Insanity II: Origins

***Insanity II: Origins*** (***Insanity 2***) is a cancelled sequel-prequel to *Insanity*. On January 23rd of 2016 Saalvage released a one night demo to compensate the disappointment of the ones who waited for the game.

## Summary

### Original

Welcome to Fredbears Family Diner, a magical place for kids and grown-ups alike. Your job as the Nightguard is to keep the place safe at night and keep a good eye at the animatronic characters. There may be some small malfunctions, but we provide you with everything you need to keep the place safe from 12 AM till 7 AM!

14 days of work, 150$ per week, to apply call 1-983-Fred-bear!

What is Insanity 2? Insanity 2 is the official sequel to the FNaF Fangame Insanity, which found a lot of success in the FNaF Community and has since been one of the most hyped fangames ever. And now, it's getting a sequel. This game is going to have a far larger story and a lot more work in it, and the game will take a far longer time to create then the first game of the series.

### Newer

*The canceled successor to the ever so popular game Insanity.*

Important Notice: The game is far from playable, the cameras that do work don't display if an animatronic is in them (except one) and Fredbear is the only character that can actually attack, this upload is more of a gift to all the fans who were promised everything under the sun but got nothing, I plan on distributing every canceled game that I worked on (of course with a tad of polish) to compensate for the disappointment many fans had to endure.

I tried to include everything that was ready at the date the game was canceled even if the new use for the asset is as far from the original use as it could be.

* Credits
* ----
* Michael\_V | Models
* Blackout | Game Design, Story
* Salvage | Programming
* Ferguson the Shuffler | OST & Sounds

Check out the original game.

**For anyone interested, here are the originally proposed mechanics and how they would've worked in a full game:**

**Fredbear & Springbonnie**

Fredbear and Springbonnie basicly work the same. After moving trough the map normally, Springbonnie runs across your window and then peaks in trough the door, which is when you need to activate the jammer signal to scare them away. When the jammer is on, it drains the jammer battery. It also makes the lights flicker. When the jammer was on long enough, Springbonnie gets back away trough the door and teleports back to the showstage. Fredbear doesn't peak in the doorway, but he runs across the window. When he's on the other side, you need to quickly use the jammer. You than see him running back to where he came from in the office and he then goes back to the stage. Fredbear can also peak in trough the vents.

**Dark Fredbear & Dark Springbonnie**

These characters show a ghostly behavior. When you hear a dark laugh, you quickly need to go to the jammer, since Dark Fredbear will run across the window soon. He works the same as Fredbear when entering the office, but he runs slower and comes outta nowhere. If you see an hallucination flashing infront of you (empty animatronic heads), he is soon to peak in trough the door, like normal Springbonnie. Then you need to jam him.

**Freddy, Bonnie, Chica & Foxy**

If eyes dissapear from cam 8, one of these will soon attack. Bonnie and Chica just work like Springbonnie, while Freddy is different. Freddy only quickly peaks into the hallway from the right. You then need to activate the Jammer, or he will kill you. Foxy charges in from the vent, and only gives you small time to react, making him the hardest.

## Characters

* Spring Bonnie
* Fredbear
* Dark Spring Bonnie
* Dark Fredbear
* Freddy, Bonnie, Chica, Foxy

## Trivia

* This is the second version of Insanity 2. The first one is Insanity 2 (2015), the third one is Insanity 2 (2016) and the fourth one is Insanity 2: BASEMENT.