recursal/Fanatic-Fandom huggingface dataset:
Unnamed Bonnie

**Unnamed Bonnie** is the unnamed shadowy counterpart of what looks to be Proto-Spring Bonnie or Insane Bonnie that only ever appears on Investigation 1 of Final Nights 4.

## Appearance

They heavily resemble Proto-Spring Bonnie and Insane Bonnie, they are a dark shadowy version of Proto-Spring Bonnie or Insane Bonnie. They have bright glowing yellow eyes and teeth that can both be mistaken as white. They also have a showing endoskeleton inside that looks just like Proto-Spring Bonnie and Insane Bonnie's.

## Behavior

they can be seen for a split second in the window on the rightside, they appear to be peeking out through a window of Fredbear's Family Diner before quickly moving away when you turn to the right.

## Gallery

A brightened up closeup of Unnamed Bonnie
## Trivia

* They heavily resemble Proto-Spring Bonnie and Insane Bonnie.
* It is unknown if they are Shadow Bonnie or Shadow Springbonnie or a different entity entirely.
* They don't have a confirmed name.
Puppet Master & Puppets (1973)

## Puppet Master & Puppets

*Were you perhaps looking for Puppet Master & Puppets (2017)?*
Puppet Master and Puppets is an antagonist in Final Nights 4. He is the original version of the Puppet Master and Puppets that Max Donovan encountered in his first investigation, and possibly the very first model of the Puppet.

## Appearance

The Puppet Master seems to share the same appearance of his

2017 counterpart,but with more resemblance to the actual Puppet. He also has tear tracks and his paint is cleaner and more refined. In the museum, The Puppet Master (or The Marionette, or The Puppet), is shiner and looking at his BB Puppet, and not looking at his JJ Puppet.

## Behavior

Puppet Master will start moving on Night 2. He starts in the Puppet Corner and will move to certain rooms upon activating (except in the show stage and in the ventilation duct). He makes a special noise when he switches rooms, unlike Fredbear and Spring Bonnie, and he also does not move on camera. Like Foxy from the original Five Nights At Freddy's, you have to keep an eye on Puppet Master to slow him down. If you do not watch him, he will kill you, instantly.

However, it seems that on random occasions, he will disable your camera's with a puppet instead. (Trigger unknown.)

## Museum Description

D*iverting from the rest of the lineup, The Puppetmaster* d*oes not function using an endoskeleton or even any wires. Nobody really knows how William got it working.*

*He plays his shows but recently, it seems he's been acting up, performing his shows at night and all. I'm sure it's nothing.*

## Trivia

* In the Puppets description, The Puppet Master does not contain an endoskeleton or either wires
Malevolence

Malevolence was an unfinished text spin-off game that took place during the events of Final Nights 4. Chronologically, it takes place before Final Nights 4: Fates Entwined and after Final Nights 3: Nightmares Awaken.

Created and written by HyperDan, it documented what happenened between each night of the game and explored the roles and relationship of Henry Stillwater and William Afton in closer detail, as well as re-using unused writing from the original game.
Pyongyang

Pyongyang was a city in North Korea founded by brandonross that for a time was a fairly large city. brandon had several residents such as GymSock17 help with the town. Home to large movecrafts and what was once the largest sheep farm in the world, Pyongyang was one of Asia's populations centers.

Eventually, brandonross got into a dispute with Mr\_Redstone10 which lead to brandon using one of his movecrafts to destroy Redstone's town of Hispaniola . Since Hispaniola had recently joined Japan , the Japanese retaliated by launching a strike force at Pyongyang as soon as brandon logged off. The only Pyongyanger online, Gym, who only barricaded his room, and, despairingly let the Japanese destroy the city. Once the city was destroyed, The Japanese let Gym take whatever he could on his back and flee. Eventually, Gym settled for a quiet life in Qatar-Bahrain.
Withered Toy Freddy

Withered Toy Freddy: Appearance

**Withered Toy Freddy** is an antagonist in Final Nights: Redux.

## Appearance

Withered Toy Freddy is the damaged version of Toy Freddy.

His left ear is torn in half, his arms are missing, and the rest of his skeleton is missing and is probably held together by an outside force. His left leg has one hole but on his right leg, he has two. His jaw seems to be no longer in control, and His right eye has a black eye socket and a red pupil and doesn't have an eye on his left side. There seems to be a green mold on various places on his body. at least one part of every part of his body is torn, but he seems to have been stripped of his bow tie and buttons. his hat looks like its been hot glued in a completely different place than what was desired. Additionally, he has 4 toes per foot instead of the 3 toes per foot that his original counterpart, he seems to have human skeleton fingers.
Hurricane Hospital

**Hurricane Hospital** is the hospital that the player plays in during the events of Final Nights 3. It is also part of the investigation led by Max Donovan in Final Nights 4.

## Final Nights 3

Very shortly after the crying child (FNAF 4) gets bitten by Fredbear, he is taken to the hospital and the doctors and nurses try to fix where he was bitten and try to save him, but during the night the crying child (FNAF 4) mother creates Reaper Animatronics to kill him and turn him into a Reaper as well, but he manages to survive the night thanks to one of the Fredbear plushies that helped him. However, he had to face Reaper Toy Chica and her cupcake after each night he survived and while he was still in the hospital, his sister, Karen Afton gets stuffed into a Spingbonnie suit (its black instead of gold) by their father, William, and dies from the Springlock mechanism which transforms her into Shadow bonnie (RWQFSFASXC). During night 5, Shadow Bonnie comes to the hospital with Grimm Chica and Grimm Fredbear and try to kill the brother, instead of trying to defend himself, he runs to the entrance of the hospital and stumbles across the Fredbear plushie his mother is possessing and tells him to join her and his sister to kill William Afton and a moment later, Shadow Bonnie bites him in the forehead and transforms him into a Reaper resembling the puppet and he goes after his brother, Michael Afton and kill him.

## Final Nights 4

Max Donovan is sent to the hospital by the Puppet Master in order to free the mother trapped in the Fredbear plush and encounters a damaged Reaper Toy Chica and flashes her with his flashlight and has to face the rest of the Reaper Animatronics in order to get to the room where the Fredbear plush is. After finding the plush, Max burns it and the mother's soul is freed after being trapped in the plush for so long.

## Animatronics

* Reaper Puppet.
* Reaper Mangle.
* Reaper Toy Chica.
* Reaper Springbonnie.
* Reaper Golden Freddy.
* Reaper Balloon Boy.
* Shadow Bonnie.
* Grimm Fredbear.
* Grimm Chica.
* The Brother (Ending Cutscene).
Fireman

The **Fireman** is a minor human character in the Final Nights series. He only appears in Final Nights 2: Sins of the Father, during the very first cutscene. It is determined that he works for the Fire Department.

## History

Not much is known about his history, other than the fact that he once tried to put out the fire of *Fredbear and Friends*. The Fireman implies that it was a big fire before getting called at by a man within the darkness (Most likely another Firefighter). But, the Fireman soon spots Burnt Freddy lying on the ground.

When he goes down to inspect the animatronic, Burnt Freddy jumpscares him. His fate is unknown but we can assume that he was killed.

## Dialogue

* Oh, wow. This place really burnt down fast. - Reacting to Fredbear's burning
* What? I can't hear you! - Responding to the other fireman
* Hey guy, over here! I found something! - Upon finding Burnt Freddy
* Um.... Uh... AAAAAAAAAAAAHHHHH - Getting attacked by Burnt Freddy
Soon

Fredbears family diner.

A diner in 1973 where you can have fun...except the fact that a child's head was bitten in the bad ending. Our wiki final-nights-awake.fandom.com Does not know why fredbears family diner only has three rooms. We are sorry this page and Male bathroom don't have alot of information. we are sorry.
Fredbear's Family Diner

***Not to be confused with the location seen in Final Nights 2 Fredbear and Friends***

**Fredbear's Family Diner** is the main location of the nights in Final Nights 4: Fates Entwined.

### Fredbear's 1973.

Fredbear‘s Family Diner was a restaurant that family's and their children could enjoy that was created by Henry Stillwater and William Afton. However, something had happened to the night guard that used to work there, thus prompting Henry to work the nightshift. With William acting as a phone guy, Henry spent the night at the diner for a week, where to his surprise, the animatronics started to walk around and try to kill him.

Two nights later, William tells Henry that he noticed a slight leak in one of the animatronic prototypes, Proto-Spring Bonnie. During night 3, Proto-Spring Bonnie is activated and Henry has to refresh Spring Bonnie's gas tank and continue the night shift and keep watch of the animatronics. during night 5, William says that Henry didn't show up at the diner in the day time and says if that was whether he was a coward or if he was dead, then releases the happy gas that was stored in the proto animatronics and makes Henry hallucinate and eventually after he finish's the nightshift he

By the end of the week, he tries to get out of the diner, but instead is caught by the Proto Animatronics who stuffed him into one of the Fredbear animatronics, where he dies after the springlocks kill him. Eventually, Fredbear's shuts down for unknown reasons, and is left abandoned.

### Fredbear's 2017

47 years later, one of the animatronics from the establishment, the Puppet Master gives the keys to the diner to Max Donovan, a paranormal investigator who wants solve the murders of Freddy Fazbear’s Pizza, which has driven him to find any lead that could explain what had happened. After arriving at Fredbear’s, he is greeted by the Puppet Master and has to watch his show, who takes him as a vessel to free the Burnt Animatronics and the Reaper Animatronics. While in Fredbear's, Max encounters and is interrogated by Henry, who now is an animatronic called Entwined Fredbear. He asks Max questions about what William did behind his back. After Max burns Fazbear's Fright to the ground, it's likely that Henry's soul was freed of Entwined Fredbear, as all the other animatronics were.

## Animatronics

* Fredbear.
* Springbonnie.
* Proto-Spring Bonnie.
* Proto-Spring Freddy.
* Puppetmaster and Puppets (1973).
* Puppetmaster and Puppets (2017).
* Entwined Fredbear.
* Unnamed Bonnie.
Mike Schmidt

Michael Afton is the protagonist in Final Nights.

Around the time of Final Nights 3, he runs away from his family after his brother was bitten by Fredbear and takes on the name "Mike Schmidt". after Freddy Fazbear’s Pizza gets closed, he goes home and gets attacked by The Brother and has to survive The Brother and flee his house. later he arrives at Fredbear and Friends and burns the building (apart from being chased by Withered Springbonnie[1] and Withered Fredbear[2]) when he tries to escape. The Brother comes and Fredbear grabs Mike and bites him, killing him in the process.

## Trivia

* Unlike the original version of him (Michael Afton from Five Nights at Freddy’s) Mike is more emotional and less tragic. He, unlike the canon version, did not want to free the soul of his missing sister (Karen/Elizabeth).  Instead, he has a personal conflict with his younger brother.

* in this timeline, he was the masked Brother of Crying Child.
* Interestingly, this game predates Sister location where it was revealed Mike Schmidt was the Killer's son, Michael Afton.
Minor Characters

### Springsuits

Spring Freddy and Spring Bonnie are featured as options for the suits you can pick in the first cutscene of the game.
Spring Bonnie is once again seen in the ending cutscene of the game that William Afton gets in and dies.
Springtrap is also featured in the ending and transforms into Reaper Spring Bonnie with a 3 behind him.

### Shadow Freddy

Shadow Freddy is seen in the ending cutscene luring the Classic Animatronics to areas for William to attack and destroy.

### The Classics

Freddy, Bonnie, Chica, and Foxy are seen in the FNaF 1 Establishment getting lured by Shadow Freddy then destroyed by William.

## Final Nights 3: Nightmares Awaken

### William's Wife

Mrs. Afton, or Martha in the Final Nights universe, appears in one of the cutscenes of Final Nights 3 where she is seen arguing with William, after this she is killed by William and buried in the garden. She ends up Possessing the Fredbear Plush.

### Razzbowski

Razzbowski voices a character in the second cutscene that takes place in Chica's Party World.

### 8-BitRyan

8-BitRyan also voices a character within the same cutscene as Razzbowski.

### Game Theory

if you spam "E" while standing in front of the TV in one of the cutscenes then the Game Theory intro will play.

### William's Daughter

Karen Afton, or Elizabeth in the FNaF universe, appears in one of the cutscenes where she takes the elevator in Chica's Party World down to Circus Baby's Pizza World where she is killed by Baby and possesses her, sometime later she takes the form of Shadow Bonnie to take revenge on her father, William Afton.

### Unnamed Construction Workers

In the first Chica's Party World cutscene, two unnamed construction workers can be seen, one of them talking to William Afton.

## Final Nights 4: Fates Entwined

### The Nightguard

He was the nightguard of Fredbear's Family Diner before disappearing for unknown reasons.
Springtrap

Springtrap is the final antagonist of Final Nights 4: Fates Entwined. He only appears in the ending and William Afton is inside of his suit.

## Appearance

Springtrap resembles his original appearance from Five Nights at Freddy's 3; a green-colored animatronic rabbit who is highly damaged, with rips on his suit and severed ears. he is missing a few pieces of his costume which expose his corpse and endoskeleton to show . His eyes are black with white pupils, and inside the suit is William Afton's rotting corpse.

## Behavior

Springtrap only appears in the ending after Night 5. After Max Donovan ignites the fire in order to burn down Fazbear's Fright, Springtrap finds him, and chases him. Right before Max can escape, Springtrap catches him, taking the investigator with him as Fazbear's Fright burns to the ground.

## Trivia

* In the Five Nights at Freddy 3, Springtrap survived the fire, becoming Spare Spring Bonnie (Scraptrap by fans) in Five Nights at Freddy's 6. In the Final Nights series, he presumably burns and dies, but this is unconfirmed.
Insane Bonnie

**Insane Bonnie** is a character that appears in Final Nights 4: Fates Entwined.

## Appearance

Insane Bonnie resembles Proto Spring Bonnie, but he is completely gray with glowing white eyes and blood coming from his eyes and neck and some on blood on his ears and some around the eyes and more blood dripping down from his neck down the torso.

## Behavior

Insane Bonnie only appears on Night 5, in which he and Insane Freddy become the main antagonists during this night. Insane Bonnie will randomly spawn in the office, and the player must repel him by ringing the alarm in the office. Failure to do so will result in him jumpscaring the player.

When the player reaches 6 AM, Insane Bonnie, along with Insane Freddy, jumpscare Henry Stillwater and they both watch Henry as he’s being dragged to the Fredbear suit by Henry’s partner William Afton then as Henry was stuffed into Fredbear suit and then watched Henry being killed by the springlocks while Henry whispers before dying resulting in him becoming Entwined Fredbear.it can be seen in: Gift Shop,Party Room 1, arcade room and the office.

## Museum Description

*You messed up, it's out. Your mind is broken and you're inhaling something bad.*

*It gets even worse... Is it real? Can I see it? Can others?*

## Trivia

* The blood splatters on Insane Bonnie could resemble William Afton’s springlock death from Fnaf 3 causing him to turn into Springtrap.
* As seen In the Museum, Insane Bonnie's endoskeleton teeth are actually human teeth resembling it to be William Afton.
* He, along with Insane Freddy, share their names with animatronics from another FNAF fangame. But this is most likely a coincidence.
Final Nights Wikia

* Check out the latest game!
* They Remember...
* Final.
* You still have to Save them...
1/4

**Welcome on Final Nights wiki!** *Final Nights* is a fangame of the popular *Five Nights at Freddy's* game series. The plot of the game centers around the untold stories of The Brother and Freddy Fazbear's Pizza.

Want to discuss, ask something, or roleplay? For any questions, discussions or anything else check out our **Discussions**!

 Blogs

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Glamrock bon bon
12 April 2021

 0

ar fnaf

who is your favorite ar charater

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VoiderMinecraft
5 May 2023

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Roll Backer and administrator

Can I be A rollback and administrator? Shagufta Arai (talk) 08:43, 17 January 2021 (UTC)

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RyanGaming2006
22 April 2019

 1

A little start-up easter egg I found the first time I started the game up

So, a few weeks or a month ago, I started Final Nights 4 via the GameJolt Client. After the warning screen, it showed a bright photo with what seems to be four eyes. Look at this From what I can tell…

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See more >

Credit to User:Grimlock The Dinobot for the 3d, transparent renders of the characters on the wiki!
Entwined Fredbear

Entwined Fredbear is a major character in Final Nights 4: Fates Entwined. He is a withered incarnation of Fredbear. He is also revealed to be Henry Stillwater, the secondary main protagonist of the game.

## Appearance

To date, Entwined Fredbear is the most withered counterpart of Fredbear in the Final Nights series. He possesses rips in every part of his body, from his ears to his head to his arms. The only parts of him that is intact is his top hat, Bowtie, nose, and his button, which both the button and Bowtie are a faded shade of purple. His suit is also very dull, having lost most of its color. He has bloodshot eyes that seem to have red irises. His glove's fingers are oddly designed and also show no signs of damage nor does it contain rips.

## Behavior

Entwined Fredbear makes his in-game debut in Investigation 3 where Max Donovan runs into him whilst exploring Fredbear's Family Diner. Entwined Fredbear picks up Max and interrogates him, first by asking who he is. After Max answers, Entwined Fredbear says that during his final nights when he was alive, he saw things and wonders what William Afton did to him. After Max answers this question, Entwined Fredbear asks if Afton did this to more people, and once Max answers this question, the player proceeds to Night 3.

In Investigation 5 Entwined Fredbear continues to interrogate Max. He starts by saying that the Puppet Master talks to him, saying that he wants to know if Max knows what happened in the hospital. After Max answers, Entwined Fredbear asks if William did everything that happened. After Max answers this, the interrogation ends and the player proceeds to Night 5.

## Trivia

* The answers that the player chooses to say can influence the ending.
* Entwined Fredbear and Reaper Mangle are the most damaged animatronics in Final Nights 4. Most likely in the Final Nights franchise.
* In Entwined Fredbear's Muesuem description, the description for him was most likely written by William Afton, hence the pronouns of "you" in the description.
	+ It also states that being trapped within Entwined Fredbear is a punishment for Henry since he denied some of William's design choices, meaning that Henry and William didn't agree with one another.
* Entwined Fredbear is similar to Springtrap from FNAF 3.

## Museum Description

*You got caught Henry, this is you now.*

*Rotting away, bet you wish he was wearable. Now you're stuck being torn apart by the machinery instead.*

*Once you can prove I did it, once you can prove what I'm about to do, then you'll be free. For now, this is your punishment for how you treated me and my art.*
Даедрический полумесяц

## Местонахождение

Святилище Дрегаса Волара, можно поднять с тела Дрегаса Волара. Чтобы туда попасть нужно надеть Священный даедрический амулет в доме Фалиона.

## Примечание

* На витрину можно поместить и оригинал и копию.
* Чтобы сделать копию в вашем инвентаре должен находиться оригинал.

## Копия

Создаётся на копировальном верстаке в офисе куратора из следующих материалов:

* 2 Эбонитовых слитка

## Пустяки

Впервые даедрический полумесяц появился в Морровинде , в Батлспаере на загрузочном экране The Elder Scrolls Online.
Shadow Bonnie

Known as
 Species
 Gender
 Color
 Occupation
 Starting location
 Status
 Voice Actor

Shadow Bonnie (or RWQFSFASXC) is the main antagonist in Final Nights 3: Nightmares Awaken. She is implied to be the sister of the main protagonist.

## Appearance

She heavily resembles Reaper Spring-Bonnie, except she doesn't have the distinct "Reaper" features. Another exception to this resemblance is the fact that she is a Shadow, like Shadow Bonnie from Five Nights At Freddy's 2.

## Behavior

Shadow Bonnie might go to the balcony and knock on the door. If the player sees this, the player must close the curtain for a few seconds. If the player sees Shadow Bonnie, they will die but not the same with her brother. Shadow Bonnie she will be scared of you DO NOT shine the flashlight. She will also mess with the thermostat, filling it with static. Press it a few times to turn it off. If the player fails any of these, it will result a game over.

## Gallery

Shadow Bonnie in the Museum.Shadow Bonnie attacking from the room and window.Shadow Bonnie attacking from the bed.Shadow Bonnie attacking from the closet.Shadow Bonnie's game over screen.Spring Bonnie in the flashback before becoming Shadow Bonnie.
## Trivia

* Shadow Bonnie's description in the museum implies that she is the sister of the protagonist.
* Unlike her appearance in FNaF 2, Shadow Bonnie resembles Spring-Bonnie instead of Toy Bonnie.
* Shadow Bonnie in FNaF was officially named RWQFSFASXC by Scott Cawthon, the creator of FNaF.
* During Shadow Bonnie's closet jumpscare, Shadow Bonnie's body attacks the player from behind while her head remains in the closet.
	+ During her jumpscare, Shadow Bonnie arms are seen and seem to choke the player to their death.
* Shadow Bonnie is the only animatronic to have their own "Game Over" Screen.
* When Shadow Bonnie is about to attack the player on the bed, and when the player starts staring as if an animatronic were there, she will be absent for a few moments before appearing beside the player and procedding to kill them.
Grimm Fredbear

**Grimm Fredbear** is one of the antagonists in Final Nights 3: Nightmares Awaken. He is only active on Night 5 and is found by the left hallway.

## Appearance

Grimm Fredbear resembles that of Fredbear only with his suit glowing a deep purple color while the interior of the suit glows a bright white. His upper-face appears to be torn off including his eyes, leaving an empty hollow gaping hole in its place. The inside of the mask, though it appears like there is nothing inside, actually conceals a white, pale human head that can only be seen during his jumpscare.

## Behaviour

In a way, he behaves similarly to Grimm Chica. He starts in the left hallway, with two springlocks that need to be wound. When you hear a clicking sound from the left side of the hallway, go to the left hallway and walk up to Grim Fredbear and click the glowing orbs to wind the springlocks. You will be notified via audio cues when it is necessary to wind them. Failing to wind them will result in him entering the room and killing the player.

## Jumpscare

Grimm Fredbear starts interrupting the protagonist to see Shadow Bonnie because he stands up him and he his face opens like a lid revealing a deceased human corpse attacking and later spins like a helicopter.

## Trivia

* In the museum, The protagonist will appear to to click the glowing orbs of him to turned off along with Grimm Chica.
* Grimm Fredbear can be seeen replacing Reaper Puppet, Reaper Balloon Boy, Reaper Golden Freddy and Reaper Mangle.

Grimm Fredbear in the Museum.Grimm Fredbear's jumpscare.Fredbear onstage with Spring-Bonnie.Shadow Fredbear; a counterpart of Fredbear.Grimm fredbear with glowing orbs while the player must click the purple buttons

>
>
>
G BB

## Glitch BB

**G\_BB** (Glitched Balloon Boy) is the secondary antagonist in**Final Nights 2: Sins of the Father.**

## Appearance

G\_BB is the only glitched animatronic in the game. He has the shape of Balloon Boy, but he has a glowing face (like the two Shadow animatronics) and flashes three colors very quickly. He also seems to glitch out easily, hence its style and name. He is also the least withered animatronic in the game. G\_BB's colors are almost like neon

## Behavior

G\_BB appears in Night 5 and beyond. G\_BB emits a distorted version of Balloon Boy's laugh, and he will go through the left vent. Seal it instantly when he appears in the vent. If one fails to seal the vent, he will not jumpscare you, but rather he will appear in your office, and laugh. He will slowly break all your cameras one by one, including the vent cameras, which allows Shadow Fredbear and Shadow Spring Bonnie be more hard to predict.

## Trivia

* G\_BB's laugh is a edited version of his core variant's laugh in FnaF 2.
	+ G\_BB is the only animatronic in the game not to jumpscare the player. This is also the case with his core version appeared in FnaF 2.
* G\_BB is very dangerous and likely to be a hazard when looked directly. It is advised not to look at him when you have seizure/epilepsy problems.
* G\_BB is the only one to Change color.
* G\_BB doesn't have a sign and balloon like his counterpart from FNaF 2.
* G\_BB's model was made by sab.
Cameras

Cameras are a very important mechanic in Final Night 2 and in Final Nights 4. Cameras are used to seek out the animatronics and play a part in an important mechanic, watching them to slow them down. Cameras have been used throughout fangames and as well as in the *Five Nights at Freddy's*Franchise. The only games to have Cameras in the Final Nights franchise are *Final Nights 2: Sins of the Father*and *Final Nights 4: Fates Entwined.*

## Final Nights 2: Sins of the Father

The cameras map is based on the map of William Afton's house.

## Final Nights 4: Fates Entwined

The cameras Map is based on the Fredbear's Family Diner Reference from the minigames from FNAF 4.

## Trivia

* Final Nights 3 is the only game to not have cameras
Бич хоркеров

## Получение

Остров Хоркеров на Солстхейме, находиться на трупе Данмера по имени Саденю

## Примечание

* На витрину можно поместить и оригинал и копию
* Чтобы создать копию в вашем инвентаре должен находиться оригинал

## Копия

Копия создаётся на копировальном верстаке в офисе куратора из следующих материалов:

* 2 Бивня хоркера

* 2 Железных слитка
* 1 Полоски кожи
Proto Spring Bonnie

## Proto Bonnie

Proto Bonnie is an antagonist in Final Nights 4. As his name suggests, he is a prototype Bonnie.

## Appearance

In contrast to regular Spring Bonnie, Proto Bonnie is more greenish, with tears and bare hands (no gloves), giving him a closer resemblance to Springtrap. He also has glowing eyes. He also has three white buttons and a black bowtie on his chest. His ears are separated into three segments and have the ability to bend, he also has blocky teeth. In the museum, his legs seem to bend down a little and shake, while his jaw opens and closes repeatedly. It's also said that both Proto Bonnie and Proto Fredbear give off a gas that makes people happy.

## Behavior

Proto Spring Bonnie will start out Back Stage. Once he activates, he will make his way to the office, will stop in three rooms; the Gift Shop, the Kitchen, and Party Room 2. When he stops, the player must use the air refresh to make him resume walking, Once Proto Spring Bonnie reaches the office, he will bend over and crouch next to the vent, after which the office will go dark for a second, and Proto Spring Bonnie will be back in his starting location. If the player has refreshed the air too late, then the office’s toxicity meter will fill up by a red light. Once the toxicity meter has three lights, then Proto Spring Bonnie will jumpscare the player.

## Museum Description

T*he second animatronic ever made and the partner to Proto Spring Freddy. He met a similar fate when they were scrapped.*

*Rotting away in the backstage area, it looks like his gas tank has started leaking from neglect, Don't breathe this.*

## Gallery

A model preview.His cartoon counterpart.Jumpscare
## Trivia

* Proto Spring Bonnie was supposed to be named "Thing". He was also supposed to have white eyes but it was replaced with purple eyes.
* Proto Spring Bonnie, along with Proto Spring Freddy, has a gas tank within himself that has a gas that made people happy, however, due to age the gas has become a toxin that constantly leaks out of Proto Spring Bonnie, this could be the inspirations for his air refresh mechanic.
* He is the only animatronic that is affected by the air refresh.
Night 2

Night 1 - **Night 2** - Night 3 - Night 4 - Night 5 - Night 6
## Final Nights 2: Sins of the Father

William Afton is walking past the show stage in Fredbear's Family Diner in whatever suit you picked him to wear, before he stumbles across kids. He wants them to follow him. Night 2 then begins.

**Night 2** is the same as Night 1, but the animatronics are more aggressive.

"Hey there. I've just got a... ah, there we go. Okay, it seems you've made it to Night 2. I'm a bit busy at the moment, but as far as I remember, Night 2 is the same as before, only they seem slightly more aggressive. Uh, so, like, keep it up and you'll- and you'll be good, alright?*"*
-**The Technician**
## Final Nights 3: Nightmares Awaken

Before Night 2 begins, we get a flashback to an argument between Martha and William Afton. Martha is worried that William is spending too much time and money on Fredbear's, even saying their child is scared of his character. William dismisses all these complaints along with their child's fear of them as an act. The argument ends when Martha threatens to shut down William's business and taking the kids.

Night 2 has the Reaper animatronic becoming more aggressive. There's also a distant fire happening outside with sirens blaring throughout the night

"*Their aggression rises.*"
-**Fredbear**
## Final Nights 4: Fates Entwined

After Investigation 2, you're brought to Night 2.

A new threat is introduced in this night: the Puppet Master. The player to keep watching them, as a lack of attention will cause them to move from room to room. When they near the player's office, they'll perform a jumpscare and cause a Game Over.

Other than that, Fredbear and Spring Bonnie are slightly more aggressive. Beating the night leads you to Investigation 3.

"*Hey, hey, Henry. Good to see you're still, ah, sticking around. I presume nobody caused you trouble last night? ...Oh. Well I'll, uh... I'll keep it brief, as to not distract you from any of your important tasks. It- actually, on that note, the Puppet Master. It seems there's a bug in its programming right now where the P.M. and A.M. pre-show time schedules are mixed, so he may or may not come out tonight, just- to keep him out, you have to give him what he wants: attention. Looking at him via the cameras should slow down his path. Right, uh, keep yourself level-headed tonight and I'll, uh... I'll see you tomorrow.*"
-**William Afton**
Henry Stillwater

Henry Stillwater is the deuteragonist of Final Nights 4: Fates Entwined. The player controls him in the 1973 sections of gameplay as the Nightguard. He is also a business entrepreneur who created the Fredbear's business along with William Afton and is tricked into his death by him.

## Life

### Company Start

Henry works with William and angers William by repeatedly denying features William considers great, which is the reason for Proto Spring Freddy and Proto Spring Bonnie as they had a special gas that made people around them happy.

### Night Guard

As Henry works as a nightguard (since the other left). William gets more and more angry with each night and phone call and eventually releases the gases that make Henry hallucinate and have to face Insane Freddy and Insane Bonnie for Night 5.

### Death

At the end of Night 5, Henry tries to escape and ends up running into the backroom with the Insane animatronics. The Insane animatronics then attack him and stuff him in a suit, which kills him and transforms him into Entwined Fredbear. His death took place in 1973.

## Trivia

* Unlike the Five Nights at Freddy's universe, Henry is not known to have any offspring
* in the Five Nights at Freddy's universe his last name is Emily
* He is only played for half of Final Nights 4: Fates Entwined as the Nightguard while Max Donovan is the protagonist for the 2017 sections.
* As the nights progress, Henry's vision begins to deteriorate, lightly de-saturating with chromatic aberration appearing in the corners of his eyesight, with it becoming extremely abnormal during night 5. this is either because of fear or insanity, with the possibility of both (although during Night 5, it's because of gas-induced hallucination).
* Henry is reincarnated in Entwined Fredbear at the end of Night 5.
William Afton

William Afton is the business partner of Henry Stillwater. Together, they ran Fredbear's Family Diner. William is the true identity of the Purple Guy. His family who each possessed an animatronic, are trying to get revenge on William as they have knowledge of his killings.

## Appearance

William is a man in what appears to sound like his mid-30's. He wears a plaid purple shirt with black jeans. He has brown buzzcut hair with a heavy beard and glasses. He appears to fit his Silver Eyes description of "fat and affable." He also seems to have some stubble where his beard hasn't fully grown yet.

## FN2

He is the protagonist of this game. If the player completes the good ending, they will witness Shadow Freddy showing the animatronics the room, giving him time to attack in their confusion as they only see a wall. The Brother outdoes him though, scaring him into the room. William puts on the Spring Bonnie suit and tries to reason with it, claiming to be the actual animatronic, but ultimately gets spring-locked.

## FN3

He appears in the cutscenes where the protagonist roams his home. Through this, it is implied that he is an alcoholic, as he can be seen in multiple shots of the game holding what appears to be a cocktail glass. This explains his erratic behavior when describing his plans to expand the Fazbear franchise by building under Chica's Party World.

## FN4

He takes on the role of the Phone Guy towards Henry. He speaks through a phone that doubles as a fax machine, giving Henry instructions to avoid the animatronics killing him. In Night 5, he is shown to be more angry towards Henry, and leaves him to die in the establishment. While he gives him a chance, Henry still dies inside Entwined Fredbear and posseses said animatronic. When Max Donovan burns Fazbear's Fright, he encounters William while he is Springtrap. Max is killed by William/Springtrap while the establishment is burning down.
He is voiced by Montie G. Maxwell

## Trivia

* As mentioned earlier, Afton seems to be an alcoholic.
* He had a daughter called Karen, who ends up in Baby and dies when trying to break out of the suit.
	+ However, in the actual Fnaf series, the daughter’s name was revealed to be Elizabeth.
	+ In this timeline, William stuffs her into a Springbonnie suit after she dies to cover up the death, she ends up becoming Shadow Bonnie.
* He was the last of the Afton family to die.
* He engineered the springlock system in the suits.
* The original bad ending of Final Nights 4 suggests that he would have had psychopathic traits.
Insane Freddy

**Insane Freddy** is a character that appears in Final Nights 4: Fates Entwined.

## Appearance

Insane Freddy resembles Proto Spring Freddy, but is completely gray with white eyes and blood coming from his eyes and neck which drips down the middle of his body, He does not have his hat or eyebrows.

## Behavior

He only appears on Night 5, in which he and Insane Bonnie become the main antagonists during this night. He will appear in random rooms (the room in which he is in is marked by an exclamation point), causing the objects (and himself) in said room to shake violently. The player must stop him by ringing the alarm in that room. Failure to do so will result in him jumpscaring the player.

After the players reach 6 AM, Insane Freddy, along with Insane Bonnie stuff Henry Stillwater inside Fredbear, resulting in him becoming Entwined Fredbear.the places where it can be seen when it appears are: backstage, parts and service,kitchen and party room 2.

## Museum Description

*Stay cool, let the alarm wake you. Let it pull you out.*

*Everything is shaking but you can't stand.*

*It is time.*

## Trivia

* The blood trail on Insane Freddy's Chest somewhat resembles a tie.
* The blood stain on Insane Freddy's Jaw may be a reference to *The Bite Of 83.*
* In order to see the Models of Insane Fredbear and Insane Bonnie, the player has to go into Fredbear's 1970 (1973 location) and interact with the *pong* Machine next to the office desk, then, there will be a hallway with disturbing posters of Fredbear and Springbonnie leading to the models.
* During his or Insane Bonnie's jumpscare, bones cracking can be heard.
* More to add, in one of his jumpscares, they are both present, Insane Freddy and Insane Bonnie, with Insane Freddy standing to the right and Insane Bonnie standing to the left, both twitching and screaming.
* More to add, all of his and Insane Bonnie's game-over jumpscares show a glowing white backround.
* He, along with Insane Bonnie, share their names with animatronics from another FNAF fangame. But this is most likely a coincidence.
Circus Baby's Pizza World

Circus Baby's Pizza World is a location underneath Chica's Party World and is only ever mentioned and seen in the cutscenes of Final Nights 3.

## History

William Afton, after killing his wife, opens up a new restaurant known as "Chica's Party World" along with "Circus Baby's Pizza World" underneath it. It is unknown what happened to Chica's Party World after William's daughter's death, though it can be assumed that it closed down shortly after that incident.
Final Nights

Platform(s)
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**Final Nights** is the first game of the Final Nights series. There are two parts of gameplay. The first one is the introduction stage or the *Prologue*. The last one is the ending stage or the *Epilogue.*

Final Nights has only three animatronics, all with mysterious purposes in the Final Nights lore. A remake is in the process of being made. The fate of the game is unknown.

## Prologue

The player is Mike Schmidt starting off his daily nightshift at Freddy Fazbears Pizza. He then loses all his power, which enables Freddy Fazbear to appear at his door playing his jingle.

Schmidt is almost grabbed and killed by Freddy. When he turns around to look at Freddy; now standing still, a mysterious entity called the Brother emerges from Freddy, and Schmidt turns to flee to his house.

When Schmidt arrives at his home, he implies that something isn't right. It confirms the Brother has followed him home.

The player has to scare away the Brother when he emerges from the doors, cupboard or the Television. To navigate around the Living Room, the player can use the W A S D to scare the Brother away.
When the player completes the prologue, the Brother will give Schmidt a vision of itself zooming towards the screen.

The prologue will end with Schmidt walking to the entrance of his house.

## Epilogue

Upon entering the building Mike must find his way throughout the building encountering the powered down FNaF 1 animatronics. Later Springtrap is seen, if Mike is not looking at him he will slide towards him and kill him, soon after Fredbear could be seen in the rafters, if in the rafters Mike can flash the rafters and he'll go away, or if his big head is seen by Mike, he will jumpscare you. After a complex series of objectives, the place will explode. Upon finding his way to the main door, Mike is greeted by Fredbear and the brother. Ultimately ends with Mike getting bit by Fredbear.

## Trivia

* The Brother resembles the Puppet.
* The song that is played in the trailer is the non 8-bit version of *My Grandfather's Clock*.
* The Bedroom in the trailer isn't seen in gameplay.

## Gallery

Final Nights - PROLOGUE TRAILERFinal Nights - FINAL CHAPTER TRAILERFinal Nights - RELEASE TRAILER
Night 3

Night 1 - Night 2 - **Night 3** - Night 4 - Night 5 - Night 6
**Night 3** in the Final Nights franchise serves as the middle point of the gameplay. In the three games with standardized FNAF-styled gameplay, a new threat arrives.

## Final Nights 2: Sins of the Father

At this night is active: Burnt Freddy, Burnt Bonnie, Burnt Foxy and Brother. Burnt Bonnie will approach from right vent, but he is slower than Burnt Freddy. You must close the right vent when he is very close your room. Previously active animatronics are more aggressive this night too.

"*Hey, Night 3, look at you! Uh, I won't talk very long this time. Just know that- just- just know that, uh, that Bonnie seems to become more active. Uh, they seem to figure out the right vents. That- just, he's very fast outside of vents, but inside the vents he seems to stumble around a lot more and not really move much. Don't forget you can only lock one vent at a time, so keep that in mind when both Freddy and Bonnie are trying to enter. Uh, I guess all I can say to you now is, uh, good luck.*"
-**The Technician**
## Final Nights 3: Nightmares Awaken

Before Night 3 begins, we get a flashback with William Afton pacing back and forth, pondering maniacally about making an underground facility and building a small restaurant on top of it to cover it up.

The new animatronic is Reaper Mangle. In the previous nights, the ventilation was turned on, but from Night 3 onwards it's turned off. If you hear her static voice, you must immediately run to the ventilation controller and turn it on, or she will jumpscare you.

"*What crawls in the vents does not like to be seen. The noise of a rising temperature can scare it.*"
-**Fredbear**
## Final Nights 4: Fates Entwined

In this night, everyone is slightly more aggressive and a new character is added: Proto Spring Bonnie. He is the least threatening out of the five. He will occasionally stand in one place. When he does, you will need to push the air reset button.

"*Ah, welcome back Henry! Third night, eh? Holding on tight there? Well, I mean, other people'd rather be spooked by now, ahaha. Ahem, anyways, during the day I noticed a slight leak in the tubing for Proto Spring Bonnie. Probably due to the rubber [incoherent] LACK of usage. If he ever decides to activate for one reason or another, make sure he doesn't stand still in any given room for too long. If that happens, then press the green air refresh button on your camera view. this will circulate the air in the room. If you fail to circulate the air, my improvised "Toxicity Meter" will blink a light on. If you have three lights, you might want to get out of there or passing out is a possibility. Or don't It's your choice as always. Stay sharp and goodnight.*"
-**William Afton**
Freddy Fazbear's Pizza

Freddy Fazbear's Pizza is first ever seen in the Good Ending of Final Nights 2. It is also Mike Schmidt's workplace and was supposed to be the main location in Final Nights: Redux before it was cancelled.

## Animatronics

### Final Nights 2

* Freddy Fazbear.
* Bonnie.
* Chica.
* Foxy.
* Shadow Freddy.
* The Brother.

### Final Nights: Redux

* Withered Toy Freddy.
* Withered Toy Bonnie.
* The Brother.
Final Nights: Redux

Platform(s)
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**Final Nights: Redux** is the remade and reimagined version of the original Final Nights game. It is a point-and-click horror game made in Unreal Engine,features unused content and is developed by Jeliliam.

As of Final Nights 4 came, Final Nights: Redux is cancelled, but on April 1st, 2022 a joke game named "Final Nights Redux And Knuckles" was released.

## Summary

You are Mike Schmidt, shortly after being promoted from a nightguard to a "technician assistant". Your job is to go into the old Freddy Fazbear's building that's been abandoned for over 6 years and disable the still roaming animatronics.
But things are not as they seem, something has followed you home, and it's almost as if it's trying to tell you something, but what?
Withered Springbonnie

**Withered Spring Bonnie** is an antagonist appearing in the epilogue of Final Nights.

## Appearance

Withered Spring Bonnie is an animatronic rabbit which appears in Final Nights that heavily resembles that of Springtrap from FNAF 3, absent of William Afton's corpse. He has dark green fur with many rips in the suit including the absence of a majority of his right ear. It appears that he has no eyes.

## Behavior

His behavior is like that of the Weeping Angels from Doctor Who. When the player's back is turned, he will move quite fast, oftentimes moving towards you. The player needs to be aware of their surroundings and not make contact with him to avoid a jumpscare.

## Trivia

* Withered Spring Bonnie‘s design was based on Springtrap.
* As was previously mentioned, the behavior is not unlike that of the Weeping Angels from Doctor Who or SCP-173 from SCP: Containment Breach.
* Also, this behavior could have inspired Endo B "Angel" from The Joy Of Creation: Story Mode.
	+ This particular character, along with the rest of the Fallen, is also based off of the Weeping Angels, though it's the only one to also have such a reference in its name.
MCPE Migrants

MCPE Migrants are players who traveled from the closed server of MineCraftPlanetEarth (MCPE), to Terracraft. Many of today's veterans are MCPE Migrants: These include:

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Grimm Chica

A Spring-Lock Suit.

**Grimm Chica** is a primary antagonist in Final Nights 3: Nightmares Awaken. Unlike others, she is not a Reaper Animatronic.

## Appearance

Grimm Chica holds a strong appearance to the springlock suit on the poster in the Night 3 cutscene, but her faceplates are very hard to spot, and she is almost entirely purple. The glowing accents inside of her resemble a human corpse. She lacks a bib unlike the original Chica. Her overall body is very slim like the original Toy Chica, except for the hips, which appear to be much wider, and she lacks shoulders or upper-arms with her forearms protruding from her armpits.

## Behavior

During Night 5, Grimm Chica will replace Reaper Spring Bonnie in the right hallway, with glowing orbs on her face. When an image of Grimm Chica flashes on the player's screen, they must go to the hallway and walk up to her in the right hallway and click the orbs to fix the springlocks. Failing to do so will result in her entering the bedroom and jumpscaring the player.

## Trivia

* Like Grimm Fredbear, Grimm Chica shows the head of the body inside during the final frames of her jumpscare. It resembles a corpse's head.
	+ She also shares the same jumpscare sound as Reaper Toy Chica.
* Whenever the player fixes the springlocks, Chica will say "Thank You" in reverse.
* Grimm Chica is based off of the Spring-lock suit you're stuck in on Night 4 in FNaF:SL.
* If you look closely at her jumpscare, it appears that the corpse inside of her opens their eyes.

## Gallery

Grimm Chica with glowing orbs while the player must click the purple dots.Grimm Chica's jumpscare.Grimm Chica as seen from the Museum.The springlock suit on the poster.The Springlock suit mask from Night 4 in FNaF:SL.