Dominion of Mankind

## Politics and International Relations

### Type

Authoritarian bureaucratic decentralized cybersynacy (formerly). Decentralized Autonomous Organization (currently).

### Allegiances

Benefactor: PianistsEnemy: Domain, Vacuity

## Overview

The Dominion of Mankind is an advanced multiversal human polity and a minor power overall. They are young and fast growing relatively speaking and currently control a fraction of their origin reality, with small inter-real task forces having been scattered out.

## Origin

The origin of the Dominion is centered around a specific influential individual who spearheaded a seperatist movement that tore apart Acumen-Francs and spelled the end of the corporate anarchy era. From the ashes he unified as many rememnants of humanity as he could and crushed the rest. Initially an extremely totalitarian and centralized regime, Kthulhutu and his personal Think Tank created a new system from the ground up and implemented it with success, creating the Dominion as it was known for most of its existence.

## Demographics

This is simple as the Dominion consists almost entirely of disposable posthuman bodies with souls safely stored away in a network. The rest is a tiny fraction of artificial superintelligences that are treated respectably as powerful sapient entities but categorized as a different class of member and artificially produced Homonculi with the same status as posthumans in the system. This hasn't changed between restructuring, other than the semantic change of individuals participating in the Dominion system from citizens to members and the tokenization of their influence being tied to their souls.

## Political Structure

The political and economic structure of the Dominion has changed fundamentally since its inception. Kthulhutu's original Dominion, now referred to as the Old Dominion had a hierarchical structure and combined concepts of decentralized and centralized polities.

Structure of the Dominion (Old)

Post Vacuity and vanishing of Kthulhutu, the unrestrained growth policies lead to a necessary restructuring of the Dominion into a highly decentralized flat DAO structure with power and influence being tokenized. While considerably more scalable and efficient at militarism than the old Dominion structure, it is an unsustainable ponzi style model with little guarantee for long term stability or quality of life for all individuals and a lack of effective oversight.

## Economics

The Dominion is mostly beyond the concept of scarcity with mass-energy conversion and manufacturing being trivial affairs thanks to alchemy and advanced nanotechnology (wherein 'nano' is a colloquialism that can apply to things smaller than nanoscale). They have immense exponential growth and mostly rely on highly abundant vacuum energy and void potential energy to sustain their economy. However at a macro-level scarcity is a future concern for the New Dominion whose exponential growth will eventually consume large portions of reality, leading to the necessity of dissolving such a system or developing effective inter-real travel and habituation.

The old Dominion did not have a currency as they did not trade and the internal model did not require a currency to reify the influence of individuals on the economy. The new Dominion is based entirely around tokenized currencies that were created somewhat haphazardly in the years before the dissolution of the old system although they are for internal use only.

## Social Structure

Structure of the Dominion explains this. At a micro level, citizens did not have lesser or greater power or influence than one another making the old Dominion an egalitarian system and were afforded a great many freedoms subject to heavily enforced guidelines.

The New Dominion is simultaneously more and less socially liberal. While an extremely flat structure in theory, in reality, economic inequality means that some individuals hold much more influence and power than others. In addition the combination of sudden governance votes, automated arbiters and a hugely growing population results in a very uneven society overall wherein some parts (mostly the outer Dominion) are almost lawless and inner parts are subject to all manner of globally enforced laws and regulations influenced by wealthy members and enforced by automation.

## Technology and Scale

Dominion scale and numbers

The Dominion has posessed a combination of FFT (far future tech) and arcanotech since its inception and aside from constant iteration, the fundamental technologies have not changed much.

Destroying a planet, a star, a solar system or even an entire galaxy are not difficult affairs for the Dominion. They casually fabricate megastructures multiple light years in size and can travel countless universes of distance in hours at most. The Dominion have limited capability to interact with higher dimensions of space, able to produce limited 4D structures and perceive 4D through foldspace. They have little ability to interfere with time or casuality directly. God-like superintelligences are commonplace and form the backbone of the system. Some cross-real travel is possible although returning is not.

## Foreign Relations

Little of note. The Vacuity is the Dominion's main enemy and is apparently universally hostile with no communication being possible. The Domain of the Simulacra are another enemy which while seemingly posessing sapience as humans comprehend it, do not care for any communications with humans, have seemingly no government, society or economy with their true origin, purpose and motivation being unknown.