recursal/Fanatic-Fandom huggingface dataset:
Irisian War

The **Irsian War** was an Imperial xenocidal excoriation campaign carried out by the Storm Sentinels Space Marine Chapter against invading Orks that were besieging the Imperial world of Iris Prime. Despite their lack of formal weapon training, the Irisians volunteer to fight alongside their Astartes saviours, and ruthlessly and valiantly fight against the Greenskins. In recognition of their valour, the Storm Sentinels Force Commander convinces the Imperium to build a new Astra Militarum base in order to recruit such a hardy and valorous stock for the Imperium's fighting forces.

## History

In 774.M40, a large force of invading Feral Orks invade the Imperial world of Iris Prime and begin to sack the planet's settlements. Sending out a desperate Astropathic distress signal, their prayers are answered in the form of the Storm Sentinels Chapter. A Strike Force is immediately dispatch to the planet to deal with the threat. The residents of Iris Prime volunteer to fight the Ork hordes and are given las weaponry, even though many of the Irisians didn't have any formal weapon training, they are able to hold their own against the Orks. The combined might of the Chapter Strike Force and the Irisian citizens are able to quell the Orks. The Force Commander is impressed by the Irisian's skill in combat and requests that an Astra Militarum base be built on the planet for the citizens' combat prowess to not be wasted.
Kaldeia Flight Wings

Sigil of the Kaldeia Flight Wings

## Other information

### **Specialty**

Air Superiority, Air-to-surface close fire support, strategic and tactical bombing, airbourne personnel transport

## Commanders

### **Acting**

Lord-Aeronaut-Admiral Alekto Macros

The **Kaldeia Flight Wings** are the Aeronautica Imperialis wings recruited from the Knight World of Kaldeia. They use mainly aircraft and equipment built on their homeworld, and are usually attached to Kaldeia-born Battlegroups. They, like many other Kaldeias, treat their vehicles with respect and as if they were fellow beings, an outcome of their adherence to a sect of the Cult Mechanicus.

## History

The Kaldeia Flight Wings were created when manufactories were built and calibrated to construct the aircraft STCs and designs created or brought to Kaldeia by Mezoan Techpriests, of these holy scriptures, the designs of the Valkyrie Transport, Vulture Gunship and Thunderbolt Heavy Fighter had to be modified to better suit the industrial capacity of Kaldeia. The STCs for the Avenger Strike Craft, Marauder Bomber, Marauder Destroyer, Lightning Strike Fighter and Arvus Lighter were able to remain the same. Since their creation, the Kaldeia Flight Wings have mainly been used to support Regiments of the Kaldeia Bondsmen and Kaldeia Armoured, however they are also known to be attached to nearby foreign Imperial forces, Such as Vostroyan Firstborn, Valhallan Ice Warriors and Mordian Iron Regiments. In battle the Kaldeia Flight Wings tend to focus on air-to-ground support, bombing and strafing the enemy to weaken and slow them down, as well as delivering reinforcements and supplies to the frontlines.

## Aircraft

* Valkyrie Transport
* Vulture Gunship
* Thunderbolt Heavy Fighter
* Avenger Strike Craft
* Marauder Bomber
* Marauder Destroyer
* Lightning Strike Fighter
* Arvus Lighter

## Relations

### Allies

* Grand Order of Hermetika
* Kaldeia Bondsmen Regiments
* Kaldeia Armoured Regiments
* Kaldeia Grenadier Regiments
* Kaldeia Rider Regiments
* Kaldeia Artillery Regiments
* Lambdan Lions
* Sable Lions
Kaegr Lurtzergen

Armorial of the Warmachines Chapter.

**Lord Mechanica** is the current Chapter Master of the Warmachines Space Marine Chapter.

## Background

Current Chapter master, or Lord Mechanica as they are known within the Warmachines. Lurtzergen is a giant of an astartes, a titan amongst titans, especially within his Terminator plate. Armed with the colossal power maul *Titans Bane* and his storm shield. When Lurtergen Martches goes to war it is alongside his Terminator honour guard, and together they form the killing blow of any Warmachines offensive. Directing the warzone from orbit until the time has come to strike the hammer down upon the cracked and rent defences of the enemy. At this point the Lord Mechanica will teleport down to the thick of the fight, and with his honour guard beside him, batter and smash their way through the gap in the enemies defences, and crush their commanders beneath the faces of thunder hammers and the heels of boots.
Komron Liberation Campaign

The **Steel Tempests** first started to forge their own identity on the jagged rocks of Komron, a harsh, brutal world that was under siege by Ork Warboss Dagtaz Ragekrakah and his massive army, pushing back the soldiers of the 583rd Komron Light Infantry that were defending the world and forcing them to call for help from the nearest Astartes.

In response to this, a detachment of Black Templar marines made planetfall, alongside the first and second companies of The Steel Tempests. Due to the sheer scale at which the Black Templars as a whole were operating at, the Komron detachment was somewhat neglected, and the unexperienced Steel Tempests ended up forming a close bond with the marines stationed there during the long, drawn-out conflict, eventually taking up several of the Chapter's idiosyncracies.

Eventually, the Imperial forces defeated Dagtaz Ragekrakah, with the commander of the 583rd Komron Light Infantry claiming credit for the final kill. While the Black Templars departed for warzones unknown, The Steel Tempests were enraged at the lengthy nature of the campaign and sought to find a way to remedy the situation. After hearing legends and tales of ships entering the warp and exiting at another point in time altogether, Chapter Master Rubid Drostan devised a plan to use this phenomenon to travel back to before the Komron troops called for aid, to end the war before it started...
Hunt of the Plague Wolf

When a servo skull recording projects the existence of the traitor Claw Lord Siggurd Plague Claw slaughtering the denizens of Hive City of Endargas. The Chapter Master Tyr Hjalmarr decide to put an end to his former pupil and honored officer. Knowing that fighting the Plague Wolf will be a war of attrition, the Chapter Master voluntarily step down and relinquish its title to his trusted Sergeant of the Huskarl Guard, Valgjerd Svengersson. Thus Valgjerd become the first Primaris Space Marine acting as the Chapter Master in his friend and leader's absence.

Wolf Hersir Valgjerd soon ordered his Spectral Wolves to rebuilt the chapter and empowers it through recruit and selection of the best Primaris Astartes from Jotun. Within seven Terran Months, the Spectral Wolves possess a strong 700 Battle Brothers armed to the teeth. In addition working together with the IrongForge Bjorgulf, brings deadly heavy support vehicles and air fighters to boost the chapter's armoury supply. It is Chapter Master Valgjerd's suggestion to import 4 couples of Fenrisian Wolfs to Jotun in order to boost the Varg Cavalry, interbreeding the Fenrisian Dire Wolves to Jotunian Brown Dire Wolves. Creating a larger, stronger mix breed of Jotunean Dire Wolves.

Meanwhile, Master Tyr Hjalmarr's saga continues, slaying the Spectral Corpse's heretic astartes at Endargas while at the same time with his army of honor guards and 1st Company, he pursuit the traitor Siggurd Plague Claw deep inside the newly created warp rift located South East end of Ultima Segmentum.
Ithric Vasdimir

Armorial of the Warmachines Chapter.

Siege Master **Ithric Vasdimir** is the current commander of Zholehzo Company of the Warmachines Space Marine Chapter.

## Background

Vasdimir is the current Siege Master, or Captain, of Zholehzo Company. Of all the Companies, Zholehzo is known for its heavy reliance on weapons that produce massed hails of fire, such as Assault cannons, heavy bolters and hurricane bolters. As a result of this, Zholehzo company is skilled in the decimation of large cohorts of infantry and light vehicles. Vasdimir similarly, is a master of choreographing unrelenting fusillades of shot, interlocking fields of fire and disciplined firing rotations. Armed with his Storm bolter and Storm shield, Vasdimir is rarely a front line fighter, preferring to stand in the ranks of his warriors and direct their fire with the bark of his own bolt shells.
Molossus

Departmento Cartographicae pict-file of Molossus, Astra Militarum Homeworld of the Molossian Dog Regiments.

## Planet

### Class

Agri-World/
Astra Militarum Homeworld (Currently)
Feral World (Formerly)

### Military Forces

Molossian Dog Regiments
Local PDF

## Location

### System

Punic System

**Molossus** is an Imperial agri-world of the Punic Systems, located in Sector Occident Prime in the Phoenicia Sub-Sector. This planet is the Astra Militarum Homeworld of the Molossian Dog Regiments, an unusual cavalry force whose troopers are mounted upon giant hounds native to the planet. Given their resemblance to ancient Terran breeds it seems probable that the various strains of Molossian Hound are a genetic experiment gone feral rather than a naturally evolved species. They are the riding and draft animal of choice on their homeworld and as war mounts have the advantage of a massive intimidation factor.

## Background

### History

Ten thousand years ago, at the time of the Great Crusade, Molossus was a savage feral world where warlord fought warlord with dog mounted cavalry. By the 41st Millennium however Molossus is a civilized agri-world; pious and productive. There are the usual aristocratic factionalism and intrigue and occasional succession crises but by and large Molossus is peaceful. However the space beyond her atmosphere most certainly is not. Molossus has been raising mounted regiments for the Imperium as part of their tithe since the planet was conquered by Derik Loculus. There are presently hundreds of Molossian regiments serving in as many war zones but a brigade of four regiments under Brigadier Maximiliano is stationed on Zhogun, the sector capital, as a rapid reaction force for the more primitive sector worlds or as scouts in support of more conventional regiments.

### Phoenician Sub-Sector

The Phoenician Sub-Sector forms a complete contrast to its neighboring sub-sector to the north. It has planets rich in promethium and other valuable minerals, flourishing hive-worlds, industrial worlds and agri-worlds enough to keep them all fed and supply luxury crops for export as well. Purpura Mundi The sub-Sector capital is a major emporia of the Sector. If you can't find it in the markets of Purpura Mundi it doesn't exist. Phoenix is an important sources of promethium and metals and Flammifer an industrial center. The Punic Systems are a chain of mid-range stars illuminating both hive and agri-worlds, including Molossus.
Ithion Samar

Armorial of the Word Bearers Traitor Legion.

**Ithion Samar** is a Dark Apostle, heralding from the Word Bearers and devout worshipper of Chaos. Ithion is considered to be a peculiar Word Bearer among his peers. He does not seem to exhibit the depraved fervour of his brethren in his devotion to the Ruinous Powers to the extent of others, though he does not shy away from sacrifice and murder. Ithion is disarmingly kind towards those whom he wishes something out of, whether it be the brethren of his warband, the discontent masses he wishes to turn against their governors or fellow Heretic Astartes. However, beneath this cordial exterior, he harbours great resentment towards his own legion, and a demon he wishes to keep under his thrall.

## History

Born on Colchis, Ithion was brought up by two loving parents, who fostered in him empathy and piety. When Ithion was seven, his parents joined Lorgar's Godsworn faction against the Covenant, inspired by Lorgar's words, and Ithion was brought alongside, although he typically remained in the encampments, and would help in menial tasks. His parents, however, died at Vharadesh on Ithion's thirteenth birthday, leaving him orphaned. However, after the Emperor arrived on Colchis, and Lorgar was reunited with his father, Ithion volunteered to becomes one of the Legiones Astartes of the Word Bearers.

## Notable Quotes

### By Ithion Samar

> "I won't try to force you to join our cause and purpose, but you have seen the truth. For you to deny yourself such an opportunity to break free from the Corpse Emperor's grasp and turn this planet into a paradise under the guidance of Chaos would be a shame. On the other hand, I would be obliged, and willing, to massacre you and everyone in this sector if you do not submit yourself, but consider this very opportunity presented to be a salvation for you and your people. You are on the precipice of a golden age. Don't let that slip away, because it will always slither back, and it will do more than bare its fangs."- Ithion Samar convincing Foreman Coss to rebel against the nobility of Santullian II.
>
>
Invasion of Arylith

Armorial of the Knights of Aryith.

The **Invasion of Aryith** was an Imperial defensive campaign conducted by the Knights of Aryith Space Marine Chapter in defense of their Chapter home world of Aryith from the predations of the vile Drukhari.

## Background

In 354.M41, the marauding forces of the hatred Drukhari launch an invasion of Aryith, the Chapter home world of the Knights of Aryith. The Drukhari emerged from the canvas through old Webway portals. Thousands of humans are swept away in the web.

Aryith was defenseless at that time, if only for some scouts and dreadnoughts, who were woken up urgently to defend the monastery fortress. Led by the venerable Carnassius, the seventeen dreadnoughts of the chapter, the company of death, and sixty scouts, as well as several hundred aspirants, make an exit and repel the Drukhari up to the portals.
Hunt into the Dark

The **Hunt into the Dark** is the name of the castigation campaign conducted by the Dawn's Wolves against the Forces of Chaos within the region of the galaxy, known as the Imperium Nihilus, which had been cut off by the formation of the Great Rift.

## Background

The Dawn's Wolves quickly decided to venture deep into the darkness of the Imperium Nihilus. While it hurt them to leave behind their newfound kindred, they felt compelled to hunt deep into the immense portion of space where Imperial Rule was merely a distant memory in this age of madness. They roam mostly around the Eye of Terror, but from the other side of the Cicatrix Maledictum, still trying to carve out the realm the size of Ultramar which is the ultimate goal of the newfound alliance they carved with the Prowlers and Howlers, but they crusade in all of the Dark Imperium. Still, any and all call for help by any Chapter from the Sons of Russ will see the Dawn coming out of the looming void to answer it, no matter the odds, no matter the distance.
Jahaziel Koval

Armorial of the Ebon Knights.

**Jahaziel Koval** is currently a member of the Deathwatch, the Chamber Militant of the xenos-hunting Ordo Xenos of the Inquisition. Hailing from the Ebon Knights Chapter, he is a skilled Tactical Marine who surprisingly, refused becoming the Captain of his Chapter's 9th Company, instead choosing to serve in the Deathwatch. As a weapons and tech specialist. Jahaziel is adept in numerous fields and has earned the nickname of "Omni" in recognition of this trait.

He has a love of weaponry, his favorite being his Plasma pistol and his Powersword '*Lion's Bane*'. Currently, Jahaziel is serving as a part of Watch Fortress Surgegate in Kill-Team Augustus, led by *(Team Leader Name)*. Having only recently joined the ranks Fort Surgate, he seems taciturn and unremarkable, but his expertise with plasma weaponry and sword makes him as a past master in these deadly arts.

To those with a practiced eye, he is clearly Veteran Marine material even though he bears no honours on his armour and seeks no recognition of his prowess. He is both the youngest and newest member of his Kill-Team and knows he has the least amount of accomplishments amongst them. Despite his inexperience in a Kill-Team, Jahaziel has proven to his teammates that his service in the Deathwatch has had an immediate effect in whatever mission or battle he has fought in. He has already been recorded as a hero of the Deathwatch in the annals of Watch Fortress Suregate.

## History

Even amongst his own Chapter, Jahaziel is a man of few words, but as a man of action who possesses a fearsome reputation as a formidable warrior. His methods, while highly unpopular amongst his fellow Battle-Brothers, have earned his Chapter countless victories. While his unorthodox tactics have been considered eccentric by his fellow Ebon Knights, they are starting to fully be embraced by his squadmates in the Deathwatch.

Jahaziel gained the nickname Omni among the new inductees at Watch Fortress Surgegate, a recognition that he was adept at numerous fields: tech-interface, weapons, vehicles and demolitions.

## Wargear

* **Power Armour**:
* **Plasma Pistol**:
* **Powersword '*Lion's Bane*'**:
* **Frag Grenades**:
* **Signum**:
* **Combat Knife**:
Jorastar Zuul

Chapter Master Jorastar Zuul of the Sin Seekers Chapter.

"*Shall I tell you what victory truly hinges on? Nothing. The slightest delay in supplies. The softest whisper during transport. A simple omission at a briefing. A blurred spot on a visor. A few fools chasing ghosts across a sector. Nothing at all. And we, friend, we are nothing you need to worry about.*"
— Chapter Master Jorastar Zuul
Chapter Master **Jorastar Zuul** is the third leader of the Sin Seekers Space Marine Chapter, appointed to office in mid-41st Millennium, and seems destined to be as long-lived as his predecessors. He is a pragmatic Space Marine who nonetheless can devote himself to unhealthy length in the chase of the Traitor Marines his Chapter may target. As the representative of his Chapter he often has to pay the price for his and his brothers' lack of cooperation with the rest of the Imperium of Man.

## History

### Early Life

An altogether standard childhood from the perspective of life on the Death World of Koltep. Jorastar's recruitement took place after one of the more successful set of tests (that is to say not as lethal as the others) and joined the Chapter alongside a dozen or so other aspirants. He was a quiet unnoticeable recruit with sub-par physical performance but great results in all forms of tactical warfare.

## Physical Characteristics

Jorastar Zuul spends quite a long time out of armor compared to his fellow Sin Seekers, who themselves already show a tendency to not wear their ceramite plates as often as most other Chapters would. This allows the few Remembrancers visiting the Chapter to capture his form easily. Jorastar is an middle-age-seeming Space Marine with a strikingly unscarred appearance, save for a long gash on his right shoulder and a few spots of reformed skin on both sides of his rib-cage. Besides that he is relatively lean and short by Astartes standards but not to the point where he could be mistaken for a normal human.

He presents long unkempt brown hair with streaks of grey in front of his ears. No beard adorns his face. If not for the few wrinkles around his eyes you wouldn't know he is among the older Sin Seekers yet living. The cause of his youthful vigor despite being over 400 years old is unknown as there are no records of him undergoing any rejuvenating treatment or enhancements. Jorastar has been said to joke about how living in a calm environment helps reduce the strain of aging.

## Wargear

* '*Vigilance* - A master-crafted Bolt Pistol with a custom grip made out of Koltepian glass shards, precious rocks found at the heart of the planet's largest storms. Such minerals are said to travel at high speed to shape the land for decades before being ground into finer sharper dust against the surface of the world.

* Iron Halo

* Power Armour

* Adamantine Mantle
Incursion On Geraai Prime

"For Those who fall to those who fail my our memory be kept."

"*May our legacy not be forgotton, fight like this is your last day!*"
— Maner Freid, Commisar Of The 194th Garrison
The **Incursion on Geraai Prime** was an an Imperial defensive campaign of the Imperial world of Geraai Prime, located in the Geraai System in the Segmentum Ultima, by a small garrison comprised of the Death Korps of Krieg's 194th Regiment. They bravely faced the numerically superior incursion force comprised of renegade Militia forces from the planet's eastern city, who were intent on taking a recently discovered xenos artifact known as the '*Fallen Tool*'.

## Background

The Incursion On Geraai Prime, was a event that took place due to the discovery of ancient xenos artifacts in the planets expansive cave system. After the artifact was found it was dubbed the "Fallen Tool" by the locals and a Inquisitor would reach the planet for an investigation.

When the Inquisitor and his agents came they saw the city empty without a trace of active life anywhere. They soon found their first sign of city life, which was a group of the Death Korps of Krieg 194th Regiment who were stationed there. They had already taken saftey in their fortress, when the Inquisitor came to the gates they were let in. The captain explained that overnight, the entire city left out into the marshes near where the artifact was.

The inquisitor with hast traveled to the dig site of the "Fallen Tool" to find where they all went. The people had set up a cult in the old tomb of the artifact and were killing people who refused there doctrine. The inquisitor had made him self know and were now being chased. He reached the fortress. The cultists now attempting to storm the fortress had blasted a hole in the north side allowing for the first defenses to crumble. The Kriegs firing lines overrun by them, the inquisitor made shelter in the inner sanctum. While he sat in the dark sanctum trying to get help, the 2nd platoon had been decimated by the horde, its said they had remade old xenos designs of weapons.

The 1st left the 3rd to hold back them as they made there way to defend the inquisitor. Then a large blast was heard by the inquisitor and then the 3rd went dark. It was silent for an hour until they heard the cult begin to dig. Then the inquisitor finally made contact, they then told the sector fleet to bring forces as they told them the story. When the inquisitor ended his cry for help the cult broke in. His corpse was recovered after the fortress was searched he was covered in almost laser like burn marks. The cult was never seen again and the artifact was not recovered as well.
Kaitos Schism

The **Kaitos Schism** was an Imperial castigation campaign carried out by the Ebon Knights Space Marine Chapter against the world of Kaitos, which had fallen into bloody internecine conflict. During the height of this conflict, large portions of the population rose in outright rebellion, and were forced to be purged with extreme prejudice.

## History

At the height of this terrible civil war, when the world of Kaitos rose up in rebellion against the Imperium, Loyalist forces were surrounded by the foe when the entire Ebon Knights Chapter deployed in support. The Ebon Knights launched an immediate attack upon the enemy and, within five hours, the Ebon Knights had wiped out the schismatists' entire high command structure, breaking the back of the rebellion, and essentially winning the war. Their task complete, the Chapter withdrew without a word, as quickly as they had appeared.
Iron Crusade

The **Iron Crusade** was an Imperial castigation campaign carried out by the Sons of Iron Space Marine Chapter against the various enemies of Mankind within the Imperium Nihilus, the region of the galaxy cut off by the galaxy-wide tear in reality, known as the Cicatrix Maledictum, that formed after the fall of Cadia during the 13th Black Crusade.

## Background

Once the second Inflexible had cemented his position and nursed some strength back to his Chapter, he gathered the full might of the Sons of Iron, save a Squad from each Company but the First and Second, remaining on Suami, and declared a Crusade against all foes in the Imperium Nihilus. During almost sixty years, the Sons brought backworlds lost to the Xenos, Chaos Cultists and even debased secessionists. Tuomas Vahanen gathered all the forces he could muster, Astartes, Primaris or Astra Militarum, including the famous 215th regiment from Suami, among many other forces hailing from the ravaged world. Even as losses mounted, Vahanen refused to call off the Crusade and it was only when the Sons and their allies had spent the last ten years besieging the Hive-World of Corona Gloria Mundi, near Sable, that he admitted that the Iron Crusade couldn't last longer. Less than five hundred Brothers remained. Since that time, all new aspirants have been made into Primaris at the express order of the Second Inflexible.
Downfall of Dunrettras IX

The **Downfall of Dunrettras IX** is the first recorded battle honour of the newly incepted Mortiferous Shades Space Marine Chapter following their inception in the latter centuries of the 32nd Millennium. This particular battle was an excoriation campaign against the Forces of Chaos which had spread anarchy and civil strife upon the Imperial hive world of Dunrettra IX. This campaign would mark the Mortiferous Shades forevermore, as a bellicose and unforgiving Chapter, that brings wrath and retribution against those who would dare assail the Emperor's realm.

## Background

One of the earliest recorded actions of the Mortiferous Shades took place in the hive world of Dunrettras IX. The planet had fallen under the influence of Chaos cultist elders called the Magi, who had managed to sway the population away from the Imperial Creed with their charismatic oratory and persuasive abilities. The Shades swiftly intervened to restore order and eliminate the renegades. With their renowned tactics and lethal efficiency, the Mortiferous Shades launched a decisive assault on the forces of the Magi.

The renegades were swiftly exterminated, and the Magi themselves were dealt with in a particularly symbolic and brutal manner. They were hanged until death from the very spires of their own hive, a clear message to the remaining population and a symbol of Imperial retribution. As a result of the Mortiferous Shades' swift and ruthless actions, Dunrettras IX was brought back under Imperial compliance within a single day. The power of the Chaos cultists was broken, and the influence of the Magi was eradicated. This victory not only showcased the Chapter's ability to neutralize threats efficiently but also served as a stark warning to other worlds contemplating defiance against the Imperial Creed.
Killing the Leviathan

The **Killing the Leviathan** was an Imperial defensive campaign carried out by the forces of the 180th 'Hornet' Airborne Regiment of the Astra Militarum of the ravenous Tyranids of Hive Fleet Leviathan in defence of the worlds of the Segmentum Tempestus.

## Background

In 997.M41, the Imperium of Man was beset by the ravenous hordes of the deadly xenos Tyranids of Hive Fleet Leviathan. During hive fleet's incursion into the Segmentum Tempestus, the regiment of the 180th 'Hornet' Airborne Regiment was deployed all over the Segmentum to help the ill-fated and ultimately fruitless efforts to help bring down hive cities and also evacuate Imperial Citizens ordered to flee by Inquisitor Kryptman.

After the many horrors witnessed by the Hornet's commander, Lord General Thyme XCI personally requested that Segmentum Command provide any and all knowledge on fighting the Tyranids as soon as possible.
Jakob Tannen

Pict-File of Jakob Tannen, Chief Librarian of the Imperial Sentinels.

**Jakob Tannen** is a member of the Imperial Sentinels, a notable 3rd Founding Successor Chapter of the stoic and proud Imperial Fists. He was a part of the initial intakes of candidates to become a part of the ancient Primaris Project, and underwent the necessary surgeries and augmentations to become a Primaris Space Marine - one of the next-generation of transhuman warriors that would surpass their Firstborn brethren. A talented battle-psyker of some renown, he rose quickly through the ranks of his Chapter's Librarium, and recently assumed command as the Chief Librarian of the Chapter.

## Background

Jakob Tannen is the first of the Awakened Primaris to hold a position of authority in the Chapter. He was a Neophyte during the time of the Great Scouring and collected by Archmagos Belisarius Cawl's agents for showing exceptional psychic potential. For ten millennia he and the other Awakened would wait in stasis for the Imperium's darkest hour. Jakob fought as a Greyshield in the Indomitus Crusade for only a brief period of time as the Imperial Sentinels themselves were a part of Guilliman's forces. Three companies' worth of Primaris Marines were given to the Imperial Sentinels, including Jakob, who joined the ranks of the Chapter's Librarius almost immediately. From the moment of his induction he was leaps and bounds ahead of his peers, rising through the ranks from Lexicanus, to Codicier, and then Epistolary. It would be at Cressia where his Trial by Fire would occur, in the shadows of that Thrones' Forsaken planet Jakob proved himself a capable warrior and commander but beyond that a peerless combat psyker. On his return to the Chapter he was informed of the death of the previous Chief Librarian and once news of the mission's success traveled, elected as his successor unanimously by the other Librarians.
Kabal of the Bleeding Heart

**This article, Kabal of the Bleeding Heart, was written by Phoenix Arcanum. It may be linked to any page without asking for the author's permission.**

## Kabal of the Bleeding Heart

Sigil of the Kabal of the Bleeding Heart

Kabalite Warrior of the Bleeding Heart

## Dark Eldar Kabal

### **Colours**

Olive Yellow, Steel Grey

The **Kabal of the Bleeding Heart** is one of many Dark Eldar Kabals that inhabit the dark and twisted streets of the Dark City of Commorragh. This particular Kabal was fashioned from the remnants of one of Commorragh's old Noble Houses that were brought low by Asdrubael Vect.

Their current Archon is one *Mazrazhan Dagarai*, who may once have been an Aeldari Corsair Prince before coming to the Dark City for reasons unknown. Regardless of his own origins, it was Dagarai who created the modern Kabal of the Bleeding Heart and acted as it's ruler ever since. Even among other Archons Dagarai has stood out as being far more arrogant, ambitious, and hedonistic.

For nearly five millennia, the Kabal of the Bleeding Heart has terrorized the denizens of the Materium, with Humans seemingly being a particular favorite of theirs. Their *goal*, if one could even be identified, is seemingly to achieve massive territorial expansion and hedonistic pleasure and a grand scale. Since the early days of the 40th Millennium, the Kabal of the Bleeding Heart seems to be honing in on the Arcana Sector which now appears to be the target of most of the Kabal's raids
Ishar Dhruv

Captain **Ishar Dhruv** is the commander of the 4th Company of the 121st Renjara Regiment of the Mauryan Guard Astra Militarum - a seven-platoon company within a sixteen-company regiment. His company consists of his command platoon, four assault platoons and two heavy weapons platoons to back them all up. The 121st is part of the 1st Contingent on Troii and was on reserve duty during the brunt of the fighting on Cadia during the 13th Black Crusade, thus, they were spared losing very many of its members, making them some of the fresher and more able Mauryan soldiers available.

## Background

Fast talking hiver named after the hero of another renjara regiment, his childhood dream was to command the same type of regiment & live up to his namesakes legend. He comes from a very poor background for a Mauryan officer, climbing his way up with sheer luck and willpower. Enjoys glory-sticks and drinking expensive amasec as his ways of living the good life. He also has an inner circle of degenerate friends within his company & regiment overall that run the black market for much of the contingent, the commissariat have investigated him after they were tipped off but were unable to find anything.
Martyr's Divide

The **Martyr's Divide** was the name of the valiant Imperial campaign carried out by the Dragons Sanguine Space Marine Chapter to defend the various regions of the Imperium from the encroaching enemies of Mankind, which seemed to attack the Imperium on all side. During this time the forces of the Imperium were spread thin, but this did not deter the Chapter as they sent multiple task forces across the galaxy to defend the Emperor's demesne.

## History

During this tumultuous period in Imperial history, the enemies of Mankind encroached upon the Emperor's demesne from all sides, spreading the Imperium's forces too thin. Despite the odds stacked against them, the Dragons Sanguine refused to waver in their defence of the citizens of the Imperium. Sending multiple task forces across the galaxy, the Chapter sent each company out on various crusades, operating as individual cells, so they could be in multiple places at the same time, to assist beleaguered Imperial forces in their defence of their respective and region and help to recapture besieged Imperial worlds. The 1st and 2nd Companies stayed in the Ultima Segmentum while the 3rd Company moved back into the Segmentum Tempestus to aid local planetary defence forces and Astra Militarum regiments to secure lost moons or arial space. The 4th and 5th Companies were moved to the Segmentum Obscurus to aid several forge worlds in distress. Thanks to the efforts of Chapters like the Dragons Sanguine, the Imperium was able to turn the tide of conflict in their favour.
Jasmeen Sidhu

Captain **Jasmeen Sidhu**is a Mauryan Imperial Navy commanding officer of the venerable battleship, the *Shivea's Wrath*, and is the daughter of the notable General Sidhu of the Mauryan Guard Astra Militarum Regiments.

## Background

The captain of the Mauryan flagship, the venerable *Shivea's Wrath*, normally kept near Maurya due to its age and history it was determined that now more than ever it was needed to go into the fires of war. Though a young senior naval officer by most standards her test scores and abilities in real combat have more than proved her skills, her powerful family not even having to pull any strings once she finished her schooling. Her father tried fast tracking her to high command to keep her away from war but even his superiors wanted her to have a real command and thus she was given control of a mostly honor guard style command with little else to fight than a small raiding flotilla every few years or so until the current deployment to Troii.
Incendir V

Departmento Cartographicae pict-file of Incendir V.

The fifth planet in the Incendir system, **Incendir V**, is the largest celestial body in the system aside from the star Amyr-Çet. The planet is an ice giant with visible rings, and the only planet in the system with orbiting bodies. The planet hosts seven moons in total.

## History

During the colonization effort, the distance of some of the moons was seen as fit to establish small outposts. These outposts serve to detect threats in the void, and relay astropathic communications via astro stations. These stations facilitate extremely long range communications, which are crucial to the Gold Templars' organization of military forces across the galactic north.

## Labor

Remote sensing equipment is maintained by occasional visits from maintenance crews, and astropaths are sustained by small shipments of resources. Almost all upkeep of the small outposts is done by servitors.

Of all the moons, Incendir V-Sextus and Incendir V-Septus have the most sensor equipment, due to their orbital distance being greatest. The range of the astropathic relays within the system is boosted greatly with this equipment, allowing for much clearer deep-void communications.

## Chapter Occupation

In addition to to sensors, there is a Gold Templars storage repository on Incendir V-Tertius, stocked with emergency munitions and small remote craft that can be deployed to protect against the system in case of incursion. These exist in the form of servitor-controlled fighter craft, fashioned by the Adeptus Mechanicus, that obey remote instruction from Gold Templars command centers in the system.

## Gallery

Incendir V-Primus.Incendir V-Secundus.Incendir V-Tertius.Incendir V-Quartus.Incendir V-Quintus.Incendir V-Sextus.Incendir V-Septus.
Keirestellie

Imperial pict-capture file of Keirestellie in action.

**Keirestellie** is a Secluse of the Callidus Temple, presently serving as a master assassin in the retinue of Lord Inquisitor Maellus Skotus.

## History

### Early Life

Keirestellie's childhood was plagued by the heresy and violence tearing apart her homeworld of Veliki Rus. She had lost her family and was fighting for survival on the streets of the war ruined capital when she was discovered by Morgaunt, the Callidus Assassin sent to eliminate the Heresiarch. Morgaunt completed her mission and then she took Keirestellie back to the Temple for training.

## Personality

Keirestellie's personality is more than a little plastic and very responsive to social cues. Intensive training in becoming other people has left her - and everybody else - uncertain of just who Keirestellie is. About the only traits she can claim as purely her own are her love for music and flowers. She likes pottering with her plants, playing her clavichord and dancing precisely because these activities help her to remember the happy child she once was and to imagine the woman she might have become had her world not been destroyed. Her hatred of heresy in all its forms is *very* personal and focused less on the offense to the God-Emperor then on the collateral damage to innocents such as she once was.

## Appearance

Highly variable thanks to polymorphine. When not working she appears as an extemely shapely redhead with a seductive smile and dangerous green eyes. She likes to show off her figure in sleek body gloves sometimes accessorized with flaring cloaks, low slung sashes or heavy jewelry, and is remarkably graceful in her movments.

## Abilities and Traits

Polymophine only goes so far, a Callidus Assassin must also be a skilled actress and mimic. Keirestellie can 'read' body-language like it's printed on a page and has a sensitive ear for accents and turns of phrase that allow her to place people both geographically and socially. To which add acute observational powers amounting to a photographic eye. Less professionally she is an fine clavichord player and is an expert at horticulture nurturing some very rare and lovely flowering plants in her cabin.

## Equipment

Keirestellie has all the standard assassin's toys; skin tight stealth-suit and full head mask with infra-red, amplivisor eye lenses and a a set of of poisoned blades bound to the right thigh. A neural shredder and a phase-sword fitting glovelike over the left hand. She also owns a locked jewelry box full of digital needlers set in rings; explosive ear studs; a displacer bracelet and assorted other disguised devices.

## Quotes

### By:

"*What you see is* not *what you get*"
—Kierestellie's self description
"*In my opinion psychopathic tendencies do not contribute to an assassin's efficiency - but there are other schools of thought.*"
— Keirestellie on assorted colleagues.
"*The rings require training to use and I really don't recommend the displacer bracelets, too unpredictable, but help yourself to the explosive ear studs and stickpins.*"
— Keirestellie offering the contents of her jewelry box to Cassi and Shirin.
Miracle of Tetragrammaton

The **Miracle of Tetragrammaton** was a campaign that was a part of the larger Indomitus Crusade that occurred when the a large Slaaneshi Chaos Warband laid siege to the Chapter homeworld of the Exalted Seraphs Space Marine Chapter. Fighting alongside their newly acquired Primaris Space Marines and timely reinforcements of the newly returned Ultramarines Primarch Roboute Guilliman, the Exalted Seraphs were able to turn the tide and eventually triumph over the Forces of Chaos and save their homeworld.

## History

When a huge Slaaneshi warband, led by a traitorous Fallen Chaos Lord by the named Luis Seyfer befell the homeworld of the Exalted Seraphs for revenge and the humiliated defeat of Tetragrammaton by the Exalted Seraphs. With the newly acquired Primaris space marines to replenish the Exalted Seraphs loses by the timely return of Roboute Guilliman and the reinforcements of Tempestus Scions repelled the forces of Chaos that turned the tide of the battle.

After the triumph over the traitors, the Cherubwing Lord Seraph Gadreel and some of the nobles showed their disdain for these abominations that Guilliman had brought. Both Metatron and Mastema scolded them for being ungrateful. As punishment Metatron declared that the noble-exclusive ranks of the Chapter can be taken by non-nobles with the exception of the Cherubwing and Lord-Elohim.
Hunt for Radfael

The **Hunt for Radfael** was an Imperial castigation campaign carried out by the Seraphim of the Abyss Chapter in their relentless hunt for the notorious Fallen known as Radfael.

## History

Now with the Unforgiven's great purpose made clear, that the Fallen Angels must be made to repent for their sins, the sons of the Lion began hunting for each of the Fallen. The Seraphim of the Gryphon were assigned the task of pursuing one such betrayer, one who led a group of three traitors of Caliban. This Fallen's name was Radfael, a Sergeant of the I Legion's forces banished to Caliban and ardently followed Luther on his treasonous path. Now stalking through the Scarus Sector, gathering mortals to assemble an army. Much of the difficulty arrayed against the Seraphim in this campaign, however, was keeping vague the identity of Radfael and his fellows. As it was an Unforgiven venture, the names of planets involved in the hunt are unknown, save in the most classified of the Chapter's tomes, but ultimately, Radfael and his fellows were made to repent, atop the corpses of their renegade army.
Kahlanian Recalibration Campaign

Armorial of the Knights of Aryith.

The **Kahlanian Recalibration Campaign** was a joint-Imperial castigation campaign carried out by the Veteran Company of the Knights of Aryith alongside their allies of the Inquisition, led by Lord Inquisitor Bastien Pavonis, against the predations of the marauding Slaaneshi warband, the Ecstasy Lycans.

## Background

The First Company, led by Valerius Rensorfen, supports Lord Inquisitor Bastien Pavonis in the purge and extermination of a trafficking of progenoid glands that would have corrupted a half-company of Shadow Wolves, renamed the 'Ecstasy Lycans', allied with Perfect Sounds and the Red Corsairs. After the Inquisitor Kahlan's massacre, the Inquisitor promises the Knight of Aryith to clear them of all suspicion if they come to help him. Accepting the offer, the knights of Aryith run up, and after a series of three space battles and an investigation of several months, the heretics retrench and are all exterminated on the cardinal world of Qhintus XIII, which is released and cleaned of all corruption in stride.
Liberation of Dustbowl

Armorial of the Dawn Guardians.

The **Liberation of Dustbowl** was an Imperial excoriation campaign conducted by the newly incepted Dawn Guardians Space Marine Chapter, a recently created Ultima Founding Chapter comprised entirely of Primaris Space Marines. This campaign was a part of the much larger Indomitus Crusade led by the Lord Commander of the Imperium, the returned Ultramarines Primarch Roboute Guilliman.

## Background

With the destruction of the fortress world of Cadia by the Forces of Chaos of the 13th Black Crusade, the Imperium was ripped in twain, separated by a massive tear in reality which came to be known as the Great Rift. With the formation of this massive warp rift, which stretched from the Eye of Terror all the way to the Eastern Fringe, the Forces of Chaos and legions of Daemons poured forth, and began the massive invasion and slaughter of thousands of Imperial worlds. Separated and cut off from the rest of the Imperium, these worlds were forced to defend themselves against the neverending onslaught of the encroaching Forces of Chaos.

The Dustbowl was one of several Imperial worlds in dire straights - cut off, alone and without outside report - forced to defend themselves against the neverending tide of filth and madness that continuously assailed their world. Though at first successful, they proved no match for the bloody-handed and merciless Heretic Astartes of the Night Lords Traitor Legion. These vile servants of Chaos Undivided proceeded to cast a pall of fear and dread, as they began to broadcast the screams of tortured and dying souls across the planet's vox casting system. The planet's citizens barricaded themselves in subterranean bunkers in an attempt to protect themselves from the predations of these merciless killers. But to no avail. In short order, the Night Lords proceeded to commit atrocities and massacres on a planetary scale. Mounds of the dead and the dying hung from city walls and the tallest spires of the various cities of the planet.

The slaughter of Dustbowl's population was only halted by the timely intervention of the Dawn Guardians Space Marine Chapter, which struck like a thunderbolt from the heavens. Within a matter of weeks, the Primaris Marines managed to isolate and cut off the Heretic Astartes from one another. The Dawn Guardians' Vanguard drew out and destroyed the remaining enemy at their leisure. Though the Chapter ultimately freed the planet from the clutches of the insidious Night Lords, their victory was a pyrrhic one at best. When they investigated the subterranean bunkers of the various cities' bunker complexes, they found nothing but a bloody abattoir. They eventually notified the local sector command of the massacre that occurred on Dustbowl. The Imperium would later cleanse the planet and re-colonise it with Imperial citizens from outside the sector.
Magnus Drakaryn

Magnus Drakaryn, current Chapter Master.

**Magnus Drakaryn** is the current Chapter Master of the Bloody Eagles Space Marine Chapter.

## Personality

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## Wargear

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## Quotes

"*Let the crimson stain of heresy be a lasting testament to our unbroken devotion to the God Emperor.*"
—Anonymous
"*Brothers of the Bloody Eagles, today we stand on the precipice of darkness, facing the encroaching abyss of heresy and chaos. But fear not, for we are the Emperor's chosen, and His light shall guide our way. The winds of Fenrir howl with the fury of the storm, and in their fury, they carry the voices of our ancestors. We are the sons of this unforgiving world, and we shall not yield!*
As we march to battle, remember that it is not the cold that chills our bones, but the doubt that could freeze our hearts. We are unyielding, unwavering, and unbreakable. Let the heretics tremble before our approach, for they know not the righteous fury that is the Bloody Eagles.
In this battle, we write our saga in the blood of our foes, and with every fallen enemy, we inscribe our loyalty to the God Emperor. Let this day be a testament to our unbreakable faith, for we are the Bloody Eagles, and we shall triumph!"*"*

—Anonymous