Gus Porter

**Augustus "Gus" Porter** is a major supporting character of *The Owl House*. He is friends with Luz, Willow, and Amity, who attend Hexside School of Magic and Demonics with him.

Following the Day of Unity and the unleashing of The Collector, Gus was stranded in the Human Realm and was forced to take shelter at the Noceda residence. At the end of "Thanks to Them", he along with Luz, Amity, Willow, Hunter, and Camila Noceda returned to the Demon Realm.

## Appearance

### Body

Gus is a young boy, noticeably shorter than Luz, Amity and Willow, with brown skin and dark brown hair with lighter shades. His upper lip is curved, similar to Luz's. Like all the witches and demons on the Boiling Isles, he has pointy ears. His eyes are dark blue.

After going through witch puberty, Gus has become taller than before, almost the same height as Luz and Willow. Additionally, Gus' facial features have become sharper and more angular, and his eyes now have visible pupils.

In the epilogue of "Watching and Dreaming", Gus' hair is in locs, and he has stubble on his chin. He also has a cardinal tattoo on his left ankle to symbolize the loss of Flapjack like the rest of his friends.

### Clothing

When attending Hexside, Gus wears a gray tunic with a dark gray belt, cowl, and boots. As he is part of the illusion track, the color of his sleeves and leggings are a light blue.

When not at Hexside, Gus wears a cyan tunic with gray-white sleeves and a black belt. He also wears charcoal gray tights and dark purple boots. As of "Clouds on the Horizon", he wears a lighter cyan tunic with white baggy sleeves, a fuchsia belt and lining, steel blue tights, and red-violet boots. He has the magic amplifier he claimed from Adrian strung around his neck.

During his stay on Earth, Gus tends to wear shirts that typically have some shade of blue or turquoise on them, along with jeans, a beanie, and sneakers or boots. Some of said clothing also features images of dinosaurs on them.

During the Halloween Hayride, Gus is dressed in a Captain Avery costume, consisting of a red uniform shirt with black designs and a planet symbol on it, as well as a belt on his waist, black pants with red edges and a pouch on the left leg, black shoes, and a headset that covers his ears. He retains this outfit when returning to the Demon Realm, minus the headset.

In the epilogue of "Watching and Dreaming", Gus wears a yellow blazer and brown vest over a white shirt, dark blue trousers and loafers. He also wears glasses with dark red frames.

## Personality

Gus is a young and precocious witch. He is known for being very enthusiastic and excitable; when Luz gives him his nickname, he flips out in sheer joy. Due to being an illusionist, he tends to have a dramatic flair when making statements and presenting things.

He has a huge interest in researching human culture, also happening to be somewhat of an expert on it and was the president of the Human Appreciation Society at his school, even though his knowledge on humans is often inaccurate. His fascination for humans and their culture has caused him to desire to become an ambassador to the Human Realm. This also extends to re-establish contact with the exiled inhabitants of the Boiled Isles, such as the giraffes.

In contrast to his usual gleeful attitude towards most activities and interactions, Gus has admitted to being rather insecure in regard to his age. He feels neglected due to being younger than most others and as such tries acting assertively so as not to be left behind. This has also led him to become very welcoming towards newcomers since he can easily understand and empathize with people in the same situation as himself.

Another side to this insecurity is that Gus, advancing to more advanced classes, had found himself being so desperate to befriend his colleagues older in age that he would become oblivious how they would use him to boost their grades. This had led Gus to become very self-conscious of his own naivety.

## Powers and abilities

* **Magic:** Gus is studying to become a professional witch. Like all witches, his magic comes from a sac of magic bile attached to his heart. Despite the general rule of restricting magical learning to one area of study, Gus has displayed skill in multiple fields.
	+ **Illusion magic:** Gus specializes in magic that involves manipulating perception. These illusions can interact with physical objects and people. He has shown to be quite proficient in illusions, and he is perceptive enough to tell if someone is disguising themselves using an illusion, such as when he realized a member of the Emperor's Coven had disguised himself as Adrian Graye Vernworth in an attempt to force a coven sigil on Edric and was able to dispel the illusion to reveal the duplicity. Similar to Willow with her plant magic, Gus' illusion magic becomes much stronger whenever he feels a strong emotion, like extreme sadness or stress, causing his eyes to glow blue, like Willow's eyes glowing green, and allows him to cast magic without a spell circle.
		- **Glamour:** Gus can change his or a person's appearance similar to a transformation.
		- **Illusion duplication:** Gus can create tangible copies of himself and others. He can use a copy to take his place when he goes out of class; the copy is independent and sometimes won't do what Gus tells him to do unless Gus uses intimidation.
		- **Illusion construct:** Gus is able to use his magic to make the shapes of everyday objects, as seen in "Really Small Problems" when he used his magic to make the shape of a vacuum to scare the animals. Gus is even able to make floating captions as seen in "The First Day" when he tried to use one to congratulate Luz on getting into Hexside but accidentally used the wrong caption.
		- **Illusionary terrain:** As seen in "Through the Looking Glass Ruins", Gus can cover an area about a hundred feet radius with very convincing phantasms. In that instance, he was able to convince Bria that the cemetery's statuesque headstones had turned into demonic angels weeping bleeding tears, that her hands had turned to dust, and that a statue resembling her own corpse was clawing at her. Additionally, he could mask the constructs of her magic and make her spell circles appear to crumble when she drew them to make it appear as if her magic wasn't working. However, he stated afterward that this sort of illusion is difficult and exhausting to cast and maintain. As seen in "Labyrinth Runners", when in a stressful situation, he can unconsciously cover large areas like a significant portion of Hexside in a number of identical replicas of places he remembers going to. These illusions are so well-blended together that they can match locations with objects in reality to give authenticity, like matching an illusion location's stairs with stairs in real-life.
		- **Mind illusion**: As seen in "Labyrinth Runners", while under a great stressful situation, Gus can unconsciously project illusions from his memories of his own insecurities and fears. He can also cause the ones near him to relive their own traumatic memories. This ability of his is so strong that it can traumatize the ones that get affected by it, as Adrian Graye Vernworth, the Head Witch of the Illusion Coven, was still affected by Gus' mind magic even after the latter turned it off.
			* **Traumatic re-memory:** As seen in "King's Tide," whilst using Adrian's magic amplifier, Gus is able to force others to relive their traumatic memories. This spell requires his full concentration, and if Gus' concentration is broken, the spell will end.
* **Telekinesis:** Gus is capable of moving objects with his mind.
* **Strength enhancement:** He can enhance the physical abilities of magical beings, like how he makes Willow's plant monster stronger and more muscular.
* **Glyph magic:** Upon receiving some from Luz, Gus learned to summon magic through glyphs. He is particularly fond of the fire glyph.
* **Orator/Comedian:** He is excellent at keeping a crowd entertained, as he does in "Enchanting Grom Fight".
* **Staff flying:** In "Any Sport in a Storm", Gus is terrible at riding on a witch's staff, but he is good at flying on one when he stands on it.

## Gallery

DebutSeason 2Earth DisguiseCaptain Avery Halloween OutfitEpilogue
## Trivia

* Gus has coulrophobia, the fear of clowns.
* His surname was revealed in "Young Blood, Old Souls" through the revelation of Perry Porter being his father.
* He has a huge fascination with humans, implied to have founded the Human Appreciation Society in Hexside.
	+ This may have played a part in his ability to tell apart humans from witches much better than ordinary witches can.
* Despite his abilities in illusion magic, he also seems to have an interest in other types of magic, such as oracle magic, choosing to wield the Oracle Sphere instead of the Illusion Coven's gift.
	+ This is explored further in "Through the Looking Glass Ruins", when he considers branching out to other types of magic, becoming bored with illusions.
* In "Escaping Expulsion", it is shown that Gus has undergone witch puberty.