recursal/Fanatic-Fandom huggingface dataset:
Frosthexers

**Frosthexers** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Frosthexers is a common frostling that freezes all nearby enemies. Upgrading it will increase its strength. Frosthexers can be found in freeze decks.

## Strategies

Frosthexers' freeze effect is its most important effect.

* The freeze can be used to delay a unit's advance or keep an enemy on an important spot, so they can't play a unit there.
* Freezing an enemy can also expose them to Wisp Cloud's and Icicle Burst's effects.
* Combined with Midwinter Chaos, Frosthexers can also be used for area damage.

## Change History

* April 22, 2018: Increased mana by 1
* September 18, 2018: Ability is all bordering at lower levels, increased strength at higher levels
* February 13, 2019: Replaced increased freeze area with an extra strength gain

### Card Versions

* Initial Version
* April 22, 2018
* September 18, 2018
* February 13, 2019 (Current)

## Differences

This is the original version of the card.

## Differences

Frosthexers's mana cost was increased by 1.

## Differences

Frosthexers's ability was changed to freeze all bordering enemy units at lower levels instead of freezing a single unit. Its strength leveling was increased as well.

## Differences

Frosthexers's ability was changed to only freeze bordering units at all levels, instead of freezing all surrounding units at higher levels. Its strength leveling was increased to compensate.
Rain of Frogs

**Rain of Frogs** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Rain of Frogs is an epic spell that randomly spawns a number of 1 strength Toads. The number of toads spawned can be upgraded when leveled up. Rain of Frogs works well in toad decks.

## Strategies

Rain of Frogs can be used to bring lots of units to the board at once. Sometimes they can support you, sometimes they can support your enemy.

* Rain of Frogs can be useful for blocking tiles that your opponent could be using to play cards. Likewise, Rain of Frogs can clog up your available space to place units and structures.
* Be careful of using Rain of Frogs against certain decks, as cards like Spellbinder Zhevana or Sharpfist Exiles can punish you hard.
* The 1 strength toads spawned are great candidates for sacrificing cards like Toxic Sacrifice and High Priestess Klaxi.
* The high amount of toads are also good targets for a big Kindred's Grace or Prime Oracle Bragda.

## Change History

* September 6, 2017: Decreased mana by 1
* May 9, 2019: Art updated
* November 26, 2019: Decreased mana and spawns at higher levels
* November 1, 2020: Mana set to 2 at higher levels, ability leveling decreased
* December 1, 2021: Mana is now 2 at level 1 (down from 3) and its ability spawns 3 toads (down from 4)
* June 1, 2022: Mana is now 3 at all levels

### Card Versions

* Initial Version
* September 6, 2017
* May 9, 2019
* November 26, 2019
* November 1, 2020
* December 1, 2021
* June 1, 2021 (Current)

## Differences

This is the original version of the card.

## Differences

Rain of Frogs's mana cost was decreased by 1.

## Differences

Rain of Frogs's art was updated to include green trails behind the falling frogs.

## Differences

Rain of Frogs's mana cost and number of spawned toads were decreased at higher levels.

## Differences

Rain of Frogs's mana cost was set to 2 at levels 2 and 5 and its ability leveling was decreased.

## Differences

Rain of Frogs's mana is now 2 at level 1 (down from 3) and its ability spawns 3 toads (down from 4)

## Differences

Rain of Frogs's mana is now 3 at all levels
18.60

**Released** - February 8, 2019

* Crow's Nest peak will no longer block the camera.
* When it rains, cyclones now only have a 33% chance to occur (previously 100%), and will deal twice as much damage.
* Dolphins chance to jump has been reduced to 20%.
* Client-side option to hide the Gamepedia Wiki button in player inventory.
* Patched out some .ini changes which allowed people to remove certain visual effects granting them an unfair advantage in PvP
* On PvE specifically, Ship of the Damned should not attack anchored ships that have not fired upon them.
* Rare Resources are now available on PvE Commodity traders for a higher gold amount than regular resources.
* Fixed crew on puckle gun taking damage from fire aoe buffs.
* When gunports are closed they now reduce their specific snapped-cannon weight by 60% (previously 50%), open-ports are default cannon weight.
* Gunport crafting and repair costs are now the same as regular planks.
* Fixed an exploit which allowed players to place multiple claim flags at once.
* Large Cannons now do 30% less damage against Ship planks and Ship decks.
Xuri, Lord of Life

**Xuri, Lord of Life** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Xuri, Lord of Life, is a legendary dragon hero that flies over units in a column, gives strength, and vitalizes friendly units as he goes. The strength of Xuri, Lord of Life, and the amount of strength it gives to friendly units can be increased by leveling it up. Xuri, Lord of Life, can fit into aggro and zoo decks.

## Strategies

Xuri, Lord of Life, works best when you have a lot of units in a single column, letting you fly far forward and buff your units at the same time.

* Note that even though Xuri, Lord of Life, will fly over friendly and enemy units, it will only give strength to friendly units.
* Cards that spawn units in a column like Brothers in Arms, Doppelbocks, or even Avian Stalkers can set up a great combo with Xuri, Lord of Life.
* Xuri can also be used as a way to move your frontline to the enemy base; if there are units placed in a way that lets Xuri fly to the enemy base, you can cast spells like Potion of Growth and then Herald's Hymn to create a deadly combo.

## Change History

* March 20, 2018: Added to the game
* December 17, 2018: Decreased strength at lower levels by 1
* June 27, 2019: Decreased strength at higher levels by 1
* September 25, 2019: Increased ability by 1 and decreased strength by 1
* January 1, 2021: Ability now vitalizes the affected friendly units
* August 1, 2023: Ability decreased by 2

### Card Versions

* Initial Version
* December 17, 2018
* June 27, 2019
* September 25, 2019
* January 1, 2021
* August 1, 2023 (Current)

## Differences

This is the original version of the card.

## Differences

Xuri, Lord of Life's strength was decreased by 1 at lower levels.

## Differences

Xuri, Lord of Life's strength was decreased by 1 at higher levels.

## Differences

Xuri, Lord of Life's ability was increased by 1 while its strength was decreased by 1.

## Differences

Xuri, Lord of Life's ability was changed to also vitalize the friendly units he passes over.

## Differences

Xuri, Lord of Life's ability was decreased by 2 at all levels

## Notes

All Swarm of the East dragons have satyr-esque horns in their art as well as being animalistic.

Xuri, Lord of Life's art contains green gusts that represent its ability to fly and give strength.
Rare cards

## Crafting and Upgrading

It costs 12 fusion stones to craft a rare card you haven't collected yet.

If you do not have enough copies of a card to upgrade it, you can use fusion stones to replace missing copies.

For rare cards, it will take 7 fusion stones to replace 1 missing copy.

## List of rare cards

Toggle table/card display
(Note: You can sort the table by using the arrows next to each heading.)

If this list is not available, see Category:Rare cards.

There are currently 83 rare cards in the game.

### Campaign-only cards

*There are no cards which match the given query.*

### Campaign-only cards

*There are no cards which match the given query.*
100.81

Released - April 17th, 2019

* Fixed multiple cases where players would get stuck in structures after reloads, respawns, or fast travels.
* Fixed a bug where player flags would be merged into companies if they didn't have a company previously. Creating your own company when you own a flag will still merge the flag, however joining an existing one won't merge over the flag.
* Significant improvements for raft sail-mounting control
* Possible fix for 'ghost islands' appearing when transitioning between servers
* Submarine is now unlocked when defeating the Kraken, regardless if you have collected all the power stones as an individual.
* Readjusted (increased) gold dropped from Whales, so that their total reduction was only 17.5% rather than 35%.
* Active Settlement wars should now show up on the map for everybody, regardless of team and regardless of how zoomed out you are.
Overchargers

**Overchargers** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Overchargers is a common rodent unit that deals a small amount of damage to the first enemy it hits. The strength and damage of Overchargers can be increased when leveled up. Overchargers can work in any kind of deck, but usually siege decks.

## Strategies

Overchargers' damage can be used for many purposes, much like Siege Assembly's ability.

* Overchargers' ability can be used to deal extra damage to a single target and then attack it, dealing a little bit more damage than if it were played to the side.
* Alternatively, the damage can be used to hit the enemy base and chip away at it, weakening or eventually destroying it.
* Overchargers can also be used to snipe an enemy structure from far away, weakening it for your spells.

## Change History

* August 7, 2017: Increased mana by 1 and strength by 2
* September 26, 2017: Increased strength at higher levels, decreased ability at higher levels
* April 22, 2018: Lowered strength and increased ability damage at higher levels
* July 9, 2018: Decreased strength by 1
* September 18, 2018: Increased strength at max level by 1

### Card Versions

* Initial Version
* August 7, 2017
* September 26, 2017
* April 22, 2018
* July 9, 2018
* September 18, 2018 (Current)

## Differences

This is the original version of the card.

## Differences

Overchargers's mana cost was increased by 1 while its strength was increased by 2.

## Differences

At higher levels, Overchargers's strength was increased and its ability damage was decreased.

## Differences

At higher levels, Overchargers's strength was decreased while its ability damage was increased.

## Differences

Overchargers's strength was decreased by 1.

## Differences

Overchargers's strength at level 5 was increased by 1.
100.7

Released - April 17th, 2019

* Possible fix for falling through structures on respawn/fast travel/server load
* Fix for creatures over spawning when wandering out of spawn areas.
* Increased structure check on creature spawns to prevent them from spawning inside bases on Lawless servers. May still occur in areas with a large open space, such as a big pen.
* Fixed a case where Army of the Damned were being destroyed but did not count towards your objective, therefore made it impossible to dig up certain treasure chests.
* Eliminated some D3D (Direct 3d) hung crashes
* Adjusted mythical shipyard crafting requirements so they can be crafted at smithy
* Maximum tax on PvP is now 30%
* Barshot projectile has had it's range and speed increased so that it's closer to a regular cannon ball
* Water Reservoirs now hold 12,000 water and Barrels hold 4,000.
* Whale health has been increased by 20% and gold reduced by 35%
* Ballista reload time has been increased
* Elevators now rise at 3x the rate and can carry 2x more -- may cause some clientside jittering when moving on top of the elevator (known issue that we're working on).
* Medkit spoil timer increased to 12 hrs
* Increase durability of grappling hook by 2x
* Increase earthworm spoil time to 1 hour
* Increase the stasis range of Mermaid so they're easier to find
* No cooldown on placing cannons in PvE
* Reduced creature harvesting for berries
* Ramshackle sloop weight capacity has been reduced to 1200
* Raft weight capacity has been increased to 1600
560.3

**Released** - *30 May 2023*

Ahoy Pathfinders!

This update focuses on resolving key issues that have been negatively impacting players. We've dedicated our efforts to fixing tame structures, tackling exploits, eliminating Xbox crashes, refining shorelines, and reintroducing proximity voice chat.

Bug Fixes

* Fixed an issue with the tame limit incorrectly increasing.
* Fixed an issue with the Fertilizer Barrel displaying an incorrect amount of fertilizer.
* Fixed an issue where a paused tame structure could no longer be unpaused.
* Fixed an issue with the Tortuga shoreline.
* Fixed an issue with proximity voice chat no longer working (note: cross-platform chat is disabled).
* Fixed several exploits.

Misc.

* Removed the Unicorn Skin from the Cosmetic Vendor.

Xbox Only

* Fixed an issue where Unicorn Skins would cause Xbox players to crash.
Strict Quartermasters

**Strict Quartermasters** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Strict Quartermasters is a rare Pirate unit that will draw a random Pirate from your deck when played. Its strength can be increased by leveling it up. Strict Quartermasters fits well into decks that use Pirates as a primary focus.

## Strategies

Strict Quartermasters works best with cards like Northsea Dog and other Pirates that care about specific conditions being met to trigger their abilities. You can also use it with one other Pirate to find that card each time you play Strict Quartermasters.

* Strict Quartermasters works particularly well with Freebooters to draw even more cards after it's played due to the low mana cost.

## Change History

* December 1, 2022: Added to the game.
* October 1, 2023: Increased strength by 1: 2/3/4/5/6 (up from 1/2/3/4/5)

### Card Versions

* Initial Version
* October 1, 2023 (Current)

## Differences

This is the original version of the card.

## Differences

This is the original version of the card.
Animals/L1

This box will not be included.

Reason: "*Already included on the main region page 'cause it is hard to edit on additional pages (particularly on smartphones). And nobody wants to see this in the "random page" mechanic too*"

**This page is a candidate for deletion.**
Reason: "*Already included on the main region page 'cause it is hard to edit on additional pages (particularly on smartphones). And nobody wants to see this in the "random page" mechanic too*"
Advanced Knowledge of the Old Ones

*This article is a stub. You can help ATLAS Wiki by expanding it.*

Advanced Knowledge of the Old Ones is one of the Skills in ATLAS . What's Yours Is Mine is available for players to unlock within the Piracy discipline skill tree

Skill Stat Bonuses: Damage vs Army of the Damned : +20%

* Unlocks: What's Yours Is Mine
* Unlocks: Drop the Gauntlet
Trekking Aldermen

**Trekking Aldermen** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Trekking Aldermen is a rare Elder that deals damage to enemy units when it takes damage. Its strength can be increased by leveling it up. Trekking Aldermen fits well into decks that want its cheap, repeatable damage, or decks that can trigger its ability frequently.

## Strategies

Trekking Aldermen will deal damage to enemy units every time it is damaged.

* Try to play Trekking Aldermen in front of many very weak enemy units in order to trigger its ability multiple times.
* Similarly to other elders, Trekking Aldermen benefits from being strengthened and/or poisoned as it will be able to trigger its ability more.
* When playing against Trekking Aldermen, try to destroy it in one hit with high-strength cards or high-damage spells like Icicle Burst or Execution.
* Interestingly, Trekking Aldermen can be a liability when playing against an enemy that uses Elders, as it can be purposefully triggered in order to trigger the abilities of the enemy's Elders.

## Change History

* September 26, 2019: Added in Brawl Mode
* November 6, 2019: Made available to be crafted and randomly collected
* June 1, 2021: Increased strength by 1 at higher levels
* October 1, 2021: Ability now deals +1 damage at all levels
* November 1, 2022: Ability now deals as much damage as taken instead of a set number

### Card Versions

* Initial Version
* June 1, 2021
* October 1, 2021
* November 1, 2022 (Current)

#### Card as of Game Launch

This is the original version of the card.

#### Card as of June 1, 2021

Trekking Aldermen's strength was increased by 1 at higher levels.

#### Card as of October 1, 2021

Trekking Aldermen's ability now deals +1 damage at all levels.

#### Card as of October 1, 2021

Trekking Aldermen's ability now deals as much damage as taken instead of a set number
Spellbinder Zhevana

**Spellbinder Zhevana** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Spellbinder Zhevana is a legendary dragon hero that destroys frozen units in front of her and gains mana. Her strength and the strength requirement of her ability increases when leveled up. Spellbinder Zhevana fits into control and combo decks well.

## Strategies

Spellbinder Zhevana's ability to gain mana for destroying units makes her a powerful combo piece.

* Pair Spellbinder Zhevana with Icicle Burst or Frosthexers for a cheap and easy combo with a lot of value; Spellbinder Zhevana refunds her own cost, the enemy loses a unit, and you gain a unit.
* If you can freeze multiple units at a time, Spellbinder Zhevana can create a lot of mana from cards like Doppelbocks or Brothers in Arms.
* If you gain a lot of mana with Spellbinder Zhevana, cards like Freebooters and Rogue Sheep can refill your hand and allow you to play more cards in one turn than usual.
* Spellbinder Zhevana can also be used to destroy and gain mana from your own friendly units if they are frozen, whether your enemy freezes them or you play a card like Iceflakes.

## Change History

* March 20, 2018: Added to the game
* December 17, 2018: Decreased strength requirement by 1
* September 25, 2019: Increased strength requirement by 1
* July 1, 2021: Ability now destroys frozen friendly units as well as frozen enemy units

### Card Versions

* Initial Version
* December 17, 2018
* September 25, 2019
* July 1, 2021 (Current)

#### Card as of March 20, 2018

This is the original version of the card.

#### Card as of December 17, 2018

Spellbinder Zhevana's strength requirement was decreased by 1.

#### Card as of September 25, 2019

Spellbinder Zhevana's strength requirement was increased by 1.

#### Card as of July 1, 2021

Spellbinder Zhevana's ability was changed to destroy frozen friendly units as well as frozen enemy units.

## Notes

All Winter Pact dragons have similar wings in their art as well as icy effects on the ground.
Ale

*This article is a stub. You can help ATLAS Wiki by expanding it.*

 **Resources breakdown**
**1 ×  Water**

**Ale** is a consumable item Food in ATLAS. It can be crafted at the Cooking Pot or the Grill.

## Usage

When consumed, it will add a damage and resistance boost for 30 minutes (1800 seconds), a yellow drunk effect onscreen and your health won't regenerate anymore.

The buff's text reads, "You are drunk as a skunk. Incoming damage is reduced, and outgoing damage is increased. Drink hearty! Your health has stopped regenerating."
ATLAS Wiki/Flex section/de

Wiki

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Current Patch Notes
Version: 560.3

[Show]

[Hide]
**Released** - *30 May 2023*

Ahoy Pathfinders!

This update focuses on resolving key issues that have been negatively impacting players. We've dedicated our efforts to fixing tame structures, tackling exploits, eliminating Xbox crashes, refining shorelines, and reintroducing proximity voice chat.

Bug Fixes

* Fixed an issue with the tame limit incorrectly increasing.
* Fixed an issue with the Fertilizer Barrel displaying an incorrect amount of fertilizer.
* Fixed an issue where a paused tame structure could no longer be unpaused.
* Fixed an issue with the Tortuga shoreline.
* Fixed an issue with proximity voice chat no longer working (note: cross-platform chat is disabled).
* Fixed several exploits.

Misc.

* Removed the Unicorn Skin from the Cosmetic Vendor.

Xbox Only

* Fixed an issue where Unicorn Skins would cause Xbox players to crash.

Last major release: 557.6

**Official Tweets**

Tweets by @sailtheatlaswindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));

Videos
11.1

**Released** - January 14, 2019

* Enabled BattlEye Anti Cheat on all Official Servers. Please restart your Steam Clients and make sure to install BattlEye in order to play on our Official Network. Unofficial Networks can still play without BattlEye, and players can right-click the title in their Steam Library and play without the anti-cheat. For those of you who have made custom shortcuts, please update the executable to this `ShooterGame\Binaries\Win64\AtlasGame_BE.exe`

* Implemented code to kill off inactive bodies in Freeports and Lawless Regions (players who have been logged off for more than 10 days).
Spells

**Spells** are one of the card types in Stormbound: Kingdom Wars.

(Note: You can sort the table by using the arrows next to each heading.)

If this list is not available, see Category:Spells.
There are 36 spells in the game currently.

Toggle table/card display

### Campaign-only cards

*There are no cards which match the given query.*

### Campaign-only cards

*There are no cards which match the given query.*
Winter Pact

Winter Pact is one out of the four kingdoms you can choose to play with in Stormbound.

The two types of units in the Winter Pact are the spiritual frostlings, and the physical dwarves. Like any other faction, the Winter Pact also has dragons.

The theme of the Winter Pact is all about gaining extra mana, freezing, and big units to control your enemy.

With cards such as Wisp Cloud and Midwinter Chaos, the Winter Pact can deal massive area damage while Frozen Core and Dawnsparks generate extra mana. However, the Winter Pact doesn't have unit-spawning abilities or early-game cards.

## List of cards in Winter Pact

(Note: You can sort the table by using the arrows next to each heading.)

If this list is not available, see Category:Winter Pact.
There are 38 Winter Pact cards in the game currently.

Toggle table/card display
Animal Meat

*This article is a stub. You can help ATLAS Wiki by expanding it.*

**Animal Meat** is a consumable.

## Usage

Animal Meat can be cooked in a  Campfire to make  Cooked Meat.  Cooked Meat holds more nutrition than Animal Meat.

## Nutrition

On consumption of  Cooked Meat, the player's food bar and Vitamin B (magenta bar) levels will rise.

## Sources

Animal Meat can be acquired by killing Animals and players and harvesting their corpses. The  Metal Pick or  Stone Pick is most efficient at harvesting Animal Meat.
18.43

**Released** - February 5, 2019

* Fixed an exploit which allowed players to stall out servers
* Added extra protection to inventories to fix and prevent players from bypassing pin codes
* Fixed a bug with the Kraken which would have inflicted a high amount of unintended damage
* The Kraken's Barrier will no longer damage ships on collision
* Explosive Barrel weight has been increased back to 60 (we're still working on a redesign). This is not visible on clients but will be active on servers. We will have a corresponding client fix to go out with this later.
Advanced Repair Skill

*This article is a stub. You can help ATLAS Wiki by expanding it.*

# Description

Advanced Repair Skill is one of the Skills in ATLAS. Advanced Repair Skill is available for players to unlock within the Construction & Mercantilism  discipline skill tree.
It simple increase the little white hit box you need to klick, when you want to repair by 15%.

## Additionally, it unlocks the following skills

Repair Fiend
7.0

**Released** - December 27, 2018

* Added a new event cosmetic,  Top Hat Skin. Permanent skin with 10 applicable uses. Can be purchased from Cosmetic Vendors in Freeports or Travelling Merchants. From the 27th of December, through til the 2nd of January, wearing this hat whilst digging up treasure will result in double the gold.
* Improved server performance by adjusting server water thread utilization
* Changed declaim period (stealing enemy territory) to 30 minutes from 1.5 hours (requires they have no alive crew or players in the vicinity)
* Removed requirement to be on a boat to steal someone's boat after placing the claim flag. Adjusted base value times to claim the boats to be 1 one minute to steal a dinghy, 2hrs~ to steal a raft, a couple of hours to steal sloop, and so forth (leveling a ship increases the time it takes to steal that ship).
* Rebalanced Skill Point requirements as originally intended, where higher tier skills cost more SP. Forced a one-time 'free' respec to use these new values.
* "Low Memory" Launch Option for more reliable <= 8GB OS support. Launch the game with `-lowmemorymode` to utilize this!
* Ship collision damage is now disabled on Freeport servers.
* Alpha creature spawns are now disabled on Freeport and Lawless Servers.
* Item yield and Gold yield from Treasure have been doubled
* Significantly reduced Torch and Fire Arrow Damage
* Fixed a bug which prevented resources from respawning. Please note when this update goes live, it may be a few hours until they naturally start appearing again.
* Diving Attachment now accepts all types of oil
* Increased the damage from Dragon Fire AOE and set it to an 8-hour tame time with the token
* Equilibrium Buff now gives +20% XP, -20% reduced incoming damage, +30 temperature fortitude, +10% movement speed, +20% melee damage, and takes 30 minutes to achieve rather than an hour.
* Fixed a bug which prevented Bottles and Flotsams from spawning
* Fixed a bug ocean and deep ocean spawners, including Mermaids, Whales, Ship of the Damned, and Squids.
* NPC crew that are recruited in Freeport are now correctly assigned to your team.
* Fixed Shovels and Heavy Shields so they no longer damage stone structures
* All freeports now have pirate music in town
* Scuttling is now tied to the demolishing tribe governance setting and Prevent Demolishing Structures in Group Management Settings
* Group ranks now enabled on seating structures, so you're able to have better control of who is able to use those (Steering Wheel and Lt Podium)
* PvE Claim Flag contesting now displays the enemy Claim Flag's upkeep time remaining before you can contest it, and provides a proper HUD message to that effect.
Animals/E11

This box will not be included.

Reason: "*Obsolete, already included on the main region page and it is hard to edit on additional pages and nobody wants to see this in the "random page" mechanic also, please*"

**This page is a candidate for deletion.**
Reason: "*Obsolete, already included on the main region page and it is hard to edit on additional pages and nobody wants to see this in the "random page" mechanic also, please*"
Aloe

*This article is a stub. You can help ATLAS Wiki by expanding it.*

## Overview

**Aloe** is a medicinal herb and provides  Vitamin A when consumed raw. It can be collected by hand, with a tamed animal or with a Metal Sickle.

## Known Locations

You can find  **Aloe** in the regions linked in the chart below. Please store specific location information in the pages for the regions where you have found it. *(How To Add a Region)*
Mystwives

**Mystwives** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Mystwives is a epic dwarf card that can gain strength, but only when it is played next to a stronger ally. Mystwives' ability and strength can be upgraded. Mystwives can be found in control or ramp decks.

## Strategies

Being able to have a strong unit when you play Mystwives is key to its value.

* Mystwives, despite its 4 mana cost, is not meant to be played on an empty board. You need a stronger unit first in order to get value from it.
* Mystwives gets more value when you play it later in the game, where more powerful units are available to activate Mystwives' ability.
* At high levels, Mystwives' ability becomes much easier to trigger, as even a 1 mana card such as Lawless Herd will be able to act as a stronger unit.

## Change History

* December 10, 2017: Added to the game
* July 9, 2018: Decreased strength by 1, increased ability by 1
* September 18, 2018: Set strength to 3 at all levels

### Card Versions

* Initial Version
* July 9, 2018
* September 18, 2018 (Current)

## Differences

This is the original version of the card.

## Differences

Mystwives's strength was decreased by 1 while the strength gained from its ability was increased by 1. Its leveling was adjusted accordingly.

## Differences

Mystwives's strength was set to 3 at all levels instead of increasing periodically.

## Notes

In Mystwives' art, the outline of a dwarf is not used to represent a spawning ability, but rather the stronger unit Mystwives triggers its ability on.
Accordion

**Resources breakdown**
**18 ×  Fibers**
**12 ×  Keratinoid**
**10 ×  Metal**

The **Accordion** is a musical instrument. It is equipped on the character like a weapon.

## Usage

Performing a song requires placing a song on the accordion icon on the hotbar. The musician pulls out the instrument and left clicks to start the musical minigame. Successful completion of the song creates a Music Buff to friendly players in the area and consumes the music blueprint. You can also free-play the accordion by right-clicking and you will see an interface with every note you can play.
Advanced Nature's Touch

*This article is a stub. You can help ATLAS Wiki by expanding it.*

# Description

Advanced Nature's Touch in ATLAS are Skills that allow the player for Taming Creatures and handle them. There are many many Creatures in ATLAS, and players who wish to "collect" them will work to level this Skill line. The Beastmastery  Discipline.

Incrase the feat Nature's Touch to heal your Mount.

## Add the feat Nature's Touch

Nature's Touch

* Enables **Nature's Touch** in the Use Feat Bar
* Disable **Nature's Touch** is red .

* You can use the Feat when you sit on a Mount and your Pet has enough Stamina and Nature's Cry isn't activated left the Icon turns green if you can activate them  to Increases the Damage from the Creature. It's useful to give more Damage on Enemys or to Incrase the Amount of farming Ressouces with your Pet.
* After Activation you can't use the Feat for a few seconds. The Feat turns red . Also when the Stamina is too low you can't use it. You can only activate one Feat on your Mount. Wait the time that the Nature's Cry Feat need to activate Nature's Touch Feat
104.81

Released - May 24th, 2019

* Fixed a bug where quality specific equipment would display a multiplicative % stat increase and a flat stat increase, but only one would work. Going forward, the flat stat increase will be made obsolete and items will no longer be generated with it. Quality stated items will now only generate with the multiplicative stat bonus, and this change will be retroactive.
* Fixed a bug where items would falsely state that they were providing a speed benefit (did not do anything). They should not generate anymore going forward
* Magic Mythos 3x Holiday Weekend Event is now enabled on Official Servers: bonus 3x Harvest, XP, Taming, Crop growth, Gold multiplier, Breeding and Raising of creatures.
Cabin Girls

**Cabin Girls** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Cabin Girls is a common pirate unit that has no abilities. The strength of Cabin Girls can be increased by leveling it up. Cabin Girls can fit into pirate and maybe control decks.

## Strategies

Cabin Girls trades off its movement for extra strength, specifically the strength of an equivalent level Heroic Soldiers. The difference is that Cabin Girls costs 1 mana less, and has no movement.

* Cabin Girls is good at holding your frontline because of its high strength.
* Cards that benefit units the longer they can survive like The Hearth or Emerald Towers are also good with Cabin Girls.
* Like all pirates, Cabin Girls can trigger Lucky Charmers and cannot be re-drawn by Goldgrubbers.
* Playing Cabin Girls on your first turn won't grant you immediate frontline, but will provide you with a large amount of strength instead.

## Change History

* January 1, 2023: Strength increased by 1

### Card Versions

* Initial Version
* January 1, 2023 (Current)

## Differences

This is the original version of the card.

## Differences

Cabin Girls' strength was increased by 1 at all levels
Abominable Snowman

*This article is a stub. You can help ATLAS Wiki by expanding it.*

 **Rarity** | Rare

The Abominable Snowman/Snowman is the new Boss monster located in the Ice Dungeon, accessible after completing the Journey of The Gods quest.

Killing this monster will grant the following:
* Feat: Harvest boost
* Completes the Into the Ice! quest granting access to crafting the Torpedo Launcher and Torpedo

## Stats

20.000 Health | 300 Stamina | 2.000 Weight

## Per v206 Patch Notes

* Snowman activated lights in boss arena now power a shield that maintains the Snowman's ice armor, Killing a round of minions will disable the shield, preventing minion spawns for a short duration to allow the ice armor to receive damage. When minion cooldown is over, shield reactivates. When ice armor reaches 0, Snowman's health can be damaged directly and no more minions will spawn until the next health state.

* Upon entering each new health state, 1 extra minion will spawn at a time, and an increased amount of minions will be required to be killed for the shield to be deactivated/start minion spawn cooldown. When in the last health state and ice armor is destroyed for the final time, chaos ensues, and minions will continue to spawn until the boss is killed. Progress of minions to kill and ice armor are shown via floating hud.
Animals/I13

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103.32

Released - May 6th/7th 2019

# v103.32

* Improved logic for fixes related to items/blueprints changing into Engrams.

# v103.31

* Fixed another case where items/blueprints could change into Engrams.

# v103.3

* Fixed a bug which would have caused items/blueprints to change into Engrams.

# v103.2

* Fixed a bug which would have caused items/blueprints to change into Engrams.

* Combining as they all basically read the same.
6.1

**Released** - December 24, 2018

* Further server performance optimisation
* Multiple server and client crash fixes
* Fixes for beds and boats not displaying on maps/spawn UI
* Ships are now instant craft in shipyards
* Piercing Shot cooldown increased
* Improved client replication on boats so they appear more smooth when the boats are moving
* Fix for character creation prompts upon server join/respawn (still investigating additional edge cases)
* Alliance players should no longer contest each other's claim flags
* Coldfront and Heatwave extremity reduced by 60%
Advanced Water Temperature Fortitude

*This article is a stub. You can help ATLAS Wiki by expanding it.*

# Description

Advanced Water Temperature Fortitude is one of the Skills in ATLAS. Advanced Water Temperature Fortitude is available for players to unlock within the Survivalism discipline skill tree.
Reduce the Frotitude by 45%. You'r not freezing so fast in the Water.
15.61

**Released** - January 23, 2019

## Server Changes

* Server optimisations to increase performance by approximately 5%
* Optimized transition data cleanup in Redis to avoid DB bloat.
* Server Listing for non-ATLAS servers has been rewritten and will list non-ATLAS servers immediately.

## Fountain of Youth and Aging Changes

* Fountain of Youth is only usable if you're over age 90.
* Fountain of Youth is now available on two random Golden Age Servers.
* Old Age debuff has been reduced by 50%

## Bug and Exploit Fixes

* Fixed a bug which made it so that beds and boats would not display on the map if they weren't in a company.
* Fixed a bug with the Drake which allowed it to phase through structures
* Fixed a bug which allowed players to have more beds on their boat than permitted, this is a retroactive fix.

## Balance Changes

**Land**

* Increasing explosive damage to stone structures by 2.5x.
* Increasing seige structure damage to stone structures by 60%
* Wood Land Structure has been buffed to provide better resistance to siege weapon types by 40%.
* Wood Land Structures have been buffed to provide better defence against all non-explosive/siege damage types by 50%.
* Stone Structures crafting costs have been increased by adding metal cost, and changing fiber requirement to organic paste, which requires both fiber and sap to craft
* Thatch Structures have had their crafting costs reduced by 3x.
* NPCs mounted on Puckles are now invincible

**Ship**

* Ships can only receive damage from collision encounters with other ships if they're of the same or a greater weight class (deals with cheesy cheap ramshackle builds to sink bigger boats).

 Dingy | 0

**Creatures**

* Drake balances adjustments (10% less HP, 10% less damage, and double stamina cost for using fire breath)
* Magical tames can no longer be used in boss fights and will be destroyed when used inside the dome (Drakes)

## Misc Changes

* BattlEye has been updated to now support Windows Insider Builds.
* Resolved multiple Devkit crashes.
* Updated latest translations: German, Spanish, Italian, Russian, Turkish, Ukranian, and Chinese
* Discovery Zones now count as 3 Discovery Points instead of 1. Players no longer need to discover all zones to reach max level. Not a retroactive change. This value can be adjusted for Unofficial Servers here:

`Game.ini:
[/script/shootergame.shootergamemode]
MinPointsPerDiscoveryZone=3`
104.61

Released - May 16th, 2019

* Creatures no longer require the desired temperature after they reach 10% maturity
* Added scaling weapon slotting time by the reload skill (to align with the skill on the pistol)
* Reload time on pistols is reduced to 60% when all three pistol skills have been acquired
* 10% damage increase to pistols
Age

11

## Aging

* A Character start at an age of 20.
* A character age roughly 70 years in one RL month. Playtime do not matter
* Some people say, dying speeds up aging (minimal)
* At 90 years a Quest for rejuvenate becomes available, completing it, sets Age to 20 again.
* At some Point there was a Debuff for beeing over 99 years, 18.84 --> Old Age no longer has a debuff.

## Effects

* Only visual effect of age
* Get a Quest for a Buff
* No negatives otherwise
Advanced Recipes

*This article is a stub. You can help ATLAS Wiki by expanding it.*

Advanced Recipes in ATLAS are Skills learned by the player that allow them to create Consumables and edible items from the environment around them to allow them to survive. Those players wishing to increase the yield of their crops, want to use the Buff from some foods, want to cook some tame Food or create more efficient and healthy foods will focus on this Skill Line. This Cooking & Farming  Discipline is unlocked via a skill within the Survivalism Discipline.

There is no greater a position on a ship, in a community, or even at a grand palace, than the position of the cook. Often Masters of both agriculture and animal husbandry, the cook is the greatest source of morale, survival, and health, that there is. Teach someone to cook, and they can feed the world.

## The Skill **Cooking Unlock** unlocks the following items

* Song Of The Sea
* Reaper's Regard
* Tara'Nosti Treat
* Dragons Tongue

## Additionally, it unlocks the following skills

* Requirement for

Secrets of Cooking
104.51

Released - May 10th 2019

* RMB or Middle Mouse Button will now "drop" a grenade
* Grenade physics tweaked slightly be weightier, damage radius increased 15%, and grenade explosions now move with ships properly
* Stationed NPC's aside from puckle are now properly melee-damageable
* Added server option to allow large cannons to not require snap on ship:

`Game.ini ShooterGameMode bDontRequireLargeCannonsToSnapOnShips=true`
* Fixes for cyclops Cloth boots and Kraken Hat not being rewarded
* Switched from Add New Item to Increment Item Quantity for Milk and Wool from Cow and Sheep to prevent being limited to Max Item Quantity if the player had no exiting stacks of the item given.
* Increased max amounts at full yield from 60 to 80 for Cow and 100 to 200 for Sheep.
* Melee Combat, fixing two bugs related to blocking:
	+ Setting traces to use zero instead of complex collision groups on clients so that clients properly see hits
	+ Fixing mistaken/unclear orderings for block determination that led to servers failing to correctly identify and pass along a block if the client-based block didn't succeed (such as in the cases where the client couldn't land a hit due to the collision group)
* Added a "turn off" option to ballista and catapult
* Fixed floating characters on standable tames such as elephants
* Fixed a bug where clients would see characters that had been grapple pulled off tame still move with their tames as if they were mounted resulting in a weird flight-like state.
* Added option to hide the pause menu's Server Info Panel
Advanced Water Swimming Speed

*This article is a stub. You can help ATLAS Wiki by expanding it.*

# Description

Advanced Water Swimming Speed is one of the Skills in ATLAS. Advanced Water Swimming Speed is available for players to unlock within the Survivalism discipline skill tree.
Incrase your Swimming Speed by 45%. It's the maximum swimming speed
22.1

Released - March 16th, 2019

* Fixed a case where players would disconnect on certain servers when loading into large bases. We advise setting your "Client Network Bandwidth" Option value back to Epic if you had previously changed it, to deal with the disconnections.
* Fixed a case which would cause creatures to flash or flicker.
* Fixed a case where players on saddled creatures would teleport back to the server's origin if the creature they were mounted on had been killed by another creature.
* Sail canvas now takes twice as long to repair. Repair hammer can no longer be used to repair a canvas. A canvas must be repaired using the pinwheel option on the mast, which can be accessed by holding down E.
* Target Soft Spots will no longer add torpor to other player teams in PvE.
* Camera no longer interpolates to origin when destroyed.
* Glider will no longer activate when encumbered.
* Buoy signs remain attached after server restart (retroactive).
* Server and client performance optimizations.
* Fixed an exploit which allowed players to stall and potentially disconnect other clients.
* No longer able to turn off cannons that do not belong to your team.
Advanced Nature's Cry

*This article is a stub. You can help ATLAS Wiki by expanding it.*

# Description

Advanced Nature's Cry in ATLAS are Skills that allow the player for Taming Creatures and handle them. There are many many Creatures in ATLAS, and players who wish to "collect" them will work to level this Skill line. The Beastmastery  Discipline.

Incrase the damage when you use the feat.

## Add the feat Nature's Cry

Nature's Cry

Grants Feat: Nature's Cry Feat

* Enables **Nature's Cry** in the Use Feat Bar
* Disable **Nature's Cry** is red .

* You can use the Feat when you sit on a Mount and your Pet has enough Stamina and Nature's Touch isn't activated left the Icon turns green if you can activate them  to Increases the Damage from the Creature. It's useful to give more Damage on Enemys or to Incrase the Amount of farming Ressouces with your Pet.
* After Activation you can't use the Feat for a few seconds. The Feat turns red . Also when the Stamina is too low you can't use it. You can only activate one Feat on your Mount. Wait the time that the Nature's Touch Feat need to activate Nature's Cry Feat
Advanced Taming Proficiency

*This article is a stub. You can help ATLAS Wiki by expanding it.*

# Description

The Improved Taming Proficiency skill can be found in the Beastmastery discipline and affects your taming speed, causing the bar to raise at a higher rate per item of food given and does not directly affect taming effectiveness. It further increases your taming speed by +15%.

This means that completing this branch of the tree would give a total of +45% in total.
ATLAS Wiki/es/Flex section/es

Notas de la Versión Actual
Versión: 8.72/es

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**Liberada** el 2 de Enero de 2019

* Solución a algunas caídas del servidor
* Ligeras mejora en el rendimiento del servidor y reducción en los bloqueos de los servidores
* Se finaliza el evento de Año Nuevo (Los sombreros se mantienen pero ya no dan el doble de oro en los tesoros, y ya no se pueden comprar en el comerciante de elementos cosméticos del juego)
* Se aumenta el HP de las criaturas domesticadas y el daño un 25%

Última versión: 8.0

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Acerola

## Overview

 **Acerola** is a type of  Berry consumable. For the best harvest, when you find a type of  Berry on bushes use a  Bear or a  Metal Sickle to gather them and when you find them on trees use a  Giraffe or a  Metal Pick to gather them. In either case, you can also harvest them by hand (either by punching or by pressing `e`) and with some other tools and tamed animals, but they are less effective.

## Usage

### Food

Your pathfinder can eat  **Acerola** and other Berries to fill a small amount of  Food and to recover a small amount of  Vitamin C.

### Cooking

 **Acerola** is required to make:

* Reaper's Regard

And you can use any type of  Berry to make:

* Acai
* **Acerola**
* Berry Tea
* Blackberry
* Coloring
* Dragon's Tongue Delight
* Organic Paste (Coral)
* Sea Grapes
* Tranq Arrow
* Unthinkable Delicacy Food

### Taming

While no type of  Berry is the preferred food for any animal, you can use them to tame (at a low effectiveness) the following:

* Bear
* Bull
* Chicken
* Cow
* Crow
* Horse
* Monkey
* Ostrich
* Parrot
* Pig
* Rabbit
* Sheep

## Known Locations

Specific Location data has been removed, due to the changes in the map from season to season.
Advanced Motion of Bodies

*This article is a stub. You can help ATLAS Wiki by expanding it.*

# Description

Advanced Motion of Bodies is one of the Skills in ATLAS. Advanced Motion of Bodies is available for players to unlock within the Music & Dance  discipline skill tree.

Decrease your Stamina Drain: by 80.0%. You can dance longer than the other players.
Animals/L12

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Animals/I11

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Mudgrinders

**Mudgrinders** is one of the cards in Stormbound: Kingdom Wars.

## Overview

Mudgrinders is a campaign-only card played by the CPU. It appears in several chapters of the Swarm of the East campaign.

## Notes

Like all campaign-only cards, Mudgrinders cannot be collected and is a level 1, common card.

Mudgrinders shares its art with Token Satyrs, Lost Faun, and Mindless Horde.
Animals/F12

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