Rama

←  Raijin
 Ratatoskr  →
**~ GODS LIST ~**

***"Pick up and fire piercing astral arrows, make each one count."***

**Rama** is one of the playable Gods in SMITE.

## Lore

Ravana's immortal reign subjugates the people. Shiva's boon grants the demon-king invulnerability against gods and beasts. Only mortal men stand a chance of defeating him, but Ravana's might is too potent for a mere man to overcome. All seems lost.

To save us, Vishnu took human form. Rama, prince of Ayodhya.

At age 16 he was already the perfect embodiment of man. Strong, humble, handsome, patient, devout; he is what mankind strives to be, yet, for all our flaws, can never reach.

When a neighboring kingdom, cursed by Ravana's magic, asked for aid, Rama answered, despite the misgivings of his father. With his brother Laksharma, Rama set out and slew a horde of demons. At the palace, Rama cleansed the curse by freeing the queen from stone. The city celebrated and Rama was invited to string Shiva's bow – with the prize princess Sita's hand in marriage. Shiva's bow could not be lifted by any man, let alone strung, but Rama broke the bow in half. He and Sita wed immediately.

Returning home, Rama was to be crown prince, but the jealousy of queen Kaikeyi forced Rama into exile, where he's remained these past fourteen years.

Yet Rama was recently seen on the field of battle. Word is, Ravana stole Rama's wife, and Rama left exile to embrace his destiny. He must defeat Ravana, free his wife, and set mankind on a path for peace, else darkness and evil will conquer all.

## Trivia

### General

* Rama and Ravana are rivals.
* The actor who voiced Rama, Nick Landis, also voiced Grand Magus Anubis, The Demogorgon Bakasura, Metal Carnage Fenrir, Michelangelo/Radical Michelangelo Mercury and Reaper Tech Thanatos.
* Rama's directed taunt towards Hun Batz, ▶️*"He seemed... familiar."*, could be a reference to Hanuman, a god devotee of Rama who is usually depicted as a monkey.
* Rama, Guan Yu, Kali and Tyr are the only gods who don't make jokes.
* Rama along with Achilles and Thoth are currently the only gods who have dashes that let them travel in the direction currently being traveled.

### God Skins

* **Nature's Guardian**

* This skin is based on an Elf.
* The actor who voiced this skin, Ian Sinclair, also voiced Duke dan de Lyons Anhur, Demonic Pact Anubis, The King Bacchus, Druidstone Geb, Devil Horns Raijin, Tyr, PrivaTyr Tyr, Sock PuppeTyr Tyr and Tyr-Rex Tyr.
* One of this skin's intro lines ▶️*"This realm is different! I feel it in the water; I feel it in the earth; I smell it in the air!"* is a reference to a line said by the character Galadriel from Lord of the Rings.
* This skin shares its theme with Sylvan Sentinel Hou Yi, Riftshaker Janus, The Green Knight King Arthur, Wolfsbane Skadi and Grove Keeper Xing Tian.

* **Orbital Strike**

* This skin was originally going to be called FutuRama to reference the TV series of the same name.
* This skin was also voiced by Nick Landis.
* One of this skin's joke lines ▶️*"Why isn't my shield regenerating after I take damage?"* is a reference to a gaming mechanism in shooter games.
* One of this skin's joke lines ▶️*"Do a barrel roll!"* is a reference to the game Star Fox.

* **Dignitas**

* This skin has matching card art with AFK Nemesis and Denial Eset.

* **The Marksman**

* This is the first Rama skin where his skin isn't blue.
* The actor who voiced this skin, Alejandro Saab, also voiced Modern Android Achilles, Sashimi Neko/Sushi Neko Bacchus, Slash Kuzenbo, Dragon Prince Ne Zha, Beamy Chibi Ra and Prince of Lightning Zeus.
* This skin shares its theme with Infernal/Infernal Blaze Agni, Gamma Slam Cabrakan, Captain Quick Mercury, The Sparrow Nike and Dawn Defender Thor.

* **Neon Rebellion**

* The actor who voiced this skin, Kaiser Johnson, also voiced Nautical Legionnaire Achilles, Horrific Harvester Ah Puch and Demon's Bane Merlin.
* This skin uniquely gives Rama a mask whenever he activates his Astral Strike and Astral Barrage abilities.
* This skin shares its theme with Neon Pulse Freya, Neon Trails Ne Zha, Neon Shifter Sun Wukong and Neon Nightmare Xbalanque.

* **Sacred Arrow**

* This skin was also voiced by Nick Landis.
* This skin shares its theme with Midnight Dove Awilix, Radiant Heroine Bellona, Archangel Chernobog, Angel of Chaos Cthulhu, Celestial Eset, Sacred Grounds Geb, Divine Wind Gilgamesh, Inner Demon Hel, Seraph Horus, Heaven's Arrow Hou Yi, Striking Archon Ishtar, Divine Axe Izanami, Divine Right Jing Wei, Gazing Archon Medusa, Master of Light Merlin, Celestial Guard Odin, Holo Halo Pele, Radiant Archon Ra, Archon Thanatos, Angelic Archon Yemoja and Almighty Archon Zeus.

* **Oni Hunter**

* This skin shares its theme with Oni Ronin Anhur, Senko Sage Anubis, Oni Guardian Ares, Oni Huntress Artemis, Spirit Guide Artio, Oni Adventurer Athena, Great Tengu Cernunnos, Oni Chernobog, Oni Musha Hachiman and Yurei Susano.

* **Last Commando**

* This skin is a reference to the Rambo film series.
	+ His direct taunt to Bellona ▶️  *"I'll give you a war you won't believe, Bellona."*  is a reference to a scene in Rambo: First Blood.
	+ His joke ▶️  *"Don't push it. Let it go. Just let it go."*  also references this scene.
	+ His joke ▶️  *"I couldn't find his legs! I just couldn't find his legs! \*Bawling\*"*  is a reference to the quote also said in Rambo: First Blood.
* This is the first Rama skin to change his ultimate animation to him shooting a grenade launcher.
* The actor who voiced this skin, Jim Foronda, also voiced Renegade's Robot companion KATT, Bearly Buzzed/Bearly Alive Bacchus, Wolf Man Fenrir, Snowman Geb, Vanguard Hercules, Presidential Punisher Janus, Sunstar/Starbreaker Ra, Eliminator Ravana, Shredder/Super Shredder Ravana, Susano, Ragnarok Force X Thor and Rambo Ullr.
* This skin shares its theme with Shell Shock Agni, Soldier of Fortune/Hired Gun Ares, Steel Falcon Horus, Squirrel Squad Ratatoskr, Infantree Sylvanus, Full Metal Vulcan and G.I.Zhong Zhong Kui.

* **Berserker Bow**

* This skin shares its theme with Berserker Ullr.
* This skin themeline is one of the few where the skins have only been distributed so far as Ranked Rewards for playing 75 matches of Ranked in Smite.

## Skins

* Default
* Valiant One
* Nature's Guardian
* Orbital Strike
* Dignitas
* The Marksman
* Neon Rebellion
* Sacred Arrow
* Oni Hunter
* Honorable Hero
* Solar Scarabs
* Last Commando
* Berserker Bow
* Golden
* Legendary
* Diamond

 Type
 Cost
 Requirements

 Type
 Cost

 Type
 Cost
  This skin comes with custom character animations and ability effects.  This skin can also be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
  This skin comes with custom ability effects.  This skin was part of the Odyssey 2015 event.  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
 Requirements
  This skin could also be obtained as a rare roll from the Dignitas Chest.

 Type
 Cost
 Requirements
  This skin comes with custom character animations and ability effects.  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
 Requirements
  This skin comes with custom character animations and ability effects.  This skin was part of the Jade Corruption event.  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
  This skin comes with custom character animations and ability effects.  This skin was part of the Odyssey: Reckoning event.  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
 Requirements
  This skin comes with custom character animations and ability effects.  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
 Requirements
  This skin comes with custom character animations and ability effects.  This skin can only be obtained by purchasing 2 bundle from the Dharmic Era event.

 Type
 Cost
 Requirements

 Type
 Cost
 Requirements
  This skin comes with custom character animations and ability effects.  This skin could only be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
 Requirements
  This skin comes with custom character animations and ability effects.  This skin could only be obtained by winning 75 Ranked games during Year 10.

 Type
 Cost
 Voicelines

 Type
 Cost
 Voicelines

 Type
 Cost
 Voicelines

## Changelog

**SMITE Version 9.9.7253.5 (September 20, 2022)**

* **Astral Strike**

* Increased damage done to targets beyond the first from 75% to 80%
* Decreased Mana Cost from 20 per shot to 15 per shot

* **Astral Barrage**

* Increased Base Damage from 180/270/360/450/540 to 190/280/370/460/550

**SMITE Version 9.5.7096.2 (May 17, 2022)**

* **Infinite Arrows**

* Decreased mana cost from 60/65/70/75/80 to 40/45/50/55/60
* Increased Attack Speed from 30/35/40/45/50% to 40/45/50/55/60%

**SMITE Version 8.6.6618.4 (June 15, 2021)**

* **Rolling Assault**

* Increase Scaling on the bonus damage shot from 25% to 30%

* **Astral Barrage**

* Increased Base Damage from 180/265/350/435/520 to 180/270/360/450/540

**SMITE Version 8.1.6381.5 (January 26, 2021)**

* **Astral Barrage**

* Fixed an issue where Rama can fire other abilities while exiting the ultimate earlier than intended.

**SMITE Version 7.10.6230.4 (October 20, 2020)**

* **Astral Barrage**

* Decreased Base Damage from 180/270/360/450/540 to 180/265/350/435/520

**SMITE Version 7.9.6189.8 (September 22, 2020)**

* **Astral Strike**

* Decreased Slow Duration from 2s to 1.5s

**SMITE Version 7.6.6084.4 (June 17, 2020)**

* **Astral Barrage**

* Fixed an issue with Rama's camera zoom after using his Ultimate.

**SMITE Version 7.5.6039 (May 19, 2020)**

* **Astral Quiver**

* This ability now includes.

* Every Astral Strike Arrow Rama lands has a percent chance that an Astral Arrow pickup will appear on the ground. Drop chance = 30% + (1\*level).

* Additionally, picking up an arrow heals 10 mana.

* **Pick Me Up**

* Renamed to Infinite Arrows.
* Removed Drop chance for Arrow Pickup from this ability.
* Added

* While this buff is active, every 3rd successful hit on an enemy god will immediately generate an Astral Arrow.

* **Rolling Assault**

* You can cancel this ability after rolling.
* Increased Physical Power Scaling of 25% to the arrow shot bonus damage.

* **Astral Barrage**

* Every time Rama generates or picks up an Astral Arrow, the cooldown of this ability is reduced by 0.2s. (includes passive regen + picked up deployables + generated arrows during stim)

**SMITE Version 7.2.5895.5 (February 25, 2020)**

* **Rolling Assault**

* Fixed an issue where Rama could not dash in other directions when landing from being hit by a King Arthur ultimate.

**SMITE Version 7.1.5858.2 (January 28, 2020)**

* **General**

* Base Movement Speed Increased from 365 to 370.

* **Astral Quiver**

* Rama now starts the match and respawns from death with a full quiver of arrows.

* **Astral Barrage**

* Decreased Mana Cost from 100/110/120/130/140 mana to 80 at all ranks.

**SMITE Version 6.8.5557.1 (July 24, 2019)**

* **Astral Barrage**

* Shifted the damage each successive shot does from 50/75/100% to 70/85/100%.
* Reduced damage from 200/300/400/500/600 (+60% of your physical power) to 180/270/360/450/540 (+55% of your physical power).

* Note that this keeps the total damage from all 3 shots very close to before and after this change.

**SMITE Version 6.4.5372.6 (April 2, 2019)**

* **Pick Me Up**

* Decreased Mana Cost from 80/85/90/95/100 to 60/65/70/75/80.

**SMITE Version 5.13.4890 (July 24, 2018)**

* **Astral Barrage**

* Adjusted the FX for this targeter to help it remain visible to the player firing, while also conveying the amount of shots left.

**SMITE Version 5.7.4730 (April 24, 2018)**

* **General**

* Fixed an issue where Rama's Astral Arrows self buff could apply item effects that trigger off of abilities.

**SMITE Version 4.18.4332 (September 26, 2017)**

* **General**

* Fixed an issue where The Marksman would say the wrong “VBG” line.

**SMITE Version 4.15.4255 (August 16, 2017)**

* **Astral Strike**

* Decreased Bonus Damage from ~~15/25/35/45/55~~ → 10/20/30/40/50.

**SMITE Version 4.8.4062.1 (May 9, 2017)**

* **Astral Barrage**

* Updated the description of this Ability with the correct radius.

**SMITE Version 4.1.3882 (February 1, 2017)**

* **Rolling Assault**

* Cooldown increased from ~~12/11/10/9/8~~ → 11s at all ranks.

**SMITE Version 3.13.3518 (July 19, 2016)**

* **Astral Strike**

* Increased bonus damage from ~~10/20/30/40/50~~ → 15/25/35/45/55.
* Increased Slow duration from ~~1s~~ → 2s.

**SMITE Version 3.4.3299 (March 15, 2016)**

* **Astral Quiver**

* Increased rate of Astral Arrow regeneration from one arrow ~~every 15s~~ → every 12s.

* **Astral Strike**

* Reduced mana cost per arrow from ~~25~~ → 20 per arrow.

**SMITE Version 2.17.3071 (November 3, 2015)**

* **General**

* Fixed Rama unable to use Basic Attacks if running out of Mana while Astral Strike is active.

* **Rolling Assault**

* Fixed bonus damage not applying if fired at point blank range.

* **Astral Barrage**

* Fixed an issue where Rama would become Knockup/back immune.

**SMITE Version 2.7.2766 (June 2, 2015)**

* **Astral Strike**

* Fixed the Piercing sound fx not playing.

**SMITE Version 2.4.2684.1 (April 15, 2015)**

* **Astral Barrage**

* Added timer on the ground targeter indicating when the ability will expire and Rama will be forced to land.

**SMITE Version 2.2.2636 (March 18, 2015)**

* **Pick Me Up**

* Added new sound and fx for when Rama picks up the dropped arrows.

**SMITE Version 2.0.2573.3 (February 11, 2015)**

* **General**

* Base Attack Speed increased from 0.92 to 0.95.
* Attack Speed per level increased from 1.4% to 1.7%.

* **Astral Strike**

* Damage from this ability is now reduced to 75% for each enemy hit after the first.

**SMITE Version 1.0.2418 (November 19, 2014)**

* **Astral Strike**

* Fixed an issue where Astral Strike could be disabled during Astral Barrage.

**SMITE Version 1.0.2347.1 (October 15, 2014)**

* **General**

* Fixed Diamond card using default image background.

* **Rolling Assault**

* Fixed a condition where an Astral Arrow gained while using this ability would not deal bonus damage or cripple when consumed.

* **Astral Barrage**

* Reduced base damage from 250/350/450/550/650 to 200/300/400/500/600.
* Reduced physical power scaling from 80% to 60%.

**SMITE Version 1.0.2298.3 (September 10, 2014)**

* **Astral Barrage**

* Fixed an issue that caused the camera to stay zoomed in after coming down from the sky.

**SMITE Version 1.0.2247 (August 5, 2014)**

* **General**

* Fixed an issue with his ability targeters starting out faint and loading in over a short time.

* **Astral Strike**

* Slow now stacks up to 3 times, changed from 20/25/30/35/40 to 10% at all ranks.
* Now costs 25 mana per shot.

**SMITE Version 1.0.2215.6 (July 15, 2014)**

* **General**

* Fixed a number of icon, messaging, sound, and tooltip issues.
* Basic attacks have had their effects updated to originate from his bow instead of his stomach.
* Improved visual FX dropping and picking up Astral Arrows, and what Astral Arrows look like while firing.

* **Astral Strike**

* FX added to bow to indicate when Astral Strike is in toggled on state.

* **Astral Barrage**

* Fixed an issue with this ability dropping astral arrows.

**SMITE Version 1.0.2189 (June 27, 2014)**

* **Astral Strike**

* Fixed an issue where Rama would have infinite arrows.
* Fixed an issue with ranks 1-4 slowing for 2s instead of 1s.
* Fixed an issue where the ability can't be toggled with less than 9 mana.

* **Pick Me Up**

* Rama's allies can no longer pick up his arrows for him.

* **Astral Barrage**

* Fixed rank 2 applying a slow.

**SMITE Version 1.0.2188.3 (June 24, 2014)**

* Rama has been added to the game.

**Pre-release**

* **General**

* Updated title to “Seventh” instead of “7th.”

* **Astral Strike**

* This ability now does item on-hit effects only for the first target hit. Items like Golden Bow will not trigger for every enemy in the line.
* This ability now does 100% lifesteal on the first target hit.
* Bonus damage now applies to objectives.

* **Pick Me Up**

* Rama’s teammates can now pick up drops of Astral Arrows for him.

## Replaced abilities

Active: Rama gains increased attack speed.
  Ability Type: Buff, Pickup
  Cost: 60/65/70/75/80 mana
Ability Video