Maglor

Maglor head

**Maglor** is a volcanic fan-made tribe created by u/hardizzel on the Polytopia subreddit. Nickamed "The Harnessers of Magma", they have numerous unique technologies, buildings, and units that revolve around fire and lava.

## Appearance

* Field: Brownish-gray soil with greenish-gray ash on top
* Fruit: Brown mushrooms
* Forest: Three gray, leafless trees, one of which is on its side.
* Wild animal: Lizard/salamander
* Mountain: Volcano
* Cities: Resemble boulders, with glowing windows and magma-filled "chimneys"
* Head: Grayish-brown skin and silver helmet

## Description

*The Maglor are a group of Polytopians that are native to scorching volcanic lands. This makes them tough and hard as rock. Harnessing the power that the lava gives them allows them to make stronger yet more expensive units as they focus on quality over quantity. From fiery machinery to powerful landers, the Maglor are a formidable foe.*

## City Syllables

ma, la, ee, va, fi, ro, re, ck, ti, le, cu, fe

## Resource Spawn Rates

Mountains spawn 50% more, metal spawns 25% more, and Fish do not generate in Maglor terrain.

## Technology Modifications

* **Archery**: unlocks the Fire Archer instead of the Archer.
* **Mathematics**: unlocks the Magma Missile instead of the Catapult.
* **Riding**: replaced with **Mechanization**, unlocking the Driller Tank instead of the Rider.
* **Trade**: unlocks Factory instead of Customs House.
* **Chivalry**: replaced with **Engineering**, unlocking the Giga Driller instead of the Knight.
* **Shields**: unlocks the Paladin instead of the Defender.
* **Philosophy**: unlocks the +1-star bonus for level 4+ cities.
* **Smithery**: unlocks the Fiery Swordsman
* **Fishing**: replaced with **Magmatism**, unlocking the Axe Warrior and Magma tiles instead of harvesting fish.
* **Sailing**: replaced with **Landers**, unlocking the Lander instead of the Ship.
* **Navigation**: replaced with **Magmatic Warfare**, unlocking the Magma Lander instead of the Battleship.

## Unique Units

### Axe Warrior

Unlocked with the Magmatism technology. Replaces the Warrior and is the Maglor starting unit.

* Attack: 3.5
* Defense: 2
* Movement: 1
* Range: 1
* Health: 15
* Cost: 6 stars
* Skills: Dash, Fortify

### Lander

Unlocked with the Landers technology. Replaces the Ship.

* Attack: 0
* Defense: 5
* Movement: 2
* Range: 0
* Health: 30
* Cost: 15 stars
* Skills: Float, Hold

Despite this unit having the Float skill, it can still move on land, although its movement is limited to 1. This also applies to when it is on water as it can be put on land to deploy units. Because of its ability to also move on land, it can be trained in a city even if it is not adjacent to shallow water tiles.

### Magma Lander

Upgrade to the Lander. Unlocked with Magmatic Warfare. Replaces the Battleship.

* Attack: 1
* Defense: 5
* Movement: 2
* Range: 2
* Health: 35
* Cost: 15 stars to upgrade
* Skills: Float, Hold, Splash

### Fiery Swordsman

* Attack: 4
* Defense: 2
* Movement: 2
* Range: 1
* Health: 15
* Cost: 15 stars
* Skills: Dash, Fortify, Escape

### Fire Archer

Unlocked with Archery. Replaces the Archer.

* Attack: 10
* Defense: 15
* Movement: 3
* Range: 2
* Health: 2
* Cost: 2
* Skills: Dash, Fortify

Inflicts a burn on its targets.

### Paladin

Unlocked with Shields. Replaces the Defender.

* Attack: 2
* Defense: 4
* Movement: 2
* Range: 1
* Health: 14
* Cost: 20
* Skills: Dash, Fortify, Escape

### Driller Tank

Unlocked with Mechanization. Replaces the Rider.

* Attack: 4
* Defense: 2
* Movement: 2
* Range: 1
* Health: 12
* Cost: 15
* Skills: Dash, Fortify, Escape

### Giga Driller

Upgrade to the Driller Tank. Unlocked with Engineering. Replaces the Knight.

* Attack: 4
* Defense: 2.5
* Movement: 3
* Range: 1
* Health: 20
* Cost: 20

### Magma Missiles

Unlocked with Mathematics. Replaces the Catapult.

* Attack: 5
* Defense: 2
* Movement: 1
* Range: 3
* Health: 25
* Cost: 20
* Skills: Scout, Splash

Inflicts a burn on its targets.

### Battle Machine

Super unit

* Attack: 4
* Defense: 3
* Movement: 2
* Range: 2
* Health: 25

Inflicts a burn on its targets.

## New Unit Skill: Hold

Allows a unit to hold up to two other units and drop held units on surrounding land tiles (this does not affect the unit dropping them).

## Special Buildings

### Magma

Costs 5 stars to build. Can only be built on shallow water tiles. Produces 1 population. If a non-Maglor unit stands on Magma, they will lose 2 HP every turn. Recovering removes this debuff.

### Factory

Only one Factory can be built in each city. Produces 1 star per adjacent magma tile. Costs 5 stars to build. Can only be built next to Magma tiles.

Factory level 1-7Factory level 8