Cursor

> A mysterious white glove whose origins and intentions are unknown.
>
> The Cursor's character bio

The **Cursor** is one of the main protagonists in ***The Bunny Graveyard.*** It is the main character in the first chapter of the game.

## Appearance

The appearance of the Cursor is similar to a Handy Pal but white and with no number attached to it.

## History

### Chapter 1

#### Act 1: The PC.

***The Bunny Graveyard*** starts with the protagonist booting up an old retro arcade. The protagonist clicks a bunny icon before an error message appears saying that the protagonist doesn’t have permission to access it and that they must contact an administrator. The protagonist keeps clicking the bunny icon which keeps zooming across the screen, glitching out every time it is pressed. Eventually, the screen goes dark and the bunny icon vanishes. A strange icon appears in the middle of the screen and the protagonist clicks it. In the game, the protagonist’s character is a floating, white cursor that must follow a glowing icon. Once the cursor finally finishes following the icon, the screen cracks and the cracks grow while white circles appear and a purple color is within the cracks. The screen vanishes and the player is taken to a loading screen called ***“The Bunny Garden”*** and must press the “Start Game” icon to proceed. A white glove (**The Cursor**, or can also be called as **Handy**) drops from the sky and enters Skye’s Lovely Garden.

#### Act 2: Gardening!

The Cursor meets Number 8, another glove but brown with a noticeable ring on the pointer finger. Handy follows Number 8 and it passes other gloves similar to Number 8. Eventually, Handy is guided to a rabbit called Gardener Skye (her real identity is revealed later in the story so she is to be referred to as “***Gardener Skye”*** for now) and is invited to work at her garden. If the Cursor accepts her invitation, Gardener Skye replies gleefully. However, if the player says no a certain amount of times, they will be jumpscared and Gardener Skye acts like Handy actually said yes. Gardener Skye teaches Handy how to work with and garden plants. Once Handy finishes working, it goes back to meet Gardener Skye. She tells the Cursor that she needs to do something, so in the meanwhile, they can meet and talk to the other Handy Pals.

#### Act 3: Meeting the Handy Pals!

Handy plays minigames with the other hands such as a game of hide and seek, basketball, and rock, paper scissor. Everytime a minigame is completed, the Cursor is awarded a piece of paper, showing a code or certain movements that Handy must make to enter something. Once all minigames are completed, Handy spots one of the gloves entering a well. Handy follows the glove who falls into the well. Handy follows and at the bottom of the well, sees a door with an X on an icon of Gardener Skye. A mysterious voice from behind the door asks for a password. The Cursor must combine all the papers given to see which movements that must be made to enter the secret door. Once the movements have been made, the door is opened for Handy to enter. The glove enters and floats down a narrow hallway. Continuing on, Handy notices some graffiti which shows another X on what seems to be a drawing of Gardener Skye. The writing on the walls also say “No Bunnies Allowed!” The white glove must continue and finds itself at another hallway.

At the end of the hallway, a light is turned on and Handy is greeted by a rabbit with black, furry ears, legs, and a small and fluffy tail. The rabbit has a lot of mismatched colors throughout his outfit, such as his sweater and boots. He also has a box with blue circles, showcasing where his eyes would be. He greets Handy and is surprised that they found his hideout which impresses him. The rabbit is confused and doesn’t understand why Handy has a different vibe and looks different from others gloves. He then decides that Gardener Skye most likely ran out of gloves. He tells Handy that a competition would start soon and that his name is Boxers. Meanwhile, back at Skye’s Lovely Garden, some of the Handy Pals wait outside of Skye’s cabin and are confused as to why the door isn’t unlocked yet. Inside, Gardener Skye lectures Number 8 and tells him to not go to the labyrinth again. She then realizes that it is starting to get late and opens the door for the Handy Pals. Once it is night, Number 8 sneaks out once again and is caught by Gardener Skye. She tells Eight that he doesn’t understand the severity of their situation and decides to teach him some manners. Her claws magically turn into black and she rips Number 8 in multiple pieces. Soon after, the intro starts, playing the soundtrack called “Beyond Our Reality” and ends with the logo called ***“The Bunny Graveyard”***.

#### Act 4: Boxing Competition!

Boxers and Handy go down on a makeshift elevator. Boxers asks if Handy has ever fought someone before and is given a no. He decides that he needs to teach Handy how to fight before entering the competition. He takes Handy to a makeshift training doll called Stewart. Boxers tells the white glove about the basics of fighting. After so, Handy fights the training doll that Boxers holds and wins the match. Once the match ends, Boxers tells Handy to meet him at the planning room. He asks the white glove if it wants to either have an ELEGANT entrance, an EPIC entrance, or a SPOOKY entrance. Handy is given a choice between the three and once it chooses an option, Boxers asks what Handy’s fighting name should be. Handy chooses a fighting name and the competition begins. Boxers hypes the crowd up before beginning a fight with Handyagainst Handle Banks. Once Handle Banks is defeated and knocked out three times, Handy must brawl against another brawler called Hand Sight. Handy wins the match against Hand Sight and must win one more match to win the entire competition. The last brawler is called Fingertaker, who’s goal is to win first place. Handy defeats Fingertaker but is forced in one final brawl. Handy punches Fingertaker out of the fighting ring and Boxers yells out that Handy has won. He tells Handy that the competition was amazing and all the other Handy Pals had enjoyed it too. Boxers then says that he didn’t have enough time to give Handy a uniform and that one of his fighters disappeared shortly before Handy arrived. Once the competition starts to settle down, Boxers tells the white glove to go to the sleeping room and rest.

Once Handy wakes up from its nap, the white glove meets Boxers who needs to tell Handy something important. The white glove follows Boxers into the elevator and back into the planning room. Boxers tells Handy that he and the other Handy Pals have been planning to escape for a while and that Gardener Skye has been guarding the labyrinth ever since they discovered it. After that, she started to kill some of the Handy Pals. Boxers tells Handy that in the morning, he discovered that Number 8 was missing (Boxers and Handy don’t know that Number 8 is dead yet). He doesn’t want to leave Eight since it was his plan after all to enter the labyrinth and escape the garden. He asks for Handy to look for Number 8 as a favor. Boxers claims to never send any Handy Pal to the treacherous garden, but Handy is different from the others and Boxers believes the white glove is capable of finding Eight. They only need one more day to prepare themselves and escape the garden. He tells Handy to be careful and wary of Gardener Skye.

### Act 5: Lake Trip!

Handy leaves the hideout and exits out of the well. The Cursor goes back to the cabin and tries to enter, but its locked. Handy searches for Gardener Skye and finds her at the garden. Gardener Skye welcomes Handy back before a drop of rain drips on her nose from above. Multiple rain drops appear right after; which disappoints her since the Handy Pals can’t garden in the rain. Gardener Skye comes up with an idea and brings Handy back to the cabin. She goes back to the garden and uses her whistle to wake up the Handy Pals. Gardener Skye announces that they’re all going to the lake. They all walk to the lake while some of the Handy Pals disappear. Gardener Skye realizes this and tells Handy to find them. Handy is able to find two of them which help Handy push a boulder. The Cursor discovers a third glove being eaten by a mutated Handy Pal. Gardener Skye yells out and the mutated glove runs away, fearing her for reasons unknown. Handy and the other two gloves return to Gardener Skye who is in front of another cabin. She tells them to wait outside. Handy enters the cabin and eavesdrops on her conversation with a frog in hunting gear called Nelson. Nelson jumps out of a hole from the cabin’s attic and aims a gun at Gardener Skye’s head, threatening to shoot her if she gives him his son, Ben, back. The rabbit acts clueless and asks what happened to Ben.

Nelson explains further that Ben disappeared in the previous night after going into the woods looking for Gardener Skye. Gardener Skye reassures Nelson, telling him that Ben is old enough to hunt by himself and that there’s no need to worry about him. She comments that she knows how hard it is to be a parent. Nelson points his gun away from the rabbit, apologizing for his actions. Gardener Skye accepts the apology and invites Nelson to go fishing with her, for old times sake. Nelson accepts the invitation and tells her that after their fishing trip, if Ben still doesn’t come home, he’ll look for Ben himself. After the conversation ends, Handy meets Nelson who apologizes for his actions from earlier and questions on why the white glove is different from the other Handy Pals. He decides to call Handy “lil’ guy” from now on and tells Handy to explore the cabin if it wants, all except the attic, which is Ben’s room. Gardener Skye is outside on a boat with the other two Handy Pals and tells Nelson to go with Handy, calling it a “curs-“ before interrupting herself and calling Handy a “white glove” instead. (It is implied that Gardener Skye was about to say “cursor”, meaning she is self-aware). They eventually arrive at the lake with their boats and Gardener Skye explains the rules of their fishing game.

Nelson tells Handy to win for him and ties Handy to the fishing rod. They must collect as much fish as possible before the time runs out, avoid the piranhas, and which ever team collects the most, wins the match! After the first minigame ends, Gardener Skye rows deeper into the lake and explains that they are going deeper into the lake to increase the difficulty. Once the second minigame ends, Nelson comments on how the rain has ended, but Gardener Skye tells him that theres one more round left which is going to be the most fun. Eventually, Nelson asks if they have arrived, but is met with silence. Gardener Skye belches out some sort of weird gooey substance into the water. She then comments on how Nelson is a fool and she comments on how she believed that Nelson’s species was a lot more intelligent. Nelson decides that he wants to leave and is about to row the boat before a bunch of tentacles emerge out of the water, stopping Nelson and Handy from leaving. Gardener Skye threatens Nelson to not leave, or else she’ll hurt Ben, who she has trapped. She tells him to follow her rules and Nelson would see his son again. The only rule of the last minigame that needs to be followed is for Handy to survive for a limited amount of times. If they lose, the consequence is death.

Nelson tells Handy good luck and fishes the white glove into the water. Once Handy survives the time limit, it is pulled out of the water by Nelson. He congrats Handy on surviving and asks Gardener Skye what would happen now. She yells out a wail of anger and says that Nelson thinks that he is better than her which is why he sent his pathetic son to spy on her and get rid of her. Gardener Skye calls Nelson a stupid frog and tells him that if he won’t play fair, then she won’t play fair. A gigantic sea monster appears out of the water and jumpscares Nelson and Handy.

#### Act 6: The Dark Forest

Handy is back at the pier near Nelson’s cabin and awakens. The Cursor enters the cabin and climbs up the ladder which would lead to the attic. The white glove grabs a lantern to use for light. The Cursor exits the cabin and continues down the dark forest before seeing the same mutated Handy Pal from before feasting upon something. The creature leaves and the thing that it feasted on is revealed to be Nelson’s head. After the sea creature had attacked them, Nelson had escaped from the lake before being killed by the mutated Handy Pal. The Cursor must hide in bushes to evade the mutated Handy Pal, or else meet the same grim fate Nelson met earlier on. The white glove finds a locked gate which leads to a bridge, but first a key must be found. Eventually, the white glove finds a piece of paper that instructs the Cursor to trap the mutated Handy Pal using a bear trap. Nearby, there is a chest with a lock on it. The Cursor leads the mutated creature to the bear trap and traps it. The mutated Handy Pal uses gestures to show what movements the Cursor must make on the lock. Upon opening the chest, a rusty key is found. The white glove uses it to open the bridge’s gate.

A second mutated Handy Pal appears from behind and chases the Cursor. It corners the Cursor but is ambushed and attacked from the side. It is revealed to be Gardener Skye as she threatens the mutated hand creature which squirms in fear of her. She brutally severs the creature into multiple pieces and a piece of the glove falls, revealing the creature was “Number 10”. Gardener Skye then spits out the same mysterious black goo and faints. Her body starts to twitch a little bit. The Cursor runs from the gruesome scene and finds itself upon a mysterious and beautiful house. The white glove enters the house and goes to a bedroom. The Cursor drags the rug out and a hidden entrance is revealed. A cackle is heard from behind which is revealed to be none other than Gardener Skye, who has woken from her sleep. The screen cuts to black right after.

#### Act 7: Gardener Skye’s Dungeons

Handy wakes up in some sort of cell and finds itself in front of a young frog (revealed as Ben later on). Ben talks to Handy and tells the white glove that he was trying to convince himself that what he saw wasn’t Gardener Skye, but its the truth. Ben also tells the glove that he saw Gardener Skye killing one of its kind, Number 8, and decided to kill her before the situation gets worse and she would come after him and his dad. Ben aimed his gun and shot at Gardener Skye’s face. She puts her hands on her face and then attacks Ben. Ben comments that her eyes didn’t look like she was even there at all which scared him and he shot Gardener Skye, who recovered in a matter of seconds. He tells Handy that something is off about Gardener Skye and doesn’t know if she even is a rabbit after all. Ben tells the white glove to not fret, as he has a plan…which involves a lot of waiting and persuasion. He gives Handy a silver ring that he found from the woods and assumes that it belongs to one of the other Handy Pals. The white glove finds some arrows on a wall and follows the movements in the cell’s lock to escape. Outside of the cell, there is a peculiar table with a numberless Handy Pal on it, seemingly twitching and leaking a strange black liquid. Handy opens a box near the table and finds a crowbar to give to Ben and open a vent in their cell. Handy gives the crowbar to Ben who assumes it to be used to attack Gardener Skye before being told that it is actually supposed to be used to open the vent.

Ben lets Handy go first and comforts the glove, telling it that he’ll be right behind. Once inside the vent, Ben tells Handy to follow the music while crawling inside the vents. They eventually find their way into some sort of library and see Gardener Skye playing on the piano. They need to be silent and crawl past her one at a time, making sure to remain hidden behind something whenever she looks up. Once Handy and Ben make it out of the house, Handy heads towards the garden to enter the labyrinth with Boxers and the other Handy Pals, but Ben realizes that this is where they must part ways. He tells the glove that he must go back to check on his dad since he would be worried sick. Ben walks away but then stops and asks if Handy and Gardener Skye saw Nelson earlier.

##### The Truth

If Handy says yes to Ben’s first question, then Ben asks if his dad is still alive or not. Then, Handy says no to his second question. Ben is in shock and says asks if Handy was there and did nothing. Handy isn’t able to answer as Ben keeps going. He says that everything he did was for Handy and the other gloves. Ben says that he sacrificed himself to try to protect one of Handy’s kind. Handy is then accused of being just like Gardener Skye, selfish and doesn’t care about anyone except for itself. He bets that Handy has a family waiting somewhere and claims that he risked everything for a selfish glove. Ben runs away from Handy, crying while doing so.

##### Lied to Ben

If Handy says no to Ben’s first question, then Ben tells the glove that he overheard Gardener Skye talking about meeting his dad with her Handy Pals while in the basement. He hopes that his dad is fine and thanks Handy for being honest to him. He then realizes that he forgot to tell Handy his name, which is Ben (revealed here). They part ways as Ben heads back to his cabin while Handy returns to the garden for the final time.

#### Act 8: The Labyrinth

Whether or not the Cursor is honest to or lies to Ben, the game continues on with the glove returning to the garden one last time. The Cursor goes to the labyrinth and meets Boxers and the other Handy Pals. Boxers turns around and yells when he sees Handy. He then apologizes because he’s been on edge for a while. Boxers notices that Handy is holding something and asks for the glove to show it to him. Handy opens its fingers and reveals the silver ring that Ben gave to the glove back at Gardener Skye’s dungeon. Boxers realizes that the ring is owned by Number 8 and then comments on how he thought he was going to make it with them. A voice from above yells out that its simply just too bad. The voice is Gardener Skye’s, who is standing on top of the labyrinth’s gate. She says that if Number 8 had followed her rules, then they wouldn’t be in the situation they are currently in. She yells out that anyone who steps inside the labyrinth shall be disciplined by her. Boxers comments that by “disciplined”, she means killed and it sounds more like that she is hiding something from them. Gardener Skye jumps down from the gate and blows out her whistle again, but this time for a longer period of time to kill the rest of the Handy Pals. The only ones who remain would be Handy, Gardener Skye, Boxers, and Fingertaker. Gardener Skye says that she thinks she gets it now as Boxers simply just misses her. Boxers acts confused and questions why she said that before receiving a nasty reply from Gardener Skye, who tells him to not play dumb with her. She tells him that she knows how much he misses the real version of her.

Gardener Skye hyperventilates while more of the mysterious black goo drips from her mouth. A shadow-like, black furry arm appears out of her mouth and Gardener Skye’s disfigured body falls off this new shadowy rabbit. The shadow rabbit’s eyes then open and she asks Boxers if she missed her. Boxers yells at her to stop this. The shadow rabbit is offended at how Boxers treats her since she is his mother after all. The Mother calls Boxers a “weak, pathetic, little-“ before being interrupted as Fingertaker punches her. Fingertaker protects Boxers and Handy from the Mother and tries to fend her off as much as possible. The labyrinth’s gates then open. Handy meets Boxers at the entrance of the labyrinth. He gives the glove a lantern for light and tells it that he doesn’t want it back. Boxers says that he failed all of the Handy Pals and wants to split up from Handy. Now all alone, the Cursor must find the exit to the labyrinth while evading peculiar eyes that watch the white glove. If caught by the eyes, the Mother will appear and try to attack the glove. Throughout the labyrinth, the bodies of many Handy Pals can be found, including the corpse of Fingertaker. Once the Cursor finds the exit to the labyrinth, the glove is met with a sign to beware the wind as that is where the beast is found. The Cursor goes through the correct doorways which doesn’t have the sound of the wind. After reaching the exit of this section, the Cursor finally finds itself at an ominous portal to another world.

#### Act 9: The Void

The Cursor feels like destiny has brought it here and what lies ahead into the portal is unknown. The white glove feels ready to risk it all and enter the portal, but is interrupted as Boxers yells out to Handy to wait up for him. He says that he may or may not have followed the glove here and apologizes for leaving Handy all alone. He wants to know if more people are out there as he has nothing to live for since the Handy Pals are gone. Boxers asks for one more chance. Handy allows Boxers to come with it but then the portal activates and sucks the glove in. Boxers holds onto the ground, confused of what is happening. Just as he lets go, his Mother grabs his hand and tells him that he has no idea what he is doing. She tells him that the world from the other end isn’t what he thinks it is. Boxers asks why he should trust her and claims that she destroyed his life. The shadow rabbit yells out that she gave him life and just had to play by the rules. Boxers yells out that he was never alive and that his mother had treated him and the Handy Pals like puppets. He calls his mom a “sick, cold-blooded killer” and says goodbye to her. He reveals her real name which is Silvie. He then lets go of Silvie’s hand and is sucked into the portal while she watches.

One final minigame must be played by the Cursor as the glove must avoid the floating objects while in the void. Eventually, the Cursor reaches the end of the portal and ends up in front of a house. The glove doesn’t feel like the new world it is in is like the garden and wonders who owns the house in front of it. The glove knocks on the door in hopes of getting shelter since it is raining and is met with a rabbit none other than Skye...

## Trivia

* The exact origins of the Cursor are as of yet unknown. Other characters of the game besides Gardener Skye (Silvie) do not know about his origins and have never seen anything like the Cursor before.