Basics (The old Faeria)

## The Client

The Game is currently in closed beta stage and available to play online via a browser. The final client will be a stand alone client coded in Unity, but until that one is ready, let's explain this one coded in Air(flash).

#### Home

This is the first page you will see every time you log in. Here you can see all players which are logged in and not in a game, chat with other players or trade cards with them.

#### Quests

If you are a new player Quests are the first thing you should start with. By playing the Quests will you will learn the basics about this game and also you will be rewarded with a Human Starter Deck and enough memoria , the game currency, to buy all other Starter Decks and more, from the Memorium (game shop page). There are only 4 Quests available at the moment. More will be added during beta, but a complete solo mode won't be ready before release.

#### Library

The Library page is where you can see your card collection and where you can create your battle deck. Your must have at least 40 cards in your deck and preferably not more than 60. There is also a limit of 3 copies per deck. For now you can create only 1 deck at a time, but multiple decks feature is on the way.

#### Achievements

Achievements are one-time rewards for completing certain tasks during ranked matches only. They yield achievement points (PTS) visible under your name, and memoria  (1 PTS = 10 memoria). That's why, if earned early on, achievements are a good way of getting memoria and boosting you card collection.

#### Memorium

The Memorium page is where you can buy the Starter Decks or other Boost Decks.

#### Play

There are currently 2 Game Modes available in Faëria: Ranked Mode and Unranked Mode. ...

## The Battlefield

The Battlefield is where the action takes place. You will always start in the bottom left corner and your opponent will always be in the top right corner. Each player Orb starts with 20 HP and, if your Orb is placed on a white Prairie that means you will go first or, if your Orb is placed on a dark Prairie that means you will go second. Both players start the game with 4 cards in their hand and have the option to Mulligan (replace all 4 cards in your hand). Shape the battlefield, collect resources and destroy your opponent!

#### Player Panel

At the top of your screen, in each corner, you will see each Players Panel. Yours is on the left and your opponent profile is on the right. Your Player Panel contains your name, your account level and the achievement points yield (PTS). Below of that you can see the number of cards you have in your graveyard, the number of cards left in your deck, the number of cards you have in your hand and your match timer. At the right of your profile are your resources: gold, represented by a blue circle; faeria represented by a yellow circle; action points, represented by a green circle.

#### Resources

   **Faëria:** Faëria is a resource which spawns every morning, and only morning, on the battlefield, in 4 special locations called cyclones. Each cyclone can hold up to 3 Faëria and for harvesting it you must have a unit adjacent to a cyclone.

#### Action Pallet

At the bottom left of your screen is your Action Pallet. Each of these actions will cost you 1 Action Point to play.

  **Turn target unoccupied prairie into a Desert. Limited to once per turn.** A Desert is an advanced land type required for playing Yellow Cards. Yellow Creatures can be cast only on a Desert.

#### The Clock

At the bottom left of your screen is The Clock. It's on this clock you have to click to end your turn.
The Clock is separated in 3 sections : morning, afternoon (or dusk) and night. Every time a player end his turn, the clock advance by one. So to know what time it will be when you will play your next turn, just advance the clock by 2.
Which means you play during morning not every 3 turns, but every 6. Indeed, it will be :

1. Morning (you)

2. Afternoon (opponent)

3. Night (you)

4. Morning (opponent)

5. Afternoon (you)

6. Night (opponent)

7. Morning (you again)

For more information check Gorim's guide: The Clock.

#### Card Anatomy

* **Name:** The name of the card.
* **Casting Cost:** Cards have a cost in Gold and/or Faëria.
* **Land Cost:** Special lands you must possess to be able to cast this card.
* **Power:** Power deals damage to Life.
* **Life:** A card can only take so much damage before it goes to the graveyard.
* **Card Text:** Some cards have special effects and/or abilities which can be used in combat at expense of Energy, Gold or Faëria. Usually a card can either move & attack or use its special ability.
* **Color:** There are 5 colors:
	+ Blue: cards will have a Special Land cost of at least 1 Lake and Lakes only. Blue Creatures can only be cast on a Lake.
	+ Green: cards will have a Special Land cost of at least 1 Forest and Forests only. Green Creatures can only be cast on a Forest.
	+ Red: cards will have a Special Land cost of at least 1 Mountain and Mountains only. Red Creatures can only be cast on a Mountain.
	+ Yellow: cards will have a Special Land cost of at least 1 Desert and Deserts only. Yellow Creatures can only be cast on a Desert.
	+ Human: cards, also known as neutral cards, don't have a Special Land cost. Human Creatures can be cast on any type of land.
* **Type:** There are 4 type of cards:
* **Rarity:** There are 5 rarity levels:
	+ Common:  Common
	+ Rare:  Rare
	+ Legendary:  Legendary

## References

1. ↑ http://www.faeria.net/forum/showthread.php?tid=1205&pid=9609#pid9609
2. ↑ http://www.faeria.net/forum/showthread.php?tid=156