recursal/Fanatic-Fandom huggingface dataset:
Sky Islands

Sky Islands is a large world accessible from the yellow orb in the angel's hand in Purple Town or from the white tree in Star Field.

## Features

This world is primarily made up of two sections. The upper section of the world has a field full of trees and rocks, as well as a path leading to a building covered in pipes. Inside the building is an elevator, leading to the roof. The roof is decorated with several bushes. Using the origami effect in an opening between the bushes will trigger the **Origami Flight** event, where Totsutsuki will fly over the landscape, much like the Witch's Flight event from Yume Nikki. On the right of the roof is a yellow orb, serving as a connection to Purple Town.

The lower section are the sky islands themselves, a cluster of grassy floating islands connected by odd bridges. A tombstone can be seen on one isolated island. The leftmost island has a portal resembling a yin-yang symbol which takes you to **Dojo Island**. The rightmost island has a white tree with several stars around it, serving as a connection to Star Field.

### Dojo Island

Dojo Island is an island floating in front of some mountains and is home to a singular dojo surrounded by mist. Upon entering the dojo, you will encounter several stationary monks, as well as some monks walking around. Attacking any of the monks with the Lily of the Valley effect will trigger the **Corrupted Dojo** event, where the lights dim, the music slows down, and the monks become Chasers. Leaving Dojo Island through the portal will stop the event.

There is an entrance to a room to the right of the dojo, where the Dojo Master is presumably teaching their students. Interacting with them will display a full-screen image of their face. The backdoor of the dojo leads to a path going into the sky, leading to Heaven's Docks.

## Directions

* Totsutsuki's Nexus → Star Field → Sky Islands

* Totsutsuki's Nexus → Broken World → Purple Town → Sky Islands

## Trivia

* In older versions of the game, the sky in the background was much more pale and was completely static. There also wasn't any mist surrounding the dojo.

## Gallery

Connection to Star Field.The DojoEntrance to Heaven's DocksEntrance to Purple TownSky Islands appearance in older versions
Neon Park

**Neon Park** is an looping world accessible from Lamppost World.

## Features

This world has many brightly colored shapes and formations over a background depicting a colorful sine wave. Interestingly, some of these shapes resemble the Uneven Dream logo. Yellow trees and blue flowers also dot the area, which also appear to be neon. Directly south of the entrance is a purple bench for Kubotsuki to sit on. Southeast from the entrance is a tunnel which leads to a small maze that cannot be seen unless the Seer effect is equipped. Reaching the end of the maze will bring you to NES World.

## Directions

Kubotsuki's Nexus → Lamppost World → Neon Park

## Gallery

Entrance from Lamppost World.Entrance to NES World.Neon Park's appearance in older versions.
Spells

You begin the game with five spells: Fireball, Power Strike, Heal, Blink, and Retreat. There are six different types of spells. Casting spells of certain types gains you Experience in that spell's type of tree, based on the mana spent on that spell. You learn spells as you gain Exp. in trees. The different trees are Fire Magic, Life Magic, Force Magic, Black Magic, Holy Magic, and Void Magic.

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Fireball - 3 MP - Fire

Deals 2 ( ± 2 ) Magical Damage to one target.

Range of four units.

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Power Strike - 1 MP - Force

Causes you to strike an opponent with an empowered attack, ignoring their resistances and dealing ( ± Level ) Basic Damage on Attack.

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Heal - 2 MP - Life

Restores 2 Hit Points on self or target ally within three spaces.

If your target has less than 10 Hit Points, you restore an additional amount of Hit Points equal to 10% of your target's missing HP.

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Retreat - 1 MP - Void

Causes you to retreat from your current fight, exiting to your last explored area.

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Blink - 1 MP - Force

On cast, you instantly teleport up to three spaces away.

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Heaven's Docks

**Heaven's Docks** is a looping area accesible from the Dojo in Sky Islands.

## Features

This small map features colorful, intersecting docks floating over the Earth. There are a handful of things to be found, such as a large smiling rabbit, an astronaut with a fishing pole, and a platform with a star-shaped hole in it.

Jumping in the hole will cause Totsutsuki to crash into a strangely colored version of her backyard, with a big crater from where she had just landed. Going inside to the bedroom, there is not much to do here except leave through the door, which will dissolve when interacted with. This leads to a long white void, where continuing upward will eventually lead to a large red square with wings. When interacted with, it will display the text "GOODBYE TOTSU", written in Braille. Totsutsuki will then disintegrate into chalk, which causes her to wake up buried alive in a graveyard. There is a chance a Corrupted Monk will walk by and stare at her grave.

## Directions

* Totsutsuki's Nexus → Star Field → Sky Islands → Heaven's Docks

## Trivia

* The text in Braille can be changed to Japanese in the Debug Room.
Totsutsuki's Room

Totsutsuki's Room is the starting area in Totsutsuki's part of the game.

## Features

Totsutsuki's Room is where the player starts the game if they have selected the Totsu symbol from the menu. This room and the backyard overlooking a pleasant stream are only locations Totsutsuki can access while awake. Totsutsuki refuses to leave her room through the door, and attempting to open it results in her peeking out and then closing it.

There are various furnishings in the room, such as a table with a tea set on top, potted plants, stuffed animals, a lamp that can be turned on and off, a closet which can be opened, and a bed serving as the connection to Totsutsuki's Dream Room. There is also a desk with a computer, which allows the player to save their progress, switch characters, and view unlocked wallpapers, among other things.
Deranged Faces Zone

**Deranged Faces Zone** is a nightmarish area accessible from a sign in the Surreal Park.

## Features

This monochrome area is notable for having a number of bizarre faces standing about. They don't appear to do anything when interacted with. There are also lots of smiley faces on the ground that can be walked on, as well as a border that surrounds your entire field of vision. The scrolling background appears to be a large bear-like creature with a forked tongue.

Northwest of the entrance is a circle of signs depicting Rorschach inkblots, with a psychiatrist sitting by a couch in the center. Kubotsuki can lay down on the couch, causing the background to go white as well as displaying a ghostly symmetrical pattern on the screen. Attempting to attack the psychiatrist with the Pencil effect with make him shout at you and unequip your effect. To the right of the inkblot circle are two stringy formations. Going between them will lead to the Cliffside Temple.

## Directions

Kubotsuki's Nexus → Surreal Park → Deranged Faces Zone

## Gallery

Entrance from Surreal Park.Entrance to Cliffside Temple.
Fox Forest

3moons made this and the content of this belongs directly, in the case of this page, or indirectly, in the case of figures who live in Fox Forest.

## Fox Forest

A forest from which, the Tyfimera Clan (to soon be made) first emerged into the world of Knights. The forest is rich in moss and oak, willow, and other leaf trees, and unspoiled nature, only a Tyfimera Fox or a fox guided by one can enter. The forest is split into 4 areas. Fox Forest is located in Fearun.

## River Province

Quick swimming, glossy silver-gray foxes live in the River province, in the South-Western part of the forest nestled between two rivers. It is the most rich and well civilized part of the forest. Its current leader is Duskminnow.

## River Members

royalty:

* Duskminnow (open; King)
* Salmon (Open; Queen)
2017

Les évènements suivants se déroulent en **2017** :

## Évènements

* 13 janvier - Vague importante de malchance à l'Académie de Beauxbâtons. De nombreux élèves sont blessés, dont Timothée Robin, gravement blessé par la chute d'un lustre de verre.
* 24 février - Incident de la PSAF.
* mai - Grande Finale des Concours Européens de Connaissances à Mighty Adler.
* 4 juillet - Gideon Appelbaum, Loïc Bettanges, Nikolaï Dabrowski, Anastázia Gorlanova, Arthur Hastier et MeiLin Song finissent leur scolarité à Beauxbâtons.
* 1er septembre - Début de la saga Renouveau d'Astrid "Ywëna" Guestmind.
* octobre - Cours de Flitwick sur les sorts de création de fleurs.

### Répartition à Beauxbâtons

**Alerte Spoiler**

*Cette liste*
*contient des informations potentiellement révélatrices sur la trame principale*
*du tome 3*
*de la saga Entre les Mondes*
*Vous voilà prévenu·e !*

### Naissances

* 16 octobre - Naissances d'Amandine, Camille et Morgane Smith, filles de Zacharias et Kimberley Smith.

## Liens externes

* 2017 sur le Wiki Harry Potter
* 2017 sur Wikipédia
Wallpapers

As of Version 0.05a, wallpapers have been added to Uneven Dream, viewable on both Kubotsuki's and Totsutsuki's PCs. Both characters share the same set. There are currently **34** wallpapers to unlock plus a custom slot to insert the player's own wallpaper. Below is a gallery of all of them and their unlocking conditions.

#0 Custom wallpaper slot. Instructions for replacing this wallpaper are written on it.#1 "Factory Default" by FD.
 Default wallpaper for both characters.#2 "Design K" By ZLD.
 Available from the start.#3 "Design T" by ZLD.
 Available from the start.#4 "A Trip to Metal World" by 001247.
 Interact with the large fleshy trees in Metal Mounds until the panorama changes for a second.#5 "Bad Joke" by gummy.
 Enter the innermost room in Clownpieces.#6 "Mysterious Mime" by gummy.
 Find and interact with both Mimes in the Metal Mounds#7 "Breeze" by Jojogape.
 Find and obtain Totsutsuki's Cape effect.#8 "Angel" by EBroxas72.
 Enter the Angel Room in Purple Town#9 "My dreams so far..." by peppe\_ykoba.
 Find and obtain the following Totsutsuki effects: Sunflower, Star, Music Box, Cape, UV Light, and Nightcap.#10 "See, it's a crane!!" by gummy.
 Obtain the Origami effect and use its Shift action.#11 "...Someday I'll learn" by EBroxas72.
 Visit the Peeper Room in Winter Village.#12 "Dreaming Parallel" by gummy.
 Play Uneven Dream for 30 minutes (not counting time the menu is open).#13 "Chased" by EBroxas72.
 Get caught by both types of chasers currently in the game.#14 "Winter Dawn" by EBroxas72.
 Sit on what's depicted in the wallpaper in the Winter Village#15 "The Showroom" by sniperbob.
 Enter the Sandy Showroom for the first time.#16 "Handicraft" by CrystalCreation.
 Obtain 5 effects for each character.#17 "Pyrotechnican Dreamers" by EBroxas72.
 See both the Turtle Hole and Origami Flight events.#18 "Spotlight" by 001247.
 Obtain the Sunflower effect.#19 "Graph Fight" by 001247.
 Obtain the Pencil effect.#20 "A worm?!" by Rurima.
 See the Appleworm's Birth event.#21 "Blue Lovers" by gummy.
 See the Blue Lovers at Bumblebee Lounge.#22 "On Deck" by gummy.
 Visit the Playing Card Maze.#23 "Tickled Pink" by gummy.
 Visit the Pink Desert.#24 "Radio Tower Outlook" by CrystalCreation.
 Visit the radio tower outlook in Rainy Garden.#25 "Prayer" by EBroxas72.
 See the Praying event in the Ice Chapel.#26 "Terror Terror Bozu" by gummy.
 Visit the industrial path connecting from Stone Wasteland to Isometric Street.#27 "PR0C355\_F41L3D" by Rurima.
 Interact with the arcade machine in Concrete Treehouse that depicts a girl whose face is blacked out.#28 "One Night, Cold Springs" by eltd.
 Visit the tubes in the Light Spa.#29 "Make Your Mark" by eltd.
 Obtain 10 effects for each character.#30 "The Nothing Store" by eltd.
 Visit the store (Geschäft) in Starlit Road.#31 "I like the colors here" by EBroxas72.
 Sit on the bench in Neon Park.#32 "Below the Sunset" by EBroxas72.
 Visit the pier in Windmill Lake.#33 "Dormir Demais" by Rurima.
 Reach the main area of the Subconscious Garden.#34 "Kubo Drift" by maple.
 See the 78 Skidoo event in Cube Road.
Lamppost World

**Lamppost World** is a looping world accessible from Kubotsuki's Nexus.

## Features

This world contains many twisting lampposts and shapes on the ground against a starry background. Heading southwest will bring you to two brightly-colored neon cubes. Going in between them will bring you to the Neon Park. Northeast from the entrance is a gate with a star on it. Going through the gate will lead to a path made up of lampposts, ending with a white flower. Interacting with the flower will cause the music to fade out and the gate will now lead to the **Constellation Path**.

### Constellation Path

This area is a large winding series of paths dotted with lampposts of varying sizes, as well as constellations floating by in the background. Descend from the entrance until you reach the first branching path, go **right, down, right,** and you will find a lit lamppost. Interacting with it will give you the Lamppost effect.

## Trivia

This world used to look different in older versions. The lampposts looked more conventional, as well as the background panorama being completely different. The Constellation Path was also more pink.

## Gallery

Entrance to Neon Park.The Lamppost effect.Lamppost World's appearance in older versions.
Forsaken Cliff

**Forsaken Cliff** is a foggy world accessible through the entrance in the Ice Chapel or the golden painting in the Dreadful Gallery.

## Features

This world is split up into two sections. The lower section (accessed from the Ice Chapel) starts you off by a lake. Along the top wall, there is an invisible pathway that takes you to a small, looping area filled with the clay ball creatures from Congregation Island, and after around 10 seconds, you will be transported to the Nail Board. Continuing to the right will bring you to a tower with a platform in front of it. Stepping on the platform will cause it to rise, elevating you high above the ground. You can find construction workers about, who will frown at you if the Boombox effect is equipped. From here you can find more platforms, bringing you higher to different levels. The fog clears more and more the higher up you go. Eventually you will reach space, where you can see several planets.

The upper section (accessed from the Dreadful Gallery) contains pale trees and a canyon Kubotsuki can look down. It is also inhabited by sprout-like creatures popping out of the ground. You can also see the tower from here.

## Directions

* Kubotsuki's Nexus → Winter Village → Ice Chapel → Forsaken Cliff (Lower Section)
* Kubotsuki's Nexus → Nail Board → Red & Blue Passage → Dreadful Gallery → Forsaken Cliff (Upper Section)

## Gallery

Entrance from Dreadful Gallery.Entrance from Ice Chapel.The tower.The secret path.
Darkmoon

Darkmoon the Fox

### Place of birth

Deep in a not-contaminated forest in the Foxout Universe under the ownership of Werewolf

Still not dead

## Physical description

### Species

Red Fox, though her fur is black and white

### Weight

Normal fox weight, though she is very skinny

### Eye color

Bright yellow

ATTENTION! ATTENTION!:

This is Blacksvoid the Nightwing's OC. Do not use her in a fanfiction or RP as her without her permission first. You cannot steal her name either, since it is fancily copyright and will be an act of plagiarism. If you do not follow these rules, an admin will be informed and you will be hunted down and EXTERMINATED. Kapiche? Thank you and have a wonderful day.

## Description

Darkmoon is a red fox, though her fur is as black. The tip of her tail is smudged in brown, and her underside is gray, though it is very hard to see. Her right ear is cut in half, causing slight hearing problems. Her left ear is pierced three times; one of the holes having a silver ring and the other two have iron round piercings. Her tail is slim and her paws are soft and ruthless. Darkmoon's claws and teeth are blinding white. She has a small pouch made out of rabbit hide tied on her front-right leg where she keeps a knife, bits of potatoes in case she gets hungry, a map of futuristic bomb-destroyed Pyrrhia, an old Pyrrhian coin given to her by her instructor, Brownleaf, and stolen PipDog from a fox living in a Den that she killed. Darkmoon also has red circles around her legs and neck, due to the heavy chains she wore when she was a kit and a huge scar on her back. Darkmoon is very skinny and agile, making her a very quick, quiet, and great assassin.

## History and Background Information

Darkmoon was born deep in a forest near the Sky Kingdom in the world of Foxout. She is the twin sister of Starsky, who were born together, though their mother died giving birth. Darkmoon was named after being born under a new moon, and her brother after the starry sky. They were both born slaves under the ownership of a grey fox named Werewolf. Since Starsky was born three-legged, Werewolf killed him on the spot in front of Darkmoon, though she can't remember about the incident since she was too young. Then he immediately chained her and made her sleep alone with no food or water for one day to see if she was strong enough. Miraciolously, she did and from that day on, was trained to be an assassin and follow Werewolf's every command. The only one that took pity on her was Brownleaf, another slave and former assassin, so he taught her all the ways to survive and live for another day. The group of slaves and slaver traveled and never stayed to live in one place for too long. Darkmoon grew to be cold, harsh, and sassy, though she was nice to other slaves and respected her master. When she finally grew to adult age, Werewolf stopped making her use chains and became a free fox, though since she was raised to be loyal to him, she stayed by his side and followed his orders without questions and never considered running away.

WIP.
Duck World

**Duck World** is a small world accessed through the underground tunnel in the Hat Park.

## Features

This world is comprised of fenced-in areas with large huts and tons of ducks walking around. Equipping the Nightcap effect will cause all the ducks to wear nightcaps as well. There is also a large wiggling slime creature with a big smile that will only appear when leaving one of the huts. Inside the huts are an assortment of different things, including ducks with very long necks, a television, pink numbers, and a dancing character named Hambie, who will unequip your effect if you try to attack him with the Lily of the Valley. Interestingly, Hambie can also be found in Kubotsuki's Playing Card Maze. One hut in particular has a very different room with red pyramids on the ground and a smiling green blob. Interacting with the blob will bring you to Smile Town.

## Directions

Totsutsuki's Nexus → Kaomoji Mall → Hat Park → Duck World
Lantern Alley

**Lantern Alley** is a small, looping area accessible from Windmill Lake.

## Features

This world features many different paper lanterns, housed within thin, grey walls. Interacting with a large, unique lantern takes you to the ***Lonely Subway***, which serves as a connection to the Lonely Alley.

### Lonely Subway

The Lonely Subway is a sub-area of Lantern Alley that looks like a rainy street. Interacting with the lotus flower here takes you to the Lonely Alley, while interacting with the TV set displays surreal imagery.

## Directions

Kubotsuki's Nexus → Sandy Showroom → Butterfly Forest → Metal Mounds → Windmill Lake → Lantern Alley

## Gallery

The entrance from Windmill Lake.The lantern that takes you to the Lonely Subway.Interacting with this lotus flower transports you to the Lonely AlleyThe small TV set to the right of the lotus flower.
White Spikes World

**White Spikes World** is a world accessible from the pit in the Winter Village.

## Features

This small map features a ground made of brown dirt mixed with a dark blue dirt with what appears to be cracks of blue light in it. There are many different flowers growing in the dirt as well as white spikes sticking out. The player can find a staircase leading up to the **Seer's Room**, as well as a blue building surrounded by flowers, leading to the lower level of the world.

The lower level is much trickier to navigate, as there are now chunks of the ground that have been removed, revealing a colorful background underneath. One can find a staircase leading down to **The Corpse at the Bottom**.

### Seer's Room

The Seer's Room starts off at the bottom of a wide hill. On the summit of the hill is The Seer, a an enormous humanoid figure with their hands clasped together in prayer. Interacting with The Seer will cause the screen to pan upwards, revealing a large eye in the sky. The colors will then desaturate and the screen will shake as it cuts to black. The screen will then display odd symbols flashing on the screen and fading away. This happens a number of times before fading back to black, after which Kubotsuki will obtain the Seer effect. Interacting with The Seer after getting the effect will reveal the large eye is now gone.

### The Corpse at the Bottom

As the name suggests, this small area consists of a path leading up to a large chunk of ice with a big corpse frozen inside. Looking at the corpse with the Seer effect will cause its eyes to start glowing, and then spikes will stick out of the ground and impale Kubotsuki. The screen then fades to black and Kubotsuki wakes up in the Disciples' Room in the Ice Chapel.

## Directions

Kubotsuki's Nexus → Winter Village → White Spikes World

## Gallery

The SeerEntrance to the bottom.The bottom.I love Shish Kubo-bs.
Twilight Garden

**Twilight Garden** is a serene world accessible from Kubotsuki's Nexus.

## Features

This world features small pond surrounded by bare trees, large bushes, and other foliage. Images of a dragon-like creature and large teeth can be seen embedded in the grass. There are blue and green creatures around called Star Wyrms that will make a high-pitched whale sound when interacted with. Towards the northern section of the area, there is a gate which will take you to the **Upside-Down Atrium**.

### Upside-Down Atrium

The Upside-Down Atrium is a small, straightforward teleport maze. The flora and the Star Wyrms seen in the Twilight Garden are now suspended upside-down. There are a number of lamps dangling down. Continuing down the path will eventually leads to the Clash of Mutated Forms.

## Gallery

Entrance to the Upside-Down AtriumHello down thereEntrance to the Clash of Mutated Forms
Neon Village

**Neon Village** is a small world accessible through the large doorway in the Concrete Treehouse.

## Features

This quaint world is notable for having a frame resembling a computer window surrounding you field of vision at all times. The world itself is a looping strip of buildings, some of which can be entered. The building with the bread sign is a café, and the building with the strawberry sign is a plant store. Both cashiers offer items that can be bought if Totsutsuki has enough money. There is also a ladder that can be found, leading to a platform with Blockgirl, an orange winged character. Interacting with her with the Music Box equipped will play a cutscene of her playing the music box, before jumping down and leaping across the screen triumphantly.

## Directions

* Totsutsuki's Nexus → Lightbulb World → Concrete Treehouse → Neon Village
* Totsutsuki's Nexus → Star Field → Galleta World → Neon Village (one-way)

## Gallery

The café.The plant store.Blockgirl takes flight.
Ice Chapel

The **Ice Chapel** is an area accessible from the well in the Winter Village.

## Features

This small area starts off in a dim room with many columns and a floor made of dirt. From here, the player can go in three directions. Heading left will bring you to a place of worship, with several rows of pews facing some ledges with a gong at the top. There is a small chance of the ghost of a saint appearing here, who will teleport behind Kubotsuki and recite prayers, before fading away. This causes Kubotsuki to black out and wake up in the same place. Seeing this event unlocks wallpaper #25.

Going down the right path will bring you to a staircase that leads to a long hallway with stained glass windows, leading to the Cabin.

Taking the northern path will lead you through some winding passageways. A large opening can be found on one of the walls in this section, leading to the Forsaken Cliff. Interestingly, one short path results in a dead end with a broken statue, similar to the jade statue seen in Totsutsuki's Broken World

As the path continues, it will become more and more covered in ice and the lights will get brighter. Going right from here will bring you to a door which leads to a very dark hallway, ending in several large hooded figures called The Disciples holding glowing orbs. Going left, the path splits in two directions. Going south will bring you to another door which leads back to the Winter Village. Going north will bring you to a serene outlook, looking over a forest.

## Directions

Kubotsuki's Nexus → Winter Village → Ice Chapel

## Trivia

* This area is based off of the paintings of Carl Hasenpflug, a 19th century German artist known for painting cathedrals in snowy landscapes.
* There are several images that can be seen carved into the ice, including eyes, Kubotsuki's symbol, Totsutsuki's symbol, and the window design on Madotsuki's shirt from Yume Nikki.

## Gallery

hey how yall doingAh... peace at last...Entrance to the Cabin.Entrance to Forsaken Cliff.
Sea

The **Sea** is an underwater world accessible from the Red Forest.

## Features

This world is home to many stone pillars and bright coral scattered around the area. A cluster of stones can be found resembling the Uneven Dream logo. A girl with a tiara named Esmerelda can be found walking around, who starts glowing when the UV Light effect is equipped. Interacting with her will take you to the Pastel Labyrinth. There are also a set of tiles on the ground in the shape of a crescent moon and a star, where a floating crystal resides. Interacting with the crystal will teleport you to the **Mermaid Mansion**.

### Mermaid Mansion

This regal area is comprised of a large number of rooms to explore furnished with bookshelves, couches, and vases. There are many bedrooms inside of the mansion as well. One bedroom in particular is noticeably different from the rest, with three large windows shining light inside. Using the UV Light here will reveal a ghostly mermaid, who will give you the Mermaid effect upon interaction.

In the basement of the mansion are a series of corridors with various items scattered around. At the end of one of these corridors is a doorway leading to a balcony looking over a peaceful city.

## Directions

Totsutsuki's Nexus → Dream Palace → Red Forest → Sea

## Trivia

* In older versions of the game, the main area used to have a darker background.

## Gallery

Esmerelda, who takes you to the Pastel LabyrinthThe crystal that brings you to the Mermaid MansionThe Ghost Mermaid who gives you the Mermaid effectThe Sea's appearance in older versions
Violet Caves

The **Violet Caves** is a very small area accessible from the Paint Sky.

## Features

This place opens up with a large, panoramic view of the night sky over a shallow pool of water. A reflection in the water can be seen, wobbling from the ripples in the water. If the player has slept 10 or more times as both characters, this initial area will display ghostly silhouettes with the Kubo and Totsu symbols on their faces. While the left side of this map leads back to the Paint Sky, the right side leads into the caves proper.

The caves are extremely small and loop both vertically and horizontally, filled with several colorful balls that will bounce around when touched. One of them is a deep violet, and bounces on its own without any stimulation. It will give Totsutsuki the UV Light effect when interacted with, and then turn back into a normal bouncy ball.

Upon using the UV Light effect, the player will immediately see several markings on the floor, which include stars, planets, and Totsutsuki's symbol. Thusly, the world quite elegantly shows the function of the UV Light effect by showing things that were previously invisible.

## Directions

Totsutsuki's Nexus → Breezy Plains → Paint Sky → Violet Caves

## Gallery

The caves proper. The deep purple orb gives the Ultraviolet effect.The cyan markings are only visible with the Ultraviolet effect.
Playing Card Maze

**Playing Card Maze** is a world accessible from one of the traincars in the Underwater Subway.

## Features

This world features many floating platforms with metallic walls. On these platforms are playing cards, which can be used to teleport to other platforms. There are many interesting things of note to be found, such as a running boy whose head is always facing down, a mural of a ballerina on one wall, and a dancing character named Hambie, who will unequip your effect if you try to attack him with the Pencil. Interestingly, Hambie can also be found in Totsutsuki's Duck World. One card in particular will teleport you to a small room with many cards dancing around, as well as neon signs of the card suits on the wall.

There is one platform with a puppet stage on it that will only appear if the player has seen the Turtle Hole event in the All-Seeing Forest. Interacting with the stage will take you to the Puppet Theater. There is also another platform with a brown wall and a door, leading to a small gymnasium with floating basketballs. Using the Seer effect here will reveal a wiggling face who will take you to the **Bloodshot Hall** upon interaction.

### Bloodshot Hall

Heading down the hall will lead to what appears to be a dead end surrounded by creepy faces, but heading back will reveal that the path has changed. It will now lead to a cartoony head that can be entered through the mouth. This leads to another similar hall but with the colors inverted. At the end of this path is a post with another Kubotsuki hanging from a noose. Seeing this will cause the wiggling face to appear again at the dead end of the hall, bringing you back to the main area.

## Directions

Kubotsuki's Nexus → Surreal Park → Deranged Faces Zone → Cliffside Temple → Underwater Subway → Playing Card Maze

## Trivia

Prior to version 0.07, this world connected to the Pink Desert.

## Gallery

Entrance from the Underwater Subway.Hambie!!!Entrance to the Puppet Theater.Playing Card Maze's appearance in older versions.
Subconscious Garden

The **Subconscious Garden** is a world accessible by sleeping the bed in Totsutsuki's Dream Room with the Nightcap equipped.

## Features

Upon first entering the world, the screen will display an image of the moon through a bunch of trees, seemingly from Totsutuki's point of view. After that, you will be lead through a series of surreal landscapes to walk through. The first is a dense forest which is exited from the glowing light in the distance. The second is a sculpture park which is exited by going between the arch. The third is a village which is exited by going down the stairs, doing so will cause eyes to appear in one of the windows for a split second. The fourth and final landscape is a spiraling staircase which is exited from the bright light, bringing you to the main area.

The main area of the Subconscious Garden is a very dark looping map with many thorns sticking out of the ground and glowing flowers that illuminate the area as you get close to them. Using the Sunflower effect will light up the entire area. There is one flower in particular, surrounded by many other flowers, that acts as a one-way connection to the Red Forest. There is also a small blue house in the area. Inside the house is a bedroom with a girl named Menos sitting on the bed. Her appearance is slightly similar to Totsutuki's. Interacting with her will give you the Sidetail effect. Attempting to attack her with the Lily of the Valley will result in her unequipping your effect.

## Directions

Totsutsuki's Dream Room → Subconscious Garden

## Gallery

When the moon hits your eye like a big pizza pie...Menos
Neon City

**Neon City** is an world accessible from the entrance in Moonlight Lake.

## Features

The Neon City is a small, isometric area with a purple glow. Buildings and streetlights can be seen around the premise, as well as large squares covering the ground. Going left from the entrance will lead you to the **Glitch House**. At the center of the town are four potted trees. Heading south of this will take you to the Trashy Alleyway.

### Glitch House

The Glitch House is a small house with an ominous atmosphere. As you explore the rooms in the house, some tiles will be drawn more realistically, as opposed to the neon vector art style of everything before it. Eventually you will reach a room leading to a hallway, triggering the **Haunted Hallway** event. You cannot leave the hallway once you have entered. You must continue to the right as the screen starts flashing and glitchy tiles appear. Harmless transparent chasers will quickly float towards you. Upon reaching the end of the hallway, Kubotsuki will give a confused expression, whereupon a final chaser will fly towards him, transporting him to a secluded room.

In this room is an open box. It will give you the Box effect upon interaction. You can also go onto the balcony of the house from this room. Upon revisiting the Glitch House after the event has been completed, you can see Kubotsuki as a child sitting on the balcony. Using the Seer effect when this happens will reveal a chaser next to him.

## Directions

Kubotsuki's Nexus → Moonlight Lake → Neon City

## Gallery

Entrance from Moonlight LakeThe calm before the stormUh...?????!!!!!The Box effect, letting you finally escape this nightmare
Tanunjon

**Tanunjon** is a world accessible from Totsutsuki's Nexus.

## Features

Tanunjon is a little village filled with trees, ponds, streetlights, and signs. There are also numerous houses around with dimly-lit interiors. One of these houses has a backdoor leading to a small subsection of Tanunjon, comprised of docks over a body of water. One dock in particular has a crowd of tall women donning towels. Interacting with the blue-skinned woman will take you to the Tranquil Bathhouse. There are also numerous buildings here that can be explored. Strange, red-faced NPCs can be seen standing on the secluded docks.

The building north of the docks entrance leads to a large lobby, from which two areas can be accessed. The first is a small library with several bookshelves. The second is a long hallway leading to **TNEF**.

### TNEF

TNEF is a futuristic establishment consisting of a large series of red hallways with shiny floors and green barrels scattered around. The walls are covered with terminals and buttons. There are several women wearing bright red suits and glasses walking around the establishment, the presumably work there. The path is rather straightforward, eventually taking you a small room with a computer. Interacting with the computer will take you to PC98 World.

## Gallery

No thoughts, just vibing.The woman that teleports you to Tranquil Bathhouse.Welcome to TNEF... whatever that stands for.Entrance to PC98 World.
Astral Ruins

The **Astral Ruins** is a serene area accessible from the large pipe in the Grassy Pipes, after switching the orb from purple to yellow.

## Features

This area features a temple with moon-shaped windows and potted flowers everywhere, as well as moon-shaped characters walking around who speaking in Wingdings when interacted with.

There are several rooms that can be found here, one leading to a winding narrow path lined with hands floating like butterflies and large statues, similar to the one seen outside of the Concrete Treehouse. These large statues seem to smile if you have the Nightcap equipped. Reaching the end of this path will bring you to the Sun Lord's domain, where you can find the Sun Lord sitting on a throne, being fanned by two moons. The Sun Lord reacts to several effects. Equipping the Sunflower will cause him to look at you, and the Nightcap will make him laugh at you. Attempting to attack him with the Lily of the Valley effect will result in him grabbing Totsutsuki and squishing the plant's middle, presumably killing her. This will cause her to wake up.

## Directions

Totsutsuki's Nexus → Lightbulb World → Grassy Pipes → Astral Ruins

## Trivia

* This is the first world in the game to feature an event that wakes up the player.
DUDE Complex

The **DUDE Complex** is a large facility accessible from the pit in the All-Seeing Forest.

## Features

This world is very industrial, featuring many pipes, chambers, vents, and more. There are also a number of buildings found around the place. One of these buildings has iron bars containing many angry DUDES inside. There is a big red button that can be found on the ground.

Pressing the button causes an alarm to go off, releasing the DUDES from their containment building. The DUDES will follow Kubotsuki around, endlessly dancing and grinning. Once the button has been pressed, the entrance you came from will be blocked off, but the entrance by the vats of green liquid will now be open. Inside, there is a ladder leading up to an open tube, serving as a one-way exit to the Toxic Waste Plant.

## Directions

Kubotsuki's Nexus → Winter Village → All-Seeing Forest → DUDE Complex
Tanabata Clouds

**Tanabata Clouds** is a festive world accessed from the tanzaku in the Dream Palace.

## Features

This world is comprised of clouds connected by bridges. There are orange trees here, pink clouds, and wavy wands with stars on the end. There are also glowing star wands poking out of the ground that make a sound when interacted with. There is one bridge that is currently blocked off. Following the path of clouds will eventually lead to a starry flower which will take you to Star Cactus Desert.

## Directions

Totsutsuki's Nexus → Dream Palace → Tanabata Clouds

## Trivia

This world is based around Tanabata, the Japanese star festival that beings every July 7th.

## Gallery

Entrance from Dream Palace.Entrance to Star Cactus Desert.
Pinball Machine

The **Pinball Machine** is an area accessible from the Tranquil Bathhouse.

## Features

This area is the inside of a pinball machine, with many colorful designs on the ground and obstacles about. Using the UV Light here will cause the colors to become extremely saturated. Some other things worth noting are numbered, eyeball-shaped lights that light up when walked over, bumpers that bounce Totsutsuki away if she runs into them, and a large face with a construction sign in its mouth, implying this will lead somewhere in the future. Towards the top right of the machine is a floating green shape, which will bring you to Polygon Place. Towards the bottom right is a beige stone with a hole in it, which brings you to the Tranquil Bathhouse.

## Directions

Totsutsuki's Nexus → Tanunjon → Tranquil Bathhouse → Pinball Machine
Totsutsuki's Dream Room

Totsutsuki's Dream Room is the area where Totsutsuki starts every dream.

## Features

Totsutsuki's Dream Room looks much like her regular room, but with a blue-green color palette and vines hanging down from the wall. The computer cannot be turned on here. Going through the door at the top of the screen will lead to Totsutsuki's Nexus. Sleeping in the bed here with the Nightcap effect equipped will transport you to the Subconscious Garden.

## Trivia

* It is possible this room's appearance was inspired by Marina's room from Yume 2kki.

## Gallery

The dream backyardTotsu's dream room in v0.00
Windmill Lake

**Windmill Lake** is a medium-sized area accessible through Metal Mounds.

## Features

This area features a pathway made of lotus flowers that open up when stepped upon. The path leads to the Lantern Alley, with a split path leading to Clownpieces. The main pathway continues towards the bottom of the map, taking you to a small area that seems to be underneath a dock near the ocean. Seeing this area unlocks Wallpaper #32.

## Directions

Kubotsuki's Nexus → Sandy Showroom → Butterfly Forest → Metal Mounds → Windmill Lake

## Gallery

The entrance to this area from Metal Mounds.The NPC that takes you to Clownpieces.The paper lantern that takes you to the Lantern Alley.What a beautiful sunset.
Kubotsuki's Dream Room

Kubotsuki's Dream Room is the area where Kubotsuki starts every dream.

## Features

Kubotsuki's Dream Room looks much like his regular room, only much dirtier and worn down. The boxes now prevent access to the computer. Going through the door at the bottom of the screen will lead to Kubotsuki's Nexus. Getting into the bed here will have a 1-in-10 chance of Kubotsuki walking through the wall, leading to the Lost Bunker.

## Trivia

In very early versions of the game, the room was much different, being a gritty waiting-room-type area with chairs strewn about, a lightswitch and multiple televisions, the lightswitch potentially causing the Kuboa event if messed with.

## Gallery

The dream balconyKubotsuki's dream room in v0.00
Barcode World

**Barcode World** is a looping world accessible from the dinosaur in the Hotel.

## Features

This map features some cubic structures with large barcodes wirtten on the floor and the walls, as well as little pools of water. There are also small, barcode-faced NPCs dotting the area, who will jump and look at Totsutsuki when interacted with. In addition, huge barcode scanners can be found hovering over the area.

## Directions

Totsutsuki's Nexus → Kaomoji Mall → Hat Park → Hotel → Barcode World
Surreal Park

**Surreal Park** is a world accessible from Kubotsuki's Nexus

## Features

Surreal Park is a location full of strange green and white stands, small grass bushes, and traffic signs. It has a bright scrolling background that resemble an image of buildings. One traffic sign in particular has a blue and white appearance, which will take you to Deranged Faces Zone upon interaction. Southeast of the entrance, there are two green signs leading to the **Eye Maze,** and southeast of that, there is a bus that will take you to **Cinema Cliff**.

### Eye Maze

The Eye Maze is a small area featuring lots of eyeballs on poles. This section is inhabited by a Chaser and a TV with white noise on the screen. Avoiding the Chaser and turning off the TV will allow you to turn on the TV in **Cinema Cliff**.

### Cinema Cliff

This area is comprised of a single photorealistic cliff. It is completely monochrome and there is some sort of rain which appears to be made of TV static in the background. At the edge of the cliff sits a lone TV. This TV can only be turned on if the TV in the **Eye Maze** is turned off. Once that has been completed, you will receive the Fast Forward effect and the area will now be in color, with a clear sunset replacing the rain.

## Gallery

The TV in the Eye MazeThe bus to Cinema CliffThe TV on Cinema CliffAh, much better...The sign that teleports you to Deranged Faces Zone.
Galleta World

**Galleta World** is a brightly colored world accessible from the candle in Star Field.

## Features

This world features lots of heart-shaped cookies scattered around, as well as square ones and circular ones stacked on top of each other. Some cookies are arranged to resemble the Kubo and Totsu symbols, as well as a large robot design. There are lots of NPCs in the area to that look like the heart-shaped cookies, each one making a different sound when interacted with. There are also large slices of cake, large puddings, and huge lollipops around. One can find a popsicle on the ground, which serves as a one-way connection to the Neon Village.

Going in between two particular stacks of cookies will take you to a similar area, but now filled with various fruits instead of sweets, including cherries, oranges, melons, and apples. Southeast of this entrance is a cake with a door on it. Inside is a cute bedroom with a pink-haired NPC in a maid outfit named Trixie. Equipping the Nightcap effect will make her smile. Attempting to attack her with the Lily of the Valley effect will result in her unequipping your effect. There is a lamp in this room that can be switched on and off. There is a 1-in-70 chance that flipping the switch will cause Trixie and the room to distort and become caked in blood. **Warning: a VERY loud scream plays when this event triggers, so turn your volume down!!** Interacting with the distorted Trixie will teleport Totsutsuki to a looping, inescapable field with a large female head in the background, sporting many bleeding orifices on her face. The only way to escape this area is by using the Star effect or waking up.

## Directions

Totsutsuki's Nexus → Star Field → Galleta World

## Trivia

* This world looked very different in previous versions, having a much more muted background and was lacking the large lollipops.

## Gallery

One-way entrance to Neon Village.Trixie's house.AH HOLY FRICKOh.Galleta World's appearance in older versions.
Setting Basics

The world of Paragons is set in world where superheroes and supervillains are more or less parts of everyday life for a lot of people. It's in the same vein as DC or Marvel comics in that way.

### What You Need to Know

* The Year is **2021**
* People with superpowers began showing up after something called The Event in October, 2000. This incident is not the only source of powers in the world, but it was what kicked off the "Age of the Superhero".
* This setting is more magic-based than a lot of superhero settings, so more DC than Marvel. Metahumans/Superhumans in this setting are mostly called Paragons or Paranormals. The act of discovering that you have powers is called an "awakening".
* Despite this, the coming of superhumans has had an amazing effect on the technology of the world. Hoverboards have existed since 2015, we have holographic interfaces like Tony Stark or Mass Effect and the first fully automated, Self Driving care was introduced in 2016. The first flying car, called the *GTU Pegasus*, was introduced by Gordon Technology Unlimited in 2020 and is expected to be on the market by 2022.
* Superheroes had it kind of rough for a few years, but it's been almost 20 years. Superheroes are big business now.
* The Paranormal Regulatory Agency is more or less this world's S.H.I.E.L.D.
* A rogue Paragon group called "The Pantheon" took over Myanmar and declared it a "paradise for the awakened".
* The Guardians, this world's Justice League, are based in New York City.
* Aliens are not confirmed to exist.
* There is, however, an alternate dimension called "The Never", where magical beings known as the Fae, or Sidhe, reside. It is not publicly known.