Cosmic Routes

The **Cosmic Routes**, known as **Dimensional Connections** or **Planar Anomalies**, are passages that connect distant points of the Universe or even different planes of existence.

## Shortcuts

These are dimensional passages. They are, as the name says, shortcuts that shorten the distance between one point and another on the same plane of existence. The Elohim build shortcuts to travel from London to Paris, for example, in a split second. Tartarus and Gehenna are connected by shortcuts, in this case called entrances or porches.

## Portals

They are rare and very popular. They connect the Physical World to the Ethereal Plane or some parallel dimension, allowing the entity to enter the world of men without energy expenditure or materialization - the creature appears in Haled in its natural form, a technique widely used by sorcerers to conjure demons or beasts extra planar. Likewise, a mortal can pass through a portal and reach Hell, Heaven, Asgard, or any other such realm.

Due to their delicate properties, portals are usually of temporary action, limited by the alignment of the stars, by climatic activities or by the depletion of sacrificial material.

## Sanctuaries

Regions in the Physical World where the Fabric of Reality is extremely thin, allowing angels and demons to materialize their avatars and use their deities, or mages to cast their spells, without difficulty or complications.

A shrine can be created artificially or arise spontaneously, in areas where there is intense mystical activity. Rural areas, forests, desert, caves, the ruins of a city or even an abandoned toilet can be a sanctuary.

## Vertices

If the sanctuaries are regions where the Fabric of Reality is smooth, the vertices are areas (much rarer) where the Fabric does not exist. In them, there is an intersection between the Physical World and the Ethereal Plane. The first vertices arose organically and were considered planar anomalies, but they can also be generated by the action of man or a certain god or entity.

Many vertices were created in the past for primitive priests to interact with the ethereal gods. Heroes and heroines, as well as demigods, were conceived within the vertices.

## Vortex

These are the most common types of cosmic bonding. They connect the Spirit World (Astral, Ethereal, Shadow) to some parallel dimension. For the angels, the vortex function as points of ascension to the Seven Heavens, "stairs" through which they return to paradise.

They can be permanent or circumstantial. The best-known circumstantial vortex is the Tunnel of Death, which appears only to righteous humans at the instant of death, allowing the soul to ascend to the Third Heaven, the Celestial Eden. Similarly, they can be two-way or one-way.

Vortexes are usually found in fixed locations in the Spirit World, but some are mobile, while others, less common, are of ephemeral activity, installed by the angels themselves (Seraphim and Hashmallim) or by demons to transport a specific group of individuals from their dimension. of origin to the Astral Plane, for example.

## Axis

Even stranger anomalies. These are small pockets that keep characteristics of the Protouniverse, that is, from the time when time and space did not exist. The Malakim claim that, from one axis, it is possible to envision universal cycles as a whole: past, present and future.

## Curtain of Steel

The technique that seals the Fabric of Reality is called Curtain of Steel, preventing a celestial from materializing or dematerializing. The Hashmallim often use the Curtain in their dungeons on the Astral Plane, and some human wizards did the same in their castles, to prevent a demon from escaping by undoing the avatar.