recursal/Fanatic-Fandom huggingface dataset:
Contestant Progress Swatch Guide

This article is currently under construction or is being updated. Some of the information may be missing or likely to change.

Below is a full comprehensive legend of all the swatches assigned to the "Contestant Progress" charts throughout the competition. Generally speaking, here on the wiki, we use these colors to get a general idea of how the contestant has performed. Blue/cool colors indicate good performance (e.g. WIN). Red/warm colors indicate poor performance (e.g. WIN+BTM2/ELIM, BTM2, ELIM). Special circumstances in the show may lead to ambiguous coloring and as a show is airing, and may change over time due to consistency and theme cohesiveness. Due to heavy editing between different parties, this page is used as a reference.

## Glow Up Franchise

This will be seen on every page under the "Contestant Progress" tables:

### Key

█ The contestant won *Glow Up*.
█ The contestant was a runner-up.
█ The contestant came in third place.
█ The contestant won the challenge.
█ the contestant won the challenge alongside another contestant.
█ The contestant was safe.
█ The contestant was originally in the red chair but later declared safe.
█ The contestant was originally safe but later up for elimination, but not eliminated.
█ The contestant won the challenge but was up for elimination, but not eliminated.
█ The contestant won the challenge but was eliminated.
█ The contestant was in the red chair and still eligible for elimination, but not eliminated.
█ The contestant was originally safe, but then landed in the face off and was eliminated.
█ The contestant was in the red chair, did not beat the chair and was then further eliminated.
█ The contestant was originally safe, but then landed in the face off and forfeited the challenge.
█ The contestant decided to leave the competition.
Chuggaaconroy/Super Mario Land

Well this is surprising.

And it's not even with the unprofessionalism of Mega Man 2, no, he *really* dug deep with talking about the game given the, like, 30 minutes timeframe he had.

## Overview

### It Takes Two, Tatanga!

#### Death list

1. Torion impact at 2-3
2. Torion impact at 2-3
3. Honen impact at 2-3
4. Bottomless pit at 3-3
5. Spike at 3-3
6. Bottomless pit at 3-3 (hidden block edition)
7. Bottomless pit at 3-3
8. Piranha Plant at 4-1
9. Bottomless pit at 4-1
10. Bombshell Koopa impact at 4-2
11. Bottomless pit at 4-2
12. Bombshell Koopa impact at 4-2
13. Biokintin's Chicken projectile at 4-3

### Bonus Video

#### Death list

1. Time out at 1-1
2. Biokintin's Chicken projectile at 4-3
3. Unknown at 1-1

Total: 16
Duke (A Role to Play)

*This article is about the character in A Role to Play. You may be looking for Duke from Echo.*

## Physical Description

### Text Color

Text colorbox placeholder

**Duke** is a main character in A Role to Play. He is the Dungeon Master for the main cast's roleplaying campaign.

## Appearance

Duke is tall with an athletic build. He has green eyes, shoulder-length dark hair, and a short beard. He wears a slightly shabby dark green T-shirt with a jaguar on it. He also wears jeans, and a bracelet on each wrist.

## Story

### A Role to Play

Duke coaches the rest of the main cast through their first tabletop roleplaying session together, acting as Dungeon Master and helping to introduce the game to those playing for the first time, such as Danny and Tucker. As the group splits up to leave, Duke gives each member a 'homework assignment' that consists of answering several questions about their character's motivation and backstory.
Schippersburg

**Schippersburg** is the capital of Batavia and the main setting of Glory Hounds. With a population of nearly one million people, it is a dense, bustling city with highly advanced infrastructure that can accommodate diurnal, nocturnal, and aquatic residents alike.

According to lifelong inhabitant Alex de Rooij, the weather is never just right and the residents always find something to complain about.

Schippersburg is also, in the continuity of The Smoke Room, the hometown of Clifford Tibbits.

## History

Long before the events of Glory Hounds, Schippersburg was a quiet, unremarkable port town. Starting in around 2015, twenty years prior to the start of the story, the efforts of Brevard Industries and innovative CEO Raoul Brevard gradually transformed it into a "city of the future." It is now hailed as the continent's most technologically advanced metropolis and is a major tourist destination.

Most notably, Brevard Industries is responsible for designing several infrastructural solutions that have better integrated the city's terrestrial and underwater communities. Schippersburg has a relatively large number of aquatic residents, around one-fifth of its total population, who dwell in the many canals that crisscross the city.

## Points of Interest

* Brevard Industries
* De Halve Haen, a queer-friendly bar and community gathering place operated by Willem
* Opgedoekt, an up-and-coming art gallery recently opened by Fenna
* Mrs. de Bruin's corner store
* De Zoute Zeeman, a seedy underwater restaurant

## Notable Inhabitants

* Alex de Rooij
* Raoul Brevard
* Milo Drozdov
* Ahab

## Trivia

* Schippersburg is directly inspired by the real-world Amsterdam, the largest city in the Netherlands. As such, many names for locations and characters in Glory Hounds come from the Dutch language.
Locations/Rabbids

(Just using this place to move the Mario + Rabbids game.)

## Places, yes

* **SupaMerge World** ***(Unnamed)***: The result of using the SupaMerge with the Mushroom Kingdom
	+ **Ancient Gardens**
		- **Bamboo Islands**
		- **Flushy forest**
		- **Goomba Grove**
		- **Pollen Plains**
		- **Sunset Bridge**
	+ **Lava Pit**
		- **Bowser's Castle**
		- **Clandestine Cave**
	+ **Sherbet Desert**
		- **Hot N' Cold Commons**
		- **Lazy River**
		- **Plateau Point**
		- **Sherbet Mountain**
			* **Sherbet Mountain Summit**
		- **Temple of Bwahmanweewee**
		- **Tomb of Tutanbwaaahmon**
	+ **Spooky Trials**
Marco

**Marco** is the default name given to the protagonist of the visual novel Adastra. He is a human who was abducted by Amicus while on a study abroad trip in Rome. Marco must help Amicus become emperor of Adastra in order to return home, and subsequently becomes embroiled in the political intrigue surrounding the succession.

## Appearance

Much of Marco's appearance is left ambiguous, and is up to interpretation by the reader. In the illustrations, he is depicted as thin, fair-skinned human with dark hair (likely not too short as he often describes having to fix it after showering, and it being otherwise "poofy")

While on Adastra, he wears togas and sandals.

## Personality

At the start of the story, Marco seems to be a relatively average person. However over his time on Adastra, other characters (especially Neferu and Virginia) remark that he is becoming more like Amicus - becoming more confident and more prone to risk-taking.

He seems to also be assertive to some degree, not as afraid as others might be to speak his mind or call someone out on something they did wrong.

According to Amicus, Marco can also at times be moody and self defeating - saying that it reminds him of Cassius when he's in a bad mood (which he seems somewhat offended by).

## Story

Not much is known about Marco's life before he met Amicus. At the time of his abduction, Marco was a college student on a study abroad trip to Rome, Italy. He was an undecided major with an interest in history, specifically Greek and Roman studies.
Creator

Byron ‘Reckful’ Bernstein was a twitch.tv streamer and former professional esports player. He began playing MMOs in 1999 as a 10 year old. Asheron’s Call by Turbine was the first world he felt completely immersed in… he had trouble enjoying regular life. He then tried Anarchy Online, Dark Age of Camelot, and many others, eventually becoming the highest rated player in World of Warcraft around age 20. Through an excited tweet, he brought together the twitch community to work on a project that would fill the void left by these online worlds. This is the result — Everland.

You can watch his stream here.

### Suicide

Byron commited suicide on 02.07.2020.

Following his suicide a response from the *Everland* Dev Team was posted on the official Discord: "**We appreciate all the love and support right now, but now is not the time for us to discuss Everland. We need time to process everything before we can make a stable decision on what will come next. Right now, we are grieving, giving our condolences, and everyone is doing so differently, on their own terms. It will take us time to get our heads together again, but right now, we just all need to be here for each other as a community.**

**If you, or a loved one needs help, please get it, or reach out to that person. You are not alone. There are people out there willing to listen and help. You are loved. We are here for you.**

***We will not tolerate any disrespect at this time. You will be immediately removed from the Discord if you are here to provoke. Now is not the time nor place., nor will it ever be.***"
Jacknjellify

Channel icon

**jacknjellify** is a YouTube channel that is mostly known for making animations about a fictional game show wherin sentient objects fight for a prize.

The main gags of each of the 4 seasons of the show are the objects reacting to the environment, such as Bubble being fragile to almost anything.

## Entries

### Main shows

* Battle for Dream Island - 4815+
* Battle for Dream Island Again
* dnalsI maerD roF elttaB
* Battle for B.F.D.I.
Sonic.exe (game)

Gamejolt thumbnail

### Popular method

*Exploding organs, screaming dead orphans, organs not workansty doo.~ Put them together and what have you got? Organs not workansty doo!**Rotting the organs, reaching your mortem, organs not workansty doo.~ It'll be quick, believe this trick, organs not workansty doo!**So stay close to me, and you'll see organs for free! But the funny start is at this part with organs not workansty doo!*

## Chronology

**Sonic.exe** is a fangame by MY5TCrimson that's intended to recreate the description of the game played by Matt in the Sonic.exe story. It's pretty faithful.

I think JC Hyena tried to get people to create the game again with his reboot. I'm not sure anyone's going to do that this time.

## Overview

Visible dead animal bodies are present. good

The black rings also say "die" to you, which is rude. Also, the post-game section (you know, where Sonic walks in front of a vaporwave background) has stock screams that may also have appeared in LBP. So that ruins things a bit for me.

Speaking of the post-game, I have no idea what those poles are, so I'm not counting them as corpses.

 #73-#74
 #75
 #76-#90
Wazzy

**Wazzy** (full name **Waseeq**) is a main character and love interest in A Role to Play. He is a freelance artist and the son of Doble Muerte.

His tabletop character is Dagbat.

## Appearance

Wazzy is a young man with a slim build. He has dark hair and eyes, an angular face, and some light stubble. He wears a baggy teal long-sleeve shirt and brown pants, as well as a red baseball cap with a tattered brim.

## Story

### Early Life

Wazzy is the son of Doble Muerte. His father's ancestry is Mexican, and his mother's is Bedouin Arab.
Five Nights at Freddy's 4

* Count
* Appearances

Steam header

## Chronology

**Five Nights at Freddy's 4** is a point-and-click survival horror game.

Apparently we didn’t *get* all the puzzle pieces, and so we didn’t “deserve” to see what’s inside the box.

Also, we were so close, *this very fricking close* that the franchise would end in a “it was all a dream”. That’s honestly one of the biggest slap in a fanbase’s face to ever be conceived.

## Overview

Anyway, the only death here is the Bite Victim, crushed by Fredbear’s jaws via his brother & Pals, and dying of blood loss later on in the hospital.

**Featured Characters:**

* Protagonist ***(First appearance; dies)***
* Plushtrap subject ***(Death determinent)***

**Supporting Characters:**

* Fredbear plush ***(First appearance)***

**Antagonists:**

* Protagonist brother ***(First appearance)***
* Nightmare Freddy ***(First appearance)***
	+ Freddles ***(First appearance)***
* Nightmare Bonnie ***(First appearance)***
* Nightmare Chica ***(First appearance)***
* Nightmare Foxy ***(First appearance)***
* Nightmare Fredbear ***(First appearance)***
* Nightmare ***(First appearance)***
* Plushtrap ***(First appearance)***
* Nightmare Balloon Boy ***(First appearance)***
* Jack-O-Bonnie ***(First appearance)***
* Jack-O-Chica ***(First appearance)***
* Nightmare Mangle ***(First appearance)***
* Nightmarionne ***(First appearance)***

**Other Characters:**

* Fredbear
* Spring Bonnie
* William Afton/Purple Guy
* Freddy Fazbear ***(As merchandise only)*** ***(On a TV or computer screen)***
* Bonnie the Rabbit ***(As merchandise only)*** ***(On a TV or computer screen)***
* Chica the Chicken ***(As merchandise only)*** ***(On a TV or computer screen)***
* Foxy the Pirate ***(As merchandise only)*** ***(On a TV or computer screen)***
* Toy Freddy ***(As merchandise only)***
* Toy Bonnie ***(As merchandise only)***
* Toy Chica ***(As merchandise only)***
* Mangle ***(Destroyed)***
* Springtrap ***(As merchandise only)***
* Phone Guy ***(Cameo)***
* Several unnamed humans

**Locations:**

* House
* Fredbear's Family Diner

**Races and Species:**

* Humans ***(Sprites; animatronic charicature)***
* Bears ***(Animatronic charicature)***
* Rabbits ***(Animatronic charicature)***
* Chickens ***(Animatronic charicature)***
* Foxes ***(Animatronic charicature)***
* Caterpillars ***(As merchandise only)***

**Items:**

* Flashlight
* Purple robot
* Purple fan
* Blue telephone toy
* Spring lock suits
* Pill bottle
* Flower vase
* IV drip
Ahacte Tribe

The **Ahacte Tribe** is a Native American tribe in the Echo universe. When invaded by conquistadores they directed them to the Echo region, claiming that the Meseta had a hidden city of gold. This served a dual purpose of getting rid of their invaders and hindering their rival tribe. The conquistadores believed the Ahacte and eventually found gold, leading to the creation of the mines and thus the events of the entire series.

## Trivia

* The story of the Ahacte tribe is strongly reminiscent of the El Dorado myth and subsequent gold rush, in which Spanish conquistadores mistook Muisca gold rites with a secret golden city and thus searched the Americas for it, often with Natives sending them on wild goose chases to get rid of them.
Mesa Verde

**Mesa Verde** is a fictional city in Arizona, and the setting of the 'real-world' portions of the visual novel A Role to Play.

## History

Mesa Verde began as a mining settlement, but declined by the mid-20th century after the industry dried up. In recent decades, the city has found new life by successfully rebranding itself as a historic destination with a rich artistic culture. It hosts many craft fairs and arts festivals, and has become popular with tourists.

## Points of Interest

* Mesa Verde Mine
* Roger B. Wayans Municipal Library
* Copperfield Canyon Park

## Trivia

* Mesa Verde is based on an amalgamation of several real-life Arizona cities and towns with similar histories, such as Bisbee, Sedona, and Jerome.
Characters

The franchise will be listed. If the franchise has no name, the creator's name. If the creator's name has many franchises, each one separately too big, then they're higher up in the index... you'll see it in execution.

The link page goes as follow:

```
Characters/[Whatever's on that Index]

```

Repeats of the same character in different character pages are allowed if the character in one franchise is widely different in their origin franchise.

Crossovers don't mean that characters crossing over from another series will be listed, but original characters created for the crossover will.

## Index

* 13\_Sonic\_Games ***(Complete)***
* Activision
* Amblin Partners
* Andrew Hussie
* Archie Comics
* Bandai Namco
* Basically, Games!
* Boom! Studios
* Brothers Grimm
* Capcom [W.I.P]
* Channel Awesome
* Cinemassacre
* Comcast
	+ Nickelodeon
	+ ViacomCBS
		- Paramount Pictures
* CosbyDaf ***(Complete I believe)***
* CWC
* Dark Horse Comics
* DC Comics
* Disney [W.I.P]
	+ 20th Century Fox [W.I.P]
	+ Kingdom Hearts
	+ Lucasfilm
	+ Marvel [W.I.P]
	+ Pixar [W.I.P]
* Dynamite Entertainment
* Electronic Arts
* Emil Macko ***(Complete)***
* Epic Games
* Game Freak
* Glowstick Entertainment ***(Complete)***
* HAL Laboratory [W.I.P]
* Hipster Whale ***(Complete I believe)***
* Hitchcock Games ***(Complete)***
* IDW Publishing
* Image Comics
* Jacknjellify [W.I.P]
* jeb\_yoshi
* KamilFirma [W.I.P.]
* Kane Carter ***(Complete)***
* Klei Entertainment
* Klunsgod
* Konami
* KUNOLEO [W.I.P]
* Lionsgate Films
* Logan v cairns ***(Complete)***
* Malrat\_ [W.I.P]
* MarioMario54321 [W.I.P]
* Marvel [W.I.P]
* Metro-Goldwyn-Mayer
* NeeTroo [W.I.P]
* Nevosoft [W.I.P]
* Newer Team ***(Complete)***
* Nikson ***(Complete)***
* Ninjamuffin99 [W.I.P]
* Nintendo [W.I.P]
* Oni Press
* Paws, Inc.
* Phisnom [W.I.P]
* Playtonic Games
* PuffballsUnited [W.I.P]
* Radiance Team [W.I.P.]
* Rare [W.I.P]
* Red Barrels
* ScottGames [W.I.P]
* Screen Media Films [W.I.P]
* SEGA [W.I.P]
* SMG4
* SNK
* Sony
* Square Enix
* STX Entertainment
* Take-Two
* Team Cyantix ***(Complete I believe)***
* Team EKS ***(Complete)***
* Tencent
* Titan Comics
* Toby Fox
* Treasure Co., Ltd [W.I.P]
* Ubisoft
* Universal Pictures
* Valiant Comics
* Valve Corporation
* Viz Media
* WarnerMedia
	+ New Line Cinema
	+ Warner Bros.
		- Cartoon Network
* Windows
	+ Xbox Game Studios
* WwwWario ***(Complete)***
* Zagtoon [W.I.P]
Khemia

Khemia is a location in mentioned in the visual novel Adastra, and the central setting of its sequel Khemia. It is the homeworld of the Jackal race, including Neferu and the rest of the royal family.

Not much is currently known about this planet, other than it is filled with vast deserts and sweltering temperatures. Khemian culture is similar to Earth's own Egyptian culture as the result of a failed uplift.

Khemian technology is markedly more advanced than that of Adastra. They have been shown to be able to engineer their own stretch drive that is better than the one gifted to Adastra by the Parents. The Khemians have also developed an AI that is more intelligent than the AI used by the Wolves and that fuctions via the lingua, which demonstrates an understanding of parental technology much greater than that of the Wolves.
Payton

**Payton** is a city located in the United States of Columbia, located 30 miles from Echo.

## Description

Payton is a medium-sized city located in an arid region. Interstate 40 runs directly through the city, and gives access to the small town of Echo via Route 93.

Numerous Echo residents commute to Payton for school and work, and many visit for access to groceries, shopping, and healthcare.

It is likely that Payton is based on the real-life city of Layton.

## History

Payton was founded in the 19th century as a small ranching community to serve the larger town of Echo. In the aftermath 1877 hysteria, a large portion of Echo's population resettled in Payton. Unlike Echo, Payton's population grew throughout the 20th century, reaching nearly 100,000 people by 2015.

## Points of Interest

* Payton Mall
* Southwest Adventures
* Payton High School
* Mesa Community College
* Payton Regional Medical Center
* Alvarez Auto
* Payton Print and Design
Echo Project Wiki

**All Categories** • **All Pages** • **Gallery**

**Welcome to the Echo Project Wiki!** This is a fan-made wiki page for fans of the visual novels produced by the team known as Echo Project! This includes all of their works meaning that this is the **Echo Wiki,** **The Smoke Room Wiki,** and the **Adastra Wiki** all in one! Our goal here is to catalog the various details regarding the characters and stories of these games!

**We are currently home to  179 articles. Whether you're here to contribute or just browse, thank you for stopping by!**
*Beware! This wiki contains **spoilers*****.**

 If you see this, your JavaScript might be disabled or the DiscordIntegrator plugin isn’t working. If the latter, please contact an Administrator as soon as possible.
*Recent Activity*
Minor A Role to Play characters

This is a list of minor characters that appear or are mentioned in the visual novel A Role to Play.

# Real World

## Alexei

**Alexei** is an old friend of Danny's from his skateboarding days. It has been a year since Alexei and Danny last talked, but Alexei has fond memories of skating with Danny and still has a skateboard that Danny helped him make. Alexei does not appear in the story, but several unanswered texts from him can be found on Danny's phone.

## Garth Donovan

**Garth Donovan** is a radio DJ for K-102, a classic rock station that broadcasts in Mesa Verde.

## Danny's Grandma

The **grandmother of Danny Ren** died before the events of A Role to Play, but Danny and his father inherited her home. For her own use, she installed a mobility device onto the staircase of the house that Danny now uses to access his room.

## Doble Muerte

**Doble Muerte** is the father of Wazzy and a professional wrestler who works with the traveling wrestling promotion Sunday Funday Fights. He is a tall and bulky Mexican man with a bassy voice who is never seen without his trademark skull-themed luchador mask. From what can be seen under his mask, Doble has brown eyes and a black scruffy beard. He wears a white undershirt, gray sweatpants, and a red hooded jacket with the logo for Sunday Funday Fights.

Doble (though currently unnamed beyond being Wazzy's father) first appears to pick up his son from his first guild meeting. He drives what Danny describes as a "souped up golf cart," and according to Wazzy has various specialty diets he follows each week (likely as part of his training for his career). From his limited appearance and Wazzy's texts regarding him, Doble seems to become impatient with Wazzy quickly, though he apparently homeschooled him due to his occupation keeping them traveling. Wazzy mentions that Doble will be involved in the upcoming Red Yucca festival.

Doble Muerte is slated to be one of the main love interests and one of three routes in A Role to Play.

# Fantasy World

## Bartiste Family

The **Bartiste Family** is a wealthy aristocratic family that owns several silver mines. Recent royal tariffs imposed on silver imported from outside the kingdom have left the Bartistes resentful, since several of their mines fall outside of kingdom territory. Hardsy escorts Princess Gwenhilda on a diplomatic errand to visit the family, so that she can formally give her support to their opposition to the tax.

## Saud Antous

Guard Captain **Saud Antous** is the leader Owl Guard, and direct superior to Guardsman Hardsy.

## Todd

**Todd** is a patroller of the city watch who is armed with a sword and buckler. If Hardsy stands and fights against the rioters during his escape from Valten by the Sea with Captain Antous and Gwenhilda, then Todd arrives to aid them in battle.
The Smoke Room

*This article is about the bar seen in Echo. You may be looking for the visual novel of the same name.*

## The Smoke Room

— Chase and Flynn in The Smoke Room during Flynn's route

The Smoke Room is a dive bar located near Echo that also doubles as a sex club primarily aimed towards gay men. It is named after Samuel Ayers' bedroom at Saguaro's Hip, where he serviced many clients as a male escort a century before the events of Echo.

## Description

The Smoke Room is located about a 20-minute drive outside of Echo and is close to the Meseta reservation. Engraved on a small metal plaque near the front entrance are the words "*So you've heard of us*" along with a winking smiley face.

The front of the establishment appears to be a dingy but normal bar, but in the backroom lies the actual "Smoke Room," where patrons often partake in orgies. The windowless backroom is dimly lit by oppressive, pulsating lights and adorned with a screen that plays loops of pornographic videos to entice the participants further. Droning synth music also plays over speakers.

The location is notably run down and filthy in both sections. Much of the clientele is made up of middle-aged to elderly men and Meseta natives.

Flynn Moore is a regular visitor to The Smoke Room, and bemoans the lack of proper gay bars in Echo.

### Flynn's Route

After sending several mixed signals to Chase regarding the nature of their sexual relationship, Flynn offers one last hint to Chase by leaving his phone open with the address to The Smoke Room in plain view after disappearing for the night. Chase, confused by his intentions, follows Flynn to the Smoke Room with Carl and Flynn's roommate Daxton.

Carl waits in the car while Chase and Daxton venture into the bar. They observe Mike and another horse playing pool with a flirtatious Casey, and find Flynn sitting with Ryan. Flynn eventually heads into The Smoke Room proper and invites Chase to follow. Even if Chase initially agrees to have sex with Flynn inside, however, he soon walks out after being overwhelmed by his conflicted feelings and the atmosphere of depravity on display.

Much later in the route, Flynn has a conversation with an apparition of Sydney in what turns out to be a hallucination of The Smoke Room conjured by Sam.

Brian deals drugs at The Smoke Room, and seems to use it as a place to prey on his victims. Near the end of the route the Socket Man witnesses Brian in the bar after-hours, mutilating a fox that may be Keith.

## Trivia

* By 2020, the year Arches takes place, The Smoke Room is no longer in operation. The circumstances of its closure are unknown.
EverymanHYBRID/2012

More things happen!

## Overview

### Videos

Though both videos take place continuously, the video Jessie confirms the death of... well, Jessie. Kind of her own fault for living in a secluded forest, to be honest.

Consensus holds a black body bag. This may hold Alex, Jeff's younger brother.

The property has Corenthal killing Slenderman by shoot- pffff, sorry, sorry, just kidding!

Long story short, :D revolves all around torturing Jeff. HABIT mentions killing billions, but those may have been the real life via people that the fictional HABIT claims to have possessed (and we don't count real life tragedies). The dangling legs story is fictional, so we can add that unknown person to the count.

Next has someone neck snapped, there are 2 more corpses in the dining room, Daniel has been choked to death, Stephanie died along with the baby being eaten, Jeff got doused in gasoline and burnt to death. All of em... HABIT stuff, eurgh. The video description clearly states that everyone is "gone". Lol just say dead, Vin.

Oh drearie me, who can ever stop this HABIT person from killing people and eating babies?
Kane Dunbar

**Kane Dunbar** is a side character in The Smoke Room. He is a mysterious and flirtatious bounty hunter who appears during Will's route.

## Appearance

Kane is a wolf with brown eyes, white fur along his stomach, forearms, and face, and gray and brown fur along his upper arms, face, and ears. He has gray fur on his head and thick black eyebrows. Kane wears a dark blue collared shirt with stripes, a brown vest, gray pants, and a prominent leather belt and holster where he keeps a gun.

## Personality

Kane is cocky and charming, and is shown frequently trying to work situations to his favor. He claims to be motivated simply by a desire to make money so he can support himself, but also displays a more ruthless side when it comes to collecting bounties.

Based on his boldly flirtatious behavior, his apparent willingness to use violence, and the impatience he demonstrates, Kane appears heavily inclined towards intemperate self-gratification.

## Story

### Prior to The Smoke Room

Kane hails from Sonora, but little else is known about his origins or what has brought him to Echo specifically. He claims to be an experienced bounty hunter, and mentions having helped many lawmen catch their targets during his career.

### William's Route

Kane first appears while Will is at The Stag investigating the murder of Huxley Greene. Kane approaches Will at the bar and insinuates that he might be able to help him in some way. In return however, Kane slyly propositions Will sexually. The sheriff declines and Kane bids him farewell, but tells him to return should he change his mind.

Later, while Will is searching Marcy Greene's property, Kane greets him suddenly and admits that he has been surveilling the sheriff for some time. Kane laments the lack of bounties in the area and seems well informed about the situation in town, including the miners' riot and Huxley's murder, but leaves it ambiguous how exactly he has found himself in Echo. He makes it clear, however, that he is in search of local criminals to hunt down, and expects Will's help in finding them.

Will grants Kane's request to collaborate, and promises him an eagle for anything useful he can discover. Much to Kane's disappointment, however, the sheriff forbids him from killing or resorting to violence. Will shows Kane a gum wrapper that he has found nearby and suspects might be a clue, and Kane is initially skeptical but agrees to see what he can find out about it.

## Relationships

### William

Kane and William have a confrontational dynamic that nonetheless seems to be underpinned by some degree of sexual attraction between them. Kane hopes to get more bounties by working with Will, and specifically seeks him out in order to pursue a mutually beneficial transaction.

## Trivia

* Unlike other characters who Will meets during his investigation, Kane's appearance is scripted, and he will be encountered regardless of what time of day Will visits The Stag.
* Kane is bisexual.

## Gallery

DefaultSmilingSmugSneeringWinkConcept art for Kane drawn by 9KLIPSE.Concept art for Kane displaying his fur patterns drawn by 9KLIPSE.
## References

1. ↑ The Sims Content pack made by GeorgeSquares
Ryan

**Ryan** is a minor character in Echo. He is Flynn's friend with benefits who appears exclusively on his route in Echo, as well as in the short story prequel Benefits.

He works as a mechanic somewhere outside of Echo and speaks with a West Coast accent.

## Appearance

Ryan is a muscular German shepherd with brown fur patterned in a style typical of his breed. He has brown eyes and coiffed black hair and eyebrows.

He wears a tight-fitting black t-shirt and bluish gray jeans held up by a black belt.

## Personality

Ryan is friendly if somewhat smug. He is very affectionate and flirtatious and appears to greatly enjoy having sex regardless of the context or setting. Ryan is extremely open with his body and belongings, offering Chase and Daxton both drugs and sex only moments after meeting them. Though he seems to enjoy the act of sex regardless of the conditions, he appears to have soft spot for Flynn in particular and quickly becomes his friend with benefits following their first encounter. He appears to enjoy lightheartedly teasing Flynn and others, though he can also be somewhat oblivious to social cues.

## Story

### Benefits

Ryan appears at the start of Benefits as Flynn's partner from a one-night stand the night before. Upon Flynn's awakening, the two once again engage in sex before Ryan proposes that the two meet on a more frequent basis as friends with benefits. Flynn initially agrees to this arrangement, though after the events of the story he cancels their meet-up for the following week. Despite this, Flynn seemingly kept in contact with the shepherd and continued to see him on other occasions.

### Flynn's route

Ryan's only appearance in Echo itself is during Flynn's route as a patron of The Smoke Room. When Chase and Daxton arrive after following Flynn to the bar, Ryan greets them and offers them some party drugs that Flynn rejects on their behalf. He then hints at the nature of the bar before flirtatiously inviting Flynn and his friends to join him in the back room. When asked about his relationship with Ryan, Flynn describes him as not just a friend, but "*the* friend," indicating that the two have continued to see one another and grown closer since the events of Benefits.

Ryan is last seen having sex with Casey in the back room of the Smoke Room, glancing approvingly at Chase upon the otter joining Flynn. Should Chase choose to stay in the room instead of backing out, he will note Ryan becoming intimate with other people alongside Casey, possibly including Flynn himself if Chase chooses to leave before going all the way with him. It is unknown what becomes of Ryan after this, though it can be assumed that he survived the route because he lives outside of Echo.

## Trivia

* Like Heather and Jeremy, Ryan first appeared in a short story before his official debut in Echo.
* Ryan was the first non-main character debuting in a short story to get a sprite. Additionally, he shown in multiple CGs alongside Flynn, making him the first non-main character to appear in a CG.
Alexios

*This article is about Alexios, the character from Adastra who occasionally goes by Alex. You may be looking for Alex de Rooij, the protagonist of Glory Hounds.*

 **Main Page**
Gallery

## Physical Description

### Sprite Artist

Haps

**Alexios** is a main character in Adastra. He is an Omorfan ambassador and Cassius's pet.

## Appearance

Alexios is a short, thin grey cat with green markings on his cheeks and the tips of his ears. He also has lighter grey fur on his chest, stomach, muzzle, eyebrows, and the inside of his ears. He has green eyes.

Alexios is usually seen wearing a navy blue robe held together by gold rings and a gold-colored rope tied around his waist. He also wears golden cuff bracelets on each wrist, as well as a gold collar around his neck engraved with the symbol of the Adastran royal family. This symbol seems to show a royal lineage (hence why both Adastran royals and Khemian royals have the same marking on their foreheads) so the mark on the collar likely represents Cassius's ownership over Alexios. He also wears a bunch of grapes on his left ear as an earring, which he says is a cultural staple of the cats.

## Personality

Alexios initially projects a timid and friendly persona. He acts courteous and polite. However, after his true purpose and intentions on Adastra are revealed, he is shown to be calculating and manipulative.

Alexios is cold and pragmatic in his effort to destabilize the government, showing little remorse for the death and destruction he causes. Alexios can also be bitter and vindictive at times. Despite his talents for acting and deception, he will occasionally lose his temper. He is also something of a coward, fleeing at any sign of confrontation or aggression.

## Story

Alexios was born and raised on Omorfa. He was an ambassador to Adastra, and arrived shortly before the Stretch Drive depletion occurred. Alexios claims to have missed the Omorfan retrieval ship after oversleeping and getting lost in Adastra City's public transportation system. Now being stuck in Adastra he becomes a pet to Cassius, the royal sibling, and continues his ambassador work. Alexios is one of the first friends the MC makes on Adastra.

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Gwenhilda

**Gwenhilda** is a main character in A Role to Play. She is a princess and a Mystic. Guardsman Hardsy is assigned to protect and accompany her, which kickstarts the plot of the tabletop campaign.

She is played by Megan.

## Appearance

Gwenhilda is a slim young woman. She has blue eyes and dark hair, which she keeps in a braided ponytail. She wears a dark-colored blouse with a high collar and ruffles along the cuffs and hem, and a long skirt. She also wears green earrings.

## Story

### Backstory

Gwenhilda is the princess of a noble family, although she only came to formally hold the position about a month before the events of the story when her father became king. She has lived in the capital city of Valten by the Sea all her life and knows it well. Gwenhilda seems to have a capable command of defensive and offensive magic, and is a skilled equestrian.

At some point she agreed to undertake a diplomatic mission to formally support the Bartiste family in their opposition to a royal tariff.

### Campaign

Gwenhilda is first introduced to Hardsy by Saud Antous, the captain of the royal Owl Guard, and takes it upon herself to explain that Hardsy will act as her bodyguard on a diplomatic trip to visit a noble family located about three hours' journey away. Gwenhilda seems confident that her magic can ensure her safety, and says that Hardsy will be coming along to give her some company as much as to ensure her protection.

As they depart, Gwenhilda notices that the city outside her castle is unusually deserted, and word soon reaches the group that angry peasants are revolting nearby. Gwenhilda volunteers to try and help the situation, but Captain Antous insists that they stay discreet and uninvolved. An ambush by the rioters suddenly leaves the Captain surrounded, however, and he urges Gwenhilda and Hardsy to escape. If they stay and defend him, Gwenhilda uses her magic to protect her allies and non-lethally incapacitate the attackers, and the group holds out until they are joined by other guardsmen. Antous remains behind, and Gwenhilda and Hardsy escape the city together, although a rueful Gwenhilda wonders if she should have worked harder to defuse the conflict and hear out the grievances of her people.

After some travel, Gwenhilda and Hardsy encounter a group of cultists performing a summoning ritual on an unusually large scale, and watch as they bring forth Kthambr’xu from another dimension. Evidently unhappy with the results of their spell, the cultists turn on him, as well as Dagbat, one of their own members, and begin attacking them both. Gwenhilda empathizes with the plight of the two as they struggle to defeat the cultists, and she and Hardsy step in to defend them.

## Trivia

* Gwenhilda's horse is named Butterscotch.
Saguaro's Hip

— William Adler, speaking about the diverse crowd at the Hip

**Saguaro's Hip**, also known simply as **The Hip**, is a saloon located in early 20th century Echo and a major setting of The Smoke Room. It also operates as a brothel, and is considered the most reputable in town. It is managed by Madam Dora.

Samuel Ayers, Echo's most illustrious male prostitute, receives clients in a bedroom within Saguaro's Hip euphemistically called 'The Smoke Room', which lends its name to both the visual novel itself and the gay bar that exists a century later in a different location during the events of Echo.

## Story

Saguaro's Hip was established at an unknown point in Echo's recent history by Madam Dora. A former traveling performer, Dora settled in the town along with her friend and coworker Harlan Perkins, who became the saloon's bartender.

The Hip has grown into a centerpiece of Echo's cultural life by the events of The Smoke Room. Sheriff William Adler remarks that while the mines are the economic engine of Echo, the Hip's saloon and brothel have raised the town's profile and now attract visitors from all walks of life.

It currently boards around thirty female residents, most of whom likely work as prostitutes and some of whom assist in the saloon, and around ten dedicated waitstaff.

## Notable Individuals

### Employees

* Madam Dora - proprietress
* Harlan Perkins - bartender
* Benton - pianist
* Gabriel
* Prostitutes:
	+ Samuel Ayers
	+ Cynthia Tsosie
	+ Ethel
	+ Lucy
	+ Scarlet
	+ Unnamed opossum

### Frequent Patrons

* James Hendricks III
* Huxley Greene
* Reed Morris
* Jim Sterling

### Others

* Hattie is shown residing at the Hip at one point during William's route.

## Trivia

* A saguaro is a type of cactus, and the word 'hip' may be used to refer to a fruitlike botanical structure not unlike the ones saguaros produce. The name "Saguaro's Hip" is thus meant to be a double entendre, referring at once to the hip of a cactus flower and a woman's physical hip.
* According to Dora, Cordelia has been a generous donor to the Hip for many years.
Echo (Town)

**Echo** is a small mining town located in the southwest of the United States. It is the main setting of Echo, The Smoke Room, and Arches.

## History

Prior to colonization, the lands that would become Echo were actively avoided by the Meseta tribe.

The town of Echo first began as a settlement in 1852 after James Hendricks I discovered a large amount of gold in a quartz deposit and established a mining operation. It reached its peak population of 6,500 people in 1877, serving as a junction along the Prescott railway. 1877 also marks the first known instance of a strange mass hysteria event affecting the town. Echo has become infamous for its history of these outbreaks, which have recurred periodically throughout its history with devastating consequences for its residents. The 1877 Hysteria seems to have been linked to the discovery of a mutilated corpse in the gold mine, and resulted in a portion of the population abandoning Echo and resettling in nearby Payton.

Another hysteria event seems to have taken place in 1915, which similarly further depopulated Echo. Is is unclear whether any more such phenomena occurred between 1915 and 2015, the year Echo takes place. Longtime resident Duke at one point comments that both his grandfather and father lived through circumstances that seem to be cyclical outbreaks of hysteria.

Echo's population decline continued in the '40s after an executive order from the government shut down the mine in order to divert all mining resources to the war effort. By the 1950s, the population fell to 2,000. The shutdown of the Prescott railway a decade later followed by the bypassing of the Route 93 by I-40 in 1986 were the final nails in the coffin for the town. Echo's population dwindled to 150 in the 1990s, and dropped to 50 by 2015. As of 2020, there were only two known residents left.

## Points of Interest

### 1915

* Saguaro's Hip
* Echo School
* Lake Emma
* The Stag

### 2015

* Echo Motel
* The Diner
* Echo School
* Echo Canyon
* Lake Emma

## Notable Inhabitants

### 1915

* William Adler
* Samuel Ayers
* Todd Bronson
* Murdoch Byrnes
* Jebediah Coles
* Cynthia
* Feng Yaolin
* James Hendricks III
* Nikolai Krol
* Ralph Walker

### 2015

* Janice Adler
* Leo Alvarez
* Jeremy Begay
* Brian Dubois
* Clint
* Daxton
* Duke
* Heather
* Carl Hendricks
* Micha
* Flynn Moore
* Mayor Moore
* Kudzu Téngwàn

## Trivia

* Echo and a few nearby locations were largely inspired by the areas around the real-life towns of Echo, Utah and Nothing, Arizona. The Echo of 1915 depicted in The Smoke Room additionally draws inspiration from boomtowns in the California desert that flourished during the 19th and early 20th centuries.
Megan

**Megan** is a main character in A Role to Play. She is a mildly successful fantasy fiction author who also works on her family's horse ranch.

Her tabletop character is Gwenhilda.

## Appearance

Megan has a freckled complexion and long reddish-brown hair, which she keeps in a braid. She wears a red plaid button-up shirt and jeans, along with a belt.

## Personality

Danny describes Megan as an 'oddball,' and says she comes across as bubbly but also socially awkward and sheltered.

## Story

Megan attends Danny's first tabletop roleplaying session, where her character Princess Gwenhilda plays a key role in kicking off the campaign. She rides her bike home after the game.
Injy

**Injy** is a minor character in Echo. He is a resident of Echo living in Sydney's former house.

## Appearance

Injy is a somewhat short red panda with orange and reddish brown fur. He has a tuft of orange fur serving as hair, a white muzzle with brown raccoon-like facial markings, and a tail striped with orange and white. The fur on his ears, neck, forearms, and chest is a darker brown. He has green eyes.

He wears a black tank top, wristband, and bracelet, as well as a pair of teal pants with white accents and drawstrings. He also wears a shark-tooth necklace.

## Personality

Little is known about Injy due to his extremely limited role in the story. He seems to be somewhat wary of strangers, though he is willing to help the main cast despite his suspicions of them. He also seems to be inquisitive to a degree, as he asks to hear what the note he locates for the group says despite it being unrelated to him personally.

## Story

### Prior to Echo

Injy moved to Echo for unknown reasons at some point prior to 2015. He had family help him move in and at some point during the process met the previous owners, the Bronson family. Sydney's aunt, who was the previous tenant of the home, told him the story of Sydney's death. Afterward, he presumably continued on with his life as usual in his current home.

### Echo

Injy appears only on TJ's route, where he serves as a supporting character. On Friday, Chase, Carl, Jenna, Julian, and TJ are directed to Sydney's old house by a clue in the treasure hunt that they are pursuing. At first Injy is distrustful of the group's intentions, but after TJ politely but firmly asks to search the closet where he believes the next clue to be hidden, Injy agrees to personally check the spot.

To the amazement of Injy and the rest of the group, TJ's guess about the clue's location turns out to be entirely accurate. Injy hands over the clue, then explains that he heard someone attempting to enter his house at some point earlier in the week, thus igniting his previous suspicions. Injy then asks TJ to read the letter aloud so that he may also hear what the note in his closet said. Afterward, TJ and the others leave and Injy is not seen for the rest of the story.

## Trivia

* Like Kudzu, Raven, Julian, Daxton, and Micha, Injy is a backer-owned character who was implemented into Echo as a supporting character. Unlike the rest of this group however, Injy was initially intended to be a cameo role with an even more limited appearance and no sprite.
Meseta Tribe

The Meseta Tribe is a Native American culture indigenous to the regions adjacent to Echo. They have actively avoided the area where Echo itself came to be built, believing it to be cursed. As a result of European colonialism, most of the survivors now live on a local reservation in poor conditions. Most known members are desert foxes, though other species, such as bear, deer, and squirrels, also appear.

## Known Members

* Jenna Begay
* Jeremy Begay
* Tsela Begay
* John Begay
* The Begay Family
* Keith
* Casey
* Cynthia Tsosie and her parents
* Avery
* Avery's parents Manaba and Gad
* Yiska

## Trivia

* The Meseta tribe is based on the real world Navajo people of the American Southwest. Their hogan dwellings and solar spirituality draw similarities to the Navajo people. The Meseta remain willfully ignorant of Echo's supernatural evils so as not to draw its attention, similar to many Navajo beliefs. According to Cynthia they believe that spirits of the dead can cause illness, much s the Navajo belief in chindi.
* Begay, the last name of several Native characters in the setting including Jenna, is a real-world Navajo surname derived from the Navajo word *biyeʼ.*
* While Jenna makes reference to the concept of the wendigo in her route, it is unclear if this is an actual belief held by the Meseta, or merely a passing reference.

## References

1. ↑ Jenna's Route
2. ↑ The Smoke Room, Cliff's Route
3. ↑ The Smoke Room, Nik's Route