recursal/Fanatic-Fandom huggingface dataset:
The Strongest Sage

## Summary

Long ago, in the Mytical Era, the world was full of conflict between all races. Humans, Demons, Dragons, Spirits, and many others fought for many years leading to the vast destruction of the continents and eradication of many species. Among them there were the ones feared and respected as the Sages, the most powerful beings of all. But there was one Sage that stood out, Aenor, feared as the strongest Sage.

Tired of endless conflicts, destroying humans, spirits, and even gods, Aenor, the man feared as the strongest Sage, who dreamed of a peaceful world decided to reincarnate. But 4,000 years later, what awaited him after his reincarnation was people who had become accustomed to peace and became too weak, and magic is in serious decline.

## Power of the Verse

The verse is decently powerful, with it's high-end beings being able to achieve Planetary level destruction. Most Human knights are around **Wall level** to **Small Building level**, with the strongest knights varing between **Multi-City Block level** and **Large Town level**. The level of adventures was once really high in the past, but in modern eras their level has significantly declined, with most of them around **Wall level** to **Multi-City Block level**, a few of the strongest ones can reach **Large Town level** or higher.

Strong powerhouses of the verse are the members of the Western Holy Church, with their Knights possessing strenght far superior to normal ones. The Order of the Templar Knights can achieve **City level**, while the Cardinals, the highest ranking and strongest members of the church, are able to reach **Island level** all the way up to **Country level**.

Demons vary in level, with the most part of them being able to reach **Large Town level**, while the most powerful ones are able to achieve **City level** or even higher.

Beings that stand out are the Dragons, they are able to casually destroy whole continents, thus staying at least at **Continent level**. Some are even able to reach **Large Planet level** and fight toe to toe with the Sages.

The Sages are the most powerful beings of all, being able to achieve planetary destruction, as they are able to destroy the whole Primal World, which is several times bigger than Earth, putting them at **Large Planet level**.

As for speed the verse can achieve various levels, with its low tier beings able to reach **Subsonic** to **Supersonic** speeds, the mid tiers are **Massively Hypersonic+** and its high-end beings are able to achieve **FTL**, up to **Immeasurable** combat speed and reactions.

This verse also has various hax abilities, such as: Death Manipulation, Law Manipulation, Spatial Manipulation, Reality Warping, Mid-Godly Regeneration, Immortality, Fate Manipulation, Existence Erasure, and many others.

## Characters

### Western Holy Church

* Cardinals
* Templar Knights

EngelAlexis
### Countries

* Belialuin
* Waelia
* Nurus
* Akkadia

Gwydion
Аллея

* День
* Закат

**Аллея** — локация в играх *Camp Buddy* и *Camp Buddy: Scoutmasters' Season*.

Аллея представляет собой некую промежуточную локацию для перемещения персонажей между основными.

## Интересные факты

* Ванная комната Хиро, как и эта локация, изначально не планировались, однако из за гибкости данного фона он был добавлен в игру.
Aldridge

```
(Ald-ridge)

```

## Description

Being close to the Caivian border, this town is built on a crossroads connecting several townships. Because of this there are walls to thsi town - however they are a mere 5 feet high and are thin and a bit ramshackle; picket fence style. The buildings here are constructed of stone and wood. Msot of the money , so to speak, seems to go into **Aldridge University of Science and Technology (AUST)** which is situated just outside of town with its own stone, guarded wall. Most of the people who live here are scientists, professors, resarchers and studnets. As such, the atmospehere here can be a bit tense, espechially around exam season, as well as tense politically with its geographical proximity to Caivia. Many Caivian spices and foods travel through this towen.

## Population

Roughly 4,000; Human, Half-Elf, Dragonborn - but generally a fair mix due to the school.

## Districts

* **Commerce and Trade**
	+ Inns & Taverns:
		- **The Blue Golem**
			* Owner:
			* Barkeep
		- **Dragon-Tooth Pub**
		- **One-Eyed Flying Puka**
		- **Brewed Awakening** (Apothecary)
			* Owner:
		- **The Winking Raven** (General Goods)
		- **The Serene Smith** (Blacksmith/Armorer)
			* Owner:
* **Organizations**
	+ **Aldridge University of Science & Technology (AUST)** - A Prominent University in Chellearenth.
* **Notable NPCs**
	+ **Town Lady**: **Emilie Bolton** (Female-Human)

**Home | Chellearenth Geography | Chellearenth**
Cobalt War

The **Cobalt War** was a planetwide cold war/nuclear war on the planet Eicheron, the Ghar'Taeran homeworld, from 370 to 375 DIT. The conflict resulted in planetwide ecosystem collapse, along with the destruction of all of Eicheron's major infrastructure, rendering the planet unlivable and unusable by the Ghar'Taera. Before the first nuclear weapons were used, many billions evacuated the planet in an event known as the Eicheron Exodus. The Cobalt War had an estimated death total of 48 million, the majority of which were remaining military personnel, along with civilians who believed that large-scale war wouldn't occur. The exodus greatly dropped the number of casualities that would have occured.
House Ackermann

> House Ackermann remembers! We acknowledge only one ruler, and its name ends with Eldia. Elizabeth vi Eldia avenged the Red Massacre, she is the Black Dragon. The Queen in the North, the Queen of the Seven Kingdoms!
>
> Lord Alex Ackermann

**House Ackermann of the North** is a Great House of the Empire of Eldia and the current ruling House of the North region. Following the victory of House Eldia, previous rulers of the North, in Elizabeth's Rebellion, the Empress of the newly founded Empire of Greater Eldia, Elizabeth, named Lord Eddard Ackermann as Protector of the North and Lord of Winterfell. Therefore, they rule over the vast region known as the North from their seat in Winterfell.

During the Eldian Civil War, 200 years after Elizabeth I became Empress, House Ackermann was one of the main Houses that supported Empress Elena vi Eldia claim to the throne, arguing that she was the one named by the Emperor his heir, faithfully answering her call to arms when her half brother Rhaer was crowned Emperor in a coup orchestrated by the Royal Council, starting the Eldian Civil War. When the news of the treason of the Council got to the North, Lord Alex Ackermann immediately summoned his bannermen and, alongside Lord Rai Stark of the Eastern Lands, and Lady Rin Arryn of the Vale, marched South in support of Elena.
Planetary classification

The **planetary classification system** used in the *Diplomacy* universe is derived from system used in the *Orion's Arm* universe, a worldbuilding project first created in 2000. Credit goes to them for creating this system.

Link to the OA website:

* https://www.orionsarm.com

Links to their classification system:

* https://www.orionsarm.com/eg-article/491c78b89879b
* https://www.orionsarm.com/eg-article/5e724eb65b934

Link to a Google Spreadsheet over OA planet classification created by Dangerous Safety, who worked on the OA project:

* https://docs.google.com/spreadsheets/d/1Zl38SLlou47dlhlqrLbkpL6ZhA0NjJTr7UsO1wMUzpI/edit#gid=1644235344

The Orion's Arm Universe Project has been a huge inspiration for the Diplomacy Universe, and I congratulate the people who worked on OA.
Юри Номору

**Юри Номору** — второстепенный персонаж игры Camp Buddy. Дочь директора лагеря Горо Номору и хорошая подруга Йоши и Эйдена, по совместительству скаутмастер в «Лагере Друзей». Знаменита своими безумными, но всё ещё смешными выходками в отношении скаутов.

## Предыстория

Как дочь Горо, она росла и наблюдала, как он постоянно работает. Более о её прошлом ничего неизвестно, кроме того, что она, благодаря связи с Горо, уже несколько лет работает скаутмастером, и именно благодаря её участию Йошинори сохранил свою должность после инцидента, произошедшего за год до событий игры.

## Внешний вид

У Юри розовые глаза и волосы, что подчёркивает розовую палитру во всей её внешности. Она носит обычную скаутскую униформу, разве что немного изменённую для женской фигуры. У неё средний вес и пышные формы. Её плавательный костюм — это облегающий чёрный с розовыми вставками гидрокостюм для дайвинга. Её костюм для вечеринки — что-то наподобие костюма суккуба или доминатрикс. Юри носит с собой хлыст как часть костюма.

## Личность

Юри — жизнерадостная женщина, всегда любящая встречаться со скаутами и друзьями, а также знакомить их между собой. Всегда перевозбуждена. Хочет увидеть любовь между мужчинами по отношению друг к другу.

## Галерея спрайтов

### Основные спрайты

* Форма лагеря
* Гидрокостюм
* Костюм
* Осенний
* Рождественский

**Осенний наряд Юри** (Scoutmasters' Season)

**Рождественский костюм Миссис Клаус** (Scoutmasters' Season)

### Вспомогательные спрайты

* В детстве

**В детстве** (Scoutmasters' Season)

## Интересные факты

* Актриса озвучки Юри — Kawatsuki.
* Имя Юри (от яп. 百合 — лилия) — отсылка на одноимённое направление в японских аниме и манге, основополагающим фактором которого являются отношения между женщинами.
* Как сказал Mikkoukun на одном из стримов Ukekooki, Юри вдохновлена фанаткой, которую он встретил на одной из встреч с поклонниками. С его слов, она буквально забралась на стол, дабы получить мерч.
* Она пишет фанфики под псевдонимом PinkButterfly69.
Ra Latura

**Ra Latura** is a planet located with the Ra system, in the stretch of stars connecting the Federal Cluster and the Abstraherium. A large ocean world, it is the homeworld of the aquatic, stone-age zriggends. It is the largest planet in the Diploma Cluster known to harbor natural multicellular life.
Uryll

**Uryll** is an Earth-sized planet located in the Federal Cluster, and the homeworld of the Orinans.

### Geography and Climate

Currently, the surface of Uryll has one large supercontinent known as, while not officially named, **Neverend**. Neverend is located almost exclusively in the southern hemisphere of Uryll, leaving one massive ocean in the north. Islands are quite rare, and the largest islands on Uryll are quite small compared to those of other planets. Besides the few mountain ranges and hilly areas scattered around the planet, Uryll's landmasses largely consists of grasslands and small forests. There are no hot deserts, as all land is either too humid or too cold.

Since the formation of Neverland, and that Neverland is located over one of the poles, Uryll has been in a constant ice age state for around 85 million years. The northern coasts are usually tormented by massive cyclones, which sometimes travel south into the continent, where they spawn massive tornado cells that ravage the grasslands. In the far south, a large ice cap sits over the south pole, and it and the surrounding areas are quite dry.
One into Zero

## Summary

“One into Zero” follows the story of Ellen Richter, an extremely intelligent mathematician, who was going to her job when suddenly the metro passed throw a portal, appearing in another world. It crashed on the ground, and after some time, she woke up confused and disoriented amidst screams from people being attacked by thieves.

And so, Ellen was thrown into a parallel world full of danger, with no idea of what happened. Likewise, this world had no way of knowing just what kind of being had been unleashed to their world.

## Power of the Verse

The “One into Zero” is a very powerful verse. Low tier characters are around **Wall level** to **Small Building level** with **Subsonic** speeds, with mid tier characters being around **City level** to **High Mountain level**, with **Relativistic+** speeds. The top tiers are at least **Small Country level** to **Continent level** with **FTL** speed.

The Lesser Gods reach **Multi-Galaxy level** all the way up to **Low Multiverse level**.
Moving even further, in the Nether and Spiritual Realms there are higher dimensional beings ranging from **Low Macro Multiverse level** all the way up to **Hyperverse level**, with the Outer Gods from Heaven reaching **Extraverse level**.

The almighty beings are Ellen and Lena, both being the creators of everything, residing on a **High Extraverse level**.

This series also has various hax abilities, such as: Life and Death Manipulation, Law Manipulation, Spatial Manipulation, Reality Warping, Low-Godly up to High-Godly Regeneration, Immortality, Nonexistent Physiology (Type 2), Existence Erasure, Fate Manipulation, Plot Manipulation, Probability Manipulation, etc...

## Characters

### Gods

* Lesser Gods
* Outer Gods

VishnuAmaterasu

Metatron.jpgMetatronLucifer.jpgLucifer
### Northern Holy Church

* Cardinals
* Templar Knights Order

Oliver.jpgOliverBianca.jpgBianca
Diplomacy Wiki

**Welcome to the Diplomacy Wiki!**
Diplomacy is a large, worldbuilding project spanning the stars, with unique aliens, planets, wars, and history.

(Pictures of planets shown in this wiki were created with Universe Sandbox)

## Important articles

PlaceholderSpydierPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Кухня

* День
* Закат
* Ночь
* Ночь (поздняя)
* Осень
* Рождество

**Кухня** — локация в играх *Camp Buddy* и *Camp Buddy: Scoutmaster's Season*.

На этой современной кухне шеф-повар Эйден готовит различные вкусные блюда. Еда доставляется в специальное служебное окно, соединенное с столовой, а затем выставляется на подносы прилавка.

## Интересные факты

* Согласно Camp Buddy Journal, большинство скаутов избегают эту часть лагеря, если только у них нет здесь работы.

## Галерея

Схематичный план «Лагеря Друзей» (Кухня - 6)Схематический план кухни (слева) и столовой (справа)
Tibo-Estean War

The **Tibo-Estean War**, also referred to as the **Colonial War**, was an six-sided interstellar conflict spanning from 216 to 237 DIT. It involved all of the great six, with minor conflicts with the Ghar'Taeran's Republic of Eicheron. It is believed that around 570 million people were killed, about 300 million of which were civilians. Initially, the war was fought on the basis of protecting colonies and territories, but eventually evolved into a competition to eliminate the influence of the belligerent's enemies, and gain complete control over them. The basis of a six-sided war caused the conflict to stay in a near-perpetual stalemate, with no side making any large progress by the end of the war. In 237 DIT, the Tibo-Estean War ended abruptly when an 84 MT antimatter bomb test was

### Early conflict between spydiers and bulgarens

In early 217 DIT, both the bulgarens and the spydiers had large sustainable colonies on the terrestrial planets Tibo and Estea, respectively, which were located in the same star system. With rising tensions over interplanetary and interstellar territorial rights and distrust of other species across all polities, an anti-alien relations organization on Estea launched three small interplanetary NRNE missiles at Tibo in an attempt to remove bulgaren influence among the system and allow spydiers to obtain complete control. Their plan failed, with one missile being shot down and another detonating along the outskirts of the colonial city, causing minimal damage. Only the third succeeded, detonating above an urban commercial center, killing 3,700 bulgaren and injuring 18,000 more. In retaliation, Tibo set up an an array of orbital lasers as defense, and launched five NRNE missiles back at Estea. Three were shot down, and two detonated near the colony with few fatalities. The capital worlds of the bulgaren and spydiers (Bardogo and Aeligir) quickly learned of the rising conflict, and each sent a small fleet of warships to the system in an attempt to subdue their opponents. No swift victory occurred for either side, and as military conflict began to rise, the spydiers and the bulgarens were officially at war. The war spread quickly outside the system and spread to other colony worlds and systems with spydier and bulgaren influence.

WIP
Carl the Consumer

**Carl the Consumer** is an **Easy**-difficulty boss who is summoned by burning a Jar of Salty Lips. Heal has **750** health.

## Attacks

* **Almighty Consumption** - Carl stands still to attract any tile or player in the arena. The further away an entity is from Carl, the quicker they go. Carl deals **20** contact damage.
* **Chomp of Retribution** - Carl **crushes** any item in him, turning Walls into debris and dealing **120** damage to any player.
* **Release from Purgatory** - Carl may fire an item inside him, with the following effects:
	+ Wall - placing the wall back into the arena for protection
	+ Debris - fires a high-damage projectile that deals **50** damage.
	+ Player - fires them 10 tiles away, dealing **40** damage to the player and any wall they hit along the way should they collide with a wall. If they do not hit a wall, they land 10 tiles away from Carl.
* **Dash of Hunger** - Carl quickly rushes in a direction, dealing **40** damage to any player in his path.
Ran Airyyn

**Ran Airyyn** is a **Very Hard**-difficulty boss who guards The Syndicate's base. He has 120,000 max health and 360,000 total. Phase 2 starts at 90,000 health and Phase 3 starts at 0 health, refilling Ran Airyyn's HP to 240,000.

## Attacks

### Phase 1

* **Slam** - Ran Airyyn runs in the direction of the player, dealing **75** damage upon hit.
* **Pellet** - Ran Airyyn fires a high-velocity projectile, dealing *25* damage on hit. The projectile travels 6 tiles before disappearing.

### Phase 2

* All attacks from Phase 1 with 33% increased damage.
* **Defend** - Ran Airyyn's defense becomes a random value from 1-50.
* **Backup** - Ran Airyyn summons two minions at the beginning of the second phase: Kokot and Ran Airyyn#Len. Lieutenant.

### Phase 3

* The arena shifts around and Len. Lieutenant dies.
* **Magnetic Pull** - Ran Airyyn creates magnets that pull in walls and players within a 3 tile range towards them. Magnets deal **100** contact damage.
* **Grapple** - In the new hectic arena, Ran Airyyn fires **grappling hooks** that inflict Wounded (3), deal **110** damage, pull hit players towards Ran Airyyn and help Ran Airyyn quickly manoeuvre about.
* **Slams** now deal **150** damage on contact and inflict Hindered (10%). They also reset any effects from Grappling.
* **Pellets** now deal **80** damage and have unlimited range.

## Minions

### Kokot

Kokot has 20,000 health. He runs at 2 tiles per second. He deals **250** damage at point-blank range and inflicts Wounded (8).

### Len. Lieutenant

Len. Lieutenant has 20,000 health. He runs at 3 tiles per second. His attack is the **Hindrance of Ability** beam, with unlimited range and immediate velocity. It deals no damage but inflicts a hit player with Hindered (20%), Bad Luck I, Horrified and Weak (50%). With the exception of Horrified, all debuffs will be removed 5 turns after a hit unless Len. Lieutenant dies while the player has a debuff inflicted by him, in which case those debuffs will only be removed at the end of the battle. Len. Lieutenant automatically dies upon Phase 3's start.

### Magnet

Magnets are props with 15,000 health. They pull in and destroy walls and players around them, dealing **100** contact damage.
Difficulty

**Difficulty ratings** are assigned to challenges and bosses and come in 6 variants.

## Skippable

*This challenge is extremely easy to triumph over, and is usually optional.*

## **Easy**

*This challenge can be defeated with relative ease.*

## **Medium**

*This challenge can be defeated somewhat easily, but can pose a small challenge.*

## **Intermediate**

*This challenge poses a challenge to those that take it on.*

## **Hard**

*This challenge poses a great threat to those brave enough to challenge it.*

## **Very Hard**

*This challenge is deemed to be very difficult to even very-well-geared players..*

## **Various**

*This challenge doesn't have a set difficulty, as the challenge may have two or more bosses linked.*
The Purger

**The Purger** is an **Easy**-difficulty boss summoned by killing 25 Webbers in the Forest. It has **300** health.

## Attacks

* **Web of Discord** - The Purger fires a white web projectile that inflicts Wounded (1) and does *50* damage to what it hits. The Purger must use Webs of Discord to move around.
* **Stare of the Unworthy** - The Purger stares into its prey's soul, dealing **90** damage and inflicting Horrified. This attack is used when the Purger is within 2 tiles of its target.

## Trivia

* The Purger was made as a check of the player's ability to defeat threats in the early game.
* Like all Forest enemies, the Purger has a 10% chance to drop the Jar of Salty Lips.
Rulers of the World

> We are the Nobles. The rulers of the world.
>
> Charlotte.

## Summary

In ancient times there were beings so powerful that they were worshiped by humans as gods, they were viewed as the "protectors of humanity". Millenniums have passed and the stories of the apparitions of these beings have vanished and humans are unaware of their existence. Until in 2022, humans came in contact with these beings once again.

These beings, called Nobles, inhabit an island nation located at the pacific ocean named Thyedovania. It is the residence of the Lord, as well as the 6 loyal clans and their leaders, as well as their individual Orders, who carry out domestic police work in their clans and many different types of missions.

Those clan-exclusive Orders are all under the collective authority of the High Order, Thyedovania's military force as well as their surveillance and intelligence agency. The High Order is under the command of the personal Guardian of the Lord, the Orion Clan Leader, currently Sophia Orion. Her authority is only superseded by the Lord's.

Due to a potent forcefield, the island remains undetected by human eyes, senses, satellites, or radar.

Like many countries, Thyedovania is also divided into states or territories where the members of each individual Clan reside, with the central region of the country being the home of the Lord and the Etrama family, as well as the base of the High Order.

## Power of the Verse

The verse is decently powerful with many characters around **tier 5** and **tier 4**. The weaker Nobles are around **Mountain level** to **Large Island level**, with Top tiers reaching **Large Planet level**. God tiers are **Star level** with **Massively FTL+** speeds. The likes of the current Lord, Charlotte Etrama, can achieve **Solar System level**.

## Characters

### Clan Leaders

Sophia OrionSeira NecronElijah MadisRagar CyprasElla ElenorCamilla Ryu
### Clan Orders

* Orion Order
* Necron Order
* Madis Order
* Cypras Order
* Elenor Order
* Ryu Order

Sakura Orion

Xavier Elenor
Tsinosra

Tom Penmark or **Tsinosra** is the most ruthless killer in the entire series. He is the leader of the Bloodbearers along with Rexeh and wants to literally watch the world burn. He typically lights his foes ablaze and enjoys their suffering.

## Kit

**Ranged Weapon:** Tsinosra's Dart Gun

*Injects what it hits with gasoline to make the target extremely flammable!*

Damage: 0

Special Effects: **Douses** whatever it hits

**Melee Weapon:** Can of Gasoline

*Literally douse your target in gas to turn 'em into a human torch!*

Damage: 0

Special Effects: **Douses** whatever it hits

**Secondary Weapon:** Box of Matches

*Does a bit of Fire damage, but not much.*

Damage: *3*
Leather Jacket

The **Leather Jacket** is a **Spectral** upgrade to the Leather Chestplate armor piece. It is obtainable by beating the entire game on YOL without taking a single damage point.

*Thanks for playing!*

**Considering the game is pretty hard, I'd say good luck. -Aphi**

### Abilities

#### Comfy

* The user cannot be awoken by ambushes or random encounters. Can be toggled.

#### Cool Beans

* Grants extra max HP while the jacket is worn, based on the wearer's completion progress:
	+ <25% - +100 max HP
	+ 25-50% - +250 max HP
	+ 50-75% - +1,000 max HP
	+ 75-99% - +5,000 max HP
	+ 100% - +15,000 max HP

## Crafting

The **Leather Jacket** can be crafted from the following materials if somehow lost:

**1x Leather Chestplate // 5x Enchanted Leather // Achievement: Like Lightning I Am**

## Trivia

* This item used to be the "Sigil of Godhood", but it was rejected by amphi due to practically giving the user Creative Mode with extra steps.
Webber

A **Webber** is a standard Forest enemy with **75** HP. It fires web that does **12** damage and applies Hindered (5%) to anything it hits, and can also be used to grapple.

## Drops

* Jar of Salty Lips (10%)
* String (25%)

## Trivia

* For every 25th Webber killed by a player or during a session, the Purger will be summoned.
Cuuscar

**Cuuscar** is a sulfuric planet located near the Co-Federation. Its oceans of sulfuric acid and acidic atmosphere prevent colonization.

Life on Cuuscar evolved about 2 billion years ago, having adapted to sulfuric acid instead of water. Terrestrial life is quite new, with the first animals transitioning to land some 25 million years ago.
Handgun

The Handgun is one of the starter weapons in the game, bearing a 16-bullet magazine that uses PISTOL ammo. It deals **25** base damage.

It appears in every starting player's inventory along with the Knife

## Trivia

* If any storage belonging to a player already has a Handgun, the Handgun gained from respawning will gain the **Tattered** property, rendering it unusable for crafting.
Orthlah

**Orthlah** is a capital planet located near the outskirts of the Federal Cluster. It was first visited in 79 DIT, making it the first exoplanet ever visited. The planet is head of the Orthlah Sovereignty, which is the only system colonized by the Federal species that isn't controlled by the Diploma Confederation.
Murasama

The **Murasama** is an **Apocalyptic** High-Frequency melee weapon. It deals **500** base damage and requires the user to be within 4 tiles of the target.

*Locked by ID. Totally not Sam's.*

## Crafting

The Murasama can be crafted by combining an Amplifier, Red Dye and a Muramasa.

## Trivia

* The Murasama was the first High-Frequency weapon.
* The Murasama can only be used by players who have killed the Righteous Purifier or have specific ID.
* The Murasama is a reference to *Metal Gear Rising: Revengeance*.
Types of Damage

Here are some certain **Types of Damage** that exist here.

**Ineffective** deals **No Damage**

**Weak** deals **Double Damage**

**Resistant** deals **1/4x Damage**

**Very Weak** deals **4x damage**

**Physical** is ineffective against **Astral**

**Physical** is weak against **Fire**

**Physical** is weak against **Explosive**

**Physical** is resistant against **Water**

**Physical** is ineffective against **Direct**

**Astral** is resistant against **Physical**

**Astral** is resistant against **Water**

**Astral** is resistant against **Fire**

**Astral** is weak against **Explosive**

**Astral** is ineffective against **Direct**

### **Fire**

Deals Consecutive Damage, meaning that the more it lingers, the more damage it deals.. Instantly kills if target is ***Doused***

**Fire** is resistant against **Physical**

**Fire** is resistant against **Astral**

**Fire** is resistant against **Explosive**

**Fire** is weak against **Water**

**Fire** is ineffective against **Direct**

### **Water**

Deals Low Damage at first, but will quickly drain away HP over time. Removes the ***Doused*** effect.

**Water** is ineffective against **Physical**

**Water** is ineffective against **Astral**

**Water** is weak against **Explosive**

**Water** is resistant against **Fire**

**Water** is ineffective against **Direct**

### **Void**

DAMAGE IS DAMAGE!

**Void** is weak against **Physical**

**Void** is ineffective against **Astral**

**Void** is resistant against **Fire**

**Void** is weak against **Explosive**

**Void** is resistant against **Water**

**Void** is ineffective against **Direct**

### **Explosive**

Deals Splash Damage, damaging everyone and everything in its detonation radius.

**Explosive** is resistant against **Astral**

**Explosive** is resistant against **Physical**

**Explosive** is ineffective against **Fire**

**Explosive** is very weak against **Water**

**Explosive** is ineffective against **Direct**

**Explosive** is resistant against **Void**

**More Types of Damage may be added as time goes on...**
Knife

The Knife is one of the starter weapons in the game, dealing **35** base damage and requiring the user to be within 1 tile of the target.

It will appear in a starting player's inventory alongside the Handgun.

## Trivia

* If any storage belonging to a player already has a Knife, new lives will start with a knife with the **Tattered** property, rendering it unusable for crafting.

## Crafting (Incomplete)

2 Knives can be used to create the Compact Knife.
Хантер Спрингфилд/Галерея

## Camp Buddy

* Основные сцены
* Ветка Хантера

Групповое фото главных героев (День 1)Главные герои смотрят на закат (День 3)Кейтаро и Хантер устаналивают палатку (День 3)Главные герои спят в палатке (День 3)Хиро рассказывает страшную историю (День 5)Испуганные Кейтаро, Натсуми, Хантер и Йоичи (День 5)Главные герои на пляже (День 15)Групповые объятия главных героев (День 24)Последний поход смены (День 35, хорошая или лучшая концовка)
Types of Damage/Remake

In PWYL, these damage types exist:

* **Physical**
* **Astral**
* **Fire**
* **Water**
* **Explosive**
* **Holy**
* **Electric**
* **Termination**

## Physical

Physical damage is the most common type of damage. It simply instantly deducts health from the target.

Physical damage is dealt by most weapons.

## Astral

Astral damage is a form of damage that is commonly dealt by spells and bypasses walls.

Astral damage is usually dealt by the Witch class.

IN DEVELOPMENT
FireIce

FireIce is a multi-apperance character that has 3 variations tied to their name. All Variations will be described below...

## Variation A - Dubbed: Classic

TBA (No Information has been revealed yet...)

## Variation B - Dubbed: Overwrite

This variation bears an appearance of a human with purple hair and purple eyes, wearing a fully black tuxedo suit alongside with a tie with a collar neckpiece on their neck.

They seem to also hold a dark knife with a maroon handle.

It's theorized this variation is the most powerful of them all, having in possesion entire Beasts of Destruction, which were made all by himself.

Out of all human characters, he's a character with one of the highest HP, and holds some of the most powerful items, despite being factionless.

He's primarly known for his invasions on different AUs and purging evil without consequence... He's TRULY, a force to be reckoned with....

## Variation C - Dubbed: Falsified

TBA (No Information has been revealed yet...)
Душевые

**Душевые** — локация в игре *Camp Buddy*.

Во время своего пребывания в лагере, скауты делают много физических упражнений. Поэтому, для поддержания гигиены, в каждой комнате домика есть просторная ванная комната. В ней есть общая душевая, а также отдельные кабинки, туалет и две раковины с зеркалом.

Ванные комнаты расположены на противоположном конце входа в каждую комнату вместе с раздевалкой и шкафчиками для вещей.

## Душевые отряда Кейтаро

* День
* Закат
* Ночь
* Ночь (поздняя)
* Дождь

## Душевые отряда Тайги

* День
* Закат
* Ночь
* Ночь (поздняя)
Defense

**Defense** is a player stat. Damage taken by a player is reduced by 1% for every point of defense, up to 100% at 100 defense. Defense cannot go past 100.

## Usage

There are two types of defense: **Temporary** defense and **Permanent** defense.

* One point of temporary defense is lost for every 10 damage the player is dealt.
* Permanent defense remains for as long as whatever granted it is active. However, permanent defense cannot go beyond 99.
Lifeforce Syringe

A **Lifeforce Syringe** is an **Epic** upgrade item that, when used, increases the user's max life by **75**.

## Variations

* **Standard** - +75 maxHP
	+ Crafted with 10 Syringes and a Regeneration Potion, or found as loot. Dropped by the Purger.
* **Purified** - +175 maxHP
	+ Crafted by Purifying a Lifeforce Syringe with Purification Solution or Purity Essence. Can be found as loot in the Purity.
* **Shoddy** - +50 maxHP
	+ Can be found as random loot or crafted by hitting a Lifeforce Syringe with a Hammer.
* **Trick** - -10 maxHP (lasts one day)
	+ Can be found as loot during the Jesus's Feast event. The "trick" modifier is not specified until consumed.
* **Treat** - +100 maxHP
	+ Can be found as loot during the Jesus's Feast event.
* **Lesser** - +25 maxHP
	+ Can be crafted with 3 Syringes and a Regeneration Potion. Can be found as loot.
* **Greater** - +125 maxHP
	+ Can be crafted with a Lifeforce Syringe and a Boss Essence.
* **Ultimate** - +250 maxHP
	+ Can be crafted with a Greater Lifeforce Syringe and 4 Celestial Fragments.
Caliph Ali

Ali was born on the 5th of August 60 AO when his father Shanshah Shraditya was still ruling after his father died in the year 100 AO he became the new ruler of Ysteria and built up its army and economy which took 2 years to invade the Eastern kingdom of Sewendia the invasion ended in failure causing him to retreat to Jalestinia where he died from anger problems at the age of 43 leaving the throne to his son Yahya.
Загадочная коробка Юри

Загадочная коробка Юри — это коробка, которую можно найти в сарае в ветке Йоичи, принадлежащая Юри. Коробка содержит бесчисленное количество секс-игрушек для БДСМ-игр. Согласно Йошинори, в лагере подобные вещи запрещены.

### «Игра» с Йоичи

В ветке Йоичи Йоши отправляет Кейтаро и Йоичи забрать фургон, хранящийся в сарае, для использования в кампании по сбору средств. В поисках фургона они натыкаются на загадочную коробку (не зная, что она принадлежит Юри) и открывают его, раскрывая им её содержимое, к их большому шоку и ужасу. Тем не менее, они вдвоем пробуют и в какой-то степени наслаждаются игрой, но обещают сохранить этот секрет при себе. Кейтаро и Йоичи в конце концов узнают во время вечеринки, что коробка и её содержимое принадлежат Юри, которая подозревает, что эти двое используют эти предметы. Хотя неясно, почему она была спрятана в сарае, можно предположить, что Юри подбросила предметы туда, чтобы любой, кто найдет, мог их использовать, к её собственному восторгу.

### Волнистый предмет

В ветке Натсуми, хотя сама коробка не появляется, Кейтаро и Нацуми могут посетить офис, чтобы помочь скаутмастерам убрать конфискованные предметы. Они вдвоем находят среди предметов волнистую секс-игрушку, к большому удовольствию Нацуми и ужасу Кейтаро. Прежде чем они успевают что-либо сделать, Йошинори входит в офис и в шоке выхватывает у них игрушку. Успокоившись, он объясняет Кейтаро и Натсуми, что это «запрещённая игрушка», которую он нашел в сарае лагеря, и её следует как можно скорее забрать у всех остальных из-за «опасных шипов». После того, как Нацуми указывает на «Й.Н.» инициалы на игрушке, Йошинори сообщает им, что собирается «серьезно» поговорить с её владельцем.
Палатка (Camp Buddy)

Палатки представляют собой зону для сна, разговоров, переодевания и даже чего то «большего». Как правило, скаутмастера устанавливают палатки сами, однако из-за нехватки персонала скаутам часто приходится заниматься этим делом самим.

## Интересные факты

* В палатке могут разместиться до пяти человек. Однако, это не самое удобное место, поэтому всем, возможно, придется прижаться ближе друг к другу.
Edens Gate battle

## Conflict

In the early days of summer Chief Quezal of the Erdaun tribe was informed of long ships going towards edens gate, rapidly he raised the banners and summoned warriors using remnant shards, in total Chief Quezal raised 37 banners being, 7 banners of remnants and 12 of foreignerns, of the local banners the artisans gathered all bones and straw making several armors. Also in order to improve the defenses messagers were sent to their neighbour nation of beastfolk with hopes the messager would arrive at time of bring good news.

The chief rapidly was notified of the ships going more western of the actual city, seeing himself in danger he raised 30 banners more of remnnats and sended them to beach, however they arrived later, the enemy infantry had already landed and was ready for the fight, however due having get out of the forest early inmediately in front of the beach they didnt see them When they got out the enemy invaders shot their first volleys of arrows and then charged the skandian marines.

The skandian marines damaged by the arrow rain werent able to stop the enemy swordmen force that broke their lines with relative easiness, as soon as the archers had clear sight between the lines of the dead skandians they released several arrow volleys before being charged by the swordsmen.

The naxesians without other mesure of self defense than their bronze knifes they tried to use their bracelets to protect themselves from the silex attacks to gets closer un use their knife, however even with that the battle rapidly became a bloodbath however as the silex swords began to break the invading forces started to retreat to the boats while the archers screened their retreat. When the rest of Erdaun forces arrived to the beach a few naxessian banners stood into the place gathering the bodies of the fallen.

## Effects

The coastal skirmish only resulted in that, Erdaun started a equipment effort but nothing more.
Йоичи Юкимура/Галерея

## Camp Buddy

* Основные сцены
* Ветка Йоичи
* Ветка Хиро

Групповое фото главных героев (День 1)Главные герои смотрят на закат (День 3)Йоичи передаёт Кейтаро пакет с зефиром (День 3)Главные герои спят в палатке (День 3)Хиро рассказывает страшную историю (День 5)Испуганные Кейтаро, Натсуми, Хантер и Йоичи (День 5)Главные герои на пляже (День 15)Групповые объятия главных героев (День 24)Последний поход смены (День 35, хорошая или лучшая концовка)
Столовая

* День
* Закат
* Ночь
* Ночь (поздняя)
* Дождь
* Дождь (в темноте)
* Маскарад
* Рождество

**Столовая** — локация в играх *Camp Buddy* и *Camp Buddy: Scoutmaster's Season*.

Столовая представляет собой место, куда отдыхающие приходят, чтобы насладиться едой, приготовленной шеф-поваром лагеря Эйденом Флинном. Столовая также является местом, где скаутмастера могут проводить мероприятия. Здесь Кейтаро впервые встречает Йоичи и Хантера.

## Интересные факты

* В свое время BLits провела конкурс фан-арта, и три лучших победителя получили эпизодическое появление своих персонажей в переполненной столовой. Фанарт виден только в новых версиях игры.

## Галерея

Схематичный план «Лагеря Друзей» (Столовая - 3)Схематический план кухни (слева) и столовой (справа)Персонажи победителей конкурса фанарта в версии 2.2
Заколка Хиро

**Заколка Хиро** — аксессуар для волос, который носит Хиро Акиба. Это был подарок, сделанный другом детства Кейтаро Нагаме, когда они вместе играли в игру с журавлями. Первоначально Кейтаро намеревался подарить Хиро гигантскую плюшевую игрушку в виде енота, но смог получить только заколку для волос. Тем не менее, Хиро дорожит этим подарком и всегда носит его, чтобы он напоминал ему об этом особом времени, проведённом с другом и любовью всей его жизни.
High King Konstantinos “The Rider”

Konstantinos was born to Demetrios Markoi, in 7 BA/85 AO, and was the Grandson of Kyros Markoi the Crown Prince, Konstantinos grew up in a "spartan life style" and soon noticed his skill with horses and mounted warfare, when he became 20 in 13 AA/105 AO he became the Commander of the entire Royal Army at the order of his Father Demetrios who realized his son had a greater knowledge of war and interest in it then himself and thought it best for him to then lead it in his stead during his fathers reign Konstantinos would mainly focus on the internal stability of the realm and crushed many religious extremist cults that wanted to eradicate the Alogoi and there Skya religion from the land. Konstantinos would become High King in 89 AA/181 at the age of 96 he would rule till 91 AA/183 AO when he abdicated in favour of his son Alexios as he felt the end of his live nearing and like the Lords in Alastera of old abdicated in favour of there heirs to die in peace some years later. Konstantinos would die in 97 AA/ 189 AO 6 years later at the age of 104 because of a broken heart after hearing the news that his son died.
Юто Митцусима

**Юто Митцусима** — камео-персонаж игры Camp Buddy. Начиная с версии 2.0, появлялся в каждом из рутов игры, за исключением рута Тайги.

## Предыстория

Юто — очень энергичный волейболист из города на морском побережье. Он любит воду и много времени проводит на пляже, но, что иронично, Юто не умеет плавать.

## Внешний вид

Юто имеет белые волосы, по большей части лежащие налево и наполовину розовые, наполовину аквамариновые глаза, а так же шрам на левой стороне лба. У него атлетическое телосложение и загорелая кожа. Он носит белую волейбольную форму, на которой основные цвета — белый и светло-розовый. Он носит чёрный нарукавник на правой руке и чёрный браслет на левом запястье. На указательным пальце Юто есть кольцо аквамаринового цвета и бело-зеленая полосатая нарукавная повязка на обоих плечах с маленьким бирюзовым зажимом для рюкзака, напоминающим оригами. У него есть цепочка со светло-розовым кристаллом. Он также носит черный рюкзак с аквамариновыми бликами с этого же цвета клипсой, напоминающей оригами, с левой стороны.

## Личность

Его яркая и импульсивная личность может часто подавляться, однако он не имеет проблем с образованием дружеских связей, кроме того, Юто — шутливый и весёлый в круге своих знакомых.

## Интересные факты

* Юто — камео-персонаж одного из программистов BLits Team — Corbs'а.
* Mikkoukun объявил, что он может стать протагонистом в предстоящей игре.
Эван Гейзерфорд

**Эван Гейзерфорд** — эпизодический персонаж игры Camp Buddy. Появляется в каждом из рутов игры, кроме рута Тайги.

## Предыстория

Эван — хладнокоровный спортивный парень, у которого, кажется, никогда не было ничего другого на уме, кроме продвижения к профессиональной карьере пловца.

## Внешний вид

Эван — молодой человек со светлой кожей. Он имеет толстые чёрные брови и чёрные взъерошенные волосы. Глаза светло-голубые.

Он часто носит спортивную одежду и таскает за собой спортивную сумку со своим плавательным снаряжением в большинство мест, куда он ходит. Его одежда обычно белая или черная и имеет яркие цветные акценты, наиболее заметным из которых является бирюзовый, его цветовой мотив.

## Личность

Эван крайне сфокусирован и серьёзен. Он любит, когда причины происшествий ясны, что приводит к надумыванию. Он очень эпматичен и в сочетании с его беспокойством и постоянным надумыванием, он одновременно вызывает симпатию, но также и оставляет впечатление зануды, потому что он часто позволяет своим сомнениям пересиливать мотивы своих друзей.

Такое поведение помогает ему в соперничестве, но мешает в организации вечеринок, ведь их сложно просчитать заранее. Эван любит плавание и занятия на воде в целом, и, будучи ответственным, он использует крем для загара всякий раз, когда он занимается деятельностью, требующей от него демонстрации кожи. Несмотря на свою любовь к воде, Аван испытывает сильную неприязнь к штормам и грозам.

## Интересные факты

* Эван — оригинальный персонаж Zael, художника и одного из основателей BLits Team.
* В чиби-катсценах Эван носит очки, но на обычном внутриигровом спрайте они отсутствуют.
Emor

**Emor** - chief Prosecutor of Famas (1907 -...). One of the most influential and wealthy residents of the city, a businessman.

## Biography

Emor was a late child born in Famas to mature parents on February 9th, 1877 (48 y.o). His parents settled in Famas after his father, a well-known architect, was hired by Samon for the city construction plan. At the time, his mother stayed home to take care of the family affairs. Emor was unlike other children his age; he preferred to read books alone with a glass of milk and cookies rather than play games or go on the many vacations his mother had always tried to arrange for him. He was a brilliant child who studied well and dreamt of working in the justice system. His parents supported him in his studies and provided him with the best education. Emor graduated from two Universities - firstly in Famas, then – in Saniego, and eventually landed a job in his hometown. Emor drew Samon's attention when he passed an internship at the local court, brilliantly destroying the defense during his first trial. The major followed his career for the next few years and eventually helped him get a prestigious job at the Prosecutor General's Office in exchange for his cooperation. Emor was promoted to Chief Prosecutor in 1907 when the civil war in Famas started. During this challenging time in Famas, the meticulous and cold-blooded prosecutor was forced to work closely with the Chief of Police. At first, cooperation between the two seemed impossible to them, but over time, a partnership developed, and the two entered business together. In 1915 they opened several clubs in Low Famas. At 35, Emor married his former assistant; they have two children and live lavishly in the golden hills of Famas.

## Episodes

*Episode 1*. Together with Lenar, he is present in Samon's office when Arn, Veya and Flavian come there. Participates in the discussion of the case.
Кабинет директора

* День
* Закат
* Ночь
* Ночь (поздняя)
* Ночь (торшер)
* Осень
* Рождество

**Кабинет директора** — локация в играх *Camp Buddy* и *Camp Buddy: Scoutmaster's Season*.

Кабинет, или офис скаутмастеров, принадлежит директору лагеря — Горо Номору. В этом месте Горо обычно устраивает собрания персонала лагеря.

Кабинет директора представляет собой небольшую деревянную хижину с небольшим количеством мебели, такой как письменный стол, кресло, диван и книжный шкаф. В кабинете также есть торшер, небольшая картина, доска для заметок и карта. В верхней части комнаты, прямо над картой, висит длинный зеленый баннер. Он используется скаутмастерами для различных важных встреч во время игры.

## Интересные факты

* Карта, висящая над директорским столом, похожа на отражённую карту восточной части острова Хонсю, в частности полуострова Идзу, относящегося к префектуре Сидзуока. Исходя из этого, можно предположить, что там и происходят события игры.

## Галерея

Схематичный план «Лагеря Друзей» (Кабинет директора — 5)Кейтаро Нагаме подслушивает разговор Йошинори и Горо (Camp Buddy; День 4)Горо Номору на своём рабочем месте (Scoutmaster's Season; День 1)