recursal/Fanatic-Fandom huggingface dataset:
Coward's Blanket

**Usage**  | Toggle

**Coward's Blanket** is a Key Item.

## Effect

While this item is active, the whole Squad will receive experience points and TVs from a PvE battle. You already know Coward's Cloak; this one is similar, but affects the whole squad instead of just one Temtem. Once obtained, you can activate or deactivate the Coward’s Blanket any time you wish.

As this is a key item it cannot be used during co-op with a player that has not completed the related quest.

## Locations

### Reward

* Obtained by completing Travel Writer quest.

## Update History

* Early Access 0.8
	+ Introduced.
Crystal type/de

**Typen Navigation:**

**Kristall** ist einer der zwölf Typen, die Temtem haben können.

Ihre Techniken sind sehr **effektiv** gegenüber Elektro- und Mental Typ, jedoch **nicht sehr effektiv** gegenüber Feuer- und Erde Typ-Temtem.

Kristall ist zusätzlich **resistent** gegenüber Elektro-, Mental- und Gift Typ-Techniken.

Eine klare **Schwäche** zeigt sich jedoch bei Feuer-, Erde- oder Kampf Typ-Techniken.

Es sind dabei die Minen von Quetzal, in welchen der Mensch mit den faszinierenden Kristall-Temtem Seite an Seite miteinander arbeitet.

Temtems des Typs Kristall geht aufgrund ihrer unglaublichen Stärke und Widerstandskraft nicht nur der Ruf voraus, hart arbeitende Wesen zu sein,
sie gelten auch als sehr loyale Freunde.

## Eier

Weibliche Temtem von Typ Kristall legen diese Eier:
Cheer Up

**Cheer Up** is a Status Neutral Technique.

## Effect

Cheer Up decreases the Hold of all the techniques of a single target by 1.

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Update History

* Early Access 0.9.3
	+ STA Cost raised from 7 to 10.
	+ Priority reduced from Very High to Normal.
* Alpha 0.1
	+ Introduced.
DNA Extraction

**DNA Extraction** is a Physical Digital Technique and a signature technique of Mimit.

## Effect

DNA Extraction deals damage to a single other target and gifts the user with SPD .

## Temtem

### Level up

*There are no Temtem that gain this technique through leveling up.*

## Update History

* Early Access 0.9.3
	+ stat stage change increased from SPD  to SPD .
* Early Access 0.7.2
	+ Introduced.
Alpine hat with long hair

**Tradeable**  | Yes

The **Alpine hat with long hair** is a head slot cosmetic item. Once obtained, you can customize your player character through the Customization options. It has two Dye slots that allow for further coloring of the item.

## Description

A traditional hat, mostly seen on reenactment fairs. Very chic with long hair.

## Obtaining

### Special Requirement

Pre-ordered Temtem Early Access through the Discord Store.

## References

1. ↑ https://www.kickstarter.com/projects/cremagames/temtem-massively-multiplayer-creature-collection-a/posts/2543051
Characters/de

Die vielen **Charakter** oder **Nicht-Spieler-Charaktere (NSC)s** des Airborne Archipel sind der wichtig für die Abenteuer-Geschichte in Temtem. Sie sind so vielfältig und einzigartig wie die **Inseln** selbst und ihre Reaktionen auf den Spieler sind sehr unterschiedlich. Viele werden den Spieler aus verschiedenen Gründen zu einem Temtem Kampf herausfordern, andere helfen dem Spieler vielleicht durch nützliche Informationen oder Gegenstände und einige bitten um Gefälligkeiten als Gegenleistung für eine Belohnung in Nebenmissionen. Während die meisten dieser oben genannten **NSCs** am selben Ort bleiben oder nur einen begrenzten Einfluss auf das Abenteuer des **Spielers** haben, gibt es auch einige Hauptfiguren, denen man bei mehreren Gelegenheiten und mit wichtigen Verbindungen zu den Ereignissen, die sich im **Archipel** entwickeln, begegnet.

## Haupt-Charaktere

Haupt-Charaktere kommen Temtem hauptsächlich vor, um den Spieler zu unterstützen, jedoch sind ihre Aufgabenbereiche verschieden. In den ersten Städten und auf den ersten Routen helfen sie dem Protagonisten, indem sie hilfreiche Hinweise und Anleitungen geben. Sie helfen bei der Geschichte und bewegen sich mit dem Bändiger in der Welt fort. Somit trifft der Spieler immer wieder ein "Vertrautes Gesicht" das ihm bei schwierigen Situationen hilft bzw. Hilfe benötigt.

Haupt-Charaktere

## Dojo Leiter

Die Dojo-Leiter gehören zu den besten Trainern einer jeweiligen Insel. Die meisten Dojos haben sich auf die zwei Temtem-Typen, für die deren Insel bekannt ist, spezialisiert. Des weiteren nutzen die Leiter ein ganz **besonders starkes Temtem**. Dojos gibt es in jeder größeren Stadt auf den Inseln.

In den meisten Dojos muss man, bevor man den Leiter herausfordern kann, kleinere Rätsel lösen und meistens einige Bändiger besiegen, bevor man zum Leiter vorgelassen wird.

## Clan Belsoto

Clan Belsoto ist eine zwielichtige und rätselhafte Organisation. Niemand weiß, wer sein wahrer Anführer sein könnte, aber einige seiner Lakaien sind bekannt:

Clan Belsoto Mitglieder

## Mächtige Bändiger

Der Held muss viele Kämpfe gegen Bändiger während seiner Reise austragen. Einige Bändiger sind besonders stark oder für die Geschichte wichtig.
Characters/pt-br

Os muitos **personagens** ou **NPC's** do Airborne Archipelago são a força vital dos Temtem. Eles são tão diversos e únicos quanto as próprias **Ilhas**, e suas reações ao jogador variam muito. Muitos vão desafiar o **jogador** para uma batalha por diferentes razões, outros podem ajudar o jogador, fornecendo informações úteis ou Items, e alguns pedirão favores em troca de uma recompensa em  missões segundarias. Enquanto a maioria desses **NPC's** mencionados acima se permanecerá no mesmo local ou terá um impacto limitado na aventura do Jogador, existem também alguns personagens principais que são encontrados em várias ocasiões e com importantes laços com os eventos que se desenvolvem no **Archipelago**. Devido a essa variação significativa em relação às interações do jogador, os personagens são indexados em três categorias diferentes, Personagens que não são domadores, Personagens domadores e Personagens principais.

# Lista de Personagens

## Personagens que não são domadores

Esses personagens não desafiam o jogador a um Combate e seu impacto na história é limitado em tempo e/ou escopo. A maioria deles dará algumas informações ao **Jogador** e outras poderão fornecer Items ou fornecer ao jogador uma missão segundaria em troca de uma recompensa.

personagens que não são domadores' List

## Personagens domadores

Forma principal desses personagens de interação com o jogador
E. Watermelon Candy

**E. Watermelon Candy** is a performance item that can be bought at FreshFruit Candies in Uhuru, it can also be rewarded via the FreeTem! Organization, Postal service deliveries and the weekly Fishing competition.

## Effect

**E. Watermelon Candy** adds 1 TV to STA.

## Locations

### Reward

* FreeTem! Organization weekly capture reward.
* Postal service daily delivery reward.
* Fishing weekly competition reward.
Egg Technique Course

**Tradeable**  | Yes

**Egg Technique Courses** (ETCs) are a type of Course Item.

## Effect

Egg Technique Courses allows Temtem to learn the listed Technique if they can learn it through Breeding, allowing Tamed Luma Temtem to learn Egg Techniques. They're consumed uppon use.

### Techniques

The following techniques can be found as ETCs: Category:Techniques learned by Breeding.

## Locations

### Reward

* Koish of the Week
* Lairs

## Update History

* Early Access 0.6.12
	+ Introduced.
Cultist Hunt

**Cultist Hunt** is a side quest and is begun by talking to Valentina and Federico in the westernmost part of the Kupeleleza. Throughout the quest, the player is asked to find and defeat the cultist group hidden at Sons of Crystal in the eastern part of Corrupted Badlands and talk back with Valentina.

## Objectives

* *Find the Crystal Temtem cultist.*
* *Report back to Valentina*

## Guide

After defeating Valentina and Federico, the player can talk with them to start the quest. If they have defeated all the Sons of Crystal, they will complete the quest. Otherwise, they must travel there through the Xolot Reservoir and Corrupted Badlands to fight them. After defeating all four, they return to Valentina.

## Story

The player encounters Valentina in western Kupeleleza, in need of a well-trained tamer and a stranger in Tucma. She introduces herself as a PhD Arbury student, and her supervisor as Professor Víctor. Her thesis has made little progress, and her fieldwork in Tucma has also been slow. The thesis's topic focuses on ancient cults centered around Temtem worship; their ancestors worshipped powerful Temtem, and in some places in the Archipelago, these cults still persist. She references the Sea Queen as a Denizan example. The monks in the hills of Cipanku cooperated with her, but she has been unable to locate the Brothers of the Shard for an interview. Her sources point to the Corrupted Badlands, but beyond that eludes her. The player agrees to help.

After infiltrating the group, defeating them in combat, and learning the details of their practices and beliefs, the player returns to Valentina. They spill the details and Federico writes it all down. The player makes a remark that Federico is a puppet, but she ignores them and gives them a reward. With no pansuns, she gives the player a sweatband, and invites them to come and see them at the university.

## Trivia

* The Cultist fights can be particularly difficult, as almost all of them have Bunbun or Mudrid, which have earth techniques that are super effective against crystal Temtem. It can be wise to target these Temtem first, in order to avoid them quickly wiping your team.
* A good way to easily win these fights if you don't have good Crystal type Temtem is to capture a full team of Bunbun in the Mines of Mictlan and to spam the Mud Shower Ability in every single fight.
* Defeating all the members will give you access to the Crystal Shrine.
* The group is called the Brothers of the Shard.
Trebuchet

*This article is a stub. You can help Rise of Kings Wiki by expanding it.*

**Trebuchet** is one of the units you can recruit into your army in Rise of the Kings.

Description
You may not be able to leap tall walls in a single bound, but now you don't have to.
## Specialities

Bash
Greatly increases attack damage while also reducing attack speed.
All-in
Adds an attack bonus when laying siege to an enemy city.
Eagle Eye
Greatly increases firing range.
E. Papaya Candy

**E. Papaya Candy** is a performance item that can be bought at FreshFruit Candies in Uhuru, it can also be rewarded via the FreeTem! Organization, Postal service deliveries and the weekly Fishing competition.

## Locations

### Reward

* FreeTem! Organization weekly capture reward.
* Postal service daily delivery reward.
* Fishing weekly competition reward.
Early Access 0.5.9

**Early Access 0.5.9** is the 9th patch to be released for Temtem since it's Early Access release. Various improvements and bug fixes were made in this version, along with a few new features.

## New Stuff

* Added a new Setting for choosing the target framerate while the game is running on the background.
* French and Japanese translations completed.

## Improvements

* Retweaked experience and level up sounds.
* Terminating a co-op party will now teleport you back to your original position before starting the co-op party. This helps solve some cases where a player could get stuck with items they have only got by doing a co-op party (stuck in an island without surf, stuck in a crystal place without skates…). This will only affect players whose savegame is being lowered by creating the co-op party.

## Fixes

* Fixed not being able to use the Acid-Proof Surfboard while on co-op.
* Fixed players getting stuck in battles after exiting the game mid battles and getting back after waiting at least two hours.
* Fixed being able to filter eggs by their gender.
* Fixed being stuck in battles after using the run hotkey.
* Fixed some more cases where known Tems weren’t registered in the Tempedia.
* Fixed the Tempedia not displaying the latest Tem if the last two were Unknown.
* Fixed a zone in the Xolot Reservoir where players got kicked out by the server while surfing.
* Fixed default dialog type speed being set to slow.
* Fixed some more cases where players were incorrectly being reported as busy.
* Fixed some pronoun tags not being replaced correctly.
* Fixed some more dialogs.

​
Cerneaf

**Cerneaf** (#104) is a Nature Temtem.

It evolves from Deendre after 25 levels and is the final evolution of Spriole.

## Description

### Physical Appearance

Cerneaf resembles a deer with large oak leaves by horns and the goat anatomy. Its antler-like leaves are used in different ancestral remedies to heal many conditions.

### Tempedia

*Few Temtem are closer to flora than this species, a fascinating plant-animal hybrid that uses its encephalic leaves to produce healing and nourishing components via photosynthesis.*

## Evolution

Cerneaf is the final stage of a three-stage evolutionary line. It evolves from Deendre after it leveled up 25 times which evolved from Spriole after it leveled up 12 times.

+12 Levels

+25 Levels

## Techniques

### By Breeding

* ***Italic* indicates a technique that gets STAB when used by Cerneaf.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**
* **\* indicates the parent must learn the technique through a Technique Course.**

* **^ indicates the parent must learn the technique through Breeding.**

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Location

Cerneaf can't be found in the wild. The only way to obtain one is by evolving a Deendre.

## Trivia

* Cerneaf was first revealed via Twitter.

#### Stats

* As of Early Access 0.9.4:
	+ Cerneaf has the highest base  of all Nature Temtem.
		- And by extension, all fully-evolved Nature Temtem.
	+ Cerneaf has the lowest base  of all fully-evolved Nature Temtem.

#### Name Origin

* Cerneaf's name is derived from *Cernunnos* and *Leaf*.

### Renders

* Unofficial full body render of Cerneaf.
* Unofficial idle animation of Cerneaf.
* Unofficial full body render of Luma Cerneaf.
* Unofficial idle animation of Luma Cerneaf.

## Update History

* Early Access 0.8
	+ Rampage Level up learnset level raised from 27 to 33.
	+ Revitalize Level up learnset level raised from 36 to 38.
	+ Water Cutting Lily Level up learnset level raised from 47 to 59.
	+ Bush Level up learnset level raised from 58 to 65.
* Early Access 0.7.2
	+ Base  increased from 44 to 52.
* Alpha 0.3.7
	+ Base  increased from 54 to 60.
	+ Base  increased from 36 to 46.
* Alpha 0.3
	+ TV yield changed from 1  to 2  & 2 .
* Alpha 0.2.1
	+ Luma now obtainable.
* Alpha 0.2
	+ Introduced, but Luma was unobtainable.
Denizan Green Dye

*This article is a stub. You can help Temtem Wiki by expanding it.*

 **Sources** | ?

**Denizan Green Dye** is a type of Dye available in Dye Bundles sold in Boutiques. It can be used to recolor various Cosmetics the player owns that have dye slots. Like other dyes, it is a single-use item and is consumed upon using.

## Description

What comes to mind when people think of Deniz.
Chieftain's Barrow

The player can enter the Chieftain's Barrow after reaching Mudshire Cromlech. In order to access the shrine, the guards in front must be defeated and the main story completed. They will not duel the player unless every Temtem in their squad has the Melee typing.

Here, Tuwai can evolve into Tutsu. The location is also known as Melee Shrine .

## Temtem

The Broccolem found here can only be captured with TemCardX but their stats are not better than in other places.

* Area 1
Early Access 0.9.2

**Early Access 0.9.2** is the 53rd patch to be released for Temtem since its Early Access release.

## Improvements

* Player names are interactable in the Dojo Wars bracket screen. This allows for much faster spectating of the matches!

## Balance

### Economy

* We’ve increased the number of clubs receiving rewards in Dojo Wars from 5 (semifinalists + regent) to 9 (quarter-finalists + regent). Also, both the finalist and winner will now receive the same rewards (with the exception of the unique Dojo furniture for the winner).

## Fixes

* Fixed eggs appearing as search results in the Trade House when filtering by SVs or TVs. Please note that due to the way eggs’ SVs are calculated, we unfortunately can’t add SV filtering for eggs.
* Fixed a game crash when opening the Trade House while having many notifications pending at the notifications center.
* Fixed a game crash while playing on PS5 caused by the audio engine.
* Fixed a Co-op softlock that occurs when one player takes the Omninesian elevator while the other is surfing.
* 👥Fixed Temtem HP not rounding correctly in some cases.
* Fixed Dojo Park tamers not having the same Gears as the Temtem in the Competitive Battlebox of the Players that won the Dojo Wars.
* Fixed losing an auction while in Lair and having the Pansuns returned be displayed as Lair Synstars, albeit only visually.
* Fixed auction status not updating when they reached 0 seconds in the Trade House.
* Fixed seeing other players levitating. Dua Lipa is suing us, please help.
* Fixed seeing the Player’s name in the notifications for the Dojo Wars instead of the Dojo Warrior that was joining the Dojo War.
* 👥Fixed that the number of items not showing correctly when surpassing 99 by winning an auction.
* Fixed filter settings being kept when a Player moved to another section of the Trade House.
* Fixed being able to write down names of items that weren’t available to the player for purchase in the Trade House.
* Fixed page number not resetting in the Trade House if a Player wasn’t in Page 1 and they applied a filter.
* 👥Fixed not seeing the 14 days option in certain resolutions when posting an auction for an egg in the Trade House.
* 👥Fixed the TemDeck not taking into account the Temtem in Pages 11-20 when navigating through Temtem’s Details.
* Fixed that Trade House notifications continue to appear even after deleting them from the notifications center.
* 👥Fixed Murdag having two Gears duplicated.
* Fixed being able to mount while using the Piano emote with a controller.
* Fixed the wrong text being shown when winning a Dojo War if the Club that won wasn’t the current Regent one.
* Fixed Murdag and Percival displaying their dialogue options as already selected in their Dojo Rematch dialogues.
* 👥Fixed an error in NPC Ruairidh’s dialogue in some languages.

​
Clinch

**Clinch** is a Physical Neutral Technique.

## Effect

Clinch deals damage to a single other target.

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Update History

* Early Access 0.8
	+ STA Cost raised from 14 to 16
* Alpha 0.3
	+ Introduced.
E. Cherry Candy

**E. Cherry Candy** is a performance item that can be bought at FreshFruit Candies in Uhuru, it can also be rewarded via the FreeTem! Organization, Postal service deliveries and the weekly Fishing competition.

## Locations

### Pickup

* Historical Customs Office 6x (In the second uppermost trashcan along the northwest wall)

### Reward

* FreeTem! Organization weekly capture reward.
* Postal service daily delivery reward.
* Fishing weekly competition reward.
0b10

**0b10** (#047) is a Digital /Electric Temtem.

It evolves from 0b1 after 15 levels and is the final evolution of it.

## Description

### Physical Appearance

0b10 is a single Temtem composed of two independent bodies working together. Like its pre-evolution, both entities have spherical yellow bodies, with free-floating yellow hands, two large, beady eyes, and a smiling mouth. Both bodies also have black underbellies, and black cones protruding from their head. One body has a single cone protruding from the back of its head, with a turquoise stripe around the middle. The other body has two cones: one at the back of its head and another on its forehead, each of which has a red stripe around its middle.

### Tempedia

*Conventional physics can't explain why 0b10 is a two-in-one Temtem, or how their attraction/repulsion dynamics actually work. Tamers don't really care, since this 'Tem is empathetic enough to be tameable... not to mention off-the-charts cute!*

## Evolution

0b10 is the final stage of a two-stage evolutionary line. It evolves from 0b1 after leveling up 15 times.

+15 Levels

## Location

0b10 can't be found in the wild. The only way to obtain one is by evolving a 0b1.

## Trivia

* 0b10 is the only Temtem to be a single creature composed of multiple separate entities.
* 0b10 and its pre-evolution are the only two Temtem to have numbers in their species name.
	+ Due to the restrictions on using numbers in Temtem nicknames, this means that they are also the only two Temtem that cannot be reverted to their original species name once they are given a nickname.

#### Stats

* As of Early Access 0.9.4, 0b10 has the highest base stat total of all Electric and Digital Temtem.
	+ And by extension, all fully-evolved Electric and fully-evolved Digital Temtem.

#### Name Origin

* 0b10's name is derived from the *Binary code for 2*.

### Renders

* Unofficial full body render of 0b10.
* Unofficial idle animation of 0b10.
* Unofficial full body render of Luma 0b10.
* Unofficial idle animation of Luma 0b10.

## Update History

* Early Access 0.7
	+ Introduced.
Arissola

Arissola is the third town in the game after you leave Briçal de Mar. It also leads to The Gifted Bridges. As the capitol of Deniz, it is the largest city on the island, atop Hatless Hill.

## Appearance

With many buildings to house the citizens of Deniz, this large town sits as the capital on top of the Thalassian Cliffs. It boasts an airship terminal over the cliff ledge to the west and to the east the town displays its famous geysers next to the Arissola Dojo.

## Points of Interest

### Temporium

 **Arissola Temporium**
**General**

 Smoke Bomb
 120

 Scent
 60

**Capture**

 TemCard
 15

**Medicine**

 Awakener
 120

 Revive
 500

 Tonic
 80

 Ether
 100

 Antidote
 120

 Balm
 80

### Arissola Palace

This hotel near the western edge of the city houses Deniz's numerous tourists. In its second-story kitchen, it serves seaweed stew, hatlass salad, and classic lasagna.

### Rogue & Kohl Cosmetics

 Rogue & Kohl Cosmetics is a boutique located near the entrance to the Gifted Bridges.

 **Rogue & Kohl Cosmetics**
**Cosmetics**

 Myrisles Chic
 21,799

 Headband
 8,999

 Pansunglasses
 1,499

 Striped Bikini
 21,999

 Open Shirt
 24,499

 Relaxed Shorts
 12,999

 Dojo Raider Shorts
 12,999

 Wetsuit
 49,999

**Dye Bundles**

 Breeze of Briçal Dye Bundle
 28,999

 Thalassian Symphony Dye Bundle
 28,999

### Arissola Dojo

The  Arissola Dojo is led by  Sophia and focuses on Wind and Water type Temtem.

### Airship Terminal

The  Airship Terminal houses all incoming and outgoing airships. After the Beached Narwhal quest is completed, the player will be able to ride a different airship to travel to other islands in the game.

## Items

* 1x Energetic Kiwi (Completing Wild Imagination quest)
* Umbrella (Completing Tourist Guide quest)
* DoubleScreen (Completing Endaira's Quest quest)

## Trivia

* Arrisola was described for the first time by the ancient poet Pasiphaë of Turquesa. She wrote about its unique location between Water and Wind.
Digital Vanishings

**Digital Vanishings** is a part of the main quest in Cipanku.
WARNING - this page contains main story spoilers

## Objectives

* *Join Carlos' investigation at Nanto Labs.*
* *Interrogate Dr. Wood.*
* *Interrogate Homura.*
* *Interrogate Alberto.*
* *Join Carlos in revealing the culprit...*
* *Chase the Digital thief!*
* *Homura is escaping through the Rice Fields!*

## Guide

First, head to the Temtem Lab, located in the northern part of Neoedo city. Enter the elevator on the main floor, take the elevator up to the 1st floor (Main Lab).

Here, you'll be tasked by Carlos to interrogate three people, and select which one is the guilty person. Once you've talked to all three, head up to the third floor, talk to the people up there to check their alibis. Head to the main floor and talk to the receponist.

When you're ready talk to Carlos. Here are the selections -

Carlos: Lets focus on Dr. Wood First

Carlos: She claims she was the first to leave that night, alone. And she says she didn't see or hear anything suspicious... *<She went out during the day...>*

Carlos: Did she? at what time? *<At lunchtime.>*

Carlos: That's correct... but is it relevant? *<No, because the robbery was later, during the night.>*

Carlos: Exactly

Carlos: So, what's your final word on Dr. Wood? Be very careful, <player name>... *<Doesnt seem to matter what you select here>*

Carlos: Lets leave her aside for the moment... What about Homura? *<He played a game with Tetsuya.>*

Carlos: Correct. And he claims they both saw Sasaya in her office while they played. Is that enough of an alibi? *<No, because you can't see her office from there.>*

Carlos: Exactly. A weird thing to lie about, isn't it? Almost like he's too anxious to prove his innocence...

Carlos: So final verdict on Homura? *<I'm not sure>*

Carlos: Lets move on to the last suspect then... Doesn't mean he must be the one. Think about it carefully... *<he spoke to Aya>*

Carlos: And she confirmed that. So, he's not particularly suspicious, in my book...

Carlos: So, our paisano Alberto - did he do it? *<Select the option that says hes innocent>*

Carlos: In that case... let's move to the denouement. Who did it? *<It was Homura>*

Carlos: Bingo!

Carlos: That was almost flawless, <player name>.

Carlos: Lab assistant Homura. You are under arrest for the theft of Digital Temtem!

Homura: I'm innocent, I can prove it

Carlos: I don't think so, buddy. <Player Name> caught you fair and square. Surrender now and you'll have a fair...

Homura: I can't explain it but... no way!

Carlos: \*cough\* \*cough\* what the... where did he go?!

<Player>: Hes running away!

Carlos: Run, get him before you lose him!

Carlos: Wait a second, before you do - have this. It'll help you capture him!

<You've got a new temtem - melocoton! yay!>

Head back to the elevator, and take it to the main floor. Head out of the city to the East.

## Items

* Melocoton, a Momo Temtem kept as a reward
Early Access 0.8.1

**Early Access 0.8.1** is the 48th patch to be released for Temtem since its Early Access release.

Note: *Fixes, features, and improvements marked with the 👥 icon are originally suggested, inspired by, or reported by our community in our Forums.*

## Fixes

* Fixed Players getting stuck after talking to Shiratama right before going to Telobos.
* Fixed several cases where Players were getting stuck in a black screen.
* Fixed getting stuck in battle after getting the Absolute Unit Kudo with a Mimit in battle.
* Fixed getting stuck in battle if the first technique of a Temtem was removed (due to the changes made in the latest patch) if a Player was using a controller or keyboard.
* Fixed not coming back to the pub if you disconnected in it during the Post-Credits scene.
* Fixed the Absolute Unit Kudo wrongly proccing when taming a Temtem with only one 50SV stat.
* Fixed Alba having a level 3 Gyalis at Chieftain’s Barrow.
* Fixed Smoothie vendor at Greenglen Forest not selling Smoothies. And isn’t it ironic, don’t you think?
* 👥Fixed the Explorer Kudo not counting locations you had already discovered.
* 👥Fixed completing the Green Tem Kudo when capturing a Temtem with only one green stat.
* Fixed NPC Kenna at Meadowdale not letting Players go past her after defeating her.
* Fixed grass getting shorter after a battle at the Melee Tuwai altar.
Early Access 0.8.2

**Early Access 0.8.2** is the 49th patch to be released for Temtem since its Early Access release.

Note: *Fixes, features, and improvements marked with the 👥 icon are originally suggested, inspired by, or reported by our community in our Forums.*

## Fixes

* Fixed a softlock when skipping a dialogue with One Eyed Matthew at Properton.
* Fixed constantly seeing another Player at every location, even during cutscenes. You’re on your own now.
* 👥Fixed Zaobian and Minox having a 0 catch rate.
* Fixed that Heavy Armor was not available in-game. Heavy Armor is now in.
* 👥Fixed that using a Minimonolith would open the TemDeck if a Player opened a Temtem’s Details from the TemDeck before using the item.
* Fixed some Traits that were not working correctly after receiving certain bonuses during a Lair.
* Fixed the Explorer Kudo not working properly.
* Fixed the Inheritance Kudo unlocking without the need of an egg move.
* Fixed being able to hover over Gears that were unavailable in the Backpack, and that it would cause them to appear available.
* 👥Fixed being able to select a higher amount of a furniture item than what the Player actually had when trying the sell them to an NPC.
* 👥Fixed Mawtle, Mawmense, Tutsu and Anatan not having their TVs properly configurated.
* Fixed not being able to breed an Arachnyte that had their trait Adaptative activated in a battle prior.
* 👥Fixed Nutrition Bar only working for 3 turns instead of the correct 4.
* 👥Fixed enemy Temtem in the Lairs having techs that they should only learn at higher levels.
* 👥Fixed Adia being shown during the pub cinematic while the Player was talking to Carlos.
* 👥Fixed Domenico’s last dialogue option not starting a battle at Greenglen Forest.
* Fixed that some character names weren’t using the color system in the dialogues of the cinematic following defeating Konstantinos.
* Fixed Sima’s avatar not appearing while talking to them at their house in Lochburg.
* Fixed that the Character Creation’s cosmetics would not load on the UI after trying to use an unavailable name.
* 👥Fixed Telobos’ collision at Sacred Lake not being disabled.
* Fixed a duplicated NPC at Telobos that is placed out of limits.
* 👥Properton’s Port Authority NPC removed from the Postal Service Pool, since they leave.
* 👥Fixed the NPC name not being referenced properly in a dialogue with Alyssa at Properton if playing in French.
Early Access 0.5.6

**Early Access 0.5.6** is the 6th patch to be released for Temtem since it's Early Access release. Various improvements and bug fixes were made in this version, along with a few new features.

## New Stuff

* Added an in-game system notification that will notify users before the server is restarted. The notification will appear whether you’re on a battle or outside a battle and can also be checked under the notifications screen.
* Added sounds to the experience screen.

## Improvements

* Added a proper warning before doing a trade notifying the user that trades will lock you from resetting your character for 10 days. Since this wasn’t being notified previously, we’ve removed all current restrictions so players who weren’t able to reset, can do so now.
* Heavily improved how the movement is synced while on co-op.

## Fixes

* Fixed a bug that caused being stuck on battles while on co-op (aka Head Charge bug).
* Fixed some cases where Temtem were getting lost on trades. We’ve also restored every lost Temtem.
* Fixed incorrect reward value displayed in FreeTem! when releasing a Temtem with a low catch rate.
* Fixed empty Tamer Info when checking your own data or other users.
* Fixed a bug in the Temdeck when releasing Temtem while having an applied filter.
* Fixed a problem not allowing backers to use their reserved nicknames.

## Trivia

* Before this version, no sound played when Temtem gained experience in battle.
Battering Ram

*This article is a stub. You can help Rise of Kings Wiki by expanding it.*

**Battering Ram** is one of the units you can recruit into your army in Rise of the Kings.

Description
A standard siege unit. They changed warfare for good in an earlier age, now they are standard issue in every Lord's army.
## Specialities

Shield Wall
High defense and HP
Siege Defense
Adds a defense bonus during a city siege.
Strength
Greatly increases troop's load while also reducing marching speed.
Coward's Cloak

Availability

Coward's Cloak Allows the holding Temtem to gain experience and TV from Combat without taking part.

## Description

"Revolutionary cogno-cloak that allows the Temtem holding it to gain experience from battle without even taking part in it."

## Obtaining

To get the Coward’s Cloak, you will need to head to the Windward Fort, and you will also need a Surfboard. You will find the Windward Fort near the Gifted Bridges as you play through the game’s first quest, and it is impossible to miss. It is the place where you find Sophia in a cage and fight against Lady Lottie. Remember, you will not be able to get the Coward’s Cloak until you have challenged Sophia back at her Dojo after releasing her from the cage, and she will give you one as a prize for beating her in a Temtem battle.

When you have your Surfboard, head back to the cage, then jump in the water with the Surfboard. Head out the door on the left to a part of the Sillaro River, then follow the spiral route towards the center. There will be NPCs that you need to fight, and once you get past them all, you will arrive as a small central island where you can find the Coward’s Cloak and some chests.
Alpha 0.3.3

**Alpha 0.3.3** is the 3rd patch to be released for Temtem since it's **Social Update** release. Various improvements and community-reported bug fixes were made in this version. Balancing changes and a few animations for Temtem moves were also introduced.

Notes marked with a 👥 symbol were originally suggested/reported/mentioned by community members on the Crema Forums.

## New Stuff

* Added technique animations for Beta Burst and Crystal Spikes.

## Improvements

* The coop partner will now appear at the top of the interact player list.

## Balance

* Removed fertility essences from the overworld pickables.
* Zenoreth
	+ Increased the defeated experience rate to the highest one.
* Raican
	+ Swapped ATK and SPATK stat values.

## Fixes

* 👥 Fixed wrong pronoun used by NPCs.
* 👥 Fixed losing Temtem above the Tamer level cap while trading several Temtem at the same time.
* 👥 Fixed incorrect team configuration on crystal cult tamers.
* 👥 Fixed getting stuck in the character creation if the chosen name was already used.
* 👥 Fixed getting stuck on benches when sitting while an egg opens or a Temtem evolve.
* 👥 Fixed black screen issues when entering/exiting a building several times.
* 👥 Fixed Luma displaying incorrectly after a mid-battle evolution.
* 👥 Fixed Quetzal’s Dojo bridge collision.
* 👥 Fixed players being able to receive notifications before picking their starters.
* 👥 Fixed getting stuck after a tamer battle while in a coop party.
* 👥 Fixed UI not displaying properly after a tamer battle while in a coop party.
* 👥 Fixed being able to progress in the Beached Narwhal quest in an incorrect order.
* 👥 Fixed Quetzal’s dock not getting saved as a smoke bomb location.
* Fixed getting stuck in the arrest cinematic.
* Fixed scent not working properly while on coop.
* Fixed incorrect pronoun selection after changing the user name.
* Fixed FreeTem rewards displaying with a lower pansun number than what should be.
* Fixed timers not displaying on PvP when a coop party was using two Temtem from the same tamer.
* Fixed Bigu and Babawa Luma not displaying their trails.
* Fixed some collision problems on several areas of Tucma.
* Fixed flying Temtem not following the player while using the Acid-proof Surfboard.
Demimono

Availability

The **Demimono** is a top slot cosmetic item available to purchase at CEL BRAND FASHIONS! located in Neoedo. Once purchased, you can customize your character through the Customization options. It has two dye slots that allow for further coloring of the item.

## Description

Half Miyako-traditional, half Neoedo-modern, this original jacket is 100% contemporary Cipanku.
Confident

*This Trait is currently unobtainable.*

 **Effect** | Stat Stage Change Applied

**Confident** is an unobtainable, Stat Stage Change applying Trait and is currently exclusive to Tyranak in the Anak Sanctum.

## Effect

Confident gifts the holder with SPD  whenever they use a Technique that is at least Effective against a target.

## Temtem

### Lair

 *More information: Lair - Mythical Temtem Traits*

## Update History

* Early Access 0.7
	+ Introduced, but unobtainable.
Early Access 0.6.5

**Early Access 0.6.5** is the 25th patch to be released for Temtem since it's Early Access release. This small patch focuses on bug fixes only.

## Fixes

* Fixed a black screen issue when trying to reconnect during server maintenance.
* Fixed characters having their hair stretched in the overworld and in combat.
* 👥 Fixed Willpower Drain does not visually reflect stamina changes for the receiving player.
* 👥 Fixed a soft lock when Wilpump dies due to Mirroring trait when using Tsunami.
* Fixed an SFX bug caused by holding right-click over some UI buttons.
* Fixed near player’s portraits not being rendered in the interact screen.
* Fixed a bench in Turquesa where if you sit down you won’t be able to get up again.
* 👥 Fixed the character reset button being active while you are a club leader.
* Fixed Temtem evolving in the same battlezone where the battle took place if a technique animation that has its own battlezone was used during the combat.
* Fixed appearing in mid-air or “buried” in the ground when crossing a gate at Windward Fort in coop.
Doppelganger Brooch

Availability

Doppelganger Brooch is a Gear Item.

## Effect

When the Temtem holding Doppelganger Brooch deals damage to another Temtem of its evolutionary line, it is increased by 50%. Note that different evolutions of Tuwai are considered in the same line, and so the Brooch activates between them. The Brooch will also activate if mimit transforms into a tem on the enemy team.

## Description

*Damage done to Temtem in the same evolutionary line is increased by 50%.*

## Obtaining

Rewarded for completing the side quest Temtemed Out.
E. Pineapple Candy

**E. Pineapple Candy** is a performance item that can be bought at FreshFruit Candies in Uhuru, it can also be rewarded via the FreeTem! Organization, Postal service deliveries and the weekly Fishing competition.

## Locations

### Reward

* FreeTem! Organization weekly capture reward.
* Postal service daily delivery reward.
* Fishing weekly competition reward.
Crystal type/pt-br

**Outros tipos:**

O tipo **Cristal** é um dos tipos que um Temtem pode ter. Suas técnicas são **muito eficazes** contra Tipo Elétrico e Tipo Mental, mas são **ineficazes** contra temtem Tipo Fogo e Tipo Terra. Temtem do tipo Cristal é **resistente** a técnicas Tipo Elétrico, Tipo Mental e Tipo Tóxico, enquanto eles são **fracos** a técnicas Tipo Fogo, Tipo Terra e Tipo Lutador.

As minas de Quetzal é onde os humanos esfregam os ombros (ou membros multifacetados) com Temtem do tipo Cristal, uma fascinante forma de vida mineral de incrível força e resistência. Mas eles são muito mais do que trabalhadores incansáveis ​​e amigos firmes.
Donut Bag

Availability

The **Donut Bag** is a bag slot cosmetic item available to purchase at Rouge & Khol Cosmetics located in Arissola. Once purchased, you can customize your character through the Customization options. It has two dye slots that allow for further coloring of the item.

## Description

Not the most practical of rucksacks... but it's so yummy!

## Obtaining

### Sold By

* Rouge & Khol Cosmetics *(Was available during Alpha, currently unavailable in Early Access)*
Crystal Spikes

**Crystal Spikes** is a Special Crystal Technique.

## Effect

Crystal Spikes deals damage to a single target.

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Trivia

* Referred to as "Cspikes" by the Temtem community.

## Update History

* Early Access 0.9
	+ STA cost decreased from 34 to 32.
	+ Damage reduced from 110 to 100.
* Early Access 0.8
	+ STA Cost raised from 29 to 34.
* Early Access 0.6
	+ Damage reduced from 120 to 110.
	+ STA Cost raised from 27 to 29.
* Alpha 0.1.10
	+ Introduced.
Digital type/de

**Typen Navigation:**

Der **Digital Typ** ist einer der Temtem Typen die Temtem haben können. Ihre Techniken sind **sehr Effektiv** gegen Mental-, Digital- und Kampf Typ- Temtem. Digital hat einen **Widerstand** gegen Gift Typ - Techniken, aber **Schwach** gegen Wasser-, Elektro und Digital Typ-Techniken.

Digitale Temtem sind eine vollkommen neue Art. Sie wurden in High-Tech Laboren von Nanto erstellt, diese Hybriden Kreaturen besitzen Qualitäten welche nicht organische Temtem haben.

## Eier

Weibliche Temtem von Typ Digital legen diese Eier:
Deendre

**Deendre** (#103) is a Nature Temtem.

It evolves from Spriole after 12 levels and evolves into Cerneaf after 25 levels.

## Description

### Tempedia

*The young adult version of Spriole, Deendre are fascinating plant-animal hybrids that use their encephalic leaves to produce healing and nourishing components via photosynthesis.*

## Evolution

Deendre is the mid stage of a three-stage evolutionary line. It evolves from Spriole after it levels up 12 times and requires leveling up 25 times before evolving into Cerneaf.

+12 Levels

+25 Levels

## Techniques

### By Technique Course

* ***Italic* indicates a technique that gets STAB when used by Deendre.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**

### By Breeding

* ***Italic* indicates a technique that gets STAB when used by Deendre.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**
* **\* indicates the parent must learn the technique through a Technique Course.**

* **^ indicates the parent must learn the technique through Breeding.**

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Location

 The Flywalk | Omninesia | 5% - 50%
 The Hangroad | Omninesia | 5%

## Trivia

#### Name Origin

* Deendre's name is derived from *Deer* and *Cendre* (Ash Tree in French).

## Gallery

* Deendre's StickTem! sticker.
* Deendre as seen in the Tempedia.
* Deendre as seen in the Tempedia, from the side as details are obscured from the front.
* Deendre as seen in the Tempedia's Photo Mode.

### Renders

* Unofficial full body render of Deendre.
* Unofficial idle animation of Deendre.
* Unofficial full body render of Luma Deendre.
* Unofficial idle animation of Luma Deendre.

## Update History

* Early Access 0.8
	+ Rampage Level up learnset level raised from 27 to 33.
	+ Revitalize Level up learnset level raised from 36 to 38.
* Alpha 0.2.1
	+ Luma now obtainable.
* Alpha 0.2
	+ Introduced, but Luma was unobtainable.
Crystallize

**Crystallize** is a Status Crystal Technique.

## Effect

Crystallize gifts the user with DEF  but also inflicts them with SPD .

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Update History

* Early Access 0.9.3
	+ stat stage change increased from DEF  to DEF .
* Early Access 0.8
	+ STA Cost raised from 18 to 21.
* Alpha 0.1
	+ Introduced.
Common Factor

**Effect** | Status Condition Applied

**Common Factor** is a Status Condition applying Trait and is currently exclusive to Tuwire.

## Effect

Common Factor gives all combatants on the battlefield the  Nullified Condition for 2 turns upon the holder entering the battlefield.

## Temtem

*There are currently no Temtem with this trait*

## Trivia

* Referred to as "CF" by the Temtem community.

## Update History

* Early Access 0.7.2
	+ Now affects all combatants on the battlefield.
* Early Access 0.7
	+ Introduced.
Cold shoulder shirt

The **Cold shoulder shirt** is a top slot cosmetic item available to purchase at Evilas Row located in Properton. Once purchased, you can customize your character through the Customization options. It has 2 dye slots that allow for further coloring of the item.

## Description

Long sleeve or short sleeve? Have the best of both with this innovative, trend-setting design.
Ecosystem Balance

**Ecosystem Balance** is a Side Quest.

## Starting

Speak to Taeko on third floor of Nanto Labs (elevator button "2 Testing") in Neoedo.

## Objectives

* *Assist Mirai with her field work in the Rice Fields.*
* *Help Mirai field-test the new Temtem in Iwaba.*

## Guide

#### Assist Mirai with her field work in the Rice Fields.

You can find Mirai in the northeastern corner of the Rice Fields. Mirai will battle you after speaking.

#### Help Mirai field-test the new Temtem in Iwaba.

Travel to the Eastern grass patch of Iwaba and speak to Mirai again. Once again she will battle you after a short conversation.

After the battle, Mirai rewards the player with TC030: Data Corruption and releases Mimit into the wild.

## Items

* TC030: Data Corruption, a Technique Course kept as a reward

## Story

Taeko, a researcher in Nanto Labs, asks the player to assist their colleague Mirai with her field work. Mirai is attempting to introduce a new Digital species to the Rice Fields, but Taeko is sceptical that Mirai will succeed without outside help.

Upon meeting Mirai, she informs the player that she is attempting to introduce Mimit into the wild, but needs to find the perfect spot to give it a head start. The researches have recently grown concerned that other Digital Temtem have been appearing in the wild, likely due to a premeditated act, and that they appear to displacing the native species. Researchers first attempted to remove Digital Temtem by asking tamers to capture as many as possible, but it was too late. The new plan is to introduce Mimit, the ultimate breeder, to restore eco-balance. Unfortunately, after a short battle with the player, Mirai decides that the Rice Fields are too wet an environment for Mimit, so she moves to Iwaba to try again.

In Iwaba, Mirai battles the player once again and declares that this is the perfect location for Mimit. Mirai then releases Mimit into the wild and gives the player a Technique Course as a reward.
Carlos

**Occupation** | Detective

**Carlos** is a renowned detective. Believed to be by some, if not all, the best detective in all of Deniz.

## Appearance

Carlos is 6ft 7", the average height of a male in Deniz. His hair is a reddish brown and is complemented by his light coloured, determined eyes. He is never far from his trusty long red trench coat, which he considers his true companion in the fight against crime.

## Location

Carlos is currently (Early Access 0.7.6) found in four locations.

### Briçal de Mar

Carlos is found on the island at Indigo Lake.

### Giant Banyan

Carlos is found just outside the Giant Banyan where he is investigating a confidential case which turns out to be about Clan Belsoto.

### Nanga

Carlos is found outside the Nanga Dojo after stopping the eruption at Anak Volcano during the events of Adventure in the Myrisles.

### Uhuru

Carlos attends the first Archipelago Congress, led by Musa during the events of The Battle of Kisiwa.

## Trivia

* He seems well versed on all of the inhabitants of Deniz, knowing the player's name before ever meeting them.