Qeeyr

(Key-yer)

### **Summary**

Qeeyr, or “Lady Luck '' is the greater goddess of Magic. She goes by many other titles, such as “Lady Luck”, “The Mistress of Magic '', “Karma”, and “The Weaver”. She is one of the original 6 gods to have come into existence, being formed out of the sheer luck and power that came from 1st Eclipse. She is well known and celebrated for her artifact, known as “The Weave''. The Weave is a body of fabric all across all planes of existence, able to be morphed and formed by creatures who can concentrate their mana. This Weave is what gives all creatures their magical powers, and is the basis of all arcane arts.

While being represented as a calm or soft lady, Qeeyr is actually the most vengeful of all greater gods. She is depicted as both the gifter of magic and stripper of mana, as those who practice Shadow Magic or directly damage her weave are seen as unfit for life in her eyes. Unless by those of high power, all users of shadow magic are immediately stricken down by either Qeeyr herself, or her order of doppelgangers known as “The Hand of The Weaver ''.

### **Description**

Qeeyr is often depicted as an average sized human or half elf, as is her avatar. She typically wears large and long robes, dark and light contrasts or impossible dresses, defying gravity or physics with their movements or size. She is mostly shown as having darker or more tanned skin, but some interpretations show her with a lighter complexion. The only constant across all cultures of her appearance is her staff, a large diamond and gold rod with 7 crystals. The position of these crystals is a 100 year debate, but most artistic pieces or stories tell of one large center gem, with 6 others that float around the staff.

Qeeyr is often shown with Lavender, her temples and shrines having excess amounts of it grown all around, or the scent being used in her incense. In addition to this, it is not uncommon for Qeeyr to be shown as an Owl, Jackrabbit, or a large Raven. Her holy symbol is that of her staff, with all 6 crystals reflecting a different color and way that she represents herself.

### **Personality**

Qeeyr is vengeful and holds grudges. She is known well for her smiting and destruction of entire towns or villages for using Shadow Magic to feed their young. Cursing lands with plague or famine, she is the god with the 2nd highest amount of mortal deaths to her name, falling short only of Xaotle.

In addition to being the most vengeful, she is also the most secluded, only talking to Pheeta and treating her as a motherly figure than anything else. No other gods have a good idea of Qeeyr’s internal mind or inner workings, as she never contacts the others, even if she is in need of help. Quick to anger, all the other god’s see of Lady Luck is the utter destruction she brings to the world. If she was not the most powerful god of magic in the universe, she would be imprisoned for an eternity for her crimes against all living things.

As a way to “Justify” her vices against living creatures, she gifts creatures with a form of luck, relating to her title as “Karma”. Those creatures who she deems fit will have more good things happen to them, and those who she deems unworthy of luck will have terrible things happen to them.

Qeeyr is often seen as a symbol of great luck, bountiful harvests, true love, but is also viewed by many as the reason for  terrible luck, consequences, and torture beyond their control.

### **Powers**

Qeeyr has an innate sense of the entire world and every creature that lives inside of it (Excluding divine beings) through her weave. The Weave is able to interact with every living creature by touching their mana. This Weave, which allows creatures to cast magical spells and live through the hardest of hardships that would otherwise kill them without it, also tells Qeeyr exactly where every single creature is at any one point in time. This gives Qeeyr a powerful presence in the world, being able to influence or completely change any living being with the use of her weave is often described as luck, or karma.

In addition to her Weave being a tool to help creatures, Qeeyr has the ability to use The Weave as a weapon, something that is able to drain all mana from a creature (essentially killing them), or deliver any manner of elemental, arcane, or divine abilities straight into the bodies, souls, and minds of any creature. This power makes Qeeyr an excellent mage killer, possessing the ability to completely end any arcane caster’s life in less than a nanosecond.

Because of this extreme power of the weave, most gods do not accept Qeeyr’s Weave as their source of casting divines, for fear that the temperamental goddess will kill them.

### **Realm**

Qeeyr lives in Elysium as her Realm of choice, with Pheeta. Despite the fact that Pheeta is a more powerful goddess than Qeeyr, Qeeyr is still seen as the ruler/patron god of Elysium.  The reason for this is because of Qeeyr’s Weave, and how she uses it. Pheeta disapproves of Qeeyr’s use of her artifact, not letting those who use it know the trade offs for magic, and how quickly she kills or takes vengeance off of misusers of magic, even if it was by accident. So, Pheeta claims that she is the patron god of the Material Plane, as to not take the responsibility of owning a realm where Qeeyr lives in.

### **Relationships**

Qeeyr treats Pheeta and Xaotle as parental figures, seeing them as the ones who birthed her, and thus she treats those two gods with respect. But, as she is both prideful and egotistical, combined with her innate strength that supersedes both Odon and Thamir, every god under her is treated merely as a peasant. Few gods who have less power than Qeeyr call her a friend, and very few would say that they liked her.

### **The Weave**

A magical artifact created by Qeeyr, The Weave is an extension of Qeeyr’s body. The Weave travels through most of the world, as a fabric that lays on top of every realm that accepts it. Creatures that have mana (Most living things) can interact with the weave, forcing the fabric to turn into an element or to transfigure certain things into other things. The Weave allows for any mana-containing creature to summon magical power by only using a small amount of the weave, as taking more of the weave than your body allows for can cause severe damage (Decay, Rot, Consumption of your body to fuel The Weave), the most powerful casters do not take more of the weave to cast more powerful spells, instead they make more out of the same amount of weave that they are dealt with.

The Weave comes from a conduit, known as The Tree of Life, which spreads roots and sometimes trees through all planes of existence. This Tree of Life is also sometimes used as a bridge to other planes of existence, instead of the River Styx or River Oceanus. Normally these trees are never attacked or destroyed, as most creatures mutually agree it’s power is beneficial. Except for one time, when a human lich known as Noxus attempted to drain The Tree of Life of it’s mana to fuel an artifact he wielded.

### **Shadow Magic**

Shadow Magic, despite the name being “Magic”, is not an extension of The Weave. While most magic can be defined as either Arcane, Divine, or Transfigurative; Shadow Magic is an entirely different form of casting. Aracne, Divine or Transfigurative magic all use The Weave as their conduit, but Shadow Magic skips that middle ground and uses Souls as a form of casting. Souls are able to pull directly from The Void of Uthugil, and can directly copy Weave spells or create brand new ones, feasting on the imagination of Shadow Casters.

Qeeyr hates shadow mages, being able to cast without needing her weave is seen as heresy, and the order of extremist worshippers known as “The Hand of The Weaver '' takes it upon themselves to directly assassinate Shadow Mages and to destroy their research. It is extremely rare for a Shadow Mage to discover Shadow Magic and still live within a year of their discovery, as Shadow Magic is only ever masked or hidden from Qeeyr if it is in the presence of another divine being, as their aura cancels out Qeeyr’s Weave.

### **The Hand of The Weaver**

The Hand of The Weaver is an order of Doppelgangers, Illusionists, and other forms of hidden casters. This order operates under a leader known with the title of “The Loom”, typically held by doppelgangers who have lived in the order for a long time.

This order is held in secret of most governments, guilds, and other large bodies. The Mage’s Guild is the only large scale organization that is aware of The Hand of The Weaver, as many high ranking Mage’s Guild members are a part of The Hand of The Weaver.

Most of the time, The Hand of The Weaver assassinates Shadow Mages (No matter if they are aware of this or not) and destroys any research or documentation of Shadow Magic, with many assisting features from artifacts given to them by Qeeyr, this Order is a well established group of mage hunters

### **History**

At the beginning of the 2nd eclipse, Qeeyr and her 2 brothers were created. These 3 gods quickly performed in The First War of The Gods, versus the ancient gods. Qeeyr participated heavily in the war, where she made her Weave as a constant power source to fuel her magical attacks, she was normally seen going toe to toe with Hundisparr.

After the war of the Gods, Qeeyr was one of the 3 mortal gods who created a binding for Uthugil, known as The Blessings of Chains and Locks. These blessings are arcane enchantments that feed from the Weave, absorbing mana constantly to make sure Uthugil will never have enough strength to break the chains and never enough dexterity to pick the locks. As a form of payment for this binding of Uthugil, the Weave will often take from living or dead creature’s mana and absorb them into the locks. Weak followers of Qeeyr sometimes suffer the fate of their entire soul’s being fed into the arcane enchantments to keep them long standing.

After these enchantments were created, Qeeyr went on to live with Pheeta in Elysium, seeing her as a motherly figure. The goddess then began to craft hundreds of enchantments and thousands of spells in her arcane workshop, blessing plants with arcane powers and creating artifacts to represent the paragons of her enchantment’s power. Few gods ever used this Arcane magic, however, for fear that the enchantment's interaction with the Weave could turn on them if Qeeyr was ever to die.

After this point, Qeeyr began to do nothing but meddle in the lives of mortals, forming bonds and creating relationships between several mortals and watching them flourish. Sometimes, even if luck was unable to get any female creature a mate or long term lover, Qeeyr would manifest herself as a creature of the same race and live with that creature until their death.