recursal/Fanatic-Fandom huggingface dataset:
Qiin Kitsune

Qiin Kitsune

### Early Life

A small village turned into an Empire thanks to the quick advances in technology made by the scholars and monks devoted to the service of the Emperor.

Enemies grew envious and greedy, sending assassins and mercenaries to put anend to the growth of the Chiba Empire, destroying their farms, temples and Emperor Katsumoto's castle.

The Kitsune family lost many members in that event and the ones remaining were escorted out in an escape attempt and taken to Kitashiobara village where they remained as guests for many months.

That is, until wildlings decided to raid the village and end the life of most of its inhabitants.

Qiin was taken hostage at the age of 10 and sold as a slave to an old, blind man, an arts teacher and former blacksmith of the now vanished Chiba Empire.

Their sympathy for the loss and the tragic wars allowed them to live in peace with one another for a couple of years until Mikao, her master, was murdered by a common thief at the near market.

Once again, Qiin, alone and clueless, remained in the lands previously owned by her master.

Training, reading, taming animals and staying hidden or in the company of many at all times she has learned to take care of herself and pretend to be nothing more than a weak child, with a knife always ready on the back of her hand.

She seeks for those who have destroyed her safety once and again.

### Maelstrom

Qiin knows of the Maelstrom only from books and stories.

When the Maelstrom was found, she
had not been born. Her parents instructed her in history and biology, but she
has not had a chance to see the Maelstrom from up close, for her fortune.

### The Wyvern Conflict

Qiin’s first experience against Rusul and the Wyvern Conflict happened when White Eagle, war chief of the Taloga people and leader of the Nashashuk Confederacy was looking for 5 braves to test their worth in the Trials of the Grove.

Not being the strongest warrior but indeed the most cautious, she managed to fight and conquer the rabbid creatures emerging from the temple alongside the other braves.

Observing the results seeing herself as a weakling no more, she grows confident and brave in her path.

## Physical Appearance

Qiin is short, skinny, has pale skin and grey
eyes, long straight hair and a sharp voice.

A pair of fox tail tattoos on her shoulders
and stars on her chest, thin lines of red makeup under her eyes and most of the
times she fashions colorful clothes and weird hats.

## Personality and traits

Playful, humorous, childish, brave when in
need but insecure when surrounded by others.
Chat & Titles

In the game there are 3 official chat channels and a special one for private messages or "whispers". These are:

* Main
* Trade
* Guild
* Whisper

*Main* is just a general socializing channel. Anything is allowed here as long as you abide by the chat rules.

*Trade* is for players seeking to buy/sell equipment, advertise openings in their guilds and to crosstrade.

*Guild* is only accessible if you are already in a guild, otherwise this channel will remain empty if you are guildless.

*Whisper* contains all of your most recent private messages from players/staff up to whatever your message line count is set to.

You can create your own room by simply typing */join roomname* but you cannot customize private channels at this time.

There are some known private channels, but the majority are only accessible if you know the room name.

Known private channels are *help*, *gamble*, and *bwcgames*.

**Note:** As of January 16th, 2018 the *help* channel is the default channel for new players when starting out instead of *Main*. It is still considered a private channel however.

These are the current commands available to all players:

When you talk in any channel you will notice that you are automatically assigned the title *Peon* in the beginning of the game. You can acquire different titles via reaching certain amounts of Achievement Points, spending certain amounts of real money on Rhodium purchases or through special events. Some titles can no longer be obtained or cannot be used by anyone other than game staff.

## St. Patrick's Day Titles (2018)

 Lucky
 Pinched
 Shamrock
 Drunk
 Green
 Hungover
 Leprechaun
 Saint

## Trivia Titles (2018)

 Clever
 Smartypants
 Bookworm
 Egghead
 Brainiac
 Professor
 Know-it-all

## Unobtainable titles

 Creator
 Admin
 Moderator
 Community Mod
 Alpha
 Clearminded
15 Best Malls in Bangalore for Shopaholics!

Highlights

* Here is a list of best malls in Bangalore:
* 1. Orion Mall, Rajaji Nagar, Bangalore
* 2. Royal Meenakshi Mall, Bannerghatta Road
* 3. Gopalan Mall, Bannerghatta Road
* 4. Mantri Square, Malleswaram
* 5. The Forum, Kormangala
* 6. Phoenix Market City, Whitefield
* 7. Bangalore Central, Jayanagar
* 8. The Collection UB City
* 9. Garuda Mall, Magrath Road
* 10. Inorbit Mall, Whitefield
* 11. Leela Galleria, Old Airport Road
* 12. Cosmos Mall, Kundanahalli
* 13. Total Mall, Madiwala
* 14. The Forum Value, Whitefield
* 15. Park Square Mall, Whitefield
* FAQs About Malls in Bangalore
* 1. Which is the best mall in Bengaluru (Bangalore)?
* 2. Which is the largest mall in Karnataka?
* 3. Which is the most famous mall in Bangalore?
* 5. Which is the best shopping mall in Bangalore?
* 6. Which is the biggest mall in Bangalore?
* 7. Which is the cheapest shopping place in Bangalore?
* 8. What is UB City in Banglore famous for?
* 9. What are the best places to buy branded clothes in Bangalore?
* 10. How many shopping malls are there in Bengaluru?
* 11. Which is the best place to shop in Bangalore?
Slick Slime Sam Wiki

DiscussionsSee more...

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Navigation

****Script error: No such module "List".****
<mainpage-centercolumn-start

This wiki is fanmade and is not an official Slick Slime Sam website. For official Slick Slime Sam news and information, check the official channel here.
Flood

### **Flavor Text:**

*Resolution: If you missed no sips, subtract 5 points from target player's final score.*

### **Artist:**

Olga Volkova

**Card Number:**12/50

**Card Type:**Rest

**Card Color:**Blue

**Text:**In between rounds, you rest 60 seconds. You must take at least one sip of water in between **each** activity during each round. **Each** time you miss a sip, you lose 1 point from your final score.

**Resolution:** If you missed no sips, subtract 5 points from target player's final score.

**Card Logo:**Gold - For players who are very comfortable with BattleMat gameplay and their fitness journey.

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Lifestyle Fashion Resolution - Layering

## Lifestyle Fashion Resolution - Layering

### Director

Lifestyle Stores

 Box of Delights
 Mystery Mix
That Sinking Feeling
Killing Time
Splashdown Clowns
Bug Zapper
Home Invasion
Cliffhangers
Hiccupy Heroes
Bottle Rockeeters
Bubble Trouble
Speed Freaks
Potion in Motion
Swamp Thing
Six Legged Freaks
Frozen
The Need For Beads
Party Crashers
Ice Ice Baby
All Wrapped Up
Cotton Buddies
Jinxed
There She Blows
Fast Food
Identity Crisis
I'm Being Framed
Frgy4389i02o

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Trance

### **Flavor Text:**

*Resolution: If your final score would be lowered by an opponent's Resolution, add that much to your final score.*

### **Artist:**

Hugorky Rodriguez

**Card Number:** 11/50

**Card Type:** Rest

**Card Color:** White

**Text:** In between rounds, you rest 90 seconds. Lay on the ground with your palms up. Close your eyes and focus on your breathing.

**Resolution:** If your final score would be lowered by an opponent's Resolution, add that much to your final score.

**Card Logo:**Black - Meant for players at every level of their fitness journey.

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Mariko Nagato

Species
 Age
 Created by
 Year Created
 Designed by

"*Allow me to introduce myself. I am Mariko. Mariko Nagato. Nice to meet ya.*"

~ Mariko Nagato

**Mariko Nagato** is the main character and protagonist of the Yare Yare Mariko series. She is also described as the Happy and Brave girl.

## Appearance

Mariko is a female who wears a white t-shirt, dark grey gloves, dark purple knee shorts and black and magenta shoes.
Titans

**Titans** were an ancient species of gigantic humanoid beings, among the earliest and oldest races on Earth alongside the ancestors of the Aulians. Despite nearly perishing by the era of Humans, Titans eventually gave birth to Giants and their different offshoots.

## History

### Myths and legends

According to legends, both the Titans and the ancient Aulians were the first species created by an enigmatic race known in modern times as Precursors. The Titans were originally created as labor force for the Precursors, but were eventually given the task of protecting the world and guarding nature and peace.

Relations between the Titans and the ancient Aulians - who were created as servants before given the task of archiving knowledge and science - were always strained due to rivalry among the two primal races. To the Precursors' dismay, they could not stop wars between their children.

In an attempt to lower the damage caused by the mutual hatred between the Titans and the Aulians, the Precursors would go on to create and develop several other species, including the Feras, the Dwarves and the Centaurs.
About

Pendoria was created by zampa and is a Persistent Browser-Based Game that is meant for PC, but can be played on mobile and tablets. It had undergone testing in two private development phases; Alpha and Beta. It then went live on the evening of November 25th, 2017.

In July 2018, due to personal health issues zampa stepped down and transferred ownership to Obscurity, his quiet partner, and Burgerwcheese, a former player. The latter stepped down not long after, leaving ownership to Obscurity. It was later purchased by Xortrox, an existing player.

**Current staff**

 Silent
 Kidel
 Puls3
 Ant
 GodMode
 Ekvilibro
 Skies
 Meliodas

**Former staff**
Pyrefar

**Pyrefar**, officially named **Land of Pyrefar** and often referred to as the **Fierylands**, is a human-led nation located in Deurra.

The oldest out of the nations forming the continent, Pyrefar was founded by Corus Pyrevine in 10,003 BW.

## History

### Invasion of Mankind

In 10,003 BW humans from a mortal kingdom known as Brassword, located on an eastern continent to the future Deurra, led a full-on invasion on the continent's Auli and Ferni nations.
Knighthood

In the culture of Brassord and the human nations of Deorra, **knighthood** is a nobility and semi-military title granted to individuals of both high and low births who proved themselves as warriors.

## History

### Brassord

The concept of knighthood has existed in Brassord since the 8000s BW, although its origins are still unclear. Legends say that the kings of Brassord's empire, then known as the Iron Emperors, demanded of their highest ranking Generals - the Silver Swords - to create powerful armies of fighters clouded in armors and skilled with both short and long ranged weapons.

Prior to mankind's occupation of Deorira, Brassord's knights served as the nation's strongest army, being built of approximately 20,000 knights. Brassord used its knights as conquering force over its continent, while knights were given given lands and honorifics for their services, as well as mild political power and command over hired mercenaries and sorcerers.

Brassord's knights were taught to use longswords, daggers, lances and axes, with physically larger members being given hammers and double-edged axes. Selected knights were chosen to practice and master archery, using the then-alien bow and arrow, an object obtained in Deorira from the continent's residents.
Priscilla

**Prescilla is a gang member who is a bitch probably.**

## **Personality**

Ripple is usually calm during missions, focusing on completing them quickly and efficiently. He is usually respectful towards those he deems worthy opponents, and gets pretty sentimental. When he fights, he tries to quickly incapactate his opponent, using his limbs or his gun. As a fight goes on, he could get more desperate, and choose riskier actions. While in his off time, he is laid back, and even jokes in some situations.

## **Appearance**

Ripple is a sort of lanky fellow, in terms of body shape. He wears a fancy white bowler hat, a trophy from his first mission, as well as a faded green military jacket open over a white shirt. He wears faded blue slacks and tennis shoes,

## **Bio**

Maurice Gibson was an early member in the gang, one of the first goons accepted, in fact. He had heard about a new gang popping up and taking over the city, and decided to join because, up to that point, he was a cashier for Hardman’s Grocery store, and crime seemed to pay more.

He gained his stand soon after, and started going on missions. On his first mission, he and the rest of his gang had to kidnap a target. Despite getting captured by the target’s stand, due to a lot of teamwork, they succeeded, and Maurice, going by the street name “Ripple,”  took the Target’s hat. Since then, he had been climbing the ranks, participating in many missions,from a prison break gone wrong to a train to taking down a rival druglord.

## **Extra**

His page was a Ripple template for a long time, and before that it was a Jo2uke template.

## **Appearance**

The stand doesn’t have an appearance, being integrated. However, when Maurice takes off a body part, it glows blue before popping off, and the area he took the limb from glows blue as well, until he regenerates the limb or places it back onto his body.

## **Ability**

**Limb Detachment and Control -**The user can detach limbs, such as fingers, hands, arms, legs, feet, toes, eyes, head, ears, mouth, nose, and even genitalia. While detached, a sort of strange barrier prevents the area the limb was detached from from losing blood or getting infected. These limbs can move on their own, controlled by the user, although some are better at travel than others.

**Limb Regeneration -**If these limbs are attacked, the user does not take harm. The user can regenerate their limbs as well, assuming they were removed by willingly and not blown/sliced off. The only place that can not be detached or regenerated is the hub of the stand, the chest. The user can also attach body parts to his own body, as well as the bodies of others. If the user attaches a body part to another person, they can choose to relinquish control to that person, which would make the other person knowledgeable on how to use that limb. If the user doesn’t, they still have complete control.

Either way, the appendage would be part of the other person’s body, and would be harmful to the new body if damaged.
If the user dies, the limbs that they relinquished control of to another person will still continue to function.
Magic

**Magic**, also known as **sorcery**, is a mysterious and illusive force whose powers allow the manipulations of various aspects and elements through supernatural means. What magic is, exactly, has been proven to be hard to define by human standards.

Having been present in the known world for several thousands of years, magic was originally a talent employed by nonhuman species, most notably the Aulians, who are considered its greatest users. Ferans are also known to employ magical abilities and techniques, although their control over the field is of much lower refinement.

Humans are potential users of magic, and human with the ability to cast magic are often referred to as **wizards** or **sorcerers**; although those terms can also be applied to nonhuman beings as well, magic-using Aulians would refer themselves as **mages** or **sages**. Female users of magic are often called **sorceresses**, although they are sometimes referred to as **witches** in a negative manner.

Giants are also known to employ magic, although their control over it is noted to be the poorest.

Aura and its related abilities are considered to be of distant relation to magic and its attributes. Vykor Rivolbal once pointed out that a major distinction between the two is that "magic can be potentially and effectively be taught by and to anyone regardless of species or other characteristics, whereas aura is often an ability that is unique in one way or another to the person unlocking it."

Another difference between magic and aura is that the latter is a form of internal force the user "burns" to activate one's abilities, while magic may rely on the world's own forces and energies, as well as in combination with one's own aura or life-force. Magical techniques might the user's body in strain should it be used carelessly or excessively.

## Typees of magic

* **Healing**
* **Fauna manipulation**
* **Flora manipulation**
* **Elemental manipulation**
* **Resurrection** (legends)
* **Immortality** (legends)
Ilan's Black Reaper Saga Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Burping Dwarf

### **Flavor Text:**

*Start standing, crouch, place hands outside feet. Jump back into push-up position. Then jump feet back in between hands. Jump up from crouching. Perform for (time value) seconds.*

### **Artist:**

Aldebaran

**Card Number:**39/50

**Card Type:**Activity - Burpies

**Card Color:**Red

**Text:**Start standing, crouch, place hands outside feet. Jump back into push-up position. Then jump feet back in between hands. Jump up from crouching. Perform for (time value) seconds.

**Enhancement: On fire:** For every 15 seconds added to (time value) for every round, this activity gains +1/+0.

**Strength/Resilience:**4/2

**Card Logo:**Silver - For players who are a little more comfortable with the BattleMat gameplay and their physical fitness journey.

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Human

**Human**, also referred to as **Man**, is the dominant sentient species of the World. Among the youngest of the humanoid races that roam the world, humans are the largest, with over 5 billion members.

## History

### Legends of Origins

Humans as a species have appeared about ten thousand years before modern dating, on a continent called Midfyld (Middle Field).

In Aulian legends and folklore, humans are thought as the final sentient creation by the Precursors, taking older species like the Aulians themselves and the Feras and stripping them of certain physical, biological and mental capacities to create a more balanced lifeform that will serve as the Precursors' successor species in the world.

### Early development on Midfyld

Midfyld was originally nearly devoid of sentient species before human arrival, being home to multiple flora and fauna that in time were either tamed, driven away or went extinct by humans. The rise of humanity became apparent with the foundation of the very first human-controlled nation, Brassord.

Artifacts and relics indicate that Brassord was founded 200 years after humans first appeared in Midfyld, originally a small settlement founded by hunters and farmers against hostile groups and rivals.
Stomping Giant

### **Flavor Text:**

*Start standing, bring one knee up in front of your body at a 90 degree angle. Jump and switch feet as if you were running in place. Keep knees high. Perform for (time value) seconds.*

### **Artist:**

Aldebaran

**Card Number:**37/50

**Card Type:**Activity - High Knees

**Card Color:**Red

**Text:**Start standing, bring one knee up in front of your body at a 90 degree angle. Jump and switch feet as if you were running in place. Keep knees high. Perform for (time value) seconds.

**Strength/Resilience:**2/2

**Card Logo:**Black - Meant for players at every level of their fitness journey.

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Guard Dog

### **Flavor Text:**

*On hands and knees, tighten core , curl toes underneath and press your hips into the air so legs and arms are straight. Hold for [time symbol] seconds.*

### **Artist:**

Aldebaran

**Card Number:**16/50

**Card Type:**Activity - Downward Dog

**Card Color:**White

**Text:**On hands and knees, tighten core, curl toes underneath and press your hips into the air so legs and arms are straight. Hold for [time symbol] seconds.

**Strength/Resilience:**0/2

**Card Logo:**Black - Meant for players at every level of their fitness journey.

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Marshell Romelle

**Marshell Romelle** is one of the Passionè Nuovo gang member's, he possesses the stand known as **Doncamatic.**

## **Personality**

Calm most of the time and logical, but keeps an open mind to anything suspicious or odd. He’ll continue the logical and emotionless persona no matter what happens. He’s also smart and friendly to those he gets to know, but also stoic most of the time.

## **Appearance**

A 18 year old with above average height and average build. He mostly wears red or dark blue colored flannels with a pair of denim jeans and a pair of converse, but sometimes wears a hoodie or flannel hoodie.

## **Bio**

Not much history is known, but all that is known is that he went to high school in Canada. He was learning on submarines and divers during his time there, including basic mechanics and electronics. Around Marshell's childhood, he was a very curious boy. Due to unknown circumstances, at age 14, Marshell adopted an apathetic view on the world, earning him his stoic personality. Marshell later joined the gang out of boredom.

## **Extra**

* Marshell is part of the original 6.
* Marshell is exceptionally good with mechanical and electrical engineering
* Marshell is very knowledgeable about diving equipment and submarines
* Marshell's favorite bands include The Moody Blues, Queen, Gorillaz and most of all Dave Rogers
* Marshell has a rather fond liking of Eurobeat, playing it during the test pickup and giving a Dave Rogers CD as a gift to 8ball during his stay in the hospital. Despite this, her constantly denies his liking of the genre.
* Marshell's favorite food is his mom's homemade spicy meat sandwiches.
* Marshell's favorite movie is The Rocky Horror Picture Show.
* Marshell is the only one to have seen the true identity of Katrina and Tama.
* There was a running joke between the members before Operation Re-Birth that Marshell was already dead and this was simply a trip to say their final goodbyes and unplug him.

## **Appearance**

Doncamatic appears as a mechanical-humanoid stand. It wears a partially rusted old diver gear with seaweed on themself, inside the helmet it shows Doncamatic’s real face, which is a mechanical skull with a small green light glowing from inside the eye

## **Ability**

**The Anchor:** Doncamatic carries around an anchor which Marshell and his stand use as a long ranged hook. It’s indestructible and the range is 30-35 metre radius.

**The Rust:** Doncamatic has the ability to make anything it touches to rust, the only exceptions are the anchor and salt. The user can still be affected, also whoever gets affected gets their limbs falling apart if they move around too much.

**The Torpedos:** Doncamatic can shoot up to 6 torpedos per day, after all have been shot then it can’t shoot anymore after a day has passed. The torpedos functions as an auto-chase ability that only chase if the user has any DNA of the intended target, if not the torpedo will go in a straight line. The torpedos are fast and has the power of a grenade, also they will explode after 5-8 seconds if they didn’t hit anything.
Brass Army

The **Brass Army**, known in its official name **The Royal Forces of the Brass Kingdom**, is the primary military forces of the kingdom of Brassord. The Brass Army answers directly to its chief General, titled Bronze General, who answers to the Brass King.

## History

The Brass Army's exact origins are unknown, but it has existed in one form or another for over 8000 years, and is credited for forming the basic ideas of the knighthood concept.
Aiden Karmir

**Aiden Karmir** (b. 478 AW) is a Pyrian vigilante, mercenary and swordsman, who later became a philosopher and writer, notable for his work on *The Nations of Deurra* and the children's story *The Dragon's Lair*. The son of Egan Messor and his lover Brier Karmir, Aiden was a successor to the mantle of the **Black Reaper**, the first to actively and publicly resurface in centuries.

Living his first fifteen years with his mother's family, Aiden was unaware of his father's identity and activities for the majority of his early life. Following the deaths of his mother, grandparents and their servants by an enigmatic group known as the Knights of the Abyss, Aiden took off a quest for vengeance against the group.

Throughout his quest to avenge his family, Aiden became aware of his father's position as the legendary Pyrian guardian, the Black Reaper, and took the mantle for himself to conceal his identity. As the Black Reaper, Aiden helped thwarting the Knights' plans and stabilized several cities and nations within the continent of Deuerra. He also managed to cool down relations between humans and other sentient species, and became a close ally of Aleriyans and Faunians.

By 506, with his quest completed, Aiden continued to don the title of the Reaper, and while he became close with governments and leaders throughout the known world, he avoided becoming affiliated with them. He later married his long-time lover, Elia, and sired a daughter, Enya.
Jungle Floor Tiger

### **Flavor Text:**

*On back, lower back in contact with floor, hold 1 (2x Green weight value) weight in **each** hand, elbows 90 degrees. Press weights to meet over sternum, release back to ground. Perform (rep symbol) times.*

### **Artist:**

Aldebaran

**Card Number:**33/50

**Card Type:**Activity - Floor Bench Press

**Card Color:**Green

**Text:**On back, lower back in contact with floor, hold 1 (2x Green weight value) weight in **each** hand, elbows 90 degrees. Press weights to meet over sternum, release back to ground. Perform (rep symbol) times.

**Enhancement: Stampede:** You may add any number of (Green weight value) for every round. This activity gains +1/+1 for each (Green weight value) added.

**Strength/Resilience:**3/4

**Card Logo:**Black - Meant for players at every level of their fitness journey.

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Sakuya

## Profile

<infobox>**Background:** Sakuya is a descendant from the 花びら family also known as *Hanabira*, Petals. She is a cheerful girl until her family was killed by her brother, Izaira. Soon after that she became the head of the family getting the family heirloom known as Shiramatsu a sword which was passed down by generations to generations. Her brother went away without a word after killing her family and so, she vowed to find him and kill him.

**Origins:** Fume

**Height:** 160cm

**Weight**: 59kg

 Statistics

 6★
 Wind Trance Blossom:Increase ATK (30%) to all allies

### Equipment

 Sword

## Limit Break

 2
 3
 4
Navigation

### **Flavor Text:**

*Tamper 2 **(Look at the top two cards in your Modification pile. You may put them back in any order or place one or both on the bottom of the pile in any order.) Draw a card. You** must **play an additional Modification this round.***

### **Artist:**

Longan2006

**Card Number:**44/50

**Card Type:**Modification - Tamper

**Card Color:**Blue

**Text: Tamper 2** (Look at the top two cards in your Modification pile. You may put them back in any order or place one or both on the bottom of the pile in any order.) Draw a card. You **must** play an additional Modification this round.

**Card Logo:**Black - Meant for players at every level of their fitness journey.

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Renegade Assassin

### **Flavor Text:**

*In push-up position, hold one [3x weight symbol] weight in **each** hand. Bring RIGHT knee to LEFT elbow, alternate. Bring RIGHT weight to chest, alternate. Perform [rep symbol] times.*

### **Artist:**

Grant Penick

**Card Number:**30/50

**Card Type:**Activity - Renegade Rows

**Card Color:**Black

**Text:**In push-up position, hold one [3x weight symbol] weight in **each** hand. Bring RIGHT knee to LEFT elbow, alternate. Bring RIGHT weight to chest, alternate. Perform [rep symbol] times.

**Enhancement: Sickness** - You may reduce the weight in each hand by 1 [weight symbol]. This activity gets -1/-1 for each [weight symbol] you reduce the weight.

**Strength/Resilience:**5/5

**Card Logo:**Gold - For players who are very comfortable with BattleMat gameplay and their fitness journey.

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Temple Priestess

### **Flavor Text:**

*Feet shoulder width, hold 1 [3x weight symbol] in **both** hands. SQUAT down and explode up, pulling weight up. Release and CATCH it. Squat again, holding weight in front of sternum. As you rise, PRESS weight above head. Release weight back to starting position. Perform for [time symbol] seconds.*

### **Artist:**

Aldebaran

**Card Number:**40/50

**Card Type:**Activity - Squat / Catch / Press

**Card Color:**Red

**Text:**Feet shoulder width, hold 1 [3x weight symbol] in **both** hands. SQUAT down and explode up, pulling weight up. Release and CATCH it. Squat again, holding weight in front of sternum. As you rise, PRESS weight above head. Release weight back to starting position. Perform for [time symbol] seconds.

**Strength/Resilience:**6/5

**Card Logo:**Gold - For players who are very comfortable with BattleMat gameplay and their fitness journey.

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Disease

### **Flavor Text:**

*Resolution: For **each** Black Activity remaining on your BattleMat, subtract 2 points from target player's final score.*

### **Artist:**

Olga Volkova

**Card Number:**13/50

**Card Type:**Rest

**Card Color:**Black

**Text:**Cut rest in **half** each round. (Between rounds 1-2, take 60 seconds rest. Between rounds 2-3, take 30 seconds rest. If 4 rounds, between rounds 3-4, take 15 seconds rest.)

**Resolution:**For **each** Black Activity remaining on your BattleMat, subtract 2 points from target player's final score.

**Card Logo:**Black - Meant for players at every level of their fitness journey.

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Drown

### **Flavor Text:**

*Target player cannot wipe sweat from their face or off their equipment for this round. They may not use towels this round. All Blue Activities on your BattleMat gain +0/+1.*

### **Artist:**

Hugorky Rodriguez

**Card Number:**43/50

**Card Type:**Modification - Target Player

**Card Color:**Blue

**Text:**Target player cannot wipe sweat from their face or off their equipment for this round. They may not use towels this round. All Blue Activities on your BattleMat gain +0/+1.

**Card Logo:**Silver - For players who are a little more comfortable with the BattleMat gameplay and their physical fitness journey.

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Crashing Wave

### **Flavor Text:**

*In side plank on LEFT elbow, extend RIGHT arm up. Reach RIGHT arm under body, allow RIGHT hip to rotate, reach back up with RIGHT arm. Perform [rep symbol] times on **each** side.*

### **Artist:**

Aldebaran

**Card Number:**   25/50

**Card Type:** Activity - Rotate, Elevate

**Card Color:** Blue

**Text:**In side plank on LEFT elbow, extend RIGHT arm up. Reach RIGHT arm under body, allow RIGHT hip to rotate, reach back up with RIGHT arm. Perform [rep symbol] times on **each** side.

**Enhancement:** "Waterlogged" - You may add 4 reps to **each** side every round to give target activity (-2/-0)

**Strength/Resilience:**4/4

**Card Logo:**Gold - For players who are very comfortable with BattleMat gameplay and their fitness journey.

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Hot Sand

*Card Number:*15/50

**Card Type:**Rest

**Card Color:**Red

**Text:**In between rounds, you rest for 2 minutes. You **must** keep moving. You may not sit or lay down. Walk in place.

**Resolution:**Add **4** points to target player's final score.

**Card Logo:**Silver - For players who are a little more comfortable with the BattleMat gameplay and their physical fitness journey.

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Painful Judgement

### **Flavor Text:**

*Destroy target activity. **The activity's owner** replaces **the destroyed activity with another activity card drawn at random from The Rack.***

### **Artist:**

Vytas Tautkus

**Card Number:**45/50

**Card Type:**Modification - Target Activity

**Card Color:**Black

**Text: Destroy target activity.** The activity's owner **replaces** the destroyed activity with another activity card drawn at random from The Rack.

**Card Logo:**Silver - For players who are a little more comfortable with the BattleMat gameplay and their physical fitness journey.

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Elephant Cleric

### **Flavor Text:**

*Hold 1 [2x weight symbol] weight in **each** hand. From lunge position, press through front leg, bring back leg up. engage your core, and balance. Return to lunge position. Perform [rep symbol] times on **each** leg.*

### **Artist:**

Aldebaran

**Card Number:**31/50

**Card Type:**Activity - Lunge to Balance

**Card Color:**Green

**Text:**Hold 1 [2x weight symbol] weight in **each** hand. From lunge position, press through front leg, bring back leg up. engage your core, and balance. Return to lunge position. Perform [rep symbol] times on **each** leg.

**Strength/Resilience:**2/3

**Card Logo:**Black - Meant for players at every level of their fitness journey.

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Solo Mode

Solo mode is BattleMoor's solitaire gameplay.

## How to Score

In Solo Mode, you are the only "Target Player" for all modifications and enhancements during gameplay. In the bottom, right hand corner of each Activity, you will find your stacked Potential Score representing the number of Strength and Resilience dice you are allowed to roll. Your Total Potential is calculated by taking the sum total of all points and scoring enhancements and modifications remaining on your play area, at the end of the game. Your Solo Score is calculated by taking the sum total of all dice rolled. Players are recommended to record these scores to track their personal progress and fitness journey.

1. After your workout, apply completed Modification cards and Enhancements to see if they altered the Strength and/or Resilience of any Activities.
2. Add the Strength & Resilience in the bottom right corner of all your Activity cards together. This number is your "Potential."
3. Roll dice equal to your Potential. Add up *only* Hits (1 point) and Critical Hits (2 points) for your score.
4. Refer to your Rest card for your Resolution modifier. Apply it to calculate your Final Score.
5. You may record and track the final score of your workout on the provided Solo Scroll or upload a photo to our monthly Leaderboard.

## Dice Key

BattleMoor has expanded to include custom D8 dice for scoring. See detailed "Dice Key" on Tri-Fold Page. In Solo Mode, you only count "Hits" and "Critical Hits." Below are the dice values for using standard D8 and D6 dice:

**\*\*\*\*\*\*\*\*D8\*\*\*\*\*\*\*\*\***

1 = -2 Critical Miss

2 = -1 Miss

3 = -1 Miss

4 = 0 Logo

5 = +1 Hit/Block

6 = +1 Hit/Block

7 = +1 Hit/Block

8 = +2 Critical Hit/Block

**\*\*\*\*\*\*\*\*D6\*\*\*\*\*\*\*\*\***

⚀ = -2 Critical Miss

⚁ = -1 Miss

⚂ = 0 Logo

⚃ = +1 Hit/Block

⚄ = +1 Hit/Block

⚅ = +2 Critical Hit/Block
Blind Rage

### **Flavor Text:**

*Double **target activity until the end of the round. (If [time symbol] = 00:30, now 01:00, or if [rep symbol] = 10, now 20.) Activity's Strength and Resilience are also doubled.***

### **Artist:**

Longan2006

**Card Number:**49/50

**Card Type:**Modification - Target Activity

**Card Color:**Red

**Text: Double** target activity until the end of the round. (If [time symbol] = 00:30, now 01:00, or if [rep symbol] = 10, now 20.) Activity's Strength and Resilience are also doubled.

**Card Logo:**Gold - For players who are very comfortable with BattleMat gameplay and their fitness journey.

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Valor

### **Flavor Text:**

*Choose the Activity you control with the greatest Resilience. Do an additional two reps, or if the Activity is timed, add an additional 15 seconds to [time symbol]. It gains +0/+2.*

### **Artist:**

Hugorky Rodriguez

**Card Number:**42/50

**Card Type:**Modification - Target Activity

**Card Color:**White

**Text:**Choose the Activity you control with the greatest Resilience. Do an additional two reps, or if the Activity is timed, add an additional 15 seconds to [time symbol]. It gains +0/+2.

**Card Logo:**Silver - For players who are a little more comfortable with the BattleMat gameplay and their physical fitness journey.

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Agility

### **Flavor Text:**

*BattleMode: Target Activity you control gains +2/+0 and, if it dies, it deals 2 damage to opponent.*

### **Artist:**

Olga Volkova

**Intention:**For 3 Rounds, perform Blue/Red Activities for 12 reps on cards with rep symbol and 60 seconds for cards with the time symbol.

**BattleMode:**Target Activity you control gains +2/+0 and, if it dies, it deals 2 damage to opponent.
'**Card Number:** 7/50

**Card Type:** Intention

**Card Color:** Blue/Red

**Repetitions:** 12

**Time:** 60 seconds

**Weights:** 8lbs (Blue), 10lbs (Red)

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Troup Alpha

### **Flavor Text:**

*Feet shoulder width, hold 1 [2x weight symbol] weight in **each** hand. SQUAT down. On the way up, CURL. From the top of the curl, PRESS weights above head. Release weights back down to shoulders, then to starting position to begin next SQUAT. Perform [rep symbol] times.*

### **Artist:**

Aldebaran

**Card Number:**35/50

**Card Type:**Activity - Squat / Curl / Press

**Card Color:**Green

**Text:**Feet shoulder width, hold 1 [2x weight symbol] weight in **each** hand. SQUAT down. On the way up, CURL. From the top of the curl, PRESS weights above head. Release weights back down to shoulders, then to starting position to begin next SQUAT. Perform [rep symbol] times.

**Strength/Resilience:**5/6

**Card Logo:**Gold - For players who are very
comfortable with BattleMat gameplay and their fitness journey.

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Giddy Goblin

### **Flavor Text:**

*Start standing, arms by your sides, jump and spread feet while raising arms above head. Jump and return to starting position. Perform for [time symbol] seconds.*

### **Artist:**

Aldebaran

**Card Number:** 36/50

**Card Type:**Activity - Jumping Jacks

**Card Color:**Red

**Text:**Start standing, arms by your sides, jump and spread feet while raising arms above head. Jump and return to starting position. Perform for [time symbol] seconds.

**Strength/Resilience:**1/1

**Card Logo:**Black - Meant for players at every level of their fitness journey.

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Foundation

**Intention:** For 3 Rounds, perform Blue/White Activities for 8 reps on cards with the rep symbol and 30 seconds for cards with the time symbol.

**BattleMode:** Target Activity your opponent controls may only block.

**Card Number:** 1/50

**Repetitions:** 8

**Time:** 30 seconds

**Weights:** 5lbs (Blue), 5lbs (White)

## Blogs

* Insert links to BattleMinds and blogs that include this card.

## Videos

```
<iframe src="https://player.twitch.tv/?video=v231336555" frameborder="0" allowfullscreen="true" scrolling="no" height="178" width="300"> </iframe>

```
Integrity

### **Flavor Text:**

*BattleMode: Target Activity gains 'Infection.' (If it deals any damage it will destroy the other activity.)*

### **Artist:**

Olga Volkova

**Intention:**For 3 Rounds, perform White/Black Activities for 10 reps on cards with rep symbol and 30 seconds for cards with the time symbol.

**BattleMode:** Target Activity gains **Infection**. (If it deals any damage, it will destroy the other activity.)

**Card Number:** 2/50

**Card Type:** Intention

**Card Color:** White/Black

**Repetitions:** 10

**Time:** 30 seconds

**Weights:** 8lbs (White), 8lbs (Black)

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Willpower

**Card Number:** 4/50

**Card Type:** Intention

**Card Color:** Black/Blue

**Repetitions:** 10

**Time:** 45 seconds

**Weights:** 10lbs (Black), 5lbs (Blue)

**Intention:**For 3 Rounds, perform Black/Blue Activities for 10 reps on cards with rep symbol and 45 seconds for cards with the time symbol.

**BattleMode:** Target Activity your opponent controls blocks your first attack.

**Silver:** For players who are a little more comfortable with the BattleMat gameplay and their physical fitness journey.

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Battle Mode

BattleMode is BattleMoor's competitive gameplay against another player.

## How to Score

In BattleMode, "Target Player" may be either yourself or your opponent. This allows you to strategically alter and modify your and/or your opponent's hand. After your workout, your Activities become creatures than can attack or defend against your opponent.

1. Whoever finishes their workout in the shortest amount of time (Player 1) gets to **choose which player will attack first**.
2. Each player **refers to their Modification cards and Enhancements** to alter the Strength and/or Resilience of some/all of their/or their opponent’s Activities.
3. Player 1 **applies their BattleMode** (found on Intention card) followed by Player 2.
4. Attacker **pivots one of their Activities to target any one of Defender’s Activities**. Each Activity may only attack once, but may be targeted multiple times.
5. **Attacker rolls the number of Strength (black) Dice** **equal to their Activity's Strength.** "Hits" inflict one (1) wound if unblocked. "Critical Hits" inflict one (1) wound if blocked and two (2) wounds if unblocked.
6. **Defender rolls the number of Resilience (white) Dice equal to their Activity's Resilience.** "Blocks" block one (1) “hit.” "Critical Blocks" block one (1) “hit” AND grant one (1) Counter Attack.
7. For each “Hit” not matched with either a “Block” or a “Critical Block,” **apply one (1) Wound Token** to the defending Activity. If the defending Activity receives enough Wound Tokens to equal or surpass its Resilience, it is "Knocked Out" and turned face down.
8. Each *“extra”* Block rolled (after all Hits successfully blocked), **grants Defender one (1) Counter Attack.**
9. **Defender and Attacker switch roles.**
10. **Repeat** alternating attacks until next Attacker has no more  Activities that can attack.
11. **Each player adds the Strength & Resilience potentials of all their remaining Activities together, minus any wound tokens on those Activities.**
12. Each player **refers to their Rest card for their Resolution** modifier and applies it to their, or their opponent's, Final Score.
13. Whoever has the **highest Final Score wins** the Battle and celebrates graciously.

## Dice Key

BattleMoor has expanded to include custom D8 dice for scoring. See detailed "Dice Key" on Tri-Fold Page. Below are the dice values for using standard D8 and D6 dice:

**\*\*\*\*\*\*\*\*D8\*\*\*\*\*\*\*\*\***

1 = -2 Critical Miss

2 = -1 Miss

3 = -1 Miss

4 = 0 Logo

5 = +1 Hit/Block

6 = +1 Hit/Block

7 = +1 Hit/Block

8 = +2 Critical Hit/Block

**\*\*\*\*\*\*\*\*D6\*\*\*\*\*\*\*\*\***

⚀ = -2 Critical Miss

⚁ = -1 Miss

⚂ = 0 Logo

⚃ = +1 Hit/Block

⚄ = +1 Hit/Block

⚅ = +2 Critical Hit/Block
Constitution

### **Flavor Text:**

*BattleMode: Target Activity gains **Pummel**. (If blocking Activity dies, subtract remaining damage from opponent's final score.)*

### **Artist:**

Olga Volkova

**Card Number:** 10/50

**Card Type:** Intention

**Card Color:** Black/Green

**Repetitions:** 12

**Time:** 60 seconds

**Weights:** 10lbs (Black), 10lbs (Green)

**Intention:**For 3 Rounds, perform Black/Green Activities for 12 reps on cards with rep symbol and 60 seconds for cards with the time symbol.

**BattleMode:**Target Activity gains **Pummel**. (If blocking Activity dies, subtract remaining damage from opponent's final score.)

**Gold** - For players who are very comfortable with BattleMat gameplay and their fitness journey.

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Bowing Monk

### **Flavor Text:**

*Lay on back, knees bent, lower back in contact with floor, hands behind ears. Tighten your core, raise shoulder blades off ground, return shoulder blades to ground, release your core. Perform (rep symbol) times.*

### **Artist:**

Aldebaran

**Card Number:**21/50

**Card Type:**Activity - Floor Crunches

**Card Color:**Blue

**Text:**Lay on back, knees bent, lower back in contact with floor, hands behind ears. Tighten your core, raise shoulder blades off ground, return shoulder blades to ground, release your core. Perform (rep symbol) times.

**Strength/Resilience:**1/1

**Card Logo:**Black - Meant for players at every level of their fitness journey.

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Coral Reef Explorer

### **Flavor Text:**

*In push-up position, lower elbows to directly below shoulders, keep forearms parallel, hands flat on the floor. Tighten core, push forward on toes, squeeze glutes. Hold for [time symbol] seconds.*

### **Artist:**

Aldebaran

**Card Number:**22/50

**Card Type:**Activity - Plank on elbows

**Card Color:**Blue

**Text:**In push-up position, lower elbows to directly below shoulders, keep forearms parallel, hands flat on the floor. Tighten core, push forward on toes, squeeze glutes. Hold for [time symbol] seconds.

**Strength/Resilience:**1/2

**Card Logo:**Black - Meant for players at every level of their fitness journey.

## Blogs

* Insert links to BattleMinds and blogs that include this card.
Gym Rats

### **Flavor Text:**

*Feet shoulder width apart, knees bent, elbows slightly in front of body, hold 1 (2x Black weight value) weight in **each** hand. Bend elbows to CURL weights up to shoulders. Release weights back down to starting position. Perform (rep symbol) times.*

### **Artist:**

Grant Penick

**Card Number:**27/50

**Card Type:**Activity - Bicep Curls

**Card Color:**Black

**Text:**Feet shoulder width apart, knees bent, elbows slightly in front of body, hold 1 (2x Black weight value) weight in **each** hand. Bend elbows to CURL weights up to shoulders. Release weights back down to starting position. Perform (rep symbol) times.

**Strength/Resilience:**3/2

**Card Logo:**Black - Meant for players at every level of their fitness journey.

## Blogs

* Insert links to BattleMinds and blogs that include this card.