Holy Priest

The Holy Priest is a Ranged Intelligence Healer.

Healing - [80+40\*Skill Level+Intelligence\*1.6].

Cast time - 0.75 second.

Cooldown - 3.25 seconds.

Mana cost - 25.

###  **Renew [W]**

The priest fills the target with faith in the light, gradually restoring health to the friendly target.

Healing per second - [38+7\*Skill Level+Intelligence\*0.36].

Duration - 14 seconds.

Cooldown - 5 seconds.

Mana cost - 30.

###  **Holy Nova [E]**

The priest casts a stream of light on top of himself, restoring health to all allies in 375 radius, as well as damaging enemies.

Healing: [50+22\*Skill Level+0.9\*Intelligence].

Damage: [35+7\*Skill Level+0.3\*Intelligence].

Cooldown - 5.5 seconds.

Mana cost - 25.

###  **Halo [R]**

The priest creates 5 rings of holy energy with 1.5 seconds interval that heal all allies in a 700 radius. Each ring increases its healing rate by 35%. After the final circle the priest receives an intelligence buff.

Healing - [20+7\*Skill Level+ 0.3\*Intelligence].

Intelligence Buff- [1\*Skill Level %].

Buff Duration - 15 seconds.

Cooldown - 75 seconds.

Mana cost - 80.

###  **Guardian Spirit [D]**

Calls upon a guardian spirit to watch over the friendly target, reducing damage dealt to it. If targets health falls below 10%, the spirit instantly restores some percentage of their health and ends the effect. Idf the spirit wasn't dispelled by the end of the duration, it extends for another 5 seconds.

Damage Reduced - [10 + 1\*Skill Level %]

Healing - [10 + 1.5\*Skill Level %]

Duration - 10 seconds.

Cooldown - 60 seconds.

Mana cost - 50.

###  **Angelic Feather [F]**

The priest inspires the selected friendly target, increasing their movement speed. As long as this effect is active, the ally restores lost health while moving.

Movespeed buff - 40.

Healing per second (while moving) - 2% of max health.

Duration - 6 seconds.

Cooldown - 20 seconds.

Mana cost - 40.

###  **Spirit of Redemption**

When the priest dies, he becomes the Spirit of Retribution with 200 movespeed. Spirit has abilities [Q], [W] and [E] that heal or damage with 75% rate.

Duration - 90 seconds.

Duration Outside of Boss Fights - 25 seconds.

Plea - The priest invokes a stream of light to heal an ally.

Cast time - 0.75 second.

Cooldown - 3.25 seconds.

Renew - The priest fills the target with faith in the light, gradually restoring health to the friendly target.

Duration - 14 seconds.

Cooldown - 5 seconds.

Holy Nova - The priest casts a stream of light at the target, restoring health to the target and allies in a medium radius. Healing formula vary whether you target an ally or priest himself

Cooldown - 5.5 seconds.

## **Essences**

###  **Delivered from Evil** (Rare Essence)

Holy Nova [E] regains 2 mana for each enemy hit.

###  **Afterlife** (Rare Essence)

Spirit of Redemption healing increased by 10%.

###  **Shining Force** (Rare Essence)

Angelic Feather [F] grants 15 more movement speed.

###  **Angel's Mercy** (Epic Essence)

Casting Angelic Feather [F] increases the healing done of your next Holy Nova [E] by 40%.

###  **Grace** (Epic Essence)

Halo [R] Intelligence buff now stays 10 seconds longer.

###  **Enduring Renewal** (Epic Essence)

Plea [Q] heals 20% more on targets affected by Renew [W].

## **Changelog**

27.03 - Updated for 13.0.3d.

17.04 - Updated for 13.2.2.

21.05 - Updated for 13.5.0.

23.05 - Updated for 13.5.2.

12.06 - Updated for 13.7.1.