recursal/Fanatic-Fandom huggingface dataset:
Megalouse

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Description

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A large genetically engineered pillbug. These creatures once served as the frontline skirmishers of an insectoid hive; A collection of genetically modified insects made as a weapon against Mechanoid invasions. Their job consisted of reducing lone Mechanoid infantry to swiss cheese; And they were good at it. Even the mighty Centipede was no match against the swarm of spikes.

Nowadays, they can be found roaming in packs that are a joke compared to their former numbers and with killer instincts that yearn to be reawakened once more.

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Mechanics

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These are part of the Black Hive faction, but can appear wild too.

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Spawn Chances

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Rabbitchicken

Vanilla Textures Expanded Version

Original Version

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Description

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A Rabbit / Chicken hybrid. Isn't it adorable? Awwwww... Who's the sweetest genetic abomination in all the Rim? Actually, rabbitchickens are a pest, and they tend to breed very, very fast, even faster than other rodent hybrids, and they will consume all available food unless you have a system in place to avoid it.

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Useful abilities

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Fastest breeding of all hybrids.

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Method of acquiring

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The Rabbitchicken has a 50% chance of spawning from an incubator with Rodent and Chicken genetic material. It's hybrid counterpart is the Chickenrabbit

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Chicken Rim Pox (a disease attack)
* Burrow (burrows underground to move without being attacked)
MiGo

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Description

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An insectile fungus with vast membranous wings, numerous segmented limbs and a forest of stubby antenna for a head. They are of an inquisitive mind and seek the brains of lesser species to further their understanding. They are known to search out planets that contain minerals their own worlds lack.

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Mechanics

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These creatures are always hostile and can't be tamed.

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Spawn Chances

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MiGo don't spawn in the wild, and only appear through a raid incident.
Metallovore

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 Description

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Metallovores are repulsive creatures genetically modified to fill a specific niche: eating metals. The writhing tentacles in the animal's mouth secrete an organic substance that is capable of quickly rusting and dissolving most common metals, turning them into small flakes that serve as sustenance for the metallovore. They prefer small chunks of metal, since they can be more easily digested, but they will resort to digging into rocks in search of new metal if they can find none available

Presumably, they were created to get rid of scrap metal, but they are mostly found wild now.

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Mechanics

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Metallovores will feast on any Scrap Metal, Steel, Silver, Gold, Mineable Steel, Mineable Silver and Mineable Gold found in the map, in that order. Each "feeding" damages the resource by 20% (either in hit points, or a percentage of the maximum stack size).

They are immune to the burning effect of solidifying lava in the Pyroclastic Conflagration.

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Spawn Chances

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Red Spore

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Description

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Similar to the Ocular Jelly, this strange creature is of unknown origin. It doesn't even seem to be carbon based, instead using gallium as the basis of its structure and life functions. This is considered physically impossible under normal circumstances, so the red spore may perhaps come from a place where the rules are wildly different from this Universe.

This fact makes the red spore inherently unstable, with a low lifespan, prone to violently explode and unable to reproduce normally.

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Mechanics

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Constantly produces red gas. The gas acts as a smoke screen, reducing the accuracy for people trying to target things within the cloud. Unlike the Ocular Jelly's gas, the Red Spore gas won't affect normal plants.

Explodes on death with acid damage. Contrary to other exploding creatures, predators will hunt it.

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Spawn Chances

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Raamu

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Description

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Raamu's always travel in groups, constantly looking for grazing fields. They are constantly on the move. They are used as livestock for generations. While fairly weak in combat, they can carry a decent amount of weight. Raamu are famous for their very soft high quality wool and delicious milk. Also for some reason they heal extremely fast from wounds and are almost immune to infections.

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Mechanics

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Raamu are farm animals, producing good quality wool

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Spawn Chances

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Raw Fish

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Description

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Raw fish. A resourceful penguin / dragon has fished this.

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Origins

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Since penguins are carnivore and Ice Sheet biome is devoid of smaller animals than them, penguins periodically dig the ground for Raw Fish. There is currently no other way to obtain fish than by having penguins dig them out when hungry.

The same mechanic applies to Rockhopper Penguins

In Dragons: Race to the Rim, most dragons will dig around for fish once they are hungry, or on a fixed timer every 2 days.

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Weapon

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Raw Fish can be used as a weapon. This makes Raw Fish the greatest possible weapon in the Rim, because of course it is
Nightram

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Description

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The Nightram is a stubborn herbivore that shares much of its genome with the predatory Nightling, hinting at a common origin. They both originate from a RimWorld orbiting a very faint star -the native planet of an elusive race known as Forsakens- so they have adapted to environments with low sunlight. When found on other worlds, the Nightram are exclusively nocturnal, instinctively avoiding natural sunlight.

Nightrams are peaceful unless disturbed or threatened.

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Mechanics

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Nocturnal. Produces decent amounts of milk.

Nightrams are farm animals and as such need to be penned. Their roam interval is 2 days.

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 Spawn Chances

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Meadow Ave Eggs

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Description

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Meadow ave egg. If all goes well, it should hatch into a baby meadow ave. It can be eaten raw, but it's much better cooked.

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Origins

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Can be acquired from Meadow Aves, at a rate of 1 every 6 days

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Comparison

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Compare it with any other egg added by mods in the Animal Product tables
Muffalopede

Vanilla Textures Expanded Version

Original Version

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Description

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A muffalo / spelopede hybrid. This immense, grub-like creature is one of the few insectoids that produce Insect Jelly. It also sheds chitin every few days, which can be used to craft apparel. Contrary to other eusocial insects, they can reproduce on their own.

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Useful abilities

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Packs animal. Periodically produces Muffalopede chitin and Insect Jelly.

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Method of acquiring

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The Muffalopede has a 100% chance of spawning from an incubator with Muffalo and Insectoid genetic material.

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Carry more (pack beast can carry more weight on caravans)
* Insect cloud (creates a cloud of stinging insects)
Wolfhound

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Description

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A large, energetic dog with a thick, brown fur coat for remaining comfortable in arctic environments. Thought to be an evolutionary hybrid of wolf and hound bred for hunting.

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Mechanics

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Nuzzle interval: 16 hours.

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Spawn Chances

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Wolfhound will never spawn on the wild. They can be acquired from merchants, appear as manhunters or as an initial pet of the colony, since they have a high petness value (0.9).
Ocular Jelly

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Description

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The Rim is filled with creatures that might be the product of either accelerated evolution from terrestrial origins, or, more often, of ancient human genetic engineering gone awry. The ocular jelly, however, is so fundamentally weird that some scientists have speculated about a possible extra-dimensional origin. Or perhaps it is just some cruel, if elaborate, practical joke.

It seems to have some biological similarities with the Aerofleet, being filled with a buoyant gas, but its effects on terrestrial ecosystems are incredibly unusual: the creature releases clouds of a reddish gas that is harmless to animals. However, when flora are exposed to it, it mutates and turns into strange specimens that share 98% of its genome with the jelly. These flora are almost inedible, and its relationship with the ocular jelly remains as of yet unexplained. As a floating creature, Ocular Jellies ignore terrain movement costs. Note that asexual creatures can't be sterilized.

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Mechanics

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Periodically turns vegetation around it into weird alien plants that live for a few hours. Ocular trees can be chopped for Red Wood, a slightly less resistant and less flamable variety of normal wood.

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Spawn Chances

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Surgeon Honeycomb

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Description

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This is a honeycomb produced by Surgeon bees. Surgeon bees secrete a more powerful version of the saline solution produced by medicinal bees, but they also had to study more years at University.

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Extraction

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Honeycombs can be procesed in a Honey Extractor to get Honey, Beeswax and base game Glitterworld medicine
Pteranodon

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Description

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Long extinct pterosaurs, brought back to life as a part of the Dinosaur Revival Project.

A member of the first reptilian genus to ever take it to the sky, the Pteranodon is one of the most iconic beasts of the age of dinosaurs, despite the whole group being scientifically excluded from Dinosauria. In other words, Pteronodon are not dinosaurs. Their wings consisted of an elongated finger and a membrane of skin connecting it to their bodies. Incredibly efficient in terms of body weight distribution, these animals had hollow bones similar to the modern birds. However, they were not the ancestors of birds, and flight only came as a feature of convergent evolution. Their diets most probably consisted mostly of fish, but are considered omnivores.

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Mechanics

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Nuzzle interval, 5.2 days

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Spawn Chances

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Princess

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 Description

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A giant, genetically-engineered insectoid responsible for creating large amounts of unfertilized insectoid eggs. A mere shadow of an actual insectoid queen, an insectoid princess is slow, quite incapable of handling herself in combat situations, and not as intimidating as the natural counterpart. A vat-grown creature, it is unable to reproduce, and its lifespan is significantly decreased.

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Mechanics

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Can be milked periodically for base game Insect Jelly and Insectoid Eggs.

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Spawn Chances

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Vat-Grown Insectoids don't appear in the wild, or on insectoid raids. They need to be created by the player using a Bio-engineering incubator.

The Princess is created by using 3 Insectoid Royal Genomes.
Red Panda

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Description

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A fluffy little omnivore historically confused for a raccoon, the red panda (also known by many worlds as the "firefox") is a peaceful and friendly animal that feeds on bamboo, fruits, and small game. Despite its name and diet, the red panda is in fact not closely related to pandas or even bears, but is the sole survivor of its own distinct evolutionary family. Similar to domestic cats, red pandas spend much of their time either sleeping or eating.

Early in the 21st century, red pandas neared extinction on Earth due to illegal poaching and loss of habitat. However, they soon made an incredible rebound after it came into common fashion to keep them as household pets.

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Mechanics

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Nuzzle interval 15 hours

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Spawn Chances

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Muffalobear

Vanilla Textures Expanded Version

Original Version

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Description

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A Muffalo / bear hybrid. The Muffalobear is a stronger variant of muffalo that doesn't produce wool.

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Useful abilities

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Muffalobears produce a special milk, less nutritive but with a mild euphoric effect. They are pack animals that carry more weight than regular muffalos.

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Method of acquiring

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The Muffalobear has a 50% chance of spawning from an incubator with Bear and Muffalo genetic material. It's hybrid counterpart is the Bearffalo

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Rage (allows you to order to attack)
* Carry more (pack beast can carry more weight on caravans)
Stygimoloch Eggs

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Description

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Fertilized Stygimoloch egg. Contrary to common belief, the babies don't have the skull domes as their parents do and rather look like little dragons.

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Origins

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Can be acquired from Stygimoloch , at a rate of 1 every 30 days

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Comparison

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Compare it with any other egg added by mods in the Animal Product tables
Royal Ave

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 Description

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Royal Aves are large flightless birds with colorful feathers. Royal Aves were originally wild Meadow Aves that have been crossbred for generations to reduce their stubbornness and increase their fluffiness. Some of these prized pets get freed into the wild, a life that they are poorly adapted for. Plummage in Royal Aves is more flamboyant than usual: if lucky you might get your hands on the incredibly rare Rainbow Ave, which does nothing special besides from looking bizarre.

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Mechanics

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Royal Aves are amazing mounts, much faster than horses, and if properly trained they can be ridden into battle at incredible speeds (this interaction needs the Giddy-Up, combat mounts mod, and it will make the Royal Aves move 50% faster when used as mounts).

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Spawn Chances

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Triceratops

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Description

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Long extinct ceratopsids, brought back to life as a part of the Dinosaur Revival Project.

Perhaps the best known among the ceratopsid family, possibly due to their size, their iconic three horns and being one of the last known non-avian dinosaur genera. However, convergent evolution is one hell of a thing and the beak speaks for itself. It was once thought that some smaller specimens with smaller head crests were separate species, which in fact turned out to be triceratops offsprings at different stages in life, developing different horn patterns as they age. There were, however, tiny ceratopsid species that did roam around the Cretaceous period. This friendly herbivore will most likely become your new favorite pack animal.

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Mechanics

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Nuzzle interval, 11 days. Pack animal. Can be butchered for Triceratops Horn

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Spawn Chances

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Wyvern

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Description

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Wyverns are often mistaken for dragons, and, though they are much smaller than their more famous kin and do not breathe fire, they are likewise extremely dangerous monsters. Before charging to combat, wyverns tend to spit acid at their enemies.

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Monster Class Traits

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Being a Draconid, Wyverns can move over difficult terrain with ease.

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Special mechanics

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Wyverns have a poisonous attack, a ranged attack, heavy armor and quite high melee damage. They ignore terrain costs.

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Spawning

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Monsters in the Witcher Monster Hunt mod never spawn naturally:

- In 1.0, their encounters are part of the Incident system. A letter will pop up telling you about a Witcher monster attacking a settlement, and a quest location marker will appear on the world map. You'll need to caravan to it, slay the monster, and rewards will be sent to your colony via drop pod.

- In 1.1, monster encounters have been implemented as part of the new quest system
Mechawolf

Vanilla Textures Expanded Version

Original Version

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Description

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This cybernetic beast has been augmented with a powerful synthetic structure capable of generating waves of cryogenic liquid. Like all mechanoid hybrids, it doesn't need to eat, it can't reproduce and it doesn't age. It needs to rest a bit to recharge its organic components.

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Useful abilities

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As long as a tamer is near to direct it, the mechawolf can launch cryo projectiles that freeze the ground (and enemies!) in contact. Like all mechanoid hybrids it produces industrial components every couple days.

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Method of acquiring

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The Mechawolf has a 100% chance of spawning from an incubator with 3 Mechanoid Active Components and 1 Canine genetic material. It also needs 1 mechanoid interface chip which can be obtained from crashed mechanoid ship parts or crafted on a fabrication bench with a LOT of materials (3 advanced components, 600 steel, 250 plasteel and 15 gold)

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Adrenaline Burst (triggers a burst of speed)
* Mecha Blast (vents exhaust in the tiles surounding the mechanoid hybrid, burning anything close to it)
Weaving Bees

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Description

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Weaving bees are all about knitting, crocheting and felting. It's all they care to do in their spare time.

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Branch and Tier

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Weaving bees are Advanced Branch Bees, considered Tier 4. These bees are acquired by crossbreeding bees from previous tiers, and their combinations are less straightforward, so the player can use waxes and honeys to create "bee research" that gives a random tip about a tier 4 or 5 combination. Of course you won't need that if you use this wiki as spoilers, you dirty cheater.

They are bred by mixing Adaptive and Technological bees in a beehouse equipped with an hybridization chamber.

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Combinations

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**With Pawnmorpher**

**With Alpha Animals**
Meadow Ave

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Description

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*A large flightless bird with colorful feathers. Mostly found in the plains eating fruits and berries, Meadow Aves naturally attract the eyes and hands of those who wander by. Many forget that underneath the majestic feathery coat is a wild animal with a razor sharp beak and claws to match.*

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Mechanics

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Unlike the Ford Model T, comes in many colours, except black. Giddy Up integration to make them the perfect mount. Yeah, it is a Chocobo.

Meadow Aves are amazing mounts, much faster than horses, and if properly trained they can be ridden into battle at incredible speeds (this interaction needs the Giddy-Up, combat mounts mod, and it will make the Meadow Aves move 50% faster when used as mounts).

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Spawn Chances

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Wooly Cow

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Description

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A large domesticated ungulate, cows have been bred for millennia to produce huge amounts of milk, meat, and leather. This breed originates in the hilly areas and can be differentiated by long horns and a shaggy coat. They are exceptionally gentle creatures and will never seek revenge, no matter how many times they are harmed. Most of them are so adapted to farm life that they cannot survive in the wild.

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Mechanics

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Produces milk and wool.

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Spawn Chances

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Wooly Cow will never spawn on the wild. They can be acquired from farming merchants or appear as manhunters.
Xenguana Eggs

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Description

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Fertilized xenguana egg. If all goes well, it should hatch into a baby xenguana. It can be eaten raw, but it's much better cooked.

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Origins

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Can be acquired from Xenguanas, at a rate of 1-2 every 20 days

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Comparison

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Compare it with any other egg added by mods in the Animal Product tables
Terrible Terror Eggs

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Description

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Fertilized terrible terror egg. It can be eaten raw, but it's much, much better cooked. If all goes well, it should hatch into a terrible terror.

Little eggs for little dragons, the terrible terror is one of the only dragons whose eggs can be confused for birds’ or non-draconian reptiles’ eggs. Indeed, there’s been more than one recorded instance of colonists discovering terror eggs, trying and failing to cook them due to the hard shell, deciding instead to wait for them to hatch, and, when they inevitably explode, needing to rebuild their entire colony from scratch. Other, more experienced colonies have deliberately sought out terror eggs to sabotage their enemies: hiding a terror egg near the chemfuel stores and waiting for it to hatch it an excellent way to destroy your foes’s base. In the wild, terror eggs are placed in the gaps between other, larger eggs, and help conserve both warmth and space.

There is no unfertilized version of these eggs.

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Origins

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Can be acquired from Terrible Terrors, at a rate of 1 every 20 days

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Comparison

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Compare it with any other egg added by mods in the Animal Product tables
Stormcutter Dragon Scales

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Description

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Hard overlapping scales with a shiny metallic sheen. Exceptionally durable in combat. Small, and valuable, these scales can be riveted or sewn together to make all sorts of tools, furniture, clothing, and, most famously, armor. All dragon scales are fireproof, and so is anything made from them. That being said, they require a substantial quantity to craft anything, often needing ten scales for every log, steel chunk, or bit of cloth they replace.

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Origins

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Can be acquired from harvesting Stormcutters at a rate of 10 every 2 days

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Use

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Metallic building material
Paragon Chicken Eggs

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Description

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Paragon Chicken egg. It can be eaten raw, but it's much, much better cooked.

These eggs are pure, pristine, perfect examples of chicken eggs. Inmaculate eggness.

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Origins

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Can be acquired from Paragon chickens, at a rate of 1 every 1.5 days

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Comparison

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Compare it with any other egg added by mods in the Animal Product tables
Mechaspider

Vanilla Expanded Version

Original Version

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Description

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This cybernetic organism has traits from both its insectoid and mechanoid origins. The mechaspider is armed with a powerful twin-coiled laser machine gun, perfect to obliterate enemies in a rain of laser fire. Like all mechanoid hybrids, it doesn't need to eat, it can't reproduce and it doesn't age. It needs to rest a bit to recharge its organic components.

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Useful abilities

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As long as a tamer is near to direct it, the mechaspider can rain death upon enemies. Like all mechanoid hybrids it produces industrial components every couple days.

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Method of acquiring

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The Mechaspider has a 100% chance of spawning from an incubator with 5 Mechanoid Active Components and 1 Insectoid genetic material. It also needs 1 mechanoid interface chip which can be obtained from crashed mechanoid ship parts or crafted on a fabrication bench with a LOT of materials (3 advanced components, 600 steel, 250 plasteel and 15 gold)

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Insect cloud (creates a cloud of stinging insects)
* Mecha Blast (vents exhaust in the tiles surounding the mechanoid hybrid, burning anything close to it)
Swamp Honeycomb

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Description

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This is a honeycomb produced by swamp bees. A gelatinous substance covers the whole comb, seemingly to protect its contents from the high humidity of the environment.

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Extraction

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Honeycombs can be procesed in a Honey Extractor to get Adaptive Honey, Beeswax and base game raw fungus
Mirachian Man O'War Eggs

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Description

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A clump of Mirachian Man O'War eggs. These eggs can stay dormant for years until the right conditions are created to hatch them, which has turned them into a valuable commodity.

The Mirachian Man O'War originates from an unnamed ocean covered planet orbiting Mirach, or Beta Andromedae, a red giant relatively close to Sol. The Mirachian Man O'War is not a true jellyfish but a photosynthetic siphonophore, which is not actually a single multicellular organism, but a colonial organism made up of many specialized animals of the same species. When transported out of the poor light conditions in its home planet, the colony can grow to obscene sizes.

A Mirachian Man O'War is naturally buoyant, using its pneumatophore, a sail-shaped structure filled with gas, to float aimlessly in the ocean currents, and its tentacles to paralyze and consume passing fish. If a colony can be artificially grown around an artificial structure, and chemical signals used to direct it at will, it could be used as a means of transportation.

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Origins

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Bioships don't ever spawn naturally, and must be "built" by the player. They require the Bioships research, and an item, in this case Mirachian Man O'War Eggs.

Bioships will only appear if you also have the Boats mod installed. They can be built by acquiring their eggs (or embryo) from merchants, either from Outlander bases, Outlander Exotic and Pirate caravans, or Orbital Exotic and Pirate ships. They are expensive items, though not overly so. Once you have the item, you'll need some wood, steel and cloth to build the artificial structures attached to each creature.

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Use

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This item is only used to build the Mirachian Man O'War. It can also be sold back to the same merchants that sell them.
Moa

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Description

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A very large herbivore flightless bird native to the Old Earth islands of New Zealand. The moas lacked even the vestigial wings that all other ratites have. Moas feed on a range of plant species and plant parts, including fibrous twigs and leaves taken from low trees and shrubs.

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Real World Conservation Status

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Recently extinct. Moa were the dominant herbivore in New Zealand before the arrival of humans. Polynesians arrived sometime before 1300, and all moa genera were soon driven to extinction by hunting and, to a lesser extent, by habitat reduction due to forest clearance. By 1445, all moa had become extinct.

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Spawn and Mechanics

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All animals in Vanilla Animals Expanded - Endangered will only appear in the map through an ‘Endangered animals wander in’ event, where two members of its species will wander around for a short time, giving you a chance to tame them and breed them.

Releasing them to repopulate - which is a new option added by this mod - allows you to gain +2 relations with other non permanently hostile factions.
Mousebee

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Description

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A Mouse / Bee hybrid. These diminutive bee hybrids reproduce really fast.

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Useful abilities

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All bee hybrids slowly produce their appropriate honeycombs every few days. The mousebee reproduces with blinding speed. Finally, they will ignore terrain movement costs, since they hover over the ground, except over water, where their movement is slightly impeded.

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Method of acquiring

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The Mousebee has a 100% chance of spawning from an incubator with Rodent and Bee genetic material.

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Animal control hub abilities

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Using the animal control hub, this hybrid can use the abilities:

* Insect cloud (creates a cloud of stinging insects)
* Burrow (burrows underground to move without being attacked)
Vat-grown Spelopede

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 Description

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A medium-sized bioengineered bug the size of a sheep. The spelopede is the middle caste of a hive, taking care of most work tasks as well as fighting with its digging claws. A vat-grown creature, it is unable to reproduce, and its lifespan is significantly decreased.

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Mechanics

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No special mechanics.

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Spawn Chances

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Vat-Grown Insectoids don't appear in the wild, or on insectoid raids. They need to be created by the player using a Bio-engineering incubator.

The Vat-grown Spelopede is created by using 1 Insectoid Warrior Genome and 1 Insectoid Drone Genome
Triple Stryke

### Other

Pack animal. Digs for 50 Raw Fish when hungry, or every 2 days. Can be harvested for Triple Stryke Venom at the rate of 1 every 2 days. Nuzzle interval: 1 day

## Ranged Attacks

### Range

5-25

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 Description

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This strike class dragon is spoiled for choice when it comes to dispatching its enemies, courtesy of their three specialized, stinging tails. The first tail is an anaesthetic, the second is psychoactive, and the third is an extremely potent hemotoxin. Which tail the Triple Stryke favors is thought to influence the sort of rider is seeks out. Those who favor the strike of the first tail are often trained by medical professionals, who utilize their dragon's natural anaesthetic to help their fellow colonists and dragons. Dragons who default to the second tail are often ridden by spies, who rely on inducing hallucinations to coerce information or facilitate escape, or the chemically inclined, who harvest their dragon's venom for recreational consumption. The Third type of triple stryke is the rarest and the most feared: these dragons focus on eliminating their enemies as quickly as possible, and are often drawn to the sword fighters and axe wielders of a human colony.

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Mechanics

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- Its attacks cause a veriety of status effects.

- Can be harvested for Draconic chitin.

- Can be harvested for Triple stryke venom, useful to craft herbal medicine.

All dragons:

* Completely impervious to fire
* Their tameness does not decay
* They have 4 age brackets: hatchling, adolescent, juvenile and adult, gaining abilities on each life stage.
* When hungry, they dig for Raw Fish

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Spawn Chances

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Vat-grown Gigalocust

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 Description

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A gigalocust is a genetically-engineered hunter drone the size of an elephant. It can quickly close distances to its enemies, ripping them to shreds with its several sets of ripper-blades and sharp mandibles. Serving as special servants of the insectoid queen, these monstrosities are deadly, fast and nigh indestructible. A vat-grown creature, it is unable to reproduce, and its lifespan is significantly decreased.

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Mechanics

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No special mechanics.

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Spawn Chances

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Vat-Grown Insectoids don't appear in the wild, or on insectoid raids. They need to be created by the player using a Bio-engineering incubator.

The Vat-grown Gigalocust is created by using 2 Insectoid Warrior Genomes and 1 Insectoid Royal Genome
Star-Spawn Skin

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Description

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Tanned, dried, scraped skin. A good traditional material for making clothes and bags.

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Origins

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Can be acquired from butchering Star-Spawn of Cthulhu

Can also be found in objects with a commonality of 0.01.

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Comparison

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Compare it with any other wools added by mods in the Animal Product tables
Nightling

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Description

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A sleek predatory beast with rows of quills on its back. The Nightling is a purely nocturnal hunter, hence its name, and isn't at all shy to prey on much larger animals, or people, than itself. Apart from its strong jaws, nightlings can throw the quills on their backs to overpower their prey.

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Mechanics

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Ranged attacks, nocturnal creature that only sleeps during the day. Have a tendency to hunt randomly when tamed.

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Spawn Chances

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Super Joris

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Description

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Is it a bird? Is it a plane? No! It's a polar bear wearing a wig, haphazardly stuffed into tights that are far too small, but then again, very few tailors create polar bear specific tights.

The Joris Bear (Ursus Bonsonae) is a genetically modified variant of the polar and grizzly bears, adapted to life in the hostile environments of the Rim. It is thought that the original Joris Bear was created as a mockery of an obscure political figure from Old Earth's antiquity, and different variants of it were generated both by natural and artificial evolution.

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Mechanics

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Super strength! Flight! Laser vision! Actually, it's just a slightly stronger Joris.

Community Joris: This Joris was created by a member of the Roll1D2Games community. Credit to Adronius.

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Spawn Chances

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Triple Stryke Eggs

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Description

```

Fertilized triple stryke egg. It can be eaten raw, but it's much, much better cooked. If all goes well, it should hatch into a triple stryke.

These desert dwelling dragons are exceptionally good parents. Both the bother and fathers make use of their three prehensile tails to arrange and rotate their eggs, making sure each gets equal access to sunlight and warmth. Upon exploding, the parents continue their thorough care-hatchlings have been observed traveling wrapped up in their parents tails until they can fly on their own. Tamed triple strykes exhibit this same level of doting care on anything that reminds them of their oblong, sand colored eggs. This can and has included small children, whom the triple strykes will rotate in their sleep without ever putting them in danger from the three stingers.

There is no unfertilized version of these eggs.

```
Origins

```

Can be acquired from Triple Strykes, at a rate of 1 every 50 days

```
Comparison

```

Compare it with any other egg added by mods in the Animal Product tables
Thrumbolizard

Vanilla Textures Expanded Version

Original Version

```
Description

```

A reptile / thrumbo hybrid. A massive, crocodilian creature with incredibly powerful jaws and a rabid venom.

```
Useful abilities

```

Regularly produces enough venom to fill small ampoules. Thrumbolizard poison is 100% lethal, and there is no antidote that could act fast enough.

```
Method of acquiring

```

The Thrumbolizard has a 100% chance of spawning from an incubator with Reptile and Thrumbo genetic material.

```
Animal control hub abilities

```

Using the animal control hub, this hybrid can use the abilities:

* Poisonous cloud (creates a poisonous cloud on a targetted area)
* Stampede (produces dust clouds that impede ranged attacks)
Thorny Devil Eggs

```
Description

```

Fertilized egg of a thorny devil. If all goes well, it should hatch into a thorny devil. It can be eaten raw, but it's much better cooked.

```
Origins

```

Can be acquired from Thorny Devils, at a rate of 3-5 every 18 days

```
Comparison

```

Compare it with any other egg added by mods in the Animal Product tables
Scaly Bees

```
Description

```

Scaly bees have reptilian genes spliced in their genome. They are covered in tough looking scales and produce reptilian genetic materials.

```
Branch and Tier

```

Scaly bees are Genetic Branch Bees, and will only appear ingame if you have Genetic Rim and the RimBees - Genetic Rim Patch. These bees are acquired by crossbreeding Organic Bees with other bees from the mod, and their combinations are less straightforward, so the player can use waxes, honeys and Organic Pulp to create "bee research" that gives a random tip about genetic bee combinations. Of course you won't need that if you use this wiki as spoilers, you dirty cheater.

They are bred by mixing Organic and Desert bees in a beehouse equipped with an hybridization chamber.

```
Combinations

```

For the moment there are no further combinations with Scaly Bees.
Slimy Honeycomb

```
Description

```

This is a honeycomb produced by Slimy Bees, amorphous, ambulatory masses of gelatinous fluid in the approximate shape of a bee. In reality they are part of a greater gelatinous superorganism, with only one objective: grow and expand.

```
Extraction

```

Honeycombs can be procesed in a Honey Extractor to get Adaptive Honey, Brittlewax and Raw Red Slime
True Dragon

```
 Description

```

True dragons are different compared to other dragons due to walking on all four legs instead of tucking the front two behind their giant wings. This is the ultimate dragon, respected and feared by all races.

```
Mechanics

```

All dragons have a ranged dragonbreath attack.

All dragons have a flight ability with a large range. It cannot be used if there is a roof over their head.

All dragons can be pack animals.

True dragon attacks set their target on fire, cause Toxic Buildup and Concussions

Nuzzle interval: 11 days

```
Spawn Chances

```
Snake of Yig Eggs

```
Description

```

Snake of Yig egg. It can be eaten raw, but it's much, much better cooked. The purple shell is incredibly disconcerting.

```
Origins

```

Can be acquired from Snakes of Yig, at a rate of 1-3 every 6.5 days

```
Comparison

```

Compare it with any other egg added by mods in the Animal Product tables
Void Joris

```
Description

```

A mysterious Joris with a shrouded past and a very edgy disposition, the Void Joris can be nearly unstoppable when angered. Luckily enough it will usually keep to himself.

The Joris Bear (Ursus Bonsonae) is a genetically modified variant of the polar and grizzly bears, adapted to life in the hostile environments of the Rim. It is thought that the original Joris Bear was created as a mockery of an obscure political figure from Old Earth's antiquity, and different variants of it were generated both by natural and artificial evolution.

```
Mechanics

```

Void Joris will usually not involve himself with the colony, unless threatened. In which case, prepare for a thorough clapping of your cheeks.

Community Joris: This Joris was created by a member of the "Mr Samuel Streamer" community. Credit to AgataBr22. Credit also goes to Neil Yates and the VOID mod by Chicken Plucker.

Cannot arrive as a manhunter.

```
Spawn Chances

```
Muffalowolf Wool

## Stat Modifiers

### Insulation - Heat

14

```
Description

```

This dark grey wool is stylish and very warm.

```
Origins

```

Can be acquired from shearing Muffalowolves at a rate of 90 every 25 days

It's commonality is 0, so it shouldn't appear on merchants or raiders

```
Comparison

```

Compare it with any other wools added by mods in the Animal Product tables
Sapphire Honeycomb

```
Description

```

This is a honeycomb produced by Sapphire bees. Sapphire bees are gemstone-looking insects that extract small amounts of Jade from their environment and transmute it slowly into Sapphire. Honeycombs can be processed in a Honey Extractor to get honey, steelwax and sapphires.

```
Extraction

```

Honeycombs can be procesed in a Honey Extractor to get honey, Steelwax and sapphires from the Jewelry mod.
Scire

```
 Description

```

Scires are deer-like creatures dwelling primarily in temperate regions. While female scires appear unalarming and rather mundane their male counterparts are equipped with massive antlers encasing a precious glowing blue center gemstone. Although not of this realm, they seem to have no trouble navigating this world. They are the protectors of the forest.

```
Mechanics

```

Can be butchered for scire meat, Scire Leather, and Eternal Flame Core.

```
Spawn Chances

```
Theropod Leather

```
Description

```

Thick leather partially covered in scales and dino-fuzz. Harvested from a large theropod, this thick skin insulates and protects very well.

```
Origins

```

Can be acquired from butchering Theropods (Allosaurus, Baryonyx) from the Dinosauria mod

Can also be found in objects with a commonality of 0.025.

```
Comparison

```

Compare it with any other wools added by mods in the Animal Product tables
Sky Bees

```
Description

```

Sky bees are serpentine bees adept at converting Steel into a stronger version of it, Sky Steel.

```
Branch and Tier

```

Sky bees are Specialized Branch Bees, considered Tier 3. They are part of the Alpha Branch.

They are bred by mixing Alloy and Precious bees in a beehouse equipped with an hybridization chamber.

The Alpha Animals mod needs to be installed for these bees to appear.

```
Combinations

```

For the moment there are no further combinations with Sky Bees.
Silkie

```
Description

```

A breed of chicken named for its atypically fluffy plumage, which is said to feel like silk. Silkies are well known for their calm, friendly temperament. They are fair layers, producing small cream colored eggs every few days.

```
Mechanics

```

No special mechanics

```
Spawn Chances

```

This animal doesn't spawn on the wild and has to be acquired from traders
Wolfalope

Vanilla Textures Expanded Version

Original Version

```
Description

```

A Wolf / Boomalope hybrid. A very dangerous predator that tends to explode when confronted with prey too large for them. Friction between the creature's pelt and the boomalope nodules constantly creates static electricity, which is suddenly liberated when the creature dies and the nodules explode.

```
Useful abilities

```

Explodes on death in a dangerous electromagnetic pulse (EMP damage). Produces average amounts of chemfuel.

```
Method of acquiring

```

The Wolfalope has a 50% chance of spawning from an incubator with Canine and Boomalope genetic material. It's hybrid counterpart is the Boomwolf

```
Animal control hub abilities

```

Using the animal control hub, this hybrid can use the abilities:

* Adrenaline Burst (triggers a burst of speed)
* Explode (triggers a kamikaze explosion)
Uwutross

**NOTE: This is a joke creature, an easter egg. It will only appear in the 1.0 version of the mod, and only if Glory Mode is selected in options.**

## Ranged Attacks

### Range

30

```
Description

```

Rawr x3 nuzzles! pounces on u, uwu u so warm. Couldn't help but ur bulge from across the floor, nuzzlez yo' necky~ murr~ hehe.

```
Monster Class Traits

```

See me wag my widdle baby tail, all for your bolgy-wolgy! kisses n lickies yo neck, i hope daddy likeies nuzzles n wuzzles.

```
Special mechanics

```

Raaaaawr x4 nuzzles.

```
Spawning

```

Monsters in the Witcher Monster Hunt mod never spawn naturally:

- In 1.0, their encounters are part of the Incident system. A letter will pop up telling you about a Witcher monster attacking a settlement, and a quest location marker will appear on the world map. You'll need to caravan to it, slay the monster, and rewards will be sent to your colony via drop pod.

- In 1.1, monster encounters have been implemented as part of the new quest system
Temperate Bees

```
Description

```

Temperate bees are the most common type of bee, descended from Earth's Apis Mellifera, the European Honey Bee. They produce honey, buzz around, and are quite nice little critters.

```
Branch and Tier

```

Temperate bees are Wild Bees, considered Tier 0.

   Natural occuring temperate beehives appear on any compatible biome (which includes Vanilla biomes, Alpha Biomes and several other popular biome mods). These beehives need to be "harvested" from trees, and then processed into bees and combs in a Beekeeping Workbench.

Every map will have both Temperate and Mild beehives, and these two bees are the basic bees in RimBees. If you want to progress further in the mod, you'll need to insert a mild drone and a temperate bee (or viceversa) on a beehouse equipped with an hybridization chamber.

```
Combinations

```
Virulent Poison

```
Description

```

This tiny vial is filled with a small amount of Thrumbolizard venom. When ingested, the whole system of the victim shuts down, akin to an anaphylactic reaction. There is no antidote, and no way to survive the poison.

```
Origins

```

Poison Ampoules can be acquired from Thrumbolizards, at a rate of 1 every 10 days.
Sapphire Bees

```
Description

```

Sapphire bees are gemstone-looking insects that extract small amounts of Jade from their environment and transmute it slowly into Sapphire.

```
Branch and Tier

```

Sapphire bees are Specialized Branch Bees, considered Tier 3. They are part of the Miner Branch.

They are bred by mixing Alloy and Amalgam bees in a beehouse equipped with an hybridization chamber.

The Jewelry mod needs to be installed for these bees to appear.

```
Combinations

```

For the moment there are no further combinations with Sapphire Bees.
The Joris Experience

## **Features**

The Joris Experience adds 42 new animals to the game, inspired by Joris Bonson, the unofficial channel mascot polar bear of Mr. Sam Streamer (the artist formerly known as Roll1D2Games), the world renowned Youtuber (look it up, he has more than 100K subscribers, that's Youtube nobility. It's fact).

But The Joris Experience isn't only a joke mod. Using the Animal Behaviour code inside the Vanilla Expanded Framework, almost each of the animals in this mod has a special ability, providing countless strategic opportunities for your colony. From ranged attacking Jorises, to undead vampiric ones, it's up to you to discover how to best use them in your playthroughs.

Mod compatibility: Compatible with A Dog Said, Genetic Rim and Alpha Biomes

Steam Workshop link: [1]

GitHub link: https://github.com/juanosarg/TheJorisExperience/releases

Ludeon forums link: n/a

## Animals

* Beefeater Joris
* Biblically Accurate Joris
* Block Joris
* Cerberjoris
* Chainsaw Joris
* Chief O'Bonson
* Colonist Joris
* Draconic Joris
* Emo Joris
* Famous Devil Joris
* Fat Jorry
* Four-Legged Uni Joris
* Isaac Joris
* Jagoth Grr
* Jock Excellente
* Joku
* Joneral Grievous
* Jonerys Bonbearean
* Jonic the Hedgehog
* Jooby Doo
* Joralt of Rivia
* Jordon Freeman
* Joris Astley
* Jorisiroj
* Joris the Pooh
* Joris What Lives in a Society
* Joromir
* Jorrick Lorge
* Joskar Bontocki
* Jovid Bowie
* Noita Joris
* Perfectly Normal Joris
* Pickle Joris
* Queen Joris the Second
* Round Joris
* Spongejoris Squarebonson
* Super Joris
* Void Joris
* Xorismorph Queen
* Yu-Gi-Johris!
* Zombie Joris

## Items and Materials

* Golden Uni Joris horn
* Joris Hair

## Credit

Code & artwork by Sarg Bjornson

All blame goes to Sam.

Thanks to members of the Roll1D2Games community for providing the community Jorises. Credit for each one is shown on the animal's description.
Tasty Honey

```
Description

```

This honey has been extracted from honeycombs of the Nutritious family (Nutritious, Agricultural, Bittersweet, Egglaying, Lactic and Insectoid), and has a high nutritional value. However, it will decay very fast. Honey can be consumed raw or cooked with other ingredients.

```
Extraction

```

Honey can be producing from extracting RimBees honeycombs.

```
Use

```

Honey can be used for meals on the Beekeeping Workbench or fermented as Mead.
Wildpawn

```
Description

```

Wildpawns are a variant of the wildpods that have adapted to life outside of swamps and rainforests. Since they have less access to water and rotting vegetation, they grow much less, and are much less dangerous. Wildpawns are less resistant to gunfire, but retain the weakness to fire of their bigger brethren. Wildpawns reproduce asexually by releasing clumps of spores every few weeks, so its children are completely independent from it, with no concept of parenthood. Although risky, the Wildpawns can be hunted or farmed for small amounts of edible raw fungus.

```
Mechanics

```

Can't be damaged easily by guns. Prepare your molotovs!

Can be farmed for mushrooms

```
Spawn Chances

```
Uwutross Leather

**NOTE: This is a joke item, an easter egg. It will only appear in the 1.0 version of the mod, and only if Glory Mode is selected in options.**

## Stat Modifiers

### Insulation - Heat

26

```
Description

```

This furry hide is of exceptional quality. Probably one of the best possible leathers on the Rim. UwU PLS ADOPT ME paws on ur bulge as i lick my lips (uwu punish me).

```
Origins

```

Can be acquired from butchering an Uwutross

It has a commonality of 0, so it shouldn't appear on any clothing.

```
Comparison

```

Compare it with any other wools added by mods in the Animal Product tables
Shiba Inu (black)

```
  Description

```

A dog born in Japan who has lived with human beings for a long time.

This breed is a stubborn and nervous personality, loyalty to the opponent who once admitted as the master is very strong.

And cute.

```
Mechanics

```

Nuzzle interval: 1 day

```
Spawn Chances

```

Dogs in the Shiba Wanko mod don't spawn in the wild or as manhunters, and must be acquired from a merchant.
Sheep

```
Description

```

**Note that this animal is now part of vanilla game in 1.1**

"Sheep husbandry is practised throughout the majority of the inhabited worlds, however only recently it has been introduced to the rimworlds. Domestic sheep are relatively small herbivores, usually with yellowish wool and medium sized horns.*"*

```
Mechanics

```

Produces milk and sheep wool

```
Spawn Chances

```

No spawning in the wild. Sheep must be bought from caravans or other traders.
Thrumbear

Vanilla Textures Expanded Version

Original Version

```
Description

```

This gargantuan beast is the result of splicing bear genes in a standard thrumbo. As strong and resilient as it is easy to anger, a thrumbear attack is something to be VERY scared of.

```
Useful abilities

```

Produces very high quality wool.

```
Method of acquiring

```

The Thrumbear has a 100% chance of spawning from an incubator with Bear and Thrumbo genetic material.

```
Animal control hub abilities

```

Using the animal control hub, this hybrid can use the abilities:

* Rage (allows you to order to attack)
* Stampede (produces dust clouds that impede ranged attacks)
Tlilcoatl

```
Description

```

The tlilcoatl ("black snake" in nahuatl) is a predatory reptile in Mexican folklore. Tlilcoatls have glossy black scales, a bifurcated tail and grow to a considerable size. They can breathe a dangerous poisonous gas that quickly suffocates their victims.

Tlilcoatls aren't naturally occurring creatures, and were created as part of the Hecate Project, a bio-engineering program that applied mechanite replicators to already existing animals to mutate them into "magical" creatures.

```
Mechanics

```

Tlilcoatls are virulently venomous, with a dangerous bite and a very nasty breath attack. They will however only attacks humans defensively.

```
Spawn Chances

```