recursal/Fanatic-Fandom huggingface dataset:
Simulacrum

**Simulacrum** is one of the Minion cards in Minion Masters.

## Mechanics

Every time you draw this, if an opponent has any non-mythic minion cards in hand, this will be replaced with a copy of one of them. If no opponents have any non-mythic minions (for example, they only have spells, buildings, or minions like Nyrvir the Fallen), then instead this card will cost 2 mana and summon 1 Plasma Marine.

This minion counts as a 2 mana Outlander minion whenever you draw it, so gives you 10 Outlander Tech by itself. It generates additional tech if the minion it copies is an Outlander. For example, if it copies Drone Walker (4 mana), then Simulacrum will grant you 30 Outlander Tech: 10 from the Simulacrum, and 20 from the Drone Walker.

If this copies a minion with Myriad (such as Bounce Berry Flingers), the Myriad effect still happens - a single use copy of the card is shuffled into your deck.

If this copies a minion with another Outlander Tech ability (such as S.T.INT), then that effect will be checked after the "spend 40 Tech to gain Haste" check. There is one exception to this: If the copied minion's ability costs less than Simulacrum's ability, and you don't have enough Tech to activate Simulacrum's ability, then the copied minion's ability will be checked.

## History

* Simulacrum was added in Update 1.33 - Invasion (3 March, 2022) as a season card.
Troubadour

## General

**Troubadour** is one of the Minion cards in Minion Masters.

A taunted unit is forced to target Troubadour, and will re-target in order to do so.

Stun effects will disable Taunt for the duration of the stun, however units already targeting him will keep doing so unless something forces them to do otherwise (e.g. Cannon Roller roll-back effect).

### Like a building

Units that usually only target buildings will be taunted by him and may then attack and damage him.

## History

* In Update 13 - Scratty Tech (13 Jan, 2017) Troubadour's health was reduced from 1800 to 1600
* In Update 65 - Legendary Draft Event! (24 Apr, 2018) Troubadour's damage was increased from 250 to 300 (DPS from 50 to 60)
* In Update 84 - Rise of the Howling Moon (17 Dec, 2018) Troubadour's health was increased from 1600 to 1700
* In Update 1.3 (17 Jul, 2019) the attack speed of Troubadour was reduced from 5s to 4.5s.
* In Update 1.12 (30 Apr, 2020) Troubadour's health was increased from 1700 yo 1800.
* In Update 1.14 (25 June, 2020) Troubadour received a new effect: **Reverly:** give nearby enemies **Slow.**
* In Update 1.15 (30 Jul, 2020) **Slow** debuff was reduced from -25% to -20%
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), the speed of Troubadour was increased from 2 to 3.
* In a hotfix launched on 8 July, 2021, the health of Troubadour was reduced from 1800 to 1500.
* In Update 1.27 - Best Plan NO PLAN! (5 August, 2021), Troubadour's attack was reworked:
	+ Before: 300 damage every 4.5 seconds
	+ Now: 100 damage every 1.5 seconds
* In Update 1.45 - Arcane Anomalies (March 9, 2023), Troubadour's health was reduced from 1500 to 1400.
Wolf Among Sheep

**Wolf Among Sheep** is one of the Minion cards in Minion Masters.

There are visual and sound effects to indicate when a Minion gains **Lycantrophy**, but they only allow you to know which one, not the opponent.

## History

* Wolf Among Sheep was added in Update 84 - Rise of the Howling Moon (17 Dec, 2018) as a season card as part of the Rise of the Howling Moon Battle Pass
* In Update 85 (9, January, 2019) Wolf Among Sheep received the following changes:
	+ Mana cost increased from 4 to 6
	+ Unit count increased from 2 to 4
	+ Werewolf damage reduced from 60 to 45
	+ Werewolf transformation time increased from 0.2s to 0.4s
	+ Werewolf is no longer invulnerable while transforming.
* In Update 1.6 (16 Oct, 2019) Werewolf's attack speed was increased from 1s to 1.1s
* In Update 1.8 (18 Dec, 2019) Werewolf's damage was reduced from 45 to 40.
* In Update 1.27 - Best Plan NO PLAN! (5 August, 2021), Wolf Among Sheep received the following changes:
	+ Legionnaires count was reduced from 4 to 3.
	+ Werewolf attack speed was improved from 1.1s to 0.9s
	+ Werewolfs no longer keep buffs when transforming.
* In Update 1.28 - Malediction (20 September, 2021), the attack speed of Werewolf was nerfed from 0.9 seconds to 1 second.
* In Update 1.33 - Invasion (3 March 2022), the health of the summoned Legionnaires was reduced from 160 to 150.
* In Update 1.37 - Kaboom Kingdom (July 7, 2022), the attack delay of Werewolf was buffed from 1 second to 0.9 seconds.
* In Update 1.39 - Slithery Sacrifices (September 1, 2022), the health of Werewolf was increased from 400 to 450.
* In Update 1.48 - Shroom Season (June 22, 2023), the health of Werewolf was reduced from 450 to 400.
Heal Puff

## General

**Heal Puff** is one of the Minion cards in Minion Masters.

## History

* In Update 1.19 - Uprising (3 Dec, 2020), Puffs were reworked, affecting Heal Puff:
	+ ”Puff” is now a card type, not a faction. Puff cards can only be spawned by the master tower and do not trigger minion abilities like Ratbo’s first and third perks.
	+ In addition, Heal Puff received the following changes:
		- Faction changed from Puff to Zen-Chi
		- Type changed from Minion to Puff
		- Mana cost reduced from 2 to 1
* In Update 1.22 - Outlandish Operations (4 March, 2021) Heal Puff's healing was reduced from 25 to 20 per second.
* In Update 1.34 - Frost Dragon's Lair (7 April 2022), the speed of Heal Puff was increased from 5 to 6.
Leather Bottle

*Animals skins tied together that can magically trap water. Don't ask how it works. Magic.*

## Uses

* Used to craft  Beer at the  Tavern
* Is used to craft  Angelica Potion,  Celandine Potion,  Kola Potion,  Sage Potion,  Verbena Potion,  Wormwood Potion and  Yarrow Potion at the  Forge.

## How to Obtain

* Crafted at the  Forge with  Pelts.
* As Loot from  Combat encounters.
* Harvested from the  The Shipwreck.
* From the following  **Exploration Events**:

* Abandoned Bags
Future Past

**Future Past** is one of the Spell cards in Minion Masters.

## Notes

Can not replace itself with **Future Past** or Future Present

*No results*
**Spells:**

## History

* In Update 1.11 (26 Mar, 2020) Future Past's mana cost was reduced from 4 to 3.
* In Update 1.47 - Into the Void (18 May 2023), Future Past's mana cost was increased from 3 to 4.
* In Update 1.49 - Vanguard (3 August 2023), the card generated by Future Past now changes each time you play it.
* In Update 1.51 - Hail to the King (12 October 2023), the cost of Future Past was reduced from 4 to 3.
Seal Of Korrrgoth

**Seal Of Korrrgoth** is one of the Spell cards in Minion Masters.

When using Korrrgoth, Tyrant Of Gor'Rakk, you start the game with this spell in your deck.

## History

* Seal Of Korrrgoth was added in Update 1.40- Torment (13 October 2022) as the requirement to summon Korrrgoth, Tyrant Of Gor'Rakk
* In Update 1.46 - Arise! (April 13, 2023), the mana cost of Seal of Korrrgoth was reduced from 5 to 4 mana.
Swarmers

*This article is a stub. You can help Minion Masters Wiki by expanding it.*

**Swarmers** is one of the Minion cards in Minion Masters.

## Notes

As a Level-Up Reward for level 9, you are awarded 16 additional copies of this card.

## History

* In Update 44 - Double Dragon (13 Sep, 2017) the health of Swarmers was increased from 30 to 35.
* In Update 1.37 - Kaboom Kingdom (July 7, 2022), the health of Swarmers was reduced from 35 to 30.
Tranquil Shi-Hou

**Tranquil Shi-Hou** is one of the Minion cards in Minion Masters.

## Mechanics

* Heals itself for 20HP every .4 seconds while no enemies are within 8 range of itself.
* Doesn't move while healing.

## History

* Tranquil Shi-Hou was added in Update 16 - Greetings Seasons! (7 Feb, 2017)
* In Update 27 - The Tri-Team Tourney! (3 May, 2017) Tranquil Shi-Hou was changed to no longer move while healing.
* In Update 62 - Deadwood! (27 Mar, 2018) Tranquil Shi-Hou's health was increased from 350 to 420
* \* In Update 1.40 - Torment (13 October 2022), the health of Tranquil Shi-Hou was reduced from 420 to 400
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of Tranquil Shi-Hou was changed from Rare to Common.
Toll of the Dead

**Toll of the Dead** is one of the Spell cards in Minion Masters.

**Undying Corpse**:

* Delay: 25 sec

## History

* Toll of the Dead was released in Update 1.0 - Bones & Bravery (24th May, 2019) as a season card as part of the Bones and Bravery Battle Pass
* In Update 1.13 - Charging into Darkness (28 May, 2020) **Accursed Ascension** was reworked:
	+ Previously: Collect 15 Spectral Essence to gain Accursed Ascension. Certain Accursed minions or effects give Spectral Essence on death.
	+ Now: Spend 60 mana on Accursed cards to gain Accursed Ascension.
* In Update 1.20 - Uprising (7 January, 2021) Accursed Ascension was changed to activate after 70 mana spent on Accursed cards, from 60.
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), Accursed Ascension was changed to activate after 80 mana spent on Accursed cards, from 70.
* In a hotfix launched on March 10 2023, Toll of the Dead's mana cost was increased from 5 to 6.
* In Update 1.46 - Arise! (April 13, 2023), Toll of the Dead received the following changes:
	+ Mana cost reduced from 6 to 5
	+ Copies allowed in Team Battles reduced from 3 to 1
Stun Blast

**Stun Blast** is one of the Spell cards in Minion Masters.

## History

* In Update 0.5.1 - Drone Walker (25 Nov, 2016) Stun Blast's duration was increased from 5s to 7s
* In Update 17 - Draft in the house! (17 Feb, 2017) Stun Blast received the following changes:
	+ Mana cost reduced from 4 to 3
	+ Duration reduced from 7s to 6s
* In Update 35 - Join the King Puff Cup 2vs2 tournament! (5 Jul, 2917) Stun Blast's Duration was reduced from 6s to 5s.
* In Update 1.5 (11 Sep, 2019) Stun Blast's cast delay was reduced from 1s to 0.5s
* In Update 1.16 - Nightmares (20 Aug, 2020) Stun Blast received the following changes:
	+ Cast delay was increased from 0.5s to 1s
	+ Radius was reduced from 5 to 4
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), the mana cost of Stun Blast was increased from 3 to 4.
* In Update 1.31 - Invasion (6 January, 2022), Stun Blast was changed to also inflict Marked to enemies.
* In Update 1.36 - Frost Dragon's Lair (2 June, 2022), the cast delay of Stun Blast was reduced from 1 second to 0.5 seconds.
* In Update 1.37 - Kaboom Kingdom (July 7, 2022), the Marked status effect was changed:
	+ Damage buff increased from 25% to 35%
	+ No longer overrides targetting restrictions (so Bazooka Scrat no longer fires at marked minions)
* In Update 1.44 - Mechanized Menace (2 February 2023), Stun Blast received the following changes:
	+ Mana cost reduced from 4 to 3
	+ Duration reduced from 5 seconds to 4 seconds
Priestess

**Priestess** is one of the Minion cards in Minion Masters.

## Notes

* The priestess heals her target for 10HP every 0.3 seconds and can also heal while walking.
* She can heal any minion that's within range of 7.
* She will only heal one target at a time.
* If there are no injured units within range, but there are enemies, she will instead stop moving and attack enemies.

## Trivia

Priestess is scripted to heal 40hp per second, but due to the properties of the game engine, the real value is just 33hp per second, this mistake was later discovered but left in the game, since it seems to strike a better balance.

## History

* In Update 12 - Blast Entry (5 Jan, 2017) Priestess' movement speed was reduced from 5 to 2. This kept her from going in front of the slow units she was supposed to heal and get killed.
* In Update 1.21 (4 Feb, 2021) All healing was halved on flying minions, also affecting Priestess.
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), the speed of Priestess was increased from 2 to 3.
* In a hotfix launched on 8 July, 2021, Priestess' attack was removed.
	+ Previously: 20 damage, 1.4 seconds attack cooldown (14.28 DPS), 6 range.
* In Update 1.28 - Malediction (20 September, 2021), the speed of Priestess was reduced from 3 to 2.
* In Update 1.38 - Wanderlust (August 4, 2022), Priestess received an attack again. Now she attacks with a beam (5 damage every 0.5 seconds, DPS 10) whenever there are no injured friendly minions within range.
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of priestess was changed from Supreme to Common.
Tantrum Throwers

**Tantrum Throwers** is one of the Minion cards in Minion Masters.

## Mechanics

If your opponent controls both bridges, their first attack after being summoned is a spear throw:

* Attack range: 9
* Damage: 45 (taking the **Rage** buff into account)

After throwing the spear they switch to their regular melee attack.
Summoned in a horizontal line, so they can no longer take both bridges.

## History

* Tantrum Throwers was added in Update 74 - Season of Raging Heat (15 Aug, 2018) as a Season Card as part of the Season of Raging Heat
* In Update 1.16 - Nightmares (20 Aug, 2020) Tantrum's Thrower's condition was changed from "If you don't own any bridges" to "If your opponent holds both bridges".
* In Update 1.23 - Outlandish Operations (21 April, 2021) Tantrum Throwers received the following changes:
	+ Mana cost reduced from 3 to 2.
	+ Count reduced from 2 to 1, and 3 to 2 when activated.
* In Update 1.29 - Malediction (21 October, 2021), Tantrum Throwers was reworked:
	+ Previously: Summons 1 Spear Thrower. Summon an additional 1 if your opponent controls both bridges.
	+ Now: Always summons 2 Spear Throwers, except they only get their spears if your opponent controls both bridges.
* In Update 1.43 - Furry Fury (5 January, 2023), Tantrum Throwers' health was reduced from 100 to 90.
* In Update 1.44 - Mechanized Menace (2 February 2023), Tantrum Throwers was changed so that the units are summoned in a horizontal line (so they can no longer capture both bridges)
Stun Lancers

*This article is a stub. You can help Minion Masters Wiki by expanding it.*

**Stun Lancers** is one of the Minion cards in Minion Masters.

## Notes

A Level-Up Reward awarded for reaching level 3.

## History

* In Update 27 - The Tri-Team Tourney! (3 May, 2017) Stun Lancers were changed to stun before dealing damage, making abilities like Succubus's teleport not trigger when attacking.
* In Update 29 - Give it up for Team Brawny! (17 May, 2017) the health of Stun Lancers was increased from 70 to 120
* In Update 62 - Deadwood! (27 Mar, 2018) the damage of Stun Lancers was increased from 15 to 20 (DPS from 7.5 to 10)
* In Update 84 - Rise of the Howling Moon (17 Dec, 2018) Stun Lancers received the following changes:
	+ Health increased from 120 to 150
	+ Damage increased from 20 to 30
* In Update 1.6 (16 Oct, 2019) Stun Lancer's health was reduced from 150 to 130
* In Update 1.27 - Best Plan NO PLAN! (5 August, 2021), Stun Lancers were reworked:
	+ Now no longer stuns for 2 seconds on each attack
	+ Instead, their first attack to each enemy stuns them for 5 seconds
* In Update 1.28 - Malediction (20 September, 2021), Stun Lancers gained **Call Slitherbound (1)**
* In Update 1.31 - Invasion (6 January, 2022), the Stun duration of Stun Lancers' first attack was reduced from 5 seconds to 4 seconds.
* In Update 1.34 - Frost Dragon's Lair (7 April 2022), Stun Lancers were changed to summon horizontally instead of vertically.
* In Update 1.44 - Mechanized Menace (2 February 2023), Stun Lancers lost Slitherbind.
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of Stun Lancers was changed from Rare to Common.
Settsu

**Settsu** is one of the Masters in Minion Masters. This master is unlocked with 1000 Shards or 525 Rubies.

## Caption

Settsu used to be a soldier. She's been deployed in many campaigns during her years and been through countless battles. Eventually she got tired of all the rules \*\*\*\*\*\*\*t and went "on her own \*\*\*\*ing plan". How exactly she acquired the mech suit is unknown, but it's cutting edge prototype technology. She joined the games because she likes a good scrap, and the prize at the end will let her finally fulfill her personal objective..

## Description

Settsu is a bad-ass ex-soldier that never plays by the rules. She can enter the Arena herself to annihilate enemies with superior firepower.

## Abilities

### Basic Attack

* Settsu fires her range 10 Pulse Rifle once per second for 40 damage. After 5 shots she has to reload for 5 seconds. (DPS: 20 with reload, 40 without reload)

### Perks

 **Blast Entry** (Unlocks at 20 XP)

* Add the card Blast Entry to Settsu's deck.
	+ Settsu enters the battlefield dealing 50 damage on impact and gaining a 300 health shield.

 **Combat Reload** (Unlocks at 60 XP)

* When Settsu casts a Spell, she instantly reloads her gun

 **High Powered Laser** (Unlocks at 120 XP)

* Settsu's first shot after a reload deals double damage, pierces enemies and stuns them for 3 seconds

## History

* Settsu was released in Update 12 - Blast Entry (5 Jan, 2017)
* In Update 13 - Scratty Tech (13 Jan, 2017) Settsu received the following changes
	+ Basic Attack:
		- Damage reduced from 50 to 40
	+ First perk (Blast Entry):
		- Damage reduced from 100 to 50
		- Cast delay increased from 2s to 3.5s
Taloc, the Vessel

**Taloc, The Vessel** is one of the Minion cards in Minion Masters.

## History

* Taloc was added in Update 1.39 - Slithery Sacrifices (1 September, 2022) as a season card.
* In Update 1.42 - Techsplosion (8 December 2022), Taloc's health was increased from 200 to 250.
* In Update 1.45 - Arcane Anomalies (March 9, 2023), Taloc's attack cooldown was reduced from 2 seconds to 1.8 seconds.
Netherstep

**Netherstep** is one of the Spell cards in Minion Masters.

## History

* Netherstep was added in Update 68 - Glory, Battle Pass and Demons (14 Jun, 2018) as a Season Card as part of the Season of the Demon
* In Mini-Update - Mal’Shaars Malicious Malediction! (21 Nov, 2019) Netherstep received the following changes:
	+ Now only affects ground Minions.
	+ Gained a new effect: **Voidborne Wound: Reduce mana cost by 1.**
* In Update 1.14 (25 June, 2020) Netherstep's cast delay was reduced from 0.5s to 0s.
* In Update 1.23 - Outlandish Operations (21 April, 2021) Netherstep was updated to no longer affect **Mythic** Minions.
* In Update 1.28 - Malediction (20 September, 2021), Netherstep was changed so that only 1 copy of it can be used in a Team Battles deck.
* In Update 1.42 - Techsplosion (8 December 2022), Netherstep received the following changes:
	+ "Voidborne Wound: Reduce cost by 1" removed
	+ **Invoke** added.
* In Update 1.44 - Mechanized Menace (2 February 2023), Netherstep received the following changes:
	+ Teleport range reduced from 10 to 6
	+ Now Invokes twice instead of once
* In Update 1.50 - Highland Hijinks (7 September 2023), Netherstep received the following changes:
	+ No longer Invokes
	+ Now summons a Swarmer for each Voidborne card in your hand if you teleported at least one minion
	+ Cast radius increased from 3 to 4.5
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of Netherstep was changed from Legendary to Supreme.
Xiao Long

**Xiao Long** is one of the Minion cards in Minion Masters.

## Notes

**Rage** and **Frenzy** are permanent and don't stack if applied multiple times, as in any other case. However, if they are somehow lost trough a certain effect (such as Clear Skies), they can be regained if the enemy casts a spell again.

## History

* Xiao Long was added in Update 15 - Happy Lunar New Year! (26 Jan, 2017)
* Xiao Long's initial ability was: Punishes opponents whenever they cast spells, dealing damage to the enemy Master Tower.
* In Update 33 - The ssstrongest snake (21 Jun, 2017) Xiao Long's Spell Punish damage was increased from 150 to 250
* In Update 58 - Frisky Friend Fiesta! (7 Feb, 2018) Xiao Long was reworked:
	+ No longer deals damage to the enemy Master when they cast a spell.
	+ Now when an enemy Master casts a spell Xiao Long gains **Rage**, **Frenzy** and **Shield**.
		- Rage and frenzy are permanent , as always.
		- Shield can be reapplied if spent and the opponent plays another Spell.
	+ Damage increased from 20 to 25
	+ Health increased from 75 to 80
	+ Attack speed increased from 1.2s to 1.3s
* In Update 76 - Avatars and much more! (12 Sep, 2018) the speed of Xiao Long was increased from 4 to 7.
* In Update 1.2 - Morellia the Lich Queen (19 Jun, 2019) Xiao Long's damage was reduced from 25 to 20.
* In Update 1.15 (30 Jul, 2020) **Haste** bonus was reduced from +50% to +33%.
* In Update 1.23 - Outlandish Operations (21 April, 2021) Xiao Long received the following changes:
	+ Shield removed and replaced with Spell Dodge.
	+ Damage increased from 20 to 25.
* In Update 1.23 - Outlandish Operations (21 April, 2021) Xiao Long's jump cooldown was increased from 1.5s to 2.0s.
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), Xiao Long became unable to capture bridges, since it is a flying minion.
* In Update 1.28 - Malediction (20 September, 2021), Xiao Long was changed so that only 1 copy of it can be used in a Team Battles deck.
* In Update 1.35 - Frost Dragon's Lair (5 May 2022), Xiao Long's ability was changed to only activate whenever the opponent casts a spell.
* In Update 1.44 - Mechanized Menace (2 February 2023), the cooldown of Xiao Long's ability was increased from 2 to 2.5 seconds.
Scrat Launcher

**Scrat Launcher** is one of the Building cards in Minion Masters.

## Mechanics

Scrat launcher will re-target after each attack.

If left untouched it will attack 10 times for 1,000 total damage.

Every 40 damage dealt to it will reduce it's total damage output by 100.

## History

* Scrat Launcher was added in Update 8 - Join the fray! (2 Dec, 2016)
* In Update 83 (28 Nov, 2018) Scrat Launcher's health was increased from 300 to 400
* In Update 1.16 - Nightmares (20 Aug, 2020) Scrat Launcher's attack delay was increased from 0.4s to 2.6s
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of Scrat Launcher was changed from Common to Supreme.
Vulture Prime A83

**Vulture Prime A83** is one of the Minion cards in Minion Masters.

## Notes

Because this minion is affected by the **Marked** it inflicts, its attacks actually do 27 damage.

## History

* Vulture Prime A83 was added in Update 1.22 - Outlandish Operations (4 March, 2021)
* In Update 1.25 - Best Plan No Plan! (2 June, 2021), the Outlander Tech cost to gain Shield was reduced from 50 Tech to 25 Tech.
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), Vulture Prime became unable to capture bridges, since it is a flying minion.
* In Update 1.37 - Kaboom Kingdom (July 7, 2022), the Marked status effect was changed:
	+ Damage buff increased from 25% to 35%
	+ No longer overrides targetting restrictions (so Bazooka Scrat no longer fires at marked minions)
* In Update 1.41 - Chapel of Light (10 November 2022), Vulture Prime's attack delay was increased from 0.8 to 0.9 seconds.
* In Update 1.42 - Techsplosion (8 December 2022), Vulture Prime's "Spend 25 Tech to gain Shield" effect was removed.
* In Update 1.45 - Arcane Anomalies (March 9, 2023), Vulture Prime's attack cooldown was increased from 0.9 to 1 second.
Mana Surge

**Mana Surge** is a buff unique to certain "Crystal Elf" minions.

Mana Surge gives +50% Attack Speed while you have 6 or more mana.

Cards that can generate Mana Surge**:** Lone Scout, Crystal Arcanist, Crystal Archers, High-Mage Leiliel, Crystal Sentry, Border Patrol, Armored Escort, Lord-Sentinel Thelec
TERROR BRUTUS

**TERROR BRUTUS** is a minion from Ravager's perk **TERROR BRUTUS**. It is only available to Ravager.

## Mechanics

Ravager automatically summons his most powerful ally TERROR BRUTUS during a match after reaching level 3.

TERROR BRUTUS appears at the front of Ravager's tower and walks to either the south or north bridge (the choice is random).

* Health: 2500
* Damage: 50
* DPS: 20
* Attack speed: 2.5 Sec
* Speed : 5

TERROR BRUTUS is factionless.

**Mythic: Leaves the battlefield instead of being killed. Your team can have only one copy of this Minion summoned at a time.**

## History

* In Update 60 - Looks matter (28 Feb , 2018) TERROR BRUTUS received the following changes:
	+ Attack speed up from 3s to 2.5s (Healing per second up from ~16.7 to 20)
	+ Damage up from 40 to 50 (DPS from 13.33 to 20)
* In Update 1.15 (30 Jul, 2020) TERROR BRUTUS gained **Mythic**
* In Update 1.37 - Kaboom Kingdom (July 7, 2022), TERROR BRUTUS received the following changes:
	+ Health increased from 2000 to 2500
	+ No longer heals on attack (previously: healed 50 health with each attack)
* In Update 1.39 - Slithery Sacrifices (September 1, 2022), TERROR BRUTUS' health was reduced from 2500 to 2300.
* In Update 1.45 - Arcane Anomalies (March 9, 2023), TERROR BRUTUS' health was increased from 2300 to 2500.
Warrior

*This article is a stub. You can help Minion Masters Wiki by expanding it.*

**Warrior** is one of the Minion cards in Minion Masters.

## History

* In Update 16 - Greeting Seasons! (7 Feb, 2017), Warrior's damage was reduced from 70 to 60 (DPS from 35 to 30)
* In Update 35 (5 Jul, 2017) The last change was reverted and Divine Warrior's damage was increased back to 70 (DPS back to 35)
* In Update 1.3 (17 Jul, 2019) the health of Warrior was increased from 350 to 400.
* In Update 1.27 - Best Plan NO PLAN! (5 August, 2021), the health of Warrior was reduced from 400 to 350.
* In Update 1.31 - Invasion (6 January, 2022), the attack speed of Warrior was nerfed from 2 seconds to 2.1 seconds.
Zap Shrine

**Zap Shrine** is one of the Building cards in Minion Masters.

## History

* Zap Shrine was added in Update 92 - Zen-Chi Zap (17 Apr, 2019) as a season card as part of the Zen-Chi Zap Battle Pass
* In Update 1.21 (4 Feb, 2021) Zap Shrine received the following changes:
	+ **Zen-Chi Flow** stun duration reduced from 3s to 2s
	+ Health increased from 75 to 100
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), the mana cost of Zap Shrine was increased from 3 to 4.
* In Update 1.28 - Malediction (20 September, 2021), Zap Shrine was changed so that only 1 copy of it can be used in a Team Battles deck.
* In Update 1.32 - Invasion (3 February, 2022), Zap Shrine received the following changes:
	+ Mana cost reduced from 4 to 3
	+ Range reduced from 25 to 20
* In Update 1.40 - Torment (13 October 2022), Zap Shrine's attack now deals 25 damage (instead of dealing no damage and just stunning)
* In Update 1.43 - Furry Fury (5 January, 2023), Zap Shrine received the following changes:
	+ Stun duration on attack increased from 2 to 3
	+ Building duration reduced from 25 to 16 seconds
	+ Range reduced from 20 to 18
* In Update 1.48 - Shroom Season (June 22, 2023), Zap Shrine received the following changes:
	+ Duration reduced from 16 to 12 seconds
	+ Now hits 2 targets instead of 1
Succubus

**Succubus** is one of the Minion cards in Minion Masters.

## Mechanics

**Netherstep**:

* Teleports towards the friendly Master Tower.
* Teleport distance: 8
* Cooldown: 1 sec.

## History

* In Update 13 - Scratty Tech (13 Jan, 2017) Succubus received the following changes:
	+ Health increased from 170 to 200
	+ Attack speed reduced from 1s to 0.9s
Shadow Dash

**Shadow Dash** is one of the Ability cards in Minion Masters.

## Mechanics

Can only be played a small distance away from A'Zog.

When played, will prevent A'Zog from attacking for 1.2 seconds. He will teleport to where you cast the ability, and deal 50 damage twice (25 damage twice to masters) in a small area.

## History

* Shadow Dash was added in Update 1.32 - Invasion (3 February, 2022), as the Ability card of A'Zog, Voidfiend of Shars'Rakk.
Settsu (Minion)

**Settsu** is a minion from Settsu's card Blast Entry that added from her perk **Blast Entry**. It is only available to Settsu.

## Mechanics

Minion version of Settsu is summoned after she casts Blast Entry spell card from her level 1 perk.

* Health: 300
* Damage: 40
* DPS: 40(without reload), 20(with reload)

After 5 shots she has to reload for 5 seconds.

Settsu's **Combat Reload** and **High Powered Laser** perks also affects minion version of her.

If Ghost takes over minion version of Settsu then she is not taken over, but is stunned instead.

If Hypnotize is used on minion version of Settsu, she is stunned instead of joining the other side.

Each Settsu master can have only 1 version of Settsu on the field (either master or minion)
Slitherbound Darter

**Slitherbound Darter** is one of the Minions in Minion Masters.

Slitherbound Minions can be summoned using the cards Slitherbound, Chain Gang or trough the **Call Slitherbound** effect (Herald Ah'Mun, Slithering Summons, Rabid Prowler, Empowered Soul Stealer, Hypnotize, Musketeer, Snake Druid)

Slitherbound Minions can be used to fuel **Sacrifice** effects (Herald Ah'Mun, Slithering Summons, Rabid Prowler)

Inflicts **Poison** for 3 seconds on attack.

* Health: 35
* Damage: 8
* Attack speed: 1.8 Sec.
* Range: 6
* Targets: Ground & Air
* Speed: 4

**Poison: Deals 20 damage each second. Cannot be applied to Masters or Buildings. Adding more poison prolongs duration.**

## History

* Slitherbound Darter was added in Update 1.4 - Sand Wars Expansion! (15 Aug, 2019)
* In Update 1.19 - Uprising (3 Dec, 2020) Slitherbound Darter's damage was increased from 5 to 8.
* In Update 1.50 - Highland Hijinks (7 September 2023), the attack delay of Slitherbound was buffed from 2 to 1.8 seconds.
Walking Blind Date

## General

**Walking Blind Date** is one of the Minion cards in Minion Masters.

Instantly kills itself upon meeting enemy master's tower.

Takes 1.3s to become a random 3-4 mana minion card after death.

The random card is cast at the location where walking blind date died.

A taunted unit is forced to target this minion, and will re-target in order to do so.

Stun effects will disable Taunt for the duration of the stun, however units already targeting him will keep doing so unless something forces them to do otherwise (e.g. Cannon Roller roll-back effect).

Units that usually only target buildings will be taunted by him and may then attack and damage him.

**Possible minions:**

## History

* Walking Blind Date was added in Update 10 - Friendly Battles (15 Dec, 2016)
* In Update 90 (20 Mar, 2019) Walking Blind date received the following changes:
	+ Now has Taunt
	+ No longer has Summoning Sickness
* In Update 1.45 - Arcane Anomalies (March 9, 2023), Walking Blind Date was changed to transform into the minion it summons, instead of dying.
* In Update 1.47 - Into the Void (18 May 2023), Walking Blind Date was changed to summon a random 3-4 cost minion, instead of a random 4-cost minion.
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of Walking Blind Date was changed from Rare to Supreme.
Spirit Vessel

## General

**Spirit Vessel** is one of the Minion cards in Minion Masters.

Upon death, a **spirit** is released.

### Spirit targeting

As soon as the spirit appears it targets a random friendly minion and flies towards it.

The spirit cannot target minions inside of Black Hole.

The spirit can target invisible minions.

### Spirit effect

The minion gains +40% extra maximum health (minimum of +50, maximum of +400) after the spirit reaches it.

If the targeted minion dies while the spirit is in flight then the spirit flies to where that minion died but has no effect when it gets there.

If a minion enters Black Hole after being targeted by a spirit, the spirit still flies towards it. If the spirit hits while the unit is inside of Black Hole then it has no effect.

## History

* Spirit Vessel was added in Update 12 - Blast Entry (5 Jan, 2017)
* In Update 35 - Join the King Puff Cup 2vs2 tournament! (5 Jul, 2017) Spirit Vessel's damage was increased from 35 to 40
* In Update 1.0 - Bones & Bravery (24th May, 2019), Spirit Vessel received the following changes:
	+ Spirit health gain increased from +100 to +200
	+ Spirit can no longer stack on the same minion
	+ Spirit now gives the target **Spectral Essence**
	+ Mana cost reduced from 3 to 2
	+ Health reduced from 250 to 50
	+ Damage reduced from 40 to 25
	+ Attack speed increased from 1.1s to 2s
* In Update 1.3 (17 Jul, 2019) Spirits were changed to only give 100 health to Flying Minions.
* In Update 1.27 - Best Plan NO PLAN! (5 August, 2021), Spirits were reworked:
	+ Before: Give 200 health to a minion, or 100 health to a flying minion.
	+ Now: Gives a minion +50% extra health (up to +300)
* In Update 1.28 - Malediction (20 September, 2021), Spirits were changed to grant at least +50 health, and up to +400 health.
* In Update 1.33 - Invasion (3 March 2022), Spirit Vessel was changed to also start with a Spirit.
* In Update 1.40 - Torment (13 October 2022), the health granted by Spirits was reduced from 50% to 40%.
	+ This doesn't affect the unit's actual stats, since the minimum health granted is +50.
* In Update 1.44 - Mechanized Menace (2 February 2023), the maximum health granted by Spirits was reduced from 400 to 350.
	+ This also doesn't affect the unit's actual stats, but may affect the Spirit given by it.
* In Update 1.48 - Shroom Season (22 June 2023), the minimum health granted by Spirits was increased from 50 to 75.
Raging Reinforcements

**Raging Reinforcements** is one of the Spell cards in Minion Masters.

## Notes

When in hand, an image is shown above the card to indicate what Minion(s) will be summoned on play.

Works in a cycle - the first option it summons is random, but it will then cycle through the other options.

## History

* Raging Reinforcements was added in Update 11 - Spirit of the holidays (22 Dec, 2016) and initially it had no image shown above the card to indicate what Minion(s) will spawn on play.
* In Update 17 - Draft in the house! (17 Feb, 2017) the attack speed of Crossbow Dudes was increased from 1.3s to 1.5s, also affecting Raging Reinforcements
* In Update 30 - Is it a bird? Is it a plane? It's a prowler! (24 May, 2017) Raging Reinforcements received the following changes:
	+ Damage of Crossbow Dudes was increased from 10 to 15, and attack speed from 1.5s to 1.6s. Also affecting Raging Reinforcements
	+ To keep the balance, the count of Crossbow Dudes from Raging Reinforcements was reduced from 4 to 3.
* In Update 51 - Fire and Fury (14 Nov, 2017) Raging Reinforcements received the following changes:
	+ Rampage's **rage** buff was reduced from +100% damage to +50% damage, also affecting Raging Reinforcements
	+ The card now has an image shown above it to indicate what Minion(s) will spawn on play.
* In Update 65 - Legendary Draft Event! (24 Apr, 2018) Crossbow Dudes' attack speed was reduced from 1.6s to 1.5s. Also affecting Raging Reinforcements
* In Update 80 (24 Oct, 2018) the count of Crossbow Dudes summoned by Raging Reinforcements was increased from 3 to 4.
* In Update 87 (7 Feb, 2019) the attack speed of Crossbow Dudes was reduced from 1.5s to 1.4s. Also affecting Raging Reinforcements.
* In Update 1.13 - Charging into Darkness (28 May, 2020) the attack speed of Dragon Whelps was worsened from 1s to 1.1s
* In Update 1.19 - Uprising (3 Dec, 2020) Crossbow Dudes received the following changes, also affecting Raging Reinforcements:
	+ Damage was increased from 15 to 20.
	+ Attack cooldown was increased from 1.4 to 1.8.
* In Update 1.29 - Malediction (21 October, 2021), Raging Reinforcements now works in a cycle instead of random; the first card summoned is chosen at random, but after that it will cycle through the other options.
* In Update 1.31 - Invasion (6 January, 2022), the attack speed of Warrior was nerfed from 2 seconds to 2.1 seconds.
* In Update 1.34 - Frost Dragon's Lair (7 April 2022), the attack cooldown of Crossbow Dudes was increased from 2 seconds to 2.2 seconds.
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of Raging Reinforcements was increased from Common to Supreme.
Daily Challenges

**Daily Challenges** are a gameplay feature in Minion Masters. Daily Challenges are only completable in Online Matches or matches with the Queue Master.

## Notes

* It is possible to have as many as 3 challenges active at the same time.
* It is not possible to have two or more of the same challenge active at the same time.

A Level-Up Reward awarded for reaching level 10.
Whirly Scrat

**Whirly Scrat** is one of the Minion cards in Minion Masters.

## History

* In Update 65 - Legendary Draft Event! (24 Apr, 2018) Whirly Scat received the following changes:
	+ Health increased from 360 to 390
	+ Damage increased from 50 to 55
* In Update 1.23 - Outlandish Operations (21 April, 2021) the Whirly Scrat's health was reduced from 390 to 350.
* In Update 1.41 - Chapel of Light (10 November 2022), Whirly Scrat received the following changes:
	+ Health reduced from 350 to 325
	+ Damage reduced from 55 to 50
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of Whirly Scrat was changed from Rare to Common.
Crashsite

*This article is a stub. You can help Minion Masters Wiki by expanding it.*

**Crashsite** is one of the Arenas in Minion Masters.

A Level-Up Reward awarded for reaching level 50.

## Description

It is said that a great fireball appeared in the sky and crashed into the ground.From it the Outsiders came.
-Running low on resources and cut of from their people, they are trying to survive in the wilderness..
Squire Puff

**Squire Puff** is one of the Spell Cards in Minion Masters.

## Notes

The **Empyrean Army** check happens when the Puff gives shields, and isn't a fixed value when the card is played. So if the amount of Empyrean cards in your deck changes (e.g., you're playing Diona and get Crossbow Trap from her first perk) enough to put you over the threshold of 5, then Squire Puff will give more shields.

## History

* Squire Puff was added in Update 88 - Battle for Light's Reach (20 Feb, 2019) as a Season Card as part of the Battle for Light's Reach Battle Pass.
* In Update 1.13 - Charging into Darkness (28 May, 2020) Squire Puff was reworked:
	+ Previously: A spell. Summons the Squire Puff in front of your tower, once Squire Puff reaches the Bridge, gives **Rage** to 5 friendly minions and then dies, if the minion was Empyrean, also gains **Shield**
	+ Now: A minion. Behaves like other puffs, now gives **Shield** to 3 friendly ground minions and has **Empyrean Army:** give **Shield** to 5 friendly ground minions instead.
	+ Mana cost reduced from 2 to 1
* In Update 1.18 (29 Oct, 2020) **Empyrean** army was changed to require 5 *unique* Empyrean cards.
* In Update 1.19 - Uprising (3 Dec, 2020), Puffs were reworked, affecting Squire Puff:
	+ ”Puff” is now a card type, not a faction. Puff cards can only be spawned by the master tower and do not trigger minion abilities like Ratbo’s first and third perks.
	+ In addition, Squire puff received the following changes:
		- Faction changed from Puff to Empyrean
		- Type changed from Minion to Puff
		- First shield proc delay reduced from 10s to 4s
* In Update 1.34 - Frost Dragon's Lair (7 April 2022), the speed of Squire Puff was increased from 5 to 6.
* In Update 1.43 - Furry Fury (5 January, 2023), the number of unique Empyrean cards to activate Empyrean Army was increased from 5 to 7.
Void Altar

## General

**Void Altar** is one of the Building cards in Minion Masters.

Has Placement Aura - a mechanic that limits the placement of the building too close to the edges of the arena. This is done to prevent the building from being placed in a safe spot behind the master tower, thus making it untouchable by minions attacking regularly.

## Mechanics

* The first soul is summoned instantly
* Succesive souls are summoned after a 10 seconds delay between each other.
* A soul is consumed when a friendly minion walks over it.
* One soul is placed on your side of the arena, close to the middle gap, while the other 2 are summoned on the enemy side, close to each bridge. The order in which those are placed is random.
* The void altar will only summon 1 of each Shadow Whelp, Succubus and Incubus, the extra duration only being there to give you more time to pick up the souls

## History

* Void Altar was released in Update 1.16 - Nightmares (20 Aug, 2020) as a season card as part of the Nightmares season pass 1.
* In Update 1.17 - Dawn Marshall Valorian (24 Sep, 2020) Void Altar was changed to summon the first soul instantly, previously the first soul would also take 10 seconds to be summoned.
* In Update 1.21 (4 Feb, 2021) Void Altar's mana cost was reduced from 9 to 8.
* In Update 1.28 - Malediction (20 September, 2021), Void Altar was changed so that only 1 copy of it can be used in a Team Battles deck.
* In Update 1.30 - Malediction (25 November, 2021), Void Altar's health was increased from 500 to 550.
* In Update 1.43 - Furry Fury (5 January, 2023), Void Altar received the following changes:
	+ Mana cost reduced from 8 to 7
	+ Health reduced from 550 to 450
	+ Duration reduced from 50 seconds to 35 seconds
Shen Stormstrike

**Shen Stormstrike** is one of the Minion cards in Minion Masters.

## Mechanics

* Shen's regular attacks deal no damage, but stun enemies for 2 seconds
* If Shen's target is stunned when hit by his attack, it will not be stunned, but will take 175 damage instead.
* Due to his attack speed, this results in Shen dealing damage every second attack in a regular 1 versus 1 against another minion, alternating between stunning the enemy and damaging him.
* If the target is not stunned by other external sources, Shen's DPS is actually 46.05
* If **Zen-Chi Flow** is active, Shen will stun all enemies within 6 range of himself for 2 seconds, this allows him to get a headstart with his attack and allows him to deal damage starting from the first attack.

## History

* Shen Stormstrike was added in Update 92 - Zen-Chi Zap (17 Apr, 2019) as a season card as part of the Zen-Chi Zap Battle Pass
* In Update 1.15 (30 Jul, 2020) Shen Stormstrike's damage was reduced from 200 to 175
* In Update 1.21 (4 Feb, 2021) Shen Stormstrike received the following changes:
	+ Attack stun duration reduced from 2.5s to 2s
	+ **Zen Chi Flow** stun duration reduced from 3s to 2s
	+ **Zen Chi Flow** stun radius increased from 4.5 to 6
Woggosaur Pup

**Woggosaur Pup** is one of the Minion cards in Minion Masters.

## Mechanics

When played, a poison projectile will be fired at the nearest enemy in a range of 12. It deals 50 damage immediately, and another 100 damage over 5 seconds.

## History

* Woggosaur Pup was added in the game in Update 1.51 - Hail to the King (12 October 2023) as a season card.
Wreckinator 9000

**Wreckinator 9000** is one of the Minion cards in Minion Masters.

## Mechanics

When Wreckinator 9000 reaches 350 health, it enters Self-Destruct mode, in which it only targets buildings (or other minions with Taunt), and explodes after 5 seconds, dealing 300 damage to all nearby ground Minions, Buildings and Masters, including friendly Units.

After attacking a target for 4 seconds, Wreckinator performs Slam and Bam, dealing 150 damage in a radius of 3 and knocking enemies back.

### General taunt mechanics

Will taunt all units within 5 range of himself.

A taunted unit is forced to target this minion, and will re-target in order to do so.

Stun effects will disable Taunt for the duration of the stun, however units already targeting him will keep doing so unless something forces them to do otherwise (e.g. Cannon Roller roll-back effect).

Units that usually only target buildings will be taunted by him and may then attack and damage him.

## History

* Wreckinator 9000 was added in Update 1.4 - Sand Wars Expansion! (15 Aug, 2019) as a season card as part of the Sand Wars battle pass.
* In Update 1.5 (11 Sep, 2019) Wreckinator 9000's **slam and bam** damage was increased from 110 to 150
* In Update 1.18 (29 Oct, 2020) Wreckinator 9000 received the following changes:
	+ Max Health is now reduced when Self Destruction occurs. Health Reduction is equal to the Self Destruct threshhold - 350.
	+ **Slam and Bam's** cooldown was reduced from 6s to 4s
* In Update 1.37 - Kaboom Kingdom (July 7, 2022), Wreckinator 9000 received Piloted.
* In Update 1.40 - Torment (13 October 2022), Wreckinator became unable to be healed while in Self Destruct mode.
Scrat Horde

**Scrat Horde** is one of the Minion cards in Minion Masters.

## History

* In Update 29 - Give it up for Team Brawny! (17 May, 2017), the mana cost of Scrat Horde was reduced from 5 to 4
* In Update 44 - Double Dragon (13 Sep, 2017), the mana cost of Scrat Horde was reduced from 4 to 3
* In Update 1.31 - Invasion (6 January, 2022), the number of Scrats summoned by Scrat Horde was reduced from 10 to 8.
* In Update 1.39 - Slithery Sacrifices (September 1, 2022), the attack cooldown of Scrats was increased from 1 second to 1.1 seconds.
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of Scrat Horde was changed from Common to Rare.
Shield-Captain Avea

**Shield-Captain Avea** is one of the Minion cards in Minion Masters.

**Shield of Light**:

* Cooldown: 10 Sec
* Radius: 8

## History

* Shield-Captain Avea was added in Update 1.18 (29 Oct, 2020) as a season card as part of Nightmares season pass 3.
* In Update 1.19 - Uprising (3 Dec, 2020) Shield-Captain Avea's shield radius was increased from 4 to 6.
* In Update 1.21 (4 Feb, 2021) Shield-Captain Avea received the following changes:
	+ Shield radius increased from 6 to 8.
	+ Now counts toward the quest even if the target unit already has a shield.
* In Update 1.23 - Outlandish Operations (21 April, 2021) Shield-Captain Avea received the following changes:
	+ Damage increased from 70 to 100.
	+ Burns 10% of her max health when she attacks added.
* In Update 1.24 - Outlandish Operations (6 May, 2021) Shield-Captain Avea's damage was increased from 100 to 120.
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), Shield-Captain Avea's self damage is now True Damage (so ignores any shields or protection she has)
* In Update 1.27 - Best Plan NO PLAN! (5 August, 2021), the health of Shield-Captain Avea was reduced from 400 to 350.
* In Update 1.28 - Malediction (20 September, 2021), the number of Quest triggers required was reduced from 5 to 4.
* In Update 1.29 - Malediction (21 October, 2021), Shield-Captain Avea received the following changes:
	+ Removed from the random pool, so she can no longer be summoned by random effects such as Ritual of Servitude.
	+ Only 1 copy of her can be used in a 2v2 deck.
* In Update 1.32 - Invasion (3 February, 2022), Shield-Captain Avea's health was increased from 350 to 450.
* In Update 1.33 - Invasion (3 March 2022), the health of the summoned Legionnaires was reduced from 160 to 150.
* In Update 1.35 - Frost Dragon's Lair (5 May 2022), Shield-Captain Avea received the following changes:
	+ No longer has self-damage
	+ Damage reduced from 120 to 100
* In Update 1.36 - Frost Dragon's Lair (2 June, 2022), Shield-Captain Avea received the following changes:
	+ Damage reduced from 100 to 90
	+ Health increased from 450 to 500
* In Update 1.38 - Wanderlust (August 4, 2022), Shield-Captain Avea received the following changes:
	+ Damage reduced from 90 to 70
	+ Health reduced from 500 to 450
* In Update 1.46 - Arise! (April 13, 2023), Shield-Captain Avea was changed to no longer shield Flying minions.
* In Update 1.51 - Hail to the King (12 October 2023), Shield-Captain Avea was reworked:
	+ Previously: Had a Quest. Whenever you shielded a minion with Shield of Light, gain +1 Quest progress. When played, if you had 4 Quest progress, also summons 4 Legionnaires.
	+ Now: Shuffles a Legionnaire into your deck whenever shielding at least 1 minion with Shield of Light.
	+ Health increased from 450 to 500
	+ Shield of Light cooldown reduced from 12 to 10 seconds