Tiering System

## **The Tiering System**

The Tiering System is the system we use on the wiki to tier a character's power. Typically, a character with a higher ranking in the tiering system would be physically superior to those below them. It should be noted that characters from a higher tier are not necessarily invincible to entities of lower tiers, as certain powers and abilities can potentially bypass the difference in strength entirely, allowing the latter to contend with, or overpower such characters.

### **Tier 10: Human**

#### **10-C:** **Below Average Human level**

Physically impaired humans. Small animals.

#### **10-A:** **Athlete level**

Athletes, most fighting characters from action movies.

### **Tier 9: Structural**

#### **9-C:** **Street level**

Peak Humans to Low Superhuman. Few physically very strong Olympic level athletes and martial artists in real life. Most protagonists and final villains from action/martial arts movies. Large animals.

#### **9-B:** **Wall level**

Characters/Weapons who can destroy a wall, or those who can easily harm characters with wall level durability. Very large animals.

#### **9-A: Room/Small Building level**

Characters/Weapons who can destroy a room or a small building, or those who can easily harm characters with room level durability. Extremely large animals.

### **Tier 8: Urban**

#### **8-C: Building level**

Characters/Weapons who can destroy a building, or those who can easily harm characters with building level durability.

#### **High 8-C: Large Building level**

Characters/Weapons who can destroy a large building, or those who can easily harm characters with large building level durability.

#### **8-B: City Block level**

Characters/Weapons who can destroy a city-block, or those who can easily harm characters with city-block level durability.

#### **8-A: Multi-City Block level**

Characters/Weapons who can destroy multiple city-blocks, or those who can easily harm characters with multi city-block level durability

### **Tier 7: Nuclear**

#### **Low 7-C: Small Town level**

Characters who can destroy a small town, or those who can easily harm characters with small town level durability.

#### **High 7-C: Large Town level**

Characters who can destroy a town, or those who can easily harm characters with town level durability.

#### **Low 7-B: Small City level**

Characters/Weapons who can destroy a small city, or those who can easily harm characters with small city level durability.

#### **7-B: City level**

Characters/Weapons who can destroy a city, or those who can easily harm characters with city level durability.

#### **7-A: Mountain level**

Characters/Weapons who can destroy a mountain, or those who can easily harm characters with mountain level durability.

#### **High 7-A: Large Mountain**

Characters/Weapons who can destroy a large mountain, or those who can easily harm characters with mountain level durability.

### **Tier 6: Tectonic**

#### **6-C: Island level**

Characters/Weapons who can destroy an island, or those who can easily harm characters with island level durability.

#### **High 6-C: Large Island level**

Characters/Weapons who can destroy a large island, or those who can easily harm characters with island level durability.

#### **Low 6-B: Small Country level**

Characters/Weapons who can destroy a small country, or those who can easily harm characters with small country level durability.

#### **6-B: Country level**

Characters who can destroy a country, or those who can easily harm characters with country level durability.

#### **High 6-B: Large Country**

Characters who can destroy a large country, or those who can easily harm characters with large country level durability.

#### **6-A: Continent level**

Characters who can destroy a continent or multiple countries, or those who can easily harm characters with continent level durability.

#### **High 6-A: Multi-Continent level**

Characters who can destroy multiple continents or multiple large countries, or those who can easily harm characters with continent level durability.

### **Tier 5: Celestial**

#### **5-C: Moon level**

Characters who can destroy a moon, or an astrological object of similar proportion.

#### **Low 5-B: Small Planet level**

Characters who can create/destroy a small planet.

#### **5-B: Planet level**

Characters who can create/destroy a planet.

#### **5-A: Large Planet level**

Characters who can create/destroy a large planet.

#### **High 5-A: Dwarf Star level**

Characters who can create/destroy large gas giants such as Jupiter and Saturn.

### **Tier 4: Stellar**

#### **Low 4-C: Small Star level**

Characters who can create/destroy a small star.

#### **4-C: Star level**

Characters who can create/destroy a star.

#### **High 4-C: Large Star level**

Characters who can create/destroy a large star.

#### **4-B: Solar System level**

Characters who can create/destroy a solar system.

#### **4-A: Multi-Solar System level**

Characters who can create/destroy multiple solar systems.

### **Tier 3: Cosmic**

#### **3-C: Galaxy level**

Characters who can create/destroy a galaxy.

#### **3-B: Multi-Galaxy level**

Characters who can create/destroy multiple galaxies.

#### **3-A: Universe level**

Characters who can destroy all of the physical matter within an observable universe at full power. More specifically, usually via an explosion, omnidirectional energy blast, or a shockwave, that encompasses all of the stars and planets within a universe.

#### **High 3-A: High Universe level**

Characters who have an infinite degree of 3-dimensional power. Alternately 4-dimensional power that is shown as completely qualitatively superior to 3-Dimensional beings, but is less than universal in scale. Or that allows them to create large parts of a universal continuum. Take note that 4-D power should logically always be superior to countably infinite 3-D power, so characters within this tier are not necessarily comparable. Also take note that we consider most small scale time-space abilities as hax, not as AP

### **Tier 2: Extra Dimensional**

#### **2-C: Universe level+:**

This is for characters who can destroy and/or create an entire 4-dimensional universal space-time.

#### **Low 2-B: Low Multiverse level:**

Characters who can destroy and/or create 2 up to 1000 universal 4-dimensional universal space-times.

#### **2-B: Multiverse level**

Characters who can create and/or destroy 1001 to any higher finite number of universal 4-dimensional universal space-times.

#### **2-A: Multiverse level+**

Characters who can destroy and/or create a countably infinite number of 4-dimensional universal space-times. Take note that the universes are technically lined up along a 5-dimensional axis, but that their geometrical size still amounts to 0 within this scale.

### **Tier 1: Ultra dimensional**

#### **Low Complex Multiverse level**:

Characters who exist and scale to realms beyond the primary four-dimensional Universe by 1 or 2 layers. (Or in a model with fundamentally superior dimensions, Imaginary time, Brane cosmology etc..)

#### **Complex Multiverse level**:

7-dimensional, 8-dimensional and 9-dimensional characters. Alternatively ones that are positioned at an unknown/unspecified level within this category.

#### **High Complex Multiverse level**:

10-dimensional and 11-dimensional characters.

### **1-B: Hyperverse level**

12-dimensional beings and above. These are characters that are beyond complex multiversal scale. "Hyperverse" in this case comes from two words: "Hyper", which is used in mathematics to designate higher-dimensional space, and something extreme, above or beyond the usual level. As well as "verse" as a short for "universe." So it is intended as a description of a superior higher-dimensional existence, beyond conventional reality. 12-dimensional characters are a more than countably infinite number of times greater than a full complex M-Theory multiverse, 13-dimensional character are a more than countably infinite number of times greater than that and so onward. This category is separated in the following manner:

#### **Low Hyperverse level**:

12-dimensional characters (That vastly exceed multiversal scale, but are still loosely related to it)

#### **Hyperverse level**:

Characters with a finite number of dimensions greater than 12.

#### **High Hyperverse level**:

Infinite-dimensional characters, or any number of dimensions higher than infinity.

### **1-A: Outerverse level**

This tier is designated for cosmological structures that involve the usage of infinite hierarchies above the conception of dimensions. This generally speaking can also be related to abstractions such as the "World of Forms" in The Republic (Book 6) of Plato, or the Metaphysical hierarchy of emanation and intellect within Neoplatonism. Another relation we use, are structures that correspond to mathematical objects such as Aleph Omega, Inaccessible Cardinals, Mahlo Cardinals, since these posit outside of space and time in Mathematical Realism. This category is separated into two for simplicity:

#### **Outerverse level**:

Characters who, are simply put, above an infinite hierarchy of dimensions conceptually, acting as an entirely separate system beyond the extensions of our base hierarchy. Alternatively transcending any abstract concept, also qualifies a character for this tier.

#### **Outerverse level+:**

Characters that transcend Outerversal to the degree they transcend dimensions, or in essence where you require higher systems of principles/axioms, by virtue transcending all complexities of lower one's, hence adding "layers" to this tier. For clarification, this tier additionally involves a personal concept called "Absolute transcendences" which is also explained in our notes^3.

#### **High Outerverse level**:

Characters who can affect and create/destroy states or realms which are completely transcendent over infinitely-layered hierarchies of layers into 1-A+ and any extension of it. Being completely unreachable and transcendent to the framework of Outerversal itself. This tier follows the same principle of "layers" as 1-A+.

#### **Boundless:**

Characters who can affect and create/destroy states or realms which are completely transcendent over infinitely-layered hierarchies of layers into High 1-A and any extensions of it. Being completely unreachable and transcendent to the frame work of High Outerversal itself. This tier has no true endpoint, and can be extended unto any higher level, spiraling infinitely upwards.

## Notes

**Note 1**: Being stated to transcend dimensions or being beyond dimensions isn't enough to qualify for a low 1-A rating, unless there is evidence of Infinite dimensional structures in the verse those statements are made. Being stated to be beyond dimensions without any infinite dimensional construct would just mean higher existence than that if the higher dimensions in the verse which can vary

**Note 2**: Simply being stated to be unreachable in comparison is not enough to warrant an absolute transcendence. There has to be context to it. Infinite is unreachable to finite. Uncountably infinite is unreachable to countably infinite. 3d is unreachable to 2d. Etc. What we need is proof of being unreachable to the plane below even when the plane below stacks itself infinitely upwards

**Note 3**: In order to achieve an absolute transcendence, you would need to have proven that the higher structure is hierarchically separate from the lower one in it’s totality. For example, the difference between Aleph omega, an ordinal that contains the aleph hierarchy, and a Weakly inaccessible, is one that reiterates how no amount of repetitive addition and exponential functions can reach Cardinal κ, hence requires an external set to prove its existence. Contextually, this can be represented as a collection of layers, where a lower being able to simply stack transcendences never reaches the nature of a higher one as the ontology between the two are entirely different foundations

**Note 4**: In a geometric point of view, the relation of space-time dimensions can be regarded as real and complex numbers, or Real coordinate space. These are all a specific number denotation of the perspectives of spatial and temporal coordinate axes. The Continuum Hypothesis assumes that c (continuum) is equated to the cardinality of ℵ1 or Aleph 1.

**Note 5**: Making an additional temporal axis is generally undefined so to put clarification onto what exactly it is. In the idea of two-time physics specifically the proposed additional time axis allows for the event of the grandfather’s paradox to happen. Meaning strictly the event is no longer an inconsistency on the linear flow as simultaneously the event happens on a complex plane meaning it does happen just outside the past, present, and future.

In imaginary time, it’s similar, you pull events from different timelines onto the same real line, making a complex plane, conversely it also treats the real flow of time as a spatial dimension since it’s simply another vector (direction).