recursal/Fanatic-Fandom huggingface dataset:
Skelance

Front-row tank. Occasionally his heavy armor makes him immune to all damage. His C-strike lets him charge enemies.

## Pouvoirs et Capacités

### **Eveil**

Skelance a un Eveil de type Tank, durant lequel Skelance ne reçoit que la moitié des dégâts normaux.

### **Equipement**

 lv10 Bonus
 lv25 Bonus

## Amélioration

* Gris
* Vert
* Blue
* Purple
* Orange

* Gris

* Vert
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3
Richoke

**Richoke** was a sweet, nice, calm Minion. But then the new neighbor moved him, a certain Skelance… Quickly Richoke was driven mad by the incessant noise, bangs, explosions, awful smells… After a first, unsuccessful confrontation, Richoke started to train. He became a hard, tough, mean Minion, and he now sleeps peacefully, with sweet dreams the day he finally punched Skelance.
Front-row tank. He has a high attack and defence.

## Pouvoirs et Capacités

Richoke is a front-row Tank. He has a strong Physical Defense and can deal some damage as well. His Earth Stomp inflicts AoE damage to close adversaries, while his Counter lets him receive reduced damage for a time, and punch the enemy at the end. His passive ability further increases his Physical Defense, and his C-Strike allows him to deal damage, stun, AND disrupt the enemy.

### **Eveil**

Richoke a un Eveil de type Tank, durant lequel Richoke ne reçoit que la moitié des dégâts normaux.

### **Combos**

Aggressive

Tough as Rock

### **Equipement**

 lv10 Bonus
 lv25 Bonus

## Amélioration

* Gris
* Vert
* Blue
* Purple
* Orange

* Gris

* Vert
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3

### **Strategy**

Richoke is a very strong Tank. His high Physical Defense, coupled with his aggressive skills, make him a very powerful Minion against close combat enemies. He will have more trouble against ranged and Magical Attackers, as he can't punch them and his Magical Defense is lower, but his ability to disrupt the enemy team can be extremely useful if you have close-combat attackers yourself: by knocking back the enemy Tank, you can quickly reach the weaker Mid-Row Minions.

Richoke is a great defensive Minion and will be useful in all defensive Modes. While bringing him against Bosses isn't a great idea, using him in the Mist or in your Arena Defense Team can allow your team to survive a long time, while weakening the enemy formation. Depending on your strategy, using him in your Attack team is also perfectly doable, although you'll want to avoid facing Magical teams with him.
Dibi

**Dibi** is a mysterious alien, and little is known about him: he’s one of the most elusive minions, and only a few chiefs have been able to make a close encounter with him and to learn more about him. His spaceship crashed on the Miniworld a few months ago, and he’s been trying to fix it ever since so he could get back to his loved ones. Yet the repairs haven’t been progressing as well as he’d hoped, and so he’s decided to use his superior technology to conquer the planet and get the help and resources he needs.
Mid-row physical attacker. He can deal a lot of damage to multiple enemies.

## Apparence

Dibi is of alien origin, he has three alien antennas, along with his green colored skin. He travels in his damaged blue spaceship.

## Pouvoirs et Capacités

Dibi is a very dangerous attacker, and his space weapons can have a devastating effect on the battlefield. His C-Strike “Invasion” allows him to deal damage to multiple enemies, or a lot of damage to the last one standing. His “Gatling Gun” lets him damage several enemies, while the two other skills increase his damage, for even more destructive power.

### **Eveil**

Once Awakened, Dibi's eye starts to glow along with the tops of his three antennas. His spaceship brightens to a lighter shade of blue.
Dibi

### **Compétences**

Dibi has a wide variety of skills, many of which are AoE skills.

## Amélioration

* Gris
* Vert
* Blue
* Purple
* Orange

* Gris

* Vert
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3

### **Strategy**

Dibi really shines when attacking several targets, especially when the fragile enemy attackers or healers are hidden behind strong tanks, which proves very useful in the Arena. His C-Strike on the other hand also proves very efficient against Guild Bosses and in the Outland. With his weak alien constitution Dibi is fragile and needs support and good tanks to stay alive. This makes him a risky bet in an Arena defense team or in the Mist.

He is at his best when well protected, and teaming Dibi with a tank or support that can heal and/or increase his defense is a good strategy: Monti, Florus, Rosina or Obi are very useful in this regard. Yet one of our favorite combinations would be to put Skorpio in his team, in order to increase Dibi’s attacks and speed even further.
Exo

**Exo** (The Cutter), is an all-round, crab-like minion that accompanies Enkobo on his journey to defeat the darkness that has surrounded the world. Exo is a proud henchman of the Minion Goddess Mercury.
Mid-row magic attacker. Uses his C-strike to deal a lot of damage

## Apparence

Exo has a blue shell that covers his body and serves as armour. This shell protects him from physical attacks, while his razor sharp pincers are threatening to almost any opponent he encounters.

## Personnalité

Exo has a very laid back personality. Exo loves taking strolls on the beach and tries to avoid confrontations with other minions. Despite his laid back personality, Exo is a very wise minion and often finds himself advising other minions.

## Pouvoirs et Capacités

Exo is a all-rounder and uses magic based to attacks and intimidate his opponents. Exo is a mid-row fighter and will sometimes require protection from heavy front row damage dealer.

### **Eveil**

     In his awakened state, Exo will grow curved spikes from his back, a huge portion of his shell will turn red.

Exo a un Eveil de type Adaptable, durant lequel Exo reçoit une augmentation de 50% à ses PV, son Attaque Physique et son Attaque Magique.

### **Compétences**

Like most minions, Exo has three active skills and one passive skill.

### **Combos**

Endless Mana

Deadly Mirrors

### **Equipement**

When Exo's gear is activated, he will wear his favourite shell. This increases his base stats up to 5% - 10%.

 lv10 Bonus
 lv25 Bonus

## Amélioration

* Gris
* Vert
* Blue
* Purple
* Orange

* Gris

* Vert
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3

### **Strategy**

With his high single-target damage output and slow-down ability, Exo is especially useful against Guild and Outland Bosses. Don't ignore him for the Training Camp either and with his skills he can be an effective counter against front-row heavy teams in Mist/Arena.

Exo pairs up well with Chomp, another strong single-target damage dealer, and Skorpio, who further enhances Exo's attack. Add to that a durable tank to protect them and watch as you melt through an enemy's front-row.
Grenade

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The Grenade is a common weapon used on many worlds. The Grenade when its pin is pulled will discharge multiple lasers in many directions using killing or injuring many people in the nearby area.

## Usage

* When fighting multiple enemies that outnumber you.

## Timeline

* -112

The first Grenade was made along with the first laser weapons.
L3 Laser Pistol

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The L3 is one of the most common military side arms in the galaxy.

## History

When new laser technology was made in -45, the L2 Laser Pistol was replaced with the L3 in military usage. When its successor came out in 3, the L3 became obsolete and only used by civilians.

## Design And Features

The L3’s design is more clean and straight then the curved L2 Laser Pistol.

* Safety option on side
* Shoots Type-2 Red laser beams
* Affective at Close to Medium range
* Holds 12 lasers in a clip

## Timeline

* -45

The L3 is first put in service.

* 3

The L3 is Discontinued.
Athena

**Athena** is a Mid-row support. She can do everything: heal, summon and deal damage. You don't want to face her...

## Pouvoirs et Capacités

### **Eveil**

Athena a un Eveil de type Adaptable, durant lequel Athena reçoit une augmentation de 50% à ses PV, son Attaque Physique et son Attaque Magique.

## Amélioration

* Gris
* Vert
* Blue
* Purple
* Orange

* Gris

* Vert
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3
Elisabee

Elisabee is the most powerful ruler of the Miniworld (at least according to her). Leading vast armies of Bee soldiers, she was content administrating her hive kingdom until the troubles and strife of the Miniworld became too much… She now decided to lead her armies to restore order and peace! And who knows, maybe she will gain a few subjects in the process...

## Apparence

Elisabee's appearance is close to a large bee, or a wasp. She uses different horns when using her skills.

## Pouvoirs et Capacités

### **Eveil**

Elisabee a un Eveil de type Adaptable, durant lequel Elisabee reçoit une augmentation de 50% à ses PV, son Attaque Physique et son Attaque Magique.

### **Compétences**

Elisabee has 4 Magical Skills that she uses in battle.

## Amélioration

* Gris
* Vert
* Blue
* Purple
* Orange

* Gris

* Vert
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3
Monti

**Monti** is calm and passive, and generally doesn’t like to move much. The trouble is that there is always someone trying to attack him, which is annoying… In order to make sure that he can rest calmly, Monti became the most resilient of all the minions (or so he likes to think). This way, no one will be able to bother him! And if that can be his way of fighting and helping his friends, he doesn’t mind staying in front of them so they can hide from the enemy’s attacks.
Front-row tank. He has a very high defence and his C-strike allows him to protect his allies.

## Apparence

Monti's mountain like body allows allies to hide behind while he battles on the front line. With huge teeth and sharp looking spikes along his back, foes tremble on sight.

## Pouvoirs et Capacités

Monti is a complete wall for your whole team to shelter behind. His speciality is Physical Defence, and he has more difficulty against magical attacks (he can still take his fair share though). His passive ability Rock Skin raises his Physical Defence even more, while his Crunch makes him bite an enemy and increase his Physical Defence! But the best is his C-Strike Rock Barrier, making him create shields in front of each member of his team, absorbing a certain amount of physical damage. This is a very useful skill to have when you are facing enemies who can strike behind your tank, with AoE attacks (like Dibi or Zilla) or that can jump to the back of your team and deal damage directly to your Mid and Back rows (like Neko or Android 8).

### **Eveil**

When Awakened, Monti's eye glows orange and his spikes along his back turn from red to blue. Monti receives 50% less damage while in this state.
Monti a un Eveil de type Tank, durant lequel Monti ne reçoit que la moitié des dégâts normaux.

### **Compétences**

Monti has a wide variety of support skills that come in handy when building a defensive team.

### **Combos**

Rock Solid

Tough as Rock

### **Equipement**

When Monti's gear is activated, he will wear huge shields on his sides. This increases his base stats up to 5% - 10%.

 lv10 Bonus
 lv25 Bonus

## Amélioration

* Gris
* Vert
* Blue
* Purple
* Orange

* Gris

* Vert
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3

### **Strategy**

Monti is really useful in all the defensive game modes: in the Mist he really increases the resistance of your whole team, reducing the need to use your healer’s abilities all the time. In the Arena Monti will also be a good pick for your Defence team, especially if you are trying to wait until the end of the timer. Imagine a team of tanks made even more indestructible by Monti! But he is probably not the best pick for your Attack team, as he deals very little damage and does not have strong disruptive abilities… Same goes with the Guild and Outland Bosses: unless they are really taking your team apart and you need to have a good shield, it is better to give his spot to a minion who will add more damage to your total.
Shirkhan

Front-row attacker. Studied the teachings of a famous master of the True Fist. Can strike the enemy really hard.

## Pouvoirs et Capacités

### **Eveil**

Shirkhan a un Eveil de type Adaptable, durant lequel Shirkhan reçoit une augmentation de 50% à ses PV, son Attaque Physique et son Attaque Magique.

### **Compétences**

True Combo deals **Y** Physical damage. Decreases Physical Defence by **Z**.

### **Combos**

Beast Tribe

Disciples

## Amélioration

* Gris
* Vert
* Blue
* Purple
* Orange

* Gris

* Vert
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3
Kimmo

**Kimmo** was still just an egg when he was kidnapped by the terrible and evil tribe of the Doos, who wanted to use him for their own purposes! But unlike Enkobo and the other weaklings of his kind, Kimmo is a fierce Demon, and he escaped them when no one was looking. He’s been on the run since, keeping his adversaries at bay by throwing huge rocks at them and hiding skillfully in his shell when necessary. But he is no coward, and sometimes even calls some of his grown-up relatives to show them how great a fighter he is!
Back-row support. He summons demons to fight.

## Apparence

Kimmo is a orange/light-brown fur ape-like creature similar to Enkobo. His enemies may not fear his size or looks, but they underestimate his ferocious leadership skills. Kimmo stays hunkered down in his egg shell while commanding an enraged Bullo.

## Pouvoirs et Capacités

Despite looking like a child, Kimmo is a skillful specialist. His attacks might seem childish, but everything in him is centred around letting use him his C-Strike: his Rock Throw can stun the enemies and gain some precious time, while Hide lets him generate Energy. His C-Strike itself is the most powerful invocation of the whole game, bringing an adult and enraged Bullo in the middle of your enemies.

### **Eveil**

When Awakened, Kimmo grows a small horn above his eye and the colour of his shell changes to purple.
Kimmo

### **Compétences**

Kimmo has three active skills and one passive skills that he uses in battle.

### **Equipement**

When Kimmo's gear is activated, he will carry his own bottle into battle. This increases his base stats up to 5% - 10%.

 lv10 Bonus
 lv25 Bonus

## Amélioration

* Gris
* Vert
* Blue
* Purple
* Orange

* Gris

* Vert
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3

### **Strategy**

Being just a kid, Kimmo needs protection and would otherwise be killed before being able to really shine: you will need a tank to protect him, and ideally a healer as well just in case. You can cross both of them off your list with Florus, but we have a weakness for using Bullo and eventually see two of him ripping through the enemy team. Be careful when fighting enemies who can attack your rear, like Neko or even another Kimmo, as his Bullo disappears as soon as Kimmo dies.

In spite of his low resistance, Kimmo is ironically one of the best minions in terms of survivability, since he lets his Bullo do all the dangerous work. Having him in the Mist is a good idea, provided you make sure to have enough minions between him and the enemies. He is also extremely useful in the Arena, both in defence and attack, as his Bullo will both attack the enemies back-row minions and take the focus off your front-row. Don’t bring him in a boss fight though, as his damage output isn’t that great.
Future Age: Tales of Reem

Future Age: Tales of Reem is the first entry in the Future Age Side Series. It was also the first Future Age book made.

## Plot

The infamous enforcer, James Reem tells the many stories of his life and how he became one of the most feared humans in all of the Galaxy.

## Timeline

* 1

The beginning is set here

* 4

The rest is set here.
Sandbox/Search

Hey!
Acorn
aHey!
Acorn
aaaaaaaaaaa
ssssssssssss
dddddddddd
fffffffff
gggggggg
kkkkkkkk
jjjjjjjjj
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qqqqqqqqqqqq
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vvvvvvvvvvvv
bbbbbbbbbbb
nnnnnnnnnnnnn
mmmmmmmmmmm
qwertyuiop
こん
じゃ
じゃ
８ｊ
　じゅ
じょ
じい
じぇ
Rathos

**Rathos** is actually a very nice dragon, although a dangerously clumsy one. To his defence it must be said that constantly carrying a torch on your tail and creating a tornado of fire every time you sneeze is a bit hard to control. After a few incidents (if burning Doo’s village can be called an incident), Rathos decided to go live in a desolate magma wasteland, where he doesn’t risk endangering anyone. He is always there for his friends though, and will fight to his last fiery breath for them.
Mid-row magic attacker. Uses his C-strike to draw enemies in and burn them in a hellish fire.

## Apparence

Rathos is a dragon type creature, his red scaly skin and torch lit tail. Rathos also has two lengthy wings giving him the ability to fly.

## Pouvoirs et Capacités

Rathos is a dangerous attacker, able to lay waste to the entire enemy team. His Sacred Fire and Inferno skill allow him to deal a lot of damage over time, thanks to the Burn he inflicts to his targets. His C-Strike is particularly useful: Firestorm hits the enemies over time, dealing an enormous amount of damage, and pulling them closer together. This last part is extremely useful when combined with minions who deal damage to the enemies close to them, like Zilla or Enkobo. The main risk of using Rathos resides in the fact that he is a mid-row minion, and so relatively close to the enemy.

### **Eveil**

Once Awakened, Rathos matures into a fully grown dragon, his scaly skin turns dark, his torch lit tail burns brighter and his eye glows red.
Rathos

### **Compétences**

Rathos has a wide variety of skills to be used in battle.

### **Equipement**

When Rathos' gear is activated, he will wear a safety helmet in the style of a samurai armour to battle. This increases his base stats up to 5% - 10%.

 lv10 Bonus
 lv25 Bonus

## Amélioration

* Gris
* Vert
* Blue
* Purple
* Orange

* Gris

* Vert
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3

### **Strategy**

Rathos is useful in most of the game modes. His high damage output and his ability to hit the entire enemy team make him a dangerous enemy in every part of the game. Still there is one major drawback to using him, especially in the Arena: a large part of his high damage output is dealt over time and not concentrated in one big burst. This lets the enemy build up their Energy, and counter with a well-placed C-Strike: healers in particular can get their team’s life back up in the middle of Rathos’ attack. Try and avoid teams with Florus or Rosina! Also keep in mind that small continuous damage is extremely efficient against some Outland Bosses, and useless against others.
Discovery Wars

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The Discovery Wars were the result of many conflicts between the Humans and Beasts.

## Major Events

This changed many lives around the nearby Solar System due to the results of the use of resources of Kyoone being popular across the galaxy.
After the war, the galaxy fell into a depression.
The end of the Discovery Wars mark the beginning of positive numbers in the calendar.

## Timeline

* -3

The Discovery Wars begins.

* 0

The Discovery Wars end.
Flame Bot

Flame Bots were huge 30 feet tall Bots created by the Allegiance. Flame Bots carry huge flamethrowers on each arms and use fire bombs to stop close-up attackers.

#### Usage

Flame Bots are used to destroy small towns and huge groups of soldiers.

#### Timeline

* -27

Flame Bots created and first used

* -23

Flame Bots are discontinued.
James Reem

video File:Placeholder
James Reem is a enforcer and the son of Peter Reem. He took place in many conflicts around the galaxy. He was trained by Moy The Fearless And Jelihee The Enforcer.

## Biography

When Peter Reem, James father died in The Discovery Wars, James became a enforcer and spread fear around the galaxy.

## Timeline

* -22

James is born.

* 0

James scatters around the galaxy with no goals after his father dies.

* 1

```
Jelihee and Moy helps James and trains him.

```

* 13

```
James loses both of his hands during a conflict.

```
Peter Reem

video File:Placeholder
Peter Reem was a great enforcer who served the Allegiance in the System War. During the war he served as the leader of the Allegiance Army. After the System War he quit the enforcer job to be with his family. When the Discovery Wars started he became a enforcer again to fight it until he was killed at the end of the Wars.

## Timeline

* -57

Peter Reem is born.

* -39

Peter Reem gets married.

* -29

Peter fights in the System War

* -23

The System War ends and Peter quits being a enforcer

* -22

James Reem is born

* -22

Peter’s wife dies

* 0

Peter dies at the end of the Discovery Wars
Future Age Series Wiki

## Welcome to the Future Age Series Wiki

This Wiki has been dedicated to the Future Age Series which will include several books and comics.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Umbra

**Umbra** (Lord of Shadows), is an old acquaintance and rival of Enkobo. Umbra was one of the first to accompany Enkobo on his quest to save the Doo-Doo Tribe. When Umbra was defeated, he left Enkobo. As Umbra could not cope with his own weakness he decided to train by himself and become stronger. When he crossed paths with Enkobo again, he returned to his side and decided to venture with Enkobo once again.
Mid-row physical attacker. Can deal damage to multiple enemies. Has a high hit speed.

## Apparence

Umbra is a bat-like creature with a dark blue complexion, a mean look and wings that enable him to fly and perform stealth attacks. When Umbra awakens, his eye turns into a reddish colour and his skin becomes lighter with a red tribal pattern appearing across his face and eye. During his awakened state, Umbra's deals double the damage he normally deals.

## Personnalité

Despite his mean looks, Umbra is friendly minion that serves and protects the Doo-Doo Tribe from evil minions. Umbra is very wary of his opponents and an excellent analyst of power. Umbra will avoid a fight if it is too risky, this calculating and wary mindset is a valuable asset for the Doo-Doo Tribe.

## Pouvoirs et Capacités

### **Eveil**

When Umbra Awakens, Umbra's eye and wings turn red and his fur will turn gray.
Umbra

### **Compétences**

Umbra has three active skills and one passive skills that he uses in battle.

Increases your dodge and allows you to avoid more attacks.

### **Combos**

Umbra has a strong relationship with Enkobo. He respects and acknowledges Enkobo's strength, which explains his on-going rivalry. Umbra is eager to prove his worth to Enkobo, hence his decision to join Enkobo on his quest. Umbra and Enkobo are often seen competing on the field, which often has a negative impact on teamwork.

Phantom Strike

### **Equipement**

When Umbra's gear is activated, he will wear an Metal Claws. This increases his base stats up to 5% - 10%.

 lv10 Bonus
 lv25 Bonus

## Amélioration

* Gris
* Vert
* Blue
* Purple
* Orange

* Gris

* Vert
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3

### **Strategy**

With his Dark Flash ability, Umbra has the highest dodge (potential) in the game and can be very useful against physical-heavy teams and in some of the mid-row drills in the Training Camp. Umbra himself also packs a punch, particularly as a physical AoE attacker. His Shadow Dash allows him to attack the entire enemy team making him valuable for teams that have trouble dealing with low-HP mid and back-row enemies.

Umbra pairs nicely with Hornox and Chomp as all 3 can decrease the enemy's Physical Defence. While Umbra decreases the enemy's HP with AoE damage, Hornox and Chomp deal the killing blow to front/mid-row enemies with strong single-damage and small-range attacks. Alternatively, pair him up with Acqua and watch how you demolish back-row enemies with ease!
Orochi

**Orochi** is the King of Dragons, a mythical hero. Long thought to be only a legend, he recently reappeared in the Miniworld to save a group of Minions who went recklessly into the Abyss. He values courage and strength, and will only accept to join a Tribe if it already proved that they are powerful enough already.
Front-row physical attacker. Crushes his enemies with ease.

## Pouvoirs et Capacités

Orochi is a front-row Attacker. He specialises in close-combat physical damage, with incredible results. His Tail Swipe deals Physical damage and disrupts the enemy, his Dragon Roar decreases significantly the enemy's Physical Defence, and his Dragon Fury permanently increases his Physical Critical hit. But most important of all, his C-Strike lets him increase his Physical damage by up to a maximum of 140%! He is also an Attacker, so Awakening him doubles the damage he deals... A deadly combination of skills!

## Amélioration

* Gris
* Vert
* Blue
* Purple
* Orange

* Gris

* Vert
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3

### **Strategy**

Orochi is probably the most powerful Physical Attacker in the game. He deals an insane amount of damage with each blow, and if you combine his C-Strike with an Awakening he can kill any Tank in a few hits. Be careful though: As powerful as his attack might be, Orochi's defense is incredibly weak. Make sure to have at least another front-row minion (Tank or All-Round) in front of him to take the hits in his place, or he will die too fast to be able to unleash his deadly power.

As you can expect, Orochi excels in aggressive modes. Once you unlock him, he will nearly always be on your team when facing a Boss (Guild or Outland). In the Arena, Orochi is an excellent way to crush a strong defensive front-row, as long as you manage to keep him alive! Using him in the Mist is a risk, as he can quickly die on you... And the same goes for your Arena Defence team: if you don't team him up with enough support, he will quickly fall against a prepared adversary.
Future Age Volume One: Ascension

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Future Age Volume One: Ascension is the first entry in the Future Age Main Series. It is the second Future Age book overall.

## Plot

In a state of peace a politician pulls the strings to start a war for control over his Solar System but a soldier named Mason makes it his team’s mission to stop him.

## Timeline

* -29

This is when the story takes place
Andrew Bellringer Wiki

## Welcome to the Wiki

Welcome to the Andrew Bellringer Wiki! The wiki that gives us infomation about the LTV series itself!

## Rules

1. No swearing in the comment section.
2. No spamming.
3. **NO**vandalizing.
4. Don't make pages that I didn't create.
5. If you won't follow any of the rules, you will be blocked ***PERMANENTLY*** from this wiki.
RR Laser Rifle

video File:Placeholder
Mainly used by enforcer such as James Reem, the RR Laser Rifle can be used to take down large groups of enemies.

## Features and Design

* Ambi Glass that fully releases the laser’s power.
* A circular loading clip that is pushed into the back of the weapon.

## Timeline

* -59

The RR Laser Rifle is first used by enforcers.
Andrew Bellringer Theme Song

The "***Andrew Bellringer* Theme Song**" is the song that is sung at the beginning of every *Andrew Bellringer* episode.

## Lyrics

* *Waking up, Going outside, Hang with my friends, Mess around,*
* *Waking up, Going outside, Hang with my friends, Mess around,*
* *Andrew Bellringer! Andrew Bellringer! Andrew Bellringer!*
* *Andrew Bellringer! He's optimistic and cool!*
* *Andrew Bellringer! Andrew Bellringer!*
* *His name is Andrew Bellringer!*
Настя

**Анастасия "Настя" Мадышева** (род. 19 мая 1995 года, в альтернативной реальности имеет дату рождения 26 июня 1995 года) — одна из главных героев сериала «Чернобыль. Зона отчуждения». Девушка Лёши и подруга Паши, Ани и Гоши.

## **Характеристика**

Дерзкая, бесстрашная, может пустить в ход кулаки, если понадобится. Умеет постоять за себя и не особенно рассчитывает на чужую помощь. Внутри, как и многие дерзкие девочки, ранимая и сентиментальная. Но это Настя предпочитает скрывать ото всех, в том числе и от Лёши, ради которого, кажется, готова пойти на всё.

## **Биография**

### **1 сезон**

Настя попадает на вечеринку в доме у Паши, заставая своего парня с некой Таней Перфиловой. Паша же отмазал друга,сказав что он сам пригласил ту девушку. После кражи денег, Настя вместе со всеми героями едет в Чернобыль.

По дороге в город-призрак, ребята становятся свидетелями аварии и отвозят единственного выжившего в ближайшее дорожное кафе, встретив там женщину по имени Ирина. Как позже выясняется Аней, женщина является преступницей. Она берёт Настю в заложницы говоря, что она её дочь, и пытается увезти её. Но чёрный джип догоняет их, из-за чего в последствии происходит авария и машина преступницы переворачивается. Насте удается выжить, а Ирину убивает неизвестный на тот момент,Сергей Костенко.

Как и все друзья Паши, Настя погибает в конце от выстрела Костенко.
Andrew Bellringer (TV show)

***Andrew Bellringer*** is an American animated television series created by Richard Stone for LTV. The series first premiered on the network on June 5, 1999. And it's currently the longest-running show on LTV. The series follows the adventures of the title character and his friends in the fictional city of Southernville.

The series has currently aired over 241 episodes, and is currently in its twelfth season, which premiered on May 4, 2017. A feature film, *The Andrew Bellringer Movie*, received its premiere in theaters in the United States on January 6, 2005, a stand-alone sequel of the film, *The Andrew Movie: Andrew in the City*, was released in theaters on March 21, 2015. The first nine seasons are available on DVD for Regions 1, 2, 3, and 4 as of August 2017.

## Development

Stone first conceived the show in early 1995 while he was in college. He showed his close friends an drawing of an early Andrew Bellringer. Most of them thought it looked funny, and some of them said it looked off. One of Stone's close friends told him to re-design it. Andrew Bellringer was originally named Zachary Bellswitch, but in 1997, the name was rejected and he named him, Andrew Bellringer. And he said that it was a perfect full name. In 1998, Stone made Andrew Bellringer into a show. Later that same year, He pitched Andrew Bellringer to Nickelodeon, but they declined. And then he pitched the show to LTV in March 1999. They accepted it, and they gave the show 7 half-hour episodes with 14 segments. The show premiered with the episodes "This Is The Beginning / A New Day at Home" on June 5, 1999.

## Characters

### Main

1. Andrew (voiced by Zach Braff)
2. Dave (voiced by Tom Kenny)
3. Mr. Davis (voiced by Jason Alexander)
4. Nicolas (voiced by Carlos Alazraqui)
5. Stephanie (voiced by Kath Soucie)
6. Zach (voiced by Jeff Glen Bennett)

## Video games

*Main article:* *List of video games*

A selection of video games based on the show have been released.
Taylor

video File:Placeholder
Taylor is the second planet in the Iom Solar System. It is mostly inhabited by Humans but also Seegure.

## History

Originally only Seegure existed on the planet but eventually the Humans evolved and began using the multipurpose Seegure.

## Timeline

* -10000000000

Taylor is created.

* -3

The Discovery Wars begin.

* 0

The Discovery Wars end.
Savero

Mid-row magic attacker. Overall, he is very strong in battles.

## Pouvoirs et Capacités

### **Eveil**

Savero a un Eveil de type Adaptable, durant lequel Savero reçoit une augmentation de 50% à ses PV, son Attaque Physique et son Attaque Magique.

## Amélioration

* Gris
* Vert
* Blue
* Purple
* Orange

* Gris

* Vert
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3
Георгий Петрищеев

**Георгий Петрищев (род. 17 ноября 1995 года)** — классический «ботаник».

## Характеристика

* Он привык познавать мир через экран компьютера. Для разрешения проблем обычно пользуется известным набором клавиш, а когда их не оказывается под рукой, впадает в панику. На опасное путешествие в Припять соглашается только благодаря уговорам Ани, но в результате доказывает и себе и друзьям, что способен не только смотреть в монитор, но и совершать реальные поступки. Во 2 сезоне 6 серии был похищен Костенко, затем и Дереком.
Сергей Костенко

**Сергей Александрович Костенко** — главный антагонист и двигатель истории в 1 сезон и катализатором действий во 2 сезоне сериала «Чернобыль. Зона отчуждения».

## Личность

Сергей Костенко является главным антагонистом и двигатель истории. Для достижения своей цели готов пожертвовать всем — даже жизнью. И не одной. В 1986 году он был молодым и подающим надежды офицером КГБ, который мог предотвратить чернобыльскую аварию, но не сумел. Чувство вины превратило честного капитана госбезопасности в опасного бандита. Тридцать лет он мечтал только об одном: вернуться назад и всё изменить.

## **Биография**

В 1986 году Костенко был молодым и подающим надежды офицером КГБ. Неожиданно 26 апреля 1986 года его вызывают в...

Главный антагонист и двигатель истории в 1 сезоне. Для достижения своей цели готов пожертвовать всем, даже жизнью и не одной. В 1986 году он был молодым и подающим надежды сотрудником Припятского КГБ Безопасности, который мог предотвратить Чернобыльскую аварию, но не сумел. Чувство вины превратило честного капитана госбезопасности в опасного бандита. 27 лет он мечтал только об одном — вернуться назад и всё изменить. В СССР-2013 является видением Паши, которое по его мнению охотится на ребят, чтобы они ничего не изменили. Начиная с 6 серии 2 сезона в изменённой реальности является генерал-майором ФСБ России.
Зона (персонаж)

Зона (род. 26.04.1986)

Зона считается вирусом, которым изначально заразился погибший инженер Виталий Сорокин во время аварии на ЧАЭС.

Передается через кровь, и возможно через перемещения во времени.

Зона может брать под контроль психически слабых людей и управлять ими.

Паша заразился вирусом зоны. И она управляля им для сохранения его жизни, так как в будущем, он должен заменить погибшего Киняева и достроить машину времени. Заражал через кровь других людей.
List of season 4 episodes

Network
 No. of episodes
 DVD release date
 Previous season

The **fourth season** of ***Andrew Bellringer*** premiered on July 9, 2005 with the episodes "The Mega Power!: Part 1 / The Mega Power!: Part 2" The season ended on September 28, 2006 with the episodes "Check Yourself", "Parade Crasher", "Why Does Orange Rhyme With Orange?", and "Phone Wars". Unlike the previous seasons' DVDs, season four's was split into volumes. The volume one DVD was released in Region 1 on September 5, 2007. The volume two DVD was released in Region 1 on January 16, 2008. The Season set was released its entirety in Region 2 on November 19, 2008. On February 8, 2013, the entire collection of episodes from season 4 was released on DVD in Region 1.
Антонова, Анна Андреевна

Антонова Анна Андреевна - это симпатичная девушка которая иногда бывает: пугливой, строгой, решительной и очень доброй. Можно сказать помощник лидера Паши.

Подруга Настя.

Влюблена в Пашу.

Она всегда может найти выход из проблемы, не паникуя. Очень волнуется за своих друзей. Любит помогать своим друзьям в трудную минуту.

Описание: Блондинка, рост примерно 1,68 или 67 см, цвет глаз серо-голубые с зелёным оттенком, цвет кожи светло бежевый, тип внешности Европейский.
Чернобыль

Чернобыльская зона отчуждения крупная 30 километровая территория вокруг заброшенной атомной электростанции возле города припять. После взрыва 86 года через несколько лет был образован так называемый временной канал через который в больших очагах радиационного излучения можно было перемещаться во времени. Является местом событий сериала чернобыль зона отчуждения
List of season 1 episodes

Network
 No. of episodes
 DVD release date
 Next season

The **first season** of the American animated television series ***Andrew Bellringer***, created by animator Richard Stone, aired from June 5, 1999 to May 6, 2000, and consisted of 7 episodes and 14 segments. The series follows the adventures of the title character and his friends in the fictional city of Southernville. The show features the voices of Zach Braff as Andrew Bellringer, Tom Kenny as Dave, Jason Alexander as Mr. Davis, Carlos Alazraqui as Nicolas, Kath Soucie as Stephanie, and Jeff Glen Bennett as Zach.

Stone first conceived the show in early 1995 while he was in college. He showed his close friends an drawing of an early Andrew Bellringer. Most of them thought it looked funny, and some of them said it looked off. One of Stone's close friends told him to re-design it. Andrew Bellringer was originally named Zachary Bellswitch, but in 1997, the name was rejected and he named him, Andrew Bellringer. And he said that it was a perfect full name. In 1998, Stone made Andrew Bellringer into a show. Later that same year, He pitched Andrew Bellringer to Nickelodeon, but they declined. And then he pitched the show to LTV in March 1999. They accepted it, and they gave the show 7 half-hour episodes with 14 segments. The show premiered with the episodes "This Is The Beginning / A New Day at Home" on June 5, 1999.

Several compilation DVDs that contained episodes from the season were released. The *Andrew Bellringer: The Complete 1st Season* DVD was released in Region 1 on October 5, 2004, Region 2 on November 1, 2006, and Region 4 on November 3, 2007.
Виталий Сорокин

**Виталий Сорокин / Зона** — инженер реактора № 4 Чернобыльской АЭС, а также главный антагонист в Чернобыль: Зона отчуждения. Финал

## Характеристика

* Виталий Сорокин, человек, погибший под завалами четвёртого блока Чернобыльской АЭС. По сюжету он является разумом Зоны и пытается построить машину времени под Саркофагом станции, чтобы вернуться в день аварии.
* Виталий Сорокин - это прототип Валерия Ходемчука, который погиб во время катастрофы на ЧАЭС. Ходемчук стал одной из первых жертв Чернобыля. Но интерес в том, что его тело не нашли до наших дней. Ходемчук заживо погребён завалами блока номер четыре.
Чемир Птицев

## В сериале

### Появления:

Вольный Воин (скоро), Фролов (сериал, скоро)

### Статус:

активен

Чемир Ильич Птицев - главный герой грядущего сериала "Вольный Воин"

и главный враг Александра Фролова до 5 сезона сериала указанного выше,

во вселенной ЧЗО не появлялся, поскольку сюжет не стали переписывать

ради одного персонажа...

Союзники - Александр Фролов, Сергей Карпов

назад - Чернобыль. Зона отчуждения вики
Александр Фролов

Рожд. 3 июня 1994

## Информация

### Полное имя

Александр Викторович Фролов

Александр Викторович Фролов это персонаж,

существующий в непоказанной вселенной ЧЗО,

поскольку 4 сезон не вышел то и персонажа так и не показали

назад - Чернобыль. Зона отчуждения вики

союзники - Павел Вершинин, Сергей Костенко

Друзья - Чемир Птицев, Сергей Карпов
Magic Key

The *Magic Key* is your wizard's ticket back to Town once in Solomon's Keep. Every new wizard starts with it in their inventory.

Using the *Magic Key* while inside the Keep summons a door. Walking through teleports your wizard to Town where you can restock on supplies, purchase Wisdom, and sell any extra items. Once you're done, you can walk back through the door to be teleported back into the Keep.

You can use the *Magic Key* at any time, even during a Boss fight. This will **save your game**, at which point all progress made on that character will become permanent. However, be warned: enemies that have spawned, been damaged, or are in the middle of casting a spell will stay **exactly the same** while your wizard is in the Town. This stays true even if you close the game.

The *Magic Key* cannot be sold, equipped, or put into the Amazing Cabinet.
Илья Куликов

Илья Куликов родился 7 августа 1981 года

Свою творческую деятельность начал с перевода сценариев американских фильмов на русский язык. Позднее работал редактором и автором документального кино, и лишь потом пришёл в телевизионное и прокатное кино.

Создатель сериала "Чернобыль Зона Отчуждения"

Фильмография:
List of season 5 episodes

Network
 No. of episodes
 DVD release date
 Previous season

The **fifth season** of ***Andrew Bellringer*** premiered on February 26, 2007 with the episodes "Doing Everything Wrong / The Really Odd Science Project" The season ended on May 2, 2009 with "Paper Bellringer". Just like in season four, the season DVDs were split by volume. The volume one DVD was released in Region 1 on September 15, 2009. The volume two DVD has been released since November 11, 2009. The Season set was released entirety in Region 2 on November 19, 2010.
Чернобыль. Зона отчуждения вики

## Добро пожаловать на **Чернобыль. Зона отчуждения вики**

Добро пожаловать на Вики, посвящённую сериалу "Чернобыль. Зона отчуждения".

"Чернобыль. Зона отчуждения" — российский мистический телесериал производства "СинеЛаб Продакшн" (первый сезон) и RatPack Production (второй сезон) по заказу телеканала "ТНТ". Действие сериала происходит в Зоне отчуждения Чернобыльской АЭС.
## Помощь участникам

**Фэндом** — это сообщество интернет-энциклопедий на разные темы. Любой пользователь может редактировать страницы на этой вики: просто нажмите кнопку «Править» в верхней части любой страницы. Посетите Вики Сообщества и задайте любой вопрос на форуме.

Вот список некоторых служебных страниц, которые пригодятся любому участнику вики:

* Все статьи вики
* Шаблоны
* Активные участники
* Категории
* Свежие правки
* Новые изображения на вики
* Справка

## Галерея

С изображениями и видео на вашу вики будет приятно посмотреть. Вы можете найти видео на интересующую вас тему в Видеотеке Фэндома.

## Создать страницу

Вы можете улучшить эту вики. Создайте новую статью!

Так же вы можете улучшать уже созданные страницы
Сергей Романович

Сергей Романович родился 16 июля 1992 года в городе Томске. У Сергея есть брат, которого зовут Роман, он учится на экономиста.

В 2006 году Сергей Романович стал участником молодежного проститции «Большая восьмерка» (канал «Россия»). Он прошел три сложнейших тура, ему не помешало даже плохое знание английского языка.

В 2014 году Сергею Романовичу предложили роль в сериале «Чернобыль. Зона отчуждения». Он сыграл агрессивного парня по имени Алексей, который вырос на улицах. Из-за его персонажа началась вся эта история. У его друга крадут большие деньги, и он вместе с несколькими ребятами решает отправиться в Чернобыль, где их ожидает мистика умершего города.
Chill Wind

*Chill Wind* is a sub skill of Frost Jet. When learned, Frost Jet will push enemies away from your wizard. Higher levels of *Chill Wind* increase the speed at which enemies are pushed back.

Similar to Hurricane, *Chill Wind* also causes all arrows hit by the Frost Jet to “spin-out,” effectively blocking them. This effect takes a small amount of time to trigger, shortened with higher levels of Pushback.

## Trivia

* *Chill Wind’s* ability to push back melee attackers and block arrows is the main reason why many consider Frost Jet to be the most defensive Primary Skill.
* Only a single level of *Chill Wind* is required to block arrows, though you may find that some arrows still make it through. Consider getting an additional level or two to decrease the time required to block arrows.
* *Chill Wind* does **not** block or slow down non-arrow enemy projectiles. Keep this in mind when fighting Skeleton Mages, Demons or Bosses.
Чернобыль. Зона отчуждения

## Информация

### Жанр

Мистика, фантастика, триллер, ужасы, роуд-муви, боевик, фильм-катастрофа, мелодрама, драма

### Создатель

* Илья Куликов
* Евгений Никишов

### Сценарист

* Илья Куликов
* Евгений Никишов (1 сезон)

### Режиссёр

* Андерс Банке (1—10 серии)
* Павел Костомаров (11—16 серии)

### В ролях

* Константин Давыдов
* Сергей Романович
* Валерия Дмитриева
* Кристина Казинская
* Анвар Халилулаев
* Илья Щербинин
* Евгений Стычкин

## Производство

### Исполнительный продюсер

* Иван Голомовзюк
* Анна Каминская (1 сезон)
* Николай Акопов (2 сезон)
* Ольга (2 сезон)
* Илья Фарфель (2 сезон)

### Продюсер

* Александр Дулерайн
* Валерий Федорович
* Евгений Никишов

### Оператор

* Кристофер Марис (1—10 серии)
* Юрий Никогосов (11—16 серии)
* Давид Хайзников (11—16 серии)

### Студия

* СинеЛаб Продакшн (1 сезон)
* RatPack Production (2 сезон)

## Трансляция

### Формат звука

Dolby Digital 2.0

**Чернобыль. Зона отчуждения** — российский мистический телесериал производства «СинеЛаб Продакшн» (1 сезон) и RatPack Production (2 сезон) по заказу телеканалов ТНТ и «ТВ-3». Премьерный показ первого сезона состоялся с 13 по 23 октября 2014 года на телеканале ТНТ. Премьерный показ второго сезона состоялся с 10 ноября по 1 декабря 2017 года на телеканале «ТВ-3».

## Сюжет

### **1 сезон**

Действие сериала разворачивается в 2013 и в 1986 годах, накануне аварии на Чернобыльской АЭС. Главные герои — пятеро знакомых: Паша, Лёша, Настя, Аня и Гоша.

На следующее утро после вечеринки у Паши к нему домой по вызову приходит представитель интернет-провайдера для наладки соединения с Интернетом. Пока друзья сидят на кухне, он забирает деньги из сейфа и сбегает. Заметив пропажу, герои отправляются на «Волге» вдогонку за грабителем в Припять и случайным образом сначала попадают в множество невероятных ситуаций, а затем оказываются в прошлом. Город Припять является в сериале в двух видах — как в настоящее время, так и во время до взрыва.

В конечном счёте Паше удаётся изменить будущее, и он попадает в альтернативный 2013 год, где СССР не распался, а все события после аварии на АЭС произошли в США.

### **2 сезон**

Действие 2-го сезона продолжает события последней серии 1-го сезона и разворачивается в двух альтернативных версиях стран: в СССР и в США, где 7 августа 1986 года произошла альтернативная версия аварии на АЭС Калверт-Клифс вместо Чернобыльской и идёт новая Гражданская война.

Паше придётся снова собрать своих изменившихся друзей, вернуться назад в прошлое и вернуть всё на свои места. Также к ним присоединяется таинственный Никита в маске, под которой он скрывает своё изуродованное лицо.

Герои побывают в нескольких временных пластах, начиная 1986 годом, позже — 1956 годом и заканчивая альтернативным 2013 годом.

## Актёры и роли

### В главных ролях

 Сергей Романович
 Валерия Дмитриева
 Кристина Казинская
 Анвар Халилулаев
 Илья Щербинин
 Евгений Стычкин
 Александр Бенза, Сергей Внуков, Никита Боголюбов
Гоша

**Георгий Николаевич Петрищев** (род. 17 ноября 1995 года, в альтернативной реальности родился 15 декабря 1995 года) — классический «ботаник».

## Характеристика

* Он привык познавать мир через экран компьютера. Для разрешения проблем обычно пользуется известным набором клавиш, а когда их не оказывается под рукой, впадает в панику. На опасное путешествие в Припять соглашается только благодаря уговорам Ани, но в результате доказывает и себе и друзьям, что способен не только смотреть в монитор, но и совершать реальные поступки. Во 2 сезоне 6 серии был похищен Костенко, затем и Дереком.