBY shortly into the Clone Wars, being reserved for Jedi Knights, Jedi Masters, and the Jedi High Council—the governing body of the Jedi Order. As generals, the Jedi were responsible for leading the Galactic Republic's clone trooper army against the forces of the Confederacy of Independent Systems and Imperium.
Explosive Knife

The **explosive knife** was a type of melee weapon. It consisted of a small hilt containing a retractable blade and an explosive charge. Once stabbed into an enemy, the explosive could be activated remotely, killing the target. The explosion could also be activated if struck by blaster fire. The shape of the blade made it difficult to remove once implanted in the victim.
Flash Grenade

A **flash grenade**, also known as a **flash bomb** was a type of non-lethal grenade which, when activated, created a bright energy flash and loud noise to disorient opponents. It also gave a mild impact although it was not as destructive as thermal detonators, and was capable of disabling droids for a short period of time. One variant of the grenade could split into several fragments and individually explode.
IG-100 MagnaGuard

**IG-100 MagnaGuards**, or **Magna Guard**, were fearsome bodyguard droids and a type of battle droid created by Holowan Mechanicals. They were a favorite of General Grievous, who used them as his bodyguards during the Clone Wars, though they were also known to accompany other high-ranking Separatist personnel including Count Dooku.

## Overview

MagnaGuards were equipped with electrostaffs that could be used against Jedi lightsabers and were capable of continuing a fight even with the loss of one or multiple limbs or even their heads. They were worthy competitors even to the most skilled Jedi; one was even able to back Obi-Wan Kenobi into a corner. While formidable opponents in close-quarters, they were also capable of piloting *Rogue*-class Porax-38 starfighters and using blasters and RPS-6 rocket launchers, and were often seen wearing cloaks. MagnaGuards usually fought in pairs of two, one to occupy the Jedi's lightsaber and one to attack from the unguarded flanks or behind. The presence of MagnaGuards indicated that high-ranking commanders were present, and gave the droids automatic authority over other battle droids deployed.
Leman Russ Punisher

The **Leman Russ Punisher** is a variant of the Astra Militarum's primary main battle tank, The Leman Russ Punisher variant differs from the standard pattern Leman Russ in that it is equipped with a turret-mounted Punisher Gatling Cannon as its main weapon, as opposed to the standard Battle Cannon.

## Overview

The Leman Russ Punisher eschews anti-tank effectiveness for the ability to mow down enemy infantry in vast quantities. Its turret-mounted gatling cannon is an unsubtle bullet-hose that applies the simple principle of overwhelming firepower to slaughter its targets. The Leman Russ Punisher is armed with a turret-mounted Punisher Gatling Cannon, a relatively new addition to the Imperium's arsenal. There are few weapons in the Imperium that are as capable of pouring as much fire into the enemy as the Punisher.
Lunar-class Cruiser

The Imperial ***Lunar*-class Cruiser** is an uncomplicated but highly effective cruiser that forms the backbone of the Imperial Navy across the Milky Way Galaxy.

## Overview

It is an easily constructed vessel whose wide array of weapon load outs allows it to serve in a wide variety of tactical roles.

The *Lunar*-class has also served as a baseline design for many new classes of Imperial warships over the millennia.
LAAT Carrier

The **Low Altitude Assault Transport/carrier**, known more simply as the **LAAT/c**, was a vehicle carrier variant of Rothana Heavy Engineering's Low Altitude Assault Transport series of repulsorlift gunships developed for the Grand Army of the Republic.

## Characteristics

A repulsorlift gunship measuring 28.82 meters long, the Low Altitude Assault Transport/carrier, or LAAT/c, was a carrier model of the Low Altitude Assault Transport series of gunships. Like the more common Low Altitude Assault Transport/infantry, the LAAT/c featured two long wings located at the rear of the craft, and the body of the gunship was considerably thinner than the LAAT/i. A single pilot manned the cockpit in the front of the vehicle, which was considerably wider and taller than the rest of the body, and the front featured two light laser cannons for defense. Two large cylindrical engines topped the LAAT/c's wings where they joined the body, and the gunship's two magnetic clamp arms were attached to the body underneath the wings. The gunship, which could travel at a maximum speed of 620 kilometers per hour, used its magnetic clamps to ferry a wide variety of ground vehicles to and from assault ships and transports in orbit.
Frag Cannon

The **Frag Cannon** is a heavy Imperial anti-infantry ballistic weapon that produces explosive blasts of armour-piercing shrapnel. It is used in both a man-portable format by the Space Marines of the Deathwatch and as a primary weapon on the Furioso Dreadnought deployed by the Blood Angels Chapter and their Successors. The Frag Cannon is a short-ranged, indiscriminate weapon, somewhat capricious in nature since the shrapnel it produces can be stopped by light armoured vehicles, while simultaneously being able to rip through Power Armour.