The Slaughterhouse

### Gameplay

The players spawn from a truck unloading bay, where they must then make their way into the vents to the left of the Freezer. This will take them into the east Storage Room, where they must scare the pigs on the ground by approaching them. Afterwards, players must make their way into the vent near the pigs, where they will meet Nathan in the Ritual Room. To properly start the game, players must make their way up the stairs of the Ritual Room. Similar to the pigs, Nathan will run away after being approached. It is at this point where all 5 animal pen keys will spawn, and the game properly commences.

### Ritual Items

* bacon
* Oil cans
* Bone

### Performing the ritual

To beat the map, players must sacrifice 10 pigs. The first 5 pigs will be locked in stalls on west and east sides of the map. After awakening Nathan, the keys to the stalls will spawn randomly around the map. To catch a pig - similarly to the goats in The Farmhouse - you need to drop a bone from the Corpses on the ground and let the pigs eat it.

In order to sacrifice a pig, you will need to bring an oil can to the Meat Grinder and fill it up. Once done, you will need to hang a pig from the hook above the grinder. From there, you will move a floor lower to turn the crank that lowers the pig into the grinder. (WARNING! sounds of a pig squealing in agony will be heard)

### Nathan's behaviour

As with all bosses, Nathan is more dangerous, faster, and harder to stagger the further the ritual has advanced. Like Anna, Molly and Sam, he has a rage mode, in which he chases any visible player, and passive mode, in which he wanders around and is not dangerous. Nathan will periodically enter rage mode, with the length of passive mode decreasing with the number of sacrificed pigs. Entering rage mode has an audio indication - all players will hear Nathan scream for a few seconds. Sacrificing a pig will cause Nathan to enter rage mode immediately.

With each sacrifice completed, Nathan will gain the following traits:

* Increased speed while enraged.
* Becoming enraged more frequently after becoming passive.
* Gaining "red eyes" - a period of stagger immunity right after he has been staggered.

If Nathan makes physical contact with the player while enraged, he will jumpscare the player, banishing them to a warehouse of sorts, where they may kill Workers to be revived. The player is granted unlimited UV light whilst there, and the amount of Workers needed to be returned into the realm of the living increases with pigs sacrificed, as do the traps laid there. The number of remaining Workers can be seen on the top left corner. Upon banishing enough Workers, the player will be teleported to a random place, where they may be revived by another player.

When a player is killed by Nathan, a pool of blood will form on the ground where the player was eaten. This blood slows and damages any players who walk through it and it cannot be removed.

### Minions

#### Swines

Swines are Nathan's minions in The Slaughterhouse. They are wild boars with no fur, several tusks protruding from the mouth, a visible spiky spine and all-around undead look to them. They can be banished with UV light.

While on their own they can be easily dealt with. As with other minions, they are dangerous when attacking from multiple sides, and the player has to waste UV charge on them, meaning the player is left more vulnerable to Nathan's attack.

#### Workers

Workers are neutral minions, serving purely for gathering the bones needed for the sacrifice. They are undead humans (workers of the slaughterhouse before Nathan started his demon worshipping), with their lower half torn off. After banishing them with UV, they drop a bone. Only 3 bones can exist at any given point in a game.

### Strategies

Nathan is the fastest form of Azazel, making him particularly hard to stagger.

The player can prepare all elements of the ritual:

* Prepare Oil cans in front of the grinder.
* Store pigs in the Storage Room to the left of the Freezer. They are unable to escape, as long as both doors are closed.

This has been confirmed by a community helper on the official DEVOUR discord server.