Jeogeot North Peninsula

The North Peninsula is a Subcontinent located in Jeogeot Continent. SLGI team gave it a transitory name, **B055**.

## History

There is almost no official list of regions or subcontinents of Jeogeot. The official list consists of 3 areas, *Kantvanochtend, Baiivanochtend and Sleutelvankerk*, all located in the peninsula. Even these three regions are not clearly marked on the map. Their names are so complicated, that most residents find it very difficult to remember them. SLGI team examined the three areas and concluded that they share many similar features found within the North Peninsula.

The North Peninsula was built roughly in 2007, together with most of the continent. Since then, it remained almost unchanged.

## Structure

The subcontinent consists of 102 sims. It is a large subcontinent. It covers the Northern peninsula entirely, plus most of the area of a gulf located in East and some unconnected waterways in East.

## Geography

The altitude map reveals some distinctive features of the peninsula. Some features are common with the rest of the continent, some are not.

**Plateau.** Like all of Jeogeot, most of land is a large plateau with average altitude of 50 m. This plateau extends to the coastline and is only interrupted by large-scale tectonic activity. The interruptions are in the form of hills. On the altitude map, the plateau shares a continuous green color.

**Coastline.** The coastline is surrounded by high cliffs, with only occasional low beaches. Usually, altitude increases fast around the coast up to a plateau, with average altitude of 50 m. Low altitude can be found only in small, limited areas, around the East coast. Coastal waters in West are deep, while coastal waters in east, especially in the gulf, tend to be shallow. Waterways located to West are part of Water Passage and are interconnected, opened for navigation. To the East, there are a few unconnected coastal waterways, which can only be used by local residents for limited sailing.

**The Hills.** There is a long hilly range that forms like a spine along the peninsula, with higher elevations in North, two branches and a few isolated peaks. This ridge is unique to the subcontinent, as most of Jeogeot is flat. Highest elevation was detected in Arah sim, 128 m. This ridge has a flat top and therefore does not form mountains. More to the South, altitude decreases gradually, but still reaches above 100 m. Another hill is located in Areumdeuli sim, 107 m high. Again, the peak is very flat and the area looks like the top of a long hill. In Onnuri, a branch ridge is separated from the main one. The area between the two ridges looks like a large valley, with altitude dropping to 50 m, the average altitude of the plateau. Highest peak in Onnuri is 96 m high.

**The Peaks.** There are three isolated peaks to South, which look like rounded hills. However, the Mountains Of Jeogeot are very similar in shape. They are: Gundeulbawe (79 m), Sooseunhwa (85 m) and Doldari (78 m).

**The Valley.** To the West, there is a large valley, which could be a former tectonic rift. The valley is a dominant feature in sims like Seogyeo. Altitude in the valley is 30 m and on the surrounding plateaus is 50 m. A spectacular landscape can be seen where a railway bridge (built by a private operator) crosses the valley. The valley ends in Dongyak sim.

**Second Peninsula.** To the East, the subcontinent incorporates a small gulf and another peninsula. This peninsula is home to some of the lowest altitudes. It is crossed by a low-altitude passage (23 m), which isolates a hill (40 m) to East. To the South, the peninsula joins the continental plateau. To the East, in Hangangjin, there is a lighthouse. It is pretty strange what a lighthouse is doing there, as there are only two connected sims opened for sailing in the area.

## Land Status

There is Protected Land in the form of 4 protected water sims on the East coast. On the West coast, protected waterways are included in Water Passage. There are also two roads (dead-end roads that come from the continent). There are no infohubs or parks within the area. Most land is Inhabited Land, with parcels owned both by small individuals or by large rental companies. Abandoned Land is also available and in some areas it forms large, continuous parcels, allowing access deep inside the land. Land With Restricted Access is present, but not in huge amounts, like in Nautilus.

Surprisingly, land price in the peninsula is higher then in the rest of Jeogeot.

## Transportation

The two roads, coming from South, are vital lifelines for the peninsula. They are dead-end roads, unconnected to the coastline, but connected to Jeogeot's road network. Coastal sims have access to the waterways located in West and to the isolated waterways in East. In some areas, the presence of continuous parcels of abandoned land allows an off-road access deep inside the land.

The fastest way to get along is by teleporting. A good advice is to use parcels of abandoned land or protected land as destinations.

The YavaScript pods have guided tours along the two roads. The SLGI Fleet also have scheduled service on the roads.

There are several private railway initiatives in the area.

## See Also

* Second Life Geography
* List Of Subcontinents
* Jeogeot