recursal/Fanatic-Fandom huggingface dataset:
Wolfelain Dechard Ryhart

## Chronological and political information

**Wolfelain Dechard Ryhart**, Also known as **Wolfe**, is a Kaldanite Citizen who has fled his home and immigrated to the United Movian Empire in search for a better life.

## Apperance

Wolf is a White male with blue green eyes, black, short hair, and a stubble beard, also has lightly visible scars across his left eye and sides of his face . He is top heavy but muscular, broad shouldered, and wears a black coat over a grey button up, brown slacks and darker brown, cuffed leather boots. Arms up to the shoulders are nickel grey and brass.

## Backstory

Wolfe was born the son of Charles Garris Ryhart, and Melissa Vitoria Ryhart. both advanced miners on the planet of Kaldana. Once wolfe had turned ten, the starting age for workers according to the Red Council, he went to work in the mines with his parents. Not soon after, Wolfe's parents had seemed to disappear from the public eye, placing him in the care of  Mr. Jacob and Mrs. Lily Lazlow. For the most part, Wolfe's life was an uneventful, laborious hell, until he turns 17, where he meets a lovely woman named Maria Harinfort. the two begin to date for two years, until tragedy strikes. Wolfe went to her parents home to find out that she was found to have "committed suicide" in an ally on Pylon Alpha, which caused wolfe to go into a deep depression. Wolfe later found out that She didn't commit suicide, but was actually killed by Ramel Dranton, and the crime was covered up by his father, who was on the Red Council. Filled with rage, grief, and a sense of nothing left to lose, he tracked down Ramel on Pylon Alpha and tried to kill him. In the Altercation, Wolfe was able to kill him, but was seriously hurt, arms nearly useless as the bones were beaten to pieces. Succumbing to his wounds, he then wakes up in what is the KIR hideout, with a new pair of kinetic "Gorilla Muscle" arms.  He learns that the KIR Society are a group of Resistance members trying to end the reign of the council. Finding a new purpose in life, he formally joined the society. Wolfe would then go on to take multiple jobs of sabotage and assassination work to help KIR rid society of the Council, he would get his justice in 2048, when he put a bullet in the head of the last member of the Council, sitting Escher Marric in his spot, Ending nearly 27 years of opression.
Dessel

**Dessel** is the planet located in the Ferigold System and is run by the United Movian Empire. Dessel is a small mining colony, that primarily consists of large, automated factories that are run by A.I.s and small human crews that keep everything running and working efficiently. This planet also hosts a series of small spaceship factories. The main export of this planet is a metal named Iridium, which is used in the construction of most starships, as well as other important technologies such as shields and energy weapons.

## Enviroment

Dessel is very hostile planet, with most of the planet being covered in large mountains made out of Iridium, with little to no oxygen in the atmosphere. Humans can only stay on the planet's surface for roughly 10 minutes before they require an oxygen tank to continue breathing. Due to the nature of the planet, humans rarely visit the planet, instead relying on robots and A.I.s to do work for them.

## History

### Discovery and Colonization

The planet of Dessel was first discovered by a freelance mining scout named Henry Dessel, who was looking for rare minerals to sell on the black market.After a few months of searching, Henry found a planet with a substantial amount of Iridium in its crust. The planet was later named Dessel after its discoverer, who disappeared during the first expedition to the planet.

After being colonized, Dessel's population rose rapidly, as Iridium is in high demand throughout the galaxy for its strengths and its lightness.

### During the Civil War

During the Civil War, it came under the occupation of the Federalists, who used it for a few years as a base of operations. After the war, the Federalists were reassimulated and Dessel came under the full control of the U.M.E.

### Today

Dessel is mostly run by the human staff and A.I.s that control the factories, with a small garrison of U.M.E troops to ensure the factories' quotas are met. Due to the planet's hostile environment, human life on Dessel has always been tenuous, with a large amount of people dying from conditions related to lack of proper oxygen intake.
Niren the Grey

Niren the Grey is a renowned Xalaxian warrior, known throughout the galaxy for his unmatched physical strength and combat abilities. Unlike most of his species, Niren has no connection to their telepathic abilities, and instead has dedicated his life to becoming the strongest fighter in the galaxy. He is a fearsome competitor in arena tournaments, where he has defeated countless opponents from various races.

## Appearance and Traits

Niren's silver skin and imposing muscular build make him a formidable opponent, and his quick reflexes and instincts allow him to anticipate and counter his opponent's moves with precision. Though he lacks the telepathic powers of his kind, Niren has honed his physical abilities to a level that is unmatched by most, and his victories in the arena have earned him a reputation as one of the most formidable warriors in the galaxy.

Niren's quest for strength and glory is never-ending, and he is always on the lookout for new challenges that will push his limits even further. Despite his outsider status among his own species, he has earned the respect and admiration of many for his dedication to his craft and his unwavering commitment to becoming the greatest warrior the galaxy has ever known.

## Biography

### Early life

As a young Xalaxian, Niren the Grey was already something of an outlier among his peers. While most of his kind were focused on honing their telepathic abilities, Niren, with little connection to his telepathic abilities, focused more on his physical strength and combat prowess. But as he grew older and began to make a name for himself in arena tournaments around the galaxy, he also became increasingly aware of the wider world and the issues that plagued it.

### Politics and Military

It was this awareness that led Niren to enter the world of politics. Though he lacked the traditional telepathic skills of his kind, he was a charismatic speaker and a natural leader, and his reputation as a fierce warrior earned him a loyal following. Niren quickly rose through the ranks of the Xalaxian political establishment, earning a seat on the High Council for a period. But Niren's time in politics was short-lived. Despite his best efforts, he found himself frustrated by the bureaucracy and politicking that dominated the Council, and he longed for a more direct way to make a difference in the galaxy. It was then that he turned to the military.

As a military commander, Niren was able to use his combat expertise and strategic thinking to make a tangible impact on the galaxy. He led Xalaxian troops in battles against various threats, from rogue pirates to invading alien forces. Though he was a stern and demanding leader, his troops respected him for his courage and his commitment to their cause. Despite his success as a military commander, Niren never lost sight of his ultimate goal: to create a better world for all those who lived in it. Whether he was fighting in battle or making speeches on the political stage, he always remained focused on the bigger picture, and on the ultimate goal of peace and prosperity for all.
Bio-Harvester

## Description:

The Bio-Harvester is a specialized resource ship designed for extracting resources from various sources, including asteroids and other celestial bodies. This ship is equipped with a harvester arm and tractor beam that allow it to gather valuable resources matter for processing and utilization.

With a maximum speed of 500 km/s and a mass of 2000 tons, the Bio-Harvester is built for efficiency and versatility in resource collection operations. Its harvester arm is a bio-organic appendage that is capable of precision extraction of resources from asteroids and other sources, while the tractor beam is a bio-mechanical system that can pull in resources from a distance.

The Bio-Harvester is equipped with advanced sensors and scanning technology that allows it to identify and locate valuable resources in space. Its bio-organic armor provides protection against potential hazards during resource collection operations, including impacts and radiation.

#### Appearance and Notes:

The power source of the Bio-Harvester is a specialized bio-matter reactor that powers the ship's bio-organic systems, including the harvester arm and tractor beam. The ship is also equipped with storage compartments and processing facilities for storing and processing the extracted resources.

In appearance, the Bio-Harvester has a utilitarian design, with a combination of metallic and organic materials covering its exterior. The harvester arm is a flexible and agile appendage capable of precise movements, while the tractor beam is a pulsing bio-mechanical system that emits energy beams to pull in resources.

Overall, the Bio-Harvester is a specialized resource ship that excels in extracting resources from asteroids and other sources. Its advanced bio-organic and bio-mechanical technology, combined with its efficient resource collection systems, make it a valuable asset in harvesting resources for the faction it serves.
Syrion

**Syrion** is the seventh planet in the Alarion System, a world of constant turmoil and instability. It is a terrestrial planet, with a rocky surface that is constantly reshaped by the planet's powerful geologic activity. The planet is characterized by its vast oceans, deep canyons, and towering volcanoes, which spew lava and ash into the atmosphere on a regular basis.

Syrion's atmosphere is thick and rich in oxygen, with small amounts of nitrogen and other trace gases. The planet experiences frequent storms and extreme weather patterns, with hurricane-force winds and lightning strikes occurring regularly. The planet's oceans are home to a wide variety of aquatic life, including colorful reefs of coral like organisms and schools of ancient fish like creatures. One of the most interesting features of Syrion is its geological activity. The planet is home to a vast network of tectonic plates, which move and shift beneath the surface, causing frequent earthquakes and volcanic eruptions. The planet's volcanoes are particularly active, with some erupting regularly and spewing molten rock and ash into the atmosphere.

Syrion has played an important role in the mythology of many cultures in the Alarion system. Some believe that the planet is the home of the god of fire and volcanoes, A'Kan, who is said to control the planet's powerful geologic activity. Others believe that the planet is cursed, and that its instability is a result of a great evil that once plagued the planet.

Despite its harsh conditions, Syrion has been colonized by a hardy group of settlers, who have built settlements along the coasts and in the calderas of the planet's volcanoes. These settlers are known for their resilience and ingenuity, having developed unique technologies and methods for surviving in the planet's unstable environment.
Farrah Grahrasindi

Farrah Grahrasindi is the sole monarch and only remaining family member of the Grahrasindi family.

Backstory:

'I address this nation with my utmost certainty. I shall never perish, and as long as I lead Grah, she shall never perish either.'

Farrah was raised primarily by some of the largest military leaders in Grah after his father's early death. He became the king of Grah by the age of 11, ascending the throne and taking his father's spot. Farrah used his personal finances to purchase a uranium harvesting company from the private market. He created a nearly planet wide monopoly on highly enriched uranium. As Grah began to experience an economic recession, Farrah hid himself away and made decisions from behind closed doors. His approval rates never changed despite his isolation from his people, although he is growing more and more old as the years pass. It is thought that he will never produce an heir. Many show great concern over who will take his place after he passes.

Farrah arranged the talks with Welsimenich's military leaders and top scientists to build the first nuclear weapons on Satoura. Grah was the first country with nuclear weapons thanks mostly to Farrah.

To this day, Farrah controls Grah from the center of the city underneath a concrete bunker. Only the closest of his have actually met him.
Imperial Movian Armed Forces

The Imperial Movian Armed Forces are the military of the United Movian Empire. They are administered by the Imperial Movian Defense Ministry.

## Structure

The Imperial Movian Armed Forces are organized into five branches with clearly defined areas of responsibility and missions. Its headquarters, the Armed Forces Command, coordinates all inter-branch activities, while the respective commands of each branch handle their own. All main seats are located on the planet of Movis in the region of Memboria.

* Imperial Movian Army (ground warfare on planets)

* Imperial Movian Navy (naval warfare on planets)

* Imperial Movian Air Force (aerial warfare on planets within the atmosphere)
* Imperial Movian Space Force (space warfare, also provides interplanetary and intergalactic transport for all other branches)

Each branch has its own recruit basic training facilities and officer schools, with junior enlisted personnel being exclusively made up of conscripts and non-commissioned officers and commissioned officers being made up of volunteer professionals. Each branch also maintains its own reserve force, made up of conscripts who completed their national service and NCOs and officers who retired.
ANDR 055

**ANDR 055** is an an ancient droid from a now banned lineup of droids that was created by a neutral hyper-corporation known as Ezerett Manufacturing. ANDR's primary function is to heal and take care of organics who are in need of medical care

## Ezerett Manufacturing

Ezerett Manufacturing was a corporation that developed, manufactured, and sold incredibly powerful weapons, from handheld rifles to vehicles to orbital defense stations. As they expanded more of their secretive top shelf techniques were opened to the public- such as various ways to create programmable super-solders, genetics research, maximizing yield of nuclear fission, tailor made bacteria to fight the battle inside the very bodies of the enemy. Well... to be specific they SOLD these things, but EM was always secretive- violently so. More than one cooperate spy went missing while trying to learn more and attempting to reverse engineer their merchandise became considered foolish, both because of inbuilt safeguards and lightning raids. Their sales soon became just easier ways to make hostile takeovers of fresh mining worlds or undermine a competitor. However though all this they always had an edge, their technology was and in some ways still is leagues ahead of the competition. A good EM rifle can stay functional even after decades of abuse or mistreatment, EM heavy vehicles stay in use in those militarys lucky enough to still have them to great effect, and several impregnable star fortresses across the populated galaxy sport their logo- no matter how new owners try to be rid of it. However the more they acted like the east india company part 2 electric boogaloo the more the galaxy at large was tired of their shenanigans. The bloodthirsty factions wanted to know how to make their weapons themselves and most of everyone else felt that their deeds were too fucked up to let stand, a list of crimes against sentience committed for nothing more than profit that tick off at least one no no box of anyone. So many came together to try and, in one fell swoop, take them to task about their crimes doesn't work really. If they are met with resistance more than not they are reflected by the EM forces. If not? They find nothing. Empty factories without machinery, buildings destroyed, slagged parts, weapons caches gone. In the span of about 2 months EM disappears taking their knowledge and immense resources with them. They leave almost nothing behind.
Kaldana

Canis monitor

**Kaldana** is a Semi-Arid, mostly warm planet with a seasonal cycle and low amounts of ice in its poles which constitute Mercury rich-seas that branch out. Plant life is sparse around the deserts, and is mainly populated by desert grasses and cacti. **Kaldana** is mostly hot, its surface temperature 77∘F/ 25∘C. **Kaldana** is inhabited by Reptoid organisms that have been there longer than any humans attempting to colonize the planet. **Kaldana** is composed of two massive, ice centered seas at its poles: Paladin Sea to the north, and Argent Sea to the south. These poles are connected by massive rivers, which then connect to each other, forming nameless mini continents and small islands. These islands are composed of red silicate deserts, mountains composed of cinnabar and other precious resources. Most of this scenery is broken up by super massive 'pylons' that house the people on them, in the shape of a diamond, two of the pylons in the poles.

## History

### Prehistory

Kaldana's beginnings are best described as an ever constant shift between becoming a Sea planet or an Ice Planet. Around a few billion years before, two stellar objects fire out of deep space, being caught in Kaldana's orbit. These become Kaldana's moons. After the polar seas form, slowly they recede, and the planet begins to become a desert. As time went on, massive rivers cut through the crust, signs of life began to form, and the deserts began to be covered in bleeding grasses, gray cactus, and golden ferns. As even more time went on, grand, reptillian beasts began to emerge from the waters and adapt to the deserts around them. Records indicate that something else was present as well, perhaps the Elden ones of the prophaniti, as the larger of the moons bears one spot that has non-Euclidian marks. Even more science suggests there might have been direct influence on the planet itself. Another record suspects another form of life was here, but did not stay very long.
Gorgon

The moon of Gorgon is one of the most interesting celestial bodies in the Alarion system, orbiting the gas giant Zerion at a distance of approximately 1.2 million miles (2 million km). Gorgon is a small moon, with a diameter of around 1,200 miles (2,000 km), and its surface is covered in a thick layer of ice, with a few small craters and mountain ranges.

Despite its icy exterior, Gorgon has long been of interest to scientists and explorers due to its unique features. One of the most striking features of Gorgon is its unusual orbit, which is highly elliptical and tilted relative to Zerion's equator. This means that the moon experiences significant tidal forces, which have led to the formation of a series of massive fissures and cracks on its surface.

These fissures, which can reach depths of up to 6 miles (10 km) and widths of several miles, are filled with a dense, slushy mixture of ice and other materials. Some scientists believe that these fissures may be home to unique forms of life, adapted to the extreme conditions of Gorgon's environment.

In addition to its unique surface features, Gorgon also has a complex geological history. The moon is believed to have formed from the debris of a collision between two other moons in the Zerion system, which led to the formation of its highly elliptical orbit and tilted axis.

Over time, Gorgon has also been subject to a number of geological processes, including volcanic activity and ice tectonics. These processes have left behind a range of interesting geological formations, including ice volcanoes, geysers, and mountains.

Despite its scientific interest, Gorgon is not a popular destination for exploration or colonization, due to its harsh environment and distance from other major settlements in the Alarion system. However, some researchers and adventurers continue to study the moon, hoping to uncover its many mysteries and unlock the secrets of its unique environment.
Reily Redfox

**Reily Redfox** is a Vel who is a alcoholic Assassin of the Movian Empire.

## Early Life

Riley was born from a black market {location unknown} from a egg. She raised herself on the streets of this unknown planet. Her scarlet red feathers being a rarity among her species next to sapphire blue, and cyan. Thought to have come from a noble bloodline before the Vel Home Planet was Destroyed. As a youth she picked up drinking Alcohol a homeless person who mentored her.

As a adolescent Riley began to hone her species native skills. Being able to see in the dark, her better eyesight and neck rotation to be a few. she began to get more aggressive as her mentor taught her that the cruel worlds out there hold no mercy to her kind. Especially when she acquired the knowledge of her species planet being no more. It drove the young adolescent mad. She would use this anger and madness to hone her fighting skills as well as her shooting skills. Washing away her sorrow with more barrels of alcohol then ever before.

## Young Drunk Assassin

As a young adult Riley became a fledgling freelance assassin. becoming her own boss and captain of a run down cargo ship she acquired after her Mentor died, she calls the Scarlet Revenge. It was in her mentor's will for her after he passed away(causes unknown), she of course had to buy it from the repo company that had it. she paid for it with money from stolen goods off the people she would kill. Modifying the aged and damaged cargo ship to her liking.

Now able to leave her birth planet she occupies her time with doing jobs from the bounty board of Movis. Of course doing her hobby of bar hopping time to time too, where she would often get into bar brawls. A upgraded form of training to fight as she could be badly harmed given the chances and she knows it. She would perfer wing to wing(hand to hand combat) but many of her foes uses guns and blasters alike forcing her to use weapons of the race she hates due to her wing like hands not being suitable for most guns and blasters. its the only reason she hasn't personally attacked Dlanians.
Daturanism

**History**

Daturanism is the oldest satouran religion. Nobody knows when it was founded, where it originated, or where the original texts come from. There are only a set of extremely secretive ´golden scrolls'. Only the modern day nation of Srasali possesses these. It has outlived numerous nations, empires, city states, and civilizations.

**Beliefs**

Daturanism is a spiritual nontheistic religion. The transcribed texts detail creation being an infinite cycle of birth, death, and rebirth. Reincarnation is a key belief, dictating that the most willful and resistant souls are the ones that rebirth to another life, and the weakest are permanently killed.

**Structure**

At the top is the Daturan church, the clergy is paid more than anyone else in the society. Each of these people determine the laws set forth by the religion. New clergy members are usually chosen by the current clergymembers by a vote.
Sheitamens

he Sheitamens were a family of Satourans that owed an estate that served as a major trading spot that served as a rest point for early traders heading for Grah and Welsimenich during their founding years. Many of the nation's current problems can be blamed on the family.

The current monarch is Hameel Sheitamens
Riley Redfox

1. REDIRECT Template:Oudated

## Chronological and political information

**Riley Redfox** is a crimson red Vel who is currently a Movian Citizen and works for the Imperial Marshal Corps. Before she was recruited by the Emperor, Mosile Zanzari, to become an I.M, she was a low level assassin who would take risky missions for good pay. Some of her biggest key characteristics is her being an alcoholic and being extremely easy to anger.

## Season 1

### As an Assassin

###

### Assassinating the Emperor

###

## Season 2

### Sigma

###
Korvax

The **Korvax** is an animal found on planet Movis in the Merrick System and is known for being a large, derpy-looking creature that stands on four legs and has a thick green hide with patches of orange and yellow. Despite its intimidating size, the Korvax is a herbivore, subsisting primarily on a diet of hardy, fibrous plants that grow in the rocky terrain of its native habitat.

The Korvax are found in specific regions of Movis. The largest population of Korvax can be found in the region known as the "Korvax Plains," a vast expanse of grasslands dotted with rocky outcroppings. The Korvax also inhabit the "Stonehenge Peaks," a mountainous region where the alien creatures graze on lichen that grows on the rocky slopes.

Despite their low intelligence, the Korvax have proven to be a valuable resource for the Movian colonists, who have domesticated the creatures for their meat. The colonists have developed specialized techniques for herding and slaughtering the Korvax, and the meat has become a staple in the local diet. However, tensions have arisen between the colonists and the Korvax in recent years. As the human population has grown, the demand for Korvax meat has increased, leading to overgrazing and the destruction of the alien creatures' natural habitat. This has led to protests from certain factions of the colonist population, who advocate for more sustainable farming practices and the preservation of the Korvax's natural environment.
During the primitive era of Satoura

The primitive era of Satoura was a period strife with conflicts, wars, and new beginnings. This was when the first language, Satouran began to form, and the first religon, Daturan began.

The first empire began during the tunneler wars. Tribes banded together and killed several thousand tunnelers after they formed a colony underneath Reclusia.
Chrol

**Chrol** is a yellow star at the heart of the Chrol system. It was home to three planets, Riulatica, Suprema, and Medicia, and is divided by 2 planetary nations, with The Kingdom of Riulatica ruling over Riulatica and the The Regian Empire ruling over Suprema. A bunch of smaller, planetary states currently rule over Medicia, but are mostly subservient to Regia.
Human

**Humans** are a species of sentient beings characterized by their bipedal gait, opposable thumbs, and large brain size relative to their body size. They evolved on a once habitable planet named Earth in the distant Sol System. Humans once used to a dominant force in the galaxy under the Solarian Imperium, but still exist under newer nations, such as the United Movian Empire.

## History

Around 100,000 years ago, an ancient human civilization emerged on Earth, forming the Solarian Imperium which rapidly expanded across the stars, colonizing other habitable planets and establishing a vast interstellar empire. This civilization lasted for millennia, but eventually succumbed to a combination of internal strife, external threats, rogue actors and technological stagnation. The nail in the coffin would happen with the destruction of Earth, which led to almost all the colonies succumbing as well.

In the aftermath of the empire's collapse, several successor states emerged, each vying for power and resources in the post-imperial galaxy. Some of these states were human-dominated, while others were composed of diverse alien species. Over time, new alliances and conflicts formed, shaping the political landscape of the galaxy.
Prophaniti

**Prophaniti is a** big, red planet that orbits the dying star of Luminatar. It’s atmosphere is dry and arid on the surface. Ferocious thunderstorms can sometimes manifest out of nowhere and leave a trail of destruction. Crags, dunes and mountains cover most of the planet. On the cooler regions some patches of savanna like vegetation can be seen. Strange obelisks, pillars and he remnants of ruins are strewn throughout the planet. But the planet surface is mostly inhospitable for life to flourish. Constantly beaten by the strong UV rays of Luminator there is little hope for life here. Yet beneath the surface it is another story. For there, life has managed to hold a grip as one species has managed to claim the planet as it’s own.
Exodus Xalazarian

X**odus Xalazarian** hails from the planet Prophaniti, in the Luminatar System, with his home planet being very well known for being rich in iron, gold and other valuable minerals both common and rare. He is currently the heir to the once great Xalazarian Dynasty of tradesmen, patrons and galactic bankers.

## During Movian Annexation

The Prophaniti are currently reduced to a poor squabbling band of crooks due to a catastrophic war against the neighboring United Movian Empire, in which the Prophaniti lost. Stripped of their once vast wealth, the broken up family members were forced to resolve their differences and end their infighting, as preserving Prophanitian culture and livelihood was deemed a more important issue. All the Dynasty had left was their opulent but increasingly decrepit estate on the planet.

Despite this call to unity however, The High Lord of the Prophaniti was found dead not long after, with medical experts determining that he was assasinated. Exodus, being the only child to the now deceased head of the main Xalazarian family line, was considered too young to lead the species and the Cousin of the Former High Lord, Hielomax II Ano-Caris would insert himself as the next leader. This sparked a civil war between the Underlords of Prophaniti.

As the planet crumbled economically and socially. A Prophaniti by the name of Alad Zhenu, a member of a notorious religious faction known as the Red Shades, embarked on a mission to restore the legitimate prince. They eventually succeeded and the usurper was slain. The Xalaxarian line would continue to rule for now and Xodus would claim the Underlordship and title of High Prince. Under his rule many reforms would be made. A controversial decree was the legalizing of the Red Shade faction as a form of payback for their bold action. With this the civil war would end and further bloodshed would once again be avoided.
Bio-Stinger

The Bio-Stinger is a sleek and agile fighter class ship that boasts impressive speed and maneuverability. It is a creation of the Synthetica Chimera, and as such, is infused with both biological and mechanical components. The ship's exterior is covered in a metallic carapace, with sharp and jagged edges that resemble the stinger of a deadly insect.

With a maximum speed of 1200 km/s and a mass of 12 tons, the Bio-Stinger is designed to quickly close in on its target and deliver a devastating blow. Its primary weapon is a pair of bio-lasers, which can deal significant damage to enemy ships. The ship's armor is also infused with biological components, making it more resilient to damage.

The Bio-Stinger is powered by a small fusion reactor, which provides the ship with ample energy to carry out its mission. Its compact size and advanced propulsion systems make it difficult to detect and track, making it an ideal choice for covert operations.

Overall, the Bio-Stinger is a fearsome and deadly fighter that is well-suited for hit-and-run tactics and surgical strikes. Its unique combination of biological and mechanical components make it a formidable opponent that should not be underestimated.
Taaiette

The **Taaiette** are a species of amphibious humanoids from the planet Rhacos in the Rhosara system. They characterized by their small stature, lightweight build, and vibrant blue to green skin coloration. Evolving in the dense jungles of their native homeworld, these creatures possess unique traits that enable them to adapt and survive in their challenging environments. While the Taaiette exhibit below-average physical resilience and average speed, their distinctive attributes make them formidable in their own right.

## Biology

### Physical Characteristics

The Taaiette range from 3 to 4 feet in height, making them relatively short compared to other humanoid species. They have a lightweight build, weighing around 50 pounds on average. The default skin color of Taaiette is vibrant blue, but can also go to ranges of green with some red markings, which distinguishes them visually.

Taaiette typically prefer to travel on all fours, either by crawling slowly or utilizing their leg muscles for quick hopping movements. This form of movement is their primary mode of transportation. When engaging in combat, Taaiette can assume an upright position, although they tend to maintain a crouched posture rather than fully standing on their hind legs. This fighting stance, combined with their physical attributes and poison resistance, makes them formidable adversaries.

### Adaptations for Survival:

Taaiette are perfectly adapted to an amphibious lifestyle, capable of thriving both on land and in water. They are excellent swimmers, possessing natural agility and proficiency in navigating aquatic environments.

Taaiette have inherent resistance to various types of poisons, making them less vulnerable to toxic substances. Taiette possess the unique ability to adjust the pigments in their skin temporarily. They can alter their skin coloration to somewhat match their surroundings, allowing them to blend in and remain hidden in different environments. However, the color change is relatively slow and only lasts while they remain concealed. To maintain their moist skin, Taaiette exude a mucus from their pores. This mucus helps them stay hydrated and adapt to their preferred moist and humid climates. Taaiette possess an elongated tongue that can extend up to one foot in length. However, this tongue is not a weapon or capable of supporting their weight or manipulating objects. It primarily serves sensory purposes, enhancing their perception of their surroundings.

## Lifestyle

Taaiette are known for their primitive lifestyle, living in seclusion and relying on their instincts, strength, and wits to survive. Taaiette are extremely hostile creatures, exhibiting aggression towards outsiders and often resorting to conflict rather than diplomatic resolutions. This hostility hinders their interactions with other races.
Myroslines

**Myroslines** are a race of Sentient units composed of bio-nanomachines following the orders of a Hive Mind. They live in colonies Isolated from each other, spread all over the galaxy, with only two known exceptions of colonies that have formed into big civilizations. Most units of this species are not intelligent and are in turn, controlled by the command of an unit with a fully sentient brain, such as the queen. They are usually only found in planets with a thriving ecosystem and rich in minerals, since they repurpose both animal matter and hard materials such as iron, copper or gold into creating more Bionites to grow in number.

## Biology

Myrosline units vary in the way their bodies are built, while they all are composed by the same bio-nanomachines (Also referred as Bionites) It's the way these form tissue and organs what dictates the purpose and capabilities of each units, and while each unit holds the capability to reform their bodies into different structures, not all units posses the knowledge or data on how to perform these changes successfully, therefore the task is delegated to capable Units such as the Queen.

The different forms Units can take are divided in two broad categories, determined on whether the colony has access to an Architect unit or not; "Natural Units" and "Custom or Specialized units", Colonies that are composed of only Natural Units are the most common, as researchers believe Architect units are a recent development in Myrosline History, said colonies are often referred as Primal Colonies.

### Natural Units:

* **Queen Unit:** The Queen Unit is the single most important unit of any Primal Colony, as it holds all of the data from every single other unit and their behavior. They are the source and host of the Hive mind, and most units will not function without connection to the queen. The knowledge of all natural units is hard baked in their memories and they hold the job of creating and reshaping units. Unlike other units, their bodies are small, hard and brittle, as the Bionites on their bodies are heavily compressed. Each Queen unit can control from 100 to 300 units, Primal Colonies almost never have more than a single queen.
Bio-Phase

## Description

The Bio-Phase is a fighter-class corvette that features an advanced bio-organic phase-shift system, allowing it to briefly become intangible and passthrough enemy ships. This unique ability gives the Bio-Phase unparalleled maneuverability and makes it a formidable opponent in close-range combat.

## Usage

### Affiliation

The Magnus "Biospire" Vates

With a maximum speed of 1500 km/s and a mass of 80 tons, the Bio-Phase is a nimble and agile fighter that excels in hit-and-run tactics. Its bio-organic phase-shift system allows it to pass through enemy ships, evading enemy fire and delivering devastating attacks from unexpected angles.

The Bio-Phase is armed with a variety of bio-organic weapons, including plasma cannons, bio-missile launchers, and bio-organic claws that can shred through enemy ships at close range. Its bio-organic armor is designed to provide protection against enemy attacks while also regenerating damaged tissue, making it a durable and resilient fighter.

#### Internal and Appearance:

The power source of the Bio-Phase is a specialized bio-matter reactor that generates energy from the ship's bio-organic systems. The phase-shift system relies on complex bio-organic components that manipulate the ship's molecular structure, allowing it to achieve temporary intangibility.

In appearance, the Bio-Phase has a sleek and streamlined design, with a mix of metallic and organic materials covering its exterior. The phase-shift system is seamlessly integrated into the ship's structure, with specialized bio-organic components that allow it to shift in and out of tangible form.

Overall, the Bio-Phase is a unique and powerful fighter-class corvette that boasts a bio-organic phase-shift system, granting it unmatched maneuverability and versatility in combat. Its combination of speed, agility, and intangibility makes it a formidable asset on the battlefield, capable of delivering precise and devastating attacks while evading enemy fire.
Argos

**Argos** is the only planet in the Argon System, orbiting a yellow star sharing the same name. Argos is a beautiful blue-green world covered almost entirely in endless oceans, with only a few islands scattered around. The planet is home to two distinct sentient species, the Bulwall and the Karr.

## Races

### The Bulwall

The Bulwall are a massive, whale-like species that inhabit the deeper regions of Argos' vast oceans. They are highly intelligent, and their society is built around a deep respect for the balance of nature. The Bulwall possess incredible physical strength, which they use to hunt for their prey in the depths of the ocean.

### The Karr

The Karr are a semi-sentient lobster-like species that live in the shallower waters of Argos. They are highly territorial and have a complex social structure. The Karr have developed a strong exoskeleton that protects them from predators, and their sharp claws are powerful weapons that they use to hunt for food.

## Conflict

The two species have been in a constant state of war for generations. The conflict is driven by the Karr's desire to expand their territory and the Bulwall's need to protect their way of life. Despite many attempts at peace negotiations, the war has continued, with both sides suffering heavy losses. The conflict between the two species has had a significant impact on the planet's ecology, with the Karr's expansionist policies leading to the destruction of many of the planet's coral reefs and other vital ecosystems. The Bulwall have been fighting to protect these ecosystems, and their efforts have been largely successful.

The conflict between the two species has become a major source of tension in the Argon system, with many other species in the galaxy viewing it as a cautionary tale of the dangers of unchecked aggression and territorial expansion. Despite this, the war between the Bulwall and the Karr shows no signs of slowing down, and it seems that only a miracle could bring an end to the conflict.
Xylara

**Xylara** is a red dwarf star and located in the outer rim of the known galaxy. The star is relatively young, with an estimated age of about 4 billion years, and is expected to have a lifespan of at least 10 billion years. Xylara is a small, cool and dim star, with a mass and luminosity only about 1/10th that of the Movian's sun, Merrick. Xylara has two orbiting planets: Oryxia and Thalassia. Oryxia is the innermost planet, and orbits Xylara in a close, tight orbit, completing a full revolution in just 65 Movian days. Thalassia, on the other hand, is located further out, and takes about 315 Movian days to complete a full orbit around the star.
Timeline

This is a timeline of the Plasmaverse continuity.

1

God and Satan create a universe, and the first inhabitants are the lords, Luna and Sola. They create their homes inside the Sun and the moon.

## 200

Satan leaves the side of God, and begins work on his own planet, Hel.

## 450

God, with his powers, quickly assembles 3 planets; Earth, where the humans will live, Snowdia, where the Sun never shines, and Arkia, the birthplace of alphahumans.

## 500

Satan finishes his work on Hel, and Sola creates Sandia.

## 650

Woodion, Leighneo, and Splashia are created by God. Mega-Glitch, the ancient glitch, creates Glitchworld for his people. Snowdia and Earth start the First Intergalactic War.

## 1250

God passes over ownership of Earth to Luna and Sola after he retires.

## 1720

Arnold Jacko I is born, and would later go on to revolutionize world technology.

## 1795

Bloodstain is born, and the Second Intergalactic War begins between Arkia and Woodion.

## 1820

Redwing gets a job as a miner, and accidentally awakens the Rock People. The events of the comic Redwing and Rocky take place, resulting in Redwing being buried alive inside Whitland Hill.

## 1840

Nicholas Jacko II invents a very early form of shield tech, which would later be expanded on by Nathaniel Jacko and Alexander Jacko II.

## 1878

Eclipse and Benjamin Blacklight are born in Arkia

## 1894

Gauntlet Industries is founded, and begin by making military equipment alongside Alexander Jacko I.

## 1933

There is a substantial boost in the amount of alphahumans being born, due to Sola raining chemicals down on Earth.

## 1941

The Third Intergalactic War begins between Splashia and Glitchworld.

## 1960

Humans begin inhabiting Leighneo, and Newarkia is formed.

## 1977

The Fourth Intergalactic War begins between Earth and Newarkia. Phillip Alphabet is born.

## 1983

Smallboy crash lands in Ellis' backyard, and they become friends.

## 1986

Superoo is born, and the Fourth Intergalactic War ends.
Pannek

## Biological classification

The **Pannek** are a mammalian sentient species from the planet "Pannorca's Cradle" in the Pannorca system. The Pannek are known for their greedy and sneaky behavior, often being regarded for being thieves and being overall untrustworthy by most other species. They are also known for having a very close relationship with the Fictians.
Cemtan Meriç

## Chronological and political information

**Cemtan Meriç**, Born as **Ege Tan Meriç**, is the Hereditary Governor of the Egestan District of the United Movian Empire. Many people consider him to be a bit sporadic, how many others consider him to be completely completely insane. despite these claims the emperor, Mosile Zanzari, still has a decent amount of respect for him.
Krynn

The moon of Argos is known as **Krynn**, a desolate and lifeless world that orbits the water planet. Krynn is a small, rocky moon, devoid of any atmosphere and covered in a barren and rocky terrain. The moon has no water, and its surface is constantly bombarded by meteorites, creating a rough and uneven landscape. Despite its inhospitable environment, Krynn has long been a source of fascination for the inhabitants of Argos. The Bulwall, in particular, have been drawn to the moon's mysterious and foreboding appearance, and many of their ancient myths and legends are centered around Krynn.

According to Bulwall lore, Krynn was once a lush and verdant world, similar to Argos. However, a catastrophic event caused the planet's atmosphere to be stripped away, leaving it a barren and lifeless wasteland. The Karr, on the other hand, have a more pragmatic view of the moon, seeing it as a potential source of valuable minerals and resources.
Mosile Zakarian

**Mosile Zakarian** Is a Human Cyborg male who is currently the Emperor of the United Movian Empire. He is mostly seen as a generous leader by most of his people, but recently he has began to grow more distant from the few friends he has, secluding himself to his palace and personal battleships almost exclusively.

## Pre-Empire Life

### Early Life

Not too much is known of Mosile's Childhood or his Teenage years, as he prefers not to let people know too much about him, but what is known about him is that he wasn't born as 'Mosile Zanzari'. Whatever his name originally was, he abandoned that name and that identity once he became the Emperor of Movis.
Zerion

**Zerion** is the second planet in the Alarion System and is a gas giant, with a diameter of approximately 84,000 miles (135,000 km). The planet has a thick atmosphere made up mainly of hydrogen and helium

, with small amounts of methane and other gases.

Zerion is known for its striking appearance, with vivid, swirling bands of clouds in a range of colors, including red, yellow, and blue. These bands are caused by the planet's strong jet streams, which move at speeds of up to 500 miles per hour (800 km/h).

Despite its size and striking appearance, Zerion is not a popular destination for scientific research or exploration, due to its lack of solid surface and extreme weather conditions. The planet is subject to intense radiation, high winds, and massive storms, including a giant storm known as the "Great Red Spot," which has been raging for at least 300 years.

However, there are some who believe that Zerion may be home to exotic forms of life, adapted to the extreme conditions of the planet's atmosphere. Some scientists have proposed the existence of "gas-based" life forms, which could exist within the clouds of Zerion, using the planet's gases as a source of energy and nutrients. While these claims remain speculative, they have sparked interest among some researchers and science fiction writers.

In addition to its natural features, Zerion is also the site of a number of research facilities, which study the planet's atmosphere and its impact on nearby celestial bodies. The planet's strong gravitational pull also makes it a popular destination for space probes, which can use Zerion's gravity to slingshot towards other planets in the Alarion system and beyond.
Tskerers

The Tskerers are a race of mostly peaceful purple-white creatures covered on their distinctives osifications.

## Biology

They are anthropology in shape, with two legs at the bottom and two arms at the top of a vertical torso, a neck, and a head. Their arms and legs all end in a three toed/fingered hands/feet, Wich they use to grab and use tools. They have a retractable neck that allows them to lower their head whenever necessary, Their distinctive characteristics are the set of ossifications that cover various parts of their body and grows over the years. Ther head is covered in a T shaped ossification plate with a hole in the center for their big and only horizonal slitted eye, Wich is very powerful and has a very wide range, but Is only able to see in grayscale. Under this T ossification it's a small set of crackling bones that they use to produce the crack and snap sounds that compose their communication system. At both sides of their head they have two small filter feeders Wich they use to eat, and two small opening tubes on their T shaped ossification that lead to their hearing system.