recursal/Fanatic-Fandom huggingface dataset:
Ardwindian Calendar

Ardwind's year comprises of 400 days and 5 seasons. Though most Ardwindians are familiar with the Vaterfondite Calendar system, other calendars do exist.

## Vaterfondite Calendar

The following calendar system is known as the *Vaterfondite Calendar*, and is the most popular on Ardwind due its proliferation via the Tidegarde Principality's trade network.

### Seasons and Months

The Vaterfondite Calendar uses the Vatric names for each season. In order from the start of the year to the end of the year, they are called:

1. **Verda** (colloquially known as **Spring**)
2. **Aestas** (colloquially known as **Summer**)
3. **Recolt** (colloquially known as **Harvest**)
4. **Haust** (colloquially known as **Autumn**)
5. **Inviro** (colloquially known as **Winter**)

Each 80-day season is split into 2 months of 40 days each. The naming convention of the months correspond to the season they are a part of; the month that spans the first half of the season is affixed with "Fore", while the month that spans the latter half is affixed with "Far". For example, the first month of spring is Verda Fore, while the second month of spring is Verda Far.

### Weeks and Days

Each months has four weeks of ten days each, and thus are also known as "tendays". Each day of the week has a name; in order from the first day to the last day, they are called:

1. **Primeday**
2. **Fallday**
3. **Tyrsday**
4. **Crownday**
5. **Quinsday**
6. **Jinxday**
7. **Woodsday**
8. **Opusday**
9. **Peaceday**
10. **Shineday**

The traditional workweek consists 2 three-day periods of work (Primeday through Tyrsday and Jinxday through Opusday) with two two-day breaks inbetween. Crownday and Quinsday are known as Firstbreak, while Peaceday and Shineday are known as Lastbreak.

The date format is always day/month/year. For example, the 12th day of Aestas Far in the year 1463 would be 12/4/63.
Omnistone

**Omnistone** is a magical ore found deep underground most commonly in Silveril and Danelorda. It has several properties, including the ability to store, channel, and generate magic. It is often used in the construction of magical objects.

## Harvesting and Use

Omnistone coalesces around veins of elemental energy under the earth, called ley lines. In its raw form, omnistone is multicolored and forms geometric patterns, similar to the mineral bismuth. In fact, the two are confused so often that bismuth has earned the nickname "fool's omnistone".

### Mining

The process of harvesting omnistone is quite dangerous. Because ley lines manifest as veins of roiling raw elements, extensive protections need to be taken to get near them. While omnistone can be mined traditionally, some more recent operations use a method called "arcane extraction", whereby a mage attracts the omnistone arcanomagnetically, dislodging it from the ley line. This is much safer than traditional mining, but requires special training in arcanomagnetics, which can be expensive and time-consuming.

### Refinement

While raw omnistone is potent enough on its own, it is also volatile. Refining it magnifies its inherent properties while also stabilizing it. The refinement process utilizes specialized magical techniques, leading to a kind of artisan known as an "omnismith" -- someone who refines omnistone for a living. The refinement process has 3 steps: concentration, cutting, and conforming.

1. **Concentration**. During the concentration step, the raw omnistone is "charged". This is often done by oscillating the omnistone in a gyroscope. The frequency at which the gyroscope oscillates will impact the specific properties of the resulting omnistonic core; lower frequencies increase the core's storage capacity, while higher frequencies amplifies the core's generative capability.
2. **Cutting**. Once the omnistone is concentrated, it must then be cut. This is not purely cosmetic, as many believe it to be; the shape of an omnistonic core affects the flow of energy within itself. The cut thus must be incredibly precise, so as to not compromise the core. For example, the omnistonic core within a staff is usually bipyramidal or spherical, since those shapes are best suited to channeling magic outward.
3. **Conforming**. The conforming stage is analogous to "attuning" the core. If the core is intended to store, channel, or generate a specific kind of magic (such as elemental fire), conforming it to that form of magic enhances the core's connection to it. This is usually done by subjecting the core to a raw form of the magic. A core can usually only conform to one form of magic at a time, though recent breakthroughs in omnismithing have discovered that multiple conformations are possible -- though they would require incredible precision. A conformed omnistone core ceases to be multicolored, taking on a single color typically matching the form of magic they were conformed to.
Topaz (city)

## Topaz

A map of Topaz.

**Topaz** is a city located in the northwest of the Dawnbroken Desert, and is a member of the Dawnbreak Federation as a city-state.

## Districts

Topaz is comprised of 10 districts. They are as follows.

* **The Run**. An affluent district that contains the Topaz Harbor and is home to many businesses, including the Gilded Hall.
* **Center Square**. Located centrally to the city, this district is home to many important government buildings, such as Senate Hall and the Medjay Conclave.
* **Waziri Reach**. Primarily residential, this district contains the largest and most important temple in the entire city: the Temple of Aten.
* **Old Bazaar**. The city's first district has many homes and shops crammed together, as well as the Military Quarter and the former Senate Hall.
* **Commons Ward**. This district is mostly full of low-income housing, and houses the city's poorest citizens.
* **Southsands District**. The heart of Topaz's industry, with foundries, factories, and guild halls producing many of the city's finest goods.
* **Upper Wesqua**. Many of Topaz's richest citizens live here, including the five aristocratic families that call the city home.
* **Lower Wesqua**. Conversely to Upper Wesqua, Lower Wesqua is inhabited by mostly low-paid agricultural workers that work the Deltafields.
* **Caelo'iphar**. A recently gentrified neighborhood, this district is quickly becoming the home of upper middle class citizens from around the city.
* **Outer Topaz**. The newest district was originally formed by not-Topazians building homes and shops just beyond the walls, but was recently absorbed into the city proper.

### Subdistricts

Beyond the 10 districts, there are two sub-districts.

* **The Deltafields**. This small delta provides rich, fertile, irrigated soil primed for agriculture. Much of Topaz's food is grown and harvested here.
* **Phoenix Park**. A large park in the center of the city, kept green by artificial rivers made from excess water pumped from the Deltafields.

## Politics

Topaz is ruled by a Senate comprised of 100 senators. Each district has 10 senators representing it, each of which serves a 5-year term (meaning each ward elects 2 senators each year). Senators have a term limit of 5 terms, or 25 years. All elections take place on the first day of the year (the 1st of Verda Fore) by a ranked-choice vote. After the senate elections are called, the senators internally vote one of their own to be the Chancellor for the year. The Chancellor is the official leader of the city, and has a series of special powers, including:

* The power to cast a "double vote" (a vote that counts twice instead of once);
* The power to veto the result of any senate vote (though this can be overturned by a senate supermajority of 67 votes); and
* The power to appoint city-level positions, such as the Watch-Captain.

A single senator cannot serve as Chancellor for more than 5 years in their lifetime.
Gahni'zu

* 1st Gauntlet
* 2nd Gauntlet

**Gahni'zu** is the leader of the cult known as the Order of the Ashen Throne. She is also known to be allies with the Shadow Trade, even going so far as to join Titedius' ambush on the party of the Jewel in the Desert campaign.

## Significant Events

Here are the significant events that involved Gahni'zu.

### Burning of Ali's Tribe

Roughly 18 years before the events of the Jewel in the Desert campaign, Gahni'zu burned down Thurku'ali's heretofore unnamed tribe, killing everyone except her (and potentially her mother, Adar'ali). Gahni'zu used to be a member of this tribe, but left for an unknown reason and only returned later to enact revenge for some transgression.

### Stalking Ali

During Session 8 of JitD, Thurku'ali was informed by her friend Qi Tan that an orc was looking for her. This alarmed Ali greatly, causing her to immediately search for this orc. With the help of Howard Sunday, she found Gahni'zu and confronted her in an alley in the Old Bazaar. The confrontation broke into a fight, which was swiftly ended when Gahni'zu knocked out Thurku'ali with a single punch. She would've died, if not for Howard finding her, taking her home, and healing her.

### Titedius' Ambush

When Titedius and Merihem ambushed the JitD party at the Cat's Meow, Gahni'zu joined them. Though the fight ended in Titedius' death, she and Merihem were able to flee.

### "The Fallout"

While Gahni'zu is not present in the short story "The Fallout", she is mentioned by her alias: The Herald. Merihem says that the Broker brought Titedius' body to Gahni'zu and that the two of them were headed for the Ashen Throne, where they would be able to attempt a resurrection ritual on him.
Medjay

## Story Information

### Held By

Thurku'ali, Zedryk Sunday, Barrel, Elidyr Valgwyn, Esteric, Aurgothin of Garakalryx, Trident, Ichor, Qi-Tan

**Medjay** are a special class of mercenary registered with the Dawnbreak Federation. Local governments within the Federation, such as city-states like Topaz, are legally required to only hire Medjay and never non-registered mercenaries.

## Authorization

As stated above, all Medjay must be registered with the Federation to receive the benefits of the position. This usually entails an authorization test, where a registering individual must prove that they are capable of providing some form of aid to the authorities, as well as vowing to never work against the interests of the Federation or any of its constituents.

### Medjay Conclaves

Some city-states and provinces within the Federation have a Medjay Conclave, a branch of the local law enforcement authority that assigns missions to and handles the payment of Medjay. The largest city-states and provinces may even have recruitment initiatives that train prospective adventurers and register them as Medjay. One example of a Medjay recruiter is Tarek Osman, Thurku'ali's mentor.

## Medjay in Campaigns

Every member of the party of the Jewel in the Desert campaign is a Medjay, and before the events of Session 20 of that campaign, frequently underwent missions by the former Watch-Captain of Topaz, Yasir al-Murad. Qi-Tan, a friend of Thurku'ali's, is also a Medjay. Howard Sunday and Tarek Osman are both former Medjay, though Tarek went on to become a Medjay recruiter for Topaz.
The Daily Watchman

The logo of the Daily Watchman.

**The Daily Watchman** is an independent newspaper based in Topaz. They mostly cover events that concern the city, though they occasionally run stories on events of international/worldwide significance. They played a prominent role in the Jewel in the Desert campaign, running many stories on events concerning the party of that campaign.

## Known Articles

Below are all the known Daily Watchman articles.

### 28th of Aestas Fore, 1467 A.O.

The Daily Watchman article written on the 28th of Aestas Fore, 1467 A.O. discusses the arrest of Barrel, one of the Paragons of Topaz. The arrest was carried out by then-Watch-Captain Theovald von Beaumont with the aid of several Vowguards. Barrel was charged with murder, torture, pollution, harm against a government official, and treason against the state.

The article goes on say the validity of the charges is hotly debated, and accuse Theovald of wanting to make a name for himself with a controversial arrest. The "Up Next" postscript makes reference to a heist committed by Esteric.

### 35th of Aestas Fore, 1467 A.O.

The Daily Watchman article written on the 35th of Aestas Fore, 1467 A.O. discusses the riot at the Sandstorm Vault the day prior. It explains that the peaceful protest-turned-violent riot resulted in the deaths of 14 innocents, as well as many more injuries. The article goes on to indicate that Theovald gave the order for the vault's guards to attack the protestors, and as such, places the blame for the deaths at his feet.
Yasir al-Murad

* Watch-Captain
* Retired

**Yasir al-Murad** is the former Watch-Captain of Topaz and ally to the party of the Jewel in the Desert campaign.

### Retirement

During the events of Session 20 of JitD, Yasir informed the party that after 25 years of being Topaz's Watch-Captain, he would be retiring. His retirement was not his decision; rather, the current Chancellor of Topaz forced him to leave his position, citing concerns about his age. This greatly saddened Yasir, which was exacerbated by the fact that he did not fully trust that his successor, Theovald von Beaumont, would be able to adequately perform the position's duties.
Two Days Later (short story)

### Synopsis

Astaroth broods over the 5 Medjay who disrupted his illegal operations in Topaz.

### Author(s)

Kai Sara

**"Two Days Later"** is a short story.

## Text

Astaroth stared out the window. He’d heard the reports from what few of his operatives were both still out in the field and willing to face him. Five Medjay, at the Watch’s request, had investigated some of the Trade’s activities. *What were their names again?* Astaroth turned his attention towards his nearby desk, where five pieces of fresh parchment bore the answer to his question. Printed on each piece, in the clean script of his scribe’s handwriting, was a name.

“Thurku’ali, Orc Female”

“Zedryk Sunday, Elf Male”

“Unit 846.1366.ART-D, Warforged”

“Elidyr Valgwyn, Elf Female”

“Esteric, Tabaxi Male”

Yes, that’s who they were.

They’d caused him quite a bit of trouble. More than they likely realized, by his estimation. These weren’t some side shows that the Trade could afford to lose, these were important - no, vital - activities. Them suddenly ceasing was throwing the whole system in disarray. The weapons and munitions in the Temple of Aten were seized, leaving his operatives dangerously unarmed. Many of the drug distributors in the Old Bazaar were arrested, ending all sales in the entirely of West Topaz, a huge loss of revenue. And without Omaro to keep the dockmasters in line, their shipments in the harbor were getting caught up in customs. It was disastrous.

Astaroth sighed and sat down. His whole operation was in jeopardy because of these five Medjay. There would be hell to pay. *Let it be known that no one messes with the Trade and lives to tell the tale*, he imagined himself saying once he got his hands on these “heroes”. There was not a single thing that could stop his quest to enact his revenge on them.

From the pouch at his side, he felt the familiar pulse of a Sending Stone relaying a message. He only had two such stones, and one was in the hands of a prisoner.  The other… well.

There might be one thing that could stop him.
This Morning (short story)

### Synopsis

Titedius, Merihem, and Valefar hitch a mechanocart into Topaz. During the ride, they discuss their previous conversation with the Broker.

### Author(s)

Kai Sara

**"This Morning"** is a short story.

## Text

As the sun rose on the first day of Summerset, an unassuming mechanocart passed through the West Gate of Topaz’s Great Sandstone Barrier. The barrier had stood for centuries, protecting the city as it grew from the size of the humble Old Bazaar to the center of trade and commerce this side of Ardwind. Early as it was, the streets were bustling with citizens and tourists alike, preparing the day’s festivities. Summerset brought people from all over the world to the holiday’s home city, seeking to enjoy the “authentic experience” of the Topazic celebration.

Yet, the three individuals inside the mechanocart were not here to partake in the festival. They were here on business.

The ride had passed in relative silence, which Titedius had quite enjoyed. But not long after entering Topaz proper was it broken by the practically-dressed, lithe figure with clear grey skin that sat across from the goliath. Leaning forward ever-so slightly and cracking a grin, she said, “I’m sure you two are happy to be back! Especially you, *Valefar*.”

The man sat beside her simply sighed and responded, “In a manner of speaking.” Valefar, now co-leader of the Trade’s operations in Topaz, was clad in a black mask that obscured the lower half of his face and wrapped in a matching hooded cloak that did the same to most of his body. The disguise was a necessary one; as a notably tall, dark-skinned human man -- among other reasons -- he was instantly recognizable.

The woman threw a glance at Titedius. “So, those Medjay, huh? Escaped your grasp and outmaneuvered this guy’s top assassin. Sounds like they should be taken seriously.”

The goliath understood the comment was a dig at him, but was unbothered by it. “Indeed, Merihem. Do not underestimate them.” Shifting slightly, he addressed both the changeling woman and Valefar. “Remember what the Broker asked of you. Her plans cannot move forward until the six Medjay are **out of the picture**.”
Tarnin Hallgard

**Tarnin Hallgard** was the Chief Engineer of the Dawnbreak Federation's armed forces, as well as the creator of the warforged (later called automatons).

### Death

Tarnin was captured by the party of the Jewel in the Desert campaign during a play at the Equinox Playhouse. A week later, Barrel and Trigger interrogated him, which culminated in Barrel shooting Tarnin in the head. His body was then melted via acid and dumped into the sewer system.
Theovald von Beaumont

* Chief Constable
* Watch-Captain

### Relationships

Yasir al-Murad (former subordinate); Ib'shal Gharab (subordinate); Kareema el-Dejani (husband)

## Story Appearances

### Debut

Session 14 of JitD

**Theovald von Beaumont** is the current Watch-Captain of Topaz, having succeeded Yasir al-Murad. He was personally appointed by Chancellor Ib'shal Gharab. He was formerly the Chief Constable of Topaz, a position that reported directly to the Watch-Captain.

### Appointment

On the 10th of Aestas Fore, 1467 A.O, Ib'shal Gharab forcibly retired Yasir and appointed Theovald as the new Watch-Captain. This places it during the events of Session 20 of the Jewel in the Desert campaign.
Conantis Valgwyn

### Relationships

Elidyr Valgwyn (uncle); Esteric (mentor & surrogate father); Osiris (former colleague)

## Story Appearances

### Debut

JitD Session 1

**Conantis Valgwyn** is a member of the spy network known as the Eagle Eyes, as well as Esteric's mentor and surrogate father. He is also the older brother of Soeryn Valgwyn, making him Elidyr's uncle.
Miscellaneous Release Wiki

**Welcome to the Miscellaneous Release Wiki!**
We're a collaborative community website about Miscellaneous Release that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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* Rules of this wiki
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* How to Contribute
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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
The PlainRock124 Object Show Wiki

**Welcome to the The PlainRock124 Object Show Wiki!**
I

We're a collaborative community website about The PlainRock124 Object Show that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Eliminate The Enemy

A time mission inside The Defence of Indre.

## Information

 Mission Description
 Mission Objective
2. Elite Fire Demon Fog Wolf (0/300)
 Gift of Time
2. There is a 0.1% chance of dropping an additional Elemental Archer Recruitment Book after killing Black Iron-Tier Intermediate Grade and Black Iron-Tier Advance Grade Fire Demon Fog Wolf.

## Trivia

* This is one of the three missions inside The Defence of Indre.
Vowguard

A set of vowguard cloth.

**Vowguards** are elite mage guards trained and utilized by the Topaz Watch. They serve as bodyguards for government officials, and protect important locations — such as Senate Hall or the Sandstorm Vault — from intruders. They are particularly known for their use of electric magic to incapacitate their targets.

## Vowguard Cloth

"Vowguard Cloth" is the name of the special robes worn by vowguards. It is specially-crafted to provide the following benefits.

* Through a combination of metal plating and magical warding, vowguard cloth protects the wearer as much as a standard set of plate mail armor. However, it is still lightweight enough to allow for flexibility and the ability to maneuver quietly.
* The wearer can replenish their own magical reserves by draining the omnistone gems inserted in the helm and each of the pauldrons. However, the gems will then need to recharge over the course of the following day. The gems also help focus their magic, allowing them to forgo the need for a staff or other arcane locus.
* The cloth grounds electricity through the boots, making the wearer more resistant to electrical discharges. For most vowguards, this ensures that they will be safe in the event that their magic backfires or is somehow turned against them.

## Vowguards in Campaigns

In Session 5 of the Jewel in the Desert campaign, Esteric was nearly turned in to Yasir al-Murad by two vowguards, who saw him flee after breaking into the home of senator Kareema el-Dejani. In Session 22 of the same campaign, 5 vowguards apprehended Barrel and transported him to the Sandstorm Vault on Theovald von Beaumont's orders.
The Plainrock124 Object Show CAMP

The PlainRock124 Object Show CAMP Is an Viewer Voting Show in The OSC To Vote Which One to Vote Off

## Contestants

Wii U (Smashed in Episode 2)

Nintendo DS (Smashed in Episode 3)

New 2DS XL (Smashed in Episode 4)

Nintendo 3DS

Wii Remote

SNES Classic Edition

Calculator

Nintendo Switch

Nintendo Switch Lite

Game Cube

2DS

Silver Play Button

## Episodes

Episode 1

Episode 2

Episode 3
An Important Location

The Academy is a place where all Gods, Demigods and Elementals learn how to control their powers. It functions like an Earth university, as you can come into any class as you, please, have roommates and more. There are multiple ranks, and here they are in most powerful to least powerful: Head, Principal, Headmaster, Head Teacher, Teacher, Prefect, God, Demigod, Elemental and Student.
A Crucial Item

The Q Crystals are a staple in the fabric of the show. They are powerful crystals that when all collected give the wearer immense strength, speed and wisdom. There are 6. Here is the list of them: Wish, Reality, Creation, Destruction, Control and Heart. They are released when the creator, Q dies. The Heart crystal can be used to bring back anyone, including Q.
1x First Light

**First Light** is the first Gaiden chapter of Andaron Saga.

## Gameplay

As a Gaiden chapter, First Light contains no inherent gameplay and is simply there to expand upon the story, lore and background of the characters, though occasionally there may be clues or hints for certain mechanics hidden within the conversations.

The chapter may be ended at any time by moving Baudimon to the exit; there is no penalty for not talking to anyone.
The First Episode

The First episode: Galaxius wakes up on the middle of an earth street. He is here to study humans. He looks up and sees his brother and best friend Everus. Everus takes Galaxius to a bar, where they meet his soon-to-be wife, Phoenix. Everus asks her questions, while Galaxius works up the charm, ordering her drinks. The episode ends with Phoenix going with them to get a place to stay, as none of them have a flat nor house.
A Key Event

During season 4, Everus is taken by the Jealousy Sin, and murders Phoenix, Axle and Reven, as his girlfriend dumps him. Galaxius is out fighting a Titan when this happens, and when he gets called by an unknown caller telling him they killed his family, Galaxius shrugs it off as a threat, and nothing to worry about. But the voice goes through his head, and hear screaming in the background, specifically Phoenix's. He goes home and sees Everus pushing a knife into his wife and children's back, with a crazed look on his face. Galaxius become his Rage form, punching Everus into the glass window, knocking him 4 stories down. Galaxius pulls out his sword and jumps on Everus with the blade going into Everus's head. This highly weakens Everus, allowing Galaxius to kill him after a month of fighting. He is tried in The Pure Court for murder of a high god and is to be locked in the Mlear Kard for 3000 years.
Speed y

**speed y** is a local variable added in Version 0.0.1 that is exclusive to the Player sprite. It has a counterpart called speed x.

## Uses

* The speed y variable tracks how much is the player moving in the y direction (up-to-down).
* It changes Player y location.

### Limit

* The speed y variable's lowest natural value is -8.1.
* The speed y variable's highest natural value is 8.1.
Galaxius Wiki

**Welcome to the Galaxius Wiki!**
Anime

We're a collaborative community website about Galaxius that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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* How to Contribute
* Managing your new community
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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Speed x

**speed x** is a local variable added in Version 0.0.1 that is exclusive to the Player sprite. It has a counterpart called speed y.

## Uses

* The speed x variable tracks how much is the player moving in the x direction (left-to-right).
* It changes Player x location.

### Limit

* The speed x variable's lowest natural value is -8.1.
* The speed x variable's highest natural value is 8.1.
Version 0.1.1 (AstroBaldi)

## Versions

* Previous Version: **Version 0.1**
* Current Version: **Version 0.1.1**
* Next Version: **Version 0.1.2**

* Previous Installment: **Film Velký**
* Current Installment: **AstroBaldi**
* Next Installment: **Angry's Basics**

Angry Story AstroBaldi Version 0.1.1 is the second version of AstroBaldi v0.1.x. It is unknown when this version was created, but it rereleased on the Download Library with other versions on Febuary 2, 2023 21:24. This is the version that added playing n-Dimensions upon clicking on the green flag. This is the 3rd released version of AstroBaldi.

## Changes

### Additions

* Laser\_Shoot16 is now played when shooting a projectile

* n-Dimensions now plays in a forever loop when pressing the green flag.

### Removed

* "Griffpatch Tutorial Assets" comment was removed.

 0.0.x
Version 0.1.4 (AstroBaldi)

## Versions

* Previous Version: **Version 0.1.3**
* Current Version: **Version 0.1.4**
* Next Version: **Version 0.2**

* Previous Installment: **Film Velký**
* Current Installment: **AstroBaldi**
* Next Installment: **Angry's Basics**

Angry Story AstroBaldi Version 0.1.4 is the fifth and last version of AstroBaldi v0.1.x that is recognized by Angryhonzik and as such is in the Download Library. It is unknown when this version was created, but it rereleased on the Download Library with other versions on Febuary 2, 2023 21:24. This is the first version where Enemies can be destroyed. This is the 6th released version of AstroBaldi.

### Additions

#### Laser

* If a clone of laser touches Lemon (Enemy), laser deletes itself.

#### Lemon

* If a clone of Lemon (Enemy) touches laser, Lemon (Enemy) deletes itself.

 0.0.x
About the Pig

## Arcs

* Previous Arc: Pre-Arc
* Current Arc: **About the Pig**
* Next Arc: About the Pig and the Pokémon

**About the Pig** is the first arc in the Angry Story series. It is the first arc to have both image edition's and reader's editions of all 4 episodes. It is preceeded by the Pre-Arc and followed by About the Pig and the Pokémon.

## Episodes

 3
 4
 5
Golden pig

**Golden pig** is a minor character in Angry Story that only appears as a background detail for the The Beginning Text Reader Edition. This character only appears in the Pre-Arc arc, specificakky in The Beginning Text Reader Edition.

## Physical Appearence

**Golden pig** is a pig covered in the color yellow. Unlike some other pigs, it has ears.

## Inspiration/Original Media

*See also: Golden Pig Machine on the **Angry Birds Wiki***

**Golden pig** is probably inspired by the Golden Pig Machine found only in Angry Birds: Epic. In Angry Birds Epic, the Golden Pig Machine is an item that is used to roll weapons and offhand items in-game.
Cacodemon

Cacodemon with a shadow

## Entities

* Previous Entity: N/A
* Current Entity: Cacodemon (1)
* Next Entity: Lost Soul (2)

**Cacodemon** is an enemy that originates in the **DOOM Series** and appears as a test enemy for a 3D Turbowarp Maze Test called Doommaze.

## Functions

**Cacodemons** along with other entities spawn in TESTMAP - the only map in Doommaze. Upon clicking the green flag or starting the game in some way 15 Cacodemons are automaticly spawned. When player is touching the entity, they lose 1 health point per tick.

### Speed

#### Formula

Speed is the key factor that makes **Cacodemon** different in this game. Cacodemon's speed is defined as ((1.6/5.5)\*SPEED MULTIPLIER).

#### Increasing Speed

As the formula for Cacodemon's speed includes the SPEED MULTIPLIER variable, the speed changes over time. Here is the spreadsheet for the resulting speed that a Cacodemon normally can achieve.

## Enemy Editor

Cacodemon appears as a dark red square with the number "1" (1 for the entity identifier). The square there is to identify or modify the Cacodemon's position x and y values and to indicate the Cacodemon's hitbox.

## Trivia

* Cacodemon is the first Doommaze enemy added.
Supporting police pig

Policeman pig (left), theif pig (centre) and supporting police pig (right).

### Inspired/Copied by/from

The fact that pigs may help police pigs from Angry Birds (see on the Angry Birds Wiki: link)

### Status

Unknown

**Supporting police pig** is a minor character in Angry Story that only appears in The Beginning Text Comic Edition. This character only appears in the Pre-Arc arc, specifically in The Beginning Text Comic Edition.

## Physical Appearence

**Supporting police pig** is a green pig.

## Personality

It seems that the **supporting police pig** is trying to help others - including the police.

## Inspiration/Original Media

*See also: link on the **Angry Birds Wiki***

**Supporting police pig** is probably inspired by the fact that pigs may help police pigs from Angry Birds (see on the Angry Birds Wiki: link)

## Biography

Along with policeman pig, **supporting police pig** attempt to keep theif pig from running away, but they fail.
Lost Soul

Lost Soul

## Entities

* Previous Entity: Cacodemon (1)
* Current Entity: Lost Soul (1)
* Next Entity: Star (3)

**Lost Soul** is an enemy that originates in the **DOOM Series** and appears as a test enemy for a 3D Turbowarp Maze Test called Doommaze.

## Functions

**Lost Souls** along with other entities spawn in TESTMAP - the only map in Doommaze. Upon clicking the green flag or starting the game in some way 5 Lost Souls are automaticly spawned. When player is touching the entity, they lose 1 health point per tick.

### Speed

The Lost Souls are even faster than Cacodemon - when they are both at max speeds, Cacodemon reaches speeds of 1.45454545... units and the **Lost Soul** reaches 1.59090909... units.

#### Formula

Speed is the key factor that makes **Lost Soul** different in this game (alongside the hitbox size). Lost Soul's speed is defined as ((1.75/5.5)\*SPEED MULTIPLIER).

#### Increasing Speed

As the formula for Lost Soul's speed includes the SPEED MULTIPLIER variable, the speed changes over time. Here is the spreadsheet for the resulting speed that a Lost Soul normally can achieve.

## Enemy Editor

Lost Soul appears as a orange square with the number "2" (2 for the entity identifier). The square there is to identify or modify the Lost Soul's position x and y values and to indicate the Lost Soul's hitbox.

## Trivia

* Despite the Lost Soul is floating it does not have a shadow unlike Cacodemon that has.
SCR3 TMP: Untitled-(n) (AstroBaldi)

## Versions

* Previous Version: **N/A**
* Current Version: **SCR3 TMP: Untitled-(n)**
* Next Version: **LO APR 0: BTO**

* Previous Installment: **Film Velký**
* Current Installment: **AstroBaldi**
* Next Installment: **Angry's Basics**

*Pre-V0.0, Pre-Version 0.0, Untitled, SCR3 TMP: Untitled-(n) and Scratch 3 Template: Untitled-(n) redirect here.*

**Scratch 3 Template: Untitled-(n)** is the first theoretical version of AstroBaldi v0.0.x (then known as Lemonoids) speculated to be created somewhere in the month of June 2021. This version would be a basic Scratch 3 template that was created to create version LO APR 0: BTO. The "back" name **Untitled-(n)** was chosen, because Scratch 3.0 automatically saves projects with the name **Untitled**. If the Project Developer would to have more than 1 projects named *"Untitled"* a string to the new project would be added. The string would be *-* and a total number of projects named *Untitled*. As the letter **n** represents natural numbers, Untitled-(n) was chosen as the full "back" name. This version is technically developed also by **Scratch Team** with the release of Scratch 3 on January 2 2019.

## Changes

### Additions

*Additions here are basic elements that are created when creating a Scratch 3.0 Project.*

* **Cat was added** with the default position (x: 0, y: 0), size (100), direction (90°) and shown status (shown).
	+ Cat also comes with 2 costumes: costume1 and costume2.
* backdrop1 was added as a full-white background.

## New Sounds

### Unused

**New Unused Pre-V0.0 Sounds**

 0.0.x
Cabbage pig

Cabbage pig and their cabbage (left) and theif pig covered in purple goo (right)

### Inspired/Copied by/from

Pigs eating cabbage in Angry Birds Toons *(see on the Angry Birds Wiki: link)*

### Status

Unknown

**Cabbage pig** is a minor character in Angry Story that only appears in The Beginning Text Comic Edition. This character only appears in the Pre-Arc arc, specifically in The Beginning Text Comic Edition.

## Physical Appearence

**Cabbage pig** is a pig that looks like any other pig that has a cabbage near them.

## Personality

Although it is not known much what did **Cabbage pig** do, the pig seems caring for pigs regardless of there actions.

## Inspiration/Original Media

*See also: Cabbage on the **Angry Birds Wiki***

**Cabbage pig** is probably inspired by the fact that pigs eat cabbages in Angry Birds Toons and the fact that real pigs eat cabbages as one of their vegetables that they can eat.

## Biography

**Cabbage pig** gifted/shown theif pig their cabbage and thus theif pig's skin color changed back to green.
Thumbnail

* costume1
* Scratch Thumbnail@2x

**Thumbnail** is a uninteractable Sprite that only appeared in version V0.0. It was later completly removed in V0.0.1.

## Appearence

### V0.0

**Thumbnail** appears when pressing a green flag and it is uniteractable like Cat. This horewer always is the **Scratch Thumbnail@2x** costume, not the blank costume1 costume, leaving it unused. The Cat is in the Thumbnail sprite also.

## History

**Thumbnail Changes**
 V0.0.1 | * The **Thumbnail** sprite was removed.
Teleportation Mode

Teleportation Mode in Version 0.4.5.1

**Teleportation Mode** was a mode added in Version 0.4.5 for extra accessibility. It was later removed and replaced by Ender Pearl Mode in Version 0.4.5.2, although some remnants still exists. It was only able to be access if the K Button and the J Button are both equal to 0.

## Intended Functionality

When the K Button and J Button are equal to 0 and the game starts, the teleporter sprite shows itself along with the other port sprites (Up Port, Down Port, Left Port, Right Port). The teleporter than starts out with the "Base (10)" sprite and every second changes it's sprite. After 10 seconds "Base (Active)" sprite was shown, allowing the player to teleport. While in this state if the player presses Up Port, Down Port, Left Port and Right Port, they change their position to a random one. In Version 0.4.5.1 extra functionality was added that allowed the player to teleport via the arrow keys. Once the game was over, the sprites got hiden again.

## Update History

**Teleportation Changes**
* Added  Teleporter.
* Added  Up Port.
* Added  Down Port.
* Added  Left Port.
 V0.4.5.2 | * Removed Teleporter.
* Removed Up Port.
* Removed Down Port.
* Removed Left Port.
* Removed Right Port.

## Bugs

* The teleporter doesn't active and still waits for input.
* The teleporter won't reset and the wait time is not required.
* The teleporter starts with the end of previous game's costume.
* The player can activate Teleportation Mode while the K Button and the J Button are not both equal to 0, if the player changes the status of the variable when the game is starting. (If the player presses the button after the Teleporter and other sprites show themselves.)
	+ This bug still exists in Ender Pearl Mode.

## Removal

Removal of Teleportation Mode as caused by the sheer number of bugs and the bad "teleportation" done by randomizing player position in each axis. The removal was also a choice to destroy the remnants of old astrobaldi in the new improved versions.
Version 0.1.3 (AstroBaldi)

## Versions

* Previous Version: **Version 0.1.2**
* Current Version: **Version 0.1.3**
* Next Version: **Version 0.1.4**

* Previous Installment: **Film Velký**
* Current Installment: **AstroBaldi**
* Next Installment: **Angry's Basics**

Angry Story AstroBaldi Version 0.1.3 is the fourth version of AstroBaldi v0.1.x. It is unknown when this version was created, but it rereleased on the Download Library with other versions on Febuary 2, 2023 21:24. This is the first version where Enemies could wrap around the screen. This is the 5th released version of AstroBaldi.

## Changes

### Additions

* Added ability for enemies to wrap around the screen.

### Changes

* Changed wait time for a new enemy to spawn from 2 seconds to 1 second.

 0.0.x
Fire rate

**fire rate** is the only local variable added in Version 0.1 that is exclusive to the Player sprite.

## Uses

* Checks for how long ago the most recent laser was fired via counting from 5 to 0.
* Disables laser firing if fire rate is not 0.

### Limit

* The fire rate variable's lowest natural value is 0.
* The fire rate variable's highest natural value is 5.
All Audio

costume1

**All Audio** is a uninteractable Sprite that was added in V0.0. It's use was to store all game sounds, but the sounds were later transfered to other sprite, leaving the usefullness of this sprite being questioned.

## Appearence

### V0.0 to 0.4.5.2

**All Audio** does not appear in any of the version as it is automatically hiden and has no code, the sprite is also completly blank, so if All Audio were to be shown, it would not be visible at all.

## History

**All Audio Changes**
Laser

* Laser (V0.0 - V0.0.1)
* Math
* PokéBall

### Appears in Game in

When Lasers are Shooted (outside of the title screen when key space is pressed or when mouse is down)

**Laser** is a Sprite that was added in V0.0. It is one of few sprites that can damage Enemies by touching them. They are summoned when playing the game and mouse is down or the player presses the space key.

## Appearence

### V0.0

In this version, the laser sprite cannot be summoned by doing any action and like in the following 0.0.1 Version, it has the "Classic" sprite.

### V0.0.1

Starting Version 0.0.1 the laser can be summoned by pressing space.

### V0.1

In Version 0.1, the laser sprite was changed to look like 'Math' as it changed it's look to Math in a pixel font.

### V0.4.1

When Ben Promo is activated, starting in this version, the laser changes to a PokéBall, that damages Talking Bens instead of Pigteroids. Despite the Ben Promo was added in a previous version, the laser did not change from it's previous costume.

## History

**All Laser Changes**
 V0.0.1 | * When pressing only space a laser is summoned.
 V0.1 | * Added a new default costume showing 'Math'.
* Lasers can now be fired even if other non-space keys are pressed.
* There is now a limit of how many lasers can be fired at a time.
* Lasers can now be summoned when mouse is down.
 V0.1.4 | * Lasers now delete themselves upon contact with the Enemies.
 V0.3 | * Lasers now shake in x and y directions upon a big Enemy is being devided.
 V0.4.1 | * Added a new 'PokéBall' costume.
 V0.4.5.2 | * Laser2 costume removed.
Version 0.1 (AstroBaldi)

## Versions

* Previous Version: **ASAB PACTPR 0: LO APR 0**
* Current Version: **ASAB PACTPR 0: LO APR 0**
* Next Version: **Version 0.1.1**

* Previous Installment: **Film Velký**
* Current Installment: **AstroBaldi**
* Next Installment: **Angry's Basics**

**Angry Story AstroBaldi Version 0.1** is the first version of AstroBaldi v0.1.x that is recognized by Angryhonzik and as such is in the Download Library. It is unknown when this version was created, but it rereleased on the Download Library with other versions on Febuary 2, 2023 21:24. This is the first version of AstroBaldi where it is restricted how many lasers can spawn. If you used the same assets as Angryhonzik and followed Griffpatch's tutorial and stop your progress here, you would watch the entire Episode 1 of the series. This is the 2nd released version of AstroBaldi.

## Changes

### Changes

* Laser's sprite was changed from a yellow and white rectangle to text saying "Math".
* Speed of the laser were changed from 11 steps per frame to 9 steps per frame.

### Additions

#### Player

* Custom Block "Shoot" was added with the ability to restrict spawning of clone Lasers via the Fire rate variable.
* Added the option to shoot lasers upon pressing the "left mouse button".

#### General

* Fire rate variable automatically shows.

 0.0.x
Ardwind Wiki

# **Welcome to the Ardwind Wiki!**

**The year is 1467 A.O.**

Ardwind's War of Artifice -- the deadliest and most destructive conflict the world has ever seen -- has been over for 101 years. The century of peace ushered in by the Treaty of Tidegarde has allowed every nation caught in the crossfire to recover. Cities have been rebuilt, a new age of trade has brought wealth and prosperity to the war-torn, and new forms of science, magic, and technology are being discovered every day. The world is healing.

Or so the powers that be would have you believe. No wars have been waged in a century, and yet, society still rots from within. Crime lords bring chaos to city streets, kings and councilors alike ignore the wants and needs of their people, and denizens of other realms seek to claim Ardwind for themselves with no one to stop them. The Mending -- as the aforementioned century of "peace" and "prosperity" has been called -- is over. Only a select few will get to forge the next age of Ardwind's troubled history.

Are you one of them?

## Important Lore

Topaz (city)Ardwindian LanguagesThe Atenai Pantheon
## Player Characters (Jewel in the Desert)

Aurgothin of GarakalryxBarrelElidyr ValgwynEstericIchorThurku'aliTridentZedryk Sunday

## Categories

* Player Character
* Non Player Character
* Short Story
* Religion

## Admins

* Kai Sara
* H3llb3nd3r
Version 0.1.2 (AstroBaldi)

## Versions

* Previous Version: **Version 0.1.1**
* Current Version: **Version 0.1.2**
* Next Version: **Version 0.1.3**

* Previous Installment: **Film Velký**
* Current Installment: **AstroBaldi**
* Next Installment: **Angry's Basics**

Angry Story AstroBaldi Version 0.1.2 is the third version of AstroBaldi v0.1.x. It is unknown when this version was created, but it rereleased on the Download Library with other versions on Febuary 2, 2023 21:24. This is the first version where did Enemies spawn. This is the 4th released version of AstroBaldi.

## Changes

### Additions

* New Enemy function was added that randomly generates the direction of the Enemy, set it's speed and moves it.
* Forever loop was created to activate the "New Enemy" function every 2 seconds.

 0.0.x
12x Ashen Haven

**Ashen Haven** is the 7th Gaiden chapter of Andaron Saga.

## Gameplay

As with other gaiden chapters, the chapter predominantly exists to allow the player to talk to the characters for lore or background reasons.

No gameplay elements exist in this chapter - it may be skipped without missing anything.

## Trivia

* If Colter already died prior to the start of the chapter, Jesse will take his place as Jakka's informant. Despite the dialogue showing Jakka paying Jesse 5000g for his services, no gold is deducted from the player, nor is there a penalty for having less than 5000g available during the conversation.
Cat

costume1

**Cat** is a uninteractable Character and a Sprite that appeared only in Version Pre-V0.0 that eventually become the Player Sprite.

## Appearence

### Prior to V0.0.1

The Cat appears when the green flag is clicked, horewer as there is no code present in the only version the Cat appears in Pre-V0.0 there are no actions that can be performed on the Cat without changing the in-game code.

### In V0.0.1

The only appearence of Cat in this version is in the Thumbnail sprite. This is horewer not interactable either.

### After V0.0.1

*Since V0.0.1 the Cat sprite was changed to the Player sprite. More info here: Player's Appearence.*

## Sounds

*Note: This list does not include Player sounds. There is a seperate list in Player's Sounds.*

**Cat Sounds**

## History

*Note: Most of the changes are not listed because there are changing the Player sprite, not the Cat sprite. There is a seperate list in Player's History.*

**Cat Changes**
 V0.0 | * All Cat's original costumes were removed.
* Ship costume was added.
 V0.4.5.2 | * Meow.wav sound was removed.