Hajime Kashimo

## Introduction

Hajime is a jujutsu sorcerer from 400 years ago currently inhabiting the body of someone Kenjaku prepared as a vessel. Hajime is currently serving as one of the players participating in the Culling Game in search of fighting Sukuna.

Incarnated into a new body, Hajime has a much younger appearance as a Culling Game player. He retains the lightning-shaped lines connected to the bottom of his eyelids and his disheveled hairstyle is mostly the same but with bangs in the front. Hajime wears simple, white clothing including a large robe with a scrunched collar around the neck area. The sleeves of his robe are slightly rolled up to reveal Hajime's bandage-wrapped forearms. Hajime also wears matching pants and shoes of the same color as well.

### Character Details

Hajime Kashimo is one of the strongest sorcerers Kenjaku came across 400 years ago. Kenjaku considered him only inferior to the likes of Sukuna. Even as an elderly man, Hajime could decimate entire battlefields and leave numerous dismembered corpses in his wake.

Returned to a youthful body with a second chance at the prime of his life, Hajime quickly dominated the Culling Game and became the first player to add a new rule. Hajime effortlessly eliminated at least forty other players in only twelve days and gained notoriety throughout the Tokyo colonies. Hajime considered all those he eliminated to be far too weak, even more so than those from 400 years ago.

## Powers and Stats

**Tier** **Low 7-C** (Scales above Panda) **7-B** (Can damage Hakari, should be relative to Ryu Ishigori)

**Name:** Hajime Kashimo

**Series**: Jujutsu Kaisen

**Age**: Unknown (Likely early 30's)

**Classification**: Human, Jujutsu Sorcerer

**Powers and Abilities**: Superhuman Physical Characteristics, Non-Physical Interaction (Can interact with Curses who are abstract manifestations born out of people's thoughts, mind, and negative emotions), Skilled Hand-to-Hand Combatant, Weapon Mastery, Enhanced Senses (Sorcerers can see Cursed Spirits that are invisible to the human eye), Curse Manipulation, Energy Manipulation, Statistics Amplification (Sorcerers can amplify their physical power by flowing Cursed Energy through their bodies via negative emotions), Electricity Manipulation

**Attack Potency: Small Town Level** (Blitzed and harassed Panda, who was relative to Mechamaru, dominance over people like Mechamaru who can level parts of a forest)
**City Level** (Scales to Hakari, who has statements that put him somewhat relative to Yuta, Yuji states that Yuta can take him down, this would scale Hajime to 15f Sukuna, who performs at City Level feat)

**Speed**: **Supersonic** (With his innate ability of electricity) **Hypersonic** (Easily scales above the likes of 2F Sukuna) **High Hypersonic** (Should scale to Hakari, who dodges his lightning attack)

**Durability**: **Small Town Level** (Can take attacks from Panda and effectively blitz him), **City Level** (Should scale relative to Hakari, should scale to his AP)

**Stamina**: **Above Average** (Can fight with Panda and then fight with Hakari for a few chapters)

**Intelligence**: **Above Average**

**Notable Attacks and Techniques:**

* **Electrified Cursed Energy:** Electrified Cursed Energy: Hajime is one of the strongest players in the Culling Game and likely possesses immense reserves of cursed energy. His cursed energy has the properties of an electric current, putting his body in a constant state of electrification. This makes Hajime's cursed energy-reinforced physical attacks impossible to defend against, as his hits shock the opponent upon impact.

**Lightning Discharge:**
By manipulating the characteristics of his cursed energy, Hajime can freely separate the charges of his cursed energy like electricity. By applying the positive charge to his target immediately, Hajime can discharge the negative charge without losing any electricity to the ground. This results in a powerful lightning strike that rends the air and is guaranteed to hit without the need for Domain Expansion. After discharging this attack, Kashimo needs time to recharge before he can fire it again.