Conamara Chaos Biolabs

**Conomara Chaos Biolabs** is a side branch for the first moon, Europa. It leads to the special level, **Containment Area**.

It consists of rooms and narrow corridors with green stripes on the walls and crates. Doors in the Biolabs open automatically with proximity.

### Enemies

* Fiend
* Fire fiend
* Cryoberos
* Reaver
* Cryoreaver
* Corrupted soldier
* Corrupted sergeant
* Corrupted commando
* Security bot
* Turret

### Manufacturer Perk

Weapons found in Conamara Chaos Biolabs, not including AV or Unique weapons, have the Conamara Chaos Biolabs manufacturer perk. This makes them deal +20% damage to biological units and +10% to semi-mechanical units.

As of Update 1.6, armor found in the Conamara Chaos Biolabs has the CC Biolabs Stimulants manufacturer perk, providing +10% move speed for each item worn.

### Branch Mission

Each level in Conamara Chaos Biolabs has a different pipeline somewhere on the map. There is the Blood Essence pipeline, the Pain Essence pipeline, the Acid Essence Pipeline and the Fire Essence pipeline. It is random which of the essence pipelines appear, 1 on each level of Conamara Chaos Biolabs.

If you release the Blood Essence, then 12 fiends spawn on the map, some nearby but without a pentagram on the minimap, like when you respawn demon events. One of them drops a lightning item. You get the Blood Essence entry when you pick it up, seen on the equipment page.

If you release the Pain Essence, then 10 reavers spawn on the map, some nearby but again without a pentagram on the minimap. One of them drops a lightning item. You get the Pain Essence entry when you pick it up, seen on the equipment page.

If you release the Acid Essence, then 8 archreavers spawn on the map. One of them drops a lightning item. You get the Acid Essence entry when you pick it up, seen on the equipment page.

If you release the Fire Essence, than 12 fire fiends spawn on the map. One of them drops a lightning item. You get the Fire Essence entry when you pick it up, seen on the equipment page.

These essences can be exchanged for immunities at a **special medical station** in the Containment Area. Each immunity costs three charges, and the station only comes with 3 charges by default, so you will need additional multitools and/or a source of additional charges like the Sysop perk or Supply visor to purchase all of them.

If you exchange 3 essences, 4 exalted reavers and an additional 2 per difficulty level above easy will spawn at short intervals when you leave the central room. The last of these will drop the Exalted Essence, which can be exchanged at the medical station for +20% damage. Since at least 3 essences are needed, this cannot happen unless the entrance to the branch spawned at Europa L2 or L3 (though at L3, it is not guaranteed to have 3 levels.)

## Containment Area

**Containment Area** has 2 concentric loops around a huge central room. Fiends patrol the inner loop but can sometimes wander into the outer loop.

The central room has various rewards sitting in the center. When they are approached, beasts will begin spawning on random squares nearby.

### Enemies

* Cryoreaver
* Archreaver
* Toxic reaver

## Rewards

* Weapon and military lootbox
* Red keycard
* AV2 7.62 sidearm - favored unique\* Avalanche
* AV2 .44 hunter rifle or 7.62 assault rifle
* Relic
* Medical station (Only this station has the special feature of buying immunities.)

## Known Bugs

Although the favored unique of this branch is the Avalanche, it cannot actually spawn this early. This means that in practice, this branch has no favored unique.