Prospection

### Aspirant Powers

**The Second Face [Requires one or more Distortion Powers | 5 points]-** *Through their connection to the World of the Dead the Aspirant may gain access to the experiences spirits had with a chosen object through touching it. This might manifest in the form of smells, flashing colors or pure emotion when examining the chosen object. Stronger memories connected with the examined objects will always be senses first. Should too many memories be bound to an object, the experience might be critically overwhelming.*

Active: The Aspirant must make an Evocation Roll. The Aspirant gains sensual or emotional expressions from the dead when examining an object. The Aspirant must make a Perception + Investigation Roll and gain insight according to the result. The examination requires several minutes of Absolute Focus.

**Minds Eye [5 points]-** *This power shields the Aspirants mind and soul against supernatural influences, making them more resilient against supernatural attacks.*

Active: The Aspirant must spend a point of Essence to activate Minds Eye for a scene. When being targeted by a supernatural power add a die for each Prospection Power/Ritual onto the Resistance Roll. Should there be no Resistance Roll, roll on Composure + Prospection Powers/Rituals to negate the power instead.

**Mind Theft [10 points]-** *Allows the Aspirant to forcefully breach into a targets mind, extracting their memories and knowledge in an excruciating process*.

Active: The Aspirant must make two Evocation Rolls. The Aspirant may choose a target they have physical contact to and make a contested Intellect + Willpower Roll against the targets current Vigor/Binding as dice. Should the Aspirant succeed they gain more or less coherent visions from their targets memory.

**Attuned Senses [15 points]-** *The Aspirant may attune their senses to a certain type of target for a limited amount of time.*

Active: Once per session the Aspirant may bind their mind to a chosen concept (see references). Make an Evocation Roll and spend a point of Essence. The Aspirant may sense the chosen concept with a sixth sense using *Intense Focus* and making a Perception + Inner Eye Roll.

**Uncanny Reflexes [15 points]-** *The Aspirant rapidly increase their situational awareness, reflexes and their reaction speed at the expense of Essence. This might even grant them precognition of imminent danger.*

Active: The Aspirant may choose to automatically pass a reflex or reaction check through spending a point of Essence. The Storyteller might ask if they wish to spend a point of Essence to react to something they are not yet aware off. Additionally they may spend 2 points of Essence instead of spending Initiative when performing a Parry or Dodge action.

### Master Powers

**Undo the Curse of Babel [10 points]-** *Allows the Haruspex to understand any spoken language as long as they have established eye contact.*

Active: This requires Faint Focus. The Haruspex will be able to understand (although not speak!) any language while keeping their focus up.

**Plague Sense [Requires Sense Corruption (Contagion) | 15 points]-** *Allows the Haruspex to access the senses of anyone they infected with a plague of their design.*

Passive: The Haruspex is aware of the exact location of each victim infected with one of their plagues within a kilometer.

Active: The Haruspex may spend a point of Essence to access the senses of a single infected no matter the distance. This requires Absolute Focus and a successful Evocation Roll. They may quickly jump between targets to gain information regarding a specific region. Doing this for too long may result in Mental Damage.

**Expand Conciousness [30 points]-** *Allows the Haruspex to expand all of their senses at once at a range of up to a kilometer. They may hear, see, smell, feel and taste anything as if they stood at the desired location within range. Powers can be cast like this aswell.*

Active: When activated the Haruspex must spend two points of Essence and make two successful Evocation Rolls. They become perfectly aware of their surroundings and may choose any point within reach to project their senses from. This requires Absolute Focus, yet they may cast other powers from their chosen location as if they where at full focus. The range of this ability can be up to 300 meters (depening on their Prospection Rating).

## Aspirant Rituals

**Haruspicy [5 points]-** *The Aspirant may gain insight on a matter of choice through dissecting the corpse of an animal. The chosen animal must be fed with Essence-drenched hallucinogenics in large enough quantities to kill them. After its death the corpse must be cut open and its entrails inspected while the Aspirant focusses all of their thoughts on a matter of choice. The information gained is usually scarce and confusing but might just provide the necessairy inducement that leads to an impactful revelation.*

Duration: 1 AP

Ritual Resources: Sacrifical (1), Narrative Resource (Optional)

Effects: During the Ritual the Aspirant may gain cryptic information or a short vision. If they wish to gain insight on a specific information the Storyteller might demand the sacrifice of a specific lifeform. A greater sacrifice may provide greater insight.

**Wicked Mask of Death [10 points]-** *Allows the Aspirant to mask the true nature of a chosen being. To do so they must fill a bowl with sulfur, bonemarrow, the oil of a cypress tree and Essence shed in the form of tears. The mixture must be grinded until an oily paste emerges. This paste must be mixed with the blood/Essence of the thing they wish to mask themselves as. The final mixture must be rubbed onto the chosen targets eyelids, nose, ears and tongue. Masking as a specific individual requires a narrative resource.*

Duration: 2 AP

Ritual Resources: Common (1), Exotic (1), Narrative Resource (Optional)

Effects: The chosen target may magically mask themselves as something they are not (e.g. mortal, Gravespawn, Afflicted, Spirit) for an entire session. Any form of magical scrying will detect them as their mask. Optionally this may also apply to chosen powers and rituals with target conditions.