recursal/Fanatic-Fandom huggingface dataset:
Dark Spirit

## 6★ Stats

### Fused from

2x 5★ **Dark Spirit**,
1x 5★ Darkness Fanella,
3x 5★ Dark hero

## 5★ Stats

### Fuses into

6★ **Dark Spirit**,
6★ Das Moge

### Fused from

4x 4★ **Dark Spirit**,
4x 3★ Ghost of Aspen,
4x 4★ Dark Hero

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
5 Star Hero Shard,
Prophet Tree,
Creation circle

## 4★ Stats

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll
4 Star Hero Shard,
4 Star Dark Hero Shard,
Prophet Tree

6★
--

5★
--

4★
--
Lemegeton

## 5★ Stats

### Fuses into

6★ Dantalian,
6★ Lord Balrog

### Fused from

4x 4★ **Lemegeton**,
4x 3★ Flaming Lips,
4x 4★ Abyss hero

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
5 Star Hero Shard,
5 Star Abyss Hero Shard,
Prophet Tree,
Creation circle

## 4★ Stats

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
4 Star Hero Shard,
4 Star Abyss Hero Shard,
Prophet Tree

5★
--

4★
--
Bone General

## 5★ Stats

### Fused from

4x 4★ **Bone General**,
4x 3★ Chain Hammer,
4x 4★ Shadow hero

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
5 Star Hero Shard,
5 Star Shadow Hero Shard,
Prophet Tree,
Creation circle

## 4★ Stats

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
4 Star Hero Shard,
4 Star Shadow Hero Shard,
Prophet Tree

5★
--

4★
--
Guild Raid

**Guild raids** are a function found in guilds.

Guild raid bosses are akin to Marauders in that the enemy heroes have extremely large HP pools, but normal values of attack that would be expected of each hero's level.

Each battle against the raid boss is rewarded with a small amount of  Gold and  Guild Coins. There is a 16 hour cooldown time in between battles during which guild members can pay  Gems to "revive" their team and battle again for at most 3 more times at a price of 0, 40, and 80 gems respectively.

When the guild raid boss is defeated,

* guild members receive rewards based on their ranking of damage dealt
* the player who lands the finishing blow on the boss is also given a kill reward in addition to the ranking rewards
* the next guild raid boss is unlocked

To prevent guild raid farming abuse (i.e. creating new guilds solely for the purpose of repeatedly farming guild raid bosses), the rewards for finishing any boss raid of a specific level can only be received once no matter what guild you are in.
Aidan

## 10★

    **[ACTIVE] Arcane Burst –** Deals (150% of Attack) damage to all enemies with a 100% chance to silence Warrior foes for 2 rounds. Gain +20% Attack for 3 rounds.

**[PASSIVE] Vulnerable III –** Whenever an ally Hero dies, gains +28% Armor Break and +20% Attack.

**[PASSIVE] Crazed Force III –** Increases armor break by 32%, HP by 30%, and Attack by 30%.

**[PASSIVE] Last Wish III –** After death, deals (400% of Attack) damage against all enemies.

6★
--

### **Ability Breakdown:**

**[ACTIVE] Arcane Blast -** Deals (125% of Attack) damage against all enemies and has a 75% chance to silence Warrior foes for 2 rounds.

**[PASSIVE] Vulnerable** **II** - Whenever an ally Hero dies, gain +20% Armor Break and +15% Attack.

**[PASSIVE] Crazed Force** **II** - Increases Armor Break by 32%, HP by 25%, and Attack by 25%.

**[PASSIVE] Last Wish****II -** After death, deals (300% of Attack) damage against all enemies.

**Hero Categories:** AOE Damage, Silence CC, Armor Break

5★
--

### **Ability Breakdown:**

**[ACTIVE] Arcane Blast -** Deals (90% of Attack) damage against all enemies and has a 75% chance to silence Warrior foes for 2 rounds.

**[PASSIVE] Vulnerable** - Whenever an ally Hero dies, gain +16% Armor Break and +10% Attack.

**[PASSIVE] Crazed Force** - Increases Armor Break by 32%, HP by 25%, and Attack by 25%.

SKIN(S): Wandering Soul
Liquor

## 5★ Stats

### Fuses into

6★ Roy,
6★ Bleecker

### Fused from

4x 4★ **Liquor**,
4x 3★ Tara's Servant,
4x 4★ Fortress hero

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
5 Star Hero Shard,
5 Star Fortress Hero Shard,
Prophet Tree,
Creation circle

## 4★ Stats

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
4 Star Hero Shard,
4 Star Fortress Hero Shard,
Prophet Tree

5★
--

4★
--
Sierra

6★
--

### **Ability Breakdown:**

**[ACTIVE] Frozen Heart -**Deals (69% of Attack) damage against all enemies and has a 15% chance to freeze them for 2 rounds.

**[PASSIVE] Arcane Heart II -**Increases Attack by 30% and HP by 30%.

**[PASSIVE] Freeze II -**Attack has a 25% chance to freeze the target for 1 round.

**[PASSIVE] Curse of Death II -** After death has a 10% chance to freeze all the enemies for 2 rounds.

**Hero Categories:** AOE, CC Freeze

5★
--

### **Ability Breakdown:**

**[ACTIVE] Frozen Heart -**Deals (57% of Attack) damage against all enemies and has a 15% chance to freeze them for 2 rounds.

**[PASSIVE] Arcane Heart -**Increases Attack by 30% and HP by 30%.

**[PASSIVE] Freeze -**Attack has a 25% chance to freeze the target for 1 round.

4★
--

### **Ability Breakdown:**

**[ACTIVE] Frozen Heart -** Deals (15% of Attack) damage against all enemies and has a 15% chance to freeze them for 2 rounds.

**[PASSIVE] Arcane Heart -** Increases Attack by 25% and HP by 20%.

**[PASSIVE] Freeze -** Attack has a 15% chance to freeze the target for 1 round.
Destroyer

## 6★ Stats

### Fused from

2x 5★ **Destroyer**,
1x 5★ Akasha,
3x 5★ Abyss hero

## 5★ Stats

### Fused from

4x 4★ **Destroyer**,
4x 3★ Wild Beast,
4x 4★ Abyss hero

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
5 Star Hero Shard,
5 Star Abyss Hero Shard,
Prophet Tree,
Creation circle

## 4★ Stats

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
4 Star Hero Shard,
4 Star Abyss Hero Shard,
Prophet Tree

6★
--

5★
--

4★
--
Akasha

## 5★ Stats

### Fuses into

6★ Destroyer,
6★ Queen

### Fused from

4x 4★ **Akasha**,
4x 3★ Succube,
4x 4★ Abyss hero

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
5 Star Hero Shard,
5 Star Abyss Hero Shard,
Prophet Tree,
Creation circle

## 4★ Stats

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
4 Star Hero Shard,
4 Star Abyss Hero Shard,
Prophet Tree

5★
--

4★
--
Walter

## 10★

### **Skills**

**[ACTIVE] Disease-ridden** – Deal (220% of Attack) damage against 2 random back-line enemies, dealing extra (66% of Attack) extra damage each round for 6 rounds with a 50% chance to stun them for 2 rounds. Gain +50% Reduced Damage (received) for 2 rounds. Cannot be dodged.

**[PASSIVE] Attack Weakness III** – Increases Armor Break by 40% and Attack by 35%.

**[PASSIVE] Envenomed Blade III** – Attack has a 100% Chance to poison the target, dealing (48% of Attack) damage for 6 rounds.

**[PASSIVE] Toxicmist Barrier III** – While below 50% health, poisons 2 random back-line enemies, dealing (100% of Attack) damage for 6 rounds. Skill can be triggered only once.

6★
--

### **Skills**

**[ACTIVE] Sickness** – Deals (190% of Attack) damage against 2 random back-line enemies, dealing extra (56% of Attack) damage each round for 6 rounds. And there is a 45% chance to stun it for 2 rounds.

**[PASSIVE] Attack Weakness II/III *(Tier 2)*** – Increases Armor Break by 15% and Attack by 45%. HP increases by 12% added,

**[PASSIVE] Envenomed Blade II/III *(Tier 4)*** – Attack has a 100% Chance to poison the target, dealing (42% of Attack) damage for 6 rounds.

**[PASSIVE] Toxicmist Barrier II/III *(Tier 6)*** – While below 50% health, poisons 2 random back-line enemies, dealing (100% of Attack) damage for 4 rounds. Skill can be triggered only once.

5★
--

### **Skills**

**[ACTIVE] Sickness** – Deals (180% of Attack) damage against 1 random back-line enemy, dealing extra (45% of Attack) damage each round for 6 rounds. And there is a 35% chance to stun it for 2 rounds.

**[PASSIVE] Attack Weakness *(Tier 2)*** – Increases Armor Break by 10% and Attack by 30%.☀ HP increases by 8%

**[PASSIVE] Envenomed Blade *(Tier 3)*** – Attack has a 100% Chance to poison the target, dealing (35% of Attack) damage for 6 rounds.

**[PASSIVE] Toxicmist Barrier *(Tier 5)*** – While below 50% health, poisons 1 random back-line enemy, dealing (75% of Attack) damage for 4 rounds. Skill can be triggered only once.

Tip and Tricks For Walter

* Walter works well if you are using the Snake Monster.
* It's recommended to place Walter at the back so you are Able to Deal Extra damage, as They will be Posioned, and Walter is able to do Extra Damage
Equipment

**Equipment** is one of the main ways, apart from leveling up, to improve individual Hero's stats. There are 6 types of equipment: Weapons, Armour, Shoes, Accessories, Artifacts, and Gems/Stones.

Weapons, Armor, Shoes, and Accessories are accessible from the start. Gems/Stones are locked to individual Heroes, and are given to each Hero when they reach Level 40. Artifacts will only start dropping starting in World 7 of the Campaign, but can be gained through other means (Events are one such way) and can be equipped at any level.

Equipping Weapons, Armour, Shoes, and Accessories of the same tier (e.g. Courage) grants, in addition to the stat bonuses each piece provides, a HP and/or Attack bonus, in percent of the Hero's base HP and Attack.

All equipment, except Gems/Stones, are interchangeable between Heroes.

## Blacksmith

*Main article: Blacksmith*

The **Blacksmith** is a building accessible from the home screen of the game, which allows players to upgrade their equipment. Only Weapons, Armour, Shoes, and Accessories are upgrade-able through the blacksmith.

Each tier requires 3 items from the previous tier, and gold cost is increased with each tier. The gold costs are listed in the equipment lists below.

## Set Bonuses

When a Hero equips multiple pieces of equipment of the same tier, a bonus on HP and/or Attack is given, on top of the stat bonuses that the items provide. The bonuses are given in percentages of the Hero's HP and Attack.

Set bonuses only start at the Courage tier, i.e. the 3-star Green items.
Emily

## 10★

### **Ability Breakdown:**

**[ACTIVE] Void Nightmare -** All enemies take [116% of Attack] damage and decrease Precision by 40% for 3 rounds; all allies increase Speed by 30 for 3 rounds and increase Attack by 20% for 3 rounds.

**[PASSIVE] Spiritual Blessing III -** Increase Health by 40% and increase Speed by 50.

**[PASSIVE] Element Fission III –** Basic attack: 3 random enemies take [80% of Attack] damage and decrease Critical Chance by 20% for 3 rounds.

**[PASSIVE] Courageous III –** When Health falls below 50%, all allies increase Attack by 29% for 3 rounds; all aenermies decrease Armor by 29% for 3 rounds (triggers only once).

6★
--

### **Ability Breakdown:**

**[ACTIVE] Nether Nightmare -** All enemies take [90% of Attack] damage; all allies increase Speed by 25 for 2 rounds.

**[PASSIVE] Spiritual Blessing II -** Increase Health by 30% and increase Speed by 30.

**[PASSIVE] Element Fission II –** Basic attack: 3 random enemies take [70% of Attack] damage and decrease Critical Chance by 15% for 3 rounds.

**[PASSIVE] Courageous II –** When Health falls below 50%, all allies increase Attack by 22% for 3 rounds; all aenermies decrease Armor by 22% for 3 rounds (triggers only once).

5★
--

### **Ability Breakdown:**

**[ACTIVE] Nether Nightmare -** Back-line enemies take [110% of Attack] damage; back-line allies increase Speed by 15 for 2 rounds.

**[PASSIVE] Spiritual Blessing -** Increase Health by 20% and increase Speed by 20.

**[PASSIVE] Element Fission –** Basic attack: 2 random enemies take [70% of Attack] damage and decrease Critical Chance by 10% for 3 rounds.

**[PASSIVE] Courageous –** When Health falls below 50%, all allies increase Attack by 15% for 3 rounds; all aenermies decrease Armor by 15% for 3 rounds (triggers only once).
Wrath

> ***"Hate is as good as any to keep a man going. Better than most."***
>
>

> *-Sandor Clegane, Game of Thrones*
>
>

The **Wrath** is an Advanced Trait shared by a few Fighter classes, especially Barbarians. It's a state of ultimate rage that gives its user an unstoppable strenght, but also a blind fury that will destroy anything (and anyone) on its path. Because of that, most Fighters with that ability use it only when strictly necessary.

It is possible to control when to release one's Wrath, but not to control one's self during its effect.

## Known users of the technique

* Ungor Stonehall the Undesired
* Krontag the Wise

## Fabletop Trait

Required: Warrior or Barbarian lvl 5

Wrath: 3 - Gives its user a state of ultimate fury.

Savagery: 0 - When under the effect of Wrath, this Character cannot control him/herself, destroying everything he/she sees.

*Note: the "Savagery" Flaw is obligatory.*
Creation Circle

## Help

1. Select one host hero then put in assigned material heroes to upgrade star-rank of the host hero.
2. The host hero will keep its level, tier, and gear.
3. Sacrificed material heroes will be converted into SPIRIT and HERO PROMOTION STONE which will be collected in Bag.
4. After Fusion, the host hero will gain more powerful stats and skill effect.

The **Creation Circle** is used to create 5-star and 6-star heroes by fusing weaker heroes together. All 3-star heroes are used in a 5-star hero fusing. Only the level of the first hero is important as the fused hero will come out with the same level and equipment as it. Any promotion stones and spirit used to upgrade the other heroes will be returned, although the gold spent will be lost.

To fuse 5 star heroes, you will need two of the 4 star version of the hero, four 3 star heroes of the same faction, and six 4 star heroes from the same faction.

For 6 star heroes, you will need two of the 5 star version of the hero, and four 5 star heroes from the same faction.

All 4 star heroes can be fused into 5 star versions, all heroes that have a 5 star version but not a 4 star version can be fused into 6 star heroes, but only some heroes that have a 4 star version can be fused into 6 star versions.
Thale

## 6★ Stats

### Fused from

2x 5★ **Thale**,
1x 5★ Zekkis,
3x 5★ Forest hero

## 5★ Stats

### Fuses into

6★ **Thale**,
6★ Zekkis,
6★ Starlight

### Fused from

4x 4★ **Thale**,
4x 3★ Forests Captain,
4x 4★ Forest hero

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
5 Star Hero Shard,
5 Star Forest Hero Shard,
Prophet Tree,
Creation circle

## 4★ Stats

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
4 Star Hero Shard
4 Star Forest Hero Shard,
Prophet Tree

6★
--

5★
--

4★
--
Lutz

## **Ability Breakdown**

**[ACTIVE] Electric Surge –** Deal (180% of Attack) damage against 4 random enemies with a 100% chance to stun Mage 2 rounds, dealing (180% of Attack) extra damage. Cannot be dodged.

**[PASSIVE] Weakpoint III –** Increases Armor Break by 40%, Attack by 25%, HP by 15%.

**[PASSIVE] Chase III –** Basic attack targets the enemy with the lowest HP, dealing 130% of Attack, reducing the target's Armor by 20%. Cannot be dodged.

**[PASSIVE] Blood Armor Break III –** While below 80% health, increases Armor Break by 40%, Crit by 20% and continuously heal self for (400% of Attack) HP for 5 rounds. Can only be triggered once.

6★
--

### **Skills**

**[ACTIVE] Lightning Storm –** Attacks 4 random enemies for 140% of Lutz’s ATK. If it targets a Mage, it has 80% chances to stun it for 2 rounds.

**[PASSIVE] Weakpoint II***(Tier 2)* **–** Increases Armor Break by 36%, Attack by 22%, HP by 10%.

**[PASSIVE] Chase II***(Tier 4)* **–** Basic attack targets the enemy with the lowest HP, dealing 110% of Attack, reducing the Target's Armor by 15%.

**[PASSIVE] Blood Armor Break II***(Tier 6)* **–** While below 80% health, increases Armour Break by 30% and continuously heal self for (300% of Attack) HP for 5 rounds. Can only be triggered once.

5★
--

### **Skills**

**[ACTIVE] Lightning Storm –** Attacks 3 random enemies for 120% of Lutz’s ATK. If it targets a Mage, it has 80% chances to stun it for 2 rounds. Cannot be dodged.

**[PASSIVE] Weakpoint** *(Tier 3)* **–** Increases Armor Break by 32% and Attack by 20%.

**[PASSIVE] Chase** *(Tier 5)* **–** Basic attack targets the enemy with the lowest HP, dealing 105% of Attack, reducing its armor by 10%. Cannot be dodged.

Tips:

Lutz is one of the most common 6 stars to use in tower of oblivion due to his Stuns.
Tanner

## 5★ Stats

### Fuses into

6★ Gusta,
6★ Fat Mu

### Fused from

4x 4★ **Tanner**,
4x 3★ Abyss Guard,
4x 4★ Abyss hero

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
5 Star Hero Shard,
5 Star Abyss Hero Shard,
Prophet Tree,
Creation circle

## 4★ Stats

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
4 Star Hero Shard,
4 Star Abyss Hero Shard,
Prophet Tree

5★
--

4★
--
Time Mage

## 5★ Stats

### Fuses into

6★ Emily,
6★ Ormus

### Fused from

4x 4★ **Time Mage**,
4x 3★ Reggie,
4x 4★ Fortress hero

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
5 Star Hero Shard,
5 Star Fortress Hero Shard,
Prophet Tree,
Creation circle

## 4★ Stats

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
4 Star Hero Shard,
4 Star Fortress Hero Shard,
Prophet Tree,
Altar (200 Soul Stone Shard)

5★
--

4★
--
Age of Heroes

The **Age of Heroes** was a time period in Vorusehian history that lasted from the Year 345 to the Year 410 of Palladus. It spans the appearance of the Luxia Comet, the return of Deminor and Zagulahr, the rise and fall of Chancellor Dakurotatsu in Yunai and culminates in the Storm of a Thousand Swords against Serelath the Insane. It is also the time period where Legends of Breniel, Warriors of Yunai, The 13 Islands and Tales of Avaloria are set.

## Timeline

* **345 AP:** The corsair John "Crystal Eye" Stevenson buries his treasure at the 13 Islands.
* **347 AP:** At Yunai, Chancellor Dakurotatsu puts in practice his plan to become Emperor.
* **350 AP:** Dakurotatsu is defeated by a group of heroes.
* **387 AP:** Deminor returns. Illyaas, Glarin and others defeat her at the Battle of Valarda.
* **389 AP:** Hexblade attacks Avaloria. Raphalor sends a group of paladins against him.
* **390 AP:** Hexblade is defeated and the demon Zagulahr is imprisoned once again.
* **391 AP:** Raphalor Avallum dies of Goblin Flu. Jonathan Avallum becomes king.
* **395 AP:** At the 13 Islands, a pirate crew finds the fabled Treasure of Blink Island.
* **410 AP:** Dragon Lord Serelath the Insane strikes Breniel. A new group of heroes defeat him.
Wind Walker

## 5★ Stats

### Fused from

4x 4★ **Wind Walker**,
4x 3★ Sybil,
4x 4★ Forest hero

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
5 Star Hero Shard,
5 Star Forest Hero Shard,
Prophet Tree,
Creation circle

## 4★ Stats

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll
4 Star Hero Shard,
4 Star Forest Hero Shard,
Prophet Tree

5★
--

4★
--
Сериалы

Проповедник

Зaгaдoчныe coбытия

" Это - Англия. Год 1986"

В Филадельфии всегда солнечно

Metalopocalypse

Кунг Фьюри

Типа счастье (сериал 2015 – ...)

Роскошная комедия Ноэля Филдинга

Мужчины, которые построили Америку

Волшебники (2015)

Долбанутые (1999 – 2001)

Оранжевый — хит сезона (сериал 2013 – ...)

Доктор Кац (1995-2002)

Веб терапия

Обмани меня

Сознание

Царь горы (1997-2010)

Готэм

Наркос

11.22.63

Однажды ночью

Городок

Крошка Доррит

Конец парада

Красота внутри

Записки юного врача

Что знает Оливия?
Ссылки

Поиск по номеру телефона

Работа по написанию комментов

Палить фильмы в HD

Сайт имитирующий обновления windows

Онлайн библиотека Альдебаран

Онлайн библиотека Самолит

Онлайн библиотека Литмир

Открытые крыши Челябинск

Онлайн хранилка текста

Одноразовые подработки

Халявный SSH

Сайты для анонимной отправки смс

Логгер звонков и смс для андроида

Расширения позволяющее сделать любой сайт заблокированным

Узнать ip любого человека

Как поставить винду на съемный носитель + мануал по анонимности

Челябинские шоплифтеры

Вычислить человека - сервисы

Как печатать чеки

Взломать wi fi

wi fi kill удалить лишних пользователей в вашей сети

droid sheep - перехватить сессию человека соединенного с вами по одному wi fi

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http://lwplxqzvmgu43uff.onion RUNION - **годный форум**

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sblib3fk2gryb46d.onion/ - **Онлайн библиотека**

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Queen

## 10★

### **Skill**

 **Counterattack** | When taking damage, has a 100% chance to Counterattack, dealing (200% of Attack) damage.

6★
--

### **Skill**

 **Counterattack** | When taking damage, has a 100% chance to Counterattack, dealing (150% of Attack) damage.

5★
--

### **Skill**

 **Counterattack** | When taking damage, has a 100% chance to Counterattack, dealing (100% of Attack) damage.
Página principal

## Welcome to Brenielverse Wiki!

**The Brenielverse** is a vast fictional universe situated in the planet Voruseh, a world composed mainly by four continents: Astorien, Lanthai, Vinland and the Far Lands. It's named after Legends of Breniel, a homebrew setting for my Dungeons & Dragons and Fabletop campaigns.

This wiki was created as a place to flesh out the history, culture and other informations regarding my world.

Enjoy!

**All Pages**
Wishing Fountain

## Help

1. Wishing-Fountain is automatically refreshed after 24 hours per day. The refresh time will reset if the Wishing Fountain is manually refreshed.

**The wheel** can be spun by using  Wishing Coins. One coin will get you one spin, unless you have VIP2 which allows the option to receive 10 spins for 8 coins.

The Wishing Fountain was previously named the Casino, online resources will often use the old terms.

In general, the fountain is an ineffective way to get 5★ heroes, as the odds are 1/1000.

The fountain is a great source for  Gold and  Spirit, as they are the two most common rewards.

These rewards go up with the level of the player as follows:

Each resource can appear in one of three quantities which change on each refresh. From left to right the chance for a certain quantity to appear on refresh is 55%/40%/5%. So if you're going to do a lot of spins (e.g. for the Wishing Fountain event) it pays of to do a couple of free refreshes before you get the biggest amount of the resource you need most.

You can refresh the slots on the wheel once every 3 hours for free, after that 50  Gems are required.

24 hours after the last refresh there will be a forced refresh the next time you access the screen (done automatically in the background, resetting the countdown).

Available 4 star Heroes and Shards from spins:

Available 5 star Heroes from spins:

 31+

## Lucky store

For every spin you make on the wheel, you get 10x  Luck Coins. you get 10 from 1 spin and 100 from the 8 spin version.

 Luck Coins are a currency used in the Lucky Store in the top right corner of the common Wishing Fountain (denoted by 2 coins on a purple background).

You can refresh the slots on the store once every 24 hours for free, after that 50  Luck Coins are required.

Available items and heroes from the casino store:

## Super Wishing Fountain

The **Super Wishing Fountain** unlocks at Level 80 or when reaching VIP3 as a part of the Wishing Fountain. The wheel can be spun by using  Super Wishing Coins. One coin will get you one spin.

You can also refresh the slots on the wheel once every 24 hours for free, after that 100  Gems are required.

24 hours after the last spin there will be a forced spin the next time you access the screen (done automatically in the background, resetting the countdown)..

As of this writing, the spins in Super Wishing Fountain does not count towards the normal Wishing Fountain events.

Available 5 star Heroes:

Stats provided by Reddit user samogot July 2019
The Grey-eyed

## 6★ Stats

### Fused from

2x 5★ **The Grey-eyed**,
1x 5★ Headstriker,
3x 5★ Forest hero

## 5★ Stats

### Fused from

4x 4★ **The Grey-eyed**,
4x 3★ Frey,
4x 4★ Forest hero

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
5 Star Hero Shard,
5 Star Forest Hero Shard,
Prophet Tree,
Creation circle

## 4★ Stats

### Acquired through

Basic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
4 Star Hero Shard,
4 Star Forest Hero Shard,
Prophet Tree

6★
--

5★
--

4★
--
13 Islands

### Nations

Whisper Island, Glacia Island, Oni island, Duo Island, Thirth Island, Kratia Island, Kukina Island, Volkano Island, Ruby Island, Poseidonius Island, Mermara Island, Arthropia Island, Skell Island

> ***"A paradise for us outlaws. Hell for anyone else."***
>
>

> *-Hector Sindarin the Corsair*
>
>

**The 13 Islands** is a large archipelago somewhere in the Bottomless Sea, located in between Astorien and Vinland.

It's a common checkpoint for merchants, explorers and, mostly, pirates. Kratia, Skell Ruby and Poseidonius are the only islands in the archipelago to have a proper civilization, but the others aren't exactly desert; they hold wild animals and monsters, savage tribes and mysteries that are still seen by some as merely legends.

## The Islands

SKELL ISLAND
A small portuary island. Bone Bay is located here.

KUKINA ISLAND
A wild jungle covers almost the entire island. There are plenty of animals.

VOLKANO ISLAND
The volcanic island is inhabited by the Fira, a race of fire elementals.

GLACIA ISLAND
A huge glacier with very few lifeforms.

MERMARA ISLAND
Home of the Merpeople. In Mermara lies the Hidden City of Poliphemus.

POSEIDONIUS ISLAND
It belongs to the Tanatos Empire, and is full of Greek/Roman creatures.

ONI, DUO AND THIRT ISLANDS
This small cluster is said to be the home of a dragon.

ARTHROPIA ISLAND
The island of the giant insects. A colony of Antpeople inhabit the place.

KRATIA ISLAND
A big rocky island with a large underground cave system.

RUBY ISLAND
A large tropical paradise. Pelican Landing is located here.

WHISPER ISLAND
Covered in fog, this island is said to be haunted.

## The 14th Island

One of the most famous legends about the region is the tale of a mysterious fourteenth island known by locals as Blink Island. Its location is unsure, for it has never been spotted at the same place twice.

Some say that in the island lies an umfathomable treasure, and that clues to where its hidden, as well as the true location of Blink Island itself, are scattered across the other 13 islands. But whether or not that legend is true remains to be seen.
Sword Flash - Xia

Sword Flash - Xia (SFX) is a the first of a new type of hero from the faction 'Transcendence'. She was released at the same time as Gate of the Void (GOTV).

Currently, obtaining her is limited to summoning 300 5\* heroes at the new summoning altar with a Core of Transcendence, in the GOTV, at a cost of 1500 gems per summon limited to once per day via the Marketplace.
Xia

## 10★

### **Ability Breakdown:**

**[ACTIVE] Whirlwind Sweep -** Deals [396% of Attack] damage the enermy with the highest Attack, for the first time decreases [40% of Attack] for 3 rounds, gradually decrease Attack by 10% each round, and deals [290% of Attack] bleed damage for 2 rounds.

**[PASSIVE] Shadow Step -** Increase Attack by 35%, Block by 70%, Control Immune by 30%, Speed by 30.

**[PASSIVE] Reverse Damage –** When blocks successfully, increase Self Crit by 20% and Attack by 15% each round for 4 rounds.

**[PASSIVE] Shadow Pursuit –** Basic Attack deals [260% of Attack] damage the enemy with the lowest HP, and deals [180% of Attack] bleed damage for 2 rounds.

6★
--

### **Ability Breakdown:**

**[ACTIVE] Whirlwind Sweep -** Deals [298% of Attack] damage the enermy with the highest Attack, for the first time decreases [30% of Attack] for 3 rounds, gradually decrease Attack by 8% each round, and deals [220% of Attack] bleed damage for 2 rounds.

**[PASSIVE] Shadow Step -** Increase Attack by 25%, Block by 50%, Control Immune by 20%, Speed by 20.

**[PASSIVE] Reverse Damage –** When blocks successfully, increase Self Crit by 15% and Attack by 10% each round for 4 rounds.

**[PASSIVE] Shadow Pursuit –** Basic Attack deals [220% of Attack] damage the enemy with the lowest HP, and deals [150% of Attack] bleed damage for 2 rounds.

5★
--

### **Ability Breakdown:**

**[ACTIVE] Whirlwind Sweep -** Deals [194% of Attack] damage the enermy with the highest Attack, for the first time decreases [20% of Attack] for 3 rounds, gradually decrease Attack by 5% each round, and deals [150% of Attack] bleed damage for 2 rounds.

**[PASSIVE] Shadow Step -** Increase Attack by 15%, Block by 30%, Control Immune by 10%, Speed by 10.

**[PASSIVE] Reverse Damage –** When blocks successfully, increase Self Crit by 10% and Attack by 5% each round for 4 rounds.

**[PASSIVE] Shadow Pursuit –** Basic Attack deals [180% of Attack] damage the enemy with the lowest HP, and deals [100% of Attack] bleed damage for 2 rounds.
Event Raid

The **Event Raid** is a way of getting some resources every day. They can be found on the top of the drop down menu in the top right corner. They reset when the daily quests do. There are 3 kinds of event raids, each has its own tiers, scaling in difficulty but yields greater rewards. Reaching a higher player level unlocks higher stages in the Event raid.

Every day you are given two free chances for each of them. You can buy a few more for 50  Gems each if you are a VIP, according to the chart below. Chances are not lost upon defeats.

If you complete two event raids each day, you will get a reward of 20  Gems from daily Quests.

## Gold Challenge

The Gold Challenge will be unlocked at player level 20 and you have to win the fight to receive different amounts of  Gold. You can contest this challenge two times for free. Additional tries can be bought if you have the corresponding VIP level. Furthermore, you have the chance to receive doubled or tripled rewards.

## Brave Challenge

The Brave Challenge will be unlocked at player level 25 and you have to win the fight to receive different amounts of  Spirit and  Hero Promotion Stones. You can contest this challenge two times for free. Additional tries can be bought if you have the corresponding VIP level. Furthermore, you have the chance to receive doubled or tripled rewards.

## Hero Challenge

The Hero Challenge will be unlocked at player level 30 and you have to win the fight to receive different amounts of  3 Star Hero Shards and  4 Star Hero Shards. You can contest this challenge two times for free. Additional tries can be bought if you have the corresponding VIP level. Furthermore, you have the chance to receive doubled rewards.
Tavern

The **Tavern** displays quests that can be completed for semi-random rewards. The tavern unlocks at Level 28, and any Heroes used to complete Tavern Quests can still be used as usual in other areas of the game.

Quests can be anywhere between 1★ - 7★'s in tier. Upon choosing a quest, you can manually choose the Heroes you want to assign to it, or the game can auto-assign heroes that meet the quest requirements. Quest requirements can be any combination of heroes from a certain faction, of a certain ★tier or of a certain class.

Higher tier quests have better rewards, but take longer to complete and have harder requirements to meet.

Once started you can wait for the quest to be completed or immediately finish 1★ and 2★ quests or pay  Gems to complete higher tier quests early. It is not recommended to pay  Gems as quests complete themselves automatically in the background, and the rewards are the same.

Quests reset daily, and quests that have **not** been started may be refreshed at a cost of 10  Gems per quest. Refreshing low tier quests gives another opportunity to get higher tier quests which have better rewards. The amount of quests available can be increased temporarily through  Basic Quest Scrolls and  Senior Quest Scrolls. It can be increased permanently through different tiers of VIP.

Locking a quest will 'save' it from being auto refreshed the next day. By locking a quest you also lock 1 of your refreshes i.e. if your maximum is 5 quests but 1 is locked, you will get 4 new quests the next daily refresh and will still have the locked quest.

Another way to 'save' quests is to complete the quest, but not redeem it. This locks your heroes to the quest, but will grant you a new quest the next day i.e. if your maximum is 5 quests, but 1 is completed and not redeemed, on the next daily refresh you will get 5 new quests and keep the remaining un-redeemed one.
Ungor

> ***"I've finally found a place I can call home, and I won't let anyone take that from me."***
>
>

> *-Ungor*
>
>

**Ungor Stonehall the Undesired** was a Half-Orc Barbarian that lived during the Age of War. He is probably the most important personality in the War of Astorien, having lead the Orcish troops to protect Oruk Vaz and killing Galad Ithildin the Purifier.

## Appearance

Ungor had a very muscular build, greenish skin and bald head. A large scar was visible from his forehead to his right cheek.

## Biography

### Childhood

Ungor was born in the village of Wolfsboro, in Iomesia. Son of an unknown Orc warrior and a Human peasant named Laura Stonehall, he spent most of his childhood hidden because of the prejudice the Wolfsboro people had against Orcs.

### Relationship with Helena

At age ten, Ungor sneaked out of his house and found a group of children playing. All of them ran away in fear, except for Helena, the daughter of the town's blacksmith. They started a long lasting friendship that eventually turned into a secret romance that lasted until he was seventeen.

### Exile

After the blacksmith found out about their affair, he attacked Ungor, causing the scar on his face, and the townsfolk banished him to the Kalil Plains, West of Iomesia. There he found a tribe of Orcs that accepted him as one of their own, and soon became a fearsome Barbarian, adopting the alias of Undesired as a reminder of his past.

### Capture

When Ungor was twenty years old, the Galadian Empire attacked his tribe, killing most of the women and children and taking the men as slaves, including him. Trapped at the Mosuyji Fortress at Gorn, he unconsciously released his Wrath for the first time, allowing him to escape.

### Meeting Krontag the Wise

After wandering the desert for days, he is attacked by a Sand Worm and saved by a Lizara named Zulik, that brings him to Oruk Vaz and to Krontag the Wise. Krontag trains Ungor to control the Wrath and lets him stay at the city.

### The Battle of Oruk Vaz

As Galad's plans of attacking Oruk Vaz are discovered by Zulik acting as a spy, Krontag nominates Ungor the commander of the Orukian forces and the Battle of Oruk Vaz rages. During the battle, Galad kills Krontag, making Ungor release his Wrath and kill Galad. Unfortunately, the Undesired was hit by a poison arrow during his Wrath, killing him. Ungor becomes a martyr, and a statue to him is built at Oruk Vaz.
Faith of Erion

> ***"The Wings of Erion guide me into the skies."***
>
>

> *-Palladus Avallum I, "The Book of the Phoenix"*
>
>

The **Faith of Erion** is the dominant religion in Avaloria. It's an extremely important aspect of Avalorian culture.

## Beliefs

Erionians believe that the world was created by Erion, the Phoenix God of Bravery, with the help of his aides, the angelic beings known as Zunittin.

### Tenets

* Being fair and just in any situation;
* Being free from material possessions;
* Being compassionate and charitable;
* Being humble and benevolent;
* Letting oneself be guided by Erion's love.

### Taboos and Sins

* Lust;
* Necromancy;
* Wrath;
* Greed;
* Egotism;
* Unfairness.

### Afterlife

It is very similar to the afterlife of The Pantheon; good people go to the heavenly plane of Zunitta, while evildoers suffer in the demonic plane of Baator.

## Brief Story

### Age of Dawn

The Faith of Erion was founded by Palladus Avalum I, after the paladin received a message from Erion Himself in His phoenix form. He wrote the tome that would be known as The Book of The Phoenix, containing all of the beliefs of the Erionian religion, and founded both the Church of Erion and the Paladin Order of Erion.

### Age of Light and Dark

This age witnessed the rise of the Faith of Erion, as it became the number one religion in Avaloria. Later, it'd spread to Breniel and Heartland, although never reaching the amount of popularity from its homeland. It also witnessed, however, the darkest time in the history of the Erionian religion: the rule of King Daemon Avallum the Usurper, who converted the religion into a massive fundamentalist system, oppressing all nonbelievers. It was later restored to its old ways by King Raphalor Avallum I.
VIP

**VIP** is a status given to players who have purchased enough  Gems or other in-game transactions, which come with various benefits. One gem is typically worth one VIP Point, except in the case of using Monthly Cards or other special offers. The more VIP Points you have, the higher your VIP Level.

Players with VIP, by default, show their VIP Level as a particular badge when talking in chat. This can be disabled using the settings icon in the chat tab. VIP Level is permanent and server-specific, which means, it is not transferred between servers.

To get VIP Level 13, it is estimated to cost about $20,000 USD, using the rate of 1 USD for 50 Gems.

## Bonuses

There are various permanent bonuses and some features which are activated via the VIP system. Besides this, each time the VIP level is raised, you will receive an additional one-time reward. All of them are shown in the following tables. Each value in is the total awarded bonus for that VIP level - they do not add up on top of the previous bonus.

In addition to these bonuses, the doubled battle speed is unlocked at VIP Level 2 and the 10x Casino Spin (for 8 chips) at VIP Level 3. Once you're reaching VIP Level 3 you'll unlock the free 5-Star hero summon in the Creation Circle after earning 1,000 energy.

Hero Storage can also be expanded through using gems in the Hero Storage screen, not just through VIP Level.

## Other unlocks

These unlocks are either one-time usage only, or require the use of a Monthly Card. All one-time rewards will be granted through the completion of various challenges.
Astorien

### Nations

14 (Breniel, Avaloria, Heartland, Frörd, Istari, Lithsari, Andoria, Hieronia, Draezar, Utgar, Preomore, Aomor and Iomesia)

> ***"Where am I? What is this place?"***
>
>

> *-Sir Illyaas Ilwar the Forgotten Knight*
>
>

The **Continent of Astorien** is the continent in Voruseh where most of the stories in Legends of Breniel, Tales of Avaloria, Gladiators of Tanatos and Lords of Darkness take place. It's a vast landmass with a varied ecosystem. It is bordered by the Bottomless Sea to the West, the Tanatos Sea to the South and the the Soulsea to the Southeast. It is home to nine independent nations (Fourteen after the Fall of Tanatos), including Avaloria, Breniel and Heartland.
The Brenielverse Cosmology

> ***"How arrogant and foolish are we, to believe that we're the only things in existence."***
>
>

> *-Erunestant Sindarin the Green*
>
>

This is a list of the known planes, universes and worlds that constitute the Brenielverse.

## Planes

There are nine known planes of existence in the Brenielverse, each with its own characteristics.

### Geodesia

The material plane. It's where most of the story takes place.

### Arkanis

The elemental plane. It's divided between four spheres, each representing a different element of nature, and inhabited by the Elementals.

### Zunitta

The heavenly plane. People who were virtuous in life come live here in their afterlife. It is home for the Zunittin, a race of angels.

### Baator

The infernal plane. People who were sinful in life come live here in their afterlife. It is infested with Devils, Imps and Fiends and ruled by the Thirteen Demon Lords and their leader, Zagulahr.

### Faeria

The fairy plane. It is an idyllic land full of color and flowers where the Fey live. The Archfey are responsible for ruling this plane.

### Emphyrea

The dream plane. A surreal world where your imagination is the limit. It can be voluntarily accessed by some Mage classes.

### Kandea

The divine plane. Right above Zunitta, the gods live and rule the other eight planes.

### Nekron

The purgatory plane. People who were neither vituous nor sinful in life come live here in their afterlife. It is dark, cold and full of Ghosts, Spectres and other Undead.

### The Void

The empty plane. It consists of nothing but floating debris in the vacuum, and is vastly used by Mages for many functions, including storage and prison.

## Dimensions

Worlds that exist in parallel with the main one. Each with a different characteristic.

### The Voruseh Dimension

The main world. It's where the Brenielverse takes place.

### The Terrari Dimension

The world where Illyaas comes from. Apparently only Humans inhabit it.

### Nexus-1

The Universe where the Hypermen quadrilogy takes place.
Zunittin

> ***"We live to serve."***
>
>

> *-Denorael, Commander of the 7th Host of Erion*
>
>

**Zunittin** are a very rare race of Interplanar beings that work as the Angels of Erion and other deities. They can be found in many places but most commonly at the Floating City of Von-Kur, in Avaloria.

## Biology

Zunittin usually have golden hair and fair skin, and their glowing eyes have white pupils. Besides that and their long, eagle-like wings, they look similar to Humans. They're essentially immortal, but can be killed through non-natural means.

They have no gender, since they don't need to reproduce, but they have adopted male and female forms so mortals can feel more comfortable.

## Culture

The Zunittin dedicate their whole lives to serving the Gods and aiding mortals, but have a supernatural talent for art and music. They can also be fearsome warriors, although they avoid fighting if there's any other solution.

Their societies are literal Theocracies (in which their ruler is one of the Gods). When on the Material plane, they inhabit the top of the tallest mountains, where they can feel closer to the skies.

## Racial Relations

To the Zunittin, every mortal race is equal, and they dedicate their lives to protect them, but may also punish them if they threathen the will of the Gods.

## Famous Zunittin

* Eruniel
* Zanthariel
* Malachiel
* Aloriel
* Denorael
Age of Light and Dark

The **Age of Light and Dark** was a time period in Vorusehian history that lasted from the Year 231 to the Year 342 of Palladus. It spans the rise of the Tanatos Empire and the subsequent alliance between Breniel and Avaloria, the first attack of Deminor, the rise and fall of Daemon Avallum and culminates in the crowning of King Raphalor Avallum I of Avaloria.

## Timeline

* **231 AP:** The city of New Gornia is built in the Gorn Desert.
* **300 AP:** New Gornia is taken over by Orcs and renamed Oruk Vaz.
* **309 AP:** Raphalor Avallum I is born, son of Queen Sarah Avallum and king Palladus Avallum II.
* **321 AP:** Sarah Avallum is killed by a demon. Raphalor decides to become Paladin.
* **324 AP:** The Battle of Chel Basin, at Breniel, the bloodiest point of the Avaloria-Breniel War.
* **326 AP:** The Tanatos Empire strikes Breniel. Avaloria and Breniel become allies, ending the war.
* **330 AP:** At the Battle of Arlan, in Breniel, the Avalorian-Brenielian Coalition pushes Tanatos away.
* **331 AP:** As a token of alliance, Raphalor is tutored by King Theodoric Valaran I of Breniel.
* **332 AP:** Galad Larendmae Ithildin is born in Istari.
* **334 AP:** Daemon avallum murders Palladus II, taking over Avaloria's throne.
* **336 AP:** Deminor invades Breniel for the first time.
* **337 AP:** Raphalor avallum imprisons Deminor.
* **340 AP:** Back at Avaloria, Raphalor and a group of rebels defeat Daemon.
* **342 AP:** Raphalor Avallum is crowned King of Avaloria.
Deminor

> ***"I am Lord Deminor, the greatest sorcerer in the Universe! And now Breniel is mine!"***
>
>

> *-Deminor*
>
>

**Deminor the Lord of Shadows** was a Human Warlock who threathened Breniel during both the Age of Light and Dark and the Age of Heroes.

## Appearance

Deminor usualy presented herself as a 6ft tall man wearing a heavy armor of dark metal. Only when she removes her helmet it is possible to see her feminine face with red eyes and long black hair, hence why it was only during the Battle of Valarda that her gender was truly known.

## Biography

### The First Attack on Breniel

Very few is known about Deminor's past or ever if that's her true name. She first presented herself after using her powers to take over Breniel's throne, during the Attack of the Lord of Shadows. Using an army of undead and bizarre creatures aided by her black magic, she defeats the Brenielian army with ease.

### Ruling of Breniel

Her ruling was one of the darkest times in the kingdom's history. Monsters grew stronger than usual, attacking even the settlements they were kept away from. Luckily an underground resistance aided a trio of heroes formed by Raphalor Avallum I, Zifaris the Alchemist and Aleesia Aracyne.

### Banishment and Release

After Raphalor and his team found the Runes of Power, Deminor was banished to Baator, where a pact with a demon only made her more powerful. A group of cultists who workshipped Deminor, leaded by Orcish Necromancer Toghur, released her from the infernal realm, taking advantage of princess Demeter Valaran's wedding for her return. She learns about the Luxia Comet and how it would increase her powers and plan her attack on Valarda. As Lord Darius Firebyrd seeks revenge on the heroes and the King, he joins Deminor, becoming her right hand and lover.

### The Battle of Valarda

As the Comet makes her more powerful, she strikes the capital of Breniel with all her might, leaded by Lord Darius, whom she promoted to Commander, starting the Battle of Valarda. During the battle she faces Illyaas, armed with the Griffin Sword, but she nearly takes him down as the sword takes no effect. However, Princess Demeter intervenes, delivering the Fabled Knight the Orb of Valaran that activated the Sword. Illyaas then uses it to kill Deminor, immediately destroying her army.
Automats

> ***"What a cruel fate that of an Automat. To live their lives as slaves to our whims, even when they have consciousness of their own."***
>
>

> *-Tarrick Jones, mechanic*
>
>

**Automats** are a construct race that first appeared on Voruseh during the Age of Steam. They can mostly be found in Astorien, in large cities, working at factories, but more and more of them have started to search for freedom.

## Biology (AKA Design)

Automats have a varied body shape, but most of them are humanoid. Their bodies are entirely made of metal, and they can be powered by electricity, steam and even magic. After the Cosmic Cloud ended and the moon Nittar resumed to irradiate Mana, many Automats have acquired intelligence and sentiency.

Thanks to their mechanic body, an Automat can theorethically live forever, as long as they have spare parts and a power source.

## Culture

When the first Automats were created, they had a culture of pure servitude. Biological beings were seen as gods, that must be served at any cost. After the return of Mana, however, lots of them have started to rebel against their masters, culminating in an amendment to the Pact of Races that recognized them as an intelligent species.

## Racial Relations

Albeit most of them have a friendly relationship with other races, there are those who resent the servile times and thus anything biological who call themselves Bioteks. There's also the Volunteers, a group that's the opposite of Bioteks, seeking the years of servitude they had before the Pact of Races with nostalgia.

## Variations

### Subraces

Every Automat is different from the other, but they all share the same traits.