Challenges

The second gamemode available to players, Challenges are, as the name implies, a challenging way to play the game.

In challenges, there is a limited hero choice and several of them have unique settings and conditions making them way harder to play than the regular difficulty. Furthermore, Talents are disabled during a challenge, depriving players from advantages such as Damage, Starting Resources or Movement Speed, which may make the inexperienced player feel helpless at first.

However, succesfully completing a challenge rewards Evolutions for the ones who can make it to their end

There are 8 Challenges in total.

Here are the Challenges Guides.

## Infantry Challenge

Infantry is a kiting oriented Challenge. It allows only Marine and Ghost, which are both excellent at solo survival, but may suffer heavily from taking hits from any source. ~~However, the fact Talents are allowed in this challenge make it quite easier compared to others, though it'd confirmed to be a feature that will be removed.~~ Talents are removed

* Starting Wave : 0
* Wave to Win : 75
* Playable Heroes : Marine (T1 Assault), Ghost (T1 Assassin)
* Unlock Evolutions : Marine (T1 Assault), Ghost (T1 Assassin), Goliath (T3 Assault, with Warp Speed Challenge)

## Team Game Challenge

Team Game is a team play oriented Challenge. It allows only Zealot and Medic, a Tank and a Support which, to succeed, are invited by the settings to play as mutual helpers toward each other to maximize win chances.

* Starting Wave : 0
* Wave to Win : 75
* Playable Heroes : Zealot (T1 Tank), Medic (T1 Support)
* Unlock Evolutions : Zealot (T1 Tank), Medic (T1 Support), Adept (T4 Support, with Torture and Warp Speed Challenges), Hybrid (T6 Tank, with Torture Challenge)

## Constructor Challenge

Constructor is a strategical oriented Challenge. It allows only Vulture, Stalker and SCV which are all heroes relying on layd and built minions to be really efficient at killing. They all 3 are complementary to each other, inviting once again playing grouped to maximize win chances.

* Starting Wave : 5
* Wave to Win : 75
* Playable Heroes : Vulture (T1 Splash), Stalker (T1 Specialist), SCV (T1 Engineer)
* Unlock Evolutions : Vulture (T1 Splash), Stalker (T1 Specialist), SCV (T1 Engineer), Colossus (T6 Splash, with Torture and Next to Dead Challenges)

## Evasive Challenge

Evasive is a Combo specific challenge for Reaper and Oracle with no real intent toward specific playstyle from players. It changed a lot after Reaper's rework during update **Time For Predation** before being ultimately announced as soon to be removed by the developers

* Starting Wave : 10
* Wave to Win : 75
* Playable Heroes : Reaper (T1 Bonus), Oracle (T2 Bonus)
* Unlock Evolution : Reaper (T1 Bonus)

## Shield problems Challenge

Shield Problems is a Challenge involving Void Ray and Archon, introducing the concept of unique threats after tier 1 challenges that would only modify enemies statistics. In Shield Problem, a unique monster, the Disturber, spawns regularly in packs of increasing size. Both Heroes are naturally Shield users and it is fortunate as in this Challenge their life bar is reduced to 1, leaving only shield to save themselves, while Disturbers are very effective against Shields

* Starting Wave : 10
* Wave to Win : 75
* Playable Heroes : Void Ray (T2 Assault), Archon (T2 Splash)
* Unlock Evolution : Void Ray (T2 Assault), Archon (T2 Splash)

## Torture Challenge

* Starting Wave: 1
* Wave to Win: 75
* Playable Heroes: All except Dark Templar and Tempest
* Unlock Evolution: Hybrid (T6 Tank, also needs Team Game Challenge), Colossus (T6 Splash, also needs Constructor and Next to Dead Challenges), Adept (T4 Support, also needs Team Game and Warp Speed Challenges)

## Next to dead Challenge

*player starts with 2500 Minerals, and player only has 1 hp*
* - Starting Wave : 1
* - Wave to Win : 80
* - Playable Heroes : Cyclone(T4 Specialist), Colossus(T6 Splash)
* - Unlock Evolution : Colossus(T6 Splash, with Constructor and Torture Challenges)

## Warp speed Challenge

*player get -25% movespeed*
* Starting Wave : 10
* Wave to Win : 100
* Playable Heroes : Goliath(T3 Assault), Adept(T4 Support, random assign to one player)
* Unlock Evolution : Goliath(T3 Assault, with Infantry Challenge), Adept(T4 Support, with Team Game and Torture Challenges)