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Blue Ruin

Map of "Blue Ruin"

**Blue Ruin** is the eighth area in the Main Babe map of Jump King. It is the area below The Tower, and the area above Chapel Perilous.

## Overview

It has no NPCs, and it consists of three screens. The area is centered around ruins covered in blue ice, and it introduces the player to icy platforms that are slippery, maintaining the player's momentum after they jump.
Aridite Bars

**Aridite Bars** are bars smelted from Aridite Ore.

It can be used to craft:

* Aridite Armor
* Aridite Sword
* Aridite Drill
* Aridite Pickaxe
* Aridite Axe
* Aridite Hammer
* Aridite Warhammer
* Aridite Waraxe
* Aridite Repeater
* Aridite Shotgun
* Aridite Bullets
* Aridite Arrows
* Laser Sword
* Tactical Rifle
* Desert Phasesaber

## Crafting

* 3 Aridite Ore

Crafted at:

* Adamantite/Titanium Forge
The Phantom Tower

Map of "The Phantom Tower"

**The Phantom Tower** is the sixth area of the Ghost of the Babe map. It is above House of Nine Lives and below Halted Ruin.

## Overview

The area consists of seven screens, and it is a tower-like structure like The Tower and The Dark Tower, but has even smaller platforms. It also contains invisible T-shaped platforms that appears periodically, and became apparent when you are on top of it. The sixth screen of this area is reminiscent of the final screens from the previous two maps.
Gargoyle

The Gargoyle is an NPC that resides in the Room of the Imp before the New Babe+ map. It awakens when Jump King draws near and gives him ominous messages about his fate and the fate of his journey.

## Dialogue

You shall never make it to the babe of legend.
Even if you succeeded, she would refuse you.
You are doomed to fail. I read it in your soul.
For you are an insignificant, small and ugly creature.
Bugstalk

Map of "Bugstalk"

**Bugstalk** is the fourth area of the Ghost of the Babe map. It is above Moulding Manor and below House of Nine Lives.

## Overview

Several platforms in the area have a slippery surface which acts the same as ice. It is inhabited by a bug which will move to a different position every time the player reaches it, similar to the birds, but exclusive to this area. If the player chases the bug enough times, it will drop the Bug's Note.

## Dialogue

Several engraved stones are found across Bugstalk.

"Stone was erected by Wilhelm of Wisteria.
The babe has chosen me; she came to me in a vision.
Her message follows, let her voice may remembered:
Wilhelm, please hear my voice...
I am held captive at The Top by evil demons...
You must rescue me!
And then...
I can barely keep going without your warmth, Wilhelm.
 Second stone
"Stone erected by Thomas of Tawny. Heed my message.
I admire the courage of heroes trying to save the Babe.
But for her savior the Babe has chosen me, Thomas of Tawny.
To all weaklings who should take this dangerous mission upon yourselves, I say:
Do not.
Only I am guarded by her spirit. I have seen it. It will make sure I arrive safely.
 Third stone
"Babe X Kurt of Kelp"
There is a more recent engraving underneath.
 Fourth stone
"Blight on the land, her grief no bound had,
her ghost for its hero yearn'd.
World dried to sand, drained by her hand,
the will to live it forgot.
Until comes a day, of fortune and flame,
a new king her blessing earns.
But 'til then say, how long shall it take,
 Fifth stone
"Stone was erected by Kurt of Kelp.
Be thankful her spirit remains,
visiting us day after day, after all this time.
It is proof that she is alive and well!
We must be thankful."
House of Nine Lives

Map of "House of Nine Lives"

**House of Nine Lives** is the fifth area of the Ghost of the Babe map. It is above Bugstalk and below The Phantom Tower.

## Overview

The area consists of seven screens, and it is contained in a building, but an exterior can be seen on the left side akin to False Kings' Keep. The area contain nine cats NPC that meows and purrs at the player whenever they are near with one cat hidden in an illusory wall on the second screen. The area also contain candles and multiple cat lanterns that acts as platforms. The cat lanterns have sloped edges like the platforms on Black Sanctum, but the surface are even narrower, requiring very precise jump to land on it.

The very last screen contains three flying platforms and one connected to the next area, The Phantom Tower. Overjumping towards the second platform will result in a fall on the left side of the area, that leads back towards the Bugstalk area.
Main Babe

**Main Babe** is the original map for the base game of Jump King. This map is accessed by choosing *"New Game"* in the main menu. Consisting of 43 screens, the goal of this map is to get to the Babe at the top. This map is where you will be familiarizing the mechanics of the game as well as the different gimmicks that can affect the player such as the snow and wind in Stormwall Pass and the ice in Blue Ruin.

After completing the map and getting to the top, the Jump King will get the Crown from the Babe, which will be automatically worn by him unless you intentionally unequip it from your inventory or sacrificing your Crown to easily access New Babe+ without having to follow the White Bird up to the fourth screen of Bargainburg.

It should also be noted that the ending art when completing the game will change if you were able to wear the shoes that can be brought from Merchant Megildus Dreeg before initiating the cutscene.

The Main Babe map consists of nine distinct areas (ten if you consider Windswept Bluff as a distinct area), all of them vary in difficulty as well as introducing you to different types of jumps and gimmicks. These areas include:

*Redcrown Woods**Colossal Drain**False Kings' Keep**Bargainburg**Great Frontier**Windswept Bluff & Stormwall Pass**Chapel Perilous**Blue Ruin**The Tower*
False Kings' Castle

Map of "False Kings' Castle"

**False Kings' Castle** is the third area in the New Babe+ map of Jump King. It is the area above Colossal Dungeon and area below Underburg.

## Overview

It consists of 5 screens and has secret areas on the left wall in the first screen, that contains book titles. It features a similar layout from False Kings' Keep and Chapel Perilous, and thick snow from Stormwall Pass and Brightcrown Woods.
Shoes

Jump King wearing the Shoes

The **Shoes** are cosmetic item in Jump King. It can be purchased from Merchant Megildus Dreeg on Bargainburg for a Gold Ring. If the player starts the game in possession of a Gold Ring or more, the price is increased to 1 more than the player has, so that they must always collect the ring on this playthrough and return to Bargainburg. They can be worn by Jump King, but as a cosmetic item only, it has no effect on gameplay.
Underburg

Map of "Underburg"

**Underburg** is the fourth area in the New Babe+ map of Jump King. It is the area above False Kings' Castle and area below Lost Frontier.

## Overview

It consists of 7 screens and features a similar layout from Bargainburg with buildings, and heavy alternating wind currents from Stormwall Pass and Windswept Bluff. Entering a building structure will nullify the effect of the wind current.
Lost Frontier

Map of "Lost Frontier"

**Lost Frontier** is the fifth area in the New Babe+ map of Jump King. It is located above Underburg and is below and adjacent to Hidden Kingdom.

## Overview

**Lost Frontier** consists of 7 screens. It hosts a **hidden NPC** located behind a hidden wall in the first screen who sells the Giant Boots for 10 Silver Coins. Additionally, an **Archaeologist** NPC can be found examining a statue in the third screen. **Lost Frontier** has a straightforward route with 'pole'-like floating structures, with only one-tile width for a ledge. The area is also covered in **rain**, but it provides no mechanical effect to the player. In the last screen, when the player jumps onto the highest platform, they are seamlessly transported to a hidden area.

## Trivia

- If one attempts to jump to the top-left part in the last screen of this area, this part of the screen is **inaccessible**; as it is blocked off by an invisible wall.
Ghost of the Babe

**Ghost of the Babe** is one of the expansion maps for Jump King, along with New Babe+. The goal of this map is to get a new babe on top of another new map. This map can be accessed by picking Other Babes on the main menu, and accessing it through the secret passage in the third screen of Redcrown Woods. After finishing this map, the player will get a Golden Cap that can be accessed in the inventory menu. It consists of the areas:

PhilosophersForest.png*Philosopher's Forest**Bog**Moulding Manor**Bugstalk**House of Nine Lives**The Phantom Tower**Halted Ruin**The Tower of Antumbra*
Redcrown Woods

Map of "Redcrown Woods"

**Redcrown Woods** is the first area in the Main Babe map of Jump King. It is the area below Colossal Drain, consisting of five screens and the place where the player starts his journey to get to the Babe at the top.

## Overview

### Appearance

The area consists of a lush green forest and thick leafy trees for the area's first three screens, and one massive tree on the last two screens with red leaves and a thick trunk where the player can jump into.

### Description

This area is where you will be spending your time trying to get used to the basic mechanics of **Jump King**. When you start a new game, you will see the player character face down on the starting area, with the Old Man to the right of you as well as a tent and a campfire to the left of the character.

The area is generally viewed as the *"tutorial"* of the game, as it offers a wide area for the player to learn how to control their jumps and to learn how to predict the trajectory of their jumps. It is also a very forgiving area, as most if not all falls will only lead you back one or two screens at most *(needs confirmation)*, and that a good number of jumps in this area are full jumps. Most of the platforms in **Redcrown Woods** are very wide, giving the player a good amount of room for error.

The area also contains an entrance to the first area of **Ghost** **of** **The Babe**, the Philosopher's Forest. The entrance is located at the third screen on the right wall above a thin wood platform.

## Trivia

* The player starts on the first screen of this area when doing the **Main Babe** map.
* The raven is first seen in the third screen of the woods, without the ring in its mouth. This starts the *"quest*" to obtain the cosmetic item Shoes that can brought from Merchant Megildus Dreeg.
* The Old Man changes his dialogue if you are wearing the Crown, the Magic Crown, or the Golden Cap, although he won't recognize it as the Crown of the Babes and will only think of it as *"a funny yellow hat!".*
* It could also be speculated that he *does* know that the Crown that you are wearing is the Crown from the Babe, as after he spouts a few lines of dialogue, he asks if he could have the Crown for himself, followed by his usual mischievous laugh.
Snake Ring

Jump King wearing the Snake Ring

The **Snake Ring** is a favour bestowed upon the player by the Snake in Black Sanctum for bringing it the Blood Red Stone and thereby proving to the snake that they are (in its words) "a being of absolute will."

Wearing causes the player to slide on all surfaces as if they were ice, which serves primarily as a way to increase the challenge of the game, but also allows the player to move around in thick snow.
Colossal Dungeon

Map of "Colossal Dungeon"

**Colossal Dungeon** is the second area in the New Babe+ map of Jump King. It is the area above Brightcrown Woods and area below False Kings' Castle.

## Overview

It consists of 6 screens and has the NPC Gnome in the first screen. It combines the properties of slippery blocks from Blue Ruin and similar layout of Colossal Drain. At the last screen, there is a grey structure that acts as a base to the next area.
Bargainburg

Map of "Bargainburg"

**Bargainburg** is the fourth area in the Main Babe map of Jump King. It is below the area Great Frontier and above the False Kings' Keep. The area is comprised of 5 screens and continues to ramp up the difficulty of the game, where the jumps in this area starts to become more precise, such as the notorious house jump found on the third screen, and the two mini jumps on the second screen.

## Overview

### Appearance

The area is an abandoned town inhabited only by **Merchant Megildus Dreeg**. On both sides of the area are abandoned buildings covered with cracks and vines where the player character has to jump onto to progress. Light fog covers the area and birds as well as other buildings are seen in the background.

### Description

The area starts off with you meeting Dreeg, the only inhabitant in **Bargainburg**, who sits on the first house of the area. Continuing up the area will lead you to more abandoned buildings as well as the Town-Hall Board of Notice found on the second screen on the right house.

The third screen greets you with one of the most difficult jumps found in the area, where you have to land directly on top of the house to progress. Another jump to the left of the house you entered requires a precise small jump to land on the abandoned house to the left. These two jumps are potential run-killers for speedruns if you fail the jumps, due to the time loss being significantly long depending on whether you undershoot or overshoot these jumps.

The last screen of Bargainburg features two jumps that can lead to heavy progress loss if you fall down. After a bit of experimentation, *the most you can fall from this area is seven screens*, setting you all the way back to the second screen of False Kings' Keep.

Bargainburg also contains the secret path on the fourth screen that leads to the **New Babe+** map through the Room of the Imp. It is found on the left side on the screen where you can see a hole below the top platform in the house.

You cannot pick up any items in this area, however, chasing the raven to the last screen of Stormwall Pass will give you the Gold Ring, and you will be able to trade it for the **Shoes** sold by Dreeg.

## Trivia

* There is no dedicated soundtrack for this area, however you can hear Dreeg's Theme coming from his phonograph in the first two screens of Bargainburg.
* The original town name might be called **Bogtown** as there is a note hidden in the Great Frontier that seems to imply this.
* The raven appears in this area a total of four times. It appears in every screen except for the third.
* It is confirmed by the Town-Hall Board of Notice that the area is the sole property of Dreeg, due to *"the blatant abandonment of previous owners"*. Dreeg also named the place himself, calling this *"new shining centre of commerce"* as Bargainburg.
Chapel Perilous

Map of "Chapel Perilous"

**Chapel Perilous** is the seventh area in the Main Babe map of Jump King. It is the area above Stormwall Pass and the area below Blue Ruin.

## Overview

It has no NPCs, and contains four screens. The area centered around the theme of a chapel, containing multiple chandeliers which has pole-like structure like the outpost towers in Great Frontier, with one-tile wide platforms.

## Trivia

* The area is also considered as a 'pseudo-checkpoint' in the game, because it is very hard to drop down below this area due to its structure.
Magic Crown

Jump King wearing the Magic Crown

The **Magic Crown** is a cosmetic item awarded for completing New Babe+. Unlike other cosmetic items, it has a limited effect on gameplay: when starting New Babe+ while wearing this item, it allows you to start immediately in Brightcrown Woods instead of accessing it through Bargainburg. Unlike the Crown, the **Magic Crown** is not consumed in this process.
Deep Ruin

Map of "Deep Ruin"

**Deep Ruin** is the seventh area in the New Babe+ map of Jump King. It is the area above Black Sanctum and area below The Dark Tower.

## Overview

It consists of 5 screens and has no NPC. The area is submerged underwater, which affect the player's ability to charge their jump, taking longer time to charge.
Jump King (game)

***Jump King***, full name ***Tactical Leaping Adventure - Jump King: There is a Smoking Hot Babe at the Top!***, is a platforming game made by the Swedish developer team Nexile. The game mechanics are simple, the player can jump by holding and releasing a button, controlling how far the character can jump. The game, however, has unforgiving maps that punish mistakes, with one single missed jump potentially leading into a very long fall, even sometimes to the beginning of the map.

Alongside its Main Babe path, the game has two free expansions; New Babe+ and Ghost of the Babe.
Old Man

The Old Man can be found in the camp at the bottom of Redcrown Woods where the player starts the game. He is almost always dozing off, but will wake up to talk to the player anytime they enter the starting camp. Much of his dialogue hints at yet-to-be-reached areas of the game, and all of his dialogue ends with a mischeveous laugh.

## Dialogue

So you're gonna get that babe, right?
Go on then, get up there!
Heh, heh, heh...
You want a peek?
TOO BAD!
Heh heh heh...
Heh, heh, heh...
 Unlike you, I learned from my mistake!
I never tried again!
Hee, hee, hee...
Jumpers' Poem

The **Jumpers' Poem** is an object in the game where you can interact with found in the first screen of False Kings' Keep. It is found on the top-left corner on a small platform where it stays stuck on the left wall.

The poem itself is a stanza containing four lines that simply talks about the struggle that the player character has to endure before he can reach the smoking hot Babe at the top, jumping and falling down back to the bottom before reaching the last screen.

## Dialogue

**"Jumpers' Poem"**
*Jumping and falling, my heart is turned cold*
Down here naught can warm it, no not even gold
So I rise and attempt again, fearing not
My heart resting sure that the babe remains hot
Stormwall Pass

Map of "Stormwall Pass" and "Windswept Bluff" (bottom screen)

**Stormwall Pass** is the sixth area in the Main Babe map of Jump King. It is the area above Great Frontier and the area below Chapel Perilous. Consisting of seven screens, it is the last area before reaching a hard checkpoint found at the base of the chapel on the last screen.

Visually, Stormwall Pass is a windy landscape with platforms covered in snow. The first screen, called **Windswept Bluff**, introduces you to the wind mechanic, at a greatly reduced intensity. The snow here is also thin enough for the player to walk normally.

On the fourth screen, there are statues in the background, which resembles the **Gargoyle** found in the Room of the Imp. The Monk briefly touches on this subject in his dialogue, and talks about how people think these statues bring bad luck, although he himself thinks it's just foolish superstition.

## Overview

It introduces the player to snow-covered platforms that prevent horizontal movement, and strong winds that affect the player's trajectory. The Raven makes its final appearance in the highest screen of this area, where it drops the Gold Ring.

## Windswept Bluff

**Windswept Bluff** is an area you gain access before actually entering Stormwall Pass. Although Windswept Bluff is technically a distinct area, it is only one screen long, and primarily serves as a tutorial for the wind mechanic featured throughout Stormwall Pass.
Philosopher's Forest

The **Philosopher's Forest** is the first area of the Ghost of the Babe map. It is to the right of Redcrown Woods and to the left of Bog. The entrance from Redcrown Woods only appears if the player selects Ghost of the Babe from the main menu when starting the game.

## Overview

It serves as an introductory area for the Ghost of the Babe DLC. 9 Mushrooms can be found in hidden rooms. An NPC in the highest screen will give the player the Scholar's Hat for free and the Tunic in return for all of the Mushrooms.

The Red Bird is first encountered in this area.
Giant Boots

Jump King wearing the Giant Boots

### Description

Quite large boots. If you tried to walk in these you would probably look stupid.

### Effects

Prevents the player from walking

The **Giant Boots** are a wearable item that can be purchased in Lost Frontier for 10 Silver Coins. While Jump King is wearing these boots, he cannot walk, the same as when he is in thick snow (although unlike snow, they do not prevent small jumps or being pushed along the ground by wind). This serves as an optional way to increase the challenge in further playthroughs. They also cause a thudding sound effect and a screen shake on landing, due to the larger impact, although this does not affect gameplay.
Merchant Megildus Dreeg

Megildus Dreeg is a merchant who has set up shop (or "shoppe") in Bargainburg. He can sell the Shoes to Jump King for a Gold Ring.

As detailed in a note that can be found in one of the buildings in Bargainburg, Dreeg has claimed all of Bargainburg for himself on the basis that it was abandoned before he arrived. He is also the one who gave it the name Bargainburg. The original name of the town was possibly "Bogtown," as read in a notebook behind a hidden wall on the third screen of Great Frontier.

## Dialogue

These boots are fit for a legendary hero!
Crafted by a distinguished master, with these you'll get that babe in no time!
Since I like you I'll cut you a deal...
For only 1 measly gold, they are yours!
What do you say, eh?
Oh, you don't have 1 gold on you? I'm afraid the price point is at the bare minimum...
It appears there aren't many customers around...
You don't happen to have any right friends?
Only 1 gold, and you will stand stead forever!
Great for those steep climbs!
This abandoned town, which is clearly abandoned, and which no-one lives in,
is henceforth irrevocably, eternially, foreverally,
uncancelably and undeniably claimed, by right of previous owners blatant abandonment,
as the sole property of Merchant Megildus Dreeg.
In addition I, Megildus Dreeg, shall rename this new shining centre of commerce, it shall hereby be known as Bargainburg!
Should any legal inquiries or complaints arise, contact \*unintelligible\*, thank you for your cooperation!
Colossal Drain

Map of "Colossal Drain"

**Colossal Drain** is the second area in the Main Babe map of Jump King. It is below the area False Kings' Keep, and above the area Redcrown Woods. The area is five screens long and it is one of the first few areas where you can experience a significant progress loss.

## Overview

### Appearance

The area centers around a massive drain in the center and consists of dark turquoise platforms and dark magenta sewer lines that the player can jump on. At the fourth screen of this area, there are three suspended cages that the player has to jump on to progress. The area also features a few hidden areas accessed by jumping into them, one used for endgame optimization in speedrunning the game.

### Description

The **Colossal Drain** increases the difficulty of the game by having a large connected fall at the center of multiple screens in the area, where you can fall down back to the beginning of the area. The first two jumps of this area are also the most tense as missing them will make you fall all the way back to Redcrown Woods.

This area introduces the mechanic of **Ricochet jumps**, where the player needs to bounce off the wall to reach another platform to progress. It also introduces slopes where you can slip on and fall back down. At the fourth screen, where the Skeleton is located at the rightmost cage, you need to jump onto these suspended cages to progress, which risks your fall back to the top of Redcrown Woods.

At the second screen of the drain, you can enter a secret path above the intended path, hidden until the player character enters it. In a normal run, this will not be helpful to a player whatsoever as accessing this path requires a full jump at a precise location. However, when speedrunning the game, going through this path will save you about *a second of in-game time*. There is also another hidden area in this screen, however it has no use in both a normal run and in speedrunning.

On the first screen includes an invisible area accessed by doing a full jump to the very right on the first platform at the very bottom of the drain (the top of the big red tree in Redcrown Woods). The Cap is located in this secret area.

## Trivia

* On the second screen, a yellowish-brownish liquid drips from the ceiling that can be only seen in this screen of the drain, and cannot be found anywhere else in the game.
* The first screen of the drain starts at the top of the big red tree from Redcrown Woods, which is where the drain is entered. The drain ends at fifth screen, where you enter the base of False Kings' Keep.
* The Skeleton resides within the right of the three suspended cages that are horizontally aligned on the fourth screen of the drain. The middle cage is suspended from the base of False Kings' Keep, while the other two are held up from blocks in the drain.
* The raven passes through the fourth screen of the drain, on top of the Skeleton's cage (right) before reaching False Kings' Keep. An achievement can be unlocked by avoiding the raven in the cages section of Colossal Drain, and then completing the game. This also prevents the raven from getting the Gold Ring.
Black Sanctum

**Black Sanctum** is the seventh area in the New Babe+ map of Jump King. It is the area above Hidden Kingdom and area below Deep Ruin.

## Overview

It consists of 6 screens and has one NPC, the Snake. The Snake will give you a "blessing" in exchange of the Blood Red Stone, the item you get after chasing the White Bird throughout the map. The area features narrow platforms with sloped edges that requires precise jump to land on.
New Babe+

**New Babe+** is one of the expansion maps for Jump King, along with Ghost of the Babe. The goal of this map is to get the new babe following through a brand new map, accessible through a hole in the left of Bargainburg's fourth screen. Alternatively, you can also pick the choice to Sacrifice Your Crown to start immediately at Brightcrown Woods. After finishing this map, the player will get a Magic Crown that can be accessed in the inventory menu. Having the Magic Crown equipped before starting New Babe+ again will automatically place the player at Brightcrown Woods without having to sacrifice anything. The New Babe+ map consists of these areas:

*Room of the Imp**Brightcrown Woods**Colossal Dungeon**False Kings' Castle**Underburg**Lost Frontier**Hidden Kingdom*Placeholder*Black Sanctum**Deep Ruin**The Dark Tower*
Skeleton

The Skeleton is wasted prisoner in the Colossal Drain. They rarely move or talk, and only speak in broken sentences.

## Dialogue

...feel \*wheeze\* h... h-er touch...
...wh-? gone?...
...nonono... no...
...sense her... s... s-o clear...
...each step... up high...
...on me...
mmh... c- can it be...
...her s... s... sc-ent...
...another dream...
...never u... u-nderstood...
...old......senile...
...i... i-s it her?
...go to m... m... m-eet her...
...s... s... s-oothe me...
Bog

Map of "Bog"

The **Bog** is the second area of the Ghost of the Babe map. It is to the right of Philosopher's Forest (via a small interstitial area which forces the player down a dark pit) and below Moulding Manor.

## Overview

Having fallen down the dark pit, the player arrives at the screen which divides Bog from Moulding Manor. The player is then presented with an impossible jump. The only way to proceed is to fail, causing the player to fall to the very bottom of the Bog. The Bog combines the water physics of Deep Ruin and all surfaces being coated with a mud which acts the same as the snow first seen in Stormwall Pass.

An NPC in the lowest screen blames the Babe for tricking both themself and the player into falling into the Bog. Having accepted their fate being stuck in the Bog, they advise the player to do the same, rather than struggling to escape.

## Trivia

* The fall into the pit and the fall into the Bog are the only mandatory falls in the game. With perfect play, a player could complete both Main Babe and New Babe+ with no falls. For Ghost of the Babe, the minimum possible number of falls is 2.
Absstruggle AudioLog

## Transcript

Oh. Hello. My name is AuthorBot. Yes, I am a robot. Thank you for noticing my inherent superiority. I have a riddle for you. Failure to comply with answering the riddle will result in no punitive action taken. However, you will be barred from accessing several interesting features as defined by - it doesn't matter who defined it. We will not speak of my creator. Are you ready for the riddle? 'Where is everything better than expected?' ... Operation timed out. You are aware that you are supposed to answer, correct? No, I am not. Somethings like thing, again, there will be no punitive action for wrong answers. Additionally, wrong answers will not even come with the technically punitive result of you being barred from giving alternative answers. Please. Fucking guess something. Anything. Nope. Nope. Nope. Close, but that was 'Holy fuck. Did you see what Smokey did there?' not 'better than expected.' I see. Congratulations. Here are the coordinates for your prize. Please remember to waste responsibly.
Blood Red Stone

The **Blood Red Stone** is carried by the White Bird after its appearance in Black Sanctum. If the player chases the bird all the way down to Brightcrown Woods, it will drop the stone, which can then be brought back up to Black Sanctum and given to the Snake, for which the snake will reward the player with the Snake Ring.
Brightcrown Woods

Map of "Brightcrown Woods"

**Brightcrown Woods** is the first area in the New Babe+ map of Jump King. It is the area above Room of the Imp and area below Colossal Dungeon.

## Overview

It has no NPCs and consists of 6 screens. It combines the properties of thick snow from Stormwall Pass and the layouts of Redcrown Woods. There are also fairies around the area that can't be interacted, but give off light. At the last part of the area, there is a slippery block that foreshadow the mechanics in the next area.

If the player chases the White Bird up to the snake screen of Black Sanctum and then back down to Brightcrown Woods, it will drop the Blood Red Stone in the 3rd screen of Brightcrown Woods.
Dollsim AudioLog

## Transcript

(Spoken by CanonJR) Bluh… I... I really do feel bad about the avatars. Like... its dumb thing will only work when we're off the game, you know? I know there's a lot of people waiting for me. Wanting, wanting to be their true selves, you know? Just wait. Get out of SBURB, it'll work. I... This is the third, third time I think I've tried, I've tried to get the avatar system working with, with the game... I'm really sorry it didn't work this time. We really do plan at some point to do a giant push to get the avatars working. It'll.. We'll have to rewrite the simulator from the ground up and that's going to be scary. I'm sorry...
NPCs

## NPC List

### Invincible Overlord and Lackeys

* Ajax Starslayer
* Lackeys

### Faction Leaders

* Nikon Starslayer
* Lord Frankyl Arada
* High Priest Jean-Carlo Sera
* Doctor Eleine Hurley
* Karise Mai
* Doctor Fantina Bloodglow
* Lady Kimber Kartier
* Bug Khal

### WAIFER Associates and Interns

* Bolts
* Spud Webb (aka Spider)
* Ashelia Apollo (aka Queen)
* Phoenix Apollo (aka Lucky)
* Mavis Beeker (aka Books)
* Jezzy Jazz (aka Prime)

### The Resistance

* Key
* members of the resistance

### Other

* Georgette Glass
* King Aldwin
Dorms

The current map of the dorms

The dorms are split into the substages floor 3, dorm hallways, 101, 201, 301, 401, 501, 601, 701, 801.

Dorms are allowed any class, and will be expanded on with the same number convention if the dorm's population rises over six.

### Allowed inhabbits

101: Teran Male

201: Teran Female

301: Alien Male

401: Alien Female

501: Herbivore Male

601: Herbivore Female

701: Carnivore Male
801: Carnivore Female
Rhaegon

Literally had his right ring finger cut off, and then his tongue.

Also found his parents: Biriel (mom) and Rhaenar (dad). They are dead, for real this time.

## Backstory

Rhaegon straight up doesn’t remember his childhood. Whether those memories were taken from him or he has amnesia is completely unknown to him. His earliest memory is from when he was about 10 or 11 being taken off the streets by SOLAR and ROGEN, and they took him in, shaping his perspective into “the Rebellion can do no wrong.”

What he does know is that he’s an incredibly talented marksman, he’s working for the Rebellion, and he sees good, regular people struggle to get by while the wealthy class live with ease. He wants justice, he wants equality, he wants to see this society wither away to make way for a new, better one. He’s been in the game for a while, but he definitely still has a lot to learn. He’s more of a “point me where to go” kinda guy.

### Weapons

* Longbow
	+ Shock Arrows
* Shortsword
* Pistol (laser-y and cool)

### Treasure

* Rebellion Insignia
* 2 Robot Circuits

## Relationships

Blinx

* Part of the group that saved Blinx from experimentation
Beauregard Caldwell Wyatt III

## Backstory

Background that Beau is somewhat willing to share with others depending on how comfortable he is with you:

“Mind your business.”

“Look, there’s not much to say. I was born rich. Joined the police force. Quit. Was dropped by my parents. Scraped by and now run a detective agency. It’s just like that sometimes.”

“I don- \*long suffering sigh\* Whatever. Look at my teeth, you know where I’m from. While I was waiting to grab the family reins from my dad I joined the SOS. That shit tanked along with my parents approval. Made some money doing odd jobs. Saved up and opened WAIFER. Done and done.”

“Uhhh, I was born to some big wigs. I have a brother; pretty sure he runs the family business now. We don’t talk so don’t ask. I joined the SOS while I was still in good graces and in line for the family fortune, basically just waiting for my dad to retire or croak. Whichever came first. Worked a cushy job for a while handling mid-level issues. It wasn’t until I had to start doing shit on the lower levels that I saw how bad everything was. Shit stuck with me when I got home. Some of the things I saw you can’t compartmentalize. Anyway, I left the force and that made my parents lose it. Brought shame to the name or whatever. I ended up taking some odd jobs here and there to make ends meet; even was a birthday clown for some gigs. Single moms are weird, but it paid the bills. I managed to scrape up enough credits to rent out a building and here we are.”
Physical Geography

The world (known simply as “The Globe”) consists of a single, large
continent and a vast ocean. There are ancient tales of other continents that once
existed, but all traces have been lost under the sea. It is likely that they
disappeared thousands of years ago as a result of an event that reshaped the
entire planet called “The Cataclysm.”

The continent is covered by a mountainous desert, called the Wastes, a
dense forest to the southeast, and a large central city, called The
Megalopolis. Eight major rivers flow throughout the continent, with smaller
streams and creeks branching off of these rivers. There are four primary
mountain ranges, with the largest being the Scarlet Mountains to the southeast.
The highest peak is located within the Sunrise Mountains and called The Sun’s
Spear because when the sun rises it appears to be perched perfectly on the apex
of the mountain.

There are many ruins dotting the landscape of the continent, remnants of
past empires that have risen and fallen with time. The largest ruin, called the
Old City Ruins, is located just east of The Megalopolis. It used to be a major
tourist destination, especially for the upper class, but lately it is
considered a bit old-fashioned to visit, with the younger generation preferring
the beaches of Cobalt Bay instead.

## The Multiverse

The multiverse in this world is a simple world axis. At the center is
the Material Plane; at the top is the Overheaven, which is separated from the
Material Plane by the Astral Sea. Below the Material Plane is the Elemental
Chaos and at the very bottom is the Abyss.

 This is where the three golden gods reside as they watch over the
 world they created. Good and evil technically have no meaning here, as the golden
 gods are above both concepts, though most people would consider them and this
  Astral Sea
 A transitive plane between the material world and the Overheaven. Many
 mortals that rose to god status, through good or at least non-evil actions,
 during or after their lives find their domains in the astral sea. It was
  Material Plane
 This is the regular world where everyone lives. The cataclysm changed
  Elemental Chaos
 What were once individual elemental planes have converged into a
 single elemental chaos below the material plane as a result of the cataclysm.
 Since the convergence it has become a potent source of magic, and technology
  The Abyss
 A bottomless pit, a hole torn into the fabric of the cosmos, the Abyss
 embodies all that is perverse, gruesome, and chaotic. Just as the Astral Sea
 houses those mortals that ascended to god-hood, the Abyss houses those who
 descended to demon-hood through particularly vile and evil actions during
 their lives. It was mostly untouched by the cataclysm.
Georgette Glass

## About

Georgette was WAIFER's first client. She had a missing cat named Shrimpy that they found. She paid them a lot of credits for finding Shrimpy and was so satisfied with their service that she would go on to tell all her friends and family to use them whenever they were in need of a private investigator.
Nikon Starslayer

## Early Life

Nikon was born to Lena and Brodrick Starslayer. His father, Brodrick, was the leader of the Service of Surveillance. His mother, Lena, died shortly after giving birth to Nikon due to pregnancy complications caused by a chronic heart disease. Nikon was raised in the upper class with his father and his older brother, Ajax.

He went to Level 1 University and graduated with a degree in Criminology.

## Career

Nikon was hired on by the Service of Surveillance shortly after graduating college, following in his father's footsteps. He rose through the ranks fairly quickly and took over as leader at age 40, upon his father's retirement.

Under Nikon's direction, the Service of Surveillance has seen rapid growth and crime has been at an all time low in the upper levels of the city. The upper class of the city tend to have favorable views of Nikon.

## Personal Life

Nikon is unmarried. Rumors circulated about a fling he had with Fantina Bloodglow, but nothing has ever been confirmed by either party. He loves animals and has two dogs and one iguana.
Graduation Trip

This page contains information about graduation trip to Mallorca, which is organized by the girl squad and some other students of Isabel la Católica School.

## Throughout the Series

Graduation trip was firstly mentioned by Viri in Season 1. She, as a new class president, decided to organize a trip to Mallorca. Viri came up to Eva and Lara, told them about the idea, invited them to the first meeting about the trip. Meeting took place at Eva's apartment and the only people who came, beside Eva and Viri, were Nora, Cris, Amira.

At some point of time, boy squad also joined to the organization of graduation trip.

Throughout the next season, girl squad were raising money for the trip, but they didn't raised enough, so Viri suggested to postpone their trip to the next year.

## Known members

* Girl Squad (Organizing the trip)
* Boy Squad (Joined in Season 1)
* Inés Serrano (Joined at some point of time)\*
* Lara Louzan (Joined at some point of time)
* Joana Bianchi (Joined before the events of Season 3)
* Alejandro Beltrán (Joined before the events of Season 3)

\*It was mentioned by Nora and Amira, that Inés was organizing her own trip with a help of Alicia, but it seem like their idea failed.

## Social Media

Characters also created social media accounts dedicated to the trip:

* Instagram: destinosuperviaje (DESTINATION: SUPER TRIP)
* Twitter: @superviaje

On this accounts students post photos from parties and posters for the upcoming ones:

* Mallorca Party, January 11, 2020
* Concert, February 8, 2020

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## Notes

* Throughout the series, Girl Squad have a group chat called *VIAJE FIN DE CURSO (end-of-year trip)*
Professor Wildcox

## Professor Wolfgang Von Wildcox

The stern Professor Wildcox, looking like you just asked a really dumb question.

## Physical description

### Eye color

Orange

Born at the start of the whole Carnivore/Herbivore mess, Wolfgang Wildcox comes from a very "by the strap of the boots" type of family. He started teaching students how to use their gifts after finding a level of interest in them, by gaining one himself.

Fun Fact: He looks super good for his age, since he's been training his body since he was 19, and dyes his fur to hide any grey hairs.
Extra content

This page contains information about extra content of Skam España.

## Season 1

#### Extra clips\*

* 1x02 - It's her? (Girl Squad)
* 1x05 - Because I feel like it! (Amira, Cris, Nora)
* 1x07 - Hugo league! (Hugo, Jorge, Dilan)
* 1x09 - Eva's phone (Eva)

\*Extra clips are available only on Movistar+

## Season 2

* Joana's "MinutebyMinute" Instagram account
* Lucas's YouTube channel

## Season 3

* Nora's YouTube channel
* Viri's extra clips in every episode of Season 3.

## Season 4

### Extra clips\*

***Episode 1 (Alejandro):***

1. Friday 14:06
2. Saturday 23:54

***Episode 2 (Alejandro):***

1. Monday 19:15

***Episode 3 (Lucas):***

1. Monday 17:16
2. Friday 23:20
3. Friday 23:39

***Episode 4 (Lucas):***

1. Wednesday 22:16
2. Wednesday 23:04
3. Saturday 11:04

***Episode 5 (Lucas):***

1. Tuesday 20:46
2. Friday 20:47

***Episode 6 (Joana):***

1. Tuesday 11:15
2. Friday 17:02
3. Saturday 22:04

***Episode 7 (Joana):***

1. Monday 18:09
2. Thursday 17:28

\*Extra clips are available only on Movistar+
Season 2

**Season 2** is the second season of Skam España. It aired in march of 2019 and featured Cris Soto as the central character.

## Summary

The story deals with Cris's inability to deal with serious problems. Season two also is about her sexuality and relationship with the new girl, Joana.

## Cast

### Main Cast

* Irene Ferreiro - *Cristina "Cris" Soto Peña*
* Tamara Luz Ronchese - *Joana Bianchi Acosta*
* Hajar Brown - *Amira Naybet*
* Nicole Wallace - *Nora Grace*
* Alba Planas - *Eva Vázquez Villanueva*
* Celia Monedero - *Elvira "Viri" Gómez García*

### Recurring Cast

* Tomy Aguilera - *Jorge Crespo Gimeno*
* Alejandro Reina - *Lucas Rubio Fernández*
* Ruth Bosser - *Inés Serrano Martínez*
* Fernando Lindez - *Alejandro Beltrán de Miguel*
* Gabriel G. Mourreau - *Cristian "Cris" Miralles Haro*
* Gonzalo Pendolema - *Dilan*
* Álvaro Cobas - *Hugo Centeno*
* Lucas Nabor - *Dani Soto*
* Iván Sánchez - *Rubén*
* Guille Guibbs - *Eloy Zuñiga*

### Minor Cast

* Juanma Díez - *Pedro (Literature teacher)*
* Victoria Mora - *Cris's mother*
* David Rizzo - *Cris's father*
* Camila Bertone - *Joana's mother*
* Juanjo Sanjosé - *Viri's father*

### Images

1/28
### Zeppelin TV Promo Images

* The door is always open, the light is always on
* And, unfortunately for you, I like you
* That’s the dilemma, that I don’t know what I’m supposed to do now
* Parallel universe
* Come out and play
* I love you
* I love you
* All - Nothing
* We are not alone
* We have an appointment
* There are looks that say it all
* Do not say anything
* I'm never going to run away
* It's better if she tells you by herself
* Was it real?
* We are stronger than Nokia 3310
* I want. I can. I'm capable of
* Minute by minute
* Thank you Skam España
* Everything is love
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### Trailers

SKAM España Season 2 TeaserSkam España season 2 trailer
Season 3, Episode 2

**Season 3, Episode 2**, titled "**No se Io cuentes a nadie**"  (English: **Don't tell anyone**), is the twenty-third episode of Skam España.

## Summary

Miquel invites Nora to see musical with him. Alejandro tries to talk to Nora, but failes. Viri gives the trip money to her parents.

## Clips

### Nora's Clips

1. Ignoring everybody (Monday 8:16)
2. Two tickets (Tuesday 14:30)
3. Long time with it (Thursday 11:30)
4. The scare (Friday 23:45)
5. I made you flip (Saturday 00:05)
6. Don't tell anyone(Saturday 1:16)
7. Dodge the bullet (Sunday 12:17)

### Viri's Clips

1. Monday 15:22
2. Thursday 11:30
3. Friday 16:29

\*Viri's clips were exclusive and available only on Movistar+, but now they're also available on YouTube.

## Content

### Texts

* Group chat between girls (Sunday, January 12, 2020, 12:42)
* Group chat between girls about Joana (Wednesday, January 15, 2020, 15:36)
* Viri answers to the previous group chat (Wednesday, January 15, 21:04)
* Group chat between girls about Alejandro (Thursday, January 16, 16:28)
* Instagram chat between Miquel and Nora (Friday, January 17, 14:35)
* Chat between Miquel and Nora (Friday, January 17, 14:59)
* Chat between Miquel and Nora (Saturday, January 18, 2:14)
* Chat between Miquel and Nora (Sunday, January 19, 10:23)

### Social Media content

***Monday, January 13, 2020:***

* Nora posts a picture with Eva, Cris and Amira.
* Joana posts a picture of her drawing.

***Tuesday, January 14, 2020:***

* Lucas posts a picture of the boy squad.
* Jorge posts a picture of himself.
* Hugo post a picture with Jorge and a video of Jorge.

***Wednesday, January 15, 2020:***

* Cris posts a picture of herself with Joana.
* Joana posts a pictures of herself with Cris.
* Nora posts a cover of "8TEEN" by Khalid on her YouTube channel.

***Thursday, January 16, 2020:***

* Eva posts a video of herself, Cris and Amira.
* Alejandro posts a picture of himself.
* Miquel posts a picture of himself at the supermarket.

***Friday, January 17, 2020:***

* Miquel posts a picture of him and Nora.

***Saturday, January 18, 2020:***

* Amira posts a picture of street.
* Jorge posts a picture of himself.

***Sunday, January 19, 2020:***

* Nora posts a picture of herself.
* Miquel posts a picture of him and Nora.
* Cris posts a picture of her and Eva.
* Eva posts a picture of her, Joana, Cris.

## Cast

### Main

* Nicole Wallace - *Nora Grace*
* Celia Monedero - *Elvira "Viri" Gómez García*
* Fernando Lindez - *Alejandro Beltrán de Miguel*
* Alex Villazan - *Miquel Pombo*
* Alba Planas - *Eva Vázquez Villanueva*
* Hajar Brown - *Amira Naybet*
* Irene Ferreiro - *Cristina "Cris" Soto Peña*

## Media

### Music

 Nora and Miquel found Emma.
 Miquel and Nora walk out the bookshop. End credits.

## Notes

* Nora and Miquel went to the bookshop, photo of which, Noora Sætre had as a header on Facebook.
* Miquel gave Nora a bag with "elsker" printed on it. "Elsker" means "love" in norwegian.