Rafe Asher

**XP** 9,378 / 10,000; **Level** 4
male human mystic ranger
CG medium humanoid, weight 250, height 6'5", blonde hair, blue eyes, age 31 (27 mental)
**Init** +6 (+5 KAZ up to 60ft); **Senses**  listen +9, spot +9 (+1/+1 KAZ up to 30ft)
**Languages** common, elven

**AC** 15 (+3 mwk studded leather, +2 dex), touch 12, flat-footed 13 [armor check penalty 0]
**HP** 36/36 (4d8+8)
**Fort** +6, **Ref** +6, **Will** +4

**Speed** 30 feet (+5 ft KAZ)
**Melee** heavy mace +7 (1d8+3/x2)
**Ranged** mwk composite (+3 STR) longbow +7 (1d8+3/x3)+1 to hit/dmg within 30 ft.Rapid Shot +5/+5 (1d8+3/x3)+1 to hit/dmg within 30 ft.
**Base Atk** +4; **Grapple** +7
**Special Actions**
**Ranger Spells Prepared** (CL 4th):
      0th— *~~Cure Minor Wounds~~*, *~~Light~~, Cure Minor Wounds*
      1st —*~~Longstrider~~, L~~ay of the~~ ~~Land~~, ~~Lightfoot~~*
      2nd —~~Barkskin~~, *~~Cure Light Wounds~~*

**Abilities** Str 17, Dex 14, Con 14, Int 13, Wis 16, Cha 9
**SQ** wild empathy, favored enemy (Aberrations)
**Feats** track, point blank shot, precise shot, improved initiative, endurance, sword of the arcane (order) seal keepers
**Skills** (+4 DEX CHECKS KAZ 60ft) Climb +9, Concentration +5, Craft (Trapmaking) +2, Hide +8, Listen +9, Move Silently +8, Profession (Trapper) +4, Search +7, Spot +9, Survival +9, Sense Motive +3, Knowledge (Nature) +4, Knowledge (Dungeoneering) +2, Spellcraft +4
**Skill Points (+7/level)** Climb 6, Concentration 4, Craft (Trapmaking) 1, Hide 6, Listen 6, Move Silently 6, Profession (Trapper) 1, Search 6, Spot 6, Survival 6, Knowledge (Nature) 3, Knowledge (Dungeoneering) 1, Spellcraft 3
**Possessions** *Father's Necklace (can see in magical darkness 60 ft, contains father's blood, I am a seal keeper)*, Bedroll (Hide), Flint & Steel, Hemp Rope (50 ft.), Torches x5, Waterskin, Backpack, Explorer's Outfit, Hunting Knife, Heavy Mace, Masterwork Composite (+3 STR) Longbow, Arrows x7, Masterwork Studded Leather Armor, Hemp Necklace with Wolf Claw (Divine Focus), Lock of Psilo's Sister's Hair (Psara), spellbook
**Coins** 1 gp, 10 sp
**Potions**
**Scrolls**

**Wild Empathy:** A ranger can improve the attitude of an animal. This ability functions just like a Diplomacy check to improve the attitude of a person. The ranger rolls 1d20 and adds his ranger level and his Charisma modifier to determine the wild empathy check result. **1d20+3**
**Favored Enemy (Aberrations):** +2 damage, bluff, listen, sense motive, spot, and survival
**Combat Style (Rapid Shot):** one extra attack per round with a ranged weapon. The attack is at highest base attack bonus, but each attack takes a –2 penalty. This is a full attack action.

**Notes**:

* Guardian/foster father's name is Uzor - it turns out Uzor was my actually my uncle
* Jamir was my grandfather, the father of Uzor and my father Eric
* Jamir and Eric were both wizards who maintained the seal (along with Uzor)
* Eric and Uzor had a falling out before I was born
* My mother's name was Eloine
* Vision of Uzor: I must perform the arcane seal ceremony, I have dual memories where I actually can cast, Uzor made it seem like I failed to protect me
* Shentra: guardian naga in the arcane seal temple
* There are 7 primordials
* "Our" primordial is Goshant