recursal/Fanatic-Fandom huggingface dataset:
Green door key

*For other articles with related titles, see Key (disambiguation).*

The **Green door key** is one of seven colored door keys, only found in the Language Level of *Advanced Education with Viktor Strobovski*.

## Spawns

It is found next to every other type of key, under the teacher's desk in Classroom 812.

## Usage

This item has no use. It's only decorative and does not open any doors.

## See Also

* Keys
* Classroom 812
Ligma.umap

Joke Content*This article/section contains memes or joke content within the game, most of which isn't likely to be canon. Adding screenshots of the content in-game is recommended in order to avoid ambiguity.*

## ligma

### Inhabitants

Viktor Strobovski
Marzia V.
Kavotia

**"ligma"** is one of the available bonus levels in *Advanced Education with Viktor Strobovski*. It can be purchased for 20 DCoins.

## Description

It only consists of a large gray platform, with some lockers, doors, and foil. Viktor can also be found here, as well as Marzia and a Kavotia. Marzia has small white text above her saying "ha!". Most notably, this level contains the ligma crystal, which can be inserted into a staff to turn it into a ligma staff that destroys any object or character it is used on (except Marzia for some reason).

## Function

Since the ligma staff isn't an artifact, this level doesn't have any practical use and is merely a joke.

## See Also

* Staff crystals
* Staff
* Bonus levels in AEwVS

 **Math Level**
 **Language Level**
 **History Level**
 **Other**
Helpscreen

> "*Please help me, I am suffering.*"
> ― Helpscreen
>
>

* 0.15c+
* 0.0.7a+

**Helpscreen** is an optional first teacher of *Advanced Education with Viktor Strobovski*, acting as a tutor for new players. He only appears in the Tutorial Level.

## Appearance

Helpscreen is a large robot, very similar in appearance to a speaker, who is made of metal and wood. He appears from a small hatch in the floor, and he is able to enter and exit from any of these hatches whenever he wants.

At the end of the Tutorial Level in versions 0.15c - 0.26.0.5, it's suggested that he is actually made from living human parts, and is being forced to give this tutorial against his will. He is also zapped with electricity if he begins to go off-topic, which may be glitches with Helpscreen's software, or it may be that his creator is punishing him for going off topic. In versions 0.27.0.4 and later, he never goes off-topic, and only says what you can do.

## Behaviour

Prior to 0.15c, Helpscreen would keep Angell in the same room and talk at them for five minutes. He would occasionally say something about the game, but would usually just talk about random things that have nothing to do with the game whatsoever. After that, he would let Angell go to the next room, which grants an achievement, where they would perform some of the basic game mechanics and then exit the level.

However, in Alpha 0.15c, Helpscreen was changed significantly. He now appears out of a hatch in the ground whenever the protagonist enters the next chamber. He exclusively talks about useful game mechanics, making the tutorial level much more informative than it previously was. He will, however, begin to go off on a long tangent about an unrelated subject, only to be interrupted by him accidentally "short-circuiting", which causes him to retreat back into the hatch he came from. At the end of the tutorial level, after short-cirtuiting for a significantly longer amount of time, he will violently explode, with blood, flesh and bones exploding across the room.

Since Alpha 0.27.0.4, Helpscreen only talks about the tutorial, and never goes off-topic, which also means he never gets short-circuited and does not explode at the end.

## Gallery

The new Helpscreen.The hatch Helpscreen appears from.Helpscreen after the explosion.The old Helpscreen.Helpscreen was electrocuted
## Audio

See here for a collection of voicelines and/or sound effects related to **Helpscreen**.
## Trivia

* Helpscreen was the first character to have a fully 3D model in-game.
* While Helpscreen is short-circuiting, random short snippets of his voice can be heard over the electricity. What he is saying is indecipherable in-game, but by looking through the game's files it's revealed that he is actually saying "Please help me, I am suffering".
* The original helpscreen audio (when he barely talked about the game without short-circuiting) in the game files is apparently in the folder with Marzia's voicelines.

## See Also

* Tutorial Level

 **Teachers**
 **Multi-Level**
 **Math**
 **Language**
 **History**
 **Panacea PAP Station**
 **Misc.**
 **Removed**
Minimap ortho upgrade

Missing Information*Certain information on this article's topic is currently unknown. If you know anything more about this topic than we do, please add it to the page, or message a mod and we will add it.*
*Missing info: **How the item is obtained***

## Minimap ortho upgrade

### Sell price

$15000

**Minimap ortho upgrades** are rare upgrade items in *gd*.

## Description

Small, circular circuitboards which can be attached to the player's minimap.

## Usage

The player can use a minimap ortho upgrade to add it to their minimap permanently. For each ortho upgrade that has been added, the minimap's view will be zoomed out slightly. This allows the player to see more of the area around them, which can be somewhat useful for dungeon navigation.

## See Also

* gd
* Minimap
Foil

* AEwVS
* UD

**Foil** is a common garbage item in *Advanced Education with Viktor Strobovski*.

## Description

The first variant is a scrunched-up bundle of gray aluminium foil.

The second variant seems to be a tangled ball of rusted wires.

## Spawns

The first variation of foil is very common, and can be found in trash bins, however it is also left behind from consumed chocolate bars or chip packets. The second variant is found on the Panacea PAP Station conveyors, as well as at the bottom of the WC pit.

## See Also

* NUTS chocolate bar
* Sour sauce and chedder chips
* List of garbage items

## Foil

### Effects

Can be smelted into an aluminium nugget

**Foil** is an item in UD.

## Description

It's a scrunched-up bundle of gray aluminium foil.

## Obtaining

* Foil is left in the inventory after eating a bag of chips.

## Usage

Foil can be melted in a furnace to get an aluminium nugget.

## See Also

* UD
* Chips
* Aluminium nugget
Food bottle

*For other articles with related titles, see Food (disambiguation).*

The **Food bottle** is a secret item in *Advanced Education with Viktor Strobovski*.

## Description

This item is a small, white bottle with an orange lid. It is apparently filled with some kind of food.

## Spawns

It spawns in the corner of the Language Level's Tarwill World.

## Usage

The use of this item, if it has one, is unknown.
Leech (disambiguation)

Disambiguation*There are multiple articles associated with the title **Leech**. Follow one of the links below to find the article you were looking for, or if it is not here, search for it.*

*If an internal link led you here, you may wish to change the link to point directly to the intended article.*

* In *gd*:
	+ Leech (creature): Rare underwater creatures in *gd*.
	+ Leech (item): A leech that has been killed and picked up.
Pancake

## Pancake

### Sell price

$60

**Pancakes** are baked food items in *gd*.

## Obtaining

Pancakes can be made by cooking sweet dough in a furnace.

Liquid dough (sweet)
**Pancake**

## Usage

Pancakes can be eaten by the player to gain multiple positive effects.

Eating a pancake gives the player:

* +1.1-1.5 health.
* +40-48 stamina.
* +15-20 hunger.
* Speed x0.5 for 30 seconds.

## See Also

* gd
* Dough
Members

**Members** are mysterious creatures in *gd*.

## Description

They appear to be small, humanoid creatures wearing black robes. It's unknown what exactly they are "members" of.

## Behaviour

Multiple members can be found inside one of the randomly generated rooms in the dungeon. They don't do anything except disappear when the player approaches them. They will reappear when the player walks away from them again.

## See Also

* gd

 **Passive**
 **Animals**
 **Boltrix**
Microwave

The **Microwave** is a decorative object in the Math Level of *Advanced Education with Viktor Strobovski*.

## Location

This is found on a table inside Mr. Mix's kitchen, which can be accessed via the door at the back of the cafeteria.

## Description

It is a small, silver microwave. This is likely used by Mr. Mix to prepare some of his dishes.
Library

> "*As long as you spend your time in this room, you should do everything I say.*"
> ― Erie
>
>

## Library

### Inhabitants

Erie

The **Library** is a notable location in the History Level of *Advanced Education with Viktor Strobovski*. It takes up the entirety of the level's second story.

## Description

The library is a relatively large area with flowery wallpaper, wooden flooring and tall bookshelves lining most of the walls. These bookshelves are mostly empty, although books can sometimes be found on them. Like all of the History Level, the area is extremely dusty.

The library consists of two sections. The first one has a few rows of bookshelves in the middle of the area; this is the ideal place to find books. The other is a much more large and spacious area, with bookshelves around the edges and a teacher's desk at the back. There are many food items, garbage items and notes scattered on top of the desk and all over the floor in front of it. There is also a trash bin underneath this desk, which contains a chalk piece.

There's also a small desk with chairs around it. On this desk, Angell can find some batteries, the Blue door key, and the Neodymium magnet.

From this room, the protagonist is able to access:

* The elevator shaft.
* Erie's bedroom (requires the blue door key)
* The stairwell leading up to the third story.

In Alpha 0.19.0.10, there is a balcony around the edge of the large section with a staircase leading up to it. On top of this balcony is more bookshelves containing books.

## Functions

This area acts as a gateway between the first and third stories, as Angell is forced to pass through the library whenever they want to travel between those two stories.

The library is owned by Erie, who constantly patrols the area. When Angell enters the library for the first time, Erie will run over to her, pick her up by the neck and explain how the library works. She will then tell Angell to find a certain book for her.

After Erie gives Angell a book to find, all exits to the library are locked, and can't be reopened until she gives Erie the right book. Then, after a short amount of time, the process will repeat. (The process can be stopped completely if Angell gives Erie her Large r34 comix book.)

The library plays a similar role as Mr. Mix in the Math Level and Phonty-Phonograph in the Language Level, in that Angell must come back here regularly to perform a time-consuming task.

If Angell takes too long to give Erie the book she requested, or if she gives Erie too many incorrect books, she will be kicked out of the library for the rest of the level, making the entire third story completely inaccessible.

## Gallery

The large area, with the balcony.The entrance.

## See Also

* Erie
* History Locations
* Large r34 comix book

 **Math Level**
 **Language Level**
 **History Level**
 **Other**
Metal gear

**Metal gears** are rare metallic components in *gd*.

## Description

These are various metal gears of various shapes and sizes.

## Obtaining

Metal gears can only be obtained by cleaning a rusty gear via crafting.

Sand x1
Rusty gear x1
**Metal gear** x1

Sand x1
Rusty gear medium x1

Sand x1
Rusty gear small x1
**Small metal gear** x1

## Usage

### Selling

Metal gears can be sold at the shop machine for various amounts of money, depending on the size.

### Crafting

Metal gears are used in multiple crafting recipes.

**Metal gear** x5
**Medium metal gear** x5
**Small metal gear** x5
Metal rod x1
Bolt x5
Nut x5
Iron nugget x2
Rockdrill x1

**Metal gear** x7
**Medium metal gear** x7
**Small metal gear** x7
Heavy metal rod x1
Bolt x10
Nut x6
Iron nugget x3
Rough diamond x2
Hard rockdrill x1

## See Also

* gd
* Metal rod
Green tea

*For other articles with related titles, see Tea (disambiguation).*

**Green tea** is a rare item in MrDrNose’s unfinished game, *gd*.

## Obtaining

These can be obtained by melting a tea bunch in the furnace.

Tea bunch
**Green tea**

## Usage

### Crafting

Green tea can be combined with a bottle with boiling water to turn it into green tea. The player can then drink this green tea to obtain multiple status effects.

**Green tea** x1
Bottle with boiling water x1
Bottle with green tea x1

### Melting

Optionally, it can also be melted in the furnace to turn it into black tea.

**Green tea**
Black tea

## See Also

* gd
* Black tea
Mandarin

* Unpeeled
* Peeled

**Mandarins** are food items that are exclusive to the Christmas Curse DLC.

## Spawns

Mandarins, either peeled or unpeeled, can be found on many classroom desks around the level.

Additionally, at the end of Corpus B, there is a trail of mandarin peel leading into one of the classrooms. Inside this classroom is a single table and chair, and hidden behind the table is a pile of unpeeled mandarins.

## Usage

Before a mandarin can be eaten, Angell must first peel it to turn it into a "clear" mandarin. Doing this will leave behind mandarin peel in the inventory. Once this has been done, Angell can eat the mandarin like any other food item. (Note that sometimes mandarins may already be peeled when the protagonist finds them.)

When eaten, it sets the stamina bar to maximum for a total of 20 seconds. This makes it the second-best food item in the game, beaten only by donuts.

## Gallery

A higher-quality image of a mandarin, seen in both the Christmas Curse end screen and the New Year Special menu.
## See Also

* Christmas Curse Items
* Edible Items
Overture to the Sun

***Overture to the Sun*** is a song originally written by Sunforest in 1969. Multiple variations of the song are used in *Advanced Education with Viktor Strobovski*.

## Usage

Most notably, the song is used at the very beginning of the Math Level. This version of the song is a re-recording of the song, which was used in Stanley Kubrick's *A Clockwork Orange*. This is what causes many people to associate *Overture to the Sun* with AEwVS.

The default title theme, as well as Phonty-Phonograph's old theme, is a remix of *Overture to the Sun* produced by Terry Tucker, one of the people who wrote the original song.

If Angell completes the Math Level on "Brainiac" difficulty, a song named *Lord of Ages* by the band Blood Axis is played. While this song is not a direct variation of *Overture to the Sun*, it has a very similar melody and was likely inspired by it.

Prior to Alpha 0.13, another variation of the song played at the end of the Language Level, during Marzia's final chase. In Alpha 0.13, this song was replaced with *Discordia*.
Generic orb

The **generic orb** is a special item in *Advanced Education with Viktor Strobovski*.

## Description

It's an orb with a reflection of a basic landscape in it. It is also completely greyscale.

## Behaviour

This item works identically to the bowling ball, gliding at a constant pace when it hits the ground after being thrown. However, the bowling ball cannot be stored in the artifact belt.

## Appearances

* On the third story of the History Level, this item can be seen in the corner of one of the hallways. However, approaching it teleports Angell to a different section of the level, making it look like the orb disappeared. This serves no purpose except to confuse the player.
* In the Math Level, there is a chance that the Smile Ending will randomly be activated. However, the generic orb will replace Albert's skull at the end of Smile Wolf's hideout. The exact circumstances under which this happens are unknown.
* In untitled23, this item can be picked up and stored in the inventory like any other item.
Life crown

The **Life crown** is one of the rare amulets in *gd*.

## Description

A golden tiara with a small red gem in its center.

## Obtaining

This item can sometimes be obtained from treasure chests.

## Usage

Like other amulets, the life crown can be used by the player to put it on. While being worn, the life crown gives the player the Life Eye status effects. This allows the player to see objects through walls.
Lamp handle

The **Lamp handle** is an important crafting item in *Advanced Education with Viktor Strobovski*. It is only found in the Panacea PAP Station.

## Description

It is the handle of a handhelded lamp. A bulb can be inserted into one of the ends. It seems to be powered by an internal life crystal, as it constantly emits light, even when not given power.

## Spawns

This item is found at the very beginning of the level, next to the bulb.

## Crafting

**Lamp handle** + Bulb
Handhelded lamp

## See Also

* Bulb
* Handhelded lamp
Garden shovel

The **Garden shovel** is an item in *Advanced Education with Viktor Strobovski* that was added in Alpha 0.23.

## Spawns

This item is only found in the garden outside the cafeteria in the Math Level.

## Usage

This item can be used on the potted plants that are found in the first three levels. Doing this will dig up the dirt from the plant pot, which produces a pile of dirt as well as possibly another item.

## See Also

* Dirt
* Plants
Minet

* Humanoid
* Pofin

**Minet** is a character in *gd*, and one of the Pofins in the Boltrix minigame.

## Appearance

Minet's outline is orange, and she has wide, rectangular eyes and large spikey hair.

In her humanoid form, she also wears a short, orange-yellow striped dress, and white underwear underneath it.

## Behavior

Minet can be selected and launched from the Slingshot like any other Pofin. When the player right clicks after she has been launched, she will speed up.

## Gallery

See here for a collection of images and/or videos related to **Minet**.

## Trivia

* Minet's ability as a Pofin may be based off the yellow bird from Angry Birds.
* According to MrDrNose, Minet tastes like cherry.

## References

Information confirmed by MrDrNose on the EternityDev Games Discord server

*"btw minet is het, cangraw is bi but more het, and wonnier is bi"* — MrDrNose, October 16, 2021
Information confirmed by MrDrNose on the EternityDev Games Discord server

*"Question for Cangraw. What kind of music do you like? Also what do you think of minet? ^^"* — Snails

*"oh i like classic and jazz, and minet is my best loving girlfriend"* — MrDrNose (answering for Cangraw), October 14, 2021

 **Passive**
 **Animals**
 **Boltrix**
Mr. Bones

**Mr. Bones** is a minor character within *UDgame*.

## Description

Mr. Bones is a human skeleton, constantly in a sitting position. He has a medallion around his neck, which contains a life crystal, making Mr. Bones fully sentient and capable of communication.

## Behaviour

There is one possible subroom in which Mr. Bones will spawn, known as the Bone Cup Zone. It's somewhat rare to encounter him, and encountering him will award the player with an achievement.

Mr. Bones sits behind a small table. If the player approaches the table, he will begin to talk to them via speech bubble. He will introduce himself and ask the player if they want to play a game. The player needs a certain amount of money to start the game, or they can trade a valuable item in order to play it instead. If these criteria are met, the player can begin the game.

In this minigame, Mr. Bones will place a certain number of red cups on the table, and place a random prize (a copper, silver, gold or chicken nugget) underneath one of the cups. He will then shuffle the cups a random number of times, and the player must then pick which of the cups they think the prize is under using the arrow keys. If they pick correctly, they win the prize, and move on to the next round. However, if they pick incorrectly, the player loses a certain amount of money, and the game returns back to round 1. The game gets progressively more difficult with each round, with the swap speed, number of cups, and number of swaps increasing.

## Trivia

* Mr. Bones is likely a reference to the Mr. Bones' Wild Ride meme.
* Mr. Bones's theme is a modified version of "Bonetrousle", which is the theme of Papyrus, a character from *Undertale* who is also a skeleton.

## See Also

* UDgame
* Copper nugget

 **Passive**
 **Animals**
 **Boltrix**
Kvinn

* Humanoid
* Pofin

**Kvinn** is an extremely minor character in *Advanced Education with Viktor Strobovski*. She acts as the ally of the protagonist in the Retrofection mini-game. She is also one of the Pofins in the Boltrix minigame in *UD*.

## Appearance

Kvinn's outline is green, and unlike most Pofins her head is not perfectly round. It is instead a complex geometric shape. There are also two thin rods protruding from her head, possibly antennae of some sort.

In her humanoid form, she appears similar to a female around Angell's age, wearing a long-sleeved dress and a short skirt. She constantly carries an R-Gun in her left hand.

## Behaviour

### AEwVS

Kvinn will spawn on the central platform along with Angell. Once Retrofages start appearing and walking towards the central platform, Kvinn will begin to shoot at some of them with her R-Gun. She does have a health bar, and if it reaches zero, she will die.

She acts as an ally, and can somewhat help the protagonist to keep the Bacteriophage under control.

### UD

Kvinn can be launched from the Slingshot like any other Pofin. Like Grenes, she can be controlled after she is launched, though in a slightly different way than Grenes. The player can press A and D to turn left and right, and W to accelerate. She can also shoot lasers, but her lasers are not as powerful as Crogias's lasers.

## Gallery

See here for a collection of images and/or videos related to **Kvinn**.

## Trivia

* Kvinn means “Woman” in Norwegian, though MrDrNose says this was unintentional.

## See Also

* Retrofection
* Retrofages
* Pofins

 **Teachers**
 **Multi-Level**
 **Math**
 **Language**
 **History**
 **Panacea PAP Station**
 **Misc.**
 **Removed**

 **Passive**
 **Animals**
 **Boltrix**
Paper plane

**Paper planes** are minor items in *UD*.

## Obtaining

Paper planes can be made by using crafting one piece of paper, which will make the player fold it into a paper plane.

## Usage

Paper planes can be thrown in front of the player. They fly through the air similarly to paper planes in real life, and will bounce off any surfaces they hit until they hit the ground. Once they hit the ground, they can be picked up and used again an infinite number of times.

They don't seem to have any practical use, as they aren't strong enough to damage any entities or objects.

Currently, there is a glitch that causes the paper plane to sometimes not fly, and instead float in place at the player's location before falling.
Amazonite

**Amazonite** is one of the many mineral resources in *UD*.

## Description

Amazonite is a green tectosilicate mineral, a variety of the potassium feldspar called microcline. Its name is taken from that of the Amazon River, from which green stones were formerly obtained, though it is unknown whether those stones were amazonite. Although it has been used for over two thousand years, as attested by archaeological finds in Egypt and Mesopotamia, no ancient or medieval authority mentions it. It was first described as a distinct mineral only in the 18th century.

## Obtaining

This has a small chance of being obtained when any type of dungeon rock (except poor) is broken with a sledgehammer or other suitable tool. It can also be obtained from geodes.

## Usage

Amazonite can be sold at the sell machine for $330 apiece.

## See Also

* UD
* Rocks (object)
Melting pack

Missing Information*Certain information on this article's topic is currently unknown. If you know anything more about this topic than we do, please add it to the page, or message a mod and we will add it.*
*Missing info: **Which guide book is required for tough iron ingot melting pack***

## Melting pack

### Sell price

$500

**Melting packs** are craftable items in *gd*.

## Description

This is a small, brown pack containing the ingredients for a certain item. Currently, they are only capable of containing the ingredients for two items: an empty bottle and a tough iron ingot.

The Survival guide book is required for melting pack (bottle) to be craftable.

## Obtaining

The only way to obtain these are by crafting them.

Cardboard x1
Sand x3
Sulfur x1
Quartz x1
**Melting pack (bottle)** x1

Cardboard x1
Iron nugget x2
Carbon x1
Quartz x1
**Melting pack (tough iron ingot)** x1

## Usage

Melting packs are the only way to melt multiple different items at the same time. Once the player crafts a melting pack, it can then be melted in the furnace to obtain the item inside.

## See Also

* gd
* Empty bottle
Moldy cheese

## Moldy cheese

### Sell price

$10

**Moldy cheese** is a common food item in *gd*.

## Obtaining

Moldy cheese can be found naturally around the dungeon, mainly inside crates.

## Usage

Moldy cheese can be eaten by the player to gain multiple positive effects.

Eating moldy cheese gives the player:

* +1.5 health.
* +56-64 stamina and hunger.
* +8-16 thirst.

## See Also

* gd
* Crates
Mandarin peel

**Mandarin peels** are common items in *AEwVS: Christmas Curse*.

## Spawns

Mandarin peels are added to the inventory whenever Angell peels a mandarin and turns it into a clear (peeled) mandarin. They are also the only garbage items that can be found in trash bins in this level.

## See Also

* Mandarin
* List of Christmas Curse items
* List of garbage items
Paprika chips

**Paprika chips** are a common food item in *Advanced Education with Viktor Strobovski*.

## Description

These are packets of Lays' paprika chips, with the logo blurred. It's unknown what exactly the name of this chip flavor is.

## Spawns

This item can occasionally be found in trash bins or lockers, however it is most commonly found in supply closets.

## Usage

This item serves the same purpose as the Sour sauce and chedder chips and Crab chips items.

Angell can eat this item, and upon being eaten it will keep her stamina bar at its maximum for 15 seconds, which allows her to run infinitely for a short period of time. After the 15 seconds runs out, the stamina bar will continue to be used up by running again. Using this item also leaves behind foil in Angell's inventory.

It's arguable whether this item is "better" than the NUTS chocolate bar. Although the NUTS chocolate bar keeps the stamina bar at maximum for a longer time (20 seconds), it also resets it to zero once this time runs out, which can be dangerous if Angell is being chased. It's basically up to the player's personal preference whether to choose this item over the chocolate bar.

## Trivia

* MrDrNose added this item and the crab chips to the game because he likes those flavours. He was presumably going to add the lobster flavoured packet as well, but he couldn't find an image for it.

## See Also

* Sour sauce and chedder chips
* **Paprika chips**
Medkit (object)

*For the item, see Medkit (item).*

**Medkits** are somewhat common objects within *BIWx3*.

## Locations

They will sometimes spawn on the floor at intersections or within random corridors.

## Usage

Medkits aren't an item, and they do not have proper physics like most objects. The player can open them by interacting with them. Inside, they have a possibility of containing a red tube, a green tube, or a yellow tube. Note that these possibilities are not mutually exclusive, so a medkit may contain more than one tube.

These tubes can be used by the player to have varying effects. It's known that the red tube regenerates some of the health bar, but the functions of the green and yellow tubes are unknown.
Killed tarwill egg

**Killed tarwill eggs** are items in *Advanced Education with Viktor Strobovski*.

## Description

It is a tarwill egg that has been ripped apart, exposing its dark green core.

## Obtaining

This item is obtained by using a tarwill egg.

## Usage

This item can be eaten, however while it regains stamina it also drains a large amount of Angell's sanity. It can be used infinite times, although each time it is used it will have the same effects. Unlike most items/entities that drain sanity, this item will decrease Angell's maximum amount of sanity, meaning she cannot easily recover by breathing in and out.
Mollow eye

The **Mollow eye** is a ranged weapon in *gd*.

## Description

This is an extremely large eyeball, formerly belonging to Mollow.

## Obtaining

This item is guaranteed to drop when Mollow is killed.

## Usage

When the player uses the Mollow eye, it will shoot a red laser in the direction the player is looking. These lasers are identical to those shot by Mollow himself when he is a certain distance away from the player. These lasers are capable of damaging other entities such as Fossilhounds, but they cannot be aimed upwards or downwards so they can't damage small, ground-based entities such as crabs.

The Mollow eye has a durability of 256, meaning after it is used 256 times it will break and can no longer be used.

## See Also

* gd
* Mollow
Heat cell

**Heat cells** are craftable items in *gd*.

## Description

Small, rectangular mechanical devices used to produce heat.

## Obtaining

Heat cells can be crafted by the player at the combine machine.

Fotherko stone x1
Plastic x2
Copper nugget x2
Gold nugget x1
Wires x1
**Heat cell** x1

## Usage

The player can use a heat cell on a furnace to increase its level by 1. The higher a furnace's level is, the faster and more efficiently it will melt items.

## See Also

* gd
* Furnace
* Fotherko stone
Metal part

*For other articles with related titles, see Metal (disambiguation).*

**Metal parts** are decorative items found in the Panacea PAP Station of *Advanced Education with Viktor Strobovski*.

## Description

They are various mechanical parts made of an unknown metal, likely anperfysium. They are all extremely heavy.

## Spawns

This item is found randomly on the suspended conveyors in the Panacea PAP Station.
Lantern

* Off
* On

The **Lantern** is a rare tool in *gd*.

## Obtaining

The lantern can rarely be found inside containers such as crates in dungeon subrooms.

## Usage

The player can use the lantern to turn it on or off. While the lantern is on, it will produce light which allows the player to see in dark areas such as the mountain. However, the lantern has a limited number of times it can be turned on, and once it runs out of uses it can no longer be turned on.

## See Also

* gd
* Crates
Laser machine

Outdated*This article's information is outdated. If you can, please help the community by updating it.*

## Laser machine

### Found

Shop machine

The **Laser machine** is an important interactive object in MrDrNose's unfinished game, *gd*. It was added in gdd34.

## Location

The laser machine can only be obtained by purchasing it from the shop machine for $130000.

## Usage

This machine acts as an automatic mining machine, but it needs to be given certain resources in order to work.

The laser machine can be "charged" by inserting sulfur crystals into it. Once it has been charged enough, the player can interact with it with the "hand" slot selected to activate it. When activated, it will extend a laser beam in front of it, which automatically damages any rocks (or possibly other items) it hits. It will continue to damage rocks until it has reached its maximum damage capacity, and after this it will deactivate.

Certain other resources can be used to upgrade different aspects of the laser machine:

* A ruby can be inserted to increase the maximum number of times the machine can hit before deactivating.
* A diamond can be inserted to increase the damage the laser does with each hit.
* An emerald can be inserted to increase the amount of items that may drop from rocks destroyed by the laser.

## See Also

* gd
* List of items in gd

 **Containers**
 **Breakables**
 **Traps**
 **Furniture**
 **Plants**
 **Decorative**
 **Miscellaneous**
 **Unknown**
 **Removed**
King Fat Pigeon

**King Fat Pigeon**, also called **Uber Fat Pigeon** in the game's files, is a craftable item in *Advanced Education with Viktor Strobovski*.

## Description

It looks similar to the regular fat pigeon sprite, except expanded slightly and with a yellow crown on top of its head.

## Usage

King Fat Pigeon works very similar to the regular fat pigeon, except when it's used it doesn't turn into an empty pigeon, meaning it can be used an infinite amount of times. This can be extremely useful against Viktor, however it cannot be obtained outside of test maps.

## See Also

* Fat pigeon
* Empty pigeon
* Test maps
Oyster

**Oysters** are usable items in *gd*.

## Obtaining

Oysters can sometimes be obtained from fossils found on the walls of the dungeon. They have a higher chance of being obtained when a brush is used.

They also have a chance of being obtained from real treasure chests.

## Usage

When used, the oyster will be "opened", disappearing from the inventory and adding two oyster shells and an oyster meat to the inventory. There is also a small chance of a pearl being obtained from this, which can then be sold for a large amount of money.

## See Also

* gd
* Oyster shell
* Pearl
Panacea PAP Station/Items

This is a list of inventory items introduced in the Panacea PAP Station of *Advanced Education with Viktor Strobovski*.

This list is only for items that spawn naturally in the Panacea PAP Station. Items that are obtained from presents, the Store, or are brought over from another level via the artifact belt are not included. This list also includes items obtained from crafting, but only if all the items used in the crafting process are also naturally spawning in this level.

**All items with****yellow text** **,** **red text**  **or** **black text**  **can be placed in the artifact belt.**

**Non-bolded items indicate that the item has been introduced in a previous level.**

## Garbage items

These items are abundant, and are usually left over from other items. Most have no use, however some do.

## Edible items

Angell can eat these items to regain stamina. They are sorted in order from least effective to most effective.

## Weapons

These items can be used to attack characters,

## Crafting items

These items can only be used for crafting.

## Decorative items

These items don't do anything and exist only for decorative purposes.

## Equippable items

These items can be equipped and have continuous effects while worn.

## Medical items

These items can be found inside medkits, and can be used for various medical purposes.

## Joke items

These items are merely jokes, and are not intended to be in the final game.
Melon piece

**Melon pieces** are edible items in *Advanced Education with Viktor Strobovski*.

## Obtaining

Melon pieces can only be obtained by combining a sharp item with SCP-4002. This sharp item may be one of the tools found in the med rooms, or it may be the rusty knife.

## Usage

Melon pieces can be eaten, and upon being eaten they leave behind melon peel in the inventory. When Angell eats one, she will regain 50% of her stamina. Because they can be obtained infinitely from SCP-4002, they may be an efficient source of stamina in some cases.

However, in the Language Level, melon pieces have a much better use. If Marzia sees any melon pieces, either in Angell's hand or on the ground, she will stop whatever she's doing and run over to eat it. This is a useful way to distract Marzia if the protagonist doesn't have any flashes. Allowing Marzia to eat out of Angell's hands also grants an achievement. If Marzia is fed with a melon while she chases you, she will slow down slightly and will shoot her tongue a bit less often. By feeding her enough pieces, she can return to her non-angry form and stop entirely. She will begin to chase Angell again after a question is answered incorrectly.

## Trivia

* There's an unobtainable version of this item, which has an \* at the end of its name. According to its name in the game files, it's supposed to be a poisoned melon piece. It has the same sprite as a melon piece, except it can't be eaten and Marzia doesn't eat it after pulling it with her tongue.
	+ It's intended to be craftable using a melon piece and rat poison, but this doesn't work properly and instead removes the melon piece from the inventory.
		- This happens because the item's in-game name is used instead of the name in the game files ("Melon piece\*" instead of "poison\_melon"), while the rat poison doesn't have this mistake.

## See Also

* SCP-4002
* Melon peel
* Marzia V.
* List of sharp items
* List of Language Level items
Nana

**Nana** is one of the Pofins within the Boltrix minigame in *gd*. She was created by Discord user Cole, and added to the game later.

## Description

Nana's outline is bright yellow. She wears round glasses and a bright pink scarf, and has long hair and bangs. In some models, she also wears a bright blue and pink hat. Cole has described Nana as tasting like banana Laffy Taffy.

## Behavior

Nana can be selected and launched from the slingshot like any other Pofin. While she is in the air, the player can click anywhere to shoot a "microball" projectile in that direction. These microballs will explode upon contact with any surface, and can damage blocks or Trix.

## Gallery

See here for a collection of images and/or videos related to **Nana**.

 **Passive**
 **Animals**
 **Boltrix**
Key (disambiguation)

Disambiguation*There are multiple articles associated with the title **Key**. Follow one of the links below to find the article you were looking for, or if it is not here, search for it.*

*If an internal link led you here, you may wish to change the link to point directly to the intended article.*

* In *Advanced Education with Viktor Strobovski*:
	+ Key (item): A rare item simply named "key".
	+ Blue door key: A blue key, used to open blue doors.
	+ Red door key: A red key, used to open red doors.
	+ Black door key: A black key, used to open yellow doors to highly secretive rooms.
	+ Purple door key: A purple key, used to open a specific yellow door that the black door key can't open.
	+ Green door key: A key with no door for it.
	+ Orange door key: Another key that does not open any doors.
	+ Yellow door key: Another useless key.
	+ Keycard: Keycards found in the Panacea PAP Station, each card for each door.
	+ Acid key: Weird, unobtainable key with no use.
* In *Alex Basics in Biology and Zoology*:
	+ Red key: A red key, found in Alex's school. Used to open some alternative entrances for rooms, which can save time or help you avoid alex.
	+ Brown key: A brown key, used to escape the detention room.
* In *UD*:
	+ Treasure key: Rare keys used to open treasure chests.
Olive

**Olives** are common edible items in the History Level of *Advanced Education with Viktor Strobovski*.

## Spawns

One olive can be found on the table in Erie's bedroom, next to some ceramic plates. More can be found in a small room outside the library.

## Usage

Olives can be eaten just like any other edible item. Upon being eaten, the stamina bar will be set to maximum for 10 seconds. It does not leave any garbage behind in the inventory.

## See Also

* List of edible items
* List of History Level items
Fuck

Joke Content*This article/section contains memes or joke content within the game, most of which isn't likely to be canon. Adding screenshots of the content in-game is recommended in order to avoid ambiguity.*

## fuck

### Weight

0

**fuck** is a joke item in *Advanced Education with Viktor Strobovski*. It can only be found in test maps.

## Description

Its sprite is the Antibreather's head, with comical "anger" lines drawn on it.

## Usage

Holding the right mouse button while holding this item will make it constantly shoot bouncy bois forward.

## Gallery

This item being used in the welcome room of the math level.

## See Also

* Antibreather
* Joke items
* Bouncy boi
PCB

Missing Information*Certain information on this article's topic is currently unknown. If you know anything more about this topic than we do, please add it to the page, or message a mod and we will add it.*
*Missing info: **How the item is obtained***

## PCB

### Sell price

$100

The **PCB** is an unknown resource in *gd*.

## Description

This is a small, green PCB, or printed circuit board, with multiple electronic components attached to it.

## Usage

### Selling

The PCB can be sold at the shop machine for $100.

### Crafting

This item can be used in multiple crafting recipes.

Plastic x1
**PCB** x1
Plant speaker x1

**PCB** x1
Plastic x1
Wires x2
Gunpowder x5
Aluminium component x2
Time bomb x1
**PCB** x1
Empty PCB x1

## See Also

* gd
* Empty PCB
Mr. Mix/Audio

## Voicelines

**Note: Text in *italics* denotes what the voice line actually sounds like, if the in-game subtitle is wrong, or if the voice line doesn't have any in-game subtitles.**

* Math Level
* Christmas Curse
* Unused

Chef Judgements
Lines that indicate to the protagonist how happy Mr. Mix is with you.

 **WARNING: VERY LOUD!**

Ingredients
The ingredients that Mr. Mix tells the protagonist to type.

Encouragements
One of them is said at random when you answer correctly.

Mistakes
One of them is said at random when you answer incorrectly (except if you make him more unhappy, in which case he would judge you instead).

Miscellaneous

Mr. Mix says these during the Christmas Curse DLC.

*I knocked over a bowl of borscht and they put me out the door. They said to protect the entrance.*

## Sounds

* Main Game
* Secret Mini-Game

(level 2 has no sound)
Orange

*For other uses, see Orange (disambiguation).*

* Full
* Peeled

**Oranges** are growable food items in *gd*.

## Description

Oranges are orange citrus fruits grown in many parts of the world.

## Obtaining

Oranges can only be obtained from orange trees that the player has grown using orange seeds.

## Usage

### As a food

The player can use an orange to peel it, adding a peeled orange and an orange peel to the inventory. The player can then eat the peeled orange to gain stamina, health, hunger and thirst.

Eating a persimmon gives the player:

* +2-3 health.
* +20-24 stamina.
* +15-20 hunger.
* +10-15 thirst.
* An orange seed.

### Selling

Unpeeled oranges can be sold at the shop machine for $40, and peeled oranges can be sold for $45 each.

### Crafting

Unpeeled oranges can also be used to craft orange juice.

Empty bottle x1
**Peeled orange** x3
Bottle with orange juice x1

## See Also

* gd
* Peel
Legendary luck amulet

The **Legendary luck amulet** is one of the rare amulets in *gd*.

## Obtaining

This item can sometimes be obtained from treasure chests.

## Usage

Like other amulets, the legendary luck amulet can be used by the player to put it on. While being worn, the legendary luck amulet gives the player an extremely strong luck effect. This greatly increases the chance of the player getting valuable items from rocks, treasure chests, mob drops, and any other type of random loot.

However, unlike any other amulet, this item only has 1 durability, meaning it will likely not last very long.

## See Also

* gd
* Luck
Ms. Immortal

> "***MUST FIX ALL MESS!***"
> ― Ms. Immortal
>
>

* Main Game
* BOFU

**Ms. Immortal**, more commonly known as the **Unknown broom**, is a character exclusive to *Alex Basics in Biology and Zoology*.

## Description

Ms. Immortal is a black, shadowy figure, with the shape of a human woman. She constantly holds a large, blue broom.

Like Laura from *Advanced Education with Viktor Strobovski*, Ms. Immortal is a "physical phantom" - a phantom that has a physical body, and is made up of flesh, bones and other human body parts. She is less physical than Laura, however, making her transparent.

## Behavior

When the player answers a question wrong, Ms. Immortal will spawn in the janitor's closet and begin roaming the area. She will patrol the hallways at random, however she does not enter classrooms.

If her broom touches any character in its way, it will sweep them along its path, paralyzing them for a short while and dragging them along until finally letting them go. This may be helpful or harmful to the player depending on the circumstances.

This is similar to Mr. Cleany-Clean's mechanics, except Ms. Immortal is much slower and there is no way for the player to manually escape from her.

## Gallery

The Unknown broom's description in the detention room.
## References

Information confirmed by MrDrNose on the EternityDev Games Discord server

See the full thread here.

## See Also

* Mr. Cleany-Clean
* Alex Basics in Biology and Zoology

 **Teacher**
 **Main**
Looker amulet

The **Looker amulet** is one of the rare amulets in *gd*.

## Description

This appears to be a black necklace, with a triangular gold symbol attached to it that appears to be an Eye of Providence.

## Obtaining

This item can sometimes be obtained from treasure chests.

## Usage

Like other amulets, the looker amulet can be used by the player to put it on. While being worn, the looker amulet will constantly propel Lookers away from the player, basically acting as if the player was looking in every direction at once. However, while it is being worn, it will also give the player slowness, mortality and fatigue, so it is mainly better to use it during idle tasks, such as crafting, using the furnace, or home decorating.

## See Also

* gd
* Lookers
Mollow

**Mollow** is one of the main hostile creatures within *UDgame*.

## Description

Mollow's main body is a large mass of human-like flesh. He has a predominantly large human mouth with unusually large teeth, and a single eye above it. He has two paws protruding from the bottom of his main body, and three "whiskers" on each side of his face.

According to MrDrNose, Mollow eats rocks, and this is why he has such large teeth. He also eats rotten foods and molushes. He can drop his teeth out at will, and new ones will grow in quickly.

## Behaviour

Mollow spawns near the dungeon's dig spot, and begins wandering around, dropping teeth behind him as he goes. Although he is always in the game and wandering around the dungeon, the dungeon is big enough that the player will likely only encounter him when they are near the dig spot. If he sees the player, he will immediately become hostile and begin chasing them.

Mollow has two attacks. If the player is a certain distance away from him, Mollow will shoot bright red lasers from his eye at them. These lasers can damage the player, though they are somewhat easy to dodge. Once Mollow gets close enough to the player, he will stop shooting lasers and will focus on biting the player. Mollow can only bite the player if they come into contact with him. Due to Mollow's extremely large and strong teeth, it is recommended to avoid this.

Mollow can only be killed by explosions. When this happens, Mollow will drop some items, all of which are listed below. An achievement will also be rewarded if the player manages to kill Mollow a certain number of times.

### Drops

Non-mutually exclusive drops are marked in yellow.

## Tips

* The easiest way to kill Mollow is by luring him into biting a gas tank. This can be done simply by leaving a gas tank nearby and waiting for him to bite it. When he bites the gas tank, it will explode, killing him instantly.

## Trivia

* Mollow was the first non-player entity added to the game, excluding the Voice in the Walls.
* Without the "dithering" effect that is used on his sprite, Mollow's sprite would be completely vertically symmetrical.
* In older versions of the game, Mollow's sprite was unusually large, meaning his paws were phasing through the dungeon's floor.

## References

Information confirmed by MrDrNose on the EternityDev Games Discord server

*"that "guy" eats rocks lol
look at dem teeth"* — MrDrNose, November 25, 2020
Information confirmed by MrDrNose on the EternityDev Games Discord server

*"does everyone in this dungeon eat rocks lmao"* — Atoshi

*"Not only rocks
Moldy food, molushes etc"* — MrDrNose, November 29, 2020
Information confirmed by MrDrNose on the EternityDev Games Discord server

See the full thread here.

## See Also

* UDgame
* Flesh

 **Passive**
 **Animals**
 **Boltrix**