Cowboy Country

**The Cowboy Country**, otherwise known as **The Conchise County Cowboys**, are a nation in eastern Mexico and southern Arizona.

The group is well known for skirmishing with and raiding the traders inside Caesar's Legion, however they quickly flee before any serious Legion troops arrive. This is unlikely to go un-noticed for long as the Legion has plans to nail the bandits to crosses in the near future, once they get around to it.

They are one of the conquests Caesar receives in the early game.

## Politics

### National Spirits

Cowboy Country starts with two national spirits..

Arizona's Last Bastion of Liberty icon**Arizona's Last Bastion of Liberty**

* Recruitable Population Factor: **7%**
* Stability: **+10.00%**
* Starting Defense skill level of new army leaders: **+1**
* Appeal to Refugees: **+15.00%**
* (**Caesar's Legion**)Defense bonus against country: **+5.0%**
The Legion has overrun Arizona, and threatens the life and liberty of everyone it claims overlordship over. While many refugees managed to flee from the Legion's armies, many more became slaves to Caesar's men. We must not let this happen to the men and women of the Cowboy Counrtry: no matter the cost

Remnants of the Arizona Rangers icon**Remnants of the Arizona Rangers**

* Training time: **-15.00%**
* Special Force Minimum Capacity: **+80**

**Special Forces Equipment**:

* Soft attack: **+6%**
* Max Speed: **+2%**
The Arizona Rangers, pledged to protecting the vulnerable from those who sought to subjugate them, have been fighting a decade-long conflict with Caesar's Legion and his brainwashed soldiers. While the Rangers were well trained and armed to the teeth, in the face of the Legion's overwhelming numbers they have been slowly forced to abandon more and more territory. After their defeat by the Malpais Legate in 2271, most of what remained of the Arizona Rangers fled over the Colorado to join the New California Republic. A small splinter chose instead to flee south to the last group of free settlements in Arizona: affectionately dubbed 'Cowboy Country'. While far too few Rangers remain for the group to claim leadership over the area, their military training and spec-ops expertise has a significant impact on the Cowboy Country.

## Starting Position

Cowboy Country starts in South Arizona and West Sonora, between Caesar's Legion to the north, Two Sun to the east, Gente Del Sol to the south, and Tohono Nation to the west. The Gila Estuary runs along the north border of Cowboy Country's territory, with no crossings. Access to the Gulf of California sea zone is available to the south-west of Cowboy Country's territory.

Cowboy Country starts with a production of 1 factory producing Infantry Equipment.

Cowboy Country starts with these division templates:

* Militia Force (4 Militia battalions)
* Pistoleros (7 Infantry battalions with Anti-Tank support company)
* Bandoleros (5 Infantry battalions)
* Arizona Rangers' Remnants (7 Spec-Ops battalions with Recon support company)

Cowboy Country starts with 15 divisions:

* 5 Pistoleros, fully equipped.
* 4 Pistoleros, 75% equipped.
* 4 Bandoleros, fully equipped.
* 2 Arizona Rangers' Remnants, fully equipped.