Brass Dunes

Flynn Westwood

**New Characters**

Lexi Thunderpouch

**Non-Brigade Members**

Vittorio Runegazer

**Brass Dunes** was a dungeon-crawl Brigade oneshot, where a team of five members (Flynn, Kak, Sliver, Vittorio Runegazer, and Lexi Thunderpouch) went to investigate the Stash of Brass for an item that could supposedly revive the Dragon God Dinante. After a series of traps, puzzles, and encounters with member of the Cabal, the party retrieved the amulet, only to be betrayed by Vittorio Runegazer, who disappeared along with the item to an unknown location.

## Prompt

North of the Amber Tower in the badlands, a large swath of sand dunes in Shofudei lay. Nerma the Sunrise has made her move, scouring the sands for an ancient relic of Dinantes, The Talismen of Trickery; an aspect of Dinante that could be used to heal his broken body; it glows a brilliant green color if the god is in peril, and is known to restore the wit of the god should his judgement be partial. Whoever gets ahold of this item could use it to influence the god in any way they would see fit, and considering the Cabal's track record, it is paramount that we get access to it before they do. I need a small group of you to head to the dunes and find a pit known as the Stash of Brass, and if anyone gets in your way dispose of them. We have to make sure that this item falls into the right hands.

## Character Developments

* First appearance for
	+ Player Characters
		- Lexi Thunderpouch
	+ NPCs
		- "Daddy"
		- Whirl Bellam
* First re-appearance of Korsai Jelleva since around the time of the Breakneck Breakout arc of H:RotG
* Kak’s first important Brigade mission
* Cool new items found for
	+ Kak
	+ Flynn
	+ Vittorio Runegazer
	+ Sliver
	+ Lexi Thunderpouch
* Sliver given new reason not to trust people
* Sliver's arm broken by yokai creature

## Log Entry

Brigade says want written things that happen on mission. I not write good, but want get better, so I try here. Me and team, made of Flynn and Sliver, fellow Brigade friends, Lexi Thunderpouch, new member, and Vittorio, strange man with strange powers, go to badlands, near Amber Tower. There, place called “Stash of Brass” sit, with Talisman of Trickery inside. Brigade wants, can bring God Dinante back. I want explore, dungeons have much treasure and cool things, so agree go with.

At first steps inside, things already bad. Large, sandy dragon fighting other people, belonging to Cabal. They here find amulet, too. Take before us. Not good. They open door, escape through, and leave us to fight. With good trickery and strong attacks, our team fell sandy dragon. A good fight. Doors locked, no way in. We go explore dungeon.

There many puzzles, make for fun games. We play game where use body to make shape of letters, we play game called “backgaman,” was surprisingly good. In one room, find one Cabal member, a lady. She help unlock back door, and we go in. In the back, other Cabals also there, ready take amulet.

Vittorio use strange powers to control them, make them help us. Whole thing felt… bad. Using people like that? Not good thing.

In next room, very scary Cabal lady wait with evil horse. Never seen thing like her before; like a nightmare brought life. Vittorio convince her leave, without mind powers this time. Promised she would leave with amulet, despite that not the mission. Had thought it a trick, but was not so.

The three chests, with amulet in one, came to life when touched, formed into giant mimic, with chest on each tentacle. The fight was long and tricky, as mimic had powers that change the rules, turn our tactics wonky. Flynn and I were stuck in chest, Sliver and Lexi attacks missed when they should hit.

Eventually, it was killed. I left with many hurts, could not move, laid on ground. Vittorio went for amulet, Sliver got first. That change plan. Sliver not give to Vittorio, Vittorio tried for mind powers, but did not work on Sliver.

Then, Lexi shoot him.

Was great shock! Supposed friends, fellow Brigade people, on mission together! Yet they fight! All felt very wrong…

Cabal lady came back, Sliver no give to her, too. Vittorio convince Sliver give to him, for he has plan. But once Sliver hands over, Vittorio disappear! Some strange device take him away, no clue where is now. The scary lady very upset, feared she would turn on me, but she saw Vittorio’s betrayal against us as well as her, and let us go. On condition someone bring her Vittorio’s head, she will let Brigade have amulet.

The mission was long, and exciting, but very tiring. Was not as I wanted or expected. Still very confused. We come home through tower, the man who sent on mission very upset with Vittorio. No clue what will do next with him. Now, it in fates hands. I hope this not mean bad things for us.